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authorAlexander Harkness <bearbin@gmail.com>2013-11-24 15:19:41 +0100
committerAlexander Harkness <bearbin@gmail.com>2013-11-24 15:19:41 +0100
commit675b4aa878f16291ce33fced48a2bc7425f635ae (patch)
tree409914df27a98f65adf866da669429c4de141b6f /source
parentLineBlockTracer: Using the coord-based block faces. (diff)
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Diffstat (limited to 'source')
-rw-r--r--source/AllToLua.bat27
-rw-r--r--source/AllToLua.pkg81
-rwxr-xr-xsource/AllToLua.sh2
-rw-r--r--source/Authenticator.cpp267
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-rw-r--r--source/Bindings.cpp31485
-rw-r--r--source/Bindings.h8
-rw-r--r--source/BlockArea.cpp2124
-rw-r--r--source/BlockArea.h310
-rw-r--r--source/BlockEntities/BlockEntity.cpp44
-rw-r--r--source/BlockEntities/BlockEntity.h101
-rw-r--r--source/BlockEntities/BlockEntityWithItems.h86
-rw-r--r--source/BlockEntities/ChestEntity.cpp172
-rw-r--r--source/BlockEntities/ChestEntity.h59
-rw-r--r--source/BlockEntities/DispenserEntity.cpp215
-rw-r--r--source/BlockEntities/DispenserEntity.h38
-rw-r--r--source/BlockEntities/DropSpenserEntity.cpp266
-rw-r--r--source/BlockEntities/DropSpenserEntity.h89
-rw-r--r--source/BlockEntities/DropperEntity.cpp32
-rw-r--r--source/BlockEntities/DropperEntity.h46
-rw-r--r--source/BlockEntities/FurnaceEntity.cpp479
-rw-r--r--source/BlockEntities/FurnaceEntity.h164
-rw-r--r--source/BlockEntities/HopperEntity.cpp566
-rw-r--r--source/BlockEntities/HopperEntity.h96
-rw-r--r--source/BlockEntities/JukeboxEntity.cpp125
-rw-r--r--source/BlockEntities/JukeboxEntity.h56
-rw-r--r--source/BlockEntities/NoteEntity.cpp154
-rw-r--r--source/BlockEntities/NoteEntity.h63
-rw-r--r--source/BlockEntities/SignEntity.cpp115
-rw-r--r--source/BlockEntities/SignEntity.h67
-rw-r--r--source/BlockID.cpp954
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-rw-r--r--source/BlockTracer.h104
-rw-r--r--source/Blocks/BlockBed.cpp88
-rw-r--r--source/Blocks/BlockBed.h67
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-rw-r--r--source/Blocks/BlockHandler.cpp465
-rw-r--r--source/Blocks/BlockHandler.h152
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-rw-r--r--source/Blocks/BlockPiston.cpp102
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-rw-r--r--source/Entities/Minecart.cpp541
-rw-r--r--source/Entities/Minecart.h169
-rw-r--r--source/Entities/Pawn.cpp19
-rw-r--r--source/Entities/Pawn.h28
-rw-r--r--source/Entities/Pickup.cpp166
-rw-r--r--source/Entities/Pickup.h64
-rw-r--r--source/Entities/Player.cpp1715
-rw-r--r--source/Entities/Player.h447
-rw-r--r--source/Entities/ProjectileEntity.cpp743
-rw-r--r--source/Entities/ProjectileEntity.h325
-rw-r--r--source/Entities/TNTEntity.cpp62
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-rw-r--r--source/FastRandom.cpp174
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-rw-r--r--source/FurnaceRecipe.cpp255
-rw-r--r--source/FurnaceRecipe.h50
-rw-r--r--source/Generating/BioGen.cpp707
-rw-r--r--source/Generating/BioGen.h230
-rw-r--r--source/Generating/Caves.cpp970
-rw-r--r--source/Generating/Caves.h102
-rw-r--r--source/Generating/ChunkDesc.cpp605
-rw-r--r--source/Generating/ChunkDesc.h217
-rw-r--r--source/Generating/ChunkGenerator.cpp329
-rw-r--r--source/Generating/ChunkGenerator.h113
-rw-r--r--source/Generating/CompoGen.cpp634
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-rw-r--r--source/Generating/ComposableGenerator.cpp501
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-rw-r--r--source/Generating/DistortedHeightmap.cpp444
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-rw-r--r--source/Generating/HeiGen.cpp390
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-rw-r--r--source/Generating/MineShafts.cpp1423
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-rw-r--r--source/Generating/Noise3DGenerator.cpp581
-rw-r--r--source/Generating/Noise3DGenerator.h106
-rw-r--r--source/Generating/Ravines.cpp531
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-rw-r--r--source/Simulator/FireSimulator.h75
-rw-r--r--source/Simulator/FloodyFluidSimulator.cpp330
-rw-r--r--source/Simulator/FloodyFluidSimulator.h53
-rw-r--r--source/Simulator/FluidSimulator.cpp212
-rw-r--r--source/Simulator/FluidSimulator.h75
-rw-r--r--source/Simulator/NoopFluidSimulator.h36
-rw-r--r--source/Simulator/RedstoneSimulator.cpp1178
-rw-r--r--source/Simulator/RedstoneSimulator.h86
-rw-r--r--source/Simulator/SandSimulator.cpp309
-rw-r--r--source/Simulator/SandSimulator.h63
-rw-r--r--source/Simulator/Simulator.cpp51
-rw-r--r--source/Simulator/Simulator.h46
-rw-r--r--source/Simulator/SimulatorManager.cpp80
-rw-r--r--source/Simulator/SimulatorManager.h52
-rw-r--r--source/Simulator/VaporizeFluidSimulator.cpp53
-rw-r--r--source/Simulator/VaporizeFluidSimulator.h34
-rw-r--r--source/StackWalker.cpp1345
-rw-r--r--source/StackWalker.h214
-rw-r--r--source/StringCompression.cpp180
-rw-r--r--source/StringCompression.h25
-rw-r--r--source/StringUtils.cpp815
-rw-r--r--source/StringUtils.h96
-rw-r--r--source/Tracer.cpp398
-rw-r--r--source/Tracer.h82
-rw-r--r--source/UI/SlotArea.cpp897
-rw-r--r--source/UI/SlotArea.h313
-rw-r--r--source/UI/Window.cpp886
-rw-r--r--source/UI/Window.h300
-rw-r--r--source/UI/WindowOwner.h125
-rw-r--r--source/Vector3d.cpp77
-rw-r--r--source/Vector3d.h81
-rw-r--r--source/Vector3f.cpp34
-rw-r--r--source/Vector3f.h47
-rw-r--r--source/Vector3i.cpp16
-rw-r--r--source/Vector3i.h45
-rw-r--r--source/WebAdmin.cpp527
-rw-r--r--source/WebAdmin.h215
-rw-r--r--source/WebPlugin.cpp113
-rw-r--r--source/WebPlugin.h48
-rw-r--r--source/World.cpp2715
-rw-r--r--source/World.h744
-rw-r--r--source/WorldStorage/FastNBT.cpp547
-rw-r--r--source/WorldStorage/FastNBT.h293
-rw-r--r--source/WorldStorage/NBTChunkSerializer.cpp533
-rw-r--r--source/WorldStorage/NBTChunkSerializer.h116
-rw-r--r--source/WorldStorage/WSSAnvil.cpp1555
-rw-r--r--source/WorldStorage/WSSAnvil.h184
-rw-r--r--source/WorldStorage/WSSCompact.cpp1009
-rw-r--r--source/WorldStorage/WSSCompact.h144
-rw-r--r--source/WorldStorage/WorldStorage.cpp409
-rw-r--r--source/WorldStorage/WorldStorage.h135
-rw-r--r--source/XMLParser.h701
-rw-r--r--source/lua5.1.dllbin167424 -> 0 bytes
-rw-r--r--source/main.cpp197
-rw-r--r--source/md5/md5.cpp369
-rw-r--r--source/md5/md5.h93
-rw-r--r--source/tolua++.exebin484864 -> 0 bytes
-rw-r--r--source/tolua++.h186
-rw-r--r--source/tolua_base.h128
-rw-r--r--source/virtual_method_hooks.lua506
469 files changed, 0 insertions, 285880 deletions
diff --git a/source/AllToLua.bat b/source/AllToLua.bat
deleted file mode 100644
index f7867fadb..000000000
--- a/source/AllToLua.bat
+++ /dev/null
@@ -1,27 +0,0 @@
-
-:: AllToLua.bat
-
-:: This scripts updates the automatically-generates Lua bindings in Bindings.cpp / Bindings.h
-
-
-
-
-
-:: If there was a Git conflict, resolve it by resetting to HEAD; we're regenerating the files from scratch anyway
-git checkout --ours Bindings.cpp
-git add -u Bindings.cpp
-git checkout --ours Bindings.h
-git add -u Bindings.h
-
-
-
-
-
-:: Regenerate the files:
-"tolua++.exe" -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
-
-
-
-
-
-if %ALLTOLUA_WAIT%N == N pause
diff --git a/source/AllToLua.pkg b/source/AllToLua.pkg
deleted file mode 100644
index ee594be1a..000000000
--- a/source/AllToLua.pkg
+++ /dev/null
@@ -1,81 +0,0 @@
-
-$#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-$#include "tolua_base.h"
-
-// Typedefs from Globals.h, so that we don't have to include that file:
-typedef long long Int64;
-typedef int Int32;
-typedef short Int16;
-
-typedef unsigned long long UInt64;
-typedef unsigned int UInt32;
-typedef unsigned short UInt16;
-
-
-$cfile "ChunkDef.h"
-
-$cfile "../iniFile/iniFile.h"
-
-$cfile "OSSupport/File.h"
-
-$cfile "BlockID.h"
-$cfile "StringUtils.h"
-$cfile "Defines.h"
-$cfile "LuaFunctions.h"
-$cfile "ChatColor.h"
-$cfile "ClientHandle.h"
-$cfile "Entities/Entity.h"
-$cfile "Entities/Pawn.h"
-$cfile "Entities/Player.h"
-$cfile "Entities/Pickup.h"
-$cfile "Entities/ProjectileEntity.h"
-$cfile "PluginManager.h"
-$cfile "Plugin.h"
-$cfile "PluginLua.h"
-$cfile "Server.h"
-$cfile "World.h"
-$cfile "Inventory.h"
-$cfile "Enchantments.h"
-$cfile "Item.h"
-$cfile "ItemGrid.h"
-$cfile "BlockEntities/BlockEntity.h"
-$cfile "BlockEntities/BlockEntityWithItems.h"
-$cfile "BlockEntities/ChestEntity.h"
-$cfile "BlockEntities/DropSpenserEntity.h"
-$cfile "BlockEntities/DispenserEntity.h"
-$cfile "BlockEntities/DropperEntity.h"
-$cfile "BlockEntities/FurnaceEntity.h"
-$cfile "BlockEntities/HopperEntity.h"
-$cfile "BlockEntities/JukeboxEntity.h"
-$cfile "BlockEntities/NoteEntity.h"
-$cfile "BlockEntities/SignEntity.h"
-$cfile "WebAdmin.h"
-$cfile "WebPlugin.h"
-$cfile "Root.h"
-$cfile "Vector3f.h"
-$cfile "Vector3d.h"
-$cfile "Vector3i.h"
-$cfile "Matrix4f.h"
-$cfile "Cuboid.h"
-$cfile "BoundingBox.h"
-$cfile "Tracer.h"
-$cfile "Group.h"
-$cfile "BlockArea.h"
-$cfile "Generating/ChunkDesc.h"
-$cfile "CraftingRecipes.h"
-$cfile "UI/Window.h"
-$cfile "LuaWindow.h"
-$cfile "Mobs/Monster.h"
-
-
-
-
-
-// Need to declare this class so that the usertype is properly registered in Bindings.cpp -
-// it seems impossible to register a usertype in ManualBindings.cpp
-class cLineBlockTracer;
-
-
-
-
diff --git a/source/AllToLua.sh b/source/AllToLua.sh
deleted file mode 100755
index 887c2490c..000000000
--- a/source/AllToLua.sh
+++ /dev/null
@@ -1,2 +0,0 @@
-#!/bin/bash
-/usr/bin/tolua++ -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
diff --git a/source/Authenticator.cpp b/source/Authenticator.cpp
deleted file mode 100644
index 9a6dcf51b..000000000
--- a/source/Authenticator.cpp
+++ /dev/null
@@ -1,267 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Authenticator.h"
-#include "OSSupport/BlockingTCPLink.h"
-#include "Root.h"
-#include "Server.h"
-
-#include "../iniFile/iniFile.h"
-
-#include <sstream>
-
-
-
-
-
-#define DEFAULT_AUTH_SERVER "session.minecraft.net"
-#define DEFAULT_AUTH_ADDRESS "/game/checkserver.jsp?user=%USERNAME%&serverId=%SERVERID%"
-#define MAX_REDIRECTS 10
-
-
-
-
-
-cAuthenticator::cAuthenticator(void) :
- super("cAuthenticator"),
- m_Server(DEFAULT_AUTH_SERVER),
- m_Address(DEFAULT_AUTH_ADDRESS),
- m_ShouldAuthenticate(true)
-{
-}
-
-
-
-
-
-cAuthenticator::~cAuthenticator()
-{
- Stop();
-}
-
-
-
-
-
-/// Read custom values from INI
-void cAuthenticator::ReadINI(cIniFile & IniFile)
-{
- m_Server = IniFile.GetValueSet("Authentication", "Server", DEFAULT_AUTH_SERVER);
- m_Address = IniFile.GetValueSet("Authentication", "Address", DEFAULT_AUTH_ADDRESS);
- m_ShouldAuthenticate = IniFile.GetValueSetB("Authentication", "Authenticate", true);
-}
-
-
-
-
-
-/// Queues a request for authenticating a user. If the auth fails, the user is kicked
-void cAuthenticator::Authenticate(int a_ClientID, const AString & a_UserName, const AString & a_ServerHash)
-{
- if (!m_ShouldAuthenticate)
- {
- cRoot::Get()->AuthenticateUser(a_ClientID);
- return;
- }
-
- cCSLock Lock(m_CS);
- m_Queue.push_back(cUser(a_ClientID, a_UserName, a_ServerHash));
- m_QueueNonempty.Set();
-}
-
-
-
-
-
-void cAuthenticator::Start(cIniFile & IniFile)
-{
- ReadINI(IniFile);
- m_ShouldTerminate = false;
- super::Start();
-}
-
-
-
-
-
-void cAuthenticator::Stop(void)
-{
- m_ShouldTerminate = true;
- m_QueueNonempty.Set();
- Wait();
-}
-
-
-
-
-
-void cAuthenticator::Execute(void)
-{
- for (;;)
- {
- cCSLock Lock(m_CS);
- while (!m_ShouldTerminate && (m_Queue.size() == 0))
- {
- cCSUnlock Unlock(Lock);
- m_QueueNonempty.Wait();
- }
- if (m_ShouldTerminate)
- {
- return;
- }
- ASSERT(!m_Queue.empty());
-
- int ClientID = m_Queue.front().m_ClientID;
- AString UserName = m_Queue.front().m_Name;
- AString ActualAddress = m_Address;
- ReplaceString(ActualAddress, "%USERNAME%", UserName);
- ReplaceString(ActualAddress, "%SERVERID%", m_Queue.front().m_ServerID);
- m_Queue.pop_front();
- Lock.Unlock();
-
- if (!AuthFromAddress(m_Server, ActualAddress, UserName))
- {
- cRoot::Get()->KickUser(ClientID, "Failed to authenticate account!");
- }
- else
- {
- cRoot::Get()->AuthenticateUser(ClientID);
- }
- } // for (-ever)
-}
-
-
-
-
-
-bool cAuthenticator::AuthFromAddress(const AString & a_Server, const AString & a_Address, const AString & a_UserName, int a_Level /* = 1 */)
-{
- // Returns true if the user authenticated okay, false on error; iLevel is the recursion deptht (bails out if too deep)
-
- cBlockingTCPLink Link;
- if (!Link.Connect(a_Server.c_str(), 80))
- {
- LOGERROR("cAuthenticator: cannot connect to auth server \"%s\", kicking user \"%s\"", a_Server.c_str(), a_Server.c_str());
- return false;
- }
-
- Link.SendMessage( AString( "GET " + a_Address + " HTTP/1.1\r\n" ).c_str());
- Link.SendMessage( AString( "User-Agent: MCServer\r\n" ).c_str());
- Link.SendMessage( AString( "Host: " + a_Server + "\r\n" ).c_str());
- //Link.SendMessage( AString( "Host: session.minecraft.net\r\n" ).c_str());
- Link.SendMessage( AString( "Accept: */*\r\n" ).c_str());
- Link.SendMessage( AString( "Connection: close\r\n" ).c_str()); //Close so we don´t have to mess with the Content-Length :)
- Link.SendMessage( AString( "\r\n" ).c_str());
- AString DataRecvd;
- Link.ReceiveData(DataRecvd);
- Link.CloseSocket();
-
- std::stringstream ss(DataRecvd);
-
- // Parse the data received:
- std::string temp;
- ss >> temp;
- bool bRedirect = false;
- bool bOK = false;
- if ((temp.compare("HTTP/1.1") == 0) || (temp.compare("HTTP/1.0") == 0))
- {
- int code;
- ss >> code;
- if (code == 302)
- {
- // redirect blabla
- LOGINFO("Need to redirect!");
- if (a_Level > MAX_REDIRECTS)
- {
- LOGERROR("cAuthenticator: received too many levels of redirection from auth server \"%s\" for user \"%s\", bailing out and kicking the user", a_Server.c_str(), a_UserName.c_str());
- return false;
- }
- bRedirect = true;
- }
- else if (code == 200)
- {
- LOGD("cAuthenticator: Received status 200 OK! :D");
- bOK = true;
- }
- }
- else
- {
- LOGERROR("cAuthenticator: cannot parse auth reply from server \"%s\" for user \"%s\", kicking the user.", a_Server.c_str(), a_UserName.c_str());
- return false;
- }
-
- if( bRedirect )
- {
- AString Location;
- // Search for "Location:"
- bool bFoundLocation = false;
- while( !bFoundLocation && ss.good() )
- {
- char c = 0;
- while( c != '\n' )
- {
- ss.get( c );
- }
- AString Name;
- ss >> Name;
- if (Name.compare("Location:") == 0)
- {
- bFoundLocation = true;
- ss >> Location;
- }
- }
- if (!bFoundLocation)
- {
- LOGERROR("cAuthenticator: received invalid redirection from auth server \"%s\" for user \"%s\", kicking user.", a_Server.c_str(), a_UserName.c_str());
- return false;
- }
-
- Location = Location.substr(strlen("http://"), std::string::npos); // Strip http://
- std::string Server = Location.substr( 0, Location.find( "/" ) ); // Only leave server address
- Location = Location.substr( Server.length(), std::string::npos);
- return AuthFromAddress(Server, Location, a_UserName, a_Level + 1);
- }
-
- if (!bOK)
- {
- LOGERROR("cAuthenticator: received an error from auth server \"%s\" for user \"%s\", kicking user.", a_Server.c_str(), a_UserName.c_str());
- return false;
- }
-
- // Header says OK, so receive the rest.
- // Go past header, double \n means end of headers
- char c = 0;
- while (ss.good())
- {
- while (c != '\n')
- {
- ss.get(c);
- }
- ss.get(c);
- if( c == '\n' || c == '\r' || ss.peek() == '\r' || ss.peek() == '\n' )
- break;
- }
- if (!ss.good())
- {
- LOGERROR("cAuthenticator: error while parsing response body from auth server \"%s\" for user \"%s\", kicking user.", a_Server.c_str(), a_UserName.c_str());
- return false;
- }
-
- std::string Result;
- ss >> Result;
- LOGD("cAuthenticator: Authentication result was %s", Result.c_str());
-
- if (Result.compare("YES") == 0) //Works well
- {
- LOGINFO("Authentication result \"YES\", player authentication success!");
- return true;
- }
-
-
- LOGINFO("Authentication result was \"%s\", player authentication failure!", Result.c_str());
- return false;
-}
-
-
-
-
diff --git a/source/Authenticator.h b/source/Authenticator.h
deleted file mode 100644
index 02cd6f4c5..000000000
--- a/source/Authenticator.h
+++ /dev/null
@@ -1,93 +0,0 @@
-
-// cAuthenticator.h
-
-// Interfaces to the cAuthenticator class representing the thread that authenticates users against the official MC server
-// Authentication prevents "hackers" from joining with an arbitrary username (possibly impersonating the server admins)
-// For more info, see http://wiki.vg/Session#Server_operation
-// In MCS, authentication is implemented as a single thread that receives queued auth requests and dispatches them one by one.
-
-
-
-
-
-#pragma once
-#ifndef CAUTHENTICATOR_H_INCLUDED
-#define CAUTHENTICATOR_H_INCLUDED
-
-#include "OSSupport/IsThread.h"
-
-
-
-
-
-// fwd: "cRoot.h"
-class cRoot;
-
-
-
-
-
-class cAuthenticator :
- public cIsThread
-{
- typedef cIsThread super;
-
-public:
- cAuthenticator(void);
- ~cAuthenticator();
-
- /// (Re-)read server and address from INI:
- void ReadINI(cIniFile & IniFile);
-
- /// Queues a request for authenticating a user. If the auth fails, the user is kicked
- void Authenticate(int a_ClientID, const AString & a_UserName, const AString & a_ServerHash);
-
- /// Starts the authenticator thread. The thread may be started and stopped repeatedly
- void Start(cIniFile & IniFile);
-
- /// Stops the authenticator thread. The thread may be started and stopped repeatedly
- void Stop(void);
-
-private:
-
- class cUser
- {
- public:
- int m_ClientID;
- AString m_Name;
- AString m_ServerID;
-
- cUser(int a_ClientID, const AString & a_Name, const AString & a_ServerID) :
- m_ClientID(a_ClientID),
- m_Name(a_Name),
- m_ServerID(a_ServerID)
- {
- }
- } ;
-
- typedef std::deque<cUser> cUserList;
-
- cCriticalSection m_CS;
- cUserList m_Queue;
- cEvent m_QueueNonempty;
-
- AString m_Server;
- AString m_Address;
- bool m_ShouldAuthenticate;
-
- // cIsThread override:
- virtual void Execute(void) override;
-
- // Returns true if the user authenticated okay, false on error; iLevel is the recursion deptht (bails out if too deep)
- bool AuthFromAddress(const AString & a_Server, const AString & a_Address, const AString & a_UserName, int a_Level = 1);
-};
-
-
-
-
-
-#endif // CAUTHENTICATOR_H_INCLUDED
-
-
-
-
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
deleted file mode 100644
index 93c66d233..000000000
--- a/source/Bindings.cpp
+++ /dev/null
@@ -1,31485 +0,0 @@
-/*
-** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 11/15/13 10:14:19.
-*/
-
-#ifndef __cplusplus
-#include "stdlib.h"
-#endif
-#include "string.h"
-
-#include "tolua++.h"
-
-/* Exported function */
-TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-#include "tolua_base.h"
-#include "ChunkDef.h"
-#include "../iniFile/iniFile.h"
-#include "OSSupport/File.h"
-#include "BlockID.h"
-#include "StringUtils.h"
-#include "Defines.h"
-#include "LuaFunctions.h"
-#include "ChatColor.h"
-#include "ClientHandle.h"
-#include "Entities/Entity.h"
-#include "Entities/Pawn.h"
-#include "Entities/Player.h"
-#include "Entities/Pickup.h"
-#include "Entities/ProjectileEntity.h"
-#include "PluginManager.h"
-#include "Plugin.h"
-#include "PluginLua.h"
-#include "Server.h"
-#include "World.h"
-#include "Inventory.h"
-#include "Enchantments.h"
-#include "Item.h"
-#include "ItemGrid.h"
-#include "BlockEntities/BlockEntity.h"
-#include "BlockEntities/BlockEntityWithItems.h"
-#include "BlockEntities/ChestEntity.h"
-#include "BlockEntities/DropSpenserEntity.h"
-#include "BlockEntities/DispenserEntity.h"
-#include "BlockEntities/DropperEntity.h"
-#include "BlockEntities/FurnaceEntity.h"
-#include "BlockEntities/HopperEntity.h"
-#include "BlockEntities/JukeboxEntity.h"
-#include "BlockEntities/NoteEntity.h"
-#include "BlockEntities/SignEntity.h"
-#include "WebAdmin.h"
-#include "WebPlugin.h"
-#include "Root.h"
-#include "Vector3f.h"
-#include "Vector3d.h"
-#include "Vector3i.h"
-#include "Matrix4f.h"
-#include "Cuboid.h"
-#include "BoundingBox.h"
-#include "Tracer.h"
-#include "Group.h"
-#include "BlockArea.h"
-#include "Generating/ChunkDesc.h"
-#include "CraftingRecipes.h"
-#include "UI/Window.h"
-#include "LuaWindow.h"
-#include "Mobs/Monster.h"
-
-/* function to release collected object via destructor */
-#ifdef __cplusplus
-
-static int tolua_collect_sWebAdminPage (lua_State* tolua_S)
-{
- sWebAdminPage* self = (sWebAdminPage*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cBoundingBox (lua_State* tolua_S)
-{
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cItem (lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_Vector3f (lua_State* tolua_S)
-{
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cIniFile (lua_State* tolua_S)
-{
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cPickup (lua_State* tolua_S)
-{
- cPickup* self = (cPickup*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cItems (lua_State* tolua_S)
-{
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cBlockArea (lua_State* tolua_S)
-{
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cTracer (lua_State* tolua_S)
-{
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cCraftingGrid (lua_State* tolua_S)
-{
- cCraftingGrid* self = (cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cCuboid (lua_State* tolua_S)
-{
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cBlockEntity (lua_State* tolua_S)
-{
- cBlockEntity* self = (cBlockEntity*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_Vector3i (lua_State* tolua_S)
-{
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cEnchantments (lua_State* tolua_S)
-{
- cEnchantments* self = (cEnchantments*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_cLuaWindow (lua_State* tolua_S)
-{
- cLuaWindow* self = (cLuaWindow*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
-static int tolua_collect_Vector3d (lua_State* tolua_S)
-{
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-#endif
-
-
-/* function to register type */
-static void tolua_reg_types (lua_State* tolua_S)
-{
- tolua_usertype(tolua_S,"cThrownEnderPearlEntity");
- tolua_usertype(tolua_S,"cFurnaceEntity");
- tolua_usertype(tolua_S,"cEntity");
- tolua_usertype(tolua_S,"cCuboid");
- tolua_usertype(tolua_S,"cEnchantments");
- tolua_usertype(tolua_S,"cMonster");
- tolua_usertype(tolua_S,"cPluginLua");
- tolua_usertype(tolua_S,"cRoot");
- tolua_usertype(tolua_S,"std::vector<cIniFile::key>");
- tolua_usertype(tolua_S,"cPickup");
- tolua_usertype(tolua_S,"sWebAdminPage");
- tolua_usertype(tolua_S,"cFireChargeEntity");
- tolua_usertype(tolua_S,"cWorld");
- tolua_usertype(tolua_S,"cChunkDesc");
- tolua_usertype(tolua_S,"cFurnaceRecipe");
- tolua_usertype(tolua_S,"cPluginManager");
- tolua_usertype(tolua_S,"Vector3f");
- tolua_usertype(tolua_S,"cCraftingRecipes");
- tolua_usertype(tolua_S,"cJukeboxEntity");
- tolua_usertype(tolua_S,"cChestEntity");
- tolua_usertype(tolua_S,"cDispenserEntity");
- tolua_usertype(tolua_S,"cGhastFireballEntity");
- tolua_usertype(tolua_S,"cLineBlockTracer");
- tolua_usertype(tolua_S,"cListeners");
- tolua_usertype(tolua_S,"cThrownSnowballEntity");
- tolua_usertype(tolua_S,"Vector3d");
- tolua_usertype(tolua_S,"TakeDamageInfo");
- tolua_usertype(tolua_S,"cCraftingRecipe");
- tolua_usertype(tolua_S,"cPlugin");
- tolua_usertype(tolua_S,"cItemGrid");
- tolua_usertype(tolua_S,"cHTTPServer::cCallbacks");
- tolua_usertype(tolua_S,"cLuaWindow");
- tolua_usertype(tolua_S,"cInventory");
- tolua_usertype(tolua_S,"cHopperEntity");
- tolua_usertype(tolua_S,"std::vector<AString>");
- tolua_usertype(tolua_S,"cBlockEntityWithItems");
- tolua_usertype(tolua_S,"cWindow");
- tolua_usertype(tolua_S,"cCraftingGrid");
- tolua_usertype(tolua_S,"cItem");
- tolua_usertype(tolua_S,"cBlockArea");
- tolua_usertype(tolua_S,"cArrowEntity");
- tolua_usertype(tolua_S,"cDropSpenserEntity");
- tolua_usertype(tolua_S,"cGroup");
- tolua_usertype(tolua_S,"cTracer");
- tolua_usertype(tolua_S,"cBoundingBox");
- tolua_usertype(tolua_S,"cNoteEntity");
- tolua_usertype(tolua_S,"Vector3i");
- tolua_usertype(tolua_S,"cBlockEntity");
- tolua_usertype(tolua_S,"cCriticalSection");
- tolua_usertype(tolua_S,"HTTPTemplateRequest");
- tolua_usertype(tolua_S,"cPlayer");
- tolua_usertype(tolua_S,"cServer");
- tolua_usertype(tolua_S,"cSignEntity");
- tolua_usertype(tolua_S,"cFile");
- tolua_usertype(tolua_S,"cItems");
- tolua_usertype(tolua_S,"cClientHandle");
- tolua_usertype(tolua_S,"cIniFile");
- tolua_usertype(tolua_S,"cWebPlugin");
- tolua_usertype(tolua_S,"cChatColor");
- tolua_usertype(tolua_S,"cPawn");
- tolua_usertype(tolua_S,"cThrownEggEntity");
- tolua_usertype(tolua_S,"cGroupManager");
- tolua_usertype(tolua_S,"cWebAdmin");
- tolua_usertype(tolua_S,"HTTPRequest");
- tolua_usertype(tolua_S,"cProjectileEntity");
- tolua_usertype(tolua_S,"HTTPFormData");
- tolua_usertype(tolua_S,"cItemGrid::cListener");
- tolua_usertype(tolua_S,"cDropperEntity");
-}
-
-/* method: new of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_new00
-static int tolua_AllToLua_cIniFile_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cIniFile* tolua_ret = (cIniFile*) Mtolua_new((cIniFile)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cIniFile");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_new00_local
-static int tolua_AllToLua_cIniFile_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cIniFile* tolua_ret = (cIniFile*) Mtolua_new((cIniFile)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cIniFile");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CaseSensitive of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_CaseSensitive00
-static int tolua_AllToLua_cIniFile_CaseSensitive00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CaseSensitive'", NULL);
-#endif
- {
- self->CaseSensitive();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CaseSensitive'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CaseInsensitive of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_CaseInsensitive00
-static int tolua_AllToLua_cIniFile_CaseInsensitive00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CaseInsensitive'", NULL);
-#endif
- {
- self->CaseInsensitive();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CaseInsensitive'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ReadFile of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_ReadFile00
-static int tolua_AllToLua_cIniFile_ReadFile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,3,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- bool a_AllowExampleRedirect = ((bool) tolua_toboolean(tolua_S,3,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ReadFile'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->ReadFile(a_FileName,a_AllowExampleRedirect);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ReadFile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: WriteFile of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_WriteFile00
-static int tolua_AllToLua_cIniFile_WriteFile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'WriteFile'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->WriteFile(a_FileName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'WriteFile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_Clear00
-static int tolua_AllToLua_cIniFile_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FindKey of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_FindKey00
-static int tolua_AllToLua_cIniFile_FindKey00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FindKey'", NULL);
-#endif
- {
- int tolua_ret = (int) self->FindKey(keyname);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FindKey'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FindValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_FindValue00
-static int tolua_AllToLua_cIniFile_FindValue00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FindValue'", NULL);
-#endif
- {
- int tolua_ret = (int) self->FindValue(keyID,valuename);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FindValue'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumKeys of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetNumKeys00
-static int tolua_AllToLua_cIniFile_GetNumKeys00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumKeys'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumKeys();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumKeys'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddKeyName of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_AddKeyName00
-static int tolua_AllToLua_cIniFile_AddKeyName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddKeyName'", NULL);
-#endif
- {
- int tolua_ret = (int) self->AddKeyName(keyname);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddKeyName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetKeyName of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetKeyName00
-static int tolua_AllToLua_cIniFile_GetKeyName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetKeyName'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetKeyName(keyID);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetKeyName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumValues of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetNumValues00
-static int tolua_AllToLua_cIniFile_GetNumValues00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumValues'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumValues(keyname);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumValues'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumValues of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetNumValues01
-static int tolua_AllToLua_cIniFile_GetNumValues01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumValues'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumValues(keyID);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetNumValues00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueName of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueName00
-static int tolua_AllToLua_cIniFile_GetValueName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const int valueID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueName'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValueName(keyname,valueID);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueName of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueName01
-static int tolua_AllToLua_cIniFile_GetValueName01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const int valueID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueName'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValueName(keyID,valueID);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetValueName00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValue00
-static int tolua_AllToLua_cIniFile_GetValue00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValue'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValue(keyname,valuename);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValue'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValue01
-static int tolua_AllToLua_cIniFile_GetValue01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const AString defValue = ((const AString) tolua_tocppstring(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValue'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValue(keyname,valuename,defValue);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- tolua_pushcppstring(tolua_S,(const char*)defValue);
- }
- }
- return 4;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetValue00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValue02
-static int tolua_AllToLua_cIniFile_GetValue02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const int valueID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValue'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValue(keyID,valueID);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetValue01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValue03
-static int tolua_AllToLua_cIniFile_GetValue03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const int valueID = ((const int) tolua_tonumber(tolua_S,3,0));
- const AString defValue = ((const AString) tolua_tocppstring(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValue'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValue(keyID,valueID,defValue);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)defValue);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetValue02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueF of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueF00
-static int tolua_AllToLua_cIniFile_GetValueF00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const double defValue = ((const double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueF'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetValueF(keyname,valuename,defValue);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueF'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueI of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueI00
-static int tolua_AllToLua_cIniFile_GetValueI00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const int defValue = ((const int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueI'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetValueI(keyname,valuename,defValue);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueI'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueB of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueB00
-static int tolua_AllToLua_cIniFile_GetValueB00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const bool defValue = ((const bool) tolua_toboolean(tolua_S,4,false));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueB'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->GetValueB(keyname,valuename,defValue);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueB'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueSet of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueSet00
-static int tolua_AllToLua_cIniFile_GetValueSet00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueSet'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValueSet(keyname,valuename);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueSet'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueSet of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueSet01
-static int tolua_AllToLua_cIniFile_GetValueSet01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const AString defValue = ((const AString) tolua_tocppstring(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueSet'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetValueSet(keyname,valuename,defValue);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- tolua_pushcppstring(tolua_S,(const char*)defValue);
- }
- }
- return 4;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetValueSet00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueSetF of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueSetF00
-static int tolua_AllToLua_cIniFile_GetValueSetF00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const double defValue = ((const double) tolua_tonumber(tolua_S,4,0.0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueSetF'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetValueSetF(keyname,valuename,defValue);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueSetF'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueSetI of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueSetI00
-static int tolua_AllToLua_cIniFile_GetValueSetI00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const int defValue = ((const int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueSetI'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetValueSetI(keyname,valuename,defValue);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueSetI'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetValueSetB of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetValueSetB00
-static int tolua_AllToLua_cIniFile_GetValueSetB00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const bool defValue = ((const bool) tolua_toboolean(tolua_S,4,false));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetValueSetB'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->GetValueSetB(keyname,valuename,defValue);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetValueSetB'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_SetValue00
-static int tolua_AllToLua_cIniFile_SetValue00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const int valueID = ((const int) tolua_tonumber(tolua_S,3,0));
- const AString value = ((const AString) tolua_tocppstring(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetValue'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->SetValue(keyID,valueID,value);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)value);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetValue'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_SetValue01
-static int tolua_AllToLua_cIniFile_SetValue01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const AString value = ((const AString) tolua_tocppstring(tolua_S,4,0));
- const bool create = ((const bool) tolua_toboolean(tolua_S,5,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetValue'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->SetValue(keyname,valuename,value,create);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- tolua_pushcppstring(tolua_S,(const char*)value);
- }
- }
- return 4;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_SetValue00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetValueI of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_SetValueI00
-static int tolua_AllToLua_cIniFile_SetValueI00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const int value = ((const int) tolua_tonumber(tolua_S,4,0));
- const bool create = ((const bool) tolua_toboolean(tolua_S,5,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetValueI'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->SetValueI(keyname,valuename,value,create);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetValueI'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetValueB of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_SetValueB00
-static int tolua_AllToLua_cIniFile_SetValueB00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const bool value = ((const bool) tolua_toboolean(tolua_S,4,0));
- const bool create = ((const bool) tolua_toboolean(tolua_S,5,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetValueB'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->SetValueB(keyname,valuename,value,create);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetValueB'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetValueF of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_SetValueF00
-static int tolua_AllToLua_cIniFile_SetValueF00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const double value = ((const double) tolua_tonumber(tolua_S,4,0));
- const bool create = ((const bool) tolua_toboolean(tolua_S,5,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetValueF'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->SetValueF(keyname,valuename,value,create);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetValueF'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteValueByID of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteValueByID00
-static int tolua_AllToLua_cIniFile_DeleteValueByID00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const int valueID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteValueByID'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteValueByID(keyID,valueID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DeleteValueByID'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteValue of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteValue00
-static int tolua_AllToLua_cIniFile_DeleteValue00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString valuename = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteValue'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteValue(keyname,valuename);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)valuename);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DeleteValue'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteKey of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteKey00
-static int tolua_AllToLua_cIniFile_DeleteKey00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteKey'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteKey(keyname);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DeleteKey'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumHeaderComments of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetNumHeaderComments00
-static int tolua_AllToLua_cIniFile_GetNumHeaderComments00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumHeaderComments'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumHeaderComments();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumHeaderComments'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddHeaderComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_AddHeaderComment00
-static int tolua_AllToLua_cIniFile_AddHeaderComment00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString comment = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddHeaderComment'", NULL);
-#endif
- {
- self->AddHeaderComment(comment);
- tolua_pushcppstring(tolua_S,(const char*)comment);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddHeaderComment'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHeaderComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetHeaderComment00
-static int tolua_AllToLua_cIniFile_GetHeaderComment00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int commentID = ((const int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHeaderComment'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetHeaderComment(commentID);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHeaderComment'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteHeaderComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteHeaderComment00
-static int tolua_AllToLua_cIniFile_DeleteHeaderComment00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- int commentID = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteHeaderComment'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteHeaderComment(commentID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DeleteHeaderComment'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteHeaderComments of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteHeaderComments00
-static int tolua_AllToLua_cIniFile_DeleteHeaderComments00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteHeaderComments'", NULL);
-#endif
- {
- self->DeleteHeaderComments();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DeleteHeaderComments'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumKeyComments of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetNumKeyComments00
-static int tolua_AllToLua_cIniFile_GetNumKeyComments00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumKeyComments'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumKeyComments(keyID);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumKeyComments'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumKeyComments of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetNumKeyComments01
-static int tolua_AllToLua_cIniFile_GetNumKeyComments01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumKeyComments'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumKeyComments(keyname);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetNumKeyComments00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddKeyComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_AddKeyComment00
-static int tolua_AllToLua_cIniFile_AddKeyComment00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const AString comment = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddKeyComment'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->AddKeyComment(keyID,comment);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)comment);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddKeyComment'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddKeyComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_AddKeyComment01
-static int tolua_AllToLua_cIniFile_AddKeyComment01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString comment = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddKeyComment'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->AddKeyComment(keyname,comment);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- tolua_pushcppstring(tolua_S,(const char*)comment);
- }
- }
- return 3;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_AddKeyComment00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetKeyComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetKeyComment00
-static int tolua_AllToLua_cIniFile_GetKeyComment00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const int commentID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetKeyComment'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetKeyComment(keyID,commentID);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetKeyComment'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetKeyComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_GetKeyComment01
-static int tolua_AllToLua_cIniFile_GetKeyComment01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cIniFile* self = (const cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const int commentID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetKeyComment'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetKeyComment(keyname,commentID);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_GetKeyComment00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteKeyComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteKeyComment00
-static int tolua_AllToLua_cIniFile_DeleteKeyComment00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
- const int commentID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteKeyComment'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteKeyComment(keyID,commentID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DeleteKeyComment'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteKeyComment of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteKeyComment01
-static int tolua_AllToLua_cIniFile_DeleteKeyComment01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const int commentID = ((const int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteKeyComment'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteKeyComment(keyname,commentID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_DeleteKeyComment00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteKeyComments of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteKeyComments00
-static int tolua_AllToLua_cIniFile_DeleteKeyComments00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const int keyID = ((const int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteKeyComments'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteKeyComments(keyID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DeleteKeyComments'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DeleteKeyComments of class cIniFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_DeleteKeyComments01
-static int tolua_AllToLua_cIniFile_DeleteKeyComments01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cIniFile* self = (cIniFile*) tolua_tousertype(tolua_S,1,0);
- const AString keyname = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeleteKeyComments'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DeleteKeyComments(keyname);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)keyname);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cIniFile_DeleteKeyComments00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Exists of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_Exists00
-static int tolua_AllToLua_cFile_Exists00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- bool tolua_ret = (bool) cFile::Exists(a_FileName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Exists'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Delete of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_Delete00
-static int tolua_AllToLua_cFile_Delete00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- bool tolua_ret = (bool) cFile::Delete(a_FileName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Delete'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Rename of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_Rename00
-static int tolua_AllToLua_cFile_Rename00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_OrigPath = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString a_NewPath = ((const AString) tolua_tocppstring(tolua_S,3,0));
- {
- bool tolua_ret = (bool) cFile::Rename(a_OrigPath,a_NewPath);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_OrigPath);
- tolua_pushcppstring(tolua_S,(const char*)a_NewPath);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Rename'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Copy of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_Copy00
-static int tolua_AllToLua_cFile_Copy00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_SrcFileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString a_DstFileName = ((const AString) tolua_tocppstring(tolua_S,3,0));
- {
- bool tolua_ret = (bool) cFile::Copy(a_SrcFileName,a_DstFileName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_SrcFileName);
- tolua_pushcppstring(tolua_S,(const char*)a_DstFileName);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Copy'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsFolder of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_IsFolder00
-static int tolua_AllToLua_cFile_IsFolder00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_Path = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- bool tolua_ret = (bool) cFile::IsFolder(a_Path);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Path);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsFolder'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsFile of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_IsFile00
-static int tolua_AllToLua_cFile_IsFile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_Path = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- bool tolua_ret = (bool) cFile::IsFile(a_Path);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Path);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsFile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSize of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_GetSize00
-static int tolua_AllToLua_cFile_GetSize00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- int tolua_ret = (int) cFile::GetSize(a_FileName);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSize'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CreateFolder of class cFile */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFile_CreateFolder00
-static int tolua_AllToLua_cFile_CreateFolder00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cFile",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_FolderPath = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- bool tolua_ret = (bool) cFile::CreateFolder(a_FolderPath);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FolderPath);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CreateFolder'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: BlockStringToType */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_BlockStringToType00
-static int tolua_AllToLua_BlockStringToType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_BlockTypeString = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- unsigned char tolua_ret = ( unsigned char) BlockStringToType(a_BlockTypeString);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_BlockTypeString);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'BlockStringToType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: StringToItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_StringToItem00
-static int tolua_AllToLua_StringToItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_ItemTypeString = ((const AString) tolua_tocppstring(tolua_S,1,0));
- cItem* a_Item = ((cItem*) tolua_tousertype(tolua_S,2,0));
- {
- bool tolua_ret = (bool) StringToItem(a_ItemTypeString,*a_Item);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_ItemTypeString);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StringToItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemToString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemToString00
-static int tolua_AllToLua_ItemToString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- (tolua_isvaluenil(tolua_S,1,&tolua_err) || !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,1,0));
- {
- AString tolua_ret = (AString) ItemToString(*a_Item);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ItemToString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemTypeToString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemTypeToString00
-static int tolua_AllToLua_ItemTypeToString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,1,0));
- {
- AString tolua_ret = (AString) ItemTypeToString(a_ItemType);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ItemTypeToString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemToFullString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemToFullString00
-static int tolua_AllToLua_ItemToFullString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- (tolua_isvaluenil(tolua_S,1,&tolua_err) || !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,1,0));
- {
- AString tolua_ret = (AString) ItemToFullString(*a_Item);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ItemToFullString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: StringToBiome */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_StringToBiome00
-static int tolua_AllToLua_StringToBiome00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_BiomeString = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- EMCSBiome tolua_ret = (EMCSBiome) StringToBiome(a_BiomeString);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_BiomeString);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StringToBiome'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: StringToMobType */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_StringToMobType00
-static int tolua_AllToLua_StringToMobType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_MobString = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- int tolua_ret = (int) StringToMobType(a_MobString);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_MobString);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StringToMobType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: StringToDimension */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_StringToDimension00
-static int tolua_AllToLua_StringToDimension00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_DimensionString = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- eDimension tolua_ret = (eDimension) StringToDimension(a_DimensionString);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_DimensionString);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StringToDimension'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: DamageTypeToString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_DamageTypeToString00
-static int tolua_AllToLua_DamageTypeToString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,1,0));
- {
- AString tolua_ret = (AString) DamageTypeToString(a_DamageType);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DamageTypeToString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: StringToDamageType */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_StringToDamageType00
-static int tolua_AllToLua_StringToDamageType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_DamageString = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- eDamageType tolua_ret = (eDamageType) StringToDamageType(a_DamageString);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_DamageString);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StringToDamageType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: GetIniItemSet */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_GetIniItemSet00
-static int tolua_AllToLua_GetIniItemSet00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- (tolua_isvaluenil(tolua_S,1,&tolua_err) || !tolua_isusertype(tolua_S,1,"cIniFile",0,&tolua_err)) ||
- !tolua_isstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isstring(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cIniFile* a_IniFile = ((cIniFile*) tolua_tousertype(tolua_S,1,0));
- const char* a_Section = ((const char*) tolua_tostring(tolua_S,2,0));
- const char* a_Key = ((const char*) tolua_tostring(tolua_S,3,0));
- const char* a_Default = ((const char*) tolua_tostring(tolua_S,4,0));
- {
- cItem tolua_ret = (cItem) GetIniItemSet(*a_IniFile,a_Section,a_Key,a_Default);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetIniItemSet'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: TrimString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_TrimString00
-static int tolua_AllToLua_TrimString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString str = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- AString tolua_ret = (AString) TrimString(str);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)str);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'TrimString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: NoCaseCompare */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_NoCaseCompare00
-static int tolua_AllToLua_NoCaseCompare00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString s1 = ((const AString) tolua_tocppstring(tolua_S,1,0));
- const AString s2 = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- int tolua_ret = (int) NoCaseCompare(s1,s2);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)s1);
- tolua_pushcppstring(tolua_S,(const char*)s2);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'NoCaseCompare'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ReplaceString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ReplaceString00
-static int tolua_AllToLua_ReplaceString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- AString iHayStack = ((AString) tolua_tocppstring(tolua_S,1,0));
- const AString iNeedle = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString iReplaceWith = ((const AString) tolua_tocppstring(tolua_S,3,0));
- {
- ReplaceString(iHayStack,iNeedle,iReplaceWith);
- tolua_pushcppstring(tolua_S,(const char*)iHayStack);
- tolua_pushcppstring(tolua_S,(const char*)iNeedle);
- tolua_pushcppstring(tolua_S,(const char*)iReplaceWith);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ReplaceString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: EscapeString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_EscapeString00
-static int tolua_AllToLua_EscapeString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- AString tolua_ret = (AString) EscapeString(a_Message);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Message);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'EscapeString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: StripColorCodes */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_StripColorCodes00
-static int tolua_AllToLua_StripColorCodes00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,1,0));
- {
- AString tolua_ret = (AString) StripColorCodes(a_Message);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Message);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StripColorCodes'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockLightValue */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockLightValue
-static int tolua_get_AllToLua_g_BlockLightValue(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)g_BlockLightValue[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockLightValue */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockLightValue
-static int tolua_set_AllToLua_g_BlockLightValue(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockLightValue[tolua_index] = ((unsigned char) tolua_tonumber(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockSpreadLightFalloff */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockSpreadLightFalloff
-static int tolua_get_AllToLua_g_BlockSpreadLightFalloff(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)g_BlockSpreadLightFalloff[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockSpreadLightFalloff */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockSpreadLightFalloff
-static int tolua_set_AllToLua_g_BlockSpreadLightFalloff(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockSpreadLightFalloff[tolua_index] = ((unsigned char) tolua_tonumber(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockTransparent */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockTransparent
-static int tolua_get_AllToLua_g_BlockTransparent(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushboolean(tolua_S,(bool)g_BlockTransparent[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockTransparent */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockTransparent
-static int tolua_set_AllToLua_g_BlockTransparent(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockTransparent[tolua_index] = ((bool) tolua_toboolean(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockOneHitDig */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockOneHitDig
-static int tolua_get_AllToLua_g_BlockOneHitDig(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushboolean(tolua_S,(bool)g_BlockOneHitDig[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockOneHitDig */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockOneHitDig
-static int tolua_set_AllToLua_g_BlockOneHitDig(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockOneHitDig[tolua_index] = ((bool) tolua_toboolean(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockPistonBreakable */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockPistonBreakable
-static int tolua_get_AllToLua_g_BlockPistonBreakable(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushboolean(tolua_S,(bool)g_BlockPistonBreakable[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockPistonBreakable */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockPistonBreakable
-static int tolua_set_AllToLua_g_BlockPistonBreakable(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockPistonBreakable[tolua_index] = ((bool) tolua_toboolean(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockIsSnowable */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockIsSnowable
-static int tolua_get_AllToLua_g_BlockIsSnowable(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushboolean(tolua_S,(bool)g_BlockIsSnowable[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockIsSnowable */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockIsSnowable
-static int tolua_set_AllToLua_g_BlockIsSnowable(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockIsSnowable[tolua_index] = ((bool) tolua_toboolean(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockRequiresSpecialTool */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockRequiresSpecialTool
-static int tolua_get_AllToLua_g_BlockRequiresSpecialTool(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushboolean(tolua_S,(bool)g_BlockRequiresSpecialTool[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockRequiresSpecialTool */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockRequiresSpecialTool
-static int tolua_set_AllToLua_g_BlockRequiresSpecialTool(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockRequiresSpecialTool[tolua_index] = ((bool) tolua_toboolean(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockIsSolid */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockIsSolid
-static int tolua_get_AllToLua_g_BlockIsSolid(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushboolean(tolua_S,(bool)g_BlockIsSolid[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockIsSolid */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockIsSolid
-static int tolua_set_AllToLua_g_BlockIsSolid(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockIsSolid[tolua_index] = ((bool) tolua_toboolean(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: g_BlockIsTorchPlaceable */
-#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockIsTorchPlaceable
-static int tolua_get_AllToLua_g_BlockIsTorchPlaceable(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- tolua_pushboolean(tolua_S,(bool)g_BlockIsTorchPlaceable[tolua_index]);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: g_BlockIsTorchPlaceable */
-#ifndef TOLUA_DISABLE_tolua_set_AllToLua_g_BlockIsTorchPlaceable
-static int tolua_set_AllToLua_g_BlockIsTorchPlaceable(lua_State* tolua_S)
-{
- int tolua_index;
-#ifndef TOLUA_RELEASE
- {
- tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
- }
-#endif
- tolua_index = (int)tolua_tonumber(tolua_S,2,0);
-#ifndef TOLUA_RELEASE
- if (tolua_index<0 || tolua_index>=256)
- tolua_error(tolua_S,"array indexing out of range.",NULL);
-#endif
- g_BlockIsTorchPlaceable[tolua_index] = ((bool) tolua_toboolean(tolua_S,3,0));
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ClickActionToString */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ClickActionToString00
-static int tolua_AllToLua_ClickActionToString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- eClickAction a_ClickAction = ((eClickAction) (int) tolua_tonumber(tolua_S,1,0));
- {
- const char* tolua_ret = (const char*) ClickActionToString(a_ClickAction);
- tolua_pushstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ClickActionToString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: IsValidBlock */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_IsValidBlock00
-static int tolua_AllToLua_IsValidBlock00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- int a_BlockType = ((int) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) IsValidBlock(a_BlockType);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsValidBlock'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: IsValidItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_IsValidItem00
-static int tolua_AllToLua_IsValidItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- int a_ItemType = ((int) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) IsValidItem(a_ItemType);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsValidItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: AddFaceDirection */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_AddFaceDirection00
-static int tolua_AllToLua_AddFaceDirection00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- int a_BlockX = ((int) tolua_tonumber(tolua_S,1,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,3,0));
- char a_BlockFace = ((char) tolua_tonumber(tolua_S,4,0));
- bool a_bInverse = ((bool) tolua_toboolean(tolua_S,5,false));
- {
- AddFaceDirection(a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_bInverse);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockX);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockY);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockZ);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddFaceDirection'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsPickaxe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsPickaxe00
-static int tolua_AllToLua_ItemCategory_IsPickaxe00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemID = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsPickaxe(a_ItemID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsPickaxe'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsAxe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsAxe00
-static int tolua_AllToLua_ItemCategory_IsAxe00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemID = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsAxe(a_ItemID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsAxe'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsSword */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsSword00
-static int tolua_AllToLua_ItemCategory_IsSword00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemID = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsSword(a_ItemID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSword'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsHoe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsHoe00
-static int tolua_AllToLua_ItemCategory_IsHoe00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemID = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsHoe(a_ItemID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsHoe'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsShovel */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsShovel00
-static int tolua_AllToLua_ItemCategory_IsShovel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemID = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsShovel(a_ItemID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsShovel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsTool */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsTool00
-static int tolua_AllToLua_ItemCategory_IsTool00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemID = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsTool(a_ItemID);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsTool'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsHelmet */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsHelmet00
-static int tolua_AllToLua_ItemCategory_IsHelmet00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsHelmet(a_ItemType);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsHelmet'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsChestPlate */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsChestPlate00
-static int tolua_AllToLua_ItemCategory_IsChestPlate00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsChestPlate(a_ItemType);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsChestPlate'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsLeggings */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsLeggings00
-static int tolua_AllToLua_ItemCategory_IsLeggings00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsLeggings(a_ItemType);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsLeggings'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsBoots */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsBoots00
-static int tolua_AllToLua_ItemCategory_IsBoots00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsBoots(a_ItemType);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsBoots'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: ItemCategory::IsArmor */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_ItemCategory_IsArmor00
-static int tolua_AllToLua_ItemCategory_IsArmor00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,1,0));
- {
- bool tolua_ret = (bool) ItemCategory::IsArmor(a_ItemType);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsArmor'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: GetTime */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_GetTime00
-static int tolua_AllToLua_GetTime00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isnoobj(tolua_S,1,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- unsigned int tolua_ret = (unsigned int) GetTime();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetTime'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* function: GetChar */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_GetChar00
-static int tolua_AllToLua_GetChar00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- std::string a_Str = ((std::string) tolua_tocppstring(tolua_S,1,0));
- unsigned int a_Idx = ((unsigned int) tolua_tonumber(tolua_S,2,0));
- {
- std::string tolua_ret = (std::string) GetChar(a_Str,a_Idx);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Str);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetChar'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Color of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Color
-static int tolua_get_cChatColor_Color(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Color);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Delimiter of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Delimiter
-static int tolua_get_cChatColor_Delimiter(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Delimiter);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Black of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Black
-static int tolua_get_cChatColor_Black(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Black);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Navy of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Navy
-static int tolua_get_cChatColor_Navy(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Navy);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Green of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Green
-static int tolua_get_cChatColor_Green(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Green);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Blue of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Blue
-static int tolua_get_cChatColor_Blue(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Blue);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Red of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Red
-static int tolua_get_cChatColor_Red(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Red);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Purple of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Purple
-static int tolua_get_cChatColor_Purple(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Purple);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Gold of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Gold
-static int tolua_get_cChatColor_Gold(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Gold);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: LightGray of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_LightGray
-static int tolua_get_cChatColor_LightGray(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::LightGray);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Gray of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Gray
-static int tolua_get_cChatColor_Gray(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Gray);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: DarkPurple of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_DarkPurple
-static int tolua_get_cChatColor_DarkPurple(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::DarkPurple);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: LightGreen of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_LightGreen
-static int tolua_get_cChatColor_LightGreen(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::LightGreen);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: LightBlue of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_LightBlue
-static int tolua_get_cChatColor_LightBlue(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::LightBlue);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Rose of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Rose
-static int tolua_get_cChatColor_Rose(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Rose);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: LightPurple of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_LightPurple
-static int tolua_get_cChatColor_LightPurple(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::LightPurple);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Yellow of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Yellow
-static int tolua_get_cChatColor_Yellow(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Yellow);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: White of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_White
-static int tolua_get_cChatColor_White(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::White);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Random of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Random
-static int tolua_get_cChatColor_Random(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Random);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Bold of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Bold
-static int tolua_get_cChatColor_Bold(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Bold);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Strikethrough of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Strikethrough
-static int tolua_get_cChatColor_Strikethrough(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Strikethrough);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Underlined of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Underlined
-static int tolua_get_cChatColor_Underlined(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Underlined);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Italic of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Italic
-static int tolua_get_cChatColor_Italic(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Italic);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Plain of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_get_cChatColor_Plain
-static int tolua_get_cChatColor_Plain(lua_State* tolua_S)
-{
- tolua_pushcppstring(tolua_S,(const char*)cChatColor::Plain);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MakeColor of class cChatColor */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChatColor_MakeColor00
-static int tolua_AllToLua_cChatColor_MakeColor00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cChatColor",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- char a_Color = ((char) tolua_tonumber(tolua_S,2,0));
- {
- const std::string tolua_ret = (const std::string) cChatColor::MakeColor(a_Color);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MakeColor'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPlayer of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_GetPlayer00
-static int tolua_AllToLua_cClientHandle_GetPlayer00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cClientHandle",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cClientHandle* self = (cClientHandle*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPlayer'", NULL);
-#endif
- {
- cPlayer* tolua_ret = (cPlayer*) self->GetPlayer();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPlayer");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPlayer'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Kick of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_Kick00
-static int tolua_AllToLua_cClientHandle_Kick00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cClientHandle",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cClientHandle* self = (cClientHandle*) tolua_tousertype(tolua_S,1,0);
- const AString a_Reason = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Kick'", NULL);
-#endif
- {
- self->Kick(a_Reason);
- tolua_pushcppstring(tolua_S,(const char*)a_Reason);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Kick'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SendBlockChange of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_SendBlockChange00
-static int tolua_AllToLua_cClientHandle_SendBlockChange00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cClientHandle",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cClientHandle* self = (cClientHandle*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SendBlockChange'", NULL);
-#endif
- {
- self->SendBlockChange(a_BlockX,a_BlockY,a_BlockZ,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SendBlockChange'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetUsername of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_GetUsername00
-static int tolua_AllToLua_cClientHandle_GetUsername00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cClientHandle",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cClientHandle* self = (const cClientHandle*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetUsername'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetUsername();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetUsername'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetUsername of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_SetUsername00
-static int tolua_AllToLua_cClientHandle_SetUsername00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cClientHandle",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cClientHandle* self = (cClientHandle*) tolua_tousertype(tolua_S,1,0);
- const AString a_Username = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetUsername'", NULL);
-#endif
- {
- self->SetUsername(a_Username);
- tolua_pushcppstring(tolua_S,(const char*)a_Username);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetUsername'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPing of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_GetPing00
-static int tolua_AllToLua_cClientHandle_GetPing00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cClientHandle",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cClientHandle* self = (const cClientHandle*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPing'", NULL);
-#endif
- {
- short tolua_ret = (short) self->GetPing();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPing'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetViewDistance of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_SetViewDistance00
-static int tolua_AllToLua_cClientHandle_SetViewDistance00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cClientHandle",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cClientHandle* self = (cClientHandle*) tolua_tousertype(tolua_S,1,0);
- int a_ViewDistance = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetViewDistance'", NULL);
-#endif
- {
- self->SetViewDistance(a_ViewDistance);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetViewDistance'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetViewDistance of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_GetViewDistance00
-static int tolua_AllToLua_cClientHandle_GetViewDistance00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cClientHandle",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cClientHandle* self = (const cClientHandle*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetViewDistance'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetViewDistance();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetViewDistance'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetUniqueID of class cClientHandle */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cClientHandle_GetUniqueID00
-static int tolua_AllToLua_cClientHandle_GetUniqueID00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cClientHandle",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cClientHandle* self = (const cClientHandle*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetUniqueID'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetUniqueID();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetUniqueID'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: DamageType of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_DamageType
-static int tolua_get_TakeDamageInfo_DamageType(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'DamageType'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->DamageType);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: DamageType of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_DamageType
-static int tolua_set_TakeDamageInfo_DamageType(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'DamageType'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Attacker of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_Attacker_ptr
-static int tolua_get_TakeDamageInfo_Attacker_ptr(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Attacker'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)self->Attacker,"cEntity");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Attacker of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_Attacker_ptr
-static int tolua_set_TakeDamageInfo_Attacker_ptr(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Attacker'",NULL);
- if (!tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Attacker = ((cEntity*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: RawDamage of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_RawDamage
-static int tolua_get_TakeDamageInfo_RawDamage(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'RawDamage'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->RawDamage);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: RawDamage of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_RawDamage
-static int tolua_set_TakeDamageInfo_RawDamage(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'RawDamage'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->RawDamage = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: FinalDamage of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_FinalDamage
-static int tolua_get_TakeDamageInfo_FinalDamage(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'FinalDamage'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->FinalDamage);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: FinalDamage of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_FinalDamage
-static int tolua_set_TakeDamageInfo_FinalDamage(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'FinalDamage'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->FinalDamage = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Knockback of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_Knockback
-static int tolua_get_TakeDamageInfo_Knockback(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Knockback'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->Knockback,"Vector3d");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Knockback of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_Knockback
-static int tolua_set_TakeDamageInfo_Knockback(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Knockback'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3d",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Knockback = *((Vector3d*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEntityType of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEntityType00
-static int tolua_AllToLua_cEntity_GetEntityType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEntityType'", NULL);
-#endif
- {
- cEntity::eEntityType tolua_ret = (cEntity::eEntityType) self->GetEntityType();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEntityType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsPlayer of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsPlayer00
-static int tolua_AllToLua_cEntity_IsPlayer00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsPlayer'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsPlayer();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsPlayer'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsPickup of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsPickup00
-static int tolua_AllToLua_cEntity_IsPickup00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsPickup'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsPickup();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsPickup'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsMob of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsMob00
-static int tolua_AllToLua_cEntity_IsMob00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsMob'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsMob();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsMob'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsFallingBlock of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsFallingBlock00
-static int tolua_AllToLua_cEntity_IsFallingBlock00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsFallingBlock'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsFallingBlock();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsFallingBlock'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsMinecart of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsMinecart00
-static int tolua_AllToLua_cEntity_IsMinecart00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsMinecart'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsMinecart();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsMinecart'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsBoat of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsBoat00
-static int tolua_AllToLua_cEntity_IsBoat00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsBoat'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsBoat();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsBoat'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsTNT of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsTNT00
-static int tolua_AllToLua_cEntity_IsTNT00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsTNT'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsTNT();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsTNT'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsProjectile of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsProjectile00
-static int tolua_AllToLua_cEntity_IsProjectile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsProjectile'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsProjectile();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsProjectile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsA of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsA00
-static int tolua_AllToLua_cEntity_IsA00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
- const char* a_ClassName = ((const char*) tolua_tostring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsA'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsA(a_ClassName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsA'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetClass of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetClass00
-static int tolua_AllToLua_cEntity_GetClass00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetClass'", NULL);
-#endif
- {
- const char* tolua_ret = (const char*) self->GetClass();
- tolua_pushstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetClass'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetClassStatic of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetClassStatic00
-static int tolua_AllToLua_cEntity_GetClassStatic00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- const char* tolua_ret = (const char*) cEntity::GetClassStatic();
- tolua_pushstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetClassStatic'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetParentClass of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetParentClass00
-static int tolua_AllToLua_cEntity_GetParentClass00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetParentClass'", NULL);
-#endif
- {
- const char* tolua_ret = (const char*) self->GetParentClass();
- tolua_pushstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetParentClass'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWorld of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetWorld00
-static int tolua_AllToLua_cEntity_GetWorld00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWorld'", NULL);
-#endif
- {
- cWorld* tolua_ret = (cWorld*) self->GetWorld();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cWorld");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWorld'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHeadYaw of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetHeadYaw00
-static int tolua_AllToLua_cEntity_GetHeadYaw00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHeadYaw'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetHeadYaw();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHeadYaw'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHeight of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetHeight00
-static int tolua_AllToLua_cEntity_GetHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHeight'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMass of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetMass00
-static int tolua_AllToLua_cEntity_GetMass00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMass'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetMass();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMass'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPosition of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetPosition00
-static int tolua_AllToLua_cEntity_GetPosition00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPosition'", NULL);
-#endif
- {
- const Vector3d& tolua_ret = (const Vector3d&) self->GetPosition();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const Vector3d");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPosition'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPosX of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetPosX00
-static int tolua_AllToLua_cEntity_GetPosX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPosX'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetPosX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPosX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPosY of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetPosY00
-static int tolua_AllToLua_cEntity_GetPosY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPosY'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetPosY();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPosY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPosZ of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetPosZ00
-static int tolua_AllToLua_cEntity_GetPosZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPosZ'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetPosZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPosZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRot of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetRot00
-static int tolua_AllToLua_cEntity_GetRot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRot'", NULL);
-#endif
- {
- const Vector3d& tolua_ret = (const Vector3d&) self->GetRot();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const Vector3d");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRotation of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetRotation00
-static int tolua_AllToLua_cEntity_GetRotation00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRotation'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetRotation();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRotation'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetYaw of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetYaw00
-static int tolua_AllToLua_cEntity_GetYaw00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetYaw'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetYaw();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetYaw'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPitch of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetPitch00
-static int tolua_AllToLua_cEntity_GetPitch00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPitch'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetPitch();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPitch'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRoll of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetRoll00
-static int tolua_AllToLua_cEntity_GetRoll00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRoll'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetRoll();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRoll'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLookVector of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetLookVector00
-static int tolua_AllToLua_cEntity_GetLookVector00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLookVector'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->GetLookVector();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLookVector'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpeed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetSpeed00
-static int tolua_AllToLua_cEntity_GetSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSpeed'", NULL);
-#endif
- {
- const Vector3d& tolua_ret = (const Vector3d&) self->GetSpeed();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const Vector3d");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpeedX of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetSpeedX00
-static int tolua_AllToLua_cEntity_GetSpeedX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSpeedX'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetSpeedX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpeedX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpeedY of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetSpeedY00
-static int tolua_AllToLua_cEntity_GetSpeedY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSpeedY'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetSpeedY();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpeedY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpeedZ of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetSpeedZ00
-static int tolua_AllToLua_cEntity_GetSpeedZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSpeedZ'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetSpeedZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpeedZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWidth of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetWidth00
-static int tolua_AllToLua_cEntity_GetWidth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWidth'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetWidth();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWidth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetChunkX of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetChunkX00
-static int tolua_AllToLua_cEntity_GetChunkX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetChunkX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetChunkX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetChunkX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetChunkZ of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetChunkZ00
-static int tolua_AllToLua_cEntity_GetChunkZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetChunkZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetChunkZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetChunkZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetHeadYaw of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetHeadYaw00
-static int tolua_AllToLua_cEntity_SetHeadYaw00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_HeadYaw = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetHeadYaw'", NULL);
-#endif
- {
- self->SetHeadYaw(a_HeadYaw);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetHeadYaw'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetHeight of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetHeight00
-static int tolua_AllToLua_cEntity_SetHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_Height = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetHeight'", NULL);
-#endif
- {
- self->SetHeight(a_Height);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetMass of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetMass00
-static int tolua_AllToLua_cEntity_SetMass00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_Mass = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetMass'", NULL);
-#endif
- {
- self->SetMass(a_Mass);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetMass'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPosX of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetPosX00
-static int tolua_AllToLua_cEntity_SetPosX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPosX'", NULL);
-#endif
- {
- self->SetPosX(a_PosX);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPosX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPosY of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetPosY00
-static int tolua_AllToLua_cEntity_SetPosY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_PosY = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPosY'", NULL);
-#endif
- {
- self->SetPosY(a_PosY);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPosY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPosZ of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetPosZ00
-static int tolua_AllToLua_cEntity_SetPosZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_PosZ = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPosZ'", NULL);
-#endif
- {
- self->SetPosZ(a_PosZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPosZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPosition of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetPosition00
-static int tolua_AllToLua_cEntity_SetPosition00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPosition'", NULL);
-#endif
- {
- self->SetPosition(a_PosX,a_PosY,a_PosZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPosition'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPosition of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetPosition01
-static int tolua_AllToLua_cEntity_SetPosition01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_Pos = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPosition'", NULL);
-#endif
- {
- self->SetPosition(*a_Pos);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cEntity_SetPosition00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRot of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetRot00
-static int tolua_AllToLua_cEntity_SetRot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* a_Rot = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRot'", NULL);
-#endif
- {
- self->SetRot(*a_Rot);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRotation of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetRotation00
-static int tolua_AllToLua_cEntity_SetRotation00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_Rotation = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRotation'", NULL);
-#endif
- {
- self->SetRotation(a_Rotation);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRotation'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetYaw of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetYaw00
-static int tolua_AllToLua_cEntity_SetYaw00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_Yaw = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetYaw'", NULL);
-#endif
- {
- self->SetYaw(a_Yaw);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetYaw'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPitch of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetPitch00
-static int tolua_AllToLua_cEntity_SetPitch00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_Pitch = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPitch'", NULL);
-#endif
- {
- self->SetPitch(a_Pitch);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPitch'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRoll of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetRoll00
-static int tolua_AllToLua_cEntity_SetRoll00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_Roll = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRoll'", NULL);
-#endif
- {
- self->SetRoll(a_Roll);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRoll'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSpeed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetSpeed00
-static int tolua_AllToLua_cEntity_SetSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_SpeedX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_SpeedY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_SpeedZ = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSpeed'", NULL);
-#endif
- {
- self->SetSpeed(a_SpeedX,a_SpeedY,a_SpeedZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSpeed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetSpeed01
-static int tolua_AllToLua_cEntity_SetSpeed01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_Speed = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSpeed'", NULL);
-#endif
- {
- self->SetSpeed(*a_Speed);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cEntity_SetSpeed00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSpeedX of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetSpeedX00
-static int tolua_AllToLua_cEntity_SetSpeedX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_SpeedX = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSpeedX'", NULL);
-#endif
- {
- self->SetSpeedX(a_SpeedX);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSpeedX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSpeedY of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetSpeedY00
-static int tolua_AllToLua_cEntity_SetSpeedY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_SpeedY = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSpeedY'", NULL);
-#endif
- {
- self->SetSpeedY(a_SpeedY);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSpeedY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSpeedZ of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetSpeedZ00
-static int tolua_AllToLua_cEntity_SetSpeedZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_SpeedZ = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSpeedZ'", NULL);
-#endif
- {
- self->SetSpeedZ(a_SpeedZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSpeedZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetWidth of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetWidth00
-static int tolua_AllToLua_cEntity_SetWidth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_Width = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetWidth'", NULL);
-#endif
- {
- self->SetWidth(a_Width);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetWidth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddPosX of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddPosX00
-static int tolua_AllToLua_cEntity_AddPosX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddPosX = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddPosX'", NULL);
-#endif
- {
- self->AddPosX(a_AddPosX);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddPosX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddPosY of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddPosY00
-static int tolua_AllToLua_cEntity_AddPosY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddPosY = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddPosY'", NULL);
-#endif
- {
- self->AddPosY(a_AddPosY);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddPosY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddPosZ of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddPosZ00
-static int tolua_AllToLua_cEntity_AddPosZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddPosZ = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddPosZ'", NULL);
-#endif
- {
- self->AddPosZ(a_AddPosZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddPosZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddPosition of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddPosition00
-static int tolua_AllToLua_cEntity_AddPosition00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddPosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_AddPosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_AddPosZ = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddPosition'", NULL);
-#endif
- {
- self->AddPosition(a_AddPosX,a_AddPosY,a_AddPosZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddPosition'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddPosition of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddPosition01
-static int tolua_AllToLua_cEntity_AddPosition01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_AddPos = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddPosition'", NULL);
-#endif
- {
- self->AddPosition(*a_AddPos);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cEntity_AddPosition00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddSpeed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddSpeed00
-static int tolua_AllToLua_cEntity_AddSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddSpeedX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_AddSpeedY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_AddSpeedZ = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddSpeed'", NULL);
-#endif
- {
- self->AddSpeed(a_AddSpeedX,a_AddSpeedY,a_AddSpeedZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddSpeed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddSpeed01
-static int tolua_AllToLua_cEntity_AddSpeed01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_AddSpeed = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddSpeed'", NULL);
-#endif
- {
- self->AddSpeed(*a_AddSpeed);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cEntity_AddSpeed00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddSpeedX of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddSpeedX00
-static int tolua_AllToLua_cEntity_AddSpeedX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddSpeedX = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddSpeedX'", NULL);
-#endif
- {
- self->AddSpeedX(a_AddSpeedX);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddSpeedX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddSpeedY of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddSpeedY00
-static int tolua_AllToLua_cEntity_AddSpeedY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddSpeedY = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddSpeedY'", NULL);
-#endif
- {
- self->AddSpeedY(a_AddSpeedY);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddSpeedY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddSpeedZ of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddSpeedZ00
-static int tolua_AllToLua_cEntity_AddSpeedZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_AddSpeedZ = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddSpeedZ'", NULL);
-#endif
- {
- self->AddSpeedZ(a_AddSpeedZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddSpeedZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SteerVehicle of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SteerVehicle00
-static int tolua_AllToLua_cEntity_SteerVehicle00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- float a_Forward = ((float) tolua_tonumber(tolua_S,2,0));
- float a_Sideways = ((float) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SteerVehicle'", NULL);
-#endif
- {
- self->SteerVehicle(a_Forward,a_Sideways);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SteerVehicle'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetUniqueID of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetUniqueID00
-static int tolua_AllToLua_cEntity_GetUniqueID00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetUniqueID'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetUniqueID();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetUniqueID'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsDestroyed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsDestroyed00
-static int tolua_AllToLua_cEntity_IsDestroyed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsDestroyed'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsDestroyed();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsDestroyed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Destroy of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_Destroy00
-static int tolua_AllToLua_cEntity_Destroy00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- bool a_ShouldBroadcast = ((bool) tolua_toboolean(tolua_S,2,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Destroy'", NULL);
-#endif
- {
- self->Destroy(a_ShouldBroadcast);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Destroy'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: TakeDamage of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_TakeDamage00
-static int tolua_AllToLua_cEntity_TakeDamage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- cEntity* a_Attacker = ((cEntity*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TakeDamage'", NULL);
-#endif
- {
- self->TakeDamage(*a_Attacker);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'TakeDamage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: TakeDamage of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_TakeDamage01
-static int tolua_AllToLua_cEntity_TakeDamage01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,2,0));
- cEntity* a_Attacker = ((cEntity*) tolua_tousertype(tolua_S,3,0));
- int a_RawDamage = ((int) tolua_tonumber(tolua_S,4,0));
- double a_KnockbackAmount = ((double) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TakeDamage'", NULL);
-#endif
- {
- self->TakeDamage(a_DamageType,a_Attacker,a_RawDamage,a_KnockbackAmount);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cEntity_TakeDamage00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: TakeDamage of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_TakeDamage02
-static int tolua_AllToLua_cEntity_TakeDamage02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,2,0));
- cEntity* a_Attacker = ((cEntity*) tolua_tousertype(tolua_S,3,0));
- int a_RawDamage = ((int) tolua_tonumber(tolua_S,4,0));
- int a_FinalDamage = ((int) tolua_tonumber(tolua_S,5,0));
- double a_KnockbackAmount = ((double) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TakeDamage'", NULL);
-#endif
- {
- self->TakeDamage(a_DamageType,a_Attacker,a_RawDamage,a_FinalDamage,a_KnockbackAmount);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cEntity_TakeDamage01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetGravity of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetGravity00
-static int tolua_AllToLua_cEntity_GetGravity00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetGravity'", NULL);
-#endif
- {
- float tolua_ret = (float) self->GetGravity();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetGravity'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetGravity of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetGravity00
-static int tolua_AllToLua_cEntity_SetGravity00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- float a_Gravity = ((float) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetGravity'", NULL);
-#endif
- {
- self->SetGravity(a_Gravity);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetGravity'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRotationFromSpeed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetRotationFromSpeed00
-static int tolua_AllToLua_cEntity_SetRotationFromSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRotationFromSpeed'", NULL);
-#endif
- {
- self->SetRotationFromSpeed();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRotationFromSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPitchFromSpeed of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetPitchFromSpeed00
-static int tolua_AllToLua_cEntity_SetPitchFromSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPitchFromSpeed'", NULL);
-#endif
- {
- self->SetPitchFromSpeed();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPitchFromSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRawDamageAgainst of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetRawDamageAgainst00
-static int tolua_AllToLua_cEntity_GetRawDamageAgainst00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cEntity",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const cEntity* a_Receiver = ((const cEntity*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRawDamageAgainst'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetRawDamageAgainst(*a_Receiver);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRawDamageAgainst'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetArmorCoverAgainst of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetArmorCoverAgainst00
-static int tolua_AllToLua_cEntity_GetArmorCoverAgainst00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const cEntity* a_Attacker = ((const cEntity*) tolua_tousertype(tolua_S,2,0));
- eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,3,0));
- int a_RawDamage = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetArmorCoverAgainst'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetArmorCoverAgainst'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetKnockbackAmountAgainst of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00
-static int tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cEntity",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- const cEntity* a_Receiver = ((const cEntity*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetKnockbackAmountAgainst'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetKnockbackAmountAgainst(*a_Receiver);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetKnockbackAmountAgainst'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedWeapon of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEquippedWeapon00
-static int tolua_AllToLua_cEntity_GetEquippedWeapon00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedWeapon'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->GetEquippedWeapon();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedWeapon'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedHelmet of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEquippedHelmet00
-static int tolua_AllToLua_cEntity_GetEquippedHelmet00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedHelmet'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->GetEquippedHelmet();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedHelmet'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedChestplate of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEquippedChestplate00
-static int tolua_AllToLua_cEntity_GetEquippedChestplate00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedChestplate'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->GetEquippedChestplate();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedChestplate'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedLeggings of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEquippedLeggings00
-static int tolua_AllToLua_cEntity_GetEquippedLeggings00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedLeggings'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->GetEquippedLeggings();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedLeggings'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedBoots of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEquippedBoots00
-static int tolua_AllToLua_cEntity_GetEquippedBoots00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedBoots'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->GetEquippedBoots();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedBoots'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: KilledBy of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_KilledBy00
-static int tolua_AllToLua_cEntity_KilledBy00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- cEntity* a_Killer = ((cEntity*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'KilledBy'", NULL);
-#endif
- {
- self->KilledBy(a_Killer);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'KilledBy'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Heal of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_Heal00
-static int tolua_AllToLua_cEntity_Heal00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- int a_HitPoints = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Heal'", NULL);
-#endif
- {
- self->Heal(a_HitPoints);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Heal'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHealth of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetHealth00
-static int tolua_AllToLua_cEntity_GetHealth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHealth'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetHealth();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHealth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetHealth of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetHealth00
-static int tolua_AllToLua_cEntity_SetHealth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- int a_Health = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetHealth'", NULL);
-#endif
- {
- self->SetHealth(a_Health);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetHealth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetMaxHealth of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetMaxHealth00
-static int tolua_AllToLua_cEntity_SetMaxHealth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- int a_MaxHealth = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetMaxHealth'", NULL);
-#endif
- {
- self->SetMaxHealth(a_MaxHealth);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetMaxHealth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxHealth of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetMaxHealth00
-static int tolua_AllToLua_cEntity_GetMaxHealth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxHealth'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetMaxHealth();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxHealth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: StartBurning of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_StartBurning00
-static int tolua_AllToLua_cEntity_StartBurning00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- int a_TicksLeftBurning = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'StartBurning'", NULL);
-#endif
- {
- self->StartBurning(a_TicksLeftBurning);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StartBurning'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: StopBurning of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_StopBurning00
-static int tolua_AllToLua_cEntity_StopBurning00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'StopBurning'", NULL);
-#endif
- {
- self->StopBurning();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StopBurning'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: TeleportToEntity of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_TeleportToEntity00
-static int tolua_AllToLua_cEntity_TeleportToEntity00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- cEntity* a_Entity = ((cEntity*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TeleportToEntity'", NULL);
-#endif
- {
- self->TeleportToEntity(*a_Entity);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'TeleportToEntity'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: TeleportToCoords of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_TeleportToCoords00
-static int tolua_AllToLua_cEntity_TeleportToCoords00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TeleportToCoords'", NULL);
-#endif
- {
- self->TeleportToCoords(a_PosX,a_PosY,a_PosZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'TeleportToCoords'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsOnFire of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsOnFire00
-static int tolua_AllToLua_cEntity_IsOnFire00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsOnFire'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsOnFire();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsOnFire'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsCrouched of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsCrouched00
-static int tolua_AllToLua_cEntity_IsCrouched00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsCrouched'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsCrouched();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsCrouched'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsRiding of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsRiding00
-static int tolua_AllToLua_cEntity_IsRiding00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsRiding'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsRiding();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsRiding'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSprinting of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsSprinting00
-static int tolua_AllToLua_cEntity_IsSprinting00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSprinting'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSprinting();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSprinting'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsRclking of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsRclking00
-static int tolua_AllToLua_cEntity_IsRclking00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsRclking'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsRclking();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsRclking'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInvisible of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsInvisible00
-static int tolua_AllToLua_cEntity_IsInvisible00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInvisible'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInvisible();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsInvisible'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetExperience of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetExperience00
-static int tolua_AllToLua_cPlayer_SetExperience00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_XpTotal = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetExperience'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->SetExperience(a_XpTotal);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetExperience'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddExperience of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_AddExperience00
-static int tolua_AllToLua_cPlayer_AddExperience00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_Xp_delta = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddExperience'", NULL);
-#endif
- {
- int tolua_ret = (int) self->AddExperience(a_Xp_delta);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddExperience'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: XpGetTotal of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpGetTotal00
-static int tolua_AllToLua_cPlayer_XpGetTotal00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetTotal'", NULL);
-#endif
- {
- int tolua_ret = (int) self->XpGetTotal();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'XpGetTotal'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: XpGetLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpGetLevel00
-static int tolua_AllToLua_cPlayer_XpGetLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetLevel'", NULL);
-#endif
- {
- int tolua_ret = (int) self->XpGetLevel();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'XpGetLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: XpGetPercentage of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpGetPercentage00
-static int tolua_AllToLua_cPlayer_XpGetPercentage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetPercentage'", NULL);
-#endif
- {
- float tolua_ret = (float) self->XpGetPercentage();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'XpGetPercentage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEyeHeight of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetEyeHeight00
-static int tolua_AllToLua_cPlayer_GetEyeHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEyeHeight'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetEyeHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEyeHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEyePosition of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetEyePosition00
-static int tolua_AllToLua_cPlayer_GetEyePosition00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEyePosition'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->GetEyePosition();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEyePosition'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsOnGround of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsOnGround00
-static int tolua_AllToLua_cPlayer_IsOnGround00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsOnGround'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsOnGround();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsOnGround'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetStance of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetStance00
-static int tolua_AllToLua_cPlayer_GetStance00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetStance'", NULL);
-#endif
- {
- const double tolua_ret = (const double) self->GetStance();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetStance'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetInventory of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetInventory00
-static int tolua_AllToLua_cPlayer_GetInventory00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetInventory'", NULL);
-#endif
- {
- cInventory& tolua_ret = (cInventory&) self->GetInventory();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cInventory");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetInventory'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedItem of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetEquippedItem00
-static int tolua_AllToLua_cPlayer_GetEquippedItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedItem'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetEquippedItem();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetThrowStartPos of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetThrowStartPos00
-static int tolua_AllToLua_cPlayer_GetThrowStartPos00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetThrowStartPos'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->GetThrowStartPos();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetThrowStartPos'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetThrowSpeed of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetThrowSpeed00
-static int tolua_AllToLua_cPlayer_GetThrowSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
- double a_SpeedCoeff = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetThrowSpeed'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->GetThrowSpeed(a_SpeedCoeff);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetThrowSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetGameMode of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetGameMode00
-static int tolua_AllToLua_cPlayer_GetGameMode00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetGameMode'", NULL);
-#endif
- {
- eGameMode tolua_ret = (eGameMode) self->GetGameMode();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetGameMode'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEffectiveGameMode of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetEffectiveGameMode00
-static int tolua_AllToLua_cPlayer_GetEffectiveGameMode00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEffectiveGameMode'", NULL);
-#endif
- {
- eGameMode tolua_ret = (eGameMode) self->GetEffectiveGameMode();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEffectiveGameMode'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetGameMode of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetGameMode00
-static int tolua_AllToLua_cPlayer_SetGameMode00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- eGameMode a_GameMode = ((eGameMode) (int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetGameMode'", NULL);
-#endif
- {
- self->SetGameMode(a_GameMode);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetGameMode'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsGameModeCreative of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsGameModeCreative00
-static int tolua_AllToLua_cPlayer_IsGameModeCreative00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeCreative'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsGameModeCreative();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsGameModeCreative'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsGameModeSurvival of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsGameModeSurvival00
-static int tolua_AllToLua_cPlayer_IsGameModeSurvival00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeSurvival'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsGameModeSurvival();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsGameModeSurvival'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsGameModeAdventure of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsGameModeAdventure00
-static int tolua_AllToLua_cPlayer_IsGameModeAdventure00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeAdventure'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsGameModeAdventure();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsGameModeAdventure'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetIP of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetIP00
-static int tolua_AllToLua_cPlayer_GetIP00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetIP'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetIP();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetIP'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MoveTo of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_MoveTo00
-static int tolua_AllToLua_cPlayer_MoveTo00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_NewPos = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MoveTo'", NULL);
-#endif
- {
- self->MoveTo(*a_NewPos);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MoveTo'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWindow of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetWindow00
-static int tolua_AllToLua_cPlayer_GetWindow00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWindow'", NULL);
-#endif
- {
- cWindow* tolua_ret = (cWindow*) self->GetWindow();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cWindow");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWindow'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CloseWindow of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_CloseWindow00
-static int tolua_AllToLua_cPlayer_CloseWindow00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- bool a_CanRefuse = ((bool) tolua_toboolean(tolua_S,2,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CloseWindow'", NULL);
-#endif
- {
- self->CloseWindow(a_CanRefuse);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CloseWindow'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CloseWindowIfID of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_CloseWindowIfID00
-static int tolua_AllToLua_cPlayer_CloseWindowIfID00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,3,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- char a_WindowID = ((char) tolua_tonumber(tolua_S,2,0));
- bool a_CanRefuse = ((bool) tolua_toboolean(tolua_S,3,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CloseWindowIfID'", NULL);
-#endif
- {
- self->CloseWindowIfID(a_WindowID,a_CanRefuse);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CloseWindowIfID'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetClientHandle of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetClientHandle00
-static int tolua_AllToLua_cPlayer_GetClientHandle00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetClientHandle'", NULL);
-#endif
- {
- cClientHandle* tolua_ret = (cClientHandle*) self->GetClientHandle();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cClientHandle");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetClientHandle'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SendMessage of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SendMessage00
-static int tolua_AllToLua_cPlayer_SendMessage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SendMessage'", NULL);
-#endif
- {
- self->SendMessage(a_Message);
- tolua_pushcppstring(tolua_S,(const char*)a_Message);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SendMessage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetName of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetName00
-static int tolua_AllToLua_cPlayer_GetName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetName'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetName();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetName of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetName00
-static int tolua_AllToLua_cPlayer_SetName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const AString a_Name = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetName'", NULL);
-#endif
- {
- self->SetName(a_Name);
- tolua_pushcppstring(tolua_S,(const char*)a_Name);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddToGroup of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_AddToGroup00
-static int tolua_AllToLua_cPlayer_AddToGroup00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const AString a_GroupName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddToGroup'", NULL);
-#endif
- {
- self->AddToGroup(a_GroupName);
- tolua_pushcppstring(tolua_S,(const char*)a_GroupName);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddToGroup'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RemoveFromGroup of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_RemoveFromGroup00
-static int tolua_AllToLua_cPlayer_RemoveFromGroup00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const AString a_GroupName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RemoveFromGroup'", NULL);
-#endif
- {
- self->RemoveFromGroup(a_GroupName);
- tolua_pushcppstring(tolua_S,(const char*)a_GroupName);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RemoveFromGroup'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CanUseCommand of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_CanUseCommand00
-static int tolua_AllToLua_cPlayer_CanUseCommand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const AString a_Command = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CanUseCommand'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->CanUseCommand(a_Command);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Command);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CanUseCommand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasPermission of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_HasPermission00
-static int tolua_AllToLua_cPlayer_HasPermission00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const AString a_Permission = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasPermission'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasPermission(a_Permission);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Permission);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasPermission'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInGroup of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsInGroup00
-static int tolua_AllToLua_cPlayer_IsInGroup00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const AString a_Group = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInGroup'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInGroup(a_Group);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Group);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsInGroup'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetColor of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetColor00
-static int tolua_AllToLua_cPlayer_GetColor00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetColor'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetColor();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetColor'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: TossItem of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_TossItem00
-static int tolua_AllToLua_cPlayer_TossItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- bool a_bDraggingItem = ((bool) tolua_toboolean(tolua_S,2,0));
- char a_Amount = ((char) tolua_tonumber(tolua_S,3,1));
- short a_CreateType = ((short) tolua_tonumber(tolua_S,4,0));
- short a_CreateHealth = ((short) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TossItem'", NULL);
-#endif
- {
- self->TossItem(a_bDraggingItem,a_Amount,a_CreateType,a_CreateHealth);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'TossItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Heal of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_Heal00
-static int tolua_AllToLua_cPlayer_Heal00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_Health = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Heal'", NULL);
-#endif
- {
- self->Heal(a_Health);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Heal'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFoodLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodLevel00
-static int tolua_AllToLua_cPlayer_GetFoodLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodLevel'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetFoodLevel();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFoodLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFoodSaturationLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodSaturationLevel00
-static int tolua_AllToLua_cPlayer_GetFoodSaturationLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodSaturationLevel'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetFoodSaturationLevel();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFoodSaturationLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFoodTickTimer of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodTickTimer00
-static int tolua_AllToLua_cPlayer_GetFoodTickTimer00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodTickTimer'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetFoodTickTimer();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFoodTickTimer'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFoodExhaustionLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodExhaustionLevel00
-static int tolua_AllToLua_cPlayer_GetFoodExhaustionLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodExhaustionLevel'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetFoodExhaustionLevel();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFoodExhaustionLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFoodPoisonedTicksRemaining of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodPoisonedTicksRemaining00
-static int tolua_AllToLua_cPlayer_GetFoodPoisonedTicksRemaining00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodPoisonedTicksRemaining'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetFoodPoisonedTicksRemaining();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFoodPoisonedTicksRemaining'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetAirLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetAirLevel00
-static int tolua_AllToLua_cPlayer_GetAirLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetAirLevel'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetAirLevel();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetAirLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSatiated of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsSatiated00
-static int tolua_AllToLua_cPlayer_IsSatiated00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSatiated'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSatiated();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSatiated'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetFoodLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodLevel00
-static int tolua_AllToLua_cPlayer_SetFoodLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_FoodLevel = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodLevel'", NULL);
-#endif
- {
- self->SetFoodLevel(a_FoodLevel);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetFoodLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetFoodSaturationLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodSaturationLevel00
-static int tolua_AllToLua_cPlayer_SetFoodSaturationLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- double a_FoodSaturationLevel = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodSaturationLevel'", NULL);
-#endif
- {
- self->SetFoodSaturationLevel(a_FoodSaturationLevel);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetFoodSaturationLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetFoodTickTimer of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodTickTimer00
-static int tolua_AllToLua_cPlayer_SetFoodTickTimer00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_FoodTickTimer = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodTickTimer'", NULL);
-#endif
- {
- self->SetFoodTickTimer(a_FoodTickTimer);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetFoodTickTimer'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetFoodExhaustionLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodExhaustionLevel00
-static int tolua_AllToLua_cPlayer_SetFoodExhaustionLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- double a_FoodExhaustionLevel = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodExhaustionLevel'", NULL);
-#endif
- {
- self->SetFoodExhaustionLevel(a_FoodExhaustionLevel);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetFoodExhaustionLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetFoodPoisonedTicksRemaining of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodPoisonedTicksRemaining00
-static int tolua_AllToLua_cPlayer_SetFoodPoisonedTicksRemaining00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_FoodPoisonedTicksRemaining = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodPoisonedTicksRemaining'", NULL);
-#endif
- {
- self->SetFoodPoisonedTicksRemaining(a_FoodPoisonedTicksRemaining);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetFoodPoisonedTicksRemaining'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Feed of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_Feed00
-static int tolua_AllToLua_cPlayer_Feed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_Food = ((int) tolua_tonumber(tolua_S,2,0));
- double a_Saturation = ((double) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Feed'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Feed(a_Food,a_Saturation);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Feed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddFoodExhaustion of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_AddFoodExhaustion00
-static int tolua_AllToLua_cPlayer_AddFoodExhaustion00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- double a_Exhaustion = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddFoodExhaustion'", NULL);
-#endif
- {
- self->AddFoodExhaustion(a_Exhaustion);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddFoodExhaustion'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FoodPoison of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_FoodPoison00
-static int tolua_AllToLua_cPlayer_FoodPoison00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_NumTicks = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FoodPoison'", NULL);
-#endif
- {
- self->FoodPoison(a_NumTicks);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FoodPoison'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsEating of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsEating00
-static int tolua_AllToLua_cPlayer_IsEating00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsEating'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsEating();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsEating'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Respawn of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_Respawn00
-static int tolua_AllToLua_cPlayer_Respawn00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Respawn'", NULL);
-#endif
- {
- self->Respawn();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Respawn'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetVisible of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetVisible00
-static int tolua_AllToLua_cPlayer_SetVisible00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- bool a_bVisible = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetVisible'", NULL);
-#endif
- {
- self->SetVisible(a_bVisible);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetVisible'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsVisible of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsVisible00
-static int tolua_AllToLua_cPlayer_IsVisible00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsVisible'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsVisible();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsVisible'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MoveToWorld of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_MoveToWorld00
-static int tolua_AllToLua_cPlayer_MoveToWorld00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- const char* a_WorldName = ((const char*) tolua_tostring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MoveToWorld'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->MoveToWorld(a_WorldName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MoveToWorld'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: LoadPermissionsFromDisk of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_LoadPermissionsFromDisk00
-static int tolua_AllToLua_cPlayer_LoadPermissionsFromDisk00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'LoadPermissionsFromDisk'", NULL);
-#endif
- {
- self->LoadPermissionsFromDisk();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'LoadPermissionsFromDisk'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxSpeed of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetMaxSpeed00
-static int tolua_AllToLua_cPlayer_GetMaxSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxSpeed'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetMaxSpeed();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNormalMaxSpeed of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetNormalMaxSpeed00
-static int tolua_AllToLua_cPlayer_GetNormalMaxSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNormalMaxSpeed'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetNormalMaxSpeed();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNormalMaxSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSprintingMaxSpeed of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetSprintingMaxSpeed00
-static int tolua_AllToLua_cPlayer_GetSprintingMaxSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSprintingMaxSpeed'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetSprintingMaxSpeed();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSprintingMaxSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetNormalMaxSpeed of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetNormalMaxSpeed00
-static int tolua_AllToLua_cPlayer_SetNormalMaxSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- double a_Speed = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetNormalMaxSpeed'", NULL);
-#endif
- {
- self->SetNormalMaxSpeed(a_Speed);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetNormalMaxSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSprintingMaxSpeed of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetSprintingMaxSpeed00
-static int tolua_AllToLua_cPlayer_SetSprintingMaxSpeed00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- double a_Speed = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSprintingMaxSpeed'", NULL);
-#endif
- {
- self->SetSprintingMaxSpeed(a_Speed);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSprintingMaxSpeed'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetCrouch of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetCrouch00
-static int tolua_AllToLua_cPlayer_SetCrouch00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- bool a_IsCrouched = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetCrouch'", NULL);
-#endif
- {
- self->SetCrouch(a_IsCrouched);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetCrouch'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSprint of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetSprint00
-static int tolua_AllToLua_cPlayer_SetSprint00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- bool a_IsSprinting = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSprint'", NULL);
-#endif
- {
- self->SetSprint(a_IsSprinting);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSprint'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSwimming of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsSwimming00
-static int tolua_AllToLua_cPlayer_IsSwimming00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSwimming'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSwimming();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSwimming'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSubmerged of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsSubmerged00
-static int tolua_AllToLua_cPlayer_IsSubmerged00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSubmerged'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSubmerged();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSubmerged'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPickup_new00
-static int tolua_AllToLua_cPickup_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cPickup",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,5,&tolua_err) || !tolua_isusertype(tolua_S,5,"const cItem",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,10,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,5,0));
- bool IsPlayerCreated = ((bool) tolua_toboolean(tolua_S,6,0));
- float a_SpeedX = ((float) tolua_tonumber(tolua_S,7,0.f));
- float a_SpeedY = ((float) tolua_tonumber(tolua_S,8,0.f));
- float a_SpeedZ = ((float) tolua_tonumber(tolua_S,9,0.f));
- {
- cPickup* tolua_ret = (cPickup*) Mtolua_new((cPickup)(a_PosX,a_PosY,a_PosZ,*a_Item,IsPlayerCreated,a_SpeedX,a_SpeedY,a_SpeedZ));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPickup");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPickup_new00_local
-static int tolua_AllToLua_cPickup_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cPickup",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,5,&tolua_err) || !tolua_isusertype(tolua_S,5,"const cItem",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,10,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,5,0));
- bool IsPlayerCreated = ((bool) tolua_toboolean(tolua_S,6,0));
- float a_SpeedX = ((float) tolua_tonumber(tolua_S,7,0.f));
- float a_SpeedY = ((float) tolua_tonumber(tolua_S,8,0.f));
- float a_SpeedZ = ((float) tolua_tonumber(tolua_S,9,0.f));
- {
- cPickup* tolua_ret = (cPickup*) Mtolua_new((cPickup)(a_PosX,a_PosY,a_PosZ,*a_Item,IsPlayerCreated,a_SpeedX,a_SpeedY,a_SpeedZ));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPickup");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetItem of class cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPickup_GetItem00
-static int tolua_AllToLua_cPickup_GetItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPickup",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPickup* self = (cPickup*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetItem'", NULL);
-#endif
- {
- cItem& tolua_ret = (cItem&) self->GetItem();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CollectedBy of class cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPickup_CollectedBy00
-static int tolua_AllToLua_cPickup_CollectedBy00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPickup",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPickup* self = (cPickup*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Dest = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CollectedBy'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->CollectedBy(a_Dest);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CollectedBy'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetAge of class cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPickup_GetAge00
-static int tolua_AllToLua_cPickup_GetAge00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPickup",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPickup* self = (const cPickup*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetAge'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetAge();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetAge'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsCollected of class cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPickup_IsCollected00
-static int tolua_AllToLua_cPickup_IsCollected00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPickup",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPickup* self = (const cPickup*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsCollected'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsCollected();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsCollected'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsPlayerCreated of class cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPickup_IsPlayerCreated00
-static int tolua_AllToLua_cPickup_IsPlayerCreated00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPickup",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPickup* self = (const cPickup*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsPlayerCreated'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsPlayerCreated();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsPlayerCreated'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetProjectileKind of class cProjectileEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cProjectileEntity_GetProjectileKind00
-static int tolua_AllToLua_cProjectileEntity_GetProjectileKind00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cProjectileEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cProjectileEntity* self = (const cProjectileEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetProjectileKind'", NULL);
-#endif
- {
- cProjectileEntity::eKind tolua_ret = (cProjectileEntity::eKind) self->GetProjectileKind();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetProjectileKind'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetCreator of class cProjectileEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cProjectileEntity_GetCreator00
-static int tolua_AllToLua_cProjectileEntity_GetCreator00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cProjectileEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cProjectileEntity* self = (cProjectileEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetCreator'", NULL);
-#endif
- {
- cEntity* tolua_ret = (cEntity*) self->GetCreator();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cEntity");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetCreator'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMCAClassName of class cProjectileEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cProjectileEntity_GetMCAClassName00
-static int tolua_AllToLua_cProjectileEntity_GetMCAClassName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cProjectileEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cProjectileEntity* self = (const cProjectileEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMCAClassName'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetMCAClassName();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMCAClassName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInGround of class cProjectileEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cProjectileEntity_IsInGround00
-static int tolua_AllToLua_cProjectileEntity_IsInGround00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cProjectileEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cProjectileEntity* self = (const cProjectileEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInGround'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInGround();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsInGround'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPickupState of class cArrowEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_GetPickupState00
-static int tolua_AllToLua_cArrowEntity_GetPickupState00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cArrowEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cArrowEntity* self = (const cArrowEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPickupState'", NULL);
-#endif
- {
- cArrowEntity::ePickupState tolua_ret = (cArrowEntity::ePickupState) self->GetPickupState();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPickupState'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPickupState of class cArrowEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_SetPickupState00
-static int tolua_AllToLua_cArrowEntity_SetPickupState00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cArrowEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cArrowEntity* self = (cArrowEntity*) tolua_tousertype(tolua_S,1,0);
- cArrowEntity::ePickupState a_PickupState = ((cArrowEntity::ePickupState) (int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPickupState'", NULL);
-#endif
- {
- self->SetPickupState(a_PickupState);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPickupState'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetDamageCoeff of class cArrowEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_GetDamageCoeff00
-static int tolua_AllToLua_cArrowEntity_GetDamageCoeff00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cArrowEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cArrowEntity* self = (const cArrowEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetDamageCoeff'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetDamageCoeff();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetDamageCoeff'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetDamageCoeff of class cArrowEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_SetDamageCoeff00
-static int tolua_AllToLua_cArrowEntity_SetDamageCoeff00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cArrowEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cArrowEntity* self = (cArrowEntity*) tolua_tousertype(tolua_S,1,0);
- double a_DamageCoeff = ((double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetDamageCoeff'", NULL);
-#endif
- {
- self->SetDamageCoeff(a_DamageCoeff);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetDamageCoeff'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CanPickup of class cArrowEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_CanPickup00
-static int tolua_AllToLua_cArrowEntity_CanPickup00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cArrowEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cArrowEntity* self = (const cArrowEntity*) tolua_tousertype(tolua_S,1,0);
- const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CanPickup'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->CanPickup(*a_Player);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CanPickup'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsCritical of class cArrowEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_IsCritical00
-static int tolua_AllToLua_cArrowEntity_IsCritical00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cArrowEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cArrowEntity* self = (const cArrowEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsCritical'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsCritical();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsCritical'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetIsCritical of class cArrowEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_SetIsCritical00
-static int tolua_AllToLua_cArrowEntity_SetIsCritical00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cArrowEntity",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cArrowEntity* self = (cArrowEntity*) tolua_tousertype(tolua_S,1,0);
- bool a_IsCritical = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetIsCritical'", NULL);
-#endif
- {
- self->SetIsCritical(a_IsCritical);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetIsCritical'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Get of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_Get00
-static int tolua_AllToLua_cPluginManager_Get00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cPluginManager* tolua_ret = (cPluginManager*) cPluginManager::Get();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPluginManager");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Get'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPlugin of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_GetPlugin00
-static int tolua_AllToLua_cPluginManager_GetPlugin00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPluginManager",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPluginManager* self = (const cPluginManager*) tolua_tousertype(tolua_S,1,0);
- const AString a_Plugin = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPlugin'", NULL);
-#endif
- {
- cPlugin* tolua_ret = (cPlugin*) self->GetPlugin(a_Plugin);
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPlugin");
- tolua_pushcppstring(tolua_S,(const char*)a_Plugin);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPlugin'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FindPlugins of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_FindPlugins00
-static int tolua_AllToLua_cPluginManager_FindPlugins00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FindPlugins'", NULL);
-#endif
- {
- self->FindPlugins();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FindPlugins'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ReloadPlugins of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_ReloadPlugins00
-static int tolua_AllToLua_cPluginManager_ReloadPlugins00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ReloadPlugins'", NULL);
-#endif
- {
- self->ReloadPlugins();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ReloadPlugins'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumPlugins of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_GetNumPlugins00
-static int tolua_AllToLua_cPluginManager_GetNumPlugins00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPluginManager",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPluginManager* self = (const cPluginManager*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumPlugins'", NULL);
-#endif
- {
- unsigned int tolua_ret = (unsigned int) self->GetNumPlugins();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumPlugins'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DisablePlugin of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_DisablePlugin00
-static int tolua_AllToLua_cPluginManager_DisablePlugin00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
- const AString a_PluginName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DisablePlugin'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DisablePlugin(a_PluginName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_PluginName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DisablePlugin'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: LoadPlugin of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_LoadPlugin00
-static int tolua_AllToLua_cPluginManager_LoadPlugin00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
- const AString a_PluginName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'LoadPlugin'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->LoadPlugin(a_PluginName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_PluginName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'LoadPlugin'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsCommandBound of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_IsCommandBound00
-static int tolua_AllToLua_cPluginManager_IsCommandBound00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
- const AString a_Command = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsCommandBound'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsCommandBound(a_Command);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Command);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsCommandBound'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetCommandPermission of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_GetCommandPermission00
-static int tolua_AllToLua_cPluginManager_GetCommandPermission00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
- const AString a_Command = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetCommandPermission'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetCommandPermission(a_Command);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Command);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetCommandPermission'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ExecuteCommand of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_ExecuteCommand00
-static int tolua_AllToLua_cPluginManager_ExecuteCommand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
- const AString a_Command = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ExecuteCommand'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->ExecuteCommand(a_Player,a_Command);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Command);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ExecuteCommand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ForceExecuteCommand of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_ForceExecuteCommand00
-static int tolua_AllToLua_cPluginManager_ForceExecuteCommand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
- const AString a_Command = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ForceExecuteCommand'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->ForceExecuteCommand(a_Player,a_Command);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Command);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ForceExecuteCommand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsConsoleCommandBound of class cPluginManager */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_IsConsoleCommandBound00
-static int tolua_AllToLua_cPluginManager_IsConsoleCommandBound00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPluginManager",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
- const AString a_Command = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsConsoleCommandBound'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsConsoleCommandBound(a_Command);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Command);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsConsoleCommandBound'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetName of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_GetName00
-static int tolua_AllToLua_cPlugin_GetName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlugin",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlugin* self = (const cPlugin*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetName'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetName();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetName of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_SetName00
-static int tolua_AllToLua_cPlugin_SetName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- const AString a_Name = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetName'", NULL);
-#endif
- {
- self->SetName(a_Name);
- tolua_pushcppstring(tolua_S,(const char*)a_Name);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetVersion of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_GetVersion00
-static int tolua_AllToLua_cPlugin_GetVersion00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlugin",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlugin* self = (const cPlugin*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetVersion'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetVersion();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetVersion'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetVersion of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_SetVersion00
-static int tolua_AllToLua_cPlugin_SetVersion00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- int a_Version = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetVersion'", NULL);
-#endif
- {
- self->SetVersion(a_Version);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetVersion'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetDirectory of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_GetDirectory00
-static int tolua_AllToLua_cPlugin_GetDirectory00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlugin",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlugin* self = (const cPlugin*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetDirectory'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetDirectory();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetDirectory'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLocalDirectory of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_GetLocalDirectory00
-static int tolua_AllToLua_cPlugin_GetLocalDirectory00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlugin",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlugin* self = (const cPlugin*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLocalDirectory'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetLocalDirectory();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLocalDirectory'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLocalFolder of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_GetLocalFolder00
-static int tolua_AllToLua_cPlugin_GetLocalFolder00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPlugin",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPlugin* self = (const cPlugin*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLocalFolder'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetLocalFolder();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLocalFolder'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: __cWebPlugin__ of class cPluginLua */
-#ifndef TOLUA_DISABLE_tolua_get_cPluginLua___cWebPlugin__
-static int tolua_get_cPluginLua___cWebPlugin__(lua_State* tolua_S)
-{
- cPluginLua* self = (cPluginLua*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable '__cWebPlugin__'",NULL);
-#endif
-#ifdef __cplusplus
- tolua_pushusertype(tolua_S,(void*)static_cast<cWebPlugin*>(self), "cWebPlugin");
-#else
- tolua_pushusertype(tolua_S,(void*)((cWebPlugin*)self), "cWebPlugin");
-#endif
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetDescription of class cServer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cServer_GetDescription00
-static int tolua_AllToLua_cServer_GetDescription00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cServer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cServer* self = (const cServer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetDescription'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetDescription();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetDescription'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxPlayers of class cServer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cServer_GetMaxPlayers00
-static int tolua_AllToLua_cServer_GetMaxPlayers00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cServer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cServer* self = (const cServer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxPlayers'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetMaxPlayers();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxPlayers'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumPlayers of class cServer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cServer_GetNumPlayers00
-static int tolua_AllToLua_cServer_GetNumPlayers00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cServer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cServer* self = (cServer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumPlayers'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumPlayers();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumPlayers'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetMaxPlayers of class cServer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cServer_SetMaxPlayers00
-static int tolua_AllToLua_cServer_SetMaxPlayers00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cServer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cServer* self = (cServer*) tolua_tousertype(tolua_S,1,0);
- int a_MaxPlayers = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetMaxPlayers'", NULL);
-#endif
- {
- self->SetMaxPlayers(a_MaxPlayers);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetMaxPlayers'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsHardcore of class cServer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cServer_IsHardcore00
-static int tolua_AllToLua_cServer_IsHardcore00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cServer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cServer* self = (const cServer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsHardcore'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsHardcore();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsHardcore'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetServerID of class cServer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cServer_GetServerID00
-static int tolua_AllToLua_cServer_GetServerID00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cServer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cServer* self = (const cServer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetServerID'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetServerID();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetServerID'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetTicksUntilWeatherChange of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetTicksUntilWeatherChange00
-static int tolua_AllToLua_cWorld_GetTicksUntilWeatherChange00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetTicksUntilWeatherChange'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetTicksUntilWeatherChange();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetTicksUntilWeatherChange'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWorldAge of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetWorldAge00
-static int tolua_AllToLua_cWorld_GetWorldAge00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWorldAge'", NULL);
-#endif
- {
- long long tolua_ret = ( long long) self->GetWorldAge();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWorldAge'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetTimeOfDay of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetTimeOfDay00
-static int tolua_AllToLua_cWorld_GetTimeOfDay00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetTimeOfDay'", NULL);
-#endif
- {
- long long tolua_ret = ( long long) self->GetTimeOfDay();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetTimeOfDay'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetTicksUntilWeatherChange of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetTicksUntilWeatherChange00
-static int tolua_AllToLua_cWorld_SetTicksUntilWeatherChange00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_WeatherInterval = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetTicksUntilWeatherChange'", NULL);
-#endif
- {
- self->SetTicksUntilWeatherChange(a_WeatherInterval);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetTicksUntilWeatherChange'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetTimeOfDay of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetTimeOfDay00
-static int tolua_AllToLua_cWorld_SetTimeOfDay00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- long long a_TimeOfDay = (( long long) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetTimeOfDay'", NULL);
-#endif
- {
- self->SetTimeOfDay(a_TimeOfDay);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetTimeOfDay'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetGameMode of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetGameMode00
-static int tolua_AllToLua_cWorld_GetGameMode00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetGameMode'", NULL);
-#endif
- {
- eGameMode tolua_ret = (eGameMode) self->GetGameMode();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetGameMode'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsGameModeCreative of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsGameModeCreative00
-static int tolua_AllToLua_cWorld_IsGameModeCreative00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeCreative'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsGameModeCreative();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsGameModeCreative'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsGameModeSurvival of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsGameModeSurvival00
-static int tolua_AllToLua_cWorld_IsGameModeSurvival00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeSurvival'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsGameModeSurvival();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsGameModeSurvival'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsGameModeAdventure of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsGameModeAdventure00
-static int tolua_AllToLua_cWorld_IsGameModeAdventure00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeAdventure'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsGameModeAdventure();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsGameModeAdventure'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsPVPEnabled of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsPVPEnabled00
-static int tolua_AllToLua_cWorld_IsPVPEnabled00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsPVPEnabled'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsPVPEnabled();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsPVPEnabled'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsDeepSnowEnabled of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsDeepSnowEnabled00
-static int tolua_AllToLua_cWorld_IsDeepSnowEnabled00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsDeepSnowEnabled'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsDeepSnowEnabled();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsDeepSnowEnabled'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetDimension of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetDimension00
-static int tolua_AllToLua_cWorld_GetDimension00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetDimension'", NULL);
-#endif
- {
- eDimension tolua_ret = (eDimension) self->GetDimension();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetDimension'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHeight of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetHeight00
-static int tolua_AllToLua_cWorld_GetHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHeight'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetHeight(a_BlockX,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: BroadcastChat of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_BroadcastChat00
-static int tolua_AllToLua_cWorld_BroadcastChat00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"const cClientHandle",1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const cClientHandle* a_Exclude = ((const cClientHandle*) tolua_tousertype(tolua_S,3,NULL));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'BroadcastChat'", NULL);
-#endif
- {
- self->BroadcastChat(a_Message,a_Exclude);
- tolua_pushcppstring(tolua_S,(const char*)a_Message);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'BroadcastChat'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: BroadcastSoundEffect of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_BroadcastSoundEffect00
-static int tolua_AllToLua_cWorld_BroadcastSoundEffect00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,8,"const cClientHandle",1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,9,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const AString a_SoundName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- int a_SrcX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_SrcY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_SrcZ = ((int) tolua_tonumber(tolua_S,5,0));
- float a_Volume = ((float) tolua_tonumber(tolua_S,6,0));
- float a_Pitch = ((float) tolua_tonumber(tolua_S,7,0));
- const cClientHandle* a_Exclude = ((const cClientHandle*) tolua_tousertype(tolua_S,8,NULL));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'BroadcastSoundEffect'", NULL);
-#endif
- {
- self->BroadcastSoundEffect(a_SoundName,a_SrcX,a_SrcY,a_SrcZ,a_Volume,a_Pitch,a_Exclude);
- tolua_pushcppstring(tolua_S,(const char*)a_SoundName);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'BroadcastSoundEffect'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: BroadcastSoundParticleEffect of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_BroadcastSoundParticleEffect00
-static int tolua_AllToLua_cWorld_BroadcastSoundParticleEffect00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,7,"const cClientHandle",1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_EffectID = ((int) tolua_tonumber(tolua_S,2,0));
- int a_SrcX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_SrcY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_SrcZ = ((int) tolua_tonumber(tolua_S,5,0));
- int a_Data = ((int) tolua_tonumber(tolua_S,6,0));
- const cClientHandle* a_Exclude = ((const cClientHandle*) tolua_tousertype(tolua_S,7,NULL));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'BroadcastSoundParticleEffect'", NULL);
-#endif
- {
- self->BroadcastSoundParticleEffect(a_EffectID,a_SrcX,a_SrcY,a_SrcZ,a_Data,a_Exclude);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'BroadcastSoundParticleEffect'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: UnloadUnusedChunks of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_UnloadUnusedChunks00
-static int tolua_AllToLua_cWorld_UnloadUnusedChunks00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'UnloadUnusedChunks'", NULL);
-#endif
- {
- self->UnloadUnusedChunks();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'UnloadUnusedChunks'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RegenerateChunk of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_RegenerateChunk00
-static int tolua_AllToLua_cWorld_RegenerateChunk00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_ChunkX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_ChunkZ = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RegenerateChunk'", NULL);
-#endif
- {
- self->RegenerateChunk(a_ChunkX,a_ChunkZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RegenerateChunk'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GenerateChunk of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GenerateChunk00
-static int tolua_AllToLua_cWorld_GenerateChunk00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_ChunkX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_ChunkZ = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GenerateChunk'", NULL);
-#endif
- {
- self->GenerateChunk(a_ChunkX,a_ChunkZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GenerateChunk'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlock of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetBlock00
-static int tolua_AllToLua_cWorld_SetBlock00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlock'", NULL);
-#endif
- {
- self->SetBlock(a_BlockX,a_BlockY,a_BlockZ,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlock'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FastSetBlock of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_FastSetBlock00
-static int tolua_AllToLua_cWorld_FastSetBlock00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FastSetBlock'", NULL);
-#endif
- {
- self->FastSetBlock(a_BlockX,a_BlockY,a_BlockZ,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FastSetBlock'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: QueueSetBlock of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_QueueSetBlock00
-static int tolua_AllToLua_cWorld_QueueSetBlock00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BLockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
- int a_TickDelay = ((int) tolua_tonumber(tolua_S,7,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'QueueSetBlock'", NULL);
-#endif
- {
- self->QueueSetBlock(a_BlockX,a_BLockY,a_BlockZ,a_BlockType,a_BlockMeta,a_TickDelay);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'QueueSetBlock'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlock of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetBlock00
-static int tolua_AllToLua_cWorld_GetBlock00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlock'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlock(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlock'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockMeta of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetBlockMeta00
-static int tolua_AllToLua_cWorld_GetBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockMeta'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockMeta(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockMeta of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetBlockMeta00
-static int tolua_AllToLua_cWorld_SetBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_MetaData = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockMeta'", NULL);
-#endif
- {
- self->SetBlockMeta(a_BlockX,a_BlockY,a_BlockZ,a_MetaData);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockSkyLight of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetBlockSkyLight00
-static int tolua_AllToLua_cWorld_GetBlockSkyLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockSkyLight'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockSkyLight(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockSkyLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockBlockLight of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetBlockBlockLight00
-static int tolua_AllToLua_cWorld_GetBlockBlockLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockBlockLight'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockBlockLight(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockBlockLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FastSetBlock of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_FastSetBlock01
-static int tolua_AllToLua_cWorld_FastSetBlock01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const Vector3i* a_Pos = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,3,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FastSetBlock'", NULL);
-#endif
- {
- self->FastSetBlock(*a_Pos,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cWorld_FastSetBlock00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlock of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetBlock01
-static int tolua_AllToLua_cWorld_GetBlock01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const Vector3i* a_Pos = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlock'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlock(*a_Pos);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cWorld_GetBlock00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockMeta of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetBlockMeta01
-static int tolua_AllToLua_cWorld_GetBlockMeta01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const Vector3i* a_Pos = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockMeta'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockMeta(*a_Pos);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cWorld_GetBlockMeta00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockMeta of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetBlockMeta01
-static int tolua_AllToLua_cWorld_SetBlockMeta01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const Vector3i* a_Pos = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- unsigned char a_MetaData = (( unsigned char) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockMeta'", NULL);
-#endif
- {
- self->SetBlockMeta(*a_Pos,a_MetaData);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cWorld_SetBlockMeta00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SpawnItemPickups of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SpawnItemPickups00
-static int tolua_AllToLua_cWorld_SpawnItemPickups00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItems",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,1,&tolua_err) ||
- !tolua_isboolean(tolua_S,7,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const cItems* a_Pickups = ((const cItems*) tolua_tousertype(tolua_S,2,0));
- double a_BlockX = ((double) tolua_tonumber(tolua_S,3,0));
- double a_BlockY = ((double) tolua_tonumber(tolua_S,4,0));
- double a_BlockZ = ((double) tolua_tonumber(tolua_S,5,0));
- double a_FlyAwaySpeed = ((double) tolua_tonumber(tolua_S,6,1.0));
- bool IsPlayerCreated = ((bool) tolua_toboolean(tolua_S,7,false));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SpawnItemPickups'", NULL);
-#endif
- {
- self->SpawnItemPickups(*a_Pickups,a_BlockX,a_BlockY,a_BlockZ,a_FlyAwaySpeed,IsPlayerCreated);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SpawnItemPickups'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SpawnItemPickups of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SpawnItemPickups01
-static int tolua_AllToLua_cWorld_SpawnItemPickups01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItems",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,9,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,10,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- const cItems* a_Pickups = ((const cItems*) tolua_tousertype(tolua_S,2,0));
- double a_BlockX = ((double) tolua_tonumber(tolua_S,3,0));
- double a_BlockY = ((double) tolua_tonumber(tolua_S,4,0));
- double a_BlockZ = ((double) tolua_tonumber(tolua_S,5,0));
- double a_SpeedX = ((double) tolua_tonumber(tolua_S,6,0));
- double a_SpeedY = ((double) tolua_tonumber(tolua_S,7,0));
- double a_SpeedZ = ((double) tolua_tonumber(tolua_S,8,0));
- bool IsPlayerCreated = ((bool) tolua_toboolean(tolua_S,9,false));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SpawnItemPickups'", NULL);
-#endif
- {
- self->SpawnItemPickups(*a_Pickups,a_BlockX,a_BlockY,a_BlockZ,a_SpeedX,a_SpeedY,a_SpeedZ,IsPlayerCreated);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cWorld_SpawnItemPickups00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SpawnPrimedTNT of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SpawnPrimedTNT00
-static int tolua_AllToLua_cWorld_SpawnPrimedTNT00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- double a_X = ((double) tolua_tonumber(tolua_S,2,0));
- double a_Y = ((double) tolua_tonumber(tolua_S,3,0));
- double a_Z = ((double) tolua_tonumber(tolua_S,4,0));
- double a_FuseTimeInSec = ((double) tolua_tonumber(tolua_S,5,0));
- double a_InitialVelocityCoeff = ((double) tolua_tonumber(tolua_S,6,1));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SpawnPrimedTNT'", NULL);
-#endif
- {
- self->SpawnPrimedTNT(a_X,a_Y,a_Z,a_FuseTimeInSec,a_InitialVelocityCoeff);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SpawnPrimedTNT'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DigBlock of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_DigBlock00
-static int tolua_AllToLua_cWorld_DigBlock00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DigBlock'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DigBlock(a_X,a_Y,a_Z);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DigBlock'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SendBlockTo of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SendBlockTo00
-static int tolua_AllToLua_cWorld_SendBlockTo00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,5,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z = ((int) tolua_tonumber(tolua_S,4,0));
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SendBlockTo'", NULL);
-#endif
- {
- self->SendBlockTo(a_X,a_Y,a_Z,a_Player);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SendBlockTo'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpawnX of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetSpawnX00
-static int tolua_AllToLua_cWorld_GetSpawnX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSpawnX'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetSpawnX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpawnX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpawnY of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetSpawnY00
-static int tolua_AllToLua_cWorld_GetSpawnY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSpawnY'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetSpawnY();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpawnY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpawnZ of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetSpawnZ00
-static int tolua_AllToLua_cWorld_GetSpawnZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSpawnZ'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetSpawnZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpawnZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: WakeUpSimulators of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_WakeUpSimulators00
-static int tolua_AllToLua_cWorld_WakeUpSimulators00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'WakeUpSimulators'", NULL);
-#endif
- {
- self->WakeUpSimulators(a_BlockX,a_BlockY,a_BlockZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'WakeUpSimulators'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: WakeUpSimulatorsInArea of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_WakeUpSimulatorsInArea00
-static int tolua_AllToLua_cWorld_WakeUpSimulatorsInArea00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_MinBlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_MaxBlockX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinBlockY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MaxBlockY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MinBlockZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MaxBlockZ = ((int) tolua_tonumber(tolua_S,7,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'WakeUpSimulatorsInArea'", NULL);
-#endif
- {
- self->WakeUpSimulatorsInArea(a_MinBlockX,a_MaxBlockX,a_MinBlockY,a_MaxBlockY,a_MinBlockZ,a_MaxBlockZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'WakeUpSimulatorsInArea'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DoExplosionAt of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_DoExplosionAt00
-static int tolua_AllToLua_cWorld_DoExplosionAt00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isuserdata(tolua_S,8,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,9,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- double a_ExplosionSize = ((double) tolua_tonumber(tolua_S,2,0));
- double a_BlockX = ((double) tolua_tonumber(tolua_S,3,0));
- double a_BlockY = ((double) tolua_tonumber(tolua_S,4,0));
- double a_BlockZ = ((double) tolua_tonumber(tolua_S,5,0));
- bool a_CanCauseFire = ((bool) tolua_toboolean(tolua_S,6,0));
- eExplosionSource a_Source = ((eExplosionSource) (int) tolua_tonumber(tolua_S,7,0));
- void* a_SourceData = ((void*) tolua_touserdata(tolua_S,8,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DoExplosionAt'", NULL);
-#endif
- {
- self->DoExplosionAt(a_ExplosionSize,a_BlockX,a_BlockY,a_BlockZ,a_CanCauseFire,a_Source,a_SourceData);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DoExplosionAt'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: UseBlockEntity of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_UseBlockEntity00
-static int tolua_AllToLua_cWorld_UseBlockEntity00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
- int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'UseBlockEntity'", NULL);
-#endif
- {
- self->UseBlockEntity(a_Player,a_BlockX,a_BlockY,a_BlockZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'UseBlockEntity'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GrowTree of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GrowTree00
-static int tolua_AllToLua_cWorld_GrowTree00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowTree'", NULL);
-#endif
- {
- self->GrowTree(a_BlockX,a_BlockY,a_BlockZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GrowTree'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GrowTreeFromSapling of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GrowTreeFromSapling00
-static int tolua_AllToLua_cWorld_GrowTreeFromSapling00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_SaplingMeta = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowTreeFromSapling'", NULL);
-#endif
- {
- self->GrowTreeFromSapling(a_BlockX,a_BlockY,a_BlockZ,a_SaplingMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GrowTreeFromSapling'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GrowTreeByBiome of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GrowTreeByBiome00
-static int tolua_AllToLua_cWorld_GrowTreeByBiome00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowTreeByBiome'", NULL);
-#endif
- {
- self->GrowTreeByBiome(a_BlockX,a_BlockY,a_BlockZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GrowTreeByBiome'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GrowRipePlant of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GrowRipePlant00
-static int tolua_AllToLua_cWorld_GrowRipePlant00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- bool a_IsByBonemeal = ((bool) tolua_toboolean(tolua_S,5,false));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowRipePlant'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->GrowRipePlant(a_BlockX,a_BlockY,a_BlockZ,a_IsByBonemeal);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GrowRipePlant'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GrowCactus of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GrowCactus00
-static int tolua_AllToLua_cWorld_GrowCactus00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- int a_NumBlocksToGrow = ((int) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowCactus'", NULL);
-#endif
- {
- self->GrowCactus(a_BlockX,a_BlockY,a_BlockZ,a_NumBlocksToGrow);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GrowCactus'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GrowMelonPumpkin of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GrowMelonPumpkin00
-static int tolua_AllToLua_cWorld_GrowMelonPumpkin00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowMelonPumpkin'", NULL);
-#endif
- {
- self->GrowMelonPumpkin(a_BlockX,a_BlockY,a_BlockZ,a_BlockType);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GrowMelonPumpkin'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GrowSugarcane of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GrowSugarcane00
-static int tolua_AllToLua_cWorld_GrowSugarcane00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- int a_NumBlocksToGrow = ((int) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowSugarcane'", NULL);
-#endif
- {
- self->GrowSugarcane(a_BlockX,a_BlockY,a_BlockZ,a_NumBlocksToGrow);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GrowSugarcane'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBiomeAt of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetBiomeAt00
-static int tolua_AllToLua_cWorld_GetBiomeAt00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBiomeAt'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetBiomeAt(a_BlockX,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBiomeAt'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetName of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetName00
-static int tolua_AllToLua_cWorld_GetName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetName'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetName();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetIniFileName of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetIniFileName00
-static int tolua_AllToLua_cWorld_GetIniFileName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetIniFileName'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetIniFileName();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetIniFileName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: QueueSaveAllChunks of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_QueueSaveAllChunks00
-static int tolua_AllToLua_cWorld_QueueSaveAllChunks00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'QueueSaveAllChunks'", NULL);
-#endif
- {
- self->QueueSaveAllChunks();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'QueueSaveAllChunks'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumChunks of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetNumChunks00
-static int tolua_AllToLua_cWorld_GetNumChunks00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumChunks'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumChunks();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumChunks'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetGeneratorQueueLength of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetGeneratorQueueLength00
-static int tolua_AllToLua_cWorld_GetGeneratorQueueLength00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetGeneratorQueueLength'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetGeneratorQueueLength();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetGeneratorQueueLength'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLightingQueueLength of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetLightingQueueLength00
-static int tolua_AllToLua_cWorld_GetLightingQueueLength00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLightingQueueLength'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetLightingQueueLength();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLightingQueueLength'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetStorageLoadQueueLength of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetStorageLoadQueueLength00
-static int tolua_AllToLua_cWorld_GetStorageLoadQueueLength00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetStorageLoadQueueLength'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetStorageLoadQueueLength();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetStorageLoadQueueLength'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetStorageSaveQueueLength of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetStorageSaveQueueLength00
-static int tolua_AllToLua_cWorld_GetStorageSaveQueueLength00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetStorageSaveQueueLength'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetStorageSaveQueueLength();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetStorageSaveQueueLength'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: QueueBlockForTick of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_QueueBlockForTick00
-static int tolua_AllToLua_cWorld_QueueBlockForTick00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- int a_TicksToWait = ((int) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'QueueBlockForTick'", NULL);
-#endif
- {
- self->QueueBlockForTick(a_BlockX,a_BlockY,a_BlockZ,a_TicksToWait);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'QueueBlockForTick'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CastThunderbolt of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_CastThunderbolt00
-static int tolua_AllToLua_cWorld_CastThunderbolt00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CastThunderbolt'", NULL);
-#endif
- {
- self->CastThunderbolt(a_BlockX,a_BlockY,a_BlockZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CastThunderbolt'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetWeather of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetWeather00
-static int tolua_AllToLua_cWorld_SetWeather00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- eWeather a_NewWeather = ((eWeather) (int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetWeather'", NULL);
-#endif
- {
- self->SetWeather(a_NewWeather);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetWeather'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ChangeWeather of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_ChangeWeather00
-static int tolua_AllToLua_cWorld_ChangeWeather00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ChangeWeather'", NULL);
-#endif
- {
- self->ChangeWeather();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ChangeWeather'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWeather of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetWeather00
-static int tolua_AllToLua_cWorld_GetWeather00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWeather'", NULL);
-#endif
- {
- eWeather tolua_ret = (eWeather) self->GetWeather();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWeather'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsWeatherSunny of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsWeatherSunny00
-static int tolua_AllToLua_cWorld_IsWeatherSunny00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsWeatherSunny'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsWeatherSunny();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsWeatherSunny'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsWeatherRain of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsWeatherRain00
-static int tolua_AllToLua_cWorld_IsWeatherRain00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsWeatherRain'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsWeatherRain();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsWeatherRain'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsWeatherStorm of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsWeatherStorm00
-static int tolua_AllToLua_cWorld_IsWeatherStorm00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsWeatherStorm'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsWeatherStorm();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsWeatherStorm'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsWeatherWet of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsWeatherWet00
-static int tolua_AllToLua_cWorld_IsWeatherWet00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsWeatherWet'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsWeatherWet();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsWeatherWet'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetNextBlockTick of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetNextBlockTick00
-static int tolua_AllToLua_cWorld_SetNextBlockTick00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetNextBlockTick'", NULL);
-#endif
- {
- self->SetNextBlockTick(a_BlockX,a_BlockY,a_BlockZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetNextBlockTick'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxSugarcaneHeight of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetMaxSugarcaneHeight00
-static int tolua_AllToLua_cWorld_GetMaxSugarcaneHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxSugarcaneHeight'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetMaxSugarcaneHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxSugarcaneHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxCactusHeight of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetMaxCactusHeight00
-static int tolua_AllToLua_cWorld_GetMaxCactusHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxCactusHeight'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetMaxCactusHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxCactusHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsBlockDirectlyWatered of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsBlockDirectlyWatered00
-static int tolua_AllToLua_cWorld_IsBlockDirectlyWatered00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsBlockDirectlyWatered'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsBlockDirectlyWatered(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsBlockDirectlyWatered'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SpawnMob of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SpawnMob00
-static int tolua_AllToLua_cWorld_SpawnMob00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
- cMonster::eType a_MonsterType = ((cMonster::eType) (int) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SpawnMob'", NULL);
-#endif
- {
- int tolua_ret = (int) self->SpawnMob(a_PosX,a_PosY,a_PosZ,a_MonsterType);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SpawnMob'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CreateProjectile of class cWorld */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_CreateProjectile00
-static int tolua_AllToLua_cWorld_CreateProjectile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,6,"cEntity",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,7,"const Vector3d",1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
- cProjectileEntity::eKind a_Kind = ((cProjectileEntity::eKind) (int) tolua_tonumber(tolua_S,5,0));
- cEntity* a_Creator = ((cEntity*) tolua_tousertype(tolua_S,6,0));
- const Vector3d* a_Speed = ((const Vector3d*) tolua_tousertype(tolua_S,7,NULL));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CreateProjectile'", NULL);
-#endif
- {
- int tolua_ret = (int) self->CreateProjectile(a_PosX,a_PosY,a_PosZ,a_Kind,a_Creator,a_Speed);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CreateProjectile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_Clear00
-static int tolua_AllToLua_cInventory_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HowManyCanFit of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_HowManyCanFit00
-static int tolua_AllToLua_cInventory_HowManyCanFit00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_ItemStack = ((const cItem*) tolua_tousertype(tolua_S,2,0));
- bool a_ConsiderEmptySlots = ((bool) tolua_toboolean(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HowManyCanFit'", NULL);
-#endif
- {
- int tolua_ret = (int) self->HowManyCanFit(*a_ItemStack,a_ConsiderEmptySlots);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HowManyCanFit'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HowManyCanFit of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_HowManyCanFit01
-static int tolua_AllToLua_cInventory_HowManyCanFit01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_ItemStack = ((const cItem*) tolua_tousertype(tolua_S,2,0));
- int a_BeginSlotNum = ((int) tolua_tonumber(tolua_S,3,0));
- int a_EndSlotNum = ((int) tolua_tonumber(tolua_S,4,0));
- bool a_ConsiderEmptySlots = ((bool) tolua_toboolean(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HowManyCanFit'", NULL);
-#endif
- {
- int tolua_ret = (int) self->HowManyCanFit(*a_ItemStack,a_BeginSlotNum,a_EndSlotNum,a_ConsiderEmptySlots);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cInventory_HowManyCanFit00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddItem of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_AddItem00
-static int tolua_AllToLua_cInventory_AddItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,3,1,&tolua_err) ||
- !tolua_isboolean(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_ItemStack = ((const cItem*) tolua_tousertype(tolua_S,2,0));
- bool a_AllowNewStacks = ((bool) tolua_toboolean(tolua_S,3,true));
- bool a_tryToFillEquippedFirst = ((bool) tolua_toboolean(tolua_S,4,false));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddItem'", NULL);
-#endif
- {
- int tolua_ret = (int) self->AddItem(*a_ItemStack,a_AllowNewStacks,a_tryToFillEquippedFirst);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddItems of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_AddItems00
-static int tolua_AllToLua_cInventory_AddItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cItems",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,3,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- cItems* a_ItemStackList = ((cItems*) tolua_tousertype(tolua_S,2,0));
- bool a_AllowNewStacks = ((bool) tolua_toboolean(tolua_S,3,0));
- bool a_tryToFillEquippedFirst = ((bool) tolua_toboolean(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddItems'", NULL);
-#endif
- {
- int tolua_ret = (int) self->AddItems(*a_ItemStackList,a_AllowNewStacks,a_tryToFillEquippedFirst);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RemoveOneEquippedItem of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_RemoveOneEquippedItem00
-static int tolua_AllToLua_cInventory_RemoveOneEquippedItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RemoveOneEquippedItem'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->RemoveOneEquippedItem();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RemoveOneEquippedItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HowManyItems of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_HowManyItems00
-static int tolua_AllToLua_cInventory_HowManyItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HowManyItems'", NULL);
-#endif
- {
- int tolua_ret = (int) self->HowManyItems(*a_Item);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HowManyItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasItems of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_HasItems00
-static int tolua_AllToLua_cInventory_HasItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_ItemStack = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasItems'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasItems(*a_ItemStack);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetArmorGrid of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetArmorGrid00
-static int tolua_AllToLua_cInventory_GetArmorGrid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetArmorGrid'", NULL);
-#endif
- {
- cItemGrid& tolua_ret = (cItemGrid&) self->GetArmorGrid();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItemGrid");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetArmorGrid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetInventoryGrid of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetInventoryGrid00
-static int tolua_AllToLua_cInventory_GetInventoryGrid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetInventoryGrid'", NULL);
-#endif
- {
- cItemGrid& tolua_ret = (cItemGrid&) self->GetInventoryGrid();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItemGrid");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetInventoryGrid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHotbarGrid of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetHotbarGrid00
-static int tolua_AllToLua_cInventory_GetHotbarGrid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHotbarGrid'", NULL);
-#endif
- {
- cItemGrid& tolua_ret = (cItemGrid&) self->GetHotbarGrid();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItemGrid");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHotbarGrid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetOwner of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetOwner00
-static int tolua_AllToLua_cInventory_GetOwner00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetOwner'", NULL);
-#endif
- {
- cPlayer& tolua_ret = (cPlayer&) self->GetOwner();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cPlayer");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetOwner'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CopyToItems of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_CopyToItems00
-static int tolua_AllToLua_cInventory_CopyToItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cItems",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- cItems* a_Items = ((cItems*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CopyToItems'", NULL);
-#endif
- {
- self->CopyToItems(*a_Items);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CopyToItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetSlot00
-static int tolua_AllToLua_cInventory_GetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetSlot(a_SlotNum);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetArmorSlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetArmorSlot00
-static int tolua_AllToLua_cInventory_GetArmorSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_ArmorSlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetArmorSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetArmorSlot(a_ArmorSlotNum);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetArmorSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetInventorySlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetInventorySlot00
-static int tolua_AllToLua_cInventory_GetInventorySlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_InventorySlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetInventorySlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetInventorySlot(a_InventorySlotNum);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetInventorySlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHotbarSlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetHotbarSlot00
-static int tolua_AllToLua_cInventory_GetHotbarSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_HotBarSlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHotbarSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetHotbarSlot(a_HotBarSlotNum);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHotbarSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedItem of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetEquippedItem00
-static int tolua_AllToLua_cInventory_GetEquippedItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedItem'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetEquippedItem();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_SetSlot00
-static int tolua_AllToLua_cInventory_SetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(a_SlotNum,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetArmorSlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_SetArmorSlot00
-static int tolua_AllToLua_cInventory_SetArmorSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_ArmorSlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetArmorSlot'", NULL);
-#endif
- {
- self->SetArmorSlot(a_ArmorSlotNum,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetArmorSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetInventorySlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_SetInventorySlot00
-static int tolua_AllToLua_cInventory_SetInventorySlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_InventorySlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetInventorySlot'", NULL);
-#endif
- {
- self->SetInventorySlot(a_InventorySlotNum,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetInventorySlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetHotbarSlot of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_SetHotbarSlot00
-static int tolua_AllToLua_cInventory_SetHotbarSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_HotBarSlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetHotbarSlot'", NULL);
-#endif
- {
- self->SetHotbarSlot(a_HotBarSlotNum,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetHotbarSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetEquippedSlotNum of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_SetEquippedSlotNum00
-static int tolua_AllToLua_cInventory_SetEquippedSlotNum00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetEquippedSlotNum'", NULL);
-#endif
- {
- self->SetEquippedSlotNum(a_SlotNum);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetEquippedSlotNum'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedSlotNum of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetEquippedSlotNum00
-static int tolua_AllToLua_cInventory_GetEquippedSlotNum00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedSlotNum'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetEquippedSlotNum();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedSlotNum'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ChangeSlotCount of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_ChangeSlotCount00
-static int tolua_AllToLua_cInventory_ChangeSlotCount00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- int a_AddToCount = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ChangeSlotCount'", NULL);
-#endif
- {
- int tolua_ret = (int) self->ChangeSlotCount(a_SlotNum,a_AddToCount);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ChangeSlotCount'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DamageItem of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_DamageItem00
-static int tolua_AllToLua_cInventory_DamageItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- short a_Amount = ((short) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DamageItem'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DamageItem(a_SlotNum,a_Amount);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DamageItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DamageEquippedItem of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_DamageEquippedItem00
-static int tolua_AllToLua_cInventory_DamageEquippedItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cInventory",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cInventory* self = (cInventory*) tolua_tousertype(tolua_S,1,0);
- short a_Amount = ((short) tolua_tonumber(tolua_S,2,1));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DamageEquippedItem'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DamageEquippedItem(a_Amount);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DamageEquippedItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedHelmet of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetEquippedHelmet00
-static int tolua_AllToLua_cInventory_GetEquippedHelmet00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedHelmet'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetEquippedHelmet();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedHelmet'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedChestplate of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetEquippedChestplate00
-static int tolua_AllToLua_cInventory_GetEquippedChestplate00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedChestplate'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetEquippedChestplate();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedChestplate'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedLeggings of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetEquippedLeggings00
-static int tolua_AllToLua_cInventory_GetEquippedLeggings00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedLeggings'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetEquippedLeggings();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedLeggings'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetEquippedBoots of class cInventory */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_GetEquippedBoots00
-static int tolua_AllToLua_cInventory_GetEquippedBoots00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cInventory",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cInventory* self = (const cInventory*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedBoots'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetEquippedBoots();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedBoots'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_new00
-static int tolua_AllToLua_cEnchantments_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cEnchantments* tolua_ret = (cEnchantments*) Mtolua_new((cEnchantments)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cEnchantments");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_new00_local
-static int tolua_AllToLua_cEnchantments_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cEnchantments* tolua_ret = (cEnchantments*) Mtolua_new((cEnchantments)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cEnchantments");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_new01
-static int tolua_AllToLua_cEnchantments_new01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const AString a_StringSpec = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- cEnchantments* tolua_ret = (cEnchantments*) Mtolua_new((cEnchantments)(a_StringSpec));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cEnchantments");
- tolua_pushcppstring(tolua_S,(const char*)a_StringSpec);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cEnchantments_new00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_new01_local
-static int tolua_AllToLua_cEnchantments_new01_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const AString a_StringSpec = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- cEnchantments* tolua_ret = (cEnchantments*) Mtolua_new((cEnchantments)(a_StringSpec));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cEnchantments");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- tolua_pushcppstring(tolua_S,(const char*)a_StringSpec);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cEnchantments_new00_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddFromString of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_AddFromString00
-static int tolua_AllToLua_cEnchantments_AddFromString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEnchantments* self = (cEnchantments*) tolua_tousertype(tolua_S,1,0);
- const AString a_StringSpec = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddFromString'", NULL);
-#endif
- {
- self->AddFromString(a_StringSpec);
- tolua_pushcppstring(tolua_S,(const char*)a_StringSpec);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddFromString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ToString of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_ToString00
-static int tolua_AllToLua_cEnchantments_ToString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEnchantments",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEnchantments* self = (const cEnchantments*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ToString'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->ToString();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ToString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLevel of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_GetLevel00
-static int tolua_AllToLua_cEnchantments_GetLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEnchantments",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEnchantments* self = (const cEnchantments*) tolua_tousertype(tolua_S,1,0);
- int a_EnchantmentID = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLevel'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetLevel(a_EnchantmentID);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetLevel of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_SetLevel00
-static int tolua_AllToLua_cEnchantments_SetLevel00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEnchantments* self = (cEnchantments*) tolua_tousertype(tolua_S,1,0);
- int a_EnchantmentID = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Level = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetLevel'", NULL);
-#endif
- {
- self->SetLevel(a_EnchantmentID,a_Level);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetLevel'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_Clear00
-static int tolua_AllToLua_cEnchantments_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cEnchantments* self = (cEnchantments*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsEmpty of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_IsEmpty00
-static int tolua_AllToLua_cEnchantments_IsEmpty00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEnchantments",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEnchantments* self = (const cEnchantments*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsEmpty'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsEmpty();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsEmpty'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: StringToEnchantmentID of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments_StringToEnchantmentID00
-static int tolua_AllToLua_cEnchantments_StringToEnchantmentID00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cEnchantments",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_EnchantmentName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- int tolua_ret = (int) cEnchantments::StringToEnchantmentID(a_EnchantmentName);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_EnchantmentName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StringToEnchantmentID'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator== of class cEnchantments */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments__eq00
-static int tolua_AllToLua_cEnchantments__eq00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEnchantments",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cEnchantments",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEnchantments* self = (const cEnchantments*) tolua_tousertype(tolua_S,1,0);
- const cEnchantments* a_Other = ((const cEnchantments*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator=='", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->operator==(*a_Other);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.eq'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new00
-static int tolua_AllToLua_cItem_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new00_local
-static int tolua_AllToLua_cItem_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new01
-static int tolua_AllToLua_cItem_new01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,2,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,3,1));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,4,0));
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(a_ItemType,a_ItemCount,a_ItemDamage));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItem_new00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new01_local
-static int tolua_AllToLua_cItem_new01_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,2,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,3,1));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,4,0));
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(a_ItemType,a_ItemCount,a_ItemDamage));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItem_new00_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new02
-static int tolua_AllToLua_cItem_new02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,2,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,3,0));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,4,0));
- const AString a_Enchantments = ((const AString) tolua_tocppstring(tolua_S,5,0));
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(a_ItemType,a_ItemCount,a_ItemDamage,a_Enchantments));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- tolua_pushcppstring(tolua_S,(const char*)a_Enchantments);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cItem_new01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new02_local
-static int tolua_AllToLua_cItem_new02_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- short a_ItemType = ((short) tolua_tonumber(tolua_S,2,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,3,0));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,4,0));
- const AString a_Enchantments = ((const AString) tolua_tocppstring(tolua_S,5,0));
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(a_ItemType,a_ItemCount,a_ItemDamage,a_Enchantments));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- tolua_pushcppstring(tolua_S,(const char*)a_Enchantments);
- }
- }
- return 2;
-tolua_lerror:
- return tolua_AllToLua_cItem_new01_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new03
-static int tolua_AllToLua_cItem_new03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cItem* a_CopyFrom = ((const cItem*) tolua_tousertype(tolua_S,2,0));
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(*a_CopyFrom));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItem_new02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new03_local
-static int tolua_AllToLua_cItem_new03_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cItem* a_CopyFrom = ((const cItem*) tolua_tousertype(tolua_S,2,0));
- {
- cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(*a_CopyFrom));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItem_new02_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Empty of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_Empty00
-static int tolua_AllToLua_cItem_Empty00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Empty'", NULL);
-#endif
- {
- self->Empty();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Empty'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_Clear00
-static int tolua_AllToLua_cItem_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsEmpty of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_IsEmpty00
-static int tolua_AllToLua_cItem_IsEmpty00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsEmpty'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsEmpty();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsEmpty'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsEqual of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_IsEqual00
-static int tolua_AllToLua_cItem_IsEqual00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsEqual'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsEqual(*a_Item);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsEqual'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSameType of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_IsSameType00
-static int tolua_AllToLua_cItem_IsSameType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSameType'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSameType(*a_Item);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSameType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CopyOne of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_CopyOne00
-static int tolua_AllToLua_cItem_CopyOne00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CopyOne'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->CopyOne();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CopyOne'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddCount of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_AddCount00
-static int tolua_AllToLua_cItem_AddCount00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
- char a_AmountToAdd = ((char) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddCount'", NULL);
-#endif
- {
- cItem& tolua_ret = (cItem&) self->AddCount(a_AmountToAdd);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddCount'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxDamage of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_GetMaxDamage00
-static int tolua_AllToLua_cItem_GetMaxDamage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxDamage'", NULL);
-#endif
- {
- short tolua_ret = (short) self->GetMaxDamage();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxDamage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DamageItem of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_DamageItem00
-static int tolua_AllToLua_cItem_DamageItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItem",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
- short a_Amount = ((short) tolua_tonumber(tolua_S,2,1));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DamageItem'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DamageItem(a_Amount);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DamageItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsDamageable of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_IsDamageable00
-static int tolua_AllToLua_cItem_IsDamageable00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsDamageable'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsDamageable();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsDamageable'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsStackableWith of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_IsStackableWith00
-static int tolua_AllToLua_cItem_IsStackableWith00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_OtherStack = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsStackableWith'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsStackableWith(*a_OtherStack);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsStackableWith'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsFullStack of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_IsFullStack00
-static int tolua_AllToLua_cItem_IsFullStack00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsFullStack'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsFullStack();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsFullStack'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxStackSize of class cItem */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_GetMaxStackSize00
-static int tolua_AllToLua_cItem_GetMaxStackSize00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxStackSize'", NULL);
-#endif
- {
- char tolua_ret = (char) self->GetMaxStackSize();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxStackSize'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_ItemType of class cItem */
-#ifndef TOLUA_DISABLE_tolua_get_cItem_m_ItemType
-static int tolua_get_cItem_m_ItemType(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemType'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_ItemType);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_ItemType of class cItem */
-#ifndef TOLUA_DISABLE_tolua_set_cItem_m_ItemType
-static int tolua_set_cItem_m_ItemType(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemType'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_ItemType = ((short) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_ItemCount of class cItem */
-#ifndef TOLUA_DISABLE_tolua_get_cItem_m_ItemCount
-static int tolua_get_cItem_m_ItemCount(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemCount'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_ItemCount);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_ItemCount of class cItem */
-#ifndef TOLUA_DISABLE_tolua_set_cItem_m_ItemCount
-static int tolua_set_cItem_m_ItemCount(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemCount'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_ItemCount = ((char) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_ItemDamage of class cItem */
-#ifndef TOLUA_DISABLE_tolua_get_cItem_m_ItemDamage
-static int tolua_get_cItem_m_ItemDamage(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemDamage'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_ItemDamage);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_ItemDamage of class cItem */
-#ifndef TOLUA_DISABLE_tolua_set_cItem_m_ItemDamage
-static int tolua_set_cItem_m_ItemDamage(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemDamage'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_ItemDamage = ((short) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_Enchantments of class cItem */
-#ifndef TOLUA_DISABLE_tolua_get_cItem_m_Enchantments
-static int tolua_get_cItem_m_Enchantments(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Enchantments'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->m_Enchantments,"cEnchantments");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_Enchantments of class cItem */
-#ifndef TOLUA_DISABLE_tolua_set_cItem_m_Enchantments
-static int tolua_set_cItem_m_Enchantments(lua_State* tolua_S)
-{
- cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Enchantments'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cEnchantments",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_Enchantments = *((cEnchantments*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_new00
-static int tolua_AllToLua_cItems_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cItems* tolua_ret = (cItems*) Mtolua_new((cItems)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItems");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_new00_local
-static int tolua_AllToLua_cItems_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cItems* tolua_ret = (cItems*) Mtolua_new((cItems)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItems");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Get of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Get00
-static int tolua_AllToLua_cItems_Get00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
- int a_Idx = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Get'", NULL);
-#endif
- {
- cItem* tolua_ret = (cItem*) self->Get(a_Idx);
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Get'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Set of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Set00
-static int tolua_AllToLua_cItems_Set00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
- int a_Idx = ((int) tolua_tonumber(tolua_S,2,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Set'", NULL);
-#endif
- {
- self->Set(a_Idx,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Set'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Add of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Add00
-static int tolua_AllToLua_cItems_Add00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Add'", NULL);
-#endif
- {
- self->Add(*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Add'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Delete of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Delete00
-static int tolua_AllToLua_cItems_Delete00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
- int a_Idx = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Delete'", NULL);
-#endif
- {
- self->Delete(a_Idx);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Delete'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Clear00
-static int tolua_AllToLua_cItems_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Size of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Size00
-static int tolua_AllToLua_cItems_Size00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Size'", NULL);
-#endif
- {
- int tolua_ret = (int) self->Size();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Size'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Set of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Set01
-static int tolua_AllToLua_cItems_Set01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
- int a_Idx = ((int) tolua_tonumber(tolua_S,2,0));
- ENUM_ITEM_ID a_ItemType = ((ENUM_ITEM_ID) (int) tolua_tonumber(tolua_S,3,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,4,0));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Set'", NULL);
-#endif
- {
- self->Set(a_Idx,a_ItemType,a_ItemCount,a_ItemDamage);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cItems_Set00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Add of class cItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Add01
-static int tolua_AllToLua_cItems_Add01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
- ENUM_ITEM_ID a_ItemType = ((ENUM_ITEM_ID) (int) tolua_tonumber(tolua_S,2,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,3,0));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Add'", NULL);
-#endif
- {
- self->Add(a_ItemType,a_ItemCount,a_ItemDamage);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cItems_Add00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWidth of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetWidth00
-static int tolua_AllToLua_cItemGrid_GetWidth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWidth'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetWidth();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWidth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHeight of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetHeight00
-static int tolua_AllToLua_cItemGrid_GetHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHeight'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNumSlots of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetNumSlots00
-static int tolua_AllToLua_cItemGrid_GetNumSlots00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNumSlots'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNumSlots();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNumSlots'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSlotNum of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetSlotNum00
-static int tolua_AllToLua_cItemGrid_GetSlotNum00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSlotNum'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetSlotNum(a_X,a_Y);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSlotNum'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetSlot00
-static int tolua_AllToLua_cItemGrid_GetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetSlot(a_X,a_Y);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetSlot01
-static int tolua_AllToLua_cItemGrid_GetSlot01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetSlot(a_SlotNum);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_GetSlot00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_SetSlot00
-static int tolua_AllToLua_cItemGrid_SetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(a_X,a_Y,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_SetSlot01
-static int tolua_AllToLua_cItemGrid_SetSlot01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- short a_ItemType = ((short) tolua_tonumber(tolua_S,4,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,5,0));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(a_X,a_Y,a_ItemType,a_ItemCount,a_ItemDamage);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_SetSlot00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_SetSlot02
-static int tolua_AllToLua_cItemGrid_SetSlot02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(a_SlotNum,*a_Item);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_SetSlot01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_SetSlot03
-static int tolua_AllToLua_cItemGrid_SetSlot03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- short a_ItemType = ((short) tolua_tonumber(tolua_S,3,0));
- char a_ItemCount = ((char) tolua_tonumber(tolua_S,4,0));
- short a_ItemDamage = ((short) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(a_SlotNum,a_ItemType,a_ItemCount,a_ItemDamage);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_SetSlot02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: EmptySlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_EmptySlot00
-static int tolua_AllToLua_cItemGrid_EmptySlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'EmptySlot'", NULL);
-#endif
- {
- self->EmptySlot(a_X,a_Y);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'EmptySlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: EmptySlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_EmptySlot01
-static int tolua_AllToLua_cItemGrid_EmptySlot01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'EmptySlot'", NULL);
-#endif
- {
- self->EmptySlot(a_SlotNum);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_EmptySlot00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSlotEmpty of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_IsSlotEmpty00
-static int tolua_AllToLua_cItemGrid_IsSlotEmpty00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSlotEmpty'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSlotEmpty(a_SlotNum);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSlotEmpty'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSlotEmpty of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_IsSlotEmpty01
-static int tolua_AllToLua_cItemGrid_IsSlotEmpty01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSlotEmpty'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSlotEmpty(a_X,a_Y);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_IsSlotEmpty00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_Clear00
-static int tolua_AllToLua_cItemGrid_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HowManyCanFit of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_HowManyCanFit00
-static int tolua_AllToLua_cItemGrid_HowManyCanFit00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,3,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_ItemStack = ((const cItem*) tolua_tousertype(tolua_S,2,0));
- bool a_AllowNewStacks = ((bool) tolua_toboolean(tolua_S,3,true));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HowManyCanFit'", NULL);
-#endif
- {
- int tolua_ret = (int) self->HowManyCanFit(*a_ItemStack,a_AllowNewStacks);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HowManyCanFit'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddItem of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_AddItem00
-static int tolua_AllToLua_cItemGrid_AddItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cItem",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,3,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- cItem* a_ItemStack = ((cItem*) tolua_tousertype(tolua_S,2,0));
- bool a_AllowNewStacks = ((bool) tolua_toboolean(tolua_S,3,true));
- int a_PrioritarySlot = ((int) tolua_tonumber(tolua_S,4,-1));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddItem'", NULL);
-#endif
- {
- int tolua_ret = (int) self->AddItem(*a_ItemStack,a_AllowNewStacks,a_PrioritarySlot);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddItems of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_AddItems00
-static int tolua_AllToLua_cItemGrid_AddItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cItems",0,&tolua_err)) ||
- !tolua_isboolean(tolua_S,3,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- cItems* a_ItemStackList = ((cItems*) tolua_tousertype(tolua_S,2,0));
- bool a_AllowNewStacks = ((bool) tolua_toboolean(tolua_S,3,true));
- int a_PrioritarySlot = ((int) tolua_tonumber(tolua_S,4,-1));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddItems'", NULL);
-#endif
- {
- int tolua_ret = (int) self->AddItems(*a_ItemStackList,a_AllowNewStacks,a_PrioritarySlot);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ChangeSlotCount of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_ChangeSlotCount00
-static int tolua_AllToLua_cItemGrid_ChangeSlotCount00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- int a_AddToCount = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ChangeSlotCount'", NULL);
-#endif
- {
- int tolua_ret = (int) self->ChangeSlotCount(a_SlotNum,a_AddToCount);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ChangeSlotCount'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ChangeSlotCount of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_ChangeSlotCount01
-static int tolua_AllToLua_cItemGrid_ChangeSlotCount01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- int a_AddToCount = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ChangeSlotCount'", NULL);
-#endif
- {
- int tolua_ret = (int) self->ChangeSlotCount(a_X,a_Y,a_AddToCount);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_ChangeSlotCount00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RemoveOneItem of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_RemoveOneItem00
-static int tolua_AllToLua_cItemGrid_RemoveOneItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RemoveOneItem'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->RemoveOneItem(a_SlotNum);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RemoveOneItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RemoveOneItem of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_RemoveOneItem01
-static int tolua_AllToLua_cItemGrid_RemoveOneItem01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RemoveOneItem'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->RemoveOneItem(a_X,a_Y);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_RemoveOneItem00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HowManyItems of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_HowManyItems00
-static int tolua_AllToLua_cItemGrid_HowManyItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HowManyItems'", NULL);
-#endif
- {
- int tolua_ret = (int) self->HowManyItems(*a_Item);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HowManyItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasItems of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_HasItems00
-static int tolua_AllToLua_cItemGrid_HasItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_ItemStack = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasItems'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasItems(*a_ItemStack);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFirstEmptySlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetFirstEmptySlot00
-static int tolua_AllToLua_cItemGrid_GetFirstEmptySlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFirstEmptySlot'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetFirstEmptySlot();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFirstEmptySlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFirstUsedSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetFirstUsedSlot00
-static int tolua_AllToLua_cItemGrid_GetFirstUsedSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFirstUsedSlot'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetFirstUsedSlot();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFirstUsedSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLastEmptySlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetLastEmptySlot00
-static int tolua_AllToLua_cItemGrid_GetLastEmptySlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLastEmptySlot'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetLastEmptySlot();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLastEmptySlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLastUsedSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetLastUsedSlot00
-static int tolua_AllToLua_cItemGrid_GetLastUsedSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLastUsedSlot'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetLastUsedSlot();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLastUsedSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNextEmptySlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetNextEmptySlot00
-static int tolua_AllToLua_cItemGrid_GetNextEmptySlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_StartFrom = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNextEmptySlot'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNextEmptySlot(a_StartFrom);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNextEmptySlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetNextUsedSlot of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_GetNextUsedSlot00
-static int tolua_AllToLua_cItemGrid_GetNextUsedSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_StartFrom = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetNextUsedSlot'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetNextUsedSlot(a_StartFrom);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetNextUsedSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CopyToItems of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_CopyToItems00
-static int tolua_AllToLua_cItemGrid_CopyToItems00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cItemGrid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cItems",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cItemGrid* self = (const cItemGrid*) tolua_tousertype(tolua_S,1,0);
- cItems* a_Items = ((cItems*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CopyToItems'", NULL);
-#endif
- {
- self->CopyToItems(*a_Items);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CopyToItems'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DamageItem of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_DamageItem00
-static int tolua_AllToLua_cItemGrid_DamageItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- short a_Amount = ((short) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DamageItem'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DamageItem(a_SlotNum,a_Amount);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DamageItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DamageItem of class cItemGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cItemGrid_DamageItem01
-static int tolua_AllToLua_cItemGrid_DamageItem01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- short a_Amount = ((short) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DamageItem'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DamageItem(a_X,a_Y,a_Amount);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cItemGrid_DamageItem00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPosX of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetPosX00
-static int tolua_AllToLua_cBlockEntity_GetPosX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPosX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetPosX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPosX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPosY of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetPosY00
-static int tolua_AllToLua_cBlockEntity_GetPosY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPosY'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetPosY();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPosY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPosZ of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetPosZ00
-static int tolua_AllToLua_cBlockEntity_GetPosZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPosZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetPosZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPosZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockType of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetBlockType00
-static int tolua_AllToLua_cBlockEntity_GetBlockType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockType'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockType();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWorld of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetWorld00
-static int tolua_AllToLua_cBlockEntity_GetWorld00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWorld'", NULL);
-#endif
- {
- cWorld* tolua_ret = (cWorld*) self->GetWorld();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cWorld");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWorld'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetChunkX of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetChunkX00
-static int tolua_AllToLua_cBlockEntity_GetChunkX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetChunkX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetChunkX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetChunkX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetChunkZ of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetChunkZ00
-static int tolua_AllToLua_cBlockEntity_GetChunkZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetChunkZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetChunkZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetChunkZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRelX of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetRelX00
-static int tolua_AllToLua_cBlockEntity_GetRelX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetRelX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRelX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRelZ of class cBlockEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetRelZ00
-static int tolua_AllToLua_cBlockEntity_GetRelZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetRelZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRelZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSlot of class cBlockEntityWithItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntityWithItems_GetSlot00
-static int tolua_AllToLua_cBlockEntityWithItems_GetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntityWithItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockEntityWithItems* self = (const cBlockEntityWithItems*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetSlot(a_SlotNum);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSlot of class cBlockEntityWithItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntityWithItems_GetSlot01
-static int tolua_AllToLua_cBlockEntityWithItems_GetSlot01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockEntityWithItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cBlockEntityWithItems* self = (const cBlockEntityWithItems*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetSlot(a_X,a_Y);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBlockEntityWithItems_GetSlot00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cBlockEntityWithItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntityWithItems_SetSlot00
-static int tolua_AllToLua_cBlockEntityWithItems_SetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockEntityWithItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockEntityWithItems* self = (cBlockEntityWithItems*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(a_SlotNum,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cBlockEntityWithItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntityWithItems_SetSlot01
-static int tolua_AllToLua_cBlockEntityWithItems_SetSlot01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockEntityWithItems",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBlockEntityWithItems* self = (cBlockEntityWithItems*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(a_X,a_Y,*a_Item);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cBlockEntityWithItems_SetSlot00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetContents of class cBlockEntityWithItems */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntityWithItems_GetContents00
-static int tolua_AllToLua_cBlockEntityWithItems_GetContents00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockEntityWithItems",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockEntityWithItems* self = (cBlockEntityWithItems*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetContents'", NULL);
-#endif
- {
- cItemGrid& tolua_ret = (cItemGrid&) self->GetContents();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItemGrid");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetContents'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddDropSpenserDir of class cDropSpenserEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cDropSpenserEntity_AddDropSpenserDir00
-static int tolua_AllToLua_cDropSpenserEntity_AddDropSpenserDir00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cDropSpenserEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cDropSpenserEntity* self = (cDropSpenserEntity*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_Direction = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddDropSpenserDir'", NULL);
-#endif
- {
- self->AddDropSpenserDir(a_BlockX,a_BlockY,a_BlockZ,a_Direction);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockX);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockY);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockZ);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddDropSpenserDir'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Activate of class cDropSpenserEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cDropSpenserEntity_Activate00
-static int tolua_AllToLua_cDropSpenserEntity_Activate00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cDropSpenserEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cDropSpenserEntity* self = (cDropSpenserEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Activate'", NULL);
-#endif
- {
- self->Activate();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Activate'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRedstonePower of class cDropSpenserEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cDropSpenserEntity_SetRedstonePower00
-static int tolua_AllToLua_cDropSpenserEntity_SetRedstonePower00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cDropSpenserEntity",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cDropSpenserEntity* self = (cDropSpenserEntity*) tolua_tousertype(tolua_S,1,0);
- bool a_IsPowered = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRedstonePower'", NULL);
-#endif
- {
- self->SetRedstonePower(a_IsPowered);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRedstonePower'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetInputSlot of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_GetInputSlot00
-static int tolua_AllToLua_cFurnaceEntity_GetInputSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cFurnaceEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cFurnaceEntity* self = (const cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetInputSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetInputSlot();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetInputSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFuelSlot of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_GetFuelSlot00
-static int tolua_AllToLua_cFurnaceEntity_GetFuelSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cFurnaceEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cFurnaceEntity* self = (const cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFuelSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetFuelSlot();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFuelSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetOutputSlot of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_GetOutputSlot00
-static int tolua_AllToLua_cFurnaceEntity_GetOutputSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cFurnaceEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cFurnaceEntity* self = (const cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetOutputSlot'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetOutputSlot();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetOutputSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetInputSlot of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_SetInputSlot00
-static int tolua_AllToLua_cFurnaceEntity_SetInputSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cFurnaceEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cFurnaceEntity* self = (cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetInputSlot'", NULL);
-#endif
- {
- self->SetInputSlot(*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetInputSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetFuelSlot of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_SetFuelSlot00
-static int tolua_AllToLua_cFurnaceEntity_SetFuelSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cFurnaceEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cFurnaceEntity* self = (cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFuelSlot'", NULL);
-#endif
- {
- self->SetFuelSlot(*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetFuelSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetOutputSlot of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_SetOutputSlot00
-static int tolua_AllToLua_cFurnaceEntity_SetOutputSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cFurnaceEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cFurnaceEntity* self = (cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetOutputSlot'", NULL);
-#endif
- {
- self->SetOutputSlot(*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetOutputSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetTimeCooked of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_GetTimeCooked00
-static int tolua_AllToLua_cFurnaceEntity_GetTimeCooked00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cFurnaceEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cFurnaceEntity* self = (const cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetTimeCooked'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetTimeCooked();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetTimeCooked'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetCookTimeLeft of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_GetCookTimeLeft00
-static int tolua_AllToLua_cFurnaceEntity_GetCookTimeLeft00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cFurnaceEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cFurnaceEntity* self = (const cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetCookTimeLeft'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetCookTimeLeft();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetCookTimeLeft'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFuelBurnTimeLeft of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_GetFuelBurnTimeLeft00
-static int tolua_AllToLua_cFurnaceEntity_GetFuelBurnTimeLeft00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cFurnaceEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cFurnaceEntity* self = (const cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFuelBurnTimeLeft'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetFuelBurnTimeLeft();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFuelBurnTimeLeft'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasFuelTimeLeft of class cFurnaceEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cFurnaceEntity_HasFuelTimeLeft00
-static int tolua_AllToLua_cFurnaceEntity_HasFuelTimeLeft00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cFurnaceEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cFurnaceEntity* self = (const cFurnaceEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasFuelTimeLeft'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasFuelTimeLeft();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasFuelTimeLeft'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRecord of class cJukeboxEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cJukeboxEntity_GetRecord00
-static int tolua_AllToLua_cJukeboxEntity_GetRecord00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cJukeboxEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cJukeboxEntity* self = (cJukeboxEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRecord'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetRecord();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRecord'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRecord of class cJukeboxEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cJukeboxEntity_SetRecord00
-static int tolua_AllToLua_cJukeboxEntity_SetRecord00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cJukeboxEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cJukeboxEntity* self = (cJukeboxEntity*) tolua_tousertype(tolua_S,1,0);
- int a_Record = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRecord'", NULL);
-#endif
- {
- self->SetRecord(a_Record);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRecord'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: PlayRecord of class cJukeboxEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cJukeboxEntity_PlayRecord00
-static int tolua_AllToLua_cJukeboxEntity_PlayRecord00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cJukeboxEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cJukeboxEntity* self = (cJukeboxEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'PlayRecord'", NULL);
-#endif
- {
- self->PlayRecord();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'PlayRecord'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: EjectRecord of class cJukeboxEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cJukeboxEntity_EjectRecord00
-static int tolua_AllToLua_cJukeboxEntity_EjectRecord00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cJukeboxEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cJukeboxEntity* self = (cJukeboxEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'EjectRecord'", NULL);
-#endif
- {
- self->EjectRecord();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'EjectRecord'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPitch of class cNoteEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cNoteEntity_GetPitch00
-static int tolua_AllToLua_cNoteEntity_GetPitch00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cNoteEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cNoteEntity* self = (cNoteEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPitch'", NULL);
-#endif
- {
- char tolua_ret = (char) self->GetPitch();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPitch'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPitch of class cNoteEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cNoteEntity_SetPitch00
-static int tolua_AllToLua_cNoteEntity_SetPitch00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cNoteEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cNoteEntity* self = (cNoteEntity*) tolua_tousertype(tolua_S,1,0);
- char a_Pitch = ((char) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPitch'", NULL);
-#endif
- {
- self->SetPitch(a_Pitch);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPitch'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IncrementPitch of class cNoteEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cNoteEntity_IncrementPitch00
-static int tolua_AllToLua_cNoteEntity_IncrementPitch00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cNoteEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cNoteEntity* self = (cNoteEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IncrementPitch'", NULL);
-#endif
- {
- self->IncrementPitch();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IncrementPitch'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MakeSound of class cNoteEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cNoteEntity_MakeSound00
-static int tolua_AllToLua_cNoteEntity_MakeSound00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cNoteEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cNoteEntity* self = (cNoteEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MakeSound'", NULL);
-#endif
- {
- self->MakeSound();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MakeSound'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetLines of class cSignEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cSignEntity_SetLines00
-static int tolua_AllToLua_cSignEntity_SetLines00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cSignEntity",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,4,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cSignEntity* self = (cSignEntity*) tolua_tousertype(tolua_S,1,0);
- const AString a_Line1 = ((const AString) tolua_tocppstring(tolua_S,2,0));
- const AString a_Line2 = ((const AString) tolua_tocppstring(tolua_S,3,0));
- const AString a_Line3 = ((const AString) tolua_tocppstring(tolua_S,4,0));
- const AString a_Line4 = ((const AString) tolua_tocppstring(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetLines'", NULL);
-#endif
- {
- self->SetLines(a_Line1,a_Line2,a_Line3,a_Line4);
- tolua_pushcppstring(tolua_S,(const char*)a_Line1);
- tolua_pushcppstring(tolua_S,(const char*)a_Line2);
- tolua_pushcppstring(tolua_S,(const char*)a_Line3);
- tolua_pushcppstring(tolua_S,(const char*)a_Line4);
- }
- }
- return 4;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetLines'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetLine of class cSignEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cSignEntity_SetLine00
-static int tolua_AllToLua_cSignEntity_SetLine00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cSignEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cSignEntity* self = (cSignEntity*) tolua_tousertype(tolua_S,1,0);
- int a_Index = ((int) tolua_tonumber(tolua_S,2,0));
- const AString a_Line = ((const AString) tolua_tocppstring(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetLine'", NULL);
-#endif
- {
- self->SetLine(a_Index,a_Line);
- tolua_pushcppstring(tolua_S,(const char*)a_Line);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetLine'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetLine of class cSignEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cSignEntity_GetLine00
-static int tolua_AllToLua_cSignEntity_GetLine00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cSignEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cSignEntity* self = (const cSignEntity*) tolua_tousertype(tolua_S,1,0);
- int a_Index = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLine'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetLine(a_Index);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLine'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Name of class HTTPFormData */
-#ifndef TOLUA_DISABLE_tolua_get_HTTPFormData_Name
-static int tolua_get_HTTPFormData_Name(lua_State* tolua_S)
-{
- HTTPFormData* self = (HTTPFormData*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Name'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->Name);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Name of class HTTPFormData */
-#ifndef TOLUA_DISABLE_tolua_set_HTTPFormData_Name
-static int tolua_set_HTTPFormData_Name(lua_State* tolua_S)
-{
- HTTPFormData* self = (HTTPFormData*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Name'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Name = ((std::string) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Value of class HTTPFormData */
-#ifndef TOLUA_DISABLE_tolua_get_HTTPFormData_Value
-static int tolua_get_HTTPFormData_Value(lua_State* tolua_S)
-{
- HTTPFormData* self = (HTTPFormData*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Value'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->Value);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Value of class HTTPFormData */
-#ifndef TOLUA_DISABLE_tolua_set_HTTPFormData_Value
-static int tolua_set_HTTPFormData_Value(lua_State* tolua_S)
-{
- HTTPFormData* self = (HTTPFormData*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Value'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Value = ((std::string) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Type of class HTTPFormData */
-#ifndef TOLUA_DISABLE_tolua_get_HTTPFormData_Type
-static int tolua_get_HTTPFormData_Type(lua_State* tolua_S)
-{
- HTTPFormData* self = (HTTPFormData*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Type'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->Type);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Type of class HTTPFormData */
-#ifndef TOLUA_DISABLE_tolua_set_HTTPFormData_Type
-static int tolua_set_HTTPFormData_Type(lua_State* tolua_S)
-{
- HTTPFormData* self = (HTTPFormData*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Type'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Type = ((std::string) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Method of class HTTPRequest */
-#ifndef TOLUA_DISABLE_tolua_get_HTTPRequest_Method
-static int tolua_get_HTTPRequest_Method(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Method'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->Method);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Method of class HTTPRequest */
-#ifndef TOLUA_DISABLE_tolua_set_HTTPRequest_Method
-static int tolua_set_HTTPRequest_Method(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Method'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Method = ((AString) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Path of class HTTPRequest */
-#ifndef TOLUA_DISABLE_tolua_get_HTTPRequest_Path
-static int tolua_get_HTTPRequest_Path(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Path'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->Path);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Path of class HTTPRequest */
-#ifndef TOLUA_DISABLE_tolua_set_HTTPRequest_Path
-static int tolua_set_HTTPRequest_Path(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Path'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Path = ((AString) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Username of class HTTPRequest */
-#ifndef TOLUA_DISABLE_tolua_get_HTTPRequest_Username
-static int tolua_get_HTTPRequest_Username(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Username'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->Username);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Username of class HTTPRequest */
-#ifndef TOLUA_DISABLE_tolua_set_HTTPRequest_Username
-static int tolua_set_HTTPRequest_Username(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Username'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Username = ((AString) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Request of class HTTPTemplateRequest */
-#ifndef TOLUA_DISABLE_tolua_get_HTTPTemplateRequest_Request
-static int tolua_get_HTTPTemplateRequest_Request(lua_State* tolua_S)
-{
- HTTPTemplateRequest* self = (HTTPTemplateRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Request'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->Request,"HTTPRequest");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Request of class HTTPTemplateRequest */
-#ifndef TOLUA_DISABLE_tolua_set_HTTPTemplateRequest_Request
-static int tolua_set_HTTPTemplateRequest_Request(lua_State* tolua_S)
-{
- HTTPTemplateRequest* self = (HTTPTemplateRequest*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Request'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"HTTPRequest",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Request = *((HTTPRequest*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Content of class sWebAdminPage */
-#ifndef TOLUA_DISABLE_tolua_get_sWebAdminPage_Content
-static int tolua_get_sWebAdminPage_Content(lua_State* tolua_S)
-{
- sWebAdminPage* self = (sWebAdminPage*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Content'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->Content);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Content of class sWebAdminPage */
-#ifndef TOLUA_DISABLE_tolua_set_sWebAdminPage_Content
-static int tolua_set_sWebAdminPage_Content(lua_State* tolua_S)
-{
- sWebAdminPage* self = (sWebAdminPage*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Content'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Content = ((AString) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: PluginName of class sWebAdminPage */
-#ifndef TOLUA_DISABLE_tolua_get_sWebAdminPage_PluginName
-static int tolua_get_sWebAdminPage_PluginName(lua_State* tolua_S)
-{
- sWebAdminPage* self = (sWebAdminPage*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'PluginName'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->PluginName);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: PluginName of class sWebAdminPage */
-#ifndef TOLUA_DISABLE_tolua_set_sWebAdminPage_PluginName
-static int tolua_set_sWebAdminPage_PluginName(lua_State* tolua_S)
-{
- sWebAdminPage* self = (sWebAdminPage*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'PluginName'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->PluginName = ((AString) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: TabName of class sWebAdminPage */
-#ifndef TOLUA_DISABLE_tolua_get_sWebAdminPage_TabName
-static int tolua_get_sWebAdminPage_TabName(lua_State* tolua_S)
-{
- sWebAdminPage* self = (sWebAdminPage*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'TabName'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->TabName);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: TabName of class sWebAdminPage */
-#ifndef TOLUA_DISABLE_tolua_set_sWebAdminPage_TabName
-static int tolua_set_sWebAdminPage_TabName(lua_State* tolua_S)
-{
- sWebAdminPage* self = (sWebAdminPage*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'TabName'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->TabName = ((AString) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPage of class cWebAdmin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebAdmin_GetPage00
-static int tolua_AllToLua_cWebAdmin_GetPage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWebAdmin",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const HTTPRequest",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWebAdmin* self = (cWebAdmin*) tolua_tousertype(tolua_S,1,0);
- const HTTPRequest* a_Request = ((const HTTPRequest*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPage'", NULL);
-#endif
- {
- sWebAdminPage tolua_ret = (sWebAdminPage) self->GetPage(*a_Request);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((sWebAdminPage)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"sWebAdminPage");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(sWebAdminPage));
- tolua_pushusertype(tolua_S,tolua_obj,"sWebAdminPage");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetDefaultPage of class cWebAdmin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebAdmin_GetDefaultPage00
-static int tolua_AllToLua_cWebAdmin_GetDefaultPage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWebAdmin",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWebAdmin* self = (cWebAdmin*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetDefaultPage'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetDefaultPage();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetDefaultPage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBaseURL of class cWebAdmin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebAdmin_GetBaseURL00
-static int tolua_AllToLua_cWebAdmin_GetBaseURL00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWebAdmin",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWebAdmin* self = (cWebAdmin*) tolua_tousertype(tolua_S,1,0);
- const AString a_URL = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBaseURL'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->GetBaseURL(a_URL);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_URL);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBaseURL'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHTMLEscapedString of class cWebAdmin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebAdmin_GetHTMLEscapedString00
-static int tolua_AllToLua_cWebAdmin_GetHTMLEscapedString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cWebAdmin",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_Input = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- AString tolua_ret = (AString) cWebAdmin::GetHTMLEscapedString(a_Input);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Input);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHTMLEscapedString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWebTitle of class cWebPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebPlugin_GetWebTitle00
-static int tolua_AllToLua_cWebPlugin_GetWebTitle00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWebPlugin",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWebPlugin* self = (const cWebPlugin*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWebTitle'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetWebTitle();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWebTitle'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HandleWebRequest of class cWebPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebPlugin_HandleWebRequest00
-static int tolua_AllToLua_cWebPlugin_HandleWebRequest00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWebPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const HTTPRequest",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWebPlugin* self = (cWebPlugin*) tolua_tousertype(tolua_S,1,0);
- const HTTPRequest* a_Request = ((const HTTPRequest*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HandleWebRequest'", NULL);
-#endif
- {
- AString tolua_ret = (AString) self->HandleWebRequest(a_Request);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HandleWebRequest'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SafeString of class cWebPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebPlugin_SafeString00
-static int tolua_AllToLua_cWebPlugin_SafeString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cWebPlugin",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_String = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- AString tolua_ret = (AString) cWebPlugin::SafeString(a_String);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_String);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SafeString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Get of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_Get00
-static int tolua_AllToLua_cRoot_Get00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cRoot* tolua_ret = (cRoot*) cRoot::Get();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cRoot");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Get'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetServer of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetServer00
-static int tolua_AllToLua_cRoot_GetServer00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetServer'", NULL);
-#endif
- {
- cServer* tolua_ret = (cServer*) self->GetServer();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cServer");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetServer'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetDefaultWorld of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetDefaultWorld00
-static int tolua_AllToLua_cRoot_GetDefaultWorld00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetDefaultWorld'", NULL);
-#endif
- {
- cWorld* tolua_ret = (cWorld*) self->GetDefaultWorld();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cWorld");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetDefaultWorld'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWorld of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetWorld00
-static int tolua_AllToLua_cRoot_GetWorld00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
- const AString a_WorldName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWorld'", NULL);
-#endif
- {
- cWorld* tolua_ret = (cWorld*) self->GetWorld(a_WorldName);
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cWorld");
- tolua_pushcppstring(tolua_S,(const char*)a_WorldName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWorld'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPrimaryServerVersion of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetPrimaryServerVersion00
-static int tolua_AllToLua_cRoot_GetPrimaryServerVersion00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cRoot* self = (const cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPrimaryServerVersion'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetPrimaryServerVersion();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPrimaryServerVersion'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetPrimaryServerVersion of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_SetPrimaryServerVersion00
-static int tolua_AllToLua_cRoot_SetPrimaryServerVersion00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
- int a_Version = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetPrimaryServerVersion'", NULL);
-#endif
- {
- self->SetPrimaryServerVersion(a_Version);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPrimaryServerVersion'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetGroupManager of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetGroupManager00
-static int tolua_AllToLua_cRoot_GetGroupManager00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetGroupManager'", NULL);
-#endif
- {
- cGroupManager* tolua_ret = (cGroupManager*) self->GetGroupManager();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cGroupManager");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetGroupManager'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetCraftingRecipes of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetCraftingRecipes00
-static int tolua_AllToLua_cRoot_GetCraftingRecipes00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetCraftingRecipes'", NULL);
-#endif
- {
- cCraftingRecipes* tolua_ret = (cCraftingRecipes*) self->GetCraftingRecipes();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCraftingRecipes");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetCraftingRecipes'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetFurnaceRecipe of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetFurnaceRecipe00
-static int tolua_AllToLua_cRoot_GetFurnaceRecipe00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFurnaceRecipe'", NULL);
-#endif
- {
- cFurnaceRecipe* tolua_ret = (cFurnaceRecipe*) self->GetFurnaceRecipe();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cFurnaceRecipe");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetFurnaceRecipe'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWebAdmin of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetWebAdmin00
-static int tolua_AllToLua_cRoot_GetWebAdmin00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWebAdmin'", NULL);
-#endif
- {
- cWebAdmin* tolua_ret = (cWebAdmin*) self->GetWebAdmin();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cWebAdmin");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWebAdmin'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPluginManager of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetPluginManager00
-static int tolua_AllToLua_cRoot_GetPluginManager00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetPluginManager'", NULL);
-#endif
- {
- cPluginManager* tolua_ret = (cPluginManager*) self->GetPluginManager();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPluginManager");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPluginManager'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: QueueExecuteConsoleCommand of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_QueueExecuteConsoleCommand00
-static int tolua_AllToLua_cRoot_QueueExecuteConsoleCommand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
- const AString a_Cmd = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'QueueExecuteConsoleCommand'", NULL);
-#endif
- {
- self->QueueExecuteConsoleCommand(a_Cmd);
- tolua_pushcppstring(tolua_S,(const char*)a_Cmd);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'QueueExecuteConsoleCommand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetTotalChunkCount of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetTotalChunkCount00
-static int tolua_AllToLua_cRoot_GetTotalChunkCount00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetTotalChunkCount'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetTotalChunkCount();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetTotalChunkCount'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SaveAllChunks of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_SaveAllChunks00
-static int tolua_AllToLua_cRoot_SaveAllChunks00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SaveAllChunks'", NULL);
-#endif
- {
- self->SaveAllChunks();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SaveAllChunks'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: BroadcastChat of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_BroadcastChat00
-static int tolua_AllToLua_cRoot_BroadcastChat00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
- const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'BroadcastChat'", NULL);
-#endif
- {
- self->BroadcastChat(a_Message);
- tolua_pushcppstring(tolua_S,(const char*)a_Message);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'BroadcastChat'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetProtocolVersionTextFromInt of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetProtocolVersionTextFromInt00
-static int tolua_AllToLua_cRoot_GetProtocolVersionTextFromInt00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- int a_ProtocolVersionNum = ((int) tolua_tonumber(tolua_S,2,0));
- {
- AString tolua_ret = (AString) cRoot::GetProtocolVersionTextFromInt(a_ProtocolVersionNum);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetProtocolVersionTextFromInt'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetVirtualRAMUsage of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetVirtualRAMUsage00
-static int tolua_AllToLua_cRoot_GetVirtualRAMUsage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- int tolua_ret = (int) cRoot::GetVirtualRAMUsage();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetVirtualRAMUsage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetPhysicalRAMUsage of class cRoot */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetPhysicalRAMUsage00
-static int tolua_AllToLua_cRoot_GetPhysicalRAMUsage00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- int tolua_ret = (int) cRoot::GetPhysicalRAMUsage();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPhysicalRAMUsage'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new00
-static int tolua_AllToLua_Vector3f_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new00_local
-static int tolua_AllToLua_Vector3f_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new01
-static int tolua_AllToLua_Vector3f_new01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new01_local
-static int tolua_AllToLua_Vector3f_new01_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new00_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new02
-static int tolua_AllToLua_Vector3f_new02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3i* v = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new02_local
-static int tolua_AllToLua_Vector3f_new02_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3i* v = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new01_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new03
-static int tolua_AllToLua_Vector3f_new03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3i* v = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new03_local
-static int tolua_AllToLua_Vector3f_new03_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3i* v = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new02_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new04
-static int tolua_AllToLua_Vector3f_new04(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new03(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new04_local
-static int tolua_AllToLua_Vector3f_new04_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new03_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new05
-static int tolua_AllToLua_Vector3f_new05(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- float a_x = ((float) tolua_tonumber(tolua_S,2,0));
- float a_y = ((float) tolua_tonumber(tolua_S,3,0));
- float a_z = ((float) tolua_tonumber(tolua_S,4,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(a_x,a_y,a_z));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new04(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_new05_local
-static int tolua_AllToLua_Vector3f_new05_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- float a_x = ((float) tolua_tonumber(tolua_S,2,0));
- float a_y = ((float) tolua_tonumber(tolua_S,3,0));
- float a_z = ((float) tolua_tonumber(tolua_S,4,0));
- {
- Vector3f* tolua_ret = (Vector3f*) Mtolua_new((Vector3f)(a_x,a_y,a_z));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_new04_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Set of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_Set00
-static int tolua_AllToLua_Vector3f_Set00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
- float a_x = ((float) tolua_tonumber(tolua_S,2,0));
- float a_y = ((float) tolua_tonumber(tolua_S,3,0));
- float a_z = ((float) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Set'", NULL);
-#endif
- {
- self->Set(a_x,a_y,a_z);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Set'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Normalize of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_Normalize00
-static int tolua_AllToLua_Vector3f_Normalize00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Normalize'", NULL);
-#endif
- {
- self->Normalize();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Normalize'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: NormalizeCopy of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_NormalizeCopy00
-static int tolua_AllToLua_Vector3f_NormalizeCopy00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'NormalizeCopy'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->NormalizeCopy();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'NormalizeCopy'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: NormalizeCopy of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_NormalizeCopy01
-static int tolua_AllToLua_Vector3f_NormalizeCopy01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- Vector3f* a_V = ((Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'NormalizeCopy'", NULL);
-#endif
- {
- self->NormalizeCopy(*a_V);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_Vector3f_NormalizeCopy00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Length of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_Length00
-static int tolua_AllToLua_Vector3f_Length00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Length'", NULL);
-#endif
- {
- float tolua_ret = (float) self->Length();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Length'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SqrLength of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_SqrLength00
-static int tolua_AllToLua_Vector3f_SqrLength00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SqrLength'", NULL);
-#endif
- {
- float tolua_ret = (float) self->SqrLength();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SqrLength'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Dot of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_Dot00
-static int tolua_AllToLua_Vector3f_Dot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* a_V = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Dot'", NULL);
-#endif
- {
- float tolua_ret = (float) self->Dot(*a_V);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Dot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Cross of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_Cross00
-static int tolua_AllToLua_Vector3f_Cross00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* v = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Cross'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->Cross(*v);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Cross'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Equals of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f_Equals00
-static int tolua_AllToLua_Vector3f_Equals00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* v = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Equals'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Equals(*v);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Equals'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator+ of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f__add00
-static int tolua_AllToLua_Vector3f__add00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* v2 = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator+'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->operator+(*v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.add'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator+ of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f__add01
-static int tolua_AllToLua_Vector3f__add01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* v2 = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator+'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->operator+(v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f__add00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator- of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f__sub00
-static int tolua_AllToLua_Vector3f__sub00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* v2 = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator-'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->operator-(*v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.sub'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator- of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f__sub01
-static int tolua_AllToLua_Vector3f__sub01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* v2 = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator-'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->operator-(v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f__sub00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator* of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f__mul00
-static int tolua_AllToLua_Vector3f__mul00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const float f = ((const float) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator*'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->operator*(f);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.mul'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator* of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3f__mul01
-static int tolua_AllToLua_Vector3f__mul01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3f",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3f* self = (const Vector3f*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* v2 = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator*'", NULL);
-#endif
- {
- Vector3f tolua_ret = (Vector3f) self->operator*(*v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3f)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3f));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3f");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3f__mul00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: x of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3f_x
-static int tolua_get_Vector3f_x(lua_State* tolua_S)
-{
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'x'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->x);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: x of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3f_x
-static int tolua_set_Vector3f_x(lua_State* tolua_S)
-{
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'x'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->x = ((float) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: y of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3f_y
-static int tolua_get_Vector3f_y(lua_State* tolua_S)
-{
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'y'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->y);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: y of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3f_y
-static int tolua_set_Vector3f_y(lua_State* tolua_S)
-{
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'y'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->y = ((float) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: z of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3f_z
-static int tolua_get_Vector3f_z(lua_State* tolua_S)
-{
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'z'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->z);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: z of class Vector3f */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3f_z
-static int tolua_set_Vector3f_z(lua_State* tolua_S)
-{
- Vector3f* self = (Vector3f*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'z'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->z = ((float) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new00
-static int tolua_AllToLua_Vector3d_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* v = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new00_local
-static int tolua_AllToLua_Vector3d_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3f* v = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new01
-static int tolua_AllToLua_Vector3d_new01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3f* v = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)(v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d_new00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new01_local
-static int tolua_AllToLua_Vector3d_new01_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3f* v = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)(v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d_new00_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new02
-static int tolua_AllToLua_Vector3d_new02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d_new01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new02_local
-static int tolua_AllToLua_Vector3d_new02_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d_new01_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new03
-static int tolua_AllToLua_Vector3d_new03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- double a_x = ((double) tolua_tonumber(tolua_S,2,0));
- double a_y = ((double) tolua_tonumber(tolua_S,3,0));
- double a_z = ((double) tolua_tonumber(tolua_S,4,0));
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)(a_x,a_y,a_z));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d_new02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_new03_local
-static int tolua_AllToLua_Vector3d_new03_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- double a_x = ((double) tolua_tonumber(tolua_S,2,0));
- double a_y = ((double) tolua_tonumber(tolua_S,3,0));
- double a_z = ((double) tolua_tonumber(tolua_S,4,0));
- {
- Vector3d* tolua_ret = (Vector3d*) Mtolua_new((Vector3d)(a_x,a_y,a_z));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d_new02_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Set of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_Set00
-static int tolua_AllToLua_Vector3d_Set00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
- double a_x = ((double) tolua_tonumber(tolua_S,2,0));
- double a_y = ((double) tolua_tonumber(tolua_S,3,0));
- double a_z = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Set'", NULL);
-#endif
- {
- self->Set(a_x,a_y,a_z);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Set'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Normalize of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_Normalize00
-static int tolua_AllToLua_Vector3d_Normalize00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Normalize'", NULL);
-#endif
- {
- self->Normalize();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Normalize'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: NormalizeCopy of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_NormalizeCopy00
-static int tolua_AllToLua_Vector3d_NormalizeCopy00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'NormalizeCopy'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->NormalizeCopy();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'NormalizeCopy'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: NormalizeCopy of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_NormalizeCopy01
-static int tolua_AllToLua_Vector3d_NormalizeCopy01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
- Vector3d* a_V = ((Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'NormalizeCopy'", NULL);
-#endif
- {
- self->NormalizeCopy(*a_V);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_Vector3d_NormalizeCopy00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Length of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_Length00
-static int tolua_AllToLua_Vector3d_Length00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Length'", NULL);
-#endif
- {
- double tolua_ret = (double) self->Length();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Length'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SqrLength of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_SqrLength00
-static int tolua_AllToLua_Vector3d_SqrLength00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SqrLength'", NULL);
-#endif
- {
- double tolua_ret = (double) self->SqrLength();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SqrLength'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Dot of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_Dot00
-static int tolua_AllToLua_Vector3d_Dot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_V = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Dot'", NULL);
-#endif
- {
- double tolua_ret = (double) self->Dot(*a_V);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Dot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Cross of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_Cross00
-static int tolua_AllToLua_Vector3d_Cross00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Cross'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->Cross(*v);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Cross'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: LineCoeffToXYPlane of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_LineCoeffToXYPlane00
-static int tolua_AllToLua_Vector3d_LineCoeffToXYPlane00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_OtherEnd = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- double a_Z = ((double) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'LineCoeffToXYPlane'", NULL);
-#endif
- {
- double tolua_ret = (double) self->LineCoeffToXYPlane(*a_OtherEnd,a_Z);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'LineCoeffToXYPlane'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: LineCoeffToXZPlane of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_LineCoeffToXZPlane00
-static int tolua_AllToLua_Vector3d_LineCoeffToXZPlane00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_OtherEnd = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- double a_Y = ((double) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'LineCoeffToXZPlane'", NULL);
-#endif
- {
- double tolua_ret = (double) self->LineCoeffToXZPlane(*a_OtherEnd,a_Y);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'LineCoeffToXZPlane'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: LineCoeffToYZPlane of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_LineCoeffToYZPlane00
-static int tolua_AllToLua_Vector3d_LineCoeffToYZPlane00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_OtherEnd = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- double a_X = ((double) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'LineCoeffToYZPlane'", NULL);
-#endif
- {
- double tolua_ret = (double) self->LineCoeffToYZPlane(*a_OtherEnd,a_X);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'LineCoeffToYZPlane'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Equals of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d_Equals00
-static int tolua_AllToLua_Vector3d_Equals00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Equals'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Equals(*v);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Equals'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator+ of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d__add00
-static int tolua_AllToLua_Vector3d__add00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v2 = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator+'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->operator+(*v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.add'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator+ of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d__add01
-static int tolua_AllToLua_Vector3d__add01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v2 = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator+'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->operator+(v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d__add00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator- of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d__sub00
-static int tolua_AllToLua_Vector3d__sub00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v2 = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator-'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->operator-(*v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.sub'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator- of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d__sub01
-static int tolua_AllToLua_Vector3d__sub01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v2 = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator-'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->operator-(v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d__sub00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator* of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d__mul00
-static int tolua_AllToLua_Vector3d__mul00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const double f = ((const double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator*'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->operator*(f);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.mul'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator* of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d__mul01
-static int tolua_AllToLua_Vector3d__mul01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v2 = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator*'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->operator*(*v2);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3d__mul00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: operator/ of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3d__div00
-static int tolua_AllToLua_Vector3d__div00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3d",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* self = (const Vector3d*) tolua_tousertype(tolua_S,1,0);
- const double f = ((const double) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator/'", NULL);
-#endif
- {
- Vector3d tolua_ret = (Vector3d) self->operator/(f);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
- tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function '.div'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: x of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3d_x
-static int tolua_get_Vector3d_x(lua_State* tolua_S)
-{
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'x'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->x);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: x of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3d_x
-static int tolua_set_Vector3d_x(lua_State* tolua_S)
-{
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'x'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->x = ((double) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: y of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3d_y
-static int tolua_get_Vector3d_y(lua_State* tolua_S)
-{
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'y'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->y);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: y of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3d_y
-static int tolua_set_Vector3d_y(lua_State* tolua_S)
-{
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'y'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->y = ((double) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: z of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3d_z
-static int tolua_get_Vector3d_z(lua_State* tolua_S)
-{
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'z'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->z);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: z of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3d_z
-static int tolua_set_Vector3d_z(lua_State* tolua_S)
-{
- Vector3d* self = (Vector3d*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'z'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->z = ((double) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: EPS of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3d_EPS
-static int tolua_get_Vector3d_EPS(lua_State* tolua_S)
-{
- tolua_pushnumber(tolua_S,(lua_Number)Vector3d::EPS);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: NO_INTERSECTION of class Vector3d */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3d_NO_INTERSECTION
-static int tolua_get_Vector3d_NO_INTERSECTION(lua_State* tolua_S)
-{
- tolua_pushnumber(tolua_S,(lua_Number)Vector3d::NO_INTERSECTION);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_new00
-static int tolua_AllToLua_Vector3i_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3i",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3i* tolua_ret = (Vector3i*) Mtolua_new((Vector3i)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3i");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_new00_local
-static int tolua_AllToLua_Vector3i_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3i",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- {
- Vector3i* tolua_ret = (Vector3i*) Mtolua_new((Vector3i)(*v));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3i");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_new01
-static int tolua_AllToLua_Vector3i_new01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3i",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- {
- Vector3i* tolua_ret = (Vector3i*) Mtolua_new((Vector3i)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3i");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3i_new00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_new01_local
-static int tolua_AllToLua_Vector3i_new01_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3i",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- {
- Vector3i* tolua_ret = (Vector3i*) Mtolua_new((Vector3i)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3i");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3i_new00_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_new02
-static int tolua_AllToLua_Vector3i_new02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3i",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- int a_x = ((int) tolua_tonumber(tolua_S,2,0));
- int a_y = ((int) tolua_tonumber(tolua_S,3,0));
- int a_z = ((int) tolua_tonumber(tolua_S,4,0));
- {
- Vector3i* tolua_ret = (Vector3i*) Mtolua_new((Vector3i)(a_x,a_y,a_z));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3i");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3i_new01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_new02_local
-static int tolua_AllToLua_Vector3i_new02_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Vector3i",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- int a_x = ((int) tolua_tonumber(tolua_S,2,0));
- int a_y = ((int) tolua_tonumber(tolua_S,3,0));
- int a_z = ((int) tolua_tonumber(tolua_S,4,0));
- {
- Vector3i* tolua_ret = (Vector3i*) Mtolua_new((Vector3i)(a_x,a_y,a_z));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Vector3i");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3i_new01_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Set of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_Set00
-static int tolua_AllToLua_Vector3i_Set00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Vector3i",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
- int a_x = ((int) tolua_tonumber(tolua_S,2,0));
- int a_y = ((int) tolua_tonumber(tolua_S,3,0));
- int a_z = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Set'", NULL);
-#endif
- {
- self->Set(a_x,a_y,a_z);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Set'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Length of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_Length00
-static int tolua_AllToLua_Vector3i_Length00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3i",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3i* self = (const Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Length'", NULL);
-#endif
- {
- float tolua_ret = (float) self->Length();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Length'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SqrLength of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_SqrLength00
-static int tolua_AllToLua_Vector3i_SqrLength00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3i",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3i* self = (const Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SqrLength'", NULL);
-#endif
- {
- int tolua_ret = (int) self->SqrLength();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SqrLength'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Equals of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_Equals00
-static int tolua_AllToLua_Vector3i_Equals00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3i",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const Vector3i* self = (const Vector3i*) tolua_tousertype(tolua_S,1,0);
- const Vector3i* v = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Equals'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Equals(*v);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Equals'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Equals of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Vector3i_Equals01
-static int tolua_AllToLua_Vector3i_Equals01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const Vector3i",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3i* self = (const Vector3i*) tolua_tousertype(tolua_S,1,0);
- const Vector3i* v = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Equals'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Equals(v);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_Vector3i_Equals00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: x of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3i_x
-static int tolua_get_Vector3i_x(lua_State* tolua_S)
-{
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'x'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->x);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: x of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3i_x
-static int tolua_set_Vector3i_x(lua_State* tolua_S)
-{
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'x'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->x = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: y of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3i_y
-static int tolua_get_Vector3i_y(lua_State* tolua_S)
-{
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'y'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->y);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: y of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3i_y
-static int tolua_set_Vector3i_y(lua_State* tolua_S)
-{
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'y'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->y = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: z of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_get_Vector3i_z
-static int tolua_get_Vector3i_z(lua_State* tolua_S)
-{
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'z'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->z);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: z of class Vector3i */
-#ifndef TOLUA_DISABLE_tolua_set_Vector3i_z
-static int tolua_set_Vector3i_z(lua_State* tolua_S)
-{
- Vector3i* self = (Vector3i*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'z'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->z = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: p1 of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_get_cCuboid_p1
-static int tolua_get_cCuboid_p1(lua_State* tolua_S)
-{
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'p1'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->p1,"Vector3i");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: p1 of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_set_cCuboid_p1
-static int tolua_set_cCuboid_p1(lua_State* tolua_S)
-{
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'p1'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3i",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->p1 = *((Vector3i*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: p2 of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_get_cCuboid_p2
-static int tolua_get_cCuboid_p2(lua_State* tolua_S)
-{
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'p2'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->p2,"Vector3i");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: p2 of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_set_cCuboid_p2
-static int tolua_set_cCuboid_p2(lua_State* tolua_S)
-{
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'p2'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3i",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->p2 = *((Vector3i*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new00
-static int tolua_AllToLua_cCuboid_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new00_local
-static int tolua_AllToLua_cCuboid_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new01
-static int tolua_AllToLua_cCuboid_new01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cCuboid* a_Cuboid = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(*a_Cuboid));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new01_local
-static int tolua_AllToLua_cCuboid_new01_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cCuboid* a_Cuboid = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(*a_Cuboid));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new00_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new02
-static int tolua_AllToLua_cCuboid_new02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3i* a_p1 = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- const Vector3i* a_p2 = ((const Vector3i*) tolua_tousertype(tolua_S,3,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(*a_p1,*a_p2));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new02_local
-static int tolua_AllToLua_cCuboid_new02_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3i* a_p1 = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- const Vector3i* a_p2 = ((const Vector3i*) tolua_tousertype(tolua_S,3,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(*a_p1,*a_p2));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new01_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new03
-static int tolua_AllToLua_cCuboid_new03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- int a_X1 = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y1 = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z1 = ((int) tolua_tonumber(tolua_S,4,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(a_X1,a_Y1,a_Z1));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new03_local
-static int tolua_AllToLua_cCuboid_new03_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- int a_X1 = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y1 = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z1 = ((int) tolua_tonumber(tolua_S,4,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(a_X1,a_Y1,a_Z1));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new02_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new04
-static int tolua_AllToLua_cCuboid_new04(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- int a_X1 = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y1 = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z1 = ((int) tolua_tonumber(tolua_S,4,0));
- int a_X2 = ((int) tolua_tonumber(tolua_S,5,0));
- int a_Y2 = ((int) tolua_tonumber(tolua_S,6,0));
- int a_Z2 = ((int) tolua_tonumber(tolua_S,7,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(a_X1,a_Y1,a_Z1,a_X2,a_Y2,a_Z2));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new03(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_new04_local
-static int tolua_AllToLua_cCuboid_new04_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- int a_X1 = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y1 = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z1 = ((int) tolua_tonumber(tolua_S,4,0));
- int a_X2 = ((int) tolua_tonumber(tolua_S,5,0));
- int a_Y2 = ((int) tolua_tonumber(tolua_S,6,0));
- int a_Z2 = ((int) tolua_tonumber(tolua_S,7,0));
- {
- cCuboid* tolua_ret = (cCuboid*) Mtolua_new((cCuboid)(a_X1,a_Y1,a_Z1,a_X2,a_Y2,a_Z2));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCuboid");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_new03_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Assign of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_Assign00
-static int tolua_AllToLua_cCuboid_Assign00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
- int a_X1 = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y1 = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z1 = ((int) tolua_tonumber(tolua_S,4,0));
- int a_X2 = ((int) tolua_tonumber(tolua_S,5,0));
- int a_Y2 = ((int) tolua_tonumber(tolua_S,6,0));
- int a_Z2 = ((int) tolua_tonumber(tolua_S,7,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Assign'", NULL);
-#endif
- {
- self->Assign(a_X1,a_Y1,a_Z1,a_X2,a_Y2,a_Z2);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Assign'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Sort of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_Sort00
-static int tolua_AllToLua_cCuboid_Sort00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Sort'", NULL);
-#endif
- {
- self->Sort();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Sort'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DifX of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_DifX00
-static int tolua_AllToLua_cCuboid_DifX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DifX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->DifX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DifX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DifY of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_DifY00
-static int tolua_AllToLua_cCuboid_DifY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DifY'", NULL);
-#endif
- {
- int tolua_ret = (int) self->DifY();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DifY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DifZ of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_DifZ00
-static int tolua_AllToLua_cCuboid_DifZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DifZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->DifZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DifZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DoesIntersect of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_DoesIntersect00
-static int tolua_AllToLua_cCuboid_DoesIntersect00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
- const cCuboid* a_Other = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DoesIntersect'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DoesIntersect(*a_Other);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DoesIntersect'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_IsInside00
-static int tolua_AllToLua_cCuboid_IsInside00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
- const Vector3i* v = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInside(*v);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsInside'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_IsInside01
-static int tolua_AllToLua_cCuboid_IsInside01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
- int a_X = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Z = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInside(a_X,a_Y,a_Z);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_IsInside00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_IsInside02
-static int tolua_AllToLua_cCuboid_IsInside02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* v = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInside(*v);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cCuboid_IsInside01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsCompletelyInside of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_IsCompletelyInside00
-static int tolua_AllToLua_cCuboid_IsCompletelyInside00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
- const cCuboid* a_Outer = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsCompletelyInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsCompletelyInside(*a_Outer);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsCompletelyInside'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Move of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_Move00
-static int tolua_AllToLua_cCuboid_Move00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCuboid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCuboid* self = (cCuboid*) tolua_tousertype(tolua_S,1,0);
- int a_OfsX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_OfsY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_OfsZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Move'", NULL);
-#endif
- {
- self->Move(a_OfsX,a_OfsY,a_OfsZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Move'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSorted of class cCuboid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_IsSorted00
-static int tolua_AllToLua_cCuboid_IsSorted00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSorted'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSorted();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSorted'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new00
-static int tolua_AllToLua_cBoundingBox_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- double a_MinX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_MaxX = ((double) tolua_tonumber(tolua_S,3,0));
- double a_MinY = ((double) tolua_tonumber(tolua_S,4,0));
- double a_MaxY = ((double) tolua_tonumber(tolua_S,5,0));
- double a_MinZ = ((double) tolua_tonumber(tolua_S,6,0));
- double a_MaxZ = ((double) tolua_tonumber(tolua_S,7,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(a_MinX,a_MaxX,a_MinY,a_MaxY,a_MinZ,a_MaxZ));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new00_local
-static int tolua_AllToLua_cBoundingBox_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- double a_MinX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_MaxX = ((double) tolua_tonumber(tolua_S,3,0));
- double a_MinY = ((double) tolua_tonumber(tolua_S,4,0));
- double a_MaxY = ((double) tolua_tonumber(tolua_S,5,0));
- double a_MinZ = ((double) tolua_tonumber(tolua_S,6,0));
- double a_MaxZ = ((double) tolua_tonumber(tolua_S,7,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(a_MinX,a_MaxX,a_MinY,a_MaxY,a_MinZ,a_MaxZ));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new01
-static int tolua_AllToLua_cBoundingBox_new01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* a_Min = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- const Vector3d* a_Max = ((const Vector3d*) tolua_tousertype(tolua_S,3,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(*a_Min,*a_Max));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_new00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new01_local
-static int tolua_AllToLua_cBoundingBox_new01_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* a_Min = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- const Vector3d* a_Max = ((const Vector3d*) tolua_tousertype(tolua_S,3,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(*a_Min,*a_Max));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_new00_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new02
-static int tolua_AllToLua_cBoundingBox_new02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* a_Pos = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- double a_Radius = ((double) tolua_tonumber(tolua_S,3,0));
- double a_Height = ((double) tolua_tonumber(tolua_S,4,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(*a_Pos,a_Radius,a_Height));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_new01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new02_local
-static int tolua_AllToLua_cBoundingBox_new02_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* a_Pos = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- double a_Radius = ((double) tolua_tonumber(tolua_S,3,0));
- double a_Height = ((double) tolua_tonumber(tolua_S,4,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(*a_Pos,a_Radius,a_Height));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_new01_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new03
-static int tolua_AllToLua_cBoundingBox_new03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cBoundingBox",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cBoundingBox* a_Orig = ((const cBoundingBox*) tolua_tousertype(tolua_S,2,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(*a_Orig));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_new02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_new03_local
-static int tolua_AllToLua_cBoundingBox_new03_local(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cBoundingBox",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const cBoundingBox* a_Orig = ((const cBoundingBox*) tolua_tousertype(tolua_S,2,0));
- {
- cBoundingBox* tolua_ret = (cBoundingBox*) Mtolua_new((cBoundingBox)(*a_Orig));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBoundingBox");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_new02_local(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Move of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_Move00
-static int tolua_AllToLua_cBoundingBox_Move00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- double a_OffX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_OffY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_OffZ = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Move'", NULL);
-#endif
- {
- self->Move(a_OffX,a_OffY,a_OffZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Move'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Move of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_Move01
-static int tolua_AllToLua_cBoundingBox_Move01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_Off = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Move'", NULL);
-#endif
- {
- self->Move(*a_Off);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_Move00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Expand of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_Expand00
-static int tolua_AllToLua_cBoundingBox_Expand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- double a_ExpandX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_ExpandY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_ExpandZ = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Expand'", NULL);
-#endif
- {
- self->Expand(a_ExpandX,a_ExpandY,a_ExpandZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Expand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DoesIntersect of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_DoesIntersect00
-static int tolua_AllToLua_cBoundingBox_DoesIntersect00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cBoundingBox",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- const cBoundingBox* a_Other = ((const cBoundingBox*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DoesIntersect'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->DoesIntersect(*a_Other);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DoesIntersect'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Union of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_Union00
-static int tolua_AllToLua_cBoundingBox_Union00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cBoundingBox",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- const cBoundingBox* a_Other = ((const cBoundingBox*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Union'", NULL);
-#endif
- {
- cBoundingBox tolua_ret = (cBoundingBox) self->Union(*a_Other);
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cBoundingBox)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cBoundingBox");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cBoundingBox));
- tolua_pushusertype(tolua_S,tolua_obj,"cBoundingBox");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Union'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_IsInside00
-static int tolua_AllToLua_cBoundingBox_IsInside00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_Point = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInside(*a_Point);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsInside'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_IsInside01
-static int tolua_AllToLua_cBoundingBox_IsInside01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- double a_X = ((double) tolua_tonumber(tolua_S,2,0));
- double a_Y = ((double) tolua_tonumber(tolua_S,3,0));
- double a_Z = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInside(a_X,a_Y,a_Z);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_IsInside00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_IsInside02
-static int tolua_AllToLua_cBoundingBox_IsInside02(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cBoundingBox",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- cBoundingBox* a_Other = ((cBoundingBox*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInside(*a_Other);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_IsInside01(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_IsInside03
-static int tolua_AllToLua_cBoundingBox_IsInside03(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_Min = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- const Vector3d* a_Max = ((const Vector3d*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInside'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsInside(*a_Min,*a_Max);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_IsInside02(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_IsInside04
-static int tolua_AllToLua_cBoundingBox_IsInside04(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* a_Min = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- const Vector3d* a_Max = ((const Vector3d*) tolua_tousertype(tolua_S,3,0));
- const Vector3d* a_Point = ((const Vector3d*) tolua_tousertype(tolua_S,4,0));
- {
- bool tolua_ret = (bool) cBoundingBox::IsInside(*a_Min,*a_Max,*a_Point);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_IsInside03(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsInside of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_IsInside05
-static int tolua_AllToLua_cBoundingBox_IsInside05(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* a_Min = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- const Vector3d* a_Max = ((const Vector3d*) tolua_tousertype(tolua_S,3,0));
- double a_X = ((double) tolua_tonumber(tolua_S,4,0));
- double a_Y = ((double) tolua_tonumber(tolua_S,5,0));
- double a_Z = ((double) tolua_tonumber(tolua_S,6,0));
- {
- bool tolua_ret = (bool) cBoundingBox::IsInside(*a_Min,*a_Max,a_X,a_Y,a_Z);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_IsInside04(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CalcLineIntersection of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_CalcLineIntersection00
-static int tolua_AllToLua_cBoundingBox_CalcLineIntersection00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBoundingBox* self = (cBoundingBox*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_Line1 = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- const Vector3d* a_Line2 = ((const Vector3d*) tolua_tousertype(tolua_S,3,0));
- double a_LineCoeff = ((double) tolua_tonumber(tolua_S,4,0));
- char a_Face = ((char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CalcLineIntersection'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->CalcLineIntersection(*a_Line1,*a_Line2,a_LineCoeff,a_Face);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushnumber(tolua_S,(lua_Number)a_LineCoeff);
- tolua_pushnumber(tolua_S,(lua_Number)a_Face);
- }
- }
- return 3;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CalcLineIntersection'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CalcLineIntersection of class cBoundingBox */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBoundingBox_CalcLineIntersection01
-static int tolua_AllToLua_cBoundingBox_CalcLineIntersection01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBoundingBox",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"const Vector3d",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,5,&tolua_err) || !tolua_isusertype(tolua_S,5,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- const Vector3d* a_Min = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
- const Vector3d* a_Max = ((const Vector3d*) tolua_tousertype(tolua_S,3,0));
- const Vector3d* a_Line1 = ((const Vector3d*) tolua_tousertype(tolua_S,4,0));
- const Vector3d* a_Line2 = ((const Vector3d*) tolua_tousertype(tolua_S,5,0));
- double a_LineCoeff = ((double) tolua_tonumber(tolua_S,6,0));
- char a_Face = ((char) tolua_tonumber(tolua_S,7,0));
- {
- bool tolua_ret = (bool) cBoundingBox::CalcLineIntersection(*a_Min,*a_Max,*a_Line1,*a_Line2,a_LineCoeff,a_Face);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushnumber(tolua_S,(lua_Number)a_LineCoeff);
- tolua_pushnumber(tolua_S,(lua_Number)a_Face);
- }
- }
- return 3;
-tolua_lerror:
- return tolua_AllToLua_cBoundingBox_CalcLineIntersection00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: BlockHitPosition of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_get_cTracer_BlockHitPosition
-static int tolua_get_cTracer_BlockHitPosition(lua_State* tolua_S)
-{
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'BlockHitPosition'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->BlockHitPosition,"Vector3f");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: BlockHitPosition of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_set_cTracer_BlockHitPosition
-static int tolua_set_cTracer_BlockHitPosition(lua_State* tolua_S)
-{
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'BlockHitPosition'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3f",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->BlockHitPosition = *((Vector3f*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: HitNormal of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_get_cTracer_HitNormal
-static int tolua_get_cTracer_HitNormal(lua_State* tolua_S)
-{
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'HitNormal'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->HitNormal,"Vector3f");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: HitNormal of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_set_cTracer_HitNormal
-static int tolua_set_cTracer_HitNormal(lua_State* tolua_S)
-{
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'HitNormal'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3f",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->HitNormal = *((Vector3f*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: RealHit of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_get_cTracer_RealHit
-static int tolua_get_cTracer_RealHit(lua_State* tolua_S)
-{
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'RealHit'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)&self->RealHit,"Vector3f");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: RealHit of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_set_cTracer_RealHit
-static int tolua_set_cTracer_RealHit(lua_State* tolua_S)
-{
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'RealHit'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3f",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->RealHit = *((Vector3f*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cTracer_new00
-static int tolua_AllToLua_cTracer_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cTracer",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- {
- cTracer* tolua_ret = (cTracer*) Mtolua_new((cTracer)(a_World));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cTracer");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cTracer_new00_local
-static int tolua_AllToLua_cTracer_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cTracer",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- {
- cTracer* tolua_ret = (cTracer*) Mtolua_new((cTracer)(a_World));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cTracer");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: delete of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cTracer_delete00
-static int tolua_AllToLua_cTracer_delete00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cTracer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'delete'", NULL);
-#endif
- Mtolua_delete(self);
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'delete'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Trace of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cTracer_Trace00
-static int tolua_AllToLua_cTracer_Trace00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cTracer",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* a_Start = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
- const Vector3f* a_Direction = ((const Vector3f*) tolua_tousertype(tolua_S,3,0));
- int a_Distance = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Trace'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Trace(*a_Start,*a_Direction,a_Distance);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Trace'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Trace of class cTracer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cTracer_Trace01
-static int tolua_AllToLua_cTracer_Trace01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cTracer",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3f",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isboolean(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0);
- const Vector3f* a_Start = ((const Vector3f*) tolua_tousertype(tolua_S,2,0));
- const Vector3f* a_Direction = ((const Vector3f*) tolua_tousertype(tolua_S,3,0));
- int a_Distance = ((int) tolua_tonumber(tolua_S,4,0));
- bool a_LineOfSight = ((bool) tolua_toboolean(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Trace'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Trace(*a_Start,*a_Direction,a_Distance,a_LineOfSight);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cTracer_Trace00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetName of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_SetName00
-static int tolua_AllToLua_cGroup_SetName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cGroup",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cGroup* self = (cGroup*) tolua_tousertype(tolua_S,1,0);
- std::string a_Name = ((std::string) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetName'", NULL);
-#endif
- {
- self->SetName(a_Name);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetName of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_GetName00
-static int tolua_AllToLua_cGroup_GetName00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cGroup",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cGroup* self = (const cGroup*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetName'", NULL);
-#endif
- {
- const std::string tolua_ret = (const std::string) self->GetName();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetName'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetColor of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_SetColor00
-static int tolua_AllToLua_cGroup_SetColor00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cGroup",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cGroup* self = (cGroup*) tolua_tousertype(tolua_S,1,0);
- std::string a_Color = ((std::string) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetColor'", NULL);
-#endif
- {
- self->SetColor(a_Color);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetColor'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddCommand of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_AddCommand00
-static int tolua_AllToLua_cGroup_AddCommand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cGroup",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cGroup* self = (cGroup*) tolua_tousertype(tolua_S,1,0);
- std::string a_Command = ((std::string) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddCommand'", NULL);
-#endif
- {
- self->AddCommand(a_Command);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddCommand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: AddPermission of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_AddPermission00
-static int tolua_AllToLua_cGroup_AddPermission00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cGroup",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cGroup* self = (cGroup*) tolua_tousertype(tolua_S,1,0);
- std::string a_Permission = ((std::string) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddPermission'", NULL);
-#endif
- {
- self->AddPermission(a_Permission);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddPermission'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: InheritFrom of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_InheritFrom00
-static int tolua_AllToLua_cGroup_InheritFrom00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cGroup",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cGroup",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cGroup* self = (cGroup*) tolua_tousertype(tolua_S,1,0);
- cGroup* a_Group = ((cGroup*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'InheritFrom'", NULL);
-#endif
- {
- self->InheritFrom(a_Group);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'InheritFrom'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasCommand of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_HasCommand00
-static int tolua_AllToLua_cGroup_HasCommand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cGroup",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cGroup* self = (cGroup*) tolua_tousertype(tolua_S,1,0);
- std::string a_Command = ((std::string) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasCommand'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasCommand(a_Command);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasCommand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetColor of class cGroup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cGroup_GetColor00
-static int tolua_AllToLua_cGroup_GetColor00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cGroup",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cGroup* self = (const cGroup*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetColor'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetColor();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetColor'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_new00
-static int tolua_AllToLua_cBlockArea_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cBlockArea* tolua_ret = (cBlockArea*) Mtolua_new((cBlockArea)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBlockArea");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_new00_local
-static int tolua_AllToLua_cBlockArea_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cBlockArea* tolua_ret = (cBlockArea*) Mtolua_new((cBlockArea)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBlockArea");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: delete of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_delete00
-static int tolua_AllToLua_cBlockArea_delete00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'delete'", NULL);
-#endif
- Mtolua_delete(self);
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'delete'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Clear00
-static int tolua_AllToLua_cBlockArea_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Create of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Create00
-static int tolua_AllToLua_cBlockArea_Create00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_SizeX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_SizeY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_SizeZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Create'", NULL);
-#endif
- {
- self->Create(a_SizeX,a_SizeY,a_SizeZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Create'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Create of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Create01
-static int tolua_AllToLua_cBlockArea_Create01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_SizeX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_SizeY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_SizeZ = ((int) tolua_tonumber(tolua_S,4,0));
- int a_DataTypes = ((int) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Create'", NULL);
-#endif
- {
- self->Create(a_SizeX,a_SizeY,a_SizeZ,a_DataTypes);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cBlockArea_Create00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetOrigin of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetOrigin00
-static int tolua_AllToLua_cBlockArea_SetOrigin00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_OriginX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_OriginY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_OriginZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetOrigin'", NULL);
-#endif
- {
- self->SetOrigin(a_OriginX,a_OriginY,a_OriginZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetOrigin'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Read of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Read00
