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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-05-24 11:16:09 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-05-24 11:16:09 +0200
commit90e0656c7562fc1761fefc023df56078732da3c0 (patch)
tree9595db614f319071e7b0fe5345eb3c0e7f9171bf /source
parentRefactored cInventory to use cItemGrid for the actual Storage (diff)
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Diffstat (limited to 'source')
-rw-r--r--source/Bindings.cpp238
-rw-r--r--source/Bindings.h2
-rw-r--r--source/Inventory.h4
-rw-r--r--source/ItemGrid.cpp18
-rw-r--r--source/ItemGrid.h16
-rw-r--r--source/ManualBindings.cpp2
6 files changed, 239 insertions, 41 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index 5207c512e..111bee622 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 05/24/13 09:11:00.
+** Generated automatically by tolua++-1.0.92 on 05/24/13 11:00:52.
*/
#ifndef __cplusplus
@@ -4327,6 +4327,38 @@ static int tolua_AllToLua_cEntity_GetHeadYaw00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* method: GetHeight of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetHeight00
+static int tolua_AllToLua_cEntity_GetHeight00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHeight'", NULL);
+#endif
+ {
+ double tolua_ret = (double) self->GetHeight();
+ tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'GetHeight'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: GetMass of class cEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetMass00
static int tolua_AllToLua_cEntity_GetMass00(lua_State* tolua_S)
@@ -4785,6 +4817,38 @@ static int tolua_AllToLua_cEntity_GetSpeedZ00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* method: GetWidth of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetWidth00
+static int tolua_AllToLua_cEntity_GetWidth00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWidth'", NULL);
+#endif
+ {
+ double tolua_ret = (double) self->GetWidth();
+ tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'GetWidth'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: GetChunkX of class cEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetChunkX00
static int tolua_AllToLua_cEntity_GetChunkX00(lua_State* tolua_S)
@@ -4882,6 +4946,39 @@ static int tolua_AllToLua_cEntity_SetHeadYaw00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* method: SetHeight of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetHeight00
+static int tolua_AllToLua_cEntity_SetHeight00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
+ double a_Height = ((double) tolua_tonumber(tolua_S,2,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetHeight'", NULL);
+#endif
+ {
+ self->SetHeight(a_Height);
+ }
+ }
+ return 0;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'SetHeight'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: SetMass of class cEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetMass00
static int tolua_AllToLua_cEntity_SetMass00(lua_State* tolua_S)
@@ -5375,6 +5472,39 @@ static int tolua_AllToLua_cEntity_SetSpeedZ00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* method: SetWidth of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetWidth00
+static int tolua_AllToLua_cEntity_SetWidth00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
+ double a_Width = ((double) tolua_tonumber(tolua_S,2,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetWidth'", NULL);
+#endif
+ {
+ self->SetWidth(a_Width);
+ }
+ }
+ return 0;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'SetWidth'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: AddPosX of class cEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddPosX00
static int tolua_AllToLua_cEntity_AddPosX00(lua_State* tolua_S)
@@ -13562,39 +13692,6 @@ static int tolua_AllToLua_cInventory_GetEquippedBoots00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* method: SendSlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_SendSlot00
-static int tolua_AllToLua_cInventory_SendSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SendSlot'", NULL);
-#endif
- {
- self->SendSlot(a_SlotNum);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SendSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
/* method: new of class cItem */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new00
static int tolua_AllToLua_cItem_new00(lua_State* tolua_S)
@@ -15071,6 +15168,39 @@ static int tolua_AllToLua_cItemGrid_ChangeSlotCount00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* method: ChangeSlotCount of class cItemGrid */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_ChangeSlotCount01
+static int tolua_AllToLua_cItemGrid_ChangeSlotCount01(lua_State* tolua_S)
+{
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,5,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+ {
+ cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
+ int a_X = ((int) tolua_tonumber(tolua_S,2,0));
+ int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
+ int a_AddToCount = ((int) tolua_tonumber(tolua_S,4,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ChangeSlotCount'", NULL);
+#endif
+ {
+ int tolua_ret = (int) self->ChangeSlotCount(a_X,a_Y,a_AddToCount);
+ tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