-static int tolua_AllToLua_cBlockArea_Read00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,9,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- int a_MinBlockX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MaxBlockX = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MinBlockY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MaxBlockY = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MinBlockZ = ((int) tolua_tonumber(tolua_S,7,0));
- int a_MaxBlockZ = ((int) tolua_tonumber(tolua_S,8,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Read'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Read(a_World,a_MinBlockX,a_MaxBlockX,a_MinBlockY,a_MaxBlockY,a_MinBlockZ,a_MaxBlockZ);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Read'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Read of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Read01
-static int tolua_AllToLua_cBlockArea_Read01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,10,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- int a_MinBlockX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MaxBlockX = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MinBlockY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MaxBlockY = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MinBlockZ = ((int) tolua_tonumber(tolua_S,7,0));
- int a_MaxBlockZ = ((int) tolua_tonumber(tolua_S,8,0));
- int a_DataTypes = ((int) tolua_tonumber(tolua_S,9,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Read'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Read(a_World,a_MinBlockX,a_MaxBlockX,a_MinBlockY,a_MaxBlockY,a_MinBlockZ,a_MaxBlockZ,a_DataTypes);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBlockArea_Read00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Write of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Write00
-static int tolua_AllToLua_cBlockArea_Write00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- int a_MinBlockX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinBlockY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MinBlockZ = ((int) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Write'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Write(a_World,a_MinBlockX,a_MinBlockY,a_MinBlockZ);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Write'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Write of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Write01
-static int tolua_AllToLua_cBlockArea_Write01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- int a_MinBlockX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinBlockY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MinBlockZ = ((int) tolua_tonumber(tolua_S,5,0));
- int a_DataTypes = ((int) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Write'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->Write(a_World,a_MinBlockX,a_MinBlockY,a_MinBlockZ,a_DataTypes);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-tolua_lerror:
- return tolua_AllToLua_cBlockArea_Write00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CopyTo of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_CopyTo00
-static int tolua_AllToLua_cBlockArea_CopyTo00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cBlockArea",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- cBlockArea* a_Into = ((cBlockArea*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CopyTo'", NULL);
-#endif
- {
- self->CopyTo(*a_Into);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CopyTo'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: CopyFrom of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_CopyFrom00
-static int tolua_AllToLua_cBlockArea_CopyFrom00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cBlockArea",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- const cBlockArea* a_From = ((const cBlockArea*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CopyFrom'", NULL);
-#endif
- {
- self->CopyFrom(*a_From);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'CopyFrom'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DumpToRawFile of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_DumpToRawFile00
-static int tolua_AllToLua_cBlockArea_DumpToRawFile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DumpToRawFile'", NULL);
-#endif
- {
- self->DumpToRawFile(a_FileName);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DumpToRawFile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: LoadFromSchematicFile of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_LoadFromSchematicFile00
-static int tolua_AllToLua_cBlockArea_LoadFromSchematicFile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'LoadFromSchematicFile'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->LoadFromSchematicFile(a_FileName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'LoadFromSchematicFile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SaveToSchematicFile of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SaveToSchematicFile00
-static int tolua_AllToLua_cBlockArea_SaveToSchematicFile00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- const AString a_FileName = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SaveToSchematicFile'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->SaveToSchematicFile(a_FileName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_FileName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SaveToSchematicFile'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Crop of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Crop00
-static int tolua_AllToLua_cBlockArea_Crop00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_AddMinX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_SubMaxX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_AddMinY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_SubMaxY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_AddMinZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_SubMaxZ = ((int) tolua_tonumber(tolua_S,7,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Crop'", NULL);
-#endif
- {
- self->Crop(a_AddMinX,a_SubMaxX,a_AddMinY,a_SubMaxY,a_AddMinZ,a_SubMaxZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Crop'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Expand of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Expand00
-static int tolua_AllToLua_cBlockArea_Expand00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,8,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_SubMinX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_AddMaxX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_SubMinY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_AddMaxY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_SubMinZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_AddMaxZ = ((int) tolua_tonumber(tolua_S,7,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Expand'", NULL);
-#endif
- {
- self->Expand(a_SubMinX,a_AddMaxX,a_SubMinY,a_AddMaxY,a_SubMinZ,a_AddMaxZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Expand'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Merge of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Merge00
-static int tolua_AllToLua_cBlockArea_Merge00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cBlockArea",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- const cBlockArea* a_Src = ((const cBlockArea*) tolua_tousertype(tolua_S,2,0));
- int a_RelX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,5,0));
- cBlockArea::eMergeStrategy a_Strategy = ((cBlockArea::eMergeStrategy) (int) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Merge'", NULL);
-#endif
- {
- self->Merge(*a_Src,a_RelX,a_RelY,a_RelZ,a_Strategy);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Merge'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Fill of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_Fill00
-static int tolua_AllToLua_cBlockArea_Fill00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_DataTypes = ((int) tolua_tonumber(tolua_S,2,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,3,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockLight = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockSkyLight = (( unsigned char) tolua_tonumber(tolua_S,6,0x0f));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Fill'", NULL);
-#endif
- {
- self->Fill(a_DataTypes,a_BlockType,a_BlockMeta,a_BlockLight,a_BlockSkyLight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Fill'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FillRelCuboid of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_FillRelCuboid00
-static int tolua_AllToLua_cBlockArea_FillRelCuboid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,10,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,11,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,12,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,13,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_MinRelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_MaxRelX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinRelY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MaxRelY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MinRelZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MaxRelZ = ((int) tolua_tonumber(tolua_S,7,0));
- int a_DataTypes = ((int) tolua_tonumber(tolua_S,8,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,9,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,10,0));
- unsigned char a_BlockLight = (( unsigned char) tolua_tonumber(tolua_S,11,0));
- unsigned char a_BlockSkyLight = (( unsigned char) tolua_tonumber(tolua_S,12,0x0f));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FillRelCuboid'", NULL);
-#endif
- {
- self->FillRelCuboid(a_MinRelX,a_MaxRelX,a_MinRelY,a_MaxRelY,a_MinRelZ,a_MaxRelZ,a_DataTypes,a_BlockType,a_BlockMeta,a_BlockLight,a_BlockSkyLight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FillRelCuboid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RelLine of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_RelLine00
-static int tolua_AllToLua_cBlockArea_RelLine00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,10,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,11,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,12,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,13,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX1 = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY1 = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ1 = ((int) tolua_tonumber(tolua_S,4,0));
- int a_RelX2 = ((int) tolua_tonumber(tolua_S,5,0));
- int a_RelY2 = ((int) tolua_tonumber(tolua_S,6,0));
- int a_RelZ2 = ((int) tolua_tonumber(tolua_S,7,0));
- int a_DataTypes = ((int) tolua_tonumber(tolua_S,8,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,9,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,10,0));
- unsigned char a_BlockLight = (( unsigned char) tolua_tonumber(tolua_S,11,0));
- unsigned char a_BlockSkyLight = (( unsigned char) tolua_tonumber(tolua_S,12,0x0f));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RelLine'", NULL);
-#endif
- {
- self->RelLine(a_RelX1,a_RelY1,a_RelZ1,a_RelX2,a_RelY2,a_RelZ2,a_DataTypes,a_BlockType,a_BlockMeta,a_BlockLight,a_BlockSkyLight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RelLine'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RotateCCW of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_RotateCCW00
-static int tolua_AllToLua_cBlockArea_RotateCCW00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RotateCCW'", NULL);
-#endif
- {
- self->RotateCCW();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RotateCCW'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RotateCW of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_RotateCW00
-static int tolua_AllToLua_cBlockArea_RotateCW00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RotateCW'", NULL);
-#endif
- {
- self->RotateCW();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RotateCW'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MirrorXY of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_MirrorXY00
-static int tolua_AllToLua_cBlockArea_MirrorXY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MirrorXY'", NULL);
-#endif
- {
- self->MirrorXY();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MirrorXY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MirrorXZ of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_MirrorXZ00
-static int tolua_AllToLua_cBlockArea_MirrorXZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MirrorXZ'", NULL);
-#endif
- {
- self->MirrorXZ();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MirrorXZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MirrorYZ of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_MirrorYZ00
-static int tolua_AllToLua_cBlockArea_MirrorYZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MirrorYZ'", NULL);
-#endif
- {
- self->MirrorYZ();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MirrorYZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RotateCCWNoMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_RotateCCWNoMeta00
-static int tolua_AllToLua_cBlockArea_RotateCCWNoMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RotateCCWNoMeta'", NULL);
-#endif
- {
- self->RotateCCWNoMeta();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RotateCCWNoMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RotateCWNoMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_RotateCWNoMeta00
-static int tolua_AllToLua_cBlockArea_RotateCWNoMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RotateCWNoMeta'", NULL);
-#endif
- {
- self->RotateCWNoMeta();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RotateCWNoMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MirrorXYNoMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_MirrorXYNoMeta00
-static int tolua_AllToLua_cBlockArea_MirrorXYNoMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MirrorXYNoMeta'", NULL);
-#endif
- {
- self->MirrorXYNoMeta();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MirrorXYNoMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MirrorXZNoMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_MirrorXZNoMeta00
-static int tolua_AllToLua_cBlockArea_MirrorXZNoMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MirrorXZNoMeta'", NULL);
-#endif
- {
- self->MirrorXZNoMeta();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MirrorXZNoMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MirrorYZNoMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_MirrorYZNoMeta00
-static int tolua_AllToLua_cBlockArea_MirrorYZNoMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'MirrorYZNoMeta'", NULL);
-#endif
- {
- self->MirrorYZNoMeta();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MirrorYZNoMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRelBlockType of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetRelBlockType00
-static int tolua_AllToLua_cBlockArea_SetRelBlockType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRelBlockType'", NULL);
-#endif
- {
- self->SetRelBlockType(a_RelX,a_RelY,a_RelZ,a_BlockType);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRelBlockType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockType of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetBlockType00
-static int tolua_AllToLua_cBlockArea_SetBlockType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockType'", NULL);
-#endif
- {
- self->SetBlockType(a_BlockX,a_BlockY,a_BlockZ,a_BlockType);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRelBlockMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetRelBlockMeta00
-static int tolua_AllToLua_cBlockArea_SetRelBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRelBlockMeta'", NULL);
-#endif
- {
- self->SetRelBlockMeta(a_RelX,a_RelY,a_RelZ,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRelBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetBlockMeta00
-static int tolua_AllToLua_cBlockArea_SetBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockMeta'", NULL);
-#endif
- {
- self->SetBlockMeta(a_BlockX,a_BlockY,a_BlockZ,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRelBlockLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetRelBlockLight00
-static int tolua_AllToLua_cBlockArea_SetRelBlockLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockLight = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRelBlockLight'", NULL);
-#endif
- {
- self->SetRelBlockLight(a_RelX,a_RelY,a_RelZ,a_BlockLight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRelBlockLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetBlockLight00
-static int tolua_AllToLua_cBlockArea_SetBlockLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockLight = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockLight'", NULL);
-#endif
- {
- self->SetBlockLight(a_BlockX,a_BlockY,a_BlockZ,a_BlockLight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRelBlockSkyLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetRelBlockSkyLight00
-static int tolua_AllToLua_cBlockArea_SetRelBlockSkyLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockSkyLight = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRelBlockSkyLight'", NULL);
-#endif
- {
- self->SetRelBlockSkyLight(a_RelX,a_RelY,a_RelZ,a_BlockSkyLight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRelBlockSkyLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockSkyLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetBlockSkyLight00
-static int tolua_AllToLua_cBlockArea_SetBlockSkyLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockSkyLight = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockSkyLight'", NULL);
-#endif
- {
- self->SetBlockSkyLight(a_BlockX,a_BlockY,a_BlockZ,a_BlockSkyLight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockSkyLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRelBlockType of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetRelBlockType00
-static int tolua_AllToLua_cBlockArea_GetRelBlockType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelBlockType'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetRelBlockType(a_RelX,a_RelY,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRelBlockType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockType of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetBlockType00
-static int tolua_AllToLua_cBlockArea_GetBlockType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockType'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockType(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRelBlockMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetRelBlockMeta00
-static int tolua_AllToLua_cBlockArea_GetRelBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelBlockMeta'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetRelBlockMeta(a_RelX,a_RelY,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRelBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetBlockMeta00
-static int tolua_AllToLua_cBlockArea_GetBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockMeta'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockMeta(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRelBlockLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetRelBlockLight00
-static int tolua_AllToLua_cBlockArea_GetRelBlockLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelBlockLight'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetRelBlockLight(a_RelX,a_RelY,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRelBlockLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetBlockLight00
-static int tolua_AllToLua_cBlockArea_GetBlockLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockLight'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockLight(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRelBlockSkyLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetRelBlockSkyLight00
-static int tolua_AllToLua_cBlockArea_GetRelBlockSkyLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelBlockSkyLight'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetRelBlockSkyLight(a_RelX,a_RelY,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRelBlockSkyLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockSkyLight of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetBlockSkyLight00
-static int tolua_AllToLua_cBlockArea_GetBlockSkyLight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockSkyLight'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockSkyLight(a_BlockX,a_BlockY,a_BlockZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockSkyLight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockTypeMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetBlockTypeMeta00
-static int tolua_AllToLua_cBlockArea_SetBlockTypeMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockTypeMeta'", NULL);
-#endif
- {
- self->SetBlockTypeMeta(a_BlockX,a_BlockY,a_BlockZ,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockTypeMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetRelBlockTypeMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_SetRelBlockTypeMeta00
-static int tolua_AllToLua_cBlockArea_SetRelBlockTypeMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRelBlockTypeMeta'", NULL);
-#endif
- {
- self->SetRelBlockTypeMeta(a_RelX,a_RelY,a_RelZ,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetRelBlockTypeMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockTypeMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetBlockTypeMeta00
-static int tolua_AllToLua_cBlockArea_GetBlockTypeMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockTypeMeta'", NULL);
-#endif
- {
- self->GetBlockTypeMeta(a_BlockX,a_BlockY,a_BlockZ,a_BlockType,a_BlockMeta);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockType);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockMeta);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockTypeMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetRelBlockTypeMeta of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetRelBlockTypeMeta00
-static int tolua_AllToLua_cBlockArea_GetRelBlockTypeMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelBlockTypeMeta'", NULL);
-#endif
- {
- self->GetRelBlockTypeMeta(a_RelX,a_RelY,a_RelZ,a_BlockType,a_BlockMeta);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockType);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockMeta);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRelBlockTypeMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSizeX of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetSizeX00
-static int tolua_AllToLua_cBlockArea_GetSizeX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSizeX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetSizeX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSizeX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSizeY of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetSizeY00
-static int tolua_AllToLua_cBlockArea_GetSizeY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSizeY'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetSizeY();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSizeY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSizeZ of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetSizeZ00
-static int tolua_AllToLua_cBlockArea_GetSizeZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSizeZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetSizeZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSizeZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetOriginX of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetOriginX00
-static int tolua_AllToLua_cBlockArea_GetOriginX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetOriginX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetOriginX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetOriginX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetOriginY of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetOriginY00
-static int tolua_AllToLua_cBlockArea_GetOriginY00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetOriginY'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetOriginY();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetOriginY'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetOriginZ of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetOriginZ00
-static int tolua_AllToLua_cBlockArea_GetOriginZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetOriginZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetOriginZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetOriginZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetDataTypes of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_GetDataTypes00
-static int tolua_AllToLua_cBlockArea_GetDataTypes00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetDataTypes'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetDataTypes();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetDataTypes'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasBlockTypes of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_HasBlockTypes00
-static int tolua_AllToLua_cBlockArea_HasBlockTypes00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasBlockTypes'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasBlockTypes();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasBlockTypes'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasBlockMetas of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_HasBlockMetas00
-static int tolua_AllToLua_cBlockArea_HasBlockMetas00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasBlockMetas'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasBlockMetas();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasBlockMetas'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasBlockLights of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_HasBlockLights00
-static int tolua_AllToLua_cBlockArea_HasBlockLights00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasBlockLights'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasBlockLights();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasBlockLights'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: HasBlockSkyLights of class cBlockArea */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockArea_HasBlockSkyLights00
-static int tolua_AllToLua_cBlockArea_HasBlockSkyLights00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cBlockArea",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cBlockArea* self = (const cBlockArea*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HasBlockSkyLights'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->HasBlockSkyLights();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'HasBlockSkyLights'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetChunkX of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetChunkX00
-static int tolua_AllToLua_cChunkDesc_GetChunkX00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetChunkX'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetChunkX();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetChunkX'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetChunkZ of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetChunkZ00
-static int tolua_AllToLua_cChunkDesc_GetChunkZ00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetChunkZ'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetChunkZ();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetChunkZ'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FillBlocks of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_FillBlocks00
-static int tolua_AllToLua_cChunkDesc_FillBlocks00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,2,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FillBlocks'", NULL);
-#endif
- {
- self->FillBlocks(a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FillBlocks'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockTypeMeta of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetBlockTypeMeta00
-static int tolua_AllToLua_cChunkDesc_SetBlockTypeMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockTypeMeta'", NULL);
-#endif
- {
- self->SetBlockTypeMeta(a_RelX,a_RelY,a_RelZ,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockTypeMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockTypeMeta of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetBlockTypeMeta00
-static int tolua_AllToLua_cChunkDesc_GetBlockTypeMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockTypeMeta'", NULL);
-#endif
- {
- self->GetBlockTypeMeta(a_RelX,a_RelY,a_RelZ,a_BlockType,a_BlockMeta);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockType);
- tolua_pushnumber(tolua_S,(lua_Number)a_BlockMeta);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockTypeMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockType of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetBlockType00
-static int tolua_AllToLua_cChunkDesc_SetBlockType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockType'", NULL);
-#endif
- {
- self->SetBlockType(a_RelX,a_RelY,a_RelZ,a_BlockType);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockType of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetBlockType00
-static int tolua_AllToLua_cChunkDesc_GetBlockType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockType'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockType(a_RelX,a_RelY,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBlockMeta of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetBlockMeta00
-static int tolua_AllToLua_cChunkDesc_SetBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,5,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockMeta'", NULL);
-#endif
- {
- self->SetBlockMeta(a_RelX,a_RelY,a_RelZ,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockMeta of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetBlockMeta00
-static int tolua_AllToLua_cChunkDesc_GetBlockMeta00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockMeta'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetBlockMeta(a_RelX,a_RelY,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockMeta'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetBiome of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetBiome00
-static int tolua_AllToLua_cChunkDesc_SetBiome00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,3,0));
- int a_BiomeID = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBiome'", NULL);
-#endif
- {
- self->SetBiome(a_RelX,a_RelZ,a_BiomeID);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetBiome'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBiome of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetBiome00
-static int tolua_AllToLua_cChunkDesc_GetBiome00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBiome'", NULL);
-#endif
- {
- EMCSBiome tolua_ret = (EMCSBiome) self->GetBiome(a_RelX,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBiome'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetHeight of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetHeight00
-static int tolua_AllToLua_cChunkDesc_SetHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,3,0));
- int a_Height = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetHeight'", NULL);
-#endif
- {
- self->SetHeight(a_RelX,a_RelZ,a_Height);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHeight of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetHeight00
-static int tolua_AllToLua_cChunkDesc_GetHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHeight'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetHeight(a_RelX,a_RelZ);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetUseDefaultBiomes of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetUseDefaultBiomes00
-static int tolua_AllToLua_cChunkDesc_SetUseDefaultBiomes00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- bool a_bUseDefaultBiomes = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetUseDefaultBiomes'", NULL);
-#endif
- {
- self->SetUseDefaultBiomes(a_bUseDefaultBiomes);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetUseDefaultBiomes'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsUsingDefaultBiomes of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_IsUsingDefaultBiomes00
-static int tolua_AllToLua_cChunkDesc_IsUsingDefaultBiomes00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsUsingDefaultBiomes'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsUsingDefaultBiomes();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsUsingDefaultBiomes'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetUseDefaultHeight of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetUseDefaultHeight00
-static int tolua_AllToLua_cChunkDesc_SetUseDefaultHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- bool a_bUseDefaultHeight = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetUseDefaultHeight'", NULL);
-#endif
- {
- self->SetUseDefaultHeight(a_bUseDefaultHeight);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetUseDefaultHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsUsingDefaultHeight of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_IsUsingDefaultHeight00
-static int tolua_AllToLua_cChunkDesc_IsUsingDefaultHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsUsingDefaultHeight'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsUsingDefaultHeight();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsUsingDefaultHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetUseDefaultComposition of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetUseDefaultComposition00
-static int tolua_AllToLua_cChunkDesc_SetUseDefaultComposition00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- bool a_bUseDefaultComposition = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetUseDefaultComposition'", NULL);
-#endif
- {
- self->SetUseDefaultComposition(a_bUseDefaultComposition);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetUseDefaultComposition'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsUsingDefaultComposition of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_IsUsingDefaultComposition00
-static int tolua_AllToLua_cChunkDesc_IsUsingDefaultComposition00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsUsingDefaultComposition'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsUsingDefaultComposition();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsUsingDefaultComposition'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetUseDefaultStructures of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetUseDefaultStructures00
-static int tolua_AllToLua_cChunkDesc_SetUseDefaultStructures00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- bool a_bUseDefaultStructures = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetUseDefaultStructures'", NULL);
-#endif
- {
- self->SetUseDefaultStructures(a_bUseDefaultStructures);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetUseDefaultStructures'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsUsingDefaultStructures of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_IsUsingDefaultStructures00
-static int tolua_AllToLua_cChunkDesc_IsUsingDefaultStructures00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsUsingDefaultStructures'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsUsingDefaultStructures();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsUsingDefaultStructures'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetUseDefaultFinish of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_SetUseDefaultFinish00
-static int tolua_AllToLua_cChunkDesc_SetUseDefaultFinish00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isboolean(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- bool a_bUseDefaultFinish = ((bool) tolua_toboolean(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetUseDefaultFinish'", NULL);
-#endif
- {
- self->SetUseDefaultFinish(a_bUseDefaultFinish);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetUseDefaultFinish'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsUsingDefaultFinish of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_IsUsingDefaultFinish00
-static int tolua_AllToLua_cChunkDesc_IsUsingDefaultFinish00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsUsingDefaultFinish'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsUsingDefaultFinish();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsUsingDefaultFinish'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: WriteBlockArea of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_WriteBlockArea00
-static int tolua_AllToLua_cChunkDesc_WriteBlockArea00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cBlockArea",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- const cBlockArea* a_BlockArea = ((const cBlockArea*) tolua_tousertype(tolua_S,2,0));
- int a_RelX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,5,0));
- cBlockArea::eMergeStrategy a_MergeStrategy = ((cBlockArea::eMergeStrategy) (int) tolua_tonumber(tolua_S,6,cBlockArea::msOverwrite));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'WriteBlockArea'", NULL);
-#endif
- {
- self->WriteBlockArea(*a_BlockArea,a_RelX,a_RelY,a_RelZ,a_MergeStrategy);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'WriteBlockArea'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ReadBlockArea of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_ReadBlockArea00
-static int tolua_AllToLua_cChunkDesc_ReadBlockArea00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cBlockArea",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,9,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- cBlockArea* a_Dest = ((cBlockArea*) tolua_tousertype(tolua_S,2,0));
- int a_MinRelX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MaxRelX = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MinRelY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MaxRelY = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MinRelZ = ((int) tolua_tonumber(tolua_S,7,0));
- int a_MaxRelZ = ((int) tolua_tonumber(tolua_S,8,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ReadBlockArea'", NULL);
-#endif
- {
- self->ReadBlockArea(*a_Dest,a_MinRelX,a_MaxRelX,a_MinRelY,a_MaxRelY,a_MinRelZ,a_MaxRelZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ReadBlockArea'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMaxHeight of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetMaxHeight00
-static int tolua_AllToLua_cChunkDesc_GetMaxHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cChunkDesc",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cChunkDesc* self = (const cChunkDesc*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxHeight'", NULL);
-#endif
- {
- unsigned char tolua_ret = ( unsigned char) self->GetMaxHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMaxHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FillRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_FillRelCuboid00
-static int tolua_AllToLua_cChunkDesc_FillRelCuboid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,10,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_MinX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_MaxX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MaxY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MinZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MaxZ = ((int) tolua_tonumber(tolua_S,7,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,8,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,9,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FillRelCuboid'", NULL);
-#endif
- {
- self->FillRelCuboid(a_MinX,a_MaxX,a_MinY,a_MaxY,a_MinZ,a_MaxZ,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FillRelCuboid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FillRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_FillRelCuboid01
-static int tolua_AllToLua_cChunkDesc_FillRelCuboid01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- const cCuboid* a_RelCuboid = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,3,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FillRelCuboid'", NULL);
-#endif
- {
- self->FillRelCuboid(*a_RelCuboid,a_BlockType,a_BlockMeta);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cChunkDesc_FillRelCuboid00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ReplaceRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_ReplaceRelCuboid00
-static int tolua_AllToLua_cChunkDesc_ReplaceRelCuboid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,10,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,11,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,12,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_MinX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_MaxX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MaxY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MinZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MaxZ = ((int) tolua_tonumber(tolua_S,7,0));
- unsigned char a_SrcType = (( unsigned char) tolua_tonumber(tolua_S,8,0));
- unsigned char a_SrcMeta = (( unsigned char) tolua_tonumber(tolua_S,9,0));
- unsigned char a_DstType = (( unsigned char) tolua_tonumber(tolua_S,10,0));
- unsigned char a_DstMeta = (( unsigned char) tolua_tonumber(tolua_S,11,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ReplaceRelCuboid'", NULL);
-#endif
- {
- self->ReplaceRelCuboid(a_MinX,a_MaxX,a_MinY,a_MaxY,a_MinZ,a_MaxZ,a_SrcType,a_SrcMeta,a_DstType,a_DstMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ReplaceRelCuboid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ReplaceRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_ReplaceRelCuboid01
-static int tolua_AllToLua_cChunkDesc_ReplaceRelCuboid01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- const cCuboid* a_RelCuboid = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
- unsigned char a_SrcType = (( unsigned char) tolua_tonumber(tolua_S,3,0));
- unsigned char a_SrcMeta = (( unsigned char) tolua_tonumber(tolua_S,4,0));
- unsigned char a_DstType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_DstMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ReplaceRelCuboid'", NULL);
-#endif
- {
- self->ReplaceRelCuboid(*a_RelCuboid,a_SrcType,a_SrcMeta,a_DstType,a_DstMeta);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cChunkDesc_ReplaceRelCuboid00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FloorRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_FloorRelCuboid00
-static int tolua_AllToLua_cChunkDesc_FloorRelCuboid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,10,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_MinX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_MaxX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MaxY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MinZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MaxZ = ((int) tolua_tonumber(tolua_S,7,0));
- unsigned char a_DstType = (( unsigned char) tolua_tonumber(tolua_S,8,0));
- unsigned char a_DstMeta = (( unsigned char) tolua_tonumber(tolua_S,9,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FloorRelCuboid'", NULL);
-#endif
- {
- self->FloorRelCuboid(a_MinX,a_MaxX,a_MinY,a_MaxY,a_MinZ,a_MaxZ,a_DstType,a_DstMeta);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FloorRelCuboid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FloorRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_FloorRelCuboid01
-static int tolua_AllToLua_cChunkDesc_FloorRelCuboid01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- const cCuboid* a_RelCuboid = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
- unsigned char a_DstType = (( unsigned char) tolua_tonumber(tolua_S,3,0));
- unsigned char a_DstMeta = (( unsigned char) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FloorRelCuboid'", NULL);
-#endif
- {
- self->FloorRelCuboid(*a_RelCuboid,a_DstType,a_DstMeta);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cChunkDesc_FloorRelCuboid00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RandomFillRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_RandomFillRelCuboid00
-static int tolua_AllToLua_cChunkDesc_RandomFillRelCuboid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,10,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,11,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,12,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_MinX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_MaxX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MinY = ((int) tolua_tonumber(tolua_S,4,0));
- int a_MaxY = ((int) tolua_tonumber(tolua_S,5,0));
- int a_MinZ = ((int) tolua_tonumber(tolua_S,6,0));
- int a_MaxZ = ((int) tolua_tonumber(tolua_S,7,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,8,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,9,0));
- int a_RandomSeed = ((int) tolua_tonumber(tolua_S,10,0));
- int a_ChanceOutOf10k = ((int) tolua_tonumber(tolua_S,11,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RandomFillRelCuboid'", NULL);
-#endif
- {
- self->RandomFillRelCuboid(a_MinX,a_MaxX,a_MinY,a_MaxY,a_MinZ,a_MaxZ,a_BlockType,a_BlockMeta,a_RandomSeed,a_ChanceOutOf10k);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RandomFillRelCuboid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RandomFillRelCuboid of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_RandomFillRelCuboid01
-static int tolua_AllToLua_cChunkDesc_RandomFillRelCuboid01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- const cCuboid* a_RelCuboid = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,3,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,4,0));
- int a_RandomSeed = ((int) tolua_tonumber(tolua_S,5,0));
- int a_ChanceOutOf10k = ((int) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RandomFillRelCuboid'", NULL);
-#endif
- {
- self->RandomFillRelCuboid(*a_RelCuboid,a_BlockType,a_BlockMeta,a_RandomSeed,a_ChanceOutOf10k);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cChunkDesc_RandomFillRelCuboid00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetBlockEntity of class cChunkDesc */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_GetBlockEntity00
-static int tolua_AllToLua_cChunkDesc_GetBlockEntity00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
- int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockEntity'", NULL);
-#endif
- {
- cBlockEntity* tolua_ret = (cBlockEntity*) self->GetBlockEntity(a_RelX,a_RelY,a_RelZ);
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cBlockEntity");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetBlockEntity'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_new00
-static int tolua_AllToLua_cCraftingGrid_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCraftingGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- int a_Width = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Height = ((int) tolua_tonumber(tolua_S,3,0));
- {
- cCraftingGrid* tolua_ret = (cCraftingGrid*) Mtolua_new((cCraftingGrid)(a_Width,a_Height));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCraftingGrid");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_new00_local
-static int tolua_AllToLua_cCraftingGrid_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cCraftingGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- int a_Width = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Height = ((int) tolua_tonumber(tolua_S,3,0));
- {
- cCraftingGrid* tolua_ret = (cCraftingGrid*) Mtolua_new((cCraftingGrid)(a_Width,a_Height));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cCraftingGrid");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWidth of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_GetWidth00
-static int tolua_AllToLua_cCraftingGrid_GetWidth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCraftingGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCraftingGrid* self = (const cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWidth'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetWidth();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWidth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetHeight of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_GetHeight00
-static int tolua_AllToLua_cCraftingGrid_GetHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCraftingGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCraftingGrid* self = (const cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHeight'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetItem of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_GetItem00
-static int tolua_AllToLua_cCraftingGrid_GetItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCraftingGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCraftingGrid* self = (const cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
- int x = ((int) tolua_tonumber(tolua_S,2,0));
- int y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetItem'", NULL);
-#endif
- {
- cItem& tolua_ret = (cItem&) self->GetItem(x,y);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetItem of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_SetItem00
-static int tolua_AllToLua_cCraftingGrid_SetItem00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingGrid* self = (cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
- int x = ((int) tolua_tonumber(tolua_S,2,0));
- int y = ((int) tolua_tonumber(tolua_S,3,0));
- ENUM_ITEM_ID a_ItemType = ((ENUM_ITEM_ID) (int) tolua_tonumber(tolua_S,4,0));
- int a_ItemCount = ((int) tolua_tonumber(tolua_S,5,0));
- short a_ItemHealth = ((short) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetItem'", NULL);
-#endif
- {
- self->SetItem(x,y,a_ItemType,a_ItemCount,a_ItemHealth);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetItem of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_SetItem01
-static int tolua_AllToLua_cCraftingGrid_SetItem01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingGrid",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cCraftingGrid* self = (cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
- int x = ((int) tolua_tonumber(tolua_S,2,0));
- int y = ((int) tolua_tonumber(tolua_S,3,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetItem'", NULL);
-#endif
- {
- self->SetItem(x,y,*a_Item);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cCraftingGrid_SetItem00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_Clear00
-static int tolua_AllToLua_cCraftingGrid_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingGrid* self = (cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ConsumeGrid of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_ConsumeGrid00
-static int tolua_AllToLua_cCraftingGrid_ConsumeGrid00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingGrid",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCraftingGrid",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingGrid* self = (cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
- const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ConsumeGrid'", NULL);
-#endif
- {
- self->ConsumeGrid(*a_Grid);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ConsumeGrid'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Dump of class cCraftingGrid */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_Dump00
-static int tolua_AllToLua_cCraftingGrid_Dump00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingGrid",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingGrid* self = (cCraftingGrid*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Dump'", NULL);
-#endif
- {
- self->Dump();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Dump'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clear of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_Clear00
-static int tolua_AllToLua_cCraftingRecipe_Clear00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingRecipe* self = (cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clear'", NULL);
-#endif
- {
- self->Clear();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clear'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetIngredientsWidth of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_GetIngredientsWidth00
-static int tolua_AllToLua_cCraftingRecipe_GetIngredientsWidth00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCraftingRecipe* self = (const cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetIngredientsWidth'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetIngredientsWidth();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetIngredientsWidth'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetIngredientsHeight of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_GetIngredientsHeight00
-static int tolua_AllToLua_cCraftingRecipe_GetIngredientsHeight00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCraftingRecipe* self = (const cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetIngredientsHeight'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetIngredientsHeight();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetIngredientsHeight'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetIngredient of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_GetIngredient00
-static int tolua_AllToLua_cCraftingRecipe_GetIngredient00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCraftingRecipe* self = (const cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
- int x = ((int) tolua_tonumber(tolua_S,2,0));
- int y = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetIngredient'", NULL);
-#endif
- {
- cItem& tolua_ret = (cItem&) self->GetIngredient(x,y);
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetIngredient'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetResult of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_GetResult00
-static int tolua_AllToLua_cCraftingRecipe_GetResult00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cCraftingRecipe* self = (const cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetResult'", NULL);
-#endif
- {
- const cItem& tolua_ret = (const cItem&) self->GetResult();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetResult'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetResult of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_SetResult00
-static int tolua_AllToLua_cCraftingRecipe_SetResult00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingRecipe* self = (cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
- ENUM_ITEM_ID a_ItemType = ((ENUM_ITEM_ID) (int) tolua_tonumber(tolua_S,2,0));
- int a_ItemCount = ((int) tolua_tonumber(tolua_S,3,0));
- short a_ItemHealth = ((short) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetResult'", NULL);
-#endif
- {
- self->SetResult(a_ItemType,a_ItemCount,a_ItemHealth);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetResult'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetResult of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_SetResult01
-static int tolua_AllToLua_cCraftingRecipe_SetResult01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingRecipe",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cCraftingRecipe* self = (cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetResult'", NULL);
-#endif
- {
- self->SetResult(*a_Item);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cCraftingRecipe_SetResult00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetIngredient of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_SetIngredient00
-static int tolua_AllToLua_cCraftingRecipe_SetIngredient00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingRecipe* self = (cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
- int x = ((int) tolua_tonumber(tolua_S,2,0));
- int y = ((int) tolua_tonumber(tolua_S,3,0));
- ENUM_ITEM_ID a_ItemType = ((ENUM_ITEM_ID) (int) tolua_tonumber(tolua_S,4,0));
- int a_ItemCount = ((int) tolua_tonumber(tolua_S,5,0));
- short a_ItemHealth = ((short) tolua_tonumber(tolua_S,6,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetIngredient'", NULL);
-#endif
- {
- self->SetIngredient(x,y,a_ItemType,a_ItemCount,a_ItemHealth);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetIngredient'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetIngredient of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_SetIngredient01
-static int tolua_AllToLua_cCraftingRecipe_SetIngredient01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cCraftingRecipe* self = (cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
- int x = ((int) tolua_tonumber(tolua_S,2,0));
- int y = ((int) tolua_tonumber(tolua_S,3,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetIngredient'", NULL);
-#endif
- {
- self->SetIngredient(x,y,*a_Item);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cCraftingRecipe_SetIngredient00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: ConsumeIngredients of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_ConsumeIngredients00
-static int tolua_AllToLua_cCraftingRecipe_ConsumeIngredients00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingRecipe",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cCraftingGrid",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingRecipe* self = (cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
- cCraftingGrid* a_CraftingGrid = ((cCraftingGrid*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ConsumeIngredients'", NULL);
-#endif
- {
- self->ConsumeIngredients(*a_CraftingGrid);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'ConsumeIngredients'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Dump of class cCraftingRecipe */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingRecipe_Dump00
-static int tolua_AllToLua_cCraftingRecipe_Dump00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cCraftingRecipe* self = (cCraftingRecipe*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Dump'", NULL);
-#endif
- {
- self->Dump();
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Dump'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWindowID of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_GetWindowID00
-static int tolua_AllToLua_cWindow_GetWindowID00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWindow",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWindow* self = (const cWindow*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWindowID'", NULL);
-#endif
- {
- char tolua_ret = (char) self->GetWindowID();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWindowID'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWindowType of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_GetWindowType00
-static int tolua_AllToLua_cWindow_GetWindowType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWindow",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWindow* self = (const cWindow*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWindowType'", NULL);
-#endif
- {
- int tolua_ret = (int) self->GetWindowType();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWindowType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSlot of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_GetSlot00
-static int tolua_AllToLua_cWindow_GetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWindow",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWindow* self = (const cWindow*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetSlot'", NULL);
-#endif
- {
- const cItem* tolua_ret = (const cItem*) self->GetSlot(*a_Player,a_SlotNum);
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"const cItem");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetSlot of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_SetSlot00
-static int tolua_AllToLua_cWindow_SetSlot00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWindow",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"const cItem",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWindow* self = (cWindow*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,3,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetSlot'", NULL);
-#endif
- {
- self->SetSlot(*a_Player,a_SlotNum,*a_Item);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetSlot'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSlotInPlayerMainInventory of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_IsSlotInPlayerMainInventory00
-static int tolua_AllToLua_cWindow_IsSlotInPlayerMainInventory00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWindow",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWindow* self = (const cWindow*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSlotInPlayerMainInventory'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSlotInPlayerMainInventory(a_SlotNum);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSlotInPlayerMainInventory'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSlotInPlayerHotbar of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_IsSlotInPlayerHotbar00
-static int tolua_AllToLua_cWindow_IsSlotInPlayerHotbar00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWindow",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWindow* self = (const cWindow*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSlotInPlayerHotbar'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSlotInPlayerHotbar(a_SlotNum);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSlotInPlayerHotbar'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsSlotInPlayerInventory of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_IsSlotInPlayerInventory00
-static int tolua_AllToLua_cWindow_IsSlotInPlayerInventory00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWindow",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWindow* self = (const cWindow*) tolua_tousertype(tolua_S,1,0);
- int a_SlotNum = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSlotInPlayerInventory'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsSlotInPlayerInventory(a_SlotNum);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSlotInPlayerInventory'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetWindowTitle of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_GetWindowTitle00
-static int tolua_AllToLua_cWindow_GetWindowTitle00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cWindow",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cWindow* self = (const cWindow*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWindowTitle'", NULL);
-#endif
- {
- const AString tolua_ret = (const AString) self->GetWindowTitle();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetWindowTitle'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetWindowTitle of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_SetWindowTitle00
-static int tolua_AllToLua_cWindow_SetWindowTitle00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWindow",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWindow* self = (cWindow*) tolua_tousertype(tolua_S,1,0);
- const AString a_WindowTitle = ((const AString) tolua_tocppstring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetWindowTitle'", NULL);
-#endif
- {
- self->SetWindowTitle(a_WindowTitle);
- tolua_pushcppstring(tolua_S,(const char*)a_WindowTitle);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetWindowTitle'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetProperty of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_SetProperty00
-static int tolua_AllToLua_cWindow_SetProperty00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWindow",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWindow* self = (cWindow*) tolua_tousertype(tolua_S,1,0);
- int a_Property = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Value = ((int) tolua_tonumber(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetProperty'", NULL);
-#endif
- {
- self->SetProperty(a_Property,a_Value);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetProperty'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetProperty of class cWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cWindow_SetProperty01
-static int tolua_AllToLua_cWindow_SetProperty01(lua_State* tolua_S)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cWindow",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,4,&tolua_err) || !tolua_isusertype(tolua_S,4,"cPlayer",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cWindow* self = (cWindow*) tolua_tousertype(tolua_S,1,0);
- int a_Property = ((int) tolua_tonumber(tolua_S,2,0));
- int a_Value = ((int) tolua_tonumber(tolua_S,3,0));
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetProperty'", NULL);
-#endif
- {
- self->SetProperty(a_Property,a_Value,*a_Player);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cWindow_SetProperty00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cLuaWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cLuaWindow_new00
-static int tolua_AllToLua_cLuaWindow_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cLuaWindow",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWindow::WindowType a_WindowType = ((cWindow::WindowType) (int) tolua_tonumber(tolua_S,2,0));
- int a_SlotsX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_SlotsY = ((int) tolua_tonumber(tolua_S,4,0));
- const AString a_Title = ((const AString) tolua_tocppstring(tolua_S,5,0));
- {
- cLuaWindow* tolua_ret = (cLuaWindow*) Mtolua_new((cLuaWindow)(a_WindowType,a_SlotsX,a_SlotsY,a_Title));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cLuaWindow");
- tolua_pushcppstring(tolua_S,(const char*)a_Title);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cLuaWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cLuaWindow_new00_local
-static int tolua_AllToLua_cLuaWindow_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cLuaWindow",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cWindow::WindowType a_WindowType = ((cWindow::WindowType) (int) tolua_tonumber(tolua_S,2,0));
- int a_SlotsX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_SlotsY = ((int) tolua_tonumber(tolua_S,4,0));
- const AString a_Title = ((const AString) tolua_tocppstring(tolua_S,5,0));
- {
- cLuaWindow* tolua_ret = (cLuaWindow*) Mtolua_new((cLuaWindow)(a_WindowType,a_SlotsX,a_SlotsY,a_Title));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cLuaWindow");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- tolua_pushcppstring(tolua_S,(const char*)a_Title);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: delete of class cLuaWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cLuaWindow_delete00
-static int tolua_AllToLua_cLuaWindow_delete00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cLuaWindow",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cLuaWindow* self = (cLuaWindow*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'delete'", NULL);
-#endif
- Mtolua_delete(self);
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'delete'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetContents of class cLuaWindow */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cLuaWindow_GetContents00
-static int tolua_AllToLua_cLuaWindow_GetContents00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cLuaWindow",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cLuaWindow* self = (cLuaWindow*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetContents'", NULL);
-#endif
- {
- cItemGrid& tolua_ret = (cItemGrid&) self->GetContents();
- tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItemGrid");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetContents'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMobType of class cMonster */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cMonster_GetMobType00
-static int tolua_AllToLua_cMonster_GetMobType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cMonster",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cMonster* self = (const cMonster*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMobType'", NULL);
-#endif
- {
- cMonster::eType tolua_ret = (cMonster::eType) self->GetMobType();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMobType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetMobFamily of class cMonster */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cMonster_GetMobFamily00
-static int tolua_AllToLua_cMonster_GetMobFamily00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cMonster",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cMonster* self = (const cMonster*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMobFamily'", NULL);
-#endif
- {
- cMonster::eFamily tolua_ret = (cMonster::eFamily) self->GetMobFamily();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetMobFamily'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MobTypeToString of class cMonster */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cMonster_MobTypeToString00
-static int tolua_AllToLua_cMonster_MobTypeToString00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cMonster",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cMonster::eType a_MobType = ((cMonster::eType) (int) tolua_tonumber(tolua_S,2,0));
- {
- AString tolua_ret = (AString) cMonster::MobTypeToString(a_MobType);
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MobTypeToString'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: StringToMobType of class cMonster */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cMonster_StringToMobType00
-static int tolua_AllToLua_cMonster_StringToMobType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cMonster",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const AString a_MobTypeName = ((const AString) tolua_tocppstring(tolua_S,2,0));
- {
- cMonster::eType tolua_ret = (cMonster::eType) cMonster::StringToMobType(a_MobTypeName);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_MobTypeName);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'StringToMobType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: FamilyFromType of class cMonster */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cMonster_FamilyFromType00
-static int tolua_AllToLua_cMonster_FamilyFromType00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cMonster",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cMonster::eType a_MobType = ((cMonster::eType) (int) tolua_tonumber(tolua_S,2,0));
- {
- cMonster::eFamily tolua_ret = (cMonster::eFamily) cMonster::FamilyFromType(a_MobType);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'FamilyFromType'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetSpawnDelay of class cMonster */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cMonster_GetSpawnDelay00
-static int tolua_AllToLua_cMonster_GetSpawnDelay00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cMonster",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cMonster::eFamily a_MobFamily = ((cMonster::eFamily) (int) tolua_tonumber(tolua_S,2,0));
- {
- int tolua_ret = (int) cMonster::GetSpawnDelay(a_MobFamily);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetSpawnDelay'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* Open function */
-TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
-{
- tolua_open(tolua_S);
- tolua_reg_types(tolua_S);
- tolua_module(tolua_S,NULL,1);
- tolua_beginmodule(tolua_S,NULL);
- tolua_constant(tolua_S,"biOcean",biOcean);
- tolua_constant(tolua_S,"biPlains",biPlains);
- tolua_constant(tolua_S,"biDesert",biDesert);
- tolua_constant(tolua_S,"biExtremeHills",biExtremeHills);
- tolua_constant(tolua_S,"biForest",biForest);
- tolua_constant(tolua_S,"biTaiga",biTaiga);
- tolua_constant(tolua_S,"biSwampland",biSwampland);
- tolua_constant(tolua_S,"biRiver",biRiver);
- tolua_constant(tolua_S,"biHell",biHell);
- tolua_constant(tolua_S,"biNether",biNether);
- tolua_constant(tolua_S,"biSky",biSky);
- tolua_constant(tolua_S,"biEnd",biEnd);
- tolua_constant(tolua_S,"biFrozenOcean",biFrozenOcean);
- tolua_constant(tolua_S,"biFrozenRiver",biFrozenRiver);
- tolua_constant(tolua_S,"biIcePlains",biIcePlains);
- tolua_constant(tolua_S,"biTundra",biTundra);
- tolua_constant(tolua_S,"biIceMountains",biIceMountains);
- tolua_constant(tolua_S,"biMushroomIsland",biMushroomIsland);
- tolua_constant(tolua_S,"biMushroomShore",biMushroomShore);
- tolua_constant(tolua_S,"biBeach",biBeach);
- tolua_constant(tolua_S,"biDesertHills",biDesertHills);
- tolua_constant(tolua_S,"biForestHills",biForestHills);
- tolua_constant(tolua_S,"biTaigaHills",biTaigaHills);
- tolua_constant(tolua_S,"biExtremeHillsEdge",biExtremeHillsEdge);
- tolua_constant(tolua_S,"biJungle",biJungle);
- tolua_constant(tolua_S,"biJungleHills",biJungleHills);
- tolua_constant(tolua_S,"biJungleEdge",biJungleEdge);
- tolua_constant(tolua_S,"biDeepOcean",biDeepOcean);
- tolua_constant(tolua_S,"biStoneBeach",biStoneBeach);
- tolua_constant(tolua_S,"biColdBeach",biColdBeach);
- tolua_constant(tolua_S,"biBirchForest",biBirchForest);
- tolua_constant(tolua_S,"biBirchForestHills",biBirchForestHills);
- tolua_constant(tolua_S,"biRoofedForest",biRoofedForest);
- tolua_constant(tolua_S,"biColdTaiga",biColdTaiga);
- tolua_constant(tolua_S,"biColdTaigaHills",biColdTaigaHills);
- tolua_constant(tolua_S,"biMegaTaiga",biMegaTaiga);
- tolua_constant(tolua_S,"biMegaTaigaHills",biMegaTaigaHills);
- tolua_constant(tolua_S,"biExtremeHillsPlus",biExtremeHillsPlus);
- tolua_constant(tolua_S,"biSavanna",biSavanna);
- tolua_constant(tolua_S,"biSavannaPlateau",biSavannaPlateau);
- tolua_constant(tolua_S,"biMesa",biMesa);
- tolua_constant(tolua_S,"biMesaPlateauF",biMesaPlateauF);
- tolua_constant(tolua_S,"biMesaPlateau",biMesaPlateau);
- tolua_constant(tolua_S,"biNumBiomes",biNumBiomes);
- tolua_constant(tolua_S,"biMaxBiome",biMaxBiome);
- tolua_constant(tolua_S,"biVariant",biVariant);
- tolua_constant(tolua_S,"biSunflowerPlains",biSunflowerPlains);
- tolua_constant(tolua_S,"biDesertM",biDesertM);
- tolua_constant(tolua_S,"biExtremeHillsM",biExtremeHillsM);
- tolua_constant(tolua_S,"biFlowerForest",biFlowerForest);
- tolua_constant(tolua_S,"biTaigaM",biTaigaM);
- tolua_constant(tolua_S,"biSwamplandM",biSwamplandM);
- tolua_constant(tolua_S,"biIcePlainsSpikes",biIcePlainsSpikes);
- tolua_constant(tolua_S,"biJungleM",biJungleM);
- tolua_constant(tolua_S,"biJungleEdgeM",biJungleEdgeM);
- tolua_constant(tolua_S,"biBirchForestM",biBirchForestM);
- tolua_constant(tolua_S,"biBirchForestHillsM",biBirchForestHillsM);
- tolua_constant(tolua_S,"biRoofedForestM",biRoofedForestM);
- tolua_constant(tolua_S,"biColdTaigaM",biColdTaigaM);
- tolua_constant(tolua_S,"biMegaSpruceTaiga",biMegaSpruceTaiga);
- tolua_constant(tolua_S,"biMegaSpruceTaigaHills",biMegaSpruceTaigaHills);
- tolua_constant(tolua_S,"biExtremeHillsPlusM",biExtremeHillsPlusM);
- tolua_constant(tolua_S,"biSavannaM",biSavannaM);
- tolua_constant(tolua_S,"biSavannaPlateauM",biSavannaPlateauM);
- tolua_constant(tolua_S,"biMesaBryce",biMesaBryce);
- tolua_constant(tolua_S,"biMesaPlateauFM",biMesaPlateauFM);
- tolua_constant(tolua_S,"biMesaPlateauM",biMesaPlateauM);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cIniFile","cIniFile","",tolua_collect_cIniFile);
- #else
- tolua_cclass(tolua_S,"cIniFile","cIniFile","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cIniFile");
- tolua_constant(tolua_S,"noID",cIniFile::noID);
- tolua_function(tolua_S,"new",tolua_AllToLua_cIniFile_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cIniFile_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cIniFile_new00_local);
- tolua_function(tolua_S,"CaseSensitive",tolua_AllToLua_cIniFile_CaseSensitive00);
- tolua_function(tolua_S,"CaseInsensitive",tolua_AllToLua_cIniFile_CaseInsensitive00);
- tolua_function(tolua_S,"ReadFile",tolua_AllToLua_cIniFile_ReadFile00);
- tolua_function(tolua_S,"WriteFile",tolua_AllToLua_cIniFile_WriteFile00);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cIniFile_Clear00);
- tolua_function(tolua_S,"FindKey",tolua_AllToLua_cIniFile_FindKey00);
- tolua_function(tolua_S,"FindValue",tolua_AllToLua_cIniFile_FindValue00);
- tolua_function(tolua_S,"GetNumKeys",tolua_AllToLua_cIniFile_GetNumKeys00);
- tolua_function(tolua_S,"AddKeyName",tolua_AllToLua_cIniFile_AddKeyName00);
- tolua_function(tolua_S,"GetKeyName",tolua_AllToLua_cIniFile_GetKeyName00);
- tolua_function(tolua_S,"GetNumValues",tolua_AllToLua_cIniFile_GetNumValues00);
- tolua_function(tolua_S,"GetNumValues",tolua_AllToLua_cIniFile_GetNumValues01);
- tolua_function(tolua_S,"GetValueName",tolua_AllToLua_cIniFile_GetValueName00);
- tolua_function(tolua_S,"GetValueName",tolua_AllToLua_cIniFile_GetValueName01);
- tolua_function(tolua_S,"GetValue",tolua_AllToLua_cIniFile_GetValue00);
- tolua_function(tolua_S,"GetValue",tolua_AllToLua_cIniFile_GetValue01);
- tolua_function(tolua_S,"GetValue",tolua_AllToLua_cIniFile_GetValue02);
- tolua_function(tolua_S,"GetValue",tolua_AllToLua_cIniFile_GetValue03);
- tolua_function(tolua_S,"GetValueF",tolua_AllToLua_cIniFile_GetValueF00);
- tolua_function(tolua_S,"GetValueI",tolua_AllToLua_cIniFile_GetValueI00);
- tolua_function(tolua_S,"GetValueB",tolua_AllToLua_cIniFile_GetValueB00);
- tolua_function(tolua_S,"GetValueSet",tolua_AllToLua_cIniFile_GetValueSet00);
- tolua_function(tolua_S,"GetValueSet",tolua_AllToLua_cIniFile_GetValueSet01);
- tolua_function(tolua_S,"GetValueSetF",tolua_AllToLua_cIniFile_GetValueSetF00);
- tolua_function(tolua_S,"GetValueSetI",tolua_AllToLua_cIniFile_GetValueSetI00);
- tolua_function(tolua_S,"GetValueSetB",tolua_AllToLua_cIniFile_GetValueSetB00);
- tolua_function(tolua_S,"SetValue",tolua_AllToLua_cIniFile_SetValue00);
- tolua_function(tolua_S,"SetValue",tolua_AllToLua_cIniFile_SetValue01);
- tolua_function(tolua_S,"SetValueI",tolua_AllToLua_cIniFile_SetValueI00);
- tolua_function(tolua_S,"SetValueB",tolua_AllToLua_cIniFile_SetValueB00);
- tolua_function(tolua_S,"SetValueF",tolua_AllToLua_cIniFile_SetValueF00);
- tolua_function(tolua_S,"DeleteValueByID",tolua_AllToLua_cIniFile_DeleteValueByID00);
- tolua_function(tolua_S,"DeleteValue",tolua_AllToLua_cIniFile_DeleteValue00);
- tolua_function(tolua_S,"DeleteKey",tolua_AllToLua_cIniFile_DeleteKey00);
- tolua_function(tolua_S,"GetNumHeaderComments",tolua_AllToLua_cIniFile_GetNumHeaderComments00);
- tolua_function(tolua_S,"AddHeaderComment",tolua_AllToLua_cIniFile_AddHeaderComment00);
- tolua_function(tolua_S,"GetHeaderComment",tolua_AllToLua_cIniFile_GetHeaderComment00);
- tolua_function(tolua_S,"DeleteHeaderComment",tolua_AllToLua_cIniFile_DeleteHeaderComment00);
- tolua_function(tolua_S,"DeleteHeaderComments",tolua_AllToLua_cIniFile_DeleteHeaderComments00);
- tolua_function(tolua_S,"GetNumKeyComments",tolua_AllToLua_cIniFile_GetNumKeyComments00);
- tolua_function(tolua_S,"GetNumKeyComments",tolua_AllToLua_cIniFile_GetNumKeyComments01);
- tolua_function(tolua_S,"AddKeyComment",tolua_AllToLua_cIniFile_AddKeyComment00);
- tolua_function(tolua_S,"AddKeyComment",tolua_AllToLua_cIniFile_AddKeyComment01);
- tolua_function(tolua_S,"GetKeyComment",tolua_AllToLua_cIniFile_GetKeyComment00);
- tolua_function(tolua_S,"GetKeyComment",tolua_AllToLua_cIniFile_GetKeyComment01);
- tolua_function(tolua_S,"DeleteKeyComment",tolua_AllToLua_cIniFile_DeleteKeyComment00);
- tolua_function(tolua_S,"DeleteKeyComment",tolua_AllToLua_cIniFile_DeleteKeyComment01);
- tolua_function(tolua_S,"DeleteKeyComments",tolua_AllToLua_cIniFile_DeleteKeyComments00);
- tolua_function(tolua_S,"DeleteKeyComments",tolua_AllToLua_cIniFile_DeleteKeyComments01);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cFile","cFile","",NULL);
- tolua_beginmodule(tolua_S,"cFile");
- tolua_function(tolua_S,"Exists",tolua_AllToLua_cFile_Exists00);
- tolua_function(tolua_S,"Delete",tolua_AllToLua_cFile_Delete00);
- tolua_function(tolua_S,"Rename",tolua_AllToLua_cFile_Rename00);
- tolua_function(tolua_S,"Copy",tolua_AllToLua_cFile_Copy00);
- tolua_function(tolua_S,"IsFolder",tolua_AllToLua_cFile_IsFolder00);
- tolua_function(tolua_S,"IsFile",tolua_AllToLua_cFile_IsFile00);
- tolua_function(tolua_S,"GetSize",tolua_AllToLua_cFile_GetSize00);
- tolua_function(tolua_S,"CreateFolder",tolua_AllToLua_cFile_CreateFolder00);
- tolua_endmodule(tolua_S);
- tolua_constant(tolua_S,"E_BLOCK_AIR",E_BLOCK_AIR);
- tolua_constant(tolua_S,"E_BLOCK_STONE",E_BLOCK_STONE);
- tolua_constant(tolua_S,"E_BLOCK_GRASS",E_BLOCK_GRASS);
- tolua_constant(tolua_S,"E_BLOCK_DIRT",E_BLOCK_DIRT);
- tolua_constant(tolua_S,"E_BLOCK_COBBLESTONE",E_BLOCK_COBBLESTONE);
- tolua_constant(tolua_S,"E_BLOCK_PLANKS",E_BLOCK_PLANKS);
- tolua_constant(tolua_S,"E_BLOCK_SAPLING",E_BLOCK_SAPLING);
- tolua_constant(tolua_S,"E_BLOCK_BEDROCK",E_BLOCK_BEDROCK);
- tolua_constant(tolua_S,"E_BLOCK_WATER",E_BLOCK_WATER);
- tolua_constant(tolua_S,"E_BLOCK_STATIONARY_WATER",E_BLOCK_STATIONARY_WATER);
- tolua_constant(tolua_S,"E_BLOCK_LAVA",E_BLOCK_LAVA);
- tolua_constant(tolua_S,"E_BLOCK_STATIONARY_LAVA",E_BLOCK_STATIONARY_LAVA);
- tolua_constant(tolua_S,"E_BLOCK_SAND",E_BLOCK_SAND);
- tolua_constant(tolua_S,"E_BLOCK_GRAVEL",E_BLOCK_GRAVEL);
- tolua_constant(tolua_S,"E_BLOCK_GOLD_ORE",E_BLOCK_GOLD_ORE);
- tolua_constant(tolua_S,"E_BLOCK_IRON_ORE",E_BLOCK_IRON_ORE);
- tolua_constant(tolua_S,"E_BLOCK_COAL_ORE",E_BLOCK_COAL_ORE);
- tolua_constant(tolua_S,"E_BLOCK_LOG",E_BLOCK_LOG);
- tolua_constant(tolua_S,"E_BLOCK_LEAVES",E_BLOCK_LEAVES);
- tolua_constant(tolua_S,"E_BLOCK_SPONGE",E_BLOCK_SPONGE);
- tolua_constant(tolua_S,"E_BLOCK_GLASS",E_BLOCK_GLASS);
- tolua_constant(tolua_S,"E_BLOCK_LAPIS_ORE",E_BLOCK_LAPIS_ORE);
- tolua_constant(tolua_S,"E_BLOCK_LAPIS_BLOCK",E_BLOCK_LAPIS_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_DISPENSER",E_BLOCK_DISPENSER);
- tolua_constant(tolua_S,"E_BLOCK_SANDSTONE",E_BLOCK_SANDSTONE);
- tolua_constant(tolua_S,"E_BLOCK_NOTE_BLOCK",E_BLOCK_NOTE_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_BED",E_BLOCK_BED);
- tolua_constant(tolua_S,"E_BLOCK_POWERED_RAIL",E_BLOCK_POWERED_RAIL);
- tolua_constant(tolua_S,"E_BLOCK_DETECTOR_RAIL",E_BLOCK_DETECTOR_RAIL);
- tolua_constant(tolua_S,"E_BLOCK_STICKY_PISTON",E_BLOCK_STICKY_PISTON);
- tolua_constant(tolua_S,"E_BLOCK_COBWEB",E_BLOCK_COBWEB);
- tolua_constant(tolua_S,"E_BLOCK_TALL_GRASS",E_BLOCK_TALL_GRASS);
- tolua_constant(tolua_S,"E_BLOCK_DEAD_BUSH",E_BLOCK_DEAD_BUSH);
- tolua_constant(tolua_S,"E_BLOCK_PISTON",E_BLOCK_PISTON);
- tolua_constant(tolua_S,"E_BLOCK_PISTON_EXTENSION",E_BLOCK_PISTON_EXTENSION);
- tolua_constant(tolua_S,"E_BLOCK_WOOL",E_BLOCK_WOOL);
- tolua_constant(tolua_S,"E_BLOCK_PISTON_MOVED_BLOCK",E_BLOCK_PISTON_MOVED_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_DANDELION",E_BLOCK_DANDELION);
- tolua_constant(tolua_S,"E_BLOCK_FLOWER",E_BLOCK_FLOWER);
- tolua_constant(tolua_S,"E_BLOCK_BROWN_MUSHROOM",E_BLOCK_BROWN_MUSHROOM);
- tolua_constant(tolua_S,"E_BLOCK_RED_MUSHROOM",E_BLOCK_RED_MUSHROOM);
- tolua_constant(tolua_S,"E_BLOCK_GOLD_BLOCK",E_BLOCK_GOLD_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_IRON_BLOCK",E_BLOCK_IRON_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_DOUBLE_STONE_SLAB",E_BLOCK_DOUBLE_STONE_SLAB);
- tolua_constant(tolua_S,"E_BLOCK_STONE_SLAB",E_BLOCK_STONE_SLAB);
- tolua_constant(tolua_S,"E_BLOCK_BRICK",E_BLOCK_BRICK);
- tolua_constant(tolua_S,"E_BLOCK_TNT",E_BLOCK_TNT);
- tolua_constant(tolua_S,"E_BLOCK_BOOKCASE",E_BLOCK_BOOKCASE);
- tolua_constant(tolua_S,"E_BLOCK_MOSSY_COBBLESTONE",E_BLOCK_MOSSY_COBBLESTONE);
- tolua_constant(tolua_S,"E_BLOCK_OBSIDIAN",E_BLOCK_OBSIDIAN);
- tolua_constant(tolua_S,"E_BLOCK_TORCH",E_BLOCK_TORCH);
- tolua_constant(tolua_S,"E_BLOCK_FIRE",E_BLOCK_FIRE);
- tolua_constant(tolua_S,"E_BLOCK_MOB_SPAWNER",E_BLOCK_MOB_SPAWNER);
- tolua_constant(tolua_S,"E_BLOCK_WOODEN_STAIRS",E_BLOCK_WOODEN_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_CHEST",E_BLOCK_CHEST);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_WIRE",E_BLOCK_REDSTONE_WIRE);
- tolua_constant(tolua_S,"E_BLOCK_DIAMOND_ORE",E_BLOCK_DIAMOND_ORE);
- tolua_constant(tolua_S,"E_BLOCK_DIAMOND_BLOCK",E_BLOCK_DIAMOND_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_CRAFTING_TABLE",E_BLOCK_CRAFTING_TABLE);
- tolua_constant(tolua_S,"E_BLOCK_WORKBENCH",E_BLOCK_WORKBENCH);
- tolua_constant(tolua_S,"E_BLOCK_CROPS",E_BLOCK_CROPS);
- tolua_constant(tolua_S,"E_BLOCK_FARMLAND",E_BLOCK_FARMLAND);
- tolua_constant(tolua_S,"E_BLOCK_FURNACE",E_BLOCK_FURNACE);
- tolua_constant(tolua_S,"E_BLOCK_LIT_FURNACE",E_BLOCK_LIT_FURNACE);
- tolua_constant(tolua_S,"E_BLOCK_BURNING_FURNACE",E_BLOCK_BURNING_FURNACE);
- tolua_constant(tolua_S,"E_BLOCK_SIGN_POST",E_BLOCK_SIGN_POST);
- tolua_constant(tolua_S,"E_BLOCK_WOODEN_DOOR",E_BLOCK_WOODEN_DOOR);
- tolua_constant(tolua_S,"E_BLOCK_LADDER",E_BLOCK_LADDER);
- tolua_constant(tolua_S,"E_BLOCK_RAIL",E_BLOCK_RAIL);
- tolua_constant(tolua_S,"E_BLOCK_MINECART_TRACKS",E_BLOCK_MINECART_TRACKS);
- tolua_constant(tolua_S,"E_BLOCK_COBBLESTONE_STAIRS",E_BLOCK_COBBLESTONE_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_WALLSIGN",E_BLOCK_WALLSIGN);
- tolua_constant(tolua_S,"E_BLOCK_LEVER",E_BLOCK_LEVER);
- tolua_constant(tolua_S,"E_BLOCK_STONE_PRESSURE_PLATE",E_BLOCK_STONE_PRESSURE_PLATE);
- tolua_constant(tolua_S,"E_BLOCK_IRON_DOOR",E_BLOCK_IRON_DOOR);
- tolua_constant(tolua_S,"E_BLOCK_WOODEN_PRESSURE_PLATE",E_BLOCK_WOODEN_PRESSURE_PLATE);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_ORE",E_BLOCK_REDSTONE_ORE);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_ORE_GLOWING",E_BLOCK_REDSTONE_ORE_GLOWING);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_TORCH_OFF",E_BLOCK_REDSTONE_TORCH_OFF);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_TORCH_ON",E_BLOCK_REDSTONE_TORCH_ON);
- tolua_constant(tolua_S,"E_BLOCK_STONE_BUTTON",E_BLOCK_STONE_BUTTON);
- tolua_constant(tolua_S,"E_BLOCK_SNOW",E_BLOCK_SNOW);
- tolua_constant(tolua_S,"E_BLOCK_ICE",E_BLOCK_ICE);
- tolua_constant(tolua_S,"E_BLOCK_SNOW_BLOCK",E_BLOCK_SNOW_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_CACTUS",E_BLOCK_CACTUS);
- tolua_constant(tolua_S,"E_BLOCK_CLAY",E_BLOCK_CLAY);
- tolua_constant(tolua_S,"E_BLOCK_SUGARCANE",E_BLOCK_SUGARCANE);
- tolua_constant(tolua_S,"E_BLOCK_REEDS",E_BLOCK_REEDS);
- tolua_constant(tolua_S,"E_BLOCK_JUKEBOX",E_BLOCK_JUKEBOX);
- tolua_constant(tolua_S,"E_BLOCK_FENCE",E_BLOCK_FENCE);
- tolua_constant(tolua_S,"E_BLOCK_PUMPKIN",E_BLOCK_PUMPKIN);
- tolua_constant(tolua_S,"E_BLOCK_NETHERRACK",E_BLOCK_NETHERRACK);
- tolua_constant(tolua_S,"E_BLOCK_SOULSAND",E_BLOCK_SOULSAND);
- tolua_constant(tolua_S,"E_BLOCK_GLOWSTONE",E_BLOCK_GLOWSTONE);
- tolua_constant(tolua_S,"E_BLOCK_NETHER_PORTAL",E_BLOCK_NETHER_PORTAL);
- tolua_constant(tolua_S,"E_BLOCK_JACK_O_LANTERN",E_BLOCK_JACK_O_LANTERN);
- tolua_constant(tolua_S,"E_BLOCK_CAKE",E_BLOCK_CAKE);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_REPEATER_OFF",E_BLOCK_REDSTONE_REPEATER_OFF);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_REPEATER_ON",E_BLOCK_REDSTONE_REPEATER_ON);
- tolua_constant(tolua_S,"E_BLOCK_STAINED_GLASS",E_BLOCK_STAINED_GLASS);
- tolua_constant(tolua_S,"E_BLOCK_TRAPDOOR",E_BLOCK_TRAPDOOR);
- tolua_constant(tolua_S,"E_BLOCK_SILVERFISH_EGG",E_BLOCK_SILVERFISH_EGG);
- tolua_constant(tolua_S,"E_BLOCK_STONE_BRICKS",E_BLOCK_STONE_BRICKS);
- tolua_constant(tolua_S,"E_BLOCK_HUGE_BROWN_MUSHROOM",E_BLOCK_HUGE_BROWN_MUSHROOM);
- tolua_constant(tolua_S,"E_BLOCK_HUGE_RED_MUSHROOM",E_BLOCK_HUGE_RED_MUSHROOM);
- tolua_constant(tolua_S,"E_BLOCK_IRON_BARS",E_BLOCK_IRON_BARS);
- tolua_constant(tolua_S,"E_BLOCK_GLASS_PANE",E_BLOCK_GLASS_PANE);
- tolua_constant(tolua_S,"E_BLOCK_MELON",E_BLOCK_MELON);
- tolua_constant(tolua_S,"E_BLOCK_PUMPKIN_STEM",E_BLOCK_PUMPKIN_STEM);
- tolua_constant(tolua_S,"E_BLOCK_MELON_STEM",E_BLOCK_MELON_STEM);
- tolua_constant(tolua_S,"E_BLOCK_VINES",E_BLOCK_VINES);
- tolua_constant(tolua_S,"E_BLOCK_FENCE_GATE",E_BLOCK_FENCE_GATE);
- tolua_constant(tolua_S,"E_BLOCK_BRICK_STAIRS",E_BLOCK_BRICK_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_STONE_BRICK_STAIRS",E_BLOCK_STONE_BRICK_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_MYCELIUM",E_BLOCK_MYCELIUM);
- tolua_constant(tolua_S,"E_BLOCK_LILY_PAD",E_BLOCK_LILY_PAD);
- tolua_constant(tolua_S,"E_BLOCK_NETHER_BRICK",E_BLOCK_NETHER_BRICK);
- tolua_constant(tolua_S,"E_BLOCK_NETHER_BRICK_FENCE",E_BLOCK_NETHER_BRICK_FENCE);
- tolua_constant(tolua_S,"E_BLOCK_NETHER_BRICK_STAIRS",E_BLOCK_NETHER_BRICK_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_NETHER_WART",E_BLOCK_NETHER_WART);
- tolua_constant(tolua_S,"E_BLOCK_ENCHANTMENT_TABLE",E_BLOCK_ENCHANTMENT_TABLE);
- tolua_constant(tolua_S,"E_BLOCK_BREWING_STAND",E_BLOCK_BREWING_STAND);
- tolua_constant(tolua_S,"E_BLOCK_CAULDRON",E_BLOCK_CAULDRON);
- tolua_constant(tolua_S,"E_BLOCK_END_PORTAL",E_BLOCK_END_PORTAL);
- tolua_constant(tolua_S,"E_BLOCK_END_PORTAL_FRAME",E_BLOCK_END_PORTAL_FRAME);
- tolua_constant(tolua_S,"E_BLOCK_END_STONE",E_BLOCK_END_STONE);
- tolua_constant(tolua_S,"E_BLOCK_DRAGON_EGG",E_BLOCK_DRAGON_EGG);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_LAMP_OFF",E_BLOCK_REDSTONE_LAMP_OFF);
- tolua_constant(tolua_S,"E_BLOCK_REDSTONE_LAMP_ON",E_BLOCK_REDSTONE_LAMP_ON);
- tolua_constant(tolua_S,"E_BLOCK_DOUBLE_WOODEN_SLAB",E_BLOCK_DOUBLE_WOODEN_SLAB);
- tolua_constant(tolua_S,"E_BLOCK_WOODEN_SLAB",E_BLOCK_WOODEN_SLAB);
- tolua_constant(tolua_S,"E_BLOCK_COCOA_POD",E_BLOCK_COCOA_POD);
- tolua_constant(tolua_S,"E_BLOCK_SANDSTONE_STAIRS",E_BLOCK_SANDSTONE_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_EMERALD_ORE",E_BLOCK_EMERALD_ORE);
- tolua_constant(tolua_S,"E_BLOCK_ENDER_CHEST",E_BLOCK_ENDER_CHEST);
- tolua_constant(tolua_S,"E_BLOCK_TRIPWIRE_HOOK",E_BLOCK_TRIPWIRE_HOOK);
- tolua_constant(tolua_S,"E_BLOCK_TRIPWIRE",E_BLOCK_TRIPWIRE);
- tolua_constant(tolua_S,"E_BLOCK_EMERALD_BLOCK",E_BLOCK_EMERALD_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_SPRUCE_WOOD_STAIRS",E_BLOCK_SPRUCE_WOOD_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_BIRCH_WOOD_STAIRS",E_BLOCK_BIRCH_WOOD_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_JUNGLE_WOOD_STAIRS",E_BLOCK_JUNGLE_WOOD_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_COMMAND_BLOCK",E_BLOCK_COMMAND_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_BEACON",E_BLOCK_BEACON);
- tolua_constant(tolua_S,"E_BLOCK_COBBLESTONE_WALL",E_BLOCK_COBBLESTONE_WALL);
- tolua_constant(tolua_S,"E_BLOCK_FLOWER_POT",E_BLOCK_FLOWER_POT);
- tolua_constant(tolua_S,"E_BLOCK_CARROTS",E_BLOCK_CARROTS);
- tolua_constant(tolua_S,"E_BLOCK_POTATOES",E_BLOCK_POTATOES);
- tolua_constant(tolua_S,"E_BLOCK_WOODEN_BUTTON",E_BLOCK_WOODEN_BUTTON);
- tolua_constant(tolua_S,"E_BLOCK_HEAD",E_BLOCK_HEAD);
- tolua_constant(tolua_S,"E_BLOCK_ANVIL",E_BLOCK_ANVIL);
- tolua_constant(tolua_S,"E_BLOCK_TRAPPED_CHEST",E_BLOCK_TRAPPED_CHEST);
- tolua_constant(tolua_S,"E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE",E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE);
- tolua_constant(tolua_S,"E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE",E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE);
- tolua_constant(tolua_S,"E_BLOCK_INACTIVE_COMPARATOR",E_BLOCK_INACTIVE_COMPARATOR);
- tolua_constant(tolua_S,"E_BLOCK_ACTIVE_COMPARATOR",E_BLOCK_ACTIVE_COMPARATOR);
- tolua_constant(tolua_S,"E_BLOCK_DAYLIGHT_SENSOR",E_BLOCK_DAYLIGHT_SENSOR);
- tolua_constant(tolua_S,"E_BLOCK_BLOCK_OF_REDSTONE",E_BLOCK_BLOCK_OF_REDSTONE);
- tolua_constant(tolua_S,"E_BLOCK_NETHER_QUARTZ_ORE",E_BLOCK_NETHER_QUARTZ_ORE);
- tolua_constant(tolua_S,"E_BLOCK_HOPPER",E_BLOCK_HOPPER);
- tolua_constant(tolua_S,"E_BLOCK_QUARTZ_BLOCK",E_BLOCK_QUARTZ_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_QUARTZ_STAIRS",E_BLOCK_QUARTZ_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_ACTIVATOR_RAIL",E_BLOCK_ACTIVATOR_RAIL);
- tolua_constant(tolua_S,"E_BLOCK_DROPPER",E_BLOCK_DROPPER);
- tolua_constant(tolua_S,"E_BLOCK_STAINED_CLAY",E_BLOCK_STAINED_CLAY);
- tolua_constant(tolua_S,"E_BLOCK_STAINED_GLASS_PANE",E_BLOCK_STAINED_GLASS_PANE);
- tolua_constant(tolua_S,"E_BLOCK_NEW_LEAVES",E_BLOCK_NEW_LEAVES);
- tolua_constant(tolua_S,"E_BLOCK_NEW_LOG",E_BLOCK_NEW_LOG);
- tolua_constant(tolua_S,"E_BLOCK_ACACIA_WOOD_STAIRS",E_BLOCK_ACACIA_WOOD_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_DARK_OAK_WOOD_STAIRS",E_BLOCK_DARK_OAK_WOOD_STAIRS);
- tolua_constant(tolua_S,"E_BLOCK_HAY_BALE",E_BLOCK_HAY_BALE);
- tolua_constant(tolua_S,"E_BLOCK_CARPET",E_BLOCK_CARPET);
- tolua_constant(tolua_S,"E_BLOCK_HARDENED_CLAY",E_BLOCK_HARDENED_CLAY);
- tolua_constant(tolua_S,"E_BLOCK_BLOCK_OF_COAL",E_BLOCK_BLOCK_OF_COAL);
- tolua_constant(tolua_S,"E_BLOCK_PACKED_ICE",E_BLOCK_PACKED_ICE);
- tolua_constant(tolua_S,"E_BLOCK_BIG_FLOWER",E_BLOCK_BIG_FLOWER);
- tolua_constant(tolua_S,"E_BLOCK_NUMBER_OF_TYPES",E_BLOCK_NUMBER_OF_TYPES);
- tolua_constant(tolua_S,"E_BLOCK_MAX_TYPE_ID",E_BLOCK_MAX_TYPE_ID);
- tolua_constant(tolua_S,"E_BLOCK_YELLOW_FLOWER",E_BLOCK_YELLOW_FLOWER);
- tolua_constant(tolua_S,"E_BLOCK_RED_ROSE",E_BLOCK_RED_ROSE);
- tolua_constant(tolua_S,"E_BLOCK_LOCKED_CHEST",E_BLOCK_LOCKED_CHEST);
- tolua_constant(tolua_S,"E_ITEM_EMPTY",E_ITEM_EMPTY);
- tolua_constant(tolua_S,"E_ITEM_FIRST",E_ITEM_FIRST);
- tolua_constant(tolua_S,"E_ITEM_IRON_SHOVEL",E_ITEM_IRON_SHOVEL);
- tolua_constant(tolua_S,"E_ITEM_IRON_PICKAXE",E_ITEM_IRON_PICKAXE);
- tolua_constant(tolua_S,"E_ITEM_IRON_AXE",E_ITEM_IRON_AXE);
- tolua_constant(tolua_S,"E_ITEM_FLINT_AND_STEEL",E_ITEM_FLINT_AND_STEEL);
- tolua_constant(tolua_S,"E_ITEM_RED_APPLE",E_ITEM_RED_APPLE);
- tolua_constant(tolua_S,"E_ITEM_BOW",E_ITEM_BOW);
- tolua_constant(tolua_S,"E_ITEM_ARROW",E_ITEM_ARROW);
- tolua_constant(tolua_S,"E_ITEM_COAL",E_ITEM_COAL);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND",E_ITEM_DIAMOND);
- tolua_constant(tolua_S,"E_ITEM_IRON",E_ITEM_IRON);
- tolua_constant(tolua_S,"E_ITEM_GOLD",E_ITEM_GOLD);
- tolua_constant(tolua_S,"E_ITEM_IRON_SWORD",E_ITEM_IRON_SWORD);
- tolua_constant(tolua_S,"E_ITEM_WOODEN_SWORD",E_ITEM_WOODEN_SWORD);
- tolua_constant(tolua_S,"E_ITEM_WOODEN_SHOVEL",E_ITEM_WOODEN_SHOVEL);
- tolua_constant(tolua_S,"E_ITEM_WOODEN_PICKAXE",E_ITEM_WOODEN_PICKAXE);
- tolua_constant(tolua_S,"E_ITEM_WOODEN_AXE",E_ITEM_WOODEN_AXE);
- tolua_constant(tolua_S,"E_ITEM_STONE_SWORD",E_ITEM_STONE_SWORD);
- tolua_constant(tolua_S,"E_ITEM_STONE_SHOVEL",E_ITEM_STONE_SHOVEL);
- tolua_constant(tolua_S,"E_ITEM_STONE_PICKAXE",E_ITEM_STONE_PICKAXE);
- tolua_constant(tolua_S,"E_ITEM_STONE_AXE",E_ITEM_STONE_AXE);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_SWORD",E_ITEM_DIAMOND_SWORD);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_SHOVEL",E_ITEM_DIAMOND_SHOVEL);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_PICKAXE",E_ITEM_DIAMOND_PICKAXE);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_AXE",E_ITEM_DIAMOND_AXE);
- tolua_constant(tolua_S,"E_ITEM_STICK",E_ITEM_STICK);
- tolua_constant(tolua_S,"E_ITEM_BOWL",E_ITEM_BOWL);
- tolua_constant(tolua_S,"E_ITEM_MUSHROOM_SOUP",E_ITEM_MUSHROOM_SOUP);
- tolua_constant(tolua_S,"E_ITEM_GOLD_SWORD",E_ITEM_GOLD_SWORD);
- tolua_constant(tolua_S,"E_ITEM_GOLD_SHOVEL",E_ITEM_GOLD_SHOVEL);
- tolua_constant(tolua_S,"E_ITEM_GOLD_PICKAXE",E_ITEM_GOLD_PICKAXE);
- tolua_constant(tolua_S,"E_ITEM_GOLD_AXE",E_ITEM_GOLD_AXE);
- tolua_constant(tolua_S,"E_ITEM_STRING",E_ITEM_STRING);
- tolua_constant(tolua_S,"E_ITEM_FEATHER",E_ITEM_FEATHER);
- tolua_constant(tolua_S,"E_ITEM_GUNPOWDER",E_ITEM_GUNPOWDER);
- tolua_constant(tolua_S,"E_ITEM_WOODEN_HOE",E_ITEM_WOODEN_HOE);
- tolua_constant(tolua_S,"E_ITEM_STONE_HOE",E_ITEM_STONE_HOE);
- tolua_constant(tolua_S,"E_ITEM_IRON_HOE",E_ITEM_IRON_HOE);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_HOE",E_ITEM_DIAMOND_HOE);
- tolua_constant(tolua_S,"E_ITEM_GOLD_HOE",E_ITEM_GOLD_HOE);
- tolua_constant(tolua_S,"E_ITEM_SEEDS",E_ITEM_SEEDS);
- tolua_constant(tolua_S,"E_ITEM_WHEAT",E_ITEM_WHEAT);
- tolua_constant(tolua_S,"E_ITEM_BREAD",E_ITEM_BREAD);
- tolua_constant(tolua_S,"E_ITEM_LEATHER_CAP",E_ITEM_LEATHER_CAP);
- tolua_constant(tolua_S,"E_ITEM_LEATHER_TUNIC",E_ITEM_LEATHER_TUNIC);
- tolua_constant(tolua_S,"E_ITEM_LEATHER_PANTS",E_ITEM_LEATHER_PANTS);
- tolua_constant(tolua_S,"E_ITEM_LEATHER_BOOTS",E_ITEM_LEATHER_BOOTS);
- tolua_constant(tolua_S,"E_ITEM_CHAIN_HELMET",E_ITEM_CHAIN_HELMET);
- tolua_constant(tolua_S,"E_ITEM_CHAIN_CHESTPLATE",E_ITEM_CHAIN_CHESTPLATE);
- tolua_constant(tolua_S,"E_ITEM_CHAIN_LEGGINGS",E_ITEM_CHAIN_LEGGINGS);
- tolua_constant(tolua_S,"E_ITEM_CHAIN_BOOTS",E_ITEM_CHAIN_BOOTS);
- tolua_constant(tolua_S,"E_ITEM_IRON_HELMET",E_ITEM_IRON_HELMET);
- tolua_constant(tolua_S,"E_ITEM_IRON_CHESTPLATE",E_ITEM_IRON_CHESTPLATE);
- tolua_constant(tolua_S,"E_ITEM_IRON_LEGGINGS",E_ITEM_IRON_LEGGINGS);
- tolua_constant(tolua_S,"E_ITEM_IRON_BOOTS",E_ITEM_IRON_BOOTS);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_HELMET",E_ITEM_DIAMOND_HELMET);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_CHESTPLATE",E_ITEM_DIAMOND_CHESTPLATE);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_LEGGINGS",E_ITEM_DIAMOND_LEGGINGS);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_BOOTS",E_ITEM_DIAMOND_BOOTS);
- tolua_constant(tolua_S,"E_ITEM_GOLD_HELMET",E_ITEM_GOLD_HELMET);
- tolua_constant(tolua_S,"E_ITEM_GOLD_CHESTPLATE",E_ITEM_GOLD_CHESTPLATE);
- tolua_constant(tolua_S,"E_ITEM_GOLD_LEGGINGS",E_ITEM_GOLD_LEGGINGS);
- tolua_constant(tolua_S,"E_ITEM_GOLD_BOOTS",E_ITEM_GOLD_BOOTS);
- tolua_constant(tolua_S,"E_ITEM_FLINT",E_ITEM_FLINT);
- tolua_constant(tolua_S,"E_ITEM_RAW_PORKCHOP",E_ITEM_RAW_PORKCHOP);
- tolua_constant(tolua_S,"E_ITEM_COOKED_PORKCHOP",E_ITEM_COOKED_PORKCHOP);
- tolua_constant(tolua_S,"E_ITEM_PAINTINGS",E_ITEM_PAINTINGS);
- tolua_constant(tolua_S,"E_ITEM_GOLDEN_APPLE",E_ITEM_GOLDEN_APPLE);
- tolua_constant(tolua_S,"E_ITEM_SIGN",E_ITEM_SIGN);
- tolua_constant(tolua_S,"E_ITEM_WOODEN_DOOR",E_ITEM_WOODEN_DOOR);
- tolua_constant(tolua_S,"E_ITEM_BUCKET",E_ITEM_BUCKET);
- tolua_constant(tolua_S,"E_ITEM_WATER_BUCKET",E_ITEM_WATER_BUCKET);
- tolua_constant(tolua_S,"E_ITEM_LAVA_BUCKET",E_ITEM_LAVA_BUCKET);
- tolua_constant(tolua_S,"E_ITEM_MINECART",E_ITEM_MINECART);
- tolua_constant(tolua_S,"E_ITEM_SADDLE",E_ITEM_SADDLE);
- tolua_constant(tolua_S,"E_ITEM_IRON_DOOR",E_ITEM_IRON_DOOR);
- tolua_constant(tolua_S,"E_ITEM_REDSTONE_DUST",E_ITEM_REDSTONE_DUST);
- tolua_constant(tolua_S,"E_ITEM_SNOWBALL",E_ITEM_SNOWBALL);
- tolua_constant(tolua_S,"E_ITEM_BOAT",E_ITEM_BOAT);
- tolua_constant(tolua_S,"E_ITEM_LEATHER",E_ITEM_LEATHER);
- tolua_constant(tolua_S,"E_ITEM_MILK",E_ITEM_MILK);
- tolua_constant(tolua_S,"E_ITEM_CLAY_BRICK",E_ITEM_CLAY_BRICK);
- tolua_constant(tolua_S,"E_ITEM_CLAY",E_ITEM_CLAY);
- tolua_constant(tolua_S,"E_ITEM_SUGARCANE",E_ITEM_SUGARCANE);
- tolua_constant(tolua_S,"E_ITEM_SUGAR_CANE",E_ITEM_SUGAR_CANE);
- tolua_constant(tolua_S,"E_ITEM_PAPER",E_ITEM_PAPER);
- tolua_constant(tolua_S,"E_ITEM_BOOK",E_ITEM_BOOK);
- tolua_constant(tolua_S,"E_ITEM_SLIMEBALL",E_ITEM_SLIMEBALL);
- tolua_constant(tolua_S,"E_ITEM_CHEST_MINECART",E_ITEM_CHEST_MINECART);
- tolua_constant(tolua_S,"E_ITEM_FURNACE_MINECART",E_ITEM_FURNACE_MINECART);
- tolua_constant(tolua_S,"E_ITEM_EGG",E_ITEM_EGG);
- tolua_constant(tolua_S,"E_ITEM_COMPASS",E_ITEM_COMPASS);
- tolua_constant(tolua_S,"E_ITEM_FISHING_ROD",E_ITEM_FISHING_ROD);
- tolua_constant(tolua_S,"E_ITEM_CLOCK",E_ITEM_CLOCK);
- tolua_constant(tolua_S,"E_ITEM_GLOWSTONE_DUST",E_ITEM_GLOWSTONE_DUST);
- tolua_constant(tolua_S,"E_ITEM_RAW_FISH",E_ITEM_RAW_FISH);
- tolua_constant(tolua_S,"E_ITEM_COOKED_FISH",E_ITEM_COOKED_FISH);
- tolua_constant(tolua_S,"E_ITEM_DYE",E_ITEM_DYE);
- tolua_constant(tolua_S,"E_ITEM_BONE",E_ITEM_BONE);
- tolua_constant(tolua_S,"E_ITEM_SUGAR",E_ITEM_SUGAR);
- tolua_constant(tolua_S,"E_ITEM_CAKE",E_ITEM_CAKE);
- tolua_constant(tolua_S,"E_ITEM_BED",E_ITEM_BED);
- tolua_constant(tolua_S,"E_ITEM_REDSTONE_REPEATER",E_ITEM_REDSTONE_REPEATER);
- tolua_constant(tolua_S,"E_ITEM_COOKIE",E_ITEM_COOKIE);
- tolua_constant(tolua_S,"E_ITEM_MAP",E_ITEM_MAP);
- tolua_constant(tolua_S,"E_ITEM_SHEARS",E_ITEM_SHEARS);
- tolua_constant(tolua_S,"E_ITEM_MELON_SLICE",E_ITEM_MELON_SLICE);
- tolua_constant(tolua_S,"E_ITEM_PUMPKIN_SEEDS",E_ITEM_PUMPKIN_SEEDS);
- tolua_constant(tolua_S,"E_ITEM_MELON_SEEDS",E_ITEM_MELON_SEEDS);
- tolua_constant(tolua_S,"E_ITEM_RAW_BEEF",E_ITEM_RAW_BEEF);
- tolua_constant(tolua_S,"E_ITEM_STEAK",E_ITEM_STEAK);
- tolua_constant(tolua_S,"E_ITEM_RAW_CHICKEN",E_ITEM_RAW_CHICKEN);
- tolua_constant(tolua_S,"E_ITEM_COOKED_CHICKEN",E_ITEM_COOKED_CHICKEN);
- tolua_constant(tolua_S,"E_ITEM_ROTTEN_FLESH",E_ITEM_ROTTEN_FLESH);
- tolua_constant(tolua_S,"E_ITEM_ENDER_PEARL",E_ITEM_ENDER_PEARL);
- tolua_constant(tolua_S,"E_ITEM_BLAZE_ROD",E_ITEM_BLAZE_ROD);
- tolua_constant(tolua_S,"E_ITEM_GHAST_TEAR",E_ITEM_GHAST_TEAR);
- tolua_constant(tolua_S,"E_ITEM_GOLD_NUGGET",E_ITEM_GOLD_NUGGET);
- tolua_constant(tolua_S,"E_ITEM_NETHER_WART",E_ITEM_NETHER_WART);
- tolua_constant(tolua_S,"E_ITEM_POTIONS",E_ITEM_POTIONS);
- tolua_constant(tolua_S,"E_ITEM_GLASS_BOTTLE",E_ITEM_GLASS_BOTTLE);
- tolua_constant(tolua_S,"E_ITEM_SPIDER_EYE",E_ITEM_SPIDER_EYE);
- tolua_constant(tolua_S,"E_ITEM_FERMENTED_SPIDER_EYE",E_ITEM_FERMENTED_SPIDER_EYE);
- tolua_constant(tolua_S,"E_ITEM_BLAZE_POWDER",E_ITEM_BLAZE_POWDER);
- tolua_constant(tolua_S,"E_ITEM_MAGMA_CREAM",E_ITEM_MAGMA_CREAM);
- tolua_constant(tolua_S,"E_ITEM_BREWING_STAND",E_ITEM_BREWING_STAND);
- tolua_constant(tolua_S,"E_ITEM_CAULDRON",E_ITEM_CAULDRON);
- tolua_constant(tolua_S,"E_ITEM_EYE_OF_ENDER",E_ITEM_EYE_OF_ENDER);
- tolua_constant(tolua_S,"E_ITEM_GLISTERING_MELON",E_ITEM_GLISTERING_MELON);
- tolua_constant(tolua_S,"E_ITEM_SPAWN_EGG",E_ITEM_SPAWN_EGG);
- tolua_constant(tolua_S,"E_ITEM_BOTTLE_O_ENCHANTING",E_ITEM_BOTTLE_O_ENCHANTING);
- tolua_constant(tolua_S,"E_ITEM_FIRE_CHARGE",E_ITEM_FIRE_CHARGE);
- tolua_constant(tolua_S,"E_ITEM_BOOK_AND_QUILL",E_ITEM_BOOK_AND_QUILL);
- tolua_constant(tolua_S,"E_ITEM_WRITTEN_BOOK",E_ITEM_WRITTEN_BOOK);
- tolua_constant(tolua_S,"E_ITEM_EMERALD",E_ITEM_EMERALD);
- tolua_constant(tolua_S,"E_ITEM_ITEM_FRAME",E_ITEM_ITEM_FRAME);
- tolua_constant(tolua_S,"E_ITEM_FLOWER_POT",E_ITEM_FLOWER_POT);
- tolua_constant(tolua_S,"E_ITEM_CARROT",E_ITEM_CARROT);
- tolua_constant(tolua_S,"E_ITEM_POTATO",E_ITEM_POTATO);
- tolua_constant(tolua_S,"E_ITEM_BAKED_POTATO",E_ITEM_BAKED_POTATO);
- tolua_constant(tolua_S,"E_ITEM_POISONOUS_POTATO",E_ITEM_POISONOUS_POTATO);
- tolua_constant(tolua_S,"E_ITEM_EMPTY_MAP",E_ITEM_EMPTY_MAP);
- tolua_constant(tolua_S,"E_ITEM_GOLDEN_CARROT",E_ITEM_GOLDEN_CARROT);
- tolua_constant(tolua_S,"E_ITEM_HEAD",E_ITEM_HEAD);
- tolua_constant(tolua_S,"E_ITEM_CARROT_ON_STICK",E_ITEM_CARROT_ON_STICK);
- tolua_constant(tolua_S,"E_ITEM_NETHER_STAR",E_ITEM_NETHER_STAR);
- tolua_constant(tolua_S,"E_ITEM_PUMPKIN_PIE",E_ITEM_PUMPKIN_PIE);
- tolua_constant(tolua_S,"E_ITEM_FIREWORK_ROCKET",E_ITEM_FIREWORK_ROCKET);
- tolua_constant(tolua_S,"E_ITEM_FIREWORK_STAR",E_ITEM_FIREWORK_STAR);
- tolua_constant(tolua_S,"E_ITEM_ENCHANTED_BOOK",E_ITEM_ENCHANTED_BOOK);
- tolua_constant(tolua_S,"E_ITEM_COMPARATOR",E_ITEM_COMPARATOR);
- tolua_constant(tolua_S,"E_ITEM_NETHER_BRICK",E_ITEM_NETHER_BRICK);
- tolua_constant(tolua_S,"E_ITEM_NETHER_QUARTZ",E_ITEM_NETHER_QUARTZ);
- tolua_constant(tolua_S,"E_ITEM_MINECART_WITH_TNT",E_ITEM_MINECART_WITH_TNT);
- tolua_constant(tolua_S,"E_ITEM_MINECART_WITH_HOPPER",E_ITEM_MINECART_WITH_HOPPER);
- tolua_constant(tolua_S,"E_ITEM_IRON_HORSE_ARMOR",E_ITEM_IRON_HORSE_ARMOR);
- tolua_constant(tolua_S,"E_ITEM_GOLD_HORSE_ARMOR",E_ITEM_GOLD_HORSE_ARMOR);
- tolua_constant(tolua_S,"E_ITEM_DIAMOND_HORSE_ARMOR",E_ITEM_DIAMOND_HORSE_ARMOR);
- tolua_constant(tolua_S,"E_ITEM_LEAD",E_ITEM_LEAD);
- tolua_constant(tolua_S,"E_ITEM_NAME_TAG",E_ITEM_NAME_TAG);
- tolua_constant(tolua_S,"E_ITEM_MINECART_WITH_COMMAND_BLOCK",E_ITEM_MINECART_WITH_COMMAND_BLOCK);
- tolua_constant(tolua_S,"E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES",E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES);
- tolua_constant(tolua_S,"E_ITEM_MAX_CONSECUTIVE_TYPE_ID",E_ITEM_MAX_CONSECUTIVE_TYPE_ID);
- tolua_constant(tolua_S,"E_ITEM_FIRST_DISC",E_ITEM_FIRST_DISC);
- tolua_constant(tolua_S,"E_ITEM_13_DISC",E_ITEM_13_DISC);
- tolua_constant(tolua_S,"E_ITEM_CAT_DISC",E_ITEM_CAT_DISC);
- tolua_constant(tolua_S,"E_ITEM_BLOCKS_DISC",E_ITEM_BLOCKS_DISC);
- tolua_constant(tolua_S,"E_ITEM_CHIRP_DISC",E_ITEM_CHIRP_DISC);
- tolua_constant(tolua_S,"E_ITEM_FAR_DISC",E_ITEM_FAR_DISC);
- tolua_constant(tolua_S,"E_ITEM_MALL_DISC",E_ITEM_MALL_DISC);
- tolua_constant(tolua_S,"E_ITEM_MELLOHI_DISC",E_ITEM_MELLOHI_DISC);
- tolua_constant(tolua_S,"E_ITEM_STAL_DISC",E_ITEM_STAL_DISC);
- tolua_constant(tolua_S,"E_ITEM_STRAD_DISC",E_ITEM_STRAD_DISC);
- tolua_constant(tolua_S,"E_ITEM_WARD_DISC",E_ITEM_WARD_DISC);
- tolua_constant(tolua_S,"E_ITEM_11_DISC",E_ITEM_11_DISC);
- tolua_constant(tolua_S,"E_ITEM_WAIT_DISC",E_ITEM_WAIT_DISC);
- tolua_constant(tolua_S,"E_ITEM_LAST_DISC_PLUS_ONE",E_ITEM_LAST_DISC_PLUS_ONE);
- tolua_constant(tolua_S,"E_ITEM_LAST_DISC",E_ITEM_LAST_DISC);
- tolua_constant(tolua_S,"E_ITEM_LAST",E_ITEM_LAST);
- tolua_constant(tolua_S,"E_META_CHEST_FACING_ZM",E_META_CHEST_FACING_ZM);
- tolua_constant(tolua_S,"E_META_CHEST_FACING_ZP",E_META_CHEST_FACING_ZP);
- tolua_constant(tolua_S,"E_META_CHEST_FACING_XM",E_META_CHEST_FACING_XM);
- tolua_constant(tolua_S,"E_META_CHEST_FACING_XP",E_META_CHEST_FACING_XP);
- tolua_constant(tolua_S,"E_META_DROPSPENSER_FACING_YM",E_META_DROPSPENSER_FACING_YM);
- tolua_constant(tolua_S,"E_META_DROPSPENSER_FACING_YP",E_META_DROPSPENSER_FACING_YP);
- tolua_constant(tolua_S,"E_META_DROPSPENSER_FACING_ZM",E_META_DROPSPENSER_FACING_ZM);
- tolua_constant(tolua_S,"E_META_DROPSPENSER_FACING_ZP",E_META_DROPSPENSER_FACING_ZP);
- tolua_constant(tolua_S,"E_META_DROPSPENSER_FACING_XM",E_META_DROPSPENSER_FACING_XM);
- tolua_constant(tolua_S,"E_META_DROPSPENSER_FACING_XP",E_META_DROPSPENSER_FACING_XP);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_STONE",E_META_DOUBLE_STONE_SLAB_STONE);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_SANDSTONE",E_META_DOUBLE_STONE_SLAB_SANDSTONE);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_WOODEN",E_META_DOUBLE_STONE_SLAB_WOODEN);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_COBBLESTONE",E_META_DOUBLE_STONE_SLAB_COBBLESTONE);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_BRICK",E_META_DOUBLE_STONE_SLAB_BRICK);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_STONE_BRICK",E_META_DOUBLE_STONE_SLAB_STONE_BRICK);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_NETHER_BRICK",E_META_DOUBLE_STONE_SLAB_NETHER_BRICK);
- tolua_constant(tolua_S,"E_META_DOUBLE_STONE_SLAB_STONE_SECRET",E_META_DOUBLE_STONE_SLAB_STONE_SECRET);
- tolua_constant(tolua_S,"E_META_HOPPER_FACING_YM",E_META_HOPPER_FACING_YM);
- tolua_constant(tolua_S,"E_META_HOPPER_UNATTACHED",E_META_HOPPER_UNATTACHED);
- tolua_constant(tolua_S,"E_META_HOPPER_FACING_ZM",E_META_HOPPER_FACING_ZM);
- tolua_constant(tolua_S,"E_META_HOPPER_FACING_ZP",E_META_HOPPER_FACING_ZP);
- tolua_constant(tolua_S,"E_META_HOPPER_FACING_XM",E_META_HOPPER_FACING_XM);
- tolua_constant(tolua_S,"E_META_HOPPER_FACING_XP",E_META_HOPPER_FACING_XP);
- tolua_constant(tolua_S,"E_META_LEAVES_APPLE",E_META_LEAVES_APPLE);
- tolua_constant(tolua_S,"E_META_LEAVES_CONIFER",E_META_LEAVES_CONIFER);
- tolua_constant(tolua_S,"E_META_LEAVES_BIRCH",E_META_LEAVES_BIRCH);
- tolua_constant(tolua_S,"E_META_LEAVES_JUNGLE",E_META_LEAVES_JUNGLE);
- tolua_constant(tolua_S,"E_META_LOG_APPLE",E_META_LOG_APPLE);
- tolua_constant(tolua_S,"E_META_LOG_CONIFER",E_META_LOG_CONIFER);
- tolua_constant(tolua_S,"E_META_LOG_BIRCH",E_META_LOG_BIRCH);
- tolua_constant(tolua_S,"E_META_LOG_JUNGLE",E_META_LOG_JUNGLE);
- tolua_constant(tolua_S,"E_META_PLANKS_APPLE",E_META_PLANKS_APPLE);
- tolua_constant(tolua_S,"E_META_PLANKS_CONIFER",E_META_PLANKS_CONIFER);
- tolua_constant(tolua_S,"E_META_PLANKS_BIRCH",E_META_PLANKS_BIRCH);
- tolua_constant(tolua_S,"E_META_PLANKS_JUNGLE",E_META_PLANKS_JUNGLE);
- tolua_constant(tolua_S,"E_META_SANDSTONE_NORMAL",E_META_SANDSTONE_NORMAL);
- tolua_constant(tolua_S,"E_META_SANDSTONE_ORNAMENT",E_META_SANDSTONE_ORNAMENT);
- tolua_constant(tolua_S,"E_META_SANDSTONE_SMOOTH",E_META_SANDSTONE_SMOOTH);
- tolua_constant(tolua_S,"E_META_SAPLING_APPLE",E_META_SAPLING_APPLE);
- tolua_constant(tolua_S,"E_META_SAPLING_CONIFER",E_META_SAPLING_CONIFER);
- tolua_constant(tolua_S,"E_META_SAPLING_BIRCH",E_META_SAPLING_BIRCH);
- tolua_constant(tolua_S,"E_META_SAPLING_JUNGLE",E_META_SAPLING_JUNGLE);
- tolua_constant(tolua_S,"E_META_SILVERFISH_EGG_STONE",E_META_SILVERFISH_EGG_STONE);
- tolua_constant(tolua_S,"E_META_SILVERFISH_EGG_COBBLESTONE",E_META_SILVERFISH_EGG_COBBLESTONE);
- tolua_constant(tolua_S,"E_META_SILVERFISH_EGG_STONE_BRICK",E_META_SILVERFISH_EGG_STONE_BRICK);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_STONE",E_META_STONE_SLAB_STONE);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_SANDSTONE",E_META_STONE_SLAB_SANDSTONE);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_PLANKS",E_META_STONE_SLAB_PLANKS);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_COBBLESTONE",E_META_STONE_SLAB_COBBLESTONE);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_BRICK",E_META_STONE_SLAB_BRICK);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_STONE_BRICK",E_META_STONE_SLAB_STONE_BRICK);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_NETHER_BRICK",E_META_STONE_SLAB_NETHER_BRICK);
- tolua_constant(tolua_S,"E_META_STONE_SLAB_STONE_SECRET",E_META_STONE_SLAB_STONE_SECRET);
- tolua_constant(tolua_S,"E_META_STONE_BRICK_NORMAL",E_META_STONE_BRICK_NORMAL);
- tolua_constant(tolua_S,"E_META_STONE_BRICK_MOSSY",E_META_STONE_BRICK_MOSSY);
- tolua_constant(tolua_S,"E_META_STONE_BRICK_CRACKED",E_META_STONE_BRICK_CRACKED);
- tolua_constant(tolua_S,"E_META_STONE_BRICK_ORNAMENT",E_META_STONE_BRICK_ORNAMENT);
- tolua_constant(tolua_S,"E_META_TALL_GRASS_DEAD_SHRUB",E_META_TALL_GRASS_DEAD_SHRUB);
- tolua_constant(tolua_S,"E_META_TALL_GRASS_GRASS",E_META_TALL_GRASS_GRASS);
- tolua_constant(tolua_S,"E_META_TALL_GRASS_FERN",E_META_TALL_GRASS_FERN);
- tolua_constant(tolua_S,"E_META_TORCH_EAST",E_META_TORCH_EAST);
- tolua_constant(tolua_S,"E_META_TORCH_WEST",E_META_TORCH_WEST);
- tolua_constant(tolua_S,"E_META_TORCH_SOUTH",E_META_TORCH_SOUTH);
- tolua_constant(tolua_S,"E_META_TORCH_NORTH",E_META_TORCH_NORTH);
- tolua_constant(tolua_S,"E_META_TORCH_FLOOR",E_META_TORCH_FLOOR);
- tolua_constant(tolua_S,"E_META_TORCH_XM",E_META_TORCH_XM);
- tolua_constant(tolua_S,"E_META_TORCH_XP",E_META_TORCH_XP);
- tolua_constant(tolua_S,"E_META_TORCH_ZM",E_META_TORCH_ZM);
- tolua_constant(tolua_S,"E_META_TORCH_ZP",E_META_TORCH_ZP);
- tolua_constant(tolua_S,"E_META_WOODEN_DOUBLE_SLAB_APPLE",E_META_WOODEN_DOUBLE_SLAB_APPLE);
- tolua_constant(tolua_S,"E_META_WOODEN_DOUBLE_SLAB_CONIFER",E_META_WOODEN_DOUBLE_SLAB_CONIFER);
- tolua_constant(tolua_S,"E_META_WOODEN_DOUBLE_SLAB_BIRCH",E_META_WOODEN_DOUBLE_SLAB_BIRCH);
- tolua_constant(tolua_S,"E_META_WOODEN_DOUBLE_SLAB_JUNGLE",E_META_WOODEN_DOUBLE_SLAB_JUNGLE);
- tolua_constant(tolua_S,"E_META_WOODEN_DOUBLE_SLAB_ACACIA",E_META_WOODEN_DOUBLE_SLAB_ACACIA);
- tolua_constant(tolua_S,"E_META_WOODEN_DOUBLE_SLAB_DARK_OAK",E_META_WOODEN_DOUBLE_SLAB_DARK_OAK);
- tolua_constant(tolua_S,"E_META_WOODEN_SLAB_APPLE",E_META_WOODEN_SLAB_APPLE);
- tolua_constant(tolua_S,"E_META_WOODEN_SLAB_CONIFER",E_META_WOODEN_SLAB_CONIFER);
- tolua_constant(tolua_S,"E_META_WOODEN_SLAB_BIRCH",E_META_WOODEN_SLAB_BIRCH);
- tolua_constant(tolua_S,"E_META_WOODEN_SLAB_JUNGLE",E_META_WOODEN_SLAB_JUNGLE);
- tolua_constant(tolua_S,"E_META_WOODEN_SLAB_ACACIA",E_META_WOODEN_SLAB_ACACIA);
- tolua_constant(tolua_S,"E_META_WOODEN_SLAB_DARK_OAK",E_META_WOODEN_SLAB_DARK_OAK);
- tolua_constant(tolua_S,"E_META_WOOL_WHITE",E_META_WOOL_WHITE);
- tolua_constant(tolua_S,"E_META_WOOL_ORANGE",E_META_WOOL_ORANGE);
- tolua_constant(tolua_S,"E_META_WOOL_MAGENTA",E_META_WOOL_MAGENTA);
- tolua_constant(tolua_S,"E_META_WOOL_LIGHTBLUE",E_META_WOOL_LIGHTBLUE);
- tolua_constant(tolua_S,"E_META_WOOL_YELLOW",E_META_WOOL_YELLOW);
- tolua_constant(tolua_S,"E_META_WOOL_LIGHTGREEN",E_META_WOOL_LIGHTGREEN);
- tolua_constant(tolua_S,"E_META_WOOL_PINK",E_META_WOOL_PINK);
- tolua_constant(tolua_S,"E_META_WOOL_GRAY",E_META_WOOL_GRAY);
- tolua_constant(tolua_S,"E_META_WOOL_LIGHTGRAY",E_META_WOOL_LIGHTGRAY);
- tolua_constant(tolua_S,"E_META_WOOL_CYAN",E_META_WOOL_CYAN);
- tolua_constant(tolua_S,"E_META_WOOL_PURPLE",E_META_WOOL_PURPLE);
- tolua_constant(tolua_S,"E_META_WOOL_BLUE",E_META_WOOL_BLUE);
- tolua_constant(tolua_S,"E_META_WOOL_BROWN",E_META_WOOL_BROWN);
- tolua_constant(tolua_S,"E_META_WOOL_GREEN",E_META_WOOL_GREEN);
- tolua_constant(tolua_S,"E_META_WOOL_RED",E_META_WOOL_RED);
- tolua_constant(tolua_S,"E_META_WOOL_BLACK",E_META_WOOL_BLACK);
- tolua_constant(tolua_S,"E_META_CARPET_WHITE",E_META_CARPET_WHITE);
- tolua_constant(tolua_S,"E_META_CARPET_ORANGE",E_META_CARPET_ORANGE);
- tolua_constant(tolua_S,"E_META_CARPET_MAGENTA",E_META_CARPET_MAGENTA);
- tolua_constant(tolua_S,"E_META_CARPET_LIGHTBLUE",E_META_CARPET_LIGHTBLUE);
- tolua_constant(tolua_S,"E_META_CARPET_YELLOW",E_META_CARPET_YELLOW);
- tolua_constant(tolua_S,"E_META_CARPET_LIGHTGREEN",E_META_CARPET_LIGHTGREEN);
- tolua_constant(tolua_S,"E_META_CARPET_PINK",E_META_CARPET_PINK);
- tolua_constant(tolua_S,"E_META_CARPET_GRAY",E_META_CARPET_GRAY);
- tolua_constant(tolua_S,"E_META_CARPET_LIGHTGRAY",E_META_CARPET_LIGHTGRAY);
- tolua_constant(tolua_S,"E_META_CARPET_CYAN",E_META_CARPET_CYAN);
- tolua_constant(tolua_S,"E_META_CARPET_PURPLE",E_META_CARPET_PURPLE);
- tolua_constant(tolua_S,"E_META_CARPET_BLUE",E_META_CARPET_BLUE);
- tolua_constant(tolua_S,"E_META_CARPET_BROWN",E_META_CARPET_BROWN);
- tolua_constant(tolua_S,"E_META_CARPET_GREEN",E_META_CARPET_GREEN);
- tolua_constant(tolua_S,"E_META_CARPET_RED",E_META_CARPET_RED);
- tolua_constant(tolua_S,"E_META_CARPET_BLACK",E_META_CARPET_BLACK);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_WHITE",E_META_STAINED_CLAY_WHITE);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_ORANGE",E_META_STAINED_CLAY_ORANGE);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_MAGENTA",E_META_STAINED_CLAY_MAGENTA);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_LIGHTBLUE",E_META_STAINED_CLAY_LIGHTBLUE);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_YELLOW",E_META_STAINED_CLAY_YELLOW);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_LIGHTGREEN",E_META_STAINED_CLAY_LIGHTGREEN);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_PINK",E_META_STAINED_CLAY_PINK);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_GRAY",E_META_STAINED_CLAY_GRAY);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_LIGHTGRAY",E_META_STAINED_CLAY_LIGHTGRAY);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_CYAN",E_META_STAINED_CLAY_CYAN);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_PURPLE",E_META_STAINED_CLAY_PURPLE);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_BLUE",E_META_STAINED_CLAY_BLUE);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_BROWN",E_META_STAINED_CLAY_BROWN);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_GREEN",E_META_STAINED_CLAY_GREEN);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_RED",E_META_STAINED_CLAY_RED);
- tolua_constant(tolua_S,"E_META_STAINED_CLAY_BLACK",E_META_STAINED_CLAY_BLACK);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_WHITE",E_META_STAINED_GLASS_WHITE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_ORANGE",E_META_STAINED_GLASS_ORANGE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_MAGENTA",E_META_STAINED_GLASS_MAGENTA);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_LIGHTBLUE",E_META_STAINED_GLASS_LIGHTBLUE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_YELLOW",E_META_STAINED_GLASS_YELLOW);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_LIGHTGREEN",E_META_STAINED_GLASS_LIGHTGREEN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PINK",E_META_STAINED_GLASS_PINK);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_GRAY",E_META_STAINED_GLASS_GRAY);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_LIGHTGRAY",E_META_STAINED_GLASS_LIGHTGRAY);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_CYAN",E_META_STAINED_GLASS_CYAN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PURPLE",E_META_STAINED_GLASS_PURPLE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_BLUE",E_META_STAINED_GLASS_BLUE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_BROWN",E_META_STAINED_GLASS_BROWN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_GREEN",E_META_STAINED_GLASS_GREEN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_RED",E_META_STAINED_GLASS_RED);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_BLACK",E_META_STAINED_GLASS_BLACK);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_WHITE",E_META_STAINED_GLASS_PANE_WHITE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_ORANGE",E_META_STAINED_GLASS_PANE_ORANGE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_MAGENTA",E_META_STAINED_GLASS_PANE_MAGENTA);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_LIGHTBLUE",E_META_STAINED_GLASS_PANE_LIGHTBLUE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_YELLOW",E_META_STAINED_GLASS_PANE_YELLOW);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_LIGHTGREEN",E_META_STAINED_GLASS_PANE_LIGHTGREEN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_PINK",E_META_STAINED_GLASS_PANE_PINK);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_GRAY",E_META_STAINED_GLASS_PANE_GRAY);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_LIGHTGRAY",E_META_STAINED_GLASS_PANE_LIGHTGRAY);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_CYAN",E_META_STAINED_GLASS_PANE_CYAN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_PURPLE",E_META_STAINED_GLASS_PANE_PURPLE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_BLUE",E_META_STAINED_GLASS_PANE_BLUE);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_BROWN",E_META_STAINED_GLASS_PANE_BROWN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_GREEN",E_META_STAINED_GLASS_PANE_GREEN);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_RED",E_META_STAINED_GLASS_PANE_RED);
- tolua_constant(tolua_S,"E_META_STAINED_GLASS_PANE_BLACK",E_META_STAINED_GLASS_PANE_BLACK);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_ONE",E_META_SNOW_LAYER_ONE);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_TWO",E_META_SNOW_LAYER_TWO);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_THREE",E_META_SNOW_LAYER_THREE);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_FOUR",E_META_SNOW_LAYER_FOUR);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_FIVE",E_META_SNOW_LAYER_FIVE);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_SIX",E_META_SNOW_LAYER_SIX);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_SEVEN",E_META_SNOW_LAYER_SEVEN);
- tolua_constant(tolua_S,"E_META_SNOW_LAYER_EIGHT",E_META_SNOW_LAYER_EIGHT);
- tolua_constant(tolua_S,"E_META_RAIL_ZM_ZP",E_META_RAIL_ZM_ZP);
- tolua_constant(tolua_S,"E_META_RAIL_XM_XP",E_META_RAIL_XM_XP);
- tolua_constant(tolua_S,"E_META_RAIL_ASCEND_XP",E_META_RAIL_ASCEND_XP);
- tolua_constant(tolua_S,"E_META_RAIL_ASCEND_XM",E_META_RAIL_ASCEND_XM);
- tolua_constant(tolua_S,"E_META_RAIL_ASCEND_ZM",E_META_RAIL_ASCEND_ZM);
- tolua_constant(tolua_S,"E_META_RAIL_ASCEND_ZP",E_META_RAIL_ASCEND_ZP);
- tolua_constant(tolua_S,"E_META_RAIL_CURVED_ZP_XP",E_META_RAIL_CURVED_ZP_XP);
- tolua_constant(tolua_S,"E_META_RAIL_CURVED_ZP_XM",E_META_RAIL_CURVED_ZP_XM);
- tolua_constant(tolua_S,"E_META_RAIL_CURVED_ZM_XM",E_META_RAIL_CURVED_ZM_XM);
- tolua_constant(tolua_S,"E_META_RAIL_CURVED_ZM_XP",E_META_RAIL_CURVED_ZM_XP);
- tolua_constant(tolua_S,"E_META_NEW_LEAVES_ACACIA_WOOD",E_META_NEW_LEAVES_ACACIA_WOOD);
- tolua_constant(tolua_S,"E_META_NEW_LEAVES_DARK_OAK_WOOD",E_META_NEW_LEAVES_DARK_OAK_WOOD);
- tolua_constant(tolua_S,"E_META_NEW_LOG_ACACIA_WOOD",E_META_NEW_LOG_ACACIA_WOOD);
- tolua_constant(tolua_S,"E_META_NEW_LOG_DARK_OAK_WOOD",E_META_NEW_LOG_DARK_OAK_WOOD);
- tolua_constant(tolua_S,"E_META_FLOWER_POPPY",E_META_FLOWER_POPPY);
- tolua_constant(tolua_S,"E_META_FLOWER_BLUE_ORCHID",E_META_FLOWER_BLUE_ORCHID);
- tolua_constant(tolua_S,"E_META_FLOWER_ALLIUM",E_META_FLOWER_ALLIUM);
- tolua_constant(tolua_S,"E_META_FLOWER_RED_TULIP",E_META_FLOWER_RED_TULIP);
- tolua_constant(tolua_S,"E_META_FLOWER_ORANGE_TULIP",E_META_FLOWER_ORANGE_TULIP);
- tolua_constant(tolua_S,"E_META_FLOWER_WHITE_TULIP",E_META_FLOWER_WHITE_TULIP);
- tolua_constant(tolua_S,"E_META_FLOWER_PINK_TULIP",E_META_FLOWER_PINK_TULIP);
- tolua_constant(tolua_S,"E_META_FLOWER_OXEYE_DAISY",E_META_FLOWER_OXEYE_DAISY);
- tolua_constant(tolua_S,"E_META_BIG_FLOWER_SUNFLOWER",E_META_BIG_FLOWER_SUNFLOWER);
- tolua_constant(tolua_S,"E_META_BIG_FLOWER_LILAC",E_META_BIG_FLOWER_LILAC);
- tolua_constant(tolua_S,"E_META_BIG_FLOWER_DOUBLE_TALL_GRASS",E_META_BIG_FLOWER_DOUBLE_TALL_GRASS);
- tolua_constant(tolua_S,"E_META_BIG_FLOWER_LARGE_FERN",E_META_BIG_FLOWER_LARGE_FERN);
- tolua_constant(tolua_S,"E_META_BIG_FLOWER_ROSE_BUSH",E_META_BIG_FLOWER_ROSE_BUSH);
- tolua_constant(tolua_S,"E_META_BIG_FLOWER_PEONY",E_META_BIG_FLOWER_PEONY);
- tolua_constant(tolua_S,"E_META_COAL_NORMAL",E_META_COAL_NORMAL);
- tolua_constant(tolua_S,"E_META_COAL_CHARCOAL",E_META_COAL_CHARCOAL);
- tolua_constant(tolua_S,"E_META_DYE_BLACK",E_META_DYE_BLACK);
- tolua_constant(tolua_S,"E_META_DYE_RED",E_META_DYE_RED);
- tolua_constant(tolua_S,"E_META_DYE_GREEN",E_META_DYE_GREEN);
- tolua_constant(tolua_S,"E_META_DYE_BROWN",E_META_DYE_BROWN);
- tolua_constant(tolua_S,"E_META_DYE_BLUE",E_META_DYE_BLUE);
- tolua_constant(tolua_S,"E_META_DYE_PURPLE",E_META_DYE_PURPLE);
- tolua_constant(tolua_S,"E_META_DYE_CYAN",E_META_DYE_CYAN);
- tolua_constant(tolua_S,"E_META_DYE_LIGHTGRAY",E_META_DYE_LIGHTGRAY);
- tolua_constant(tolua_S,"E_META_DYE_GRAY",E_META_DYE_GRAY);
- tolua_constant(tolua_S,"E_META_DYE_PINK",E_META_DYE_PINK);
- tolua_constant(tolua_S,"E_META_DYE_LIGHTGREEN",E_META_DYE_LIGHTGREEN);
- tolua_constant(tolua_S,"E_META_DYE_YELLOW",E_META_DYE_YELLOW);
- tolua_constant(tolua_S,"E_META_DYE_LIGHTBLUE",E_META_DYE_LIGHTBLUE);
- tolua_constant(tolua_S,"E_META_DYE_MAGENTA",E_META_DYE_MAGENTA);
- tolua_constant(tolua_S,"E_META_DYE_ORANGE",E_META_DYE_ORANGE);
- tolua_constant(tolua_S,"E_META_DYE_WHITE",E_META_DYE_WHITE);
- tolua_constant(tolua_S,"E_META_GOLDEN_APPLE_NORMAL",E_META_GOLDEN_APPLE_NORMAL);
- tolua_constant(tolua_S,"E_META_GOLDEN_APPLE_ENCHANTED",E_META_GOLDEN_APPLE_ENCHANTED);
- tolua_constant(tolua_S,"E_META_RAW_FISH_FISH",E_META_RAW_FISH_FISH);
- tolua_constant(tolua_S,"E_META_RAW_FISH_SALMON",E_META_RAW_FISH_SALMON);
- tolua_constant(tolua_S,"E_META_RAW_FISH_CLOWNFISH",E_META_RAW_FISH_CLOWNFISH);
- tolua_constant(tolua_S,"E_META_RAW_FISH_PUFFERFISH",E_META_RAW_FISH_PUFFERFISH);
- tolua_constant(tolua_S,"E_META_COOKED_FISH_FISH",E_META_COOKED_FISH_FISH);
- tolua_constant(tolua_S,"E_META_COOKED_FISH_SALMON",E_META_COOKED_FISH_SALMON);
- tolua_constant(tolua_S,"E_META_COOKED_FISH_CLOWNFISH",E_META_COOKED_FISH_CLOWNFISH);
- tolua_constant(tolua_S,"E_META_COOKED_FISH_PUFFERFISH",E_META_COOKED_FISH_PUFFERFISH);
- tolua_constant(tolua_S,"E_META_TRACKS_X",E_META_TRACKS_X);
- tolua_constant(tolua_S,"E_META_TRACKS_Z",E_META_TRACKS_Z);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_PICKUP",E_META_SPAWN_EGG_PICKUP);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_EXPERIENCE_ORB",E_META_SPAWN_EGG_EXPERIENCE_ORB);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_LEASH_KNOT",E_META_SPAWN_EGG_LEASH_KNOT);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_PAINTING",E_META_SPAWN_EGG_PAINTING);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ARROW",E_META_SPAWN_EGG_ARROW);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SNOWBALL",E_META_SPAWN_EGG_SNOWBALL);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_FIREBALL",E_META_SPAWN_EGG_FIREBALL);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SMALL_FIREBALL",E_META_SPAWN_EGG_SMALL_FIREBALL);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ENDER_PEARL",E_META_SPAWN_EGG_ENDER_PEARL);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_EYE_OF_ENDER",E_META_SPAWN_EGG_EYE_OF_ENDER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SPLASH_POTION",E_META_SPAWN_EGG_SPLASH_POTION);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_EXP_BOTTLE",E_META_SPAWN_EGG_EXP_BOTTLE);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ITEM_FRAME",E_META_SPAWN_EGG_ITEM_FRAME);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_WITHER_SKULL",E_META_SPAWN_EGG_WITHER_SKULL);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_PRIMED_TNT",E_META_SPAWN_EGG_PRIMED_TNT);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_FALLING_BLOCK",E_META_SPAWN_EGG_FALLING_BLOCK);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_FIREWORK",E_META_SPAWN_EGG_FIREWORK);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_BOAT",E_META_SPAWN_EGG_BOAT);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MINECART",E_META_SPAWN_EGG_MINECART);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MINECART_CHEST",E_META_SPAWN_EGG_MINECART_CHEST);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MINECART_FURNACE",E_META_SPAWN_EGG_MINECART_FURNACE);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MINECART_TNT",E_META_SPAWN_EGG_MINECART_TNT);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MINECART_HOPPER",E_META_SPAWN_EGG_MINECART_HOPPER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MINECART_SPAWNER",E_META_SPAWN_EGG_MINECART_SPAWNER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_CREEPER",E_META_SPAWN_EGG_CREEPER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SKELETON",E_META_SPAWN_EGG_SKELETON);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SPIDER",E_META_SPAWN_EGG_SPIDER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_GIANT",E_META_SPAWN_EGG_GIANT);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ZOMBIE",E_META_SPAWN_EGG_ZOMBIE);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SLIME",E_META_SPAWN_EGG_SLIME);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_GHAST",E_META_SPAWN_EGG_GHAST);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ZOMBIE_PIGMAN",E_META_SPAWN_EGG_ZOMBIE_PIGMAN);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ENDERMAN",E_META_SPAWN_EGG_ENDERMAN);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_CAVE_SPIDER",E_META_SPAWN_EGG_CAVE_SPIDER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SILVERFISH",E_META_SPAWN_EGG_SILVERFISH);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_BLAZE",E_META_SPAWN_EGG_BLAZE);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MAGMA_CUBE",E_META_SPAWN_EGG_MAGMA_CUBE);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ENDER_DRAGON",E_META_SPAWN_EGG_ENDER_DRAGON);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_WITHER",E_META_SPAWN_EGG_WITHER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_BAT",E_META_SPAWN_EGG_BAT);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_WITCH",E_META_SPAWN_EGG_WITCH);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_PIG",E_META_SPAWN_EGG_PIG);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SHEEP",E_META_SPAWN_EGG_SHEEP);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_COW",E_META_SPAWN_EGG_COW);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_CHICKEN",E_META_SPAWN_EGG_CHICKEN);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SQUID",E_META_SPAWN_EGG_SQUID);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_WOLF",E_META_SPAWN_EGG_WOLF);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_MOOSHROOM",E_META_SPAWN_EGG_MOOSHROOM);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_SNOW_GOLEM",E_META_SPAWN_EGG_SNOW_GOLEM);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_OCELOT",E_META_SPAWN_EGG_OCELOT);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_IRON_GOLEM",E_META_SPAWN_EGG_IRON_GOLEM);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_HORSE",E_META_SPAWN_EGG_HORSE);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_VILLAGER",E_META_SPAWN_EGG_VILLAGER);
- tolua_constant(tolua_S,"E_META_SPAWN_EGG_ENDER_CRYSTAL",E_META_SPAWN_EGG_ENDER_CRYSTAL);
- tolua_constant(tolua_S,"dimNether",dimNether);
- tolua_constant(tolua_S,"dimOverworld",dimOverworld);
- tolua_constant(tolua_S,"dimEnd",dimEnd);
- tolua_constant(tolua_S,"dtAttack",dtAttack);
- tolua_constant(tolua_S,"dtRangedAttack",dtRangedAttack);
- tolua_constant(tolua_S,"dtLightning",dtLightning);
- tolua_constant(tolua_S,"dtFalling",dtFalling);
- tolua_constant(tolua_S,"dtDrowning",dtDrowning);
- tolua_constant(tolua_S,"dtSuffocating",dtSuffocating);
- tolua_constant(tolua_S,"dtStarving",dtStarving);
- tolua_constant(tolua_S,"dtCactusContact",dtCactusContact);
- tolua_constant(tolua_S,"dtLavaContact",dtLavaContact);
- tolua_constant(tolua_S,"dtPoisoning",dtPoisoning);
- tolua_constant(tolua_S,"dtOnFire",dtOnFire);
- tolua_constant(tolua_S,"dtFireContact",dtFireContact);
- tolua_constant(tolua_S,"dtInVoid",dtInVoid);
- tolua_constant(tolua_S,"dtPotionOfHarming",dtPotionOfHarming);
- tolua_constant(tolua_S,"dtEnderPearl",dtEnderPearl);
- tolua_constant(tolua_S,"dtAdmin",dtAdmin);
- tolua_constant(tolua_S,"dtPawnAttack",dtPawnAttack);
- tolua_constant(tolua_S,"dtEntityAttack",dtEntityAttack);
- tolua_constant(tolua_S,"dtMob",dtMob);
- tolua_constant(tolua_S,"dtMobAttack",dtMobAttack);
- tolua_constant(tolua_S,"dtArrowAttack",dtArrowAttack);
- tolua_constant(tolua_S,"dtArrow",dtArrow);
- tolua_constant(tolua_S,"dtProjectile",dtProjectile);
- tolua_constant(tolua_S,"dtFall",dtFall);
- tolua_constant(tolua_S,"dtDrown",dtDrown);
- tolua_constant(tolua_S,"dtSuffocation",dtSuffocation);
- tolua_constant(tolua_S,"dtStarvation",dtStarvation);
- tolua_constant(tolua_S,"dtHunger",dtHunger);
- tolua_constant(tolua_S,"dtCactus",dtCactus);
- tolua_constant(tolua_S,"dtCactuses",dtCactuses);
- tolua_constant(tolua_S,"dtCacti",dtCacti);
- tolua_constant(tolua_S,"dtLava",dtLava);
- tolua_constant(tolua_S,"dtPoison",dtPoison);
- tolua_constant(tolua_S,"dtBurning",dtBurning);
- tolua_constant(tolua_S,"dtInFire",dtInFire);
- tolua_constant(tolua_S,"dtPlugin",dtPlugin);
- tolua_constant(tolua_S,"esOther",esOther);
- tolua_constant(tolua_S,"esPrimedTNT",esPrimedTNT);
- tolua_constant(tolua_S,"esCreeper",esCreeper);
- tolua_constant(tolua_S,"esBed",esBed);
- tolua_constant(tolua_S,"esEnderCrystal",esEnderCrystal);
- tolua_constant(tolua_S,"esGhastFireball",esGhastFireball);
- tolua_constant(tolua_S,"esWitherSkullBlack",esWitherSkullBlack);
- tolua_constant(tolua_S,"esWitherSkullBlue",esWitherSkullBlue);
- tolua_constant(tolua_S,"esWitherBirth",esWitherBirth);
- tolua_constant(tolua_S,"esPlugin",esPlugin);
- tolua_function(tolua_S,"BlockStringToType",tolua_AllToLua_BlockStringToType00);
- tolua_function(tolua_S,"StringToItem",tolua_AllToLua_StringToItem00);
- tolua_function(tolua_S,"ItemToString",tolua_AllToLua_ItemToString00);
- tolua_function(tolua_S,"ItemTypeToString",tolua_AllToLua_ItemTypeToString00);
- tolua_function(tolua_S,"ItemToFullString",tolua_AllToLua_ItemToFullString00);
- tolua_function(tolua_S,"StringToBiome",tolua_AllToLua_StringToBiome00);
- tolua_function(tolua_S,"StringToMobType",tolua_AllToLua_StringToMobType00);
- tolua_function(tolua_S,"StringToDimension",tolua_AllToLua_StringToDimension00);
- tolua_function(tolua_S,"DamageTypeToString",tolua_AllToLua_DamageTypeToString00);
- tolua_function(tolua_S,"StringToDamageType",tolua_AllToLua_StringToDamageType00);
- tolua_function(tolua_S,"GetIniItemSet",tolua_AllToLua_GetIniItemSet00);
- tolua_function(tolua_S,"TrimString",tolua_AllToLua_TrimString00);
- tolua_function(tolua_S,"NoCaseCompare",tolua_AllToLua_NoCaseCompare00);
- tolua_function(tolua_S,"ReplaceString",tolua_AllToLua_ReplaceString00);
- tolua_function(tolua_S,"EscapeString",tolua_AllToLua_EscapeString00);
- tolua_function(tolua_S,"StripColorCodes",tolua_AllToLua_StripColorCodes00);
- tolua_array(tolua_S,"g_BlockLightValue",tolua_get_AllToLua_g_BlockLightValue,tolua_set_AllToLua_g_BlockLightValue);
- tolua_array(tolua_S,"g_BlockSpreadLightFalloff",tolua_get_AllToLua_g_BlockSpreadLightFalloff,tolua_set_AllToLua_g_BlockSpreadLightFalloff);
- tolua_array(tolua_S,"g_BlockTransparent",tolua_get_AllToLua_g_BlockTransparent,tolua_set_AllToLua_g_BlockTransparent);
- tolua_array(tolua_S,"g_BlockOneHitDig",tolua_get_AllToLua_g_BlockOneHitDig,tolua_set_AllToLua_g_BlockOneHitDig);
- tolua_array(tolua_S,"g_BlockPistonBreakable",tolua_get_AllToLua_g_BlockPistonBreakable,tolua_set_AllToLua_g_BlockPistonBreakable);
- tolua_array(tolua_S,"g_BlockIsSnowable",tolua_get_AllToLua_g_BlockIsSnowable,tolua_set_AllToLua_g_BlockIsSnowable);
- tolua_array(tolua_S,"g_BlockRequiresSpecialTool",tolua_get_AllToLua_g_BlockRequiresSpecialTool,tolua_set_AllToLua_g_BlockRequiresSpecialTool);
- tolua_array(tolua_S,"g_BlockIsSolid",tolua_get_AllToLua_g_BlockIsSolid,tolua_set_AllToLua_g_BlockIsSolid);
- tolua_array(tolua_S,"g_BlockIsTorchPlaceable",tolua_get_AllToLua_g_BlockIsTorchPlaceable,tolua_set_AllToLua_g_BlockIsTorchPlaceable);
- tolua_constant(tolua_S,"MAX_EXPERIENCE_ORB_SIZE",MAX_EXPERIENCE_ORB_SIZE);
- tolua_constant(tolua_S,"BLOCK_FACE_NONE",BLOCK_FACE_NONE);
- tolua_constant(tolua_S,"BLOCK_FACE_XM",BLOCK_FACE_XM);
- tolua_constant(tolua_S,"BLOCK_FACE_XP",BLOCK_FACE_XP);
- tolua_constant(tolua_S,"BLOCK_FACE_YM",BLOCK_FACE_YM);
- tolua_constant(tolua_S,"BLOCK_FACE_YP",BLOCK_FACE_YP);
- tolua_constant(tolua_S,"BLOCK_FACE_ZM",BLOCK_FACE_ZM);
- tolua_constant(tolua_S,"BLOCK_FACE_ZP",BLOCK_FACE_ZP);
- tolua_constant(tolua_S,"BLOCK_FACE_BOTTOM",BLOCK_FACE_BOTTOM);
- tolua_constant(tolua_S,"BLOCK_FACE_TOP",BLOCK_FACE_TOP);
- tolua_constant(tolua_S,"BLOCK_FACE_NORTH",BLOCK_FACE_NORTH);
- tolua_constant(tolua_S,"BLOCK_FACE_SOUTH",BLOCK_FACE_SOUTH);
- tolua_constant(tolua_S,"BLOCK_FACE_WEST",BLOCK_FACE_WEST);
- tolua_constant(tolua_S,"BLOCK_FACE_EAST",BLOCK_FACE_EAST);
- tolua_constant(tolua_S,"DIG_STATUS_STARTED",DIG_STATUS_STARTED);
- tolua_constant(tolua_S,"DIG_STATUS_CANCELLED",DIG_STATUS_CANCELLED);
- tolua_constant(tolua_S,"DIG_STATUS_FINISHED",DIG_STATUS_FINISHED);
- tolua_constant(tolua_S,"DIG_STATUS_DROP_HELD",DIG_STATUS_DROP_HELD);
- tolua_constant(tolua_S,"DIG_STATUS_SHOOT_EAT",DIG_STATUS_SHOOT_EAT);
- tolua_constant(tolua_S,"caLeftClick",caLeftClick);
- tolua_constant(tolua_S,"caRightClick",caRightClick);
- tolua_constant(tolua_S,"caShiftLeftClick",caShiftLeftClick);
- tolua_constant(tolua_S,"caShiftRightClick",caShiftRightClick);
- tolua_constant(tolua_S,"caNumber1",caNumber1);
- tolua_constant(tolua_S,"caNumber2",caNumber2);
- tolua_constant(tolua_S,"caNumber3",caNumber3);
- tolua_constant(tolua_S,"caNumber4",caNumber4);
- tolua_constant(tolua_S,"caNumber5",caNumber5);
- tolua_constant(tolua_S,"caNumber6",caNumber6);
- tolua_constant(tolua_S,"caNumber7",caNumber7);
- tolua_constant(tolua_S,"caNumber8",caNumber8);
- tolua_constant(tolua_S,"caNumber9",caNumber9);
- tolua_constant(tolua_S,"caMiddleClick",caMiddleClick);
- tolua_constant(tolua_S,"caDropKey",caDropKey);
- tolua_constant(tolua_S,"caCtrlDropKey",caCtrlDropKey);
- tolua_constant(tolua_S,"caLeftClickOutside",caLeftClickOutside);
- tolua_constant(tolua_S,"caRightClickOutside",caRightClickOutside);
- tolua_constant(tolua_S,"caLeftClickOutsideHoldNothing",caLeftClickOutsideHoldNothing);
- tolua_constant(tolua_S,"caRightClickOutsideHoldNothing",caRightClickOutsideHoldNothing);
- tolua_constant(tolua_S,"caLeftPaintBegin",caLeftPaintBegin);
- tolua_constant(tolua_S,"caRightPaintBegin",caRightPaintBegin);
- tolua_constant(tolua_S,"caLeftPaintProgress",caLeftPaintProgress);
- tolua_constant(tolua_S,"caRightPaintProgress",caRightPaintProgress);
- tolua_constant(tolua_S,"caLeftPaintEnd",caLeftPaintEnd);
- tolua_constant(tolua_S,"caRightPaintEnd",caRightPaintEnd);
- tolua_constant(tolua_S,"caDblClick",caDblClick);
- tolua_constant(tolua_S,"caUnknown",caUnknown);
- tolua_constant(tolua_S,"eGameMode_NotSet",eGameMode_NotSet);
- tolua_constant(tolua_S,"eGameMode_Survival",eGameMode_Survival);
- tolua_constant(tolua_S,"eGameMode_Creative",eGameMode_Creative);
- tolua_constant(tolua_S,"eGameMode_Adventure",eGameMode_Adventure);
- tolua_constant(tolua_S,"gmNotSet",gmNotSet);
- tolua_constant(tolua_S,"gmSurvival",gmSurvival);
- tolua_constant(tolua_S,"gmCreative",gmCreative);
- tolua_constant(tolua_S,"gmAdventure",gmAdventure);
- tolua_constant(tolua_S,"gmMax",gmMax);
- tolua_constant(tolua_S,"gmMin",gmMin);
- tolua_constant(tolua_S,"eWeather_Sunny",eWeather_Sunny);
- tolua_constant(tolua_S,"eWeather_Rain",eWeather_Rain);
- tolua_constant(tolua_S,"eWeather_ThunderStorm",eWeather_ThunderStorm);
- tolua_constant(tolua_S,"wSunny",wSunny);
- tolua_constant(tolua_S,"wRain",wRain);
- tolua_constant(tolua_S,"wThunderstorm",wThunderstorm);
- tolua_constant(tolua_S,"wStorm",wStorm);
- tolua_function(tolua_S,"ClickActionToString",tolua_AllToLua_ClickActionToString00);
- tolua_function(tolua_S,"IsValidBlock",tolua_AllToLua_IsValidBlock00);
- tolua_function(tolua_S,"IsValidItem",tolua_AllToLua_IsValidItem00);
- tolua_function(tolua_S,"AddFaceDirection",tolua_AllToLua_AddFaceDirection00);
- tolua_module(tolua_S,"ItemCategory",0);
- tolua_beginmodule(tolua_S,"ItemCategory");
- tolua_function(tolua_S,"IsPickaxe",tolua_AllToLua_ItemCategory_IsPickaxe00);
- tolua_function(tolua_S,"IsAxe",tolua_AllToLua_ItemCategory_IsAxe00);
- tolua_function(tolua_S,"IsSword",tolua_AllToLua_ItemCategory_IsSword00);
- tolua_function(tolua_S,"IsHoe",tolua_AllToLua_ItemCategory_IsHoe00);
- tolua_function(tolua_S,"IsShovel",tolua_AllToLua_ItemCategory_IsShovel00);
- tolua_function(tolua_S,"IsTool",tolua_AllToLua_ItemCategory_IsTool00);
- tolua_function(tolua_S,"IsHelmet",tolua_AllToLua_ItemCategory_IsHelmet00);
- tolua_function(tolua_S,"IsChestPlate",tolua_AllToLua_ItemCategory_IsChestPlate00);
- tolua_function(tolua_S,"IsLeggings",tolua_AllToLua_ItemCategory_IsLeggings00);
- tolua_function(tolua_S,"IsBoots",tolua_AllToLua_ItemCategory_IsBoots00);
- tolua_function(tolua_S,"IsArmor",tolua_AllToLua_ItemCategory_IsArmor00);
- tolua_endmodule(tolua_S);
- tolua_function(tolua_S,"GetTime",tolua_AllToLua_GetTime00);
- tolua_function(tolua_S,"GetChar",tolua_AllToLua_GetChar00);
- tolua_cclass(tolua_S,"cChatColor","cChatColor","",NULL);
- tolua_beginmodule(tolua_S,"cChatColor");
- tolua_variable(tolua_S,"Color",tolua_get_cChatColor_Color,NULL);
- tolua_variable(tolua_S,"Delimiter",tolua_get_cChatColor_Delimiter,NULL);
- tolua_variable(tolua_S,"Black",tolua_get_cChatColor_Black,NULL);
- tolua_variable(tolua_S,"Navy",tolua_get_cChatColor_Navy,NULL);
- tolua_variable(tolua_S,"Green",tolua_get_cChatColor_Green,NULL);
- tolua_variable(tolua_S,"Blue",tolua_get_cChatColor_Blue,NULL);
- tolua_variable(tolua_S,"Red",tolua_get_cChatColor_Red,NULL);
- tolua_variable(tolua_S,"Purple",tolua_get_cChatColor_Purple,NULL);
- tolua_variable(tolua_S,"Gold",tolua_get_cChatColor_Gold,NULL);
- tolua_variable(tolua_S,"LightGray",tolua_get_cChatColor_LightGray,NULL);
- tolua_variable(tolua_S,"Gray",tolua_get_cChatColor_Gray,NULL);
- tolua_variable(tolua_S,"DarkPurple",tolua_get_cChatColor_DarkPurple,NULL);
- tolua_variable(tolua_S,"LightGreen",tolua_get_cChatColor_LightGreen,NULL);
- tolua_variable(tolua_S,"LightBlue",tolua_get_cChatColor_LightBlue,NULL);
- tolua_variable(tolua_S,"Rose",tolua_get_cChatColor_Rose,NULL);
- tolua_variable(tolua_S,"LightPurple",tolua_get_cChatColor_LightPurple,NULL);
- tolua_variable(tolua_S,"Yellow",tolua_get_cChatColor_Yellow,NULL);
- tolua_variable(tolua_S,"White",tolua_get_cChatColor_White,NULL);
- tolua_variable(tolua_S,"Random",tolua_get_cChatColor_Random,NULL);
- tolua_variable(tolua_S,"Bold",tolua_get_cChatColor_Bold,NULL);
- tolua_variable(tolua_S,"Strikethrough",tolua_get_cChatColor_Strikethrough,NULL);
- tolua_variable(tolua_S,"Underlined",tolua_get_cChatColor_Underlined,NULL);
- tolua_variable(tolua_S,"Italic",tolua_get_cChatColor_Italic,NULL);
- tolua_variable(tolua_S,"Plain",tolua_get_cChatColor_Plain,NULL);
- tolua_function(tolua_S,"MakeColor",tolua_AllToLua_cChatColor_MakeColor00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cClientHandle","cClientHandle","",NULL);
- tolua_beginmodule(tolua_S,"cClientHandle");
- tolua_function(tolua_S,"GetPlayer",tolua_AllToLua_cClientHandle_GetPlayer00);
- tolua_function(tolua_S,"Kick",tolua_AllToLua_cClientHandle_Kick00);
- tolua_function(tolua_S,"SendBlockChange",tolua_AllToLua_cClientHandle_SendBlockChange00);
- tolua_function(tolua_S,"GetUsername",tolua_AllToLua_cClientHandle_GetUsername00);
- tolua_function(tolua_S,"SetUsername",tolua_AllToLua_cClientHandle_SetUsername00);
- tolua_function(tolua_S,"GetPing",tolua_AllToLua_cClientHandle_GetPing00);
- tolua_function(tolua_S,"SetViewDistance",tolua_AllToLua_cClientHandle_SetViewDistance00);
- tolua_function(tolua_S,"GetViewDistance",tolua_AllToLua_cClientHandle_GetViewDistance00);
- tolua_function(tolua_S,"GetUniqueID",tolua_AllToLua_cClientHandle_GetUniqueID00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"TakeDamageInfo","TakeDamageInfo","",NULL);
- tolua_beginmodule(tolua_S,"TakeDamageInfo");
- tolua_variable(tolua_S,"DamageType",tolua_get_TakeDamageInfo_DamageType,tolua_set_TakeDamageInfo_DamageType);
- tolua_variable(tolua_S,"Attacker",tolua_get_TakeDamageInfo_Attacker_ptr,tolua_set_TakeDamageInfo_Attacker_ptr);
- tolua_variable(tolua_S,"RawDamage",tolua_get_TakeDamageInfo_RawDamage,tolua_set_TakeDamageInfo_RawDamage);
- tolua_variable(tolua_S,"FinalDamage",tolua_get_TakeDamageInfo_FinalDamage,tolua_set_TakeDamageInfo_FinalDamage);
- tolua_variable(tolua_S,"Knockback",tolua_get_TakeDamageInfo_Knockback,tolua_set_TakeDamageInfo_Knockback);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cEntity","cEntity","",NULL);
- tolua_beginmodule(tolua_S,"cEntity");
- tolua_constant(tolua_S,"etEntity",cEntity::etEntity);
- tolua_constant(tolua_S,"etPlayer",cEntity::etPlayer);
- tolua_constant(tolua_S,"etPickup",cEntity::etPickup);
- tolua_constant(tolua_S,"etMonster",cEntity::etMonster);
- tolua_constant(tolua_S,"etFallingBlock",cEntity::etFallingBlock);
- tolua_constant(tolua_S,"etMinecart",cEntity::etMinecart);
- tolua_constant(tolua_S,"etBoat",cEntity::etBoat);
- tolua_constant(tolua_S,"etTNT",cEntity::etTNT);
- tolua_constant(tolua_S,"etProjectile",cEntity::etProjectile);
- tolua_constant(tolua_S,"etMob",cEntity::etMob);
- tolua_function(tolua_S,"GetEntityType",tolua_AllToLua_cEntity_GetEntityType00);
- tolua_function(tolua_S,"IsPlayer",tolua_AllToLua_cEntity_IsPlayer00);
- tolua_function(tolua_S,"IsPickup",tolua_AllToLua_cEntity_IsPickup00);
- tolua_function(tolua_S,"IsMob",tolua_AllToLua_cEntity_IsMob00);
- tolua_function(tolua_S,"IsFallingBlock",tolua_AllToLua_cEntity_IsFallingBlock00);
- tolua_function(tolua_S,"IsMinecart",tolua_AllToLua_cEntity_IsMinecart00);
- tolua_function(tolua_S,"IsBoat",tolua_AllToLua_cEntity_IsBoat00);
- tolua_function(tolua_S,"IsTNT",tolua_AllToLua_cEntity_IsTNT00);
- tolua_function(tolua_S,"IsProjectile",tolua_AllToLua_cEntity_IsProjectile00);
- tolua_function(tolua_S,"IsA",tolua_AllToLua_cEntity_IsA00);
- tolua_function(tolua_S,"GetClass",tolua_AllToLua_cEntity_GetClass00);
- tolua_function(tolua_S,"GetClassStatic",tolua_AllToLua_cEntity_GetClassStatic00);
- tolua_function(tolua_S,"GetParentClass",tolua_AllToLua_cEntity_GetParentClass00);
- tolua_function(tolua_S,"GetWorld",tolua_AllToLua_cEntity_GetWorld00);
- tolua_function(tolua_S,"GetHeadYaw",tolua_AllToLua_cEntity_GetHeadYaw00);
- tolua_function(tolua_S,"GetHeight",tolua_AllToLua_cEntity_GetHeight00);
- tolua_function(tolua_S,"GetMass",tolua_AllToLua_cEntity_GetMass00);
- tolua_function(tolua_S,"GetPosition",tolua_AllToLua_cEntity_GetPosition00);
- tolua_function(tolua_S,"GetPosX",tolua_AllToLua_cEntity_GetPosX00);
- tolua_function(tolua_S,"GetPosY",tolua_AllToLua_cEntity_GetPosY00);
- tolua_function(tolua_S,"GetPosZ",tolua_AllToLua_cEntity_GetPosZ00);
- tolua_function(tolua_S,"GetRot",tolua_AllToLua_cEntity_GetRot00);
- tolua_function(tolua_S,"GetRotation",tolua_AllToLua_cEntity_GetRotation00);
- tolua_function(tolua_S,"GetYaw",tolua_AllToLua_cEntity_GetYaw00);
- tolua_function(tolua_S,"GetPitch",tolua_AllToLua_cEntity_GetPitch00);
- tolua_function(tolua_S,"GetRoll",tolua_AllToLua_cEntity_GetRoll00);
- tolua_function(tolua_S,"GetLookVector",tolua_AllToLua_cEntity_GetLookVector00);
- tolua_function(tolua_S,"GetSpeed",tolua_AllToLua_cEntity_GetSpeed00);
- tolua_function(tolua_S,"GetSpeedX",tolua_AllToLua_cEntity_GetSpeedX00);
- tolua_function(tolua_S,"GetSpeedY",tolua_AllToLua_cEntity_GetSpeedY00);
- tolua_function(tolua_S,"GetSpeedZ",tolua_AllToLua_cEntity_GetSpeedZ00);
- tolua_function(tolua_S,"GetWidth",tolua_AllToLua_cEntity_GetWidth00);
- tolua_function(tolua_S,"GetChunkX",tolua_AllToLua_cEntity_GetChunkX00);
- tolua_function(tolua_S,"GetChunkZ",tolua_AllToLua_cEntity_GetChunkZ00);
- tolua_function(tolua_S,"SetHeadYaw",tolua_AllToLua_cEntity_SetHeadYaw00);
- tolua_function(tolua_S,"SetHeight",tolua_AllToLua_cEntity_SetHeight00);
- tolua_function(tolua_S,"SetMass",tolua_AllToLua_cEntity_SetMass00);
- tolua_function(tolua_S,"SetPosX",tolua_AllToLua_cEntity_SetPosX00);
- tolua_function(tolua_S,"SetPosY",tolua_AllToLua_cEntity_SetPosY00);
- tolua_function(tolua_S,"SetPosZ",tolua_AllToLua_cEntity_SetPosZ00);
- tolua_function(tolua_S,"SetPosition",tolua_AllToLua_cEntity_SetPosition00);
- tolua_function(tolua_S,"SetPosition",tolua_AllToLua_cEntity_SetPosition01);
- tolua_function(tolua_S,"SetRot",tolua_AllToLua_cEntity_SetRot00);
- tolua_function(tolua_S,"SetRotation",tolua_AllToLua_cEntity_SetRotation00);
- tolua_function(tolua_S,"SetYaw",tolua_AllToLua_cEntity_SetYaw00);
- tolua_function(tolua_S,"SetPitch",tolua_AllToLua_cEntity_SetPitch00);
- tolua_function(tolua_S,"SetRoll",tolua_AllToLua_cEntity_SetRoll00);
- tolua_function(tolua_S,"SetSpeed",tolua_AllToLua_cEntity_SetSpeed00);
- tolua_function(tolua_S,"SetSpeed",tolua_AllToLua_cEntity_SetSpeed01);
- tolua_function(tolua_S,"SetSpeedX",tolua_AllToLua_cEntity_SetSpeedX00);
- tolua_function(tolua_S,"SetSpeedY",tolua_AllToLua_cEntity_SetSpeedY00);
- tolua_function(tolua_S,"SetSpeedZ",tolua_AllToLua_cEntity_SetSpeedZ00);
- tolua_function(tolua_S,"SetWidth",tolua_AllToLua_cEntity_SetWidth00);
- tolua_function(tolua_S,"AddPosX",tolua_AllToLua_cEntity_AddPosX00);
- tolua_function(tolua_S,"AddPosY",tolua_AllToLua_cEntity_AddPosY00);
- tolua_function(tolua_S,"AddPosZ",tolua_AllToLua_cEntity_AddPosZ00);
- tolua_function(tolua_S,"AddPosition",tolua_AllToLua_cEntity_AddPosition00);
- tolua_function(tolua_S,"AddPosition",tolua_AllToLua_cEntity_AddPosition01);
- tolua_function(tolua_S,"AddSpeed",tolua_AllToLua_cEntity_AddSpeed00);
- tolua_function(tolua_S,"AddSpeed",tolua_AllToLua_cEntity_AddSpeed01);
- tolua_function(tolua_S,"AddSpeedX",tolua_AllToLua_cEntity_AddSpeedX00);
- tolua_function(tolua_S,"AddSpeedY",tolua_AllToLua_cEntity_AddSpeedY00);
- tolua_function(tolua_S,"AddSpeedZ",tolua_AllToLua_cEntity_AddSpeedZ00);
- tolua_function(tolua_S,"SteerVehicle",tolua_AllToLua_cEntity_SteerVehicle00);
- tolua_function(tolua_S,"GetUniqueID",tolua_AllToLua_cEntity_GetUniqueID00);
- tolua_function(tolua_S,"IsDestroyed",tolua_AllToLua_cEntity_IsDestroyed00);
- tolua_function(tolua_S,"Destroy",tolua_AllToLua_cEntity_Destroy00);
- tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cEntity_TakeDamage00);
- tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cEntity_TakeDamage01);
- tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cEntity_TakeDamage02);
- tolua_function(tolua_S,"GetGravity",tolua_AllToLua_cEntity_GetGravity00);
- tolua_function(tolua_S,"SetGravity",tolua_AllToLua_cEntity_SetGravity00);
- tolua_function(tolua_S,"SetRotationFromSpeed",tolua_AllToLua_cEntity_SetRotationFromSpeed00);
- tolua_function(tolua_S,"SetPitchFromSpeed",tolua_AllToLua_cEntity_SetPitchFromSpeed00);
- tolua_function(tolua_S,"GetRawDamageAgainst",tolua_AllToLua_cEntity_GetRawDamageAgainst00);
- tolua_function(tolua_S,"GetArmorCoverAgainst",tolua_AllToLua_cEntity_GetArmorCoverAgainst00);
- tolua_function(tolua_S,"GetKnockbackAmountAgainst",tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00);
- tolua_function(tolua_S,"GetEquippedWeapon",tolua_AllToLua_cEntity_GetEquippedWeapon00);
- tolua_function(tolua_S,"GetEquippedHelmet",tolua_AllToLua_cEntity_GetEquippedHelmet00);
- tolua_function(tolua_S,"GetEquippedChestplate",tolua_AllToLua_cEntity_GetEquippedChestplate00);
- tolua_function(tolua_S,"GetEquippedLeggings",tolua_AllToLua_cEntity_GetEquippedLeggings00);
- tolua_function(tolua_S,"GetEquippedBoots",tolua_AllToLua_cEntity_GetEquippedBoots00);
- tolua_function(tolua_S,"KilledBy",tolua_AllToLua_cEntity_KilledBy00);
- tolua_function(tolua_S,"Heal",tolua_AllToLua_cEntity_Heal00);
- tolua_function(tolua_S,"GetHealth",tolua_AllToLua_cEntity_GetHealth00);
- tolua_function(tolua_S,"SetHealth",tolua_AllToLua_cEntity_SetHealth00);
- tolua_function(tolua_S,"SetMaxHealth",tolua_AllToLua_cEntity_SetMaxHealth00);
- tolua_function(tolua_S,"GetMaxHealth",tolua_AllToLua_cEntity_GetMaxHealth00);
- tolua_function(tolua_S,"StartBurning",tolua_AllToLua_cEntity_StartBurning00);
- tolua_function(tolua_S,"StopBurning",tolua_AllToLua_cEntity_StopBurning00);
- tolua_function(tolua_S,"TeleportToEntity",tolua_AllToLua_cEntity_TeleportToEntity00);
- tolua_function(tolua_S,"TeleportToCoords",tolua_AllToLua_cEntity_TeleportToCoords00);
- tolua_function(tolua_S,"IsOnFire",tolua_AllToLua_cEntity_IsOnFire00);
- tolua_function(tolua_S,"IsCrouched",tolua_AllToLua_cEntity_IsCrouched00);
- tolua_function(tolua_S,"IsRiding",tolua_AllToLua_cEntity_IsRiding00);
- tolua_function(tolua_S,"IsSprinting",tolua_AllToLua_cEntity_IsSprinting00);
- tolua_function(tolua_S,"IsRclking",tolua_AllToLua_cEntity_IsRclking00);
- tolua_function(tolua_S,"IsInvisible",tolua_AllToLua_cEntity_IsInvisible00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cPawn","cPawn","cEntity",NULL);
- tolua_beginmodule(tolua_S,"cPawn");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cPlayer","cPlayer","cPawn",NULL);
- tolua_beginmodule(tolua_S,"cPlayer");
- tolua_constant(tolua_S,"MAX_HEALTH",cPlayer::MAX_HEALTH);
- tolua_constant(tolua_S,"MAX_FOOD_LEVEL",cPlayer::MAX_FOOD_LEVEL);
- tolua_constant(tolua_S,"EATING_TICKS",cPlayer::EATING_TICKS);
- tolua_constant(tolua_S,"MAX_AIR_LEVEL",cPlayer::MAX_AIR_LEVEL);
- tolua_constant(tolua_S,"DROWNING_TICKS",cPlayer::DROWNING_TICKS);
- tolua_function(tolua_S,"SetExperience",tolua_AllToLua_cPlayer_SetExperience00);
- tolua_function(tolua_S,"AddExperience",tolua_AllToLua_cPlayer_AddExperience00);
- tolua_function(tolua_S,"XpGetTotal",tolua_AllToLua_cPlayer_XpGetTotal00);
- tolua_function(tolua_S,"XpGetLevel",tolua_AllToLua_cPlayer_XpGetLevel00);
- tolua_function(tolua_S,"XpGetPercentage",tolua_AllToLua_cPlayer_XpGetPercentage00);
- tolua_function(tolua_S,"GetEyeHeight",tolua_AllToLua_cPlayer_GetEyeHeight00);
- tolua_function(tolua_S,"GetEyePosition",tolua_AllToLua_cPlayer_GetEyePosition00);
- tolua_function(tolua_S,"IsOnGround",tolua_AllToLua_cPlayer_IsOnGround00);
- tolua_function(tolua_S,"GetStance",tolua_AllToLua_cPlayer_GetStance00);
- tolua_function(tolua_S,"GetInventory",tolua_AllToLua_cPlayer_GetInventory00);
- tolua_function(tolua_S,"GetEquippedItem",tolua_AllToLua_cPlayer_GetEquippedItem00);
- tolua_function(tolua_S,"GetThrowStartPos",tolua_AllToLua_cPlayer_GetThrowStartPos00);
- tolua_function(tolua_S,"GetThrowSpeed",tolua_AllToLua_cPlayer_GetThrowSpeed00);
- tolua_function(tolua_S,"GetGameMode",tolua_AllToLua_cPlayer_GetGameMode00);
- tolua_function(tolua_S,"GetEffectiveGameMode",tolua_AllToLua_cPlayer_GetEffectiveGameMode00);
- tolua_function(tolua_S,"SetGameMode",tolua_AllToLua_cPlayer_SetGameMode00);
- tolua_function(tolua_S,"IsGameModeCreative",tolua_AllToLua_cPlayer_IsGameModeCreative00);
- tolua_function(tolua_S,"IsGameModeSurvival",tolua_AllToLua_cPlayer_IsGameModeSurvival00);
- tolua_function(tolua_S,"IsGameModeAdventure",tolua_AllToLua_cPlayer_IsGameModeAdventure00);
- tolua_function(tolua_S,"GetIP",tolua_AllToLua_cPlayer_GetIP00);
- tolua_function(tolua_S,"MoveTo",tolua_AllToLua_cPlayer_MoveTo00);
- tolua_function(tolua_S,"GetWindow",tolua_AllToLua_cPlayer_GetWindow00);
- tolua_function(tolua_S,"CloseWindow",tolua_AllToLua_cPlayer_CloseWindow00);
- tolua_function(tolua_S,"CloseWindowIfID",tolua_AllToLua_cPlayer_CloseWindowIfID00);
- tolua_function(tolua_S,"GetClientHandle",tolua_AllToLua_cPlayer_GetClientHandle00);
- tolua_function(tolua_S,"SendMessage",tolua_AllToLua_cPlayer_SendMessage00);
- tolua_function(tolua_S,"GetName",tolua_AllToLua_cPlayer_GetName00);
- tolua_function(tolua_S,"SetName",tolua_AllToLua_cPlayer_SetName00);
- tolua_function(tolua_S,"AddToGroup",tolua_AllToLua_cPlayer_AddToGroup00);
- tolua_function(tolua_S,"RemoveFromGroup",tolua_AllToLua_cPlayer_RemoveFromGroup00);
- tolua_function(tolua_S,"CanUseCommand",tolua_AllToLua_cPlayer_CanUseCommand00);
- tolua_function(tolua_S,"HasPermission",tolua_AllToLua_cPlayer_HasPermission00);
- tolua_function(tolua_S,"IsInGroup",tolua_AllToLua_cPlayer_IsInGroup00);
- tolua_function(tolua_S,"GetColor",tolua_AllToLua_cPlayer_GetColor00);
- tolua_function(tolua_S,"TossItem",tolua_AllToLua_cPlayer_TossItem00);
- tolua_function(tolua_S,"Heal",tolua_AllToLua_cPlayer_Heal00);
- tolua_function(tolua_S,"GetFoodLevel",tolua_AllToLua_cPlayer_GetFoodLevel00);
- tolua_function(tolua_S,"GetFoodSaturationLevel",tolua_AllToLua_cPlayer_GetFoodSaturationLevel00);
- tolua_function(tolua_S,"GetFoodTickTimer",tolua_AllToLua_cPlayer_GetFoodTickTimer00);
- tolua_function(tolua_S,"GetFoodExhaustionLevel",tolua_AllToLua_cPlayer_GetFoodExhaustionLevel00);
- tolua_function(tolua_S,"GetFoodPoisonedTicksRemaining",tolua_AllToLua_cPlayer_GetFoodPoisonedTicksRemaining00);
- tolua_function(tolua_S,"GetAirLevel",tolua_AllToLua_cPlayer_GetAirLevel00);
- tolua_function(tolua_S,"IsSatiated",tolua_AllToLua_cPlayer_IsSatiated00);
- tolua_function(tolua_S,"SetFoodLevel",tolua_AllToLua_cPlayer_SetFoodLevel00);
- tolua_function(tolua_S,"SetFoodSaturationLevel",tolua_AllToLua_cPlayer_SetFoodSaturationLevel00);
- tolua_function(tolua_S,"SetFoodTickTimer",tolua_AllToLua_cPlayer_SetFoodTickTimer00);
- tolua_function(tolua_S,"SetFoodExhaustionLevel",tolua_AllToLua_cPlayer_SetFoodExhaustionLevel00);
- tolua_function(tolua_S,"SetFoodPoisonedTicksRemaining",tolua_AllToLua_cPlayer_SetFoodPoisonedTicksRemaining00);
- tolua_function(tolua_S,"Feed",tolua_AllToLua_cPlayer_Feed00);
- tolua_function(tolua_S,"AddFoodExhaustion",tolua_AllToLua_cPlayer_AddFoodExhaustion00);
- tolua_function(tolua_S,"FoodPoison",tolua_AllToLua_cPlayer_FoodPoison00);
- tolua_function(tolua_S,"IsEating",tolua_AllToLua_cPlayer_IsEating00);
- tolua_function(tolua_S,"Respawn",tolua_AllToLua_cPlayer_Respawn00);
- tolua_function(tolua_S,"SetVisible",tolua_AllToLua_cPlayer_SetVisible00);
- tolua_function(tolua_S,"IsVisible",tolua_AllToLua_cPlayer_IsVisible00);
- tolua_function(tolua_S,"MoveToWorld",tolua_AllToLua_cPlayer_MoveToWorld00);
- tolua_function(tolua_S,"LoadPermissionsFromDisk",tolua_AllToLua_cPlayer_LoadPermissionsFromDisk00);
- tolua_function(tolua_S,"GetMaxSpeed",tolua_AllToLua_cPlayer_GetMaxSpeed00);
- tolua_function(tolua_S,"GetNormalMaxSpeed",tolua_AllToLua_cPlayer_GetNormalMaxSpeed00);
- tolua_function(tolua_S,"GetSprintingMaxSpeed",tolua_AllToLua_cPlayer_GetSprintingMaxSpeed00);
- tolua_function(tolua_S,"SetNormalMaxSpeed",tolua_AllToLua_cPlayer_SetNormalMaxSpeed00);
- tolua_function(tolua_S,"SetSprintingMaxSpeed",tolua_AllToLua_cPlayer_SetSprintingMaxSpeed00);
- tolua_function(tolua_S,"SetCrouch",tolua_AllToLua_cPlayer_SetCrouch00);
- tolua_function(tolua_S,"SetSprint",tolua_AllToLua_cPlayer_SetSprint00);
- tolua_function(tolua_S,"IsSwimming",tolua_AllToLua_cPlayer_IsSwimming00);
- tolua_function(tolua_S,"IsSubmerged",tolua_AllToLua_cPlayer_IsSubmerged00);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cPickup","cPickup","cEntity",tolua_collect_cPickup);
- #else
- tolua_cclass(tolua_S,"cPickup","cPickup","cEntity",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cPickup");
- tolua_function(tolua_S,"new",tolua_AllToLua_cPickup_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cPickup_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cPickup_new00_local);
- tolua_function(tolua_S,"GetItem",tolua_AllToLua_cPickup_GetItem00);
- tolua_function(tolua_S,"CollectedBy",tolua_AllToLua_cPickup_CollectedBy00);
- tolua_function(tolua_S,"GetAge",tolua_AllToLua_cPickup_GetAge00);
- tolua_function(tolua_S,"IsCollected",tolua_AllToLua_cPickup_IsCollected00);
- tolua_function(tolua_S,"IsPlayerCreated",tolua_AllToLua_cPickup_IsPlayerCreated00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cProjectileEntity","cProjectileEntity","cEntity",NULL);
- tolua_beginmodule(tolua_S,"cProjectileEntity");
- tolua_constant(tolua_S,"pkArrow",cProjectileEntity::pkArrow);
- tolua_constant(tolua_S,"pkSnowball",cProjectileEntity::pkSnowball);
- tolua_constant(tolua_S,"pkEgg",cProjectileEntity::pkEgg);
- tolua_constant(tolua_S,"pkGhastFireball",cProjectileEntity::pkGhastFireball);
- tolua_constant(tolua_S,"pkFireCharge",cProjectileEntity::pkFireCharge);
- tolua_constant(tolua_S,"pkEnderPearl",cProjectileEntity::pkEnderPearl);
- tolua_constant(tolua_S,"pkExpBottle",cProjectileEntity::pkExpBottle);
- tolua_constant(tolua_S,"pkSplashPotion",cProjectileEntity::pkSplashPotion);
- tolua_constant(tolua_S,"pkWitherSkull",cProjectileEntity::pkWitherSkull);
- tolua_constant(tolua_S,"pkFishingFloat",cProjectileEntity::pkFishingFloat);
- tolua_function(tolua_S,"GetProjectileKind",tolua_AllToLua_cProjectileEntity_GetProjectileKind00);
- tolua_function(tolua_S,"GetCreator",tolua_AllToLua_cProjectileEntity_GetCreator00);
- tolua_function(tolua_S,"GetMCAClassName",tolua_AllToLua_cProjectileEntity_GetMCAClassName00);
- tolua_function(tolua_S,"IsInGround",tolua_AllToLua_cProjectileEntity_IsInGround00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cArrowEntity","cArrowEntity","cProjectileEntity",NULL);
- tolua_beginmodule(tolua_S,"cArrowEntity");
- tolua_constant(tolua_S,"psNoPickup",cArrowEntity::psNoPickup);
- tolua_constant(tolua_S,"psInSurvivalOrCreative",cArrowEntity::psInSurvivalOrCreative);
- tolua_constant(tolua_S,"psInCreative",cArrowEntity::psInCreative);
- tolua_function(tolua_S,"GetPickupState",tolua_AllToLua_cArrowEntity_GetPickupState00);
- tolua_function(tolua_S,"SetPickupState",tolua_AllToLua_cArrowEntity_SetPickupState00);
- tolua_function(tolua_S,"GetDamageCoeff",tolua_AllToLua_cArrowEntity_GetDamageCoeff00);
- tolua_function(tolua_S,"SetDamageCoeff",tolua_AllToLua_cArrowEntity_SetDamageCoeff00);
- tolua_function(tolua_S,"CanPickup",tolua_AllToLua_cArrowEntity_CanPickup00);
- tolua_function(tolua_S,"IsCritical",tolua_AllToLua_cArrowEntity_IsCritical00);
- tolua_function(tolua_S,"SetIsCritical",tolua_AllToLua_cArrowEntity_SetIsCritical00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cThrownEggEntity","cThrownEggEntity","cProjectileEntity",NULL);
- tolua_beginmodule(tolua_S,"cThrownEggEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cThrownEnderPearlEntity","cThrownEnderPearlEntity","cProjectileEntity",NULL);
- tolua_beginmodule(tolua_S,"cThrownEnderPearlEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cThrownSnowballEntity","cThrownSnowballEntity","cProjectileEntity",NULL);
- tolua_beginmodule(tolua_S,"cThrownSnowballEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cGhastFireballEntity","cGhastFireballEntity","cProjectileEntity",NULL);
- tolua_beginmodule(tolua_S,"cGhastFireballEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cFireChargeEntity","cFireChargeEntity","cProjectileEntity",NULL);
- tolua_beginmodule(tolua_S,"cFireChargeEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cPluginManager","cPluginManager","",NULL);
- tolua_beginmodule(tolua_S,"cPluginManager");
- tolua_constant(tolua_S,"HOOK_BLOCK_TO_PICKUPS",cPluginManager::HOOK_BLOCK_TO_PICKUPS);
- tolua_constant(tolua_S,"HOOK_CHAT",cPluginManager::HOOK_CHAT);
- tolua_constant(tolua_S,"HOOK_CHUNK_AVAILABLE",cPluginManager::HOOK_CHUNK_AVAILABLE);
- tolua_constant(tolua_S,"HOOK_CHUNK_GENERATED",cPluginManager::HOOK_CHUNK_GENERATED);
- tolua_constant(tolua_S,"HOOK_CHUNK_GENERATING",cPluginManager::HOOK_CHUNK_GENERATING);
- tolua_constant(tolua_S,"HOOK_CHUNK_UNLOADED",cPluginManager::HOOK_CHUNK_UNLOADED);
- tolua_constant(tolua_S,"HOOK_CHUNK_UNLOADING",cPluginManager::HOOK_CHUNK_UNLOADING);
- tolua_constant(tolua_S,"HOOK_COLLECTING_PICKUP",cPluginManager::HOOK_COLLECTING_PICKUP);
- tolua_constant(tolua_S,"HOOK_CRAFTING_NO_RECIPE",cPluginManager::HOOK_CRAFTING_NO_RECIPE);
- tolua_constant(tolua_S,"HOOK_DISCONNECT",cPluginManager::HOOK_DISCONNECT);
- tolua_constant(tolua_S,"HOOK_EXECUTE_COMMAND",cPluginManager::HOOK_EXECUTE_COMMAND);
- tolua_constant(tolua_S,"HOOK_EXPLODED",cPluginManager::HOOK_EXPLODED);
- tolua_constant(tolua_S,"HOOK_EXPLODING",cPluginManager::HOOK_EXPLODING);
- tolua_constant(tolua_S,"HOOK_HANDSHAKE",cPluginManager::HOOK_HANDSHAKE);
- tolua_constant(tolua_S,"HOOK_HOPPER_PULLING_ITEM",cPluginManager::HOOK_HOPPER_PULLING_ITEM);
- tolua_constant(tolua_S,"HOOK_HOPPER_PUSHING_ITEM",cPluginManager::HOOK_HOPPER_PUSHING_ITEM);
- tolua_constant(tolua_S,"HOOK_KILLING",cPluginManager::HOOK_KILLING);
- tolua_constant(tolua_S,"HOOK_LOGIN",cPluginManager::HOOK_LOGIN);
- tolua_constant(tolua_S,"HOOK_PLAYER_ANIMATION",cPluginManager::HOOK_PLAYER_ANIMATION);
- tolua_constant(tolua_S,"HOOK_PLAYER_BREAKING_BLOCK",cPluginManager::HOOK_PLAYER_BREAKING_BLOCK);
- tolua_constant(tolua_S,"HOOK_PLAYER_BROKEN_BLOCK",cPluginManager::HOOK_PLAYER_BROKEN_BLOCK);
- tolua_constant(tolua_S,"HOOK_PLAYER_EATING",cPluginManager::HOOK_PLAYER_EATING);
- tolua_constant(tolua_S,"HOOK_PLAYER_JOINED",cPluginManager::HOOK_PLAYER_JOINED);
- tolua_constant(tolua_S,"HOOK_PLAYER_LEFT_CLICK",cPluginManager::HOOK_PLAYER_LEFT_CLICK);
- tolua_constant(tolua_S,"HOOK_PLAYER_MOVING",cPluginManager::HOOK_PLAYER_MOVING);
- tolua_constant(tolua_S,"HOOK_PLAYER_PLACED_BLOCK",cPluginManager::HOOK_PLAYER_PLACED_BLOCK);
- tolua_constant(tolua_S,"HOOK_PLAYER_PLACING_BLOCK",cPluginManager::HOOK_PLAYER_PLACING_BLOCK);
- tolua_constant(tolua_S,"HOOK_PLAYER_RIGHT_CLICK",cPluginManager::HOOK_PLAYER_RIGHT_CLICK);
- tolua_constant(tolua_S,"HOOK_PLAYER_RIGHT_CLICKING_ENTITY",cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY);
- tolua_constant(tolua_S,"HOOK_PLAYER_SHOOTING",cPluginManager::HOOK_PLAYER_SHOOTING);
- tolua_constant(tolua_S,"HOOK_PLAYER_SPAWNED",cPluginManager::HOOK_PLAYER_SPAWNED);
- tolua_constant(tolua_S,"HOOK_PLAYER_TOSSING_ITEM",cPluginManager::HOOK_PLAYER_TOSSING_ITEM);
- tolua_constant(tolua_S,"HOOK_PLAYER_USED_BLOCK",cPluginManager::HOOK_PLAYER_USED_BLOCK);
- tolua_constant(tolua_S,"HOOK_PLAYER_USED_ITEM",cPluginManager::HOOK_PLAYER_USED_ITEM);
- tolua_constant(tolua_S,"HOOK_PLAYER_USING_BLOCK",cPluginManager::HOOK_PLAYER_USING_BLOCK);
- tolua_constant(tolua_S,"HOOK_PLAYER_USING_ITEM",cPluginManager::HOOK_PLAYER_USING_ITEM);
- tolua_constant(tolua_S,"HOOK_POST_CRAFTING",cPluginManager::HOOK_POST_CRAFTING);
- tolua_constant(tolua_S,"HOOK_PRE_CRAFTING",cPluginManager::HOOK_PRE_CRAFTING);
- tolua_constant(tolua_S,"HOOK_SPAWNED_ENTITY",cPluginManager::HOOK_SPAWNED_ENTITY);
- tolua_constant(tolua_S,"HOOK_SPAWNED_MONSTER",cPluginManager::HOOK_SPAWNED_MONSTER);
- tolua_constant(tolua_S,"HOOK_SPAWNING_ENTITY",cPluginManager::HOOK_SPAWNING_ENTITY);
- tolua_constant(tolua_S,"HOOK_SPAWNING_MONSTER",cPluginManager::HOOK_SPAWNING_MONSTER);
- tolua_constant(tolua_S,"HOOK_TAKE_DAMAGE",cPluginManager::HOOK_TAKE_DAMAGE);
- tolua_constant(tolua_S,"HOOK_TICK",cPluginManager::HOOK_TICK);
- tolua_constant(tolua_S,"HOOK_UPDATED_SIGN",cPluginManager::HOOK_UPDATED_SIGN);
- tolua_constant(tolua_S,"HOOK_UPDATING_SIGN",cPluginManager::HOOK_UPDATING_SIGN);
- tolua_constant(tolua_S,"HOOK_WEATHER_CHANGED",cPluginManager::HOOK_WEATHER_CHANGED);
- tolua_constant(tolua_S,"HOOK_WEATHER_CHANGING",cPluginManager::HOOK_WEATHER_CHANGING);
- tolua_constant(tolua_S,"HOOK_WORLD_TICK",cPluginManager::HOOK_WORLD_TICK);
- tolua_constant(tolua_S,"HOOK_NUM_HOOKS",cPluginManager::HOOK_NUM_HOOKS);
- tolua_constant(tolua_S,"HOOK_MAX",cPluginManager::HOOK_MAX);
- tolua_function(tolua_S,"Get",tolua_AllToLua_cPluginManager_Get00);
- tolua_function(tolua_S,"GetPlugin",tolua_AllToLua_cPluginManager_GetPlugin00);
- tolua_function(tolua_S,"FindPlugins",tolua_AllToLua_cPluginManager_FindPlugins00);
- tolua_function(tolua_S,"ReloadPlugins",tolua_AllToLua_cPluginManager_ReloadPlugins00);
- tolua_function(tolua_S,"GetNumPlugins",tolua_AllToLua_cPluginManager_GetNumPlugins00);
- tolua_function(tolua_S,"DisablePlugin",tolua_AllToLua_cPluginManager_DisablePlugin00);
- tolua_function(tolua_S,"LoadPlugin",tolua_AllToLua_cPluginManager_LoadPlugin00);
- tolua_function(tolua_S,"IsCommandBound",tolua_AllToLua_cPluginManager_IsCommandBound00);
- tolua_function(tolua_S,"GetCommandPermission",tolua_AllToLua_cPluginManager_GetCommandPermission00);
- tolua_function(tolua_S,"ExecuteCommand",tolua_AllToLua_cPluginManager_ExecuteCommand00);
- tolua_function(tolua_S,"ForceExecuteCommand",tolua_AllToLua_cPluginManager_ForceExecuteCommand00);
- tolua_function(tolua_S,"IsConsoleCommandBound",tolua_AllToLua_cPluginManager_IsConsoleCommandBound00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cPlugin","cPlugin","",NULL);
- tolua_beginmodule(tolua_S,"cPlugin");
- tolua_function(tolua_S,"GetName",tolua_AllToLua_cPlugin_GetName00);
- tolua_function(tolua_S,"SetName",tolua_AllToLua_cPlugin_SetName00);
- tolua_function(tolua_S,"GetVersion",tolua_AllToLua_cPlugin_GetVersion00);
- tolua_function(tolua_S,"SetVersion",tolua_AllToLua_cPlugin_SetVersion00);
- tolua_function(tolua_S,"GetDirectory",tolua_AllToLua_cPlugin_GetDirectory00);
- tolua_function(tolua_S,"GetLocalDirectory",tolua_AllToLua_cPlugin_GetLocalDirectory00);
- tolua_function(tolua_S,"GetLocalFolder",tolua_AllToLua_cPlugin_GetLocalFolder00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cPluginLua","cPluginLua","cPlugin",NULL);
- tolua_beginmodule(tolua_S,"cPluginLua");
- tolua_variable(tolua_S,"__cWebPlugin__",tolua_get_cPluginLua___cWebPlugin__,NULL);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cServer","cServer","",NULL);
- tolua_beginmodule(tolua_S,"cServer");
- tolua_function(tolua_S,"GetDescription",tolua_AllToLua_cServer_GetDescription00);
- tolua_function(tolua_S,"GetMaxPlayers",tolua_AllToLua_cServer_GetMaxPlayers00);
- tolua_function(tolua_S,"GetNumPlayers",tolua_AllToLua_cServer_GetNumPlayers00);
- tolua_function(tolua_S,"SetMaxPlayers",tolua_AllToLua_cServer_SetMaxPlayers00);
- tolua_function(tolua_S,"IsHardcore",tolua_AllToLua_cServer_IsHardcore00);
- tolua_function(tolua_S,"GetServerID",tolua_AllToLua_cServer_GetServerID00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cWorld","cWorld","",NULL);
- tolua_beginmodule(tolua_S,"cWorld");
- tolua_function(tolua_S,"GetTicksUntilWeatherChange",tolua_AllToLua_cWorld_GetTicksUntilWeatherChange00);
- tolua_function(tolua_S,"GetWorldAge",tolua_AllToLua_cWorld_GetWorldAge00);
- tolua_function(tolua_S,"GetTimeOfDay",tolua_AllToLua_cWorld_GetTimeOfDay00);
- tolua_function(tolua_S,"SetTicksUntilWeatherChange",tolua_AllToLua_cWorld_SetTicksUntilWeatherChange00);
- tolua_function(tolua_S,"SetTimeOfDay",tolua_AllToLua_cWorld_SetTimeOfDay00);
- tolua_function(tolua_S,"GetGameMode",tolua_AllToLua_cWorld_GetGameMode00);
- tolua_function(tolua_S,"IsGameModeCreative",tolua_AllToLua_cWorld_IsGameModeCreative00);
- tolua_function(tolua_S,"IsGameModeSurvival",tolua_AllToLua_cWorld_IsGameModeSurvival00);
- tolua_function(tolua_S,"IsGameModeAdventure",tolua_AllToLua_cWorld_IsGameModeAdventure00);
- tolua_function(tolua_S,"IsPVPEnabled",tolua_AllToLua_cWorld_IsPVPEnabled00);
- tolua_function(tolua_S,"IsDeepSnowEnabled",tolua_AllToLua_cWorld_IsDeepSnowEnabled00);
- tolua_function(tolua_S,"GetDimension",tolua_AllToLua_cWorld_GetDimension00);
- tolua_function(tolua_S,"GetHeight",tolua_AllToLua_cWorld_GetHeight00);
- tolua_function(tolua_S,"BroadcastChat",tolua_AllToLua_cWorld_BroadcastChat00);
- tolua_function(tolua_S,"BroadcastSoundEffect",tolua_AllToLua_cWorld_BroadcastSoundEffect00);
- tolua_function(tolua_S,"BroadcastSoundParticleEffect",tolua_AllToLua_cWorld_BroadcastSoundParticleEffect00);
- tolua_function(tolua_S,"UnloadUnusedChunks",tolua_AllToLua_cWorld_UnloadUnusedChunks00);
- tolua_function(tolua_S,"RegenerateChunk",tolua_AllToLua_cWorld_RegenerateChunk00);
- tolua_function(tolua_S,"GenerateChunk",tolua_AllToLua_cWorld_GenerateChunk00);
- tolua_function(tolua_S,"SetBlock",tolua_AllToLua_cWorld_SetBlock00);
- tolua_function(tolua_S,"FastSetBlock",tolua_AllToLua_cWorld_FastSetBlock00);
- tolua_function(tolua_S,"QueueSetBlock",tolua_AllToLua_cWorld_QueueSetBlock00);
- tolua_function(tolua_S,"GetBlock",tolua_AllToLua_cWorld_GetBlock00);
- tolua_function(tolua_S,"GetBlockMeta",tolua_AllToLua_cWorld_GetBlockMeta00);
- tolua_function(tolua_S,"SetBlockMeta",tolua_AllToLua_cWorld_SetBlockMeta00);
- tolua_function(tolua_S,"GetBlockSkyLight",tolua_AllToLua_cWorld_GetBlockSkyLight00);
- tolua_function(tolua_S,"GetBlockBlockLight",tolua_AllToLua_cWorld_GetBlockBlockLight00);
- tolua_function(tolua_S,"FastSetBlock",tolua_AllToLua_cWorld_FastSetBlock01);
- tolua_function(tolua_S,"GetBlock",tolua_AllToLua_cWorld_GetBlock01);
- tolua_function(tolua_S,"GetBlockMeta",tolua_AllToLua_cWorld_GetBlockMeta01);
- tolua_function(tolua_S,"SetBlockMeta",tolua_AllToLua_cWorld_SetBlockMeta01);
- tolua_function(tolua_S,"SpawnItemPickups",tolua_AllToLua_cWorld_SpawnItemPickups00);
- tolua_function(tolua_S,"SpawnItemPickups",tolua_AllToLua_cWorld_SpawnItemPickups01);
- tolua_function(tolua_S,"SpawnPrimedTNT",tolua_AllToLua_cWorld_SpawnPrimedTNT00);
- tolua_function(tolua_S,"DigBlock",tolua_AllToLua_cWorld_DigBlock00);
- tolua_function(tolua_S,"SendBlockTo",tolua_AllToLua_cWorld_SendBlockTo00);
- tolua_function(tolua_S,"GetSpawnX",tolua_AllToLua_cWorld_GetSpawnX00);
- tolua_function(tolua_S,"GetSpawnY",tolua_AllToLua_cWorld_GetSpawnY00);
- tolua_function(tolua_S,"GetSpawnZ",tolua_AllToLua_cWorld_GetSpawnZ00);
- tolua_function(tolua_S,"WakeUpSimulators",tolua_AllToLua_cWorld_WakeUpSimulators00);
- tolua_function(tolua_S,"WakeUpSimulatorsInArea",tolua_AllToLua_cWorld_WakeUpSimulatorsInArea00);
- tolua_function(tolua_S,"DoExplosionAt",tolua_AllToLua_cWorld_DoExplosionAt00);
- tolua_function(tolua_S,"UseBlockEntity",tolua_AllToLua_cWorld_UseBlockEntity00);
- tolua_function(tolua_S,"GrowTree",tolua_AllToLua_cWorld_GrowTree00);
- tolua_function(tolua_S,"GrowTreeFromSapling",tolua_AllToLua_cWorld_GrowTreeFromSapling00);
- tolua_function(tolua_S,"GrowTreeByBiome",tolua_AllToLua_cWorld_GrowTreeByBiome00);
- tolua_function(tolua_S,"GrowRipePlant",tolua_AllToLua_cWorld_GrowRipePlant00);
- tolua_function(tolua_S,"GrowCactus",tolua_AllToLua_cWorld_GrowCactus00);
- tolua_function(tolua_S,"GrowMelonPumpkin",tolua_AllToLua_cWorld_GrowMelonPumpkin00);
- tolua_function(tolua_S,"GrowSugarcane",tolua_AllToLua_cWorld_GrowSugarcane00);
- tolua_function(tolua_S,"GetBiomeAt",tolua_AllToLua_cWorld_GetBiomeAt00);
- tolua_function(tolua_S,"GetName",tolua_AllToLua_cWorld_GetName00);
- tolua_function(tolua_S,"GetIniFileName",tolua_AllToLua_cWorld_GetIniFileName00);
- tolua_function(tolua_S,"QueueSaveAllChunks",tolua_AllToLua_cWorld_QueueSaveAllChunks00);
- tolua_function(tolua_S,"GetNumChunks",tolua_AllToLua_cWorld_GetNumChunks00);
- tolua_function(tolua_S,"GetGeneratorQueueLength",tolua_AllToLua_cWorld_GetGeneratorQueueLength00);
- tolua_function(tolua_S,"GetLightingQueueLength",tolua_AllToLua_cWorld_GetLightingQueueLength00);
- tolua_function(tolua_S,"GetStorageLoadQueueLength",tolua_AllToLua_cWorld_GetStorageLoadQueueLength00);
- tolua_function(tolua_S,"GetStorageSaveQueueLength",tolua_AllToLua_cWorld_GetStorageSaveQueueLength00);
- tolua_function(tolua_S,"QueueBlockForTick",tolua_AllToLua_cWorld_QueueBlockForTick00);
- tolua_function(tolua_S,"CastThunderbolt",tolua_AllToLua_cWorld_CastThunderbolt00);
- tolua_function(tolua_S,"SetWeather",tolua_AllToLua_cWorld_SetWeather00);
- tolua_function(tolua_S,"ChangeWeather",tolua_AllToLua_cWorld_ChangeWeather00);
- tolua_function(tolua_S,"GetWeather",tolua_AllToLua_cWorld_GetWeather00);
- tolua_function(tolua_S,"IsWeatherSunny",tolua_AllToLua_cWorld_IsWeatherSunny00);
- tolua_function(tolua_S,"IsWeatherRain",tolua_AllToLua_cWorld_IsWeatherRain00);
- tolua_function(tolua_S,"IsWeatherStorm",tolua_AllToLua_cWorld_IsWeatherStorm00);
- tolua_function(tolua_S,"IsWeatherWet",tolua_AllToLua_cWorld_IsWeatherWet00);
- tolua_function(tolua_S,"SetNextBlockTick",tolua_AllToLua_cWorld_SetNextBlockTick00);
- tolua_function(tolua_S,"GetMaxSugarcaneHeight",tolua_AllToLua_cWorld_GetMaxSugarcaneHeight00);
- tolua_function(tolua_S,"GetMaxCactusHeight",tolua_AllToLua_cWorld_GetMaxCactusHeight00);
- tolua_function(tolua_S,"IsBlockDirectlyWatered",tolua_AllToLua_cWorld_IsBlockDirectlyWatered00);
- tolua_function(tolua_S,"SpawnMob",tolua_AllToLua_cWorld_SpawnMob00);
- tolua_function(tolua_S,"CreateProjectile",tolua_AllToLua_cWorld_CreateProjectile00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cInventory","cInventory","cItemGrid::cListener",NULL);
- tolua_beginmodule(tolua_S,"cInventory");
- tolua_constant(tolua_S,"invArmorCount",cInventory::invArmorCount);
- tolua_constant(tolua_S,"invInventoryCount",cInventory::invInventoryCount);
- tolua_constant(tolua_S,"invHotbarCount",cInventory::invHotbarCount);
- tolua_constant(tolua_S,"invArmorOffset",cInventory::invArmorOffset);
- tolua_constant(tolua_S,"invInventoryOffset",cInventory::invInventoryOffset);
- tolua_constant(tolua_S,"invHotbarOffset",cInventory::invHotbarOffset);
- tolua_constant(tolua_S,"invNumSlots",cInventory::invNumSlots);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cInventory_Clear00);
- tolua_function(tolua_S,"HowManyCanFit",tolua_AllToLua_cInventory_HowManyCanFit00);
- tolua_function(tolua_S,"HowManyCanFit",tolua_AllToLua_cInventory_HowManyCanFit01);
- tolua_function(tolua_S,"AddItem",tolua_AllToLua_cInventory_AddItem00);
- tolua_function(tolua_S,"AddItems",tolua_AllToLua_cInventory_AddItems00);
- tolua_function(tolua_S,"RemoveOneEquippedItem",tolua_AllToLua_cInventory_RemoveOneEquippedItem00);
- tolua_function(tolua_S,"HowManyItems",tolua_AllToLua_cInventory_HowManyItems00);
- tolua_function(tolua_S,"HasItems",tolua_AllToLua_cInventory_HasItems00);
- tolua_function(tolua_S,"GetArmorGrid",tolua_AllToLua_cInventory_GetArmorGrid00);
- tolua_function(tolua_S,"GetInventoryGrid",tolua_AllToLua_cInventory_GetInventoryGrid00);
- tolua_function(tolua_S,"GetHotbarGrid",tolua_AllToLua_cInventory_GetHotbarGrid00);
- tolua_function(tolua_S,"GetOwner",tolua_AllToLua_cInventory_GetOwner00);
- tolua_function(tolua_S,"CopyToItems",tolua_AllToLua_cInventory_CopyToItems00);
- tolua_function(tolua_S,"GetSlot",tolua_AllToLua_cInventory_GetSlot00);
- tolua_function(tolua_S,"GetArmorSlot",tolua_AllToLua_cInventory_GetArmorSlot00);
- tolua_function(tolua_S,"GetInventorySlot",tolua_AllToLua_cInventory_GetInventorySlot00);
- tolua_function(tolua_S,"GetHotbarSlot",tolua_AllToLua_cInventory_GetHotbarSlot00);
- tolua_function(tolua_S,"GetEquippedItem",tolua_AllToLua_cInventory_GetEquippedItem00);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cInventory_SetSlot00);
- tolua_function(tolua_S,"SetArmorSlot",tolua_AllToLua_cInventory_SetArmorSlot00);
- tolua_function(tolua_S,"SetInventorySlot",tolua_AllToLua_cInventory_SetInventorySlot00);
- tolua_function(tolua_S,"SetHotbarSlot",tolua_AllToLua_cInventory_SetHotbarSlot00);
- tolua_function(tolua_S,"SetEquippedSlotNum",tolua_AllToLua_cInventory_SetEquippedSlotNum00);
- tolua_function(tolua_S,"GetEquippedSlotNum",tolua_AllToLua_cInventory_GetEquippedSlotNum00);
- tolua_function(tolua_S,"ChangeSlotCount",tolua_AllToLua_cInventory_ChangeSlotCount00);
- tolua_function(tolua_S,"DamageItem",tolua_AllToLua_cInventory_DamageItem00);
- tolua_function(tolua_S,"DamageEquippedItem",tolua_AllToLua_cInventory_DamageEquippedItem00);
- tolua_function(tolua_S,"GetEquippedHelmet",tolua_AllToLua_cInventory_GetEquippedHelmet00);
- tolua_function(tolua_S,"GetEquippedChestplate",tolua_AllToLua_cInventory_GetEquippedChestplate00);
- tolua_function(tolua_S,"GetEquippedLeggings",tolua_AllToLua_cInventory_GetEquippedLeggings00);
- tolua_function(tolua_S,"GetEquippedBoots",tolua_AllToLua_cInventory_GetEquippedBoots00);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cEnchantments","cEnchantments","",tolua_collect_cEnchantments);
- #else
- tolua_cclass(tolua_S,"cEnchantments","cEnchantments","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cEnchantments");
- tolua_constant(tolua_S,"enchProtection",cEnchantments::enchProtection);
- tolua_constant(tolua_S,"enchFireProtection",cEnchantments::enchFireProtection);
- tolua_constant(tolua_S,"enchFeatherFalling",cEnchantments::enchFeatherFalling);
- tolua_constant(tolua_S,"enchBlastProtection",cEnchantments::enchBlastProtection);
- tolua_constant(tolua_S,"enchProjectileProtection",cEnchantments::enchProjectileProtection);
- tolua_constant(tolua_S,"enchRespiration",cEnchantments::enchRespiration);
- tolua_constant(tolua_S,"enchAquaAffinity",cEnchantments::enchAquaAffinity);
- tolua_constant(tolua_S,"enchThorns",cEnchantments::enchThorns);
- tolua_constant(tolua_S,"enchSharpness",cEnchantments::enchSharpness);
- tolua_constant(tolua_S,"enchSmite",cEnchantments::enchSmite);
- tolua_constant(tolua_S,"enchBaneOfArthropods",cEnchantments::enchBaneOfArthropods);
- tolua_constant(tolua_S,"enchKnockback",cEnchantments::enchKnockback);
- tolua_constant(tolua_S,"enchFireAspect",cEnchantments::enchFireAspect);
- tolua_constant(tolua_S,"enchLooting",cEnchantments::enchLooting);
- tolua_constant(tolua_S,"enchEfficiency",cEnchantments::enchEfficiency);
- tolua_constant(tolua_S,"enchSilkTouch",cEnchantments::enchSilkTouch);
- tolua_constant(tolua_S,"enchUnbreaking",cEnchantments::enchUnbreaking);
- tolua_constant(tolua_S,"enchFortune",cEnchantments::enchFortune);
- tolua_constant(tolua_S,"enchPower",cEnchantments::enchPower);
- tolua_constant(tolua_S,"enchPunch",cEnchantments::enchPunch);
- tolua_constant(tolua_S,"enchFlame",cEnchantments::enchFlame);
- tolua_constant(tolua_S,"enchInfinity",cEnchantments::enchInfinity);
- tolua_constant(tolua_S,"enchLuckOfTheSea",cEnchantments::enchLuckOfTheSea);
- tolua_constant(tolua_S,"enchLure",cEnchantments::enchLure);
- tolua_function(tolua_S,"new",tolua_AllToLua_cEnchantments_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cEnchantments_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cEnchantments_new00_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cEnchantments_new01);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cEnchantments_new01_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cEnchantments_new01_local);
- tolua_function(tolua_S,"AddFromString",tolua_AllToLua_cEnchantments_AddFromString00);
- tolua_function(tolua_S,"ToString",tolua_AllToLua_cEnchantments_ToString00);
- tolua_function(tolua_S,"GetLevel",tolua_AllToLua_cEnchantments_GetLevel00);
- tolua_function(tolua_S,"SetLevel",tolua_AllToLua_cEnchantments_SetLevel00);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cEnchantments_Clear00);
- tolua_function(tolua_S,"IsEmpty",tolua_AllToLua_cEnchantments_IsEmpty00);
- tolua_function(tolua_S,"StringToEnchantmentID",tolua_AllToLua_cEnchantments_StringToEnchantmentID00);
- tolua_function(tolua_S,".eq",tolua_AllToLua_cEnchantments__eq00);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cItem","cItem","",tolua_collect_cItem);
- #else
- tolua_cclass(tolua_S,"cItem","cItem","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cItem");
- tolua_function(tolua_S,"new",tolua_AllToLua_cItem_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cItem_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cItem_new00_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cItem_new01);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cItem_new01_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cItem_new01_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cItem_new02);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cItem_new02_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cItem_new02_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cItem_new03);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cItem_new03_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cItem_new03_local);
- tolua_function(tolua_S,"Empty",tolua_AllToLua_cItem_Empty00);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cItem_Clear00);
- tolua_function(tolua_S,"IsEmpty",tolua_AllToLua_cItem_IsEmpty00);
- tolua_function(tolua_S,"IsEqual",tolua_AllToLua_cItem_IsEqual00);
- tolua_function(tolua_S,"IsSameType",tolua_AllToLua_cItem_IsSameType00);
- tolua_function(tolua_S,"CopyOne",tolua_AllToLua_cItem_CopyOne00);
- tolua_function(tolua_S,"AddCount",tolua_AllToLua_cItem_AddCount00);
- tolua_function(tolua_S,"GetMaxDamage",tolua_AllToLua_cItem_GetMaxDamage00);
- tolua_function(tolua_S,"DamageItem",tolua_AllToLua_cItem_DamageItem00);
- tolua_function(tolua_S,"IsDamageable",tolua_AllToLua_cItem_IsDamageable00);
- tolua_function(tolua_S,"IsStackableWith",tolua_AllToLua_cItem_IsStackableWith00);
- tolua_function(tolua_S,"IsFullStack",tolua_AllToLua_cItem_IsFullStack00);
- tolua_function(tolua_S,"GetMaxStackSize",tolua_AllToLua_cItem_GetMaxStackSize00);
- tolua_variable(tolua_S,"m_ItemType",tolua_get_cItem_m_ItemType,tolua_set_cItem_m_ItemType);
- tolua_variable(tolua_S,"m_ItemCount",tolua_get_cItem_m_ItemCount,tolua_set_cItem_m_ItemCount);
- tolua_variable(tolua_S,"m_ItemDamage",tolua_get_cItem_m_ItemDamage,tolua_set_cItem_m_ItemDamage);
- tolua_variable(tolua_S,"m_Enchantments",tolua_get_cItem_m_Enchantments,tolua_set_cItem_m_Enchantments);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cItems","cItems","",tolua_collect_cItems);
- #else
- tolua_cclass(tolua_S,"cItems","cItems","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cItems");
- tolua_function(tolua_S,"new",tolua_AllToLua_cItems_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cItems_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cItems_new00_local);
- tolua_function(tolua_S,"Get",tolua_AllToLua_cItems_Get00);
- tolua_function(tolua_S,"Set",tolua_AllToLua_cItems_Set00);
- tolua_function(tolua_S,"Add",tolua_AllToLua_cItems_Add00);
- tolua_function(tolua_S,"Delete",tolua_AllToLua_cItems_Delete00);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cItems_Clear00);
- tolua_function(tolua_S,"Size",tolua_AllToLua_cItems_Size00);
- tolua_function(tolua_S,"Set",tolua_AllToLua_cItems_Set01);
- tolua_function(tolua_S,"Add",tolua_AllToLua_cItems_Add01);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cItemGrid","cItemGrid","",NULL);
- tolua_beginmodule(tolua_S,"cItemGrid");
- tolua_function(tolua_S,"GetWidth",tolua_AllToLua_cItemGrid_GetWidth00);
- tolua_function(tolua_S,"GetHeight",tolua_AllToLua_cItemGrid_GetHeight00);
- tolua_function(tolua_S,"GetNumSlots",tolua_AllToLua_cItemGrid_GetNumSlots00);
- tolua_function(tolua_S,"GetSlotNum",tolua_AllToLua_cItemGrid_GetSlotNum00);
- tolua_function(tolua_S,"GetSlot",tolua_AllToLua_cItemGrid_GetSlot00);
- tolua_function(tolua_S,"GetSlot",tolua_AllToLua_cItemGrid_GetSlot01);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cItemGrid_SetSlot00);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cItemGrid_SetSlot01);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cItemGrid_SetSlot02);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cItemGrid_SetSlot03);
- tolua_function(tolua_S,"EmptySlot",tolua_AllToLua_cItemGrid_EmptySlot00);
- tolua_function(tolua_S,"EmptySlot",tolua_AllToLua_cItemGrid_EmptySlot01);
- tolua_function(tolua_S,"IsSlotEmpty",tolua_AllToLua_cItemGrid_IsSlotEmpty00);
- tolua_function(tolua_S,"IsSlotEmpty",tolua_AllToLua_cItemGrid_IsSlotEmpty01);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cItemGrid_Clear00);
- tolua_function(tolua_S,"HowManyCanFit",tolua_AllToLua_cItemGrid_HowManyCanFit00);
- tolua_function(tolua_S,"AddItem",tolua_AllToLua_cItemGrid_AddItem00);
- tolua_function(tolua_S,"AddItems",tolua_AllToLua_cItemGrid_AddItems00);
- tolua_function(tolua_S,"ChangeSlotCount",tolua_AllToLua_cItemGrid_ChangeSlotCount00);
- tolua_function(tolua_S,"ChangeSlotCount",tolua_AllToLua_cItemGrid_ChangeSlotCount01);
- tolua_function(tolua_S,"RemoveOneItem",tolua_AllToLua_cItemGrid_RemoveOneItem00);
- tolua_function(tolua_S,"RemoveOneItem",tolua_AllToLua_cItemGrid_RemoveOneItem01);
- tolua_function(tolua_S,"HowManyItems",tolua_AllToLua_cItemGrid_HowManyItems00);
- tolua_function(tolua_S,"HasItems",tolua_AllToLua_cItemGrid_HasItems00);
- tolua_function(tolua_S,"GetFirstEmptySlot",tolua_AllToLua_cItemGrid_GetFirstEmptySlot00);
- tolua_function(tolua_S,"GetFirstUsedSlot",tolua_AllToLua_cItemGrid_GetFirstUsedSlot00);
- tolua_function(tolua_S,"GetLastEmptySlot",tolua_AllToLua_cItemGrid_GetLastEmptySlot00);
- tolua_function(tolua_S,"GetLastUsedSlot",tolua_AllToLua_cItemGrid_GetLastUsedSlot00);
- tolua_function(tolua_S,"GetNextEmptySlot",tolua_AllToLua_cItemGrid_GetNextEmptySlot00);
- tolua_function(tolua_S,"GetNextUsedSlot",tolua_AllToLua_cItemGrid_GetNextUsedSlot00);
- tolua_function(tolua_S,"CopyToItems",tolua_AllToLua_cItemGrid_CopyToItems00);
- tolua_function(tolua_S,"DamageItem",tolua_AllToLua_cItemGrid_DamageItem00);
- tolua_function(tolua_S,"DamageItem",tolua_AllToLua_cItemGrid_DamageItem01);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cBlockEntity","cBlockEntity","",tolua_collect_cBlockEntity);
- #else
- tolua_cclass(tolua_S,"cBlockEntity","cBlockEntity","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cBlockEntity");
- tolua_function(tolua_S,"GetPosX",tolua_AllToLua_cBlockEntity_GetPosX00);
- tolua_function(tolua_S,"GetPosY",tolua_AllToLua_cBlockEntity_GetPosY00);
- tolua_function(tolua_S,"GetPosZ",tolua_AllToLua_cBlockEntity_GetPosZ00);
- tolua_function(tolua_S,"GetBlockType",tolua_AllToLua_cBlockEntity_GetBlockType00);
- tolua_function(tolua_S,"GetWorld",tolua_AllToLua_cBlockEntity_GetWorld00);
- tolua_function(tolua_S,"GetChunkX",tolua_AllToLua_cBlockEntity_GetChunkX00);
- tolua_function(tolua_S,"GetChunkZ",tolua_AllToLua_cBlockEntity_GetChunkZ00);
- tolua_function(tolua_S,"GetRelX",tolua_AllToLua_cBlockEntity_GetRelX00);
- tolua_function(tolua_S,"GetRelZ",tolua_AllToLua_cBlockEntity_GetRelZ00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cBlockEntityWithItems","cBlockEntityWithItems","cBlockEntity",NULL);
- tolua_beginmodule(tolua_S,"cBlockEntityWithItems");
- tolua_function(tolua_S,"GetSlot",tolua_AllToLua_cBlockEntityWithItems_GetSlot00);
- tolua_function(tolua_S,"GetSlot",tolua_AllToLua_cBlockEntityWithItems_GetSlot01);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cBlockEntityWithItems_SetSlot00);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cBlockEntityWithItems_SetSlot01);
- tolua_function(tolua_S,"GetContents",tolua_AllToLua_cBlockEntityWithItems_GetContents00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cChestEntity","cChestEntity","cBlockEntityWithItems",NULL);
- tolua_beginmodule(tolua_S,"cChestEntity");
- tolua_constant(tolua_S,"ContentsHeight",cChestEntity::ContentsHeight);
- tolua_constant(tolua_S,"ContentsWidth",cChestEntity::ContentsWidth);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cDropSpenserEntity","cDropSpenserEntity","cBlockEntityWithItems",NULL);
- tolua_beginmodule(tolua_S,"cDropSpenserEntity");
- tolua_constant(tolua_S,"ContentsHeight",cDropSpenserEntity::ContentsHeight);
- tolua_constant(tolua_S,"ContentsWidth",cDropSpenserEntity::ContentsWidth);
- tolua_function(tolua_S,"AddDropSpenserDir",tolua_AllToLua_cDropSpenserEntity_AddDropSpenserDir00);
- tolua_function(tolua_S,"Activate",tolua_AllToLua_cDropSpenserEntity_Activate00);
- tolua_function(tolua_S,"SetRedstonePower",tolua_AllToLua_cDropSpenserEntity_SetRedstonePower00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cDispenserEntity","cDispenserEntity","cDropSpenserEntity",NULL);
- tolua_beginmodule(tolua_S,"cDispenserEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cDropperEntity","cDropperEntity","cDropSpenserEntity",NULL);
- tolua_beginmodule(tolua_S,"cDropperEntity");
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cFurnaceEntity","cFurnaceEntity","cBlockEntityWithItems",NULL);
- tolua_beginmodule(tolua_S,"cFurnaceEntity");
- tolua_constant(tolua_S,"fsInput",cFurnaceEntity::fsInput);
- tolua_constant(tolua_S,"fsFuel",cFurnaceEntity::fsFuel);
- tolua_constant(tolua_S,"fsOutput",cFurnaceEntity::fsOutput);
- tolua_constant(tolua_S,"ContentsWidth",cFurnaceEntity::ContentsWidth);
- tolua_constant(tolua_S,"ContentsHeight",cFurnaceEntity::ContentsHeight);
- tolua_function(tolua_S,"GetInputSlot",tolua_AllToLua_cFurnaceEntity_GetInputSlot00);
- tolua_function(tolua_S,"GetFuelSlot",tolua_AllToLua_cFurnaceEntity_GetFuelSlot00);
- tolua_function(tolua_S,"GetOutputSlot",tolua_AllToLua_cFurnaceEntity_GetOutputSlot00);
- tolua_function(tolua_S,"SetInputSlot",tolua_AllToLua_cFurnaceEntity_SetInputSlot00);
- tolua_function(tolua_S,"SetFuelSlot",tolua_AllToLua_cFurnaceEntity_SetFuelSlot00);
- tolua_function(tolua_S,"SetOutputSlot",tolua_AllToLua_cFurnaceEntity_SetOutputSlot00);
- tolua_function(tolua_S,"GetTimeCooked",tolua_AllToLua_cFurnaceEntity_GetTimeCooked00);
- tolua_function(tolua_S,"GetCookTimeLeft",tolua_AllToLua_cFurnaceEntity_GetCookTimeLeft00);
- tolua_function(tolua_S,"GetFuelBurnTimeLeft",tolua_AllToLua_cFurnaceEntity_GetFuelBurnTimeLeft00);
- tolua_function(tolua_S,"HasFuelTimeLeft",tolua_AllToLua_cFurnaceEntity_HasFuelTimeLeft00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cHopperEntity","cHopperEntity","cBlockEntityWithItems",NULL);
- tolua_beginmodule(tolua_S,"cHopperEntity");
- tolua_constant(tolua_S,"ContentsHeight",cHopperEntity::ContentsHeight);
- tolua_constant(tolua_S,"ContentsWidth",cHopperEntity::ContentsWidth);
- tolua_constant(tolua_S,"TICKS_PER_TRANSFER",cHopperEntity::TICKS_PER_TRANSFER);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cJukeboxEntity","cJukeboxEntity","cBlockEntity",NULL);
- tolua_beginmodule(tolua_S,"cJukeboxEntity");
- tolua_function(tolua_S,"GetRecord",tolua_AllToLua_cJukeboxEntity_GetRecord00);
- tolua_function(tolua_S,"SetRecord",tolua_AllToLua_cJukeboxEntity_SetRecord00);
- tolua_function(tolua_S,"PlayRecord",tolua_AllToLua_cJukeboxEntity_PlayRecord00);
- tolua_function(tolua_S,"EjectRecord",tolua_AllToLua_cJukeboxEntity_EjectRecord00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cNoteEntity","cNoteEntity","cBlockEntity",NULL);
- tolua_beginmodule(tolua_S,"cNoteEntity");
- tolua_function(tolua_S,"GetPitch",tolua_AllToLua_cNoteEntity_GetPitch00);
- tolua_function(tolua_S,"SetPitch",tolua_AllToLua_cNoteEntity_SetPitch00);
- tolua_function(tolua_S,"IncrementPitch",tolua_AllToLua_cNoteEntity_IncrementPitch00);
- tolua_function(tolua_S,"MakeSound",tolua_AllToLua_cNoteEntity_MakeSound00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cSignEntity","cSignEntity","cBlockEntity",NULL);
- tolua_beginmodule(tolua_S,"cSignEntity");
- tolua_function(tolua_S,"SetLines",tolua_AllToLua_cSignEntity_SetLines00);
- tolua_function(tolua_S,"SetLine",tolua_AllToLua_cSignEntity_SetLine00);
- tolua_function(tolua_S,"GetLine",tolua_AllToLua_cSignEntity_GetLine00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"HTTPFormData","HTTPFormData","",NULL);
- tolua_beginmodule(tolua_S,"HTTPFormData");
- tolua_variable(tolua_S,"Name",tolua_get_HTTPFormData_Name,tolua_set_HTTPFormData_Name);
- tolua_variable(tolua_S,"Value",tolua_get_HTTPFormData_Value,tolua_set_HTTPFormData_Value);
- tolua_variable(tolua_S,"Type",tolua_get_HTTPFormData_Type,tolua_set_HTTPFormData_Type);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"HTTPRequest","HTTPRequest","",NULL);
- tolua_beginmodule(tolua_S,"HTTPRequest");
- tolua_variable(tolua_S,"Method",tolua_get_HTTPRequest_Method,tolua_set_HTTPRequest_Method);
- tolua_variable(tolua_S,"Path",tolua_get_HTTPRequest_Path,tolua_set_HTTPRequest_Path);
- tolua_variable(tolua_S,"Username",tolua_get_HTTPRequest_Username,tolua_set_HTTPRequest_Username);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"HTTPTemplateRequest","HTTPTemplateRequest","",NULL);
- tolua_beginmodule(tolua_S,"HTTPTemplateRequest");
- tolua_variable(tolua_S,"Request",tolua_get_HTTPTemplateRequest_Request,tolua_set_HTTPTemplateRequest_Request);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"sWebAdminPage","sWebAdminPage","",tolua_collect_sWebAdminPage);
- #else
- tolua_cclass(tolua_S,"sWebAdminPage","sWebAdminPage","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"sWebAdminPage");
- tolua_variable(tolua_S,"Content",tolua_get_sWebAdminPage_Content,tolua_set_sWebAdminPage_Content);
- tolua_variable(tolua_S,"PluginName",tolua_get_sWebAdminPage_PluginName,tolua_set_sWebAdminPage_PluginName);
- tolua_variable(tolua_S,"TabName",tolua_get_sWebAdminPage_TabName,tolua_set_sWebAdminPage_TabName);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cWebAdmin","cWebAdmin","cHTTPServer::cCallbacks",NULL);
- tolua_beginmodule(tolua_S,"cWebAdmin");
- tolua_function(tolua_S,"GetPage",tolua_AllToLua_cWebAdmin_GetPage00);
- tolua_function(tolua_S,"GetDefaultPage",tolua_AllToLua_cWebAdmin_GetDefaultPage00);
- tolua_function(tolua_S,"GetBaseURL",tolua_AllToLua_cWebAdmin_GetBaseURL00);
- tolua_function(tolua_S,"GetHTMLEscapedString",tolua_AllToLua_cWebAdmin_GetHTMLEscapedString00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cWebPlugin","cWebPlugin","",NULL);
- tolua_beginmodule(tolua_S,"cWebPlugin");
- tolua_function(tolua_S,"GetWebTitle",tolua_AllToLua_cWebPlugin_GetWebTitle00);
- tolua_function(tolua_S,"HandleWebRequest",tolua_AllToLua_cWebPlugin_HandleWebRequest00);
- tolua_function(tolua_S,"SafeString",tolua_AllToLua_cWebPlugin_SafeString00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cRoot","cRoot","",NULL);
- tolua_beginmodule(tolua_S,"cRoot");
- tolua_function(tolua_S,"Get",tolua_AllToLua_cRoot_Get00);
- tolua_function(tolua_S,"GetServer",tolua_AllToLua_cRoot_GetServer00);
- tolua_function(tolua_S,"GetDefaultWorld",tolua_AllToLua_cRoot_GetDefaultWorld00);
- tolua_function(tolua_S,"GetWorld",tolua_AllToLua_cRoot_GetWorld00);
- tolua_function(tolua_S,"GetPrimaryServerVersion",tolua_AllToLua_cRoot_GetPrimaryServerVersion00);
- tolua_function(tolua_S,"SetPrimaryServerVersion",tolua_AllToLua_cRoot_SetPrimaryServerVersion00);
- tolua_function(tolua_S,"GetGroupManager",tolua_AllToLua_cRoot_GetGroupManager00);
- tolua_function(tolua_S,"GetCraftingRecipes",tolua_AllToLua_cRoot_GetCraftingRecipes00);
- tolua_function(tolua_S,"GetFurnaceRecipe",tolua_AllToLua_cRoot_GetFurnaceRecipe00);
- tolua_function(tolua_S,"GetWebAdmin",tolua_AllToLua_cRoot_GetWebAdmin00);
- tolua_function(tolua_S,"GetPluginManager",tolua_AllToLua_cRoot_GetPluginManager00);
- tolua_function(tolua_S,"QueueExecuteConsoleCommand",tolua_AllToLua_cRoot_QueueExecuteConsoleCommand00);
- tolua_function(tolua_S,"GetTotalChunkCount",tolua_AllToLua_cRoot_GetTotalChunkCount00);
- tolua_function(tolua_S,"SaveAllChunks",tolua_AllToLua_cRoot_SaveAllChunks00);
- tolua_function(tolua_S,"BroadcastChat",tolua_AllToLua_cRoot_BroadcastChat00);
- tolua_function(tolua_S,"GetProtocolVersionTextFromInt",tolua_AllToLua_cRoot_GetProtocolVersionTextFromInt00);
- tolua_function(tolua_S,"GetVirtualRAMUsage",tolua_AllToLua_cRoot_GetVirtualRAMUsage00);
- tolua_function(tolua_S,"GetPhysicalRAMUsage",tolua_AllToLua_cRoot_GetPhysicalRAMUsage00);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"Vector3f","Vector3f","",tolua_collect_Vector3f);
- #else
- tolua_cclass(tolua_S,"Vector3f","Vector3f","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"Vector3f");
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3f_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3f_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3f_new00_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3f_new01);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3f_new01_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3f_new01_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3f_new02);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3f_new02_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3f_new02_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3f_new03);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3f_new03_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3f_new03_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3f_new04);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3f_new04_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3f_new04_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3f_new05);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3f_new05_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3f_new05_local);
- tolua_function(tolua_S,"Set",tolua_AllToLua_Vector3f_Set00);
- tolua_function(tolua_S,"Normalize",tolua_AllToLua_Vector3f_Normalize00);
- tolua_function(tolua_S,"NormalizeCopy",tolua_AllToLua_Vector3f_NormalizeCopy00);
- tolua_function(tolua_S,"NormalizeCopy",tolua_AllToLua_Vector3f_NormalizeCopy01);
- tolua_function(tolua_S,"Length",tolua_AllToLua_Vector3f_Length00);
- tolua_function(tolua_S,"SqrLength",tolua_AllToLua_Vector3f_SqrLength00);
- tolua_function(tolua_S,"Dot",tolua_AllToLua_Vector3f_Dot00);
- tolua_function(tolua_S,"Cross",tolua_AllToLua_Vector3f_Cross00);
- tolua_function(tolua_S,"Equals",tolua_AllToLua_Vector3f_Equals00);
- tolua_function(tolua_S,".add",tolua_AllToLua_Vector3f__add00);
- tolua_function(tolua_S,".add",tolua_AllToLua_Vector3f__add01);
- tolua_function(tolua_S,".sub",tolua_AllToLua_Vector3f__sub00);
- tolua_function(tolua_S,".sub",tolua_AllToLua_Vector3f__sub01);
- tolua_function(tolua_S,".mul",tolua_AllToLua_Vector3f__mul00);
- tolua_function(tolua_S,".mul",tolua_AllToLua_Vector3f__mul01);
- tolua_variable(tolua_S,"x",tolua_get_Vector3f_x,tolua_set_Vector3f_x);
- tolua_variable(tolua_S,"y",tolua_get_Vector3f_y,tolua_set_Vector3f_y);
- tolua_variable(tolua_S,"z",tolua_get_Vector3f_z,tolua_set_Vector3f_z);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"Vector3d","Vector3d","",tolua_collect_Vector3d);
- #else
- tolua_cclass(tolua_S,"Vector3d","Vector3d","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"Vector3d");
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3d_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3d_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3d_new00_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3d_new01);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3d_new01_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3d_new01_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3d_new02);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3d_new02_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3d_new02_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3d_new03);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3d_new03_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3d_new03_local);
- tolua_function(tolua_S,"Set",tolua_AllToLua_Vector3d_Set00);
- tolua_function(tolua_S,"Normalize",tolua_AllToLua_Vector3d_Normalize00);
- tolua_function(tolua_S,"NormalizeCopy",tolua_AllToLua_Vector3d_NormalizeCopy00);
- tolua_function(tolua_S,"NormalizeCopy",tolua_AllToLua_Vector3d_NormalizeCopy01);
- tolua_function(tolua_S,"Length",tolua_AllToLua_Vector3d_Length00);
- tolua_function(tolua_S,"SqrLength",tolua_AllToLua_Vector3d_SqrLength00);
- tolua_function(tolua_S,"Dot",tolua_AllToLua_Vector3d_Dot00);
- tolua_function(tolua_S,"Cross",tolua_AllToLua_Vector3d_Cross00);
- tolua_function(tolua_S,"LineCoeffToXYPlane",tolua_AllToLua_Vector3d_LineCoeffToXYPlane00);
- tolua_function(tolua_S,"LineCoeffToXZPlane",tolua_AllToLua_Vector3d_LineCoeffToXZPlane00);
- tolua_function(tolua_S,"LineCoeffToYZPlane",tolua_AllToLua_Vector3d_LineCoeffToYZPlane00);
- tolua_function(tolua_S,"Equals",tolua_AllToLua_Vector3d_Equals00);
- tolua_function(tolua_S,".add",tolua_AllToLua_Vector3d__add00);
- tolua_function(tolua_S,".add",tolua_AllToLua_Vector3d__add01);
- tolua_function(tolua_S,".sub",tolua_AllToLua_Vector3d__sub00);
- tolua_function(tolua_S,".sub",tolua_AllToLua_Vector3d__sub01);
- tolua_function(tolua_S,".mul",tolua_AllToLua_Vector3d__mul00);
- tolua_function(tolua_S,".mul",tolua_AllToLua_Vector3d__mul01);
- tolua_function(tolua_S,".div",tolua_AllToLua_Vector3d__div00);
- tolua_variable(tolua_S,"x",tolua_get_Vector3d_x,tolua_set_Vector3d_x);
- tolua_variable(tolua_S,"y",tolua_get_Vector3d_y,tolua_set_Vector3d_y);
- tolua_variable(tolua_S,"z",tolua_get_Vector3d_z,tolua_set_Vector3d_z);
- tolua_variable(tolua_S,"EPS",tolua_get_Vector3d_EPS,NULL);
- tolua_variable(tolua_S,"NO_INTERSECTION",tolua_get_Vector3d_NO_INTERSECTION,NULL);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"Vector3i","Vector3i","",tolua_collect_Vector3i);
- #else
- tolua_cclass(tolua_S,"Vector3i","Vector3i","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"Vector3i");
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3i_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3i_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3i_new00_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3i_new01);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3i_new01_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3i_new01_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_Vector3i_new02);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Vector3i_new02_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Vector3i_new02_local);
- tolua_function(tolua_S,"Set",tolua_AllToLua_Vector3i_Set00);
- tolua_function(tolua_S,"Length",tolua_AllToLua_Vector3i_Length00);
- tolua_function(tolua_S,"SqrLength",tolua_AllToLua_Vector3i_SqrLength00);
- tolua_function(tolua_S,"Equals",tolua_AllToLua_Vector3i_Equals00);
- tolua_function(tolua_S,"Equals",tolua_AllToLua_Vector3i_Equals01);
- tolua_variable(tolua_S,"x",tolua_get_Vector3i_x,tolua_set_Vector3i_x);
- tolua_variable(tolua_S,"y",tolua_get_Vector3i_y,tolua_set_Vector3i_y);
- tolua_variable(tolua_S,"z",tolua_get_Vector3i_z,tolua_set_Vector3i_z);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cCuboid","cCuboid","",tolua_collect_cCuboid);
- #else
- tolua_cclass(tolua_S,"cCuboid","cCuboid","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cCuboid");
- tolua_variable(tolua_S,"p1",tolua_get_cCuboid_p1,tolua_set_cCuboid_p1);
- tolua_variable(tolua_S,"p2",tolua_get_cCuboid_p2,tolua_set_cCuboid_p2);
- tolua_function(tolua_S,"new",tolua_AllToLua_cCuboid_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cCuboid_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cCuboid_new00_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cCuboid_new01);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cCuboid_new01_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cCuboid_new01_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cCuboid_new02);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cCuboid_new02_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cCuboid_new02_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cCuboid_new03);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cCuboid_new03_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cCuboid_new03_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cCuboid_new04);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cCuboid_new04_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cCuboid_new04_local);
- tolua_function(tolua_S,"Assign",tolua_AllToLua_cCuboid_Assign00);
- tolua_function(tolua_S,"Sort",tolua_AllToLua_cCuboid_Sort00);
- tolua_function(tolua_S,"DifX",tolua_AllToLua_cCuboid_DifX00);
- tolua_function(tolua_S,"DifY",tolua_AllToLua_cCuboid_DifY00);
- tolua_function(tolua_S,"DifZ",tolua_AllToLua_cCuboid_DifZ00);
- tolua_function(tolua_S,"DoesIntersect",tolua_AllToLua_cCuboid_DoesIntersect00);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cCuboid_IsInside00);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cCuboid_IsInside01);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cCuboid_IsInside02);
- tolua_function(tolua_S,"IsCompletelyInside",tolua_AllToLua_cCuboid_IsCompletelyInside00);
- tolua_function(tolua_S,"Move",tolua_AllToLua_cCuboid_Move00);
- tolua_function(tolua_S,"IsSorted",tolua_AllToLua_cCuboid_IsSorted00);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cBoundingBox","cBoundingBox","",tolua_collect_cBoundingBox);
- #else
- tolua_cclass(tolua_S,"cBoundingBox","cBoundingBox","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cBoundingBox");
- tolua_function(tolua_S,"new",tolua_AllToLua_cBoundingBox_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cBoundingBox_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cBoundingBox_new00_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cBoundingBox_new01);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cBoundingBox_new01_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cBoundingBox_new01_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cBoundingBox_new02);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cBoundingBox_new02_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cBoundingBox_new02_local);
- tolua_function(tolua_S,"new",tolua_AllToLua_cBoundingBox_new03);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cBoundingBox_new03_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cBoundingBox_new03_local);
- tolua_function(tolua_S,"Move",tolua_AllToLua_cBoundingBox_Move00);
- tolua_function(tolua_S,"Move",tolua_AllToLua_cBoundingBox_Move01);
- tolua_function(tolua_S,"Expand",tolua_AllToLua_cBoundingBox_Expand00);
- tolua_function(tolua_S,"DoesIntersect",tolua_AllToLua_cBoundingBox_DoesIntersect00);
- tolua_function(tolua_S,"Union",tolua_AllToLua_cBoundingBox_Union00);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cBoundingBox_IsInside00);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cBoundingBox_IsInside01);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cBoundingBox_IsInside02);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cBoundingBox_IsInside03);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cBoundingBox_IsInside04);
- tolua_function(tolua_S,"IsInside",tolua_AllToLua_cBoundingBox_IsInside05);
- tolua_function(tolua_S,"CalcLineIntersection",tolua_AllToLua_cBoundingBox_CalcLineIntersection00);
- tolua_function(tolua_S,"CalcLineIntersection",tolua_AllToLua_cBoundingBox_CalcLineIntersection01);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cTracer","cTracer","",tolua_collect_cTracer);
- #else
- tolua_cclass(tolua_S,"cTracer","cTracer","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cTracer");
- tolua_variable(tolua_S,"BlockHitPosition",tolua_get_cTracer_BlockHitPosition,tolua_set_cTracer_BlockHitPosition);
- tolua_variable(tolua_S,"HitNormal",tolua_get_cTracer_HitNormal,tolua_set_cTracer_HitNormal);
- tolua_variable(tolua_S,"RealHit",tolua_get_cTracer_RealHit,tolua_set_cTracer_RealHit);
- tolua_function(tolua_S,"new",tolua_AllToLua_cTracer_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cTracer_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cTracer_new00_local);
- tolua_function(tolua_S,"delete",tolua_AllToLua_cTracer_delete00);
- tolua_function(tolua_S,"Trace",tolua_AllToLua_cTracer_Trace00);
- tolua_function(tolua_S,"Trace",tolua_AllToLua_cTracer_Trace01);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cGroup","cGroup","",NULL);
- tolua_beginmodule(tolua_S,"cGroup");
- tolua_function(tolua_S,"SetName",tolua_AllToLua_cGroup_SetName00);
- tolua_function(tolua_S,"GetName",tolua_AllToLua_cGroup_GetName00);
- tolua_function(tolua_S,"SetColor",tolua_AllToLua_cGroup_SetColor00);
- tolua_function(tolua_S,"AddCommand",tolua_AllToLua_cGroup_AddCommand00);
- tolua_function(tolua_S,"AddPermission",tolua_AllToLua_cGroup_AddPermission00);
- tolua_function(tolua_S,"InheritFrom",tolua_AllToLua_cGroup_InheritFrom00);
- tolua_function(tolua_S,"HasCommand",tolua_AllToLua_cGroup_HasCommand00);
- tolua_function(tolua_S,"GetColor",tolua_AllToLua_cGroup_GetColor00);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cBlockArea","cBlockArea","",tolua_collect_cBlockArea);
- #else
- tolua_cclass(tolua_S,"cBlockArea","cBlockArea","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cBlockArea");
- tolua_constant(tolua_S,"baTypes",cBlockArea::baTypes);
- tolua_constant(tolua_S,"baMetas",cBlockArea::baMetas);
- tolua_constant(tolua_S,"baLight",cBlockArea::baLight);
- tolua_constant(tolua_S,"baSkyLight",cBlockArea::baSkyLight);
- tolua_constant(tolua_S,"msOverwrite",cBlockArea::msOverwrite);
- tolua_constant(tolua_S,"msFillAir",cBlockArea::msFillAir);
- tolua_constant(tolua_S,"msImprint",cBlockArea::msImprint);
- tolua_constant(tolua_S,"msLake",cBlockArea::msLake);
- tolua_function(tolua_S,"new",tolua_AllToLua_cBlockArea_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cBlockArea_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cBlockArea_new00_local);
- tolua_function(tolua_S,"delete",tolua_AllToLua_cBlockArea_delete00);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cBlockArea_Clear00);
- tolua_function(tolua_S,"Create",tolua_AllToLua_cBlockArea_Create00);
- tolua_function(tolua_S,"Create",tolua_AllToLua_cBlockArea_Create01);
- tolua_function(tolua_S,"SetOrigin",tolua_AllToLua_cBlockArea_SetOrigin00);
- tolua_function(tolua_S,"Read",tolua_AllToLua_cBlockArea_Read00);
- tolua_function(tolua_S,"Read",tolua_AllToLua_cBlockArea_Read01);
- tolua_function(tolua_S,"Write",tolua_AllToLua_cBlockArea_Write00);
- tolua_function(tolua_S,"Write",tolua_AllToLua_cBlockArea_Write01);
- tolua_function(tolua_S,"CopyTo",tolua_AllToLua_cBlockArea_CopyTo00);
- tolua_function(tolua_S,"CopyFrom",tolua_AllToLua_cBlockArea_CopyFrom00);
- tolua_function(tolua_S,"DumpToRawFile",tolua_AllToLua_cBlockArea_DumpToRawFile00);
- tolua_function(tolua_S,"LoadFromSchematicFile",tolua_AllToLua_cBlockArea_LoadFromSchematicFile00);
- tolua_function(tolua_S,"SaveToSchematicFile",tolua_AllToLua_cBlockArea_SaveToSchematicFile00);
- tolua_function(tolua_S,"Crop",tolua_AllToLua_cBlockArea_Crop00);
- tolua_function(tolua_S,"Expand",tolua_AllToLua_cBlockArea_Expand00);
- tolua_function(tolua_S,"Merge",tolua_AllToLua_cBlockArea_Merge00);
- tolua_function(tolua_S,"Fill",tolua_AllToLua_cBlockArea_Fill00);
- tolua_function(tolua_S,"FillRelCuboid",tolua_AllToLua_cBlockArea_FillRelCuboid00);
- tolua_function(tolua_S,"RelLine",tolua_AllToLua_cBlockArea_RelLine00);
- tolua_function(tolua_S,"RotateCCW",tolua_AllToLua_cBlockArea_RotateCCW00);
- tolua_function(tolua_S,"RotateCW",tolua_AllToLua_cBlockArea_RotateCW00);
- tolua_function(tolua_S,"MirrorXY",tolua_AllToLua_cBlockArea_MirrorXY00);
- tolua_function(tolua_S,"MirrorXZ",tolua_AllToLua_cBlockArea_MirrorXZ00);
- tolua_function(tolua_S,"MirrorYZ",tolua_AllToLua_cBlockArea_MirrorYZ00);
- tolua_function(tolua_S,"RotateCCWNoMeta",tolua_AllToLua_cBlockArea_RotateCCWNoMeta00);
- tolua_function(tolua_S,"RotateCWNoMeta",tolua_AllToLua_cBlockArea_RotateCWNoMeta00);
- tolua_function(tolua_S,"MirrorXYNoMeta",tolua_AllToLua_cBlockArea_MirrorXYNoMeta00);
- tolua_function(tolua_S,"MirrorXZNoMeta",tolua_AllToLua_cBlockArea_MirrorXZNoMeta00);
- tolua_function(tolua_S,"MirrorYZNoMeta",tolua_AllToLua_cBlockArea_MirrorYZNoMeta00);
- tolua_function(tolua_S,"SetRelBlockType",tolua_AllToLua_cBlockArea_SetRelBlockType00);
- tolua_function(tolua_S,"SetBlockType",tolua_AllToLua_cBlockArea_SetBlockType00);
- tolua_function(tolua_S,"SetRelBlockMeta",tolua_AllToLua_cBlockArea_SetRelBlockMeta00);
- tolua_function(tolua_S,"SetBlockMeta",tolua_AllToLua_cBlockArea_SetBlockMeta00);
- tolua_function(tolua_S,"SetRelBlockLight",tolua_AllToLua_cBlockArea_SetRelBlockLight00);
- tolua_function(tolua_S,"SetBlockLight",tolua_AllToLua_cBlockArea_SetBlockLight00);
- tolua_function(tolua_S,"SetRelBlockSkyLight",tolua_AllToLua_cBlockArea_SetRelBlockSkyLight00);
- tolua_function(tolua_S,"SetBlockSkyLight",tolua_AllToLua_cBlockArea_SetBlockSkyLight00);
- tolua_function(tolua_S,"GetRelBlockType",tolua_AllToLua_cBlockArea_GetRelBlockType00);
- tolua_function(tolua_S,"GetBlockType",tolua_AllToLua_cBlockArea_GetBlockType00);
- tolua_function(tolua_S,"GetRelBlockMeta",tolua_AllToLua_cBlockArea_GetRelBlockMeta00);
- tolua_function(tolua_S,"GetBlockMeta",tolua_AllToLua_cBlockArea_GetBlockMeta00);
- tolua_function(tolua_S,"GetRelBlockLight",tolua_AllToLua_cBlockArea_GetRelBlockLight00);
- tolua_function(tolua_S,"GetBlockLight",tolua_AllToLua_cBlockArea_GetBlockLight00);
- tolua_function(tolua_S,"GetRelBlockSkyLight",tolua_AllToLua_cBlockArea_GetRelBlockSkyLight00);
- tolua_function(tolua_S,"GetBlockSkyLight",tolua_AllToLua_cBlockArea_GetBlockSkyLight00);
- tolua_function(tolua_S,"SetBlockTypeMeta",tolua_AllToLua_cBlockArea_SetBlockTypeMeta00);
- tolua_function(tolua_S,"SetRelBlockTypeMeta",tolua_AllToLua_cBlockArea_SetRelBlockTypeMeta00);
- tolua_function(tolua_S,"GetBlockTypeMeta",tolua_AllToLua_cBlockArea_GetBlockTypeMeta00);
- tolua_function(tolua_S,"GetRelBlockTypeMeta",tolua_AllToLua_cBlockArea_GetRelBlockTypeMeta00);
- tolua_function(tolua_S,"GetSizeX",tolua_AllToLua_cBlockArea_GetSizeX00);
- tolua_function(tolua_S,"GetSizeY",tolua_AllToLua_cBlockArea_GetSizeY00);
- tolua_function(tolua_S,"GetSizeZ",tolua_AllToLua_cBlockArea_GetSizeZ00);
- tolua_function(tolua_S,"GetOriginX",tolua_AllToLua_cBlockArea_GetOriginX00);
- tolua_function(tolua_S,"GetOriginY",tolua_AllToLua_cBlockArea_GetOriginY00);
- tolua_function(tolua_S,"GetOriginZ",tolua_AllToLua_cBlockArea_GetOriginZ00);
- tolua_function(tolua_S,"GetDataTypes",tolua_AllToLua_cBlockArea_GetDataTypes00);
- tolua_function(tolua_S,"HasBlockTypes",tolua_AllToLua_cBlockArea_HasBlockTypes00);
- tolua_function(tolua_S,"HasBlockMetas",tolua_AllToLua_cBlockArea_HasBlockMetas00);
- tolua_function(tolua_S,"HasBlockLights",tolua_AllToLua_cBlockArea_HasBlockLights00);
- tolua_function(tolua_S,"HasBlockSkyLights",tolua_AllToLua_cBlockArea_HasBlockSkyLights00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cChunkDesc","cChunkDesc","",NULL);
- tolua_beginmodule(tolua_S,"cChunkDesc");
- tolua_function(tolua_S,"GetChunkX",tolua_AllToLua_cChunkDesc_GetChunkX00);
- tolua_function(tolua_S,"GetChunkZ",tolua_AllToLua_cChunkDesc_GetChunkZ00);
- tolua_function(tolua_S,"FillBlocks",tolua_AllToLua_cChunkDesc_FillBlocks00);
- tolua_function(tolua_S,"SetBlockTypeMeta",tolua_AllToLua_cChunkDesc_SetBlockTypeMeta00);
- tolua_function(tolua_S,"GetBlockTypeMeta",tolua_AllToLua_cChunkDesc_GetBlockTypeMeta00);
- tolua_function(tolua_S,"SetBlockType",tolua_AllToLua_cChunkDesc_SetBlockType00);
- tolua_function(tolua_S,"GetBlockType",tolua_AllToLua_cChunkDesc_GetBlockType00);
- tolua_function(tolua_S,"SetBlockMeta",tolua_AllToLua_cChunkDesc_SetBlockMeta00);
- tolua_function(tolua_S,"GetBlockMeta",tolua_AllToLua_cChunkDesc_GetBlockMeta00);
- tolua_function(tolua_S,"SetBiome",tolua_AllToLua_cChunkDesc_SetBiome00);
- tolua_function(tolua_S,"GetBiome",tolua_AllToLua_cChunkDesc_GetBiome00);
- tolua_function(tolua_S,"SetHeight",tolua_AllToLua_cChunkDesc_SetHeight00);
- tolua_function(tolua_S,"GetHeight",tolua_AllToLua_cChunkDesc_GetHeight00);
- tolua_function(tolua_S,"SetUseDefaultBiomes",tolua_AllToLua_cChunkDesc_SetUseDefaultBiomes00);
- tolua_function(tolua_S,"IsUsingDefaultBiomes",tolua_AllToLua_cChunkDesc_IsUsingDefaultBiomes00);
- tolua_function(tolua_S,"SetUseDefaultHeight",tolua_AllToLua_cChunkDesc_SetUseDefaultHeight00);
- tolua_function(tolua_S,"IsUsingDefaultHeight",tolua_AllToLua_cChunkDesc_IsUsingDefaultHeight00);
- tolua_function(tolua_S,"SetUseDefaultComposition",tolua_AllToLua_cChunkDesc_SetUseDefaultComposition00);
- tolua_function(tolua_S,"IsUsingDefaultComposition",tolua_AllToLua_cChunkDesc_IsUsingDefaultComposition00);
- tolua_function(tolua_S,"SetUseDefaultStructures",tolua_AllToLua_cChunkDesc_SetUseDefaultStructures00);
- tolua_function(tolua_S,"IsUsingDefaultStructures",tolua_AllToLua_cChunkDesc_IsUsingDefaultStructures00);
- tolua_function(tolua_S,"SetUseDefaultFinish",tolua_AllToLua_cChunkDesc_SetUseDefaultFinish00);
- tolua_function(tolua_S,"IsUsingDefaultFinish",tolua_AllToLua_cChunkDesc_IsUsingDefaultFinish00);
- tolua_function(tolua_S,"WriteBlockArea",tolua_AllToLua_cChunkDesc_WriteBlockArea00);
- tolua_function(tolua_S,"ReadBlockArea",tolua_AllToLua_cChunkDesc_ReadBlockArea00);
- tolua_function(tolua_S,"GetMaxHeight",tolua_AllToLua_cChunkDesc_GetMaxHeight00);
- tolua_function(tolua_S,"FillRelCuboid",tolua_AllToLua_cChunkDesc_FillRelCuboid00);
- tolua_function(tolua_S,"FillRelCuboid",tolua_AllToLua_cChunkDesc_FillRelCuboid01);
- tolua_function(tolua_S,"ReplaceRelCuboid",tolua_AllToLua_cChunkDesc_ReplaceRelCuboid00);
- tolua_function(tolua_S,"ReplaceRelCuboid",tolua_AllToLua_cChunkDesc_ReplaceRelCuboid01);
- tolua_function(tolua_S,"FloorRelCuboid",tolua_AllToLua_cChunkDesc_FloorRelCuboid00);
- tolua_function(tolua_S,"FloorRelCuboid",tolua_AllToLua_cChunkDesc_FloorRelCuboid01);
- tolua_function(tolua_S,"RandomFillRelCuboid",tolua_AllToLua_cChunkDesc_RandomFillRelCuboid00);
- tolua_function(tolua_S,"RandomFillRelCuboid",tolua_AllToLua_cChunkDesc_RandomFillRelCuboid01);
- tolua_function(tolua_S,"GetBlockEntity",tolua_AllToLua_cChunkDesc_GetBlockEntity00);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cCraftingGrid","cCraftingGrid","",tolua_collect_cCraftingGrid);
- #else
- tolua_cclass(tolua_S,"cCraftingGrid","cCraftingGrid","",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cCraftingGrid");
- tolua_function(tolua_S,"new",tolua_AllToLua_cCraftingGrid_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cCraftingGrid_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cCraftingGrid_new00_local);
- tolua_function(tolua_S,"GetWidth",tolua_AllToLua_cCraftingGrid_GetWidth00);
- tolua_function(tolua_S,"GetHeight",tolua_AllToLua_cCraftingGrid_GetHeight00);
- tolua_function(tolua_S,"GetItem",tolua_AllToLua_cCraftingGrid_GetItem00);
- tolua_function(tolua_S,"SetItem",tolua_AllToLua_cCraftingGrid_SetItem00);
- tolua_function(tolua_S,"SetItem",tolua_AllToLua_cCraftingGrid_SetItem01);
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cCraftingGrid_Clear00);
- tolua_function(tolua_S,"ConsumeGrid",tolua_AllToLua_cCraftingGrid_ConsumeGrid00);
- tolua_function(tolua_S,"Dump",tolua_AllToLua_cCraftingGrid_Dump00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cCraftingRecipe","cCraftingRecipe","",NULL);
- tolua_beginmodule(tolua_S,"cCraftingRecipe");
- tolua_function(tolua_S,"Clear",tolua_AllToLua_cCraftingRecipe_Clear00);
- tolua_function(tolua_S,"GetIngredientsWidth",tolua_AllToLua_cCraftingRecipe_GetIngredientsWidth00);
- tolua_function(tolua_S,"GetIngredientsHeight",tolua_AllToLua_cCraftingRecipe_GetIngredientsHeight00);
- tolua_function(tolua_S,"GetIngredient",tolua_AllToLua_cCraftingRecipe_GetIngredient00);
- tolua_function(tolua_S,"GetResult",tolua_AllToLua_cCraftingRecipe_GetResult00);
- tolua_function(tolua_S,"SetResult",tolua_AllToLua_cCraftingRecipe_SetResult00);
- tolua_function(tolua_S,"SetResult",tolua_AllToLua_cCraftingRecipe_SetResult01);
- tolua_function(tolua_S,"SetIngredient",tolua_AllToLua_cCraftingRecipe_SetIngredient00);
- tolua_function(tolua_S,"SetIngredient",tolua_AllToLua_cCraftingRecipe_SetIngredient01);
- tolua_function(tolua_S,"ConsumeIngredients",tolua_AllToLua_cCraftingRecipe_ConsumeIngredients00);
- tolua_function(tolua_S,"Dump",tolua_AllToLua_cCraftingRecipe_Dump00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cWindow","cWindow","",NULL);
- tolua_beginmodule(tolua_S,"cWindow");
- tolua_constant(tolua_S,"wtInventory",cWindow::wtInventory);
- tolua_constant(tolua_S,"wtChest",cWindow::wtChest);
- tolua_constant(tolua_S,"wtWorkbench",cWindow::wtWorkbench);
- tolua_constant(tolua_S,"wtFurnace",cWindow::wtFurnace);
- tolua_constant(tolua_S,"wtDropSpenser",cWindow::wtDropSpenser);
- tolua_constant(tolua_S,"wtEnchantment",cWindow::wtEnchantment);
- tolua_constant(tolua_S,"wtBrewery",cWindow::wtBrewery);
- tolua_constant(tolua_S,"wtNPCTrade",cWindow::wtNPCTrade);
- tolua_constant(tolua_S,"wtBeacon",cWindow::wtBeacon);
- tolua_constant(tolua_S,"wtAnvil",cWindow::wtAnvil);
- tolua_constant(tolua_S,"wtHopper",cWindow::wtHopper);
- tolua_constant(tolua_S,"wtAnimalChest",cWindow::wtAnimalChest);
- tolua_function(tolua_S,"GetWindowID",tolua_AllToLua_cWindow_GetWindowID00);
- tolua_function(tolua_S,"GetWindowType",tolua_AllToLua_cWindow_GetWindowType00);
- tolua_function(tolua_S,"GetSlot",tolua_AllToLua_cWindow_GetSlot00);
- tolua_function(tolua_S,"SetSlot",tolua_AllToLua_cWindow_SetSlot00);
- tolua_function(tolua_S,"IsSlotInPlayerMainInventory",tolua_AllToLua_cWindow_IsSlotInPlayerMainInventory00);
- tolua_function(tolua_S,"IsSlotInPlayerHotbar",tolua_AllToLua_cWindow_IsSlotInPlayerHotbar00);
- tolua_function(tolua_S,"IsSlotInPlayerInventory",tolua_AllToLua_cWindow_IsSlotInPlayerInventory00);
- tolua_function(tolua_S,"GetWindowTitle",tolua_AllToLua_cWindow_GetWindowTitle00);
- tolua_function(tolua_S,"SetWindowTitle",tolua_AllToLua_cWindow_SetWindowTitle00);
- tolua_function(tolua_S,"SetProperty",tolua_AllToLua_cWindow_SetProperty00);
- tolua_function(tolua_S,"SetProperty",tolua_AllToLua_cWindow_SetProperty01);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cLuaWindow","cLuaWindow","cWindow",tolua_collect_cLuaWindow);
- #else
- tolua_cclass(tolua_S,"cLuaWindow","cLuaWindow","cWindow",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cLuaWindow");
- tolua_function(tolua_S,"new",tolua_AllToLua_cLuaWindow_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cLuaWindow_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cLuaWindow_new00_local);
- tolua_function(tolua_S,"delete",tolua_AllToLua_cLuaWindow_delete00);
- tolua_function(tolua_S,"GetContents",tolua_AllToLua_cLuaWindow_GetContents00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cMonster","cMonster","cPawn",NULL);
- tolua_beginmodule(tolua_S,"cMonster");
- tolua_constant(tolua_S,"mtInvalidType",cMonster::mtInvalidType);
- tolua_constant(tolua_S,"mtBat",cMonster::mtBat);
- tolua_constant(tolua_S,"mtBlaze",cMonster::mtBlaze);
- tolua_constant(tolua_S,"mtCaveSpider",cMonster::mtCaveSpider);
- tolua_constant(tolua_S,"mtChicken",cMonster::mtChicken);
- tolua_constant(tolua_S,"mtCow",cMonster::mtCow);
- tolua_constant(tolua_S,"mtCreeper",cMonster::mtCreeper);
- tolua_constant(tolua_S,"mtEnderDragon",cMonster::mtEnderDragon);
- tolua_constant(tolua_S,"mtEnderman",cMonster::mtEnderman);
- tolua_constant(tolua_S,"mtGhast",cMonster::mtGhast);
- tolua_constant(tolua_S,"mtGiant",cMonster::mtGiant);
- tolua_constant(tolua_S,"mtHorse",cMonster::mtHorse);
- tolua_constant(tolua_S,"mtIronGolem",cMonster::mtIronGolem);
- tolua_constant(tolua_S,"mtMagmaCube",cMonster::mtMagmaCube);
- tolua_constant(tolua_S,"mtMooshroom",cMonster::mtMooshroom);
- tolua_constant(tolua_S,"mtOcelot",cMonster::mtOcelot);
- tolua_constant(tolua_S,"mtPig",cMonster::mtPig);
- tolua_constant(tolua_S,"mtSheep",cMonster::mtSheep);
- tolua_constant(tolua_S,"mtSilverfish",cMonster::mtSilverfish);
- tolua_constant(tolua_S,"mtSkeleton",cMonster::mtSkeleton);
- tolua_constant(tolua_S,"mtSlime",cMonster::mtSlime);
- tolua_constant(tolua_S,"mtSnowGolem",cMonster::mtSnowGolem);
- tolua_constant(tolua_S,"mtSpider",cMonster::mtSpider);
- tolua_constant(tolua_S,"mtSquid",cMonster::mtSquid);
- tolua_constant(tolua_S,"mtVillager",cMonster::mtVillager);
- tolua_constant(tolua_S,"mtWitch",cMonster::mtWitch);
- tolua_constant(tolua_S,"mtWither",cMonster::mtWither);
- tolua_constant(tolua_S,"mtWolf",cMonster::mtWolf);
- tolua_constant(tolua_S,"mtZombie",cMonster::mtZombie);
- tolua_constant(tolua_S,"mtZombiePigman",cMonster::mtZombiePigman);
- tolua_constant(tolua_S,"mfHostile",cMonster::mfHostile);
- tolua_constant(tolua_S,"mfPassive",cMonster::mfPassive);
- tolua_constant(tolua_S,"mfAmbient",cMonster::mfAmbient);
- tolua_constant(tolua_S,"mfWater",cMonster::mfWater);
- tolua_constant(tolua_S,"mfMaxplusone",cMonster::mfMaxplusone);
- tolua_function(tolua_S,"GetMobType",tolua_AllToLua_cMonster_GetMobType00);
- tolua_function(tolua_S,"GetMobFamily",tolua_AllToLua_cMonster_GetMobFamily00);
- tolua_function(tolua_S,"MobTypeToString",tolua_AllToLua_cMonster_MobTypeToString00);
- tolua_function(tolua_S,"StringToMobType",tolua_AllToLua_cMonster_StringToMobType00);
- tolua_function(tolua_S,"FamilyFromType",tolua_AllToLua_cMonster_FamilyFromType00);
- tolua_function(tolua_S,"GetSpawnDelay",tolua_AllToLua_cMonster_GetSpawnDelay00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cLineBlockTracer","cLineBlockTracer","",NULL);
- tolua_beginmodule(tolua_S,"cLineBlockTracer");
- tolua_endmodule(tolua_S);
- tolua_endmodule(tolua_S);
- return 1;
-}
-
-
-#if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501
- TOLUA_API int luaopen_AllToLua (lua_State* tolua_S) {
- return tolua_AllToLua_open(tolua_S);
-};
-#endif
-
diff --git a/source/Bindings.h b/source/Bindings.h
deleted file mode 100644
index 13f398a4d..000000000
--- a/source/Bindings.h
+++ /dev/null
@@ -1,8 +0,0 @@
-/*
-** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 11/15/13 10:14:20.
-*/
-
-/* Exported function */
-TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
-
diff --git a/source/BlockArea.cpp b/source/BlockArea.cpp
deleted file mode 100644
index 5c15adfef..000000000
--- a/source/BlockArea.cpp
+++ /dev/null
@@ -1,2124 +0,0 @@
-
-// BlockArea.cpp
-
-// Implements the cBlockArea object representing an area of block data that can be queried from cWorld and then accessed again without further queries
-// The object also supports writing the blockdata back into cWorld, even into other coords
-
-#include "Globals.h"
-#include "BlockArea.h"
-#include "World.h"
-#include "OSSupport/GZipFile.h"
-#include "WorldStorage/FastNBT.h"
-#include "Blocks/BlockHandler.h"
-
-
-
-
-
-// This wild construct allows us to pass a function argument and still have it inlined by the compiler :)
-/// Merges two blocktypes and blockmetas of the specified sizes and offsets using the specified combinator function
-template<typename Combinator> void InternalMergeBlocks(
- BLOCKTYPE * a_DstTypes, const BLOCKTYPE * a_SrcTypes,
- NIBBLETYPE * a_DstMetas, const NIBBLETYPE * a_SrcMetas,
- int a_SizeX, int a_SizeY, int a_SizeZ,
- int a_SrcOffX, int a_SrcOffY, int a_SrcOffZ,
- int a_DstOffX, int a_DstOffY, int a_DstOffZ,
- int a_SrcSizeX, int a_SrcSizeY, int a_SrcSizeZ,
- int a_DstSizeX, int a_DstSizeY, int a_DstSizeZ,
- Combinator a_Combinator
-)
-{
- for (int y = 0; y < a_SizeY; y++)
- {
- int SrcBaseY = (y + a_SrcOffY) * a_SrcSizeX * a_SrcSizeZ;
- int DstBaseY = (y + a_DstOffY) * a_DstSizeX * a_DstSizeZ;
- for (int z = 0; z < a_SizeZ; z++)
- {
- int SrcBaseZ = SrcBaseY + (z + a_SrcOffZ) * a_SrcSizeX;
- int DstBaseZ = DstBaseY + (z + a_DstOffZ) * a_DstSizeX;
- int SrcIdx = SrcBaseZ + a_SrcOffX;
- int DstIdx = DstBaseZ + a_DstOffX;
- for (int x = 0; x < a_SizeX; x++)
- {
- a_Combinator(a_DstTypes[DstIdx], a_SrcTypes[SrcIdx], a_DstMetas[DstIdx], a_SrcMetas[SrcIdx]);
- ++DstIdx;
- ++SrcIdx;
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-/// Combinator used for cBlockArea::msOverwrite merging
-static void MergeCombinatorOverwrite(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta)
-{
- a_DstType = a_SrcType;
- a_DstMeta = a_SrcMeta;
-}
-
-
-
-
-
-/// Combinator used for cBlockArea::msFillAir merging
-static void MergeCombinatorFillAir(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta)
-{
- if (a_DstType == E_BLOCK_AIR)
- {
- a_DstType = a_SrcType;
- a_DstMeta = a_SrcMeta;
- }
- // "else" is the default, already in place
-}
-
-
-
-
-
-/// Combinator used for cBlockArea::msImprint merging
-static void MergeCombinatorImprint(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta)
-{
- if (a_SrcType != E_BLOCK_AIR)
- {
- a_DstType = a_SrcType;
- a_DstMeta = a_SrcMeta;
- }
- // "else" is the default, already in place
-}
-
-
-
-
-
-/// Combinator used for cBlockArea::msLake merging
-static void MergeCombinatorLake(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta)
-{
- // Sponge is the NOP block
- if (a_SrcType == E_BLOCK_SPONGE)
- {
- return;
- }
-
- // Air is always hollowed out
- if (a_SrcType == E_BLOCK_AIR)
- {
- a_DstType = E_BLOCK_AIR;
- a_DstMeta = 0;
- return;
- }
-
- // Water and lava are never overwritten
- switch (a_DstType)
- {
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- return;
- }
- }
-
- // Water and lava always overwrite
- switch (a_SrcType)
- {
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- a_DstType = a_SrcType;
- a_DstMeta = a_DstMeta;
- return;
- }
- }
-
- if (a_SrcType == E_BLOCK_STONE)
- {
- switch (a_DstType)
- {
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_MYCELIUM:
- {
- a_DstType = E_BLOCK_STONE;
- a_DstMeta = 0;
- return;
- }
- }
- }
- // Everything else is left as it is
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBlockArea:
-
-cBlockArea::cBlockArea(void) :
- m_SizeX(0),
- m_SizeY(0),
- m_SizeZ(0),
- m_BlockTypes(NULL),
- m_BlockMetas(NULL),
- m_BlockLight(NULL),
- m_BlockSkyLight(NULL)
-{
-}
-
-
-
-
-
-cBlockArea::~cBlockArea()
-{
- Clear();
-}
-
-
-
-
-
-void cBlockArea::Clear(void)
-{
- delete[] m_BlockTypes; m_BlockTypes = NULL;
- delete[] m_BlockMetas; m_BlockMetas = NULL;
- delete[] m_BlockLight; m_BlockLight = NULL;
- delete[] m_BlockSkyLight; m_BlockSkyLight = NULL;
- m_SizeX = 0;
- m_SizeY = 0;
- m_SizeZ = 0;
-}
-
-
-
-
-
-void cBlockArea::Create(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes)
-{
- Clear();
- int BlockCount = a_SizeX * a_SizeY * a_SizeZ;
- if ((a_DataTypes & baTypes) != 0)
- {
- m_BlockTypes = new BLOCKTYPE[BlockCount];
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockTypes[i] = E_BLOCK_AIR;
- }
- }
- if ((a_DataTypes & baMetas) != 0)
- {
- m_BlockMetas = new NIBBLETYPE[BlockCount];
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockMetas[i] = 0;
- }
- }
- if ((a_DataTypes & baLight) != 0)
- {
- m_BlockLight = new NIBBLETYPE[BlockCount];
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockLight[i] = 0;
- }
- }
- if ((a_DataTypes & baSkyLight) != 0)
- {
- m_BlockSkyLight = new NIBBLETYPE[BlockCount];
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockSkyLight[i] = 0x0f;
- }
- }
- m_SizeX = a_SizeX;
- m_SizeY = a_SizeY;
- m_SizeZ = a_SizeZ;
- m_OriginX = 0;
- m_OriginY = 0;
- m_OriginZ = 0;
-}
-
-
-
-
-
-void cBlockArea::SetOrigin(int a_OriginX, int a_OriginY, int a_OriginZ)
-{
- m_OriginX = a_OriginX;
- m_OriginY = a_OriginY;
- m_OriginZ = a_OriginZ;
-}
-
-
-
-
-
-bool cBlockArea::Read(cWorld * a_World, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes)
-{
- // Normalize the coords:
- if (a_MinBlockX > a_MaxBlockX)
- {
- std::swap(a_MinBlockX, a_MaxBlockX);
- }
- if (a_MinBlockY > a_MaxBlockY)
- {
- std::swap(a_MinBlockY, a_MaxBlockY);
- }
- if (a_MinBlockZ > a_MaxBlockZ)
- {
- std::swap(a_MinBlockZ, a_MaxBlockZ);
- }
-
- // Include the Max coords:
- a_MaxBlockX += 1;
- a_MaxBlockY += 1;
- a_MaxBlockZ += 1;
-
- // Check coords validity:
- if (a_MinBlockY < 0)
- {
- LOGWARNING("%s: MinBlockY less than zero, adjusting to zero", __FUNCTION__);
- a_MinBlockY = 0;
- }
- else if (a_MinBlockY >= cChunkDef::Height)
- {
- LOGWARNING("%s: MinBlockY more than chunk height, adjusting to chunk height", __FUNCTION__);
- a_MinBlockY = cChunkDef::Height - 1;
- }
- if (a_MaxBlockY < 0)
- {
- LOGWARNING("%s: MaxBlockY less than zero, adjusting to zero", __FUNCTION__);
- a_MaxBlockY = 0;
- }
- else if (a_MaxBlockY >= cChunkDef::Height)
- {
- LOGWARNING("%s: MaxBlockY more than chunk height, adjusting to chunk height", __FUNCTION__);
- a_MaxBlockY = cChunkDef::Height - 1;
- }
-
- // Allocate the needed memory:
- Clear();
- if (!SetSize(a_MaxBlockX - a_MinBlockX, a_MaxBlockY - a_MinBlockY, a_MaxBlockZ - a_MinBlockZ, a_DataTypes))
- {
- return false;
- }
- m_OriginX = a_MinBlockX;
- m_OriginY = a_MinBlockY;
- m_OriginZ = a_MinBlockZ;
- cChunkReader Reader(*this);
-
- // Convert block coords to chunks coords:
- int MinChunkX, MaxChunkX;
- int MinChunkZ, MaxChunkZ;
- cChunkDef::AbsoluteToRelative(a_MinBlockX, a_MinBlockY, a_MinBlockZ, MinChunkX, MinChunkZ);
- cChunkDef::AbsoluteToRelative(a_MaxBlockX, a_MaxBlockY, a_MaxBlockZ, MaxChunkX, MaxChunkZ);
-
- // Query block data:
- if (!a_World->ForEachChunkInRect(MinChunkX, MaxChunkX, MinChunkZ, MaxChunkZ, Reader))
- {
- Clear();
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-bool cBlockArea::Write(cWorld * a_World, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes)
-{
- ASSERT((a_DataTypes & GetDataTypes()) == a_DataTypes); // Are you requesting only the data that I have?
- a_DataTypes = a_DataTypes & GetDataTypes(); // For release builds, silently cut off the datatypes that I don't have
-
- // Check coords validity:
- if (a_MinBlockY < 0)
- {
- LOGWARNING("%s: MinBlockY less than zero, adjusting to zero", __FUNCTION__);
- a_MinBlockY = 0;
- }
- else if (a_MinBlockY >= cChunkDef::Height - m_SizeY)
- {
- LOGWARNING("%s: MinBlockY + m_SizeY more than chunk height, adjusting to chunk height", __FUNCTION__);
- a_MinBlockY = cChunkDef::Height - m_SizeY - 1;
- }
-
- return a_World->WriteBlockArea(*this, a_MinBlockX, a_MinBlockY, a_MinBlockZ, a_DataTypes);
-}
-
-
-
-
-
-void cBlockArea::CopyTo(cBlockArea & a_Into) const
-{
- if (&a_Into == this)
- {
- LOGWARNING("Trying to copy a cBlockArea into self, ignoring.");
- return;
- }
-
- a_Into.Clear();
- a_Into.SetSize(m_SizeX, m_SizeY, m_SizeZ, GetDataTypes());
- a_Into.m_OriginX = m_OriginX;
- a_Into.m_OriginY = m_OriginY;
- a_Into.m_OriginZ = m_OriginZ;
- int BlockCount = GetBlockCount();
- if (HasBlockTypes())
- {
- memcpy(a_Into.m_BlockTypes, m_BlockTypes, BlockCount * sizeof(BLOCKTYPE));
- }
- if (HasBlockMetas())
- {
- memcpy(a_Into.m_BlockMetas, m_BlockMetas, BlockCount * sizeof(NIBBLETYPE));
- }
- if (HasBlockLights())
- {
- memcpy(a_Into.m_BlockLight, m_BlockLight, BlockCount * sizeof(NIBBLETYPE));
- }
- if (HasBlockSkyLights())
- {
- memcpy(a_Into.m_BlockSkyLight, m_BlockSkyLight, BlockCount * sizeof(NIBBLETYPE));
- }
-}
-
-
-
-
-
-void cBlockArea::CopyFrom(const cBlockArea & a_From)
-{
- a_From.CopyTo(*this);
-}
-
-
-
-
-
-void cBlockArea::DumpToRawFile(const AString & a_FileName)
-{
- cFile f;
- if (!f.Open(a_FileName, cFile::fmWrite))
- {
- LOGWARNING("cBlockArea: Cannot open file \"%s\" for raw dump", a_FileName.c_str());
- return;
- }
- UInt32 SizeX = ntohl(m_SizeX);
- UInt32 SizeY = ntohl(m_SizeY);
- UInt32 SizeZ = ntohl(m_SizeZ);
- f.Write(&SizeX, 4);
- f.Write(&SizeY, 4);
- f.Write(&SizeZ, 4);
- unsigned char DataTypes = GetDataTypes();
- f.Write(&DataTypes, 1);
- int NumBlocks = GetBlockCount();
- if (HasBlockTypes())
- {
- f.Write(m_BlockTypes, NumBlocks * sizeof(BLOCKTYPE));
- }
- if (HasBlockMetas())
- {
- f.Write(m_BlockMetas, NumBlocks);
- }
- if (HasBlockLights())
- {
- f.Write(m_BlockLight, NumBlocks);
- }
- if (HasBlockSkyLights())
- {
- f.Write(m_BlockSkyLight, NumBlocks);
- }
-}
-
-
-
-
-
-bool cBlockArea::LoadFromSchematicFile(const AString & a_FileName)
-{
- // Un-GZip the contents:
- AString Contents;
- cGZipFile File;
- if (!File.Open(a_FileName, cGZipFile::fmRead))
- {
- LOG("Cannot open the schematic file \"%s\".", a_FileName.c_str());
- return false;
- }
- int NumBytesRead = File.ReadRestOfFile(Contents);
- if (NumBytesRead < 0)
- {
- LOG("Cannot read GZipped data in the schematic file \"%s\", error %d", a_FileName.c_str(), NumBytesRead);
- return false;
- }
- File.Close();
-
- // Parse the NBT:
- cParsedNBT NBT(Contents.data(), Contents.size());
- if (!NBT.IsValid())
- {
- LOG("Cannot parse the NBT in the schematic file \"%s\".", a_FileName.c_str());
- return false;
- }
-
- return LoadFromSchematicNBT(NBT);
-}
-
-
-
-
-
-bool cBlockArea::SaveToSchematicFile(const AString & a_FileName)
-{
- cFastNBTWriter Writer("Schematic");
- Writer.AddShort("Width", m_SizeX);
- Writer.AddShort("Height", m_SizeY);
- Writer.AddShort("Length", m_SizeZ);
- Writer.AddString("Materials", "Alpha");
- if (HasBlockTypes())
- {
- Writer.AddByteArray("Blocks", (const char *)m_BlockTypes, GetBlockCount());
- }
- else
- {
- AString Dummy(GetBlockCount(), 0);
- Writer.AddByteArray("Blocks", Dummy.data(), Dummy.size());
- }
- if (HasBlockMetas())
- {
- Writer.AddByteArray("Data", (const char *)m_BlockMetas, GetBlockCount());
- }
- else
- {
- AString Dummy(GetBlockCount(), 0);
- Writer.AddByteArray("Data", Dummy.data(), Dummy.size());
- }
- // TODO: Save entities and block entities
- Writer.BeginList("Entities", TAG_Compound);
- Writer.EndList();
- Writer.BeginList("TileEntities", TAG_Compound);
- Writer.EndList();
- Writer.Finish();
-
- // Save to file
- cGZipFile File;
- if (!File.Open(a_FileName, cGZipFile::fmWrite))
- {
- LOG("Cannot open file \"%s\" for writing.", a_FileName.c_str());
- return false;
- }
- if (!File.Write(Writer.GetResult()))
- {
- LOG("Cannot write data to file \"%s\".", a_FileName.c_str());
- return false;
- }
- return true;
-}
-
-
-
-
-
-void cBlockArea::Crop(int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY, int a_AddMinZ, int a_SubMaxZ)
-{
- if (
- (a_AddMinX + a_SubMaxX >= m_SizeX) ||
- (a_AddMinY + a_SubMaxY >= m_SizeY) ||
- (a_AddMinZ + a_SubMaxZ >= m_SizeZ)
- )
- {
- LOGWARNING("cBlockArea:Crop called with more croping than the dimensions: %d x %d x %d with cropping %d, %d and %d",
- m_SizeX, m_SizeY, m_SizeZ,
- a_AddMinX + a_SubMaxX, a_AddMinY + a_SubMaxY, a_AddMinZ + a_SubMaxZ
- );
- return;
- }
-
- if (HasBlockTypes())
- {
- CropBlockTypes(a_AddMinX, a_SubMaxX, a_AddMinY, a_SubMaxY, a_AddMinZ, a_SubMaxZ);
- }
- if (HasBlockMetas())
- {
- CropNibbles(m_BlockMetas, a_AddMinX, a_SubMaxX, a_AddMinY, a_SubMaxY, a_AddMinZ, a_SubMaxZ);
- }
- if (HasBlockLights())
- {
- CropNibbles(m_BlockLight, a_AddMinX, a_SubMaxX, a_AddMinY, a_SubMaxY, a_AddMinZ, a_SubMaxZ);
- }
- if (HasBlockSkyLights())
- {
- CropNibbles(m_BlockSkyLight, a_AddMinX, a_SubMaxX, a_AddMinY, a_SubMaxY, a_AddMinZ, a_SubMaxZ);
- }
- m_OriginX += a_AddMinX;
- m_OriginY += a_AddMinY;
- m_OriginZ += a_AddMinZ;
- m_SizeX -= a_AddMinX + a_SubMaxX;
- m_SizeY -= a_AddMinY + a_SubMaxY;
- m_SizeZ -= a_AddMinZ + a_SubMaxZ;
-}
-
-
-
-
-
-void cBlockArea::Expand(int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ)
-{
- if (HasBlockTypes())
- {
- ExpandBlockTypes(a_SubMinX, a_AddMaxX, a_SubMinY, a_AddMaxY, a_SubMinZ, a_AddMaxZ);
- }
- if (HasBlockMetas())
- {
- ExpandNibbles(m_BlockMetas, a_SubMinX, a_AddMaxX, a_SubMinY, a_AddMaxY, a_SubMinZ, a_AddMaxZ);
- }
- if (HasBlockLights())
- {
- ExpandNibbles(m_BlockLight, a_SubMinX, a_AddMaxX, a_SubMinY, a_AddMaxY, a_SubMinZ, a_AddMaxZ);
- }
- if (HasBlockSkyLights())
- {
- ExpandNibbles(m_BlockSkyLight, a_SubMinX, a_AddMaxX, a_SubMinY, a_AddMaxY, a_SubMinZ, a_AddMaxZ);
- }
- m_OriginX -= a_SubMinX;
- m_OriginY -= a_SubMinY;
- m_OriginZ -= a_SubMinZ;
- m_SizeX += a_SubMinX + a_AddMaxX;
- m_SizeY += a_SubMinY + a_AddMaxY;
- m_SizeZ += a_SubMinZ + a_AddMaxZ;
-}
-
-
-
-
-
-void cBlockArea::Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_RelZ, eMergeStrategy a_Strategy)
-{
- // Block types are compulsory, block metas are voluntary
- if (!HasBlockTypes() || !a_Src.HasBlockTypes())
- {
- LOGWARNING("%s: cannot merge because one of the areas doesn't have blocktypes.", __FUNCTION__);
- return;
- }
-
- // Dst is *this, Src is a_Src
- int SrcOffX = std::max(0, -a_RelX); // Offset in Src where to start reading
- int DstOffX = std::max(0, a_RelX); // Offset in Dst where to start writing
- int SizeX = std::min(a_Src.GetSizeX() - SrcOffX, GetSizeX() - DstOffX); // How many blocks to copy
-
- int SrcOffY = std::max(0, -a_RelY); // Offset in Src where to start reading
- int DstOffY = std::max(0, a_RelY); // Offset in Dst where to start writing
- int SizeY = std::min(a_Src.GetSizeY() - SrcOffY, GetSizeY() - DstOffY); // How many blocks to copy
-
- int SrcOffZ = std::max(0, -a_RelZ); // Offset in Src where to start reading
- int DstOffZ = std::max(0, a_RelZ); // Offset in Dst where to start writing
- int SizeZ = std::min(a_Src.GetSizeZ() - SrcOffZ, GetSizeZ() - DstOffZ); // How many blocks to copy
-
- const NIBBLETYPE * SrcMetas = a_Src.GetBlockMetas();
- NIBBLETYPE * DstMetas = m_BlockMetas;
- bool IsDummyMetas = ((SrcMetas == NULL) || (DstMetas == NULL));
-
- if (IsDummyMetas)
- {
- SrcMetas = new NIBBLETYPE[a_Src.GetBlockCount()];
- DstMetas = new NIBBLETYPE[GetBlockCount()];
- }
-
- switch (a_Strategy)
- {
- case msOverwrite:
- {
- InternalMergeBlocks(
- m_BlockTypes, a_Src.GetBlockTypes(),
- DstMetas, SrcMetas,
- SizeX, SizeY, SizeZ,
- SrcOffX, SrcOffY, SrcOffZ,
- DstOffX, DstOffY, DstOffZ,
- a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(),
- m_SizeX, m_SizeY, m_SizeZ,
- MergeCombinatorOverwrite
- );
- break;
- } // case msOverwrite
-
- case msFillAir:
- {
- InternalMergeBlocks(
- m_BlockTypes, a_Src.GetBlockTypes(),
- DstMetas, SrcMetas,
- SizeX, SizeY, SizeZ,
- SrcOffX, SrcOffY, SrcOffZ,
- DstOffX, DstOffY, DstOffZ,
- a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(),
- m_SizeX, m_SizeY, m_SizeZ,
- MergeCombinatorFillAir
- );
- break;
- } // case msFillAir
-
- case msImprint:
- {
- InternalMergeBlocks(
- m_BlockTypes, a_Src.GetBlockTypes(),
- DstMetas, SrcMetas,
- SizeX, SizeY, SizeZ,
- SrcOffX, SrcOffY, SrcOffZ,
- DstOffX, DstOffY, DstOffZ,
- a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(),
- m_SizeX, m_SizeY, m_SizeZ,
- MergeCombinatorImprint
- );
- break;
- } // case msImprint
-
- case msLake:
- {
- InternalMergeBlocks(
- m_BlockTypes, a_Src.GetBlockTypes(),
- DstMetas, SrcMetas,
- SizeX, SizeY, SizeZ,
- SrcOffX, SrcOffY, SrcOffZ,
- DstOffX, DstOffY, DstOffZ,
- a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(),
- m_SizeX, m_SizeY, m_SizeZ,
- MergeCombinatorLake
- );
- break;
- } // case msLake
-
- default:
- {
- LOGWARNING("Unknown block area merge strategy: %d", a_Strategy);
- ASSERT(!"Unknown block area merge strategy");
- break;
- }
- } // switch (a_Strategy)
-
- if (IsDummyMetas)
- {
- delete[] SrcMetas;
- delete[] DstMetas;
- }
-}
-
-
-
-
-
-void cBlockArea::Fill(int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight)
-{
- if ((a_DataTypes & GetDataTypes()) != a_DataTypes)
- {
- LOGWARNING("%s: requested datatypes that are not present in the BlockArea object, trimming those away (req 0x%x, stor 0x%x)",
- __FUNCTION__, a_DataTypes, GetDataTypes()
- );
- a_DataTypes = a_DataTypes & GetDataTypes();
- }
-
- int BlockCount = GetBlockCount();
- if ((a_DataTypes & baTypes) != 0)
- {
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockTypes[i] = a_BlockType;
- }
- }
- if ((a_DataTypes & baMetas) != 0)
- {
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockMetas[i] = a_BlockMeta;
- }
- }
- if ((a_DataTypes & baLight) != 0)
- {
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockLight[i] = a_BlockLight;
- }
- }
- if ((a_DataTypes & baSkyLight) != 0)
- {
- for (int i = 0; i < BlockCount; i++)
- {
- m_BlockSkyLight[i] = a_BlockSkyLight;
- }
- }
-}
-
-
-
-
-
-void cBlockArea::FillRelCuboid(int a_MinRelX, int a_MaxRelX, int a_MinRelY, int a_MaxRelY, int a_MinRelZ, int a_MaxRelZ,
- int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight
-)
-{
- if ((a_DataTypes & GetDataTypes()) != a_DataTypes)
- {
- LOGWARNING("%s: requested datatypes that are not present in the BlockArea object, trimming those away (req 0x%x, stor 0x%x)",
- __FUNCTION__, a_DataTypes, GetDataTypes()
- );
- a_DataTypes = a_DataTypes & GetDataTypes();
- }
-
- if ((a_DataTypes & baTypes) != 0)
- {
- for (int y = a_MinRelY; y <= a_MaxRelY; y++) for (int z = a_MinRelZ; z <= a_MaxRelZ; z++) for (int x = a_MinRelX; x <= a_MaxRelX; x++)
- {
- m_BlockTypes[MakeIndex(x, y, z)] = a_BlockType;
- } // for x, z, y
- }
- if ((a_DataTypes & baMetas) != 0)
- {
- for (int y = a_MinRelY; y <= a_MaxRelY; y++) for (int z = a_MinRelZ; z <= a_MaxRelZ; z++) for (int x = a_MinRelX; x <= a_MaxRelX; x++)
- {
- m_BlockMetas[MakeIndex(x, y, z)] = a_BlockMeta;
- } // for x, z, y
- }
- if ((a_DataTypes & baLight) != 0)
- {
- for (int y = a_MinRelY; y <= a_MaxRelY; y++) for (int z = a_MinRelZ; z <= a_MaxRelZ; z++) for (int x = a_MinRelX; x <= a_MaxRelX; x++)
- {
- m_BlockLight[MakeIndex(x, y, z)] = a_BlockLight;
- } // for x, z, y
- }
- if ((a_DataTypes & baSkyLight) != 0)
- {
- for (int y = a_MinRelY; y <= a_MaxRelY; y++) for (int z = a_MinRelZ; z <= a_MaxRelZ; z++) for (int x = a_MinRelX; x <= a_MaxRelX; x++)
- {
- m_BlockSkyLight[MakeIndex(x, y, z)] = a_BlockSkyLight;
- } // for x, z, y
- }
-}
-
-
-
-
-
-void cBlockArea::RelLine(int a_RelX1, int a_RelY1, int a_RelZ1, int a_RelX2, int a_RelY2, int a_RelZ2,
- int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight
-)
-{
- // Bresenham-3D algorithm for drawing lines:
- int dx = abs(a_RelX2 - a_RelX1);
- int dy = abs(a_RelY2 - a_RelY1);
- int dz = abs(a_RelZ2 - a_RelZ1);
- int sx = (a_RelX1 < a_RelX2) ? 1 : -1;
- int sy = (a_RelY1 < a_RelY2) ? 1 : -1;
- int sz = (a_RelZ1 < a_RelZ2) ? 1 : -1;
- int err = dx - dz;
-
- if (dx >= std::max(dy, dz)) // x dominant
- {
- int yd = dy - dx / 2;
- int zd = dz - dx / 2;
-
- while (true)
- {
- RelSetData(a_RelX1, a_RelY1, a_RelZ1, a_DataTypes, a_BlockType, a_BlockMeta, a_BlockLight, a_BlockSkyLight);
-
- if (a_RelX1 == a_RelX2)
- {
- break;
- }
-
- if (yd >= 0) // move along y
- {
- a_RelY1 += sy;
- yd -= dx;
- }
-
- if (zd >= 0) // move along z
- {
- a_RelZ1 += sz;
- zd -= dx;
- }
-
- // move along x
- a_RelX1 += sx;
- yd += dy;
- zd += dz;
- }
- }
- else if (dy >= std::max(dx, dz)) // y dominant
- {
- int xd = dx - dy / 2;
- int zd = dz - dy / 2;
-
- while (true)
- {
- RelSetData(a_RelX1, a_RelY1, a_RelZ1, a_DataTypes, a_BlockType, a_BlockMeta, a_BlockLight, a_BlockSkyLight);
-
- if (a_RelY1 == a_RelY2)
- {
- break;
- }
-
- if (xd >= 0) // move along x
- {
- a_RelX1 += sx;
- xd -= dy;
- }
-
- if (zd >= 0) // move along z
- {
- a_RelZ1 += sz;
- zd -= dy;
- }
-
- // move along y
- a_RelY1 += sy;
- xd += dx;
- zd += dz;
- }
- }
- else
- {
- // z dominant
- ASSERT(dz >= std::max(dx, dy));
- int xd = dx - dz / 2;
- int yd = dy - dz / 2;
-
- while (true)
- {
- RelSetData(a_RelX1, a_RelY1, a_RelZ1, a_DataTypes, a_BlockType, a_BlockMeta, a_BlockLight, a_BlockSkyLight);
-
- if (a_RelZ1 == a_RelZ2)
- {
- break;
- }
-
- if (xd >= 0) // move along x
- {
- a_RelX1 += sx;
- xd -= dz;
- }
-
- if (yd >= 0) // move along y
- {
- a_RelY1 += sy;
- yd -= dz;
- }
-
- // move along z
- a_RelZ1 += sz;
- xd += dx;
- yd += dy;
- }
- } // if (which dimension is dominant)
-}
-
-
-
-
-
-void cBlockArea::RotateCCW(void)
-{
- if (!HasBlockTypes())
- {
- LOGWARNING("cBlockArea: Cannot rotate blockmeta without blocktypes!");
- return;
- }
-
- if (!HasBlockMetas())
- {
- // There are no blockmetas to rotate, just use the NoMeta function
- RotateCCWNoMeta();
- return;
- }
-
- // We are guaranteed that both blocktypes and blockmetas exist; rotate both at the same time:
- BLOCKTYPE * NewTypes = new BLOCKTYPE[m_SizeX * m_SizeY * m_SizeZ];
- NIBBLETYPE * NewMetas = new NIBBLETYPE[m_SizeX * m_SizeY * m_SizeZ];
- for (int x = 0; x < m_SizeX; x++)
- {
- int NewZ = m_SizeX - x - 1;
- for (int z = 0; z < m_SizeZ; z++)
- {
- int NewX = z;
- for (int y = 0; y < m_SizeY; y++)
- {
- int NewIdx = NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ;
- int OldIdx = MakeIndex(x, y, z);
- NewTypes[NewIdx] = m_BlockTypes[OldIdx];
- NewMetas[NewIdx] = BlockHandler(m_BlockTypes[OldIdx])->MetaRotateCCW(m_BlockMetas[OldIdx]);
- } // for y
- } // for z
- } // for x
- std::swap(m_BlockTypes, NewTypes);
- std::swap(m_BlockMetas, NewMetas);
- delete[] NewTypes;
- delete[] NewMetas;
-
- std::swap(m_SizeX, m_SizeZ);
-}
-
-
-
-
-
-void cBlockArea::RotateCW(void)
-{
- if (!HasBlockTypes())
- {
- LOGWARNING("cBlockArea: Cannot rotate blockmeta without blocktypes!");
- return;
- }
-
- if (!HasBlockMetas())
- {
- // There are no blockmetas to rotate, just use the NoMeta function
- RotateCWNoMeta();
- return;
- }
-
- // We are guaranteed that both blocktypes and blockmetas exist; rotate both at the same time:
- BLOCKTYPE * NewTypes = new BLOCKTYPE[m_SizeX * m_SizeY * m_SizeZ];
- NIBBLETYPE * NewMetas = new NIBBLETYPE[m_SizeX * m_SizeY * m_SizeZ];
- for (int x = 0; x < m_SizeX; x++)
- {
- int NewZ = x;
- for (int z = 0; z < m_SizeZ; z++)
- {
- int NewX = m_SizeZ - z - 1;
- for (int y = 0; y < m_SizeY; y++)
- {
- int NewIdx = NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ;
- int OldIdx = MakeIndex(x, y, z);
- NewTypes[NewIdx] = m_BlockTypes[OldIdx];
- NewMetas[NewIdx] = BlockHandler(m_BlockTypes[OldIdx])->MetaRotateCW(m_BlockMetas[OldIdx]);
- } // for y
- } // for z
- } // for x
- std::swap(m_BlockTypes, NewTypes);
- std::swap(m_BlockMetas, NewMetas);
- delete[] NewTypes;
- delete[] NewMetas;
-
- std::swap(m_SizeX, m_SizeZ);
-}
-
-
-
-
-
-void cBlockArea::MirrorXY(void)
-{
- if (!HasBlockTypes())
- {
- LOGWARNING("cBlockArea: Cannot mirror meta without blocktypes!");
- return;
- }
-
- if (!HasBlockMetas())
- {
- // There are no blockmetas to mirror, just use the NoMeta function
- MirrorXYNoMeta();
- return;
- }
-
- // We are guaranteed that both blocktypes and blockmetas exist; mirror both at the same time:
- int HalfZ = m_SizeZ / 2;
- int MaxZ = m_SizeZ - 1;
- for (int y = 0; y < m_SizeY; y++)
- {
- for (int z = 0; z < HalfZ; z++)
- {
- for (int x = 0; x < m_SizeX; x++)
- {
- int Idx1 = MakeIndex(x, y, z);
- int Idx2 = MakeIndex(x, y, MaxZ - z);
- std::swap(m_BlockTypes[Idx1], m_BlockTypes[Idx2]);
- NIBBLETYPE Meta1 = BlockHandler(m_BlockTypes[Idx2])->MetaMirrorXY(m_BlockMetas[Idx1]);
- NIBBLETYPE Meta2 = BlockHandler(m_BlockTypes[Idx1])->MetaMirrorXY(m_BlockMetas[Idx2]);
- m_BlockMetas[Idx1] = Meta2;
- m_BlockMetas[Idx2] = Meta1;
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-void cBlockArea::MirrorXZ(void)
-{
- if (!HasBlockTypes())
- {
- LOGWARNING("cBlockArea: Cannot mirror meta without blocktypes!");
- return;
- }
-
- if (!HasBlockMetas())
- {
- // There are no blockmetas to mirror, just use the NoMeta function
- MirrorXZNoMeta();
- return;
- }
-
- // We are guaranteed that both blocktypes and blockmetas exist; mirror both at the same time:
- int HalfY = m_SizeY / 2;
- int MaxY = m_SizeY - 1;
- for (int y = 0; y < HalfY; y++)
- {
- for (int z = 0; z < m_SizeZ; z++)
- {
- for (int x = 0; x < m_SizeX; x++)
- {
- int Idx1 = MakeIndex(x, y, z);
- int Idx2 = MakeIndex(x, MaxY - y, z);
- std::swap(m_BlockTypes[Idx1], m_BlockTypes[Idx2]);
- NIBBLETYPE Meta1 = BlockHandler(m_BlockTypes[Idx2])->MetaMirrorXZ(m_BlockMetas[Idx1]);
- NIBBLETYPE Meta2 = BlockHandler(m_BlockTypes[Idx1])->MetaMirrorXZ(m_BlockMetas[Idx2]);
- m_BlockMetas[Idx1] = Meta2;
- m_BlockMetas[Idx2] = Meta1;
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-void cBlockArea::MirrorYZ(void)
-{
- if (!HasBlockTypes())
- {
- LOGWARNING("cBlockArea: Cannot mirror meta without blocktypes!");
- return;
- }
-
- if (!HasBlockMetas())
- {
- // There are no blockmetas to mirror, just use the NoMeta function
- MirrorYZNoMeta();
- return;
- }
-
- // We are guaranteed that both blocktypes and blockmetas exist; mirror both at the same time:
- int HalfX = m_SizeX / 2;
- int MaxX = m_SizeX - 1;
- for (int y = 0; y < m_SizeY; y++)
- {
- for (int z = 0; z < m_SizeZ; z++)
- {
- for (int x = 0; x < HalfX; x++)
- {
- int Idx1 = MakeIndex(x, y, z);
- int Idx2 = MakeIndex(MaxX - x, y, z);
- std::swap(m_BlockTypes[Idx1], m_BlockTypes[Idx2]);
- NIBBLETYPE Meta1 = BlockHandler(m_BlockTypes[Idx2])->MetaMirrorYZ(m_BlockMetas[Idx1]);
- NIBBLETYPE Meta2 = BlockHandler(m_BlockTypes[Idx1])->MetaMirrorYZ(m_BlockMetas[Idx2]);
- m_BlockMetas[Idx1] = Meta2;
- m_BlockMetas[Idx2] = Meta1;
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-void cBlockArea::RotateCCWNoMeta(void)
-{
- if (HasBlockTypes())
- {
- BLOCKTYPE * NewTypes = new BLOCKTYPE[m_SizeX * m_SizeY * m_SizeZ];
- for (int x = 0; x < m_SizeX; x++)
- {
- int NewZ = m_SizeX - x - 1;
- for (int z = 0; z < m_SizeZ; z++)
- {
- int NewX = z;
- for (int y = 0; y < m_SizeY; y++)
- {
- NewTypes[NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ] = m_BlockTypes[MakeIndex(x, y, z)];
- } // for y
- } // for z
- } // for x
- std::swap(m_BlockTypes, NewTypes);
- delete[] NewTypes;
- }
- if (HasBlockMetas())
- {
- NIBBLETYPE * NewMetas = new NIBBLETYPE[m_SizeX * m_SizeY * m_SizeZ];
- for (int x = 0; x < m_SizeX; x++)
- {
- int NewZ = m_SizeX - x - 1;
- for (int z = 0; z < m_SizeZ; z++)
- {
- int NewX = z;
- for (int y = 0; y < m_SizeY; y++)
- {
- NewMetas[NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ] = m_BlockMetas[MakeIndex(x, y, z)];
- } // for y
- } // for z
- } // for x
- std::swap(m_BlockMetas, NewMetas);
- delete[] NewMetas;
- }
- std::swap(m_SizeX, m_SizeZ);
-}
-
-
-
-
-
-void cBlockArea::RotateCWNoMeta(void)
-{
- if (HasBlockTypes())
- {
- BLOCKTYPE * NewTypes = new BLOCKTYPE[m_SizeX * m_SizeY * m_SizeZ];
- for (int z = 0; z < m_SizeZ; z++)
- {
- int NewX = m_SizeZ - z - 1;
- for (int x = 0; x < m_SizeX; x++)
- {
- int NewZ = x;
- for (int y = 0; y < m_SizeY; y++)
- {
- NewTypes[NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ] = m_BlockTypes[MakeIndex(x, y, z)];
- } // for y
- } // for x
- } // for z
- std::swap(m_BlockTypes, NewTypes);
- delete[] NewTypes;
- }
- if (HasBlockMetas())
- {
- NIBBLETYPE * NewMetas = new NIBBLETYPE[m_SizeX * m_SizeY * m_SizeZ];
- for (int z = 0; z < m_SizeZ; z++)
- {
- int NewX = m_SizeZ - z - 1;
- for (int x = 0; x < m_SizeX; x++)
- {
- int NewZ = x;
- for (int y = 0; y < m_SizeY; y++)
- {
- NewMetas[NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ] = m_BlockMetas[MakeIndex(x, y, z)];
- } // for y
- } // for x
- } // for z
- std::swap(m_BlockMetas, NewMetas);
- delete[] NewMetas;
- }
- std::swap(m_SizeX, m_SizeZ);
-}
-
-
-
-
-
-void cBlockArea::MirrorXYNoMeta(void)
-{
- int HalfZ = m_SizeZ / 2;
- int MaxZ = m_SizeZ - 1;
- if (HasBlockTypes())
- {
- for (int y = 0; y < m_SizeY; y++)
- {
- for (int z = 0; z < HalfZ; z++)
- {
- for (int x = 0; x < m_SizeX; x++)
- {
- std::swap(m_BlockTypes[MakeIndex(x, y, z)], m_BlockTypes[MakeIndex(x, y, MaxZ - z)]);
- } // for x
- } // for z
- } // for y
- } // if (HasBlockTypes)
-
- if (HasBlockMetas())
- {
- for (int y = 0; y < m_SizeY; y++)
- {
- for (int z = 0; z < HalfZ; z++)
- {
- for (int x = 0; x < m_SizeX; x++)
- {
- std::swap(m_BlockMetas[MakeIndex(x, y, z)], m_BlockMetas[MakeIndex(x, y, MaxZ - z)]);
- } // for x
- } // for z
- } // for y
- } // if (HasBlockMetas)
-}
-
-
-
-
-
-void cBlockArea::MirrorXZNoMeta(void)
-{
- int HalfY = m_SizeY / 2;
- int MaxY = m_SizeY - 1;
- if (HasBlockTypes())
- {
- for (int y = 0; y < HalfY; y++)
- {
- for (int z = 0; z < m_SizeZ; z++)
- {
- for (int x = 0; x < m_SizeX; x++)
- {
- std::swap(m_BlockTypes[MakeIndex(x, y, z)], m_BlockTypes[MakeIndex(x, MaxY - y, z)]);
- } // for x
- } // for z
- } // for y
- } // if (HasBlockTypes)
-
- if (HasBlockMetas())
- {
- for (int y = 0; y < HalfY; y++)
- {
- for (int z = 0; z < m_SizeZ; z++)
- {
- for (int x = 0; x < m_SizeX; x++)
- {
- std::swap(m_BlockMetas[MakeIndex(x, y, z)], m_BlockMetas[MakeIndex(x, MaxY - y, z)]);
- } // for x
- } // for z
- } // for y
- } // if (HasBlockMetas)
-}
-
-
-
-
-
-void cBlockArea::MirrorYZNoMeta(void)
-{
- int HalfX = m_SizeX / 2;
- int MaxX = m_SizeX - 1;
- if (HasBlockTypes())
- {
- for (int y = 0; y < m_SizeY; y++)
- {
- for (int z = 0; z < m_SizeZ; z++)
- {
- for (int x = 0; x < HalfX; x++)
- {
- std::swap(m_BlockTypes[MakeIndex(x, y, z)], m_BlockTypes[MakeIndex(MaxX - x, y, z)]);
- } // for x
- } // for z
- } // for y
- } // if (HasBlockTypes)
-
- if (HasBlockMetas())
- {
- for (int y = 0; y < m_SizeY; y++)
- {
- for (int z = 0; z < m_SizeZ; z++)
- {
- for (int x = 0; x < HalfX; x++)
- {
- std::swap(m_BlockMetas[MakeIndex(x, y, z)], m_BlockMetas[MakeIndex(MaxX - x, y, z)]);
- } // for x
- } // for z
- } // for y
- } // if (HasBlockMetas)
-}
-
-
-
-
-
-void cBlockArea::SetRelBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType)
-{
- if (m_BlockTypes == NULL)
- {
- LOGWARNING("cBlockArea: BlockTypes have not been read!");
- return;
- }
- m_BlockTypes[MakeIndex(a_RelX, a_RelY, a_RelZ)] = a_BlockType;
-}
-
-
-
-
-
-void cBlockArea::SetBlockType(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType)
-{
- SetRelBlockType(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ, a_BlockType);
-}
-
-
-
-
-
-void cBlockArea::SetRelBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta)
-{
- SetRelNibble(a_RelX, a_RelY, a_RelZ, a_BlockMeta, m_BlockMetas);
-}
-
-
-
-
-
-void cBlockArea::SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockMeta)
-{
- SetNibble(a_BlockX, a_BlockY, a_BlockZ, a_BlockMeta, m_BlockMetas);
-}
-
-
-
-
-
-void cBlockArea::SetRelBlockLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockLight)
-{
- SetRelNibble(a_RelX, a_RelY, a_RelZ, a_BlockLight, m_BlockLight);
-}
-
-
-
-
-
-void cBlockArea::SetBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockLight)
-{
- SetNibble(a_BlockX, a_BlockY, a_BlockZ, a_BlockLight, m_BlockLight);
-}
-
-
-
-
-
-void cBlockArea::SetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockSkyLight)
-{
- SetRelNibble(a_RelX, a_RelY, a_RelZ, a_BlockSkyLight, m_BlockSkyLight);
-}
-
-
-
-
-
-void cBlockArea::SetBlockSkyLight(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockSkyLight)
-{
- SetNibble(a_BlockX, a_BlockY, a_BlockZ, a_BlockSkyLight, m_BlockSkyLight);
-}
-
-
-
-
-
-BLOCKTYPE cBlockArea::GetRelBlockType(int a_RelX, int a_RelY, int a_RelZ) const
-{
- if (m_BlockTypes == NULL)
- {
- LOGWARNING("cBlockArea: BlockTypes have not been read!");
- return E_BLOCK_AIR;
- }
- return m_BlockTypes[MakeIndex(a_RelX, a_RelY, a_RelZ)];
-}
-
-
-
-
-
-BLOCKTYPE cBlockArea::GetBlockType(int a_BlockX, int a_BlockY, int a_BlockZ) const
-{
- return GetRelBlockType(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ);
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetRelBlockMeta(int a_RelX, int a_RelY, int a_RelZ) const
-{
- return GetRelNibble(a_RelX, a_RelY, a_RelZ, m_BlockMetas);
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ) const
-{
- return GetNibble(a_BlockX, a_BlockY, a_BlockZ, m_BlockMetas);
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetRelBlockLight(int a_RelX, int a_RelY, int a_RelZ) const
-{
- return GetRelNibble(a_RelX, a_RelY, a_RelZ, m_BlockLight);
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ) const
-{
- return GetNibble(a_BlockX, a_BlockY, a_BlockZ, m_BlockLight);
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ) const
-{
- return GetRelNibble(a_RelX, a_RelY, a_RelZ, m_BlockSkyLight);
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetBlockSkyLight(int a_BlockX, int a_BlockY, int a_BlockZ) const
-{
- return GetNibble(a_BlockX, a_BlockY, a_BlockZ, m_BlockSkyLight);
-}
-
-
-
-
-
-void cBlockArea::SetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- SetRelBlockTypeMeta(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cBlockArea::SetRelBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- int idx = MakeIndex(a_RelX, a_RelY, a_RelZ);
- if (m_BlockTypes == NULL)
- {
- LOGWARNING("%s: BlockTypes not available but requested to be written to.", __FUNCTION__);
- }
- else
- {
- m_BlockTypes[idx] = a_BlockType;
- }
- if (m_BlockMetas == NULL)
- {
- LOGWARNING("%s: BlockMetas not available but requested to be written to.", __FUNCTION__);
- }
- else
- {
- m_BlockMetas[idx] = a_BlockMeta;
- }
-}
-
-
-
-
-
-void cBlockArea::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const
-{
- return GetRelBlockTypeMeta(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cBlockArea::GetRelBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const
-{
- int idx = MakeIndex(a_RelX, a_RelY, a_RelZ);
- if (m_BlockTypes == NULL)
- {
- LOGWARNING("cBlockArea: BlockTypes have not been read!");
- a_BlockType = E_BLOCK_AIR;
- }
- else
- {
- a_BlockType = m_BlockTypes[idx];
- }
-
- if (m_BlockMetas == NULL)
- {
- LOGWARNING("cBlockArea: BlockMetas have not been read!");
- a_BlockMeta = 0;
- }
- else
- {
- a_BlockMeta = m_BlockMetas[idx];
- }
-}
-
-
-
-
-
-int cBlockArea::GetDataTypes(void) const
-{
- int res = 0;
- if (m_BlockTypes != NULL)
- {
- res |= baTypes;
- }
- if (m_BlockMetas != NULL)
- {
- res |= baMetas;
- }
- if (m_BlockLight != NULL)
- {
- res |= baLight;
- }
- if (m_BlockSkyLight != NULL)
- {
- res |= baSkyLight;
- }
- return res;
-}
-
-
-
-
-
-bool cBlockArea::SetSize(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes)
-{
- ASSERT(m_BlockTypes == NULL); // Has been cleared
-
- if (a_DataTypes & baTypes)
- {
- m_BlockTypes = new BLOCKTYPE[a_SizeX * a_SizeY * a_SizeZ];
- if (m_BlockTypes == NULL)
- {
- return false;
- }
- }
- if (a_DataTypes & baMetas)
- {
- m_BlockMetas = new NIBBLETYPE[a_SizeX * a_SizeY * a_SizeZ];
- if (m_BlockMetas == NULL)
- {
- delete[] m_BlockTypes;
- return false;
- }
- }
- if (a_DataTypes & baLight)
- {
- m_BlockLight = new NIBBLETYPE[a_SizeX * a_SizeY * a_SizeZ];
- if (m_BlockLight == NULL)
- {
- delete[] m_BlockMetas;
- delete[] m_BlockTypes;
- return false;
- }
- }
- if (a_DataTypes & baSkyLight)
- {
- m_BlockSkyLight = new NIBBLETYPE[a_SizeX * a_SizeY * a_SizeZ];
- if (m_BlockSkyLight == NULL)
- {
- delete[] m_BlockLight;
- delete[] m_BlockMetas;
- delete[] m_BlockTypes;
- return false;
- }
- }
- m_SizeX = a_SizeX;
- m_SizeY = a_SizeY;
- m_SizeZ = a_SizeZ;
- return true;
-}
-
-
-
-
-
-int cBlockArea::MakeIndex(int a_RelX, int a_RelY, int a_RelZ) const
-{
- ASSERT(a_RelX >= 0);
- ASSERT(a_RelX < m_SizeX);
- ASSERT(a_RelY >= 0);
- ASSERT(a_RelY < m_SizeY);
- ASSERT(a_RelZ >= 0);
- ASSERT(a_RelZ < m_SizeZ);
-
- return a_RelX + a_RelZ * m_SizeX + a_RelY * m_SizeX * m_SizeZ;
-}
-
-
-
-
-
-void cBlockArea::SetRelNibble(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Value, NIBBLETYPE * a_Array)
-{
- if (a_Array == NULL)
- {
- LOGWARNING("cBlockArea: datatype has not been read!");
- return;
- }
- a_Array[MakeIndex(a_RelX, a_RelY, a_RelZ)] = a_Value;
-}
-
-
-
-
-
-void cBlockArea::SetNibble(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Value, NIBBLETYPE * a_Array)
-{
- SetRelNibble(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ, a_Value, a_Array);
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetRelNibble(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE * a_Array) const
-{
- if (a_Array == NULL)
- {
- LOGWARNING("cBlockArea: datatype has not been read!");
- return 16;
- }
- return a_Array[MakeIndex(a_RelX, a_RelY, a_RelZ)];
-}
-
-
-
-
-
-NIBBLETYPE cBlockArea::GetNibble(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE * a_Array) const
-{
- return GetRelNibble(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ, a_Array);
-}
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBlockArea::cChunkReader:
-
-cBlockArea::cChunkReader::cChunkReader(cBlockArea & a_Area) :
- m_Area(a_Area),
- m_OriginX(a_Area.m_OriginX),
- m_OriginY(a_Area.m_OriginY),
- m_OriginZ(a_Area.m_OriginZ)
-{
-}
-
-
-
-
-
-void cBlockArea::cChunkReader::CopyNibbles(NIBBLETYPE * a_AreaDst, const NIBBLETYPE * a_ChunkSrc)
-{
- int SizeY = m_Area.m_SizeY;
- int MinY = m_OriginY;
-
- // SizeX, SizeZ are the dmensions of the block data to copy from the current chunk (size of the geometric union)
- // OffX, OffZ are the offsets of the current chunk data from the area origin
- // BaseX, BaseZ are the offsets of the area data within the current chunk from the chunk borders
- int SizeX = cChunkDef::Width;
- int SizeZ = cChunkDef::Width;
- int OffX, OffZ;
- int BaseX, BaseZ;
- OffX = m_CurrentChunkX * cChunkDef::Width - m_OriginX;
- if (OffX < 0)
- {
- BaseX = -OffX;
- SizeX += OffX; // SizeX is decreased, OffX is negative
- OffX = 0;
- }
- else
- {
- BaseX = 0;
- }
- OffZ = m_CurrentChunkZ * cChunkDef::Width - m_OriginZ;
- if (OffZ < 0)
- {
- BaseZ = -OffZ;
- SizeZ += OffZ; // SizeZ is decreased, OffZ is negative
- OffZ = 0;
- }
- else
- {
- BaseZ = 0;
- }
- // If the chunk extends beyond the area in the X or Z axis, cut off the Size:
- if ((m_CurrentChunkX + 1) * cChunkDef::Width > m_OriginX + m_Area.m_SizeX)
- {
- SizeX -= (m_CurrentChunkX + 1) * cChunkDef::Width - (m_OriginX + m_Area.m_SizeX);
- }
- if ((m_CurrentChunkZ + 1) * cChunkDef::Width > m_OriginZ + m_Area.m_SizeZ)
- {
- SizeZ -= (m_CurrentChunkZ + 1) * cChunkDef::Width - (m_OriginZ + m_Area.m_SizeZ);
- }
-
- for (int y = 0; y < SizeY; y++)
- {
- int ChunkY = MinY + y;
- int AreaY = y;
- for (int z = 0; z < SizeZ; z++)
- {
- int ChunkZ = BaseZ + z;
- int AreaZ = OffZ + z;
- for (int x = 0; x < SizeX; x++)
- {
- int ChunkX = BaseX + x;
- int AreaX = OffX + x;
- a_AreaDst[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = cChunkDef::GetNibble(a_ChunkSrc, ChunkX, ChunkY, ChunkZ);
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-bool cBlockArea::cChunkReader::Coords(int a_ChunkX, int a_ChunkZ)
-{
- m_CurrentChunkX = a_ChunkX;
- m_CurrentChunkZ = a_ChunkZ;
- return true;
-}
-
-
-
-
-
-void cBlockArea::cChunkReader::BlockTypes(const BLOCKTYPE * a_BlockTypes)
-{
- if (m_Area.m_BlockTypes == NULL)
- {
- // Don't want BlockTypes
- return;
- }
-
- int SizeY = m_Area.m_SizeY;
- int MinY = m_OriginY;
-
- // SizeX, SizeZ are the dmensions of the block data to copy from the current chunk (size of the geometric union)
- // OffX, OffZ are the offsets of the current chunk data from the area origin
- // BaseX, BaseZ are the offsets of the area data within the current chunk from the chunk borders
- int SizeX = cChunkDef::Width;
- int SizeZ = cChunkDef::Width;
- int OffX, OffZ;
- int BaseX, BaseZ;
- OffX = m_CurrentChunkX * cChunkDef::Width - m_OriginX;
- if (OffX < 0)
- {
- BaseX = -OffX;
- SizeX += OffX; // SizeX is decreased, OffX is negative
- OffX = 0;
- }
- else
- {
- BaseX = 0;
- }
- OffZ = m_CurrentChunkZ * cChunkDef::Width - m_OriginZ;
- if (OffZ < 0)
- {
- BaseZ = -OffZ;
- SizeZ += OffZ; // SizeZ is decreased, OffZ is negative
- OffZ = 0;
- }
- else
- {
- BaseZ = 0;
- }
- // If the chunk extends beyond the area in the X or Z axis, cut off the Size:
- if ((m_CurrentChunkX + 1) * cChunkDef::Width > m_OriginX + m_Area.m_SizeX)
- {
- SizeX -= (m_CurrentChunkX + 1) * cChunkDef::Width - (m_OriginX + m_Area.m_SizeX);
- }
- if ((m_CurrentChunkZ + 1) * cChunkDef::Width > m_OriginZ + m_Area.m_SizeZ)
- {
- SizeZ -= (m_CurrentChunkZ + 1) * cChunkDef::Width - (m_OriginZ + m_Area.m_SizeZ);
- }
-
- for (int y = 0; y < SizeY; y++)
- {
- int ChunkY = MinY + y;
- int AreaY = y;
- for (int z = 0; z < SizeZ; z++)
- {
- int ChunkZ = BaseZ + z;
- int AreaZ = OffZ + z;
- for (int x = 0; x < SizeX; x++)
- {
- int ChunkX = BaseX + x;
- int AreaX = OffX + x;
- m_Area.m_BlockTypes[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = cChunkDef::GetBlock(a_BlockTypes, ChunkX, ChunkY, ChunkZ);
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-void cBlockArea::cChunkReader::BlockMeta(const NIBBLETYPE * a_BlockMetas)
-{
- if (m_Area.m_BlockMetas == NULL)
- {
- // Don't want metas
- return;
- }
- CopyNibbles(m_Area.m_BlockMetas, a_BlockMetas);
-}
-
-
-
-
-
-void cBlockArea::cChunkReader::BlockLight(const NIBBLETYPE * a_BlockLight)
-{
- if (m_Area.m_BlockLight == NULL)
- {
- // Don't want light
- return;
- }
- CopyNibbles(m_Area.m_BlockLight, a_BlockLight);
-}
-
-
-
-
-
-void cBlockArea::cChunkReader::BlockSkyLight(const NIBBLETYPE * a_BlockSkyLight)
-{
- if (m_Area.m_BlockSkyLight == NULL)
- {
- // Don't want skylight
- return;
- }
- CopyNibbles(m_Area.m_BlockSkyLight, a_BlockSkyLight);
-}
-
-
-
-
-
-void cBlockArea::CropBlockTypes(int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY, int a_AddMinZ, int a_SubMaxZ)
-{
- int NewSizeX = GetSizeX() - a_AddMinX - a_SubMaxX;
- int NewSizeY = GetSizeY() - a_AddMinY - a_SubMaxY;
- int NewSizeZ = GetSizeZ() - a_AddMinZ - a_SubMaxZ;
- BLOCKTYPE * NewBlockTypes = new BLOCKTYPE[NewSizeX * NewSizeY * NewSizeZ];
- int idx = 0;
- for (int y = 0; y < NewSizeY; y++)
- {
- for (int z = 0; z < NewSizeZ; z++)
- {
- for (int x = 0; x < NewSizeX; x++)
- {
- int OldIndex = MakeIndex(x + a_AddMinX, y + a_AddMinY, z + a_AddMinZ);
- NewBlockTypes[idx++] = m_BlockTypes[OldIndex];
- } // for x
- } // for z
- } // for y
- delete m_BlockTypes;
- m_BlockTypes = NewBlockTypes;
-}
-
-
-
-
-
-void cBlockArea::CropNibbles(NIBBLEARRAY & a_Array, int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY, int a_AddMinZ, int a_SubMaxZ)
-{
- int NewSizeX = GetSizeX() - a_AddMinX - a_SubMaxX;
- int NewSizeY = GetSizeY() - a_AddMinY - a_SubMaxY;
- int NewSizeZ = GetSizeZ() - a_AddMinZ - a_SubMaxZ;
- NIBBLETYPE * NewNibbles = new NIBBLETYPE[NewSizeX * NewSizeY * NewSizeZ];
- int idx = 0;
- for (int y = 0; y < NewSizeY; y++)
- {
- for (int z = 0; z < NewSizeZ; z++)
- {
- for (int x = 0; x < NewSizeX; x++)
- {
- NewNibbles[idx++] = a_Array[MakeIndex(x + a_AddMinX, y + a_AddMinY, z + a_AddMinZ)];
- } // for x
- } // for z
- } // for y
- delete a_Array;
- a_Array = NewNibbles;
-}
-
-
-
-
-
-void cBlockArea::ExpandBlockTypes(int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ)
-{
- int NewSizeX = m_SizeX + a_SubMinX + a_AddMaxX;
- int NewSizeY = m_SizeY + a_SubMinY + a_AddMaxY;
- int NewSizeZ = m_SizeZ + a_SubMinZ + a_AddMaxZ;
- int BlockCount = NewSizeX * NewSizeY * NewSizeZ;
- BLOCKTYPE * NewBlockTypes = new BLOCKTYPE[BlockCount];
- memset(NewBlockTypes, 0, BlockCount * sizeof(BLOCKTYPE));
- int OldIndex = 0;
- for (int y = 0; y < m_SizeY; y++)
- {
- int IndexBaseY = (y + a_SubMinY) * m_SizeX * m_SizeZ;
- for (int z = 0; z < m_SizeZ; z++)
- {
- int IndexBaseZ = IndexBaseY + (z + a_SubMinZ) * m_SizeX;
- int idx = IndexBaseZ + a_SubMinX;
- for (int x = 0; x < m_SizeX; x++)
- {
- NewBlockTypes[idx++] = m_BlockTypes[OldIndex++];
- } // for x
- } // for z
- } // for y
- delete m_BlockTypes;
- m_BlockTypes = NewBlockTypes;
-}
-
-
-
-
-
-void cBlockArea::ExpandNibbles(NIBBLEARRAY & a_Array, int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ)
-{
- int NewSizeX = m_SizeX + a_SubMinX + a_AddMaxX;
- int NewSizeY = m_SizeY + a_SubMinY + a_AddMaxY;
- int NewSizeZ = m_SizeZ + a_SubMinZ + a_AddMaxZ;
- int BlockCount = NewSizeX * NewSizeY * NewSizeZ;
- NIBBLETYPE * NewNibbles = new NIBBLETYPE[BlockCount];
- memset(NewNibbles, 0, BlockCount * sizeof(NIBBLETYPE));
- int OldIndex = 0;
- for (int y = 0; y < m_SizeY; y++)
- {
- int IndexBaseY = (y + a_SubMinY) * m_SizeX * m_SizeZ;
- for (int z = 0; z < m_SizeZ; z++)
- {
- int IndexBaseZ = IndexBaseY + (z + a_SubMinZ) * m_SizeX;
- int idx = IndexBaseZ + a_SubMinX;
- for (int x = 0; x < m_SizeX; x++)
- {
- NewNibbles[idx++] = a_Array[OldIndex++];
- } // for x
- } // for z
- } // for y
- delete a_Array;
- a_Array = NewNibbles;
-}
-
-
-
-
-
-bool cBlockArea::LoadFromSchematicNBT(cParsedNBT & a_NBT)
-{
- int TMaterials = a_NBT.FindChildByName(a_NBT.GetRoot(), "Materials");
- if ((TMaterials > 0) && (a_NBT.GetType(TMaterials) == TAG_String))
- {
- AString Materials = a_NBT.GetString(TMaterials);
- if (Materials.compare("Alpha") != 0)
- {
- LOG("Materials tag is present and \"%s\" instead of \"Alpha\". Possibly a wrong-format schematic file.", Materials.c_str());
- return false;
- }
- }
- int TSizeX = a_NBT.FindChildByName(a_NBT.GetRoot(), "Width");
- int TSizeY = a_NBT.FindChildByName(a_NBT.GetRoot(), "Height");
- int TSizeZ = a_NBT.FindChildByName(a_NBT.GetRoot(), "Length");
- if (
- (TSizeX < 0) || (TSizeY < 0) || (TSizeZ < 0) ||
- (a_NBT.GetType(TSizeX) != TAG_Short) ||
- (a_NBT.GetType(TSizeY) != TAG_Short) ||
- (a_NBT.GetType(TSizeZ) != TAG_Short)
- )
- {
- LOG("Dimensions are missing from the schematic file (%d, %d, %d), (%d, %d, %d)",
- TSizeX, TSizeY, TSizeZ,
- a_NBT.GetType(TSizeX), a_NBT.GetType(TSizeY), a_NBT.GetType(TSizeZ)
- );
- return false;
- }
-
- int SizeX = a_NBT.GetShort(TSizeX);
- int SizeY = a_NBT.GetShort(TSizeY);
- int SizeZ = a_NBT.GetShort(TSizeZ);
- if ((SizeX < 1) || (SizeY < 1) || (SizeZ < 1))
- {
- LOG("Dimensions are invalid in the schematic file: %d, %d, %d", SizeX, SizeY, SizeZ);
- return false;
- }
-
- int TBlockTypes = a_NBT.FindChildByName(a_NBT.GetRoot(), "Blocks");
- int TBlockMetas = a_NBT.FindChildByName(a_NBT.GetRoot(), "Data");
- if ((TBlockTypes < 0) || (a_NBT.GetType(TBlockTypes) != TAG_ByteArray))
- {
- LOG("BlockTypes are invalid in the schematic file: %d", TBlockTypes);
- return false;
- }
- bool AreMetasPresent = (TBlockMetas > 0) && (a_NBT.GetType(TBlockMetas) == TAG_ByteArray);
-
- Clear();
- SetSize(SizeX, SizeY, SizeZ, AreMetasPresent ? (baTypes | baMetas) : baTypes);
-
- // Copy the block types and metas:
- int NumBytes = m_SizeX * m_SizeY * m_SizeZ;
- if (a_NBT.GetDataLength(TBlockTypes) < NumBytes)
- {
- LOG("BlockTypes truncated in the schematic file (exp %d, got %d bytes). Loading partial.",
- NumBytes, a_NBT.GetDataLength(TBlockTypes)
- );
- NumBytes = a_NBT.GetDataLength(TBlockTypes);
- }
- memcpy(m_BlockTypes, a_NBT.GetData(TBlockTypes), NumBytes);
-
- if (AreMetasPresent)
- {
- int NumBytes = m_SizeX * m_SizeY * m_SizeZ;
- if (a_NBT.GetDataLength(TBlockMetas) < NumBytes)
- {
- LOG("BlockMetas truncated in the schematic file (exp %d, got %d bytes). Loading partial.",
- NumBytes, a_NBT.GetDataLength(TBlockMetas)
- );
- NumBytes = a_NBT.GetDataLength(TBlockMetas);
- }
- memcpy(m_BlockMetas, a_NBT.GetData(TBlockMetas), NumBytes);
- }
-
- return true;
-}
-
-
-
-
-void cBlockArea::RelSetData(
- int a_RelX, int a_RelY, int a_RelZ,
- int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight
-)
-{
- int Index = MakeIndex(a_RelX, a_RelY, a_RelZ);
- if ((a_DataTypes & baTypes) != 0)
- {
- m_BlockTypes[Index] = a_BlockType;
- }
- if ((a_DataTypes & baMetas) != 0)
- {
- m_BlockMetas[Index] = a_BlockMeta;
- }
- if ((a_DataTypes & baLight) != 0)
- {
- m_BlockLight[Index] = a_BlockLight;
- }
- if ((a_DataTypes & baSkyLight) != 0)
- {
- m_BlockSkyLight[Index] = a_BlockSkyLight;
- }
-}
-
-
-
-
diff --git a/source/BlockArea.h b/source/BlockArea.h
deleted file mode 100644
index 075cc99ec..000000000
--- a/source/BlockArea.h
+++ /dev/null
@@ -1,310 +0,0 @@
-
-// BlockArea.h
-
-// Interfaces to the cBlockArea object representing an area of block data that can be queried from cWorld and then accessed again without further queries
-// The object also supports writing the blockdata back into cWorld, even into other coords
-
-// NOTE: All Nibble values (meta, blocklight, skylight) are stored one-nibble-per-byte for faster access / editting!
-
-
-
-
-
-#pragma once
-
-
-
-
-
-// fwd: World.h
-class cWorld;
-
-// fwd: FastNBT.h
-class cParsedNBT;
-
-
-
-
-
-// tolua_begin
-class cBlockArea
-{
- // tolua_end
- DISALLOW_COPY_AND_ASSIGN(cBlockArea);
- // tolua_begin
-
-public:
-
- /// What data is to be queried (bit-mask)
- enum
- {
- baTypes = 1,
- baMetas = 2,
- baLight = 4,
- baSkyLight = 8,
- } ;
-
- enum eMergeStrategy
- {
- msOverwrite,
- msFillAir,
- msImprint,
- msLake,
- } ;
-
- cBlockArea(void);
- ~cBlockArea();
-
- /// Clears the data stored to reclaim memory
- void Clear(void);
-
- /** Creates a new area of the specified size and contents.
- Origin is set to all zeroes.
- BlockTypes are set to air, block metas to zero, blocklights to zero and skylights to full light.
- */
- void Create(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes = baTypes | baMetas);
-
- /// Resets the origin. No other changes are made, contents are untouched.
- void SetOrigin(int a_OriginX, int a_OriginY, int a_OriginZ);
-
- /// Reads an area of blocks specified. Returns true if successful. All coords are inclusive.
- bool Read(cWorld * a_World, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes = baTypes | baMetas);
-
- // TODO: Write() is not too good an interface: if it fails, there's no way to repeat only for the parts that didn't write
- // A better way may be to return a list of cBlockAreas for each part that didn't succeed writing, so that the caller may try again
-
- /// Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all
- bool Write(cWorld * a_World, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes = baTypes | baMetas);
-
- /// Copies this object's contents into the specified BlockArea.
- void CopyTo(cBlockArea & a_Into) const;
-
- /// Copies the contents from the specified BlockArea into this object.
- void CopyFrom(const cBlockArea & a_From);
-
- /// For testing purposes only, dumps the area into a file.
- void DumpToRawFile(const AString & a_FileName);
-
- /// Loads an area from a .schematic file. Returns true if successful
- bool LoadFromSchematicFile(const AString & a_FileName);
-
- /// Saves the area into a .schematic file. Returns true if successful
- bool SaveToSchematicFile(const AString & a_FileName);
-
- /// Crops the internal contents by the specified amount of blocks from each border.
- void Crop(int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY, int a_AddMinZ, int a_SubMaxZ);
-
- /// Expands the internal contents by the specified amount of blocks from each border
- void Expand(int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ);
-
- /** Merges another block area into this one, using the specified block combinating strategy
- This function combines another BlockArea into the current object.
- The strategy parameter specifies how individual blocks are combined together, using the table below.
-
- | area block | result |
- | this | Src | msOverwrite | msFillAir | msImprint |
- +------+-----+-------------+-----------+-----------+
- | air | air | air | air | air |
- | A | air | air | A | A |
- | air | B | B | B | B |
- | A | B | B | A | B |
-
- So to sum up:
- - msOverwrite completely overwrites all blocks with the Src's blocks
- - msFillAir overwrites only those blocks that were air
- - msImprint overwrites with only those blocks that are non-air
-
- Special strategies:
- msLake (evaluate top-down, first match wins):
- | area block | |
- | this | Src | result |
- +----------+--------+--------+
- | A | sponge | A | Sponge is the NOP block
- | * | air | air | Air always gets hollowed out, even under the oceans
- | water | * | water | Water is never overwritten
- | lava | * | lava | Lava is never overwritten
- | * | water | water | Water always overwrites anything
- | * | lava | lava | Lava always overwrites anything
- | dirt | stone | stone | Stone overwrites dirt
- | grass | stone | stone | ... and grass
- | mycelium | stone | stone | ... and mycelium
- | A | stone | A | ... but nothing else
- | A | * | A | Everything else is left as it is
-
- */
- void Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_RelZ, eMergeStrategy a_Strategy);
-
- /// Fills the entire block area with the specified data
- void Fill(int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0, NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f);
-
- /// Fills a cuboid inside the block area with the specified data
- void FillRelCuboid(int a_MinRelX, int a_MaxRelX, int a_MinRelY, int a_MaxRelY, int a_MinRelZ, int a_MaxRelZ,
- int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0,
- NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f
- );
-
- /// Draws a line from between two points with the specified data
- void RelLine(int a_RelX1, int a_RelY1, int a_RelZ1, int a_RelX2, int a_RelY2, int a_RelZ2,
- int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0,
- NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f
- );
-
- /// Rotates the entire area counter-clockwise around the Y axis
- void RotateCCW(void);
-
- /// Rotates the entire area clockwise around the Y axis
- void RotateCW(void);
-
- /// Mirrors the entire area around the XY plane
- void MirrorXY(void);
-
- /// Mirrors the entire area around the XZ plane
- void MirrorXZ(void);
-
- /// Mirrors the entire area around the YZ plane
- void MirrorYZ(void);
-
- /// Rotates the entire area counter-clockwise around the Y axis, doesn't use blockhandlers for block meta
- void RotateCCWNoMeta(void);
-
- /// Rotates the entire area clockwise around the Y axis, doesn't use blockhandlers for block meta
- void RotateCWNoMeta(void);
-
- /// Mirrors the entire area around the XY plane, doesn't use blockhandlers for block meta
- void MirrorXYNoMeta(void);
-
- /// Mirrors the entire area around the XZ plane, doesn't use blockhandlers for block meta
- void MirrorXZNoMeta(void);
-
- /// Mirrors the entire area around the YZ plane, doesn't use blockhandlers for block meta
- void MirrorYZNoMeta(void);
-
- // Setters:
- void SetRelBlockType (int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType);
- void SetBlockType (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType);
- void SetRelBlockMeta (int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta);
- void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockMeta);
- void SetRelBlockLight (int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockLight);
- void SetBlockLight (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockLight);
- void SetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockSkyLight);
- void SetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockSkyLight);
-
- // Getters:
- BLOCKTYPE GetRelBlockType (int a_RelX, int a_RelY, int a_RelZ) const;
- BLOCKTYPE GetBlockType (int a_BlockX, int a_BlockY, int a_BlockZ) const;
- NIBBLETYPE GetRelBlockMeta (int a_RelX, int a_RelY, int a_RelZ) const;
- NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ) const;
- NIBBLETYPE GetRelBlockLight (int a_RelX, int a_RelY, int a_RelZ) const;
- NIBBLETYPE GetBlockLight (int a_BlockX, int a_BlockY, int a_BlockZ) const;
- NIBBLETYPE GetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ) const;
- NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ) const;
-
- void SetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- void SetRelBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- void GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const;
- void GetRelBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const;
-
- int GetSizeX(void) const { return m_SizeX; }
- int GetSizeY(void) const { return m_SizeY; }
- int GetSizeZ(void) const { return m_SizeZ; }
-
- int GetOriginX(void) const { return m_OriginX; }
- int GetOriginY(void) const { return m_OriginY; }
- int GetOriginZ(void) const { return m_OriginZ; }
-
- /// Returns the datatypes that are stored in the object (bitmask of baXXX values)
- int GetDataTypes(void) const;
-
- bool HasBlockTypes (void) const { return (m_BlockTypes != NULL); }
- bool HasBlockMetas (void) const { return (m_BlockMetas != NULL); }
- bool HasBlockLights (void) const { return (m_BlockLight != NULL); }
- bool HasBlockSkyLights(void) const { return (m_BlockSkyLight != NULL); }
-
- // tolua_end
-
- // Clients can use these for faster access to all blocktypes. Be careful though!
- /// Returns the internal pointer to the block types
- BLOCKTYPE * GetBlockTypes (void) const { return m_BlockTypes; }
- NIBBLETYPE * GetBlockMetas (void) const { return m_BlockMetas; } // NOTE: one byte per block!
- NIBBLETYPE * GetBlockLight (void) const { return m_BlockLight; } // NOTE: one byte per block!
- NIBBLETYPE * GetBlockSkyLight(void) const { return m_BlockSkyLight; } // NOTE: one byte per block!
- int GetBlockCount(void) const { return m_SizeX * m_SizeY * m_SizeZ; }
- int MakeIndex(int a_RelX, int a_RelY, int a_RelZ) const;
-
-protected:
- friend class cChunkDesc;
-
- class cChunkReader :
- public cChunkDataCallback
- {
- public:
- cChunkReader(cBlockArea & a_Area);
-
- protected:
- cBlockArea & m_Area;
- int m_OriginX;
- int m_OriginY;
- int m_OriginZ;
- int m_CurrentChunkX;
- int m_CurrentChunkZ;
-
- void CopyNibbles(NIBBLETYPE * a_AreaDst, const NIBBLETYPE * a_ChunkSrc);
-
- // cChunkDataCallback overrides:
- virtual bool Coords (int a_ChunkX, int a_ChunkZ) override;
- virtual void BlockTypes (const BLOCKTYPE * a_BlockTypes) override;
- virtual void BlockMeta (const NIBBLETYPE * a_BlockMetas) override;
- virtual void BlockLight (const NIBBLETYPE * a_BlockLight) override;
- virtual void BlockSkyLight(const NIBBLETYPE * a_BlockSkyLight) override;
- } ;
-
- typedef NIBBLETYPE * NIBBLEARRAY;
-
-
- int m_OriginX;
- int m_OriginY;
- int m_OriginZ;
- int m_SizeX;
- int m_SizeY;
- int m_SizeZ;
-
- BLOCKTYPE * m_BlockTypes;
- NIBBLETYPE * m_BlockMetas; // Each meta is stored as a separate byte for faster access
- NIBBLETYPE * m_BlockLight; // Each light value is stored as a separate byte for faster access
- NIBBLETYPE * m_BlockSkyLight; // Each light value is stored as a separate byte for faster access
-
- /// Clears the data stored and prepares a fresh new block area with the specified dimensions
- bool SetSize(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes);
-
- // Basic Setters:
- void SetRelNibble(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Value, NIBBLETYPE * a_Array);
- void SetNibble (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Value, NIBBLETYPE * a_Array);
-
- // Basic Getters:
- NIBBLETYPE GetRelNibble(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE * a_Array) const;
- NIBBLETYPE GetNibble (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE * a_Array) const;
-
- // Crop helpers:
- void CropBlockTypes(int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY, int a_AddMinZ, int a_SubMaxZ);
- void CropNibbles (NIBBLEARRAY & a_Array, int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY, int a_AddMinZ, int a_SubMaxZ);
-
- // Expand helpers:
- void ExpandBlockTypes(int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ);
- void ExpandNibbles (NIBBLEARRAY & a_Array, int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ);
-
- /// Loads the area from a schematic file uncompressed and parsed into a NBT tree. Returns true if successful.
- bool LoadFromSchematicNBT(cParsedNBT & a_NBT);
-
- /// Sets the specified datatypes at the specified location.
- void RelSetData(
- int a_RelX, int a_RelY, int a_RelZ,
- int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight
- );
- // tolua_begin
-} ;
-// tolua_end
-
-
-
-
diff --git a/source/BlockEntities/BlockEntity.cpp b/source/BlockEntities/BlockEntity.cpp
deleted file mode 100644
index 41a488717..000000000
--- a/source/BlockEntities/BlockEntity.cpp
+++ /dev/null
@@ -1,44 +0,0 @@
-
-// BlockEntity.cpp
-
-// Implements the cBlockEntity class that is the common ancestor for all block entities
-
-#include "Globals.h"
-#include "BlockEntity.h"
-#include "ChestEntity.h"
-#include "DispenserEntity.h"
-#include "DropperEntity.h"
-#include "FurnaceEntity.h"
-#include "HopperEntity.h"
-#include "JukeboxEntity.h"
-#include "NoteEntity.h"
-#include "SignEntity.h"
-
-
-
-
-
-cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_CHEST: return new cChestEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
- case E_BLOCK_DISPENSER: return new cDispenserEntity(a_BlockX, a_BlockY, a_BlockZ, a_World);
- case E_BLOCK_DROPPER: return new cDropperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
- case E_BLOCK_LIT_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World);
- case E_BLOCK_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World);
- case E_BLOCK_HOPPER: return new cHopperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
- case E_BLOCK_SIGN_POST: return new cSignEntity (a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World);
- case E_BLOCK_WALLSIGN: return new cSignEntity (a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World);
- case E_BLOCK_NOTE_BLOCK: return new cNoteEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
- case E_BLOCK_JUKEBOX: return new cJukeboxEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
- }
- LOGD("%s: Requesting creation of an unknown block entity - block type %d (%s)",
- __FUNCTION__, a_BlockType, ItemTypeToString(a_BlockType).c_str()
- );
- return NULL;
-}
-
-
-
-
diff --git a/source/BlockEntities/BlockEntity.h b/source/BlockEntities/BlockEntity.h
deleted file mode 100644
index a2de3160a..000000000
--- a/source/BlockEntities/BlockEntity.h
+++ /dev/null
@@ -1,101 +0,0 @@
-
-#pragma once
-
-#include "../ClientHandle.h"
-#include "../World.h"
-
-
-
-
-
-namespace Json
-{
- class Value;
-};
-
-class cPlayer;
-class cPacket;
-
-
-
-
-
-// tolua_begin
-class cBlockEntity
-{
-protected:
- cBlockEntity(BLOCKTYPE a_BlockType, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- m_PosX(a_BlockX),
- m_PosY(a_BlockY),
- m_PosZ(a_BlockZ),
- m_RelX(a_BlockX - cChunkDef::Width * FAST_FLOOR_DIV(a_BlockX, cChunkDef::Width)),
- m_RelZ(a_BlockZ - cChunkDef::Width * FAST_FLOOR_DIV(a_BlockZ, cChunkDef::Width)),
- m_BlockType(a_BlockType),
- m_World(a_World)
- {
- }
-
-public:
- // tolua_end
-
- virtual ~cBlockEntity() {}; // force a virtual destructor in all descendants
-
- virtual void Destroy(void) {};
-
- void SetWorld(cWorld * a_World)
- {
- m_World = a_World;
- }
-
- /// Creates a new block entity for the specified block type
- /// If a_World is valid, then the entity is created bound to that world
- /// Returns NULL for unknown block types
- static cBlockEntity * CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World = NULL);
-
- // tolua_begin
-
- // Position, in absolute block coordinates:
- int GetPosX(void) const { return m_PosX; }
- int GetPosY(void) const { return m_PosY; }
- int GetPosZ(void) const { return m_PosZ; }
-
- BLOCKTYPE GetBlockType(void) const { return m_BlockType; }
-
- cWorld * GetWorld(void) const {return m_World; }
-
- int GetChunkX(void) const { return FAST_FLOOR_DIV(m_PosX, cChunkDef::Width); }
- int GetChunkZ(void) const { return FAST_FLOOR_DIV(m_PosZ, cChunkDef::Width); }
-
- int GetRelX(void) const { return m_RelX; }
- int GetRelZ(void) const { return m_RelZ; }
-
- // tolua_end
-
- virtual void SaveToJson (Json::Value & a_Value) = 0;
-
- /// Called when a player uses this entity; should open the UI window
- virtual void UsedBy( cPlayer * a_Player ) = 0;
-
- /** Sends the packet defining the block entity to the client specified.
- To send to all eligible clients, use cWorld::BroadcastBlockEntity()
- */
- virtual void SendTo(cClientHandle & a_Client) = 0;
-
- /// Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing.
- virtual bool Tick(float a_Dt, cChunk & a_Chunk) { return false; }
-
-protected:
- /// Position in absolute block coordinates
- int m_PosX, m_PosY, m_PosZ;
-
- /// Position relative to the chunk, used to speed up ticking
- int m_RelX, m_RelZ;
-
- BLOCKTYPE m_BlockType;
-
- cWorld * m_World;
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/BlockEntityWithItems.h b/source/BlockEntities/BlockEntityWithItems.h
deleted file mode 100644
index 0846ae17e..000000000
--- a/source/BlockEntities/BlockEntityWithItems.h
+++ /dev/null
@@ -1,86 +0,0 @@
-
-// BlockEntityWithItems.h
-
-// Declares the cBlockEntityWithItems class representing a common ancestor for all block entities that have an ItemGrid
-
-
-
-
-
-#pragma once
-
-#include "BlockEntity.h"
-#include "../ItemGrid.h"
-
-
-
-
-
-// tolua_begin
-class cBlockEntityWithItems :
- public cBlockEntity
- // tolua_end
- // tolua doesn't seem to support multiple inheritance?
- , public cItemGrid::cListener
- // tolua_begin
-{
- typedef cBlockEntity super;
-
-public:
- // tolua_end
-
- cBlockEntityWithItems(
- BLOCKTYPE a_BlockType, // Type of the block that the entity represents
- int a_BlockX, int a_BlockY, int a_BlockZ, // Position of the block entity
- int a_ItemGridWidth, int a_ItemGridHeight, // Dimensions of the ItemGrid
- cWorld * a_World // Optional world to assign to the entity
- ) :
- super(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World),
- m_Contents(a_ItemGridWidth, a_ItemGridHeight)
- {
- m_Contents.AddListener(*this);
- }
-
- virtual void Destroy(void) override
- {
- // Drop the contents as pickups:
- ASSERT(m_World != NULL);
- cItems Pickups;
- m_Contents.CopyToItems(Pickups);
- m_Contents.Clear();
- m_World->SpawnItemPickups(Pickups, m_PosX, m_PosY, m_PosZ);
- }
-
- // tolua_begin
-
- const cItem & GetSlot(int a_SlotNum) const { return m_Contents.GetSlot(a_SlotNum); }
- const cItem & GetSlot(int a_X, int a_Y) const { return m_Contents.GetSlot(a_X, a_Y); }
-
- void SetSlot(int a_SlotNum, const cItem & a_Item) { m_Contents.SetSlot(a_SlotNum, a_Item); }
- void SetSlot(int a_X, int a_Y, const cItem & a_Item) { m_Contents.SetSlot(a_X, a_Y, a_Item); }
-
- /// Returns the ItemGrid used for storing the contents
- cItemGrid & GetContents(void) { return m_Contents; }
-
- // tolua_end
-
- /// Const version of the GetContents() function for C++ type-safety
- const cItemGrid & GetContents(void) const { return m_Contents; }
-
-protected:
- cItemGrid m_Contents;
-
- // cItemGrid::cListener overrides:
- virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum)
- {
- ASSERT(a_Grid == &m_Contents);
- if (m_World != NULL)
- {
- m_World->MarkChunkDirty(GetChunkX(), GetChunkZ());
- }
- }
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/ChestEntity.cpp b/source/BlockEntities/ChestEntity.cpp
deleted file mode 100644
index ca2626bc9..000000000
--- a/source/BlockEntities/ChestEntity.cpp
+++ /dev/null
@@ -1,172 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "ChestEntity.h"
-#include "../Item.h"
-#include "../Entities/Player.h"
-#include "../UI/Window.h"
-#include <json/json.h>
-
-
-
-
-
-cChestEntity::cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(E_BLOCK_CHEST, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, a_World)
-{
- cBlockEntityWindowOwner::SetBlockEntity(this);
-}
-
-
-
-
-
-cChestEntity::~cChestEntity()
-{
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- Window->OwnerDestroyed();
- }
-}
-
-
-
-
-
-bool cChestEntity::LoadFromJson(const Json::Value & a_Value)
-{
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- Json::Value AllSlots = a_Value.get("Slots", 0);
- int SlotIdx = 0;
- for (Json::Value::iterator itr = AllSlots.begin(); itr != AllSlots.end(); ++itr)
- {
- cItem Item;
- Item.FromJson(*itr);
- SetSlot(SlotIdx, Item);
- SlotIdx++;
- }
- return true;
-}
-
-
-
-
-
-void cChestEntity::SaveToJson(Json::Value & a_Value)
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- Json::Value AllSlots;
- for (int i = m_Contents.GetNumSlots() - 1; i >= 0; i--)
- {
- Json::Value Slot;
- m_Contents.GetSlot(i).GetJson(Slot);
- AllSlots.append(Slot);
- }
- a_Value["Slots"] = AllSlots;
-}
-
-
-
-
-
-void cChestEntity::SendTo(cClientHandle & a_Client)
-{
- // The chest entity doesn't need anything sent to the client when it's created / gets in the viewdistance
- // All the actual handling is in the cWindow UI code that gets called when the chest is rclked
-
- UNUSED(a_Client);
-}
-
-
-
-
-
-void cChestEntity::UsedBy(cPlayer * a_Player)
-{
- // If the window is not created, open it anew:
- cWindow * Window = GetWindow();
- if (Window == NULL)
- {
- OpenNewWindow();
- Window = GetWindow();
- }
-
- // Open the window for the player:
- if (Window != NULL)
- {
- if (a_Player->GetWindow() != Window)
- {
- a_Player->OpenWindow(Window);
- }
- }
-
- // This is rather a hack
- // Instead of marking the chunk as dirty upon chest contents change, we mark it dirty now
- // We cannot properly detect contents change, but such a change doesn't happen without a player opening the chest first.
- // The few false positives aren't much to worry about
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(m_PosX, m_PosZ, ChunkX, ChunkZ);
- m_World->MarkChunkDirty(ChunkX, ChunkZ);
-}
-
-
-
-
-
-void cChestEntity::OpenNewWindow(void)
-{
- // Callback for opening together with neighbor chest:
- class cOpenDouble :
- public cChestCallback
- {
- cChestEntity * m_ThisChest;
- public:
- cOpenDouble(cChestEntity * a_ThisChest) :
- m_ThisChest(a_ThisChest)
- {
- }
-
- virtual bool Item(cChestEntity * a_Chest) override
- {
- // The primary chest should eb the one with lesser X or Z coord:
- cChestEntity * Primary = a_Chest;
- cChestEntity * Secondary = m_ThisChest;
- if (
- (Primary->GetPosX() > Secondary->GetPosX()) ||
- (Primary->GetPosZ() > Secondary->GetPosZ())
- )
- {
- std::swap(Primary, Secondary);
- }
- m_ThisChest->OpenWindow(new cChestWindow(Primary, Secondary));
- return false;
- }
- } ;
-
- // Scan neighbors for adjacent chests:
- cOpenDouble OpenDbl(this);
- if (
- m_World->DoWithChestAt(m_PosX - 1, m_PosY, m_PosZ, OpenDbl) ||
- m_World->DoWithChestAt(m_PosX + 1, m_PosY, m_PosZ, OpenDbl) ||
- m_World->DoWithChestAt(m_PosX , m_PosY, m_PosZ - 1, OpenDbl) ||
- m_World->DoWithChestAt(m_PosX , m_PosY, m_PosZ + 1, OpenDbl)
- )
- {
- // The double-chest window has been opened in the callback
- return;
- }
-
- // There is no chest neighbor, open a single-chest window:
- OpenWindow(new cChestWindow(this));
-}
-
-
-
-
diff --git a/source/BlockEntities/ChestEntity.h b/source/BlockEntities/ChestEntity.h
deleted file mode 100644
index 4f2c21e91..000000000
--- a/source/BlockEntities/ChestEntity.h
+++ /dev/null
@@ -1,59 +0,0 @@
-
-#pragma once
-
-#include "BlockEntityWithItems.h"
-#include "../UI/WindowOwner.h"
-
-
-
-
-
-namespace Json
-{
- class Value;
-};
-
-class cClientHandle;
-class cServer;
-class cNBTData;
-
-
-
-
-
-class cChestEntity : // tolua_export
- public cBlockEntityWindowOwner,
- // tolua_begin
- public cBlockEntityWithItems
-{
- typedef cBlockEntityWithItems super;
-
-public:
- enum {
- ContentsHeight = 3,
- ContentsWidth = 9,
- } ;
-
- // tolua_end
-
- /// Constructor used for normal operation
- cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
-
- virtual ~cChestEntity();
-
- static const char * GetClassStatic(void) { return "cChestEntity"; }
-
- bool LoadFromJson(const Json::Value & a_Value);
-
- // cBlockEntity overrides:
- virtual void SaveToJson(Json::Value & a_Value) override;
- virtual void SendTo(cClientHandle & a_Client) override;
- virtual void UsedBy(cPlayer * a_Player) override;
-
- /// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate.
- void OpenNewWindow(void);
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/DispenserEntity.cpp b/source/BlockEntities/DispenserEntity.cpp
deleted file mode 100644
index 374f3d6e3..000000000
--- a/source/BlockEntities/DispenserEntity.cpp
+++ /dev/null
@@ -1,215 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "DispenserEntity.h"
-#include "../Entities/Player.h"
-#include "../Simulator/FluidSimulator.h"
-#include "../Chunk.h"
-
-
-
-
-
-cDispenserEntity::cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(E_BLOCK_DISPENSER, a_BlockX, a_BlockY, a_BlockZ, a_World)
-{
- SetBlockEntity(this); // cBlockEntityWindowOwner
-}
-
-
-
-
-
-void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum)
-{
- int DispX = m_RelX;
- int DispY = m_PosY;
- int DispZ = m_RelZ;
- NIBBLETYPE Meta = a_Chunk.GetMeta(m_RelX, m_PosY, m_RelZ);
- AddDropSpenserDir(DispX, DispY, DispZ, Meta);
- cChunk * DispChunk = a_Chunk.GetRelNeighborChunkAdjustCoords(DispX, DispZ);
- if (DispChunk == NULL)
- {
- // Would dispense into / interact with a non-loaded chunk, ignore the tick
- return;
- }
- BLOCKTYPE DispBlock = DispChunk->GetBlock(DispX, DispY, DispZ);
-
- // Dispense the item:
- switch (m_Contents.GetSlot(a_SlotNum).m_ItemType)
- {
- case E_ITEM_BUCKET:
- {
- LOGD("Dispensing empty bucket in slot %d; DispBlock is \"%s\" (%d).", a_SlotNum, ItemTypeToString(DispBlock).c_str(), DispBlock);
- switch (DispBlock)
- {
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_WATER:
- {
- if (ScoopUpLiquid(a_SlotNum, E_ITEM_WATER_BUCKET))
- {
- DispChunk->SetBlock(DispX, DispY, DispZ, E_BLOCK_AIR, 0);
- }
- break;
- }
- case E_BLOCK_STATIONARY_LAVA:
- case E_BLOCK_LAVA:
- {
- if (ScoopUpLiquid(a_SlotNum, E_ITEM_LAVA_BUCKET))
- {
- DispChunk->SetBlock(DispX, DispY, DispZ, E_BLOCK_AIR, 0);
- }
- break;
- }
- default:
- {
- DropFromSlot(a_Chunk, a_SlotNum);
- break;
- }
- }
- break;
- } // E_ITEM_BUCKET
-
- case E_ITEM_WATER_BUCKET:
- {
- LOGD("Dispensing water bucket in slot %d; DispBlock is \"%s\" (%d).", a_SlotNum, ItemTypeToString(DispBlock).c_str(), DispBlock);
- if (EmptyLiquidBucket(DispBlock, a_SlotNum))
- {
- DispChunk->SetBlock(DispX, DispY, DispZ, E_BLOCK_WATER, 0);
- }
- else
- {
- DropFromSlot(a_Chunk, a_SlotNum);
- }
- break;
- }
-
- case E_ITEM_LAVA_BUCKET:
- {
- LOGD("Dispensing lava bucket in slot %d; DispBlock is \"%s\" (%d).", a_SlotNum, ItemTypeToString(DispBlock).c_str(), DispBlock);
- if (EmptyLiquidBucket(DispBlock, a_SlotNum))
- {
- DispChunk->SetBlock(DispX, DispY, DispZ, E_BLOCK_LAVA, 0);
- }
- else
- {
- DropFromSlot(a_Chunk, a_SlotNum);
- }
- break;
- }
-
- case E_ITEM_SPAWN_EGG:
- {
- double MobX = 0.5 + (DispX + DispChunk->GetPosX() * cChunkDef::Width);
- double MobZ = 0.5 + (DispZ + DispChunk->GetPosZ() * cChunkDef::Width);
- if (m_World->SpawnMob(MobX, DispY, MobZ, (cMonster::eType)m_Contents.GetSlot(a_SlotNum).m_ItemDamage) >= 0)
- {
- m_Contents.ChangeSlotCount(a_SlotNum, -1);
- }
- break;
- }
-
- case E_BLOCK_TNT:
- {
- // Spawn a primed TNT entity, if space allows:
- if (DispChunk->GetBlock(DispX, DispY, DispZ) == E_BLOCK_AIR)
- {
- double TNTX = 0.5 + (DispX + DispChunk->GetPosX() * cChunkDef::Width);
- double TNTZ = 0.5 + (DispZ + DispChunk->GetPosZ() * cChunkDef::Width);
- m_World->SpawnPrimedTNT(TNTX, DispY + 0.5, TNTZ, 4, 0); // 4 seconds fuse, no initial velocity
- m_Contents.ChangeSlotCount(a_SlotNum, -1);
- }
- break;
- }
-
- case E_ITEM_FLINT_AND_STEEL:
- {
- // Spawn fire if the block in front is air.
- if (DispChunk->GetBlock(DispX, DispY, DispZ) == E_BLOCK_AIR)
- {
- DispChunk->SetBlock(DispX, DispY, DispZ, E_BLOCK_FIRE, 0);
- m_Contents.SetSlot(a_SlotNum, m_Contents.GetSlot(a_SlotNum).m_ItemType, m_Contents.GetSlot(a_SlotNum).m_ItemCount, m_Contents.GetSlot(a_SlotNum).m_ItemDamage + 1);
- // If the durability has run out destroy the item.
- if (m_Contents.GetSlot(a_SlotNum).m_ItemDamage > 64)
- {
- m_Contents.ChangeSlotCount(a_SlotNum, -1);
- }
- }
- break;
- }
-
- default:
- {
- DropFromSlot(a_Chunk, a_SlotNum);
- break;
- }
- } // switch (ItemType)
-}
-
-
-
-
-
-
-bool cDispenserEntity::ScoopUpLiquid(int a_SlotNum, short a_BucketItemType)
-{
- cItem LiquidBucket(a_BucketItemType, 1);
- if (m_Contents.GetSlot(a_SlotNum).m_ItemCount == 1)
- {
- // Special case: replacing one empty bucket with one full bucket
- m_Contents.SetSlot(a_SlotNum, LiquidBucket);
- return true;
- }
-
- // There are stacked buckets at the selected slot, see if a full bucket will fit somewhere else
- if (m_Contents.HowManyCanFit(LiquidBucket) < 1)
- {
- // Cannot fit into m_Contents
- return false;
- }
-
- m_Contents.ChangeSlotCount(a_SlotNum, -1);
- m_Contents.AddItem(LiquidBucket);
- return true;
-}
-
-
-
-
-
-bool cDispenserEntity::EmptyLiquidBucket(BLOCKTYPE a_BlockInFront, int a_SlotNum)
-{
- if (
- (a_BlockInFront != E_BLOCK_AIR) &&
- !IsBlockLiquid(a_BlockInFront) &&
- !cFluidSimulator::CanWashAway(a_BlockInFront)
- )
- {
- // Not a suitable block in front
- return false;
- }
-
- cItem EmptyBucket(E_ITEM_BUCKET, 1);
- if (m_Contents.GetSlot(a_SlotNum).m_ItemCount == 1)
- {
- // Change the single full bucket present into a single empty bucket
- m_Contents.SetSlot(a_SlotNum, EmptyBucket);
- return true;
- }
-
- // There are full buckets stacked at this slot, check if we can fit in the empty bucket
- if (m_Contents.HowManyCanFit(EmptyBucket) < 1)
- {
- // The empty bucket wouldn't fit into m_Contents
- return false;
- }
-
- // The empty bucket fits in, remove one full bucket and add the empty one
- m_Contents.ChangeSlotCount(a_SlotNum, -1);
- m_Contents.AddItem(EmptyBucket);
- return true;
-}
-
-
-
-
diff --git a/source/BlockEntities/DispenserEntity.h b/source/BlockEntities/DispenserEntity.h
deleted file mode 100644
index fdfe4e5b4..000000000
--- a/source/BlockEntities/DispenserEntity.h
+++ /dev/null
@@ -1,38 +0,0 @@
-
-#pragma once
-
-#include "DropSpenserEntity.h"
-
-
-
-
-
-// tolua_begin
-class cDispenserEntity :
- public cDropSpenserEntity
-{
- typedef cDropSpenserEntity super;
-
-public:
-
- // tolua_end
-
- /// Constructor used for normal operation
- cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
-
- static const char * GetClassStatic(void) { return "cDispenserEntity"; }
-
-private:
- // cDropSpenser overrides:
- virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override;
-
- /// If such a bucket can fit, adds it to m_Contents and returns true
- bool ScoopUpLiquid(int a_SlotNum, short a_BucketItemType);
-
- /// If the a_BlockInFront is liquidable and the empty bucket can fit, does the m_Contents processing and returns true
- bool EmptyLiquidBucket(BLOCKTYPE a_BlockInFront, int a_SlotNum);
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/DropSpenserEntity.cpp b/source/BlockEntities/DropSpenserEntity.cpp
deleted file mode 100644
index 823ed598f..000000000
--- a/source/BlockEntities/DropSpenserEntity.cpp
+++ /dev/null
@@ -1,266 +0,0 @@
-
-// DropSpenserEntity.cpp
-
-// Declares the cDropSpenserEntity class representing a common ancestor to the cDispenserEntity and cDropperEntity
-// The dropper and dispenser only needs to override the DropSpenseFromSlot() function to provide the specific item behavior
-
-#include "Globals.h"
-#include "DropSpenserEntity.h"
-#include "../Entities/Player.h"
-#include "../Chunk.h"
-
-
-
-
-
-cDropSpenserEntity::cDropSpenserEntity(BLOCKTYPE a_BlockType, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, a_World),
- m_ShouldDropSpense(false),
- m_IsPowered(false)
-{
- SetBlockEntity(this); // cBlockEntityWindowOwner
-}
-
-
-
-
-
-cDropSpenserEntity::~cDropSpenserEntity()
-{
- // Tell window its owner is destroyed
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- Window->OwnerDestroyed();
- }
-}
-
-
-
-
-
-void cDropSpenserEntity::AddDropSpenserDir(int & a_BlockX, int & a_BlockY, int & a_BlockZ, NIBBLETYPE a_Direction)
-{
- switch (a_Direction)
- {
- case E_META_DROPSPENSER_FACING_YM: a_BlockY--; return;
- case E_META_DROPSPENSER_FACING_YP: a_BlockY++; return;
- case E_META_DROPSPENSER_FACING_ZM: a_BlockZ--; return;
- case E_META_DROPSPENSER_FACING_ZP: a_BlockZ++; return;
- case E_META_DROPSPENSER_FACING_XM: a_BlockX--; return;
- case E_META_DROPSPENSER_FACING_XP: a_BlockX++; return;
- }
- LOGWARNING("%s: Unhandled direction: %d", __FUNCTION__, a_Direction);
- return;
-}
-
-
-
-
-
-void cDropSpenserEntity::DropSpense(cChunk & a_Chunk)
-{
- // Pick one of the occupied slots:
- int OccupiedSlots[9];
- int SlotsCnt = 0;
- for (int i = m_Contents.GetNumSlots() - 1; i >= 0; i--)
- {
- if (!m_Contents.GetSlot(i).IsEmpty())
- {
- OccupiedSlots[SlotsCnt] = i;
- SlotsCnt++;
- }
- } // for i - m_Contents[]
-
- if (SlotsCnt == 0)
- {
- // Nothing in the dropspenser, play the click sound
- m_World->BroadcastSoundEffect("random.click", m_PosX * 8, m_PosY * 8, m_PosZ * 8, 1.0f, 1.2f);
- return;
- }
-
- int RandomSlot = m_World->GetTickRandomNumber(SlotsCnt - 1);
-
- // DropSpense the item, using the specialized behavior in the subclasses:
- DropSpenseFromSlot(a_Chunk, OccupiedSlots[RandomSlot]);
-
- // Broadcast a smoke and click effects:
- NIBBLETYPE Meta = a_Chunk.GetMeta(m_RelX, m_PosY, m_RelZ);
- int SmokeDir = 0;
- switch (Meta)
- {
- case E_META_DROPSPENSER_FACING_YP: SmokeDir = 4; break; // YP & YM don't have associated smoke dirs, just do 4 (centre of block)
- case E_META_DROPSPENSER_FACING_YM: SmokeDir = 4; break;
- case E_META_DROPSPENSER_FACING_XM: SmokeDir = 3; break;
- case E_META_DROPSPENSER_FACING_XP: SmokeDir = 5; break;
- case E_META_DROPSPENSER_FACING_ZM: SmokeDir = 1; break;
- case E_META_DROPSPENSER_FACING_ZP: SmokeDir = 7; break;
- }
- m_World->BroadcastSoundParticleEffect(2000, m_PosX, m_PosY, m_PosZ, SmokeDir);
- m_World->BroadcastSoundEffect("random.click", m_PosX * 8, m_PosY * 8, m_PosZ * 8, 1.0f, 1.0f);
-
- // Update the UI window, if open:
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- Window->BroadcastWholeWindow();
- }
-}
-
-
-
-
-
-void cDropSpenserEntity::Activate(void)
-{
- m_ShouldDropSpense = true;
-}
-
-
-
-
-
-void cDropSpenserEntity::SetRedstonePower(bool a_IsPowered)
-{
- if (a_IsPowered && !m_IsPowered)
- {
- Activate();
- }
- m_IsPowered = a_IsPowered;
-}
-
-
-
-
-
-bool cDropSpenserEntity::Tick(float a_Dt, cChunk & a_Chunk)
-{
- if (!m_ShouldDropSpense)
- {
- return false;
- }
-
- m_ShouldDropSpense = false;
- DropSpense(a_Chunk);
- return true;
-}
-
-
-
-
-
-bool cDropSpenserEntity::LoadFromJson(const Json::Value & a_Value)
-{
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- Json::Value AllSlots = a_Value.get("Slots", 0);
- int SlotIdx = 0;
- for (Json::Value::iterator itr = AllSlots.begin(); itr != AllSlots.end(); ++itr)
- {
- cItem Contents;
- Contents.FromJson(*itr);
- m_Contents.SetSlot(SlotIdx, Contents);
- SlotIdx++;
- if (SlotIdx >= m_Contents.GetNumSlots())
- {
- return true;
- }
- }
-
- return true;
-}
-
-
-
-
-
-void cDropSpenserEntity::SaveToJson(Json::Value & a_Value)
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- Json::Value AllSlots;
- int NumSlots = m_Contents.GetNumSlots();
- for (int i = 0; i < NumSlots; i++)
- {
- Json::Value Slot;
- m_Contents.GetSlot(i).GetJson(Slot);
- AllSlots.append(Slot);
- }
- a_Value["Slots"] = AllSlots;
-}
-
-
-
-
-
-void cDropSpenserEntity::SendTo(cClientHandle & a_Client)
-{
- // Nothing needs to be sent
- UNUSED(a_Client);
-}
-
-
-
-
-
-void cDropSpenserEntity::UsedBy(cPlayer * a_Player)
-{
- cWindow * Window = GetWindow();
- if (Window == NULL)
- {
- OpenWindow(new cDropSpenserWindow(m_PosX, m_PosY, m_PosZ, this));
- Window = GetWindow();
- }
-
- if (Window != NULL)
- {
- if (a_Player->GetWindow() != Window)
- {
- a_Player->OpenWindow(Window);
- }
- }
-}
-
-
-
-
-
-void cDropSpenserEntity::DropFromSlot(cChunk & a_Chunk, int a_SlotNum)
-{
- int DispX = m_PosX;
- int DispY = m_PosY;
- int DispZ = m_PosZ;
- NIBBLETYPE Meta = a_Chunk.GetMeta(m_RelX, m_PosY, m_RelZ);
- AddDropSpenserDir(DispX, DispY, DispZ, Meta);
-
- cItems Pickups;
- Pickups.push_back(m_Contents.RemoveOneItem(a_SlotNum));
-
- const int PickupSpeed = m_World->GetTickRandomNumber(4) + 2; // At least 2, at most 6
- int PickupSpeedX = 0, PickupSpeedY = 0, PickupSpeedZ = 0;
- switch (Meta)
- {
- case E_META_DROPSPENSER_FACING_YP: PickupSpeedY = PickupSpeed; break;
- case E_META_DROPSPENSER_FACING_YM: PickupSpeedY = -PickupSpeed; break;
- case E_META_DROPSPENSER_FACING_XM: PickupSpeedX = -PickupSpeed; break;
- case E_META_DROPSPENSER_FACING_XP: PickupSpeedX = PickupSpeed; break;
- case E_META_DROPSPENSER_FACING_ZM: PickupSpeedZ = -PickupSpeed; break;
- case E_META_DROPSPENSER_FACING_ZP: PickupSpeedZ = PickupSpeed; break;
- }
-
- double MicroX, MicroY, MicroZ;
- MicroX = DispX + 0.5;
- MicroY = DispY + 0.4; // Slightly less than half, to accomodate actual texture hole on DropSpenser
- MicroZ = DispZ + 0.5;
-
-
- m_World->SpawnItemPickups(Pickups, MicroX, MicroY, MicroZ, PickupSpeedX, PickupSpeedY, PickupSpeedZ);
-}
-
-
-
-
diff --git a/source/BlockEntities/DropSpenserEntity.h b/source/BlockEntities/DropSpenserEntity.h
deleted file mode 100644
index 0e9039915..000000000
--- a/source/BlockEntities/DropSpenserEntity.h
+++ /dev/null
@@ -1,89 +0,0 @@
-
-// DropSpenser.h
-
-// Declares the cDropSpenser class representing a common ancestor to the cDispenserEntity and cDropperEntity
-// The dropper and dispenser only needs to override the DropSpenseFromSlot() function to provide the specific item behavior
-
-
-
-
-
-#pragma once
-
-#include "BlockEntityWithItems.h"
-#include "../UI/WindowOwner.h"
-
-
-
-
-
-namespace Json
-{
- class Value;
-}
-
-class cClientHandle;
-class cServer;
-
-
-
-
-
-class cDropSpenserEntity : // tolua_export
- public cBlockEntityWindowOwner,
- // tolua_begin
- public cBlockEntityWithItems
-{
- typedef cBlockEntityWithItems super;
-
-public:
- enum {
- ContentsHeight = 3,
- ContentsWidth = 3,
- } ;
-
- // tolua_end
-
- cDropSpenserEntity(BLOCKTYPE a_BlockType, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
- virtual ~cDropSpenserEntity();
-
- static const char * GetClassStatic(void) { return "cDropSpenserEntity"; }
-
- bool LoadFromJson(const Json::Value & a_Value);
-
- // cBlockEntity overrides:
- virtual void SaveToJson(Json::Value & a_Value) override;
- virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void SendTo(cClientHandle & a_Client) override;
- virtual void UsedBy(cPlayer * a_Player) override;
-
- // tolua_begin
-
- /// Modifies the block coords to match the dropspenser direction given (where the dropspensed pickups should materialize)
- void AddDropSpenserDir(int & a_BlockX, int & a_BlockY, int & a_BlockZ, NIBBLETYPE a_Direction);
-
- /// Sets the dropspenser to dropspense an item in the next tick
- void Activate(void);
-
- /// Sets the internal redstone power flag to "on" or "off", depending on the parameter. Calls Activate() if appropriate
- void SetRedstonePower(bool a_IsPowered);
-
- // tolua_end
-
-protected:
- bool m_ShouldDropSpense; ///< If true, the dropspenser will dropspense an item in the next tick
- bool m_IsPowered; ///< Set to true when the dropspenser receives redstone power.
-
- /// Does the actual work on dropspensing an item. Chooses the slot, calls DropSpenseFromSlot() and handles smoke / sound effects
- void DropSpense(cChunk & a_Chunk);
-
- /// Override this function to provide the specific behavior for item dropspensing (drop / shoot / pour / ...)
- virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) = 0;
-
- /// Helper function, drops one item from the specified slot (like a dropper)
- void DropFromSlot(cChunk & a_Chunk, int a_SlotNum);
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/DropperEntity.cpp b/source/BlockEntities/DropperEntity.cpp
deleted file mode 100644
index 5d4a8ad97..000000000
--- a/source/BlockEntities/DropperEntity.cpp
+++ /dev/null
@@ -1,32 +0,0 @@
-
-// DropperEntity.cpp
-
-// Implements the cRtopperEntity class representing a Dropper block entity
-
-#include "Globals.h"
-#include "DropperEntity.h"
-#include "../Entities/Player.h"
-#include "../Simulator/FluidSimulator.h"
-
-
-
-
-
-cDropperEntity::cDropperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(E_BLOCK_DROPPER, a_BlockX, a_BlockY, a_BlockZ, a_World)
-{
- SetBlockEntity(this); // cBlockEntityWindowOwner
-}
-
-
-
-
-
-void cDropperEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum)
-{
- DropFromSlot(a_Chunk, a_SlotNum);
-}
-
-
-
-
diff --git a/source/BlockEntities/DropperEntity.h b/source/BlockEntities/DropperEntity.h
deleted file mode 100644
index 8e07bc6f8..000000000
--- a/source/BlockEntities/DropperEntity.h
+++ /dev/null
@@ -1,46 +0,0 @@
-
-// DropperEntity.h
-
-// Declares the cDropperEntity class representing a dropper block entity
-
-
-
-
-
-#pragma once
-
-#include "DropSpenserEntity.h"
-
-
-
-
-
-// tolua_begin
-class cDropperEntity :
- public cDropSpenserEntity
-{
- typedef cDropSpenserEntity super;
-
-public:
-
- // tolua_end
-
- /// Constructor used for normal operation
- cDropperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
-
- static const char * GetClassStatic(void) { return "cDropperEntity"; }
-
-protected:
- // cDropSpenserEntity overrides:
- virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override;
-
- /** Takes an item from slot a_SlotNum and puts it into the container in front of the dropper.
- Called when there's a container directly in front of the dropper,
- so the dropper should store items there, rather than dropping.
- */
- void PutIntoContainer(cChunk & a_Chunk, int a_SlotNum, BLOCKTYPE a_ContainerBlock, int a_ContainerX, int a_ContainerY, int a_ContainerZ);
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/FurnaceEntity.cpp b/source/BlockEntities/FurnaceEntity.cpp
deleted file mode 100644
index ec5ebe8b9..000000000
--- a/source/BlockEntities/FurnaceEntity.cpp
+++ /dev/null
@@ -1,479 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "FurnaceEntity.h"
-#include "../UI/Window.h"
-#include "../Entities/Player.h"
-#include "../Root.h"
-#include "../Chunk.h"
-#include <json/json.h>
-
-
-
-
-
-
-enum
-{
- PROGRESSBAR_SMELTING = 0,
- PROGRESSBAR_FUEL = 1,
-} ;
-
-
-
-
-
-cFurnaceEntity::cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cWorld * a_World) :
- super(E_BLOCK_FURNACE, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, a_World),
- m_BlockType(a_BlockType),
- m_BlockMeta(a_BlockMeta),
- m_CurrentRecipe(NULL),
- m_IsCooking((a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_LIT_FURNACE)),
- m_NeedCookTime(0),
- m_TimeCooked(0),
- m_FuelBurnTime(0),
- m_TimeBurned(0),
- m_LastProgressFuel(0),
- m_LastProgressCook(0)
-{
- cBlockEntityWindowOwner::SetBlockEntity(this);
- m_Contents.AddListener(*this);
-}
-
-
-
-
-
-cFurnaceEntity::~cFurnaceEntity()
-{
- // Tell window its owner is destroyed
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- Window->OwnerDestroyed();
- }
-}
-
-
-
-
-
-void cFurnaceEntity::UsedBy(cPlayer * a_Player)
-{
- if (GetWindow() == NULL)
- {
- OpenWindow(new cFurnaceWindow(m_PosX, m_PosY, m_PosZ, this));
- }
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- if (a_Player->GetWindow() != Window)
- {
- a_Player->OpenWindow(Window);
- BroadcastProgress(PROGRESSBAR_FUEL, m_LastProgressFuel);
- BroadcastProgress(PROGRESSBAR_SMELTING, m_LastProgressCook);
- }
- }
-}
-
-
-
-
-
-/// Restarts cooking. Used after the furnace is loaded from storage to set up the internal variables so that cooking continues, if it was active. Returns true if cooking.
-bool cFurnaceEntity::ContinueCooking(void)
-{
- UpdateInput();
- UpdateFuel();
- return m_IsCooking;
-}
-
-
-
-
-
-bool cFurnaceEntity::Tick(float a_Dt, cChunk & a_Chunk)
-{
- if (m_FuelBurnTime <= 0)
- {
- // No fuel is burning, reset progressbars and bail out
- if ((m_LastProgressCook > 0) || (m_LastProgressFuel > 0))
- {
- UpdateProgressBars();
- }
- return false;
- }
-
- if (m_IsCooking)
- {
- m_TimeCooked++;
- if (m_TimeCooked >= m_NeedCookTime)
- {
- // Finished smelting one item
- FinishOne(a_Chunk);
- }
- }
-
- m_TimeBurned++;
- if (m_TimeBurned >= m_FuelBurnTime)
- {
- // The current fuel has been exhausted, use another one, if possible
- BurnNewFuel();
- }
-
- UpdateProgressBars();
-
- return true;
-}
-
-
-
-
-
-bool cFurnaceEntity::LoadFromJson(const Json::Value & a_Value)
-{
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- Json::Value AllSlots = a_Value.get("Slots", 0);
- int SlotIdx = 0;
- for (Json::Value::iterator itr = AllSlots.begin(); itr != AllSlots.end(); ++itr)
- {
- cItem Item;
- Item.FromJson(*itr);
- SetSlot(SlotIdx, Item);
- SlotIdx++;
- }
-
- m_NeedCookTime = (int)(a_Value.get("CookTime", 0).asDouble() / 50);
- m_TimeCooked = (int)(a_Value.get("TimeCooked", 0).asDouble() / 50);
- m_FuelBurnTime = (int)(a_Value.get("BurnTime", 0).asDouble() / 50);
- m_TimeBurned = (int)(a_Value.get("TimeBurned", 0).asDouble() / 50);
-
- return true;
-}
-
-
-
-
-
-void cFurnaceEntity::SaveToJson( Json::Value& a_Value )
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- Json::Value AllSlots;
- int NumSlots = m_Contents.GetNumSlots();
- for (int i = 0; i < NumSlots; i++)
- {
- Json::Value Slot;
- m_Contents.GetSlot(i).GetJson(Slot);
- AllSlots.append(Slot);
- }
- a_Value["Slots"] = AllSlots;
-
- a_Value["CookTime"] = m_NeedCookTime * 50;
- a_Value["TimeCooked"] = m_TimeCooked * 50;
- a_Value["BurnTime"] = m_FuelBurnTime * 50;
- a_Value["TimeBurned"] = m_TimeBurned * 50;
-}
-
-
-
-
-
-void cFurnaceEntity::SendTo(cClientHandle & a_Client)
-{
- // Nothing needs to be sent
- UNUSED(a_Client);
-}
-
-
-
-
-
-void cFurnaceEntity::BroadcastProgress(int a_ProgressbarID, short a_Value)
-{
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- Window->BroadcastProgress(a_ProgressbarID, a_Value);
- }
-}
-
-
-
-
-
-/// One item finished cooking
-void cFurnaceEntity::FinishOne(cChunk & a_Chunk)
-{
- m_TimeCooked = 0;
-
- if (m_Contents.GetSlot(fsOutput).IsEmpty())
- {
- m_Contents.SetSlot(fsOutput, *m_CurrentRecipe->Out);
- }
- else
- {
- m_Contents.ChangeSlotCount(fsOutput, m_CurrentRecipe->Out->m_ItemCount);
- }
- m_Contents.ChangeSlotCount(fsInput, -m_CurrentRecipe->In->m_ItemCount);
-
- UpdateIsCooking();
-}
-
-
-
-
-
-void cFurnaceEntity::BurnNewFuel(void)
-{
- cFurnaceRecipe * FR = cRoot::Get()->GetFurnaceRecipe();
- int NewTime = FR->GetBurnTime(m_Contents.GetSlot(fsFuel));
- if (NewTime == 0)
- {
- // The item in the fuel slot is not suitable
- m_FuelBurnTime = 0;
- m_TimeBurned = 0;
- SetIsCooking(false);
- return;
- }
-
- // Is the input and output ready for cooking?
- if (!CanCookInputToOutput())
- {
- return;
- }
-
- // Burn one new fuel:
- m_FuelBurnTime = NewTime;
- m_TimeBurned = 0;
- SetIsCooking(true);
- if (m_Contents.GetSlot(fsFuel).m_ItemType == E_ITEM_LAVA_BUCKET)
- {
- m_Contents.SetSlot(fsFuel, cItem(E_ITEM_BUCKET));
- }
- else
- {
- m_Contents.ChangeSlotCount(fsFuel, -1);
- }
-}
-
-
-
-
-
-void cFurnaceEntity::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
-{
- super::OnSlotChanged(a_ItemGrid, a_SlotNum);
-
- if (m_World == NULL)
- {
- // The furnace isn't initialized yet, do no processing
- return;
- }
-
- ASSERT(a_ItemGrid == &m_Contents);
- switch (a_SlotNum)
- {
- case fsInput:
- {
- UpdateInput();
- break;
- }
-
- case fsFuel:
- {
- UpdateFuel();
- break;
- }
-
- case fsOutput:
- {
- UpdateOutput();
- break;
- }
- }
-}
-
-
-
-
-
-
-/// Updates the current recipe, based on the current input
-void cFurnaceEntity::UpdateInput(void)
-{
- if (!m_Contents.GetSlot(fsInput).IsStackableWith(m_LastInput))
- {
- // The input is different from what we had before, reset the cooking time
- m_TimeCooked = 0;
- }
- m_LastInput = m_Contents.GetSlot(fsInput);
-
- cFurnaceRecipe * FR = cRoot::Get()->GetFurnaceRecipe();
- m_CurrentRecipe = FR->GetRecipeFrom(m_Contents.GetSlot(fsInput));
- if (!CanCookInputToOutput())
- {
- // This input cannot be cooked
- m_NeedCookTime = 0;
- SetIsCooking(false);
- }
- else
- {
- m_NeedCookTime = m_CurrentRecipe->CookTime;
- SetIsCooking(true);
-
- // Start burning new fuel if there's no flame now:
- if (GetFuelBurnTimeLeft() <= 0)
- {
- BurnNewFuel();
- }
- }
-}
-
-
-
-
-
-/// Called when the fuel slot changes or when the fuel is spent, burns another piece of fuel if appropriate
-void cFurnaceEntity::UpdateFuel(void)
-{
- if (m_FuelBurnTime > m_TimeBurned)
- {
- // The current fuel is still burning, don't modify anything:
- return;
- }
-
- // The current fuel is spent, try to burn some more:
- BurnNewFuel();
-}
-
-
-
-
-
-/// Called when the output slot changes; starts burning if space became available
-void cFurnaceEntity::UpdateOutput(void)
-{
- if (!CanCookInputToOutput())
- {
- // Cannot cook anymore:
- m_TimeCooked = 0;
- m_NeedCookTime = 0;
- SetIsCooking(false);
- return;
- }
-
- // No need to burn new fuel, the Tick() function will take care of that
-
- // Can cook, start cooking if not already underway:
- m_NeedCookTime = m_CurrentRecipe->CookTime;
- SetIsCooking(m_FuelBurnTime > 0);
-}
-
-
-
-
-
-/// Updates the m_IsCooking, based on the input slot, output slot and m_FuelBurnTime / m_TimeBurned
-void cFurnaceEntity::UpdateIsCooking(void)
-{
- if (
- !CanCookInputToOutput() || // Cannot cook this
- (m_FuelBurnTime <= 0) || // No fuel
- (m_TimeBurned >= m_FuelBurnTime) // Fuel burnt out
- )
- {
- // Reset everything
- SetIsCooking(false);
- m_TimeCooked = 0;
- m_NeedCookTime = 0;
- return;
- }
-
- SetIsCooking(true);
-}
-
-
-
-
-
-/// Returns true if the input can be cooked into output and the item counts allow for another cooking operation
-bool cFurnaceEntity::CanCookInputToOutput(void) const
-{
- if (m_CurrentRecipe == NULL)
- {
- // This input cannot be cooked
- return false;
- }
-
- if (m_Contents.GetSlot(fsOutput).IsEmpty())
- {
- // The output is empty, can cook
- return true;
- }
-
- if (!m_Contents.GetSlot(fsOutput).IsStackableWith(*m_CurrentRecipe->Out))
- {
- // The output slot is blocked with something that cannot be stacked with the recipe's output
- return false;
- }
-
- if (m_Contents.GetSlot(fsOutput).IsFullStack())
- {
- // Cannot add any more items to the output slot
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-/// Broadcasts progressbar updates, if needed
-void cFurnaceEntity::UpdateProgressBars(void)
-{
- // In order to preserve bandwidth, an update is sent only every 10th tick
- // That's why the comparisons use the division by eight
-
- int CurFuel = (m_FuelBurnTime > 0) ? (200 - 200 * m_TimeBurned / m_FuelBurnTime) : 0;
- if ((CurFuel / 8) != (m_LastProgressFuel / 8))
- {
- BroadcastProgress(PROGRESSBAR_FUEL, CurFuel);
- m_LastProgressFuel = CurFuel;
- }
-
- int CurCook = (m_NeedCookTime > 0) ? (200 * m_TimeCooked / m_NeedCookTime) : 0;
- if ((CurCook / 8) != (m_LastProgressCook / 8))
- {
- BroadcastProgress(PROGRESSBAR_SMELTING, CurCook);
- m_LastProgressCook = CurCook;
- }
-}
-
-
-
-
-
-void cFurnaceEntity::SetIsCooking(bool a_IsCooking)
-{
- if (a_IsCooking == m_IsCooking)
- {
- return;
- }
-
- m_IsCooking = a_IsCooking;
-
- // Light or extinguish the furnace:
- m_World->FastSetBlock(m_PosX, m_PosY, m_PosZ, m_IsCooking ? E_BLOCK_LIT_FURNACE : E_BLOCK_FURNACE, m_BlockMeta);
-}
-
-
-
-
diff --git a/source/BlockEntities/FurnaceEntity.h b/source/BlockEntities/FurnaceEntity.h
deleted file mode 100644
index 9464fd175..000000000
--- a/source/BlockEntities/FurnaceEntity.h
+++ /dev/null
@@ -1,164 +0,0 @@
-
-#pragma once
-
-#include "BlockEntityWithItems.h"
-#include "../UI/WindowOwner.h"
-#include "../FurnaceRecipe.h"
-
-
-
-
-
-namespace Json
-{
- class Value;
-}
-
-class cClientHandle;
-class cServer;
-
-
-
-
-
-class cFurnaceEntity : // tolua_export
- public cBlockEntityWindowOwner,
- // tolua_begin
- public cBlockEntityWithItems
-{
- typedef cBlockEntityWithItems super;
-
-public:
- enum
- {
- fsInput = 0, // Input slot number
- fsFuel = 1, // Fuel slot number
- fsOutput = 2, // Output slot number
-
- ContentsWidth = 3,
- ContentsHeight = 1,
- };
-
- // tolua_end
-
- /// Constructor used for normal operation
- cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cWorld * a_World);
-
- virtual ~cFurnaceEntity();
-
- static const char * GetClassStatic() { return "cFurnaceEntity"; }
-
- bool LoadFromJson(const Json::Value & a_Value);
-
- // cBlockEntity overrides:
- virtual void SaveToJson(Json::Value & a_Value) override;
- virtual void SendTo(cClientHandle & a_Client) override;
- virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void UsedBy(cPlayer * a_Player) override;
-
- /// Restarts cooking. Used after the furnace is loaded from storage to set up the internal variables so that cooking continues, if it was active. Returns true if cooking.
- bool ContinueCooking(void);
-
- void ResetCookTimer();
-
- // tolua_begin
-
- /// Returns the item in the input slot
- const cItem & GetInputSlot(void) const { return GetSlot(fsInput); }
-
- /// Returns the item in the fuel slot
- const cItem & GetFuelSlot(void) const { return GetSlot(fsFuel); }
-
- /// Returns the item in the output slot
- const cItem & GetOutputSlot(void) const { return GetSlot(fsOutput); }
-
- /// Sets the item in the input slot
- void SetInputSlot(const cItem & a_Item) { SetSlot(fsInput, a_Item); }
-
- /// Sets the item in the fuel slot
- void SetFuelSlot(const cItem & a_Item) { SetSlot(fsFuel, a_Item); }
-
- /// Sets the item in the output slot
- void SetOutputSlot(const cItem & a_Item) { SetSlot(fsOutput, a_Item); }
-
- /// Returns the time that the current item has been cooking, in ticks
- int GetTimeCooked(void) const {return m_TimeCooked; }
-
- /// Returns the time until the current item finishes cooking, in ticks
- int GetCookTimeLeft(void) const { return m_NeedCookTime - m_TimeCooked; }
-
- /// Returns the time until the current fuel is depleted, in ticks
- int GetFuelBurnTimeLeft(void) const {return m_FuelBurnTime - m_TimeBurned; }
-
- /// Returns true if there's time left before the current fuel is depleted
- bool HasFuelTimeLeft(void) const { return (GetFuelBurnTimeLeft() > 0); }
-
- // tolua_end
-
- void SetBurnTimes(int a_FuelBurnTime, int a_TimeBurned) {m_FuelBurnTime = a_FuelBurnTime; m_TimeBurned = 0; }
- void SetCookTimes(int a_NeedCookTime, int a_TimeCooked) {m_NeedCookTime = a_NeedCookTime; m_TimeCooked = a_TimeCooked; }
-
-protected:
-
- /// Block type of the block currently represented by this entity (changes when furnace lights up)
- BLOCKTYPE m_BlockType;
-
- /// Block meta of the block currently represented by this entity
- NIBBLETYPE m_BlockMeta;
-
- /// The recipe for the current input slot
- const cFurnaceRecipe::Recipe * m_CurrentRecipe;
-
- /// The item that is being smelted
- cItem m_LastInput;
-
- bool m_IsCooking; ///< Set to true if the furnace is cooking an item
-
- // All timers are in ticks
- int m_NeedCookTime; ///< Amount of time needed to fully cook current item
- int m_TimeCooked; ///< Amount of time that the current item has been cooking
- int m_FuelBurnTime; ///< Amount of time that the current fuel can burn (in total); zero if no fuel burning
- int m_TimeBurned; ///< Amount of time that the current fuel has been burning
-
- int m_LastProgressFuel; ///< Last value sent as the progress for the fuel
- int m_LastProgressCook; ///< Last value sent as the progress for the cooking
-
-
- /// Sends the specified progressbar value to all clients of the window
- void BroadcastProgress(int a_ProgressbarID, short a_Value);
-
- /// One item finished cooking
- void FinishOne(cChunk & a_Chunk);
-
- /// Starts burning a new fuel, if possible
- void BurnNewFuel(void);
-
- /// Updates the recipe, based on the current input
- void UpdateInput(void);
-
- /// Called when the fuel slot changes or when the fuel is spent, burns another piece of fuel if appropriate
- void UpdateFuel(void);
-
- /// Called when the output slot changes
- void UpdateOutput(void);
-
- /// Updates the m_IsCooking, based on the input slot, output slot and m_FuelBurnTime / m_TimeBurned
- void UpdateIsCooking(void);
-
- /// Returns true if the input can be cooked into output and the item counts allow for another cooking operation
- bool CanCookInputToOutput(void) const;
-
- /// Broadcasts progressbar updates, if needed
- void UpdateProgressBars(void);
-
- /// Sets the m_IsCooking variable, updates the furnace block type based on the value
- void SetIsCooking(bool a_IsCooking);
-
- // cItemGrid::cListener overrides:
- virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
-
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/HopperEntity.cpp b/source/BlockEntities/HopperEntity.cpp
deleted file mode 100644
index 41849b1b3..000000000
--- a/source/BlockEntities/HopperEntity.cpp
+++ /dev/null
@@ -1,566 +0,0 @@
-
-// HopperEntity.cpp
-
-// Implements the cHopperEntity representing a hopper block entity
-
-#include "Globals.h"
-#include "HopperEntity.h"
-#include "../Chunk.h"
-#include "../Entities/Player.h"
-#include "../PluginManager.h"
-#include "ChestEntity.h"
-#include "DropSpenserEntity.h"
-#include "FurnaceEntity.h"
-
-
-
-
-
-cHopperEntity::cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(E_BLOCK_HOPPER, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, a_World),
- m_LastMoveItemsInTick(0),
- m_LastMoveItemsOutTick(0)
-{
-}
-
-
-
-
-
-/** Returns the block coords of the block receiving the output items, based on the meta
-Returns false if unattached
-*/
-bool cHopperEntity::GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, int & a_OutputY, int & a_OutputZ)
-{
- a_OutputX = m_PosX;
- a_OutputY = m_PosY;
- a_OutputZ = m_PosZ;
- switch (a_BlockMeta)
- {
- case E_META_HOPPER_FACING_XM: a_OutputX--; return true;
- case E_META_HOPPER_FACING_XP: a_OutputX++; return true;
- case E_META_HOPPER_FACING_YM: a_OutputY--; return true;
- case E_META_HOPPER_FACING_ZM: a_OutputZ--; return true;
- case E_META_HOPPER_FACING_ZP: a_OutputZ++; return true;
- default:
- {
- // Not attached
- return false;
- }
- }
-}
-
-
-
-
-
-bool cHopperEntity::Tick(float a_Dt, cChunk & a_Chunk)
-{
- Int64 CurrentTick = a_Chunk.GetWorld()->GetWorldAge();
-
- bool res = false;
- res = MoveItemsIn (a_Chunk, CurrentTick) || res;
- res = MovePickupsIn(a_Chunk, CurrentTick) || res;
- res = MoveItemsOut (a_Chunk, CurrentTick) || res;
- return res;
-}
-
-
-
-
-
-void cHopperEntity::SaveToJson(Json::Value & a_Value)
-{
- // TODO
- LOGWARNING("%s: Not implemented yet", __FUNCTION__);
-}
-
-
-
-
-
-void cHopperEntity::SendTo(cClientHandle & a_Client)
-{
- // The hopper entity doesn't need anything sent to the client when it's created / gets in the viewdistance
- // All the actual handling is in the cWindow UI code that gets called when the hopper is rclked
-
- UNUSED(a_Client);
-}
-
-
-
-
-
-void cHopperEntity::UsedBy(cPlayer * a_Player)
-{
- // If the window is not created, open it anew:
- cWindow * Window = GetWindow();
- if (Window == NULL)
- {
- OpenNewWindow();
- Window = GetWindow();
- }
-
- // Open the window for the player:
- if (Window != NULL)
- {
- if (a_Player->GetWindow() != Window)
- {
- a_Player->OpenWindow(Window);
- }
- }
-
- // This is rather a hack
- // Instead of marking the chunk as dirty upon chest contents change, we mark it dirty now
- // We cannot properly detect contents change, but such a change doesn't happen without a player opening the chest first.
- // The few false positives aren't much to worry about
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(m_PosX, m_PosZ, ChunkX, ChunkZ);
- m_World->MarkChunkDirty(ChunkX, ChunkZ);
-}
-
-
-
-
-
-/// Opens a new window UI for this hopper
-void cHopperEntity::OpenNewWindow(void)
-{
- OpenWindow(new cHopperWindow(m_PosX, m_PosY, m_PosZ, this));
-}
-
-
-
-
-
-/// Moves items from the container above it into this hopper. Returns true if the contents have changed.
-bool cHopperEntity::MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
-{
- if (m_PosY >= cChunkDef::Height)
- {
- // This hopper is at the top of the world, no more blocks above
- return false;
- }
-
- if (a_CurrentTick - m_LastMoveItemsInTick < TICKS_PER_TRANSFER)
- {
- // Too early after the previous transfer
- return false;
- }
-
- // Try moving an item in:
- bool res = false;
- switch (a_Chunk.GetBlock(m_RelX, m_PosY + 1, m_RelZ))
- {
- case E_BLOCK_CHEST:
- {
- // Chests have special handling because of double-chests
- res = MoveItemsFromChest(a_Chunk);
- break;
- }
- case E_BLOCK_LIT_FURNACE:
- case E_BLOCK_FURNACE:
- {
- // Furnaces have special handling because only the output and leftover fuel buckets shall be moved
- res = MoveItemsFromFurnace(a_Chunk);
- break;
- }
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- case E_BLOCK_HOPPER:
- {
- res = MoveItemsFromGrid(*(cBlockEntityWithItems *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ));
- break;
- }
- }
-
- // If the item has been moved, reset the last tick:
- if (res)
- {
- m_LastMoveItemsInTick = a_CurrentTick;
- }
-
- return res;
-}
-
-
-
-
-
-/// Moves pickups from above this hopper into it. Returns true if the contents have changed.
-bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
-{
- // TODO
- return false;
-}
-
-
-
-
-
-/// Moves items out from this hopper into the destination. Returns true if the contents have changed.
-bool cHopperEntity::MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick)
-{
- if (a_CurrentTick - m_LastMoveItemsOutTick < TICKS_PER_TRANSFER)
- {
- // Too early after the previous transfer
- return false;
- }
-
- int bx, by, bz;
- NIBBLETYPE Meta = a_Chunk.GetMeta(m_RelX, m_PosY, m_RelZ);
- if (!GetOutputBlockPos(Meta, bx, by, bz))
- {
- // Not attached to another container
- return false;
- }
- if (by < 0)
- {
- // Cannot output below the zero-th block level
- return false;
- }
-
- // Convert coords to relative:
- int rx = bx - a_Chunk.GetPosX() * cChunkDef::Width;
- int rz = bz - a_Chunk.GetPosZ() * cChunkDef::Width;
- cChunk * DestChunk = a_Chunk.GetRelNeighborChunkAdjustCoords(rx, rz);
- if (DestChunk == NULL)
- {
- // The destination chunk has been unloaded, don't tick
- return false;
- }
-
- // Call proper moving function, based on the blocktype present at the coords:
- bool res = false;
- switch (DestChunk->GetBlock(rx, by, rz))
- {
- case E_BLOCK_CHEST:
- {
- // Chests have special handling because of double-chests
- res = MoveItemsToChest(*DestChunk, bx, by, bz);
- break;
- }
- case E_BLOCK_LIT_FURNACE:
- case E_BLOCK_FURNACE:
- {
- // Furnaces have special handling because of the direction-to-slot relation
- res = MoveItemsToFurnace(*DestChunk, bx, by, bz, Meta);
- break;
- }
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- case E_BLOCK_HOPPER:
- {
- res = MoveItemsToGrid(*(cBlockEntityWithItems *)DestChunk->GetBlockEntity(bx, by, bz));
- break;
- }
- }
-
- // If the item has been moved, reset the last tick:
- if (res)
- {
- m_LastMoveItemsOutTick = a_CurrentTick;
- }
-
- return res;
-}
-
-
-
-
-
-/// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed.
-bool cHopperEntity::MoveItemsFromChest(cChunk & a_Chunk)
-{
- if (MoveItemsFromGrid(*(cChestEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ)))
- {
- // Moved the item from the chest directly above the hopper
- return true;
- }
-
- // Check if the chest is a double-chest, if so, try to move from there:
- static const struct
- {
- int x, z;
- }
- Coords [] =
- {
- {1, 0},
- {-1, 0},
- {0, 1},
- {0, -1},
- } ;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- int x = m_RelX + Coords[i].x;
- int z = m_RelZ + Coords[i].z;
- cChunk * Neighbor = a_Chunk.GetRelNeighborChunkAdjustCoords(x, z);
- if (
- (Neighbor == NULL) ||
- (Neighbor->GetBlock(x, m_PosY + 1, z) != E_BLOCK_CHEST)
- )
- {
- continue;
- }
- if (MoveItemsFromGrid(*(cChestEntity *)Neighbor->GetBlockEntity(x, m_PosY, z)))
- {
- return true;
- }
- return false;
- }
-
- // The chest was single and nothing could be moved
- return false;
-}
-
-
-
-
-
-/// Moves items from a furnace above the hopper into this hopper. Returns true if contents have changed.
-bool cHopperEntity::MoveItemsFromFurnace(cChunk & a_Chunk)
-{
- cFurnaceEntity * Furnace = (cFurnaceEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ);
- ASSERT(Furnace != NULL);
-
- // Try move from the output slot:
- if (MoveItemsFromSlot(*Furnace, cFurnaceEntity::fsOutput, true))
- {
- cItem NewOutput(Furnace->GetOutputSlot());
- Furnace->SetOutputSlot(NewOutput.AddCount(-1));
- return true;
- }
-
- // No output moved, check if we can move an empty bucket out of the fuel slot:
- if (Furnace->GetFuelSlot().m_ItemType == E_ITEM_BUCKET)
- {
- if (MoveItemsFromSlot(*Furnace, cFurnaceEntity::fsFuel, true))
- {
- Furnace->SetFuelSlot(cItem());
- return true;
- }
- }
-
- // Nothing can be moved
- return false;
-}
-
-
-
-
-
-bool cHopperEntity::MoveItemsFromGrid(cBlockEntityWithItems & a_Entity)
-{
- cItemGrid & Grid = a_Entity.GetContents();
- int NumSlots = Grid.GetNumSlots();
-
- // First try adding items of types already in the hopper:
- for (int i = 0; i < NumSlots; i++)
- {
- if (Grid.IsSlotEmpty(i))
- {
- continue;
- }
- if (MoveItemsFromSlot(a_Entity, i, false))
- {
- Grid.ChangeSlotCount(i, -1);
- return true;
- }
- }
-
- // No already existing stack can be topped up, try again with allowing new stacks:
- for (int i = 0; i < NumSlots; i++)
- {
- if (Grid.IsSlotEmpty(i))
- {
- continue;
- }
- if (MoveItemsFromSlot(a_Entity, i, true))
- {
- Grid.ChangeSlotCount(i, -1);
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-/// Moves one piece of the specified a_Entity's slot itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack.
-bool cHopperEntity::MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_SlotNum, bool a_AllowNewStacks)
-{
- cItem One(a_Entity.GetSlot(a_SlotNum).CopyOne());
- for (int i = 0; i < ContentsWidth * ContentsHeight; i++)
- {
- if (m_Contents.IsSlotEmpty(i))
- {
- if (a_AllowNewStacks)
- {
- if (cPluginManager::Get()->CallHookHopperPullingItem(*m_World, *this, i, a_Entity, a_SlotNum))
- {
- // Plugin disagrees with the move
- continue;
- }
- }
- m_Contents.SetSlot(i, One);
- return true;
- }
- else if (m_Contents.GetSlot(i).IsStackableWith(One))
- {
- if (cPluginManager::Get()->CallHookHopperPullingItem(*m_World, *this, i, a_Entity, a_SlotNum))
- {
- // Plugin disagrees with the move
- continue;
- }
-
- m_Contents.ChangeSlotCount(i, 1);
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-/// Moves items to the chest at the specified coords. Returns true if contents have changed
-bool cHopperEntity::MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // Try the chest directly connected to the hopper:
- if (MoveItemsToGrid(*(cChestEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ)))
- {
- return true;
- }
-
- // Check if the chest is a double-chest, if so, try to move into the other half:
- static const struct
- {
- int x, z;
- }
- Coords [] =
- {
- {1, 0},
- {-1, 0},
- {0, 1},
- {0, -1},
- } ;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- int x = m_RelX + Coords[i].x;
- int z = m_RelZ + Coords[i].z;
- cChunk * Neighbor = a_Chunk.GetRelNeighborChunkAdjustCoords(x, z);
- if (
- (Neighbor == NULL) ||
- (Neighbor->GetBlock(x, m_PosY + 1, z) != E_BLOCK_CHEST)
- )
- {
- continue;
- }
- if (MoveItemsToGrid(*(cChestEntity *)Neighbor->GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ)))
- {
- return true;
- }
- return false;
- }
-
- // The chest was single and nothing could be moved
- return false;
-}
-
-
-
-
-
-/// Moves items to the furnace at the specified coords. Returns true if contents have changed
-bool cHopperEntity::MoveItemsToFurnace(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_HopperMeta)
-{
- cFurnaceEntity * Furnace = (cFurnaceEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
- if (a_HopperMeta == E_META_HOPPER_FACING_YM)
- {
- // Feed the input slot of the furnace
- return MoveItemsToSlot(*Furnace, cFurnaceEntity::fsInput);
- }
- else
- {
- // Feed the fuel slot of the furnace
- return MoveItemsToSlot(*Furnace, cFurnaceEntity::fsFuel);
- }
- return false;
-}
-
-
-
-
-
-bool cHopperEntity::MoveItemsToGrid(cBlockEntityWithItems & a_Entity)
-{
- // Iterate through our slots, try to move from each one:
- int NumSlots = a_Entity.GetContents().GetNumSlots();
- for (int i = 0; i < NumSlots; i++)
- {
- if (MoveItemsToSlot(a_Entity, i))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cHopperEntity::MoveItemsToSlot(cBlockEntityWithItems & a_Entity, int a_DstSlotNum)
-{
- cItemGrid & Grid = a_Entity.GetContents();
- if (Grid.IsSlotEmpty(a_DstSlotNum))
- {
- // The slot is empty, move the first non-empty slot from our contents:
- for (int i = 0; i < ContentsWidth * ContentsHeight; i++)
- {
- if (!m_Contents.IsSlotEmpty(i))
- {
- if (cPluginManager::Get()->CallHookHopperPushingItem(*m_World, *this, i, a_Entity, a_DstSlotNum))
- {
- // A plugin disagrees with the move
- continue;
- }
- Grid.SetSlot(a_DstSlotNum, m_Contents.GetSlot(i).CopyOne());
- m_Contents.ChangeSlotCount(i, -1);
- return true;
- }
- }
- return false;
- }
- else
- {
- // The slot is taken, try to top it up:
- const cItem & DestSlot = Grid.GetSlot(a_DstSlotNum);
- if (DestSlot.IsFullStack())
- {
- return false;
- }
- for (int i = 0; i < ContentsWidth * ContentsHeight; i++)
- {
- if (m_Contents.GetSlot(i).IsStackableWith(DestSlot))
- {
- if (cPluginManager::Get()->CallHookHopperPushingItem(*m_World, *this, i, a_Entity, a_DstSlotNum))
- {
- // A plugin disagrees with the move
- continue;
- }
- Grid.ChangeSlotCount(a_DstSlotNum, 1);
- m_Contents.ChangeSlotCount(i, -1);
- return true;
- }
- }
- return false;
- }
-}
-
-
-
-
diff --git a/source/BlockEntities/HopperEntity.h b/source/BlockEntities/HopperEntity.h
deleted file mode 100644
index 3eaa05b7c..000000000
--- a/source/BlockEntities/HopperEntity.h
+++ /dev/null
@@ -1,96 +0,0 @@
-
-// HopperEntity.h
-
-// Declares the cHopperEntity representing a hopper block entity
-
-
-
-
-
-#pragma once
-
-#include "BlockEntityWithItems.h"
-#include "../UI/WindowOwner.h"
-
-
-
-
-
-class cHopperEntity : // tolua_export
- public cBlockEntityWindowOwner,
- // tolua_begin
- public cBlockEntityWithItems
-{
- typedef cBlockEntityWithItems super;
-
-public:
- enum {
- ContentsHeight = 1,
- ContentsWidth = 5,
- TICKS_PER_TRANSFER = 8, ///< How many ticks at minimum between two item transfers to or from the hopper
- } ;
-
- // tolua_end
-
- /// Constructor used for normal operation
- cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
-
- /** Returns the block coords of the block receiving the output items, based on the meta
- Returns false if unattached.
- Exported in ManualBindings.cpp
- */
- bool GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, int & a_OutputY, int & a_OutputZ);
-
- static const char * GetClassStatic(void) { return "cHopperEntity"; }
-
-protected:
-
- Int64 m_LastMoveItemsInTick;
- Int64 m_LastMoveItemsOutTick;
-
- // cBlockEntity overrides:
- virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void SaveToJson(Json::Value & a_Value) override;
- virtual void SendTo(cClientHandle & a_Client) override;
- virtual void UsedBy(cPlayer * a_Player) override;
-
- /// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate.
- void OpenNewWindow(void);
-
- /// Moves items from the container above it into this hopper. Returns true if the contents have changed.
- bool MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick);
-
- /// Moves pickups from above this hopper into it. Returns true if the contents have changed.
- bool MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick);
-
- /// Moves items out from this hopper into the destination. Returns true if the contents have changed.
- bool MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick);
-
- /// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed.
- bool MoveItemsFromChest(cChunk & a_Chunk);
-
- /// Moves items from a furnace above the hopper into this hopper. Returns true if contents have changed.
- bool MoveItemsFromFurnace(cChunk & a_Chunk);
-
- /// Moves items from the specified a_Entity's Contents into this hopper. Returns true if contents have changed.
- bool MoveItemsFromGrid(cBlockEntityWithItems & a_Entity);
-
- /// Moves one piece from the specified itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack.
- bool MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_SrcSlotNum, bool a_AllowNewStacks);
-
- /// Moves items to the chest at the specified coords. Returns true if contents have changed
- bool MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Moves items to the furnace at the specified coords. Returns true if contents have changed
- bool MoveItemsToFurnace(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_HopperMeta);
-
- /// Moves items to the specified ItemGrid. Returns true if contents have changed
- bool MoveItemsToGrid(cBlockEntityWithItems & a_Entity);
-
- /// Moves one piece to the specified entity's contents' slot. Returns true if contents have changed.
- bool MoveItemsToSlot(cBlockEntityWithItems & a_Entity, int a_DstSlotNum);
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/JukeboxEntity.cpp b/source/BlockEntities/JukeboxEntity.cpp
deleted file mode 100644
index aca376dd3..000000000
--- a/source/BlockEntities/JukeboxEntity.cpp
+++ /dev/null
@@ -1,125 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "JukeboxEntity.h"
-#include "../World.h"
-#include <json/json.h>
-
-
-
-
-
-cJukeboxEntity::cJukeboxEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(E_BLOCK_JUKEBOX, a_BlockX, a_BlockY, a_BlockZ, a_World),
- m_Record(0)
-{
-}
-
-
-
-
-
-cJukeboxEntity::~cJukeboxEntity()
-{
- EjectRecord();
-}
-
-
-
-
-
-void cJukeboxEntity::UsedBy(cPlayer * a_Player)
-{
- if (m_Record == 0)
- {
- const cItem & HeldItem = a_Player->GetEquippedItem();
- if (HeldItem.m_ItemType >= 2256 && HeldItem.m_ItemType <= 2267)
- {
- m_Record = HeldItem.m_ItemType;
- a_Player->GetInventory().RemoveOneEquippedItem();
- PlayRecord();
- }
- }
- else
- {
- EjectRecord();
- }
-}
-
-
-
-
-
-void cJukeboxEntity::PlayRecord(void)
-{
- m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, m_Record);
-}
-
-
-
-
-
-void cJukeboxEntity::EjectRecord(void)
-{
- if ((m_Record < E_ITEM_FIRST_DISC) || (m_Record > E_ITEM_LAST_DISC))
- {
- // There's no record here
- return;
- }
-
- cItems Drops;
- Drops.push_back(cItem(m_Record, 1, 0));
- m_World->SpawnItemPickups(Drops, m_PosX + 0.5, m_PosY + 1, m_PosZ + 0.5, 8);
- m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, 0);
- m_Record = 0;
-}
-
-
-
-
-
-int cJukeboxEntity::GetRecord(void)
-{
- return m_Record;
-}
-
-
-
-
-
-void cJukeboxEntity::SetRecord(int a_Record)
-{
- m_Record = a_Record;
-}
-
-
-
-
-
-bool cJukeboxEntity::LoadFromJson(const Json::Value & a_Value)
-{
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- m_Record = a_Value.get("Record", 0).asInt();
-
- return true;
-}
-
-
-
-
-
-void cJukeboxEntity::SaveToJson(Json::Value & a_Value)
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- a_Value["Record"] = m_Record;
-}
-
-
-
-
diff --git a/source/BlockEntities/JukeboxEntity.h b/source/BlockEntities/JukeboxEntity.h
deleted file mode 100644
index fcafdc479..000000000
--- a/source/BlockEntities/JukeboxEntity.h
+++ /dev/null
@@ -1,56 +0,0 @@
-
-#pragma once
-
-#include "BlockEntity.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-namespace Json
-{
- class Value;
-}
-
-
-
-
-
-// tolua_begin
-
-class cJukeboxEntity :
- public cBlockEntity
-{
- typedef cBlockEntity super;
-public:
-
- // tolua_end
-
- cJukeboxEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
- virtual ~cJukeboxEntity();
-
- bool LoadFromJson(const Json::Value & a_Value);
- virtual void SaveToJson(Json::Value & a_Value) override;
-
- // tolua_begin
-
- int GetRecord(void);
- void SetRecord(int a_Record);
- void PlayRecord(void);
-
- /// Ejects the currently held record as a pickup. Does nothing when no record inserted.
- void EjectRecord(void);
-
- // tolua_end
-
- virtual void UsedBy(cPlayer * a_Player) override;
- virtual void SendTo(cClientHandle & a_Client) override { };
-
-private:
- int m_Record;
-} ; // tolua_end
-
-
-
-
diff --git a/source/BlockEntities/NoteEntity.cpp b/source/BlockEntities/NoteEntity.cpp
deleted file mode 100644
index 1b0620299..000000000
--- a/source/BlockEntities/NoteEntity.cpp
+++ /dev/null
@@ -1,154 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "NoteEntity.h"
-#include "../World.h"
-#include <json/json.h>
-
-
-
-
-
-cNoteEntity::cNoteEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(E_BLOCK_NOTE_BLOCK, a_BlockX, a_BlockY, a_BlockZ, a_World),
- m_Pitch(0)
-{
-}
-
-
-
-
-
-void cNoteEntity::UsedBy(cPlayer * a_Player)
-{
- IncrementPitch();
- MakeSound();
-}
-
-
-
-
-
-void cNoteEntity::MakeSound(void)
-{
- char instrument;
- AString sampleName;
-
- switch (m_World->GetBlock(m_PosX, m_PosY - 1, m_PosZ))
- {
- case E_BLOCK_PLANKS:
- case E_BLOCK_LOG:
- case E_BLOCK_NOTE_BLOCK:
- {
- // TODO: add other wood-based blocks if needed
- instrument = E_INST_DOUBLE_BASS;
- sampleName = "note.db";
- break;
- }
-
- case E_BLOCK_SAND:
- case E_BLOCK_GRAVEL:
- case E_BLOCK_SOULSAND:
- {
- instrument = E_INST_SNARE_DRUM;
- sampleName = "note.snare";
- break;
- }
-
- case E_BLOCK_GLASS:
- case E_BLOCK_GLASS_PANE:
- case E_BLOCK_GLOWSTONE:
- {
- instrument = E_INST_CLICKS;
- sampleName = "note.hat";
- break;
- }
-
- case E_BLOCK_STONE:
- case E_BLOCK_STONE_BRICKS:
- case E_BLOCK_COBBLESTONE:
- case E_BLOCK_OBSIDIAN:
- case E_BLOCK_NETHERRACK:
- case E_BLOCK_BRICK:
- case E_BLOCK_NETHER_BRICK:
- {
- // TODO: add other stone-based blocks if needed
- instrument = E_INST_BASS_DRUM;
- sampleName = "note.bassattack";
- break;
- }
-
- default:
- {
- instrument = E_INST_HARP_PIANO;
- sampleName = "note.harp";
- break;
- }
- }
-
- m_World->BroadcastBlockAction(m_PosX, m_PosY, m_PosZ, instrument, m_Pitch, E_BLOCK_NOTE_BLOCK);
-
- // TODO: instead of calculating the power function over and over, make a precalculated table - there's only 24 pitches after all
- float calcPitch = pow(2.0f, ((float)m_Pitch - 12.0f) / 12.0f);
- m_World->BroadcastSoundEffect(sampleName, m_PosX * 8, m_PosY * 8, m_PosZ * 8, 3.0f, calcPitch);
-}
-
-
-
-
-
-char cNoteEntity::GetPitch(void)
-{
- return m_Pitch;
-}
-
-
-
-
-
-void cNoteEntity::SetPitch(char a_Pitch)
-{
- m_Pitch = a_Pitch % 25;
-}
-
-
-
-
-
-void cNoteEntity::IncrementPitch(void)
-{
- SetPitch(m_Pitch + 1);
-}
-
-
-
-
-
-bool cNoteEntity::LoadFromJson(const Json::Value & a_Value)
-{
-
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- m_Pitch = (char)a_Value.get("p", 0).asInt();
-
- return true;
-}
-
-
-
-
-
-void cNoteEntity::SaveToJson(Json::Value & a_Value)
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- a_Value["p"] = m_Pitch;
-}
-
-
-
-
diff --git a/source/BlockEntities/NoteEntity.h b/source/BlockEntities/NoteEntity.h
deleted file mode 100644
index e2d088f44..000000000
--- a/source/BlockEntities/NoteEntity.h
+++ /dev/null
@@ -1,63 +0,0 @@
-
-#pragma once
-
-#include "BlockEntity.h"
-
-
-namespace Json
-{
- class Value;
-}
-
-
-
-
-
-enum ENUM_NOTE_INSTRUMENTS
-{
- E_INST_HARP_PIANO = 0,
- E_INST_DOUBLE_BASS = 1,
- E_INST_SNARE_DRUM = 2,
- E_INST_CLICKS = 3,
- E_INST_BASS_DRUM = 4
-};
-
-
-
-
-
-// tolua_begin
-
-class cNoteEntity :
- public cBlockEntity
-{
- typedef cBlockEntity super;
-public:
-
- // tolua_end
-
- /// Creates a new note entity. a_World may be NULL
- cNoteEntity(int a_X, int a_Y, int a_Z, cWorld * a_World);
-
- bool LoadFromJson(const Json::Value & a_Value);
- virtual void SaveToJson(Json::Value & a_Value) override;
-
- // tolua_begin
-
- char GetPitch(void);
- void SetPitch(char a_Pitch);
- void IncrementPitch(void);
- void MakeSound(void);
-
- // tolua_end
-
- virtual void UsedBy(cPlayer * a_Player) override;
- virtual void SendTo(cClientHandle & a_Client) override { };
-
-private:
- char m_Pitch;
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockEntities/SignEntity.cpp b/source/BlockEntities/SignEntity.cpp
deleted file mode 100644
index 81f6f6d77..000000000
--- a/source/BlockEntities/SignEntity.cpp
+++ /dev/null
@@ -1,115 +0,0 @@
-
-// SignEntity.cpp
-
-// Implements the cSignEntity class representing a single sign in the world
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-#include <json/json.h>
-#include "SignEntity.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-cSignEntity::cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World) :
- super(a_BlockType, a_X, a_Y, a_Z, a_World)
-{
-}
-
-
-
-
-
-// It don't do anything when 'used'
-void cSignEntity::UsedBy(cPlayer * a_Player)
-{
- UNUSED(a_Player);
-}
-
-
-
-
-
-void cSignEntity::SetLines(const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
-{
- m_Line[0] = a_Line1;
- m_Line[1] = a_Line2;
- m_Line[2] = a_Line3;
- m_Line[3] = a_Line4;
-}
-
-
-
-
-
-void cSignEntity::SetLine(int a_Index, const AString & a_Line)
-{
- if ((a_Index < 0) || (a_Index >= ARRAYCOUNT(m_Line)))
- {
- LOGWARNING("%s: setting a non-existent line %d (value \"%s\"", __FUNCTION__, a_Index, a_Line.c_str());
- return;
- }
- m_Line[a_Index] = a_Line;
-}
-
-
-
-
-
-AString cSignEntity::GetLine(int a_Index) const
-{
- if ((a_Index < 0) || (a_Index >= ARRAYCOUNT(m_Line)))
- {
- LOGWARNING("%s: requesting a non-existent line %d", __FUNCTION__, a_Index);
- return "";
- }
- return m_Line[a_Index];
-}
-
-
-
-
-
-void cSignEntity::SendTo(cClientHandle & a_Client)
-{
- a_Client.SendUpdateSign(m_PosX, m_PosY, m_PosZ, m_Line[0], m_Line[1], m_Line[2], m_Line[3]);
-}
-
-
-
-
-
-bool cSignEntity::LoadFromJson(const Json::Value & a_Value)
-{
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- m_Line[0] = a_Value.get("Line1", "").asString();
- m_Line[1] = a_Value.get("Line2", "").asString();
- m_Line[2] = a_Value.get("Line3", "").asString();
- m_Line[3] = a_Value.get("Line4", "").asString();
-
- return true;
-}
-
-
-
-
-
-void cSignEntity::SaveToJson(Json::Value & a_Value)
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- a_Value["Line1"] = m_Line[0];
- a_Value["Line2"] = m_Line[1];
- a_Value["Line3"] = m_Line[2];
- a_Value["Line4"] = m_Line[3];
-}
-
-
-
-
diff --git a/source/BlockEntities/SignEntity.h b/source/BlockEntities/SignEntity.h
deleted file mode 100644
index d998ff1e8..000000000
--- a/source/BlockEntities/SignEntity.h
+++ /dev/null
@@ -1,67 +0,0 @@
-
-// SignEntity.h
-
-// Declares the cSignEntity class representing a single sign in the world
-
-
-
-
-
-#pragma once
-
-#include "BlockEntity.h"
-
-
-
-
-
-namespace Json
-{
- class Value;
-}
-
-
-
-
-
-// tolua_begin
-
-class cSignEntity :
- public cBlockEntity
-{
- typedef cBlockEntity super;
-
-public:
-
- // tolua_end
-
- /// Creates a new empty sign entity at the specified block coords and block type (wall or standing). a_World may be NULL
- cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World);
-
- bool LoadFromJson( const Json::Value& a_Value );
- virtual void SaveToJson(Json::Value& a_Value ) override;
-
- // tolua_begin
-
- /// Sets all the sign's lines
- void SetLines(const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
-
- /// Sets individual line (zero-based index)
- void SetLine(int a_Index, const AString & a_Line);
-
- /// Retrieves individual line (zero-based index)
- AString GetLine(int a_Index) const;
-
- // tolua_end
-
- virtual void UsedBy(cPlayer * a_Player) override;
- virtual void SendTo(cClientHandle & a_Client) override;
-
-private:
-
- AString m_Line[4];
-} ; // tolua_export
-
-
-
-
diff --git a/source/BlockID.cpp b/source/BlockID.cpp
deleted file mode 100644
index f8949577e..000000000
--- a/source/BlockID.cpp
+++ /dev/null
@@ -1,954 +0,0 @@
-// BlockID.cpp
-
-// Implements the helper functions for converting Block ID string to int etc.
-
-#include "Globals.h"
-#include "BlockID.h"
-#include "../iniFile/iniFile.h"
-#include "Item.h"
-#include "Mobs/Monster.h"
-
-
-
-
-
-NIBBLETYPE g_BlockLightValue[256];
-NIBBLETYPE g_BlockSpreadLightFalloff[256];
-bool g_BlockTransparent[256];
-bool g_BlockOneHitDig[256];
-bool g_BlockPistonBreakable[256];
-bool g_BlockIsSnowable[256];
-bool g_BlockRequiresSpecialTool[256];
-bool g_BlockIsSolid[256];
-bool g_BlockIsTorchPlaceable[256];
-
-
-
-
-
-class cBlockIDMap
-{
- // Making the map case-insensitive:
- struct Comparator
- {
- bool operator()(const AString & a_Item1, const AString & a_Item2) const
- {
- return (NoCaseCompare(a_Item1, a_Item2) > 0);
- }
- } ;
-
- typedef std::map<AString, std::pair<short, short>, Comparator> ItemMap;
-
-public:
- cBlockIDMap(void)
- {
- cIniFile Ini;
- if (!Ini.ReadFile("items.ini"))
- {
- return;
- }
- int KeyID = Ini.FindKey("Items");
- if (KeyID == cIniFile::noID)
- {
- return;
- }
- int NumValues = Ini.GetNumValues(KeyID);
- for (int i = 0; i < NumValues; i++)
- {
- AString Name = Ini.GetValueName(KeyID, i);
- if (Name.empty())
- {
- continue;
- }
- AString Value = Ini.GetValue(KeyID, i);
- AddToMap(Name, Value);
- } // for i - Ini.Values[]
- }
-
-
- int Resolve(const AString & a_ItemName)
- {
- ItemMap::iterator itr = m_Map.find(a_ItemName);
- if (itr == m_Map.end())
- {
- return -1;
- }
- return itr->second.first;
- }
-
-
- bool ResolveItem(const AString & a_ItemName, cItem & a_Item)
- {
- // Split into parts divided by either ':' or '^'
- AStringVector Split = StringSplitAndTrim(a_ItemName, ":^");
- if (Split.empty())
- {
- return false;
- }
-
- ItemMap::iterator itr = m_Map.find(Split[0]);
- if (itr != m_Map.end())
- {
- // Resolved as a string, assign the type and the default damage / count
- a_Item.m_ItemType = itr->second.first;
- a_Item.m_ItemDamage = itr->second.second;
- if (a_Item.m_ItemDamage == -1)
- {
- a_Item.m_ItemDamage = 0;
- }
- }
- else
- {
- // Not a resolvable string, try pure numbers: "45:6", "45^6" etc.
- a_Item.m_ItemType = (short)atoi(Split[0].c_str());
- if ((a_Item.m_ItemType == 0) && (Split[0] != "0"))
- {
- // Parsing the number failed
- return false;
- }
- }
-
- // Parse the damage, if present:
- if (Split.size() < 2)
- {
- // Not present, set the item as valid and return success:
- a_Item.m_ItemCount = 1;
- return true;
- }
-
- a_Item.m_ItemDamage = atoi(Split[1].c_str());
- if ((a_Item.m_ItemDamage == 0) && (Split[1] != "0"))
- {
- // Parsing the number failed
- return false;
- }
- a_Item.m_ItemCount = 1;
- return true;
- }
-
-
- AString Desolve(short a_ItemType, short a_ItemDamage)
- {
- // First try an exact match, both ItemType and ItemDamage ("birchplanks=5:2"):
- for (ItemMap::iterator itr = m_Map.begin(), end = m_Map.end(); itr != end; ++itr)
- {
- if ((itr->second.first == a_ItemType) && (itr->second.second == a_ItemDamage))
- {
- return itr->first;
- }
- } // for itr - m_Map[]
-
- // There is no exact match, try matching ItemType only ("planks=5"):
- if (a_ItemDamage == 0)
- {
- for (ItemMap::iterator itr = m_Map.begin(), end = m_Map.end(); itr != end; ++itr)
- {
- if ((itr->second.first == a_ItemType) && (itr->second.second == -1))
- {
- return itr->first;
- }
- } // for itr - m_Map[]
- }
-
- // No match at all, synthesize a string ("5:1"):
- AString res;
- if (a_ItemDamage == -1)
- {
- Printf(res, "%d", a_ItemType);
- }
- else
- {
- Printf(res, "%d:%d", a_ItemType, a_ItemDamage);
- }
- return res;
- }
-
-
-protected:
- ItemMap m_Map;
-
-
- void AddToMap(const AString & a_Name, const AString & a_Value)
- {
- AStringVector Split = StringSplit(a_Value, ":");
- if (Split.size() == 1)
- {
- Split = StringSplit(a_Value, "^");
- }
- if (Split.empty())
- {
- return;
- }
- short ItemType = (short)atoi(Split[0].c_str());
- short ItemDamage = (Split.size() > 1) ? (short)atoi(Split[1].c_str()) : -1;
- m_Map[a_Name] = std::make_pair(ItemType, ItemDamage);
- }
-} ;
-
-
-
-
-
-static cBlockIDMap gsBlockIDMap;
-
-
-
-
-
-/*
-// Quick self-test:
-class Tester
-{
-public:
- Tester(void)
- {
- cItem Item;
- gsBlockIDMap.ResolveItem("charcoal", Item);
- AString Charcoal = gsBlockIDMap.Desolve(Item.m_ItemType, Item.m_ItemDamage);
- ASSERT(Charcoal == "charcoal");
- }
-} test;
-//*/
-
-
-
-
-
-BLOCKTYPE BlockStringToType(const AString & a_BlockTypeString)
-{
- int res = atoi(a_BlockTypeString.c_str());
- if ((res != 0) || (a_BlockTypeString.compare("0") == 0))
- {
- // It was a valid number, return that
- return res;
- }
-
- return gsBlockIDMap.Resolve(TrimString(a_BlockTypeString));
-}
-
-
-
-
-bool StringToItem(const AString & a_ItemTypeString, cItem & a_Item)
-{
- return gsBlockIDMap.ResolveItem(TrimString(a_ItemTypeString), a_Item);
-}
-
-
-
-
-
-AString ItemToString(const cItem & a_Item)
-{
- return gsBlockIDMap.Desolve(a_Item.m_ItemType, a_Item.m_ItemDamage);
-}
-
-
-
-
-
-AString ItemTypeToString(short a_ItemType)
-{
- return gsBlockIDMap.Desolve(a_ItemType, -1);
-}
-
-
-
-
-
-AString ItemToFullString(const cItem & a_Item)
-{
- AString res;
- Printf(res, "%s:%d * %d", ItemToString(a_Item).c_str(), a_Item.m_ItemDamage, a_Item.m_ItemCount);
- return res;
-}
-
-
-
-
-
-EMCSBiome StringToBiome(const AString & a_BiomeString)
-{
- // If it is a number, return it:
- int res = atoi(a_BiomeString.c_str());
- if ((res != 0) || (a_BiomeString.compare("0") == 0))
- {
- // It was a valid number
- return (EMCSBiome)res;
- }
-
- // Convert using the built-in map:
- static struct {
- EMCSBiome m_Biome;
- const char * m_String;
- } BiomeMap[] =
- {
- {biOcean, "Ocean"} ,
- {biPlains, "Plains"},
- {biDesert, "Desert"},
- {biExtremeHills, "ExtremeHills"},
- {biForest, "Forest"},
- {biTaiga, "Taiga"},
- {biSwampland, "Swampland"},
- {biRiver, "River"},
- {biNether, "Hell"},
- {biNether, "Nether"},
- {biEnd, "Sky"},
- {biEnd, "End"},
- {biFrozenOcean, "FrozenOcean"},
- {biFrozenRiver, "FrozenRiver"},
- {biIcePlains, "IcePlains"},
- {biIcePlains, "Tundra"},
- {biIceMountains, "IceMountains"},
- {biMushroomIsland, "MushroomIsland"},
- {biMushroomShore, "MushroomShore"},
- {biBeach, "Beach"},
- {biDesertHills, "DesertHills"},
- {biForestHills, "ForestHills"},
- {biTaigaHills, "TaigaHills"},
- {biExtremeHillsEdge, "ExtremeHillsEdge"},
- {biJungle, "Jungle"},
- {biJungleHills, "JungleHills"},
-
- // Release 1.7 biomes:
- {biJungleEdge, "JungleEdge"},
- {biDeepOcean, "DeepOcean"},
- {biStoneBeach, "StoneBeach"},
- {biColdBeach, "ColdBeach"},
- {biBirchForest, "BirchForest"},
- {biBirchForestHills, "BirchForestHills"},
- {biRoofedForest, "RoofedForest"},
- {biColdTaiga, "ColdTaiga"},
- {biColdTaigaHills, "ColdTaigaHills"},
- {biMegaTaiga, "MegaTaiga"},
- {biMegaTaigaHills, "MegaTaigaHills"},
- {biExtremeHillsPlus, "ExtremeHillsPlus"},
- {biSavanna, "Savanna"},
- {biSavannaPlateau, "SavannaPlateau"},
- {biMesa, "Mesa"},
- {biMesaPlateauF, "MesaPlateauF"},
- {biMesaPlateau, "MesaPlateau"},
-
- // Release 1.7 variants:
- {biSunflowerPlains, "SunflowerPlains"},
- {biDesertM, "DesertM"},
- {biExtremeHillsM, "ExtremeHillsM"},
- {biFlowerForest, "FlowerForest"},
- {biTaigaM, "TaigaM"},
- {biSwamplandM, "SwamplandM"},
- {biIcePlainsSpikes, "IcePlainsSpikes"},
- {biJungleM, "JungleM"},
- {biJungleEdgeM, "JungleEdgeM"},
- {biBirchForestM, "BirchForestM"},
- {biBirchForestHillsM, "BirchForestHillsM"},
- {biRoofedForestM, "RoofedForestM"},
- {biColdTaigaM, "ColdTaigaM"},
- {biMegaSpruceTaiga, "MegaSpruceTaiga"},
- {biMegaSpruceTaigaHills, "MegaSpruceTaigaHills"},
- {biExtremeHillsPlusM, "ExtremeHillsPlusM"},
- {biSavannaM, "SavannaM"},
- {biSavannaPlateauM, "SavannaPlateauM"},
- {biMesaBryce, "MesaBryce"},
- {biMesaPlateauFM, "MesaPlateauFM"},
- {biMesaPlateauM, "MesaPlateauM"},
- } ;
-
- for (int i = 0; i < ARRAYCOUNT(BiomeMap); i++)
- {
- if (NoCaseCompare(BiomeMap[i].m_String, a_BiomeString) == 0)
- {
- return BiomeMap[i].m_Biome;
- }
- } // for i - BiomeMap[]
- return (EMCSBiome)-1;
-}
-
-
-
-
-
-int StringToMobType(const AString & a_MobString)
-{
- static struct {
- int m_MobType;
- const char * m_String;
- } MobMap [] =
- {
- {cMonster::mtCreeper, "Creeper"},
- {cMonster::mtSkeleton, "Skeleton"},
- {cMonster::mtSpider, "Spider"},
- {cMonster::mtGiant, "Giant"},
- {cMonster::mtZombie, "Zombie"},
- {cMonster::mtSlime, "Slime"},
- {cMonster::mtGhast, "Ghast"},
- {cMonster::mtZombiePigman, "ZombiePigman"},
- {cMonster::mtEnderman, "Enderman"},
- {cMonster::mtCaveSpider, "CaveSpider"},
- {cMonster::mtSilverfish, "SilverFish"},
- {cMonster::mtBlaze, "Blaze"},
- {cMonster::mtMagmaCube, "MagmaCube"},
- {cMonster::mtEnderDragon, "EnderDragon"},
- {cMonster::mtWither, "Wither"},
- {cMonster::mtBat, "Bat"},
- {cMonster::mtWitch, "Witch"},
- {cMonster::mtPig, "Pig"},
- {cMonster::mtSheep, "Sheep"},
- {cMonster::mtCow, "Cow"},
- {cMonster::mtChicken, "Chicken"},
- {cMonster::mtSquid, "Squid"},
- {cMonster::mtWolf, "Wolf"},
- {cMonster::mtMooshroom, "Mooshroom"},
- {cMonster::mtSnowGolem, "SnowGolem"},
- {cMonster::mtOcelot, "Ocelot"},
- {cMonster::mtIronGolem, "IronGolem"},
- {cMonster::mtVillager, "Villager"},
- };
- for (int i = 0; i < ARRAYCOUNT(MobMap); i++)
- {
- if (NoCaseCompare(MobMap[i].m_String, a_MobString) == 0)
- {
- return MobMap[i].m_MobType;
- }
- } // for i - MobMap[]
- return -1;
-}
-
-
-
-
-
-eDimension StringToDimension(const AString & a_DimensionString)
-{
- // First try decoding as a number
- int res = atoi(a_DimensionString.c_str());
- if ((res != 0) || (a_DimensionString == "0"))
- {
- // It was a valid number
- return (eDimension)res;
- }
-
- // Decode using a built-in map:
- static struct
- {
- eDimension m_Dimension;
- const char * m_String;
- } DimensionMap [] =
- {
- { dimOverworld, "Overworld"},
- { dimOverworld, "Normal"},
- { dimOverworld, "World"},
- { dimNether, "Nether"},
- { dimNether, "Hell"}, // Alternate name for End
- { dimEnd, "End"},
- { dimEnd, "Sky"}, // Old name for End
- } ;
- for (int i = 0; i < ARRAYCOUNT(DimensionMap); i++)
- {
- if (NoCaseCompare(DimensionMap[i].m_String, a_DimensionString) == 0)
- {
- return DimensionMap[i].m_Dimension;
- }
- } // for i - DimensionMap[]
-
- // Not found
- return (eDimension)-1000;
-}
-
-
-
-
-
-/// Translates damage type constant to a string representation (built-in).
-AString DamageTypeToString(eDamageType a_DamageType)
-{
- switch (a_DamageType)
- {
- case dtAttack: return "dtAttack";
- case dtRangedAttack: return "dtRangedAttack";
- case dtLightning: return "dtLightning";
- case dtFalling: return "dtFalling";
- case dtDrowning: return "dtDrowning";
- case dtSuffocating: return "dtSuffocation";
- case dtStarving: return "dtStarving";
- case dtCactusContact: return "dtCactusContact";
- case dtLavaContact: return "dtLavaContact";
- case dtPoisoning: return "dtPoisoning";
- case dtOnFire: return "dtOnFire";
- case dtFireContact: return "dtFireContact";
- case dtInVoid: return "dtInVoid";
- case dtPotionOfHarming: return "dtPotionOfHarming";
- case dtAdmin: return "dtAdmin";
- }
-
- // Unknown damage type:
- ASSERT(!"Unknown DamageType");
- return Printf("dtUnknown_%d", (int)a_DamageType);
-}
-
-
-
-
-
-/// Translates a damage type string to damage type. Takes either a number or a damage type alias (built-in). Returns -1 on failure
-eDamageType StringToDamageType(const AString & a_DamageTypeString)
-{
- // First try decoding as a number:
- int res = atoi(a_DamageTypeString.c_str());
- if ((res != 0) || (a_DamageTypeString == "0"))
- {
- // It was a valid number
- return (eDamageType)res;
- }
-
- // Decode using a built-in map:
- static struct
- {
- eDamageType m_DamageType;
- const char * m_String;
- } DamageTypeMap [] =
- {
- // Cannonical names:
- { dtAttack, "dtAttack"},
- { dtRangedAttack, "dtRangedAttack"},
- { dtLightning, "dtLightning"},
- { dtFalling, "dtFalling"},
- { dtDrowning, "dtDrowning"},
- { dtSuffocating, "dtSuffocation"},
- { dtStarving, "dtStarving"},
- { dtCactusContact, "dtCactusContact"},
- { dtLavaContact, "dtLavaContact"},
- { dtPoisoning, "dtPoisoning"},
- { dtOnFire, "dtOnFire"},
- { dtFireContact, "dtFireContact"},
- { dtInVoid, "dtInVoid"},
- { dtPotionOfHarming, "dtPotionOfHarming"},
- { dtAdmin, "dtAdmin"},
-
- // Common synonyms:
- { dtAttack, "dtPawnAttack"},
- { dtAttack, "dtEntityAttack"},
- { dtAttack, "dtMob"},
- { dtAttack, "dtMobAttack"},
- { dtRangedAttack, "dtArrowAttack"},
- { dtRangedAttack, "dtArrow"},
- { dtRangedAttack, "dtProjectile"},
- { dtFalling, "dtFall"},
- { dtDrowning, "dtDrown"},
- { dtSuffocating, "dtSuffocation"},
- { dtStarving, "dtStarvation"},
- { dtStarving, "dtHunger"},
- { dtCactusContact, "dtCactus"},
- { dtCactusContact, "dtCactuses"},
- { dtCactusContact, "dtCacti"},
- { dtLavaContact, "dtLava"},
- { dtPoisoning, "dtPoison"},
- { dtOnFire, "dtBurning"},
- { dtFireContact, "dtInFire"},
- { dtAdmin, "dtPlugin"},
- } ;
- for (int i = 0; i < ARRAYCOUNT(DamageTypeMap); i++)
- {
- if (NoCaseCompare(DamageTypeMap[i].m_String, a_DamageTypeString) == 0)
- {
- return DamageTypeMap[i].m_DamageType;
- }
- } // for i - DamageTypeMap[]
-
- // Not found:
- return (eDamageType)-1;
-}
-
-
-
-
-
-cItem GetIniItemSet(cIniFile & a_IniFile, const char * a_Section, const char * a_Key, const char * a_Default)
-{
- AString ItemStr = a_IniFile.GetValueSet(a_Section, a_Key, a_Default);
- cItem res;
- if (!StringToItem(ItemStr, res))
- {
- res.Empty();
- }
- return res;
-}
-
-
-
-
-
-// This is actually just some code that needs to run at program startup, so it is wrapped into a global var's constructor:
-class cBlockPropertiesInitializer
-{
-public:
- cBlockPropertiesInitializer(void)
- {
- memset(g_BlockLightValue, 0x00, sizeof(g_BlockLightValue));
- memset(g_BlockSpreadLightFalloff, 0x0f, sizeof(g_BlockSpreadLightFalloff)); // 0x0f means total falloff
- memset(g_BlockTransparent, 0x00, sizeof(g_BlockTransparent));
- memset(g_BlockOneHitDig, 0x00, sizeof(g_BlockOneHitDig));
- memset(g_BlockPistonBreakable, 0x00, sizeof(g_BlockPistonBreakable));
- memset(g_BlockIsTorchPlaceable, 0x00, sizeof(g_BlockIsTorchPlaceable));
-
- // Setting bools to true must be done manually, see http://forum.mc-server.org/showthread.php?tid=629&pid=5415#pid5415
- for (int i = 0; i < ARRAYCOUNT(g_BlockIsSnowable); i++)
- {
- g_BlockIsSnowable[i] = true;
- }
- memset(g_BlockRequiresSpecialTool, 0x00, sizeof(g_BlockRequiresSpecialTool)); // Set all blocks to false
-
- // Setting bools to true must be done manually, see http://forum.mc-server.org/showthread.php?tid=629&pid=5415#pid5415
- for (int i = 0; i < ARRAYCOUNT(g_BlockIsSolid); i++)
- {
- g_BlockIsSolid[i] = true;
- }
-
- // Emissive blocks
- g_BlockLightValue[E_BLOCK_FIRE] = 15;
- g_BlockLightValue[E_BLOCK_GLOWSTONE] = 15;
- g_BlockLightValue[E_BLOCK_JACK_O_LANTERN] = 15;
- g_BlockLightValue[E_BLOCK_LAVA] = 15;
- g_BlockLightValue[E_BLOCK_STATIONARY_LAVA] = 15;
- g_BlockLightValue[E_BLOCK_END_PORTAL] = 15;
- g_BlockLightValue[E_BLOCK_REDSTONE_LAMP_ON] = 15;
- g_BlockLightValue[E_BLOCK_TORCH] = 14;
- g_BlockLightValue[E_BLOCK_BURNING_FURNACE] = 13;
- g_BlockLightValue[E_BLOCK_NETHER_PORTAL] = 11;
- g_BlockLightValue[E_BLOCK_REDSTONE_ORE_GLOWING] = 9;
- g_BlockLightValue[E_BLOCK_REDSTONE_REPEATER_ON] = 9;
- g_BlockLightValue[E_BLOCK_REDSTONE_TORCH_ON] = 7;
- g_BlockLightValue[E_BLOCK_BREWING_STAND] = 1;
- g_BlockLightValue[E_BLOCK_BROWN_MUSHROOM] = 1;
- g_BlockLightValue[E_BLOCK_DRAGON_EGG] = 1;
-
- // Spread blocks
- g_BlockSpreadLightFalloff[E_BLOCK_AIR] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_CAKE] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_CHEST] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_COBWEB] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_CROPS] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_FENCE] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_FENCE_GATE] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_FIRE] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_GLASS] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_GLASS_PANE] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_GLOWSTONE] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_IRON_BARS] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_IRON_DOOR] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_LEAVES] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_SIGN_POST] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_TORCH] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_VINES] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_WALLSIGN] = 1;
- g_BlockSpreadLightFalloff[E_BLOCK_WOODEN_DOOR] = 1;
-
- // Light in water and lava dissapears faster:
- g_BlockSpreadLightFalloff[E_BLOCK_LAVA] = 3;
- g_BlockSpreadLightFalloff[E_BLOCK_STATIONARY_LAVA] = 3;
- g_BlockSpreadLightFalloff[E_BLOCK_STATIONARY_WATER] = 3;
- g_BlockSpreadLightFalloff[E_BLOCK_WATER] = 3;
-
- // Transparent blocks
- g_BlockTransparent[E_BLOCK_ACTIVATOR_RAIL] = true;
- g_BlockTransparent[E_BLOCK_AIR] = true;
- g_BlockTransparent[E_BLOCK_BIG_FLOWER] = true;
- g_BlockTransparent[E_BLOCK_BROWN_MUSHROOM] = true;
- g_BlockTransparent[E_BLOCK_CARROTS] = true;
- g_BlockTransparent[E_BLOCK_CHEST] = true;
- g_BlockTransparent[E_BLOCK_COBWEB] = true;
- g_BlockTransparent[E_BLOCK_CROPS] = true;
- g_BlockTransparent[E_BLOCK_DANDELION] = true;
- g_BlockTransparent[E_BLOCK_DETECTOR_RAIL] = true;
- g_BlockTransparent[E_BLOCK_FENCE] = true;
- g_BlockTransparent[E_BLOCK_FENCE_GATE] = true;
- g_BlockTransparent[E_BLOCK_FIRE] = true;
- g_BlockTransparent[E_BLOCK_FLOWER] = true;
- g_BlockTransparent[E_BLOCK_FLOWER_POT] = true;
- g_BlockTransparent[E_BLOCK_GLASS] = true;
- g_BlockTransparent[E_BLOCK_GLASS_PANE] = true;
- g_BlockTransparent[E_BLOCK_STAINED_GLASS] = true;
- g_BlockTransparent[E_BLOCK_STAINED_GLASS_PANE] = true;
- g_BlockTransparent[E_BLOCK_ICE] = true;
- g_BlockTransparent[E_BLOCK_IRON_DOOR] = true;
- g_BlockTransparent[E_BLOCK_LAVA] = true;
- g_BlockTransparent[E_BLOCK_LEAVES] = true;
- g_BlockTransparent[E_BLOCK_LEVER] = true;
- g_BlockTransparent[E_BLOCK_MELON_STEM] = true;
- g_BlockTransparent[E_BLOCK_NETHER_BRICK_FENCE] = true;
- g_BlockTransparent[E_BLOCK_NEW_LEAVES] = true;
- g_BlockTransparent[E_BLOCK_POTATOES] = true;
- g_BlockTransparent[E_BLOCK_POWERED_RAIL] = true;
- g_BlockTransparent[E_BLOCK_PISTON_EXTENSION] = true;
- g_BlockTransparent[E_BLOCK_PUMPKIN_STEM] = true;
- g_BlockTransparent[E_BLOCK_RAIL] = true;
- g_BlockTransparent[E_BLOCK_RED_MUSHROOM] = true;
- g_BlockTransparent[E_BLOCK_SIGN_POST] = true;
- g_BlockTransparent[E_BLOCK_SNOW] = true;
- g_BlockTransparent[E_BLOCK_STATIONARY_LAVA] = true;
- g_BlockTransparent[E_BLOCK_STATIONARY_WATER] = true;
- g_BlockTransparent[E_BLOCK_STONE_PRESSURE_PLATE] = true;
- g_BlockTransparent[E_BLOCK_TALL_GRASS] = true;
- g_BlockTransparent[E_BLOCK_TORCH] = true;
- g_BlockTransparent[E_BLOCK_VINES] = true;
- g_BlockTransparent[E_BLOCK_WALLSIGN] = true;
- g_BlockTransparent[E_BLOCK_WATER] = true;
- g_BlockTransparent[E_BLOCK_WOODEN_DOOR] = true;
- g_BlockTransparent[E_BLOCK_WOODEN_PRESSURE_PLATE] = true;
-
- // TODO: Any other transparent blocks?
-
- // One hit break blocks
- g_BlockOneHitDig[E_BLOCK_ACTIVE_COMPARATOR] = true;
- g_BlockOneHitDig[E_BLOCK_BIG_FLOWER] = true;
- g_BlockOneHitDig[E_BLOCK_BROWN_MUSHROOM] = true;
- g_BlockOneHitDig[E_BLOCK_CARROTS] = true;
- g_BlockOneHitDig[E_BLOCK_CROPS] = true;
- g_BlockOneHitDig[E_BLOCK_DANDELION] = true;
- g_BlockOneHitDig[E_BLOCK_FIRE] = true;
- g_BlockOneHitDig[E_BLOCK_FLOWER] = true;
- g_BlockOneHitDig[E_BLOCK_FLOWER_POT] = true;
- g_BlockOneHitDig[E_BLOCK_INACTIVE_COMPARATOR] = true;
- g_BlockOneHitDig[E_BLOCK_LOCKED_CHEST] = true;
- g_BlockOneHitDig[E_BLOCK_MELON_STEM] = true;
- g_BlockOneHitDig[E_BLOCK_POTATOES] = true;
- g_BlockOneHitDig[E_BLOCK_PUMPKIN_STEM] = true;
- g_BlockOneHitDig[E_BLOCK_REDSTONE_REPEATER_OFF] = true;
- g_BlockOneHitDig[E_BLOCK_REDSTONE_REPEATER_ON] = true;
- g_BlockOneHitDig[E_BLOCK_REDSTONE_TORCH_OFF] = true;
- g_BlockOneHitDig[E_BLOCK_REDSTONE_TORCH_ON] = true;
- g_BlockOneHitDig[E_BLOCK_REDSTONE_WIRE] = true;
- g_BlockOneHitDig[E_BLOCK_RED_MUSHROOM] = true;
- g_BlockOneHitDig[E_BLOCK_REEDS] = true;
- g_BlockOneHitDig[E_BLOCK_SAPLING] = true;
- g_BlockOneHitDig[E_BLOCK_TNT] = true;
- g_BlockOneHitDig[E_BLOCK_TALL_GRASS] = true;
- g_BlockOneHitDig[E_BLOCK_TORCH] = true;
-
- // Blocks that breaks when pushed by piston
- g_BlockPistonBreakable[E_BLOCK_ACTIVE_COMPARATOR] = true;
- g_BlockPistonBreakable[E_BLOCK_AIR] = true;
- g_BlockPistonBreakable[E_BLOCK_BED] = true;
- g_BlockPistonBreakable[E_BLOCK_BIG_FLOWER] = true;
- g_BlockPistonBreakable[E_BLOCK_BROWN_MUSHROOM] = true;
- g_BlockPistonBreakable[E_BLOCK_COBWEB] = true;
- g_BlockPistonBreakable[E_BLOCK_CROPS] = true;
- g_BlockPistonBreakable[E_BLOCK_DANDELION] = true;
- g_BlockPistonBreakable[E_BLOCK_DEAD_BUSH] = true;
- g_BlockPistonBreakable[E_BLOCK_FIRE] = true;
- g_BlockPistonBreakable[E_BLOCK_FLOWER] = true;
- g_BlockPistonBreakable[E_BLOCK_INACTIVE_COMPARATOR] = true;
- g_BlockPistonBreakable[E_BLOCK_IRON_DOOR] = true;
- g_BlockPistonBreakable[E_BLOCK_JACK_O_LANTERN] = true;
- g_BlockPistonBreakable[E_BLOCK_LADDER] = true;
- g_BlockPistonBreakable[E_BLOCK_LAVA] = true;
- g_BlockPistonBreakable[E_BLOCK_LEVER] = true;
- g_BlockPistonBreakable[E_BLOCK_MELON] = true;
- g_BlockPistonBreakable[E_BLOCK_MELON_STEM] = true;
- g_BlockPistonBreakable[E_BLOCK_PUMPKIN] = true;
- g_BlockPistonBreakable[E_BLOCK_PUMPKIN_STEM] = true;
- g_BlockPistonBreakable[E_BLOCK_REDSTONE_REPEATER_OFF] = true;
- g_BlockPistonBreakable[E_BLOCK_REDSTONE_REPEATER_ON] = true;
- g_BlockPistonBreakable[E_BLOCK_REDSTONE_TORCH_OFF] = true;
- g_BlockPistonBreakable[E_BLOCK_REDSTONE_TORCH_ON] = true;
- g_BlockPistonBreakable[E_BLOCK_REDSTONE_WIRE] = true;
- g_BlockPistonBreakable[E_BLOCK_RED_MUSHROOM] = true;
- g_BlockPistonBreakable[E_BLOCK_REEDS] = true;
- g_BlockPistonBreakable[E_BLOCK_SNOW] = true;
- g_BlockPistonBreakable[E_BLOCK_STATIONARY_LAVA] = true;
- g_BlockPistonBreakable[E_BLOCK_STATIONARY_WATER] = true;
- g_BlockPistonBreakable[E_BLOCK_STONE_BUTTON] = true;
- g_BlockPistonBreakable[E_BLOCK_STONE_PRESSURE_PLATE] = true;
- g_BlockPistonBreakable[E_BLOCK_TALL_GRASS] = true;
- g_BlockPistonBreakable[E_BLOCK_TORCH] = true;
- g_BlockPistonBreakable[E_BLOCK_VINES] = true;
- g_BlockPistonBreakable[E_BLOCK_WATER] = true;
- g_BlockPistonBreakable[E_BLOCK_WOODEN_DOOR] = true;
- g_BlockPistonBreakable[E_BLOCK_WOODEN_PRESSURE_PLATE] = true;
-
-
- // Blocks that can be snowed over:
- g_BlockIsSnowable[E_BLOCK_ACTIVE_COMPARATOR] = false;
- g_BlockIsSnowable[E_BLOCK_AIR] = false;
- g_BlockIsSnowable[E_BLOCK_BIG_FLOWER] = false;
- g_BlockIsSnowable[E_BLOCK_BROWN_MUSHROOM] = false;
- g_BlockIsSnowable[E_BLOCK_CACTUS] = false;
- g_BlockIsSnowable[E_BLOCK_CHEST] = false;
- g_BlockIsSnowable[E_BLOCK_CROPS] = false;
- g_BlockIsSnowable[E_BLOCK_DANDELION] = false;
- g_BlockIsSnowable[E_BLOCK_FIRE] = false;
- g_BlockIsSnowable[E_BLOCK_FLOWER] = false;
- g_BlockIsSnowable[E_BLOCK_GLASS] = false;
- g_BlockIsSnowable[E_BLOCK_ICE] = false;
- g_BlockIsSnowable[E_BLOCK_INACTIVE_COMPARATOR] = false;
- g_BlockIsSnowable[E_BLOCK_LAVA] = false;
- g_BlockIsSnowable[E_BLOCK_LILY_PAD] = false;
- g_BlockIsSnowable[E_BLOCK_LOCKED_CHEST] = false;
- g_BlockIsSnowable[E_BLOCK_REDSTONE_REPEATER_OFF] = false;
- g_BlockIsSnowable[E_BLOCK_REDSTONE_REPEATER_ON] = false;
- g_BlockIsSnowable[E_BLOCK_REDSTONE_TORCH_OFF] = false;
- g_BlockIsSnowable[E_BLOCK_REDSTONE_TORCH_ON] = false;
- g_BlockIsSnowable[E_BLOCK_REDSTONE_WIRE] = false;
- g_BlockIsSnowable[E_BLOCK_RED_MUSHROOM] = false;
- g_BlockIsSnowable[E_BLOCK_REEDS] = false;
- g_BlockIsSnowable[E_BLOCK_SAPLING] = false;
- g_BlockIsSnowable[E_BLOCK_SIGN_POST] = false;
- g_BlockIsSnowable[E_BLOCK_SNOW] = false;
- g_BlockIsSnowable[E_BLOCK_STATIONARY_LAVA] = false;
- g_BlockIsSnowable[E_BLOCK_STATIONARY_WATER] = false;
- g_BlockIsSnowable[E_BLOCK_TALL_GRASS] = false;
- g_BlockIsSnowable[E_BLOCK_TNT] = false;
- g_BlockIsSnowable[E_BLOCK_TORCH] = false;
- g_BlockIsSnowable[E_BLOCK_VINES] = false;
- g_BlockIsSnowable[E_BLOCK_WALLSIGN] = false;
- g_BlockIsSnowable[E_BLOCK_WATER] = false;
-
-
- // Blocks that don't drop without a special tool
- g_BlockRequiresSpecialTool[E_BLOCK_BRICK] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_CAULDRON] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_COAL_ORE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_COBBLESTONE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_COBBLESTONE_STAIRS] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_COBWEB] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_DIAMOND_BLOCK] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_DIAMOND_ORE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_DOUBLE_STONE_SLAB] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_EMERALD_ORE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_END_STONE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_GOLD_BLOCK] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_GOLD_ORE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_IRON_BLOCK] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_IRON_ORE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_LAPIS_BLOCK] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_LAPIS_ORE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_MOSSY_COBBLESTONE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_NETHERRACK] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_NETHER_BRICK] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_NETHER_BRICK_STAIRS] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_OBSIDIAN] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_REDSTONE_ORE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_REDSTONE_ORE_GLOWING] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_SANDSTONE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_SANDSTONE_STAIRS] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_SNOW] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_STONE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_STONE_BRICKS] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_STONE_BRICK_STAIRS] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_STONE_PRESSURE_PLATE] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_STONE_SLAB] = true;
- g_BlockRequiresSpecialTool[E_BLOCK_VINES] = true;
-
- // Nonsolid Blocks:
- g_BlockIsSolid[E_BLOCK_ACTIVATOR_RAIL] = false;
- g_BlockIsSolid[E_BLOCK_AIR] = false;
- g_BlockIsSolid[E_BLOCK_BIG_FLOWER] = false;
- g_BlockIsSolid[E_BLOCK_BROWN_MUSHROOM] = false;
- g_BlockIsSolid[E_BLOCK_CARROTS] = false;
- g_BlockIsSolid[E_BLOCK_COBWEB] = false;
- g_BlockIsSolid[E_BLOCK_CROPS] = false;
- g_BlockIsSolid[E_BLOCK_DANDELION] = false;
- g_BlockIsSolid[E_BLOCK_DETECTOR_RAIL] = false;
- g_BlockIsSolid[E_BLOCK_END_PORTAL] = false;
- g_BlockIsSolid[E_BLOCK_FIRE] = false;
- g_BlockIsSolid[E_BLOCK_FLOWER] = false;
- g_BlockIsSolid[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE] = false;
- g_BlockIsSolid[E_BLOCK_LAVA] = false;
- g_BlockIsSolid[E_BLOCK_LEVER] = false;
- g_BlockIsSolid[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE] = false;
- g_BlockIsSolid[E_BLOCK_MELON_STEM] = false;
- g_BlockIsSolid[E_BLOCK_NETHER_PORTAL] = false;
- g_BlockIsSolid[E_BLOCK_PISTON] = false;
- g_BlockIsSolid[E_BLOCK_PISTON_EXTENSION] = false;
- g_BlockIsSolid[E_BLOCK_RAIL] = false;
- g_BlockIsSolid[E_BLOCK_REDSTONE_REPEATER_OFF] = false;
- g_BlockIsSolid[E_BLOCK_REDSTONE_REPEATER_ON] = false;
- g_BlockIsSolid[E_BLOCK_REDSTONE_TORCH_OFF] = false;
- g_BlockIsSolid[E_BLOCK_REDSTONE_TORCH_ON] = false;
- g_BlockIsSolid[E_BLOCK_REDSTONE_WIRE] = false;
- g_BlockIsSolid[E_BLOCK_RED_MUSHROOM] = false;
- g_BlockIsSolid[E_BLOCK_REEDS] = false;
- g_BlockIsSolid[E_BLOCK_SAPLING] = false;
- g_BlockIsSolid[E_BLOCK_SIGN_POST] = false;
- g_BlockIsSolid[E_BLOCK_SNOW] = false;
- g_BlockIsSolid[E_BLOCK_STATIONARY_LAVA] = false;
- g_BlockIsSolid[E_BLOCK_STATIONARY_WATER] = false;
- g_BlockIsSolid[E_BLOCK_STONE_BUTTON] = false;
- g_BlockIsSolid[E_BLOCK_STONE_PRESSURE_PLATE] = false;
- g_BlockIsSolid[E_BLOCK_TALL_GRASS] = false;
- g_BlockIsSolid[E_BLOCK_TORCH] = false;
- g_BlockIsSolid[E_BLOCK_TRIPWIRE] = false;
- g_BlockIsSolid[E_BLOCK_VINES] = false;
- g_BlockIsSolid[E_BLOCK_WALLSIGN] = false;
- g_BlockIsSolid[E_BLOCK_WATER] = false;
- g_BlockIsSolid[E_BLOCK_WOODEN_BUTTON] = false;
- g_BlockIsSolid[E_BLOCK_WOODEN_PRESSURE_PLATE] = false;
- g_BlockIsSolid[E_BLOCK_WOODEN_SLAB] = false;
-
- // Torch placeable
- g_BlockIsTorchPlaceable[E_BLOCK_BEDROCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_BLOCK_OF_COAL] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_BLOCK_OF_REDSTONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_BOOKCASE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_BRICK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_CLAY] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_COAL_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_COBBLESTONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_COMMAND_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_CRAFTING_TABLE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DIAMOND_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DIAMOND_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DIRT] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DISPENSER] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DOUBLE_STONE_SLAB] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DOUBLE_WOODEN_SLAB] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DROPPER] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_EMERALD_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_EMERALD_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_END_STONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_FURNACE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_GLOWSTONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_GOLD_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_GOLD_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_GRASS] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_GRAVEL] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_HARDENED_CLAY] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_HAY_BALE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_HUGE_BROWN_MUSHROOM] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_HUGE_RED_MUSHROOM] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_IRON_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_IRON_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_JACK_O_LANTERN] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_JUKEBOX] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_LAPIS_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_LAPIS_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_LOG] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_MELON] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_MOSSY_COBBLESTONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_MYCELIUM] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_NETHERRACK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_NETHER_BRICK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_NETHER_QUARTZ_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_NOTE_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_OBSIDIAN] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_PACKED_ICE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_PLANKS] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_PUMPKIN] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_QUARTZ_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_LAMP_OFF] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_LAMP_ON] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_ORE_GLOWING] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_SANDSTONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_SAND] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_SILVERFISH_EGG] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_SPONGE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_STAINED_CLAY] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_WOOL] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_STONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_STONE_BRICKS] = true;
- }
-} BlockPropertiesInitializer;
-
-
-
-
diff --git a/source/BlockID.h b/source/BlockID.h
deleted file mode 100644
index f3cbc46d6..000000000
--- a/source/BlockID.h
+++ /dev/null
@@ -1,907 +0,0 @@
-#pragma once
-
-// tolua_begin
-enum ENUM_BLOCK_ID
-{
- E_BLOCK_AIR = 0,
- E_BLOCK_STONE = 1,
- E_BLOCK_GRASS = 2,
- E_BLOCK_DIRT = 3,
- E_BLOCK_COBBLESTONE = 4,
- E_BLOCK_PLANKS = 5,
- E_BLOCK_SAPLING = 6,
- E_BLOCK_BEDROCK = 7,
- E_BLOCK_WATER = 8,
- E_BLOCK_STATIONARY_WATER = 9,
- E_BLOCK_LAVA = 10,
- E_BLOCK_STATIONARY_LAVA = 11,
- E_BLOCK_SAND = 12,
- E_BLOCK_GRAVEL = 13,
- E_BLOCK_GOLD_ORE = 14,
- E_BLOCK_IRON_ORE = 15,
- E_BLOCK_COAL_ORE = 16,
- E_BLOCK_LOG = 17,
- E_BLOCK_LEAVES = 18,
- E_BLOCK_SPONGE = 19,
- E_BLOCK_GLASS = 20,
- E_BLOCK_LAPIS_ORE = 21,
- E_BLOCK_LAPIS_BLOCK = 22,
- E_BLOCK_DISPENSER = 23,
- E_BLOCK_SANDSTONE = 24,
- E_BLOCK_NOTE_BLOCK = 25,
- E_BLOCK_BED = 26,
- E_BLOCK_POWERED_RAIL = 27,
- E_BLOCK_DETECTOR_RAIL = 28,
- E_BLOCK_STICKY_PISTON = 29,
- E_BLOCK_COBWEB = 30,
- E_BLOCK_TALL_GRASS = 31,
- E_BLOCK_DEAD_BUSH = 32,
- E_BLOCK_PISTON = 33,
- E_BLOCK_PISTON_EXTENSION = 34,
- E_BLOCK_WOOL = 35,
- E_BLOCK_PISTON_MOVED_BLOCK = 36,
- E_BLOCK_DANDELION = 37,
- E_BLOCK_FLOWER = 38,
- E_BLOCK_BROWN_MUSHROOM = 39,
- E_BLOCK_RED_MUSHROOM = 40,
- E_BLOCK_GOLD_BLOCK = 41,
- E_BLOCK_IRON_BLOCK = 42,
- E_BLOCK_DOUBLE_STONE_SLAB = 43,
- E_BLOCK_STONE_SLAB = 44,
- E_BLOCK_BRICK = 45,
- E_BLOCK_TNT = 46,
- E_BLOCK_BOOKCASE = 47,
- E_BLOCK_MOSSY_COBBLESTONE = 48,
- E_BLOCK_OBSIDIAN = 49,
- E_BLOCK_TORCH = 50,
- E_BLOCK_FIRE = 51,
- E_BLOCK_MOB_SPAWNER = 52,
- E_BLOCK_WOODEN_STAIRS = 53,
- E_BLOCK_CHEST = 54,
- E_BLOCK_REDSTONE_WIRE = 55,
- E_BLOCK_DIAMOND_ORE = 56,
- E_BLOCK_DIAMOND_BLOCK = 57,
- E_BLOCK_CRAFTING_TABLE = 58,
- E_BLOCK_WORKBENCH = 58,
- E_BLOCK_CROPS = 59,
- E_BLOCK_FARMLAND = 60,
- E_BLOCK_FURNACE = 61,
- E_BLOCK_LIT_FURNACE = 62,
- E_BLOCK_BURNING_FURNACE = 62,
- E_BLOCK_SIGN_POST = 63,
- E_BLOCK_WOODEN_DOOR = 64,
- E_BLOCK_LADDER = 65,
- E_BLOCK_RAIL = 66,
- E_BLOCK_MINECART_TRACKS = 66,
- E_BLOCK_COBBLESTONE_STAIRS = 67,
- E_BLOCK_WALLSIGN = 68,
- E_BLOCK_LEVER = 69,
- E_BLOCK_STONE_PRESSURE_PLATE = 70,
- E_BLOCK_IRON_DOOR = 71,
- E_BLOCK_WOODEN_PRESSURE_PLATE = 72,
- E_BLOCK_REDSTONE_ORE = 73,
- E_BLOCK_REDSTONE_ORE_GLOWING = 74,
- E_BLOCK_REDSTONE_TORCH_OFF = 75,
- E_BLOCK_REDSTONE_TORCH_ON = 76,
- E_BLOCK_STONE_BUTTON = 77,
- E_BLOCK_SNOW = 78,
- E_BLOCK_ICE = 79,
- E_BLOCK_SNOW_BLOCK = 80,
- E_BLOCK_CACTUS = 81,
- E_BLOCK_CLAY = 82,
- E_BLOCK_SUGARCANE = 83,
- E_BLOCK_REEDS = 83,
- E_BLOCK_JUKEBOX = 84,
- E_BLOCK_FENCE = 85,
- E_BLOCK_PUMPKIN = 86,
- E_BLOCK_NETHERRACK = 87,
- E_BLOCK_SOULSAND = 88,
- E_BLOCK_GLOWSTONE = 89,
- E_BLOCK_NETHER_PORTAL = 90,
- E_BLOCK_JACK_O_LANTERN = 91,
- E_BLOCK_CAKE = 92,
- E_BLOCK_REDSTONE_REPEATER_OFF = 93,
- E_BLOCK_REDSTONE_REPEATER_ON = 94,
- E_BLOCK_STAINED_GLASS = 95,
- E_BLOCK_TRAPDOOR = 96,
- E_BLOCK_SILVERFISH_EGG = 97,
- E_BLOCK_STONE_BRICKS = 98,
- E_BLOCK_HUGE_BROWN_MUSHROOM = 99,
- E_BLOCK_HUGE_RED_MUSHROOM = 100,
- E_BLOCK_IRON_BARS = 101,
- E_BLOCK_GLASS_PANE = 102,
- E_BLOCK_MELON = 103,
- E_BLOCK_PUMPKIN_STEM = 104,
- E_BLOCK_MELON_STEM = 105,
- E_BLOCK_VINES = 106,
- E_BLOCK_FENCE_GATE = 107,
- E_BLOCK_BRICK_STAIRS = 108,
- E_BLOCK_STONE_BRICK_STAIRS = 109,
- E_BLOCK_MYCELIUM = 110,
- E_BLOCK_LILY_PAD = 111,
- E_BLOCK_NETHER_BRICK = 112,
- E_BLOCK_NETHER_BRICK_FENCE = 113,
- E_BLOCK_NETHER_BRICK_STAIRS = 114,
- E_BLOCK_NETHER_WART = 115,
- E_BLOCK_ENCHANTMENT_TABLE = 116,
- E_BLOCK_BREWING_STAND = 117,
- E_BLOCK_CAULDRON = 118,
- E_BLOCK_END_PORTAL = 119,
- E_BLOCK_END_PORTAL_FRAME = 120,
- E_BLOCK_END_STONE = 121,
- E_BLOCK_DRAGON_EGG = 122,
- E_BLOCK_REDSTONE_LAMP_OFF = 123,
- E_BLOCK_REDSTONE_LAMP_ON = 124,
- E_BLOCK_DOUBLE_WOODEN_SLAB = 125,
- E_BLOCK_WOODEN_SLAB = 126,
- E_BLOCK_COCOA_POD = 127,
- E_BLOCK_SANDSTONE_STAIRS = 128,
- E_BLOCK_EMERALD_ORE = 129,
- E_BLOCK_ENDER_CHEST = 130,
- E_BLOCK_TRIPWIRE_HOOK = 131,
- E_BLOCK_TRIPWIRE = 132,
- E_BLOCK_EMERALD_BLOCK = 133,
- E_BLOCK_SPRUCE_WOOD_STAIRS = 134,
- E_BLOCK_BIRCH_WOOD_STAIRS = 135,
- E_BLOCK_JUNGLE_WOOD_STAIRS = 136,
- E_BLOCK_COMMAND_BLOCK = 137,
- E_BLOCK_BEACON = 138,
- E_BLOCK_COBBLESTONE_WALL = 139,
- E_BLOCK_FLOWER_POT = 140,
- E_BLOCK_CARROTS = 141,
- E_BLOCK_POTATOES = 142,
- E_BLOCK_WOODEN_BUTTON = 143,
- E_BLOCK_HEAD = 144,
- E_BLOCK_ANVIL = 145,
- E_BLOCK_TRAPPED_CHEST = 146,
- E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE = 147,
- E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE = 148,
-
- E_BLOCK_INACTIVE_COMPARATOR = 149,
- E_BLOCK_ACTIVE_COMPARATOR = 150,
- E_BLOCK_DAYLIGHT_SENSOR = 151,
- E_BLOCK_BLOCK_OF_REDSTONE = 152,
-
- E_BLOCK_NETHER_QUARTZ_ORE = 153,
- E_BLOCK_HOPPER = 154,
- E_BLOCK_QUARTZ_BLOCK = 155,
- E_BLOCK_QUARTZ_STAIRS = 156,
- E_BLOCK_ACTIVATOR_RAIL = 157,
-
- E_BLOCK_DROPPER = 158,
- E_BLOCK_STAINED_CLAY = 159,
- E_BLOCK_STAINED_GLASS_PANE = 160,
- E_BLOCK_NEW_LEAVES = 161, // Acacia and Dark Oak IDs in Minecraft 1.7.x
- E_BLOCK_NEW_LOG = 162,
- E_BLOCK_ACACIA_WOOD_STAIRS = 163,
- E_BLOCK_DARK_OAK_WOOD_STAIRS = 164, /////////////////////////////////
- E_BLOCK_HAY_BALE = 170,
- E_BLOCK_CARPET = 171,
- E_BLOCK_HARDENED_CLAY = 172,
- E_BLOCK_BLOCK_OF_COAL = 173,
- E_BLOCK_PACKED_ICE = 174,
- E_BLOCK_BIG_FLOWER = 175,
-
- // Keep these two as the last values, without a number - they will get their correct number assigned automagically by C++
- // IsValidBlock() depends on this
- E_BLOCK_NUMBER_OF_TYPES, ///< Number of individual (different) blocktypes
- E_BLOCK_MAX_TYPE_ID = E_BLOCK_NUMBER_OF_TYPES - 1, ///< Maximum BlockType number used
-
- // Synonym or ID compatibility
-
- E_BLOCK_YELLOW_FLOWER = E_BLOCK_DANDELION,
- E_BLOCK_RED_ROSE = E_BLOCK_FLOWER,
- E_BLOCK_LOCKED_CHEST = E_BLOCK_STAINED_GLASS,
-};
-// tolua_end
-
-// tolua_begin
-enum ENUM_ITEM_ID
-{
- E_ITEM_EMPTY = -1,
-
- E_ITEM_FIRST = 256, // First true item type
-
- E_ITEM_IRON_SHOVEL = 256,
- E_ITEM_IRON_PICKAXE = 257,
- E_ITEM_IRON_AXE = 258,
- E_ITEM_FLINT_AND_STEEL = 259,
- E_ITEM_RED_APPLE = 260,
- E_ITEM_BOW = 261,
- E_ITEM_ARROW = 262,
- E_ITEM_COAL = 263,
- E_ITEM_DIAMOND = 264,
- E_ITEM_IRON = 265,
- E_ITEM_GOLD = 266,
- E_ITEM_IRON_SWORD = 267,
- E_ITEM_WOODEN_SWORD = 268,
- E_ITEM_WOODEN_SHOVEL = 269,
- E_ITEM_WOODEN_PICKAXE = 270,
- E_ITEM_WOODEN_AXE = 271,
- E_ITEM_STONE_SWORD = 272,
- E_ITEM_STONE_SHOVEL = 273,
- E_ITEM_STONE_PICKAXE = 274,
- E_ITEM_STONE_AXE = 275,
- E_ITEM_DIAMOND_SWORD = 276,
- E_ITEM_DIAMOND_SHOVEL = 277,
- E_ITEM_DIAMOND_PICKAXE = 278,
- E_ITEM_DIAMOND_AXE = 279,
- E_ITEM_STICK = 280,
- E_ITEM_BOWL = 281,
- E_ITEM_MUSHROOM_SOUP = 282,
- E_ITEM_GOLD_SWORD = 283,
- E_ITEM_GOLD_SHOVEL = 284,
- E_ITEM_GOLD_PICKAXE = 285,
- E_ITEM_GOLD_AXE = 286,
- E_ITEM_STRING = 287,
- E_ITEM_FEATHER = 288,
- E_ITEM_GUNPOWDER = 289,
- E_ITEM_WOODEN_HOE = 290,
- E_ITEM_STONE_HOE = 291,
- E_ITEM_IRON_HOE = 292,
- E_ITEM_DIAMOND_HOE = 293,
- E_ITEM_GOLD_HOE = 294,
- E_ITEM_SEEDS = 295,
- E_ITEM_WHEAT = 296,
- E_ITEM_BREAD = 297,
- E_ITEM_LEATHER_CAP = 298,
- E_ITEM_LEATHER_TUNIC = 299,
- E_ITEM_LEATHER_PANTS = 300,
- E_ITEM_LEATHER_BOOTS = 301,
- E_ITEM_CHAIN_HELMET = 302,
- E_ITEM_CHAIN_CHESTPLATE = 303,
- E_ITEM_CHAIN_LEGGINGS = 304,
- E_ITEM_CHAIN_BOOTS = 305,
- E_ITEM_IRON_HELMET = 306,
- E_ITEM_IRON_CHESTPLATE = 307,
- E_ITEM_IRON_LEGGINGS = 308,
- E_ITEM_IRON_BOOTS = 309,
- E_ITEM_DIAMOND_HELMET = 310,
- E_ITEM_DIAMOND_CHESTPLATE = 311,
- E_ITEM_DIAMOND_LEGGINGS = 312,
- E_ITEM_DIAMOND_BOOTS = 313,
- E_ITEM_GOLD_HELMET = 314,
- E_ITEM_GOLD_CHESTPLATE = 315,
- E_ITEM_GOLD_LEGGINGS = 316,
- E_ITEM_GOLD_BOOTS = 317,
- E_ITEM_FLINT = 318,
- E_ITEM_RAW_PORKCHOP = 319,
- E_ITEM_COOKED_PORKCHOP = 320,
- E_ITEM_PAINTINGS = 321,
- E_ITEM_GOLDEN_APPLE = 322,
- E_ITEM_SIGN = 323,
- E_ITEM_WOODEN_DOOR = 324,
- E_ITEM_BUCKET = 325,
- E_ITEM_WATER_BUCKET = 326,
- E_ITEM_LAVA_BUCKET = 327,
- E_ITEM_MINECART = 328,
- E_ITEM_SADDLE = 329,
- E_ITEM_IRON_DOOR = 330,
- E_ITEM_REDSTONE_DUST = 331,
- E_ITEM_SNOWBALL = 332,
- E_ITEM_BOAT = 333,
- E_ITEM_LEATHER = 334,
- E_ITEM_MILK = 335,
- E_ITEM_CLAY_BRICK = 336,
- E_ITEM_CLAY = 337,
- E_ITEM_SUGARCANE = 338,
- E_ITEM_SUGAR_CANE = 338,
- E_ITEM_PAPER = 339,
- E_ITEM_BOOK = 340,
- E_ITEM_SLIMEBALL = 341,
- E_ITEM_CHEST_MINECART = 342,
- E_ITEM_FURNACE_MINECART = 343,
- E_ITEM_EGG = 344,
- E_ITEM_COMPASS = 345,
- E_ITEM_FISHING_ROD = 346,
- E_ITEM_CLOCK = 347,
- E_ITEM_GLOWSTONE_DUST = 348,
- E_ITEM_RAW_FISH = 349,
- E_ITEM_COOKED_FISH = 350,
- E_ITEM_DYE = 351,
- E_ITEM_BONE = 352,
- E_ITEM_SUGAR = 353,
- E_ITEM_CAKE = 354,
- E_ITEM_BED = 355,
- E_ITEM_REDSTONE_REPEATER = 356,
- E_ITEM_COOKIE = 357,
- E_ITEM_MAP = 358,
- E_ITEM_SHEARS = 359,
- E_ITEM_MELON_SLICE = 360,
- E_ITEM_PUMPKIN_SEEDS = 361,
- E_ITEM_MELON_SEEDS = 362,
- E_ITEM_RAW_BEEF = 363,
- E_ITEM_STEAK = 364,
- E_ITEM_RAW_CHICKEN = 365,
- E_ITEM_COOKED_CHICKEN = 366,
- E_ITEM_ROTTEN_FLESH = 367,
- E_ITEM_ENDER_PEARL = 368,
- E_ITEM_BLAZE_ROD = 369,
- E_ITEM_GHAST_TEAR = 370,
- E_ITEM_GOLD_NUGGET = 371,
- E_ITEM_NETHER_WART = 372,
- E_ITEM_POTIONS = 373,
- E_ITEM_GLASS_BOTTLE = 374,
- E_ITEM_SPIDER_EYE = 375,
- E_ITEM_FERMENTED_SPIDER_EYE = 376,
- E_ITEM_BLAZE_POWDER = 377,
- E_ITEM_MAGMA_CREAM = 378,
- E_ITEM_BREWING_STAND = 379,
- E_ITEM_CAULDRON = 380,
- E_ITEM_EYE_OF_ENDER = 381,
- E_ITEM_GLISTERING_MELON = 382,
- E_ITEM_SPAWN_EGG = 383,
- E_ITEM_BOTTLE_O_ENCHANTING = 384,
- E_ITEM_FIRE_CHARGE = 385,
- E_ITEM_BOOK_AND_QUILL = 386,
- E_ITEM_WRITTEN_BOOK = 387,
- E_ITEM_EMERALD = 388,
- E_ITEM_ITEM_FRAME = 389,
- E_ITEM_FLOWER_POT = 390,
- E_ITEM_CARROT = 391,
- E_ITEM_POTATO = 392,
- E_ITEM_BAKED_POTATO = 393,
- E_ITEM_POISONOUS_POTATO = 394,
- E_ITEM_EMPTY_MAP = 395,
- E_ITEM_GOLDEN_CARROT = 396,
- E_ITEM_HEAD = 397,
- E_ITEM_CARROT_ON_STICK = 398,
- E_ITEM_NETHER_STAR = 399,
- E_ITEM_PUMPKIN_PIE = 400,
- E_ITEM_FIREWORK_ROCKET = 401,
- E_ITEM_FIREWORK_STAR = 402,
- E_ITEM_ENCHANTED_BOOK = 403,
- E_ITEM_COMPARATOR = 404,
- E_ITEM_NETHER_BRICK = 405,
- E_ITEM_NETHER_QUARTZ = 406,
- E_ITEM_MINECART_WITH_TNT = 407,
- E_ITEM_MINECART_WITH_HOPPER = 408,
- E_ITEM_IRON_HORSE_ARMOR = 417,
- E_ITEM_GOLD_HORSE_ARMOR = 418,
- E_ITEM_DIAMOND_HORSE_ARMOR = 419,
- E_ITEM_LEAD = 420,
- E_ITEM_NAME_TAG = 421,
- E_ITEM_MINECART_WITH_COMMAND_BLOCK = 422,
-
- // Keep these two as the last values of the consecutive list, without a number - they will get their correct number assigned automagically by C++
- // IsValidItem() depends on this!
- E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES, ///< Number of individual (different) consecutive itemtypes
- E_ITEM_MAX_CONSECUTIVE_TYPE_ID = E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES - 1, ///< Maximum consecutive ItemType number used
-
- E_ITEM_FIRST_DISC = 2256,
- E_ITEM_13_DISC = 2256,
- E_ITEM_CAT_DISC = 2257,
- E_ITEM_BLOCKS_DISC = 2258,
- E_ITEM_CHIRP_DISC = 2259,
- E_ITEM_FAR_DISC = 2260,
- E_ITEM_MALL_DISC = 2261,
- E_ITEM_MELLOHI_DISC = 2262,
- E_ITEM_STAL_DISC = 2263,
- E_ITEM_STRAD_DISC = 2264,
- E_ITEM_WARD_DISC = 2265,
- E_ITEM_11_DISC = 2266,
- E_ITEM_WAIT_DISC = 2267,
-
- // Keep these two as the last values of the disc list, without a number - they will get their correct number assigned automagically by C++
- // IsValidItem() depends on this!
- E_ITEM_LAST_DISC_PLUS_ONE, ///< Useless, really, but needs to be present for the following value
- E_ITEM_LAST_DISC = E_ITEM_LAST_DISC_PLUS_ONE - 1, ///< Maximum disc itemtype number used
-
- E_ITEM_LAST = E_ITEM_LAST_DISC, ///< Maximum valid ItemType
-};
-
-
-
-
-
-enum
-{
- // Please keep this list alpha-sorted by the blocktype / itemtype part
- // then number-sorted for the same block / item
-
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Block metas:
-
- // E_BLOCK_CHEST metas:
- E_META_CHEST_FACING_ZM = 2,
- E_META_CHEST_FACING_ZP = 3,
- E_META_CHEST_FACING_XM = 4,
- E_META_CHEST_FACING_XP = 5,
-
- // E_BLOCK_DISPENSER / E_BLOCK_DROPPER metas:
- E_META_DROPSPENSER_FACING_YM = 0,
- E_META_DROPSPENSER_FACING_YP = 1,
- E_META_DROPSPENSER_FACING_ZM = 2,
- E_META_DROPSPENSER_FACING_ZP = 3,
- E_META_DROPSPENSER_FACING_XM = 4,
- E_META_DROPSPENSER_FACING_XP = 5,
-
- // E_BLOCK_DOUBLE_STONE_SLAB metas:
- E_META_DOUBLE_STONE_SLAB_STONE = 0,
- E_META_DOUBLE_STONE_SLAB_SANDSTONE = 1,
- E_META_DOUBLE_STONE_SLAB_WOODEN = 2,
- E_META_DOUBLE_STONE_SLAB_COBBLESTONE = 3,
- E_META_DOUBLE_STONE_SLAB_BRICK = 4,
- E_META_DOUBLE_STONE_SLAB_STONE_BRICK = 5,
- E_META_DOUBLE_STONE_SLAB_NETHER_BRICK = 6,
- E_META_DOUBLE_STONE_SLAB_STONE_SECRET = 7,
-
-
-
- // E_BLOCK_HOPPER metas:
- E_META_HOPPER_FACING_YM = 0,
- E_META_HOPPER_UNATTACHED = 1, // Hopper doesn't move items up, there's no YP
- E_META_HOPPER_FACING_ZM = 2,
- E_META_HOPPER_FACING_ZP = 3,
- E_META_HOPPER_FACING_XM = 4,
- E_META_HOPPER_FACING_XP = 5,
-
- // E_BLOCK_LEAVES metas:
- E_META_LEAVES_APPLE = 0,
- E_META_LEAVES_CONIFER = 1,
- E_META_LEAVES_BIRCH = 2,
- E_META_LEAVES_JUNGLE = 3,
-
- // E_BLOCK_LOG metas:
- E_META_LOG_APPLE = 0,
- E_META_LOG_CONIFER = 1,
- E_META_LOG_BIRCH = 2,
- E_META_LOG_JUNGLE = 3,
-
- // E_BLOCK_PLANKS metas:
- E_META_PLANKS_APPLE = 0,
- E_META_PLANKS_CONIFER = 1,
- E_META_PLANKS_BIRCH = 2,
- E_META_PLANKS_JUNGLE = 3,
-
- // E_BLOCK_SANDSTONE metas:
- E_META_SANDSTONE_NORMAL = 0,
- E_META_SANDSTONE_ORNAMENT = 1,
- E_META_SANDSTONE_SMOOTH = 2,
-
- // E_BLOCK_SAPLING metas (lowest 3 bits):
- E_META_SAPLING_APPLE = 0,
- E_META_SAPLING_CONIFER = 1,
- E_META_SAPLING_BIRCH = 2,
- E_META_SAPLING_JUNGLE = 3,
-
- // E_BLOCK_SILVERFISH_EGG metas:
- E_META_SILVERFISH_EGG_STONE = 0,
- E_META_SILVERFISH_EGG_COBBLESTONE = 1,
- E_META_SILVERFISH_EGG_STONE_BRICK = 2,
-
- // E_BLOCK_STONE_SLAB metas:
- E_META_STONE_SLAB_STONE = 0,
- E_META_STONE_SLAB_SANDSTONE = 1,
- E_META_STONE_SLAB_PLANKS = 2,
- E_META_STONE_SLAB_COBBLESTONE = 3,
- E_META_STONE_SLAB_BRICK = 4,
- E_META_STONE_SLAB_STONE_BRICK = 5,
- E_META_STONE_SLAB_NETHER_BRICK = 6,
- E_META_STONE_SLAB_STONE_SECRET = 7,
-
- // E_BLOCK_STONE_BRICKS metas:
- E_META_STONE_BRICK_NORMAL = 0,
- E_META_STONE_BRICK_MOSSY = 1,
- E_META_STONE_BRICK_CRACKED = 2,
- E_META_STONE_BRICK_ORNAMENT = 3,
-
- // E_BLOCK_TALL_GRASS metas:
- E_META_TALL_GRASS_DEAD_SHRUB = 0,
- E_META_TALL_GRASS_GRASS = 1,
- E_META_TALL_GRASS_FERN = 2,
-
- // E_BLOCK_TORCH, E_BLOCK_REDSTONE_TORCH_OFF, E_BLOCK_REDSTONE_TORCH_ON metas:
- E_META_TORCH_EAST = 1, // east face of the block, pointing east
- E_META_TORCH_WEST = 2,
- E_META_TORCH_SOUTH = 3,
- E_META_TORCH_NORTH = 4,
- E_META_TORCH_FLOOR = 5,
- E_META_TORCH_XM = 1, // Torch attached to the XM side of its block
- E_META_TORCH_XP = 2, // Torch attached to the XP side of its block
- E_META_TORCH_ZM = 3, // Torch attached to the ZM side of its block
- E_META_TORCH_ZP = 4, // Torch attached to the ZP side of its block
-
- // E_BLOCK_WOODEN_DOUBLE_SLAB metas:
- E_META_WOODEN_DOUBLE_SLAB_APPLE = 0,
- E_META_WOODEN_DOUBLE_SLAB_CONIFER = 1,
- E_META_WOODEN_DOUBLE_SLAB_BIRCH = 2,
- E_META_WOODEN_DOUBLE_SLAB_JUNGLE = 3,
- E_META_WOODEN_DOUBLE_SLAB_ACACIA = 4,
- E_META_WOODEN_DOUBLE_SLAB_DARK_OAK = 5,
-
- // E_BLOCK_WOODEN_SLAB metas:
- E_META_WOODEN_SLAB_APPLE = 0,
- E_META_WOODEN_SLAB_CONIFER = 1,
- E_META_WOODEN_SLAB_BIRCH = 2,
- E_META_WOODEN_SLAB_JUNGLE = 3,
- E_META_WOODEN_SLAB_ACACIA = 4,
- E_META_WOODEN_SLAB_DARK_OAK = 5,
-
- // E_BLOCK_WOOL metas:
- E_META_WOOL_WHITE = 0,
- E_META_WOOL_ORANGE = 1,
- E_META_WOOL_MAGENTA = 2,
- E_META_WOOL_LIGHTBLUE = 3,
- E_META_WOOL_YELLOW = 4,
- E_META_WOOL_LIGHTGREEN = 5,
- E_META_WOOL_PINK = 6,
- E_META_WOOL_GRAY = 7,
- E_META_WOOL_LIGHTGRAY = 8,
- E_META_WOOL_CYAN = 9,
- E_META_WOOL_PURPLE = 10,
- E_META_WOOL_BLUE = 11,
- E_META_WOOL_BROWN = 12,
- E_META_WOOL_GREEN = 13,
- E_META_WOOL_RED = 14,
- E_META_WOOL_BLACK = 15,
-
- // E_BLOCK_CARPET metas:
- E_META_CARPET_WHITE = 0,
- E_META_CARPET_ORANGE = 1,
- E_META_CARPET_MAGENTA = 2,
- E_META_CARPET_LIGHTBLUE = 3,
- E_META_CARPET_YELLOW = 4,
- E_META_CARPET_LIGHTGREEN = 5,
- E_META_CARPET_PINK = 6,
- E_META_CARPET_GRAY = 7,
- E_META_CARPET_LIGHTGRAY = 8,
- E_META_CARPET_CYAN = 9,
- E_META_CARPET_PURPLE = 10,
- E_META_CARPET_BLUE = 11,
- E_META_CARPET_BROWN = 12,
- E_META_CARPET_GREEN = 13,
- E_META_CARPET_RED = 14,
- E_META_CARPET_BLACK = 15,
-
- // E_BLOCK_STAINED_CLAY metas
- E_META_STAINED_CLAY_WHITE = 0,
- E_META_STAINED_CLAY_ORANGE = 1,
- E_META_STAINED_CLAY_MAGENTA = 2,
- E_META_STAINED_CLAY_LIGHTBLUE = 3,
- E_META_STAINED_CLAY_YELLOW = 4,
- E_META_STAINED_CLAY_LIGHTGREEN = 5,
- E_META_STAINED_CLAY_PINK = 6,
- E_META_STAINED_CLAY_GRAY = 7,
- E_META_STAINED_CLAY_LIGHTGRAY = 8,
- E_META_STAINED_CLAY_CYAN = 9,
- E_META_STAINED_CLAY_PURPLE = 10,
- E_META_STAINED_CLAY_BLUE = 11,
- E_META_STAINED_CLAY_BROWN = 12,
- E_META_STAINED_CLAY_GREEN = 13,
- E_META_STAINED_CLAY_RED = 14,
- E_META_STAINED_CLAY_BLACK = 15,
-
- // E_BLOCK_STAINED_GLASS metas
- E_META_STAINED_GLASS_WHITE = 0,
- E_META_STAINED_GLASS_ORANGE = 1,
- E_META_STAINED_GLASS_MAGENTA = 2,
- E_META_STAINED_GLASS_LIGHTBLUE = 3,
- E_META_STAINED_GLASS_YELLOW = 4,
- E_META_STAINED_GLASS_LIGHTGREEN = 5,
- E_META_STAINED_GLASS_PINK = 6,
- E_META_STAINED_GLASS_GRAY = 7,
- E_META_STAINED_GLASS_LIGHTGRAY = 8,
- E_META_STAINED_GLASS_CYAN = 9,
- E_META_STAINED_GLASS_PURPLE = 10,
- E_META_STAINED_GLASS_BLUE = 11,
- E_META_STAINED_GLASS_BROWN = 12,
- E_META_STAINED_GLASS_GREEN = 13,
- E_META_STAINED_GLASS_RED = 14,
- E_META_STAINED_GLASS_BLACK = 15,
-
- // E_BLOCK_STAINED_GLASS_PANE metas
- E_META_STAINED_GLASS_PANE_WHITE = 0,
- E_META_STAINED_GLASS_PANE_ORANGE = 1,
- E_META_STAINED_GLASS_PANE_MAGENTA = 2,
- E_META_STAINED_GLASS_PANE_LIGHTBLUE = 3,
- E_META_STAINED_GLASS_PANE_YELLOW = 4,
- E_META_STAINED_GLASS_PANE_LIGHTGREEN = 5,
- E_META_STAINED_GLASS_PANE_PINK = 6,
- E_META_STAINED_GLASS_PANE_GRAY = 7,
- E_META_STAINED_GLASS_PANE_LIGHTGRAY = 8,
- E_META_STAINED_GLASS_PANE_CYAN = 9,
- E_META_STAINED_GLASS_PANE_PURPLE = 10,
- E_META_STAINED_GLASS_PANE_BLUE = 11,
- E_META_STAINED_GLASS_PANE_BROWN = 12,
- E_META_STAINED_GLASS_PANE_GREEN = 13,
- E_META_STAINED_GLASS_PANE_RED = 14,
- E_META_STAINED_GLASS_PANE_BLACK = 15,
-
- // E_BLOCK_SNOW metas:
- E_META_SNOW_LAYER_ONE = 0,
- E_META_SNOW_LAYER_TWO = 1,
- E_META_SNOW_LAYER_THREE = 2,
- E_META_SNOW_LAYER_FOUR = 3,
- E_META_SNOW_LAYER_FIVE = 4,
- E_META_SNOW_LAYER_SIX = 5,
- E_META_SNOW_LAYER_SEVEN = 6,
- E_META_SNOW_LAYER_EIGHT = 7,
-
- // E_BLOCK_RAIL metas
- E_META_RAIL_ZM_ZP = 0,
- E_META_RAIL_XM_XP = 1,
- E_META_RAIL_ASCEND_XP = 2,
- E_META_RAIL_ASCEND_XM = 3,
- E_META_RAIL_ASCEND_ZM = 4,
- E_META_RAIL_ASCEND_ZP = 5,
- E_META_RAIL_CURVED_ZP_XP = 6,
- E_META_RAIL_CURVED_ZP_XM = 7,
- E_META_RAIL_CURVED_ZM_XM = 8,
- E_META_RAIL_CURVED_ZM_XP = 9,
-
- //E_BLOCK_NEW_LEAVES metas
- E_META_NEW_LEAVES_ACACIA_WOOD = 0,
- E_META_NEW_LEAVES_DARK_OAK_WOOD = 1,
-
- //E_BLOCK_NEW_LOG metas
- E_META_NEW_LOG_ACACIA_WOOD = 0,
- E_META_NEW_LOG_DARK_OAK_WOOD = 1,
-
- //E_BLOCK_FLOWER metas
- E_META_FLOWER_POPPY = 0,
- E_META_FLOWER_BLUE_ORCHID = 1,
- E_META_FLOWER_ALLIUM = 2,
- E_META_FLOWER_RED_TULIP = 4,
- E_META_FLOWER_ORANGE_TULIP = 5,
- E_META_FLOWER_WHITE_TULIP = 6,
- E_META_FLOWER_PINK_TULIP = 7,
- E_META_FLOWER_OXEYE_DAISY = 8,
-
- //E_BLOCK_BIG_FLOWER metas
- E_META_BIG_FLOWER_SUNFLOWER = 0,
- E_META_BIG_FLOWER_LILAC = 1,
- E_META_BIG_FLOWER_DOUBLE_TALL_GRASS = 2,
- E_META_BIG_FLOWER_LARGE_FERN = 3,
- E_META_BIG_FLOWER_ROSE_BUSH = 4,
- E_META_BIG_FLOWER_PEONY = 5,
-
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Item metas:
-
- // E_ITEM_COAL metas:
- E_META_COAL_NORMAL = 0,
- E_META_COAL_CHARCOAL = 1,
-
- // E_ITEM_DYE metas:
- E_META_DYE_BLACK = 0,
- E_META_DYE_RED = 1,
- E_META_DYE_GREEN = 2,
- E_META_DYE_BROWN = 3,
- E_META_DYE_BLUE = 4,
- E_META_DYE_PURPLE = 5,
- E_META_DYE_CYAN = 6,
- E_META_DYE_LIGHTGRAY = 7,
- E_META_DYE_GRAY = 8,
- E_META_DYE_PINK = 9,
- E_META_DYE_LIGHTGREEN = 10,
- E_META_DYE_YELLOW = 11,
- E_META_DYE_LIGHTBLUE = 12,
- E_META_DYE_MAGENTA = 13,
- E_META_DYE_ORANGE = 14,
- E_META_DYE_WHITE = 15,
-
- // E_ITEM_GOLDEN_APPLE metas:
- E_META_GOLDEN_APPLE_NORMAL = 0,
- E_META_GOLDEN_APPLE_ENCHANTED = 1,
-
- // E_ITEM_RAW_FISH metas:
- E_META_RAW_FISH_FISH = 0,
- E_META_RAW_FISH_SALMON = 1,
- E_META_RAW_FISH_CLOWNFISH = 2,
- E_META_RAW_FISH_PUFFERFISH = 3,
-
- // E_ITEM_COOKED_FISH metas:
- E_META_COOKED_FISH_FISH = 0,
- E_META_COOKED_FISH_SALMON = 1,
- E_META_COOKED_FISH_CLOWNFISH = 2,
- E_META_COOKED_FISH_PUFFERFISH = 3,
-
- // E_ITEM_MINECART_TRACKS metas:
- E_META_TRACKS_X = 1,
- E_META_TRACKS_Z = 0,
-
- // E_ITEM_SPAWN_EGG metas:
- // See also cMonster::eType, since monster type and spawn egg meta are the same
- E_META_SPAWN_EGG_PICKUP = 1,
- E_META_SPAWN_EGG_EXPERIENCE_ORB = 2,
- E_META_SPAWN_EGG_LEASH_KNOT = 8,
- E_META_SPAWN_EGG_PAINTING = 9,
- E_META_SPAWN_EGG_ARROW = 10,
- E_META_SPAWN_EGG_SNOWBALL = 11,
- E_META_SPAWN_EGG_FIREBALL = 12,
- E_META_SPAWN_EGG_SMALL_FIREBALL = 13,
- E_META_SPAWN_EGG_ENDER_PEARL = 14,
- E_META_SPAWN_EGG_EYE_OF_ENDER = 15,
- E_META_SPAWN_EGG_SPLASH_POTION = 16,
- E_META_SPAWN_EGG_EXP_BOTTLE = 17,
- E_META_SPAWN_EGG_ITEM_FRAME = 18,
- E_META_SPAWN_EGG_WITHER_SKULL = 19,
- E_META_SPAWN_EGG_PRIMED_TNT = 20,
- E_META_SPAWN_EGG_FALLING_BLOCK = 21,
- E_META_SPAWN_EGG_FIREWORK = 22,
- E_META_SPAWN_EGG_BOAT = 41,
- E_META_SPAWN_EGG_MINECART = 42,
- E_META_SPAWN_EGG_MINECART_CHEST = 43,
- E_META_SPAWN_EGG_MINECART_FURNACE = 44,
- E_META_SPAWN_EGG_MINECART_TNT = 45,
- E_META_SPAWN_EGG_MINECART_HOPPER = 46,
- E_META_SPAWN_EGG_MINECART_SPAWNER = 47,
- E_META_SPAWN_EGG_CREEPER = 50,
- E_META_SPAWN_EGG_SKELETON = 51,
- E_META_SPAWN_EGG_SPIDER = 52,
- E_META_SPAWN_EGG_GIANT = 53,
- E_META_SPAWN_EGG_ZOMBIE = 54,
- E_META_SPAWN_EGG_SLIME = 55,
- E_META_SPAWN_EGG_GHAST = 56,
- E_META_SPAWN_EGG_ZOMBIE_PIGMAN = 57,
- E_META_SPAWN_EGG_ENDERMAN = 58,
- E_META_SPAWN_EGG_CAVE_SPIDER = 59,
- E_META_SPAWN_EGG_SILVERFISH = 60,
- E_META_SPAWN_EGG_BLAZE = 61,
- E_META_SPAWN_EGG_MAGMA_CUBE = 62,
- E_META_SPAWN_EGG_ENDER_DRAGON = 63,
- E_META_SPAWN_EGG_WITHER = 64,
- E_META_SPAWN_EGG_BAT = 65,
- E_META_SPAWN_EGG_WITCH = 66,
- E_META_SPAWN_EGG_PIG = 90,
- E_META_SPAWN_EGG_SHEEP = 91,
- E_META_SPAWN_EGG_COW = 92,
- E_META_SPAWN_EGG_CHICKEN = 93,
- E_META_SPAWN_EGG_SQUID = 94,
- E_META_SPAWN_EGG_WOLF = 95,
- E_META_SPAWN_EGG_MOOSHROOM = 96,
- E_META_SPAWN_EGG_SNOW_GOLEM = 97,
- E_META_SPAWN_EGG_OCELOT = 98,
- E_META_SPAWN_EGG_IRON_GOLEM = 99,
- E_META_SPAWN_EGG_HORSE = 100,
- E_META_SPAWN_EGG_VILLAGER = 120,
- E_META_SPAWN_EGG_ENDER_CRYSTAL = 200,
-} ;
-
-
-
-
-
-/// Dimension of a world
-enum eDimension
-{
- dimNether = -1,
- dimOverworld = 0,
- dimEnd = 1,
-} ;
-
-
-
-
-
-/// Damage type, used in the TakeDamageInfo structure and related functions
-enum eDamageType
-{
- // Canonical names for the types (as documented in the plugin wiki):
- dtAttack, // Being attacked by a mob
- dtRangedAttack, // Being attacked by a projectile, possibly from a mob
- dtLightning, // Hit by a lightning strike
- dtFalling, // Falling down; dealt when hitting the ground
- dtDrowning, // Drowning in water / lava
- dtSuffocating, // Suffocating inside a block
- dtStarving, // Hunger
- dtCactusContact, // Contact with a cactus block
- dtLavaContact, // Contact with a lava block
- dtPoisoning, // Having the poison effect
- dtOnFire, // Being on fire
- dtFireContact, // Standing inside a fire block
- dtInVoid, // Falling into the Void (Y < 0)
- dtPotionOfHarming,
- dtEnderPearl, // Thrown an ender pearl, teleported by it
- dtAdmin, // Damage applied by an admin command
-
- // Some common synonyms:
- dtPawnAttack = dtAttack,
- dtEntityAttack = dtAttack,
- dtMob = dtAttack,
- dtMobAttack = dtAttack,
- dtArrowAttack = dtRangedAttack,
- dtArrow = dtRangedAttack,
- dtProjectile = dtRangedAttack,
- dtFall = dtFalling,
- dtDrown = dtDrowning,
- dtSuffocation = dtSuffocating,
- dtStarvation = dtStarving,
- dtHunger = dtStarving,
- dtCactus = dtCactusContact,
- dtCactuses = dtCactusContact,
- dtCacti = dtCactusContact,
- dtLava = dtLavaContact,
- dtPoison = dtPoisoning,
- dtBurning = dtOnFire,
- dtInFire = dtFireContact,
- dtPlugin = dtAdmin,
-} ;
-
-
-
-
-
-enum eExplosionSource
-{
- esOther,
- esPrimedTNT,
- esCreeper,
- esBed,
- esEnderCrystal,
- esGhastFireball,
- esWitherSkullBlack,
- esWitherSkullBlue,
- esWitherBirth,
- esPlugin
-} ;
-
-// tolua_end
-
-
-
-
-// fwd:
-class cItem;
-class cIniFile;
-
-
-
-
-
-// tolua_begin
-
-/// Translates a blocktype string into blocktype. Takes either a number or an items.ini alias as input. Returns -1 on failure.
-extern BLOCKTYPE BlockStringToType(const AString & a_BlockTypeString);
-
-/// Translates an itemtype string into an item. Takes either a number, number^number, number:number or an items.ini alias as input. Returns true if successful.
-extern bool StringToItem(const AString & a_ItemTypeString, cItem & a_Item);
-
-/// Translates a full item into a string. If the ItemType is not recognized, the ItemType number is output into the string.
-extern AString ItemToString(const cItem & a_Item);
-
-/// Translates itemtype into a string. If the type is not recognized, the itemtype number is output into the string.
-extern AString ItemTypeToString(short a_ItemType);
-
-/// Translates a full item into a fully-specified string (including meta and count). If the ItemType is not recognized, the ItemType number is output into the string.
-extern AString ItemToFullString(const cItem & a_Item);
-
-/// Translates a biome string to biome enum. Takes either a number or a biome alias (built-in). Returns -1 on failure.
-extern EMCSBiome StringToBiome(const AString & a_BiomeString);
-
-/// Translates a mob string ("ocelot") to mobtype (E_ENTITY_TYPE_OCELOT)
-extern int StringToMobType(const AString & a_MobString);
-
-/// Translates a dimension string to dimension enum. Takes either a number or a dimension alias (built-in). Returns -1000 on failure
-extern eDimension StringToDimension(const AString & a_DimensionString);
-
-/// Translates damage type constant to a string representation (built-in).
-extern AString DamageTypeToString(eDamageType a_DamageType);
-
-/// Translates a damage type string to damage type. Takes either a number or a damage type alias (built-in). Returns -1 on failure
-extern eDamageType StringToDamageType(const AString & a_DamageString);
-
-/// Returns a cItem representing the item described in an IniFile's value; if the value doesn't exist, creates it with the provided default.
-extern cItem GetIniItemSet(cIniFile & a_IniFile, const char * a_Section, const char * a_Key, const char * a_Default);
-
-// tolua_end
-
-
-
-
-
-// Block properties:
-extern NIBBLETYPE g_BlockLightValue[256];
-extern NIBBLETYPE g_BlockSpreadLightFalloff[256];
-extern bool g_BlockTransparent[256];
-extern bool g_BlockOneHitDig[256];
-extern bool g_BlockPistonBreakable[256];
-extern bool g_BlockIsSnowable[256];
-extern bool g_BlockRequiresSpecialTool[256];
-extern bool g_BlockIsSolid[256];
-extern bool g_BlockIsTorchPlaceable[256];
-
-
-
-
diff --git a/source/BlockTracer.h b/source/BlockTracer.h
deleted file mode 100644
index d0a34811d..000000000
--- a/source/BlockTracer.h
+++ /dev/null
@@ -1,104 +0,0 @@
-
-// BlockTracer.h
-
-// Declares the classes common for all blocktracers
-
-
-
-
-
-#pragma once
-
-
-
-
-
-// fwd: World.h
-class cWorld;
-
-
-
-
-
-class cBlockTracer abstract
-{
-public:
- /** The callback class is used to notify the caller of individual events that are being traced.
- */
- class cCallbacks abstract
- {
- public:
- /** Called on each block encountered along the path, including the first block (path start)
- When this callback returns true, the tracing is aborted.
- */
- virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, char a_EntryFace) = 0;
-
- /** Called on each block encountered along the path, including the first block (path start), if chunk data is not loaded
- When this callback returns true, the tracing is aborted.
- */
- virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ, char a_EntryFace) { return false; }
-
- /** Called when the path goes out of world, either below (a_BlockY < 0) or above (a_BlockY >= cChunkDef::Height)
- The coords specify the exact point at which the path exited the world.
- If this callback returns true, the tracing is aborted.
- Note that some paths can go out of the world and come back again (parabola),
- in such a case this callback is followed by OnIntoWorld() and further OnNextBlock() calls
- */
- virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ) { return false; }
-
- /** Called when the path goes into the world, from either below (a_BlockY < 0) or above (a_BlockY >= cChunkDef::Height)
- The coords specify the exact point at which the path entered the world.
- If this callback returns true, the tracing is aborted.
- Note that some paths can go out of the world and come back again (parabola),
- in such a case this callback is followed by further OnNextBlock() calls
- */
- virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ) { return false; }
-
- /** Called when the path is sure not to hit any more blocks.
- Note that for some shapes this might never happen (line with constant Y)
- */
- virtual void OnNoMoreHits(void) {}
-
- /** Called when the block tracing walks into a chunk that is not allocated.
- This usually means that the tracing is aborted.
- */
- virtual void OnNoChunk(void) {}
- } ;
-
-
- /// Creates the BlockTracer parent with the specified callbacks
- cBlockTracer(cWorld & a_World, cCallbacks & a_Callbacks) :
- m_World(&a_World),
- m_Callbacks(&a_Callbacks)
- {
- }
-
-
- /// Sets new world, returns the old one. Note that both need to be valid
- cWorld & SetWorld(cWorld & a_World)
- {
- cWorld & Old = *m_World;
- m_World = &a_World;
- return Old;
- }
-
-
- /// Sets new callbacks, returns the old ones. Note that both need to be valid
- cCallbacks & SetCallbacks(cCallbacks & a_NewCallbacks)
- {
- cCallbacks & Old = *m_Callbacks;
- m_Callbacks = &a_NewCallbacks;
- return Old;
- }
-
-protected:
- /// The world upon which to operate
- cWorld * m_World;
-
- /// The callback to use for reporting
- cCallbacks * m_Callbacks;
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockBed.cpp b/source/Blocks/BlockBed.cpp
deleted file mode 100644
index 66eb9130c..000000000
--- a/source/Blocks/BlockBed.cpp
+++ /dev/null
@@ -1,88 +0,0 @@
-#include "Globals.h"
-#include "BlockBed.h"
-
-
-
-
-
-void cBlockBedHandler::OnPlacedByPlayer(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
-)
-{
- if (a_BlockMeta < 8)
- {
- Vector3i Direction = MetaDataToDirection(a_BlockMeta);
- a_World->SetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8);
- }
-}
-
-
-
-
-
-void cBlockBedHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
-
- Vector3i ThisPos( a_BlockX, a_BlockY, a_BlockZ );
- Vector3i Direction = MetaDataToDirection( OldMeta & 0x7 );
- if (OldMeta & 0x8)
- {
- // Was pillow
- if (a_World->GetBlock(ThisPos - Direction) == E_BLOCK_BED)
- {
- a_World->FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0);
- }
- }
- else
- {
- // Was foot end
- if (a_World->GetBlock(ThisPos + Direction) == E_BLOCK_BED)
- {
- a_World->FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0);
- }
- }
-}
-
-
-
-
-
-void cBlockBedHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- if (a_World->GetDimension() != dimOverworld)
- {
- Vector3i Coords(a_BlockX, a_BlockY, a_BlockZ);
- a_World->DoExplosionAt(5, a_BlockX, a_BlockY, a_BlockZ, true, esBed, &Coords);
- }
- else
- {
- if (a_World->GetTimeOfDay() > 13000)
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- if (Meta & 0x8)
- {
- // Is pillow
- a_World->BroadcastUseBed(*a_Player, a_BlockX, a_BlockY, a_BlockZ);
- }
- else
- {
- // Is foot end
- Vector3i Direction = MetaDataToDirection( Meta & 0x7 );
- if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) == E_BLOCK_BED) // Must always use pillow location for sleeping
- {
- a_World->BroadcastUseBed(*a_Player, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z);
- }
- }
- } else {
- a_Player->SendMessage("You can only sleep at night");
- }
- }
-}
-
-
-
-
diff --git a/source/Blocks/BlockBed.h b/source/Blocks/BlockBed.h
deleted file mode 100644
index 8a289b22c..000000000
--- a/source/Blocks/BlockBed.h
+++ /dev/null
@@ -1,67 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cBlockBedHandler :
- public cBlockHandler
-{
-public:
- cBlockBedHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void OnPlacedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to zero
- a_Pickups.push_back(cItem(E_ITEM_BED, 1, 0));
- }
-
-
- // Bed specific helper functions
- static NIBBLETYPE RotationToMetaData(double a_Rotation)
- {
- a_Rotation += 180 + (180 / 4); // So its not aligned with axis
- if (a_Rotation > 360) a_Rotation -= 360;
-
- a_Rotation = (a_Rotation / 360) * 4;
-
- return ((char)a_Rotation + 2) % 4;
- }
-
-
- static Vector3i MetaDataToDirection(NIBBLETYPE a_MetaData)
- {
- switch (a_MetaData)
- {
- case 0: return Vector3i(0, 0, 1);
- case 1: return Vector3i(-1, 0, 0);
- case 2: return Vector3i(0, 0, -1);
- case 3: return Vector3i(1, 0, 0);
- }
- return Vector3i();
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockBrewingStand.h b/source/Blocks/BlockBrewingStand.h
deleted file mode 100644
index 57642bcb6..000000000
--- a/source/Blocks/BlockBrewingStand.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockBrewingStandHandler :
- public cBlockHandler
-{
-public:
- cBlockBrewingStandHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_ITEM_BREWING_STAND, 1, 0));
- }
-
- virtual bool IsUseable() override
- {
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockButton.cpp b/source/Blocks/BlockButton.cpp
deleted file mode 100644
index 1011f9351..000000000
--- a/source/Blocks/BlockButton.cpp
+++ /dev/null
@@ -1,39 +0,0 @@
-
-#include "Globals.h"
-#include "BlockButton.h"
-
-
-
-
-
-cBlockButtonHandler::cBlockButtonHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
-{
-}
-
-
-
-
-
-void cBlockButtonHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- // Flip the ON bit on/off. Using XOR bitwise operation to turn it on/off.
- NIBBLETYPE Meta = ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08) & 0x0f);
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
-
- if (Meta & 0x08)
- {
- a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f);
- }
- else
- {
- a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.5f);
- }
-
- // Queue a button reset (unpress), with a GetBlock to prevent duplication of buttons (press, break, wait for reset)
- a_World->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ), ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08) & 0x0f), m_BlockType == E_BLOCK_STONE_BUTTON ? 20 : 25);
-}
-
-
-
-
diff --git a/source/Blocks/BlockButton.h b/source/Blocks/BlockButton.h
deleted file mode 100644
index e3f655bfa..000000000
--- a/source/Blocks/BlockButton.h
+++ /dev/null
@@ -1,69 +0,0 @@
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockButtonHandler :
- public cBlockHandler
-{
-public:
- cBlockButtonHandler(BLOCKTYPE a_BlockType);
-
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(m_BlockType == E_BLOCK_WOODEN_BUTTON ? E_BLOCK_WOODEN_BUTTON : E_BLOCK_STONE_BUTTON, 1, 0));
- }
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- a_BlockMeta = BlockFaceToMetaData(a_BlockFace);
- return true;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return m_BlockType == E_BLOCK_WOODEN_BUTTON ? "step.wood" : "step.stone";
- }
-
-
- inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace)
- {
- switch (a_BlockFace)
- {
- case BLOCK_FACE_ZP: { return 0x4; }
- case BLOCK_FACE_ZM: { return 0x3; }
- case BLOCK_FACE_XP: { return 0x2; }
- case BLOCK_FACE_XM: { return 0x1; }
- default:
- {
- ASSERT(!"Unhandled block face!");
- return 0x0; // No idea, give a special meta (button in centre of block)
- }
- }
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockCactus.h b/source/Blocks/BlockCactus.h
deleted file mode 100644
index 4147ad473..000000000
--- a/source/Blocks/BlockCactus.h
+++ /dev/null
@@ -1,82 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockCactusHandler :
- public cBlockHandler
-{
-public:
- cBlockCactusHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(m_BlockType, 1, 0));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- if (a_RelY <= 0)
- {
- return false;
- }
- BLOCKTYPE Surface = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ);
- if ((Surface != E_BLOCK_SAND) && (Surface != E_BLOCK_CACTUS))
- {
- // Cactus can only be placed on sand and itself
- return false;
- }
-
- // Check surroundings. Cacti may ONLY be surrounded by air
- static const struct
- {
- int x, z;
- } Coords[] =
- {
- {-1, 0},
- { 1, 0},
- { 0, -1},
- { 0, 1},
- } ;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (
- a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta) &&
- (BlockType != E_BLOCK_AIR)
- )
- {
- return false;
- }
- } // for i - Coords[]
-
- return true;
- }
-
-
- void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- a_World->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, 1);
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.cloth";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockCarpet.h b/source/Blocks/BlockCarpet.h
deleted file mode 100644
index 5eafd8c21..000000000
--- a/source/Blocks/BlockCarpet.h
+++ /dev/null
@@ -1,60 +0,0 @@
-
-// BlockCarpet.h
-
-// Declares the cBlockCarpetHandler class representing the handler for the carpet block
-
-
-
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockCarpetHandler :
- public cBlockHandler
-{
-public:
- cBlockCarpetHandler(BLOCKTYPE a_BlockType) :
- cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.cloth";
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- a_BlockMeta = a_Player->GetEquippedItem().m_ItemDamage & 0x0f;
- return true;
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_BLOCK_CARPET, 1, a_BlockMeta));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return (a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR);
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockCauldron.h b/source/Blocks/BlockCauldron.h
deleted file mode 100644
index b0e00f869..000000000
--- a/source/Blocks/BlockCauldron.h
+++ /dev/null
@@ -1,59 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockCauldronHandler :
- public cBlockHandler
-{
-public:
- cBlockCauldronHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_ITEM_CAULDRON, 1, 0));
- }
-
- void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
- {
- char Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ );
- switch( a_Player->GetEquippedItem().m_ItemType )
- {
- case E_ITEM_WATER_BUCKET:
- {
- a_World->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, 3 );
- a_Player->GetInventory().RemoveOneEquippedItem();
- cItem NewItem(E_ITEM_BUCKET, 1);
- a_Player->GetInventory().AddItem(NewItem);
- break;
- }
- case E_ITEM_GLASS_BOTTLE:
- {
- if( Meta > 0 )
- {
- a_World->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, --Meta);
- a_Player->GetInventory().RemoveOneEquippedItem();
- cItem NewItem(E_ITEM_POTIONS, 1, 0);
- a_Player->GetInventory().AddItem(NewItem);
- }
- break;
- }
- }
- }
-
- virtual bool IsUseable() override
- {
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockChest.h b/source/Blocks/BlockChest.h
deleted file mode 100644
index 488c58ac5..000000000
--- a/source/Blocks/BlockChest.h
+++ /dev/null
@@ -1,223 +0,0 @@
-
-#pragma once
-
-#include "BlockEntity.h"
-#include "../World.h"
-#include "../BlockArea.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cBlockChestHandler :
- public cBlockEntityHandler
-{
-public:
- cBlockChestHandler(BLOCKTYPE a_BlockType)
- : cBlockEntityHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
-
- // Is there a doublechest already next to this block?
- if (!CanBeAt(a_World, a_BlockX, a_BlockY, a_BlockZ))
- {
- // Yup, cannot form a triple-chest, refuse:
- return false;
- }
-
- // Check if this forms a doublechest, if so, need to adjust the meta:
- cBlockArea Area;
- if (!Area.Read(a_World, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1))
- {
- return false;
- }
- double rot = a_Player->GetRotation();
- if (
- (Area.GetRelBlockType(0, 0, 1) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST)
- )
- {
- a_BlockMeta = ((rot >= -90) && (rot < 90)) ? 2 : 3;
- return true;
- }
- if (
- (Area.GetRelBlockType(0, 0, 1) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST)
- )
- {
- a_BlockMeta = (rot < 0) ? 4 : 5;
- return true;
- }
-
- // Single chest, get meta from rotation only
- a_BlockMeta = RotationToMetaData(rot);
- return true;
- }
-
-
- virtual void OnPlacedByPlayer(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
- ) override
- {
- // Check if this forms a doublechest, if so, need to adjust the meta:
- cBlockArea Area;
- if (!Area.Read(a_World, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1))
- {
- return;
- }
-
- double rot = a_Player->GetRotation();
- // Choose meta from player rotation, choose only between 2 or 3
- NIBBLETYPE NewMeta = ((rot >= -90) && (rot < 90)) ? 2 : 3;
- if (
- CheckAndAdjustNeighbor(a_World, Area, 0, 1, NewMeta) ||
- CheckAndAdjustNeighbor(a_World, Area, 2, 1, NewMeta)
- )
- {
- // Forming a double chest in the X direction
- return;
- }
- // Choose meta from player rotation, choose only between 4 or 5
- NewMeta = (rot < 0) ? 4 : 5;
- if (
- CheckAndAdjustNeighbor(a_World, Area, 1, 0, NewMeta) ||
- CheckAndAdjustNeighbor(a_World, Area, 2, 2, NewMeta)
- )
- {
- // Forming a double chest in the Z direction
- return;
- }
-
- // Single chest, no further processing needed
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
-
- virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
- {
- cBlockArea Area;
- if (!Area.Read(a_World, a_BlockX - 2, a_BlockX + 2, a_BlockY, a_BlockY, a_BlockZ - 2, a_BlockZ + 2))
- {
- // Cannot read the surroundings, probably at the edge of loaded chunks. Disallow.
- return false;
- }
-
- int NumChestNeighbors = 0;
- if (Area.GetRelBlockType(1, 0, 2) == E_BLOCK_CHEST)
- {
- if (
- (Area.GetRelBlockType(0, 0, 2) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(1, 0, 1) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(1, 0, 3) == E_BLOCK_CHEST)
- )
- {
- // Already a doublechest neighbor, disallow:
- return false;
- }
- NumChestNeighbors += 1;
- }
- if (Area.GetRelBlockType(3, 0, 2) == E_BLOCK_CHEST)
- {
- if (
- (Area.GetRelBlockType(4, 0, 2) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(3, 0, 1) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(3, 0, 3) == E_BLOCK_CHEST)
- )
- {
- // Already a doublechest neighbor, disallow:
- return false;
- }
- NumChestNeighbors += 1;
- }
- if (Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST)
- {
- if (
- (Area.GetRelBlockType(2, 0, 0) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(1, 0, 1) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(3, 0, 1) == E_BLOCK_CHEST)
- )
- {
- // Already a doublechest neighbor, disallow:
- return false;
- }
- NumChestNeighbors += 1;
- }
- if (Area.GetRelBlockType(2, 0, 3) == E_BLOCK_CHEST)
- {
- if (
- (Area.GetRelBlockType(2, 0, 4) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(1, 0, 3) == E_BLOCK_CHEST) ||
- (Area.GetRelBlockType(3, 0, 3) == E_BLOCK_CHEST)
- )
- {
- // Already a doublechest neighbor, disallow:
- return false;
- }
- NumChestNeighbors += 1;
- }
- return (NumChestNeighbors < 2);
- }
-
-
- /// Translates player rotation when placing a chest into the chest block metadata. Valid for single chests only
- static NIBBLETYPE RotationToMetaData(double a_Rotation)
- {
- a_Rotation += 90 + 45; // So its not aligned with axis
-
- if (a_Rotation > 360.f)
- {
- a_Rotation -= 360.f;
- }
- if ((a_Rotation >= 0.f) && (a_Rotation < 90.f))
- {
- return 0x4;
- }
- else if ((a_Rotation >= 180) && (a_Rotation < 270))
- {
- return 0x5;
- }
- else if ((a_Rotation >= 90) && (a_Rotation < 180))
- {
- return 0x2;
- }
- else
- {
- return 0x3;
- }
- }
-
-
- /// If there's a chest in the a_Area in the specified coords, modifies its meta to a_NewMeta and returns true.
- bool CheckAndAdjustNeighbor(cWorld * a_World, const cBlockArea & a_Area, int a_RelX, int a_RelZ, NIBBLETYPE a_NewMeta)
- {
- if (a_Area.GetRelBlockType(a_RelX, 0, a_RelZ) != E_BLOCK_CHEST)
- {
- return false;
- }
- a_World->SetBlockMeta(a_Area.GetOriginX() + a_RelX, a_Area.GetOriginY(), a_Area.GetOriginZ() + a_RelZ, a_NewMeta);
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockCloth.h b/source/Blocks/BlockCloth.h
deleted file mode 100644
index a136d3b9d..000000000
--- a/source/Blocks/BlockCloth.h
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockClothHandler :
- public cBlockHandler
-{
-public:
- cBlockClothHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_BLOCK_WOOL, 1, a_BlockMeta));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.cloth";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockCobWeb.h b/source/Blocks/BlockCobWeb.h
deleted file mode 100644
index 982bfaa30..000000000
--- a/source/Blocks/BlockCobWeb.h
+++ /dev/null
@@ -1,30 +0,0 @@
-
-// BlockCobWeb.h
-
-// Declares the cBlockCobWebHandler object representing the BlockHandler for cobwebs
-
-#pragma once
-
-
-
-
-
-class cBlockCobWebHandler :
- public cBlockHandler
-{
-public:
- cBlockCobWebHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_Meta) override
- {
- a_Pickups.push_back(cItem(E_ITEM_STRING, 1, 0));
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockComparator.cpp b/source/Blocks/BlockComparator.cpp
deleted file mode 100644
index b4e5a55d0..000000000
--- a/source/Blocks/BlockComparator.cpp
+++ /dev/null
@@ -1,53 +0,0 @@
-
-#include "Globals.h"
-#include "BlockComparator.h"
-#include "../Simulator/RedstoneSimulator.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-cBlockComparatorHandler::cBlockComparatorHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
-{
-}
-
-
-
-
-
-void cBlockComparatorHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // Nothing needed yet
-}
-
-
-
-
-
-void cBlockComparatorHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- Meta ^= 0x04; // Toggle 3rd (addition/subtraction) bit with XOR
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
-}
-
-
-
-
-bool cBlockComparatorHandler::GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
-)
-{
- a_BlockType = m_BlockType;
- a_BlockMeta = cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation());
- return true;
-}
-
-
-
-
diff --git a/source/Blocks/BlockComparator.h b/source/Blocks/BlockComparator.h
deleted file mode 100644
index cb2941d3c..000000000
--- a/source/Blocks/BlockComparator.h
+++ /dev/null
@@ -1,55 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockComparatorHandler :
- public cBlockHandler
-{
-public:
- cBlockComparatorHandler(BLOCKTYPE a_BlockType);
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
-
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(E_ITEM_COMPARATOR, 1, 0));
- }
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override;
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockCrops.h b/source/Blocks/BlockCrops.h
deleted file mode 100644
index 9dd65aae2..000000000
--- a/source/Blocks/BlockCrops.h
+++ /dev/null
@@ -1,114 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../MersenneTwister.h"
-#include "../World.h"
-
-
-
-
-
-/// Common class that takes care of carrots, potatoes and wheat
-class cBlockCropsHandler :
- public cBlockHandler
-{
-public:
- cBlockCropsHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_Meta) override
- {
- MTRand rand;
-
- if (a_Meta == 0x7)
- {
- // Is fully grown, drop the entire produce:
- switch (m_BlockType)
- {
- case E_BLOCK_CROPS:
- {
- a_Pickups.push_back(cItem(E_ITEM_WHEAT, 1, 0));
- a_Pickups.push_back(cItem(E_ITEM_SEEDS, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); // [1 .. 3] with high preference of 2
- break;
- }
- case E_BLOCK_CARROTS:
- {
- a_Pickups.push_back(cItem(E_ITEM_CARROT, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); // [1 .. 3] with high preference of 2
- break;
- }
- case E_BLOCK_POTATOES:
- {
- a_Pickups.push_back(cItem(E_ITEM_POTATO, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); // [1 .. 3] with high preference of 2
- if (rand.randInt(20) == 0)
- {
- // With a 5% chance, drop a poisonous potato as well
- a_Pickups.push_back(cItem(E_ITEM_POISONOUS_POTATO, 1, 0));
- }
- break;
- }
- default:
- {
- ASSERT(!"Unhandled block type");
- break;
- }
- } // switch (m_BlockType)
- }
- else
- {
- // Drop 1 item of whatever is growing
- switch (m_BlockType)
- {
- case E_BLOCK_CROPS: a_Pickups.push_back(cItem(E_ITEM_SEEDS, 1, 0)); break;
- case E_BLOCK_CARROTS: a_Pickups.push_back(cItem(E_ITEM_CARROT, 1, 0)); break;
- case E_BLOCK_POTATOES: a_Pickups.push_back(cItem(E_ITEM_POTATO, 1, 0)); break;
- default:
- {
- ASSERT(!"Unhandled block type");
- break;
- }
- }
- }
- }
-
-
- void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- NIBBLETYPE Light = a_World->GetBlockBlockLight(a_BlockX, a_BlockY, a_BlockZ);
- NIBBLETYPE SkyLight = a_World->GetBlockSkyLight(a_BlockX, a_BlockY, a_BlockZ);
-
- if (SkyLight > Light)
- {
- Light = SkyLight;
- }
-
- if ((Meta < 7) && (Light > 8))
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_CROPS, ++Meta);
- }
- else if (Light < 9)
- {
- a_World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
- }
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_FARMLAND));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockDeadBush.h b/source/Blocks/BlockDeadBush.h
deleted file mode 100644
index 14617d006..000000000
--- a/source/Blocks/BlockDeadBush.h
+++ /dev/null
@@ -1,35 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockDeadBushHandler :
- public cBlockHandler
-{
-public:
- cBlockDeadBushHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Don't drop anything
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return (a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_SAND);
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockDirt.h b/source/Blocks/BlockDirt.h
deleted file mode 100644
index c694d79f6..000000000
--- a/source/Blocks/BlockDirt.h
+++ /dev/null
@@ -1,88 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../MersenneTwister.h"
-#include "../World.h"
-
-
-
-
-
-/// Handler used for both dirt and grass
-class cBlockDirtHandler :
- public cBlockHandler
-{
-public:
- cBlockDirtHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_BLOCK_DIRT, 1, 0));
- }
-
-
- virtual void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- if (m_BlockType != E_BLOCK_GRASS)
- {
- return;
- }
-
- // Grass becomes dirt if there is something on top of it:
- if (a_BlockY < cChunkDef::Height - 1)
- {
- BLOCKTYPE Above = a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ);
- if ((!g_BlockTransparent[Above] && !g_BlockOneHitDig[Above]) || IsBlockWater(Above))
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_DIRT, 0);
- return;
- }
- }
-
- // Grass spreads to adjacent blocks:
- MTRand rand;
- for (int i = 0; i < 2; i++) // Pick two blocks to grow to
- {
- int OfsX = rand.randInt(2) - 1; // [-1 .. 1]
- int OfsY = rand.randInt(4) - 3; // [-3 .. 1]
- int OfsZ = rand.randInt(2) - 1; // [-1 .. 1]
-
- BLOCKTYPE DestBlock;
- NIBBLETYPE DestMeta;
- if ((a_BlockY + OfsY < 0) || (a_BlockY + OfsY >= cChunkDef::Height - 1))
- {
- // Y Coord out of range
- continue;
- }
- bool IsValid = a_World->GetBlockTypeMeta(a_BlockX + OfsX, a_BlockY + OfsY, a_BlockZ + OfsZ, DestBlock, DestMeta);
- if (!IsValid || (DestBlock != E_BLOCK_DIRT))
- {
- continue;
- }
-
- BLOCKTYPE AboveDest;
- NIBBLETYPE AboveMeta;
- IsValid = a_World->GetBlockTypeMeta(a_BlockX + OfsX, a_BlockY + OfsY + 1, a_BlockZ + OfsZ, AboveDest, AboveMeta);
- ASSERT(IsValid); // WTF - how did we get the DestBlock if AboveBlock is not valid?
- if ((g_BlockOneHitDig[AboveDest] || g_BlockTransparent[AboveDest]) && !IsBlockWater(AboveDest))
- {
- a_World->FastSetBlock(a_BlockX + OfsX, a_BlockY + OfsY, a_BlockZ + OfsZ, E_BLOCK_GRASS, 0);
- }
- } // for i - repeat twice
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.gravel";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockDoor.cpp b/source/Blocks/BlockDoor.cpp
deleted file mode 100644
index e71ccd368..000000000
--- a/source/Blocks/BlockDoor.cpp
+++ /dev/null
@@ -1,90 +0,0 @@
-
-#include "Globals.h"
-#include "BlockDoor.h"
-#include "../Item.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-cBlockDoorHandler::cBlockDoorHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
-{
-}
-
-
-
-
-
-void cBlockDoorHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
-
- if (OldMeta & 8)
- {
- // Was upper part of door
- if (IsDoor(a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)))
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0);
- }
- }
- else
- {
- // Was lower part
- if (IsDoor(a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)))
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_AIR, 0);
- }
- }
-}
-
-
-
-
-
-void cBlockDoorHandler::OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR)
- {
- ChangeDoor(a_World, a_BlockX, a_BlockY, a_BlockZ);
- }
-}
-
-
-
-
-
-void cBlockDoorHandler::OnPlacedByPlayer(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
-)
-{
- NIBBLETYPE a_TopBlockMeta = 8;
- if (
- (a_BlockMeta == 0) && (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1) == m_BlockType) ||
- (a_BlockMeta == 1) && (a_World->GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ) == m_BlockType) ||
- (a_BlockMeta == 2) && (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1) == m_BlockType) ||
- (a_BlockMeta == 3) && (a_World->GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ) == m_BlockType)
- )
- {
- a_TopBlockMeta = 9;
- }
- a_World->SetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, a_TopBlockMeta);
-}
-
-
-
-
-
-const char * cBlockDoorHandler::GetStepSound(void)
-{
- return (m_BlockType == E_BLOCK_WOODEN_DOOR) ? "step.wood" : "step.stone";
-}
-
-
-
-
diff --git a/source/Blocks/BlockDoor.h b/source/Blocks/BlockDoor.h
deleted file mode 100644
index 03a79d47d..000000000
--- a/source/Blocks/BlockDoor.h
+++ /dev/null
@@ -1,175 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cBlockDoorHandler :
- public cBlockHandler
-{
-public:
- cBlockDoorHandler(BLOCKTYPE a_BlockType);
-
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
- virtual const char * GetStepSound(void) override;
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- // If clicking a bottom face, place the door one block lower:
- if (a_BlockFace == BLOCK_FACE_BOTTOM)
- {
- a_BlockY--;
- }
-
- if (
- !CanReplaceBlock(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)) ||
- !CanReplaceBlock(a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))
- )
- {
- return false;
- }
-
- a_BlockType = m_BlockType;
- a_BlockMeta = PlayerYawToMetaData(a_Player->GetRotation());
- return true;
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem((m_BlockType == E_BLOCK_WOODEN_DOOR) ? E_ITEM_WOODEN_DOOR : E_ITEM_IRON_DOOR, 1, 0));
- }
-
-
- virtual void OnPlacedByPlayer(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
- ) override;
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
- }
-
-
- bool CanReplaceBlock(BLOCKTYPE a_BlockType)
- {
- switch (a_BlockType)
- {
- case E_BLOCK_AIR:
- case E_BLOCK_TALL_GRASS:
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- case E_BLOCK_SNOW:
- case E_BLOCK_FIRE:
- {
- return true;
- }
- }
- return false;
- }
-
-
- /// Converts the player's yaw to placed door's blockmeta
- inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw)
- {
- ASSERT((a_Yaw >= -180) && (a_Yaw < 180));
-
- a_Yaw += 90 + 45;
- if (a_Yaw > 360)
- {
- a_Yaw -= 360;
- }
- if ((a_Yaw >= 0) && (a_Yaw < 90))
- {
- return 0x0;
- }
- else if ((a_Yaw >= 180) && (a_Yaw < 270))
- {
- return 0x2;
- }
- else if ((a_Yaw >= 90) && (a_Yaw < 180))
- {
- return 0x1;
- }
- else
- {
- return 0x3;
- }
- }
-
-
- /// Returns true if the specified blocktype is any kind of door
- inline static bool IsDoor(BLOCKTYPE a_Block)
- {
- return (a_Block == E_BLOCK_WOODEN_DOOR) || (a_Block == E_BLOCK_IRON_DOOR);
- }
-
-
- /// Returns the metadata for the opposite door state (open vs closed)
- static NIBBLETYPE ChangeStateMetaData(NIBBLETYPE a_MetaData)
- {
- return a_MetaData ^ 4;
- }
-
-
- /// Changes the door at the specified coords from open to close or vice versa
- static void ChangeDoor(cWorld * a_World, int a_X, int a_Y, int a_Z)
- {
- NIBBLETYPE OldMetaData = a_World->GetBlockMeta(a_X, a_Y, a_Z);
-
- a_World->SetBlockMeta(a_X, a_Y, a_Z, ChangeStateMetaData(OldMetaData));
-
- if (OldMetaData & 8)
- {
- // Current block is top of the door
- BLOCKTYPE BottomBlock = a_World->GetBlock(a_X, a_Y - 1, a_Z);
- NIBBLETYPE BottomMeta = a_World->GetBlockMeta(a_X, a_Y - 1, a_Z);
-
- if (IsDoor(BottomBlock) && !(BottomMeta & 8))
- {
- a_World->SetBlockMeta(a_X, a_Y - 1, a_Z, ChangeStateMetaData(BottomMeta));
- }
- }
- else
- {
- // Current block is bottom of the door
- BLOCKTYPE TopBlock = a_World->GetBlock(a_X, a_Y + 1, a_Z);
- NIBBLETYPE TopMeta = a_World->GetBlockMeta(a_X, a_Y + 1, a_Z);
-
- if (IsDoor(TopBlock) && (TopMeta & 8))
- {
- a_World->SetBlockMeta(a_X, a_Y + 1, a_Z, ChangeStateMetaData(TopMeta));
- }
- }
- }
-
-
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockDropSpenser.h b/source/Blocks/BlockDropSpenser.h
deleted file mode 100644
index b7f20825d..000000000
--- a/source/Blocks/BlockDropSpenser.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-// BlockDropSpenser.h
-
-// Declares the cBlockDropSpenserHandler class representing the BlockHandler for Dropper and Dispenser blocks
-
-#pragma once
-
-#include "../Piston.h"
-
-
-
-
-
-class cBlockDropSpenserHandler :
- public cBlockEntityHandler
-{
-public:
- cBlockDropSpenserHandler(BLOCKTYPE a_BlockType) :
- cBlockEntityHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
-
- // FIXME: Do not use cPiston class for dispenser placement!
- a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRotation(), a_Player->GetPitch());
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockEnderchest.h b/source/Blocks/BlockEnderchest.h
deleted file mode 100644
index 0ce813f1c..000000000
--- a/source/Blocks/BlockEnderchest.h
+++ /dev/null
@@ -1,28 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockEnderchestHandler :
- public cBlockHandler
-{
-public:
- cBlockEnderchestHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- //todo: Drop Ender Chest if using silk touch pickaxe
- a_Pickups.push_back(cItem(E_BLOCK_OBSIDIAN, 8, 0));
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockEntity.h b/source/Blocks/BlockEntity.h
deleted file mode 100644
index 9c6b23665..000000000
--- a/source/Blocks/BlockEntity.h
+++ /dev/null
@@ -1,31 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockEntityHandler : public cBlockHandler
-{
-public:
- cBlockEntityHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void OnUse(cWorld * a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
- {
- a_World->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
- }
-
- virtual bool IsUseable() override
- {
- return true;
- }
-};
-
-
-
-
diff --git a/source/Blocks/BlockFarmland.h b/source/Blocks/BlockFarmland.h
deleted file mode 100644
index 7bc71f7f3..000000000
--- a/source/Blocks/BlockFarmland.h
+++ /dev/null
@@ -1,107 +0,0 @@
-
-// BlockFarmland.h
-
-// Declares the cBlcokFarmlandHandler representing the block handler for farmland
-
-
-
-
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../BlockArea.h"
-
-
-
-
-
-class cBlockFarmlandHandler :
- public cBlockHandler
-{
- typedef cBlockHandler super;
-
-public:
- cBlockFarmlandHandler(void) :
- super(E_BLOCK_FARMLAND)
- {
- }
-
-
- virtual void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- bool Found = false;
-
- int Biome = a_World->GetBiomeAt(a_BlockX, a_BlockZ);
- if (a_World->IsWeatherWet() && (Biome != biDesert) && (Biome != biDesertHills))
- {
- // Rain hydrates farmland, too, except in Desert biomes.
- Found = true;
- }
- else
- {
- // Search for water in a close proximity:
- // Ref.: http://www.minecraftwiki.net/wiki/Farmland#Hydrated_Farmland_Tiles
- cBlockArea Area;
- if (!Area.Read(a_World, a_BlockX - 4, a_BlockX + 4, a_BlockY, a_BlockY + 1, a_BlockZ - 4, a_BlockZ + 4))
- {
- // Too close to the world edge, cannot check surroudnings; don't tick at all
- return;
- }
-
- int NumBlocks = Area.GetBlockCount();
- BLOCKTYPE * BlockTypes = Area.GetBlockTypes();
- for (int i = 0; i < NumBlocks; i++)
- {
- if (
- (BlockTypes[i] == E_BLOCK_WATER) ||
- (BlockTypes[i] == E_BLOCK_STATIONARY_WATER)
- )
- {
- Found = true;
- break;
- }
- } // for i - BlockTypes[]
- }
-
- NIBBLETYPE BlockMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
-
- if (Found)
- {
- // Water was found, hydrate the block until hydration reaches 7:
- if (BlockMeta < 7)
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, ++BlockMeta);
- }
- return;
- }
-
- // Water wasn't found, de-hydrate block:
- if (BlockMeta > 0)
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FARMLAND, --BlockMeta);
- return;
- }
-
- // Farmland too dry. If nothing is growing on top, turn back to dirt:
- switch (a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))
- {
- case E_BLOCK_CROPS:
- case E_BLOCK_MELON_STEM:
- case E_BLOCK_PUMPKIN_STEM:
- {
- // Produce on top, don't revert
- break;
- }
- default:
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_DIRT, 0);
- break;
- }
- }
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockFenceGate.h b/source/Blocks/BlockFenceGate.h
deleted file mode 100644
index 6423a7cb0..000000000
--- a/source/Blocks/BlockFenceGate.h
+++ /dev/null
@@ -1,88 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockFenceGateHandler :
- public cBlockHandler
-{
-public:
- cBlockFenceGateHandler(BLOCKTYPE a_BlockType) :
- cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- a_BlockMeta = PlayerYawToMetaData(a_Player->GetRotation());
- return true;
- }
-
-
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
- {
- NIBBLETYPE OldMetaData = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- NIBBLETYPE NewMetaData = PlayerYawToMetaData(a_Player->GetRotation());
- OldMetaData ^= 4; // Toggle the gate
- if ((OldMetaData & 1) == (NewMetaData & 1))
- {
- // Standing in front of the gate - apply new direction
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, (OldMetaData & 4) | (NewMetaData & 3));
- }
- else
- {
- // Standing aside - use last direction
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, OldMetaData);
- }
- }
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- /// Converts the player's yaw to placed gate's blockmeta
- inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw)
- {
- ASSERT((a_Yaw >= -180) && (a_Yaw < 180));
-
- a_Yaw += 360 + 45;
- if (a_Yaw > 360)
- {
- a_Yaw -= 360;
- }
- if ((a_Yaw >= 0) && (a_Yaw < 90))
- {
- return 0x0;
- }
- else if ((a_Yaw >= 180) && (a_Yaw < 270))
- {
- return 0x2;
- }
- else if ((a_Yaw >= 90) && (a_Yaw < 180))
- {
- return 0x1;
- }
- else
- {
- return 0x3;
- }
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockFire.h b/source/Blocks/BlockFire.h
deleted file mode 100644
index 46b56d7e0..000000000
--- a/source/Blocks/BlockFire.h
+++ /dev/null
@@ -1,228 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockFireHandler :
- public cBlockHandler
-{
-public:
- cBlockFireHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- /// Portal boundary and direction variables
- int XZP, XZM, Dir; // For wont of a better name...
-
- virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override
- {
- /*
- PORTAL FINDING ALGORITH
- =======================
- -Get clicked base block
- -Trace upwards to find first obsidian block; aborts if anything other than obsidian or air is encountered.
- Uses this value as a reference (the 'ceiling')
- -For both directions (if one fails, try the other), BASE (clicked) block:
- -Go in one direction, only stop if a non obsidian block is encountered (abort) OR a portal border is encountered (FindObsidianCeiling returns -1)
- -If a border was encountered, go the other direction and repeat above
- -Write borders to XZP and XZM, write direction portal faces to Dir
- -Loop through boundary variables, and fill with portal blocks based on Dir with meta from Dir
- */
-
- a_BlockY--; // Because we want the block below the fire
- FindAndSetPortalFrame(a_BlockX, a_BlockY, a_BlockZ, a_World); // Brought to you by Aperture Science
- }
-
- virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- a_World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // No pickups from this block
- }
-
- virtual bool IsClickedThrough(void) override
- {
- return true;
- }
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
- /// Traces along YP until it finds an obsidian block, returns Y difference or 0 if no portal, and -1 for border
- /// Takes the X, Y, and Z of the base block; with an optional MaxY for portal border finding
- int FindObsidianCeiling(int X, int Y, int Z, cWorld * a_World, int MaxY = 0)
- {
- if (a_World->GetBlock(X, Y, Z) != E_BLOCK_OBSIDIAN)
- {
- return 0;
- }
-
- int newY = Y + 1;
-
- for (newY; newY < cChunkDef::Height; newY++)
- {
- BLOCKTYPE Block = a_World->GetBlock(X, newY, Z);
- if ((Block == E_BLOCK_AIR) || (Block == E_BLOCK_FIRE))
- {
- continue;
- }
- else if (Block == E_BLOCK_OBSIDIAN)
- {
- // We found an obsidian ceiling
- // Make sure MaxY has a value and newY ('ceiling' location) is at one above the base block
- // This is because the frame is a solid obsidian pillar
- if ((MaxY != 0) && (newY == Y + 1))
- {
- return EvaluatePortalBorder(X, newY, Z, MaxY, a_World);
- }
- else
- {
- // Return ceiling Y, whoever called this function will decide if it's part of a portal or not
- return newY;
- }
- }
- else { return 0; }
- }
-
- return 0;
- }
-
- /// Evaluates if coords have a valid border on top, based on MaxY
- int EvaluatePortalBorder(int X, int FoundObsidianY, int Z, int MaxY, cWorld * a_World)
- {
- for (int checkBorder = FoundObsidianY + 1; checkBorder <= MaxY - 1; checkBorder++) // FoundObsidianY + 1: FoundObsidianY has already been checked in FindObsidianCeiling; MaxY - 1: portal doesn't need corners
- {
- if (a_World->GetBlock(X, checkBorder, Z) != E_BLOCK_OBSIDIAN)
- {
- // Base obsidian, base + 1 obsidian, base + x NOT obsidian -> not complete portal
- return 0;
- }
- }
- // Everything was obsidian, found a border!
- return -1; // Return -1 for a frame border
- }
-
- /// Finds entire frame in any direction with the coordinates of a base block and fills hole with nether portal (START HERE)
- void FindAndSetPortalFrame(int X, int Y, int Z, cWorld * a_World)
- {
- int MaxY = FindObsidianCeiling(X, Y, Z, a_World); // Get topmost obsidian block as reference for all other checks
- int X1 = X + 1, Z1 = Z + 1, X2 = X - 1, Z2 = Z - 1; // Duplicate XZ values, add/subtract one as we've checked the original already the line above
-
- if (MaxY == 0) // Oh noes! Not a portal coordinate :(
- {
- return;
- }
-
- if (!FindPortalSliceX(X1, X2, Y, Z, MaxY, a_World))
- {
- if (!FindPortalSliceZ(X, Y, Z1, Z2, MaxY, a_World))
- {
- return; // No eligible portal construct, abort abort abort!!
- }
- }
-
- for (int Height = Y + 1; Height <= MaxY - 1; Height++) // Loop through boundary to set portal blocks
- {
- for (int Width = XZM; Width <= XZP; Width++)
- {
- if (Dir == 1)
- {
- a_World->SetBlock(Width, Height, Z, E_BLOCK_NETHER_PORTAL, Dir);
- }
- else
- {
- a_World->SetBlock(X, Height, Width, E_BLOCK_NETHER_PORTAL, Dir);
- }
- }
- }
-
- return;
- }
-
- /// Evaluates if coordinates are a portal going XP/XM; returns true if so, and writes boundaries to variable
- /// Takes coordinates of base block and Y coord of target obsidian ceiling
- bool FindPortalSliceX(int X1, int X2, int Y, int Z, int MaxY, cWorld * a_World)
- {
- Dir = 1; // Set assumed direction (will change if portal turns out to be facing the other direction)
- bool FoundFrameXP = false, FoundFrameXM = false;
- for (X1; ((a_World->GetBlock(X1, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X1, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X1++) // Check XP for obsidian blocks, exempting corners
- {
- int Value = FindObsidianCeiling(X1, Y, Z, a_World, MaxY);
- int ValueTwo = FindObsidianCeiling(X1, Y + 1, Z, a_World, MaxY); // For corners without obsidian
- if ((Value == -1) || (ValueTwo == -1)) // FindObsidianCeiling returns -1 upon frame-find
- {
- FoundFrameXP = true; // Found a frame border in this direction, proceed in other direction (don't go further)
- break;
- }
- else if ((Value != MaxY) && (ValueTwo != MaxY)) // Make sure that there is a valid portal 'slice'
- {
- return false; // Not valid slice, no portal can be formed
- }
- } XZP = X1 - 1; // Set boundary of frame interior, note that for some reason, the loop of X and the loop of Z go to different numbers, hence -1 here and -2 there
- for (X2; ((a_World->GetBlock(X2, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X2, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X2--) // Go the other direction (XM)
- {
- int Value = FindObsidianCeiling(X2, Y, Z, a_World, MaxY);
- int ValueTwo = FindObsidianCeiling(X2, Y + 1, Z, a_World, MaxY);
- if ((Value == -1) || (ValueTwo == -1))
- {
- FoundFrameXM = true;
- break;
- }
- else if ((Value != MaxY) && (ValueTwo != MaxY))
- {
- return false;
- }
- } XZM = X2 + 1; // Set boundary, see previous
- return (FoundFrameXP && FoundFrameXM);
- }
-
- /// Evaluates if coords are a portal going ZP/ZM; returns true if so, and writes boundaries to variable
- bool FindPortalSliceZ(int X, int Y, int Z1, int Z2, int MaxY, cWorld * a_World)
- {
- Dir = 2;
- bool FoundFrameZP = false, FoundFrameZM = false;
- for (Z1; ((a_World->GetBlock(X, Y, Z1) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z1) == E_BLOCK_OBSIDIAN)); Z1++)
- {
- int Value = FindObsidianCeiling(X, Y, Z1, a_World, MaxY);
- int ValueTwo = FindObsidianCeiling(X, Y + 1, Z1, a_World, MaxY);
- if ((Value == -1) || (ValueTwo == -1))
- {
- FoundFrameZP = true;
- continue;
- }
- else if ((Value != MaxY) && (ValueTwo != MaxY))
- {
- return false;
- }
- } XZP = Z1 - 2;
- for (Z2; ((a_World->GetBlock(X, Y, Z2) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z2) == E_BLOCK_OBSIDIAN)); Z2--)
- {
- int Value = FindObsidianCeiling(X, Y, Z2, a_World, MaxY);
- int ValueTwo = FindObsidianCeiling(X, Y + 1, Z2, a_World, MaxY);
- if ((Value == -1) || (ValueTwo == -1))
- {
- FoundFrameZM = true;
- continue;
- }
- else if ((Value != MaxY) && (ValueTwo != MaxY))
- {
- return false;
- }
- } XZM = Z2 + 2;
- return (FoundFrameZP && FoundFrameZM);
- }
-};
-
-
-
-
diff --git a/source/Blocks/BlockFlower.h b/source/Blocks/BlockFlower.h
deleted file mode 100644
index 421e2d5d8..000000000
--- a/source/Blocks/BlockFlower.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockFlowerHandler :
- public cBlockHandler
-{
-public:
- cBlockFlowerHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(m_BlockType, 1, 0));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return (a_RelY > 0) && IsBlockTypeOfDirt(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockFlowerPot.h b/source/Blocks/BlockFlowerPot.h
deleted file mode 100644
index b0faf5218..000000000
--- a/source/Blocks/BlockFlowerPot.h
+++ /dev/null
@@ -1,105 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockFlowerPotHandler :
- public cBlockHandler
-{
-public:
- cBlockFlowerPotHandler(BLOCKTYPE a_BlockType) :
- cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_ITEM_FLOWER_POT, 1, 0));
- if (a_BlockMeta == 0)
- {
- return;
- }
- cItem Plant;
- switch (a_BlockMeta)
- {
- case 1: Plant = cItem(E_BLOCK_RED_ROSE, 1, 0); break;
- case 2: Plant = cItem(E_BLOCK_YELLOW_FLOWER, 1, 0); break;
- case 3: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_APPLE); break;
- case 4: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_CONIFER); break;
- case 5: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_BIRCH); break;
- case 6: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_JUNGLE); break;
- case 7: Plant = cItem(E_BLOCK_RED_MUSHROOM, 1, 0); break;
- case 8: Plant = cItem(E_BLOCK_BROWN_MUSHROOM, 1, 0); break;
- case 9: Plant = cItem(E_BLOCK_CACTUS, 1, 0); break;
- case 10: Plant = cItem(E_BLOCK_DEAD_BUSH, 1, 0); break;
- case 11: Plant = cItem(E_BLOCK_TALL_GRASS, 1, E_META_TALL_GRASS_FERN); break;
- default: return;
- }
- a_Pickups.push_back(Plant);
- }
-
-
- void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ );
- if (Meta != 0)
- {
- // Already filled
- return;
- }
-
- switch (a_Player->GetEquippedItem().m_ItemType)
- {
- case E_BLOCK_RED_ROSE: Meta = 1; break;
- case E_BLOCK_YELLOW_FLOWER: Meta = 2; break;
- case E_BLOCK_SAPLING:
- {
- switch (a_Player->GetEquippedItem().m_ItemDamage)
- {
- case E_META_SAPLING_APPLE: Meta = 3; break;
- case E_META_SAPLING_CONIFER: Meta = 4; break;
- case E_META_SAPLING_BIRCH: Meta = 5; break;
- case E_META_SAPLING_JUNGLE: Meta = 6; break;
- }
- break;
- }
- case E_BLOCK_RED_MUSHROOM: Meta = 7; break;
- case E_BLOCK_BROWN_MUSHROOM: Meta = 8; break;
- case E_BLOCK_CACTUS: Meta = 9; break;
- case E_BLOCK_DEAD_BUSH: Meta = 10; break;
- case E_BLOCK_TALL_GRASS:
- {
- if (a_Player->GetEquippedItem().m_ItemDamage == E_META_TALL_GRASS_FERN)
- {
- Meta = 11;
- }
- else
- {
- return;
- }
- break;
- }
- }
-
- if (a_Player->GetGameMode() != gmCreative)
- {
- a_Player->GetInventory().RemoveOneEquippedItem();
- }
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
- }
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockFluid.h b/source/Blocks/BlockFluid.h
deleted file mode 100644
index 0db2f60c4..000000000
--- a/source/Blocks/BlockFluid.h
+++ /dev/null
@@ -1,56 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockFluidHandler :
- public cBlockHandler
-{
- typedef cBlockHandler super;
-
-public:
- cBlockFluidHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
-
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // No pickups
- }
-
-
- virtual bool DoesIgnoreBuildCollision(void) override
- {
- return true;
- }
-
-
- virtual void Check(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override
- {
- switch (m_BlockType)
- {
- case E_BLOCK_STATIONARY_LAVA:
- {
- a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_LAVA, a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
- break;
- }
- case E_BLOCK_STATIONARY_WATER:
- {
- a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_WATER, a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
- break;
- }
- }
- super::Check(a_RelX, a_RelY, a_RelZ, a_Chunk);
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockFurnace.h b/source/Blocks/BlockFurnace.h
deleted file mode 100644
index fe35893d5..000000000
--- a/source/Blocks/BlockFurnace.h
+++ /dev/null
@@ -1,47 +0,0 @@
-
-#pragma once
-
-#include "BlockEntity.h"
-#include "../World.h"
-#include "../Piston.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cBlockFurnaceHandler :
- public cBlockEntityHandler
-{
-public:
- cBlockFurnaceHandler(BLOCKTYPE a_BlockType) :
- cBlockEntityHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_BLOCK_FURNACE, 1, 0));
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
-
- // FIXME: Do not use cPiston class for furnace placement!
- a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRotation(), 0);
-
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockGlass.h b/source/Blocks/BlockGlass.h
deleted file mode 100644
index f6958bbb6..000000000
--- a/source/Blocks/BlockGlass.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockGlassHandler :
- public cBlockHandler
-{
-public:
- cBlockGlassHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockGlowstone.h b/source/Blocks/BlockGlowstone.h
deleted file mode 100644
index 5f0d95dee..000000000
--- a/source/Blocks/BlockGlowstone.h
+++ /dev/null
@@ -1,30 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockGlowstoneHandler :
- public cBlockHandler
-{
-public:
- cBlockGlowstoneHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- // TODO: More drops?
- a_Pickups.push_back(cItem(E_ITEM_GLOWSTONE_DUST, 1, 0));
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockGravel.h b/source/Blocks/BlockGravel.h
deleted file mode 100644
index e1c9ff390..000000000
--- a/source/Blocks/BlockGravel.h
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockGravelHandler :
- public cBlockHandler
-{
-public:
- cBlockGravelHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual const char * GetStepSound(void) override
- {
- return "step.gravel";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockHandler.cpp b/source/Blocks/BlockHandler.cpp
deleted file mode 100644
index cd07b3021..000000000
--- a/source/Blocks/BlockHandler.cpp
+++ /dev/null
@@ -1,465 +0,0 @@
-
-#include "Globals.h"
-#include "BlockHandler.h"
-#include "../Item.h"
-#include "../World.h"
-#include "../Root.h"
-#include "../PluginManager.h"
-#include "BlockBed.h"
-#include "BlockBrewingStand.h"
-#include "BlockButton.h"
-#include "BlockCactus.h"
-#include "BlockCarpet.h"
-#include "BlockCauldron.h"
-#include "BlockChest.h"
-#include "BlockCloth.h"
-#include "BlockCobWeb.h"
-#include "BlockComparator.h"
-#include "BlockCrops.h"
-#include "BlockDeadBush.h"
-#include "BlockDirt.h"
-#include "BlockDoor.h"
-#include "BlockDropSpenser.h"
-#include "BlockEnderchest.h"
-#include "BlockEntity.h"
-#include "BlockFarmland.h"
-#include "BlockFenceGate.h"
-#include "BlockFire.h"
-#include "BlockFlower.h"
-#include "BlockFlowerPot.h"
-#include "BlockFluid.h"
-#include "BlockFurnace.h"
-#include "BlockGlass.h"
-#include "BlockGlowstone.h"
-#include "BlockGravel.h"
-#include "BlockHopper.h"
-#include "BlockIce.h"
-#include "BlockLadder.h"
-#include "BlockLeaves.h"
-#include "BlockLever.h"
-#include "BlockMelon.h"
-#include "BlockMushroom.h"
-#include "BlockMycelium.h"
-#include "BlockNote.h"
-#include "BlockOre.h"
-#include "BlockPiston.h"
-#include "BlockPlanks.h"
-#include "BlockPortal.h"
-#include "BlockPumpkin.h"
-#include "BlockRail.h"
-#include "BlockRedstone.h"
-#include "BlockRedstoneRepeater.h"
-#include "BlockRedstoneTorch.h"
-#include "BlockSand.h"
-#include "BlockSapling.h"
-#include "BlockSign.h"
-#include "BlockSlab.h"
-#include "BlockSnow.h"
-#include "BlockStairs.h"
-#include "BlockStems.h"
-#include "BlockStone.h"
-#include "BlockSugarcane.h"
-#include "BlockTallGrass.h"
-#include "BlockTorch.h"
-#include "BlockVine.h"
-#include "BlockWood.h"
-#include "BlockWorkbench.h"
-
-
-
-
-
-bool cBlockHandler::m_HandlerInitialized = false;
-cBlockHandler * cBlockHandler::m_BlockHandler[256];
-
-
-
-
-
-cBlockHandler * cBlockHandler::GetBlockHandler(BLOCKTYPE a_BlockType)
-{
- if (!m_HandlerInitialized)
- {
- // We have to initialize
- memset(m_BlockHandler, 0, sizeof(m_BlockHandler));
- m_HandlerInitialized = true;
- }
- if (m_BlockHandler[a_BlockType] != NULL)
- {
- return m_BlockHandler[a_BlockType];
- }
-
- return m_BlockHandler[a_BlockType] = CreateBlockHandler(a_BlockType);
-}
-
-
-
-
-
-cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
-{
- switch(a_BlockType)
- {
- // Block handlers, alphabetically sorted:
- case E_BLOCK_ACTIVATOR_RAIL: return new cBlockRailHandler (a_BlockType);
- case E_BLOCK_BED: return new cBlockBedHandler (a_BlockType);
- case E_BLOCK_BIRCH_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_BREWING_STAND: return new cBlockBrewingStandHandler (a_BlockType);
- case E_BLOCK_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_BROWN_MUSHROOM: return new cBlockMushroomHandler (a_BlockType);
- case E_BLOCK_CACTUS: return new cBlockCactusHandler (a_BlockType);
- case E_BLOCK_CARROTS: return new cBlockCropsHandler (a_BlockType);
- case E_BLOCK_CARPET: return new cBlockCarpetHandler (a_BlockType);
- case E_BLOCK_CAULDRON: return new cBlockCauldronHandler (a_BlockType);
- case E_BLOCK_CHEST: return new cBlockChestHandler (a_BlockType);
- case E_BLOCK_COAL_ORE: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_ACTIVE_COMPARATOR: return new cBlockComparatorHandler (a_BlockType);
- case E_BLOCK_COBBLESTONE: return new cBlockStoneHandler (a_BlockType);
- case E_BLOCK_COBBLESTONE_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_COBWEB: return new cBlockCobWebHandler (a_BlockType);
- case E_BLOCK_CROPS: return new cBlockCropsHandler (a_BlockType);
- case E_BLOCK_DEAD_BUSH: return new cBlockDeadBushHandler (a_BlockType);
- case E_BLOCK_DETECTOR_RAIL: return new cBlockRailHandler (a_BlockType);
- case E_BLOCK_DIAMOND_ORE: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_DIRT: return new cBlockDirtHandler (a_BlockType);
- case E_BLOCK_DISPENSER: return new cBlockDropSpenserHandler (a_BlockType);
- case E_BLOCK_DOUBLE_STONE_SLAB: return new cBlockDoubleSlabHandler (a_BlockType);
- case E_BLOCK_DOUBLE_WOODEN_SLAB: return new cBlockDoubleSlabHandler (a_BlockType);
- case E_BLOCK_DROPPER: return new cBlockDropSpenserHandler (a_BlockType);
- case E_BLOCK_EMERALD_ORE: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_ENDER_CHEST: return new cBlockEnderchestHandler (a_BlockType);
- case E_BLOCK_FARMLAND: return new cBlockFarmlandHandler ( );
- case E_BLOCK_FENCE_GATE: return new cBlockFenceGateHandler (a_BlockType);
- case E_BLOCK_FIRE: return new cBlockFireHandler (a_BlockType);
- case E_BLOCK_FLOWER_POT: return new cBlockFlowerPotHandler (a_BlockType);
- case E_BLOCK_FURNACE: return new cBlockFurnaceHandler (a_BlockType);
- case E_BLOCK_GLOWSTONE: return new cBlockGlowstoneHandler (a_BlockType);
- case E_BLOCK_GOLD_ORE: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_GLASS: return new cBlockGlassHandler (a_BlockType);
- case E_BLOCK_GRASS: return new cBlockDirtHandler (a_BlockType);
- case E_BLOCK_GRAVEL: return new cBlockGravelHandler (a_BlockType);
- case E_BLOCK_HOPPER: return new cBlockHopperHandler (a_BlockType);
- case E_BLOCK_ICE: return new cBlockIceHandler (a_BlockType);
- case E_BLOCK_INACTIVE_COMPARATOR: return new cBlockComparatorHandler (a_BlockType);
- case E_BLOCK_IRON_DOOR: return new cBlockDoorHandler (a_BlockType);
- case E_BLOCK_IRON_ORE: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_JUKEBOX: return new cBlockEntityHandler (a_BlockType);
- case E_BLOCK_JUNGLE_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_LADDER: return new cBlockLadderHandler (a_BlockType);
- case E_BLOCK_LEVER: return new cBlockLeverHandler (a_BlockType);
- case E_BLOCK_LAPIS_ORE: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_LAVA: return new cBlockFluidHandler (a_BlockType);
- case E_BLOCK_LEAVES: return new cBlockLeavesHandler (a_BlockType);
- case E_BLOCK_LIT_FURNACE: return new cBlockFurnaceHandler (a_BlockType);
- case E_BLOCK_LOG: return new cBlockWoodHandler (a_BlockType);
- case E_BLOCK_MELON: return new cBlockMelonHandler (a_BlockType);
- case E_BLOCK_MELON_STEM: return new cBlockStemsHandler (a_BlockType);
- case E_BLOCK_MYCELIUM: return new cBlockMyceliumHandler (a_BlockType);
- case E_BLOCK_NETHER_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType);
- case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType);
- case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler ( );
- case E_BLOCK_PLANKS: return new cBlockPlanksHandler (a_BlockType);
- case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType);
- case E_BLOCK_PUMPKIN: return new cBlockPumpkinHandler (a_BlockType);
- case E_BLOCK_JACK_O_LANTERN: return new cBlockPumpkinHandler (a_BlockType);
- case E_BLOCK_PUMPKIN_STEM: return new cBlockStemsHandler (a_BlockType);
- case E_BLOCK_QUARTZ_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_RAIL: return new cBlockRailHandler (a_BlockType);
- case E_BLOCK_POTATOES: return new cBlockCropsHandler (a_BlockType);
- case E_BLOCK_POWERED_RAIL: return new cBlockRailHandler (a_BlockType);
- case E_BLOCK_REDSTONE_ORE: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_REDSTONE_ORE_GLOWING: return new cBlockOreHandler (a_BlockType);
- case E_BLOCK_REDSTONE_REPEATER_OFF: return new cBlockRedstoneRepeaterHandler(a_BlockType);
- case E_BLOCK_REDSTONE_REPEATER_ON: return new cBlockRedstoneRepeaterHandler(a_BlockType);
- case E_BLOCK_REDSTONE_TORCH_OFF: return new cBlockRedstoneTorchHandler (a_BlockType);
- case E_BLOCK_REDSTONE_TORCH_ON: return new cBlockRedstoneTorchHandler (a_BlockType);
- case E_BLOCK_REDSTONE_WIRE: return new cBlockRedstoneHandler (a_BlockType);
- case E_BLOCK_RED_MUSHROOM: return new cBlockMushroomHandler (a_BlockType);
- case E_BLOCK_RED_ROSE: return new cBlockFlowerHandler (a_BlockType);
- case E_BLOCK_SAND: return new cBlockSandHandler (a_BlockType);
- case E_BLOCK_SANDSTONE_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_SAPLING: return new cBlockSaplingHandler (a_BlockType);
- case E_BLOCK_SIGN_POST: return new cBlockSignHandler (a_BlockType);
- case E_BLOCK_SNOW: return new cBlockSnowHandler (a_BlockType);
- case E_BLOCK_SPRUCE_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_STATIONARY_LAVA: return new cBlockFluidHandler (a_BlockType);
- case E_BLOCK_STATIONARY_WATER: return new cBlockFluidHandler (a_BlockType);
- case E_BLOCK_STICKY_PISTON: return new cBlockPistonHandler (a_BlockType);
- case E_BLOCK_STONE: return new cBlockStoneHandler (a_BlockType);
- case E_BLOCK_STONE_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_STONE_BUTTON: return new cBlockButtonHandler (a_BlockType);
- case E_BLOCK_STONE_SLAB: return new cBlockSlabHandler (a_BlockType);
- case E_BLOCK_SUGARCANE: return new cBlockSugarcaneHandler (a_BlockType);
- case E_BLOCK_TALL_GRASS: return new cBlockTallGrassHandler (a_BlockType);
- case E_BLOCK_TORCH: return new cBlockTorchHandler (a_BlockType);
- case E_BLOCK_VINES: return new cBlockVineHandler (a_BlockType);
- case E_BLOCK_WALLSIGN: return new cBlockSignHandler (a_BlockType);
- case E_BLOCK_WATER: return new cBlockFluidHandler (a_BlockType);
- case E_BLOCK_WOODEN_BUTTON: return new cBlockButtonHandler (a_BlockType);
- case E_BLOCK_WOODEN_DOOR: return new cBlockDoorHandler (a_BlockType);
- case E_BLOCK_WOODEN_SLAB: return new cBlockSlabHandler (a_BlockType);
- case E_BLOCK_WOODEN_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_WOOL: return new cBlockClothHandler (a_BlockType);
- case E_BLOCK_WORKBENCH: return new cBlockWorkbenchHandler (a_BlockType);
- case E_BLOCK_YELLOW_FLOWER: return new cBlockFlowerHandler (a_BlockType);
-
- default: return new cBlockHandler(a_BlockType);
- }
-}
-
-
-
-
-
-void cBlockHandler::Deinit()
-{
- for (int i = 0; i < 256; i++)
- {
- delete m_BlockHandler[i];
- }
- memset(m_BlockHandler, 0, sizeof(m_BlockHandler)); // Don't leave any dangling pointers around, just in case
- m_HandlerInitialized = false;
-}
-
-
-
-
-
-cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType)
-{
- m_BlockType = a_BlockType;
-}
-
-
-
-
-
-bool cBlockHandler::GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
-)
-{
- // By default, all blocks can be placed and the meta is copied over from the item's damage value:
- a_BlockType = m_BlockType;
- a_BlockMeta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x0f);
- return true;
-}
-
-
-
-
-
-void cBlockHandler::OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
-}
-
-
-
-
-
-void cBlockHandler::OnPlacedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
-}
-
-
-
-
-
-void cBlockHandler::OnDestroyedByPlayer(cWorld *a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
-}
-
-
-
-
-
-void cBlockHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- // Notify the neighbors
- NeighborChanged(a_World, a_BlockX - 1, a_BlockY, a_BlockZ);
- NeighborChanged(a_World, a_BlockX + 1, a_BlockY, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY + 1, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ - 1);
- NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ + 1);
-}
-
-
-
-
-
-void cBlockHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // Notify the neighbors
- NeighborChanged(a_World, a_BlockX - 1, a_BlockY, a_BlockZ);
- NeighborChanged(a_World, a_BlockX + 1, a_BlockY, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY + 1, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ - 1);
- NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ + 1);
-}
-
-
-
-
-
-void cBlockHandler::NeighborChanged(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- if ((a_BlockY >= 0) && (a_BlockY < cChunkDef::Height))
- {
- GetBlockHandler(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnNeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ);
- }
-}
-
-
-
-
-
-void cBlockHandler::OnNeighborChanged(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
-}
-
-
-
-
-
-void cBlockHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
-}
-
-
-
-
-
-void cBlockHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
-}
-
-
-
-
-
-void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta)
-{
- // Setting the meta to a_BlockMeta keeps most textures. The few other blocks have to override this.
- a_Pickups.push_back(cItem(m_BlockType, 1, a_BlockMeta));
-}
-
-
-
-
-
-void cBlockHandler::DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- cItems Pickups;
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- ConvertToPickups(Pickups, Meta);
-
- // Allow plugins to modify the pickups:
- cRoot::Get()->GetPluginManager()->CallHookBlockToPickups(a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta, Pickups);
-
- if (!Pickups.empty())
- {
- MTRand r1;
-
- // Mid-block position first
- double MicroX, MicroY, MicroZ;
- MicroX = a_BlockX + 0.5;
- MicroY = a_BlockY + 0.5;
- MicroZ = a_BlockZ + 0.5;
-
- // Add random offset second (this causes pickups to spawn inside blocks most times, it's a little buggy)
- //MicroX += (int)(r1.randInt(16) + r1.randInt(16) - 16);
- //MicroY += (int)(r1.randInt(16) + r1.randInt(16) - 16);
- //MicroZ += (int)(r1.randInt(16) + r1.randInt(16) - 16);
-
- a_World->SpawnItemPickups(Pickups, MicroX, MicroY, MicroZ);
- }
-}
-
-
-
-
-
-const char * cBlockHandler::GetStepSound()
-{
- return "step.stone";
-}
-
-
-
-
-
-bool cBlockHandler::CanBeAt(int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk)
-{
- return true;
-}
-
-
-
-
-
-bool cBlockHandler::IsUseable()
-{
- return false;
-}
-
-
-
-
-
-bool cBlockHandler::IsClickedThrough(void)
-{
- return false;
-}
-
-
-
-
-
-bool cBlockHandler::DoesIgnoreBuildCollision(void)
-{
- return (m_BlockType == E_BLOCK_AIR);
-}
-
-
-
-
-
-bool cBlockHandler::DoesDropOnUnsuitable(void)
-{
- return true;
-}
-
-
-
-
-
-void cBlockHandler::Check(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk)
-{
- if (!CanBeAt(a_RelX, a_RelY, a_RelZ, a_Chunk))
- {
- if (DoesDropOnUnsuitable())
- {
- int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
- int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ);
- }
-
- a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
- }
- else
- {
- // Wake up the simulators for this block:
- int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
- int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- a_Chunk.GetWorld()->GetSimulatorManager()->WakeUp(BlockX, a_RelY, BlockZ, &a_Chunk);
- }
-}
-
-
-
-
diff --git a/source/Blocks/BlockHandler.h b/source/Blocks/BlockHandler.h
deleted file mode 100644
index 81d9f240c..000000000
--- a/source/Blocks/BlockHandler.h
+++ /dev/null
@@ -1,152 +0,0 @@
-
-#pragma once
-
-#include "../Defines.h"
-#include "../Item.h"
-#include "../Chunk.h"
-
-
-
-
-
-// fwd:
-class cWorld;
-class cPlayer;
-
-
-
-
-
-class cBlockHandler
-{
-public:
- cBlockHandler(BLOCKTYPE a_BlockType);
-
- /// Called when the block gets ticked either by a random tick or by a queued tick
- virtual void OnUpdate(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /** Called before a block is placed into a world.
- The handler should return true to allow placement, false to refuse.
- Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block.
- Called by cItemHandler::GetPlacementBlockTypeMeta() if the item is a block
- */
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- );
-
- /// Called by cWorld::SetBlock() after the block has been set
- virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Called by cClientHandle::HandlePlaceBlock() after the player has placed a new block. Called after OnPlaced().
- virtual void OnPlacedByPlayer(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
- );
-
- /// Called before the player has destroyed a block
- virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Called before a block gets destroyed / replaced with air
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Called when a direct neighbor of this block has been changed (The position is the own position, not the neighbor position)
- virtual void OnNeighborChanged(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Notifies all neighbors of the given block about a change
- static void NeighborChanged(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Called while the player diggs the block.
- virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Called if the user right clicks the block and the block is useable
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
-
- /// Called when the item is mined to convert it into pickups. Pickups may specify multiple items. Appends items to a_Pickups, preserves its original contents
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta);
-
- /// Handles the dropping of a block based on what ConvertToDrops() returns. This will not destroy the block. a_Digger is the entity causing the drop; it may be NULL
- virtual void DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Returns step sound name of block
- virtual const char * GetStepSound(void);
-
- /// Checks if the block can stay at the specified relative coords in the chunk
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk);
-
- /** Checks if the block can be placed at this point.
- Default: CanBeAt(...)
- NOTE: This call doesn't actually place the block
- */
- // virtual bool CanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir);
-
- /// Called to check whether this block supports a rclk action. If it returns true, OnUse() is called
- virtual bool IsUseable(void);
-
- /** Indicates whether the client will click through this block.
- For example digging a fire will hit the block below the fire so fire is clicked through
- */
- virtual bool IsClickedThrough(void);
-
- /** Checks if the player can build "inside" this block.
- For example blocks placed "on" snow will be placed at the same position. So: Snow ignores Build collision
- */
- virtual bool DoesIgnoreBuildCollision(void);
-
- /// Does this block drop if it gets destroyed by an unsuitable situation? Default: true
- virtual bool DoesDropOnUnsuitable(void);
-
- /** Called when one of the neighbors gets set; equivalent to MC block update.
- By default drops if position no more suitable (CanBeAt(), DoesDropOnUnsuitable(), Drop()),
- and wakes up all simulators on the block.
- */
- virtual void Check(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk);
-
- /// Returns the meta for a block after rotating it counter-clockwise from the specified meta. Default: no change
- virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) { return a_Meta; }
-
- /// Returns the meta for a block after rotating it clockwise from the specified meta. Default: no change
- virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) { return a_Meta; }
-
- /// Returns the meta for a block after mirroring it around the XY plane. Default: no change
- virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) { return a_Meta; }
-
- /// Returns the meta for a block after mirroring it around the XZ plane. Default: no change
- virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) { return a_Meta; }
-
- /// Returns the meta for a block after mirroring it around the YZ plane. Default: no change
- virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) { return a_Meta; }
-
-
- /// Get the blockhandler for a specific block id
- static cBlockHandler * GetBlockHandler(BLOCKTYPE a_BlockType);
-
- /// Deletes all initialised block handlers
- static void Deinit();
-
-protected:
- BLOCKTYPE m_BlockType;
-
- // Creates a new blockhandler for the given block type. For internal use only, use ::GetBlockHandler() instead.
- static cBlockHandler *CreateBlockHandler(BLOCKTYPE a_BlockType);
- static cBlockHandler *m_BlockHandler[256];
- static bool m_HandlerInitialized; //used to detect if the blockhandlers are initialized
-};
-
-
-
-
-
-// Shortcut to get the blockhandler for a specific block
-inline cBlockHandler * BlockHandler(BLOCKTYPE a_BlockType)
-{
- return cBlockHandler::GetBlockHandler(a_BlockType);
-}
-
-
-
-
diff --git a/source/Blocks/BlockHopper.h b/source/Blocks/BlockHopper.h
deleted file mode 100644
index 3998276d7..000000000
--- a/source/Blocks/BlockHopper.h
+++ /dev/null
@@ -1,46 +0,0 @@
-
-// BlockHopper.h
-
-// Declares the cBlockHopperHandler class representing the handler for the Hopper block
-
-
-
-
-
-class cBlockHopperHandler :
- public cBlockEntityHandler
-{
-public:
- cBlockHopperHandler(BLOCKTYPE a_BlockType)
- : cBlockEntityHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
-
- // Convert the blockface into meta:
- switch (a_BlockFace)
- {
- case BLOCK_FACE_BOTTOM: a_BlockMeta = E_META_HOPPER_FACING_YM; break;
- case BLOCK_FACE_TOP: a_BlockMeta = E_META_HOPPER_FACING_YM; break;
- case BLOCK_FACE_EAST: a_BlockMeta = E_META_HOPPER_FACING_XM; break;
- case BLOCK_FACE_NORTH: a_BlockMeta = E_META_HOPPER_FACING_ZP; break;
- case BLOCK_FACE_SOUTH: a_BlockMeta = E_META_HOPPER_FACING_ZM; break;
- case BLOCK_FACE_WEST: a_BlockMeta = E_META_HOPPER_FACING_XP; break;
- default: a_BlockMeta = E_META_HOPPER_UNATTACHED; break;
- }
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockIce.h b/source/Blocks/BlockIce.h
deleted file mode 100644
index af4961114..000000000
--- a/source/Blocks/BlockIce.h
+++ /dev/null
@@ -1,37 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockIceHandler :
- public cBlockHandler
-{
-public:
- cBlockIceHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // No pickups
- }
-
-
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- // TODO: Ice destroyed with air below it should turn into air instead of water
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_WATER, 0);
- // This is called later than the real destroying of this ice block
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockLadder.h b/source/Blocks/BlockLadder.h
deleted file mode 100644
index c0aa25f60..000000000
--- a/source/Blocks/BlockLadder.h
+++ /dev/null
@@ -1,115 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockLadderHandler :
- public cBlockHandler
-{
-public:
- cBlockLadderHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- if (!LadderCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace))
- {
- a_BlockFace = FindSuitableBlockFace(a_World, a_BlockX, a_BlockY, a_BlockZ);
-
- if (a_BlockFace == BLOCK_FACE_BOTTOM)
- {
- return false;
- }
- }
-
- a_BlockType = m_BlockType;
- a_BlockMeta = DirectionToMetaData(a_BlockFace);
- return true;
- }
-
-
- static NIBBLETYPE DirectionToMetaData(char a_Direction) // tolua_export
- { // tolua_export
- switch (a_Direction)
- {
- case 0x2: return 0x2;
- case 0x3: return 0x3;
- case 0x4: return 0x4;
- case 0x5: return 0x5;
- default: return 0x2;
- }
- } // tolua_export
-
-
- static char MetaDataToDirection(NIBBLETYPE a_MetaData) // tolua_export
- { // tolua_export
- switch (a_MetaData)
- {
- case 0x2: return 0x2;
- case 0x3: return 0x3;
- case 0x4: return 0x4;
- case 0x5: return 0x5;
- default: return 0x2;
- }
- } // tolua_export
-
-
- /// Finds a suitable Direction for the Ladder. Returns BLOCK_FACE_BOTTOM on failure
- static char FindSuitableBlockFace(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
- {
- for (int Face = 2; Face <= 5; Face++)
- {
- if (LadderCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, Face))
- {
- return Face;
- }
- }
- return BLOCK_FACE_BOTTOM;
- }
-
-
- static bool LadderCanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace)
- {
- if ((a_BlockFace == BLOCK_FACE_BOTTOM) || (a_BlockFace == BLOCK_FACE_TOP))
- {
- return false;
- }
-
- AddFaceDirection( a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true);
-
- return g_BlockIsSolid[a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)];
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- // TODO: Use AdjustCoordsByMeta(), then cChunk::UnboundedRelGetBlock() and finally some comparison
- char BlockFace = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
- int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
- int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- return LadderCanBePlacedAt(a_Chunk.GetWorld(), BlockX, a_RelY, BlockZ, BlockFace);
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockLeaves.h b/source/Blocks/BlockLeaves.h
deleted file mode 100644
index 6e015b8fa..000000000
--- a/source/Blocks/BlockLeaves.h
+++ /dev/null
@@ -1,184 +0,0 @@
-#pragma once
-#include "BlockHandler.h"
-#include "../MersenneTwister.h"
-#include "../World.h"
-#include "../BlockArea.h"
-
-
-
-
-
-// Leaves can be this many blocks that away (inclusive) from the log not to decay
-#define LEAVES_CHECK_DISTANCE 6
-
-#define PROCESS_NEIGHBOR(x,y,z) \
- switch (a_Area.GetBlockType(x, y, z)) \
- { \
- case E_BLOCK_LEAVES: a_Area.SetBlockType(x, y, z, (BLOCKTYPE)(E_BLOCK_SPONGE + i + 1)); break; \
- case E_BLOCK_LOG: return true; \
- }
-
-bool HasNearLog(cBlockArea &a_Area, int a_BlockX, int a_BlockY, int a_BlockZ);
-
-
-
-
-
-class cBlockLeavesHandler :
- public cBlockHandler
-{
-public:
- cBlockLeavesHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- MTRand rand;
-
- // Only the first 2 bits contain the display information, the others are for growing
- if (rand.randInt(5) == 0)
- {
- a_Pickups.push_back(cItem(E_BLOCK_SAPLING, 1, a_BlockMeta & 3));
- }
- if ((a_BlockMeta & 3) == E_META_SAPLING_APPLE)
- {
- if (rand.rand(100) == 0)
- {
- a_Pickups.push_back(cItem(E_ITEM_RED_APPLE, 1, 0));
- }
- }
- }
-
-
- void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- cBlockHandler::OnDestroyed(a_World, a_BlockX, a_BlockY, a_BlockZ);
-
- //0.5% chance of dropping an apple
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- //check if Oak (0x1 and 0x2 bit not set)
- MTRand rand;
- if(!(Meta & 3) && rand.randInt(200) == 100)
- {
- cItems Drops;
- Drops.push_back(cItem(E_ITEM_RED_APPLE, 1, 0));
- a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
- }
- }
-
-
- virtual void OnNeighborChanged(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta & 0x7); // Unset 0x8 bit so it gets checked for decay
- }
-
-
- virtual void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- if ((Meta & 0x04) != 0)
- {
- // Player-placed leaves, don't decay
- return;
- }
-
- if ((Meta & 0x8) != 0)
- {
- // These leaves have been checked for decay lately and nothing around them changed
- return;
- }
-
- // Get the data around the leaves:
- cBlockArea Area;
- if (!Area.Read(
- a_World,
- a_BlockX - LEAVES_CHECK_DISTANCE, a_BlockX + LEAVES_CHECK_DISTANCE,
- a_BlockY - LEAVES_CHECK_DISTANCE, a_BlockY + LEAVES_CHECK_DISTANCE,
- a_BlockZ - LEAVES_CHECK_DISTANCE, a_BlockZ + LEAVES_CHECK_DISTANCE,
- cBlockArea::baTypes)
- )
- {
- // Cannot check leaves, a chunk is missing too close
- return;
- }
-
- if (HasNearLog(Area, a_BlockX, a_BlockY, a_BlockZ))
- {
- // Wood found, the leaves stay; mark them as checked:
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta | 0x8);
- return;
- }
- // Decay the leaves:
- DropBlock(a_World, NULL, a_BlockX, a_BlockY, a_BlockZ);
-
- a_World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
-
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-} ;
-
-
-
-
-
-bool HasNearLog(cBlockArea & a_Area, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // Filter the blocks into a {leaves, log, other (air)} set:
- BLOCKTYPE * Types = a_Area.GetBlockTypes();
- for (int i = a_Area.GetBlockCount() - 1; i > 0; i--)
- {
- switch (Types[i])
- {
- case E_BLOCK_LEAVES:
- case E_BLOCK_LOG:
- {
- break;
- }
- default:
- {
- Types[i] = E_BLOCK_AIR;
- break;
- }
- }
- } // for i - Types[]
-
- // Perform a breadth-first search to see if there's a log connected within 4 blocks of the leaves block:
- // Simply replace all reachable leaves blocks with a sponge block plus iteration (in the Area) and see if we can reach a log in 4 iterations
- a_Area.SetBlockType(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_SPONGE);
- for (int i = 0; i < LEAVES_CHECK_DISTANCE; i++)
- {
- for (int y = a_BlockY - i; y <= a_BlockY + i; y++)
- {
- for (int z = a_BlockZ - i; z <= a_BlockZ + i; z++)
- {
- for (int x = a_BlockX - i; x <= a_BlockX + i; x++)
- {
- if (a_Area.GetBlockType(x, y, z) != E_BLOCK_SPONGE + i)
- {
- continue;
- }
- PROCESS_NEIGHBOR(x - 1, y, z);
- PROCESS_NEIGHBOR(x + 1, y, z);
- PROCESS_NEIGHBOR(x, y, z - 1);
- PROCESS_NEIGHBOR(x, y, z + 1);
- PROCESS_NEIGHBOR(x, y + 1, z);
- PROCESS_NEIGHBOR(x, y - 1, z);
- } // for x
- } // for z
- } // for y
- } // for i - BFS iterations
- return false;
-}
-
-
-
-
diff --git a/source/Blocks/BlockLever.cpp b/source/Blocks/BlockLever.cpp
deleted file mode 100644
index a9bd6c990..000000000
--- a/source/Blocks/BlockLever.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-
-#include "Globals.h"
-#include "BlockLever.h"
-#include "../Entities/Player.h"
-#include "../Simulator/RedstoneSimulator.h"
-
-
-
-
-
-cBlockLeverHandler::cBlockLeverHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
-{
-}
-
-
-
-
-
-void cBlockLeverHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- // Flip the ON bit on/off. Using XOR bitwise operation to turn it on/off.
- NIBBLETYPE Meta = ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08) & 0x0f);
-
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
- if (Meta & 0x08)
- {
- a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f);
- }
- else
- {
- a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.5f);
- }
-}
-
-
-
-
diff --git a/source/Blocks/BlockLever.h b/source/Blocks/BlockLever.h
deleted file mode 100644
index 5553170e2..000000000
--- a/source/Blocks/BlockLever.h
+++ /dev/null
@@ -1,53 +0,0 @@
-#pragma once
-
-#include "BlockHandler.h"
-#include "../Simulator/RedstoneSimulator.h"
-
-
-
-
-
-class cBlockLeverHandler :
- public cBlockHandler
-{
-public:
- cBlockLeverHandler(BLOCKTYPE a_BlockType);
-
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(E_BLOCK_LEVER, 1, 0));
- }
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- a_BlockMeta = cRedstoneSimulator::LeverDirectionToMetaData(a_BlockFace);
- return true;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockMelon.h b/source/Blocks/BlockMelon.h
deleted file mode 100644
index 2f7d9a461..000000000
--- a/source/Blocks/BlockMelon.h
+++ /dev/null
@@ -1,35 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockMelonHandler :
- public cBlockHandler
-{
-public:
- cBlockMelonHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- MTRand r1;
- a_Pickups.push_back(cItem(E_ITEM_MELON_SLICE, (char)(3 + r1.randInt(4)), 0));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockMushroom.h b/source/Blocks/BlockMushroom.h
deleted file mode 100644
index 2846a6317..000000000
--- a/source/Blocks/BlockMushroom.h
+++ /dev/null
@@ -1,59 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockMushroomHandler :
- public cBlockHandler
-{
-public:
- cBlockMushroomHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(m_BlockType, 1, 0));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- if (a_RelY <= 0)
- {
- return false;
- }
-
- // TODO: Cannot be at too much daylight
-
- switch (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ))
- {
- case E_BLOCK_GLASS:
- case E_BLOCK_CACTUS:
- case E_BLOCK_ICE:
- case E_BLOCK_LEAVES:
- case E_BLOCK_AIR:
- {
- return false;
- }
- }
- return true;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockMycelium.h b/source/Blocks/BlockMycelium.h
deleted file mode 100644
index 7f897c72a..000000000
--- a/source/Blocks/BlockMycelium.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockMyceliumHandler :
- public cBlockHandler
-{
-public:
- cBlockMyceliumHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_BLOCK_DIRT, 1, 0));
- }
-
- virtual const char * GetStepSound(void) override
- {
- return "step.gravel";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockNote.h b/source/Blocks/BlockNote.h
deleted file mode 100644
index fef38d845..000000000
--- a/source/Blocks/BlockNote.h
+++ /dev/null
@@ -1,13 +0,0 @@
-#pragma once
-#include "BlockHandler.h"
-#include "BlockEntity.h"
-
-class cBlockNoteHandler : public cBlockEntityHandler
-{
-public:
- cBlockNoteHandler(BLOCKTYPE a_BlockType)
- : cBlockEntityHandler(a_BlockType)
- {
- }
-
-};
diff --git a/source/Blocks/BlockOre.h b/source/Blocks/BlockOre.h
deleted file mode 100644
index 9684dbb19..000000000
--- a/source/Blocks/BlockOre.h
+++ /dev/null
@@ -1,80 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../MersenneTwister.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockOreHandler :
- public cBlockHandler
-{
-public:
- cBlockOreHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- short ItemType = m_BlockType;
- char Count = 1;
- short Meta = 0;
-
- MTRand r1;
- switch (m_BlockType)
- {
- case E_BLOCK_LAPIS_ORE:
- {
- ItemType = E_ITEM_DYE;
- Count = 4 + (char)r1.randInt(4);
- Meta = 4;
- break;
- }
- case E_BLOCK_REDSTONE_ORE:
- case E_BLOCK_REDSTONE_ORE_GLOWING:
- {
- Count = 4 + (char)r1.randInt(1);
- break;
- }
- default:
- {
- Count = 1;
- break;
- }
- }
-
- switch (m_BlockType)
- {
- case E_BLOCK_DIAMOND_ORE:
- {
- ItemType = E_ITEM_DIAMOND;
- break;
- }
- case E_BLOCK_REDSTONE_ORE:
- case E_BLOCK_REDSTONE_ORE_GLOWING:
- {
- ItemType = E_ITEM_REDSTONE_DUST;
- break;
- }
- case E_BLOCK_EMERALD_ORE:
- {
- ItemType = E_ITEM_EMERALD;
- break;
- }
- case E_BLOCK_COAL_ORE:
- {
- ItemType = E_ITEM_COAL;
- break;
- }
- }
- a_Pickups.push_back(cItem(ItemType, Count, Meta));
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockPiston.cpp b/source/Blocks/BlockPiston.cpp
deleted file mode 100644
index d5750ebdd..000000000
--- a/source/Blocks/BlockPiston.cpp
+++ /dev/null
@@ -1,102 +0,0 @@
-
-#include "Globals.h"
-#include "BlockPiston.h"
-#include "../Item.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-#include "../Piston.h"
-
-
-
-
-
-#define AddPistonDir(x, y, z, dir, amount) \
- switch (dir) \
- { \
- case 0: (y) -= (amount); break; \
- case 1: (y) += (amount); break; \
- case 2: (z) -= (amount); break; \
- case 3: (z) += (amount); break; \
- case 4: (x) -= (amount); break; \
- case 5: (x) += (amount); break; \
- }
-
-
-
-
-cBlockPistonHandler::cBlockPistonHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
-{
-}
-
-
-
-
-
-void cBlockPistonHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
-
- int newX = a_BlockX;
- int newY = a_BlockY;
- int newZ = a_BlockZ;
- AddPistonDir(newX, newY, newZ, OldMeta & ~(8), 1);
-
- if (a_World->GetBlock(newX, newY, newZ) == E_BLOCK_PISTON_EXTENSION)
- {
- a_World->SetBlock(newX, newY, newZ, E_BLOCK_AIR, 0);
- }
-}
-
-
-
-
-
-bool cBlockPistonHandler::GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
-)
-{
- a_BlockType = m_BlockType;
- a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRotation(), a_Player->GetPitch());
- return true;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBlockPistonHeadHandler:
-
-cBlockPistonHeadHandler::cBlockPistonHeadHandler(void) :
- super(E_BLOCK_PISTON_EXTENSION)
-{
-}
-
-
-
-
-
-void cBlockPistonHeadHandler::OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
-
- int newX = a_BlockX;
- int newY = a_BlockY;
- int newZ = a_BlockZ;
- AddPistonDir(newX, newY, newZ, OldMeta & ~(8), -1);
-
- BLOCKTYPE Block = a_World->GetBlock(newX, newY, newZ);
- if ((Block == E_BLOCK_STICKY_PISTON) || (Block == E_BLOCK_PISTON))
- {
- a_World->DigBlock(newX, newY, newZ);
- }
-}
-
-
-
-
-
diff --git a/source/Blocks/BlockPiston.h b/source/Blocks/BlockPiston.h
deleted file mode 100644
index 109f5ea8b..000000000
--- a/source/Blocks/BlockPiston.h
+++ /dev/null
@@ -1,43 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockPistonHandler :
- public cBlockHandler
-{
-public:
- cBlockPistonHandler(BLOCKTYPE a_BlockType);
-
- virtual void OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override;
-} ;
-
-
-
-
-
-class cBlockPistonHeadHandler :
- public cBlockHandler
-{
- typedef cBlockHandler super;
-
-public:
- cBlockPistonHeadHandler(void);
-
- virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockPlanks.h b/source/Blocks/BlockPlanks.h
deleted file mode 100644
index f3b8dbfb6..000000000
--- a/source/Blocks/BlockPlanks.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockPlanksHandler : public cBlockHandler
-{
-public:
- cBlockPlanksHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage);
- a_BlockMeta = Meta;
- return true;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockPortal.h b/source/Blocks/BlockPortal.h
deleted file mode 100644
index c56f0cbc8..000000000
--- a/source/Blocks/BlockPortal.h
+++ /dev/null
@@ -1,108 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockPortalHandler :
- public cBlockHandler
-{
-public:
- cBlockPortalHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- // We set to zero so MCS doesn't stop you from building weird portals like vanilla does
- // CanBeAt doesn't do anything if meta is zero
- // We set to zero because the client sends meta = 2 to the server (it calculates rotation itself)
-
- a_BlockType = m_BlockType;
- a_BlockMeta = 0;
- return true;
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- return; // No pickups
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- if ((a_RelY - 1 < 0) || (a_RelY + 1 > cChunkDef::Height))
- {
- return false; // In case someone places a portal with meta 1 or 2 at boundaries, and server tries to get invalid coords at Y - 1 or Y + 1
- }
-
- switch (a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ))
- {
- case 0x1:
- {
- static const struct
- {
- int x, y, z;
- } PortalCheck[] =
- {
- { 0, 1, 0},
- { 0,-1, 0},
- { 1, 0, 0},
- {-1, 0, 0},
- } ;
-
- for (int i = 0; i < ARRAYCOUNT(PortalCheck); i++)
- {
- BLOCKTYPE Block;
- a_Chunk.UnboundedRelGetBlockType(a_RelX + PortalCheck[i].x, a_RelY + PortalCheck[i].y, a_RelZ + PortalCheck[i].z, Block);
-
- if ((Block != E_BLOCK_NETHER_PORTAL) && (Block != E_BLOCK_OBSIDIAN))
- {
- return false;
- }
- }
- break;
- }
- case 0x2:
- {
- static const struct
- {
- int x, y, z;
- } PortalCheck[] =
- {
- { 0, 1, 0},
- { 0,-1, 0},
- { 0, 0, -1},
- { 0, 0, 1},
- } ;
-
- for (int i = 0; i < ARRAYCOUNT(PortalCheck); i++)
- {
- BLOCKTYPE Block;
- a_Chunk.UnboundedRelGetBlockType(a_RelX + PortalCheck[i].x, a_RelY + PortalCheck[i].y, a_RelZ + PortalCheck[i].z, Block);
-
- if ((Block != E_BLOCK_NETHER_PORTAL) && (Block != E_BLOCK_OBSIDIAN))
- {
- return false;
- }
- }
- break;
- }
- }
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockPumpkin.h b/source/Blocks/BlockPumpkin.h
deleted file mode 100644
index 76abc6818..000000000
--- a/source/Blocks/BlockPumpkin.h
+++ /dev/null
@@ -1,60 +0,0 @@
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-class cBlockPumpkinHandler :
- public cBlockHandler
-{
-public:
- cBlockPumpkinHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- a_BlockMeta = PlayerYawToMetaData(a_Player->GetRotation());
- return true;
- }
-
- inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw)
- {
- ASSERT((a_Yaw >= -180) && (a_Yaw < 180));
-
- a_Yaw += 180 + 45;
- if (a_Yaw > 360)
- {
- a_Yaw -= 360;
- }
- if ((a_Yaw >= 0) && (a_Yaw < 90))
- {
- return 0x0;
- }
- else if ((a_Yaw >= 180) && (a_Yaw < 270))
- {
- return 0x2;
- }
- else if ((a_Yaw >= 90) && (a_Yaw < 180))
- {
- return 0x1;
- }
- else
- {
- return 0x3;
- }
- }
-
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockRail.h b/source/Blocks/BlockRail.h
deleted file mode 100644
index 24a101652..000000000
--- a/source/Blocks/BlockRail.h
+++ /dev/null
@@ -1,398 +0,0 @@
-
-#pragma once
-
-#include "BlockEntity.h"
-#include "../World.h"
-
-
-
-
-
-enum ENUM_PURE
-{
- E_PURE_UPDOWN = 0,
- E_PURE_DOWN = 1,
- E_PURE_NONE = 2
-};
-
-
-
-
-
-class cBlockRailHandler :
- public cBlockHandler
-{
- typedef cBlockHandler super;
-
-public:
- cBlockRailHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- a_BlockMeta = FindMeta(a_World, a_BlockX, a_BlockY, a_BlockZ);
- return true;
- }
-
-
- virtual void OnNeighborChanged(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- if (IsUnstable(a_World, a_BlockX, a_BlockY, a_BlockZ) && (Meta != FindMeta(a_World, a_BlockX, a_BlockY, a_BlockZ)))
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, FindMeta(a_World, a_BlockX, a_BlockY, a_BlockZ));
- }
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- super::ConvertToPickups(a_Pickups, 0);
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- if (a_RelY <= 0)
- {
- return false;
- }
- if (!g_BlockIsSolid[a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)])
- {
- return false;
- }
-
- NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
- switch (Meta)
- {
- case E_META_RAIL_ASCEND_XP:
- case E_META_RAIL_ASCEND_XM:
- case E_META_RAIL_ASCEND_ZM:
- case E_META_RAIL_ASCEND_ZP:
- {
- // Mapping between the meta and the neighbors that need checking
- Meta -= E_META_RAIL_ASCEND_XP; // Base index at zero
- static const struct
- {
- int x, z;
- } Coords[] =
- {
- { 1, 0}, // east, XP
- {-1, 0}, // west, XM
- { 0, -1}, // north, ZM
- { 0, 1}, // south, ZP
- } ;
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[Meta].x, a_RelY, a_RelZ + Coords[Meta].z, BlockType, BlockMeta))
- {
- // Too close to the edge, cannot simulate
- return true;
- }
- return g_BlockIsSolid[BlockType];
- }
- }
- return true;
- }
-
- NIBBLETYPE FindMeta(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
- {
- NIBBLETYPE Meta = 0;
- char RailsCnt = 0;
- bool Neighbors[8]; // 0 - EAST, 1 - WEST, 2 - NORTH, 3 - SOUTH, 4 - EAST UP, 5 - WEST UP, 6 - NORTH UP, 7 - SOUTH UP
- memset(Neighbors, false, sizeof(Neighbors));
- Neighbors[0] = (IsUnstable(a_World, a_BlockX + 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST, E_PURE_DOWN));
- Neighbors[1] = (IsUnstable(a_World, a_BlockX - 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST, E_PURE_DOWN));
- Neighbors[2] = (IsUnstable(a_World, a_BlockX, a_BlockY, a_BlockZ - 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_DOWN));
- Neighbors[3] = (IsUnstable(a_World, a_BlockX, a_BlockY, a_BlockZ + 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_DOWN));
- Neighbors[4] = (IsUnstable(a_World, a_BlockX + 1, a_BlockY + 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_EAST, E_PURE_NONE));
- Neighbors[5] = (IsUnstable(a_World, a_BlockX - 1, a_BlockY + 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_WEST, E_PURE_NONE));
- Neighbors[6] = (IsUnstable(a_World, a_BlockX, a_BlockY + 1, a_BlockZ - 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_NONE));
- Neighbors[7] = (IsUnstable(a_World, a_BlockX, a_BlockY + 1, a_BlockZ + 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_NONE));
- if (IsUnstable(a_World, a_BlockX + 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_EAST))
- Neighbors[0] = true;
- if (IsUnstable(a_World, a_BlockX - 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_WEST))
- Neighbors[1] = true;
- if (IsUnstable(a_World, a_BlockX, a_BlockY - 1, a_BlockZ - 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NORTH))
- Neighbors[2] = true;
- if (IsUnstable(a_World, a_BlockX, a_BlockY - 1, a_BlockZ + 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_SOUTH))
- Neighbors[3] = true;
- for (int i = 0; i < 8; i++)
- {
- if (Neighbors[i])
- {
- RailsCnt++;
- }
- }
- if (RailsCnt == 1)
- {
- if (Neighbors[7]) return E_META_RAIL_ASCEND_ZP;
- else if (Neighbors[6]) return E_META_RAIL_ASCEND_ZM;
- else if (Neighbors[5]) return E_META_RAIL_ASCEND_XM;
- else if (Neighbors[4]) return E_META_RAIL_ASCEND_XP;
- else if (Neighbors[0] || Neighbors[1]) return E_META_RAIL_XM_XP;
- else if (Neighbors[2] || Neighbors[3]) return E_META_RAIL_ZM_ZP;
- ASSERT(!"Weird neighbor count");
- return Meta;
- }
- for (int i = 0; i < 4; i++)
- {
- if (Neighbors[i + 4])
- {
- Neighbors[i] = true;
- }
- }
- if (RailsCnt > 1)
- {
- if (Neighbors[3] && Neighbors[0]) return E_META_RAIL_CURVED_ZP_XP;
- else if (Neighbors[3] && Neighbors[1]) return E_META_RAIL_CURVED_ZP_XM;
- else if (Neighbors[2] && Neighbors[0]) return E_META_RAIL_CURVED_ZM_XP;
- else if (Neighbors[2] && Neighbors[1]) return E_META_RAIL_CURVED_ZM_XM;
- else if (Neighbors[7] && Neighbors[2]) return E_META_RAIL_ASCEND_ZP;
- else if (Neighbors[3] && Neighbors[6]) return E_META_RAIL_ASCEND_ZM;
- else if (Neighbors[5] && Neighbors[0]) return E_META_RAIL_ASCEND_XM;
- else if (Neighbors[4] && Neighbors[1]) return E_META_RAIL_ASCEND_XP;
- else if (Neighbors[0] && Neighbors[1]) return E_META_RAIL_XM_XP;
- else if (Neighbors[2] && Neighbors[3]) return E_META_RAIL_ZM_ZP;
- ASSERT(!"Weird neighbor count");
- }
- return Meta;
- }
-
-
- bool IsUnstable(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
- {
- if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_RAIL)
- {
- return false;
- }
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- switch (Meta)
- {
- case E_META_RAIL_ZM_ZP:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_DOWN) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_DOWN)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_XM_XP:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST, E_PURE_DOWN) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST, E_PURE_DOWN)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_XP:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_EAST) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_XM:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_WEST)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_ZM:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NORTH) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_ZP:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_SOUTH)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZP_XP:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZP_XM:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZM_XM:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST)
- )
- {
- return true;
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZM_XP:
- {
- if (
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH) ||
- IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST)
- )
- {
- return true;
- }
- break;
- }
- }
- return false;
- }
-
-
- bool IsNotConnected(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Pure = 0)
- {
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, false);
- NIBBLETYPE Meta;
- if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_RAIL)
- {
- if ((a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ) != E_BLOCK_RAIL) || (a_Pure != E_PURE_UPDOWN))
- {
- if ((a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) != E_BLOCK_RAIL) || (a_Pure == E_PURE_NONE))
- {
- return true;
- }
- else
- {
- Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY - 1, a_BlockZ);
- }
- }
- else
- {
- Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY + 1, a_BlockZ);
- }
- }
- else
- {
- Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- }
-
- switch (a_BlockFace)
- {
- case BLOCK_FACE_NORTH:
- {
- if (
- (Meta == E_META_RAIL_ZM_ZP) ||
- (Meta == E_META_RAIL_ASCEND_ZM) ||
- (Meta == E_META_RAIL_ASCEND_ZP) ||
- (Meta == E_META_RAIL_CURVED_ZP_XP) ||
- (Meta == E_META_RAIL_CURVED_ZP_XM)
- )
- {
- return false;
- }
- break;
- }
-
- case BLOCK_FACE_SOUTH:
- {
- if (
- (Meta == E_META_RAIL_ZM_ZP) ||
- (Meta == E_META_RAIL_ASCEND_ZM) ||
- (Meta == E_META_RAIL_ASCEND_ZP) ||
- (Meta == E_META_RAIL_CURVED_ZM_XP) ||
- (Meta == E_META_RAIL_CURVED_ZM_XM)
- )
- {
- return false;
- }
- break;
- }
-
- case BLOCK_FACE_EAST:
- {
- if (
- (Meta == E_META_RAIL_XM_XP) ||
- (Meta == E_META_RAIL_ASCEND_XP) ||
- (Meta == E_META_RAIL_ASCEND_XM) ||
- (Meta == E_META_RAIL_CURVED_ZP_XM) ||
- (Meta == E_META_RAIL_CURVED_ZM_XM)
- )
- {
- return false;
- }
- break;
- }
- case BLOCK_FACE_WEST:
- {
- if (
- (Meta == E_META_RAIL_XM_XP) ||
- (Meta == E_META_RAIL_ASCEND_XP) ||
- (Meta == E_META_RAIL_ASCEND_XM) ||
- (Meta == E_META_RAIL_CURVED_ZP_XP) ||
- (Meta == E_META_RAIL_CURVED_ZM_XP)
- )
- {
- return false;
- }
- break;
- }
- }
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockRedstone.cpp b/source/Blocks/BlockRedstone.cpp
deleted file mode 100644
index 35cdc34cf..000000000
--- a/source/Blocks/BlockRedstone.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#include "Globals.h"
-#include "BlockRedstone.h"
-#include "../Item.h"
-#include "../World.h"
-
-
-
-
-
-cBlockRedstoneHandler::cBlockRedstoneHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
-{
-}
-
-
-
-
-
-void cBlockRedstoneHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // Nothing needed yet
-}
-
-
-
-
diff --git a/source/Blocks/BlockRedstone.h b/source/Blocks/BlockRedstone.h
deleted file mode 100644
index f28f3f2d6..000000000
--- a/source/Blocks/BlockRedstone.h
+++ /dev/null
@@ -1,35 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockRedstoneHandler :
- public cBlockHandler
-{
-public:
- cBlockRedstoneHandler(BLOCKTYPE a_BlockType);
-
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return ((a_RelY > 0) && g_BlockIsSolid[a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)]);
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(E_ITEM_REDSTONE_DUST, 1));
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockRedstoneRepeater.cpp b/source/Blocks/BlockRedstoneRepeater.cpp
deleted file mode 100644
index 72ea21012..000000000
--- a/source/Blocks/BlockRedstoneRepeater.cpp
+++ /dev/null
@@ -1,51 +0,0 @@
-
-#include "Globals.h"
-#include "BlockRedstoneRepeater.h"
-#include "../Simulator/RedstoneSimulator.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-cBlockRedstoneRepeaterHandler::cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
-{
-}
-
-
-
-
-
-void cBlockRedstoneRepeaterHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // Nothing needed yet
-}
-
-
-
-
-
-void cBlockRedstoneRepeaterHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f));
-}
-
-
-
-
-bool cBlockRedstoneRepeaterHandler::GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
-)
-{
- a_BlockType = m_BlockType;
- a_BlockMeta = cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation());
- return true;
-}
-
-
-
-
diff --git a/source/Blocks/BlockRedstoneRepeater.h b/source/Blocks/BlockRedstoneRepeater.h
deleted file mode 100644
index 958841a34..000000000
--- a/source/Blocks/BlockRedstoneRepeater.h
+++ /dev/null
@@ -1,55 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockRedstoneRepeaterHandler :
- public cBlockHandler
-{
-public:
- cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockType);
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
-
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(E_ITEM_REDSTONE_REPEATER, 1, 0));
- }
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override;
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockRedstoneTorch.h b/source/Blocks/BlockRedstoneTorch.h
deleted file mode 100644
index cb897ba3f..000000000
--- a/source/Blocks/BlockRedstoneTorch.h
+++ /dev/null
@@ -1,36 +0,0 @@
-
-#pragma once
-
-#include "BlockRedstone.h"
-#include "BlockTorch.h"
-
-
-
-
-
-class cBlockRedstoneTorchHandler :
- public cBlockTorchHandler
-{
-public:
- cBlockRedstoneTorchHandler(BLOCKTYPE a_BlockType)
- : cBlockTorchHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Always drop the ON torch, meta 0
- a_Pickups.push_back(cItem(E_BLOCK_REDSTONE_TORCH_ON, 1, 0));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockSand.h b/source/Blocks/BlockSand.h
deleted file mode 100644
index 3fc271483..000000000
--- a/source/Blocks/BlockSand.h
+++ /dev/null
@@ -1,28 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockSandHandler :
- public cBlockHandler
-{
-public:
- cBlockSandHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual const char * GetStepSound(void) override
- {
- return "step.sand";
- }
-
-};
-
-
-
-
diff --git a/source/Blocks/BlockSapling.h b/source/Blocks/BlockSapling.h
deleted file mode 100644
index fff2fa88b..000000000
--- a/source/Blocks/BlockSapling.h
+++ /dev/null
@@ -1,57 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockSaplingHandler :
- public cBlockHandler
-{
-public:
- cBlockSaplingHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Only the first 2 bits contain the display information, the others are for growing
- a_Pickups.push_back(cItem(E_BLOCK_SAPLING, 1, a_BlockMeta & 3));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return (a_RelY > 0) && IsBlockTypeOfDirt(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ));
- }
-
-
- void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
-
- if ((Meta & 0x08) != 0)
- {
- a_World->GrowTree(a_BlockX, a_BlockY, a_BlockZ);
- }
- else
- {
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta | 0x08);
- }
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockSign.h b/source/Blocks/BlockSign.h
deleted file mode 100644
index 7fbe61893..000000000
--- a/source/Blocks/BlockSign.h
+++ /dev/null
@@ -1,78 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cBlockSignHandler :
- public cBlockHandler
-{
-public:
- cBlockSignHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_ITEM_SIGN, 1, 0));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
-
- static char RotationToMetaData(double a_Rotation)
- {
- a_Rotation += 180 + (180 / 16); // So it's not aligned with axis
- if (a_Rotation > 360)
- {
- a_Rotation -= 360;
- }
-
- a_Rotation = (a_Rotation / 360) * 16;
-
- return ((char)a_Rotation) % 16;
- }
-
-
- static char DirectionToMetaData(char a_Direction)
- {
- switch (a_Direction)
- {
- case 0x2: return 0x2;
- case 0x3: return 0x3;
- case 0x4: return 0x4;
- case 0x5: return 0x5;
- default:
- {
- break;
- }
- }
- return 0x2;
- }
-
-
- virtual void OnPlacedByPlayer(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
- ) override
- {
- a_Player->GetClientHandle()->SendEditSign(a_BlockX, a_BlockY, a_BlockZ);
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockSlab.h b/source/Blocks/BlockSlab.h
deleted file mode 100644
index 7c1251b28..000000000
--- a/source/Blocks/BlockSlab.h
+++ /dev/null
@@ -1,182 +0,0 @@
-
-// BlockSlab.h
-
-// Declares cBlockSlabHandler and cBlockDoubleSlabHandler classes
-
-
-
-
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../Items/ItemHandler.h"
-
-
-
-
-
-class cBlockSlabHandler :
- public cBlockHandler
-{
-public:
- cBlockSlabHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(m_BlockType, 1, a_BlockMeta));
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- BLOCKTYPE Type = (BLOCKTYPE) (a_Player->GetEquippedItem().m_ItemType);
- NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x07);
-
- // HandlePlaceBlock wants a cItemHandler pointer thing, so let's give it one
- cItemHandler * ItemHandler = cItemHandler::GetItemHandler(GetDoubleSlabType(Type));
-
- // Check if the block at the coordinates is a slab. Eligibility for combining has already been processed in ClientHandle
- if (IsAnySlabType(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)))
- {
- // Call the function in ClientHandle that places a block when the client sends the packet,
- // so that plugins may interfere with the placement.
-
- if ((a_BlockFace == BLOCK_FACE_TOP) || (a_BlockFace == BLOCK_FACE_BOTTOM))
- {
- // Top and bottom faces need no parameter modification
- a_Player->GetClientHandle()->HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler);
- }
- else
- {
- // The other faces need to distinguish between top and bottom cursor positions
- if (a_CursorY > 7)
- {
- // Edit the call to use BLOCK_FACE_BOTTOM, otherwise it places incorrectly
- a_Player->GetClientHandle()->HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_TOP, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler);
- }
- else
- {
- // Edit the call to use BLOCK_FACE_TOP, otherwise it places incorrectly
- a_Player->GetClientHandle()->HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_BOTTOM, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler);
- }
- }
- return false; // Cancel the event, because dblslabs were already placed, nothing else needed
- }
-
- // Place the single-slab with correct metas:
- switch (a_BlockFace)
- {
- case BLOCK_FACE_TOP:
- {
- // Bottom half slab block
- a_BlockMeta = Meta & 0x7;
- break;
- }
- case BLOCK_FACE_BOTTOM:
- {
- // Top half slab block
- a_BlockMeta = Meta | 0x8;
- break;
- }
- case BLOCK_FACE_EAST:
- case BLOCK_FACE_NORTH:
- case BLOCK_FACE_SOUTH:
- case BLOCK_FACE_WEST:
- {
- if (a_CursorY > 7)
- {
- // Cursor at top half of block, place top slab
- a_BlockMeta = Meta | 0x8; break;
- }
- else
- {
- // Cursor at bottom half of block, place bottom slab
- a_BlockMeta = Meta & 0x7; break;
- }
- }
- } // switch (a_BlockFace)
- return true;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- switch (m_BlockType)
- {
- case E_BLOCK_WOODEN_SLAB: return "step.wood";
- case E_BLOCK_STONE_SLAB: return "step.stone";
- }
- ASSERT(!"Unhandled slab type!");
- return "";
- }
-
-
- /// Returns true if the specified blocktype is one of the slabs handled by this handler
- static bool IsAnySlabType(BLOCKTYPE a_BlockType)
- {
- return ((a_BlockType == E_BLOCK_WOODEN_SLAB) || (a_BlockType == E_BLOCK_STONE_SLAB));
- }
-
-
- /// Converts the single-slab blocktype to its equivalent double-slab blocktype
- static BLOCKTYPE GetDoubleSlabType(BLOCKTYPE a_SingleSlabBlockType)
- {
- switch (a_SingleSlabBlockType)
- {
- case E_BLOCK_STONE_SLAB: return E_BLOCK_DOUBLE_STONE_SLAB;
- case E_BLOCK_WOODEN_SLAB: return E_BLOCK_DOUBLE_WOODEN_SLAB;
- }
- ASSERT(!"Unhandled slab type!");
- return E_BLOCK_AIR;
- }
-
-} ;
-
-
-
-
-
-class cBlockDoubleSlabHandler :
- public cBlockHandler
-{
-public:
- cBlockDoubleSlabHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- if (m_BlockType == E_BLOCK_DOUBLE_STONE_SLAB)
- {
- m_BlockType = E_BLOCK_STONE_SLAB;
- }
- else
- {
- m_BlockType = E_BLOCK_WOODEN_SLAB;
- }
- a_Pickups.push_back(cItem(m_BlockType, 2, a_BlockMeta));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return ((m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB) || (m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB)) ? "step.wood" : "step.stone";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockSnow.h b/source/Blocks/BlockSnow.h
deleted file mode 100644
index b8d48362c..000000000
--- a/source/Blocks/BlockSnow.h
+++ /dev/null
@@ -1,72 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockSnowHandler :
- public cBlockHandler
-{
-public:
- cBlockSnowHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- NIBBLETYPE Meta = a_World->GetBlockMeta(Vector3i(a_BlockX, a_BlockY, a_BlockZ));
-
- if ((Meta < 7) && (Meta != 0)) // Is height at maximum (7) or at mininum (0)? Don't do anything if so
- {
- Meta++;
- }
-
- a_BlockMeta = Meta;
- return true;
- }
-
-
- virtual bool DoesIgnoreBuildCollision(void) override
- {
- return true;
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_ITEM_SNOWBALL, 1, 0));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return (a_RelY > 0) && g_BlockIsSnowable[a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)];
- }
-
-
- virtual bool DoesDropOnUnsuitable(void) override
- {
- return false;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.cloth";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockStairs.h b/source/Blocks/BlockStairs.h
deleted file mode 100644
index 8d259eee3..000000000
--- a/source/Blocks/BlockStairs.h
+++ /dev/null
@@ -1,152 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockStairsHandler :
- public cBlockHandler
-{
-public:
- cBlockStairsHandler(BLOCKTYPE a_BlockType) :
- cBlockHandler(a_BlockType)
- {
-
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- a_BlockMeta = RotationToMetaData(a_Player->GetRotation());
- switch (a_BlockFace)
- {
- case BLOCK_FACE_TOP: break;
- case BLOCK_FACE_BOTTOM: a_BlockMeta = a_BlockMeta | 0x4; break; // When placing onto a bottom face, always place an upside-down stairs block
- case BLOCK_FACE_EAST:
- case BLOCK_FACE_NORTH:
- case BLOCK_FACE_SOUTH:
- case BLOCK_FACE_WEST:
- {
- // When placing onto a sideways face, check cursor, if in top half, make it an upside-down stairs block
- if (a_CursorY > 8)
- {
- a_BlockMeta |= 0x4;
- }
- break;
- }
- }
- return true;
- }
-
- // TODO: step sound
-
-
- static NIBBLETYPE RotationToMetaData(double a_Rotation)
- {
- a_Rotation += 90 + 45; // So its not aligned with axis
- if (a_Rotation > 360)
- {
- a_Rotation -= 360;
- }
- if ((a_Rotation >= 0) && (a_Rotation < 90))
- {
- return 0x0;
- }
- else if ((a_Rotation >= 180) && (a_Rotation < 270))
- {
- return 0x1;
- }
- else if ((a_Rotation >= 90) && (a_Rotation < 180))
- {
- return 0x2;
- }
- else
- {
- return 0x3;
- }
- }
-
-
- virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
- {
- // Bits 3 and 4 stay, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x0c);
- switch (a_Meta & 0x03)
- {
- case 0x00: return TopBits | 0x03; // East -> North
- case 0x01: return TopBits | 0x02; // West -> South
- case 0x02: return TopBits | 0x00; // South -> East
- case 0x03: return TopBits | 0x01; // North -> West
- }
- // Not reachable, but to avoid a compiler warning:
- return 0;
- }
-
-
- virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override
- {
- // Bits 3 and 4 stay, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x0c);
- switch (a_Meta & 0x03)
- {
- case 0x00: return TopBits | 0x02; // East -> South
- case 0x01: return TopBits | 0x03; // West -> North
- case 0x02: return TopBits | 0x01; // South -> West
- case 0x03: return TopBits | 0x00; // North -> East
- }
- // Not reachable, but to avoid a compiler warning:
- return 0;
- }
-
-
- virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
- {
- // Bits 3 and 4 stay, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x0c);
- switch (a_Meta & 0x03)
- {
- case 0x00: return TopBits | 0x00; // East -> East
- case 0x01: return TopBits | 0x01; // West -> West
- case 0x02: return TopBits | 0x03; // South -> North
- case 0x03: return TopBits | 0x02; // North -> South
- }
- // Not reachable, but to avoid a compiler warning:
- return 0;
- }
-
-
- virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) override
- {
- // Toggle bit 3:
- return (a_Meta & 0x0b) | ((~a_Meta) & 0x04);
- }
-
-
- virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
- {
- // Bits 3 and 4 stay, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x0c);
- switch (a_Meta & 0x03)
- {
- case 0x00: return TopBits | 0x01; // East -> West
- case 0x01: return TopBits | 0x00; // West -> East
- case 0x02: return TopBits | 0x02; // South -> South
- case 0x03: return TopBits | 0x03; // North -> North
- }
- // Not reachable, but to avoid a compiler warning:
- return 0;
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockStems.h b/source/Blocks/BlockStems.h
deleted file mode 100644
index ce02d9cb8..000000000
--- a/source/Blocks/BlockStems.h
+++ /dev/null
@@ -1,58 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../MersenneTwister.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockStemsHandler :
- public cBlockHandler
-{
-public:
- cBlockStemsHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- int ItemType = (m_BlockType == E_BLOCK_MELON_STEM) ? E_ITEM_MELON_SEEDS : E_ITEM_PUMPKIN_SEEDS;
- a_Pickups.push_back(cItem(ItemType, 1, 0));
- }
-
-
- void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- if (Meta >= 7)
- {
- // Grow the produce:
- a_World->GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, m_BlockType);
- }
- else
- {
- // Grow the stem:
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta + 1);
- }
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_FARMLAND));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockStone.h b/source/Blocks/BlockStone.h
deleted file mode 100644
index af4c6509a..000000000
--- a/source/Blocks/BlockStone.h
+++ /dev/null
@@ -1,29 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../MersenneTwister.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockStoneHandler :
- public cBlockHandler
-{
-public:
- cBlockStoneHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_BLOCK_COBBLESTONE, 1, 0));
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockSugarcane.h b/source/Blocks/BlockSugarcane.h
deleted file mode 100644
index 28a60df80..000000000
--- a/source/Blocks/BlockSugarcane.h
+++ /dev/null
@@ -1,90 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockSugarcaneHandler :
- public cBlockHandler
-{
-public:
- cBlockSugarcaneHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_ITEM_SUGARCANE, 1, 0));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- if (a_RelY <= 0)
- {
- return false;
- }
- switch (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ))
- {
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_FARMLAND:
- case E_BLOCK_SAND:
- {
- static const struct
- {
- int x, z;
- } Coords[] =
- {
- {-1, 0},
- { 1, 0},
- { 0, -1},
- { 0, 1},
- } ;
- a_RelY -= 1;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta))
- {
- // Too close to the edge, cannot simulate
- return true;
- }
- if (IsBlockWater(BlockType))
- {
- return true;
- }
- } // for i - Coords[]
- // Not directly neighboring a water block
- return false;
- }
- case E_BLOCK_SUGARCANE:
- {
- return true;
- }
- }
- return false;
- }
-
-
- void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- a_World->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, 1);
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockTallGrass.h b/source/Blocks/BlockTallGrass.h
deleted file mode 100644
index cd27ab7e6..000000000
--- a/source/Blocks/BlockTallGrass.h
+++ /dev/null
@@ -1,51 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockTallGrassHandler :
- public cBlockHandler
-{
-public:
- cBlockTallGrassHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool DoesIgnoreBuildCollision(void) override
- {
- return true;
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Drop seeds, sometimes
- MTRand r1;
- if (r1.randInt(10) == 5)
- {
- a_Pickups.push_back(cItem(E_ITEM_SEEDS, 1, 0));
- }
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockTorch.h b/source/Blocks/BlockTorch.h
deleted file mode 100644
index 36383a524..000000000
--- a/source/Blocks/BlockTorch.h
+++ /dev/null
@@ -1,277 +0,0 @@
-#pragma once
-
-#include "BlockHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cBlockTorchHandler :
- public cBlockHandler
-{
-public:
- cBlockTorchHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- // Find proper placement of torch
-
- if ((a_BlockFace == BLOCK_FACE_TOP) || (a_BlockFace == BLOCK_FACE_BOTTOM))
- {
- a_BlockFace = FindSuitableFace(a_World, a_BlockX, a_BlockY, a_BlockZ); // Top or bottom faces clicked, find a suitable face
- if (a_BlockFace == BLOCK_FACE_NONE)
- {
- // Client wouldn't have sent anything anyway, but whatever
- return false;
- }
- }
- else
- {
- // Not top or bottom faces, try to preserve whatever face was clicked
- if (!TorchCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace))
- {
- // Torch couldn't be placed on whatever face was clicked, last ditch resort - find another face
- a_BlockFace = FindSuitableFace(a_World, a_BlockX, a_BlockY, a_BlockZ);
- if (a_BlockFace == BLOCK_FACE_NONE)
- {
- return false;
- }
- }
- }
-
- a_BlockType = m_BlockType;
- a_BlockMeta = DirectionToMetaData(a_BlockFace);
- return true;
- }
-
-
- static NIBBLETYPE DirectionToMetaData(char a_Direction) // tolua_export
- { // tolua_export
- switch (a_Direction)
- {
- case BLOCK_FACE_BOTTOM: ASSERT(!"Shouldn't be getting this face"); return 0;
- case BLOCK_FACE_TOP: return E_META_TORCH_FLOOR;
- case BLOCK_FACE_EAST: return E_META_TORCH_EAST;
- case BLOCK_FACE_WEST: return E_META_TORCH_WEST;
- case BLOCK_FACE_NORTH: return E_META_TORCH_NORTH;
- case BLOCK_FACE_SOUTH: return E_META_TORCH_SOUTH;
- default:
- {
- ASSERT(!"Unhandled torch direction!");
- break;
- }
- };
- return 0x0;
- } // tolua_export
-
-
- static char MetaDataToDirection(NIBBLETYPE a_MetaData) // tolua_export
- { // tolua_export
- switch (a_MetaData)
- {
- case 0: return BLOCK_FACE_TOP; // by default, the torches stand on the ground
- case E_META_TORCH_FLOOR: return BLOCK_FACE_TOP;
- case E_META_TORCH_EAST: return BLOCK_FACE_EAST;
- case E_META_TORCH_WEST: return BLOCK_FACE_WEST;
- case E_META_TORCH_NORTH: return BLOCK_FACE_NORTH;
- case E_META_TORCH_SOUTH: return BLOCK_FACE_SOUTH;
- default:
- {
- ASSERT(!"Unhandled torch metadata");
- break;
- }
- }
- return 0;
- } // tolua_export
-
-
- static bool IsAttachedTo(const Vector3i & a_TorchPos, char a_TorchMeta, const Vector3i & a_BlockPos)
- {
- switch (a_TorchMeta)
- {
- case 0x0:
- case E_META_TORCH_FLOOR: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(0, 1, 0)));
- case E_META_TORCH_EAST: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(0, 0, -1)));
- case E_META_TORCH_WEST: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(0, 0, 1)));
- case E_META_TORCH_NORTH: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(-1, 0, 0)));
- case E_META_TORCH_SOUTH: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(1, 0, 0)));
- default:
- {
- ASSERT(!"Unhandled torch meta!");
- break;
- }
- }
- return false;
- }
-
-
- static bool CanBePlacedOn(BLOCKTYPE a_BlockType, char a_BlockFace)
- {
- if ( !g_BlockIsTorchPlaceable[a_BlockType] )
- {
- return (a_BlockFace == BLOCK_FACE_TOP); // Allow placement only when torch upright
- }
- else
- {
- return true;
- }
- }
-
-
- static bool TorchCanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace)
- {
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true);
- return CanBePlacedOn(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ), a_BlockFace);
- }
-
-
- /// Finds a suitable face to place the torch, returning BLOCK_FACE_NONE on failure
- static char FindSuitableFace(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
- {
- for (int i = 0; i <= 5; i++)
- {
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, i, true);
- BLOCKTYPE BlockInQuestion = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
-
- if (
- ((BlockInQuestion == E_BLOCK_GLASS) ||
- (BlockInQuestion == E_BLOCK_FENCE) ||
- (BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) ||
- (BlockInQuestion == E_BLOCK_COBBLESTONE_WALL)) &&
- (i == BLOCK_FACE_TOP)
- )
- {
- return i;
- }
- else if ((g_BlockIsTorchPlaceable[BlockInQuestion]) && (i != BLOCK_FACE_BOTTOM))
- {
- return i;
- }
- else
- {
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, i, false);
- }
- }
- return BLOCK_FACE_NONE;
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- char Face = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
- int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
- int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
-
- AddFaceDirection(a_RelX, a_RelY, a_RelZ, Face, true);
- BLOCKTYPE BlockInQuestion;
- a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockInQuestion);
-
- if (
- (BlockInQuestion == E_BLOCK_GLASS) ||
- (BlockInQuestion == E_BLOCK_FENCE) ||
- (BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) ||
- (BlockInQuestion == E_BLOCK_COBBLESTONE_WALL)
- )
- {
- // Torches can be placed on tops of glass and fences, despite them being 'untorcheable'
- // No need to check for upright orientation, it was done when the torch was placed
- return true;
- }
- else if ( !g_BlockIsTorchPlaceable[BlockInQuestion] )
- {
- return false;
- }
- else
- {
- return true;
- }
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Always drop meta = 0
- a_Pickups.push_back(cItem(m_BlockType, 1, 0));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
-
- virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
- {
- // Bit 4 stays, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x08);
- switch (a_Meta & 0x07)
- {
- case 0x01: return TopBits | 0x04; // East -> North
- case 0x02: return TopBits | 0x03; // West -> South
- case 0x03: return TopBits | 0x01; // South -> East
- case 0x04: return TopBits | 0x02; // North -> West
- default: return a_Meta; // Floor -> Floor
- }
- }
-
-
- virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override
- {
- // Bit 4 stays, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x08);
- switch (a_Meta & 0x07)
- {
- case 0x01: return TopBits | 0x03; // East -> South
- case 0x02: return TopBits | 0x04; // West -> North
- case 0x03: return TopBits | 0x02; // South -> West
- case 0x04: return TopBits | 0x01; // North -> East
- default: return a_Meta; // Floor -> Floor
- }
- }
-
-
- virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
- {
- // Bit 4 stays, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x08);
- switch (a_Meta & 0x07)
- {
- case 0x03: return TopBits | 0x04; // South -> North
- case 0x04: return TopBits | 0x03; // North -> South
- default: return a_Meta; // Keep the rest
- }
- }
-
-
- // Mirroring around the XZ plane doesn't make sense for floor torches,
- // the others stay the same, so let's keep all the metas the same.
- // The base class does tht for us, no need to override MetaMirrorXZ()
-
-
- virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
- {
- // Bit 4 stays, the rest is swapped around according to a table:
- NIBBLETYPE TopBits = (a_Meta & 0x08);
- switch (a_Meta & 0x07)
- {
- case 0x01: return TopBits | 0x02; // East -> West
- case 0x02: return TopBits | 0x01; // West -> East
- default: return a_Meta; // Keep the rest
- }
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockVine.h b/source/Blocks/BlockVine.h
deleted file mode 100644
index 2c9f67cab..000000000
--- a/source/Blocks/BlockVine.h
+++ /dev/null
@@ -1,201 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockVineHandler :
- public cBlockHandler
-{
-public:
- cBlockVineHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- // TODO: Disallow placement where the vine doesn't attach to something properly
- BLOCKTYPE BlockType = 0;
- NIBBLETYPE BlockMeta;
- a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- if (BlockType == m_BlockType)
- {
- a_BlockMeta = BlockMeta | DirectionToMetaData(a_BlockFace);
- }
- else
- {
- a_BlockMeta = DirectionToMetaData(a_BlockFace);
- }
- a_BlockType = m_BlockType;
- return true;
- }
-
-
- static NIBBLETYPE DirectionToMetaData(char a_BlockFace)
- {
- switch (a_BlockFace)
- {
- case BLOCK_FACE_NORTH: return 0x1;
- case BLOCK_FACE_SOUTH: return 0x4;
- case BLOCK_FACE_WEST: return 0x8;
- case BLOCK_FACE_EAST: return 0x2;
- default: return 0x0;
- }
- }
-
-
- static char MetaDataToDirection(NIBBLETYPE a_MetaData)
- {
- switch(a_MetaData)
- {
- case 0x1: return BLOCK_FACE_NORTH;
- case 0x4: return BLOCK_FACE_SOUTH;
- case 0x8: return BLOCK_FACE_WEST;
- case 0x2: return BLOCK_FACE_EAST;
- default: return BLOCK_FACE_TOP;
- }
- }
-
-
- /// Returns true if the specified block type is good for vines to attach to
- static bool IsBlockAttachable(BLOCKTYPE a_BlockType)
- {
- return (a_BlockType == E_BLOCK_LEAVES) || g_BlockIsSolid[a_BlockType];
- }
-
-
- /// Returns the meta that has the maximum allowable sides of the vine, given the surroundings
- NIBBLETYPE GetMaxMeta(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
- {
- static const struct
- {
- int x, z;
- int Bit;
- } Coords[] =
- {
- { 0, 1, 1}, // south, ZP
- {-1, 0, 2}, // west, XM
- { 0, -1, 4}, // north, ZM
- { 1, 0, 8}, // east, XP
- } ;
- int res = 0;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (
- a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta) &&
- IsBlockAttachable(BlockType)
- )
- {
- res |= Coords[i].Bit;
- }
- }
- return res;
- }
-
-
- void Check(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override
- {
- NIBBLETYPE CurMeta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
- NIBBLETYPE MaxMeta = GetMaxMeta(a_Chunk, a_RelX, a_RelY, a_RelZ);
-
- // Check if vine above us, add its meta to MaxMeta
- if ((a_RelY < cChunkDef::Height - 1) && (a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ) == m_BlockType))
- {
- MaxMeta |= a_Chunk.GetMeta(a_RelX, a_RelY + 1, a_RelZ);
- }
-
- NIBBLETYPE Common = CurMeta & MaxMeta; // Neighbors that we have and are legal
- if (Common != CurMeta)
- {
- // There is a neighbor missing, need to update the meta or even destroy the block
- bool HasTop = (a_RelY < cChunkDef::Height - 1) && IsBlockAttachable(a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ));
- if ((Common == 0) && !HasTop)
- {
- // The vine just lost all its support, destroy the block:
- if (DoesDropOnUnsuitable())
- {
- int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
- int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ);
- }
- a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
- return;
- }
- a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, m_BlockType, Common);
- }
- else
- {
- // Wake up the simulators for this block:
- int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
- int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- a_Chunk.GetWorld()->GetSimulatorManager()->WakeUp(BlockX, a_RelY, BlockZ, &a_Chunk);
- }
- }
-
-
- virtual bool DoesIgnoreBuildCollision(void) override
- {
- return true;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-
-
- virtual bool DoesDropOnUnsuitable(void) override
- {
- return false;
- }
-
- virtual void OnUpdate(cWorld * a_World, int X, int Y, int Z)
- {
- if (a_World->GetBlock(X, Y - 1, Z) == E_BLOCK_AIR)
- {
- a_World->SetBlock(X, Y - 1, Z, E_BLOCK_VINES, a_World->GetBlockMeta(X, Y, Z));
- }
- }
-
- virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
- {
- return ((a_Meta >> 1) | (a_Meta << 3)) & 0x0f; // Rotate bits to the right
- }
-
-
- virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override
- {
- return ((a_Meta << 1) | (a_Meta >> 3)) & 0x0f; // Rotate bits to the left
- }
-
-
- virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
- {
- // Bits 2 and 4 stay, bits 1 and 3 swap
- return ((a_Meta & 0x0a) | ((a_Meta & 0x01) << 2) | ((a_Meta & 0x04) >> 2));
- }
-
-
- virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
- {
- // Bits 1 and 3 stay, bits 2 and 4 swap
- return ((a_Meta & 0x05) | ((a_Meta & 0x02) << 2) | ((a_Meta & 0x08) >> 2));
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockWood.h b/source/Blocks/BlockWood.h
deleted file mode 100644
index cb5ee995a..000000000
--- a/source/Blocks/BlockWood.h
+++ /dev/null
@@ -1,72 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockWoodHandler : public cBlockHandler
-{
-public:
- cBlockWoodHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage);
- a_BlockMeta = BlockFaceToMetaData(a_BlockFace, Meta);
- return true;
- }
-
-
- inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace, NIBBLETYPE a_WoodMeta)
- {
- switch (a_BlockFace)
- {
- case BLOCK_FACE_YM:
- case BLOCK_FACE_YP:
- {
- return a_WoodMeta; // Top or bottom, just return original
- }
-
- case BLOCK_FACE_ZP:
- case BLOCK_FACE_ZM:
- {
- return a_WoodMeta | 0x8; // North or south
- }
-
- case BLOCK_FACE_XP:
- case BLOCK_FACE_XM:
- {
- return a_WoodMeta | 0x4; // East or west
- }
-
- default:
- {
- ASSERT(!"Unhandled block face!");
- return a_WoodMeta | 0xC; // No idea, give a special meta (all sides bark)
- }
- }
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/Blocks/BlockWorkbench.h b/source/Blocks/BlockWorkbench.h
deleted file mode 100644
index a2cc6119c..000000000
--- a/source/Blocks/BlockWorkbench.h
+++ /dev/null
@@ -1,43 +0,0 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../UI/Window.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cBlockWorkbenchHandler:
- public cBlockHandler
-{
-public:
- cBlockWorkbenchHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
- {
- cWindow * Window = new cCraftingWindow(a_BlockX, a_BlockY, a_BlockZ);
- a_Player->OpenWindow(Window);
- }
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
diff --git a/source/BoundingBox.cpp b/source/BoundingBox.cpp
deleted file mode 100644
index 02602992e..000000000
--- a/source/BoundingBox.cpp
+++ /dev/null
@@ -1,331 +0,0 @@
-
-// BoundingBox.cpp
-
-// Implements the cBoundingBox class representing an axis-aligned bounding box with floatingpoint coords
-
-#include "Globals.h"
-#include "BoundingBox.h"
-#include "Defines.h"
-
-
-
-
-
-#if 0
-
-/// A simple self-test that is executed on program start, used to verify bbox functionality
-class SelfTest
-{
-public:
- SelfTest(void)
- {
- Vector3d Min(1, 1, 1);
- Vector3d Max(2, 2, 2);
- Vector3d LineDefs[] =
- {
- Vector3d(1.5, 4, 1.5), Vector3d(1.5, 3, 1.5), // Should intersect at 2, face 1 (YP)
- Vector3d(1.5, 0, 1.5), Vector3d(1.5, 4, 1.5), // Should intersect at 0.25, face 0 (YM)
- Vector3d(0, 0, 0), Vector3d(2, 2, 2), // Should intersect at 0.5, face 0, 3 or 5 (anyM)
- Vector3d(0.999, 0, 1.5), Vector3d(0.999, 4, 1.5), // Should not intersect
- Vector3d(1.999, 0, 1.5), Vector3d(1.999, 4, 1.5), // Should intersect at 0.25, face 0 (YM)
- Vector3d(2.001, 0, 1.5), Vector3d(2.001, 4, 1.5), // Should not intersect
- } ;
- for (int i = 0; i < ARRAYCOUNT(LineDefs) / 2; i++)
- {
- double LineCoeff;
- char Face;
- Vector3d Line1 = LineDefs[2 * i];
- Vector3d Line2 = LineDefs[2 * i + 1];
- bool res = cBoundingBox::CalcLineIntersection(Min, Max, Line1, Line2, LineCoeff, Face);
- printf("LineIntersection({%.02f, %.02f, %.02f}, {%.02f, %.02f, %.02f}) -> %d, %.05f, %d\n",
- Line1.x, Line1.y, Line1.z,
- Line2.x, Line2.y, Line2.z,
- res ? 1 : 0, LineCoeff, Face
- );
- } // for i - LineDefs[]
- printf("BoundingBox selftest complete.");
- }
-} Test;
-
-#endif
-
-
-
-
-
-cBoundingBox::cBoundingBox(double a_MinX, double a_MaxX, double a_MinY, double a_MaxY, double a_MinZ, double a_MaxZ) :
- m_Min(a_MinX, a_MinY, a_MinZ),
- m_Max(a_MaxX, a_MaxY, a_MaxZ)
-{
-}
-
-
-
-
-
-cBoundingBox::cBoundingBox(const Vector3d & a_Min, const Vector3d & a_Max) :
- m_Min(a_Min),
- m_Max(a_Max)
-{
-}
-
-
-
-
-
-cBoundingBox::cBoundingBox(const Vector3d & a_Pos, double a_Radius, double a_Height) :
- m_Min(a_Pos.x - a_Radius, a_Pos.y, a_Pos.z - a_Radius),
- m_Max(a_Pos.x + a_Radius, a_Pos.y + a_Height, a_Pos.z + a_Radius)
-{
-}
-
-
-
-
-
-cBoundingBox::cBoundingBox(const cBoundingBox & a_Orig) :
- m_Min(a_Orig.m_Min),
- m_Max(a_Orig.m_Max)
-{
-}
-
-
-
-
-
-void cBoundingBox::Move(double a_OffX, double a_OffY, double a_OffZ)
-{
- m_Min.x += a_OffX;
- m_Min.y += a_OffY;
- m_Min.z += a_OffZ;
- m_Max.x += a_OffX;
- m_Max.y += a_OffY;
- m_Max.z += a_OffZ;
-}
-
-
-
-
-
-void cBoundingBox::Move(const Vector3d & a_Off)
-{
- m_Min.x += a_Off.x;
- m_Min.y += a_Off.y;
- m_Min.z += a_Off.z;
- m_Max.x += a_Off.x;
- m_Max.y += a_Off.y;
- m_Max.z += a_Off.z;
-}
-
-
-
-
-
-void cBoundingBox::Expand(double a_ExpandX, double a_ExpandY, double a_ExpandZ)
-{
- m_Min.x -= a_ExpandX;
- m_Min.y -= a_ExpandY;
- m_Min.z -= a_ExpandZ;
- m_Max.x += a_ExpandX;
- m_Max.y += a_ExpandY;
- m_Max.z += a_ExpandZ;
-}
-
-
-
-
-
-bool cBoundingBox::DoesIntersect(const cBoundingBox & a_Other)
-{
- return (
- ((a_Other.m_Min.x <= m_Max.x) && (a_Other.m_Max.x >= m_Min.x)) && // X coords intersect
- ((a_Other.m_Min.y <= m_Max.y) && (a_Other.m_Max.y >= m_Min.y)) && // Y coords intersect
- ((a_Other.m_Min.z <= m_Max.z) && (a_Other.m_Max.z >= m_Min.z)) // Z coords intersect
- );
-}
-
-
-
-
-
-cBoundingBox cBoundingBox::Union(const cBoundingBox & a_Other)
-{
- return cBoundingBox(
- std::min(m_Min.x, a_Other.m_Min.x),
- std::min(m_Min.y, a_Other.m_Min.y),
- std::min(m_Min.z, a_Other.m_Min.z),
- std::max(m_Max.x, a_Other.m_Max.x),
- std::max(m_Max.y, a_Other.m_Max.y),
- std::max(m_Max.z, a_Other.m_Max.z)
- );
-}
-
-
-
-
-
-bool cBoundingBox::IsInside(const Vector3d & a_Point)
-{
- return IsInside(m_Min, m_Max, a_Point);
-}
-
-
-
-
-
-bool cBoundingBox::IsInside(double a_X, double a_Y,double a_Z)
-{
- return IsInside(m_Min, m_Max, a_X, a_Y, a_Z);
-}
-
-
-
-
-
-bool cBoundingBox::IsInside(cBoundingBox & a_Other)
-{
- // If both a_Other's coords are inside this, then the entire a_Other is inside
- return (IsInside(a_Other.m_Min) && IsInside(a_Other.m_Max));
-}
-
-
-
-
-
-bool cBoundingBox::IsInside(const Vector3d & a_Min, const Vector3d & a_Max)
-{
- // If both coords are inside this, then the entire a_Other is inside
- return (IsInside(a_Min) && IsInside(a_Max));
-}
-
-
-
-
-
-bool cBoundingBox::IsInside(const Vector3d & a_Min, const Vector3d & a_Max, const Vector3d & a_Point)
-{
- return (
- ((a_Point.x >= a_Min.x) && (a_Point.x <= a_Max.x)) &&
- ((a_Point.y >= a_Min.y) && (a_Point.y <= a_Max.y)) &&
- ((a_Point.z >= a_Min.z) && (a_Point.z <= a_Max.z))
- );
-}
-
-
-
-
-
-bool cBoundingBox::IsInside(const Vector3d & a_Min, const Vector3d & a_Max, double a_X, double a_Y, double a_Z)
-{
- return (
- ((a_X >= a_Min.x) && (a_X <= a_Max.x)) &&
- ((a_Y >= a_Min.y) && (a_Y <= a_Max.y)) &&
- ((a_Z >= a_Min.z) && (a_Z <= a_Max.z))
- );
-}
-
-
-
-
-
-bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, char & a_Face)
-{
- return CalcLineIntersection(m_Min, m_Max, a_Line1, a_Line2, a_LineCoeff, a_Face);
-}
-
-
-
-
-
-bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Min, const Vector3d & a_Max, const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, char & a_Face)
-{
- if (IsInside(a_Min, a_Max, a_Line1))
- {
- // The starting point is inside the bounding box.
- a_LineCoeff = 0;
- a_Face = BLOCK_FACE_NONE; // No faces hit
- return true;
- }
-
- char Face = BLOCK_FACE_NONE;
- double Coeff = Vector3d::NO_INTERSECTION;
-
- // Check each individual bbox face for intersection with the line, remember the one with the lowest coeff
- double c = a_Line1.LineCoeffToXYPlane(a_Line2, a_Min.z);
- if ((c >= 0) && (c < Coeff) && IsInside(a_Min, a_Max, a_Line1 + (a_Line2 - a_Line1) * c))
- {
- Face = (a_Line1.z > a_Line2.z) ? BLOCK_FACE_ZP : BLOCK_FACE_ZM;
- Coeff = c;
- }
- c = a_Line1.LineCoeffToXYPlane(a_Line2, a_Max.z);
- if ((c >= 0) && (c < Coeff) && IsInside(a_Min, a_Max, a_Line1 + (a_Line2 - a_Line1) * c))
- {
- Face = (a_Line1.z > a_Line2.z) ? BLOCK_FACE_ZP : BLOCK_FACE_ZM;
- Coeff = c;
- }
- c = a_Line1.LineCoeffToXZPlane(a_Line2, a_Min.y);
- if ((c >= 0) && (c < Coeff) && IsInside(a_Min, a_Max, a_Line1 + (a_Line2 - a_Line1) * c))
- {
- Face = (a_Line1.y > a_Line2.y) ? BLOCK_FACE_YP : BLOCK_FACE_YM;
- Coeff = c;
- }
- c = a_Line1.LineCoeffToXZPlane(a_Line2, a_Max.y);
- if ((c >= 0) && (c >= 0) && (c < Coeff) && IsInside(a_Min, a_Max, a_Line1 + (a_Line2 - a_Line1) * c))
- {
- Face = (a_Line1.y > a_Line2.y) ? BLOCK_FACE_YP : BLOCK_FACE_YM;
- Coeff = c;
- }
- c = a_Line1.LineCoeffToYZPlane(a_Line2, a_Min.x);
- if ((c >= 0) && (c < Coeff) && IsInside(a_Min, a_Max, a_Line1 + (a_Line2 - a_Line1) * c))
- {
- Face = (a_Line1.x > a_Line2.x) ? BLOCK_FACE_XP : BLOCK_FACE_XM;
- Coeff = c;
- }
- c = a_Line1.LineCoeffToYZPlane(a_Line2, a_Max.x);
- if ((c >= 0) && (c < Coeff) && IsInside(a_Min, a_Max, a_Line1 + (a_Line2 - a_Line1) * c))
- {
- Face = (a_Line1.x > a_Line2.x) ? BLOCK_FACE_XP : BLOCK_FACE_XM;
- Coeff = c;
- }
-
- if (Coeff >= Vector3d::NO_INTERSECTION)
- {
- // There has been no intersection
- return false;
- }
-
- a_LineCoeff = Coeff;
- a_Face = Face;
- return true;
-}
-
-
-
-
-
-bool cBoundingBox::Intersect(const cBoundingBox & a_Other, cBoundingBox & a_Intersection)
-{
- a_Intersection.m_Min.x = std::max(m_Min.x, a_Other.m_Min.x);
- a_Intersection.m_Max.x = std::min(m_Max.x, a_Other.m_Max.x);
- if (a_Intersection.m_Min.x >= a_Intersection.m_Max.x)
- {
- return false;
- }
- a_Intersection.m_Min.y = std::max(m_Min.y, a_Other.m_Min.y);
- a_Intersection.m_Max.y = std::min(m_Max.y, a_Other.m_Max.y);
- if (a_Intersection.m_Min.y >= a_Intersection.m_Max.y)
- {
- return false;
- }
- a_Intersection.m_Min.z = std::max(m_Min.z, a_Other.m_Min.z);
- a_Intersection.m_Max.z = std::min(m_Max.z, a_Other.m_Max.z);
- if (a_Intersection.m_Min.z >= a_Intersection.m_Max.z)
- {
- return false;
- }
- return true;
-}
-
-
-
-
diff --git a/source/BoundingBox.h b/source/BoundingBox.h
deleted file mode 100644
index ff9963989..000000000
--- a/source/BoundingBox.h
+++ /dev/null
@@ -1,90 +0,0 @@
-
-// BoundingBox.h
-
-// Declares the cBoundingBox class representing an axis-aligned bounding box with floatingpoint coords
-
-
-
-
-#pragma once
-
-#include "Vector3d.h"
-
-
-
-
-
-// tolua_begin
-
-/** Represents two sets of coords, minimum and maximum for each direction.
-All the coords within those limits (inclusive the edges) are considered "inside" the box.
-For intersection purposes, though, if the intersection is "sharp" in any coord (i. e. zero volume),
-the boxes are considered non-intersecting.
-*/
-class cBoundingBox
-{
-public:
- cBoundingBox(double a_MinX, double a_MaxX, double a_MinY, double a_MaxY, double a_MinZ, double a_MaxZ);
- cBoundingBox(const Vector3d & a_Min, const Vector3d & a_Max);
- cBoundingBox(const Vector3d & a_Pos, double a_Radius, double a_Height);
- cBoundingBox(const cBoundingBox & a_Orig);
-
- /// Moves the entire boundingbox by the specified offset
- void Move(double a_OffX, double a_OffY, double a_OffZ);
-
- /// Moves the entire boundingbox by the specified offset
- void Move(const Vector3d & a_Off);
-
- /// Expands the bounding box by the specified amount in each direction (so the box becomes larger by 2 * Expand in each direction)
- void Expand(double a_ExpandX, double a_ExpandY, double a_ExpandZ);
-
- /// Returns true if the two bounding boxes intersect
- bool DoesIntersect(const cBoundingBox & a_Other);
-
- /// Returns the union of the two bounding boxes
- cBoundingBox Union(const cBoundingBox & a_Other);
-
- /// Returns true if the point is inside the bounding box
- bool IsInside(const Vector3d & a_Point);
-
- /// Returns true if the point is inside the bounding box
- bool IsInside(double a_X, double a_Y,double a_Z);
-
- /// Returns true if a_Other is inside this bounding box
- bool IsInside(cBoundingBox & a_Other);
-
- /// Returns true if a boundingbox specified by a_Min and a_Max is inside this bounding box
- bool IsInside(const Vector3d & a_Min, const Vector3d & a_Max);
-
- /// Returns true if the specified point is inside the bounding box specified by its min/max corners
- static bool IsInside(const Vector3d & a_Min, const Vector3d & a_Max, const Vector3d & a_Point);
-
- /// Returns true if the specified point is inside the bounding box specified by its min/max corners
- static bool IsInside(const Vector3d & a_Min, const Vector3d & a_Max, double a_X, double a_Y, double a_Z);
-
- /** Returns true if this bounding box is intersected by the line specified by its two points
- Also calculates the distance along the line in which the intersection occurs (0 .. 1)
- Only forward collisions (a_LineCoeff >= 0) are returned.
- */
- bool CalcLineIntersection(const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, char & a_Face);
-
- /** Returns true if the specified bounding box is intersected by the line specified by its two points
- Also calculates the distance along the line in which the intersection occurs (0 .. 1) and the face hit (BLOCK_FACE_ constants)
- Only forward collisions (a_LineCoeff >= 0) are returned.
- */
- static bool CalcLineIntersection(const Vector3d & a_Min, const Vector3d & a_Max, const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, char & a_Face);
-
- // tolua_end
-
- /// Calculates the intersection of the two bounding boxes; returns true if nonempty
- bool Intersect(const cBoundingBox & a_Other, cBoundingBox & a_Intersection);
-
-protected:
- Vector3d m_Min;
- Vector3d m_Max;
-
-} ; // tolua_export
-
-
-
-
diff --git a/source/ByteBuffer.cpp b/source/ByteBuffer.cpp
deleted file mode 100644
index 1cdd2f430..000000000
--- a/source/ByteBuffer.cpp
+++ /dev/null
@@ -1,787 +0,0 @@
-
-// ByteBuffer.cpp
-
-// Implements the cByteBuffer class representing a ringbuffer of bytes
-
-#include "Globals.h"
-
-#include "ByteBuffer.h"
-#include "Endianness.h"
-#include "OSSupport/IsThread.h"
-
-
-
-
-
-// If a string sent over the protocol is larger than this, a warning is emitted to the console
-#define MAX_STRING_SIZE (512 KiB)
-
-#define NEEDBYTES(Num) if (!CanReadBytes(Num)) return false; // Check if at least Num bytes can be read from the buffer, return false if not
-#define PUTBYTES(Num) if (!CanWriteBytes(Num)) return false; // Check if at least Num bytes can be written to the buffer, return false if not
-
-
-
-
-
-#if 0
-
-/// Self-test of the VarInt-reading and writing code
-class cByteBufferSelfTest
-{
-public:
- cByteBufferSelfTest(void)
- {
- TestRead();
- TestWrite();
- }
-
- void TestRead(void)
- {
- cByteBuffer buf(50);
- buf.Write("\x05\xac\x02\x00", 4);
- UInt32 v1;
- ASSERT(buf.ReadVarInt(v1) && (v1 == 5));
- UInt32 v2;
- ASSERT(buf.ReadVarInt(v2) && (v2 == 300));
- UInt32 v3;
- ASSERT(buf.ReadVarInt(v3) && (v3 == 0));
- }
-
- void TestWrite(void)
- {
- cByteBuffer buf(50);
- buf.WriteVarInt(5);
- buf.WriteVarInt(300);
- buf.WriteVarInt(0);
- AString All;
- buf.ReadAll(All);
- ASSERT(All.size() == 4);
- ASSERT(memcmp(All.data(), "\x05\xac\x02\x00", All.size()) == 0);
- }
-} g_ByteBufferTest;
-
-#endif
-
-
-
-
-
-#ifdef _DEBUG
-
-/// Simple RAII class that uses one internal unsigned long for checking if two threads are using an object simultanously
-class cSingleThreadAccessChecker
-{
-public:
- cSingleThreadAccessChecker(unsigned long * a_ThreadID) :
- m_ThreadID(a_ThreadID)
- {
- ASSERT((*a_ThreadID == 0) || (*a_ThreadID == cIsThread::GetCurrentID()));
- }
-
- ~cSingleThreadAccessChecker()
- {
- *m_ThreadID = 0;
- }
-
-protected:
- unsigned long * m_ThreadID;
-} ;
-
-#define CHECK_THREAD cSingleThreadAccessChecker Checker(const_cast<unsigned long *>(&m_ThreadID))
-
-#else
- #define CHECK_THREAD
-#endif
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cByteBuffer:
-
-cByteBuffer::cByteBuffer(int a_BufferSize) :
- m_Buffer(new char[a_BufferSize + 1]),
- m_BufferSize(a_BufferSize + 1),
- #ifdef _DEBUG
- m_ThreadID(0),
- #endif // _DEBUG
- m_DataStart(0),
- m_WritePos(0),
- m_ReadPos(0)
-{
- // Allocating one byte more than the buffer size requested, so that we can distinguish between
- // completely-full and completely-empty states
-}
-
-
-
-
-
-cByteBuffer::~cByteBuffer()
-{
- CheckValid();
- delete[] m_Buffer;
-}
-
-
-
-
-
-bool cByteBuffer::Write(const char * a_Bytes, int a_Count)
-{
- CHECK_THREAD;
- CheckValid();
-
- // Store the current free space for a check after writing:
- int CurFreeSpace = GetFreeSpace();
- int CurReadableSpace = GetReadableSpace();
- int WrittenBytes = 0;
-
- if (GetFreeSpace() < a_Count)
- {
- return false;
- }
- int TillEnd = m_BufferSize - m_WritePos;
- if (TillEnd <= a_Count)
- {
- // Need to wrap around the ringbuffer end
- if (TillEnd > 0)
- {
- memcpy(m_Buffer + m_WritePos, a_Bytes, TillEnd);
- a_Bytes += TillEnd;
- a_Count -= TillEnd;
- WrittenBytes = TillEnd;
- }
- m_WritePos = 0;
- }
-
- // We're guaranteed that we'll fit in a single write op
- if (a_Count > 0)
- {
- memcpy(m_Buffer + m_WritePos, a_Bytes, a_Count);
- m_WritePos += a_Count;
- WrittenBytes += a_Count;
- }
-
- ASSERT(GetFreeSpace() == CurFreeSpace - WrittenBytes);
- ASSERT(GetReadableSpace() == CurReadableSpace + WrittenBytes);
- return true;
-}
-
-
-
-
-
-int cByteBuffer::GetFreeSpace(void) const
-{
- CHECK_THREAD;
- CheckValid();
- if (m_WritePos >= m_DataStart)
- {
- // Wrap around the buffer end:
- return m_BufferSize - m_WritePos + m_DataStart - 1;
- }
- // Single free space partition:
- return m_DataStart - m_WritePos - 1;
-}
-
-
-
-
-
-/// Returns the number of bytes that are currently in the ringbuffer. Note GetReadableBytes()
-int cByteBuffer::GetUsedSpace(void) const
-{
- CHECK_THREAD;
- CheckValid();
- return m_BufferSize - GetFreeSpace() - 1;
-}
-
-
-
-
-
-/// Returns the number of bytes that are currently available for reading (may be less than UsedSpace due to some data having been read already)
-int cByteBuffer::GetReadableSpace(void) const
-{
- CHECK_THREAD;
- CheckValid();
- if (m_ReadPos > m_WritePos)
- {
- // Wrap around the buffer end:
- return m_BufferSize - m_ReadPos + m_WritePos;
- }
- // Single readable space partition:
- return m_WritePos - m_ReadPos ;
-}
-
-
-
-
-
-bool cByteBuffer::CanReadBytes(int a_Count) const
-{
- CHECK_THREAD;
- CheckValid();
- return (a_Count <= GetReadableSpace());
-}
-
-
-
-
-
-bool cByteBuffer::CanWriteBytes(int a_Count) const
-{
- CHECK_THREAD;
- CheckValid();
- return (a_Count <= GetFreeSpace());
-}
-
-
-
-
-
-bool cByteBuffer::ReadChar(char & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(1);
- ReadBuf(&a_Value, 1);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadByte(unsigned char & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(1);
- ReadBuf(&a_Value, 1);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadBEShort(short & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(2);
- ReadBuf(&a_Value, 2);
- a_Value = ntohs(a_Value);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadBEInt(int & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(4);
- ReadBuf(&a_Value, 4);
- a_Value = ntohl(a_Value);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadBEInt64(Int64 & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(8);
- ReadBuf(&a_Value, 8);
- a_Value = NetworkToHostLong8(&a_Value);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadBEFloat(float & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(4);
- ReadBuf(&a_Value, 4);
- a_Value = NetworkToHostFloat4(&a_Value);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadBEDouble(double & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(8);
- ReadBuf(&a_Value, 8);
- a_Value = NetworkToHostDouble8(&a_Value);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadBool(bool & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- NEEDBYTES(1);
- char Value = 0;
- ReadBuf(&Value, 1);
- a_Value = (Value != 0);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadBEUTF16String16(AString & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- short Length;
- if (!ReadBEShort(Length))
- {
- return false;
- }
- if (Length < 0)
- {
- ASSERT(!"Negative string length? Are you sure?");
- return true;
- }
- return ReadUTF16String(a_Value, Length);
-}
-
-
-
-
-
-bool cByteBuffer::ReadVarInt(UInt32 & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- UInt32 Value = 0;
- int Shift = 0;
- unsigned char b = 0;
- do
- {
- NEEDBYTES(1);
- ReadBuf(&b, 1);
- Value = Value | (((Int64)(b & 0x7f)) << Shift);
- Shift += 7;
- } while ((b & 0x80) != 0);
- a_Value = Value;
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadVarUTF8String(AString & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- UInt32 Size = 0;
- if (!ReadVarInt(Size))
- {
- return false;
- }
- if (Size > MAX_STRING_SIZE)
- {
- LOGWARNING("%s: String too large: %llu (%llu KiB)", __FUNCTION__, Size, Size / 1024);
- }
- return ReadString(a_Value, (int)Size);
-}
-
-
-
-
-
-bool cByteBuffer::WriteChar(char a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(1);
- return WriteBuf(&a_Value, 1);
-}
-
-
-
-
-
-bool cByteBuffer::WriteByte(unsigned char a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(1);
- return WriteBuf(&a_Value, 1);
-}
-
-
-
-
-
-bool cByteBuffer::WriteBEShort(short a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(2);
- short Converted = htons(a_Value);
- return WriteBuf(&Converted, 2);
-}
-
-
-
-
-
-bool cByteBuffer::WriteBEInt(int a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(4);
- int Converted = HostToNetwork4(&a_Value);
- return WriteBuf(&Converted, 4);
-}
-
-
-
-
-
-bool cByteBuffer::WriteBEInt64(Int64 a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(8);
- Int64 Converted = HostToNetwork8(&a_Value);
- return WriteBuf(&Converted, 8);
-}
-
-
-
-
-
-bool cByteBuffer::WriteBEFloat(float a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(4);
- int Converted = HostToNetwork4(&a_Value);
- return WriteBuf(&Converted, 4);
-}
-
-
-
-
-
-bool cByteBuffer::WriteBEDouble(double a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(8);
- Int64 Converted = HostToNetwork8(&a_Value);
- return WriteBuf(&Converted, 8);
-}
-
-
-
-
-
-
-bool cByteBuffer::WriteBool(bool a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- return WriteChar(a_Value ? 1 : 0);
-}
-
-
-
-
-
-bool cByteBuffer::WriteBEUTF16String16(const AString & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(2);
- AString UTF16BE;
- UTF8ToRawBEUTF16(a_Value.data(), a_Value.size(), UTF16BE);
- WriteBEShort((short)(UTF16BE.size() / 2));
- PUTBYTES(UTF16BE.size());
- WriteBuf(UTF16BE.data(), UTF16BE.size());
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::WriteVarInt(UInt32 a_Value)
-{
- CHECK_THREAD;
- CheckValid();
-
- // A 32-bit integer can be encoded by at most 5 bytes:
- unsigned char b[5];
- int idx = 0;
- do
- {
- b[idx] = (a_Value & 0x7f) | ((a_Value > 0x7f) ? 0x80 : 0x00);
- a_Value = a_Value >> 7;
- idx++;
- } while (a_Value > 0);
-
- return WriteBuf(b, idx);
-}
-
-
-
-
-bool cByteBuffer::WriteVarUTF8String(const AString & a_Value)
-{
- CHECK_THREAD;
- CheckValid();
- PUTBYTES(a_Value.size() + 1); // This is a lower-bound on the bytes that will be actually written. Fail early.
- bool res = WriteVarInt(a_Value.size());
- if (!res)
- {
- return false;
- }
- return WriteBuf(a_Value.data(), a_Value.size());
-}
-
-
-
-
-
-bool cByteBuffer::ReadBuf(void * a_Buffer, int a_Count)
-{
- CHECK_THREAD;
- CheckValid();
- ASSERT(a_Count >= 0);
- NEEDBYTES(a_Count);
- char * Dst = (char *)a_Buffer; // So that we can do byte math
- int BytesToEndOfBuffer = m_BufferSize - m_ReadPos;
- ASSERT(BytesToEndOfBuffer >= 0); // Sanity check
- if (BytesToEndOfBuffer <= a_Count)
- {
- // Reading across the ringbuffer end, read the first part and adjust parameters:
- if (BytesToEndOfBuffer > 0)
- {
- memcpy(Dst, m_Buffer + m_ReadPos, BytesToEndOfBuffer);
- Dst += BytesToEndOfBuffer;
- a_Count -= BytesToEndOfBuffer;
- }
- m_ReadPos = 0;
- }
-
- // Read the rest of the bytes in a single read (guaranteed to fit):
- if (a_Count > 0)
- {
- memcpy(Dst, m_Buffer + m_ReadPos, a_Count);
- m_ReadPos += a_Count;
- }
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::WriteBuf(const void * a_Buffer, int a_Count)
-{
- CHECK_THREAD;
- CheckValid();
- ASSERT(a_Count >= 0);
- PUTBYTES(a_Count);
- char * Src = (char *)a_Buffer; // So that we can do byte math
- int BytesToEndOfBuffer = m_BufferSize - m_WritePos;
- if (BytesToEndOfBuffer <= a_Count)
- {
- // Reading across the ringbuffer end, read the first part and adjust parameters:
- memcpy(m_Buffer + m_WritePos, Src, BytesToEndOfBuffer);
- Src += BytesToEndOfBuffer;
- a_Count -= BytesToEndOfBuffer;
- m_WritePos = 0;
- }
-
- // Read the rest of the bytes in a single read (guaranteed to fit):
- if (a_Count > 0)
- {
- memcpy(m_Buffer + m_WritePos, Src, a_Count);
- m_WritePos += a_Count;
- }
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadString(AString & a_String, int a_Count)
-{
- CHECK_THREAD;
- CheckValid();
- ASSERT(a_Count >= 0);
- NEEDBYTES(a_Count);
- a_String.clear();
- a_String.reserve(a_Count);
- int BytesToEndOfBuffer = m_BufferSize - m_ReadPos;
- ASSERT(BytesToEndOfBuffer >= 0); // Sanity check
- if (BytesToEndOfBuffer <= a_Count)
- {
- // Reading across the ringbuffer end, read the first part and adjust parameters:
- if (BytesToEndOfBuffer > 0)
- {
- a_String.assign(m_Buffer + m_ReadPos, BytesToEndOfBuffer);
- a_Count -= BytesToEndOfBuffer;
- }
- m_ReadPos = 0;
- }
-
- // Read the rest of the bytes in a single read (guaranteed to fit):
- if (a_Count > 0)
- {
- a_String.append(m_Buffer + m_ReadPos, a_Count);
- m_ReadPos += a_Count;
- }
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::ReadUTF16String(AString & a_String, int a_NumChars)
-{
- // Reads 2 * a_NumChars bytes and interprets it as a UTF16 string, converting it into UTF8 string a_String
- CHECK_THREAD;
- CheckValid();
- ASSERT(a_NumChars >= 0);
- AString RawData;
- if (!ReadString(RawData, a_NumChars * 2))
- {
- return false;
- }
- RawBEToUTF8((short *)(RawData.data()), a_NumChars, a_String);
- return true;
-}
-
-
-
-
-
-bool cByteBuffer::SkipRead(int a_Count)
-{
- CHECK_THREAD;
- CheckValid();
- ASSERT(a_Count >= 0);
- if (!CanReadBytes(a_Count))
- {
- return false;
- }
- AdvanceReadPos(a_Count);
- return true;
-}
-
-
-
-
-
-void cByteBuffer::ReadAll(AString & a_Data)
-{
- CHECK_THREAD;
- CheckValid();
- ReadString(a_Data, GetReadableSpace());
-}
-
-
-
-
-
-void cByteBuffer::CommitRead(void)
-{
- CHECK_THREAD;
- CheckValid();
- m_DataStart = m_ReadPos;
-}
-
-
-
-
-
-void cByteBuffer::ResetRead(void)
-{
- CHECK_THREAD;
- CheckValid();
- m_ReadPos = m_DataStart;
-}
-
-
-
-
-
-void cByteBuffer::ReadAgain(AString & a_Out)
-{
- // Return the data between m_DataStart and m_ReadPos (the data that has been read but not committed)
- // Used by ProtoProxy to repeat communication twice, once for parsing and the other time for the remote party
- CHECK_THREAD;
- CheckValid();
- int DataStart = m_DataStart;
- if (m_ReadPos < m_DataStart)
- {
- // Across the ringbuffer end, read the first part and adjust next part's start:
- a_Out.append(m_Buffer + m_DataStart, m_BufferSize - m_DataStart);
- DataStart = 0;
- }
- a_Out.append(m_Buffer + DataStart, m_ReadPos - DataStart);
-}
-
-
-
-
-
-void cByteBuffer::AdvanceReadPos(int a_Count)
-{
- CHECK_THREAD;
- CheckValid();
- m_ReadPos += a_Count;
- if (m_ReadPos > m_BufferSize)
- {
- m_ReadPos -= m_BufferSize;
- }
-}
-
-
-
-
-
-void cByteBuffer::CheckValid(void) const
-{
- ASSERT(m_ReadPos >= 0);
- ASSERT(m_ReadPos < m_BufferSize);
- ASSERT(m_WritePos >= 0);
- ASSERT(m_WritePos < m_BufferSize);
-}
-
-
-
-
diff --git a/source/ByteBuffer.h b/source/ByteBuffer.h
deleted file mode 100644
index 21abb0377..000000000
--- a/source/ByteBuffer.h
+++ /dev/null
@@ -1,137 +0,0 @@
-
-// ByteStream.h
-
-// Interfaces to the cByteBuffer class representing a ringbuffer of bytes
-
-
-
-
-
-#pragma once
-
-
-
-
-
-/** An object that can store incoming bytes and lets its clients read the bytes sequentially
-The bytes are stored in a ringbuffer of constant size; if more than that size
-is requested, the write operation fails.
-The bytes stored can be retrieved using various ReadXXX functions; these assume that the needed
-number of bytes are present in the buffer (ASSERT; for performance reasons).
-The reading doesn't actually remove the bytes, it only moves the internal read ptr.
-To remove the bytes, call CommitRead().
-To re-start reading from the beginning, call ResetRead().
-This class doesn't implement thread safety, the clients of this class need to provide
-their own synchronization.
-*/
-class cByteBuffer
-{
-public:
- cByteBuffer(int a_BufferSize);
- ~cByteBuffer();
-
- /// Writes the bytes specified to the ringbuffer. Returns true if successful, false if not
- bool Write(const char * a_Bytes, int a_Count);
-
- /// Returns the number of bytes that can be successfully written to the ringbuffer
- int GetFreeSpace(void) const;
-
- /// Returns the number of bytes that are currently in the ringbuffer. Note GetReadableBytes()
- int GetUsedSpace(void) const;
-
- /// Returns the number of bytes that are currently available for reading (may be less than UsedSpace due to some data having been read already)
- int GetReadableSpace(void) const;
-
- /// Returns true if the specified amount of bytes are available for reading
- bool CanReadBytes(int a_Count) const;
-
- /// Returns true if the specified amount of bytes are available for writing
- bool CanWriteBytes(int a_Count) const;
-
- // Read the specified datatype and advance the read pointer; return true if successfully read:
- bool ReadChar (char & a_Value);
- bool ReadByte (unsigned char & a_Value);
- bool ReadBEShort (short & a_Value);
- bool ReadBEInt (int & a_Value);
- bool ReadBEInt64 (Int64 & a_Value);
- bool ReadBEFloat (float & a_Value);
- bool ReadBEDouble (double & a_Value);
- bool ReadBool (bool & a_Value);
- bool ReadBEUTF16String16(AString & a_Value); // string length as BE short, then string as UTF-16BE
- bool ReadVarInt (UInt32 & a_Value);
- bool ReadVarUTF8String (AString & a_Value); // string length as VarInt, then string as UTF-8
-
- /// Reads VarInt, assigns it to anything that can be assigned from an UInt32 (unsigned short, char, Byte, double, ...)
- template <typename T> bool ReadVarInt(T & a_Value)
- {
- UInt32 v;
- bool res = ReadVarInt(v);
- if (res)
- {
- a_Value = v;
- }
- return res;
- }
-
- // Write the specified datatype; return true if successfully written
- bool WriteChar (char a_Value);
- bool WriteByte (unsigned char a_Value);
- bool WriteBEShort (short a_Value);
- bool WriteBEInt (int a_Value);
- bool WriteBEInt64 (Int64 a_Value);
- bool WriteBEFloat (float a_Value);
- bool WriteBEDouble (double a_Value);
- bool WriteBool (bool a_Value);
- bool WriteBEUTF16String16(const AString & a_Value); // string length as BE short, then string as UTF-16BE
- bool WriteVarInt (UInt32 a_Value);
- bool WriteVarUTF8String (const AString & a_Value); // string length as VarInt, then string as UTF-8
-
- /// Reads a_Count bytes into a_Buffer; returns true if successful
- bool ReadBuf(void * a_Buffer, int a_Count);
-
- /// Writes a_Count bytes into a_Buffer; returns true if successful
- bool WriteBuf(const void * a_Buffer, int a_Count);
-
- /// Reads a_Count bytes into a_String; returns true if successful
- bool ReadString(AString & a_String, int a_Count);
-
- /// Reads 2 * a_NumChars bytes and interprets it as a UTF16-BE string, converting it into UTF8 string a_String
- bool ReadUTF16String(AString & a_String, int a_NumChars);
-
- /// Skips reading by a_Count bytes; returns false if not enough bytes in the ringbuffer
- bool SkipRead(int a_Count);
-
- /// Reads all available data into a_Data
- void ReadAll(AString & a_Data);
-
- /// Removes the bytes that have been read from the ringbuffer
- void CommitRead(void);
-
- /// Restarts next reading operation at the start of the ringbuffer
- void ResetRead(void);
-
- /// Re-reads the data that has been read since the last commit to the current readpos. Used by ProtoProxy to duplicate communication
- void ReadAgain(AString & a_Out);
-
- /// Checks if the internal state is valid (read and write positions in the correct bounds) using ASSERTs
- void CheckValid(void) const;
-
-protected:
- char * m_Buffer;
- int m_BufferSize; // Total size of the ringbuffer
-
- #ifdef _DEBUG
- unsigned long m_ThreadID; // Thread that is currently accessing the object, checked via cSingleThreadAccessChecker
- #endif // _DEBUG
-
- int m_DataStart; // Where the data starts in the ringbuffer
- int m_WritePos; // Where the data ends in the ringbuffer
- int m_ReadPos; // Where the next read will start in the ringbuffer
-
- /// Advances the m_ReadPos by a_Count bytes
- void AdvanceReadPos(int a_Count);
-} ;
-
-
-
-
diff --git a/source/ChatColor.cpp b/source/ChatColor.cpp
deleted file mode 100644
index 2b223ee76..000000000
--- a/source/ChatColor.cpp
+++ /dev/null
@@ -1,39 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "ChatColor.h"
-
-const std::string cChatColor::Color = "\xc2\xa7"; // or in other words: "§" in UTF-8
-const std::string cChatColor::Delimiter = "\xc2\xa7"; // or in other words: "§" in UTF-8
-const std::string cChatColor::Black = cChatColor::Color + "0";
-const std::string cChatColor::Navy = cChatColor::Color + "1";
-const std::string cChatColor::Green = cChatColor::Color + "2";
-const std::string cChatColor::Blue = cChatColor::Color + "3";
-const std::string cChatColor::Red = cChatColor::Color + "4";
-const std::string cChatColor::Purple = cChatColor::Color + "5";
-const std::string cChatColor::Gold = cChatColor::Color + "6";
-const std::string cChatColor::LightGray = cChatColor::Color + "7";
-const std::string cChatColor::Gray = cChatColor::Color + "8";
-const std::string cChatColor::DarkPurple = cChatColor::Color + "9";
-const std::string cChatColor::LightGreen = cChatColor::Color + "a";
-const std::string cChatColor::LightBlue = cChatColor::Color + "b";
-const std::string cChatColor::Rose = cChatColor::Color + "c";
-const std::string cChatColor::LightPurple = cChatColor::Color + "d";
-const std::string cChatColor::Yellow = cChatColor::Color + "e";
-const std::string cChatColor::White = cChatColor::Color + "f";
-
-const std::string cChatColor::Random = cChatColor::Color + "k";
-const std::string cChatColor::Bold = cChatColor::Color + "l";
-const std::string cChatColor::Strikethrough = cChatColor::Color + "m";
-const std::string cChatColor::Underlined = cChatColor::Color + "n";
-const std::string cChatColor::Italic = cChatColor::Color + "o";
-const std::string cChatColor::Plain = cChatColor::Color + "r";
-
-const std::string cChatColor::MakeColor( char a_Color )
-{
- return cChatColor::Color + a_Color;
-}
-
-
-
-
diff --git a/source/ChatColor.h b/source/ChatColor.h
deleted file mode 100644
index 85b10f400..000000000
--- a/source/ChatColor.h
+++ /dev/null
@@ -1,43 +0,0 @@
-
-#pragma once
-
-
-
-
-
-// tolua_begin
-class cChatColor
-{
-public:
- static const std::string Color;
- static const std::string Delimiter;
-
- static const std::string Black;
- static const std::string Navy;
- static const std::string Green;
- static const std::string Blue;
- static const std::string Red;
- static const std::string Purple;
- static const std::string Gold;
- static const std::string LightGray;
- static const std::string Gray;
- static const std::string DarkPurple;
- static const std::string LightGreen;
- static const std::string LightBlue;
- static const std::string Rose;
- static const std::string LightPurple;
- static const std::string Yellow;
- static const std::string White;
-
- // Styles ( source: http://wiki.vg/Chat )
- static const std::string Random;
- static const std::string Bold;
- static const std::string Strikethrough;
- static const std::string Underlined;
- static const std::string Italic;
- static const std::string Plain;
-
- static const std::string MakeColor( char a_Color );
-};
-
-// tolua_end
diff --git a/source/Chunk.cpp b/source/Chunk.cpp
deleted file mode 100644
index 1c937c894..000000000
--- a/source/Chunk.cpp
+++ /dev/null
@@ -1,2732 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#ifndef _WIN32
- #include <cstdlib>
-#endif
-
-
-#include "Chunk.h"
-#include "World.h"
-#include "ClientHandle.h"
-#include "Server.h"
-#include "zlib.h"
-#include "Defines.h"
-#include "BlockEntities/ChestEntity.h"
-#include "BlockEntities/DispenserEntity.h"
-#include "BlockEntities/DropperEntity.h"
-#include "BlockEntities/FurnaceEntity.h"
-#include "BlockEntities/HopperEntity.h"
-#include "BlockEntities/JukeboxEntity.h"
-#include "BlockEntities/NoteEntity.h"
-#include "BlockEntities/SignEntity.h"
-#include "Entities/Pickup.h"
-#include "Item.h"
-#include "Noise.h"
-#include "Root.h"
-#include "MersenneTwister.h"
-#include "Entities/Player.h"
-#include "BlockArea.h"
-#include "PluginManager.h"
-#include "Blocks/BlockHandler.h"
-#include "Simulator/FluidSimulator.h"
-#include "MobCensus.h"
-#include "MobSpawner.h"
-
-
-#include <json/json.h>
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// sSetBlock:
-
-sSetBlock::sSetBlock( int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) // absolute block position
- : x( a_BlockX )
- , y( a_BlockY )
- , z( a_BlockZ )
- , BlockType( a_BlockType )
- , BlockMeta( a_BlockMeta )
-{
- cChunkDef::AbsoluteToRelative(x, y, z, ChunkX, ChunkZ);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cChunk:
-
-cChunk::cChunk(
- int a_ChunkX, int a_ChunkY, int a_ChunkZ,
- cChunkMap * a_ChunkMap, cWorld * a_World,
- cChunk * a_NeighborXM, cChunk * a_NeighborXP, cChunk * a_NeighborZM, cChunk * a_NeighborZP
-)
- : m_PosX( a_ChunkX )
- , m_PosY( a_ChunkY )
- , m_PosZ( a_ChunkZ )
- , m_BlockTickX( 0 )
- , m_BlockTickY( 0 )
- , m_BlockTickZ( 0 )
- , m_World( a_World )
- , m_ChunkMap(a_ChunkMap)
- , m_IsValid(false)
- , m_IsLightValid(false)
- , m_IsDirty(false)
- , m_IsSaving(false)
- , m_StayCount(0)
- , m_NeighborXM(a_NeighborXM)
- , m_NeighborXP(a_NeighborXP)
- , m_NeighborZM(a_NeighborZM)
- , m_NeighborZP(a_NeighborZP)
- , m_WaterSimulatorData(a_World->GetWaterSimulator()->CreateChunkData())
- , m_LavaSimulatorData (a_World->GetLavaSimulator ()->CreateChunkData())
-{
- if (a_NeighborXM != NULL)
- {
- a_NeighborXM->m_NeighborXP = this;
- }
- if (a_NeighborXP != NULL)
- {
- a_NeighborXP->m_NeighborXM = this;
- }
- if (a_NeighborZM != NULL)
- {
- a_NeighborZM->m_NeighborZP = this;
- }
- if (a_NeighborZP != NULL)
- {
- a_NeighborZP->m_NeighborZM = this;
- }
-}
-
-
-
-
-
-cChunk::~cChunk()
-{
- cPluginManager::Get()->CallHookChunkUnloaded(m_World, m_PosX, m_PosZ);
-
- // LOGINFO("### delete cChunk() (%i, %i) from %p, thread 0x%x ###", m_PosX, m_PosZ, this, GetCurrentThreadId() );
-
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- delete *itr;
- }
- m_BlockEntities.clear();
-
- // Remove and destroy all entities that are not players:
- cEntityList Entities;
- std::swap(Entities, m_Entities); // Need another list because cEntity destructors check if they've been removed from chunk
- for (cEntityList::const_iterator itr = Entities.begin(); itr != Entities.end(); ++itr)
- {
- if (!(*itr)->IsPlayer())
- {
- (*itr)->Destroy(false);
- delete *itr;
- }
- }
-
- if (m_NeighborXM != NULL)
- {
- m_NeighborXM->m_NeighborXP = NULL;
- }
- if (m_NeighborXP != NULL)
- {
- m_NeighborXP->m_NeighborXM = NULL;
- }
- if (m_NeighborZM != NULL)
- {
- m_NeighborZM->m_NeighborZP = NULL;
- }
- if (m_NeighborZP != NULL)
- {
- m_NeighborZP->m_NeighborZM = NULL;
- }
- delete m_WaterSimulatorData;
- delete m_LavaSimulatorData;
-}
-
-
-
-
-
-void cChunk::SetValid(void)
-{
- m_IsValid = true;
-
- m_World->GetChunkMap()->ChunkValidated();
-}
-
-
-
-
-
-void cChunk::MarkRegenerating(void)
-{
- // Tell all clients attached to this chunk that they want this chunk:
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
- {
- (*itr)->AddWantedChunk(m_PosX, m_PosZ);
- } // for itr - m_LoadedByClient[]
-}
-
-
-
-
-
-bool cChunk::CanUnload(void)
-{
- return m_LoadedByClient.empty() && !m_IsDirty && (m_StayCount == 0);
-}
-
-
-
-
-
-void cChunk::MarkSaving(void)
-{
- m_IsSaving = true;
-}
-
-
-
-
-
-void cChunk::MarkSaved(void)
-{
- if (!m_IsSaving)
- {
- return;
- }
- m_IsDirty = false;
-}
-
-
-
-
-
-void cChunk::MarkLoaded(void)
-{
- m_IsDirty = false;
- SetValid();
-}
-
-
-
-
-
-void cChunk::MarkLoadFailed(void)
-{
- if (m_IsValid)
- {
- return;
- }
-
- m_HasLoadFailed = true;
-}
-
-
-
-
-
-void cChunk::GetAllData(cChunkDataCallback & a_Callback)
-{
- a_Callback.HeightMap (&m_HeightMap);
- a_Callback.BiomeData (&m_BiomeMap);
- a_Callback.BlockTypes (m_BlockTypes);
- a_Callback.BlockMeta (m_BlockMeta);
- a_Callback.LightIsValid (m_IsLightValid);
- a_Callback.BlockLight (m_BlockLight);
- a_Callback.BlockSkyLight(m_BlockSkyLight);
-
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
- {
- a_Callback.Entity(*itr);
- }
-
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- a_Callback.BlockEntity(*itr);
- }
-}
-
-
-
-
-
-void cChunk::SetAllData(
- const BLOCKTYPE * a_BlockTypes,
- const NIBBLETYPE * a_BlockMeta,
- const NIBBLETYPE * a_BlockLight,
- const NIBBLETYPE * a_BlockSkyLight,
- const HeightMap * a_HeightMap,
- const BiomeMap & a_BiomeMap,
- cBlockEntityList & a_BlockEntities
-)
-{
- memcpy(m_BiomeMap, a_BiomeMap, sizeof(m_BiomeMap));
-
- if (a_HeightMap != NULL)
- {
- memcpy(m_HeightMap, a_HeightMap, sizeof(m_HeightMap));
- }
-
- memcpy(m_BlockTypes, a_BlockTypes, sizeof(m_BlockTypes));
- memcpy(m_BlockMeta, a_BlockMeta, sizeof(m_BlockMeta));
- if (a_BlockLight != NULL)
- {
- memcpy(m_BlockLight, a_BlockLight, sizeof(m_BlockLight));
- }
- if (a_BlockSkyLight != NULL)
- {
- memcpy(m_BlockSkyLight, a_BlockSkyLight, sizeof(m_BlockSkyLight));
- }
-
- m_IsLightValid = (a_BlockLight != NULL) && (a_BlockSkyLight != NULL);
-
- if (a_HeightMap == NULL)
- {
- CalculateHeightmap();
- }
-
- // Clear the block entities present - either the loader / saver has better, or we'll create empty ones:
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- delete *itr;
- }
- std::swap(a_BlockEntities, m_BlockEntities);
-
- // Set all block entities' World variable:
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- (*itr)->SetWorld(m_World);
- }
-
- // Create block entities that the loader didn't load; fill them with defaults
- CreateBlockEntities();
-
- // Set the chunk data as valid. This may be needed for some simulators that perform actions upon block adding (Vaporize)
- SetValid();
-
- // Wake up all simulators for their respective blocks:
- WakeUpSimulators();
-
- m_HasLoadFailed = false;
-}
-
-
-
-
-
-void cChunk::SetLight(
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_SkyLight
-)
-{
- // TODO: We might get cases of wrong lighting when a chunk changes in the middle of a lighting calculation.
- // Postponing until we see how bad it is :)
- memcpy(m_BlockLight, a_BlockLight, sizeof(m_BlockLight));
- memcpy(m_BlockSkyLight, a_SkyLight, sizeof(m_BlockSkyLight));
- m_IsLightValid = true;
-}
-
-
-
-
-
-void cChunk::GetBlockTypes(BLOCKTYPE * a_BlockTypes)
-{
- memcpy(a_BlockTypes, m_BlockTypes, NumBlocks);
-}
-
-
-
-
-
-void cChunk::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes)
-{
- if ((a_DataTypes & (cBlockArea::baTypes | cBlockArea::baMetas)) != (cBlockArea::baTypes | cBlockArea::baMetas))
- {
- LOGWARNING("cChunk::WriteBlockArea(): unsupported datatype request, can write only types + metas (0x%x), requested 0x%x. Ignoring.",
- (cBlockArea::baTypes | cBlockArea::baMetas), a_DataTypes & (cBlockArea::baTypes | cBlockArea::baMetas)
- );
- return;
- }
-
- // SizeX, SizeZ are the dimensions of the block data to copy to the chunk (size of the geometric union)
-
- int BlockStartX = std::max(a_MinBlockX, m_PosX * cChunkDef::Width);
- int BlockEndX = std::min(a_MinBlockX + a_Area.GetSizeX(), (m_PosX + 1) * cChunkDef::Width);
- int BlockStartZ = std::max(a_MinBlockZ, m_PosZ * cChunkDef::Width);
- int BlockEndZ = std::min(a_MinBlockZ + a_Area.GetSizeZ(), (m_PosZ + 1) * cChunkDef::Width);
- int SizeX = BlockEndX - BlockStartX;
- int SizeZ = BlockEndZ - BlockStartZ;
- int OffX = BlockStartX - m_PosX * cChunkDef::Width;
- int OffZ = BlockStartZ - m_PosZ * cChunkDef::Width;
- int BaseX = BlockStartX - a_MinBlockX;
- int BaseZ = BlockStartZ - a_MinBlockZ;
- int SizeY = a_Area.GetSizeY();
-
- // TODO: Improve this by not calling FastSetBlock() and doing the processing here
- // so that the heightmap is touched only once for each column.
- BLOCKTYPE * AreaBlockTypes = a_Area.GetBlockTypes();
- NIBBLETYPE * AreaBlockMetas = a_Area.GetBlockMetas();
- for (int y = 0; y < SizeY; y++)
- {
- int ChunkY = a_MinBlockY + y;
- int AreaY = y;
- for (int z = 0; z < SizeZ; z++)
- {
- int ChunkZ = OffZ + z;
- int AreaZ = BaseZ + z;
- for (int x = 0; x < SizeX; x++)
- {
- int ChunkX = OffX + x;
- int AreaX = BaseX + x;
- int idx = a_Area.MakeIndex(AreaX, AreaY, AreaZ);
- BLOCKTYPE BlockType = AreaBlockTypes[idx];
- NIBBLETYPE BlockMeta = AreaBlockMetas[idx];
- FastSetBlock(ChunkX, ChunkY, ChunkZ, BlockType, BlockMeta);
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-/// Returns true if there is a block entity at the coords specified
-bool cChunk::HasBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- if (
- ((*itr)->GetPosX() == a_BlockX) &&
- ((*itr)->GetPosY() == a_BlockY) &&
- ((*itr)->GetPosZ() == a_BlockZ)
- )
- {
- return true;
- }
- } // for itr - m_BlockEntities[]
- return false;
-}
-
-
-
-
-
-/// Sets or resets the internal flag that prevents chunk from being unloaded
-void cChunk::Stay(bool a_Stay)
-{
- m_StayCount += (a_Stay ? 1 : -1);
- ASSERT(m_StayCount >= 0);
-}
-
-
-
-
-void cChunk::CollectMobCensus(cMobCensus& toFill)
-{
- toFill.CollectSpawnableChunk(*this);
- std::list<const Vector3d*> playerPositions;
- cPlayer* currentPlayer;
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(), end = m_LoadedByClient.end(); itr != end; ++itr)
- {
- currentPlayer = (*itr)->GetPlayer();
- playerPositions.push_back(&(currentPlayer->GetPosition()));
- }
-
- Vector3d currentPosition;
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
- {
- //LOGD("Counting entity #%i (%s)", (*itr)->GetUniqueID(), (*itr)->GetClass());
- if ((*itr)->IsMob())
- {
- cMonster& Monster = (cMonster&)(**itr);
- currentPosition = Monster.GetPosition();
- for (std::list<const Vector3d*>::const_iterator itr2 = playerPositions.begin(); itr2 != playerPositions.end(); itr2 ++)
- {
- toFill.CollectMob(Monster,*this,(currentPosition-**itr2).SqrLength());
- }
- }
- } // for itr - m_Entitites[]
-}
-
-
-
-
-void cChunk::getThreeRandomNumber(int& a_X, int& a_Y, int& a_Z,int a_MaxX, int a_MaxY, int a_MaxZ)
-{
- ASSERT(a_MaxX * a_MaxY * a_MaxZ * 8 < 0x00ffffff);
- int Random = m_World->GetTickRandomNumber(0x00ffffff);
- a_X = Random % (a_MaxX * 2);
- a_Y = (Random / (a_MaxX * 2)) % (a_MaxY * 2);
- a_Z = ((Random / (a_MaxX * 2)) / (a_MaxY * 2)) % (a_MaxZ * 2);
- a_X /= 2;
- a_Y /= 2;
- a_Z /= 2;
-}
-
-
-
-
-
-void cChunk::getRandomBlockCoords(int& a_X, int& a_Y, int& a_Z)
-{
- // MG TODO : check if this kind of optimization (only one random call) is still needed
- // MG TODO : if so propagate it
-
- getThreeRandomNumber(a_X, a_Y, a_Z, Width, Height-2, Width);
- a_Y++;
-}
-
-
-
-
-
-void cChunk::SpawnMobs(cMobSpawner& a_MobSpawner)
-{
- int Center_X,Center_Y,Center_Z;
- getRandomBlockCoords(Center_X,Center_Y,Center_Z);
-
- BLOCKTYPE PackCenterBlock = GetBlock(Center_X, Center_Y, Center_Z);
- if (a_MobSpawner.CheckPackCenter(PackCenterBlock))
- {
- a_MobSpawner.NewPack();
- int NumberOfTries = 0;
- int NumberOfSuccess = 0;
- int MaxNbOfSuccess = 4; // this can be changed during the process for Wolves and Ghass
- while (NumberOfTries < 12 && NumberOfSuccess < MaxNbOfSuccess)
- {
- const int HorizontalRange = 20; // MG TODO : relocate
- const int VerticalRange = 0; // MG TODO : relocate
- int Try_X, Try_Y, Try_Z;
- getThreeRandomNumber(Try_X, Try_Y, Try_Z, 2*HorizontalRange+1 , 2*VerticalRange+1 , 2*HorizontalRange+1);
- Try_X -= HorizontalRange;
- Try_Y -= VerticalRange;
- Try_Z -= HorizontalRange;
- Try_X += Center_X;
- Try_Y += Center_Y;
- Try_Z += Center_Z;
-
- ASSERT(Try_Y > 0);
- ASSERT(Try_Y < cChunkDef::Height-1);
-
- EMCSBiome Biome = m_ChunkMap->GetBiomeAt (Try_X, Try_Z);
- // MG TODO :
- // Moon cycle (for slime)
- // check player and playerspawn presence < 24 blocks
- // check mobs presence on the block
-
- // MG TODO : check that "Level" really means Y
-
- NIBBLETYPE SkyLight = 0;
-
- NIBBLETYPE BlockLight = 0;
-
- if (IsLightValid())
- {
- cEntity* newMob = a_MobSpawner.TryToSpawnHere(this, Try_X, Try_Y, Try_Z, Biome, MaxNbOfSuccess);
- if (newMob)
- {
- int WorldX, WorldY, WorldZ;
- PositionToWorldPosition(Try_X, Try_Y, Try_Z, WorldX, WorldY, WorldZ);
- double ActualX = WorldX + 0.5;
- double ActualZ = WorldZ + 0.5;
- newMob->SetPosition(ActualX, WorldY, ActualZ);
- LOGD("Spawning %s #%i at %d,%d,%d",newMob->GetClass(),newMob->GetUniqueID(),WorldX, WorldY, WorldZ);
- NumberOfSuccess++;
- }
- }
-
- NumberOfTries++;
- }
- }
-
-}
-
-
-
-
-
-void cChunk::Tick(float a_Dt)
-{
- BroadcastPendingBlockChanges();
-
- // Unload the chunk from all clients that have queued unloading:
- for (cClientHandleList::iterator itr = m_UnloadQuery.begin(), end = m_UnloadQuery.end(); itr != end; ++itr)
- {
- (*itr)->SendUnloadChunk(m_PosX, m_PosZ);
- }
- m_UnloadQuery.clear();
-
- // Set all blocks that have been queued for setting later:
- ProcessQueuedSetBlocks();
-
- CheckBlocks();
-
- // Tick simulators:
- m_World->GetSimulatorManager()->SimulateChunk(a_Dt, m_PosX, m_PosZ, this);
-
- TickBlocks();
-
- // Tick all block entities in this chunk:
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- m_IsDirty = (*itr)->Tick(a_Dt, *this) | m_IsDirty;
- }
-
- // Tick all entities in this chunk (except mobs):
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
- {
- // Mobs are tickes inside MobTick (as we don't have to tick them if they are far away from players)
- if (!((*itr)->IsMob()))
- {
- (*itr)->Tick(a_Dt, *this);
- }
- } // for itr - m_Entitites[]
-
- // Remove all entities that were scheduled for removal:
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end();)
- {
- if ((*itr)->IsDestroyed())
- {
- LOGD("Destroying entity #%i (%s)", (*itr)->GetUniqueID(), (*itr)->GetClass());
- cEntity * ToDelete = *itr;
- itr = m_Entities.erase(itr);
- delete ToDelete;
- continue;
- }
- itr++;
- } // for itr - m_Entitites[]
-
- // If any entity moved out of the chunk, move it to the neighbor:
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end();)
- {
- if (
- ((*itr)->GetChunkX() != m_PosX) ||
- ((*itr)->GetChunkZ() != m_PosZ)
- )
- {
- MoveEntityToNewChunk(*itr);
- itr = m_Entities.erase(itr);
- }
- else
- {
- ++itr;
- }
- }
-
- ApplyWeatherToTop();
-}
-
-
-
-
-
-void cChunk::MoveEntityToNewChunk(cEntity * a_Entity)
-{
- cChunk * Neighbor = GetNeighborChunk(a_Entity->GetChunkX() * cChunkDef::Width, a_Entity->GetChunkZ() * cChunkDef::Width);
- if (Neighbor == NULL)
- {
- Neighbor = m_ChunkMap->GetChunkNoLoad(a_Entity->GetChunkX(), ZERO_CHUNK_Y, a_Entity->GetChunkZ());
- if (Neighbor == NULL)
- {
- // TODO: What to do with this?
- LOGWARNING("%s: Failed to move entity, destination chunk unreachable. Entity lost", __FUNCTION__);
- return;
- }
- }
-
- ASSERT(Neighbor != this); // Moving into the same chunk? wtf?
-
- Neighbor->AddEntity(a_Entity);
-
- class cMover :
- public cClientDiffCallback
- {
- virtual void Removed(cClientHandle * a_Client) override
- {
- a_Client->SendDestroyEntity(*m_Entity);
- }
-
- virtual void Added(cClientHandle * a_Client) override
- {
- m_Entity->SpawnOn(*a_Client);
- }
-
- cEntity * m_Entity;
-
- public:
- cMover(cEntity * a_Entity) :
- m_Entity(a_Entity)
- {}
- } Mover(a_Entity);
-
- m_ChunkMap->CompareChunkClients(this, Neighbor, Mover);
-}
-
-
-
-
-
-void cChunk::ProcessQueuedSetBlocks(void)
-{
- Int64 CurrTick = m_World->GetWorldAge();
- for (sSetBlockQueueVector::iterator itr = m_SetBlockQueue.begin(); itr != m_SetBlockQueue.end();)
- {
- if (itr->m_Tick < CurrTick)
- {
- // Not yet
- ++itr;
- continue;
- }
- else
- {
- // Now is the time to set the block
- SetBlock(itr->m_RelX, itr->m_RelY, itr->m_RelZ, itr->m_BlockType, itr->m_BlockMeta);
- itr = m_SetBlockQueue.erase(itr);
- }
- } // for itr - m_SetBlockQueue[]
-}
-
-
-
-
-
-void cChunk::BroadcastPendingBlockChanges(void)
-{
- if (m_PendingSendBlocks.empty())
- {
- return;
- }
-
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(), end = m_LoadedByClient.end(); itr != end; ++itr)
- {
- (*itr)->SendBlockChanges(m_PosX, m_PosZ, m_PendingSendBlocks);
- }
- m_PendingSendBlocks.clear();
-}
-
-
-
-
-
-void cChunk::CheckBlocks(void)
-{
- if (m_ToTickBlocks.size() == 0)
- {
- return;
- }
- std::vector<unsigned int> ToTickBlocks;
- std::swap(m_ToTickBlocks, ToTickBlocks);
-
- for (std::vector<unsigned int>::const_iterator itr = ToTickBlocks.begin(), end = ToTickBlocks.end(); itr != end; ++itr)
- {
- unsigned int index = (*itr);
- Vector3i BlockPos = IndexToCoordinate(index);
-
- cBlockHandler * Handler = BlockHandler(GetBlock(index));
- Handler->Check(BlockPos.x, BlockPos.y, BlockPos.z, *this);
- } // for itr - ToTickBlocks[]
-}
-
-
-
-
-
-void cChunk::TickBlocks(void)
-{
- // Tick dem blocks
- // _X: We must limit the random number or else we get a nasty int overflow bug ( http://forum.mc-server.org/showthread.php?tid=457 )
- int RandomX = m_World->GetTickRandomNumber(0x00ffffff);
- int RandomY = m_World->GetTickRandomNumber(0x00ffffff);
- int RandomZ = m_World->GetTickRandomNumber(0x00ffffff);
- int TickX = m_BlockTickX;
- int TickY = m_BlockTickY;
- int TickZ = m_BlockTickZ;
-
- // This for loop looks disgusting, but it actually does a simple thing - first processes m_BlockTick, then adds random to it
- // This is so that SetNextBlockTick() works
- for (int i = 0; i < 50; i++,
-
- // This weird construct (*2, then /2) is needed,
- // otherwise the blocktick distribution is too biased towards even coords!
-
- TickX = (TickX + RandomX) % (Width * 2),
- TickY = (TickY + RandomY) % (Height * 2),
- TickZ = (TickZ + RandomZ) % (Width * 2),
- m_BlockTickX = TickX / 2,
- m_BlockTickY = TickY / 2,
- m_BlockTickZ = TickZ / 2
- )
- {
-
- if (m_BlockTickY > cChunkDef::GetHeight(m_HeightMap, m_BlockTickX, m_BlockTickZ))
- {
- continue; // It's all air up here
- }
-
- unsigned int Index = MakeIndexNoCheck(m_BlockTickX, m_BlockTickY, m_BlockTickZ);
- cBlockHandler * Handler = BlockHandler(m_BlockTypes[Index]);
- ASSERT(Handler != NULL); // Happenned on server restart, FS #243
- Handler->OnUpdate(m_World, m_BlockTickX + m_PosX * Width, m_BlockTickY, m_BlockTickZ + m_PosZ * Width);
- } // for i - tickblocks
-}
-
-
-
-
-
-void cChunk::ApplyWeatherToTop()
-{
- if (
- (m_World->GetTickRandomNumber(100) != 0) ||
- (
- (m_World->GetWeather() != eWeather_Rain) &&
- (m_World->GetWeather() != eWeather_ThunderStorm)
- )
- )
- {
- // Not the right weather, or not at this tick; bail out
- return;
- }
-
- int X = m_World->GetTickRandomNumber(15);
- int Z = m_World->GetTickRandomNumber(15);
- switch (GetBiomeAt(X, Z))
- {
- case biTaiga:
- case biFrozenOcean:
- case biFrozenRiver:
- case biIcePlains:
- case biIceMountains:
- case biTaigaHills:
- {
- // TODO: Check light levels, don't snow over when the BlockLight is higher than (7?)
- int Height = GetHeight(X, Z);
- BLOCKTYPE TopBlock = GetBlock(X, Height, Z);
- NIBBLETYPE TopMeta = GetMeta (X, Height, Z);
- if (m_World->IsDeepSnowEnabled() && (TopBlock == E_BLOCK_SNOW))
- {
- int MaxSize = 7;
- BLOCKTYPE BlockType[4];
- NIBBLETYPE BlockMeta[4];
- UnboundedRelGetBlock(X - 1, Height, Z, BlockType[0], BlockMeta[0]);
- UnboundedRelGetBlock(X + 1, Height, Z, BlockType[1], BlockMeta[1]);
- UnboundedRelGetBlock(X, Height, Z - 1, BlockType[2], BlockMeta[2]);
- UnboundedRelGetBlock(X, Height, Z + 1, BlockType[3], BlockMeta[3]);
- for (int i = 0; i < 4; i++)
- {
- switch (BlockType[i])
- {
- case E_BLOCK_AIR:
- {
- MaxSize = 0;
- break;
- }
- case E_BLOCK_SNOW:
- {
- MaxSize = std::min(BlockMeta[i] + 1, MaxSize);
- break;
- }
- }
- }
- if (TopMeta < MaxSize)
- {
- FastSetBlock(X, Height, Z, E_BLOCK_SNOW, TopMeta + 1);
- }
- else if (TopMeta > MaxSize)
- {
- FastSetBlock(X, Height, Z, E_BLOCK_SNOW, TopMeta - 1);
- }
- }
- else if (g_BlockIsSnowable[TopBlock])
- {
- SetBlock(X, Height + 1, Z, E_BLOCK_SNOW, 0);
- }
- else if ((TopBlock == E_BLOCK_WATER) || (TopBlock == E_BLOCK_STATIONARY_WATER))
- {
- SetBlock(X, Height, Z, E_BLOCK_ICE, 0);
- }
- else if (
- (m_World->IsDeepSnowEnabled()) &&
- (
- (TopBlock == E_BLOCK_RED_ROSE) ||
- (TopBlock == E_BLOCK_YELLOW_FLOWER) ||
- (TopBlock == E_BLOCK_RED_MUSHROOM) ||
- (TopBlock == E_BLOCK_BROWN_MUSHROOM)
- )
- )
- {
- SetBlock(X, Height, Z, E_BLOCK_SNOW, 0);
- }
- break;
- } // case (snowy biomes)
-
- // TODO: Rainy biomes should check for farmland and cauldrons
- } // switch (biome)
-}
-
-
-
-
-
-void cChunk::GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, MTRand & a_TickRandom)
-{
- // Convert the stem BlockType into produce BlockType
- BLOCKTYPE ProduceType;
- switch (a_BlockType)
- {
- case E_BLOCK_MELON_STEM: ProduceType = E_BLOCK_MELON; break;
- case E_BLOCK_PUMPKIN_STEM: ProduceType = E_BLOCK_PUMPKIN; break;
- default:
- {
- ASSERT(!"Unhandled blocktype in TickMelonPumpkin()");
- return;
- }
- }
-
- // Check if there's another melon / pumpkin around that stem, if so, abort:
- bool IsValid;
- BLOCKTYPE BlockType[4];
- NIBBLETYPE BlockMeta; // unused
- IsValid = UnboundedRelGetBlock(a_RelX + 1, a_RelY, a_RelZ, BlockType[0], BlockMeta);
- IsValid = IsValid && UnboundedRelGetBlock(a_RelX - 1, a_RelY, a_RelZ, BlockType[1], BlockMeta);
- IsValid = IsValid && UnboundedRelGetBlock(a_RelX, a_RelY, a_RelZ + 1, BlockType[2], BlockMeta);
- IsValid = IsValid && UnboundedRelGetBlock(a_RelX, a_RelY, a_RelZ - 1, BlockType[3], BlockMeta);
- if (
- !IsValid ||
- (BlockType[0] == ProduceType) ||
- (BlockType[1] == ProduceType) ||
- (BlockType[2] == ProduceType) ||
- (BlockType[3] == ProduceType)
- )
- {
- // Neighbors not valid or already taken by the same produce
- return;
- }
-
- // Pick a direction in which to place the produce:
- int x = 0, z = 0;
- int CheckType = a_TickRandom.randInt(3); // The index to the neighbors array which should be checked for emptiness
- switch (CheckType)
- {
- case 0: x = 1; break;
- case 1: x = -1; break;
- case 2: z = 1; break;
- case 3: z = -1; break;
- }
-
- // Check that the block in that direction is empty:
- switch (BlockType[CheckType])
- {
- case E_BLOCK_AIR:
- case E_BLOCK_SNOW:
- case E_BLOCK_TALL_GRASS:
- case E_BLOCK_DEAD_BUSH:
- {
- break;
- }
- default: return;
- }
-
- // Check if there's soil under the neighbor. We already know the neighbors are valid. Place produce if ok
- BLOCKTYPE Soil;
- UnboundedRelGetBlock(a_RelX + x, a_RelY - 1, a_RelZ + z, Soil, BlockMeta);
- switch (Soil)
- {
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_FARMLAND:
- {
- // DEBUG: This is here to catch FS #349 - melons growing over other crops.
- LOG("Growing melon/pumpkin overwriting %s, growing on %s",
- ItemTypeToString(BlockType[CheckType]).c_str(),
- ItemTypeToString(Soil).c_str()
- );
- // Place a randomly-facing produce:
- UnboundedRelFastSetBlock(a_RelX + x, a_RelY, a_RelZ + z, ProduceType, (NIBBLETYPE)(a_TickRandom.randInt(4) % 4));
- break;
- }
- }
-}
-
-
-
-
-
-void cChunk::GrowSugarcane(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks)
-{
- // Check the total height of the sugarcane blocks here:
- int Top = a_RelY + 1;
- while (
- (Top < cChunkDef::Height) &&
- (GetBlock(a_RelX, Top, a_RelZ) == E_BLOCK_SUGARCANE)
- )
- {
- ++Top;
- }
- int Bottom = a_RelY - 1;
- while (
- (Bottom > 0) &&
- (GetBlock(a_RelX, Bottom, a_RelZ) == E_BLOCK_SUGARCANE)
- )
- {
- --Bottom;
- }
-
- // Grow by at most a_NumBlocks, but no more than max height:
- int ToGrow = std::min(a_NumBlocks, m_World->GetMaxSugarcaneHeight() + 1 - (Top - Bottom));
- for (int i = 0; i < ToGrow; i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (UnboundedRelGetBlock(a_RelX, Top + i, a_RelZ, BlockType, BlockMeta) && (BlockType == E_BLOCK_AIR))
- {
- UnboundedRelFastSetBlock(a_RelX, Top + i, a_RelZ, E_BLOCK_SUGARCANE, 0);
- }
- else
- {
- break;
- }
- } // for i
-}
-
-
-
-
-
-void cChunk::GrowCactus(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks)
-{
- // Check the total height of the sugarcane blocks here:
- int Top = a_RelY + 1;
- while (
- (Top < cChunkDef::Height) &&
- (GetBlock(a_RelX, Top, a_RelZ) == E_BLOCK_CACTUS)
- )
- {
- ++Top;
- }
- int Bottom = a_RelY - 1;
- while (
- (Bottom > 0) &&
- (GetBlock(a_RelX, Bottom, a_RelZ) == E_BLOCK_CACTUS)
- )
- {
- --Bottom;
- }
-
- // Grow by at most a_NumBlocks, but no more than max height:
- int ToGrow = std::min(a_NumBlocks, m_World->GetMaxCactusHeight() + 1 - (Top - Bottom));
- for (int i = 0; i < ToGrow; i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (UnboundedRelGetBlock(a_RelX, Top + i, a_RelZ, BlockType, BlockMeta) && (BlockType == E_BLOCK_AIR))
- {
- // TODO: Check the surrounding blocks, if they aren't air, break the cactus block into pickups (and continue breaking blocks above in the next loop iterations)
- UnboundedRelFastSetBlock(a_RelX, Top + i, a_RelZ, E_BLOCK_CACTUS, 0);
- }
- else
- {
- break;
- }
- } // for i
-}
-
-
-
-
-
-bool cChunk::UnboundedRelGetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const
-{
- if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
- {
- LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- Chunk->GetBlockTypeMeta(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
- return true;
-}
-
-
-
-
-
-bool cChunk::UnboundedRelGetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType) const
-{
- if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
- {
- LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- a_BlockType = Chunk->GetBlock(a_RelX, a_RelY, a_RelZ);
- return true;
-}
-
-
-
-
-
-bool cChunk::UnboundedRelGetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockMeta) const
-{
- if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
- {
- LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- a_BlockMeta = Chunk->GetMeta(a_RelX, a_RelY, a_RelZ);
- return true;
-}
-
-
-
-
-
-bool cChunk::UnboundedRelGetBlockBlockLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockBlockLight) const
-{
- if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
- {
- LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- a_BlockBlockLight = Chunk->GetBlockLight(a_RelX, a_RelY, a_RelZ);
- return true;
-}
-
-
-
-
-
-bool cChunk::UnboundedRelGetBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockSkyLight) const
-{
- if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
- {
- LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- a_BlockSkyLight = Chunk->GetSkyLight(a_RelX, a_RelY, a_RelZ);
- return true;
-}
-
-
-
-
-
-bool cChunk::UnboundedRelGetBlockLights(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockLight, NIBBLETYPE & a_SkyLight) const
-{
- if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
- {
- LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- int idx = Chunk->MakeIndex(a_RelX, a_RelY, a_RelZ);
- a_BlockLight = Chunk->GetBlockLight(idx);
- a_SkyLight = Chunk->GetSkyLight(idx);
- return true;
-}
-
-
-
-
-
-bool cChunk::UnboundedRelSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- if ((a_RelY < 0) || (a_RelY > cChunkDef::Height))
- {
- LOGWARNING("UnboundedRelSetBlock(): requesting a block with a_RelY out of range: %d", a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
- return true;
-}
-
-
-
-
-
-bool cChunk::UnboundedRelFastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- if ((a_RelY < 0) || (a_RelY > cChunkDef::Height))
- {
- LOGWARNING("UnboundedRelFastSetBlock(): requesting a block with a_RelY out of range: %d", a_RelY);
- return false;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- // The chunk is not available, bail out
- return false;
- }
- Chunk->FastSetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
- return true;
-}
-
-
-
-
-
-void cChunk::UnboundedQueueTickBlock(int a_RelX, int a_RelY, int a_RelZ)
-{
- if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
- {
- // Outside of chunkmap
- return;
- }
- cChunk * Chunk = GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- Chunk->QueueTickBlock(a_RelX, a_RelY, a_RelZ);
- }
-}
-
-
-
-
-
-int cChunk::GetHeight(int a_X, int a_Z)
-{
- ASSERT((a_X >= 0) && (a_X < Width) && (a_Z >= 0) && (a_Z < Width));
-
- if ((a_X >= 0) && (a_X < Width) && (a_Z >= 0) && (a_Z < Width))
- {
- return m_HeightMap[a_X + a_Z * Width];
- }
- return 0;
-}
-
-
-
-
-
-void cChunk::CreateBlockEntities(void)
-{
- for (int x = 0; x < Width; x++)
- {
- for (int z = 0; z < Width; z++)
- {
- for (int y = 0; y < Height; y++)
- {
- BLOCKTYPE BlockType = cChunkDef::GetBlock(m_BlockTypes, x, y, z);
- switch (BlockType)
- {
- case E_BLOCK_CHEST:
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- case E_BLOCK_LIT_FURNACE:
- case E_BLOCK_FURNACE:
- case E_BLOCK_HOPPER:
- case E_BLOCK_SIGN_POST:
- case E_BLOCK_WALLSIGN:
- case E_BLOCK_NOTE_BLOCK:
- case E_BLOCK_JUKEBOX:
- {
- if (!HasBlockEntityAt(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width))
- {
- m_BlockEntities.push_back(cBlockEntity::CreateByBlockType(
- BlockType, GetMeta(x, y, z),
- x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World
- ));
- }
- break;
- }
- } // switch (BlockType)
- } // for y
- } // for z
- } // for x
-}
-
-
-
-
-
-void cChunk::WakeUpSimulators(void)
-{
- cSimulator * WaterSimulator = m_World->GetWaterSimulator();
- cSimulator * LavaSimulator = m_World->GetLavaSimulator();
- int BaseX = m_PosX * cChunkDef::Width;
- int BaseZ = m_PosZ * cChunkDef::Width;
- for (int x = 0; x < Width; x++)
- {
- int BlockX = x + BaseX;
- for (int z = 0; z < Width; z++)
- {
- int BlockZ = z + BaseZ;
- for (int y = GetHeight(x, z); y >= 0; y--)
- {
- switch (cChunkDef::GetBlock(m_BlockTypes, x, y, z))
- {
- case E_BLOCK_WATER:
- {
- WaterSimulator->AddBlock(BlockX, y, BlockZ, this);
- break;
- }
- case E_BLOCK_LAVA:
- {
- LavaSimulator->AddBlock(BlockX, y, BlockZ, this);
- break;
- }
- } // switch (BlockType)
- } // for y
- } // for z
- } // for x
-}
-
-
-
-
-
-void cChunk::CalculateHeightmap()
-{
- for (int x = 0; x < Width; x++)
- {
- for (int z = 0; z < Width; z++)
- {
- for (int y = Height - 1; y > -1; y--)
- {
- int index = MakeIndex( x, y, z );
- if (m_BlockTypes[index] != E_BLOCK_AIR)
- {
- m_HeightMap[x + z * Width] = (unsigned char)y;
- break;
- }
- } // for y
- } // for z
- } // for x
-}
-
-
-
-
-
-void cChunk::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- FastSetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
-
- const int index = MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
-
- // Tick this block and its neighbors:
- m_ToTickBlocks.push_back(index);
- QueueTickBlockNeighbors(a_RelX, a_RelY, a_RelZ);
-
- // If there was a block entity, remove it:
- Vector3i WorldPos = PositionToWorldPosition(a_RelX, a_RelY, a_RelZ);
- cBlockEntity * BlockEntity = GetBlockEntity(WorldPos);
- if (BlockEntity != NULL)
- {
- BlockEntity->Destroy();
- RemoveBlockEntity(BlockEntity);
- delete BlockEntity;
- }
-
- // If the new block is a block entity, create the entity object:
- switch (a_BlockType)
- {
- case E_BLOCK_CHEST:
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- case E_BLOCK_LIT_FURNACE:
- case E_BLOCK_FURNACE:
- case E_BLOCK_HOPPER:
- case E_BLOCK_SIGN_POST:
- case E_BLOCK_WALLSIGN:
- case E_BLOCK_NOTE_BLOCK:
- case E_BLOCK_JUKEBOX:
- {
- AddBlockEntity(cBlockEntity::CreateByBlockType(a_BlockType, a_BlockMeta, WorldPos.x, WorldPos.y, WorldPos.z, m_World));
- break;
- }
- } // switch (a_BlockType)
-}
-
-
-
-
-
-void cChunk::QueueSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Int64 a_Tick)
-{
- m_SetBlockQueue.push_back(sSetBlockQueueItem(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta, a_Tick));
-}
-
-
-
-
-
-void cChunk::QueueTickBlock(int a_RelX, int a_RelY, int a_RelZ)
-{
- ASSERT (
- (a_RelX >= 0) && (a_RelX < Width) &&
- (a_RelY >= 0) && (a_RelY < Height) &&
- (a_RelZ >= 0) && (a_RelZ < Width)
- ); // Coords need to be valid
-
- if (!IsValid())
- {
- return;
- }
-
- m_ToTickBlocks.push_back(MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ));
-}
-
-
-
-
-
-void cChunk::QueueTickBlockNeighbors(int a_RelX, int a_RelY, int a_RelZ)
-{
- struct
- {
- int x, y, z;
- }
- Coords[] =
- {
- { 1, 0, 0},
- {-1, 0, 0},
- { 0, 1, 0},
- { 0, -1, 0},
- { 0, 0, 1},
- { 0, 0, -1},
- } ;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- UnboundedQueueTickBlock(a_RelX + Coords[i].x, a_RelY + Coords[i].y, a_RelZ + Coords[i].z);
- } // for i - Coords[]
-}
-
-
-
-
-
-void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta)
-{
- ASSERT(!((a_RelX < 0) || (a_RelX >= Width) || (a_RelY < 0) || (a_RelY >= Height) || (a_RelZ < 0) || (a_RelZ >= Width)));
-
- ASSERT(IsValid());
-
- const int index = MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
- const BLOCKTYPE OldBlockType = cChunkDef::GetBlock(m_BlockTypes, index);
- const BLOCKTYPE OldBlockMeta = GetNibble(m_BlockMeta, index);
- if ((OldBlockType == a_BlockType) && (OldBlockMeta == a_BlockMeta))
- {
- return;
- }
-
- MarkDirty();
-
- m_BlockTypes[index] = a_BlockType;
-
- // The client doesn't need to distinguish between stationary and nonstationary fluids:
- if (
- (OldBlockMeta != a_BlockMeta) || // Different meta always gets sent to the client
- !(
- ((OldBlockType == E_BLOCK_STATIONARY_WATER) && (a_BlockType == E_BLOCK_WATER)) || // Replacing stationary water with water
- ((OldBlockType == E_BLOCK_WATER) && (a_BlockType == E_BLOCK_STATIONARY_WATER)) || // Replacing water with stationary water
- ((OldBlockType == E_BLOCK_STATIONARY_LAVA) && (a_BlockType == E_BLOCK_LAVA)) || // Replacing stationary water with water
- ((OldBlockType == E_BLOCK_LAVA) && (a_BlockType == E_BLOCK_STATIONARY_LAVA)) // Replacing water with stationary water
- )
- )
- {
- m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta));
- }
-
- SetNibble(m_BlockMeta, index, a_BlockMeta);
-
- // ONLY recalculate lighting if it's necessary!
- if(
- (g_BlockLightValue[OldBlockType ] != g_BlockLightValue[a_BlockType]) ||
- (g_BlockSpreadLightFalloff[OldBlockType] != g_BlockSpreadLightFalloff[a_BlockType]) ||
- (g_BlockTransparent[OldBlockType] != g_BlockTransparent[a_BlockType])
- )
- {
- m_IsLightValid = false;
- }
-
- // Update heightmap, if needed:
- if (a_RelY >= m_HeightMap[a_RelX + a_RelZ * Width])
- {
- if (a_BlockType != E_BLOCK_AIR)
- {
- m_HeightMap[a_RelX + a_RelZ * Width] = (unsigned char)a_RelY;
- }
- else
- {
- for (int y = a_RelY - 1; y > 0; --y)
- {
- if (m_BlockTypes[MakeIndexNoCheck(a_RelX, y, a_RelZ)] != E_BLOCK_AIR)
- {
- m_HeightMap[a_RelX + a_RelZ * Width] = (unsigned char)y;
- break;
- }
- } // for y - column in m_BlockData
- }
- }
-}
-
-
-
-
-
-void cChunk::SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_Client)
-{
- // The coords must be valid, because the upper level already does chunk lookup. No need to check them again.
- // There's an debug-time assert in MakeIndexNoCheck anyway
- unsigned int index = MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
-
- if (a_Client == NULL)
- {
- // Queue the block for all clients in the chunk (will be sent in Tick())
- m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, GetBlock(index), GetMeta(index)));
- return;
- }
-
- Vector3i wp = PositionToWorldPosition(a_RelX, a_RelY, a_RelZ);
- a_Client->SendBlockChange(wp.x, wp.y, wp.z, GetBlock(index), GetMeta(index));
-
- // FS #268 - if a BlockEntity digging is cancelled by a plugin, the entire block entity must be re-sent to the client:
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), end = m_BlockEntities.end(); itr != end; ++itr)
- {
- if (((*itr)->GetPosX() == wp.x) && ((*itr)->GetPosY() == wp.y) && ((*itr)->GetPosZ() == wp.z))
- {
- (*itr)->SendTo(*a_Client);
- }
- } // for itr - m_BlockEntities
-}
-
-
-
-
-
-void cChunk::AddBlockEntity(cBlockEntity * a_BlockEntity)
-{
- MarkDirty();
- m_BlockEntities.push_back(a_BlockEntity);
-}
-
-
-
-
-
-cBlockEntity * cChunk::GetBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- if (
- ((*itr)->GetPosX() == a_BlockX) &&
- ((*itr)->GetPosY() == a_BlockY) &&
- ((*itr)->GetPosZ() == a_BlockZ)
- )
- {
- return *itr;
- }
- } // for itr - m_BlockEntities[]
-
- return NULL;
-}
-
-
-
-
-
-void cChunk::UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z)
-{
- cBlockEntity * be = GetBlockEntity(a_X, a_Y, a_Z);
- if (be != NULL)
- {
- be->UsedBy(a_Player);
- }
-}
-
-
-
-
-
-void cChunk::CollectPickupsByPlayer(cPlayer * a_Player)
-{
- double PosX = a_Player->GetPosX();
- double PosY = a_Player->GetPosY();
- double PosZ = a_Player->GetPosZ();
-
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
- {
- if ((!(*itr)->IsPickup()) && (!(*itr)->IsProjectile()))
- {
- continue; // Only pickups and projectiles
- }
- float DiffX = (float)((*itr)->GetPosX() - PosX );
- float DiffY = (float)((*itr)->GetPosY() - PosY );
- float DiffZ = (float)((*itr)->GetPosZ() - PosZ );
- float SqrDist = DiffX * DiffX + DiffY * DiffY + DiffZ * DiffZ;
- if (SqrDist < 1.5f * 1.5f) // 1.5 block
- {
- /*
- LOG("Pickup %d being collected by player \"%s\", distance %f",
- (*itr)->GetUniqueID(), a_Player->GetName().c_str(), SqrDist
- );
- */
- MarkDirty();
- if ((*itr)->IsPickup())
- {
- (reinterpret_cast<cPickup *>(*itr))->CollectedBy(a_Player);
- }
- else
- {
- (reinterpret_cast<cProjectileEntity *>(*itr))->CollectedBy(a_Player);
- }
- }
- else if (SqrDist < 5 * 5)
- {
- /*
- LOG("Pickup %d close to player \"%s\", but still too far to collect: %f",
- (*itr)->GetUniqueID(), a_Player->GetName().c_str(), SqrDist
- );
- */
- }
- }
-}
-
-
-
-
-
-bool cChunk::SetSignLines(int a_PosX, int a_PosY, int a_PosZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
-{
- // Also sends update packets to all clients in the chunk
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- if (
- ((*itr)->GetPosX() == a_PosX) &&
- ((*itr)->GetPosY() == a_PosY) &&
- ((*itr)->GetPosZ() == a_PosZ) &&
- (
- ((*itr)->GetBlockType() == E_BLOCK_WALLSIGN) ||
- ((*itr)->GetBlockType() == E_BLOCK_SIGN_POST)
- )
- )
- {
- MarkDirty();
- (reinterpret_cast<cSignEntity *>(*itr))->SetLines(a_Line1, a_Line2, a_Line3, a_Line4);
- m_World->BroadcastBlockEntity(a_PosX, a_PosY, a_PosZ);
- return true;
- }
- } // for itr - m_BlockEntities[]
- return false;
-}
-
-
-
-
-
-void cChunk::RemoveBlockEntity( cBlockEntity* a_BlockEntity )
-{
- MarkDirty();
- m_BlockEntities.remove(a_BlockEntity);
-}
-
-
-
-
-
-bool cChunk::AddClient(cClientHandle* a_Client)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
- {
- if (a_Client == *itr)
- {
- // Already there, nothing needed
- return false;
- }
- }
- m_LoadedByClient.push_back( a_Client );
-
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr )
- {
- LOGD("cChunk: Entity #%d (%s) at [%i, %i, %i] spawning for player \"%s\"", (*itr)->GetUniqueID(), (*itr)->GetClass(), m_PosX, m_PosY, m_PosZ, a_Client->GetUsername().c_str());
- (*itr)->SpawnOn(*a_Client);
- }
- return true;
-}
-
-
-
-
-
-void cChunk::RemoveClient( cClientHandle* a_Client )
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
- {
- if (*itr != a_Client)
- {
- continue;
- }
-
- m_LoadedByClient.erase(itr);
-
- if (!a_Client->IsDestroyed())
- {
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr )
- {
- LOGD("chunk [%i, %i] destroying entity #%i for player \"%s\"", m_PosX, m_PosZ, (*itr)->GetUniqueID(), a_Client->GetUsername().c_str() );
- a_Client->SendDestroyEntity(*(*itr));
- }
- }
- return;
- } // for itr - m_LoadedByClient[]
-}
-
-
-
-
-
-bool cChunk::HasClient( cClientHandle* a_Client )
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
- {
- if ((*itr) == a_Client)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cChunk::HasAnyClients(void)
-{
- return !m_LoadedByClient.empty();
-}
-
-
-
-
-
-void cChunk::AddEntity(cEntity * a_Entity)
-{
- if (!a_Entity->IsPlayer())
- {
- MarkDirty();
- }
-
- ASSERT(std::find(m_Entities.begin(), m_Entities.end(), a_Entity) == m_Entities.end()); // Not there already
-
- m_Entities.push_back(a_Entity);
-}
-
-
-
-
-
-void cChunk::RemoveEntity(cEntity * a_Entity)
-{
- size_t SizeBefore = m_Entities.size();
- m_Entities.remove(a_Entity);
- size_t SizeAfter = m_Entities.size();
-
- if (SizeBefore != SizeAfter)
- {
- // Mark as dirty if it was a server-generated entity:
- if (!a_Entity->IsPlayer())
- {
- MarkDirty();
- }
- }
-}
-
-
-
-
-
-bool cChunk::HasEntity(int a_EntityID)
-{
- for (cEntityList::const_iterator itr = m_Entities.begin(), end = m_Entities.end(); itr != end; ++itr)
- {
- if ((*itr)->GetUniqueID() == a_EntityID)
- {
- return true;
- }
- } // for itr - m_Entities[]
- return false;
-}
-
-
-
-
-
-bool cChunk::ForEachEntity(cEntityCallback & a_Callback)
-{
- // The entity list is locked by the parent chunkmap's CS
- for (cEntityList::iterator itr = m_Entities.begin(), itr2 = itr; itr != m_Entities.end(); itr = itr2)
- {
- ++itr2;
- if (a_Callback.Item(*itr))
- {
- return false;
- }
- } // for itr - m_Entitites[]
- return true;
-}
-
-
-
-
-
-bool cChunk::DoWithEntityByID(int a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackResult)
-{
- // The entity list is locked by the parent chunkmap's CS
- for (cEntityList::iterator itr = m_Entities.begin(), end = m_Entities.end(); itr != end; ++itr)
- {
- if ((*itr)->GetUniqueID() == a_EntityID)
- {
- a_CallbackResult = a_Callback.Item(*itr);
- return true;
- }
- } // for itr - m_Entitites[]
- return false;
-}
-
-
-
-
-
-bool cChunk::ForEachChest(cChestCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if ((*itr)->GetBlockType() != E_BLOCK_CHEST)
- {
- continue;
- }
- if (a_Callback.Item((cChestEntity *)*itr))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
-}
-
-
-
-
-
-bool cChunk::ForEachDispenser(cDispenserCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if ((*itr)->GetBlockType() != E_BLOCK_DISPENSER)
- {
- continue;
- }
- if (a_Callback.Item((cDispenserEntity *)*itr))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
-}
-
-
-
-
-
-bool cChunk::ForEachDropper(cDropperCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if ((*itr)->GetBlockType() != E_BLOCK_DROPPER)
- {
- continue;
- }
- if (a_Callback.Item((cDropperEntity *)*itr))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
-}
-
-
-
-
-
-bool cChunk::ForEachDropSpenser(cDropSpenserCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetBlockType() != E_BLOCK_DISPENSER) && ((*itr)->GetBlockType() != E_BLOCK_DROPPER))
- {
- continue;
- }
- if (a_Callback.Item((cDropSpenserEntity *)*itr))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
-}
-
-
-
-
-
-bool cChunk::ForEachFurnace(cFurnaceCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- switch ((*itr)->GetBlockType())
- {
- case E_BLOCK_FURNACE:
- case E_BLOCK_LIT_FURNACE:
- {
- break;
- }
- default:
- {
- continue;
- }
- }
- if (a_Callback.Item((cFurnaceEntity *)*itr))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
-}
-
-
-
-
-
-bool cChunk::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if ((*itr)->GetBlockType() != E_BLOCK_CHEST)
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item((cChestEntity *)*itr))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
-}
-
-
-
-
-
-bool cChunk::DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if ((*itr)->GetBlockType() != E_BLOCK_DISPENSER)
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item((cDispenserEntity *)*itr))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
-}
-
-
-
-
-
-bool cChunk::DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if ((*itr)->GetBlockType() != E_BLOCK_DROPPER)
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item((cDropperEntity *)*itr))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
-}
-
-
-
-
-
-bool cChunk::DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if (((*itr)->GetBlockType() != E_BLOCK_DISPENSER) && ((*itr)->GetBlockType() != E_BLOCK_DROPPER))
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item((cDropSpenserEntity *)*itr))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
-}
-
-
-
-
-
-bool cChunk::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- switch ((*itr)->GetBlockType())
- {
- case E_BLOCK_FURNACE:
- case E_BLOCK_LIT_FURNACE:
- {
- break;
- }
- default:
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
- } // switch (BlockType)
-
- // The correct block entity is here,
- if (a_Callback.Item((cFurnaceEntity *)*itr))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
-}
-
-
-
-
-
-bool cChunk::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- switch ((*itr)->GetBlockType())
- {
- case E_BLOCK_WALLSIGN:
- case E_BLOCK_SIGN_POST:
- {
- a_Line1 = ((cSignEntity *)*itr)->GetLine(0);
- a_Line2 = ((cSignEntity *)*itr)->GetLine(1);
- a_Line3 = ((cSignEntity *)*itr)->GetLine(2);
- a_Line4 = ((cSignEntity *)*itr)->GetLine(3);
- return true;
- }
- } // switch (BlockType)
-
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
-}
-
-
-
-
-
-BLOCKTYPE cChunk::GetBlock(int a_RelX, int a_RelY, int a_RelZ) const
-{
- if (
- (a_RelX < 0) || (a_RelX >= Width) ||
- (a_RelY < 0) || (a_RelY >= Height) ||
- (a_RelZ < 0) || (a_RelZ >= Width)
- )
- {
- ASSERT(!"GetBlock(x, y, z) out of bounds!");
- return 0; // Clip
- }
-
- return m_BlockTypes[MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ)];
-}
-
-
-
-
-
-BLOCKTYPE cChunk::GetBlock(int a_BlockIdx) const
-{
- if ((a_BlockIdx < 0) || (a_BlockIdx >= NumBlocks))
- {
- ASSERT(!"GetBlock(idx) out of bounds!");
- return 0;
- }
-
- return m_BlockTypes[ a_BlockIdx ];
-}
-
-
-
-
-
-void cChunk::GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
-{
- int Idx = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
- a_BlockType = cChunkDef::GetBlock (m_BlockTypes, a_RelX, a_RelY, a_RelZ);
- a_BlockMeta = cChunkDef::GetNibble(m_BlockMeta, a_RelX, a_RelY, a_RelZ);
-}
-
-
-
-
-
-void cChunk::GetBlockInfo(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight)
-{
- int Idx = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
- a_BlockType = cChunkDef::GetBlock (m_BlockTypes, Idx);
- a_Meta = cChunkDef::GetNibble(m_BlockMeta, Idx);
- a_SkyLight = cChunkDef::GetNibble(m_BlockSkyLight, Idx);
- a_BlockLight = cChunkDef::GetNibble(m_BlockLight, Idx);
-}
-
-
-
-
-
-cChunk * cChunk::GetNeighborChunk(int a_BlockX, int a_BlockZ)
-{
- // Convert coords to relative, then call the relative version:
- a_BlockX -= m_PosX * cChunkDef::Width;
- a_BlockZ -= m_PosZ * cChunkDef::Width;
- return GetRelNeighborChunk(a_BlockX, a_BlockZ);
-}
-
-
-
-
-
-cChunk * cChunk::GetRelNeighborChunk(int a_RelX, int a_RelZ)
-{
- bool ReturnThis = true;
- if (a_RelX < 0)
- {
- if (m_NeighborXM != NULL)
- {
- cChunk * Candidate = m_NeighborXM->GetRelNeighborChunk(a_RelX + cChunkDef::Width, a_RelZ);
- if (Candidate != NULL)
- {
- return Candidate;
- }
- }
- // Going X first failed, but if the request is crossing Z as well, let's try the Z first later on.
- ReturnThis = false;
- }
- else if (a_RelX >= cChunkDef::Width)
- {
- if (m_NeighborXP != NULL)
- {
- cChunk * Candidate = m_NeighborXP->GetRelNeighborChunk(a_RelX - cChunkDef::Width, a_RelZ);
- if (Candidate != NULL)
- {
- return Candidate;
- }
- }
- // Going X first failed, but if the request is crossing Z as well, let's try the Z first later on.
- ReturnThis = false;
- }
-
- if (a_RelZ < 0)
- {
- if (m_NeighborZM != NULL)
- {
- return m_NeighborZM->GetRelNeighborChunk(a_RelX, a_RelZ + cChunkDef::Width);
- // For requests crossing both X and Z, the X-first way has been already tried
- }
- return NULL;
- }
- else if (a_RelZ >= cChunkDef::Width)
- {
- if (m_NeighborZP != NULL)
- {
- return m_NeighborZP->GetRelNeighborChunk(a_RelX, a_RelZ - cChunkDef::Width);
- // For requests crossing both X and Z, the X-first way has been already tried
- }
- return NULL;
- }
-
- return (ReturnThis ? this : NULL);
-}
-
-
-
-
-
-cChunk * cChunk::GetRelNeighborChunkAdjustCoords(int & a_RelX, int & a_RelZ) const
-{
- cChunk * ToReturn = const_cast<cChunk *>(this);
-
- // The most common case: inside this chunk:
- if (
- (a_RelX >= 0) && (a_RelX < Width) &&
- (a_RelZ >= 0) && (a_RelZ < Width)
- )
- {
- return ToReturn;
- }
-
- // Request for a different chunk, calculate chunk offset:
- int RelX = a_RelX; // Make a local copy of the coords (faster access)
- int RelZ = a_RelZ;
- while ((RelX >= Width) && (ToReturn != NULL))
- {
- RelX -= Width;
- ToReturn = ToReturn->m_NeighborXP;
- }
- while ((RelX < 0) && (ToReturn != NULL))
- {
- RelX += Width;
- ToReturn = ToReturn->m_NeighborXM;
- }
- while ((RelZ >= Width) && (ToReturn != NULL))
- {
- RelZ -= Width;
- ToReturn = ToReturn->m_NeighborZP;
- }
- while ((RelZ < 0) && (ToReturn != NULL))
- {
- RelZ += Width;
- ToReturn = ToReturn->m_NeighborZM;
- }
- if (ToReturn != NULL)
- {
- a_RelX = RelX;
- a_RelZ = RelZ;
- return ToReturn;
- }
-
- // The chunk cannot be walked through neighbors, find it through the chunkmap:
- int AbsX = a_RelX + m_PosX * Width;
- int AbsZ = a_RelZ + m_PosZ * Width;
- int DstChunkX, DstChunkZ;
- BlockToChunk(AbsX, AbsZ, DstChunkX, DstChunkZ);
- ToReturn = m_ChunkMap->FindChunk(DstChunkX, DstChunkZ);
- a_RelX = AbsX - DstChunkX * Width;
- a_RelZ = AbsZ - DstChunkZ * Width;
- return ToReturn;
-}
-
-
-
-
-
-void cChunk::BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- (*itr)->SendAttachEntity(a_Entity, a_Vehicle);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendBlockAction(a_BlockX, a_BlockY, a_BlockZ, a_Byte1, a_Byte2, a_BlockType);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastBlockBreakAnimation(int a_entityID, int a_blockX, int a_blockY, int a_blockZ, char a_stage, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendBlockBreakAnim(a_entityID, a_blockX, a_blockY, a_blockZ, a_stage);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
-{
- // We can operate on entity pointers, we're inside the ChunkMap's CS lock which guards the list
- cBlockEntity * Entity = GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
- if (Entity == NULL)
- {
- return;
- }
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- Entity->SendTo(*(*itr));
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastChunkData(cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendChunkData(m_PosX, m_PosZ, a_Serializer);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendCollectPickup(a_Pickup, a_Player);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendDestroyEntity(a_Entity);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityEquipment(a_Entity, a_SlotNum, a_Item);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityHeadLook(a_Entity);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityLook(a_Entity);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityMetadata(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityMetadata(a_Entity);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityRelMove(a_Entity, a_RelX, a_RelY, a_RelZ);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityRelMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityStatus(a_Entity, a_Status);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendEntityVelocity(a_Entity);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastPlayerAnimation(const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendPlayerAnimation(a_Player, a_Animation);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendSoundParticleEffect(a_EffectID, a_SrcX, a_SrcY, a_SrcZ, a_Data);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- a_Entity.SpawnOn(*(*itr));
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- if (*itr == a_Exclude)
- {
- continue;
- }
- (*itr)->SendThunderbolt(a_BlockX, a_BlockY, a_BlockZ);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
-{
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
- {
- (*itr)->SendUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
- } // for itr - LoadedByClient[]
-}
-
-
-
-
-
-void cChunk::SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client)
-{
- cBlockEntity * Entity = GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
- if (Entity == NULL)
- {
- return;
- }
- Entity->SendTo(a_Client);
-}
-
-
-
-
-
-void cChunk::PositionToWorldPosition(int a_RelX, int a_RelY, int a_RelZ, int & a_BlockX, int & a_BlockY, int & a_BlockZ)
-{
- a_BlockY = a_RelY;
- a_BlockX = m_PosX * Width + a_RelX;
- a_BlockZ = m_PosZ * Width + a_RelZ;
-}
-
-
-
-
-
-Vector3i cChunk::PositionToWorldPosition(int a_RelX, int a_RelY, int a_RelZ)
-{
- return Vector3i(m_PosX * Width + a_RelX, m_PosY * Height + a_RelY, m_PosZ * Width + a_RelZ);
-}
-
-
-
-
-
-NIBBLETYPE cChunk::GetTimeAlteredLight(NIBBLETYPE a_Skylight) const
-{
- a_Skylight -= m_World->GetSkyDarkness();
- // Because NIBBLETYPE is unsigned, we clamp it to 0 .. 15 by checking for values above 15
- return (a_Skylight < 16)? a_Skylight : 0;
-}
-
-
-
-
-
-#if !C_CHUNK_USE_INLINE
-# include "cChunk.inl.h"
-#endif
-
-
-
-
diff --git a/source/Chunk.h b/source/Chunk.h
deleted file mode 100644
index 63a8f75cd..000000000
--- a/source/Chunk.h
+++ /dev/null
@@ -1,475 +0,0 @@
-
-#pragma once
-
-#include "Entities/Entity.h"
-#include "ChunkDef.h"
-
-#include "Simulator/FireSimulator.h"
-#include "Simulator/SandSimulator.h"
-
-
-
-
-
-#define C_CHUNK_USE_INLINE 1
-
-// Do not touch
-#if C_CHUNK_USE_INLINE
- #define __C_CHUNK_INLINE__ inline
-#else
- #define __C_CHUNK_INLINE__
-#endif
-
-
-
-
-
-namespace Json
-{
- class Value;
-};
-
-
-
-
-
-class cWorld;
-class cFurnaceEntity;
-class cClientHandle;
-class cServer;
-class MTRand;
-class cPlayer;
-class cChunkMap;
-class cChestEntity;
-class cDispenserEntity;
-class cFurnaceEntity;
-class cBlockArea;
-class cPawn;
-class cPickup;
-class cChunkDataSerializer;
-class cBlockArea;
-class cFluidSimulatorData;
-class cMobCensus;
-class cMobSpawner;
-
-typedef std::list<cClientHandle *> cClientHandleList;
-typedef cItemCallback<cEntity> cEntityCallback;
-typedef cItemCallback<cChestEntity> cChestCallback;
-typedef cItemCallback<cDispenserEntity> cDispenserCallback;
-typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
-
-
-
-
-// This class is not to be used directly
-// Instead, call actions on cChunkMap (such as cChunkMap::SetBlock() etc.)
-class cChunk :
- public cChunkDef // The inheritance is "misused" here only to inherit the functions and constants defined in cChunkDef
-{
-public:
- cChunk(
- int a_ChunkX, int a_ChunkY, int a_ChunkZ, // Chunk coords
- cChunkMap * a_ChunkMap, cWorld * a_World, // Parent objects
- cChunk * a_NeighborXM, cChunk * a_NeighborXP, cChunk * a_NeighborZM, cChunk * a_NeighborZP // Neighbor chunks
- );
- ~cChunk();
-
- bool IsValid(void) const {return m_IsValid; } // Returns true if the chunk block data is valid (loaded / generated)
- void SetValid(void); // Also wakes up any calls to cChunkMap::GetHeight()
- void MarkRegenerating(void); // Marks all clients attached to this chunk as wanting this chunk
- bool IsDirty(void) const {return m_IsDirty; } // Returns true if the chunk has changed since it was last saved
- bool HasLoadFailed(void) const {return m_HasLoadFailed; } // Returns true if the chunk failed to load and hasn't been generated since then
- bool CanUnload(void);
-
- bool IsLightValid(void) const {return m_IsLightValid; }
-
- /*
- To save a chunk, the WSSchema must:
- 1. Mark the chunk as being saved (MarkSaving() )
- 2. Get the chunk's data using GetAllData()
- 3. Mark the chunk as saved (MarkSaved() )
- If anywhere inside this sequence another thread mmodifies the chunk, the chunk will not get marked as saved in MarkSaved()
- */
- void MarkSaving(void); // Marks the chunk as being saved.
- void MarkSaved(void); // Marks the chunk as saved, if it didn't change from the last call to MarkSaving()
- void MarkLoaded(void); // Marks the chunk as freshly loaded. Fails if the chunk is already valid
- void MarkLoadFailed(void); // Marks the chunk as failed to load. Ignored is the chunk is already valid
-
- /// Gets all chunk data, calls the a_Callback's methods for each data type
- void GetAllData(cChunkDataCallback & a_Callback);
-
- /// Sets all chunk data
- void SetAllData(
- const BLOCKTYPE * a_BlockTypes,
- const NIBBLETYPE * a_BlockMeta,
- const NIBBLETYPE * a_BlockLight,
- const NIBBLETYPE * a_BlockSkyLight,
- const cChunkDef::HeightMap * a_HeightMap,
- const cChunkDef::BiomeMap & a_BiomeMap,
- cBlockEntityList & a_BlockEntities
- );
-
- void SetLight(
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_SkyLight
- );
-
- /// Copies m_BlockData into a_BlockTypes, only the block types
- void GetBlockTypes(BLOCKTYPE * a_BlockTypes);
-
- /// Writes the specified cBlockArea at the coords specified. Note that the coords may extend beyond the chunk!
- void WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes);
-
- /// Returns true if there is a block entity at the coords specified
- bool HasBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Sets or resets the internal flag that prevents chunk from being unloaded
- void Stay(bool a_Stay = true);
-
- /// Recence all mobs proximities to players in order to know what to do with them
- void CollectMobCensus(cMobCensus& toFill);
-
- /// Try to Spawn Monsters inside chunk
- void SpawnMobs(cMobSpawner& a_MobSpawner);
-
- void Tick(float a_Dt);
-
- int GetPosX(void) const { return m_PosX; }
- int GetPosY(void) const { return m_PosY; }
- int GetPosZ(void) const { return m_PosZ; }
-
- cWorld * GetWorld(void) const { return m_World; }
-
- void SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta );
- // SetBlock() does a lot of work (heightmap, tickblocks, blockentities) so a BlockIdx version doesn't make sense
- void SetBlock( const Vector3i & a_RelBlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) { SetBlock( a_RelBlockPos.x, a_RelBlockPos.y, a_RelBlockPos.z, a_BlockType, a_BlockMeta ); }
-
- /// Queues a block change till the specified world tick
- void QueueSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Int64 a_Tick);
-
- /// Queues block for ticking (m_ToTickQueue)
- void QueueTickBlock(int a_RelX, int a_RelY, int a_RelZ);
-
- /// Queues all 6 neighbors of the specified block for ticking (m_ToTickQueue). If any are outside the chunk, relays the checking to the proper neighboring chunk
- void QueueTickBlockNeighbors(int a_RelX, int a_RelY, int a_RelZ);
-
- void FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta ); // Doesn't force block updates on neighbors, use for simple changes such as grass growing etc.
- BLOCKTYPE GetBlock(int a_RelX, int a_RelY, int a_RelZ) const;
- BLOCKTYPE GetBlock(int a_BlockIdx) const;
- void GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta);
- void GetBlockInfo (int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight);
-
- /** Returns the chunk into which the specified block belongs, by walking the neighbors.
- Will return self if appropriate. Returns NULL if not reachable through neighbors.
- */
- cChunk * GetNeighborChunk(int a_BlockX, int a_BlockZ);
-
- /**
- Returns the chunk into which the relatively-specified block belongs, by walking the neighbors.
- Will return self if appropriate. Returns NULL if not reachable through neighbors.
- */
- cChunk * GetRelNeighborChunk(int a_RelX, int a_RelZ);
-
- /**
- Returns the chunk into which the relatively-specified block belongs.
- Also modifies the relative coords from this-relative to return-relative.
- Will return self if appropriate.
- Will try walking the neighbors first; if that fails, will query the chunkmap
- */
- cChunk * GetRelNeighborChunkAdjustCoords(int & a_RelX, int & a_RelZ) const;
-
- EMCSBiome GetBiomeAt(int a_RelX, int a_RelZ) const {return cChunkDef::GetBiome(m_BiomeMap, a_RelX, a_RelZ); }
-
- void CollectPickupsByPlayer(cPlayer * a_Player);
-
- /// Sets the sign text. Returns true if successful. Also sends update packets to all clients in the chunk
- bool SetSignLines(int a_RelX, int a_RelY, int a_RelZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
-
- int GetHeight( int a_X, int a_Z );
-
- void SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_Client);
-
- /// Adds a client to the chunk; returns true if added, false if already there
- bool AddClient (cClientHandle* a_Client );
-
- void RemoveClient (cClientHandle* a_Client );
- bool HasClient (cClientHandle* a_Client );
- bool HasAnyClients(void); // Returns true if theres any client in the chunk; false otherwise
-
- void AddEntity(cEntity * a_Entity);
- void RemoveEntity(cEntity * a_Entity);
- bool HasEntity(int a_EntityID);
-
- /// Calls the callback for each entity; returns true if all entities processed, false if the callback aborted by returning true
- bool ForEachEntity(cEntityCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found.