+ }
+ }
+ return 1;
+tolua_lerror:
+ return tolua_AllToLua_cItemGrid_ChangeSlotCount00(tolua_S);
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: HowManyItems of class cItemGrid */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_HowManyItems00
static int tolua_AllToLua_cItemGrid_HowManyItems00(lua_State* tolua_S)
@@ -15306,6 +15436,39 @@ static int tolua_AllToLua_cItemGrid_DamageItem00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* method: DamageItem of class cItemGrid */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_DamageItem01
+static int tolua_AllToLua_cItemGrid_DamageItem01(lua_State* tolua_S)
+{
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,5,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+ {
+ cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
+ int a_X = ((int) tolua_tonumber(tolua_S,2,0));
+ int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
+ short a_Amount = ((short) tolua_tonumber(tolua_S,4,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DamageItem'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->DamageItem(a_X,a_Y,a_Amount);
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+tolua_lerror:
+ return tolua_AllToLua_cItemGrid_DamageItem00(tolua_S);
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: new of class cChestEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cChestEntity_new00
static int tolua_AllToLua_cChestEntity_new00(lua_State* tolua_S)
@@ -25523,6 +25686,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetParentClass",tolua_AllToLua_cEntity_GetParentClass00);
tolua_function(tolua_S,"GetWorld",tolua_AllToLua_cEntity_GetWorld00);
tolua_function(tolua_S,"GetHeadYaw",tolua_AllToLua_cEntity_GetHeadYaw00);
+ tolua_function(tolua_S,"GetHeight",tolua_AllToLua_cEntity_GetHeight00);
tolua_function(tolua_S,"GetMass",tolua_AllToLua_cEntity_GetMass00);
tolua_function(tolua_S,"GetPosition",tolua_AllToLua_cEntity_GetPosition00);
tolua_function(tolua_S,"GetPosX",tolua_AllToLua_cEntity_GetPosX00);
@@ -25537,9 +25701,11 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetSpeedX",tolua_AllToLua_cEntity_GetSpeedX00);
tolua_function(tolua_S,"GetSpeedY",tolua_AllToLua_cEntity_GetSpeedY00);
tolua_function(tolua_S,"GetSpeedZ",tolua_AllToLua_cEntity_GetSpeedZ00);
+ tolua_function(tolua_S,"GetWidth",tolua_AllToLua_cEntity_GetWidth00);
tolua_function(tolua_S,"GetChunkX",tolua_AllToLua_cEntity_GetChunkX00);
tolua_function(tolua_S,"GetChunkZ",tolua_AllToLua_cEntity_GetChunkZ00);
tolua_function(tolua_S,"SetHeadYaw",tolua_AllToLua_cEntity_SetHeadYaw00);
+ tolua_function(tolua_S,"SetHeight",tolua_AllToLua_cEntity_SetHeight00);
tolua_function(tolua_S,"SetMass",tolua_AllToLua_cEntity_SetMass00);
tolua_function(tolua_S,"SetPosX",tolua_AllToLua_cEntity_SetPosX00);
tolua_function(tolua_S,"SetPosY",tolua_AllToLua_cEntity_SetPosY00);
@@ -25555,6 +25721,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"SetSpeedX",tolua_AllToLua_cEntity_SetSpeedX00);
tolua_function(tolua_S,"SetSpeedY",tolua_AllToLua_cEntity_SetSpeedY00);
tolua_function(tolua_S,"SetSpeedZ",tolua_AllToLua_cEntity_SetSpeedZ00);
+ tolua_function(tolua_S,"SetWidth",tolua_AllToLua_cEntity_SetWidth00);
tolua_function(tolua_S,"AddPosX",tolua_AllToLua_cEntity_AddPosX00);
tolua_function(tolua_S,"AddPosY",tolua_AllToLua_cEntity_AddPosY00);
tolua_function(tolua_S,"AddPosZ",tolua_AllToLua_cEntity_AddPosZ00);
@@ -25891,7 +26058,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetEquippedChestplate",tolua_AllToLua_cInventory_GetEquippedChestplate00);
tolua_function(tolua_S,"GetEquippedLeggings",tolua_AllToLua_cInventory_GetEquippedLeggings00);
tolua_function(tolua_S,"GetEquippedBoots",tolua_AllToLua_cInventory_GetEquippedBoots00);
- tolua_function(tolua_S,"SendSlot",tolua_AllToLua_cInventory_SendSlot00);
tolua_endmodule(tolua_S);
#ifdef __cplusplus
tolua_cclass(tolua_S,"cItem","cItem","",tolua_collect_cItem);
@@ -25956,6 +26122,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"AddItem",tolua_AllToLua_cItemGrid_AddItem00);
tolua_function(tolua_S,"AddItems",tolua_AllToLua_cItemGrid_AddItems00);
tolua_function(tolua_S,"ChangeSlotCount",tolua_AllToLua_cItemGrid_ChangeSlotCount00);
+ tolua_function(tolua_S,"ChangeSlotCount",tolua_AllToLua_cItemGrid_ChangeSlotCount01);
tolua_function(tolua_S,"HowManyItems",tolua_AllToLua_cItemGrid_HowManyItems00);
tolua_function(tolua_S,"HasItems",tolua_AllToLua_cItemGrid_HasItems00);
tolua_function(tolua_S,"GetFirstEmptySlot",tolua_AllToLua_cItemGrid_GetFirstEmptySlot00);
@@ -25963,6 +26130,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetNextEmptySlot",tolua_AllToLua_cItemGrid_GetNextEmptySlot00);
tolua_function(tolua_S,"CopyToItems",tolua_AllToLua_cItemGrid_CopyToItems00);
tolua_function(tolua_S,"DamageItem",tolua_AllToLua_cItemGrid_DamageItem00);
+ tolua_function(tolua_S,"DamageItem",tolua_AllToLua_cItemGrid_DamageItem01);
tolua_endmodule(tolua_S);
#ifdef __cplusplus
tolua_cclass(tolua_S,"cChestEntity","cChestEntity","cBlockEntity",tolua_collect_cChestEntity);
diff --git a/source/Bindings.h b/source/Bindings.h
index f4b0a8d0c..c152c4d56 100644
--- a/source/Bindings.h
+++ b/source/Bindings.h
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 05/24/13 09:11:00.