- bool DoWithEntityByID(int a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackResult); // Lua-accessible
-
- /// Calls the callback for each chest; returns true if all chests processed, false if the callback aborted by returning true
- bool ForEachChest(cChestCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for each dispenser; returns true if all dispensers processed, false if the callback aborted by returning true
- bool ForEachDispenser(cDispenserCallback & a_Callback);
-
- /// Calls the callback for each dropper; returns true if all droppers processed, false if the callback aborted by returning true
- bool ForEachDropper(cDropperCallback & a_Callback);
-
- /// Calls the callback for each dropspenser; returns true if all dropspensers processed, false if the callback aborted by returning true
- bool ForEachDropSpenser(cDropSpenserCallback & a_Callback);
-
- /// Calls the callback for each furnace; returns true if all furnaces processed, false if the callback aborted by returning true
- bool ForEachFurnace(cFurnaceCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for the chest at the specified coords; returns false if there's no chest at those coords, true if found
- bool DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback); // Lua-acessible
-
- /// Calls the callback for the dispenser at the specified coords; returns false if there's no dispenser at those coords or callback returns true, returns true if found
- bool DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback);
-
- /// Calls the callback for the dispenser at the specified coords; returns false if there's no dropper at those coords or callback returns true, returns true if found
- bool DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback);
-
- /// Calls the callback for the dispenser at the specified coords; returns false if there's no dropspenser at those coords or callback returns true, returns true if found
- bool DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback);
-
- /// Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found
- bool DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback); // Lua-accessible
-
- /// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found
- bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible
-
- void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); // [x, y, z] in world block coords
-
- void CalculateLighting(); // Recalculate right now
- void CalculateHeightmap();
-
- // Broadcast various packets to all clients of this chunk:
- // (Please keep these alpha-sorted)
- void BroadcastAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle);
- void BroadcastBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = NULL);
- void BroadcastBlockBreakAnimation(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = NULL);
- void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastChunkData (cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL);
- void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL);
- void BroadcastDestroyEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityHeadLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityMetadata (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityStatus (const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityVelocity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastPlayerAnimation (const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude = NULL);
- void BroadcastSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL); // a_Src coords are Block * 8
- void BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = NULL);
- void BroadcastSpawnEntity (cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ );
-
- void SendBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client);
-
- Vector3i PositionToWorldPosition(const Vector3i & a_RelPos)
- {
- return PositionToWorldPosition(a_RelPos.x, a_RelPos.y, a_RelPos.z);
- }
-
- void PositionToWorldPosition(int a_RelX, int a_RelY, int a_RelZ, int & a_BlockX, int & a_BlockY, int & a_BlockZ);
- Vector3i PositionToWorldPosition(int a_RelX, int a_RelY, int a_RelZ );
-
- inline void MarkDirty(void)
- {
- m_IsDirty = true;
- m_IsSaving = false;
- }
-
- /// Sets the blockticking to start at the specified block. Only one blocktick may be set, second call overwrites the first call
- inline void SetNextBlockTick(int a_RelX, int a_RelY, int a_RelZ)
- {
- m_BlockTickX = a_RelX;
- m_BlockTickY = a_RelY;
- m_BlockTickZ = a_RelZ;
- }
-
- inline NIBBLETYPE GetMeta(int a_RelX, int a_RelY, int a_RelZ) const {return cChunkDef::GetNibble(m_BlockMeta, a_RelX, a_RelY, a_RelZ); }
- inline NIBBLETYPE GetMeta(int a_BlockIdx) const {return cChunkDef::GetNibble(m_BlockMeta, a_BlockIdx); }
- inline void SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Meta) { cChunkDef::SetNibble(m_BlockMeta, a_RelX, a_RelY, a_RelZ, a_Meta); }
- inline void SetMeta(int a_BlockIdx, NIBBLETYPE a_Meta) { cChunkDef::SetNibble(m_BlockMeta, a_BlockIdx, a_Meta); }
-
- inline NIBBLETYPE GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const {return cChunkDef::GetNibble(m_BlockLight, a_RelX, a_RelY, a_RelZ); }
- inline NIBBLETYPE GetSkyLight (int a_RelX, int a_RelY, int a_RelZ) const {return cChunkDef::GetNibble(m_BlockSkyLight, a_RelX, a_RelY, a_RelZ); }
- inline NIBBLETYPE GetBlockLight(int a_Idx) const {return cChunkDef::GetNibble(m_BlockLight, a_Idx); }
- inline NIBBLETYPE GetSkyLight (int a_Idx) const {return cChunkDef::GetNibble(m_BlockSkyLight, a_Idx); }
-
- /// Same as GetBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelGetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const;
-
- /// Same as GetBlockType(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelGetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType) const;
-
- /// Same as GetBlockMeta(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelGetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockMeta) const;
-
- /// Same as GetBlockBlockLight(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelGetBlockBlockLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockLight) const;
-
- /// Same as GetBlockSkyLight(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelGetBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_SkyLight) const;
-
- /// Queries both BlockLight and SkyLight, relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelGetBlockLights(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockLight, NIBBLETYPE & a_SkyLight) const;
-
- /// Same as SetBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Same as FastSetBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success
- bool UnboundedRelFastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Same as QueueTickBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s in such a case), ignores unsuccessful attempts
- void UnboundedQueueTickBlock(int a_RelX, int a_RelY, int a_RelZ);
-
- /// Light alterations based on time
- NIBBLETYPE GetTimeAlteredLight(NIBBLETYPE a_Skylight) const;
-
-
- // Simulator data:
- cFireSimulatorChunkData & GetFireSimulatorData (void) { return m_FireSimulatorData; }
- cFluidSimulatorData * GetWaterSimulatorData(void) { return m_WaterSimulatorData; }
- cFluidSimulatorData * GetLavaSimulatorData (void) { return m_LavaSimulatorData; }
- cSandSimulatorChunkData & GetSandSimulatorData (void) { return m_SandSimulatorData; }
-
- cBlockEntity * GetBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ);
- cBlockEntity * GetBlockEntity(const Vector3i & a_BlockPos) { return GetBlockEntity(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z); }
-
-private:
-
- friend class cChunkMap;
-
- struct sSetBlockQueueItem
- {
- int m_RelX, m_RelY, m_RelZ;
- BLOCKTYPE m_BlockType;
- NIBBLETYPE m_BlockMeta;
- Int64 m_Tick;
-
- sSetBlockQueueItem(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Int64 a_Tick) :
- m_RelX(a_RelX), m_RelY(a_RelY), m_RelZ(a_RelZ), m_BlockType(a_BlockType), m_BlockMeta(a_BlockMeta), m_Tick(a_Tick)
- {
- }
- } ;
-
- typedef std::vector<sSetBlockQueueItem> sSetBlockQueueVector;
-
-
- bool m_IsValid; // True if the chunk is loaded / generated
- bool m_IsLightValid; // True if the blocklight and skylight are calculated
- bool m_IsDirty; // True if the chunk has changed since it was last saved
- bool m_IsSaving; // True if the chunk is being saved
- bool m_HasLoadFailed; // True if chunk failed to load and hasn't been generated yet since then
-
- std::vector<unsigned int> m_ToTickBlocks;
- sSetBlockVector m_PendingSendBlocks; ///< Blocks that have changed and need to be sent to all clients
-
- sSetBlockQueueVector m_SetBlockQueue; ///< Block changes that are queued to a specific tick
-
- // A critical section is not needed, because all chunk access is protected by its parent ChunkMap's csLayers
- cClientHandleList m_LoadedByClient;
- cClientHandleList m_UnloadQuery;
- cEntityList m_Entities;
- cBlockEntityList m_BlockEntities;
-
- /// Number of times the chunk has been requested to stay (by various cChunkStay objects); if zero, the chunk can be unloaded
- int m_StayCount;
-
- int m_PosX, m_PosY, m_PosZ;
- cWorld * m_World;
- cChunkMap * m_ChunkMap;
-
- // TODO: Make these pointers and don't allocate what isn't needed
- BLOCKTYPE m_BlockTypes [cChunkDef::NumBlocks];
- NIBBLETYPE m_BlockMeta [cChunkDef::NumBlocks / 2];
- NIBBLETYPE m_BlockLight [cChunkDef::NumBlocks / 2];
- NIBBLETYPE m_BlockSkyLight[cChunkDef::NumBlocks / 2];
-
- cChunkDef::HeightMap m_HeightMap;
- cChunkDef::BiomeMap m_BiomeMap;
-
- int m_BlockTickX, m_BlockTickY, m_BlockTickZ;
-
- cChunk * m_NeighborXM; // Neighbor at [X - 1, Z]
- cChunk * m_NeighborXP; // Neighbor at [X + 1, Z]
- cChunk * m_NeighborZM; // Neighbor at [X, Z - 1]
- cChunk * m_NeighborZP; // Neighbor at [X, Z + 1]
-
- // Per-chunk simulator data:
- cFireSimulatorChunkData m_FireSimulatorData;
- cFluidSimulatorData * m_WaterSimulatorData;
- cFluidSimulatorData * m_LavaSimulatorData;
- cSandSimulatorChunkData m_SandSimulatorData;
-
-
- // pick up a random block of this chunk
- void getRandomBlockCoords(int& a_X, int& a_Y, int& a_Z);
- void getThreeRandomNumber(int& a_X, int& a_Y, int& a_Z,int a_MaxX, int a_MaxY, int a_MaxZ);
-
- void RemoveBlockEntity(cBlockEntity * a_BlockEntity);
- void AddBlockEntity (cBlockEntity * a_BlockEntity);
-
- void SpreadLightOfBlock(NIBBLETYPE * a_LightBuffer, int a_X, int a_Y, int a_Z, char a_Falloff);
-
- /// Creates a block entity for each block that needs a block entity and doesn't have one in the list
- void CreateBlockEntities(void);
-
- /// Wakes up each simulator for its specific blocks; through all the blocks in the chunk
- void WakeUpSimulators(void);
-
- // Makes a copy of the list
- cClientHandleList GetAllClients(void) const {return m_LoadedByClient; }
-
- /// Sends m_PendingSendBlocks to all clients
- void BroadcastPendingBlockChanges(void);
-
- /// Checks the block scheduled for checking in m_ToTickBlocks[]
- void CheckBlocks(void);
-
- /// Ticks several random blocks in the chunk
- void TickBlocks(void);
-
- /// Adds snow to the top of snowy biomes and hydrates farmland / fills cauldrons in rainy biomes
- void ApplyWeatherToTop(void);
-
- /// Grows sugarcane by the specified number of blocks, but no more than 3 blocks high (used by both bonemeal and ticking)
- void GrowSugarcane (int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks);
-
- /// Grows cactus by the specified number of blocks, but no more than 3 blocks high (used by both bonemeal and ticking)
- void GrowCactus (int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks);
-
- /// Grows a melon or a pumpkin next to the block specified (assumed to be the stem)
- void GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, MTRand & a_Random);
-
- /// Checks if a leaves block at the specified coords has a log up to 4 blocks away connected by other leaves blocks (false if no log)
- bool HasNearLog(cBlockArea & a_Area, int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Called by Tick() when an entity moves out of this chunk into a neighbor; moves the entity and sends spawn / despawn packet to clients
- void MoveEntityToNewChunk(cEntity * a_Entity);
-
- /// Processes all blocks that have been scheduled for replacement by the QueueSetBlock() function
- void ProcessQueuedSetBlocks(void);
-};
-
-typedef cChunk * cChunkPtr;
-
-typedef std::list<cChunkPtr> cChunkPtrList;
-
-
-
-
-
-#if C_CHUNK_USE_INLINE
- #include "Chunk.inl.h"
-#endif
-
-
-
-
diff --git a/source/Chunk.inl.h b/source/Chunk.inl.h
deleted file mode 100644
index fb9c4dad1..000000000
--- a/source/Chunk.inl.h
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#ifndef __C_CHUNK_INL_H__
-#define __C_CHUNK_INL_H__
-
-#ifndef MAX
-# define MAX(a,b) (((a)>(b))?(a):(b))
-#endif
-
-
-
-
-
-__C_CHUNK_INLINE__
-void cChunk::SpreadLightOfBlock(NIBBLETYPE * a_LightBuffer, int a_X, int a_Y, int a_Z, char a_Falloff)
-{
- unsigned char CurrentLight = cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y, a_Z );
- cChunkDef::SetNibble( a_LightBuffer, a_X-1, a_Y, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X-1, a_Y, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- cChunkDef::SetNibble( a_LightBuffer, a_X+1, a_Y, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X+1, a_Y, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y-1, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y-1, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y+1, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y+1, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y, a_Z-1, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y, a_Z-1 ), MAX(0,CurrentLight-a_Falloff) ) );
- cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y, a_Z+1, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y, a_Z+1 ), MAX(0,CurrentLight-a_Falloff) ) );
- MarkDirty();
-}
-
-
-
-
-
-#endif
-
-
-
-
diff --git a/source/ChunkDef.h b/source/ChunkDef.h
deleted file mode 100644
index d6630df7e..000000000
--- a/source/ChunkDef.h
+++ /dev/null
@@ -1,617 +0,0 @@
-
-// ChunkDef.h
-
-// Interfaces to helper types for chunk definitions. Most modules want to include this instead of cChunk.h
-
-
-
-
-
-#pragma once
-
-#include "Vector3i.h"
-
-
-
-
-
-/** This is really only a placeholder to be used in places where we need to "make up" a chunk's Y coord.
-It will help us when the new chunk format comes out and we need to patch everything up for compatibility.
-*/
-#define ZERO_CHUNK_Y 0
-
-// Used to smoothly convert to new axis ordering. One will be removed when deemed stable.
-#define AXIS_ORDER_YZX 1 // Original (1.1-)
-#define AXIS_ORDER_XZY 2 // New (1.2+)
-#define AXIS_ORDER AXIS_ORDER_XZY
-
-
-
-
-
-// fwd
-class cBlockEntity;
-class cEntity;
-class cClientHandle;
-class cBlockEntity;
-
-typedef std::list<cEntity *> cEntityList;
-typedef std::list<cBlockEntity *> cBlockEntityList;
-
-
-
-
-// tolua_begin
-
-/// The datatype used by blockdata
-typedef unsigned char BLOCKTYPE;
-
-/// The datatype used by nibbledata (meta, light, skylight)
-typedef unsigned char NIBBLETYPE;
-
-/// The type used by the heightmap
-typedef unsigned char HEIGHTTYPE;
-
-// tolua_end
-
-
-
-
-
-
-// tolua_begin
-/** Biome IDs
-The first batch corresponds to the clientside biomes, used by MineCraft.
-BiomeIDs over 255 are used by MCServer internally and are translated to MC biomes before sending them to client
-*/
-enum EMCSBiome
-{
- biOcean = 0,
- biPlains = 1,
- biDesert = 2,
- biExtremeHills = 3,
- biForest = 4,
- biTaiga = 5,
- biSwampland = 6,
- biRiver = 7,
- biHell = 8, // same as Nether
- biNether = 8,
- biSky = 9, // same as biEnd
- biEnd = 9,
- biFrozenOcean = 10,
- biFrozenRiver = 11,
- biIcePlains = 12,
- biTundra = 12, // same as Ice Plains
- biIceMountains = 13,
- biMushroomIsland = 14,
- biMushroomShore = 15,
- biBeach = 16,
- biDesertHills = 17,
- biForestHills = 18,
- biTaigaHills = 19,
- biExtremeHillsEdge = 20,
- biJungle = 21,
- biJungleHills = 22,
-
- // Release 1.7 biomes:
- biJungleEdge = 23,
- biDeepOcean = 24,
- biStoneBeach = 25,
- biColdBeach = 26,
- biBirchForest = 27,
- biBirchForestHills = 28,
- biRoofedForest = 29,
- biColdTaiga = 30,
- biColdTaigaHills = 31,
- biMegaTaiga = 32,
- biMegaTaigaHills = 33,
- biExtremeHillsPlus = 34,
- biSavanna = 35,
- biSavannaPlateau = 36,
- biMesa = 37,
- biMesaPlateauF = 38,
- biMesaPlateau = 39,
-
- // Automatically capture the maximum consecutive biome value into biMaxBiome:
- biNumBiomes, // True number of biomes, since they are zero-based
- biMaxBiome = biNumBiomes - 1, // The maximum biome value
-
- // Add this number to the biomes to get the variant
- biVariant = 128,
-
- // Release 1.7 biome variants:
- biSunflowerPlains = 129,
- biDesertM = 130,
- biExtremeHillsM = 131,
- biFlowerForest = 132,
- biTaigaM = 133,
- biSwamplandM = 134,
- biIcePlainsSpikes = 140,
- biJungleM = 149,
- biJungleEdgeM = 151,
- biBirchForestM = 155,
- biBirchForestHillsM = 156,
- biRoofedForestM = 157,
- biColdTaigaM = 158,
- biMegaSpruceTaiga = 160,
- biMegaSpruceTaigaHills = 161,
- biExtremeHillsPlusM = 162,
- biSavannaM = 163,
- biSavannaPlateauM = 164,
- biMesaBryce = 165,
- biMesaPlateauFM = 166,
- biMesaPlateauM = 167,
-} ;
-
-// tolua_end
-
-
-
-
-/// Constants used throughout the code, useful typedefs and utility functions
-class cChunkDef
-{
-public:
- static const int Width = 16;
- static const int Height = 256;
- static const int NumBlocks = Width * Height * Width;
- static const int BlockDataSize = NumBlocks * 2 + (NumBlocks / 2); // 2.5 * numblocks
-
- // Offsets to individual components in the joined blockdata array
- static const int MetaOffset = NumBlocks;
- static const int LightOffset = MetaOffset + NumBlocks / 2;
- static const int SkyLightOffset = LightOffset + NumBlocks / 2;
-
- static const unsigned int INDEX_OUT_OF_RANGE = 0xffffffff;
-
- /// The type used for any heightmap operations and storage; idx = x + Width * z; Height points to the highest non-air block in the column
- typedef HEIGHTTYPE HeightMap[Width * Width];
-
- /** The type used for any biomemap operations and storage inside MCServer,
- using MCServer biomes (need not correspond to client representation!)
- idx = x + Width * z // Need to verify this with the protocol spec, currently unknown!
- */
- typedef EMCSBiome BiomeMap[Width * Width];
-
- /// The type used for block type operations and storage, AXIS_ORDER ordering
- typedef BLOCKTYPE BlockTypes[NumBlocks];
-
- /// The type used for block data in nibble format, AXIS_ORDER ordering
- typedef NIBBLETYPE BlockNibbles[NumBlocks / 2];
-
-
- /// Converts absolute block coords into relative (chunk + block) coords:
- inline static void AbsoluteToRelative(/* in-out */ int & a_X, int & a_Y, int & a_Z, /* out */ int & a_ChunkX, int & a_ChunkZ )
- {
- BlockToChunk(a_X, a_Z, a_ChunkX, a_ChunkZ);
-
- a_X = a_X - a_ChunkX * Width;
- a_Z = a_Z - a_ChunkZ * Width;
- }
-
-
- /// Converts absolute block coords to chunk coords:
- inline static void BlockToChunk(int a_X, int a_Z, int & a_ChunkX, int & a_ChunkZ)
- {
- a_ChunkX = a_X / Width;
- if ((a_X < 0) && (a_X % Width != 0))
- {
- a_ChunkX--;
- }
- a_ChunkZ = a_Z / cChunkDef::Width;
- if ((a_Z < 0) && (a_Z % Width != 0))
- {
- a_ChunkZ--;
- }
- }
-
-
- inline static unsigned int MakeIndex(int x, int y, int z )
- {
- if (
- (x < Width) && (x > -1) &&
- (y < Height) && (y > -1) &&
- (z < Width) && (z > -1)
- )
- {
- return MakeIndexNoCheck(x, y, z);
- }
- ASSERT(!"cChunkDef::MakeIndex(): coords out of chunk range!");
- return INDEX_OUT_OF_RANGE;
- }
-
-
- inline static unsigned int MakeIndexNoCheck(int x, int y, int z)
- {
- #if AXIS_ORDER == AXIS_ORDER_XZY
- // For some reason, NOT using the Horner schema is faster. Weird.
- return x + (z * cChunkDef::Width) + (y * cChunkDef::Width * cChunkDef::Width); // 1.2 is XZY
- #elif AXIS_ORDER == AXIS_ORDER_YZX
- return y + (z * cChunkDef::Width) + (x * cChunkDef::Height * cChunkDef::Width); // 1.1 is YZX
- #endif
- }
-
-
- inline static Vector3i IndexToCoordinate( unsigned int index )
- {
- #if AXIS_ORDER == AXIS_ORDER_XZY
- return Vector3i( // 1.2
- index % cChunkDef::Width, // X
- index / (cChunkDef::Width * cChunkDef::Width), // Y
- (index / cChunkDef::Width) % cChunkDef::Width // Z
- );
- #elif AXIS_ORDER == AXIS_ORDER_YZX
- return Vector3i( // 1.1
- index / (cChunkDef::Height * cChunkDef::Width), // X
- index % cChunkDef::Height, // Y
- (index / cChunkDef::Height) % cChunkDef::Width // Z
- );
- #endif
- }
-
-
- inline static void SetBlock(BLOCKTYPE * a_BlockTypes, int a_X, int a_Y, int a_Z, BLOCKTYPE a_Type)
- {
- ASSERT((a_X >= 0) && (a_X < Width));
- ASSERT((a_Y >= 0) && (a_Y < Height));
- ASSERT((a_Z >= 0) && (a_Z < Width));
- a_BlockTypes[MakeIndexNoCheck(a_X, a_Y, a_Z)] = a_Type;
- }
-
-
- inline static void SetBlock(BLOCKTYPE * a_BlockTypes, int a_Index, BLOCKTYPE a_Type)
- {
- ASSERT((a_Index >= 0) && (a_Index <= NumBlocks));
- a_BlockTypes[a_Index] = a_Type;
- }
-
-
- inline static BLOCKTYPE GetBlock(const BLOCKTYPE * a_BlockTypes, int a_X, int a_Y, int a_Z)
- {
- ASSERT((a_X >= 0) && (a_X < Width));
- ASSERT((a_Y >= 0) && (a_Y < Height));
- ASSERT((a_Z >= 0) && (a_Z < Width));
- return a_BlockTypes[MakeIndexNoCheck(a_X, a_Y, a_Z)];
- }
-
-
- inline static BLOCKTYPE GetBlock(const BLOCKTYPE * a_BlockTypes, int a_Idx)
- {
- ASSERT((a_Idx >= 0) && (a_Idx < NumBlocks));
- return a_BlockTypes[a_Idx];
- }
-
-
- inline static int GetHeight(const HeightMap & a_HeightMap, int a_X, int a_Z)
- {
- ASSERT((a_X >= 0) && (a_X <= Width));
- ASSERT((a_Z >= 0) && (a_Z <= Width));
- return a_HeightMap[a_X + Width * a_Z];
- }
-
-
- inline static void SetHeight(HeightMap & a_HeightMap, int a_X, int a_Z, unsigned char a_Height)
- {
- ASSERT((a_X >= 0) && (a_X <= Width));
- ASSERT((a_Z >= 0) && (a_Z <= Width));
- a_HeightMap[a_X + Width * a_Z] = a_Height;
- }
-
-
- inline static EMCSBiome GetBiome(const BiomeMap & a_BiomeMap, int a_X, int a_Z)
- {
- ASSERT((a_X >= 0) && (a_X <= Width));
- ASSERT((a_Z >= 0) && (a_Z <= Width));
- return a_BiomeMap[a_X + Width * a_Z];
- }
-
-
- inline static void SetBiome(BiomeMap & a_BiomeMap, int a_X, int a_Z, EMCSBiome a_Biome)
- {
- ASSERT((a_X >= 0) && (a_X <= Width));
- ASSERT((a_Z >= 0) && (a_Z <= Width));
- a_BiomeMap[a_X + Width * a_Z] = a_Biome;
- }
-
-
- static NIBBLETYPE GetNibble(const NIBBLETYPE * a_Buffer, int a_BlockIdx)
- {
- if ((a_BlockIdx > -1) && (a_BlockIdx < NumBlocks))
- {
- return (a_Buffer[a_BlockIdx / 2] >> ((a_BlockIdx & 1) * 4)) & 0x0f;
- }
- ASSERT(!"cChunkDef::GetNibble(): index out of chunk range!");
- return 0;
- }
-
-
- static NIBBLETYPE GetNibble(const NIBBLETYPE * a_Buffer, int x, int y, int z)
- {
- if ((x < Width) && (x > -1) && (y < Height) && (y > -1) && (z < Width) && (z > -1))
- {
- int Index = MakeIndexNoCheck(x, y, z);
- return (a_Buffer[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
- }
- ASSERT(!"cChunkDef::GetNibble(): coords out of chunk range!");
- return 0;
- }
-
-
- static void SetNibble(NIBBLETYPE * a_Buffer, int a_BlockIdx, NIBBLETYPE a_Nibble)
- {
- if ((a_BlockIdx < 0) || (a_BlockIdx >= NumBlocks))
- {
- ASSERT(!"cChunkDef::SetNibble(): index out of range!");
- return;
- }
- a_Buffer[a_BlockIdx / 2] = (
- (a_Buffer[a_BlockIdx / 2] & (0xf0 >> ((a_BlockIdx & 1) * 4))) | // The untouched nibble
- ((a_Nibble & 0x0f) << ((a_BlockIdx & 1) * 4)) // The nibble being set
- );
- }
-
-
- static void SetNibble(NIBBLETYPE * a_Buffer, int x, int y, int z, NIBBLETYPE a_Nibble)
- {
- if (
- (x >= Width) || (x < 0) ||
- (y >= Height) || (y < 0) ||
- (z >= Width) || (z < 0)
- )
- {
- ASSERT(!"cChunkDef::SetNibble(): index out of range!");
- return;
- }
-
- int Index = MakeIndexNoCheck(x, y, z);
- a_Buffer[Index / 2] = (
- (a_Buffer[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble
- ((a_Nibble & 0x0f) << ((Index & 1) * 4)) // The nibble being set
- );
- }
-
-
- inline static char GetNibble(const NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos )
- {
- return GetNibble(a_Buffer, a_BlockPos.x, a_BlockPos.y, a_BlockPos.z );
- }
-
-
- inline static void SetNibble(NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos, char a_Value )
- {
- SetNibble( a_Buffer, a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, a_Value );
- }
-
-} ;
-
-
-
-
-
-/** Interface class used for getting data out of a chunk using the GetAllData() function.
-Implementation must use the pointers immediately and NOT store any of them for later use
-The virtual methods are called in the same order as they're declared here.
-*/
-class cChunkDataCallback abstract
-{
-public:
- /** Called before any other callbacks to inform of the current coords
- (only in processes where multiple chunks can be processed, such as cWorld::ForEachChunkInRect()).
- If false is returned, the chunk is skipped.
- */
- virtual bool Coords(int a_ChunkX, int a_ChunkZ) { UNUSED(a_ChunkX); UNUSED(a_ChunkZ); return true; };
-
- /// Called once to provide heightmap data
- virtual void HeightMap(const cChunkDef::HeightMap * a_HeightMap) {UNUSED(a_HeightMap); };
-
- /// Called once to provide biome data
- virtual void BiomeData (const cChunkDef::BiomeMap * a_BiomeMap) {UNUSED(a_BiomeMap); };
-
- /// Called once to export block types
- virtual void BlockTypes (const BLOCKTYPE * a_Type) {UNUSED(a_Type); };
-
- /// Called once to export block meta
- virtual void BlockMeta (const NIBBLETYPE * a_Meta) {UNUSED(a_Meta); };
-
- /// Called once to let know if the chunk lighting is valid. Return value is used to control if BlockLight() and BlockSkyLight() are called next (if true)
- virtual bool LightIsValid(bool a_IsLightValid) {UNUSED(a_IsLightValid); return true; };
-
- /// Called once to export block light
- virtual void BlockLight (const NIBBLETYPE * a_BlockLight) {UNUSED(a_BlockLight); };
-
- /// Called once to export sky light
- virtual void BlockSkyLight(const NIBBLETYPE * a_SkyLight) {UNUSED(a_SkyLight); };
-
- /// Called for each entity in the chunk
- virtual void Entity(cEntity * a_Entity) {UNUSED(a_Entity); };
-
- /// Called for each blockentity in the chunk
- virtual void BlockEntity(cBlockEntity * a_Entity) {UNUSED(a_Entity); };
-} ;
-
-
-
-
-
-/** A simple implementation of the cChunkDataCallback interface that collects all block data into a single buffer
-*/
-class cChunkDataCollector :
- public cChunkDataCallback
-{
-public:
-
- // Must be unsigned char instead of BLOCKTYPE or NIBBLETYPE, because it houses both.
- unsigned char m_BlockData[cChunkDef::BlockDataSize];
-
-protected:
-
- virtual void BlockTypes(const BLOCKTYPE * a_BlockTypes) override
- {
- memcpy(m_BlockData, a_BlockTypes, sizeof(cChunkDef::BlockTypes));
- }
-
-
- virtual void BlockMeta(const NIBBLETYPE * a_BlockMeta) override
- {
- memcpy(m_BlockData + cChunkDef::NumBlocks, a_BlockMeta, cChunkDef::NumBlocks / 2);
- }
-
-
- virtual void BlockLight(const NIBBLETYPE * a_BlockLight) override
- {
- memcpy(m_BlockData + 3 * cChunkDef::NumBlocks / 2, a_BlockLight, cChunkDef::NumBlocks / 2);
- }
-
-
- virtual void BlockSkyLight(const NIBBLETYPE * a_BlockSkyLight) override
- {
- memcpy(m_BlockData + 2 * cChunkDef::NumBlocks, a_BlockSkyLight, cChunkDef::NumBlocks / 2);
- }
-} ;
-
-
-
-
-
-/** A simple implementation of the cChunkDataCallback interface that collects all block data into a separate buffers
-*/
-class cChunkDataSeparateCollector :
- public cChunkDataCallback
-{
-public:
-
- cChunkDef::BlockTypes m_BlockTypes;
- cChunkDef::BlockNibbles m_BlockMetas;
- cChunkDef::BlockNibbles m_BlockLight;
- cChunkDef::BlockNibbles m_BlockSkyLight;
-
-protected:
-
- virtual void BlockTypes(const BLOCKTYPE * a_BlockTypes) override
- {
- memcpy(m_BlockTypes, a_BlockTypes, sizeof(m_BlockTypes));
- }
-
-
- virtual void BlockMeta(const NIBBLETYPE * a_BlockMeta) override
- {
- memcpy(m_BlockMetas, a_BlockMeta, sizeof(m_BlockMetas));
- }
-
-
- virtual void BlockLight(const NIBBLETYPE * a_BlockLight) override
- {
- memcpy(m_BlockLight, a_BlockLight, sizeof(m_BlockLight));
- }
-
-
- virtual void BlockSkyLight(const NIBBLETYPE * a_BlockSkyLight) override
- {
- memcpy(m_BlockSkyLight, a_BlockSkyLight, sizeof(m_BlockSkyLight));
- }
-} ;
-
-
-
-
-
-/** Interface class used for comparing clients of two chunks.
-Used primarily for entity moving while both chunks are locked.
-*/
-class cClientDiffCallback
-{
-public:
- /// Called for clients that are in Chunk1 and not in Chunk2,
- virtual void Removed(cClientHandle * a_Client) = 0;
-
- /// Called for clients that are in Chunk2 and not in Chunk1.
- virtual void Added(cClientHandle * a_Client) = 0;
-} ;
-
-
-
-
-
-struct sSetBlock
-{
- int x, y, z;
- int ChunkX, ChunkZ;
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
-
- sSetBlock( int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ); // absolute block position
- sSetBlock(int a_ChunkX, int a_ChunkZ, int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) :
- x(a_X), y(a_Y), z(a_Z),
- ChunkX(a_ChunkX), ChunkZ(a_ChunkZ),
- BlockType(a_BlockType),
- BlockMeta(a_BlockMeta)
- {}
-};
-
-typedef std::list<sSetBlock> sSetBlockList;
-typedef std::vector<sSetBlock> sSetBlockVector;
-
-
-
-
-
-class cChunkCoords
-{
-public:
- int m_ChunkX;
- int m_ChunkY;
- int m_ChunkZ;
-
- cChunkCoords(int a_ChunkX, int a_ChunkY, int a_ChunkZ) : m_ChunkX(a_ChunkX), m_ChunkY(a_ChunkY), m_ChunkZ(a_ChunkZ) {}
-
- bool operator == (const cChunkCoords & a_Other) const
- {
- return ((m_ChunkX == a_Other.m_ChunkX) && (m_ChunkY == a_Other.m_ChunkY) && (m_ChunkZ == a_Other.m_ChunkZ));
- }
-} ;
-
-typedef std::list<cChunkCoords> cChunkCoordsList;
-
-
-
-
-
-/// Interface class used as a callback for operations that involve chunk coords
-class cChunkCoordCallback
-{
-public:
- virtual void Call(int a_ChunkX, int a_ChunkZ) = 0;
-} ;
-
-
-
-
-
-/// Generic template that can store any kind of data together with a triplet of 3 coords:
-template <typename X> class cCoordWithData
-{
-public:
- int x;
- int y;
- int z;
- X Data;
-
- cCoordWithData(int a_X, int a_Y, int a_Z) :
- x(a_X), y(a_Y), z(a_Z)
- {
- }
-
- cCoordWithData(int a_X, int a_Y, int a_Z, const X & a_Data) :
- x(a_X), y(a_Y), z(a_Z), Data(a_Data)
- {
- }
-} ;
-
-// Illegal in C++03: typedef std::list< cCoordWithData<X> > cCoordWithDataList<X>;
-typedef cCoordWithData<int> cCoordWithInt;
-typedef std::list<cCoordWithInt> cCoordWithIntList;
-typedef std::vector<cCoordWithInt> cCoordWithIntVector;
-
-
-
-
diff --git a/source/ChunkMap.cpp b/source/ChunkMap.cpp
deleted file mode 100644
index 73a16dbb4..000000000
--- a/source/ChunkMap.cpp
+++ /dev/null
@@ -1,2668 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "ChunkMap.h"
-#include "World.h"
-#include "Root.h"
-#include "Entities/Player.h"
-#include "Item.h"
-#include "Entities/Pickup.h"
-#include "Chunk.h"
-#include "Generating/Trees.h" // used in cChunkMap::ReplaceTreeBlocks() for tree block discrimination
-#include "BlockArea.h"
-#include "PluginManager.h"
-#include "Entities/TNTEntity.h"
-#include "Blocks/BlockHandler.h"
-#include "MobCensus.h"
-#include "MobSpawner.h"
-
-#ifndef _WIN32
- #include <cstdlib> // abs
-#endif
-
-#include "zlib.h"
-#include <json/json.h>
-
-
-
-
-
-////////////////////////////////////////////////////////////////////////////////
-// cChunkMap:
-
-cChunkMap::cChunkMap(cWorld * a_World )
- : m_World( a_World )
-{
-}
-
-
-
-
-
-cChunkMap::~cChunkMap()
-{
- cCSLock Lock(m_CSLayers);
- while (!m_Layers.empty())
- {
- delete m_Layers.back();
- m_Layers.pop_back(); // Must pop, because further chunk deletions query the chunkmap for entities and that would touch deleted data
- }
-}
-
-
-
-
-
-void cChunkMap::RemoveLayer( cChunkLayer* a_Layer )
-{
- cCSLock Lock(m_CSLayers);
- m_Layers.remove(a_Layer);
-}
-
-
-
-
-
-cChunkMap::cChunkLayer * cChunkMap::GetLayer(int a_LayerX, int a_LayerZ)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::const_iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- if (((*itr)->GetX() == a_LayerX) && ((*itr)->GetZ() == a_LayerZ))
- {
- return *itr;
- }
- }
-
- // Not found, create new:
- cChunkLayer * Layer = new cChunkLayer(a_LayerX, a_LayerZ, this);
- if (Layer == NULL)
- {
- LOGERROR("cChunkMap: Cannot create new layer, server out of memory?");
- return NULL;
- }
- m_Layers.push_back(Layer);
- return Layer;
-}
-
-
-
-
-
-cChunkMap::cChunkLayer * cChunkMap::FindLayerForChunk(int a_ChunkX, int a_ChunkZ)
-{
- const int LayerX = FAST_FLOOR_DIV(a_ChunkX, LAYER_SIZE);
- const int LayerZ = FAST_FLOOR_DIV(a_ChunkZ, LAYER_SIZE);
- return FindLayer(LayerX, LayerZ);
-}
-
-
-
-
-
-cChunkMap::cChunkLayer * cChunkMap::FindLayer(int a_LayerX, int a_LayerZ)
-{
- ASSERT(m_CSLayers.IsLockedByCurrentThread());
-
- for (cChunkLayerList::const_iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- if (((*itr)->GetX() == a_LayerX) && ((*itr)->GetZ() == a_LayerZ))
- {
- return *itr;
- }
- } // for itr - m_Layers[]
-
- // Not found
- return NULL;
-}
-
-
-
-
-
-cChunkMap::cChunkLayer * cChunkMap::GetLayerForChunk(int a_ChunkX, int a_ChunkZ)
-{
- const int LayerX = FAST_FLOOR_DIV(a_ChunkX, LAYER_SIZE);
- const int LayerZ = FAST_FLOOR_DIV(a_ChunkZ, LAYER_SIZE);
- return GetLayer(LayerX, LayerZ);
-}
-
-
-
-
-
-cChunkPtr cChunkMap::GetChunk( int a_ChunkX, int a_ChunkY, int a_ChunkZ )
-{
- // No need to lock m_CSLayers, since it's already locked by the operation that called us
- ASSERT(m_CSLayers.IsLockedByCurrentThread());
-
- cChunkLayer * Layer = GetLayerForChunk( a_ChunkX, a_ChunkZ );
- if (Layer == NULL)
- {
- // An error must have occurred, since layers are automatically created if they don't exist
- return NULL;
- }
-
- cChunkPtr Chunk = Layer->GetChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
- if (Chunk == NULL)
- {
- return NULL;
- }
- if (!(Chunk->IsValid()))
- {
- m_World->GetStorage().QueueLoadChunk(a_ChunkX, a_ChunkY, a_ChunkZ, true);
- }
- return Chunk;
-}
-
-
-
-
-
-cChunkPtr cChunkMap::GetChunkNoGen( int a_ChunkX, int a_ChunkY, int a_ChunkZ )
-{
- // No need to lock m_CSLayers, since it's already locked by the operation that called us
- cChunkLayer * Layer = GetLayerForChunk( a_ChunkX, a_ChunkZ );
- if (Layer == NULL)
- {
- // An error must have occurred, since layers are automatically created if they don't exist
- return NULL;
- }
-
- cChunkPtr Chunk = Layer->GetChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
- if (Chunk == NULL)
- {
- return NULL;
- }
- if (!(Chunk->IsValid()))
- {
- m_World->GetStorage().QueueLoadChunk(a_ChunkX, a_ChunkY, a_ChunkZ, false);
- }
-
- return Chunk;
-}
-
-
-
-
-
-cChunkPtr cChunkMap::GetChunkNoLoad( int a_ChunkX, int a_ChunkY, int a_ChunkZ )
-{
- // No need to lock m_CSLayers, since it's already locked by the operation that called us
- cChunkLayer * Layer = GetLayerForChunk( a_ChunkX, a_ChunkZ );
- if (Layer == NULL)
- {
- // An error must have occurred, since layers are automatically created if they don't exist
- return NULL;
- }
-
- return Layer->GetChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
-}
-
-
-
-
-
-bool cChunkMap::LockedGetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
-{
- // We already have m_CSLayers locked since this can be called only from within the tick thread
- ASSERT(m_CSLayers.IsLockedByCurrentThread());
-
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk == NULL)
- {
- return false;
- }
-
- int Index = cChunkDef::MakeIndexNoCheck(a_BlockX, a_BlockY, a_BlockZ);
- a_BlockType = Chunk->GetBlock(Index);
- a_BlockMeta = Chunk->GetMeta(Index);
- return true;
-}
-
-
-
-
-
-bool cChunkMap::LockedGetBlockType(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType)
-{
- // We already have m_CSLayers locked since this can be called only from within the tick thread
- ASSERT(m_CSLayers.IsLockedByCurrentThread());
-
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk == NULL)
- {
- return false;
- }
-
- int Index = cChunkDef::MakeIndexNoCheck(a_BlockX, a_BlockY, a_BlockZ);
- a_BlockType = Chunk->GetBlock(Index);
- return true;
-}
-
-
-
-
-
-bool cChunkMap::LockedGetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE & a_BlockMeta)
-{
- // We already have m_CSLayers locked since this can be called only from within the tick thread
- ASSERT(m_CSLayers.IsLockedByCurrentThread());
-
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk == NULL)
- {
- return false;
- }
-
- int Index = cChunkDef::MakeIndexNoCheck(a_BlockX, a_BlockY, a_BlockZ);
- a_BlockMeta = Chunk->GetMeta(Index);
- return true;
-}
-
-
-
-
-
-bool cChunkMap::LockedSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- // We already have m_CSLayers locked since this can be called only from within the tick thread
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk == NULL)
- {
- return false;
- }
-
- Chunk->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
- return true;
-}
-
-
-
-
-
-bool cChunkMap::LockedFastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- // We already have m_CSLayers locked since this can be called only from within the tick thread
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk == NULL)
- {
- return false;
- }
-
- Chunk->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
- return true;
-}
-
-
-
-
-
-cChunk * cChunkMap::FindChunk(int a_ChunkX, int a_ChunkZ)
-{
- ASSERT(m_CSLayers.IsLockedByCurrentThread());
-
- cChunkLayer * Layer = FindLayerForChunk(a_ChunkX, a_ChunkZ);
- if (Layer == NULL)
- {
- return NULL;
- }
- return Layer->FindChunk(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cChunkMap::BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastAttachEntity(a_Entity, a_Vehicle);
-}
-
-
-
-
-
-void cChunkMap::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- int x, y, z, ChunkX, ChunkZ;
- x = a_BlockX;
- y = a_BlockY;
- z = a_BlockZ;
- cChunkDef::BlockToChunk(x, z, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, a_Byte1, a_Byte2, a_BlockType, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastBlockBreakAnimation(int a_entityID, int a_blockX, int a_blockY, int a_blockZ, char a_stage, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
-
- cChunkDef::BlockToChunk(a_blockX, a_blockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastBlockBreakAnimation(a_entityID, a_blockX, a_blockY, a_blockZ, a_stage, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return;
- }
- Chunk->BroadcastBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, 0, a_ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastChunkData(a_Serializer, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Pickup.GetChunkX(), ZERO_CHUNK_Y, a_Pickup.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastCollectPickup(a_Pickup, a_Player, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastDestroyEntity(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityEquipment(a_Entity, a_SlotNum, a_Item, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityHeadLook(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityLook(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityMetadata(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityMetadata(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityRelMove(a_Entity, a_RelX, a_RelY, a_RelZ, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityRelMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityStatus(a_Entity, a_Status, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastEntityVelocity(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastPlayerAnimation(const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Player.GetChunkX(), ZERO_CHUNK_Y, a_Player.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastPlayerAnimation(a_Player, a_Animation, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
-
- cChunkDef::BlockToChunk(a_SrcX / 8, a_SrcZ / 8, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
-
- cChunkDef::BlockToChunk(a_SrcX, a_SrcZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastSoundParticleEffect(a_EffectID, a_SrcX, a_SrcY, a_SrcZ, a_Data, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastSpawnEntity(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastThunderbolt(a_BlockX, a_BlockY, a_BlockZ, a_Exclude);
-}
-
-
-
-
-
-void cChunkMap::BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
-
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- // It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cChunkMap::SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return;
- }
- Chunk->SendBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Client);
-}
-
-
-
-
-
-void cChunkMap::UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // a_Player rclked block entity at the coords specified, handle it
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return;
- }
- Chunk->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-bool cChunkMap::DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if (Chunk == NULL)
- {
- return false;
- }
- return a_Callback.Item(Chunk);
-}
-
-
-
-
-
-void cChunkMap::WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return;
- }
- m_World->GetSimulatorManager()->WakeUp(a_BlockX, a_BlockY, a_BlockZ, Chunk);
-}
-
-
-
-
-
-/// Wakes up the simulators for the specified area of blocks
-void cChunkMap::WakeUpSimulatorsInArea(int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ)
-{
- cSimulatorManager * SimMgr = m_World->GetSimulatorManager();
- int MinChunkX, MinChunkZ, MaxChunkX, MaxChunkZ;
- cChunkDef::BlockToChunk(a_MinBlockX, a_MinBlockZ, MinChunkX, MinChunkZ);
- cChunkDef::BlockToChunk(a_MaxBlockX, a_MaxBlockZ, MaxChunkX, MaxChunkZ);
- for (int z = MinChunkZ; z <= MaxChunkZ; z++)
- {
- int MinZ = std::max(a_MinBlockZ, z * cChunkDef::Width);
- int MaxZ = std::min(a_MaxBlockZ, z * cChunkDef::Width + cChunkDef::Width - 1);
- for (int x = MinChunkX; x <= MaxChunkX; x++)
- {
- cChunkPtr Chunk = GetChunkNoGen(x, 0, z);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- continue;
- }
- int MinX = std::max(a_MinBlockX, x * cChunkDef::Width);
- int MaxX = std::min(a_MaxBlockX, x * cChunkDef::Width + cChunkDef::Width - 1);
- for (int BlockY = a_MinBlockY; BlockY <= a_MaxBlockY; BlockY++)
- {
- for (int BlockZ = MinZ; BlockZ <= MaxZ; BlockZ++)
- {
- for (int BlockX = MinX; BlockX <= MaxX; BlockX++)
- {
- SimMgr->WakeUp(BlockX, BlockY, BlockZ, Chunk);
- } // for BlockX
- } // for BlockZ
- } // for BlockY
- } // for x - chunks
- } // for z = chunks
-}
-
-
-
-
-
-void cChunkMap::MarkChunkDirty (int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return;
- }
- Chunk->MarkDirty();
-}
-
-
-
-
-
-void cChunkMap::MarkChunkSaving(int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return;
- }
- Chunk->MarkSaving();
-}
-
-
-
-
-
-void cChunkMap::MarkChunkSaved (int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return;
- }
- Chunk->MarkSaved();
-}
-
-
-
-
-
-void cChunkMap::SetChunkData(
- int a_ChunkX, int a_ChunkZ,
- const BLOCKTYPE * a_BlockTypes,
- const NIBBLETYPE * a_BlockMeta,
- const NIBBLETYPE * a_BlockLight,
- const NIBBLETYPE * a_BlockSkyLight,
- const cChunkDef::HeightMap * a_HeightMap,
- const cChunkDef::BiomeMap & a_BiomeMap,
- cBlockEntityList & a_BlockEntities,
- bool a_MarkDirty
-)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- Chunk->SetAllData(a_BlockTypes, a_BlockMeta, a_BlockLight, a_BlockSkyLight, a_HeightMap, a_BiomeMap, a_BlockEntities);
-
- if (a_MarkDirty)
- {
- Chunk->MarkDirty();
- }
-
- // Notify plugins of the chunk becoming available
- cPluginManager::Get()->CallHookChunkAvailable(m_World, a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cChunkMap::ChunkLighted(
- int a_ChunkX, int a_ChunkZ,
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_SkyLight
-)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- Chunk->SetLight(a_BlockLight, a_SkyLight);
- Chunk->MarkDirty();
-}
-
-
-
-
-
-bool cChunkMap::GetChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return false;
- }
- Chunk->GetAllData(a_Callback);
- return true;
-}
-
-
-
-
-
-bool cChunkMap::GetChunkBlockTypes(int a_ChunkX, int a_ChunkZ, BLOCKTYPE * a_BlockTypes)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return false;
- }
- Chunk->GetBlockTypes(a_BlockTypes);
- return true;
-}
-
-
-
-
-
-bool cChunkMap::IsChunkValid(int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- return (Chunk != NULL) && Chunk->IsValid();
-}
-
-
-
-
-
-bool cChunkMap::HasChunkAnyClients(int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- return (Chunk != NULL) && Chunk->HasAnyClients();
-}
-
-
-
-
-
-int cChunkMap::GetHeight(int a_BlockX, int a_BlockZ)
-{
- while (true)
- {
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ, BlockY = 0;
- cChunkDef::AbsoluteToRelative(a_BlockX, BlockY, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunk(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk == NULL)
- {
- return 0;
- }
-
- if (Chunk->IsValid())
- {
- return Chunk->GetHeight(a_BlockX, a_BlockZ);
- }
-
- // The chunk is not valid, wait for it to become valid:
- cCSUnlock Unlock(Lock);
- m_evtChunkValid.Wait();
- } // while (true)
-}
-
-
-
-
-
-bool cChunkMap::TryGetHeight(int a_BlockX, int a_BlockZ, int & a_Height)
-{
- // Returns false if chunk not loaded / generated
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ, BlockY = 0;
- cChunkDef::AbsoluteToRelative(a_BlockX, BlockY, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return false;
- }
- a_Height = Chunk->GetHeight(a_BlockX, a_BlockZ);
- return true;
-}
-
-
-
-
-
-void cChunkMap::FastSetBlocks(sSetBlockList & a_BlockList)
-{
- sSetBlockList Failed;
-
- // Process all items from a_BlockList, either successfully or by placing into Failed
- while (!a_BlockList.empty())
- {
- int ChunkX = a_BlockList.front().ChunkX;
- int ChunkZ = a_BlockList.front().ChunkZ;
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- for (sSetBlockList::iterator itr = a_BlockList.begin(); itr != a_BlockList.end();)
- {
- if ((itr->ChunkX == ChunkX) && (itr->ChunkZ == ChunkZ))
- {
- Chunk->FastSetBlock(itr->x, itr->y, itr->z, itr->BlockType, itr->BlockMeta);
- itr = a_BlockList.erase(itr);
- }
- else
- {
- ++itr;
- }
- } // for itr - a_BlockList[]
- }
- else
- {
- // The chunk is not valid, move all blocks within this chunk to Failed
- for (sSetBlockList::iterator itr = a_BlockList.begin(); itr != a_BlockList.end();)
- {
- if ((itr->ChunkX == ChunkX) && (itr->ChunkZ == ChunkZ))
- {
- Failed.push_back(*itr);
- itr = a_BlockList.erase(itr);
- }
- else
- {
- ++itr;
- }
- } // for itr - a_BlockList[]
- }
- }
-
- // Return the failed:
- std::swap(Failed, a_BlockList);
-}
-
-
-
-
-
-void cChunkMap::CollectPickupsByPlayer(cPlayer * a_Player)
-{
- int BlockX = (int)(a_Player->GetPosX()); // Truncating doesn't matter much; we're scanning entire chunks anyway
- int BlockY = (int)(a_Player->GetPosY());
- int BlockZ = (int)(a_Player->GetPosZ());
- int ChunkX, ChunkZ, ChunkY = ZERO_CHUNK_Y;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- int OtherChunkX = ChunkX + ((BlockX > 8) ? 1 : -1);
- int OtherChunkZ = ChunkZ + ((BlockZ > 8) ? 1 : -1);
-
- // We suppose that each player keeps their chunks in memory, therefore it makes little sense to try to re-load or even generate them.
- // The only time the chunks are not valid is when the player is downloading the initial world and they should not call this at that moment
-
- cCSLock Lock(m_CSLayers);
- GetChunkNoLoad(ChunkX, ChunkY, ChunkZ)->CollectPickupsByPlayer(a_Player);
-
- // Check the neighboring chunks as well:
- GetChunkNoLoad(OtherChunkX, ChunkY, ChunkZ )->CollectPickupsByPlayer(a_Player);
- GetChunkNoLoad(OtherChunkX, ChunkY, OtherChunkZ)->CollectPickupsByPlayer(a_Player);
- GetChunkNoLoad(ChunkX, ChunkY, ChunkZ )->CollectPickupsByPlayer(a_Player);
- GetChunkNoLoad(ChunkX, ChunkY, OtherChunkZ)->CollectPickupsByPlayer(a_Player);
-}
-
-
-
-
-
-BLOCKTYPE cChunkMap::GetBlock(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- return Chunk->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- }
- return 0;
-}
-
-
-
-
-
-NIBBLETYPE cChunkMap::GetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((Chunk != NULL) && Chunk->IsValid() )
- {
- return Chunk->GetMeta(a_BlockX, a_BlockY, a_BlockZ);
- }
- return 0;
-}
-
-
-
-
-
-NIBBLETYPE cChunkMap::GetBlockSkyLight(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((Chunk != NULL) && Chunk->IsValid() )
- {
- return Chunk->GetSkyLight(a_BlockX, a_BlockY, a_BlockZ);
- }
- return 0;
-}
-
-
-
-
-
-NIBBLETYPE cChunkMap::GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((Chunk != NULL) && Chunk->IsValid() )
- {
- return Chunk->GetBlockLight(a_BlockX, a_BlockY, a_BlockZ);
- }
- return 0;
-}
-
-
-
-
-
-void cChunkMap::SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockMeta)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
- // a_BlockXYZ now contains relative coords!
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- Chunk->SetMeta(a_BlockX, a_BlockY, a_BlockZ, a_BlockMeta);
- Chunk->MarkDirty();
- Chunk->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, NULL);
- }
-}
-
-
-
-
-
-void cChunkMap::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta)
-{
- int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ;
- cChunkDef::AbsoluteToRelative( X, Y, Z, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- Chunk->SetBlock(X, Y, Z, a_BlockType, a_BlockMeta );
- m_World->GetSimulatorManager()->WakeUp(a_BlockX, a_BlockY, a_BlockZ, Chunk);
- }
-}
-
-
-
-
-
-void cChunkMap::QueueSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta, Int64 a_Tick)
-{
- int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ;
- cChunkDef::AbsoluteToRelative(X, Y, Z, ChunkX, ChunkZ);
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- Chunk->QueueSetBlock(X, Y, Z, a_BlockType, a_BlockMeta, a_Tick);
- }
-}
-
-
-
-
-
-bool cChunkMap::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
-{
- int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ;
- cChunkDef::AbsoluteToRelative( X, Y, Z, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- Chunk->GetBlockTypeMeta(X, Y, Z, a_BlockType, a_BlockMeta);
- return true;
- }
- return false;
-}
-
-
-
-
-
-bool cChunkMap::GetBlockInfo(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight)
-{
- int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ;
- cChunkDef::AbsoluteToRelative( X, Y, Z, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- Chunk->GetBlockInfo(X, Y, Z, a_BlockType, a_Meta, a_SkyLight, a_BlockLight);
- return true;
- }
- return false;
-}
-
-
-
-
-
-void cChunkMap::ReplaceBlocks(const sSetBlockVector & a_Blocks, BLOCKTYPE a_FilterBlockType)
-{
- cCSLock Lock(m_CSLayers);
- for (sSetBlockVector::const_iterator itr = a_Blocks.begin(); itr != a_Blocks.end(); ++itr)
- {
- cChunkPtr Chunk = GetChunk(itr->ChunkX, ZERO_CHUNK_Y, itr->ChunkZ );
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- continue;
- }
- if (Chunk->GetBlock(itr->x, itr->y, itr->z) == a_FilterBlockType)
- {
- Chunk->SetBlock(itr->x, itr->y, itr->z, itr->BlockType, itr->BlockMeta);
- }
- }
-}
-
-
-
-
-
-void cChunkMap::ReplaceTreeBlocks(const sSetBlockVector & a_Blocks)
-{
- cCSLock Lock(m_CSLayers);
- for (sSetBlockVector::const_iterator itr = a_Blocks.begin(); itr != a_Blocks.end(); ++itr)
- {
- cChunkPtr Chunk = GetChunk(itr->ChunkX, ZERO_CHUNK_Y, itr->ChunkZ );
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- continue;
- }
- switch (Chunk->GetBlock(itr->x, itr->y, itr->z))
- {
- CASE_TREE_OVERWRITTEN_BLOCKS:
- {
- Chunk->SetBlock(itr->x, itr->y, itr->z, itr->BlockType, itr->BlockMeta);
- break;
- }
- case E_BLOCK_LEAVES:
- {
- if (itr->BlockType == E_BLOCK_LOG)
- {
- Chunk->SetBlock(itr->x, itr->y, itr->z, itr->BlockType, itr->BlockMeta);
- }
- break;
- }
- }
- } // for itr - a_Blocks[]
-}
-
-
-
-
-
-EMCSBiome cChunkMap::GetBiomeAt (int a_BlockX, int a_BlockZ)
-{
- int ChunkX, ChunkZ, X = a_BlockX, Y = 0, Z = a_BlockZ;
- cChunkDef::AbsoluteToRelative( X, Y, Z, ChunkX, ChunkZ );
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((Chunk != NULL) && Chunk->IsValid())
- {
- return Chunk->GetBiomeAt(X, Z);
- }
- else
- {
- return m_World->GetGenerator().GetBiomeAt(a_BlockX, a_BlockZ);
- }
-}
-
-
-
-
-
-bool cChunkMap::GetBlocks(sSetBlockVector & a_Blocks, bool a_ContinueOnFailure)
-{
- bool res = true;
- cCSLock Lock(m_CSLayers);
- for (sSetBlockVector::iterator itr = a_Blocks.begin(); itr != a_Blocks.end(); ++itr)
- {
- cChunkPtr Chunk = GetChunk(itr->ChunkX, ZERO_CHUNK_Y, itr->ChunkZ );
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- if (!a_ContinueOnFailure)
- {
- return false;
- }
- res = false;
- continue;
- }
- int idx = cChunkDef::MakeIndexNoCheck(itr->x, itr->y, itr->z);
- itr->BlockType = Chunk->GetBlock(idx);
- itr->BlockMeta = Chunk->GetMeta(idx);
- }
- return res;
-}
-
-
-
-
-
-bool cChunkMap::DigBlock(int a_X, int a_Y, int a_Z)
-{
- int PosX = a_X, PosY = a_Y, PosZ = a_Z, ChunkX, ChunkZ;
-
- cChunkDef::AbsoluteToRelative( PosX, PosY, PosZ, ChunkX, ChunkZ );
-
- {
- cCSLock Lock(m_CSLayers);
- cChunkPtr DestChunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
- if ((DestChunk == NULL) || !DestChunk->IsValid())
- {
- return false;
- }
-
- DestChunk->SetBlock(PosX, PosY, PosZ, E_BLOCK_AIR, 0 );
- m_World->GetSimulatorManager()->WakeUp(a_X, a_Y, a_Z, DestChunk);
- }
-
- return true;
-}
-
-
-
-
-
-void cChunkMap::SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer * a_Player)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_X, a_Y, a_Z, ChunkX, ChunkZ);
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk->IsValid())
- {
- Chunk->SendBlockTo(a_X, a_Y, a_Z, a_Player->GetClientHandle());
- }
-}
-
-
-
-
-
-void cChunkMap::CompareChunkClients(int a_ChunkX1, int a_ChunkZ1, int a_ChunkX2, int a_ChunkZ2, cClientDiffCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk1 = GetChunkNoGen(a_ChunkX1, ZERO_CHUNK_Y, a_ChunkZ1);
- if (Chunk1 == NULL)
- {
- return;
- }
- cChunkPtr Chunk2 = GetChunkNoGen(a_ChunkX2, ZERO_CHUNK_Y, a_ChunkZ2);
- if (Chunk2 == NULL)
- {
- return;
- }
-
- CompareChunkClients(Chunk1, Chunk2, a_Callback);
-}
-
-
-
-
-
-void cChunkMap::CompareChunkClients(cChunk * a_Chunk1, cChunk * a_Chunk2, cClientDiffCallback & a_Callback)
-{
- cClientHandleList Clients1(a_Chunk1->GetAllClients());
- cClientHandleList Clients2(a_Chunk2->GetAllClients());
-
- // Find "removed" clients:
- for (cClientHandleList::iterator itr1 = Clients1.begin(); itr1 != Clients1.end(); ++itr1)
- {
- bool Found = false;
- for (cClientHandleList::iterator itr2 = Clients2.begin(); itr2 != Clients2.end(); ++itr2)
- {
- if (*itr1 == *itr2)
- {
- Found = true;
- break;
- }
- } // for itr2 - Clients2[]
- if (!Found)
- {
- a_Callback.Removed(*itr1);
- }
- } // for itr1 - Clients1[]
-
- // Find "added" clients:
- for (cClientHandleList::iterator itr2 = Clients2.begin(); itr2 != Clients2.end(); ++itr2)
- {
- bool Found = false;
- for (cClientHandleList::iterator itr1 = Clients1.begin(); itr1 != Clients1.end(); ++itr1)
- {
- if (*itr1 == *itr2)
- {
- Found = true;
- break;
- }
- } // for itr1 - Clients1[]
- if (!Found)
- {
- a_Callback.Added(*itr2);
- }
- } // for itr2 - Clients2[]
-}
-
-
-
-
-
-bool cChunkMap::AddChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunk(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if (Chunk == NULL)
- {
- return false;
- }
- return Chunk->AddClient(a_Client);
-}
-
-
-
-
-
-void cChunkMap::RemoveChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- Chunk->RemoveClient(a_Client);
-}
-
-
-
-
-
-void cChunkMap::RemoveClientFromChunks(cClientHandle * a_Client)
-{
- cCSLock Lock(m_CSLayers);
-
- for (cChunkLayerList::const_iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- (*itr)->RemoveClient(a_Client);
- } // for itr - m_Layers[]
-}
-
-
-
-
-
-void cChunkMap::AddEntity(cEntity * a_Entity)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity->GetChunkX(), ZERO_CHUNK_Y, a_Entity->GetChunkZ());
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- LOGWARNING("Entity at %p (%s, ID %d) spawning in a non-existent chunk, the entity is lost.",
- a_Entity, a_Entity->GetClass(), a_Entity->GetUniqueID()
- );
- return;
- }
- Chunk->AddEntity(a_Entity);
-}
-
-
-
-
-
-bool cChunkMap::HasEntity(int a_UniqueID)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::const_iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- if ((*itr)->HasEntity(a_UniqueID))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-void cChunkMap::RemoveEntity(cEntity * a_Entity)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_Entity->GetChunkX(), ZERO_CHUNK_Y, a_Entity->GetChunkZ());
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return;
- }
- Chunk->RemoveEntity(a_Entity);
-}
-
-
-
-
-
-bool cChunkMap::ForEachEntity(cEntityCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::const_iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- if (!(*itr)->ForEachEntity(a_Callback))
- {
- return false;
- }
- }
- return true;
-}
-
-
-
-
-
-bool cChunkMap::ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachEntity(a_Callback);
-}
-
-
-
-
-
-void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, cVector3iArray & a_BlocksAffected)
-{
- // Don't explode if outside of Y range (prevents the following test running into unallocated memory):
- if ((a_BlockY < 0) || (a_BlockY > cChunkDef::Height - 1))
- {
- return;
- }
-
- // Don't explode if the explosion center is inside a liquid block:
- switch (m_World->GetBlock((int)floor(a_BlockX), (int)floor(a_BlockY), (int)floor(a_BlockZ)))
- {
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- return;
- }
- }
-
- cBlockArea area;
- int bx = (int)floor(a_BlockX);
- int by = (int)floor(a_BlockY);
- int bz = (int)floor(a_BlockZ);
- int ExplosionSizeInt = (int) ceil(a_ExplosionSize);
- int ExplosionSizeSq = ExplosionSizeInt * ExplosionSizeInt;
- a_BlocksAffected.reserve(8 * ExplosionSizeInt * ExplosionSizeInt * ExplosionSizeInt);
- int MinY = std::max((int)floor(a_BlockY - ExplosionSizeInt), 0);
- int MaxY = std::min((int)ceil(a_BlockY + ExplosionSizeInt), cChunkDef::Height - 1);
- area.Read(m_World, bx - ExplosionSizeInt, (int)ceil(a_BlockX + ExplosionSizeInt), MinY, MaxY, bz - ExplosionSizeInt, (int)ceil(a_BlockZ + ExplosionSizeInt));
- for (int x = -ExplosionSizeInt; x < ExplosionSizeInt; x++)
- {
- for (int y = -ExplosionSizeInt; y < ExplosionSizeInt; y++)
- {
- if ((by + y >= cChunkDef::Height) || (by + y < 0))
- {
- // Outside of the world
- continue;
- }
- for (int z = -ExplosionSizeInt; z < ExplosionSizeInt; z++)
- {
- if ((x * x + y * y + z * z) > ExplosionSizeSq)
- {
- // Too far away
- continue;
- }
-
- BLOCKTYPE Block = area.GetBlockType(bx + x, by + y, bz + z);
- switch (Block)
- {
- case E_BLOCK_TNT:
- {
- // Activate the TNT, with a random fuse between 10 to 30 game ticks
- double FuseTime = (double)(10 + m_World->GetTickRandomNumber(20)) / 20;
- m_World->SpawnPrimedTNT(a_BlockX + x + 0.5, a_BlockY + y + 0.5, a_BlockZ + z + 0.5, FuseTime);
- area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_AIR);
- a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z));
- break;
- }
- case E_BLOCK_OBSIDIAN:
- case E_BLOCK_BEDROCK:
- case E_BLOCK_WATER:
- case E_BLOCK_LAVA:
- {
- // These blocks are not affected by explosions
- break;
- }
-
- case E_BLOCK_STATIONARY_WATER:
- {
- // Turn into simulated water:
- area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_WATER);
- break;
- }
-
- case E_BLOCK_STATIONARY_LAVA:
- {
- // Turn into simulated lava:
- area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_LAVA);
- break;
- }
-
- case E_BLOCK_AIR:
- {
- // No pickups for air
- break;
- }
-
- default:
- {
- if (m_World->GetTickRandomNumber(10) == 5)
- {
- cItems Drops;
- cBlockHandler * Handler = BlockHandler(Block);
-
- Handler->ConvertToPickups(Drops, area.GetBlockMeta(bx + x, by + y, bz + z));
- m_World->SpawnItemPickups(Drops, bx + x, by + y, bz + z);
- }
- area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_AIR);
- a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z));
- }
- } // switch (BlockType)
- } // for z
- } // for y
- } // for x
- area.Write(m_World, bx - ExplosionSizeInt, MinY, bz - ExplosionSizeInt);
-
- // Wake up all simulators for the area, so that water and lava flows and sand falls into the blasted holes (FS #391):
- WakeUpSimulatorsInArea(
- bx - ExplosionSizeInt, bx + ExplosionSizeInt + 1,
- MinY, MaxY,
- bz - ExplosionSizeInt, bz + ExplosionSizeInt + 1
- );
-}
-
-
-
-
-
-bool cChunkMap::DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- bool res = false;
- for (cChunkLayerList::const_iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- if ((*itr)->DoWithEntityByID(a_UniqueID, a_Callback, res))
- {
- return res;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cChunkMap::ForEachChestInChunk(int a_ChunkX, int a_ChunkZ, cChestCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachChest(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::ForEachDispenserInChunk(int a_ChunkX, int a_ChunkZ, cDispenserCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachDispenser(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::ForEachDropperInChunk(int a_ChunkX, int a_ChunkZ, cDropperCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachDropper(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::ForEachDropSpenserInChunk(int a_ChunkX, int a_ChunkZ, cDropSpenserCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachDropSpenser(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::ForEachFurnaceInChunk(int a_ChunkX, int a_ChunkZ, cFurnaceCallback & a_Callback)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachFurnace(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithChestAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithDispenserAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithDropperAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithDropSpenserAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithFurnaceAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) && !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->GetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4);
-}
-
-
-
-
-
-void cChunkMap::TouchChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- GetChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
-}
-
-
-
-
-
-/// Loads the chunk synchronously, if not already loaded. Doesn't generate. Returns true if chunk valid (even if already loaded before)
-bool cChunkMap::LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- {
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, a_ChunkY, a_ChunkZ);
- if (Chunk == NULL)
- {
- // Internal error
- return false;
- }
- if (Chunk->IsValid())
- {
- // Already loaded
- return true;
- }
- if (Chunk->HasLoadFailed())
- {
- // Already tried loading and it failed
- return false;
- }
- }
- return m_World->GetStorage().LoadChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
-}
-
-
-
-
-
-/// Loads the chunks specified. Doesn't report failure, other than chunks being !IsValid()
-void cChunkMap::LoadChunks(const cChunkCoordsList & a_Chunks)
-{
- for (cChunkCoordsList::const_iterator itr = a_Chunks.begin(); itr != a_Chunks.end(); ++itr)
- {
- LoadChunk(itr->m_ChunkX, itr->m_ChunkY, itr->m_ChunkZ);
- } // for itr - a_Chunks[]
-}
-
-
-
-
-
-void cChunkMap::ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, a_ChunkY, a_ChunkZ);
- if (Chunk == NULL)
- {
- return;
- }
- Chunk->MarkLoadFailed();
-}
-
-
-
-
-
-bool cChunkMap::SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
-{
- cCSLock Lock(m_CSLayers);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if ((Chunk == NULL) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->SetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4);
-}
-
-
-
-
-
-void cChunkMap::ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkCoordsList::const_iterator itr = a_Chunks.begin(); itr != a_Chunks.end(); ++itr)
- {
- cChunkPtr Chunk = GetChunkNoLoad(itr->m_ChunkX, itr->m_ChunkY, itr->m_ChunkZ);
- if (Chunk == NULL)
- {
- continue;
- }
- Chunk->Stay(a_Stay);
- }
-}
-
-
-
-
-
-void cChunkMap::MarkChunkRegenerating(int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if (Chunk == NULL)
- {
- // Not present
- return;
- }
- Chunk->MarkRegenerating();
-}
-
-
-
-
-
-bool cChunkMap::IsChunkLighted(int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- if (Chunk == NULL)
- {
- // Not present
- return false;
- }
- return Chunk->IsLightValid();
-}
-
-
-
-
-
-bool cChunkMap::ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback)
-{
- bool Result = true;
- cCSLock Lock(m_CSLayers);
- for (int z = a_MinChunkZ; z <= a_MaxChunkZ; z++)
- {
- for (int x = a_MinChunkX; x <= a_MaxChunkX; x++)
- {
- cChunkPtr Chunk = GetChunkNoLoad(x, ZERO_CHUNK_Y, z);
- if ((Chunk == NULL) || (!Chunk->IsValid()))
- {
- // Not present / not valid
- Result = false;
- continue;
- }
- if (!a_Callback.Coords(x, z))
- {
- continue;
- }
- Chunk->GetAllData(a_Callback);
- }
- }
- return Result;
-}
-
-
-
-
-
-bool cChunkMap::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes)
-{
- // Convert block coords to chunks coords:
- int MinChunkX, MaxChunkX;
- int MinChunkZ, MaxChunkZ;
- int MinBlockX = a_MinBlockX;
- int MinBlockY = a_MinBlockY;
- int MinBlockZ = a_MinBlockZ;
- int MaxBlockX = a_MinBlockX + a_Area.GetSizeX();
- int MaxBlockY = a_MinBlockY + a_Area.GetSizeY();
- int MaxBlockZ = a_MinBlockZ + a_Area.GetSizeZ();
- cChunkDef::AbsoluteToRelative(MinBlockX, MinBlockY, MinBlockZ, MinChunkX, MinChunkZ);
- cChunkDef::AbsoluteToRelative(MaxBlockX, MaxBlockY, MaxBlockZ, MaxChunkX, MaxChunkZ);
-
- // Iterate over chunks, write data into each:
- bool Result = true;
- cCSLock Lock(m_CSLayers);
- for (int z = MinChunkZ; z <= MaxChunkZ; z++)
- {
- for (int x = MinChunkX; x <= MaxChunkX; x++)
- {
- cChunkPtr Chunk = GetChunkNoLoad(x, ZERO_CHUNK_Y, z);
- if ((Chunk == NULL) || (!Chunk->IsValid()))
- {
- // Not present / not valid
- Result = false;
- continue;
- }
- Chunk->WriteBlockArea(a_Area, a_MinBlockX, a_MinBlockY, a_MinBlockZ, a_DataTypes);
- } // for x
- } // for z
- return Result;
-}
-
-
-
-
-
-void cChunkMap::GetChunkStats(int & a_NumChunksValid, int & a_NumChunksDirty)
-{
- a_NumChunksValid = 0;
- a_NumChunksDirty = 0;
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::const_iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- int NumValid = 0, NumDirty = 0;
- (*itr)->GetChunkStats(NumValid, NumDirty);
- a_NumChunksValid += NumValid;
- a_NumChunksDirty += NumDirty;
- } // for itr - m_Layers[]
-}
-
-
-
-
-
-void cChunkMap::GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, MTRand & a_Rand)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk != NULL)
- {
- Chunk->GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_Rand);
- }
-}
-
-
-
-
-
-void cChunkMap::GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk != NULL)
- {
- Chunk->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, a_NumBlocksToGrow);
- }
-}
-
-
-
-
-
-void cChunkMap::GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk != NULL)
- {
- Chunk->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, a_NumBlocksToGrow);
- }
-}
-
-
-
-
-
-void cChunkMap::SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk != NULL)
- {
- Chunk->SetNextBlockTick(a_BlockX, a_BlockY, a_BlockZ);
- }
-}
-
-
-
-
-void cChunkMap::CollectMobCensus(cMobCensus& a_ToFill)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- (*itr)->CollectMobCensus(a_ToFill);
- } // for itr - m_Layers
-}
-
-
-
-
-
-
-void cChunkMap::SpawnMobs(cMobSpawner& a_MobSpawner)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- (*itr)->SpawnMobs(a_MobSpawner);
- } // for itr - m_Layers
-}
-
-
-
-
-
-void cChunkMap::Tick(float a_Dt)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- (*itr)->Tick(a_Dt);
- } // for itr - m_Layers
-}
-
-
-
-
-
-void cChunkMap::UnloadUnusedChunks()
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- (*itr)->UnloadUnusedChunks();
- } // for itr - m_Layers
-}
-
-
-
-
-
-void cChunkMap::SaveAllChunks(void)
-{
- cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- (*itr)->Save();
- } // for itr - m_Layers[]
-}
-
-
-
-
-
-int cChunkMap::GetNumChunks(void)
-{
- cCSLock Lock(m_CSLayers);
- int NumChunks = 0;
- for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
- {
- NumChunks += (*itr)->GetNumChunksLoaded();
- }
- return NumChunks;
-}
-
-
-
-
-
-void cChunkMap::ChunkValidated(void)
-{
- m_evtChunkValid.Set();
-}
-
-
-
-
-
-void cChunkMap::QueueTickBlock(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
- // a_BlockXYZ now contains relative coords!
-
- cCSLock Lock(m_CSLayers);
- cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
- if (Chunk != NULL)
- {
- Chunk->QueueTickBlock(a_BlockX, a_BlockY, a_BlockZ);
- }
-}
-
-
-
-
-
-////////////////////////////////////////////////////////////////////////////////
-// cChunkMap::cChunkLayer:
-
-cChunkMap::cChunkLayer::cChunkLayer(int a_LayerX, int a_LayerZ, cChunkMap * a_Parent)
- : m_LayerX( a_LayerX )
- , m_LayerZ( a_LayerZ )
- , m_Parent( a_Parent )
- , m_NumChunksLoaded( 0 )
-{
- memset(m_Chunks, 0, sizeof(m_Chunks));
-}
-
-
-
-
-
-cChunkMap::cChunkLayer::~cChunkLayer()
-{
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); ++i)
- {
- delete m_Chunks[i];
- m_Chunks[i] = NULL; // // Must zero out, because further chunk deletions query the chunkmap for entities and that would touch deleted data
- } // for i - m_Chunks[]
-}
-
-
-
-
-
-cChunkPtr cChunkMap::cChunkLayer::GetChunk( int a_ChunkX, int a_ChunkY, int a_ChunkZ )
-{
- // Always returns an assigned chunkptr, but the chunk needn't be valid (loaded / generated) - callers must check
-
- const int LocalX = a_ChunkX - m_LayerX * LAYER_SIZE;
- const int LocalZ = a_ChunkZ - m_LayerZ * LAYER_SIZE;
-
- if (!((LocalX < LAYER_SIZE) && (LocalZ < LAYER_SIZE) && (LocalX > -1) && (LocalZ > -1)))
- {
- ASSERT(!"Asking a cChunkLayer for a chunk that doesn't belong to it!");
- return NULL;
- }
-
- int Index = LocalX + LocalZ * LAYER_SIZE;
- if (m_Chunks[Index] == NULL)
- {
- cChunk * neixm = (LocalX > 0) ? m_Chunks[Index - 1] : m_Parent->FindChunk(a_ChunkX - 1, a_ChunkZ);
- cChunk * neixp = (LocalX < LAYER_SIZE - 1) ? m_Chunks[Index + 1] : m_Parent->FindChunk(a_ChunkX + 1, a_ChunkZ);
- cChunk * neizm = (LocalZ > 0) ? m_Chunks[Index - LAYER_SIZE] : m_Parent->FindChunk(a_ChunkX , a_ChunkZ - 1);
- cChunk * neizp = (LocalZ < LAYER_SIZE - 1) ? m_Chunks[Index + LAYER_SIZE] : m_Parent->FindChunk(a_ChunkX , a_ChunkZ + 1);
- m_Chunks[Index] = new cChunk(a_ChunkX, 0, a_ChunkZ, m_Parent, m_Parent->GetWorld(), neixm, neixp, neizm, neizp);
- }
- return m_Chunks[Index];
-}
-
-
-
-
-
-cChunk * cChunkMap::cChunkLayer::FindChunk(int a_ChunkX, int a_ChunkZ)
-{
- const int LocalX = a_ChunkX - m_LayerX * LAYER_SIZE;
- const int LocalZ = a_ChunkZ - m_LayerZ * LAYER_SIZE;
-
- if (!((LocalX < LAYER_SIZE) && (LocalZ < LAYER_SIZE) && (LocalX > -1) && (LocalZ > -1)))
- {
- ASSERT(!"Asking a cChunkLayer for a chunk that doesn't belong to it!");
- return NULL;
- }
-
- int Index = LocalX + LocalZ * LAYER_SIZE;
- return m_Chunks[Index];
-}
-
-
-
-
-void cChunkMap::cChunkLayer::CollectMobCensus(cMobCensus& a_ToFill)
-{
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- // We do count every Mobs in the world. But we are assuming that every chunk not loaded by any client
- // doesn't affect us. Normally they should not have mobs because every "too far" mobs despawn
- // If they have (f.i. when player disconnect) we assume we don't have to make them live or despawn
- if ((m_Chunks[i] != NULL) && m_Chunks[i]->IsValid() && m_Chunks[i]->HasAnyClients())
- {
- m_Chunks[i]->CollectMobCensus(a_ToFill);
- }
- } // for i - m_Chunks[]
-}
-
-
-
-
-
-
-void cChunkMap::cChunkLayer::SpawnMobs(cMobSpawner& a_MobSpawner)
-{
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- // We only spawn close to players
- if ((m_Chunks[i] != NULL) && m_Chunks[i]->IsValid() && m_Chunks[i]->HasAnyClients())
- {
- m_Chunks[i]->SpawnMobs(a_MobSpawner);
- }
- } // for i - m_Chunks[]
-}
-
-
-
-void cChunkMap::cChunkLayer::Tick(float a_Dt)
-{
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- // Only tick chunks that are valid and have clients:
- if ((m_Chunks[i] != NULL) && m_Chunks[i]->IsValid() && m_Chunks[i]->HasAnyClients())
- {
- m_Chunks[i]->Tick(a_Dt);
- }
- } // for i - m_Chunks[]
-}
-
-
-
-
-
-void cChunkMap::cChunkLayer::RemoveClient(cClientHandle * a_Client)
-{
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- if (m_Chunks[i] != NULL)
- {
- m_Chunks[i]->RemoveClient(a_Client);
- }
- } // for i - m_Chunks[]
-}
-
-
-
-
-
-bool cChunkMap::cChunkLayer::ForEachEntity(cEntityCallback & a_Callback)
-{
- // Calls the callback for each entity in the entire world; returns true if all entities processed, false if the callback aborted by returning true
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- if ((m_Chunks[i] != NULL) && m_Chunks[i]->IsValid())
- {
- if (!m_Chunks[i]->ForEachEntity(a_Callback))
- {
- return false;
- }
- }
- }
- return true;
-}
-
-
-
-
-
-bool cChunkMap::cChunkLayer::DoWithEntityByID(int a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackReturn)
-{
- // Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found.
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- if ((m_Chunks[i] != NULL) && m_Chunks[i]->IsValid())
- {
- if (m_Chunks[i]->DoWithEntityByID(a_EntityID, a_Callback, a_CallbackReturn))
- {
- return true;
- }
- }
- }
- return false;
-}
-
-
-
-
-
-bool cChunkMap::cChunkLayer::HasEntity(int a_EntityID)
-{
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- if ((m_Chunks[i] != NULL) && m_Chunks[i]->IsValid())
- {
- if (m_Chunks[i]->HasEntity(a_EntityID))
- {
- return true;
- }
- }
- }
- return false;
-}
-
-
-
-
-
-int cChunkMap::cChunkLayer::GetNumChunksLoaded(void) const
-{
- int NumChunks = 0;
- for ( int i = 0; i < ARRAYCOUNT(m_Chunks); ++i )
- {
- if (m_Chunks[i] != NULL)
- {
- NumChunks++;
- }
- } // for i - m_Chunks[]
- return NumChunks;
-}
-
-
-
-
-
-void cChunkMap::cChunkLayer::GetChunkStats(int & a_NumChunksValid, int & a_NumChunksDirty) const
-{
- int NumValid = 0;
- int NumDirty = 0;
- for ( int i = 0; i < ARRAYCOUNT(m_Chunks); ++i )
- {
- if (m_Chunks[i] == NULL)
- {
- continue;
- }
- NumValid++;
- if (m_Chunks[i]->IsDirty())
- {
- NumDirty++;
- }
- } // for i - m_Chunks[]
- a_NumChunksValid = NumValid;
- a_NumChunksDirty = NumDirty;
-}
-
-
-
-
-
-void cChunkMap::cChunkLayer::Save(void)
-{
- cWorld * World = m_Parent->GetWorld();
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); ++i)
- {
- if ((m_Chunks[i] != NULL) && m_Chunks[i]->IsValid() && m_Chunks[i]->IsDirty())
- {
- World->GetStorage().QueueSaveChunk(m_Chunks[i]->GetPosX(), m_Chunks[i]->GetPosY(), m_Chunks[i]->GetPosZ());
- }
- } // for i - m_Chunks[]
-}
-
-
-
-
-
-void cChunkMap::cChunkLayer::UnloadUnusedChunks(void)
-{
- for (int i = 0; i < ARRAYCOUNT(m_Chunks); i++)
- {
- if (
- (m_Chunks[i] != NULL) && // Is valid
- (m_Chunks[i]->CanUnload()) && // Can unload
- !cPluginManager::Get()->CallHookChunkUnloading(m_Parent->GetWorld(), m_Chunks[i]->GetPosX(), m_Chunks[i]->GetPosZ()) // Plugins agree
- )
- {
- // The cChunk destructor calls our GetChunk() while removing its entities
- // so we still need to be able to return the chunk. Therefore we first delete, then NULLify
- // Doing otherwise results in bug http://forum.mc-server.org/showthread.php?tid=355
- delete m_Chunks[i];
- m_Chunks[i] = NULL;
- }
- } // for i - m_Chunks[]
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cChunkStay:
-
-cChunkStay::cChunkStay(cWorld * a_World) :
- m_World(a_World),
- m_IsEnabled(false)
-{
-}
-
-
-
-
-
-cChunkStay::~cChunkStay()
-{
- Clear();
-}
-
-
-
-
-
-void cChunkStay::Clear(void)
-{
- if (m_IsEnabled)
- {
- Disable();
- }
- m_Chunks.clear();
-}
-
-
-
-
-
-void cChunkStay::Add(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- ASSERT(!m_IsEnabled);
-
- for (cChunkCoordsList::const_iterator itr = m_Chunks.begin(); itr != m_Chunks.end(); ++itr)
- {
- if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkY == a_ChunkY) && (itr->m_ChunkZ == a_ChunkZ))
- {
- // Already present
- return;
- }
- } // for itr - Chunks[]
- m_Chunks.push_back(cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ));
-}
-
-
-
-
-
-void cChunkStay::Remove(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- ASSERT(!m_IsEnabled);
-
- for (cChunkCoordsList::iterator itr = m_Chunks.begin(); itr != m_Chunks.end(); ++itr)
- {
- if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkY == a_ChunkY) && (itr->m_ChunkZ == a_ChunkZ))
- {
- // Found, un-"stay"
- m_Chunks.erase(itr);
- return;
- }
- } // for itr - m_Chunks[]
-}
-
-
-
-
-
-void cChunkStay::Enable(void)
-{
- ASSERT(!m_IsEnabled);
-
- m_World->ChunksStay(*this, true);
- m_IsEnabled = true;
-}
-
-
-
-
-
-void cChunkStay::Load(void)
-{
- for (cChunkCoordsList::iterator itr = m_Chunks.begin(); itr != m_Chunks.end(); ++itr)
- {
- m_World->TouchChunk(itr->m_ChunkX, itr->m_ChunkY, itr->m_ChunkZ);
- } // for itr - m_Chunks[]
-}
-
-
-
-
-
-void cChunkStay::Disable(void)
-{
- ASSERT(m_IsEnabled);
-
- m_World->ChunksStay(*this, false);
- m_IsEnabled = false;
-}
-
-
-
-
diff --git a/source/ChunkMap.h b/source/ChunkMap.h
deleted file mode 100644
index f68cb6472..000000000
--- a/source/ChunkMap.h
+++ /dev/null
@@ -1,432 +0,0 @@
-
-// cChunkMap.h
-
-// Interfaces to the cChunkMap class representing the chunk storage for a single world
-
-#pragma once
-
-#include "ChunkDef.h"
-
-
-
-
-
-class cWorld;
-class cItem;
-class MTRand;
-class cChunkStay;
-class cChunk;
-class cPlayer;
-class cChestEntity;
-class cDispenserEntity;
-class cDropperEntity;
-class cDropSpenserEntity;
-class cFurnaceEntity;
-class cPawn;
-class cPickup;
-class cChunkDataSerializer;
-class cBlockArea;
-class cMobCensus;
-class cMobSpawner;
-
-typedef std::list<cClientHandle *> cClientHandleList;
-typedef cChunk * cChunkPtr;
-typedef cItemCallback<cEntity> cEntityCallback;
-typedef cItemCallback<cChestEntity> cChestCallback;
-typedef cItemCallback<cDispenserEntity> cDispenserCallback;
-typedef cItemCallback<cDropperEntity> cDropperCallback;
-typedef cItemCallback<cDropSpenserEntity> cDropSpenserCallback;
-typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
-typedef cItemCallback<cChunk> cChunkCallback;
-
-
-
-
-
-class cChunkMap
-{
-public:
-
- static const int LAYER_SIZE = 32;
-
- cChunkMap(cWorld* a_World );
- ~cChunkMap();
-
- // Broadcast respective packets to all clients of the chunk where the event is taking place
- // (Please keep these alpha-sorted)
- void BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle);
- void BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = NULL);
- void BroadcastBlockBreakAnimation(int a_entityID, int a_blockX, int a_blockY, int a_blockZ, char a_stage, const cClientHandle * a_Exclude = NULL);
- void BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude);
- void BroadcastChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL);
- void BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL);
- void BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityMetadata(const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastPlayerAnimation(const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude = NULL);
- void BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL); // a_Src coords are Block * 8
- void BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = NULL);
- void BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ );
-
- /// Sends the block entity, if it is at the coords specified, to a_Client
- void SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client);
-
- /// a_Player rclked block entity at the coords specified, handle it
- void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z);
-
- /// Calls the callback for the chunk specified, with ChunkMapCS locked; returns false if the chunk doesn't exist, otherwise returns the same value as the callback
- bool DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback);
-
- /// Wakes up simulators for the specified block
- void WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Wakes up the simulators for the specified area of blocks
- void WakeUpSimulatorsInArea(int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ);
-
- void MarkChunkDirty (int a_ChunkX, int a_ChunkZ);
- void MarkChunkSaving (int a_ChunkX, int a_ChunkZ);
- void MarkChunkSaved (int a_ChunkX, int a_ChunkZ);
-
- /** Sets the chunk data as either loaded from the storage or generated.
- a_BlockLight and a_BlockSkyLight are optional, if not present, chunk will be marked as unlighted.
- a_BiomeMap is optional, if not present, biomes will be calculated by the generator
- a_HeightMap is optional, if not present, will be calculated.
- If a_MarkDirty is set, the chunk is set as dirty (used after generating)
- */
- void SetChunkData(
- int a_ChunkX, int a_ChunkZ,
- const BLOCKTYPE * a_BlockTypes,
- const NIBBLETYPE * a_BlockMeta,
- const NIBBLETYPE * a_BlockLight,
- const NIBBLETYPE * a_BlockSkyLight,
- const cChunkDef::HeightMap * a_HeightMap,
- const cChunkDef::BiomeMap & a_BiomeMap,
- cBlockEntityList & a_BlockEntities,
- bool a_MarkDirty
- );
-
- void ChunkLighted(
- int a_ChunkX, int a_ChunkZ,
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_SkyLight
- );
-
- bool GetChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataCallback & a_Callback);
-
- /// Copies the chunk's blocktypes into a_Blocks; returns true if successful
- bool GetChunkBlockTypes (int a_ChunkX, int a_ChunkZ, BLOCKTYPE * a_Blocks);
-
- bool IsChunkValid (int a_ChunkX, int a_ChunkZ);
- bool HasChunkAnyClients (int a_ChunkX, int a_ChunkZ);
- int GetHeight (int a_BlockX, int a_BlockZ); // Waits for the chunk to get loaded / generated
- bool TryGetHeight (int a_BlockX, int a_BlockZ, int & a_Height); // Returns false if chunk not loaded / generated
- void FastSetBlocks (sSetBlockList & a_BlockList);
- void CollectPickupsByPlayer(cPlayer * a_Player);
-
- BLOCKTYPE GetBlock (int a_BlockX, int a_BlockY, int a_BlockZ);
- NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ);
- NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ);
- NIBBLETYPE GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ);
- void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockMeta);
- void SetBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta);
- void QueueSetBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta, Int64 a_Tick);
- bool GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta);
- bool GetBlockInfo (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight);
-
- /// Replaces world blocks with a_Blocks, if they are of type a_FilterBlockType
- void ReplaceBlocks(const sSetBlockVector & a_Blocks, BLOCKTYPE a_FilterBlockType);
-
- /// Special function used for growing trees, replaces only blocks that tree may overwrite
- void ReplaceTreeBlocks(const sSetBlockVector & a_Blocks);
-
- EMCSBiome GetBiomeAt (int a_BlockX, int a_BlockZ);
-
- /// Retrieves block types of the specified blocks. If a chunk is not loaded, doesn't modify the block. Returns true if all blocks were read.
- bool GetBlocks(sSetBlockVector & a_Blocks, bool a_ContinueOnFailure);
-
- bool DigBlock (int a_X, int a_Y, int a_Z);
- void SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer * a_Player);
-
- /// Compares clients of two chunks, calls the callback accordingly
- void CompareChunkClients(int a_ChunkX1, int a_ChunkZ1, int a_ChunkX2, int a_ChunkZ2, cClientDiffCallback & a_Callback);
-
- /// Compares clients of two chunks, calls the callback accordingly
- void CompareChunkClients(cChunk * a_Chunk1, cChunk * a_Chunk2, cClientDiffCallback & a_Callback);
-
- /// Adds client to a chunk, if not already present; returns true if added, false if present
- bool AddChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client);
-
- /// Removes the client from the chunk
- void RemoveChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client);
-
- /// Removes the client from all chunks it is present in
- void RemoveClientFromChunks(cClientHandle * a_Client);
-
- /// Adds the entity to its appropriate chunk, takes ownership of the entity pointer
- void AddEntity(cEntity * a_Entity);
-
- /// Returns true if the entity with specified ID is present in the chunks
- bool HasEntity(int a_EntityID);
-
- /// Removes the entity from its appropriate chunk
- void RemoveEntity(cEntity * a_Entity);
-
- /// Calls the callback for each entity in the entire world; returns true if all entities processed, false if the callback aborted by returning true
- bool ForEachEntity(cEntityCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for each entity in the specified chunk; returns true if all entities processed, false if the callback aborted by returning true
- bool ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback); // Lua-accessible
-
- /// Destroys and returns a list of blocks destroyed in the explosion at the specified coordinates
- void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, cVector3iArray & a_BlockAffected);
-
- /// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found and callback returned false.
- bool DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for each chest in the specified chunk; returns true if all chests processed, false if the callback aborted by returning true
- bool ForEachChestInChunk (int a_ChunkX, int a_ChunkZ, cChestCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for each dispenser in the specified chunk; returns true if all dispensers processed, false if the callback aborted by returning true
- bool ForEachDispenserInChunk(int a_ChunkX, int a_ChunkZ, cDispenserCallback & a_Callback);
-
- /// Calls the callback for each dropper in the specified chunk; returns true if all droppers processed, false if the callback aborted by returning true
- bool ForEachDropperInChunk(int a_ChunkX, int a_ChunkZ, cDropperCallback & a_Callback);
-
- /// Calls the callback for each dropspenser in the specified chunk; returns true if all dropspensers processed, false if the callback aborted by returning true
- bool ForEachDropSpenserInChunk(int a_ChunkX, int a_ChunkZ, cDropSpenserCallback & a_Callback);
-
- /// Calls the callback for each furnace in the specified chunk; returns true if all furnaces processed, false if the callback aborted by returning true
- bool ForEachFurnaceInChunk(int a_ChunkX, int a_ChunkZ, cFurnaceCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for the chest at the specified coords; returns false if there's no chest at those coords, true if found
- bool DoWithChestAt (int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback); // Lua-acessible
-
- /// Calls the callback for the dispenser at the specified coords; returns false if there's no dispenser at those coords or callback returns true, returns true if found
- bool DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for the dropper at the specified coords; returns false if there's no dropper at those coords or callback returns true, returns true if found
- bool DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for the dropspenser at the specified coords; returns false if there's no dropspenser at those coords or callback returns true, returns true if found
- bool DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found
- bool DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback); // Lua-accessible
-
- /// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found
- bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible
-
- /// Touches the chunk, causing it to be loaded or generated
- void TouchChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Loads the chunk, if not already loaded. Doesn't generate. Returns true if chunk valid (even if already loaded before)
- bool LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Loads the chunks specified. Doesn't report failure, other than chunks being !IsValid()
- void LoadChunks(const cChunkCoordsList & a_Chunks);
-
- /// Marks the chunk as failed-to-load
- void ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Sets the sign text. Returns true if sign text changed.
- bool SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
-
- /// Marks (a_Stay == true) or unmarks (a_Stay == false) chunks as non-unloadable; to be used only by cChunkStay!
- void ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay = true);
-
- /// Marks the chunk as being regenerated - all its clients want that chunk again (used by cWorld::RegenerateChunk() )
- void MarkChunkRegenerating(int a_ChunkX, int a_ChunkZ);
-
- bool IsChunkLighted(int a_ChunkX, int a_ChunkZ);
-
- /// Calls the callback for each chunk in the coords specified (all cords are inclusive). Returns true if all chunks have been processed successfully
- bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback);
-
- /// Writes the block area into the specified coords. Returns true if all chunks have been processed. Prefer cBlockArea::Write() instead.
- bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes);
-
- /// Returns the number of valid chunks and the number of dirty chunks
- void GetChunkStats(int & a_NumChunksValid, int & a_NumChunksDirty);
-
- /// Grows a melon or a pumpkin next to the block specified (assumed to be the stem)
- void GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, MTRand & a_Rand);
-
- /// Grows a sugarcane present at the block specified by the amount of blocks specified, up to the max height specified in the config
- void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
-
- /// Grows a cactus present at the block specified by the amount of blocks specified, up to the max height specified in the config
- void GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
-
- /// Sets the blockticking to start at the specified block. Only one blocktick per chunk may be set, second call overwrites the first call
- void SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Make a Mob census, of all mobs, their family, their chunk and theyr distance to closest player
- void CollectMobCensus(cMobCensus& a_ToFill);
-
- /// Try to Spawn Monsters inside all Chunks
- void SpawnMobs(cMobSpawner& a_MobSpawner);
-
- void Tick(float a_Dt);
-
- void UnloadUnusedChunks(void);
- void SaveAllChunks(void);
-
- cWorld * GetWorld(void) { return m_World; }
-
- int GetNumChunks(void);
-
- void ChunkValidated(void); // Called by chunks that have become valid
-
- /// Queues the specified block for ticking (block update)
- void QueueTickBlock(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Returns the CS for locking the chunkmap; only cWorld::cLock may use this function!
- cCriticalSection & GetCS(void) { return m_CSLayers; }
-
-private:
-
- friend class cChunk; // The chunks can manipulate neighbors while in their Tick() method, using LockedGetBlock() and LockedSetBlock()
-
- class cChunkLayer
- {
- public:
- cChunkLayer(int a_LayerX, int a_LayerZ, cChunkMap * a_Parent);
- ~cChunkLayer();
-
- /// Always returns an assigned chunkptr, but the chunk needn't be valid (loaded / generated) - callers must check
- cChunkPtr GetChunk( int a_ChunkX, int a_ChunkY, int a_ChunkZ );
-
- /// Returns the specified chunk, or NULL if not created yet
- cChunk * FindChunk(int a_ChunkX, int a_ChunkZ);
-
- int GetX(void) const {return m_LayerX; }
- int GetZ(void) const {return m_LayerZ; }
-
- int GetNumChunksLoaded(void) const ;
-
- void GetChunkStats(int & a_NumChunksValid, int & a_NumChunksDirty) const;
-
- void Save(void);
- void UnloadUnusedChunks(void);
-
- /// Collect a mob census, of all mobs, their megatype, their chunk and their distance o closest player
- void CollectMobCensus(cMobCensus& a_ToFill);
- /// Try to Spawn Monsters inside all Chunks
- void SpawnMobs(cMobSpawner& a_MobSpawner);
-
- void Tick(float a_Dt);
-
- void RemoveClient(cClientHandle * a_Client);
-
- /// Calls the callback for each entity in the entire world; returns true if all entities processed, false if the callback aborted by returning true
- bool ForEachEntity(cEntityCallback & a_Callback); // Lua-accessible
-
- /// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found.
- bool DoWithEntityByID(int a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackReturn); // Lua-accessible
-
- /// Returns true if there is an entity with the specified ID within this layer's chunks
- bool HasEntity(int a_EntityID);
-
- protected:
-
- cChunkPtr m_Chunks[LAYER_SIZE * LAYER_SIZE];
- int m_LayerX;
- int m_LayerZ;
- cChunkMap * m_Parent;
- int m_NumChunksLoaded;
- };
-
- typedef std::list<cChunkLayer *> cChunkLayerList;
-
- /// Finds the cChunkLayer object responsible for the specified chunk; returns NULL if not found. Assumes m_CSLayers is locked.
- cChunkLayer * FindLayerForChunk(int a_ChunkX, int a_ChunkZ);
-
- /// Returns the specified cChunkLayer object; returns NULL if not found. Assumes m_CSLayers is locked.
- cChunkLayer * FindLayer(int a_LayerX, int a_LayerZ);
-
- /// Returns the cChunkLayer object responsible for the specified chunk; creates it if not found.
- cChunkLayer * GetLayerForChunk (int a_ChunkX, int a_ChunkZ);
-
- /// Returns the specified cChunkLayer object; creates it if not found.
- cChunkLayer * GetLayer(int a_LayerX, int a_LayerZ);
-
- void RemoveLayer(cChunkLayer * a_Layer);
-
- cCriticalSection m_CSLayers;
- cChunkLayerList m_Layers;
- cEvent m_evtChunkValid; // Set whenever any chunk becomes valid, via ChunkValidated()
-
- cWorld * m_World;
-
- cChunkPtr GetChunk (int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Also queues the chunk for loading / generating if not valid
- cChunkPtr GetChunkNoGen (int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Also queues the chunk for loading if not valid; doesn't generate
- cChunkPtr GetChunkNoLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Doesn't load, doesn't generate
-
- /// Gets a block in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load)
- bool LockedGetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta);
-
- /// Gets a block type in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load)
- bool LockedGetBlockType(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType);
-
- /// Gets a block meta in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load)
- bool LockedGetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE & a_BlockMeta);
-
- /// Sets a block in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load)
- bool LockedSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Fast-sets a block in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load)
- bool LockedFastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Locates a chunk ptr in the chunkmap; doesn't create it when not found; assumes m_CSLayers is locked. To be called only from cChunkMap.
- cChunk * FindChunk(int a_ChunkX, int a_ChunkZ);
-};
-
-
-
-
-
-/** Makes chunks stay loaded until this object is cleared or destroyed
-Works by setting internal flags in the cChunk that it should not be unloaded.
-To optimize for speed, cChunkStay has an Enabled flag, it will "stay" the chunks only when enabled and it will refuse manipulations when enabled
-The object itself is not made thread-safe, it's supposed to be used from a single thread only.
-*/
-class cChunkStay
-{
-public:
- cChunkStay(cWorld * a_World);
- ~cChunkStay();
-
- void Clear(void);
-
- void Add(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
- void Remove(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- void Enable(void);
- void Disable(void);
-
- /// Queues each chunk in m_Chunks[] for loading / generating
- void Load(void);
-
- // Allow cChunkStay be passed to functions expecting a const cChunkCoordsList &
- operator const cChunkCoordsList(void) const {return m_Chunks; }
-
-protected:
-
- cWorld * m_World;
-
- bool m_IsEnabled;
-
- cChunkCoordsList m_Chunks;
-} ;
-
-
-
-
diff --git a/source/ChunkSender.cpp b/source/ChunkSender.cpp
deleted file mode 100644
index 005cfe29d..000000000
--- a/source/ChunkSender.cpp
+++ /dev/null
@@ -1,295 +0,0 @@
-
-// ChunkSender.cpp
-
-// Interfaces to the cChunkSender class representing the thread that waits for chunks becoming ready (loaded / generated) and sends them to clients
-
-
-
-
-
-#include "Globals.h"
-#include "ChunkSender.h"
-#include "World.h"
-#include "BlockEntities/BlockEntity.h"
-#include "Protocol/ChunkDataSerializer.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cNotifyChunkSender:
-
-void cNotifyChunkSender::Call(int a_ChunkX, int a_ChunkZ)
-{
- m_ChunkSender->ChunkReady(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cChunkSender:
-
-cChunkSender::cChunkSender(void) :
- super("ChunkSender"),
- m_World(NULL),
- m_Notify(NULL),
- m_RemoveCount(0)
-{
- m_Notify.SetChunkSender(this);
-}
-
-
-
-
-
-cChunkSender::~cChunkSender()
-{
- Stop();
-}
-
-
-
-
-
-bool cChunkSender::Start(cWorld * a_World)
-{
- m_ShouldTerminate = false;
- m_World = a_World;
- return super::Start();
-}
-
-
-
-
-
-void cChunkSender::Stop(void)
-{
- m_ShouldTerminate = true;
- m_evtQueue.Set();
- Wait();
-}
-
-
-
-
-
-void cChunkSender::ChunkReady(int a_ChunkX, int a_ChunkZ)
-{
- // This is probably never gonna be called twice for the same chunk, and if it is, we don't mind, so we don't check
- {
- cCSLock Lock(m_CS);
- m_ChunksReady.push_back(cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ));
- }
- m_evtQueue.Set();
-}
-
-
-
-
-
-void cChunkSender::QueueSendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
-{
- ASSERT(a_Client != NULL);
- {
- cCSLock Lock(m_CS);
- if (std::find(m_SendChunks.begin(), m_SendChunks.end(), sSendChunk(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ, a_Client)) != m_SendChunks.end())
- {
- // Already queued, bail out
- return;
- }
- m_SendChunks.push_back(sSendChunk(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ, a_Client));
- }
- m_evtQueue.Set();
-}
-
-
-
-
-
-void cChunkSender::RemoveClient(cClientHandle * a_Client)
-{
- {
- cCSLock Lock(m_CS);
- for (sSendChunkList::iterator itr = m_SendChunks.begin(); itr != m_SendChunks.end();)
- {
- if (itr->m_Client == a_Client)
- {
- itr = m_SendChunks.erase(itr);
- continue;
- }
- ++itr;
- } // for itr - m_SendChunks[]
- m_RemoveCount++;
- }
- m_evtQueue.Set();
- m_evtRemoved.Wait(); // Wait for removal confirmation
-}
-
-
-
-
-
-void cChunkSender::Execute(void)
-{
- while (!m_ShouldTerminate)
- {
- cCSLock Lock(m_CS);
- while (m_ChunksReady.empty() && m_SendChunks.empty())
- {
- int RemoveCount = m_RemoveCount;
- m_RemoveCount = 0;
- cCSUnlock Unlock(Lock);
- for (int i = 0; i < RemoveCount; i++)
- {
- m_evtRemoved.Set(); // Notify that the removed clients are safe to be deleted
- }
- m_evtQueue.Wait();
- if (m_ShouldTerminate)
- {
- return;
- }
- } // while (empty)
-
- if (!m_ChunksReady.empty())
- {
- // Take one from the queue:
- cChunkCoords Coords(m_ChunksReady.front());
- m_ChunksReady.pop_front();
- Lock.Unlock();
-
- SendChunk(Coords.m_ChunkX, Coords.m_ChunkY, Coords.m_ChunkZ, NULL);
- }
- else
- {
- // Take one from the queue:
- sSendChunk Chunk(m_SendChunks.front());
- m_SendChunks.pop_front();
- Lock.Unlock();
-
- SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkY, Chunk.m_ChunkZ, Chunk.m_Client);
- }
- Lock.Lock();
- int RemoveCount = m_RemoveCount;
- m_RemoveCount = 0;
- Lock.Unlock();
- for (int i = 0; i < RemoveCount; i++)
- {
- m_evtRemoved.Set(); // Notify that the removed clients are safe to be deleted
- }
- } // while (!mShouldTerminate)
-}
-
-
-
-
-
-void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClientHandle * a_Client)
-{
- ASSERT(m_World != NULL);
-
- // Ask the client if it still wants the chunk:
- if (a_Client != NULL)
- {
- if (!a_Client->WantsSendChunk(a_ChunkX, a_ChunkY, a_ChunkZ))
- {
- return;
- }
- }
-
- // If the chunk has no clients, no need to packetize it:
- if (!m_World->HasChunkAnyClients(a_ChunkX, a_ChunkZ))
- {
- return;
- }
-
- // If the chunk is not valid, do nothing - whoever needs it has queued it for loading / generating
- if (!m_World->IsChunkValid(a_ChunkX, a_ChunkZ))
- {
- return;
- }
-
- // If the chunk is not lighted, queue it for relighting and get notified when it's ready:
- if (!m_World->IsChunkLighted(a_ChunkX, a_ChunkZ))
- {
- m_World->QueueLightChunk(a_ChunkX, a_ChunkZ, &m_Notify);
- return;
- }
-
- // Query and prepare chunk data:
- if (!m_World->GetChunkData(a_ChunkX, a_ChunkZ, *this))
- {
- return;
- }
- cChunkDataSerializer Data(m_BlockTypes, m_BlockMetas, m_BlockLight, m_BlockSkyLight, m_BiomeMap);
-
- // Send:
- if (a_Client == NULL)
- {
- m_World->BroadcastChunkData(a_ChunkX, a_ChunkZ, Data);
- }
- else
- {
- a_Client->SendChunkData(a_ChunkX, a_ChunkZ, Data);
- }
-
- // Send block-entity packets:
- for (sBlockCoords::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- if (a_Client == NULL)
- {
- m_World->BroadcastBlockEntity(itr->m_BlockX, itr->m_BlockY, itr->m_BlockZ);
- }
- else
- {
- m_World->SendBlockEntity(itr->m_BlockX, itr->m_BlockY, itr->m_BlockZ, *a_Client);
- }
- } // for itr - m_Packets[]
- m_BlockEntities.clear();
-
- // TODO: Send entity spawn packets
-}
-
-
-
-
-
-void cChunkSender::BlockEntity(cBlockEntity * a_Entity)
-{
- m_BlockEntities.push_back(sBlockCoord(a_Entity->GetPosX(), a_Entity->GetPosY(), a_Entity->GetPosZ()));
-}
-
-
-
-
-void cChunkSender::Entity(cEntity * a_Entity)
-{
- // Nothing needed yet, perhaps in the future when we save entities into chunks we'd like to send them upon load, too ;)
-}
-
-
-
-
-
-void cChunkSender::BiomeData(const cChunkDef::BiomeMap * a_BiomeMap)
-{
- for (int i = 0; i < ARRAYCOUNT(m_BiomeMap); i++)
- {
- if ((*a_BiomeMap)[i] < 255)
- {
- // Normal MC biome, copy as-is:
- m_BiomeMap[i] = (unsigned char)((*a_BiomeMap)[i]);
- }
- else
- {
- // TODO: MCS-specific biome, need to map to some basic MC biome:
- ASSERT(!"Unimplemented MCS-specific biome");
- }
- } // for i - m_BiomeMap[]
-}
-
-
-
-
diff --git a/source/ChunkSender.h b/source/ChunkSender.h
deleted file mode 100644
index a26f764a7..000000000
--- a/source/ChunkSender.h
+++ /dev/null
@@ -1,169 +0,0 @@
-
-// ChunkSender.h
-
-// Interfaces to the cChunkSender class representing the thread that waits for chunks becoming ready (loaded / generated) and sends them to clients
-
-/*
-The whole thing is a thread that runs in a loop, waiting for either:
- "finished chunks" (ChunkReady()), or
- "chunks to send" (QueueSendChunkTo() )
-to come to a queue.
-And once they do, it requests the chunk data and sends it all away, either
- broadcasting (ChunkReady), or
- sends to a specific client (QueueSendChunkTo)
-Chunk data is queried using the cChunkDataCallback interface.
-It is cached inside the ChunkSender object during the query and then processed after the query ends.
-Note that the data needs to be compressed only *after* the query finishes,
-because the query callbacks run with ChunkMap's CS locked.
-
-A client may remove itself from all direct requests(QueueSendChunkTo()) by calling RemoveClient();
-this ensures that the client's Send() won't be called anymore by ChunkSender.
-Note that it may be called by world's BroadcastToChunk() if the client is still in the chunk.
-*/
-
-
-
-#pragma once
-
-#include "OSSupport/IsThread.h"
-#include "ChunkDef.h"
-
-
-
-
-
-class cWorld;
-class cClientHandle;
-
-
-
-
-
-// fwd:
-class cChunkSender;
-
-
-
-
-
-/// Callback that can be used to notify chunk sender upon another chunkcoord notification
-class cNotifyChunkSender :
- public cChunkCoordCallback
-{
- virtual void Call(int a_ChunkX, int a_ChunkZ) override;
-
- cChunkSender * m_ChunkSender;
-public:
- cNotifyChunkSender(cChunkSender * a_ChunkSender) : m_ChunkSender(a_ChunkSender) {}
-
- void SetChunkSender(cChunkSender * a_ChunkSender)
- {
- m_ChunkSender = a_ChunkSender;
- }
-} ;
-
-
-
-
-
-class cChunkSender:
- public cIsThread,
- public cChunkDataSeparateCollector
-{
- typedef cIsThread super;
-public:
- cChunkSender(void);
- ~cChunkSender();
-
- bool Start(cWorld * a_World);
-
- void Stop(void);
-
- /// Notifies that a chunk has become ready and it should be sent to all its clients
- void ChunkReady(int a_ChunkX, int a_ChunkZ);
-
- /// Queues a chunk to be sent to a specific client
- void QueueSendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client);
-
- /// Removes the a_Client from all waiting chunk send operations
- void RemoveClient(cClientHandle * a_Client);
-
-protected:
-
- /// Used for sending chunks to specific clients
- struct sSendChunk
- {
- int m_ChunkX;
- int m_ChunkY;
- int m_ChunkZ;
- cClientHandle * m_Client;
-
- sSendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClientHandle * a_Client) :
- m_ChunkX(a_ChunkX),
- m_ChunkY(a_ChunkY),
- m_ChunkZ(a_ChunkZ),
- m_Client(a_Client)
- {
- }
-
- bool operator ==(const sSendChunk & a_Other)
- {
- return (
- (a_Other.m_ChunkX == m_ChunkX) &&
- (a_Other.m_ChunkY == m_ChunkY) &&
- (a_Other.m_ChunkZ == m_ChunkZ) &&
- (a_Other.m_Client == m_Client)
- );
- }
- } ;
- typedef std::list<sSendChunk> sSendChunkList;
-
- struct sBlockCoord
- {
- int m_BlockX;
- int m_BlockY;
- int m_BlockZ;
-
- sBlockCoord(int a_BlockX, int a_BlockY, int a_BlockZ) :
- m_BlockX(a_BlockX),
- m_BlockY(a_BlockY),
- m_BlockZ(a_BlockZ)
- {
- }
- } ;
-
- typedef std::vector<sBlockCoord> sBlockCoords;
-
- cWorld * m_World;
-
- cCriticalSection m_CS;
- cChunkCoordsList m_ChunksReady;
- sSendChunkList m_SendChunks;
- cEvent m_evtQueue; // Set when anything is added to m_ChunksReady
- cEvent m_evtRemoved; // Set when removed clients are safe to be deleted
- int m_RemoveCount; // Number of threads waiting for a client removal (m_evtRemoved needs to be set this many times)
-
- cNotifyChunkSender m_Notify; // Used for chunks that don't have a valid lighting - they will be re-queued after lightcalc
-
- // Data about the chunk that is being sent:
- // NOTE that m_BlockData[] is inherited from the cChunkDataCollector
- unsigned char m_BiomeMap[cChunkDef::Width * cChunkDef::Width];
- sBlockCoords m_BlockEntities; // Coords of the block entities to send
- // TODO: sEntityIDs m_Entities; // Entity-IDs of the entities to send
-
- // cIsThread override:
- virtual void Execute(void) override;
-
- // cChunkDataCollector overrides:
- // (Note that they are called while the ChunkMap's CS is locked - don't do heavy calculations here!)
- virtual void BiomeData (const cChunkDef::BiomeMap * a_BiomeMap) override;
- virtual void Entity (cEntity * a_Entity) override;
- virtual void BlockEntity (cBlockEntity * a_Entity) override;
-
- /// Sends the specified chunk to a_Client, or to all chunk clients if a_Client == NULL
- void SendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClientHandle * a_Client);
-} ;
-
-
-
-
diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp
deleted file mode 100644
index f8fd4a8b7..000000000
--- a/source/ClientHandle.cpp
+++ /dev/null
@@ -1,2198 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "ClientHandle.h"
-#include "Server.h"
-#include "World.h"
-#include "Entities/Pickup.h"
-#include "PluginManager.h"
-#include "Entities/Player.h"
-#include "Inventory.h"
-#include "BlockEntities/ChestEntity.h"
-#include "BlockEntities/SignEntity.h"
-#include "UI/Window.h"
-#include "Item.h"
-#include "Piston.h"
-#include "Mobs/Monster.h"
-#include "ChatColor.h"
-#include "OSSupport/Socket.h"
-#include "OSSupport/Timer.h"
-#include "Items/ItemHandler.h"
-#include "Blocks/BlockHandler.h"
-#include "Blocks/BlockSlab.h"
-
-#include "Vector3f.h"
-#include "Vector3d.h"
-
-#include "Root.h"
-
-#include "Authenticator.h"
-#include "MersenneTwister.h"
-
-#include "Protocol/ProtocolRecognizer.h"
-
-
-
-
-
-#define AddPistonDir(x, y, z, dir, amount) switch (dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\
- case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\
- case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; }
-
-
-
-
-
-/// If the number of queued outgoing packets reaches this, the client will be kicked
-#define MAX_OUTGOING_PACKETS 2000
-
-/// How many explosions per single game tick are allowed
-static const int MAX_EXPLOSIONS_PER_TICK = 100;
-
-/// How many explosions in the recent history are allowed
-static const int MAX_RUNNING_SUM_EXPLOSIONS = cClientHandle::NUM_CHECK_EXPLOSIONS_TICKS * MAX_EXPLOSIONS_PER_TICK / 8;
-
-/// How many ticks before the socket is closed after the client is destroyed (#31)
-static const int TICKS_BEFORE_CLOSE = 20;
-
-
-
-
-
-#define RECI_RAND_MAX (1.f/RAND_MAX)
-inline int fRadRand(MTRand & r1, int a_BlockCoord)
-{
- return a_BlockCoord * 32 + (int)(16 * ((float)r1.rand() * RECI_RAND_MAX) * 16 - 8);
-}
-
-
-
-
-
-int cClientHandle::s_ClientCount = 0;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cClientHandle:
-
-cClientHandle::cClientHandle(const cSocket * a_Socket, int a_ViewDistance)
- : m_ViewDistance(a_ViewDistance)
- , m_IPString(a_Socket->GetIPString())
- , m_OutgoingData(64 KiB)
- , m_Player(NULL)
- , m_HasSentDC(false)
- , m_TimeSinceLastPacket(0)
- , m_bKeepThreadGoing(true)
- , m_Ping(1000)
- , m_PingID(1)
- , m_TicksSinceDestruction(0)
- , m_State(csConnected)
- , m_LastStreamedChunkX(0x7fffffff) // bogus chunk coords to force streaming upon login
- , m_LastStreamedChunkZ(0x7fffffff)
- , m_ShouldCheckDownloaded(false)
- , m_UniqueID(0)
- , m_BlockDigAnimStage(-1)
- , m_HasStartedDigging(false)
- , m_CurrentExplosionTick(0)
- , m_RunningSumExplosions(0)
- , m_HasSentPlayerChunk(false)
-{
- m_Protocol = new cProtocolRecognizer(this);
-
- s_ClientCount++; // Not protected by CS because clients are always constructed from the same thread
- m_UniqueID = s_ClientCount;
-
- cTimer t1;
- m_LastPingTime = t1.GetNowTime();
-
- LOGD("New ClientHandle created at %p", this);
-}
-
-
-
-
-
-cClientHandle::~cClientHandle()
-{
- ASSERT(m_State >= csDestroyedWaiting); // Has Destroy() been called?
-
- LOGD("Deleting client \"%s\" at %p", GetUsername().c_str(), this);
-
- // Remove from cSocketThreads, we're not to be called anymore:
- cRoot::Get()->GetServer()->ClientDestroying(this);
-
- {
- cCSLock Lock(m_CSChunkLists);
- m_LoadedChunks.clear();
- m_ChunksToSend.clear();
- }
-
- if (m_Player != NULL)
- {
- cWorld * World = m_Player->GetWorld();
- if (!m_Username.empty() && (World != NULL))
- {
- // Send the Offline PlayerList packet:
- World->BroadcastPlayerListItem(*m_Player, false, this);
- }
- if (World != NULL)
- {
- World->RemovePlayer(m_Player);
- m_Player->Destroy();
- }
- delete m_Player;
- m_Player = NULL;
- }
-
- if (!m_HasSentDC)
- {
- SendDisconnect("Server shut down? Kthnxbai");
- }
-
- // Queue all remaining outgoing packets to cSocketThreads:
- {
- cCSLock Lock(m_CSOutgoingData);
- AString Data;
- m_OutgoingData.ReadAll(Data);
- m_OutgoingData.CommitRead();
- cRoot::Get()->GetServer()->WriteToClient(this, Data);
- }
-
- // Queue the socket to close as soon as it sends all outgoing data:
- cRoot::Get()->GetServer()->QueueClientClose(this);
- cRoot::Get()->GetServer()->RemoveClient(this);
-
- delete m_Protocol;
- m_Protocol = NULL;
-
- LOGD("ClientHandle at %p deleted", this);
-}
-
-
-
-
-
-void cClientHandle::Destroy(void)
-{
- {
- cCSLock Lock(m_CSDestroyingState);
- if (m_State >= csDestroying)
- {
- // Already called
- return;
- }
- m_State = csDestroying;
- }
-
- // DEBUG:
- LOGD("%s: client %p, \"%s\"", __FUNCTION__, this, m_Username.c_str());
-
- if ((m_Player != NULL) && (m_Player->GetWorld() != NULL))
- {
- RemoveFromAllChunks();
- m_Player->GetWorld()->RemoveClientFromChunkSender(this);
- }
- m_State = csDestroyedWaiting;
-}
-
-
-
-
-
-void cClientHandle::Kick(const AString & a_Reason)
-{
- if (m_State >= csAuthenticating) // Don't log pings
- {
- LOG("Kicking user \"%s\" for \"%s\"", m_Username.c_str(), StripColorCodes(a_Reason).c_str());
- }
- SendDisconnect(a_Reason);
-}
-
-
-
-
-
-void cClientHandle::Authenticate(void)
-{
- if (m_State != csAuthenticating)
- {
- return;
- }
-
- ASSERT( m_Player == NULL );
-
- // Spawn player (only serversided, so data is loaded)
- m_Player = new cPlayer(this, GetUsername());
-
- cWorld * World = cRoot::Get()->GetWorld(m_Player->GetLoadedWorldName());
- if (World == NULL)
- {
- World = cRoot::Get()->GetDefaultWorld();
- }
-
- if (m_Player->GetGameMode() == eGameMode_NotSet)
- {
- m_Player->LoginSetGameMode(World->GetGameMode());
- }
-
- m_Player->SetIP (m_IPString);
-
- cRoot::Get()->GetPluginManager()->CallHookPlayerJoined(*m_Player);
-
- m_ConfirmPosition = m_Player->GetPosition();
-
- // Return a server login packet
- m_Protocol->SendLogin(*m_Player, *World);
-
- // Send Weather if raining:
- if ((World->GetWeather() == 1) || (World->GetWeather() == 2))
- {
- m_Protocol->SendWeather(World->GetWeather());
- }
-
- // Send time
- m_Protocol->SendTimeUpdate(World->GetWorldAge(), World->GetTimeOfDay());
-
- // Send contents of the inventory window
- m_Protocol->SendWholeInventory(*m_Player->GetWindow());
-
- // Send health
- m_Player->SendHealth();
-
- // Send gamemode (1.6.1 movementSpeed):
- SendGameMode(m_Player->GetGameMode());
-
- m_Player->Initialize(World);
- m_State = csAuthenticated;
-
- // Broadcast this player's spawning to all other players in the same chunk
- m_Player->GetWorld()->BroadcastSpawnEntity(*m_Player, this);
-
- cRoot::Get()->GetPluginManager()->CallHookPlayerSpawned(*m_Player);
-}
-
-
-
-
-
-void cClientHandle::StreamChunks(void)
-{
- if ((m_State < csAuthenticated) || (m_State >= csDestroying))
- {
- return;
- }
-
- ASSERT(m_Player != NULL);
-
- int ChunkPosX = FAST_FLOOR_DIV((int)m_Player->GetPosX(), cChunkDef::Width);
- int ChunkPosZ = FAST_FLOOR_DIV((int)m_Player->GetPosZ(), cChunkDef::Width);
- if ((ChunkPosX == m_LastStreamedChunkX) && (ChunkPosZ == m_LastStreamedChunkZ))
- {
- // Already streamed for this position
- return;
- }
- m_LastStreamedChunkX = ChunkPosX;
- m_LastStreamedChunkZ = ChunkPosZ;
-
- LOGD("Streaming chunks centered on [%d, %d], view distance %d", ChunkPosX, ChunkPosZ, m_ViewDistance);
-
- cWorld * World = m_Player->GetWorld();
- ASSERT(World != NULL);
-
- // Remove all loaded chunks that are no longer in range; deferred to out-of-CS:
- cChunkCoordsList RemoveChunks;
- {
- cCSLock Lock(m_CSChunkLists);
- for (cChunkCoordsList::iterator itr = m_LoadedChunks.begin(); itr != m_LoadedChunks.end();)
- {
- int RelX = (*itr).m_ChunkX - ChunkPosX;
- int RelZ = (*itr).m_ChunkZ - ChunkPosZ;
- if ((RelX > m_ViewDistance) || (RelX < -m_ViewDistance) || (RelZ > m_ViewDistance) || (RelZ < -m_ViewDistance))
- {
- RemoveChunks.push_back(*itr);
- itr = m_LoadedChunks.erase(itr);
- }
- else
- {
- ++itr;
- }
- } // for itr - m_LoadedChunks[]
- for (cChunkCoordsList::iterator itr = m_ChunksToSend.begin(); itr != m_ChunksToSend.end();)
- {
- int RelX = (*itr).m_ChunkX - ChunkPosX;
- int RelZ = (*itr).m_ChunkZ - ChunkPosZ;
- if ((RelX > m_ViewDistance) || (RelX < -m_ViewDistance) || (RelZ > m_ViewDistance) || (RelZ < -m_ViewDistance))
- {
- itr = m_ChunksToSend.erase(itr);
- }
- else
- {
- ++itr;
- }
- } // for itr - m_ChunksToSend[]
- }
- for (cChunkCoordsList::iterator itr = RemoveChunks.begin(); itr != RemoveChunks.end(); ++itr)
- {
- World->RemoveChunkClient(itr->m_ChunkX, itr->m_ChunkZ, this);
- m_Protocol->SendUnloadChunk(itr->m_ChunkX, itr->m_ChunkZ);
- } // for itr - RemoveChunks[]
-
- // Add all chunks that are in range and not yet in m_LoadedChunks:
- // Queue these smartly - from the center out to the edge
- for (int d = 0; d <= m_ViewDistance; ++d) // cycle through (square) distance, from nearest to furthest
- {
- // For each distance add chunks in a hollow square centered around current position:
- for (int i = -d; i <= d; ++i)
- {
- StreamChunk(ChunkPosX + d, ChunkPosZ + i);
- StreamChunk(ChunkPosX - d, ChunkPosZ + i);
- } // for i
- for (int i = -d + 1; i < d; ++i)
- {
- StreamChunk(ChunkPosX + i, ChunkPosZ + d);
- StreamChunk(ChunkPosX + i, ChunkPosZ - d);
- } // for i
- } // for d
-
- // Touch chunks GENERATEDISTANCE ahead to let them generate:
- for (int d = m_ViewDistance + 1; d <= m_ViewDistance + GENERATEDISTANCE; ++d) // cycle through (square) distance, from nearest to furthest
- {
- // For each distance touch chunks in a hollow square centered around current position:
- for (int i = -d; i <= d; ++i)
- {
- World->TouchChunk(ChunkPosX + d, ZERO_CHUNK_Y, ChunkPosZ + i);
- World->TouchChunk(ChunkPosX - d, ZERO_CHUNK_Y, ChunkPosZ + i);
- } // for i
- for (int i = -d + 1; i < d; ++i)
- {
- World->TouchChunk(ChunkPosX + i, ZERO_CHUNK_Y, ChunkPosZ + d);
- World->TouchChunk(ChunkPosX + i, ZERO_CHUNK_Y, ChunkPosZ - d);
- } // for i
- } // for d
-}
-
-
-
-
-void cClientHandle::StreamChunk(int a_ChunkX, int a_ChunkZ)
-{
- if (m_State >= csDestroying)
- {
- // Don't stream chunks to clients that are being destroyed
- return;
- }
-
- cWorld * World = m_Player->GetWorld();
- ASSERT(World != NULL);
-
- if (World->AddChunkClient(a_ChunkX, a_ChunkZ, this))
- {
- {
- cCSLock Lock(m_CSChunkLists);
- m_LoadedChunks.push_back(cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ));
- m_ChunksToSend.push_back(cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ));
- }
- World->SendChunkTo(a_ChunkX, a_ChunkZ, this);
- }
-}
-
-
-
-
-
-// Removes the client from all chunks. Used when switching worlds or destroying the player
-void cClientHandle::RemoveFromAllChunks()
-{
- cWorld * World = m_Player->GetWorld();
- if (World != NULL)
- {
- World->RemoveClientFromChunks(this);
- }
-
- {
- cCSLock Lock(m_CSChunkLists);
- m_LoadedChunks.clear();
- m_ChunksToSend.clear();
-
- // Also reset the LastStreamedChunk coords to bogus coords,
- // so that all chunks are streamed in subsequent StreamChunks() call (FS #407)
- m_LastStreamedChunkX = 0x7fffffff;
- m_LastStreamedChunkZ = 0x7fffffff;
- }
-}
-
-
-
-
-
-void cClientHandle::HandlePing(void)
-{
- // Somebody tries to retrieve information about the server
- AString Reply;
- Printf(Reply, "%s%s%i%s%i",
- cRoot::Get()->GetServer()->GetDescription().c_str(),
- cChatColor::Delimiter.c_str(),
- cRoot::Get()->GetServer()->GetNumPlayers(),
- cChatColor::Delimiter.c_str(),
- cRoot::Get()->GetServer()->GetMaxPlayers()
- );
- Kick(Reply.c_str());
-}
-
-
-
-
-
-bool cClientHandle::HandleLogin(int a_ProtocolVersion, const AString & a_Username)
-{
- LOGD("LOGIN %s", a_Username.c_str());
- m_Username = a_Username;
-
- if (cRoot::Get()->GetPluginManager()->CallHookLogin(this, a_ProtocolVersion, a_Username))
- {
- Destroy();
- return false;
- }
-
- // Schedule for authentication; until then, let them wait (but do not block)
- m_State = csAuthenticating;
- cRoot::Get()->GetAuthenticator().Authenticate(GetUniqueID(), GetUsername(), m_Protocol->GetAuthServerID());
- return true;
-}
-
-
-
-
-
-void cClientHandle::HandleCreativeInventory(short a_SlotNum, const cItem & a_HeldItem)
-{
- // This is for creative Inventory changes
- if (!m_Player->IsGameModeCreative())
- {
- LOGWARNING("Got a CreativeInventoryAction packet from user \"%s\" while not in creative mode. Ignoring.", m_Username.c_str());
- return;
- }
- if (m_Player->GetWindow()->GetWindowType() != cWindow::wtInventory)
- {
- LOGWARNING("Got a CreativeInventoryAction packet from user \"%s\" while not in the inventory window. Ignoring.", m_Username.c_str());
- return;
- }
-
- m_Player->GetWindow()->Clicked(*m_Player, 0, a_SlotNum, (a_SlotNum >= 0) ? caLeftClick : caLeftClickOutside, a_HeldItem);
-}
-
-
-
-
-
-void cClientHandle::HandlePlayerPos(double a_PosX, double a_PosY, double a_PosZ, double a_Stance, bool a_IsOnGround)
-{
- if ((m_Player == NULL) || (m_State != csPlaying))
- {
- // The client hasn't been spawned yet and sends nonsense, we know better
- return;
- }
-
- /*
- // TODO: Invalid stance check
- if ((a_PosY >= a_Stance) || (a_Stance > a_PosY + 1.65))
- {
- LOGD("Invalid stance");
- SendPlayerMoveLook();
- return;
- }
- */
-
- // If the player has moved too far, "repair" them:
- Vector3d Pos(a_PosX, a_PosY, a_PosZ);
- if ((m_Player->GetPosition() - Pos).SqrLength() > 100 * 100)
- {
- LOGD("Too far away (%0.2f), \"repairing\" the client", (m_Player->GetPosition() - Pos).Length());
- SendPlayerMoveLook();
- return;
- }
-
- // If a jump just started, process food exhaustion:
- if ((a_PosY > m_Player->GetPosY()) && !a_IsOnGround && m_Player->IsOnGround())
- {
- // we only add this exhaustion if the player is not swimming - otherwise we end up with both jump + swim exhaustion
-
- if (!m_Player->IsSwimming())
- {
- m_Player->AddFoodExhaustion(m_Player->IsSprinting() ? 0.8 : 0.2);
- }
- }
-
- m_Player->MoveTo(Pos);
- m_Player->SetStance(a_Stance);
- m_Player->SetTouchGround(a_IsOnGround);
-}
-
-
-
-
-
-void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
-{
- LOGD("HandleLeftClick: {%i, %i, %i}; Face: %i; Stat: %i",
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status
- );
-
- cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager();
- if (PlgMgr->CallHookPlayerLeftClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status))
- {
- // A plugin doesn't agree with the action, replace the block on the client and quit:
- m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
- return;
- }
-
- if (!CheckBlockInteractionsRate())
- {
- // Too many interactions per second, simply ignore. Probably a hacked client, so don't even send bak the block
- return;
- }
-
- switch (a_Status)
- {
- case DIG_STATUS_DROP_HELD: // Drop held item
- {
- if (PlgMgr->CallHookPlayerTossingItem(*m_Player))
- {
- // A plugin doesn't agree with the tossing. The plugin itself is responsible for handling the consequences (possible inventory mismatch)
- return;
- }
- m_Player->TossItem(false);
- return;
- }
-
- case DIG_STATUS_SHOOT_EAT:
- {
- cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());
- if (ItemHandler->IsFood())
- {
- m_Player->AbortEating();
- return;
- }
- else
- {
- if (PlgMgr->CallHookPlayerShooting(*m_Player))
- {
- // A plugin doesn't agree with the action. The plugin itself is responsible for handling the consequences (possible inventory mismatch)
- return;
- }
- ItemHandler->OnItemShoot(m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- }
- return;
- }
-
- case DIG_STATUS_STARTED:
- {
- BLOCKTYPE OldBlock;
- NIBBLETYPE OldMeta;
- m_Player->GetWorld()->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, OldBlock, OldMeta);
- HandleBlockDigStarted(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, OldBlock, OldMeta);
- return;
- }
-
- case DIG_STATUS_FINISHED:
- {
- BLOCKTYPE OldBlock;
- NIBBLETYPE OldMeta;
- m_Player->GetWorld()->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, OldBlock, OldMeta);
- HandleBlockDigFinished(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, OldBlock, OldMeta);
- return;
- }
-
- case DIG_STATUS_CANCELLED:
- {
- // Block breaking cancelled by player
- return;
- }
-
- default:
- {
- ASSERT(!"Unhandled DIG_STATUS");
- return;
- }
- } // switch (a_Status)
-}
-
-
-
-
-
-void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta)
-{
- if (
- m_HasStartedDigging &&
- (a_BlockX == m_LastDigBlockX) &&
- (a_BlockY == m_LastDigBlockY) &&
- (a_BlockZ == m_LastDigBlockZ)
- )
- {
- // It is a duplicate packet, drop it right away
- return;
- }
-
- if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta))
- {
- // A plugin doesn't agree with the breaking. Bail out. Send the block back to the client, so that it knows:
- m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
- return;
- }
-
- // Set the last digging coords to the block being dug, so that they can be checked in DIG_FINISHED to avoid dig/aim bug in the client:
- m_HasStartedDigging = true;
- m_LastDigBlockX = a_BlockX;
- m_LastDigBlockY = a_BlockY;
- m_LastDigBlockZ = a_BlockZ;
-
- if (
- (m_Player->IsGameModeCreative()) || // In creative mode, digging is done immediately
- g_BlockOneHitDig[a_OldBlock] // One-hit blocks get destroyed immediately, too
- )
- {
- HandleBlockDigFinished(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta);
- return;
- }
-
- // Start dig animation
- // TODO: calculate real animation speed
- // TODO: Send animation packets even without receiving any other packets
- m_BlockDigAnimSpeed = 10;
- m_BlockDigAnimX = a_BlockX;
- m_BlockDigAnimY = a_BlockY;
- m_BlockDigAnimZ = a_BlockZ;
- m_BlockDigAnimStage = 0;
- m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, 0, this);
-
- cWorld * World = m_Player->GetWorld();
-
- cBlockHandler * Handler = cBlockHandler::GetBlockHandler(a_OldBlock);
- Handler->OnDigging(World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
-
- cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());
- ItemHandler->OnDiggingBlock(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
-
- // Check for clickthrough-blocks:
- if (a_BlockFace != BLOCK_FACE_NONE)
- {
- int pX = a_BlockX;
- int pY = a_BlockY;
- int pZ = a_BlockZ;
- AddFaceDirection(pX, pY, pZ, a_BlockFace);
-
- Handler = cBlockHandler::GetBlockHandler(World->GetBlock(pX, pY, pZ));
-
- // 2013_01_05 _X: This looks weird
- // Why do we ask the block "behind" the one being clicked if it is clicked through? Shouldn't we ask the primary block instead?
- if (Handler->IsClickedThrough())
- {
- Handler->OnDigging(World, m_Player, pX, pY, pZ);
- }
- }
-}
-
-
-
-
-
-void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta)
-{
- if (
- !m_HasStartedDigging || // Hasn't received the DIG_STARTED packet
- (m_LastDigBlockX != a_BlockX) || // DIG_STARTED has had different pos
- (m_LastDigBlockY != a_BlockY) ||
- (m_LastDigBlockZ != a_BlockZ)
- )
- {
- LOGD("Prevented a dig/aim bug in the client (finish {%d, %d, %d} vs start {%d, %d, %d}, HSD: %s)",
- a_BlockX, a_BlockY, a_BlockZ,
- m_LastDigBlockX, m_LastDigBlockY, m_LastDigBlockZ,
- m_HasStartedDigging
- );
- return;
- }
-
- m_HasStartedDigging = false;
- if (m_BlockDigAnimStage != -1)
- {
- // End dig animation
- m_BlockDigAnimStage = -1;
- // It seems that 10 ends block animation
- m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, 10, this);
- }
-
- cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());
-
- if (a_OldBlock == E_BLOCK_AIR)
- {
- LOGD("Dug air - what the function?");
- return;
- }
-
- cWorld * World = m_Player->GetWorld();
- ItemHandler->OnBlockDestroyed(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ);
- // The ItemHandler is also responsible for spawning the pickups
-
- BlockHandler(a_OldBlock)->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
- World->BroadcastSoundParticleEffect(2001, a_BlockX, a_BlockY, a_BlockZ, a_OldBlock, this);
- World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
-
- cRoot::Get()->GetPluginManager()->CallHookPlayerBrokenBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta);
-}
-
-
-
-
-
-void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem)
-{
- LOGD("HandleRightClick: {%d, %d, %d}, face %d, HeldItem: %s",
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, ItemToFullString(a_HeldItem).c_str()
- );
-
- cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager();
- if (PlgMgr->CallHookPlayerRightClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
- {
- // A plugin doesn't agree with the action, replace the block on the client and quit:
- if (a_BlockFace > -1)
- {
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
- }
- return;
- }
-
- if (!CheckBlockInteractionsRate())
- {
- LOGD("Too many block interactions, aborting placement");
- return;
- }
-
- const cItem & Equipped = m_Player->GetInventory().GetEquippedItem();
-
- if ((Equipped.m_ItemType != a_HeldItem.m_ItemType) && (a_HeldItem.m_ItemType != -1))
- {
- // Only compare ItemType, not meta (torches have different metas)
- // The -1 check is there because sometimes the client sends -1 instead of the held item
- // ( http://forum.mc-server.org/showthread.php?tid=549&pid=4502#pid4502 )
- LOGWARN("Player %s tried to place a block that was not equipped (exp %d, got %d)",
- m_Username.c_str(), Equipped.m_ItemType, a_HeldItem.m_ItemType
- );
-
- // Let's send the current world block to the client, so that it can immediately "let the user know" that they haven't placed the block
- if (a_BlockFace > -1)
- {
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
- }
- return;
- }
-
- cWorld * World = m_Player->GetWorld();
-
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- cBlockHandler * BlockHandler = cBlockHandler::GetBlockHandler(BlockType);
-
- if (BlockHandler->IsUseable() && !m_Player->IsCrouched())
- {
- if (PlgMgr->CallHookPlayerUsingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta))
- {
- // A plugin doesn't agree with using the block, abort
- return;
- }
- BlockHandler->OnUse(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
- PlgMgr->CallHookPlayerUsedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
- return;
- }
-
- cItemHandler * ItemHandler = cItemHandler::GetItemHandler(Equipped.m_ItemType);
-
- if (ItemHandler->IsPlaceable())
- {
- HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler);
- }
- else if (ItemHandler->IsFood())
- {
- if (m_Player->IsSatiated())
- {
- // The player is satiated, they cannot eat
- return;
- }
- m_Player->StartEating();
- if (PlgMgr->CallHookPlayerEating(*m_Player))
- {
- // A plugin won't let us eat, abort (send the proper packets to the client, too):
- m_Player->AbortEating();
- return;
- }
- return;
- }
- else
- {
- if (PlgMgr->CallHookPlayerUsingItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
- {
- // A plugin doesn't agree with using the item, abort
- return;
- }
- ItemHandler->OnItemUse(World, m_Player, Equipped, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- PlgMgr->CallHookPlayerUsedItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
- }
-}
-
-
-
-
-
-void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler)
-{
- if (a_BlockFace < 0)
- {
- // Clicked in air
- return;
- }
-
- cWorld * World = m_Player->GetWorld();
-
- BLOCKTYPE ClickedBlock;
- NIBBLETYPE ClickedBlockMeta;
- BLOCKTYPE EquippedBlock = (BLOCKTYPE)(m_Player->GetEquippedItem().m_ItemType);
- NIBBLETYPE EquippedBlockDamage = (NIBBLETYPE)(m_Player->GetEquippedItem().m_ItemDamage);
-
- if ((a_BlockY < 0) || (a_BlockY >= cChunkDef::Height))
- {
- // The block is being placed outside the world, ignore this packet altogether (#128)
- return;
- }
-
- World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, ClickedBlock, ClickedBlockMeta);
-
- // Special slab handling - placing a slab onto another slab produces a dblslab instead:
- if (
- cBlockSlabHandler::IsAnySlabType(ClickedBlock) && // Is there a slab already?
- cBlockSlabHandler::IsAnySlabType(EquippedBlock) && // Is the player placing another slab?
- ((ClickedBlockMeta & 0x07) == (EquippedBlockDamage & 0x07)) && // Is it the same slab type?
- (
- (a_BlockFace == BLOCK_FACE_TOP) || // Clicking the top of a bottom slab
- (a_BlockFace == BLOCK_FACE_BOTTOM) // Clicking the bottom of a top slab
- )
- )
- {
- // Coordinates at CLICKED block, don't move them anywhere
- }
- else
- {
- // Check if the block ignores build collision (water, grass etc.):
- cBlockHandler * Handler = cBlockHandler::GetBlockHandler(ClickedBlock);
- if (Handler->DoesIgnoreBuildCollision())
- {
- Handler->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
- }
-
- BLOCKTYPE PlaceBlock = World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- if (!BlockHandler(PlaceBlock)->DoesIgnoreBuildCollision())
- {
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
-
- if ((a_BlockY < 0) || (a_BlockY >= cChunkDef::Height))
- {
- // The block is being placed outside the world, ignore this packet altogether (#128)
- return;
- }
-
- BLOCKTYPE PlaceBlock = World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
-
- // Clicked on side of block, make sure that placement won't be cancelled if there is a slab able to be double slabbed.
- // No need to do combinability (dblslab) checks, client will do that here.
- if (cBlockSlabHandler::IsAnySlabType(PlaceBlock))
- {
- // It's a slab, don't do checks and proceed to double-slabbing
- }
- else
- {
- if (!BlockHandler(PlaceBlock)->DoesIgnoreBuildCollision())
- {
- // Tried to place a block *into* another?
- // Happens when you place a block aiming at side of block like torch or stem
- return;
- }
- }
- }
- }
-
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_ItemHandler.GetPlacementBlockTypeMeta(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta))
- {
- // Handler refused the placement, send that information back to the client:
- World->SendBlockTo(a_BlockX, a_BlockY, a_BlockY, m_Player);
- return;
- }
-
- cBlockHandler * NewBlock = BlockHandler(BlockType);
-
- if (cRoot::Get()->GetPluginManager()->CallHookPlayerPlacingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta))
- {
- // A plugin doesn't agree with placing the block, revert the block on the client:
- World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
- return;
- }
-
- // The actual block placement:
- World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- if (m_Player->GetGameMode() != gmCreative)
- {
- m_Player->GetInventory().RemoveOneEquippedItem();
- }
- NewBlock->OnPlacedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
-
- // Step sound with 0.8f pitch is used as block placement sound
- World->BroadcastSoundEffect(NewBlock->GetStepSound(), a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 1.0f, 0.8f);
- cRoot::Get()->GetPluginManager()->CallHookPlayerPlacedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
-}
-
-
-
-
-
-void cClientHandle::HandleChat(const AString & a_Message)
-{
- // We no longer need to postpone message processing, because the messages already arrive in the Tick thread
-
- // If a command, perform it:
- AString Message(a_Message);
- if (cRoot::Get()->GetServer()->Command(*this, Message))
- {
- return;
- }
-
- // Not a command, broadcast as a simple message:
- AString Msg;
- Printf(Msg, "<%s%s%s> %s",
- m_Player->GetColor().c_str(),
- m_Player->GetName().c_str(),
- cChatColor::White.c_str(),
- Message.c_str()
- );
- m_Player->GetWorld()->BroadcastChat(Msg);
-}
-
-
-
-
-
-void cClientHandle::HandlePlayerLook(float a_Rotation, float a_Pitch, bool a_IsOnGround)
-{
- if ((m_Player == NULL) || (m_State != csPlaying))
- {
- return;
- }
-
- m_Player->SetRotation (a_Rotation);
- m_Player->SetHeadYaw (a_Rotation);
- m_Player->SetPitch (a_Pitch);
- m_Player->SetTouchGround(a_IsOnGround);
-}
-
-
-
-
-
-void cClientHandle::HandlePlayerMoveLook(double a_PosX, double a_PosY, double a_PosZ, double a_Stance, float a_Rotation, float a_Pitch, bool a_IsOnGround)
-{
- if ((m_Player == NULL) || (m_State != csPlaying))
- {
- // The client hasn't been spawned yet and sends nonsense, we know better
- return;
- }
-
- /*
- // TODO: Invalid stance check
- if ((a_PosY >= a_Stance) || (a_Stance > a_PosY + 1.65))
- {
- LOGD("Invalid stance");
- SendPlayerMoveLook();
- return;
- }
- */
-
- m_Player->MoveTo(Vector3d(a_PosX, a_PosY, a_PosZ));
- m_Player->SetStance (a_Stance);
- m_Player->SetTouchGround(a_IsOnGround);
- m_Player->SetHeadYaw (a_Rotation);
- m_Player->SetRotation (a_Rotation);
- m_Player->SetPitch (a_Pitch);
-}
-
-
-
-
-
-void cClientHandle::HandleAnimation(char a_Animation)
-{
- if (cPluginManager::Get()->CallHookPlayerAnimation(*m_Player, a_Animation))
- {
- // Plugin disagrees, bail out
- return;
- }
-
- m_Player->GetWorld()->BroadcastPlayerAnimation(*m_Player, a_Animation, this);
-}
-
-
-
-
-
-void cClientHandle::HandleSlotSelected(short a_SlotNum)
-{
- m_Player->GetInventory().SetEquippedSlotNum(a_SlotNum);
- m_Player->GetWorld()->BroadcastEntityEquipment(*m_Player, 0, m_Player->GetInventory().GetEquippedItem(), this);
-}
-
-
-
-
-
-void cClientHandle::HandleSteerVehicle(float a_Forward, float a_Sideways)
-{
- m_Player->SteerVehicle(a_Forward, a_Sideways);
-}
-
-
-
-
-
-void cClientHandle::HandleWindowClose(char a_WindowID)
-{
- m_Player->CloseWindowIfID(a_WindowID);
-}
-
-
-
-
-
-void cClientHandle::HandleWindowClick(char a_WindowID, short a_SlotNum, eClickAction a_ClickAction, const cItem & a_HeldItem)
-{
- LOGD("WindowClick: WinID %d, SlotNum %d, action: %s, Item %s x %d",
- a_WindowID, a_SlotNum, ClickActionToString(a_ClickAction),
- ItemToString(a_HeldItem).c_str(), a_HeldItem.m_ItemCount
- );
-
- cWindow * Window = m_Player->GetWindow();
- if (Window == NULL)
- {
- LOGWARNING("Player \"%s\" clicked in a non-existent window. Ignoring", m_Username.c_str());
- return;
- }
-
- Window->Clicked(*m_Player, a_WindowID, a_SlotNum, a_ClickAction, a_HeldItem);
-}
-
-
-
-
-
-void cClientHandle::HandleUpdateSign(
- int a_BlockX, int a_BlockY, int a_BlockZ,
- const AString & a_Line1, const AString & a_Line2,
- const AString & a_Line3, const AString & a_Line4
-)
-{
- cWorld * World = m_Player->GetWorld();
- World->UpdateSign(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, m_Player);
-}
-
-
-
-
-
-void cClientHandle::HandleUseEntity(int a_TargetEntityID, bool a_IsLeftClick)
-{
- // TODO: Let plugins interfere via a hook
-
- // If it is a right click, call the entity's OnRightClicked() handler:
- if (!a_IsLeftClick)
- {
- class cRclkEntity : public cEntityCallback
- {
- cPlayer & m_Player;
- virtual bool Item(cEntity * a_Entity) override
- {
- if (cPluginManager::Get()->CallHookPlayerRightClickingEntity(m_Player, *a_Entity))
- {
- return false;
- }
- a_Entity->OnRightClicked(m_Player);
- return false;
- }
- public:
- cRclkEntity(cPlayer & a_Player) : m_Player(a_Player) {}
- } Callback (*m_Player);
-
- cWorld * World = m_Player->GetWorld();
- World->DoWithEntityByID(a_TargetEntityID, Callback);
- return;
- }
-
- // If it is a left click, attack the entity:
- class cDamageEntity : public cEntityCallback
- {
- virtual bool Item(cEntity * a_Entity) override
- {
- if (!a_Entity->GetWorld()->IsPVPEnabled())
- {
- // PVP is disabled, disallow players hurting other players:
- if (a_Entity->IsPlayer())
- {
- // Player is hurting another player which is not allowed when PVP is disabled so ignore it
- return true;
- }
- }
- a_Entity->TakeDamage(*m_Attacker);
- return false;
- }
- public:
- cPawn * m_Attacker;
- } Callback;
-
- Callback.m_Attacker = m_Player;
-
- cWorld * World = m_Player->GetWorld();
- if (World->DoWithEntityByID(a_TargetEntityID, Callback))
- {
- // Any kind of an attack implies food exhaustion
- m_Player->AddFoodExhaustion(0.3);
- }
-}
-
-
-
-
-
-void cClientHandle::HandleRespawn(void)
-{
- if (m_Player == NULL)
- {
- Destroy();
- return;
- }
- m_Player->Respawn();
- cRoot::Get()->GetPluginManager()->CallHookPlayerSpawned(*m_Player);
-}
-
-
-
-
-
-void cClientHandle::HandleDisconnect(const AString & a_Reason)
-{
- LOGD("Received d/c packet from \"%s\" with reason \"%s\"", m_Username.c_str(), a_Reason.c_str());
- if (!cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, a_Reason))
- {
- AString DisconnectMessage;
- Printf(DisconnectMessage, "%s disconnected: %s", m_Username.c_str(), a_Reason.c_str());
- m_Player->GetWorld()->BroadcastChat(DisconnectMessage, this);
- }
- m_HasSentDC = true;
- Destroy();
-}
-
-
-
-
-
-void cClientHandle::HandleKeepAlive(int a_KeepAliveID)
-{
- if (a_KeepAliveID == m_PingID)
- {
- cTimer t1;
- m_Ping = (short)((t1.GetNowTime() - m_PingStartTime) / 2);
- }
-}
-
-
-
-
-
-bool cClientHandle::HandleHandshake(const AString & a_Username)
-{
- if (!cRoot::Get()->GetPluginManager()->CallHookHandshake(this, a_Username))
- {
- if (cRoot::Get()->GetServer()->GetNumPlayers() >= cRoot::Get()->GetServer()->GetMaxPlayers())
- {
- Kick("The server is currently full :(-- Try again later");
- return false;
- }
- }
- return true;
-}
-
-
-
-
-
-void cClientHandle::HandleEntityAction(int a_EntityID, char a_ActionID)
-{
- if (a_EntityID != m_Player->GetUniqueID())
- {
- // We should only receive entity actions from the entity that is performing the action
- return;
- }
-
- switch (a_ActionID)
- {
- case 1: // crouch
- {
- m_Player->SetCrouch(true);
- break;
- }
- case 2: // uncrouch
- {
- m_Player->SetCrouch(false);
- break;
- }
- case 3: // Leave bed
- {
- m_Player->GetWorld()->BroadcastPlayerAnimation(*m_Player, 3);
- break;
- }
- case 4: // Start sprinting
- {
- m_Player->SetSprint(true);
- break;
- }
- case 5: // Stop sprinting
- {
- m_Player->SetSprint(false);
- SendPlayerMaxSpeed();
- break;
- }
- }
-}
-
-
-
-
-
-void cClientHandle::HandleUnmount(void)
-{
- if (m_Player == NULL)
- {
- return;
- }
- m_Player->Detach();
-}
-
-
-
-
-
-void cClientHandle::HandleTabCompletion(const AString & a_Text)
-{
- AStringVector Results;
- m_Player->GetWorld()->TabCompleteUserName(a_Text, Results);
- cRoot::Get()->GetPluginManager()->TabCompleteCommand(a_Text, Results, m_Player);
- if (Results.empty())
- {
- return;
- }
- std::sort(Results.begin(), Results.end());
- SendTabCompletionResults(Results);
-}
-
-
-
-
-
-void cClientHandle::SendData(const char * a_Data, int a_Size)
-{
- if (m_HasSentDC)
- {
- // This could crash the client, because they've already unloaded the world etc., and suddenly a wild packet appears (#31)
- return;
- }
-
- {
- cCSLock Lock(m_CSOutgoingData);
-
- // _X 2012_09_06: We need an overflow buffer, usually when streaming the initial chunks
- if (m_OutgoingDataOverflow.empty())
- {
- // No queued overflow data; if this packet fits into the ringbuffer, put it in, otherwise put it in the overflow buffer:
- int CanFit = m_OutgoingData.GetFreeSpace();
- if (CanFit > a_Size)
- {
- CanFit = a_Size;
- }
- if (CanFit > 0)
- {
- m_OutgoingData.Write(a_Data, CanFit);
- }
- if (a_Size > CanFit)
- {
- m_OutgoingDataOverflow.append(a_Data + CanFit, a_Size - CanFit);
- }
- }
- else
- {
- // There is a queued overflow. Append to it, then send as much from its front as possible
- m_OutgoingDataOverflow.append(a_Data, a_Size);
- int CanFit = m_OutgoingData.GetFreeSpace();
- if (CanFit > 128)
- {
- // No point in moving the data over if it's not large enough - too much effort for too little an effect
- m_OutgoingData.Write(m_OutgoingDataOverflow.data(), CanFit);
- m_OutgoingDataOverflow.erase(0, CanFit);
- }
- }
- } // Lock(m_CSOutgoingData)
-
- // Notify SocketThreads that we have something to write:
- cRoot::Get()->GetServer()->NotifyClientWrite(this);
-}
-
-
-
-
-
-void cClientHandle::MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket)
-{
- ASSERT(m_Player != NULL);
-
- if (a_SendRespawnPacket)
- {
- SendRespawn();
- }
-
- cWorld * World = m_Player->GetWorld();
-
- // Remove all associated chunks:
- cChunkCoordsList Chunks;
- {
- cCSLock Lock(m_CSChunkLists);
- std::swap(Chunks, m_LoadedChunks);
- m_ChunksToSend.clear();
- }
- for (cChunkCoordsList::iterator itr = Chunks.begin(), end = Chunks.end(); itr != end; ++itr)
- {
- World->RemoveChunkClient(itr->m_ChunkX, itr->m_ChunkZ, this);
- m_Protocol->SendUnloadChunk(itr->m_ChunkX, itr->m_ChunkZ);
- } // for itr - Chunks[]
-
- // Do NOT stream new chunks, the new world runs its own tick thread and may deadlock
- // Instead, the chunks will be streamed when the client is moved to the new world's Tick list,
- // by setting state to csAuthenticated
- m_State = csAuthenticated;
- m_LastStreamedChunkX = 0x7fffffff;
- m_LastStreamedChunkZ = 0x7fffffff;
- m_HasSentPlayerChunk = false;
-}
-
-
-
-
-
-bool cClientHandle::CheckBlockInteractionsRate(void)
-{
- ASSERT(m_Player != NULL);
- ASSERT(m_Player->GetWorld() != NULL);
- /*
- // TODO: _X 2012_11_01: This needs a total re-thinking and rewriting
- int LastActionCnt = m_Player->GetLastBlockActionCnt();
- if ((m_Player->GetWorld()->GetTime() - m_Player->GetLastBlockActionTime()) < 0.1)
- {
- // Limit the number of block interactions per tick
- m_Player->SetLastBlockActionTime(); //Player tried to interact with a block. Reset last block interation time.
- m_Player->SetLastBlockActionCnt(LastActionCnt + 1);
- if (m_Player->GetLastBlockActionCnt() > MAXBLOCKCHANGEINTERACTIONS)
- {
- // Kick if more than MAXBLOCKCHANGEINTERACTIONS per tick
- LOGWARN("Player %s tried to interact with a block too quickly! (could indicate bot) Was Kicked.", m_Username.c_str());
- Kick("You're a baaaaaad boy!");
- return false;
- }
- }
- else
- {
- m_Player->SetLastBlockActionCnt(0); // Reset count
- m_Player->SetLastBlockActionTime(); // Player tried to interact with a block. Reset last block interation time.
- }
- */
- return true;
-}
-
-
-
-
-
-void cClientHandle::Tick(float a_Dt)
-{
- // Handle clients that are waiting for final close while destroyed:
- if (m_State == csDestroyedWaiting)
- {
- m_TicksSinceDestruction += 1; // This field is misused for the timeout counting
- if (m_TicksSinceDestruction > TICKS_BEFORE_CLOSE)
- {
- m_State = csDestroyed;
- }
- return;
- }
-
- // Process received network data:
- AString IncomingData;
- {
- cCSLock Lock(m_CSIncomingData);
- std::swap(IncomingData, m_IncomingData);
- }
- m_Protocol->DataReceived(IncomingData.data(), IncomingData.size());
-
- if (m_State == csAuthenticated)
- {
- StreamChunks();
- m_State = csDownloadingWorld;
- }
-
- m_TimeSinceLastPacket += a_Dt;
- if (m_TimeSinceLastPacket > 30000.f) // 30 seconds time-out
- {
- SendDisconnect("Nooooo!! You timed out! D: Come back!");
- Destroy();
- }
-
- if (m_Player == NULL)
- {
- return;
- }
-
- // If the chunk the player's in was just sent, spawn the player:
- if (m_HasSentPlayerChunk && (m_State != csPlaying) && !IsDestroying())
- {
- if (!cRoot::Get()->GetPluginManager()->CallHookPlayerJoined(*m_Player))
- {
- // Broadcast that this player has joined the game! Yay~
- m_Player->GetWorld()->BroadcastChat(m_Username + " joined the game!", this);
- }
- m_Protocol->SendPlayerMoveLook();
- m_State = csPlaying;
- }
-
- // Send a ping packet:
- cTimer t1;
- if ((m_LastPingTime + cClientHandle::PING_TIME_MS <= t1.GetNowTime()))
- {
- m_PingID++;
- m_PingStartTime = t1.GetNowTime();
- m_Protocol->SendKeepAlive(m_PingID);
- m_LastPingTime = m_PingStartTime;
- }
-
- // Handle block break animation:
- if (m_BlockDigAnimStage > -1)
- {
- int lastAnimVal = m_BlockDigAnimStage;
- m_BlockDigAnimStage += (int)(m_BlockDigAnimSpeed * a_Dt);
- if (m_BlockDigAnimStage > 9000)
- {
- m_BlockDigAnimStage = 9000;
- }
- if (m_BlockDigAnimStage / 1000 != lastAnimVal / 1000)
- {
- m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, (char)(m_BlockDigAnimStage / 1000), this);
- }
- }
-
- // Update the explosion statistics:
- m_CurrentExplosionTick = (m_CurrentExplosionTick + 1) % ARRAYCOUNT(m_NumExplosionsPerTick);
- m_RunningSumExplosions -= m_NumExplosionsPerTick[m_CurrentExplosionTick];
- m_NumExplosionsPerTick[m_CurrentExplosionTick] = 0;
-}
-
-
-
-
-
-void cClientHandle::SendAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- m_Protocol->SendAttachEntity(a_Entity, a_Vehicle);
-}
-
-
-
-
-
-void cClientHandle::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType)
-{
- m_Protocol->SendBlockAction(a_BlockX, a_BlockY, a_BlockZ, a_Byte1, a_Byte2, a_BlockType);
-}
-
-
-
-
-
-void cClientHandle::SendBlockBreakAnim(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage)
-{
- m_Protocol->SendBlockBreakAnim(a_EntityID, a_BlockX, a_BlockY, a_BlockZ, a_Stage);
-}
-
-
-
-
-
-void cClientHandle::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- m_Protocol->SendBlockChange(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cClientHandle::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes)
-{
- ASSERT(!a_Changes.empty()); // We don't want to be sending empty change packets!
-
- m_Protocol->SendBlockChanges(a_ChunkX, a_ChunkZ, a_Changes);
-}
-
-
-
-
-
-void cClientHandle::SendChat(const AString & a_Message)
-{
- m_Protocol->SendChat(a_Message);
-}
-
-
-
-
-
-void cClientHandle::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
-{
- ASSERT(m_Player != NULL);
-
- // Check chunks being sent, erase them from m_ChunksToSend:
- bool Found = false;
- {
- cCSLock Lock(m_CSChunkLists);
- for (cChunkCoordsList::iterator itr = m_ChunksToSend.begin(); itr != m_ChunksToSend.end(); ++itr)
- {
- if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkZ == a_ChunkZ))
- {
- m_ChunksToSend.erase(itr);
- Found = true;
- break;
- }
- } // for itr - m_ChunksToSend[]
- }
- if (!Found)
- {
- // This just sometimes happens. If you have a reliably replicatable situation for this, go ahead and fix it
- // It's not a big issue anyway, just means that some chunks may be compressed several times
- // LOGD("Refusing to send chunk [%d, %d] to client \"%s\" at [%d, %d].", ChunkX, ChunkZ, m_Username.c_str(), m_Player->GetChunkX(), m_Player->GetChunkZ());
- return;
- }
-
- m_Protocol->SendChunkData(a_ChunkX, a_ChunkZ, a_Serializer);
-
- // If it is the chunk the player's in, make them spawn (in the tick thread):
- if ((m_State == csAuthenticated) || (m_State == csDownloadingWorld))
- {
- if ((a_ChunkX == m_Player->GetChunkX()) && (a_ChunkZ == m_Player->GetChunkZ()))
- {
- m_HasSentPlayerChunk = true;
- }
- }
-}
-
-
-
-
-
-void cClientHandle::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player)
-{
- m_Protocol->SendCollectPickup(a_Pickup, a_Player);
-}
-
-
-
-
-
-void cClientHandle::SendDestroyEntity(const cEntity & a_Entity)
-{
- m_Protocol->SendDestroyEntity(a_Entity);
-}
-
-
-
-
-
-void cClientHandle::SendDisconnect(const AString & a_Reason)
-{
- if (!m_HasSentDC)
- {
- LOGD("Sending a DC: \"%s\"", StripColorCodes(a_Reason).c_str());
- m_Protocol->SendDisconnect(a_Reason);
- m_HasSentDC = true;
- }
-}
-
-
-
-
-
-void cClientHandle::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- m_Protocol->SendEditSign(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cClientHandle::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
-{
- m_Protocol->SendEntityEquipment(a_Entity, a_SlotNum, a_Item);
-}
-
-
-
-
-
-void cClientHandle::SendEntityHeadLook(const cEntity & a_Entity)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
-
- m_Protocol->SendEntityHeadLook(a_Entity);
-}
-
-
-
-
-
-void cClientHandle::SendEntityLook(const cEntity & a_Entity)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
-
- m_Protocol->SendEntityLook(a_Entity);
-}
-
-
-
-
-
-void cClientHandle::SendEntityMetadata(const cEntity & a_Entity)
-{
- m_Protocol->SendEntityMetadata(a_Entity);
-}
-
-
-
-
-
-void cClientHandle::SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
-
- m_Protocol->SendEntityRelMove(a_Entity, a_RelX, a_RelY, a_RelZ);
-}
-
-
-
-
-
-void cClientHandle::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
-
- m_Protocol->SendEntityRelMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ);
-}
-
-
-
-
-
-void cClientHandle::SendEntityStatus(const cEntity & a_Entity, char a_Status)
-{
- m_Protocol->SendEntityStatus(a_Entity, a_Status);
-}
-
-
-
-
-
-void cClientHandle::SendEntityVelocity(const cEntity & a_Entity)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
-
- m_Protocol->SendEntityVelocity(a_Entity);
-}
-
-
-
-
-
-void cClientHandle::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion)
-{
- if (
- (m_NumExplosionsPerTick[m_CurrentExplosionTick] > MAX_EXPLOSIONS_PER_TICK) || // Too many explosions in this tick
- (m_RunningSumExplosions > MAX_RUNNING_SUM_EXPLOSIONS) // Too many explosions in the recent history
- )
- {
- LOGD("Dropped %u explosions", a_BlocksAffected.size());
- return;
- }
-
- // Update the statistics:
- m_NumExplosionsPerTick[m_CurrentExplosionTick] += a_BlocksAffected.size();
- m_RunningSumExplosions += a_BlocksAffected.size();
-
- m_Protocol->SendExplosion(a_BlockX, a_BlockY, a_BlockZ, a_Radius, a_BlocksAffected, a_PlayerMotion);
-}
-
-
-
-
-
-void cClientHandle::SendGameMode(eGameMode a_GameMode)
-{
- m_Protocol->SendGameMode(a_GameMode);
-}
-
-
-
-
-
-void cClientHandle::SendHealth(void)
-{
- m_Protocol->SendHealth();
-}
-
-
-
-
-
-void cClientHandle::SendInventorySlot(char a_WindowID, short a_SlotNum, const cItem & a_Item)
-{
- m_Protocol->SendInventorySlot(a_WindowID, a_SlotNum, a_Item);
-}
-
-
-
-
-
-void cClientHandle::SendPickupSpawn(const cPickup & a_Pickup)
-{
- m_Protocol->SendPickupSpawn(a_Pickup);
-}
-
-
-
-
-
-void cClientHandle::SendPlayerAnimation(const cPlayer & a_Player, char a_Animation)
-{
- m_Protocol->SendPlayerAnimation(a_Player, a_Animation);
-}
-
-
-
-
-
-void cClientHandle::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
-{
- m_Protocol->SendPlayerListItem(a_Player, a_IsOnline);
-}
-
-
-
-
-
-void cClientHandle::SendPlayerMaxSpeed(void)
-{
- m_Protocol->SendPlayerMaxSpeed();
-}
-
-
-
-
-
-void cClientHandle::SendPlayerMoveLook(void)
-{
- /*
- LOGD("Sending PlayerMoveLook: {%0.2f, %0.2f, %0.2f}, stance %0.2f, OnGround: %d",
- m_Player->GetPosX(), m_Player->GetPosY(), m_Player->GetPosZ(), m_Player->GetStance(), m_Player->IsOnGround() ? 1 : 0
- );
- */
- m_Protocol->SendPlayerMoveLook();
-}
-
-
-
-
-
-void cClientHandle::SendPlayerPosition(void)
-{
- m_Protocol->SendPlayerPosition();
-}
-
-
-
-
-
-void cClientHandle::SendPlayerSpawn(const cPlayer & a_Player)
-{
- if (a_Player.GetUniqueID() == m_Player->GetUniqueID())
- {
- // Do NOT send this packet to myself
- return;
- }
-
- LOGD("Spawning player \"%s\" on client \"%s\" @ %s",
- a_Player.GetName().c_str(), GetPlayer()->GetName().c_str(), GetIPString().c_str()
- );
-
- m_Protocol->SendPlayerSpawn(a_Player);
-}
-
-
-
-
-
-void cClientHandle::SendRespawn(void)
-{
- m_Protocol->SendRespawn();
-}
-
-
-
-
-
-void cClientHandle::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
-{
- m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);
-}
-
-
-
-
-
-void cClientHandle::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
-{
- m_Protocol->SendSoundParticleEffect(a_EffectID, a_SrcX, a_SrcY, a_SrcZ, a_Data);
-}
-
-
-
-
-
-void cClientHandle::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
-{
- m_Protocol->SendSpawnFallingBlock(a_FallingBlock);
-}
-
-
-
-
-
-void cClientHandle::SendSpawnMob(const cMonster & a_Mob)
-{
- m_Protocol->SendSpawnMob(a_Mob);
-}
-
-
-
-
-
-void cClientHandle::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
-{
- m_Protocol->SendSpawnObject(a_Entity, a_ObjectType, a_ObjectData, a_Yaw, a_Pitch);
-}
-
-
-
-
-
-void cClientHandle::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) // VehicleSubType is specific to Minecarts
-{
- m_Protocol->SendSpawnVehicle(a_Vehicle, a_VehicleType, a_VehicleSubType);
-}
-
-
-
-
-
-void cClientHandle::SendTabCompletionResults(const AStringVector & a_Results)
-{
- m_Protocol->SendTabCompletionResults(a_Results);
-}
-
-
-
-
-
-void cClientHandle::SendTeleportEntity(const cEntity & a_Entity)
-{
- m_Protocol->SendTeleportEntity(a_Entity);
-}
-
-
-
-
-
-void cClientHandle::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- m_Protocol->SendThunderbolt(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cClientHandle::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
-{
- m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay);
-}
-
-
-
-
-
-void cClientHandle::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
-{
- m_Protocol->SendUnloadChunk(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cClientHandle::SendUpdateSign(
- int a_BlockX, int a_BlockY, int a_BlockZ,
- const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4
-)
-{
- m_Protocol->SendUpdateSign(
- a_BlockX, a_BlockY, a_BlockZ,
- a_Line1, a_Line2, a_Line3, a_Line4
- );
-}
-
-
-
-
-
-void cClientHandle::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
-{
- m_Protocol->SendUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-void cClientHandle::SendWeather(eWeather a_Weather)
-{
- m_Protocol->SendWeather(a_Weather);
-}
-
-
-
-
-
-void cClientHandle::SendWholeInventory(const cWindow & a_Window)
-{
- m_Protocol->SendWholeInventory(a_Window);
-}
-
-
-
-
-
-void cClientHandle::SendWindowClose(const cWindow & a_Window)
-{
- m_Protocol->SendWindowClose(a_Window);
-}
-
-
-
-
-
-void cClientHandle::SendWindowOpen(const cWindow & a_Window)
-{
- m_Protocol->SendWindowOpen(a_Window);
-}
-
-
-
-
-
-void cClientHandle::SendWindowProperty(const cWindow & a_Window, int a_Property, int a_Value)
-{
- m_Protocol->SendWindowProperty(a_Window, a_Property, a_Value);
-}
-
-
-
-
-
-const AString & cClientHandle::GetUsername(void) const
-{
- return m_Username;
-}
-
-
-
-
-
-void cClientHandle::SetUsername( const AString & a_Username )
-{
- m_Username = a_Username;
-}
-
-
-
-
-
-void cClientHandle::SetViewDistance(int a_ViewDistance)
-{
- if (a_ViewDistance < MIN_VIEW_DISTANCE)
- {
- a_ViewDistance = MIN_VIEW_DISTANCE;
- }
- if (a_ViewDistance > MAX_VIEW_DISTANCE)
- {
- a_ViewDistance = MAX_VIEW_DISTANCE;
- }
- m_ViewDistance = a_ViewDistance;
-
- // Need to re-stream chunks for the change to become apparent:
- StreamChunks();
-}
-
-
-
-
-
-bool cClientHandle::WantsSendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- if (m_State >= csDestroying)
- {
- return false;
- }
-
- cCSLock Lock(m_CSChunkLists);
- return (std::find(m_ChunksToSend.begin(), m_ChunksToSend.end(), cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ)) != m_ChunksToSend.end());
-}
-
-
-
-
-
-void cClientHandle::AddWantedChunk(int a_ChunkX, int a_ChunkZ)
-{
- if (m_State >= csDestroying)
- {
- return;
- }
-
- LOGD("Adding chunk [%d, %d] to wanted chunks for client %p", a_ChunkX, a_ChunkZ, this);
- cCSLock Lock(m_CSChunkLists);
- if (std::find(m_ChunksToSend.begin(), m_ChunksToSend.end(), cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ)) == m_ChunksToSend.end())
- {
- m_ChunksToSend.push_back(cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ));
- }
-}
-
-
-
-
-
-void cClientHandle::PacketBufferFull(void)
-{
- // Too much data in the incoming queue, the server is probably too busy, kick the client:
- LOGERROR("Too much data in queue for client \"%s\" @ %s, kicking them.", m_Username.c_str(), m_IPString.c_str());
- SendDisconnect("Server busy");
- Destroy();
-}
-
-
-
-
-
-void cClientHandle::PacketUnknown(unsigned char a_PacketType)
-{
- LOGERROR("Unknown packet type 0x%02x from client \"%s\" @ %s", a_PacketType, m_Username.c_str(), m_IPString.c_str());
-
- AString Reason;
- Printf(Reason, "Unknown [C->S] PacketType: 0x%02x", a_PacketType);
- SendDisconnect(Reason);
- Destroy();
-}
-
-
-
-
-
-void cClientHandle::PacketError(unsigned char a_PacketType)
-{
- LOGERROR("Protocol error while parsing packet type 0x%02x; disconnecting client \"%s\"", a_PacketType, m_Username.c_str());
- SendDisconnect("Protocol error");
- Destroy();
-}
-
-
-
-
-
-void cClientHandle::DataReceived(const char * a_Data, int a_Size)
-{
- // Data is received from the client, store it in the buffer to be processed by the Tick thread:
- m_TimeSinceLastPacket = 0;
- cCSLock Lock(m_CSIncomingData);
- m_IncomingData.append(a_Data, a_Size);
-}
-
-
-
-
-
-void cClientHandle::GetOutgoingData(AString & a_Data)
-{
- // Data can be sent to client
- {
- cCSLock Lock(m_CSOutgoingData);
- m_OutgoingData.ReadAll(a_Data);
- m_OutgoingData.CommitRead();
- a_Data.append(m_OutgoingDataOverflow);
- m_OutgoingDataOverflow.clear();
- }
-
- // Disconnect player after all packets have been sent
- if (m_HasSentDC && a_Data.empty())
- {
- Destroy();
- }
-}
-
-
-
-
-
-void cClientHandle::SocketClosed(void)
-{
- // The socket has been closed for any reason
-
- LOGD("Client \"%s\" @ %s disconnected", m_Username.c_str(), m_IPString.c_str());
- Destroy();
-}
-
-
-
-
-
-
diff --git a/source/ClientHandle.h b/source/ClientHandle.h
deleted file mode 100644
index 3844937ad..000000000
--- a/source/ClientHandle.h
+++ /dev/null
@@ -1,331 +0,0 @@
-
-// cClientHandle.h
-
-// Interfaces to the cClientHandle class representing a client connected to this server. The client need not be a player yet
-
-
-
-
-
-#pragma once
-#ifndef CCLIENTHANDLE_H_INCLUDED
-#define CCLIENTHANDLE_H_INCLUDED
-
-#include "Defines.h"
-#include "Vector3d.h"
-#include "OSSupport/SocketThreads.h"
-#include "ChunkDef.h"
-#include "ByteBuffer.h"
-
-
-
-
-
-class cChunkDataSerializer;
-class cInventory;
-class cMonster;
-class cPawn;
-class cPickup;
-class cPlayer;
-class cProtocol;
-class cRedstone;
-class cWindow;
-class cFallingBlock;
-class cItemHandler;
-class cWorld;
-
-
-
-
-
-class cClientHandle : // tolua_export
- public cSocketThreads::cCallback
-{ // tolua_export
-public:
- enum ENUM_PRIORITY
- {
- E_PRIORITY_LOW,
- E_PRIORITY_NORMAL
- };
-
- static const int MAXBLOCKCHANGEINTERACTIONS = 20; // 5 didn't help, 10 still doesn't work in Creative, 20 seems to have done the trick
-
-#if defined(ANDROID_NDK)
- static const int DEFAULT_VIEW_DISTANCE = 4; // The default ViewDistance (used when no value is set in Settings.ini)
-#else
- static const int DEFAULT_VIEW_DISTANCE = 10;
-#endif
- static const int MAX_VIEW_DISTANCE = 15;
- static const int MIN_VIEW_DISTANCE = 3;
-
- /// How many ticks should be checked for a running average of explosions, for limiting purposes
- static const int NUM_CHECK_EXPLOSIONS_TICKS = 20;
-
- cClientHandle(const cSocket * a_Socket, int a_ViewDistance);
- virtual ~cClientHandle();
-
- const AString & GetIPString(void) const { return m_IPString; }
-
- cPlayer* GetPlayer() { return m_Player; } // tolua_export
-
- void Kick(const AString & a_Reason); // tolua_export
- void Authenticate(void); // Called by cAuthenticator when the user passes authentication
-
- void StreamChunks(void);
-
- // Removes the client from all chunks. Used when switching worlds or destroying the player
- void RemoveFromAllChunks(void);
-
- inline bool IsLoggedIn(void) const { return (m_State >= csAuthenticating); }
-
- void Tick(float a_Dt);
-
- void Destroy(void);
-
- bool IsPlaying (void) const { return (m_State == csPlaying); }
- bool IsDestroyed (void) const { return (m_State == csDestroyed); }
- bool IsDestroying(void) const { return (m_State == csDestroying); }
-
- // The following functions send the various packets:
- // (Please keep these alpha-sorted)
- void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle);
- void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType);
- void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage);
- void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); // tolua_export
- void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes);
- void SendChat (const AString & a_Message);
- void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer);
- void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player);
- void SendDestroyEntity (const cEntity & a_Entity);
- void SendDisconnect (const AString & a_Reason);
- void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ);
- void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item);
- void SendEntityHeadLook (const cEntity & a_Entity);
- void SendEntityLook (const cEntity & a_Entity);
- void SendEntityMetadata (const cEntity & a_Entity);
- void SendEntityProperties (const cEntity & a_Entity);
- void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ);
- void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ);
- void SendEntityStatus (const cEntity & a_Entity, char a_Status);
- void SendEntityVelocity (const cEntity & a_Entity);
- void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion);
- void SendGameMode (eGameMode a_GameMode);
- void SendHealth (void);
- void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item);
- void SendPickupSpawn (const cPickup & a_Pickup);
- void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation);
- void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline);
- void SendPlayerMaxSpeed (void); ///< Informs the client of the maximum player speed (1.6.1+)
- void SendPlayerMoveLook (void);
- void SendPlayerPosition (void);
- void SendPlayerSpawn (const cPlayer & a_Player);
- void SendRespawn (void);
- void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8
- void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data);
- void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock);
- void SendSpawnMob (const cMonster & a_Mob);
- void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch);
- void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType = 0);
- void SendTabCompletionResults(const AStringVector & a_Results);
- void SendTeleportEntity (const cEntity & a_Entity);
- void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ);
- void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay);
- void SendUnloadChunk (int a_ChunkX, int a_ChunkZ);
- void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
- void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ );
- void SendWeather (eWeather a_Weather);
- void SendWholeInventory (const cWindow & a_Window);
- void SendWindowClose (const cWindow & a_Window);
- void SendWindowOpen (const cWindow & a_Window);
- void SendWindowProperty (const cWindow & a_Window, int a_Property, int a_Value);
-
- const AString & GetUsername(void) const; // tolua_export
- void SetUsername( const AString & a_Username ); // tolua_export
-
- inline short GetPing(void) const { return m_Ping; } // tolua_export
-
- void SetViewDistance(int a_ViewDistance); // tolua_export
- int GetViewDistance(void) const { return m_ViewDistance; } // tolua_export
-
- int GetUniqueID() const { return m_UniqueID; } // tolua_export
-
- /// Returns true if the client wants the chunk specified to be sent (in m_ChunksToSend)
- bool WantsSendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Adds the chunk specified to the list of chunks wanted for sending (m_ChunksToSend)
- void AddWantedChunk(int a_ChunkX, int a_ChunkZ);
-
- // Calls that cProtocol descendants use to report state:
- void PacketBufferFull(void);
- void PacketUnknown(unsigned char a_PacketType);
- void PacketError(unsigned char a_PacketType);
-
- // Calls that cProtocol descendants use for handling packets:
- void HandleAnimation (char a_Animation);
- void HandleChat (const AString & a_Message);
- void HandleCreativeInventory(short a_SlotNum, const cItem & a_HeldItem);
- void HandleDisconnect (const AString & a_Reason);
- void HandleEntityAction (int a_EntityID, char a_ActionID);
- bool HandleHandshake (const AString & a_Username);
- void HandleKeepAlive (int a_KeepAliveID);
- void HandleLeftClick (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status);
- void HandlePing (void);
- void HandlePlayerLook (float a_Rotation, float a_Pitch, bool a_IsOnGround);
- void HandlePlayerMoveLook (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, float a_Rotation, float a_Pitch, bool a_IsOnGround); // While m_bPositionConfirmed (normal gameplay)
- void HandlePlayerPos (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, bool a_IsOnGround);
- void HandleRespawn (void);
- void HandleRightClick (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem);
- void HandleSlotSelected (short a_SlotNum);
- void HandleSteerVehicle (float Forward, float Sideways);
- void HandleTabCompletion (const AString & a_Text);
- void HandleUpdateSign (
- int a_BlockX, int a_BlockY, int a_BlockZ,
- const AString & a_Line1, const AString & a_Line2,
- const AString & a_Line3, const AString & a_Line4
- );
- void HandleUnmount (void);
- void HandleUseEntity (int a_TargetEntityID, bool a_IsLeftClick);
- void HandleWindowClick (char a_WindowID, short a_SlotNum, eClickAction a_ClickAction, const cItem & a_HeldItem);
- void HandleWindowClose (char a_WindowID);
-
- /** Called when the protocol has finished logging the user in.
- Return true to allow the user in; false to kick them.
- */
- bool HandleLogin(int a_ProtocolVersion, const AString & a_Username);
-
- void SendData(const char * a_Data, int a_Size);
-
- /// Called when the player moves into a different world; queues sreaming the new chunks
- void MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket);
-
- /// Handles the block placing packet when it is a real block placement (not block-using, item-using or eating)
- void HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler);
-
-private:
-
- int m_ViewDistance; // Number of chunks the player can see in each direction; 4 is the minimum ( http://wiki.vg/Protocol_FAQ#.E2.80.A6all_connecting_clients_spasm_and_jerk_uncontrollably.21 )
-
- static const int GENERATEDISTANCE = 2; // Server generates this many chunks AHEAD of player sight. 2 is the minimum, since foliage is generated 1 step behind chunk terrain generation
-
- AString m_IPString;
-
- int m_ProtocolVersion;
- AString m_Username;
- AString m_Password;
-
- cCriticalSection m_CSChunkLists;
- cChunkCoordsList m_LoadedChunks; // Chunks that the player belongs to
- cChunkCoordsList m_ChunksToSend; // Chunks that need to be sent to the player (queued because they weren't generated yet or there's not enough time to send them)
-
- cProtocol * m_Protocol;
-
- cCriticalSection m_CSIncomingData;
- AString m_IncomingData;
-
- cCriticalSection m_CSOutgoingData;
- cByteBuffer m_OutgoingData;
- AString m_OutgoingDataOverflow; ///< For data that didn't fit into the m_OutgoingData ringbuffer temporarily
-
- Vector3d m_ConfirmPosition;
-
- cPlayer * m_Player;
-
- bool m_HasSentDC; ///< True if a D/C packet has been sent in either direction
-
- // Chunk position when the last StreamChunks() was called; used to avoid re-streaming while in the same chunk
- int m_LastStreamedChunkX;
- int m_LastStreamedChunkZ;
-
- /// Seconds since the last packet data was received (updated in Tick(), reset in DataReceived())
- float m_TimeSinceLastPacket;
-
- short m_Ping;
- int m_PingID;
- long long m_PingStartTime;
- long long m_LastPingTime;
- static const unsigned short PING_TIME_MS = 1000; //minecraft sends 1 per 20 ticks (1 second or every 1000 ms)
-
- // Values required for block dig animation
- int m_BlockDigAnimStage; // Current stage of the animation; -1 if not digging
- int m_BlockDigAnimSpeed; // Current speed of the animation (units ???)
- int m_BlockDigAnimX;
- int m_BlockDigAnimY;
- int m_BlockDigAnimZ;
-
- // To avoid dig/aim bug in the client, store the last position given in a DIG_START packet and compare to that when processing the DIG_FINISH packet:
- bool m_HasStartedDigging;
- int m_LastDigBlockX;
- int m_LastDigBlockY;
- int m_LastDigBlockZ;
-
- /// Used while csDestroyedWaiting for counting the ticks until the connection is closed
- int m_TicksSinceDestruction;
-
- enum eState
- {
- csConnected, ///< The client has just connected, waiting for their handshake / login
- csAuthenticating, ///< The client has logged in, waiting for external authentication
- csAuthenticated, ///< The client has been authenticated, will start streaming chunks in the next tick
- csDownloadingWorld, ///< The client is waiting for chunks, we're waiting for the loader to provide and send them
- csConfirmingPos, ///< The client has been sent the position packet, waiting for them to repeat the position back
- csPlaying, ///< Normal gameplay
- csDestroying, ///< The client is being destroyed, don't queue any more packets / don't add to chunks
- csDestroyedWaiting, ///< The client has been destroyed, but is still kept so that the Kick packet is delivered (#31)
- csDestroyed, ///< The client has been destroyed, the destructor is to be called from the owner thread
-
- // TODO: Add Kicking here as well
- } ;
-
- eState m_State;
-
- /// m_State needs to be locked in the Destroy() function so that the destruction code doesn't run twice on two different threads
- cCriticalSection m_CSDestroyingState;
-
- bool m_bKeepThreadGoing;
-
- /// If set to true during csDownloadingWorld, the tick thread calls CheckIfWorldDownloaded()
- bool m_ShouldCheckDownloaded;
-
- /// Stores the recent history of the number of explosions per tick
- int m_NumExplosionsPerTick[NUM_CHECK_EXPLOSIONS_TICKS];
-
- /// Points to the current tick in the m_NumExplosionsPerTick[] array
- int m_CurrentExplosionTick;
-
- /// Running sum of m_NumExplosionsPerTick[]
- int m_RunningSumExplosions;
-
- static int s_ClientCount;
- int m_UniqueID;
-
- /// Set to true when the chunk where the player is is sent to the client. Used for spawning the player
- bool m_HasSentPlayerChunk;
-
-
-
- /// Returns true if the rate block interactions is within a reasonable limit (bot protection)
- bool CheckBlockInteractionsRate(void);
-
- /// Adds a single chunk to be streamed to the client; used by StreamChunks()
- void StreamChunk(int a_ChunkX, int a_ChunkZ);
-
- /// Handles the DIG_STARTED dig packet:
- void HandleBlockDigStarted (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta);
-
- /// Handles the DIG_FINISHED dig packet:
- void HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta);
-
- // cSocketThreads::cCallback overrides:
- virtual void DataReceived (const char * a_Data, int a_Size) override; // Data is received from the client
- virtual void GetOutgoingData(AString & a_Data) override; // Data can be sent to client
- virtual void SocketClosed (void) override; // The socket has been closed for any reason
-}; // tolua_export
-
-
-
-
-#endif // CCLIENTHANDLE_H_INCLUDED
-
-
-
-
diff --git a/source/CommandOutput.cpp b/source/CommandOutput.cpp
deleted file mode 100644
index c221682a1..000000000
--- a/source/CommandOutput.cpp
+++ /dev/null
@@ -1,71 +0,0 @@
-
-// CommandOutput.cpp
-
-// Implements the various classes that process command output
-
-#include "Globals.h"
-#include "CommandOutput.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCommandOutputCallback:
-
-void cCommandOutputCallback::Out(const char * a_Fmt, ...)
-{
- AString Output;
- va_list args;
- va_start(args, a_Fmt);
- AppendVPrintf(Output, a_Fmt, args);
- va_end(args);
- Output.append("\n");
- Out(Output);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cLogCommandOutputCallback:
-
-void cLogCommandOutputCallback::Out(const AString & a_Text)
-{
- m_Buffer.append(a_Text);
-}
-
-
-
-
-
-void cLogCommandOutputCallback::Finished(void)
-{
- // Log each line separately:
- size_t len = m_Buffer.length();
- size_t last = 0;
- for (size_t i = 0; i < len; i++)
- {
- switch (m_Buffer[i])
- {
- case '\n':
- {
- LOG(m_Buffer.substr(last, i - last).c_str());
- last = i + 1;
- break;
- }
- }
- } // for i - m_Buffer[]
- if (last < len)
- {
- LOG(m_Buffer.substr(last).c_str());
- }
-
- // Clear the buffer for the next command output:
- m_Buffer.clear();
-}
-
-
-
-
diff --git a/source/CommandOutput.h b/source/CommandOutput.h
deleted file mode 100644
index bdf675238..000000000
--- a/source/CommandOutput.h
+++ /dev/null
@@ -1,82 +0,0 @@
-
-// CommandOutput.h
-
-// Declares various classes that process command output
-
-
-
-
-
-/** Interface for a callback that receives command output
-The Out() function is called for any output the command has produced.
-Descendants override that function to provide specific processing of the output.
-*/
-class cCommandOutputCallback
-{
-public:
- virtual ~cCommandOutputCallback() {}; // Force a virtual destructor in subclasses
-
- /// Syntax sugar function, calls Out() with Printf()-ed parameters; appends a "\n"
- void Out(const char * a_Fmt, ...);
-
- /// Called when the command wants to output anything; may be called multiple times
- virtual void Out(const AString & a_Text) = 0;
-
- /// Called when the command processing has been finished
- virtual void Finished(void) {};
-} ;
-
-
-
-
-
-/// Class that discards all command output
-class cNullCommandOutputCallback :
- public cCommandOutputCallback
-{
- // cCommandOutputCallback overrides:
- virtual void Out(const AString & a_Text) override
- {
- // Do nothing
- }
-} ;
-
-
-
-
-
-
-/// Sends all command output to a log, line by line, when the command finishes processing
-class cLogCommandOutputCallback :
- public cCommandOutputCallback
-{
-public:
- // cCommandOutputCallback overrides:
- virtual void Out(const AString & a_Text) override;
- virtual void Finished(void) override;
-
-protected:
- /// Output is stored here until the command finishes processing
- AString m_Buffer;
-} ;
-
-
-
-
-
-/// Sends all command output to a log, line by line; deletes self when command finishes processing
-class cLogCommandDeleteSelfOutputCallback :
- public cLogCommandOutputCallback
-{
- typedef cLogCommandOutputCallback super;
-
- virtual void Finished(void) override
- {
- super::Finished();
- delete this;
- }
-} ;
-
-
-
-
diff --git a/source/CraftingRecipes.cpp b/source/CraftingRecipes.cpp
deleted file mode 100644
index 9dc471781..000000000
--- a/source/CraftingRecipes.cpp
+++ /dev/null
@@ -1,770 +0,0 @@
-
-// CraftingRecipes.cpp
-
-// Interfaces to the cCraftingRecipes class representing the storage of crafting recipes
-
-#include "Globals.h"
-#include "CraftingRecipes.h"
-#include "Root.h"
-#include "PluginManager.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCraftingGrid:
-
-cCraftingGrid::cCraftingGrid(int a_Width, int a_Height) :
- m_Width(a_Width),
- m_Height(a_Height),
- m_Items(new cItem[a_Width * a_Height])
-{
-}
-
-
-
-
-
-cCraftingGrid::cCraftingGrid(const cItem * a_Items, int a_Width, int a_Height) :
- m_Width(a_Width),
- m_Height(a_Height),
- m_Items(new cItem[a_Width * a_Height])
-{
- for (int i = a_Width * a_Height - 1; i >= 0; i--)
- {
- m_Items[i] = a_Items[i];
- }
-}
-
-
-
-
-
-cCraftingGrid::cCraftingGrid(const cCraftingGrid & a_Original) :
- m_Width(a_Original.m_Width),
- m_Height(a_Original.m_Height),
- m_Items(new cItem[a_Original.m_Width * a_Original.m_Height])
-{
- for (int i = m_Width * m_Height - 1; i >= 0; i--)
- {
- m_Items[i] = a_Original.m_Items[i];
- }
-}
-
-
-
-
-
-cCraftingGrid::~cCraftingGrid()
-{
- delete[] m_Items;
-}
-
-
-
-
-
-cItem & cCraftingGrid::GetItem(int x, int y) const
-{
- // Accessible through scripting, must verify parameters:
- if ((x < 0) || (x >= m_Width) || (y < 0) || (y >= m_Height))
- {
- LOGERROR("Attempted to get an invalid item from a crafting grid: (%d, %d), grid dimensions: (%d, %d).",
- x, y, m_Width, m_Height
- );
- return m_Items[0];
- }
- return m_Items[x + m_Width * y];
-}
-
-
-
-
-
-void cCraftingGrid::SetItem(int x, int y, ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth)
-{
- // Accessible through scripting, must verify parameters:
- if ((x < 0) || (x >= m_Width) || (y < 0) || (y >= m_Height))
- {
- LOGERROR("Attempted to set an invalid item in a crafting grid: (%d, %d), grid dimensions: (%d, %d).",
- x, y, m_Width, m_Height
- );
- return;
- }
-
- m_Items[x + m_Width * y] = cItem(a_ItemType, a_ItemCount, a_ItemHealth);
-}
-
-
-
-
-
-void cCraftingGrid::SetItem(int x, int y, const cItem & a_Item)
-{
- // Accessible through scripting, must verify parameters:
- if ((x < 0) || (x >= m_Width) || (y < 0) || (y >= m_Height))
- {
- LOGERROR("Attempted to set an invalid item in a crafting grid: (%d, %d), grid dimensions: (%d, %d).",
- x, y, m_Width, m_Height
- );
- return;
- }
-
- m_Items[x + m_Width * y] = a_Item;
-}
-
-
-
-
-
-void cCraftingGrid::Clear(void)
-{
- for (int y = 0; y < m_Height; y++) for (int x = 0; x < m_Width; x++)
- {
- m_Items[x + m_Width * y].Empty();
- }
-}
-
-
-
-
-
-void cCraftingGrid::ConsumeGrid(const cCraftingGrid & a_Grid)
-{
- if ((a_Grid.m_Width != m_Width) || (a_Grid.m_Height != m_Height))
- {
- LOGWARNING("Consuming a grid of different dimensions: (%d, %d) vs (%d, %d)",
- a_Grid.m_Width, a_Grid.m_Height, m_Width, m_Height
- );
- }
- int MinX = std::min(a_Grid.m_Width, m_Width);
- int MinY = std::min(a_Grid.m_Height, m_Height);
- for (int y = 0; y < MinY; y++) for (int x = 0; x < MinX; x++)
- {
- int ThatIdx = x + a_Grid.m_Width * y;
- if (a_Grid.m_Items[ThatIdx].IsEmpty())
- {
- continue;
- }
- int ThisIdx = x + m_Width * y;
- if (a_Grid.m_Items[ThatIdx].m_ItemType != m_Items[ThisIdx].m_ItemType)
- {
- LOGWARNING("Consuming incompatible grids: item at (%d, %d) is %d in grid and %d in ingredients. Item not consumed.",
- x, y, m_Items[ThisIdx].m_ItemType, a_Grid.m_Items[ThatIdx].m_ItemType
- );
- continue;
- }
- char NumWantedItems = a_Grid.m_Items[ThatIdx].m_ItemCount;
- if (NumWantedItems > m_Items[ThisIdx].m_ItemCount)
- {
- LOGWARNING("Consuming more items than there actually are in slot (%d, %d), item %d (want %d, have %d). Item zeroed out.",
- x, y, m_Items[ThisIdx].m_ItemType,
- NumWantedItems, m_Items[ThisIdx].m_ItemCount
- );
- NumWantedItems = m_Items[ThisIdx].m_ItemCount;
- }
- m_Items[ThisIdx].m_ItemCount -= NumWantedItems;
- if (m_Items[ThisIdx].m_ItemCount == 0)
- {
- m_Items[ThisIdx].Clear();
- }
- } // for x, for y
-}
-
-
-
-
-
-void cCraftingGrid::CopyToItems(cItem * a_Items) const
-{
- for (int i = m_Height * m_Width - 1; i >= 0; i--)
- {
- a_Items[i] = m_Items[i];
- } // for x, for y
-}
-
-
-
-
-
-void cCraftingGrid::Dump(void)
-{
- for (int y = 0; y < m_Height; y++) for (int x = 0; x < m_Width; x++)
- {
- int idx = x + m_Width * y;
- LOGD("Slot (%d, %d): Type %d, health %d, count %d",
- x, y, m_Items[idx].m_ItemType, m_Items[idx].m_ItemDamage, m_Items[idx].m_ItemCount
- );
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCraftingRecipe:
-
-cCraftingRecipe::cCraftingRecipe(const cCraftingGrid & a_CraftingGrid) :
- m_Ingredients(a_CraftingGrid)
-{
-}
-
-
-
-
-
-void cCraftingRecipe::Clear(void)
-{
- m_Ingredients.Clear();
- m_Result.Clear();
-}
-
-
-
-
-
-void cCraftingRecipe::SetResult(ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth)
-{
- m_Result = cItem(a_ItemType, a_ItemCount, a_ItemHealth);
-}
-
-
-
-
-
-void cCraftingRecipe::ConsumeIngredients(cCraftingGrid & a_CraftingGrid)
-{
- a_CraftingGrid.ConsumeGrid(m_Ingredients);
-}
-
-
-
-
-
-void cCraftingRecipe::Dump(void)
-{
- LOGD("Recipe ingredients:");
- m_Ingredients.Dump();
- LOGD("Result: Type %d, health %d, count %d",
- m_Result.m_ItemType, m_Result.m_ItemDamage, m_Result.m_ItemCount
- );
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCraftingRecipes:
-
-cCraftingRecipes::cCraftingRecipes(void)
-{
- LoadRecipes();
-}
-
-
-
-
-
-cCraftingRecipes::~cCraftingRecipes()
-{
- ClearRecipes();
-}
-
-
-
-
-
-void cCraftingRecipes::GetRecipe(const cPlayer * a_Player, const cCraftingGrid & a_CraftingGrid, cCraftingRecipe & a_Recipe)
-{
- // Allow plugins to intercept recipes using a pre-craft hook:
- if (cRoot::Get()->GetPluginManager()->CallHookPreCrafting(a_Player, &a_CraftingGrid, &a_Recipe))
- {
- return;
- }
-
- // Built-in recipes:
- std::auto_ptr<cRecipe> Recipe(FindRecipe(a_CraftingGrid.GetItems(), a_CraftingGrid.GetWidth(), a_CraftingGrid.GetHeight()));
- a_Recipe.Clear();
- if (Recipe.get() == NULL)
- {
- // Allow plugins to intercept a no-recipe-found situation:
- cRoot::Get()->GetPluginManager()->CallHookCraftingNoRecipe(a_Player, &a_CraftingGrid, &a_Recipe);
- return;
- }
- for (cRecipeSlots::const_iterator itr = Recipe->m_Ingredients.begin(); itr != Recipe->m_Ingredients.end(); ++itr)
- {
- a_Recipe.SetIngredient(itr->x, itr->y, itr->m_Item);
- } // for itr
- a_Recipe.SetResult(Recipe->m_Result);
-
- // Allow plugins to intercept recipes after they are processed:
- cRoot::Get()->GetPluginManager()->CallHookPostCrafting(a_Player, &a_CraftingGrid, &a_Recipe);
-}
-
-
-
-
-
-void cCraftingRecipes::LoadRecipes(void)
-{
- LOGD("Loading crafting recipes from crafting.txt...");
- ClearRecipes();
-
- // Load the crafting.txt file:
- cFile f;
- if (!f.Open("crafting.txt", cFile::fmRead))
- {
- LOGWARNING("Cannot open file \"crafting.txt\", no crafting recipes will be available!");
- return;
- }
- AString Everything;
- f.ReadRestOfFile(Everything);
- f.Close();
-
- // Split it into lines, then process each line as a single recipe:
- AStringVector Split = StringSplit(Everything, "\n");
- int LineNum = 1;
- for (AStringVector::const_iterator itr = Split.begin(); itr != Split.end(); ++itr, ++LineNum)
- {
- // Remove anything after a '#' sign and trim away the whitespace:
- AString Recipe = TrimString(itr->substr(0, itr->find('#')));
- if (Recipe.empty())
- {
- // Empty recipe
- continue;
- }
- AddRecipeLine(LineNum, Recipe);
- } // for itr - Split[]
- LOG("Loaded %d crafting recipes", m_Recipes.size());
-}
-
-
-
-
-void cCraftingRecipes::ClearRecipes(void)
-{
- for (cRecipes::iterator itr = m_Recipes.begin(); itr != m_Recipes.end(); ++itr)
- {
- delete *itr;
- }
- m_Recipes.clear();
-}
-
-
-
-
-
-void cCraftingRecipes::AddRecipeLine(int a_LineNum, const AString & a_RecipeLine)
-{
- AStringVector Sides = StringSplit(a_RecipeLine, "=");
- if (Sides.size() != 2)
- {
- LOGWARNING("crafting.txt: line %d: A single '=' was expected, got %d", a_LineNum, (int)Sides.size() - 1);
- LOGINFO("Offending line: \"%s\"", a_RecipeLine.c_str());
- return;
- }
-
- std::auto_ptr<cCraftingRecipes::cRecipe> Recipe(new cCraftingRecipes::cRecipe);
-
- // Parse the result:
- AStringVector ResultSplit = StringSplit(Sides[0], ",");
- if (ResultSplit.empty())
- {
- LOGWARNING("crafting.txt: line %d: Result is empty, ignoring the recipe.", a_LineNum);
- LOGINFO("Offending line: \"%s\"", a_RecipeLine.c_str());
- return;
- }
- if (!ParseItem(ResultSplit[0], Recipe->m_Result))
- {
- LOGWARNING("crafting.txt: line %d: Cannot parse result item, ignoring the recipe.", a_LineNum);
- LOGINFO("Offending line: \"%s\"", a_RecipeLine.c_str());
- return;
- }
- if (ResultSplit.size() > 1)
- {
- Recipe->m_Result.m_ItemCount = atoi(ResultSplit[1].c_str());
- if (Recipe->m_Result.m_ItemCount == 0)
- {
- LOGWARNING("crafting.txt: line %d: Cannot parse result count, ignoring the recipe.", a_LineNum);
- LOGINFO("Offending line: \"%s\"", a_RecipeLine.c_str());
- return;
- }
- }
- else
- {
- Recipe->m_Result.m_ItemCount = 1;
- }
-
- // Parse each ingredient:
- AStringVector Ingredients = StringSplit(Sides[1], "|");
- int Num = 1;
- for (AStringVector::const_iterator itr = Ingredients.begin(); itr != Ingredients.end(); ++itr, ++Num)
- {
- if (!ParseIngredient(*itr, Recipe.get()))
- {
- LOGWARNING("crafting.txt: line %d: Cannot parse ingredient #%d, ignoring the recipe.", a_LineNum, Num);
- LOGINFO("Offending line: \"%s\"", a_RecipeLine.c_str());
- return;
- }
- } // for itr - Ingredients[]
-
- NormalizeIngredients(Recipe.get());
-
- m_Recipes.push_back(Recipe.release());
-}
-
-
-
-
-
-bool cCraftingRecipes::ParseItem(const AString & a_String, cItem & a_Item)
-{
- // The caller provides error logging
-
- AStringVector Split = StringSplit(a_String, "^");
- if (Split.empty())
- {
- return false;
- }
-
- if (!StringToItem(Split[0], a_Item))
- {
- return false;
- }
-
- if (Split.size() > 1)
- {
- AString Damage = TrimString(Split[1]);
- a_Item.m_ItemDamage = atoi(Damage.c_str());
- if ((a_Item.m_ItemDamage == 0) && (Damage.compare("0") != 0))
- {
- // Parsing the number failed
- return false;
- }
- }
-
- // Success
- return true;
-}
-
-
-
-
-
-bool cCraftingRecipes::ParseIngredient(const AString & a_String, cRecipe * a_Recipe)
-{
- // a_String is in this format: "ItemType^damage, X:Y, X:Y, X:Y..."
- AStringVector Split = StringSplit(a_String, ",");
- if (Split.size() < 2)
- {
- // Not enough split items
- return false;
- }
- cItem Item;
- if (!ParseItem(Split[0], Item))
- {
- return false;
- }
- Item.m_ItemCount = 1;
-
- cCraftingRecipes::cRecipeSlots TempSlots;
- for (AStringVector::const_iterator itr = Split.begin() + 1; itr != Split.end(); ++itr)
- {
- // Parse the coords in the split item:
- AStringVector Coords = StringSplit(*itr, ":");
- if ((Coords.size() == 1) && (TrimString(Coords[0]) == "*"))
- {
- cCraftingRecipes::cRecipeSlot Slot;
- Slot.m_Item = Item;
- Slot.x = -1;
- Slot.y = -1;
- TempSlots.push_back(Slot);
- continue;
- }
- if (Coords.size() != 2)
- {
- return false;
- }
- Coords[0] = TrimString(Coords[0]);
- Coords[1] = TrimString(Coords[1]);
- if (Coords[0].empty() || Coords[1].empty())
- {
- return false;
- }
- cCraftingRecipes::cRecipeSlot Slot;
- Slot.m_Item = Item;
- switch (Coords[0][0])
- {
- case '1': Slot.x = 0; break;
- case '2': Slot.x = 1; break;
- case '3': Slot.x = 2; break;
- case '*': Slot.x = -1; break;
- default:
- {
- return false;
- }
- }
- switch (Coords[1][0])
- {
- case '1': Slot.y = 0; break;
- case '2': Slot.y = 1; break;
- case '3': Slot.y = 2; break;
- case '*': Slot.y = -1; break;
- default:
- {
- return false;
- }
- }
- TempSlots.push_back(Slot);
- } // for itr - Split[]
-
- // Append the ingredients:
- a_Recipe->m_Ingredients.insert(a_Recipe->m_Ingredients.end(), TempSlots.begin(), TempSlots.end());
- return true;
-}
-
-
-
-
-
-void cCraftingRecipes::NormalizeIngredients(cCraftingRecipes::cRecipe * a_Recipe)
-{
- // Calculate the minimum coords for ingredients, excluding the "anywhere" items:
- int MinX = MAX_GRID_WIDTH, MaxX = 0;
- int MinY = MAX_GRID_HEIGHT, MaxY = 0;
- for (cRecipeSlots::const_iterator itr = a_Recipe->m_Ingredients.begin(); itr != a_Recipe->m_Ingredients.end(); ++itr)
- {
- if (itr->x >= 0)
- {
- MinX = std::min(itr->x, MinX);
- MaxX = std::max(itr->x, MaxX);
- }
- if (itr->y >= 0)
- {
- MinY = std::min(itr->y, MinY);
- MaxY = std::max(itr->y, MaxY);
- }
- } // for itr - a_Recipe->m_Ingredients[]
-
- // Move ingredients so that the minimum coords are 0:0
- for (cRecipeSlots::iterator itr = a_Recipe->m_Ingredients.begin(); itr != a_Recipe->m_Ingredients.end(); ++itr)
- {
- if (itr->x >= 0)
- {
- itr->x -= MinX;
- }
- if (itr->y >= 0)
- {
- itr->y -= MinY;
- }
- } // for itr - a_Recipe->m_Ingredients[]
- a_Recipe->m_Width = std::max(MaxX - MinX + 1, 1);
- a_Recipe->m_Height = std::max(MaxY - MinY + 1, 1);
-
- // TODO: Compress two same ingredients with the same coords into a single ingredient with increased item count
-}
-
-
-
-
-
-cCraftingRecipes::cRecipe * cCraftingRecipes::FindRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight)
-{
- ASSERT(a_GridWidth <= MAX_GRID_WIDTH);
- ASSERT(a_GridHeight <= MAX_GRID_HEIGHT);
-
- // Get the real bounds of the crafting grid:
- int GridLeft = MAX_GRID_WIDTH, GridTop = MAX_GRID_HEIGHT;
- int GridRight = 0, GridBottom = 0;
- for (int y = 0; y < a_GridHeight; y++ ) for(int x = 0; x < a_GridWidth; x++)
- {
- if (!a_CraftingGrid[x + y * a_GridWidth].IsEmpty())
- {
- GridRight = std::max(x, GridRight);
- GridBottom = std::max(y, GridBottom);
- GridLeft = std::min(x, GridLeft);
- GridTop = std::min(y, GridTop);
- }
- }
- int GridWidth = GridRight - GridLeft + 1;
- int GridHeight = GridBottom - GridTop + 1;
-
- // Search in the possibly minimized grid, but keep the stride:
- const cItem * Grid = a_CraftingGrid + GridLeft + (a_GridWidth * GridTop);
- cRecipe * Recipe = FindRecipeCropped(Grid, GridWidth, GridHeight, a_GridWidth);
- if (Recipe == NULL)
- {
- return NULL;
- }
-
- // A recipe has been found, move it to correspond to the original crafting grid:
- for (cRecipeSlots::iterator itrS = Recipe->m_Ingredients.begin(); itrS != Recipe->m_Ingredients.end(); ++itrS)
- {
- itrS->x += GridLeft;
- itrS->y += GridTop;
- } // for itrS - Recipe->m_Ingredients[]
-
- return Recipe;
-}
-
-
-
-
-
-cCraftingRecipes::cRecipe * cCraftingRecipes::FindRecipeCropped(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride)
-{
- for (cRecipes::const_iterator itr = m_Recipes.begin(); itr != m_Recipes.end(); ++itr)
- {
- // Both the crafting grid and the recipes are normalized. The only variable possible is the "anywhere" items.
- // This still means that the "anywhere" item may be the one that is offsetting the grid contents to the right or downwards, so we need to check all possible positions.
- // E. g. recipe "A, * | B, 1:1 | ..." still needs to check grid for B at 2:2 (in case A was in grid's 1:1)
- // Calculate the maximum offsets for this recipe relative to the grid size, and iterate through all combinations of offsets.
- // Also, this calculation automatically filters out recipes that are too large for the current grid - the loop won't be entered at all.
-
- int MaxOfsX = a_GridWidth - (*itr)->m_Width;
- int MaxOfsY = a_GridHeight - (*itr)->m_Height;
- for (int x = 0; x <= MaxOfsX; x++) for (int y = 0; y <= MaxOfsY; y++)
- {
- cRecipe * Recipe = MatchRecipe(a_CraftingGrid, a_GridWidth, a_GridHeight, a_GridStride, *itr, x, y);
- if (Recipe != NULL)
- {
- return Recipe;
- }
- } // for y, for x
- } // for itr - m_Recipes[]
-
- // No matching recipe found
- return NULL;
-}
-
-
-
-
-
-cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride, const cRecipe * a_Recipe, int a_OffsetX, int a_OffsetY)
-{
- // Check the regular items first:
- bool HasMatched[MAX_GRID_WIDTH][MAX_GRID_HEIGHT];
- memset(HasMatched, 0, sizeof(HasMatched));
- for (cRecipeSlots::const_iterator itrS = a_Recipe->m_Ingredients.begin(); itrS != a_Recipe->m_Ingredients.end(); ++itrS)
- {
- if ((itrS->x < 0) || (itrS->y < 0))
- {
- // "Anywhere" item, process later
- continue;
- }
- ASSERT(itrS->x + a_OffsetX < a_GridWidth);
- ASSERT(itrS->y + a_OffsetY < a_GridHeight);
- int GridID = (itrS->x + a_OffsetX) + a_GridStride * (itrS->y + a_OffsetY);
- if (
- (itrS->x >= a_GridWidth) ||
- (itrS->y >= a_GridHeight) ||
- (itrS->m_Item.m_ItemType != a_CraftingGrid[GridID].m_ItemType) || // same item type?
- (itrS->m_Item.m_ItemCount > a_CraftingGrid[GridID].m_ItemCount) || // not enough items
- (
- (itrS->m_Item.m_ItemDamage > 0) && // should compare damage values?
- (itrS->m_Item.m_ItemDamage != a_CraftingGrid[GridID].m_ItemDamage)
- )
- )
- {
- // Doesn't match
- return NULL;
- }
- HasMatched[itrS->x + a_OffsetX][itrS->y + a_OffsetY] = true;
- } // for itrS - Recipe->m_Ingredients[]
-
- // Process the "Anywhere" items now, and only in the cells that haven't matched yet
- // The "anywhere" items are processed on a first-come-first-served basis.
- // Do not use a recipe with one horizontal and one vertical "anywhere" ("*:1, 1:*") as it may not match properly!
- cRecipeSlots MatchedSlots; // Stores the slots of "anywhere" items that have matched, with the match coords
- for (cRecipeSlots::const_iterator itrS = a_Recipe->m_Ingredients.begin(); itrS != a_Recipe->m_Ingredients.end(); ++itrS)
- {
- if ((itrS->x >= 0) && (itrS->y >= 0))
- {
- // Regular item, already processed
- continue;
- }
- int StartX = 0, EndX = a_GridWidth - 1;
- int StartY = 0, EndY = a_GridHeight - 1;
- if (itrS->x >= 0)
- {
- StartX = itrS->x;
- EndX = itrS->x;
- }
- else if (itrS->y >= 0)
- {
- StartY = itrS->y;
- EndY = itrS->y;
- }
- bool Found = false;
- for (int x = StartX; x <= EndX; x++)
- {
- for (int y = StartY; y <= EndY; y++)
- {
- if (HasMatched[x][y])
- {
- // Already matched some other item
- continue;
- }
- int GridIdx = x + a_GridStride * y;
- if (
- (a_CraftingGrid[GridIdx].m_ItemType == itrS->m_Item.m_ItemType) &&
- (
- (itrS->m_Item.m_ItemDamage < 0) || // doesn't want damage comparison
- (itrS->m_Item.m_ItemDamage == a_CraftingGrid[GridIdx].m_ItemDamage) // the damage matches
- )
- )
- {
- HasMatched[x][y] = true;
- Found = true;
- MatchedSlots.push_back(*itrS);
- MatchedSlots.back().x = x;
- MatchedSlots.back().y = y;
- break;
- }
- } // for y
- if (Found)
- {
- break;
- }
- } // for x
- if (!Found)
- {
- return NULL;
- }
- } // for itrS - a_Recipe->m_Ingredients[]
-
- // Check if the whole grid has matched:
- for (int x = 0; x < a_GridWidth; x++) for (int y = 0; y < a_GridHeight; y++)
- {
- if (!HasMatched[x][y] && !a_CraftingGrid[x + a_GridStride * y].IsEmpty())
- {
- // There's an unmatched item in the grid
- return NULL;
- }
- } // for y, for x
-
- // The recipe has matched. Create a copy of the recipe and set its coords to match the crafting grid:
- std::auto_ptr<cRecipe> Recipe(new cRecipe);
- Recipe->m_Result = a_Recipe->m_Result;
- Recipe->m_Width = a_Recipe->m_Width;
- Recipe->m_Height = a_Recipe->m_Height;
- for (cRecipeSlots::const_iterator itrS = a_Recipe->m_Ingredients.begin(); itrS != a_Recipe->m_Ingredients.end(); ++itrS)
- {
- if ((itrS->x < 0) || (itrS->y < 0))
- {
- // "Anywhere" item, process later
- continue;
- }
- Recipe->m_Ingredients.push_back(*itrS);
- }
- Recipe->m_Ingredients.insert(Recipe->m_Ingredients.end(), MatchedSlots.begin(), MatchedSlots.end());
- return Recipe.release();
-}
-
-
-
-
diff --git a/source/CraftingRecipes.h b/source/CraftingRecipes.h
deleted file mode 100644
index 9d92cbfab..000000000
--- a/source/CraftingRecipes.h
+++ /dev/null
@@ -1,172 +0,0 @@
-
-// CraftingRecipes.h
-
-// Interfaces to the cCraftingRecipes class representing the storage of crafting recipes
-
-
-
-
-#pragma once
-
-#include "Item.h"
-
-
-
-
-
-// fwd: cPlayer.h
-class cPlayer;
-
-
-
-
-
-class cCraftingGrid // tolua_export
-{ // tolua_export
-public:
- cCraftingGrid(const cCraftingGrid & a_Original);
- cCraftingGrid(int a_Width, int a_Height); // tolua_export
- cCraftingGrid(const cItem * a_Items, int a_Width, int a_Height);
- ~cCraftingGrid();
-
- // tolua_begin
- int GetWidth (void) const {return m_Width; }
- int GetHeight(void) const {return m_Height; }
- cItem & GetItem (int x, int y) const;
- void SetItem (int x, int y, ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth);
- void SetItem (int x, int y, const cItem & a_Item);
- void Clear (void);
-
- /// Removes items in a_Grid from m_Items[] (used by cCraftingRecipe::ConsumeIngredients())
- void ConsumeGrid(const cCraftingGrid & a_Grid);
-
- /// Dumps the entire crafting grid using LOGD()
- void Dump(void);
-
- // tolua_end
-
- cItem * GetItems(void) const {return m_Items; }
-
- /// Copies internal contents into the item array specified. Assumes that the array has the same dimensions as self
- void CopyToItems(cItem * a_Items) const;
-
-protected:
-
- int m_Width;
- int m_Height;
- cItem * m_Items;
-} ; // tolua_export
-
-
-
-
-
-class cCraftingRecipe // tolua_export
-{ // tolua_export
-public:
- cCraftingRecipe(const cCraftingGrid & a_CraftingGrid);
-
- // tolua_begin
- void Clear (void);
- int GetIngredientsWidth (void) const {return m_Ingredients.GetWidth(); }
- int GetIngredientsHeight(void) const {return m_Ingredients.GetHeight(); }
- cItem & GetIngredient (int x, int y) const {return m_Ingredients.GetItem(x, y); }
- const cItem & GetResult (void) const {return m_Result; }
- void SetResult (ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth);
- void SetResult (const cItem & a_Item)
- {
- m_Result = a_Item;
- }
-
- void SetIngredient (int x, int y, ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth)
- {
- m_Ingredients.SetItem(x, y, a_ItemType, a_ItemCount, a_ItemHealth);
- }
-
- void SetIngredient (int x, int y, const cItem & a_Item)
- {
- m_Ingredients.SetItem(x, y, a_Item);
- }
-
- /// Consumes ingredients from the crafting grid specified
- void ConsumeIngredients(cCraftingGrid & a_CraftingGrid);
-
- /// Dumps the entire recipe using LOGD()
- void Dump(void);
- // tolua_end
-
-protected:
-
- cCraftingGrid m_Ingredients; // Adjusted to correspond to the input crafting grid!
- cItem m_Result;
-} ; // tolua_export
-
-
-
-
-
-class cCraftingRecipes
-{
-public:
- static const int MAX_GRID_WIDTH = 3;
- static const int MAX_GRID_HEIGHT = 3;
-
- cCraftingRecipes(void);
- ~cCraftingRecipes();
-
- /// Returns the recipe for current crafting grid. Doesn't modify the grid. Clears a_Recipe if no recipe found.
- void GetRecipe(const cPlayer * a_Player, const cCraftingGrid & a_CraftingGrid, cCraftingRecipe & a_Recipe);
-
-protected:
-
- struct cRecipeSlot
- {
- cItem m_Item;
- int x, y; // 1..3, or -1 for "any"
- } ;
- typedef std::vector<cRecipeSlot> cRecipeSlots;
-
- /** A single recipe, stored. Each recipe is normalized right after parsing (NormalizeIngredients())
- A normalized recipe starts at (0,0)
- */
- struct cRecipe
- {
- cRecipeSlots m_Ingredients;
- cItem m_Result;
-
- // Size of the regular items in the recipe; "anywhere" items are excluded:
- int m_Width;
- int m_Height;
- } ;
- typedef std::vector<cRecipe *> cRecipes;
-
- cRecipes m_Recipes;
-
- void LoadRecipes(void);
- void ClearRecipes(void);
-
- /// Parses the recipe line and adds it into m_Recipes. a_LineNum is used for diagnostic warnings only
- void AddRecipeLine(int a_LineNum, const AString & a_RecipeLine);
-
- /// Parses an item string in the format "<ItemType>[^<Damage>]", returns true if successful.
- bool ParseItem(const AString & a_String, cItem & a_Item);
-
- /// Parses one ingredient and adds it to the specified recipe. Returns true if successful.
- bool ParseIngredient(const AString & a_String, cRecipe * a_Recipe);
-
- /// Moves the recipe to top-left corner, sets its MinWidth / MinHeight
- void NormalizeIngredients(cRecipe * a_Recipe);
-
- /// Finds a recipe matching the crafting grid. Returns a newly allocated recipe (with all its coords set) or NULL if not found. Caller must delete return value!
- cRecipe * FindRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight);
-
- /// Same as FindRecipe, but the grid is guaranteed to be of minimal dimensions needed
- cRecipe * FindRecipeCropped(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride);
-
- /// Checks if the grid matches the specified recipe, offset by the specified offsets. Returns a matched cRecipe * if so, or NULL if not matching. Caller must delete the return value!
- cRecipe * MatchRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride, const cRecipe * a_Recipe, int a_OffsetX, int a_OffsetY);
-} ;
-
-
-
-
diff --git a/source/Cuboid.cpp b/source/Cuboid.cpp
deleted file mode 100644
index ea6f7c453..000000000
--- a/source/Cuboid.cpp
+++ /dev/null
@@ -1,117 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Cuboid.h"
-
-
-
-
-
-/// Returns true if the two specified intervals have a non-empty union
-static bool DoIntervalsIntersect(int a_Min1, int a_Max1, int a_Min2, int a_Max2)
-{
- return (
- ((a_Min1 >= a_Min2) && (a_Min1 <= a_Max2)) || // Start of first interval is within the second interval
- ((a_Max1 >= a_Min2) && (a_Max1 <= a_Max2)) || // End of first interval is within the second interval
- ((a_Min2 >= a_Min1) && (a_Min2 <= a_Max1)) // Start of second interval is within the first interval
- );
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCuboid:
-
-void cCuboid::Assign(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2)
-{
- p1.x = a_X1;
- p1.y = a_Y1;
- p1.z = a_Z1;
- p2.x = a_X2;
- p2.y = a_Y2;
- p2.z = a_Z2;
-}
-
-
-
-
-
-void cCuboid::Sort(void)
-{
- if (p1.x > p2.x)
- {
- std::swap(p1.x, p2.x);
- }
- if (p1.y > p2.y)
- {
- std::swap(p1.y, p2.y);
- }
- if (p1.z > p2.z)
- {
- std::swap(p1.z, p2.z);
- }
-}
-
-
-
-
-
-bool cCuboid::DoesIntersect(const cCuboid & a_Other) const
-{
- // In order for cuboids to intersect, each of their coord intervals need to intersect
- return (
- DoIntervalsIntersect(p1.x, p2.x, a_Other.p1.x, a_Other.p2.x) &&
- DoIntervalsIntersect(p1.y, p2.y, a_Other.p1.y, a_Other.p2.y) &&
- DoIntervalsIntersect(p1.z, p2.z, a_Other.p1.z, a_Other.p2.z)
- );
-}
-
-
-
-
-
-bool cCuboid::IsCompletelyInside(const cCuboid & a_Outer) const
-{
- return (
- (p1.x >= a_Outer.p1.x) &&
- (p2.x <= a_Outer.p2.x) &&
- (p1.y >= a_Outer.p1.y) &&
- (p2.y <= a_Outer.p2.y) &&
- (p1.z >= a_Outer.p1.z) &&
- (p2.z <= a_Outer.p2.z)
- );
-}
-
-
-
-
-
-void cCuboid::Move(int a_OfsX, int a_OfsY, int a_OfsZ)
-{
- p1.x += a_OfsX;
- p1.y += a_OfsY;
- p1.z += a_OfsZ;
- p2.x += a_OfsX;
- p2.y += a_OfsY;
- p2.z += a_OfsZ;
-}
-
-
-
-
-
-
-bool cCuboid::IsSorted(void) const
-{
- return (
- (p1.x <= p2.x) &&
- (p1.y <= p2.y) &&
- (p1.z <= p2.z)
- );
-}
-
-
-
-
diff --git a/source/Cuboid.h b/source/Cuboid.h
deleted file mode 100644
index 44db7b98e..000000000
--- a/source/Cuboid.h
+++ /dev/null
@@ -1,75 +0,0 @@
-
-#pragma once
-
-#include "Vector3i.h"
-#include "Vector3d.h"
-
-
-
-
-
-// tolua_begin
-class cCuboid
-{
-public:
- // p1 is expected to have the smaller of the coords; Sort() swaps coords to match this
- Vector3i p1, p2;
-
- cCuboid(void) {}
- cCuboid(const cCuboid & a_Cuboid ) : p1(a_Cuboid.p1), p2(a_Cuboid.p2) {}
- cCuboid(const Vector3i & a_p1, const Vector3i & a_p2) : p1(a_p1), p2(a_p2) {}
- cCuboid(int a_X1, int a_Y1, int a_Z1) : p1(a_X1, a_Y1, a_Z1), p2(a_X1, a_Y1, a_Z1) {}
- cCuboid(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2) : p1(a_X1, a_Y1, a_Z1), p2(a_X2, a_Y2, a_Z2) {}
-
- void Assign(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2);
-
- void Sort(void);
-
- int DifX(void) const { return p2.x - p1.x; }
- int DifY(void) const { return p2.y - p1.y; }
- int DifZ(void) const { return p2.z - p1.z; }
-
- /// Returns true if the cuboids have at least one voxel in common. Both coords are considered inclusive.
- bool DoesIntersect(const cCuboid & a_Other) const;
-
- bool IsInside(const Vector3i & v) const
- {
- return (
- (v.x >= p1.x) && (v.x <= p2.x) &&
- (v.y >= p1.y) && (v.y <= p2.y) &&
- (v.z >= p1.z) && (v.z <= p2.z)
- );
- }
-
- bool IsInside(int a_X, int a_Y, int a_Z) const
- {
- return (
- (a_X >= p1.x) && (a_X <= p2.x) &&
- (a_Y >= p1.y) && (a_Y <= p2.y) &&
- (a_Z >= p1.z) && (a_Z <= p2.z)
- );
- }
-
- bool IsInside( const Vector3d & v ) const
- {
- return (
- (v.x >= p1.x) && (v.x <= p2.x) &&
- (v.y >= p1.y) && (v.y <= p2.y) &&
- (v.z >= p1.z) && (v.z <= p2.z)
- );
- }
-
- /// Returns true if this cuboid is completely inside the specifie cuboid (in all 6 coords)
- bool IsCompletelyInside(const cCuboid & a_Outer) const;
-
- /// Moves the cuboid by the specified offsets in each direction
- void Move(int a_OfsX, int a_OfsY, int a_OfsZ);
-
- /// Returns true if the coords are properly sorted (lesser in p1, greater in p2)
- bool IsSorted(void) const;
-} ;
-// tolua_end
-
-
-
-
diff --git a/source/DeadlockDetect.cpp b/source/DeadlockDetect.cpp
deleted file mode 100644
index c774c9dce..000000000
--- a/source/DeadlockDetect.cpp
+++ /dev/null
@@ -1,147 +0,0 @@
-
-// DeadlockDetect.cpp
-
-// Declares the cDeadlockDetect class that tries to detect deadlocks and aborts the server when it detects one
-
-#include "Globals.h"
-#include "DeadlockDetect.h"
-#include "Root.h"
-#include "World.h"
-
-
-
-
-
-/// Number of milliseconds per cycle
-const int CYCLE_MILLISECONDS = 100;
-
-/// When the number of cycles for the same world age hits this value, it is considered a deadlock
-const int NUM_CYCLES_LIMIT = 200; // 200 = twenty seconds
-
-
-
-
-
-cDeadlockDetect::cDeadlockDetect(void) :
- super("DeadlockDetect")
-{
-}
-
-
-
-
-
-bool cDeadlockDetect::Start(void)
-{
- // Read the initial world data:
- class cFillIn :
- public cWorldListCallback
- {
- public:
- cFillIn(cDeadlockDetect * a_Detect) :
- m_Detect(a_Detect)
- {
- }
-
- virtual bool Item(cWorld * a_World) override
- {
- m_Detect->SetWorldAge(a_World->GetName(), a_World->GetWorldAge());
- return false;
- }
-
- protected:
- cDeadlockDetect * m_Detect;
- } FillIn(this);
- cRoot::Get()->ForEachWorld(FillIn);
- return super::Start();
-}
-
-
-
-
-
-void cDeadlockDetect::Execute(void)
-{
- // Loop until the signal to terminate:
- while (!m_ShouldTerminate)
- {
- // Check the world ages:
- class cChecker :
- public cWorldListCallback
- {
- public:
- cChecker(cDeadlockDetect * a_Detect) :
- m_Detect(a_Detect)
- {
- }
-
- protected:
- cDeadlockDetect * m_Detect;
-
- virtual bool Item(cWorld * a_World) override
- {
- m_Detect->CheckWorldAge(a_World->GetName(), a_World->GetWorldAge());
- return false;
- }
- } Checker(this);
- cRoot::Get()->ForEachWorld(Checker);
-
- cSleep::MilliSleep(CYCLE_MILLISECONDS);
- } // while (should run)
-}
-
-
-
-
-
-void cDeadlockDetect::SetWorldAge(const AString & a_WorldName, Int64 a_Age)
-{
- m_WorldAges[a_WorldName].m_Age = a_Age;
- m_WorldAges[a_WorldName].m_NumCyclesSame = 0;
-}
-
-
-
-
-
-void cDeadlockDetect::CheckWorldAge(const AString & a_WorldName, Int64 a_Age)
-{
- WorldAges::iterator itr = m_WorldAges.find(a_WorldName);
- if (itr == m_WorldAges.end())
- {
- ASSERT(!"Unknown world in cDeadlockDetect");
- return;
- }
- if (itr->second.m_Age == a_Age)
- {
- itr->second.m_NumCyclesSame += 1;
- if (itr->second.m_NumCyclesSame > NUM_CYCLES_LIMIT)
- {
- DeadlockDetected();
- return;
- }
- }
- else
- {
- itr->second.m_Age = a_Age;
- itr->second.m_NumCyclesSame = 0;
- }
-}
-
-
-
-
-
-void cDeadlockDetect::DeadlockDetected(void)
-{
- ASSERT(!"Deadlock detected");
-
- // TODO: Make a crashdump / coredump
-
- // Crash the server intentionally:
- *((volatile int *)0) = 0;
-}
-
-
-
-
diff --git a/source/DeadlockDetect.h b/source/DeadlockDetect.h
deleted file mode 100644
index 2559c3fff..000000000
--- a/source/DeadlockDetect.h
+++ /dev/null
@@ -1,65 +0,0 @@
-
-// DeadlockDetect.h
-
-// Declares the cDeadlockDetect class that tries to detect deadlocks and aborts the server when it detects one
-
-/*
-This class simply monitors each world's m_WorldAge, which is expected to grow on each tick.
-If the world age doesn't grow for several seconds, it's either because the server is super-overloaded,
-or because the world tick thread hangs in a deadlock. We presume the latter and therefore kill the server.
-Once we learn to write crashdumps programmatically, we should do so just before killing, to enable debugging.
-*/
-
-
-
-#pragma once
-
-#include "OSSupport/IsThread.h"
-
-
-
-
-
-class cDeadlockDetect :
- public cIsThread
-{
- typedef cIsThread super;
-
-public:
- cDeadlockDetect(void);
-
- /// Starts the detection. Hides cIsThread's Start, because we need some initialization
- bool Start(void);
-
-protected:
- struct sWorldAge
- {
- /// Last m_WorldAge that has been detected in this world
- Int64 m_Age;
-
- /// Number of cycles for which the age has been the same
- int m_NumCyclesSame;
- } ;
-
- /// Maps world name -> sWorldAge
- typedef std::map<AString, sWorldAge> WorldAges;
-
- WorldAges m_WorldAges;
-
-
- // cIsThread overrides:
- virtual void Execute(void) override;
-
- /// Sets the initial world age
- void SetWorldAge(const AString & a_WorldName, Int64 a_Age);
-
- /// Checks if the world's age has changed, updates the world's stats; calls DeadlockDetected() if deadlock detected
- void CheckWorldAge(const AString & a_WorldName, Int64 a_Age);
-
- /// Called when a deadlock is detected. Aborts the server.
- void DeadlockDetected(void);
-} ;
-
-
-
-
diff --git a/source/Defines.h b/source/Defines.h
deleted file mode 100644
index 5621aeac1..000000000
--- a/source/Defines.h
+++ /dev/null
@@ -1,562 +0,0 @@
-
-#pragma once
-
-
-
-
-
-typedef unsigned char Byte;
-
-/// List of slot numbers, used for inventory-painting
-typedef std::vector<int> cSlotNums;
-
-
-
-
-
-
-// tolua_begin
-
-/// How much light do the blocks emit on their own?
-extern unsigned char g_BlockLightValue[];
-
-/// How much light do the block consume?
-extern unsigned char g_BlockSpreadLightFalloff[];
-
-/// Is a block completely transparent? (light doesn't get decreased(?))
-extern bool g_BlockTransparent[];
-
-/// Is a block destroyed after a single hit?
-extern bool g_BlockOneHitDig[];
-
-/// Can a piston break this block?
-extern bool g_BlockPistonBreakable[256];
-
-/// Can this block hold snow atop?
-extern bool g_BlockIsSnowable[256];
-
-/// Does this block require a tool to drop?
-extern bool g_BlockRequiresSpecialTool[256];
-
-/// Is this block solid (player cannot walk through)?
-extern bool g_BlockIsSolid[256];
-
-/// Can torches be placed on this block?
-extern bool g_BlockIsTorchPlaceable[256];
-
-/// Experience Orb setup
-enum
-{
- //open to suggestion on naming convention here :)
- MAX_EXPERIENCE_ORB_SIZE = 2000
-} ;
-
-
-
-
-
-/// Block face constants, used in PlayerDigging and PlayerBlockPlacement packets and bbox collision calc
-enum eBlockFace
-{
- BLOCK_FACE_NONE = -1, // Interacting with no block face - swinging the item in the air
- BLOCK_FACE_XM = 5, // Interacting with the X- face of the block
- BLOCK_FACE_XP = 4, // Interacting with the X+ face of the block
- BLOCK_FACE_YM = 0, // Interacting with the Y- face of the block
- BLOCK_FACE_YP = 1, // Interacting with the Y+ face of the block
- BLOCK_FACE_ZM = 3, // Interacting with the Z- face of the block
- BLOCK_FACE_ZP = 2, // Interacting with the Z+ face of the block
-
- // Synonyms using the (deprecated) world directions:
- BLOCK_FACE_BOTTOM = BLOCK_FACE_YM, // Interacting with the bottom face of the block
- BLOCK_FACE_TOP = BLOCK_FACE_YP, // Interacting with the top face of the block
- BLOCK_FACE_NORTH = BLOCK_FACE_ZP, // Interacting with the northern face of the block
- BLOCK_FACE_SOUTH = BLOCK_FACE_ZM, // Interacting with the southern face of the block
- BLOCK_FACE_WEST = BLOCK_FACE_XP, // Interacting with the western face of the block
- BLOCK_FACE_EAST = BLOCK_FACE_XM, // Interacting with the eastern face of the block
-} ;
-
-
-
-
-
-/// PlayerDigging status constants
-enum
-{
- DIG_STATUS_STARTED = 0,
- DIG_STATUS_CANCELLED = 1,
- DIG_STATUS_FINISHED = 2,
- DIG_STATUS_DROP_HELD = 4,
- DIG_STATUS_SHOOT_EAT = 5,
-} ;
-
-
-
-
-
-/// Individual actions sent in the WindowClick packet
-enum eClickAction
-{
- // Sorted by occurrence in the 1.5 protocol
- caLeftClick,
- caRightClick,
- caShiftLeftClick,
- caShiftRightClick,
- caNumber1,
- caNumber2,
- caNumber3,
- caNumber4,
- caNumber5,
- caNumber6,
- caNumber7,
- caNumber8,
- caNumber9,
- caMiddleClick,
- caDropKey,
- caCtrlDropKey,
- caLeftClickOutside,
- caRightClickOutside,
- caLeftClickOutsideHoldNothing,
- caRightClickOutsideHoldNothing,
- caLeftPaintBegin,
- caRightPaintBegin,
- caLeftPaintProgress,
- caRightPaintProgress,
- caLeftPaintEnd,
- caRightPaintEnd,
- caDblClick,
- // Add new actions here
- caUnknown = 255,
-
- // Keep this list in sync with ClickActionToString() function below!
-} ;
-
-
-
-
-
-enum eGameMode
-{
- eGameMode_NotSet = -1,
- eGameMode_Survival = 0,
- eGameMode_Creative = 1,
- eGameMode_Adventure = 2,
-
- // Easier-to-use synonyms:
- gmNotSet = eGameMode_NotSet,
- gmSurvival = eGameMode_Survival,
- gmCreative = eGameMode_Creative,
- gmAdventure = eGameMode_Adventure,
-
- // These two are used to check GameMode for validity when converting from integers.
- gmMax, // Gets automatically assigned
- gmMin = 0,
-} ;
-
-
-
-
-
-enum eWeather
-{
- eWeather_Sunny = 0,
- eWeather_Rain = 1,
- eWeather_ThunderStorm = 2,
-
- // Easier-to-use synonyms:
- wSunny = eWeather_Sunny,
- wRain = eWeather_Rain,
- wThunderstorm = eWeather_ThunderStorm,
- wStorm = wThunderstorm,
-} ;
-
-
-
-
-
-inline const char * ClickActionToString(eClickAction a_ClickAction)
-{
- switch (a_ClickAction)
- {
- case caLeftClick: return "caLeftClick";
- case caRightClick: return "caRightClick";
- case caShiftLeftClick: return "caShiftLeftClick";
- case caShiftRightClick: return "caShiftRightClick";
- case caNumber1: return "caNumber1";
- case caNumber2: return "caNumber2";
- case caNumber3: return "caNumber3";
- case caNumber4: return "caNumber4";
- case caNumber5: return "caNumber5";
- case caNumber6: return "caNumber6";
- case caNumber7: return "caNumber7";
- case caNumber8: return "caNumber8";
- case caNumber9: return "caNumber9";
- case caMiddleClick: return "caMiddleClick";
- case caDropKey: return "caDropKey";
- case caCtrlDropKey: return "caCtrlDropKey";
- case caLeftClickOutside: return "caLeftClickOutside";
- case caRightClickOutside: return "caRightClickOutside";
- case caLeftClickOutsideHoldNothing: return "caLeftClickOutsideHoldNothing";
- case caRightClickOutsideHoldNothing: return "caRightClickOutsideHoldNothing";
- case caLeftPaintBegin: return "caLeftPaintBegin";
- case caRightPaintBegin: return "caRightPaintBegin";
- case caLeftPaintProgress: return "caLeftPaintProgress";
- case caRightPaintProgress: return "caRightPaintProgress";
- case caLeftPaintEnd: return "caLeftPaintEnd";
- case caRightPaintEnd: return "caRightPaintEnd";
- case caDblClick: return "caDblClick";
-
- case caUnknown: return "caUnknown";
- }
- ASSERT(!"Unknown click action");
- return "caUnknown";
-}
-
-
-
-
-
-inline bool IsValidBlock(int a_BlockType)
-{
- if (
- (a_BlockType > -1) &&
- (a_BlockType <= E_BLOCK_MAX_TYPE_ID)
- )
- {
- return true;
- }
- return false;
-}
-
-
-
-
-
-inline bool IsValidItem(int a_ItemType)
-{
- if (
- ((a_ItemType >= E_ITEM_FIRST) && (a_ItemType <= E_ITEM_MAX_CONSECUTIVE_TYPE_ID)) || // Basic items range
- ((a_ItemType >= E_ITEM_FIRST_DISC) && (a_ItemType <= E_ITEM_LAST_DISC)) // Music discs' special range
- )
- {
- return true;
- }
-
- if (a_ItemType == 0)
- {
- return false;
- }
-
- return IsValidBlock(a_ItemType);
-}
-
-// tolua_end
-
-
-
-
-
-inline bool IsBlockWater(BLOCKTYPE a_BlockType)
-{
- return ((a_BlockType == E_BLOCK_WATER) || (a_BlockType == E_BLOCK_STATIONARY_WATER));
-}
-
-
-
-
-
-inline bool IsBlockLava(BLOCKTYPE a_BlockType)
-{
- return ((a_BlockType == E_BLOCK_LAVA) || (a_BlockType == E_BLOCK_STATIONARY_LAVA));
-}
-
-
-
-
-
-inline bool IsBlockLiquid(BLOCKTYPE a_BlockType)
-{
- return IsBlockWater(a_BlockType) || IsBlockLava(a_BlockType);
-}
-
-
-
-
-
-inline bool IsBlockTypeOfDirt(BLOCKTYPE a_BlockType)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_FARMLAND:
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-inline void AddFaceDirection(int & a_BlockX, int & a_BlockY, int & a_BlockZ, char a_BlockFace, bool a_bInverse = false) // tolua_export
-{ // tolua_export
- if (!a_bInverse)
- {
- switch (a_BlockFace)
- {
- case BLOCK_FACE_BOTTOM: a_BlockY--; break;
- case BLOCK_FACE_TOP: a_BlockY++; break;
- case BLOCK_FACE_EAST: a_BlockX++; break;
- case BLOCK_FACE_WEST: a_BlockX--; break;
- case BLOCK_FACE_NORTH: a_BlockZ--; break;
- case BLOCK_FACE_SOUTH: a_BlockZ++; break;
- default:
- {
- LOGWARNING("%s: Unknown face: %d", __FUNCTION__, a_BlockFace);
- ASSERT(!"AddFaceDirection(): Unknown face");
- break;
- }
- }
- }
- else
- {
- switch (a_BlockFace)
- {
- case BLOCK_FACE_BOTTOM: a_BlockY++; break;
- case BLOCK_FACE_TOP: a_BlockY--; break;
- case BLOCK_FACE_EAST: a_BlockX--; break;
- case BLOCK_FACE_WEST: a_BlockX++; break;
- case BLOCK_FACE_NORTH: a_BlockZ++; break;
- case BLOCK_FACE_SOUTH: a_BlockZ--; break;
- default:
- {
- LOGWARNING("%s: Unknown inv face: %d", __FUNCTION__, a_BlockFace);
- ASSERT(!"AddFaceDirection(): Unknown face");
- break;
- }
- }
- }
-} // tolua_export
-
-
-
-
-
-inline void AddFaceDirection(int & a_BlockX, unsigned char & a_BlockY, int & a_BlockZ, char a_BlockFace, bool a_bInverse = false)
-{
- int Y = a_BlockY;
- AddFaceDirection(a_BlockX, Y, a_BlockZ, a_BlockFace, a_bInverse);
- if (Y < 0)
- {
- a_BlockY = 0;
- }
- else if (Y > 255)
- {
- a_BlockY = 255;
- }
- else
- {
- a_BlockY = (unsigned char)Y;
- }
-}
-
-
-
-
-
-#define PI 3.14159265358979323846264338327950288419716939937510582097494459072381640628620899862803482534211706798f
-
-inline void EulerToVector(double a_Pan, double a_Pitch, double & a_X, double & a_Y, double & a_Z)
-{
- // a_X = sinf ( a_Pan / 180 * PI ) * cosf ( a_Pitch / 180 * PI );
- // a_Y = -sinf ( a_Pitch / 180 * PI );
- // a_Z = -cosf ( a_Pan / 180 * PI ) * cosf ( a_Pitch / 180 * PI );
- a_X = cos(a_Pan / 180 * PI) * cos(a_Pitch / 180 * PI);
- a_Y = sin(a_Pan / 180 * PI) * cos(a_Pitch / 180 * PI);
- a_Z = sin(a_Pitch / 180 * PI);
-}
-
-
-
-
-
-inline void VectorToEuler(double a_X, double a_Y, double a_Z, double & a_Pan, double & a_Pitch)
-{
- if (a_X != 0)
- {
- a_Pan = atan2(a_Z, a_X) * 180 / PI - 90;
- }
- else
- {
- a_Pan = 0;
- }
- a_Pitch = atan2(a_Y, sqrt((a_X * a_X) + (a_Z * a_Z))) * 180 / PI;
-}
-
-
-
-
-
-inline float GetSignf(float a_Val)
-{
- return (a_Val < 0.f) ? -1.f : 1.f;
-}
-
-
-
-
-
-inline float GetSpecialSignf( float a_Val )
-{
- return (a_Val <= 0.f) ? -1.f : 1.f;
-}
-
-
-
-
-// tolua_begin
-namespace ItemCategory
-{
- inline bool IsPickaxe(short a_ItemID)
- {
- return (a_ItemID == E_ITEM_WOODEN_PICKAXE)
- || (a_ItemID == E_ITEM_STONE_PICKAXE)
- || (a_ItemID == E_ITEM_IRON_PICKAXE)
- || (a_ItemID == E_ITEM_GOLD_PICKAXE)
- || (a_ItemID == E_ITEM_DIAMOND_PICKAXE);
- }
-
-
-
- inline bool IsAxe(short a_ItemID)
- {
- return (a_ItemID == E_ITEM_WOODEN_AXE)
- || (a_ItemID == E_ITEM_STONE_AXE)
- || (a_ItemID == E_ITEM_IRON_AXE)
- || (a_ItemID == E_ITEM_GOLD_AXE)
- || (a_ItemID == E_ITEM_DIAMOND_AXE);
- }
-
-
-
- inline bool IsSword(short a_ItemID)
- {
- return (a_ItemID == E_ITEM_WOODEN_SWORD)
- || (a_ItemID == E_ITEM_STONE_SWORD)
- || (a_ItemID == E_ITEM_IRON_SWORD)
- || (a_ItemID == E_ITEM_GOLD_SWORD)
- || (a_ItemID == E_ITEM_DIAMOND_SWORD);
- }
-
-
-
- inline bool IsHoe(short a_ItemID)
- {
- return (a_ItemID == E_ITEM_WOODEN_HOE)
- || (a_ItemID == E_ITEM_STONE_HOE)
- || (a_ItemID == E_ITEM_IRON_HOE)
- || (a_ItemID == E_ITEM_GOLD_HOE)
- || (a_ItemID == E_ITEM_DIAMOND_HOE);
- }
-
-
-
- inline bool IsShovel(short a_ItemID)
- {
- return (a_ItemID == E_ITEM_WOODEN_SHOVEL)
- || (a_ItemID == E_ITEM_STONE_SHOVEL)
- || (a_ItemID == E_ITEM_IRON_SHOVEL)
- || (a_ItemID == E_ITEM_GOLD_SHOVEL)
- || (a_ItemID == E_ITEM_DIAMOND_SHOVEL);
- }
-
-
-
- inline bool IsTool(short a_ItemID)
- {
- return IsPickaxe( a_ItemID )
- || IsAxe ( a_ItemID )
- || IsSword ( a_ItemID )
- || IsHoe ( a_ItemID )
- || IsShovel ( a_ItemID );
- }
-
-
-
- inline bool IsHelmet(short a_ItemType)
- {
- return (
- (a_ItemType == E_ITEM_LEATHER_CAP) ||
- (a_ItemType == E_ITEM_GOLD_HELMET) ||
- (a_ItemType == E_ITEM_CHAIN_HELMET) ||
- (a_ItemType == E_ITEM_IRON_HELMET) ||
- (a_ItemType == E_ITEM_DIAMOND_HELMET)
- );
- }
-
-
-
- inline bool IsChestPlate(short a_ItemType)
- {
- return (
- (a_ItemType == E_ITEM_LEATHER_TUNIC) ||
- (a_ItemType == E_ITEM_GOLD_CHESTPLATE) ||
- (a_ItemType == E_ITEM_CHAIN_CHESTPLATE) ||
- (a_ItemType == E_ITEM_IRON_CHESTPLATE) ||
- (a_ItemType == E_ITEM_DIAMOND_CHESTPLATE)
- );
- }
-
-
-
- inline bool IsLeggings(short a_ItemType)
- {
- return (
- (a_ItemType == E_ITEM_LEATHER_PANTS) ||
- (a_ItemType == E_ITEM_GOLD_LEGGINGS) ||
- (a_ItemType == E_ITEM_CHAIN_LEGGINGS) ||
- (a_ItemType == E_ITEM_IRON_LEGGINGS) ||
- (a_ItemType == E_ITEM_DIAMOND_LEGGINGS)
- );
- }
-
-
-
- inline bool IsBoots(short a_ItemType)
- {
- return (
- (a_ItemType == E_ITEM_LEATHER_BOOTS) ||
- (a_ItemType == E_ITEM_GOLD_BOOTS) ||
- (a_ItemType == E_ITEM_CHAIN_BOOTS) ||
- (a_ItemType == E_ITEM_IRON_BOOTS) ||
- (a_ItemType == E_ITEM_DIAMOND_BOOTS)
- );
- }
-
-
-
- inline bool IsArmor(short a_ItemType)
- {
- return (
- IsHelmet(a_ItemType) ||
- IsChestPlate(a_ItemType) ||
- IsLeggings(a_ItemType) ||
- IsBoots(a_ItemType)
- );
- }
-}
-// tolua_end
-
-
-inline bool BlockRequiresSpecialTool(BLOCKTYPE a_BlockType)
-{
- if(!IsValidBlock(a_BlockType)) return false;
- return g_BlockRequiresSpecialTool[a_BlockType];
-}
-
-
-
-
-
-
diff --git a/source/Enchantments.cpp b/source/Enchantments.cpp
deleted file mode 100644
index 6b53d0b52..000000000
--- a/source/Enchantments.cpp
+++ /dev/null
@@ -1,299 +0,0 @@
-// Enchantments.cpp
-
-// Implements the cEnchantments class representing a storage for item enchantments and stored-enchantments
-
-#include "Globals.h"
-#include "Enchantments.h"
-#include "WorldStorage/FastNBT.h"
-
-
-
-
-
-cEnchantments::cEnchantments(void)
-{
- // Nothing needed yet, but the constructor needs to be declared and impemented in order to be usable
-}
-
-
-
-
-
-cEnchantments::cEnchantments(const AString & a_StringSpec)
-{
- AddFromString(a_StringSpec);
-}
-
-
-
-
-
-void cEnchantments::AddFromString(const AString & a_StringSpec)
-{
- // Add enchantments in the stringspec; if a specified enchantment already exists, overwrites it
-
- // Split the StringSpec into separate declarations, each in the form "id=lvl":
- AStringVector Decls = StringSplit(a_StringSpec, ";");
- for (AStringVector::const_iterator itr = Decls.begin(), end = Decls.end(); itr != end; ++itr)
- {
- // Split each declaration into the id and lvl part:
- if (itr->empty())
- {
- // The decl is empty (may happen if there's an extra semicolon at the end), ignore silently
- continue;
- }
- AStringVector Split = StringSplitAndTrim(*itr, "=");
- if (Split.size() != 2)
- {
- // Malformed decl
- LOG("%s: Malformed enchantment decl: \"%s\", skipping.", __FUNCTION__, itr->c_str());
- continue;
- }
- int id = atoi(Split[0].c_str());
- if ((id == 0) && (Split[0] != "0"))
- {
- id = StringToEnchantmentID(Split[0]);
- }
- int lvl = atoi(Split[1].c_str());
- if (
- ((id <= 0) && (Split[0] != "0")) ||
- ((lvl == 0) && (Split[1] != "0"))
- )
- {
- // Numbers failed to parse
- LOG("%s: Failed to parse enchantment declaration for numbers: \"%s\" and \"%s\", skipping.",
- __FUNCTION__, Split[0].c_str(), Split[1].c_str()
- );
- continue;
- }
- SetLevel(id, lvl);
- } // for itr - Decls[]
-}
-
-
-
-
-
-AString cEnchantments::ToString(void) const
-{
- // Serialize all the enchantments into a string
- AString res;
- for (cEnchantments::cMap::const_iterator itr = m_Enchantments.begin(), end = m_Enchantments.end(); itr != end; ++itr)
- {
- AppendPrintf(res, "%d=%d;", itr->first, itr->second);
- } // for itr - m_Enchantments[]
- return res;
-}
-
-
-
-
-
-int cEnchantments::GetLevel(int a_EnchantmentID) const
-{
- // Return the level for the specified enchantment; 0 if not stored
- cMap::const_iterator itr = m_Enchantments.find(a_EnchantmentID);
- if (itr != m_Enchantments.end())
- {
- return itr->second;
- }
-
- // Not stored, return zero
- return 0;
-}
-
-
-
-
-
-void cEnchantments::SetLevel(int a_EnchantmentID, int a_Level)
-{
- // Sets the level for the specified enchantment, adding it if not stored before or removing it if level <= 0
- if (a_Level == 0)
- {
- // Delete enchantment, if present:
- cMap::iterator itr = m_Enchantments.find(a_EnchantmentID);
- if (itr != m_Enchantments.end())
- {
- m_Enchantments.erase(itr);
- }
- }
- else
- {
- // Add / overwrite enchantment
- m_Enchantments[a_EnchantmentID] = a_Level;
- }
-}
-
-
-
-
-
-
-void cEnchantments::Clear(void)
-{
- m_Enchantments.clear();
-}
-
-
-
-
-
-bool cEnchantments::IsEmpty(void) const
-{
- return m_Enchantments.empty();
-}
-
-
-
-
-
-int cEnchantments::StringToEnchantmentID(const AString & a_EnchantmentName)
-{
- struct
- {
- int m_Value;
- const char * m_Name;
- } EnchantmentNames[] =
- {
- { enchProtection, "Protection"},
- { enchFireProtection, "FireProtection"},
- { enchFeatherFalling, "FeatherFalling"},
- { enchBlastProtection, "BlastProtection"},
- { enchProjectileProtection, "ProjectileProtection"},
- { enchRespiration, "Respiration"},
- { enchAquaAffinity, "AquaAffinity"},
- { enchThorns, "Thorns"},
- { enchSharpness, "Sharpness"},
- { enchSmite, "Smite"},
- { enchBaneOfArthropods, "BaneOfArthropods"},
- { enchKnockback, "Knockback"},
- { enchFireAspect, "FireAspect"},
- { enchLooting, "Looting"},
- { enchEfficiency, "Efficiency"},
- { enchSilkTouch, "SilkTouch"},
- { enchUnbreaking, "Unbreaking"},
- { enchFortune, "Fortune"},
- { enchPower, "Power"},
- { enchPunch, "Punch"},
- { enchFlame, "Flame"},
- { enchInfinity, "Infinity"},
- { enchLuckOfTheSea, "LuckOfTheSea"},
- { enchLure, "Lure"},
- } ;
- for (int i = 0; i < ARRAYCOUNT(EnchantmentNames); i++)
- {
- if (NoCaseCompare(EnchantmentNames[i].m_Name, a_EnchantmentName) == 0)
- {
- return EnchantmentNames[i].m_Value;
- }
- } // for i - EnchantmentNames[]
- return -1;
-}
-
-
-
-
-
-bool cEnchantments::operator ==(const cEnchantments & a_Other) const
-{
- return m_Enchantments == a_Other.m_Enchantments;
-}
-
-
-
-
-
-bool cEnchantments::operator !=(const cEnchantments & a_Other) const
-{
- return m_Enchantments != a_Other.m_Enchantments;
-}
-
-
-
-
-
-void cEnchantments::WriteToNBTCompound(cFastNBTWriter & a_Writer, const AString & a_ListTagName) const
-{
- // Write the enchantments into the specified NBT writer
- // begin with the LIST tag of the specified name ("ench" or "StoredEnchantments")
-
- a_Writer.BeginList(a_ListTagName, TAG_Compound);
- for (cMap::const_iterator itr = m_Enchantments.begin(), end = m_Enchantments.end(); itr != end; ++itr)
- {
- a_Writer.BeginCompound("");
- a_Writer.AddShort("id", itr->first);
- a_Writer.AddShort("lvl", itr->second);
- a_Writer.EndCompound();
- } // for itr - m_Enchantments[]
- a_Writer.EndList();
-}
-
-
-
-
-
-void cEnchantments::ParseFromNBT(const cParsedNBT & a_NBT, int a_EnchListTagIdx)
-{
- // Read the enchantments from the specified NBT list tag (ench or StoredEnchantments)
-
- // Verify that the tag is a list:
- if (a_NBT.GetType(a_EnchListTagIdx) != TAG_List)
- {
- LOGWARNING("%s: Invalid EnchListTag type: exp %d, got %d. Enchantments not parsed",
- __FUNCTION__, TAG_List, a_NBT.GetType(a_EnchListTagIdx)
- );
- ASSERT(!"Bad EnchListTag type");
- return;
- }
-
- // Verify that the list is of Compounds:
- if (a_NBT.GetChildrenType(a_EnchListTagIdx) != TAG_Compound)
- {
- LOGWARNING("%s: Invalid NBT list children type: exp %d, got %d. Enchantments not parsed",
- __FUNCTION__, TAG_Compound, a_NBT.GetChildrenType(a_EnchListTagIdx)
- );
- ASSERT(!"Bad EnchListTag children type");
- return;
- }
-
- Clear();
-
- // Iterate over all the compound children, parse an enchantment from each:
- for (int tag = a_NBT.GetFirstChild(a_EnchListTagIdx); tag >= 0; tag = a_NBT.GetNextSibling(tag))
- {
- // tag is the compound inside the "ench" list tag
- ASSERT(a_NBT.GetType(tag) == TAG_Compound);
-
- // Search for the id and lvl tags' values:
- int id = -1, lvl = -1;
- for (int ch = a_NBT.GetFirstChild(tag); ch >= 0; ch = a_NBT.GetNextSibling(ch))
- {
- if (a_NBT.GetType(ch) != TAG_Short)
- {
- continue;
- }
- if (a_NBT.GetName(ch) == "id")
- {
- id = a_NBT.GetShort(ch);
- }
- else if (a_NBT.GetName(ch) == "lvl")
- {
- lvl = a_NBT.GetShort(ch);
- }
- } // for ch - children of the compound tag
-
- if ((id == -1) || (lvl <= 0))
- {
- // Failed to parse either the id or the lvl, skip this compound
- continue;
- }
-
- // Store the enchantment:
- m_Enchantments[id] = lvl;
- } // for tag - children of the ench list tag
-}
-
-
-
-
diff --git a/source/Enchantments.h b/source/Enchantments.h
deleted file mode 100644
index 7581b87b5..000000000
--- a/source/Enchantments.h
+++ /dev/null
@@ -1,115 +0,0 @@
-// Enchantments.h
-
-// Declares the cEnchantments class representing a storage for item enchantments and stored-enchantments
-
-
-
-
-
-#pragma once
-
-
-
-
-
-// fwd: WorldStorage/FastNBT.h
-class cFastNBTWriter;
-class cParsedNBT;
-
-
-
-
-
-// tolua_begin
-
-/** Class that stores item enchantments or stored-enchantments
-The enchantments may be serialized to a stringspec and read back from such stringspec.
-The format for the stringspec is "id=lvl;id=lvl;id=lvl...", with an optional semicolon at the end,
-mapping each enchantment's id onto its level. ID may be either a number or the enchantment name.
-Level value of 0 means no such enchantment, and it will not be stored in the m_Enchantments.
-Serialization will never put zero-level enchantments into the stringspec and will always use numeric IDs.
-*/
-class cEnchantments
-{
-public:
- /// Individual enchantment IDs, corresponding to their NBT IDs ( http://www.minecraftwiki.net/wiki/Data_Values#Enchantment_IDs )
- enum
- {
- enchProtection = 0,
- enchFireProtection = 1,
- enchFeatherFalling = 2,
- enchBlastProtection = 3,
- enchProjectileProtection = 4,
- enchRespiration = 5,
- enchAquaAffinity = 6,
- enchThorns = 7,
- enchSharpness = 16,
- enchSmite = 17,
- enchBaneOfArthropods = 18,
- enchKnockback = 19,
- enchFireAspect = 20,
- enchLooting = 21,
- enchEfficiency = 32,
- enchSilkTouch = 33,
- enchUnbreaking = 34,
- enchFortune = 35,
- enchPower = 48,
- enchPunch = 49,
- enchFlame = 50,
- enchInfinity = 51,
- enchLuckOfTheSea = 61,
- enchLure = 62,
- } ;
-
- /// Creates an empty enchantments container
- cEnchantments(void);
-
- /// Creates an enchantments container filled with enchantments parsed from stringspec
- cEnchantments(const AString & a_StringSpec);
-
- /// Adds enchantments in the stringspec; if a specified enchantment already exists, overwrites it
- void AddFromString(const AString & a_StringSpec);
-
- /// Serializes all the enchantments into a string
- AString ToString(void) const;
-
- /// Returns the level for the specified enchantment; 0 if not stored
- int GetLevel(int a_EnchantmentID) const;
-
- /// Sets the level for the specified enchantment, adding it if not stored before or removing it if level <= 0
- void SetLevel(int a_EnchantmentID, int a_Level);
-
- /// Removes all enchantments
- void Clear(void);
-
- /// Returns true if there are no enchantments
- bool IsEmpty(void) const;
-
- /// Converts enchantment name to the numeric representation; returns -1 if enchantment name not found; case insensitive
- static int StringToEnchantmentID(const AString & a_EnchantmentName);
-
- /// Returns true if a_Other contains exactly the same enchantments and levels
- bool operator ==(const cEnchantments & a_Other) const;
-
- // tolua_end
-
- /// Returns true if a_Other doesn't contain exactly the same enchantments and levels
- bool operator !=(const cEnchantments & a_Other) const;
-
- /// Writes the enchantments into the specified NBT writer; begins with the LIST tag of the specified name ("ench" or "StoredEnchantments")
- void WriteToNBTCompound(cFastNBTWriter & a_Writer, const AString & a_ListTagName) const;
-
- /// Reads the enchantments from the specified NBT list tag (ench or StoredEnchantments)
- void ParseFromNBT(const cParsedNBT & a_NBT, int a_EnchListTagIdx);
-
-protected:
- /// Maps enchantment ID -> enchantment level
- typedef std::map<int, int> cMap;
-
- /// Currently stored enchantments
- cMap m_Enchantments;
-} ; // tolua_export
-
-
-
-
diff --git a/source/Endianness.h b/source/Endianness.h
deleted file mode 100644
index 86eb369f5..000000000
--- a/source/Endianness.h
+++ /dev/null
@@ -1,70 +0,0 @@
-
-#pragma once
-
-
-
-
-
-// Changes endianness
-inline unsigned long long HostToNetwork8(const void* a_Value )
-{
- unsigned long long __HostToNetwork8;
- memcpy( &__HostToNetwork8, a_Value, sizeof( __HostToNetwork8 ) );
- __HostToNetwork8 = (( ( (unsigned long long)htonl((u_long)__HostToNetwork8) ) << 32) + htonl(__HostToNetwork8 >> 32));
- return __HostToNetwork8;
-}
-
-
-
-
-
-inline unsigned int HostToNetwork4(const void* a_Value )
-{
- unsigned int __HostToNetwork4;
- memcpy( &__HostToNetwork4, a_Value, sizeof( __HostToNetwork4 ) );
- __HostToNetwork4 = ntohl( __HostToNetwork4 );
- return __HostToNetwork4;
-}
-
-
-
-
-
-inline double NetworkToHostDouble8(const void* a_Value )
-{
-#define ntohll(x) ((((unsigned long long)ntohl((u_long)x)) << 32) + ntohl(x >> 32))
- unsigned long long buf = 0;//(*(unsigned long long*)a_Value);
- memcpy( &buf, a_Value, 8 );
- buf = ntohll(buf);
- double x;
- memcpy(&x, &buf, sizeof(double));
- return x;
-}
-
-
-
-
-
-inline long long NetworkToHostLong8(const void * a_Value )
-{
- unsigned long long buf = *(unsigned long long*)a_Value;
- buf = ntohll(buf);
- return *reinterpret_cast<long long *>(&buf);
-}
-
-
-
-
-
-inline float NetworkToHostFloat4(const void* a_Value )
-{
- u_long buf = *(u_long*)a_Value;
- buf = ntohl( buf );
- float x = 0;
- memcpy( &x, &buf, sizeof(float) );
- return x;
-}
-
-
-
-
diff --git a/source/Entities/Boat.cpp b/source/Entities/Boat.cpp
deleted file mode 100644
index 56e766dd4..000000000
--- a/source/Entities/Boat.cpp
+++ /dev/null
@@ -1,87 +0,0 @@
-
-// Boat.cpp
-
-// Implements the cBoat class representing a boat in the world
-
-#include "Globals.h"
-#include "Boat.h"
-#include "../World.h"
-#include "../ClientHandle.h"
-#include "Player.h"
-
-
-
-
-
-cBoat::cBoat(double a_X, double a_Y, double a_Z) :
- super(etBoat, a_X, a_Y, a_Z, 0.98, 0.7)
-{
- SetMass(20.f);
- SetMaxHealth(6);
- SetHealth(6);
-}
-
-
-
-
-void cBoat::SpawnOn(cClientHandle & a_ClientHandle)
-{
- a_ClientHandle.SendSpawnVehicle(*this, 1);
-}
-
-
-
-
-
-void cBoat::DoTakeDamage(TakeDamageInfo & TDI)
-{
- super::DoTakeDamage(TDI);
-
- if (GetHealth() == 0)
- {
- Destroy(true);
- }
-}
-
-
-
-
-
-void cBoat::OnRightClicked(cPlayer & a_Player)
-{
- if (m_Attachee != NULL)
- {
- if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID())
- {
- // This player is already sitting in, they want out.
- a_Player.Detach();
- return;
- }
-
- if (m_Attachee->IsPlayer())
- {
- // Another player is already sitting in here, cannot attach
- return;
- }
-
- // Detach whatever is sitting in this boat now:
- m_Attachee->Detach();
- }
-
- // Attach the player to this boat
- a_Player.AttachTo(this);
-}
-
-
-
-
-
-void cBoat::HandlePhysics(float a_Dt, cChunk & a_Chunk)
-{
- super::HandlePhysics(a_Dt, a_Chunk);
- BroadcastMovementUpdate();
-}
-
-
-
-
diff --git a/source/Entities/Boat.h b/source/Entities/Boat.h
deleted file mode 100644
index 8c51ab86c..000000000
--- a/source/Entities/Boat.h
+++ /dev/null
@@ -1,37 +0,0 @@
-
-// Boat.h
-
-// Declares the cBoat class representing a boat in the world
-
-
-
-
-
-#pragma once
-
-#include "Entity.h"
-
-
-
-
-
-class cBoat :
- public cEntity
-{
- typedef cEntity super;
-
-public:
- CLASS_PROTODEF(cBoat);
-
- // cEntity overrides:
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
- virtual void OnRightClicked(cPlayer & a_Player) override;
- virtual void DoTakeDamage(TakeDamageInfo & TDI) override;
- virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override;
-
- cBoat(double a_X, double a_Y, double a_Z);
-} ;
-
-
-
-
diff --git a/source/Entities/Entity.cpp b/source/Entities/Entity.cpp
deleted file mode 100644
index 3bea7bc01..000000000
--- a/source/Entities/Entity.cpp
+++ /dev/null
@@ -1,1450 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Entity.h"
-#include "../World.h"
-#include "../Server.h"
-#include "../Root.h"
-#include "../Vector3d.h"
-#include "../Matrix4f.h"
-#include "../ReferenceManager.h"
-#include "../ClientHandle.h"
-#include "../Chunk.h"
-#include "../Simulator/FluidSimulator.h"
-#include "../PluginManager.h"
-#include "../Tracer.h"
-#include "Minecart.h"
-
-
-
-
-
-int cEntity::m_EntityCount = 0;
-cCriticalSection cEntity::m_CSCount;
-
-
-
-
-
-cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, double a_Width, double a_Height)
- : m_UniqueID(0)
- , m_Health(1)
- , m_MaxHealth(1)
- , m_AttachedTo(NULL)
- , m_Attachee(NULL)
- , m_Referencers(new cReferenceManager(cReferenceManager::RFMNGR_REFERENCERS))
- , m_References(new cReferenceManager(cReferenceManager::RFMNGR_REFERENCES))
- , m_HeadYaw( 0.0 )
- , m_Rot(0.0, 0.0, 0.0)
- , m_Pos(a_X, a_Y, a_Z)
- , m_Mass (0.001) //Default 1g
- , m_bDirtyHead(true)
- , m_bDirtyOrientation(true)
- , m_bDirtyPosition(true)
- , m_bDirtySpeed(true)
- , m_bOnGround( false )
- , m_Gravity( -9.81f )
- , m_IsInitialized(false)
- , m_LastPosX( 0.0 )
- , m_LastPosY( 0.0 )
- , m_LastPosZ( 0.0 )
- , m_TimeLastTeleportPacket(0)
- , m_TimeLastMoveReltPacket(0)
- , m_TimeLastSpeedPacket(0)
- , m_EntityType(a_EntityType)
- , m_World(NULL)
- , m_TicksSinceLastBurnDamage(0)
- , m_TicksSinceLastLavaDamage(0)
- , m_TicksSinceLastFireDamage(0)
- , m_TicksSinceLastVoidDamage(0)
- , m_TicksLeftBurning(0)
- , m_WaterSpeed(0, 0, 0)
- , m_Width(a_Width)
- , m_Height(a_Height)
-{
- cCSLock Lock(m_CSCount);
- m_EntityCount++;
- m_UniqueID = m_EntityCount;
-}
-
-
-
-
-
-cEntity::~cEntity()
-{
- ASSERT(!m_World->HasEntity(m_UniqueID)); // Before deleting, the entity needs to have been removed from the world
-
- LOGD("Deleting entity %d at pos {%.2f, %.2f, %.2f} ~ [%d, %d]; ptr %p",
- m_UniqueID,
- m_Pos.x, m_Pos.y, m_Pos.z,
- (int)(m_Pos.x / cChunkDef::Width), (int)(m_Pos.z / cChunkDef::Width),
- this
- );
-
- if (m_AttachedTo != NULL)
- {
- Detach();
- }
- if (m_Attachee != NULL)
- {
- m_Attachee->Detach();
- }
-
- if (m_IsInitialized)
- {
- LOGWARNING("ERROR: Entity deallocated without being destroyed");
- ASSERT(!"Entity deallocated without being destroyed or unlinked");
- }
- delete m_Referencers;
- delete m_References;
-}
-
-
-
-
-
-const char * cEntity::GetClass(void) const
-{
- return "cEntity";
-}
-
-
-
-
-
-const char * cEntity::GetClassStatic(void)
-{
- return "cEntity";
-}
-
-
-
-
-
-const char * cEntity::GetParentClass(void) const
-{
- return "";
-}
-
-
-
-
-
-bool cEntity::Initialize(cWorld * a_World)
-{
- if (cPluginManager::Get()->CallHookSpawningEntity(*a_World, *this))
- {
- return false;
- }
-
- LOGD("Initializing entity #%d (%s) at {%.02f, %.02f, %.02f}",
- m_UniqueID, GetClass(), m_Pos.x, m_Pos.y, m_Pos.z
- );
- m_IsInitialized = true;
- m_World = a_World;
- m_World->AddEntity(this);
-
- cPluginManager::Get()->CallHookSpawnedEntity(*a_World, *this);
-
- // Spawn the entity on the clients:
- a_World->BroadcastSpawnEntity(*this);
-
- return true;
-}
-
-
-
-
-
-void cEntity::WrapHeadYaw(void)
-{
- while (m_HeadYaw > 180.f) m_HeadYaw -= 360.f; // Wrap it
- while (m_HeadYaw < -180.f) m_HeadYaw += 360.f;
-}
-
-
-
-
-
-void cEntity::WrapRotation(void)
-{
- while (m_Rot.x > 180.f) m_Rot.x -= 360.f; // Wrap it
- while (m_Rot.x < -180.f) m_Rot.x += 360.f;
- while (m_Rot.y > 180.f) m_Rot.y -= 360.f;
- while (m_Rot.y < -180.f) m_Rot.y += 360.f;
-}
-
-
-
-
-void cEntity::WrapSpeed(void)
-{
- // There shoudn't be a need for flipping the flag on because this function is called
- // after any update, so the flag is already turned on
- if (m_Speed.x > 78.0f) m_Speed.x = 78.0f;
- else if (m_Speed.x < -78.0f) m_Speed.x = -78.0f;
- if (m_Speed.y > 78.0f) m_Speed.y = 78.0f;
- else if (m_Speed.y < -78.0f) m_Speed.y = -78.0f;
- if (m_Speed.z > 78.0f) m_Speed.z = 78.0f;
- else if (m_Speed.z < -78.0f) m_Speed.z = -78.0f;
-}
-
-
-
-
-
-void cEntity::Destroy(bool a_ShouldBroadcast)
-{
- if (!m_IsInitialized)
- {
- return;
- }
-
- if (a_ShouldBroadcast)
- {
- m_World->BroadcastDestroyEntity(*this);
- }
-
- m_IsInitialized = false;
-
- Destroyed();
-}
-
-
-
-
-
-void cEntity::TakeDamage(cEntity & a_Attacker)
-{
- int RawDamage = a_Attacker.GetRawDamageAgainst(*this);
-
- TakeDamage(dtAttack, &a_Attacker, RawDamage, a_Attacker.GetKnockbackAmountAgainst(*this));
-}
-
-
-
-
-
-void cEntity::TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_RawDamage, double a_KnockbackAmount)
-{
- int FinalDamage = a_RawDamage - GetArmorCoverAgainst(a_Attacker, a_DamageType, a_RawDamage);
- cEntity::TakeDamage(a_DamageType, a_Attacker, a_RawDamage, FinalDamage, a_KnockbackAmount);
-}
-
-
-
-
-
-void cEntity::TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_RawDamage, int a_FinalDamage, double a_KnockbackAmount)
-{
- TakeDamageInfo TDI;
- TDI.DamageType = a_DamageType;
- TDI.Attacker = a_Attacker;
- TDI.RawDamage = a_RawDamage;
- TDI.FinalDamage = a_FinalDamage;
- Vector3d Heading;
- Heading.x = sin(GetRotation());
- Heading.y = 0.4; // TODO: adjust the amount of "up" knockback when testing
- Heading.z = cos(GetRotation());
- TDI.Knockback = Heading * a_KnockbackAmount;
- DoTakeDamage(TDI);
-}
-
-
-
-
-
-void cEntity::SetRotationFromSpeed(void)
-{
- const double EPS = 0.0000001;
- if ((abs(m_Speed.x) < EPS) && (abs(m_Speed.z) < EPS))
- {
- // atan2() may overflow or is undefined, pick any number
- SetRotation(0);
- return;
- }
- SetRotation(atan2(m_Speed.x, m_Speed.z) * 180 / PI);
-}
-
-
-
-
-
-void cEntity::SetPitchFromSpeed(void)
-{
- const double EPS = 0.0000001;
- double xz = sqrt(m_Speed.x * m_Speed.x + m_Speed.z * m_Speed.z); // Speed XZ-plane component
- if ((abs(xz) < EPS) && (abs(m_Speed.y) < EPS))
- {
- // atan2() may overflow or is undefined, pick any number
- SetPitch(0);
- return;
- }
- SetPitch(atan2(m_Speed.y, xz) * 180 / PI);
-}
-
-
-
-
-
-void cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- if (cRoot::Get()->GetPluginManager()->CallHookTakeDamage(*this, a_TDI))
- {
- return;
- }
-
- if (m_Health <= 0)
- {
- // Can't take damage if already dead
- return;
- }
-
- m_Health -= (short)a_TDI.FinalDamage;
-
- // TODO: Apply damage to armor
-
- if (m_Health < 0)
- {
- m_Health = 0;
- }
-
- m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_HURT);
-
- if (m_Health <= 0)
- {
- KilledBy(a_TDI.Attacker);
- }
-}
-
-
-
-
-
-int cEntity::GetRawDamageAgainst(const cEntity & a_Receiver)
-{
- // Returns the hitpoints that this pawn can deal to a_Receiver using its equipped items
- // Ref: http://www.minecraftwiki.net/wiki/Damage#Dealing_damage as of 2012_12_20
- switch (this->GetEquippedWeapon().m_ItemType)
- {
- case E_ITEM_WOODEN_SWORD: return 4;
- case E_ITEM_GOLD_SWORD: return 4;
- case E_ITEM_STONE_SWORD: return 5;
- case E_ITEM_IRON_SWORD: return 6;
- case E_ITEM_DIAMOND_SWORD: return 7;
-
- case E_ITEM_WOODEN_AXE: return 3;
- case E_ITEM_GOLD_AXE: return 3;
- case E_ITEM_STONE_AXE: return 4;
- case E_ITEM_IRON_AXE: return 5;
- case E_ITEM_DIAMOND_AXE: return 6;
-
- case E_ITEM_WOODEN_PICKAXE: return 2;
- case E_ITEM_GOLD_PICKAXE: return 2;
- case E_ITEM_STONE_PICKAXE: return 3;
- case E_ITEM_IRON_PICKAXE: return 4;
- case E_ITEM_DIAMOND_PICKAXE: return 5;
-
- case E_ITEM_WOODEN_SHOVEL: return 1;
- case E_ITEM_GOLD_SHOVEL: return 1;
- case E_ITEM_STONE_SHOVEL: return 2;
- case E_ITEM_IRON_SHOVEL: return 3;
- case E_ITEM_DIAMOND_SHOVEL: return 4;
- }
- // All other equipped items give a damage of 1:
- return 1;
-}
-
-
-
-
-
-int cEntity::GetArmorCoverAgainst(const cEntity * a_Attacker, eDamageType a_DamageType, int a_Damage)
-{
- // Returns the hitpoints out of a_RawDamage that the currently equipped armor would cover
-
- // Filter out damage types that are not protected by armor:
- // Ref.: http://www.minecraftwiki.net/wiki/Armor#Effects as of 2012_12_20
- switch (a_DamageType)
- {
- case dtOnFire:
- case dtSuffocating:
- case dtDrowning: // TODO: This one could be a special case - in various MC versions (PC vs XBox) it is and isn't armor-protected
- case dtStarving:
- case dtInVoid:
- case dtPoisoning:
- case dtPotionOfHarming:
- case dtFalling:
- case dtLightning:
- {
- return 0;
- }
- }
-
- // Add up all armor points:
- // Ref.: http://www.minecraftwiki.net/wiki/Armor#Defense_points as of 2012_12_20
- int ArmorValue = 0;
- switch (GetEquippedHelmet().m_ItemType)
- {
- case E_ITEM_LEATHER_CAP: ArmorValue += 1; break;
- case E_ITEM_GOLD_HELMET: ArmorValue += 2; break;
- case E_ITEM_CHAIN_HELMET: ArmorValue += 2; break;
- case E_ITEM_IRON_HELMET: ArmorValue += 2; break;
- case E_ITEM_DIAMOND_HELMET: ArmorValue += 3; break;
- }
- switch (GetEquippedChestplate().m_ItemType)
- {
- case E_ITEM_LEATHER_TUNIC: ArmorValue += 3; break;
- case E_ITEM_GOLD_CHESTPLATE: ArmorValue += 5; break;
- case E_ITEM_CHAIN_CHESTPLATE: ArmorValue += 5; break;
- case E_ITEM_IRON_CHESTPLATE: ArmorValue += 6; break;
- case E_ITEM_DIAMOND_CHESTPLATE: ArmorValue += 8; break;
- }
- switch (GetEquippedLeggings().m_ItemType)
- {
- case E_ITEM_LEATHER_PANTS: ArmorValue += 2; break;
- case E_ITEM_GOLD_LEGGINGS: ArmorValue += 3; break;
- case E_ITEM_CHAIN_LEGGINGS: ArmorValue += 4; break;
- case E_ITEM_IRON_LEGGINGS: ArmorValue += 5; break;
- case E_ITEM_DIAMOND_LEGGINGS: ArmorValue += 6; break;
- }
- switch (GetEquippedBoots().m_ItemType)
- {
- case E_ITEM_LEATHER_BOOTS: ArmorValue += 1; break;
- case E_ITEM_GOLD_BOOTS: ArmorValue += 1; break;
- case E_ITEM_CHAIN_BOOTS: ArmorValue += 1; break;
- case E_ITEM_IRON_BOOTS: ArmorValue += 2; break;
- case E_ITEM_DIAMOND_BOOTS: ArmorValue += 3; break;
- }
-
- // TODO: Special armor cases, such as wool, saddles, dog's collar
- // Ref.: http://www.minecraftwiki.net/wiki/Armor#Mob_armor as of 2012_12_20
-
- // Now ArmorValue is in [0, 20] range, which corresponds to [0, 80%] protection. Calculate the hitpoints from that:
- return a_Damage * (ArmorValue * 4) / 100;
-}
-
-
-
-
-
-double cEntity::GetKnockbackAmountAgainst(const cEntity & a_Receiver)
-{
- // Returns the knockback amount that the currently equipped items would cause to a_Receiver on a hit
-
- // TODO: Enchantments
- return 1;
-}
-
-
-
-
-
-void cEntity::KilledBy(cEntity * a_Killer)
-{
- m_Health = 0;
-
- cRoot::Get()->GetPluginManager()->CallHookKilling(*this, a_Killer);
-
- if (m_Health > 0)
- {
- // Plugin wants to 'unkill' the pawn. Abort
- return;
- }
-
- // Drop loot:
- cItems Drops;
- GetDrops(Drops, a_Killer);
- m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ());
-
- m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_DEAD);
-}
-
-
-
-
-
-void cEntity::Heal(int a_HitPoints)
-{
- m_Health += a_HitPoints;
- if (m_Health > m_MaxHealth)
- {
- m_Health = m_MaxHealth;
- }
-}
-
-
-
-
-
-void cEntity::SetHealth(int a_Health)
-{
- m_Health = std::max(0, std::min(m_MaxHealth, a_Health));
-}
-
-
-
-
-
-void cEntity::Tick(float a_Dt, cChunk & a_Chunk)
-{
- if (m_AttachedTo != NULL)
- {
- if ((m_Pos - m_AttachedTo->GetPosition()).Length() > 0.5)
- {
- SetPosition(m_AttachedTo->GetPosition());
- }
- }
- else
- {
- if (a_Chunk.IsValid())
- {
- HandlePhysics(a_Dt, a_Chunk);
- }
- }
- if (a_Chunk.IsValid())
- {
- TickBurning(a_Chunk);
- }
- if ((a_Chunk.IsValid()) && (GetPosY() < -46))
- {
- TickInVoid(a_Chunk);
- }
- else { m_TicksSinceLastVoidDamage = 0; }
-}
-
-
-
-
-
-void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
-{
- // TODO Add collision detection with entities.
- a_Dt /= 1000; // Convert from msec to sec
- Vector3d NextPos = Vector3d(GetPosX(),GetPosY(),GetPosZ());
- Vector3d NextSpeed = Vector3d(GetSpeedX(),GetSpeedY(),GetSpeedZ());
- int BlockX = (int) floor(NextPos.x);
- int BlockY = (int) floor(NextPos.y);
- int BlockZ = (int) floor(NextPos.z);
-
- if ((BlockY >= cChunkDef::Height) || (BlockY < 0))
- {
- // Outside of the world
-
- cChunk * NextChunk = a_Chunk.GetNeighborChunk(BlockX, BlockZ);
- // See if we can commit our changes. If not, we will discard them.
- if (NextChunk != NULL)
- {
- SetSpeed(NextSpeed);
- NextPos += (NextSpeed * a_Dt);
- SetPosition(NextPos);
- }
- return;
- }
-
- // Make sure we got the correct chunk and a valid one. No one ever knows...
- cChunk * NextChunk = a_Chunk.GetNeighborChunk(BlockX, BlockZ);
- if (NextChunk != NULL)
- {
- int RelBlockX = BlockX - (NextChunk->GetPosX() * cChunkDef::Width);
- int RelBlockZ = BlockZ - (NextChunk->GetPosZ() * cChunkDef::Width);
- BLOCKTYPE BlockIn = NextChunk->GetBlock( RelBlockX, BlockY, RelBlockZ );
- BLOCKTYPE BlockBelow = (BlockY > 0) ? NextChunk->GetBlock(RelBlockX, BlockY - 1, RelBlockZ) : E_BLOCK_AIR;
- if (!g_BlockIsSolid[BlockIn]) // Making sure we are not inside a solid block
- {
- if (m_bOnGround) // check if it's still on the ground
- {
- if (!g_BlockIsSolid[BlockBelow]) // Check if block below is air or water.
- {
- m_bOnGround = false;
- }
- }
- }
- else
- {
- // Push out entity.
- BLOCKTYPE GotBlock;
-
- static const struct
- {
- int x, y, z;
- } gCrossCoords[] =
- {
- { 1, 0, 0},
- {-1, 0, 0},
- { 0, 0, 1},
- { 0, 0, -1},
- } ;
-
- bool IsNoAirSurrounding = true;
- for (int i = 0; i < ARRAYCOUNT(gCrossCoords); i++)
- {
- if (!NextChunk->UnboundedRelGetBlockType(RelBlockX + gCrossCoords[i].x, BlockY, RelBlockZ + gCrossCoords[i].z, GotBlock))
- {
- // The pickup is too close to an unloaded chunk, bail out of any physics handling
- return;
- }
- if (!g_BlockIsSolid[GotBlock])
- {
- NextPos.x += gCrossCoords[i].x;
- NextPos.z += gCrossCoords[i].z;
- IsNoAirSurrounding = false;
- break;
- }
- } // for i - gCrossCoords[]
-
- if (IsNoAirSurrounding)
- {
- NextPos.y += 0.5;
- }
-
- m_bOnGround = true;
-
- LOGD("Entity #%d (%s) is inside a block at {%d, %d, %d}",
- m_UniqueID, GetClass(), BlockX, BlockY, BlockZ
- );
- }
-
- if (!m_bOnGround)
- {
- float fallspeed;
- if (IsBlockWater(BlockIn))
- {
- fallspeed = m_Gravity * a_Dt / 3; // Fall 3x slower in water.
- }
- else if (IsBlockRail(BlockBelow) && IsMinecart()) // Rails aren't solid, except for Minecarts
- {
- fallspeed = 0;
- m_bOnGround = true;
- }
- else if (BlockIn == E_BLOCK_COBWEB)
- {
- NextSpeed.y *= 0.05; // Reduce overall falling speed
- fallspeed = 0; // No falling.
- }
- else
- {
- // Normal gravity
- fallspeed = m_Gravity * a_Dt;
- }
- NextSpeed.y += fallspeed;
- }
- else
- {
- if (IsMinecart())
- {
- if (!IsBlockRail(BlockBelow))
- {
- // Friction if minecart is off track, otherwise, Minecart.cpp handles this
- if (NextSpeed.SqrLength() > 0.0004f)
- {
- NextSpeed.x *= 0.7f / (1 + a_Dt);
- if (fabs(NextSpeed.x) < 0.05)
- {
- NextSpeed.x = 0;
- }
- NextSpeed.z *= 0.7f / (1 + a_Dt);
- if (fabs(NextSpeed.z) < 0.05)
- {
- NextSpeed.z = 0;
- }
- }
- }
- }
- else
- {
- // Friction for non-minecarts
- if (NextSpeed.SqrLength() > 0.0004f)
- {
- NextSpeed.x *= 0.7f / (1 + a_Dt);
- if (fabs(NextSpeed.x) < 0.05)
- {
- NextSpeed.x = 0;
- }
- NextSpeed.z *= 0.7f / (1 + a_Dt);
- if (fabs(NextSpeed.z) < 0.05)
- {
- NextSpeed.z = 0;
- }
- }
- }
- }
-
- // Adjust X and Z speed for COBWEB temporary. This speed modification should be handled inside block handlers since we
- // might have different speed modifiers according to terrain.
- if (BlockIn == E_BLOCK_COBWEB)
- {
- NextSpeed.x *= 0.25;
- NextSpeed.z *= 0.25;
- }
-
- //Get water direction
- Direction WaterDir = m_World->GetWaterSimulator()->GetFlowingDirection(BlockX, BlockY, BlockZ);
-
- m_WaterSpeed *= 0.9f; //Reduce speed each tick
-
- switch(WaterDir)
- {
- case X_PLUS:
- m_WaterSpeed.x = 0.2f;
- m_bOnGround = false;
- break;
- case X_MINUS:
- m_WaterSpeed.x = -0.2f;
- m_bOnGround = false;
- break;
- case Z_PLUS:
- m_WaterSpeed.z = 0.2f;
- m_bOnGround = false;
- break;
- case Z_MINUS:
- m_WaterSpeed.z = -0.2f;
- m_bOnGround = false;
- break;
-
- default:
- break;
- }
-
- if (fabs(m_WaterSpeed.x) < 0.05)
- {
- m_WaterSpeed.x = 0;
- }
-
- if (fabs(m_WaterSpeed.z) < 0.05)
- {
- m_WaterSpeed.z = 0;
- }
-
- NextSpeed += m_WaterSpeed;
-
- if( NextSpeed.SqrLength() > 0.f )
- {
- cTracer Tracer( GetWorld() );
- int Ret = Tracer.Trace( NextPos, NextSpeed, 2 );
- if( Ret ) // Oh noez! we hit something
- {
- // Set to hit position
- if( (Tracer.RealHit - NextPos).SqrLength() <= ( NextSpeed * a_Dt ).SqrLength() )
- {
- if( Ret == 1 )
- {
- if( Tracer.HitNormal.x != 0.f ) NextSpeed.x = 0.f;
- if( Tracer.HitNormal.y != 0.f ) NextSpeed.y = 0.f;
- if( Tracer.HitNormal.z != 0.f ) NextSpeed.z = 0.f;
-
- if( Tracer.HitNormal.y > 0 ) // means on ground
- {
- m_bOnGround = true;
- }
- }
- NextPos.Set(Tracer.RealHit.x,Tracer.RealHit.y,Tracer.RealHit.z);
- NextPos.x += Tracer.HitNormal.x * 0.3f;
- NextPos.y += Tracer.HitNormal.y * 0.05f; // Any larger produces entity vibration-upon-the-spot
- NextPos.z += Tracer.HitNormal.z * 0.3f;
- }
- else
- {
- NextPos += (NextSpeed * a_Dt);
- }
- }
- else
- {
- // We didn't hit anything, so move =]
- NextPos += (NextSpeed * a_Dt);
- }
- }
- BlockX = (int) floor(NextPos.x);
- BlockZ = (int) floor(NextPos.z);
- NextChunk = NextChunk->GetNeighborChunk(BlockX,BlockZ);
- // See if we can commit our changes. If not, we will discard them.
- if (NextChunk != NULL)
- {
- if (NextPos.x != GetPosX()) SetPosX(NextPos.x);
- if (NextPos.y != GetPosY()) SetPosY(NextPos.y);
- if (NextPos.z != GetPosZ()) SetPosZ(NextPos.z);
- if (NextSpeed.x != GetSpeedX()) SetSpeedX(NextSpeed.x);
- if (NextSpeed.y != GetSpeedY()) SetSpeedY(NextSpeed.y);
- if (NextSpeed.z != GetSpeedZ()) SetSpeedZ(NextSpeed.z);
- }
- }
-}
-
-
-
-
-
-void cEntity::TickBurning(cChunk & a_Chunk)
-{
- // Remember the current burning state:
- bool HasBeenBurning = (m_TicksLeftBurning > 0);
-
- // Do the burning damage:
- if (m_TicksLeftBurning > 0)
- {
- m_TicksSinceLastBurnDamage++;
- if (m_TicksSinceLastBurnDamage >= BURN_TICKS_PER_DAMAGE)
- {
- TakeDamage(dtOnFire, NULL, BURN_DAMAGE, 0);
- m_TicksSinceLastBurnDamage = 0;
- }
- m_TicksLeftBurning--;
- }
-
- // Update the burning times, based on surroundings:
- int MinRelX = (int)floor(GetPosX() - m_Width / 2) - a_Chunk.GetPosX() * cChunkDef::Width;
- int MaxRelX = (int)floor(GetPosX() + m_Width / 2) - a_Chunk.GetPosX() * cChunkDef::Width;
- int MinRelZ = (int)floor(GetPosZ() - m_Width / 2) - a_Chunk.GetPosZ() * cChunkDef::Width;
- int MaxRelZ = (int)floor(GetPosZ() + m_Width / 2) - a_Chunk.GetPosZ() * cChunkDef::Width;
- int MinY = std::max(0, std::min(cChunkDef::Height - 1, (int)floor(GetPosY())));
- int MaxY = std::max(0, std::min(cChunkDef::Height - 1, (int)ceil (GetPosY() + m_Height)));
- bool HasWater = false;
- bool HasLava = false;
- bool HasFire = false;
-
- for (int x = MinRelX; x <= MaxRelX; x++)
- {
- for (int z = MinRelZ; z <= MaxRelZ; z++)
- {
- int RelX = x;
- int RelZ = z;
- cChunk * CurChunk = a_Chunk.GetRelNeighborChunkAdjustCoords(RelX, RelZ);
- if (CurChunk == NULL)
- {
- continue;
- }
- for (int y = MinY; y <= MaxY; y++)
- {
- switch (CurChunk->GetBlock(RelX, y, RelZ))
- {
- case E_BLOCK_FIRE:
- {
- HasFire = true;
- break;
- }
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- HasLava = true;
- break;
- }
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_WATER:
- {
- HasWater = true;
- break;
- }
- } // switch (BlockType)
- } // for y
- } // for z
- } // for x
-
- if (HasWater)
- {
- // Extinguish the fire
- m_TicksLeftBurning = 0;
- }
-
- if (HasLava)
- {
- // Burn:
- m_TicksLeftBurning = BURN_TICKS;
-
- // Periodically damage:
- m_TicksSinceLastLavaDamage++;
- if (m_TicksSinceLastLavaDamage >= LAVA_TICKS_PER_DAMAGE)
- {
- TakeDamage(dtLavaContact, NULL, LAVA_DAMAGE, 0);
- m_TicksSinceLastLavaDamage = 0;
- }
- }
- else
- {
- m_TicksSinceLastLavaDamage = 0;
- }
-
- if (HasFire)
- {
- // Burn:
- m_TicksLeftBurning = BURN_TICKS;
-
- // Periodically damage:
- m_TicksSinceLastFireDamage++;
- if (m_TicksSinceLastFireDamage >= FIRE_TICKS_PER_DAMAGE)
- {
- TakeDamage(dtFireContact, NULL, FIRE_DAMAGE, 0);
- m_TicksSinceLastFireDamage = 0;
- }
- }
- else
- {
- m_TicksSinceLastFireDamage = 0;
- }
-
- // If just started / finished burning, notify descendants:
- if ((m_TicksLeftBurning > 0) && !HasBeenBurning)
- {
- OnStartedBurning();
- }
- else if ((m_TicksLeftBurning <= 0) && HasBeenBurning)
- {
- OnFinishedBurning();
- }
-}
-
-
-
-
-
-void cEntity::TickInVoid(cChunk & a_Chunk)
-{
- if (m_TicksSinceLastVoidDamage == 20)
- {
- TakeDamage(dtInVoid, NULL, 2, 0);
- m_TicksSinceLastVoidDamage = 0;
- }
- else
- {
- m_TicksSinceLastVoidDamage++;
- }
-}
-
-
-
-
-
-/// Called when the entity starts burning
-void cEntity::OnStartedBurning(void)
-{
- // Broadcast the change:
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
-
-/// Called when the entity finishes burning
-void cEntity::OnFinishedBurning(void)
-{
- // Broadcast the change:
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
-
-/// Sets the maximum value for the health
-void cEntity::SetMaxHealth(int a_MaxHealth)
-{
- m_MaxHealth = a_MaxHealth;
-
- // Reset health, if too high:
- if (m_Health > a_MaxHealth)
- {
- m_Health = a_MaxHealth;
- }
-}
-
-
-
-
-
-/// Puts the entity on fire for the specified amount of ticks
-void cEntity::StartBurning(int a_TicksLeftBurning)
-{
- if (m_TicksLeftBurning > 0)
- {
- // Already burning, top up the ticks left burning and bail out:
- m_TicksLeftBurning = std::max(m_TicksLeftBurning, a_TicksLeftBurning);
- return;
- }
-
- m_TicksLeftBurning = a_TicksLeftBurning;
- OnStartedBurning();
-}
-
-
-
-
-
-/// Stops the entity from burning, resets all burning timers
-void cEntity::StopBurning(void)
-{
- bool HasBeenBurning = (m_TicksLeftBurning > 0);
- m_TicksLeftBurning = 0;
- m_TicksSinceLastBurnDamage = 0;
- m_TicksSinceLastFireDamage = 0;
- m_TicksSinceLastLavaDamage = 0;
-
- // Notify if the entity has stopped burning
- if (HasBeenBurning)
- {
- OnFinishedBurning();
- }
-}
-
-
-
-
-
-void cEntity::TeleportToEntity(cEntity & a_Entity)
-{
- TeleportToCoords(a_Entity.GetPosX(), a_Entity.GetPosY(), a_Entity.GetPosZ());
-}
-
-
-
-
-
-void cEntity::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ)
-{
- SetPosition(a_PosX, a_PosY, a_PosZ);
- m_World->BroadcastTeleportEntity(*this);
-}
-
-
-
-
-
-void cEntity::BroadcastMovementUpdate(const cClientHandle * a_Exclude)
-{
- //We need to keep updating the clients when there is movement or if there was a change in speed and after 2 ticks
- if( (m_Speed.SqrLength() > 0.0004f || m_bDirtySpeed) && (m_World->GetWorldAge() - m_TimeLastSpeedPacket >= 2))
- {
- m_World->BroadcastEntityVelocity(*this,a_Exclude);
- m_bDirtySpeed = false;
- m_TimeLastSpeedPacket = m_World->GetWorldAge();
- }
-
- //Have to process position related packets this every two ticks
- if (m_World->GetWorldAge() % 2 == 0)
- {
- int DiffX = (int) (floor(GetPosX() * 32.0) - floor(m_LastPosX * 32.0));
- int DiffY = (int) (floor(GetPosY() * 32.0) - floor(m_LastPosY * 32.0));
- int DiffZ = (int) (floor(GetPosZ() * 32.0) - floor(m_LastPosZ * 32.0));
- Int64 DiffTeleportPacket = m_World->GetWorldAge() - m_TimeLastTeleportPacket;
- // 4 blocks is max Relative So if the Diff is greater than 127 or. Send an absolute position every 20 seconds
- if (DiffTeleportPacket >= 400 ||
- ((DiffX > 127) || (DiffX < -128) ||
- (DiffY > 127) || (DiffY < -128) ||
- (DiffZ > 127) || (DiffZ < -128)))
- {
- //
- m_World->BroadcastTeleportEntity(*this,a_Exclude);
- m_TimeLastTeleportPacket = m_World->GetWorldAge();
- m_TimeLastMoveReltPacket = m_TimeLastTeleportPacket; //Must synchronize.
- m_LastPosX = GetPosX();
- m_LastPosY = GetPosY();
- m_LastPosZ = GetPosZ();
- m_bDirtyPosition = false;
- m_bDirtyOrientation = false;
- }
- else
- {
- Int64 DiffMoveRelPacket = m_World->GetWorldAge() - m_TimeLastMoveReltPacket;
- //if the change is big enough.
- if ((abs(DiffX) >= 4 || abs(DiffY) >= 4 || abs(DiffZ) >= 4 || DiffMoveRelPacket >= 60) && m_bDirtyPosition)
- {
- if (m_bDirtyOrientation)
- {
- m_World->BroadcastEntityRelMoveLook(*this, (char)DiffX, (char)DiffY, (char)DiffZ,a_Exclude);
- m_bDirtyOrientation = false;
- }
- else
- {
- m_World->BroadcastEntityRelMove(*this, (char)DiffX, (char)DiffY, (char)DiffZ,a_Exclude);
- }
- m_LastPosX = GetPosX();
- m_LastPosY = GetPosY();
- m_LastPosZ = GetPosZ();
- m_bDirtyPosition = false;
- m_TimeLastMoveReltPacket = m_World->GetWorldAge();
- }
- else
- {
- if (m_bDirtyOrientation)
- {
- m_World->BroadcastEntityLook(*this,a_Exclude);
- m_bDirtyOrientation = false;
- }
- }
- }
- if (m_bDirtyHead)
- {
- m_World->BroadcastEntityHeadLook(*this,a_Exclude);
- m_bDirtyHead = false;
- }
- }
-}
-
-
-
-
-
-void cEntity::AttachTo(cEntity * a_AttachTo)
-{
- if (m_AttachedTo == a_AttachTo)
- {
- // Already attached to that entity, nothing to do here
- return;
- }
-
- // Detach from any previous entity:
- Detach();
-
- // Attach to the new entity:
- m_AttachedTo = a_AttachTo;
- a_AttachTo->m_Attachee = this;
- m_World->BroadcastAttachEntity(*this, a_AttachTo);
-}
-
-
-
-
-
-void cEntity::Detach(void)
-{
- if (m_AttachedTo == NULL)
- {
- // Attached to no entity, our work is done
- return;
- }
- m_AttachedTo->m_Attachee = NULL;
- m_AttachedTo = NULL;
- m_World->BroadcastAttachEntity(*this, NULL);
-}
-
-
-
-
-
-bool cEntity::IsA(const char * a_ClassName) const
-{
- return (strcmp(a_ClassName, "cEntity") == 0);
-}
-
-
-
-
-
-void cEntity::SetRot(const Vector3f & a_Rot)
-{
- m_Rot = a_Rot;
- m_bDirtyOrientation = true;
-}
-
-
-
-
-
-void cEntity::SetHeadYaw(double a_HeadYaw)
-{
- m_HeadYaw = a_HeadYaw;
- m_bDirtyHead = true;
- WrapHeadYaw();
-}
-
-
-
-
-
-void cEntity::SetHeight(double a_Height)
-{
- m_Height = a_Height;
-}
-
-
-
-
-
-void cEntity::SetMass(double a_Mass)
-{
- if (a_Mass > 0)
- {
- m_Mass = a_Mass;
- }
- else
- {
- // Make sure that mass is not zero. 1g is the default because we
- // have to choose a number. It's perfectly legal to have a mass
- // less than 1g as long as is NOT equal or less than zero.
- m_Mass = 0.001;
- }
-}
-
-
-
-
-
-void cEntity::SetYaw(double a_Yaw)
-{
- m_Rot.x = a_Yaw;
- m_bDirtyOrientation = true;
- WrapRotation();
-}
-
-
-
-
-
-void cEntity::SetPitch(double a_Pitch)
-{
- m_Rot.y = a_Pitch;
- m_bDirtyOrientation = true;
- WrapRotation();
-}
-
-
-
-
-
-void cEntity::SetRoll(double a_Roll)
-{
- m_Rot.z = a_Roll;
- m_bDirtyOrientation = true;
-}
-
-
-
-
-
-void cEntity::SetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ)
-{
- m_Speed.Set(a_SpeedX, a_SpeedY, a_SpeedZ);
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-void cEntity::SetSpeedX(double a_SpeedX)
-{
- m_Speed.x = a_SpeedX;
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-void cEntity::SetSpeedY(double a_SpeedY)
-{
- m_Speed.y = a_SpeedY;
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-void cEntity::SetSpeedZ(double a_SpeedZ)
-{
- m_Speed.z = a_SpeedZ;
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-
-void cEntity::SetWidth(double a_Width)
-{
- m_Width = a_Width;
-}
-
-
-
-
-
-void cEntity::AddPosX(double a_AddPosX)
-{
- m_Pos.x += a_AddPosX;
- m_bDirtyPosition = true;
-}
-
-
-
-
-void cEntity::AddPosY(double a_AddPosY)
-{
- m_Pos.y += a_AddPosY;
- m_bDirtyPosition = true;
-}
-
-
-
-
-void cEntity::AddPosZ(double a_AddPosZ)
-{
- m_Pos.z += a_AddPosZ;
- m_bDirtyPosition = true;
-}
-
-
-
-
-void cEntity::AddPosition(double a_AddPosX, double a_AddPosY, double a_AddPosZ)
-{
- m_Pos.x += a_AddPosX;
- m_Pos.y += a_AddPosY;
- m_Pos.z += a_AddPosZ;
- m_bDirtyPosition = true;
-}
-
-
-
-
-void cEntity::AddSpeed(double a_AddSpeedX, double a_AddSpeedY, double a_AddSpeedZ)
-{
- m_Speed.x += a_AddSpeedX;
- m_Speed.y += a_AddSpeedY;
- m_Speed.z += a_AddSpeedZ;
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-
-void cEntity::AddSpeedX(double a_AddSpeedX)
-{
- m_Speed.x += a_AddSpeedX;
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-
-void cEntity::AddSpeedY(double a_AddSpeedY)
-{
- m_Speed.y += a_AddSpeedY;
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-
-void cEntity::AddSpeedZ(double a_AddSpeedZ)
-{
- m_Speed.z += a_AddSpeedZ;
- m_bDirtySpeed = true;
- WrapSpeed();
-}
-
-
-
-
-
-void cEntity::SteerVehicle(float a_Forward, float a_Sideways)
-{
- if (m_AttachedTo == NULL)
- {
- return;
- }
- if ((a_Forward != 0) || (a_Sideways != 0))
- {
- Vector3d LookVector = GetLookVector();
- double AddSpeedX = LookVector.x * a_Forward + LookVector.z * a_Sideways;
- double AddSpeedZ = LookVector.z * a_Forward - LookVector.x * a_Sideways;
- m_AttachedTo->AddSpeed(AddSpeedX, 0, AddSpeedZ);
- }
-}
-
-
-
-
-
-//////////////////////////////////////////////////////////////////////////
-// Get look vector (this is NOT a rotation!)
-Vector3d cEntity::GetLookVector(void) const
-{
- Matrix4d m;
- m.Init(Vector3f(), 0, m_Rot.x, -m_Rot.y);
- Vector3d Look = m.Transform(Vector3d(0, 0, 1));
- return Look;
-}
-
-
-
-
-
-//////////////////////////////////////////////////////////////////////////
-// Set position
-void cEntity::SetPosition(double a_PosX, double a_PosY, double a_PosZ)
-{
- m_Pos.Set(a_PosX, a_PosY, a_PosZ);
- m_bDirtyPosition = true;
-}
-
-
-
-
-
-void cEntity::SetPosX(double a_PosX)
-{
- m_Pos.x = a_PosX;
- m_bDirtyPosition = true;
-}
-
-
-
-
-
-void cEntity::SetPosY(double a_PosY)
-{
- m_Pos.y = a_PosY;
- m_bDirtyPosition = true;
-}
-
-
-
-
-
-void cEntity::SetPosZ(double a_PosZ)
-{
- m_Pos.z = a_PosZ;
- m_bDirtyPosition = true;
-}
-
-
-
-
-
-//////////////////////////////////////////////////////////////////////////
-// Reference stuffs
-void cEntity::AddReference(cEntity * & a_EntityPtr)
-{
- m_References->AddReference(a_EntityPtr);
- a_EntityPtr->ReferencedBy(a_EntityPtr);
-}
-
-
-
-
-
-void cEntity::ReferencedBy(cEntity * & a_EntityPtr)
-{
- m_Referencers->AddReference(a_EntityPtr);
-}
-
-
-
-
-
-void cEntity::Dereference(cEntity * & a_EntityPtr)
-{
- m_Referencers->Dereference(a_EntityPtr);
-}
-
-
-
-
diff --git a/source/Entities/Entity.h b/source/Entities/Entity.h
deleted file mode 100644
index dafda7826..000000000
--- a/source/Entities/Entity.h
+++ /dev/null
@@ -1,445 +0,0 @@
-
-#pragma once
-
-#include "../Item.h"
-#include "../Vector3d.h"
-#include "../Vector3f.h"
-
-
-
-
-
-// Place this macro in the public section of each cEntity descendant class and you're done :)
-#define CLASS_PROTODEF(classname) \
- virtual bool IsA(const char * a_ClassName) const override\
- { \
- return ((strcmp(a_ClassName, #classname) == 0) || super::IsA(a_ClassName)); \
- } \
- virtual const char * GetClass(void) const override \
- { \
- return #classname; \
- } \
- static const char * GetClassStatic(void) \
- { \
- return #classname; \
- } \
- virtual const char * GetParentClass(void) const override \
- { \
- return super::GetClass(); \
- }
-
-
-
-
-
-class cWorld;
-class cReferenceManager;
-class cClientHandle;
-class cPlayer;
-class cChunk;
-
-
-
-
-
-// tolua_begin
-struct TakeDamageInfo
-{
- eDamageType DamageType; // Where does the damage come from? Being hit / on fire / contact with cactus / ...
- cEntity * Attacker; // The attacking entity; valid only for dtAttack
- int RawDamage; // What damage would the receiver get without any armor. Usually: attacker mob type + weapons
- int FinalDamage; // What actual damage will be received. Usually: m_RawDamage minus armor
- Vector3d Knockback; // The amount and direction of knockback received from the damage
- // TODO: Effects - list of effects that the hit is causing. Unknown representation yet
-} ;
-// tolua_end
-
-
-
-
-
-// tolua_begin
-class cEntity
-{
-public:
-
- enum eEntityType
- {
- etEntity, // For all other types
- etPlayer,
- etPickup,
- etMonster,
- etFallingBlock,
- etMinecart,
- etBoat,
- etTNT,
- etProjectile,
-
- // Common variations
- etMob = etMonster, // DEPRECATED, use etMonster instead!
- } ;
-
- // tolua_end
-
- enum
- {
- ENTITY_STATUS_HURT = 2,
- ENTITY_STATUS_DEAD = 3,
- ENTITY_STATUS_WOLF_TAMING = 6,
- ENTITY_STATUS_WOLF_TAMED = 7,
- ENTITY_STATUS_WOLF_SHAKING = 8,
- ENTITY_STATUS_EATING_ACCEPTED = 9,
- ENTITY_STATUS_SHEEP_EATING = 10,
- ENTITY_STATUS_GOLEM_ROSING = 11,
- ENTITY_STATUS_VILLAGER_HEARTS = 12,
- ENTITY_STATUS_VILLAGER_ANGRY = 13,
- ENTITY_STATUS_VILLAGER_HAPPY = 14,
- ENTITY_STATUS_WITCH_MAGICKING = 15,
- // It seems 16 (zombie conversion) is now done with metadata
- ENTITY_STATUS_FIREWORK_EXPLODE= 17,
- } ;
-
- enum
- {
- FIRE_TICKS_PER_DAMAGE = 10, ///< How many ticks to wait between damaging an entity when it stands in fire
- FIRE_DAMAGE = 1, ///< How much damage to deal when standing in fire
- LAVA_TICKS_PER_DAMAGE = 10, ///< How many ticks to wait between damaging an entity when it stands in lava
- LAVA_DAMAGE = 5, ///< How much damage to deal when standing in lava
- BURN_TICKS_PER_DAMAGE = 20, ///< How many ticks to wait between damaging an entity when it is burning
- BURN_DAMAGE = 1, ///< How much damage to deal when the entity is burning
- BURN_TICKS = 200, ///< How long to keep an entity burning after it has stood in lava / fire
- } ;
-
- cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, double a_Width, double a_Height);
- virtual ~cEntity();
-
- /// Spawns the entity in the world; returns true if spawned, false if not (plugin disallowed)
- virtual bool Initialize(cWorld * a_World);
-
- // tolua_begin
-
- eEntityType GetEntityType(void) const { return m_EntityType; }
-
- bool IsPlayer (void) const { return (m_EntityType == etPlayer); }
- bool IsPickup (void) const { return (m_EntityType == etPickup); }
- bool IsMob (void) const { return (m_EntityType == etMonster); }
- bool IsFallingBlock(void) const { return (m_EntityType == etFallingBlock); }
- bool IsMinecart (void) const { return (m_EntityType == etMinecart); }
- bool IsBoat (void) const { return (m_EntityType == etBoat); }
- bool IsTNT (void) const { return (m_EntityType == etTNT); }
- bool IsProjectile (void) const { return (m_EntityType == etProjectile); }
-
- /// Returns true if the entity is of the specified class or a subclass (cPawn's IsA("cEntity") returns true)
- virtual bool IsA(const char * a_ClassName) const;
-
- /// Returns the topmost class name for the object
- virtual const char * GetClass(void) const;
-
- // Returns the class name of this class
- static const char * GetClassStatic(void);
-
- /// Returns the topmost class's parent class name for the object. cEntity returns an empty string (no parent).
- virtual const char * GetParentClass(void) const;
-
- cWorld * GetWorld(void) const { return m_World; }
-
- double GetHeadYaw (void) const { return m_HeadYaw; }
- double GetHeight (void) const { return m_Height; }
- double GetMass (void) const { return m_Mass; }
- const Vector3d & GetPosition (void) const { return m_Pos; }
- double GetPosX (void) const { return m_Pos.x; }
- double GetPosY (void) const { return m_Pos.y; }
- double GetPosZ (void) const { return m_Pos.z; }
- const Vector3d & GetRot (void) const { return m_Rot; }
- double GetRotation (void) const { return m_Rot.x; } // OBSOLETE, use GetYaw() instead
- double GetYaw (void) const { return m_Rot.x; }
- double GetPitch (void) const { return m_Rot.y; }
- double GetRoll (void) const { return m_Rot.z; }
- Vector3d GetLookVector(void) const;
- const Vector3d & GetSpeed (void) const { return m_Speed; }
- double GetSpeedX (void) const { return m_Speed.x; }
- double GetSpeedY (void) const { return m_Speed.y; }
- double GetSpeedZ (void) const { return m_Speed.z; }
- double GetWidth (void) const { return m_Width; }
-
- int GetChunkX(void) const {return (int)floor(m_Pos.x / cChunkDef::Width); }
- int GetChunkZ(void) const {return (int)floor(m_Pos.z / cChunkDef::Width); }
-
- void SetHeadYaw (double a_HeadYaw);
- void SetHeight (double a_Height);
- void SetMass (double a_Mass);
- void SetPosX (double a_PosX);
- void SetPosY (double a_PosY);
- void SetPosZ (double a_PosZ);
- void SetPosition(double a_PosX, double a_PosY, double a_PosZ);
- void SetPosition(const Vector3d & a_Pos) { SetPosition(a_Pos.x, a_Pos.y, a_Pos.z); }
- void SetRot (const Vector3f & a_Rot);
- void SetRotation(double a_Rotation) { SetYaw(a_Rotation); } // OBSOLETE, use SetYaw() instead
- void SetYaw (double a_Yaw);
- void SetPitch (double a_Pitch);
- void SetRoll (double a_Roll);
- void SetSpeed (double a_SpeedX, double a_SpeedY, double a_SpeedZ);
- void SetSpeed (const Vector3d & a_Speed) { SetSpeed(a_Speed.x, a_Speed.y, a_Speed.z); }
- void SetSpeedX (double a_SpeedX);
- void SetSpeedY (double a_SpeedY);
- void SetSpeedZ (double a_SpeedZ);
- void SetWidth (double a_Width);
-
- void AddPosX (double a_AddPosX);
- void AddPosY (double a_AddPosY);
- void AddPosZ (double a_AddPosZ);
- void AddPosition(double a_AddPosX, double a_AddPosY, double a_AddPosZ);
- void AddPosition(const Vector3d & a_AddPos) { AddPosition(a_AddPos.x,a_AddPos.y,a_AddPos.z);}
- void AddSpeed (double a_AddSpeedX, double a_AddSpeedY, double a_AddSpeedZ);
- void AddSpeed (const Vector3d & a_AddSpeed) { AddSpeed(a_AddSpeed.x,a_AddSpeed.y,a_AddSpeed.z);}
- void AddSpeedX (double a_AddSpeedX);
- void AddSpeedY (double a_AddSpeedY);
- void AddSpeedZ (double a_AddSpeedZ);
-
- void SteerVehicle(float a_Forward, float a_Sideways);
-
- inline int GetUniqueID(void) const { return m_UniqueID; }
- inline bool IsDestroyed(void) const { return !m_IsInitialized; }
-
- /// Schedules the entity for destroying; if a_ShouldBroadcast is set to true, broadcasts the DestroyEntity packet
- void Destroy(bool a_ShouldBroadcast = true);
-
- /// Makes this pawn take damage from an attack by a_Attacker. Damage values are calculated automatically and DoTakeDamage() called
- void TakeDamage(cEntity & a_Attacker);
-
- /// Makes this entity take the specified damage. The final damage is calculated using current armor, then DoTakeDamage() called
- void TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_RawDamage, double a_KnockbackAmount);
-
- /// Makes this entity take the specified damage. The values are packed into a TDI, knockback calculated, then sent through DoTakeDamage()
- void TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_RawDamage, int a_FinalDamage, double a_KnockbackAmount);
-
- float GetGravity(void) const { return m_Gravity; }
-
- void SetGravity(float a_Gravity) { m_Gravity = a_Gravity; }
-
- /// Sets the rotation to match the speed vector (entity goes "face-forward")
- void SetRotationFromSpeed(void);
-
- /// Sets the pitch to match the speed vector (entity gies "face-forward")
- void SetPitchFromSpeed(void);
-
- // tolua_end
-
- /// Makes this entity take damage specified in the a_TDI. The TDI is sent through plugins first, then applied
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI);
-
- // tolua_begin
-
- /// Returns the hitpoints that this pawn can deal to a_Receiver using its equipped items
- virtual int GetRawDamageAgainst(const cEntity & a_Receiver);
-
- /// Returns the hitpoints out of a_RawDamage that the currently equipped armor would cover
- virtual int GetArmorCoverAgainst(const cEntity * a_Attacker, eDamageType a_DamageType, int a_RawDamage);
-
- /// Returns the knockback amount that the currently equipped items would cause to a_Receiver on a hit
- virtual double GetKnockbackAmountAgainst(const cEntity & a_Receiver);
-
- /// Returns the curently equipped weapon; empty item if none
- virtual cItem GetEquippedWeapon(void) const { return cItem(); }
-
- /// Returns the currently equipped helmet; empty item if none
- virtual cItem GetEquippedHelmet(void) const { return cItem(); }
-
- /// Returns the currently equipped chestplate; empty item if none
- virtual cItem GetEquippedChestplate(void) const { return cItem(); }
-
- /// Returns the currently equipped leggings; empty item if none
- virtual cItem GetEquippedLeggings(void) const { return cItem(); }
-
- /// Returns the currently equipped boots; empty item if none
- virtual cItem GetEquippedBoots(void) const { return cItem(); }
-
- /// Called when the health drops below zero. a_Killer may be NULL (environmental damage)
- virtual void KilledBy(cEntity * a_Killer);
-
- /// Heals the specified amount of HPs
- void Heal(int a_HitPoints);
-
- /// Returns the health of this entity
- int GetHealth(void) const { return m_Health; }
-
- /// Sets the health of this entity; doesn't broadcast any hurt animation
- void SetHealth(int a_Health);
-
- // tolua_end
-
- virtual void Tick(float a_Dt, cChunk & a_Chunk);
-
- /// Handles the physics of the entity - updates position based on speed, updates speed based on environment
- virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk);
-
- /// Updates the state related to this entity being on fire
- virtual void TickBurning(cChunk & a_Chunk);
-
- /// Handles when the entity is in the void
- virtual void TickInVoid(cChunk & a_Chunk);
-
- /// Called when the entity starts burning
- virtual void OnStartedBurning(void);
-
- /// Called when the entity finishes burning
- virtual void OnFinishedBurning(void);
-
- // tolua_begin
-
- /// Sets the maximum value for the health
- void SetMaxHealth(int a_MaxHealth);
-
- int GetMaxHealth(void) const { return m_MaxHealth; }
-
- /// Puts the entity on fire for the specified amount of ticks
- void StartBurning(int a_TicksLeftBurning);
-
- /// Stops the entity from burning, resets all burning timers
- void StopBurning(void);
-
- // tolua_end
-
- /** Descendants override this function to send a command to the specified client to spawn the entity on the client.
- To spawn on all eligible clients, use cChunkMap::BroadcastSpawnEntity()
- */
- virtual void SpawnOn(cClientHandle & a_Client) = 0;
-
- // tolua_begin
-
- /// Teleports to the entity specified
- virtual void TeleportToEntity(cEntity & a_Entity);
-
- /// Teleports to the coordinates specified
- virtual void TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ);
-
- // tolua_end
-
- /// Updates clients of changes in the entity.
- virtual void BroadcastMovementUpdate(const cClientHandle * a_Exclude = NULL);
-
- /// Attaches to the specified entity; detaches from any previous one first
- void AttachTo(cEntity * a_AttachTo);
-
- /// Detaches from the currently attached entity, if any
- void Detach(void);
-
- /// Makes sure head yaw is not over the specified range.
- void WrapHeadYaw();
-
- /// Makes sure rotation is not over the specified range.
- void WrapRotation();
-
- /// Makes speed is not over 20. Max speed is 20 blocks / second
- void WrapSpeed();
-
- // tolua_begin
-
- // COMMON metadata flags; descendants may override the defaults:
- virtual bool IsOnFire (void) const {return (m_TicksLeftBurning > 0); }
- virtual bool IsCrouched (void) const {return false; }
- virtual bool IsRiding (void) const {return false; }
- virtual bool IsSprinting(void) const {return false; }
- virtual bool IsRclking (void) const {return false; }
- virtual bool IsInvisible(void) const {return false; }
-
- // tolua_end
-
- /// Called when the specified player right-clicks this entity
- virtual void OnRightClicked(cPlayer & a_Player) {};
-
- /// Returns the list of drops for this pawn when it is killed. May check a_Killer for special handling (sword of looting etc.). Called from KilledBy().
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) {}
-
-protected:
- static cCriticalSection m_CSCount;
- static int m_EntityCount;
-
- int m_UniqueID;
-
- int m_Health;
- int m_MaxHealth;
-
- /// The entity to which this entity is attached (vehicle), NULL if none
- cEntity * m_AttachedTo;
-
- /// The entity which is attached to this entity (rider), NULL if none
- cEntity * m_Attachee;
-
- cReferenceManager* m_Referencers;
- cReferenceManager* m_References;
-
- // Flags that signal that we haven't updated the clients with the latest.
- bool m_bDirtyHead;
- bool m_bDirtyOrientation;
- bool m_bDirtyPosition;
- bool m_bDirtySpeed;
-
- bool m_bOnGround;
- float m_Gravity;
-
- // Last Position.
- double m_LastPosX, m_LastPosY, m_LastPosZ;
-
- // This variables keep track of the last time a packet was sent
- Int64 m_TimeLastTeleportPacket,m_TimeLastMoveReltPacket,m_TimeLastSpeedPacket; // In ticks
-
- bool m_IsInitialized; // Is set to true when it's initialized, until it's destroyed (Initialize() till Destroy() )
-
- eEntityType m_EntityType;
-
- cWorld * m_World;
-
- /// Time, in ticks, since the last damage dealt by being on fire. Valid only if on fire (IsOnFire())
- int m_TicksSinceLastBurnDamage;
-
- /// Time, in ticks, since the last damage dealt by standing in lava. Reset to zero when moving out of lava.
- int m_TicksSinceLastLavaDamage;
-
- /// Time, in ticks, since the last damage dealt by standing in fire. Reset to zero when moving out of fire.
- int m_TicksSinceLastFireDamage;
-
- /// Time, in ticks, until the entity extinguishes its fire
- int m_TicksLeftBurning;
-
- /// Time, in ticks, since the last damage dealt by the void. Reset to zero when moving out of the void.
- int m_TicksSinceLastVoidDamage;
-
- virtual void Destroyed(void) {} // Called after the entity has been destroyed
-
- void SetWorld(cWorld * a_World) { m_World = a_World; }
-
- friend class cReferenceManager;
- void AddReference( cEntity*& a_EntityPtr );
- void ReferencedBy( cEntity*& a_EntityPtr );
- void Dereference( cEntity*& a_EntityPtr );
-
-private:
- // Measured in degrees (MAX 360°)
- double m_HeadYaw;
- // Measured in meter/second (m/s)
- Vector3d m_Speed;
- // Measured in degrees (MAX 360°)
- Vector3d m_Rot;
-
- /// Position of the entity's XZ center and Y bottom
- Vector3d m_Pos;
-
- // Measured in meter / second
- Vector3d m_WaterSpeed;
-
- // Measured in Kilograms (Kg)
- double m_Mass;
-
- /// Width of the entity, in the XZ plane. Since entities are represented as cylinders, this is more of a diameter.
- double m_Width;
-
- /// Height of the entity (Y axis)
- double m_Height;
-} ; // tolua_export
-
-typedef std::list<cEntity *> cEntityList;
-
-
-
-
diff --git a/source/Entities/FallingBlock.cpp b/source/Entities/FallingBlock.cpp
deleted file mode 100644
index 9fcd9ac80..000000000
--- a/source/Entities/FallingBlock.cpp
+++ /dev/null
@@ -1,93 +0,0 @@
-#include "Globals.h"
-
-#include "FallingBlock.h"
-#include "../World.h"
-#include "../ClientHandle.h"
-#include "../Simulator/SandSimulator.h"
-#include "../Chunk.h"
-
-
-
-
-
-cFallingBlock::cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) :
- super(etFallingBlock, a_BlockPosition.x + 0.5f, a_BlockPosition.y + 0.5f, a_BlockPosition.z + 0.5f, 0.98, 0.98),
- m_BlockType(a_BlockType),
- m_BlockMeta(a_BlockMeta),
- m_OriginalPosition(a_BlockPosition)
-{
-}
-
-
-
-
-
-void cFallingBlock::SpawnOn(cClientHandle & a_ClientHandle)
-{
- a_ClientHandle.SendSpawnFallingBlock(*this);
-}
-
-
-
-
-
-void cFallingBlock::Tick(float a_Dt, cChunk & a_Chunk)
-{
- float MilliDt = a_Dt * 0.001f;
- AddSpeedY(MilliDt * -9.8f);
- AddPosY(GetSpeedY() * MilliDt);
-
- // GetWorld()->BroadcastTeleportEntity(*this); // Test position
-
- int BlockX = m_OriginalPosition.x;
- int BlockY = (int)(GetPosY() - 0.5);
- int BlockZ = m_OriginalPosition.z;
-
- if (BlockY < 0)
- {
- // Fallen out of this world, just continue falling until out of sight, then destroy:
- if (BlockY < 100)
- {
- Destroy(true);
- }
- return;
- }
-
- if (BlockY >= cChunkDef::Height)
- {
- // Above the world, just wait for it to fall back down
- return;
- }
-
- int idx = a_Chunk.MakeIndexNoCheck(BlockX - a_Chunk.GetPosX() * cChunkDef::Width, BlockY, BlockZ - a_Chunk.GetPosZ() * cChunkDef::Width);
- BLOCKTYPE BlockBelow = a_Chunk.GetBlock(idx);
- NIBBLETYPE BelowMeta = a_Chunk.GetMeta(idx);
- if (cSandSimulator::DoesBreakFallingThrough(BlockBelow, BelowMeta))
- {
- // Fallen onto a block that breaks this into pickups (e. g. half-slab)
- // Must finish the fall with coords one below the block:
- cSandSimulator::FinishFalling(m_World, BlockX, BlockY, BlockZ, m_BlockType, m_BlockMeta);
- Destroy(true);
- return;
- }
- else if (!cSandSimulator::CanContinueFallThrough(BlockBelow))
- {
- // Fallen onto a solid block
- /*
- LOGD(
- "Sand: Checked below at {%d, %d, %d} (rel {%d, %d, %d}), it's %s, finishing the fall.",
- BlockX, BlockY, BlockZ,
- BlockX - a_Chunk.GetPosX() * cChunkDef::Width, BlockY, BlockZ - a_Chunk.GetPosZ() * cChunkDef::Width,
- ItemTypeToString(BlockBelow).c_str()
- );
- */
-
- cSandSimulator::FinishFalling(m_World, BlockX, BlockY + 1, BlockZ, m_BlockType, m_BlockMeta);
- Destroy(true);
- return;
- }
-}
-
-
-
-
diff --git a/source/Entities/FallingBlock.h b/source/Entities/FallingBlock.h
deleted file mode 100644
index 5ba9909bb..000000000
--- a/source/Entities/FallingBlock.h
+++ /dev/null
@@ -1,43 +0,0 @@
-
-#pragma once
-
-#include "Entity.h"
-
-
-
-
-class cPlayer;
-class cItem;
-
-
-
-
-
-
-class cFallingBlock :
- public cEntity
-{
- typedef cEntity super;
-
-public:
- CLASS_PROTODEF(cFallingBlock);
-
- /// Creates a new falling block. a_BlockPosition is expected in world coords
- cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- BLOCKTYPE GetBlockType(void) const { return m_BlockType; }
- NIBBLETYPE GetBlockMeta(void) const { return m_BlockMeta; }
-
- // cEntity overrides:
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
-private:
- BLOCKTYPE m_BlockType;
- NIBBLETYPE m_BlockMeta;
- Vector3i m_OriginalPosition; // Position where the falling block has started, in world coords
-} ;
-
-
-
-
diff --git a/source/Entities/Minecart.cpp b/source/Entities/Minecart.cpp
deleted file mode 100644
index f75e23d8b..000000000
--- a/source/Entities/Minecart.cpp
+++ /dev/null
@@ -1,541 +0,0 @@
-
-// Minecart.cpp
-
-// Implements the cMinecart class representing a minecart in the world
-// Indiana Jones!
-
-#include "Globals.h"
-#include "Minecart.h"
-#include "../World.h"
-#include "../ClientHandle.h"
-#include "../Chunk.h"
-#include "Player.h"
-
-
-
-
-
-cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) :
- super(etMinecart, a_X, a_Y, a_Z, 0.98, 0.7),
- m_Payload(a_Payload),
- m_LastDamage(0)
-{
- SetMass(20.f);
- SetMaxHealth(6);
- SetHealth(6);
-}
-
-
-
-
-void cMinecart::SpawnOn(cClientHandle & a_ClientHandle)
-{
- char SubType = 0;
- switch (m_Payload)
- {
- case mpNone: SubType = 0; break;
- case mpChest: SubType = 1; break;
- case mpFurnace: SubType = 2; break;
- case mpTNT: SubType = 3; break;
- case mpHopper: SubType = 5; break;
- default:
- {
- ASSERT(!"Unknown payload, cannot spawn on client");
- return;
- }
- }
- a_ClientHandle.SendSpawnVehicle(*this, 10, SubType); // 10 = Minecarts, SubType = What type of Minecart
-}
-
-
-
-
-
-void cMinecart::HandlePhysics(float a_Dt, cChunk & a_Chunk)
-{
- int PosY = (int)floor(GetPosY());
- if ((PosY <= 0) || (PosY >= cChunkDef::Height))
- {
- // Outside the world, just process normal falling physics
- super::HandlePhysics(a_Dt, a_Chunk);
- BroadcastMovementUpdate();
- return;
- }
-
- int RelPosX = (int)floor(GetPosX()) - a_Chunk.GetPosX() * cChunkDef::Width;
- int RelPosZ = (int)floor(GetPosZ()) - a_Chunk.GetPosZ() * cChunkDef::Width;
- cChunk * Chunk = a_Chunk.GetRelNeighborChunkAdjustCoords(RelPosX, RelPosZ);
- if (Chunk == NULL)
- {
- // Inside an unloaded chunk, bail out all processing
- return;
- }
- BLOCKTYPE BelowType = Chunk->GetBlock(RelPosX, PosY - 1, RelPosZ);
- BLOCKTYPE InsideType = Chunk->GetBlock(RelPosX, PosY, RelPosZ);
-
- if (IsBlockRail(BelowType))
- {
- HandleRailPhysics(a_Dt, *Chunk);
- }
- else
- {
- if (IsBlockRail(InsideType))
- {
- SetPosY(PosY + 1);
- HandleRailPhysics(a_Dt, *Chunk);
- }
- else
- {
- super::HandlePhysics(a_Dt, *Chunk);
- BroadcastMovementUpdate();
- }
- }
-}
-
-
-
-
-
-static const double MAX_SPEED = 8;
-static const double MAX_SPEED_NEGATIVE = (0 - MAX_SPEED);
-
-void cMinecart::HandleRailPhysics(float a_Dt, cChunk & a_Chunk)
-{
-
- super::HandlePhysics(a_Dt, a_Chunk); // Main physics handling
-
- /*
- NOTE: Please bear in mind that taking away from negatives make them even more negative,
- adding to negatives make them positive, etc.
- */
-
- // Get block meta below the cart
- int RelPosX = (int)floor(GetPosX()) - a_Chunk.GetPosX() * cChunkDef::Width;
- int RelPosZ = (int)floor(GetPosZ()) - a_Chunk.GetPosZ() * cChunkDef::Width;
- NIBBLETYPE BelowMeta = a_Chunk.GetMeta(RelPosX, (int)floor(GetPosY() - 1), RelPosZ);
- double SpeedX = GetSpeedX(), SpeedY = GetSpeedY(), SpeedZ = GetSpeedZ(); // Get current speed
-
- switch (BelowMeta)
- {
- case E_META_RAIL_ZM_ZP: // NORTHSOUTH
- {
- SetRotation(270);
- SpeedY = 0; // Don't move vertically as on ground
- SpeedX = 0; // Correct diagonal movement from curved rails
-
- if (SpeedZ != 0) // Don't do anything if cart is stationary
- {
- if (SpeedZ > 0)
- {
- // Going SOUTH, slow down
- SpeedZ = SpeedZ - 0.1;
- }
- else
- {
- // Going NORTH, slow down
- SpeedZ = SpeedZ + 0.1;
- }
- }
- break;
- }
-
- case E_META_RAIL_XM_XP: // EASTWEST
- {
- SetRotation(180);
- SpeedY = 0;
- SpeedZ = 0;
-
- if (SpeedX != 0)
- {
- if (SpeedX > 0)
- {
- SpeedX = SpeedX - 0.1;
- }
- else
- {
- SpeedX = SpeedX + 0.1;
- }
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH
- {
- SetRotation(270);
- SetPosY(floor(GetPosY()) + 0.2); // It seems it doesn't work without levitation :/
- SpeedX = 0;
-
- if (SpeedZ >= 0)
- {
- // SpeedZ POSITIVE, going SOUTH
- if (SpeedZ <= MAX_SPEED) // Speed limit
- {
- SpeedZ = SpeedZ + 0.5; // Speed up
- SpeedY = (0 - SpeedZ); // Downward movement is negative (0 minus positive numbers is negative)
- }
- else
- {
- SpeedZ = MAX_SPEED; // Enforce speed limit
- SpeedY = (0 - SpeedZ);
- }
- }
- else
- {
- // SpeedZ NEGATIVE, going NORTH
- SpeedZ = SpeedZ + 0.4; // Slow down
- SpeedY = (0 - SpeedZ); // Upward movement is positive (0 minus negative number is positive number)
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH
- {
- SetRotation(270);
- SetPosY(floor(GetPosY()) + 0.2);
- SpeedX = 0;
-
- if (SpeedZ > 0)
- {
- // SpeedZ POSITIVE, going SOUTH
- SpeedZ = SpeedZ - 0.4; // Slow down
- SpeedY = SpeedZ; // Upward movement positive
- }
- else
- {
- if (SpeedZ >= MAX_SPEED_NEGATIVE) // Speed limit
- {
- // SpeedZ NEGATIVE, going NORTH
- SpeedZ = SpeedZ - 0.5; // Speed up
- SpeedY = SpeedZ; // Downward movement negative
- }
- else
- {
- SpeedZ = MAX_SPEED_NEGATIVE; // Enforce speed limit
- SpeedY = SpeedZ;
- }
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_XM: // ASCEND EAST
- {
- SetRotation(180);
- SetPosY(floor(GetPosY()) + 0.2);
- SpeedZ = 0;
-
- if (SpeedX >= 0)
- {
- if (SpeedX <= MAX_SPEED)
- {
- SpeedX = SpeedX + 0.5;
- SpeedY = (0 - SpeedX);
- }
- else
- {
- SpeedX = MAX_SPEED;
- SpeedY = (0 - SpeedX);
- }
- }
- else
- {
- SpeedX = SpeedX + 0.4;
- SpeedY = (0 - SpeedX);
- }
- break;
- }
-
- case E_META_RAIL_ASCEND_XP: // ASCEND WEST
- {
- SetRotation(180);
- SetPosY(floor(GetPosY()) + 0.2);
- SpeedZ = 0;
-
- if (SpeedX > 0)
- {
- SpeedX = SpeedX - 0.4;
- SpeedY = SpeedX;
- }
- else
- {
- if (SpeedX >= MAX_SPEED_NEGATIVE)
- {
- SpeedX = SpeedX - 0.5;
- SpeedY = SpeedX;
- }
- else
- {
- SpeedX = MAX_SPEED_NEGATIVE;
- SpeedY = SpeedX;
- }
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZM_XM: // Ends pointing NORTH and WEST
- {
- SetRotation(315); // Set correct rotation server side
- SetPosY(floor(GetPosY()) + 0.2); // Levitate dat cart
-
- if (SpeedZ > 0) // Cart moving south
- {
- SpeedX = (0 - SpeedZ); // Diagonally move southwest (which will make cart hit a southwest rail)
- }
- else if (SpeedX > 0) // Cart moving east
- {
- SpeedZ = (0 - SpeedX); // Diagonally move northeast
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZM_XP: // Curved NORTH EAST
- {
- SetRotation(225);
- SetPosY(floor(GetPosY()) + 0.2);
-
- if (SpeedZ > 0)
- {
- SpeedX = SpeedZ;
- }
- else if (SpeedX < 0)
- {
- SpeedZ = SpeedX;
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZP_XM: // Curved SOUTH WEST
- {
- SetRotation(135);
- SetPosY(floor(GetPosY()) + 0.2);
-
- if (SpeedZ < 0)
- {
- SpeedX = SpeedZ;
- }
- else if (SpeedX > 0)
- {
- SpeedZ = SpeedX;
- }
- break;
- }
-
- case E_META_RAIL_CURVED_ZP_XP: // Curved SOUTH EAST
- {
- SetRotation(45);
- SetPosY(floor(GetPosY()) + 0.2);
-
- if (SpeedZ < 0)
- {
- SpeedX = (0 - SpeedZ);
- }
- else if (SpeedX < 0)
- {
- SpeedZ = (0 - SpeedX);
- }
- break;
- }
-
- default:
- {
- ASSERT(!"Unhandled rail meta!"); // Dun dun DUN!
- break;
- }
- }
-
- // Set speed to speed variables
- SetSpeedX(SpeedX);
- SetSpeedY(SpeedY);
- SetSpeedZ(SpeedZ);
-
-
- // Broadcast position to client
- BroadcastMovementUpdate();
-}
-
-
-
-
-
-void cMinecart::DoTakeDamage(TakeDamageInfo & TDI)
-{
- m_LastDamage = TDI.FinalDamage;
- super::DoTakeDamage(TDI);
-
- m_World->BroadcastEntityMetadata(*this);
-
- if (GetHealth() <= 0)
- {
- Destroy(true);
-
- cItems Drops;
- switch (m_Payload)
- {
- case mpNone:
- {
- Drops.push_back(cItem(E_ITEM_MINECART, 1, 0));
- break;
- }
- case mpChest:
- {
- Drops.push_back(cItem(E_ITEM_CHEST_MINECART, 1, 0));
- break;
- }
- case mpFurnace:
- {
- Drops.push_back(cItem(E_ITEM_FURNACE_MINECART, 1, 0));
- break;
- }
- case mpTNT:
- {
- Drops.push_back(cItem(E_ITEM_MINECART_WITH_TNT, 1, 0));
- break;
- }
- case mpHopper:
- {
- Drops.push_back(cItem(E_ITEM_MINECART_WITH_HOPPER, 1, 0));
- break;
- }
- default:
- {
- ASSERT(!"Unhandled minecart type when spawning pickup!");
- return;
- }
- }
-
- m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ());
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cEmptyMinecart:
-
-cEmptyMinecart::cEmptyMinecart(double a_X, double a_Y, double a_Z) :
- super(mpNone, a_X, a_Y, a_Z)
-{
-}
-
-
-
-
-
-void cEmptyMinecart::OnRightClicked(cPlayer & a_Player)
-{
- if (m_Attachee != NULL)
- {
- if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID())
- {
- // This player is already sitting in, they want out.
- a_Player.Detach();
- return;
- }
-
- if (m_Attachee->IsPlayer())
- {
- // Another player is already sitting in here, cannot attach
- return;
- }
-
- // Detach whatever is sitting in this minecart now:
- m_Attachee->Detach();
- }
-
- // Attach the player to this minecart
- a_Player.AttachTo(this);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMinecartWithChest:
-
-cMinecartWithChest::cMinecartWithChest(double a_X, double a_Y, double a_Z) :
- super(mpChest, a_X, a_Y, a_Z)
-{
-}
-
-
-
-
-
-void cMinecartWithChest::SetSlot(int a_Idx, const cItem & a_Item)
-{
- ASSERT((a_Idx >= 0) && (a_Idx < ARRAYCOUNT(m_Items)));
-
- m_Items[a_Idx] = a_Item;
-}
-
-
-
-
-
-void cMinecartWithChest::OnRightClicked(cPlayer & a_Player)
-{
- // Show the chest UI window to the player
- // TODO
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMinecartWithFurnace:
-
-cMinecartWithFurnace::cMinecartWithFurnace(double a_X, double a_Y, double a_Z) :
- super(mpFurnace, a_X, a_Y, a_Z),
- m_IsFueled(false)
-{
-}
-
-
-
-
-
-void cMinecartWithFurnace::OnRightClicked(cPlayer & a_Player)
-{
- if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_COAL)
- {
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.GetInventory().RemoveOneEquippedItem();
- }
-
- m_IsFueled = true;
- m_World->BroadcastEntityMetadata(*this);
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMinecartWithTNT:
-
-cMinecartWithTNT::cMinecartWithTNT(double a_X, double a_Y, double a_Z) :
- super(mpTNT, a_X, a_Y, a_Z)
-{
-}
-
-// TODO: Make it activate when passing over activator rail
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMinecartWithHopper:
-
-cMinecartWithHopper::cMinecartWithHopper(double a_X, double a_Y, double a_Z) :
- super(mpHopper, a_X, a_Y, a_Z)
-{
-}
-
-// TODO: Make it suck up blocks and travel further than any other cart and physics and put and take blocks
-// AND AVARYTHING!! \ No newline at end of file
diff --git a/source/Entities/Minecart.h b/source/Entities/Minecart.h
deleted file mode 100644
index b1b48be4e..000000000
--- a/source/Entities/Minecart.h
+++ /dev/null
@@ -1,169 +0,0 @@
-
-// Minecart.h
-
-// Declares the cMinecart class representing a minecart in the world
-
-
-
-
-
-#pragma once
-
-#include "Entity.h"
-
-
-
-
-
-inline bool IsBlockRail(BLOCKTYPE a_BlockType)
- {
- return (
- (a_BlockType == E_BLOCK_RAIL) ||
- (a_BlockType == E_BLOCK_ACTIVATOR_RAIL) ||
- (a_BlockType == E_BLOCK_DETECTOR_RAIL) ||
- (a_BlockType == E_BLOCK_POWERED_RAIL)
- ) ;
- }
-
-
-
-
-
-class cMinecart :
- public cEntity
-{
- typedef cEntity super;
-
-public:
- CLASS_PROTODEF(cMinecart);
-
- enum ePayload
- {
- mpNone, // Empty minecart, ridable by player or mobs
- mpChest, // Minecart-with-chest, can store a grid of 3*8 items
- mpFurnace, // Minecart-with-furnace, can be powered
- mpTNT, // Minecart-with-TNT, can be blown up with activator rail
- mpHopper, // Minecart-with-hopper, can be hopper
- // TODO: Spawner minecarts, (and possibly any block in a minecart with NBT editing)
- } ;
-
- // cEntity overrides:
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
- virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override;
- virtual void DoTakeDamage(TakeDamageInfo & TDI) override;
-
- int LastDamage(void) const { return m_LastDamage; }
- void HandleRailPhysics(float a_Dt, cChunk & a_Chunk);
- ePayload GetPayload(void) const { return m_Payload; }
-
-protected:
- ePayload m_Payload;
-
- cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z);
-
- int m_LastDamage;
-
-} ;
-
-
-
-
-
-class cEmptyMinecart :
- public cMinecart
-{
- typedef cMinecart super;
-
-public:
- CLASS_PROTODEF(cEmptyMinecart);
-
- cEmptyMinecart(double a_X, double a_Y, double a_Z);
-
- // cEntity overrides:
- virtual void OnRightClicked(cPlayer & a_Player) override;
-} ;
-
-
-
-
-
-class cMinecartWithChest :
- public cMinecart
-{
- typedef cMinecart super;
-
-public:
- CLASS_PROTODEF(cMinecartWithChest);
-
- /// Number of item slots in the chest
- static const int NumSlots = 9 * 3;
-
- cMinecartWithChest(double a_X, double a_Y, double a_Z);
-
- const cItem & GetSlot(int a_Idx) const { return m_Items[a_Idx]; }
- cItem & GetSlot(int a_Idx) { return m_Items[a_Idx]; }
-
- void SetSlot(int a_Idx, const cItem & a_Item);
-
-protected:
-
- /// The chest contents:
- cItem m_Items[NumSlots];
-
- // cEntity overrides:
- virtual void OnRightClicked(cPlayer & a_Player) override;
-} ;
-
-
-
-
-
-class cMinecartWithFurnace :
- public cMinecart
-{
- typedef cMinecart super;
-
-public:
- CLASS_PROTODEF(cMinecartWithFurnace);
-
- cMinecartWithFurnace(double a_X, double a_Y, double a_Z);
-
- // cEntity overrides:
- virtual void OnRightClicked(cPlayer & a_Player) override;
- bool IsFueled (void) const { return m_IsFueled; }
-
-private:
-
- bool m_IsFueled;
-
-} ;
-
-
-
-
-
-class cMinecartWithTNT :
- public cMinecart
-{
- typedef cMinecart super;
-
-public:
- CLASS_PROTODEF(cMinecartWithTNT);
-
- cMinecartWithTNT(double a_X, double a_Y, double a_Z);
-} ;
-
-
-
-
-
-class cMinecartWithHopper :
- public cMinecart
-{
- typedef cMinecart super;
-
-public:
- CLASS_PROTODEF(cMinecartWithHopper);
-
- cMinecartWithHopper(double a_X, double a_Y, double a_Z);
-} ; \ No newline at end of file
diff --git a/source/Entities/Pawn.cpp b/source/Entities/Pawn.cpp
deleted file mode 100644
index fffefd538..000000000
--- a/source/Entities/Pawn.cpp
+++ /dev/null
@@ -1,19 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Pawn.h"
-
-
-
-
-
-cPawn::cPawn(eEntityType a_EntityType, double a_Width, double a_Height)
- : cEntity(a_EntityType, 0, 0, 0, a_Width, a_Height)
- , m_bBurnable(true)
-{
-}
-
-
-
-
-
diff --git a/source/Entities/Pawn.h b/source/Entities/Pawn.h
deleted file mode 100644
index e76337d86..000000000
--- a/source/Entities/Pawn.h
+++ /dev/null
@@ -1,28 +0,0 @@
-
-#pragma once
-
-#include "Entity.h"
-
-
-
-
-
-// tolua_begin
-class cPawn :
- public cEntity
-{
- // tolua_end
- typedef cEntity super;
-
-public:
- CLASS_PROTODEF(cPawn);
-
- cPawn(eEntityType a_EntityType, double a_Width, double a_Height);
-
-protected:
- bool m_bBurnable;
-} ; // tolua_export
-
-
-
-
diff --git a/source/Entities/Pickup.cpp b/source/Entities/Pickup.cpp
deleted file mode 100644
index f8aae9703..000000000
--- a/source/Entities/Pickup.cpp
+++ /dev/null
@@ -1,166 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#ifndef _WIN32
-#include <cstdlib>
-#endif
-
-#include "Pickup.h"
-#include "../ClientHandle.h"
-#include "../Inventory.h"
-#include "../World.h"
-#include "../Simulator/FluidSimulator.h"
-#include "../Server.h"
-#include "Player.h"
-#include "../PluginManager.h"
-#include "../Item.h"
-#include "../Root.h"
-#include "../Chunk.h"
-
-#include "../Vector3d.h"
-#include "../Vector3f.h"
-
-
-
-
-
-cPickup::cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX /* = 0.f */, float a_SpeedY /* = 0.f */, float a_SpeedZ /* = 0.f */)
- : cEntity(etPickup, a_PosX, a_PosY, a_PosZ, 0.2, 0.2)
- , m_Timer( 0.f )
- , m_Item(a_Item)
- , m_bCollected( false )
- , m_bIsPlayerCreated( IsPlayerCreated )
-{
- SetGravity(-10.5f);
- SetMaxHealth(5);
- SetHealth(5);
- SetSpeed(a_SpeedX, a_SpeedY, a_SpeedZ);
-}
-
-
-
-
-
-void cPickup::SpawnOn(cClientHandle & a_Client)
-{
- a_Client.SendPickupSpawn(*this);
-}
-
-
-
-
-
-void cPickup::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
- BroadcastMovementUpdate(); //Notify clients of position
-
- m_Timer += a_Dt;
-
- if (!m_bCollected)
- {
- int BlockY = (int) floor(GetPosY());
- if ((BlockY >= 0) && (BlockY < cChunkDef::Height)) // Don't do anything except for falling when outside the world
- {
- int BlockX = (int) floor(GetPosX());
- int BlockZ = (int) floor(GetPosZ());
- // Position might have changed due to physics. So we have to make sure we have the correct chunk.
- cChunk * CurrentChunk = a_Chunk.GetNeighborChunk(BlockX, BlockZ);
- if (CurrentChunk != NULL) // Make sure the chunk is loaded
- {
- int RelBlockX = BlockX - (CurrentChunk->GetPosX() * cChunkDef::Width);
- int RelBlockZ = BlockZ - (CurrentChunk->GetPosZ() * cChunkDef::Width);
-
- // If the pickup is on the bottommost block position, make it think the void is made of air: (#131)
- BLOCKTYPE BlockBelow = (BlockY > 0) ? CurrentChunk->GetBlock(RelBlockX, BlockY - 1, RelBlockZ) : E_BLOCK_AIR;
- BLOCKTYPE BlockIn = CurrentChunk->GetBlock(RelBlockX, BlockY, RelBlockZ);
-
- if (
- IsBlockLava(BlockBelow) || (BlockBelow == E_BLOCK_FIRE) ||
- IsBlockLava(BlockIn) || (BlockIn == E_BLOCK_FIRE)
- )
- {
- m_bCollected = true;
- m_Timer = 0; // We have to reset the timer.
- m_Timer += a_Dt; // In case we have to destroy the pickup in the same tick.
- if (m_Timer > 500.f)
- {
- Destroy(true);
- return;
- }
- }
- }
- }
- }
- else
- {
- if (m_Timer > 500.f) // 0.5 second
- {
- Destroy(true);
- return;
- }
- }
-
- if (m_Timer > 1000 * 60 * 5) // 5 minutes
- {
- Destroy(true);
- return;
- }
-
- if (GetPosY() < -8) // Out of this world and no more visible!
- {
- Destroy(true);
- return;
- }
-}
-
-
-
-
-
-bool cPickup::CollectedBy(cPlayer * a_Dest)
-{
- ASSERT(a_Dest != NULL);
-
- if (m_bCollected)
- {
- // LOG("Pickup %d cannot be collected by \"%s\", because it has already been collected.", m_UniqueID, a_Dest->GetName().c_str());
- return false; // It's already collected!
- }
-
- // Two seconds if player created the pickup (vomiting), half a second if anything else
- if (m_Timer < (m_bIsPlayerCreated ? 2000.f : 500.f))
- {
- // LOG("Pickup %d cannot be collected by \"%s\", because it is not old enough.", m_UniqueID, a_Dest->GetName().c_str());
- return false; // Not old enough
- }
-
- if (cRoot::Get()->GetPluginManager()->CallHookCollectingPickup(a_Dest, *this))
- {
- // LOG("Pickup %d cannot be collected by \"%s\", because a plugin has said no.", m_UniqueID, a_Dest->GetName().c_str());
- return false;
- }
-
- int NumAdded = a_Dest->GetInventory().AddItem(m_Item);
- if (NumAdded > 0)
- {
- m_Item.m_ItemCount -= NumAdded;
- m_World->BroadcastCollectPickup(*this, *a_Dest);
- // Also send the "pop" sound effect with a somewhat random pitch (fast-random using EntityID ;)
- m_World->BroadcastSoundEffect("random.pop",(int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 0.5, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
- if (m_Item.m_ItemCount == 0)
- {
- // All of the pickup has been collected, schedule the pickup for destroying
- m_bCollected = true;
- }
- m_Timer = 0;
- return true;
- }
-
- // LOG("Pickup %d cannot be collected by \"%s\", because there's no space in the inventory.", a_Dest->GetName().c_str(), m_UniqueID);
- return false;
-}
-
-
-
-
diff --git a/source/Entities/Pickup.h b/source/Entities/Pickup.h
deleted file mode 100644
index d39eda298..000000000
--- a/source/Entities/Pickup.h
+++ /dev/null
@@ -1,64 +0,0 @@
-
-#pragma once
-
-#include "Entity.h"
-#include "../Item.h"
-
-
-
-
-
-class cPlayer;
-
-
-
-
-
-// tolua_begin
-class cPickup :
- public cEntity
-{
- // tolua_end
- typedef cEntity super;
-
-public:
- CLASS_PROTODEF(cPickup);
-
- cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); // tolua_export
-
- cItem & GetItem(void) {return m_Item; } // tolua_export
- const cItem & GetItem(void) const {return m_Item; }
-
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
-
- bool CollectedBy(cPlayer * a_Dest); // tolua_export
-
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
- /// Returns the number of ticks that this entity has existed
- int GetAge(void) const { return (int)(m_Timer / 50); } // tolua_export
-
- /// Returns true if the pickup has already been collected
- bool IsCollected(void) const { return m_bCollected; } // tolua_export
-
- /// Returns true if created by player (i.e. vomiting), used for determining picking-up delay time
- bool IsPlayerCreated(void) const { return m_bIsPlayerCreated; } // tolua_export
-
-private:
- Vector3d m_ResultingSpeed; //Can be used to modify the resulting speed for the current tick ;)
-
- Vector3d m_WaterSpeed;
-
- /// The number of ticks that the entity has existed / timer between collect and destroy; in msec
- float m_Timer;
-
- cItem m_Item;
-
- bool m_bCollected;
-
- bool m_bIsPlayerCreated;
-}; // tolua_export
-
-
-
-
diff --git a/source/Entities/Player.cpp b/source/Entities/Player.cpp
deleted file mode 100644
index 098417dc5..000000000
--- a/source/Entities/Player.cpp
+++ /dev/null
@@ -1,1715 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Player.h"
-#include "../Server.h"
-#include "../ClientHandle.h"
-#include "../UI/Window.h"
-#include "../UI/WindowOwner.h"
-#include "../World.h"
-#include "Pickup.h"
-#include "../PluginManager.h"
-#include "../BlockEntities/BlockEntity.h"
-#include "../GroupManager.h"
-#include "../Group.h"
-#include "../ChatColor.h"
-#include "../Item.h"
-#include "../Tracer.h"
-#include "../Root.h"
-#include "../OSSupport/Timer.h"
-#include "../MersenneTwister.h"
-#include "../Chunk.h"
-#include "../Items/ItemHandler.h"
-
-#include "../Vector3d.h"
-#include "../Vector3f.h"
-
-#include "../../iniFile/iniFile.h"
-#include <json/json.h>
-
-#define float2int(x) ((x)<0 ? ((int)(x))-1 : (int)(x))
-
-
-
-
-
-
-cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
- : super(etPlayer, 0.6, 1.8)
- , m_GameMode(eGameMode_NotSet)
- , m_IP("")
- , m_LastBlockActionTime( 0 )
- , m_LastBlockActionCnt( 0 )
- , m_AirLevel( MAX_AIR_LEVEL )
- , m_AirTickTimer( DROWNING_TICKS )
- , m_bVisible( true )
- , m_LastGroundHeight( 0 )
- , m_bTouchGround( false )
- , m_Stance( 0.0 )
- , m_Inventory(*this)
- , m_CurrentWindow(NULL)
- , m_InventoryWindow(NULL)
- , m_TimeLastPickupCheck( 0.f )
- , m_Color('-')
- , m_ClientHandle( a_Client )
- , m_FoodLevel(MAX_FOOD_LEVEL)
- , m_FoodSaturationLevel(5)
- , m_FoodTickTimer(0)
- , m_FoodExhaustionLevel(0)
- , m_FoodPoisonedTicksRemaining(0)
- , m_NormalMaxSpeed(0.1)
- , m_SprintingMaxSpeed(0.13)
- , m_IsCrouched(false)
- , m_IsSprinting(false)
- , m_IsSwimming(false)
- , m_IsSubmerged(false)
- , m_EatingFinishTick(-1)
- , m_IsChargingBow(false)
- , m_BowCharge(0)
- , m_XpTotal(0)
-{
- LOGD("Created a player object for \"%s\" @ \"%s\" at %p, ID %d",
- a_PlayerName.c_str(), a_Client->GetIPString().c_str(),
- this, GetUniqueID()
- );
-
- m_InventoryWindow = new cInventoryWindow(*this);
- m_CurrentWindow = m_InventoryWindow;
- m_InventoryWindow->OpenedByPlayer(*this);
-
- SetMaxHealth(MAX_HEALTH);
- m_Health = MAX_HEALTH;
-
- cTimer t1;
- m_LastPlayerListTime = t1.GetNowTime();
-
- m_TimeLastTeleportPacket = 0;
- m_TimeLastPickupCheck = 0;
-
- m_PlayerName = a_PlayerName;
- m_bDirtyPosition = true; // So chunks are streamed to player at spawn
-
- if (!LoadFromDisk())
- {
- m_Inventory.Clear();
- SetPosX(cRoot::Get()->GetDefaultWorld()->GetSpawnX());
- SetPosY(cRoot::Get()->GetDefaultWorld()->GetSpawnY());
- SetPosZ(cRoot::Get()->GetDefaultWorld()->GetSpawnZ());
-
- LOGD("Player \"%s\" is connecting for the first time, spawning at default world spawn {%.2f, %.2f, %.2f}",
- a_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ()
- );
- }
- m_LastJumpHeight = (float)(GetPosY());
- m_LastGroundHeight = (float)(GetPosY());
- m_Stance = GetPosY() + 1.62;
-
- cRoot::Get()->GetServer()->PlayerCreated(this);
-}
-
-
-
-
-
-cPlayer::~cPlayer(void)
-{
- LOGD("Deleting cPlayer \"%s\" at %p, ID %d", m_PlayerName.c_str(), this, GetUniqueID());
-
- // Notify the server that the player is being destroyed
- cRoot::Get()->GetServer()->PlayerDestroying(this);
-
- SaveToDisk();
-
- m_World->RemovePlayer( this );
-
- m_ClientHandle = NULL;
-
- delete m_InventoryWindow;
-
- LOGD("Player %p deleted", this);
-}
-
-
-
-
-
-bool cPlayer::Initialize(cWorld * a_World)
-{
- ASSERT(a_World != NULL);
-
- if (super::Initialize(a_World))
- {
- // Remove the client handle from the server, it will be ticked from this object from now on
- if (m_ClientHandle != NULL)
- {
- cRoot::Get()->GetServer()->ClientMovedToWorld(m_ClientHandle);
- }
-
- GetWorld()->AddPlayer(this);
- return true;
- }
- return false;
-}
-
-
-
-
-
-void cPlayer::Destroyed()
-{
- CloseWindow(false);
-
- m_ClientHandle = NULL;
-}
-
-
-
-
-
-void cPlayer::SpawnOn(cClientHandle & a_Client)
-{
- if (!m_bVisible || (m_ClientHandle == (&a_Client)))
- {
- return;
- }
- a_Client.SendPlayerSpawn(*this);
- a_Client.SendEntityHeadLook(*this);
- a_Client.SendEntityEquipment(*this, 0, m_Inventory.GetEquippedItem() );
- a_Client.SendEntityEquipment(*this, 1, m_Inventory.GetEquippedBoots() );
- a_Client.SendEntityEquipment(*this, 2, m_Inventory.GetEquippedLeggings() );
- a_Client.SendEntityEquipment(*this, 3, m_Inventory.GetEquippedChestplate() );
- a_Client.SendEntityEquipment(*this, 4, m_Inventory.GetEquippedHelmet() );
-}
-
-
-
-
-
-void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
-{
- if (m_ClientHandle != NULL)
- {
- if (m_ClientHandle->IsDestroyed())
- {
- // This should not happen, because destroying a client will remove it from the world, but just in case
- m_ClientHandle = NULL;
- return;
- }
-
- if (!m_ClientHandle->IsPlaying())
- {
- // We're not yet in the game, ignore everything
- return;
- }
- }
-
- if (!a_Chunk.IsValid())
- {
- // This may happen if the cPlayer is created before the chunks have the chance of being loaded / generated (#83)
- return;
- }
-
- super::Tick(a_Dt, a_Chunk);
-
- // Set player swimming state
- SetSwimState(a_Chunk);
-
- // Handle air drowning stuff
- HandleAir();
-
- // Handle charging the bow:
- if (m_IsChargingBow)
- {
- m_BowCharge += 1;
- }
-
- if (m_bDirtyPosition)
- {
- // Apply food exhaustion from movement:
- ApplyFoodExhaustionFromMovement();
-
- cRoot::Get()->GetPluginManager()->CallHookPlayerMoving(*this);
- BroadcastMovementUpdate(m_ClientHandle);
- m_ClientHandle->StreamChunks();
- }
- else
- {
- BroadcastMovementUpdate(m_ClientHandle);
- }
-
- if (m_Health > 0) // make sure player is alive
- {
- m_World->CollectPickupsByPlayer(this);
-
- if ((m_EatingFinishTick >= 0) && (m_EatingFinishTick <= m_World->GetWorldAge()))
- {
- FinishEating();
- }
-
- HandleFood();
- }
-
- // Send Player List (Once per m_LastPlayerListTime/1000 ms)
- cTimer t1;
- if (m_LastPlayerListTime + cPlayer::PLAYER_LIST_TIME_MS <= t1.GetNowTime())
- {
- m_World->SendPlayerList(this);
- m_LastPlayerListTime = t1.GetNowTime();
- }
-}
-
-
-
-
-
-int cPlayer::CalcLevelFromXp(int a_XpTotal)
-{
- //level 0 to 15
- if(a_XpTotal <= XP_TO_LEVEL15)
- {
- return a_XpTotal / XP_PER_LEVEL_TO15;
- }
-
- //level 30+
- if(a_XpTotal > XP_TO_LEVEL30)
- {
- return (int) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7;
- }
-
- //level 16 to 30
- return (int) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3;
-}
-
-
-
-
-
-int cPlayer::XpForLevel(int a_Level)
-{
- //level 0 to 15
- if(a_Level <= 15)
- {
- return a_Level * XP_PER_LEVEL_TO15;
- }
-
- //level 30+
- if(a_Level >= 31)
- {
- return (int) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 );
- }
-
- //level 16 to 30
- return (int) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 );
-}
-
-
-
-
-
-int cPlayer::XpGetLevel()
-{
- return CalcLevelFromXp(m_XpTotal);
-}
-
-
-
-
-
-float cPlayer::XpGetPercentage()
-{
- int currentLevel = CalcLevelFromXp(m_XpTotal);
-
- return (float)m_XpTotal / (float)XpForLevel(1+currentLevel);
-}
-
-
-
-
-
-bool cPlayer::SetExperience(int a_XpTotal)
-{
- if(!(a_XpTotal >= 0) || (a_XpTotal > (INT_MAX - m_XpTotal)))
- {
- LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_XpTotal);
- return false; //oops, they gave us a dodgey number
- }
-
- m_XpTotal = a_XpTotal;
-
- return true;
-}
-
-
-
-
-
-int cPlayer::AddExperience(int a_Xp_delta)
-{
- if(a_Xp_delta < 0)
- {
- //value was negative, abort and report
- LOGWARNING("Attempt was made to increment Xp by %d, must be positive",
- a_Xp_delta);
- return -1; //should we instead just return the current Xp?
- }
-
- LOGD("Player \"%s\" earnt %d experience", m_PlayerName.c_str(), a_Xp_delta);
-
- m_XpTotal += a_Xp_delta;
-
- return m_XpTotal;
-}
-
-
-
-
-
-void cPlayer::StartChargingBow(void)
-{
- LOGD("Player \"%s\" started charging their bow", m_PlayerName.c_str());
- m_IsChargingBow = true;
- m_BowCharge = 0;
-}
-
-
-
-
-
-int cPlayer::FinishChargingBow(void)
-{
- LOGD("Player \"%s\" finished charging their bow at a charge of %d", m_PlayerName.c_str(), m_BowCharge);
- int res = m_BowCharge;
- m_IsChargingBow = false;
- m_BowCharge = 0;
- return res;
-}
-
-
-
-
-
-void cPlayer::CancelChargingBow(void)
-{
- LOGD("Player \"%s\" cancelled charging their bow at a charge of %d", m_PlayerName.c_str(), m_BowCharge);
- m_IsChargingBow = false;
- m_BowCharge = 0;
-}
-
-
-
-
-
-void cPlayer::SetTouchGround(bool a_bTouchGround)
-{
- m_bTouchGround = a_bTouchGround;
-
- if (!m_bTouchGround)
- {
- if (GetPosY() > m_LastJumpHeight)
- {
- m_LastJumpHeight = (float)GetPosY();
- }
- cWorld * World = GetWorld();
- if ((GetPosY() >= 0) && (GetPosY() < cChunkDef::Height))
- {
- BLOCKTYPE BlockType = World->GetBlock(float2int(GetPosX()), float2int(GetPosY()), float2int(GetPosZ()));
- if (BlockType != E_BLOCK_AIR)
- {
- m_bTouchGround = true;
- }
- if (
- (BlockType == E_BLOCK_WATER) ||
- (BlockType == E_BLOCK_STATIONARY_WATER) ||
- (BlockType == E_BLOCK_LADDER) ||
- (BlockType == E_BLOCK_VINES)
- )
- {
- m_LastGroundHeight = (float)GetPosY();
- }
- }
- }
- else
- {
- float Dist = (float)(m_LastGroundHeight - floor(GetPosY()));
- int Damage = (int)(Dist - 3.f);
- if (m_LastJumpHeight > m_LastGroundHeight) Damage++;
- m_LastJumpHeight = (float)GetPosY();
-
- if ((Damage > 0) && (!IsGameModeCreative()))
- {
- TakeDamage(dtFalling, NULL, Damage, Damage, 0);
- }
-
- m_LastGroundHeight = (float)GetPosY();
- }
-}
-
-
-
-
-
-void cPlayer::Heal(int a_Health)
-{
- super::Heal(a_Health);
- SendHealth();
-}
-
-
-
-
-
-void cPlayer::SetFoodLevel(int a_FoodLevel)
-{
- m_FoodLevel = std::max(0, std::min(a_FoodLevel, (int)MAX_FOOD_LEVEL));
- SendHealth();
-}
-
-
-
-
-
-void cPlayer::SetFoodSaturationLevel(double a_FoodSaturationLevel)
-{
- m_FoodSaturationLevel = std::max(0.0, std::min(a_FoodSaturationLevel, (double)m_FoodLevel));
-}
-
-
-
-
-
-void cPlayer::SetFoodTickTimer(int a_FoodTickTimer)
-{
- m_FoodTickTimer = a_FoodTickTimer;
-}
-
-
-
-
-
-void cPlayer::SetFoodExhaustionLevel(double a_FoodExhaustionLevel)
-{
- m_FoodExhaustionLevel = std::max(0.0, std::min(a_FoodExhaustionLevel, 4.0));
-}
-
-
-
-
-
-void cPlayer::SetFoodPoisonedTicksRemaining(int a_FoodPoisonedTicksRemaining)
-{
- m_FoodPoisonedTicksRemaining = a_FoodPoisonedTicksRemaining;
-}
-
-
-
-
-
-bool cPlayer::Feed(int a_Food, double a_Saturation)
-{
- if (m_FoodLevel >= MAX_FOOD_LEVEL)
- {
- return false;
- }
-
- m_FoodLevel = std::min(a_Food + m_FoodLevel, (int)MAX_FOOD_LEVEL);
- m_FoodSaturationLevel = std::min(m_FoodSaturationLevel + a_Saturation, (double)m_FoodLevel);
-
- SendHealth();
- return true;
-}
-
-
-
-
-
-void cPlayer::FoodPoison(int a_NumTicks)
-{
- bool HasBeenFoodPoisoned = (m_FoodPoisonedTicksRemaining > 0);
- m_FoodPoisonedTicksRemaining = std::max(m_FoodPoisonedTicksRemaining, a_NumTicks);
- if (!HasBeenFoodPoisoned)
- {
- // TODO: Send the poisoning indication to the client - how?
- SendHealth();
- }
-}
-
-
-
-
-
-void cPlayer::StartEating(void)
-{
- // Set the timer:
- m_EatingFinishTick = m_World->GetWorldAge() + EATING_TICKS;
-
- // Send the packets:
- m_World->BroadcastPlayerAnimation(*this, 5);
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
-
-void cPlayer::FinishEating(void)
-{
- // Reset the timer:
- m_EatingFinishTick = -1;
-
- // Send the packets:
- m_ClientHandle->SendEntityStatus(*this, ENTITY_STATUS_EATING_ACCEPTED);
- m_World->BroadcastPlayerAnimation(*this, 0);
- m_World->BroadcastEntityMetadata(*this);
-
- // consume the item:
- cItem Item(GetEquippedItem());
- Item.m_ItemCount = 1;
- cItemHandler * ItemHandler = cItemHandler::GetItemHandler(Item.m_ItemType);
- if (!ItemHandler->EatItem(this, &Item))
- {
- return;
- }
- ItemHandler->OnFoodEaten(m_World, this, &Item);
-
- GetInventory().RemoveOneEquippedItem();
-
- //if the food is mushroom soup, return a bowl to the inventory
- if( Item.m_ItemType == E_ITEM_MUSHROOM_SOUP ) {
- cItem emptyBowl(E_ITEM_BOWL, 1, 0, "");
- GetInventory().AddItem(emptyBowl, true, true);
- }
-}
-
-
-
-
-
-void cPlayer::AbortEating(void)
-{
- m_EatingFinishTick = -1;
- m_World->BroadcastPlayerAnimation(*this, 0);
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
-
-void cPlayer::SendHealth(void)
-{
- if (m_ClientHandle != NULL)
- {
- m_ClientHandle->SendHealth();
- }
-}
-
-
-
-
-
-void cPlayer::ClearInventoryPaintSlots(void)
-{
- // Clear the list of slots that are being inventory-painted. Used by cWindow only
- m_InventoryPaintSlots.clear();
-}
-
-
-
-
-
-void cPlayer::AddInventoryPaintSlot(int a_SlotNum)
-{
- // Add a slot to the list for inventory painting. Used by cWindow only
- m_InventoryPaintSlots.push_back(a_SlotNum);
-}
-
-
-
-
-
-const cSlotNums & cPlayer::GetInventoryPaintSlots(void) const
-{
- // Return the list of slots currently stored for inventory painting. Used by cWindow only
- return m_InventoryPaintSlots;
-}
-
-
-
-
-
-double cPlayer::GetMaxSpeed(void) const
-{
- return m_IsSprinting ? m_SprintingMaxSpeed : m_NormalMaxSpeed;
-}
-
-
-
-
-
-void cPlayer::SetNormalMaxSpeed(double a_Speed)
-{
- m_NormalMaxSpeed = a_Speed;
- if (!m_IsSprinting)
- {
- m_ClientHandle->SendPlayerMaxSpeed();
- }
-}
-
-
-
-
-
-void cPlayer::SetSprintingMaxSpeed(double a_Speed)
-{
- m_SprintingMaxSpeed = a_Speed;
- if (m_IsSprinting)
- {
- m_ClientHandle->SendPlayerMaxSpeed();
- }
-}
-
-
-
-
-
-void cPlayer::SetCrouch(bool a_IsCrouched)
-{
- // Set the crouch status, broadcast to all visible players
-
- if (a_IsCrouched == m_IsCrouched)
- {
- // No change
- return;
- }
- m_IsCrouched = a_IsCrouched;
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
-
-void cPlayer::SetSprint(bool a_IsSprinting)
-{
- if (a_IsSprinting == m_IsSprinting)
- {
- // No change
- return;
- }
-
- m_IsSprinting = a_IsSprinting;
- m_ClientHandle->SendPlayerMaxSpeed();
-}
-
-
-
-
-
-void cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- if (a_TDI.DamageType != dtInVoid)
- {
- if (IsGameModeCreative())
- {
- // No damage / health in creative mode
- return;
- }
- }
-
- super::DoTakeDamage(a_TDI);
-
- // Any kind of damage adds food exhaustion
- AddFoodExhaustion(0.3f);
-
- SendHealth();
-}
-
-
-
-
-
-void cPlayer::KilledBy(cEntity * a_Killer)
-{
- super::KilledBy(a_Killer);
-
- if (m_Health > 0)
- {
- return; // not dead yet =]
- }
-
- m_bVisible = false; // So new clients don't see the player
-
- // Puke out all the items
- cItems Pickups;
- m_Inventory.CopyToItems(Pickups);
- m_Inventory.Clear();
- m_World->SpawnItemPickups(Pickups, GetPosX(), GetPosY(), GetPosZ(), 10);
- SaveToDisk(); // Save it, yeah the world is a tough place !
-}
-
-
-
-
-
-void cPlayer::Respawn(void)
-{
- m_Health = GetMaxHealth();
-
- // Reset food level:
- m_FoodLevel = MAX_FOOD_LEVEL;
- m_FoodSaturationLevel = 5;
-
- m_ClientHandle->SendRespawn();
-
- // Extinguish the fire:
- StopBurning();
-
- TeleportToCoords(GetWorld()->GetSpawnX(), GetWorld()->GetSpawnY(), GetWorld()->GetSpawnZ());
-
- SetVisible(true);
-}
-
-
-
-
-
-double cPlayer::GetEyeHeight(void) const
-{
- return m_Stance;
-}
-
-
-
-
-Vector3d cPlayer::GetEyePosition(void) const
-{
- return Vector3d( GetPosX(), m_Stance, GetPosZ() );
-}
-
-
-
-
-
-bool cPlayer::IsGameModeCreative(void) const
-{
- return (m_GameMode == gmCreative) || // Either the player is explicitly in Creative
- ((m_GameMode == gmNotSet) && m_World->IsGameModeCreative()); // or they inherit from the world and the world is Creative
-}
-
-
-
-
-
-bool cPlayer::IsGameModeSurvival(void) const
-{
- return (m_GameMode == gmSurvival) || // Either the player is explicitly in Survival
- ((m_GameMode == gmNotSet) && m_World->IsGameModeSurvival()); // or they inherit from the world and the world is Survival
-}
-
-
-
-
-
-bool cPlayer::IsGameModeAdventure(void) const
-{
- return (m_GameMode == gmCreative) || // Either the player is explicitly in Adventure
- ((m_GameMode == gmNotSet) && m_World->IsGameModeCreative()); // or they inherit from the world and the world is Adventure
-}
-
-
-
-
-
-void cPlayer::OpenWindow(cWindow * a_Window)
-{
- if (a_Window != m_CurrentWindow)
- {
- CloseWindow(false);
- }
- a_Window->OpenedByPlayer(*this);
- m_CurrentWindow = a_Window;
- a_Window->SendWholeWindow(*GetClientHandle());
-}
-
-
-
-
-
-void cPlayer::CloseWindow(bool a_CanRefuse)
-{
- if (m_CurrentWindow == NULL)
- {
- m_CurrentWindow = m_InventoryWindow;
- return;
- }
-
- if (m_CurrentWindow->ClosedByPlayer(*this, a_CanRefuse) || !a_CanRefuse)
- {
- // Close accepted, go back to inventory window (the default):
- m_CurrentWindow = m_InventoryWindow;
- }
- else
- {
- // Re-open the window
- m_CurrentWindow->OpenedByPlayer(*this);
- m_CurrentWindow->SendWholeWindow(*GetClientHandle());
- }
-}
-
-
-
-
-
-void cPlayer::CloseWindowIfID(char a_WindowID, bool a_CanRefuse)
-{
- if ((m_CurrentWindow == NULL) || (m_CurrentWindow->GetWindowID() != a_WindowID))
- {
- return;
- }
- CloseWindow();
-}
-
-
-
-
-
-void cPlayer::SetLastBlockActionTime()
-{
- if (m_World != NULL)
- {
- m_LastBlockActionTime = m_World->GetWorldAge() / 20.0f;
- }
-}
-
-
-
-
-
-void cPlayer::SetLastBlockActionCnt( int a_LastBlockActionCnt )
-{
- m_LastBlockActionCnt = a_LastBlockActionCnt;
-}
-
-
-
-
-
-void cPlayer::SetGameMode(eGameMode a_GameMode)
-{
- if ((a_GameMode < gmMin) || (a_GameMode >= gmMax))
- {
- LOGWARNING("%s: Setting invalid gamemode: %d", GetName().c_str(), a_GameMode);
- return;
- }
-
- if (m_GameMode == a_GameMode)
- {
- // Gamemode already set
- return;
- }
-
- m_GameMode = a_GameMode;
- m_ClientHandle->SendGameMode(a_GameMode);
-}
-
-
-
-
-
-void cPlayer::LoginSetGameMode( eGameMode a_GameMode )
-{
- m_GameMode = a_GameMode;
-}
-
-
-
-
-
-void cPlayer::SetIP(const AString & a_IP)
-{
- m_IP = a_IP;
-}
-
-
-
-
-
-void cPlayer::SendMessage(const AString & a_Message)
-{
- m_ClientHandle->SendChat(a_Message);
-}
-
-
-
-
-
-void cPlayer::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ)
-{
- SetPosition( a_PosX, a_PosY, a_PosZ );
- m_LastGroundHeight = (float)a_PosY;
-
- m_World->BroadcastTeleportEntity(*this, GetClientHandle());
- m_ClientHandle->SendPlayerMoveLook();
-}
-
-
-
-
-
-Vector3d cPlayer::GetThrowStartPos(void) const
-{
- Vector3d res = GetEyePosition();
-
- // Adjust the position to be just outside the player's bounding box:
- res.x += 0.16 * cos(GetPitch());
- res.y += -0.1;
- res.z += 0.16 * sin(GetPitch());
-
- return res;
-}
-
-
-
-
-
-Vector3d cPlayer::GetThrowSpeed(double a_SpeedCoeff) const
-{
- Vector3d res = GetLookVector();
- res.Normalize();
-
- // TODO: Add a slight random change (+-0.0075 in each direction)
-
- return res * a_SpeedCoeff;
-}
-
-
-
-
-
-void cPlayer::MoveTo( const Vector3d & a_NewPos )
-{
- if ((a_NewPos.y < -990) && (GetPosY() > -100))
- {
- // When attached to an entity, the client sends position packets with weird coords:
- // Y = -999 and X, Z = attempting to create speed, usually up to 0.03
- // We cannot test m_AttachedTo, because when deattaching, the server thinks the client is already deattached while
- // the client may still send more of these nonsensical packets.
- if (m_AttachedTo != NULL)
- {
- Vector3d AddSpeed(a_NewPos);
- AddSpeed.y = 0;
- m_AttachedTo->AddSpeed(AddSpeed);
- }
- return;
- }
-
- // TODO: should do some checks to see if player is not moving through terrain
- // TODO: Official server refuses position packets too far away from each other, kicking "hacked" clients; we should, too
-
- SetPosition( a_NewPos );
- SetStance(a_NewPos.y + 1.62);
-}
-
-
-
-
-
-void cPlayer::SetVisible(bool a_bVisible)
-{
- if (a_bVisible && !m_bVisible) // Make visible
- {
- m_bVisible = true;
- m_World->BroadcastSpawnEntity(*this);
- }
- if (!a_bVisible && m_bVisible)
- {
- m_bVisible = false;
- m_World->BroadcastDestroyEntity(*this, m_ClientHandle); // Destroy on all clients
- }
-}
-
-
-
-
-
-void cPlayer::AddToGroup( const AString & a_GroupName )
-{
- cGroup* Group = cRoot::Get()->GetGroupManager()->GetGroup( a_GroupName );
- m_Groups.push_back( Group );
- LOGD("Added %s to group %s", m_PlayerName.c_str(), a_GroupName.c_str() );
- ResolveGroups();
- ResolvePermissions();
-}
-
-
-
-
-
-void cPlayer::RemoveFromGroup( const AString & a_GroupName )
-{
- bool bRemoved = false;
- for( GroupList::iterator itr = m_Groups.begin(); itr != m_Groups.end(); ++itr )
- {
- if( (*itr)->GetName().compare(a_GroupName ) == 0 )
- {
- m_Groups.erase( itr );
- bRemoved = true;
- break;
- }
- }
-
- if( bRemoved )
- {
- LOGD("Removed %s from group %s", m_PlayerName.c_str(), a_GroupName.c_str() );
- ResolveGroups();
- ResolvePermissions();
- }
- else
- {
- LOGWARN("Tried to remove %s from group %s but was not in that group", m_PlayerName.c_str(), a_GroupName.c_str() );
- }
-}
-
-
-
-
-
-bool cPlayer::CanUseCommand( const AString & a_Command )
-{
- for( GroupList::iterator itr = m_Groups.begin(); itr != m_Groups.end(); ++itr )
- {
- if( (*itr)->HasCommand( a_Command ) ) return true;
- }
- return false;
-}
-
-
-
-
-
-bool cPlayer::HasPermission(const AString & a_Permission)
-{
- if (a_Permission.empty())
- {
- // Empty permission request is always granted
- return true;
- }
-
- AStringVector Split = StringSplit( a_Permission, "." );
- PermissionMap Possibilities = m_ResolvedPermissions;
- // Now search the namespaces
- while( Possibilities.begin() != Possibilities.end() )
- {
- PermissionMap::iterator itr = Possibilities.begin();
- if( itr->second )
- {
- AStringVector OtherSplit = StringSplit( itr->first, "." );
- if( OtherSplit.size() <= Split.size() )
- {
- unsigned int i;
- for( i = 0; i < OtherSplit.size(); ++i )
- {
- if( OtherSplit[i].compare( Split[i] ) != 0 )
- {
- if( OtherSplit[i].compare("*") == 0 ) return true; // WildCard man!! WildCard!
- break;
- }
- }
- if( i == Split.size() ) return true;
- }
- }
- Possibilities.erase( itr );
- }
-
- // Nothing that matched :(
- return false;
-}
-
-
-
-
-
-bool cPlayer::IsInGroup( const AString & a_Group )
-{
- for( GroupList::iterator itr = m_ResolvedGroups.begin(); itr != m_ResolvedGroups.end(); ++itr )
- {
- if( a_Group.compare( (*itr)->GetName().c_str() ) == 0 )
- return true;
- }
- return false;
-}
-
-
-
-
-
-void cPlayer::ResolvePermissions()
-{
- m_ResolvedPermissions.clear(); // Start with an empty map yo~
-
- // Copy all player specific permissions into the resolved permissions map
- for( PermissionMap::iterator itr = m_Permissions.begin(); itr != m_Permissions.end(); ++itr )
- {
- m_ResolvedPermissions[ itr->first ] = itr->second;
- }
-
- for( GroupList::iterator GroupItr = m_ResolvedGroups.begin(); GroupItr != m_ResolvedGroups.end(); ++GroupItr )
- {
- const cGroup::PermissionMap & Permissions = (*GroupItr)->GetPermissions();
- for( cGroup::PermissionMap::const_iterator itr = Permissions.begin(); itr != Permissions.end(); ++itr )
- {
- m_ResolvedPermissions[ itr->first ] = itr->second;
- }
- }
-}
-
-
-
-
-
-void cPlayer::ResolveGroups()
-{
- // Clear resolved groups first
- m_ResolvedGroups.clear();
-
- // Get a complete resolved list of all groups the player is in
- std::map< cGroup*, bool > AllGroups; // Use a map, because it's faster than iterating through a list to find duplicates
- GroupList ToIterate;
- for( GroupList::iterator GroupItr = m_Groups.begin(); GroupItr != m_Groups.end(); ++GroupItr )
- {
- ToIterate.push_back( *GroupItr );
- }
- while( ToIterate.begin() != ToIterate.end() )
- {
- cGroup* CurrentGroup = *ToIterate.begin();
- if( AllGroups.find( CurrentGroup ) != AllGroups.end() )
- {
- LOGWARNING("ERROR: Player \"%s\" is in the group multiple times (\"%s\"). Please fix your settings in users.ini!",
- m_PlayerName.c_str(), CurrentGroup->GetName().c_str()
- );
- }
- else
- {
- AllGroups[ CurrentGroup ] = true;
- m_ResolvedGroups.push_back( CurrentGroup ); // Add group to resolved list
- const cGroup::GroupList & Inherits = CurrentGroup->GetInherits();
- for( cGroup::GroupList::const_iterator itr = Inherits.begin(); itr != Inherits.end(); ++itr )
- {
- if( AllGroups.find( *itr ) != AllGroups.end() )
- {
- LOGERROR("ERROR: Player %s is in the same group multiple times due to inheritance (%s). FIX IT!", m_PlayerName.c_str(), (*itr)->GetName().c_str() );
- continue;
- }
- ToIterate.push_back( *itr );
- }
- }
- ToIterate.erase( ToIterate.begin() );
- }
-}
-
-
-
-
-
-AString cPlayer::GetColor(void) const
-{
- if ( m_Color != '-' )
- {
- return cChatColor::MakeColor( m_Color );
- }
-
- if ( m_Groups.size() < 1 )
- {
- return cChatColor::White;
- }
-
- return (*m_Groups.begin())->GetColor();
-}
-
-
-
-
-
-void cPlayer::TossItem(
- bool a_bDraggingItem,
- char a_Amount /* = 1 */,
- short a_CreateType /* = 0 */,
- short a_CreateHealth /* = 0 */
-)
-{
- cItems Drops;
- if (a_CreateType != 0)
- {
- // Just create item without touching the inventory (used in creative mode)
- Drops.push_back(cItem(a_CreateType, a_Amount, a_CreateHealth));
- }
- else
- {
- // Drop an item from the inventory:
- if (a_bDraggingItem)
- {
- cItem & Item = GetDraggingItem();
- if (!Item.IsEmpty())
- {
- char OriginalItemAmount = Item.m_ItemCount;
- Item.m_ItemCount = std::min(OriginalItemAmount, a_Amount);
- Drops.push_back(Item);
- if (OriginalItemAmount > a_Amount)
- {
- Item.m_ItemCount = OriginalItemAmount - (char)a_Amount;
- }
- else
- {
- Item.Empty();
- }
- }
- }
- else
- {
- // Else drop equipped item
- cItem DroppedItem(GetInventory().GetEquippedItem());
- if (!DroppedItem.IsEmpty())
- {
- if (GetInventory().RemoveOneEquippedItem())
- {
- DroppedItem.m_ItemCount = 1; // RemoveItem decreases the count, so set it to 1 again
- Drops.push_back(DroppedItem);
- }
- }
- }
- }
- double vX = 0, vY = 0, vZ = 0;
- EulerToVector(-GetRotation(), GetPitch(), vZ, vX, vY);
- vY = -vY * 2 + 1.f;
- m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY() + 1.6f, GetPosZ(), vX * 3, vY * 3, vZ * 3, true); // 'true' because created by player
-}
-
-
-
-
-
-bool cPlayer::MoveToWorld(const char * a_WorldName)
-{
- cWorld * World = cRoot::Get()->GetWorld(a_WorldName);
- if (World == NULL)
- {
- LOG("%s: Couldn't find world \"%s\".", __FUNCTION__, a_WorldName);
- return false;
- }
-
- eDimension OldDimension = m_World->GetDimension();
-
- // Remove all links to the old world
- m_World->RemovePlayer(this);
- m_ClientHandle->RemoveFromAllChunks();
- m_World->RemoveEntity(this);
-
- // If the dimension is different, we can send the respawn packet
- // http://wiki.vg/Protocol#0x09 says "don't send if dimension is the same" as of 2013_07_02
- m_ClientHandle->MoveToWorld(*World, (OldDimension != World->GetDimension()));
-
- // Add player to all the necessary parts of the new world
- SetWorld(World);
- World->AddEntity(this);
- World->AddPlayer(this);
-
- return true;
-}
-
-
-
-
-
-void cPlayer::LoadPermissionsFromDisk()
-{
- m_Groups.clear();
- m_Permissions.clear();
-
- cIniFile IniFile;
- if (IniFile.ReadFile("users.ini"))
- {
- std::string Groups = IniFile.GetValue(m_PlayerName, "Groups", "");
- if (!Groups.empty())
- {
- AStringVector Split = StringSplit( Groups, "," );
- for( unsigned int i = 0; i < Split.size(); i++ )
- {
- AddToGroup( Split[i].c_str() );
- }
- }
- else
- {
- AddToGroup("Default");
- }
-
- m_Color = IniFile.GetValue(m_PlayerName, "Color", "-")[0];
- }
- else
- {
- LOGWARN("Failed to read the users.ini file. The player will be added only to the Default group.");
- AddToGroup("Default");
- }
- ResolvePermissions();
-}
-
-
-
-
-bool cPlayer::LoadFromDisk()
-{
- LoadPermissionsFromDisk();
-
- // Log player permissions, cause it's what the cool kids do
- LOGINFO("Player %s has permissions:", m_PlayerName.c_str() );
- for( PermissionMap::iterator itr = m_ResolvedPermissions.begin(); itr != m_ResolvedPermissions.end(); ++itr )
- {
- if( itr->second ) LOGINFO("%s", itr->first.c_str() );
- }
-
- AString SourceFile;
- Printf(SourceFile, "players/%s.json", m_PlayerName.c_str() );
-
- cFile f;
- if (!f.Open(SourceFile, cFile::fmRead))
- {
- // This is a new player whom we haven't seen yet, bail out, let them have the defaults
- return false;
- }
-
- AString buffer;
- if (f.ReadRestOfFile(buffer) != f.GetSize())
- {
- LOGWARNING("Cannot read player data from file \"%s\"", SourceFile.c_str());
- return false;
- }
- f.Close(); //cool kids play nice
-
- Json::Value root;
- Json::Reader reader;
- if (!reader.parse(buffer, root, false))
- {
- LOGWARNING("Cannot parse player data in file \"%s\", player will be reset", SourceFile.c_str());
- }
-
- Json::Value & JSON_PlayerPosition = root["position"];
- if (JSON_PlayerPosition.size() == 3)
- {
- SetPosX(JSON_PlayerPosition[(unsigned int)0].asDouble());
- SetPosY(JSON_PlayerPosition[(unsigned int)1].asDouble());
- SetPosZ(JSON_PlayerPosition[(unsigned int)2].asDouble());
- m_LastPosX = GetPosX();
- m_LastPosY = GetPosY();
- m_LastPosZ = GetPosZ();
- m_LastFoodPos = GetPosition();
- }
-
- Json::Value & JSON_PlayerRotation = root["rotation"];
- if (JSON_PlayerRotation.size() == 3)
- {
- SetRotation ((float)JSON_PlayerRotation[(unsigned int)0].asDouble());
- SetPitch ((float)JSON_PlayerRotation[(unsigned int)1].asDouble());
- SetRoll ((float)JSON_PlayerRotation[(unsigned int)2].asDouble());
- }
-
- m_Health = root.get("health", 0).asInt();
- m_AirLevel = root.get("air", MAX_AIR_LEVEL).asInt();
- m_FoodLevel = root.get("food", MAX_FOOD_LEVEL).asInt();
- m_FoodSaturationLevel = root.get("foodSaturation", MAX_FOOD_LEVEL).asDouble();
- m_FoodTickTimer = root.get("foodTickTimer", 0).asInt();
- m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble();
-
- SetExperience(root.get("experience", 0).asInt());
-
- m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt();
-
- m_Inventory.LoadFromJson(root["inventory"]);
-
- m_LoadedWorldName = root.get("world", "world").asString();
-
- LOGD("Player \"%s\" was read from file, spawning at {%.2f, %.2f, %.2f} in world \"%s\"",
- m_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ(), m_LoadedWorldName.c_str()
- );
-
- return true;
-}
-
-
-
-
-
-bool cPlayer::SaveToDisk()
-{
- cFile::CreateFolder(FILE_IO_PREFIX + AString("players"));
-
- // create the JSON data
- Json::Value JSON_PlayerPosition;
- JSON_PlayerPosition.append(Json::Value(GetPosX()));
- JSON_PlayerPosition.append(Json::Value(GetPosY()));
- JSON_PlayerPosition.append(Json::Value(GetPosZ()));
-
- Json::Value JSON_PlayerRotation;
- JSON_PlayerRotation.append(Json::Value(GetRotation()));
- JSON_PlayerRotation.append(Json::Value(GetPitch()));
- JSON_PlayerRotation.append(Json::Value(GetRoll()));
-
- Json::Value JSON_Inventory;
- m_Inventory.SaveToJson(JSON_Inventory);
-
- Json::Value root;
- root["position"] = JSON_PlayerPosition;
- root["rotation"] = JSON_PlayerRotation;
- root["inventory"] = JSON_Inventory;
- root["health"] = m_Health;
- root["experience"] = m_XpTotal;
- root["air"] = m_AirLevel;
- root["food"] = m_FoodLevel;
- root["foodSaturation"] = m_FoodSaturationLevel;
- root["foodTickTimer"] = m_FoodTickTimer;
- root["foodExhaustion"] = m_FoodExhaustionLevel;
- root["world"] = GetWorld()->GetName();
-
- if (m_GameMode == GetWorld()->GetGameMode())
- {
- root["gamemode"] = (int) eGameMode_NotSet;
- }
- else
- {
- root["gamemode"] = (int) m_GameMode;
- }
-
- Json::StyledWriter writer;
- std::string JsonData = writer.write(root);
-
- AString SourceFile;
- Printf(SourceFile, "players/%s.json", m_PlayerName.c_str() );
-
- cFile f;
- if (!f.Open(SourceFile, cFile::fmWrite))
- {
- LOGERROR("ERROR WRITING PLAYER \"%s\" TO FILE \"%s\" - cannot open file", m_PlayerName.c_str(), SourceFile.c_str());
- return false;
- }
- if (f.Write(JsonData.c_str(), JsonData.size()) != (int)JsonData.size())
- {
- LOGERROR("ERROR WRITING PLAYER JSON TO FILE \"%s\"", SourceFile.c_str());
- return false;
- }
- return true;
-}
-
-
-
-
-
-cPlayer::StringList cPlayer::GetResolvedPermissions()
-{
- StringList Permissions;
-
- const PermissionMap& ResolvedPermissions = m_ResolvedPermissions;
- for( PermissionMap::const_iterator itr = ResolvedPermissions.begin(); itr != ResolvedPermissions.end(); ++itr )
- {
- if( itr->second ) Permissions.push_back( itr->first );
- }
-
- return Permissions;
-}
-
-
-
-
-
-void cPlayer::UseEquippedItem(void)
-{
- if (IsGameModeCreative()) // No damage in creative
- {
- return;
- }
-
- GetInventory().DamageEquippedItem();
-}
-
-
-
-
-
-void cPlayer::SetSwimState(cChunk & a_Chunk)
-{
- int RelY = (int)floor(m_LastPosY + 0.1);
- if ((RelY < 0) || (RelY >= cChunkDef::Height - 1))
- {
- m_IsSwimming = false;
- m_IsSubmerged = false;
- return;
- }
-
- BLOCKTYPE BlockIn;
- int RelX = (int)floor(m_LastPosX) - a_Chunk.GetPosX() * cChunkDef::Width;
- int RelZ = (int)floor(m_LastPosZ) - a_Chunk.GetPosZ() * cChunkDef::Width;
-
- // Check if the player is swimming:
- // Use Unbounded, because we're being called *after* processing super::Tick(), which could have changed our chunk
- if (!a_Chunk.UnboundedRelGetBlockType(RelX, RelY, RelZ, BlockIn))
- {
- // This sometimes happens on Linux machines
- // Ref.: http://forum.mc-server.org/showthread.php?tid=1244
- LOGD("SetSwimState failure: RelX = %d, RelZ = %d, LastPos = {%.02f, %.02f}, Pos = %.02f, %.02f}",
- RelX, RelY, m_LastPosX, m_LastPosZ, GetPosX(), GetPosZ()
- );
- m_IsSwimming = false;
- m_IsSubmerged = false;
- return;
- }
- m_IsSwimming = IsBlockWater(BlockIn);
-
- // Check if the player is submerged:
- VERIFY(a_Chunk.UnboundedRelGetBlockType(RelX, RelY + 1, RelZ, BlockIn));
- m_IsSubmerged = IsBlockWater(BlockIn);
-}
-
-
-
-
-
-void cPlayer::HandleAir(void)
-{
- // Ref.: http://www.minecraftwiki.net/wiki/Chunk_format
- // see if the player is /submerged/ water (block above is water)
- // Get the type of block the player's standing in:
-
- if (IsSubmerged())
- {
- // either reduce air level or damage player
- if (m_AirLevel < 1)
- {
- if (m_AirTickTimer < 1)
- {
- // damage player
- TakeDamage(dtDrowning, NULL, 1, 1, 0);
- // reset timer
- m_AirTickTimer = DROWNING_TICKS;
- }
- else
- {
- m_AirTickTimer -= 1;
- }
- }
- else
- {
- // reduce air supply
- m_AirLevel -= 1;
- }
- }
- else
- {
- // set the air back to maximum
- m_AirLevel = MAX_AIR_LEVEL;
- m_AirTickTimer = DROWNING_TICKS;
- }
-}
-
-
-
-
-
-void cPlayer::HandleFood(void)
-{
- // Ref.: http://www.minecraftwiki.net/wiki/Hunger
-
- // Remember the food level before processing, for later comparison
- int LastFoodLevel = m_FoodLevel;
-
- // Heal or damage, based on the food level, using the m_FoodTickTimer:
- if ((m_FoodLevel > 17) || (m_FoodLevel <= 0))
- {
- m_FoodTickTimer++;
- if (m_FoodTickTimer >= 80)
- {
- m_FoodTickTimer = 0;
-
- if (m_FoodLevel >= 17)
- {
- // Regenerate health from food, incur 3 pts of food exhaustion:
- Heal(1);
- m_FoodExhaustionLevel += 3;
- }
- else if (m_FoodLevel <= 0)
- {
- // Damage from starving
- TakeDamage(dtStarving, NULL, 1, 1, 0);
- }
- }
- }
-
- // Apply food poisoning food exhaustion:
- if (m_FoodPoisonedTicksRemaining > 0)
- {
- m_FoodPoisonedTicksRemaining--;
- m_FoodExhaustionLevel += 0.025; // 0.5 per second = 0.025 per tick
- }
-
- // Apply food exhaustion that has accumulated:
- if (m_FoodExhaustionLevel >= 4)
- {
- m_FoodExhaustionLevel -= 4;
-
- if (m_FoodSaturationLevel >= 1)
- {
- m_FoodSaturationLevel -= 1;
- }
- else
- {
- m_FoodLevel = std::max(m_FoodLevel - 1, 0);
- }
- }
-
- if (m_FoodLevel != LastFoodLevel)
- {
- SendHealth();
- }
-}
-
-
-
-
-
-void cPlayer::ApplyFoodExhaustionFromMovement()
-{
- if (IsGameModeCreative())
- {
- return;
- }
-
- // Calculate the distance travelled, update the last pos:
- Vector3d Movement(GetPosition() - m_LastFoodPos);
- Movement.y = 0; // Only take XZ movement into account
- m_LastFoodPos = GetPosition();
-
- // If riding anything, apply no food exhaustion
- if (m_AttachedTo != NULL)
- {
- return;
- }
-
- // Apply the exhaustion based on distance travelled:
- double BaseExhaustion = Movement.Length();
- if (IsSprinting())
- {
- // 0.1 pt per meter sprinted
- BaseExhaustion = BaseExhaustion * 0.1;
- }
- else if (IsSwimming())
- {
- // 0.015 pt per meter swum
- BaseExhaustion = BaseExhaustion * 0.015;
- }
- else
- {
- // 0.01 pt per meter walked / sneaked
- BaseExhaustion = BaseExhaustion * 0.01;
- }
- m_FoodExhaustionLevel += BaseExhaustion;
-}
-
-
-
-
diff --git a/source/Entities/Player.h b/source/Entities/Player.h
deleted file mode 100644
index ab2f94d4c..000000000
--- a/source/Entities/Player.h
+++ /dev/null
@@ -1,447 +0,0 @@
-
-#pragma once
-
-#include "Pawn.h"
-#include "../Inventory.h"
-#include "../Defines.h"
-#include "../World.h"
-
-
-
-
-
-class cGroup;
-class cWindow;
-class cClientHandle;
-
-
-
-
-
-// tolua_begin
-class cPlayer :
- public cPawn
-{
- typedef cPawn super;
-
-public:
- enum
- {
- MAX_HEALTH = 20,
- MAX_FOOD_LEVEL = 20,
- EATING_TICKS = 30, ///< Number of ticks it takes to eat an item
- MAX_AIR_LEVEL = 300,
- DROWNING_TICKS = 10, //number of ticks per heart of damage
- } ;
- // tolua_end
-
- CLASS_PROTODEF(cPlayer)
-
-
- cPlayer(cClientHandle * a_Client, const AString & a_PlayerName);
- virtual ~cPlayer();
-
- virtual bool Initialize(cWorld * a_World) override;
-
- virtual void SpawnOn(cClientHandle & a_Client) override;
-
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
- virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override { };
-
- /// Returns the curently equipped weapon; empty item if none
- virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); }
-
- /// Returns the currently equipped helmet; empty item if nonte
- virtual cItem GetEquippedHelmet(void) const override { return m_Inventory.GetEquippedHelmet(); }
-
- /// Returns the currently equipped chestplate; empty item if none
- virtual cItem GetEquippedChestplate(void) const override { return m_Inventory.GetEquippedChestplate(); }
-
- /// Returns the currently equipped leggings; empty item if none
- virtual cItem GetEquippedLeggings(void) const override { return m_Inventory.GetEquippedLeggings(); }
-
- /// Returns the currently equipped boots; empty item if none
- virtual cItem GetEquippedBoots(void) const override { return m_Inventory.GetEquippedBoots(); }
-
-
- // tolua_begin
-
- /** Sets the experience total
- Returns true on success
- "should" really only be called at init or player death, plugins excepted
- */
- bool SetExperience(int a_XpTotal);
-
- /* Adds Xp, "should" not inc more than MAX_EXPERIENCE_ORB_SIZE unless you're a plugin being funny, *cough* cheating
- Returns the new total experience, -1 on error
- */
- int AddExperience(int a_Xp_delta);
-
- /// Gets the experience total - XpTotal
- inline int XpGetTotal(void) { return m_XpTotal; }
-
- /// Gets the current level - XpLevel
- int XpGetLevel(void);
-
- /// Gets the experience bar percentage - XpP
- float XpGetPercentage(void);
-
- // tolua_end
-
- /// Starts charging the equipped bow
- void StartChargingBow(void);
-
- /// Finishes charging the current bow. Returns the number of ticks for which the bow has been charged
- int FinishChargingBow(void);
-
- /// Cancels the current bow charging
- void CancelChargingBow(void);
-
- /// Returns true if the player is currently charging the bow
- bool IsChargingBow(void) const { return m_IsChargingBow; }
-
- void SetTouchGround( bool a_bTouchGround );
- inline void SetStance( const double a_Stance ) { m_Stance = a_Stance; }
- double GetEyeHeight(void) const; // tolua_export
- Vector3d GetEyePosition(void) const; // tolua_export
- inline bool IsOnGround(void) const {return m_bTouchGround; } // tolua_export
- inline const double GetStance(void) const { return GetPosY() + 1.62; } // tolua_export // TODO: Proper stance when crouching etc.
- inline cInventory & GetInventory(void) { return m_Inventory; } // tolua_export
- inline const cInventory & GetInventory(void) const { return m_Inventory; }
-
- inline const cItem & GetEquippedItem(void) const { return GetInventory().GetEquippedItem(); } // tolua_export
-
- virtual void TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ) override;
-
- // tolua_begin
-
- /// Returns the position where projectiles thrown by this player should start, player eye position + adjustment
- Vector3d GetThrowStartPos(void) const;
-
- /// Returns the initial speed vector of a throw, with a 3D length of a_SpeedCoeff.
- Vector3d GetThrowSpeed(double a_SpeedCoeff) const;
-
- /// Returns the current gamemode. Partly OBSOLETE, you should use IsGameModeXXX() functions wherever applicable
- eGameMode GetGameMode(void) const { return m_GameMode; }
-
- /// Returns the current effective gamemode (inherited gamemode is resolved before returning)
- eGameMode GetEffectiveGameMode(void) const { return (m_GameMode == gmNotSet) ? m_World->GetGameMode() : m_GameMode; }
-
- /** Sets the gamemode for the player.
- The gamemode may be gmNotSet, in that case the player inherits the world's gamemode.
- Updates the gamemode on the client (sends the packet)
- */
- void SetGameMode(eGameMode a_GameMode);
-
- /// Returns true if the player is in Creative mode, either explicitly, or by inheriting from current world
- bool IsGameModeCreative(void) const;
-
- /// Returns true if the player is in Survival mode, either explicitly, or by inheriting from current world
- bool IsGameModeSurvival(void) const;
-
- /// Returns true if the player is in Adventure mode, either explicitly, or by inheriting from current world
- bool IsGameModeAdventure(void) const;
-
- AString GetIP(void) const { return m_IP; } // tolua_export
-
- // tolua_end
-
- void SetIP(const AString & a_IP);
-
- float GetLastBlockActionTime() { return m_LastBlockActionTime; }
- int GetLastBlockActionCnt() { return m_LastBlockActionCnt; }
- void SetLastBlockActionCnt( int );
- void SetLastBlockActionTime();
-
- // Sets the current gamemode, doesn't check validity, doesn't send update packets to client
- void LoginSetGameMode(eGameMode a_GameMode);
-
- /// Tries to move to a new position, with attachment-related checks (y == -999)
- void MoveTo(const Vector3d & a_NewPos); // tolua_export
-
- cWindow * GetWindow(void) { return m_CurrentWindow; } // tolua_export
- const cWindow * GetWindow(void) const { return m_CurrentWindow; }
-
- /// Opens the specified window; closes the current one first using CloseWindow()
- void OpenWindow(cWindow * a_Window); // Exported in ManualBindings.cpp
-
- // tolua_begin
-
- /// Closes the current window, resets current window to m_InventoryWindow. A plugin may refuse the closing if a_CanRefuse is true
- void CloseWindow(bool a_CanRefuse = true);
-
- /// Closes the current window if it matches the specified ID, resets current window to m_InventoryWindow
- void CloseWindowIfID(char a_WindowID, bool a_CanRefuse = true);
-
- cClientHandle * GetClientHandle(void) const { return m_ClientHandle; }
-
- void SendMessage(const AString & a_Message);
-
- const AString & GetName(void) const { return m_PlayerName; }
- void SetName(const AString & a_Name) { m_PlayerName = a_Name; }
-
- // tolua_end
-
- typedef std::list< cGroup* > GroupList;
- typedef std::list< std::string > StringList;
-
- /// Adds a player to existing group or creates a new group when it doesn't exist
- void AddToGroup( const AString & a_GroupName ); // tolua_export
-
- /// Removes a player from the group, resolves permissions and group inheritance (case sensitive)
- void RemoveFromGroup( const AString & a_GroupName ); // tolua_export
-
- bool CanUseCommand( const AString & a_Command ); // tolua_export
- bool HasPermission( const AString & a_Permission ); // tolua_export
- const GroupList & GetGroups() { return m_Groups; } // >> EXPORTED IN MANUALBINDINGS <<
- StringList GetResolvedPermissions(); // >> EXPORTED IN MANUALBINDINGS <<
- bool IsInGroup( const AString & a_Group ); // tolua_export
-
- // tolua_begin
-
- /// Returns the full color code to use for this player, based on their primary group or set in m_Color
- AString GetColor(void) const;
-
- void TossItem(bool a_bDraggingItem, char a_Amount = 1, short a_CreateType = 0, short a_CreateHealth = 0);
-
- /// Heals the player by the specified amount of HPs (positive only); sends health update
- void Heal(int a_Health);
-
- int GetFoodLevel (void) const { return m_FoodLevel; }
- double GetFoodSaturationLevel (void) const { return m_FoodSaturationLevel; }
- int GetFoodTickTimer (void) const { return m_FoodTickTimer; }
- double GetFoodExhaustionLevel (void) const { return m_FoodExhaustionLevel; }
- int GetFoodPoisonedTicksRemaining(void) const { return m_FoodPoisonedTicksRemaining; }
-
- int GetAirLevel (void) const { return m_AirLevel; }
-
- /// Returns true if the player is satiated, i. e. their foodlevel is at the max and they cannot eat anymore
- bool IsSatiated(void) const { return (m_FoodLevel >= MAX_FOOD_LEVEL); }
-
- void SetFoodLevel (int a_FoodLevel);
- void SetFoodSaturationLevel (double a_FoodSaturationLevel);
- void SetFoodTickTimer (int a_FoodTickTimer);
- void SetFoodExhaustionLevel (double a_FoodExhaustionLevel);
- void SetFoodPoisonedTicksRemaining(int a_FoodPoisonedTicksRemaining);
-
- /// Adds to FoodLevel and FoodSaturationLevel, returns true if any food has been consumed, false if player "full"
- bool Feed(int a_Food, double a_Saturation);
-
- /// Adds the specified exhaustion to m_FoodExhaustion. Expects only positive values.
- void AddFoodExhaustion(double a_Exhaustion)
- {
- m_FoodExhaustionLevel += a_Exhaustion;
- }
-
- /// Starts the food poisoning for the specified amount of ticks; if already foodpoisoned, sets FoodPoisonedTicksRemaining to the larger of the two
- void FoodPoison(int a_NumTicks);
-
- /// Returns true if the player is currently in the process of eating the currently equipped item
- bool IsEating(void) const { return (m_EatingFinishTick >= 0); }
-
- // tolua_end
-
- /// Starts eating the currently equipped item. Resets the eating timer and sends the proper animation packet
- void StartEating(void);
-
- /// Finishes eating the currently equipped item. Consumes the item, updates health and broadcasts the packets
- void FinishEating(void);
-
- /// Aborts the current eating operation
- void AbortEating(void);
-
- virtual void KilledBy(cEntity * a_Killer) override;
-
- void Respawn(void); // tolua_export
-
- void SetVisible( bool a_bVisible ); // tolua_export
- bool IsVisible(void) const { return m_bVisible; } // tolua_export
-
- bool MoveToWorld(const char * a_WorldName); // tolua_export
-
- bool SaveToDisk(void);
- bool LoadFromDisk(void);
- void LoadPermissionsFromDisk(void); // tolua_export
-
- const AString & GetLoadedWorldName() { return m_LoadedWorldName; }
-
- void UseEquippedItem(void);
-
- void SendHealth(void);
-
- // In UI windows, the item that the player is dragging:
- bool IsDraggingItem(void) const { return !m_DraggingItem.IsEmpty(); }
- cItem & GetDraggingItem(void) {return m_DraggingItem; }
-
- // In UI windows, when inventory-painting:
- /// Clears the list of slots that are being inventory-painted. To be used by cWindow only
- void ClearInventoryPaintSlots(void);
-
- /// Adds a slot to the list for inventory painting. To be used by cWindow only
- void AddInventoryPaintSlot(int a_SlotNum);
-
- /// Returns the list of slots currently stored for inventory painting. To be used by cWindow only
- const cSlotNums & GetInventoryPaintSlots(void) const;
-
- // tolua_begin
-
- /// Returns the current maximum speed, as reported in the 1.6.1+ protocol (takes current sprinting state into account)
- double GetMaxSpeed(void) const;
-
- /// Gets the normal maximum speed, as reported in the 1.6.1+ protocol, in the protocol units
- double GetNormalMaxSpeed(void) const { return m_NormalMaxSpeed; }
-
- /// Gets the sprinting maximum speed, as reported in the 1.6.1+ protocol, in the protocol units
- double GetSprintingMaxSpeed(void) const { return m_SprintingMaxSpeed; }
-
- /// Sets the normal maximum speed, as reported in the 1.6.1+ protocol. Sends the update to player, if needed.
- void SetNormalMaxSpeed(double a_Speed);
-
- /// Sets the sprinting maximum speed, as reported in the 1.6.1+ protocol. Sends the update to player, if needed.
- void SetSprintingMaxSpeed(double a_Speed);
-
- /// Sets the crouch status, broadcasts to all visible players
- void SetCrouch(bool a_IsCrouched);
-
- /// Starts or stops sprinting, sends the max speed update to the client, if needed
- void SetSprint(bool a_IsSprinting);
-
- /// Returns whether the player is swimming or not
- virtual bool IsSwimming(void) const{ return m_IsSwimming; }
-
- /// Return whether the player is under water or not
- virtual bool IsSubmerged(void) const{ return m_IsSubmerged; }
-
- // tolua_end
-
- // cEntity overrides:
- virtual bool IsCrouched (void) const { return m_IsCrouched; }
- virtual bool IsSprinting(void) const { return m_IsSprinting; }
- virtual bool IsRclking (void) const { return IsEating(); }
-
-
-
-protected:
- typedef std::map< std::string, bool > PermissionMap;
- PermissionMap m_ResolvedPermissions;
- PermissionMap m_Permissions;
-
- GroupList m_ResolvedGroups;
- GroupList m_Groups;
-
- std::string m_PlayerName;
- std::string m_LoadedWorldName;
-
- /// Xp Level stuff
- enum
- {
- XP_TO_LEVEL15 = 255,
- XP_PER_LEVEL_TO15 = 17,
- XP_TO_LEVEL30 = 825
- } ;
-
- /// Player's air level (for swimming)
- int m_AirLevel;
-
- /// used to time ticks between damage taken via drowning/suffocation
- int m_AirTickTimer;
-
- bool m_bVisible;
-
- // Food-related variables:
- /// Represents the food bar, one point equals half a "drumstick"
- int m_FoodLevel;
-
- /// "Overcharge" for the m_FoodLevel; is depleted before m_FoodLevel
- double m_FoodSaturationLevel;
-
- /// Count-up to the healing or damaging action, based on m_FoodLevel
- int m_FoodTickTimer;
-
- /// A "buffer" which adds up hunger before it is substracted from m_FoodSaturationLevel or m_FoodLevel. Each action adds a little
- double m_FoodExhaustionLevel;
-
- /// Number of ticks remaining for the foodpoisoning effect; zero if not foodpoisoned
- int m_FoodPoisonedTicksRemaining;
-
- /// Last position that has been recorded for food-related processing:
- Vector3d m_LastFoodPos;
-
- float m_LastJumpHeight;
- float m_LastGroundHeight;
- bool m_bTouchGround;
- double m_Stance;
- cInventory m_Inventory;
- cWindow * m_CurrentWindow;
- cWindow * m_InventoryWindow;
-
- float m_TimeLastPickupCheck;
-
- void ResolvePermissions();
-
- void ResolveGroups();
- char m_Color;
-
- float m_LastBlockActionTime;
- int m_LastBlockActionCnt;
- eGameMode m_GameMode;
- std::string m_IP;
-
- cItem m_DraggingItem;
-
- long long m_LastPlayerListTime;
- static const unsigned short PLAYER_LIST_TIME_MS = 1000; // 1000 = once per second
-
- cClientHandle * m_ClientHandle;
-
- cSlotNums m_InventoryPaintSlots;
-
- /// Max speed, in ENTITY_PROPERTIES packet's units, when the player is walking. 0.1 by default
- double m_NormalMaxSpeed;
-
- /// Max speed, in ENTITY_PROPERTIES packet's units, when the player is sprinting. 0.13 by default
- double m_SprintingMaxSpeed;
-
- bool m_IsCrouched;
- bool m_IsSprinting;
-
- bool m_IsSwimming;
- bool m_IsSubmerged;
-
- /// The world tick in which eating will be finished. -1 if not eating
- Int64 m_EatingFinishTick;
-
- /// Player Xp level
- int m_XpTotal;
-
- /// Caculates the Xp needed for a given level, ref: http://minecraft.gamepedia.com/XP
- static int XpForLevel(int a_Level);
-
- /// inverse of XpAtLevel, ref: http://minecraft.gamepedia.com/XP values are as per this with pre-calculations
- static int CalcLevelFromXp(int a_XpTotal);
-
- bool m_IsChargingBow;
- int m_BowCharge;
-
- virtual void Destroyed(void);
-
- /// Filters out damage for creative mode
- virtual void DoTakeDamage(TakeDamageInfo & TDI) override;
-
- /// Called in each tick to handle food-related processing
- void HandleFood(void);
-
- /// Called in each tick to handle air-related processing i.e. drowning
- void HandleAir();
-
- /// Called once per tick to set IsSwimming and IsSubmerged
- void SetSwimState(cChunk & a_Chunk);
-
- /// Adds food exhaustion based on the difference between Pos and LastPos, sprinting status and swimming (in water block)
- void ApplyFoodExhaustionFromMovement();
-} ; // tolua_export
-
-
-
-
diff --git a/source/Entities/ProjectileEntity.cpp b/source/Entities/ProjectileEntity.cpp
deleted file mode 100644
index c63b9523b..000000000
--- a/source/Entities/ProjectileEntity.cpp
+++ /dev/null
@@ -1,743 +0,0 @@
-
-// ProjectileEntity.cpp
-
-// Implements the cProjectileEntity class representing the common base class for projectiles, as well as individual projectile types
-
-#include "Globals.h"
-#include "ProjectileEntity.h"
-#include "../ClientHandle.h"
-#include "Player.h"
-#include "../LineBlockTracer.h"
-#include "../BoundingBox.h"
-#include "../ChunkMap.h"
-#include "../Chunk.h"
-
-
-
-
-
-/// Converts an angle in radians into a byte representation used by the network protocol
-#define ANGLE_TO_PROTO(X) (Byte)(X * 255 / 360)
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProjectileTracerCallback:
-
-class cProjectileTracerCallback :
- public cBlockTracer::cCallbacks
-{
-public:
- cProjectileTracerCallback(cProjectileEntity * a_Projectile) :
- m_Projectile(a_Projectile),
- m_SlowdownCoeff(0.99) // Default slowdown when not in water
- {
- }
-
- double GetSlowdownCoeff(void) const { return m_SlowdownCoeff; }
-
-protected:
- cProjectileEntity * m_Projectile;
- double m_SlowdownCoeff;
-
- // cCallbacks overrides:
- virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, char a_EntryFace) override
- {
- /*
- // DEBUG:
- LOGD("Hit block %d:%d at {%d, %d, %d} face %d, %s (%s)",
- a_BlockType, a_BlockMeta,
- a_BlockX, a_BlockY, a_BlockZ, a_EntryFace,
- g_BlockIsSolid[a_BlockType] ? "solid" : "non-solid",
- ItemToString(cItem(a_BlockType, 1, a_BlockMeta)).c_str()
- );
- */
-
- if (g_BlockIsSolid[a_BlockType])
- {
- // The projectile hit a solid block
- // Calculate the exact hit coords:
- cBoundingBox bb(a_BlockX, a_BlockX + 1, a_BlockY, a_BlockY + 1, a_BlockZ, a_BlockZ + 1);
- Vector3d Line1 = m_Projectile->GetPosition();
- Vector3d Line2 = Line1 + m_Projectile->GetSpeed();
- double LineCoeff = 0;
- char Face;
- if (bb.CalcLineIntersection(Line1, Line2, LineCoeff, Face))
- {
- Vector3d Intersection = Line1 + m_Projectile->GetSpeed() * LineCoeff;
- m_Projectile->OnHitSolidBlock(Intersection, Face);
- return true;
- }
- else
- {
- LOGD("WEIRD! block tracer reports a hit, but BBox tracer doesn't. Ignoring the hit.");
- }
- }
-
- // Convey some special effects from special blocks:
- switch (a_BlockType)
- {
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- m_Projectile->StartBurning(30);
- m_SlowdownCoeff = std::min(m_SlowdownCoeff, 0.9); // Slow down to 0.9* the speed each tick when moving through lava
- break;
- }
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- {
- m_Projectile->StopBurning();
- m_SlowdownCoeff = std::min(m_SlowdownCoeff, 0.8); // Slow down to 0.8* the speed each tick when moving through water
- break;
- }
- } // switch (a_BlockType)
-
- // Continue tracing
- return false;
- }
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProjectileEntityCollisionCallback:
-
-class cProjectileEntityCollisionCallback :
- public cEntityCallback
-{
-public:
- cProjectileEntityCollisionCallback(cProjectileEntity * a_Projectile, const Vector3d & a_Pos, const Vector3d & a_NextPos) :
- m_Projectile(a_Projectile),
- m_Pos(a_Pos),
- m_NextPos(a_NextPos),
- m_MinCoeff(1),
- m_HitEntity(NULL)
- {
- }
-
-
- virtual bool Item(cEntity * a_Entity) override
- {
- if (
- (a_Entity == m_Projectile) || // Do not check collisions with self
- (a_Entity == m_Projectile->GetCreator()) // Do not check whoever shot the projectile
- )
- {
- // TODO: Don't check creator only for the first 5 ticks
- // so that arrows stuck in ground and dug up can hurt the player
- return false;
- }
-
- cBoundingBox EntBox(a_Entity->GetPosition(), a_Entity->GetWidth() / 2, a_Entity->GetHeight());
-
- // Instead of colliding the bounding box with another bounding box in motion, we collide an enlarged bounding box with a hairline.
- // The results should be good enough for our purposes
- double LineCoeff;
- char Face;
- EntBox.Expand(m_Projectile->GetWidth() / 2, m_Projectile->GetHeight() / 2, m_Projectile->GetWidth() / 2);
- if (!EntBox.CalcLineIntersection(m_Pos, m_NextPos, LineCoeff, Face))
- {
- // No intersection whatsoever
- return false;
- }
-
- // TODO: Some entities don't interact with the projectiles (pickups, falling blocks)
- // TODO: Allow plugins to interfere about which entities can be hit
-
- if (LineCoeff < m_MinCoeff)
- {
- // The entity is closer than anything we've stored so far, replace it as the potential victim
- m_MinCoeff = LineCoeff;
- m_HitEntity = a_Entity;
- }
-
- // Don't break the enumeration, we want all the entities
- return false;
- }
-
- /// Returns the nearest entity that was hit, after the enumeration has been completed
- cEntity * GetHitEntity(void) const { return m_HitEntity; }
-
- /// Returns the line coeff where the hit was encountered, after the enumeration has been completed
- double GetMinCoeff(void) const { return m_MinCoeff; }
-
- /// Returns true if the callback has encountered a true hit
- bool HasHit(void) const { return (m_MinCoeff < 1); }
-
-protected:
- cProjectileEntity * m_Projectile;
- const Vector3d & m_Pos;
- const Vector3d & m_NextPos;
- double m_MinCoeff; // The coefficient of the nearest hit on the Pos line
-
- // Although it's bad(tm) to store entity ptrs from a callback, we can afford it here, because the entire callback
- // is processed inside the tick thread, so the entities won't be removed in between the calls and the final processing
- cEntity * m_HitEntity; // The nearest hit entity
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProjectileEntity:
-
-cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height) :
- super(etProjectile, a_X, a_Y, a_Z, a_Width, a_Height),
- m_ProjectileKind(a_Kind),
- m_Creator(a_Creator),
- m_IsInGround(false)
-{
-}
-
-
-
-
-
-cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height) :
- super(etProjectile, a_Pos.x, a_Pos.y, a_Pos.z, a_Width, a_Height),
- m_ProjectileKind(a_Kind),
- m_Creator(a_Creator),
- m_IsInGround(false)
-{
- SetSpeed(a_Speed);
- SetRotationFromSpeed();
- SetPitchFromSpeed();
-}
-
-
-
-
-
-cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d * a_Speed)
-{
- Vector3d Speed;
- if (a_Speed != NULL)
- {
- Speed = *a_Speed;
- }
-
- switch (a_Kind)
- {
- case pkArrow: return new cArrowEntity (a_Creator, a_X, a_Y, a_Z, Speed);
- case pkEgg: return new cThrownEggEntity (a_Creator, a_X, a_Y, a_Z, Speed);
- case pkEnderPearl: return new cThrownEnderPearlEntity(a_Creator, a_X, a_Y, a_Z, Speed);
- case pkSnowball: return new cThrownSnowballEntity (a_Creator, a_X, a_Y, a_Z, Speed);
- case pkGhastFireball: return new cGhastFireballEntity (a_Creator, a_X, a_Y, a_Z, Speed);
- case pkFireCharge: return new cFireChargeEntity (a_Creator, a_X, a_Y, a_Z, Speed);
- // TODO: the rest
- }
-
- LOGWARNING("%s: Unknown projectile kind: %d", __FUNCTION__, a_Kind);
- return NULL;
-}
-
-
-
-
-
-void cProjectileEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- // Set the position based on what face was hit:
- SetPosition(a_HitPos);
- SetSpeed(0, 0, 0);
-
- // DEBUG:
- LOGD("Projectile %d: pos {%.02f, %.02f, %.02f}, hit solid block at face %d",
- m_UniqueID,
- a_HitPos.x, a_HitPos.y, a_HitPos.z,
- a_HitFace
- );
-
- m_IsInGround = true;
-}
-
-
-
-
-
-AString cProjectileEntity::GetMCAClassName(void) const
-{
- switch (m_ProjectileKind)
- {
- case pkArrow: return "Arrow";
- case pkSnowball: return "Snowball";
- case pkEgg: return "Egg";
- case pkGhastFireball: return "Fireball";
- case pkFireCharge: return "SmallFireball";
- case pkEnderPearl: return "ThrownEnderPearl";
- case pkExpBottle: return "ThrownExpBottle";
- case pkSplashPotion: return "ThrownPotion";
- case pkWitherSkull: return "WitherSkull";
- case pkFishingFloat: return ""; // Unknown, perhaps MC doesn't save this?
- }
- ASSERT(!"Unhandled projectile entity kind!");
- return "";
-}
-
-
-
-
-
-void cProjectileEntity::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
- BroadcastMovementUpdate();
-}
-
-
-
-
-
-void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
-{
- if (m_IsInGround)
- {
- // Already-grounded projectiles don't move at all
- return;
- }
-
- Vector3d PerTickSpeed = GetSpeed() / 20;
- Vector3d Pos = GetPosition();
-
- // Trace the tick's worth of movement as a line:
- Vector3d NextPos = Pos + PerTickSpeed;
- cProjectileTracerCallback TracerCallback(this);
- if (!cLineBlockTracer::Trace(*m_World, TracerCallback, Pos, NextPos))
- {
- // Something has been hit, abort all other processing
- return;
- }
- // The tracer also checks the blocks for slowdown blocks - water and lava - and stores it for later in its SlowdownCoeff
-
- // Test for entity collisions:
- cProjectileEntityCollisionCallback EntityCollisionCallback(this, Pos, NextPos);
- a_Chunk.ForEachEntity(EntityCollisionCallback);
- if (EntityCollisionCallback.HasHit())
- {
- // An entity was hit:
- Vector3d HitPos = Pos + (NextPos - Pos) * EntityCollisionCallback.GetMinCoeff();
-
- // DEBUG:
- LOGD("Projectile %d has hit an entity %d (%s) at {%.02f, %.02f, %.02f} (coeff %.03f)",
- m_UniqueID,
- EntityCollisionCallback.GetHitEntity()->GetUniqueID(),
- EntityCollisionCallback.GetHitEntity()->GetClass(),
- HitPos.x, HitPos.y, HitPos.z,
- EntityCollisionCallback.GetMinCoeff()
- );
-
- OnHitEntity(*(EntityCollisionCallback.GetHitEntity()), HitPos);
- }
- // TODO: Test the entities in the neighboring chunks, too
-
- // Update the position:
- SetPosition(NextPos);
-
- // Add slowdown and gravity effect to the speed:
- Vector3d NewSpeed(GetSpeed());
- NewSpeed.y += m_Gravity / 20;
- NewSpeed *= TracerCallback.GetSlowdownCoeff();
- SetSpeed(NewSpeed);
- SetRotationFromSpeed();
- SetPitchFromSpeed();
-
- // DEBUG:
- LOGD("Projectile %d: pos {%.02f, %.02f, %.02f}, speed {%.02f, %.02f, %.02f}, rot {%.02f, %.02f}",
- m_UniqueID,
- GetPosX(), GetPosY(), GetPosZ(),
- GetSpeedX(), GetSpeedY(), GetSpeedZ(),
- GetRotation(), GetPitch()
- );
-}
-
-
-
-
-
-void cProjectileEntity::SpawnOn(cClientHandle & a_Client)
-{
- // Default spawning - use the projectile kind to spawn an object:
- a_Client.SendSpawnObject(*this, m_ProjectileKind, 12, ANGLE_TO_PROTO(GetRotation()), ANGLE_TO_PROTO(GetPitch()));
- a_Client.SendEntityMetadata(*this);
-}
-
-
-
-
-
-void cProjectileEntity::CollectedBy(cPlayer * a_Dest)
-{
- // Overriden in arrow
- UNUSED(a_Dest);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cArrowEntity:
-
-cArrowEntity::cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkArrow, a_Creator, a_X, a_Y, a_Z, 0.5, 0.5),
- m_PickupState(psNoPickup),
- m_DamageCoeff(2),
- m_IsCritical(false),
- m_Timer(0),
- m_bIsCollected(false),
- m_HitBlockPos(Vector3i(0, 0, 0))
-{
- SetSpeed(a_Speed);
- SetMass(0.1);
- SetRotationFromSpeed();
- SetPitchFromSpeed();
- LOGD("Created arrow %d with speed {%.02f, %.02f, %.02f} and rot {%.02f, %.02f}",
- m_UniqueID, GetSpeedX(), GetSpeedY(), GetSpeedZ(),
- GetRotation(), GetPitch()
- );
-}
-
-
-
-
-
-cArrowEntity::cArrowEntity(cPlayer & a_Player, double a_Force) :
- super(pkArrow, &a_Player, a_Player.GetThrowStartPos(), a_Player.GetThrowSpeed(a_Force * 1.5 * 20), 0.5, 0.5),
- m_PickupState(psInSurvivalOrCreative),
- m_DamageCoeff(2),
- m_IsCritical((a_Force >= 1)),
- m_Timer(0),
- m_bIsCollected(false),
- m_HitBlockPos(0, 0, 0)
-{
-}
-
-
-
-
-
-bool cArrowEntity::CanPickup(const cPlayer & a_Player) const
-{
- switch (m_PickupState)
- {
- case psNoPickup: return false;
- case psInSurvivalOrCreative: return (a_Player.IsGameModeSurvival() || a_Player.IsGameModeCreative());
- case psInCreative: return a_Player.IsGameModeCreative();
- }
- ASSERT(!"Unhandled pickup state");
- return false;
-}
-
-
-
-
-
-void cArrowEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- if (a_HitFace == BLOCK_FACE_NONE)
- {
- return;
- }
-
- super::OnHitSolidBlock(a_HitPos, a_HitFace);
- int a_X = (int)a_HitPos.x, a_Y = (int)a_HitPos.y, a_Z = (int)a_HitPos.z;
-
- if (a_HitFace != BLOCK_FACE_YP)
- {
- AddFaceDirection(a_X, a_Y, a_Z, a_HitFace);
- }
- else if (a_HitFace == BLOCK_FACE_YP) // These conditions because xoft got a little confused on block face directions, so AddFace works with all but YP & YM
- {
- a_Y--;
- }
- else
- {
- a_Y++;
- }
-
- m_HitBlockPos = Vector3i(a_X, a_Y, a_Z);
-
- // Broadcast arrow hit sound
- m_World->BroadcastSoundEffect("random.bowhit", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 0.5, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
-
- // Broadcast the position and speed packets before teleporting:
- BroadcastMovementUpdate();
-
- // Teleport the entity to the exact hit coords:
- m_World->BroadcastTeleportEntity(*this);
-}
-
-
-
-
-
-void cArrowEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
-{
- if (!a_EntityHit.IsMob() && !a_EntityHit.IsMinecart() && !a_EntityHit.IsPlayer() && !a_EntityHit.IsBoat())
- {
- // Not an entity that interacts with an arrow
- return;
- }
-
- int Damage = (int)(GetSpeed().Length() / 20 * m_DamageCoeff + 0.5);
- if (m_IsCritical)
- {
- Damage += m_World->GetTickRandomNumber(Damage / 2 + 2);
- }
- a_EntityHit.TakeDamage(dtRangedAttack, this, Damage, 1);
-
- // Broadcast successful hit sound
- m_World->BroadcastSoundEffect("random.successful_hit", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 0.5, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
-
- Destroy();
-}
-
-
-
-
-
-void cArrowEntity::CollectedBy(cPlayer * a_Dest)
-{
- if ((m_IsInGround) && (!m_bIsCollected) && (CanPickup(*a_Dest)))
- {
- int NumAdded = a_Dest->GetInventory().AddItem(E_ITEM_ARROW);
- if (NumAdded > 0) // Only play effects if there was space in inventory
- {
- m_World->BroadcastCollectPickup((const cPickup &)*this, *a_Dest);
- // Also send the "pop" sound effect with a somewhat random pitch (fast-random using EntityID ;)
- m_World->BroadcastSoundEffect("random.pop", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 0.5, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
- m_bIsCollected = true;
- }
- }
-}
-
-
-
-
-
-void cArrowEntity::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
- m_Timer += a_Dt;
-
- if (m_bIsCollected)
- {
- if (m_Timer > 500.f) // 0.5 seconds
- {
- Destroy();
- return;
- }
- }
- else if (m_Timer > 1000 * 60 * 5) // 5 minutes
- {
- Destroy();
- return;
- }
-
- if (m_IsInGround)
- {
- int RelPosX = m_HitBlockPos.x - a_Chunk.GetPosX() * cChunkDef::Width;
- int RelPosZ = m_HitBlockPos.z - a_Chunk.GetPosZ() * cChunkDef::Width;
- cChunk * Chunk = a_Chunk.GetRelNeighborChunkAdjustCoords(RelPosX, RelPosZ);
-
- if (Chunk == NULL)
- {
- // Inside an unloaded chunk, abort
- return;
- }
-
- if (Chunk->GetBlock(RelPosX, m_HitBlockPos.y, RelPosZ) == E_BLOCK_AIR) // Block attached to was destroyed?
- {
- m_IsInGround = false; // Yes, begin simulating physics again
- }
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cThrownEggEntity:
-
-cThrownEggEntity::cThrownEggEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkEgg, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
-{
- SetSpeed(a_Speed);
-}
-
-
-
-
-
-void cThrownEggEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- if (m_World->GetTickRandomNumber(7) == 1)
- {
- m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
- }
- else if (m_World->GetTickRandomNumber(32) == 1)
- {
- m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
- m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
- m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
- m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
- }
- Destroy();
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cThrownEnderPearlEntity :
-
-cThrownEnderPearlEntity::cThrownEnderPearlEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkEnderPearl, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
-{
- SetSpeed(a_Speed);
-}
-
-
-
-
-
-void cThrownEnderPearlEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- // Teleport the creator here, make them take 5 damage:
- if (m_Creator != NULL)
- {
- // TODO: The coords might need some tweaking based on the block face
- m_Creator->TeleportToCoords(a_HitPos.x + 0.5, a_HitPos.y + 1.7, a_HitPos.z + 0.5);
- m_Creator->TakeDamage(dtEnderPearl, this, 5, 0);
- }
-
- Destroy();
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cThrownSnowballEntity :
-
-cThrownSnowballEntity::cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkSnowball, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
-{
- SetSpeed(a_Speed);
-}
-
-
-
-
-
-void cThrownSnowballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- // TODO: Apply damage to certain mobs (blaze etc.) and anger all mobs
-
- Destroy();
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cGhastFireballEntity :
-
-cGhastFireballEntity::cGhastFireballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkGhastFireball, a_Creator, a_X, a_Y, a_Z, 1, 1)
-{
- SetSpeed(a_Speed);
- SetGravity(0);
-}
-
-
-
-
-
-void cGhastFireballEntity::Explode(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- m_World->DoExplosionAt(1, a_BlockX, a_BlockY, a_BlockZ, true, esGhastFireball, this);
-}
-
-
-
-
-
-void cGhastFireballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- Destroy();
- Explode((int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z));
-}
-
-
-
-
-
-void cGhastFireballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
-{
- Destroy();
- Explode((int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z));
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFireChargeEntity :
-
-cFireChargeEntity::cFireChargeEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkFireCharge, a_Creator, a_X, a_Y, a_Z, 0.3125, 0.3125)
-{
- SetSpeed(a_Speed);
- SetGravity(0);
-}
-
-
-
-
-
-void cFireChargeEntity::Explode(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- if (m_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR)
- {
- m_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FIRE, 1);
- }
-}
-
-
-
-
-
-void cFireChargeEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
-{
- Destroy();
- Explode((int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z));
-}
-
-
-
-
-
-void cFireChargeEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
-{
- Destroy();
- Explode((int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z));
-
- // TODO: Some entities are immune to hits
- a_EntityHit.StartBurning(5 * 20); // 5 seconds of burning
-}
-
-
-
-
diff --git a/source/Entities/ProjectileEntity.h b/source/Entities/ProjectileEntity.h
deleted file mode 100644
index 28dd76935..000000000
--- a/source/Entities/ProjectileEntity.h
+++ /dev/null
@@ -1,325 +0,0 @@
-
-// ProjectileEntity.h
-
-// Declares the cProjectileEntity class representing the common base class for projectiles, as well as individual projectile types
-
-
-
-
-
-#pragma once
-
-#include "Entity.h"
-
-
-
-
-
-// tolua_begin
-
-class cProjectileEntity :
- public cEntity
-{
- typedef cEntity super;
-
-public:
- /// The kind of the projectile. The numbers correspond to the network type ID used for spawning via the 0x17 packet.
- enum eKind
- {
- pkArrow = 60,
- pkSnowball = 61,
- pkEgg = 62,
- pkGhastFireball = 63,
- pkFireCharge = 64,
- pkEnderPearl = 65,
- pkExpBottle = 75,
- pkSplashPotion = 73,
- pkWitherSkull = 66,
- pkFishingFloat = 90,
- } ;
-
- // tolua_end
-
- CLASS_PROTODEF(cProjectileEntity);
-
- cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height);
- cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height);
-
- static cProjectileEntity * Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d * a_Speed = NULL);
-
- /// Called by the physics blocktracer when the entity hits a solid block, the hit position and the face hit (BLOCK_FACE_) is given
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace);
-
- /// Called by the physics blocktracer when the entity hits another entity
- virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) {}
-
- /// Called by Chunk when the projectile is eligible for player collection
- virtual void CollectedBy(cPlayer * a_Dest);
-
- // tolua_begin
-
- /// Returns the kind of the projectile (fast class identification)
- eKind GetProjectileKind(void) const { return m_ProjectileKind; }
-
- /// Returns the entity who created this projectile; may be NULL
- cEntity * GetCreator(void) { return m_Creator; }
-
- /// Returns the string that is used as the entity type (class name) in MCA files
- AString GetMCAClassName(void) const;
-
- /// Returns true if the projectile has hit the ground and is stuck there
- bool IsInGround(void) const { return m_IsInGround; }
-
- // tolua_end
-
- /// Sets the internal InGround flag. To be used by MCA loader only!
- void SetIsInGround(bool a_IsInGround) { m_IsInGround = a_IsInGround; }
-
-protected:
- eKind m_ProjectileKind;
-
- /// The entity who has created this projectile; may be NULL (e. g. for dispensers)
- cEntity * m_Creator;
-
- /// True if the projectile has hit the ground and is stuck there
- bool m_IsInGround;
-
- // cEntity overrides:
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override;
- virtual void SpawnOn(cClientHandle & a_Client) override;
-
- // tolua_begin
-} ;
-
-
-
-
-
-class cArrowEntity :
- public cProjectileEntity
-{
- typedef cProjectileEntity super;
-
-public:
- /// Determines when the arrow can be picked up (depending on player gamemode). Corresponds to the MCA file "pickup" field
- enum ePickupState
- {
- psNoPickup = 0,
- psInSurvivalOrCreative = 1,
- psInCreative = 2,
- } ;
-
- // tolua_end
-
- CLASS_PROTODEF(cArrowEntity);
-
- /// Creates a new arrow with psNoPickup state and default damage modifier coeff
- cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
-
- /// Creates a new arrow as shot by a player, initializes it from the player object
- cArrowEntity(cPlayer & a_Player, double a_Force);
-
- // tolua_begin
-
- /// Returns whether the arrow can be picked up by players
- ePickupState GetPickupState(void) const { return m_PickupState; }
-
- /// Sets a new pickup state
- void SetPickupState(ePickupState a_PickupState) { m_PickupState = a_PickupState; }
-
- /// Returns the damage modifier coeff.
- double GetDamageCoeff(void) const { return m_DamageCoeff; }
-
- /// Sets the damage modifier coeff
- void SetDamageCoeff(double a_DamageCoeff) { m_DamageCoeff = a_DamageCoeff; }
-
- /// Returns true if the specified player can pick the arrow up
- bool CanPickup(const cPlayer & a_Player) const;
-
- /// Returns true if the arrow is set as critical
- bool IsCritical(void) const { return m_IsCritical; }
-
- /// Sets the IsCritical flag
- void SetIsCritical(bool a_IsCritical) { m_IsCritical = a_IsCritical; }
-
- // tolua_end
-
-protected:
-
- /// Determines when the arrow can be picked up by players
- ePickupState m_PickupState;
-
- /// The coefficient applied to the damage that the arrow will deal, based on the bow enchantment. 2.0 for normal arrow
- double m_DamageCoeff;
-
- /// If true, the arrow deals more damage
- bool m_IsCritical;
-
- /// Timer for pickup collection animation or five minute timeout
- float m_Timer;
-
- /// If true, the arrow is in the process of being collected - don't go to anyone else
- bool m_bIsCollected;
-
- /// Stores the block position that arrow is lodged into, sets m_IsInGround to false if it becomes air
- Vector3i m_HitBlockPos;
-
- // cProjectileEntity overrides:
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override;
- virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
- virtual void CollectedBy(cPlayer * a_Player) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
- // tolua_begin
-} ;
-
-
-
-
-
-class cThrownEggEntity :
- public cProjectileEntity
-{
- typedef cProjectileEntity super;
-
-public:
-
- // tolua_end
-
- CLASS_PROTODEF(cThrownEggEntity);
-
- cThrownEggEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
-
-protected:
-
- // tolua_end
-
- // cProjectileEntity overrides:
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override;
-
- // tolua_begin
-
-} ;
-
-
-
-
-
-class cThrownEnderPearlEntity :
- public cProjectileEntity
-{
- typedef cProjectileEntity super;
-
-public:
-
- // tolua_end
-
- CLASS_PROTODEF(cThrownEnderPearlEntity);
-
- cThrownEnderPearlEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
-
-protected:
-
- // tolua_end
-
- // cProjectileEntity overrides:
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override;
-
- // tolua_begin
-
-} ;
-
-
-
-
-
-class cThrownSnowballEntity :
- public cProjectileEntity
-{
- typedef cProjectileEntity super;
-
-public:
-
- // tolua_end
-
- CLASS_PROTODEF(cThrownSnowballEntity);
-
- cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
-
-protected:
-
- // cProjectileEntity overrides:
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override;
-
- // tolua_begin
-
-} ;
-
-
-
-
-
-class cGhastFireballEntity :
- public cProjectileEntity
-{
- typedef cProjectileEntity super;
-
-public:
-
- // tolua_end
-
- CLASS_PROTODEF(cGhastFireballEntity);
-
- cGhastFireballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
-
-protected:
-
- void Explode(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- // cProjectileEntity overrides:
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override;
- virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
-
- // TODO: Deflecting the fireballs by arrow- or sword- hits
-
- // tolua_begin
-
-} ;
-
-
-
-
-
-class cFireChargeEntity :
- public cProjectileEntity
-{
- typedef cProjectileEntity super;
-
-public:
-
- // tolua_end
-
- CLASS_PROTODEF(cFireChargeEntity);
-
- cFireChargeEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
-
-protected:
-
- void Explode(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- // cProjectileEntity overrides:
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override;
- virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
-
- // tolua_begin
-
-} ;
-
-
-
-
-// tolua_end
-
-
-
diff --git a/source/Entities/TNTEntity.cpp b/source/Entities/TNTEntity.cpp
deleted file mode 100644
index 339107b2e..000000000
--- a/source/Entities/TNTEntity.cpp
+++ /dev/null
@@ -1,62 +0,0 @@
-#include "Globals.h"
-
-#include "TNTEntity.h"
-#include "../World.h"
-#include "../ClientHandle.h"
-
-
-
-
-
-cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec) :
- super(etTNT, a_X, a_Y, a_Z, 0.98, 0.98),
- m_Counter(0),
- m_MaxFuseTime(a_FuseTimeInSec)
-{
-}
-
-
-
-
-
-cTNTEntity::cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec) :
- super(etTNT, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98),
- m_Counter(0),
- m_MaxFuseTime(a_FuseTimeInSec)
-{
-}
-
-
-
-
-void cTNTEntity::SpawnOn(cClientHandle & a_ClientHandle)
-{
- a_ClientHandle.SendSpawnObject(*this, 50, 1, 0, 0); // 50 means TNT
- m_bDirtyPosition = false;
- m_bDirtySpeed = false;
- m_bDirtyOrientation = false;
- m_bDirtyHead = false;
-}
-
-
-
-
-
-void cTNTEntity::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
- BroadcastMovementUpdate();
- float delta_time = a_Dt / 1000; // Convert miliseconds to seconds
- m_Counter += delta_time;
- if (m_Counter > m_MaxFuseTime) // Check if we go KABOOOM
- {
- Destroy(true);
- LOGD("BOOM at {%f,%f,%f}", GetPosX(), GetPosY(), GetPosZ());
- m_World->DoExplosionAt(4.0, GetPosX() + 0.49, GetPosY() + 0.49, GetPosZ() + 0.49, true, esPrimedTNT, this);
- return;
- }
-}
-
-
-
-
diff --git a/source/Entities/TNTEntity.h b/source/Entities/TNTEntity.h
deleted file mode 100644
index eb5040e8a..000000000
--- a/source/Entities/TNTEntity.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#pragma once
-
-#include "Entity.h"
-
-
-
-
-
-class cTNTEntity :
- public cEntity
-{
- typedef cEntity super;
-
-public:
- CLASS_PROTODEF(cTNTEntity);
-
- cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec);
- cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec);
-
- // cEntity overrides:
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
-protected:
- double m_Counter; ///< How much time has elapsed since the object was created, in seconds
- double m_MaxFuseTime; ///< How long the fuse is, in seconds
-};
-
-
-
-
diff --git a/source/FastRandom.cpp b/source/FastRandom.cpp
deleted file mode 100644
index 887e4426d..000000000
--- a/source/FastRandom.cpp
+++ /dev/null
@@ -1,174 +0,0 @@
-
-// FastRandom.cpp
-
-// Implements the cFastRandom class representing a fast random number generator
-
-#include "Globals.h"
-#include <time.h>
-#include "FastRandom.h"
-
-
-
-
-
-#if 0 && defined(_DEBUG)
-// Self-test
-// Both ints and floats are quick-tested to see if the random is calculated correctly, checking the range in ASSERTs,
-// and if it performs well in terms of distribution (checked by avg, expected to be in the range midpoint
-class cFastRandomTest
-{
-public:
- cFastRandomTest(void)
- {
- TestInts();
- TestFloats();
- }
-
-
- void TestInts(void)
- {
- printf("Testing ints...\n");
- cFastRandom rnd;
- int sum = 0;
- const int BUCKETS = 8;
- int Counts[BUCKETS];
- memset(Counts, 0, sizeof(Counts));
- const int ITER = 10000;
- for (int i = 0; i < ITER; i++)
- {
- int v = rnd.NextInt(1000);
- ASSERT(v >= 0);
- ASSERT(v < 1000);
- Counts[v % BUCKETS]++;
- sum += v;
- }
- double avg = (double)sum / ITER;
- printf("avg: %f\n", avg);
- for (int i = 0; i < BUCKETS; i++)
- {
- printf(" bucket %d: %d\n", i, Counts[i]);
- }
- }
-
-
- void TestFloats(void)
- {
- printf("Testing floats...\n");
- cFastRandom rnd;
- float sum = 0;
- const int BUCKETS = 8;
- int Counts[BUCKETS];
- memset(Counts, 0, sizeof(Counts));
- const int ITER = 10000;
- for (int i = 0; i < ITER; i++)
- {
- float v = rnd.NextFloat(1000);
- ASSERT(v >= 0);
- ASSERT(v <= 1000);
- Counts[((int)v) % BUCKETS]++;
- sum += v;
- }
- sum = sum / ITER;
- printf("avg: %f\n", sum);
- for (int i = 0; i < BUCKETS; i++)
- {
- printf(" bucket %d: %d\n", i, Counts[i]);
- }
- }
-} g_Test;
-
-#endif
-
-
-
-
-
-
-int cFastRandom::m_SeedCounter = 0;
-
-
-
-
-
-cFastRandom::cFastRandom(void) :
- m_Seed(m_SeedCounter++)
-{
-}
-
-
-
-
-
-int cFastRandom::NextInt(int a_Range)
-{
- ASSERT(a_Range <= 1000000); // The random is not sufficiently linearly distributed with bigger ranges
- ASSERT(a_Range > 0);
-
- // Make the m_Counter operations as minimal as possible, to emulate atomicity
- int Counter = m_Counter++;
-
- // Use a_Range, m_Counter and m_Seed as inputs to the pseudorandom function:
- int n = a_Range + m_Counter * 57 + m_Seed * 57 * 57;
- n = (n << 13) ^ n;
- n = ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
- return ((n / 11) % a_Range);
-}
-
-
-
-
-
-int cFastRandom::NextInt(int a_Range, int a_Salt)
-{
- ASSERT(a_Range <= 1000000); // The random is not sufficiently linearly distributed with bigger ranges
- ASSERT(a_Range > 0);
-
- // Make the m_Counter operations as minimal as possible, to emulate atomicity
- int Counter = m_Counter++;
-
- // Use a_Range, a_Salt, m_Counter and m_Seed as inputs to the pseudorandom function:
- int n = a_Range + m_Counter * 57 + m_Seed * 57 * 57 + a_Salt * 57 * 57 * 57;
- n = (n << 13) ^ n;
- n = ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
- return ((n / 11) % a_Range);
-}
-
-
-
-
-
-float cFastRandom::NextFloat(float a_Range)
-{
- // Make the m_Counter operations as minimal as possible, to emulate atomicity
- int Counter = m_Counter++;
-
- // Use a_Range, a_Salt, m_Counter and m_Seed as inputs to the pseudorandom function:
- int n = (int)a_Range + m_Counter * 57 + m_Seed * 57 * 57;
- n = (n << 13) ^ n;
- n = ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
-
- // Convert the integer into float with the specified range:
- return (((float)n / (float)0x7fffffff) * a_Range);
-}
-
-
-
-
-
-float cFastRandom::NextFloat(float a_Range, int a_Salt)
-{
- // Make the m_Counter operations as minimal as possible, to emulate atomicity
- int Counter = m_Counter++;
-
- // Use a_Range, a_Salt, m_Counter and m_Seed as inputs to the pseudorandom function:
- int n = (int)a_Range + m_Counter * 57 + m_Seed * 57 * 57 + a_Salt * 57 * 57 * 57;
- n = (n << 13) ^ n;
- n = ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
-
- // Convert the integer into float with the specified range:
- return (((float)n / (float)0x7fffffff) * a_Range);
-}
-
-
-
-
diff --git a/source/FastRandom.h b/source/FastRandom.h
deleted file mode 100644
index bf70822cf..000000000
--- a/source/FastRandom.h
+++ /dev/null
@@ -1,57 +0,0 @@
-
-// FastRandom.h
-
-// Declares the cFastRandom class representing a fast random number generator
-
-/*
-The cFastRandom aims to provide a very fast, although not very cryptographically secure, random generator.
-It is fast to instantiate, fast to query next, and partially multi-thread-safe.
-It is multi-thread-safe in the sense that it can be accessed from multiple threads without crashing, but it may
-yield duplicate numbers in that case.
-
-Internally, this works similar to cNoise's integral noise generation, with some predefined inputs: the seed is
-taken from a global counter and the random is calculated using a counter that is incremented on each use (hence
-the multi-thread duplication). Two alternatives exists for each function, one that takes a range parameter,
-and another that takes an additional "salt" parameter; this salt is used as an additional input to the random,
-in order to avoid multi-thread duplication. If two threads both use the class at the same time with different
-salts, the values they get will be different.
-*/
-
-
-
-
-
-#pragma once
-
-
-
-
-
-class cFastRandom
-{
-public:
- cFastRandom(void);
-
- /// Returns a random int in the range [0 .. a_Range - 1]; a_Range must be less than 1M
- int NextInt(int a_Range);
-
- /// Returns a random int in the range [0 .. a_Range - 1]; a_Range must be less than 1M; a_Salt is additional source of randomness
- int NextInt(int a_Range, int a_Salt);
-
- /// Returns a random float in the range [0 .. a_Range]; a_Range must be less than 1M
- float NextFloat(float a_Range);
-
- /// Returns a random float in the range [0 .. a_Range]; a_Range must be less than 1M; a_Salt is additional source of randomness
- float NextFloat(float a_Range, int a_Salt);
-
-protected:
- int m_Seed;
- int m_Counter;
-
- /// Counter that is used to initialize the seed, incremented for each object created
- static int m_SeedCounter;
-} ;
-
-
-
-
diff --git a/source/FurnaceRecipe.cpp b/source/FurnaceRecipe.cpp
deleted file mode 100644
index 2e2276981..000000000
--- a/source/FurnaceRecipe.cpp
+++ /dev/null
@@ -1,255 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "FurnaceRecipe.h"
-#include "Item.h"
-
-#include <fstream>
-#include <sstream>
-
-
-
-
-
-typedef std::list< cFurnaceRecipe::Recipe > RecipeList;
-typedef std::list< cFurnaceRecipe::Fuel > FuelList;
-
-
-
-
-
-struct cFurnaceRecipe::sFurnaceRecipeState
-{
- RecipeList Recipes;
- FuelList Fuel;
-};
-
-
-
-
-
-cFurnaceRecipe::cFurnaceRecipe()
- : m_pState( new sFurnaceRecipeState )
-{
- ReloadRecipes();
-}
-
-
-
-
-
-cFurnaceRecipe::~cFurnaceRecipe()
-{
- ClearRecipes();
- delete m_pState;
-}
-
-
-
-
-
-void cFurnaceRecipe::ReloadRecipes(void)
-{
- ClearRecipes();
- LOGD("Loading furnace recipes...");
-
- std::ifstream f;
- char a_File[] = "furnace.txt";
- f.open(a_File, std::ios::in);
- std::string input;
-
- if (!f.good())
- {
- f.close();
- LOG("Could not open the furnace recipes file \"%s\"", a_File);
- return;
- }
-
- // TODO: Replace this messy parse with a high-level-structured one (ReadLine / ProcessLine)
- bool bSyntaxError = false;
- while (f.good())
- {
- char c;
-
- //////////////////////////////////////////////////////////////////////////
- // comments
- f >> c;
- f.unget();
- if( c == '#' )
- {
- while( f.good() && c != '\n' )
- {
- f.get( c );
- }
- continue;
- }
-
-
- //////////////////////////////////////////////////////////////////////////
- // Line breaks
- f.get( c );
- while( f.good() && ( c == '\n' || c == '\r' ) ) { f.get( c ); }
- if (f.eof())
- {
- break;
- }
- f.unget();
-
- //////////////////////////////////////////////////////////////////////////
- // Check for fuel
- f >> c;
- if( c == '!' ) // It's fuel :)
- {
- // Read item
- int IItemID = 0, IItemCount = 0, IItemHealth = 0;
- f >> IItemID;
- f >> c; if( c != ':' ) { bSyntaxError = true; break; }
- f >> IItemCount;
-
- // Optional health
- f >> c;
- if( c != ':' )
- f.unget();
- else
- {
- f >> IItemHealth;
- }
-
- // Burn time
- int BurnTime;
- f >> c; if( c != '=' ) { bSyntaxError = true; break; }
- f >> BurnTime;
-
- // Add to fuel list
- Fuel F;
- F.In = new cItem( (ENUM_ITEM_ID) IItemID, (char)IItemCount, (short)IItemHealth );
- F.BurnTime = BurnTime;
- m_pState->Fuel.push_back( F );
- continue;
- }
- f.unget();
-
- //////////////////////////////////////////////////////////////////////////
- // Read items
- int IItemID = 0, IItemCount = 0, IItemHealth = 0;
- f >> IItemID;
- f >> c; if( c != ':' ) { bSyntaxError = true; break; }
- f >> IItemCount;
-
- // Optional health
- f >> c;
- if( c != ':' )
- f.unget();
- else
- {
- f >> IItemHealth;
- }
-
- int CookTime;
- f >> c; if( c != '@' ) { bSyntaxError = true; break; }
- f >> CookTime;
-
- int OItemID = 0, OItemCount = 0, OItemHealth = 0;
- f >> c; if( c != '=' ) { bSyntaxError = true; break; }
- f >> OItemID;
- f >> c; if( c != ':' ) { bSyntaxError = true; break; }
- f >> OItemCount;
-
- // Optional health
- f >> c;
- if( c != ':' )
- f.unget();
- else
- {
- f >> OItemHealth;
- }
-
- // Add to recipe list
- Recipe R;
- R.In = new cItem( (ENUM_ITEM_ID)IItemID, (char)IItemCount, (short)IItemHealth );
- R.Out = new cItem( (ENUM_ITEM_ID)OItemID, (char)OItemCount, (short)OItemHealth );
- R.CookTime = CookTime;
- m_pState->Recipes.push_back( R );
- }
- if (bSyntaxError)
- {
- LOGERROR("ERROR: FurnaceRecipe, syntax error" );
- }
- LOG("Loaded %u furnace recipes and %u fuels", m_pState->Recipes.size(), m_pState->Fuel.size());
-}
-
-
-
-
-
-void cFurnaceRecipe::ClearRecipes(void)
-{
- for (RecipeList::iterator itr = m_pState->Recipes.begin(); itr != m_pState->Recipes.end(); ++itr)
- {
- Recipe R = *itr;
- delete R.In;
- delete R.Out;
- }
- m_pState->Recipes.clear();
-
- for (FuelList::iterator itr = m_pState->Fuel.begin(); itr != m_pState->Fuel.end(); ++itr)
- {
- Fuel F = *itr;
- delete F.In;
- }
- m_pState->Fuel.clear();
-}
-
-
-
-
-
-const cFurnaceRecipe::Recipe * cFurnaceRecipe::GetRecipeFrom(const cItem & a_Ingredient) const
-{
- const Recipe * BestRecipe = 0;
- for (RecipeList::const_iterator itr = m_pState->Recipes.begin(); itr != m_pState->Recipes.end(); ++itr)
- {
- const Recipe & R = *itr;
- if ((R.In->m_ItemType == a_Ingredient.m_ItemType) && (R.In->m_ItemCount <= a_Ingredient.m_ItemCount))
- {
- if (BestRecipe && (BestRecipe->In->m_ItemCount > R.In->m_ItemCount))
- {
- continue;
- }
- else
- {
- BestRecipe = &R;
- }
- }
- }
- return BestRecipe;
-}
-
-
-
-
-
-int cFurnaceRecipe::GetBurnTime(const cItem & a_Fuel) const
-{
- int BestFuel = 0;
- for (FuelList::const_iterator itr = m_pState->Fuel.begin(); itr != m_pState->Fuel.end(); ++itr)
- {
- const Fuel & F = *itr;
- if ((F.In->m_ItemType == a_Fuel.m_ItemType) && (F.In->m_ItemCount <= a_Fuel.m_ItemCount))
- {
- if (BestFuel > 0 && (BestFuel > F.BurnTime))
- {
- continue;
- }
- else
- {
- BestFuel = F.BurnTime;
- }
- }
- }
- return BestFuel;
-}
-
-
-
-
diff --git a/source/FurnaceRecipe.h b/source/FurnaceRecipe.h
deleted file mode 100644
index 2f91e9bcb..000000000
--- a/source/FurnaceRecipe.h
+++ /dev/null
@@ -1,50 +0,0 @@
-
-#pragma once
-
-
-
-
-
-class cItem;
-
-
-
-
-
-class cFurnaceRecipe
-{
-public:
- cFurnaceRecipe(void);
- ~cFurnaceRecipe();
-
- void ReloadRecipes(void);
-
- struct Fuel
- {
- cItem * In;
- int BurnTime; ///< How long this fuel burns, in ticks
- };
-
- struct Recipe
- {
- cItem * In;
- cItem * Out;
- int CookTime; ///< How long this recipe takes to smelt, in ticks
- };
-
- /// Returns a recipe for the specified input, NULL if no recipe found
- const Recipe * GetRecipeFrom(const cItem & a_Ingredient) const;
-
- /// Returns the amount of time that the specified fuel burns, in ticks
- int GetBurnTime(const cItem & a_Fuel) const;
-
-private:
- void ClearRecipes(void);
-
- struct sFurnaceRecipeState;
- sFurnaceRecipeState * m_pState;
-};
-
-
-
-
diff --git a/source/Generating/BioGen.cpp b/source/Generating/BioGen.cpp
deleted file mode 100644
index 926120afc..000000000
--- a/source/Generating/BioGen.cpp
+++ /dev/null
@@ -1,707 +0,0 @@
-
-// BioGen.cpp
-
-// Implements the various biome generators
-
-#include "Globals.h"
-#include "BioGen.h"
-#include "../../iniFile/iniFile.h"
-#include "../LinearUpscale.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBioGenConstant:
-
-void cBioGenConstant::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- for (int i = 0; i < ARRAYCOUNT(a_BiomeMap); i++)
- {
- a_BiomeMap[i] = m_Biome;
- }
-}
-
-
-
-
-
-void cBioGenConstant::InitializeBiomeGen(cIniFile & a_IniFile)
-{
- AString Biome = a_IniFile.GetValueSet("Generator", "ConstantBiome", "Plains");
- m_Biome = StringToBiome(Biome);
- if (m_Biome == -1)
- {
- LOGWARN("[Generator]::ConstantBiome value \"%s\" not recognized, using \"Plains\".", Biome.c_str());
- m_Biome = biPlains;
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBioGenCache:
-
-cBioGenCache::cBioGenCache(cBiomeGen * a_BioGenToCache, int a_CacheSize) :
- m_BioGenToCache(a_BioGenToCache),
- m_CacheSize(a_CacheSize),
- m_CacheOrder(new int[a_CacheSize]),
- m_CacheData(new sCacheData[a_CacheSize]),
- m_NumHits(0),
- m_NumMisses(0),
- m_TotalChain(0)
-{
- for (int i = 0; i < m_CacheSize; i++)
- {
- m_CacheOrder[i] = i;
- m_CacheData[i].m_ChunkX = 0x7fffffff;
- m_CacheData[i].m_ChunkZ = 0x7fffffff;
- }
-}
-
-
-
-
-
-cBioGenCache::~cBioGenCache()
-{
- delete[] m_CacheData;
- delete[] m_CacheOrder;
-}
-
-
-
-
-
-void cBioGenCache::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- if (((m_NumHits + m_NumMisses) % 1024) == 10)
- {
- LOGD("BioGenCache: %d hits, %d misses, saved %.2f %%", m_NumHits, m_NumMisses, 100.0 * m_NumHits / (m_NumHits + m_NumMisses));
- LOGD("BioGenCache: Avg cache chain length: %.2f", (float)m_TotalChain / m_NumHits);
- }
-
- for (int i = 0; i < m_CacheSize; i++)
- {
- if (
- (m_CacheData[m_CacheOrder[i]].m_ChunkX != a_ChunkX) ||
- (m_CacheData[m_CacheOrder[i]].m_ChunkZ != a_ChunkZ)
- )
- {
- continue;
- }
- // Found it in the cache
- int Idx = m_CacheOrder[i];
-
- // Move to front:
- for (int j = i; j > 0; j--)
- {
- m_CacheOrder[j] = m_CacheOrder[j - 1];
- }
- m_CacheOrder[0] = Idx;
-
- // Use the cached data:
- memcpy(a_BiomeMap, m_CacheData[Idx].m_BiomeMap, sizeof(a_BiomeMap));
-
- m_NumHits++;
- m_TotalChain += i;
- return;
- } // for i - cache
-
- // Not in the cache:
- m_NumMisses++;
- m_BioGenToCache->GenBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap);
-
- // Insert it as the first item in the MRU order:
- int Idx = m_CacheOrder[m_CacheSize - 1];
- for (int i = m_CacheSize - 1; i > 0; i--)
- {
- m_CacheOrder[i] = m_CacheOrder[i - 1];
- } // for i - m_CacheOrder[]
- m_CacheOrder[0] = Idx;
- memcpy(m_CacheData[Idx].m_BiomeMap, a_BiomeMap, sizeof(a_BiomeMap));
- m_CacheData[Idx].m_ChunkX = a_ChunkX;
- m_CacheData[Idx].m_ChunkZ = a_ChunkZ;
-}
-
-
-
-
-
-void cBioGenCache::InitializeBiomeGen(cIniFile & a_IniFile)
-{
- super::InitializeBiomeGen(a_IniFile);
- m_BioGenToCache->InitializeBiomeGen(a_IniFile);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBiomeGenList:
-
-void cBiomeGenList::InitializeBiomes(const AString & a_Biomes)
-{
- AStringVector Split = StringSplit(a_Biomes, ",");
-
- // Convert each string in the list into biome:
- for (AStringVector::const_iterator itr = Split.begin(); itr != Split.end(); ++itr)
- {
- AStringVector Split2 = StringSplit(*itr, ":");
- if (Split2.size() < 1)
- {
- continue;
- }
- int Count = 1;
- if (Split2.size() >= 2)
- {
- Count = atol(Split2[1].c_str());
- if (Count <= 0)
- {
- LOGWARNING("Cannot decode biome count: \"%s\"; using 1.", Split2[1].c_str());
- Count = 1;
- }
- }
- EMCSBiome Biome = StringToBiome(Split2[0]);
- if (Biome != -1)
- {
- for (int i = 0; i < Count; i++)
- {
- m_Biomes.push_back(Biome);
- }
- }
- else
- {
- LOGWARNING("Cannot decode biome name: \"%s\"; skipping", Split2[0].c_str());
- }
- } // for itr - Split[]
- if (!m_Biomes.empty())
- {
- m_BiomesCount = (int)m_Biomes.size();
- return;
- }
-
- // There were no biomes, add default biomes:
- static EMCSBiome Biomes[] =
- {
- biOcean,
- biPlains,
- biDesert,
- biExtremeHills,
- biForest,
- biTaiga,
- biSwampland,
- biRiver,
- biFrozenOcean,
- biFrozenRiver,
- biIcePlains,
- biIceMountains,
- biMushroomIsland,
- biMushroomShore,
- biBeach,
- biDesertHills,
- biForestHills,
- biTaigaHills,
- biExtremeHillsEdge,
- biJungle,
- biJungleHills,
- } ;
- m_Biomes.reserve(ARRAYCOUNT(Biomes));
- for (int i = 0; i < ARRAYCOUNT(Biomes); i++)
- {
- m_Biomes.push_back(Biomes[i]);
- }
- m_BiomesCount = (int)m_Biomes.size();
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBioGenCheckerboard:
-
-void cBioGenCheckerboard::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- int Base = cChunkDef::Width * a_ChunkZ + z;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int Add = cChunkDef::Width * a_ChunkX + x;
- a_BiomeMap[x + cChunkDef::Width * z] = m_Biomes[(Base / m_BiomeSize + Add / m_BiomeSize) % m_BiomesCount];
- }
- }
-}
-
-
-
-
-
-void cBioGenCheckerboard::InitializeBiomeGen(cIniFile & a_IniFile)
-{
- super::InitializeBiomeGen(a_IniFile);
- AString Biomes = a_IniFile.GetValueSet ("Generator", "CheckerBoardBiomes", "");
- m_BiomeSize = a_IniFile.GetValueSetI("Generator", "CheckerboardBiomeSize", 64);
- m_BiomeSize = (m_BiomeSize < 8) ? 8 : m_BiomeSize;
- InitializeBiomes(Biomes);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBioGenVoronoi :
-
-void cBioGenVoronoi::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- int BaseZ = cChunkDef::Width * a_ChunkZ;
- int BaseX = cChunkDef::Width * a_ChunkX;
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- int AbsoluteZ = BaseZ + z;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- cChunkDef::SetBiome(a_BiomeMap, x, z, VoronoiBiome(BaseX + x, AbsoluteZ));
- } // for x
- } // for z
-}
-
-
-
-
-
-void cBioGenVoronoi::InitializeBiomeGen(cIniFile & a_IniFile)
-{
- super::InitializeBiomeGen(a_IniFile);
- m_CellSize = a_IniFile.GetValueSetI("Generator", "VoronoiCellSize", 64);
- AString Biomes = a_IniFile.GetValueSet ("Generator", "VoronoiBiomes", "");
- InitializeBiomes(Biomes);
-}
-
-
-
-
-
-EMCSBiome cBioGenVoronoi::VoronoiBiome(int a_BlockX, int a_BlockZ)
-{
- int CellX = a_BlockX / m_CellSize;
- int CellZ = a_BlockZ / m_CellSize;
-
- // Note that Noise values need to be divided by 8 to gain a uniform modulo-2^n distribution
-
- // Get 5x5 neighboring cell seeds, compare distance to each. Return the biome in the minumim-distance cell
- int MinDist = m_CellSize * m_CellSize * 16; // There has to be a cell closer than this
- EMCSBiome res = biPlains; // Will be overriden
- for (int x = CellX - 2; x <= CellX + 2; x++)
- {
- int BaseX = x * m_CellSize;
- for (int z = CellZ - 2; z < CellZ + 2; z++)
- {
- int OffsetX = (m_Noise.IntNoise3DInt(x, 16 * x + 32 * z, z) / 8) % m_CellSize;
- int OffsetZ = (m_Noise.IntNoise3DInt(x, 32 * x - 16 * z, z) / 8) % m_CellSize;
- int SeedX = BaseX + OffsetX;
- int SeedZ = z * m_CellSize + OffsetZ;
-
- int Dist = (SeedX - a_BlockX) * (SeedX - a_BlockX) + (SeedZ - a_BlockZ) * (SeedZ - a_BlockZ);
- if (Dist < MinDist)
- {
- MinDist = Dist;
- res = m_Biomes[(m_Noise.IntNoise3DInt(x, x - z + 1000, z) / 8) % m_BiomesCount];
- }
- } // for z
- } // for x
-
- return res;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBioGenDistortedVoronoi:
-
-void cBioGenDistortedVoronoi::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- int BaseZ = cChunkDef::Width * a_ChunkZ;
- int BaseX = cChunkDef::Width * a_ChunkX;
-
- // Distortions for linear interpolation:
- int DistortX[cChunkDef::Width + 1][cChunkDef::Width + 1];
- int DistortZ[cChunkDef::Width + 1][cChunkDef::Width + 1];
- for (int x = 0; x <= 4; x++) for (int z = 0; z <= 4; z++)
- {
- Distort(BaseX + x * 4, BaseZ + z * 4, DistortX[4 * x][4 * z], DistortZ[4 * x][4 * z]);
- }
-
- LinearUpscale2DArrayInPlace(&DistortX[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4);
- LinearUpscale2DArrayInPlace(&DistortZ[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4);
-
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- int AbsoluteZ = BaseZ + z;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- // Distort(BaseX + x, AbsoluteZ, DistX, DistZ);
- cChunkDef::SetBiome(a_BiomeMap, x, z, VoronoiBiome(DistortX[x][z], DistortZ[x][z]));
- } // for x
- } // for z
-}
-
-
-
-
-
-void cBioGenDistortedVoronoi::InitializeBiomeGen(cIniFile & a_IniFile)
-{
- // Do NOT call super::InitializeBiomeGen(), as it would try to read Voronoi params instead of DistortedVoronoi params
- m_CellSize = a_IniFile.GetValueSetI("Generator", "DistortedVoronoiCellSize", 96);
- AString Biomes = a_IniFile.GetValueSet ("Generator", "DistortedVoronoiBiomes", "");
- InitializeBiomes(Biomes);
-}
-
-
-
-
-void cBioGenDistortedVoronoi::Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ)
-{
- double NoiseX = m_Noise.CubicNoise3D((float)a_BlockX / m_CellSize, (float)a_BlockZ / m_CellSize, 1000);
- NoiseX += 0.5 * m_Noise.CubicNoise3D(2 * (float)a_BlockX / m_CellSize, 2 * (float)a_BlockZ / m_CellSize, 2000);
- NoiseX += 0.08 * m_Noise.CubicNoise3D(16 * (float)a_BlockX / m_CellSize, 16 * (float)a_BlockZ / m_CellSize, 3000);
- double NoiseZ = m_Noise.CubicNoise3D((float)a_BlockX / m_CellSize, (float)a_BlockZ / m_CellSize, 4000);
- NoiseZ += 0.5 * m_Noise.CubicNoise3D(2 * (float)a_BlockX / m_CellSize, 2 * (float)a_BlockZ / m_CellSize, 5000);
- NoiseZ += 0.08 * m_Noise.CubicNoise3D(16 * (float)a_BlockX / m_CellSize, 16 * (float)a_BlockZ / m_CellSize, 6000);
-
- a_DistortedX = a_BlockX + (int)(m_CellSize * 0.5 * NoiseX);
- a_DistortedZ = a_BlockZ + (int)(m_CellSize * 0.5 * NoiseZ);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBioGenMultiStepMap :
-
-cBioGenMultiStepMap::cBioGenMultiStepMap(int a_Seed) :
- m_Noise1(a_Seed + 1000),
- m_Noise2(a_Seed + 2000),
- m_Noise3(a_Seed + 3000),
- m_Noise4(a_Seed + 4000),
- m_Noise5(a_Seed + 5000),
- m_Noise6(a_Seed + 6000),
- m_Seed(a_Seed),
- m_OceanCellSize(384),
- m_MushroomIslandSize(64),
- m_RiverCellSize(384),
- m_RiverWidthThreshold(0.125),
- m_LandBiomesSize(1024)
-{
-}
-
-
-
-
-
-void cBioGenMultiStepMap::InitializeBiomeGen(cIniFile & a_IniFile)
-{
- m_OceanCellSize = a_IniFile.GetValueSetI("Generator", "MultiStepMapOceanCellSize", m_OceanCellSize);
- m_MushroomIslandSize = a_IniFile.GetValueSetI("Generator", "MultiStepMapMushroomIslandSize", m_MushroomIslandSize);
- m_RiverCellSize = a_IniFile.GetValueSetI("Generator", "MultiStepMapRiverCellSize", m_RiverCellSize);
- m_RiverWidthThreshold = a_IniFile.GetValueSetF("Generator", "MultiStepMapRiverWidth", m_RiverWidthThreshold);
- m_LandBiomesSize = (float)a_IniFile.GetValueSetI("Generator", "MultiStepMapLandBiomeSize", (int)m_LandBiomesSize);
-}
-
-
-
-
-
-void cBioGenMultiStepMap::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- DecideOceanLandMushroom(a_ChunkX, a_ChunkZ, a_BiomeMap);
- AddRivers(a_ChunkX, a_ChunkZ, a_BiomeMap);
- ApplyTemperatureHumidity(a_ChunkX, a_ChunkZ, a_BiomeMap);
-}
-
-
-
-
-
-void cBioGenMultiStepMap::DecideOceanLandMushroom(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- // Distorted Voronoi over 3 biomes, with mushroom having only a special occurence.
-
- // Prepare a distortion lookup table, by distorting a 5x5 area and using that as 1:4 zoom (linear interpolate):
- int BaseZ = cChunkDef::Width * a_ChunkZ;
- int BaseX = cChunkDef::Width * a_ChunkX;
- int DistortX[cChunkDef::Width + 1][cChunkDef::Width + 1];
- int DistortZ[cChunkDef::Width + 1][cChunkDef::Width + 1];
- int DistortSize = m_OceanCellSize / 2;
- for (int x = 0; x <= 4; x++) for (int z = 0; z <= 4; z++)
- {
- Distort(BaseX + x * 4, BaseZ + z * 4, DistortX[4 * x][4 * z], DistortZ[4 * x][4 * z], DistortSize);
- }
- LinearUpscale2DArrayInPlace(&DistortX[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4);
- LinearUpscale2DArrayInPlace(&DistortZ[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4);
-
- // Prepare a 9x9 area of neighboring cell seeds
- // (assuming that 7x7 cell area is larger than a chunk being generated)
- const int NEIGHBORHOOD_SIZE = 4; // How many seeds in each direction to check
- int CellX = BaseX / m_OceanCellSize;
- int CellZ = BaseZ / m_OceanCellSize;
- int SeedX[2 * NEIGHBORHOOD_SIZE + 1][2 * NEIGHBORHOOD_SIZE + 1];
- int SeedZ[2 * NEIGHBORHOOD_SIZE + 1][2 * NEIGHBORHOOD_SIZE + 1];
- EMCSBiome SeedV[2 * NEIGHBORHOOD_SIZE + 1][2 * NEIGHBORHOOD_SIZE + 1];
- for (int xc = 0; xc < 2 * NEIGHBORHOOD_SIZE + 1; xc++)
- {
- int RealCellX = xc + CellX - NEIGHBORHOOD_SIZE;
- int CellBlockX = RealCellX * m_OceanCellSize;
- for (int zc = 0; zc < 2 * NEIGHBORHOOD_SIZE + 1; zc++)
- {
- int RealCellZ = zc + CellZ - NEIGHBORHOOD_SIZE;
- int CellBlockZ = RealCellZ * m_OceanCellSize;
- int OffsetX = (m_Noise2.IntNoise3DInt(RealCellX, 16 * RealCellX + 32 * RealCellZ, RealCellZ) / 8) % m_OceanCellSize;
- int OffsetZ = (m_Noise4.IntNoise3DInt(RealCellX, 32 * RealCellX - 16 * RealCellZ, RealCellZ) / 8) % m_OceanCellSize;
- SeedX[xc][zc] = CellBlockX + OffsetX;
- SeedZ[xc][zc] = CellBlockZ + OffsetZ;
- SeedV[xc][zc] = (((m_Noise6.IntNoise3DInt(RealCellX, RealCellX - RealCellZ + 1000, RealCellZ) / 11) % 256) > 90) ? biOcean : ((EMCSBiome)(-1));
- } // for z
- } // for x
-
- for (int xc = 1; xc < 2 * NEIGHBORHOOD_SIZE; xc++) for (int zc = 1; zc < 2 * NEIGHBORHOOD_SIZE; zc++)
- {
- if (
- (SeedV[xc ][zc] == biOcean) &&
- (SeedV[xc - 1][zc] == biOcean) &&
- (SeedV[xc + 1][zc] == biOcean) &&
- (SeedV[xc ][zc - 1] == biOcean) &&
- (SeedV[xc ][zc + 1] == biOcean) &&
- (SeedV[xc - 1][zc - 1] == biOcean) &&
- (SeedV[xc + 1][zc - 1] == biOcean) &&
- (SeedV[xc - 1][zc + 1] == biOcean) &&
- (SeedV[xc + 1][zc + 1] == biOcean)
- )
- {
- SeedV[xc][zc] = biMushroomIsland;
- }
- }
-
- // For each column find the nearest distorted cell and use its value as the biome:
- int MushroomOceanThreshold = m_OceanCellSize * m_OceanCellSize * m_MushroomIslandSize / 1024;
- int MushroomShoreThreshold = m_OceanCellSize * m_OceanCellSize * m_MushroomIslandSize / 2048;
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int AbsoluteZ = DistortZ[x][z];
- int AbsoluteX = DistortX[x][z];
- int MinDist = m_OceanCellSize * m_OceanCellSize * 16; // There has to be a cell closer than this
- EMCSBiome Biome = biPlains;
- // Find the nearest cell seed:
- for (int xs = 1; xs < 2 * NEIGHBORHOOD_SIZE; xs++) for (int zs = 1; zs < 2 * NEIGHBORHOOD_SIZE; zs++)
- {
- int Dist = (SeedX[xs][zs] - AbsoluteX) * (SeedX[xs][zs] - AbsoluteX) + (SeedZ[xs][zs] - AbsoluteZ) * (SeedZ[xs][zs] - AbsoluteZ);
- if (Dist >= MinDist)
- {
- continue;
- }
- MinDist = Dist;
- Biome = SeedV[xs][zs];
- // Shrink mushroom biome and add a shore:
- if (Biome == biMushroomIsland)
- {
- if (Dist > MushroomOceanThreshold)
- {
- Biome = biOcean;
- }
- else if (Dist > MushroomShoreThreshold)
- {
- Biome = biMushroomShore;
- }
- }
- } // for zs, xs
-
- cChunkDef::SetBiome(a_BiomeMap, x, z, Biome);
- } // for x
- } // for z
-}
-
-
-
-
-
-void cBioGenMultiStepMap::AddRivers(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- float NoiseCoordZ = (float)(a_ChunkZ * cChunkDef::Width + z) / m_RiverCellSize;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- if (cChunkDef::GetBiome(a_BiomeMap, x, z) != -1)
- {
- // Biome already set, skip this column
- continue;
- }
-
- float NoiseCoordX = (float)(a_ChunkX * cChunkDef::Width + x) / m_RiverCellSize;
-
- double Noise = m_Noise1.CubicNoise2D( NoiseCoordX, NoiseCoordZ);
- Noise += 0.5 * m_Noise3.CubicNoise2D(2 * NoiseCoordX, 2 * NoiseCoordZ);
- Noise += 0.1 * m_Noise5.CubicNoise2D(8 * NoiseCoordX, 8 * NoiseCoordZ);
-
- if ((Noise > 0) && (Noise < m_RiverWidthThreshold))
- {
- cChunkDef::SetBiome(a_BiomeMap, x, z, biRiver);
- }
- } // for x
- } // for z
-}
-
-
-
-
-
-void cBioGenMultiStepMap::ApplyTemperatureHumidity(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- IntMap TemperatureMap;
- IntMap HumidityMap;
- BuildTemperatureHumidityMaps(a_ChunkX, a_ChunkZ, TemperatureMap, HumidityMap);
-
- FreezeWaterBiomes(a_BiomeMap, TemperatureMap);
- DecideLandBiomes(a_BiomeMap, TemperatureMap, HumidityMap);
-}
-
-
-
-
-
-void cBioGenMultiStepMap::Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ, int a_CellSize)
-{
- double NoiseX = m_Noise3.CubicNoise2D( (float)a_BlockX / a_CellSize, (float)a_BlockZ / a_CellSize);
- NoiseX += 0.5 * m_Noise2.CubicNoise2D(2 * (float)a_BlockX / a_CellSize, 2 * (float)a_BlockZ / a_CellSize);
- NoiseX += 0.1 * m_Noise1.CubicNoise2D(16 * (float)a_BlockX / a_CellSize, 16 * (float)a_BlockZ / a_CellSize);
- double NoiseZ = m_Noise6.CubicNoise2D( (float)a_BlockX / a_CellSize, (float)a_BlockZ / a_CellSize);
- NoiseZ += 0.5 * m_Noise5.CubicNoise2D(2 * (float)a_BlockX / a_CellSize, 2 * (float)a_BlockZ / a_CellSize);
- NoiseZ += 0.1 * m_Noise4.CubicNoise2D(16 * (float)a_BlockX / a_CellSize, 16 * (float)a_BlockZ / a_CellSize);
-
- a_DistortedX = a_BlockX + (int)(a_CellSize * 0.5 * NoiseX);
- a_DistortedZ = a_BlockZ + (int)(a_CellSize * 0.5 * NoiseZ);
-}
-
-
-
-
-
-void cBioGenMultiStepMap::BuildTemperatureHumidityMaps(int a_ChunkX, int a_ChunkZ, IntMap & a_TemperatureMap, IntMap & a_HumidityMap)
-{
- // Linear interpolation over 8x8 blocks; use double for better precision:
- DblMap TemperatureMap;
- DblMap HumidityMap;
- for (int z = 0; z < 17; z += 8)
- {
- float NoiseCoordZ = (float)(a_ChunkZ * cChunkDef::Width + z) / m_LandBiomesSize;
- for (int x = 0; x < 17; x += 8)
- {
- float NoiseCoordX = (float)(a_ChunkX * cChunkDef::Width + x) / m_LandBiomesSize;
-
- double NoiseT = m_Noise1.CubicNoise2D( NoiseCoordX, NoiseCoordZ);
- NoiseT += 0.5 * m_Noise2.CubicNoise2D(2 * NoiseCoordX, 2 * NoiseCoordZ);
- NoiseT += 0.1 * m_Noise3.CubicNoise2D(8 * NoiseCoordX, 8 * NoiseCoordZ);
- TemperatureMap[x + 17 * z] = NoiseT;
-
- double NoiseH = m_Noise4.CubicNoise2D( NoiseCoordX, NoiseCoordZ);
- NoiseH += 0.5 * m_Noise5.CubicNoise2D(2 * NoiseCoordX, 2 * NoiseCoordZ);
- NoiseH += 0.1 * m_Noise6.CubicNoise2D(8 * NoiseCoordX, 8 * NoiseCoordZ);
- HumidityMap[x + 17 * z] = NoiseH;
- } // for x
- } // for z
- LinearUpscale2DArrayInPlace(TemperatureMap, 17, 17, 8, 8);
- LinearUpscale2DArrayInPlace(HumidityMap, 17, 17, 8, 8);
-
- // Re-map into integral values in [0 .. 255] range:
- for (int idx = 0; idx < ARRAYCOUNT(a_TemperatureMap); idx++)
- {
- a_TemperatureMap[idx] = std::max(0, std::min(255, (int)(128 + TemperatureMap[idx] * 128)));
- a_HumidityMap[idx] = std::max(0, std::min(255, (int)(128 + HumidityMap[idx] * 128)));
- }
-}
-
-
-
-
-
-void cBioGenMultiStepMap::DecideLandBiomes(cChunkDef::BiomeMap & a_BiomeMap, const IntMap & a_TemperatureMap, const IntMap & a_HumidityMap)
-{
- static const EMCSBiome BiomeMap[] =
- {
- // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
- /* 0 */ biTundra, biTundra, biTundra, biTundra, biPlains, biPlains, biPlains, biPlains, biPlains, biPlains, biDesert, biDesert, biDesert, biDesert, biDesert, biDesert,
- /* 1 */ biTundra, biTundra, biTundra, biTundra, biPlains, biPlains, biPlains, biPlains, biPlains, biPlains, biDesert, biDesert, biDesert, biDesert, biDesert, biDesert,
- /* 2 */ biTundra, biTundra, biTundra, biTundra, biPlains, biExtremeHills, biPlains, biPlains, biPlains, biPlains, biDesert, biDesert, biDesertHills, biDesertHills, biDesert, biDesert,
- /* 3 */ biTundra, biTundra, biTundra, biTundra, biExtremeHills, biExtremeHills, biPlains, biPlains, biPlains, biPlains, biDesert, biDesert, biDesertHills, biDesertHills, biDesert, biDesert,
- /* 4 */ biTundra, biTundra, biIceMountains, biIceMountains, biExtremeHills, biExtremeHills, biPlains, biPlains, biPlains, biPlains, biForestHills, biForestHills, biExtremeHills, biExtremeHills, biDesertHills, biDesert,
- /* 5 */ biTundra, biTundra, biIceMountains, biIceMountains, biExtremeHills, biExtremeHills, biPlains, biPlains, biPlains, biPlains, biForestHills, biForestHills, biExtremeHills, biExtremeHills, biDesertHills, biDesert,
- /* 6 */ biTundra, biTundra, biIceMountains, biIceMountains, biForestHills, biForestHills, biForest, biForest, biForest, biForest, biForest, biForestHills, biExtremeHills, biExtremeHills, biPlains, biPlains,
- /* 7 */ biTundra, biTundra, biIceMountains, biIceMountains, biForestHills, biForestHills, biForest, biForest, biForest, biForest, biForest, biForestHills, biExtremeHills, biExtremeHills, biPlains, biPlains,
- /* 8 */ biTundra, biTundra, biTaiga, biTaiga, biForest, biForest, biForest, biForest, biForest, biForest, biForest, biForestHills, biExtremeHills, biExtremeHills, biPlains, biPlains,
- /* 9 */ biTundra, biTundra, biTaiga, biTaiga, biForest, biForest, biForest, biForest, biForest, biForest, biForest, biForestHills, biExtremeHills, biExtremeHills, biPlains, biPlains,
- /* 10 */ biTaiga, biTaiga, biTaiga, biIceMountains, biForestHills, biForestHills, biForest, biForest, biForest, biForest, biJungle, biJungle, biSwampland, biSwampland, biSwampland, biSwampland,
- /* 11 */ biTaiga, biTaiga, biIceMountains, biIceMountains, biExtremeHills, biForestHills, biForest, biForest, biForest, biForest, biJungle, biJungle, biSwampland, biSwampland, biSwampland, biSwampland,
- /* 12 */ biTaiga, biTaiga, biIceMountains, biIceMountains, biExtremeHills, biJungleHills, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biSwampland, biSwampland, biSwampland, biSwampland,
- /* 13 */ biTaiga, biTaiga, biTaiga, biIceMountains, biJungleHills, biJungleHills, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biSwampland, biSwampland, biSwampland, biSwampland,
- /* 14 */ biTaiga, biTaiga, biTaiga, biTaiga, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biSwampland, biSwampland, biSwampland, biSwampland,
- /* 15 */ biTaiga, biTaiga, biTaiga, biTaiga, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biJungle, biSwampland, biSwampland, biSwampland, biSwampland,
- } ;
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- int idxZ = 17 * z;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- if (cChunkDef::GetBiome(a_BiomeMap, x, z) != -1)
- {
- // Already set before
- continue;
- }
- int idx = idxZ + x;
- int Temperature = a_TemperatureMap[idx] / 16; // -> [0..15] range
- int Humidity = a_HumidityMap[idx] / 16; // -> [0..15] range
- cChunkDef::SetBiome(a_BiomeMap, x, z, BiomeMap[Temperature + 16 * Humidity]);
- } // for x
- } // for z
-}
-
-
-
-
-
-void cBioGenMultiStepMap::FreezeWaterBiomes(cChunkDef::BiomeMap & a_BiomeMap, const IntMap & a_TemperatureMap)
-{
- int idx = 0;
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++, idx++)
- {
- if (a_TemperatureMap[idx] > 4 * 16)
- {
- // Not frozen
- continue;
- }
- switch (cChunkDef::GetBiome(a_BiomeMap, x, z))
- {
- case biRiver: cChunkDef::SetBiome(a_BiomeMap, x, z, biFrozenRiver); break;
- case biOcean: cChunkDef::SetBiome(a_BiomeMap, x, z, biFrozenOcean); break;
- }
- } // for x
- idx += 1;
- } // for z
-}
-
-
-
-
diff --git a/source/Generating/BioGen.h b/source/Generating/BioGen.h
deleted file mode 100644
index bc70bfab2..000000000
--- a/source/Generating/BioGen.h
+++ /dev/null
@@ -1,230 +0,0 @@
-
-// BioGen.h
-
-/*
-Interfaces to the various biome generators:
- - cBioGenConstant
- - cBioGenCheckerboard
- - cBioGenDistortedVoronoi
-*/
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cBioGenConstant :
- public cBiomeGen
-{
-public:
- cBioGenConstant(void) : m_Biome(biPlains) {}
-
-protected:
-
- EMCSBiome m_Biome;
-
- // cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-/// A simple cache that stores N most recently generated chunks' biomes; N being settable upon creation
-class cBioGenCache :
- public cBiomeGen
-{
- typedef cBiomeGen super;
-
-public:
- cBioGenCache(cBiomeGen * a_BioGenToCache, int a_CacheSize); // Doesn't take ownership of a_BioGenToCache
- ~cBioGenCache();
-
-protected:
-
- cBiomeGen * m_BioGenToCache;
-
- struct sCacheData
- {
- int m_ChunkX;
- int m_ChunkZ;
- cChunkDef::BiomeMap m_BiomeMap;
- } ;
-
- // To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data
- int m_CacheSize;
- int * m_CacheOrder; // MRU-ized order, indices into m_CacheData array
- sCacheData * m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used
-
- // Cache statistics
- int m_NumHits;
- int m_NumMisses;
- int m_TotalChain; // Number of cache items walked to get to a hit (only added for hits)
-
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-/// Base class for generators that use a list of available biomes. This class takes care of the list.
-class cBiomeGenList :
- public cBiomeGen
-{
- typedef cBiomeGen super;
-
-protected:
- // List of biomes that the generator is allowed to generate:
- typedef std::vector<EMCSBiome> EMCSBiomes;
- EMCSBiomes m_Biomes;
- int m_BiomesCount; // Pulled out of m_Biomes for faster access
-
- /// Parses the INI file setting string into m_Biomes.
- void InitializeBiomes(const AString & a_Biomes);
-} ;
-
-
-
-
-
-class cBioGenCheckerboard :
- public cBiomeGenList
-{
- typedef cBiomeGenList super;
-
-protected:
- int m_BiomeSize;
-
- // cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-class cBioGenVoronoi :
- public cBiomeGenList
-{
- typedef cBiomeGenList super;
-
-public:
- cBioGenVoronoi(int a_Seed) :
- m_Noise(a_Seed)
- {
- }
-
-protected:
- int m_CellSize;
-
- cNoise m_Noise;
-
- // cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
-
- EMCSBiome VoronoiBiome(int a_BlockX, int a_BlockZ);
-} ;
-
-
-
-
-
-class cBioGenDistortedVoronoi :
- public cBioGenVoronoi
-{
- typedef cBioGenVoronoi super;
-public:
- cBioGenDistortedVoronoi(int a_Seed) :
- cBioGenVoronoi(a_Seed)
- {
- }
-
-protected:
- // cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
-
- /// Distorts the coords using a Perlin-like noise
- void Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ);
-} ;
-
-
-
-
-
-class cBioGenMultiStepMap :
- public cBiomeGen
-{
- typedef cBiomeGen super;
-
-public:
- cBioGenMultiStepMap(int a_Seed);
-
-protected:
- // Noises used for composing the perlin-noise:
- cNoise m_Noise1;
- cNoise m_Noise2;
- cNoise m_Noise3;
- cNoise m_Noise4;
- cNoise m_Noise5;
- cNoise m_Noise6;
-
- int m_Seed;
- int m_OceanCellSize;
- int m_MushroomIslandSize;
- int m_RiverCellSize;
- double m_RiverWidthThreshold;
- float m_LandBiomesSize;
-
- typedef int IntMap[17 * 17]; // x + 17 * z, expected trimmed into [0..255] range
- typedef double DblMap[17 * 17]; // x + 17 * z, expected trimmed into [0..1] range
-
- // cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
-
- /** Step 1: Decides between ocean, land and mushroom, using a DistVoronoi with special conditions and post-processing for mushroom islands
- Sets biomes to biOcean, -1 (i.e. land), biMushroomIsland or biMushroomShore
- */
- void DecideOceanLandMushroom(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
-
- /** Step 2: Add rivers to the land
- Flips some "-1" biomes into biRiver
- */
- void AddRivers(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
-
- /** Step 3: Decide land biomes using a temperature / humidity map; freeze ocean / river in low temperatures.
- Flips all remaining "-1" biomes into land biomes. Also flips some biOcean and biRiver into biFrozenOcean, biFrozenRiver, based on temp map.
- */
- void ApplyTemperatureHumidity(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
-
- /// Distorts the coords using a Perlin-like noise, with a specified cell-size
- void Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ, int a_CellSize);
-
- /// Builds two Perlin-noise maps, one for temperature, the other for humidity. Trims both into [0..255] range
- void BuildTemperatureHumidityMaps(int a_ChunkX, int a_ChunkZ, IntMap & a_TemperatureMap, IntMap & a_HumidityMap);
-
- /// Flips all remaining "-1" biomes into land biomes using the two maps
- void DecideLandBiomes(cChunkDef::BiomeMap & a_BiomeMap, const IntMap & a_TemperatureMap, const IntMap & a_HumidityMap);
-
- /// Flips biOcean and biRiver into biFrozenOcean and biFrozenRiver if the temperature is too low
- void FreezeWaterBiomes(cChunkDef::BiomeMap & a_BiomeMap, const IntMap & a_TemperatureMap);
-} ;
-
-
-
-
diff --git a/source/Generating/Caves.cpp b/source/Generating/Caves.cpp
deleted file mode 100644
index 4221ea187..000000000
--- a/source/Generating/Caves.cpp
+++ /dev/null
@@ -1,970 +0,0 @@
-
-// Caves.cpp
-
-// Implements the various cave structure generators:
-// - cStructGenWormNestCaves
-// - cStructGenDualRidgeCaves
-// - cStructGenMarbleCaves
-// - cStructGenNetherCaves
-
-/*
-WormNestCave generator:
-Caves are generated in "nests" - groups of tunnels generated from a single point.
-For each chunk, all the nests that could intersect it are generated.
-For each nest, first the schematic structure is generated (tunnel from ... to ..., branch, tunnel2 from ... to ...)
-Then each tunnel is randomized by inserting points in between its ends.
-Finally each tunnel is smoothed and Bresenham-3D-ed so that it is a collection of spheres with their centers next to each other.
-When the tunnels are ready, they are simply carved into the chunk, one by one.
-To optimize, each tunnel keeps track of its bounding box, so that it can be skipped for chunks that don't intersect it.
-
-MarbleCaves generator:
-For each voxel a 3D noise function is evaluated, if the value crosses a boundary, the voxel is dug out, otherwise it is kept.
-Problem with this is the amount of CPU work needed for each chunk.
-Also the overall shape of the generated holes is unsatisfactory - there are whole "sheets" of holes in the ground.
-
-DualRidgeCaves generator:
-Instead of evaluating a single noise function, two different noise functions are multiplied. This produces
-regular tunnels instead of sheets. However due to the sheer amount of CPU work needed, the noise functions need to be
-reduced in complexity in order for this generator to be useful, so the caves' shapes are "bubbly" at best.
-*/
-
-#include "Globals.h"
-#include "Caves.h"
-
-
-
-
-
-/// How many nests in each direction are generated for a given chunk. Must be an even number
-#define NEIGHBORHOOD_SIZE 8
-
-
-
-
-
-const int MIN_RADIUS = 3;
-const int MAX_RADIUS = 8;
-
-
-
-
-
-struct cCaveDefPoint
-{
- int m_BlockX;
- int m_BlockY;
- int m_BlockZ;
- int m_Radius;
-
- cCaveDefPoint(int a_BlockX, int a_BlockY, int a_BlockZ, int a_Radius) :
- m_BlockX(a_BlockX),
- m_BlockY(a_BlockY),
- m_BlockZ(a_BlockZ),
- m_Radius(a_Radius)
- {
- }
-} ;
-
-typedef std::vector<cCaveDefPoint> cCaveDefPoints;
-
-
-
-
-
-/// A single non-branching tunnel of a WormNestCave
-class cCaveTunnel
-{
- // The bounding box, including the radii around defpoints:
- int m_MinBlockX, m_MaxBlockX;
- int m_MinBlockY, m_MaxBlockY;
- int m_MinBlockZ, m_MaxBlockZ;
-
- /// Generates the shaping defpoints for the ravine, based on the ravine block coords and noise
- void Randomize(cNoise & a_Noise);
-
- /// Refines (adds and smooths) defpoints from a_Src into a_Dst; returns false if no refinement possible (segments too short)
- bool RefineDefPoints(const cCaveDefPoints & a_Src, cCaveDefPoints & a_Dst);
-
- /// Does rounds of smoothing, two passes of RefineDefPoints(), as long as they return true
- void Smooth(void);
-
- /// Linearly interpolates the points so that the maximum distance between two neighbors is max 1 block
- void FinishLinear(void);
-
- /// Calculates the bounding box of the points present
- void CalcBoundingBox(void);
-
-public:
- cCaveDefPoints m_Points;
-
- cCaveTunnel(
- int a_BlockStartX, int a_BlockStartY, int a_BlockStartZ, int a_StartRadius,
- int a_BlockEndX, int a_BlockEndY, int a_BlockEndZ, int a_EndRadius,
- cNoise & a_Noise
- );
-
- /// Carves the tunnel into the chunk specified
- void ProcessChunk(
- int a_ChunkX, int a_ChunkZ,
- cChunkDef::BlockTypes & a_BlockTypes,
- cChunkDef::HeightMap & a_HeightMap
- );
-
- #ifdef _DEBUG
- AString ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) const;
- #endif // _DEBUG
-} ;
-
-typedef std::vector<cCaveTunnel *> cCaveTunnels;
-
-
-
-
-
-/// A collection of connected tunnels, possibly branching.
-class cStructGenWormNestCaves::cCaveSystem
-{
-public:
- // The generating block position; is read directly in cStructGenWormNestCaves::GetCavesForChunk()
- int m_BlockX;
- int m_BlockZ;
-
- cCaveSystem(int a_BlockX, int a_BlockZ, int a_MaxOffset, int a_Size, cNoise & a_Noise);
- ~cCaveSystem();
-
- /// Carves the cave system into the chunk specified
- void ProcessChunk(
- int a_ChunkX, int a_ChunkZ,
- cChunkDef::BlockTypes & a_BlockTypes,
- cChunkDef::HeightMap & a_HeightMap
- );
-
- #ifdef _DEBUG
- AString ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) const;
- #endif // _DEBUG
-
-protected:
- int m_Size;
- cCaveTunnels m_Tunnels;
-
- void Clear(void);
-
- /// Generates a_Segment successive tunnels, with possible branches. Generates the same output for the same [x, y, z, a_Segments]
- void GenerateTunnelsFromPoint(
- int a_OriginX, int a_OriginY, int a_OriginZ,
- cNoise & a_Noise, int a_Segments
- );
-
- /// Returns a radius based on the location provided.
- int GetRadius(cNoise & a_Noise, int a_OriginX, int a_OriginY, int a_OriginZ);
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCaveTunnel:
-
-cCaveTunnel::cCaveTunnel(
- int a_BlockStartX, int a_BlockStartY, int a_BlockStartZ, int a_StartRadius,
- int a_BlockEndX, int a_BlockEndY, int a_BlockEndZ, int a_EndRadius,
- cNoise & a_Noise
-)
-{
- m_Points.push_back(cCaveDefPoint(a_BlockStartX, a_BlockStartY, a_BlockStartZ, a_StartRadius));
- m_Points.push_back(cCaveDefPoint(a_BlockEndX, a_BlockEndY, a_BlockEndZ, a_EndRadius));
-
- if ((a_BlockStartY <= 0) && (a_BlockEndY <= 0))
- {
- // Don't bother detailing this cave, it's under the world anyway
- return;
- }
-
- Randomize(a_Noise);
- Smooth();
-
- // We know that the linear finishing won't affect the bounding box, so let's calculate it now, as we have less data:
- CalcBoundingBox();
-
- FinishLinear();
-}
-
-
-
-
-
-void cCaveTunnel::Randomize(cNoise & a_Noise)
-{
- // Repeat 4 times:
- for (int i = 0; i < 4; i++)
- {
- // For each already present point, insert a point in between it and its predecessor, shifted randomly.
- int PrevX = m_Points.front().m_BlockX;
- int PrevY = m_Points.front().m_BlockY;
- int PrevZ = m_Points.front().m_BlockZ;
- int PrevR = m_Points.front().m_Radius;
- cCaveDefPoints Pts;
- Pts.reserve(m_Points.size() * 2 + 1);
- Pts.push_back(m_Points.front());
- for (cCaveDefPoints::const_iterator itr = m_Points.begin() + 1, end = m_Points.end(); itr != end; ++itr)
- {
- int Random = a_Noise.IntNoise3DInt(PrevX, PrevY, PrevZ + i) / 11;
- int len = (PrevX - itr->m_BlockX) * (PrevX - itr->m_BlockX);
- len += (PrevY - itr->m_BlockY) * (PrevY - itr->m_BlockY);
- len += (PrevZ - itr->m_BlockZ) * (PrevZ - itr->m_BlockZ);
- len = 3 * (int)sqrt((double)len) / 4;
- int Rad = std::min(MAX_RADIUS, std::max(MIN_RADIUS, (PrevR + itr->m_Radius) / 2 + (Random % 3) - 1));
- Random /= 4;
- int x = (itr->m_BlockX + PrevX) / 2 + (Random % (len + 1) - len / 2);
- Random /= 256;
- int y = (itr->m_BlockY + PrevY) / 2 + (Random % (len / 2 + 1) - len / 4);
- Random /= 256;
- int z = (itr->m_BlockZ + PrevZ) / 2 + (Random % (len + 1) - len / 2);
- Pts.push_back(cCaveDefPoint(x, y, z, Rad));
- Pts.push_back(*itr);
- PrevX = itr->m_BlockX;
- PrevY = itr->m_BlockY;
- PrevZ = itr->m_BlockZ;
- PrevR = itr->m_Radius;
- }
- std::swap(Pts, m_Points);
- }
-}
-
-
-
-
-
-bool cCaveTunnel::RefineDefPoints(const cCaveDefPoints & a_Src, cCaveDefPoints & a_Dst)
-{
- // Smoothing: for each line segment, add points on its 1/4 lengths
- bool res = false;
- int Num = a_Src.size() - 2; // this many intermediary points
- a_Dst.clear();
- a_Dst.reserve(Num * 2 + 2);
- cCaveDefPoints::const_iterator itr = a_Src.begin() + 1;
- a_Dst.push_back(a_Src.front());
- int PrevX = a_Src.front().m_BlockX;
- int PrevY = a_Src.front().m_BlockY;
- int PrevZ = a_Src.front().m_BlockZ;
- int PrevR = a_Src.front().m_Radius;
- for (int i = 0; i <= Num; ++i, ++itr)
- {
- int dx = itr->m_BlockX - PrevX;
- int dy = itr->m_BlockY - PrevY;
- int dz = itr->m_BlockZ - PrevZ;
- if (abs(dx) + abs(dz) + abs(dy) < 6)
- {
- // Too short a segment to smooth-subdivide into quarters
- PrevX = itr->m_BlockX;
- PrevY = itr->m_BlockY;
- PrevZ = itr->m_BlockZ;
- PrevR = itr->m_Radius;
- continue;
- }
- int dr = itr->m_Radius - PrevR;
- int Rad1 = std::max(PrevR + 1 * dr / 4, 1);
- int Rad2 = std::max(PrevR + 3 * dr / 4, 1);
- a_Dst.push_back(cCaveDefPoint(PrevX + 1 * dx / 4, PrevY + 1 * dy / 4, PrevZ + 1 * dz / 4, Rad1));
- a_Dst.push_back(cCaveDefPoint(PrevX + 3 * dx / 4, PrevY + 3 * dy / 4, PrevZ + 3 * dz / 4, Rad2));
- PrevX = itr->m_BlockX;
- PrevY = itr->m_BlockY;
- PrevZ = itr->m_BlockZ;
- PrevR = itr->m_Radius;
- res = true;
- }
- a_Dst.push_back(a_Src.back());
- return res && (a_Src.size() < a_Dst.size());
-}
-
-
-
-
-
-void cCaveTunnel::Smooth(void)
-{
- cCaveDefPoints Pts;
- while (true)
- {
- if (!RefineDefPoints(m_Points, Pts))
- {
- std::swap(Pts, m_Points);
- return;
- }
- if (!RefineDefPoints(Pts, m_Points))
- {
- return;
- }
- }
-}
-
-
-
-
-
-void cCaveTunnel::FinishLinear(void)
-{
- // For each segment, use Bresenham's 3D line algorithm to draw a "line" of defpoints
- cCaveDefPoints Pts;
- std::swap(Pts, m_Points);
-
- m_Points.reserve(Pts.size() * 3);
- int PrevX = Pts.front().m_BlockX;
- int PrevY = Pts.front().m_BlockY;
- int PrevZ = Pts.front().m_BlockZ;
- for (cCaveDefPoints::const_iterator itr = Pts.begin() + 1, end = Pts.end(); itr != end; ++itr)
- {
- int x1 = itr->m_BlockX;
- int y1 = itr->m_BlockY;
- int z1 = itr->m_BlockZ;
- int dx = abs(x1 - PrevX);
- int dy = abs(y1 - PrevY);
- int dz = abs(z1 - PrevZ);
- int sx = (PrevX < x1) ? 1 : -1;
- int sy = (PrevY < y1) ? 1 : -1;
- int sz = (PrevZ < z1) ? 1 : -1;
- int err = dx - dz;
- int R = itr->m_Radius;
-
- if (dx >= std::max(dy, dz)) // x dominant
- {
- int yd = dy - dx / 2;
- int zd = dz - dx / 2;
-
- while (true)
- {
- m_Points.push_back(cCaveDefPoint(PrevX, PrevY, PrevZ, R));
-
- if (PrevX == x1)
- {
- break;
- }
-
- if (yd >= 0) // move along y
- {
- PrevY += sy;
- yd -= dx;
- }
-
- if (zd >= 0) // move along z
- {
- PrevZ += sz;
- zd -= dx;
- }
-
- // move along x
- PrevX += sx;
- yd += dy;
- zd += dz;
- }
- }
- else if (dy >= std::max(dx, dz)) // y dominant
- {
- int xd = dx - dy / 2;
- int zd = dz - dy / 2;
-
- while (true)
- {
- m_Points.push_back(cCaveDefPoint(PrevX, PrevY, PrevZ, R));
-
- if (PrevY == y1)
- {
- break;
- }
-
- if (xd >= 0) // move along x
- {
- PrevX += sx;
- xd -= dy;
- }
-
- if (zd >= 0) // move along z
- {
- PrevZ += sz;
- zd -= dy;
- }
-
- // move along y
- PrevY += sy;
- xd += dx;
- zd += dz;
- }
- }
- else
- {
- // z dominant
- ASSERT(dz >= std::max(dx, dy));
- int xd = dx - dz / 2;
- int yd = dy - dz / 2;
-
- while (true)
- {
- m_Points.push_back(cCaveDefPoint(PrevX, PrevY, PrevZ, R));
-
- if (PrevZ == z1)
- {
- break;
- }
-
- if (xd >= 0) // move along x
- {
- PrevX += sx;
- xd -= dz;
- }
-
- if (yd >= 0) // move along y
- {
- PrevY += sy;
- yd -= dz;
- }
-
- // move along z
- PrevZ += sz;
- xd += dx;
- yd += dy;
- }
- } // if (which dimension is dominant)
- } // for itr
-}
-
-
-
-
-
-void cCaveTunnel::CalcBoundingBox(void)
-{
- m_MinBlockX = m_MaxBlockX = m_Points.front().m_BlockX;
- m_MinBlockY = m_MaxBlockY = m_Points.front().m_BlockY;
- m_MinBlockZ = m_MaxBlockZ = m_Points.front().m_BlockZ;
- for (cCaveDefPoints::const_iterator itr = m_Points.begin() + 1, end = m_Points.end(); itr != end; ++itr)
- {
- m_MinBlockX = std::min(m_MinBlockX, itr->m_BlockX - itr->m_Radius);
- m_MaxBlockX = std::max(m_MaxBlockX, itr->m_BlockX + itr->m_Radius);
- m_MinBlockY = std::min(m_MinBlockY, itr->m_BlockY - itr->m_Radius);
- m_MaxBlockY = std::max(m_MaxBlockY, itr->m_BlockY + itr->m_Radius);
- m_MinBlockZ = std::min(m_MinBlockZ, itr->m_BlockZ - itr->m_Radius);
- m_MaxBlockZ = std::max(m_MaxBlockZ, itr->m_BlockZ + itr->m_Radius);
- } // for itr - m_Points[]
-}
-
-
-
-
-
-void cCaveTunnel::ProcessChunk(
- int a_ChunkX, int a_ChunkZ,
- cChunkDef::BlockTypes & a_BlockTypes,
- cChunkDef::HeightMap & a_HeightMap
-)
-{
- int BaseX = a_ChunkX * cChunkDef::Width;
- int BaseZ = a_ChunkZ * cChunkDef::Width;
- if (
- (BaseX > m_MaxBlockX) || (BaseX + cChunkDef::Width < m_MinBlockX) ||
- (BaseX > m_MaxBlockX) || (BaseX + cChunkDef::Width < m_MinBlockX)
- )
- {
- // Tunnel does not intersect the chunk at all, bail out
- return;
- }
-
- int BlockStartX = a_ChunkX * cChunkDef::Width;
- int BlockStartZ = a_ChunkZ * cChunkDef::Width;
- int BlockEndX = BlockStartX + cChunkDef::Width;
- int BlockEndZ = BlockStartZ + cChunkDef::Width;
- for (cCaveDefPoints::const_iterator itr = m_Points.begin(), end = m_Points.end(); itr != end; ++itr)
- {
- if (
- (itr->m_BlockX + itr->m_Radius < BlockStartX) ||
- (itr->m_BlockX - itr->m_Radius > BlockEndX) ||
- (itr->m_BlockZ + itr->m_Radius < BlockStartZ) ||
- (itr->m_BlockZ - itr->m_Radius > BlockEndZ)
- )
- {
- // Cannot intersect, bail out early
- continue;
- }
-
- // Carve out a sphere around the xyz point, m_Radius in diameter; skip 3/7 off the top and bottom:
- int DifX = itr->m_BlockX - BlockStartX; // substitution for faster calc
- int DifY = itr->m_BlockY;
- int DifZ = itr->m_BlockZ - BlockStartZ; // substitution for faster calc
- int Bottom = std::max(itr->m_BlockY - 3 * itr->m_Radius / 7, 1);
- int Top = std::min(itr->m_BlockY + 3 * itr->m_Radius / 7, (int)(cChunkDef::Height));
- int SqRad = itr->m_Radius * itr->m_Radius;
- for (int z = 0; z < cChunkDef::Width; z++) for (int x = 0; x < cChunkDef::Width; x++)
- {
- for (int y = Bottom; y <= Top; y++)
- {
- int SqDist = (DifX - x) * (DifX - x) + (DifY - y) * (DifY - y) + (DifZ - z) * (DifZ - z);
- if (4 * SqDist <= SqRad)
- {
- switch (cChunkDef::GetBlock(a_BlockTypes, x, y, z))
- {
- // Only carve out these specific block types
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_STONE:
- case E_BLOCK_COBBLESTONE:
- case E_BLOCK_GRAVEL:
- case E_BLOCK_SAND:
- case E_BLOCK_SANDSTONE:
- case E_BLOCK_NETHERRACK:
- case E_BLOCK_COAL_ORE:
- case E_BLOCK_IRON_ORE:
- case E_BLOCK_GOLD_ORE:
- case E_BLOCK_DIAMOND_ORE:
- case E_BLOCK_REDSTONE_ORE:
- case E_BLOCK_REDSTONE_ORE_GLOWING:
- {
- cChunkDef::SetBlock(a_BlockTypes, x, y, z, E_BLOCK_AIR);
- break;
- }
- default: break;
- }
- }
- } // for y
- } // for x, z
- } // for itr - m_Points[]
-
- /*
- #ifdef _DEBUG
- // For debugging purposes, outline the shape of the cave using glowstone, *after* carving the entire cave:
- for (cCaveDefPoints::const_iterator itr = m_Points.begin(), end = m_Points.end(); itr != end; ++itr)
- {
- int DifX = itr->m_BlockX - BlockStartX; // substitution for faster calc
- int DifZ = itr->m_BlockZ - BlockStartZ; // substitution for faster calc
- if (
- (DifX >= 0) && (DifX < cChunkDef::Width) &&
- (itr->m_BlockY > 0) && (itr->m_BlockY < cChunkDef::Height) &&
- (DifZ >= 0) && (DifZ < cChunkDef::Width)
- )
- {
- cChunkDef::SetBlock(a_BlockTypes, DifX, itr->m_BlockY, DifZ, E_BLOCK_GLOWSTONE);
- }
- } // for itr - m_Points[]
- #endif // _DEBUG
- //*/
-}
-
-
-
-
-
-#ifdef _DEBUG
-AString cCaveTunnel::ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) const
-{
- AString SVG;
- SVG.reserve(m_Points.size() * 20 + 200);
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#%06x;stroke-width:1px;\"\nd=\"", a_Color);
- char Prefix = 'M'; // The first point needs "M" prefix, all the others need "L"
- for (cCaveDefPoints::const_iterator itr = m_Points.begin(); itr != m_Points.end(); ++itr)
- {
- AppendPrintf(SVG, "%c %d,%d ", Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ);
- Prefix = 'L';
- }
- SVG.append("\"/>\n");
- return SVG;
-}
-#endif // _DEBUG
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenWormNestCaves::cCaveSystem:
-
-cStructGenWormNestCaves::cCaveSystem::cCaveSystem(int a_BlockX, int a_BlockZ, int a_MaxOffset, int a_Size, cNoise & a_Noise) :
- m_BlockX(a_BlockX),
- m_BlockZ(a_BlockZ),
- m_Size(a_Size)
-{
- int Num = 1 + a_Noise.IntNoise2DInt(a_BlockX, a_BlockZ) % 3;
- for (int i = 0; i < Num; i++)
- {
- int OriginX = a_BlockX + (a_Noise.IntNoise3DInt(13 * a_BlockX, 17 * a_BlockZ, 11 * i) / 19) % a_MaxOffset;
- int OriginZ = a_BlockZ + (a_Noise.IntNoise3DInt(17 * a_BlockX, 13 * a_BlockZ, 11 * i) / 23) % a_MaxOffset;
- int OriginY = 20 + (a_Noise.IntNoise3DInt(19 * a_BlockX, 13 * a_BlockZ, 11 * i) / 17) % 20;
-
- // Generate three branches from the origin point:
- // The tunnels generated depend on X, Y, Z and Branches,
- // for the same set of numbers it generates the same offsets!
- // That's why we add a +1 to X in the third line
- GenerateTunnelsFromPoint(OriginX, OriginY, OriginZ, a_Noise, 3);
- GenerateTunnelsFromPoint(OriginX, OriginY, OriginZ, a_Noise, 2);
- GenerateTunnelsFromPoint(OriginX + 1, OriginY, OriginZ, a_Noise, 3);
- }
-}
-
-
-
-
-
-cStructGenWormNestCaves::cCaveSystem::~cCaveSystem()
-{
- Clear();
-}
-
-
-
-
-
-
-void cStructGenWormNestCaves::cCaveSystem::ProcessChunk(
- int a_ChunkX, int a_ChunkZ,
- cChunkDef::BlockTypes & a_BlockTypes,
- cChunkDef::HeightMap & a_HeightMap
-)
-{
- for (cCaveTunnels::const_iterator itr = m_Tunnels.begin(), end = m_Tunnels.end(); itr != end; ++itr)
- {
- (*itr)->ProcessChunk(a_ChunkX, a_ChunkZ, a_BlockTypes, a_HeightMap);
- } // for itr - m_Tunnels[]
-}
-
-
-
-
-
-#ifdef _DEBUG
-AString cStructGenWormNestCaves::cCaveSystem::ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) const
-{
- AString SVG;
- SVG.reserve(512 * 1024);
- for (cCaveTunnels::const_iterator itr = m_Tunnels.begin(), end = m_Tunnels.end(); itr != end; ++itr)
- {
- SVG.append((*itr)->ExportAsSVG(a_Color, a_OffsetX, a_OffsetZ));
- } // for itr - m_Tunnels[]
-
- // Base point highlight:
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n",
- a_OffsetX + m_BlockX - 5, a_OffsetZ + m_BlockZ, a_OffsetX + m_BlockX + 5, a_OffsetZ + m_BlockZ
- );
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n",
- a_OffsetX + m_BlockX, a_OffsetZ + m_BlockZ - 5, a_OffsetX + m_BlockX, a_OffsetZ + m_BlockZ + 5
- );
-
- // A gray line from the base point to the first point of the ravine, for identification:
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#cfcfcf;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n",
- a_OffsetX + m_BlockX, a_OffsetZ + m_BlockZ,
- a_OffsetX + m_Tunnels.front()->m_Points.front().m_BlockX,
- a_OffsetZ + m_Tunnels.front()->m_Points.front().m_BlockZ
- );
-
- // Offset guides:
- if (a_OffsetX > 0)
- {
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M %d,0 L %d,1024\"/>\n",
- a_OffsetX, a_OffsetX
- );
- }
- if (a_OffsetZ > 0)
- {
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M 0,%d L 1024,%d\"/>\n",
- a_OffsetZ, a_OffsetZ
- );
- }
-
- return SVG;
-}
-#endif // _DEBUG
-
-
-
-
-
-void cStructGenWormNestCaves::cCaveSystem::Clear(void)
-{
- for (cCaveTunnels::const_iterator itr = m_Tunnels.begin(), end = m_Tunnels.end(); itr != end; ++itr)
- {
- delete *itr;
- }
- m_Tunnels.clear();
-}
-
-
-
-
-
-void cStructGenWormNestCaves::cCaveSystem::GenerateTunnelsFromPoint(
- int a_OriginX, int a_OriginY, int a_OriginZ,
- cNoise & a_Noise, int a_NumSegments
-)
-{
- int DoubleSize = m_Size * 2;
- int Radius = GetRadius(a_Noise, a_OriginX + a_OriginY, a_OriginY + a_OriginZ, a_OriginZ + a_OriginX);
- for (int i = a_NumSegments - 1; i >= 0; --i)
- {
- int EndX = a_OriginX + (((a_Noise.IntNoise3DInt(a_OriginX, a_OriginY, a_OriginZ + 11 * a_NumSegments) / 7) % DoubleSize) - m_Size) / 2;
- int EndY = a_OriginY + (((a_Noise.IntNoise3DInt(a_OriginY, 13 * a_NumSegments, a_OriginZ + a_OriginX) / 7) % DoubleSize) - m_Size) / 4;
- int EndZ = a_OriginZ + (((a_Noise.IntNoise3DInt(a_OriginZ + 17 * a_NumSegments, a_OriginX, a_OriginY) / 7) % DoubleSize) - m_Size) / 2;
- int EndR = GetRadius(a_Noise, a_OriginX + 7 * i, a_OriginY + 11 * i, a_OriginZ + a_OriginX);
- m_Tunnels.push_back(new cCaveTunnel(a_OriginX, a_OriginY, a_OriginZ, Radius, EndX, EndY, EndZ, EndR, a_Noise));
- GenerateTunnelsFromPoint(EndX, EndY, EndZ, a_Noise, i);
- a_OriginX = EndX;
- a_OriginY = EndY;
- a_OriginZ = EndZ;
- Radius = EndR;
- } // for i - a_NumSegments
-}
-
-
-
-
-
-int cStructGenWormNestCaves::cCaveSystem::GetRadius(cNoise & a_Noise, int a_OriginX, int a_OriginY, int a_OriginZ)
-{
- // Instead of a flat distribution noise function, we need to shape it, so that most caves are smallish and only a few select are large
- int rnd = a_Noise.IntNoise3DInt(a_OriginX, a_OriginY, a_OriginZ) / 11;
- /*
- // Not good enough:
- // The algorithm of choice: emulate gauss-distribution noise by adding 3 flat noises, then fold it in half using absolute value.
- // To save on processing, use one random value and extract 3 bytes to be separately added as the gaussian noise
- int sum = (rnd & 0xff) + ((rnd >> 8) & 0xff) + ((rnd >> 16) & 0xff);
- // sum is now a gaussian-distribution noise within [0 .. 767], with center at 384.
- // We want mapping 384 -> 3, 0 -> 19, 768 -> 19, so divide by 24 to get [0 .. 31] with center at 16, then use abs() to fold around the center
- int res = 3 + abs((sum / 24) - 16);
- */
-
- // Algorithm of choice: random value in the range of zero to random value - heavily towards zero
- int res = MIN_RADIUS + (rnd >> 8) % ((rnd % (MAX_RADIUS - MIN_RADIUS)) + 1);
- return res;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenWormNestCaves:
-
-cStructGenWormNestCaves::~cStructGenWormNestCaves()
-{
- ClearCache();
-}
-
-
-
-
-
-void cStructGenWormNestCaves::ClearCache(void)
-{
- for (cCaveSystems::const_iterator itr = m_Cache.begin(), end = m_Cache.end(); itr != end; ++itr)
- {
- delete *itr;
- } // for itr - m_Cache[]
- m_Cache.clear();
-}
-
-
-
-
-
-void cStructGenWormNestCaves::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
- cCaveSystems Caves;
- GetCavesForChunk(ChunkX, ChunkZ, Caves);
- for (cCaveSystems::const_iterator itr = Caves.begin(); itr != Caves.end(); ++itr)
- {
- (*itr)->ProcessChunk(ChunkX, ChunkZ, a_ChunkDesc.GetBlockTypes(), a_ChunkDesc.GetHeightMap());
- } // for itr - Caves[]
-}
-
-
-
-
-
-void cStructGenWormNestCaves::GetCavesForChunk(int a_ChunkX, int a_ChunkZ, cStructGenWormNestCaves::cCaveSystems & a_Caves)
-{
- int BaseX = a_ChunkX * cChunkDef::Width / m_Grid;
- int BaseZ = a_ChunkZ * cChunkDef::Width / m_Grid;
- if (BaseX < 0)
- {
- --BaseX;
- }
- if (BaseZ < 0)
- {
- --BaseZ;
- }
- BaseX -= NEIGHBORHOOD_SIZE / 2;
- BaseZ -= NEIGHBORHOOD_SIZE / 2;
-
- // Walk the cache, move each cave system that we want into a_Caves:
- int StartX = BaseX * m_Grid;
- int EndX = (BaseX + NEIGHBORHOOD_SIZE + 1) * m_Grid;
- int StartZ = BaseZ * m_Grid;
- int EndZ = (BaseZ + NEIGHBORHOOD_SIZE + 1) * m_Grid;
- for (cCaveSystems::iterator itr = m_Cache.begin(), end = m_Cache.end(); itr != end;)
- {
- if (
- ((*itr)->m_BlockX >= StartX) && ((*itr)->m_BlockX < EndX) &&
- ((*itr)->m_BlockZ >= StartZ) && ((*itr)->m_BlockZ < EndZ)
- )
- {
- // want
- a_Caves.push_back(*itr);
- itr = m_Cache.erase(itr);
- }
- else
- {
- // don't want
- ++itr;
- }
- } // for itr - m_Cache[]
-
- for (int x = 0; x < NEIGHBORHOOD_SIZE; x++)
- {
- int RealX = (BaseX + x) * m_Grid;
- for (int z = 0; z < NEIGHBORHOOD_SIZE; z++)
- {
- int RealZ = (BaseZ + z) * m_Grid;
- bool Found = false;
- for (cCaveSystems::const_iterator itr = a_Caves.begin(), end = a_Caves.end(); itr != end; ++itr)
- {
- if (((*itr)->m_BlockX == RealX) && ((*itr)->m_BlockZ == RealZ))
- {
- Found = true;
- break;
- }
- }
- if (!Found)
- {
- a_Caves.push_back(new cCaveSystem(RealX, RealZ, m_MaxOffset, m_Size, m_Noise));
- }
- }
- }
-
- // Copy a_Caves into m_Cache to the beginning:
- cCaveSystems CavesCopy(a_Caves);
- m_Cache.splice(m_Cache.begin(), CavesCopy, CavesCopy.begin(), CavesCopy.end());
-
- // Trim the cache if it's too long:
- if (m_Cache.size() > 100)
- {
- cCaveSystems::iterator itr = m_Cache.begin();
- std::advance(itr, 100);
- for (cCaveSystems::iterator end = m_Cache.end(); itr != end; ++itr)
- {
- delete *itr;
- }
- itr = m_Cache.begin();
- std::advance(itr, 100);
- m_Cache.erase(itr, m_Cache.end());
- }
-
- /*
- // Uncomment this block for debugging the caves' shapes in 2D using an SVG export
- #ifdef _DEBUG
- AString SVG;
- SVG.append("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>\n<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"1024\" height = \"1024\">\n");
- SVG.reserve(2 * 1024 * 1024);
- for (cCaveSystems::const_iterator itr = a_Caves.begin(), end = a_Caves.end(); itr != end; ++itr)
- {
- int Color = 0x10 * abs((*itr)->m_BlockX / m_Grid);
- Color |= 0x1000 * abs((*itr)->m_BlockZ / m_Grid);
- SVG.append((*itr)->ExportAsSVG(Color, 512, 512));
- }
- SVG.append("</svg>\n");
-
- AString fnam;
- Printf(fnam, "wnc\\%03d_%03d.svg", a_ChunkX, a_ChunkZ);
- cFile File(fnam, cFile::fmWrite);
- File.Write(SVG.c_str(), SVG.size());
- #endif // _DEBUG
- //*/
-}
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenMarbleCaves:
-
-static float GetMarbleNoise( float x, float y, float z, cNoise & a_Noise )
-{
- static const float PI_2 = 1.57079633f;
- float oct1 = (a_Noise.CubicNoise3D(x * 0.1f, y * 0.1f, z * 0.1f )) * 4;
-
- oct1 = oct1 * oct1 * oct1;
- if (oct1 < 0.f) oct1 = PI_2;
- if (oct1 > PI_2) oct1 = PI_2;
-
- return oct1;
-}
-
-
-
-
-
-void cStructGenMarbleCaves::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- cNoise Noise(m_Seed);
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- const float zz = (float)(a_ChunkDesc.GetChunkZ() * cChunkDef::Width + z);
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- const float xx = (float)(a_ChunkDesc.GetChunkX() * cChunkDef::Width + x);
-
- int Top = a_ChunkDesc.GetHeight(x, z);
- for (int y = 1; y < Top; ++y )
- {
- if (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_STONE)
- {
- continue;
- }
-
- const float yy = (float)y;
- const float WaveNoise = 1;
- if (cosf(GetMarbleNoise(xx, yy * 0.5f, zz, Noise)) * fabs(cosf(yy * 0.2f + WaveNoise * 2) * 0.75f + WaveNoise) > 0.0005f)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_AIR);
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenDualRidgeCaves:
-
-void cStructGenDualRidgeCaves::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- const float zz = (float)(a_ChunkDesc.GetChunkZ() * cChunkDef::Width + z) / 10;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- const float xx = (float)(a_ChunkDesc.GetChunkX() * cChunkDef::Width + x) / 10;
-
- int Top = a_ChunkDesc.GetHeight(x, z);
- for (int y = 1; y <= Top; ++y)
- {
- const float yy = (float)y / 10;
- const float WaveNoise = 1;
- float n1 = m_Noise1.CubicNoise3D(xx, yy, zz);
- float n2 = m_Noise2.CubicNoise3D(xx, yy, zz);
- float n3 = m_Noise1.CubicNoise3D(xx * 4, yy * 4, zz * 4) / 4;
- float n4 = m_Noise2.CubicNoise3D(xx * 4, yy * 4, zz * 4) / 4;
- if ((abs(n1 + n3) * abs(n2 + n4)) > m_Threshold)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_AIR);
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
diff --git a/source/Generating/Caves.h b/source/Generating/Caves.h
deleted file mode 100644
index 70cf6fe8c..000000000
--- a/source/Generating/Caves.h
+++ /dev/null
@@ -1,102 +0,0 @@
-
-// Caves.h
-
-// Interfaces to the various cave structure generators:
-// - cStructGenWormNestCaves
-// - cStructGenMarbleCaves
-// - cStructGenNetherCaves
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cStructGenMarbleCaves :
- public cStructureGen
-{
-public:
- cStructGenMarbleCaves(int a_Seed) : m_Seed(a_Seed) {}
-
-protected:
-
- int m_Seed;
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cStructGenDualRidgeCaves :
- public cStructureGen
-{
-public:
- cStructGenDualRidgeCaves(int a_Seed, float a_Threshold) :
- m_Noise1(a_Seed),
- m_Noise2(2 * a_Seed + 19999),
- m_Seed(a_Seed),
- m_Threshold(a_Threshold)
- {
- }
-
-protected:
- cNoise m_Noise1;
- cNoise m_Noise2;
- int m_Seed;
- float m_Threshold;
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cStructGenWormNestCaves :
- public cStructureGen
-{
-public:
- cStructGenWormNestCaves(int a_Seed, int a_Size = 64, int a_Grid = 96, int a_MaxOffset = 128) :
- m_Noise(a_Seed),
- m_Size(a_Size),
- m_Grid(a_Grid),
- m_MaxOffset(a_MaxOffset)
- {
- }
-
- ~cStructGenWormNestCaves();
-
-protected:
- class cCaveSystem; // fwd: Caves.cpp
- typedef std::list<cCaveSystem *> cCaveSystems;
-
- cNoise m_Noise;
- int m_Size; // relative size of the cave systems' caves. Average number of blocks of each initial tunnel
- int m_MaxOffset; // maximum offset of the cave nest origin from the grid cell the nest belongs to
- int m_Grid; // average spacing of the nests
- cCaveSystems m_Cache;
-
- /// Clears everything from the cache
- void ClearCache(void);
-
- /// Returns all caves that *may* intersect the given chunk. All the caves are valid until the next call to this function.
- void GetCavesForChunk(int a_ChunkX, int a_ChunkZ, cCaveSystems & a_Caves);
-
- // cStructGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
diff --git a/source/Generating/ChunkDesc.cpp b/source/Generating/ChunkDesc.cpp
deleted file mode 100644
index 9fb306996..000000000
--- a/source/Generating/ChunkDesc.cpp
+++ /dev/null
@@ -1,605 +0,0 @@
-
-// ChunkDesc.cpp
-
-// Implements the cChunkDesc class representing the chunk description used while generating a chunk. This class is also exported to Lua for HOOK_CHUNK_GENERATING.
-
-#include "Globals.h"
-#include "ChunkDesc.h"
-#include "../BlockArea.h"
-#include "../Cuboid.h"
-#include "../Noise.h"
-#include "../BlockEntities/BlockEntity.h"
-
-
-
-
-
-cChunkDesc::cChunkDesc(int a_ChunkX, int a_ChunkZ) :
- m_ChunkX(a_ChunkX),
- m_ChunkZ(a_ChunkZ),
- m_bUseDefaultBiomes(true),
- m_bUseDefaultHeight(true),
- m_bUseDefaultComposition(true),
- m_bUseDefaultStructures(true),
- m_bUseDefaultFinish(true)
-{
- m_BlockArea.Create(cChunkDef::Width, cChunkDef::Height, cChunkDef::Width);
- /*
- memset(m_BlockTypes, 0, sizeof(cChunkDef::BlockTypes));
- memset(m_BlockMeta, 0, sizeof(cChunkDef::BlockNibbles));
- */
- memset(m_BiomeMap, 0, sizeof(cChunkDef::BiomeMap));
- memset(m_HeightMap, 0, sizeof(cChunkDef::HeightMap));
-}
-
-
-
-
-
-cChunkDesc::~cChunkDesc()
-{
- // Nothing needed yet
-}
-
-
-
-
-
-void cChunkDesc::SetChunkCoords(int a_ChunkX, int a_ChunkZ)
-{
- m_ChunkX = a_ChunkX;
- m_ChunkZ = a_ChunkZ;
-}
-
-
-
-
-
-void cChunkDesc::FillBlocks(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- m_BlockArea.Fill(cBlockArea::baTypes | cBlockArea::baMetas, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cChunkDesc::SetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- m_BlockArea.SetRelBlockTypeMeta(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cChunkDesc::GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
-{
- m_BlockArea.GetRelBlockTypeMeta(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cChunkDesc::SetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType)
-{
- cChunkDef::SetBlock(m_BlockArea.GetBlockTypes(), a_RelX, a_RelY, a_RelZ, a_BlockType);
-}
-
-
-
-
-
-BLOCKTYPE cChunkDesc::GetBlockType(int a_RelX, int a_RelY, int a_RelZ)
-{
- return cChunkDef::GetBlock(m_BlockArea.GetBlockTypes(), a_RelX, a_RelY, a_RelZ);
-}
-
-
-
-
-
-NIBBLETYPE cChunkDesc::GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ)
-{
- return m_BlockArea.GetRelBlockMeta(a_RelX, a_RelY, a_RelZ);
-}
-
-
-
-
-
-void cChunkDesc::SetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta)
-{
- m_BlockArea.SetRelBlockMeta(a_RelX, a_RelY, a_RelZ, a_BlockMeta);
-}
-
-
-
-
-
-void cChunkDesc::SetBiome(int a_RelX, int a_RelZ, int a_BiomeID)
-{
- cChunkDef::SetBiome(m_BiomeMap, a_RelX, a_RelZ, (EMCSBiome)a_BiomeID);
-}
-
-
-
-
-EMCSBiome cChunkDesc::GetBiome(int a_RelX, int a_RelZ)
-{
- return cChunkDef::GetBiome(m_BiomeMap, a_RelX, a_RelZ);
-}
-
-
-
-
-
-void cChunkDesc::SetHeight(int a_RelX, int a_RelZ, int a_Height)
-{
- cChunkDef::SetHeight(m_HeightMap, a_RelX, a_RelZ, a_Height);
-}
-
-
-
-
-
-int cChunkDesc::GetHeight(int a_RelX, int a_RelZ)
-{
- return cChunkDef::GetHeight(m_HeightMap, a_RelX, a_RelZ);
-}
-
-
-
-
-
-void cChunkDesc::SetUseDefaultBiomes(bool a_bUseDefaultBiomes)
-{
- m_bUseDefaultBiomes = a_bUseDefaultBiomes;
-}
-
-
-
-
-
-bool cChunkDesc::IsUsingDefaultBiomes(void) const
-{
- return m_bUseDefaultBiomes;
-}
-
-
-
-
-
-void cChunkDesc::SetUseDefaultHeight(bool a_bUseDefaultHeight)
-{
- m_bUseDefaultHeight = a_bUseDefaultHeight;
-}
-
-
-
-
-
-bool cChunkDesc::IsUsingDefaultHeight(void) const
-{
- return m_bUseDefaultHeight;
-}
-
-
-
-
-
-void cChunkDesc::SetUseDefaultComposition(bool a_bUseDefaultComposition)
-{
- m_bUseDefaultComposition = a_bUseDefaultComposition;
-}
-
-
-
-
-
-bool cChunkDesc::IsUsingDefaultComposition(void) const
-{
- return m_bUseDefaultComposition;
-}
-
-
-
-
-
-void cChunkDesc::SetUseDefaultStructures(bool a_bUseDefaultStructures)
-{
- m_bUseDefaultStructures = a_bUseDefaultStructures;
-}
-
-
-
-
-
-bool cChunkDesc::IsUsingDefaultStructures(void) const
-{
- return m_bUseDefaultStructures;
-}
-
-
-
-
-
-void cChunkDesc::SetUseDefaultFinish(bool a_bUseDefaultFinish)
-{
- m_bUseDefaultFinish = a_bUseDefaultFinish;
-}
-
-
-
-
-
-bool cChunkDesc::IsUsingDefaultFinish(void) const
-{
- return m_bUseDefaultFinish;
-}
-
-
-
-
-void cChunkDesc::WriteBlockArea(const cBlockArea & a_BlockArea, int a_RelX, int a_RelY, int a_RelZ, cBlockArea::eMergeStrategy a_MergeStrategy)
-{
- m_BlockArea.Merge(a_BlockArea, a_RelX, a_RelY, a_RelZ, a_MergeStrategy);
-}
-
-
-
-
-
-void cChunkDesc::ReadBlockArea(cBlockArea & a_Dest, int a_MinRelX, int a_MaxRelX, int a_MinRelY, int a_MaxRelY, int a_MinRelZ, int a_MaxRelZ)
-{
- // Normalize the coords:
- if (a_MinRelX > a_MaxRelX)
- {
- std::swap(a_MinRelX, a_MaxRelX);
- }
- if (a_MinRelY > a_MaxRelY)
- {
- std::swap(a_MinRelY, a_MaxRelY);
- }
- if (a_MinRelZ > a_MaxRelZ)
- {
- std::swap(a_MinRelZ, a_MaxRelZ);
- }
-
- // Include the Max coords:
- a_MaxRelX += 1;
- a_MaxRelY += 1;
- a_MaxRelZ += 1;
-
- // Check coords validity:
- if (a_MinRelX < 0)
- {
- LOGWARNING("%s: MinRelX less than zero, adjusting to zero", __FUNCTION__);
- a_MinRelX = 0;
- }
- else if (a_MinRelX >= cChunkDef::Width)
- {
- LOGWARNING("%s: MinRelX more than chunk width, adjusting to chunk width", __FUNCTION__);
- a_MinRelX = cChunkDef::Width - 1;
- }
- if (a_MaxRelX < 0)
- {
- LOGWARNING("%s: MaxRelX less than zero, adjusting to zero", __FUNCTION__);
- a_MaxRelX = 0;
- }
- else if (a_MinRelX >= cChunkDef::Width)
- {
- LOGWARNING("%s: MaxRelX more than chunk width, adjusting to chunk width", __FUNCTION__);
- a_MaxRelX = cChunkDef::Width - 1;
- }
-
- if (a_MinRelY < 0)
- {
- LOGWARNING("%s: MinRelY less than zero, adjusting to zero", __FUNCTION__);
- a_MinRelY = 0;
- }
- else if (a_MinRelY >= cChunkDef::Height)
- {
- LOGWARNING("%s: MinRelY more than chunk height, adjusting to chunk height", __FUNCTION__);
- a_MinRelY = cChunkDef::Height - 1;
- }
- if (a_MaxRelY < 0)
- {
- LOGWARNING("%s: MaxRelY less than zero, adjusting to zero", __FUNCTION__);
- a_MaxRelY = 0;
- }
- else if (a_MinRelY >= cChunkDef::Height)
- {
- LOGWARNING("%s: MaxRelY more than chunk height, adjusting to chunk height", __FUNCTION__);
- a_MaxRelY = cChunkDef::Height - 1;
- }
-
- if (a_MinRelZ < 0)
- {
- LOGWARNING("%s: MinRelZ less than zero, adjusting to zero", __FUNCTION__);
- a_MinRelZ = 0;
- }
- else if (a_MinRelZ >= cChunkDef::Width)
- {
- LOGWARNING("%s: MinRelZ more than chunk width, adjusting to chunk width", __FUNCTION__);
- a_MinRelZ = cChunkDef::Width - 1;
- }
- if (a_MaxRelZ < 0)
- {
- LOGWARNING("%s: MaxRelZ less than zero, adjusting to zero", __FUNCTION__);
- a_MaxRelZ = 0;
- }
- else if (a_MinRelZ >= cChunkDef::Width)
- {
- LOGWARNING("%s: MaxRelZ more than chunk width, adjusting to chunk width", __FUNCTION__);
- a_MaxRelZ = cChunkDef::Width - 1;
- }
-
- // Prepare the block area:
- int SizeX = a_MaxRelX - a_MinRelX;
- int SizeY = a_MaxRelY - a_MinRelY;
- int SizeZ = a_MaxRelZ - a_MinRelZ;
- a_Dest.Clear();
- a_Dest.m_OriginX = m_ChunkX * cChunkDef::Width + a_MinRelX;
- a_Dest.m_OriginY = a_MinRelY;
- a_Dest.m_OriginZ = m_ChunkZ * cChunkDef::Width + a_MinRelZ;
- a_Dest.SetSize(SizeX, SizeY, SizeZ, cBlockArea::baTypes | cBlockArea::baMetas);
-
- for (int y = 0; y < SizeY; y++)
- {
- int CDY = a_MinRelY + y;
- for (int z = 0; z < SizeZ; z++)
- {
- int CDZ = a_MinRelZ + z;
- for (int x = 0; x < SizeX; x++)
- {
- int CDX = a_MinRelX + x;
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- GetBlockTypeMeta(CDX, CDY, CDZ, BlockType, BlockMeta);
- a_Dest.SetRelBlockTypeMeta(x, y, z, BlockType, BlockMeta);
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-HEIGHTTYPE cChunkDesc::GetMaxHeight(void) const
-{
- HEIGHTTYPE MaxHeight = m_HeightMap[0];
- for (int i = 1; i < ARRAYCOUNT(m_HeightMap); i++)
- {
- if (m_HeightMap[i] > MaxHeight)
- {
- MaxHeight = m_HeightMap[i];
- }
- }
- return MaxHeight;
-}
-
-
-
-
-
-void cChunkDesc::FillRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
-)
-{
- int MinX = std::max(a_MinX, 0);
- int MinY = std::max(a_MinY, 0);
- int MinZ = std::max(a_MinZ, 0);
- int MaxX = std::min(a_MaxX, cChunkDef::Width - 1);
- int MaxY = std::min(a_MaxY, cChunkDef::Height - 1);
- int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1);
-
- for (int y = MinY; y <= MaxY; y++)
- {
- for (int z = MinZ; z <= MaxZ; z++)
- {
- for (int x = MinX; x <= MaxX; x++)
- {
- SetBlockTypeMeta(x, y, z, a_BlockType, a_BlockMeta);
- }
- } // for z
- } // for y
-}
-
-
-
-
-
-void cChunkDesc::ReplaceRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_SrcType, NIBBLETYPE a_SrcMeta,
- BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta
-)
-{
- int MinX = std::max(a_MinX, 0);
- int MinY = std::max(a_MinY, 0);
- int MinZ = std::max(a_MinZ, 0);
- int MaxX = std::min(a_MaxX, cChunkDef::Width - 1);
- int MaxY = std::min(a_MaxY, cChunkDef::Height - 1);
- int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1);
-
- for (int y = MinY; y <= MaxY; y++)
- {
- for (int z = MinZ; z <= MaxZ; z++)
- {
- for (int x = MinX; x <= MaxX; x++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- GetBlockTypeMeta(x, y, z, BlockType, BlockMeta);
- if ((BlockType == a_SrcType) && (BlockMeta == a_SrcMeta))
- {
- SetBlockTypeMeta(x, y, z, a_DstType, a_DstMeta);
- }
- }
- } // for z
- } // for y
-}
-
-
-
-
-
-void cChunkDesc::FloorRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta
-)
-{
- int MinX = std::max(a_MinX, 0);
- int MinY = std::max(a_MinY, 0);
- int MinZ = std::max(a_MinZ, 0);
- int MaxX = std::min(a_MaxX, cChunkDef::Width - 1);
- int MaxY = std::min(a_MaxY, cChunkDef::Height - 1);
- int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1);
-
- for (int y = MinY; y <= MaxY; y++)
- {
- for (int z = MinZ; z <= MaxZ; z++)
- {
- for (int x = MinX; x <= MaxX; x++)
- {
- switch (GetBlockType(x, y, z))
- {
- case E_BLOCK_AIR:
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- {
- SetBlockTypeMeta(x, y, z, a_DstType, a_DstMeta);
- break;
- }
- } // switch (GetBlockType)
- } // for x
- } // for z
- } // for y
-}
-
-
-
-
-
-void cChunkDesc::RandomFillRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- int a_RandomSeed, int a_ChanceOutOf10k
-)
-{
- cNoise Noise(a_RandomSeed);
- int MinX = std::max(a_MinX, 0);
- int MinY = std::max(a_MinY, 0);
- int MinZ = std::max(a_MinZ, 0);
- int MaxX = std::min(a_MaxX, cChunkDef::Width - 1);
- int MaxY = std::min(a_MaxY, cChunkDef::Height - 1);
- int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1);
-
- for (int y = MinY; y <= MaxY; y++)
- {
- for (int z = MinZ; z <= MaxZ; z++)
- {
- for (int x = MinX; x <= MaxX; x++)
- {
- int rnd = (Noise.IntNoise3DInt(x, y, z) / 7) % 10000;
- if (rnd <= a_ChanceOutOf10k)
- {
- SetBlockTypeMeta(x, y, z, a_BlockType, a_BlockMeta);
- }
- }
- } // for z
- } // for y
-}
-
-
-
-
-
-cBlockEntity * cChunkDesc::GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ)
-{
- int AbsX = a_RelX + m_ChunkX * cChunkDef::Width;
- int AbsZ = a_RelZ + m_ChunkZ * cChunkDef::Width;
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), end = m_BlockEntities.end(); itr != end; ++itr)
- {
- if (((*itr)->GetPosX() == AbsX) && ((*itr)->GetPosY() == a_RelY) && ((*itr)->GetPosZ() == AbsZ))
- {
- // Already in the list:
- if ((*itr)->GetBlockType() != GetBlockType(a_RelX, a_RelY, a_RelZ))
- {
- // Wrong type, the block type has been overwritten. Erase and create new:
- m_BlockEntities.erase(itr);
- break;
- }
- // Correct type, already present. Return it:
- return *itr;
- }
- } // for itr - m_BlockEntities[]
-
- // The block entity is not created yet, try to create it and add to list:
- cBlockEntity * be = cBlockEntity::CreateByBlockType(GetBlockType(a_RelX, a_RelY, a_RelZ), GetBlockMeta(a_RelX, a_RelY, a_RelZ), AbsX, a_RelY, AbsZ);
- if (be == NULL)
- {
- // No block entity for this block type
- return NULL;
- }
- m_BlockEntities.push_back(be);
- return be;
-}
-
-
-
-
-
-void cChunkDesc::CompressBlockMetas(cChunkDef::BlockNibbles & a_DestMetas)
-{
- const NIBBLETYPE * AreaMetas = m_BlockArea.GetBlockMetas();
- for (int i = 0; i < ARRAYCOUNT(a_DestMetas); i++)
- {
- a_DestMetas[i] = AreaMetas[2 * i] | (AreaMetas[2 * i + 1] << 4);
- }
-}
-
-
-
-
-
-#ifdef _DEBUG
-
-void cChunkDesc::VerifyHeightmap(void)
-{
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int y = cChunkDef::Height - 1; y > 0; y--)
- {
- BLOCKTYPE BlockType = GetBlockType(x, y, z);
- if (BlockType != E_BLOCK_AIR)
- {
- int Height = GetHeight(x, z);
- ASSERT(Height == y);
- break;
- }
- } // for y
- } // for z
- } // for x
-}
-
-#endif // _DEBUG
-
-
-
-
-
diff --git a/source/Generating/ChunkDesc.h b/source/Generating/ChunkDesc.h
deleted file mode 100644
index e130c463f..000000000
--- a/source/Generating/ChunkDesc.h
+++ /dev/null
@@ -1,217 +0,0 @@
-
-// ChunkDesc.h
-
-// Declares the cChunkDesc class representing the chunk description used while generating a chunk. This class is also exported to Lua for HOOK_CHUNK_GENERATING.
-
-
-
-
-
-#pragma once
-
-#include "../BlockArea.h"
-#include "../ChunkDef.h"
-#include "../Cuboid.h"
-
-
-
-
-
-// fwd: ../BlockArea.h
-class cBlockArea;
-
-
-
-
-
-// tolua_begin
-class cChunkDesc
-{
-public:
- // tolua_end
-
- /// Uncompressed block metas, 1 meta per byte
- typedef NIBBLETYPE BlockNibbleBytes[cChunkDef::NumBlocks];
-
- cChunkDesc(int a_ChunkX, int a_ChunkZ);
- ~cChunkDesc();
-
- void SetChunkCoords(int a_ChunkX, int a_ChunkZ);
-
- // tolua_begin
-
- int GetChunkX(void) const { return m_ChunkX; }
- int GetChunkZ(void) const { return m_ChunkZ; }
-
- void FillBlocks(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- void SetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- void GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta);
-
- void SetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType);
- BLOCKTYPE GetBlockType(int a_RelX, int a_RelY, int a_RelZ);
-
- void SetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta);
- NIBBLETYPE GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ);
-
- void SetBiome(int a_RelX, int a_RelZ, int a_BiomeID);
- EMCSBiome GetBiome(int a_RelX, int a_RelZ);
-
- void SetHeight(int a_RelX, int a_RelZ, int a_Height);
- int GetHeight(int a_RelX, int a_RelZ);
-
- // Default generation:
- void SetUseDefaultBiomes(bool a_bUseDefaultBiomes);
- bool IsUsingDefaultBiomes(void) const;
- void SetUseDefaultHeight(bool a_bUseDefaultHeight);
- bool IsUsingDefaultHeight(void) const;
- void SetUseDefaultComposition(bool a_bUseDefaultComposition);
- bool IsUsingDefaultComposition(void) const;
- void SetUseDefaultStructures(bool a_bUseDefaultStructures);
- bool IsUsingDefaultStructures(void) const;
- void SetUseDefaultFinish(bool a_bUseDefaultFinish);
- bool IsUsingDefaultFinish(void) const;
-
- /// Writes the block area into the chunk, with its origin set at the specified relative coords. Area's data overwrite everything in the chunk.
- void WriteBlockArea(const cBlockArea & a_BlockArea, int a_RelX, int a_RelY, int a_RelZ, cBlockArea::eMergeStrategy a_MergeStrategy = cBlockArea::msOverwrite);
-
- /// Reads an area from the chunk into a cBlockArea, blocktypes and blockmetas
- void ReadBlockArea(cBlockArea & a_Dest, int a_MinRelX, int a_MaxRelX, int a_MinRelY, int a_MaxRelY, int a_MinRelZ, int a_MaxRelZ);
-
- /// Returns the maximum height value in the heightmap
- HEIGHTTYPE GetMaxHeight(void) const;
-
- /// Fills the relative cuboid with specified block; allows cuboid out of range of this chunk
- void FillRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
- );
-
- /// Fills the relative cuboid with specified block; allows cuboid out of range of this chunk
- void FillRelCuboid(const cCuboid & a_RelCuboid, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
- {
- FillRelCuboid(
- a_RelCuboid.p1.x, a_RelCuboid.p2.x,
- a_RelCuboid.p1.y, a_RelCuboid.p2.y,
- a_RelCuboid.p1.z, a_RelCuboid.p2.z,
- a_BlockType, a_BlockMeta
- );
- }
-
- /// Replaces the specified src blocks in the cuboid by the dst blocks; allows cuboid out of range of this chunk
- void ReplaceRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_SrcType, NIBBLETYPE a_SrcMeta,
- BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta
- );
-
- /// Replaces the specified src blocks in the cuboid by the dst blocks; allows cuboid out of range of this chunk
- void ReplaceRelCuboid(
- const cCuboid & a_RelCuboid,
- BLOCKTYPE a_SrcType, NIBBLETYPE a_SrcMeta,
- BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta
- )
- {
- ReplaceRelCuboid(
- a_RelCuboid.p1.x, a_RelCuboid.p2.x,
- a_RelCuboid.p1.y, a_RelCuboid.p2.y,
- a_RelCuboid.p1.z, a_RelCuboid.p2.z,
- a_SrcType, a_SrcMeta,
- a_DstType, a_DstMeta
- );
- }
-
- /// Replaces the blocks in the cuboid by the dst blocks if they are considered non-floor (air, water); allows cuboid out of range of this chunk
- void FloorRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta
- );
-
- /// Replaces the blocks in the cuboid by the dst blocks if they are considered non-floor (air, water); allows cuboid out of range of this chunk
- void FloorRelCuboid(
- const cCuboid & a_RelCuboid,
- BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta
- )
- {
- FloorRelCuboid(
- a_RelCuboid.p1.x, a_RelCuboid.p2.x,
- a_RelCuboid.p1.y, a_RelCuboid.p2.y,
- a_RelCuboid.p1.z, a_RelCuboid.p2.z,
- a_DstType, a_DstMeta
- );
- }
-
- /// Fills the relative cuboid with specified block with a random chance; allows cuboid out of range of this chunk
- void RandomFillRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- int a_RandomSeed, int a_ChanceOutOf10k
- );
-
- /// Fills the relative cuboid with specified block with a random chance; allows cuboid out of range of this chunk
- void RandomFillRelCuboid(
- const cCuboid & a_RelCuboid, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- int a_RandomSeed, int a_ChanceOutOf10k
- )
- {
- RandomFillRelCuboid(
- a_RelCuboid.p1.x, a_RelCuboid.p2.x,
- a_RelCuboid.p1.y, a_RelCuboid.p2.y,
- a_RelCuboid.p1.z, a_RelCuboid.p2.z,
- a_BlockType, a_BlockMeta,
- a_RandomSeed, a_ChanceOutOf10k
- );
- }
-
- /// Returns the block entity at the specified coords.
- /// If there is no block entity at those coords, tries to create one, based on the block type
- /// If the blocktype doesn't support a block entity, returns NULL.
- cBlockEntity * GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ);
-
- // tolua_end
-
- // Accessors used by cChunkGenerator::Generator descendants:
- inline cChunkDef::BiomeMap & GetBiomeMap (void) { return m_BiomeMap; }
- inline cChunkDef::BlockTypes & GetBlockTypes (void) { return *((cChunkDef::BlockTypes *)m_BlockArea.GetBlockTypes()); }
- // CANNOT, different compression!
- // inline cChunkDef::BlockNibbles & GetBlockMetas (void) { return *((cChunkDef::BlockNibbles *)m_BlockArea.GetBlockMetas()); }
- inline BlockNibbleBytes & GetBlockMetasUncompressed(void) { return *((BlockNibbleBytes *)m_BlockArea.GetBlockMetas()); }
- inline cChunkDef::HeightMap & GetHeightMap (void) { return m_HeightMap; }
- inline cEntityList & GetEntities (void) { return m_Entities; }
- inline cBlockEntityList & GetBlockEntities (void) { return m_BlockEntities; }
-
- /// Compresses the metas from the BlockArea format (1 meta per byte) into regular format (2 metas per byte)
- void CompressBlockMetas(cChunkDef::BlockNibbles & a_DestMetas);
-
- #ifdef _DEBUG
- /// Verifies that the heightmap corresponds to blocktype contents; if not, asserts on that column
- void VerifyHeightmap(void);
- #endif // _DEBUG
-
-private:
- int m_ChunkX;
- int m_ChunkZ;
-
- cChunkDef::BiomeMap m_BiomeMap;
- cBlockArea m_BlockArea;
- cChunkDef::HeightMap m_HeightMap;
- cEntityList m_Entities; // Individual entities are NOT owned by this object!
- cBlockEntityList m_BlockEntities; // Individual block entities are NOT owned by this object!
-
- bool m_bUseDefaultBiomes;
- bool m_bUseDefaultHeight;
- bool m_bUseDefaultComposition;
- bool m_bUseDefaultStructures;
- bool m_bUseDefaultFinish;
-} ; // tolua_export
-
-
-
-
diff --git a/source/Generating/ChunkGenerator.cpp b/source/Generating/ChunkGenerator.cpp
deleted file mode 100644
index 59a00b540..000000000
--- a/source/Generating/ChunkGenerator.cpp
+++ /dev/null
@@ -1,329 +0,0 @@
-
-#include "Globals.h"
-
-#include "ChunkGenerator.h"
-#include "../World.h"
-#include "../../iniFile/iniFile.h"
-#include "../Root.h"
-#include "../PluginManager.h"
-#include "ChunkDesc.h"
-#include "ComposableGenerator.h"
-#include "Noise3DGenerator.h"
-
-
-
-
-
-/// If the generation queue size exceeds this number, a warning will be output
-const int QUEUE_WARNING_LIMIT = 1000;
-
-/// If the generation queue size exceeds this number, chunks with no clients will be skipped
-const int QUEUE_SKIP_LIMIT = 500;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cChunkGenerator:
-
-cChunkGenerator::cChunkGenerator(void) :
- super("cChunkGenerator"),
- m_World(NULL),
- m_Generator(NULL)
-{
-}
-
-
-
-
-
-cChunkGenerator::~cChunkGenerator()
-{
- Stop();
-}
-
-
-
-
-
-bool cChunkGenerator::Start(cWorld * a_World, cIniFile & a_IniFile)
-{
- MTRand rnd;
- m_World = a_World;
- m_Seed = a_IniFile.GetValueSetI("Seed", "Seed", rnd.randInt());
- AString GeneratorName = a_IniFile.GetValueSet("Generator", "Generator", "Composable");
-
- if (NoCaseCompare(GeneratorName, "Noise3D") == 0)
- {
- m_Generator = new cNoise3DGenerator(*this);
- }
- else
- {
- if (NoCaseCompare(GeneratorName, "composable") != 0)
- {
- LOGWARN("[Generator]::Generator value \"%s\" not recognized, using \"Composable\".", GeneratorName.c_str());
- }
- m_Generator = new cComposableGenerator(*this);
- }
-
- if (m_Generator == NULL)
- {
- LOGERROR("Generator could not start, aborting the server");
- return false;
- }
-
- m_Generator->Initialize(a_World, a_IniFile);
-
- return super::Start();
-}
-
-
-
-
-
-void cChunkGenerator::Stop(void)
-{
- m_ShouldTerminate = true;
- m_Event.Set();
- m_evtRemoved.Set(); // Wake up anybody waiting for empty queue
- Wait();
-
- delete m_Generator;
- m_Generator = NULL;
-}
-
-
-
-
-
-void cChunkGenerator::QueueGenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- {
- cCSLock Lock(m_CS);
-
- // Check if it is already in the queue:
- for (cChunkCoordsList::iterator itr = m_Queue.begin(); itr != m_Queue.end(); ++itr)
- {
- if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkY == a_ChunkY) && (itr->m_ChunkZ == a_ChunkZ))
- {
- // Already in the queue, bail out
- return;
- }
- } // for itr - m_Queue[]
-
- // Add to queue, issue a warning if too many:
- if (m_Queue.size() >= QUEUE_WARNING_LIMIT)
- {
- LOGWARN("WARNING: Adding chunk [%i, %i] to generation queue; Queue is too big! (%i)", a_ChunkX, a_ChunkZ, m_Queue.size());
- }
- m_Queue.push_back(cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ));
- }
-
- m_Event.Set();
-}
-
-
-
-
-
-void cChunkGenerator::GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- if (m_Generator != NULL)
- {
- m_Generator->GenerateBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap);
- }
-}
-
-
-
-
-
-void cChunkGenerator::WaitForQueueEmpty(void)
-{
- cCSLock Lock(m_CS);
- while (!m_ShouldTerminate && !m_Queue.empty())
- {
- cCSUnlock Unlock(Lock);
- m_evtRemoved.Wait();
- }
-}
-
-
-
-
-
-int cChunkGenerator::GetQueueLength(void)
-{
- cCSLock Lock(m_CS);
- return (int)m_Queue.size();
-}
-
-
-
-
-
-EMCSBiome cChunkGenerator::GetBiomeAt(int a_BlockX, int a_BlockZ)
-{
- ASSERT(m_Generator != NULL);
- return m_Generator->GetBiomeAt(a_BlockX, a_BlockZ);
-}
-
-
-
-
-
-BLOCKTYPE cChunkGenerator::GetIniBlock(cIniFile & a_IniFile, const AString & a_SectionName, const AString & a_ValueName, const AString & a_Default)
-{
- AString BlockType = a_IniFile.GetValueSet(a_SectionName, a_ValueName, a_Default);
- BLOCKTYPE Block = BlockStringToType(BlockType);
- if (Block < 0)
- {
- LOGWARN("[&s].%s Could not parse block value \"%s\". Using default: \"%s\".", a_SectionName.c_str(), a_ValueName.c_str(), BlockType.c_str(),a_Default.c_str());
- return BlockStringToType(a_Default);
- }
- return Block;
-}
-
-
-
-
-
-void cChunkGenerator::Execute(void)
-{
- // To be able to display performance information, the generator counts the chunks generated.
- // When the queue gets empty, the count is reset, so that waiting for the queue is not counted into the total time.
- int NumChunksGenerated = 0; // Number of chunks generated since the queue was last empty
- clock_t GenerationStart = clock(); // Clock tick when the queue started to fill
- clock_t LastReportTick = clock(); // Clock tick of the last report made (so that performance isn't reported too often)
-
- while (!m_ShouldTerminate)
- {
- cCSLock Lock(m_CS);
- while (m_Queue.size() == 0)
- {
- if ((NumChunksGenerated > 16) && (clock() - LastReportTick > CLOCKS_PER_SEC))
- {
- LOG("Chunk generator performance: %.2f ch/s (%d ch total)",
- (double)NumChunksGenerated * CLOCKS_PER_SEC/ (clock() - GenerationStart),
- NumChunksGenerated
- );
- }
- cCSUnlock Unlock(Lock);
- m_Event.Wait();
- if (m_ShouldTerminate)
- {
- return;
- }
- NumChunksGenerated = 0;
- GenerationStart = clock();
- LastReportTick = clock();
- }
-
- cChunkCoords coords = m_Queue.front(); // Get next coord from queue
- m_Queue.erase( m_Queue.begin() ); // Remove coordinate from queue
- bool SkipEnabled = (m_Queue.size() > QUEUE_SKIP_LIMIT);
- Lock.Unlock(); // Unlock ASAP
- m_evtRemoved.Set();
-
- // Display perf info once in a while:
- if ((NumChunksGenerated > 16) && (clock() - LastReportTick > 2 * CLOCKS_PER_SEC))
- {
- LOG("Chunk generator performance: %.2f ch/s (%d ch total)",
- (double)NumChunksGenerated * CLOCKS_PER_SEC / (clock() - GenerationStart),
- NumChunksGenerated
- );
- LastReportTick = clock();
- }
-
- // Hack for regenerating chunks: if Y != 0, the chunk is considered invalid, even if it has its data set
- if ((coords.m_ChunkY == 0) && m_World->IsChunkValid(coords.m_ChunkX, coords.m_ChunkZ))
- {
- LOGD("Chunk [%d, %d] already generated, skipping generation", coords.m_ChunkX, coords.m_ChunkZ);
- // Already generated, ignore request
- continue;
- }
-
- if (SkipEnabled && !m_World->HasChunkAnyClients(coords.m_ChunkX, coords.m_ChunkZ))
- {
- LOGWARNING("Chunk generator overloaded, skipping chunk [%d, %d]", coords.m_ChunkX, coords.m_ChunkZ);
- continue;
- }
-
- LOGD("Generating chunk [%d, %d, %d]", coords.m_ChunkX, coords.m_ChunkY, coords.m_ChunkZ);
- DoGenerate(coords.m_ChunkX, coords.m_ChunkY, coords.m_ChunkZ);
-
- // Save the chunk right after generating, so that we don't have to generate it again on next run
- m_World->GetStorage().QueueSaveChunk(coords.m_ChunkX, coords.m_ChunkY, coords.m_ChunkZ);
-
- NumChunksGenerated++;
- } // while (!bStop)
-}
-
-
-
-
-void cChunkGenerator::DoGenerate(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- cChunkDesc ChunkDesc(a_ChunkX, a_ChunkZ);
- cRoot::Get()->GetPluginManager()->CallHookChunkGenerating(m_World, a_ChunkX, a_ChunkZ, &ChunkDesc);
- m_Generator->DoGenerate(a_ChunkX, a_ChunkZ, ChunkDesc);
- cRoot::Get()->GetPluginManager()->CallHookChunkGenerated(m_World, a_ChunkX, a_ChunkZ, &ChunkDesc);
-
- #ifdef _DEBUG
- // Verify that the generator has produced valid data:
- ChunkDesc.VerifyHeightmap();
- #endif
-
- cChunkDef::BlockNibbles BlockMetas;
- ChunkDesc.CompressBlockMetas(BlockMetas);
-
- m_World->SetChunkData(
- a_ChunkX, a_ChunkZ,
- ChunkDesc.GetBlockTypes(), BlockMetas,
- NULL, NULL, // We don't have lighting, chunk will be lighted when needed
- &ChunkDesc.GetHeightMap(), &ChunkDesc.GetBiomeMap(),
- ChunkDesc.GetEntities(), ChunkDesc.GetBlockEntities(),
- true
- );
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cChunkGenerator::cGenerator:
-
-cChunkGenerator::cGenerator::cGenerator(cChunkGenerator & a_ChunkGenerator) :
- m_ChunkGenerator(a_ChunkGenerator)
-{
-}
-
-
-
-
-
-void cChunkGenerator::cGenerator::Initialize(cWorld * a_World, cIniFile & a_IniFile)
-{
- m_World = a_World;
- UNUSED(a_IniFile);
-}
-
-
-
-
-
-EMCSBiome cChunkGenerator::cGenerator::GetBiomeAt(int a_BlockX, int a_BlockZ)
-{
- cChunkDef::BiomeMap Biomes;
- int Y = 0;
- int ChunkX, ChunkZ;
- cWorld::AbsoluteToRelative(a_BlockX, Y, a_BlockZ, ChunkX, Y, ChunkZ);
- GenerateBiomes(ChunkX, ChunkZ, Biomes);
- return cChunkDef::GetBiome(Biomes, a_BlockX, a_BlockZ);
-}
-
-
-
-
diff --git a/source/Generating/ChunkGenerator.h b/source/Generating/ChunkGenerator.h
deleted file mode 100644
index 2d3bb8082..000000000
--- a/source/Generating/ChunkGenerator.h
+++ /dev/null
@@ -1,113 +0,0 @@
-
-// ChunkGenerator.h
-
-// Interfaces to the cChunkGenerator class representing the thread that generates chunks
-
-/*
-The object takes requests for generating chunks and processes them in a separate thread one by one.
-The requests are not added to the queue if there is already a request with the same coords
-Before generating, the thread checks if the chunk hasn't been already generated.
-It is theoretically possible to have multiple generator threads by having multiple instances of this object,
-but then it MAY happen that the chunk is generated twice.
-If the generator queue is overloaded, the generator skips chunks with no clients in them
-*/
-
-
-
-
-
-#pragma once
-
-#include "../OSSupport/IsThread.h"
-#include "../ChunkDef.h"
-
-
-
-
-
-// fwd:
-class cWorld;
-class cIniFile;
-class cChunkDesc;
-
-
-
-
-
-class cChunkGenerator :
- cIsThread
-{
- typedef cIsThread super;
-
-public:
- /// The interface that a class has to implement to become a generator
- class cGenerator
- {
- public:
- cGenerator(cChunkGenerator & a_ChunkGenerator);
- virtual ~cGenerator() {} ; // Force a virtual destructor
-
- /// Called to initialize the generator on server startup.
- virtual void Initialize(cWorld * a_World, cIniFile & a_IniFile);
-
- /// Generates the biomes for the specified chunk (directly, not in a separate thread). Used by the world loader if biomes failed loading.
- virtual void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) = 0;
-
- /// Returns the biome at the specified coords. Used by ChunkMap if an invalid chunk is queried for biome. Default implementation uses GenerateBiomes().
- virtual EMCSBiome GetBiomeAt(int a_BlockX, int a_BlockZ);
-
- /// Called in a separate thread to do the actual chunk generation. Generator should generate into a_ChunkDesc.
- virtual void DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc) = 0;
-
- protected:
- cChunkGenerator & m_ChunkGenerator;
- cWorld * m_World;
- } ;
-
-
- cChunkGenerator (void);
- ~cChunkGenerator();
-
- bool Start(cWorld * a_World, cIniFile & a_IniFile);
- void Stop(void);
-
- /// Queues the chunk for generation; removes duplicate requests
- void QueueGenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Generates the biomes for the specified chunk (directly, not in a separate thread). Used by the world loader if biomes failed loading.
- void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
-
- void WaitForQueueEmpty(void);
-
- int GetQueueLength(void);
-
- int GetSeed(void) const { return m_Seed; }
-
- /// Returns the biome at the specified coords. Used by ChunkMap if an invalid chunk is queried for biome
- EMCSBiome GetBiomeAt(int a_BlockX, int a_BlockZ);
-
- /// Reads a block type from the ini file; returns the blocktype on success, emits a warning and returns a_Default's representation on failure.
- static BLOCKTYPE GetIniBlock(cIniFile & a_IniFile, const AString & a_SectionName, const AString & a_ValueName, const AString & a_Default);
-
-private:
-
- cWorld * m_World;
-
- int m_Seed;
-
- cCriticalSection m_CS;
- cChunkCoordsList m_Queue;
- cEvent m_Event; ///< Set when an item is added to the queue or the thread should terminate
- cEvent m_evtRemoved; ///< Set when an item is removed from the queue
-
- cGenerator * m_Generator; ///< The actual generator engine used to generate chunks
-
- // cIsThread override:
- virtual void Execute(void) override;
-
- void DoGenerate(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-};
-
-
-
-
diff --git a/source/Generating/CompoGen.cpp b/source/Generating/CompoGen.cpp
deleted file mode 100644
index cc2a203af..000000000
--- a/source/Generating/CompoGen.cpp
+++ /dev/null
@@ -1,634 +0,0 @@
-
-// CompoGen.cpp
-
-/* Implements the various terrain composition generators:
- - cCompoGenSameBlock
- - cCompoGenDebugBiomes
- - cCompoGenClassic
-*/
-
-#include "Globals.h"
-#include "CompoGen.h"
-#include "../BlockID.h"
-#include "../Item.h"
-#include "../LinearUpscale.h"
-#include "../../iniFile/iniFile.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCompoGenSameBlock:
-
-void cCompoGenSameBlock::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- a_ChunkDesc.FillBlocks(E_BLOCK_AIR, 0);
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int Start;
- if (m_IsBedrocked)
- {
- a_ChunkDesc.SetBlockType(x, 0, z, E_BLOCK_BEDROCK);
- Start = 1;
- }
- else
- {
- Start = 0;
- }
- for (int y = a_ChunkDesc.GetHeight(x, z); y >= Start; y--)
- {
- a_ChunkDesc.SetBlockType(x, y, z, m_BlockType);
- } // for y
- } // for z
- } // for x
-}
-
-
-
-
-
-void cCompoGenSameBlock::InitializeCompoGen(cIniFile & a_IniFile)
-{
- m_BlockType = (BLOCKTYPE)(GetIniItemSet(a_IniFile, "Generator", "SameBlockType", "stone").m_ItemType);
- m_IsBedrocked = (a_IniFile.GetValueSetI("Generator", "SameBlockBedrocked", 1) != 0);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCompoGenDebugBiomes:
-
-void cCompoGenDebugBiomes::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- static BLOCKTYPE Blocks[] =
- {
- E_BLOCK_STONE,
- E_BLOCK_COBBLESTONE,
- E_BLOCK_LOG,
- E_BLOCK_PLANKS,
- E_BLOCK_SANDSTONE,
- E_BLOCK_WOOL,
- E_BLOCK_COAL_ORE,
- E_BLOCK_IRON_ORE,
- E_BLOCK_GOLD_ORE,
- E_BLOCK_DIAMOND_ORE,
- E_BLOCK_LAPIS_ORE,
- E_BLOCK_REDSTONE_ORE,
- E_BLOCK_IRON_BLOCK,
- E_BLOCK_GOLD_BLOCK,
- E_BLOCK_DIAMOND_BLOCK,
- E_BLOCK_LAPIS_BLOCK,
- E_BLOCK_BRICK,
- E_BLOCK_MOSSY_COBBLESTONE,
- E_BLOCK_OBSIDIAN,
- E_BLOCK_NETHERRACK,
- E_BLOCK_SOULSAND,
- E_BLOCK_NETHER_BRICK,
- E_BLOCK_BEDROCK,
- } ;
-
- a_ChunkDesc.FillBlocks(E_BLOCK_AIR, 0);
-
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- BLOCKTYPE BlockType = Blocks[a_ChunkDesc.GetBiome(x, z)];
- for (int y = a_ChunkDesc.GetHeight(x, z); y >= 0; y--)
- {
- a_ChunkDesc.SetBlockType(x, y, z, BlockType);
- } // for y
- } // for z
- } // for x
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCompoGenClassic:
-
-cCompoGenClassic::cCompoGenClassic(void) :
- m_SeaLevel(60),
- m_BeachHeight(2),
- m_BeachDepth(4),
- m_BlockTop(E_BLOCK_GRASS),
- m_BlockMiddle(E_BLOCK_DIRT),
- m_BlockBottom(E_BLOCK_STONE),
- m_BlockBeach(E_BLOCK_SAND),
- m_BlockBeachBottom(E_BLOCK_SANDSTONE),
- m_BlockSea(E_BLOCK_STATIONARY_WATER)
-{
-}
-
-
-
-
-
-void cCompoGenClassic::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- /* The classic composition means:
- - 1 layer of grass, 3 of dirt and the rest stone, if the height > sealevel + beachheight
- - 3 sand and a 1 sandstone, rest stone if between sealevel and sealevel + beachheight
- - water from waterlevel to height, then 3 sand, 1 sandstone, the rest stone, if water depth < beachdepth
- - water from waterlevel, then 3 dirt, the rest stone otherwise
- - bedrock at the bottom
- */
-
- a_ChunkDesc.FillBlocks(E_BLOCK_AIR, 0);
-
- // The patterns to use for different situations, must be same length!
- const BLOCKTYPE PatternGround[] = {m_BlockTop, m_BlockMiddle, m_BlockMiddle, m_BlockMiddle} ;
- const BLOCKTYPE PatternBeach[] = {m_BlockBeach, m_BlockBeach, m_BlockBeach, m_BlockBeachBottom} ;
- const BLOCKTYPE PatternOcean[] = {m_BlockMiddle, m_BlockMiddle, m_BlockMiddle, m_BlockBottom} ;
- static int PatternLength = ARRAYCOUNT(PatternGround);
- ASSERT(ARRAYCOUNT(PatternGround) == ARRAYCOUNT(PatternBeach));
- ASSERT(ARRAYCOUNT(PatternGround) == ARRAYCOUNT(PatternOcean));
-
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int Height = a_ChunkDesc.GetHeight(x, z);
- const BLOCKTYPE * Pattern;
- if (Height > m_SeaLevel + m_BeachHeight)
- {
- Pattern = PatternGround;
- }
- else if (Height > m_SeaLevel - m_BeachDepth)
- {
- Pattern = PatternBeach;
- }
- else
- {
- Pattern = PatternOcean;
- }
-
- // Fill water from sealevel down to height (if any):
- for (int y = m_SeaLevel; y >= Height; --y)
- {
- a_ChunkDesc.SetBlockType(x, y, z, m_BlockSea);
- }
-
- // Fill from height till the bottom:
- for (int y = Height; y >= 1; y--)
- {
- a_ChunkDesc.SetBlockType(x, y, z, (Height - y < PatternLength) ? Pattern[Height - y] : m_BlockBottom);
- }
-
- // The last layer is always bedrock:
- a_ChunkDesc.SetBlockType(x, 0, z, E_BLOCK_BEDROCK);
- } // for x
- } // for z
-}
-
-
-
-
-
-void cCompoGenClassic::InitializeCompoGen(cIniFile & a_IniFile)
-{
- m_SeaLevel = a_IniFile.GetValueSetI("Generator", "ClassicSeaLevel", m_SeaLevel);
- m_BeachHeight = a_IniFile.GetValueSetI("Generator", "ClassicBeachHeight", m_BeachHeight);
- m_BeachDepth = a_IniFile.GetValueSetI("Generator", "ClassicBeachDepth", m_BeachDepth);
- m_BlockTop = (BLOCKTYPE)(GetIniItemSet(a_IniFile, "Generator", "ClassicBlockTop", "grass").m_ItemType);
- m_BlockMiddle = (BLOCKTYPE)(GetIniItemSet(a_IniFile, "Generator", "ClassicBlockMiddle", "dirt").m_ItemType);
- m_BlockBottom = (BLOCKTYPE)(GetIniItemSet(a_IniFile, "Generator", "ClassicBlockBottom", "stone").m_ItemType);
- m_BlockBeach = (BLOCKTYPE)(GetIniItemSet(a_IniFile, "Generator", "ClassicBlockBeach", "sand").m_ItemType);
- m_BlockBeachBottom = (BLOCKTYPE)(GetIniItemSet(a_IniFile, "Generator", "ClassicBlockBeachBottom", "sandstone").m_ItemType);
- m_BlockSea = (BLOCKTYPE)(GetIniItemSet(a_IniFile, "Generator", "ClassicBlockSea", "stationarywater").m_ItemType);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCompoGenBiomal:
-
-void cCompoGenBiomal::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- a_ChunkDesc.FillBlocks(E_BLOCK_AIR, 0);
-
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
-
- /*
- _X 2013_04_22:
- There's no point in generating the whole cubic noise at once, because the noise values are used in
- only about 20 % of the cases, so the speed gained by precalculating is lost by precalculating too much data
- */
-
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int Height = a_ChunkDesc.GetHeight(x, z);
- if (Height > m_SeaLevel)
- {
- switch (a_ChunkDesc.GetBiome(x, z))
- {
- case biOcean:
- case biPlains:
- case biExtremeHills:
- case biForest:
- case biTaiga:
- case biSwampland:
- case biRiver:
- case biFrozenOcean:
- case biFrozenRiver:
- case biIcePlains:
- case biIceMountains:
- case biForestHills:
- case biTaigaHills:
- case biExtremeHillsEdge:
- case biJungle:
- case biJungleHills:
- {
- FillColumnGrass(x, z, Height, a_ChunkDesc.GetBlockTypes());
- break;
- }
- case biDesertHills:
- case biDesert:
- case biBeach:
- {
- FillColumnSand(x, z, Height, a_ChunkDesc.GetBlockTypes());
- break;
- }
- case biMushroomIsland:
- case biMushroomShore:
- {
- FillColumnMycelium(x, z, Height, a_ChunkDesc.GetBlockTypes());
- break;
- }
- default:
- {
- // TODO
- ASSERT(!"CompoGenBiomal: Biome not implemented yet!");
- break;
- }
- }
- }
- else
- {
- switch (a_ChunkDesc.GetBiome(x, z))
- {
- case biDesert:
- case biBeach:
- {
- // Fill with water, sand, sandstone and stone
- FillColumnWaterSand(x, z, Height, a_ChunkDesc.GetBlockTypes());
- break;
- }
- default:
- {
- // Fill with water, sand/dirt/clay mix and stone
- if (m_Noise.CubicNoise2D(0.3f * (cChunkDef::Width * ChunkX + x), 0.3f * (cChunkDef::Width * ChunkZ + z)) < 0)
- {
- FillColumnWaterSand(x, z, Height, a_ChunkDesc.GetBlockTypes());
- }
- else
- {
- FillColumnWaterDirt(x, z, Height, a_ChunkDesc.GetBlockTypes());
- }
- break;
- }
- } // switch (biome)
- a_ChunkDesc.SetHeight(x, z, m_SeaLevel + 1);
- } // else (under water)
- a_ChunkDesc.SetBlockType(x, 0, z, E_BLOCK_BEDROCK);
- } // for x
- } // for z
-}
-
-
-
-
-
-void cCompoGenBiomal::InitializeCompoGen(cIniFile & a_IniFile)
-{
- m_SeaLevel = a_IniFile.GetValueSetI("Generator", "BiomalSeaLevel", m_SeaLevel) - 1;
-}
-
-
-
-
-
-void cCompoGenBiomal::FillColumnGrass(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes)
-{
- BLOCKTYPE Pattern[] =
- {
- E_BLOCK_GRASS,
- E_BLOCK_DIRT,
- E_BLOCK_DIRT,
- E_BLOCK_DIRT,
- } ;
- FillColumnPattern(a_RelX, a_RelZ, a_Height, a_BlockTypes, Pattern, ARRAYCOUNT(Pattern));
-
- for (int y = a_Height - ARRAYCOUNT(Pattern); y > 0; y--)
- {
- cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STONE);
- }
-}
-
-
-
-
-
-void cCompoGenBiomal::FillColumnSand(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes)
-{
- BLOCKTYPE Pattern[] =
- {
- E_BLOCK_SAND,
- E_BLOCK_SAND,
- E_BLOCK_SAND,
- E_BLOCK_SANDSTONE,
- } ;
- FillColumnPattern(a_RelX, a_RelZ, a_Height, a_BlockTypes, Pattern, ARRAYCOUNT(Pattern));
-
- for (int y = a_Height - ARRAYCOUNT(Pattern); y > 0; y--)
- {
- cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STONE);
- }
-}
-
-
-
-
-
-
-void cCompoGenBiomal::FillColumnMycelium (int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes)
-{
- BLOCKTYPE Pattern[] =
- {
- E_BLOCK_MYCELIUM,
- E_BLOCK_DIRT,
- E_BLOCK_DIRT,
- E_BLOCK_DIRT,
- } ;
- FillColumnPattern(a_RelX, a_RelZ, a_Height, a_BlockTypes, Pattern, ARRAYCOUNT(Pattern));
-
- for (int y = a_Height - ARRAYCOUNT(Pattern); y > 0; y--)
- {
- cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STONE);
- }
-}
-
-
-
-
-
-void cCompoGenBiomal::FillColumnWaterSand(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes)
-{
- FillColumnSand(a_RelX, a_RelZ, a_Height, a_BlockTypes);
- for (int y = a_Height + 1; y <= m_SeaLevel + 1; y++)
- {
- cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STATIONARY_WATER);
- }
-}
-
-
-
-
-
-void cCompoGenBiomal::FillColumnWaterDirt(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes)
-{
- // Dirt
- BLOCKTYPE Pattern[] =
- {
- E_BLOCK_DIRT,
- E_BLOCK_DIRT,
- E_BLOCK_DIRT,
- E_BLOCK_DIRT,
- } ;
- FillColumnPattern(a_RelX, a_RelZ, a_Height, a_BlockTypes, Pattern, ARRAYCOUNT(Pattern));
-
- for (int y = a_Height - ARRAYCOUNT(Pattern); y > 0; y--)
- {
- cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STONE);
- }
- for (int y = a_Height + 1; y <= m_SeaLevel + 1; y++)
- {
- cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STATIONARY_WATER);
- }
-}
-
-
-
-
-
-
-void cCompoGenBiomal::FillColumnPattern(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes, const BLOCKTYPE * a_Pattern, int a_PatternSize)
-{
- for (int y = a_Height, idx = 0; (y >= 0) && (idx < a_PatternSize); y--, idx++)
- {
- cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, a_Pattern[idx]);
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCompoGenNether:
-
-cCompoGenNether::cCompoGenNether(int a_Seed) :
- m_Noise1(a_Seed + 10),
- m_Noise2(a_Seed * a_Seed * 10 + a_Seed * 1000 + 6000),
- m_Threshold(0)
-{
-}
-
-
-
-
-
-void cCompoGenNether::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- HEIGHTTYPE MaxHeight = a_ChunkDesc.GetMaxHeight();
-
- const int SEGMENT_HEIGHT = 8;
- const int INTERPOL_X = 16; // Must be a divisor of 16
- const int INTERPOL_Z = 16; // Must be a divisor of 16
- // Interpolate the chunk in 16 * SEGMENT_HEIGHT * 16 "segments", each SEGMENT_HEIGHT blocks high and each linearly interpolated separately.
- // Have two buffers, one for the lowest floor and one for the highest floor, so that Y-interpolation can be done between them
- // Then swap the buffers and use the previously-top one as the current-bottom, without recalculating it.
-
- int FloorBuf1[17 * 17];
- int FloorBuf2[17 * 17];
- int * FloorHi = FloorBuf1;
- int * FloorLo = FloorBuf2;
- int BaseX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int BaseZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
-
- // Interpolate the lowest floor:
- for (int z = 0; z <= 16 / INTERPOL_Z; z++) for (int x = 0; x <= 16 / INTERPOL_X; x++)
- {
- FloorLo[INTERPOL_X * x + 17 * INTERPOL_Z * z] =
- m_Noise1.IntNoise3DInt(BaseX + INTERPOL_X * x, 0, BaseZ + INTERPOL_Z * z) *
- m_Noise2.IntNoise3DInt(BaseX + INTERPOL_X * x, 0, BaseZ + INTERPOL_Z * z) /
- 256;
- } // for x, z - FloorLo[]
- LinearUpscale2DArrayInPlace(FloorLo, 17, 17, INTERPOL_X, INTERPOL_Z);
-
- // Interpolate segments:
- for (int Segment = 0; Segment < MaxHeight; Segment += SEGMENT_HEIGHT)
- {
- // First update the high floor:
- for (int z = 0; z <= 16 / INTERPOL_Z; z++) for (int x = 0; x <= 16 / INTERPOL_X; x++)
- {
- FloorHi[INTERPOL_X * x + 17 * INTERPOL_Z * z] =
- m_Noise1.IntNoise3DInt(BaseX + INTERPOL_X * x, Segment + SEGMENT_HEIGHT, BaseZ + INTERPOL_Z * z) *
- m_Noise2.IntNoise3DInt(BaseX + INTERPOL_Z * x, Segment + SEGMENT_HEIGHT, BaseZ + INTERPOL_Z * z) /
- 256;
- } // for x, z - FloorLo[]
- LinearUpscale2DArrayInPlace(FloorHi, 17, 17, INTERPOL_X, INTERPOL_Z);
-
- // Interpolate between FloorLo and FloorHi:
- for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++)
- {
- int Lo = FloorLo[x + 17 * z] / 256;
- int Hi = FloorHi[x + 17 * z] / 256;
- for (int y = 0; y < SEGMENT_HEIGHT; y++)
- {
- int Val = Lo + (Hi - Lo) * y / SEGMENT_HEIGHT;
- a_ChunkDesc.SetBlockType(x, y + Segment, z, (Val < m_Threshold) ? E_BLOCK_NETHERRACK : E_BLOCK_AIR);
- }
- }
-
- // Swap the floors:
- std::swap(FloorLo, FloorHi);
- }
-
- // Bedrock at the bottom and at the top:
- for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++)
- {
- a_ChunkDesc.SetBlockType(x, 0, z, E_BLOCK_BEDROCK);
- a_ChunkDesc.SetBlockType(x, a_ChunkDesc.GetHeight(x, z), z, E_BLOCK_BEDROCK);
- }
-}
-
-
-
-
-
-void cCompoGenNether::InitializeCompoGen(cIniFile & a_IniFile)
-{
- m_Threshold = a_IniFile.GetValueSetI("Generator", "NetherThreshold", m_Threshold);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCompoGenCache:
-
-cCompoGenCache::cCompoGenCache(cTerrainCompositionGen & a_Underlying, int a_CacheSize) :
- m_Underlying(a_Underlying),
- m_CacheSize(a_CacheSize),
- m_CacheOrder(new int[a_CacheSize]),
- m_CacheData(new sCacheData[a_CacheSize]),
- m_NumHits(0),
- m_NumMisses(0),
- m_TotalChain(0)
-{
- for (int i = 0; i < m_CacheSize; i++)
- {
- m_CacheOrder[i] = i;
- m_CacheData[i].m_ChunkX = 0x7fffffff;
- m_CacheData[i].m_ChunkZ = 0x7fffffff;
- }
-}
-
-
-
-
-
-cCompoGenCache::~cCompoGenCache()
-{
- delete[] m_CacheData;
- delete[] m_CacheOrder;
-}
-
-
-
-
-
-void cCompoGenCache::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- #ifdef _DEBUG
- if (((m_NumHits + m_NumMisses) % 1024) == 10)
- {
- LOGD("CompoGenCache: %d hits, %d misses, saved %.2f %%", m_NumHits, m_NumMisses, 100.0 * m_NumHits / (m_NumHits + m_NumMisses));
- LOGD("CompoGenCache: Avg cache chain length: %.2f", (float)m_TotalChain / m_NumHits);
- }
- #endif // _DEBUG
-
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
-
- for (int i = 0; i < m_CacheSize; i++)
- {
- if (
- (m_CacheData[m_CacheOrder[i]].m_ChunkX != ChunkX) ||
- (m_CacheData[m_CacheOrder[i]].m_ChunkZ != ChunkZ)
- )
- {
- continue;
- }
- // Found it in the cache
- int Idx = m_CacheOrder[i];
-
- // Move to front:
- for (int j = i; j > 0; j--)
- {
- m_CacheOrder[j] = m_CacheOrder[j - 1];
- }
- m_CacheOrder[0] = Idx;
-
- // Use the cached data:
- memcpy(a_ChunkDesc.GetBlockTypes(), m_CacheData[Idx].m_BlockTypes, sizeof(a_ChunkDesc.GetBlockTypes()));
- memcpy(a_ChunkDesc.GetBlockMetasUncompressed(), m_CacheData[Idx].m_BlockMetas, sizeof(a_ChunkDesc.GetBlockMetasUncompressed()));
-
- m_NumHits++;
- m_TotalChain += i;
- return;
- } // for i - cache
-
- // Not in the cache:
- m_NumMisses++;
- m_Underlying.ComposeTerrain(a_ChunkDesc);
-
- // Insert it as the first item in the MRU order:
- int Idx = m_CacheOrder[m_CacheSize - 1];
- for (int i = m_CacheSize - 1; i > 0; i--)
- {
- m_CacheOrder[i] = m_CacheOrder[i - 1];
- } // for i - m_CacheOrder[]
- m_CacheOrder[0] = Idx;
- memcpy(m_CacheData[Idx].m_BlockTypes, a_ChunkDesc.GetBlockTypes(), sizeof(a_ChunkDesc.GetBlockTypes()));
- memcpy(m_CacheData[Idx].m_BlockMetas, a_ChunkDesc.GetBlockMetasUncompressed(), sizeof(a_ChunkDesc.GetBlockMetasUncompressed()));
- m_CacheData[Idx].m_ChunkX = ChunkX;
- m_CacheData[Idx].m_ChunkZ = ChunkZ;
-}
-
-
-
-
-
-void cCompoGenCache::InitializeCompoGen(cIniFile & a_IniFile)
-{
- m_Underlying.InitializeCompoGen(a_IniFile);
-}
-
-
-
-
diff --git a/source/Generating/CompoGen.h b/source/Generating/CompoGen.h
deleted file mode 100644
index 2ee286b06..000000000
--- a/source/Generating/CompoGen.h
+++ /dev/null
@@ -1,182 +0,0 @@
-
-// CompoGen.h
-
-/* Interfaces to the various terrain composition generators:
- - cCompoGenSameBlock
- - cCompoGenDebugBiomes
- - cCompoGenClassic
- - cCompoGenBiomal
- - cCompoGenNether
- - cCompoGenCache
-*/
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cCompoGenSameBlock :
- public cTerrainCompositionGen
-{
-public:
- cCompoGenSameBlock(void) :
- m_BlockType(E_BLOCK_STONE),
- m_IsBedrocked(true)
- {}
-
-protected:
-
- BLOCKTYPE m_BlockType;
- bool m_IsBedrocked;
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
- virtual void InitializeCompoGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-class cCompoGenDebugBiomes :
- public cTerrainCompositionGen
-{
-public:
- cCompoGenDebugBiomes(void) {}
-
-protected:
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cCompoGenClassic :
- public cTerrainCompositionGen
-{
-public:
- cCompoGenClassic(void);
-
-protected:
-
- int m_SeaLevel;
- int m_BeachHeight;
- int m_BeachDepth;
- BLOCKTYPE m_BlockTop;
- BLOCKTYPE m_BlockMiddle;
- BLOCKTYPE m_BlockBottom;
- BLOCKTYPE m_BlockBeach;
- BLOCKTYPE m_BlockBeachBottom;
- BLOCKTYPE m_BlockSea;
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
- virtual void InitializeCompoGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-class cCompoGenBiomal :
- public cTerrainCompositionGen
-{
-public:
- cCompoGenBiomal(int a_Seed) :
- m_Noise(a_Seed + 1000),
- m_SeaLevel(62)
- {
- }
-
-protected:
-
- cNoise m_Noise;
- int m_SeaLevel;
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
- virtual void InitializeCompoGen(cIniFile & a_IniFile) override;
-
- void FillColumnGrass (int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes);
- void FillColumnSand (int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes);
- void FillColumnMycelium (int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes);
- void FillColumnWaterSand(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes);
- void FillColumnWaterDirt(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes);
-
- void FillColumnPattern (int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes, const BLOCKTYPE * a_Pattern, int a_PatternSize);
-} ;
-
-
-
-
-
-class cCompoGenNether :
- public cTerrainCompositionGen
-{
-public:
- cCompoGenNether(int a_Seed);
-
-protected:
- cNoise m_Noise1;
- cNoise m_Noise2;
-
- int m_Threshold;
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
- virtual void InitializeCompoGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-/// Caches most-recently-used chunk composition of another composition generator. Caches only the types and metas
-class cCompoGenCache :
- public cTerrainCompositionGen
-{
-public:
- cCompoGenCache(cTerrainCompositionGen & a_Underlying, int a_CacheSize); // Doesn't take ownership of a_Underlying
- ~cCompoGenCache();
-
- // cTerrainCompositionGen override:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
- virtual void InitializeCompoGen(cIniFile & a_IniFile) override;
-
-protected:
-
- cTerrainCompositionGen & m_Underlying;
-
- struct sCacheData
- {
- int m_ChunkX;
- int m_ChunkZ;
- cChunkDef::BlockTypes m_BlockTypes;
- cChunkDesc::BlockNibbleBytes m_BlockMetas; // The metas are uncompressed, 1 meta per byte
- } ;
-
- // To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data
- int m_CacheSize;
- int * m_CacheOrder; // MRU-ized order, indices into m_CacheData array
- sCacheData * m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used
-
- // Cache statistics
- int m_NumHits;
- int m_NumMisses;
- int m_TotalChain; // Number of cache items walked to get to a hit (only added for hits)
-} ;
-
-
-
-
diff --git a/source/Generating/ComposableGenerator.cpp b/source/Generating/ComposableGenerator.cpp
deleted file mode 100644
index 2637b64e7..000000000
--- a/source/Generating/ComposableGenerator.cpp
+++ /dev/null
@@ -1,501 +0,0 @@
-
-// ComposableGenerator.cpp
-
-// Implements the cComposableGenerator class representing the chunk generator that takes the composition approach to generating chunks
-
-#include "Globals.h"
-
-#include "ComposableGenerator.h"
-#include "../World.h"
-#include "../../iniFile/iniFile.h"
-#include "../Root.h"
-
-// Individual composed algorithms:
-#include "BioGen.h"
-#include "HeiGen.h"
-#include "CompoGen.h"
-#include "StructGen.h"
-#include "FinishGen.h"
-
-#include "Caves.h"
-#include "DistortedHeightmap.h"
-#include "EndGen.h"
-#include "MineShafts.h"
-#include "Noise3DGenerator.h"
-#include "Ravines.h"
-
-
-
-
-
-
-
-
-
-
-cComposableGenerator::cComposableGenerator(cChunkGenerator & a_ChunkGenerator) :
- super(a_ChunkGenerator),
- m_BiomeGen(NULL),
- m_HeightGen(NULL),
- m_CompositionGen(NULL),
- m_UnderlyingBiomeGen(NULL),
- m_UnderlyingHeightGen(NULL),
- m_UnderlyingCompositionGen(NULL)
-{
-}
-
-
-
-
-
-cComposableGenerator::~cComposableGenerator()
-{
- // Delete the generating composition:
- for (cFinishGenList::const_iterator itr = m_FinishGens.begin(); itr != m_FinishGens.end(); ++itr)
- {
- delete *itr;
- }
- m_FinishGens.clear();
- for (cStructureGenList::const_iterator itr = m_StructureGens.begin(); itr != m_StructureGens.end(); ++itr)
- {
- delete *itr;
- }
- m_StructureGens.clear();
-
- delete m_CompositionGen;
- m_CompositionGen = NULL;
- delete m_HeightGen;
- m_HeightGen = NULL;
- delete m_BiomeGen;
- m_BiomeGen = NULL;
- delete m_UnderlyingCompositionGen;
- m_UnderlyingCompositionGen = NULL;
- delete m_UnderlyingHeightGen;
- m_UnderlyingHeightGen = NULL;
- delete m_UnderlyingBiomeGen;
- m_UnderlyingBiomeGen = NULL;
-}
-
-
-
-
-
-void cComposableGenerator::Initialize(cWorld * a_World, cIniFile & a_IniFile)
-{
- super::Initialize(a_World, a_IniFile);
-
- InitBiomeGen(a_IniFile);
- InitHeightGen(a_IniFile);
- InitCompositionGen(a_IniFile);
- InitStructureGens(a_IniFile);
- InitFinishGens(a_IniFile);
-}
-
-
-
-
-
-void cComposableGenerator::GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- if (m_BiomeGen != NULL) // Quick fix for generator deinitializing before the world storage finishes loading
- {
- m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap);
- }
-}
-
-
-
-
-
-void cComposableGenerator::DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc)
-{
- if (a_ChunkDesc.IsUsingDefaultBiomes())
- {
- m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, a_ChunkDesc.GetBiomeMap());
- }
-
- if (a_ChunkDesc.IsUsingDefaultHeight())
- {
- m_HeightGen->GenHeightMap(a_ChunkX, a_ChunkZ, a_ChunkDesc.GetHeightMap());
- }
-
- if (a_ChunkDesc.IsUsingDefaultComposition())
- {
- m_CompositionGen->ComposeTerrain(a_ChunkDesc);
- }
-
- if (a_ChunkDesc.IsUsingDefaultStructures())
- {
- for (cStructureGenList::iterator itr = m_StructureGens.begin(); itr != m_StructureGens.end(); ++itr)
- {
- (*itr)->GenStructures(a_ChunkDesc);
- } // for itr - m_StructureGens[]
- }
-
- if (a_ChunkDesc.IsUsingDefaultFinish())
- {
- for (cFinishGenList::iterator itr = m_FinishGens.begin(); itr != m_FinishGens.end(); ++itr)
- {
- (*itr)->GenFinish(a_ChunkDesc);
- } // for itr - m_FinishGens[]
- }
-}
-
-
-
-
-
-void cComposableGenerator::InitBiomeGen(cIniFile & a_IniFile)
-{
- AString BiomeGenName = a_IniFile.GetValueSet("Generator", "BiomeGen", "");
- if (BiomeGenName.empty())
- {
- LOGWARN("[Generator] BiomeGen value not set in world.ini, using \"MultiStepMap\".");
- BiomeGenName = "MultiStepMap";
- }
-
- int Seed = m_ChunkGenerator.GetSeed();
- bool CacheOffByDefault = false;
- if (NoCaseCompare(BiomeGenName, "constant") == 0)
- {
- m_BiomeGen = new cBioGenConstant;
- CacheOffByDefault = true; // we're generating faster than a cache would retrieve data :)
- }
- else if (NoCaseCompare(BiomeGenName, "checkerboard") == 0)
- {
- m_BiomeGen = new cBioGenCheckerboard;
- CacheOffByDefault = true; // we're (probably) generating faster than a cache would retrieve data
- }
- else if (NoCaseCompare(BiomeGenName, "voronoi") == 0)
- {
- m_BiomeGen = new cBioGenVoronoi(Seed);
- }
- else if (NoCaseCompare(BiomeGenName, "distortedvoronoi") == 0)
- {
- m_BiomeGen = new cBioGenDistortedVoronoi(Seed);
- }
- else
- {
- if (NoCaseCompare(BiomeGenName, "multistepmap") != 0)
- {
- LOGWARNING("Unknown BiomeGen \"%s\", using \"MultiStepMap\" instead.", BiomeGenName.c_str());
- }
- m_BiomeGen = new cBioGenMultiStepMap(Seed);
-
- /*
- // Performance-testing:
- LOGINFO("Measuring performance of cBioGenMultiStepMap...");
- clock_t BeginTick = clock();
- for (int x = 0; x < 5000; x++)
- {
- cChunkDef::BiomeMap Biomes;
- m_BiomeGen->GenBiomes(x * 5, x * 5, Biomes);
- }
- clock_t Duration = clock() - BeginTick;
- LOGINFO("cBioGenMultiStepMap for 5000 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC);
- //*/
- }
-
- // Add a cache, if requested:
- int CacheSize = a_IniFile.GetValueSetI("Generator", "BiomeGenCacheSize", CacheOffByDefault ? 0 : 64);
- if (CacheSize > 0)
- {
- if (CacheSize < 4)
- {
- LOGWARNING("Biomegen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d",
- CacheSize, 4
- );
- CacheSize = 4;
- }
- LOGD("Using a cache for biomegen of size %d.", CacheSize);
- m_UnderlyingBiomeGen = m_BiomeGen;
- m_BiomeGen = new cBioGenCache(m_UnderlyingBiomeGen, CacheSize);
- }
- m_BiomeGen->InitializeBiomeGen(a_IniFile);
-}
-
-
-
-
-
-void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile)
-{
- AString HeightGenName = a_IniFile.GetValueSet("Generator", "HeightGen", "");
- if (HeightGenName.empty())
- {
- LOGWARN("[Generator] HeightGen value not set in world.ini, using \"Biomal\".");
- HeightGenName = "Biomal";
- }
-
- int Seed = m_ChunkGenerator.GetSeed();
- bool CacheOffByDefault = false;
- if (NoCaseCompare(HeightGenName, "flat") == 0)
- {
- m_HeightGen = new cHeiGenFlat;
- CacheOffByDefault = true; // We're generating faster than a cache would retrieve data
- }
- else if (NoCaseCompare(HeightGenName, "classic") == 0)
- {
- m_HeightGen = new cHeiGenClassic(Seed);
- }
- else if (NoCaseCompare(HeightGenName, "DistortedHeightmap") == 0)
- {
- m_HeightGen = new cDistortedHeightmap(Seed, *m_BiomeGen);
- }
- else if (NoCaseCompare(HeightGenName, "End") == 0)
- {
- m_HeightGen = new cEndGen(Seed);
- }
- else if (NoCaseCompare(HeightGenName, "Noise3D") == 0)
- {
- m_HeightGen = new cNoise3DComposable(Seed);
- }
- else // "biomal" or <not found>
- {
- if (NoCaseCompare(HeightGenName, "biomal") != 0)
- {
- LOGWARN("Unknown HeightGen \"%s\", using \"Biomal\" instead.", HeightGenName.c_str());
- }
- m_HeightGen = new cHeiGenBiomal(Seed, *m_BiomeGen);
-
- /*
- // Performance-testing:
- LOGINFO("Measuring performance of cHeiGenBiomal...");
- clock_t BeginTick = clock();
- for (int x = 0; x < 500; x++)
- {
- cChunkDef::HeightMap Heights;
- m_HeightGen->GenHeightMap(x * 5, x * 5, Heights);
- }
- clock_t Duration = clock() - BeginTick;
- LOGINFO("HeightGen for 500 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC);
- //*/
- }
-
- // Read the settings:
- m_HeightGen->InitializeHeightGen(a_IniFile);
-
- // Add a cache, if requested:
- int CacheSize = a_IniFile.GetValueSetI("Generator", "HeightGenCacheSize", CacheOffByDefault ? 0 : 64);
- if (CacheSize > 0)
- {
- if (CacheSize < 4)
- {
- LOGWARNING("Heightgen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d",
- CacheSize, 4
- );
- CacheSize = 4;
- }
- LOGD("Using a cache for Heightgen of size %d.", CacheSize);
- m_UnderlyingHeightGen = m_HeightGen;
- m_HeightGen = new cHeiGenCache(*m_UnderlyingHeightGen, CacheSize);
- }
-}
-
-
-
-
-
-void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
-{
- int Seed = m_ChunkGenerator.GetSeed();
- AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", "");
- if (CompoGenName.empty())
- {
- LOGWARN("[Generator] CompositionGen value not set in world.ini, using \"Biomal\".");
- CompoGenName = "Biomal";
- }
- if (NoCaseCompare(CompoGenName, "sameblock") == 0)
- {
- m_CompositionGen = new cCompoGenSameBlock;
- }
- else if (NoCaseCompare(CompoGenName, "debugbiomes") == 0)
- {
- m_CompositionGen = new cCompoGenDebugBiomes;
- }
- else if (NoCaseCompare(CompoGenName, "classic") == 0)
- {
- m_CompositionGen = new cCompoGenClassic;
- }
- else if (NoCaseCompare(CompoGenName, "DistortedHeightmap") == 0)
- {
- m_CompositionGen = new cDistortedHeightmap(Seed, *m_BiomeGen);
- }
- else if (NoCaseCompare(CompoGenName, "end") == 0)
- {
- m_CompositionGen = new cEndGen(Seed);
- }
- else if (NoCaseCompare(CompoGenName, "nether") == 0)
- {
- m_CompositionGen = new cCompoGenNether(Seed);
- }
- else if (NoCaseCompare(CompoGenName, "Noise3D") == 0)
- {
- m_CompositionGen = new cNoise3DComposable(m_ChunkGenerator.GetSeed());
- }
- else
- {
- if (NoCaseCompare(CompoGenName, "biomal") != 0)
- {
- LOGWARN("Unknown CompositionGen \"%s\", using \"biomal\" instead.", CompoGenName.c_str());
- }
- m_CompositionGen = new cCompoGenBiomal(Seed);
-
- /*
- // Performance-testing:
- LOGINFO("Measuring performance of cCompoGenBiomal...");
- clock_t BeginTick = clock();
- for (int x = 0; x < 500; x++)
- {
- cChunkDesc Desc(200 + x * 8, 200 + x * 8);
- m_BiomeGen->GenBiomes(Desc.GetChunkX(), Desc.GetChunkZ(), Desc.GetBiomeMap());
- m_HeightGen->GenHeightMap(Desc.GetChunkX(), Desc.GetChunkZ(), Desc.GetHeightMap());
- m_CompositionGen->ComposeTerrain(Desc);
- }
- clock_t Duration = clock() - BeginTick;
- LOGINFO("CompositionGen for 500 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC);
- //*/
- }
-
- // Read the settings from the ini file:
- m_CompositionGen->InitializeCompoGen(a_IniFile);
-
- int CompoGenCacheSize = a_IniFile.GetValueSetI("Generator", "CompositionGenCacheSize", 64);
- if (CompoGenCacheSize > 1)
- {
- m_UnderlyingCompositionGen = m_CompositionGen;
- m_CompositionGen = new cCompoGenCache(*m_UnderlyingCompositionGen, 32);
- }
-}
-
-
-
-
-
-void cComposableGenerator::InitStructureGens(cIniFile & a_IniFile)
-{
- AString Structures = a_IniFile.GetValueSet("Generator", "Structures", "Ravines, WormNestCaves, WaterLakes, LavaLakes, OreNests, Trees");
-
- int Seed = m_ChunkGenerator.GetSeed();
- AStringVector Str = StringSplitAndTrim(Structures, ",");
- for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
- {
- if (NoCaseCompare(*itr, "DualRidgeCaves") == 0)
- {
- float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3);
- m_StructureGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold));
- }
- else if (NoCaseCompare(*itr, "DirectOverhangs") == 0)
- {
- m_StructureGens.push_back(new cStructGenDirectOverhangs(Seed));
- }
- else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0)
- {
- m_StructureGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed));
- }
- else if (NoCaseCompare(*itr, "LavaLakes") == 0)
- {
- int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10);
- m_StructureGens.push_back(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, *m_HeightGen, Probability));
- }
- else if (NoCaseCompare(*itr, "MarbleCaves") == 0)
- {
- m_StructureGens.push_back(new cStructGenMarbleCaves(Seed));
- }
- else if (NoCaseCompare(*itr, "MineShafts") == 0)
- {
- int GridSize = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize", 512);
- int MaxSystemSize = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize", 160);
- int ChanceCorridor = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor", 600);
- int ChanceCrossing = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing", 200);
- int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200);
- m_StructureGens.push_back(new cStructGenMineShafts(
- Seed, GridSize, MaxSystemSize,
- ChanceCorridor, ChanceCrossing, ChanceStaircase
- ));
- }
- else if (NoCaseCompare(*itr, "OreNests") == 0)
- {
- m_StructureGens.push_back(new cStructGenOreNests(Seed));
- }
- else if (NoCaseCompare(*itr, "Ravines") == 0)
- {
- m_StructureGens.push_back(new cStructGenRavines(Seed, 128));
- }
- else if (NoCaseCompare(*itr, "Trees") == 0)
- {
- m_StructureGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen));
- }
- else if (NoCaseCompare(*itr, "WaterLakes") == 0)
- {
- int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25);
- m_StructureGens.push_back(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, *m_HeightGen, Probability));
- }
- else if (NoCaseCompare(*itr, "WormNestCaves") == 0)
- {
- m_StructureGens.push_back(new cStructGenWormNestCaves(Seed));
- }
- else
- {
- LOGWARNING("Unknown structure generator: \"%s\". Ignoring.", itr->c_str());
- }
- } // for itr - Str[]
-}
-
-
-
-
-
-void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
-{
- int Seed = m_ChunkGenerator.GetSeed();
- AString Structures = a_IniFile.GetValueSet("Generator", "Finishers", "SprinkleFoliage,Ice,Snow,Lilypads,BottomLava,DeadBushes,PreSimulator");
-
- AStringVector Str = StringSplitAndTrim(Structures, ",");
- for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
- {
- // Finishers, alpha-sorted:
- if (NoCaseCompare(*itr, "BottomLava") == 0)
- {
- int DefaultBottomLavaLevel = (m_World->GetDimension() == dimNether) ? 30 : 10;
- int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel);
- m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel));
- }
- else if (NoCaseCompare(*itr, "DeadBushes") == 0)
- {
- m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, biDesert, 2, E_BLOCK_SAND, E_BLOCK_SAND));
- }
- else if (NoCaseCompare(*itr, "Ice") == 0)
- {
- m_FinishGens.push_back(new cFinishGenIce);
- }
- else if (NoCaseCompare(*itr, "LavaSprings") == 0)
- {
- m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, *m_World));
- }
- else if (NoCaseCompare(*itr, "Lilypads") == 0)
- {
- m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_LILY_PAD, biSwampland, 4, E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER));
- }
- else if (NoCaseCompare(*itr, "PreSimulator") == 0)
- {
- m_FinishGens.push_back(new cFinishGenPreSimulator);
- }
- else if (NoCaseCompare(*itr, "Snow") == 0)
- {
- m_FinishGens.push_back(new cFinishGenSnow);
- }
- else if (NoCaseCompare(*itr, "SprinkleFoliage") == 0)
- {
- m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed));
- }
- else if (NoCaseCompare(*itr, "WaterSprings") == 0)
- {
- m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, *m_World));
- }
- } // for itr - Str[]
-}
-
-
-
-
diff --git a/source/Generating/ComposableGenerator.h b/source/Generating/ComposableGenerator.h
deleted file mode 100644
index d5e33a439..000000000
--- a/source/Generating/ComposableGenerator.h
+++ /dev/null
@@ -1,181 +0,0 @@
-
-// ComposableGenerator.h
-
-// Declares the cComposableGenerator class representing the chunk generator that takes the composition approach to generating chunks
-
-/*
-Generating works by composing several algorithms:
-Biome, TerrainHeight, TerrainComposition, Ores, Structures and SmallFoliage
-Each algorithm may be chosen from a pool of available algorithms in the same class and combined with others,
-based on user's preferences in the world.ini.
-See http://forum.mc-server.org/showthread.php?tid=409 for details.
-*/
-
-
-
-
-
-#pragma once
-
-#include "ChunkGenerator.h"
-#include "ChunkDesc.h"
-
-
-
-
-
-// fwd: Noise3DGenerator.h
-class cNoise3DComposable;
-
-// fwd: DistortedHeightmap.h
-class cDistortedHeightmap;
-
-
-
-
-
-/** The interface that a biome generator must implement
-A biome generator takes chunk coords on input and outputs an array of biome indices for that chunk on output.
-The output array is sequenced in the same way as the MapChunk packet's biome data.
-*/
-class cBiomeGen
-{
-public:
- virtual ~cBiomeGen() {} // Force a virtual destructor in descendants
-
- /// Generates biomes for the given chunk
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) = 0;
-
- /// Reads parameters from the ini file, prepares generator for use.
- virtual void InitializeBiomeGen(cIniFile & a_IniFile) {}
-} ;
-
-
-
-
-
-/** The interface that a terrain height generator must implement
-A terrain height generator takes chunk coords on input and outputs an array of terrain heights for that chunk.
-The output array is sequenced in the same way as the BiomeGen's biome data.
-The generator may request biome information from the underlying BiomeGen, it may even request information for
-other chunks than the one it's currently generating (possibly neighbors - for averaging)
-*/
-class cTerrainHeightGen
-{
-public:
- virtual ~cTerrainHeightGen() {} // Force a virtual destructor in descendants
-
- /// Generates heightmap for the given chunk
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) = 0;
-
- /// Reads parameters from the ini file, prepares generator for use.
- virtual void InitializeHeightGen(cIniFile & a_IniFile) {}
-} ;
-
-
-
-
-
-/** The interface that a terrain composition generator must implement
-Terrain composition takes chunk coords on input and outputs the blockdata for that entire chunk, along with
-the list of entities. It is supposed to make use of the underlying TerrainHeightGen and BiomeGen for that purpose,
-but it may request information for other chunks than the one it's currently generating from them.
-*/
-class cTerrainCompositionGen
-{
-public:
- virtual ~cTerrainCompositionGen() {} // Force a virtual destructor in descendants
-
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) = 0;
-
- /// Reads parameters from the ini file, prepares generator for use.
- virtual void InitializeCompoGen(cIniFile & a_IniFile) {}
-} ;
-
-
-
-
-
-/** The interface that a structure generator must implement
-Structures are generated after the terrain composition took place. It should modify the blocktype data to account
-for whatever structures the generator is generating.
-Note that ores are considered structures too, at least from the interface point of view.
-Also note that a worldgenerator may contain multiple structure generators, one for each type of structure
-*/
-class cStructureGen
-{
-public:
- virtual ~cStructureGen() {} // Force a virtual destructor in descendants
-
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) = 0;
-} ;
-
-typedef std::list<cStructureGen *> cStructureGenList;
-
-
-
-
-
-/** The interface that a finisher must implement
-Finisher implements small additions after all structures have been generated.
-*/
-class cFinishGen
-{
-public:
- virtual ~cFinishGen() {} // Force a virtual destructor in descendants
-
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) = 0;
-} ;
-
-typedef std::list<cFinishGen *> cFinishGenList;
-
-
-
-
-
-class cComposableGenerator :
- public cChunkGenerator::cGenerator
-{
- typedef cChunkGenerator::cGenerator super;
-
-public:
- cComposableGenerator(cChunkGenerator & a_ChunkGenerator);
- virtual ~cComposableGenerator();
-
- virtual void Initialize(cWorld * a_World, cIniFile & a_IniFile) override;
- virtual void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc) override;
-
-protected:
- // The generation composition:
- cBiomeGen * m_BiomeGen;
- cTerrainHeightGen * m_HeightGen;
- cTerrainCompositionGen * m_CompositionGen;
- cStructureGenList m_StructureGens;
- cFinishGenList m_FinishGens;
-
- // Generators underlying the caches:
- cBiomeGen * m_UnderlyingBiomeGen;
- cTerrainHeightGen * m_UnderlyingHeightGen;
- cTerrainCompositionGen * m_UnderlyingCompositionGen;
-
-
- /// Reads the biome gen settings from the ini and initializes m_BiomeGen accordingly
- void InitBiomeGen(cIniFile & a_IniFile);
-
- /// Reads the HeightGen settings from the ini and initializes m_HeightGen accordingly
- void InitHeightGen(cIniFile & a_IniFile);
-
- /// Reads the CompositionGen settings from the ini and initializes m_CompositionGen accordingly
- void InitCompositionGen(cIniFile & a_IniFile);
-
- /// Reads the structures to generate from the ini and initializes m_StructureGens accordingly
- void InitStructureGens(cIniFile & a_IniFile);
-
- /// Reads the finishers from the ini and initializes m_FinishGens accordingly
- void InitFinishGens(cIniFile & a_IniFile);
-} ;
-
-
-
-
diff --git a/source/Generating/DistortedHeightmap.cpp b/source/Generating/DistortedHeightmap.cpp
deleted file mode 100644
index 98eab31b5..000000000
--- a/source/Generating/DistortedHeightmap.cpp
+++ /dev/null
@@ -1,444 +0,0 @@
-
-// DistortedHeightmap.cpp
-
-// Implements the cDistortedHeightmap class representing the height and composition generator capable of overhangs
-
-#include "Globals.h"
-
-#include "DistortedHeightmap.h"
-#include "../OSSupport/File.h"
-#include "../../iniFile/iniFile.h"
-#include "../LinearUpscale.h"
-
-
-
-
-
-/** This table assigns a relative maximum overhang size in each direction to biomes.
-Both numbers indicate a number which will multiply the noise value for each coord;
-this means that you can have different-sized overhangs in each direction.
-Usually you'd want to keep both numbers the same.
-The numbers are "relative", not absolute maximum; overhangs of a slightly larger size are possible
-due to the way that noise is calculated.
-*/
-const cDistortedHeightmap::sGenParam cDistortedHeightmap::m_GenParam[biNumBiomes] =
-{
- /* Biome | AmpX | AmpZ */
- /* biOcean */ { 1.5f, 1.5f},
- /* biPlains */ { 0.5f, 0.5f},
- /* biDesert */ { 0.5f, 0.5f},
- /* biExtremeHills */ {16.0f, 16.0f},
- /* biForest */ { 3.0f, 3.0f},
- /* biTaiga */ { 1.5f, 1.5f},
-
- /* biSwampland */ { 0.0f, 0.0f},
- /* biRiver */ { 0.0f, 0.0f},
- /* biNether */ { 0.0f, 0.0f}, // Unused, but must be here due to indexing
- /* biSky */ { 0.0f, 0.0f}, // Unused, but must be here due to indexing
- /* biFrozenOcean */ { 0.0f, 0.0f},
- /* biFrozenRiver */ { 0.0f, 0.0f},
- /* biIcePlains */ { 0.0f, 0.0f},
- /* biIceMountains */ { 8.0f, 8.0f},
- /* biMushroomIsland */ { 4.0f, 4.0f},
- /* biMushroomShore */ { 0.0f, 0.0f},
- /* biBeach */ { 0.0f, 0.0f},
- /* biDesertHills */ { 5.0f, 5.0f},
- /* biForestHills */ { 6.0f, 6.0f},
- /* biTaigaHills */ { 8.0f, 8.0f},
- /* biExtremeHillsEdge */ { 7.0f, 7.0f},
- /* biJungle */ { 0.0f, 0.0f},
- /* biJungleHills */ { 8.0f, 8.0f},
-} ;
-
-
-
-
-
-cDistortedHeightmap::cDistortedHeightmap(int a_Seed, cBiomeGen & a_BiomeGen) :
- m_NoiseDistortX(a_Seed + 1000),
- m_NoiseDistortZ(a_Seed + 2000),
- m_OceanFloorSelect(a_Seed + 3000),
- m_BiomeGen(a_BiomeGen),
- m_UnderlyingHeiGen(a_Seed, a_BiomeGen),
- m_HeightGen(m_UnderlyingHeiGen, 64)
-{
- m_NoiseDistortX.AddOctave((NOISE_DATATYPE)1, (NOISE_DATATYPE)0.5);
- m_NoiseDistortX.AddOctave((NOISE_DATATYPE)0.5, (NOISE_DATATYPE)1);
- m_NoiseDistortX.AddOctave((NOISE_DATATYPE)0.25, (NOISE_DATATYPE)2);
-
- m_NoiseDistortZ.AddOctave((NOISE_DATATYPE)1, (NOISE_DATATYPE)0.5);
- m_NoiseDistortZ.AddOctave((NOISE_DATATYPE)0.5, (NOISE_DATATYPE)1);
- m_NoiseDistortZ.AddOctave((NOISE_DATATYPE)0.25, (NOISE_DATATYPE)2);
-}
-
-
-
-
-
-void cDistortedHeightmap::Initialize(cIniFile & a_IniFile)
-{
- if (m_IsInitialized)
- {
- return;
- }
-
- // Read the params from the INI file:
- m_SeaLevel = a_IniFile.GetValueSetI("Generator", "DistortedHeightmapSeaLevel", 62);
- m_FrequencyX = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "DistortedHeightmapFrequencyX", 10);
- m_FrequencyY = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "DistortedHeightmapFrequencyY", 10);
- m_FrequencyZ = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "DistortedHeightmapFrequencyZ", 10);
-
- m_IsInitialized = true;
-}
-
-
-
-
-
-void cDistortedHeightmap::PrepareState(int a_ChunkX, int a_ChunkZ)
-{
- if ((m_CurChunkX == a_ChunkX) && (m_CurChunkZ == a_ChunkZ))
- {
- return;
- }
- m_CurChunkX = a_ChunkX;
- m_CurChunkZ = a_ChunkZ;
-
-
- m_HeightGen.GenHeightMap(a_ChunkX, a_ChunkZ, m_CurChunkHeights);
- UpdateDistortAmps();
- GenerateHeightArray();
-}
-
-
-
-
-
-void cDistortedHeightmap::GenerateHeightArray(void)
-{
- // Generate distortion noise:
- NOISE_DATATYPE DistortNoiseX[DIM_X * DIM_Y * DIM_Z];
- NOISE_DATATYPE DistortNoiseZ[DIM_X * DIM_Y * DIM_Z];
- NOISE_DATATYPE Workspace[DIM_X * DIM_Y * DIM_Z];
- NOISE_DATATYPE StartX = ((NOISE_DATATYPE)(m_CurChunkX * cChunkDef::Width)) / m_FrequencyX;
- NOISE_DATATYPE EndX = ((NOISE_DATATYPE)((m_CurChunkX + 1) * cChunkDef::Width - 1)) / m_FrequencyX;
- NOISE_DATATYPE StartY = 0;
- NOISE_DATATYPE EndY = ((NOISE_DATATYPE)(257)) / m_FrequencyY;
- NOISE_DATATYPE StartZ = ((NOISE_DATATYPE)(m_CurChunkZ * cChunkDef::Width)) / m_FrequencyZ;
- NOISE_DATATYPE EndZ = ((NOISE_DATATYPE)((m_CurChunkZ + 1) * cChunkDef::Width - 1)) / m_FrequencyZ;
-
- m_NoiseDistortX.Generate3D(DistortNoiseX, DIM_X, DIM_Y, DIM_Z, StartX, EndX, StartY, EndY, StartZ, EndZ, Workspace);
- m_NoiseDistortZ.Generate3D(DistortNoiseZ, DIM_X, DIM_Y, DIM_Z, StartX, EndX, StartY, EndY, StartZ, EndZ, Workspace);
-
- // The distorted heightmap, before linear upscaling
- NOISE_DATATYPE DistHei[DIM_X * DIM_Y * DIM_Z];
-
- // Distort the heightmap using the distortion:
- for (int z = 0; z < DIM_Z; z++)
- {
- int AmpIdx = z * DIM_X;
- for (int y = 0; y < DIM_Y; y++)
- {
- int NoiseArrayIdx = z * DIM_X * DIM_Y + y * DIM_X;
- for (int x = 0; x < DIM_X; x++)
- {
- NOISE_DATATYPE DistX = DistortNoiseX[NoiseArrayIdx + x] * m_DistortAmpX[AmpIdx + x];
- NOISE_DATATYPE DistZ = DistortNoiseZ[NoiseArrayIdx + x] * m_DistortAmpZ[AmpIdx + x];
- DistX += (NOISE_DATATYPE)(m_CurChunkX * cChunkDef::Width + x * INTERPOL_X);
- DistZ += (NOISE_DATATYPE)(m_CurChunkZ * cChunkDef::Width + z * INTERPOL_Z);
- // Adding 0.5 helps alleviate the interpolation artifacts
- DistHei[NoiseArrayIdx + x] = (NOISE_DATATYPE)GetHeightmapAt(DistX, DistZ) + (NOISE_DATATYPE)0.5;
- }
- }
- }
-
- // Upscale the distorted heightmap into full dimensions:
- LinearUpscale3DArray(
- DistHei, DIM_X, DIM_Y, DIM_Z,
- m_DistortedHeightmap, INTERPOL_X, INTERPOL_Y, INTERPOL_Z
- );
-
- // DEBUG: Debug3DNoise(m_DistortedHeightmap, 17, 257, 17, Printf("DistortedHeightmap_%d_%d", m_CurChunkX, m_CurChunkZ));
-}
-
-
-
-
-
-void cDistortedHeightmap::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
-{
- PrepareState(a_ChunkX, a_ChunkZ);
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int NoiseArrayIdx = x + 17 * 257 * z;
- cChunkDef::SetHeight(a_HeightMap, x, z, m_SeaLevel - 1);
- for (int y = cChunkDef::Height - 1; y > m_SeaLevel - 1; y--)
- {
- int HeightMapHeight = (int)m_DistortedHeightmap[NoiseArrayIdx + 17 * y];
- if (y < HeightMapHeight)
- {
- cChunkDef::SetHeight(a_HeightMap, x, z, y);
- break;
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
-
-void cDistortedHeightmap::InitializeHeightGen(cIniFile & a_IniFile)
-{
- Initialize(a_IniFile);
-}
-
-
-
-
-
-void cDistortedHeightmap::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- // Frequencies for the ocean floor selecting noise:
- NOISE_DATATYPE FrequencyX = 3;
- NOISE_DATATYPE FrequencyZ = 3;
-
- // Prepare the internal state for generating this chunk:
- PrepareState(a_ChunkDesc.GetChunkX(), a_ChunkDesc.GetChunkZ());
-
- // Compose:
- a_ChunkDesc.FillBlocks(E_BLOCK_AIR, 0);
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int NoiseArrayIdx = x + 17 * 257 * z;
- int LastAir = a_ChunkDesc.GetHeight(x, z) + 1;
- bool HasHadWater = false;
- for (int y = LastAir - 1; y > 0; y--)
- {
- int HeightMapHeight = (int)m_DistortedHeightmap[NoiseArrayIdx + 17 * y];
-
- if (y >= HeightMapHeight)
- {
- // "air" part
- LastAir = y;
- if (y < m_SeaLevel)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_STATIONARY_WATER);
- HasHadWater = true;
- }
- continue;
- }
- // "ground" part:
- if (y < LastAir - 4)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_STONE);
- continue;
- }
- if (HasHadWater)
- {
- // Decide between clay, sand and dirt
- NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(m_CurChunkX * cChunkDef::Width + x)) / FrequencyX;
- NOISE_DATATYPE NoiseY = ((NOISE_DATATYPE)(m_CurChunkZ * cChunkDef::Width + z)) / FrequencyZ;
- NOISE_DATATYPE Val = m_OceanFloorSelect.CubicNoise2D(NoiseX, NoiseY);
- if (Val < -0.95)
- {
- // Clay:
- switch (LastAir - y)
- {
- case 0:
- case 1:
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_CLAY);
- break;
- }
- case 2:
- case 3:
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_SAND);
- break;
- }
- case 4:
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_SANDSTONE);
- break;
- }
- } // switch (floor depth)
- }
- else if (Val < 0)
- {
- a_ChunkDesc.SetBlockType(x, y, z, (y < LastAir - 3) ? E_BLOCK_SANDSTONE : E_BLOCK_SAND);
- }
- else
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_DIRT);
- }
- }
- else
- {
- switch (a_ChunkDesc.GetBiome(x, z))
- {
- case biOcean:
- case biPlains:
- case biExtremeHills:
- case biForest:
- case biTaiga:
- case biSwampland:
- case biRiver:
- case biFrozenOcean:
- case biFrozenRiver:
- case biIcePlains:
- case biIceMountains:
- case biForestHills:
- case biTaigaHills:
- case biExtremeHillsEdge:
- case biJungle:
- case biJungleHills:
- {
- a_ChunkDesc.SetBlockType(x, y, z, (y == LastAir - 1) ? E_BLOCK_GRASS : E_BLOCK_DIRT);
- break;
- }
- case biDesertHills:
- case biDesert:
- case biBeach:
- {
- a_ChunkDesc.SetBlockType(x, y, z, (y < LastAir - 3) ? E_BLOCK_SANDSTONE : E_BLOCK_SAND);
- break;
- }
- case biMushroomIsland:
- case biMushroomShore:
- {
- a_ChunkDesc.SetBlockType(x, y, z, (y == LastAir - 1) ? E_BLOCK_MYCELIUM : E_BLOCK_DIRT);
- break;
- }
- }
- }
- } // for y
- a_ChunkDesc.SetBlockType(x, 0, z, E_BLOCK_BEDROCK);
- } // for x
- } // for z
-}
-
-
-
-
-
-void cDistortedHeightmap::InitializeCompoGen(cIniFile & a_IniFile)
-{
- Initialize(a_IniFile);
-}
-
-
-
-
-
-int cDistortedHeightmap::GetHeightmapAt(NOISE_DATATYPE a_X, NOISE_DATATYPE a_Z)
-{
- int ChunkX = (int)floor(a_X / (NOISE_DATATYPE)16);
- int ChunkZ = (int)floor(a_Z / (NOISE_DATATYPE)16);
- int RelX = (int)(a_X - (NOISE_DATATYPE)ChunkX * cChunkDef::Width);
- int RelZ = (int)(a_Z - (NOISE_DATATYPE)ChunkZ * cChunkDef::Width);
-
- // If we're withing the same chunk, return the pre-cached heightmap:
- if ((ChunkX == m_CurChunkX) && (ChunkZ == m_CurChunkZ))
- {
- return cChunkDef::GetHeight(m_CurChunkHeights, RelX, RelZ);
- }
-
- // Ask the cache:
- HEIGHTTYPE res = 0;
- if (m_HeightGen.GetHeightAt(ChunkX, ChunkZ, RelX, RelZ, res))
- {
- // The height was in the cache
- return res;
- }
-
- // The height is not in the cache, generate full heightmap and get it there:
- cChunkDef::HeightMap Heightmap;
- m_HeightGen.GenHeightMap(ChunkX, ChunkZ, Heightmap);
- return cChunkDef::GetHeight(Heightmap, RelX, RelZ);
-}
-
-
-
-
-
-void cDistortedHeightmap::UpdateDistortAmps(void)
-{
- BiomeNeighbors Biomes;
- for (int z = -1; z <= 1; z++)
- {
- for (int x = -1; x <= 1; x++)
- {
- m_BiomeGen.GenBiomes(m_CurChunkX + x, m_CurChunkZ + z, Biomes[x + 1][z + 1]);
- } // for x
- } // for z
-
- for (int z = 0; z < DIM_Z; z++)
- {
- for (int x = 0; x < DIM_Z; x++)
- {
- GetDistortAmpsAt(Biomes, x * INTERPOL_X, z * INTERPOL_Z, m_DistortAmpX[x + DIM_X * z], m_DistortAmpZ[x + DIM_X * z]);
- }
- }
-}
-
-
-
-
-
-void cDistortedHeightmap::GetDistortAmpsAt(BiomeNeighbors & a_Neighbors, int a_RelX, int a_RelZ, NOISE_DATATYPE & a_DistortAmpX, NOISE_DATATYPE & a_DistortAmpZ)
-{
- // Sum up how many biomes of each type there are in the neighborhood:
- int BiomeCounts[biNumBiomes];
- memset(BiomeCounts, 0, sizeof(BiomeCounts));
- int Sum = 0;
- for (int z = -8; z <= 8; z++)
- {
- int FinalZ = a_RelZ + z + cChunkDef::Width;
- int IdxZ = FinalZ / cChunkDef::Width;
- int ModZ = FinalZ % cChunkDef::Width;
- int WeightZ = 9 - abs(z);
- for (int x = -8; x <= 8; x++)
- {
- int FinalX = a_RelX + x + cChunkDef::Width;
- int IdxX = FinalX / cChunkDef::Width;
- int ModX = FinalX % cChunkDef::Width;
- EMCSBiome Biome = cChunkDef::GetBiome(a_Neighbors[IdxX][IdxZ], ModX, ModZ);
- if ((Biome < 0) || (Biome >= ARRAYCOUNT(BiomeCounts)))
- {
- continue;
- }
- int WeightX = 9 - abs(x);
- BiomeCounts[Biome] += WeightX + WeightZ;
- Sum += WeightX + WeightZ;
- } // for x
- } // for z
-
- if (Sum <= 0)
- {
- // No known biome around? Weird. Return a bogus value:
- ASSERT(!"cHeiGenBiomal: Biome sum failed, no known biome around");
- a_DistortAmpX = 16;
- a_DistortAmpZ = 16;
- }
-
- // For each biome type that has a nonzero count, calc its amps and add it:
- NOISE_DATATYPE AmpX = 0;
- NOISE_DATATYPE AmpZ = 0;
- for (int i = 0; i < ARRAYCOUNT(BiomeCounts); i++)
- {
- AmpX += BiomeCounts[i] * m_GenParam[i].m_DistortAmpX;
- AmpZ += BiomeCounts[i] * m_GenParam[i].m_DistortAmpZ;
- }
- a_DistortAmpX = AmpX / Sum;
- a_DistortAmpZ = AmpZ / Sum;
-}
-
-
-
-
diff --git a/source/Generating/DistortedHeightmap.h b/source/Generating/DistortedHeightmap.h
deleted file mode 100644
index 6d7007375..000000000
--- a/source/Generating/DistortedHeightmap.h
+++ /dev/null
@@ -1,108 +0,0 @@
-
-// DistortedHeightmap.h
-
-// Declares the cDistortedHeightmap class representing the height and composition generator capable of overhangs
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "HeiGen.h"
-#include "../Noise.h"
-
-
-
-
-
-#define NOISE_SIZE_Y (257 + 32)
-
-
-
-
-
-class cDistortedHeightmap :
- public cTerrainHeightGen,
- public cTerrainCompositionGen
-{
-public:
- cDistortedHeightmap(int a_Seed, cBiomeGen & a_BiomeGen);
-
-protected:
- typedef cChunkDef::BiomeMap BiomeNeighbors[3][3];
-
- // Linear upscaling step sizes, must be divisors of cChunkDef::Width and cChunkDef::Height, respectively:
- static const int INTERPOL_X = 8;
- static const int INTERPOL_Y = 4;
- static const int INTERPOL_Z = 8;
-
- // Linear upscaling buffer dimensions, calculated from the step sizes:
- static const int DIM_X = 1 + (17 / INTERPOL_X);
- static const int DIM_Y = 1 + (257 / INTERPOL_Y);
- static const int DIM_Z = 1 + (17 / INTERPOL_Z);
-
- cPerlinNoise m_NoiseDistortX;
- cPerlinNoise m_NoiseDistortZ;
- cNoise m_OceanFloorSelect; ///< Used for selecting between dirt and sand on the ocean floor
-
- int m_SeaLevel;
- NOISE_DATATYPE m_FrequencyX;
- NOISE_DATATYPE m_FrequencyY;
- NOISE_DATATYPE m_FrequencyZ;
-
- int m_CurChunkX;
- int m_CurChunkZ;
- NOISE_DATATYPE m_DistortedHeightmap[17 * 257 * 17];
-
- cBiomeGen & m_BiomeGen;
- cHeiGenBiomal m_UnderlyingHeiGen; // This generator provides us with base heightmap (before distortion)
- cHeiGenCache m_HeightGen; // Cache above m_UnderlyingHeiGen
-
- /// Heightmap for the current chunk, before distortion (from m_HeightGen). Used for optimization.