+** Generated automatically by tolua++-1.0.92 on 05/24/13 11:00:53.
*/
/* Exported function */
diff --git a/source/Inventory.h b/source/Inventory.h
index 572a566e1..395ca8982 100644
--- a/source/Inventory.h
+++ b/source/Inventory.h
@@ -135,11 +135,11 @@ public:
const cItem & GetEquippedLeggings (void) const { return m_ArmorSlots.GetSlot(2); }
const cItem & GetEquippedBoots (void) const { return m_ArmorSlots.GetSlot(3); }
+ // tolua_end
+
/// Sends the slot contents to the owner
void SendSlot(int a_SlotNum);
- // tolua_end
-
/// Converts an armor slot number into the ID for the EntityEquipment packet
static int ArmorSlotNumToEntityEquipmentID(short a_ArmorSlotNum);
diff --git a/source/ItemGrid.cpp b/source/ItemGrid.cpp
index aa8ed92c8..f1330dd56 100644
--- a/source/ItemGrid.cpp
+++ b/source/ItemGrid.cpp
@@ -346,6 +346,15 @@ int cItemGrid::ChangeSlotCount(int a_SlotNum, int a_AddToCount)
+int cItemGrid::ChangeSlotCount(int a_X, int a_Y, int a_AddToCount)
+{
+ return ChangeSlotCount(GetSlotNum(a_X, a_Y), a_AddToCount);
+}
+
+
+
+
+
int cItemGrid::HowManyItems(const cItem & a_Item)
{
int res = 0;
@@ -443,6 +452,15 @@ bool cItemGrid::DamageItem(int a_SlotNum, short a_Amount)
+bool cItemGrid::DamageItem(int a_X, int a_Y, short a_Amount)
+{
+ return DamageItem(GetSlotNum(a_X, a_Y), a_Amount);
+}
+
+
+
+
+
void cItemGrid::GenerateRandomLootWithBooks(const cLootProbab * a_LootProbabs, int a_CountLootProbabs, int a_NumSlots, int a_Seed)
{
// Calculate the total weight:
diff --git a/source/ItemGrid.h b/source/ItemGrid.h
index 7a2a828b1..de8be059a 100644
--- a/source/ItemGrid.h
+++ b/source/ItemGrid.h
@@ -42,15 +42,18 @@ public:
int GetSlotNum(int a_X, int a_Y) const;
// tolua_end
+
/// Converts slot number into XY coords; sets coords to -1 on invalid slot number. Exported in ManualBindings.cpp
void GetSlotCoords(int a_SlotNum, int & a_X, int & a_Y) const;
+
+ cItem & GetSlot(int a_X, int a_Y); // TODO: This will be removed!
+ cItem & GetSlot(int a_SlotNum); // TODO: This will be removed!
+
// tolua_begin
// Retrieve slots by coords or slot number; Logs warning and returns the first slot on invalid coords / slotnum
const cItem & GetSlot(int a_X, int a_Y) const;
- cItem & GetSlot(int a_X, int a_Y);
const cItem & GetSlot(int a_SlotNum) const;
- cItem & GetSlot(int a_SlotNum);
// Set slot by coords or slot number; Logs warning and doesn't set on invalid coords / slotnum
void SetSlot(int a_X, int a_Y, const cItem & a_Item);
@@ -89,6 +92,12 @@ public:
*/
int ChangeSlotCount(int a_SlotNum, int a_AddToCount);
+ /** Adds (or subtracts, if a_AddToCount is negative) to the count of items in the specified slot.
+ If the slot is empty, ignores the call.
+ Returns the new count.
+ */
+ int ChangeSlotCount(int a_X, int a_Y, int a_AddToCount);
+
/// Returns the number of items of type a_Item that are stored
int HowManyItems(const cItem & a_Item);
@@ -110,6 +119,9 @@ public:
/// Adds the specified damage to the specified item; returns true if the item broke (but the item is left intact)
bool DamageItem(int a_SlotNum, short a_Amount);
+ /// Adds the specified damage to the specified item; returns true if the item broke (but the item is left intact)
+ bool DamageItem(int a_X, int a_Y, short a_Amount);
+
// tolua_end
diff --git a/source/ManualBindings.cpp b/source/ManualBindings.cpp
index 1c14f6fce..659edf23f 100644
--- a/source/ManualBindings.cpp
+++ b/source/ManualBindings.cpp
@@ -1127,7 +1127,7 @@ static int Lua_ItemGrid_GetSlotCoords(lua_State * L)
}
tolua_lerror:
- tolua_error(L, "#ferror in function 'FindKey'.", &tolua_err);
+ tolua_error(L, "#ferror in function 'cItemGrid:GetSlotCoords'.", &tolua_err);
return 0;
}