- cChunkDef::HeightMap m_CurChunkHeights;
-
- // Per-biome terrain generator parameters:
- struct sGenParam
- {
- NOISE_DATATYPE m_DistortAmpX;
- NOISE_DATATYPE m_DistortAmpZ;
- } ;
- static const sGenParam m_GenParam[biNumBiomes];
-
- // Distortion amplitudes for each direction, before linear upscaling
- NOISE_DATATYPE m_DistortAmpX[DIM_X * DIM_Z];
- NOISE_DATATYPE m_DistortAmpZ[DIM_X * DIM_Z];
-
- /// True if Initialize() has been called. Used to initialize-once even with multiple init entrypoints (HeiGen / CompoGen)
- bool m_IsInitialized;
-
-
- /// Unless the LastChunk coords are equal to coords given, prepares the internal state (noise arrays, heightmap)
- void PrepareState(int a_ChunkX, int a_ChunkZ);
-
- /// Generates the m_DistortedHeightmap array for the current chunk
- void GenerateHeightArray(void);
-
- /// Calculates the heightmap value (before distortion) at the specified (floating-point) coords
- int GetHeightmapAt(NOISE_DATATYPE a_X, NOISE_DATATYPE a_Z);
-
- /// Updates m_DistortAmpX/Z[] based on m_CurChunkX and m_CurChunkZ
- void UpdateDistortAmps(void);
-
- /// Calculates the X and Z distortion amplitudes based on the neighbors' biomes
- void GetDistortAmpsAt(BiomeNeighbors & a_Neighbors, int a_RelX, int a_RelZ, NOISE_DATATYPE & a_DistortAmpX, NOISE_DATATYPE & a_DistortAmpZ);
-
- /// Reads the settings from the ini file. Skips reading if already initialized
- void Initialize(cIniFile & a_IniFile);
-
-
- // cTerrainHeightGen overrides:
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
- virtual void InitializeHeightGen(cIniFile & a_IniFile) override;
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
- virtual void InitializeCompoGen(cIniFile & a_IniFile) override;
-} ;
diff --git a/source/Generating/EndGen.cpp b/source/Generating/EndGen.cpp
deleted file mode 100644
index 3eba5c47b..000000000
--- a/source/Generating/EndGen.cpp
+++ /dev/null
@@ -1,217 +0,0 @@
-
-// EndGen.cpp
-
-// Implements the cEndGen class representing the generator for the End, both as a HeightGen and CompositionGen
-
-#include "Globals.h"
-#include "EndGen.h"
-#include "../../iniFile/iniFile.h"
-#include "../LinearUpscale.h"
-
-
-
-
-
-enum
-{
- // Interpolation cell size:
- INTERPOL_X = 4,
- INTERPOL_Y = 4,
- INTERPOL_Z = 4,
-
- // Size of chunk data, downscaled before interpolation:
- DIM_X = 16 / INTERPOL_X + 1,
- DIM_Y = 256 / INTERPOL_Y + 1,
- DIM_Z = 16 / INTERPOL_Z + 1,
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cEndGen:
-
-cEndGen::cEndGen(int a_Seed) :
- m_Seed(a_Seed),
- m_IslandSizeX(256),
- m_IslandSizeY(96),
- m_IslandSizeZ(256),
- m_FrequencyX(80),
- m_FrequencyY(80),
- m_FrequencyZ(80)
-{
- m_Perlin.AddOctave(1, 1);
- m_Perlin.AddOctave(2, 0.5);
- m_Perlin.AddOctave(4, 0.25);
-}
-
-
-
-
-
-void cEndGen::Initialize(cIniFile & a_IniFile)
-{
- m_IslandSizeX = a_IniFile.GetValueSetI("Generator", "EndGenIslandSizeX", m_IslandSizeX);
- m_IslandSizeY = a_IniFile.GetValueSetI("Generator", "EndGenIslandSizeY", m_IslandSizeY);
- m_IslandSizeZ = a_IniFile.GetValueSetI("Generator", "EndGenIslandSizeZ", m_IslandSizeZ);
-
- m_FrequencyX = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "EndGenFrequencyX", m_FrequencyX);
- m_FrequencyY = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "EndGenFrequencyY", m_FrequencyY);
- m_FrequencyZ = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "EndGenFrequencyZ", m_FrequencyZ);
-
- // Recalculate the min and max chunk coords of the island
- m_MaxChunkX = (m_IslandSizeX + cChunkDef::Width - 1) / cChunkDef::Width;
- m_MinChunkX = -m_MaxChunkX;
- m_MaxChunkZ = (m_IslandSizeZ + cChunkDef::Width - 1) / cChunkDef::Width;
- m_MinChunkZ = -m_MaxChunkZ;
-}
-
-
-
-
-
-/// Unless the LastChunk coords are equal to coords given, prepares the internal state (noise array)
-void cEndGen::PrepareState(int a_ChunkX, int a_ChunkZ)
-{
- ASSERT(!IsChunkOutsideRange(a_ChunkX, a_ChunkZ)); // Should be filtered before calling this function
-
- if ((m_LastChunkX == a_ChunkX) && (m_LastChunkZ == a_ChunkZ))
- {
- return;
- }
-
- m_LastChunkX = a_ChunkX;
- m_LastChunkZ = a_ChunkZ;
-
- GenerateNoiseArray();
-}
-
-
-
-
-
-/// Generates the m_NoiseArray array for the current chunk
-void cEndGen::GenerateNoiseArray(void)
-{
- NOISE_DATATYPE NoiseData[DIM_X * DIM_Y * DIM_Z]; // [x + DIM_X * z + DIM_X * DIM_Z * y]
- NOISE_DATATYPE Workspace[DIM_X * DIM_Y * DIM_Z]; // [x + DIM_X * z + DIM_X * DIM_Z * y]
-
- // Generate the downscaled noise:
- NOISE_DATATYPE StartX = ((NOISE_DATATYPE)(m_LastChunkX * cChunkDef::Width)) / m_FrequencyX;
- NOISE_DATATYPE EndX = ((NOISE_DATATYPE)((m_LastChunkX + 1) * cChunkDef::Width)) / m_FrequencyX;
- NOISE_DATATYPE StartZ = ((NOISE_DATATYPE)(m_LastChunkZ * cChunkDef::Width)) / m_FrequencyZ;
- NOISE_DATATYPE EndZ = ((NOISE_DATATYPE)((m_LastChunkZ + 1) * cChunkDef::Width)) / m_FrequencyZ;
- NOISE_DATATYPE StartY = 0;
- NOISE_DATATYPE EndY = ((NOISE_DATATYPE)257) / m_FrequencyY;
- m_Perlin.Generate3D(NoiseData, DIM_X, DIM_Z, DIM_Y, StartX, EndX, StartZ, EndZ, StartY, EndY, Workspace);
-
- // Add distance:
- int idx = 0;
- for (int y = 0; y < DIM_Y; y++)
- {
- NOISE_DATATYPE ValY = (NOISE_DATATYPE)(2 * INTERPOL_Y * y - m_IslandSizeY) / m_IslandSizeY;
- ValY = ValY * ValY;
- for (int z = 0; z < DIM_Z; z++)
- {
- NOISE_DATATYPE ValZ = (NOISE_DATATYPE)(m_LastChunkZ * cChunkDef::Width + (z * cChunkDef::Width / (DIM_Z - 1))) / m_IslandSizeZ;
- ValZ = ValZ * ValZ;
- for (int x = 0; x < DIM_X; x++)
- {
- // NOISE_DATATYPE ValX = StartX + (EndX - StartX) * x / (DIM_X - 1);
- NOISE_DATATYPE ValX = (NOISE_DATATYPE)(m_LastChunkX * cChunkDef::Width + (x * cChunkDef::Width / (DIM_X - 1))) / m_IslandSizeX;
- ValX = ValX * ValX;
- NoiseData[idx++] += ValX + ValZ + ValY;
- } // for x
- } // for z
- } // for y
-
- // Upscale into real chunk size:
- LinearUpscale3DArray(NoiseData, DIM_X, DIM_Z, DIM_Y, m_NoiseArray, INTERPOL_X, INTERPOL_Z, INTERPOL_Y);
-}
-
-
-
-
-
-/// Returns true if the chunk is outside of the island's dimensions
-bool cEndGen::IsChunkOutsideRange(int a_ChunkX, int a_ChunkZ)
-{
- return (
- (a_ChunkX < m_MinChunkX) || (a_ChunkX > m_MaxChunkX) ||
- (a_ChunkZ < m_MinChunkZ) || (a_ChunkZ > m_MaxChunkZ)
- );
-}
-
-
-
-
-
-void cEndGen::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
-{
- if (IsChunkOutsideRange(a_ChunkX, a_ChunkZ))
- {
- for (int i = 0; i < ARRAYCOUNT(a_HeightMap); i++)
- {
- a_HeightMap[i] = 0;
- }
- return;
- }
-
- PrepareState(a_ChunkX, a_ChunkZ);
-
- int MaxY = std::min((int)(1.75 * m_IslandSizeY + 1), cChunkDef::Height - 1);
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- cChunkDef::SetHeight(a_HeightMap, x, z, MaxY);
- for (int y = MaxY; y > 0; y--)
- {
- if (m_NoiseArray[y * 17 * 17 + z * 17 + x] <= 0)
- {
- cChunkDef::SetHeight(a_HeightMap, x, z, y);
- break;
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
-
-void cEndGen::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- if (IsChunkOutsideRange(a_ChunkDesc.GetChunkX(), a_ChunkDesc.GetChunkZ()))
- {
- a_ChunkDesc.FillBlocks(E_BLOCK_AIR, 0);
- return;
- }
-
- PrepareState(a_ChunkDesc.GetChunkX(), a_ChunkDesc.GetChunkZ());
-
- int MaxY = std::min((int)(1.75 * m_IslandSizeY + 1), cChunkDef::Height - 1);
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- for (int y = MaxY; y > 0; y--)
- {
- if (m_NoiseArray[y * 17 * 17 + z * 17 + x] <= 0)
- {
- a_ChunkDesc.SetBlockTypeMeta(x, y, z, E_BLOCK_END_STONE, 0);
- }
- else
- {
- a_ChunkDesc.SetBlockTypeMeta(x, y, z, E_BLOCK_AIR, 0);
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
diff --git a/source/Generating/EndGen.h b/source/Generating/EndGen.h
deleted file mode 100644
index 4904a0e3d..000000000
--- a/source/Generating/EndGen.h
+++ /dev/null
@@ -1,69 +0,0 @@
-
-// EndGen.h
-
-// Declares the cEndGen class representing the generator for the End, both as a HeightGen and CompositionGen
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cEndGen :
- public cTerrainHeightGen,
- public cTerrainCompositionGen
-{
-public:
- cEndGen(int a_Seed);
-
- void Initialize(cIniFile & a_IniFile);
-
-protected:
-
- /// Seed for the noise
- int m_Seed;
-
- /// The Perlin noise used for generating
- cPerlinNoise m_Perlin;
-
- // XYZ size of the "island", in blocks:
- int m_IslandSizeX;
- int m_IslandSizeY;
- int m_IslandSizeZ;
-
- // XYZ Frequencies of the noise functions:
- NOISE_DATATYPE m_FrequencyX;
- NOISE_DATATYPE m_FrequencyY;
- NOISE_DATATYPE m_FrequencyZ;
-
- // Minimum and maximum chunk coords for chunks inside the island area. Chunks outside won't get calculated at all
- int m_MinChunkX, m_MaxChunkX;
- int m_MinChunkZ, m_MaxChunkZ;
-
- // Noise array for the last chunk (in the noise range)
- int m_LastChunkX;
- int m_LastChunkZ;
- NOISE_DATATYPE m_NoiseArray[17 * 17 * 257]; // x + 17 * z + 17 * 17 * y
-
- /// Unless the LastChunk coords are equal to coords given, prepares the internal state (noise array)
- void PrepareState(int a_ChunkX, int a_ChunkZ);
-
- /// Generates the m_NoiseArray array for the current chunk
- void GenerateNoiseArray(void);
-
- /// Returns true if the chunk is outside of the island's dimensions
- bool IsChunkOutsideRange(int a_ChunkX, int a_ChunkZ);
-
- // cTerrainHeightGen overrides:
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
-} ;
diff --git a/source/Generating/FinishGen.cpp b/source/Generating/FinishGen.cpp
deleted file mode 100644
index 8899e4bd0..000000000
--- a/source/Generating/FinishGen.cpp
+++ /dev/null
@@ -1,664 +0,0 @@
-
-// FinishGen.cpp
-
-/* Implements the various finishing generators:
- - cFinishGenSnow
- - cFinishGenIce
- - cFinishGenSprinkleFoliage
-*/
-
-#include "Globals.h"
-
-#include "FinishGen.h"
-#include "../Noise.h"
-#include "../BlockID.h"
-#include "../Simulator/FluidSimulator.h" // for cFluidSimulator::CanWashAway()
-#include "../World.h"
-
-
-
-
-
-#define DEF_NETHER_WATER_SPRINGS "0, 1; 255, 1"
-#define DEF_NETHER_LAVA_SPRINGS "0, 0; 30, 0; 31, 50; 120, 50; 127, 0"
-#define DEF_OVERWORLD_WATER_SPRINGS "0, 0; 10, 10; 11, 75; 16, 83; 20, 83; 24, 78; 32, 62; 40, 40; 44, 15; 48, 7; 56, 2; 64, 1; 255, 0"
-#define DEF_OVERWORLD_LAVA_SPRINGS "0, 0; 10, 5; 11, 45; 48, 2; 64, 1; 255, 0"
-#define DEF_END_WATER_SPRINGS "0, 1; 255, 1"
-#define DEF_END_LAVA_SPRINGS "0, 1; 255, 1"
-
-
-
-
-
-static inline bool IsWater(BLOCKTYPE a_BlockType)
-{
- return (a_BlockType == E_BLOCK_STATIONARY_WATER) || (a_BlockType == E_BLOCK_WATER);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFinishGenSprinkleFoliage:
-
-bool cFinishGenSprinkleFoliage::TryAddSugarcane(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ)
-{
- // We'll be doing comparison to neighbors, so require the coords to be 1 block away from the chunk edges:
- if (
- (a_RelX < 1) || (a_RelX >= cChunkDef::Width - 1) ||
- (a_RelY < 1) || (a_RelY >= cChunkDef::Height - 2) ||
- (a_RelZ < 1) || (a_RelZ >= cChunkDef::Width - 1)
- )
- {
- return false;
- }
-
- // Only allow dirt, grass or sand below sugarcane:
- switch (a_ChunkDesc.GetBlockType(a_RelX, a_RelY, a_RelZ))
- {
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_SAND:
- {
- break;
- }
- default:
- {
- return false;
- }
- }
-
- // Water is required next to the block below the sugarcane:
- if (
- !IsWater(a_ChunkDesc.GetBlockType(a_RelX - 1, a_RelY, a_RelZ)) &&
- !IsWater(a_ChunkDesc.GetBlockType(a_RelX + 1, a_RelY, a_RelZ)) &&
- !IsWater(a_ChunkDesc.GetBlockType(a_RelX , a_RelY, a_RelZ - 1)) &&
- !IsWater(a_ChunkDesc.GetBlockType(a_RelX , a_RelY, a_RelZ + 1))
- )
- {
- return false;
- }
-
- // All conditions met, place a sugarcane here:
- a_ChunkDesc.SetBlockType(a_RelX, a_RelY + 1, a_RelZ, E_BLOCK_SUGARCANE);
- return true;
-}
-
-
-
-
-
-void cFinishGenSprinkleFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
-{
- // Generate small foliage (1-block):
-
- // TODO: Update heightmap with 1-block-tall foliage
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width + z;
- const float zz = (float)BlockZ;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width + x;
- if (((m_Noise.IntNoise2DInt(BlockX, BlockZ) / 8) % 128) < 124)
- {
- continue;
- }
- int Top = a_ChunkDesc.GetHeight(x, z);
- if (Top > 250)
- {
- // Nothing grows above Y=250
- continue;
- }
- if (a_ChunkDesc.GetBlockType(x, Top + 1, z) != E_BLOCK_AIR)
- {
- // Space already taken by something else, don't grow here
- // WEIRD, since we're using heightmap, so there should NOT be anything above it
- continue;
- }
-
- const float xx = (float)BlockX;
- float val1 = m_Noise.CubicNoise2D(xx * 0.1f, zz * 0.1f );
- float val2 = m_Noise.CubicNoise2D(xx * 0.01f, zz * 0.01f );
- switch (a_ChunkDesc.GetBlockType(x, Top, z))
- {
- case E_BLOCK_GRASS:
- {
- float val3 = m_Noise.CubicNoise2D(xx * 0.01f + 10, zz * 0.01f + 10 );
- float val4 = m_Noise.CubicNoise2D(xx * 0.05f + 20, zz * 0.05f + 20 );
- if (val1 + val2 > 0.2f)
- {
- a_ChunkDesc.SetBlockType(x, ++Top, z, E_BLOCK_YELLOW_FLOWER);
- }
- else if (val2 + val3 > 0.2f)
- {
- a_ChunkDesc.SetBlockType(x, ++Top, z, E_BLOCK_RED_ROSE);
- }
- else if (val3 + val4 > 0.2f)
- {
- a_ChunkDesc.SetBlockType(x, ++Top, z, E_BLOCK_RED_MUSHROOM);
- }
- else if (val1 + val4 > 0.2f)
- {
- a_ChunkDesc.SetBlockType(x, ++Top, z, E_BLOCK_BROWN_MUSHROOM);
- }
- else if (val1 + val2 + val3 + val4 < -0.1)
- {
- a_ChunkDesc.SetBlockTypeMeta(x, ++Top, z, E_BLOCK_TALL_GRASS, E_META_TALL_GRASS_GRASS);
- }
- else if (TryAddSugarcane(a_ChunkDesc, x, Top, z))
- {
- ++Top;
- }
- else if ((val1 > 0.5) && (val2 < -0.5))
- {
- a_ChunkDesc.SetBlockTypeMeta(x, ++Top, z, E_BLOCK_PUMPKIN, (int)(val3 * 8) % 4);
- }
- break;
- } // case E_BLOCK_GRASS
-
- case E_BLOCK_SAND:
- {
- int y = Top + 1;
- if (
- (x > 0) && (x < cChunkDef::Width - 1) &&
- (z > 0) && (z < cChunkDef::Width - 1) &&
- (val1 + val2 > 0.5f) &&
- (a_ChunkDesc.GetBlockType(x + 1, y, z) == E_BLOCK_AIR) &&
- (a_ChunkDesc.GetBlockType(x - 1, y, z) == E_BLOCK_AIR) &&
- (a_ChunkDesc.GetBlockType(x, y, z + 1) == E_BLOCK_AIR) &&
- (a_ChunkDesc.GetBlockType(x, y, z - 1) == E_BLOCK_AIR)
- )
- {
- a_ChunkDesc.SetBlockType(x, ++Top, z, E_BLOCK_CACTUS);
- }
- else if (TryAddSugarcane(a_ChunkDesc, x, Top, z))
- {
- ++Top;
- }
- break;
- }
- } // switch (TopBlock)
- a_ChunkDesc.SetHeight(x, z, Top);
- } // for y
- } // for z
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFinishGenSnow:
-
-void cFinishGenSnow::GenFinish(cChunkDesc & a_ChunkDesc)
-{
- // Add a snow block in snowy biomes onto blocks that can be snowed over
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- switch (a_ChunkDesc.GetBiome(x, z))
- {
- case biIcePlains:
- case biIceMountains:
- case biTaiga:
- case biTaigaHills:
- case biFrozenRiver:
- case biFrozenOcean:
- {
- int Height = a_ChunkDesc.GetHeight(x, z);
- if (g_BlockIsSnowable[a_ChunkDesc.GetBlockType(x, Height, z)])
- {
- a_ChunkDesc.SetBlockType(x, Height + 1, z, E_BLOCK_SNOW);
- a_ChunkDesc.SetHeight(x, z, Height + 1);
- }
- break;
- }
- }
- }
- } // for z
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFinishGenIce:
-
-void cFinishGenIce::GenFinish(cChunkDesc & a_ChunkDesc)
-{
- // Turn surface water into ice in icy biomes
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- switch (a_ChunkDesc.GetBiome(x, z))
- {
- case biIcePlains:
- case biIceMountains:
- case biTaiga:
- case biTaigaHills:
- case biFrozenRiver:
- case biFrozenOcean:
- {
- int Height = a_ChunkDesc.GetHeight(x, z);
- switch (a_ChunkDesc.GetBlockType(x, Height, z))
- {
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- {
- a_ChunkDesc.SetBlockType(x, Height, z, E_BLOCK_ICE);
- break;
- }
- }
- break;
- }
- }
- }
- } // for z
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFinishGenLilypads:
-
-int cFinishGenSingleBiomeSingleTopBlock::GetNumToGen(const cChunkDef::BiomeMap & a_BiomeMap)
-{
- int res = 0;
- for (int i = 0; i < ARRAYCOUNT(a_BiomeMap); i++)
- {
- if (a_BiomeMap[i] == m_Biome)
- {
- res++;
- }
- } // for i - a_BiomeMap[]
- return m_Amount * res / 256;
-}
-
-
-
-
-
-void cFinishGenSingleBiomeSingleTopBlock::GenFinish(cChunkDesc & a_ChunkDesc)
-{
- // Add Lilypads on top of water surface in Swampland
-
- int NumToGen = GetNumToGen(a_ChunkDesc.GetBiomeMap());
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
- for (int i = 0; i < NumToGen; i++)
- {
- int x = (m_Noise.IntNoise3DInt(ChunkX + ChunkZ, ChunkZ, i) / 13) % cChunkDef::Width;
- int z = (m_Noise.IntNoise3DInt(ChunkX - ChunkZ, i, ChunkZ) / 11) % cChunkDef::Width;
-
- // Place the block at {x, z} if possible:
- if (a_ChunkDesc.GetBiome(x, z) != m_Biome)
- {
- // Incorrect biome
- continue;
- }
- int Height = a_ChunkDesc.GetHeight(x, z);
- if (Height >= cChunkDef::Height)
- {
- // Too high up
- continue;
- }
- if (a_ChunkDesc.GetBlockType(x, Height + 1, z) != E_BLOCK_AIR)
- {
- // Not an empty block
- continue;
- }
- BLOCKTYPE BlockBelow = a_ChunkDesc.GetBlockType(x, Height, z);
- if ((BlockBelow == m_AllowedBelow1) || (BlockBelow == m_AllowedBelow2))
- {
- a_ChunkDesc.SetBlockType(x, Height + 1, z, m_BlockType);
- a_ChunkDesc.SetHeight(x, z, Height + 1);
- }
- } // for i
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFinishGenBottomLava:
-
-void cFinishGenBottomLava::GenFinish(cChunkDesc & a_ChunkDesc)
-{
- cChunkDef::BlockTypes & BlockTypes = a_ChunkDesc.GetBlockTypes();
- for (int y = m_Level; y > 0; y--)
- {
- for (int z = 0; z < cChunkDef::Width; z++) for (int x = 0; x < cChunkDef::Width; x++)
- {
- int Index = cChunkDef::MakeIndexNoCheck(x, y, z);
- if (BlockTypes[Index] == E_BLOCK_AIR)
- {
- BlockTypes[Index] = E_BLOCK_STATIONARY_LAVA;
- }
- } // for x, for z
- } // for y
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFinishGenPreSimulator:
-
-cFinishGenPreSimulator::cFinishGenPreSimulator(void)
-{
- // Nothing needed yet
-}
-
-
-
-
-
-void cFinishGenPreSimulator::GenFinish(cChunkDesc & a_ChunkDesc)
-{
- CollapseSandGravel(a_ChunkDesc.GetBlockTypes(), a_ChunkDesc.GetHeightMap());
- StationarizeFluid(a_ChunkDesc.GetBlockTypes(), a_ChunkDesc.GetHeightMap(), E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER);
- StationarizeFluid(a_ChunkDesc.GetBlockTypes(), a_ChunkDesc.GetHeightMap(), E_BLOCK_LAVA, E_BLOCK_STATIONARY_LAVA);
- // TODO: other operations
-}
-
-
-
-
-
-void cFinishGenPreSimulator::CollapseSandGravel(
- cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
- cChunkDef::HeightMap & a_HeightMap // Height map to update by the current data
-)
-{
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int LastY = -1;
- int HeightY = 0;
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- BLOCKTYPE Block = cChunkDef::GetBlock(a_BlockTypes, x, y, z);
- switch (Block)
- {
- default:
- {
- // Set the last block onto which stuff can fall to this height:
- LastY = y;
- HeightY = y;
- break;
- }
- case E_BLOCK_AIR:
- {
- // Do nothing
- break;
- }
- case E_BLOCK_FIRE:
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- // Do nothing, only remember this height as potentially highest
- HeightY = y;
- break;
- }
- case E_BLOCK_SAND:
- case E_BLOCK_GRAVEL:
- {
- if (LastY < y - 1)
- {
- cChunkDef::SetBlock(a_BlockTypes, x, LastY + 1, z, Block);
- cChunkDef::SetBlock(a_BlockTypes, x, y, z, E_BLOCK_AIR);
- }
- LastY++;
- if (LastY > HeightY)
- {
- HeightY = LastY;
- }
- break;
- }
- } // switch (GetBlock)
- } // for y
- cChunkDef::SetHeight(a_HeightMap, x, z, HeightY);
- } // for x
- } // for z
-}
-
-
-
-
-
-void cFinishGenPreSimulator::StationarizeFluid(
- cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
- cChunkDef::HeightMap & a_HeightMap, // Height map to read
- BLOCKTYPE a_Fluid,
- BLOCKTYPE a_StationaryFluid
-)
-{
- // Turn fluid in the middle to stationary, unless it has air or washable block next to it:
- for (int z = 1; z < cChunkDef::Width - 1; z++)
- {
- for (int x = 1; x < cChunkDef::Width - 1; x++)
- {
- for (int y = cChunkDef::GetHeight(a_HeightMap, x, z); y >= 0; y--)
- {
- BLOCKTYPE Block = cChunkDef::GetBlock(a_BlockTypes, x, y, z);
- if ((Block != a_Fluid) && (Block != a_StationaryFluid))
- {
- continue;
- }
- static const struct
- {
- int x, y, z;
- } Coords[] =
- {
- {1, 0, 0},
- {-1, 0, 0},
- {0, 0, 1},
- {0, 0, -1},
- {0, -1, 0}
- } ;
- BLOCKTYPE BlockToSet = a_StationaryFluid; // By default, don't simulate this block
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- if ((y == 0) && (Coords[i].y < 0))
- {
- continue;
- }
- BLOCKTYPE Neighbor = cChunkDef::GetBlock(a_BlockTypes, x + Coords[i].x, y + Coords[i].y, z + Coords[i].z);
- if ((Neighbor == E_BLOCK_AIR) || cFluidSimulator::CanWashAway(Neighbor))
- {
- // There is an air / washable neighbor, simulate this block
- BlockToSet = a_Fluid;
- break;
- }
- } // for i - Coords[]
- cChunkDef::SetBlock(a_BlockTypes, x, y, z, BlockToSet);
- } // for y
- } // for x
- } // for z
-
- // Turn fluid at the chunk edges into non-stationary fluid:
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- for (int i = 0; i < cChunkDef::Width; i++) // i stands for both x and z here
- {
- if (cChunkDef::GetBlock(a_BlockTypes, 0, y, i) == a_StationaryFluid)
- {
- cChunkDef::SetBlock(a_BlockTypes, 0, y, i, a_Fluid);
- }
- if (cChunkDef::GetBlock(a_BlockTypes, i, y, 0) == a_StationaryFluid)
- {
- cChunkDef::SetBlock(a_BlockTypes, i, y, 0, a_Fluid);
- }
- if (cChunkDef::GetBlock(a_BlockTypes, cChunkDef::Width - 1, y, i) == a_StationaryFluid)
- {
- cChunkDef::SetBlock(a_BlockTypes, cChunkDef::Width - 1, y, i, a_Fluid);
- }
- if (cChunkDef::GetBlock(a_BlockTypes, i, y, cChunkDef::Width - 1) == a_StationaryFluid)
- {
- cChunkDef::SetBlock(a_BlockTypes, i, y, cChunkDef::Width - 1, a_Fluid);
- }
- }
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFinishGenFluidSprings:
-
-cFinishGenFluidSprings::cFinishGenFluidSprings(int a_Seed, BLOCKTYPE a_Fluid, cIniFile & a_IniFile, const cWorld & a_World) :
- m_Noise(a_Seed + a_Fluid * 100), // Need to take fluid into account, otherwise water and lava springs generate next to each other
- m_HeightDistribution(255),
- m_Fluid(a_Fluid)
-{
- bool IsWater = (a_Fluid == E_BLOCK_WATER);
- AString SectionName = IsWater ? "WaterSprings" : "LavaSprings";
- AString DefaultHeightDistribution;
- int DefaultChance;
- switch (a_World.GetDimension())
- {
- case dimNether:
- {
- DefaultHeightDistribution = IsWater ? DEF_NETHER_WATER_SPRINGS : DEF_NETHER_LAVA_SPRINGS;
- DefaultChance = IsWater ? 0 : 15;
- break;
- }
- case dimOverworld:
- {
- DefaultHeightDistribution = IsWater ? DEF_OVERWORLD_WATER_SPRINGS : DEF_OVERWORLD_LAVA_SPRINGS;
- DefaultChance = IsWater ? 24 : 9;
- break;
- }
- case dimEnd:
- {
- DefaultHeightDistribution = IsWater ? DEF_END_WATER_SPRINGS : DEF_END_LAVA_SPRINGS;
- DefaultChance = 0;
- break;
- }
- default:
- {
- ASSERT(!"Unhandled world dimension");
- break;
- }
- } // switch (dimension)
- AString HeightDistribution = a_IniFile.GetValueSet(SectionName, "HeightDistribution", DefaultHeightDistribution);
- if (!m_HeightDistribution.SetDefString(HeightDistribution) || (m_HeightDistribution.GetSum() <= 0))
- {
- LOGWARNING("[%sSprings]: HeightDistribution is invalid, using the default of \"%s\".",
- (a_Fluid == E_BLOCK_WATER) ? "Water" : "Lava",
- DefaultHeightDistribution.c_str()
- );
- m_HeightDistribution.SetDefString(DefaultHeightDistribution);
- }
- m_Chance = a_IniFile.GetValueSetI(SectionName, "Chance", DefaultChance);
-}
-
-
-
-
-
-void cFinishGenFluidSprings::GenFinish(cChunkDesc & a_ChunkDesc)
-{
- int ChanceRnd = (m_Noise.IntNoise3DInt(128 * a_ChunkDesc.GetChunkX(), 512, 256 * a_ChunkDesc.GetChunkZ()) / 13) % 100;
- if (ChanceRnd > m_Chance)
- {
- // Not in this chunk
- return;
- }
-
- // Get the height at which to try:
- int Height = m_Noise.IntNoise3DInt(128 * a_ChunkDesc.GetChunkX(), 1024, 256 * a_ChunkDesc.GetChunkZ()) / 11;
- Height %= m_HeightDistribution.GetSum();
- Height = m_HeightDistribution.MapValue(Height);
-
- // Try adding the spring at the height, if unsuccessful, move lower:
- for (int y = Height; y > 1; y--)
- {
- // TODO: randomize the order in which the coords are being checked
- for (int z = 1; z < cChunkDef::Width - 1; z++)
- {
- for (int x = 1; x < cChunkDef::Width - 1; x++)
- {
- switch (a_ChunkDesc.GetBlockType(x, y, z))
- {
- case E_BLOCK_NETHERRACK:
- case E_BLOCK_STONE:
- {
- if (TryPlaceSpring(a_ChunkDesc, x, y, z))
- {
- // Succeeded, bail out
- return;
- }
- }
- } // switch (BlockType)
- } // for x
- } // for y
- } // for y
-}
-
-
-
-
-
-bool cFinishGenFluidSprings::TryPlaceSpring(cChunkDesc & a_ChunkDesc, int x, int y, int z)
-{
- // In order to place a spring, it needs exactly one of the XZ neighbors or a below neighbor to be air
- // Also, its neighbor on top of it must be non-air
- if (a_ChunkDesc.GetBlockType(x, y + 1, z) == E_BLOCK_AIR)
- {
- return false;
- }
-
- static const struct
- {
- int x, y, z;
- } Coords[] =
- {
- {-1, 0, 0},
- { 1, 0, 0},
- { 0, -1, 0},
- { 0, 0, -1},
- { 0, 0, 1},
- } ;
- int NumAirNeighbors = 0;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- switch (a_ChunkDesc.GetBlockType(x + Coords[i].x, y + Coords[i].y, z + Coords[i].z))
- {
- case E_BLOCK_AIR:
- {
- NumAirNeighbors += 1;
- if (NumAirNeighbors > 1)
- {
- return false;
- }
- }
- }
- }
- if (NumAirNeighbors == 0)
- {
- return false;
- }
-
- // Has exactly one air neighbor, place a spring:
- a_ChunkDesc.SetBlockTypeMeta(x, y, z, m_Fluid, 0);
- return true;
-}
-
-
-
-
diff --git a/source/Generating/FinishGen.h b/source/Generating/FinishGen.h
deleted file mode 100644
index ed7df5909..000000000
--- a/source/Generating/FinishGen.h
+++ /dev/null
@@ -1,185 +0,0 @@
-
-// FinishGen.h
-
-/* Interfaces to the various finishing generators:
- - cFinishGenSnow
- - cFinishGenIce
- - cFinishGenSprinkleFoliage
- - cFinishGenLilypads
- - cFinishGenBottomLava
- - cFinishGenPreSimulator
- - cFinishGenDeadBushes
-*/
-
-
-
-
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-#include "../ProbabDistrib.h"
-
-
-
-
-
-class cFinishGenSnow :
- public cFinishGen
-{
-protected:
- // cFinishGen override:
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cFinishGenIce :
- public cFinishGen
-{
-protected:
- // cFinishGen override:
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cFinishGenSprinkleFoliage :
- public cFinishGen
-{
-public:
- cFinishGenSprinkleFoliage(int a_Seed) : m_Noise(a_Seed), m_Seed(a_Seed) {}
-
-protected:
- cNoise m_Noise;
- int m_Seed;
-
- /// Tries to place sugarcane at the coords specified, returns true if successful
- bool TryAddSugarcane(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ);
-
- // cFinishGen override:
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-/** This class adds a single top block in random positions in the specified biome on top of specified allowed blocks.
-Used for:
-- Lilypads finisher
-- DeadBushes finisher
-*/
-class cFinishGenSingleBiomeSingleTopBlock :
- public cFinishGen
-{
-public:
- cFinishGenSingleBiomeSingleTopBlock(
- int a_Seed, BLOCKTYPE a_BlockType, EMCSBiome a_Biome, int a_Amount,
- BLOCKTYPE a_AllowedBelow1, BLOCKTYPE a_AllowedBelow2
- ) :
- m_Noise(a_Seed),
- m_BlockType(a_BlockType),
- m_Biome(a_Biome),
- m_Amount(a_Amount),
- m_AllowedBelow1(a_AllowedBelow1),
- m_AllowedBelow2(a_AllowedBelow2)
- {
- }
-
-protected:
- cNoise m_Noise;
- BLOCKTYPE m_BlockType;
- EMCSBiome m_Biome;
- int m_Amount; ///< Relative amount of blocks to try adding. 1 = one block per 256 biome columns.
- BLOCKTYPE m_AllowedBelow1; ///< First of the two blocktypes that are allowed below m_BlockType
- BLOCKTYPE m_AllowedBelow2; ///< Second of the two blocktypes that are allowed below m_BlockType
-
- int GetNumToGen(const cChunkDef::BiomeMap & a_BiomeMap);
-
- // cFinishGen override:
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cFinishGenBottomLava :
- public cFinishGen
-{
-public:
- cFinishGenBottomLava(int a_Level) :
- m_Level(a_Level)
- {
- }
-
-protected:
- int m_Level;
-
- // cFinishGen override:
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cFinishGenPreSimulator :
- public cFinishGen
-{
-public:
- cFinishGenPreSimulator(void);
-
-protected:
- // Drops hanging sand and gravel down to the ground, recalculates heightmap
- void CollapseSandGravel(
- cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
- cChunkDef::HeightMap & a_HeightMap // Height map to update by the current data
- );
-
- /** For each fluid block:
- - if all surroundings are of the same fluid, makes it stationary; otherwise makes it flowing (excl. top)
- - all fluid on the chunk's edge is made flowing
- */
- void StationarizeFluid(
- cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
- cChunkDef::HeightMap & a_HeightMap, // Height map to read
- BLOCKTYPE a_Fluid,
- BLOCKTYPE a_StationaryFluid
- );
-
- // cFinishGen override:
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cFinishGenFluidSprings :
- public cFinishGen
-{
-public:
- cFinishGenFluidSprings(int a_Seed, BLOCKTYPE a_Fluid, cIniFile & a_IniFile, const cWorld & a_World);
-
-protected:
-
- cNoise m_Noise;
- cProbabDistrib m_HeightDistribution;
- BLOCKTYPE m_Fluid;
- int m_Chance; ///< Chance, [0..100], that a spring will be generated in a chunk
-
- // cFinishGen override:
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
-
- /// Tries to place a spring at the specified coords, checks neighbors. Returns true if successful
- bool TryPlaceSpring(cChunkDesc & a_ChunkDesc, int x, int y, int z);
-} ;
-
-
-
-
diff --git a/source/Generating/HeiGen.cpp b/source/Generating/HeiGen.cpp
deleted file mode 100644
index 5dee181b7..000000000
--- a/source/Generating/HeiGen.cpp
+++ /dev/null
@@ -1,390 +0,0 @@
-
-// HeiGen.cpp
-
-// Implements the various terrain height generators
-
-#include "Globals.h"
-#include "HeiGen.h"
-#include "../LinearUpscale.h"
-#include "../../iniFile/iniFile.h"
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHeiGenFlat:
-
-void cHeiGenFlat::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
-{
- for (int i = 0; i < ARRAYCOUNT(a_HeightMap); i++)
- {
- a_HeightMap[i] = m_Height;
- }
-}
-
-
-
-
-
-void cHeiGenFlat::InitializeHeightGen(cIniFile & a_IniFile)
-{
- m_Height = a_IniFile.GetValueSetI("Generator", "FlatHeight", m_Height);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHeiGenCache:
-
-cHeiGenCache::cHeiGenCache(cTerrainHeightGen & a_HeiGenToCache, int a_CacheSize) :
- m_HeiGenToCache(a_HeiGenToCache),
- m_CacheSize(a_CacheSize),
- m_CacheOrder(new int[a_CacheSize]),
- m_CacheData(new sCacheData[a_CacheSize]),
- m_NumHits(0),
- m_NumMisses(0),
- m_TotalChain(0)
-{
- for (int i = 0; i < m_CacheSize; i++)
- {
- m_CacheOrder[i] = i;
- m_CacheData[i].m_ChunkX = 0x7fffffff;
- m_CacheData[i].m_ChunkZ = 0x7fffffff;
- }
-}
-
-
-
-
-
-cHeiGenCache::~cHeiGenCache()
-{
- delete[] m_CacheData;
- delete[] m_CacheOrder;
-}
-
-
-
-
-
-void cHeiGenCache::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
-{
- /*
- if (((m_NumHits + m_NumMisses) % 1024) == 10)
- {
- LOGD("HeiGenCache: %d hits, %d misses, saved %.2f %%", m_NumHits, m_NumMisses, 100.0 * m_NumHits / (m_NumHits + m_NumMisses));
- LOGD("HeiGenCache: Avg cache chain length: %.2f", (float)m_TotalChain / m_NumHits);
- }
- //*/
-
- for (int i = 0; i < m_CacheSize; i++)
- {
- if (
- (m_CacheData[m_CacheOrder[i]].m_ChunkX != a_ChunkX) ||
- (m_CacheData[m_CacheOrder[i]].m_ChunkZ != a_ChunkZ)
- )
- {
- continue;
- }
- // Found it in the cache
- int Idx = m_CacheOrder[i];
-
- // Move to front:
- for (int j = i; j > 0; j--)
- {
- m_CacheOrder[j] = m_CacheOrder[j - 1];
- }
- m_CacheOrder[0] = Idx;
-
- // Use the cached data:
- memcpy(a_HeightMap, m_CacheData[Idx].m_HeightMap, sizeof(a_HeightMap));
-
- m_NumHits++;
- m_TotalChain += i;
- return;
- } // for i - cache
-
- // Not in the cache:
- m_NumMisses++;
- m_HeiGenToCache.GenHeightMap(a_ChunkX, a_ChunkZ, a_HeightMap);
-
- // Insert it as the first item in the MRU order:
- int Idx = m_CacheOrder[m_CacheSize - 1];
- for (int i = m_CacheSize - 1; i > 0; i--)
- {
- m_CacheOrder[i] = m_CacheOrder[i - 1];
- } // for i - m_CacheOrder[]
- m_CacheOrder[0] = Idx;
- memcpy(m_CacheData[Idx].m_HeightMap, a_HeightMap, sizeof(a_HeightMap));
- m_CacheData[Idx].m_ChunkX = a_ChunkX;
- m_CacheData[Idx].m_ChunkZ = a_ChunkZ;
-}
-
-
-
-
-
-void cHeiGenCache::InitializeHeightGen(cIniFile & a_IniFile)
-{
- m_HeiGenToCache.InitializeHeightGen(a_IniFile);
-}
-
-
-
-
-
-bool cHeiGenCache::GetHeightAt(int a_ChunkX, int a_ChunkZ, int a_RelX, int a_RelZ, HEIGHTTYPE & a_Height)
-{
- for (int i = 0; i < m_CacheSize; i++)
- {
- if ((m_CacheData[i].m_ChunkX == a_ChunkX) && (m_CacheData[i].m_ChunkZ == a_ChunkZ))
- {
- a_Height = cChunkDef::GetHeight(m_CacheData[i].m_HeightMap, a_RelX, a_RelZ);
- return true;
- }
- } // for i - m_CacheData[]
- return false;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHeiGenClassic:
-
-cHeiGenClassic::cHeiGenClassic(int a_Seed) :
- m_Seed(a_Seed),
- m_Noise(a_Seed)
-{
-}
-
-
-
-
-
-float cHeiGenClassic::GetNoise(float x, float y)
-{
- float oct1 = m_Noise.CubicNoise2D(x * m_HeightFreq1, y * m_HeightFreq1) * m_HeightAmp1;
- float oct2 = m_Noise.CubicNoise2D(x * m_HeightFreq2, y * m_HeightFreq2) * m_HeightAmp2;
- float oct3 = m_Noise.CubicNoise2D(x * m_HeightFreq3, y * m_HeightFreq3) * m_HeightAmp3;
-
- float height = m_Noise.CubicNoise2D(x * 0.1f, y * 0.1f ) * 2;
-
- float flatness = ((m_Noise.CubicNoise2D(x * 0.5f, y * 0.5f) + 1.f) * 0.5f) * 1.1f; // 0 ... 1.5
- flatness *= flatness * flatness;
-
- return (oct1 + oct2 + oct3) * flatness + height;
-}
-
-
-
-
-
-void cHeiGenClassic::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
-{
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- const float zz = (float)(a_ChunkZ * cChunkDef::Width + z);
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- const float xx = (float)(a_ChunkX * cChunkDef::Width + x);
-
- int hei = 64 + (int)(GetNoise(xx * 0.05f, zz * 0.05f) * 16);
- if (hei < 10)
- {
- hei = 10;
- }
- if (hei > 250)
- {
- hei = 250;
- }
- cChunkDef::SetHeight(a_HeightMap, x , z, hei);
- } // for x
- } // for z
-}
-
-
-
-
-
-void cHeiGenClassic::InitializeHeightGen(cIniFile & a_IniFile)
-{
- m_HeightFreq1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq1", 0.1);
- m_HeightFreq2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq2", 1.0);
- m_HeightFreq3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq3", 2.0);
- m_HeightAmp1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp1", 1.0);
- m_HeightAmp2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp2", 0.5);
- m_HeightAmp3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp3", 0.5);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHeiGenBiomal:
-
-const cHeiGenBiomal::sGenParam cHeiGenBiomal::m_GenParam[biNumBiomes] =
-{
- /* Fast-changing | Middle-changing | Slow-changing |*/
- /* Biome | Freq1 | Amp1 | Freq2 | Amp2 | Freq3 | Amp3 | BaseHeight */
- /* biOcean */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40},
- /* biPlains */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68},
- /* biDesert */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68},
- /* biExtremeHills */ { 0.2f, 4.0f, 0.05f, 20.0f, 0.01f, 16.0f, 100},
- /* biForest */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
- /* biTaiga */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
- /* biSwampland */ { 0.1f, 1.1f, 0.05f, 1.5f, 0.02f, 2.5f, 61.5},
- /* biRiver */ { 0.2f, 0.1f, 0.05f, 0.1f, 0.01f, 0.1f, 56},
- /* biNether */ { 0.1f, 0.0f, 0.01f, 0.0f, 0.01f, 0.0f, 0}, // Unused, but must be here due to indexing
- /* biSky */ { 0.1f, 0.0f, 0.01f, 0.0f, 0.01f, 0.0f, 0}, // Unused, but must be here due to indexing
- /* biFrozenOcean */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40},
- /* biFrozenRiver */ { 0.2f, 0.1f, 0.05f, 0.1f, 0.01f, 0.1f, 56},
- /* biIcePlains */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68},
- /* biIceMountains */ { 0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 80},
- /* biMushroomIsland */ { 0.1f, 2.0f, 0.05f, 8.0f, 0.01f, 6.0f, 80},
- /* biMushroomShore */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 64},
- /* biBeach */ { 0.1f, 0.5f, 0.05f, 1.0f, 0.01f, 1.0f, 64},
- /* biDesertHills */ { 0.2f, 2.0f, 0.05f, 5.0f, 0.01f, 4.0f, 75},
- /* biForestHills */ { 0.2f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 80},
- /* biTaigaHills */ { 0.2f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 80},
- /* biExtremeHillsEdge */ { 0.2f, 3.0f, 0.05f, 16.0f, 0.01f, 12.0f, 80},
- /* biJungle */ { 0.1f, 3.0f, 0.05f, 6.0f, 0.01f, 6.0f, 70},
- /* biJungleHills */ { 0.2f, 3.0f, 0.05f, 12.0f, 0.01f, 10.0f, 80},
-} ;
-
-
-
-
-
-void cHeiGenBiomal::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
-{
- // Generate a 3x3 chunk area of biomes around this chunk:
- BiomeNeighbors Biomes;
- for (int z = -1; z <= 1; z++)
- {
- for (int x = -1; x <= 1; x++)
- {
- m_BiomeGen.GenBiomes(a_ChunkX + x, a_ChunkZ + z, Biomes[x + 1][z + 1]);
- } // for x
- } // for z
-
- /*
- _X 2013_04_22:
- There's no point in precalculating the entire perlin noise arrays, too many values are calculated uselessly,
- resulting in speed DEcrease.
- */
-
- //*
- // Linearly interpolate 4x4 blocks of heightmap:
- // Must be done on a floating point datatype, else the results are ugly!
- const int STEPZ = 4; // Must be a divisor of 16
- const int STEPX = 4; // Must be a divisor of 16
- NOISE_DATATYPE Height[17 * 17];
- for (int z = 0; z < 17; z += STEPZ)
- {
- for (int x = 0; x < 17; x += STEPX)
- {
- Height[x + 17 * z] = GetHeightAt(x, z, a_ChunkX, a_ChunkZ, Biomes);
- }
- }
- LinearUpscale2DArrayInPlace(Height, 17, 17, STEPX, STEPZ);
-
- // Copy into the heightmap
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- cChunkDef::SetHeight(a_HeightMap, x, z, (int)Height[x + 17 * z]);
- }
- }
- //*/
-
- /*
- // For each height, go through neighboring biomes and add up their idea of height:
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- cChunkDef::SetHeight(a_HeightMap, x, z, GetHeightAt(x, z, a_ChunkX, a_ChunkZ, Biomes));
- } // for x
- }
- //*/
-}
-
-
-
-
-
-void cHeiGenBiomal::InitializeHeightGen(cIniFile & a_IniFile)
-{
- // No user-settable params
-}
-
-
-
-
-
-NOISE_DATATYPE cHeiGenBiomal::GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX, int a_ChunkZ, const cHeiGenBiomal::BiomeNeighbors & a_BiomeNeighbors)
-{
- // Sum up how many biomes of each type there are in the neighborhood:
- int BiomeCounts[biNumBiomes];
- memset(BiomeCounts, 0, sizeof(BiomeCounts));
- int Sum = 0;
- for (int z = -8; z <= 8; z++)
- {
- int FinalZ = a_RelZ + z + cChunkDef::Width;
- int IdxZ = FinalZ / cChunkDef::Width;
- int ModZ = FinalZ % cChunkDef::Width;
- int WeightZ = 9 - abs(z);
- for (int x = -8; x <= 8; x++)
- {
- int FinalX = a_RelX + x + cChunkDef::Width;
- int IdxX = FinalX / cChunkDef::Width;
- int ModX = FinalX % cChunkDef::Width;
- EMCSBiome Biome = cChunkDef::GetBiome(a_BiomeNeighbors[IdxX][IdxZ], ModX, ModZ);
- if ((Biome < 0) || (Biome >= ARRAYCOUNT(BiomeCounts)))
- {
- continue;
- }
- int WeightX = 9 - abs(x);
- BiomeCounts[Biome] += WeightX + WeightZ;
- Sum += WeightX + WeightZ;
- } // for x
- } // for z
-
- // For each biome type that has a nonzero count, calc its height and add it:
- if (Sum > 0)
- {
- NOISE_DATATYPE Height = 0;
- int BlockX = a_ChunkX * cChunkDef::Width + a_RelX;
- int BlockZ = a_ChunkZ * cChunkDef::Width + a_RelZ;
- for (int i = 0; i < ARRAYCOUNT(BiomeCounts); i++)
- {
- if (BiomeCounts[i] == 0)
- {
- continue;
- }
- NOISE_DATATYPE oct1 = m_Noise.CubicNoise2D(BlockX * m_GenParam[i].m_HeightFreq1, BlockZ * m_GenParam[i].m_HeightFreq1) * m_GenParam[i].m_HeightAmp1;
- NOISE_DATATYPE oct2 = m_Noise.CubicNoise2D(BlockX * m_GenParam[i].m_HeightFreq2, BlockZ * m_GenParam[i].m_HeightFreq2) * m_GenParam[i].m_HeightAmp2;
- NOISE_DATATYPE oct3 = m_Noise.CubicNoise2D(BlockX * m_GenParam[i].m_HeightFreq3, BlockZ * m_GenParam[i].m_HeightFreq3) * m_GenParam[i].m_HeightAmp3;
- Height += BiomeCounts[i] * (m_GenParam[i].m_BaseHeight + oct1 + oct2 + oct3);
- }
- NOISE_DATATYPE res = Height / Sum;
- return std::min((NOISE_DATATYPE)250, std::max(res, (NOISE_DATATYPE)5));
- }
-
- // No known biome around? Weird. Return a bogus value:
- ASSERT(!"cHeiGenBiomal: Biome sum failed, no known biome around");
- return 5;
-}
-
-
-
-
-
diff --git a/source/Generating/HeiGen.h b/source/Generating/HeiGen.h
deleted file mode 100644
index 1b246c70a..000000000
--- a/source/Generating/HeiGen.h
+++ /dev/null
@@ -1,145 +0,0 @@
-
-// HeiGen.h
-
-/*
-Interfaces to the various height generators:
- - cHeiGenFlat
- - cHeiGenClassic
- - cHeiGenBiomal
-*/
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cHeiGenFlat :
- public cTerrainHeightGen
-{
-public:
- cHeiGenFlat(void) : m_Height(5) {}
-
-protected:
-
- int m_Height;
-
- // cTerrainHeightGen overrides:
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
- virtual void InitializeHeightGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-/// A simple cache that stores N most recently generated chunks' heightmaps; N being settable upon creation
-class cHeiGenCache :
- public cTerrainHeightGen
-{
-public:
- cHeiGenCache(cTerrainHeightGen & a_HeiGenToCache, int a_CacheSize); // Doesn't take ownership of a_HeiGenToCache
- ~cHeiGenCache();
-
- // cTerrainHeightGen overrides:
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
- virtual void InitializeHeightGen(cIniFile & a_IniFile) override;
-
- /// Retrieves height at the specified point in the cache, returns true if found, false if not found
- bool GetHeightAt(int a_ChunkX, int a_ChunkZ, int a_RelX, int a_RelZ, HEIGHTTYPE & a_Height);
-
-protected:
-
- cTerrainHeightGen & m_HeiGenToCache;
-
- struct sCacheData
- {
- int m_ChunkX;
- int m_ChunkZ;
- cChunkDef::HeightMap m_HeightMap;
- } ;
-
- // To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data
- int m_CacheSize;
- int * m_CacheOrder; // MRU-ized order, indices into m_CacheData array
- sCacheData * m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used
-
- // Cache statistics
- int m_NumHits;
- int m_NumMisses;
- int m_TotalChain; // Number of cache items walked to get to a hit (only added for hits)
-} ;
-
-
-
-
-
-class cHeiGenClassic :
- public cTerrainHeightGen
-{
-public:
- cHeiGenClassic(int a_Seed);
-
-protected:
-
- int m_Seed;
- cNoise m_Noise;
- float m_HeightFreq1, m_HeightAmp1;
- float m_HeightFreq2, m_HeightAmp2;
- float m_HeightFreq3, m_HeightAmp3;
-
- float GetNoise(float x, float y);
-
- // cTerrainHeightGen overrides:
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
- virtual void InitializeHeightGen(cIniFile & a_IniFile) override;
-} ;
-
-
-
-
-
-class cHeiGenBiomal :
- public cTerrainHeightGen
-{
-public:
- cHeiGenBiomal(int a_Seed, cBiomeGen & a_BiomeGen) :
- m_Noise(a_Seed),
- m_BiomeGen(a_BiomeGen)
- {
- }
-
-protected:
-
- typedef cChunkDef::BiomeMap BiomeNeighbors[3][3];
-
- cNoise m_Noise;
- cBiomeGen & m_BiomeGen;
-
- // Per-biome terrain generator parameters:
- struct sGenParam
- {
- float m_HeightFreq1, m_HeightAmp1;
- float m_HeightFreq2, m_HeightAmp2;
- float m_HeightFreq3, m_HeightAmp3;
- float m_BaseHeight;
- } ;
- static const sGenParam m_GenParam[biNumBiomes];
-
- // cTerrainHeightGen overrides:
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
- virtual void InitializeHeightGen(cIniFile & a_IniFile) override;
-
- NOISE_DATATYPE GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX, int a_ChunkZ, const BiomeNeighbors & a_BiomeNeighbors);
-} ;
-
-
-
-
diff --git a/source/Generating/MineShafts.cpp b/source/Generating/MineShafts.cpp
deleted file mode 100644
index 159e6b4ea..000000000
--- a/source/Generating/MineShafts.cpp
+++ /dev/null
@@ -1,1423 +0,0 @@
-
-// MineShafts.cpp
-
-// Implements the cStructGenMineShafts class representing the structure generator for abandoned mineshafts
-
-/*
-Algorithm:
-The cStructGenMineShafts::cMineShaftSystem class is the main controller, which knows what mineshaft
-classes there are and their random weights. It gets asked to produce a new class everytime a connection is to be made.
-The cMineShaft class is a base class for each mineshaft structure.
-Each cMineShaft descendant knows how large it is, how to imprint itself into the chunk data and where to connect to
-other descendants. Its PivotPoint is always a walkable column. Its Direction determines in which direction the structure
-is facing.
-
-The generation starts with the central dirt room, from there corridors, crossings and staircases are added
-in a depth-first processing. Each of the descendants will branch randomly, if not beyond the allowed recursion level
-*/
-
-#include "Globals.h"
-#include "MineShafts.h"
-#include "../Cuboid.h"
-#include "../BlockEntities/ChestEntity.h"
-
-
-
-
-
-static const int NEIGHBORHOOD_SIZE = 3;
-
-
-
-
-
-class cMineShaft abstract
-{
-public:
- enum eKind
- {
- mskDirtRoom,
- mskCorridor,
- mskCrossing,
- mskStaircase,
- } ;
-
-
- enum eDirection
- {
- dirXP,
- dirZP,
- dirXM,
- dirZM,
- } ;
-
-
- cStructGenMineShafts::cMineShaftSystem & m_ParentSystem;
- eKind m_Kind;
- cCuboid m_BoundingBox;
-
-
- cMineShaft(cStructGenMineShafts::cMineShaftSystem & a_ParentSystem, eKind a_Kind) :
- m_ParentSystem(a_ParentSystem),
- m_Kind(a_Kind)
- {
- }
-
- cMineShaft(cStructGenMineShafts::cMineShaftSystem & a_ParentSystem, eKind a_Kind, const cCuboid & a_BoundingBox) :
- m_ParentSystem(a_ParentSystem),
- m_Kind(a_Kind),
- m_BoundingBox(a_BoundingBox)
- {
- }
-
- /// Returns true if this mineshaft intersects the specified cuboid
- bool DoesIntersect(const cCuboid & a_Other)
- {
- return m_BoundingBox.DoesIntersect(a_Other);
- }
-
- /** If recursion level is not too large, appends more branches to the parent system,
- using exit points specific to this class.
- */
- virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) = 0;
-
- /// Imprints this shape into the specified chunk's data
- virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) = 0;
-} ;
-
-typedef std::vector<cMineShaft *> cMineShafts;
-
-
-
-
-
-class cMineShaftDirtRoom :
- public cMineShaft
-{
- typedef cMineShaft super;
-
-public:
- cMineShaftDirtRoom(cStructGenMineShafts::cMineShaftSystem & a_Parent, cNoise & a_Noise);
-
- // cMineShaft overrides:
- virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) override;
- virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cMineShaftCorridor :
- public cMineShaft
-{
- typedef cMineShaft super;
-
-public:
- /** Creates a new Corridor attached to the specified pivot point and direction.
- Checks all ParentSystem's objects and disallows intersecting. Initializes the new object to fit.
- May return NULL if cannot fit.
- */
- static cMineShaft * CreateAndFit(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- int a_PivotX, int a_PivotY, int a_PivotZ, eDirection a_Direction,
- cNoise & a_Noise
- );
-
-protected:
- static const int MAX_SEGMENTS = 5;
-
- int m_NumSegments;
- eDirection m_Direction;
- bool m_HasFullBeam[MAX_SEGMENTS]; ///< If true, segment at that index has a full beam support (planks in the top center block)
- int m_ChestPosition; ///< If <0, no chest; otherwise an offset from m_BoundingBox's p1.x or p1.z, depenging on m_Direction
- int m_SpawnerPosition; ///< If <0, no spawner; otherwise an offset from m_BoundingBox's p1.x or p1.z, depenging on m_Direction
- bool m_HasTracks; ///< If true, random tracks will be placed on the floor
-
- cMineShaftCorridor(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- const cCuboid & a_BoundingBox, int a_NumSegments, eDirection a_Direction,
- cNoise & a_Noise
- );
-
- // cMineShaft overrides:
- virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) override;
- virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) override;
-
- /// Places a chest, if the corridor has one
- void PlaceChest(cChunkDesc & a_ChunkDesc);
-
- /// If this corridor has tracks, places them randomly
- void PlaceTracks(cChunkDesc & a_ChunkDesc);
-
- /// If this corridor has a spawner, places the spawner
- void PlaceSpawner(cChunkDesc & a_ChunkDesc);
-
- /// Randomly places torches around the central beam block
- void PlaceTorches(cChunkDesc & a_ChunkDesc);
-} ;
-
-
-
-
-
-class cMineShaftCrossing :
- public cMineShaft
-{
- typedef cMineShaft super;
-
-public:
- /** Creates a new Crossing attached to the specified pivot point and direction.
- Checks all ParentSystem's objects and disallows intersecting. Initializes the new object to fit.
- May return NULL if cannot fit.
- */
- static cMineShaft * CreateAndFit(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- int a_PivotX, int a_PivotY, int a_PivotZ, eDirection a_Direction,
- cNoise & a_Noise
- );
-
-protected:
- cMineShaftCrossing(cStructGenMineShafts::cMineShaftSystem & a_ParentSystem, const cCuboid & a_BoundingBox);
-
- // cMineShaft overrides:
- virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) override;
- virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cMineShaftStaircase :
- public cMineShaft
-{
- typedef cMineShaft super;
-
-public:
- enum eSlope
- {
- sUp,
- sDown,
- } ;
-
- /** Creates a new Staircase attached to the specified pivot point and direction.
- Checks all ParentSystem's objects and disallows intersecting. Initializes the new object to fit.
- May return NULL if cannot fit.
- */
- static cMineShaft * CreateAndFit(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- int a_PivotX, int a_PivotY, int a_PivotZ, eDirection a_Direction,
- cNoise & a_Noise
- );
-
-protected:
- eDirection m_Direction;
- eSlope m_Slope;
-
-
- cMineShaftStaircase(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- const cCuboid & a_BoundingBox,
- eDirection a_Direction,
- eSlope a_Slope
- );
-
- // cMineShaft overrides:
- virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) override;
- virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cStructGenMineShafts::cMineShaftSystem
-{
-public:
- int m_BlockX, m_BlockZ; ///< The pivot point on which the system is generated
- int m_GridSize; ///< Maximum offset of the dirtroom from grid center, * 2, in each direction
- int m_MaxRecursion; ///< Maximum recursion level (initialized from cStructGenMineShafts::m_MaxRecursion)
- int m_ProbLevelCorridor; ///< Probability level of a branch object being the corridor
- int m_ProbLevelCrossing; ///< Probability level of a branch object being the crossing, minus Corridor
- int m_ProbLevelStaircase; ///< Probability level of a branch object being the staircase, minus Crossing
- int m_ChanceChest; ///< Chance [0 .. 250] that a corridor has a chest in it
- int m_ChanceSpawner; ///< Chance [0 .. 250] that a corridor has a spawner in it
- int m_ChanceTorch; ///< Chance [0 .. 10k] for a torch appearing attached to a corridor's beam
- cMineShafts m_MineShafts; ///< List of cMineShaft descendants that comprise this system
- cCuboid m_BoundingBox; ///< Bounding box into which all of the components need to fit
-
- /// Creates and generates the entire system
- cMineShaftSystem(
- int a_BlockX, int a_BlockZ, int a_GridSize, int a_MaxSystemSize, cNoise & a_Noise,
- int a_ProbLevelCorridor, int a_ProbLevelCrossing, int a_ProbLevelStaircase
- );
-
- ~cMineShaftSystem();
-
- /// Carves the system into the chunk data
- void ProcessChunk(cChunkDesc & a_Chunk);
-
- /** Creates new cMineShaft descendant connected at the specified point, heading the specified direction,
- if it fits, appends it to the list and calls its AppendBranches()
- */
- void AppendBranch(
- int a_BlockX, int a_BlockY, int a_BlockZ,
- cMineShaft::eDirection a_Direction, cNoise & a_Noise,
- int a_RecursionLevel
- );
-
- /// Returns true if none of the objects in m_MineShafts intersect with the specified bounding box and the bounding box is valid
- bool CanAppend(const cCuboid & a_BoundingBox);
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenMineShafts::cMineShaftSystem:
-
-cStructGenMineShafts::cMineShaftSystem::cMineShaftSystem(
- int a_BlockX, int a_BlockZ, int a_GridSize, int a_MaxSystemSize, cNoise & a_Noise,
- int a_ProbLevelCorridor, int a_ProbLevelCrossing, int a_ProbLevelStaircase
-) :
- m_BlockX(a_BlockX),
- m_BlockZ(a_BlockZ),
- m_GridSize(a_GridSize),
- m_MaxRecursion(8), // TODO: settable
- m_ProbLevelCorridor(a_ProbLevelCorridor),
- m_ProbLevelCrossing(a_ProbLevelCrossing),
- m_ProbLevelStaircase(a_ProbLevelStaircase + 1),
- m_ChanceChest(12), // TODO: settable
- m_ChanceSpawner(12), // TODO: settable
- m_ChanceTorch(1000) // TODO: settable
-{
- m_MineShafts.reserve(100);
-
- cMineShaft * Start = new cMineShaftDirtRoom(*this, a_Noise);
- m_MineShafts.push_back(Start);
-
- m_BoundingBox.Assign(
- Start->m_BoundingBox.p1.x - a_MaxSystemSize / 2, 2, Start->m_BoundingBox.p1.z - a_MaxSystemSize / 2,
- Start->m_BoundingBox.p2.x + a_MaxSystemSize / 2, 50, Start->m_BoundingBox.p2.z + a_MaxSystemSize / 2
- );
-
- Start->AppendBranches(0, a_Noise);
-
- for (cMineShafts::const_iterator itr = m_MineShafts.begin(), end = m_MineShafts.end(); itr != end; ++itr)
- {
- ASSERT((*itr)->m_BoundingBox.IsSorted());
- } // for itr - m_MineShafts[]
-}
-
-
-
-
-
-cStructGenMineShafts::cMineShaftSystem::~cMineShaftSystem()
-{
- for (cMineShafts::iterator itr = m_MineShafts.begin(), end = m_MineShafts.end(); itr != end; ++itr)
- {
- delete *itr;
- } // for itr - m_MineShafts[]
- m_MineShafts.clear();
-}
-
-
-
-
-
-void cStructGenMineShafts::cMineShaftSystem::ProcessChunk(cChunkDesc & a_Chunk)
-{
- for (cMineShafts::const_iterator itr = m_MineShafts.begin(), end = m_MineShafts.end(); itr != end; ++itr)
- {
- (*itr)->ProcessChunk(a_Chunk);
- } // for itr - m_MineShafts[]
-}
-
-
-
-
-
-void cStructGenMineShafts::cMineShaftSystem::AppendBranch(
- int a_PivotX, int a_PivotY, int a_PivotZ,
- cMineShaft::eDirection a_Direction, cNoise & a_Noise,
- int a_RecursionLevel
-)
-{
- if (a_RecursionLevel > m_MaxRecursion)
- {
- return;
- }
-
- cMineShaft * Next = NULL;
- int rnd = (a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_RecursionLevel * 16, a_PivotZ) / 13) % m_ProbLevelStaircase;
- if (rnd < m_ProbLevelCorridor)
- {
- Next = cMineShaftCorridor::CreateAndFit(*this, a_PivotX, a_PivotY, a_PivotZ, a_Direction, a_Noise);
- }
- else if (rnd < m_ProbLevelCrossing)
- {
- Next = cMineShaftCrossing::CreateAndFit(*this, a_PivotX, a_PivotY, a_PivotZ, a_Direction, a_Noise);
- }
- else
- {
- Next = cMineShaftStaircase::CreateAndFit(*this, a_PivotX, a_PivotY, a_PivotZ, a_Direction, a_Noise);
- }
- if (Next == NULL)
- {
- return;
- }
- m_MineShafts.push_back(Next);
- Next->AppendBranches(a_RecursionLevel + 1, a_Noise);
-}
-
-
-
-
-
-bool cStructGenMineShafts::cMineShaftSystem::CanAppend(const cCuboid & a_BoundingBox)
-{
- if (!a_BoundingBox.IsCompletelyInside(m_BoundingBox))
- {
- // Too far away, or too low / too high
- return false;
- }
-
- // Check intersections:
- for (cMineShafts::const_iterator itr = m_MineShafts.begin(), end = m_MineShafts.end(); itr != end; ++itr)
- {
- if ((*itr)->DoesIntersect(a_BoundingBox))
- {
- return false;
- }
- } // for itr - m_MineShafts[]
- return true;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMineShaftDirtRoom:
-
-cMineShaftDirtRoom::cMineShaftDirtRoom(cStructGenMineShafts::cMineShaftSystem & a_Parent, cNoise & a_Noise) :
- super(a_Parent, mskDirtRoom)
-{
- // Make the room of random size, min 10 x 4 x 10; max 18 x 12 x 18:
- int rnd = a_Noise.IntNoise3DInt(a_Parent.m_BlockX, 0, a_Parent.m_BlockZ) / 7;
- int OfsX = (rnd % a_Parent.m_GridSize) - a_Parent.m_GridSize / 2;
- rnd >>= 12;
- int OfsZ = (rnd % a_Parent.m_GridSize) - a_Parent.m_GridSize / 2;
- rnd = a_Noise.IntNoise3DInt(a_Parent.m_BlockX, 1000, a_Parent.m_BlockZ) / 11;
- m_BoundingBox.p1.x = a_Parent.m_BlockX + OfsX;
- m_BoundingBox.p2.x = m_BoundingBox.p1.x + 10 + (rnd % 8);
- rnd >>= 4;
- m_BoundingBox.p1.z = a_Parent.m_BlockZ + OfsZ;
- m_BoundingBox.p2.z = m_BoundingBox.p1.z + 10 + (rnd % 8);
- rnd >>= 4;
- m_BoundingBox.p1.y = 20;
- m_BoundingBox.p2.y = 24 + rnd % 8;
-}
-
-
-
-
-
-void cMineShaftDirtRoom::AppendBranches(int a_RecursionLevel, cNoise & a_Noise)
-{
- int Height = m_BoundingBox.DifY() - 3;
- for (int x = m_BoundingBox.p1.x + 1; x < m_BoundingBox.p2.x; x += 4)
- {
- int rnd = a_Noise.IntNoise3DInt(x, a_RecursionLevel, m_BoundingBox.p1.z) / 7;
- m_ParentSystem.AppendBranch(x, m_BoundingBox.p1.y + (rnd % Height), m_BoundingBox.p1.z - 1, dirZM, a_Noise, a_RecursionLevel);
- rnd >>= 4;
- m_ParentSystem.AppendBranch(x, m_BoundingBox.p1.y + (rnd % Height), m_BoundingBox.p2.z + 1, dirZP, a_Noise, a_RecursionLevel);
- }
-
- for (int z = m_BoundingBox.p1.z + 1; z < m_BoundingBox.p2.z; z += 4)
- {
- int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x, a_RecursionLevel, z) / 13;
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x - 1, m_BoundingBox.p1.y + (rnd % Height), z, dirXM, a_Noise, a_RecursionLevel);
- rnd >>= 4;
- m_ParentSystem.AppendBranch(m_BoundingBox.p2.x + 1, m_BoundingBox.p1.y + (rnd % Height), z, dirXP, a_Noise, a_RecursionLevel);
- }
-}
-
-
-
-
-
-void cMineShaftDirtRoom::ProcessChunk(cChunkDesc & a_ChunkDesc)
-{
- int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- if (
- (m_BoundingBox.p1.x > BlockX + cChunkDef::Width) ||
- (m_BoundingBox.p1.z > BlockZ + cChunkDef::Width) ||
- (m_BoundingBox.p2.x < BlockX) ||
- (m_BoundingBox.p2.z < BlockZ)
- )
- {
- // Early bailout - cannot intersect this chunk
- return;
- }
-
- // Chunk-relative coords of the boundaries:
- int MinX = std::max(BlockX, m_BoundingBox.p1.x) - BlockX;
- int MaxX = std::min(BlockX + cChunkDef::Width, m_BoundingBox.p2.x + 1) - BlockX;
- int MinZ = std::max(BlockZ, m_BoundingBox.p1.z) - BlockZ;
- int MaxZ = std::min(BlockZ + cChunkDef::Width, m_BoundingBox.p2.z + 1) - BlockZ;
-
- // Carve the room out:
- for (int z = MinZ; z < MaxZ; z++)
- {
- for (int x = MinX; x < MaxX; x++)
- {
- for (int y = m_BoundingBox.p1.y + 1; y < m_BoundingBox.p2.y; y++)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_AIR);
- }
- if (a_ChunkDesc.GetBlockType(x, m_BoundingBox.p1.y, z) != E_BLOCK_AIR)
- {
- a_ChunkDesc.SetBlockType(x, m_BoundingBox.p1.y, z, E_BLOCK_DIRT);
- }
- } // for x
- } // for z
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMineShaftCorridor:
-
-cMineShaftCorridor::cMineShaftCorridor(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- const cCuboid & a_BoundingBox, int a_NumSegments, eDirection a_Direction,
- cNoise & a_Noise
-) :
- super(a_ParentSystem, mskCorridor, a_BoundingBox),
- m_NumSegments(a_NumSegments),
- m_Direction(a_Direction),
- m_ChestPosition(-1),
- m_SpawnerPosition(-1)
-{
- int rnd = a_Noise.IntNoise3DInt(a_BoundingBox.p1.x, a_BoundingBox.p1.y, a_BoundingBox.p1.z) / 7;
- for (int i = 0; i < a_NumSegments; i++)
- {
- m_HasFullBeam[i] = (rnd % 4) < 3; // 75 % chance of full beam
- rnd >>= 2;
- }
- m_HasTracks = ((rnd % 4) < 2); // 50 % chance of tracks
-
- rnd = a_Noise.IntNoise3DInt(a_BoundingBox.p1.z, a_BoundingBox.p1.x, a_BoundingBox.p1.y) / 7;
- int ChestCheck = rnd % 250;
- rnd >>= 8;
- int SpawnerCheck = rnd % 250;
- rnd >>= 8;
- if (ChestCheck < a_ParentSystem.m_ChanceChest)
- {
- m_ChestPosition = rnd % (a_NumSegments * 5);
- }
- if ((a_NumSegments < 4) && (SpawnerCheck < a_ParentSystem.m_ChanceSpawner))
- {
- m_SpawnerPosition = rnd % (a_NumSegments * 5);
- }
-}
-
-
-
-
-
-cMineShaft * cMineShaftCorridor::CreateAndFit(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- int a_PivotX, int a_PivotY, int a_PivotZ, eDirection a_Direction,
- cNoise & a_Noise
-)
-{
- cCuboid BoundingBox(a_PivotX, a_PivotY - 1, a_PivotZ);
- BoundingBox.p2.y += 3;
- int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7;
- int NumSegments = 2 + (rnd) % (MAX_SEGMENTS - 1); // 2 .. MAX_SEGMENTS
- switch (a_Direction)
- {
- case dirXP: BoundingBox.p2.x += NumSegments * 5 - 1; BoundingBox.p1.z -= 1; BoundingBox.p2.z += 1; break;
- case dirXM: BoundingBox.p1.x -= NumSegments * 5 - 1; BoundingBox.p1.z -= 1; BoundingBox.p2.z += 1; break;
- case dirZP: BoundingBox.p2.z += NumSegments * 5 - 1; BoundingBox.p1.x -= 1; BoundingBox.p2.x += 1; break;
- case dirZM: BoundingBox.p1.z -= NumSegments * 5 - 1; BoundingBox.p1.x -= 1; BoundingBox.p2.x += 1; break;
- }
- if (!a_ParentSystem.CanAppend(BoundingBox))
- {
- return NULL;
- }
- return new cMineShaftCorridor(a_ParentSystem, BoundingBox, NumSegments, a_Direction, a_Noise);
-}
-
-
-
-
-
-void cMineShaftCorridor::AppendBranches(int a_RecursionLevel, cNoise & a_Noise)
-{
- int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x, m_BoundingBox.p1.y + a_RecursionLevel, m_BoundingBox.p1.z) / 7;
- // Prefer the same height, but allow for up to one block height displacement:
- int Height = m_BoundingBox.p1.y + ((rnd % 4) + ((rnd >> 3) % 3)) / 2;
- switch (m_Direction)
- {
- case dirXM:
- {
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x - 1, Height, m_BoundingBox.p1.z + 1, dirXM, a_Noise, a_RecursionLevel);
- for (int i = m_NumSegments; i >= 0; i--)
- {
- int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x + i + 10, m_BoundingBox.p1.y + a_RecursionLevel, m_BoundingBox.p1.z) / 11;
- int Height = m_BoundingBox.p1.y + ((rnd % 4) + ((rnd >> 3) % 3)) / 2;
- rnd >>= 6;
- int Ofs = 1 + rnd % (m_NumSegments * 5 - 2);
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + Ofs, Height, m_BoundingBox.p1.z - 1, dirZM, a_Noise, a_RecursionLevel);
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + Ofs, Height, m_BoundingBox.p2.z + 1, dirZP, a_Noise, a_RecursionLevel);
- }
- break;
- }
-
- case dirXP:
- {
- m_ParentSystem.AppendBranch(m_BoundingBox.p2.x + 1, Height, m_BoundingBox.p1.z + 1, dirXP, a_Noise, a_RecursionLevel);
- for (int i = m_NumSegments; i >= 0; i--)
- {
- int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x + i + 10, m_BoundingBox.p1.y + a_RecursionLevel, m_BoundingBox.p1.z) / 11;
- int Height = m_BoundingBox.p1.y + ((rnd % 4) + ((rnd >> 3) % 3)) / 2;
- rnd >>= 6;
- int Ofs = 1 + rnd % (m_NumSegments * 5 - 2);
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + Ofs, Height, m_BoundingBox.p1.z - 1, dirZM, a_Noise, a_RecursionLevel);
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + Ofs, Height, m_BoundingBox.p2.z + 1, dirZP, a_Noise, a_RecursionLevel);
- }
- break;
- }
-
- case dirZM:
- {
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + 1, Height, m_BoundingBox.p1.z - 1, dirZM, a_Noise, a_RecursionLevel);
- for (int i = m_NumSegments; i >= 0; i--)
- {
- int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x + i + 10, m_BoundingBox.p1.y + a_RecursionLevel, m_BoundingBox.p1.z) / 11;
- int Height = m_BoundingBox.p1.y + ((rnd % 4) + ((rnd >> 3) % 3)) / 2;
- rnd >>= 6;
- int Ofs = 1 + rnd % (m_NumSegments * 5 - 2);
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x - 1, Height, m_BoundingBox.p1.z + Ofs, dirXM, a_Noise, a_RecursionLevel);
- m_ParentSystem.AppendBranch(m_BoundingBox.p2.x + 1, Height, m_BoundingBox.p1.z + Ofs, dirXP, a_Noise, a_RecursionLevel);
- }
- break;
- }
-
- case dirZP:
- {
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + 1, Height, m_BoundingBox.p2.z + 1, dirZP, a_Noise, a_RecursionLevel);
- for (int i = m_NumSegments; i >= 0; i--)
- {
- int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x + i + 10, m_BoundingBox.p1.y + a_RecursionLevel, m_BoundingBox.p1.z) / 11;
- int Height = m_BoundingBox.p1.y + ((rnd % 4) + ((rnd >> 3) % 3)) / 2;
- rnd >>= 6;
- int Ofs = 1 + rnd % (m_NumSegments * 5 - 2);
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x - 1, Height, m_BoundingBox.p1.z + Ofs, dirXM, a_Noise, a_RecursionLevel);
- m_ParentSystem.AppendBranch(m_BoundingBox.p2.x + 1, Height, m_BoundingBox.p1.z + Ofs, dirXP, a_Noise, a_RecursionLevel);
- }
- break;
- }
- } // switch (m_Direction)
-}
-
-
-
-
-
-void cMineShaftCorridor::ProcessChunk(cChunkDesc & a_ChunkDesc)
-{
- int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- cCuboid RelBoundingBox(m_BoundingBox);
- RelBoundingBox.Move(-BlockX, 0, -BlockZ);
- RelBoundingBox.p1.y += 1;
- RelBoundingBox.p2.y -= 1;
- cCuboid Top(RelBoundingBox);
- Top.p2.y += 1;
- Top.p1.y = Top.p2.y;
- a_ChunkDesc.FillRelCuboid(RelBoundingBox, E_BLOCK_AIR, 0);
- a_ChunkDesc.RandomFillRelCuboid(Top, E_BLOCK_AIR, 0, BlockX ^ BlockZ + BlockX, 8000);
- if (m_SpawnerPosition >= 0)
- {
- // Cobwebs around the spider spawner
- a_ChunkDesc.RandomFillRelCuboid(RelBoundingBox, E_BLOCK_COBWEB, 0, BlockX ^ BlockZ + BlockZ, 8000);
- a_ChunkDesc.RandomFillRelCuboid(Top, E_BLOCK_COBWEB, 0, BlockX ^ BlockZ + BlockX, 5000);
- }
- a_ChunkDesc.RandomFillRelCuboid(Top, E_BLOCK_COBWEB, 0, BlockX ^ BlockZ + BlockX + 10, 500);
- RelBoundingBox.p1.y = m_BoundingBox.p1.y;
- RelBoundingBox.p2.y = m_BoundingBox.p1.y;
- a_ChunkDesc.FloorRelCuboid(RelBoundingBox, E_BLOCK_PLANKS, 0);
- switch (m_Direction)
- {
- case dirXM:
- case dirXP:
- {
- int y1 = m_BoundingBox.p1.y + 1;
- int y2 = m_BoundingBox.p1.y + 2;
- int y3 = m_BoundingBox.p1.y + 3;
- int z1 = m_BoundingBox.p1.z - BlockZ;
- int z2 = m_BoundingBox.p2.z - BlockZ;
- for (int i = 0; i < m_NumSegments; i++)
- {
- int x = m_BoundingBox.p1.x + i * 5 + 2 - BlockX;
- if ((x < 0) || (x >= cChunkDef::Width))
- {
- continue;
- }
- if ((z1 >= 0) && (z1 < cChunkDef::Width))
- {
- a_ChunkDesc.SetBlockTypeMeta(x, y1, z1, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x, y2, z1, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x, y3, z1, E_BLOCK_PLANKS, 0);
- }
- if ((z2 >= 0) && (z2 < cChunkDef::Width))
- {
- a_ChunkDesc.SetBlockTypeMeta(x, y1, z2, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x, y2, z2, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x, y3, z2, E_BLOCK_PLANKS, 0);
- }
- if ((z1 >= -1) && (z1 < cChunkDef::Width - 1) && m_HasFullBeam[i])
- {
- a_ChunkDesc.SetBlockTypeMeta(x, y3, z1 + 1, E_BLOCK_PLANKS, 0);
- }
- } // for i - NumSegments
- break;
- }
-
- case dirZM:
- case dirZP:
- {
- int y1 = m_BoundingBox.p1.y + 1;
- int y2 = m_BoundingBox.p1.y + 2;
- int y3 = m_BoundingBox.p1.y + 3;
- int x1 = m_BoundingBox.p1.x - BlockX;
- int x2 = m_BoundingBox.p2.x - BlockX;
- for (int i = 0; i < m_NumSegments; i++)
- {
- int z = m_BoundingBox.p1.z + i * 5 + 2 - BlockZ;
- if ((z < 0) || (z >= cChunkDef::Width))
- {
- continue;
- }
- if ((x1 >= 0) && (x1 < cChunkDef::Width))
- {
- a_ChunkDesc.SetBlockTypeMeta(x1, y1, z, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x1, y2, z, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x1, y3, z, E_BLOCK_PLANKS, 0);
- }
- if ((x2 >= 0) && (x2 < cChunkDef::Width))
- {
- a_ChunkDesc.SetBlockTypeMeta(x2, y1, z, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x2, y2, z, E_BLOCK_FENCE, 0);
- a_ChunkDesc.SetBlockTypeMeta(x2, y3, z, E_BLOCK_PLANKS, 0);
- }
- if ((x1 >= -1) && (x1 < cChunkDef::Width - 1) && m_HasFullBeam[i])
- {
- a_ChunkDesc.SetBlockTypeMeta(x1 + 1, y3, z, E_BLOCK_PLANKS, 0);
- }
- } // for i - NumSegments
- break;
- } // case dirZ?
- } // for i
-
- PlaceChest(a_ChunkDesc);
- PlaceTracks(a_ChunkDesc);
- PlaceSpawner(a_ChunkDesc); // (must be after Tracks!)
- PlaceTorches(a_ChunkDesc);
-}
-
-
-
-
-
-void cMineShaftCorridor::PlaceChest(cChunkDesc & a_ChunkDesc)
-{
- static const cLootProbab LootProbab[] =
- {
- // Item, MinAmount, MaxAmount, Weight
- { cItem(E_ITEM_IRON), 1, 5, 10 },
- { cItem(E_ITEM_GOLD), 1, 3, 5 },
- { cItem(E_ITEM_REDSTONE_DUST), 4, 9, 5 },
- { cItem(E_ITEM_DIAMOND), 1, 2, 3 },
- { cItem(E_ITEM_DYE, 1, 4), 4, 9, 5 }, // lapis lazuli dye
- { cItem(E_ITEM_COAL), 3, 8, 10 },
- { cItem(E_ITEM_BREAD), 1, 3, 15 },
- { cItem(E_ITEM_IRON_PICKAXE), 1, 1, 1 },
- { cItem(E_BLOCK_MINECART_TRACKS), 4, 8, 1 },
- { cItem(E_ITEM_MELON_SEEDS), 2, 4, 10 },
- { cItem(E_ITEM_PUMPKIN_SEEDS), 2, 4, 10 },
- } ;
-
- if (m_ChestPosition < 0)
- {
- return;
- }
-
- int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- int x, z;
- NIBBLETYPE Meta = 0;
- switch (m_Direction)
- {
- case dirXM:
- case dirXP:
- {
- x = m_BoundingBox.p1.x + m_ChestPosition - BlockX;
- z = m_BoundingBox.p1.z - BlockZ;
- Meta = E_META_CHEST_FACING_ZP;
- break;
- }
-
- case dirZM:
- case dirZP:
- {
- x = m_BoundingBox.p1.x - BlockX;
- z = m_BoundingBox.p1.z + m_ChestPosition - BlockZ;
- Meta = E_META_CHEST_FACING_XP;
- break;
- }
- } // switch (Dir)
-
- if (
- (x >= 0) && (x < cChunkDef::Width) &&
- (z >= 0) && (z < cChunkDef::Width)
- )
- {
- a_ChunkDesc.SetBlockTypeMeta(x, m_BoundingBox.p1.y + 1, z, E_BLOCK_CHEST, Meta);
- cChestEntity * ChestEntity = (cChestEntity *)a_ChunkDesc.GetBlockEntity(x, m_BoundingBox.p1.y + 1, z);
- ASSERT((ChestEntity != NULL) && (ChestEntity->GetBlockType() == E_BLOCK_CHEST));
- cNoise Noise(a_ChunkDesc.GetChunkX() ^ a_ChunkDesc.GetChunkZ());
- int NumSlots = 3 + ((Noise.IntNoise3DInt(x, m_BoundingBox.p1.y, z) / 11) % 4);
- int Seed = Noise.IntNoise2DInt(x, z);
- ChestEntity->GetContents().GenerateRandomLootWithBooks(LootProbab, ARRAYCOUNT(LootProbab), NumSlots, Seed);
- }
-}
-
-
-
-
-
-void cMineShaftCorridor::PlaceTracks(cChunkDesc & a_ChunkDesc)
-{
- if (!m_HasTracks)
- {
- return;
- }
- cCuboid Box(m_BoundingBox);
- Box.Move(-a_ChunkDesc.GetChunkX() * cChunkDef::Width, 1, -a_ChunkDesc.GetChunkZ() * cChunkDef::Width);
- Box.p2.y = Box.p1.y;
- Box.p1.x += 1;
- Box.p2.x -= 1;
- Box.p1.z += 1;
- Box.p2.z -= 1;
- NIBBLETYPE Meta = 0;
- switch (m_Direction)
- {
- case dirXM:
- case dirXP:
- {
- Meta = E_META_TRACKS_X;
- break;
- }
-
- case dirZM:
- case dirZP:
- {
- Meta = E_META_TRACKS_Z;
- break;
- }
- } // switch (direction)
- a_ChunkDesc.RandomFillRelCuboid(Box, E_BLOCK_MINECART_TRACKS, Meta, a_ChunkDesc.GetChunkX() + a_ChunkDesc.GetChunkZ(), 6000);
-}
-
-
-
-
-
-void cMineShaftCorridor::PlaceSpawner(cChunkDesc & a_ChunkDesc)
-{
- if (m_SpawnerPosition < 0)
- {
- // No spawner in this corridor
- return;
- }
- int SpawnerRelX = m_BoundingBox.p1.x + 1 - a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int SpawnerRelZ = m_BoundingBox.p1.z + 1 - a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- switch (m_Direction)
- {
- case dirXM:
- case dirXP:
- {
- SpawnerRelX += m_SpawnerPosition - 1;
- break;
- }
- case dirZM:
- case dirZP:
- {
- SpawnerRelZ += m_SpawnerPosition - 1;
- break;
- }
- }
- if (
- (SpawnerRelX >= 0) && (SpawnerRelX < cChunkDef::Width) &&
- (SpawnerRelZ >= 0) && (SpawnerRelZ < cChunkDef::Width)
- )
- {
- a_ChunkDesc.SetBlockTypeMeta(SpawnerRelX, m_BoundingBox.p1.y + 1, SpawnerRelZ, E_BLOCK_MOB_SPAWNER, 0);
- // TODO: The spawner needs its accompanying cMobSpawnerEntity, when implemented
- }
-}
-
-
-
-
-
-void cMineShaftCorridor::PlaceTorches(cChunkDesc & a_ChunkDesc)
-{
- cNoise Noise(m_BoundingBox.p1.x);
- switch (m_Direction)
- {
- case dirXM:
- case dirXP:
- {
- int z = m_BoundingBox.p1.z + 1 - a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- if ((z < 0) || (z >= cChunkDef::Width))
- {
- return;
- }
- int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- for (int i = 0; i < m_NumSegments; i++)
- {
- if (!m_HasFullBeam[i])
- {
- continue;
- }
- int x = m_BoundingBox.p1.x + i * 5 + 1 - BlockX;
- if ((x >= 0) && (x < cChunkDef::Width))
- {
- if (((Noise.IntNoise2DInt(x, z) / 7) % 10000) < m_ParentSystem.m_ChanceTorch)
- {
- a_ChunkDesc.SetBlockTypeMeta(x, m_BoundingBox.p2.y, z, E_BLOCK_TORCH, E_META_TORCH_XP);
- }
- }
- x += 2;
- if ((x >= 0) && (x < cChunkDef::Width))
- {
- if (((Noise.IntNoise2DInt(x, z) / 7) % 10000) < m_ParentSystem.m_ChanceTorch)
- {
- a_ChunkDesc.SetBlockTypeMeta(x, m_BoundingBox.p2.y, z, E_BLOCK_TORCH, E_META_TORCH_XM);
- }
- }
- } // for i
- break;
- }
-
- case dirZM:
- case dirZP:
- {
- int x = m_BoundingBox.p1.x + 1 - a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- if ((x < 0) || (x >= cChunkDef::Width))
- {
- return;
- }
- int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- for (int i = 0; i < m_NumSegments; i++)
- {
- if (!m_HasFullBeam[i])
- {
- continue;
- }
- int z = m_BoundingBox.p1.z + i * 5 + 1 - BlockZ;
- if ((z >= 0) && (z < cChunkDef::Width))
- {
- if (((Noise.IntNoise2DInt(x, z) / 7) % 10000) < m_ParentSystem.m_ChanceTorch)
- {
- a_ChunkDesc.SetBlockTypeMeta(x, m_BoundingBox.p2.y, z, E_BLOCK_TORCH, E_META_TORCH_ZP);
- }
- }
- z += 2;
- if ((z >= 0) && (z < cChunkDef::Width))
- {
- if (((Noise.IntNoise2DInt(x, z) / 7) % 10000) < m_ParentSystem.m_ChanceTorch)
- {
- a_ChunkDesc.SetBlockTypeMeta(x, m_BoundingBox.p2.y, z, E_BLOCK_TORCH, E_META_TORCH_ZM);
- }
- }
- } // for i
- break;
- }
- } // switch (direction)
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMineShaftCrossing:
-
-cMineShaftCrossing::cMineShaftCrossing(cStructGenMineShafts::cMineShaftSystem & a_ParentSystem, const cCuboid & a_BoundingBox) :
- super(a_ParentSystem, mskCrossing, a_BoundingBox)
-{
-}
-
-
-
-
-
-cMineShaft * cMineShaftCrossing::CreateAndFit(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- int a_PivotX, int a_PivotY, int a_PivotZ, eDirection a_Direction,
- cNoise & a_Noise
-)
-{
- cCuboid BoundingBox(a_PivotX, a_PivotY - 1, a_PivotZ);
- int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7;
- BoundingBox.p2.y += 3;
- if ((rnd % 4) < 2)
- {
- // 2-level crossing:
- BoundingBox.p2.y += 4;
- rnd >>= 2;
- if ((rnd % 4) < 2)
- {
- // This is the higher level:
- BoundingBox.p1.y -= 4;
- BoundingBox.p2.y -= 4;
- }
- }
- rnd >>= 2;
- switch (a_Direction)
- {
- case dirXP: BoundingBox.p2.x += 4; BoundingBox.p1.z -= 2; BoundingBox.p2.z += 2; break;
- case dirXM: BoundingBox.p1.x -= 4; BoundingBox.p1.z -= 2; BoundingBox.p2.z += 2; break;
- case dirZP: BoundingBox.p2.z += 4; BoundingBox.p1.x -= 2; BoundingBox.p2.x += 2; break;
- case dirZM: BoundingBox.p1.z -= 4; BoundingBox.p1.x -= 2; BoundingBox.p2.x += 2; break;
- }
- if (!a_ParentSystem.CanAppend(BoundingBox))
- {
- return NULL;
- }
- return new cMineShaftCrossing(a_ParentSystem, BoundingBox);
-}
-
-
-
-
-
-void cMineShaftCrossing::AppendBranches(int a_RecursionLevel, cNoise & a_Noise)
-{
- struct
- {
- int x, y, z;
- eDirection dir;
- } Exits[] =
- {
- // Bottom level:
- {-1, 1, 2, dirXM},
- { 2, 1, -1, dirZM},
- { 5, 1, 2, dirXP},
- { 2, 1, 5, dirZP},
- // Top level:
- {-1, 5, 2, dirXM},
- { 2, 5, -1, dirZM},
- { 5, 5, 2, dirXP},
- { 2, 5, 5, dirZP},
- } ;
- for (int i = 0; i < ARRAYCOUNT(Exits); i++)
- {
- if (m_BoundingBox.p1.y + Exits[i].y >= m_BoundingBox.p2.y)
- {
- // This exit is not available (two-level exit on a one-level crossing)
- continue;
- }
-
- int Height = m_BoundingBox.p1.y + Exits[i].y;
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + Exits[i].x, Height, m_BoundingBox.p1.z + Exits[i].z, Exits[i].dir, a_Noise, a_RecursionLevel);
- } // for i
-}
-
-
-
-
-
-void cMineShaftCrossing::ProcessChunk(cChunkDesc & a_ChunkDesc)
-{
- int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- cCuboid box(m_BoundingBox);
- box.Move(-BlockX, 0, -BlockZ);
- if ((box.p2.x < 0) || (box.p2.z < 0) || (box.p1.x >= cChunkDef::Width) || (box.p1.z > cChunkDef::Width))
- {
- // Does not intersect this chunk
- return;
- }
- int Floor = box.p1.y + 1;
- int Ceil = box.p2.y;
-
- // The supports:
- a_ChunkDesc.FillRelCuboid(box.p1.x + 1, box.p1.x + 1, Floor, Ceil, box.p1.z + 1, box.p1.z + 1, E_BLOCK_PLANKS, 0);
- a_ChunkDesc.FillRelCuboid(box.p2.x - 1, box.p2.x - 1, Floor, Ceil, box.p1.z + 1, box.p1.z + 1, E_BLOCK_PLANKS, 0);
- a_ChunkDesc.FillRelCuboid(box.p1.x + 1, box.p1.x + 1, Floor, Ceil, box.p2.z - 1, box.p2.z - 1, E_BLOCK_PLANKS, 0);
- a_ChunkDesc.FillRelCuboid(box.p2.x - 1, box.p2.x - 1, Floor, Ceil, box.p2.z - 1, box.p2.z - 1, E_BLOCK_PLANKS, 0);
-
- // The air in between:
- a_ChunkDesc.FillRelCuboid(box.p1.x + 2, box.p1.x + 2, Floor, Ceil, box.p1.z + 1, box.p2.z - 1, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid(box.p1.x + 1, box.p2.x - 1, Floor, Ceil, box.p1.z + 2, box.p1.z + 2, E_BLOCK_AIR, 0);
-
- // The air on the edges:
- int Mid = Floor + 2;
- a_ChunkDesc.FillRelCuboid(box.p1.x, box.p1.x, Floor, Mid, box.p1.z + 1, box.p2.z - 1, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid(box.p2.x, box.p2.x, Floor, Mid, box.p1.z + 1, box.p2.z - 1, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid(box.p1.x + 1, box.p2.x - 1, Floor, Mid, box.p1.z, box.p1.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid(box.p1.x + 1, box.p2.x - 1, Floor, Mid, box.p2.z, box.p2.z, E_BLOCK_AIR, 0);
- Mid += 2;
- if (Mid < Ceil)
- {
- a_ChunkDesc.FillRelCuboid(box.p1.x, box.p1.x, Mid, Ceil, box.p1.z + 1, box.p2.z - 1, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid(box.p2.x, box.p2.x, Mid, Ceil, box.p1.z + 1, box.p2.z - 1, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid(box.p1.x + 1, box.p2.x - 1, Mid, Ceil, box.p1.z, box.p1.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid(box.p1.x + 1, box.p2.x - 1, Mid, Ceil, box.p2.z, box.p2.z, E_BLOCK_AIR, 0);
- }
-
- // The floor, if needed:
- box.p2.y = box.p1.y;
- a_ChunkDesc.FloorRelCuboid(box, E_BLOCK_PLANKS, 0);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMineShaftStaircase:
-
-cMineShaftStaircase::cMineShaftStaircase(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- const cCuboid & a_BoundingBox,
- eDirection a_Direction,
- eSlope a_Slope
-) :
- super(a_ParentSystem, mskStaircase, a_BoundingBox),
- m_Direction(a_Direction),
- m_Slope(a_Slope)
-{
-}
-
-
-
-
-
-cMineShaft * cMineShaftStaircase::CreateAndFit(
- cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
- int a_PivotX, int a_PivotY, int a_PivotZ, eDirection a_Direction,
- cNoise & a_Noise
-)
-{
- int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7;
- cCuboid Box;
- switch (a_Direction)
- {
- case dirXM:
- {
- Box.Assign(a_PivotX - 7, a_PivotY - 1, a_PivotZ - 1, a_PivotX, a_PivotY + 6, a_PivotZ + 1);
- break;
- }
- case dirXP:
- {
- Box.Assign(a_PivotX, a_PivotY - 1, a_PivotZ - 1, a_PivotX + 7, a_PivotY + 6, a_PivotZ + 1);
- break;
- }
- case dirZM:
- {
- Box.Assign(a_PivotX - 1, a_PivotY - 1, a_PivotZ - 7, a_PivotX + 1, a_PivotY + 6, a_PivotZ);
- break;
- }
- case dirZP:
- {
- Box.Assign(a_PivotX - 1, a_PivotY - 1, a_PivotZ, a_PivotX + 1, a_PivotY + 6, a_PivotZ + 7);
- break;
- }
- }
- eSlope Slope = sUp;
- if ((rnd % 4) < 2) // 50 %
- {
- Slope = sDown;
- Box.Move(0, -4, 0);
- }
- if (!a_ParentSystem.CanAppend(Box))
- {
- return NULL;
- }
- return new cMineShaftStaircase(a_ParentSystem, Box, a_Direction, Slope);
-}
-
-
-
-
-
-void cMineShaftStaircase::AppendBranches(int a_RecursionLevel, cNoise & a_Noise)
-{
- int Height = m_BoundingBox.p1.y + ((m_Slope == sDown) ? 1 : 5);
- switch (m_Direction)
- {
- case dirXM: m_ParentSystem.AppendBranch(m_BoundingBox.p1.x - 1, Height, m_BoundingBox.p1.z + 1, dirXM, a_Noise, a_RecursionLevel); break;
- case dirXP: m_ParentSystem.AppendBranch(m_BoundingBox.p2.x + 1, Height, m_BoundingBox.p1.z + 1, dirXP, a_Noise, a_RecursionLevel); break;
- case dirZM: m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + 1, Height, m_BoundingBox.p1.z - 1, dirZM, a_Noise, a_RecursionLevel); break;
- case dirZP: m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + 1, Height, m_BoundingBox.p2.z + 1, dirZP, a_Noise, a_RecursionLevel); break;
- }
-}
-
-
-
-
-
-void cMineShaftStaircase::ProcessChunk(cChunkDesc & a_ChunkDesc)
-{
- int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- cCuboid RelB(m_BoundingBox);
- RelB.Move(-BlockX, 0, -BlockZ);
- if (
- (RelB.p1.x >= cChunkDef::Width) ||
- (RelB.p1.z >= cChunkDef::Width) ||
- (RelB.p2.x < 0) ||
- (RelB.p2.z < 0)
- )
- {
- // No intersection between this staircase and this chunk
- return;
- }
-
- int SFloor = RelB.p1.y + ((m_Slope == sDown) ? 5 : 1);
- int DFloor = RelB.p1.y + ((m_Slope == sDown) ? 1 : 5);
- int Add = (m_Slope == sDown) ? -1 : 1;
- int InitAdd = (m_Slope == sDown) ? -1 : 0;
- cCuboid Box;
- switch (m_Direction)
- {
- case dirXM:
- {
- a_ChunkDesc.FillRelCuboid (RelB.p2.x - 1, RelB.p2.x, SFloor, SFloor + 2, RelB.p1.z, RelB.p2.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid (RelB.p1.x, RelB.p1.x + 1, DFloor, DFloor + 2, RelB.p1.z, RelB.p2.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p2.x - 1, RelB.p2.x, SFloor - 1, SFloor - 1, RelB.p1.z, RelB.p2.z, E_BLOCK_PLANKS, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p1.x, RelB.p1.x + 1, DFloor - 1, DFloor - 1, RelB.p1.z, RelB.p2.z, E_BLOCK_PLANKS, 0);
- Box.Assign(RelB.p2.x - 2, SFloor + InitAdd, RelB.p1.z, RelB.p2.x - 2, SFloor + 3 + InitAdd, RelB.p2.z);
- for (int i = 0; i < 4; i++)
- {
- a_ChunkDesc.FillRelCuboid(Box, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(Box.p1.x, Box.p2.x, Box.p1.y - 1, Box.p1.y - 1, Box.p1.z, Box.p2.z, E_BLOCK_PLANKS, 0);
- Box.Move(-1, Add, 0);
- }
- break;
- }
-
- case dirXP:
- {
- a_ChunkDesc.FillRelCuboid (RelB.p1.x, RelB.p1.x + 1, SFloor, SFloor + 2, RelB.p1.z, RelB.p2.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid (RelB.p2.x - 1, RelB.p2.x, DFloor, DFloor + 2, RelB.p1.z, RelB.p2.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p1.x, RelB.p1.x + 1, SFloor - 1, SFloor - 1, RelB.p1.z, RelB.p2.z, E_BLOCK_PLANKS, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p2.x - 1, RelB.p2.x, DFloor - 1, DFloor - 1, RelB.p1.z, RelB.p2.z, E_BLOCK_PLANKS, 0);
- Box.Assign(RelB.p1.x + 2, SFloor + InitAdd, RelB.p1.z, RelB.p1.x + 2, SFloor + 3 + InitAdd, RelB.p2.z);
- for (int i = 0; i < 4; i++)
- {
- a_ChunkDesc.FillRelCuboid(Box, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(Box.p1.x, Box.p2.x, Box.p1.y - 1, Box.p1.y - 1, Box.p1.z, Box.p2.z, E_BLOCK_PLANKS, 0);
- Box.Move(1, Add, 0);
- }
- break;
- }
-
- case dirZM:
- {
- a_ChunkDesc.FillRelCuboid (RelB.p1.x, RelB.p2.x, SFloor, SFloor + 2, RelB.p2.z - 1, RelB.p2.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid (RelB.p1.x, RelB.p2.x, DFloor, DFloor + 2, RelB.p1.z, RelB.p1.z + 1, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p1.x, RelB.p2.x, SFloor - 1, SFloor - 1, RelB.p2.z - 1, RelB.p2.z, E_BLOCK_PLANKS, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p1.x, RelB.p2.x, DFloor - 1, DFloor - 1, RelB.p1.z, RelB.p1.z + 1, E_BLOCK_PLANKS, 0);
- Box.Assign(RelB.p1.x, SFloor + InitAdd, RelB.p2.z - 2, RelB.p2.x, SFloor + 3 + InitAdd, RelB.p2.z - 2);
- for (int i = 0; i < 4; i++)
- {
- a_ChunkDesc.FillRelCuboid(Box, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(Box.p1.x, Box.p2.x, Box.p1.y - 1, Box.p1.y - 1, Box.p1.z, Box.p2.z, E_BLOCK_PLANKS, 0);
- Box.Move(0, Add, -1);
- }
- break;
- }
-
- case dirZP:
- {
- a_ChunkDesc.FillRelCuboid (RelB.p1.x, RelB.p2.x, SFloor, SFloor + 2, RelB.p1.z, RelB.p1.z + 1, E_BLOCK_AIR, 0);
- a_ChunkDesc.FillRelCuboid (RelB.p1.x, RelB.p2.x, DFloor, DFloor + 2, RelB.p2.z - 1, RelB.p2.z, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p1.x, RelB.p2.x, SFloor - 1, SFloor - 1, RelB.p1.z, RelB.p1.z + 1, E_BLOCK_PLANKS, 0);
- a_ChunkDesc.FloorRelCuboid(RelB.p1.x, RelB.p2.x, DFloor - 1, DFloor - 1, RelB.p2.z - 1, RelB.p2.z, E_BLOCK_PLANKS, 0);
- Box.Assign(RelB.p1.x, SFloor + InitAdd, RelB.p1.z + 2, RelB.p2.x, SFloor + 3 + InitAdd, RelB.p1.z + 2);
- for (int i = 0; i < 4; i++)
- {
- a_ChunkDesc.FillRelCuboid(Box, E_BLOCK_AIR, 0);
- a_ChunkDesc.FloorRelCuboid(Box.p1.x, Box.p2.x, Box.p1.y - 1, Box.p1.y - 1, Box.p1.z, Box.p2.z, E_BLOCK_PLANKS, 0);
- Box.Move(0, Add, 1);
- }
- break;
- }
-
- } // switch (m_Direction)
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenMineShafts:
-
-cStructGenMineShafts::cStructGenMineShafts(
- int a_Seed, int a_GridSize, int a_MaxSystemSize,
- int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase
-) :
- m_Noise(a_Seed),
- m_GridSize(a_GridSize),
- m_MaxSystemSize(a_MaxSystemSize),
- m_ProbLevelCorridor(std::max(0, a_ChanceCorridor)),
- m_ProbLevelCrossing(std::max(0, a_ChanceCorridor + a_ChanceCrossing)),
- m_ProbLevelStaircase(std::max(0, a_ChanceCorridor + a_ChanceCrossing + a_ChanceStaircase))
-{
-}
-
-
-
-
-
-cStructGenMineShafts::~cStructGenMineShafts()
-{
- ClearCache();
-}
-
-
-
-
-
-void cStructGenMineShafts::ClearCache(void)
-{
- for (cMineShaftSystems::const_iterator itr = m_Cache.begin(), end = m_Cache.end(); itr != end; ++itr)
- {
- delete *itr;
- } // for itr - m_Cache[]
- m_Cache.clear();
-}
-
-
-
-
-
-void cStructGenMineShafts::GetMineShaftSystemsForChunk(
- int a_ChunkX, int a_ChunkZ,
- cStructGenMineShafts::cMineShaftSystems & a_MineShafts
-)
-{
- int BaseX = a_ChunkX * cChunkDef::Width / m_GridSize;
- int BaseZ = a_ChunkZ * cChunkDef::Width / m_GridSize;
- if (BaseX < 0)
- {
- --BaseX;
- }
- if (BaseZ < 0)
- {
- --BaseZ;
- }
- BaseX -= NEIGHBORHOOD_SIZE / 2;
- BaseZ -= NEIGHBORHOOD_SIZE / 2;
-
- // Walk the cache, move each cave system that we want into a_Caves:
- int StartX = BaseX * m_GridSize;
- int EndX = (BaseX + NEIGHBORHOOD_SIZE + 1) * m_GridSize;
- int StartZ = BaseZ * m_GridSize;
- int EndZ = (BaseZ + NEIGHBORHOOD_SIZE + 1) * m_GridSize;
- for (cMineShaftSystems::iterator itr = m_Cache.begin(), end = m_Cache.end(); itr != end;)
- {
- if (
- ((*itr)->m_BlockX >= StartX) && ((*itr)->m_BlockX < EndX) &&
- ((*itr)->m_BlockZ >= StartZ) && ((*itr)->m_BlockZ < EndZ)
- )
- {
- // want
- a_MineShafts.push_back(*itr);
- itr = m_Cache.erase(itr);
- }
- else
- {
- // don't want
- ++itr;
- }
- } // for itr - m_Cache[]
-
- for (int x = 0; x < NEIGHBORHOOD_SIZE; x++)
- {
- int RealX = (BaseX + x) * m_GridSize;
- for (int z = 0; z < NEIGHBORHOOD_SIZE; z++)
- {
- int RealZ = (BaseZ + z) * m_GridSize;
- bool Found = false;
- for (cMineShaftSystems::const_iterator itr = a_MineShafts.begin(), end = a_MineShafts.end(); itr != end; ++itr)
- {
- if (((*itr)->m_BlockX == RealX) && ((*itr)->m_BlockZ == RealZ))
- {
- Found = true;
- break;
- }
- } // for itr - a_Mineshafts
- if (!Found)
- {
- a_MineShafts.push_back(new cMineShaftSystem(RealX, RealZ, m_GridSize, m_MaxSystemSize, m_Noise, m_ProbLevelCorridor, m_ProbLevelCrossing, m_ProbLevelStaircase));
- }
- } // for z
- } // for x
-
- // Copy a_MineShafts into m_Cache to the beginning:
- cMineShaftSystems MineShaftsCopy(a_MineShafts);
- m_Cache.splice(m_Cache.begin(), MineShaftsCopy, MineShaftsCopy.begin(), MineShaftsCopy.end());
-
- // Trim the cache if it's too long:
- if (m_Cache.size() > 100)
- {
- cMineShaftSystems::iterator itr = m_Cache.begin();
- std::advance(itr, 100);
- for (cMineShaftSystems::iterator end = m_Cache.end(); itr != end; ++itr)
- {
- delete *itr;
- }
- itr = m_Cache.begin();
- std::advance(itr, 100);
- m_Cache.erase(itr, m_Cache.end());
- }
-}
-
-
-
-
-
-
-void cStructGenMineShafts::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
- cMineShaftSystems MineShafts;
- GetMineShaftSystemsForChunk(ChunkX, ChunkZ, MineShafts);
- for (cMineShaftSystems::const_iterator itr = MineShafts.begin(); itr != MineShafts.end(); ++itr)
- {
- (*itr)->ProcessChunk(a_ChunkDesc);
- } // for itr - MineShafts[]
-}
-
-
-
-
diff --git a/source/Generating/MineShafts.h b/source/Generating/MineShafts.h
deleted file mode 100644
index c53d3bc53..000000000
--- a/source/Generating/MineShafts.h
+++ /dev/null
@@ -1,61 +0,0 @@
-
-// MineShafts.h
-
-// Declares the cStructGenMineShafts class representing the structure generator for abandoned mineshafts
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cStructGenMineShafts :
- public cStructureGen
-{
-public:
- cStructGenMineShafts(
- int a_Seed, int a_GridSize, int a_MaxSystemSize,
- int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase
- );
-
- virtual ~cStructGenMineShafts();
-
-protected:
- friend class cMineShaft;
- friend class cMineShaftDirtRoom;
- friend class cMineShaftCorridor;
- friend class cMineShaftCrossing;
- friend class cMineShaftStaircase;
- class cMineShaftSystem; // fwd: MineShafts.cpp
- typedef std::list<cMineShaftSystem *> cMineShaftSystems;
-
- cNoise m_Noise;
- int m_GridSize; ///< Average spacing of the systems
- int m_MaxSystemSize; ///< Maximum blcok size of a mineshaft system
- int m_ProbLevelCorridor; ///< Probability level of a branch object being the corridor
- int m_ProbLevelCrossing; ///< Probability level of a branch object being the crossing, minus Corridor
- int m_ProbLevelStaircase; ///< Probability level of a branch object being the staircase, minus Crossing
- cMineShaftSystems m_Cache; ///< Cache of the most recently used systems. MoveToFront used.
-
- /// Clears everything from the cache
- void ClearCache(void);
-
- /** Returns all systems that *may* intersect the given chunk.
- All the systems are valid until the next call to this function (which may delete some of the pointers).
- */
- void GetMineShaftSystemsForChunk(int a_ChunkX, int a_ChunkZ, cMineShaftSystems & a_MineShaftSystems);
-
- // cStructureGen overrides:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
diff --git a/source/Generating/Noise3DGenerator.cpp b/source/Generating/Noise3DGenerator.cpp
deleted file mode 100644
index f47c64430..000000000
--- a/source/Generating/Noise3DGenerator.cpp
+++ /dev/null
@@ -1,581 +0,0 @@
-
-// Nosie3DGenerator.cpp
-
-// Generates terrain using 3D noise, rather than composing. Is a test.
-
-#include "Globals.h"
-#include "Noise3DGenerator.h"
-#include "../OSSupport/File.h"
-#include "../../iniFile/iniFile.h"
-#include "../LinearInterpolation.h"
-#include "../LinearUpscale.h"
-
-
-
-
-
-/*
-// Perform an automatic test of upscaling upon program start (use breakpoints to debug):
-
-class Test
-{
-public:
- Test(void)
- {
- DoTest1();
- DoTest2();
- }
-
-
- void DoTest1(void)
- {
- float In[3 * 3 * 3];
- for (int i = 0; i < ARRAYCOUNT(In); i++)
- {
- In[i] = (float)(i % 5);
- }
- Debug3DNoise(In, 3, 3, 3, "Upscale3D in");
- float Out[17 * 33 * 35];
- LinearUpscale3DArray(In, 3, 3, 3, Out, 8, 16, 17);
- Debug3DNoise(Out, 17, 33, 35, "Upscale3D test");
- }
-
-
- void DoTest2(void)
- {
- float In[3 * 3];
- for (int i = 0; i < ARRAYCOUNT(In); i++)
- {
- In[i] = (float)(i % 5);
- }
- Debug2DNoise(In, 3, 3, "Upscale2D in");
- float Out[17 * 33];
- LinearUpscale2DArray(In, 3, 3, Out, 8, 16);
- Debug2DNoise(Out, 17, 33, "Upscale2D test");
- }
-
-} gTest;
-//*/
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cNoise3DGenerator:
-
-cNoise3DGenerator::cNoise3DGenerator(cChunkGenerator & a_ChunkGenerator) :
- super(a_ChunkGenerator),
- m_Perlin(1000),
- m_Cubic(1000)
-{
- m_Perlin.AddOctave(1, (NOISE_DATATYPE)0.5);
- m_Perlin.AddOctave((NOISE_DATATYPE)0.5, 1);
- m_Perlin.AddOctave((NOISE_DATATYPE)0.5, 2);
-
- #if 0
- // DEBUG: Test the noise generation:
- // NOTE: In order to be able to run MCS with this code, you need to increase the default thread stack size
- // In MSVC, it is done in Project Settings -> Configuration Properties -> Linker -> System, set Stack reserve size to at least 64M
- m_SeaLevel = 62;
- m_HeightAmplification = 0;
- m_MidPoint = 75;
- m_FrequencyX = 4;
- m_FrequencyY = 4;
- m_FrequencyZ = 4;
- m_AirThreshold = 0.5;
-
- const int NumChunks = 4;
- NOISE_DATATYPE Noise[NumChunks][cChunkDef::Width * cChunkDef::Width * cChunkDef::Height];
- for (int x = 0; x < NumChunks; x++)
- {
- GenerateNoiseArray(x, 5, Noise[x]);
- }
-
- // Save in XY cuts:
- cFile f1;
- if (f1.Open("Test_XY.grab", cFile::fmWrite))
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- for (int i = 0; i < NumChunks; i++)
- {
- int idx = y * cChunkDef::Width + z * cChunkDef::Width * cChunkDef::Height;
- unsigned char buf[cChunkDef::Width];
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- buf[x] = (unsigned char)(std::min(256, std::max(0, (int)(128 + 32 * Noise[i][idx++]))));
- }
- f1.Write(buf, cChunkDef::Width);
- }
- } // for y
- } // for z
- } // if (XY file open)
-
- cFile f2;
- if (f2.Open("Test_XZ.grab", cFile::fmWrite))
- {
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int i = 0; i < NumChunks; i++)
- {
- int idx = y * cChunkDef::Width + z * cChunkDef::Width * cChunkDef::Height;
- unsigned char buf[cChunkDef::Width];
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- buf[x] = (unsigned char)(std::min(256, std::max(0, (int)(128 + 32 * Noise[i][idx++]))));
- }
- f2.Write(buf, cChunkDef::Width);
- }
- } // for z
- } // for y
- } // if (XZ file open)
- #endif // 0
-}
-
-
-
-
-
-cNoise3DGenerator::~cNoise3DGenerator()
-{
- // Nothing needed yet
-}
-
-
-
-
-
-void cNoise3DGenerator::Initialize(cWorld * a_World, cIniFile & a_IniFile)
-{
- m_World = a_World;
-
- // Params:
- m_SeaLevel = a_IniFile.GetValueSetI("Generator", "Noise3DSeaLevel", 62);
- m_HeightAmplification = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DHeightAmplification", 0);
- m_MidPoint = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DMidPoint", 75);
- m_FrequencyX = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DFrequencyX", 8);
- m_FrequencyY = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DFrequencyY", 8);
- m_FrequencyZ = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DFrequencyZ", 8);
- m_AirThreshold = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DAirThreshold", 0.5);
-}
-
-
-
-
-
-void cNoise3DGenerator::GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
-{
- for (int i = 0; i < ARRAYCOUNT(a_BiomeMap); i++)
- {
- a_BiomeMap[i] = biExtremeHills;
- }
-}
-
-
-
-
-
-void cNoise3DGenerator::DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc)
-{
- NOISE_DATATYPE Noise[17 * 257 * 17];
- GenerateNoiseArray(a_ChunkX, a_ChunkZ, Noise);
-
- // Output noise into chunk:
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- int idx = z * 17 * 257 + y * 17;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- NOISE_DATATYPE n = Noise[idx++];
- BLOCKTYPE BlockType;
- if (n > m_AirThreshold)
- {
- BlockType = (y > m_SeaLevel) ? E_BLOCK_AIR : E_BLOCK_STATIONARY_WATER;
- }
- else
- {
- BlockType = E_BLOCK_STONE;
- }
- a_ChunkDesc.SetBlockType(x, y, z, BlockType);
- }
- }
- }
-
- UpdateHeightmap(a_ChunkDesc);
- ComposeTerrain (a_ChunkDesc);
-}
-
-
-
-
-
-void cNoise3DGenerator::GenerateNoiseArray(int a_ChunkX, int a_ChunkZ, NOISE_DATATYPE * a_OutNoise)
-{
- NOISE_DATATYPE NoiseO[DIM_X * DIM_Y * DIM_Z]; // Output for the Perlin noise
- NOISE_DATATYPE NoiseW[DIM_X * DIM_Y * DIM_Z]; // Workspace that the noise calculation can use and trash
-
- // Our noise array has different layout, XZY, instead of regular chunk's XYZ, that's why the coords are "renamed"
- NOISE_DATATYPE StartX = ((NOISE_DATATYPE)(a_ChunkX * cChunkDef::Width)) / m_FrequencyX;
- NOISE_DATATYPE EndX = ((NOISE_DATATYPE)((a_ChunkX + 1) * cChunkDef::Width) - 1) / m_FrequencyX;
- NOISE_DATATYPE StartZ = ((NOISE_DATATYPE)(a_ChunkZ * cChunkDef::Width)) / m_FrequencyZ;
- NOISE_DATATYPE EndZ = ((NOISE_DATATYPE)((a_ChunkZ + 1) * cChunkDef::Width) - 1) / m_FrequencyZ;
- NOISE_DATATYPE StartY = 0;
- NOISE_DATATYPE EndY = ((NOISE_DATATYPE)256) / m_FrequencyY;
-
- m_Perlin.Generate3D(NoiseO, DIM_X, DIM_Y, DIM_Z, StartX, EndX, StartY, EndY, StartZ, EndZ, NoiseW);
-
- // DEBUG: Debug3DNoise(NoiseO, DIM_X, DIM_Y, DIM_Z, Printf("Chunk_%d_%d_orig", a_ChunkX, a_ChunkZ));
-
- // Precalculate a "height" array:
- NOISE_DATATYPE Height[DIM_X * DIM_Z]; // Output for the cubic noise heightmap ("source")
- m_Cubic.Generate2D(Height, DIM_X, DIM_Z, StartX / 25, EndX / 25, StartZ / 25, EndZ / 25);
- for (int i = 0; i < ARRAYCOUNT(Height); i++)
- {
- Height[i] = abs(Height[i]) * m_HeightAmplification + 1;
- }
-
- // Modify the noise by height data:
- for (int y = 0; y < DIM_Y; y++)
- {
- NOISE_DATATYPE AddHeight = (y * UPSCALE_Y - m_MidPoint) / 20;
- AddHeight *= AddHeight * AddHeight;
- for (int z = 0; z < DIM_Z; z++)
- {
- NOISE_DATATYPE * CurRow = &(NoiseO[y * DIM_X + z * DIM_X * DIM_Y]);
- for (int x = 0; x < DIM_X; x++)
- {
- CurRow[x] += AddHeight / Height[x + DIM_X * z];
- }
- }
- }
-
- // DEBUG: Debug3DNoise(NoiseO, DIM_X, DIM_Y, DIM_Z, Printf("Chunk_%d_%d_hei", a_ChunkX, a_ChunkZ));
-
- // Upscale the Perlin noise into full-blown chunk dimensions:
- LinearUpscale3DArray(
- NoiseO, DIM_X, DIM_Y, DIM_Z,
- a_OutNoise, UPSCALE_X, UPSCALE_Y, UPSCALE_Z
- );
-
- // DEBUG: Debug3DNoise(a_OutNoise, 17, 257, 17, Printf("Chunk_%d_%d_lerp", a_ChunkX, a_ChunkZ));
-}
-
-
-
-
-
-void cNoise3DGenerator::UpdateHeightmap(cChunkDesc & a_ChunkDesc)
-{
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- for (int y = cChunkDef::Height - 1; y > 0; y--)
- {
- if (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_AIR)
- {
- a_ChunkDesc.SetHeight(x, z, y);
- break;
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
-
-void cNoise3DGenerator::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- // Make basic terrain composition:
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int LastAir = a_ChunkDesc.GetHeight(x, z) + 1;
- bool HasHadWater = false;
- for (int y = LastAir - 1; y > 0; y--)
- {
- switch (a_ChunkDesc.GetBlockType(x, y, z))
- {
- case E_BLOCK_AIR:
- {
- LastAir = y;
- break;
- }
- case E_BLOCK_STONE:
- {
- if (LastAir - y > 3)
- {
- break;
- }
- if (HasHadWater)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_SAND);
- }
- else
- {
- a_ChunkDesc.SetBlockType(x, y, z, (LastAir == y + 1) ? E_BLOCK_GRASS : E_BLOCK_DIRT);
- }
- break;
- }
- case E_BLOCK_STATIONARY_WATER:
- {
- LastAir = y;
- HasHadWater = true;
- break;
- }
- } // switch (GetBlockType())
- } // for y
- a_ChunkDesc.SetBlockType(x, 0, z, E_BLOCK_BEDROCK);
- } // for x
- } // for z
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cNoise3DComposable:
-
-cNoise3DComposable::cNoise3DComposable(int a_Seed) :
- m_Noise1(a_Seed + 1000),
- m_Noise2(a_Seed + 2000),
- m_Noise3(a_Seed + 3000)
-{
-}
-
-
-
-
-
-void cNoise3DComposable::Initialize(cIniFile & a_IniFile)
-{
- // Params:
- m_SeaLevel = a_IniFile.GetValueSetI("Generator", "Noise3DSeaLevel", 62);
- m_HeightAmplification = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DHeightAmplification", 0);
- m_MidPoint = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DMidPoint", 75);
- m_FrequencyX = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DFrequencyX", 10);
- m_FrequencyY = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DFrequencyY", 10);
- m_FrequencyZ = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DFrequencyZ", 10);
- m_AirThreshold = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DAirThreshold", 0.5);
-}
-
-
-
-
-
-void cNoise3DComposable::GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ)
-{
- if ((a_ChunkX == m_LastChunkX) && (a_ChunkZ == m_LastChunkZ))
- {
- // The noise for this chunk is already generated in m_Noise
- return;
- }
- m_LastChunkX = a_ChunkX;
- m_LastChunkZ = a_ChunkZ;
-
- // Upscaling parameters:
- const int UPSCALE_X = 8;
- const int UPSCALE_Y = 4;
- const int UPSCALE_Z = 8;
-
- const int DIM_X = 1 + cChunkDef::Width / UPSCALE_X;
- const int DIM_Y = 1 + cChunkDef::Height / UPSCALE_Y;
- const int DIM_Z = 1 + cChunkDef::Width / UPSCALE_Z;
-
- // Precalculate a "height" array:
- NOISE_DATATYPE Height[17 * 17]; // x + 17 * z
- for (int z = 0; z < 17; z += UPSCALE_Z)
- {
- NOISE_DATATYPE NoiseZ = ((NOISE_DATATYPE)(a_ChunkZ * cChunkDef::Width + z)) / m_FrequencyZ;
- for (int x = 0; x < 17; x += UPSCALE_X)
- {
- NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(a_ChunkX * cChunkDef::Width + x)) / m_FrequencyX;
- NOISE_DATATYPE val = abs(m_Noise1.CubicNoise2D(NoiseX / 5, NoiseZ / 5)) * m_HeightAmplification + 1;
- Height[x + 17 * z] = val * val * val;
- }
- }
-
- int idx = 0;
- for (int y = 0; y < 257; y += UPSCALE_Y)
- {
- NOISE_DATATYPE NoiseY = ((NOISE_DATATYPE)y) / m_FrequencyY;
- NOISE_DATATYPE AddHeight = (y - m_MidPoint) / 20;
- AddHeight *= AddHeight * AddHeight;
- NOISE_DATATYPE * CurFloor = &(m_NoiseArray[y * 17 * 17]);
- for (int z = 0; z < 17; z += UPSCALE_Z)
- {
- NOISE_DATATYPE NoiseZ = ((NOISE_DATATYPE)(a_ChunkZ * cChunkDef::Width + z)) / m_FrequencyZ;
- for (int x = 0; x < 17; x += UPSCALE_X)
- {
- NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(a_ChunkX * cChunkDef::Width + x)) / m_FrequencyX;
- CurFloor[x + 17 * z] =
- m_Noise1.CubicNoise3D(NoiseX, NoiseY, NoiseZ) * (NOISE_DATATYPE)0.5 +
- m_Noise2.CubicNoise3D(NoiseX / 2, NoiseY / 2, NoiseZ / 2) +
- m_Noise3.CubicNoise3D(NoiseX / 4, NoiseY / 4, NoiseZ / 4) * 2 +
- AddHeight / Height[x + 17 * z];
- }
- }
- // Linear-interpolate this XZ floor:
- LinearUpscale2DArrayInPlace(CurFloor, 17, 17, UPSCALE_X, UPSCALE_Z);
- }
-
- // Finish the 3D linear interpolation by interpolating between each XZ-floors on the Y axis
- for (int y = 1; y < cChunkDef::Height; y++)
- {
- if ((y % UPSCALE_Y) == 0)
- {
- // This is the interpolation source floor, already calculated
- continue;
- }
- int LoFloorY = (y / UPSCALE_Y) * UPSCALE_Y;
- int HiFloorY = LoFloorY + UPSCALE_Y;
- NOISE_DATATYPE * LoFloor = &(m_NoiseArray[LoFloorY * 17 * 17]);
- NOISE_DATATYPE * HiFloor = &(m_NoiseArray[HiFloorY * 17 * 17]);
- NOISE_DATATYPE * CurFloor = &(m_NoiseArray[y * 17 * 17]);
- NOISE_DATATYPE Ratio = ((NOISE_DATATYPE)(y % UPSCALE_Y)) / UPSCALE_Y;
- int idx = 0;
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- CurFloor[idx] = LoFloor[idx] + (HiFloor[idx] - LoFloor[idx]) * Ratio;
- idx += 1;
- }
- idx += 1; // Skipping one X column
- }
- }
-
- // The noise array is now fully interpolated
- /*
- // DEBUG: Output two images of the array, sliced by XY and XZ:
- cFile f1;
- if (f1.Open(Printf("Chunk_%d_%d_XY.raw", a_ChunkX, a_ChunkZ), cFile::fmWrite))
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- int idx = y * 17 * 17 + z * 17;
- unsigned char buf[16];
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- buf[x] = (unsigned char)(std::min(256, std::max(0, (int)(128 + 128 * m_Noise[idx++]))));
- }
- f1.Write(buf, 16);
- } // for y
- } // for z
- } // if (XY file open)
-
- cFile f2;
- if (f2.Open(Printf("Chunk_%d_%d_XZ.raw", a_ChunkX, a_ChunkZ), cFile::fmWrite))
- {
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- int idx = y * 17 * 17 + z * 17;
- unsigned char buf[16];
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- buf[x] = (unsigned char)(std::min(256, std::max(0, (int)(128 + 128 * m_Noise[idx++]))));
- }
- f2.Write(buf, 16);
- } // for z
- } // for y
- } // if (XZ file open)
- */
-}
-
-
-
-
-
-void cNoise3DComposable::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
-{
- GenerateNoiseArrayIfNeeded(a_ChunkX, a_ChunkZ);
-
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- cChunkDef::SetHeight(a_HeightMap, x, z, m_SeaLevel);
- for (int y = cChunkDef::Height - 1; y > m_SeaLevel; y--)
- {
- if (m_NoiseArray[y * 17 * 17 + z * 17 + x] <= m_AirThreshold)
- {
- cChunkDef::SetHeight(a_HeightMap, x, z, y);
- break;
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
-
-void cNoise3DComposable::ComposeTerrain(cChunkDesc & a_ChunkDesc)
-{
- GenerateNoiseArrayIfNeeded(a_ChunkDesc.GetChunkX(), a_ChunkDesc.GetChunkZ());
-
- a_ChunkDesc.FillBlocks(E_BLOCK_AIR, 0);
-
- // Make basic terrain composition:
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- int LastAir = a_ChunkDesc.GetHeight(x, z) + 1;
- bool HasHadWater = false;
- for (int y = LastAir; y < m_SeaLevel; y++)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_STATIONARY_WATER);
- }
- for (int y = LastAir - 1; y > 0; y--)
- {
- if (m_NoiseArray[x + 17 * z + 17 * 17 * y] > m_AirThreshold)
- {
- // "air" part
- LastAir = y;
- if (y < m_SeaLevel)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_STATIONARY_WATER);
- HasHadWater = true;
- }
- continue;
- }
- // "ground" part:
- if (LastAir - y > 4)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_STONE);
- continue;
- }
- if (HasHadWater)
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_SAND);
- }
- else
- {
- a_ChunkDesc.SetBlockType(x, y, z, (LastAir == y + 1) ? E_BLOCK_GRASS : E_BLOCK_DIRT);
- }
- } // for y
- a_ChunkDesc.SetBlockType(x, 0, z, E_BLOCK_BEDROCK);
- } // for x
- } // for z
-}
-
-
-
-
diff --git a/source/Generating/Noise3DGenerator.h b/source/Generating/Noise3DGenerator.h
deleted file mode 100644
index 0d211cddc..000000000
--- a/source/Generating/Noise3DGenerator.h
+++ /dev/null
@@ -1,106 +0,0 @@
-
-// Noise3DGenerator.h
-
-// Generates terrain using 3D noise, rather than composing. Is a test.
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cNoise3DGenerator :
- public cChunkGenerator::cGenerator
-{
- typedef cChunkGenerator::cGenerator super;
-
-public:
- cNoise3DGenerator(cChunkGenerator & a_ChunkGenerator);
- virtual ~cNoise3DGenerator();
-
- virtual void Initialize(cWorld * a_World, cIniFile & a_IniFile) override;
- virtual void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
- virtual void DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc) override;
-
-protected:
- // Linear interpolation step sizes, must be divisors of cChunkDef::Width and cChunkDef::Height, respectively:
- static const int UPSCALE_X = 8;
- static const int UPSCALE_Y = 4;
- static const int UPSCALE_Z = 8;
-
- // Linear interpolation buffer dimensions, calculated from the step sizes:
- static const int DIM_X = 1 + cChunkDef::Width / UPSCALE_X;
- static const int DIM_Y = 1 + cChunkDef::Height / UPSCALE_Y;
- static const int DIM_Z = 1 + cChunkDef::Width / UPSCALE_Z;
-
- cPerlinNoise m_Perlin; // The base 3D noise source for the actual composition
- cCubicNoise m_Cubic; // The noise used for heightmap directing
-
- int m_SeaLevel;
- NOISE_DATATYPE m_HeightAmplification;
- NOISE_DATATYPE m_MidPoint; // Where the vertical "center" of the noise should be
- NOISE_DATATYPE m_FrequencyX;
- NOISE_DATATYPE m_FrequencyY;
- NOISE_DATATYPE m_FrequencyZ;
- NOISE_DATATYPE m_AirThreshold;
-
- /// Generates the 3D noise array used for terrain generation; a_Noise is of ChunkData-size
- void GenerateNoiseArray(int a_ChunkX, int a_ChunkZ, NOISE_DATATYPE * a_Noise);
-
- /// Updates heightmap based on the chunk's contents
- void UpdateHeightmap(cChunkDesc & a_ChunkDesc);
-
- /// Composes terrain - adds dirt, grass and sand
- void ComposeTerrain(cChunkDesc & a_ChunkDesc);
-} ;
-
-
-
-
-
-class cNoise3DComposable :
- public cTerrainHeightGen,
- public cTerrainCompositionGen
-{
-public:
- cNoise3DComposable(int a_Seed);
-
- void Initialize(cIniFile & a_IniFile);
-
-protected:
- cNoise m_Noise1;
- cNoise m_Noise2;
- cNoise m_Noise3;
-
- int m_SeaLevel;
- NOISE_DATATYPE m_HeightAmplification;
- NOISE_DATATYPE m_MidPoint; // Where the vertical "center" of the noise should be
- NOISE_DATATYPE m_FrequencyX;
- NOISE_DATATYPE m_FrequencyY;
- NOISE_DATATYPE m_FrequencyZ;
- NOISE_DATATYPE m_AirThreshold;
-
- int m_LastChunkX;
- int m_LastChunkZ;
- NOISE_DATATYPE m_NoiseArray[17 * 17 * 257]; // x + 17 * z + 17 * 17 * y
-
-
- /// Generates the 3D noise array used for terrain generation, unless the LastChunk coords are equal to coords given
- void GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ);
-
- // cTerrainHeightGen overrides:
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
diff --git a/source/Generating/Ravines.cpp b/source/Generating/Ravines.cpp
deleted file mode 100644
index 6413b963b..000000000
--- a/source/Generating/Ravines.cpp
+++ /dev/null
@@ -1,531 +0,0 @@
-
-// Ravines.cpp
-
-// Implements the cStructGenRavines class representing the ravine structure generator
-
-#include "Globals.h"
-#include "Ravines.h"
-
-
-
-
-/// How many ravines in each direction are generated for a given chunk. Must be an even number
-static const int NEIGHBORHOOD_SIZE = 8;
-
-static const int NUM_RAVINE_POINTS = 4;
-
-
-
-
-
-struct cRavDefPoint
-{
- int m_BlockX;
- int m_BlockZ;
- int m_Radius;
- int m_Top;
- int m_Bottom;
-
- cRavDefPoint(int a_BlockX, int a_BlockZ, int a_Radius, int a_Top, int a_Bottom) :
- m_BlockX(a_BlockX),
- m_BlockZ(a_BlockZ),
- m_Radius(a_Radius),
- m_Top (a_Top),
- m_Bottom(a_Bottom)
- {
- }
-} ;
-
-typedef std::vector<cRavDefPoint> cRavDefPoints;
-
-
-
-
-
-class cStructGenRavines::cRavine
-{
- cRavDefPoints m_Points;
-
- /// Generates the shaping defpoints for the ravine, based on the ravine block coords and noise
- void GenerateBaseDefPoints(int a_BlockX, int a_BlockZ, int a_Size, cNoise & a_Noise);
-
- /// Refines (adds and smooths) defpoints from a_Src into a_Dst
- void RefineDefPoints(const cRavDefPoints & a_Src, cRavDefPoints & a_Dst);
-
- /// Does one round of smoothing, two passes of RefineDefPoints()
- void Smooth(void);
-
- /// Linearly interpolates the points so that the maximum distance between two neighbors is max 1 block
- void FinishLinear(void);
-
-public:
- // Coords for which the ravine was generated (not necessarily the center)
- int m_BlockX;
- int m_BlockZ;
-
- cRavine(int a_BlockX, int a_BlockZ, int a_Size, cNoise & a_Noise);
-
- /// Carves the ravine into the chunk specified
- void ProcessChunk(
- int a_ChunkX, int a_ChunkZ,
- cChunkDef::BlockTypes & a_BlockTypes,
- cChunkDef::HeightMap & a_HeightMap
- );
-
- #ifdef _DEBUG
- /// Exports itself as a SVG line definition
- AString ExportAsSVG(int a_Color, int a_OffsetX = 0, int a_OffsetZ = 0) const;
- #endif // _DEBUG
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenRavines:
-
-cStructGenRavines::cStructGenRavines(int a_Seed, int a_Size) :
- m_Noise(a_Seed),
- m_Size(a_Size)
-{
-}
-
-
-
-
-
-cStructGenRavines::~cStructGenRavines()
-{
- ClearCache();
-}
-
-
-
-
-
-void cStructGenRavines::ClearCache(void)
-{
- for (cRavines::const_iterator itr = m_Cache.begin(), end = m_Cache.end(); itr != end; ++itr)
- {
- delete *itr;
- } // for itr - m_Cache[]
- m_Cache.clear();
-}
-
-
-
-
-
-void cStructGenRavines::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
- cRavines Ravines;
- GetRavinesForChunk(ChunkX, ChunkZ, Ravines);
- for (cRavines::const_iterator itr = Ravines.begin(), end = Ravines.end(); itr != end; ++itr)
- {
- (*itr)->ProcessChunk(ChunkX, ChunkZ, a_ChunkDesc.GetBlockTypes(), a_ChunkDesc.GetHeightMap());
- } // for itr - Ravines[]
-}
-
-
-
-
-
-void cStructGenRavines::GetRavinesForChunk(int a_ChunkX, int a_ChunkZ, cStructGenRavines::cRavines & a_Ravines)
-{
- int BaseX = a_ChunkX * cChunkDef::Width / m_Size;
- int BaseZ = a_ChunkZ * cChunkDef::Width / m_Size;
- if (BaseX < 0)
- {
- --BaseX;
- }
- if (BaseZ < 0)
- {
- --BaseZ;
- }
- BaseX -= 4;
- BaseZ -= 4;
-
- // Walk the cache, move each ravine that we want into a_Ravines:
- int StartX = BaseX * m_Size;
- int EndX = (BaseX + NEIGHBORHOOD_SIZE + 1) * m_Size;
- int StartZ = BaseZ * m_Size;
- int EndZ = (BaseZ + NEIGHBORHOOD_SIZE + 1) * m_Size;
- for (cRavines::iterator itr = m_Cache.begin(), end = m_Cache.end(); itr != end;)
- {
- if (
- ((*itr)->m_BlockX >= StartX) && ((*itr)->m_BlockX < EndX) &&
- ((*itr)->m_BlockZ >= StartZ) && ((*itr)->m_BlockZ < EndZ)
- )
- {
- // want
- a_Ravines.push_back(*itr);
- itr = m_Cache.erase(itr);
- }
- else
- {
- // don't want
- ++itr;
- }
- } // for itr - m_Cache[]
-
- for (int x = 0; x < NEIGHBORHOOD_SIZE; x++)
- {
- int RealX = (BaseX + x) * m_Size;
- for (int z = 0; z < NEIGHBORHOOD_SIZE; z++)
- {
- int RealZ = (BaseZ + z) * m_Size;
- bool Found = false;
- for (cRavines::const_iterator itr = a_Ravines.begin(), end = a_Ravines.end(); itr != end; ++itr)
- {
- if (((*itr)->m_BlockX == RealX) && ((*itr)->m_BlockZ == RealZ))
- {
- Found = true;
- break;
- }
- }
- if (!Found)
- {
- a_Ravines.push_back(new cRavine(RealX, RealZ, m_Size, m_Noise));
- }
- }
- }
-
- // Copy a_Ravines into m_Cache to the beginning:
- cRavines RavinesCopy(a_Ravines);
- m_Cache.splice(m_Cache.begin(), RavinesCopy, RavinesCopy.begin(), RavinesCopy.end());
-
- // Trim the cache if it's too long:
- if (m_Cache.size() > 100)
- {
- cRavines::iterator itr = m_Cache.begin();
- std::advance(itr, 100);
- for (cRavines::iterator end = m_Cache.end(); itr != end; ++itr)
- {
- delete *itr;
- }
- itr = m_Cache.begin();
- std::advance(itr, 100);
- m_Cache.erase(itr, m_Cache.end());
- }
-
- /*
- #ifdef _DEBUG
- // DEBUG: Export as SVG into a file specific for the chunk, for visual verification:
- AString SVG;
- SVG.append("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>\n<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"1024\" height = \"1024\">\n");
- for (cRavines::const_iterator itr = a_Ravines.begin(), end = a_Ravines.end(); itr != end; ++itr)
- {
- SVG.append((*itr)->ExportAsSVG(0, 512, 512));
- }
- SVG.append("</svg>\n");
-
- AString fnam;
- Printf(fnam, "ravines\\%03d_%03d.svg", a_ChunkX, a_ChunkZ);
- cFile File(fnam, cFile::fmWrite);
- File.Write(SVG.c_str(), SVG.size());
- #endif // _DEBUG
- //*/
-}
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenRavines::cRavine
-
-cStructGenRavines::cRavine::cRavine(int a_BlockX, int a_BlockZ, int a_Size, cNoise & a_Noise) :
- m_BlockX(a_BlockX),
- m_BlockZ(a_BlockZ)
-{
- // Calculate the ravine shape-defining points:
- GenerateBaseDefPoints(a_BlockX, a_BlockZ, a_Size, a_Noise);
-
- // Smooth the ravine. A two passes are needed:
- Smooth();
- Smooth();
-
- // Linearly interpolate the neighbors so that they're close enough together:
- FinishLinear();
-}
-
-
-
-
-
-void cStructGenRavines::cRavine::GenerateBaseDefPoints(int a_BlockX, int a_BlockZ, int a_Size, cNoise & a_Noise)
-{
- // Modify the size slightly to have different-sized ravines (1/2 to 1/1 of a_Size):
- a_Size = (512 + ((a_Noise.IntNoise3DInt(19 * a_BlockX, 11 * a_BlockZ, a_BlockX + a_BlockZ) / 17) % 512)) * a_Size / 1024;
-
- // The complete offset of the ravine from its cellpoint, up to 2 * a_Size in each direction
- int OffsetX = (((a_Noise.IntNoise3DInt(50 * a_BlockX, 30 * a_BlockZ, 0) / 9) % (2 * a_Size)) + ((a_Noise.IntNoise3DInt(30 * a_BlockX, 50 * m_BlockZ, 1000) / 7) % (2 * a_Size)) - 2 * a_Size) / 2;
- int OffsetZ = (((a_Noise.IntNoise3DInt(50 * a_BlockX, 30 * a_BlockZ, 2000) / 7) % (2 * a_Size)) + ((a_Noise.IntNoise3DInt(30 * a_BlockX, 50 * m_BlockZ, 3000) / 9) % (2 * a_Size)) - 2 * a_Size) / 2;
- int CenterX = a_BlockX + OffsetX;
- int CenterZ = a_BlockZ + OffsetZ;
-
- // Get the base angle in which the ravine "axis" goes:
- float Angle = (float)(((float)((a_Noise.IntNoise3DInt(20 * a_BlockX, 70 * a_BlockZ, 6000) / 9) % 16384)) / 16384.0 * 3.141592653);
- float xc = sin(Angle);
- float zc = cos(Angle);
-
- // Calculate the definition points and radii:
- int MaxRadius = (int)(sqrt(12.0 + ((a_Noise.IntNoise2DInt(61 * a_BlockX, 97 * a_BlockZ) / 13) % a_Size) / 16));
- int Top = 32 + ((a_Noise.IntNoise2DInt(13 * a_BlockX, 17 * a_BlockZ) / 23) % 32);
- int Bottom = 5 + ((a_Noise.IntNoise2DInt(17 * a_BlockX, 29 * a_BlockZ) / 13) % 32);
- int Mid = (Top + Bottom) / 2;
- int PointX = CenterX - (int)(xc * a_Size / 2);
- int PointZ = CenterZ - (int)(zc * a_Size / 2);
- m_Points.push_back(cRavDefPoint(PointX, PointZ, 0, (Mid + Top) / 2, (Mid + Bottom) / 2));
- for (int i = 1; i < NUM_RAVINE_POINTS - 1; i++)
- {
- int LineX = CenterX + (int)(xc * a_Size * (i - NUM_RAVINE_POINTS / 2) / NUM_RAVINE_POINTS);
- int LineZ = CenterZ + (int)(zc * a_Size * (i - NUM_RAVINE_POINTS / 2) / NUM_RAVINE_POINTS);
- // Amplitude is the amount of blocks that this point is away from the ravine "axis"
- int Amplitude = (a_Noise.IntNoise3DInt(70 * a_BlockX, 20 * a_BlockZ + 31 * i, 10000 * i) / 9) % a_Size;
- Amplitude = Amplitude / 4 - a_Size / 8; // Amplitude is in interval [-a_Size / 4, a_Size / 4]
- int PointX = LineX + (int)(zc * Amplitude);
- int PointZ = LineZ - (int)(xc * Amplitude);
- int Radius = MaxRadius - abs(i - NUM_RAVINE_POINTS / 2); // TODO: better radius function
- int ThisTop = Top + ((a_Noise.IntNoise3DInt(7 * a_BlockX, 19 * a_BlockZ, i * 31) / 13) % 8) - 4;
- int ThisBottom = Bottom + ((a_Noise.IntNoise3DInt(19 * a_BlockX, 7 * a_BlockZ, i * 31) / 13) % 8) - 4;
- m_Points.push_back(cRavDefPoint(PointX, PointZ, Radius, ThisTop, ThisBottom));
- } // for i - m_Points[]
- PointX = CenterX + (int)(xc * a_Size / 2);
- PointZ = CenterZ + (int)(zc * a_Size / 2);
- m_Points.push_back(cRavDefPoint(PointX, PointZ, 0, Mid, Mid));
-}
-
-
-
-
-
-void cStructGenRavines::cRavine::RefineDefPoints(const cRavDefPoints & a_Src, cRavDefPoints & a_Dst)
-{
- // Smoothing: for each line segment, add points on its 1/4 lengths
- int Num = a_Src.size() - 2; // this many intermediary points
- a_Dst.clear();
- a_Dst.reserve(Num * 2 + 2);
- cRavDefPoints::const_iterator itr = a_Src.begin() + 1;
- a_Dst.push_back(a_Src.front());
- int PrevX = a_Src.front().m_BlockX;
- int PrevZ = a_Src.front().m_BlockZ;
- int PrevR = a_Src.front().m_Radius;
- int PrevT = a_Src.front().m_Top;
- int PrevB = a_Src.front().m_Bottom;
- for (int i = 0; i <= Num; ++i, ++itr)
- {
- int dx = itr->m_BlockX - PrevX;
- int dz = itr->m_BlockZ - PrevZ;
- if (abs(dx) + abs(dz) < 4)
- {
- // Too short a segment to smooth-subdivide into quarters
- continue;
- }
- int dr = itr->m_Radius - PrevR;
- int dt = itr->m_Top - PrevT;
- int db = itr->m_Bottom - PrevB;
- int Rad1 = std::max(PrevR + 1 * dr / 4, 1);
- int Rad2 = std::max(PrevR + 3 * dr / 4, 1);
- a_Dst.push_back(cRavDefPoint(PrevX + 1 * dx / 4, PrevZ + 1 * dz / 4, Rad1, PrevT + 1 * dt / 4, PrevB + 1 * db / 4));
- a_Dst.push_back(cRavDefPoint(PrevX + 3 * dx / 4, PrevZ + 3 * dz / 4, Rad2, PrevT + 3 * dt / 4, PrevB + 3 * db / 4));
- PrevX = itr->m_BlockX;
- PrevZ = itr->m_BlockZ;
- PrevR = itr->m_Radius;
- PrevT = itr->m_Top;
- PrevB = itr->m_Bottom;
- }
- a_Dst.push_back(a_Src.back());
-}
-
-
-
-
-
-void cStructGenRavines::cRavine::Smooth(void)
-{
- cRavDefPoints Pts;
- RefineDefPoints(m_Points, Pts); // Refine m_Points -> Pts
- RefineDefPoints(Pts, m_Points); // Refine Pts -> m_Points
-}
-
-
-
-
-
-void cStructGenRavines::cRavine::FinishLinear(void)
-{
- // For each segment, use Bresenham's line algorithm to draw a "line" of defpoints
- // _X 2012_07_20: I tried modifying this algorithm to produce "thick" lines (only one coord change per point)
- // But the results were about the same as the original, so I disposed of it again - no need to use twice the count of points
-
- cRavDefPoints Pts;
- std::swap(Pts, m_Points);
-
- m_Points.reserve(Pts.size() * 3);
- int PrevX = Pts.front().m_BlockX;
- int PrevZ = Pts.front().m_BlockZ;
- for (cRavDefPoints::const_iterator itr = Pts.begin() + 1, end = Pts.end(); itr != end; ++itr)
- {
- int x1 = itr->m_BlockX;
- int z1 = itr->m_BlockZ;
- int dx = abs(x1 - PrevX);
- int dz = abs(z1 - PrevZ);
- int sx = (PrevX < x1) ? 1 : -1;
- int sz = (PrevZ < z1) ? 1 : -1;
- int err = dx - dz;
- int R = itr->m_Radius;
- int T = itr->m_Top;
- int B = itr->m_Bottom;
- while (true)
- {
- m_Points.push_back(cRavDefPoint(PrevX, PrevZ, R, T, B));
- if ((PrevX == x1) && (PrevZ == z1))
- {
- break;
- }
- int e2 = 2 * err;
- if (e2 > -dz)
- {
- err -= dz;
- PrevX += sx;
- }
- if (e2 < dx)
- {
- err += dx;
- PrevZ += sz;
- }
- } // while (true)
- } // for itr
-}
-
-
-
-
-
-#ifdef _DEBUG
-AString cStructGenRavines::cRavine::ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) const
-{
- AString SVG;
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#%06x;stroke-width:1px;\"\nd=\"", a_Color);
- char Prefix = 'M'; // The first point needs "M" prefix, all the others need "L"
- for (cRavDefPoints::const_iterator itr = m_Points.begin(); itr != m_Points.end(); ++itr)
- {
- AppendPrintf(SVG, "%c %d,%d ", Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ);
- Prefix = 'L';
- }
- SVG.append("\"/>\n");
-
- // Base point highlight:
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n",
- a_OffsetX + m_BlockX - 5, a_OffsetZ + m_BlockZ, a_OffsetX + m_BlockX + 5, a_OffsetZ + m_BlockZ
- );
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n",
- a_OffsetX + m_BlockX, a_OffsetZ + m_BlockZ - 5, a_OffsetX + m_BlockX, a_OffsetZ + m_BlockZ + 5
- );
-
- // A gray line from the base point to the first point of the ravine, for identification:
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#cfcfcf;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n",
- a_OffsetX + m_BlockX, a_OffsetZ + m_BlockZ, a_OffsetX + m_Points.front().m_BlockX, a_OffsetZ + m_Points.front().m_BlockZ
- );
-
- // Offset guides:
- if (a_OffsetX > 0)
- {
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M %d,0 L %d,1024\"/>\n",
- a_OffsetX, a_OffsetX
- );
- }
- if (a_OffsetZ > 0)
- {
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M 0,%d L 1024,%d\"/>\n",
- a_OffsetZ, a_OffsetZ
- );
- }
- return SVG;
-}
-#endif // _DEBUG
-
-
-
-
-
-void cStructGenRavines::cRavine::ProcessChunk(
- int a_ChunkX, int a_ChunkZ,
- cChunkDef::BlockTypes & a_BlockTypes,
- cChunkDef::HeightMap & a_HeightMap
-)
-{
- int BlockStartX = a_ChunkX * cChunkDef::Width;
- int BlockStartZ = a_ChunkZ * cChunkDef::Width;
- int BlockEndX = BlockStartX + cChunkDef::Width;
- int BlockEndZ = BlockStartZ + cChunkDef::Width;
- for (cRavDefPoints::const_iterator itr = m_Points.begin(), end = m_Points.end(); itr != end; ++itr)
- {
- if (
- (itr->m_BlockX + itr->m_Radius < BlockStartX) ||
- (itr->m_BlockX - itr->m_Radius > BlockEndX) ||
- (itr->m_BlockZ + itr->m_Radius < BlockStartZ) ||
- (itr->m_BlockZ - itr->m_Radius > BlockEndZ)
- )
- {
- // Cannot intersect, bail out early
- continue;
- }
-
- // Carve out a cylinder around the xz point, m_Radius in diameter, from Bottom to Top:
- int RadiusSq = itr->m_Radius * itr->m_Radius; // instead of doing sqrt for each distance, we do sqr of the radius
- int DifX = BlockStartX - itr->m_BlockX; // substitution for faster calc
- int DifZ = BlockStartZ - itr->m_BlockZ; // substitution for faster calc
- for (int x = 0; x < cChunkDef::Width; x++) for (int z = 0; z < cChunkDef::Width; z++)
- {
- #ifdef _DEBUG
- // DEBUG: Make the ravine shapepoints visible on a single layer (so that we can see with Minutor what's going on)
- if ((DifX + x == 0) && (DifZ + z == 0))
- {
- cChunkDef::SetBlock(a_BlockTypes, x, 4, z, E_BLOCK_LAPIS_ORE);
- }
- #endif // _DEBUG
-
- int DistSq = (DifX + x) * (DifX + x) + (DifZ + z) * (DifZ + z);
- if (DistSq <= RadiusSq)
- {
- int Top = std::min(itr->m_Top, (int)(cChunkDef::Height)); // Stupid gcc needs int cast
- for (int y = std::max(itr->m_Bottom, 1); y <= Top; y++)
- {
- switch (cChunkDef::GetBlock(a_BlockTypes, x, y, z))
- {
- // Only carve out these specific block types
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_STONE:
- case E_BLOCK_COBBLESTONE:
- case E_BLOCK_GRAVEL:
- case E_BLOCK_SAND:
- case E_BLOCK_SANDSTONE:
- case E_BLOCK_NETHERRACK:
- case E_BLOCK_COAL_ORE:
- case E_BLOCK_IRON_ORE:
- case E_BLOCK_GOLD_ORE:
- case E_BLOCK_DIAMOND_ORE:
- case E_BLOCK_REDSTONE_ORE:
- case E_BLOCK_REDSTONE_ORE_GLOWING:
- {
- cChunkDef::SetBlock(a_BlockTypes, x, y, z, E_BLOCK_AIR);
- break;
- }
- default: break;
- }
- }
- }
- } // for x, z - a_BlockTypes
- } // for itr - m_Points[]
-}
-
-
-
-
diff --git a/source/Generating/Ravines.h b/source/Generating/Ravines.h
deleted file mode 100644
index 05164a5b2..000000000
--- a/source/Generating/Ravines.h
+++ /dev/null
@@ -1,46 +0,0 @@
-
-// Ravines.h
-
-// Interfaces to the cStructGenRavines class representing the ravine structure generator
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cStructGenRavines :
- public cStructureGen
-{
-public:
- cStructGenRavines(int a_Seed, int a_Size);
- ~cStructGenRavines();
-
-protected:
- class cRavine; // fwd: Ravines.cpp
- typedef std::list<cRavine *> cRavines;
-
- cNoise m_Noise;
- int m_Size; // Max size, in blocks, of the ravines generated
- cRavines m_Cache;
-
- /// Clears everything from the cache
- void ClearCache(void);
-
- /// Returns all ravines that *may* intersect the given chunk. All the ravines are valid until the next call to this function.
- void GetRavinesForChunk(int a_ChunkX, int a_ChunkZ, cRavines & a_Ravines);
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
diff --git a/source/Generating/StructGen.cpp b/source/Generating/StructGen.cpp
deleted file mode 100644
index 2180261aa..000000000
--- a/source/Generating/StructGen.cpp
+++ /dev/null
@@ -1,675 +0,0 @@
-
-// StructGen.h
-
-#include "Globals.h"
-#include "StructGen.h"
-#include "../BlockID.h"
-#include "Trees.h"
-#include "../BlockArea.h"
-#include "../LinearUpscale.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenOreNests configuration:
-
-const int MAX_HEIGHT_COAL = 127;
-const int NUM_NESTS_COAL = 50;
-const int NEST_SIZE_COAL = 10;
-
-const int MAX_HEIGHT_IRON = 64;
-const int NUM_NESTS_IRON = 14;
-const int NEST_SIZE_IRON = 6;
-
-const int MAX_HEIGHT_REDSTONE = 16;
-const int NUM_NESTS_REDSTONE = 4;
-const int NEST_SIZE_REDSTONE = 6;
-
-const int MAX_HEIGHT_GOLD = 32;
-const int NUM_NESTS_GOLD = 2;
-const int NEST_SIZE_GOLD = 6;
-
-const int MAX_HEIGHT_DIAMOND = 15;
-const int NUM_NESTS_DIAMOND = 1;
-const int NEST_SIZE_DIAMOND = 4;
-
-const int MAX_HEIGHT_LAPIS = 30;
-const int NUM_NESTS_LAPIS = 2;
-const int NEST_SIZE_LAPIS = 5;
-
-const int MAX_HEIGHT_DIRT = 127;
-const int NUM_NESTS_DIRT = 20;
-const int NEST_SIZE_DIRT = 32;
-
-const int MAX_HEIGHT_GRAVEL = 70;
-const int NUM_NESTS_GRAVEL = 15;
-const int NEST_SIZE_GRAVEL = 32;
-
-
-
-
-
-template <typename T> T Clamp(T a_Value, T a_Min, T a_Max)
-{
- return (a_Value < a_Min) ? a_Min : ((a_Value > a_Max) ? a_Max : a_Value);
-}
-
-
-
-
-
-static bool SortTreeBlocks(const sSetBlock & a_First, const sSetBlock & a_Second)
-{
- return (a_First.BlockType == E_BLOCK_LOG) && (a_Second.BlockType != E_BLOCK_LOG);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenTrees:
-
-void cStructGenTrees::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
-
- cChunkDesc WorkerDesc(ChunkX, ChunkZ);
-
- // Generate trees:
- for (int x = 0; x <= 2; x++)
- {
- int BaseX = ChunkX + x - 1;
- for (int z = 0; z <= 2; z++)
- {
- int BaseZ = ChunkZ + z - 1;
-
- cChunkDesc * Dest;
-
- if ((x != 1) || (z != 1))
- {
- Dest = &WorkerDesc;
- WorkerDesc.SetChunkCoords(BaseX, BaseZ);
-
- m_BiomeGen->GenBiomes (BaseX, BaseZ, WorkerDesc.GetBiomeMap());
- m_HeightGen->GenHeightMap (BaseX, BaseZ, WorkerDesc.GetHeightMap());
- m_CompositionGen->ComposeTerrain(WorkerDesc);
- // TODO: Free the entity lists
- }
- else
- {
- Dest = &a_ChunkDesc;
- }
-
- int NumTrees = GetNumTrees(BaseX, BaseZ, Dest->GetBiomeMap());
-
- sSetBlockVector OutsideLogs, OutsideOther;
- for (int i = 0; i < NumTrees; i++)
- {
- GenerateSingleTree(BaseX, BaseZ, i, *Dest, OutsideLogs, OutsideOther);
- }
-
- sSetBlockVector IgnoredOverflow;
- IgnoredOverflow.reserve(OutsideOther.size());
- ApplyTreeImage(ChunkX, ChunkZ, a_ChunkDesc, OutsideOther, IgnoredOverflow);
- IgnoredOverflow.clear();
- IgnoredOverflow.reserve(OutsideLogs.size());
- ApplyTreeImage(ChunkX, ChunkZ, a_ChunkDesc, OutsideLogs, IgnoredOverflow);
- } // for z
- } // for x
-
- // Update the heightmap:
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int y = cChunkDef::Height - 1; y >= 0; y--)
- {
- if (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_AIR)
- {
- a_ChunkDesc.SetHeight(x, z, y);
- break;
- }
- } // for y
- } // for z
- } // for x
-}
-
-
-
-
-
-void cStructGenTrees::GenerateSingleTree(
- int a_ChunkX, int a_ChunkZ, int a_Seq,
- cChunkDesc & a_ChunkDesc,
- sSetBlockVector & a_OutsideLogs,
- sSetBlockVector & a_OutsideOther
-)
-{
- int x = (m_Noise.IntNoise3DInt(a_ChunkX + a_ChunkZ, a_ChunkZ, a_Seq) / 19) % cChunkDef::Width;
- int z = (m_Noise.IntNoise3DInt(a_ChunkX - a_ChunkZ, a_Seq, a_ChunkZ) / 19) % cChunkDef::Width;
-
- int Height = a_ChunkDesc.GetHeight(x, z);
-
- if ((Height <= 0) || (Height > 240))
- {
- return;
- }
-
- // Check the block underneath the tree:
- BLOCKTYPE TopBlock = a_ChunkDesc.GetBlockType(x, Height, z);
- if ((TopBlock != E_BLOCK_DIRT) && (TopBlock != E_BLOCK_GRASS) && (TopBlock != E_BLOCK_FARMLAND))
- {
- return;
- }
-
- sSetBlockVector TreeLogs, TreeOther;
- GetTreeImageByBiome(
- a_ChunkX * cChunkDef::Width + x, Height + 1, a_ChunkZ * cChunkDef::Width + z,
- m_Noise, a_Seq,
- a_ChunkDesc.GetBiome(x, z),
- TreeLogs, TreeOther
- );
-
- // Check if the generated image fits the terrain. Only the logs are checked:
- for (sSetBlockVector::const_iterator itr = TreeLogs.begin(); itr != TreeLogs.end(); ++itr)
- {
- if ((itr->ChunkX != a_ChunkX) || (itr->ChunkZ != a_ChunkZ))
- {
- // Outside the chunk
- continue;
- }
-
- BLOCKTYPE Block = a_ChunkDesc.GetBlockType(itr->x, itr->y, itr->z);
- switch (Block)
- {
- CASE_TREE_ALLOWED_BLOCKS:
- {
- break;
- }
- default:
- {
- // There's something in the way, abort this tree altogether
- return;
- }
- }
- }
-
- ApplyTreeImage(a_ChunkX, a_ChunkZ, a_ChunkDesc, TreeOther, a_OutsideOther);
- ApplyTreeImage(a_ChunkX, a_ChunkZ, a_ChunkDesc, TreeLogs, a_OutsideLogs);
-}
-
-
-
-
-
-void cStructGenTrees::ApplyTreeImage(
- int a_ChunkX, int a_ChunkZ,
- cChunkDesc & a_ChunkDesc,
- const sSetBlockVector & a_Image,
- sSetBlockVector & a_Overflow
-)
-{
- // Put the generated image into a_BlockTypes, push things outside this chunk into a_Blocks
- for (sSetBlockVector::const_iterator itr = a_Image.begin(), end = a_Image.end(); itr != end; ++itr)
- {
- if ((itr->ChunkX == a_ChunkX) && (itr->ChunkZ == a_ChunkZ))
- {
- // Inside this chunk, integrate into a_ChunkDesc:
- switch (a_ChunkDesc.GetBlockType(itr->x, itr->y, itr->z))
- {
- case E_BLOCK_LEAVES:
- {
- if (itr->BlockType != E_BLOCK_LOG)
- {
- break;
- }
- // fallthrough:
- }
- CASE_TREE_OVERWRITTEN_BLOCKS:
- {
- a_ChunkDesc.SetBlockTypeMeta(itr->x, itr->y, itr->z, itr->BlockType, itr->BlockMeta);
- break;
- }
-
- } // switch (GetBlock())
- continue;
- }
-
- // Outside the chunk, push into a_Overflow.
- // Don't check if already present there, by separating logs and others we don't need the checks anymore:
- a_Overflow.push_back(*itr);
- }
-}
-
-
-
-
-
-int cStructGenTrees::GetNumTrees(
- int a_ChunkX, int a_ChunkZ,
- const cChunkDef::BiomeMap & a_Biomes
-)
-{
- int NumTrees = 0;
- for (int x = 0; x < cChunkDef::Width; x++) for (int z = 0; z < cChunkDef::Width; z++)
- {
- int Add = 0;
- switch (cChunkDef::GetBiome(a_Biomes, x, z))
- {
- case biPlains: Add = 1; break;
- case biExtremeHills: Add = 3; break;
- case biForest: Add = 30; break;
- case biTaiga: Add = 30; break;
- case biSwampland: Add = 8; break;
- case biIcePlains: Add = 1; break;
- case biIceMountains: Add = 1; break;
- case biMushroomIsland: Add = 3; break;
- case biMushroomShore: Add = 3; break;
- case biForestHills: Add = 20; break;
- case biTaigaHills: Add = 20; break;
- case biExtremeHillsEdge: Add = 5; break;
- case biJungle: Add = 120; break;
- case biJungleHills: Add = 90; break;
- }
- NumTrees += Add;
- }
- return NumTrees / 1024;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenOreNests:
-
-void cStructGenOreNests::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
- cChunkDef::BlockTypes & BlockTypes = a_ChunkDesc.GetBlockTypes();
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_COAL_ORE, MAX_HEIGHT_COAL, NUM_NESTS_COAL, NEST_SIZE_COAL, BlockTypes, 1);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_IRON_ORE, MAX_HEIGHT_IRON, NUM_NESTS_IRON, NEST_SIZE_IRON, BlockTypes, 2);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_REDSTONE_ORE, MAX_HEIGHT_REDSTONE, NUM_NESTS_REDSTONE, NEST_SIZE_REDSTONE, BlockTypes, 3);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_GOLD_ORE, MAX_HEIGHT_GOLD, NUM_NESTS_GOLD, NEST_SIZE_GOLD, BlockTypes, 4);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_DIAMOND_ORE, MAX_HEIGHT_DIAMOND, NUM_NESTS_DIAMOND, NEST_SIZE_DIAMOND, BlockTypes, 5);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_LAPIS_ORE, MAX_HEIGHT_LAPIS, NUM_NESTS_LAPIS, NEST_SIZE_LAPIS, BlockTypes, 6);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_DIRT, MAX_HEIGHT_DIRT, NUM_NESTS_DIRT, NEST_SIZE_DIRT, BlockTypes, 10);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_GRAVEL, MAX_HEIGHT_GRAVEL, NUM_NESTS_GRAVEL, NEST_SIZE_GRAVEL, BlockTypes, 11);
-}
-
-
-
-
-
-void cStructGenOreNests::GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, int a_Seq)
-{
- // This function generates several "nests" of ore, each nest consisting of number of ore blocks relatively adjacent to each other.
- // It does so by making a random XYZ walk and adding ore along the way in cuboids of different (random) sizes
- // Only stone gets replaced with ore, all other blocks stay (so the nest can actually be smaller than specified).
-
- for (int i = 0; i < a_NumNests; i++)
- {
- int rnd = m_Noise.IntNoise3DInt(a_ChunkX + i, a_Seq, a_ChunkZ + 64 * i) / 8;
- int BaseX = rnd % cChunkDef::Width;
- rnd /= cChunkDef::Width;
- int BaseZ = rnd % cChunkDef::Width;
- rnd /= cChunkDef::Width;
- int BaseY = rnd % a_MaxHeight;
- rnd /= a_MaxHeight;
- int NestSize = a_NestSize + (rnd % (a_NestSize / 4)); // The actual nest size may be up to 1/4 larger
- int Num = 0;
- while (Num < NestSize)
- {
- // Put a cuboid around [BaseX, BaseY, BaseZ]
- int rnd = m_Noise.IntNoise3DInt(a_ChunkX + 64 * i, 2 * a_Seq + Num, a_ChunkZ + 32 * i) / 8;
- int xsize = rnd % 2;
- int ysize = (rnd / 4) % 2;
- int zsize = (rnd / 16) % 2;
- rnd >>= 8;
- for (int x = xsize; x >= 0; --x)
- {
- int BlockX = BaseX + x;
- if ((BlockX < 0) || (BlockX >= cChunkDef::Width))
- {
- Num++; // So that the cycle finishes even if the base coords wander away from the chunk
- continue;
- }
- for (int y = ysize; y >= 0; --y)
- {
- int BlockY = BaseY + y;
- if ((BlockY < 0) || (BlockY >= cChunkDef::Height))
- {
- Num++; // So that the cycle finishes even if the base coords wander away from the chunk
- continue;
- }
- for (int z = zsize; z >= 0; --z)
- {
- int BlockZ = BaseZ + z;
- if ((BlockZ < 0) || (BlockZ >= cChunkDef::Width))
- {
- Num++; // So that the cycle finishes even if the base coords wander away from the chunk
- continue;
- }
-
- int Index = cChunkDef::MakeIndexNoCheck(BlockX, BlockY, BlockZ);
- if (a_BlockTypes[Index] == E_BLOCK_STONE)
- {
- a_BlockTypes[Index] = a_OreType;
- }
- Num++;
- } // for z
- } // for y
- } // for x
-
- // Move the base to a neighbor voxel
- switch (rnd % 4)
- {
- case 0: BaseX--; break;
- case 1: BaseX++; break;
- }
- switch ((rnd >> 3) % 4)
- {
- case 0: BaseY--; break;
- case 1: BaseY++; break;
- }
- switch ((rnd >> 6) % 4)
- {
- case 0: BaseZ--; break;
- case 1: BaseZ++; break;
- }
- } // while (Num < NumBlocks)
- } // for i - NumNests
-}
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenLakes:
-
-void cStructGenLakes::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- int ChunkX = a_ChunkDesc.GetChunkX();
- int ChunkZ = a_ChunkDesc.GetChunkZ();
-
- for (int z = -1; z < 2; z++) for (int x = -1; x < 2; x++)
- {
- if (((m_Noise.IntNoise2DInt(ChunkX + x, ChunkZ + z) / 17) % 100) > m_Probability)
- {
- continue;
- }
-
- cBlockArea Lake;
- CreateLakeImage(ChunkX + x, ChunkZ + z, Lake);
-
- int OfsX = Lake.GetOriginX() + x * cChunkDef::Width;
- int OfsZ = Lake.GetOriginZ() + z * cChunkDef::Width;
-
- // Merge the lake into the current data
- a_ChunkDesc.WriteBlockArea(Lake, OfsX, Lake.GetOriginY(), OfsZ, cBlockArea::msLake);
- } // for x, z - neighbor chunks
-}
-
-
-
-
-
-void cStructGenLakes::CreateLakeImage(int a_ChunkX, int a_ChunkZ, cBlockArea & a_Lake)
-{
- a_Lake.Create(16, 8, 16);
- a_Lake.Fill(cBlockArea::baTypes, E_BLOCK_SPONGE); // Sponge is the NOP blocktype for lake merging strategy
-
- // Find the minimum height in this chunk:
- cChunkDef::HeightMap HeightMap;
- m_HeiGen.GenHeightMap(a_ChunkX, a_ChunkZ, HeightMap);
- HEIGHTTYPE MinHeight = HeightMap[0];
- for (int i = 1; i < ARRAYCOUNT(HeightMap); i++)
- {
- if (HeightMap[i] < MinHeight)
- {
- MinHeight = HeightMap[i];
- }
- }
-
- // Make a random position in the chunk by using a random 16 block XZ offset and random height up to chunk's max height minus 6
- MinHeight = std::max(MinHeight - 6, 2);
- int Rnd = m_Noise.IntNoise3DInt(a_ChunkX, 128, a_ChunkZ) / 11;
- // Random offset [-8 .. 8], with higher probability around 0; add up four three-bit-wide randoms [0 .. 28], divide and subtract to get range
- int OffsetX = 4 * ((Rnd & 0x07) + ((Rnd & 0x38) >> 3) + ((Rnd & 0x1c0) >> 6) + ((Rnd & 0xe00) >> 9)) / 7 - 8;
- Rnd >>= 12;
- // Random offset [-8 .. 8], with higher probability around 0; add up four three-bit-wide randoms [0 .. 28], divide and subtract to get range
- int OffsetZ = 4 * ((Rnd & 0x07) + ((Rnd & 0x38) >> 3) + ((Rnd & 0x1c0) >> 6) + ((Rnd & 0xe00) >> 9)) / 7 - 8;
- Rnd = m_Noise.IntNoise3DInt(a_ChunkX, 512, a_ChunkZ) / 13;
- // Random height [1 .. MinHeight] with preference to center heights
- int HeightY = 1 + (((Rnd & 0x1ff) % MinHeight) + (((Rnd >> 9) & 0x1ff) % MinHeight)) / 2;
-
- a_Lake.SetOrigin(OffsetX, HeightY, OffsetZ);
-
- // Hollow out a few bubbles inside the blockarea:
- int NumBubbles = 4 + ((Rnd >> 18) & 0x03); // 4 .. 7 bubbles
- BLOCKTYPE * BlockTypes = a_Lake.GetBlockTypes();
- for (int i = 0; i < NumBubbles; i++)
- {
- int Rnd = m_Noise.IntNoise3DInt(a_ChunkX, i, a_ChunkZ) / 13;
- const int BubbleR = 2 + (Rnd & 0x03); // 2 .. 5
- const int Range = 16 - 2 * BubbleR;
- const int BubbleX = BubbleR + (Rnd % Range);
- Rnd >>= 4;
- const int BubbleY = 4 + (Rnd & 0x01); // 4 .. 5
- Rnd >>= 1;
- const int BubbleZ = BubbleR + (Rnd % Range);
- Rnd >>= 4;
- const int HalfR = BubbleR / 2; // 1 .. 2
- const int RSquared = BubbleR * BubbleR;
- for (int y = -HalfR; y <= HalfR; y++)
- {
- // BubbleY + y is in the [0, 7] bounds
- int DistY = 4 * y * y / 3;
- int IdxY = (BubbleY + y) * 16 * 16;
- for (int z = -BubbleR; z <= BubbleR; z++)
- {
- int DistYZ = DistY + z * z;
- if (DistYZ >= RSquared)
- {
- continue;
- }
- int IdxYZ = BubbleX + IdxY + (BubbleZ + z) * 16;
- for (int x = -BubbleR; x <= BubbleR; x++)
- {
- if (x * x + DistYZ < RSquared)
- {
- BlockTypes[x + IdxYZ] = E_BLOCK_AIR;
- }
- } // for x
- } // for z
- } // for y
- } // for i - bubbles
-
- // Turn air in the bottom half into liquid:
- for (int y = 0; y < 4; y++)
- {
- for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++)
- {
- if (BlockTypes[x + z * 16 + y * 16 * 16] == E_BLOCK_AIR)
- {
- BlockTypes[x + z * 16 + y * 16 * 16] = m_Fluid;
- }
- } // for z, x
- } // for y
-
- // TODO: Turn sponge next to lava into stone
-
- // a_Lake.SaveToSchematicFile(Printf("Lake_%d_%d.schematic", a_ChunkX, a_ChunkZ));
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenDirectOverhangs:
-
-cStructGenDirectOverhangs::cStructGenDirectOverhangs(int a_Seed) :
- m_Noise1(a_Seed),
- m_Noise2(a_Seed + 1000)
-{
-}
-
-
-
-
-
-void cStructGenDirectOverhangs::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- // If there is no column of the wanted biome, bail out:
- if (!HasWantedBiome(a_ChunkDesc))
- {
- return;
- }
-
- HEIGHTTYPE MaxHeight = a_ChunkDesc.GetMaxHeight();
-
- const int SEGMENT_HEIGHT = 8;
- const int INTERPOL_X = 16; // Must be a divisor of 16
- const int INTERPOL_Z = 16; // Must be a divisor of 16
- // Interpolate the chunk in 16 * SEGMENT_HEIGHT * 16 "segments", each SEGMENT_HEIGHT blocks high and each linearly interpolated separately.
- // Have two buffers, one for the lowest floor and one for the highest floor, so that Y-interpolation can be done between them
- // Then swap the buffers and use the previously-top one as the current-bottom, without recalculating it.
-
- int FloorBuf1[17 * 17];
- int FloorBuf2[17 * 17];
- int * FloorHi = FloorBuf1;
- int * FloorLo = FloorBuf2;
- int BaseX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
- int BaseZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
- int BaseY = 63;
-
- // Interpolate the lowest floor:
- for (int z = 0; z <= 16 / INTERPOL_Z; z++) for (int x = 0; x <= 16 / INTERPOL_X; x++)
- {
- FloorLo[INTERPOL_X * x + 17 * INTERPOL_Z * z] =
- m_Noise1.IntNoise3DInt(BaseX + INTERPOL_X * x, BaseY, BaseZ + INTERPOL_Z * z) *
- m_Noise2.IntNoise3DInt(BaseX + INTERPOL_X * x, BaseY, BaseZ + INTERPOL_Z * z) /
- 256;
- } // for x, z - FloorLo[]
- LinearUpscale2DArrayInPlace(FloorLo, 17, 17, INTERPOL_X, INTERPOL_Z);
-
- // Interpolate segments:
- for (int Segment = BaseY; Segment < MaxHeight; Segment += SEGMENT_HEIGHT)
- {
- // First update the high floor:
- for (int z = 0; z <= 16 / INTERPOL_Z; z++) for (int x = 0; x <= 16 / INTERPOL_X; x++)
- {
- FloorHi[INTERPOL_X * x + 17 * INTERPOL_Z * z] =
- m_Noise1.IntNoise3DInt(BaseX + INTERPOL_X * x, Segment + SEGMENT_HEIGHT, BaseZ + INTERPOL_Z * z) *
- m_Noise2.IntNoise3DInt(BaseX + INTERPOL_Z * x, Segment + SEGMENT_HEIGHT, BaseZ + INTERPOL_Z * z) /
- 256;
- } // for x, z - FloorLo[]
- LinearUpscale2DArrayInPlace(FloorHi, 17, 17, INTERPOL_X, INTERPOL_Z);
-
- // Interpolate between FloorLo and FloorHi:
- for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++)
- {
- switch (a_ChunkDesc.GetBiome(x, z))
- {
- case biExtremeHills:
- case biExtremeHillsEdge:
- {
- int Lo = FloorLo[x + 17 * z] / 256;
- int Hi = FloorHi[x + 17 * z] / 256;
- for (int y = 0; y < SEGMENT_HEIGHT; y++)
- {
- int Val = Lo + (Hi - Lo) * y / SEGMENT_HEIGHT;
- if (Val < 0)
- {
- a_ChunkDesc.SetBlockType(x, y + Segment, z, E_BLOCK_AIR);
- }
- } // for y
- break;
- }
- } // switch (biome)
- } // for z, x
-
- // Swap the floors:
- std::swap(FloorLo, FloorHi);
- }
-}
-
-
-
-
-
-bool cStructGenDirectOverhangs::HasWantedBiome(cChunkDesc & a_ChunkDesc) const
-{
- cChunkDef::BiomeMap & Biomes = a_ChunkDesc.GetBiomeMap();
- for (int i = 0; i < ARRAYCOUNT(Biomes); i++)
- {
- switch (Biomes[i])
- {
- case biExtremeHills:
- case biExtremeHillsEdge:
- {
- return true;
- }
- }
- } // for i
- return false;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cStructGenDistortedMembraneOverhangs:
-
-cStructGenDistortedMembraneOverhangs::cStructGenDistortedMembraneOverhangs(int a_Seed) :
- m_NoiseX(a_Seed + 1000),
- m_NoiseY(a_Seed + 2000),
- m_NoiseZ(a_Seed + 3000),
- m_NoiseH(a_Seed + 4000)
-{
-}
-
-
-
-
-
-void cStructGenDistortedMembraneOverhangs::GenStructures(cChunkDesc & a_ChunkDesc)
-{
- const NOISE_DATATYPE Frequency = (NOISE_DATATYPE)16;
- const NOISE_DATATYPE Amount = (NOISE_DATATYPE)1;
- for (int y = 50; y < 128; y++)
- {
- NOISE_DATATYPE NoiseY = (NOISE_DATATYPE)y / 32;
- // TODO: proper water level - where to get?
- BLOCKTYPE ReplacementBlock = (y > 62) ? E_BLOCK_AIR : E_BLOCK_STATIONARY_WATER;
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- NOISE_DATATYPE NoiseZ = ((NOISE_DATATYPE)(a_ChunkDesc.GetChunkZ() * cChunkDef::Width + z)) / Frequency;
- for (int x = 0; x < cChunkDef::Width; x++)
- {
- NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(a_ChunkDesc.GetChunkX() * cChunkDef::Width + x)) / Frequency;
- NOISE_DATATYPE DistortX = m_NoiseX.CubicNoise3D(NoiseX, NoiseY, NoiseZ) * Amount;
- NOISE_DATATYPE DistortY = m_NoiseY.CubicNoise3D(NoiseX, NoiseY, NoiseZ) * Amount;
- NOISE_DATATYPE DistortZ = m_NoiseZ.CubicNoise3D(NoiseX, NoiseY, NoiseZ) * Amount;
- int MembraneHeight = 96 - (int)((DistortY + m_NoiseH.CubicNoise2D(NoiseX + DistortX, NoiseZ + DistortZ)) * 30);
- if (MembraneHeight < y)
- {
- a_ChunkDesc.SetBlockType(x, y, z, ReplacementBlock);
- }
- } // for y
- } // for x
- } // for z
-}
-
-
-
-
diff --git a/source/Generating/StructGen.h b/source/Generating/StructGen.h
deleted file mode 100644
index 853748bb8..000000000
--- a/source/Generating/StructGen.h
+++ /dev/null
@@ -1,165 +0,0 @@
-
-// StructGen.h
-
-/* Interfaces to the various structure generators:
- - cStructGenTrees
- - cStructGenMarbleCaves
- - cStructGenOres
-*/
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cStructGenTrees :
- public cStructureGen
-{
-public:
- cStructGenTrees(int a_Seed, cBiomeGen * a_BiomeGen, cTerrainHeightGen * a_HeightGen, cTerrainCompositionGen * a_CompositionGen) :
- m_Seed(a_Seed),
- m_Noise(a_Seed),
- m_BiomeGen(a_BiomeGen),
- m_HeightGen(a_HeightGen),
- m_CompositionGen(a_CompositionGen)
- {}
-
-protected:
-
- int m_Seed;
- cNoise m_Noise;
- cBiomeGen * m_BiomeGen;
- cTerrainHeightGen * m_HeightGen;
- cTerrainCompositionGen * m_CompositionGen;
-
- /** Generates and applies an image of a single tree.
- Parts of the tree inside the chunk are applied to a_BlockX.
- Parts of the tree outside the chunk are stored in a_OutsideX
- */
- void GenerateSingleTree(
- int a_ChunkX, int a_ChunkZ, int a_Seq,
- cChunkDesc & a_ChunkDesc,
- sSetBlockVector & a_OutsideLogs,
- sSetBlockVector & a_OutsideOther
- ) ;
-
- /// Applies an image into chunk blockdata; all blocks outside the chunk will be appended to a_Overflow
- void ApplyTreeImage(
- int a_ChunkX, int a_ChunkZ,
- cChunkDesc & a_ChunkDesc,
- const sSetBlockVector & a_Image,
- sSetBlockVector & a_Overflow
- );
-
- int GetNumTrees(
- int a_ChunkX, int a_ChunkZ,
- const cChunkDef::BiomeMap & a_Biomes
- );
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
-
-class cStructGenOreNests :
- public cStructureGen
-{
-public:
- cStructGenOreNests(int a_Seed) : m_Noise(a_Seed), m_Seed(a_Seed) {}
-
-protected:
- cNoise m_Noise;
- int m_Seed;
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-
- void GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, int a_Seq);
-} ;
-
-
-
-
-
-class cStructGenLakes :
- public cStructureGen
-{
-public:
- cStructGenLakes(int a_Seed, BLOCKTYPE a_Fluid, cTerrainHeightGen & a_HeiGen, int a_Probability) :
- m_Noise(a_Seed),
- m_Seed(a_Seed),
- m_Fluid(a_Fluid),
- m_HeiGen(a_HeiGen),
- m_Probability(a_Probability)
- {
- }
-
-protected:
- cNoise m_Noise;
- int m_Seed;
- BLOCKTYPE m_Fluid;
- cTerrainHeightGen & m_HeiGen;
- int m_Probability; ///< Chance, 0 .. 100, of a chunk having the lake
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-
- /// Creates a lake image for the specified chunk into a_Lake
- void CreateLakeImage(int a_ChunkX, int a_ChunkZ, cBlockArea & a_Lake);
-} ;
-
-
-
-
-
-
-class cStructGenDirectOverhangs :
- public cStructureGen
-{
-public:
- cStructGenDirectOverhangs(int a_Seed);
-
-protected:
- cNoise m_Noise1;
- cNoise m_Noise2;
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-
- bool HasWantedBiome(cChunkDesc & a_ChunkDesc) const;
-} ;
-
-
-
-
-
-class cStructGenDistortedMembraneOverhangs :
- public cStructureGen
-{
-public:
- cStructGenDistortedMembraneOverhangs(int a_Seed);
-
-protected:
- cNoise m_NoiseX;
- cNoise m_NoiseY;
- cNoise m_NoiseZ;
- cNoise m_NoiseH;
-
- // cStructureGen override:
- virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
-} ;
-
-
-
-
diff --git a/source/Generating/Trees.cpp b/source/Generating/Trees.cpp
deleted file mode 100644
index 7ca30c60f..000000000
--- a/source/Generating/Trees.cpp
+++ /dev/null
@@ -1,684 +0,0 @@
-
-// Trees.cpp
-
-// Implements helper functions used for generating trees
-
-#include "Globals.h"
-#include "Trees.h"
-#include "../BlockID.h"
-
-
-
-
-// DEBUG:
-int gTotalLargeJungleTrees = 0;
-int gOversizeLargeJungleTrees = 0;
-
-
-
-
-
-typedef struct
-{
- int x, z;
-} sCoords;
-
-typedef struct
-{
- int x, z;
- NIBBLETYPE Meta;
-} sMetaCoords;
-
-static const sCoords Corners[] =
-{
- {-1, -1},
- {-1, 1},
- {1, -1},
- {1, 1},
-} ;
-
-// BigO = a big ring of blocks, used for generating horz slices of treetops, the number indicates the radius
-
-static const sCoords BigO1[] =
-{
- {0, -1},
- {-1, 0}, {1, 0},
- {0, 1},
-} ;
-
-static const sCoords BigO2[] =
-{
- {-1, -2}, {0, -2}, {1, -2},
- {-2, -1}, {-1, -1}, {0, -1}, {1, -1}, {2, -1},
- {-2, 0}, {-1, 0}, {1, 0}, {2, 0},
- {-2, 1}, {-1, 1}, {0, 1}, {1, 1}, {2, 1},
- {-1, 2}, {0, 2}, {1, 2},
-} ;
-
-static const sCoords BigO3[] =
-{
- {-2, -3}, {-1, -3}, {0, -3}, {1, -3}, {2, -3},
- {-3, -2}, {-2, -2}, {-1, -2}, {0, -2}, {1, -2}, {2, -2}, {3, -2},
- {-3, -1}, {-2, -1}, {-1, -1}, {0, -1}, {1, -1}, {2, -1}, {3, -1},
- {-3, 0}, {-2, 0}, {-1, 0}, {1, 0}, {2, 0}, {3, 0},
- {-3, 1}, {-2, 1}, {-1, 1}, {0, 1}, {1, 1}, {2, 1}, {3, 1},
- {-3, 2}, {-2, 2}, {-1, 2}, {0, 2}, {1, 2}, {2, 2}, {3, 2},
- {-2, 3}, {-1, 3}, {0, 3}, {1, 3}, {2, 3},
-} ;
-
-static const sCoords BigO4[] = // Part of Big Jungle tree
-{
- {-2, -4}, {-1, -4}, {0, -4}, {1, -4}, {2, -4},
- {-3, -3}, {-2, -3}, {-1, -3}, {0, -3}, {1, -3}, {2, -3}, {3, -3},
- {-4, -2}, {-3, -2}, {-2, -2}, {-1, -2}, {0, -2}, {1, -2}, {2, -2}, {3, -2}, {4, -2},
- {-4, -1}, {-3, -1}, {-2, -1}, {-1, -1}, {0, -1}, {1, -1}, {2, -1}, {3, -1}, {4, -1},
- {-4, 0}, {-3, 0}, {-2, 0}, {-1, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0},
- {-4, 1}, {-3, 1}, {-2, 1}, {-1, 1}, {0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1},
- {-4, 2}, {-3, 2}, {-2, 2}, {-1, 2}, {0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2},
- {-3, 3}, {-2, 3}, {-1, 3}, {0, 3}, {1, 3}, {2, 3}, {3, 3},
- {-2, 4}, {-1, 4}, {0, 4}, {1, 4}, {2, 4},
-} ;
-
-
-
-
-
-typedef struct
-{
- const sCoords * Coords;
- size_t Count;
-} sCoordsArr;
-
-static const sCoordsArr BigOs[] =
-{
- {BigO1, ARRAYCOUNT(BigO1)},
- {BigO2, ARRAYCOUNT(BigO2)},
- {BigO3, ARRAYCOUNT(BigO3)},
- {BigO4, ARRAYCOUNT(BigO4)},
-} ;
-
-
-
-
-
-/// Pushes a specified layer of blocks of the same type around (x, h, z) into a_Blocks
-inline void PushCoordBlocks(int a_BlockX, int a_Height, int a_BlockZ, sSetBlockVector & a_Blocks, const sCoords * a_Coords, size_t a_NumCoords, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta)
-{
- for (size_t i = 0; i < a_NumCoords; i++)
- {
- a_Blocks.push_back(sSetBlock(a_BlockX + a_Coords[i].x, a_Height, a_BlockZ + a_Coords[i].z, a_BlockType, a_Meta));
- }
-}
-
-
-
-
-inline void PushCornerBlocks(int a_BlockX, int a_Height, int a_BlockZ, int a_Seq, cNoise & a_Noise, int a_Chance, sSetBlockVector & a_Blocks, int a_CornersDist, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta)
-{
- for (size_t i = 0; i < ARRAYCOUNT(Corners); i++)
- {
- int x = a_BlockX + Corners[i].x;
- int z = a_BlockZ + Corners[i].z;
- if (a_Noise.IntNoise3DInt(x + 64 * a_Seq, a_Height, z + 64 * a_Seq) <= a_Chance)
- {
- a_Blocks.push_back(sSetBlock(x, a_Height, z, a_BlockType, a_Meta));
- }
- } // for i - Corners[]
-}
-
-
-
-
-
-inline void PushSomeColumns(int a_BlockX, int a_Height, int a_BlockZ, int a_ColumnHeight, int a_Seq, cNoise & a_Noise, int a_Chance, sSetBlockVector & a_Blocks, const sMetaCoords * a_Coords, size_t a_NumCoords, BLOCKTYPE a_BlockType)
-{
- for (size_t i = 0; i < a_NumCoords; i++)
- {
- int x = a_BlockX + a_Coords[i].x;
- int z = a_BlockZ + a_Coords[i].z;
- if (a_Noise.IntNoise3DInt(x + 64 * a_Seq, a_Height + i, z + 64 * a_Seq) <= a_Chance)
- {
- for (int j = 0; j < a_ColumnHeight; j++)
- {
- a_Blocks.push_back(sSetBlock(x, a_Height - j, z, a_BlockType, a_Coords[i].Meta));
- }
- }
- } // for i - a_Coords[]
-}
-
-
-
-
-
-void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, EMCSBiome a_Biome, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- switch (a_Biome)
- {
- case biPlains:
- case biExtremeHills:
- case biExtremeHillsEdge:
- case biForest:
- case biMushroomIsland:
- case biMushroomShore:
- case biForestHills:
- {
- // Apple or birch trees:
- if (a_Noise.IntNoise3DInt(a_BlockX, a_BlockY + 16 * a_Seq, a_BlockZ + 16 * a_Seq) < 0x5fffffff)
- {
- GetAppleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
- else
- {
- GetBirchTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
- break;
- }
-
- case biTaiga:
- case biIcePlains:
- case biIceMountains:
- case biTaigaHills:
- {
- // Conifers
- GetConiferTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- break;
- }
-
- case biSwampland:
- {
- // Swamp trees:
- GetSwampTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- break;
- }
-
- case biJungle:
- case biJungleHills:
- {
- // Apple bushes, large jungle trees, small jungle trees
- if (a_Noise.IntNoise3DInt(a_BlockX, a_BlockY + 16 * a_Seq, a_BlockZ + 16 * a_Seq) < 0x6fffffff)
- {
- GetAppleBushImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
- else
- {
- GetJungleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
- }
- }
-}
-
-
-
-
-
-void GetAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- if (a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY + 32 * a_Seq, a_BlockZ) < 0x60000000)
- {
- GetSmallAppleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
- else
- {
- GetLargeAppleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
-}
-
-
-
-
-
-void GetSmallAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- /* Small apple tree has:
- - a top plus (no log)
- - optional BigO1 + random corners (log)
- - 2 layers of BigO2 + random corners (log)
- - 1 to 3 blocks of trunk
- */
-
- int Random = a_Noise.IntNoise3DInt(a_BlockX + 64 * a_Seq, a_BlockY, a_BlockZ) >> 3;
-
- int Heights[] = {1, 2, 2, 3} ;
- int Height = 1 + Heights[Random & 3];
- Random >>= 2;
-
- // Pre-alloc so that we don't realloc too often later:
- a_LogBlocks.reserve(Height + 5);
- a_OtherBlocks.reserve(ARRAYCOUNT(BigO2) * 2 + ARRAYCOUNT(BigO1) + ARRAYCOUNT(Corners) * 3 + 3 + 5);
-
- // Trunk:
- for (int i = 0; i < Height; i++)
- {
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_APPLE));
- }
- int Hei = a_BlockY + Height;
-
- // 2 BigO2 + corners layers:
- for (int i = 0; i < 2; i++)
- {
- PushCoordBlocks (a_BlockX, Hei, a_BlockZ, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- PushCornerBlocks(a_BlockX, Hei, a_BlockZ, a_Seq, a_Noise, 0x5000000 - i * 0x10000000, a_OtherBlocks, 2, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Hei, a_BlockZ, E_BLOCK_LOG, E_META_LOG_APPLE));
- Hei++;
- } // for i - 2*
-
- // Optional BigO1 + corners layer:
- if ((Random & 1) == 0)
- {
- PushCoordBlocks (a_BlockX, Hei, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- PushCornerBlocks(a_BlockX, Hei, a_BlockZ, a_Seq, a_Noise, 0x6000000, a_OtherBlocks, 1, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Hei, a_BlockZ, E_BLOCK_LOG, E_META_LOG_APPLE));
- Hei++;
- }
-
- // Top plus:
- PushCoordBlocks(a_BlockX, Hei, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, Hei, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
-}
-
-
-
-
-
-void GetLargeAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- // TODO
-}
-
-
-
-
-
-void GetBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- int Height = 5 + (a_Noise.IntNoise3DInt(a_BlockX + 64 * a_Seq, a_BlockY, a_BlockZ) % 3);
-
- // Prealloc, so that we don't realloc too often later:
- a_LogBlocks.reserve(Height);
- a_OtherBlocks.reserve(80);
-
- // The entire trunk, out of logs:
- for (int i = Height - 1; i >= 0; --i)
- {
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_BIRCH));
- }
- int h = a_BlockY + Height;
-
- // Top layer - just the Plus:
- PushCoordBlocks(a_BlockX, h, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, h, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH)); // There's no log at this layer
- h--;
-
- // Second layer - log, Plus and maybe Corners:
- PushCoordBlocks (a_BlockX, h, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
- PushCornerBlocks(a_BlockX, h, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 1, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
- h--;
-
- // Third and fourth layers - BigO2 and maybe 2*Corners:
- for (int Row = 0; Row < 2; Row++)
- {
- PushCoordBlocks (a_BlockX, h, a_BlockZ, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
- PushCornerBlocks(a_BlockX, h, a_BlockZ, a_Seq, a_Noise, 0x3fffffff + Row * 0x10000000, a_OtherBlocks, 2, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
- h--;
- } // for Row - 2*
-}
-
-
-
-
-
-void GetConiferTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- // Half chance for a spruce, half for a pine:
- if (a_Noise.IntNoise3DInt(a_BlockX + 64 * a_Seq, a_BlockY, a_BlockZ + 32 * a_Seq) < 0x40000000)
- {
- GetSpruceTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
- else
- {
- GetPineTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
-}
-
-
-
-
-
-void GetSpruceTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- // Spruces have a top section with layer sizes of (0, 1, 0) or only (1, 0),
- // then 1 - 3 sections of ascending sizes (1, 2) [most often], (1, 3) or (1, 2, 3)
- // and an optional bottom section of size 1, followed by 1 - 3 clear trunk blocks
-
- // We'll use bits from this number as partial random numbers; but the noise function has mod8 irregularities
- // (each of the mod8 remainders has a very different chance of occurrence) - that's why we divide by 8
- int MyRandom = a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY + 32 * a_Seq, a_BlockZ) / 8;
-
- static const int sHeights[] = {1, 2, 2, 3};
- int Height = sHeights[MyRandom & 3];
- MyRandom >>= 2;
-
- // Prealloc, so that we don't realloc too often later:
- a_LogBlocks.reserve(Height);
- a_OtherBlocks.reserve(180);
-
- // Clear trunk blocks:
- for (int i = 0; i < Height; i++)
- {
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- }
- Height += a_BlockY;
-
- // Optional size-1 bottom leaves layer:
- if ((MyRandom & 1) == 0)
- {
- PushCoordBlocks(a_BlockX, Height, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, Height, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- Height++;
- }
- MyRandom >>= 1;
-
- // 1 to 3 sections of leaves layers:
- static const int sNumSections[] = {1, 2, 2, 3};
- int NumSections = sNumSections[MyRandom & 3];
- MyRandom >>= 2;
- for (int i = 0; i < NumSections; i++)
- {
- switch (MyRandom & 3) // SectionType; (1, 2) twice as often as the other two
- {
- case 0:
- case 1:
- {
- PushCoordBlocks(a_BlockX, Height, a_BlockZ, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- PushCoordBlocks(a_BlockX, Height + 1, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Height, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Height + 1, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- Height += 2;
- break;
- }
- case 2:
- {
- PushCoordBlocks(a_BlockX, Height, a_BlockZ, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- PushCoordBlocks(a_BlockX, Height + 1, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Height, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Height + 1, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- Height += 2;
- break;
- }
- case 3:
- {
- PushCoordBlocks(a_BlockX, Height, a_BlockZ, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- PushCoordBlocks(a_BlockX, Height + 1, a_BlockZ, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- PushCoordBlocks(a_BlockX, Height + 2, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Height, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Height + 1, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockX, Height + 2, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- Height += 3;
- break;
- }
- } // switch (SectionType)
- MyRandom >>= 2;
- } // for i - Sections
-
- if ((MyRandom & 1) == 0)
- {
- // (0, 1, 0) top:
- a_LogBlocks.push_back (sSetBlock(a_BlockX, Height, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- PushCoordBlocks (a_BlockX, Height + 1, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, Height + 1, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, Height + 2, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
- }
- else
- {
- // (1, 0) top:
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, Height, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
- PushCoordBlocks (a_BlockX, Height + 1, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, Height + 1, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
- }
-}
-
-
-
-
-
-void GetPineTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- // Tall, little leaves on top. The top leaves are arranged in a shape of two cones joined by their bases.
- // There can be one or two layers representing the cone bases (SameSizeMax)
-
- int MyRandom = a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY, a_BlockZ + 32 * a_Seq) / 8;
- int TrunkHeight = 8 + (MyRandom % 3);
- int SameSizeMax = ((MyRandom & 8) == 0) ? 1 : 0;
- MyRandom >>= 3;
- int NumLeavesLayers = 2 + (MyRandom % 3); // Number of layers that have leaves in them
- if (NumLeavesLayers == 2)
- {
- SameSizeMax = 0;
- }
-
- // Pre-allocate the vector:
- a_LogBlocks.reserve(TrunkHeight);
- a_OtherBlocks.reserve(NumLeavesLayers * 25);
-
- // The entire trunk, out of logs:
- for (int i = TrunkHeight; i >= 0; --i)
- {
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_CONIFER));
- }
- int h = a_BlockY + TrunkHeight + 2;
-
- // Top layer - just a single leaves block:
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, h, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
- h--;
-
- // One more layer is above the trunk, push the central leaves:
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, h, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
-
- // Layers expanding in size, then collapsing again:
- // LOGD("Generating %d layers of pine leaves, SameSizeMax = %d", NumLeavesLayers, SameSizeMax);
- for (int i = 0; i < NumLeavesLayers; ++i)
- {
- int LayerSize = std::min(i, NumLeavesLayers - i + SameSizeMax - 1);
- // LOGD("LayerSize %d: %d", i, LayerSize);
- if (LayerSize < 0)
- {
- break;
- }
- ASSERT(LayerSize < ARRAYCOUNT(BigOs));
- PushCoordBlocks(a_BlockX, h, a_BlockZ, a_OtherBlocks, BigOs[LayerSize].Coords, BigOs[LayerSize].Count, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- h--;
- }
-}
-
-
-
-
-
-void GetSwampTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- // Vines are around the BigO3, but not in the corners; need proper meta for direction
- static const sMetaCoords Vines[] =
- {
- {-2, -4, 1}, {-1, -4, 1}, {0, -4, 1}, {1, -4, 1}, {2, -4, 1}, // North face
- {-2, 4, 4}, {-1, 4, 4}, {0, 4, 4}, {1, 4, 4}, {2, 4, 4}, // South face
- {4, -2, 2}, {4, -1, 2}, {4, 0, 2}, {4, 1, 2}, {4, 2, 2}, // East face
- {-4, -2, 8}, {-4, -1, 8}, {-4, 0, 8}, {-4, 1, 8}, {-4, 2, 8}, // West face
- } ;
-
- int Height = 3 + (a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY, a_BlockZ + 32 * a_Seq) / 8) % 3;
-
- a_LogBlocks.reserve(Height);
- a_OtherBlocks.reserve(2 * ARRAYCOUNT(BigO2) + 2 * ARRAYCOUNT(BigO3) + Height * ARRAYCOUNT(Vines) + 20);
-
- for (int i = 0; i < Height; i++)
- {
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_APPLE));
- }
- int hei = a_BlockY + Height - 2;
-
- // Put vines around the lowermost leaves layer:
- PushSomeColumns(a_BlockX, hei, a_BlockZ, Height, a_Seq, a_Noise, 0x3fffffff, a_OtherBlocks, Vines, ARRAYCOUNT(Vines), E_BLOCK_VINES);
-
- // The lower two leaves layers are BigO3 with log in the middle and possibly corners:
- for (int i = 0; i < 2; i++)
- {
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- PushCornerBlocks(a_BlockX, hei, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- hei++;
- } // for i - 2*
-
- // The upper two leaves layers are BigO2 with leaves in the middle and possibly corners:
- for (int i = 0; i < 2; i++)
- {
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- PushCornerBlocks(a_BlockX, hei, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, hei, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
- hei++;
- } // for i - 2*
-}
-
-
-
-
-
-void GetAppleBushImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- a_OtherBlocks.reserve(3 + ARRAYCOUNT(BigO2) + ARRAYCOUNT(BigO1));
-
- int hei = a_BlockY;
- a_LogBlocks.push_back(sSetBlock(a_BlockX, hei, a_BlockZ, E_BLOCK_LOG, E_META_LOG_JUNGLE));
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- hei++;
-
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, hei, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- hei++;
-
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, hei, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
-}
-
-
-
-
-
-void GetJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- if (a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY + 32 * a_Seq, a_BlockZ) < 0x60000000)
- {
- GetSmallJungleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
- else
- {
- GetLargeJungleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- }
-}
-
-
-
-
-
-void GetLargeJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- // TODO: Generate proper jungle trees with branches
-
- // Vines are around the BigO4, but not in the corners; need proper meta for direction
- static const sMetaCoords Vines[] =
- {
- {-2, -5, 1}, {-1, -5, 1}, {0, -5, 1}, {1, -5, 1}, {2, -5, 1}, // North face
- {-2, 5, 4}, {-1, 5, 4}, {0, 5, 4}, {1, 5, 4}, {2, 5, 4}, // South face
- {5, -2, 2}, {5, -1, 2}, {5, 0, 2}, {5, 1, 2}, {5, 2, 2}, // East face
- {-5, -2, 8}, {-5, -1, 8}, {-5, 0, 8}, {-5, 1, 8}, {-5, 2, 8}, // West face
- // TODO: vines around the trunk, proper metas and height
- } ;
-
- int Height = 24 + (a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY, a_BlockZ + 32 * a_Seq) / 11) % 24;
-
- a_LogBlocks.reserve(Height * 4);
- a_OtherBlocks.reserve(2 * ARRAYCOUNT(BigO4) + ARRAYCOUNT(BigO3) + Height * ARRAYCOUNT(Vines) + 50);
-
- for (int i = 0; i < Height; i++)
- {
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_JUNGLE));
- a_LogBlocks.push_back(sSetBlock(a_BlockX + 1, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_JUNGLE));
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ + 1, E_BLOCK_LOG, E_META_LOG_JUNGLE));
- a_LogBlocks.push_back(sSetBlock(a_BlockX + 1, a_BlockY + i, a_BlockZ + 1, E_BLOCK_LOG, E_META_LOG_JUNGLE));
- }
- int hei = a_BlockY + Height - 2;
-
- // Put vines around the lowermost leaves layer:
- PushSomeColumns(a_BlockX, hei, a_BlockZ, Height, a_Seq, a_Noise, 0x3fffffff, a_OtherBlocks, Vines, ARRAYCOUNT(Vines), E_BLOCK_VINES);
-
- // The lower two leaves layers are BigO4 with log in the middle and possibly corners:
- for (int i = 0; i < 2; i++)
- {
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO4, ARRAYCOUNT(BigO4), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- PushCornerBlocks(a_BlockX, hei, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- hei++;
- } // for i - 2*
-
- // The top leaves layer is a BigO3 with leaves in the middle and possibly corners:
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- PushCornerBlocks(a_BlockX, hei, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, hei, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE));
-}
-
-
-
-
-
-void GetSmallJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
-{
- // Vines are around the BigO3, but not in the corners; need proper meta for direction
- static const sMetaCoords Vines[] =
- {
- {-2, -4, 1}, {-1, -4, 1}, {0, -4, 1}, {1, -4, 1}, {2, -4, 1}, // North face
- {-2, 4, 4}, {-1, 4, 4}, {0, 4, 4}, {1, 4, 4}, {2, 4, 4}, // South face
- {4, -2, 2}, {4, -1, 2}, {4, 0, 2}, {4, 1, 2}, {4, 2, 2}, // East face
- {-4, -2, 8}, {-4, -1, 8}, {-4, 0, 8}, {-4, 1, 8}, // West face
- // TODO: proper metas and height: {0, 1, 1}, {0, -1, 4}, {-1, 0, 2}, {1, 1, 8}, // Around the tunk
- } ;
-
- int Height = 7 + (a_Noise.IntNoise3DInt(a_BlockX + 5 * a_Seq, a_BlockY, a_BlockZ + 5 * a_Seq) / 5) % 3;
-
- a_LogBlocks.reserve(Height);
- a_OtherBlocks.reserve(
- 2 * ARRAYCOUNT(BigO3) + // O3 layer, 2x
- 2 * ARRAYCOUNT(BigO2) + // O2 layer, 2x
- ARRAYCOUNT(BigO1) + 1 + // Plus on the top
- Height * ARRAYCOUNT(Vines) + // Vines
- 50 // some safety
- );
-
- for (int i = 0; i < Height; i++)
- {
- a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_JUNGLE));
- }
- int hei = a_BlockY + Height - 3;
-
- // Put vines around the lowermost leaves layer:
- PushSomeColumns(a_BlockX, hei, a_BlockZ, Height, a_Seq, a_Noise, 0x3fffffff, a_OtherBlocks, Vines, ARRAYCOUNT(Vines), E_BLOCK_VINES);
-
- // The lower two leaves layers are BigO3 with log in the middle and possibly corners:
- for (int i = 0; i < 2; i++)
- {
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- PushCornerBlocks(a_BlockX, hei, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- hei++;
- } // for i - 2*
-
- // Two layers of BigO2 leaves, possibly with corners:
- for (int i = 0; i < 1; i++)
- {
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- PushCornerBlocks(a_BlockX, hei, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 2, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- hei++;
- } // for i - 2*
-
- // Top plus, all leaves:
- PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- a_OtherBlocks.push_back(sSetBlock(a_BlockX, hei, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE));
-}
-
-
-
-
diff --git a/source/Generating/Trees.h b/source/Generating/Trees.h
deleted file mode 100644
index f5148ad6f..000000000
--- a/source/Generating/Trees.h
+++ /dev/null
@@ -1,93 +0,0 @@
-
-// Trees.h
-
-// Interfaces to helper functions used for generating trees
-
-/*
-Note that all of these functions must generate the same tree image for the same input (x, y, z, seq)
- - cStructGenTrees depends on this
-To generate a random image for the (x, y, z) coords, pass an arbitrary value as (seq).
-Each function returns two arrays of blocks, "logs" and "other". The point is that logs are of higher priority,
-logs can overwrite others(leaves), but others shouldn't overwrite logs. This is an optimization for the generator.
-*/
-
-
-
-
-
-#pragma once
-
-#include "../ChunkDef.h"
-#include "../Noise.h"
-
-
-
-
-
-// Blocks that don't block tree growth:
-#define CASE_TREE_ALLOWED_BLOCKS \
- case E_BLOCK_AIR: \
- case E_BLOCK_LEAVES: \
- case E_BLOCK_SNOW: \
- case E_BLOCK_TALL_GRASS: \
- case E_BLOCK_DEAD_BUSH: \
- case E_BLOCK_SAPLING: \
- case E_BLOCK_VINES
-
-// Blocks that a tree may overwrite when growing:
-#define CASE_TREE_OVERWRITTEN_BLOCKS \
- case E_BLOCK_AIR: \
- /* case E_BLOCK_LEAVES: LEAVES are a special case, they can be overwritten only by log. Handled in cChunkMap::ReplaceTreeBlocks(). */ \
- case E_BLOCK_SNOW: \
- case E_BLOCK_TALL_GRASS: \
- case E_BLOCK_DEAD_BUSH: \
- case E_BLOCK_SAPLING: \
- case E_BLOCK_VINES
-
-
-
-
-
-/// Generates an image of a tree at the specified coords (lowest trunk block) in the specified biome
-void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, EMCSBiome a_Biome, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random apple tree
-void GetAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a small (nonbranching) apple tree
-void GetSmallAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a large (branching) apple tree
-void GetLargeAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random birch tree
-void GetBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random conifer tree
-void GetConiferTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random spruce (short conifer, two layers of leaves)
-void GetSpruceTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random pine (tall conifer, little leaves at top)
-void GetPineTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random swampland tree
-void GetSwampTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random apple bush (for jungles)
-void GetAppleBushImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random jungle tree
-void GetJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a large jungle tree (2x2 trunk)
-void GetLargeJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a small jungle tree (1x1 trunk)
-void GetSmallJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-
-
-
-
diff --git a/source/Globals.cpp b/source/Globals.cpp
deleted file mode 100644
index 13c6ae709..000000000
--- a/source/Globals.cpp
+++ /dev/null
@@ -1,10 +0,0 @@
-
-// Globals.cpp
-
-// This file is used for precompiled header generation in MSVC environments
-
-#include "Globals.h"
-
-
-
-
diff --git a/source/Globals.h b/source/Globals.h
deleted file mode 100644
index ef79e4cf1..000000000
--- a/source/Globals.h
+++ /dev/null
@@ -1,227 +0,0 @@
-
-// Globals.h
-
-// This file gets included from every module in the project, so that global symbols may be introduced easily
-// Also used for precompiled header generation in MSVC environments
-
-
-
-
-
-// Compiler-dependent stuff:
-#if defined(_MSC_VER)
- // MSVC produces warning C4481 on the override keyword usage, so disable the warning altogether
- #pragma warning(disable:4481)
-
- // Disable some warnings that we don't care about:
- #pragma warning(disable:4100)
-
- #define OBSOLETE __declspec(deprecated)
-
- // No alignment needed in MSVC
- #define ALIGN_8
- #define ALIGN_16
-
-#elif defined(__GNUC__)
-
- // TODO: Can GCC explicitly mark classes as abstract (no instances can be created)?
- #define abstract
-
- // TODO: Can GCC mark virtual methods as overriding (forcing them to have a virtual function of the same signature in the base class)
- #define override
-
- #define OBSOLETE __attribute__((deprecated))
-
- #define ALIGN_8 __attribute__((aligned(8)))
- #define ALIGN_16 __attribute__((aligned(16)))
-
- // Some portability macros :)
- #define stricmp strcasecmp
-
-#else
-
- #error "You are using an unsupported compiler, you might need to #define some stuff here for your compiler"
-
- /*
- // Copy and uncomment this into another #elif section based on your compiler identification
-
- // Explicitly mark classes as abstract (no instances can be created)
- #define abstract
-
- // Mark virtual methods as overriding (forcing them to have a virtual function of the same signature in the base class)
- #define override
-
- // Mark functions as obsolete, so that their usage results in a compile-time warning
- #define OBSOLETE
-
- // Mark types / variables for alignment. Do the platforms need it?
- #define ALIGN_8
- #define ALIGN_16
- */
-
-#endif
-
-
-
-
-
-// Integral types with predefined sizes:
-typedef long long Int64;
-typedef int Int32;
-typedef short Int16;
-
-typedef unsigned long long UInt64;
-typedef unsigned int UInt32;
-typedef unsigned short UInt16;
-
-
-
-
-// A macro to disallow the copy constructor and operator= functions
-// This should be used in the private: declarations for any class that shouldn't allow copying itself
-#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
- TypeName(const TypeName &); \
- void operator=(const TypeName &)
-
-// A macro that is used to mark unused function parameters, to avoid pedantic warnings in gcc
-#define UNUSED(X) (void)(X)
-
-
-
-
-// OS-dependent stuff:
-#ifdef _WIN32
- #define WIN32_LEAN_AND_MEAN
-
- #define _WIN32_WINNT 0x501 // We want to target WinXP and higher
-
- #include <Windows.h>
- #include <winsock2.h>
- #include <Ws2tcpip.h> // IPv6 stuff
-
- // Windows SDK defines min and max macros, messing up with our std::min and std::max usage
- #undef min
- #undef max
-
- // Windows SDK defines GetFreeSpace as a constant, probably a Win16 API remnant
- #ifdef GetFreeSpace
- #undef GetFreeSpace
- #endif // GetFreeSpace
-#else
- #include <sys/types.h>
- #include <sys/time.h>
- #include <sys/socket.h>
- #include <netinet/in.h>
- #include <arpa/inet.h>
- #include <netdb.h>
- #include <time.h>
- #include <dirent.h>
- #include <errno.h>
- #include <iostream>
-
- #include <cstdio>
- #include <cstring>
- #include <pthread.h>
- #include <semaphore.h>
- #include <errno.h>
- #include <fcntl.h>
-#if !defined(ANDROID_NDK)
- #include <tr1/memory>
-#endif
-#endif
-
-#if defined(ANDROID_NDK)
- #define FILE_IO_PREFIX "/sdcard/mcserver/"
-#else
- #define FILE_IO_PREFIX ""
-#endif
-
-
-
-
-
-// CRT stuff:
-#include <sys/stat.h>
-#include <assert.h>
-#include <stdio.h>
-#include <math.h>
-#include <stdarg.h>
-
-
-
-
-
-// STL stuff:
-#include <vector>
-#include <list>
-#include <deque>
-#include <string>
-#include <map>
-#include <algorithm>
-#include <memory>
-#include <set>
-#include <queue>
-
-
-
-
-
-// Common headers (part 1, without macros):
-#include "StringUtils.h"
-#include "OSSupport/Sleep.h"
-#include "OSSupport/CriticalSection.h"
-#include "OSSupport/Semaphore.h"
-#include "OSSupport/Event.h"
-#include "OSSupport/Thread.h"
-#include "OSSupport/File.h"
-#include "MCLogger.h"
-
-
-
-
-
-// Common definitions:
-
-/// Evaluates to the number of elements in an array (compile-time!)
-#define ARRAYCOUNT(X) (sizeof(X) / sizeof(*(X)))
-
-/// Allows arithmetic expressions like "32 KiB" (but consider using parenthesis around it, "(32 KiB)" )
-#define KiB * 1024
-#define MiB * 1024 * 1024
-
-/// Faster than (int)floorf((float)x / (float)div)
-#define FAST_FLOOR_DIV( x, div ) (((x) - (((x) < 0) ? ((div) - 1) : 0)) / (div))
-
-// Own version of assert() that writes failed assertions to the log for review
-#ifdef _DEBUG
- #define ASSERT( x ) ( !!(x) || ( LOGERROR("Assertion failed: %s, file %s, line %i", #x, __FILE__, __LINE__ ), assert(0), 0 ) )
-#else
- #define ASSERT(x) ((void)0)
-#endif
-
-// Pretty much the same as ASSERT() but stays in Release builds
-#define VERIFY( x ) ( !!(x) || ( LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__ ), exit(1), 0 ) )
-
-
-
-
-
-/// A generic interface used mainly in ForEach() functions
-template <typename Type> class cItemCallback
-{
-public:
- /// Called for each item in the internal list; return true to stop the loop, or false to continue enumerating
- virtual bool Item(Type * a_Type) = 0;
-} ;
-
-
-
-
-
-// Common headers (part 2, with macros):
-#include "ChunkDef.h"
-#include "BlockID.h"
-
-
-
-
diff --git a/source/Group.cpp b/source/Group.cpp
deleted file mode 100644
index 448d29d87..000000000
--- a/source/Group.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Group.h"
-
-void cGroup::AddCommand( std::string a_Command )
-{
- m_Commands[ a_Command ] = true;
-}
-
-void cGroup::AddPermission( std::string a_Permission )
-{
- m_Permissions[ a_Permission ] = true;
-}
-
-bool cGroup::HasCommand( std::string a_Command )
-{
- if( m_Commands.find("*") != m_Commands.end() ) return true;
-
- CommandMap::iterator itr = m_Commands.find( a_Command );
- if( itr != m_Commands.end() )
- {
- if( itr->second ) return true;
- }
-
- for( GroupList::iterator itr = m_Inherits.begin(); itr != m_Inherits.end(); ++itr )
- {
- if( (*itr)->HasCommand( a_Command ) ) return true;
- }
- return false;
-}
-
-void cGroup::InheritFrom( cGroup* a_Group )
-{
- m_Inherits.remove( a_Group );
- m_Inherits.push_back( a_Group );
-} \ No newline at end of file
diff --git a/source/Group.h b/source/Group.h
deleted file mode 100644
index 65ee1a60a..000000000
--- a/source/Group.h
+++ /dev/null
@@ -1,40 +0,0 @@
-
-#pragma once
-
-
-
-
-
-class cGroup // tolua_export
-{ // tolua_export
-public: // tolua_export
- cGroup() {}
- ~cGroup() {}
-
- void SetName( std::string a_Name ) { m_Name = a_Name; } // tolua_export
- const std::string & GetName() const { return m_Name; } // tolua_export
- void SetColor( std::string a_Color ) { m_Color = a_Color; } // tolua_export
- void AddCommand( std::string a_Command ); // tolua_export
- void AddPermission( std::string a_Permission ); // tolua_export
- void InheritFrom( cGroup* a_Group ); // tolua_export
-
- bool HasCommand( std::string a_Command ); // tolua_export
-
- typedef std::map< std::string, bool > PermissionMap;
- const PermissionMap & GetPermissions() const { return m_Permissions; }
-
- typedef std::map< std::string, bool > CommandMap;
- const CommandMap & GetCommands() const { return m_Commands; }
-
- const AString & GetColor() const { return m_Color; } // tolua_export
-
- typedef std::list< cGroup* > GroupList;
- const GroupList & GetInherits() const { return m_Inherits; }
-private:
- std::string m_Name;
- std::string m_Color;
-
- PermissionMap m_Permissions;
- CommandMap m_Commands;
- GroupList m_Inherits;
-};// tolua_export
diff --git a/source/GroupManager.cpp b/source/GroupManager.cpp
deleted file mode 100644
index d7332fd0a..000000000
--- a/source/GroupManager.cpp
+++ /dev/null
@@ -1,122 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "GroupManager.h"
-#include "Group.h"
-#include "../iniFile/iniFile.h"
-#include "ChatColor.h"
-#include "Root.h"
-
-
-
-
-
-typedef std::map< AString, cGroup* > GroupMap;
-
-
-
-
-
-struct cGroupManager::sGroupManagerState
-{
- GroupMap Groups;
-};
-
-
-
-
-
-cGroupManager::~cGroupManager()
-{
- for( GroupMap::iterator itr = m_pState->Groups.begin(); itr != m_pState->Groups.end(); ++itr )
- {
- delete itr->second;
- }
- m_pState->Groups.clear();
-
- delete m_pState;
-}
-
-
-
-
-
-cGroupManager::cGroupManager()
- : m_pState( new sGroupManagerState )
-{
- LOGD("-- Loading Groups --");
- cIniFile IniFile;
- if (!IniFile.ReadFile("groups.ini"))
- {
- LOGWARNING("groups.ini inaccessible, no groups are defined");
- return;
- }
-
- unsigned int NumKeys = IniFile.GetNumKeys();
- for( unsigned int i = 0; i < NumKeys; i++ )
- {
- std::string KeyName = IniFile.GetKeyName( i );
- cGroup* Group = GetGroup( KeyName.c_str() );
-
- LOGD("Loading group: %s", KeyName.c_str() );
-
- Group->SetName( KeyName );
- char Color = IniFile.GetValue( KeyName, "Color", "-" )[0];
- if( Color != '-' )
- Group->SetColor( cChatColor::MakeColor(Color) );
- else
- Group->SetColor( cChatColor::White );
-
- std::string Commands = IniFile.GetValue( KeyName, "Commands", "" );
- if( Commands.size() > 0 )
- {
- AStringVector Split = StringSplit( Commands, "," );
- for( unsigned int i = 0; i < Split.size(); i++)
- {
- Group->AddCommand( Split[i] );
- }
- }
-
- std::string Permissions = IniFile.GetValue( KeyName, "Permissions", "" );
- if( Permissions.size() > 0 )
- {
- AStringVector Split = StringSplit( Permissions, "," );
- for( unsigned int i = 0; i < Split.size(); i++)
- {
- Group->AddPermission( Split[i] );
- }
- }
-
- std::string Groups = IniFile.GetValue( KeyName, "Inherits", "" );
- if( Groups.size() > 0 )
- {
- AStringVector Split = StringSplit( Groups, "," );
- for( unsigned int i = 0; i < Split.size(); i++)
- {
- Group->InheritFrom( GetGroup( Split[i].c_str() ) );
- }
- }
- }
- LOGD("-- Groups Successfully Loaded --");
-}
-
-
-
-
-
-cGroup* cGroupManager::GetGroup( const AString & a_Name )
-{
- GroupMap::iterator itr = m_pState->Groups.find( a_Name );
- if( itr != m_pState->Groups.end() )
- {
- return itr->second;
- }
-
- cGroup* Group = new cGroup();
- m_pState->Groups[a_Name] = Group;
-
- return Group;
-}
-
-
-
-
diff --git a/source/GroupManager.h b/source/GroupManager.h
deleted file mode 100644
index d911f976c..000000000
--- a/source/GroupManager.h
+++ /dev/null
@@ -1,30 +0,0 @@
-
-#pragma once
-
-
-
-
-
-class cGroup;
-
-
-
-
-
-class cGroupManager
-{
-public:
- cGroup * GetGroup(const AString & a_Name);
-
-private:
- friend class cRoot;
- cGroupManager();
- ~cGroupManager();
-
- struct sGroupManagerState;
- sGroupManagerState * m_pState;
-} ;
-
-
-
-
diff --git a/source/HTTPServer/EnvelopeParser.cpp b/source/HTTPServer/EnvelopeParser.cpp
deleted file mode 100644
index 8dbe05f14..000000000
--- a/source/HTTPServer/EnvelopeParser.cpp
+++ /dev/null
@@ -1,132 +0,0 @@
-
-// EnvelopeParser.cpp
-
-// Implements the cEnvelopeParser class representing a parser for RFC-822 envelope headers, used both in HTTP and in MIME
-
-#include "Globals.h"
-#include "EnvelopeParser.h"
-
-
-
-
-
-cEnvelopeParser::cEnvelopeParser(cCallbacks & a_Callbacks) :
- m_Callbacks(a_Callbacks),
- m_IsInHeaders(true)
-{
-}
-
-
-
-
-
-int cEnvelopeParser::Parse(const char * a_Data, int a_Size)
-{
- if (!m_IsInHeaders)
- {
- return 0;
- }
-
- // Start searching 1 char from the end of the already received data, if available:
- size_t SearchStart = m_IncomingData.size();
- SearchStart = (SearchStart > 1) ? SearchStart - 1 : 0;
-
- m_IncomingData.append(a_Data, a_Size);
-
- size_t idxCRLF = m_IncomingData.find("\r\n", SearchStart);
- if (idxCRLF == AString::npos)
- {
- // Not a complete line yet, all input consumed:
- return a_Size;
- }
-
- // Parse as many lines as found:
- size_t Last = 0;
- do
- {
- if (idxCRLF == Last)
- {
- // This was the last line of the data. Finish whatever value has been cached and return:
- NotifyLast();
- m_IsInHeaders = false;
- return a_Size - (m_IncomingData.size() - idxCRLF) + 2;
- }
- if (!ParseLine(m_IncomingData.c_str() + Last, idxCRLF - Last))
- {
- // An error has occurred
- m_IsInHeaders = false;
- return -1;
- }
- Last = idxCRLF + 2;
- idxCRLF = m_IncomingData.find("\r\n", idxCRLF + 2);
- } while (idxCRLF != AString::npos);
- m_IncomingData.erase(0, Last);
-
- // Parsed all lines and still expecting more
- return a_Size;
-}
-
-
-
-
-
-void cEnvelopeParser::Reset(void)
-{
- m_IsInHeaders = true;
- m_IncomingData.clear();
- m_LastKey.clear();
- m_LastValue.clear();
-}
-
-
-
-
-
-void cEnvelopeParser::NotifyLast(void)
-{
- if (!m_LastKey.empty())
- {
- m_Callbacks.OnHeaderLine(m_LastKey, m_LastValue);
- m_LastKey.clear();
- }
- m_LastValue.clear();
-}
-
-
-
-
-
-bool cEnvelopeParser::ParseLine(const char * a_Data, size_t a_Size)
-{
- ASSERT(a_Size > 0);
- if (a_Data[0] <= ' ')
- {
- // This line is a continuation for the previous line
- if (m_LastKey.empty())
- {
- return false;
- }
- // Append, including the whitespace in a_Data[0]
- m_LastValue.append(a_Data, a_Size);
- return true;
- }
-
- // This is a line with a new key:
- NotifyLast();
- for (size_t i = 0; i < a_Size; i++)
- {
- if (a_Data[i] == ':')
- {
- m_LastKey.assign(a_Data, i);
- m_LastValue.assign(a_Data + i + 2, a_Size - i - 2);
- return true;
- }
- } // for i - a_Data[]
-
- // No colon was found, key-less header??
- return false;
-}
-
-
-
-
diff --git a/source/HTTPServer/EnvelopeParser.h b/source/HTTPServer/EnvelopeParser.h
deleted file mode 100644
index 6430fbebf..000000000
--- a/source/HTTPServer/EnvelopeParser.h
+++ /dev/null
@@ -1,69 +0,0 @@
-
-// EnvelopeParser.h
-
-// Declares the cEnvelopeParser class representing a parser for RFC-822 envelope headers, used both in HTTP and in MIME
-
-
-
-
-
-#pragma once
-
-
-
-
-
-class cEnvelopeParser
-{
-public:
- class cCallbacks
- {
- public:
- /// Called when a full header line is parsed
- virtual void OnHeaderLine(const AString & a_Key, const AString & a_Value) = 0;
- } ;
-
-
- cEnvelopeParser(cCallbacks & a_Callbacks);
-
- /** Parses the incoming data.
- Returns the number of bytes consumed from the input. The bytes not consumed are not part of the envelope header
- */
- int Parse(const char * a_Data, int a_Size);
-
- /// Makes the parser forget everything parsed so far, so that it can be reused for parsing another datastream
- void Reset(void);
-
- /// Returns true if more input is expected for the envelope header
- bool IsInHeaders(void) const { return m_IsInHeaders; }
-
- /// Sets the IsInHeaders flag; used by cMultipartParser to simplify the parser initial conditions
- void SetIsInHeaders(bool a_IsInHeaders) { m_IsInHeaders = a_IsInHeaders; }
-
-public:
- /// Callbacks to call for the various events
- cCallbacks & m_Callbacks;
-
- /// Set to true while the parser is still parsing the envelope headers. Once set to true, the parser will not consume any more data.
- bool m_IsInHeaders;
-
- /// Buffer for the incoming data until it is parsed
- AString m_IncomingData;
-
- /// Holds the last parsed key; used for line-wrapped values
- AString m_LastKey;
-
- /// Holds the last parsed value; used for line-wrapped values
- AString m_LastValue;
-
-
- /// Notifies the callback of the key/value stored in m_LastKey/m_LastValue, then erases them
- void NotifyLast(void);
-
- /// Parses one line of header data. Returns true if successful
- bool ParseLine(const char * a_Data, size_t a_Size);
-} ;
-
-
-
-
diff --git a/source/HTTPServer/HTTPConnection.cpp b/source/HTTPServer/HTTPConnection.cpp
deleted file mode 100644
index 68afdfc11..000000000
--- a/source/HTTPServer/HTTPConnection.cpp
+++ /dev/null
@@ -1,247 +0,0 @@
-
-// HTTPConnection.cpp
-
-// Implements the cHTTPConnection class representing a single persistent connection in the HTTP server.
-
-#include "Globals.h"
-#include "HTTPConnection.h"
-#include "HTTPMessage.h"
-#include "HTTPServer.h"
-
-
-
-
-
-cHTTPConnection::cHTTPConnection(cHTTPServer & a_HTTPServer) :
- m_HTTPServer(a_HTTPServer),
- m_State(wcsRecvHeaders),
- m_CurrentRequest(NULL)
-{
- // LOGD("HTTP: New connection at %p", this);
-}
-
-
-
-
-
-cHTTPConnection::~cHTTPConnection()
-{
- // LOGD("HTTP: Del connection at %p", this);
-}
-
-
-
-
-
-void cHTTPConnection::SendStatusAndReason(int a_StatusCode, const AString & a_Response)
-{
- AppendPrintf(m_OutgoingData, "%d %s\r\nContent-Length: 0\r\n\r\n", a_StatusCode, a_Response.c_str());
- m_HTTPServer.NotifyConnectionWrite(*this);
- m_State = wcsRecvHeaders;
-}
-
-
-
-
-
-void cHTTPConnection::SendNeedAuth(const AString & a_Realm)
-{
- AppendPrintf(m_OutgoingData, "HTTP/1.1 401 Unauthorized\r\nWWW-Authenticate: Basic realm=\"%s\"\r\nContent-Length: 0\r\n\r\n", a_Realm.c_str());
- m_HTTPServer.NotifyConnectionWrite(*this);
- m_State = wcsRecvHeaders;
-}
-
-
-
-
-
-void cHTTPConnection::Send(const cHTTPResponse & a_Response)
-{
- ASSERT(m_State = wcsRecvIdle);
- a_Response.AppendToData(m_OutgoingData);
- m_State = wcsSendingResp;
- m_HTTPServer.NotifyConnectionWrite(*this);
-}
-
-
-
-
-
-void cHTTPConnection::Send(const void * a_Data, int a_Size)
-{
- ASSERT(m_State == wcsSendingResp);
- AppendPrintf(m_OutgoingData, "%x\r\n", a_Size);
- m_OutgoingData.append((const char *)a_Data, a_Size);
- m_OutgoingData.append("\r\n");
- m_HTTPServer.NotifyConnectionWrite(*this);
-}
-
-
-
-
-
-void cHTTPConnection::FinishResponse(void)
-{
- ASSERT(m_State == wcsSendingResp);
- m_OutgoingData.append("0\r\n\r\n");
- m_State = wcsRecvHeaders;
- m_HTTPServer.NotifyConnectionWrite(*this);
-}
-
-
-
-
-
-void cHTTPConnection::AwaitNextRequest(void)
-{
- switch (m_State)
- {
- case wcsRecvHeaders:
- {
- // Nothing has been received yet, or a special response was given (SendStatusAndReason() or SendNeedAuth() )
- break;
- }
-
- case wcsRecvIdle:
- {
- // The client is waiting for a response, send an "Internal server error":
- m_OutgoingData.append("HTTP/1.1 500 Internal Server Error\r\n\r\n");
- m_HTTPServer.NotifyConnectionWrite(*this);
- m_State = wcsRecvHeaders;
- break;
- }
-
- case wcsSendingResp:
- {
- // The response headers have been sent, we need to terminate the response body:
- m_OutgoingData.append("0\r\n\r\n");
- m_State = wcsRecvHeaders;
- break;
- }
-
- default:
- {
- ASSERT(!"Unhandled state recovery");
- break;
- }
- }
-}
-
-
-
-
-
-void cHTTPConnection::Terminate(void)
-{
- if (m_CurrentRequest != NULL)
- {
- m_HTTPServer.RequestFinished(*this, *m_CurrentRequest);
- }
- m_HTTPServer.CloseConnection(*this);
-}
-
-
-
-
-
-void cHTTPConnection::DataReceived(const char * a_Data, int a_Size)
-{
- switch (m_State)
- {
- case wcsRecvHeaders:
- {
- if (m_CurrentRequest == NULL)
- {
- m_CurrentRequest = new cHTTPRequest;
- }
-
- int BytesConsumed = m_CurrentRequest->ParseHeaders(a_Data, a_Size);
- if (BytesConsumed < 0)
- {
- delete m_CurrentRequest;
- m_CurrentRequest = NULL;
- m_State = wcsInvalid;
- m_HTTPServer.CloseConnection(*this);
- return;
- }
- if (m_CurrentRequest->IsInHeaders())
- {
- // The request headers are not yet complete
- return;
- }
-
- // The request has finished parsing its headers successfully, notify of it:
- m_State = wcsRecvBody;
- m_HTTPServer.NewRequest(*this, *m_CurrentRequest);
- m_CurrentRequestBodyRemaining = m_CurrentRequest->GetContentLength();
- if (m_CurrentRequestBodyRemaining < 0)
- {
- // The body length was not specified in the request, assume zero
- m_CurrentRequestBodyRemaining = 0;
- }
-
- // Process the rest of the incoming data into the request body:
- if (a_Size > BytesConsumed)
- {
- DataReceived(a_Data + BytesConsumed, a_Size - BytesConsumed);
- }
- else
- {
- DataReceived("", 0); // If the request has zero body length, let it be processed right-away
- }
- break;
- }
-
- case wcsRecvBody:
- {
- ASSERT(m_CurrentRequest != NULL);
- if (m_CurrentRequestBodyRemaining > 0)
- {
- int BytesToConsume = std::min(m_CurrentRequestBodyRemaining, a_Size);
- m_HTTPServer.RequestBody(*this, *m_CurrentRequest, a_Data, BytesToConsume);
- m_CurrentRequestBodyRemaining -= BytesToConsume;
- }
- if (m_CurrentRequestBodyRemaining == 0)
- {
- m_State = wcsRecvIdle;
- m_HTTPServer.RequestFinished(*this, *m_CurrentRequest);
- delete m_CurrentRequest;
- m_CurrentRequest = NULL;
- }
- break;
- }
-
- default:
- {
- // TODO: Should we be receiving data in this state?
- break;
- }
- }
-}
-
-
-
-
-
-void cHTTPConnection::GetOutgoingData(AString & a_Data)
-{
- std::swap(a_Data, m_OutgoingData);
-}
-
-
-
-
-
-void cHTTPConnection::SocketClosed(void)
-{
- if (m_CurrentRequest != NULL)
- {
- m_HTTPServer.RequestFinished(*this, *m_CurrentRequest);
- }
- m_HTTPServer.CloseConnection(*this);
-}
-
-
-
-
-
diff --git a/source/HTTPServer/HTTPConnection.h b/source/HTTPServer/HTTPConnection.h
deleted file mode 100644
index 14603bb70..000000000
--- a/source/HTTPServer/HTTPConnection.h
+++ /dev/null
@@ -1,101 +0,0 @@
-
-// HTTPConnection.h
-
-// Declares the cHTTPConnection class representing a single persistent connection in the HTTP server.
-
-
-
-
-
-#pragma once
-
-#include "../OSSupport/SocketThreads.h"
-
-
-
-
-
-// fwd:
-class cHTTPServer;
-class cHTTPResponse;
-class cHTTPRequest;
-
-
-
-
-
-class cHTTPConnection :
- public cSocketThreads::cCallback
-{
-public:
-
- enum eState
- {
- wcsRecvHeaders, ///< Receiving request headers (m_CurrentRequest is created if NULL)
- wcsRecvBody, ///< Receiving request body (m_CurrentRequest is valid)
- wcsRecvIdle, ///< Has received the entire body, waiting to send the response (m_CurrentRequest == NULL)
- wcsSendingResp, ///< Sending response body (m_CurrentRequest == NULL)
- wcsInvalid, ///< The request was malformed, the connection is closing
- } ;
-
- cHTTPConnection(cHTTPServer & a_HTTPServer);
- ~cHTTPConnection();
-
- /// Sends HTTP status code together with a_Reason (used for HTTP errors)
- void SendStatusAndReason(int a_StatusCode, const AString & a_Reason);
-
- /// Sends the "401 unauthorized" reply together with instructions on authorizing, using the specified realm
- void SendNeedAuth(const AString & a_Realm);
-
- /// Sends the headers contained in a_Response
- void Send(const cHTTPResponse & a_Response);
-
- /// Sends the data as the response (may be called multiple times)
- void Send(const void * a_Data, int a_Size);
-
- /// Sends the data as the response (may be called multiple times)
- void Send(const AString & a_Data) { Send(a_Data.data(), a_Data.size()); }
-
- /// Indicates that the current response is finished, gets ready for receiving another request (HTTP 1.1 keepalive)
- void FinishResponse(void);
-
- /// Resets the connection for a new request. Depending on the state, this will send an "InternalServerError" status or a "ResponseEnd"
- void AwaitNextRequest(void);
-
- /// Terminates the connection; finishes any request being currently processed
- void Terminate(void);
-
-protected:
- typedef std::map<AString, AString> cNameValueMap;
-
- /// The parent webserver that is to be notified of events on this connection
- cHTTPServer & m_HTTPServer;
-
- /// All the incoming data until the entire request header is parsed
- AString m_IncomingHeaderData;
-
- /// Status in which the request currently is
- eState m_State;
-
- /// Data that is queued for sending, once the socket becomes writable
- AString m_OutgoingData;
-
- /// The request being currently received (valid only between having parsed the headers and finishing receiving the body)
- cHTTPRequest * m_CurrentRequest;
-
- /// Number of bytes that remain to read for the complete body of the message to be received. Valid only in wcsRecvBody
- int m_CurrentRequestBodyRemaining;
-
-
- // cSocketThreads::cCallback overrides:
- virtual void DataReceived (const char * a_Data, int a_Size) override; // Data is received from the client
- virtual void GetOutgoingData(AString & a_Data) override; // Data can be sent to client
- virtual void SocketClosed (void) override; // The socket has been closed for any reason
-} ;
-
-typedef std::vector<cHTTPConnection *> cHTTPConnections;
-
-
-
-
-
diff --git a/source/HTTPServer/HTTPFormParser.cpp b/source/HTTPServer/HTTPFormParser.cpp
deleted file mode 100644
index 596db424e..000000000
--- a/source/HTTPServer/HTTPFormParser.cpp
+++ /dev/null
@@ -1,290 +0,0 @@
-
-// HTTPFormParser.cpp
-
-// Implements the cHTTPFormParser class representing a parser for forms sent over HTTP
-
-#include "Globals.h"
-#include "HTTPFormParser.h"
-#include "HTTPMessage.h"
-#include "MultipartParser.h"
-#include "NameValueParser.h"
-
-
-
-
-
-cHTTPFormParser::cHTTPFormParser(cHTTPRequest & a_Request, cCallbacks & a_Callbacks) :
- m_Callbacks(a_Callbacks),
- m_IsValid(true)
-{
- if (a_Request.GetMethod() == "GET")
- {
- m_Kind = fpkURL;
-
- // Directly parse the URL in the request:
- const AString & URL = a_Request.GetURL();
- size_t idxQM = URL.find('?');
- if (idxQM != AString::npos)
- {
- Parse(URL.c_str() + idxQM + 1, URL.size() - idxQM - 1);
- }
- return;
- }
- if ((a_Request.GetMethod() == "POST") || (a_Request.GetMethod() == "PUT"))
- {
- if (strncmp(a_Request.GetContentType().c_str(), "application/x-www-form-urlencoded", 33) == 0)
- {
- m_Kind = fpkFormUrlEncoded;
- return;
- }
- if (strncmp(a_Request.GetContentType().c_str(), "multipart/form-data", 19) == 0)
- {
- m_Kind = fpkMultipart;
- BeginMultipart(a_Request);
- return;
- }
- }
- // Invalid method / content type combination, this is not a HTTP form
- m_IsValid = false;
-}
-
-
-
-
-
-cHTTPFormParser::cHTTPFormParser(eKind a_Kind, const char * a_Data, int a_Size, cCallbacks & a_Callbacks) :
- m_Callbacks(a_Callbacks),
- m_Kind(a_Kind),
- m_IsValid(true)
-{
- Parse(a_Data, a_Size);
-}
-
-
-
-
-
-void cHTTPFormParser::Parse(const char * a_Data, int a_Size)
-{
- if (!m_IsValid)
- {
- return;
- }
-
- switch (m_Kind)
- {
- case fpkURL:
- case fpkFormUrlEncoded:
- {
- // This format is used for smaller forms (not file uploads), so we can delay parsing it until Finish()
- m_IncomingData.append(a_Data, a_Size);
- break;
- }
- case fpkMultipart:
- {
- ASSERT(m_MultipartParser.get() != NULL);
- m_MultipartParser->Parse(a_Data, a_Size);
- break;
- }
- default:
- {
- ASSERT(!"Unhandled form kind");
- break;
- }
- }
-}
-
-
-
-
-
-bool cHTTPFormParser::Finish(void)
-{
- switch (m_Kind)
- {
- case fpkURL:
- case fpkFormUrlEncoded:
- {
- // m_IncomingData has all the form data, parse it now:
- ParseFormUrlEncoded();
- break;
- }
- }
- return (m_IsValid && m_IncomingData.empty());
-}
-
-
-
-
-
-bool cHTTPFormParser::HasFormData(const cHTTPRequest & a_Request)
-{
- const AString & ContentType = a_Request.GetContentType();
- return (
- (ContentType == "application/x-www-form-urlencoded") ||
- (strncmp(ContentType.c_str(), "multipart/form-data", 19) == 0) ||
- (
- (a_Request.GetMethod() == "GET") &&
- (a_Request.GetURL().find('?') != AString::npos)
- )
- );
- return false;
-}
-
-
-
-
-
-void cHTTPFormParser::BeginMultipart(const cHTTPRequest & a_Request)
-{
- ASSERT(m_MultipartParser.get() == NULL);
- m_MultipartParser.reset(new cMultipartParser(a_Request.GetContentType(), *this));
-}
-
-
-
-
-
-void cHTTPFormParser::ParseFormUrlEncoded(void)
-{
- // Parse m_IncomingData for all the variables; no more data is incoming, since this is called from Finish()
- // This may not be the most performant version, but we don't care, the form data is small enough and we're not a full-fledged web server anyway
- AStringVector Lines = StringSplit(m_IncomingData, "&");
- for (AStringVector::iterator itr = Lines.begin(), end = Lines.end(); itr != end; ++itr)
- {
- AStringVector Components = StringSplit(*itr, "=");
- switch (Components.size())
- {
- default:
- {
- // Neither name nor value, or too many "="s, mark this as invalid form:
- m_IsValid = false;
- return;
- }
- case 1:
- {
- // Only name present
- (*this)[URLDecode(ReplaceAllCharOccurrences(Components[0], '+', ' '))] = "";
- break;
- }
- case 2:
- {
- // name=value format:
- (*this)[URLDecode(ReplaceAllCharOccurrences(Components[0], '+', ' '))] = URLDecode(ReplaceAllCharOccurrences(Components[1], '+', ' '));
- break;
- }
- }
- } // for itr - Lines[]
- m_IncomingData.clear();
-}
-
-
-
-
-
-void cHTTPFormParser::OnPartStart(void)
-{
- m_CurrentPartFileName.clear();
- m_CurrentPartName.clear();
- m_IsCurrentPartFile = false;
- m_FileHasBeenAnnounced = false;
-}
-
-
-
-
-
-void cHTTPFormParser::OnPartHeader(const AString & a_Key, const AString & a_Value)
-{
- if (NoCaseCompare(a_Key, "Content-Disposition") == 0)
- {
- size_t len = a_Value.size();
- size_t ParamsStart = AString::npos;
- for (size_t i = 0; i < len; ++i)
- {
- if (a_Value[i] > ' ')
- {
- if (strncmp(a_Value.c_str() + i, "form-data", 9) != 0)
- {
- // Content disposition is not "form-data", mark the whole form invalid
- m_IsValid = false;
- return;
- }
- ParamsStart = a_Value.find(';', i + 9);
- break;
- }
- }
- if (ParamsStart == AString::npos)
- {
- // There is data missing in the Content-Disposition field, mark the whole form invalid:
- m_IsValid = false;
- return;
- }
-
- // Parse the field name and optional filename from this header:
- cNameValueParser Parser(a_Value.data() + ParamsStart, a_Value.size() - ParamsStart);
- Parser.Finish();
- m_CurrentPartName = Parser["name"];
- if (!Parser.IsValid() || m_CurrentPartName.empty())
- {
- // The required parameter "name" is missing, mark the whole form invalid:
- m_IsValid = false;
- return;
- }
- m_CurrentPartFileName = Parser["filename"];
- }
-}
-
-
-
-
-
-void cHTTPFormParser::OnPartData(const char * a_Data, int a_Size)
-{
- if (m_CurrentPartName.empty())
- {
- // Prologue, epilogue or invalid part
- return;
- }
- if (m_CurrentPartFileName.empty())
- {
- // This is a variable, store it in the map
- iterator itr = find(m_CurrentPartName);
- if (itr == end())
- {
- (*this)[m_CurrentPartName] = AString(a_Data, a_Size);
- }
- else
- {
- itr->second.append(a_Data, a_Size);
- }
- }
- else
- {
- // This is a file, pass it on through the callbacks
- if (!m_FileHasBeenAnnounced)
- {
- m_Callbacks.OnFileStart(*this, m_CurrentPartFileName);
- m_FileHasBeenAnnounced = true;
- }
- m_Callbacks.OnFileData(*this, a_Data, a_Size);
- }
-}
-
-
-
-
-
-void cHTTPFormParser::OnPartEnd(void)
-{
- if (m_FileHasBeenAnnounced)
- {
- m_Callbacks.OnFileEnd(*this);
- }
- m_CurrentPartName.clear();
- m_CurrentPartFileName.clear();
-}
-
-
-
-
diff --git a/source/HTTPServer/HTTPFormParser.h b/source/HTTPServer/HTTPFormParser.h
deleted file mode 100644
index a554ca5a4..000000000
--- a/source/HTTPServer/HTTPFormParser.h
+++ /dev/null
@@ -1,112 +0,0 @@
-
-// HTTPFormParser.h
-
-// Declares the cHTTPFormParser class representing a parser for forms sent over HTTP
-
-
-
-
-#pragma once
-
-#include "MultipartParser.h"
-
-
-
-
-
-// fwd:
-class cHTTPRequest;
-
-
-
-
-
-class cHTTPFormParser :
- public std::map<AString, AString>,
- public cMultipartParser::cCallbacks
-{
-public:
- enum eKind
- {
- fpkURL, ///< The form has been transmitted as parameters to a GET request
- fpkFormUrlEncoded, ///< The form has been POSTed or PUT, with Content-Type of "application/x-www-form-urlencoded"
- fpkMultipart, ///< The form has been POSTed or PUT, with Content-Type of "multipart/form-data"
- } ;
-
- class cCallbacks
- {
- public:
- /// Called when a new file part is encountered in the form data
- virtual void OnFileStart(cHTTPFormParser & a_Parser, const AString & a_FileName) = 0;
-
- /// Called when more file data has come for the current file in the form data
- virtual void OnFileData(cHTTPFormParser & a_Parser, const char * a_Data, int a_Size) = 0;
-
- /// Called when the current file part has ended in the form data
- virtual void OnFileEnd(cHTTPFormParser & a_Parser) = 0;
- } ;
-
-
- /// Creates a parser that is tied to a request and notifies of various events using a callback mechanism
- cHTTPFormParser(cHTTPRequest & a_Request, cCallbacks & a_Callbacks);
-
- /// Creates a parser with the specified content type that reads data from a string
- cHTTPFormParser(eKind a_Kind, const char * a_Data, int a_Size, cCallbacks & a_Callbacks);
-
- /// Adds more data into the parser, as the request body is received
- void Parse(const char * a_Data, int a_Size);
-
- /** Notifies that there's no more data incoming and the parser should finish its parsing.
- Returns true if parsing successful
- */
- bool Finish(void);
-
- /// Returns true if the headers suggest the request has form data parseable by this class
- static bool HasFormData(const cHTTPRequest & a_Request);
-
-protected:
-
- /// The callbacks to call for incoming file data
- cCallbacks & m_Callbacks;
-
- /// The kind of the parser (decided in the constructor, used in Parse()
- eKind m_Kind;
-
- /// Buffer for the incoming data until it's parsed
- AString m_IncomingData;
-
- /// True if the information received so far is a valid form; set to false on first problem. Further parsing is skipped when false.
- bool m_IsValid;
-
- /// The parser for the multipart data, if used
- std::auto_ptr<cMultipartParser> m_MultipartParser;
-
- /// Name of the currently parsed part in multipart data
- AString m_CurrentPartName;
-
- /// True if the currently parsed part in multipart data is a file
- bool m_IsCurrentPartFile;
-
- /// Filename of the current parsed part in multipart data (for file uploads)
- AString m_CurrentPartFileName;
-
- /// Set to true after m_Callbacks.OnFileStart() has been called, reset to false on PartEnd
- bool m_FileHasBeenAnnounced;
-
-
- /// Sets up the object for parsing a fpkMultipart request
- void BeginMultipart(const cHTTPRequest & a_Request);
-
- /// Parses m_IncomingData as form-urlencoded data (fpkURL or fpkFormUrlEncoded kinds)
- void ParseFormUrlEncoded(void);
-
- // cMultipartParser::cCallbacks overrides:
- virtual void OnPartStart (void) override;
- virtual void OnPartHeader(const AString & a_Key, const AString & a_Value) override;
- virtual void OnPartData (const char * a_Data, int a_Size) override;
- virtual void OnPartEnd (void) override;
-} ;
-
-
-
-
diff --git a/source/HTTPServer/HTTPMessage.cpp b/source/HTTPServer/HTTPMessage.cpp
deleted file mode 100644
index ab23866e6..000000000
--- a/source/HTTPServer/HTTPMessage.cpp
+++ /dev/null
@@ -1,279 +0,0 @@
-
-// HTTPMessage.cpp
-
-// Declares the cHTTPMessage class representing the common ancestor for HTTP request and response classes
-
-#include "Globals.h"
-#include "HTTPMessage.h"
-
-
-
-
-
-// Disable MSVC warnings:
-#if defined(_MSC_VER)
- #pragma warning(push)
- #pragma warning(disable:4355) // 'this' : used in base member initializer list
-#endif
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHTTPMessage:
-
-cHTTPMessage::cHTTPMessage(eKind a_Kind) :
- m_Kind(a_Kind),
- m_ContentLength(-1)
-{
-}
-
-
-
-
-
-void cHTTPMessage::AddHeader(const AString & a_Key, const AString & a_Value)
-{
- AString Key = a_Key;
- StrToLower(Key);
- cNameValueMap::iterator itr = m_Headers.find(Key);
- if (itr == m_Headers.end())
- {
- m_Headers[Key] = a_Value;
- }
- else
- {
- // The header-field key is specified multiple times, combine into comma-separated list (RFC 2616 @ 4.2)
- itr->second.append(", ");
- itr->second.append(a_Value);
- }
-
- // Special processing for well-known headers:
- if (Key == "content-type")
- {
- m_ContentType = m_Headers[Key];
- }
- else if (Key == "content-length")
- {
- m_ContentLength = atoi(m_Headers[Key].c_str());
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHTTPRequest:
-
-cHTTPRequest::cHTTPRequest(void) :
- super(mkRequest),
- m_EnvelopeParser(*this),
- m_IsValid(true),
- m_UserData(NULL),
- m_HasAuth(false)
-{
-}
-
-
-
-
-
-int cHTTPRequest::ParseHeaders(const char * a_Data, int a_Size)
-{
- if (!m_IsValid)
- {
- return -1;
- }
-
- if (m_Method.empty())
- {
- // The first line hasn't been processed yet
- int res = ParseRequestLine(a_Data, a_Size);
- if ((res < 0) || (res == a_Size))
- {
- return res;
- }
- int res2 = m_EnvelopeParser.Parse(a_Data + res, a_Size - res);
- if (res2 < 0)
- {
- m_IsValid = false;
- return res2;
- }
- return res2 + res;
- }
-
- if (m_EnvelopeParser.IsInHeaders())
- {
- int res = m_EnvelopeParser.Parse(a_Data, a_Size);
- if (res < 0)
- {
- m_IsValid = false;
- }
- return res;
- }
- return 0;
-}
-
-
-
-
-
-AString cHTTPRequest::GetBareURL(void) const
-{
- size_t idxQM = m_URL.find('?');
- if (idxQM != AString::npos)
- {
- return m_URL.substr(0, idxQM);
- }
- else
- {
- return m_URL;
- }
-}
-
-
-
-
-
-int cHTTPRequest::ParseRequestLine(const char * a_Data, int a_Size)
-{
- m_IncomingHeaderData.append(a_Data, a_Size);
- size_t IdxEnd = m_IncomingHeaderData.size();
-
- // Ignore the initial CRLFs (HTTP spec's "should")
- size_t LineStart = 0;
- while (
- (LineStart < IdxEnd) &&
- (
- (m_IncomingHeaderData[LineStart] == '\r') ||
- (m_IncomingHeaderData[LineStart] == '\n')
- )
- )
- {
- LineStart++;
- }
- if (LineStart >= IdxEnd)
- {
- m_IsValid = false;
- return -1;
- }
-
- int NumSpaces = 0;
- size_t MethodEnd = 0;
- size_t URLEnd = 0;
- for (size_t i = LineStart; i < IdxEnd; i++)
- {
- switch (m_IncomingHeaderData[i])
- {
- case ' ':
- {
- switch (NumSpaces)
- {
- case 0:
- {
- MethodEnd = i;
- break;
- }
- case 1:
- {
- URLEnd = i;
- break;
- }
- default:
- {
- // Too many spaces in the request
- m_IsValid = false;
- return -1;
- }
- }
- NumSpaces += 1;
- break;
- }
- case '\n':
- {
- if ((i == 0) || (m_IncomingHeaderData[i - 1] != '\r') || (NumSpaces != 2) || (i < URLEnd + 7))
- {
- // LF too early, without a CR, without two preceeding spaces or too soon after the second space
- m_IsValid = false;
- return -1;
- }
- // Check that there's HTTP/version at the end
- if (strncmp(a_Data + URLEnd + 1, "HTTP/1.", 7) != 0)
- {
- m_IsValid = false;
- return -1;
- }
- m_Method = m_IncomingHeaderData.substr(LineStart, MethodEnd - LineStart);
- m_URL = m_IncomingHeaderData.substr(MethodEnd + 1, URLEnd - MethodEnd - 1);
- return i + 1;
- }
- } // switch (m_IncomingHeaderData[i])
- } // for i - m_IncomingHeaderData[]
-
- // CRLF hasn't been encountered yet, consider all data consumed
- return a_Size;
-}
-
-
-
-
-
-void cHTTPRequest::OnHeaderLine(const AString & a_Key, const AString & a_Value)
-{
- if (
- (NoCaseCompare(a_Key, "Authorization") == 0) &&
- (strncmp(a_Value.c_str(), "Basic ", 6) == 0)
- )
- {
- AString UserPass = Base64Decode(a_Value.substr(6));
- size_t idxCol = UserPass.find(':');
- if (idxCol != AString::npos)
- {
- m_AuthUsername = UserPass.substr(0, idxCol);
- m_AuthPassword = UserPass.substr(idxCol + 1);
- m_HasAuth = true;
- }
- }
- AddHeader(a_Key, a_Value);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHTTPResponse:
-
-cHTTPResponse::cHTTPResponse(void) :
- super(mkResponse)
-{
-}
-
-
-
-
-
-void cHTTPResponse::AppendToData(AString & a_DataStream) const
-{
- a_DataStream.append("HTTP/1.1 200 OK\r\nTransfer-Encoding: chunked\r\nContent-Type: ");
- a_DataStream.append(m_ContentType);
- a_DataStream.append("\r\n");
- for (cNameValueMap::const_iterator itr = m_Headers.begin(), end = m_Headers.end(); itr != end; ++itr)
- {
- if ((itr->first == "Content-Type") || (itr->first == "Content-Length"))
- {
- continue;
- }
- a_DataStream.append(itr->first);
- a_DataStream.append(": ");
- a_DataStream.append(itr->second);
- a_DataStream.append("\r\n");
- } // for itr - m_Headers[]
- a_DataStream.append("\r\n");
-}
-
-
-
-
diff --git a/source/HTTPServer/HTTPMessage.h b/source/HTTPServer/HTTPMessage.h
deleted file mode 100644
index f5284c535..000000000
--- a/source/HTTPServer/HTTPMessage.h
+++ /dev/null
@@ -1,164 +0,0 @@
-
-// HTTPMessage.h
-
-// Declares the cHTTPMessage class representing the common ancestor for HTTP request and response classes
-
-
-
-
-
-#pragma once
-
-#include "EnvelopeParser.h"
-
-
-
-
-
-class cHTTPMessage
-{
-public:
- enum
- {
- HTTP_OK = 200,
- HTTP_BAD_REQUEST = 400,
- } ;
-
- enum eKind
- {
- mkRequest,
- mkResponse,
- } ;
-
- cHTTPMessage(eKind a_Kind);
-
- /// Adds a header into the internal map of headers. Recognizes special headers: Content-Type and Content-Length
- void AddHeader(const AString & a_Key, const AString & a_Value);
-
- void SetContentType (const AString & a_ContentType) { m_ContentType = a_ContentType; }
- void SetContentLength(int a_ContentLength) { m_ContentLength = a_ContentLength; }
-
- const AString & GetContentType (void) const { return m_ContentType; }
- int GetContentLength(void) const { return m_ContentLength; }
-
-protected:
- typedef std::map<AString, AString> cNameValueMap;
-
- eKind m_Kind;
-
- cNameValueMap m_Headers;
-
- /// Type of the content; parsed by AddHeader(), set directly by SetContentLength()
- AString m_ContentType;
-
- /// Length of the content that is to be received. -1 when the object is created, parsed by AddHeader() or set directly by SetContentLength()
- int m_ContentLength;
-} ;
-
-
-
-
-
-class cHTTPRequest :
- public cHTTPMessage,
- protected cEnvelopeParser::cCallbacks
-{
- typedef cHTTPMessage super;
-
-public:
- cHTTPRequest(void);
-
- /** Parses the request line and then headers from the received data.
- Returns the number of bytes consumed or a negative number for error
- */
- int ParseHeaders(const char * a_Data, int a_Size);
-
- /// Returns true if the request did contain a Content-Length header
- bool HasReceivedContentLength(void) const { return (m_ContentLength >= 0); }
-
- /// Returns the method used in the request
- const AString & GetMethod(void) const { return m_Method; }
-
- /// Returns the URL used in the request
- const AString & GetURL(void) const { return m_URL; }
-
- /// Returns the URL used in the request, without any parameters
- AString GetBareURL(void) const;
-
- /// Sets the UserData pointer that is stored within this request. The request doesn't touch this data (doesn't delete it)!
- void SetUserData(void * a_UserData) { m_UserData = a_UserData; }
-
- /// Retrieves the UserData pointer that has been stored within this request.
- void * GetUserData(void) const { return m_UserData; }
-
- /// Returns true if more data is expected for the request headers
- bool IsInHeaders(void) const { return m_EnvelopeParser.IsInHeaders(); }
-
- /// Returns true if the request did present auth data that was understood by the parser
- bool HasAuth(void) const { return m_HasAuth; }
-
- /// Returns the username that the request presented. Only valid if HasAuth() is true
- const AString & GetAuthUsername(void) const { return m_AuthUsername; }
-
- /// Returns the password that the request presented. Only valid if HasAuth() is true
- const AString & GetAuthPassword(void) const { return m_AuthPassword; }
-
-protected:
- /// Parser for the envelope data
- cEnvelopeParser m_EnvelopeParser;
-
- /// True if the data received so far is parsed successfully. When false, all further parsing is skipped
- bool m_IsValid;
-
- /// Bufferred incoming data, while parsing for the request line
- AString m_IncomingHeaderData;
-
- /// Method of the request (GET / PUT / POST / ...)
- AString m_Method;
-
- /// Full URL of the request
- AString m_URL;
-
- /// Data that the HTTPServer callbacks are allowed to store.
- void * m_UserData;
-
- /// Set to true if the request contains auth data that was understood by the parser
- bool m_HasAuth;
-
- /// The username used for auth
- AString m_AuthUsername;
-
- /// The password used for auth
- AString m_AuthPassword;
-
-
- /** Parses the incoming data for the first line (RequestLine)
- Returns the number of bytes consumed, or -1 for an error
- */
- int ParseRequestLine(const char * a_Data, int a_Size);
-
- // cEnvelopeParser::cCallbacks overrides:
- virtual void OnHeaderLine(const AString & a_Key, const AString & a_Value) override;
-} ;
-
-
-
-
-
-class cHTTPResponse :
- public cHTTPMessage
-{
- typedef cHTTPMessage super;
-
-public:
- cHTTPResponse(void);
-
- /** Appends the response to the specified datastream - response line and headers.
- The body will be sent later directly through cConnection::Send()
- */
- void AppendToData(AString & a_DataStream) const;
-} ;
-
-
-
-
diff --git a/source/HTTPServer/HTTPServer.cpp b/source/HTTPServer/HTTPServer.cpp
deleted file mode 100644
index f6f5b0f8b..000000000
--- a/source/HTTPServer/HTTPServer.cpp
+++ /dev/null
@@ -1,258 +0,0 @@
-
-// HTTPServer.cpp
-
-// Implements the cHTTPServer class representing a HTTP webserver that uses cListenThread and cSocketThreads for processing
-
-#include "Globals.h"
-#include "HTTPServer.h"
-#include "HTTPMessage.h"
-#include "HTTPConnection.h"
-#include "HTTPFormParser.h"
-
-
-
-
-
-// Disable MSVC warnings:
-#if defined(_MSC_VER)
- #pragma warning(push)
- #pragma warning(disable:4355) // 'this' : used in base member initializer list
-#endif
-
-
-
-
-
-class cDebugCallbacks :
- public cHTTPServer::cCallbacks,
- protected cHTTPFormParser::cCallbacks
-{
- virtual void OnRequestBegun(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) override
- {
- if (cHTTPFormParser::HasFormData(a_Request))
- {
- a_Request.SetUserData(new cHTTPFormParser(a_Request, *this));
- }
- }
-
-
- virtual void OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size) override
- {
- cHTTPFormParser * FormParser = (cHTTPFormParser *)(a_Request.GetUserData());
- if (FormParser != NULL)
- {
- FormParser->Parse(a_Data, a_Size);
- }
- }
-
-
- virtual void OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) override
- {
- cHTTPFormParser * FormParser = (cHTTPFormParser *)(a_Request.GetUserData());
- if (FormParser != NULL)
- {
- if (FormParser->Finish())
- {
- cHTTPResponse Resp;
- Resp.SetContentType("text/html");
- a_Connection.Send(Resp);
- a_Connection.Send("<html><body><table border=1 cellspacing=0><tr><th>Name</th><th>Value</th></tr>\r\n");
- for (cHTTPFormParser::iterator itr = FormParser->begin(), end = FormParser->end(); itr != end; ++itr)
- {
- a_Connection.Send(Printf("<tr><td valign=\"top\"><pre>%s</pre></td><td valign=\"top\"><pre>%s</pre></td></tr>\r\n", itr->first.c_str(), itr->second.c_str()));
- } // for itr - FormParser[]
- a_Connection.Send("</table></body></html>");
- return;
- }
-
- // Parsing failed:
- cHTTPResponse Resp;
- Resp.SetContentType("text/plain");
- a_Connection.Send(Resp);
- a_Connection.Send("Form parsing failed");
- return;
- }
-
- // Test the auth failure and success:
- if (a_Request.GetURL() == "/auth")
- {
- if (!a_Request.HasAuth() || (a_Request.GetAuthUsername() != "a") || (a_Request.GetAuthPassword() != "b"))
- {
- a_Connection.SendNeedAuth("MCServer WebAdmin");
- return;
- }
- }
-
- cHTTPResponse Resp;
- Resp.SetContentType("text/plain");
- a_Connection.Send(Resp);
- a_Connection.Send("Hello, world");
- }
-
-
- virtual void OnFileStart(cHTTPFormParser & a_Parser, const AString & a_FileName) override
- {
- // TODO
- }
-
-
- virtual void OnFileData(cHTTPFormParser & a_Parser, const char * a_Data, int a_Size) override
- {
- // TODO
- }
-
-
- virtual void OnFileEnd(cHTTPFormParser & a_Parser) override
- {
- // TODO
- }
-
-} g_DebugCallbacks;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHTTPServer:
-
-cHTTPServer::cHTTPServer(void) :
- m_ListenThreadIPv4(*this, cSocket::IPv4, "WebServer IPv4"),
- m_ListenThreadIPv6(*this, cSocket::IPv6, "WebServer IPv6"),
- m_Callbacks(NULL)
-{
-}
-
-
-
-
-
-cHTTPServer::~cHTTPServer()
-{
- Stop();
-}
-
-
-
-
-
-bool cHTTPServer::Initialize(const AString & a_PortsIPv4, const AString & a_PortsIPv6)
-{
- bool HasAnyPort;
- HasAnyPort = m_ListenThreadIPv4.Initialize(a_PortsIPv4);
- HasAnyPort = m_ListenThreadIPv6.Initialize(a_PortsIPv6) || HasAnyPort;
- if (!HasAnyPort)
- {
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-bool cHTTPServer::Start(cCallbacks & a_Callbacks)
-{
- m_Callbacks = &a_Callbacks;
- if (!m_ListenThreadIPv4.Start())
- {
- return false;
- }
- if (!m_ListenThreadIPv6.Start())
- {
- m_ListenThreadIPv4.Stop();
- return false;
- }
- return true;
-}
-
-
-
-
-
-void cHTTPServer::Stop(void)
-{
- m_ListenThreadIPv4.Stop();
- m_ListenThreadIPv6.Stop();
-
- // Drop all current connections:
- cCSLock Lock(m_CSConnections);
- while (!m_Connections.empty())
- {
- m_Connections.front()->Terminate();
- } // for itr - m_Connections[]
-}
-
-
-
-
-
-void cHTTPServer::OnConnectionAccepted(cSocket & a_Socket)
-{
- cHTTPConnection * Connection = new cHTTPConnection(*this);
- m_SocketThreads.AddClient(a_Socket, Connection);
- cCSLock Lock(m_CSConnections);
- m_Connections.push_back(Connection);
-}
-
-
-
-
-
-void cHTTPServer::CloseConnection(cHTTPConnection & a_Connection)
-{
- m_SocketThreads.RemoveClient(&a_Connection);
- cCSLock Lock(m_CSConnections);
- for (cHTTPConnections::iterator itr = m_Connections.begin(), end = m_Connections.end(); itr != end; ++itr)
- {
- if (*itr == &a_Connection)
- {
- m_Connections.erase(itr);
- break;
- }
- }
- delete &a_Connection;
-}
-
-
-
-
-
-void cHTTPServer::NotifyConnectionWrite(cHTTPConnection & a_Connection)
-{
- m_SocketThreads.NotifyWrite(&a_Connection);
-}
-
-
-
-
-
-void cHTTPServer::NewRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
-{
- m_Callbacks->OnRequestBegun(a_Connection, a_Request);
-}
-
-
-
-
-
-void cHTTPServer::RequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size)
-{
- m_Callbacks->OnRequestBody(a_Connection, a_Request, a_Data, a_Size);
-}
-
-
-
-
-
-void cHTTPServer::RequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
-{
- m_Callbacks->OnRequestFinished(a_Connection, a_Request);
- a_Connection.AwaitNextRequest();
-}
-
-
-
-
diff --git a/source/HTTPServer/HTTPServer.h b/source/HTTPServer/HTTPServer.h
deleted file mode 100644
index fea2a9029..000000000
--- a/source/HTTPServer/HTTPServer.h
+++ /dev/null
@@ -1,101 +0,0 @@
-
-// HTTPServer.h
-
-// Declares the cHTTPServer class representing a HTTP webserver that uses cListenThread and cSocketThreads for processing
-
-
-
-
-
-#pragma once
-
-#include "../OSSupport/ListenThread.h"
-#include "../OSSupport/SocketThreads.h"
-#include "../../iniFile/iniFile.h"
-
-
-
-
-
-// fwd:
-class cHTTPMessage;
-class cHTTPRequest;
-class cHTTPResponse;
-class cHTTPConnection;
-
-typedef std::vector<cHTTPConnection *> cHTTPConnections;
-
-
-
-
-
-
-class cHTTPServer :
- public cListenThread::cCallback
-{
-public:
- class cCallbacks
- {
- public:
- /** Called when a new request arrives over a connection and its headers have been parsed.
- The request body needn't have arrived yet.
- */
- virtual void OnRequestBegun(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) = 0;
-
- /// Called when another part of request body has arrived.
- virtual void OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size) = 0;
-
- /// Called when the request body has been fully received in previous calls to OnRequestBody()
- virtual void OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) = 0;
- } ;
-
- cHTTPServer(void);
- ~cHTTPServer();
-
- /// Initializes the server on the specified ports
- bool Initialize(const AString & a_PortsIPv4, const AString & a_PortsIPv6);
-
- /// Starts the server and assigns the callbacks to use for incoming requests
- bool Start(cCallbacks & a_Callbacks);
-
- /// Stops the server, drops all current connections
- void Stop(void);
-
-protected:
- friend class cHTTPConnection;
-
- cListenThread m_ListenThreadIPv4;
- cListenThread m_ListenThreadIPv6;
-
- cSocketThreads m_SocketThreads;
-
- cCriticalSection m_CSConnections;
- cHTTPConnections m_Connections; ///< All the connections that are currently being serviced
-
- /// The callbacks to call for various events
- cCallbacks * m_Callbacks;
-
-
- // cListenThread::cCallback overrides:
- virtual void OnConnectionAccepted(cSocket & a_Socket) override;
-
- /// Called by cHTTPConnection to close the connection (presumably due to an error)
- void CloseConnection(cHTTPConnection & a_Connection);
-
- /// Called by cHTTPConnection to notify SocketThreads that there's data to be sent for the connection
- void NotifyConnectionWrite(cHTTPConnection & a_Connection);
-
- /// Called by cHTTPConnection when it finishes parsing the request header
- void NewRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request);
-
- /// Called by cHTTPConenction when it receives more data for the request body
- void RequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size);
-
- /// Called by cHTTPConnection when it detects that the request has finished (all of its body has been received)
- void RequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request);
-} ;
-
-
-
-
-
diff --git a/source/HTTPServer/MultipartParser.cpp b/source/HTTPServer/MultipartParser.cpp
deleted file mode 100644
index b49f6ec07..000000000
--- a/source/HTTPServer/MultipartParser.cpp
+++ /dev/null
@@ -1,256 +0,0 @@
-
-// MultipartParser.cpp
-
-// Implements the cMultipartParser class that parses messages in "multipart/*" encoding into the separate parts
-
-#include "Globals.h"
-#include "MultipartParser.h"
-#include "NameValueParser.h"
-
-
-
-
-
-// Disable MSVC warnings:
-#if defined(_MSC_VER)
- #pragma warning(push)
- #pragma warning(disable:4355) // 'this' : used in base member initializer list
-#endif
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// self-test:
-
-#if 0
-
-class cMultipartParserTest :
- public cMultipartParser::cCallbacks
-{
-public:
- cMultipartParserTest(void)
- {
- cMultipartParser Parser("multipart/mixed; boundary=\"MyBoundaryString\"; foo=bar", *this);
- const char Data[] =
-"ThisIsIgnoredPrologue\r\n\
---MyBoundaryString\r\n\
-\r\n\
-Body with confusing strings\r\n\
---NotABoundary\r\n\
---MyBoundaryStringWithPostfix\r\n\
---\r\n\
---MyBoundaryString\r\n\
-content-disposition: inline\r\n\
-\r\n\
-This is body\r\n\
---MyBoundaryString\r\n\
-\r\n\
-Headerless body with trailing CRLF\r\n\
-\r\n\
---MyBoundaryString--\r\n\
-ThisIsIgnoredEpilogue";
- printf("Multipart parsing test commencing.\n");
- Parser.Parse(Data, sizeof(Data) - 1);
- // DEBUG: Check if the onscreen output corresponds with the data above
- printf("Multipart parsing test finished\n");
- }
-
- virtual void OnPartStart(void) override
- {
- printf("Starting a new part\n");
- }
-
-
- virtual void OnPartHeader(const AString & a_Key, const AString & a_Value) override
- {
- printf(" Hdr: \"%s\"=\"%s\"\n", a_Key.c_str(), a_Value.c_str());
- }
-
-
- virtual void OnPartData(const char * a_Data, int a_Size) override
- {
- printf(" Data: %d bytes, \"%.*s\"\n", a_Size, a_Size, a_Data);
- }
-
-
- virtual void OnPartEnd(void) override
- {
- printf("Part end\n");
- }
-} g_Test;
-
-#endif
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMultipartParser:
-
-
-cMultipartParser::cMultipartParser(const AString & a_ContentType, cCallbacks & a_Callbacks) :
- m_Callbacks(a_Callbacks),
- m_IsValid(true),
- m_EnvelopeParser(*this),
- m_HasHadData(false)
-{
- static AString s_Multipart = "multipart/";
-
- // Check that the content type is multipart:
- AString ContentType(a_ContentType);
- if (strncmp(ContentType.c_str(), "multipart/", 10) != 0)
- {
- m_IsValid = false;
- return;
- }
- size_t idxSC = ContentType.find(';', 10);
- if (idxSC == AString::npos)
- {
- m_IsValid = false;
- return;
- }
-
- // Find the multipart boundary:
- ContentType.erase(0, idxSC + 1);
- cNameValueParser CTParser(ContentType.c_str(), ContentType.size());
- CTParser.Finish();
- if (!CTParser.IsValid())
- {
- m_IsValid = false;
- return;
- }
- m_Boundary = CTParser["boundary"];
- m_IsValid = !m_Boundary.empty();
- if (!m_IsValid)
- {
- return;
- }
-
- // Set the envelope parser for parsing the body, so that our Parse() function parses the ignored prefix data as a body
- m_EnvelopeParser.SetIsInHeaders(false);
-
- // Append an initial CRLF to the incoming data, so that a body starting with the boundary line will get caught
- m_IncomingData.assign("\r\n");
-
- /*
- m_Boundary = AString("\r\n--") + m_Boundary
- m_BoundaryEnd = m_Boundary + "--\r\n";
- m_Boundary = m_Boundary + "\r\n";
- */
-}
-
-
-
-
-
-void cMultipartParser::Parse(const char * a_Data, int a_Size)
-{
- // Skip parsing if invalid
- if (!m_IsValid)
- {
- return;
- }
-
- // Append to buffer, then parse it:
- m_IncomingData.append(a_Data, a_Size);
- while (true)
- {
- if (m_EnvelopeParser.IsInHeaders())
- {
- int BytesConsumed = m_EnvelopeParser.Parse(m_IncomingData.data(), m_IncomingData.size());
- if (BytesConsumed < 0)
- {
- m_IsValid = false;
- return;
- }
- if ((BytesConsumed == a_Size) && m_EnvelopeParser.IsInHeaders())
- {
- // All the incoming data has been consumed and still waiting for more
- return;
- }
- m_IncomingData.erase(0, BytesConsumed);
- }
-
- // Search for boundary / boundary end:
- size_t idxBoundary = m_IncomingData.find("\r\n--");
- if (idxBoundary == AString::npos)
- {
- // Boundary string start not present, present as much data to the part callback as possible
- if (m_IncomingData.size() > m_Boundary.size() + 8)
- {
- size_t BytesToReport = m_IncomingData.size() - m_Boundary.size() - 8;
- m_Callbacks.OnPartData(m_IncomingData.data(), BytesToReport);
- m_IncomingData.erase(0, BytesToReport);
- }
- return;
- }
- if (idxBoundary > 0)
- {
- m_Callbacks.OnPartData(m_IncomingData.data(), idxBoundary);
- m_IncomingData.erase(0, idxBoundary);
- }
- idxBoundary = 4;
- size_t LineEnd = m_IncomingData.find("\r\n", idxBoundary);
- if (LineEnd == AString::npos)
- {
- // Not a complete line yet, present as much data to the part callback as possible
- if (m_IncomingData.size() > m_Boundary.size() + 8)
- {
- size_t BytesToReport = m_IncomingData.size() - m_Boundary.size() - 8;
- m_Callbacks.OnPartData(m_IncomingData.data(), BytesToReport);
- m_IncomingData.erase(0, BytesToReport);
- }
- return;
- }
- if (
- (LineEnd - idxBoundary != m_Boundary.size()) && // Line length not equal to boundary
- (LineEnd - idxBoundary != m_Boundary.size() + 2) // Line length not equal to boundary end
- )
- {
- // Got a line, but it's not a boundary, report it as data:
- m_Callbacks.OnPartData(m_IncomingData.data(), LineEnd);
- m_IncomingData.erase(0, LineEnd);
- continue;
- }
-
- if (strncmp(m_IncomingData.c_str() + idxBoundary, m_Boundary.c_str(), m_Boundary.size()) == 0)
- {
- // Boundary or BoundaryEnd found:
- m_Callbacks.OnPartEnd();
- size_t idxSlash = idxBoundary + m_Boundary.size();
- if ((m_IncomingData[idxSlash] == '-') && (m_IncomingData[idxSlash + 1] == '-'))
- {
- // This was the last part
- m_Callbacks.OnPartData(m_IncomingData.data() + idxSlash + 4, m_IncomingData.size() - idxSlash - 4);
- m_IncomingData.clear();
- return;
- }
- m_Callbacks.OnPartStart();
- m_IncomingData.erase(0, LineEnd + 2);
-
- // Keep parsing for the headers that may have come with this data:
- m_EnvelopeParser.Reset();
- continue;
- }
-
- // It's a line, but not a boundary. It can be fully sent to the data receiver, since a boundary cannot cross lines
- m_Callbacks.OnPartData(m_IncomingData.c_str(), LineEnd);
- m_IncomingData.erase(0, LineEnd);
- } // while (true)
-}
-
-
-
-
-
-void cMultipartParser::OnHeaderLine(const AString & a_Key, const AString & a_Value)
-{
- m_Callbacks.OnPartHeader(a_Key, a_Value);
-}
-
-
-
-
diff --git a/source/HTTPServer/MultipartParser.h b/source/HTTPServer/MultipartParser.h
deleted file mode 100644
index d853929ed..000000000
--- a/source/HTTPServer/MultipartParser.h
+++ /dev/null
@@ -1,76 +0,0 @@
-
-// MultipartParser.h
-
-// Declares the cMultipartParser class that parses messages in "multipart/*" encoding into the separate parts
-
-
-
-
-
-#pragma once
-
-#include "EnvelopeParser.h"
-
-
-
-
-
-class cMultipartParser :
- protected cEnvelopeParser::cCallbacks
-{
-public:
- class cCallbacks
- {
- public:
- /// Called when a new part starts
- virtual void OnPartStart(void) = 0;
-
- /// Called when a complete header line is received for a part
- virtual void OnPartHeader(const AString & a_Key, const AString & a_Value) = 0;
-
- /// Called when body for a part is received
- virtual void OnPartData(const char * a_Data, int a_Size) = 0;
-
- /// Called when the current part ends
- virtual void OnPartEnd(void) = 0;
- } ;
-
- /// Creates the parser, expects to find the boundary in a_ContentType
- cMultipartParser(const AString & a_ContentType, cCallbacks & a_Callbacks);
-
- /// Parses more incoming data
- void Parse(const char * a_Data, int a_Size);
-
-protected:
- /// The callbacks to call for various parsing events
- cCallbacks & m_Callbacks;
-
- /// True if the data parsed so far is valid; if false, further parsing is skipped
- bool m_IsValid;
-
- /// Parser for each part's envelope
- cEnvelopeParser m_EnvelopeParser;
-
- /// Buffer for the incoming data until it is parsed
- AString m_IncomingData;
-
- /// The boundary, excluding both the initial "--" and the terminating CRLF
- AString m_Boundary;
-
- /// Set to true if some data for the current part has already been signalized to m_Callbacks. Used for proper CRLF inserting.
- bool m_HasHadData;
-
-
- /// Parse one line of incoming data. The CRLF has already been stripped from a_Data / a_Size
- void ParseLine(const char * a_Data, int a_Size);
-
- /// Parse one line of incoming data in the headers section of a part. The CRLF has already been stripped from a_Data / a_Size
- void ParseHeaderLine(const char * a_Data, int a_Size);
-
- // cEnvelopeParser overrides:
- virtual void OnHeaderLine(const AString & a_Key, const AString & a_Value) override;
-} ;
-
-
-
-
diff --git a/source/HTTPServer/NameValueParser.cpp b/source/HTTPServer/NameValueParser.cpp
deleted file mode 100644
index a27f07d19..000000000
--- a/source/HTTPServer/NameValueParser.cpp
+++ /dev/null
@@ -1,412 +0,0 @@
-
-// NameValueParser.cpp
-
-// Implements the cNameValueParser class that parses strings in the "name=value;name2=value2" format into a stringmap
-
-#include "Globals.h"
-#include "NameValueParser.h"
-
-
-
-
-
-
-// DEBUG: Self-test
-
-#if 0
-
-class cNameValueParserTest
-{
-public:
- cNameValueParserTest(void)
- {
- const char Data[] = " Name1=Value1;Name2 = Value 2; Name3 =\"Value 3\"; Name4 =\'Value 4\'; Name5=\"Confusing; isn\'t it?\"";
-
- // Now try parsing char-by-char, to debug transitions across datachunk boundaries:
- cNameValueParser Parser2;
- for (int i = 0; i < sizeof(Data) - 1; i++)
- {
- Parser2.Parse(Data + i, 1);
- }
- Parser2.Finish();
-
- // Parse as a single chunk of data:
- cNameValueParser Parser(Data, sizeof(Data) - 1);
-
- // Use the debugger to inspect the Parser variable
-
- // Check that the two parsers have the same content:
- for (cNameValueParser::const_iterator itr = Parser.begin(), end = Parser.end(); itr != end; ++itr)
- {
- ASSERT(Parser2[itr->first] == itr->second);
- } // for itr - Parser[]
-
- // Try parsing in 2-char chunks:
- cNameValueParser Parser3;
- for (int i = 0; i < sizeof(Data) - 2; i += 2)
- {
- Parser3.Parse(Data + i, 2);
- }
- if ((sizeof(Data) % 2) == 0) // There are even number of chars, including the NUL, so the data has an odd length. Parse one more char
- {
- Parser3.Parse(Data + sizeof(Data) - 2, 1);
- }
- Parser3.Finish();
-
- // Check that the third parser has the same content:
- for (cNameValueParser::const_iterator itr = Parser.begin(), end = Parser.end(); itr != end; ++itr)
- {
- ASSERT(Parser3[itr->first] == itr->second);
- } // for itr - Parser[]
-
- printf("cNameValueParserTest done");
- }
-} g_Test;
-
-#endif
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cNameValueParser:
-
-cNameValueParser::cNameValueParser(bool a_AllowsKeyOnly) :
- m_State(psKeySpace),
- m_AllowsKeyOnly(a_AllowsKeyOnly)
-{
-}
-
-
-
-
-
-cNameValueParser::cNameValueParser(const char * a_Data, int a_Size, bool a_AllowsKeyOnly) :
- m_State(psKeySpace),
- m_AllowsKeyOnly(a_AllowsKeyOnly)
-{
- Parse(a_Data, a_Size);
-}
-
-
-
-
-
-void cNameValueParser::Parse(const char * a_Data, int a_Size)
-{
- ASSERT(m_State != psFinished); // Calling Parse() after Finish() is wrong!
-
- if ((m_State == psInvalid) || (m_State == psFinished))
- {
- return;
- }
- int Last = 0;
- for (int i = 0; i < a_Size;)
- {
- switch (m_State)
- {
- case psKeySpace:
- {
- // Skip whitespace until a non-whitespace is found, then start the key:
- while ((i < a_Size) && (a_Data[i] <= ' '))
- {
- i++;
- }
- if ((i < a_Size) && (a_Data[i] > ' '))
- {
- m_State = psKey;
- Last = i;
- }
- break;
- }
-
- case psKey:
- {
- // Read the key until whitespace or an equal sign:
- while (i < a_Size)
- {
- if (a_Data[i] == '=')
- {
- m_CurrentKey.append(a_Data + Last, i - Last);
- i++;
- Last = i;
- m_State = psEqual;
- break;
- }
- else if (a_Data[i] <= ' ')
- {
- m_CurrentKey.append(a_Data + Last, i - Last);
- i++;
- Last = i;
- m_State = psEqualSpace;
- break;
- }
- else if (a_Data[i] == ';')
- {
- if (!m_AllowsKeyOnly)
- {
- m_State = psInvalid;
- return;
- }
- m_CurrentKey.append(a_Data + Last, i - Last);
- i++;
- Last = i;
- (*this)[m_CurrentKey] = "";
- m_CurrentKey.clear();
- m_State = psKeySpace;
- break;
- }
- else if ((a_Data[i] == '\"') || (a_Data[i] == '\''))
- {
- m_State = psInvalid;
- return;
- }
- i++;
- } // while (i < a_Size)
- if (i == a_Size)
- {
- // Still the key, ran out of data to parse, store the part of the key parsed so far:
- m_CurrentKey.append(a_Data + Last, a_Size - Last);
- return;
- }
- break;
- }
-
- case psEqualSpace:
- {
- // The space before the expected equal sign; the current key is already assigned
- while (i < a_Size)
- {
- if (a_Data[i] == '=')
- {
- m_State = psEqual;
- i++;
- Last = i;
- break;
- }
- else if (a_Data[i] == ';')
- {
- // Key-only
- if (!m_AllowsKeyOnly)
- {
- m_State = psInvalid;
- return;
- }
- i++;
- Last = i;
- (*this)[m_CurrentKey] = "";
- m_CurrentKey.clear();
- m_State = psKeySpace;
- break;
- }
- else if (a_Data[i] > ' ')
- {
- m_State = psInvalid;
- return;
- }
- i++;
- } // while (i < a_Size)
- break;
- } // case psEqualSpace
-
- case psEqual:
- {
- // just parsed the equal-sign
- while (i < a_Size)
- {
- if (a_Data[i] == ';')
- {
- if (!m_AllowsKeyOnly)
- {
- m_State = psInvalid;
- return;
- }
- i++;
- Last = i;
- (*this)[m_CurrentKey] = "";
- m_CurrentKey.clear();
- m_State = psKeySpace;
- break;
- }
- else if (a_Data[i] == '\"')
- {
- i++;
- Last = i;
- m_State = psValueInDQuotes;
- break;
- }
- else if (a_Data[i] == '\'')
- {
- i++;
- Last = i;
- m_State = psValueInSQuotes;
- break;
- }
- else
- {
- m_CurrentValue.push_back(a_Data[i]);
- i++;
- Last = i;
- m_State = psValueRaw;
- break;
- }
- i++;
- } // while (i < a_Size)
- break;
- } // case psEqual
-
- case psValueInDQuotes:
- {
- while (i < a_Size)
- {
- if (a_Data[i] == '\"')
- {
- m_CurrentValue.append(a_Data + Last, i - Last);
- (*this)[m_CurrentKey] = m_CurrentValue;
- m_CurrentKey.clear();
- m_CurrentValue.clear();
- m_State = psAfterValue;
- i++;
- Last = i;
- break;
- }
- i++;
- } // while (i < a_Size)
- if (i == a_Size)
- {
- m_CurrentValue.append(a_Data + Last, a_Size - Last);
- }
- break;
- } // case psValueInDQuotes
-
- case psValueInSQuotes:
- {
- while (i < a_Size)
- {
- if (a_Data[i] == '\'')
- {
- m_CurrentValue.append(a_Data + Last, i - Last);
- (*this)[m_CurrentKey] = m_CurrentValue;
- m_CurrentKey.clear();
- m_CurrentValue.clear();
- m_State = psAfterValue;
- i++;
- Last = i;
- break;
- }
- i++;
- } // while (i < a_Size)
- if (i == a_Size)
- {
- m_CurrentValue.append(a_Data + Last, a_Size - Last);
- }
- break;
- } // case psValueInSQuotes
-
- case psValueRaw:
- {
- while (i < a_Size)
- {
- if (a_Data[i] == ';')
- {
- m_CurrentValue.append(a_Data + Last, i - Last);
- (*this)[m_CurrentKey] = m_CurrentValue;
- m_CurrentKey.clear();
- m_CurrentValue.clear();
- m_State = psKeySpace;
- i++;
- Last = i;
- break;
- }
- i++;
- }
- if (i == a_Size)
- {
- m_CurrentValue.append(a_Data + Last, a_Size - Last);
- }
- break;
- } // case psValueRaw
-
- case psAfterValue:
- {
- // Between the closing DQuote or SQuote and the terminating semicolon
- while (i < a_Size)
- {
- if (a_Data[i] == ';')
- {
- m_State = psKeySpace;
- i++;
- Last = i;
- break;
- }
- else if (a_Data[i] < ' ')
- {
- i++;
- continue;
- }
- m_State = psInvalid;
- return;
- } // while (i < a_Size)
- break;
- }
- } // switch (m_State)
- } // for i - a_Data[]
-}
-
-
-
-
-
-bool cNameValueParser::Finish(void)
-{
- switch (m_State)
- {
- case psInvalid:
- {
- return false;
- }
- case psFinished:
- {
- return true;
- }
- case psKey:
- case psEqualSpace:
- case psEqual:
- {
- if ((m_AllowsKeyOnly) && !m_CurrentKey.empty())
- {
- (*this)[m_CurrentKey] = "";
- m_State = psFinished;
- return true;
- }
- m_State = psInvalid;
- return false;
- }
- case psValueRaw:
- {
- (*this)[m_CurrentKey] = m_CurrentValue;
- m_State = psFinished;
- return true;
- }
- case psValueInDQuotes:
- case psValueInSQuotes:
- {
- // Missing the terminating quotes, this is an error
- m_State = psInvalid;
- return false;
- }
- case psKeySpace:
- case psAfterValue:
- {
- m_State = psFinished;
- return true;
- }
- }
- ASSERT(!"Unhandled parser state!");
- return false;
-}
-
-
-
-
diff --git a/source/HTTPServer/NameValueParser.h b/source/HTTPServer/NameValueParser.h
deleted file mode 100644
index 07dc0b942..000000000
--- a/source/HTTPServer/NameValueParser.h
+++ /dev/null
@@ -1,70 +0,0 @@
-
-// NameValueParser.h
-
-// Declares the cNameValueParser class that parses strings in the "name=value;name2=value2" format into a stringmap
-
-
-
-
-
-#pragma once
-
-
-
-
-
-class cNameValueParser :
- public std::map<AString, AString>
-{
-public:
- /// Creates an empty parser
- cNameValueParser(bool a_AllowsKeyOnly = true);
-
- /// Creates an empty parser, then parses the data given. Doesn't call Finish(), so more data can be parsed later
- cNameValueParser(const char * a_Data, int a_Size, bool a_AllowsKeyOnly = true);
-
- /// Parses the data given
- void Parse(const char * a_Data, int a_Size);
-
- /// Notifies the parser that no more data will be coming. Returns true if the parser state is valid
- bool Finish(void);
-
- /// Returns true if the data parsed so far was valid
- bool IsValid(void) const { return (m_State != psInvalid); }
-
- /// Returns true if the parser expects no more data
- bool IsFinished(void) const { return ((m_State == psInvalid) || (m_State == psFinished)); }
-
-protected:
- enum eState
- {
- psKeySpace, ///< Parsing the space in front of the next key
- psKey, ///< Currently adding more chars to the key in m_CurrentKey
- psEqualSpace, ///< Space after m_CurrentKey
- psEqual, ///< Just parsed the = sign after a name
- psValueInSQuotes, ///< Just parsed a Single-quote sign after the Equal sign
- psValueInDQuotes, ///< Just parsed a Double-quote sign after the Equal sign
- psValueRaw, ///< Just parsed a raw value without a quote
- psAfterValue, ///< Just finished parsing the value, waiting for semicolon or data end
- psInvalid, ///< The parser has encountered an invalid input; further parsing is skipped
- psFinished, ///< The parser has already been instructed to finish and doesn't expect any more data
- } ;
-
- /// The current state of the parser
- eState m_State;
-
- /// If true, the parser will accept keys without an equal sign and the value
- bool m_AllowsKeyOnly;
-
- /// Buffer for the current Key
- AString m_CurrentKey;
-
- /// Buffer for the current Value;
- AString m_CurrentValue;
-
-
-} ;
-
-
-
-
diff --git a/source/Inventory.cpp b/source/Inventory.cpp
deleted file mode 100644
index 90b998358..000000000
--- a/source/Inventory.cpp
+++ /dev/null
@@ -1,682 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Inventory.h"
-#include "Entities/Player.h"
-#include "ClientHandle.h"
-#include "UI/Window.h"
-#include "Item.h"
-#include "Root.h"
-#include "World.h"
-
-#include <json/json.h>
-
-#include "Items/ItemHandler.h"
-
-
-
-
-
-cInventory::cInventory(cPlayer & a_Owner) :
- m_ArmorSlots (1, 4), // 1 x 4 slots
- m_InventorySlots(9, 3), // 9 x 3 slots
- m_HotbarSlots (9, 1), // 9 x 1 slots
- m_Owner(a_Owner)
-{
- // Ask each ItemGrid to report changes to us:
- m_ArmorSlots.AddListener(*this);
- m_InventorySlots.AddListener(*this);
- m_HotbarSlots.AddListener(*this);
-
- SetEquippedSlotNum(0);
-}
-
-
-
-
-
-void cInventory::Clear(void)
-{
- m_ArmorSlots.Clear();
- m_InventorySlots.Clear();
- m_HotbarSlots.Clear();
-}
-
-
-
-
-
-int cInventory::HowManyCanFit(const cItem & a_ItemStack, bool a_ConsiderEmptySlots)
-{
- return HowManyCanFit(a_ItemStack, 0, invNumSlots - 1, a_ConsiderEmptySlots);
-}
-
-
-
-
-
-int cInventory::HowManyCanFit(const cItem & a_ItemStack, int a_BeginSlotNum, int a_EndSlotNum, bool a_ConsiderEmptySlots)
-{
- if ((a_BeginSlotNum < 0) || (a_BeginSlotNum >= invNumSlots))
- {
- LOGWARNING("%s: Bad BeginSlotNum, got %d, there are %d slots; correcting to 0.", __FUNCTION__, a_BeginSlotNum, invNumSlots - 1);
- a_BeginSlotNum = 0;
- }
- if ((a_EndSlotNum < 0) || (a_EndSlotNum >= invNumSlots))
- {
- LOGWARNING("%s: Bad EndSlotNum, got %d, there are %d slots; correcting to %d.", __FUNCTION__, a_BeginSlotNum, invNumSlots, invNumSlots - 1);
- a_EndSlotNum = invNumSlots - 1;
- }
- if (a_BeginSlotNum > a_EndSlotNum)
- {
- std::swap(a_BeginSlotNum, a_EndSlotNum);
- }
-
- char NumLeft = a_ItemStack.m_ItemCount;
- int MaxStack = ItemHandler(a_ItemStack.m_ItemType)->GetMaxStackSize();
- for (int i = a_BeginSlotNum; i <= a_EndSlotNum; i++)
- {
- const cItem & Slot = GetSlot(i);
- if (Slot.IsEmpty())
- {
- NumLeft -= MaxStack;
- }
- else if (Slot.IsStackableWith(a_ItemStack))
- {
- NumLeft -= MaxStack - Slot.m_ItemCount;
- }
- if (NumLeft <= 0)
- {
- // All items fit
- return a_ItemStack.m_ItemCount;
- }
- } // for i - m_Slots[]
- return a_ItemStack.m_ItemCount - NumLeft;
-}
-
-
-
-
-
-int cInventory::AddItem(const cItem & a_Item, bool a_AllowNewStacks, bool a_tryToFillEquippedFirst)
-{
- cItem ToAdd(a_Item);
- int res = 0;
- if (ItemCategory::IsArmor(a_Item.m_ItemType))
- {
- res = m_ArmorSlots.AddItem(ToAdd, a_AllowNewStacks);
- ToAdd.m_ItemCount -= res;
- if (ToAdd.m_ItemCount == 0)
- {
- return res;
- }
- }
-
- res += m_HotbarSlots.AddItem(ToAdd, a_AllowNewStacks, a_tryToFillEquippedFirst ? m_EquippedSlotNum : -1);
- ToAdd.m_ItemCount = a_Item.m_ItemCount - res;
- if (ToAdd.m_ItemCount == 0)
- {
- return res;
- }
-
- res += m_InventorySlots.AddItem(ToAdd, a_AllowNewStacks);
- return res;
-}
-
-
-
-
-
-int cInventory::AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks, bool a_tryToFillEquippedFirst)
-{
- int TotalAdded = 0;
- for (cItems::iterator itr = a_ItemStackList.begin(); itr != a_ItemStackList.end();)
- {
- int NumAdded = AddItem(*itr, a_AllowNewStacks, a_tryToFillEquippedFirst);
- if (itr->m_ItemCount == NumAdded)
- {
- itr = a_ItemStackList.erase(itr);
- }
- else
- {
- itr->m_ItemCount -= NumAdded;
- ++itr;
- }
- TotalAdded += NumAdded;
- }
- return TotalAdded;
-}
-
-
-
-
-
-bool cInventory::RemoveOneEquippedItem(void)
-{
- if (m_HotbarSlots.GetSlot(m_EquippedSlotNum).IsEmpty())
- {
- return false;
- }
-
- m_HotbarSlots.ChangeSlotCount(m_EquippedSlotNum, -1);
- return true;
-}
-
-
-
-
-
-int cInventory::HowManyItems(const cItem & a_Item)
-{
- return
- m_ArmorSlots.HowManyItems(a_Item) +
- m_InventorySlots.HowManyItems(a_Item) +
- m_HotbarSlots.HowManyItems(a_Item);
-}
-
-
-
-
-
-bool cInventory::HasItems(const cItem & a_ItemStack)
-{
- int CurrentlyHave = HowManyItems(a_ItemStack);
- return (CurrentlyHave >= a_ItemStack.m_ItemCount);
-}
-
-
-
-
-
-void cInventory::SetSlot(int a_SlotNum, const cItem & a_Item)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= invNumSlots))
- {
- LOGWARNING("%s: requesting an invalid slot index: %d out of %d. Ignoring.", __FUNCTION__, a_SlotNum, invNumSlots - 1);
- return;
- }
-
- int GridSlotNum = 0;
- cItemGrid * Grid = GetGridForSlotNum(a_SlotNum, GridSlotNum);
- if (Grid == NULL)
- {
- LOGWARNING("%s(%d): requesting an invalid itemgrid. Ignoring.", __FUNCTION__, a_SlotNum);
- return;
- }
- Grid->SetSlot(GridSlotNum, a_Item);
-}
-
-
-
-
-
-void cInventory::SetArmorSlot(int a_ArmorSlotNum, const cItem & a_Item)
-{
- m_ArmorSlots.SetSlot(a_ArmorSlotNum, a_Item);
-}
-
-
-
-
-
-void cInventory::SetInventorySlot(int a_InventorySlotNum, const cItem & a_Item)
-{
- m_InventorySlots.SetSlot(a_InventorySlotNum, a_Item);
-}
-
-
-
-
-
-void cInventory::SetHotbarSlot(int a_HotBarSlotNum, const cItem & a_Item)
-{
- m_HotbarSlots.SetSlot(a_HotBarSlotNum, a_Item);
-}
-
-
-
-
-
-const cItem & cInventory::GetSlot(int a_SlotNum) const
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= invNumSlots))
- {
- LOGWARNING("%s: requesting an invalid slot index: %d out of %d. Returning the first inventory slot instead.", __FUNCTION__, a_SlotNum, invNumSlots - 1);
- return m_InventorySlots.GetSlot(0);
- }
- int GridSlotNum = 0;
- const cItemGrid * Grid = GetGridForSlotNum(a_SlotNum, GridSlotNum);
- if (Grid == NULL)
- {
- // Something went wrong, but we don't know what. We must return a value, so return the first inventory slot
- LOGWARNING("%s(%d): requesting an invalid ItemGrid, returning the first inventory slot instead.", __FUNCTION__, a_SlotNum);
- return m_InventorySlots.GetSlot(0);
- }
- return Grid->GetSlot(GridSlotNum);
-}
-
-
-
-
-
-const cItem & cInventory::GetArmorSlot(int a_ArmorSlotNum) const
-{
- if ((a_ArmorSlotNum < 0) || (a_ArmorSlotNum >= invArmorCount))
- {
- LOGWARNING("%s: requesting an invalid slot index: %d out of %d. Returning the first one instead", __FUNCTION__, a_ArmorSlotNum, invArmorCount - 1);
- return m_ArmorSlots.GetSlot(0);
- }
- return m_ArmorSlots.GetSlot(a_ArmorSlotNum);
-}
-
-
-
-
-
-const cItem & cInventory::GetInventorySlot(int a_InventorySlotNum) const
-{
- if ((a_InventorySlotNum < 0) || (a_InventorySlotNum >= invInventoryCount))
- {
- LOGWARNING("%s: requesting an invalid slot index: %d out of %d. Returning the first one instead", __FUNCTION__, a_InventorySlotNum, invInventoryCount - 1);
- return m_InventorySlots.GetSlot(0);
- }
- return m_InventorySlots.GetSlot(a_InventorySlotNum);
-}
-
-
-
-
-
-const cItem & cInventory::GetHotbarSlot(int a_SlotNum) const
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= invHotbarCount))
- {
- LOGWARNING("%s: requesting an invalid slot index: %d out of %d. Returning the first one instead", __FUNCTION__, a_SlotNum, invHotbarCount - 1);
- return m_HotbarSlots.GetSlot(0);
- }
- return m_HotbarSlots.GetSlot(a_SlotNum);
-}
-
-
-
-
-
-const cItem & cInventory::GetEquippedItem(void) const
-{
- return GetHotbarSlot(m_EquippedSlotNum);
-}
-
-
-
-
-
-void cInventory::SetEquippedSlotNum(int a_SlotNum)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= invHotbarCount))
- {
- LOGWARNING("%s: requesting invalid slot index: %d out of %d. Setting 0 instead.", __FUNCTION__, a_SlotNum, invHotbarCount - 1);
- m_EquippedSlotNum = 0;
- }
- else
- {
- m_EquippedSlotNum = a_SlotNum;
- }
-}
-
-
-
-
-
-bool cInventory::DamageEquippedItem(short a_Amount)
-{
- return DamageItem(invHotbarOffset + m_EquippedSlotNum, a_Amount);
-}
-
-
-
-
-
-int cInventory::ChangeSlotCount(int a_SlotNum, int a_AddToCount)
-{
- int GridSlotNum = 0;
- cItemGrid * Grid = GetGridForSlotNum(a_SlotNum, GridSlotNum);
- if (Grid == NULL)
- {
- LOGWARNING("%s: invalid slot number, expected 0 .. %d, got %d; ignoring", __FUNCTION__, invNumSlots, a_SlotNum);
- return -1;
- }
- return Grid->ChangeSlotCount(GridSlotNum, a_AddToCount);
-}
-
-
-
-
-
-bool cInventory::DamageItem(int a_SlotNum, short a_Amount)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= invNumSlots))
- {
- LOGWARNING("%s: requesting an invalid slot index: %d out of %d", __FUNCTION__, a_SlotNum, invNumSlots - 1);
- return false;
- }
-
- int GridSlotNum = 0;
- cItemGrid * Grid = GetGridForSlotNum(a_SlotNum, GridSlotNum);
- if (Grid == NULL)
- {
- LOGWARNING("%s(%d, %d): requesting an invalid grid, ignoring.", __FUNCTION__, a_SlotNum, a_Amount);
- return false;
- }
- if (!Grid->DamageItem(GridSlotNum, a_Amount))
- {
- // The item has been damaged, but did not break yet
- return false;
- }
-
- // The item has broken, remove it:
- Grid->EmptySlot(GridSlotNum);
- return true;
-}
-
-
-
-
-
-void cInventory::CopyToItems(cItems & a_Items)
-{
- m_ArmorSlots.CopyToItems(a_Items);
- m_InventorySlots.CopyToItems(a_Items);
- m_HotbarSlots.CopyToItems(a_Items);
-}
-
-
-
-
-
-void cInventory::SendSlot(int a_SlotNum)
-{
- cItem Item(GetSlot(a_SlotNum));
- if (Item.IsEmpty())
- {
- // Sanitize items that are not completely empty (ie. count == 0, but type != empty)
- Item.Empty();
- }
- m_Owner.GetClientHandle()->SendInventorySlot(0, a_SlotNum + 5, Item); // Slots in the client are numbered "+ 5" because of crafting grid and result
-}
-
-
-
-
-
-/*
-int cInventory::MoveItem(short a_ItemType, short a_ItemDamage, int a_Count, int a_BeginSlot, int a_EndSlot)
-{
- int res = 0;
- for (int i = a_BeginSlot; i <= a_EndSlot; i++)
- {
- if (
- m_Slots[i].IsEmpty() ||
- ((m_Slots[i].m_ItemType == a_ItemType) && (m_Slots[i].m_ItemDamage == a_ItemDamage))
- )
- {
- int MaxCount = ItemHandler(a_ItemType)->GetMaxStackSize();
- ASSERT(m_Slots[i].m_ItemCount <= MaxCount);
- int NumToMove = std::min(a_Count, MaxCount - m_Slots[i].m_ItemCount);
- m_Slots[i].m_ItemCount += NumToMove;
- m_Slots[i].m_ItemDamage = a_ItemDamage;
- m_Slots[i].m_ItemType = a_ItemType;
- SendSlot(i);
- res += NumToMove;
- a_Count -= NumToMove;
- if (a_Count <= 0)
- {
- // No more items to distribute
- return res;
- }
- }
- } // for i - m_Slots[]
- // No more space to distribute to
- return res;
-}
-*/
-
-
-
-
-
-int cInventory::ArmorSlotNumToEntityEquipmentID(short a_ArmorSlotNum)
-{
- switch (a_ArmorSlotNum)
- {
- case 0: return 4; // Helmet
- case 1: return 3; // Chestplate
- case 2: return 2; // Leggings
- case 3: return 1; // Boots
- }
- LOGWARN("%s: invalid armor slot number: %d", __FUNCTION__, a_ArmorSlotNum);
- return 0;
-}
-
-
-
-
-
-#if 0
-bool cInventory::AddToBar( cItem & a_Item, const int a_Offset, const int a_Size, bool* a_bChangedSlots, int a_Mode /* = 0 */ )
-{
- // Fill already present stacks
- if( a_Mode < 2 )
- {
- int MaxStackSize = cItemHandler::GetItemHandler(a_Item.m_ItemType)->GetMaxStackSize();
- for(int i = 0; i < a_Size; i++)
- {
- if( m_Slots[i + a_Offset].m_ItemType == a_Item.m_ItemType && m_Slots[i + a_Offset].m_ItemCount < MaxStackSize && m_Slots[i + a_Offset].m_ItemDamage == a_Item.m_ItemDamage )
- {
- int NumFree = MaxStackSize - m_Slots[i + a_Offset].m_ItemCount;
- if( NumFree >= a_Item.m_ItemCount )
- {
-
- //printf("1. Adding %i items ( free: %i )\n", a_Item.m_ItemCount, NumFree );
- m_Slots[i + a_Offset].m_ItemCount += a_Item.m_ItemCount;
- a_Item.m_ItemCount = 0;
- a_bChangedSlots[i + a_Offset] = true;
- break;
- }
- else
- {
- //printf("2. Adding %i items\n", NumFree );
- m_Slots[i + a_Offset].m_ItemCount += (char)NumFree;
- a_Item.m_ItemCount -= (char)NumFree;
- a_bChangedSlots[i + a_Offset] = true;
- }
- }
- }
- }
-
- if( a_Mode > 0 )
- {
- // If we got more left, find first empty slot
- for(int i = 0; i < a_Size && a_Item.m_ItemCount > 0; i++)
- {
- if( m_Slots[i + a_Offset].m_ItemType == -1 )
- {
- m_Slots[i + a_Offset] = a_Item;
- a_Item.m_ItemCount = 0;
- a_bChangedSlots[i + a_Offset] = true;
- }
- }
- }
-
- return true;
-}
-#endif
-
-
-
-
-
-void cInventory::SaveToJson(Json::Value & a_Value)
-{
- // The JSON originally included the 4 crafting slots and the result, so we have to put empty items there, too:
- cItem EmptyItem;
- Json::Value EmptyItemJson;
- EmptyItem.GetJson(EmptyItemJson);
- for (int i = 0; i < 5; i++)
- {
- a_Value.append(EmptyItemJson);
- }
-
- // The 4 armor slots follow:
- for (int i = 0; i < invArmorCount; i++)
- {
- Json::Value JSON_Item;
- m_ArmorSlots.GetSlot(i).GetJson(JSON_Item);
- a_Value.append(JSON_Item);
- }
-
- // Next comes the main inventory:
- for (int i = 0; i < invInventoryCount; i++)
- {
- Json::Value JSON_Item;
- m_InventorySlots.GetSlot(i).GetJson(JSON_Item);
- a_Value.append(JSON_Item);
- }
-
- // The hotbar is the last:
- for (int i = 0; i < invHotbarCount; i++)
- {
- Json::Value JSON_Item;
- m_HotbarSlots.GetSlot(i).GetJson(JSON_Item);
- a_Value.append(JSON_Item);
- }
-}
-
-
-
-
-
-bool cInventory::LoadFromJson(Json::Value & a_Value)
-{
- int SlotIdx = 0;
-
- for (Json::Value::iterator itr = a_Value.begin(); itr != a_Value.end(); ++itr, SlotIdx++)
- {
- cItem Item;
- Item.FromJson(*itr);
-
- // The JSON originally included the 4 crafting slots and the result slot, so we need to skip the first 5 items:
- if (SlotIdx < 5)
- {
- continue;
- }
-
- // If we loaded all the slots, stop now, even if the JSON has more:
- if (SlotIdx - 5 >= invNumSlots)
- {
- break;
- }
-
- int GridSlotNum = 0;
- cItemGrid * Grid = GetGridForSlotNum(SlotIdx - 5, GridSlotNum);
- ASSERT(Grid != NULL);
- Grid->SetSlot(GridSlotNum, Item);
- } // for itr - a_Value[]
- return true;
-}
-
-
-
-
-
-const cItemGrid * cInventory::GetGridForSlotNum(int a_SlotNum, int & a_GridSlotNum) const
-{
- ASSERT(a_SlotNum >= 0);
-
- if (a_SlotNum < invArmorCount)
- {
- a_GridSlotNum = a_SlotNum;
- return &m_ArmorSlots;
- }
- a_SlotNum -= invArmorCount;
- if (a_SlotNum < invInventoryCount)
- {
- a_GridSlotNum = a_SlotNum;
- return &m_InventorySlots;
- }
- a_GridSlotNum = a_SlotNum - invInventoryCount;
- return &m_HotbarSlots;
-}
-
-
-
-
-
-cItemGrid * cInventory::GetGridForSlotNum(int a_SlotNum, int & a_GridSlotNum)
-{
- ASSERT(a_SlotNum >= 0);
-
- if (a_SlotNum < invArmorCount)
- {
- a_GridSlotNum = a_SlotNum;
- return &m_ArmorSlots;
- }
- a_SlotNum -= invArmorCount;
- if (a_SlotNum < invInventoryCount)
- {
- a_GridSlotNum = a_SlotNum;
- return &m_InventorySlots;
- }
- a_GridSlotNum = a_SlotNum - invInventoryCount;
- return &m_HotbarSlots;
-}
-
-
-
-
-
-void cInventory::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
-{
- // Send the neccessary updates to whoever needs them
-
- if (m_Owner.IsDestroyed())
- {
- // Owner is not (yet) valid, skip for now
- return;
- }
-
- // Armor update needs broadcast to other players:
- cWorld * World = m_Owner.GetWorld();
- if ((a_ItemGrid == &m_ArmorSlots) && (World != NULL))
- {
- World->BroadcastEntityEquipment(
- m_Owner, ArmorSlotNumToEntityEquipmentID(a_SlotNum),
- m_ArmorSlots.GetSlot(a_SlotNum), m_Owner.GetClientHandle()
- );
- }
-
- // Convert the grid-local a_SlotNum to our global SlotNum:
- int Base = 0;
- if (a_ItemGrid == &m_ArmorSlots)
- {
- Base = invArmorOffset;
- }
- else if (a_ItemGrid == &m_InventorySlots)
- {
- Base = invInventoryOffset;
- }
- else if (a_ItemGrid == &m_HotbarSlots)
- {
- Base = invHotbarOffset;
- }
- else
- {
- ASSERT(!"Unknown ItemGrid calling OnSlotChanged()");
- return;
- }
-
- SendSlot(Base + a_SlotNum);
-}
-
-
-
-
diff --git a/source/Inventory.h b/source/Inventory.h
deleted file mode 100644
index 3c6a19de8..000000000
--- a/source/Inventory.h
+++ /dev/null
@@ -1,182 +0,0 @@
-
-#pragma once
-
-#include "ItemGrid.h"
-
-
-
-
-
-namespace Json
-{
- class Value;
-};
-
-class cClientHandle;
-class cPlayer;
-
-
-
-
-// tolua_begin
-
-/** This class represents the player's inventory
-The slots are divided into three areas:
-- armor slots (1 x 4)
-- inventory slots (9 x 3)
-- hotbar slots (9 x 1)
-The generic GetSlot(), SetSlot() and HowManyCanFit() functions take the index of the slots,
-as if armor slots, inventory slots and then hotbar slots were put one after another.
-You can use the invArmorOffset, invInventoryOffset and invHotbarOffset constants.
-*/
-
-class cInventory :
- public cItemGrid::cListener
-{
-public:
-
- // Counts and offsets to individual parts of the inventory, as used by GetSlot() / SetSlot() / HowManyCanFit():
- enum
- {
- invArmorCount = 4,
- invInventoryCount = 9 * 3,
- invHotbarCount = 9,
-
- invArmorOffset = 0,
- invInventoryOffset = invArmorOffset + invArmorCount,
- invHotbarOffset = invInventoryOffset + invInventoryCount,
- invNumSlots = invHotbarOffset + invHotbarCount
- } ;
-
- // tolua_end
-
- cInventory(cPlayer & a_Owner);
-
- // tolua_begin
-
- /// Removes all items from the entire inventory
- void Clear(void);
-
- /// Returns number of items out of a_ItemStack that can fit in the storage
- int HowManyCanFit(const cItem & a_ItemStack, bool a_ConsiderEmptySlots);
-
- /// Returns how many items of the specified type would fit into the slot range specified
- int HowManyCanFit(const cItem & a_ItemStack, int a_BeginSlotNum, int a_EndSlotNum, bool a_ConsiderEmptySlots);
-
- /** Adds as many items out of a_ItemStack as can fit.
- If a_AllowNewStacks is set to false, only existing stacks can be topped up;
- if a_AllowNewStacks is set to true, empty slots can be used for the rest.
- If a_tryToFillEquippedFirst is set to true, the currently equipped slot will be used first (if empty or
- compatible with added items)
- if a_tryToFillEquippedFirst is set to false, the regular order applies.
- Returns the number of items that fit.
- */
- int AddItem(const cItem & a_ItemStack, bool a_AllowNewStacks = true, bool a_tryToFillEquippedFirst = false);
-
- /** Same as AddItem, but works on an entire list of item stacks.
- The a_ItemStackList is modified to reflect the leftover items.
- If a_AllowNewStacks is set to false, only existing stacks can be topped up;
- if a_AllowNewStacks is set to true, empty slots can be used for the rest.
- If a_tryToFillEquippedFirst is set to true, the currently equipped slot will be used first (if empty or
- compatible with added items)
- if a_tryToFillEquippedFirst is set to false, the regular order applies.
- Returns the total number of items that fit.
- */
- int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks, bool a_tryToFillEquippedFirst);
-
- /// Removes one item out of the currently equipped item stack, returns true if successful, false if empty-handed
- bool RemoveOneEquippedItem(void);
-
- /// Returns the number of items of type a_Item that are stored
- int HowManyItems(const cItem & a_Item);
-
- /// Returns true if there are at least as many items of type a_ItemStack as in a_ItemStack
- bool HasItems(const cItem & a_ItemStack);
-
- /// Returns the cItemGrid object representing the armor slots
- cItemGrid & GetArmorGrid(void) { return m_ArmorSlots; }
-
- /// Returns the cItemGrid object representing the main inventory slots
- cItemGrid & GetInventoryGrid(void) { return m_InventorySlots; }
-
- /// Returns the cItemGrid object representing the hotbar slots
- cItemGrid & GetHotbarGrid(void) { return m_HotbarSlots; }
-
- /// Returns the player associated with this inventory
- cPlayer & GetOwner(void) { return m_Owner; }
-
- /// Copies the non-empty slots into a_ItemStacks; preserves the original a_Items contents
- void CopyToItems(cItems & a_Items);
-
- // tolua_end
-
- /// Returns the player associated with this inventory (const version)
- const cPlayer & GetOwner(void) const { return m_Owner; }
-
- // tolua_begin
-
- const cItem & GetSlot(int a_SlotNum) const;
- const cItem & GetArmorSlot(int a_ArmorSlotNum) const;
- const cItem & GetInventorySlot(int a_InventorySlotNum) const;
- const cItem & GetHotbarSlot(int a_HotBarSlotNum) const;
- const cItem & GetEquippedItem(void) const;
- void SetSlot(int a_SlotNum, const cItem & a_Item);
- void SetArmorSlot(int a_ArmorSlotNum, const cItem & a_Item);
- void SetInventorySlot(int a_InventorySlotNum, const cItem & a_Item);
- void SetHotbarSlot(int a_HotBarSlotNum, const cItem & a_Item);
-
- void SetEquippedSlotNum(int a_SlotNum);
- int GetEquippedSlotNum(void) { return m_EquippedSlotNum; }
-
- /** Adds (or subtracts, if a_AddToCount is negative) to the count of items in the specified slot.
- If the slot is empty, ignores the call.
- Returns the new count, or -1 if the slot number is invalid.
- */
- int ChangeSlotCount(int a_SlotNum, int a_AddToCount);
-
- /// Adds the specified damage to the specified item; deletes the item and returns true if the item broke.
- bool DamageItem(int a_SlotNum, short a_Amount);
-
- /// Adds the specified damage to the currently held item; deletes the item and returns true if the item broke.
- bool DamageEquippedItem(short a_Amount = 1);
-
- const cItem & GetEquippedHelmet (void) const { return m_ArmorSlots.GetSlot(0); }
- const cItem & GetEquippedChestplate(void) const { return m_ArmorSlots.GetSlot(1); }
- const cItem & GetEquippedLeggings (void) const { return m_ArmorSlots.GetSlot(2); }
- const cItem & GetEquippedBoots (void) const { return m_ArmorSlots.GetSlot(3); }
-
- // tolua_end
-
- /// Sends the slot contents to the owner
- void SendSlot(int a_SlotNum);
-
- /// Converts an armor slot number into the ID for the EntityEquipment packet
- static int ArmorSlotNumToEntityEquipmentID(short a_ArmorSlotNum);
-
- void SaveToJson(Json::Value & a_Value);
- bool LoadFromJson(Json::Value & a_Value);
-
-protected:
- bool AddToBar( cItem & a_Item, const int a_Offset, const int a_Size, bool* a_bChangedSlots, int a_Mode = 0 );
-
- cItemGrid m_ArmorSlots;
- cItemGrid m_InventorySlots;
- cItemGrid m_HotbarSlots;
-
- int m_EquippedSlotNum;
-
- cPlayer & m_Owner;
-
- /// Returns the ItemGrid and the (grid-local) slot number for a (global) slot number; return NULL for invalid SlotNum
- const cItemGrid * GetGridForSlotNum(int a_SlotNum, int & a_GridSlotNum) const;
-
- /// Returns the ItemGrid and the (grid-local) slot number for a (global) slot number; return NULL for invalid SlotNum
- cItemGrid * GetGridForSlotNum(int a_SlotNum, int & a_GridSlotNum);
-
- // cItemGrid::cListener override:
- virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
-}; // tolua_export
-
-
-
-
diff --git a/source/Item.cpp b/source/Item.cpp
deleted file mode 100644
index 25664e4df..000000000
--- a/source/Item.cpp
+++ /dev/null
@@ -1,261 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Item.h"
-#include <json/json.h>
-#include "Items/ItemHandler.h"
-
-
-
-
-
-cItem cItem::CopyOne(void) const
-{
- cItem res(*this);
- res.m_ItemCount = 1;
- return res;
-}
-
-
-
-
-
-cItem & cItem::AddCount(char a_AmountToAdd)
-{
- m_ItemCount += a_AmountToAdd;
- if (m_ItemCount <= 0)
- {
- Empty();
- }
- return *this;
-}
-
-
-
-
-
-short cItem::GetMaxDamage(void) const
-{
- switch (m_ItemType)
- {
- case E_ITEM_BOW: return 384;
- case E_ITEM_DIAMOND_AXE: return 1563;
- case E_ITEM_DIAMOND_HOE: return 1563;
- case E_ITEM_DIAMOND_PICKAXE: return 1563;
- case E_ITEM_DIAMOND_SHOVEL: return 1563;
- case E_ITEM_DIAMOND_SWORD: return 1563;
- case E_ITEM_FLINT_AND_STEEL: return 65;
- case E_ITEM_GOLD_AXE: return 32;
- case E_ITEM_GOLD_HOE: return 32;
- case E_ITEM_GOLD_PICKAXE: return 32;
- case E_ITEM_GOLD_SHOVEL: return 32;
- case E_ITEM_GOLD_SWORD: return 32;
- case E_ITEM_IRON_AXE: return 251;
- case E_ITEM_IRON_HOE: return 251;
- case E_ITEM_IRON_PICKAXE: return 251;
- case E_ITEM_IRON_SHOVEL: return 251;
- case E_ITEM_IRON_SWORD: return 251;
- case E_ITEM_SHEARS: return 251;
- case E_ITEM_STONE_AXE: return 132;
- case E_ITEM_STONE_HOE: return 132;
- case E_ITEM_STONE_PICKAXE: return 132;
- case E_ITEM_STONE_SHOVEL: return 132;
- case E_ITEM_STONE_SWORD: return 132;
- case E_ITEM_WOODEN_AXE: return 60;
- case E_ITEM_WOODEN_HOE: return 60;
- case E_ITEM_WOODEN_PICKAXE: return 60;
- case E_ITEM_WOODEN_SHOVEL: return 60;
- case E_ITEM_WOODEN_SWORD: return 60;
- }
- return 0;
-}
-
-
-
-
-
-bool cItem::DamageItem(short a_Amount)
-{
- short MaxDamage = GetMaxDamage();
- if (MaxDamage == 0)
- {
- // Item doesn't have damage
- return false;
- }
-
- m_ItemDamage += a_Amount;
- return (m_ItemDamage >= MaxDamage);
-}
-
-
-
-
-
-bool cItem::IsStackableWith(const cItem & a_OtherStack) const
-{
- if (a_OtherStack.m_ItemType != m_ItemType)
- {
- return false;
- }
- if (a_OtherStack.m_ItemDamage != m_ItemDamage)
- {
- return false;
- }
- if (a_OtherStack.m_Enchantments != m_Enchantments)
- {
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-bool cItem::IsFullStack(void) const
-{
- return (m_ItemCount >= ItemHandler(m_ItemType)->GetMaxStackSize());
-}
-
-
-
-
-
-char cItem::GetMaxStackSize(void) const
-{
- return ItemHandler(m_ItemType)->GetMaxStackSize();
-}
-
-
-
-
-
-/// Returns the cItemHandler responsible for this item type
-cItemHandler * cItem::GetHandler(void) const
-{
- return ItemHandler(m_ItemType);
-}
-
-
-
-
-
-void cItem::GetJson(Json::Value & a_OutValue) const
-{
- a_OutValue["ID"] = m_ItemType;
- if (m_ItemType > 0)
- {
- a_OutValue["Count"] = m_ItemCount;
- a_OutValue["Health"] = m_ItemDamage;
- AString Enchantments(m_Enchantments.ToString());
- if (!Enchantments.empty())
- {
- a_OutValue["ench"] = Enchantments;
- }
- }
-}
-
-
-
-
-
-void cItem::FromJson(const Json::Value & a_Value)
-{
- m_ItemType = (ENUM_ITEM_ID)a_Value.get("ID", -1 ).asInt();
- if (m_ItemType > 0)
- {
- m_ItemCount = (char)a_Value.get("Count", -1 ).asInt();
- m_ItemDamage = (short)a_Value.get("Health", -1 ).asInt();
- m_Enchantments.Clear();
- m_Enchantments.AddFromString(a_Value.get("ench", "").asString());
- }
-}
-
-
-
-
-
-bool cItem::IsEnchantable(short item)
-{
- if ((item >= 256) && (item <= 259))
- return true;
- if ((item >= 267) && (item <= 279))
- return true;
- if ((item >= 283) && (item <= 286))
- return true;
- if ((item >= 290) && (item <= 294))
- return true;
- if ((item >= 298) && (item <= 317))
- return true;
- if ((item >= 290) && (item <= 294))
- return true;
-
- if ((item == 346) || (item == 359) || (item == 261))
- return true;
-
- return false;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cItems:
-
-cItem * cItems::Get(int a_Idx)
-{
- if ((a_Idx < 0) || (a_Idx >= (int)size()))
- {
- LOGWARNING("cItems: Attempt to get an out-of-bounds item at index %d; there are currently %d items. Returning a nil.", a_Idx, size());
- return NULL;
- }
- return &at(a_Idx);
-}
-
-
-
-
-
-void cItems::Set(int a_Idx, const cItem & a_Item)
-{
- if ((a_Idx < 0) || (a_Idx >= (int)size()))
- {
- LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently %d items. Not setting.", a_Idx, size());
- return;
- }
- at(a_Idx) = a_Item;
-}
-
-
-
-
-
-void cItems::Delete(int a_Idx)
-{
- if ((a_Idx < 0) || (a_Idx >= (int)size()))
- {
- LOGWARNING("cItems: Attempt to delete an item at an out-of-bounds index %d; there are currently %d items. Ignoring.", a_Idx, size());
- return;
- }
- erase(begin() + a_Idx);
-}
-
-
-
-
-
-void cItems::Set(int a_Idx, ENUM_ITEM_ID a_ItemType, char a_ItemCount, short a_ItemDamage)
-{
- if ((a_Idx < 0) || (a_Idx >= (int)size()))
- {
- LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently %d items. Not setting.", a_Idx, size());
- return;
- }
- at(a_Idx) = cItem(a_ItemType, a_ItemCount, a_ItemDamage);
-}
-
-
-
-
diff --git a/source/Item.h b/source/Item.h
deleted file mode 100644
index c60d0542c..000000000
--- a/source/Item.h
+++ /dev/null
@@ -1,210 +0,0 @@
-
-// Item.h
-
-// Declares the cItem class representing an item (in the inventory sense)
-
-
-
-
-
-#pragma once
-
-#include "Defines.h"
-#include "Enchantments.h"
-
-
-
-
-
-// fwd:
-class cItemHandler;
-
-namespace Json
-{
- class Value;
-}
-
-
-
-
-
-// tolua_begin
-class cItem
-{
-public:
- /// Creates an empty item
- cItem(void) :
- m_ItemType(E_ITEM_EMPTY),
- m_ItemCount(0),
- m_ItemDamage(0)
- {
- }
-
-
- /// Creates an item of the specified type, by default 1 piece with no damage and no enchantments
- cItem(
- short a_ItemType,
- char a_ItemCount = 1,
- short a_ItemDamage = 0,
- const AString & a_Enchantments = ""
- ) :
- m_ItemType (a_ItemType),
- m_ItemCount (a_ItemCount),
- m_ItemDamage (a_ItemDamage),
- m_Enchantments(a_Enchantments)
- {
- if (!IsValidItem(m_ItemType))
- {
- if (m_ItemType != E_BLOCK_AIR)
- {
- LOGWARNING("%s: creating an invalid item type (%d), resetting to empty.", __FUNCTION__, a_ItemType);
- }
- Empty();
- }
- }
-
-
- /// Creates an exact copy of the item
- cItem(const cItem & a_CopyFrom) :
- m_ItemType (a_CopyFrom.m_ItemType),
- m_ItemCount (a_CopyFrom.m_ItemCount),
- m_ItemDamage (a_CopyFrom.m_ItemDamage),
- m_Enchantments(a_CopyFrom.m_Enchantments)
- {
- }
-
-
- void Empty(void)
- {
- m_ItemType = E_ITEM_EMPTY;
- m_ItemCount = 0;
- m_ItemDamage = 0;
- m_Enchantments.Clear();
- }
-
-
- void Clear(void)
- {
- m_ItemType = E_ITEM_EMPTY;
- m_ItemCount = 0;
- m_ItemDamage = 0;
- }
-
-
- bool IsEmpty(void) const
- {
- return ((m_ItemType <= 0) || (m_ItemCount <= 0));
- }
-
-
- bool IsEqual(const cItem & a_Item) const
- {
- return (
- IsSameType(a_Item) &&
- (m_ItemDamage == a_Item.m_ItemDamage) &&
- (m_Enchantments == a_Item.m_Enchantments)
- );
- }
-
-
- bool IsSameType(const cItem & a_Item) const
- {
- return (m_ItemType == a_Item.m_ItemType) || (IsEmpty() && a_Item.IsEmpty());
- }
-
-
- /// Returns a copy of this item with m_ItemCount set to 1. Useful to preserve enchantments etc. on stacked items
- cItem CopyOne(void) const;
-
- /// Adds the specified count to this object and returns the reference to self (useful for chaining)
- cItem & AddCount(char a_AmountToAdd);
-
- /// Returns the maximum damage value that this item can have; zero if damage is not applied
- short GetMaxDamage(void) const;
-
- /// Damages a weapon / tool. Returns true when damage reaches max value and the item should be destroyed
- bool DamageItem(short a_Amount = 1);
-
- inline bool IsDamageable(void) const { return (GetMaxDamage() > 0); }
-
- /// Returns true if this itemstack can stack with the specified stack (types match, enchantments etc.) ItemCounts are ignored!
- bool IsStackableWith(const cItem & a_OtherStack) const;
-
- /// Returns true if the item is stacked up to its maximum stacking.
- bool IsFullStack(void) const;
-
- /// Returns the maximum amount of stacked items of this type.
- char GetMaxStackSize(void) const;
-
- // tolua_end
-
- /// Returns the cItemHandler responsible for this item type
- cItemHandler * GetHandler(void) const;
-
- /// Saves the item data into JSON representation
- void GetJson(Json::Value & a_OutValue) const;
-
- /// Loads the item data from JSON representation
- void FromJson(const Json::Value & a_Value);
-
- /// Returns true if the specified item type is enchantable (as per 1.2.5 protocol requirements)
- static bool IsEnchantable(short a_ItemType);
-
- // tolua_begin
-
- short m_ItemType;
- char m_ItemCount;
- short m_ItemDamage;
- cEnchantments m_Enchantments;
-};
-// tolua_end
-
-
-
-
-
-/** This class bridges a vector of cItem for safe access via Lua. It checks boundaries for all accesses
-Note that this class is zero-indexed!
-*/
-class cItems // tolua_export
- : public std::vector<cItem>
-{ // tolua_export
-public:
- // tolua_begin
-
- /// Need a Lua-accessible constructor
- cItems(void) {}
-
- cItem * Get (int a_Idx);
- void Set (int a_Idx, const cItem & a_Item);
- void Add (const cItem & a_Item) {push_back(a_Item); }
- void Delete(int a_Idx);
- void Clear (void) {clear(); }
- int Size (void) {return size(); }
- void Set (int a_Idx, ENUM_ITEM_ID a_ItemType, char a_ItemCount, short a_ItemDamage);
-
- void Add (ENUM_ITEM_ID a_ItemType, char a_ItemCount, short a_ItemDamage)
- {
- push_back(cItem(a_ItemType, a_ItemCount, a_ItemDamage));
- }
-
- // tolua_end
-} ; // tolua_export
-
-
-
-
-
-/// Used to store loot probability tables
-class cLootProbab
-{
-public:
- cItem m_Item;
- int m_MinAmount;
- int m_MaxAmount;
- int m_Weight;
-} ;
-
-
-
-
diff --git a/source/ItemGrid.cpp b/source/ItemGrid.cpp
deleted file mode 100644
index e9b86173e..000000000
--- a/source/ItemGrid.cpp
+++ /dev/null
@@ -1,665 +0,0 @@
-
-// ItemGrid.cpp
-
-// Implements the cItemGrid class representing a storage for items in a XY grid (chests, dispensers, inventory etc.)
-
-#include "Globals.h"
-#include "ItemGrid.h"
-#include "Items/ItemHandler.h"
-#include "Noise.h"
-
-
-
-
-
-cItemGrid::cItemGrid(int a_Width, int a_Height) :
- m_Width(a_Width),
- m_Height(a_Height),
- m_NumSlots(a_Width * a_Height),
- m_Slots(new cItem[a_Width * a_Height]),
- m_IsInTriggerListeners(false)
-{
-}
-
-
-
-
-
-cItemGrid::~cItemGrid()
-{
- delete[] m_Slots;
-}
-
-
-
-
-
-int cItemGrid::GetSlotNum(int a_X, int a_Y) const
-{
- if (
- (a_X < 0) || (a_X >= m_Width) ||
- (a_Y < 0) || (a_Y >= m_Height)
- )
- {
- LOGWARNING("%s: coords out of range: (%d, %d) in grid of size (%d, %d)",
- __FUNCTION__, a_X, a_Y, m_Width, m_Height
- );
- return -1;
- }
- return a_X + m_Width * a_Y;
-}
-
-
-
-
-
-void cItemGrid::GetSlotCoords(int a_SlotNum, int & a_X, int & a_Y) const
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: SlotNum out of range: %d in grid of range %d",
- __FUNCTION__, a_SlotNum, m_NumSlots
- );
- a_X = -1;
- a_Y = -1;
- return;
- }
- a_X = a_SlotNum % m_Width;
- a_Y = a_SlotNum / m_Width;
-}
-
-
-
-
-
-const cItem & cItemGrid::GetSlot(int a_X, int a_Y) const
-{
- return GetSlot(GetSlotNum(a_X, a_Y));
-}
-
-
-
-
-
-const cItem & cItemGrid::GetSlot(int a_SlotNum) const
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: Invalid slot number, %d out of %d slots",
- __FUNCTION__, a_SlotNum, m_NumSlots
- );
- return m_Slots[0];
- }
- return m_Slots[a_SlotNum];
-}
-
-
-
-
-
-void cItemGrid::SetSlot(int a_X, int a_Y, const cItem & a_Item)
-{
- SetSlot(GetSlotNum(a_X, a_Y), a_Item);
-}
-
-
-
-
-
-void cItemGrid::SetSlot(int a_X, int a_Y, short a_ItemType, char a_ItemCount, short a_ItemDamage)
-{
- SetSlot(GetSlotNum(a_X, a_Y), cItem(a_ItemType, a_ItemCount, a_ItemDamage));
-}
-
-
-
-
-
-void cItemGrid::SetSlot(int a_SlotNum, const cItem & a_Item)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: Invalid slot number %d out of %d slots",
- __FUNCTION__, a_SlotNum, m_NumSlots
- );
- return;
- }
- m_Slots[a_SlotNum] = a_Item;
- TriggerListeners(a_SlotNum);
-}
-
-
-
-
-
-void cItemGrid::SetSlot(int a_SlotNum, short a_ItemType, char a_ItemCount, short a_ItemDamage)
-{
- SetSlot(a_SlotNum, cItem(a_ItemType, a_ItemCount, a_ItemDamage));
-}
-
-
-
-
-
-void cItemGrid::EmptySlot(int a_X, int a_Y)
-{
- EmptySlot(GetSlotNum(a_X, a_Y));
-}
-
-
-
-
-
-void cItemGrid::EmptySlot(int a_SlotNum)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: Invalid slot number %d out of %d slots",
- __FUNCTION__, a_SlotNum, m_NumSlots
- );
- return;
- }
-
- // Check if already empty:
- if (m_Slots[a_SlotNum].IsEmpty())
- {
- return;
- }
-
- // Empty and notify
- m_Slots[a_SlotNum].Empty();
- TriggerListeners(a_SlotNum);
-}
-
-
-
-
-
-bool cItemGrid::IsSlotEmpty(int a_SlotNum) const
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: Invalid slot number %d out of %d slots",
- __FUNCTION__, a_SlotNum, m_NumSlots
- );
- return true;
- }
- return m_Slots[a_SlotNum].IsEmpty();
-}
-
-
-
-
-
-bool cItemGrid::IsSlotEmpty(int a_X, int a_Y) const
-{
- return IsSlotEmpty(GetSlotNum(a_X, a_Y));
-}
-
-
-
-
-
-void cItemGrid::Clear(void)
-{
- for (int i = 0; i < m_NumSlots; i++)
- {
- m_Slots[i].Empty();
- TriggerListeners(i);
- }
-}
-
-
-
-
-
-int cItemGrid::HowManyCanFit(const cItem & a_ItemStack, bool a_AllowNewStacks)
-{
- char NumLeft = a_ItemStack.m_ItemCount;
- int MaxStack = ItemHandler(a_ItemStack.m_ItemType)->GetMaxStackSize();
- for (int i = m_NumSlots - 1; i >= 0; i--)
- {
- if (m_Slots[i].IsEmpty())
- {
- if (a_AllowNewStacks)
- {
- NumLeft -= MaxStack;
- }
- }
- else if (m_Slots[i].IsStackableWith(a_ItemStack))
- {
- NumLeft -= MaxStack - m_Slots[i].m_ItemCount;
- }
- if (NumLeft <= 0)
- {
- // All items fit
- return a_ItemStack.m_ItemCount;
- }
- } // for i - m_Slots[]
- return a_ItemStack.m_ItemCount - NumLeft;
-}
-
-
-
-
-
-int cItemGrid::AddItemToSlot(const cItem & a_ItemStack, int a_Slot, int a_Num, int a_MaxStack)
-{
- int PrevCount = 0;
- if (m_Slots[a_Slot].IsEmpty())
- {
- m_Slots[a_Slot] = a_ItemStack;
- PrevCount = 0;
- }
- else
- {
- PrevCount = m_Slots[a_Slot].m_ItemCount;
- }
- m_Slots[a_Slot].m_ItemCount = std::min(a_MaxStack, PrevCount + a_Num);
- int toReturn = m_Slots[a_Slot].m_ItemCount - PrevCount;
- TriggerListeners(a_Slot);
- return toReturn;
-}
-
-
-
-
-
-int cItemGrid::AddItem(cItem & a_ItemStack, bool a_AllowNewStacks, int a_PrioritarySlot)
-{
- int NumLeft = a_ItemStack.m_ItemCount;
- int MaxStack = ItemHandler(a_ItemStack.m_ItemType)->GetMaxStackSize();
-
- // Try prioritarySlot first:
- if (
- (a_PrioritarySlot != -1) &&
- (
- m_Slots[a_PrioritarySlot].IsEmpty() ||
- m_Slots[a_PrioritarySlot].IsStackableWith(a_ItemStack)
- )
- )
- {
- NumLeft -= AddItemToSlot(a_ItemStack, a_PrioritarySlot, NumLeft, MaxStack);
- }
-
- // Scan existing stacks:
- for (int i = m_NumSlots - 1; i >= 0; i--)
- {
- if (m_Slots[i].IsStackableWith(a_ItemStack))
- {
- NumLeft -= AddItemToSlot(a_ItemStack, i, NumLeft, MaxStack);
- }
- if (NumLeft <= 0)
- {
- // All items fit
- return a_ItemStack.m_ItemCount;
- }
- } // for i - m_Slots[]
-
- if (!a_AllowNewStacks)
- {
- return (a_ItemStack.m_ItemCount - NumLeft);
- }
-
- for (int i = m_NumSlots - 1; i >= 0; i--)
- {
- if (m_Slots[i].IsEmpty())
- {
- NumLeft -= AddItemToSlot(a_ItemStack, i, NumLeft, MaxStack);
- }
- if (NumLeft <= 0)
- {
- // All items fit
- return a_ItemStack.m_ItemCount;
- }
- } // for i - m_Slots[]
- return (a_ItemStack.m_ItemCount - NumLeft);
-}
-
-
-
-
-
-int cItemGrid::AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks, int a_PrioritarySlot)
-{
- int TotalAdded = 0;
- for (cItems::iterator itr = a_ItemStackList.begin(); itr != a_ItemStackList.end();)
- {
- int NumAdded = AddItem(*itr, a_AllowNewStacks, a_PrioritarySlot);
- if (itr->m_ItemCount == NumAdded)
- {
- itr = a_ItemStackList.erase(itr);
- }
- else
- {
- itr->m_ItemCount -= NumAdded;
- ++itr;
- }
- TotalAdded += NumAdded;
- }
- return TotalAdded;
-}
-
-
-
-
-
-int cItemGrid::ChangeSlotCount(int a_SlotNum, int a_AddToCount)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: Invalid slot number %d out of %d slots, ignoring the call, returning -1",
- __FUNCTION__, a_SlotNum, m_NumSlots
- );
- return -1;
- }
-
- if (m_Slots[a_SlotNum].IsEmpty())
- {
- // The item is empty, it's not gonna change
- return 0;
- }
-
- if (m_Slots[a_SlotNum].m_ItemCount <= -a_AddToCount)
- {
- // Trying to remove more items than there already are, make the item empty
- m_Slots[a_SlotNum].Empty();
- TriggerListeners(a_SlotNum);
- return 0;
- }
-
- m_Slots[a_SlotNum].m_ItemCount += a_AddToCount;
- TriggerListeners(a_SlotNum);
- return m_Slots[a_SlotNum].m_ItemCount;
-}
-
-
-
-
-
-int cItemGrid::ChangeSlotCount(int a_X, int a_Y, int a_AddToCount)
-{
- return ChangeSlotCount(GetSlotNum(a_X, a_Y), a_AddToCount);
-}
-
-
-
-
-
-cItem cItemGrid::RemoveOneItem(int a_SlotNum)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: Invalid slot number %d out of %d slots, ignoring the call, returning empty item",
- __FUNCTION__, a_SlotNum, m_NumSlots
- );
- return cItem();
- }
-
- // If the slot is empty, return an empty item
- if (m_Slots[a_SlotNum].IsEmpty())
- {
- return cItem();
- }
-
- // Make a copy of the item in slot, set count to 1 and remove one from the slot
- cItem res = m_Slots[a_SlotNum];
- res.m_ItemCount = 1;
- m_Slots[a_SlotNum].m_ItemCount -= 1;
-
- // Emptying the slot correctly if appropriate
- if (m_Slots[a_SlotNum].m_ItemCount == 0)
- {
- m_Slots[a_SlotNum].Empty();
- }
-
- // Notify everyone of the change
- TriggerListeners(a_SlotNum);
-
- // Return the stored one item
- return res;
-}
-
-
-
-
-
-cItem cItemGrid::RemoveOneItem(int a_X, int a_Y)
-{
- return RemoveOneItem(GetSlotNum(a_X, a_Y));
-}
-
-
-
-
-
-int cItemGrid::HowManyItems(const cItem & a_Item)
-{
- int res = 0;
- for (int i = 0; i < m_NumSlots; i++)
- {
- if (m_Slots[i].IsStackableWith(a_Item))
- {
- res += m_Slots[i].m_ItemCount;
- }
- }
- return res;
-}
-
-
-
-
-
-bool cItemGrid::HasItems(const cItem & a_ItemStack)
-{
- int CurrentlyHave = HowManyItems(a_ItemStack);
- return (CurrentlyHave >= a_ItemStack.m_ItemCount);
-}
-
-
-
-
-
-int cItemGrid::GetFirstEmptySlot(void) const
-{
- return GetNextEmptySlot(-1);
-}
-
-
-
-
-
-int cItemGrid::GetFirstUsedSlot(void) const
-{
- return GetNextUsedSlot(-1);
-}
-
-
-
-
-
-int cItemGrid::GetLastEmptySlot(void) const
-{
- for (int i = m_NumSlots - 1; i >= 0; i--)
- {
- if (m_Slots[i].IsEmpty())
- {
- return i;
- }
- }
- return -1;
-}
-
-
-
-
-
-int cItemGrid::GetLastUsedSlot(void) const
-{
- for (int i = m_NumSlots - 1; i >= 0; i--)
- {
- if (!m_Slots[i].IsEmpty())
- {
- return i;
- }
- }
- return -1;
-}
-
-
-
-
-
-int cItemGrid::GetNextEmptySlot(int a_StartFrom) const
-{
- for (int i = a_StartFrom + 1; i < m_NumSlots; i++)
- {
- if (m_Slots[i].IsEmpty())
- {
- return i;
- }
- }
- return -1;
-}
-
-
-
-
-
-int cItemGrid::GetNextUsedSlot(int a_StartFrom) const
-{
- for (int i = a_StartFrom + 1; i < m_NumSlots; i++)
- {
- if (!m_Slots[i].IsEmpty())
- {
- return i;
- }
- }
- return -1;
-}
-
-
-
-
-
-void cItemGrid::CopyToItems(cItems & a_Items) const
-{
- for (int i = 0; i < m_NumSlots; i++)
- {
- if (!m_Slots[i].IsEmpty())
- {
- a_Items.push_back(m_Slots[i]);
- }
- } // for i - m_Slots[]
-}
-
-
-
-
-
-bool cItemGrid::DamageItem(int a_SlotNum, short a_Amount)
-{
- if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
- {
- LOGWARNING("%s: invalid slot number %d out of %d slots, ignoring.", __FUNCTION__, a_SlotNum, m_NumSlots);
- return false;
- }
- return m_Slots[a_SlotNum].DamageItem(a_Amount);
-}
-
-
-
-
-
-bool cItemGrid::DamageItem(int a_X, int a_Y, short a_Amount)
-{
- return DamageItem(GetSlotNum(a_X, a_Y), a_Amount);
-}
-
-
-
-
-
-void cItemGrid::GenerateRandomLootWithBooks(const cLootProbab * a_LootProbabs, int a_CountLootProbabs, int a_NumSlots, int a_Seed)
-{
- // Calculate the total weight:
- int TotalProbab = 1;
- for (int i = 0; i < a_CountLootProbabs; i++)
- {
- TotalProbab += a_LootProbabs[i].m_Weight;
- }
-
- // Pick the loot items:
- cNoise Noise(a_Seed);
- for (int i = 0; i < a_NumSlots; i++)
- {
- int Rnd = (Noise.IntNoise1DInt(i) / 7);
- int LootRnd = Rnd % TotalProbab;
- Rnd >>= 8;
- cItem CurrentLoot = cItem(E_ITEM_BOOK, 1, 0); // TODO: enchantment
- for (int j = 0; j < a_CountLootProbabs; j++)
- {
- LootRnd -= a_LootProbabs[i].m_Weight;
- if (LootRnd < 0)
- {
- CurrentLoot = a_LootProbabs[i].m_Item;
- CurrentLoot.m_ItemCount = a_LootProbabs[i].m_MinAmount + (Rnd % (a_LootProbabs[i].m_MaxAmount - a_LootProbabs[i].m_MinAmount));
- Rnd >>= 8;
- break;
- }
- } // for j - a_LootProbabs[]
- SetSlot(Rnd % m_NumSlots, CurrentLoot);
- } // for i - NumSlots
-}
-
-
-
-
-
-void cItemGrid::AddListener(cListener & a_Listener)
-{
- cCSLock Lock(m_CSListeners);
- ASSERT(!m_IsInTriggerListeners); // Must not call this while in TriggerListeners()
- m_Listeners.push_back(&a_Listener);
-}
-
-
-
-
-
-void cItemGrid::RemoveListener(cListener & a_Listener)
-{
- cCSLock Lock(m_CSListeners);
- ASSERT(!m_IsInTriggerListeners); // Must not call this while in TriggerListeners()
- for (cListeners::iterator itr = m_Listeners.begin(), end = m_Listeners.end(); itr != end; ++itr)
- {
- if (*itr == &a_Listener)
- {
- m_Listeners.erase(itr);
- return;
- }
- } // for itr - m_Listeners[]
-}
-
-
-
-
-
-void cItemGrid::TriggerListeners(int a_SlotNum)
-{
- cListeners Listeners;
- {
- cCSLock Lock(m_CSListeners);
- m_IsInTriggerListeners = true;
- Listeners = m_Listeners;
- }
- for (cListeners::iterator itr = Listeners.begin(), end = Listeners.end(); itr != end; ++itr)
- {
- (*itr)->OnSlotChanged(this, a_SlotNum);
- } // for itr - m_Listeners[]
- m_IsInTriggerListeners = false;
-}
-
-
-
-
diff --git a/source/ItemGrid.h b/source/ItemGrid.h
deleted file mode 100644
index a4af523cf..000000000
--- a/source/ItemGrid.h
+++ /dev/null
@@ -1,191 +0,0 @@
-
-// ItemGrid.h
-
-// Declares the cItemGrid class representing a storage for items in a XY grid (chests, dispensers, inventory etc.)
-
-
-
-
-#pragma once
-
-#include "Item.h"
-
-
-
-
-
-// tolua_begin
-class cItemGrid
-{
-public:
- // tolua_end
-
- /// This class is used as a callback for when a slot changes
- class cListener
- {
- public:
- /// Called whenever a slot changes
- virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) = 0;
- } ;
- typedef std::vector<cListener *> cListeners;
-
- cItemGrid(int a_Width, int a_Height);
-
- ~cItemGrid();
-
- // tolua_begin
- int GetWidth (void) const { return m_Width; }
- int GetHeight (void) const { return m_Height; }
- int GetNumSlots(void) const { return m_NumSlots; }
-
- /// Converts XY coords into slot number; returns -1 on invalid coords
- int GetSlotNum(int a_X, int a_Y) const;
-
- // tolua_end
-
- /// Converts slot number into XY coords; sets coords to -1 on invalid slot number. Exported in ManualBindings.cpp
- void GetSlotCoords(int a_SlotNum, int & a_X, int & a_Y) const;
-
- // tolua_begin
-
- // Retrieve slots by coords or slot number; Logs warning and returns the first slot on invalid coords / slotnum
- const cItem & GetSlot(int a_X, int a_Y) const;
- const cItem & GetSlot(int a_SlotNum) const;
-
- // Set slot by coords or slot number; Logs warning and doesn't set on invalid coords / slotnum
- void SetSlot(int a_X, int a_Y, const cItem & a_Item);
- void SetSlot(int a_X, int a_Y, short a_ItemType, char a_ItemCount, short a_ItemDamage);
- void SetSlot(int a_SlotNum, const cItem & a_Item);
- void SetSlot(int a_SlotNum, short a_ItemType, char a_ItemCount, short a_ItemDamage);
-
- // Empty the specified slot; Logs warning and doesn't set on invalid coords / slotnum
- void EmptySlot(int a_X, int a_Y);
- void EmptySlot(int a_SlotNum);
-
- /// Returns true if the specified slot is empty or the slot doesn't exist
- bool IsSlotEmpty(int a_SlotNum) const;
-
- /// Returns true if the specified slot is empty or the slot doesn't exist
- bool IsSlotEmpty(int a_X, int a_Y) const;
-
- /// Sets all items as empty
- void Clear(void);
-
- /// Returns number of items out of a_ItemStack that can fit in the storage
- int HowManyCanFit(const cItem & a_ItemStack, bool a_AllowNewStacks = true);
-
- /** Adds as many items out of a_ItemStack as can fit.
- If a_AllowNewStacks is set to false, only existing stacks can be topped up;
- if a_AllowNewStacks is set to true, empty slots can be used for the rest.
- If a_PrioritarySlot is set to a positive value, then the corresponding slot will be used in
- first (if empty or compatible with added items)
- if a_PrioritarySlot is set to -1, regular order apply
- Returns the number of items that fit.
- */
- int AddItem(cItem & a_ItemStack, bool a_AllowNewStacks = true, int a_PrioritarySlot = -1);
-
- /** Same as AddItem, but works on an entire list of item stacks.
- The a_ItemStackList is modified to reflect the leftover items.
- If a_AllowNewStacks is set to false, only existing stacks can be topped up;
- if a_AllowNewStacks is set to true, empty slots can be used for the rest.
- If a_PrioritarySlot is set to a positive value, then the corresponding slot will be used in
- first (if empty or compatible with added items)
- if a_PrioritarySlot is set to -1, regular order apply
- Returns the total number of items that fit.
- */
- int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks = true, int a_PrioritarySlot = -1);
-
- /** Adds (or subtracts, if a_AddToCount is negative) to the count of items in the specified slot.
- If the slot is empty, ignores the call.
- Returns the new count.
- */
- int ChangeSlotCount(int a_SlotNum, int a_AddToCount);
-
- /** Adds (or subtracts, if a_AddToCount is negative) to the count of items in the specified slot.
- If the slot is empty, ignores the call.
- Returns the new count.
- */
- int ChangeSlotCount(int a_X, int a_Y, int a_AddToCount);
-
- /** Removes one item from the stack in the specified slot, and returns it.
- If the slot was empty, returns an empty item
- */
- cItem RemoveOneItem(int a_SlotNum);
-
- /** Removes one item from the stack in the specified slot, and returns it.
- If the slot was empty, returns an empty item
- */
- cItem RemoveOneItem(int a_X, int a_Y);
-
- /// Returns the number of items of type a_Item that are stored
- int HowManyItems(const cItem & a_Item);
-
- /// Returns true if there are at least as many items of type a_ItemStack as in a_ItemStack
- bool HasItems(const cItem & a_ItemStack);
-
- /// Returns the index of the first empty slot; -1 if all full
- int GetFirstEmptySlot(void) const;
-
- /// Returns the index of the first non-empty slot; -1 if all empty
- int GetFirstUsedSlot(void) const;
-
- /// Returns the index of the last empty slot; -1 if all full
- int GetLastEmptySlot(void) const;
-
- /// Returns the index of the last used slot; -1 if all empty
- int GetLastUsedSlot(void) const;
-
- /// Returns the index of the first empty slot following a_StartFrom (a_StartFrom is not checked)
- int GetNextEmptySlot(int a_StartFrom) const;
-
- /// Returns the index of the first used slot following a_StartFrom (a_StartFrom is not checked)
- int GetNextUsedSlot(int a_StartFrom) const;
-
- /// Copies the contents into a cItems object; preserves the original a_Items contents
- void CopyToItems(cItems & a_Items) const;
-
- /// Adds the specified damage to the specified item; returns true if the item broke (but the item is left intact)
- bool DamageItem(int a_SlotNum, short a_Amount);
-
- /// Adds the specified damage to the specified item; returns true if the item broke (but the item is left intact)
- bool DamageItem(int a_X, int a_Y, short a_Amount);
-
- // tolua_end
-
-
- /** Generates random loot from the specified loot probability table, with a chance of enchanted books added.
- A total of a_NumSlots are taken by the loot.
- Cannot export to Lua due to raw array a_LootProbabs. TODO: Make this exportable / export through ManualBindings.cpp with a Lua table as LootProbabs
- */
- void GenerateRandomLootWithBooks(const cLootProbab * a_LootProbabs, int a_CountLootProbabs, int a_NumSlots, int a_Seed);
-
- /// Adds a callback that gets called whenever a slot changes. Must not be called from within the listener callback!
- void AddListener(cListener & a_Listener);
-
- /// Removes a slot-change-callback. Must not be called from within the listener callback!
- void RemoveListener(cListener & a_Listener);
-
- // tolua_begin
-
-protected:
- int m_Width;
- int m_Height;
- int m_NumSlots; // m_Width * m_Height, for easier validity checking in the access functions
- cItem * m_Slots; // x + m_Width * y
-
- cListeners m_Listeners; ///< Listeners which should be notified on slot changes; the pointers are not owned by this object
- cCriticalSection m_CSListeners; ///< CS that guards the m_Listeners against multi-thread access
- bool m_IsInTriggerListeners; ///< Set to true while TriggerListeners is running, to detect attempts to manipulate listener list while triggerring
-
- /// Calls all m_Listeners for the specified slot number
- void TriggerListeners(int a_SlotNum);
-
- /** Adds up to a_Num items out of a_ItemStack, as many as can fit, in specified slot
- Returns the number of items that did fit.
- */
- int AddItemToSlot(const cItem & a_ItemStack, int a_Slot, int a_Num, int a_MaxStack);
-} ;
-// tolua_end
-
-
-
diff --git a/source/Items/ItemBed.h b/source/Items/ItemBed.h
deleted file mode 100644
index ab4182eea..000000000
--- a/source/Items/ItemBed.h
+++ /dev/null
@@ -1,56 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Blocks/BlockBed.h"
-
-
-
-
-
-class cItemBedHandler :
- public cItemHandler
-{
-public:
- cItemBedHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- if (a_BlockFace != BLOCK_FACE_TOP)
- {
- // Can only be placed on the floor
- return false;
- }
-
- a_BlockMeta = cBlockBedHandler::RotationToMetaData(a_Player->GetRotation());
-
- // Check if there is empty space for the foot section:
- Vector3i Direction = cBlockBedHandler::MetaDataToDirection(a_BlockMeta);
- if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) != E_BLOCK_AIR)
- {
- return false;
- }
-
- a_BlockType = E_BLOCK_BED;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemBoat.h b/source/Items/ItemBoat.h
deleted file mode 100644
index 6e3395f1d..000000000
--- a/source/Items/ItemBoat.h
+++ /dev/null
@@ -1,54 +0,0 @@
-
-// ItemBoat.h
-
-// Declares the various boat ItemHandlers
-
-
-
-
-
-#pragma once
-
-#include "../Entities/Boat.h"
-
-
-
-
-
-class cItemBoatHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemBoatHandler(int a_ItemType) :
- super(a_ItemType)
- {
- }
-
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- if (a_Dir < 0)
- {
- return false;
- }
-
- double x = (double)a_BlockX + 0.5;
- double y = (double)a_BlockY + 0.5;
- double z = (double)a_BlockZ + 0.5;
-
- cBoat * Boat = NULL;
-
- Boat = new cBoat (x, y, z);
- Boat->Initialize(a_World);
-
- return true;
- }
-
-} ;
-
-
-
-
diff --git a/source/Items/ItemBow.h b/source/Items/ItemBow.h
deleted file mode 100644
index d533c21fd..000000000
--- a/source/Items/ItemBow.h
+++ /dev/null
@@ -1,87 +0,0 @@
-
-// ItemBow.h
-
-// Declares the cItemBowHandler class representing the itemhandler for bows
-
-
-
-
-
-#pragma once
-
-#include "../Entities/ProjectileEntity.h"
-
-
-
-
-
-class cItemBowHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemBowHandler(void) :
- super(E_ITEM_BOW)
- {
- }
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- ASSERT(a_Player != NULL);
-
- // Check if the player has an arrow in the inventory, or is in Creative:
- if (!(a_Player->IsGameModeCreative() || a_Player->GetInventory().HasItems(cItem(E_ITEM_ARROW))))
- {
- return false;
- }
-
- a_Player->StartChargingBow();
- return true;
- }
-
-
- virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override
- {
- // Actual shot - produce the arrow with speed based on the ticks that the bow was charged
- ASSERT(a_Player != NULL);
-
- int BowCharge = a_Player->FinishChargingBow();
- double Force = (double)BowCharge / 20;
- Force = (Force * Force + 2 * Force) / 3; // This formula is used by the 1.6.2 client
- if (Force < 0.1)
- {
- // Too little force, ignore the shot
- return;
- }
- if (Force > 1)
- {
- Force = 1;
- }
-
- // Create the arrow entity:
- cArrowEntity * Arrow = new cArrowEntity(*a_Player, Force * 2);
- if (Arrow == NULL)
- {
- return;
- }
- if (!Arrow->Initialize(a_Player->GetWorld()))
- {
- delete Arrow;
- return;
- }
- a_Player->GetWorld()->BroadcastSpawnEntity(*Arrow);
- a_Player->GetWorld()->BroadcastSoundEffect("random.bow", (int)a_Player->GetPosX() * 8, (int)a_Player->GetPosY() * 8, (int)a_Player->GetPosZ() * 8, 0.5, (float)Force);
-
- if (!a_Player->IsGameModeCreative())
- {
- a_Player->UseEquippedItem();
- }
- }
-} ;
-
-
-
-
-
diff --git a/source/Items/ItemBrewingStand.h b/source/Items/ItemBrewingStand.h
deleted file mode 100644
index 4ff14d4b4..000000000
--- a/source/Items/ItemBrewingStand.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemBrewingStandHandler :
- public cItemHandler
-{
-public:
- cItemBrewingStandHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_BREWING_STAND;
- a_BlockMeta = 0;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemBucket.h b/source/Items/ItemBucket.h
deleted file mode 100644
index fa3d48da1..000000000
--- a/source/Items/ItemBucket.h
+++ /dev/null
@@ -1,160 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Simulator/FluidSimulator.h"
-#include "../Blocks/BlockHandler.h"
-
-
-
-
-
-class cItemBucketHandler :
- public cItemHandler
-{
-public:
- cItemBucketHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- switch (m_ItemType)
- {
- case E_ITEM_BUCKET: return ScoopUpFluid(a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
- case E_ITEM_LAVA_BUCKET: return PlaceFluid (a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir, E_BLOCK_LAVA);
- case E_ITEM_WATER_BUCKET: return PlaceFluid (a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir, E_BLOCK_WATER);
- default:
- {
- ASSERT(!"Unhandled ItemType");
- return false;
- }
- }
- }
-
-
-
- bool ScoopUpFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace)
- {
- if (a_BlockFace < 0)
- {
- return false;
- }
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- BLOCKTYPE ClickedBlock;
- NIBBLETYPE ClickedMeta;
- a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, ClickedBlock, ClickedMeta);
- LOGD("Bucket Clicked BlockType %d, meta %d", ClickedBlock, ClickedMeta);
- if (ClickedMeta != 0)
- {
- // Not a source block
- return false;
- }
-
- if (a_Player->GetGameMode() == gmCreative)
- {
- // In creative mode don't modify the inventory, just remove the fluid:
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- return true;
- }
-
- ENUM_ITEM_ID NewItem = E_ITEM_EMPTY;
- switch (ClickedBlock)
- {
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- {
- NewItem = E_ITEM_WATER_BUCKET;
- break;
- }
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- NewItem = E_ITEM_LAVA_BUCKET;
- break;
- }
-
- default: return false;
- }
-
- // Remove the bucket from the inventory
- if (!a_Player->GetInventory().RemoveOneEquippedItem())
- {
- LOG("Clicked with an empty bucket, but cannot remove one from the inventory? WTF?");
- ASSERT(!"Inventory bucket mismatch");
- return true;
- }
-
- // Give new bucket, filled with fluid:
- cItem Item(NewItem, 1);
- a_Player->GetInventory().AddItem(Item, true, true);
-
- // Remove water / lava block
- a_Player->GetWorld()->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- return true;
- }
-
-
- bool PlaceFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_FluidBlock)
- {
- if (a_BlockFace < 0)
- {
- return false;
- }
-
- BLOCKTYPE CurrentBlock = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- bool CanWashAway = cFluidSimulator::CanWashAway(CurrentBlock);
- if (!CanWashAway)
- {
- // The block pointed at cannot be washed away, so put fluid on top of it / on its sides
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- CurrentBlock = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- }
- if (
- !CanWashAway &&
- (CurrentBlock != E_BLOCK_AIR) &&
- (CurrentBlock != E_BLOCK_WATER) &&
- (CurrentBlock != E_BLOCK_STATIONARY_WATER) &&
- (CurrentBlock != E_BLOCK_LAVA) &&
- (CurrentBlock != E_BLOCK_STATIONARY_LAVA)
- )
- {
- // Cannot place water here
- return false;
- }
-
- if (a_Player->GetGameMode() != gmCreative)
- {
- // Remove fluid bucket, add empty bucket:
- if (!a_Player->GetInventory().RemoveOneEquippedItem())
- {
- LOG("Clicked with a full bucket, but cannot remove one from the inventory? WTF?");
- ASSERT(!"Inventory bucket mismatch");
- return false;
- }
- cItem Item(E_ITEM_BUCKET, 1);
- if (!a_Player->GetInventory().AddItem(Item,true,true))
- {
- return false;
- }
- }
-
- // Wash away anything that was there prior to placing:
- if (CanWashAway)
- {
- cBlockHandler * Handler = BlockHandler(CurrentBlock);
- if (Handler->DoesDropOnUnsuitable())
- {
- Handler->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
- }
- }
-
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_FluidBlock, 0);
-
- return true;
- }
-
-};
diff --git a/source/Items/ItemCauldron.h b/source/Items/ItemCauldron.h
deleted file mode 100644
index 8b2ddc29f..000000000
--- a/source/Items/ItemCauldron.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemCauldronHandler :
- public cItemHandler
-{
-public:
- cItemCauldronHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_CAULDRON;
- a_BlockMeta = 0;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemCloth.h b/source/Items/ItemCloth.h
deleted file mode 100644
index aca27a299..000000000
--- a/source/Items/ItemCloth.h
+++ /dev/null
@@ -1,23 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemClothHandler :
- public cItemHandler
-{
-public:
- cItemClothHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemComparator.h b/source/Items/ItemComparator.h
deleted file mode 100644
index 53dbd020d..000000000
--- a/source/Items/ItemComparator.h
+++ /dev/null
@@ -1,40 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../Simulator/RedstoneSimulator.h"
-
-
-
-
-
-class cItemComparatorHandler :
- public cItemHandler
-{
-public:
- cItemComparatorHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_INACTIVE_COMPARATOR;
- a_BlockMeta = cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation());
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemDoor.h b/source/Items/ItemDoor.h
deleted file mode 100644
index 72ea0beed..000000000
--- a/source/Items/ItemDoor.h
+++ /dev/null
@@ -1,45 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cItemDoorHandler :
- public cItemHandler
-{
-public:
- cItemDoorHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = (m_ItemType == E_ITEM_WOODEN_DOOR) ? E_BLOCK_WOODEN_DOOR : E_BLOCK_IRON_DOOR;
- return BlockHandler(a_BlockType)->GetPlacementBlockTypeMeta(
- a_World, a_Player,
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace,
- a_CursorX, a_CursorY, a_CursorZ,
- a_BlockType, a_BlockMeta
- );
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemDye.h b/source/Items/ItemDye.h
deleted file mode 100644
index 99b8d2543..000000000
--- a/source/Items/ItemDye.h
+++ /dev/null
@@ -1,44 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cItemDyeHandler :
- public cItemHandler
-{
-public:
- cItemDyeHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- // TODO: Handle coloring the sheep, too (OnItemUseOnEntity maybe)
-
- // Handle growing the plants:
- if (a_Item.m_ItemDamage == E_META_DYE_WHITE)
- {
- if (a_World->GrowRipePlant(a_BlockX, a_BlockY, a_BlockZ, true))
- {
- if (a_Player->GetGameMode() != gmCreative)
- {
- a_Player->GetInventory().RemoveOneEquippedItem();
- return true;
- }
- }
- }
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemFlowerPot.h b/source/Items/ItemFlowerPot.h
deleted file mode 100644
index befa2ff21..000000000
--- a/source/Items/ItemFlowerPot.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemFlowerPotHandler :
- public cItemHandler
-{
-public:
- cItemFlowerPotHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_FLOWER_POT;
- a_BlockMeta = 0;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemFood.h b/source/Items/ItemFood.h
deleted file mode 100644
index 2ae572331..000000000
--- a/source/Items/ItemFood.h
+++ /dev/null
@@ -1,63 +0,0 @@
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemFoodHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemFoodHandler(int a_ItemType)
- : super(a_ItemType)
- {
- }
-
-
- virtual bool IsFood(void) override
- {
- return true;
- }
-
-
- virtual FoodInfo GetFoodInfo(void) override
- {
- switch(m_ItemType)
- {
- // Please keep alpha-sorted.
- case E_ITEM_BAKED_POTATO: return FoodInfo(6, 7.2);
- case E_ITEM_BREAD: return FoodInfo(5, 6);
- case E_ITEM_CARROT: return FoodInfo(4, 4.8);
- case E_ITEM_COOKED_CHICKEN: return FoodInfo(6, 7.2);
- case E_ITEM_COOKED_FISH: return FoodInfo(5, 6);
- case E_ITEM_COOKED_PORKCHOP: return FoodInfo(8, 12.8);
- case E_ITEM_COOKIE: return FoodInfo(2, 0.4);
- case E_ITEM_GOLDEN_APPLE: return FoodInfo(4, 9.6);
- case E_ITEM_GOLDEN_CARROT: return FoodInfo(6, 14.4);
- case E_ITEM_MELON_SLICE: return FoodInfo(2, 1.2);
- case E_ITEM_POISONOUS_POTATO: return FoodInfo(2, 1.2, 60);
- case E_ITEM_POTATO: return FoodInfo(1, 0.6);
- case E_ITEM_PUMPKIN_PIE: return FoodInfo(8, 4.8);
- case E_ITEM_RAW_BEEF: return FoodInfo(3, 1.8);
- case E_ITEM_RAW_CHICKEN: return FoodInfo(2, 1.2, 30);
- case E_ITEM_RAW_FISH: return FoodInfo(2, 1.2);
- case E_ITEM_RAW_PORKCHOP: return FoodInfo(3, 1.8);
- case E_ITEM_RED_APPLE: return FoodInfo(4, 2.4);
- case E_ITEM_ROTTEN_FLESH: return FoodInfo(4, 0.8, 80);
- case E_ITEM_SPIDER_EYE: return FoodInfo(2, 3.2, 100);
- case E_ITEM_STEAK: return FoodInfo(8, 12.8);
- case E_ITEM_MUSHROOM_SOUP: return FoodInfo(6, 7.2);
- }
- LOGWARNING("%s: Unknown food item (%d), returning zero nutrition", __FUNCTION__, m_ItemType);
- return FoodInfo(0, 0.f);
- }
-
-};
-
-
-
-
diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp
deleted file mode 100644
index 13f5293b9..000000000
--- a/source/Items/ItemHandler.cpp
+++ /dev/null
@@ -1,509 +0,0 @@
-
-#include "Globals.h"
-#include "ItemHandler.h"
-#include "../Item.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-#include "../FastRandom.h"
-
-// Handlers:
-#include "ItemBed.h"
-#include "ItemBoat.h"
-#include "ItemBow.h"
-#include "ItemBrewingStand.h"
-#include "ItemBucket.h"
-#include "ItemCauldron.h"
-#include "ItemCloth.h"
-#include "ItemComparator.h"
-#include "ItemDoor.h"
-#include "ItemDye.h"
-#include "ItemFlowerPot.h"
-#include "ItemFood.h"
-#include "ItemHoe.h"
-#include "ItemLeaves.h"
-#include "ItemLighter.h"
-#include "ItemMinecart.h"
-#include "ItemPickaxe.h"
-#include "ItemThrowable.h"
-#include "ItemRedstoneDust.h"
-#include "ItemRedstoneRepeater.h"
-#include "ItemSapling.h"
-#include "ItemSeeds.h"
-#include "ItemShears.h"
-#include "ItemShovel.h"
-#include "ItemSign.h"
-#include "ItemSpawnEgg.h"
-#include "ItemSugarcane.h"
-#include "ItemSword.h"
-
-#include "../Blocks/BlockHandler.h"
-
-
-
-
-
-bool cItemHandler::m_HandlerInitialized = false;
-cItemHandler * cItemHandler::m_ItemHandler[2268];
-
-
-
-
-
-cItemHandler * cItemHandler::GetItemHandler(int a_ItemType)
-{
- if (a_ItemType < 0)
- {
- // Either nothing (-1), or bad value, both cases should return the air handler
- if (a_ItemType < -1)
- {
- ASSERT(!"Bad item type");
- }
- a_ItemType = 0;
- }
-
- if (!m_HandlerInitialized)
- {
- // We need to initialize
- memset(m_ItemHandler, 0, sizeof(m_ItemHandler));
- m_HandlerInitialized = true;
- }
- if (m_ItemHandler[a_ItemType] == NULL)
- {
- m_ItemHandler[a_ItemType] = CreateItemHandler(a_ItemType);
- }
- return m_ItemHandler[a_ItemType];
-}
-
-
-
-
-
-cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
-{
- switch(a_ItemType)
- {
- default: return new cItemHandler(a_ItemType);
-
- // Single item per handler, alphabetically sorted:
- case E_BLOCK_LEAVES: return new cItemLeavesHandler(a_ItemType);
- case E_BLOCK_SAPLING: return new cItemSaplingHandler(a_ItemType);
- case E_BLOCK_WOOL: return new cItemClothHandler(a_ItemType);
- case E_ITEM_BED: return new cItemBedHandler(a_ItemType);
- case E_ITEM_BOAT: return new cItemBoatHandler(a_ItemType);
- case E_ITEM_BOW: return new cItemBowHandler;
- case E_ITEM_BREWING_STAND: return new cItemBrewingStandHandler(a_ItemType);
- case E_ITEM_CAULDRON: return new cItemCauldronHandler(a_ItemType);
- case E_ITEM_COMPARATOR: return new cItemComparatorHandler(a_ItemType);
- case E_ITEM_DYE: return new cItemDyeHandler(a_ItemType);
- case E_ITEM_EGG: return new cItemEggHandler();
- case E_ITEM_ENDER_PEARL: return new cItemEnderPearlHandler();
- case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemType);
- case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType);
- case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType);
- case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType);
- case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType);
- case E_ITEM_SIGN: return new cItemSignHandler(a_ItemType);
- case E_ITEM_SNOWBALL: return new cItemSnowballHandler();
- case E_ITEM_SPAWN_EGG: return new cItemSpawnEggHandler(a_ItemType);
- case E_ITEM_SUGARCANE: return new cItemSugarcaneHandler(a_ItemType);
-
- case E_ITEM_WOODEN_HOE:
- case E_ITEM_STONE_HOE:
- case E_ITEM_IRON_HOE:
- case E_ITEM_GOLD_HOE:
- case E_ITEM_DIAMOND_HOE:
- {
- return new cItemHoeHandler(a_ItemType);
- }
-
- case E_ITEM_WOODEN_PICKAXE:
- case E_ITEM_STONE_PICKAXE:
- case E_ITEM_IRON_PICKAXE:
- case E_ITEM_GOLD_PICKAXE:
- case E_ITEM_DIAMOND_PICKAXE:
- {
- return new cItemPickaxeHandler(a_ItemType);
- }
-
- case E_ITEM_WOODEN_SHOVEL:
- case E_ITEM_STONE_SHOVEL:
- case E_ITEM_IRON_SHOVEL:
- case E_ITEM_GOLD_SHOVEL:
- case E_ITEM_DIAMOND_SHOVEL:
- {
- return new cItemShovelHandler(a_ItemType);
- }
-
- case E_ITEM_WOODEN_SWORD:
- case E_ITEM_STONE_SWORD:
- case E_ITEM_IRON_SWORD:
- case E_ITEM_GOLD_SWORD:
- case E_ITEM_DIAMOND_SWORD:
- {
- return new cItemSwordHandler(a_ItemType);
- }
-
- case E_ITEM_BUCKET:
- case E_ITEM_WATER_BUCKET:
- case E_ITEM_LAVA_BUCKET:
- {
- return new cItemBucketHandler(a_ItemType);
- }
-
- case E_ITEM_CARROT:
- case E_ITEM_MELON_SEEDS:
- case E_ITEM_POTATO:
- case E_ITEM_PUMPKIN_SEEDS:
- case E_ITEM_SEEDS:
- {
- return new cItemSeedsHandler(a_ItemType);
- }
-
- case E_ITEM_IRON_DOOR:
- case E_ITEM_WOODEN_DOOR:
- {
- return new cItemDoorHandler(a_ItemType);
- }
-
- case E_ITEM_MINECART:
- case E_ITEM_CHEST_MINECART:
- case E_ITEM_FURNACE_MINECART:
- case E_ITEM_MINECART_WITH_TNT:
- case E_ITEM_MINECART_WITH_HOPPER:
- {
- return new cItemMinecartHandler(a_ItemType);
- }
-
- // Food:
- case E_ITEM_BREAD:
- case E_ITEM_COOKIE:
- case E_ITEM_MELON_SLICE:
- case E_ITEM_RAW_CHICKEN:
- case E_ITEM_COOKED_CHICKEN:
- case E_ITEM_RAW_BEEF:
- case E_ITEM_RAW_PORKCHOP:
- case E_ITEM_STEAK:
- case E_ITEM_COOKED_PORKCHOP:
- case E_ITEM_RAW_FISH:
- case E_ITEM_COOKED_FISH:
- case E_ITEM_RED_APPLE:
- case E_ITEM_GOLDEN_APPLE:
- case E_ITEM_ROTTEN_FLESH:
- case E_ITEM_MUSHROOM_SOUP:
- case E_ITEM_SPIDER_EYE:
- {
- return new cItemFoodHandler(a_ItemType);
- }
- }
-}
-
-
-
-
-
-void cItemHandler::Deinit()
-{
- for(int i = 0; i < 2267; i++)
- {
- delete m_ItemHandler[i];
- }
- memset(m_ItemHandler, 0, sizeof(m_ItemHandler)); // Don't leave any dangling pointers around, just in case
- m_HandlerInitialized = false;
-}
-
-
-
-
-
-cItemHandler::cItemHandler(int a_ItemType)
-{
- m_ItemType = a_ItemType;
-}
-
-
-
-
-
-bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
-{
- return false;
-}
-
-
-
-
-
-bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
-{
- return false;
-}
-
-
-
-
-
-void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- cBlockHandler * Handler = cBlockHandler::GetBlockHandler(Block);
-
- if (a_Player->IsGameModeSurvival())
- {
- if (!BlockRequiresSpecialTool(Block) || CanHarvestBlock(Block))
- {
- Handler->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
- }
- }
-
- a_Player->UseEquippedItem();
-}
-
-
-
-
-
-void cItemHandler::OnFoodEaten(cWorld * a_World, cPlayer * a_Player, cItem * a_Item)
-{
-
-}
-
-
-
-
-
-char cItemHandler::GetMaxStackSize(void)
-{
- if (m_ItemType < 256)
- {
- // All blocks can stack up to 64
- return 64;
- }
-
- switch (m_ItemType) //sorted by id
- {
- case E_ITEM_ARROW: return 64;
- case E_ITEM_BAKED_POTATO: return 64;
- case E_ITEM_BLAZE_POWDER: return 64;
- case E_ITEM_BLAZE_ROD: return 64;
- case E_ITEM_BONE: return 64;
- case E_ITEM_BOOK: return 64;
- case E_ITEM_BOTTLE_O_ENCHANTING: return 64;
- case E_ITEM_BOWL: return 64;
- case E_ITEM_BREAD: return 64;
- case E_ITEM_BREWING_STAND: return 64;
- case E_ITEM_BUCKET: return 1; // TODO: change this to 16 when turning compatibility to 1.3
- case E_ITEM_CARROT: return 64;
- case E_ITEM_CAULDRON: return 64;
- case E_ITEM_CLAY: return 64;
- case E_ITEM_CLAY_BRICK: return 64;
- case E_ITEM_CLOCK: return 64;
- case E_ITEM_COAL: return 64;
- case E_ITEM_COMPARATOR: return 64;
- case E_ITEM_COMPASS: return 64;
- case E_ITEM_COOKED_CHICKEN: return 64;
- case E_ITEM_COOKED_FISH: return 64;
- case E_ITEM_COOKED_PORKCHOP: return 64;
- case E_ITEM_COOKIE: return 64;
- case E_ITEM_DIAMOND: return 64;
- case E_ITEM_DYE: return 64;
- case E_ITEM_EGG: return 16;
- case E_ITEM_EMERALD: return 64;
- case E_ITEM_ENDER_PEARL: return 16;
- case E_ITEM_EYE_OF_ENDER: return 64;
- case E_ITEM_FEATHER: return 64;
- case E_ITEM_FERMENTED_SPIDER_EYE: return 64;
- case E_ITEM_FIRE_CHARGE: return 64;
- case E_ITEM_FIREWORK_ROCKET: return 64;
- case E_ITEM_FIREWORK_STAR: return 64;
- case E_ITEM_FLINT: return 64;
- case E_ITEM_FLOWER_POT: return 64;
- case E_ITEM_GHAST_TEAR: return 64;
- case E_ITEM_GLASS_BOTTLE: return 64;
- case E_ITEM_GLISTERING_MELON: return 64;
- case E_ITEM_GLOWSTONE_DUST: return 64;
- case E_ITEM_GOLD: return 64;
- case E_ITEM_GOLDEN_APPLE: return 64;
- case E_ITEM_GOLDEN_CARROT: return 64;
- case E_ITEM_GOLD_NUGGET: return 64;
- case E_ITEM_GUNPOWDER: return 64;
- case E_ITEM_HEAD: return 64;
- case E_ITEM_IRON: return 64;
- case E_ITEM_LEATHER: return 64;
- case E_ITEM_MAGMA_CREAM: return 64;
- case E_ITEM_MAP: return 64;
- case E_ITEM_MELON_SEEDS: return 64;
- case E_ITEM_MELON_SLICE: return 64;
- case E_ITEM_NETHER_BRICK: return 64;
- case E_ITEM_NETHER_WART: return 64;
- case E_ITEM_PAINTINGS: return 64;
- case E_ITEM_PAPER: return 64;
- case E_ITEM_POISONOUS_POTATO: return 64;
- case E_ITEM_POTATO: return 64;
- case E_ITEM_PUMPKIN_PIE: return 64;
- case E_ITEM_PUMPKIN_SEEDS: return 64;
- case E_ITEM_RAW_BEEF: return 64;
- case E_ITEM_RAW_CHICKEN: return 64;
- case E_ITEM_RAW_FISH: return 64;
- case E_ITEM_RAW_PORKCHOP: return 64;
- case E_ITEM_RED_APPLE: return 64;
- case E_ITEM_REDSTONE_DUST: return 64;
- case E_ITEM_REDSTONE_REPEATER: return 64;
- case E_ITEM_ROTTEN_FLESH: return 64;
- case E_ITEM_SEEDS: return 64;
- case E_ITEM_SIGN: return 16;
- case E_ITEM_SLIMEBALL: return 64;
- case E_ITEM_SNOWBALL: return 16;
- case E_ITEM_SPAWN_EGG: return 64;
- case E_ITEM_SPIDER_EYE: return 64;
- case E_ITEM_STEAK: return 64;
- case E_ITEM_STICK: return 64;
- case E_ITEM_STRING: return 64;
- case E_ITEM_SUGAR: return 64;
- case E_ITEM_SUGAR_CANE: return 64;
- case E_ITEM_WHEAT: return 64;
- }
- // By default items don't stack:
- return 1;
-}
-
-
-
-
-
-bool cItemHandler::IsTool()
-{
- // TODO: Rewrite this to list all tools specifically
- return
- (m_ItemType >= 256 && m_ItemType <= 259)
- || (m_ItemType == 261)
- || (m_ItemType >= 267 && m_ItemType <= 279)
- || (m_ItemType >= 283 && m_ItemType <= 286)
- || (m_ItemType >= 290 && m_ItemType <= 294)
- || (m_ItemType >= 256 && m_ItemType <= 259)
- || (m_ItemType == 325)
- || (m_ItemType == 346);
-}
-
-
-
-
-
-bool cItemHandler::IsFood(void)
-{
- switch (m_ItemType)
- {
- case E_ITEM_RED_APPLE:
- case E_ITEM_GOLDEN_APPLE:
- case E_ITEM_MUSHROOM_SOUP:
- case E_ITEM_BREAD:
- case E_ITEM_RAW_PORKCHOP:
- case E_ITEM_COOKED_PORKCHOP:
- case E_ITEM_MILK:
- case E_ITEM_RAW_FISH:
- case E_ITEM_COOKED_FISH:
- case E_ITEM_COOKIE:
- case E_ITEM_MELON_SLICE:
- case E_ITEM_RAW_BEEF:
- case E_ITEM_STEAK:
- case E_ITEM_RAW_CHICKEN:
- case E_ITEM_COOKED_CHICKEN:
- case E_ITEM_ROTTEN_FLESH:
- case E_ITEM_SPIDER_EYE:
- case E_ITEM_CARROT:
- case E_ITEM_POTATO:
- case E_ITEM_BAKED_POTATO:
- case E_ITEM_POISONOUS_POTATO:
- {
- return true;
- }
- } // switch (m_ItemType)
- return false;
-}
-
-
-
-
-
-bool cItemHandler::IsPlaceable(void)
-{
- // We can place any block that has a corresponding E_BLOCK_TYPE:
- return (m_ItemType >= 1) && (m_ItemType <= E_BLOCK_MAX_TYPE_ID);
-}
-
-
-
-
-
-bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
-{
- return false;
-}
-
-
-
-
-
-bool cItemHandler::GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
-)
-{
- ASSERT(m_ItemType < 256); // Items with IDs above 255 should all be handled by specific handlers
-
- if (m_ItemType > 256)
- {
- LOGERROR("%s: Item %d has no valid block!", __FUNCTION__, m_ItemType);
- return false;
- }
-
- cBlockHandler * BlockH = BlockHandler(m_ItemType);
- return BlockH->GetPlacementBlockTypeMeta(
- a_World, a_Player,
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace,
- a_CursorX, a_CursorY, a_CursorZ,
- a_BlockType, a_BlockMeta
- );
-}
-
-
-
-
-
-bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item)
-{
- FoodInfo Info = GetFoodInfo();
-
- if ((Info.FoodLevel > 0) || (Info.Saturation > 0.f))
- {
- bool Success = a_Player->Feed(Info.FoodLevel, Info.Saturation);
-
- // If consumed and there's chance of foodpoisoning, do it:
- if (Success && (Info.PoisonChance > 0))
- {
- cFastRandom r1;
- if ((r1.NextInt(100, a_Player->GetUniqueID()) - Info.PoisonChance) <= 0)
- {
- a_Player->FoodPoison(300);
- }
- }
-
- return Success;
- }
-
- return false;
-}
-
-
-
-
-
-cItemHandler::FoodInfo cItemHandler::GetFoodInfo()
-{
- return FoodInfo(0, 0.f);
-}
-
-
-
-
diff --git a/source/Items/ItemHandler.h b/source/Items/ItemHandler.h
deleted file mode 100644
index e39bb054b..000000000
--- a/source/Items/ItemHandler.h
+++ /dev/null
@@ -1,99 +0,0 @@
-
-#pragma once
-
-#include "../Defines.h"
-#include "../Item.h"
-
-
-
-
-
-// fwd:
-class cWorld;
-class cPlayer;
-
-
-
-
-
-class cItemHandler
-{
-public:
- cItemHandler(int a_ItemType);
-
- /// Called when the player tries to use the item (right mouse button). Return false to make the item unusable. DEFAULT: False
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir);
-
- /// Called when the client sends the SHOOT status in the lclk packet
- virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) {}
-
- /// Called while the player diggs a block using this item
- virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace);
-
- /// Called when the player destroys a block using this item. This also calls the drop function for the destroyed block
- virtual void OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_X, int a_Y, int a_Z);
-
- /// Called after the player has eaten this item.
- virtual void OnFoodEaten(cWorld *a_World, cPlayer *a_Player, cItem *a_Item);
-
- /// Returns the maximum stack size for a given item
- virtual char GetMaxStackSize(void);
-
- struct FoodInfo
- {
- int FoodLevel;
- double Saturation;
- int PoisonChance; // 0 - 100, in percent. 0 = no chance of poisoning, 100 = sure poisoning
-
- FoodInfo(int a_FoodLevel, double a_Saturation, int a_PoisonChance = 0) :
- FoodLevel(a_FoodLevel),
- Saturation(a_Saturation),
- PoisonChance(a_PoisonChance)
- {
- }
- } ;
-
- /// Returns the FoodInfo for this item. (FoodRecovery, Saturation and PoisionChance)
- virtual FoodInfo GetFoodInfo();
-
- /// Lets the player eat a selected item. Returns true if the player ate the item
- virtual bool EatItem(cPlayer *a_Player, cItem *a_Item);
-
- /// Indicates if this item is a tool
- virtual bool IsTool(void);
-
- /// Indicates if this item is food
- virtual bool IsFood(void);
-
- /// Blocks simply get placed
- virtual bool IsPlaceable(void);
-
- /** Called before a block is placed into a world.
- The handler should return true to allow placement, false to refuse.
- Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block.
- */
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- );
-
- /// Returns whether this tool/item can harvest a specific block (e.g. wooden pickaxe can harvest stone, but wood can´t) DEFAULT: False
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType);
-
- static cItemHandler * GetItemHandler(int a_ItemType);
- static cItemHandler * GetItemHandler(const cItem & a_Item) { return GetItemHandler(a_Item.m_ItemType); }
-
- static void Deinit();
-
-protected:
- int m_ItemType;
- static cItemHandler *CreateItemHandler(int m_ItemType);
-
- static cItemHandler * m_ItemHandler[E_ITEM_LAST + 1];
- static bool m_HandlerInitialized; //used to detect if the itemhandlers are initialized
-};
-
-//Short function
-inline cItemHandler *ItemHandler(int a_ItemType) { return cItemHandler::GetItemHandler(a_ItemType); }
diff --git a/source/Items/ItemHoe.h b/source/Items/ItemHoe.h
deleted file mode 100644
index 7b6b3e6ac..000000000
--- a/source/Items/ItemHoe.h
+++ /dev/null
@@ -1,40 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cItemHoeHandler :
- public cItemHandler
-{
-public:
- cItemHoeHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
-
- if ((Block == E_BLOCK_DIRT) || (Block == E_BLOCK_GRASS))
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FARMLAND, 0);
-
- a_Player->UseEquippedItem();
- return true;
-
- }
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemLeaves.h b/source/Items/ItemLeaves.h
deleted file mode 100644
index 60222eaa9..000000000
--- a/source/Items/ItemLeaves.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemLeavesHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemLeavesHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- bool res = super::GetPlacementBlockTypeMeta(
- a_World, a_Player,
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace,
- a_CursorX, a_CursorY, a_CursorZ,
- a_BlockType, a_BlockMeta
- );
- a_BlockMeta = a_BlockMeta | 0x4; //0x4 bit set means this is a player-placed leaves block, not to be decayed
- return res;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemLighter.h b/source/Items/ItemLighter.h
deleted file mode 100644
index 4281a2d0c..000000000
--- a/source/Items/ItemLighter.h
+++ /dev/null
@@ -1,59 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-#include "../Entities/TNTEntity.h"
-
-
-
-
-
-class cItemLighterHandler :
- public cItemHandler
-{
-public:
- cItemLighterHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override
- {
- if (a_BlockFace < 0)
- {
- return false;
- }
-
- a_Player->UseEquippedItem();
-
- switch (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ))
- {
- case E_BLOCK_TNT:
- {
- // Activate the TNT:
- a_World->BroadcastSoundEffect("random.fuse", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f);
- a_World->SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 4); // 4 seconds to boom
- a_World->SetBlock(a_BlockX,a_BlockY,a_BlockZ, E_BLOCK_AIR, 0);
- break;
- }
- default:
- {
- // Light a fire next to/on top of the block if air:
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR)
- {
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FIRE, 0);
- break;
- }
- }
- }
-
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemMinecart.h b/source/Items/ItemMinecart.h
deleted file mode 100644
index f8eb31a49..000000000
--- a/source/Items/ItemMinecart.h
+++ /dev/null
@@ -1,82 +0,0 @@
-
-// ItemMinecart.h
-
-// Declares the various minecart ItemHandlers
-
-
-
-
-
-#pragma once
-
-#include "../Entities/Minecart.h"
-
-
-
-
-
-class cItemMinecartHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemMinecartHandler(int a_ItemType) :
- super(a_ItemType)
- {
- }
-
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- if (a_Dir < 0)
- {
- return false;
- }
-
- // Check that there's rail in there:
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- switch (Block)
- {
- case E_BLOCK_MINECART_TRACKS:
- case E_BLOCK_POWERED_RAIL:
- case E_BLOCK_DETECTOR_RAIL:
- case E_BLOCK_ACTIVATOR_RAIL:
- {
- // These are allowed
- break;
- }
- default:
- {
- LOGD("Used minecart on an unsuitable block %d (%s)", Block, ItemTypeToString(Block).c_str());
- return false;
- }
- }
-
- double x = (double)a_BlockX + 0.5;
- double y = (double)a_BlockY + 0.5;
- double z = (double)a_BlockZ + 0.5;
- cMinecart * Minecart = NULL;
- switch (m_ItemType)
- {
- case E_ITEM_MINECART: Minecart = new cEmptyMinecart (x, y, z); break;
- case E_ITEM_CHEST_MINECART: Minecart = new cMinecartWithChest (x, y, z); break;
- case E_ITEM_FURNACE_MINECART: Minecart = new cMinecartWithFurnace (x, y, z); break;
- case E_ITEM_MINECART_WITH_TNT: Minecart = new cMinecartWithTNT (x, y, z); break;
- case E_ITEM_MINECART_WITH_HOPPER: Minecart = new cMinecartWithHopper (x, y, z); break;
- default:
- {
- ASSERT(!"Unhandled minecart item");
- return false;
- }
- } // switch (m_ItemType)
- Minecart->Initialize(a_World);
- return true;
- }
-
-} ;
-
-
-
-
diff --git a/source/Items/ItemPickaxe.h b/source/Items/ItemPickaxe.h
deleted file mode 100644
index bde7f0905..000000000
--- a/source/Items/ItemPickaxe.h
+++ /dev/null
@@ -1,92 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-class cItemPickaxeHandler :
- public cItemHandler
-{
-public:
- cItemPickaxeHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- char PickaxeLevel()
- {
- switch(m_ItemType)
- {
- case E_ITEM_WOODEN_PICKAXE:
- case E_ITEM_GOLD_PICKAXE:
- return 1;
- case E_ITEM_STONE_PICKAXE:
- return 2;
- case E_ITEM_IRON_PICKAXE:
- return 3;
- case E_ITEM_DIAMOND_PICKAXE:
- return 4;
- default:
- return 0;
- }
- }
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
- {
- switch(a_BlockType)
- {
- case E_BLOCK_OBSIDIAN:
- {
- return PickaxeLevel() >= 4;
- }
-
- case E_BLOCK_DIAMOND_BLOCK:
- case E_BLOCK_DIAMOND_ORE:
- case E_BLOCK_GOLD_BLOCK:
- case E_BLOCK_GOLD_ORE:
- case E_BLOCK_REDSTONE_ORE:
- case E_BLOCK_REDSTONE_ORE_GLOWING:
- case E_BLOCK_EMERALD_ORE:
- {
- return PickaxeLevel() >= 3;
- }
-
- case E_BLOCK_IRON_BLOCK:
- case E_BLOCK_IRON_ORE:
- case E_BLOCK_LAPIS_ORE:
- case E_BLOCK_LAPIS_BLOCK:
- {
- return PickaxeLevel() >= 2;
- }
-
- case E_BLOCK_COAL_ORE:
- case E_BLOCK_STONE:
- case E_BLOCK_COBBLESTONE:
- case E_BLOCK_END_STONE:
- case E_BLOCK_MOSSY_COBBLESTONE:
- case E_BLOCK_SANDSTONE_STAIRS:
- case E_BLOCK_SANDSTONE:
- case E_BLOCK_STONE_BRICKS:
- case E_BLOCK_NETHER_BRICK:
- case E_BLOCK_NETHERRACK:
- case E_BLOCK_STONE_SLAB:
- case E_BLOCK_DOUBLE_STONE_SLAB:
- case E_BLOCK_STONE_PRESSURE_PLATE:
- case E_BLOCK_BRICK:
- case E_BLOCK_COBBLESTONE_STAIRS:
- case E_BLOCK_STONE_BRICK_STAIRS:
- case E_BLOCK_NETHER_BRICK_STAIRS:
- case E_BLOCK_CAULDRON:
- {
- return PickaxeLevel() >= 1;
- }
- }
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemRedstoneDust.h b/source/Items/ItemRedstoneDust.h
deleted file mode 100644
index b7860b187..000000000
--- a/source/Items/ItemRedstoneDust.h
+++ /dev/null
@@ -1,38 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemRedstoneDustHandler : public cItemHandler
-{
-public:
- cItemRedstoneDustHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
- }
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_REDSTONE_WIRE;
- a_BlockMeta = 0;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemRedstoneRepeater.h b/source/Items/ItemRedstoneRepeater.h
deleted file mode 100644
index 459070579..000000000
--- a/source/Items/ItemRedstoneRepeater.h
+++ /dev/null
@@ -1,40 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../Simulator/RedstoneSimulator.h"
-
-
-
-
-
-class cItemRedstoneRepeaterHandler :
- public cItemHandler
-{
-public:
- cItemRedstoneRepeaterHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
- }
-
- virtual bool IsPlaceable() override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_REDSTONE_REPEATER_OFF;
- a_BlockMeta = cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation());
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemSapling.h b/source/Items/ItemSapling.h
deleted file mode 100644
index dc0810a45..000000000
--- a/source/Items/ItemSapling.h
+++ /dev/null
@@ -1,42 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemSaplingHandler : public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemSaplingHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- bool res = super::GetPlacementBlockTypeMeta(
- a_World, a_Player,
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace,
- a_CursorX, a_CursorY, a_CursorZ,
- a_BlockType, a_BlockMeta
- );
- // Only the lowest 3 bits are important
- a_BlockMeta = a_BlockMeta & 0x7;
- return res;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemSeeds.h b/source/Items/ItemSeeds.h
deleted file mode 100644
index 8ca86663f..000000000
--- a/source/Items/ItemSeeds.h
+++ /dev/null
@@ -1,65 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cItemSeedsHandler :
- public cItemHandler
-{
-public:
- cItemSeedsHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- if (a_BlockFace != BLOCK_FACE_TOP)
- {
- // Only allow planting seeds from the top side of the block
- return false;
- }
-
- // Only allow placement on farmland
- int X = a_BlockX;
- int Y = a_BlockY;
- int Z = a_BlockZ;
- AddFaceDirection(X, Y, Z, a_BlockFace, true);
- if (a_World->GetBlock(X, Y, Z) != E_BLOCK_FARMLAND)
- {
- return false;
- }
-
- a_BlockMeta = 0;
- switch (m_ItemType)
- {
- case E_ITEM_CARROT: a_BlockType = E_BLOCK_CARROTS; return true;
- case E_ITEM_MELON_SEEDS: a_BlockType = E_BLOCK_MELON_STEM; return true;
- case E_ITEM_POTATO: a_BlockType = E_BLOCK_POTATOES; return true;
- case E_ITEM_PUMPKIN_SEEDS: a_BlockType = E_BLOCK_PUMPKIN_STEM; return true;
- case E_ITEM_SEEDS: a_BlockType = E_BLOCK_CROPS; return true;
- default: a_BlockType = E_BLOCK_AIR; return true;
- }
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemShears.h b/source/Items/ItemShears.h
deleted file mode 100644
index 6a17607ee..000000000
--- a/source/Items/ItemShears.h
+++ /dev/null
@@ -1,62 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cItemShearsHandler :
- public cItemHandler
-{
-public:
- cItemShearsHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsTool(void) override
- {
- return true;
- }
-
-
- virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- if (Block == E_BLOCK_LEAVES)
- {
- cItems Drops;
- Drops.push_back(cItem(E_BLOCK_LEAVES, 1, a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x03));
- a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
-
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- a_Player->UseEquippedItem();
- return true;
- }
- return false;
- }
-
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
- {
- switch (a_BlockType)
- {
- case E_BLOCK_COBWEB:
- case E_BLOCK_VINES:
- case E_BLOCK_LEAVES:
- {
- return true;
- }
- } // switch (a_BlockType)
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemShovel.h b/source/Items/ItemShovel.h
deleted file mode 100644
index d0625ef1c..000000000
--- a/source/Items/ItemShovel.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-#include "../Blocks/BlockHandler.h"
-
-
-
-
-
-class cItemShovelHandler : public cItemHandler
-{
-public:
- cItemShovelHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- if (Block == E_BLOCK_SNOW)
- {
- BlockHandler(Block)->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
-
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- a_Player->UseEquippedItem();
- return true;
- }
- return false;
- }
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
- {
- return (a_BlockType == E_BLOCK_SNOW);
- }
-}; \ No newline at end of file
diff --git a/source/Items/ItemSign.h b/source/Items/ItemSign.h
deleted file mode 100644
index 5ccd79e29..000000000
--- a/source/Items/ItemSign.h
+++ /dev/null
@@ -1,51 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Blocks/BlockSign.h"
-
-
-
-
-
-class cItemSignHandler :
- public cItemHandler
-{
-public:
- cItemSignHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- if (a_BlockFace == BLOCK_FACE_TOP)
- {
- a_BlockMeta = cBlockSignHandler::RotationToMetaData(a_Player->GetRotation());
- a_BlockType = E_BLOCK_SIGN_POST;
- }
- else
- {
- a_BlockMeta = cBlockSignHandler::DirectionToMetaData(a_BlockFace);
- a_BlockType = E_BLOCK_WALLSIGN;
- }
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemSpawnEgg.h b/source/Items/ItemSpawnEgg.h
deleted file mode 100644
index 26dd15b7d..000000000
--- a/source/Items/ItemSpawnEgg.h
+++ /dev/null
@@ -1,52 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cItemSpawnEggHandler : public cItemHandler
-{
-public:
- cItemSpawnEggHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
-
- }
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override
- {
- if (a_BlockFace < 0)
- {
- return false;
- }
-
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
-
- if (a_BlockFace == BLOCK_FACE_BOTTOM)
- {
- a_BlockY--;
- }
-
- if (a_World->SpawnMob(a_BlockX + 0.5, a_BlockY, a_BlockZ + 0.5, (cMonster::eType)(a_Item.m_ItemDamage)) >= 0)
- {
- if (a_Player->GetGameMode() != 1)
- {
- // The mob was spawned, "use" the item:
- a_Player->GetInventory().RemoveOneEquippedItem();
- }
- return true;
- }
-
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemSugarcane.h b/source/Items/ItemSugarcane.h
deleted file mode 100644
index ce93aa3e5..000000000
--- a/source/Items/ItemSugarcane.h
+++ /dev/null
@@ -1,39 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemSugarcaneHandler :
- public cItemHandler
-{
-public:
- cItemSugarcaneHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_SUGARCANE;
- a_BlockMeta = 0;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemSword.h b/source/Items/ItemSword.h
deleted file mode 100644
index a7c1d2432..000000000
--- a/source/Items/ItemSword.h
+++ /dev/null
@@ -1,30 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cItemSwordHandler :
- public cItemHandler
-{
-public:
- cItemSwordHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
- {
- return (a_BlockType == E_BLOCK_COBWEB);
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemThrowable.h b/source/Items/ItemThrowable.h
deleted file mode 100644
index 85579daf2..000000000
--- a/source/Items/ItemThrowable.h
+++ /dev/null
@@ -1,96 +0,0 @@
-
-// ItemThrowable.h
-
-// Declares the itemhandlers for throwable items: eggs, snowballs and ender pearls
-
-
-
-
-
-#pragma once
-
-
-
-
-
-class cItemThrowableHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-public:
- cItemThrowableHandler(int a_ItemType, cProjectileEntity::eKind a_ProjectileKind, double a_SpeedCoeff) :
- super(a_ItemType),
- m_ProjectileKind(a_ProjectileKind),
- m_SpeedCoeff(a_SpeedCoeff)
- {
- }
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- if (!a_Player->IsGameModeCreative())
- {
- a_Player->GetInventory().RemoveOneEquippedItem();
- }
-
- Vector3d Pos = a_Player->GetThrowStartPos();
- Vector3d Speed = a_Player->GetLookVector() * m_SpeedCoeff;
- a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, &Speed);
-
- return true;
- }
-
-protected:
- cProjectileEntity::eKind m_ProjectileKind;
- double m_SpeedCoeff;
-} ;
-
-
-
-
-
-class cItemEggHandler :
- public cItemThrowableHandler
-{
- typedef cItemThrowableHandler super;
-public:
- cItemEggHandler(void) :
- super(E_ITEM_EGG, cProjectileEntity::pkEgg, 30)
- {
- }
-} ;
-
-
-
-
-class cItemSnowballHandler :
- public cItemThrowableHandler
-{
- typedef cItemThrowableHandler super;
-
-public:
- cItemSnowballHandler(void) :
- super(E_ITEM_SNOWBALL, cProjectileEntity::pkSnowball, 30)
- {
- }
-} ;
-
-
-
-
-
-class cItemEnderPearlHandler :
- public cItemThrowableHandler
-{
- typedef cItemThrowableHandler super;
-
-public:
- cItemEnderPearlHandler(void) :
- super(E_ITEM_ENDER_PEARL, cProjectileEntity::pkEnderPearl, 30)
- {
- }
-} ;
-
-
-
-
diff --git a/source/LeakFinder.cpp b/source/LeakFinder.cpp
deleted file mode 100644
index 0f84adb2b..000000000
--- a/source/LeakFinder.cpp
+++ /dev/null
@@ -1,1047 +0,0 @@
-
-// LeakFinder.cpp
-
-// Finds memory leaks rather effectively
-
-// _X: downloaded from http://www.codeproject.com/Articles/3134/Memory-Leak-and-Exception-Trace-CRT-and-COM-Leaks - the real link is in the comments, RC11 version
-
-
-
-
-
-/**********************************************************************
- *
- * LEAKFINDER.CPP
- *
- *
- *
- * History:
- * 2010-04-15 RC10 - Updated to VC10 RTM
- * Fixed Bug: Application Verifier, thanks to handsinmypocket!
- * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=3439751#xx3439751xx
- * 2008-08-04 RC6 - Updated to VC9 RTM
- * Fixed Bug: Missing "ole32.lib" LIB
- * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=2253980#xx2253980xx
- * Fixed Bug: Compiled with "WIN32_LEAN_AND_MEAN"
- * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=1824718#xx1824718xx
- * Fixed Bug: Compiling with "/Wall"
- * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=2638243#xx2638243xx
- * Removed "#pragma init_seg (compiler)" from h-file
- *
- * 2005-12-30 RC5 - Now again VC8 RTM compatible
- * - Added Xml-Output (like in the old Leakfinder)
- * YOu need to define XML_LEAK_FINDER to activate it
- * So you can use the LeakAnalyseTool from
- * http://www.codeproject.com/tools/leakfinder.asp
- *
- * 2005-12-13 RC4 - Merged with the new "StackWalker"-project on
- * http://www.codeproject.com/threads/StackWalker.asp
- *
- * 2005-08-01 RC3 - Merged with the new "StackWalker"-project on
- * http://www.codeproject.com/threads/StackWalker.asp
- *
- * 2005-07-05 RC2 - First version with x86, IA64 and x64 support
- *
- * 2005-07-04 RC1 - Added "OutputOptions"
- * - New define "INIT_LEAK_FINDER_VERBOSE" to
- * display more info (for error reporting)
- *
- * 2005-07-01 Beta3 - Workaround for a bug in the new dbghelp.dll
- * (version 6.5.3.7 from 2005-05-30; StakWalk64 no
- * refused to produce an callstack on x86 systems
- * if the context is NULL or has some registers set
- * to 0 (for example Esp). This is against the
- * documented behaviour of StackWalk64...)
- * - First version with x64-support
- *
- * 2005-06-16 Beta1 First public release with the following features:
- * - Completely rewritten in C++ (object oriented)
- * - CRT-Leak-Report
- * - COM-Leak-Report
- * - Report is done via "OutputDebugString" so
- * the line can directly selected in the debugger
- * and is opening the corresponding file/line of
- * the allocation
- * - Tried to support x64 systems, bud had some
- * trouble wih StackWalk64
- * See: http://blog.kalmbachnet.de/?postid=43
- *
- * LICENSE (http://www.opensource.org/licenses/bsd-license.php)
- *
- * Copyright (c) 2005-2010, Jochen Kalmbach
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are permitted provided that the following conditions are met:
- *
- * Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * Neither the name of Jochen Kalmbach nor the names of its contributors may be
- * used to endorse or promote products derived from this software without
- * specific prior written permission.
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
- * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- **********************************************************************/
-
-#include <windows.h>
-#include <objidl.h> // Needed if compiled with "WIN32_LEAN_AND_MEAN"
-#include <tchar.h>
-#include <crtdbg.h>
-#include <stdio.h>
-
-#include <string>
-#include <vector>
-
-
-#include "LeakFinder.h"
-
-// Currently only tested with MS VC++ 5 to 10
-#if (_MSC_VER < 1100) || (_MSC_VER > 1800)
-#error Only MS VC++ 5/6/7/7.1/8/9/10/11/12 supported. Check if the '_CrtMemBlockHeader' has not changed with this compiler!
-#endif
-
-
-/* _X: MSVC 2012 (MSC 1700) seems to use a different allocation scheme for STL containers,
-* allocating lots of small objects and running out of memory very soon
-* Thus for MSVC 2012 we cut the callstack buffer length in half
-*
-* _X 2013_08_25: The callstack tracking gets worse even for MSVC 2008, a single lua_state eats 50 MiB of RAM
-* Therefore I decided to further reduce the buffers from 0x2000 to 0x1000
-*/
-// Controlling the callstack depth
-#if (_MSC_VER < 1700)
- #define MAX_CALLSTACK_LEN_BUF 0x1000
-#else
- #define MAX_CALLSTACK_LEN_BUF 0x0800
-#endif
-
-
-
-
-
-#define IGNORE_CRT_ALLOC
-
-// disable 64-bit compatibility-checks (because we explicite have here either x86 or x64!)
-#pragma warning(disable:4312) // warning C4312: 'type cast' : conversion from 'DWORD' to 'LPCVOID' of greater size
-#pragma warning(disable:4826)
-
-
-// secure-CRT_functions are only available starting with VC8
-#if _MSC_VER < 1400
-#define _snprintf_s _snprintf
-#define _tcscat_s _tcscat
-#endif
-
-
-
-
-
-static std::string SimpleXMLEncode(LPCSTR szText)
-{
- std::string szRet;
- for (size_t i=0; i<strlen(szText); i++)
- {
- switch(szText[i])
- {
- case '&':
- szRet.append("&amp;");
- break;
- case '<':
- szRet.append("&lt;");
- break;
- case '>':
- szRet.append("&gt;");
- break;
- case '"':
- szRet.append("&quot;");
- break;
- case '\'':
- szRet.append("&apos;");
- break;
- default:
- szRet += szText[i];
- }
- }
- return szRet;
-}
-
-
-
-
-
-LeakFinderOutput::LeakFinderOutput(int options, LPCSTR szSymPath)
- : StackWalker(options, szSymPath)
-{
-}
-
-
-
-
-
-void LeakFinderOutput::OnLeakSearchStart(LPCSTR szLeakFinderName)
-{
- CHAR buffer[1024];
- _snprintf_s(buffer, 1024, "######## %s ########\n", szLeakFinderName);
- this->OnOutput(buffer);
-}
-
-
-
-
-
-void LeakFinderOutput::OnLeakStartEntry(LPCSTR szKeyName, SIZE_T nDataSize)
-{
- CHAR buffer[1024];
- _snprintf_s(buffer, 1024, "--------------- Key: %s, %d bytes ---------\n", szKeyName, nDataSize);
- this->OnOutput(buffer);
-}
-
-
-
-
-
-void LeakFinderOutput::OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry)
-{
- if ( (eType != lastEntry) && (entry.offset != 0) )
- {
- if ( ((this->m_options & LeakFinderShowCompleteCallstack) == 0) && (
- (strstr(entry.lineFileName, "afxmem.cpp") != NULL) ||
- (strstr(entry.lineFileName, "dbgheap.c") != NULL) ||
- (strstr(entry.lineFileName, "new.cpp") != NULL) ||
- (strstr(entry.lineFileName, "newop.cpp") != NULL) ||
- (strstr(entry.lineFileName, "leakfinder.cpp") != NULL) ||
- (strstr(entry.lineFileName, "stackwalker.cpp") != NULL)
- ) )
- {
- return;
- }
- }
- StackWalker::OnCallstackEntry(eType, entry);
-}
-
-
-
-
-
-// ####################################################################
-// XML-Output
-LeakFinderXmlOutput::LeakFinderXmlOutput()
-{
- TCHAR szXMLFileName[1024];
-
- GetModuleFileName(NULL, szXMLFileName, sizeof(szXMLFileName) / sizeof(TCHAR));
- _tcscat_s(szXMLFileName, _T(".mem.xml-leaks"));
-#if _MSC_VER < 1400
- m_fXmlFile = _tfopen(szXMLFileName, _T("w"));
-#else
- m_fXmlFile = NULL;
- _tfopen_s(&m_fXmlFile, szXMLFileName, _T("w"));
-#endif
- if (m_fXmlFile != NULL)
- {
- SYSTEMTIME st;
- GetLocalTime(&st);
- fprintf(m_fXmlFile, "<MEMREPORT date=\"%.2d/%.2d/%.4d\" time=\"%.2d:%.2d:%.2d\">\n",
- st.wMonth, st.wDay, st.wYear,
- st.wHour, st.wMinute, st.wSecond);
- }
- else
- {
- MessageBox(NULL, _T("Could not open xml-logfile for leakfinder!"), _T("Warning"), MB_ICONHAND);
- }
-}
-
-
-
-
-
-LeakFinderXmlOutput::LeakFinderXmlOutput(LPCTSTR szFileName) :
- m_Progress(10)
-{
-#if _MSC_VER < 1400
- m_fXmlFile = _tfopen(szFileName, _T("w"));
-#else
- m_fXmlFile = NULL;
- _tfopen_s(&m_fXmlFile, szFileName, _T("w"));
-#endif
- if (m_fXmlFile == NULL)
- {
- MessageBox(NULL, _T("Could not open xml-logfile for leakfinder!"), _T("Warning"), MB_ICONHAND);
- }
- else
- {
- fprintf(m_fXmlFile, "<MEMREPORT>\n");
- }
-}
-
-
-
-
-
-LeakFinderXmlOutput::~LeakFinderXmlOutput()
-{
- if (m_fXmlFile != NULL)
- {
- // Write the ending-tags and close the file
- fprintf(m_fXmlFile, "</MEMREPORT>\n");
- fclose(m_fXmlFile);
- }
- m_fXmlFile = NULL;
-}
-
-
-
-
-
-void LeakFinderXmlOutput::OnLeakSearchStart(LPCSTR sszLeakFinderName)
-{
-}
-
-
-
-
-
-void LeakFinderXmlOutput::OnLeakStartEntry(LPCSTR szKeyName, SIZE_T nDataSize)
-{
- if (m_fXmlFile != NULL)
- {
- fprintf(m_fXmlFile, "\t<LEAK requestID=\"%s\" size=\"%d\">\n", SimpleXMLEncode(szKeyName).c_str(), nDataSize);
- }
- if (--m_Progress == 0)
- {
- m_Progress = 100;
- putc('.', stdout);
- }
-}
-
-
-
-
-
-void LeakFinderXmlOutput::OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry)
-{
- if (m_fXmlFile != NULL)
- {
- if (eType != lastEntry)
- {
- fprintf(m_fXmlFile, "\t\t<STACKENTRY decl=\"%s\" decl_offset=\"%+ld\" ", SimpleXMLEncode(entry.undName).c_str(), entry.offsetFromSmybol);
- fprintf(m_fXmlFile, "srcfile=\"%s\" line=\"%d\" line_offset=\"%+ld\" ", SimpleXMLEncode(entry.lineFileName).c_str(), entry.lineNumber, entry.offsetFromLine);
- fprintf(m_fXmlFile, "module=\"%s\" base=\"%08lx\" ", SimpleXMLEncode(entry.moduleName).c_str(), entry.baseOfImage);
- fprintf(m_fXmlFile, "/>\n");
- }
- else
- {
- fprintf(m_fXmlFile, "\t</LEAK>\n");
- }
- }
-}
-
-
-
-
-
-// ##########################################################################
-// ##########################################################################
-// ##########################################################################
-// Base class for storing contexts in a hashtable
-template <typename HASHTABLE_KEY> class ContextHashtableBase
-{
-public:
- ContextHashtableBase(SIZE_T sizeOfHastable, LPCSTR finderName)
- {
- SIZE_T s = sizeOfHastable*sizeof(AllocHashEntryType);
- m_hHeap = HeapCreate(0, 10*1024 + s, 0);
- if (m_hHeap == NULL)
- throw;
- pAllocHashTable = (AllocHashEntryType*) own_malloc(s);
- sAllocEntries = sizeOfHastable;
- m_finderName = own_strdup(finderName);
- }
-
-protected:
- virtual ~ContextHashtableBase()
- {
- if (pAllocHashTable != NULL)
- own_free(pAllocHashTable);
- pAllocHashTable = NULL;
-
- own_free(m_finderName);
- m_finderName = NULL;
-
- if (m_hHeap != NULL)
- HeapDestroy(m_hHeap);
- }
-
- __inline LPVOID own_malloc(SIZE_T size)
- {
- return HeapAlloc(m_hHeap, HEAP_ZERO_MEMORY, size);
- }
- __inline VOID own_free(LPVOID memblock)
- {
- HeapFree(m_hHeap, 0, memblock);
- }
- __inline CHAR *own_strdup(const char *str)
- {
- size_t len = strlen(str)+1;
- CHAR *c = (CHAR*)own_malloc(len);
-#if _MSC_VER >= 1400
- strcpy_s(c, len, str);
-#else
- strcpy(c, str);
-#endif
- return c;
- }
-
- // Disables this leak-finder
- virtual LONG Disable() = 0;
- // enables the leak-finder again...
- virtual LONG Enable() = 0;
-
-protected:
- // Entry for each allocation
- typedef struct AllocHashEntryType {
- HASHTABLE_KEY key;
- SIZE_T nDataSize; // Size of the allocated memory
- struct AllocHashEntryType *Next;
- CONTEXT c;
- PVOID pStackBaseAddr;
- SIZE_T nMaxStackSize;
-
- PVOID pCallstackOffset;
- SIZE_T nCallstackLen;
- char pcCallstackAddr[MAX_CALLSTACK_LEN_BUF]; // min of both values...
- } AllocHashEntryType;
-
-protected:
- virtual SIZE_T HashFunction(HASHTABLE_KEY &key) = 0;
- virtual BOOL IsKeyEmpty(HASHTABLE_KEY &key) = 0;
- virtual VOID SetEmptyKey(HASHTABLE_KEY &key) = 0;
- virtual VOID GetKeyAsString(HASHTABLE_KEY &key, CHAR *szName, SIZE_T nBufferLen) = 0;
- //virtual SIZE_T GetNativeBytes(HASHTABLE_KEY &key, CHAR *szName, SIZE_T nBufferLen) { return 0; }
-
-public:
- VOID Insert(HASHTABLE_KEY &key, CONTEXT &context, SIZE_T nDataSize)
- {
- SIZE_T HashIdx;
- AllocHashEntryType *pHashEntry;
-
- // generate hash-value
- HashIdx = HashFunction(key);
-
- pHashEntry = &pAllocHashTable[HashIdx];
- if (IsKeyEmpty(pHashEntry->key) != FALSE) {
- // Entry is empty...
- }
- else {
- // Entry is not empy! make a list of entries for this hash value...
- while(pHashEntry->Next != NULL) {
- pHashEntry = pHashEntry->Next;
- }
-
- pHashEntry->Next = (AllocHashEntryType*) own_malloc(sizeof(AllocHashEntryType));
- g_CurrentMemUsage += CRTTable::AllocHashEntryTypeSize;
- pHashEntry = pHashEntry->Next;
- if (pHashEntry == NULL)
- {
- // Exhausted the available memory?
- return;
- }
- }
- pHashEntry->key = key;
- pHashEntry->nDataSize = nDataSize;
- pHashEntry->Next = NULL;
-#ifdef _M_IX86
- pHashEntry->pCallstackOffset = (LPVOID) min(context.Ebp, context.Esp);
-#elif _M_X64
- pHashEntry->pCallstackOffset = (LPVOID) min(context.Rdi, context.Rsp);
-#elif _M_IA64
- pHashEntry->pCallstackOffset = (LPVOID) min(context.IntSp, context.RsBSP);
-#else
-#error "Platform not supported!"
-#endif
- pHashEntry->c = context;
-
- // Query the max. stack-area:
- MEMORY_BASIC_INFORMATION MemBuffer;
- if(VirtualQuery((LPCVOID) pHashEntry->pCallstackOffset, &MemBuffer, sizeof(MemBuffer)) > 0)
- {
- pHashEntry->pStackBaseAddr = MemBuffer.BaseAddress;
- pHashEntry->nMaxStackSize = MemBuffer.RegionSize;
- }
- else
- {
- pHashEntry->pStackBaseAddr = 0;
- pHashEntry->nMaxStackSize = 0;
- }
-
- SIZE_T bytesToRead = MAX_CALLSTACK_LEN_BUF;
- if (pHashEntry->nMaxStackSize > 0)
- {
- SIZE_T len = ((SIZE_T) pHashEntry->pStackBaseAddr + pHashEntry->nMaxStackSize) - (SIZE_T)pHashEntry->pCallstackOffset;
- bytesToRead = min(len, MAX_CALLSTACK_LEN_BUF);
- }
- // Now read the callstack:
- if (ReadProcessMemory(GetCurrentProcess(), (LPCVOID) pHashEntry->pCallstackOffset, &(pHashEntry->pcCallstackAddr), bytesToRead, &(pHashEntry->nCallstackLen)) == 0)
- {
- // Could not read memory...
- pHashEntry->nCallstackLen = 0;
- pHashEntry->pCallstackOffset = 0;
- } // read callstack
- } // Insert
-
- BOOL Remove(HASHTABLE_KEY &key)
- {
- SIZE_T HashIdx;
- AllocHashEntryType *pHashEntry, *pHashEntryLast;
-
- // get the Hash-Value
- HashIdx = HashFunction(key);
-
- pHashEntryLast = NULL;
- pHashEntry = &pAllocHashTable[HashIdx];
- while(pHashEntry != NULL) {
- if (pHashEntry->key == key) {
- // release my memory
- if (pHashEntryLast == NULL) {
- // It is an entry in the table, so do not release this memory
- if (pHashEntry->Next == NULL) {
- // It was the last entry, so empty the table entry
- SetEmptyKey(pAllocHashTable[HashIdx].key);
- //memset(&pAllocHashTable[HashIdx], 0, sizeof(pAllocHashTable[HashIdx]));
- }
- else {
- // There are some more entries, so shorten the list
- AllocHashEntryType *pTmp = pHashEntry->Next;
- *pHashEntry = *(pHashEntry->Next);
- own_free(pTmp);
- g_CurrentMemUsage -= CRTTable::AllocHashEntryTypeSize;
- }
- return TRUE;
- }
- else {
- // now, I am in an dynamic allocated entry (it was a collision)
- pHashEntryLast->Next = pHashEntry->Next;
- own_free(pHashEntry);
- g_CurrentMemUsage -= CRTTable::AllocHashEntryTypeSize;
- return TRUE;
- }
- }
- pHashEntryLast = pHashEntry;
- pHashEntry = pHashEntry->Next;
- }
-
- // if we are here, we could not find the RequestID
- return FALSE;
- }
-
- AllocHashEntryType *Find(HASHTABLE_KEY &key)
- {
- SIZE_T HashIdx;
- AllocHashEntryType *pHashEntry;
-
- // get the Hash-Value
- HashIdx = HashFunction(key);
-
- pHashEntry = &pAllocHashTable[HashIdx];
- while(pHashEntry != NULL) {
- if (pHashEntry->key == key) {
- return pHashEntry;
- }
- pHashEntry = pHashEntry->Next;
- }
-
- // entry was not found!
- return NULL;
- }
-
- // For the followong static-var See comment in "ShowCallstack"...
- static BOOL CALLBACK ReadProcessMemoryFromHashEntry64(
- HANDLE hProcess, // hProcess must be a pointer to an hash-entry!
- DWORD64 lpBaseAddress,
- PVOID lpBuffer,
- DWORD nSize,
- LPDWORD lpNumberOfBytesRead,
- LPVOID pUserData // optional data, which was passed in "ShowCallstack"
- )
- {
- *lpNumberOfBytesRead = 0;
- AllocHashEntryType *pHashEntry = (AllocHashEntryType*) pUserData;
- if (pHashEntry == NULL)
- {
- return FALSE;
- }
-
- if ( ( (DWORD64)lpBaseAddress >= (DWORD64)pHashEntry->pCallstackOffset) && ((DWORD64)lpBaseAddress <= ((DWORD64)pHashEntry->pCallstackOffset+pHashEntry->nCallstackLen)) ) {
- // Memory is located in saved Callstack:
- // Calculate the offset
- DWORD dwOffset = (DWORD) ((DWORD64)lpBaseAddress - (DWORD64)pHashEntry->pCallstackOffset);
- DWORD dwSize = __min(nSize, MAX_CALLSTACK_LEN_BUF-dwOffset);
- memcpy(lpBuffer, &(pHashEntry->pcCallstackAddr[dwOffset]), dwSize);
- *lpNumberOfBytesRead = dwSize;
- if (dwSize != nSize)
- {
- return FALSE;
- }
- *lpNumberOfBytesRead = nSize;
- return TRUE;
- }
-
- if (*lpNumberOfBytesRead == 0) // Memory could not be found
- {
- if ( ( (DWORD64)lpBaseAddress < (DWORD64)pHashEntry->pStackBaseAddr) || ((DWORD64)lpBaseAddress > ((DWORD64)pHashEntry->pStackBaseAddr+pHashEntry->nMaxStackSize)) )
- {
- // Stackwalking is done by reading the "real memory" (normally this happens when the StackWalk64 tries to read some code)
- SIZE_T st = 0;
- BOOL bRet = ReadProcessMemory(hProcess, (LPCVOID) lpBaseAddress, lpBuffer, nSize, &st);
- *lpNumberOfBytesRead = (DWORD) st;
- return bRet;
- }
- }
-
- return TRUE;
- }
-
- VOID ShowLeaks(LeakFinderOutput &leakFinderOutput)
- {
- SIZE_T ulTemp;
- AllocHashEntryType *pHashEntry;
- ULONG ulCount = 0;
- SIZE_T ulLeaksByte = 0;
-
- leakFinderOutput.OnLeakSearchStart(this->m_finderName);
-
- // Move throu every entry
- CHAR keyName[1024];
- for(ulTemp = 0; ulTemp < this->sAllocEntries; ulTemp++) {
- pHashEntry = &pAllocHashTable[ulTemp];
- if (IsKeyEmpty(pHashEntry->key) == FALSE) {
- while(pHashEntry != NULL) {
- ulCount++;
- CONTEXT c;
- memcpy(&c, &(pHashEntry->c), sizeof(CONTEXT));
-
- this->GetKeyAsString(pHashEntry->key, keyName, 1024);
-
- leakFinderOutput.OnLeakStartEntry(keyName, pHashEntry->nDataSize);
- leakFinderOutput.ShowCallstack(GetCurrentThread(), &c, ReadProcessMemoryFromHashEntry64, pHashEntry);
-
- // Count the number of leaky bytes
- ulLeaksByte += pHashEntry->nDataSize;
-
- pHashEntry = pHashEntry->Next;
- } // while
- }
- }
- }
-
- AllocHashEntryType *pAllocHashTable;
- SIZE_T sAllocEntries;
- HANDLE m_hHeap;
- LPSTR m_finderName;
- bool m_bSupressUselessLines;
-}; // template <typename HASHTABLE_KEY> class ContextHashtableBase
-
-
-
-
-
-// ##########################################################################
-// ##########################################################################
-// ##########################################################################
-// Specialization for CRT-Leaks:
-// VC5 has excluded all types in release-builds
-#ifdef _DEBUG
-
-// The follwoing is copied from dbgint.h:
-// <CRT_INTERNALS>
-/*
-* For diagnostic purpose, blocks are allocated with extra information and
-* stored in a doubly-linked list. This makes all blocks registered with
-* how big they are, when they were allocated, and what they are used for.
-*/
-
-// forward declaration:
-#ifndef _M_CEE_PURE
-#define MyAllocHookCallingConvention __cdecl
-#endif
-#if _MSC_VER >= 1400
-#ifdef _M_CEE
-#define MyAllocHookCallingConvention __clrcall
-#endif
-#endif
-
-static int MyAllocHookCallingConvention MyAllocHook(int nAllocType, void *pvData,
- size_t nSize, int nBlockUse, long lRequest,
-#if _MSC_VER <= 1100 // Special case for VC 5 and before
- const char * szFileName,
-#else
- const unsigned char * szFileName,
-#endif
- int nLine);
-
-static _CRT_ALLOC_HOOK s_pfnOldCrtAllocHook = NULL;
-static LONG s_CrtDisableCount = 0;
-static LONG s_lMallocCalled = 0;
-
-
-
-
-
-class CRTTable : public ContextHashtableBase<LONG>
-{
-public:
- CRTTable() : ContextHashtableBase<LONG>(1021, "CRT-Leaks")
- {
- // save the previous alloc hook
- s_pfnOldCrtAllocHook = _CrtSetAllocHook(MyAllocHook);
- }
-
- virtual ~CRTTable()
- {
- _CrtSetAllocHook(s_pfnOldCrtAllocHook);
- }
-
- virtual LONG Disable()
- {
- return InterlockedIncrement(&s_CrtDisableCount);
- }
- virtual LONG Enable()
- {
- return InterlockedDecrement(&s_CrtDisableCount);
- }
-
- virtual SIZE_T HashFunction(LONG &key)
- {
- // I couldn´t find any better and faster
- return key % sAllocEntries;
- }
- virtual BOOL IsKeyEmpty(LONG &key)
- {
- if (key == 0)
- return TRUE;
- return FALSE;
- }
- virtual VOID SetEmptyKey(LONG &key)
- {
- key = 0;
- }
- virtual VOID GetKeyAsString(LONG &key, CHAR *szName, SIZE_T nBufferLen)
- {
-#if _MSC_VER < 1400
- _snprintf_s(szName, nBufferLen, "%d", key);
-#else
- _snprintf_s(szName, nBufferLen, nBufferLen, "%d", key);
-#endif
- }
-
- static const int AllocHashEntryTypeSize = sizeof(AllocHashEntryType);
-
-protected:
- CHAR *m_pBuffer;
- SIZE_T m_maxBufferLen;
- SIZE_T m_bufferLen;
-}; // class CRTTable
-
-
-#define nNoMansLandSize 4
-
-typedef struct _CrtMemBlockHeader
-{
- struct _CrtMemBlockHeader * pBlockHeaderNext;
- struct _CrtMemBlockHeader * pBlockHeaderPrev;
- char * szFileName;
- int nLine;
-#ifdef _WIN64
- /* These items are reversed on Win64 to eliminate gaps in the struct
- * and ensure that sizeof(struct)%16 == 0, so 16-byte alignment is
- * maintained in the debug heap.
- */
- int nBlockUse;
- size_t nDataSize;
-#else /* _WIN64 */
- size_t nDataSize;
- int nBlockUse;
-#endif /* _WIN64 */
- long lRequest;
- unsigned char gap[nNoMansLandSize];
- /* followed by:
- * unsigned char data[nDataSize];
- * unsigned char anotherGap[nNoMansLandSize];
- */
-} _CrtMemBlockHeader;
-#define pbData(pblock) ((unsigned char *)((_CrtMemBlockHeader *)pblock + 1))
-#define pHdr(pbData) (((_CrtMemBlockHeader *)pbData)-1)
-// </CRT_INTERNALS>
-
-static CRTTable *g_pCRTTable = NULL;
-
-size_t g_CurrentMemUsage = 0;
-
-
-
-
-
-// MyAllocHook is Single-Threaded, that means the the calls are serialized in the calling function!
-static int MyAllocHook(int nAllocType, void *pvData,
- size_t nSize, int nBlockUse, long lRequest,
-#if _MSC_VER <= 1100 // Special case for VC 5
- const char * szFileName,
-#else
- const unsigned char * szFileName,
-#endif
- int nLine)
-{
- //static TCHAR *operation[] = { _T(""), _T("ALLOCATIONG"), _T("RE-ALLOCATING"), _T("FREEING") };
- //static TCHAR *blockType[] = { _T("Free"), _T("Normal"), _T("CRT"), _T("Ignore"), _T("Client") };
-
-#ifdef IGNORE_CRT_ALLOC
- if (_BLOCK_TYPE(nBlockUse) == _CRT_BLOCK) // Ignore internal C runtime library allocations
- return TRUE;
-#endif
- extern int _crtDbgFlag;
- if ( ((_CRTDBG_ALLOC_MEM_DF & _crtDbgFlag) == 0) && ( (nAllocType == _HOOK_ALLOC) || (nAllocType == _HOOK_REALLOC) ) )
- {
- // Someone has disabled that the runtime should log this allocation
- // so we do not log this allocation
- if (s_pfnOldCrtAllocHook != NULL)
- s_pfnOldCrtAllocHook(nAllocType, pvData, nSize, nBlockUse, lRequest, szFileName, nLine);
- return TRUE;
- }
-
- // Handle the Disable/Enable setting
- if (InterlockedExchangeAdd(&s_CrtDisableCount, 0) != 0)
- {
- return TRUE;
- }
-
- // Prevent from reentrat calls
- if (InterlockedIncrement(&s_lMallocCalled) > 1)
- {
- // I was already called
- InterlockedDecrement(&s_lMallocCalled);
- // call the previous alloc hook
- if (s_pfnOldCrtAllocHook != NULL)
- s_pfnOldCrtAllocHook(nAllocType, pvData, nSize, nBlockUse, lRequest, szFileName, nLine);
- return TRUE;
- }
-
- _ASSERT( (nAllocType == _HOOK_ALLOC) || (nAllocType == _HOOK_REALLOC) || (nAllocType == _HOOK_FREE) );
- _ASSERT( ( _BLOCK_TYPE(nBlockUse) >= 0 ) && ( _BLOCK_TYPE(nBlockUse) < 5 ) );
-
- if (nAllocType == _HOOK_FREE)
- {
- // freeing
- // Try to get the header information
- if (_CrtIsValidHeapPointer(pvData)) { // it is a valid Heap-Pointer
- // get the ID
- _CrtMemBlockHeader *pHead;
- // get a pointer to memory block header
- pHead = pHdr(pvData);
- nSize = pHead->nDataSize;
- lRequest = pHead->lRequest; // This is the ID!
-
- if (pHead->nBlockUse == _IGNORE_BLOCK)
- {
- InterlockedDecrement(&s_lMallocCalled);
- if (s_pfnOldCrtAllocHook != NULL)
- {
- s_pfnOldCrtAllocHook(nAllocType, pvData, nSize, nBlockUse, lRequest, szFileName, nLine);
- }
- return TRUE;
- }
- }
- if (lRequest != 0)
- {
- // RequestID was found
- size_t temp = g_CurrentMemUsage;
- g_CurrentMemUsage -= nSize ;
- g_pCRTTable->Remove(lRequest);
- if (g_CurrentMemUsage > temp)
- {
- printf("********************************************\n");
- printf("** Server detected underflow in memory **\n");
- printf("** usage counter. Something is not right. **\n");
- printf("** Writing memory dump into memdump.xml **\n");
- printf("********************************************\n");
- printf("Please wait\n");
-
- LeakFinderXmlOutput Output("memdump.xml");
- DumpUsedMemory(&Output);
-
- printf("\nMemory dump complete. Server will now abort.\n");
- abort();
- }
- }
- } // freeing
-
- if (nAllocType == _HOOK_REALLOC)
- {
- // re-allocating
- // Try to get the header information
- if (_CrtIsValidHeapPointer(pvData)) { // it is a valid Heap-Pointer
- BOOL bRet;
- LONG lReallocRequest;
- // get the ID
- _CrtMemBlockHeader *pHead;
- // get a pointer to memory block header
- pHead = pHdr(pvData);
- // Try to find the RequestID in the Hash-Table, mark it that it was freed
- lReallocRequest = pHead->lRequest;
- size_t temp = g_CurrentMemUsage;
- g_CurrentMemUsage -= pHead->nDataSize;
- bRet = g_pCRTTable->Remove(lReallocRequest);
- if (g_CurrentMemUsage > temp)
- {
- printf("********************************************\n");
- printf("** Server detected underflow in memory **\n");
- printf("** usage counter. Something is not right. **\n");
- printf("** Writing memory dump into memdump.xml **\n");
- printf("********************************************\n");
- printf("Please wait\n");
-
- LeakFinderXmlOutput Output("memdump.xml");
- DumpUsedMemory(&Output);
-
- printf("\nMemory dump complete. Server will now abort.\n");
- abort();
- }
- } // ValidHeapPointer
- } // re-allocating
-
- //if ( (g_ulShowStackAtAlloc < 3) && (nAllocType == _HOOK_FREE) ) {
- if (nAllocType == _HOOK_FREE)
- {
- InterlockedDecrement(&s_lMallocCalled);
- // call the previous alloc hook
- if (s_pfnOldCrtAllocHook != NULL)
- {
- s_pfnOldCrtAllocHook(nAllocType, pvData, nSize, nBlockUse, lRequest, szFileName, nLine);
- }
- return TRUE;
- }
-
- CONTEXT c;
- GET_CURRENT_CONTEXT(c, CONTEXT_FULL);
-
- // Only insert in the Hash-Table if it is not a "freeing"
- if (nAllocType != _HOOK_FREE)
- {
- if (lRequest != 0) // Always a valid RequestID should be provided (see comments in the header)
- {
- //No need to check for overflow since we are checking if we are getting higher than 1gb.
- //If we change this, then we probably would want an overflow check.
- g_CurrentMemUsage += nSize ;
- g_pCRTTable->Insert(lRequest, c, nSize);
-
- if (g_CurrentMemUsage > 1536 * 1024* 1024)
- {
- printf("******************************************\n");
- printf("** Server reached 1.5 GiB memory usage, **\n");
- printf("** something is probably wrong. **\n");
- printf("** Writing memory dump into memdump.xml **\n");
- printf("******************************************\n");
- printf("Please wait\n");
-
- LeakFinderXmlOutput Output("memdump.xml");
- DumpUsedMemory(&Output);
-
- printf("\nMemory dump complete. Server will now abort.\n");
- abort();
- }
- }
- }
-
- InterlockedDecrement(&s_lMallocCalled);
- // call the previous alloc hook
- if (s_pfnOldCrtAllocHook != NULL)
- s_pfnOldCrtAllocHook(nAllocType, pvData, nSize, nBlockUse, lRequest, szFileName, nLine);
- return TRUE; // allow the memory operation to proceed
-} // MyAllocHook
-
-#endif // _DEBUG
-
-
-
-
-
-// ##########################################################################
-// ##########################################################################
-// ##########################################################################
-// Init/Deinit functions
-
-HRESULT InitLeakFinder()
-{
- #ifdef _DEBUG
- g_pCRTTable = new CRTTable();
- #endif
- return S_OK;
-}
-
-
-
-
-
-void DumpUsedMemory(LeakFinderOutput * output)
-{
- LeakFinderOutput *pLeakFinderOutput = output;
-
- #ifdef _DEBUG
- g_pCRTTable->Disable();
- #endif
-
- if (pLeakFinderOutput == NULL)
- {
- pLeakFinderOutput = new LeakFinderOutput();
- }
-
- // explicitly load the modules:
- pLeakFinderOutput->LoadModules();
-
- #ifdef _DEBUG
- g_pCRTTable->ShowLeaks(*pLeakFinderOutput);
- #endif
-
- if (output == NULL)
- {
- delete pLeakFinderOutput;
- }
-}
-
-
-
-
-
-void DeinitLeakFinder(LeakFinderOutput *output)
-{
- DumpUsedMemory(output);
-
- #ifdef _DEBUG
- delete g_pCRTTable;
- g_pCRTTable = NULL;
- #endif
-}
-
-
-
-
-
-void DeinitLeakFinder()
-{
- DeinitLeakFinder(NULL);
-}
-
-
-
-
diff --git a/source/LeakFinder.h b/source/LeakFinder.h
deleted file mode 100644
index e63b9ec5d..000000000
--- a/source/LeakFinder.h
+++ /dev/null
@@ -1,156 +0,0 @@
-/**********************************************************************
- *
- * LEAKFINDER.H
- *
- *
- *
- * LICENSE (http://www.opensource.org/licenses/bsd-license.php)
- *
- * Copyright (c) 2005-2010, Jochen Kalmbach
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are permitted provided that the following conditions are met:
- *
- * Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * Neither the name of Jochen Kalmbach nor the names of its contributors may be
- * used to endorse or promote products derived from this software without
- * specific prior written permission.
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
- * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- **********************************************************************/
-
-// #pragma once is supported starting with _MCS_VER 1000,
-// so we need not to check the version (because we only support _MSC_VER >= 1100)!
-#pragma once
-
-#include <windows.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-HRESULT InitLeakFinder();
-void DeinitLeakFinder();
-
-#ifdef __cplusplus
-}
-#endif
-
-
-// The following is only available if the file is CPP
-#ifdef __cplusplus
-
-#include "StackWalker.h"
-
-// Interface for output...
-class LeakFinderOutput : public StackWalker
-{
-public:
- typedef enum LeakFinderOptions
- {
- // No addition info will be retrived
- // (only the address is available)
- LeakFinderNone = 0,
- LeakFinderShowCompleteCallstack = 0x1000
- } LeakFinderOptions;
-
- LeakFinderOutput(int options = OptionsAll, LPCSTR szSymPath = NULL);
- virtual void OnLeakSearchStart(LPCSTR sszLeakFinderName);
- virtual void OnLeakStartEntry(LPCSTR szKeyName, SIZE_T nDataSize);
-protected:
- virtual void OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry);
- virtual void OnOutput(LPCSTR szText)
- {
- printf(szText);
- StackWalker::OnOutput(szText);
- }
- virtual void OnDbgHelpErr(LPCSTR szFuncName, DWORD gle, DWORD64 addr)
- {
- if (strcmp(szFuncName, "SymGetLineFromAddr64") == 0) return;
- StackWalker::OnDbgHelpErr(szFuncName, gle, addr);
- }
-};
-
-class LeakFinderXmlOutput : public LeakFinderOutput
-{
-public:
- LeakFinderXmlOutput();
- virtual ~LeakFinderXmlOutput();
- LeakFinderXmlOutput(LPCTSTR szFileName);
- virtual void OnLeakSearchStart(LPCSTR sszLeakFinderName);
- virtual void OnLeakStartEntry(LPCSTR szKeyName, SIZE_T nDataSize);
-protected:
- virtual void OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry);
- virtual void OnOutput(LPCSTR szText) { }
- virtual void OnDbgHelpErr(LPCSTR szFuncName, DWORD gle, DWORD64 addr) { }
-
- FILE * m_fXmlFile;
- int m_Progress;
-};
-
-// C++ interface:
-void DeinitLeakFinder(LeakFinderOutput *output);
-
-class ZZZ_LeakFinder
-{
-public:
- ZZZ_LeakFinder()
- {
- m_pXml = NULL;
-#ifdef XML_LEAK_FINDER
- m_pXml = new LeakFinderXmlOutput();
-#endif
- InitLeakFinder();
- }
- ~ZZZ_LeakFinder()
- {
- DeinitLeakFinder(m_pXml);
- if (m_pXml != NULL) delete m_pXml;
- }
-protected:
- LeakFinderXmlOutput *m_pXml;
-};
-
-#if defined(INIT_LEAK_FINDER)
-#if _MSC_VER >= 1200
-#pragma warning(push)
-#endif
-#pragma warning (disable:4074)
-
-// WARNING: If you enable this option, the code might run without the CRT being initialized or after the CRT was deinitialized!!!
-// Currently the code is not designed to bypass the CRT...
-//#pragma init_seg (compiler)
-ZZZ_LeakFinder zzz_LeakFinder;
-
-#if _MSC_VER >= 1200
-#pragma warning(pop)
-#else
-#pragma warning(default:4074)
-#endif
-#endif
-
-#endif // __cplusplus
-
-
-
-
-extern void DumpUsedMemory(LeakFinderOutput * output = NULL);
-
-
-
-
-
diff --git a/source/LightingThread.cpp b/source/LightingThread.cpp
deleted file mode 100644
index d7e60e458..000000000
--- a/source/LightingThread.cpp
+++ /dev/null
@@ -1,562 +0,0 @@
-
-// LightingThread.cpp
-
-// Implements the cLightingThread class representing the thread that processes requests for lighting
-
-#include "Globals.h"
-#include "LightingThread.h"
-#include "ChunkMap.h"
-#include "World.h"
-
-
-
-
-
-/// If more than this many chunks are in the queue, a warning is printed to the log
-#define WARN_ON_QUEUE_SIZE 800
-
-
-
-
-
-/// Chunk data callback that takes the chunk data and puts them into cLightingThread's m_BlockTypes[] / m_HeightMap[]:
-class cReader :
- public cChunkDataCallback
-{
- virtual void BlockTypes(const BLOCKTYPE * a_Type) override
- {
- // ROW is a block of 16 Blocks, one whole row is copied at a time (hopefully the compiler will optimize that)
- // C++ doesn't permit copying arrays, but arrays as a part of a struct is ok :)
- typedef struct {BLOCKTYPE m_Row[16]; } ROW;
- ROW * InputRows = (ROW *)a_Type;
- ROW * OutputRows = (ROW *)m_BlockTypes;
- int InputIdx = 0;
- int OutputIdx = m_ReadingChunkX + m_ReadingChunkZ * cChunkDef::Width * 3;
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- OutputRows[OutputIdx] = InputRows[InputIdx++];
- OutputIdx += 3;
- } // for z
- // Skip into the next y-level in the 3x3 chunk blob; each level has cChunkDef::Width * 9 rows
- // We've already walked cChunkDef::Width * 3 in the "for z" cycle, that makes cChunkDef::Width * 6 rows left to skip
- OutputIdx += cChunkDef::Width * 6;
- } // for y
- } // BlockTypes()
-
-
- virtual void HeightMap(const cChunkDef::HeightMap * a_Heightmap) override
- {
- typedef struct {HEIGHTTYPE m_Row[16]; } ROW;
- ROW * InputRows = (ROW *)a_Heightmap;
- ROW * OutputRows = (ROW *)m_HeightMap;
- int InputIdx = 0;
- int OutputIdx = m_ReadingChunkX + m_ReadingChunkZ * cChunkDef::Width * 3;
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- OutputRows[OutputIdx] = InputRows[InputIdx++];
- OutputIdx += 3;
- } // for z
- }
-
-public:
- int m_ReadingChunkX; // 0, 1 or 2; x-offset of the chunk we're reading from the BlockTypes start
- int m_ReadingChunkZ; // 0, 1 or 2; z-offset of the chunk we're reading from the BlockTypes start
- BLOCKTYPE * m_BlockTypes; // 3x3 chunks of block types, organized as a single XZY blob of data (instead of 3x3 XZY blobs)
- HEIGHTTYPE * m_HeightMap; // 3x3 chunks of height map, organized as a single XZY blob of data (instead of 3x3 XZY blobs)
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cLightingThread:
-
-cLightingThread::cLightingThread(void) :
- super("cLightingThread"),
- m_World(NULL)
-{
-}
-
-
-
-
-
-cLightingThread::~cLightingThread()
-{
- Stop();
-}
-
-
-
-
-
-bool cLightingThread::Start(cWorld * a_World)
-{
- ASSERT(m_World == NULL); // Not started yet
- m_World = a_World;
-
- return super::Start();
-}
-
-
-
-
-
-void cLightingThread::Stop(void)
-{
- {
- cCSLock Lock(m_CS);
- for (sItems::iterator itr = m_Queue.begin(), end = m_Queue.end(); itr != end; ++itr)
- {
- delete itr->m_ChunkStay;
- }
- m_Queue.clear();
- }
- m_ShouldTerminate = true;
- m_evtItemAdded.Set();
-
- Wait();
-}
-
-
-
-
-
-void cLightingThread::QueueChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_CallbackAfter)
-{
- ASSERT(m_World != NULL); // Did you call Start() properly?
-
- cChunkStay * ChunkStay = new cChunkStay(m_World);
- ChunkStay->Add(a_ChunkX + 1, ZERO_CHUNK_Y, a_ChunkZ + 1);
- ChunkStay->Add(a_ChunkX + 1, ZERO_CHUNK_Y, a_ChunkZ);
- ChunkStay->Add(a_ChunkX + 1, ZERO_CHUNK_Y, a_ChunkZ - 1);
- ChunkStay->Add(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ + 1);
- ChunkStay->Add(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
- ChunkStay->Add(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ - 1);
- ChunkStay->Add(a_ChunkX - 1, ZERO_CHUNK_Y, a_ChunkZ + 1);
- ChunkStay->Add(a_ChunkX - 1, ZERO_CHUNK_Y, a_ChunkZ);
- ChunkStay->Add(a_ChunkX - 1, ZERO_CHUNK_Y, a_ChunkZ - 1);
- ChunkStay->Enable();
- ChunkStay->Load();
- cCSLock Lock(m_CS);
- m_Queue.push_back(sItem(a_ChunkX, a_ChunkZ, ChunkStay, a_CallbackAfter));
- if (m_Queue.size() > WARN_ON_QUEUE_SIZE)
- {
- LOGINFO("Lighting thread overloaded, %d items in queue", m_Queue.size());
- }
- m_evtItemAdded.Set();
-}
-
-
-
-
-
-void cLightingThread::WaitForQueueEmpty(void)
-{
- cCSLock Lock(m_CS);
- while (!m_ShouldTerminate && (!m_Queue.empty() || !m_PostponedQueue.empty()))
- {
- cCSUnlock Unlock(Lock);
- m_evtQueueEmpty.Wait();
- }
-}
-
-
-
-
-
-size_t cLightingThread::GetQueueLength(void)
-{
- cCSLock Lock(m_CS);
- return m_Queue.size() + m_PostponedQueue.size();
-}
-
-
-
-
-
-void cLightingThread::ChunkReady(int a_ChunkX, int a_ChunkZ)
-{
- // Check all the items in the m_PostponedQueue, if the chunk is their neighbor, move the item to m_Queue
-
- bool NewlyAdded = false;
- {
- cCSLock Lock(m_CS);
- for (sItems::iterator itr = m_PostponedQueue.begin(); itr != m_PostponedQueue.end(); )
- {
- if (
- (itr->x - a_ChunkX >= -1) && (itr->x - a_ChunkX <= 1) &&
- (itr->x - a_ChunkX >= -1) && (itr->x - a_ChunkX <= 1)
- )
- {
- // It is a neighbor
- m_Queue.push_back(*itr);
- itr = m_PostponedQueue.erase(itr);
- NewlyAdded = true;
- }
- else
- {
- ++itr;
- }
- } // for itr - m_PostponedQueue[]
- } // Lock(m_CS)
-
- if (NewlyAdded)
- {
- m_evtItemAdded.Set(); // Notify the thread it has some work to do
- }
-}
-
-
-
-
-
-void cLightingThread::Execute(void)
-{
- while (true)
- {
- {
- cCSLock Lock(m_CS);
- if (m_Queue.size() == 0)
- {
- cCSUnlock Unlock(Lock);
- m_evtItemAdded.Wait();
- }
- }
-
- if (m_ShouldTerminate)
- {
- return;
- }
-
- // Process one items from the queue:
- sItem Item;
- {
- cCSLock Lock(m_CS);
- if (m_Queue.empty())
- {
- continue;
- }
- Item = m_Queue.front();
- m_Queue.pop_front();
- if (m_Queue.empty())
- {
- m_evtQueueEmpty.Set();
- }
- } // CSLock(m_CS)
-
- LightChunk(Item);
- }
-}
-
-
-
-
-
-
-void cLightingThread::LightChunk(cLightingThread::sItem & a_Item)
-{
- cChunkDef::BlockNibbles BlockLight, SkyLight;
-
- if (!ReadChunks(a_Item.x, a_Item.z))
- {
- // Neighbors not available. Re-queue in the postponed queue
- cCSLock Lock(m_CS);
- m_PostponedQueue.push_back(a_Item);
- return;
- }
-
- /*
- // DEBUG: torch somewhere:
- m_BlockTypes[19 + 24 * cChunkDef::Width * 3 + (m_HeightMap[24 + 24 * cChunkDef::Width * 3] / 2) * BlocksPerYLayer] = E_BLOCK_TORCH;
- // m_HeightMap[24 + 24 * cChunkDef::Width * 3]++;
- */
-
- PrepareBlockLight();
- CalcLight(m_BlockLight);
-
- PrepareSkyLight();
-
- /*
- // DEBUG: Save chunk data with highlighted seeds for visual inspection:
- cFile f4;
- if (
- f4.Open(Printf("Chunk_%d_%d_seeds.grab", a_Item.x, a_Item.z), cFile::fmWrite)
- )
- {
- for (int z = 0; z < cChunkDef::Width * 3; z++)
- {
- for (int y = cChunkDef::Height / 2; y >= 0; y--)
- {
- unsigned char Seeds [cChunkDef::Width * 3];
- memcpy(Seeds, m_BlockTypes + y * BlocksPerYLayer + z * cChunkDef::Width * 3, cChunkDef::Width * 3);
- for (int x = 0; x < cChunkDef::Width * 3; x++)
- {
- if (m_IsSeed1[y * BlocksPerYLayer + z * cChunkDef::Width * 3 + x])
- {
- Seeds[x] = E_BLOCK_DIAMOND_BLOCK;
- }
- }
- f4.Write(Seeds, cChunkDef::Width * 3);
- }
- }
- }
- //*/
-
- CalcLight(m_SkyLight);
-
- /*
- // DEBUG: Save XY slices of the chunk data and lighting for visual inspection:
- cFile f1, f2, f3;
- if (
- f1.Open(Printf("Chunk_%d_%d_data.grab", a_Item.x, a_Item.z), cFile::fmWrite) &&
- f2.Open(Printf("Chunk_%d_%d_sky.grab", a_Item.x, a_Item.z), cFile::fmWrite) &&
- f3.Open(Printf("Chunk_%d_%d_glow.grab", a_Item.x, a_Item.z), cFile::fmWrite)
- )
- {
- for (int z = 0; z < cChunkDef::Width * 3; z++)
- {
- for (int y = cChunkDef::Height / 2; y >= 0; y--)
- {
- f1.Write(m_BlockTypes + y * BlocksPerYLayer + z * cChunkDef::Width * 3, cChunkDef::Width * 3);
- unsigned char SkyLight [cChunkDef::Width * 3];
- unsigned char BlockLight[cChunkDef::Width * 3];
- for (int x = 0; x < cChunkDef::Width * 3; x++)
- {
- SkyLight[x] = m_SkyLight [y * BlocksPerYLayer + z * cChunkDef::Width * 3 + x] << 4;
- BlockLight[x] = m_BlockLight[y * BlocksPerYLayer + z * cChunkDef::Width * 3 + x] << 4;
- }
- f2.Write(SkyLight, cChunkDef::Width * 3);
- f3.Write(BlockLight, cChunkDef::Width * 3);
- }
- }
- }
- //*/
-
- CompressLight(m_BlockLight, BlockLight);
- CompressLight(m_SkyLight, SkyLight);
-
- m_World->ChunkLighted(a_Item.x, a_Item.z, BlockLight, SkyLight);
-
- if (a_Item.m_Callback != NULL)
- {
- a_Item.m_Callback->Call(a_Item.x, a_Item.z);
- }
- delete a_Item.m_ChunkStay;
-}
-
-
-
-
-
-bool cLightingThread::ReadChunks(int a_ChunkX, int a_ChunkZ)
-{
- cReader Reader;
- Reader.m_BlockTypes = m_BlockTypes;
- Reader.m_HeightMap = m_HeightMap;
-
- for (int z = 0; z < 3; z++)
- {
- Reader.m_ReadingChunkZ = z;
- for (int x = 0; x < 3; x++)
- {
- Reader.m_ReadingChunkX = x;
- if (!m_World->GetChunkData(a_ChunkX + x - 1, a_ChunkZ + z - 1, Reader))
- {
- return false;
- }
- } // for z
- } // for x
-
- memset(m_BlockLight, 0, sizeof(m_BlockLight));
- memset(m_SkyLight, 0, sizeof(m_SkyLight));
- return true;
-}
-
-
-
-
-
-void cLightingThread::PrepareSkyLight(void)
-{
- // Clear seeds:
- memset(m_IsSeed1, 0, sizeof(m_IsSeed1));
- m_NumSeeds = 0;
-
- // Walk every column that has all XZ neighbors
- for (int z = 1; z < cChunkDef::Width * 3 - 1; z++)
- {
- int BaseZ = z * cChunkDef::Width * 3;
- for (int x = 1; x < cChunkDef::Width * 3 - 1; x++)
- {
- int idx = BaseZ + x;
- int Current = m_HeightMap[idx] + 1;
- int Neighbor1 = m_HeightMap[idx + 1] + 1; // X + 1
- int Neighbor2 = m_HeightMap[idx - 1] + 1; // X - 1
- int Neighbor3 = m_HeightMap[idx + cChunkDef::Width * 3] + 1; // Z + 1
- int Neighbor4 = m_HeightMap[idx - cChunkDef::Width * 3] + 1; // Z - 1
- int MaxNeighbor = std::max(std::max(Neighbor1, Neighbor2), std::max(Neighbor3, Neighbor4)); // Maximum of the four neighbors
-
- // Fill the column from the top down to Current with all-light:
- for (int y = cChunkDef::Height - 1, Index = idx + y * BlocksPerYLayer; y >= Current; y--, Index -= BlocksPerYLayer)
- {
- m_SkyLight[Index] = 15;
- }
-
- // Add Current as a seed:
- if (Current < cChunkDef::Height)
- {
- int CurrentIdx = idx + Current * BlocksPerYLayer;
- m_IsSeed1[CurrentIdx] = true;
- m_SeedIdx1[m_NumSeeds++] = CurrentIdx;
- }
-
- // Add seed from Current up to the highest neighbor:
- for (int y = Current + 1, Index = idx + y * BlocksPerYLayer; y < MaxNeighbor; y++, Index += BlocksPerYLayer)
- {
- m_IsSeed1[Index] = true;
- m_SeedIdx1[m_NumSeeds++] = Index;
- }
- }
- }
-}
-
-
-
-
-
-void cLightingThread::PrepareBlockLight(void)
-{
- // Clear seeds:
- memset(m_IsSeed1, 0, sizeof(m_IsSeed1));
- memset(m_IsSeed2, 0, sizeof(m_IsSeed2));
- m_NumSeeds = 0;
-
- // Walk every column that has all XZ neighbors, make a seed for each light-emitting block:
- for (int z = 1; z < cChunkDef::Width * 3 - 1; z++)
- {
- int BaseZ = z * cChunkDef::Width * 3;
- for (int x = 1; x < cChunkDef::Width * 3 - 1; x++)
- {
- int idx = BaseZ + x;
- for (int y = m_HeightMap[idx], Index = idx + y * BlocksPerYLayer; y >= 0; y--, Index -= BlocksPerYLayer)
- {
- if (g_BlockLightValue[m_BlockTypes[Index]] == 0)
- {
- continue;
- }
-
- // Add current block as a seed:
- m_IsSeed1[Index] = true;
- m_SeedIdx1[m_NumSeeds++] = Index;
-
- // Light it up:
- m_BlockLight[Index] = g_BlockLightValue[m_BlockTypes[Index]];
- }
- }
- }
-}
-
-
-
-
-
-void cLightingThread::CalcLight(NIBBLETYPE * a_Light)
-{
- int NumSeeds2 = 0;
- while (m_NumSeeds > 0)
- {
- // Buffer 1 -> buffer 2
- memset(m_IsSeed2, 0, sizeof(m_IsSeed2));
- NumSeeds2 = 0;
- CalcLightStep(a_Light, m_NumSeeds, m_IsSeed1, m_SeedIdx1, NumSeeds2, m_IsSeed2, m_SeedIdx2);
- if (NumSeeds2 == 0)
- {
- return;
- }
-
- // Buffer 2 -> buffer 1
- memset(m_IsSeed1, 0, sizeof(m_IsSeed1));
- m_NumSeeds = 0;
- CalcLightStep(a_Light, NumSeeds2, m_IsSeed2, m_SeedIdx2, m_NumSeeds, m_IsSeed1, m_SeedIdx1);
- }
-}
-
-
-
-
-
-void cLightingThread::CalcLightStep(
- NIBBLETYPE * a_Light,
- int a_NumSeedsIn, unsigned char * a_IsSeedIn, unsigned int * a_SeedIdxIn,
- int & a_NumSeedsOut, unsigned char * a_IsSeedOut, unsigned int * a_SeedIdxOut
-)
-{
- int NumSeedsOut = 0;
- for (int i = 0; i < a_NumSeedsIn; i++)
- {
- int SeedIdx = a_SeedIdxIn[i];
- int SeedX = SeedIdx % (cChunkDef::Width * 3);
- int SeedZ = (SeedIdx / (cChunkDef::Width * 3)) % (cChunkDef::Width * 3);
- int SeedY = SeedIdx / BlocksPerYLayer;
-
- // Propagate seed:
- if (SeedX < cChunkDef::Width * 3 - 1)
- {
- PropagateLight(a_Light, SeedIdx, SeedIdx + 1, NumSeedsOut, a_IsSeedOut, a_SeedIdxOut);
- }
- if (SeedX > 0)
- {
- PropagateLight(a_Light, SeedIdx, SeedIdx - 1, NumSeedsOut, a_IsSeedOut, a_SeedIdxOut);
- }
- if (SeedZ < cChunkDef::Width * 3 - 1)
- {
- PropagateLight(a_Light, SeedIdx, SeedIdx + cChunkDef::Width * 3, NumSeedsOut, a_IsSeedOut, a_SeedIdxOut);
- }
- if (SeedZ > 0)
- {
- PropagateLight(a_Light, SeedIdx, SeedIdx - cChunkDef::Width * 3, NumSeedsOut, a_IsSeedOut, a_SeedIdxOut);
- }
- if (SeedY < cChunkDef::Height - 1)
- {
- PropagateLight(a_Light, SeedIdx, SeedIdx + cChunkDef::Width * cChunkDef::Width * 3 * 3, NumSeedsOut, a_IsSeedOut, a_SeedIdxOut);
- }
- if (SeedY > 0)
- {
- PropagateLight(a_Light, SeedIdx, SeedIdx - cChunkDef::Width * cChunkDef::Width * 3 * 3, NumSeedsOut, a_IsSeedOut, a_SeedIdxOut);
- }
- } // for i - a_SeedIdxIn[]
- a_NumSeedsOut = NumSeedsOut;
-}
-
-
-
-
-
-void cLightingThread::CompressLight(NIBBLETYPE * a_LightArray, NIBBLETYPE * a_ChunkLight)
-{
- int InIdx = cChunkDef::Width * 49; // Index to the first nibble of the middle chunk in the a_LightArray
- int OutIdx = 0;
- for (int y = 0; y < cChunkDef::Height; y++)
- {
- for (int z = 0; z < cChunkDef::Width; z++)
- {
- for (int x = 0; x < cChunkDef::Width; x += 2)
- {
- a_ChunkLight[OutIdx++] = (a_LightArray[InIdx + 1] << 4) | a_LightArray[InIdx];
- InIdx += 2;
- }
- InIdx += cChunkDef::Width * 2;
- }
- // Skip into the next y-level in the 3x3 chunk blob; each level has cChunkDef::Width * 9 rows
- // We've already walked cChunkDef::Width * 3 in the "for z" cycle, that makes cChunkDef::Width * 6 rows left to skip
- InIdx += cChunkDef::Width * cChunkDef::Width * 6;
- }
-}
-
-
-
-
diff --git a/source/LightingThread.h b/source/LightingThread.h
deleted file mode 100644
index 498755025..000000000
--- a/source/LightingThread.h
+++ /dev/null
@@ -1,181 +0,0 @@
-
-// LightingThread.h
-
-// Interfaces to the cLightingThread class representing the thread that processes requests for lighting
-
-/*
-Lighting is done on whole chunks. For each chunk to be lighted, the whole 3x3 chunk area around it is read,
-then it is processed, so that the middle chunk area has valid lighting, and the lighting is copied into the ChunkMap.
-Lighting is calculated in full char arrays instead of nibbles, so that accessing the arrays is fast.
-Lighting is calculated in a flood-fill fashion:
-1. Generate seeds from where the light spreads (full skylight / light-emitting blocks)
-2. For each seed:
- - Spread the light 1 block in each of the 6 cardinal directions, if the blocktype allows
- - If the recipient block has had lower lighting value than that being spread, make it a new seed
-3. Repeat step 2, until there are no more seeds
-The seeds need two fast operations:
- - Check if a block at [x, y, z] is already a seed
- - Get the next seed in the row
-For that reason it is stored in two arrays, one stores a bool saying a seed is in that position,
-the other is an array of seed coords, encoded as a single int.
-Step 2 needs two separate storages for old seeds and new seeds, so there are two actual storages for that purpose,
-their content is swapped after each full step-2-cycle.
-
-The thread has two queues of chunks that are to be lighted.
-The first queue, m_Queue, is the only one that is publicly visible, chunks get queued there by external requests.
-The second one, m_PostponedQueue, is for chunks that have been taken out of m_Queue and didn't have neighbors ready.
-Chunks from m_PostponedQueue are moved back into m_Queue when their neighbors get valid, using the ChunkReady callback.
-*/
-
-
-
-#pragma once
-
-#include "OSSupport/IsThread.h"
-#include "ChunkDef.h"
-
-
-
-
-
-// fwd: "cWorld.h"
-class cWorld;
-
-// fwd: "cChunkMap.h"
-class cChunkStay;
-
-
-
-
-
-class cLightingThread :
- public cIsThread
-{
- typedef cIsThread super;
-
-public:
-
- cLightingThread(void);
- ~cLightingThread();
-
- bool Start(cWorld * a_World);
-
- void Stop(void);
-
- /// Queues the entire chunk for lighting
- void QueueChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_CallbackAfter = NULL);
-
- /// Blocks until the queue is empty or the thread is terminated
- void WaitForQueueEmpty(void);
-
- size_t GetQueueLength(void);
-
- /// Called from cWorld when a chunk gets valid. Chunks in m_PostponedQueue may need moving into m_Queue
- void ChunkReady(int a_ChunkX, int a_ChunkZ);
-
-protected:
-
- struct sItem
- {
- int x, z;
- cChunkStay * m_ChunkStay;
- cChunkCoordCallback * m_Callback;
-
- sItem(void) {} // empty default constructor needed
- sItem(int a_X, int a_Z, cChunkStay * a_ChunkStay, cChunkCoordCallback * a_Callback) :
- x(a_X),
- z(a_Z),
- m_ChunkStay(a_ChunkStay),
- m_Callback(a_Callback)
- {
- }
- } ;
-
- typedef std::list<sItem> sItems;
-
- cWorld * m_World;
- cCriticalSection m_CS;
- sItems m_Queue;
- sItems m_PostponedQueue; // Chunks that have been postponed due to missing neighbors
- cEvent m_evtItemAdded; // Set when queue is appended, or to stop the thread
- cEvent m_evtQueueEmpty; // Set when the queue gets empty
-
- // Buffers for the 3x3 chunk data
- // These buffers alone are 1.7 MiB in size, therefore they cannot be located on the stack safely - some architectures may have only 1 MiB for stack, or even less
- // Placing the buffers into the object means that this object can light chunks only in one thread!
- // The blobs are XZY organized as a whole, instead of 3x3 XZY-organized subarrays ->
- // -> This means data has to be scatterred when reading and gathered when writing!
- static const int BlocksPerYLayer = cChunkDef::Width * cChunkDef::Width * 3 * 3;
- BLOCKTYPE m_BlockTypes[BlocksPerYLayer * cChunkDef::Height];
- NIBBLETYPE m_BlockLight[BlocksPerYLayer * cChunkDef::Height];
- NIBBLETYPE m_SkyLight [BlocksPerYLayer * cChunkDef::Height];
- HEIGHTTYPE m_HeightMap [BlocksPerYLayer];
-
- // Seed management (5.7 MiB)
- // Two buffers, in each calc step one is set as input and the other as output, then in the next step they're swapped
- // Each seed is represented twice in this structure - both as a "list" and as a "position".
- // "list" allows fast traversal from seed to seed
- // "position" allows fast checking if a coord is already a seed
- unsigned char m_IsSeed1 [BlocksPerYLayer * cChunkDef::Height];
- unsigned int m_SeedIdx1[BlocksPerYLayer * cChunkDef::Height];
- unsigned char m_IsSeed2 [BlocksPerYLayer * cChunkDef::Height];
- unsigned int m_SeedIdx2[BlocksPerYLayer * cChunkDef::Height];
- int m_NumSeeds;
-
- virtual void Execute(void) override;
-
- /// Lights the entire chunk. If neighbor chunks don't exist, touches them and re-queues the chunk
- void LightChunk(sItem & a_Item);
-
- /// Prepares m_BlockTypes and m_HeightMap data; returns false if any of the chunks fail. Zeroes out the light arrays
- bool ReadChunks(int a_ChunkX, int a_ChunkZ);
-
- /// Uses m_HeightMap to initialize the m_SkyLight[] data; fills in seeds for the skylight
- void PrepareSkyLight(void);
-
- /// Uses m_BlockTypes to initialize the m_BlockLight[] data; fills in seeds for the blocklight
- void PrepareBlockLight(void);
-
- /// Calculates light in the light array specified, using stored seeds
- void CalcLight(NIBBLETYPE * a_Light);
-
- /// Does one step in the light calculation - one seed propagation and seed recalculation
- void CalcLightStep(
- NIBBLETYPE * a_Light,
- int a_NumSeedsIn, unsigned char * a_IsSeedIn, unsigned int * a_SeedIdxIn,
- int & a_NumSeedsOut, unsigned char * a_IsSeedOut, unsigned int * a_SeedIdxOut
- );
-
- /// Compresses from 1-block-per-byte (faster calc) into 2-blocks-per-byte (MC storage):
- void CompressLight(NIBBLETYPE * a_LightArray, NIBBLETYPE * a_ChunkLight);
-
- inline void PropagateLight(
- NIBBLETYPE * a_Light,
- int a_SrcIdx, int a_DstIdx,
- int & a_NumSeedsOut, unsigned char * a_IsSeedOut, unsigned int * a_SeedIdxOut
- )
- {
- ASSERT(a_SrcIdx >= 0);
- ASSERT(a_SrcIdx < ARRAYCOUNT(m_SkyLight));
- ASSERT(a_DstIdx >= 0);
- ASSERT(a_DstIdx < ARRAYCOUNT(m_BlockTypes));
-
- if (a_Light[a_SrcIdx] <= a_Light[a_DstIdx] + g_BlockSpreadLightFalloff[m_BlockTypes[a_DstIdx]])
- {
- // We're not offering more light than the dest block already has
- return;
- }
-
- a_Light[a_DstIdx] = a_Light[a_SrcIdx] - g_BlockSpreadLightFalloff[m_BlockTypes[a_DstIdx]];
- if (!a_IsSeedOut[a_DstIdx])
- {
- a_IsSeedOut[a_DstIdx] = true;
- a_SeedIdxOut[a_NumSeedsOut++] = a_DstIdx;
- }
- }
-
-} ;
-
-
-
-
diff --git a/source/LineBlockTracer.cpp b/source/LineBlockTracer.cpp
deleted file mode 100644
index 9fcbca915..000000000
--- a/source/LineBlockTracer.cpp
+++ /dev/null
@@ -1,262 +0,0 @@
-
-// LineBlockTracer.cpp
-
-// Implements the cLineBlockTracer class representing a cBlockTracer that traces along a straight line between two points
-
-#include "Globals.h"
-#include "LineBlockTracer.h"
-#include "Vector3d.h"
-#include "World.h"
-#include "Chunk.h"
-
-
-
-
-
-
-cLineBlockTracer::cLineBlockTracer(cWorld & a_World, cCallbacks & a_Callbacks) :
- super(a_World, a_Callbacks)
-{
-}
-
-
-
-
-
-bool cLineBlockTracer::Trace(cWorld & a_World, cBlockTracer::cCallbacks & a_Callbacks, const Vector3d & a_Start, const Vector3d & a_End)
-{
- cLineBlockTracer Tracer(a_World, a_Callbacks);
- return Tracer.Trace(a_Start.x, a_Start.y, a_Start.z, a_End.x, a_End.y, a_End.z);
-}
-
-
-
-
-
-bool cLineBlockTracer::Trace(cWorld & a_World, cBlockTracer::cCallbacks &a_Callbacks, double a_StartX, double a_StartY, double a_StartZ, double a_EndX, double a_EndY, double a_EndZ)
-{
- cLineBlockTracer Tracer(a_World, a_Callbacks);
- return Tracer.Trace(a_StartX, a_StartY, a_StartZ, a_EndX, a_EndY, a_EndZ);
-}
-
-
-
-
-
-bool cLineBlockTracer::Trace(double a_StartX, double a_StartY, double a_StartZ, double a_EndX, double a_EndY, double a_EndZ)
-{
- // Initialize the member veriables:
- m_StartX = a_StartX;
- m_StartY = a_StartY;
- m_StartZ = a_StartZ;
- m_EndX = a_EndX;
- m_EndY = a_EndY;
- m_EndZ = a_EndZ;
- m_DirX = (m_StartX < m_EndX) ? 1 : -1;
- m_DirY = (m_StartY < m_EndY) ? 1 : -1;
- m_DirZ = (m_StartZ < m_EndZ) ? 1 : -1;
- m_CurrentFace = BLOCK_FACE_NONE;
-
- // Check the start coords, adjust into the world:
- if (m_StartY < 0)
- {
- if (m_EndY < 0)
- {
- // Nothing to trace
- m_Callbacks->OnNoMoreHits();
- return true;
- }
- FixStartBelowWorld();
- m_Callbacks->OnIntoWorld(m_StartX, m_StartY, m_StartZ);
- }
- else if (m_StartY >= cChunkDef::Height)
- {
- if (m_EndY >= cChunkDef::Height)
- {
- m_Callbacks->OnNoMoreHits();
- return true;
- }
- FixStartAboveWorld();
- m_Callbacks->OnIntoWorld(m_StartX, m_StartY, m_StartZ);
- }
-
- m_CurrentX = (int)floor(m_StartX);
- m_CurrentY = (int)floor(m_StartY);
- m_CurrentZ = (int)floor(m_StartZ);
-
- m_DiffX = m_EndX - m_StartX;
- m_DiffY = m_EndY - m_StartY;
- m_DiffZ = m_EndZ - m_StartZ;
-
- // The actual trace is handled with ChunkMapCS locked by calling our Item() for the specified chunk
- int BlockX = (int)floor(m_StartX);
- int BlockZ = (int)floor(m_StartZ);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(BlockX, BlockZ, ChunkX, ChunkZ);
- return m_World->DoWithChunk(ChunkX, ChunkZ, *this);
-}
-
-
-
-
-
-void cLineBlockTracer::FixStartAboveWorld(void)
-{
- // We must set the start Y to less than cChunkDef::Height so that it is considered inside the world later on
- // Therefore we use an EPS-offset from the height, as small as reasonably possible.
- const double Height = (double)cChunkDef::Height - 0.00001;
- CalcXZIntersection(Height, m_StartX, m_StartZ);
- m_StartY = Height;
-}
-
-
-
-
-
-void cLineBlockTracer::FixStartBelowWorld(void)
-{
- CalcXZIntersection(0, m_StartX, m_StartZ);
- m_StartY = 0;
-}
-
-
-
-
-
-void cLineBlockTracer::CalcXZIntersection(double a_Y, double & a_IntersectX, double & a_IntersectZ)
-{
- double Ratio = (m_StartY - a_Y) / (m_StartY - m_EndY);
- a_IntersectX = m_StartX + (m_EndX - m_StartX) * Ratio;
- a_IntersectZ = m_StartZ + (m_EndZ - m_StartZ) * Ratio;
-}
-
-
-
-
-
-bool cLineBlockTracer::MoveToNextBlock(void)
-{
- // Find out which of the current block's walls gets hit by the path:
- static const double EPS = 0.00001;
- double Coeff = 1;
- enum eDirection
- {
- dirNONE,
- dirX,
- dirY,
- dirZ,
- } Direction = dirNONE;
- if (abs(m_DiffX) > EPS)
- {
- double DestX = (m_DirX > 0) ? (m_CurrentX + 1) : m_CurrentX;
- Coeff = (DestX - m_StartX) / m_DiffX;
- if (Coeff <= 1)
- {
- Direction = dirX;
- }
- }
- if (abs(m_DiffY) > EPS)
- {
- double DestY = (m_DirY > 0) ? (m_CurrentY + 1) : m_CurrentY;
- double CoeffY = (DestY - m_StartY) / m_DiffY;
- if (CoeffY < Coeff)
- {
- Coeff = CoeffY;
- Direction = dirY;
- }
- }
- if (abs(m_DiffZ) > EPS)
- {
- double DestZ = (m_DirZ > 0) ? (m_CurrentZ + 1) : m_CurrentZ;
- double CoeffZ = (DestZ - m_StartZ) / m_DiffZ;
- if (CoeffZ < Coeff)
- {
- Coeff = CoeffZ;
- Direction = dirZ;
- }
- }
-
- // Based on the wall hit, adjust the current coords
- switch (Direction)
- {
- case dirX: m_CurrentX += m_DirX; m_CurrentFace = (m_DirX > 0) ? BLOCK_FACE_XM : BLOCK_FACE_XP; break;
- case dirY: m_CurrentY += m_DirY; m_CurrentFace = (m_DirY > 0) ? BLOCK_FACE_YM : BLOCK_FACE_YP; break;
- case dirZ: m_CurrentZ += m_DirZ; m_CurrentFace = (m_DirZ > 0) ? BLOCK_FACE_ZM : BLOCK_FACE_ZP; break;
- case dirNONE: return false;
- }
- return true;
-}
-
-
-
-
-
-bool cLineBlockTracer::Item(cChunk * a_Chunk)
-{
- ASSERT((m_CurrentY >= 0) && (m_CurrentY < cChunkDef::Height)); // This should be provided by FixStartAboveWorld() / FixStartBelowWorld()
-
- // This is the actual line tracing loop.
- bool Finished = false;
- while (true)
- {
- // Report the current block through the callbacks:
- if (a_Chunk == NULL)
- {
- m_Callbacks->OnNoChunk();
- return false;
- }
- if (a_Chunk->IsValid())
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- int RelX = m_CurrentX - a_Chunk->GetPosX() * cChunkDef::Width;
- int RelZ = m_CurrentZ - a_Chunk->GetPosZ() * cChunkDef::Width;
- a_Chunk->GetBlockTypeMeta(RelX, m_CurrentY, RelZ, BlockType, BlockMeta);
- if (m_Callbacks->OnNextBlock(m_CurrentX, m_CurrentY, m_CurrentZ, BlockType, BlockMeta, m_CurrentFace))
- {
- // The callback terminated the trace
- return false;
- }
- }
- else
- {
- if (m_Callbacks->OnNextBlockNoData(m_CurrentX, m_CurrentY, m_CurrentZ, m_CurrentFace))
- {
- // The callback terminated the trace
- return false;
- }
- }
-
- // Move to next block
- if (!MoveToNextBlock())
- {
- // We've reached the end
- m_Callbacks->OnNoMoreHits();
- return true;
- }
-
- // Update the current chunk
- if (a_Chunk != NULL)
- {
- a_Chunk = a_Chunk->GetNeighborChunk(m_CurrentX, m_CurrentZ);
- }
-
- if ((m_CurrentY < 0) || (m_CurrentY >= cChunkDef::Height))
- {
- // We've gone out of the world, that's the end of this trace
- double IntersectX, IntersectZ;
- CalcXZIntersection(m_CurrentY, IntersectX, IntersectZ);
- if (m_Callbacks->OnOutOfWorld(IntersectX, m_CurrentY, IntersectZ))
- {
- // The callback terminated the trace
- return false;
- }
- m_Callbacks->OnNoMoreHits();
- return true;
- }
- }
-}
-
-
-
-
diff --git a/source/LineBlockTracer.h b/source/LineBlockTracer.h
deleted file mode 100644
index ccbb70ea6..000000000
--- a/source/LineBlockTracer.h
+++ /dev/null
@@ -1,87 +0,0 @@
-
-// LineBlockTracer.h
-
-// Declares the cLineBlockTracer class representing a cBlockTracer that traces along a straight line between two points
-
-
-
-
-
-#pragma once
-
-#include "BlockTracer.h"
-
-
-
-
-
-// fwd: Chunk.h
-class cChunk;
-
-// fwd: cChunkMap.h
-typedef cItemCallback<cChunk> cChunkCallback;
-
-
-
-
-
-
-class cLineBlockTracer :
- public cBlockTracer,
- public cChunkCallback
-{
- typedef cBlockTracer super;
-
-public:
- cLineBlockTracer(cWorld & a_World, cCallbacks & a_Callbacks);
-
- /// Traces one line between Start and End; returns true if the entire line was traced (until OnNoMoreHits())
- bool Trace(double a_StartX, double a_StartY, double a_StartZ, double a_EndX, double a_EndY, double a_EndZ);
-
- // Utility functions for simple one-line usage:
- /// Traces one line between Start and End; returns true if the entire line was traced (until OnNoMoreHits())
- static bool Trace(cWorld & a_World, cCallbacks & a_Callbacks, double a_StartX, double a_StartY, double a_StartZ, double a_EndX, double a_EndY, double a_EndZ);
-
- /// Traces one line between Start and End; returns true if the entire line was traced (until OnNoMoreHits())
- static bool Trace(cWorld & a_World, cCallbacks & a_Callbacks, const Vector3d & a_Start, const Vector3d & a_End);
-
-protected:
- // The start point of the trace
- double m_StartX, m_StartY, m_StartZ;
-
- // The end point of the trace
- double m_EndX, m_EndY, m_EndZ;
-
- // The difference in coords, End - Start
- double m_DiffX, m_DiffY, m_DiffZ;
-
- // The increment at which the block coords are going from Start to End; either +1 or -1
- int m_DirX, m_DirY, m_DirZ;
-
- // The current block
- int m_CurrentX, m_CurrentY, m_CurrentZ;
-
- // The face through which the current block has been entered
- char m_CurrentFace;
-
-
- /// Adjusts the start point above the world to just at the world's top
- void FixStartAboveWorld(void);
-
- /// Adjusts the start point below the world to just at the world's bottom
- void FixStartBelowWorld(void);
-
- /// Calculates the XZ coords of an intersection with the specified Yconst plane; assumes that such an intersection exists
- void CalcXZIntersection(double a_Y, double & a_IntersectX, double & a_IntersectZ);
-
- /// Moves m_Current to the next block on the line; returns false if no move is possible (reached the end)
- bool MoveToNextBlock(void);
-
- // cChunkCallback overrides:
- virtual bool Item(cChunk * a_Chunk) override;
-} ;
-
-
-
-
-
diff --git a/source/LinearInterpolation.cpp b/source/LinearInterpolation.cpp
deleted file mode 100644
index d4975418b..000000000
--- a/source/LinearInterpolation.cpp
+++ /dev/null
@@ -1,251 +0,0 @@
-
-// LinearInterpolation.cpp
-
-// Implements methods for linear interpolation over 1D, 2D and 3D arrays
-
-#include "Globals.h"
-#include "LinearInterpolation.h"
-
-
-
-
-
-/*
-// Perform an automatic test upon program start (use breakpoints to debug):
-
-extern void Debug3DNoise(float * a_Noise, int a_SizeX, int a_SizeY, int a_SizeZ, const AString & a_FileNameBase);
-
-class Test
-{
-public:
- Test(void)
- {
- // DoTest1();
- DoTest2();
- }
-
-
- void DoTest1(void)
- {
- float In[8] = {0, 1, 2, 3, 1, 2, 2, 2};
- float Out[3 * 3 * 3];
- LinearInterpolate1DArray(In, 4, Out, 9);
- LinearInterpolate2DArray(In, 2, 2, Out, 3, 3);
- LinearInterpolate3DArray(In, 2, 2, 2, Out, 3, 3, 3);
- LOGD("Out[0]: %f", Out[0]);
- }
-
-
- void DoTest2(void)
- {
- float In[3 * 3 * 3];
- for (int i = 0; i < ARRAYCOUNT(In); i++)
- {
- In[i] = (float)(i % 5);
- }
- float Out[15 * 16 * 17];
- LinearInterpolate3DArray(In, 3, 3, 3, Out, 15, 16, 17);
- Debug3DNoise(Out, 15, 16, 17, "LERP test");
- }
-} gTest;
-//*/
-
-
-
-
-
-// Puts linearly interpolated values from one array into another array. 1D version
-void LinearInterpolate1DArray(
- float * a_Src,
- int a_SrcSizeX,
- float * a_Dst,
- int a_DstSizeX
-)
-{
- a_Dst[0] = a_Src[0];
- int DstSizeXm1 = a_DstSizeX - 1;
- int SrcSizeXm1 = a_SrcSizeX - 1;
- float fDstSizeXm1 = (float)DstSizeXm1;
- float fSrcSizeXm1 = (float)SrcSizeXm1;
- for (int x = 1; x < DstSizeXm1; x++)
- {
- int SrcIdx = x * SrcSizeXm1 / DstSizeXm1;
- float ValLo = a_Src[SrcIdx];
- float ValHi = a_Src[SrcIdx + 1];
- float Ratio = (float)x * fSrcSizeXm1 / fDstSizeXm1 - SrcIdx;
- a_Dst[x] = ValLo + (ValHi - ValLo) * Ratio;
- }
- a_Dst[a_DstSizeX - 1] = a_Src[a_SrcSizeX - 1];
-}
-
-
-
-
-
-// Puts linearly interpolated values from one array into another array. 2D version
-void LinearInterpolate2DArray(
- float * a_Src,
- int a_SrcSizeX, int a_SrcSizeY,
- float * a_Dst,
- int a_DstSizeX, int a_DstSizeY
-)
-{
- ASSERT(a_DstSizeX > 0);
- ASSERT(a_DstSizeX < MAX_INTERPOL_SIZEX);
- ASSERT(a_DstSizeY > 0);
- ASSERT(a_DstSizeY < MAX_INTERPOL_SIZEY);
-
- // Calculate interpolation ratios and src indices along each axis:
- float RatioX[MAX_INTERPOL_SIZEX];
- float RatioY[MAX_INTERPOL_SIZEY];
- int SrcIdxX[MAX_INTERPOL_SIZEX];
- int SrcIdxY[MAX_INTERPOL_SIZEY];
- for (int x = 1; x < a_DstSizeX; x++)
- {
- SrcIdxX[x] = x * (a_SrcSizeX - 1) / (a_DstSizeX - 1);
- RatioX[x] = ((float)(x * (a_SrcSizeX - 1)) / (a_DstSizeX - 1)) - SrcIdxX[x];
- }
- for (int y = 1; y < a_DstSizeY; y++)
- {
- SrcIdxY[y] = y * (a_SrcSizeY - 1) / (a_DstSizeY - 1);
- RatioY[y] = ((float)(y * (a_SrcSizeY - 1)) / (a_DstSizeY - 1)) - SrcIdxY[y];
- }
-
- // Special values at the ends. Notice especially the last indices being (size - 2) with ratio set to 1, to avoid index overflow:
- SrcIdxX[0] = 0;
- RatioX[0] = 0;
- SrcIdxY[0] = 0;
- RatioY[0] = 0;
- SrcIdxX[a_DstSizeX - 1] = a_SrcSizeX - 2;
- RatioX[a_DstSizeX - 1] = 1;
- SrcIdxY[a_DstSizeY - 1] = a_SrcSizeY - 2;
- RatioY[a_DstSizeY - 1] = 1;
-
- // Output all the dst array values using the indices and ratios:
- int idx = 0;
- for (int y = 0; y < a_DstSizeY; y++)
- {
- int idxLoY = a_SrcSizeX * SrcIdxY[y];
- int idxHiY = a_SrcSizeX * (SrcIdxY[y] + 1);
- float ry = RatioY[y];
- for (int x = 0; x < a_DstSizeX; x++)
- {
- // The four src corners of the current "cell":
- float LoXLoY = a_Src[SrcIdxX[x] + idxLoY];
- float HiXLoY = a_Src[SrcIdxX[x] + 1 + idxLoY];
- float LoXHiY = a_Src[SrcIdxX[x] + idxHiY];
- float HiXHiY = a_Src[SrcIdxX[x] + 1 + idxHiY];
-
- // Linear interpolation along the X axis:
- float InterpXLoY = LoXLoY + (HiXLoY - LoXLoY) * RatioX[x];
- float InterpXHiY = LoXHiY + (HiXHiY - LoXHiY) * RatioX[x];
-
- // Linear interpolation along the Y axis:
- a_Dst[idx] = InterpXLoY + (InterpXHiY - InterpXLoY) * ry;
- idx += 1;
- }
- }
-}
-
-
-
-
-
-/// Puts linearly interpolated values from one array into another array. 3D version
-void LinearInterpolate3DArray(
- float * a_Src,
- int a_SrcSizeX, int a_SrcSizeY, int a_SrcSizeZ,
- float * a_Dst,
- int a_DstSizeX, int a_DstSizeY, int a_DstSizeZ
-)
-{
- ASSERT(a_DstSizeX > 0);
- ASSERT(a_DstSizeX < MAX_INTERPOL_SIZEX);
- ASSERT(a_DstSizeY > 0);
- ASSERT(a_DstSizeY < MAX_INTERPOL_SIZEY);
- ASSERT(a_DstSizeZ > 0);
- ASSERT(a_DstSizeZ < MAX_INTERPOL_SIZEZ);
-
- // Calculate interpolation ratios and src indices along each axis:
- float RatioX[MAX_INTERPOL_SIZEX];
- float RatioY[MAX_INTERPOL_SIZEY];
- float RatioZ[MAX_INTERPOL_SIZEZ];
- int SrcIdxX[MAX_INTERPOL_SIZEX];
- int SrcIdxY[MAX_INTERPOL_SIZEY];
- int SrcIdxZ[MAX_INTERPOL_SIZEZ];
- for (int x = 1; x < a_DstSizeX; x++)
- {
- SrcIdxX[x] = x * (a_SrcSizeX - 1) / (a_DstSizeX - 1);
- RatioX[x] = ((float)(x * (a_SrcSizeX - 1)) / (a_DstSizeX - 1)) - SrcIdxX[x];
- }
- for (int y = 1; y < a_DstSizeY; y++)
- {
- SrcIdxY[y] = y * (a_SrcSizeY - 1) / (a_DstSizeY - 1);
- RatioY[y] = ((float)(y * (a_SrcSizeY - 1)) / (a_DstSizeY - 1)) - SrcIdxY[y];
- }
- for (int z = 1; z < a_DstSizeZ; z++)
- {
- SrcIdxZ[z] = z * (a_SrcSizeZ - 1) / (a_DstSizeZ - 1);
- RatioZ[z] = ((float)(z * (a_SrcSizeZ - 1)) / (a_DstSizeZ - 1)) - SrcIdxZ[z];
- }
-
- // Special values at the ends. Notice especially the last indices being (size - 2) with ratio set to 1, to avoid index overflow:
- SrcIdxX[0] = 0;
- RatioX[0] = 0;
- SrcIdxY[0] = 0;
- RatioY[0] = 0;
- SrcIdxZ[0] = 0;
- RatioZ[0] = 0;
- SrcIdxX[a_DstSizeX - 1] = a_SrcSizeX - 2;
- RatioX[a_DstSizeX - 1] = 1;
- SrcIdxY[a_DstSizeY - 1] = a_SrcSizeY - 2;
- RatioY[a_DstSizeY - 1] = 1;
- SrcIdxZ[a_DstSizeZ - 1] = a_SrcSizeZ - 2;
- RatioZ[a_DstSizeZ - 1] = 1;
-
- // Output all the dst array values using the indices and ratios:
- int idx = 0;
- for (int z = 0; z < a_DstSizeZ; z++)
- {
- int idxLoZ = a_SrcSizeX * a_SrcSizeY * SrcIdxZ[z];
- int idxHiZ = a_SrcSizeX * a_SrcSizeY * (SrcIdxZ[z] + 1);
- float rz = RatioZ[z];
- for (int y = 0; y < a_DstSizeY; y++)
- {
- int idxLoY = a_SrcSizeX * SrcIdxY[y];
- int idxHiY = a_SrcSizeX * (SrcIdxY[y] + 1);
- float ry = RatioY[y];
- for (int x = 0; x < a_DstSizeX; x++)
- {
- // The eight src corners of the current "cell":
- float LoXLoYLoZ = a_Src[SrcIdxX[x] + idxLoY + idxLoZ];
- float HiXLoYLoZ = a_Src[SrcIdxX[x] + 1 + idxLoY + idxLoZ];
- float LoXHiYLoZ = a_Src[SrcIdxX[x] + idxHiY + idxLoZ];
- float HiXHiYLoZ = a_Src[SrcIdxX[x] + 1 + idxHiY + idxLoZ];
- float LoXLoYHiZ = a_Src[SrcIdxX[x] + idxLoY + idxHiZ];
- float HiXLoYHiZ = a_Src[SrcIdxX[x] + 1 + idxLoY + idxHiZ];
- float LoXHiYHiZ = a_Src[SrcIdxX[x] + idxHiY + idxHiZ];
- float HiXHiYHiZ = a_Src[SrcIdxX[x] + 1 + idxHiY + idxHiZ];
-
- // Linear interpolation along the Z axis:
- float LoXLoYInZ = LoXLoYLoZ + (LoXLoYHiZ - LoXLoYLoZ) * rz;
- float HiXLoYInZ = HiXLoYLoZ + (HiXLoYHiZ - HiXLoYLoZ) * rz;
- float LoXHiYInZ = LoXHiYLoZ + (LoXHiYHiZ - LoXHiYLoZ) * rz;
- float HiXHiYInZ = HiXHiYLoZ + (HiXHiYHiZ - HiXHiYLoZ) * rz;
-
- // Linear interpolation along the Y axis:
- float LoXInYInZ = LoXLoYInZ + (LoXHiYInZ - LoXLoYInZ) * ry;
- float HiXInYInZ = HiXLoYInZ + (HiXHiYInZ - HiXLoYInZ) * ry;
-
- // Linear interpolation along the X axis:
- a_Dst[idx] = LoXInYInZ + (HiXInYInZ - LoXInYInZ) * RatioX[x];
- idx += 1;
- } // for x
- } // for y
- } // for z
-}
-
-
-
-
-
diff --git a/source/LinearInterpolation.h b/source/LinearInterpolation.h
deleted file mode 100644
index 4b798d9bc..000000000
--- a/source/LinearInterpolation.h
+++ /dev/null
@@ -1,60 +0,0 @@
-
-// LinearInterpolation.h
-
-// Declares methods for linear interpolation over 1D, 2D and 3D arrays
-
-
-
-
-
-#pragma once
-
-
-
-
-
-// 2D and 3D Interpolation is optimized by precalculating the ratios into static-sized arrays
-// These arrays enforce a max size of the dest array, but the limits are settable here:
-const int MAX_INTERPOL_SIZEX = 256; ///< Maximum X-size of the interpolated array
-const int MAX_INTERPOL_SIZEY = 512; ///< Maximum Y-size of the interpolated array
-const int MAX_INTERPOL_SIZEZ = 256; ///< Maximum Z-size of the interpolated array
-
-
-
-
-
-/// Puts linearly interpolated values from one array into another array. 1D version
-void LinearInterpolate1DArray(
- float * a_Src, ///< Src array
- int a_SrcSizeX, ///< Count of the src array
- float * a_Dst, ///< Src array
- int a_DstSizeX ///< Count of the dst array
-);
-
-
-
-
-
-/// Puts linearly interpolated values from one array into another array. 2D version
-void LinearInterpolate2DArray(
- float * a_Src, ///< Src array, [x + a_SrcSizeX * y]
- int a_SrcSizeX, int a_SrcSizeY, ///< Count of the src array, in each direction
- float * a_Dst, ///< Dst array, [x + a_DstSizeX * y]
- int a_DstSizeX, int a_DstSizeY ///< Count of the dst array, in each direction
-);
-
-
-
-
-
-/// Puts linearly interpolated values from one array into another array. 3D version
-void LinearInterpolate3DArray(
- float * a_Src, ///< Src array, [x + a_SrcSizeX * y + a_SrcSizeX * a_SrcSizeY * z]
- int a_SrcSizeX, int a_SrcSizeY, int a_SrcSizeZ, ///< Count of the src array, in each direction
- float * a_Dst, ///< Dst array, [x + a_DstSizeX * y + a_DstSizeX * a_DstSizeY * z]
- int a_DstSizeX, int a_DstSizeY, int a_DstSizeZ ///< Count of the dst array, in each direction
-);
-
-
-
-
diff --git a/source/LinearUpscale.h b/source/LinearUpscale.h
deleted file mode 100644
index b7ac84c6a..000000000
--- a/source/LinearUpscale.h
+++ /dev/null
@@ -1,244 +0,0 @@
-
-// LinearUpscale.h
-
-// Declares the functions for linearly upscaling arrays
-
-/*
-Upscaling means that the array is divided into same-size "cells", and each cell is
-linearly interpolated between its corners. The array's dimensions are therefore
-1 + CellSize * NumCells, for each direction.
-
-Upscaling is more efficient than linear interpolation, because the cell sizes are integral
-and therefore the cells' boundaries are on the array points.
-
-However, upscaling usually requires generating the "1 +" in each direction.
-
-Upscaling is implemented in templates, so that it's compatible with multiple datatypes.
-Therefore, there is no cpp file.
-
-InPlace upscaling works on a single array and assumes that the values to work on have already
-been interspersed into the array to the cell boundaries.
-Specifically, a_Array[x * a_AnchorStepX + y * a_AnchorStepY] contains the anchor value.
-
-Regular upscaling takes two arrays and "moves" the input from src to dst; src is expected packed.
-*/
-
-
-
-
-/**
-Linearly interpolates values in the array between the equidistant anchor points (upscales).
-Works in-place (input is already present at the correct output coords)
-*/
-template<typename TYPE> void LinearUpscale2DArrayInPlace(
- TYPE * a_Array,
- int a_SizeX, int a_SizeY, // Dimensions of the array
- int a_AnchorStepX, int a_AnchorStepY // Distances between the anchor points in each direction
-)
-{
- // First interpolate columns where the anchor points are:
- int LastYCell = a_SizeY - a_AnchorStepY;
- for (int y = 0; y < LastYCell; y += a_AnchorStepY)
- {
- int Idx = a_SizeX * y;
- for (int x = 0; x < a_SizeX; x += a_AnchorStepX)
- {
- TYPE StartValue = a_Array[Idx];
- TYPE EndValue = a_Array[Idx + a_SizeX * a_AnchorStepY];
- TYPE Diff = EndValue - StartValue;
- for (int CellY = 1; CellY < a_AnchorStepY; CellY++)
- {
- a_Array[Idx + a_SizeX * CellY] = StartValue + Diff * CellY / a_AnchorStepY;
- } // for CellY
- Idx += a_AnchorStepX;
- } // for x
- } // for y
-
- // Now interpolate in rows, each row has values in the anchor columns
- int LastXCell = a_SizeX - a_AnchorStepX;
- for (int y = 0; y < a_SizeY; y++)
- {
- int Idx = a_SizeX * y;
- for (int x = 0; x < LastXCell; x += a_AnchorStepX)
- {
- TYPE StartValue = a_Array[Idx];
- TYPE EndValue = a_Array[Idx + a_AnchorStepX];
- TYPE Diff = EndValue - StartValue;
- for (int CellX = 1; CellX < a_AnchorStepX; CellX++)
- {
- a_Array[Idx + CellX] = StartValue + CellX * Diff / a_AnchorStepX;
- } // for CellY
- Idx += a_AnchorStepX;
- }
- }
-}
-
-
-
-
-
-/**
-Linearly interpolates values in the array between the equidistant anchor points (upscales).
-Works on two arrays, input is packed and output is to be completely constructed.
-*/
-template<typename TYPE> void LinearUpscale2DArray(
- TYPE * a_Src, ///< Source array of size a_SrcSizeX x a_SrcSizeY
- int a_SrcSizeX, int a_SrcSizeY, ///< Dimensions of the src array
- TYPE * a_Dst, ///< Dest array, of size (a_SrcSizeX * a_UpscaleX + 1) x (a_SrcSizeY * a_UpscaleY + 1)
- int a_UpscaleX, int a_UpscaleY ///< Upscale factor for each direction
-)
-{
- // For optimization reasons, we're storing the upscaling ratios in a fixed-size arrays of these sizes
- // Feel free to enlarge them if needed, but keep in mind that they're on the stack
- const int MAX_UPSCALE_X = 128;
- const int MAX_UPSCALE_Y = 128;
-
- ASSERT(a_Src != NULL);
- ASSERT(a_Dst != NULL);
- ASSERT(a_SrcSizeX > 0);
- ASSERT(a_SrcSizeY > 0);
- ASSERT(a_UpscaleX > 0);
- ASSERT(a_UpscaleY > 0);
- ASSERT(a_UpscaleX <= MAX_UPSCALE_X);
- ASSERT(a_UpscaleY <= MAX_UPSCALE_Y);
-
- // Pre-calculate the upscaling ratios:
- TYPE RatioX[MAX_UPSCALE_X];
- TYPE RatioY[MAX_UPSCALE_Y];
- for (int x = 0; x <= a_UpscaleX; x++)
- {
- RatioX[x] = (TYPE)x / a_UpscaleX;
- }
- for (int y = 0; y <= a_UpscaleY; y++)
- {
- RatioY[y] = (TYPE)y / a_UpscaleY;
- }
-
- // Interpolate each XY cell:
- int DstSizeX = (a_SrcSizeX - 1) * a_UpscaleX + 1;
- int DstSizeY = (a_SrcSizeY - 1) * a_UpscaleY + 1;
- for (int y = 0; y < (a_SrcSizeY - 1); y++)
- {
- int DstY = y * a_UpscaleY;
- int idx = y * a_SrcSizeX;
- for (int x = 0; x < (a_SrcSizeX - 1); x++, idx++)
- {
- int DstX = x * a_UpscaleX;
- TYPE LoXLoY = a_Src[idx];
- TYPE LoXHiY = a_Src[idx + a_SrcSizeX];
- TYPE HiXLoY = a_Src[idx + 1];
- TYPE HiXHiY = a_Src[idx + 1 + a_SrcSizeX];
- for (int CellY = 0; CellY <= a_UpscaleY; CellY++)
- {
- int DestIdx = (DstY + CellY) * DstSizeX + DstX;
- ASSERT(DestIdx + a_UpscaleX < DstSizeX * DstSizeY);
- TYPE LoXInY = LoXLoY + (LoXHiY - LoXLoY) * RatioY[CellY];
- TYPE HiXInY = HiXLoY + (HiXHiY - HiXLoY) * RatioY[CellY];
- for (int CellX = 0; CellX <= a_UpscaleX; CellX++, DestIdx++)
- {
- a_Dst[DestIdx] = LoXInY + (HiXInY - LoXInY) * RatioX[CellX];
- }
- } // for CellY
- } // for x
- } // for y
-}
-
-
-
-
-
-/**
-Linearly interpolates values in the array between the equidistant anchor points (upscales).
-Works on two arrays, input is packed and output is to be completely constructed.
-*/
-template<typename TYPE> void LinearUpscale3DArray(
- TYPE * a_Src, ///< Source array of size a_SrcSizeX x a_SrcSizeY x a_SrcSizeZ
- int a_SrcSizeX, int a_SrcSizeY, int a_SrcSizeZ, ///< Dimensions of the src array
- TYPE * a_Dst, ///< Dest array, of size (a_SrcSizeX * a_UpscaleX + 1) x (a_SrcSizeY * a_UpscaleY + 1) x (a_SrcSizeZ * a_UpscaleZ + 1)
- int a_UpscaleX, int a_UpscaleY, int a_UpscaleZ ///< Upscale factor for each direction
-)
-{
- // For optimization reasons, we're storing the upscaling ratios in a fixed-size arrays of these sizes
- // Feel free to enlarge them if needed, but keep in mind that they're on the stack
- const int MAX_UPSCALE_X = 128;
- const int MAX_UPSCALE_Y = 128;
- const int MAX_UPSCALE_Z = 128;
-
- ASSERT(a_Src != NULL);
- ASSERT(a_Dst != NULL);
- ASSERT(a_SrcSizeX > 0);
- ASSERT(a_SrcSizeY > 0);
- ASSERT(a_SrcSizeZ > 0);
- ASSERT(a_UpscaleX > 0);
- ASSERT(a_UpscaleY > 0);
- ASSERT(a_UpscaleZ > 0);
- ASSERT(a_UpscaleX <= MAX_UPSCALE_X);
- ASSERT(a_UpscaleY <= MAX_UPSCALE_Y);
- ASSERT(a_UpscaleZ <= MAX_UPSCALE_Z);
-
- // Pre-calculate the upscaling ratios:
- TYPE RatioX[MAX_UPSCALE_X];
- TYPE RatioY[MAX_UPSCALE_Y];
- TYPE RatioZ[MAX_UPSCALE_Y];
- for (int x = 0; x <= a_UpscaleX; x++)
- {
- RatioX[x] = (TYPE)x / a_UpscaleX;
- }
- for (int y = 0; y <= a_UpscaleY; y++)
- {
- RatioY[y] = (TYPE)y / a_UpscaleY;
- }
- for (int z = 0; z <= a_UpscaleZ; z++)
- {
- RatioZ[z] = (TYPE)z / a_UpscaleZ;
- }
-
- // Interpolate each XYZ cell:
- int DstSizeX = (a_SrcSizeX - 1) * a_UpscaleX + 1;
- int DstSizeY = (a_SrcSizeY - 1) * a_UpscaleY + 1;
- int DstSizeZ = (a_SrcSizeZ - 1) * a_UpscaleZ + 1;
- for (int z = 0; z < (a_SrcSizeZ - 1); z++)
- {
- int DstZ = z * a_UpscaleZ;
- for (int y = 0; y < (a_SrcSizeY - 1); y++)
- {
- int DstY = y * a_UpscaleY;
- int idx = y * a_SrcSizeX + z * a_SrcSizeX * a_SrcSizeY;
- for (int x = 0; x < (a_SrcSizeX - 1); x++, idx++)
- {
- int DstX = x * a_UpscaleX;
- TYPE LoXLoYLoZ = a_Src[idx];
- TYPE LoXLoYHiZ = a_Src[idx + a_SrcSizeX * a_SrcSizeY];
- TYPE LoXHiYLoZ = a_Src[idx + a_SrcSizeX];
- TYPE LoXHiYHiZ = a_Src[idx + a_SrcSizeX + a_SrcSizeX * a_SrcSizeY];
- TYPE HiXLoYLoZ = a_Src[idx + 1];
- TYPE HiXLoYHiZ = a_Src[idx + 1 + a_SrcSizeX * a_SrcSizeY];
- TYPE HiXHiYLoZ = a_Src[idx + 1 + a_SrcSizeX];
- TYPE HiXHiYHiZ = a_Src[idx + 1 + a_SrcSizeX + a_SrcSizeX * a_SrcSizeY];
- for (int CellZ = 0; CellZ <= a_UpscaleZ; CellZ++)
- {
- TYPE LoXLoYInZ = LoXLoYLoZ + (LoXLoYHiZ - LoXLoYLoZ) * RatioZ[CellZ];
- TYPE LoXHiYInZ = LoXHiYLoZ + (LoXHiYHiZ - LoXHiYLoZ) * RatioZ[CellZ];
- TYPE HiXLoYInZ = HiXLoYLoZ + (HiXLoYHiZ - HiXLoYLoZ) * RatioZ[CellZ];
- TYPE HiXHiYInZ = HiXHiYLoZ + (HiXHiYHiZ - HiXHiYLoZ) * RatioZ[CellZ];
- for (int CellY = 0; CellY <= a_UpscaleY; CellY++)
- {
- int DestIdx = (DstZ + CellZ) * DstSizeX * DstSizeY + (DstY + CellY) * DstSizeX + DstX;
- ASSERT(DestIdx + a_UpscaleX < DstSizeX * DstSizeY * DstSizeZ);
- TYPE LoXInY = LoXLoYInZ + (LoXHiYInZ - LoXLoYInZ) * RatioY[CellY];
- TYPE HiXInY = HiXLoYInZ + (HiXHiYInZ - HiXLoYInZ) * RatioY[CellY];
- for (int CellX = 0; CellX <= a_UpscaleX; CellX++, DestIdx++)
- {
- a_Dst[DestIdx] = LoXInY + (HiXInY - LoXInY) * RatioX[CellX];
- }
- } // for CellY
- } // for CellZ
- } // for x
- } // for y
- } // for z
-}
-
-
-
-
-
diff --git a/source/Log.cpp b/source/Log.cpp
deleted file mode 100644
index fc19595db..000000000
--- a/source/Log.cpp
+++ /dev/null
@@ -1,169 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Log.h"
-
-#include <fstream>
-#include <ctime>
-#include "OSSupport/IsThread.h"
-
-#if defined(ANDROID_NDK)
- #include <android/log.h>
- #include "ToJava.h"
-#endif
-
-
-
-
-cLog* cLog::s_Log = NULL;
-
-cLog::cLog(const AString & a_FileName )
- : m_File(NULL)
-{
- s_Log = this;
-
- // create logs directory
- cFile::CreateFolder(FILE_IO_PREFIX + AString("logs"));
-
- OpenLog((FILE_IO_PREFIX + AString("logs/") + a_FileName).c_str() );
-}
-
-
-
-
-
-cLog::~cLog()
-{
- CloseLog();
- s_Log = NULL;
-}
-
-
-
-
-
-cLog* cLog::GetInstance()
-{
- if (s_Log != NULL)
- {
- return s_Log;
- }
-
- new cLog("log.txt");
- return s_Log;
-}
-
-
-
-
-
-void cLog::CloseLog()
-{
- if( m_File )
- fclose (m_File);
- m_File = 0;
-}
-
-
-
-
-
-void cLog::OpenLog( const char* a_FileName )
-{
- if(m_File) fclose (m_File);
- #ifdef _MSC_VER
- fopen_s( &m_File, a_FileName, "a+" );
- #else
- m_File = fopen(a_FileName, "a+" );
- #endif
-}
-
-
-
-
-
-void cLog::ClearLog()
-{
- #ifdef _MSC_VER
- if( fopen_s( &m_File, "log.txt", "w" ) == 0)
- fclose (m_File);
- #else
- m_File = fopen("log.txt", "w" );
- if( m_File )
- fclose (m_File);
- #endif
- m_File = 0;
-}
-
-
-
-
-
-void cLog::Log(const char * a_Format, va_list argList)
-{
- AString Message;
- AppendVPrintf(Message, a_Format, argList);
-
- time_t rawtime;
- time ( &rawtime );
-
- struct tm* timeinfo;
-#ifdef _MSC_VER
- struct tm timeinforeal;
- timeinfo = &timeinforeal;
- localtime_s(timeinfo, &rawtime );
-#else
- timeinfo = localtime( &rawtime );
-#endif
-
- AString Line;
- #ifdef _DEBUG
- Printf(Line, "[%04x|%02d:%02d:%02d] %s", cIsThread::GetCurrentID(), timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str());
- #else
- Printf(Line, "[%02d:%02d:%02d] %s", timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str());
- #endif
- if (m_File)
- {
- fprintf(m_File, "%s\n", Line.c_str(), m_File);
- fflush(m_File);
- }
-
- // Print to console:
-#if defined(ANDROID_NDK)
- //__android_log_vprint(ANDROID_LOG_ERROR,"MCServer", a_Format, argList);
- __android_log_print(ANDROID_LOG_ERROR, "MCServer", "%s", Line.c_str() );
- //CallJavaFunction_Void_String(g_JavaThread, "AddToLog", Line );
-#else
- printf("%s", Line.c_str());
-#endif
-
- #if defined (_WIN32) && defined(_DEBUG)
- // In a Windows Debug build, output the log to debug console as well:
- OutputDebugStringA((Line + "\n").c_str());
- #endif // _WIN32
-}
-
-
-
-
-
-void cLog::Log(const char* a_Format, ...)
-{
- va_list argList;
- va_start(argList, a_Format);
- Log( a_Format, argList );
- va_end(argList);
-}
-
-
-
-
-
-void cLog::SimpleLog(const char* a_String)
-{
- Log("%s", a_String );
-}
-
-
-
-
diff --git a/source/Log.h b/source/Log.h
deleted file mode 100644
index d00022c6f..000000000
--- a/source/Log.h
+++ /dev/null
@@ -1,30 +0,0 @@
-
-#pragma once
-
-
-
-
-
-class cLog
-{ // tolua_export
-private:
- FILE * m_File;
- static cLog * s_Log;
-
-public:
- cLog(const AString & a_FileName);
- ~cLog();
- void Log(const char* a_Format, va_list argList );
- void Log(const char* a_Format, ...);
- // tolua_begin
- void SimpleLog(const char* a_String);
- void OpenLog( const char* a_FileName );
- void CloseLog();
- void ClearLog();
- static cLog* GetInstance();
-};
-// tolua_end
-
-
-
-
diff --git a/source/LuaExpat/lxplib.c b/source/LuaExpat/lxplib.c
deleted file mode 100644
index e26343ce9..000000000
--- a/source/LuaExpat/lxplib.c
+++ /dev/null
@@ -1,599 +0,0 @@
-/*
-** $Id: lxplib.c,v 1.16 2007/06/05 20:03:12 carregal Exp $
-** LuaExpat: Lua bind for Expat library
-** See Copyright Notice in license.html
-*/
-
-
-#include <assert.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "expat.h"
-
-#include "lua.h"
-#include "lauxlib.h"
-
-
-#include "lxplib.h"
-
-
-#if !defined(lua_pushliteral)
-#define lua_pushliteral(L, s) \
- lua_pushstring(L, "" s, (sizeof(s)/sizeof(char))-1)
-#endif
-
-
-enum XPState {
- XPSpre, /* parser just initialized */
- XPSok, /* state while parsing */
- XPSfinished, /* state after finished parsing */
- XPSerror,
- XPSstring /* state while reading a string */
-};
-
-struct lxp_userdata {
- lua_State *L;
- XML_Parser parser; /* associated expat parser */
- int tableref; /* table with callbacks for this parser */
- enum XPState state;
- luaL_Buffer *b; /* to concatenate sequences of cdata pieces */
-};
-
-typedef struct lxp_userdata lxp_userdata;
-
-
-static int reporterror (lxp_userdata *xpu) {
- lua_State *L = xpu->L;
- XML_Parser p = xpu->parser;
- lua_pushnil(L);
- lua_pushstring(L, XML_ErrorString(XML_GetErrorCode(p)));
- lua_pushnumber(L, XML_GetCurrentLineNumber(p));
- lua_pushnumber(L, XML_GetCurrentColumnNumber(p) + 1);
- lua_pushnumber(L, XML_GetCurrentByteIndex(p) + 1);
- return 5;
-}
-
-
-static lxp_userdata *createlxp (lua_State *L) {
- lxp_userdata *xpu = (lxp_userdata *)lua_newuserdata(L, sizeof(lxp_userdata));
- xpu->tableref = LUA_REFNIL; /* in case of errors... */
- xpu->parser = NULL;
- xpu->L = NULL;
- xpu->state = XPSpre;
- luaL_getmetatable(L, ParserType);
- lua_setmetatable(L, -2);
- return xpu;
-}
-
-
-static void lxpclose (lua_State *L, lxp_userdata *xpu) {
- luaL_unref(L, LUA_REGISTRYINDEX, xpu->tableref);
- xpu->tableref = LUA_REFNIL;
- if (xpu->parser)
- XML_ParserFree(xpu->parser);
- xpu->parser = NULL;
-}
-
-
-
-
-/*
-** Auxiliary function to call a Lua handle
-*/
-static void docall (lxp_userdata *xpu, int nargs, int nres) {
- lua_State *L = xpu->L;
- assert(xpu->state == XPSok);
- if (lua_pcall(L, nargs + 1, nres, 0) != 0) {
- xpu->state = XPSerror;
- luaL_unref(L, LUA_REGISTRYINDEX, xpu->tableref);
- xpu->tableref = luaL_ref(L, LUA_REGISTRYINDEX); /* error message */
- }
-}
-
-
-/*
-** Check whether there is pending Cdata, and call its handle if necessary
-*/
-static void dischargestring (lxp_userdata *xpu) {
- assert(xpu->state == XPSstring);
- xpu->state = XPSok;
- luaL_pushresult(xpu->b);
- docall(xpu, 1, 0);
-}
-
-
-/*
-** Check whether there is a Lua handle for a given event: If so,
-** put it on the stack (to be called later), and also push `self'
-*/
-static int getHandle (lxp_userdata *xpu, const char *handle) {
- lua_State *L = xpu->L;
- if (xpu->state == XPSstring) dischargestring(xpu);
- if (xpu->state == XPSerror)
- return 0; /* some error happened before; skip all handles */
- lua_pushstring(L, handle);
- lua_gettable(L, 3);
- if (lua_toboolean(L, -1) == 0) {
- lua_pop(L, 1);
- return 0;
- }
- if (!lua_isfunction(L, -1)) {
- luaL_error(L, "lxp `%s' callback is not a function", handle);
- }
- lua_pushvalue(L, 1); /* first argument in every call (self) */
- return 1;
-}
-
-
-
-/*
-** {======================================================
-** Handles
-** =======================================================
-*/
-
-
-static void f_StartCdata (void *ud) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, StartCdataKey) == 0) return; /* no handle */
- docall(xpu, 0, 0);
-}
-
-
-static void f_EndCdataKey (void *ud) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, EndCdataKey) == 0) return; /* no handle */
- docall(xpu, 0, 0);
-}
-
-
-static void f_CharData (void *ud, const char *s, int len) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (xpu->state == XPSok) {
- if (getHandle(xpu, CharDataKey) == 0) return; /* no handle */
- xpu->state = XPSstring;
- luaL_buffinit(xpu->L, xpu->b);
- }
- if (xpu->state == XPSstring)
- luaL_addlstring(xpu->b, s, len);
-}
-
-
-static void f_Comment (void *ud, const char *data) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, CommentKey) == 0) return; /* no handle */
- lua_pushstring(xpu->L, data);
- docall(xpu, 1, 0);
-}
-
-
-static void f_Default (void *ud, const char *data, int len) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, DefaultKey) == 0) return; /* no handle */
- lua_pushlstring(xpu->L, data, len);
- docall(xpu, 1, 0);
-}
-
-
-static void f_DefaultExpand (void *ud, const char *data, int len) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, DefaultExpandKey) == 0) return; /* no handle */
- lua_pushlstring(xpu->L, data, len);
- docall(xpu, 1, 0);
-}
-
-
-static void f_StartElement (void *ud, const char *name, const char **attrs) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- lua_State *L = xpu->L;
- int lastspec = XML_GetSpecifiedAttributeCount(xpu->parser) / 2;
- int i = 1;
- if (getHandle(xpu, StartElementKey) == 0) return; /* no handle */
- lua_pushstring(L, name);
- lua_newtable(L);
- while (*attrs) {
- if (i <= lastspec) {
- lua_pushnumber(L, i++);
- lua_pushstring(L, *attrs);
- lua_settable(L, -3);
- }
- lua_pushstring(L, *attrs++);
- lua_pushstring(L, *attrs++);
- lua_settable(L, -3);
- }
- docall(xpu, 2, 0); /* call function with self, name, and attributes */
-}
-
-
-static void f_EndElement (void *ud, const char *name) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, EndElementKey) == 0) return; /* no handle */
- lua_pushstring(xpu->L, name);
- docall(xpu, 1, 0);
-}
-
-
-static int f_ExternaEntity (XML_Parser p, const char *context,
- const char *base,
- const char *systemId,
- const char *publicId) {
- lxp_userdata *xpu = (lxp_userdata *)XML_GetUserData(p);
- lua_State *L = xpu->L;
- lxp_userdata *child;
- int status;
- if (getHandle(xpu, ExternalEntityKey) == 0) return 1; /* no handle */
- child = createlxp(L);
- child->parser = XML_ExternalEntityParserCreate(p, context, NULL);
- if (!child->parser)
- luaL_error(L, "XML_ParserCreate failed");
- lua_rawgeti(L, LUA_REGISTRYINDEX, xpu->tableref); /*lua_getref(L, xpu->tableref); */ /* child uses the same table of its father */
- child->tableref = luaL_ref(L, LUA_REGISTRYINDEX);
- lua_pushstring(L, base);
- lua_pushstring(L, systemId);
- lua_pushstring(L, publicId);
- docall(xpu, 4, 1);
- status = lua_toboolean(L, -1);
- lua_pop(L, 1);
- lxpclose(L, child);
- return status;
-}
-
-
-static void f_StartNamespaceDecl (void *ud, const char *prefix,
- const char *uri) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- lua_State *L = xpu->L;
- if (getHandle(xpu, StartNamespaceDeclKey) == 0) return; /* no handle */
- lua_pushstring(L, prefix);
- lua_pushstring(L, uri);
- docall(xpu, 2, 0);
-}
-
-
-static void f_EndNamespaceDecl (void *ud, const char *prefix) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, EndNamespaceDeclKey) == 0) return; /* no handle */
- lua_pushstring(xpu->L, prefix);
- docall(xpu, 1, 0);
-}
-
-
-static void f_NotationDecl (void *ud, const char *notationName,
- const char *base,
- const char *systemId,
- const char *publicId) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- lua_State *L = xpu->L;
- if (getHandle(xpu, NotationDeclKey) == 0) return; /* no handle */
- lua_pushstring(L, notationName);
- lua_pushstring(L, base);
- lua_pushstring(L, systemId);
- lua_pushstring(L, publicId);
- docall(xpu, 4, 0);
-}
-
-
-static int f_NotStandalone (void *ud) {
- int status;
- lxp_userdata *xpu = (lxp_userdata *)ud;
- lua_State *L = xpu->L;
- if (getHandle(xpu, NotStandaloneKey) == 0) return 1; /* no handle */
- docall(xpu, 0, 1);
- status = lua_toboolean(L, -1);
- lua_pop(L, 1);
- return status;
-}
-
-
-static void f_ProcessingInstruction (void *ud, const char *target,
- const char *data) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- lua_State *L = xpu->L;
- if (getHandle(xpu, ProcessingInstructionKey) == 0) return; /* no handle */
- lua_pushstring(L, target);
- lua_pushstring(L, data);
- docall(xpu, 2, 0);
-}
-
-
-static void f_UnparsedEntityDecl (void *ud, const char *entityName,
- const char *base,
- const char *systemId,
- const char *publicId,
- const char *notationName) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- lua_State *L = xpu->L;
- if (getHandle(xpu, UnparsedEntityDeclKey) == 0) return; /* no handle */
- lua_pushstring(L, entityName);
- lua_pushstring(L, base);
- lua_pushstring(L, systemId);
- lua_pushstring(L, publicId);
- lua_pushstring(L, notationName);
- docall(xpu, 5, 0);
-}
-
-static void f_StartDoctypeDecl (void *ud, const XML_Char *doctypeName,
- const XML_Char *sysid,
- const XML_Char *pubid,
- int has_internal_subset) {
- lxp_userdata *xpu = (lxp_userdata *)ud;
- if (getHandle(xpu, StartDoctypeDeclKey) == 0) return; /* no handle */
- lua_pushstring(xpu->L, doctypeName);
- lua_pushstring(xpu->L, sysid);
- lua_pushstring(xpu->L, pubid);
- lua_pushboolean(xpu->L, has_internal_subset);
- docall(xpu, 4, 0);
-}
-
-/* }====================================================== */
-
-
-
-static int hasfield (lua_State *L, const char *fname) {
- int res;
- lua_pushstring(L, fname);
- lua_gettable(L, 1);
- res = !lua_isnil(L, -1);
- lua_pop(L, 1);
- return res;
-}
-
-
-static void checkcallbacks (lua_State *L) {
- static const char *const validkeys[] = {
- "StartCdataSection", "EndCdataSection", "CharacterData", "Comment",
- "Default", "DefaultExpand", "StartElement", "EndElement",
- "ExternalEntityRef", "StartNamespaceDecl", "EndNamespaceDecl",
- "NotationDecl", "NotStandalone", "ProcessingInstruction",
- "UnparsedEntityDecl", "StartDoctypeDecl", NULL};
- if (hasfield(L, "_nonstrict")) return;
- lua_pushnil(L);
- while (lua_next(L, 1)) {
- lua_pop(L, 1); /* remove value */
-#if ! defined (LUA_VERSION_NUM) || LUA_VERSION_NUM < 501
- if (lua_type(L, -1) != LUA_TSTRING ||
- luaL_findstring(lua_tostring(L, -1), validkeys) < 0)
- luaL_error(L, "invalid key `%s' in callback table", lua_tostring(L, -1));
-#else
- luaL_checkoption(L, -1, NULL, validkeys);
-#endif
- }
-}
-
-
-static int lxp_make_parser (lua_State *L) {
- XML_Parser p;
- char sep = *luaL_optstring(L, 2, "");
- lxp_userdata *xpu = createlxp(L);
- p = xpu->parser = (sep == '\0') ? XML_ParserCreate(NULL) :
- XML_ParserCreateNS(NULL, sep);
- if (!p)
- luaL_error(L, "XML_ParserCreate failed");
- luaL_checktype(L, 1, LUA_TTABLE);
- checkcallbacks(L);
- lua_pushvalue(L, 1);
- xpu->tableref = luaL_ref(L, LUA_REGISTRYINDEX);
- XML_SetUserData(p, xpu);
- if (hasfield(L, StartCdataKey) || hasfield(L, EndCdataKey))
- XML_SetCdataSectionHandler(p, f_StartCdata, f_EndCdataKey);
- if (hasfield(L, CharDataKey))
- XML_SetCharacterDataHandler(p, f_CharData);
- if (hasfield(L, CommentKey))
- XML_SetCommentHandler(p, f_Comment);
- if (hasfield(L, DefaultKey))
- XML_SetDefaultHandler(p, f_Default);
- if (hasfield(L, DefaultExpandKey))
- XML_SetDefaultHandlerExpand(p, f_DefaultExpand);
- if (hasfield(L, StartElementKey) || hasfield(L, EndElementKey))
- XML_SetElementHandler(p, f_StartElement, f_EndElement);
- if (hasfield(L, ExternalEntityKey))
- XML_SetExternalEntityRefHandler(p, f_ExternaEntity);
- if (hasfield(L, StartNamespaceDeclKey) || hasfield(L, EndNamespaceDeclKey))
- XML_SetNamespaceDeclHandler(p, f_StartNamespaceDecl, f_EndNamespaceDecl);
- if (hasfield(L, NotationDeclKey))
- XML_SetNotationDeclHandler(p, f_NotationDecl);
- if (hasfield(L, NotStandaloneKey))
- XML_SetNotStandaloneHandler(p, f_NotStandalone);
- if (hasfield(L, ProcessingInstructionKey))
- XML_SetProcessingInstructionHandler(p, f_ProcessingInstruction);
- if (hasfield(L, UnparsedEntityDeclKey))
- XML_SetUnparsedEntityDeclHandler(p, f_UnparsedEntityDecl);
- if (hasfield(L, StartDoctypeDeclKey))
- XML_SetStartDoctypeDeclHandler(p, f_StartDoctypeDecl);
- return 1;
-}
-
-
-static lxp_userdata *checkparser (lua_State *L, int idx) {
- lxp_userdata *xpu = (lxp_userdata *)luaL_checkudata(L, idx, ParserType);
- luaL_argcheck(L, xpu, idx, "expat parser expected");
- luaL_argcheck(L, xpu->parser, idx, "parser is closed");
- return xpu;
-}
-
-
-static int parser_gc (lua_State *L) {
- lxp_userdata *xpu = (lxp_userdata *)luaL_checkudata(L, 1, ParserType);
- luaL_argcheck(L, xpu, 1, "expat parser expected");
- lxpclose(L, xpu);
- return 0;
-}
-
-
-static int setbase (lua_State *L) {
- lxp_userdata *xpu = checkparser(L, 1);
- if (XML_SetBase(xpu->parser, luaL_checkstring(L, 2)) == 0)
- luaL_error(L, "no memory to store base");
- return 0;
-}
-
-
-static int getbase (lua_State *L) {
- lxp_userdata *xpu = checkparser(L, 1);
- lua_pushstring(L, XML_GetBase(xpu->parser));
- return 1;
-}
-
-
-static int getcallbacks (lua_State *L) {
- lxp_userdata *xpu = checkparser(L, 1);
- lua_rawgeti(L, LUA_REGISTRYINDEX, xpu->tableref);
- return 1;
-}
-
-
-static int parse_aux (lua_State *L, lxp_userdata *xpu, const char *s,
- size_t len) {
- luaL_Buffer b;
- int status;
- xpu->L = L;
- xpu->state = XPSok;
- xpu->b = &b;
- lua_settop(L, 2);
- lua_rawgeti(L, LUA_REGISTRYINDEX, xpu->tableref); /*lua_getref(L, xpu->tableref);*/ /* to be used by handlers */
- status = XML_Parse(xpu->parser, s, (int)len, s == NULL);
- if (xpu->state == XPSstring) dischargestring(xpu);
- if (xpu->state == XPSerror) { /* callback error? */
- lua_rawgeti(L, LUA_REGISTRYINDEX, xpu->tableref); /* get original msg. */
- lua_error(L);
- }
- if (s == NULL) xpu->state = XPSfinished;
- if (status) {
- lua_pushboolean(L, 1);
- return 1;
- }
- else { /* error */
- return reporterror(xpu);
- }
-}
-
-
-static int lxp_parse (lua_State *L) {
- lxp_userdata *xpu = checkparser(L, 1);
- size_t len;
- const char *s = luaL_optlstring(L, 2, NULL, &len);
- if (xpu->state == XPSfinished && s != NULL) {
- lua_pushnil(L);
- lua_pushliteral(L, "cannot parse - document is finished");
- return 2;
- }
- return parse_aux(L, xpu, s, len);
-}
-
-
-static int lxp_close (lua_State *L) {
- int status = 1;
- lxp_userdata *xpu = (lxp_userdata *)luaL_checkudata(L, 1, ParserType);
- luaL_argcheck(L, xpu, 1, "expat parser expected");
- if (xpu->state != XPSfinished)
- status = parse_aux(L, xpu, NULL, 0);
- lxpclose(L, xpu);
- if (status > 1) luaL_error(L, "error closing parser: %s",
- lua_tostring(L, -status+1));
- return 0;
-}
-
-
-static int lxp_pos (lua_State *L) {
- lxp_userdata *xpu = checkparser(L, 1);
- XML_Parser p = xpu->parser;
- lua_pushnumber(L, XML_GetCurrentLineNumber(p));
- lua_pushnumber(L, XML_GetCurrentColumnNumber(p) + 1);
- lua_pushnumber(L, XML_GetCurrentByteIndex(p) + 1);
- return 3;
-}
-
-
-static int lxp_setencoding (lua_State *L) {
- lxp_userdata *xpu = checkparser(L, 1);
- const char *encoding = luaL_checkstring(L, 2);
- luaL_argcheck(L, xpu->state == XPSpre, 1, "invalid parser state");
- XML_SetEncoding(xpu->parser, encoding);
- return 0;
-}
-
-static int lxp_stop (lua_State *L) {
- lxp_userdata *xpu = checkparser(L, 1);
- lua_pushboolean(L, XML_StopParser(xpu->parser, XML_FALSE) == XML_STATUS_OK);
- return 1;
-}
-
-#if !defined LUA_VERSION_NUM
-/* Lua 5.0 */
-#define luaL_Reg luaL_reg
-#endif
-
-static const struct luaL_Reg lxp_meths[] = {
- {"parse", lxp_parse},
- {"close", lxp_close},
- {"__gc", parser_gc},
- {"pos", lxp_pos},
- {"setencoding", lxp_setencoding},
- {"getcallbacks", getcallbacks},
- {"getbase", getbase},
- {"setbase", setbase},
- {"stop", lxp_stop},
- {NULL, NULL}
-};
-
-static const struct luaL_Reg lxp_funcs[] = {
- {"new", lxp_make_parser},
- {NULL, NULL}
-};
-
-
-/*
-** Assumes the table is on top of the stack.
-*/
-static void set_info (lua_State *L) {
- lua_pushliteral (L, "_COPYRIGHT");
- lua_pushliteral (L, "Copyright (C) 2003-2012 Kepler Project");
- lua_settable (L, -3);
- lua_pushliteral (L, "_DESCRIPTION");
- lua_pushliteral (L, "LuaExpat is a SAX XML parser based on the Expat library");
- lua_settable (L, -3);
- lua_pushliteral (L, "_VERSION");
- lua_pushliteral (L, "LuaExpat 1.3.0");
- lua_settable (L, -3);
-}
-
-
-#if !defined LUA_VERSION_NUM || LUA_VERSION_NUM==501
-/*
-** Adapted from Lua 5.2.0
-*/
-static void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup) {
- luaL_checkstack(L, nup, "too many upvalues");
- for (; l->name != NULL; l++) { /* fill the table with given functions */
- int i;
- for (i = 0; i < nup; i++) /* copy upvalues to the top */
- lua_pushvalue(L, -nup);
- lua_pushstring(L, l->name);
- lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
- lua_settable(L, -(nup + 3));
- }
- lua_pop(L, nup); /* remove upvalues */
-}
-#endif
-
-
-int luaopen_lxp (lua_State *L) {
- luaL_newmetatable(L, ParserType);
-
- lua_pushliteral(L, "__index");
- lua_pushvalue(L, -2);
- lua_rawset(L, -3);
-
- luaL_setfuncs (L, lxp_meths, 0);
- lua_pop (L, 1); /* remove metatable */
-
- // _X 2013_04_09: Modified to allow embedding
- luaL_openlib (L, "lxp", lxp_funcs, 0);
- /*
- lua_newtable (L);
- luaL_setfuncs (L, lxp_funcs, 0);
- */
- set_info (L);
- return 1;
-}
diff --git a/source/LuaExpat/lxplib.h b/source/LuaExpat/lxplib.h
deleted file mode 100644
index 9c0be4f78..000000000
--- a/source/LuaExpat/lxplib.h
+++ /dev/null
@@ -1,24 +0,0 @@
-/*
-** See Copyright Notice in license.html
-*/
-
-#define ParserType "Expat"
-
-#define StartCdataKey "StartCdataSection"
-#define EndCdataKey "EndCdataSection"
-#define CharDataKey "CharacterData"
-#define CommentKey "Comment"
-#define DefaultKey "Default"
-#define DefaultExpandKey "DefaultExpand"
-#define StartElementKey "StartElement"
-#define EndElementKey "EndElement"
-#define ExternalEntityKey "ExternalEntityRef"
-#define StartNamespaceDeclKey "StartNamespaceDecl"
-#define EndNamespaceDeclKey "EndNamespaceDecl"
-#define NotationDeclKey "NotationDecl"
-#define NotStandaloneKey "NotStandalone"
-#define ProcessingInstructionKey "ProcessingInstruction"
-#define UnparsedEntityDeclKey "UnparsedEntityDecl"
-#define StartDoctypeDeclKey "StartDoctypeDecl"
-
-int luaopen_lxp (lua_State *L);
diff --git a/source/LuaFunctions.h b/source/LuaFunctions.h
deleted file mode 100644
index 0ad420881..000000000
--- a/source/LuaFunctions.h
+++ /dev/null
@@ -1,17 +0,0 @@
-#pragma once
-
-#include "MCLogger.h"
-#include <time.h>
-// tolua_begin
-
-unsigned int GetTime()
-{
- return (unsigned int)time(0);
-}
-
-std::string GetChar( std::string & a_Str, unsigned int a_Idx )
-{
- return std::string(1, a_Str[ a_Idx ]);
-}
-
-// tolua_end
diff --git a/source/LuaState.cpp b/source/LuaState.cpp
deleted file mode 100644
index 8d2fa8eca..000000000
--- a/source/LuaState.cpp
+++ /dev/null
@@ -1,958 +0,0 @@
-
-// LuaState.cpp
-
-// Implements the cLuaState class representing the wrapper over lua_State *, provides associated helper functions
-
-#include "Globals.h"
-#include "LuaState.h"
-
-extern "C"
-{
- #include "lualib.h"
-}
-
-#include "tolua++.h"
-#include "Bindings.h"
-#include "ManualBindings.h"
-
-// fwd: SQLite/lsqlite3.c
-extern "C"
-{
- LUALIB_API int luaopen_lsqlite3(lua_State * L);
-}
-
-// fwd: LuaExpat/lxplib.c:
-extern "C"
-{
- int luaopen_lxp(lua_State * L);
-}
-
-
-
-
-
-
-const cLuaState::cRet cLuaState::Return = {};
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cLuaState:
-
-cLuaState::cLuaState(const AString & a_SubsystemName) :
- m_LuaState(NULL),
- m_IsOwned(false),
- m_SubsystemName(a_SubsystemName),
- m_NumCurrentFunctionArgs(-1)
-{
-}
-
-
-
-
-
-cLuaState::cLuaState(lua_State * a_AttachState) :
- m_LuaState(a_AttachState),
- m_IsOwned(false),
- m_SubsystemName("<attached>"),
- m_NumCurrentFunctionArgs(-1)
-{
-}
-
-
-
-
-
-cLuaState::~cLuaState()
-{
- if (IsValid())
- {
- if (m_IsOwned)
- {
- Close();
- }
- else
- {
- Detach();
- }
- }
-}
-
-
-
-
-
-void cLuaState::Create(void)
-{
- if (m_LuaState != NULL)
- {
- LOGWARNING("%s: Trying to create an already-existing LuaState, ignoring.", __FUNCTION__);
- return;
- }
- m_LuaState = lua_open();
- luaL_openlibs(m_LuaState);
- tolua_AllToLua_open(m_LuaState);
- ManualBindings::Bind(m_LuaState);
- luaopen_lsqlite3(m_LuaState);
- luaopen_lxp(m_LuaState);
- m_IsOwned = true;
-}
-
-
-
-
-
-void cLuaState::Close(void)
-{
- if (m_LuaState == NULL)
- {
- LOGWARNING("%s: Trying to close an invalid LuaState, ignoring.", __FUNCTION__);
- return;
- }
- if (!m_IsOwned)
- {
- LOGWARNING(
- "%s: Detected mis-use, calling Close() on an attached state (0x%p). Detaching instead.",
- __FUNCTION__, m_LuaState
- );
- Detach();
- return;
- }
- lua_close(m_LuaState);
- m_LuaState = NULL;
- m_IsOwned = false;
-}
-
-
-
-
-
-void cLuaState::Attach(lua_State * a_State)
-{
- if (m_LuaState != NULL)
- {
- LOGINFO("%s: Already contains a LuaState (0x%p), will be closed / detached.", __FUNCTION__, m_LuaState);
- if (m_IsOwned)
- {
- Close();
- }
- else
- {
- Detach();
- }
- }
- m_LuaState = a_State;
- m_IsOwned = false;
-}
-
-
-
-
-
-void cLuaState::Detach(void)
-{
- if (m_LuaState == NULL)
- {
- return;
- }
- if (m_IsOwned)
- {
- LOGWARNING(
- "%s: Detected a mis-use, calling Detach() when the state is owned. Closing the owned state (0x%p).",
- __FUNCTION__, m_LuaState
- );
- Close();
- return;
- }
- m_LuaState = NULL;
-}
-
-
-
-
-
-bool cLuaState::LoadFile(const AString & a_FileName)
-{
- ASSERT(IsValid());
-
- // Load the file:
- int s = luaL_loadfile(m_LuaState, a_FileName.c_str());
- if (ReportErrors(s))
- {
- LOGWARNING("Can't load %s because of an error in file %s", m_SubsystemName.c_str(), a_FileName.c_str());
- return false;
- }
-
- // Execute the globals:
- s = lua_pcall(m_LuaState, 0, LUA_MULTRET, 0);
- if (ReportErrors(s))
- {
- LOGWARNING("Error in %s in file %s", m_SubsystemName.c_str(), a_FileName.c_str());
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-bool cLuaState::HasFunction(const char * a_FunctionName)
-{
- if (!IsValid())
- {
- // This happens if cPlugin::Initialize() fails with an error
- return false;
- }
-
- lua_getglobal(m_LuaState, a_FunctionName);
- bool res = (!lua_isnil(m_LuaState, -1) && lua_isfunction(m_LuaState, -1));
- lua_pop(m_LuaState, 1);
- return res;
-}
-
-
-
-
-
-bool cLuaState::PushFunction(const char * a_FunctionName)
-{
- ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack
-
- if (!IsValid())
- {
- // This happens if cPlugin::Initialize() fails with an error
- return false;
- }
-
- lua_getglobal(m_LuaState, a_FunctionName);
- if (!lua_isfunction(m_LuaState, -1))
- {
- LOGWARNING("Error in %s: Could not find function %s()", m_SubsystemName.c_str(), a_FunctionName);
- lua_pop(m_LuaState, 1);
- return false;
- }
- m_CurrentFunctionName.assign(a_FunctionName);
- m_NumCurrentFunctionArgs = 0;
- return true;
-}
-
-
-
-
-
-bool cLuaState::PushFunction(int a_FnRef)
-{
- ASSERT(IsValid());
- ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack
-
- lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_FnRef); // same as lua_getref()
- if (!lua_isfunction(m_LuaState, -1))
- {
- lua_pop(m_LuaState, 1);
- return false;
- }
- m_CurrentFunctionName = "<callback>";
- m_NumCurrentFunctionArgs = 0;
- return true;
-}
-
-
-
-
-
-bool cLuaState::PushFunctionFromRefTable(cRef & a_TableRef, const char * a_FnName)
-{
- ASSERT(IsValid());
- ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack
-
- lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_TableRef); // Get the table ref
- if (!lua_istable(m_LuaState, -1))
- {
- // Not a table, bail out
- lua_pop(m_LuaState, 1);
- return false;
- }
- lua_getfield(m_LuaState, -1, a_FnName);
- if (lua_isnil(m_LuaState, -1) || !lua_isfunction(m_LuaState, -1))
- {
- // Not a valid function, bail out
- lua_pop(m_LuaState, 2);
- return false;
- }
- lua_remove(m_LuaState, -2); // Remove the table ref from the stack
- m_CurrentFunctionName = "<table_callback>";
- m_NumCurrentFunctionArgs = 0;
- return true;
-}
-
-
-
-
-
-void cLuaState::Push(const AString & a_String)
-{
- ASSERT(IsValid());
-
- tolua_pushcppstring(m_LuaState, a_String);
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(const AStringVector & a_Vector)
-{
- ASSERT(IsValid());
-
- lua_createtable(m_LuaState, a_Vector.size(), 0);
- int newTable = lua_gettop(m_LuaState);
- int index = 1;
- for (AStringVector::const_iterator itr = a_Vector.begin(), end = a_Vector.end(); itr != end; ++itr, ++index)
- {
- tolua_pushstring(m_LuaState, itr->c_str());
- lua_rawseti(m_LuaState, newTable, index);
- }
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::PushUserType(void * a_Object, const char * a_Type)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Object, a_Type);
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(int a_Value)
-{
- ASSERT(IsValid());
-
- tolua_pushnumber(m_LuaState, a_Value);
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(double a_Value)
-{
- ASSERT(IsValid());
-
- tolua_pushnumber(m_LuaState, a_Value);
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(const char * a_Value)
-{
- ASSERT(IsValid());
-
- tolua_pushstring(m_LuaState, a_Value);
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(bool a_Value)
-{
- ASSERT(IsValid());
-
- tolua_pushboolean(m_LuaState, a_Value ? 1 : 0);
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cWorld * a_World)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_World, "cWorld");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cPlayer * a_Player)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(const cPlayer * a_Player)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cEntity * a_Entity)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Entity, "cEntity");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cMonster * a_Monster)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Monster, "cMonster");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cItem * a_Item)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Item, "cItem");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cItems * a_Items)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Items, "cItems");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cClientHandle * a_Client)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Client, "cClientHandle");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cPickup * a_Pickup)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Pickup, "cPickup");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cChunkDesc * a_ChunkDesc)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_ChunkDesc, "cChunkDesc");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(const cCraftingGrid * a_Grid)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(const cCraftingRecipe * a_Recipe)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(TakeDamageInfo * a_TDI)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_TDI, "TakeDamageInfo");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cWindow * a_Window)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Window, "cWindow");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cPluginLua * a_Plugin)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Plugin, "cPluginLua");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(const HTTPRequest * a_Request)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, (void *)a_Request, "HTTPRequest");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cWebAdmin * a_WebAdmin)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_WebAdmin, "cWebAdmin");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(const HTTPTemplateRequest * a_Request)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, (void *)a_Request, "HTTPTemplateRequest");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cTNTEntity * a_TNTEntity)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_TNTEntity, "cTNTEntity");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cCreeper * a_Creeper)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Creeper, "cCreeper");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(Vector3i * a_Vector)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Vector, "Vector3i");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(void * a_Ptr)
-{
- ASSERT(IsValid());
-
- lua_pushnil(m_LuaState);
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cHopperEntity * a_Hopper)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_Hopper, "cHopperEntity");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::Push(cBlockEntity * a_BlockEntity)
-{
- ASSERT(IsValid());
-
- tolua_pushusertype(m_LuaState, a_BlockEntity, "cBlockEntity");
- m_NumCurrentFunctionArgs += 1;
-}
-
-
-
-
-
-void cLuaState::GetReturn(int a_StackPos, bool & a_ReturnedVal)
-{
- a_ReturnedVal = (tolua_toboolean(m_LuaState, a_StackPos, a_ReturnedVal ? 1 : 0) > 0);
-}
-
-
-
-
-
-void cLuaState::GetReturn(int a_StackPos, AString & a_ReturnedVal)
-{
- if (lua_isstring(m_LuaState, a_StackPos))
- {
- a_ReturnedVal = tolua_tocppstring(m_LuaState, a_StackPos, a_ReturnedVal.c_str());
- }
-}
-
-
-
-
-
-void cLuaState::GetReturn(int a_StackPos, int & a_ReturnedVal)
-{
- if (lua_isnumber(m_LuaState, a_StackPos))
- {
- a_ReturnedVal = (int)tolua_tonumber(m_LuaState, a_StackPos, a_ReturnedVal);
- }
-}
-
-
-
-
-
-void cLuaState::GetReturn(int a_StackPos, double & a_ReturnedVal)
-{
- if (lua_isnumber(m_LuaState, a_StackPos))
- {
- a_ReturnedVal = tolua_tonumber(m_LuaState, a_StackPos, a_ReturnedVal);
- }
-}
-
-
-
-
-
-bool cLuaState::CallFunction(int a_NumResults)
-{
- ASSERT (m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
- ASSERT(lua_isfunction(m_LuaState, -m_NumCurrentFunctionArgs - 1));
-
- int s = lua_pcall(m_LuaState, m_NumCurrentFunctionArgs, a_NumResults, 0);
- if (ReportErrors(s))
- {
- LOGWARNING("Error in %s calling function %s()", m_SubsystemName.c_str(), m_CurrentFunctionName.c_str());
- m_NumCurrentFunctionArgs = -1;
- m_CurrentFunctionName.clear();
- return false;
- }
- m_NumCurrentFunctionArgs = -1;
- m_CurrentFunctionName.clear();
- return true;
-}
-
-
-
-
-
-bool cLuaState::CheckParamUserType(int a_StartParam, const char * a_UserType, int a_EndParam)
-{
- ASSERT(IsValid());
-
- if (a_EndParam < 0)
- {
- a_EndParam = a_StartParam;
- }
-
- tolua_Error tolua_err;
- for (int i = a_StartParam; i <= a_EndParam; i++)
- {
- if (tolua_isusertype(m_LuaState, i, a_UserType, 0, &tolua_err))
- {
- continue;
- }
- // Not the correct parameter
- lua_Debug entry;
- VERIFY(lua_getstack(m_LuaState, 0, &entry));
- VERIFY(lua_getinfo (m_LuaState, "n", &entry));
- AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?");
- tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err);
- return false;
- } // for i - Param
-
- // All params checked ok
- return true;
-}
-
-
-
-
-
-bool cLuaState::CheckParamTable(int a_StartParam, int a_EndParam)
-{
- ASSERT(IsValid());
-
- if (a_EndParam < 0)
- {
- a_EndParam = a_StartParam;
- }
-
- tolua_Error tolua_err;
- for (int i = a_StartParam; i <= a_EndParam; i++)
- {
- if (tolua_istable(m_LuaState, i, 0, &tolua_err))
- {
- continue;
- }
- // Not the correct parameter
- lua_Debug entry;
- VERIFY(lua_getstack(m_LuaState, 0, &entry));
- VERIFY(lua_getinfo (m_LuaState, "n", &entry));
- AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?");
- tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err);
- return false;
- } // for i - Param
-
- // All params checked ok
- return true;
-}
-
-
-
-
-
-bool cLuaState::CheckParamNumber(int a_StartParam, int a_EndParam)
-{
- ASSERT(IsValid());
-
- if (a_EndParam < 0)
- {
- a_EndParam = a_StartParam;
- }
-
- tolua_Error tolua_err;
- for (int i = a_StartParam; i <= a_EndParam; i++)
- {
- if (tolua_isnumber(m_LuaState, i, 0, &tolua_err))
- {
- continue;
- }
- // Not the correct parameter
- lua_Debug entry;
- VERIFY(lua_getstack(m_LuaState, 0, &entry));
- VERIFY(lua_getinfo (m_LuaState, "n", &entry));
- AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?");
- tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err);
- return false;
- } // for i - Param
-
- // All params checked ok
- return true;
-}
-
-
-
-
-
-bool cLuaState::CheckParamEnd(int a_Param)
-{
- tolua_Error tolua_err;
- if (tolua_isnoobj(m_LuaState, a_Param, &tolua_err))
- {
- return true;
- }
- // Not the correct parameter
- lua_Debug entry;
- VERIFY(lua_getstack(m_LuaState, 0, &entry));
- VERIFY(lua_getinfo (m_LuaState, "n", &entry));
- AString ErrMsg = Printf("#ferror in function '%s': Too many arguments.", (entry.name != NULL) ? entry.name : "?");
- tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err);
- return false;
-}
-
-
-
-
-
-bool cLuaState::ReportErrors(int a_Status)
-{
- return ReportErrors(m_LuaState, a_Status);
-}
-
-
-
-
-
-bool cLuaState::ReportErrors(lua_State * a_LuaState, int a_Status)
-{
- if (a_Status == 0)
- {
- // No error to report
- return false;
- }
-
- LOGWARNING("LUA: %d - %s", a_Status, lua_tostring(a_LuaState, -1));
- lua_pop(a_LuaState, 1);
- return true;
-}
-
-
-
-
-
-void cLuaState::LogStackTrace(void)
-{
- LOGWARNING("Stack trace:");
- lua_Debug entry;
- int depth = 0;
- while (lua_getstack(m_LuaState, depth, &entry))
- {
- int status = lua_getinfo(m_LuaState, "Sln", &entry);
- assert(status);
-
- LOGWARNING(" %s(%d): %s", entry.short_src, entry.currentline, entry.name ? entry.name : "?");
- depth++;
- }
- LOGWARNING("Stack trace end");
-}
-
-
-
-
-
-AString cLuaState::GetTypeText(int a_StackPos)
-{
- int Type = lua_type(m_LuaState, a_StackPos);
- switch (Type)
- {
- case LUA_TNONE: return "TNONE";
- case LUA_TNIL: return "TNIL";
- case LUA_TBOOLEAN: return "TBOOLEAN";
- case LUA_TLIGHTUSERDATA: return "TLIGHTUSERDATA";
- case LUA_TNUMBER: return "TNUMBER";
- case LUA_TSTRING: return "TSTRING";
- case LUA_TTABLE: return "TTABLE";
- case LUA_TFUNCTION: return "TFUNCTION";
- case LUA_TUSERDATA: return "TUSERDATA";
- case LUA_TTHREAD: return "TTHREAD";
- }
- return Printf("Unknown (%d)", Type);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cLuaState::cRef:
-
-cLuaState::cRef::cRef(cLuaState & a_LuaState, int a_StackPos) :
- m_LuaState(a_LuaState)
-{
- ASSERT(m_LuaState.IsValid());
-
- lua_pushvalue(m_LuaState, a_StackPos); // Push a copy of the value at a_StackPos onto the stack
- m_Ref = luaL_ref(m_LuaState, LUA_REGISTRYINDEX);
-}
-
-
-
-
-
-cLuaState::cRef::~cRef()
-{
- ASSERT(m_LuaState.IsValid());
-
- if (IsValid())
- {
- luaL_unref(m_LuaState, LUA_REGISTRYINDEX, m_Ref);
- }
-}
-
-
-
-
diff --git a/source/LuaState.h b/source/LuaState.h
deleted file mode 100644
index caba2484d..000000000
--- a/source/LuaState.h
+++ /dev/null
@@ -1,811 +0,0 @@
-
-// LuaState.h
-
-// Declares the cLuaState class representing the wrapper over lua_State *, provides associated helper functions
-
-/*
-The contained lua_State can be either owned or attached.
-Owned lua_State is created by calling Create() and the cLuaState automatically closes the state
-Or, lua_State can be attached by calling Attach(), the cLuaState doesn't close such a state
-Attaching a state will automatically close an owned state.
-
-Calling a Lua function is done by pushing the function, either by PushFunction() or PushFunctionFromRegistry(),
-then pushing the arguments (PushString(), PushNumber(), PushUserData() etc.) and finally
-executing CallFunction(). cLuaState automatically keeps track of the number of arguments and the name of the
-function (for logging purposes), which makes the call less error-prone.
-
-Reference management is provided by the cLuaState::cRef class. This is used when you need to hold a reference to
-any Lua object across several function calls; usually this is used for callbacks. The class is RAII-like, with
-automatic resource management.
-*/
-
-
-
-
-#pragma once
-
-extern "C"
-{
- #include "lauxlib.h"
-}
-
-
-
-
-
-class cWorld;
-class cPlayer;
-class cEntity;
-class cMonster;
-class cItem;
-class cItems;
-class cClientHandle;
-class cPickup;
-class cChunkDesc;
-class cCraftingGrid;
-class cCraftingRecipe;
-struct TakeDamageInfo;
-class cWindow;
-class cPluginLua;
-struct HTTPRequest;
-class cWebAdmin;
-struct HTTPTemplateRequest;
-class cTNTEntity;
-class cCreeper;
-class Vector3i;
-class cHopperEntity;
-class cBlockEntity;
-
-
-
-
-
-/// Encapsulates a Lua state and provides some syntactic sugar for common operations
-class cLuaState
-{
-public:
-
- /// Used for storing references to object in the global registry
- class cRef
- {
- public:
- /// Creates a reference in the specified LuaState for object at the specified StackPos
- cRef(cLuaState & a_LuaState, int a_StackPos);
- ~cRef();
-
- /// Returns true if the reference is valid
- bool IsValid(void) const {return (m_Ref != LUA_REFNIL); }
-
- /// Allows to use this class wherever an int (i. e. ref) is to be used
- operator int(void) const { return m_Ref; }
-
- protected:
- cLuaState & m_LuaState;
- int m_Ref;
- } ;
-
-
- /// A dummy class that's used only to delimit function args from return values for cLuaState::Call()
- class cRet
- {
- } ;
-
- static const cRet Return; // Use this constant to delimit function args from return values for cLuaState::Call()
-
-
- /** Creates a new instance. The LuaState is not initialized.
- a_SubsystemName is used for reporting problems in the console, it is "plugin %s" for plugins,
- or "LuaScript" for the cLuaScript template
- */
- cLuaState(const AString & a_SubsystemName);
-
- /** Creates a new instance. The a_AttachState is attached.
- Subsystem name is set to "<attached>".
- */
- explicit cLuaState(lua_State * a_AttachState);
-
- ~cLuaState();
-
- /// Allows this object to be used in the same way as a lua_State *, for example in the LuaLib functions
- operator lua_State * (void) { return m_LuaState; }
-
- /// Creates the m_LuaState, if not closed already. This state will be automatically closed in the destructor
- void Create(void);
-
- /// Closes the m_LuaState, if not closed already
- void Close(void);
-
- /// Attaches the specified state. Operations will be carried out on this state, but it will not be closed in the destructor
- void Attach(lua_State * a_State);
-
- /// Detaches a previously attached state.
- void Detach(void);
-
- /// Returns true if the m_LuaState is valid
- bool IsValid(void) const { return (m_LuaState != NULL); }
-
- /** Loads the specified file
- Returns false and logs a warning to the console if not successful (but the LuaState is kept open).
- m_SubsystemName is displayed in the warning log message.
- */
- bool LoadFile(const AString & a_FileName);
-
- /// Returns true if a_FunctionName is a valid Lua function that can be called
- bool HasFunction(const char * a_FunctionName);
-
- /** Pushes the function of the specified name onto the stack.
- Returns true if successful. Logs a warning on failure (incl. m_SubsystemName)
- */
- bool PushFunction(const char * a_FunctionName);
-
- /** Pushes a function that has been saved into the global registry, identified by a_FnRef.
- Returns true if successful. Logs a warning on failure
- */
- bool PushFunction(int a_FnRef);
-
- /** Pushes a function that is stored in a table ref.
- Returns true if successful, false on failure. Doesn't log failure.
- */
- bool PushFunctionFromRefTable(cRef & a_TableRef, const char * a_FnName);
-
- /// Pushes a usertype of the specified class type onto the stack
- void PushUserType(void * a_Object, const char * a_Type);
-
- // Push a value onto the stack
- void Push(const AString & a_String);
- void Push(const AStringVector & a_Vector);
- void Push(int a_Value);
- void Push(double a_Value);
- void Push(const char * a_Value);
- void Push(bool a_Value);
- void Push(cWorld * a_World);
- void Push(cPlayer * a_Player);
- void Push(const cPlayer * a_Player);
- void Push(cEntity * a_Entity);
- void Push(cMonster * a_Monster);
- void Push(cItem * a_Item);
- void Push(cItems * a_Items);
- void Push(cClientHandle * a_ClientHandle);
- void Push(cPickup * a_Pickup);
- void Push(cChunkDesc * a_ChunkDesc);
- void Push(const cCraftingGrid * a_Grid);
- void Push(const cCraftingRecipe * a_Recipe);
- void Push(TakeDamageInfo * a_TDI);
- void Push(cWindow * a_Window);
- void Push(cPluginLua * a_Plugin);
- void Push(const HTTPRequest * a_Request);
- void Push(cWebAdmin * a_WebAdmin);
- void Push(const HTTPTemplateRequest * a_Request);
- void Push(cTNTEntity * a_TNTEntity);
- void Push(cCreeper * a_Creeper);
- void Push(Vector3i * a_Vector);
- void Push(void * a_Ptr);
- void Push(cHopperEntity * a_Hopper);
- void Push(cBlockEntity * a_BlockEntity);
-
- /// Call any 0-param 0-return Lua function in a single line:
- template <typename FnT>
- bool Call(FnT a_FnName)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- return CallFunction(0);
- }
-
- /// Call any 1-param 0-return Lua function in a single line:
- template<
- typename FnT,
- typename ArgT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- return CallFunction(0);
- }
-
- /// Call any 2-param 0-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- return CallFunction(0);
- }
-
- /// Call any 1-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 2-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 3-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 4-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 5-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 6-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
- typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 7-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
- typename ArgT7, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 8-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
- typename ArgT7, typename ArgT8, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- Push(a_Arg8);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 9-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
- typename ArgT7, typename ArgT8, typename ArgT9, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- Push(a_Arg8);
- Push(a_Arg9);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 10-param 1-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
- typename ArgT7, typename ArgT8, typename ArgT9, typename ArgT10, typename RetT1
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, ArgT10 a_Arg10, const cRet & a_Mark, RetT1 & a_Ret1)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- Push(a_Arg8);
- Push(a_Arg9);
- Push(a_Arg10);
- if (!CallFunction(1))
- {
- return false;
- }
- GetReturn(-1, a_Ret1);
- lua_pop(m_LuaState, 1);
- return true;
- }
-
- /// Call any 1-param 2-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename RetT1, typename RetT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- if (!CallFunction(2))
- {
- return false;
- }
- GetReturn(-2, a_Ret1);
- GetReturn(-1, a_Ret2);
- lua_pop(m_LuaState, 2);
- return true;
- }
-
- /// Call any 2-param 2-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename RetT1, typename RetT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- if (!CallFunction(2))
- {
- return false;
- }
- GetReturn(-2, a_Ret1);
- GetReturn(-1, a_Ret2);
- lua_pop(m_LuaState, 2);
- return true;
- }
-
- /// Call any 3-param 2-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3,
- typename RetT1, typename RetT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- if (!CallFunction(2))
- {
- return false;
- }
- GetReturn(-2, a_Ret1);
- GetReturn(-1, a_Ret2);
- lua_pop(m_LuaState, 2);
- return true;
- }
-
- /// Call any 4-param 2-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4,
- typename RetT1, typename RetT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- if (!CallFunction(2))
- {
- return false;
- }
- GetReturn(-2, a_Ret1);
- GetReturn(-1, a_Ret2);
- lua_pop(m_LuaState, 2);
- return true;
- }
-
- /// Call any 5-param 2-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
- typename RetT1, typename RetT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- if (!CallFunction(2))
- {
- return false;
- }
- GetReturn(-2, a_Ret1);
- GetReturn(-1, a_Ret2);
- lua_pop(m_LuaState, 2);
- return true;
- }
-
- /// Call any 6-param 2-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
- typename ArgT6,
- typename RetT1, typename RetT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- if (!CallFunction(2))
- {
- return false;
- }
- GetReturn(-2, a_Ret1);
- GetReturn(-1, a_Ret2);
- lua_pop(m_LuaState, 2);
- return true;
- }
-
- /// Call any 7-param 2-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
- typename ArgT6, typename ArgT7,
- typename RetT1, typename RetT2
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- if (!CallFunction(2))
- {
- return false;
- }
- GetReturn(-2, a_Ret1);
- GetReturn(-1, a_Ret2);
- lua_pop(m_LuaState, 2);
- return true;
- }
-
- /// Call any 7-param 3-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
- typename ArgT6, typename ArgT7,
- typename RetT1, typename RetT2, typename RetT3
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- if (!CallFunction(3))
- {
- return false;
- }
- GetReturn(-3, a_Ret1);
- GetReturn(-2, a_Ret2);
- GetReturn(-1, a_Ret3);
- lua_pop(m_LuaState, 3);
- return true;
- }
-
- /// Call any 8-param 3-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
- typename ArgT6, typename ArgT7, typename ArgT8,
- typename RetT1, typename RetT2, typename RetT3
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- Push(a_Arg8);
- if (!CallFunction(3))
- {
- return false;
- }
- GetReturn(-3, a_Ret1);
- GetReturn(-2, a_Ret2);
- GetReturn(-1, a_Ret3);
- lua_pop(m_LuaState, 3);
- return true;
- }
-
- /// Call any 9-param 5-return Lua function in a single line:
- template<
- typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
- typename ArgT6, typename ArgT7, typename ArgT8, typename ArgT9,
- typename RetT1, typename RetT2, typename RetT3, typename RetT4, typename RetT5
- >
- bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3, RetT4 & a_Ret4, RetT5 & a_Ret5)
- {
- if (!PushFunction(a_FnName))
- {
- return false;
- }
- Push(a_Arg1);
- Push(a_Arg2);
- Push(a_Arg3);
- Push(a_Arg4);
- Push(a_Arg5);
- Push(a_Arg6);
- Push(a_Arg7);
- Push(a_Arg8);
- Push(a_Arg9);
- if (!CallFunction(5))
- {
- return false;
- }
- GetReturn(-5, a_Ret1);
- GetReturn(-4, a_Ret2);
- GetReturn(-3, a_Ret3);
- GetReturn(-2, a_Ret4);
- GetReturn(-1, a_Ret5);
- lua_pop(m_LuaState, 5);
- return true;
- }
-
-
- /// Retrieve value returned at a_StackPos, if it is a valid bool. If not, a_ReturnedVal is unchanged
- void GetReturn(int a_StackPos, bool & a_ReturnedVal);
-
- /// Retrieve value returned at a_StackPos, if it is a valid string. If not, a_ReturnedVal is unchanged
- void GetReturn(int a_StackPos, AString & a_ReturnedVal);
-
- /// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged
- void GetReturn(int a_StackPos, int & a_ReturnedVal);
-
- /// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged
- void GetReturn(int a_StackPos, double & a_ReturnedVal);
-
- /**
- Calls the function that has been pushed onto the stack by PushFunction(),
- with arguments pushed by PushXXX().
- Returns true if successful, logs a warning on failure.
- */
- bool CallFunction(int a_NumReturnValues);
-
- /// Returns true if the specified parameters on the stack are of the specified usertype; also logs warning if not
- bool CheckParamUserType(int a_StartParam, const char * a_UserType, int a_EndParam = -1);
-
- /// Returns true if the specified parameters on the stack are a table; also logs warning if not
- bool CheckParamTable(int a_StartParam, int a_EndParam = -1);
-
- /// Returns true if the specified parameters on the stack are a number; also logs warning if not
- bool CheckParamNumber(int a_StartParam, int a_EndParam = -1);
-
- /// Returns true if the specified parameter on the stack is nil (indicating an end-of-parameters)
- bool CheckParamEnd(int a_Param);
-
- /// If the status is nonzero, prints the text on the top of Lua stack and returns true
- bool ReportErrors(int status);
-
- /// If the status is nonzero, prints the text on the top of Lua stack and returns true
- static bool ReportErrors(lua_State * a_LuaState, int status);
-
- /// Logs all items in the current stack trace to the server console
- void LogStackTrace(void);
-
- /// Returns the type of the item on the specified position in the stack
- AString GetTypeText(int a_StackPos);
-
-protected:
- lua_State * m_LuaState;
-
- /// If true, the state is owned by this object and will be auto-Closed. False => attached state
- bool m_IsOwned;
-
- /** The subsystem name is used for reporting errors to the console, it is either "plugin %s" or "LuaScript"
- whatever is given to the constructor
- */
- AString m_SubsystemName;
-
- /// Name of the currently pushed function (for the Push / Call chain)
- AString m_CurrentFunctionName;
-
- /// Number of arguments currently pushed (for the Push / Call chain)
- int m_NumCurrentFunctionArgs;
-} ;
-
-
-
-
diff --git a/source/LuaWindow.cpp b/source/LuaWindow.cpp
deleted file mode 100644
index 9011d668c..000000000
--- a/source/LuaWindow.cpp
+++ /dev/null
@@ -1,185 +0,0 @@
-
-// LuaWindow.cpp
-
-// Implements the cLuaWindow class representing a virtual window that plugins may create and open for the player
-
-#include "Globals.h"
-#include "LuaWindow.h"
-#include "UI/SlotArea.h"
-#include "PluginLua.h"
-#include "Entities/Player.h"
-#include "lauxlib.h" // Needed for LUA_REFNIL
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cLuaWindow:
-
-cLuaWindow::cLuaWindow(cWindow::WindowType a_WindowType, int a_SlotsX, int a_SlotsY, const AString & a_Title) :
- super(a_WindowType, a_Title),
- m_Contents(a_SlotsX, a_SlotsY),
- m_Plugin(NULL),
- m_LuaRef(LUA_REFNIL),
- m_OnClosingFnRef(LUA_REFNIL),
- m_OnSlotChangedFnRef(LUA_REFNIL)
-{
- m_Contents.AddListener(*this);
- m_SlotAreas.push_back(new cSlotAreaItemGrid(m_Contents, *this));
-
- // If appropriate, add an Armor slot area:
- switch (a_WindowType)
- {
- case cWindow::wtInventory:
- case cWindow::wtWorkbench:
- {
- m_SlotAreas.push_back(new cSlotAreaArmor(*this));
- break;
- }
- }
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-}
-
-
-
-
-
-cLuaWindow::~cLuaWindow()
-{
- m_Contents.RemoveListener(*this);
-
- // Must delete slot areas now, because they are referencing this->m_Contents and would try to access it in cWindow's
- // destructor, when the member is already gone.
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- delete *itr;
- }
- m_SlotAreas.clear();
-
- ASSERT(m_OpenedBy.empty());
-}
-
-
-
-
-
-void cLuaWindow::SetLuaRef(cPluginLua * a_Plugin, int a_LuaRef)
-{
- // Either m_Plugin is not set or equal to the passed plugin; only one plugin can use one cLuaWindow object
- ASSERT((m_Plugin == NULL) || (m_Plugin == a_Plugin));
- ASSERT(m_LuaRef == LUA_REFNIL);
- m_Plugin = a_Plugin;
- m_LuaRef = a_LuaRef;
-}
-
-
-
-
-
-bool cLuaWindow::IsLuaReferenced(void) const
-{
- return ((m_Plugin != NULL) && (m_LuaRef != LUA_REFNIL));
-}
-
-
-
-
-
-void cLuaWindow::SetOnClosing(cPluginLua * a_Plugin, int a_FnRef)
-{
- // Either m_Plugin is not set or equal to the passed plugin; only one plugin can use one cLuaWindow object
- ASSERT((m_Plugin == NULL) || (m_Plugin == a_Plugin));
-
- // If there already was a function, unreference it first
- if (m_OnClosingFnRef != LUA_REFNIL)
- {
- m_Plugin->Unreference(m_OnClosingFnRef);
- }
-
- // Store the new reference
- m_Plugin = a_Plugin;
- m_OnClosingFnRef = a_FnRef;
-}
-
-
-
-
-
-void cLuaWindow::SetOnSlotChanged(cPluginLua * a_Plugin, int a_FnRef)
-{
- // Either m_Plugin is not set or equal to the passed plugin; only one plugin can use one cLuaWindow object
- ASSERT((m_Plugin == NULL) || (m_Plugin == a_Plugin));
-
- // If there already was a function, unreference it first
- if (m_OnSlotChangedFnRef != LUA_REFNIL)
- {
- m_Plugin->Unreference(m_OnSlotChangedFnRef);
- }
-
- // Store the new reference
- m_Plugin = a_Plugin;
- m_OnSlotChangedFnRef = a_FnRef;
-}
-
-
-
-
-
-bool cLuaWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse)
-{
- // First notify the plugin through the registered callback:
- if (m_OnClosingFnRef != LUA_REFNIL)
- {
- ASSERT(m_Plugin != NULL);
- if (m_Plugin->CallbackWindowClosing(m_OnClosingFnRef, *this, a_Player, a_CanRefuse))
- {
- // The callback disagrees (the higher levels check the CanRefuse flag compliance)
- return false;
- }
- }
-
- return super::ClosedByPlayer(a_Player, a_CanRefuse);
-}
-
-
-
-
-
-void cLuaWindow::Destroy(void)
-{
- super::Destroy();
-
- if ((m_LuaRef != LUA_REFNIL) && (m_Plugin != NULL))
- {
- // The object is referenced by Lua, un-reference it
- m_Plugin->Unreference(m_LuaRef);
- }
-
- // Lua will take care of this object, it will garbage-collect it, so we *must not* delete it!
- m_IsDestroyed = false;
-}
-
-
-
-
-
-void cLuaWindow::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
-{
- if (a_ItemGrid != &m_Contents)
- {
- ASSERT(!"Invalid ItemGrid in callback");
- return;
- }
-
- // If an OnSlotChanged callback has been registered, call it:
- if (m_OnSlotChangedFnRef != LUA_REFNIL)
- {
- m_Plugin->CallbackWindowSlotChanged(m_OnSlotChangedFnRef, *this, a_SlotNum);
- }
-}
-
-
-
-
diff --git a/source/LuaWindow.h b/source/LuaWindow.h
deleted file mode 100644
index 4c32c263e..000000000
--- a/source/LuaWindow.h
+++ /dev/null
@@ -1,95 +0,0 @@
-
-// LuaWindow.h
-
-// Declares the cLuaWindow class representing a virtual window that plugins may create and open for the player
-
-
-
-
-
-#pragma once
-
-#include "UI/Window.h"
-#include "ItemGrid.h"
-
-
-
-
-
-// fwd: PluginLua.h
-class cPluginLua;
-
-
-
-
-
-/** A window that has been created by a Lua plugin and is handled entirely by that plugin
-This object needs extra care with its lifetime management:
-- It is created by Lua, so Lua expects to garbage-collect it later
-- normal cWindow objects are deleted in their ClosedByPlayer() function if the last player closes them
-To overcome this, this object overloads the Destroy functions, which doesn't let the ClosedByPlayer()
-delete the window, but rather leaves it dangling, with only Lua having the reference to it.
-Additionally, to forbid Lua from deleting this object while it is used by players, the manual bindings for
-cPlayer:OpenWindow check if the window is of this class, and if so, make a global Lua reference for this object.
-This reference needs to be unreferenced in the Destroy() function.
-*/
-class cLuaWindow : // tolua_export
- public cItemGrid::cListener,
- // tolua_begin
- public cWindow
-{
- typedef cWindow super;
-
-public:
- /// Create a window of the specified type, with a slot grid of a_SlotsX * a_SlotsY size
- cLuaWindow(cWindow::WindowType a_WindowType, int a_SlotsX, int a_SlotsY, const AString & a_Title);
-
- virtual ~cLuaWindow();
-
- /// Returns the internal representation of the contents that are manipulated by Lua
- cItemGrid & GetContents(void) { return m_Contents; }
-
- // tolua_end
-
- /** Sets the plugin reference and the internal Lua object reference index
- used for preventing Lua's GC to collect this class while the window is open
- */
- void SetLuaRef(cPluginLua * a_Plugin, int a_LuaRef);
-
- /// Returns true if SetLuaRef() has been called
- bool IsLuaReferenced(void) const;
-
- /// Sets the callback function (Lua reference) to call when the window is about to close
- void SetOnClosing(cPluginLua * a_Plugin, int a_FnRef);
-
- /// Sets the callback function (Lua reference) to call when a slot is changed
- void SetOnSlotChanged(cPluginLua * a_Plugin, int a_FnRef);
-
-protected:
- /// Contents of the non-inventory part
- cItemGrid m_Contents;
-
- /// The plugin that has opened the window and owns the m_LuaRef
- cPluginLua * m_Plugin;
-
- /// The Lua object reference, used for keeping the object alive as long as any player has the window open
- int m_LuaRef;
-
- /// The Lua reference for the callback to call when the window is closing for any player
- int m_OnClosingFnRef;
-
- /// The Lua reference for the callback to call when a slot has changed
- int m_OnSlotChangedFnRef;
-
- // cWindow overrides:
- virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) override;
- virtual void Destroy(void) override;
-
- // cItemGrid::cListener overrides:
- virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
-} ; // tolua_export
-
-
-
-
-
diff --git a/source/MCLogger.cpp b/source/MCLogger.cpp
deleted file mode 100644
index 4f3e5dc0f..000000000
--- a/source/MCLogger.cpp
+++ /dev/null
@@ -1,261 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include <time.h>
-#include "Log.h"
-
-
-
-
-
-cMCLogger * cMCLogger::s_MCLogger = NULL;
-bool g_ShouldColorOutput = false;
-
-#ifdef _WIN32
- #include <io.h> // Needed for _isatty(), not available on Linux
-
- HANDLE g_Console = GetStdHandle(STD_OUTPUT_HANDLE);
- WORD g_DefaultConsoleAttrib = 0x07;
-#elif defined (__linux) && !defined(ANDROID_NDK)
- #include <unistd.h> // Needed for isatty() on Linux
-#endif
-
-
-
-
-
-cMCLogger * cMCLogger::GetInstance(void)
-{
- return s_MCLogger;
-}
-
-
-
-
-
-cMCLogger::cMCLogger(void)
-{
- AString FileName;
- Printf(FileName, "LOG_%d.txt", (int)time(NULL));
- InitLog(FileName);
-}
-
-
-
-
-
-cMCLogger::cMCLogger(const AString & a_FileName)
-{
- InitLog(a_FileName);
-}
-
-
-
-
-
-cMCLogger::~cMCLogger()
-{
- m_Log->Log("--- Stopped Log ---\n");
- delete m_Log;
- if (this == s_MCLogger)
- {
- s_MCLogger = NULL;
- }
-}
-
-
-
-
-
-void cMCLogger::InitLog(const AString & a_FileName)
-{
- m_Log = new cLog(a_FileName);
- m_Log->Log("--- Started Log ---\n");
-
- s_MCLogger = this;
-
- #ifdef _WIN32
- // See whether we are writing to a console the default console attrib:
- g_ShouldColorOutput = (_isatty(_fileno(stdin)) != 0);
- if (g_ShouldColorOutput)
- {
- CONSOLE_SCREEN_BUFFER_INFO sbi;
- GetConsoleScreenBufferInfo(g_Console, &sbi);
- g_DefaultConsoleAttrib = sbi.wAttributes;
- }
- #elif defined (__linux) && !defined(ANDROID_NDK)
- g_ShouldColorOutput = isatty(fileno(stdout));
- // TODO: Check if the terminal supports colors, somehow?
- #endif
-}
-
-
-
-
-
-void cMCLogger::LogSimple(const char* a_Text, int a_LogType /* = 0 */ )
-{
- switch( a_LogType )
- {
- case 0:
- LOG("%s", a_Text);
- break;
- case 1:
- LOGINFO("%s", a_Text);
- break;
- case 2:
- LOGWARN("%s", a_Text);
- break;
- case 3:
- LOGERROR("%s", a_Text);
- break;
- default:
- LOG("(#%d#: %s", a_LogType, a_Text);
- break;
- }
-}
-
-
-
-
-
-void cMCLogger::Log(const char * a_Format, va_list a_ArgList)
-{
- cCSLock Lock(m_CriticalSection);
- SetColor(csRegular);
- m_Log->Log(a_Format, a_ArgList);
- ResetColor();
- puts("");
-}
-
-
-
-
-
-void cMCLogger::Info(const char * a_Format, va_list a_ArgList)
-{
- cCSLock Lock(m_CriticalSection);
- SetColor(csInfo);
- m_Log->Log(a_Format, a_ArgList);
- ResetColor();
- puts("");
-}
-
-
-
-
-
-void cMCLogger::Warn(const char * a_Format, va_list a_ArgList)
-{
- cCSLock Lock(m_CriticalSection);
- SetColor(csWarning);
- m_Log->Log(a_Format, a_ArgList);
- ResetColor();
- puts("");
-}
-
-
-
-
-
-void cMCLogger::Error(const char * a_Format, va_list a_ArgList)
-{
- cCSLock Lock(m_CriticalSection);
- SetColor(csError);
- m_Log->Log(a_Format, a_ArgList);
- ResetColor();
- puts("");
-}
-
-
-
-
-
-void cMCLogger::SetColor(eColorScheme a_Scheme)
-{
- if (!g_ShouldColorOutput)
- {
- return;
- }
- #ifdef _WIN32
- WORD Attrib = 0x07; // by default, gray on black
- switch (a_Scheme)
- {
- case csRegular: Attrib = 0x07; break; // Gray on black
- case csInfo: Attrib = 0x0e; break; // Yellow on black
- case csWarning: Attrib = 0x0c; break; // Read on black
- case csError: Attrib = 0xc0; break; // Black on red
- default: ASSERT(!"Unhandled color scheme");
- }
- SetConsoleTextAttribute(g_Console, Attrib);
- #elif defined(__linux) && !defined(ANDROID_NDK)
- switch (a_Scheme)
- {
- case csRegular: printf("\x1b[0m"); break; // Whatever the console default is
- case csInfo: printf("\x1b[33;1m"); break; // Yellow on black
- case csWarning: printf("\x1b[31;1m"); break; // Red on black
- case csError: printf("\x1b[1;33;41;1m"); break; // Yellow on red
- default: ASSERT(!"Unhandled color scheme");
- }
- #endif
-}
-
-
-
-
-
-void cMCLogger::ResetColor(void)
-{
- if (!g_ShouldColorOutput)
- {
- return;
- }
- #ifdef _WIN32
- SetConsoleTextAttribute(g_Console, g_DefaultConsoleAttrib);
- #elif defined(__linux) && !defined(ANDROID_NDK)
- printf("\x1b[0m");
- #endif
-}
-
-
-
-
-
-//////////////////////////////////////////////////////////////////////////
-// Global functions
-
-void LOG(const char* a_Format, ...)
-{
- va_list argList;
- va_start(argList, a_Format);
- cMCLogger::GetInstance()->Log( a_Format, argList );
- va_end(argList);
-}
-
-void LOGINFO(const char* a_Format, ...)
-{
- va_list argList;
- va_start(argList, a_Format);
- cMCLogger::GetInstance()->Info( a_Format, argList );
- va_end(argList);
-}
-
-void LOGWARN(const char* a_Format, ...)
-{
- va_list argList;
- va_start(argList, a_Format);
- cMCLogger::GetInstance()->Warn( a_Format, argList );
- va_end(argList);
-}
-
-void LOGERROR(const char* a_Format, ...)
-{
- va_list argList;
- va_start(argList, a_Format);
- cMCLogger::GetInstance()->Error( a_Format, argList );
- va_end(argList);
-}
-
-
-
-
diff --git a/source/MCLogger.h b/source/MCLogger.h
deleted file mode 100644
index c949a4cdf..000000000
--- a/source/MCLogger.h
+++ /dev/null
@@ -1,84 +0,0 @@
-
-#pragma once
-
-
-
-
-class cLog;
-
-
-
-
-
-class cMCLogger // tolua_export
-{ // tolua_export
-public: // tolua_export
- /// Creates a logger with the default filename, "logs/LOG_<timestamp>.log"
- cMCLogger(void);
-
- /// Creates a logger with the specified filename inside "logs" folder
- cMCLogger(const AString & a_FileName); // tolua_export
-
- ~cMCLogger(); // tolua_export
-
- void Log(const char* a_Format, va_list a_ArgList);
- void Info(const char* a_Format, va_list a_ArgList);
- void Warn(const char* a_Format, va_list a_ArgList);
- void Error(const char* a_Format, va_list a_ArgList);
-
- void LogSimple(const char* a_Text, int a_LogType = 0 ); // tolua_export
-
- static cMCLogger* GetInstance();
-private:
- enum eColorScheme
- {
- csRegular,
- csInfo,
- csWarning,
- csError,
- } ;
-
- cCriticalSection m_CriticalSection;
- cLog * m_Log;
- static cMCLogger * s_MCLogger;
-
-
- /// Sets the specified color scheme in the terminal (TODO: if coloring available)
- void SetColor(eColorScheme a_Scheme);
-
- /// Resets the color back to whatever is the default in the terminal
- void ResetColor(void);
-
- /// Common initialization for all constructors, creates a logfile with the specified name and assigns s_MCLogger to this
- void InitLog(const AString & a_FileName);
-}; // tolua_export
-
-
-
-
-
-extern void LOG(const char* a_Format, ...);
-extern void LOGINFO(const char* a_Format, ...);
-extern void LOGWARN(const char* a_Format, ...);
-extern void LOGERROR(const char* a_Format, ...);
-
-
-
-
-
-// In debug builds, translate LOGD to LOG, otherwise leave it out altogether:
-#ifdef _DEBUG
- #define LOGD LOG
-#else
- #define LOGD(...)
-#endif // _DEBUG
-
-
-
-
-
-#define LOGWARNING LOGWARN
-
-
-
-
diff --git a/source/ManualBindings.cpp b/source/ManualBindings.cpp
deleted file mode 100644
index f98e25880..000000000
--- a/source/ManualBindings.cpp
+++ /dev/null
@@ -1,2215 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "ManualBindings.h"
-#include "tolua++.h"
-
-#include "Root.h"
-#include "World.h"
-#include "Plugin.h"
-#include "PluginLua.h"
-#include "PluginManager.h"
-#include "Entities/Player.h"
-#include "WebAdmin.h"
-#include "ClientHandle.h"
-#include "BlockEntities/ChestEntity.h"
-#include "BlockEntities/DispenserEntity.h"
-#include "BlockEntities/DropperEntity.h"
-#include "BlockEntities/FurnaceEntity.h"
-#include "BlockEntities/HopperEntity.h"
-#include "md5/md5.h"
-#include "LuaWindow.h"
-#include "LineBlockTracer.h"
-
-
-
-
-
-/****************************
- * Better error reporting for Lua
- **/
-int tolua_do_error(lua_State* L, const char * a_pMsg, tolua_Error * a_pToLuaError)
-{
- // Retrieve current function name
- lua_Debug entry;
- VERIFY(lua_getstack(L, 0, &entry));
- VERIFY(lua_getinfo(L, "n", &entry));
-
- // Insert function name into error msg
- AString msg(a_pMsg);
- ReplaceString(msg, "#funcname#", entry.name?entry.name:"?");
-
- // Send the error to Lua
- tolua_error(L, msg.c_str(), a_pToLuaError);
- return 0;
-}
-
-
-
-
-
-int lua_do_error(lua_State* L, const char * a_pFormat, ...)
-{
- // Retrieve current function name
- lua_Debug entry;
- VERIFY(lua_getstack(L, 0, &entry));
- VERIFY(lua_getinfo(L, "n", &entry));
-
- // Insert function name into error msg
- AString msg(a_pFormat);
- ReplaceString(msg, "#funcname#", entry.name?entry.name:"?");
-
- // Copied from luaL_error and modified
- va_list argp;
- va_start(argp, a_pFormat);
- luaL_where(L, 1);
- lua_pushvfstring(L, msg.c_str(), argp);
- va_end(argp);
- lua_concat(L, 2);
- return lua_error(L);
-}
-
-
-
-
-
-/****************************
- * Lua bound functions with special return types
- **/
-
-static int tolua_StringSplit(lua_State * tolua_S)
-{
- cLuaState LuaState(tolua_S);
- std::string str = (std::string)tolua_tocppstring(LuaState, 1, 0);
- std::string delim = (std::string)tolua_tocppstring(LuaState, 2, 0);
-
- AStringVector Split = StringSplit(str, delim);
- LuaState.Push(Split);
- return 1;
-}
-
-
-
-
-
-static int tolua_StringSplitAndTrim(lua_State * tolua_S)
-{
- cLuaState LuaState(tolua_S);
- std::string str = (std::string)tolua_tocppstring(LuaState, 1, 0);
- std::string delim = (std::string)tolua_tocppstring(LuaState, 2, 0);
-
- AStringVector Split = StringSplitAndTrim(str, delim);
- LuaState.Push(Split);
- return 1;
-}
-
-
-
-
-
-static int tolua_LOG(lua_State* tolua_S)
-{
- const char* str = tolua_tocppstring(tolua_S,1,0);
- cMCLogger::GetInstance()->LogSimple( str, 0 );
- return 0;
-}
-
-
-
-
-
-static int tolua_LOGINFO(lua_State* tolua_S)
-{
- const char* str = tolua_tocppstring(tolua_S,1,0);
- cMCLogger::GetInstance()->LogSimple( str, 1 );
- return 0;
-}
-
-
-
-
-
-static int tolua_LOGWARN(lua_State* tolua_S)
-{
- const char* str = tolua_tocppstring(tolua_S,1,0);
- cMCLogger::GetInstance()->LogSimple( str, 2 );
- return 0;
-}
-
-
-
-
-
-static int tolua_LOGERROR(lua_State* tolua_S)
-{
- const char* str = tolua_tocppstring(tolua_S,1,0);
- cMCLogger::GetInstance()->LogSimple( str, 3 );
- return 0;
-}
-
-
-
-
-
-cPluginLua * GetLuaPlugin(lua_State * L)
-{
- // Get the plugin identification out of LuaState:
- lua_getglobal(L, LUA_PLUGIN_INSTANCE_VAR_NAME);
- if (!lua_islightuserdata(L, -1))
- {
- LOGWARNING("%s: cannot get plugin instance, what have you done to my Lua state?", __FUNCTION__);
- lua_pop(L, 1);
- return NULL;
- }
- cPluginLua * Plugin = (cPluginLua *)lua_topointer(L, -1);
- lua_pop(L, 1);
-
- return Plugin;
-}
-
-
-
-
-
-template<
- class Ty1,
- class Ty2,
- bool (Ty1::*Func1)(const AString &, cItemCallback<Ty2> &)
- >
-static int tolua_DoWith(lua_State* tolua_S)
-{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if ((NumArgs != 2) && (NumArgs != 3))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 2 or 3 arguments, got %i", NumArgs);
- }
-
- Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
-
- const char * ItemName = tolua_tocppstring(tolua_S, 2, "");
- if ((ItemName == NULL) || (ItemName[0] == 0))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a non-empty string for parameter #1", NumArgs);
- }
- if (!lua_isfunction( tolua_S, 3))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #2", NumArgs);
- }
-
- /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
- int TableRef = LUA_REFNIL;
- if (NumArgs == 3)
- {
- TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (TableRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #3", NumArgs);
- }
- }
-
- /* table value is popped, and now function is on top of the stack */
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #2", NumArgs);
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
- : LuaState( a_LuaState )
- , FuncRef( a_FuncRef )
- , TableRef( a_TableRef )
- {}
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
- if (TableRef != LUA_REFNIL)
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
- }
-
- int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; // Abort enumeration
- }
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean(LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- int TableRef;
- } Callback(tolua_S, FuncRef, TableRef);
-
-
- bool bRetVal = (self->*Func1)(ItemName, Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
-
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal );
- return 1;
-}
-
-
-
-
-
-template<
- class Ty1,
- class Ty2,
- bool (Ty1::*Func1)(int, cItemCallback<Ty2> &)
->
-static int tolua_DoWithID(lua_State* tolua_S)
-{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if ((NumArgs != 2) && (NumArgs != 3))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 2 or 3 arguments, got %i", NumArgs);
- }
-
- Ty1 * self = (Ty1 *)tolua_tousertype(tolua_S, 1, 0);
-
- int ItemID = (int)tolua_tonumber(tolua_S, 2, 0);
- if (!lua_isfunction(tolua_S, 3))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #2", NumArgs);
- }
-
- /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
- int TableRef = LUA_REFNIL;
- if (NumArgs == 3)
- {
- TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (TableRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #3", NumArgs);
- }
- }
-
- /* table value is popped, and now function is on top of the stack */
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #2", NumArgs);
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(lua_State * a_LuaState, int a_FuncRef, int a_TableRef) :
- LuaState(a_LuaState),
- FuncRef(a_FuncRef),
- TableRef(a_TableRef)
- {}
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- lua_rawgeti(LuaState, LUA_REGISTRYINDEX, FuncRef); // Push function to call
- tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic()); // Push the item
- if (TableRef != LUA_REFNIL)
- {
- lua_rawgeti(LuaState, LUA_REGISTRYINDEX, TableRef); // Push the optional callbackdata param
- }
-
- int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; // Abort enumeration
- }
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean(LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- int TableRef;
- } Callback(tolua_S, FuncRef, TableRef);
-
-
- bool bRetVal = (self->*Func1)(ItemID, Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
-
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal );
- return 1;
-}
-
-
-
-
-
-template<
- class Ty1,
- class Ty2,
- bool (Ty1::*Func1)(int, int, int, cItemCallback<Ty2> &)
->
-static int tolua_DoWithXYZ(lua_State* tolua_S)
-{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if ((NumArgs != 4) && (NumArgs != 5))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 4 or 5 arguments, got %i", NumArgs);
- }
-
- Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
- if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3) || !lua_isnumber(tolua_S, 4))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a number for parameters #1, #2 and #3");
- }
-
- int ItemX = ((int)tolua_tonumber(tolua_S, 2, 0));
- int ItemY = ((int)tolua_tonumber(tolua_S, 3, 0));
- int ItemZ = ((int)tolua_tonumber(tolua_S, 4, 0));
- LOG("x %i y %i z %i", ItemX, ItemY, ItemZ );
- if (!lua_isfunction( tolua_S, 5))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #4");
- }
-
- /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
- int TableRef = LUA_REFNIL;
- if (NumArgs == 5)
- {
- TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (TableRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #5");
- }
- }
-
- /* table value is popped, and now function is on top of the stack */
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #4");
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
- : LuaState( a_LuaState )
- , FuncRef( a_FuncRef )
- , TableRef( a_TableRef )
- {}
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
- if (TableRef != LUA_REFNIL)
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
- }
-
- int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; // Abort enumeration
- }
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean(LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- int TableRef;
- } Callback(tolua_S, FuncRef, TableRef);
-
- bool bRetVal = (self->*Func1)(ItemX, ItemY, ItemZ, Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
-
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal );
- return 1;
-}
-
-
-
-
-
-template< class Ty1,
- class Ty2,
- bool (Ty1::*Func1)(int, int, cItemCallback<Ty2> &) >
-static int tolua_ForEachInChunk(lua_State* tolua_S)
-{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if ((NumArgs != 3) && (NumArgs != 4))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 3 or 4 arguments, got %i", NumArgs);
- }
-
- Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
- if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a number for parameters #1 and #2");
- }
-
- int ChunkX = ((int)tolua_tonumber(tolua_S, 2, 0));
- int ChunkZ = ((int)tolua_tonumber(tolua_S, 3, 0));
-
- if (!lua_isfunction( tolua_S, 4))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #3");
- }
-
- /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
- int TableRef = LUA_REFNIL;
- if (NumArgs == 4)
- {
- TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (TableRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #4");
- }
- }
-
- /* table value is popped, and now function is on top of the stack */
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #3");
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
- : LuaState( a_LuaState )
- , FuncRef( a_FuncRef )
- , TableRef( a_TableRef )
- {}
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
- if (TableRef != LUA_REFNIL)
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
- }
-
- int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; /* Abort enumeration */
- }
-
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean(LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- int TableRef;
- } Callback(tolua_S, FuncRef, TableRef);
-
- bool bRetVal = (self->*Func1)(ChunkX, ChunkZ, Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
-
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal );
- return 1;
-}
-
-
-
-
-
-template< class Ty1,
- class Ty2,
- bool (Ty1::*Func1)(cItemCallback<Ty2> &) >
-static int tolua_ForEach(lua_State * tolua_S)
-{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if( NumArgs != 1 && NumArgs != 2)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 1 or 2 arguments, got %i", NumArgs);
- }
-
- Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
- if (self == NULL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance");
- }
-
- if (!lua_isfunction( tolua_S, 2))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #1");
- }
-
- /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
- int TableRef = LUA_REFNIL;
- if (NumArgs == 2)
- {
- TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (TableRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #2");
- }
- }
-
- /* table value is popped, and now function is on top of the stack */
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #1");
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
- : LuaState( a_LuaState )
- , FuncRef( a_FuncRef )
- , TableRef( a_TableRef )
- {}
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushusertype( LuaState, a_Item, Ty2::GetClassStatic() );
- if (TableRef != LUA_REFNIL)
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
- }
-
- int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; /* Abort enumeration */
- }
-
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean( LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- int TableRef;
- } Callback(tolua_S, FuncRef, TableRef);
-
- bool bRetVal = (self->*Func1)(Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
-
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal );
- return 1;
-}
-
-
-
-
-
-static int tolua_cWorld_GetBlockInfo(lua_State * tolua_S)
-{
- // Exported manually, because tolua would generate useless additional parameters (a_BlockType .. a_BlockSkyLight)
- // Function signature: GetBlockInfo(BlockX, BlockY, BlockZ) -> BlockValid, [BlockType, BlockMeta, BlockSkyLight, BlockBlockLight]
- #ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 2, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 3, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 4, 0, &tolua_err) ||
- !tolua_isnoobj (tolua_S, 5, &tolua_err)
- )
- goto tolua_lerror;
- else
- #endif
- {
- cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0);
- int BlockX = (int) tolua_tonumber (tolua_S, 2, 0);
- int BlockY = (int) tolua_tonumber (tolua_S, 3, 0);
- int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0);
- #ifndef TOLUA_RELEASE
- if (self == NULL)
- {
- tolua_error(tolua_S, "invalid 'self' in function 'GetBlockInfo'", NULL);
- }
- #endif
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta, BlockSkyLight, BlockBlockLight;
- bool res = self->GetBlockInfo(BlockX, BlockY, BlockZ, BlockType, BlockMeta, BlockSkyLight, BlockBlockLight);
- tolua_pushboolean(tolua_S, res ? 1 : 0);
- if (res)
- {
- tolua_pushnumber(tolua_S, BlockType);
- tolua_pushnumber(tolua_S, BlockMeta);
- tolua_pushnumber(tolua_S, BlockSkyLight);
- tolua_pushnumber(tolua_S, BlockBlockLight);
- return 5;
- }
- }
- }
- return 1;
-
- #ifndef TOLUA_RELEASE
-tolua_lerror:
- tolua_error(tolua_S, "#ferror in function 'GetBlockInfo'.", &tolua_err);
- return 0;
- #endif
-}
-
-
-
-
-
-static int tolua_cWorld_GetBlockTypeMeta(lua_State * tolua_S)
-{
- // Exported manually, because tolua would generate useless additional parameters (a_BlockType, a_BlockMeta)
- // Function signature: GetBlockTypeMeta(BlockX, BlockY, BlockZ) -> BlockValid, [BlockType, BlockMeta]
- #ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 2, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 3, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 4, 0, &tolua_err) ||
- !tolua_isnoobj (tolua_S, 5, &tolua_err)
- )
- goto tolua_lerror;
- else
- #endif
- {
- cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0);
- int BlockX = (int) tolua_tonumber (tolua_S, 2, 0);
- int BlockY = (int) tolua_tonumber (tolua_S, 3, 0);
- int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0);
- #ifndef TOLUA_RELEASE
- if (self == NULL)
- {
- tolua_error(tolua_S, "invalid 'self' in function 'GetBlockTypeMeta'", NULL);
- }
- #endif
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- bool res = self->GetBlockTypeMeta(BlockX, BlockY, BlockZ, BlockType, BlockMeta);
- tolua_pushboolean(tolua_S, res ? 1 : 0);
- if (res)
- {
- tolua_pushnumber(tolua_S, BlockType);
- tolua_pushnumber(tolua_S, BlockMeta);
- return 3;
- }
- }
- }
- return 1;
-
- #ifndef TOLUA_RELEASE
-tolua_lerror:
- tolua_error(tolua_S, "#ferror in function 'GetBlockTypeMeta'.", &tolua_err);
- return 0;
- #endif
-}
-
-
-
-
-
-static int tolua_cWorld_GetSignLines(lua_State * tolua_S)
-{
- // Exported manually, because tolua would generate useless additional parameters (a_Line1 .. a_Line4)
- #ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 2, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 3, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 4, 0, &tolua_err) ||
- !tolua_isnoobj (tolua_S, 10, &tolua_err)
- )
- goto tolua_lerror;
- else
- #endif
- {
- cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0);
- int BlockX = (int) tolua_tonumber (tolua_S, 2, 0);
- int BlockY = (int) tolua_tonumber (tolua_S, 3, 0);
- int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0);
- #ifndef TOLUA_RELEASE
- if (self == NULL)
- {
- tolua_error(tolua_S, "invalid 'self' in function 'GetSignLines'", NULL);
- }
- #endif
- {
- AString Line1, Line2, Line3, Line4;
- bool res = self->GetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4);
- tolua_pushboolean(tolua_S, res ? 1 : 0);
- if (res)
- {
- tolua_pushstring(tolua_S, Line1.c_str());
- tolua_pushstring(tolua_S, Line2.c_str());
- tolua_pushstring(tolua_S, Line3.c_str());
- tolua_pushstring(tolua_S, Line4.c_str());
- return 5;
- }
- }
- }
- return 1;
-
- #ifndef TOLUA_RELEASE
-tolua_lerror:
- tolua_error(tolua_S, "#ferror in function 'GetSignLines'.", &tolua_err);
- return 0;
- #endif
-}
-
-
-
-
-
-static int tolua_cWorld_SetSignLines(lua_State * tolua_S)
-{
- // Exported manually, because tolua would generate useless additional return values (a_Line1 .. a_Line4)
- #ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 2, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 3, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 4, 0, &tolua_err) ||
- !tolua_iscppstring(tolua_S, 5, 0, &tolua_err) ||
- !tolua_iscppstring(tolua_S, 6, 0, &tolua_err) ||
- !tolua_iscppstring(tolua_S, 7, 0, &tolua_err) ||
- !tolua_iscppstring(tolua_S, 8, 0, &tolua_err) ||
- !tolua_isusertype (tolua_S, 9, "cPlayer", 1, &tolua_err) ||
- !tolua_isnoobj (tolua_S, 10, &tolua_err)
- )
- goto tolua_lerror;
- else
- #endif
- {
- cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0);
- int BlockX = (int) tolua_tonumber (tolua_S, 2, 0);
- int BlockY = (int) tolua_tonumber (tolua_S, 3, 0);
- int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0);
- const AString Line1 = tolua_tocppstring(tolua_S, 5, 0);
- const AString Line2 = tolua_tocppstring(tolua_S, 6, 0);
- const AString Line3 = tolua_tocppstring(tolua_S, 7, 0);
- const AString Line4 = tolua_tocppstring(tolua_S, 8, 0);
- cPlayer * Player = (cPlayer *)tolua_tousertype (tolua_S, 9, NULL);
- #ifndef TOLUA_RELEASE
- if (self == NULL)
- {
- tolua_error(tolua_S, "invalid 'self' in function 'SetSignLines' / 'UpdateSign'", NULL);
- }
- #endif
- {
- bool res = self->UpdateSign(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player);
- tolua_pushboolean(tolua_S, res ? 1 : 0);
- }
- }
- return 1;
-
- #ifndef TOLUA_RELEASE
-tolua_lerror:
- tolua_error(tolua_S, "#ferror in function 'SetSignLines' / 'UpdateSign'.", &tolua_err);
- return 0;
- #endif
-}
-
-
-
-
-static int tolua_cWorld_TryGetHeight(lua_State * tolua_S)
-{
- // Exported manually, because tolua would require the out-only param a_Height to be used when calling
- // Takes (a_World,) a_BlockX, a_BlockZ
- // Returns Height, IsValid
- #ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 2, 0, &tolua_err) ||
- !tolua_isnumber (tolua_S, 3, 0, &tolua_err) ||
- !tolua_isnoobj (tolua_S, 4, &tolua_err)
- )
- goto tolua_lerror;
- else
- #endif
- {
- cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0);
- int BlockX = (int) tolua_tonumber (tolua_S, 2, 0);
- int BlockZ = (int) tolua_tonumber (tolua_S, 3, 0);
- #ifndef TOLUA_RELEASE
- if (self == NULL)
- {
- tolua_error(tolua_S, "Invalid 'self' in function 'TryGetHeight'", NULL);
- }
- #endif
- {
- int Height = 0;
- bool res = self->TryGetHeight(BlockX, BlockZ, Height);
- tolua_pushnumber(tolua_S, Height);
- tolua_pushboolean(tolua_S, res ? 1 : 0);
- }
- }
- return 1;
-
- #ifndef TOLUA_RELEASE
-tolua_lerror:
- tolua_error(tolua_S, "#ferror in function 'TryGetHeight'.", &tolua_err);
- return 0;
- #endif
-}
-
-
-
-
-
-class cLuaWorldTask :
- public cWorld::cTask
-{
-public:
- cLuaWorldTask(cPluginLua & a_Plugin, int a_FnRef) :
- m_Plugin(a_Plugin),
- m_FnRef(a_FnRef)
- {
- }
-
-protected:
- cPluginLua & m_Plugin;
- int m_FnRef;
-
- // cWorld::cTask overrides:
- virtual void Run(cWorld & a_World) override
- {
- m_Plugin.Call(m_FnRef, &a_World);
- }
-} ;
-
-
-
-
-
-static int tolua_cWorld_QueueTask(lua_State * tolua_S)
-{
- // Binding for cWorld::QueueTask
- // Params: function
-
- // Retrieve the cPlugin from the LuaState:
- cPluginLua * Plugin = GetLuaPlugin(tolua_S);
- if (Plugin == NULL)
- {
- // An error message has been already printed in GetLuaPlugin()
- return 0;
- }
-
- // Retrieve the args:
- cWorld * self = (cWorld *)tolua_tousertype(tolua_S, 1, 0);
- if (self == NULL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance");
- }
- if (!lua_isfunction(tolua_S, 2))
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #1");
- }
-
- // Create a reference to the function:
- int FnRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FnRef == LUA_REFNIL)
- {
- return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #1");
- }
-
- self->QueueTask(new cLuaWorldTask(*Plugin, FnRef));
- return 0;
-}
-
-
-
-
-
-static int tolua_cPluginManager_GetAllPlugins(lua_State * tolua_S)
-{
- cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
-
- const cPluginManager::PluginMap & AllPlugins = self->GetAllPlugins();
-
- lua_newtable(tolua_S);
- //lua_createtable(tolua_S, AllPlugins.size(), 0);
- int newTable = lua_gettop(tolua_S);
- int index = 1;
- cPluginManager::PluginMap::const_iterator iter = AllPlugins.begin();
- while(iter != AllPlugins.end())
- {
- const cPlugin* Plugin = iter->second;
- tolua_pushstring( tolua_S, iter->first.c_str() );
- if( Plugin != NULL )
- {
- tolua_pushusertype( tolua_S, (void*)Plugin, "const cPlugin" );
- }
- else
- {
- tolua_pushboolean(tolua_S, 0);
- }
- //lua_rawseti(tolua_S, newTable, index);
- lua_rawset(tolua_S, -3);
- ++iter;
- ++index;
- }
- return 1;
-}
-
-
-
-
-
-static int tolua_cPluginManager_AddHook_FnRef(cPluginManager * a_PluginManager, cLuaState & S, int a_ParamIdx)
-{
- // Helper function for cPluginmanager:AddHook() binding
- // Takes care of the new case (#121): args are HOOK_TYPE and CallbackFunction
- // The arg types have already been checked
-
- // Retrieve the cPlugin from the LuaState:
- cPluginLua * Plugin = GetLuaPlugin(S);
- if (Plugin == NULL)
- {
- // An error message has been already printed in GetLuaPlugin()
- return 0;
- }
-
- // Retrieve and check the hook type
- int HookType = (int)tolua_tonumber(S, a_ParamIdx, -1);
- if (!a_PluginManager->IsValidHookType(HookType))
- {
- LOGWARNING("cPluginManager.AddHook(): Invalid HOOK_TYPE parameter: %d", HookType);
- S.LogStackTrace();
- return 0;
- }
-
- // Add the hook to the plugin
- if (!Plugin->AddHookRef(HookType, a_ParamIdx + 1))
- {
- LOGWARNING("cPluginManager.AddHook(): Cannot add hook %d, unknown error.", HookType);
- S.LogStackTrace();
- return 0;
- }
- a_PluginManager->AddHook(Plugin, HookType);
-
- // Success
- return 0;
-}
-
-
-
-
-
-static int tolua_cPluginManager_AddHook_DefFn(cPluginManager * a_PluginManager, cLuaState & S, int a_ParamIdx)
-{
- // Helper function for cPluginmanager:AddHook() binding
- // Takes care of the old case (#121): args are cPluginLua and HOOK_TYPE
- // The arg types have already been checked
-
- // Retrieve and check the cPlugin parameter
- cPluginLua * Plugin = (cPluginLua *)tolua_tousertype(S, a_ParamIdx, NULL);
- if (Plugin == NULL)
- {
- LOGWARNING("cPluginManager.AddHook(): Invalid Plugin parameter, expected a valid cPlugin object. Hook not added");
- S.LogStackTrace();
- return 0;
- }
- if (Plugin != GetLuaPlugin(S))
- {
- // The plugin parameter passed to us is not our stored plugin. Disallow this!
- LOGWARNING("cPluginManager.AddHook(): Invalid Plugin parameter, cannot add hook to foreign plugins. Hook not added.");
- S.LogStackTrace();
- return 0;
- }
-
- // Retrieve and check the hook type
- int HookType = (int)tolua_tonumber(S, a_ParamIdx + 1, -1);
- if (!a_PluginManager->IsValidHookType(HookType))
- {
- LOGWARNING("cPluginManager.AddHook(): Invalid HOOK_TYPE parameter: %d", HookType);
- S.LogStackTrace();
- return 0;
- }
-
- // Get the standard name for the callback function:
- const char * FnName = cPluginLua::GetHookFnName(HookType);
- if (FnName == NULL)
- {
- LOGWARNING("cPluginManager.AddHook(): Unknown hook type (%d). Hook not added.", HookType);
- S.LogStackTrace();
- return 0;
- }
-
- // Retrieve the function to call and add it to the plugin:
- lua_pushstring(S, FnName);
- bool res = Plugin->AddHookRef(HookType, 1);
- lua_pop(S, 1); // Pop the function off the stack
- if (!res)
- {
- LOGWARNING("cPluginManager.AddHook(): Function %s not found. Hook not added.", FnName);
- S.LogStackTrace();
- return 0;
- }
- a_PluginManager->AddHook(Plugin, HookType);
-
- // Success
- return 0;
-}
-
-
-
-
-
-static int tolua_cPluginManager_AddHook(lua_State * tolua_S)
-{
- /*
- Function signatures:
- cPluginManager.AddHook(HOOK_TYPE, CallbackFunction) -- (1) recommended
- cPluginManager:Get():AddHook(HOOK_TYPE, CallbackFunction) -- (2) accepted silently
- cPluginManager:Get():AddHook(Plugin, HOOK_TYPE) -- (3) old style (#121), accepted but complained about
- cPluginManager.AddHook(Plugin, HOOK_TYPE) -- (4) old style (#121) mangled, accepted but complained about
- */
-
- cLuaState S(tolua_S);
- cPluginManager * PlgMgr = cPluginManager::Get();
-
- // If the first param is a cPluginManager, use it instead of the global one:
- int ParamIdx = 1;
- tolua_Error err;
- if (tolua_isusertype(S, 1, "cPluginManager", 0, &err))
- {
- // Style 2 or 3, retrieve the PlgMgr instance
- PlgMgr = (cPluginManager *)tolua_tousertype(S, 1, NULL);
- if (PlgMgr == NULL)
- {
- LOGWARNING("Malformed plugin, use cPluginManager.AddHook(HOOK_TYPE, CallbackFunction). Fixing the call for you.");
- S.LogStackTrace();
- PlgMgr = cPluginManager::Get();
- }
- ParamIdx += 1;
- }
-
- if (lua_isnumber(S, ParamIdx) && lua_isfunction(S, ParamIdx + 1))
- {
- // The next params are a number and a function, assume style 1 or 2
- return tolua_cPluginManager_AddHook_FnRef(PlgMgr, S, ParamIdx);
- }
- else if (tolua_isusertype(S, ParamIdx, "cPlugin", 0, &err) && lua_isnumber(S, ParamIdx + 1))
- {
- // The next params are a cPlugin and a number, assume style 3 or 4
- LOGINFO("cPluginManager.AddHook(): Deprecated format used, use cPluginManager.AddHook(HOOK_TYPE, CallbackFunction) instead. Fixing the call for you.");
- S.LogStackTrace();
- return tolua_cPluginManager_AddHook_DefFn(PlgMgr, S, ParamIdx);
- }
-
- AString ParamDesc;
- Printf(ParamDesc, "%s, %s, %s", S.GetTypeText(1).c_str(), S.GetTypeText(2).c_str(), S.GetTypeText(3).c_str());
- LOGWARNING("cPluginManager.AddHook(): bad parameters. Expected HOOK_TYPE and CallbackFunction, got %s. Hook not added.", ParamDesc.c_str());
- S.LogStackTrace();
- return 0;
-}
-
-
-
-
-
-static int tolua_cPluginManager_ForEachCommand(lua_State * tolua_S)
-{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if( NumArgs != 1)
- {
- LOGWARN("Error in function call 'ForEachCommand': Requires 1 argument, got %i", NumArgs);
- return 0;
- }
-
- cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, 0);
- if (self == NULL)
- {
- LOGWARN("Error in function call 'ForEachCommand': Not called on an object instance");
- return 0;
- }
-
- if (!lua_isfunction(tolua_S, 2))
- {
- LOGWARN("Error in function call 'ForEachCommand': Expected a function for parameter #1");
- return 0;
- }
-
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
- LOGWARN("Error in function call 'ForEachCommand': Could not get function reference of parameter #1");
- return 0;
- }
-
- class cLuaCallback : public cPluginManager::cCommandEnumCallback
- {
- public:
- cLuaCallback(lua_State * a_LuaState, int a_FuncRef)
- : LuaState( a_LuaState )
- , FuncRef( a_FuncRef )
- {}
-
- private:
- virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushcppstring(LuaState, a_Command);
- tolua_pushcppstring(LuaState, a_Permission);
- tolua_pushcppstring(LuaState, a_HelpString);
-
- int s = lua_pcall(LuaState, 3, 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; /* Abort enumeration */
- }
-
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean( LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- } Callback(tolua_S, FuncRef);
-
- bool bRetVal = self->ForEachCommand(Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
-
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal);
- return 1;
-}
-
-
-
-
-
-static int tolua_cPluginManager_ForEachConsoleCommand(lua_State * tolua_S)
-{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if( NumArgs != 1)
- {
- LOGWARN("Error in function call 'ForEachConsoleCommand': Requires 1 argument, got %i", NumArgs);
- return 0;
- }
-
- cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, 0);
- if (self == NULL)
- {
- LOGWARN("Error in function call 'ForEachConsoleCommand': Not called on an object instance");
- return 0;
- }
-
- if (!lua_isfunction(tolua_S, 2))
- {
- LOGWARN("Error in function call 'ForEachConsoleCommand': Expected a function for parameter #1");
- return 0;
- }
-
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
- LOGWARN("Error in function call 'ForEachConsoleCommand': Could not get function reference of parameter #1");
- return 0;
- }
-
- class cLuaCallback : public cPluginManager::cCommandEnumCallback
- {
- public:
- cLuaCallback(lua_State * a_LuaState, int a_FuncRef)
- : LuaState( a_LuaState )
- , FuncRef( a_FuncRef )
- {}
-
- private:
- virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushcppstring(LuaState, a_Command);
- tolua_pushcppstring(LuaState, a_HelpString);
-
- int s = lua_pcall(LuaState, 2, 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; /* Abort enumeration */
- }
-
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean( LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- } Callback(tolua_S, FuncRef);
-
- bool bRetVal = self->ForEachConsoleCommand(Callback);
-
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
-
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal);
- return 1;
-}
-
-
-
-
-
-static int tolua_cPluginManager_BindCommand(lua_State * L)
-{
- /* Function signatures:
- cPluginManager:BindCommand(Command, Permission, Function, HelpString)
- cPluginManager.BindCommand(Command, Permission, Function, HelpString) -- without the "self" param
- */
- cPluginLua * Plugin = GetLuaPlugin(L);
- if (Plugin == NULL)
- {
- return 0;
- }
-
- // Read the arguments to this API call:
- tolua_Error tolua_err;
- int idx = 1;
- if (tolua_isusertype(L, 1, "cPluginManager", 0, &tolua_err))
- {
- idx++;
- }
- if (
- !tolua_iscppstring(L, idx, 0, &tolua_err) ||
- !tolua_iscppstring(L, idx + 1, 0, &tolua_err) ||
- !tolua_iscppstring(L, idx + 3, 0, &tolua_err) ||
- !tolua_isnoobj (L, idx + 4, &tolua_err)
- )
- {
- tolua_error(L, "#ferror in function 'BindCommand'.", &tolua_err);
- return 0;
- }
- if (!lua_isfunction(L, idx + 2))
- {
- luaL_error(L, "\"BindCommand\" function expects a function as its 3rd parameter. Command-binding aborted.");
- return 0;
- }
- cPluginManager * self = cPluginManager::Get();
- AString Command (tolua_tocppstring(L, idx, ""));
- AString Permission(tolua_tocppstring(L, idx + 1, ""));
- AString HelpString(tolua_tocppstring(L, idx + 3, ""));
-
- // Store the function reference:
- lua_pop(L, 1); // Pop the help string off the stack
- int FnRef = luaL_ref(L, LUA_REGISTRYINDEX); // Store function reference
- if (FnRef == LUA_REFNIL)
- {
- LOGERROR("\"BindCommand\": Cannot create a function reference. Command \"%s\" not bound.", Command.c_str());
- return 0;
- }
-
- if (!self->BindCommand(Command, Plugin, Permission, HelpString))
- {
- // Refused. Possibly already bound. Error message has been given, display the callstack:
- cLuaState LS(L);
- LS.LogStackTrace();
- return 0;
- }
-
- Plugin->BindCommand(Command, FnRef);
- return 0;
-}
-
-
-
-
-
-static int tolua_cPluginManager_BindConsoleCommand(lua_State * L)
-{
- /* Function signatures:
- cPluginManager:BindConsoleCommand(Command, Function, HelpString)
- cPluginManager.BindConsoleCommand(Command, Function, HelpString) -- without the "self" param
- */
-
- // Get the plugin identification out of LuaState:
- cPluginLua * Plugin = GetLuaPlugin(L);
- if (Plugin == NULL)
- {
- return 0;
- }
-
- // Read the arguments to this API call:
- tolua_Error tolua_err;
- int idx = 1;
- if (tolua_isusertype(L, 1, "cPluginManager", 0, &tolua_err))
- {
- idx++;
- }
- if (
- !tolua_iscppstring(L, idx, 0, &tolua_err) || // Command
- !tolua_iscppstring(L, idx + 2, 0, &tolua_err) || // HelpString
- !tolua_isnoobj (L, idx + 3, &tolua_err)
- )
- {
- tolua_error(L, "#ferror in function 'BindConsoleCommand'.", &tolua_err);
- return 0;
- }
- if (!lua_isfunction(L, idx + 1))
- {
- luaL_error(L, "\"BindConsoleCommand\" function expects a function as its 2nd parameter. Command-binding aborted.");
- return 0;
- }
- cPluginManager * self = cPluginManager::Get();
- AString Command (tolua_tocppstring(L, idx, ""));
- AString HelpString(tolua_tocppstring(L, idx + 2, ""));
-
- // Store the function reference:
- lua_pop(L, 1); // Pop the help string off the stack
- int FnRef = luaL_ref(L, LUA_REGISTRYINDEX); // Store function reference
- if (FnRef == LUA_REFNIL)
- {
- LOGERROR("\"BindConsoleCommand\": Cannot create a function reference. Console Command \"%s\" not bound.", Command.c_str());
- return 0;
- }
-
- if (!self->BindConsoleCommand(Command, Plugin, HelpString))
- {
- // Refused. Possibly already bound. Error message has been given, display the callstack:
- cLuaState LS(L);
- LS.LogStackTrace();
- return 0;
- }
-
- Plugin->BindConsoleCommand(Command, FnRef);
- return 0;
-}
-
-
-
-
-
-static int tolua_cPlayer_GetGroups(lua_State* tolua_S)
-{
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-
- const cPlayer::GroupList & AllGroups = self->GetGroups();
-
- lua_createtable(tolua_S, AllGroups.size(), 0);
- int newTable = lua_gettop(tolua_S);
- int index = 1;
- cPlayer::GroupList::const_iterator iter = AllGroups.begin();
- while(iter != AllGroups.end())
- {
- const cGroup* Group = *iter;
- tolua_pushusertype( tolua_S, (void*)Group, "const cGroup" );
- lua_rawseti(tolua_S, newTable, index);
- ++iter;
- ++index;
- }
- return 1;
-}
-
-
-
-
-
-static int tolua_cPlayer_GetResolvedPermissions(lua_State* tolua_S)
-{
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
-
- cPlayer::StringList AllPermissions = self->GetResolvedPermissions();
-
- lua_createtable(tolua_S, AllPermissions.size(), 0);
- int newTable = lua_gettop(tolua_S);
- int index = 1;
- cPlayer::StringList::iterator iter = AllPermissions.begin();
- while(iter != AllPermissions.end())
- {
- std::string& Permission = *iter;
- tolua_pushstring( tolua_S, Permission.c_str() );
- lua_rawseti(tolua_S, newTable, index);
- ++iter;
- ++index;
- }
- return 1;
-}
-
-
-
-
-
-static int tolua_cPlayer_OpenWindow(lua_State * tolua_S)
-{
- // Function signature: cPlayer:OpenWindow(Window)
-
- // Retrieve the plugin instance from the Lua state
- cPluginLua * Plugin = GetLuaPlugin(tolua_S);
- if (Plugin == NULL)
- {
- return 0;
- }
-
- // Get the parameters:
- cPlayer * self = (cPlayer *)tolua_tousertype(tolua_S, 1, NULL);
- cWindow * wnd = (cWindow *)tolua_tousertype(tolua_S, 2, NULL);
- if ((self == NULL) || (wnd == NULL))
- {
- LOGWARNING("%s: invalid self (%p) or wnd (%p)", __FUNCTION__, self, wnd);
- return 0;
- }
-
- // If cLuaWindow, add a reference, so that Lua won't delete the cLuaWindow object mid-processing
- tolua_Error err;
- if (tolua_isusertype(tolua_S, 2, "cLuaWindow", 0, &err))
- {
- cLuaWindow * LuaWnd = (cLuaWindow *)wnd;
- // Only if not already referenced
- if (!LuaWnd->IsLuaReferenced())
- {
- int LuaRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (LuaRef == LUA_REFNIL)
- {
- LOGWARNING("%s: Cannot create a window reference. Cannot open window \"%s\".",
- __FUNCTION__, wnd->GetWindowTitle().c_str()
- );
- return 0;
- }
- LuaWnd->SetLuaRef(Plugin, LuaRef);
- }
- }
-
- // Open the window
- self->OpenWindow(wnd);
- return 0;
-}
-
-
-
-
-
-template <
- class OBJTYPE,
- void (OBJTYPE::*SetCallback)(cPluginLua * a_Plugin, int a_FnRef)
->
-static int tolua_SetObjectCallback(lua_State * tolua_S)
-{
- // Function signature: OBJTYPE:SetWhateverCallback(CallbackFunction)
-
- // Retrieve the plugin instance from the Lua state
- cPluginLua * Plugin = GetLuaPlugin(tolua_S);
- if (Plugin == NULL)
- {
- // Warning message has already been printed by GetLuaPlugin(), bail out silently
- return 0;
- }
-
- // Get the parameters - self and the function reference:
- OBJTYPE * self = (OBJTYPE *)tolua_tousertype(tolua_S, 1, NULL);
- if (self == NULL)
- {
- LOGWARNING("%s: invalid self (%p)", __FUNCTION__, self);
- return 0;
- }
- int FnRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); // Store function reference for later retrieval
- if (FnRef == LUA_REFNIL)
- {
- LOGERROR("%s: Cannot create a function reference. Callback not set.", __FUNCTION__);
- return 0;
- }
-
- // Set the callback
- (self->*SetCallback)(Plugin, FnRef);
- return 0;
-}
-
-
-
-
-
-static int tolua_cPluginLua_AddWebTab(lua_State * tolua_S)
-{
- cPluginLua * self = (cPluginLua *)tolua_tousertype(tolua_S,1,0);
-
- tolua_Error tolua_err;
- tolua_err.array = 0;
- tolua_err.index = 3;
- tolua_err.type = "function";
-
- std::string Title = "";
- int Reference = LUA_REFNIL;
-
- if (
- tolua_isstring(tolua_S, 2, 0, &tolua_err ) &&
- lua_isfunction(tolua_S, 3 )
- )
- {
- Reference = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- Title = ((std::string) tolua_tocppstring(tolua_S,2,0));
- }
- else
- {
- return tolua_do_error(tolua_S, "#ferror calling function '#funcname#'", &tolua_err);
- }
-
- if( Reference != LUA_REFNIL )
- {
- if( !self->AddWebTab( Title.c_str(), tolua_S, Reference ) )
- {
- luaL_unref( tolua_S, LUA_REGISTRYINDEX, Reference );
- }
- }
- else
- {
- LOGERROR("ERROR: cPluginLua:AddWebTab invalid function reference in 2nd argument (Title: \"%s\")", Title.c_str() );
- }
-
- return 0;
-}
-
-
-
-
-
-static int tolua_cPluginLua_AddTab(lua_State* tolua_S)
-{
- cPluginLua * self = (cPluginLua *) tolua_tousertype(tolua_S, 1, 0);
- LOGWARN("WARNING: Using deprecated function AddTab()! Use AddWebTab() instead. (plugin \"%s\" in folder \"%s\")",
- self->GetName().c_str(), self->GetDirectory().c_str()
- );
- return tolua_cPluginLua_AddWebTab( tolua_S );
-}
-
-
-
-
-// Perhaps use this as well for copying tables https://github.com/keplerproject/rings/pull/1
-static int copy_lua_values(lua_State * a_Source, lua_State * a_Destination, int i, int top)
-{
- for(; i <= top; ++i )
- {
- int t = lua_type(a_Source, i);
- switch (t) {
- case LUA_TSTRING: /* strings */
- {
- const char * s = lua_tostring(a_Source, i);
- LOGD("%i push string: %s", i, s);
- tolua_pushstring(a_Destination, s);
- }
- break;
- case LUA_TBOOLEAN: /* booleans */
- {
- int b = tolua_toboolean(a_Source, i, false);
- LOGD("%i push bool: %i", i, b);
- tolua_pushboolean(a_Destination, b );
- }
- break;
- case LUA_TNUMBER: /* numbers */
- {
- lua_Number d = tolua_tonumber(a_Source, i, 0);
- LOGD("%i push number: %0.2f", i, d);
- tolua_pushnumber(a_Destination, d );
- }
- break;
- case LUA_TUSERDATA:
- {
- const char * type = 0;
- if (lua_getmetatable(a_Source,i))
- {
- lua_rawget(a_Source, LUA_REGISTRYINDEX);
- type = lua_tostring(a_Source, -1);
- lua_pop(a_Source, 1); // Pop.. something?! I don't knooow~~ T_T
- }
-
- // don't need tolua_tousertype we already have the type
- void * ud = tolua_touserdata(a_Source, i, 0);
- LOGD("%i push usertype: %p of type '%s'", i, ud, type);
- if( type == 0 )
- {
- LOGERROR("Call(): Something went wrong when trying to get usertype name!");
- return 0;
- }
- tolua_pushusertype(a_Destination, ud, type);
- }
- break;
- default: /* other values */
- LOGERROR("Call(): Unsupported value: '%s'. Can only use numbers and strings!", lua_typename(a_Source, t));
- return 0;
- }
- }
- return 1;
-}
-
-
-
-
-
-static int tolua_cPlugin_Call(lua_State* tolua_S)
-{
- cPluginLua * self = (cPluginLua *) tolua_tousertype(tolua_S, 1, 0);
- lua_State* targetState = self->GetLuaState();
- int targetTop = lua_gettop(targetState);
-
- int top = lua_gettop(tolua_S);
- LOGD("total in stack: %i", top );
-
- std::string funcName = tolua_tostring(tolua_S, 2, "");
- LOGD("Func name: %s", funcName.c_str() );
-
- lua_getglobal(targetState, funcName.c_str());
- if(!lua_isfunction(targetState,-1))
- {
- LOGWARN("Error could not find function '%s' in plugin '%s'", funcName.c_str(), self->GetName().c_str() );
- lua_pop(targetState,1);
- return 0;
- }
-
- if( copy_lua_values(tolua_S, targetState, 3, top) == 0 ) // Start at 3 because 1 and 2 are the plugin and function name respectively
- {
- // something went wrong, exit
- return 0;
- }
-
- int s = lua_pcall(targetState, top - 2, LUA_MULTRET, 0);
- if (cLuaState::ReportErrors(targetState, s))
- {
- LOGWARN("Error while calling function '%s' in plugin '%s'", funcName.c_str(), self->GetName().c_str() );
- return 0;
- }
-
- int nresults = lua_gettop(targetState) - targetTop;
- LOGD("num results: %i", nresults);
- int ttop = lua_gettop(targetState);
- if( copy_lua_values(targetState, tolua_S, targetTop+1, ttop) == 0 ) // Start at targetTop+1 and I have no idea why xD
- {
- // something went wrong, exit
- return 0;
- }
-
- lua_pop(targetState, nresults); // I have no idea what I'm doing, but it works
-
- return nresults;
-}
-
-
-
-
-
-static int tolua_md5(lua_State* tolua_S)
-{
- std::string SourceString = tolua_tostring(tolua_S, 1, 0);
- std::string CryptedString = md5( SourceString );
- tolua_pushstring( tolua_S, CryptedString.c_str() );
- return 1;
-}
-
-
-
-
-
-static int tolua_push_StringStringMap(lua_State* tolua_S, std::map< std::string, std::string >& a_StringStringMap )
-{
- lua_newtable(tolua_S);
- int top = lua_gettop(tolua_S);
-
- for( std::map< std::string, std::string >::iterator it = a_StringStringMap.begin(); it != a_StringStringMap.end(); ++it )
- {
- const char* key = it->first.c_str();
- const char* value = it->second.c_str();
- lua_pushstring(tolua_S, key);
- lua_pushstring(tolua_S, value);
- lua_settable(tolua_S, top);
- }
-
- return 1;
-}
-
-
-
-
-
-static int tolua_get_HTTPRequest_Params(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
- return tolua_push_StringStringMap(tolua_S, self->Params);
-}
-
-
-
-
-
-static int tolua_get_HTTPRequest_PostParams(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
- return tolua_push_StringStringMap(tolua_S, self->PostParams);
-}
-
-
-
-
-
-static int tolua_get_HTTPRequest_FormData(lua_State* tolua_S)
-{
- HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
- std::map< std::string, HTTPFormData >& FormData = self->FormData;
-
- lua_newtable(tolua_S);
- int top = lua_gettop(tolua_S);
-
- for( std::map< std::string, HTTPFormData >::iterator it = FormData.begin(); it != FormData.end(); ++it )
- {
- lua_pushstring(tolua_S, it->first.c_str() );
- tolua_pushusertype(tolua_S, &(it->second), "HTTPFormData" );
- //lua_pushlstring(tolua_S, it->second.Value.c_str(), it->second.Value.size() ); // Might contain binary data
- lua_settable(tolua_S, top);
- }
-
- return 1;
-}
-
-
-
-
-
-static int tolua_cWebAdmin_GetPlugins(lua_State * tolua_S)
-{
- cWebAdmin* self = (cWebAdmin*) tolua_tousertype(tolua_S,1,0);
-
- const cWebAdmin::PluginList & AllPlugins = self->GetPlugins();
-
- lua_createtable(tolua_S, AllPlugins.size(), 0);
- int newTable = lua_gettop(tolua_S);
- int index = 1;
- cWebAdmin::PluginList::const_iterator iter = AllPlugins.begin();
- while(iter != AllPlugins.end())
- {
- const cWebPlugin* Plugin = *iter;
- tolua_pushusertype( tolua_S, (void*)Plugin, "const cWebPlugin" );
- lua_rawseti(tolua_S, newTable, index);
- ++iter;
- ++index;
- }
- return 1;
-}
-
-
-
-
-
-static int tolua_cWebPlugin_GetTabNames(lua_State * tolua_S)
-{
- cWebPlugin* self = (cWebPlugin*) tolua_tousertype(tolua_S,1,0);
-
- const cWebPlugin::TabNameList & TabNames = self->GetTabNames();
-
- lua_newtable(tolua_S);
- int newTable = lua_gettop(tolua_S);
- int index = 1;
- cWebPlugin::TabNameList::const_iterator iter = TabNames.begin();
- while(iter != TabNames.end())
- {
- const AString & FancyName = iter->first;
- const AString & WebName = iter->second;
- tolua_pushstring( tolua_S, WebName.c_str() ); // Because the WebName is supposed to be unique, use it as key
- tolua_pushstring( tolua_S, FancyName.c_str() );
- //
- lua_rawset(tolua_S, -3);
- ++iter;
- ++index;
- }
- return 1;
-}
-
-
-
-
-
-static int Lua_ItemGrid_GetSlotCoords(lua_State * L)
-{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(L, 1, "const cItemGrid", 0, &tolua_err) ||
- !tolua_isnumber (L, 2, 0, &tolua_err) ||
- !tolua_isnoobj (L, 3, &tolua_err)
- )
- {
- goto tolua_lerror;
- }
-
- {
- const cItemGrid * self = (const cItemGrid *)tolua_tousertype(L, 1, 0);
- int SlotNum = (int)tolua_tonumber(L, 2, 0);
- if (self == NULL)
- {
- tolua_error(L, "invalid 'self' in function 'cItemGrid:GetSlotCoords'", NULL);
- return 0;
- }
- int X, Y;
- self->GetSlotCoords(SlotNum, X, Y);
- tolua_pushnumber(L, (lua_Number)X);
- tolua_pushnumber(L, (lua_Number)Y);
- return 2;
- }
-
-tolua_lerror:
- tolua_error(L, "#ferror in function 'cItemGrid:GetSlotCoords'.", &tolua_err);
- return 0;
-}
-
-
-
-
-
-/// Provides interface between a Lua table of callbacks and the cBlockTracer::cCallbacks
-class cLuaBlockTracerCallbacks :
- public cBlockTracer::cCallbacks
-{
-public:
- cLuaBlockTracerCallbacks(cLuaState & a_LuaState, int a_ParamNum) :
- m_LuaState(a_LuaState),
- m_TableRef(a_LuaState, a_ParamNum)
- {
- }
-
- virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, char a_EntryFace) override
- {
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNextBlock"))
- {
- // No such function in the table, skip the callback
- return false;
- }
- m_LuaState.Push(a_BlockX);
- m_LuaState.Push(a_BlockY);
- m_LuaState.Push(a_BlockZ);
- m_LuaState.Push(a_BlockType);
- m_LuaState.Push(a_BlockMeta);
- m_LuaState.Push(a_EntryFace);
- if (!m_LuaState.CallFunction(1))
- {
- return false;
- }
- bool res = false;
- if (lua_isboolean(m_LuaState, -1))
- {
- res = (lua_toboolean(m_LuaState, -1) != 0);
- }
- lua_pop(m_LuaState, 1);
- return res;
- }
-
- virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ, char a_EntryFace) override
- {
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNextBlockNoData"))
- {
- // No such function in the table, skip the callback
- return false;
- }
- m_LuaState.Push(a_BlockX);
- m_LuaState.Push(a_BlockY);
- m_LuaState.Push(a_BlockZ);
- m_LuaState.Push(a_EntryFace);
- if (!m_LuaState.CallFunction(1))
- {
- return false;
- }
- bool res = false;
- if (lua_isboolean(m_LuaState, -1))
- {
- res = (lua_toboolean(m_LuaState, -1) != 0);
- }
- lua_pop(m_LuaState, 1);
- return res;
- }
-
- virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override
- {
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnOutOfWorld"))
- {
- // No such function in the table, skip the callback
- return false;
- }
- m_LuaState.Push(a_BlockX);
- m_LuaState.Push(a_BlockY);
- m_LuaState.Push(a_BlockZ);
- if (!m_LuaState.CallFunction(1))
- {
- return false;
- }
- bool res = false;
- if (lua_isboolean(m_LuaState, -1))
- {
- res = (lua_toboolean(m_LuaState, -1) != 0);
- }
- lua_pop(m_LuaState, 1);
- return res;
- }
-
- virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override
- {
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnIntoWorld"))
- {
- // No such function in the table, skip the callback
- return false;
- }
- m_LuaState.Push(a_BlockX);
- m_LuaState.Push(a_BlockY);
- m_LuaState.Push(a_BlockZ);
- if (!m_LuaState.CallFunction(1))
- {
- return false;
- }
- bool res = false;
- if (lua_isboolean(m_LuaState, -1))
- {
- res = (lua_toboolean(m_LuaState, -1) != 0);
- }
- lua_pop(m_LuaState, 1);
- return res;
- }
-
- virtual void OnNoMoreHits(void) override
- {
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNoMoreHits"))
- {
- // No such function in the table, skip the callback
- return;
- }
- m_LuaState.CallFunction(0);
- }
-
- virtual void OnNoChunk(void) override
- {
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNoChunk"))
- {
- // No such function in the table, skip the callback
- return;
- }
- m_LuaState.CallFunction(0);
- }
-
-protected:
- cLuaState & m_LuaState;
- cLuaState::cRef m_TableRef;
-} ;
-
-
-
-
-
-static int tolua_cLineBlockTracer_Trace(lua_State * tolua_S)
-{
- // cLineBlockTracer.Trace(World, Callbacks, StartX, StartY, StartZ, EndX, EndY, EndZ)
- cLuaState L(tolua_S);
- if (
- !L.CheckParamUserType(1, "cWorld") ||
- !L.CheckParamTable (2) ||
- !L.CheckParamNumber (3, 8) ||
- !L.CheckParamEnd (9)
- )
- {
- return 0;
- }
-
- cWorld * World = (cWorld *)tolua_tousertype(L, 1, NULL);
- cLuaBlockTracerCallbacks Callbacks(L, 2);
- double StartX = tolua_tonumber(L, 3, 0);
- double StartY = tolua_tonumber(L, 4, 0);
- double StartZ = tolua_tonumber(L, 5, 0);
- double EndX = tolua_tonumber(L, 6, 0);
- double EndY = tolua_tonumber(L, 7, 0);
- double EndZ = tolua_tonumber(L, 8, 0);
- bool res = cLineBlockTracer::Trace(*World, Callbacks, StartX, StartY, StartZ, EndX, EndY, EndZ);
- tolua_pushboolean(L, res ? 1 : 0);
- return 1;
-}
-
-
-
-
-
-static int tolua_cHopperEntity_GetOutputBlockPos(lua_State * tolua_S)
-{
- // function cHopperEntity::GetOutputBlockPos()
- // Exported manually because tolua would require meaningless params
-
- cLuaState L(tolua_S);
- if (
- !L.CheckParamUserType(1, "cHopperEntity") ||
- !L.CheckParamNumber (2) ||
- !L.CheckParamEnd (3)
- )
- {
- return 0;
- }
- cHopperEntity * self = (cHopperEntity *)tolua_tousertype(tolua_S, 1, 0);
- if (self == NULL)
- {
- tolua_error(tolua_S, "invalid 'self' in function 'cHopperEntity::GetOutputBlockPos()'", NULL);
- return 0;
- }
-
- NIBBLETYPE a_BlockMeta = ((NIBBLETYPE)tolua_tonumber(tolua_S, 2, 0));
- int a_OutputX, a_OutputY, a_OutputZ;
- bool res = self->GetOutputBlockPos(a_BlockMeta, a_OutputX, a_OutputY, a_OutputZ);
- tolua_pushboolean(tolua_S, res);
- if (res)
- {
- tolua_pushnumber(tolua_S, (lua_Number)a_OutputX);
- tolua_pushnumber(tolua_S, (lua_Number)a_OutputY);
- tolua_pushnumber(tolua_S, (lua_Number)a_OutputZ);
- return 4;
- }
- return 1;
-}
-
-
-
-
-
-void ManualBindings::Bind(lua_State * tolua_S)
-{
- tolua_beginmodule(tolua_S, NULL);
- tolua_function(tolua_S, "StringSplit", tolua_StringSplit);
- tolua_function(tolua_S, "StringSplitAndTrim", tolua_StringSplitAndTrim);
- tolua_function(tolua_S, "LOG", tolua_LOG);
- tolua_function(tolua_S, "LOGINFO", tolua_LOGINFO);
- tolua_function(tolua_S, "LOGWARN", tolua_LOGWARN);
- tolua_function(tolua_S, "LOGWARNING", tolua_LOGWARN);
- tolua_function(tolua_S, "LOGERROR", tolua_LOGERROR);
-
- tolua_beginmodule(tolua_S, "cHopperEntity");
- tolua_function(tolua_S, "GetOutputBlockPos", tolua_cHopperEntity_GetOutputBlockPos);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cLineBlockTracer");
- tolua_function(tolua_S, "Trace", tolua_cLineBlockTracer_Trace);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cRoot");
- tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith <cRoot, cPlayer, &cRoot::FindAndDoWithPlayer>);
- tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach<cRoot, cPlayer, &cRoot::ForEachPlayer>);
- tolua_function(tolua_S, "ForEachWorld", tolua_ForEach<cRoot, cWorld, &cRoot::ForEachWorld>);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cWorld");
- tolua_function(tolua_S, "DoWithChestAt", tolua_DoWithXYZ<cWorld, cChestEntity, &cWorld::DoWithChestAt>);
- tolua_function(tolua_S, "DoWithDispenserAt", tolua_DoWithXYZ<cWorld, cDispenserEntity, &cWorld::DoWithDispenserAt>);
- tolua_function(tolua_S, "DoWithDropSpenserAt", tolua_DoWithXYZ<cWorld, cDropSpenserEntity, &cWorld::DoWithDropSpenserAt>);
- tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>);
- tolua_function(tolua_S, "DoWithEntityByID", tolua_DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>);
- tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>);
- tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>);
- tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
- tolua_function(tolua_S, "ForEachChestInChunk", tolua_ForEachInChunk<cWorld, cChestEntity, &cWorld::ForEachChestInChunk>);
- tolua_function(tolua_S, "ForEachEntity", tolua_ForEach< cWorld, cEntity, &cWorld::ForEachEntity>);
- tolua_function(tolua_S, "ForEachEntityInChunk", tolua_ForEachInChunk<cWorld, cEntity, &cWorld::ForEachEntityInChunk>);
- tolua_function(tolua_S, "ForEachFurnaceInChunk", tolua_ForEachInChunk<cWorld, cFurnaceEntity, &cWorld::ForEachFurnaceInChunk>);
- tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach< cWorld, cPlayer, &cWorld::ForEachPlayer>);
- tolua_function(tolua_S, "GetBlockInfo", tolua_cWorld_GetBlockInfo);
- tolua_function(tolua_S, "GetBlockTypeMeta", tolua_cWorld_GetBlockTypeMeta);
- tolua_function(tolua_S, "GetSignLines", tolua_cWorld_GetSignLines);
- tolua_function(tolua_S, "QueueTask", tolua_cWorld_QueueTask);
- tolua_function(tolua_S, "SetSignLines", tolua_cWorld_SetSignLines);
- tolua_function(tolua_S, "TryGetHeight", tolua_cWorld_TryGetHeight);
- tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cPlugin");
- tolua_function(tolua_S, "Call", tolua_cPlugin_Call);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cPluginManager");
- tolua_function(tolua_S, "AddHook", tolua_cPluginManager_AddHook);
- tolua_function(tolua_S, "BindCommand", tolua_cPluginManager_BindCommand);
- tolua_function(tolua_S, "BindConsoleCommand", tolua_cPluginManager_BindConsoleCommand);
- tolua_function(tolua_S, "ForEachCommand", tolua_cPluginManager_ForEachCommand);
- tolua_function(tolua_S, "ForEachConsoleCommand", tolua_cPluginManager_ForEachConsoleCommand);
- tolua_function(tolua_S, "GetAllPlugins", tolua_cPluginManager_GetAllPlugins);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cPlayer");
- tolua_function(tolua_S, "GetGroups", tolua_cPlayer_GetGroups);
- tolua_function(tolua_S, "GetResolvedPermissions", tolua_cPlayer_GetResolvedPermissions);
- tolua_function(tolua_S, "OpenWindow", tolua_cPlayer_OpenWindow);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cLuaWindow");
- tolua_function(tolua_S, "SetOnClosing", tolua_SetObjectCallback<cLuaWindow, &cLuaWindow::SetOnClosing>);
- tolua_function(tolua_S, "SetOnSlotChanged", tolua_SetObjectCallback<cLuaWindow, &cLuaWindow::SetOnSlotChanged>);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cPluginLua");
- tolua_function(tolua_S, "AddTab", tolua_cPluginLua_AddTab);
- tolua_function(tolua_S, "AddWebTab", tolua_cPluginLua_AddWebTab);
- tolua_endmodule(tolua_S);
-
- tolua_cclass(tolua_S,"HTTPRequest","HTTPRequest","",NULL);
- tolua_beginmodule(tolua_S,"HTTPRequest");
- // tolua_variable(tolua_S,"Method",tolua_get_HTTPRequest_Method,tolua_set_HTTPRequest_Method);
- // tolua_variable(tolua_S,"Path",tolua_get_HTTPRequest_Path,tolua_set_HTTPRequest_Path);
- tolua_variable(tolua_S,"FormData",tolua_get_HTTPRequest_FormData,0);
- tolua_variable(tolua_S,"Params",tolua_get_HTTPRequest_Params,0);
- tolua_variable(tolua_S,"PostParams",tolua_get_HTTPRequest_PostParams,0);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cWebAdmin");
- tolua_function(tolua_S, "GetPlugins", tolua_cWebAdmin_GetPlugins);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cWebPlugin");
- tolua_function(tolua_S, "GetTabNames", tolua_cWebPlugin_GetTabNames);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cClientHandle");
- tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE);
- tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE);
- tolua_endmodule(tolua_S);
-
- tolua_beginmodule(tolua_S, "cItemGrid");
- tolua_function(tolua_S, "GetSlotCoords", Lua_ItemGrid_GetSlotCoords);
- tolua_endmodule(tolua_S);
-
- tolua_function(tolua_S, "md5", tolua_md5);
-
- tolua_endmodule(tolua_S);
-}
-
-
-
-
diff --git a/source/ManualBindings.h b/source/ManualBindings.h
deleted file mode 100644
index e6594947e..000000000
--- a/source/ManualBindings.h
+++ /dev/null
@@ -1,8 +0,0 @@
-#pragma once
-
-struct lua_State;
-class ManualBindings
-{
-public:
- static void Bind( lua_State* tolua_S );
-}; \ No newline at end of file
diff --git a/source/Matrix4f.cpp b/source/Matrix4f.cpp
deleted file mode 100644
index d0a407a99..000000000
--- a/source/Matrix4f.cpp
+++ /dev/null
@@ -1,4 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-// _X: empty file??
diff --git a/source/Matrix4f.h b/source/Matrix4f.h
deleted file mode 100644
index 249c92f5f..000000000
--- a/source/Matrix4f.h
+++ /dev/null
@@ -1,225 +0,0 @@
-#pragma once
-
-#define _USE_MATH_DEFINES
-#include <math.h>
-#include "Vector3f.h"
-
-class Matrix4f
-{
-public:
- enum
- {
- TX=3,
- TY=7,
- TZ=11,
- D0=0, D1=5, D2=10, D3=15,
- SX=D0, SY=D1, SZ=D2,
- W=D3
- };
- Matrix4f() { Identity(); }
- float& operator [] ( int a_N ) { return cell[a_N]; }
- void Identity()
- {
- cell[1] = cell[2] = cell[TX] = cell[4] = cell[6] = cell[TY] =
- cell[8] = cell[9] = cell[TZ] = cell[12] = cell[13] = cell[14] = 0;
- cell[D0] = cell[D1] = cell[D2] = cell[W] = 1;
- }
- void Init( Vector3f a_Pos, float a_RX, float a_RY, float a_RZ )
- {
- Matrix4f t;
- t.RotateX( a_RZ );
- RotateY( a_RY );
- Concatenate( t );
- t.RotateZ( a_RX );
- Concatenate( t );
- Translate( a_Pos );
- }
- void RotateX( float a_RX )
- {
- float sx = (float)sin( a_RX * M_PI / 180 );
- float cx = (float)cos( a_RX * M_PI / 180 );
- Identity();
- cell[5] = cx, cell[6] = sx, cell[9] = -sx, cell[10] = cx;
- }
- void RotateY( float a_RY )
- {
- float sy = (float)sin( a_RY * M_PI / 180 );
- float cy = (float)cos( a_RY * M_PI / 180 );
- Identity ();
- cell[0] = cy, cell[2] = -sy, cell[8] = sy, cell[10] = cy;
- }
- void RotateZ( float a_RZ )
- {
- float sz = (float)sin( a_RZ * M_PI / 180 );
- float cz = (float)cos( a_RZ * M_PI / 180 );
- Identity ();
- cell[0] = cz, cell[1] = sz, cell[4] = -sz, cell[5] = cz;
- }
- void Translate( Vector3f a_Pos ) { cell[TX] += a_Pos.x; cell[TY] += a_Pos.y; cell[TZ] += a_Pos.z; }
- void SetTranslation( Vector3f a_Pos ) { cell[TX] = a_Pos.x; cell[TY] = a_Pos.y; cell[TZ] = a_Pos.z; }
- void Concatenate( const Matrix4f& m2 )
- {
- Matrix4f res;
- int c;
- for ( c = 0; c < 4; c++ ) for ( int r = 0; r < 4; r++ )
- res.cell[r * 4 + c] = cell[r * 4] * m2.cell[c] +
- cell[r * 4 + 1] * m2.cell[c + 4] +
- cell[r * 4 + 2] * m2.cell[c + 8] +
- cell[r * 4 + 3] * m2.cell[c + 12];
- for ( c = 0; c < 16; c++ ) cell[c] = res.cell[c];
- }
- Vector3f Transform( const Vector3f& v ) const
- {
- float x = cell[0] * v.x + cell[1] * v.y + cell[2] * v.z + cell[3];
- float y = cell[4] * v.x + cell[5] * v.y + cell[6] * v.z + cell[7];
- float z = cell[8] * v.x + cell[9] * v.y + cell[10] * v.z + cell[11];
- return Vector3f( x, y, z );
- }
- void Invert()
- {
- Matrix4f t;
- int h, i;
- float tx = -cell[3], ty = -cell[7], tz = -cell[11];
- for ( h = 0; h < 3; h++ ) for ( int v = 0; v < 3; v++ ) t.cell[h + v * 4] = cell[v + h * 4];
- for ( i = 0; i < 11; i++ ) cell[i] = t.cell[i];
- cell[3] = tx * cell[0] + ty * cell[1] + tz * cell[2];
- cell[7] = tx * cell[4] + ty * cell[5] + tz * cell[6];
- cell[11] = tx * cell[8] + ty * cell[9] + tz * cell[10];
- }
- Vector3f GetXColumn() { return Vector3f( cell[0], cell[1], cell[2] ); }
- Vector3f GetYColumn() { return Vector3f( cell[4], cell[5], cell[6] ); }
- Vector3f GetZColumn() { return Vector3f( cell[8], cell[9], cell[10] ); }
- void SetXColumn( const Vector3f & a_X )
- {
- cell[0] = a_X.x;
- cell[1] = a_X.y;
- cell[2] = a_X.z;
- }
- void SetYColumn( const Vector3f & a_Y )
- {
- cell[4] = a_Y.x;
- cell[5] = a_Y.y;
- cell[6] = a_Y.z;
- }
- void SetZColumn( const Vector3f & a_Z )
- {
- cell[8] = a_Z.x;
- cell[9] = a_Z.y;
- cell[10] = a_Z.z;
- }
- float cell[16];
-};
-
-
-
-
-
-class Matrix4d
-{
-public:
- enum
- {
- TX=3,
- TY=7,
- TZ=11,
- D0=0, D1=5, D2=10, D3=15,
- SX=D0, SY=D1, SZ=D2,
- W=D3
- };
- Matrix4d() { Identity(); }
- double& operator [] ( int a_N ) { return cell[a_N]; }
- void Identity()
- {
- cell[1] = cell[2] = cell[TX] = cell[4] = cell[6] = cell[TY] =
- cell[8] = cell[9] = cell[TZ] = cell[12] = cell[13] = cell[14] = 0;
- cell[D0] = cell[D1] = cell[D2] = cell[W] = 1;
- }
- void Init( Vector3f a_Pos, double a_RX, double a_RY, double a_RZ )
- {
- Matrix4d t;
- t.RotateX( a_RZ );
- RotateY( a_RY );
- Concatenate( t );
- t.RotateZ( a_RX );
- Concatenate( t );
- Translate( a_Pos );
- }
- void RotateX( double a_RX )
- {
- double sx = (double)sin( a_RX * M_PI / 180 );
- double cx = (double)cos( a_RX * M_PI / 180 );
- Identity();
- cell[5] = cx, cell[6] = sx, cell[9] = -sx, cell[10] = cx;
- }
- void RotateY( double a_RY )
- {
- double sy = (double)sin( a_RY * M_PI / 180 );
- double cy = (double)cos( a_RY * M_PI / 180 );
- Identity ();
- cell[0] = cy, cell[2] = -sy, cell[8] = sy, cell[10] = cy;
- }
- void RotateZ( double a_RZ )
- {
- double sz = (double)sin( a_RZ * M_PI / 180 );
- double cz = (double)cos( a_RZ * M_PI / 180 );
- Identity ();
- cell[0] = cz, cell[1] = sz, cell[4] = -sz, cell[5] = cz;
- }
- void Translate( Vector3d a_Pos ) { cell[TX] += a_Pos.x; cell[TY] += a_Pos.y; cell[TZ] += a_Pos.z; }
- void SetTranslation( Vector3d a_Pos ) { cell[TX] = a_Pos.x; cell[TY] = a_Pos.y; cell[TZ] = a_Pos.z; }
- void Concatenate( const Matrix4d & m2 )
- {
- Matrix4d res;
- int c;
- for ( c = 0; c < 4; c++ ) for ( int r = 0; r < 4; r++ )
- res.cell[r * 4 + c] = cell[r * 4] * m2.cell[c] +
- cell[r * 4 + 1] * m2.cell[c + 4] +
- cell[r * 4 + 2] * m2.cell[c + 8] +
- cell[r * 4 + 3] * m2.cell[c + 12];
- for ( c = 0; c < 16; c++ ) cell[c] = res.cell[c];
- }
- Vector3d Transform( const Vector3d & v ) const
- {
- double x = cell[0] * v.x + cell[1] * v.y + cell[2] * v.z + cell[3];
- double y = cell[4] * v.x + cell[5] * v.y + cell[6] * v.z + cell[7];
- double z = cell[8] * v.x + cell[9] * v.y + cell[10] * v.z + cell[11];
- return Vector3d( x, y, z );
- }
- void Invert()
- {
- Matrix4d t;
- int h, i;
- double tx = -cell[3], ty = -cell[7], tz = -cell[11];
- for ( h = 0; h < 3; h++ ) for ( int v = 0; v < 3; v++ ) t.cell[h + v * 4] = cell[v + h * 4];
- for ( i = 0; i < 11; i++ ) cell[i] = t.cell[i];
- cell[3] = tx * cell[0] + ty * cell[1] + tz * cell[2];
- cell[7] = tx * cell[4] + ty * cell[5] + tz * cell[6];
- cell[11] = tx * cell[8] + ty * cell[9] + tz * cell[10];
- }
- Vector3d GetXColumn() { return Vector3d( cell[0], cell[1], cell[2] ); }
- Vector3d GetYColumn() { return Vector3d( cell[4], cell[5], cell[6] ); }
- Vector3d GetZColumn() { return Vector3d( cell[8], cell[9], cell[10] ); }
- void SetXColumn( const Vector3d & a_X )
- {
- cell[0] = a_X.x;
- cell[1] = a_X.y;
- cell[2] = a_X.z;
- }
- void SetYColumn( const Vector3d & a_Y )
- {
- cell[4] = a_Y.x;
- cell[5] = a_Y.y;
- cell[6] = a_Y.z;
- }
- void SetZColumn( const Vector3d & a_Z )
- {
- cell[8] = a_Z.x;
- cell[9] = a_Z.y;
- cell[10] = a_Z.z;
- }
- double cell[16];
-} ;
-
-
-
-
diff --git a/source/MemoryLeak.h b/source/MemoryLeak.h
deleted file mode 100644
index e9c0c34e3..000000000
--- a/source/MemoryLeak.h
+++ /dev/null
@@ -1,19 +0,0 @@
-#pragma once
-
-#ifdef _WIN32
- #ifdef _DEBUG
- // Enable the CRT debugging features:
- #define _CRTDBG_MAP_ALLOC
- #include <stdlib.h>
- #include <crtdbg.h>
-
- // This works only in MSVC 2010+:
- #if _MSC_VER >= 1600
- // Map the new operator
- #ifndef DEBUG_NEW
- #define DEBUG_NEW new(_NORMAL_BLOCK, __FILE__, __LINE__)
- #define new DEBUG_NEW
- #endif // _CRTDBG_MAP_ALLOC
- #endif // _MSC_VER
- #endif // _DEBUG
-#endif // _WIN32
diff --git a/source/MersenneTwister.h b/source/MersenneTwister.h
deleted file mode 100644
index dc7134a93..000000000
--- a/source/MersenneTwister.h
+++ /dev/null
@@ -1,456 +0,0 @@
-// MersenneTwister.h
-// Mersenne Twister random number generator -- a C++ class MTRand
-// Based on code by Makoto Matsumoto, Takuji Nishimura, and Shawn Cokus
-// Richard J. Wagner v1.1 28 September 2009 wagnerr@umich.edu
-
-// The Mersenne Twister is an algorithm for generating random numbers. It
-// was designed with consideration of the flaws in various other generators.
-// The period, 2^19937-1, and the order of equidistribution, 623 dimensions,
-// are far greater. The generator is also fast; it avoids multiplication and
-// division, and it benefits from caches and pipelines. For more information
-// see the inventors' web page at
-// http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
-
-// Reference
-// M. Matsumoto and T. Nishimura, "Mersenne Twister: A 623-Dimensionally
-// Equidistributed Uniform Pseudo-Random Number Generator", ACM Transactions on
-// Modeling and Computer Simulation, Vol. 8, No. 1, January 1998, pp 3-30.
-
-// Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
-// Copyright (C) 2000 - 2009, Richard J. Wagner
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions
-// are met:
-//
-// 1. Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// 2. Redistributions in binary form must reproduce the above copyright
-// notice, this list of conditions and the following disclaimer in the
-// documentation and/or other materials provided with the distribution.
-//
-// 3. The names of its contributors may not be used to endorse or promote
-// products derived from this software without specific prior written
-// permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
-// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
-// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
-// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
-// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
-// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
-// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
-// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
-// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-// POSSIBILITY OF SUCH DAMAGE.
-
-#ifndef MERSENNETWISTER_H
-#define MERSENNETWISTER_H
-
-// Not thread safe (unless auto-initialization is avoided and each thread has
-// its own MTRand object)
-
-#include <iostream>
-#include <climits>
-#include <cstdio>
-#include <ctime>
-#include <cmath>
-
-class MTRand {
-// Data
-public:
- typedef long uint32; // unsigned integer type, at least 32 bits
-
- enum { N = 624 }; // length of state vector
- enum { SAVE = N + 1 }; // length of array for save()
-
-protected:
- enum { M = 397 }; // period parameter
-
- uint32 state[N]; // internal state
- uint32 *pNext; // next value to get from state
- int left; // number of values left before reload needed
-
-// Methods
-public:
- MTRand( const uint32 oneSeed ); // initialize with a simple uint32
- MTRand( uint32 *const bigSeed, uint32 const seedLength = N ); // or array
- MTRand(); // auto-initialize with /dev/urandom or time() and clock()
- MTRand( const MTRand& o ); // copy
-
- // Do NOT use for CRYPTOGRAPHY without securely hashing several returned
- // values together, otherwise the generator state can be learned after
- // reading 624 consecutive values.
-
- // Access to 32-bit random numbers
- uint32 randInt(); // integer in [0,2^32-1]
- uint32 randInt( const uint32 n ); // integer in [0,n] for n < 2^32
- double rand(); // real number in [0,1]
- double rand( const double n ); // real number in [0,n]
- double randExc(); // real number in [0,1)
- double randExc( const double n ); // real number in [0,n)
- double randDblExc(); // real number in (0,1)
- double randDblExc( const double n ); // real number in (0,n)
- double operator()(); // same as rand()
-
- // Access to 53-bit random numbers (capacity of IEEE double precision)
- double rand53(); // real number in [0,1)
-
- // Access to nonuniform random number distributions
- double randNorm( const double mean = 0.0, const double stddev = 1.0 );
-
- // Re-seeding functions with same behavior as initializers
- void seed( const uint32 oneSeed );
- void seed( uint32 *const bigSeed, const uint32 seedLength = N );
- void seed();
-
- // Saving and loading generator state
- void save( uint32* saveArray ) const; // to array of size SAVE
- void load( uint32 *const loadArray ); // from such array
- friend std::ostream& operator<<( std::ostream& os, const MTRand& mtrand );
- friend std::istream& operator>>( std::istream& is, MTRand& mtrand );
- MTRand& operator=( const MTRand& o );
-
-protected:
- void initialize( const uint32 oneSeed );
- void reload();
- uint32 hiBit( const uint32 u ) const { return u & 0x80000000UL; }
- uint32 loBit( const uint32 u ) const { return u & 0x00000001UL; }
- uint32 loBits( const uint32 u ) const { return u & 0x7fffffffUL; }
- uint32 mixBits( const uint32 u, const uint32 v ) const
- { return hiBit(u) | loBits(v); }
- uint32 magic( const uint32 u ) const
- { return loBit(u) ? 0x9908b0dfUL : 0x0UL; }
- uint32 twist( const uint32 m, const uint32 s0, const uint32 s1 ) const
- { return m ^ (mixBits(s0,s1)>>1) ^ magic(s1); }
- static uint32 hash( time_t t, clock_t c );
-};
-
-// Functions are defined in order of usage to assist inlining
-
-inline MTRand::uint32 MTRand::hash( time_t t, clock_t c )
-{
- // Get a uint32 from t and c
- // Better than uint32(x) in case x is floating point in [0,1]
- // Based on code by Lawrence Kirby (fred@genesis.demon.co.uk)
-
- static uint32 differ = 0; // guarantee time-based seeds will change
-
- uint32 h1 = 0;
- unsigned char *p = (unsigned char *) &t;
- for( size_t i = 0; i < sizeof(t); ++i )
- {
- h1 *= UCHAR_MAX + 2U;
- h1 += p[i];
- }
- uint32 h2 = 0;
- p = (unsigned char *) &c;
- for( size_t j = 0; j < sizeof(c); ++j )
- {
- h2 *= UCHAR_MAX + 2U;
- h2 += p[j];
- }
- return ( h1 + differ++ ) ^ h2;
-}
-
-inline void MTRand::initialize( const uint32 seed )
-{
- // Initialize generator state with seed
- // See Knuth TAOCP Vol 2, 3rd Ed, p.106 for multiplier.
- // In previous versions, most significant bits (MSBs) of the seed affect
- // only MSBs of the state array. Modified 9 Jan 2002 by Makoto Matsumoto.
- register uint32 *s = state;
- register uint32 *r = state;
- register int i = 1;
- *s++ = seed & 0xffffffffUL;
- for( ; i < N; ++i )
- {
- *s++ = ( 1812433253UL * ( *r ^ (*r >> 30) ) + i ) & 0xffffffffUL;
- r++;
- }
-}
-
-inline void MTRand::reload()
-{
- // Generate N new values in state
- // Made clearer and faster by Matthew Bellew (matthew.bellew@home.com)
- static const int MmN = int(M) - int(N); // in case enums are unsigned
- register uint32 *p = state;
- register int i;
- for( i = N - M; i--; ++p )
- *p = twist( p[M], p[0], p[1] );
- for( i = M; --i; ++p )
- *p = twist( p[MmN], p[0], p[1] );
- *p = twist( p[MmN], p[0], state[0] );
-
- left = N, pNext = state;
-}
-
-inline void MTRand::seed( const uint32 oneSeed )
-{
- // Seed the generator with a simple uint32
- initialize(oneSeed);
- reload();
-}
-
-inline void MTRand::seed( uint32 *const bigSeed, const uint32 seedLength )
-{
- // Seed the generator with an array of uint32's
- // There are 2^19937-1 possible initial states. This function allows
- // all of those to be accessed by providing at least 19937 bits (with a
- // default seed length of N = 624 uint32's). Any bits above the lower 32
- // in each element are discarded.
- // Just call seed() if you want to get array from /dev/urandom
- initialize(19650218UL);
- register int i = 1;
- register uint32 j = 0;
- register int k = ( N > seedLength ? N : seedLength );
- for( ; k; --k )
- {
- state[i] =
- state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1664525UL );
- state[i] += ( bigSeed[j] & 0xffffffffUL ) + j;
- state[i] &= 0xffffffffUL;
- ++i; ++j;
- if( i >= N ) { state[0] = state[N-1]; i = 1; }
- if( j >= seedLength ) j = 0;
- }
- for( k = N - 1; k; --k )
- {
- state[i] =
- state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1566083941UL );
- state[i] -= i;
- state[i] &= 0xffffffffUL;
- ++i;
- if( i >= N ) { state[0] = state[N-1]; i = 1; }
- }
- state[0] = 0x80000000UL; // MSB is 1, assuring non-zero initial array
- reload();
-}
-
-inline void MTRand::seed()
-{
- // Seed the generator with an array from /dev/urandom if available
- // Otherwise use a hash of time() and clock() values
-
- // First try getting an array from /dev/urandom
-
- /* // Commented out by FakeTruth because doing this 200 times a tick is SUUUUPEERRR SLOW!!~~!ÕNe
- FILE* urandom = fopen( "/dev/urandom", "rb" );
- if( urandom )
- {
- uint32 bigSeed[N];
- register uint32 *s = bigSeed;
- register int i = N;
- register bool success = true;
- while( success && i-- )
- success = fread( s++, sizeof(uint32), 1, urandom );
- fclose(urandom);
- if( success ) { seed( bigSeed, N ); return; }
- }
- */
-
- // Was not successful, so use time() and clock() instead
- seed( hash( time(NULL), clock() ) );
-}
-
-inline MTRand::MTRand( const uint32 oneSeed )
- { seed(oneSeed); }
-
-inline MTRand::MTRand( uint32 *const bigSeed, const uint32 seedLength )
- { seed(bigSeed,seedLength); }
-
-inline MTRand::MTRand()
- { seed(); }
-
-inline MTRand::MTRand( const MTRand& o )
-{
- register const uint32 *t = o.state;
- register uint32 *s = state;
- register int i = N;
- for( ; i--; *s++ = *t++ ) {}
- left = o.left;
- pNext = &state[N-left];
-}
-
-inline MTRand::uint32 MTRand::randInt()
-{
- // Pull a 32-bit integer from the generator state
- // Every other access function simply transforms the numbers extracted here
-
- if( left == 0 ) reload();
- --left;
-
- register uint32 s1;
- s1 = *pNext++;
- s1 ^= (s1 >> 11);
- s1 ^= (s1 << 7) & 0x9d2c5680UL;
- s1 ^= (s1 << 15) & 0xefc60000UL;
- return ( s1 ^ (s1 >> 18) );
-}
-
-inline MTRand::uint32 MTRand::randInt( const uint32 n )
-{
- // Find which bits are used in n
- // Optimized by Magnus Jonsson (magnus@smartelectronix.com)
- uint32 used = n;
- used |= used >> 1;
- used |= used >> 2;
- used |= used >> 4;
- used |= used >> 8;
- used |= used >> 16;
-
- // Draw numbers until one is found in [0,n]
- uint32 i;
- do
- i = randInt() & used; // toss unused bits to shorten search
- while( i > n );
- return i;
-}
-
-inline double MTRand::rand()
- { return double(randInt()) * (1.0/4294967295.0); }
-
-inline double MTRand::rand( const double n )
- { return rand() * n; }
-
-inline double MTRand::randExc()
- { return double(randInt()) * (1.0/4294967296.0); }
-
-inline double MTRand::randExc( const double n )
- { return randExc() * n; }
-
-inline double MTRand::randDblExc()
- { return ( double(randInt()) + 0.5 ) * (1.0/4294967296.0); }
-
-inline double MTRand::randDblExc( const double n )
- { return randDblExc() * n; }
-
-inline double MTRand::rand53()
-{
- uint32 a = randInt() >> 5, b = randInt() >> 6;
- return ( a * 67108864.0 + b ) * (1.0/9007199254740992.0); // by Isaku Wada
-}
-
-inline double MTRand::randNorm( const double mean, const double stddev )
-{
- // Return a real number from a normal (Gaussian) distribution with given
- // mean and standard deviation by polar form of Box-Muller transformation
- double x, y, r;
- do
- {
- x = 2.0 * rand() - 1.0;
- y = 2.0 * rand() - 1.0;
- r = x * x + y * y;
- }
- while ( r >= 1.0 || r == 0.0 );
- double s = sqrt( -2.0 * log(r) / r );
- return mean + x * s * stddev;
-}
-
-inline double MTRand::operator()()
-{
- return rand();
-}
-
-inline void MTRand::save( uint32* saveArray ) const
-{
- register const uint32 *s = state;
- register uint32 *sa = saveArray;
- register int i = N;
- for( ; i--; *sa++ = *s++ ) {}
- *sa = left;
-}
-
-inline void MTRand::load( uint32 *const loadArray )
-{
- register uint32 *s = state;
- register uint32 *la = loadArray;
- register int i = N;
- for( ; i--; *s++ = *la++ ) {}
- left = *la;
- pNext = &state[N-left];
-}
-
-inline std::ostream& operator<<( std::ostream& os, const MTRand& mtrand )
-{
- register const MTRand::uint32 *s = mtrand.state;
- register int i = mtrand.N;
- for( ; i--; os << *s++ << "\t" ) {}
- return os << mtrand.left;
-}
-
-inline std::istream& operator>>( std::istream& is, MTRand& mtrand )
-{
- register MTRand::uint32 *s = mtrand.state;
- register int i = mtrand.N;
- for( ; i--; is >> *s++ ) {}
- is >> mtrand.left;
- mtrand.pNext = &mtrand.state[mtrand.N-mtrand.left];
- return is;
-}
-
-inline MTRand& MTRand::operator=( const MTRand& o )
-{
- if( this == &o ) return (*this);
- register const uint32 *t = o.state;
- register uint32 *s = state;
- register int i = N;
- for( ; i--; *s++ = *t++ ) {}
- left = o.left;
- pNext = &state[N-left];
- return (*this);
-}
-
-#endif // MERSENNETWISTER_H
-
-// Change log:
-//
-// v0.1 - First release on 15 May 2000
-// - Based on code by Makoto Matsumoto, Takuji Nishimura, and Shawn Cokus
-// - Translated from C to C++
-// - Made completely ANSI compliant
-// - Designed convenient interface for initialization, seeding, and
-// obtaining numbers in default or user-defined ranges
-// - Added automatic seeding from /dev/urandom or time() and clock()
-// - Provided functions for saving and loading generator state
-//
-// v0.2 - Fixed bug which reloaded generator one step too late
-//
-// v0.3 - Switched to clearer, faster reload() code from Matthew Bellew
-//
-// v0.4 - Removed trailing newline in saved generator format to be consistent
-// with output format of built-in types
-//
-// v0.5 - Improved portability by replacing static const int's with enum's and
-// clarifying return values in seed(); suggested by Eric Heimburg
-// - Removed MAXINT constant; use 0xffffffffUL instead
-//
-// v0.6 - Eliminated seed overflow when uint32 is larger than 32 bits
-// - Changed integer [0,n] generator to give better uniformity
-//
-// v0.7 - Fixed operator precedence ambiguity in reload()
-// - Added access for real numbers in (0,1) and (0,n)
-//
-// v0.8 - Included time.h header to properly support time_t and clock_t
-//
-// v1.0 - Revised seeding to match 26 Jan 2002 update of Nishimura and Matsumoto
-// - Allowed for seeding with arrays of any length
-// - Added access for real numbers in [0,1) with 53-bit resolution
-// - Added access for real numbers from normal (Gaussian) distributions
-// - Increased overall speed by optimizing twist()
-// - Doubled speed of integer [0,n] generation
-// - Fixed out-of-range number generation on 64-bit machines
-// - Improved portability by substituting literal constants for long enum's
-// - Changed license from GNU LGPL to BSD
-//
-// v1.1 - Corrected parameter label in randNorm from "variance" to "stddev"
-// - Changed randNorm algorithm from basic to polar form for efficiency
-// - Updated includes from deprecated <xxxx.h> to standard <cxxxx> forms
-// - Cleaned declarations and definitions to please Intel compiler
-// - Revised twist() operator to work on ones'-complement machines
-// - Fixed reload() function to work when N and M are unsigned
-// - Added copy constructor and copy operator from Salvador Espana
diff --git a/source/MobCensus.cpp b/source/MobCensus.cpp
deleted file mode 100644
index 66b5932bc..000000000
--- a/source/MobCensus.cpp
+++ /dev/null
@@ -1,92 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "MobCensus.h"
-
-
-
-
-
-void cMobCensus::CollectMob(cMonster & a_Monster, cChunk & a_Chunk, double a_Distance)
-{
- m_ProximityCounter.CollectMob(a_Monster, a_Chunk, a_Distance);
- m_MobFamilyCollecter.CollectMob(a_Monster);
-}
-
-
-
-
-
-bool cMobCensus::IsCapped(cMonster::eFamily a_MobFamily)
-{
- bool toReturn = true;
- const int ratio = 319; // this should be 256 as we are only supposed to take account from chunks that are in 17x17 from a player
- // but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19*19) / (17*17) = 319
- // MG TODO : code the correct count
- if ((GetCapMultiplier(a_MobFamily) * GetNumChunks()) / ratio >= m_MobFamilyCollecter.GetNumberOfCollectedMobs(a_MobFamily))
- {
- return false;
- }
- return true;
-}
-
-
-
-
-
-int cMobCensus::GetCapMultiplier(cMonster::eFamily a_MobFamily)
-{
- switch (a_MobFamily)
- {
- case cMonster::mfHostile: return 79;
- case cMonster::mfPassive: return 11;
- case cMonster::mfAmbient: return 16;
- case cMonster::mfWater: return 5;
- }
- ASSERT(!"Unhandled mob family");
- return -1;
-}
-
-
-
-
-
-void cMobCensus::CollectSpawnableChunk(cChunk & a_Chunk)
-{
- m_EligibleForSpawnChunks.insert(&a_Chunk);
-}
-
-
-
-
-
-int cMobCensus::GetNumChunks(void)
-{
- return m_EligibleForSpawnChunks.size();
-}
-
-
-
-
-
-cMobProximityCounter & cMobCensus::GetProximityCounter(void)
-{
- return m_ProximityCounter;
-}
-
-
-
-
-
-void cMobCensus::Logd()
-{
- LOGD("Hostile mobs : %d %s", m_MobFamilyCollecter.GetNumberOfCollectedMobs(cMonster::mfHostile), IsCapped(cMonster::mfHostile) ? "(capped)" : "");
- LOGD("Ambient mobs : %d %s", m_MobFamilyCollecter.GetNumberOfCollectedMobs(cMonster::mfAmbient), IsCapped(cMonster::mfAmbient) ? "(capped)" : "");
- LOGD("Water mobs : %d %s", m_MobFamilyCollecter.GetNumberOfCollectedMobs(cMonster::mfWater), IsCapped(cMonster::mfWater) ? "(capped)" : "");
- LOGD("Passive mobs : %d %s", m_MobFamilyCollecter.GetNumberOfCollectedMobs(cMonster::mfPassive), IsCapped(cMonster::mfPassive) ? "(capped)" : "");
-}
-
-
-
-
-
diff --git a/source/MobCensus.h b/source/MobCensus.h
deleted file mode 100644
index e3892bec6..000000000
--- a/source/MobCensus.h
+++ /dev/null
@@ -1,59 +0,0 @@
-
-#pragma once
-
-#include "MobProximityCounter.h"
-#include "MobFamilyCollecter.h"
-
-
-
-
-// fwd:
-class cChunk;
-class cMonster;
-
-
-
-
-
-/** This class is used to collect information, for each Mob, what is the distance of the closest player
-it was first being designed in order to make mobs spawn / despawn / act
-as the behaviour and even life of mobs depends on the distance to closest player
-
-as side effect : it also collect the chunks that are elligible for spawning
-as side effect 2 : it also know the caps for mobs number and can compare census to this numbers
-*/
-class cMobCensus
-{
-public:
- /// Returns the nested proximity counter
- cMobProximityCounter & GetProximityCounter(void);
-
- // collect an elligible Chunk for Mob Spawning
- // MG TODO : code the correct rule (not loaded chunk but short distant from players)
- void CollectSpawnableChunk(cChunk & a_Chunk);
-
- /// Collect a mob - it's distance to player, it's family ...
- void CollectMob(cMonster& a_Monster, cChunk& a_Chunk, double a_Distance);
-
- /// Returns true if the family is capped (i.e. there are more mobs of this family than max)
- bool IsCapped(cMonster::eFamily a_MobFamily);
-
- /// log the results of census to server console
- void Logd(void);
-
-protected :
- cMobProximityCounter m_ProximityCounter;
- cMobFamilyCollecter m_MobFamilyCollecter;
-
- std::set<cChunk *> m_EligibleForSpawnChunks;
-
- /// Returns the number of chunks that are elligible for spawning (for now, the loaded, valid chunks)
- int GetNumChunks();
-
- /// Returns the cap multiplier value of the given monster family
- static int GetCapMultiplier(cMonster::eFamily a_MobFamily);
-} ;
-
-
-
-
diff --git a/source/MobFamilyCollecter.cpp b/source/MobFamilyCollecter.cpp
deleted file mode 100644
index e9c69e078..000000000
--- a/source/MobFamilyCollecter.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "MobFamilyCollecter.h"
-#include "Mobs/Monster.h"
-
-
-
-void cMobFamilyCollecter::CollectMob(cMonster & a_Monster)
-{
- cMonster::eFamily MobFamily = a_Monster.GetMobFamily();
- m_Mobs[MobFamily].insert(&a_Monster);
-}
-
-
-
-
-
-int cMobFamilyCollecter::GetNumberOfCollectedMobs(cMonster::eFamily a_Family)
-{
- return m_Mobs[a_Family].size();
-}
-
-
-
-
diff --git a/source/MobFamilyCollecter.h b/source/MobFamilyCollecter.h
deleted file mode 100644
index 6cef133b5..000000000
--- a/source/MobFamilyCollecter.h
+++ /dev/null
@@ -1,39 +0,0 @@
-
-#pragma once
-
-#include <map>
-#include <set>
-#include "BlockID.h"
-#include "Mobs/Monster.h" //this is a side-effect of keeping Mobfamily inside Monster class. I'd prefer to keep both (Mobfamily and Monster) inside a "Monster" namespace MG TODO : do it
-
-
-
-
-// fwd:
-class cChunk;
-
-
-
-
-
-/** This class is used to collect the list of mobs for each family
-*/
-class cMobFamilyCollecter
-{
-public :
- typedef const std::set<cMonster::eFamily> tMobFamilyList;
-
- // collect a mob
- void CollectMob(cMonster & a_Monster);
-
- // return the number of mobs for this family
- int GetNumberOfCollectedMobs(cMonster::eFamily a_Family);
-
-protected :
- std::map<cMonster::eFamily, std::set<cMonster *> > m_Mobs;
-
-} ;
-
-
-
-
diff --git a/source/MobProximityCounter.cpp b/source/MobProximityCounter.cpp
deleted file mode 100644
index 583a71579..000000000
--- a/source/MobProximityCounter.cpp
+++ /dev/null
@@ -1,83 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "MobProximityCounter.h"
-
-#include "Entities/Entity.h"
-#include "Chunk.h"
-
-void cMobProximityCounter::CollectMob(cEntity& a_Monster, cChunk& a_Chunk, double a_Distance)
-{
-// LOGD("Collecting monster %s, with distance %f",a_Monster->GetClass(),a_Distance);
- tMonsterToDistance::iterator it = m_MonsterToDistance.find(&a_Monster);
- if (it == m_MonsterToDistance.end())
- {
- sDistanceAndChunk newDistanceAndChunk(a_Distance,a_Chunk);
- std::pair<tMonsterToDistance::iterator,bool> result = m_MonsterToDistance.insert(tMonsterToDistance::value_type(&a_Monster,newDistanceAndChunk));
- if (!result.second)
- {
- ASSERT(!"A collected Monster was not found inside distance map using find(), but insert() said there already is a key for it");
- }
- }
- else
- {
- if (a_Distance < it->second.m_Distance)
- {
- it->second.m_Distance = a_Distance;
- it->second.m_Chunk = a_Chunk;
- }
- }
-
- m_EligibleForSpawnChunks.insert(&a_Chunk);
-
-}
-
-void cMobProximityCounter::convertMaps()
-{
- for(tMonsterToDistance::const_iterator itr = m_MonsterToDistance.begin(); itr != m_MonsterToDistance.end(); itr++)
- {
- m_DistanceToMonster.insert(tDistanceToMonster::value_type(itr->second.m_Distance,sMonsterAndChunk(*itr->first,itr->second.m_Chunk)));
- }
-}
-
-cMobProximityCounter::sIterablePair cMobProximityCounter::getMobWithinThosesDistances(double a_DistanceMin, double a_DistanceMax)
-{
- sIterablePair toReturn;
- toReturn.m_Count = 0;
- toReturn.m_Begin = m_DistanceToMonster.end();
- toReturn.m_End = m_DistanceToMonster.end();
-
- a_DistanceMin *= a_DistanceMin;// this is because is use square distance
- a_DistanceMax *= a_DistanceMax;
-
- if (m_DistanceToMonster.size() <= 0)
- {
- convertMaps();
- }
-
- for(tDistanceToMonster::const_iterator itr = m_DistanceToMonster.begin(); itr != m_DistanceToMonster.end(); itr++)
- {
- if (toReturn.m_Begin == m_DistanceToMonster.end())
- {
- if (a_DistanceMin == -1 || itr->first > a_DistanceMin)
- {
- toReturn.m_Begin = itr; // this is the first one with distance > a_DistanceMin;
- }
- }
-
- if (toReturn.m_Begin != m_DistanceToMonster.end())
- {
- if (a_DistanceMax != -1 && itr->first > a_DistanceMax)
- {
- toReturn.m_End = itr; // this is just after the last one with distance < a_DistanceMax
- // Note : if we are not going through this, it's ok, toReturn.m_End will be end();
- break;
- }
- else
- {
- toReturn.m_Count ++;
- }
- }
- }
- return toReturn;
-}
diff --git a/source/MobProximityCounter.h b/source/MobProximityCounter.h
deleted file mode 100644
index 8a67139aa..000000000
--- a/source/MobProximityCounter.h
+++ /dev/null
@@ -1,65 +0,0 @@
-
-#pragma once
-
-#include <set>
-
-class cChunk;
-class cEntity;
-
-
-// This class is used to collect, for each Mob, what is the distance of the closest player
-// it was first being designed in order to make mobs spawn / despawn / act
-// as the behaviour and even life of mobs depends on the distance to closest player
-class cMobProximityCounter
-{
-protected :
- // structs used for later maps (see m_MonsterToDistance and m_DistanceToMonster)
- struct sDistanceAndChunk
- {
- sDistanceAndChunk(double a_Distance, cChunk& a_Chunk) : m_Distance(a_Distance), m_Chunk(a_Chunk) {}
- double m_Distance;
- cChunk& m_Chunk;
- };
- struct sMonsterAndChunk
- {
- sMonsterAndChunk(cEntity& a_Monster, cChunk& a_Chunk) : m_Monster(a_Monster), m_Chunk(a_Chunk) {}
- cEntity& m_Monster;
- cChunk& m_Chunk;
- };
-
-public :
- typedef std::map<cEntity*,sDistanceAndChunk> tMonsterToDistance;
- typedef std::multimap<double,sMonsterAndChunk> tDistanceToMonster;
-
-protected :
- // this map is filled during collection phase, it will be later transformed into DistanceToMonster
- tMonsterToDistance m_MonsterToDistance;
-
- // this map is generated after collection phase, in order to access monster by distance to player
- tDistanceToMonster m_DistanceToMonster;
-
- // this are the collected chunks. Used to determinate the number of elligible chunk for spawning.
- std::set<cChunk*> m_EligibleForSpawnChunks;
-
-protected :
- // transform monsterToDistance map (that was usefull for collecting) into distanceToMonster
- // that will be usefull for picking up.
- void convertMaps();
-
-public :
- // count a mob on a specified chunk with specified distance to an unkown player
- // if the distance is shortest than the one collected, this become the new closest
- // distance and the chunk become the "hosting" chunk (that is the one that will perform the action)
- void CollectMob(cEntity& a_Monster, cChunk& a_Chunk, double a_Distance);
-
- // return the mobs that are within the range of distance of the closest player they are
- // that means that if a mob is 30 m from a player and 150 m from another one. It will be
- // in the range [0..50] but not in [100..200]
- struct sIterablePair{
- tDistanceToMonster::const_iterator m_Begin;
- tDistanceToMonster::const_iterator m_End;
- int m_Count;
- };
- sIterablePair getMobWithinThosesDistances(double a_DistanceMin, double a_DistanceMax);
-
-};
diff --git a/source/MobSpawner.cpp b/source/MobSpawner.cpp
deleted file mode 100644
index 4d0b2777b..000000000
--- a/source/MobSpawner.cpp
+++ /dev/null
@@ -1,361 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "MobSpawner.h"
-#include "Mobs/IncludeAllMonsters.h"
-
-
-
-
-
-cMobSpawner::cMobSpawner(cMonster::eFamily a_MonsterFamily,const std::set<cMonster::eType>& a_AllowedTypes) :
- m_MonsterFamily(a_MonsterFamily),
- m_NewPack(true),
- m_MobType(cMonster::mtInvalidType)
-{
- for (std::set<cMonster::eType>::const_iterator itr = a_AllowedTypes.begin(); itr != a_AllowedTypes.end(); itr++)
- {
- if (cMonster::FamilyFromType(*itr) == a_MonsterFamily)
- {
- m_AllowedTypes.insert(*itr);
- }
- }
-}
-
-
-
-
-
-bool cMobSpawner::CheckPackCenter(BLOCKTYPE a_BlockType)
-{
- // Packs of non-water mobs can only be centered on an air block
- // Packs of water mobs can only be centered on a water block
- if (m_MonsterFamily == cMonster::mfWater)
- {
- return IsBlockWater(a_BlockType);
- }
- else
- {
- return a_BlockType == E_BLOCK_AIR;
- }
-}
-
-
-
-
-
-void cMobSpawner::addIfAllowed(cMonster::eType toAdd, std::set<cMonster::eType>& toAddIn)
-{
- std::set<cMonster::eType>::iterator itr = m_AllowedTypes.find(toAdd);
- if (itr != m_AllowedTypes.end())
- {
- toAddIn.insert(toAdd);
- }
-}
-
-
-
-
-
-cMonster::eType cMobSpawner::ChooseMobType(EMCSBiome a_Biome)
-{
- std::set<cMonster::eType> allowedMobs;
-
- if (a_Biome == biMushroomIsland || a_Biome == biMushroomShore)
- {
- addIfAllowed(cMonster::mtMooshroom, allowedMobs);
- }
- else if (a_Biome == biNether)
- {
- addIfAllowed(cMonster::mtGhast, allowedMobs);
- addIfAllowed(cMonster::mtZombiePigman, allowedMobs);
- addIfAllowed(cMonster::mtMagmaCube, allowedMobs);
- }
- else if (a_Biome == biEnd)
- {
- addIfAllowed(cMonster::mtEnderman, allowedMobs);
- }
- else
- {
- addIfAllowed(cMonster::mtBat, allowedMobs);
- addIfAllowed(cMonster::mtSpider, allowedMobs);
- addIfAllowed(cMonster::mtZombie, allowedMobs);
- addIfAllowed(cMonster::mtSkeleton, allowedMobs);
- addIfAllowed(cMonster::mtCreeper, allowedMobs);
- addIfAllowed(cMonster::mtSquid, allowedMobs);
-
- if (a_Biome != biDesert && a_Biome != biBeach && a_Biome != biOcean)
- {
- addIfAllowed(cMonster::mtSheep, allowedMobs);
- addIfAllowed(cMonster::mtPig, allowedMobs);
- addIfAllowed(cMonster::mtCow, allowedMobs);
- addIfAllowed(cMonster::mtChicken, allowedMobs);
- addIfAllowed(cMonster::mtEnderman, allowedMobs);
- addIfAllowed(cMonster::mtSlime, allowedMobs); // MG TODO : much more complicated rule
-
- if (a_Biome == biForest || a_Biome == biForestHills || a_Biome == biTaiga || a_Biome == biTaigaHills)
- {
- addIfAllowed(cMonster::mtWolf, allowedMobs);
- }
- else if (a_Biome == biJungle || a_Biome == biJungleHills)
- {
- addIfAllowed(cMonster::mtOcelot, allowedMobs);
- }
- }
- }
-
- int allowedMobsSize = allowedMobs.size();
- if (allowedMobsSize > 0)
- {
- std::set<cMonster::eType>::iterator itr = allowedMobs.begin();
- int iRandom = m_Random.NextInt(allowedMobsSize,a_Biome);
-
- for(int i = 0; i < iRandom; i++)
- {
- itr++;
- }
-
- return *itr;
- }
- return cMonster::mtInvalidType;
-}
-
-
-
-
-
-bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, cMonster::eType a_MobType, EMCSBiome a_Biome)
-{
- BLOCKTYPE TargetBlock;
- if (m_AllowedTypes.find(a_MobType) != m_AllowedTypes.end() && a_Chunk->UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, TargetBlock))
- {
- NIBBLETYPE BlockLight = a_Chunk->GetBlockLight(a_RelX, a_RelY, a_RelZ);
- NIBBLETYPE SkyLight = a_Chunk->GetSkyLight(a_RelX, a_RelY, a_RelZ);
- BLOCKTYPE BlockAbove = a_Chunk->GetBlock(a_RelX, a_RelY + 1, a_RelZ);
- BLOCKTYPE BlockBelow = a_Chunk->GetBlock(a_RelX, a_RelY - 1, a_RelZ);
-
- SkyLight = a_Chunk->GetTimeAlteredLight(SkyLight);
-
- switch(a_MobType)
- {
- case cMonster::mtSquid:
- {
- return IsBlockWater(TargetBlock) && (a_RelY >= 45) && (a_RelY <= 62);
- }
-
- case cMonster::mtBat:
- {
- return (a_RelY <= 63) && (BlockLight <= 4) && (SkyLight <= 4) && (TargetBlock == E_BLOCK_AIR) && (!g_BlockTransparent[BlockAbove]);
- }
-
- case cMonster::mtChicken:
- case cMonster::mtCow:
- case cMonster::mtPig:
- case cMonster::mtHorse:
- case cMonster::mtSheep:
- {
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
- (BlockBelow == E_BLOCK_GRASS) &&
- (SkyLight >= 9)
- );
- }
-
- case cMonster::mtOcelot:
- {
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (
- (BlockBelow == E_BLOCK_GRASS) || (BlockBelow == E_BLOCK_LEAVES)
- ) &&
- (a_RelY >= 62) &&
- (m_Random.NextInt(3, a_Biome) != 0)
- );
- }
-
- case cMonster::mtEnderman:
- {
- if (a_RelY < 250)
- {
- BLOCKTYPE BlockTop = a_Chunk->GetBlock(a_RelX, a_RelY + 2, a_RelZ);
- if (BlockTop == E_BLOCK_AIR)
- {
- BlockTop = a_Chunk->GetBlock(a_RelX, a_RelY + 3, a_RelZ);
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (BlockTop == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
- (SkyLight <= 7) &&
- (BlockLight <= 7)
- );
- }
- }
- break;
- }
-
- case cMonster::mtSpider:
- {
- bool CanSpawn = true;
- bool HaveFloor = false;
- for (int x = 0; x < 2; ++x)
- {
- for(int z = 0; z < 2; ++z)
- {
- CanSpawn = a_Chunk->UnboundedRelGetBlockType(a_RelX + x, a_RelY, a_RelZ + z, TargetBlock);
- CanSpawn = CanSpawn && (TargetBlock == E_BLOCK_AIR);
- if (!CanSpawn)
- {
- return false;
- }
- HaveFloor = (
- HaveFloor ||
- (
- a_Chunk->UnboundedRelGetBlockType(a_RelX + x, a_RelY - 1, a_RelZ + z, TargetBlock) &&
- !g_BlockTransparent[TargetBlock]
- )
- );
- }
- }
- return CanSpawn && HaveFloor && (SkyLight <= 7) && (BlockLight <= 7);
- }
-
- case cMonster::mtCreeper:
- case cMonster::mtSkeleton:
- case cMonster::mtZombie:
- {
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
- (SkyLight <= 7) &&
- (BlockLight <= 7) &&
- (m_Random.NextInt(2, a_Biome) == 0)
- );
- }
-
- case cMonster::mtSlime:
- {
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
- (
- (a_RelY <= 40) || (a_Biome == biSwampland)
- )
- );
- }
-
- case cMonster::mtGhast:
- case cMonster::mtZombiePigman:
- {
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
- (m_Random.NextInt(20, a_Biome) == 0)
- );
- }
-
- case cMonster::mtWolf:
- {
- return (
- (TargetBlock == E_BLOCK_GRASS) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (
- (a_Biome == biTaiga) ||
- (a_Biome == biTaigaHills) ||
- (a_Biome == biForest) ||
- (a_Biome == biForestHills) ||
- (a_Biome == biColdTaiga) ||
- (a_Biome == biColdTaigaHills) ||
- (a_Biome == biTaigaM) ||
- (a_Biome == biMegaTaiga) ||
- (a_Biome == biMegaTaigaHills)
- )
- );
- }
-
- default:
- {
- LOGD("MG TODO: Write spawning rule for mob type %d", a_MobType);
- return false;
- }
- }
- }
- return false;
-}
-
-
-
-
-
-cMonster* cMobSpawner::TryToSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, EMCSBiome a_Biome, int& a_MaxPackSize)
-{
- cMonster* toReturn = NULL;
- if (m_NewPack)
- {
- m_MobType = ChooseMobType(a_Biome);
- if (m_MobType == cMonster::mtInvalidType)
- {
- return toReturn;
- }
- if (m_MobType == cMonster::mtWolf)
- {
- a_MaxPackSize = 8;
- }
- else if (m_MobType == cMonster::mtGhast)
- {
- a_MaxPackSize = 1;
- }
- m_NewPack = false;
- }
-
- // Make sure we are looking at the right chunk to spawn in
- a_Chunk = a_Chunk->GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
-
- if (CanSpawnHere(a_Chunk, a_RelX, a_RelY, a_RelZ, m_MobType, a_Biome))
- {
- cMonster * newMob = cMonster::NewMonsterFromType(m_MobType);
- if (newMob)
- {
- m_Spawned.insert(newMob);
- }
- toReturn = newMob;
- }
- return toReturn;
-}
-
-
-
-
-
-void cMobSpawner::NewPack()
-{
- m_NewPack = true;
-}
-
-
-
-
-
-cMobSpawner::tSpawnedContainer & cMobSpawner::getSpawned(void)
-{
- return m_Spawned;
-}
-
-
-
-
-
-bool cMobSpawner::CanSpawnAnything(void)
-{
- return !m_AllowedTypes.empty();
-}
-
-
-
-
diff --git a/source/MobSpawner.h b/source/MobSpawner.h
deleted file mode 100644
index ea6636310..000000000
--- a/source/MobSpawner.h
+++ /dev/null
@@ -1,76 +0,0 @@
-
-#pragma once
-
-#include <set>
-#include "BlockID.h"
-#include "ChunkDef.h"
-#include "Chunk.h"
-#include "FastRandom.h"
-#include "Mobs/Monster.h" //this is a side-effect of keeping Mobfamily inside Monster class. I'd prefer to keep both (Mobfamily and Monster) inside a "Monster" namespace MG TODO : do it
-
-
-
-
-// fwd:
-class cChunk;
-
-
-
-
-
-/** This class is used to determine which monster can be spawned in which place
-it is essentially static (eg. Squids spawn in water, Zombies spawn in dark places)
-but it also has dynamic part depending on the world.ini settings.
-*/
-class cMobSpawner
-{
-public :
- // constructor
- // a_MobFamily is the Family of mobs that this spawner will spawn
- // a_AllowedTypes is the set of types allowed for mobs it will spawn. Empty set
- // would result in no spawn at all
- // Allowed mobs thah are not of the right Family will not be include (no warning)
- cMobSpawner(cMonster::eFamily MobFamily, const std::set<cMonster::eType> & a_AllowedTypes);
-
- /// Check if specified block can be a Pack center for this spawner
- bool CheckPackCenter(BLOCKTYPE a_BlockType);
-
- // Try to create a monster here
- // if this is the first of a Pack : determine the type of monster
- // BlockType & BlockMeta are used to decide what kind of Mob can Spawn here
- // MaxPackSize is set to the maximal size for a pack this type of mob
- cMonster * TryToSpawnHere(cChunk * a_Chunk, int A_RelX, int a_RelY, int a_RelZ, EMCSBiome a_Biome, int& a_MaxPackSize);
-
- // mark the beginning of a new Pack
- // all mobs of the same Pack are the same type
- void NewPack(void);
-
- // return true if there is at least one allowed type
- bool CanSpawnAnything(void);
-
- typedef const std::set<cMonster *> tSpawnedContainer;
- tSpawnedContainer & getSpawned(void);
-
-protected :
- // return true if specified type of mob can spawn on specified block
- bool CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, cMonster::eType a_MobType, EMCSBiome a_Biome);
-
- // return a random type that can spawn on specified biome.
- // returns E_ENTITY_TYPE_DONOTUSE if none is possible
- cMonster::eType ChooseMobType(EMCSBiome a_Biome);
-
- // add toAdd inside toAddIn, if toAdd is in m_AllowedTypes
- void addIfAllowed(cMonster::eType toAdd, std::set<cMonster::eType> & toAddIn);
-
-protected :
- cMonster::eFamily m_MonsterFamily;
- std::set<cMonster::eType> m_AllowedTypes;
- bool m_NewPack;
- cMonster::eType m_MobType;
- std::set<cMonster*> m_Spawned;
- cFastRandom m_Random;
-} ;
-
-
-
-
diff --git a/source/Mobs/AggressiveMonster.cpp b/source/Mobs/AggressiveMonster.cpp
deleted file mode 100644
index cc7e7da2b..000000000
--- a/source/Mobs/AggressiveMonster.cpp
+++ /dev/null
@@ -1,97 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "AggressiveMonster.h"
-
-#include "../World.h"
-#include "../Vector3f.h"
-#include "../Entities/Player.h"
-#include "../MersenneTwister.h"
-
-
-
-
-
-cAggressiveMonster::cAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) :
- super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_Width, a_Height),
- m_ChaseTime(999999)
-{
- m_EMPersonality = AGGRESSIVE;
-}
-
-
-
-
-
-// What to do if in Chasing State
-void cAggressiveMonster::InStateChasing(float a_Dt)
-{
- super::InStateChasing(a_Dt);
- m_ChaseTime += a_Dt;
- if (m_Target != NULL)
- {
- if (m_Target->IsPlayer())
- {
- cPlayer * Player = (cPlayer *) m_Target;
- if (Player->IsGameModeCreative())
- {
- m_EMState = IDLE;
- return;
- }
- }
-
- Vector3f Pos = Vector3f( GetPosition() );
- Vector3f Their = Vector3f( m_Target->GetPosition() );
- if ((Their - Pos).Length() <= m_AttackRange)
- {
- Attack(a_Dt);
- }
- MoveToPosition(Their + Vector3f(0, 0.65f, 0));
- }
- else if (m_ChaseTime > 5.f)
- {
- m_ChaseTime = 0;
- m_EMState = IDLE;
- }
-}
-
-
-
-
-
-void cAggressiveMonster::EventSeePlayer(cEntity * a_Entity)
-{
- super::EventSeePlayer(a_Entity);
- m_EMState = CHASING;
-}
-
-
-
-
-
-void cAggressiveMonster::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- m_SeePlayerInterval += a_Dt;
-
- if (m_SeePlayerInterval > 1)
- {
- int rem = m_World->GetTickRandomNumber(3) + 1; // Check most of the time but miss occasionally
-
- m_SeePlayerInterval = 0.0;
- if (rem >= 2)
- {
- if (m_EMState == CHASING)
- {
- CheckEventLostPlayer();
- }
- else
- {
- CheckEventSeePlayer();
- }
- }
- }
-}
-
-
diff --git a/source/Mobs/AggressiveMonster.h b/source/Mobs/AggressiveMonster.h
deleted file mode 100644
index 5a0d93f3d..000000000
--- a/source/Mobs/AggressiveMonster.h
+++ /dev/null
@@ -1,30 +0,0 @@
-
-#pragma once
-
-#include "Monster.h"
-
-
-
-
-
-class cAggressiveMonster :
- public cMonster
-{
- typedef cMonster super;
-
-public:
- cAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
-
- virtual void Tick (float a_Dt, cChunk & a_Chunk) override;
- virtual void InStateChasing(float a_Dt) override;
-
- virtual void EventSeePlayer(cEntity *) override;
-
-
-protected:
- float m_ChaseTime;
-} ;
-
-
-
-
diff --git a/source/Mobs/Bat.cpp b/source/Mobs/Bat.cpp
deleted file mode 100644
index b9c82996b..000000000
--- a/source/Mobs/Bat.cpp
+++ /dev/null
@@ -1,15 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Bat.h"
-#include "../Vector3d.h"
-#include "../Chunk.h"
-
-
-cBat::cBat(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
- super("Bat", mtBat, "mob.bat.hurt", "mob.bat.death", 0.7, 0.7)
-{
-}
-
-
diff --git a/source/Mobs/Bat.h b/source/Mobs/Bat.h
deleted file mode 100644
index e878d0ee8..000000000
--- a/source/Mobs/Bat.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cBat :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cBat(void);
-
- CLASS_PROTODEF(cBat);
-
- bool IsHanging(void) const {return false; }
-} ;
-
-
-
-
diff --git a/source/Mobs/Blaze.cpp b/source/Mobs/Blaze.cpp
deleted file mode 100644
index f9c05b17a..000000000
--- a/source/Mobs/Blaze.cpp
+++ /dev/null
@@ -1,52 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Blaze.h"
-#include "../World.h"
-
-
-
-
-cBlaze::cBlaze(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
- super("Blaze", mtBlaze, "mob.blaze.hit", "mob.blaze.death", 0.7, 1.8)
-{
-}
-
-
-
-
-
-void cBlaze::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_BLAZE_ROD);
-}
-
-
-
-
-
-void cBlaze::Attack(float a_Dt)
-{
- m_AttackInterval += a_Dt * m_AttackRate;
-
- if (m_Target != NULL && m_AttackInterval > 3.0)
- {
- // Setting this higher gives us more wiggle room for attackrate
- Vector3d Speed = GetLookVector() * 20;
- Speed.y = Speed.y + 1;
- cFireChargeEntity * FireCharge = new cFireChargeEntity(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed);
- if (FireCharge == NULL)
- {
- return;
- }
- if (!FireCharge->Initialize(m_World))
- {
- delete FireCharge;
- return;
- }
- m_World->BroadcastSpawnEntity(*FireCharge);
- m_AttackInterval = 0.0;
- // ToDo: Shoot 3 fireballs instead of 1.
- }
-} \ No newline at end of file
diff --git a/source/Mobs/Blaze.h b/source/Mobs/Blaze.h
deleted file mode 100644
index cdb3a1306..000000000
--- a/source/Mobs/Blaze.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cBlaze :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cBlaze(void);
-
- CLASS_PROTODEF(cBlaze);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void Attack(float a_Dt) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Cavespider.cpp b/source/Mobs/Cavespider.cpp
deleted file mode 100644
index aba1ff9f5..000000000
--- a/source/Mobs/Cavespider.cpp
+++ /dev/null
@@ -1,40 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Cavespider.h"
-#include "../World.h"
-
-
-
-
-
-cCavespider::cCavespider(void) :
- super("Cavespider", mtCaveSpider, "mob.spider.say", "mob.spider.death", 0.7, 0.5)
-{
-}
-
-
-
-
-
-void cCavespider::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- // TODO: Check vanilla if cavespiders really get passive during the day / in daylight
- m_EMPersonality = (GetWorld()->GetTimeOfDay() < (12000 + 1000)) ? PASSIVE : AGGRESSIVE;
-}
-
-
-
-
-
-void cCavespider::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_STRING);
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_SPIDER_EYE);
-}
-
-
-
-
diff --git a/source/Mobs/Cavespider.h b/source/Mobs/Cavespider.h
deleted file mode 100644
index 10ea03f7b..000000000
--- a/source/Mobs/Cavespider.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cCavespider :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cCavespider(void);
-
- CLASS_PROTODEF(cCaveSpider);
-
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Chicken.cpp b/source/Mobs/Chicken.cpp
deleted file mode 100644
index 087fd088a..000000000
--- a/source/Mobs/Chicken.cpp
+++ /dev/null
@@ -1,62 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Chicken.h"
-#include "../World.h"
-
-
-
-
-
-
-
-
-cChicken::cChicken(void) :
- super("Chicken", mtChicken, "mob.chicken.hurt", "mob.chicken.hurt", 0.3, 0.4),
- m_EggDropTimer(0)
-{
-}
-
-
-
-
-void cChicken::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- if ((m_EggDropTimer == 6000) && (m_World->GetTickRandomNumber(1) == 0))
- {
- cItems Drops;
- m_EggDropTimer = 0;
- Drops.push_back(cItem(E_ITEM_EGG, 1));
- m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
- }
- else if (m_EggDropTimer == 12000)
- {
- cItems Drops;
- m_EggDropTimer = 0;
- Drops.push_back(cItem(E_ITEM_EGG, 1));
- m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
- }
- else
- {
- m_EggDropTimer++;
- }
-}
-
-
-
-
-
-void cChicken::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_FEATHER);
- a_Drops.push_back(cItem(IsOnFire() ? E_ITEM_COOKED_CHICKEN : E_ITEM_RAW_CHICKEN, 1));
-}
-
-
-
-
-
-
-
-
diff --git a/source/Mobs/Chicken.h b/source/Mobs/Chicken.h
deleted file mode 100644
index 979c4d8a0..000000000
--- a/source/Mobs/Chicken.h
+++ /dev/null
@@ -1,29 +0,0 @@
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cChicken :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cChicken(void);
-
- CLASS_PROTODEF(cChicken);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
-private:
-
-
- int m_EggDropTimer;
-} ;
-
-
-
diff --git a/source/Mobs/Cow.cpp b/source/Mobs/Cow.cpp
deleted file mode 100644
index 9eb74dac2..000000000
--- a/source/Mobs/Cow.cpp
+++ /dev/null
@@ -1,45 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Cow.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-
-
-cCow::cCow(void) :
- super("Cow", mtCow, "mob.cow.hurt", "mob.cow.hurt", 0.9, 1.3)
-{
-}
-
-
-
-
-
-void cCow::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER);
- AddRandomDropItem(a_Drops, 1, 3, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF);
-}
-
-
-
-
-
-void cCow::OnRightClicked(cPlayer & a_Player)
-{
- if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_BUCKET))
- {
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.GetInventory().RemoveOneEquippedItem();
- a_Player.GetInventory().AddItem(E_ITEM_MILK);
- }
- }
-}
-
-
-
diff --git a/source/Mobs/Cow.h b/source/Mobs/Cow.h
deleted file mode 100644
index 0391d4a31..000000000
--- a/source/Mobs/Cow.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cCow :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cCow();
-
- CLASS_PROTODEF(cCow);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void OnRightClicked(cPlayer & a_Player) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Creeper.cpp b/source/Mobs/Creeper.cpp
deleted file mode 100644
index 4e11ae13e..000000000
--- a/source/Mobs/Creeper.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Creeper.h"
-#include "../World.h"
-
-
-
-
-
-cCreeper::cCreeper(void) :
- super("Creeper", mtCreeper, "mob.creeper.say", "mob.creeper.say", 0.6, 1.8),
- m_bIsBlowing(false),
- m_bIsCharged(false)
-{
-}
-
-
-
-
-
-void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_GUNPOWDER);
-
- // TODO Check if killed by a skeleton, then drop random music disk
-}
-
-
-
-
-
-void cCreeper::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- super::DoTakeDamage(a_TDI);
-
- if (a_TDI.DamageType == dtLightning)
- {
- m_bIsCharged = true;
- }
-
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
diff --git a/source/Mobs/Creeper.h b/source/Mobs/Creeper.h
deleted file mode 100644
index c3d4edeae..000000000
--- a/source/Mobs/Creeper.h
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cCreeper :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cCreeper(void);
-
- CLASS_PROTODEF(cCreeper);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
-
- bool IsBlowing(void) const {return m_bIsBlowing; }
- bool IsCharged(void) const {return m_bIsCharged; }
-
-private:
-
- bool m_bIsBlowing, m_bIsCharged;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/EnderDragon.cpp b/source/Mobs/EnderDragon.cpp
deleted file mode 100644
index acd81cde1..000000000
--- a/source/Mobs/EnderDragon.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "EnderDragon.h"
-
-
-
-
-
-cEnderDragon::cEnderDragon(void) :
- // TODO: Vanilla source says this, but is it right? Dragons fly, they don't stand
- super("EnderDragon", mtEnderDragon, "mob.enderdragon.hit", "mob.enderdragon.end", 16.0, 8.0)
-{
-}
-
-
-
-
-
-void cEnderDragon::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- return;
-}
-
-
-
-
diff --git a/source/Mobs/EnderDragon.h b/source/Mobs/EnderDragon.h
deleted file mode 100644
index 77177edfe..000000000
--- a/source/Mobs/EnderDragon.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cEnderDragon :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cEnderDragon(void);
-
- CLASS_PROTODEF(cEnderDragon);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Enderman.cpp b/source/Mobs/Enderman.cpp
deleted file mode 100644
index a784131e4..000000000
--- a/source/Mobs/Enderman.cpp
+++ /dev/null
@@ -1,29 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Enderman.h"
-
-
-
-
-
-cEnderman::cEnderman(void) :
- super("Enderman", mtEnderman, "mob.endermen.hit", "mob.endermen.death", 0.5, 2.9),
- m_bIsScreaming(false),
- CarriedBlock(E_BLOCK_AIR),
- CarriedMeta(0)
-{
-}
-
-
-
-
-
-void cEnderman::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_ENDER_PEARL);
-}
-
-
-
-
diff --git a/source/Mobs/Enderman.h b/source/Mobs/Enderman.h
deleted file mode 100644
index 32e40e70b..000000000
--- a/source/Mobs/Enderman.h
+++ /dev/null
@@ -1,36 +0,0 @@
-
-#pragma once
-
-#include "PassiveAggressiveMonster.h"
-
-
-
-
-
-class cEnderman :
- public cPassiveAggressiveMonster
-{
- typedef cPassiveAggressiveMonster super;
-
-public:
- cEnderman(void);
-
- CLASS_PROTODEF(cEnderman);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-
- bool IsScreaming(void) const {return m_bIsScreaming; }
- BLOCKTYPE GetCarriedBlock(void) const {return CarriedBlock; }
- NIBBLETYPE GetCarriedMeta(void) const {return CarriedMeta; }
-
-private:
-
- bool m_bIsScreaming;
- BLOCKTYPE CarriedBlock;
- NIBBLETYPE CarriedMeta;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Ghast.cpp b/source/Mobs/Ghast.cpp
deleted file mode 100644
index 96a29b2d8..000000000
--- a/source/Mobs/Ghast.cpp
+++ /dev/null
@@ -1,54 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Ghast.h"
-#include "../World.h"
-
-
-
-
-cGhast::cGhast(void) :
- super("Ghast", mtGhast, "mob.ghast.scream", "mob.ghast.death", 4, 4)
-{
-}
-
-
-
-
-
-void cGhast::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_GUNPOWDER);
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_GHAST_TEAR);
-}
-
-
-
-
-
-void cGhast::Attack(float a_Dt)
-{
- m_AttackInterval += a_Dt * m_AttackRate;
-
- if (m_Target != NULL && m_AttackInterval > 3.0)
- {
- // Setting this higher gives us more wiggle room for attackrate
- Vector3d Speed = GetLookVector() * 20;
- Speed.y = Speed.y + 1;
- cGhastFireballEntity * GhastBall = new cGhastFireballEntity(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed);
- if (GhastBall == NULL)
- {
- return;
- }
- if (!GhastBall->Initialize(m_World))
- {
- delete GhastBall;
- return;
- }
- m_World->BroadcastSpawnEntity(*GhastBall);
- m_AttackInterval = 0.0;
- }
-}
-
-
-
diff --git a/source/Mobs/Ghast.h b/source/Mobs/Ghast.h
deleted file mode 100644
index 43e8bedb6..000000000
--- a/source/Mobs/Ghast.h
+++ /dev/null
@@ -1,28 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cGhast :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cGhast(void);
-
- CLASS_PROTODEF(cGhast);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void Attack(float a_Dt) override;
-
- bool IsCharging(void) const {return false; }
-} ;
-
-
-
-
diff --git a/source/Mobs/Giant.cpp b/source/Mobs/Giant.cpp
deleted file mode 100644
index f41977535..000000000
--- a/source/Mobs/Giant.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Giant.h"
-
-
-
-
-
-cGiant::cGiant(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
- super("Giant", mtGiant, "mob.zombie.hurt", "mob.zombie.death", 2.0, 13.5)
-{
-}
-
-
-
-
-
-void cGiant::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 10, 50, E_ITEM_ROTTEN_FLESH);
-}
-
-
-
-
diff --git a/source/Mobs/Giant.h b/source/Mobs/Giant.h
deleted file mode 100644
index 356dd4352..000000000
--- a/source/Mobs/Giant.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cGiant :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cGiant(void);
-
- CLASS_PROTODEF(cGiant);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Horse.cpp b/source/Mobs/Horse.cpp
deleted file mode 100644
index bb9a4e3f6..000000000
--- a/source/Mobs/Horse.cpp
+++ /dev/null
@@ -1,152 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Horse.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-cHorse::cHorse(int Type, int Color, int Style, int TameTimes) :
- super("Horse", mtHorse, "mob.horse.hit", "mob.horse.death", 1.4, 1.6),
- m_bHasChest(false),
- m_bIsEating(false),
- m_bIsRearing(false),
- m_bIsMouthOpen(false),
- m_bIsTame(false),
- m_bIsSaddled(false),
- m_Type(Type),
- m_Color(Color),
- m_Style(Style),
- m_Armour(0),
- m_TimesToTame(TameTimes),
- m_TameAttemptTimes(0),
- m_RearTickCount(0)
-{
-}
-
-
-
-
-
-void cHorse::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- if (!m_bIsMouthOpen)
- {
- if (m_World->GetTickRandomNumber(50) == 25)
- {
- m_bIsMouthOpen = true;
- }
- }
- else
- {
- if (m_World->GetTickRandomNumber(10) == 5)
- {
- m_bIsMouthOpen = false;
- }
- }
-
- if ((m_Attachee != NULL) && (!m_bIsTame))
- {
- if (m_TameAttemptTimes < m_TimesToTame)
- {
- if (m_World->GetTickRandomNumber(50) == 25)
- {
- m_World->BroadcastSoundParticleEffect(2000, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ(), 0);
- m_World->BroadcastSoundParticleEffect(2000, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ(), 2);
- m_World->BroadcastSoundParticleEffect(2000, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ(), 6);
- m_World->BroadcastSoundParticleEffect(2000, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ(), 8);
-
- m_Attachee->Detach();
- m_bIsRearing = true;
- }
- }
- else
- {
- m_bIsTame = true;
- }
- }
-
- if (m_bIsRearing)
- {
- if (m_RearTickCount == 20)
- {
- m_bIsRearing = false;
- m_RearTickCount = 0;
- }
- else
- {
- m_RearTickCount++;
- }
- }
-
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
-
-void cHorse::OnRightClicked(cPlayer & a_Player)
-{
- if (!m_bIsSaddled && m_bIsTame)
- {
- if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_SADDLE)
- {
- // Saddle the horse:
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.GetInventory().RemoveOneEquippedItem();
- }
- m_bIsSaddled = true;
- m_World->BroadcastEntityMetadata(*this);
- }
- else if (!a_Player.GetEquippedItem().IsEmpty())
- {
- // The horse doesn't like being hit, make it rear:
- m_bIsRearing = true;
- m_RearTickCount = 0;
- }
- }
- else
- {
- if (m_Attachee != NULL)
- {
- if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID())
- {
- a_Player.Detach();
- return;
- }
-
- if (m_Attachee->IsPlayer())
- {
- return;
- }
-
- m_Attachee->Detach();
- }
-
- m_TameAttemptTimes++;
- a_Player.AttachTo(this);
- }
-}
-
-
-
-
-
-void cHorse::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER);
- if (m_bIsSaddled)
- {
- a_Drops.push_back(cItem(E_ITEM_SADDLE, 1));
- }
-}
-
-
-
-
diff --git a/source/Mobs/Horse.h b/source/Mobs/Horse.h
deleted file mode 100644
index be0c23f9b..000000000
--- a/source/Mobs/Horse.h
+++ /dev/null
@@ -1,44 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cHorse :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cHorse(int Type, int Color, int Style, int TameTimes);
-
- CLASS_PROTODEF(cHorse);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void OnRightClicked(cPlayer & a_Player) override;
-
- bool IsSaddled (void) const {return m_bIsSaddled; }
- bool IsChested (void) const {return m_bHasChest; }
- bool IsEating (void) const {return m_bIsEating; }
- bool IsRearing (void) const {return m_bIsRearing; }
- bool IsMthOpen (void) const {return m_bIsMouthOpen; }
- bool IsTame (void) const {return m_bIsTame; }
- int GetHorseType (void) const {return m_Type; }
- int GetHorseColor (void) const {return m_Color; }
- int GetHorseStyle (void) const {return m_Style; }
- int GetHorseArmour (void) const {return m_Armour;}
-
-private:
-
- bool m_bHasChest, m_bIsEating, m_bIsRearing, m_bIsMouthOpen, m_bIsTame, m_bIsSaddled;
- int m_Type, m_Color, m_Style, m_Armour, m_TimesToTame, m_TameAttemptTimes, m_RearTickCount;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/IncludeAllMonsters.h b/source/Mobs/IncludeAllMonsters.h
deleted file mode 100644
index 1b436a11f..000000000
--- a/source/Mobs/IncludeAllMonsters.h
+++ /dev/null
@@ -1,29 +0,0 @@
-#include "Bat.h"
-#include "Blaze.h"
-#include "Cavespider.h"
-#include "Chicken.h"
-#include "Cow.h"
-#include "Creeper.h"
-#include "Enderman.h"
-#include "EnderDragon.h"
-#include "Ghast.h"
-#include "Giant.h"
-#include "Horse.h"
-#include "IronGolem.h"
-#include "Magmacube.h"
-#include "Mooshroom.h"
-#include "Ocelot.h"
-#include "Pig.h"
-#include "Sheep.h"
-#include "Silverfish.h"
-#include "Skeleton.h"
-#include "Slime.h"
-#include "SnowGolem.h"
-#include "Spider.h"
-#include "Squid.h"
-#include "Villager.h"
-#include "Witch.h"
-#include "Wither.h"
-#include "Wolf.h"
-#include "Zombie.h"
-#include "Zombiepigman.h"
diff --git a/source/Mobs/IronGolem.cpp b/source/Mobs/IronGolem.cpp
deleted file mode 100644
index 47c961098..000000000
--- a/source/Mobs/IronGolem.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "IronGolem.h"
-
-
-
-
-
-cIronGolem::cIronGolem(void) :
- super("IronGolem", mtIronGolem, "mob.IronGolem.hit", "mob.IronGolem.death", 1.4, 2.9)
-{
-}
-
-
-
-
-
-void cIronGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 5, E_ITEM_IRON);
-}
-
-
-
-
diff --git a/source/Mobs/IronGolem.h b/source/Mobs/IronGolem.h
deleted file mode 100644
index d49ff4cab..000000000
--- a/source/Mobs/IronGolem.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "PassiveAggressiveMonster.h"
-
-
-
-
-
-class cIronGolem :
- public cPassiveAggressiveMonster
-{
- typedef cPassiveAggressiveMonster super;
-
-public:
- cIronGolem(void);
-
- CLASS_PROTODEF(cIronGolem);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Magmacube.cpp b/source/Mobs/Magmacube.cpp
deleted file mode 100644
index 86447ff6b..000000000
--- a/source/Mobs/Magmacube.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Magmacube.h"
-
-
-
-
-
-cMagmaCube::cMagmaCube(int a_Size) :
- super("MagmaCube", mtMagmaCube, "mob.MagmaCube.big", "mob.MagmaCube.big", 0.6 * a_Size, 0.6 * a_Size),
- m_Size(a_Size)
-{
-}
-
-
-
-
-
-void cMagmaCube::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_MAGMA_CREAM);
-}
-
-
-
-
diff --git a/source/Mobs/Magmacube.h b/source/Mobs/Magmacube.h
deleted file mode 100644
index 130952970..000000000
--- a/source/Mobs/Magmacube.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cMagmaCube :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- /// Creates a MagmaCube of the specified size; size is 1 .. 3, with 1 being the smallest
- cMagmaCube(int a_Size);
-
- CLASS_PROTODEF(cMagmaCube);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- int GetSize(void) const { return m_Size; }
-
-protected:
-
- /// Size of the MagmaCube, 1 .. 3, with 1 being the smallest
- int m_Size;
-} ;
-
-
-
-
diff --git a/source/Mobs/Monster.cpp b/source/Mobs/Monster.cpp
deleted file mode 100644
index 8a5717e27..000000000
--- a/source/Mobs/Monster.cpp
+++ /dev/null
@@ -1,758 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "IncludeAllMonsters.h"
-#include "../Root.h"
-#include "../Server.h"
-#include "../ClientHandle.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-#include "../Defines.h"
-#include "../MonsterConfig.h"
-#include "../MersenneTwister.h"
-
-#include "../Vector3f.h"
-#include "../Vector3i.h"
-#include "../Vector3d.h"
-#include "../Tracer.h"
-#include "../Chunk.h"
-#include "../FastRandom.h"
-
-
-
-
-
-/** Map for eType <-> string
-Needs to be alpha-sorted by the strings, because binary search is used in StringToMobType()
-The strings need to be lowercase (for more efficient comparisons in StringToMobType())
-*/
-static const struct
-{
- cMonster::eType m_Type;
- const char * m_lcName;
-} g_MobTypeNames[] =
-{
- {cMonster::mtBat, "bat"},
- {cMonster::mtBlaze, "blaze"},
- {cMonster::mtCaveSpider, "cavespider"},
- {cMonster::mtChicken, "chicken"},
- {cMonster::mtCow, "cow"},
- {cMonster::mtCreeper, "creeper"},
- {cMonster::mtEnderman, "enderman"},
- {cMonster::mtGhast, "ghast"},
- {cMonster::mtHorse, "horse"},
- {cMonster::mtMagmaCube, "magmacube"},
- {cMonster::mtMooshroom, "mooshroom"},
- {cMonster::mtOcelot, "ocelot"},
- {cMonster::mtPig, "pig"},
- {cMonster::mtSheep, "sheep"},
- {cMonster::mtSilverfish, "silverfish"},
- {cMonster::mtSkeleton, "skeleton"},
- {cMonster::mtSlime, "slime"},
- {cMonster::mtSpider, "spider"},
- {cMonster::mtSquid, "squid"},
- {cMonster::mtVillager, "villager"},
- {cMonster::mtWitch, "witch"},
- {cMonster::mtWolf, "wolf"},
- {cMonster::mtZombie, "zombie"},
- {cMonster::mtZombiePigman, "zombiepigman"},
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cMonster:
-
-cMonster::cMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height)
- : super(etMonster, a_Width, a_Height)
- , m_Target(NULL)
- , m_AttackRate(3)
- , idle_interval(0)
- , m_bMovingToDestination(false)
- , m_DestinationTime( 0 )
- , m_DestroyTimer( 0 )
- , m_Jump(0)
- , m_MobType(a_MobType)
- , m_SoundHurt(a_SoundHurt)
- , m_SoundDeath(a_SoundDeath)
- , m_EMState(IDLE)
- , m_SightDistance(25)
- , m_SeePlayerInterval (0)
- , m_EMPersonality(AGGRESSIVE)
- , m_AttackDamage(1.0f)
- , m_AttackRange(2.0f)
- , m_AttackInterval(0)
- , m_BurnsInDaylight(false)
-{
- if (!a_ConfigName.empty())
- {
- GetMonsterConfig(a_ConfigName);
- }
-}
-
-
-
-
-
-void cMonster::SpawnOn(cClientHandle & a_Client)
-{
- a_Client.SendSpawnMob(*this);
-}
-
-
-
-
-
-void cMonster::MoveToPosition( const Vector3f & a_Position )
-{
- m_bMovingToDestination = true;
-
- m_Destination = a_Position;
-}
-
-
-
-
-
-bool cMonster::ReachedDestination()
-{
- Vector3f Distance = (m_Destination) - GetPosition();
- if( Distance.SqrLength() < 2.f )
- return true;
-
- return false;
-}
-
-
-
-
-
-void cMonster::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- if (m_Health <= 0)
- {
- // The mob is dead, but we're still animating the "puff" they leave when they die
- m_DestroyTimer += a_Dt / 1000;
- if (m_DestroyTimer > 1)
- {
- Destroy(true);
- }
- return;
- }
-
- // Burning in daylight
- HandleDaylightBurning(a_Chunk);
-
- HandlePhysics(a_Dt,a_Chunk);
- BroadcastMovementUpdate();
-
- a_Dt /= 1000;
-
- if (m_bMovingToDestination)
- {
- Vector3f Pos( GetPosition() );
- Vector3f Distance = m_Destination - Pos;
- if( !ReachedDestination() )
- {
- Distance.y = 0;
- Distance.Normalize();
- Distance *= 3;
- SetSpeedX( Distance.x );
- SetSpeedZ( Distance.z );
-
- if (m_EMState == ESCAPING)
- { //Runs Faster when escaping :D otherwise they just walk away
- SetSpeedX (GetSpeedX() * 2.f);
- SetSpeedZ (GetSpeedZ() * 2.f);
- }
- }
- else
- {
- m_bMovingToDestination = false;
- }
-
- if( GetSpeed().SqrLength() > 0.f )
- {
- if( m_bOnGround )
- {
- Vector3f NormSpeed = Vector3f(GetSpeed()).NormalizeCopy();
- Vector3f NextBlock = Vector3f( GetPosition() ) + NormSpeed;
- int NextHeight;
- if (!m_World->TryGetHeight((int)NextBlock.x, (int)NextBlock.z, NextHeight))
- {
- // The chunk at NextBlock is not loaded
- return;
- }
- if( NextHeight > (GetPosY() - 1.0) && (NextHeight - GetPosY()) < 2.5 )
- {
- m_bOnGround = false;
- SetSpeedY(5.f); // Jump!!
- }
- }
- }
- }
-
- Vector3d Distance = m_Destination - GetPosition();
- if (Distance.SqrLength() > 0.1f)
- {
- double Rotation, Pitch;
- Distance.Normalize();
- VectorToEuler( Distance.x, Distance.y, Distance.z, Rotation, Pitch );
- SetHeadYaw (Rotation);
- SetRotation( Rotation );
- SetPitch( -Pitch );
- }
-
- switch (m_EMState)
- {
- case IDLE:
- {
- // If enemy passive we ignore checks for player visibility
- InStateIdle(a_Dt);
- break;
- }
-
- case CHASING:
- {
- // If we do not see a player anymore skip chasing action
- InStateChasing(a_Dt);
- break;
- }
-
- case ESCAPING:
- {
- InStateEscaping(a_Dt);
- break;
- }
- } // switch (m_EMState)
-}
-
-
-
-
-
-
-void cMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- super::DoTakeDamage(a_TDI);
- if((m_SoundHurt != "") && (m_Health > 0)) m_World->BroadcastSoundEffect(m_SoundHurt, (int)(GetPosX() * 8), (int)(GetPosY() * 8), (int)(GetPosZ() * 8), 1.0f, 0.8f);
- if (a_TDI.Attacker != NULL)
- {
- m_Target = a_TDI.Attacker;
- AddReference(m_Target);
- }
-}
-
-
-
-
-
-void cMonster::KilledBy(cEntity * a_Killer)
-{
- super::KilledBy(a_Killer);
- if (m_SoundHurt != "")
- {
- m_World->BroadcastSoundEffect(m_SoundDeath, (int)(GetPosX() * 8), (int)(GetPosY() * 8), (int)(GetPosZ() * 8), 1.0f, 0.8f);
- }
- m_DestroyTimer = 0;
-}
-
-
-
-
-
-//----State Logic
-
-const char *cMonster::GetState()
-{
- switch(m_EMState)
- {
- case IDLE: return "Idle";
- case ATTACKING: return "Attacking";
- case CHASING: return "Chasing";
- default: return "Unknown";
- }
-}
-
-
-
-
-
-// for debugging
-void cMonster::SetState(const AString & a_State)
-{
- if (a_State.compare("Idle") == 0)
- {
- m_EMState = IDLE;
- }
- else if (a_State.compare("Attacking") == 0)
- {
- m_EMState = ATTACKING;
- }
- else if (a_State.compare("Chasing") == 0)
- {
- m_EMState = CHASING;
- }
- else
- {
- LOGD("cMonster::SetState(): Invalid state");
- ASSERT(!"Invalid state");
- }
-}
-
-
-
-
-
-//Checks to see if EventSeePlayer should be fired
-//monster sez: Do I see the player
-void cMonster::CheckEventSeePlayer(void)
-{
- // TODO: Rewrite this to use cWorld's DoWithPlayers()
- cPlayer * Closest = FindClosestPlayer();
-
- if (Closest != NULL)
- {
- EventSeePlayer(Closest);
- }
-}
-
-
-
-
-
-void cMonster::CheckEventLostPlayer(void)
-{
- Vector3f pos;
- cTracer LineOfSight(GetWorld());
-
- if (m_Target != NULL)
- {
- pos = m_Target->GetPosition();
- if ((pos - GetPosition()).Length() > m_SightDistance || LineOfSight.Trace(GetPosition(),(pos - GetPosition()), (int)(pos - GetPosition()).Length()))
- {
- EventLosePlayer();
- }
- }
- else
- {
- EventLosePlayer();
- }
-}
-
-
-
-
-
-// What to do if player is seen
-// default to change state to chasing
-void cMonster::EventSeePlayer(cEntity * a_SeenPlayer)
-{
- m_Target = a_SeenPlayer;
- AddReference(m_Target);
-}
-
-
-
-
-
-void cMonster::EventLosePlayer(void)
-{
- Dereference(m_Target);
- m_Target = NULL;
- m_EMState = IDLE;
-}
-
-
-
-
-
-// What to do if in Idle State
-void cMonster::InStateIdle(float a_Dt)
-{
- idle_interval += a_Dt;
- if (idle_interval > 1)
- {
- // at this interval the results are predictable
- int rem = m_World->GetTickRandomNumber(6) + 1;
- // LOGD("Moving: int: %3.3f rem: %i",idle_interval,rem);
- idle_interval -= 1; // So nothing gets dropped when the server hangs for a few seconds
- Vector3f Dist;
- Dist.x = (float)(m_World->GetTickRandomNumber(10) - 5);
- Dist.z = (float)(m_World->GetTickRandomNumber(10) - 5);
- if ((Dist.SqrLength() > 2) && (rem >= 3))
- {
- m_Destination.x = (float)(GetPosX() + Dist.x);
- m_Destination.z = (float)(GetPosZ() + Dist.z);
- int PosY;
- if (m_World->TryGetHeight((int)m_Destination.x, (int)m_Destination.z, PosY))
- {
- m_Destination.y = (float)PosY + 1.2f;
- MoveToPosition(m_Destination);
- }
- }
- }
-}
-
-
-
-
-
-// What to do if in Chasing State
-// This state should always be defined in each child class
-void cMonster::InStateChasing(float a_Dt)
-{
- UNUSED(a_Dt);
-}
-
-
-
-
-
-// What to do if in Escaping State
-void cMonster::InStateEscaping(float a_Dt)
-{
- UNUSED(a_Dt);
-
- if (m_Target != NULL)
- {
- Vector3d newloc = GetPosition();
- newloc.x = (m_Target->GetPosition().x < newloc.x)? (newloc.x + m_SightDistance): (newloc.x - m_SightDistance);
- newloc.z = (m_Target->GetPosition().z < newloc.z)? (newloc.z + m_SightDistance): (newloc.z - m_SightDistance);
- MoveToPosition(newloc);
- }
- else
- {
- m_EMState = IDLE; // This shouldnt be required but just to be safe
- }
-}
-
-
-
-
-
-// Do attack here
-// a_Dt is passed so we can set attack rate
-void cMonster::Attack(float a_Dt)
-{
- m_AttackInterval += a_Dt * m_AttackRate;
- if ((m_Target != NULL) && (m_AttackInterval > 3.0))
- {
- // Setting this higher gives us more wiggle room for attackrate
- m_AttackInterval = 0.0;
- ((cPawn *)m_Target)->TakeDamage(*this);
- }
-}
-
-
-
-
-
-// Checks for Players close by and if they are visible return the closest
-cPlayer * cMonster::FindClosestPlayer(void)
-{
- return m_World->FindClosestPlayer(GetPosition(), m_SightDistance);
-}
-
-
-
-
-
-void cMonster::GetMonsterConfig(const AString & a_Name)
-{
- cRoot::Get()->GetMonsterConfig()->AssignAttributes(this, a_Name);
-}
-
-
-
-
-
-void cMonster::SetAttackRate(int ar)
-{
- m_AttackRate = (float)ar;
-}
-
-
-
-
-
-void cMonster::SetAttackRange(float ar)
-{
- m_AttackRange = ar;
-}
-
-
-
-
-
-void cMonster::SetAttackDamage(float ad)
-{
- m_AttackDamage = ad;
-}
-
-
-
-
-
-void cMonster::SetSightDistance(float sd)
-{
- m_SightDistance = sd;
-}
-
-
-
-
-
-AString cMonster::MobTypeToString(cMonster::eType a_MobType)
-{
- // Mob types aren't sorted, so we need to search linearly:
- for (int i = 0; i < ARRAYCOUNT(g_MobTypeNames); i++)
- {
- if (g_MobTypeNames[i].m_Type == a_MobType)
- {
- return g_MobTypeNames[i].m_lcName;
- }
- }
-
- // Not found:
- return "";
-}
-
-
-
-
-
-cMonster::eType cMonster::StringToMobType(const AString & a_Name)
-{
- AString lcName(a_Name);
- StrToLower(lcName);
-
- // Binary-search for the lowercase name:
- int lo = 0, hi = ARRAYCOUNT(g_MobTypeNames) - 1;
- while (hi - lo > 1)
- {
- int mid = (lo + hi) / 2;
- int res = strcmp(g_MobTypeNames[mid].m_lcName, lcName.c_str());
- if (res == 0)
- {
- return g_MobTypeNames[mid].m_Type;
- }
- if (res < 0)
- {
- lo = mid;
- }
- else
- {
- hi = mid;
- }
- }
- // Range has collapsed to at most two elements, compare each:
- if (strcmp(g_MobTypeNames[lo].m_lcName, lcName.c_str()) == 0)
- {
- return g_MobTypeNames[lo].m_Type;
- }
- if ((lo != hi) && (strcmp(g_MobTypeNames[hi].m_lcName, lcName.c_str()) == 0))
- {
- return g_MobTypeNames[hi].m_Type;
- }
-
- // Not found:
- return mtInvalidType;
-}
-
-
-
-
-
-cMonster::eFamily cMonster::FamilyFromType(eType a_Type)
-{
- switch (a_Type)
- {
- case mtBat: return mfAmbient;
- case mtBlaze: return mfHostile;
- case mtCaveSpider: return mfHostile;
- case mtChicken: return mfPassive;
- case mtCow: return mfPassive;
- case mtCreeper: return mfHostile;
- case mtEnderman: return mfHostile;
- case mtGhast: return mfHostile;
- case mtHorse: return mfPassive;
- case mtMagmaCube: return mfHostile;
- case mtMooshroom: return mfHostile;
- case mtOcelot: return mfHostile;
- case mtPig: return mfPassive;
- case mtSheep: return mfPassive;
- case mtSilverfish: return mfHostile;
- case mtSkeleton: return mfHostile;
- case mtSlime: return mfHostile;
- case mtSpider: return mfHostile;
- case mtSquid: return mfWater;
- case mtVillager: return mfPassive;
- case mtWitch: return mfHostile;
- case mtWolf: return mfHostile;
- case mtZombie: return mfHostile;
- case mtZombiePigman: return mfHostile;
- } ;
- ASSERT(!"Unhandled mob type");
- return mfMaxplusone;
-}
-
-
-
-
-
-int cMonster::GetSpawnDelay(cMonster::eFamily a_MobFamily)
-{
- switch (a_MobFamily)
- {
- case mfHostile: return 40;
- case mfPassive: return 40;
- case mfAmbient: return 40;
- case mfWater: return 400;
- }
- ASSERT(!"Unhandled mob family");
- return -1;
-}
-
-
-
-
-
-cMonster * cMonster::NewMonsterFromType(cMonster::eType a_MobType)
-{
- cFastRandom Random;
- cMonster * toReturn = NULL;
-
- // Create the mob entity
- switch (a_MobType)
- {
- case mtMagmaCube:
- case mtSlime:
- {
- toReturn = new cSlime (Random.NextInt(2) + 1);
- break;
- }
- case mtSkeleton:
- {
- // TODO: Actual detection of spawning in Nether
- toReturn = new cSkeleton(Random.NextInt(1) == 0 ? false : true);
- break;
- }
- case mtVillager:
- {
- int VillagerType = Random.NextInt(6);
- if (VillagerType == 6)
- {
- // Give farmers a better chance of spawning
- VillagerType = 0;
- }
-
- toReturn = new cVillager((cVillager::eVillagerType)VillagerType);
- break;
- }
- case mtHorse:
- {
- // Horses take a type (species), a colour, and a style (dots, stripes, etc.)
- int HorseType = Random.NextInt(7);
- int HorseColor = Random.NextInt(6);
- int HorseStyle = Random.NextInt(6);
- int HorseTameTimes = Random.NextInt(6) + 1;
-
- if ((HorseType == 5) || (HorseType == 6) || (HorseType == 7))
- {
- // Increase chances of normal horse (zero)
- HorseType = 0;
- }
-
- toReturn = new cHorse(HorseType, HorseColor, HorseStyle, HorseTameTimes);
- break;
- }
-
- case mtBat: toReturn = new cBat(); break;
- case mtBlaze: toReturn = new cBlaze(); break;
- case mtCaveSpider: toReturn = new cCavespider(); break;
- case mtChicken: toReturn = new cChicken(); break;
- case mtCow: toReturn = new cCow(); break;
- case mtCreeper: toReturn = new cCreeper(); break;
- case mtEnderman: toReturn = new cEnderman(); break;
- case mtGhast: toReturn = new cGhast(); break;
- case mtMooshroom: toReturn = new cMooshroom(); break;
- case mtOcelot: toReturn = new cOcelot(); break;
- case mtPig: toReturn = new cPig(); break;
- case mtSheep: toReturn = new cSheep (Random.NextInt(15)); break; // Colour parameter
- case mtSilverfish: toReturn = new cSilverfish(); break;
- case mtSpider: toReturn = new cSpider(); break;
- case mtSquid: toReturn = new cSquid(); break;
- case mtWitch: toReturn = new cWitch(); break;
- case mtWolf: toReturn = new cWolf(); break;
- case mtZombie: toReturn = new cZombie(false); break; // TODO: Infected zombie parameter
- case mtZombiePigman: toReturn = new cZombiePigman(); break;
- default:
- {
- ASSERT(!"Unhandled mob type whilst trying to spawn mob!");
- }
- }
- return toReturn;
-}
-
-
-
-
-
-void cMonster::AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth)
-{
- MTRand r1;
- int Count = r1.randInt() % (a_Max + 1 - a_Min) + a_Min;
- if (Count > 0)
- {
- a_Drops.push_back(cItem(a_Item, Count, a_ItemHealth));
- }
-}
-
-
-
-
-
-void cMonster::HandleDaylightBurning(cChunk & a_Chunk)
-{
- if (!m_BurnsInDaylight)
- {
- return;
- }
-
- int RelY = (int)floor(GetPosY());
- if ((RelY < 0) || (RelY >= cChunkDef::Height))
- {
- // Outside the world
- return;
- }
-
- int RelX = (int)floor(GetPosX()) - GetChunkX() * cChunkDef::Width;
- int RelZ = (int)floor(GetPosZ()) - GetChunkZ() * cChunkDef::Width;
- if (
- (a_Chunk.GetSkyLight(RelX, RelY, RelZ) == 15) && // In the daylight
- (a_Chunk.GetBlock(RelX, RelY, RelZ) != E_BLOCK_SOULSAND) && // Not on soulsand
- (GetWorld()->GetTimeOfDay() < (12000 + 1000)) && // It is nighttime
- !IsOnFire() // Not already burning
- )
- {
- // Burn for 100 ticks, then decide again
- StartBurning(100);
- }
-}
-
-
-
-
-cMonster::eFamily cMonster::GetMobFamily(void) const
-{
- return FamilyFromType(m_MobType);
-}
-
-
-
-
diff --git a/source/Mobs/Monster.h b/source/Mobs/Monster.h
deleted file mode 100644
index 29a705d11..000000000
--- a/source/Mobs/Monster.h
+++ /dev/null
@@ -1,195 +0,0 @@
-
-#pragma once
-
-#include "../Entities/Pawn.h"
-#include "../Defines.h"
-#include "../BlockID.h"
-#include "../Item.h"
-
-
-
-
-
-class Vector3f;
-class cClientHandle;
-class cWorld;
-
-
-
-
-// tolua_begin
-class cMonster :
- public cPawn
-{
- typedef cPawn super;
-public:
- /// This identifies individual monster type, as well as their network type-ID
- enum eType
- {
- mtInvalidType = -1,
-
- mtBat = E_META_SPAWN_EGG_BAT,
- mtBlaze = E_META_SPAWN_EGG_BLAZE,
- mtCaveSpider = E_META_SPAWN_EGG_CAVE_SPIDER,
- mtChicken = E_META_SPAWN_EGG_CHICKEN,
- mtCow = E_META_SPAWN_EGG_COW,
- mtCreeper = E_META_SPAWN_EGG_CREEPER,
- mtEnderDragon = E_META_SPAWN_EGG_ENDER_DRAGON,
- mtEnderman = E_META_SPAWN_EGG_ENDERMAN,
- mtGhast = E_META_SPAWN_EGG_GHAST,
- mtGiant = E_META_SPAWN_EGG_GIANT,
- mtHorse = E_META_SPAWN_EGG_HORSE,
- mtIronGolem = E_META_SPAWN_EGG_IRON_GOLEM,
- mtMagmaCube = E_META_SPAWN_EGG_MAGMA_CUBE,
- mtMooshroom = E_META_SPAWN_EGG_MOOSHROOM,
- mtOcelot = E_META_SPAWN_EGG_OCELOT,
- mtPig = E_META_SPAWN_EGG_PIG,
- mtSheep = E_META_SPAWN_EGG_SHEEP,
- mtSilverfish = E_META_SPAWN_EGG_SILVERFISH,
- mtSkeleton = E_META_SPAWN_EGG_SKELETON,
- mtSlime = E_META_SPAWN_EGG_SLIME,
- mtSnowGolem = E_META_SPAWN_EGG_SNOW_GOLEM,
- mtSpider = E_META_SPAWN_EGG_SPIDER,
- mtSquid = E_META_SPAWN_EGG_SQUID,
- mtVillager = E_META_SPAWN_EGG_VILLAGER,
- mtWitch = E_META_SPAWN_EGG_WITCH,
- mtWither = E_META_SPAWN_EGG_WITHER,
- mtWolf = E_META_SPAWN_EGG_WOLF,
- mtZombie = E_META_SPAWN_EGG_ZOMBIE,
- mtZombiePigman = E_META_SPAWN_EGG_ZOMBIE_PIGMAN,
- } ;
-
- enum eFamily
- {
- mfHostile = 0, // Spider, Zombies ...
- mfPassive = 1, // Cows, Pigs
- mfAmbient = 2, // Bats
- mfWater = 3, // Squid
-
- mfMaxplusone, // Nothing. Be sure this is the last and the others are in order
- } ;
-
- // tolua_end
-
- enum MState{ATTACKING, IDLE, CHASING, ESCAPING} m_EMState;
- enum MPersonality{PASSIVE,AGGRESSIVE,COWARDLY} m_EMPersonality;
-
- float m_SightDistance;
-
- /** Creates the mob object.
- * If a_ConfigName is not empty, the configuration is loaded using GetMonsterConfig()
- * a_MobType is the type of the mob (also used in the protocol ( http://wiki.vg/Entities#Mobs , 2012_12_22))
- * a_SoundHurt and a_SoundDeath are assigned into m_SoundHurt and m_SoundDeath, respectively
- */
- cMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
-
- CLASS_PROTODEF(cMonster);
-
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
-
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
-
- virtual void KilledBy(cEntity * a_Killer) override;
-
- virtual void MoveToPosition(const Vector3f & a_Position);
- virtual bool ReachedDestination(void);
-
- // tolua_begin
- eType GetMobType(void) const {return m_MobType; }
- eFamily GetMobFamily(void) const;
- // tolua_end
-
-
- const char * GetState();
- void SetState(const AString & str);
-
- virtual void CheckEventSeePlayer(void);
- virtual void EventSeePlayer(cEntity * a_Player);
- virtual cPlayer * FindClosestPlayer(); // non static is easier. also virtual so other mobs can implement their own searching algo
-
- /// Reads the monster configuration for the specified monster name and assigns it to this object.
- void GetMonsterConfig(const AString & a_Name);
-
- virtual void EventLosePlayer(void);
- virtual void CheckEventLostPlayer(void);
-
- virtual void InStateIdle (float a_Dt);
- virtual void InStateChasing (float a_Dt);
- virtual void InStateEscaping(float a_Dt);
-
- virtual void Attack(float a_Dt);
-
- int GetAttackRate(){return (int)m_AttackRate;}
- void SetAttackRate(int ar);
- void SetAttackRange(float ar);
- void SetAttackDamage(float ad);
- void SetSightDistance(float sd);
-
- /// Sets whether the mob burns in daylight. Only evaluated at next burn-decision tick
- void SetBurnsInDaylight(bool a_BurnsInDaylight) { m_BurnsInDaylight = a_BurnsInDaylight; }
-
- // Overridables to handle ageable mobs
- virtual bool IsBaby (void) const { return false; }
- virtual bool IsTame (void) const { return false; }
- virtual bool IsSitting (void) const { return false; }
-
- // tolua_begin
-
- /// Translates MobType enum to a string, empty string if unknown
- static AString MobTypeToString(eType a_MobType);
-
- /// Translates MobType string to the enum, mtInvalidType if not recognized
- static eType StringToMobType(const AString & a_MobTypeName);
-
- /// Returns the mob family based on the type
- static eFamily FamilyFromType(eType a_MobType);
-
- /// Returns the spawn delay (number of game ticks between spawn attempts) for the given mob family
- static int GetSpawnDelay(cMonster::eFamily a_MobFamily);
-
- // tolua_end
-
- /** Creates a new object of the specified mob.
- a_MobType is the type of the mob to be created
- Asserts and returns null if mob type is not specified
- */
- static cMonster * NewMonsterFromType(eType a_MobType);
-
-protected:
-
- cEntity * m_Target;
- float m_AttackRate;
- float idle_interval;
-
- Vector3f m_Destination;
- bool m_bMovingToDestination;
- bool m_bPassiveAggressive;
-
- float m_DestinationTime;
-
- float m_DestroyTimer;
- float m_Jump;
-
- eType m_MobType;
-
- AString m_SoundHurt;
- AString m_SoundDeath;
-
- float m_SeePlayerInterval;
- float m_AttackDamage;
- float m_AttackRange;
- float m_AttackInterval;
-
- bool m_BurnsInDaylight;
-
- void AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth = 0);
-
- void HandleDaylightBurning(cChunk & a_Chunk);
-
-} ; // tolua_export
-
-
-
-
diff --git a/source/Mobs/Mooshroom.cpp b/source/Mobs/Mooshroom.cpp
deleted file mode 100644
index 940e2db44..000000000
--- a/source/Mobs/Mooshroom.cpp
+++ /dev/null
@@ -1,33 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Mooshroom.h"
-
-
-
-
-
-// TODO: Milk Cow
-
-
-
-
-
-cMooshroom::cMooshroom(void) :
- super("Mooshroom", mtMooshroom, "mob.cow.hurt", "mob.cow.hurt", 0.9, 1.3)
-{
-}
-
-
-
-
-
-void cMooshroom::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER);
- AddRandomDropItem(a_Drops, 1, 3, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF);
-}
-
-
-
-
diff --git a/source/Mobs/Mooshroom.h b/source/Mobs/Mooshroom.h
deleted file mode 100644
index 73f6348b6..000000000
--- a/source/Mobs/Mooshroom.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cMooshroom :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cMooshroom(void);
-
- CLASS_PROTODEF(cMooshroom);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Ocelot.h b/source/Mobs/Ocelot.h
deleted file mode 100644
index adb7a1f75..000000000
--- a/source/Mobs/Ocelot.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cOcelot :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cOcelot(void) :
- super("Ocelot", mtOcelot, "mob.cat.hitt", "mob.cat.hitt", 0.6, 0.8)
- {
- }
-
- CLASS_PROTODEF(cOcelot);
-} ;
-
-
-
-
diff --git a/source/Mobs/PassiveAggressiveMonster.cpp b/source/Mobs/PassiveAggressiveMonster.cpp
deleted file mode 100644
index 28de65905..000000000
--- a/source/Mobs/PassiveAggressiveMonster.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "PassiveAggressiveMonster.h"
-
-#include "../Entities/Player.h"
-
-
-
-
-
-cPassiveAggressiveMonster::cPassiveAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) :
- super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_Width, a_Height)
-{
- m_EMPersonality = PASSIVE;
-}
-
-
-
-
-
-void cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- super::DoTakeDamage(a_TDI);
-
- if ((m_Target != NULL) && (m_Target->IsPlayer()))
- {
- cPlayer * Player = (cPlayer *) m_Target;
- if (Player->GetGameMode() != 1)
- {
- m_EMState = CHASING;
- }
- }
-}
-
-
-
-
diff --git a/source/Mobs/PassiveAggressiveMonster.h b/source/Mobs/PassiveAggressiveMonster.h
deleted file mode 100644
index 2c5ef30b1..000000000
--- a/source/Mobs/PassiveAggressiveMonster.h
+++ /dev/null
@@ -1,23 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cPassiveAggressiveMonster :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cPassiveAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
-
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/PassiveMonster.cpp b/source/Mobs/PassiveMonster.cpp
deleted file mode 100644
index 91ceb5a53..000000000
--- a/source/Mobs/PassiveMonster.cpp
+++ /dev/null
@@ -1,59 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "PassiveMonster.h"
-#include "../MersenneTwister.h"
-#include "../World.h"
-
-
-
-
-
-cPassiveMonster::cPassiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) :
- super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_Width, a_Height)
-{
- m_EMPersonality = PASSIVE;
-}
-
-
-
-
-
-void cPassiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- super::DoTakeDamage(a_TDI);
- if ((a_TDI.Attacker != this) && (a_TDI.Attacker != NULL))
- {
- m_EMState = ESCAPING;
- }
-}
-
-
-
-
-
-void cPassiveMonster::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- m_SeePlayerInterval += a_Dt;
-
- if (m_SeePlayerInterval > 1) // Check every second
- {
- int rem = m_World->GetTickRandomNumber(3) + 1; // Check most of the time but miss occasionally
-
- m_SeePlayerInterval = 0.0;
- if (rem >= 2)
- {
- if (m_EMState == ESCAPING)
- {
- CheckEventLostPlayer();
- }
- }
- }
-}
-
-
-
-
-
diff --git a/source/Mobs/PassiveMonster.h b/source/Mobs/PassiveMonster.h
deleted file mode 100644
index 14a6be6b1..000000000
--- a/source/Mobs/PassiveMonster.h
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#pragma once
-
-#include "Monster.h"
-
-
-
-
-
-class cPassiveMonster :
- public cMonster
-{
- typedef cMonster super;
-
-public:
- cPassiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
-
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
- /// When hit by someone, run away
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Pig.cpp b/source/Mobs/Pig.cpp
deleted file mode 100644
index 0871a38a9..000000000
--- a/source/Mobs/Pig.cpp
+++ /dev/null
@@ -1,77 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Pig.h"
-#include "../Entities/Player.h"
-#include "../World.h"
-
-
-
-
-
-cPig::cPig(void) :
- super("Pig", mtPig, "mob.pig.say", "mob.pig.death", 0.9, 0.9),
- m_bIsSaddled(false)
-{
-}
-
-
-
-
-
-void cPig::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 1, 3, IsOnFire() ? E_ITEM_COOKED_PORKCHOP : E_ITEM_RAW_PORKCHOP);
- if (m_bIsSaddled)
- {
- a_Drops.push_back(cItem(E_ITEM_SADDLE, 1));
- }
-}
-
-
-
-
-
-void cPig::OnRightClicked(cPlayer & a_Player)
-{
- if (m_bIsSaddled)
- {
- if (m_Attachee != NULL)
- {
- if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID())
- {
- // This player is already sitting in, they want out.
- a_Player.Detach();
- return;
- }
-
- if (m_Attachee->IsPlayer())
- {
- // Another player is already sitting in here, cannot attach
- return;
- }
-
- // Detach whatever is sitting in this pig now:
- m_Attachee->Detach();
- }
-
- // Attach the player to this pig
- a_Player.AttachTo(this);
- }
- else if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_SADDLE)
- {
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.GetInventory().RemoveOneEquippedItem();
- }
-
- // Set saddle state & broadcast metadata
- m_bIsSaddled = true;
- m_World->BroadcastEntityMetadata(*this);
- }
-}
-
-
-
-
-
diff --git a/source/Mobs/Pig.h b/source/Mobs/Pig.h
deleted file mode 100644
index 4fd0d8db8..000000000
--- a/source/Mobs/Pig.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cPig :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cPig(void);
-
- CLASS_PROTODEF(cPig);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void OnRightClicked(cPlayer & a_Player) override;
- bool IsSaddled(void) const { return m_bIsSaddled; }
-
-private:
-
- bool m_bIsSaddled;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Sheep.cpp b/source/Mobs/Sheep.cpp
deleted file mode 100644
index bda4ccff8..000000000
--- a/source/Mobs/Sheep.cpp
+++ /dev/null
@@ -1,62 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Sheep.h"
-#include "../BlockID.h"
-#include "../Entities/Player.h"
-#include "../World.h"
-
-
-
-
-
-cSheep::cSheep(int a_Color) :
- super("Sheep", mtSheep, "mob.sheep.say", "mob.sheep.say", 0.6, 1.3),
- m_IsSheared(false),
- m_WoolColor(a_Color)
-{
-}
-
-
-
-
-
-void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- if (!m_IsSheared)
- {
- a_Drops.push_back(cItem(E_BLOCK_WOOL, 1, m_WoolColor));
- }
-}
-
-
-
-
-
-void cSheep::OnRightClicked(cPlayer & a_Player)
-{
- if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_SHEARS) && (!m_IsSheared))
- {
- m_IsSheared = true;
- m_World->BroadcastEntityMetadata(*this);
-
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.UseEquippedItem();
- }
-
- cItems Drops;
- int NumDrops = m_World->GetTickRandomNumber(2) + 1;
- Drops.push_back(cItem(E_BLOCK_WOOL, NumDrops, m_WoolColor));
- m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
- }
- if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_DYE) && (m_WoolColor != 15 - a_Player.GetEquippedItem().m_ItemDamage))
- {
- m_WoolColor = 15 - a_Player.GetEquippedItem().m_ItemDamage;
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.GetInventory().RemoveOneEquippedItem();
- }
- m_World->BroadcastEntityMetadata(*this);
- }
-}
diff --git a/source/Mobs/Sheep.h b/source/Mobs/Sheep.h
deleted file mode 100644
index 8293a2c05..000000000
--- a/source/Mobs/Sheep.h
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cSheep :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cSheep(int a_Color);
-
- CLASS_PROTODEF(cSheep);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void OnRightClicked(cPlayer & a_Player) override;
- bool IsSheared(void) const { return m_IsSheared; }
- int GetFurColor(void) const { return m_WoolColor; }
-
-private:
-
- bool m_IsSheared;
- int m_WoolColor;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Silverfish.h b/source/Mobs/Silverfish.h
deleted file mode 100644
index a6e11c49d..000000000
--- a/source/Mobs/Silverfish.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cSilverfish :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cSilverfish(void) :
- super("Silverfish", mtSilverfish, "mob.silverfish.hit", "mob.silverfish.kill", 0.3, 0.7)
- {
- }
-
- CLASS_PROTODEF(cSilverfish);
-} ;
-
-
-
-
diff --git a/source/Mobs/Skeleton.cpp b/source/Mobs/Skeleton.cpp
deleted file mode 100644
index 509c2191e..000000000
--- a/source/Mobs/Skeleton.cpp
+++ /dev/null
@@ -1,70 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Skeleton.h"
-#include "../World.h"
-
-
-
-
-cSkeleton::cSkeleton(bool IsWither) :
- super("Skeleton", mtSkeleton, "mob.skeleton.hurt", "mob.skeleton.death", 0.6, 1.8),
- m_bIsWither(IsWither)
-{
- SetBurnsInDaylight(true);
-}
-
-
-
-
-
-void cSkeleton::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_ARROW);
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_BONE);
-}
-
-
-
-
-
-void cSkeleton::MoveToPosition(const Vector3f & a_Position)
-{
- m_Destination = a_Position;
-
- // If the destination is in the sun and if it is not night AND the skeleton isn't on fire then block the movement.
- if (!IsOnFire() && m_World->GetTimeOfDay() < 13187 && m_World->GetBlockSkyLight((int) a_Position.x, (int) a_Position.y, (int) a_Position.z) == 15)
- {
- m_bMovingToDestination = false;
- return;
- }
- m_bMovingToDestination = true;
-}
-
-
-
-
-
-void cSkeleton::Attack(float a_Dt)
-{
- m_AttackInterval += a_Dt * m_AttackRate;
-
- if (m_Target != NULL && m_AttackInterval > 3.0)
- {
- // Setting this higher gives us more wiggle room for attackrate
- Vector3d Speed = GetLookVector() * 20;
- Speed.y = Speed.y + 1;
- cArrowEntity * Arrow = new cArrowEntity(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed);
- if (Arrow == NULL)
- {
- return;
- }
- if (!Arrow->Initialize(m_World))
- {
- delete Arrow;
- return;
- }
- m_World->BroadcastSpawnEntity(*Arrow);
- m_AttackInterval = 0.0;
- }
-} \ No newline at end of file
diff --git a/source/Mobs/Skeleton.h b/source/Mobs/Skeleton.h
deleted file mode 100644
index 8f31b42e1..000000000
--- a/source/Mobs/Skeleton.h
+++ /dev/null
@@ -1,33 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cSkeleton :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cSkeleton(bool IsWither);
-
- CLASS_PROTODEF(cSkeleton);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void MoveToPosition(const Vector3f & a_Position) override;
- virtual void Attack(float a_Dt) override;
- bool IsWither(void) const { return m_bIsWither; };
-
-private:
-
- bool m_bIsWither;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Slime.cpp b/source/Mobs/Slime.cpp
deleted file mode 100644
index 19f376c21..000000000
--- a/source/Mobs/Slime.cpp
+++ /dev/null
@@ -1,29 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Slime.h"
-
-
-
-
-
-/// Creates a slime of the specified size; size is 1 .. 3, with 1 being the smallest
-cSlime::cSlime(int a_Size) :
- super("Slime", mtSlime, "mob.slime.attack", "mob.slime.attack", 0.6 * a_Size, 0.6 * a_Size),
- m_Size(a_Size)
-{
-}
-
-
-
-
-
-void cSlime::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- // TODO: only when tiny
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_SLIMEBALL);
-}
-
-
-
-
diff --git a/source/Mobs/Slime.h b/source/Mobs/Slime.h
deleted file mode 100644
index 782c3113f..000000000
--- a/source/Mobs/Slime.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cSlime :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- /// Creates a slime of the specified size; size is 1 .. 3, with 1 being the smallest
- cSlime(int a_Size);
-
- CLASS_PROTODEF(cSlime);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- int GetSize(void) const { return m_Size; }
-
-protected:
-
- /// Size of the slime, 1 .. 3, with 1 being the smallest
- int m_Size;
-} ;
-
-
-
-
diff --git a/source/Mobs/SnowGolem.cpp b/source/Mobs/SnowGolem.cpp
deleted file mode 100644
index 9e199f87e..000000000
--- a/source/Mobs/SnowGolem.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "SnowGolem.h"
-
-
-
-
-
-cSnowGolem::cSnowGolem(void) :
- super("SnowGolem", mtSnowGolem, "", "", 0.4, 1.8)
-{
-}
-
-
-
-
-
-void cSnowGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 5, E_ITEM_SNOWBALL);
-}
-
-
-
-
diff --git a/source/Mobs/SnowGolem.h b/source/Mobs/SnowGolem.h
deleted file mode 100644
index d1344adfd..000000000
--- a/source/Mobs/SnowGolem.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cSnowGolem :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cSnowGolem(void);
-
- CLASS_PROTODEF(cSnowGolem);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Spider.cpp b/source/Mobs/Spider.cpp
deleted file mode 100644
index b19a5dcef..000000000
--- a/source/Mobs/Spider.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Spider.h"
-
-
-
-
-
-cSpider::cSpider(void) :
- super("Spider", mtSpider, "mob.spider.say", "mob.spider.death", 1.4, 0.9)
-{
-}
-
-
-
-
-
-void cSpider::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_STRING);
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_SPIDER_EYE);
-}
-
-
-
-
diff --git a/source/Mobs/Spider.h b/source/Mobs/Spider.h
deleted file mode 100644
index 51e65d028..000000000
--- a/source/Mobs/Spider.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cSpider :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cSpider(void);
-
- CLASS_PROTODEF(cSpider);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Squid.cpp b/source/Mobs/Squid.cpp
deleted file mode 100644
index a311108ae..000000000
--- a/source/Mobs/Squid.cpp
+++ /dev/null
@@ -1,56 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Squid.h"
-#include "../Vector3d.h"
-#include "../Chunk.h"
-
-
-
-
-
-cSquid::cSquid(void) :
- super("Squid", mtSquid, "", "", 0.95, 0.95)
-{
-}
-
-
-
-
-
-void cSquid::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- // Drops 0-3 Ink Sacs
- AddRandomDropItem(a_Drops, 0, 3, E_ITEM_DYE, E_META_DYE_BLACK);
-}
-
-
-
-
-
-void cSquid::Tick(float a_Dt, cChunk & a_Chunk)
-{
- // We must first process current location, and only then tick, otherwise we risk processing a location in a chunk
- // that is not where the entity currently resides (FS #411)
-
- Vector3d Pos = GetPosition();
-
- // TODO: Not a real behavior, but cool :D
- int RelY = (int)floor(Pos.y);
- if ((RelY < 0) || (RelY >= cChunkDef::Height))
- {
- return;
- }
- int RelX = (int)floor(Pos.x) - a_Chunk.GetPosX() * cChunkDef::Width;
- int RelZ = (int)floor(Pos.z) - a_Chunk.GetPosZ() * cChunkDef::Width;
- if (!IsBlockWater(a_Chunk.GetBlock(RelX, RelY, RelZ)) && !IsOnFire())
- {
- // Burn for 10 ticks, then decide again
- StartBurning(10);
- }
-
- super::Tick(a_Dt, a_Chunk);
-}
-
-
-
diff --git a/source/Mobs/Squid.h b/source/Mobs/Squid.h
deleted file mode 100644
index ad299b95c..000000000
--- a/source/Mobs/Squid.h
+++ /dev/null
@@ -1,28 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cSquid :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
- cSquid();
-
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
- CLASS_PROTODEF(cSquid);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Villager.cpp b/source/Mobs/Villager.cpp
deleted file mode 100644
index 7f89fb6cc..000000000
--- a/source/Mobs/Villager.cpp
+++ /dev/null
@@ -1,35 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Villager.h"
-#include "../World.h"
-
-
-
-
-
-cVillager::cVillager(eVillagerType VillagerType) :
- super("Villager", mtVillager, "", "", 0.6, 1.8),
- m_Type(VillagerType)
-{
-}
-
-
-
-
-
-void cVillager::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- super::DoTakeDamage(a_TDI);
- if (a_TDI.Attacker->IsPlayer())
- {
- if (m_World->GetTickRandomNumber(5) == 3)
- {
- m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_VILLAGER_ANGRY);
- }
- }
-}
-
-
-
-
diff --git a/source/Mobs/Villager.h b/source/Mobs/Villager.h
deleted file mode 100644
index 4cd9aaa8e..000000000
--- a/source/Mobs/Villager.h
+++ /dev/null
@@ -1,43 +0,0 @@
-
-#pragma once
-
-#include "PassiveMonster.h"
-
-
-
-
-
-class cVillager :
- public cPassiveMonster
-{
- typedef cPassiveMonster super;
-
-public:
-
- enum eVillagerType
- {
- vtFarmer = 0,
- vtLibrarian = 1,
- vtPriest = 2,
- vtBlacksmith = 3,
- vtButcher = 4,
- vtGeneric = 5,
- vtMax
- } ;
-
- cVillager(eVillagerType VillagerType);
-
- CLASS_PROTODEF(cVillager);
-
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
- int GetVilType(void) const { return m_Type; }
-
-private:
-
- int m_Type;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Witch.cpp b/source/Mobs/Witch.cpp
deleted file mode 100644
index 25d27041f..000000000
--- a/source/Mobs/Witch.cpp
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Witch.h"
-
-
-
-
-
-cWitch::cWitch(void) :
- super("Witch", mtWitch, "", "", 0.6, 1.8)
-{
-}
-
-
-
-
-
-void cWitch::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 6, E_ITEM_GLASS_BOTTLE);
- AddRandomDropItem(a_Drops, 0, 6, E_ITEM_GLOWSTONE_DUST);
- AddRandomDropItem(a_Drops, 0, 6, E_ITEM_GUNPOWDER);
- AddRandomDropItem(a_Drops, 0, 6, E_ITEM_REDSTONE_DUST);
- AddRandomDropItem(a_Drops, 0, 6, E_ITEM_SPIDER_EYE);
- AddRandomDropItem(a_Drops, 0, 6, E_ITEM_STICK);
- AddRandomDropItem(a_Drops, 0, 6, E_ITEM_SUGAR);
-}
-
-
-
-
diff --git a/source/Mobs/Witch.h b/source/Mobs/Witch.h
deleted file mode 100644
index 4e637beea..000000000
--- a/source/Mobs/Witch.h
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cWitch :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cWitch();
-
- CLASS_PROTODEF(cWitch);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-
- bool IsAngry(void) const {return ((m_EMState == ATTACKING) || (m_EMState == CHASING)); }
-} ;
-
-
-
-
diff --git a/source/Mobs/Wither.cpp b/source/Mobs/Wither.cpp
deleted file mode 100644
index c46e0beab..000000000
--- a/source/Mobs/Wither.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Wither.h"
-
-
-
-
-
-cWither::cWither(void) :
- super("Wither", mtWither, "mob.wither.hurt", "mob.wither.death", 0.9, 4.0)
-{
-}
-
-
-
-
-
-void cWither::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 1, 1, E_ITEM_NETHER_STAR);
-}
-
-
-
-
diff --git a/source/Mobs/Wither.h b/source/Mobs/Wither.h
deleted file mode 100644
index 56effc6bb..000000000
--- a/source/Mobs/Wither.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cWither :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cWither(void);
-
- CLASS_PROTODEF(cWither);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
-} ;
-
-
-
-
diff --git a/source/Mobs/Wolf.cpp b/source/Mobs/Wolf.cpp
deleted file mode 100644
index c86250142..000000000
--- a/source/Mobs/Wolf.cpp
+++ /dev/null
@@ -1,189 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Wolf.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-cWolf::cWolf(void) :
- super("Wolf", mtWolf, "mob.wolf.hurt", "mob.wolf.death", 0.6, 0.8),
- m_IsAngry(false),
- m_IsTame(false),
- m_IsSitting(false),
- m_IsBegging(false),
- m_OwnerName(""),
- m_CollarColor(14)
-{
-}
-
-
-
-
-
-void cWolf::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- super::DoTakeDamage(a_TDI);
- if (!m_IsTame)
- {
- m_IsAngry = true;
- }
- m_World->BroadcastEntityMetadata(*this); // Broadcast health and possibly angry face
-}
-
-
-
-
-
-void cWolf::OnRightClicked(cPlayer & a_Player)
-{
- if (!IsTame() && !IsAngry())
- {
- if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_BONE)
- {
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.GetInventory().RemoveOneEquippedItem();
- }
-
- if (m_World->GetTickRandomNumber(7) == 0)
- {
- SetMaxHealth(20);
- SetIsTame(true);
- SetOwner(a_Player.GetName());
- m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMED);
- }
- else
- {
- m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMING);
- }
- }
- }
- else if (IsTame())
- {
- if (a_Player.GetName() == m_OwnerName) // Is the player the owner of the dog?
- {
- if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_DYE)
- {
- SetCollarColor(15 - a_Player.GetEquippedItem().m_ItemDamage);
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.GetInventory().RemoveOneEquippedItem();
- }
- }
- else if (IsSitting())
- {
- SetIsSitting(false);
- }
- else
- {
- SetIsSitting(true);
- }
- }
- }
-
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
-
-void cWolf::Tick(float a_Dt, cChunk & a_Chunk)
-{
- if (!IsAngry())
- {
- cMonster::Tick(a_Dt, a_Chunk);
- }
- else
- {
- super::Tick(a_Dt, a_Chunk);
- }
-
- if (IsSitting())
- {
- m_bMovingToDestination = false;
- }
-
- cPlayer * a_Closest_Player = FindClosestPlayer();
- if (a_Closest_Player != NULL)
- {
- switch (a_Closest_Player->GetEquippedItem().m_ItemType)
- {
- case E_ITEM_BONE:
- case E_ITEM_RAW_BEEF:
- case E_ITEM_STEAK:
- case E_ITEM_RAW_CHICKEN:
- case E_ITEM_COOKED_CHICKEN:
- case E_ITEM_ROTTEN_FLESH:
- {
- if (!IsBegging())
- {
- SetIsBegging(true);
- m_World->BroadcastEntityMetadata(*this);
- }
- Vector3f a_NewDestination = a_Closest_Player->GetPosition();
- a_NewDestination.y = a_NewDestination.y + 1; // Look at the head of the player, not his feet.
- m_Destination = Vector3f(a_NewDestination);
- m_bMovingToDestination = false;
- break;
- }
- default:
- {
- if (IsBegging())
- {
- SetIsBegging(false);
- m_World->BroadcastEntityMetadata(*this);
- }
- }
- }
- }
-
- if (IsTame())
- {
- TickFollowPlayer();
- }
-}
-
-
-
-
-
-void cWolf::TickFollowPlayer()
-{
- class cCallback :
- public cPlayerListCallback
- {
- virtual bool Item(cPlayer * a_Player) override
- {
- OwnerPos = a_Player->GetPosition();
- return false;
- }
- public:
- Vector3f OwnerPos;
- } Callback;
- if (m_World->DoWithPlayer(m_OwnerName, Callback))
- {
- // The player is present in the world, follow them:
- double Distance = (Callback.OwnerPos - GetPosition()).Length();
- if (Distance < 3)
- {
- m_bMovingToDestination = false;
- }
- else if ((Distance > 30) && (!IsSitting()))
- {
- TeleportToCoords(Callback.OwnerPos.x, Callback.OwnerPos.y, Callback.OwnerPos.z);
- }
- else
- {
- m_Destination = Callback.OwnerPos;
- }
- }
-}
-
-
-
-
diff --git a/source/Mobs/Wolf.h b/source/Mobs/Wolf.h
deleted file mode 100644
index 040e2cf7a..000000000
--- a/source/Mobs/Wolf.h
+++ /dev/null
@@ -1,54 +0,0 @@
-
-#pragma once
-
-#include "PassiveAggressiveMonster.h"
-#include "../Entities/Entity.h"
-
-
-
-
-
-class cWolf :
- public cPassiveAggressiveMonster
-{
- typedef cPassiveAggressiveMonster super;
-
-public:
- cWolf(void);
-
- CLASS_PROTODEF(cWolf);
-
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
- virtual void OnRightClicked(cPlayer & a_Player) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void TickFollowPlayer();
-
- // Get functions
- bool IsSitting (void) const { return m_IsSitting; }
- bool IsTame (void) const { return m_IsTame; }
- bool IsBegging (void) const { return m_IsBegging; }
- bool IsAngry (void) const { return m_IsAngry; }
- AString GetOwner (void) const { return m_OwnerName; }
- int GetCollarColor(void) const { return m_CollarColor; }
-
- // Set functions
- void SetIsSitting (bool a_IsSitting) { m_IsSitting = a_IsSitting; }
- void SetIsTame (bool a_IsTame) { m_IsTame = a_IsTame; }
- void SetIsBegging (bool a_IsBegging) { m_IsBegging = a_IsBegging; }
- void SetIsAngry (bool a_IsAngry) { m_IsAngry = a_IsAngry; }
- void SetOwner (AString a_NewOwner) { m_OwnerName = a_NewOwner; }
- void SetCollarColor(int a_CollarColor) { m_CollarColor = a_CollarColor; }
-
-protected:
-
- bool m_IsSitting;
- bool m_IsTame;
- bool m_IsBegging;
- bool m_IsAngry;
- AString m_OwnerName;
- int m_CollarColor;
-} ;
-
-
-
-
diff --git a/source/Mobs/Zombie.cpp b/source/Mobs/Zombie.cpp
deleted file mode 100644
index a485d2b55..000000000
--- a/source/Mobs/Zombie.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Zombie.h"
-#include "../World.h"
-#include "../LineBlockTracer.h"
-
-
-
-
-cZombie::cZombie(bool IsVillagerZombie) :
- super("Zombie", mtZombie, "mob.zombie.hurt", "mob.zombie.death", 0.6, 1.8),
- m_bIsConverting(false),
- m_bIsVillagerZombie(IsVillagerZombie)
-{
- SetBurnsInDaylight(true);
-}
-
-
-
-
-
-void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_ROTTEN_FLESH);
-
- // TODO: Rare drops
-}
-
-
-
-
-
-void cZombie::MoveToPosition(const Vector3f & a_Position)
-{
- m_Destination = a_Position;
-
- // If the destination is in the sun and if it is not night AND the skeleton isn't on fire then block the movement.
- if ((m_World->GetBlockSkyLight((int) a_Position.x, (int) a_Position.y, (int) a_Position.z) == 15) && (m_World->GetTimeOfDay() < 13187) && !IsOnFire())
- {
- m_bMovingToDestination = false;
- return;
- }
- m_bMovingToDestination = true;
-}
-
-
diff --git a/source/Mobs/Zombie.h b/source/Mobs/Zombie.h
deleted file mode 100644
index 7e14fe42f..000000000
--- a/source/Mobs/Zombie.h
+++ /dev/null
@@ -1,33 +0,0 @@
-#pragma once
-
-#include "AggressiveMonster.h"
-
-
-
-
-
-class cZombie :
- public cAggressiveMonster
-{
- typedef cAggressiveMonster super;
-
-public:
- cZombie(bool IsVillagerZombie);
-
- CLASS_PROTODEF(cZombie);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void MoveToPosition(const Vector3f & a_Position) override;
-
- bool IsVillagerZombie(void) const {return m_bIsVillagerZombie; }
- bool IsConverting(void) const {return m_bIsConverting; }
-
-private:
-
- bool m_bIsVillagerZombie, m_bIsConverting;
-
-} ;
-
-
-
-
diff --git a/source/Mobs/Zombiepigman.cpp b/source/Mobs/Zombiepigman.cpp
deleted file mode 100644
index 6ac89ed4c..000000000
--- a/source/Mobs/Zombiepigman.cpp
+++ /dev/null
@@ -1,45 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Zombiepigman.h"
-#include "../World.h"
-
-
-
-
-
-cZombiePigman::cZombiePigman(void) :
- super("ZombiePigman", mtZombiePigman, "mob.zombiepig.zpighurt", "mob.zombiepig.zpigdeath", 0.6, 1.8)
-{
-}
-
-
-
-
-
-void cZombiePigman::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_ROTTEN_FLESH);
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_GOLD_NUGGET);
-
- // TODO: Rare drops
-}
-
-
-
-
-
-void cZombiePigman::KilledBy(cEntity * a_Killer)
-{
- super::KilledBy(a_Killer);
-
- if ((a_Killer != NULL) && (a_Killer->IsPlayer()))
- {
- // TODO: Anger all nearby zombie pigmen
- // TODO: In vanilla, if one player angers ZPs, do they attack any nearby player, or only that one attacker?
- }
-}
-
-
-
-
diff --git a/source/Mobs/Zombiepigman.h b/source/Mobs/Zombiepigman.h
deleted file mode 100644
index 67991d56a..000000000
--- a/source/Mobs/Zombiepigman.h
+++ /dev/null
@@ -1,26 +0,0 @@
-
-#pragma once
-
-#include "PassiveAggressiveMonster.h"
-
-
-
-
-
-class cZombiePigman :
- public cPassiveAggressiveMonster
-{
- typedef cPassiveAggressiveMonster super;
-
-public:
- cZombiePigman(void);
-
- CLASS_PROTODEF(cZombiePigman);
-
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void KilledBy(cEntity * a_Killer) override;
-} ;
-
-
-
-
diff --git a/source/MonsterConfig.cpp b/source/MonsterConfig.cpp
deleted file mode 100644
index a5a1ebd49..000000000
--- a/source/MonsterConfig.cpp
+++ /dev/null
@@ -1,104 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "MonsterConfig.h"
-#include "Mobs/Monster.h"
-#include "../iniFile/iniFile.h"
-//#include <cstdio>
-
-
-
-
-
-struct cMonsterConfig::sAttributesStruct
-{
- AString m_Name;
- double m_SightDistance;
- double m_AttackDamage;
- double m_AttackRange;
- double m_AttackRate;
- int m_MaxHealth;
-};
-
-
-
-
-
-struct cMonsterConfig::sMonsterConfigState
-{
- AString MonsterTypes;
- std::list< sAttributesStruct > AttributesList;
-};
-
-
-
-
-
-cMonsterConfig::cMonsterConfig(void)
- : m_pState( new sMonsterConfigState )
-{
- Initialize();
-}
-
-
-
-
-
-cMonsterConfig::~cMonsterConfig()
-{
- delete m_pState;
-}
-
-
-
-
-
-void cMonsterConfig::Initialize()
-{
- cIniFile MonstersIniFile;
-
- if (!MonstersIniFile.ReadFile("monsters.ini"))
- {
- LOGWARNING("%s: Cannot read monsters.ini file, monster attributes not available", __FUNCTION__);
- return;
- }
-
- for (int i = (int)MonstersIniFile.GetNumKeys(); i >= 0; i--)
- {
- sAttributesStruct Attributes;
- AString Name = MonstersIniFile.GetKeyName(i);
- Attributes.m_Name = Name;
- Attributes.m_AttackDamage = MonstersIniFile.GetValueF(Name, "AttackDamage", 0);
- Attributes.m_AttackRange = MonstersIniFile.GetValueF(Name, "AttackRange", 0);
- Attributes.m_SightDistance = MonstersIniFile.GetValueF(Name, "SightDistance", 0);
- Attributes.m_AttackRate = MonstersIniFile.GetValueF(Name, "AttackRate", 0);
- Attributes.m_MaxHealth = MonstersIniFile.GetValueI(Name, "MaxHealth", 1);
- m_pState->AttributesList.push_front(Attributes);
- } // for i - SplitList[]
-}
-
-
-
-
-
-void cMonsterConfig::AssignAttributes(cMonster * a_Monster, const AString & a_Name)
-{
- std::list<sAttributesStruct>::const_iterator itr;
- for (itr = m_pState->AttributesList.begin(); itr != m_pState->AttributesList.end(); ++itr)
- {
- if (itr->m_Name.compare(a_Name) == 0)
- {
- a_Monster->SetAttackDamage ((float)itr->m_AttackDamage);
- a_Monster->SetAttackRange ((float)itr->m_AttackRange);
- a_Monster->SetSightDistance((float)itr->m_SightDistance);
- a_Monster->SetAttackRate ((int)itr->m_AttackRate);
- a_Monster->SetMaxHealth (itr->m_MaxHealth);
- return;
- }
- } // for itr - m_pState->AttributesList[]
-}
-
-
-
-
-
diff --git a/source/MonsterConfig.h b/source/MonsterConfig.h
deleted file mode 100644
index 371d324c2..000000000
--- a/source/MonsterConfig.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#pragma once
-
-
-
-
-
-// fwd:
-class cMonster;
-
-
-
-
-
-class cMonsterConfig
-{
-public:
- cMonsterConfig(void);
- ~cMonsterConfig();
-
- void AssignAttributes(cMonster * a_Monster, const AString & a_Name);
-
-private:
- struct sAttributesStruct;
- struct sMonsterConfigState;
- sMonsterConfigState* m_pState;
- void Initialize();
-} ;
-
-
-
-
diff --git a/source/Noise.cpp b/source/Noise.cpp
deleted file mode 100644
index 729641961..000000000
--- a/source/Noise.cpp
+++ /dev/null
@@ -1,951 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Noise.h"
-
-
-
-
-
-#if NOISE_USE_SSE
- #include <smmintrin.h> //_mm_mul_epi32
-#endif
-
-#define FAST_FLOOR(x) (((x) < 0) ? (((int)x) - 1) : ((int)x))
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Globals:
-
-void Debug3DNoise(const NOISE_DATATYPE * a_Noise, int a_SizeX, int a_SizeY, int a_SizeZ, const AString & a_FileNameBase)
-{
- const int BUF_SIZE = 512;
- ASSERT(a_SizeX <= BUF_SIZE); // Just stretch it, if needed
-
- // Save in XY cuts:
- cFile f1;
- if (f1.Open(Printf("%s_XY (%d).grab", a_FileNameBase.c_str(), a_SizeX), cFile::fmWrite))
- {
- for (int z = 0; z < a_SizeZ; z++)
- {
- for (int y = 0; y < a_SizeY; y++)
- {
- int idx = y * a_SizeX + z * a_SizeX * a_SizeY;
- unsigned char buf[BUF_SIZE];
- for (int x = 0; x < a_SizeX; x++)
- {
- buf[x] = (unsigned char)(std::min(255, std::max(0, (int)(128 + 32 * a_Noise[idx++]))));
- }
- f1.Write(buf, a_SizeX);
- } // for y
- unsigned char buf[BUF_SIZE];
- memset(buf, 0, a_SizeX);
- f1.Write(buf, a_SizeX);
- } // for z
- } // if (XY file open)
-
- cFile f2;
- if (f2.Open(Printf("%s_XZ (%d).grab", a_FileNameBase.c_str(), a_SizeX), cFile::fmWrite))
- {
- for (int y = 0; y < a_SizeY; y++)
- {
- for (int z = 0; z < a_SizeZ; z++)
- {
- int idx = y * a_SizeX + z * a_SizeX * a_SizeY;
- unsigned char buf[BUF_SIZE];
- for (int x = 0; x < a_SizeX; x++)
- {
- buf[x] = (unsigned char)(std::min(255, std::max(0, (int)(128 + 32 * a_Noise[idx++]))));
- }
- f2.Write(buf, a_SizeX);
- } // for z
- unsigned char buf[BUF_SIZE];
- memset(buf, 0, a_SizeX);
- f2.Write(buf, a_SizeX);
- } // for y
- } // if (XZ file open)
-}
-
-
-
-
-
-void Debug2DNoise(const NOISE_DATATYPE * a_Noise, int a_SizeX, int a_SizeY, const AString & a_FileNameBase)
-{
- const int BUF_SIZE = 512;
- ASSERT(a_SizeX <= BUF_SIZE); // Just stretch it, if needed
-
- cFile f1;
- if (f1.Open(Printf("%s (%d).grab", a_FileNameBase.c_str(), a_SizeX), cFile::fmWrite))
- {
- for (int y = 0; y < a_SizeY; y++)
- {
- int idx = y * a_SizeX;
- unsigned char buf[BUF_SIZE];
- for (int x = 0; x < a_SizeX; x++)
- {
- buf[x] = (unsigned char)(std::min(255, std::max(0, (int)(128 + 32 * a_Noise[idx++]))));
- }
- f1.Write(buf, a_SizeX);
- } // for y
- } // if (file open)
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCubicCell2D:
-
-class cCubicCell2D
-{
-public:
- cCubicCell2D(
- const cNoise & a_Noise, ///< Noise to use for generating the random values
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, ///< Count of the array, in each direction
- const NOISE_DATATYPE * a_FracX, ///< Pointer to the array that stores the X fractional values
- const NOISE_DATATYPE * a_FracY ///< Pointer to the attay that stores the Y fractional values
- );
-
- /// Uses current m_WorkRnds[] to generate part of the array
- void Generate(
- int a_FromX, int a_ToX,
- int a_FromY, int a_ToY
- );
-
- /// Initializes m_WorkRnds[] with the specified Floor values
- void InitWorkRnds(int a_FloorX, int a_FloorY);
-
- /// Updates m_WorkRnds[] for the new Floor values.
- void Move(int a_NewFloorX, int a_NewFloorY);
-
-protected:
- typedef NOISE_DATATYPE Workspace[4][4];
-
- const cNoise & m_Noise;
-
- Workspace * m_WorkRnds; ///< The current random values; points to either m_Workspace1 or m_Workspace2 (doublebuffering)
- Workspace m_Workspace1; ///< Buffer 1 for workspace doublebuffering, used in Move()
- Workspace m_Workspace2; ///< Buffer 2 for workspace doublebuffering, used in Move()
- int m_CurFloorX;
- int m_CurFloorY;
-
- NOISE_DATATYPE * m_Array;
- int m_SizeX, m_SizeY;
- const NOISE_DATATYPE * m_FracX;
- const NOISE_DATATYPE * m_FracY;
-} ;
-
-
-
-
-
-cCubicCell2D::cCubicCell2D(
- const cNoise & a_Noise, ///< Noise to use for generating the random values
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, ///< Count of the array, in each direction
- const NOISE_DATATYPE * a_FracX, ///< Pointer to the array that stores the X fractional values
- const NOISE_DATATYPE * a_FracY ///< Pointer to the attay that stores the Y fractional values
-) :
- m_Noise(a_Noise),
- m_WorkRnds(&m_Workspace1),
- m_Array(a_Array),
- m_SizeX(a_SizeX),
- m_SizeY(a_SizeY),
- m_FracX(a_FracX),
- m_FracY(a_FracY)
-{
-}
-
-
-
-
-
-void cCubicCell2D::Generate(
- int a_FromX, int a_ToX,
- int a_FromY, int a_ToY
-)
-{
- for (int y = a_FromY; y < a_ToY; y++)
- {
- NOISE_DATATYPE Interp[4];
- NOISE_DATATYPE FracY = m_FracY[y];
- Interp[0] = cNoise::CubicInterpolate((*m_WorkRnds)[0][0], (*m_WorkRnds)[0][1], (*m_WorkRnds)[0][2], (*m_WorkRnds)[0][3], FracY);
- Interp[1] = cNoise::CubicInterpolate((*m_WorkRnds)[1][0], (*m_WorkRnds)[1][1], (*m_WorkRnds)[1][2], (*m_WorkRnds)[1][3], FracY);
- Interp[2] = cNoise::CubicInterpolate((*m_WorkRnds)[2][0], (*m_WorkRnds)[2][1], (*m_WorkRnds)[2][2], (*m_WorkRnds)[2][3], FracY);
- Interp[3] = cNoise::CubicInterpolate((*m_WorkRnds)[3][0], (*m_WorkRnds)[3][1], (*m_WorkRnds)[3][2], (*m_WorkRnds)[3][3], FracY);
- int idx = y * m_SizeX + a_FromX;
- for (int x = a_FromX; x < a_ToX; x++)
- {
- m_Array[idx++] = cNoise::CubicInterpolate(Interp[0], Interp[1], Interp[2], Interp[3], m_FracX[x]);
- } // for x
- } // for y
-}
-
-
-
-
-
-void cCubicCell2D::InitWorkRnds(int a_FloorX, int a_FloorY)
-{
- m_CurFloorX = a_FloorX;
- m_CurFloorY = a_FloorY;
- for (int x = 0; x < 4; x++)
- {
- int cx = a_FloorX + x - 1;
- for (int y = 0; y < 4; y++)
- {
- int cy = a_FloorY + y - 1;
- (*m_WorkRnds)[x][y] = (NOISE_DATATYPE)m_Noise.IntNoise2D(cx, cy);
- }
- }
-}
-
-
-
-
-
-void cCubicCell2D::Move(int a_NewFloorX, int a_NewFloorY)
-{
- // Swap the doublebuffer:
- int OldFloorX = m_CurFloorX;
- int OldFloorY = m_CurFloorY;
- Workspace * OldWorkRnds = m_WorkRnds;
- m_WorkRnds = (m_WorkRnds == &m_Workspace1) ? &m_Workspace2 : &m_Workspace1;
-
- // Reuse as much of the old workspace as possible:
- int DiffX = OldFloorX - a_NewFloorX;
- int DiffY = OldFloorY - a_NewFloorY;
- for (int x = 0; x < 4; x++)
- {
- int cx = a_NewFloorX + x - 1;
- int OldX = x - DiffX; // Where would this X be in the old grid?
- for (int y = 0; y < 4; y++)
- {
- int cy = a_NewFloorY + y - 1;
- int OldY = y - DiffY; // Where would this Y be in the old grid?
- if ((OldX >= 0) && (OldX < 4) && (OldY >= 0) && (OldY < 4))
- {
- (*m_WorkRnds)[x][y] = (*OldWorkRnds)[OldX][OldY];
- }
- else
- {
- (*m_WorkRnds)[x][y] = (NOISE_DATATYPE)m_Noise.IntNoise2D(cx, cy);
- }
- }
- }
- m_CurFloorX = a_NewFloorX;
- m_CurFloorY = a_NewFloorY;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCubicCell3D:
-
-class cCubicCell3D
-{
-public:
- cCubicCell3D(
- const cNoise & a_Noise, ///< Noise to use for generating the random values
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, int a_SizeZ, ///< Count of the array, in each direction
- const NOISE_DATATYPE * a_FracX, ///< Pointer to the array that stores the X fractional values
- const NOISE_DATATYPE * a_FracY, ///< Pointer to the attay that stores the Y fractional values
- const NOISE_DATATYPE * a_FracZ ///< Pointer to the array that stores the Z fractional values
- );
-
- /// Uses current m_WorkRnds[] to generate part of the array
- void Generate(
- int a_FromX, int a_ToX,
- int a_FromY, int a_ToY,
- int a_FromZ, int a_ToZ
- );
-
- /// Initializes m_WorkRnds[] with the specified Floor values
- void InitWorkRnds(int a_FloorX, int a_FloorY, int a_FloorZ);
-
- /// Updates m_WorkRnds[] for the new Floor values.
- void Move(int a_NewFloorX, int a_NewFloorY, int a_NewFloorZ);
-
-protected:
- typedef NOISE_DATATYPE Workspace[4][4][4];
-
- const cNoise & m_Noise;
-
- Workspace * m_WorkRnds; ///< The current random values; points to either m_Workspace1 or m_Workspace2 (doublebuffering)
- Workspace m_Workspace1; ///< Buffer 1 for workspace doublebuffering, used in Move()
- Workspace m_Workspace2; ///< Buffer 2 for workspace doublebuffering, used in Move()
- int m_CurFloorX;
- int m_CurFloorY;
- int m_CurFloorZ;
-
- NOISE_DATATYPE * m_Array;
- int m_SizeX, m_SizeY, m_SizeZ;
- const NOISE_DATATYPE * m_FracX;
- const NOISE_DATATYPE * m_FracY;
- const NOISE_DATATYPE * m_FracZ;
-} ;
-
-
-
-
-
-cCubicCell3D::cCubicCell3D(
- const cNoise & a_Noise, ///< Noise to use for generating the random values
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, int a_SizeZ, ///< Count of the array, in each direction
- const NOISE_DATATYPE * a_FracX, ///< Pointer to the array that stores the X fractional values
- const NOISE_DATATYPE * a_FracY, ///< Pointer to the attay that stores the Y fractional values
- const NOISE_DATATYPE * a_FracZ ///< Pointer to the array that stores the Z fractional values
-) :
- m_Noise(a_Noise),
- m_WorkRnds(&m_Workspace1),
- m_Array(a_Array),
- m_SizeX(a_SizeX),
- m_SizeY(a_SizeY),
- m_SizeZ(a_SizeZ),
- m_FracX(a_FracX),
- m_FracY(a_FracY),
- m_FracZ(a_FracZ)
-{
-}
-
-
-
-
-
-void cCubicCell3D::Generate(
- int a_FromX, int a_ToX,
- int a_FromY, int a_ToY,
- int a_FromZ, int a_ToZ
-)
-{
- for (int z = a_FromZ; z < a_ToZ; z++)
- {
- int idxZ = z * m_SizeX * m_SizeY;
- NOISE_DATATYPE Interp2[4][4];
- NOISE_DATATYPE FracZ = m_FracZ[z];
- for (int x = 0; x < 4; x++)
- {
- for (int y = 0; y < 4; y++)
- {
- Interp2[x][y] = cNoise::CubicInterpolate((*m_WorkRnds)[x][y][0], (*m_WorkRnds)[x][y][1], (*m_WorkRnds)[x][y][2], (*m_WorkRnds)[x][y][3], FracZ);
- }
- }
- for (int y = a_FromY; y < a_ToY; y++)
- {
- NOISE_DATATYPE Interp[4];
- NOISE_DATATYPE FracY = m_FracY[y];
- Interp[0] = cNoise::CubicInterpolate(Interp2[0][0], Interp2[0][1], Interp2[0][2], Interp2[0][3], FracY);
- Interp[1] = cNoise::CubicInterpolate(Interp2[1][0], Interp2[1][1], Interp2[1][2], Interp2[1][3], FracY);
- Interp[2] = cNoise::CubicInterpolate(Interp2[2][0], Interp2[2][1], Interp2[2][2], Interp2[2][3], FracY);
- Interp[3] = cNoise::CubicInterpolate(Interp2[3][0], Interp2[3][1], Interp2[3][2], Interp2[3][3], FracY);
- int idx = idxZ + y * m_SizeX + a_FromX;
- for (int x = a_FromX; x < a_ToX; x++)
- {
- m_Array[idx++] = cNoise::CubicInterpolate(Interp[0], Interp[1], Interp[2], Interp[3], m_FracX[x]);
- } // for x
- } // for y
- } // for z
-}
-
-
-
-
-
-void cCubicCell3D::InitWorkRnds(int a_FloorX, int a_FloorY, int a_FloorZ)
-{
- m_CurFloorX = a_FloorX;
- m_CurFloorY = a_FloorY;
- m_CurFloorZ = a_FloorZ;
- for (int x = 0; x < 4; x++)
- {
- int cx = a_FloorX + x - 1;
- for (int y = 0; y < 4; y++)
- {
- int cy = a_FloorY + y - 1;
- for (int z = 0; z < 4; z++)
- {
- int cz = a_FloorZ + z - 1;
- (*m_WorkRnds)[x][y][z] = (NOISE_DATATYPE)m_Noise.IntNoise3D(cx, cy, cz);
- }
- }
- }
-}
-
-
-
-
-
-void cCubicCell3D::Move(int a_NewFloorX, int a_NewFloorY, int a_NewFloorZ)
-{
- // Swap the doublebuffer:
- int OldFloorX = m_CurFloorX;
- int OldFloorY = m_CurFloorY;
- int OldFloorZ = m_CurFloorZ;
- Workspace * OldWorkRnds = m_WorkRnds;
- m_WorkRnds = (m_WorkRnds == &m_Workspace1) ? &m_Workspace2 : &m_Workspace1;
-
- // Reuse as much of the old workspace as possible:
- int DiffX = OldFloorX - a_NewFloorX;
- int DiffY = OldFloorY - a_NewFloorY;
- int DiffZ = OldFloorZ - a_NewFloorZ;
- for (int x = 0; x < 4; x++)
- {
- int cx = a_NewFloorX + x - 1;
- int OldX = x - DiffX; // Where would this X be in the old grid?
- for (int y = 0; y < 4; y++)
- {
- int cy = a_NewFloorY + y - 1;
- int OldY = y - DiffY; // Where would this Y be in the old grid?
- for (int z = 0; z < 4; z++)
- {
- int cz = a_NewFloorZ + z - 1;
- int OldZ = z - DiffZ;
- if ((OldX >= 0) && (OldX < 4) && (OldY >= 0) && (OldY < 4) && (OldZ >= 0) && (OldZ < 4))
- {
- (*m_WorkRnds)[x][y][z] = (*OldWorkRnds)[OldX][OldY][OldZ];
- }
- else
- {
- (*m_WorkRnds)[x][y][z] = (NOISE_DATATYPE)m_Noise.IntNoise3D(cx, cy, cz);
- }
- } // for z
- } // for y
- } // for x
- m_CurFloorX = a_NewFloorX;
- m_CurFloorY = a_NewFloorY;
- m_CurFloorZ = a_NewFloorZ;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cNoise:
-
-cNoise::cNoise(unsigned int a_Seed) :
- m_Seed(a_Seed)
-{
-}
-
-
-
-
-
-cNoise::cNoise(const cNoise & a_Noise) :
- m_Seed(a_Noise.m_Seed)
-{
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::LinearNoise1D(NOISE_DATATYPE a_X) const
-{
- int BaseX = FAST_FLOOR(a_X);
- NOISE_DATATYPE FracX = a_X - BaseX;
- return LinearInterpolate(IntNoise1D(BaseX), IntNoise1D(BaseX + 1), FracX);
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::CosineNoise1D(NOISE_DATATYPE a_X) const
-{
- int BaseX = FAST_FLOOR(a_X);
- NOISE_DATATYPE FracX = a_X - BaseX;
- return CosineInterpolate(IntNoise1D(BaseX), IntNoise1D(BaseX + 1), FracX);
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::CubicNoise1D(NOISE_DATATYPE a_X) const
-{
- int BaseX = FAST_FLOOR(a_X);
- NOISE_DATATYPE FracX = a_X - BaseX;
- return CubicInterpolate(IntNoise1D(BaseX - 1), IntNoise1D(BaseX), IntNoise1D(BaseX + 1), IntNoise1D(BaseX + 2), FracX);
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::SmoothNoise1D(int a_X) const
-{
- return IntNoise1D(a_X) / 2 + IntNoise1D(a_X - 1) / 4 + IntNoise1D(a_X + 1) / 4;
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::CubicNoise2D(NOISE_DATATYPE a_X, NOISE_DATATYPE a_Y) const
-{
- const int BaseX = FAST_FLOOR(a_X);
- const int BaseY = FAST_FLOOR(a_Y);
-
- const NOISE_DATATYPE points[4][4] =
- {
- IntNoise2D(BaseX - 1, BaseY - 1), IntNoise2D(BaseX, BaseY - 1), IntNoise2D(BaseX + 1, BaseY - 1), IntNoise2D(BaseX + 2, BaseY - 1),
- IntNoise2D(BaseX - 1, BaseY), IntNoise2D(BaseX, BaseY), IntNoise2D(BaseX + 1, BaseY), IntNoise2D(BaseX + 2, BaseY),
- IntNoise2D(BaseX - 1, BaseY + 1), IntNoise2D(BaseX, BaseY + 1), IntNoise2D(BaseX + 1, BaseY + 1), IntNoise2D(BaseX + 2, BaseY + 1),
- IntNoise2D(BaseX - 1, BaseY + 2), IntNoise2D(BaseX, BaseY + 2), IntNoise2D(BaseX + 1, BaseY + 2), IntNoise2D(BaseX + 2, BaseY + 2),
- };
-
- const NOISE_DATATYPE FracX = a_X - BaseX;
- const NOISE_DATATYPE interp1 = CubicInterpolate(points[0][0], points[0][1], points[0][2], points[0][3], FracX);
- const NOISE_DATATYPE interp2 = CubicInterpolate(points[1][0], points[1][1], points[1][2], points[1][3], FracX);
- const NOISE_DATATYPE interp3 = CubicInterpolate(points[2][0], points[2][1], points[2][2], points[2][3], FracX);
- const NOISE_DATATYPE interp4 = CubicInterpolate(points[3][0], points[3][1], points[3][2], points[3][3], FracX);
-
-
- const NOISE_DATATYPE FracY = a_Y - BaseY;
- return CubicInterpolate(interp1, interp2, interp3, interp4, FracY);
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::CubicNoise3D(NOISE_DATATYPE a_X, NOISE_DATATYPE a_Y, NOISE_DATATYPE a_Z) const
-{
- const int BaseX = FAST_FLOOR(a_X);
- const int BaseY = FAST_FLOOR(a_Y);
- const int BaseZ = FAST_FLOOR(a_Z);
-
- const NOISE_DATATYPE points1[4][4] = {
- IntNoise3D(BaseX - 1, BaseY - 1, BaseZ - 1), IntNoise3D(BaseX, BaseY - 1, BaseZ - 1), IntNoise3D(BaseX + 1, BaseY - 1, BaseZ - 1), IntNoise3D(BaseX + 2, BaseY - 1, BaseZ - 1),
- IntNoise3D(BaseX - 1, BaseY, BaseZ - 1), IntNoise3D(BaseX, BaseY, BaseZ - 1), IntNoise3D(BaseX + 1, BaseY, BaseZ - 1), IntNoise3D(BaseX + 2, BaseY, BaseZ - 1),
- IntNoise3D(BaseX - 1, BaseY + 1, BaseZ - 1), IntNoise3D(BaseX, BaseY + 1, BaseZ - 1), IntNoise3D(BaseX + 1, BaseY + 1, BaseZ - 1), IntNoise3D(BaseX + 2, BaseY + 1, BaseZ - 1),
- IntNoise3D(BaseX - 1, BaseY + 2, BaseZ - 1), IntNoise3D(BaseX, BaseY + 2, BaseZ - 1), IntNoise3D(BaseX + 1, BaseY + 2, BaseZ - 1), IntNoise3D(BaseX + 2, BaseY + 2, BaseZ - 1),
- };
-
- const NOISE_DATATYPE FracX = (a_X) - BaseX;
- const NOISE_DATATYPE x1interp1 = CubicInterpolate( points1[0][0], points1[0][1], points1[0][2], points1[0][3], FracX );
- const NOISE_DATATYPE x1interp2 = CubicInterpolate( points1[1][0], points1[1][1], points1[1][2], points1[1][3], FracX );
- const NOISE_DATATYPE x1interp3 = CubicInterpolate( points1[2][0], points1[2][1], points1[2][2], points1[2][3], FracX );
- const NOISE_DATATYPE x1interp4 = CubicInterpolate( points1[3][0], points1[3][1], points1[3][2], points1[3][3], FracX );
-
- const NOISE_DATATYPE points2[4][4] = {
- IntNoise3D( BaseX-1, BaseY-1, BaseZ ), IntNoise3D( BaseX, BaseY-1, BaseZ ), IntNoise3D( BaseX+1, BaseY-1, BaseZ ), IntNoise3D( BaseX+2, BaseY-1, BaseZ ),
- IntNoise3D( BaseX-1, BaseY, BaseZ ), IntNoise3D( BaseX, BaseY, BaseZ ), IntNoise3D( BaseX+1, BaseY, BaseZ ), IntNoise3D( BaseX+2, BaseY, BaseZ ),
- IntNoise3D( BaseX-1, BaseY+1, BaseZ ), IntNoise3D( BaseX, BaseY+1, BaseZ ), IntNoise3D( BaseX+1, BaseY+1, BaseZ ), IntNoise3D( BaseX+2, BaseY+1, BaseZ ),
- IntNoise3D( BaseX-1, BaseY+2, BaseZ ), IntNoise3D( BaseX, BaseY+2, BaseZ ), IntNoise3D( BaseX+1, BaseY+2, BaseZ ), IntNoise3D( BaseX+2, BaseY+2, BaseZ ),
- };
-
- const NOISE_DATATYPE x2interp1 = CubicInterpolate( points2[0][0], points2[0][1], points2[0][2], points2[0][3], FracX );
- const NOISE_DATATYPE x2interp2 = CubicInterpolate( points2[1][0], points2[1][1], points2[1][2], points2[1][3], FracX );
- const NOISE_DATATYPE x2interp3 = CubicInterpolate( points2[2][0], points2[2][1], points2[2][2], points2[2][3], FracX );
- const NOISE_DATATYPE x2interp4 = CubicInterpolate( points2[3][0], points2[3][1], points2[3][2], points2[3][3], FracX );
-
- const NOISE_DATATYPE points3[4][4] = {
- IntNoise3D( BaseX-1, BaseY-1, BaseZ+1 ), IntNoise3D( BaseX, BaseY-1, BaseZ+1 ), IntNoise3D( BaseX+1, BaseY-1, BaseZ+1 ), IntNoise3D( BaseX+2, BaseY-1, BaseZ+1 ),
- IntNoise3D( BaseX-1, BaseY, BaseZ+1 ), IntNoise3D( BaseX, BaseY, BaseZ+1 ), IntNoise3D( BaseX+1, BaseY, BaseZ+1 ), IntNoise3D( BaseX+2, BaseY, BaseZ+1 ),
- IntNoise3D( BaseX-1, BaseY+1, BaseZ+1 ), IntNoise3D( BaseX, BaseY+1, BaseZ+1 ), IntNoise3D( BaseX+1, BaseY+1, BaseZ+1 ), IntNoise3D( BaseX+2, BaseY+1, BaseZ+1 ),
- IntNoise3D( BaseX-1, BaseY+2, BaseZ+1 ), IntNoise3D( BaseX, BaseY+2, BaseZ+1 ), IntNoise3D( BaseX+1, BaseY+2, BaseZ+1 ), IntNoise3D( BaseX+2, BaseY+2, BaseZ+1 ),
- };
-
- const NOISE_DATATYPE x3interp1 = CubicInterpolate( points3[0][0], points3[0][1], points3[0][2], points3[0][3], FracX );
- const NOISE_DATATYPE x3interp2 = CubicInterpolate( points3[1][0], points3[1][1], points3[1][2], points3[1][3], FracX );
- const NOISE_DATATYPE x3interp3 = CubicInterpolate( points3[2][0], points3[2][1], points3[2][2], points3[2][3], FracX );
- const NOISE_DATATYPE x3interp4 = CubicInterpolate( points3[3][0], points3[3][1], points3[3][2], points3[3][3], FracX );
-
- const NOISE_DATATYPE points4[4][4] = {
- IntNoise3D( BaseX-1, BaseY-1, BaseZ+2 ), IntNoise3D( BaseX, BaseY-1, BaseZ+2 ), IntNoise3D( BaseX+1, BaseY-1, BaseZ+2 ), IntNoise3D( BaseX+2, BaseY-1, BaseZ+2 ),
- IntNoise3D( BaseX-1, BaseY, BaseZ+2 ), IntNoise3D( BaseX, BaseY, BaseZ+2 ), IntNoise3D( BaseX+1, BaseY, BaseZ+2 ), IntNoise3D( BaseX+2, BaseY, BaseZ+2 ),
- IntNoise3D( BaseX-1, BaseY+1, BaseZ+2 ), IntNoise3D( BaseX, BaseY+1, BaseZ+2 ), IntNoise3D( BaseX+1, BaseY+1, BaseZ+2 ), IntNoise3D( BaseX+2, BaseY+1, BaseZ+2 ),
- IntNoise3D( BaseX-1, BaseY+2, BaseZ+2 ), IntNoise3D( BaseX, BaseY+2, BaseZ+2 ), IntNoise3D( BaseX+1, BaseY+2, BaseZ+2 ), IntNoise3D( BaseX+2, BaseY+2, BaseZ+2 ),
- };
-
- const NOISE_DATATYPE x4interp1 = CubicInterpolate( points4[0][0], points4[0][1], points4[0][2], points4[0][3], FracX );
- const NOISE_DATATYPE x4interp2 = CubicInterpolate( points4[1][0], points4[1][1], points4[1][2], points4[1][3], FracX );
- const NOISE_DATATYPE x4interp3 = CubicInterpolate( points4[2][0], points4[2][1], points4[2][2], points4[2][3], FracX );
- const NOISE_DATATYPE x4interp4 = CubicInterpolate( points4[3][0], points4[3][1], points4[3][2], points4[3][3], FracX );
-
- const NOISE_DATATYPE FracY = (a_Y) - BaseY;
- const NOISE_DATATYPE yinterp1 = CubicInterpolate( x1interp1, x1interp2, x1interp3, x1interp4, FracY );
- const NOISE_DATATYPE yinterp2 = CubicInterpolate( x2interp1, x2interp2, x2interp3, x2interp4, FracY );
- const NOISE_DATATYPE yinterp3 = CubicInterpolate( x3interp1, x3interp2, x3interp3, x3interp4, FracY );
- const NOISE_DATATYPE yinterp4 = CubicInterpolate( x4interp1, x4interp2, x4interp3, x4interp4, FracY );
-
- const NOISE_DATATYPE FracZ = (a_Z) - BaseZ;
- return CubicInterpolate( yinterp1, yinterp2, yinterp3, yinterp4, FracZ );
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCubicNoise:
-
-#ifdef _DEBUG
- int cCubicNoise::m_NumSingleX = 0;
- int cCubicNoise::m_NumSingleXY = 0;
- int cCubicNoise::m_NumSingleY = 0;
- int cCubicNoise::m_NumCalls = 0;
-#endif // _DEBUG
-
-cCubicNoise::cCubicNoise(int a_Seed) :
- m_Noise(a_Seed)
-{
-}
-
-
-
-
-
-void cCubicNoise::Generate2D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, ///< Size of the array (num doubles), in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY ///< Noise-space coords of the array in the Y direction
-) const
-{
- ASSERT(a_SizeX < MAX_SIZE);
- ASSERT(a_SizeY < MAX_SIZE);
- ASSERT(a_StartX < a_EndX);
- ASSERT(a_StartY < a_EndY);
-
- // Calculate the integral and fractional parts of each coord:
- int FloorX[MAX_SIZE];
- int FloorY[MAX_SIZE];
- NOISE_DATATYPE FracX[MAX_SIZE];
- NOISE_DATATYPE FracY[MAX_SIZE];
- int SameX[MAX_SIZE];
- int SameY[MAX_SIZE];
- int NumSameX, NumSameY;
- CalcFloorFrac(a_SizeX, a_StartX, a_EndX, FloorX, FracX, SameX, NumSameX);
- CalcFloorFrac(a_SizeY, a_StartY, a_EndY, FloorY, FracY, SameY, NumSameY);
-
- cCubicCell2D Cell(m_Noise, a_Array, a_SizeX, a_SizeY, FracX, FracY);
-
- Cell.InitWorkRnds(FloorX[0], FloorY[0]);
-
- #ifdef _DEBUG
- // Statistics on the noise-space coords:
- if (NumSameX == 1)
- {
- m_NumSingleX++;
- if (NumSameY == 1)
- {
- m_NumSingleXY++;
- }
- }
- if (NumSameY == 1)
- {
- m_NumSingleY++;
- }
- m_NumCalls++;
- #endif // _DEBUG
-
- // Calculate query values using Cell:
- int FromY = 0;
- for (int y = 0; y < NumSameY; y++)
- {
- int ToY = FromY + SameY[y];
- int FromX = 0;
- int CurFloorY = FloorY[FromY];
- for (int x = 0; x < NumSameX; x++)
- {
- int ToX = FromX + SameX[x];
- Cell.Generate(FromX, ToX, FromY, ToY);
- Cell.Move(FloorX[ToX], CurFloorY);
- FromX = ToX;
- }
- Cell.Move(FloorX[0], FloorY[ToY]);
- FromY = ToY;
- }
-}
-
-
-
-
-
-void cCubicNoise::Generate3D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, int a_SizeZ, ///< Size of the array (num doubles), in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY, ///< Noise-space coords of the array in the Y direction
- NOISE_DATATYPE a_StartZ, NOISE_DATATYPE a_EndZ ///< Noise-space coords of the array in the Y direction
-) const
-{
- ASSERT(a_SizeX < MAX_SIZE);
- ASSERT(a_SizeY < MAX_SIZE);
- ASSERT(a_SizeZ < MAX_SIZE);
- ASSERT(a_StartX < a_EndX);
- ASSERT(a_StartY < a_EndY);
- ASSERT(a_StartZ < a_EndZ);
-
- // Calculate the integral and fractional parts of each coord:
- int FloorX[MAX_SIZE];
- int FloorY[MAX_SIZE];
- int FloorZ[MAX_SIZE];
- NOISE_DATATYPE FracX[MAX_SIZE];
- NOISE_DATATYPE FracY[MAX_SIZE];
- NOISE_DATATYPE FracZ[MAX_SIZE];
- int SameX[MAX_SIZE];
- int SameY[MAX_SIZE];
- int SameZ[MAX_SIZE];
- int NumSameX, NumSameY, NumSameZ;
- CalcFloorFrac(a_SizeX, a_StartX, a_EndX, FloorX, FracX, SameX, NumSameX);
- CalcFloorFrac(a_SizeY, a_StartY, a_EndY, FloorY, FracY, SameY, NumSameY);
- CalcFloorFrac(a_SizeZ, a_StartZ, a_EndZ, FloorZ, FracZ, SameZ, NumSameZ);
-
- cCubicCell3D Cell(
- m_Noise, a_Array,
- a_SizeX, a_SizeY, a_SizeZ,
- FracX, FracY, FracZ
- );
-
- Cell.InitWorkRnds(FloorX[0], FloorY[0], FloorZ[0]);
-
- // Calculate query values using Cell:
- int FromZ = 0;
- for (int z = 0; z < NumSameZ; z++)
- {
- int ToZ = FromZ + SameZ[z];
- int CurFloorZ = FloorZ[FromZ];
- int FromY = 0;
- for (int y = 0; y < NumSameY; y++)
- {
- int ToY = FromY + SameY[y];
- int CurFloorY = FloorY[FromY];
- int FromX = 0;
- for (int x = 0; x < NumSameX; x++)
- {
- int ToX = FromX + SameX[x];
- Cell.Generate(FromX, ToX, FromY, ToY, FromZ, ToZ);
- Cell.Move(FloorX[ToX], CurFloorY, CurFloorZ);
- FromX = ToX;
- }
- Cell.Move(FloorX[0], FloorY[ToY], CurFloorZ);
- FromY = ToY;
- } // for y
- Cell.Move(FloorX[0], FloorY[0], FloorZ[ToZ]);
- FromZ = ToZ;
- } // for z
-}
-
-
-
-
-
-void cCubicNoise::CalcFloorFrac(
- int a_Size,
- NOISE_DATATYPE a_Start, NOISE_DATATYPE a_End,
- int * a_Floor, NOISE_DATATYPE * a_Frac,
- int * a_Same, int & a_NumSame
-) const
-{
- NOISE_DATATYPE val = a_Start;
- NOISE_DATATYPE dif = (a_End - a_Start) / (a_Size - 1);
- for (int i = 0; i < a_Size; i++)
- {
- a_Floor[i] = FAST_FLOOR(val);
- a_Frac[i] = val - a_Floor[i];
- val += dif;
- }
-
- // Mark up the same floor values into a_Same / a_NumSame:
- int CurFloor = a_Floor[0];
- int LastSame = 0;
- a_NumSame = 0;
- for (int i = 1; i < a_Size; i++)
- {
- if (a_Floor[i] != CurFloor)
- {
- a_Same[a_NumSame] = i - LastSame;
- LastSame = i;
- a_NumSame += 1;
- CurFloor = a_Floor[i];
- }
- } // for i - a_Floor[]
- if (LastSame < a_Size)
- {
- a_Same[a_NumSame] = a_Size - LastSame;
- a_NumSame += 1;
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cPerlinNoise:
-
-cPerlinNoise::cPerlinNoise(void) :
- m_Seed(0)
-{
-}
-
-
-
-
-
-cPerlinNoise::cPerlinNoise(int a_Seed) :
- m_Seed(a_Seed)
-{
-}
-
-
-
-
-
-void cPerlinNoise::SetSeed(int a_Seed)
-{
- m_Seed = a_Seed;
-}
-
-
-
-
-
-void cPerlinNoise::AddOctave(float a_Frequency, float a_Amplitude)
-{
- m_Octaves.push_back(cOctave(m_Seed * (m_Octaves.size() + 4) * 4 + 1024, a_Frequency, a_Amplitude));
-}
-
-
-
-
-
-void cPerlinNoise::Generate2D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, ///< Count of the array, in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY, ///< Noise-space coords of the array in the Y direction
- NOISE_DATATYPE * a_Workspace ///< Workspace that this function can use and trash
-) const
-{
- if (m_Octaves.empty())
- {
- // No work to be done
- ASSERT(!"Perlin: No octaves to generate!");
- return;
- }
-
- bool ShouldFreeWorkspace = (a_Workspace == NULL);
- int ArrayCount = a_SizeX * a_SizeY;
- if (ShouldFreeWorkspace)
- {
- a_Workspace = new NOISE_DATATYPE[ArrayCount];
- }
-
- // Generate the first octave directly into array:
- m_Octaves.front().m_Noise.Generate2D(
- a_Workspace, a_SizeX, a_SizeY,
- a_StartX * m_Octaves.front().m_Frequency, a_EndX * m_Octaves.front().m_Frequency,
- a_StartY * m_Octaves.front().m_Frequency, a_EndY * m_Octaves.front().m_Frequency
- );
- NOISE_DATATYPE Amplitude = m_Octaves.front().m_Amplitude;
- for (int i = 0; i < ArrayCount; i++)
- {
- a_Array[i] *= Amplitude;
- }
-
- // Add each octave:
- for (cOctaves::const_iterator itr = m_Octaves.begin() + 1, end = m_Octaves.end(); itr != end; ++itr)
- {
- // Generate cubic noise for the octave:
- itr->m_Noise.Generate2D(
- a_Workspace, a_SizeX, a_SizeY,
- a_StartX * itr->m_Frequency, a_EndX * itr->m_Frequency,
- a_StartY * itr->m_Frequency, a_EndY * itr->m_Frequency
- );
- // Add the cubic noise into the output:
- NOISE_DATATYPE Amplitude = itr->m_Amplitude;
- for (int i = 0; i < ArrayCount; i++)
- {
- a_Array[i] += a_Workspace[i] * Amplitude;
- }
- }
-
- if (ShouldFreeWorkspace)
- {
- delete[] a_Workspace;
- }
-}
-
-
-
-
-
-void cPerlinNoise::Generate3D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y + a_SizeX * a_SizeY * z]
- int a_SizeX, int a_SizeY, int a_SizeZ, ///< Count of the array, in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY, ///< Noise-space coords of the array in the Y direction
- NOISE_DATATYPE a_StartZ, NOISE_DATATYPE a_EndZ, ///< Noise-space coords of the array in the Z direction
- NOISE_DATATYPE * a_Workspace ///< Workspace that this function can use and trash
-) const
-{
- if (m_Octaves.empty())
- {
- // No work to be done
- ASSERT(!"Perlin: No octaves to generate!");
- return;
- }
-
- bool ShouldFreeWorkspace = (a_Workspace == NULL);
- int ArrayCount = a_SizeX * a_SizeY * a_SizeZ;
- if (ShouldFreeWorkspace)
- {
- a_Workspace = new NOISE_DATATYPE[ArrayCount];
- }
-
- // Generate the first octave directly into array:
- m_Octaves.front().m_Noise.Generate3D(
- a_Workspace, a_SizeX, a_SizeY, a_SizeZ,
- a_StartX * m_Octaves.front().m_Frequency, a_EndX * m_Octaves.front().m_Frequency,
- a_StartY * m_Octaves.front().m_Frequency, a_EndY * m_Octaves.front().m_Frequency,
- a_StartZ * m_Octaves.front().m_Frequency, a_EndZ * m_Octaves.front().m_Frequency
- );
- NOISE_DATATYPE Amplitude = m_Octaves.front().m_Amplitude;
- for (int i = 0; i < ArrayCount; i++)
- {
- a_Array[i] = a_Workspace[i] * Amplitude;
- }
-
- // Add each octave:
- for (cOctaves::const_iterator itr = m_Octaves.begin() + 1, end = m_Octaves.end(); itr != end; ++itr)
- {
- // Generate cubic noise for the octave:
- itr->m_Noise.Generate3D(
- a_Workspace, a_SizeX, a_SizeY, a_SizeZ,
- a_StartX * itr->m_Frequency, a_EndX * itr->m_Frequency,
- a_StartY * itr->m_Frequency, a_EndY * itr->m_Frequency,
- a_StartZ * itr->m_Frequency, a_EndZ * itr->m_Frequency
- );
- // Add the cubic noise into the output:
- NOISE_DATATYPE Amplitude = itr->m_Amplitude;
- for (int i = 0; i < ArrayCount; i++)
- {
- a_Array[i] += a_Workspace[i] * Amplitude;
- }
- }
-
- if (ShouldFreeWorkspace)
- {
- delete[] a_Workspace;
- }
-}
-
-
-
-
diff --git a/source/Noise.h b/source/Noise.h
deleted file mode 100644
index ea72c64e9..000000000
--- a/source/Noise.h
+++ /dev/null
@@ -1,308 +0,0 @@
-
-// Noise.h
-
-// Declares the cNoise, cCubicNoise and cPerlinNoise classes for generating noise
-
-#pragma once
-
-// Some settings
-#define NOISE_DATATYPE float
-
-
-
-
-
-#ifdef _MSC_VER
- #define INLINE __forceinline
-#else
- #define INLINE inline
-#endif
-
-
-
-
-
-class cNoise
-{
-public:
- cNoise(unsigned int a_Seed);
- cNoise(const cNoise & a_Noise);
-
- // The following functions, if not marked INLINE, are about 20 % slower
- INLINE NOISE_DATATYPE IntNoise1D(int a_X) const;
- INLINE NOISE_DATATYPE IntNoise2D(int a_X, int a_Y) const;
- INLINE NOISE_DATATYPE IntNoise3D(int a_X, int a_Y, int a_Z) const;
-
- // Note: These functions have a mod8-irregular chance - each of the mod8 remainders has different chance of occurrence. Divide by 8 to rectify.
- INLINE int IntNoise1DInt(int a_X) const;
- INLINE int IntNoise2DInt(int a_X, int a_Y) const;
- INLINE int IntNoise3DInt(int a_X, int a_Y, int a_Z) const;
-
- NOISE_DATATYPE LinearNoise1D(NOISE_DATATYPE a_X) const;
- NOISE_DATATYPE CosineNoise1D(NOISE_DATATYPE a_X) const;
- NOISE_DATATYPE CubicNoise1D (NOISE_DATATYPE a_X) const;
- NOISE_DATATYPE SmoothNoise1D(int a_X) const;
-
- NOISE_DATATYPE CubicNoise2D (NOISE_DATATYPE a_X, NOISE_DATATYPE a_Y) const;
-
- NOISE_DATATYPE CubicNoise3D (NOISE_DATATYPE a_X, NOISE_DATATYPE a_Y, NOISE_DATATYPE a_Z) const;
-
- void SetSeed(unsigned int a_Seed) { m_Seed = a_Seed; }
-
- INLINE static NOISE_DATATYPE CubicInterpolate (NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_C, NOISE_DATATYPE a_D, NOISE_DATATYPE a_Pct);
- INLINE static NOISE_DATATYPE CosineInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_Pct);
- INLINE static NOISE_DATATYPE LinearInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_Pct);
-
-private:
- unsigned int m_Seed;
-} ;
-
-
-
-
-
-class cCubicNoise
-{
-public:
- static const int MAX_SIZE = 512; ///< Maximum size of each dimension of the query arrays.
-
-
- cCubicNoise(int a_Seed);
-
-
- void Generate1D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into
- int a_SizeX, ///< Count of the array
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX ///< Noise-space coords of the array
- ) const;
-
-
- void Generate2D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, ///< Count of the array, in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY ///< Noise-space coords of the array in the Y direction
- ) const;
-
-
- void Generate3D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y + a_SizeX * a_SizeY * z]
- int a_SizeX, int a_SizeY, int a_SizeZ, ///< Count of the array, in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY, ///< Noise-space coords of the array in the Y direction
- NOISE_DATATYPE a_StartZ, NOISE_DATATYPE a_EndZ ///< Noise-space coords of the array in the Z direction
- ) const;
-
-protected:
- typedef NOISE_DATATYPE Workspace1D[4];
- typedef NOISE_DATATYPE Workspace2D[4][4];
-
- cNoise m_Noise; // Used for integral rnd values
-
- #ifdef _DEBUG
- // Statistics on the noise-space coords:
- static int m_NumSingleX;
- static int m_NumSingleXY;
- static int m_NumSingleY;
- static int m_NumCalls;
- #endif // _DEBUG
-
- /// Calculates the integral and fractional parts along one axis.
- void CalcFloorFrac(
- int a_Size,
- NOISE_DATATYPE a_Start, NOISE_DATATYPE a_End,
- int * a_Floor, NOISE_DATATYPE * a_Frac,
- int * a_Same, int & a_NumSame
- ) const;
-
- void UpdateWorkRnds2DX(
- Workspace2D & a_WorkRnds,
- Workspace1D & a_Interps,
- int a_LastFloorX, int a_NewFloorX,
- int a_FloorY,
- NOISE_DATATYPE a_FractionY
- ) const;
-} ;
-
-
-
-
-
-class cPerlinNoise
-{
-public:
- cPerlinNoise(void);
- cPerlinNoise(int a_Seed);
-
-
- void SetSeed(int a_Seed);
-
- void AddOctave(NOISE_DATATYPE a_Frequency, NOISE_DATATYPE a_Amplitude);
-
- void Generate1D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into
- int a_SizeX, ///< Count of the array
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array
- NOISE_DATATYPE * a_Workspace = NULL ///< Workspace that this function can use and trash
- ) const;
-
-
- void Generate2D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y]
- int a_SizeX, int a_SizeY, ///< Count of the array, in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY, ///< Noise-space coords of the array in the Y direction
- NOISE_DATATYPE * a_Workspace = NULL ///< Workspace that this function can use and trash
- ) const;
-
-
- void Generate3D(
- NOISE_DATATYPE * a_Array, ///< Array to generate into [x + a_SizeX * y + a_SizeX * a_SizeY * z]
- int a_SizeX, int a_SizeY, int a_SizeZ, ///< Count of the array, in each direction
- NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, ///< Noise-space coords of the array in the X direction
- NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY, ///< Noise-space coords of the array in the Y direction
- NOISE_DATATYPE a_StartZ, NOISE_DATATYPE a_EndZ, ///< Noise-space coords of the array in the Z direction
- NOISE_DATATYPE * a_Workspace = NULL ///< Workspace that this function can use and trash
- ) const;
-
-protected:
- class cOctave
- {
- public:
- cCubicNoise m_Noise;
-
- NOISE_DATATYPE m_Frequency; // Coord multiplier
- NOISE_DATATYPE m_Amplitude; // Value multiplier
-
- cOctave(int a_Seed, NOISE_DATATYPE a_Frequency, NOISE_DATATYPE a_Amplitude) :
- m_Noise(a_Seed),
- m_Frequency(a_Frequency),
- m_Amplitude(a_Amplitude)
- {
- }
- } ;
-
- typedef std::vector<cOctave> cOctaves;
-
- int m_Seed;
- cOctaves m_Octaves;
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Inline function definitions:
-// These need to be in the header, otherwise linker error occur in MSVC
-
-NOISE_DATATYPE cNoise::IntNoise1D(int a_X) const
-{
- int x = ((a_X * m_Seed) << 13) ^ a_X;
- return (1 - (NOISE_DATATYPE)((x * (x * x * 15731 + 789221) + 1376312589) & 0x7fffffff) / 1073741824);
- // returns a float number in the range of [-1, 1]
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::IntNoise2D(int a_X, int a_Y) const
-{
- int n = a_X + a_Y * 57 + m_Seed * 57 * 57;
- n = (n << 13) ^ n;
- return (1 - (NOISE_DATATYPE)((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff) / 1073741824);
- // returns a float number in the range of [-1, 1]
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::IntNoise3D(int a_X, int a_Y, int a_Z) const
-{
- int n = a_X + a_Y * 57 + a_Z * 57 * 57 + m_Seed * 57 * 57 * 57;
- n = (n << 13) ^ n;
- return ((NOISE_DATATYPE)1 - (NOISE_DATATYPE)((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff) / 1073741824.0f);
- // returns a float number in the range of [-1, 1]
-}
-
-
-
-
-
-int cNoise::IntNoise1DInt(int a_X) const
-{
- int x = ((a_X * m_Seed) << 13) ^ a_X;
- return ((x * (x * x * 15731 + 789221) + 1376312589) & 0x7fffffff);
-}
-
-
-
-
-
-int cNoise::IntNoise2DInt(int a_X, int a_Y) const
-{
- int n = a_X + a_Y * 57 + m_Seed * 57 * 57;
- n = (n << 13) ^ n;
- return ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
-}
-
-
-
-
-
-int cNoise::IntNoise3DInt(int a_X, int a_Y, int a_Z) const
-{
- int n = a_X + a_Y * 57 + a_Z * 57 * 57 + m_Seed * 57 * 57 * 57;
- n = (n << 13) ^ n;
- return ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::CubicInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_C, NOISE_DATATYPE a_D, NOISE_DATATYPE a_Pct)
-{
- NOISE_DATATYPE P = (a_D - a_C) - (a_A - a_B);
- NOISE_DATATYPE Q = (a_A - a_B) - P;
- NOISE_DATATYPE R = a_C - a_A;
- NOISE_DATATYPE S = a_B;
-
- return ((P * a_Pct + Q) * a_Pct + R) * a_Pct + S;
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::CosineInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_Pct)
-{
- const NOISE_DATATYPE ft = a_Pct * (NOISE_DATATYPE)3.1415927;
- const NOISE_DATATYPE f = (1 - cos(ft)) * (NOISE_DATATYPE)0.5;
- return a_A * (1 - f) + a_B * f;
-}
-
-
-
-
-
-NOISE_DATATYPE cNoise::LinearInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_Pct)
-{
- return a_A * (1 - a_Pct) + a_B * a_Pct;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Global functions:
-
-extern void Debug2DNoise(const NOISE_DATATYPE * a_Noise, int a_SizeX, int a_SizeY, const AString & a_FileNameBase);
-extern void Debug3DNoise(const NOISE_DATATYPE * a_Noise, int a_SizeX, int a_SizeY, int a_SizeZ, const AString & a_FileNameBase);
-
-
-
-
diff --git a/source/OSSupport/BlockingTCPLink.cpp b/source/OSSupport/BlockingTCPLink.cpp
deleted file mode 100644
index 55454a4b5..000000000
--- a/source/OSSupport/BlockingTCPLink.cpp
+++ /dev/null
@@ -1,149 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "BlockingTCPLink.h"
-
-
-
-
-
-#ifdef _WIN32
- #define MSG_NOSIGNAL (0)
-#endif
-#ifdef __MACH__
- #define MSG_NOSIGNAL (0)
-#endif
-
-
-
-
-
-cBlockingTCPLink::cBlockingTCPLink(void)
-{
-}
-
-
-
-
-
-cBlockingTCPLink::~cBlockingTCPLink()
-{
- CloseSocket();
-}
-
-
-
-
-
-void cBlockingTCPLink::CloseSocket()
-{
- if (!m_Socket.IsValid())
- {
- m_Socket.CloseSocket();
- }
-}
-
-
-
-
-
-bool cBlockingTCPLink::Connect(const char * iAddress, unsigned int iPort)
-{
- ASSERT(!m_Socket.IsValid());
- if (m_Socket.IsValid())
- {
- LOGWARN("WARNING: cTCPLink Connect() called while still connected.");
- m_Socket.CloseSocket();
- }
-
- struct hostent *hp;
- unsigned int addr;
- struct sockaddr_in server;
-
- m_Socket = socket(AF_INET, SOCK_STREAM, 0);
- if (!m_Socket.IsValid())
- {
- LOGERROR("cTCPLink: Cannot create a socket");
- return false;
- }
-
- addr = inet_addr(iAddress);
- hp = gethostbyaddr((char *)&addr, sizeof(addr), AF_INET);
- if (hp == NULL)
- {
- //LOGWARN("cTCPLink: gethostbyaddr returned NULL");
- hp = gethostbyname(iAddress);
- if (hp == NULL)
- {
- LOGWARN("cTCPLink: Could not resolve %s", iAddress);
- CloseSocket();
- return false;
- }
- }
-
- server.sin_addr.s_addr = *((unsigned long *)hp->h_addr);
- server.sin_family = AF_INET;
- server.sin_port = htons( (unsigned short)iPort);
- if (connect(m_Socket, (struct sockaddr *)&server, sizeof(server)))
- {
- LOGWARN("cTCPLink: Connection to \"%s:%d\" failed (%s)", iAddress, iPort, cSocket::GetErrorString( cSocket::GetLastError() ).c_str() );
- CloseSocket();
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-int cBlockingTCPLink::Send(char * a_Data, unsigned int a_Size, int a_Flags /* = 0 */ )
-{
- ASSERT(m_Socket.IsValid());
- if (!m_Socket.IsValid())
- {
- LOGERROR("cBlockingTCPLink: Trying to send data without a valid connection!");
- return -1;
- }
- return m_Socket.Send(a_Data, a_Size);
-}
-
-
-
-
-
-int cBlockingTCPLink::SendMessage( const char* a_Message, int a_Flags /* = 0 */ )
-{
- ASSERT(m_Socket.IsValid());
- if (!m_Socket.IsValid())
- {
- LOGWARN("cBlockingTCPLink: Trying to send message without a valid connection!");
- return -1;
- }
- return m_Socket.Send(a_Message, strlen(a_Message));
-}
-
-
-
-
-
-void cBlockingTCPLink::ReceiveData(AString & oData)
-{
- ASSERT(m_Socket.IsValid());
- if (!m_Socket.IsValid())
- {
- return;
- }
-
- int Received = 0;
- char Buffer[256];
- while ((Received = recv(m_Socket, Buffer, sizeof(Buffer), 0)) > 0)
- {
- oData.append(Buffer, Received);
- }
-}
-
-
-
-
diff --git a/source/OSSupport/BlockingTCPLink.h b/source/OSSupport/BlockingTCPLink.h
deleted file mode 100644
index cb5f9e3f4..000000000
--- a/source/OSSupport/BlockingTCPLink.h
+++ /dev/null
@@ -1,28 +0,0 @@
-
-#pragma once
-
-#include "Socket.h"
-
-
-
-
-
-class cBlockingTCPLink // tolua_export
-{ // tolua_export
-public: // tolua_export
- cBlockingTCPLink(void); // tolua_export
- ~cBlockingTCPLink(); // tolua_export
-
- bool Connect( const char* a_Address, unsigned int a_Port ); // tolua_export
- int Send( char* a_Data, unsigned int a_Size, int a_Flags = 0 ); // tolua_export
- int SendMessage( const char* a_Message, int a_Flags = 0 ); // tolua_export
- void CloseSocket(); // tolua_export
- void ReceiveData(AString & oData); // tolua_export
-protected:
-
- cSocket m_Socket;
-}; // tolua_export
-
-
-
-
diff --git a/source/OSSupport/CriticalSection.cpp b/source/OSSupport/CriticalSection.cpp
deleted file mode 100644
index bda97e3a1..000000000
--- a/source/OSSupport/CriticalSection.cpp
+++ /dev/null
@@ -1,188 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-#include "IsThread.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCriticalSection:
-
-cCriticalSection::cCriticalSection()
-{
- #ifdef _WIN32
- InitializeCriticalSection(&m_CriticalSection);
- #else
- pthread_mutexattr_init(&m_Attributes);
- pthread_mutexattr_settype(&m_Attributes, PTHREAD_MUTEX_RECURSIVE);
-
- if (pthread_mutex_init(&m_CriticalSection, &m_Attributes) != 0)
- {
- LOGERROR("Could not initialize Critical Section!");
- }
- #endif
-
- #ifdef _DEBUG
- m_IsLocked = 0;
- #endif // _DEBUG
-}
-
-
-
-
-
-cCriticalSection::~cCriticalSection()
-{
- #ifdef _WIN32
- DeleteCriticalSection(&m_CriticalSection);
- #else
- if (pthread_mutex_destroy(&m_CriticalSection) != 0)
- {
- LOGWARNING("Could not destroy Critical Section!");
- }
- pthread_mutexattr_destroy(&m_Attributes);
- #endif
-}
-
-
-
-
-
-void cCriticalSection::Lock()
-{
- #ifdef _WIN32
- EnterCriticalSection(&m_CriticalSection);
- #else
- pthread_mutex_lock(&m_CriticalSection);
- #endif
-
- #ifdef _DEBUG
- m_IsLocked += 1;
- m_OwningThreadID = cIsThread::GetCurrentID();
- #endif // _DEBUG
-}
-
-
-
-
-
-void cCriticalSection::Unlock()
-{
- #ifdef _DEBUG
- ASSERT(m_IsLocked > 0);
- m_IsLocked -= 1;
- #endif // _DEBUG
-
- #ifdef _WIN32
- LeaveCriticalSection(&m_CriticalSection);
- #else
- pthread_mutex_unlock(&m_CriticalSection);
- #endif
-}
-
-
-
-
-
-#ifdef _DEBUG
-bool cCriticalSection::IsLocked(void)
-{
- return (m_IsLocked > 0);
-}
-
-
-
-
-
-bool cCriticalSection::IsLockedByCurrentThread(void)
-{
- return ((m_IsLocked > 0) && (m_OwningThreadID == cIsThread::GetCurrentID()));
-}
-#endif // _DEBUG
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCSLock
-
-cCSLock::cCSLock(cCriticalSection * a_CS)
- : m_CS(a_CS)
- , m_IsLocked(false)
-{
- Lock();
-}
-
-
-
-
-
-cCSLock::cCSLock(cCriticalSection & a_CS)
- : m_CS(&a_CS)
- , m_IsLocked(false)
-{
- Lock();
-}
-
-
-
-
-
-cCSLock::~cCSLock()
-{
- if (!m_IsLocked)
- {
- return;
- }
- Unlock();
-}
-
-
-
-
-
-void cCSLock::Lock(void)
-{
- ASSERT(!m_IsLocked);
- m_IsLocked = true;
- m_CS->Lock();
-}
-
-
-
-
-
-void cCSLock::Unlock(void)
-{
- ASSERT(m_IsLocked);
- m_IsLocked = false;
- m_CS->Unlock();
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCSUnlock:
-
-cCSUnlock::cCSUnlock(cCSLock & a_Lock) :
- m_Lock(a_Lock)
-{
- m_Lock.Unlock();
-}
-
-
-
-
-
-cCSUnlock::~cCSUnlock()
-{
- m_Lock.Lock();
-}
-
-
-
-
diff --git a/source/OSSupport/CriticalSection.h b/source/OSSupport/CriticalSection.h
deleted file mode 100644
index 1bfe81439..000000000
--- a/source/OSSupport/CriticalSection.h
+++ /dev/null
@@ -1,80 +0,0 @@
-
-#pragma once
-
-
-
-
-
-class cCriticalSection
-{
-public:
- cCriticalSection(void);
- ~cCriticalSection();
-
- void Lock(void);
- void Unlock(void);
-
- #ifdef _DEBUG
- bool IsLocked(void);
- bool IsLockedByCurrentThread(void);
- #endif // _DEBUG
-
-private:
- #ifdef _DEBUG
- int m_IsLocked; // Number of times this CS is locked
- unsigned long m_OwningThreadID;
- #endif // _DEBUG
-
- #ifdef _WIN32
- CRITICAL_SECTION m_CriticalSection;
- #else // _WIN32
- pthread_mutex_t m_CriticalSection;
- pthread_mutexattr_t m_Attributes;
- #endif // else _WIN32
-} ALIGN_8;
-
-
-
-
-/// RAII for cCriticalSection - locks the CS on creation, unlocks on destruction
-class cCSLock
-{
- cCriticalSection * m_CS;
-
- // Unlike a cCriticalSection, this object should be used from a single thread, therefore access to m_IsLocked is not threadsafe
- // In Windows, it is an error to call cCriticalSection::Unlock() multiple times if the lock is not held,
- // therefore we need to check this value whether we are locked or not.
- bool m_IsLocked;
-
-public:
- cCSLock(cCriticalSection * a_CS);
- cCSLock(cCriticalSection & a_CS);
- ~cCSLock();
-
- // Temporarily unlock or re-lock:
- void Lock(void);
- void Unlock(void);
-
-private:
- DISALLOW_COPY_AND_ASSIGN(cCSLock);
-} ;
-
-
-
-
-
-/// Temporary RAII unlock for a cCSLock. Useful for unlock-wait-relock scenarios
-class cCSUnlock
-{
- cCSLock & m_Lock;
-public:
- cCSUnlock(cCSLock & a_Lock);
- ~cCSUnlock();
-
-private:
- DISALLOW_COPY_AND_ASSIGN(cCSUnlock);
-} ;
-
-
-
-
diff --git a/source/OSSupport/Event.cpp b/source/OSSupport/Event.cpp
deleted file mode 100644
index cbacbba17..000000000
--- a/source/OSSupport/Event.cpp
+++ /dev/null
@@ -1,118 +0,0 @@
-
-// Event.cpp
-
-// Implements the cEvent object representing an OS-specific synchronization primitive that can be waited-for
-// Implemented as an Event on Win and as a 1-semaphore on *nix
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Event.h"
-
-
-
-
-
-cEvent::cEvent(void)
-{
-#ifdef _WIN32
- m_Event = CreateEvent(NULL, FALSE, FALSE, NULL);
- if (m_Event == NULL)
- {
- LOGERROR("cEvent: cannot create event, GLE = %d. Aborting server.", GetLastError());
- abort();
- }
-#else // *nix
- m_bIsNamed = false;
- m_Event = new sem_t;
- if (sem_init(m_Event, 0, 0))
- {
- // This path is used by MacOS, because it doesn't support unnamed semaphores.
- delete m_Event;
- m_bIsNamed = true;
-
- AString EventName;
- Printf(EventName, "cEvent%p", this);
- m_Event = sem_open(EventName.c_str(), O_CREAT, 777, 0 );
- if (m_Event == SEM_FAILED)
- {
- LOGERROR("cEvent: Cannot create event, errno = %i. Aborting server.", errno);
- abort();
- }
- // Unlink the semaphore immediately - it will continue to function but will not pollute the namespace
- // We don't store the name, so can't call this in the destructor
- if (sem_unlink(EventName.c_str()) != 0)
- {
- LOGWARN("ERROR: Could not unlink cEvent. (%i)", errno);
- }
- }
-#endif // *nix
-}
-
-
-
-
-
-cEvent::~cEvent()
-{
-#ifdef _WIN32
- CloseHandle(m_Event);
-#else
- if (m_bIsNamed)
- {
- if (sem_close(m_Event) != 0)
- {
- LOGERROR("ERROR: Could not close cEvent. (%i)", errno);
- }
- }
- else
- {
- sem_destroy(m_Event);
- delete m_Event;
- }
-#endif
-}
-
-
-
-
-
-void cEvent::Wait(void)
-{
- #ifdef _WIN32
- DWORD res = WaitForSingleObject(m_Event, INFINITE);
- if (res != WAIT_OBJECT_0)
- {
- LOGWARN("cEvent: waiting for the event failed: %d, GLE = %d. Continuing, but server may be unstable.", res, GetLastError());
- }
- #else
- int res = sem_wait(m_Event);
- if (res != 0 )
- {
- LOGWARN("cEvent: waiting for the event failed: %i, errno = %i. Continuing, but server may be unstable.", res, errno);
- }
- #endif
-}
-
-
-
-
-
-void cEvent::Set(void)
-{
- #ifdef _WIN32
- if (!SetEvent(m_Event))
- {
- LOGWARN("cEvent: Could not set cEvent: GLE = %d", GetLastError());
- }
- #else
- int res = sem_post(m_Event);
- if (res != 0)
- {
- LOGWARN("cEvent: Could not set cEvent: %i, errno = %d", res, errno);
- }
- #endif
-}
-
-
-
-
diff --git a/source/OSSupport/Event.h b/source/OSSupport/Event.h
deleted file mode 100644
index 71f418c0c..000000000
--- a/source/OSSupport/Event.h
+++ /dev/null
@@ -1,47 +0,0 @@
-
-// Event.h
-
-// Interfaces to the cEvent object representing an OS-specific synchronization primitive that can be waited-for
-// Implemented as an Event on Win and as a 1-semaphore on *nix
-
-
-
-
-
-#pragma once
-#ifndef CEVENT_H_INCLUDED
-#define CEVENT_H_INCLUDED
-
-
-
-
-
-class cEvent
-{
-public:
- cEvent(void);
- ~cEvent();
-
- void Wait(void);
- void Set (void);
-
-private:
-
- #ifdef _WIN32
- HANDLE m_Event;
- #else
- sem_t * m_Event;
- bool m_bIsNamed;
- #endif
-} ;
-
-
-
-
-
-
-#endif // CEVENT_H_INCLUDED
-
-
-
-
diff --git a/source/OSSupport/File.cpp b/source/OSSupport/File.cpp
deleted file mode 100644
index d2eea498a..000000000
--- a/source/OSSupport/File.cpp
+++ /dev/null
@@ -1,375 +0,0 @@
-
-// cFile.cpp
-
-// Implements the cFile class providing an OS-independent abstraction of a file.
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "File.h"
-#include <fstream>
-
-
-
-
-
-cFile::cFile(void) :
- #ifdef USE_STDIO_FILE
- m_File(NULL)
- #else
- m_File(INVALID_HANDLE_VALUE)
- #endif // USE_STDIO_FILE
-{
- // Nothing needed yet
-}
-
-
-
-
-
-cFile::cFile(const AString & iFileName, eMode iMode) :
- #ifdef USE_STDIO_FILE
- m_File(NULL)
- #else
- m_File(INVALID_HANDLE_VALUE)
- #endif // USE_STDIO_FILE
-{
- Open(iFileName, iMode);
-}
-
-
-
-
-
-cFile::~cFile()
-{
- if (IsOpen())
- {
- Close();
- }
-}
-
-
-
-
-
-bool cFile::Open(const AString & iFileName, eMode iMode)
-{
- ASSERT(!IsOpen()); // You should close the file before opening another one
-
- if (IsOpen())
- {
- Close();
- }
-
- const char * Mode = NULL;
- switch (iMode)
- {
- case fmRead: Mode = "rb"; break;
- case fmWrite: Mode = "wb"; break;
- case fmReadWrite: Mode = "rb+"; break;
- default:
- {
- ASSERT(!"Unhandled file mode");
- return false;
- }
- }
- m_File = fopen( (FILE_IO_PREFIX + iFileName).c_str(), Mode);
- if ((m_File == NULL) && (iMode == fmReadWrite))
- {
- // Fix for MS not following C spec, opening "a" mode files for writing at the end only
- // The file open operation has been tried with "read update", fails if file not found
- // So now we know either the file doesn't exist or we don't have rights, no need to worry about file contents.
- // Simply re-open for read-writing, erasing existing contents:
- m_File = fopen( (FILE_IO_PREFIX + iFileName).c_str(), "wb+");
- }
- return (m_File != NULL);
-}
-
-
-
-
-
-void cFile::Close(void)
-{
- if (!IsOpen())
- {
- // Closing an unopened file is a legal nop
- return;
- }
-
- fclose(m_File);
- m_File = NULL;
-}
-
-
-
-
-
-bool cFile::IsOpen(void) const
-{
- return (m_File != NULL);
-}
-
-
-
-
-
-bool cFile::IsEOF(void) const
-{
- ASSERT(IsOpen());
-
- if (!IsOpen())
- {
- // Unopened files behave as at EOF
- return true;
- }
-
- return (feof(m_File) != 0);
-}
-
-
-
-
-
-int cFile::Read (void * iBuffer, int iNumBytes)
-{
- ASSERT(IsOpen());
-
- if (!IsOpen())
- {
- return -1;
- }
-
- return fread(iBuffer, 1, iNumBytes, m_File); // fread() returns the portion of Count parameter actually read, so we need to send iNumBytes as Count
-}
-
-
-
-
-
-int cFile::Write(const void * iBuffer, int iNumBytes)
-{
- ASSERT(IsOpen());
-
- if (!IsOpen())
- {
- return -1;
- }
-
- int res = fwrite(iBuffer, 1, iNumBytes, m_File); // fwrite() returns the portion of Count parameter actually written, so we need to send iNumBytes as Count
- return res;
-}
-
-
-
-
-
-int cFile::Seek (int iPosition)
-{
- ASSERT(IsOpen());
-
- if (!IsOpen())
- {
- return -1;
- }
-
- if (fseek(m_File, iPosition, SEEK_SET) != 0)
- {
- return -1;
- }
- return ftell(m_File);
-}
-
-
-
-
-
-
-int cFile::Tell (void) const
-{
- ASSERT(IsOpen());
-
- if (!IsOpen())
- {
- return -1;
- }
-
- return ftell(m_File);
-}
-
-
-
-
-
-int cFile::GetSize(void) const
-{
- ASSERT(IsOpen());
-
- if (!IsOpen())
- {
- return -1;
- }
-
- int CurPos = ftell(m_File);
- if (CurPos < 0)
- {
- return -1;
- }
- if (fseek(m_File, 0, SEEK_END) != 0)
- {
- return -1;
- }
- int res = ftell(m_File);
- if (fseek(m_File, CurPos, SEEK_SET) != 0)
- {
- return -1;
- }
- return res;
-}
-
-
-
-
-
-int cFile::ReadRestOfFile(AString & a_Contents)
-{
- ASSERT(IsOpen());
-
- if (!IsOpen())
- {
- return -1;
- }
-
- int DataSize = GetSize() - Tell();
-
- // HACK: This depends on the internal knowledge that AString's data() function returns the internal buffer directly
- a_Contents.assign(DataSize, '\0');
- return Read((void *)a_Contents.data(), DataSize);
-}
-
-
-
-
-
-bool cFile::Exists(const AString & a_FileName)
-{
- cFile test(a_FileName, fmRead);
- return test.IsOpen();
-}
-
-
-
-
-
-bool cFile::Delete(const AString & a_FileName)
-{
- return (remove(a_FileName.c_str()) == 0);
-}
-
-
-
-
-
-bool cFile::Rename(const AString & a_OrigFileName, const AString & a_NewFileName)
-{
- return (rename(a_OrigFileName.c_str(), a_NewFileName.c_str()) == 0);
-}
-
-
-
-
-
-bool cFile::Copy(const AString & a_SrcFileName, const AString & a_DstFileName)
-{
- #ifdef _WIN32
- return (CopyFile(a_SrcFileName.c_str(), a_DstFileName.c_str(), true) != 0);
- #else
- // Other OSs don't have a direct CopyFile equivalent, do it the harder way:
- std::ifstream src(a_SrcFileName.c_str(), std::ios::binary);
- std::ofstream dst(a_DstFileName.c_str(), std::ios::binary);
- if (dst.good())
- {
- dst << src.rdbuf();
- return true;
- }
- else
- {
- return false;
- }
- #endif
-}
-
-
-
-
-
-bool cFile::IsFolder(const AString & a_Path)
-{
- #ifdef _WIN32
- DWORD FileAttrib = GetFileAttributes(a_Path.c_str());
- return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & FILE_ATTRIBUTE_DIRECTORY) != 0));
- #else
- struct stat st;
- return ((stat(a_Path.c_str(), &st) == 0) && S_ISDIR(st.st_mode));
- #endif
-}
-
-
-
-
-
-bool cFile::IsFile(const AString & a_Path)
-{
- #ifdef _WIN32
- DWORD FileAttrib = GetFileAttributes(a_Path.c_str());
- return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & (FILE_ATTRIBUTE_DIRECTORY | FILE_ATTRIBUTE_DEVICE)) == 0));
- #else
- struct stat st;
- return ((stat(a_Path.c_str(), &st) == 0) && S_ISREG(st.st_mode));
- #endif
-}
-
-
-
-
-
-int cFile::GetSize(const AString & a_FileName)
-{
- struct stat st;
- if (stat(a_FileName.c_str(), &st) == 0)
- {
- return st.st_size;
- }
- return -1;
-}
-
-
-
-
-
-bool cFile::CreateFolder(const AString & a_FolderPath)
-{
- #ifdef _WIN32
- return (CreateDirectory(a_FolderPath.c_str(), NULL) != 0);
- #else
- return (mkdir(a_FolderPath.c_str(), S_IRWXU | S_IRWXG | S_IRWXO) == 0);
- #endif
-}
-
-
-
-
-
-int cFile::Printf(const char * a_Fmt, ...)
-{
- AString buf;
- va_list args;
- va_start(args, a_Fmt);
- AppendVPrintf(buf, a_Fmt, args);
- va_end(args);
- return Write(buf.c_str(), buf.length());
-}
-
-
-
-
diff --git a/source/OSSupport/File.h b/source/OSSupport/File.h
deleted file mode 100644
index cfb3a2019..000000000
--- a/source/OSSupport/File.h
+++ /dev/null
@@ -1,138 +0,0 @@
-
-// cFile.h
-
-// Interfaces to the cFile class providing an OS-independent abstraction of a file.
-
-/*
-The object is optimized towards binary reads.
-The object has no multithreading locks, don't use from multiple threads!
-Usage:
-1, Construct a cFile instance (no-param constructor)
-2, Open a file using Open(), check return value for success
-3, Read / write
-4, Destroy the instance
-
--- OR --
-
-1, Construct a cFile instance opening the file (filename-param constructor)
-2, Check if the file was opened using IsOpen()
-3, Read / write
-4, Destroy the instance
-*/
-
-
-
-
-
-#pragma once
-
-
-
-
-
-#ifndef _WIN32
- #define USE_STDIO_FILE
-#endif // _WIN32
-
-// DEBUG:
-#define USE_STDIO_FILE
-
-
-
-
-
-// tolua_begin
-
-class cFile
-{
-public:
-
- // tolua_end
-
- #ifdef _WIN32
- static const char PathSeparator = '\\';
- #else
- static const char PathSeparator = '/';
- #endif
-
- /// The mode in which to open the file
- enum eMode
- {
- fmRead, // Read-only. If the file doesn't exist, object will not be valid
- fmWrite, // Write-only. If the file already exists, it will be overwritten
- fmReadWrite // Read/write. If the file already exists, it will be left intact; writing will overwrite the data from the beginning
- } ;
-
- /// Simple constructor - creates an unopened file object, use Open() to open / create a real file
- cFile(void);
-
- /// Constructs and opens / creates the file specified, use IsOpen() to check for success
- cFile(const AString & iFileName, eMode iMode);
-
- /// Auto-closes the file, if open
- ~cFile();
-
- bool Open(const AString & iFileName, eMode iMode);
- void Close(void);
- bool IsOpen(void) const;
- bool IsEOF(void) const;
-
- /// Reads up to iNumBytes bytes into iBuffer, returns the number of bytes actually read, or -1 on failure; asserts if not open
- int Read (void * iBuffer, int iNumBytes);
-
- /// Writes up to iNumBytes bytes from iBuffer, returns the number of bytes actually written, or -1 on failure; asserts if not open
- int Write(const void * iBuffer, int iNumBytes);
-
- /// Seeks to iPosition bytes from file start, returns old position or -1 for failure; asserts if not open
- int Seek (int iPosition);
-
- /// Returns the current position (bytes from file start) or -1 for failure; asserts if not open
- int Tell (void) const;
-
- /// Returns the size of file, in bytes, or -1 for failure; asserts if not open
- int GetSize(void) const;
-
- /// Reads the file from current position till EOF into an AString; returns the number of bytes read or -1 for error
- int ReadRestOfFile(AString & a_Contents);
-
- // tolua_begin
-
- /// Returns true if the file specified exists
- static bool Exists(const AString & a_FileName);
-
- /// Deletes a file, returns true if successful
- static bool Delete(const AString & a_FileName);
-
- /// Renames a file or folder, returns true if successful. May fail if dest already exists (libc-dependant)!
- static bool Rename(const AString & a_OrigPath, const AString & a_NewPath);
-
- /// Copies a file, returns true if successful.
- static bool Copy(const AString & a_SrcFileName, const AString & a_DstFileName);
-
- /// Returns true if the specified path is a folder
- static bool IsFolder(const AString & a_Path);
-
- /// Returns true if the specified path is a regular file
- static bool IsFile(const AString & a_Path);
-
- /// Returns the size of the file, or a negative number on error
- static int GetSize(const AString & a_FileName);
-
- /// Creates a new folder with the specified name. Returns true if successful. Path may be relative or absolute
- static bool CreateFolder(const AString & a_FolderPath);
-
- // tolua_end
-
- int Printf(const char * a_Fmt, ...);
-
-private:
- #ifdef USE_STDIO_FILE
- FILE * m_File;
- #else
- HANDLE m_File;
- #endif
-} ; // tolua_export
-
-
-
-
diff --git a/source/OSSupport/GZipFile.cpp b/source/OSSupport/GZipFile.cpp
deleted file mode 100644
index cbf6be6c4..000000000
--- a/source/OSSupport/GZipFile.cpp
+++ /dev/null
@@ -1,107 +0,0 @@
-
-// GZipFile.cpp
-
-// Implements the cGZipFile class representing a RAII wrapper over zlib's GZip file routines
-
-#include "Globals.h"
-#include "GZipFile.h"
-
-
-
-
-
-cGZipFile::cGZipFile(void) :
- m_File(NULL)
-{
-}
-
-
-
-
-
-cGZipFile::~cGZipFile()
-{
- Close();
-}
-
-
-
-
-
-bool cGZipFile::Open(const AString & a_FileName, eMode a_Mode)
-{
- if (m_File != NULL)
- {
- ASSERT(!"A file is already open in this object");
- return false;
- }
- m_File = gzopen(a_FileName.c_str(), (a_Mode == fmRead) ? "r" : "w");
- m_Mode = a_Mode;
- return (m_File != NULL);
-}
-
-
-
-
-
-void cGZipFile::Close(void)
-{
- if (m_File != NULL)
- {
- gzclose(m_File);
- m_File = NULL;
- }
-}
-
-
-
-
-
-int cGZipFile::ReadRestOfFile(AString & a_Contents)
-{
- if (m_File == NULL)
- {
- ASSERT(!"No file has been opened");
- return -1;
- }
-
- if (m_Mode != fmRead)
- {
- ASSERT(!"Bad file mode, cannot read");
- return -1;
- }
-
- // Since the gzip format doesn't really support getting the uncompressed length, we need to read incrementally. Yuck!
- int NumBytesRead = 0;
- char Buffer[64 KiB];
- while ((NumBytesRead = gzread(m_File, Buffer, sizeof(Buffer))) > 0)
- {
- a_Contents.append(Buffer, NumBytesRead);
- }
- return NumBytesRead;
-}
-
-
-
-
-
-bool cGZipFile::Write(const char * a_Contents, int a_Size)
-{
- if (m_File == NULL)
- {
- ASSERT(!"No file has been opened");
- return false;
- }
-
- if (m_Mode != fmWrite)
- {
- ASSERT(!"Bad file mode, cannot write");
- return false;
- }
-
- return (gzwrite(m_File, a_Contents, a_Size) != 0);
-}
-
-
-
-
diff --git a/source/OSSupport/GZipFile.h b/source/OSSupport/GZipFile.h
deleted file mode 100644
index e5aa68afa..000000000
--- a/source/OSSupport/GZipFile.h
+++ /dev/null
@@ -1,52 +0,0 @@
-
-// GZipFile.h
-
-// Declares the cGZipFile class representing a RAII wrapper over zlib's GZip file routines
-
-
-
-
-
-#pragma once
-
-#include "zlib.h"
-
-
-
-
-
-class cGZipFile
-{
-public:
- enum eMode
- {
- fmRead, // Read-only. If the file doesn't exist, object will not be valid
- fmWrite, // Write-only. If the file already exists, it will be overwritten
- } ;
-
- cGZipFile(void);
- ~cGZipFile();
-
- /// Opens the file. Returns true if successful. Fails if a file has already been opened through this object.
- bool Open(const AString & a_FileName, eMode a_Mode);
-
- /// Closes the file, flushing all buffers. This object may be then reused for a different file and / or mode
- void Close(void);
-
- /// Reads the rest of the file and decompresses it into a_Contents. Returns the number of decompressed bytes, <0 for error
- int ReadRestOfFile(AString & a_Contents);
-
- /// Writes a_Contents into file, compressing it along the way. Returns true if successful. Multiple writes are supported.
- bool Write(const AString & a_Contents) { return Write(a_Contents.data(), (int)(a_Contents.size())); }
-
- bool Write(const char * a_Data, int a_Size);
-
-protected:
- gzFile m_File;
- eMode m_Mode;
-} ;
-
-
-
-
-
diff --git a/source/OSSupport/IsThread.cpp b/source/OSSupport/IsThread.cpp
deleted file mode 100644
index 4da9f9949..000000000
--- a/source/OSSupport/IsThread.cpp
+++ /dev/null
@@ -1,172 +0,0 @@
-
-// IsThread.cpp
-
-// Implements the cIsThread class representing an OS-independent wrapper for a class that implements a thread.
-// This class will eventually suupersede the old cThread class
-
-#include "Globals.h"
-
-#include "IsThread.h"
-
-
-
-
-
-// When in MSVC, the debugger provides "thread naming" by catching special exceptions. Interface here:
-#if defined(_MSC_VER) && defined(_DEBUG)
-//
-// Usage: SetThreadName (-1, "MainThread");
-//
-
-static void SetThreadName( DWORD dwThreadID, LPCSTR szThreadName)
-{
- struct
- {
- DWORD dwType; // must be 0x1000
- LPCSTR szName; // pointer to name (in user addr space)
- DWORD dwThreadID; // thread ID (-1=caller thread)
- DWORD dwFlags; // reserved for future use, must be zero
- } info;
-
- info.dwType = 0x1000;
- info.szName = szThreadName;
- info.dwThreadID = dwThreadID;
- info.dwFlags = 0;
-
- __try
- {
- RaiseException(0x406D1388, 0, sizeof(info) / sizeof(DWORD), (DWORD *)&info);
- }
- __except(EXCEPTION_CONTINUE_EXECUTION)
- {
- }
-}
-#endif // _MSC_VER && _DEBUG
-
-
-
-
-
-////////////////////////////////////////////////////////////////////////////////
-// cIsThread:
-
-cIsThread::cIsThread(const AString & iThreadName) :
- m_ThreadName(iThreadName),
- m_ShouldTerminate(false),
- m_Handle(NULL_HANDLE)
-{
-}
-
-
-
-
-
-cIsThread::~cIsThread()
-{
- m_ShouldTerminate = true;
- Wait();
-}
-
-
-
-
-
-bool cIsThread::Start(void)
-{
- ASSERT(m_Handle == NULL_HANDLE); // Has already started one thread?
- #ifdef _WIN32
- // Create the thread suspended, so that the mHandle variable is valid in the thread procedure
- DWORD ThreadID = 0;
- m_Handle = CreateThread(NULL, 0, thrExecute, this, CREATE_SUSPENDED, &ThreadID);
- if (m_Handle == NULL)
- {
- LOGERROR("ERROR: Could not create thread \"%s\", GLE = %d!", m_ThreadName.c_str(), GetLastError());
- return false;
- }
- ResumeThread(m_Handle);
-
- #if defined(_DEBUG) && defined(_MSC_VER)
- // Thread naming is available only in MSVC
- if (!m_ThreadName.empty())
- {
- SetThreadName(ThreadID, m_ThreadName.c_str());
- }
- #endif // _DEBUG and _MSC_VER
-
- #else // _WIN32
- if (pthread_create(&m_Handle, NULL, thrExecute, this))
- {
- LOGERROR("ERROR: Could not create thread \"%s\", !", m_ThreadName.c_str());
- return false;
- }
- #endif // else _WIN32
-
- return true;
-}
-
-
-
-
-
-void cIsThread::Stop(void)
-{
- if (m_Handle == NULL_HANDLE)
- {
- return;
- }
- m_ShouldTerminate = true;
- Wait();
-}
-
-
-
-
-
-bool cIsThread::Wait(void)
-{
- if (m_Handle == NULL)
- {
- return true;
- }
-
- #ifdef LOGD // ProtoProxy doesn't have LOGD
- LOGD("Waiting for thread %s to finish", m_ThreadName.c_str());
- #endif // LOGD
-
- #ifdef _WIN32
- int res = WaitForSingleObject(m_Handle, INFINITE);
- m_Handle = NULL;
-
- #ifdef LOGD // ProtoProxy doesn't have LOGD
- LOGD("Thread %s finished", m_ThreadName.c_str());
- #endif // LOGD
-
- return (res == WAIT_OBJECT_0);
- #else // _WIN32
- int res = pthread_join(m_Handle, NULL);
- m_Handle = NULL;
-
- #ifdef LOGD // ProtoProxy doesn't have LOGD
- LOGD("Thread %s finished", m_ThreadName.c_str());
- #endif // LOGD
-
- return (res == 0);
- #endif // else _WIN32
-}
-
-
-
-
-
-unsigned long cIsThread::GetCurrentID(void)
-{
- #ifdef _WIN32
- return (unsigned long) GetCurrentThreadId();
- #else
- return (unsigned long) pthread_self();
- #endif
-}
-
-
-
-
diff --git a/source/OSSupport/IsThread.h b/source/OSSupport/IsThread.h
deleted file mode 100644
index b8784ea33..000000000
--- a/source/OSSupport/IsThread.h
+++ /dev/null
@@ -1,100 +0,0 @@
-
-// IsThread.h
-
-// Interfaces to the cIsThread class representing an OS-independent wrapper for a class that implements a thread.
-// This class will eventually suupersede the old cThread class
-
-/*
-Usage:
-To have a new thread, declare a class descending from cIsClass.
-Then override its Execute() method to provide your thread processing.
-In the descending class' constructor call the Start() method to start the thread once you're finished with initialization.
-*/
-
-
-
-
-
-#pragma once
-#ifndef CISTHREAD_H_INCLUDED
-#define CISTHREAD_H_INCLUDED
-
-
-
-
-
-class cIsThread
-{
-protected:
- /// This is the main thread entrypoint
- virtual void Execute(void) = 0;
-
- /// The overriden Execute() method should check this value periodically and terminate if this is true
- volatile bool m_ShouldTerminate;
-
-public:
- cIsThread(const AString & iThreadName);
- ~cIsThread();
-
- /// Starts the thread; returns without waiting for the actual start
- bool Start(void);
-
- /// Signals the thread to terminate and waits until it's finished
- void Stop(void);
-
- /// Waits for the thread to finish. Doesn't signalize the ShouldTerminate flag
- bool Wait(void);
-
- /// Returns the OS-dependent thread ID for the caller's thread
- static unsigned long GetCurrentID(void);
-
-protected:
- AString m_ThreadName;
-
- // Value used for "no handle":
- #ifdef _WIN32
- #define NULL_HANDLE NULL
- #else
- #define NULL_HANDLE 0
- #endif
-
- #ifdef _WIN32
-
- HANDLE m_Handle;
-
- static DWORD_PTR __stdcall thrExecute(LPVOID a_Param)
- {
- // Create a window so that the thread can be identified by 3rd party tools:
- HWND IdentificationWnd = CreateWindow("STATIC", ((cIsThread *)a_Param)->m_ThreadName.c_str(), 0, 0, 0, 0, WS_OVERLAPPED, NULL, NULL, NULL, NULL);
-
- // Run the thread:
- ((cIsThread *)a_Param)->Execute();
-
- // Destroy the identification window:
- DestroyWindow(IdentificationWnd);
-
- return 0;
- }
-
- #else // _WIN32
-
- pthread_t m_Handle;
-
- static void * thrExecute(void * a_Param)
- {
- ((cIsThread *)a_Param)->Execute();
- return NULL;
- }
-
- #endif // else _WIN32
-} ;
-
-
-
-
-
-#endif // CISTHREAD_H_INCLUDED
-
-
-
-
diff --git a/source/OSSupport/ListenThread.cpp b/source/OSSupport/ListenThread.cpp
deleted file mode 100644
index ba3198764..000000000
--- a/source/OSSupport/ListenThread.cpp
+++ /dev/null
@@ -1,238 +0,0 @@
-
-// ListenThread.cpp
-
-// Implements the cListenThread class representing the thread that listens for client connections
-
-#include "Globals.h"
-#include "ListenThread.h"
-
-
-
-
-
-cListenThread::cListenThread(cCallback & a_Callback, cSocket::eFamily a_Family, const AString & a_ServiceName) :
- super(Printf("ListenThread %s", a_ServiceName.c_str())),
- m_Callback(a_Callback),
- m_Family(a_Family),
- m_ShouldReuseAddr(false),
- m_ServiceName(a_ServiceName)
-{
-}
-
-
-
-
-
-cListenThread::~cListenThread()
-{
- Stop();
-}
-
-
-
-
-
-bool cListenThread::Initialize(const AString & a_PortsString)
-{
- ASSERT(m_Sockets.empty()); // Not yet started
-
- if (!CreateSockets(a_PortsString))
- {
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-bool cListenThread::Start(void)
-{
- if (m_Sockets.empty())
- {
- // There are no sockets listening, either forgotten to initialize or the user specified no listening ports
- // Report as successful, though
- return true;
- }
- return super::Start();
-}
-
-
-
-
-
-void cListenThread::Stop(void)
-{
- if (m_Sockets.empty())
- {
- // No sockets means no thread was running in the first place
- return;
- }
-
- m_ShouldTerminate = true;
-
- // Close one socket to wake the thread up from the select() call
- m_Sockets[0].CloseSocket();
-
- // Wait for the thread to finish
- super::Wait();
-
- // Close all the listening sockets:
- for (cSockets::iterator itr = m_Sockets.begin() + 1, end = m_Sockets.end(); itr != end; ++itr)
- {
- itr->CloseSocket();
- } // for itr - m_Sockets[]
- m_Sockets.clear();
-}
-
-
-
-
-
-void cListenThread::SetReuseAddr(bool a_Reuse)
-{
- ASSERT(m_Sockets.empty()); // Must not have been Initialize()d yet
-
- m_ShouldReuseAddr = a_Reuse;
-}
-
-
-
-
-
-bool cListenThread::CreateSockets(const AString & a_PortsString)
-{
- AStringVector Ports = StringSplitAndTrim(a_PortsString, ",");
-
- if (Ports.empty())
- {
- return false;
- }
-
- AString FamilyStr = m_ServiceName;
- switch (m_Family)
- {
- case cSocket::IPv4: FamilyStr.append(" IPv4"); break;
- case cSocket::IPv6: FamilyStr.append(" IPv6"); break;
- default:
- {
- ASSERT(!"Unknown address family");
- break;
- }
- }
-
- for (AStringVector::const_iterator itr = Ports.begin(), end = Ports.end(); itr != end; ++itr)
- {
- int Port = atoi(itr->c_str());
- if ((Port <= 0) || (Port > 65535))
- {
- LOGWARNING("%s: Invalid port specified: \"%s\".", FamilyStr.c_str(), itr->c_str());
- continue;
- }
- m_Sockets.push_back(cSocket::CreateSocket(m_Family));
- if (!m_Sockets.back().IsValid())
- {
- LOGWARNING("%s: Cannot create listening socket for port %d: \"%s\"", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- m_Sockets.pop_back();
- continue;
- }
-
- if (m_ShouldReuseAddr)
- {
- if (!m_Sockets.back().SetReuseAddress())
- {
- LOG("%s: Port %d cannot reuse addr, syscall failed: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- }
- }
-
- // Bind to port:
- bool res = false;
- switch (m_Family)
- {
- case cSocket::IPv4: res = m_Sockets.back().BindToAnyIPv4(Port); break;
- case cSocket::IPv6: res = m_Sockets.back().BindToAnyIPv6(Port); break;
- default:
- {
- ASSERT(!"Unknown address family");
- res = false;
- }
- }
- if (!res)
- {
- LOGWARNING("%s: Cannot bind port %d: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- m_Sockets.pop_back();
- continue;
- }
-
- if (!m_Sockets.back().Listen())
- {
- LOGWARNING("%s: Cannot listen on port %d: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- m_Sockets.pop_back();
- continue;
- }
-
- LOGINFO("%s: Port %d is open for connections", FamilyStr.c_str(), Port);
- } // for itr - Ports[]
-
- return !(m_Sockets.empty());
-}
-
-
-
-
-
-void cListenThread::Execute(void)
-{
- if (m_Sockets.empty())
- {
- LOGD("Empty cListenThread, ending thread now.");
- return;
- }
-
- // Find the highest socket number:
- cSocket::xSocket Highest = m_Sockets[0].GetSocket();
- for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
- {
- if (itr->GetSocket() > Highest)
- {
- Highest = itr->GetSocket();
- }
- } // for itr - m_Sockets[]
-
- while (!m_ShouldTerminate)
- {
- // Put all sockets into a FD set:
- fd_set fdRead;
- FD_ZERO(&fdRead);
- for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
- {
- FD_SET(itr->GetSocket(), &fdRead);
- } // for itr - m_Sockets[]
-
- timeval tv; // On Linux select() doesn't seem to wake up when socket is closed, so let's kinda busy-wait:
- tv.tv_sec = 1;
- tv.tv_usec = 0;
- if (select(Highest + 1, &fdRead, NULL, NULL, &tv) == -1)
- {
- LOG("select(R) call failed in cListenThread: \"%s\"", cSocket::GetLastErrorString().c_str());
- continue;
- }
- for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
- {
- if (itr->IsValid() && FD_ISSET(itr->GetSocket(), &fdRead))
- {
- cSocket Client = (m_Family == cSocket::IPv4) ? itr->AcceptIPv4() : itr->AcceptIPv6();
- if (Client.IsValid())
- {
- m_Callback.OnConnectionAccepted(Client);
- }
- }
- } // for itr - m_Sockets[]
- } // while (!m_ShouldTerminate)
-}
-
-
-
-
diff --git a/source/OSSupport/ListenThread.h b/source/OSSupport/ListenThread.h
deleted file mode 100644
index 4e337d814..000000000
--- a/source/OSSupport/ListenThread.h
+++ /dev/null
@@ -1,83 +0,0 @@
-
-// ListenThread.h
-
-// Declares the cListenThread class representing the thread that listens for client connections
-
-
-
-
-
-#pragma once
-
-#include "IsThread.h"
-#include "Socket.h"
-
-
-
-
-
-// fwd:
-class cServer;
-
-
-
-
-
-class cListenThread :
- public cIsThread
-{
- typedef cIsThread super;
-
-public:
- /// Used as the callback for connection events
- class cCallback
- {
- public:
- /// This callback is called whenever a socket connection is accepted
- virtual void OnConnectionAccepted(cSocket & a_Socket) = 0;
- } ;
-
- cListenThread(cCallback & a_Callback, cSocket::eFamily a_Family, const AString & a_ServiceName = "");
- ~cListenThread();
-
- /// Creates all the sockets, returns trus if successful, false if not.
- bool Initialize(const AString & a_PortsString);
-
- bool Start(void);
-
- void Stop(void);
-
- /// Call before Initialize() to set the "reuse" flag on the sockets
- void SetReuseAddr(bool a_Reuse = true);
-
-protected:
- typedef std::vector<cSocket> cSockets;
-
- /// The callback which to notify of incoming connections
- cCallback & m_Callback;
-
- /// Socket address family to use
- cSocket::eFamily m_Family;
-
- /// Sockets that are being monitored
- cSockets m_Sockets;
-
- /// If set to true, the SO_REUSEADDR socket option is set to true
- bool m_ShouldReuseAddr;
-
- /// Name of the service that's listening on the ports; for logging purposes only
- AString m_ServiceName;
-
-
- /** Fills in m_Sockets with individual sockets, each for one port specified in a_PortsString.
- Returns true if successful and at least one socket has been created
- */
- bool CreateSockets(const AString & a_PortsString);
-
- // cIsThread override:
- virtual void Execute(void) override;
-} ;
-
-
-
-
diff --git a/source/OSSupport/Semaphore.cpp b/source/OSSupport/Semaphore.cpp
deleted file mode 100644
index 468de6858..000000000
--- a/source/OSSupport/Semaphore.cpp
+++ /dev/null
@@ -1,91 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-
-
-
-
-cSemaphore::cSemaphore( unsigned int a_MaxCount, unsigned int a_InitialCount /* = 0 */ )
-#ifndef _WIN32
- : m_bNamed( false )
-#endif
-{
-#ifndef _WIN32
- (void)a_MaxCount;
- m_Handle = new sem_t;
- if (sem_init( (sem_t*)m_Handle, 0, 0))
- {
- LOG("WARNING cSemaphore: Could not create unnamed semaphore, fallback to named.");
- delete (sem_t*)m_Handle; // named semaphores return their own address
- m_bNamed = true;
-
- AString Name;
- Printf(Name, "cSemaphore%p", this );
- m_Handle = sem_open(Name.c_str(), O_CREAT, 777, a_InitialCount);
- if( m_Handle == SEM_FAILED )
- {
- LOG("ERROR: Could not create Semaphore. (%i)", errno );
- }
- else
- {
- if( sem_unlink(Name.c_str()) != 0 )
- {
- LOG("ERROR: Could not unlink cSemaphore. (%i)", errno);
- }
- }
- }
-#else
- m_Handle = CreateSemaphore(
- NULL, // security attribute
- a_InitialCount, // initial count
- a_MaxCount, // maximum count
- 0 // name (optional)
- );
-#endif
-}
-
-cSemaphore::~cSemaphore()
-{
-#ifdef _WIN32
- CloseHandle( m_Handle );
-#else
- if( m_bNamed )
- {
- if( sem_close( (sem_t*)m_Handle ) != 0 )
- {
- LOG("ERROR: Could not close cSemaphore. (%i)", errno);
- }
- }
- else
- {
- sem_destroy( (sem_t*)m_Handle );
- delete (sem_t*)m_Handle;
- }
- m_Handle = 0;
-
-#endif
-}
-
-void cSemaphore::Wait()
-{
-#ifndef _WIN32
- if( sem_wait( (sem_t*)m_Handle ) != 0)
- {
- LOG("ERROR: Could not wait for cSemaphore. (%i)", errno);
- }
-#else
- WaitForSingleObject( m_Handle, INFINITE);
-#endif
-}
-
-void cSemaphore::Signal()
-{
-#ifndef _WIN32
- if( sem_post( (sem_t*)m_Handle ) != 0 )
- {
- LOG("ERROR: Could not signal cSemaphore. (%i)", errno);
- }
-#else
- ReleaseSemaphore( m_Handle, 1, NULL );
-#endif
-}
diff --git a/source/OSSupport/Semaphore.h b/source/OSSupport/Semaphore.h
deleted file mode 100644
index fbe8907f1..000000000
--- a/source/OSSupport/Semaphore.h
+++ /dev/null
@@ -1,17 +0,0 @@
-#pragma once
-
-class cSemaphore
-{
-public:
- cSemaphore( unsigned int a_MaxCount, unsigned int a_InitialCount = 0 );
- ~cSemaphore();
-
- void Wait();
- void Signal();
-private:
- void* m_Handle; // HANDLE pointer
-
-#ifndef _WIN32
- bool m_bNamed;
-#endif
-};
diff --git a/source/OSSupport/Sleep.cpp b/source/OSSupport/Sleep.cpp
deleted file mode 100644
index 70fb06b40..000000000
--- a/source/OSSupport/Sleep.cpp
+++ /dev/null
@@ -1,19 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#ifndef _WIN32
- #include <unistd.h>
-#endif
-
-
-
-
-
-void cSleep::MilliSleep( unsigned int a_MilliSeconds )
-{
-#ifdef _WIN32
- Sleep(a_MilliSeconds); // Don't tick too much
-#else
- usleep(a_MilliSeconds*1000);
-#endif
-}
diff --git a/source/OSSupport/Sleep.h b/source/OSSupport/Sleep.h
deleted file mode 100644
index 5298c15da..000000000
--- a/source/OSSupport/Sleep.h
+++ /dev/null
@@ -1,7 +0,0 @@
-#pragma once
-
-class cSleep
-{
-public:
- static void MilliSleep( unsigned int a_MilliSeconds );
-}; \ No newline at end of file
diff --git a/source/OSSupport/Socket.cpp b/source/OSSupport/Socket.cpp
deleted file mode 100644
index 48b5d704d..000000000
--- a/source/OSSupport/Socket.cpp
+++ /dev/null
@@ -1,396 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Socket.h"
-
-#ifndef _WIN32
- #include <netdb.h>
- #include <unistd.h>
- #include <arpa/inet.h> //inet_ntoa()
-#else
- #define socklen_t int
-#endif
-
-
-
-
-
-cSocket::cSocket(xSocket a_Socket)
- : m_Socket(a_Socket)
-{
-}
-
-
-
-
-
-cSocket::~cSocket()
-{
- // Do NOT close the socket; this class is an API wrapper, not a RAII!
-}
-
-
-
-
-
-cSocket::operator cSocket::xSocket() const
-{
- return m_Socket;
-}
-
-
-
-
-
-cSocket::xSocket cSocket::GetSocket() const
-{
- return m_Socket;
-}
-
-
-
-
-
-bool cSocket::IsValidSocket(cSocket::xSocket a_Socket)
-{
- #ifdef _WIN32
- return (a_Socket != INVALID_SOCKET);
- #else // _WIN32
- return (a_Socket >= 0);
- #endif // else _WIN32
-}
-
-
-
-
-
-void cSocket::CloseSocket()
-{
- #ifdef _WIN32
-
- closesocket(m_Socket);
-
- #else // _WIN32
-
- if (shutdown(m_Socket, SHUT_RDWR) != 0)//SD_BOTH);
- {
- LOGWARN("Error on shutting down socket %d (%s): %s", m_Socket, m_IPString.c_str(), GetLastErrorString().c_str());
- }
- if (close(m_Socket) != 0)
- {
- LOGWARN("Error closing socket %d (%s): %s", m_Socket, m_IPString.c_str(), GetLastErrorString().c_str());
- }
-
- #endif // else _WIN32
-
- // Invalidate the socket so that this object can be re-used for another connection
- m_Socket = INVALID_SOCKET;
-}
-
-
-
-
-
-AString cSocket::GetErrorString( int a_ErrNo )
-{
- char buffer[ 1024 ];
- AString Out;
-
- #ifdef _WIN32
-
- FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, a_ErrNo, 0, buffer, ARRAYCOUNT(buffer), NULL);
- Printf(Out, "%d: %s", a_ErrNo, buffer);
- if (!Out.empty() && (Out[Out.length() - 1] == '\n'))
- {
- Out.erase(Out.length() - 2);
- }
- return Out;
-
- #else // _WIN32
-
- // According to http://linux.die.net/man/3/strerror_r there are two versions of strerror_r():
-
- #if ( _GNU_SOURCE ) && !defined(ANDROID_NDK) // GNU version of strerror_r()
-
- char * res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) );
- if( res != NULL )
- {
- Printf(Out, "%d: %s", a_ErrNo, res);
- return Out;
- }
-
- #else // XSI version of strerror_r():
-
- int res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) );
- if( res == 0 )
- {
- Printf(Out, "%d: %s", a_ErrNo, buffer);
- return Out;
- }
-
- #endif // strerror_r() version
-
- else
- {
- Printf(Out, "Error %d while getting error string for error #%d!", errno, a_ErrNo);
- return Out;
- }
-
- #endif // else _WIN32
-}
-
-
-
-
-int cSocket::GetLastError()
-{
-#ifdef _WIN32
- return WSAGetLastError();
-#else
- return errno;
-#endif
-}
-
-
-
-
-
-bool cSocket::SetReuseAddress(void)
-{
- #if defined(_WIN32) || defined(ANDROID_NDK)
- char yes = 1;
- #else
- int yes = 1;
- #endif
- return (setsockopt(m_Socket, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == 0);
-}
-
-
-
-
-
-int cSocket::WSAStartup()
-{
-#ifdef _WIN32
- WSADATA wsaData;
- memset(&wsaData, 0, sizeof(wsaData));
- return ::WSAStartup(MAKEWORD(2, 2),&wsaData);
-#else
- return 0;
-#endif
-}
-
-
-
-
-
-cSocket cSocket::CreateSocket(eFamily a_Family)
-{
- return socket((int)a_Family, SOCK_STREAM, 0);
-}
-
-
-
-
-
-bool cSocket::BindToAnyIPv4(unsigned short a_Port)
-{
- sockaddr_in local;
- memset(&local, 0, sizeof(local));
-
- local.sin_family = AF_INET;
- local.sin_port = htons((u_short)a_Port);
-
- return (bind(m_Socket, (sockaddr *)&local, sizeof(local)) == 0);
-}
-
-
-
-
-
-bool cSocket::BindToAnyIPv6(unsigned short a_Port)
-{
- // Cannot use socckaddr_in6, because it is not defined in the default VS2008 SDK
- // Must jump through hoops here
-
- sockaddr_in6 local;
- memset(&local, 0, sizeof(local));
-
- local.sin6_family = AF_INET6;
- local.sin6_port = htons((u_short)a_Port);
-
- return (bind(m_Socket, (sockaddr *)&local, sizeof(local)) == 0);
-}
-
-
-
-
-
-bool cSocket::BindToLocalhostIPv4(unsigned short a_Port)
-{
- sockaddr_in local;
- memset(&local, 0, sizeof(local));
-
- local.sin_family = AF_INET;;
- local.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
- local.sin_port = htons((u_short)a_Port);
-
- return (bind(m_Socket, (sockaddr*)&local, sizeof(local)) == 0);
-}
-
-
-
-
-
-bool cSocket::Listen(int a_Backlog)
-{
- return (listen(m_Socket, a_Backlog) == 0);
-}
-
-
-
-
-
-cSocket cSocket::AcceptIPv4(void)
-{
- sockaddr_in from;
- socklen_t fromlen = sizeof(from);
-
- cSocket SClient = accept(m_Socket, (sockaddr *)&from, &fromlen);
-
- if (SClient.IsValid() && (from.sin_addr.s_addr != 0)) // Get IP in string form
- {
- SClient.m_IPString = inet_ntoa(from.sin_addr);
- }
- return SClient;
-}
-
-
-
-
-
-cSocket cSocket::AcceptIPv6(void)
-{
- sockaddr_in6 from;
- socklen_t fromlen = sizeof(from);
-
- cSocket SClient = accept(m_Socket, (sockaddr *)&from, &fromlen);
-
- // Get IP in string form:
- if (SClient.IsValid())
- {
- #if defined(_WIN32)
- // Windows XP doesn't have inet_ntop, so we need to improvise. And MSVC has different headers than GCC
- #ifdef _MSC_VER
- // MSVC version
- Printf(SClient.m_IPString, "%x:%x:%x:%x:%x:%x:%x:%x",
- from.sin6_addr.u.Word[0],
- from.sin6_addr.u.Word[1],
- from.sin6_addr.u.Word[2],
- from.sin6_addr.u.Word[3],
- from.sin6_addr.u.Word[4],
- from.sin6_addr.u.Word[5],
- from.sin6_addr.u.Word[6],
- from.sin6_addr.u.Word[7]
- );
- #else // _MSC_VER
- // MinGW
- Printf(SClient.m_IPString, "%x:%x:%x:%x:%x:%x:%x:%x",
- from.sin6_addr.s6_addr16[0],
- from.sin6_addr.s6_addr16[1],
- from.sin6_addr.s6_addr16[2],
- from.sin6_addr.s6_addr16[3],
- from.sin6_addr.s6_addr16[4],
- from.sin6_addr.s6_addr16[5],
- from.sin6_addr.s6_addr16[6],
- from.sin6_addr.s6_addr16[7]
- );
- #endif // else _MSC_VER
- #else
- char buffer[INET6_ADDRSTRLEN];
- inet_ntop(AF_INET6, &(from.sin6_addr), buffer, sizeof(buffer));
- SClient.m_IPString.assign(buffer);
- #endif // _WIN32
- }
- return SClient;
-}
-
-
-
-
-
-bool cSocket::ConnectToLocalhostIPv4(unsigned short a_Port)
-{
- sockaddr_in server;
- server.sin_family = AF_INET;
- server.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
- server.sin_port = htons(a_Port);
- return (connect(m_Socket, (sockaddr *)&server, sizeof(server)) == 0);
-}
-
-
-
-
-
-bool cSocket::ConnectIPv4(const AString & a_HostNameOrAddr, unsigned short a_Port)
-{
- // First try IP Address string to hostent conversion, because it's faster
- unsigned long addr = inet_addr(a_HostNameOrAddr.c_str());
- hostent * hp = gethostbyaddr((char*)&addr, sizeof(addr), AF_INET);
- if (hp == NULL)
- {
- // It is not an IP Address string, but rather a regular hostname, resolve:
- hp = gethostbyname(a_HostNameOrAddr.c_str());
- if (hp == NULL)
- {
- LOGWARN("cTCPLink: Could not resolve hostname \"%s\"", a_HostNameOrAddr.c_str());
- CloseSocket();
- return false;
- }
- }
-
- sockaddr_in server;
- server.sin_addr.s_addr = *((unsigned long*)hp->h_addr);
- server.sin_family = AF_INET;
- server.sin_port = htons( (unsigned short)a_Port );
- return (connect(m_Socket, (sockaddr *)&server, sizeof(server)) == 0);
-}
-
-
-
-
-
-int cSocket::Receive(char* a_Buffer, unsigned int a_Length, unsigned int a_Flags)
-{
- return recv(m_Socket, a_Buffer, a_Length, a_Flags);
-}
-
-
-
-
-
-int cSocket::Send(const char * a_Buffer, unsigned int a_Length)
-{
- return send(m_Socket, a_Buffer, a_Length, 0);
-}
-
-
-
-
-
-unsigned short cSocket::GetPort(void) const
-{
- ASSERT(IsValid());
-
- sockaddr_in Addr;
- socklen_t AddrSize = sizeof(Addr);
- if (getsockname(m_Socket, (sockaddr *)&Addr, &AddrSize) != 0)
- {
- return 0;
- }
- return ntohs(Addr.sin_port);
-}
-
-
-
-
diff --git a/source/OSSupport/Socket.h b/source/OSSupport/Socket.h
deleted file mode 100644
index 34f09cc74..000000000
--- a/source/OSSupport/Socket.h
+++ /dev/null
@@ -1,101 +0,0 @@
-
-#pragma once
-
-
-
-
-
-class cSocket
-{
-public:
- enum eFamily
- {
- IPv4 = AF_INET,
- IPv6 = AF_INET6,
- } ;
-
-#ifdef _WIN32
- typedef SOCKET xSocket;
-#else
- typedef int xSocket;
- static const int INVALID_SOCKET = -1;
-#endif
-
- cSocket(void) : m_Socket(INVALID_SOCKET) {}
- cSocket(xSocket a_Socket);
- ~cSocket();
-
- bool IsValid(void) const { return IsValidSocket(m_Socket); }
- void CloseSocket(void);
-
- operator xSocket(void) const;
- xSocket GetSocket(void) const;
-
- bool operator == (const cSocket & a_Other) {return m_Socket == a_Other.m_Socket; }
-
- void SetSocket(xSocket a_Socket);
-
- /// Sets the address-reuse socket flag; returns true on success
- bool SetReuseAddress(void);
-
- static int WSAStartup(void);
-
- static AString GetErrorString(int a_ErrNo);
- static int GetLastError();
- static AString GetLastErrorString(void)
- {
- return GetErrorString(GetLastError());
- }
-
- /// Creates a new socket of the specified address family
- static cSocket CreateSocket(eFamily a_Family);
-
- inline static bool IsSocketError(int a_ReturnedValue)
- {
- #ifdef _WIN32
- return (a_ReturnedValue == SOCKET_ERROR || a_ReturnedValue == 0);
- #else
- return (a_ReturnedValue <= 0);
- #endif
- }
-
- static bool IsValidSocket(xSocket a_Socket);
-
- static const unsigned short ANY_PORT = 0; // When given to Bind() functions, they will find a free port
- static const int DEFAULT_BACKLOG = 10;
-
- /// Binds to the specified port on "any" interface (0.0.0.0). Returns true if successful.
- bool BindToAnyIPv4(unsigned short a_Port);
-
- /// Binds to the specified port on "any" interface (::/128). Returns true if successful.
- bool BindToAnyIPv6(unsigned short a_Port);
-
- /// Binds to the specified port on localhost interface (127.0.0.1) through IPv4. Returns true if successful.
- bool BindToLocalhostIPv4(unsigned short a_Port);
-
- /// Sets the socket to listen for incoming connections. Returns true if successful.
- bool Listen(int a_Backlog = DEFAULT_BACKLOG);
-
- /// Accepts an IPv4 incoming connection. Blocks if none available.
- cSocket AcceptIPv4(void);
-
- /// Accepts an IPv6 incoming connection. Blocks if none available.
- cSocket AcceptIPv6(void);
-
- /// Connects to a localhost socket on the specified port using IPv4; returns true if successful.
- bool ConnectToLocalhostIPv4(unsigned short a_Port);
-
- /// Connects to the specified host or string IP address and port, using IPv4. Returns true if successful.
- bool ConnectIPv4(const AString & a_HostNameOrAddr, unsigned short a_Port);
-
- int Receive(char * a_Buffer, unsigned int a_Length, unsigned int a_Flags);
- int Send (const char * a_Buffer, unsigned int a_Length);
-
- unsigned short GetPort(void) const; // Returns 0 on failure
-
- const AString & GetIPString(void) const { return m_IPString; }
-
-private:
- xSocket m_Socket;
- AString m_IPString;
-}; \ No newline at end of file
diff --git a/source/OSSupport/SocketThreads.cpp b/source/OSSupport/SocketThreads.cpp
deleted file mode 100644
index 3e505616c..000000000
--- a/source/OSSupport/SocketThreads.cpp
+++ /dev/null
@@ -1,675 +0,0 @@
-
-// cSocketThreads.cpp
-
-// Implements the cSocketThreads class representing the heart of MCS's client networking.
-// This object takes care of network communication, groups sockets into threads and uses as little threads as possible for full read / write support
-// For more detail, see http://forum.mc-server.org/showthread.php?tid=327
-
-#include "Globals.h"
-#include "SocketThreads.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSocketThreads:
-
-cSocketThreads::cSocketThreads(void)
-{
-}
-
-
-
-
-
-cSocketThreads::~cSocketThreads()
-{
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- delete *itr;
- } // for itr - m_Threads[]
- m_Threads.clear();
-}
-
-
-
-
-
-
-bool cSocketThreads::AddClient(const cSocket & a_Socket, cCallback * a_Client)
-{
- // Add a (socket, client) pair for processing, data from a_Socket is to be sent to a_Client
-
- // Try to add to existing threads:
- cCSLock Lock(m_CS);
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- if ((*itr)->IsValid() && (*itr)->HasEmptySlot())
- {
- (*itr)->AddClient(a_Socket, a_Client);
- return true;
- }
- }
-
- // No thread has free space, create a new one:
- LOGD("Creating a new cSocketThread (currently have %d)", m_Threads.size());
- cSocketThread * Thread = new cSocketThread(this);
- if (!Thread->Start())
- {
- // There was an error launching the thread (but it was already logged along with the reason)
- LOGERROR("A new cSocketThread failed to start");
- delete Thread;
- return false;
- }
- Thread->AddClient(a_Socket, a_Client);
- m_Threads.push_back(Thread);
- return true;
-}
-
-
-
-
-
-/*
-void cSocketThreads::RemoveClient(const cSocket * a_Socket)
-{
- // Remove the socket (and associated client) from processing
-
- cCSLock Lock(m_CS);
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- if ((*itr)->RemoveSocket(a_Socket))
- {
- return;
- }
- } // for itr - m_Threads[]
-
- // Cannot assert here, this may actually happen legally, since cClientHandle has to clean up the socket and it may have already closed in the meantime
- // ASSERT(!"Removing an unknown socket");
-}
-*/
-
-
-
-
-
-void cSocketThreads::RemoveClient(const cCallback * a_Client)
-{
- // Remove the associated socket and the client from processing
-
- cCSLock Lock(m_CS);
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- if ((*itr)->RemoveClient(a_Client))
- {
- return;
- }
- } // for itr - m_Threads[]
-
- ASSERT(!"Removing an unknown client");
-}
-
-
-
-
-
-void cSocketThreads::NotifyWrite(const cCallback * a_Client)
-{
- // Notifies the thread responsible for a_Client that the client has something to write
-
- cCSLock Lock(m_CS);
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- if ((*itr)->NotifyWrite(a_Client))
- {
- return;
- }
- } // for itr - m_Threads[]
-
- // Cannot assert - this normally happens if a client disconnects and has pending packets, the cServer::cNotifyWriteThread will call this on invalid clients too
- // ASSERT(!"Notifying write to an unknown client");
-}
-
-
-
-
-
-void cSocketThreads::Write(const cCallback * a_Client, const AString & a_Data)
-{
- // Puts a_Data into outgoing data queue for a_Client
- cCSLock Lock(m_CS);
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- if ((*itr)->Write(a_Client, a_Data))
- {
- return;
- }
- } // for itr - m_Threads[]
-
- // This may be perfectly legal, if the socket has been destroyed and the client is finishing up
- // ASSERT(!"Writing to an unknown socket");
-}
-
-
-
-
-
-/// Stops reading from the socket - when this call returns, no more calls to the callbacks are made
-void cSocketThreads::StopReading(const cCallback * a_Client)
-{
- cCSLock Lock(m_CS);
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- if ((*itr)->StopReading(a_Client))
- {
- return;
- }
- } // for itr - m_Threads[]
-
- // Cannot assert, this normally happens if the socket is closed before the client deinitializes
- // ASSERT(!"Stopping reading on an unknown client");
-}
-
-
-
-
-
-/// Queues the socket for closing, as soon as its outgoing data is sent
-void cSocketThreads::QueueClose(const cCallback * a_Client)
-{
- LOGD("QueueClose(client %p)", a_Client);
-
- cCSLock Lock(m_CS);
- for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr)
- {
- if ((*itr)->QueueClose(a_Client))
- {
- return;
- }
- } // for itr - m_Threads[]
-
- ASSERT(!"Queueing close of an unknown client");
-}
-
-
-
-
-
-////////////////////////////////////////////////////////////////////////////////
-// cSocketThreads::cSocketThread:
-
-cSocketThreads::cSocketThread::cSocketThread(cSocketThreads * a_Parent) :
- cIsThread("cSocketThread"),
- m_Parent(a_Parent),
- m_NumSlots(0)
-{
- // Nothing needed yet
-}
-
-
-
-
-
-cSocketThreads::cSocketThread::~cSocketThread()
-{
- m_ShouldTerminate = true;
-
- // Notify the thread:
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("a", 1);
-
- // Wait for the thread to finish:
- Wait();
-
- // Close the control sockets:
- m_ControlSocket1.CloseSocket();
- m_ControlSocket2.CloseSocket();
-}
-
-
-
-
-
-void cSocketThreads::cSocketThread::AddClient(const cSocket & a_Socket, cCallback * a_Client)
-{
- ASSERT(m_NumSlots < MAX_SLOTS); // Use HasEmptySlot() to check before adding
-
- m_Slots[m_NumSlots].m_Client = a_Client;
- m_Slots[m_NumSlots].m_Socket = a_Socket;
- m_Slots[m_NumSlots].m_Outgoing.clear();
- m_Slots[m_NumSlots].m_ShouldClose = false;
- m_Slots[m_NumSlots].m_ShouldCallClient = true;
- m_NumSlots++;
-
- // Notify the thread of the change:
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("a", 1);
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::RemoveClient(const cCallback * a_Client)
-{
- // Returns true if removed, false if not found
-
- if (m_NumSlots == 0)
- {
- return false;
- }
-
- for (int i = m_NumSlots - 1; i >= 0 ; --i)
- {
- if (m_Slots[i].m_Client != a_Client)
- {
- continue;
- }
-
- // Found, remove it:
- m_Slots[i] = m_Slots[--m_NumSlots];
-
- // Notify the thread of the change:
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("r", 1);
- return true;
- } // for i - m_Slots[]
-
- // Not found
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::RemoveSocket(const cSocket * a_Socket)
-{
- // Returns true if removed, false if not found
-
- for (int i = m_NumSlots - 1; i >= 0 ; --i)
- {
- if (m_Slots[i].m_Socket != *a_Socket)
- {
- continue;
- }
-
- // Found, remove it:
- m_Slots[i] = m_Slots[--m_NumSlots];
-
- // Notify the thread of the change:
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("r", 1);
- return true;
- } // for i - m_Slots[]
-
- // Not found
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::HasClient(const cCallback * a_Client) const
-{
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- if (m_Slots[i].m_Client == a_Client)
- {
- return true;
- }
- } // for i - m_Slots[]
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::HasSocket(const cSocket * a_Socket) const
-{
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- if (m_Slots[i].m_Socket == *a_Socket)
- {
- return true;
- }
- } // for i - m_Slots[]
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::NotifyWrite(const cCallback * a_Client)
-{
- if (HasClient(a_Client))
- {
- // Notify the thread that there's another packet in the queue:
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("q", 1);
- return true;
- }
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::Write(const cCallback * a_Client, const AString & a_Data)
-{
- // Returns true if socket handled by this thread
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- if (m_Slots[i].m_Client == a_Client)
- {
- m_Slots[i].m_Outgoing.append(a_Data);
-
- // Notify the thread that there's data in the queue:
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("q", 1);
-
- return true;
- }
- } // for i - m_Slots[]
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::StopReading (const cCallback * a_Client)
-{
- // Returns true if client handled by this thread
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- if (m_Slots[i].m_Client == a_Client)
- {
- m_Slots[i].m_ShouldCallClient = false;
- return true;
- }
- } // for i - m_Slots[]
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::QueueClose(const cCallback * a_Client)
-{
- // Returns true if socket handled by this thread
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- if (m_Slots[i].m_Client == a_Client)
- {
- m_Slots[i].m_ShouldClose = true;
-
- // Notify the thread that there's a close queued (in case its conditions are already met):
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("c", 1);
-
- return true;
- }
- } // for i - m_Slots[]
- return false;
-}
-
-
-
-
-
-bool cSocketThreads::cSocketThread::Start(void)
-{
- // Create the control socket listener
- m_ControlSocket2 = cSocket::CreateSocket(cSocket::IPv4);
- if (!m_ControlSocket2.IsValid())
- {
- LOGERROR("Cannot create a Control socket for a cSocketThread (\"%s\"); continuing, but server may be unreachable from now on.", cSocket::GetLastErrorString().c_str());
- return false;
- }
- if (!m_ControlSocket2.BindToLocalhostIPv4(cSocket::ANY_PORT))
- {
- LOGERROR("Cannot bind a Control socket for a cSocketThread (\"%s\"); continuing, but server may be unreachable from now on.", cSocket::GetLastErrorString().c_str());
- m_ControlSocket2.CloseSocket();
- return false;
- }
- if (!m_ControlSocket2.Listen(1))
- {
- LOGERROR("Cannot listen on a Control socket for a cSocketThread (\"%s\"); continuing, but server may be unreachable from now on.", cSocket::GetLastErrorString().c_str());
- m_ControlSocket2.CloseSocket();
- return false;
- }
- if (m_ControlSocket2.GetPort() == 0)
- {
- LOGERROR("Cannot determine Control socket port (\"%s\"); conitnuing, but the server may be unreachable from now on.", cSocket::GetLastErrorString().c_str());
- m_ControlSocket2.CloseSocket();
- return false;
- }
-
- // Start the thread
- if (!super::Start())
- {
- LOGERROR("Cannot start new cSocketThread");
- m_ControlSocket2.CloseSocket();
- return false;
- }
-
- // Finish connecting the control socket by accepting connection from the thread's socket
- cSocket tmp = m_ControlSocket2.AcceptIPv4();
- if (!tmp.IsValid())
- {
- LOGERROR("Cannot link Control sockets for a cSocketThread (\"%s\"); continuing, but server may be unreachable from now on.", cSocket::GetLastErrorString().c_str());
- m_ControlSocket2.CloseSocket();
- return false;
- }
- m_ControlSocket2.CloseSocket();
- m_ControlSocket2 = tmp;
-
- return true;
-}
-
-
-
-
-
-void cSocketThreads::cSocketThread::Execute(void)
-{
- // Connect the "client" part of the Control socket:
- m_ControlSocket1 = cSocket::CreateSocket(cSocket::IPv4);
- ASSERT(m_ControlSocket2.GetPort() != 0); // We checked in the Start() method, but let's be sure
- if (!m_ControlSocket1.ConnectToLocalhostIPv4(m_ControlSocket2.GetPort()))
- {
- LOGERROR("Cannot connect Control sockets for a cSocketThread (\"%s\"); continuing, but the server may be unreachable from now on.", cSocket::GetLastErrorString().c_str());
- m_ControlSocket2.CloseSocket();
- return;
- }
-
- // The main thread loop:
- while (!m_ShouldTerminate)
- {
- // Put all sockets into the Read set:
- fd_set fdRead;
- cSocket::xSocket Highest = m_ControlSocket1.GetSocket();
-
- PrepareSet(&fdRead, Highest);
-
- // Wait for the sockets:
- if (select(Highest + 1, &fdRead, NULL, NULL, NULL) == -1)
- {
- LOG("select(R) call failed in cSocketThread: \"%s\"", cSocket::GetLastErrorString().c_str());
- continue;
- }
-
- ReadFromSockets(&fdRead);
-
- // Test sockets for writing:
- fd_set fdWrite;
- Highest = m_ControlSocket1.GetSocket();
- PrepareSet(&fdWrite, Highest);
- timeval Timeout;
- Timeout.tv_sec = 0;
- Timeout.tv_usec = 0;
- if (select(Highest + 1, NULL, &fdWrite, NULL, &Timeout) == -1)
- {
- LOG("select(W) call failed in cSocketThread: \"%s\"", cSocket::GetLastErrorString().c_str());
- continue;
- }
-
- WriteToSockets(&fdWrite);
- } // while (!mShouldTerminate)
-}
-
-
-
-
-
-void cSocketThreads::cSocketThread::PrepareSet(fd_set * a_Set, cSocket::xSocket & a_Highest)
-{
- FD_ZERO(a_Set);
- FD_SET(m_ControlSocket1.GetSocket(), a_Set);
-
- cCSLock Lock(m_Parent->m_CS);
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- if (!m_Slots[i].m_Socket.IsValid())
- {
- continue;
- }
- cSocket::xSocket s = m_Slots[i].m_Socket.GetSocket();
- FD_SET(s, a_Set);
- if (s > a_Highest)
- {
- a_Highest = s;
- }
- } // for i - m_Slots[]
-}
-
-
-
-
-
-void cSocketThreads::cSocketThread::ReadFromSockets(fd_set * a_Read)
-{
- // Read on available sockets:
-
- // Reset Control socket state:
- if (FD_ISSET(m_ControlSocket1.GetSocket(), a_Read))
- {
- char Dummy[128];
- m_ControlSocket1.Receive(Dummy, sizeof(Dummy), 0);
- }
-
- // Read from clients:
- cCSLock Lock(m_Parent->m_CS);
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- cSocket::xSocket Socket = m_Slots[i].m_Socket.GetSocket();
- if (!cSocket::IsValidSocket(Socket) || !FD_ISSET(Socket, a_Read))
- {
- continue;
- }
- char Buffer[1024];
- int Received = m_Slots[i].m_Socket.Receive(Buffer, ARRAYCOUNT(Buffer), 0);
- if (Received == 0)
- {
- // The socket has been closed by the remote party, close our socket and let it be removed after we process all reading
- m_Slots[i].m_Socket.CloseSocket();
- if (m_Slots[i].m_ShouldCallClient)
- {
- m_Slots[i].m_Client->SocketClosed();
- }
- }
- else if (Received > 0)
- {
- if (m_Slots[i].m_ShouldCallClient)
- {
- m_Slots[i].m_Client->DataReceived(Buffer, Received);
- }
- }
- else
- {
- // The socket has encountered an error, close it and let it be removed after we process all reading
- m_Slots[i].m_Socket.CloseSocket();
- if (m_Slots[i].m_ShouldCallClient)
- {
- m_Slots[i].m_Client->SocketClosed();
- }
- }
- } // for i - m_Slots[]
-}
-
-
-
-
-
-void cSocketThreads::cSocketThread::WriteToSockets(fd_set * a_Write)
-{
- // Write to available client sockets:
- cCSLock Lock(m_Parent->m_CS);
- for (int i = m_NumSlots - 1; i >= 0; --i)
- {
- cSocket::xSocket Socket = m_Slots[i].m_Socket.GetSocket();
- if (!cSocket::IsValidSocket(Socket) || !FD_ISSET(Socket, a_Write))
- {
- continue;
- }
- if (m_Slots[i].m_Outgoing.empty())
- {
- // Request another chunk of outgoing data:
- if (m_Slots[i].m_ShouldCallClient)
- {
- m_Slots[i].m_Client->GetOutgoingData(m_Slots[i].m_Outgoing);
- }
- if (m_Slots[i].m_Outgoing.empty())
- {
- // Nothing ready
- if (m_Slots[i].m_ShouldClose)
- {
- // Socket was queued for closing and there's no more data to send, close it now:
-
- // DEBUG
- LOGD("Socket was queued for closing, closing now. Slot %d, client %p, socket %d", i, m_Slots[i].m_Client, m_Slots[i].m_Socket.GetSocket());
-
- m_Slots[i].m_Socket.CloseSocket();
- // The slot must be freed actively by the client, using RemoveClient()
- }
- continue;
- }
- } // if (outgoing data is empty)
-
- int Sent = m_Slots[i].m_Socket.Send(m_Slots[i].m_Outgoing.data(), m_Slots[i].m_Outgoing.size());
- if (Sent < 0)
- {
- int Err = cSocket::GetLastError();
- LOGWARNING("Error %d while writing to client \"%s\", disconnecting. \"%s\"", Err, m_Slots[i].m_Socket.GetIPString().c_str(), cSocket::GetErrorString(Err).c_str());
- m_Slots[i].m_Socket.CloseSocket();
- if (m_Slots[i].m_ShouldCallClient)
- {
- m_Slots[i].m_Client->SocketClosed();
- }
- return;
- }
- m_Slots[i].m_Outgoing.erase(0, Sent);
-
- // _X: If there's data left, it means the client is not reading fast enough, the server would unnecessarily spin in the main loop with zero actions taken; so signalling is disabled
- // This means that if there's data left, it will be sent only when there's incoming data or someone queues another packet (for any socket handled by this thread)
- /*
- // If there's any data left, signalize the Control socket:
- if (!m_Slots[i].m_Outgoing.empty())
- {
- ASSERT(m_ControlSocket2.IsValid());
- m_ControlSocket2.Send("q", 1);
- }
- */
- } // for i - m_Slots[i]
-}
-
-
-
-
diff --git a/source/OSSupport/SocketThreads.h b/source/OSSupport/SocketThreads.h
deleted file mode 100644
index ecbac3aeb..000000000
--- a/source/OSSupport/SocketThreads.h
+++ /dev/null
@@ -1,169 +0,0 @@
-
-// SocketThreads.h
-
-// Interfaces to the cSocketThreads class representing the heart of MCS's client networking.
-// This object takes care of network communication, groups sockets into threads and uses as little threads as possible for full read / write support
-// For more detail, see http://forum.mc-server.org/showthread.php?tid=327
-
-/*
-Additional details:
-When a client is terminating a connection:
-- they call the StopReading() method to disable callbacks for the incoming data
-- they call the Write() method to queue any outstanding outgoing data
-- they call the QueueClose() method to queue the socket to close after outgoing data has been sent.
-When a socket slot is marked as having no callback, it is kept alive until its outgoing data queue is empty and its m_ShouldClose flag is set.
-This means that the socket can be written to several times before finally closing it via QueueClose()
-*/
-
-
-
-
-
-/// How many clients should one thread handle? (must be less than FD_SETSIZE for your platform)
-#define MAX_SLOTS 63
-
-
-
-
-
-#pragma once
-#ifndef CSOCKETTHREADS_H_INCLUDED
-#define CSOCKETTHREADS_H_INCLUDED
-
-#include "Socket.h"
-#include "IsThread.h"
-
-
-
-
-// Check MAX_SLOTS:
-#if MAX_SLOTS >= FD_SETSIZE
- #error "MAX_SLOTS must be less than FD_SETSIZE for your platform! (otherwise select() won't work)"
-#endif
-
-
-
-
-
-// fwd:
-class cSocket;
-class cClientHandle;
-
-
-
-
-
-class cSocketThreads
-{
-public:
-
- // Clients of cSocketThreads must implement this interface to be able to communicate
- class cCallback
- {
- public:
- /// Called when data is received from the remote party
- virtual void DataReceived(const char * a_Data, int a_Size) = 0;
-
- /// Called when data can be sent to remote party; the function is supposed to append outgoing data to a_Data
- virtual void GetOutgoingData(AString & a_Data) = 0;
-
- /// Called when the socket has been closed for any reason
- virtual void SocketClosed(void) = 0;
- } ;
-
-
- cSocketThreads(void);
- ~cSocketThreads();
-
- /// Add a (socket, client) pair for processing, data from a_Socket is to be sent to a_Client; returns true if successful
- bool AddClient(const cSocket & a_Socket, cCallback * a_Client);
-
- /// Remove the associated socket and the client from processing. The socket is left to send its data and is removed only after all its m_OutgoingData is sent
- void RemoveClient(const cCallback * a_Client);
-
- /// Notify the thread responsible for a_Client that the client has something to write
- void NotifyWrite(const cCallback * a_Client);
-
- /// Puts a_Data into outgoing data queue for a_Client
- void Write(const cCallback * a_Client, const AString & a_Data);
-
- /// Stops reading from the client - when this call returns, no more calls to the callbacks are made
- void StopReading(const cCallback * a_Client);
-
- /// Queues the client for closing, as soon as its outgoing data is sent
- void QueueClose(const cCallback * a_Client);
-
-private:
-
- class cSocketThread :
- public cIsThread
- {
- typedef cIsThread super;
-
- public:
-
- cSocketThread(cSocketThreads * a_Parent);
- ~cSocketThread();
-
- // All these methods assume parent's m_CS is locked
- bool HasEmptySlot(void) const {return m_NumSlots < MAX_SLOTS; }
- bool IsEmpty (void) const {return m_NumSlots == 0; }
-
- void AddClient (const cSocket & a_Socket, cCallback * a_Client); // Takes ownership of the socket
- bool RemoveClient(const cCallback * a_Client); // Returns true if removed, false if not found
- bool RemoveSocket(const cSocket * a_Socket); // Returns true if removed, false if not found
- bool HasClient (const cCallback * a_Client) const;
- bool HasSocket (const cSocket * a_Socket) const;
- bool NotifyWrite (const cCallback * a_Client); // Returns true if client handled by this thread
- bool Write (const cCallback * a_Client, const AString & a_Data); // Returns true if client handled by this thread
- bool StopReading (const cCallback * a_Client); // Returns true if client handled by this thread
- bool QueueClose (const cCallback * a_Client); // Returns true if client handled by this thread
-
- bool Start(void); // Hide the cIsThread's Start method, we need to provide our own startup to create the control socket
-
- bool IsValid(void) const {return m_ControlSocket2.IsValid(); } // If the Control socket dies, the thread is not valid anymore
-
- private:
-
- cSocketThreads * m_Parent;
-
- // Two ends of the control socket, the first is select()-ed, the second is written to for notifications
- cSocket m_ControlSocket1;
- cSocket m_ControlSocket2;
-
- // Socket-client-packetqueues triplets.
- // Manipulation with these assumes that the parent's m_CS is locked
- struct sSlot
- {
- cSocket m_Socket; // The socket is primarily owned by this
- cCallback * m_Client;
- AString m_Outgoing; // If sending writes only partial data, the rest is stored here for another send
- bool m_ShouldClose; // If true, the socket is to be closed after sending all outgoing data
- bool m_ShouldCallClient; // If true, the client callbacks are called. Set to false in StopReading()
- } ;
- sSlot m_Slots[MAX_SLOTS];
- int m_NumSlots; // Number of slots actually used
-
- virtual void Execute(void) override;
-
- void PrepareSet (fd_set * a_Set, cSocket::xSocket & a_Highest); // Puts all sockets into the set, along with m_ControlSocket1
- void ReadFromSockets(fd_set * a_Read); // Reads from sockets indicated in a_Read
- void WriteToSockets (fd_set * a_Write); // Writes to sockets indicated in a_Write
- } ;
-
- typedef std::list<cSocketThread *> cSocketThreadList;
-
-
- cCriticalSection m_CS;
- cSocketThreadList m_Threads;
-} ;
-
-
-
-
-
-#endif // CSOCKETTHREADS_H_INCLUDED
-
-
-
-
diff --git a/source/OSSupport/Thread.cpp b/source/OSSupport/Thread.cpp
deleted file mode 100644
index 3df75f0e7..000000000
--- a/source/OSSupport/Thread.cpp
+++ /dev/null
@@ -1,128 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-
-
-
-
-// When in MSVC, the debugger provides "thread naming" by catching special exceptions. Interface here:
-#ifdef _MSC_VER
-//
-// Usage: SetThreadName (-1, "MainThread");
-//
-typedef struct tagTHREADNAME_INFO
-{
- DWORD dwType; // must be 0x1000
- LPCSTR szName; // pointer to name (in user addr space)
- DWORD dwThreadID; // thread ID (-1=caller thread)
- DWORD dwFlags; // reserved for future use, must be zero
-} THREADNAME_INFO;
-
-void SetThreadName( DWORD dwThreadID, LPCSTR szThreadName)
-{
- THREADNAME_INFO info;
- info.dwType = 0x1000;
- info.szName = szThreadName;
- info.dwThreadID = dwThreadID;
- info.dwFlags = 0;
-
- __try
- {
- RaiseException( 0x406D1388, 0, sizeof(info)/sizeof(DWORD), (DWORD*)&info );
- }
- __except(EXCEPTION_CONTINUE_EXECUTION)
- {
- }
-}
-#endif // _MSC_VER
-
-
-
-
-
-cThread::cThread( ThreadFunc a_ThreadFunction, void* a_Param, const char* a_ThreadName /* = 0 */ )
- : m_ThreadFunction( a_ThreadFunction )
- , m_Param( a_Param )
- , m_Event( new cEvent() )
- , m_StopEvent( 0 )
-{
- if( a_ThreadName )
- {
- m_ThreadName.assign(a_ThreadName);
- }
-}
-
-
-
-
-
-cThread::~cThread()
-{
- delete m_Event;
-
- if( m_StopEvent )
- {
- m_StopEvent->Wait();
- delete m_StopEvent;
- }
-}
-
-
-
-
-
-void cThread::Start( bool a_bWaitOnDelete /* = true */ )
-{
- if( a_bWaitOnDelete )
- m_StopEvent = new cEvent();
-
-#ifndef _WIN32
- pthread_t SndThread;
- if( pthread_create( &SndThread, NULL, MyThread, this) )
- LOGERROR("ERROR: Could not create thread!");
-#else
- DWORD ThreadID = 0;
- HANDLE hThread = CreateThread( 0 // security
- ,0 // stack size
- , (LPTHREAD_START_ROUTINE) MyThread // function name
- ,this // parameters
- ,0 // flags
- ,&ThreadID ); // thread id
- CloseHandle( hThread );
-
- #ifdef _MSC_VER
- if (!m_ThreadName.empty())
- {
- SetThreadName(ThreadID, m_ThreadName.c_str());
- }
- #endif // _MSC_VER
-#endif
-
- // Wait until thread has actually been created
- m_Event->Wait();
-}
-
-
-
-
-
-#ifdef _WIN32
-unsigned long cThread::MyThread(void* a_Param )
-#else
-void *cThread::MyThread( void *a_Param )
-#endif
-{
- cThread* self = (cThread*)a_Param;
- cEvent* StopEvent = self->m_StopEvent;
-
- ThreadFunc* ThreadFunction = self->m_ThreadFunction;
- void* ThreadParam = self->m_Param;
-
- // Set event to let other thread know this thread has been created and it's safe to delete the cThread object
- self->m_Event->Set();
-
- ThreadFunction( ThreadParam );
-
- if( StopEvent ) StopEvent->Set();
- return 0;
-}
diff --git a/source/OSSupport/Thread.h b/source/OSSupport/Thread.h
deleted file mode 100644
index 3c9316424..000000000
--- a/source/OSSupport/Thread.h
+++ /dev/null
@@ -1,26 +0,0 @@
-#pragma once
-
-class cThread
-{
-public:
- typedef void (ThreadFunc)(void*);
- cThread( ThreadFunc a_ThreadFunction, void* a_Param, const char* a_ThreadName = 0 );
- ~cThread();
-
- void Start( bool a_bWaitOnDelete = true );
- void WaitForThread();
-private:
- ThreadFunc* m_ThreadFunction;
-
-#ifdef _WIN32
- static unsigned long MyThread(void* a_Param );
-#else
- static void *MyThread( void *lpParam );
-#endif
-
- void* m_Param;
- cEvent* m_Event;
- cEvent* m_StopEvent;
-
- AString m_ThreadName;
-}; \ No newline at end of file
diff --git a/source/OSSupport/Timer.cpp b/source/OSSupport/Timer.cpp
deleted file mode 100644
index ed16f9e3a..000000000
--- a/source/OSSupport/Timer.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Timer.h"
-
-
-
-
-
-
-cTimer::cTimer(void)
-{
- #ifdef _WIN32
- QueryPerformanceFrequency(&m_TicksPerSecond);
- #endif
-}
-
-
-
-
-
-long long cTimer::GetNowTime(void)
-{
- #ifdef _WIN32
- LARGE_INTEGER now;
- QueryPerformanceCounter(&now);
- return ((now.QuadPart * 1000) / m_TicksPerSecond.QuadPart);
- #else
- struct timeval now;
- gettimeofday(&now, NULL);
- return (long long)(now.tv_sec * 1000 + now.tv_usec / 1000);
- #endif
-}
-
-
-
-
diff --git a/source/OSSupport/Timer.h b/source/OSSupport/Timer.h
deleted file mode 100644
index a059daa41..000000000
--- a/source/OSSupport/Timer.h
+++ /dev/null
@@ -1,32 +0,0 @@
-
-// Timer.h
-
-// Declares the cTimer class representing an OS-independent of retrieving current time with msec accuracy
-
-
-
-
-
-#pragma once
-
-
-
-
-
-class cTimer
-{
-public:
- cTimer(void);
-
- // Returns the current time expressed in milliseconds
- long long GetNowTime(void);
-private:
-
- #ifdef _WIN32
- LARGE_INTEGER m_TicksPerSecond;
- #endif
-} ;
-
-
-
-
diff --git a/source/Piston.cpp b/source/Piston.cpp
deleted file mode 100644
index 136100922..000000000
--- a/source/Piston.cpp
+++ /dev/null
@@ -1,306 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Piston.h"
-#include "ChunkDef.h"
-#include "Entities/Pickup.h"
-#include "Item.h"
-#include "Root.h"
-#include "ClientHandle.h"
-#include "World.h"
-#include "Server.h"
-#include "Blocks/BlockHandler.h"
-
-
-
-
-
-extern bool g_BlockPistonBreakable[];
-
-
-
-
-
-/// Number of ticks that the piston extending / retracting waits before setting the block
-const int PISTON_TICK_DELAY = 20;
-
-
-
-
-
-cPiston::cPiston(cWorld * a_World)
- : m_World(a_World)
-{
-
-}
-
-
-
-
-
-int cPiston::FirstPassthroughBlock(int pistonX, int pistonY, int pistonZ, NIBBLETYPE pistonmeta)
-{
- // Examine each of the 12 blocks ahead of the piston:
- for (int ret = 0; ret < 12; ret++)
- {
- BLOCKTYPE currBlock;
- NIBBLETYPE currMeta;
- AddDir(pistonX, pistonY, pistonZ, pistonmeta, 1);
- m_World->GetBlockTypeMeta(pistonX, pistonY, pistonZ, currBlock, currMeta);
- if (CanBreakPush(currBlock, currMeta))
- {
- // This block breaks when pushed, extend up to here
- return ret;
- }
- if (!CanPush(currBlock, currMeta))
- {
- // This block cannot be pushed at all, the piston can't extend
- return -1;
- }
- }
- // There is no space for the blocks to move, piston can't extend
- return -1;
-}
-
-
-
-
-
-void cPiston::ExtendPiston(int pistx, int pisty, int pistz)
-{
- BLOCKTYPE pistonBlock;
- NIBBLETYPE pistonMeta;
- m_World->GetBlockTypeMeta(pistx, pisty, pistz, pistonBlock, pistonMeta);
-
- if (IsExtended(pistonMeta))
- {
- // Already extended, bail out
- return;
- }
-
- m_World->BroadcastBlockAction(pistx, pisty, pistz, 0, pistonMeta, pistonBlock);
- m_World->BroadcastSoundEffect("tile.piston.out", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f);
-
- int dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta);
- if (dist < 0)
- {
- // FirstPassthroughBlock says piston can't push anything, bail out
- return;
- }
-
- // Drop the breakable block in the line, if appropriate:
- AddDir(pistx, pisty, pistz, pistonMeta, dist + 1); // "pist" now at the breakable / empty block
- BLOCKTYPE currBlock;
- NIBBLETYPE currMeta;
- m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currMeta);
- if (currBlock != E_BLOCK_AIR)
- {
- cBlockHandler * Handler = BlockHandler(currBlock);
- if (Handler->DoesDropOnUnsuitable())
- {
- Handler->DropBlock(m_World, NULL, pistx, pisty, pistz);
- }
- }
-
- // Push blocks, from the furthest to the nearest:
- int oldx = pistx, oldy = pisty, oldz = pistz;
- NIBBLETYPE currBlockMeta;
- for (int i = dist + 1; i > 1; i--)
- {
- AddDir(pistx, pisty, pistz, pistonMeta, -1);
- m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currBlockMeta);
- m_World->QueueSetBlock( oldx, oldy, oldz, currBlock, currBlockMeta, PISTON_TICK_DELAY);
- oldx = pistx;
- oldy = pisty;
- oldz = pistz;
- }
-
- int extx = pistx;
- int exty = pisty;
- int extz = pistz;
- AddDir(pistx, pisty, pistz, pistonMeta, -1);
- // "pist" now at piston body, "ext" at future extension
-
- m_World->QueueSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8, PISTON_TICK_DELAY);
- m_World->QueueSetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0), PISTON_TICK_DELAY);
-}
-
-
-
-
-
-void cPiston::RetractPiston(int pistx, int pisty, int pistz)
-{
- BLOCKTYPE pistonBlock;
- NIBBLETYPE pistonMeta;
- m_World->GetBlockTypeMeta(pistx, pisty, pistz, pistonBlock, pistonMeta);
- if (!IsExtended(pistonMeta))
- {
- // Already retracted, bail out
- return;
- }
-
- m_World->BroadcastBlockAction(pistx, pisty, pistz, 1, pistonMeta & ~(8), pistonBlock);
- m_World->BroadcastSoundEffect("tile.piston.in", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f);
- m_World->QueueSetBlock(pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8), PISTON_TICK_DELAY);
-
- // Check the extension:
- AddDir(pistx, pisty, pistz, pistonMeta, 1);
- if (m_World->GetBlock(pistx, pisty, pistz) != E_BLOCK_PISTON_EXTENSION)
- {
- LOGD("%s: Piston without an extension?", __FUNCTION__);
- return;
- }
-
- // Retract the extension, pull block if appropriate
- if (IsSticky(pistonBlock))
- {
- int tempx = pistx, tempy = pisty, tempz = pistz;
- AddDir( tempx, tempy, tempz, pistonMeta, 1);
- BLOCKTYPE tempBlock;
- NIBBLETYPE tempMeta;
- m_World->GetBlockTypeMeta(tempx, tempy, tempz, tempBlock, tempMeta);
- if (CanPull(tempBlock, tempMeta))
- {
- // Pull the block
- m_World->QueueSetBlock(pistx, pisty, pistz, tempBlock, tempMeta, PISTON_TICK_DELAY);
- m_World->QueueSetBlock(tempx, tempy, tempz, E_BLOCK_AIR, 0, PISTON_TICK_DELAY);
- }
- else
- {
- // Retract without pulling
- m_World->QueueSetBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0, PISTON_TICK_DELAY);
- }
- }
- else
- {
- m_World->QueueSetBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0, PISTON_TICK_DELAY);
- }
-}
-
-
-
-
-
-bool cPiston::IsExtended(NIBBLETYPE a_PistonMeta)
-{
- return ((a_PistonMeta & 0x8) != 0x0);
-}
-
-
-
-
-
-bool cPiston::IsSticky(BLOCKTYPE a_BlockType)
-{
- return (a_BlockType == E_BLOCK_STICKY_PISTON);
-}
-
-
-
-
-
-bool cPiston::IsStickyExtension(NIBBLETYPE a_ExtMeta)
-{
- return ((a_ExtMeta & 0x08) != 0);
-}
-
-
-
-
-
-bool cPiston::CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_ANVIL:
- case E_BLOCK_BED:
- case E_BLOCK_BEDROCK:
- case E_BLOCK_BREWING_STAND:
- case E_BLOCK_CHEST:
- case E_BLOCK_COMMAND_BLOCK:
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- case E_BLOCK_ENCHANTMENT_TABLE:
- case E_BLOCK_END_PORTAL:
- case E_BLOCK_END_PORTAL_FRAME:
- case E_BLOCK_FURNACE:
- case E_BLOCK_LIT_FURNACE:
- case E_BLOCK_HOPPER:
- case E_BLOCK_JUKEBOX:
- case E_BLOCK_MOB_SPAWNER:
- case E_BLOCK_NETHER_PORTAL:
- case E_BLOCK_NOTE_BLOCK:
- case E_BLOCK_OBSIDIAN:
- case E_BLOCK_PISTON_EXTENSION:
- {
- return false;
- }
- case E_BLOCK_STICKY_PISTON:
- case E_BLOCK_PISTON:
- {
- // A piston can only be pushed if retracted:
- return !IsExtended(a_BlockMeta);
- }
- }
- return true;
-}
-
-
-
-
-
-bool cPiston::CanBreakPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- return g_BlockPistonBreakable[a_BlockType];
-}
-
-
-
-
-
-bool cPiston::CanPull(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_WATER:
- {
- return false;
- }
- }
-
- if (CanBreakPush(a_BlockType, a_BlockMeta))
- {
- return false; // CanBreakPush returns true, but we need false to prevent pulling
- }
-
- return CanPush(a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cPiston::AddDir(int & a_BlockX, int & a_BlockY, int & a_BlockZ, NIBBLETYPE a_PistonMeta, int a_Amount)
-{
- switch (a_PistonMeta & 0x07)
- {
- case 0: a_BlockY -= a_Amount; break;
- case 1: a_BlockY += a_Amount; break;
- case 2: a_BlockZ -= a_Amount; break;
- case 3: a_BlockZ += a_Amount; break;
- case 4: a_BlockX -= a_Amount; break;
- case 5: a_BlockX += a_Amount; break;
- default:
- {
- LOGWARNING("%s: invalid direction %d, ignoring", __FUNCTION__, a_PistonMeta & 0x07);
- break;
- }
- }
-}
-
-
-
-
diff --git a/source/Piston.h b/source/Piston.h
deleted file mode 100644
index cc051e454..000000000
--- a/source/Piston.h
+++ /dev/null
@@ -1,94 +0,0 @@
-
-#pragma once
-
-
-
-
-
-// fwd: World.h
-class cWorld;
-
-
-
-
-
-class cPiston
-{
-public:
-
- cPiston(cWorld * a_World);
-
- static NIBBLETYPE RotationPitchToMetaData(double a_Rotation, double a_Pitch)
- {
- if (a_Pitch >= 50)
- {
- return 0x1;
- }
- else if (a_Pitch <= -50)
- {
- return 0x0;
- }
- else
- {
- a_Rotation += 90 + 45; // So its not aligned with axis
-
- if (a_Rotation > 360)
- {
- a_Rotation -= 360;
- }
- if ((a_Rotation >= 0) && (a_Rotation < 90))
- {
- return 0x4;
- }
- else if ((a_Rotation >= 180) && (a_Rotation < 270))
- {
- return 0x5;
- }
- else if ((a_Rotation >= 90) && (a_Rotation < 180))
- {
- return 0x2;
- }
- else
- {
- return 0x3;
- }
- }
- }
-
- void ExtendPiston( int, int, int );
- void RetractPiston( int, int, int );
-
- /// Returns true if the piston (specified by blocktype) is a sticky piston
- static bool IsSticky(BLOCKTYPE a_BlockType);
-
- /// Returns true if the piston (with the specified meta) is extended
- static bool IsExtended(NIBBLETYPE a_PistonMeta);
-
- /// Returns true if the extension (with the specified meta) is sticky
- static bool IsStickyExtension(NIBBLETYPE a_ExtMeta);
-
- /// Returns true if the specified block can be pushed by a piston (and left intact)
- static bool CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Returns true if the specified block can be pushed by a piston and broken / replaced
- static bool CanBreakPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Returns true if the specified block can be pulled by a sticky piston
- static bool CanPull(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Updates the coords by the specified amount in the direction a piston of the specified meta is facing
- static void AddDir(int & a_BlockX, int & a_BlockY, int & a_BlockZ, NIBBLETYPE a_PistonMeta, int a_Amount);
-
-
- cWorld * m_World;
-
-private:
- void ChainMove( int, int, int, char, unsigned short * );
-
- /// Returns how many blocks the piston has to push (where the first free space is); <0 when unpushable
- int FirstPassthroughBlock(int a_PistonX, int a_PistonY, int a_PistonZ, NIBBLETYPE a_PistonMeta);
-} ;
-
-
-
-
diff --git a/source/Plugin.cpp b/source/Plugin.cpp
deleted file mode 100644
index 98ccfb88c..000000000
--- a/source/Plugin.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Plugin.h"
-
-
-
-
-
-cPlugin::cPlugin(const AString & a_PluginDirectory) :
- m_Language(E_CPP),
- m_Name(a_PluginDirectory),
- m_Version(0),
- m_Directory(a_PluginDirectory)
-{
-}
-
-
-
-
-
-cPlugin::~cPlugin()
-{
- LOGD("Destroying plugin \"%s\".", m_Name.c_str());
-}
-
-
-
-
-
-AString cPlugin::GetLocalFolder(void) const
-{
- return std::string("Plugins/") + m_Directory;
-}
-
-
-
-
diff --git a/source/Plugin.h b/source/Plugin.h
deleted file mode 100644
index 06e5819df..000000000
--- a/source/Plugin.h
+++ /dev/null
@@ -1,149 +0,0 @@
-
-#pragma once
-
-#include "Item.h"
-#include "PluginManager.h"
-
-
-
-
-
-class cClientHandle;
-class cPlayer;
-class cPickup;
-class cItem;
-class cEntity;
-class cWorld;
-class cChunkDesc;
-struct TakeDamageInfo;
-
-// fwd: cPlayer.h
-class cPlayer;
-
-// fwd: CraftingRecipes.h
-class cCraftingGrid;
-class cCraftingRecipe;
-
-
-
-
-
-// tolua_begin
-class cPlugin
-{
-public:
- // tolua_end
-
- cPlugin( const AString & a_PluginDirectory );
- virtual ~cPlugin();
-
- virtual void OnDisable(void) {}
- virtual bool Initialize(void) = 0;
-
- // Called each tick
- virtual void Tick(float a_Dt) = 0;
-
- /**
- * On all these functions, return true if you want to override default behavior and not call other plugins on that callback.
- * You can also return false, so default behavior is used.
- **/
- virtual bool OnBlockToPickups (cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) = 0;
- virtual bool OnChat (cPlayer * a_Player, AString & a_Message) = 0;
- virtual bool OnChunkAvailable (cWorld * a_World, int a_ChunkX, int a_ChunkZ) = 0;
- virtual bool OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) = 0;
- virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) = 0;
- virtual bool OnChunkUnloaded (cWorld * a_World, int a_ChunkX, int a_ChunkZ) = 0;
- virtual bool OnChunkUnloading (cWorld * a_World, int a_ChunkX, int a_ChunkZ) = 0;
- virtual bool OnCollectingPickup (cPlayer * a_Player, cPickup * a_Pickup) = 0;
- virtual bool OnCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
- virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) = 0;
- virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) = 0;
- virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0;
- virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0;
- virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) = 0;
- virtual bool OnHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) = 0;
- virtual bool OnHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) = 0;
- virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer) = 0;
- virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) = 0;
- virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) = 0;
- virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
- virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
- virtual bool OnPlayerEating (cPlayer & a_Player) = 0;
- virtual bool OnPlayerJoined (cPlayer & a_Player) = 0;
- virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) = 0;
- virtual bool OnPlayerMoved (cPlayer & a_Player) = 0;
- virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
- virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
- virtual bool OnPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0;
- virtual bool OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity) = 0;
- virtual bool OnPlayerShooting (cPlayer & a_Player) = 0;
- virtual bool OnPlayerSpawned (cPlayer & a_Player) = 0;
- virtual bool OnPlayerTossingItem (cPlayer & a_Player) = 0;
- virtual bool OnPlayerUsedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
- virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0;
- virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
- virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0;
- virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
- virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
- virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) = 0;
- virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) = 0;
- virtual bool OnSpawningEntity (cWorld & a_World, cEntity & a_Entity) = 0;
- virtual bool OnSpawningMonster (cWorld & a_World, cMonster & a_Monster) = 0;
- virtual bool OnTakeDamage (cEntity & a_Receiver, TakeDamageInfo & a_TakeDamageInfo) = 0;
- virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) = 0;
- virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) = 0;
- virtual bool OnWeatherChanged (cWorld & a_World) = 0;
- virtual bool OnWeatherChanging (cWorld & a_World, eWeather & a_NewWeather) = 0;
- virtual bool OnWorldTick (cWorld & a_World, float a_Dt) = 0;
-
- /** Handles the command split into a_Split, issued by player a_Player.
- Command permissions have already been checked.
- Returns true if command handled successfully
- */
- virtual bool HandleCommand(const AStringVector & a_Split, cPlayer * a_Player) = 0;
-
- /** Handles the console command split into a_Split.
- Returns true if command handled successfully. Output is to be sent to the a_Output callback.
- */
- virtual bool HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output) = 0;
-
- /// All bound commands are to be removed, do any language-dependent cleanup here
- virtual void ClearCommands(void) {} ;
-
- /// All bound console commands are to be removed, do any language-dependent cleanup here
- virtual void ClearConsoleCommands(void) {} ;
-
- // tolua_begin
- const AString & GetName(void) const { return m_Name; }
- void SetName(const AString & a_Name) { m_Name = a_Name; }
-
- int GetVersion(void) const { return m_Version; }
- void SetVersion(int a_Version) { m_Version = a_Version; }
-
- const AString & GetDirectory(void) const {return m_Directory; }
- AString GetLocalDirectory(void) const {return GetLocalFolder(); } // OBSOLETE, use GetLocalFolder() instead
- AString GetLocalFolder(void) const;
- // tolua_end
-
-
- /* This should not be exposed to scripting languages */
- enum PluginLanguage
- {
- E_CPP,
- E_LUA,
- E_SQUIRREL, // OBSOLETE, but kept in place to remind us of the horrors lurking in the history
- };
- PluginLanguage GetLanguage() { return m_Language; }
- void SetLanguage( PluginLanguage a_Language ) { m_Language = a_Language; }
-
-private:
- PluginLanguage m_Language;
- AString m_Name;
- int m_Version;
-
- AString m_Directory;
-}; // tolua_export
-
-
-
-
diff --git a/source/PluginLua.cpp b/source/PluginLua.cpp
deleted file mode 100644
index 03aefb098..000000000
--- a/source/PluginLua.cpp
+++ /dev/null
@@ -1,1471 +0,0 @@
-
-// PluginLua.cpp
-
-// Implements the cPluginLua class representing a plugin written in Lua
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#define LUA_USE_POSIX
-#include "PluginLua.h"
-#include "CommandOutput.h"
-
-extern "C"
-{
- #include "lualib.h"
-}
-
-#include "tolua++.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cPluginLua:
-
-cPluginLua::cPluginLua(const AString & a_PluginDirectory) :
- cPlugin(a_PluginDirectory),
- m_LuaState(Printf("plugin %s", a_PluginDirectory.c_str()))
-{
-}
-
-
-
-
-
-cPluginLua::~cPluginLua()
-{
- cCSLock Lock(m_CriticalSection);
- Close();
-}
-
-
-
-
-
-void cPluginLua::Close(void)
-{
- if (m_LuaState.IsValid())
- {
- // Release all the references in the hook map:
- for (cHookMap::iterator itrH = m_HookMap.begin(), endH = m_HookMap.end(); itrH != endH; ++itrH)
- {
- for (cLuaRefs::iterator itrR = itrH->second.begin(), endR = itrH->second.end(); itrR != endR; ++itrR)
- {
- delete *itrR;
- } // for itrR - itrH->second[]
- } // for itrH - m_HookMap[]
- m_HookMap.clear();
-
- m_LuaState.Close();
- }
- else
- {
- ASSERT(m_HookMap.empty());
- }
-}
-
-
-
-
-
-bool cPluginLua::Initialize(void)
-{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- m_LuaState.Create();
-
- // Inject the identification global variables into the state:
- lua_pushlightuserdata(m_LuaState, this);
- lua_setglobal(m_LuaState, LUA_PLUGIN_INSTANCE_VAR_NAME);
- lua_pushstring(m_LuaState, GetName().c_str());
- lua_setglobal(m_LuaState, LUA_PLUGIN_NAME_VAR_NAME);
-
- tolua_pushusertype(m_LuaState, this, "cPluginLua");
- lua_setglobal(m_LuaState, "g_Plugin");
- }
-
- std::string PluginPath = FILE_IO_PREFIX + GetLocalDirectory() + "/";
-
- // Load all files for this plugin, and execute them
- AStringList Files = GetDirectoryContents(PluginPath.c_str());
- for (AStringList::const_iterator itr = Files.begin(); itr != Files.end(); ++itr)
- {
- if (itr->rfind(".lua") == AString::npos)
- {
- continue;
- }
- AString Path = PluginPath + *itr;
- if (!m_LuaState.LoadFile(Path))
- {
- Close();
- return false;
- }
- } // for itr - Files[]
-
- // Call intialize function
- bool res = false;
- if (!m_LuaState.Call("Initialize", this, cLuaState::Return, res))
- {
- LOGWARNING("Error in plugin %s: Cannot call the Initialize() function. Plugin is temporarily disabled.", GetName().c_str());
- Close();
- return false;
- }
-
- if (!res)
- {
- LOGINFO("Plugin %s: Initialize() call failed, plugin is temporarily disabled.", GetName().c_str());
- Close();
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-void cPluginLua::OnDisable(void)
-{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.HasFunction("OnDisable"))
- {
- return;
- }
- m_LuaState.Call("OnDisable");
-}
-
-
-
-
-
-void cPluginLua::Tick(float a_Dt)
-{
- cCSLock Lock(m_CriticalSection);
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Dt);
- }
-}
-
-
-
-
-
-bool cPluginLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_TO_PICKUPS];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, &a_Pickups, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnChat(cPlayer * a_Player, AString & a_Message)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHAT];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Player, a_Message, cLuaState::Return, res, a_Message);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_AVAILABLE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_COLLECTING_PICKUP];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Player, a_Pickup, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CRAFTING_NO_RECIPE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), (cPlayer *)a_Player, a_Grid, a_Recipe, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_DISCONNECT];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Player, a_Reason, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXECUTE_COMMAND];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Player, a_Split, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXPLODED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- switch (a_Source)
- {
- case esOther: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break;
- case esPrimedTNT: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cTNTEntity *)a_SourceData, cLuaState::Return, res); break;
- case esCreeper: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cCreeper *)a_SourceData, cLuaState::Return, res); break;
- case esBed: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res); break;
- case esEnderCrystal: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res); break;
- case esGhastFireball: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break;
- case esWitherSkullBlack:
- case esWitherSkullBlue: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break;
- case esWitherBirth: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break;
- case esPlugin: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break;
- default:
- {
- ASSERT(!"Unhandled ExplosionSource");
- return false;
- }
- }
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXPLODING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- switch (a_Source)
- {
- case esOther: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esPrimedTNT: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cTNTEntity *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esCreeper: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cCreeper *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esBed: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esEnderCrystal: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esGhastFireball: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esWitherSkullBlack:
- case esWitherSkullBlue: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esWitherBirth: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esPlugin: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- default:
- {
- ASSERT(!"Unhandled ExplosionSource");
- return false;
- }
- }
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HANDSHAKE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Client, a_Username, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
-
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PULLING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, &a_Hopper, a_DstSlotNum, &a_SrcEntity, a_SrcSlotNum, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PUSHING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, &a_Hopper, a_SrcSlotNum, &a_DstEntity, a_DstSlotNum, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_KILLING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Victim, a_Killer, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_LOGIN];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Client, a_ProtocolVersion, a_Username, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_ANIMATION];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_Animation, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BREAKING_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BROKEN_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerEating(cPlayer & a_Player)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_EATING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerJoined(cPlayer & a_Player)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_JOINED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_LEFT_CLICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerMoved(cPlayer & a_Player)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_MOVING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACED_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACING_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, &a_Entity, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerShooting(cPlayer & a_Player)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SHOOTING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerSpawned(cPlayer & a_Player)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SPAWNED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerTossingItem(cPlayer & a_Player)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_TOSSING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_POST_CRAFTING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Player, a_Grid, a_Recipe, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PRE_CRAFTING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_Player, a_Grid, a_Recipe, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_ENTITY];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, &a_Entity, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_MONSTER];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, &a_Monster, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_ENTITY];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, &a_Entity, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_MONSTER];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, &a_Monster, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TAKE_DAMAGE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_Receiver, &a_TDI, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnUpdatedSign(
- cWorld * a_World,
- int a_BlockX, int a_BlockY, int a_BlockZ,
- const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4,
- cPlayer * a_Player
-)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATED_SIGN];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnUpdatingSign(
- cWorld * a_World,
- int a_BlockX, int a_BlockY, int a_BlockZ,
- AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4,
- cPlayer * a_Player
-)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATING_SIGN];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res, a_Line1, a_Line2, a_Line3, a_Line4);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnWeatherChanged(cWorld & a_World)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
-{
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- int NewWeather = a_NewWeather;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, NewWeather, cLuaState::Return, res, NewWeather);
- if (res)
- {
- a_NewWeather = (eWeather)NewWeather;
- return true;
- }
- }
- a_NewWeather = (eWeather)NewWeather;
- return false;
-}
-
-
-
-
-
-bool cPluginLua::OnWorldTick(cWorld & a_World, float a_Dt)
-{
- cCSLock Lock(m_CriticalSection);
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WORLD_TICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call((int)(**itr), &a_World, a_Dt);
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Player)
-{
- ASSERT(!a_Split.empty());
- CommandMap::iterator cmd = m_Commands.find(a_Split[0]);
- if (cmd == m_Commands.end())
- {
- LOGWARNING("Command handler is registered in cPluginManager but not in cPlugin, wtf? Command \"%s\".", a_Split[0].c_str());
- return false;
- }
-
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- m_LuaState.Call(cmd->second, a_Split, a_Player, cLuaState::Return, res);
- return res;
-}
-
-
-
-
-
-bool cPluginLua::HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output)
-{
- ASSERT(!a_Split.empty());
- CommandMap::iterator cmd = m_ConsoleCommands.find(a_Split[0]);
- if (cmd == m_ConsoleCommands.end())
- {
- LOGWARNING("Console command handler is registered in cPluginManager but not in cPlugin, wtf? Console command \"%s\", plugin \"%s\".",
- a_Split[0].c_str(), GetName().c_str()
- );
- return false;
- }
-
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- AString str;
- m_LuaState.Call(cmd->second, a_Split, cLuaState::Return, res, str);
- if (res && !str.empty())
- {
- a_Output.Out(str);
- }
- return res;
-}
-
-
-
-
-
-void cPluginLua::ClearCommands(void)
-{
- cCSLock Lock(m_CriticalSection);
-
- // Unreference the bound functions so that Lua can GC them
- if (m_LuaState != NULL)
- {
- for (CommandMap::iterator itr = m_Commands.begin(), end = m_Commands.end(); itr != end; ++itr)
- {
- luaL_unref(m_LuaState, LUA_REGISTRYINDEX, itr->second);
- }
- }
- m_Commands.clear();
-}
-
-
-
-
-
-void cPluginLua::ClearConsoleCommands(void)
-{
- cCSLock Lock(m_CriticalSection);
-
- // Unreference the bound functions so that Lua can GC them
- if (m_LuaState != NULL)
- {
- for (CommandMap::iterator itr = m_ConsoleCommands.begin(), end = m_ConsoleCommands.end(); itr != end; ++itr)
- {
- luaL_unref(m_LuaState, LUA_REGISTRYINDEX, itr->second);
- }
- }
- m_ConsoleCommands.clear();
-}
-
-
-
-
-
-bool cPluginLua::CanAddOldStyleHook(int a_HookType)
-{
- const char * FnName = GetHookFnName(a_HookType);
- if (FnName == NULL)
- {
- // Unknown hook ID
- LOGWARNING("Plugin %s wants to add an unknown hook ID (%d). The plugin need not work properly.",
- GetName().c_str(), a_HookType
- );
- m_LuaState.LogStackTrace();
- return false;
- }
-
- // Check if the function is available
- if (m_LuaState.HasFunction(FnName))
- {
- return true;
- }
-
- LOGWARNING("Plugin %s wants to add a hook (%d), but it doesn't provide the callback function \"%s\" for it. The plugin need not work properly.",
- GetName().c_str(), a_HookType, FnName
- );
- m_LuaState.LogStackTrace();
- return false;
-}
-
-
-
-
-
-const char * cPluginLua::GetHookFnName(int a_HookType)
-{
- switch (a_HookType)
- {
- case cPluginManager::HOOK_BLOCK_TO_PICKUPS: return "OnBlockToPickups";
- case cPluginManager::HOOK_CHAT: return "OnChat";
- case cPluginManager::HOOK_CHUNK_AVAILABLE: return "OnChunkAvailable";
- case cPluginManager::HOOK_CHUNK_GENERATED: return "OnChunkGenerated";
- case cPluginManager::HOOK_CHUNK_GENERATING: return "OnChunkGenerating";
- case cPluginManager::HOOK_CHUNK_UNLOADED: return "OnChunkUnloaded";
- case cPluginManager::HOOK_CHUNK_UNLOADING: return "OnChunkUnloading";
- case cPluginManager::HOOK_COLLECTING_PICKUP: return "OnCollectingPickup";
- case cPluginManager::HOOK_CRAFTING_NO_RECIPE: return "OnCraftingNoRecipe";
- case cPluginManager::HOOK_DISCONNECT: return "OnDisconnect";
- case cPluginManager::HOOK_EXECUTE_COMMAND: return "OnExecuteCommand";
- case cPluginManager::HOOK_HANDSHAKE: return "OnHandshake";
- case cPluginManager::HOOK_KILLING: return "OnKilling";
- case cPluginManager::HOOK_LOGIN: return "OnLogin";
- case cPluginManager::HOOK_PLAYER_ANIMATION: return "OnPlayerAnimation";
- case cPluginManager::HOOK_PLAYER_BREAKING_BLOCK: return "OnPlayerBreakingBlock";
- case cPluginManager::HOOK_PLAYER_BROKEN_BLOCK: return "OnPlayerBrokenBlock";
- case cPluginManager::HOOK_PLAYER_EATING: return "OnPlayerEating";
- case cPluginManager::HOOK_PLAYER_JOINED: return "OnPlayerJoined";
- case cPluginManager::HOOK_PLAYER_LEFT_CLICK: return "OnPlayerLeftClick";
- case cPluginManager::HOOK_PLAYER_MOVING: return "OnPlayerMoving";
- case cPluginManager::HOOK_PLAYER_PLACED_BLOCK: return "OnPlayerPlacedBlock";
- case cPluginManager::HOOK_PLAYER_PLACING_BLOCK: return "OnPlayerPlacingBlock";
- case cPluginManager::HOOK_PLAYER_RIGHT_CLICK: return "OnPlayerRightClick";
- case cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY: return "OnPlayerRightClickingEntity";
- case cPluginManager::HOOK_PLAYER_SHOOTING: return "OnPlayerShooting";
- case cPluginManager::HOOK_PLAYER_SPAWNED: return "OnPlayerSpawned";
- case cPluginManager::HOOK_PLAYER_TOSSING_ITEM: return "OnPlayerTossingItem";
- case cPluginManager::HOOK_PLAYER_USED_BLOCK: return "OnPlayerUsedBlock";
- case cPluginManager::HOOK_PLAYER_USED_ITEM: return "OnPlayerUsedItem";
- case cPluginManager::HOOK_PLAYER_USING_BLOCK: return "OnPlayerUsingBlock";
- case cPluginManager::HOOK_PLAYER_USING_ITEM: return "OnPlayerUsingItem";
- case cPluginManager::HOOK_POST_CRAFTING: return "OnPostCrafting";
- case cPluginManager::HOOK_PRE_CRAFTING: return "OnPreCrafting";
- case cPluginManager::HOOK_SPAWNED_ENTITY: return "OnSpawnedEntity";
- case cPluginManager::HOOK_SPAWNED_MONSTER: return "OnSpawnedMonster";
- case cPluginManager::HOOK_SPAWNING_ENTITY: return "OnSpawningEntity";
- case cPluginManager::HOOK_SPAWNING_MONSTER: return "OnSpawningMonster";
- case cPluginManager::HOOK_TAKE_DAMAGE: return "OnTakeDamage";
- case cPluginManager::HOOK_TICK: return "OnTick";
- case cPluginManager::HOOK_UPDATED_SIGN: return "OnUpdatedSign";
- case cPluginManager::HOOK_UPDATING_SIGN: return "OnUpdatingSign";
- case cPluginManager::HOOK_WEATHER_CHANGED: return "OnWeatherChanged";
- case cPluginManager::HOOK_WEATHER_CHANGING: return "OnWeatherChanging";
- case cPluginManager::HOOK_WORLD_TICK: return "OnWorldTick";
- default: return NULL;
- } // switch (a_Hook)
-}
-
-
-
-
-
-bool cPluginLua::AddHookRef(int a_HookType, int a_FnRefIdx)
-{
- ASSERT(m_CriticalSection.IsLockedByCurrentThread()); // It probably has to be, how else would we have a LuaState?
-
- // Check if the function reference is valid:
- cLuaState::cRef * Ref = new cLuaState::cRef(m_LuaState, a_FnRefIdx);
- if ((Ref == NULL) || !Ref->IsValid())
- {
- LOGWARNING("Plugin %s tried to add a hook %d with bad handler function.", GetName().c_str(), a_HookType);
- m_LuaState.LogStackTrace();
- delete Ref;
- return false;
- }
-
- m_HookMap[a_HookType].push_back(Ref);
- return true;
-}
-
-
-
-
-
-AString cPluginLua::HandleWebRequest(const HTTPRequest * a_Request )
-{
- cCSLock Lock(m_CriticalSection);
- std::string RetVal = "";
-
- std::pair< std::string, std::string > TabName = GetTabNameForRequest(a_Request);
- std::string SafeTabName = TabName.second;
- if (SafeTabName.empty())
- {
- return "";
- }
-
- sWebPluginTab * Tab = 0;
- for (TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr)
- {
- if ((*itr)->SafeTitle.compare(SafeTabName) == 0) // This is the one! Rawr
- {
- Tab = *itr;
- break;
- }
- }
-
- if (Tab != NULL)
- {
- AString Contents = Printf("WARNING: WebPlugin tab '%s' did not return a string!", Tab->Title.c_str());
- if (!m_LuaState.Call(Tab->UserData, a_Request, cLuaState::Return, Contents))
- {
- return "Lua encountered error while processing the page request";
- }
-
- RetVal += Contents;
- }
-
- return RetVal;
-}
-
-
-
-
-
-bool cPluginLua::AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference)
-{
- cCSLock Lock(m_CriticalSection);
- if (a_LuaState != m_LuaState)
- {
- LOGERROR("Only allowed to add a tab to a WebPlugin of your own Plugin!");
- return false;
- }
- sWebPluginTab * Tab = new sWebPluginTab();
- Tab->Title = a_Title;
- Tab->SafeTitle = SafeString(a_Title);
-
- Tab->UserData = a_FunctionReference;
-
- GetTabs().push_back(Tab);
- return true;
-}
-
-
-
-
-
-void cPluginLua::BindCommand(const AString & a_Command, int a_FnRef)
-{
- ASSERT(m_Commands.find(a_Command) == m_Commands.end());
- m_Commands[a_Command] = a_FnRef;
-}
-
-
-
-
-
-void cPluginLua::BindConsoleCommand(const AString & a_Command, int a_FnRef)
-{
- ASSERT(m_ConsoleCommands.find(a_Command) == m_ConsoleCommands.end());
- m_ConsoleCommands[a_Command] = a_FnRef;
-}
-
-
-
-
-
-void cPluginLua::Unreference(int a_LuaRef)
-{
- cCSLock Lock(m_CriticalSection);
- luaL_unref(m_LuaState, LUA_REGISTRYINDEX, a_LuaRef);
-}
-
-
-
-
-
-bool cPluginLua::CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer & a_Player, bool a_CanRefuse)
-{
- ASSERT(a_FnRef != LUA_REFNIL);
-
- cCSLock Lock(m_CriticalSection);
- bool res;
- m_LuaState.Call(a_FnRef, &a_Window, &a_Player, a_CanRefuse, cLuaState::Return, res);
- return res;
-}
-
-
-
-
-
-void cPluginLua::CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window, int a_SlotNum)
-{
- ASSERT(a_FnRef != LUA_REFNIL);
-
- cCSLock Lock(m_CriticalSection);
- m_LuaState.Call(a_FnRef, &a_Window, a_SlotNum);
-}
-
-
-
-
diff --git a/source/PluginLua.h b/source/PluginLua.h
deleted file mode 100644
index 908466966..000000000
--- a/source/PluginLua.h
+++ /dev/null
@@ -1,202 +0,0 @@
-
-// PluginLua.h
-
-// Declares the cPluginLua class representing a plugin written in Lua
-
-
-
-
-
-#pragma once
-
-#include "Plugin.h"
-#include "WebPlugin.h"
-#include "LuaState.h"
-
-// Names for the global variables through which the plugin is identified in its LuaState
-#define LUA_PLUGIN_NAME_VAR_NAME "_MCServerInternal_PluginName"
-#define LUA_PLUGIN_INSTANCE_VAR_NAME "_MCServerInternal_PluginInstance"
-
-
-
-
-// fwd: UI/Window.h
-class cWindow;
-
-
-
-
-
-// tolua_begin
-class cPluginLua :
- public cPlugin,
- public cWebPlugin
-{
-public:
- // tolua_end
-
- cPluginLua( const AString & a_PluginDirectory );
- ~cPluginLua();
-
- virtual void OnDisable(void) override;
- virtual bool Initialize(void) override;
-
- virtual void Tick(float a_Dt) override;
-
- virtual bool OnBlockToPickups (cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) override;
- virtual bool OnChat (cPlayer * a_Player, AString & a_Message) override;
- virtual bool OnChunkAvailable (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
- virtual bool OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) override;
- virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) override;
- virtual bool OnChunkUnloaded (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
- virtual bool OnChunkUnloading (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
- virtual bool OnCollectingPickup (cPlayer * a_Player, cPickup * a_Pickup) override;
- virtual bool OnCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) override;
- virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) override;
- virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override;
- virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override;
- virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) override;
- virtual bool OnHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) override;
- virtual bool OnHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) override;
- virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer) override;
- virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
- virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) override;
- virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual bool OnPlayerEating (cPlayer & a_Player) override;
- virtual bool OnPlayerJoined (cPlayer & a_Player) override;
- virtual bool OnPlayerMoved (cPlayer & a_Player) override;
- virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) override;
- virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual bool OnPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
- virtual bool OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity) override;
- virtual bool OnPlayerShooting (cPlayer & a_Player) override;
- virtual bool OnPlayerSpawned (cPlayer & a_Player) override;
- virtual bool OnPlayerTossingItem (cPlayer & a_Player) override;
- virtual bool OnPlayerUsedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
- virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
- virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) override;
- virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) override;
- virtual bool OnSpawningEntity (cWorld & a_World, cEntity & a_Entity) override;
- virtual bool OnSpawningMonster (cWorld & a_World, cMonster & a_Monster) override;
- virtual bool OnTakeDamage (cEntity & a_Receiver, TakeDamageInfo & a_TakeDamageInfo) override;
- virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) override;
- virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) override;
- virtual bool OnWeatherChanged (cWorld & a_World) override;
- virtual bool OnWeatherChanging (cWorld & a_World, eWeather & a_NewWeather) override;
- virtual bool OnWorldTick (cWorld & a_World, float a_Dt) override;
-
- virtual bool HandleCommand(const AStringVector & a_Split, cPlayer * a_Player) override;
-
- virtual bool HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output) override;
-
- virtual void ClearCommands(void) override;
-
- virtual void ClearConsoleCommands(void) override;
-
- /// Returns true if the plugin contains the function for the specified hook type, using the old-style registration (#121)
- bool CanAddOldStyleHook(int a_HookType);
-
- // cWebPlugin override
- virtual const AString GetWebTitle(void) const {return GetName(); }
-
- // cWebPlugin and WebAdmin stuff
- virtual AString HandleWebRequest(const HTTPRequest * a_Request ) override;
- bool AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference); // >> EXPORTED IN MANUALBINDINGS <<
-
- /// Binds the command to call the function specified by a Lua function reference. Simply adds to CommandMap.
- void BindCommand(const AString & a_Command, int a_FnRef);
-
- /// Binds the console command to call the function specified by a Lua function reference. Simply adds to CommandMap.
- void BindConsoleCommand(const AString & a_Command, int a_FnRef);
-
- cLuaState & GetLuaState(void) { return m_LuaState; }
-
- cCriticalSection & GetCriticalSection(void) { return m_CriticalSection; }
-
- /// Removes a previously referenced object (luaL_unref())
- void Unreference(int a_LuaRef);
-
- /// Calls the plugin-specified "cLuaWindow closing" callback. Returns true only if the callback returned true
- bool CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer & a_Player, bool a_CanRefuse);
-
- /// Calls the plugin-specified "cLuaWindow slot changed" callback.
- void CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window, int a_SlotNum);
-
- /// Returns the name of Lua function that should handle the specified hook type in the older (#121) API
- static const char * GetHookFnName(int a_HookType);
-
- /** Adds a Lua function to be called for the specified hook.
- The function has to be on the Lua stack at the specified index a_FnRefIdx
- Returns true if the hook was added successfully.
- */
- bool AddHookRef(int a_HookType, int a_FnRefIdx);
-
- // The following templates allow calls to arbitrary Lua functions residing in the plugin:
-
- /// Call a Lua function with 0 args
- template <typename FnT> bool Call(FnT a_Fn)
- {
- cCSLock Lock(m_CriticalSection);
- return m_LuaState.Call(a_Fn);
- }
-
- /// Call a Lua function with 1 arg
- template <typename FnT, typename ArgT0> bool Call(FnT a_Fn, ArgT0 a_Arg0)
- {
- cCSLock Lock(m_CriticalSection);
- return m_LuaState.Call(a_Fn, a_Arg0);
- }
-
- /// Call a Lua function with 2 args
- template <typename FnT, typename ArgT0, typename ArgT1> bool Call(FnT a_Fn, ArgT0 a_Arg0, ArgT1 a_Arg1)
- {
- cCSLock Lock(m_CriticalSection);
- return m_LuaState.Call(a_Fn, a_Arg0, a_Arg1);
- }
-
- /// Call a Lua function with 3 args
- template <typename FnT, typename ArgT0, typename ArgT1, typename ArgT2> bool Call(FnT a_Fn, ArgT0 a_Arg0, ArgT1 a_Arg1, ArgT2 a_Arg2)
- {
- cCSLock Lock(m_CriticalSection);
- return m_LuaState.Call(a_Fn, a_Arg0, a_Arg1, a_Arg2);
- }
-
- /// Call a Lua function with 4 args
- template <typename FnT, typename ArgT0, typename ArgT1, typename ArgT2, typename ArgT3> bool Call(FnT a_Fn, ArgT0 a_Arg0, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3)
- {
- cCSLock Lock(m_CriticalSection);
- return m_LuaState.Call(a_Fn, a_Arg0, a_Arg1, a_Arg2, a_Arg3);
- }
-
-protected:
- /// Maps command name into Lua function reference
- typedef std::map<AString, int> CommandMap;
-
- /// Provides an array of Lua function references
- typedef std::vector<cLuaState::cRef *> cLuaRefs;
-
- /// Maps hook types into arrays of Lua function references to call for each hook type
- typedef std::map<int, cLuaRefs> cHookMap;
-
- cCriticalSection m_CriticalSection;
- cLuaState m_LuaState;
-
- CommandMap m_Commands;
- CommandMap m_ConsoleCommands;
-
- cHookMap m_HookMap;
-
- /// Releases all Lua references and closes the LuaState
- void Close(void);
-} ; // tolua_export
-
-
-
-
diff --git a/source/PluginManager.cpp b/source/PluginManager.cpp
deleted file mode 100644
index c1f695163..000000000
--- a/source/PluginManager.cpp
+++ /dev/null
@@ -1,1664 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "PluginManager.h"
-#include "Plugin.h"
-#include "PluginLua.h"
-#include "WebAdmin.h"
-#include "Item.h"
-#include "Root.h"
-#include "Server.h"
-#include "CommandOutput.h"
-
-#include "../iniFile/iniFile.h"
-#include "tolua++.h"
-#include "Entities/Player.h"
-
-
-
-
-
-cPluginManager * cPluginManager::Get(void)
-{
- return cRoot::Get()->GetPluginManager();
-}
-
-
-
-
-
-cPluginManager::cPluginManager(void) :
- m_bReloadPlugins(false)
-{
-}
-
-
-
-
-
-cPluginManager::~cPluginManager()
-{
- UnloadPluginsNow();
-}
-
-
-
-
-
-void cPluginManager::ReloadPlugins(void)
-{
- m_bReloadPlugins = true;
-}
-
-
-
-
-
-void cPluginManager::FindPlugins(void)
-{
- AString PluginsPath = FILE_IO_PREFIX + AString( "Plugins/" );
-
- // First get a clean list of only the currently running plugins, we don't want to mess those up
- for (PluginMap::iterator itr = m_Plugins.begin(); itr != m_Plugins.end();)
- {
- if (itr->second == NULL)
- {
- PluginMap::iterator thiz = itr;
- ++thiz;
- m_Plugins.erase( itr );
- itr = thiz;
- continue;
- }
- ++itr;
- }
-
- AStringList Files = GetDirectoryContents(PluginsPath.c_str());
- for (AStringList::const_iterator itr = Files.begin(); itr != Files.end(); ++itr)
- {
- if ((*itr == ".") || (*itr == "..") || (!cFile::IsFolder(PluginsPath + *itr)))
- {
- // We only want folders, and don't want "." or ".."
- continue;
- }
-
- // Add plugin name/directory to the list
- if (m_Plugins.find(*itr) == m_Plugins.end())
- {
- m_Plugins[*itr] = NULL;
- }
- }
-}
-
-
-
-
-
-void cPluginManager::ReloadPluginsNow(void)
-{
- cIniFile a_SettingsIni;
- a_SettingsIni.ReadFile("settings.ini");
- ReloadPluginsNow(a_SettingsIni);
-}
-
-
-
-
-
-void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
-{
- LOG("-- Loading Plugins --");
- m_bReloadPlugins = false;
- UnloadPluginsNow();
-
- FindPlugins();
-
- cServer::BindBuiltInConsoleCommands();
-
- unsigned int KeyNum = a_SettingsIni.FindKey("Plugins");
- unsigned int NumPlugins = ((KeyNum != -1) ? (a_SettingsIni.GetNumValues(KeyNum)) : 0);
- if (KeyNum == -1)
- {
- InsertDefaultPlugins(a_SettingsIni);
- }
- else if (NumPlugins > 0)
- {
- for(unsigned int i = 0; i < NumPlugins; i++)
- {
- AString ValueName = a_SettingsIni.GetValueName(KeyNum, i);
- if (ValueName.compare("Plugin") == 0)
- {
- AString PluginFile = a_SettingsIni.GetValue(KeyNum, i);
- if (!PluginFile.empty())
- {
- if (m_Plugins.find(PluginFile) != m_Plugins.end())
- {
- LoadPlugin( PluginFile );
- }
- }
- }
- }
- }
-
- if (GetNumPlugins() == 0)
- {
- LOG("-- No Plugins Loaded --");
- }
- else if (GetNumPlugins() > 1)
- {
- LOG("-- Loaded %i Plugins --", GetNumPlugins());
- }
- else
- {
- LOG("-- Loaded 1 Plugin --");
- }
-}
-
-
-
-
-
-void cPluginManager::InsertDefaultPlugins(cIniFile & a_SettingsIni)
-{
- a_SettingsIni.AddKeyName("Plugins");
- a_SettingsIni.AddKeyComment("Plugins", " Plugin=Debuggers");
- a_SettingsIni.AddKeyComment("Plugins", " Plugin=HookNotify");
- a_SettingsIni.AddKeyComment("Plugins", " Plugin=ChunkWorx");
- a_SettingsIni.AddKeyComment("Plugins", " Plugin=APIDump");
- a_SettingsIni.SetValue("Plugins", "Plugin", "Core");
- a_SettingsIni.SetValue("Plugins", "Plugin", "TransAPI");
- a_SettingsIni.SetValue("Plugins", "Plugin", "ChatLog");
-}
-
-
-
-
-
-void cPluginManager::Tick(float a_Dt)
-{
- while (!m_DisablePluginList.empty())
- {
- RemovePlugin(m_DisablePluginList.front());
- m_DisablePluginList.pop_front();
- }
-
- if (m_bReloadPlugins)
- {
- ReloadPluginsNow();
- }
-
- HookMap::iterator Plugins = m_Hooks.find(HOOK_TICK);
- if (Plugins != m_Hooks.end())
- {
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- (*itr)->Tick(a_Dt);
- }
- }
-}
-
-
-
-
-
-bool cPluginManager::CallHookBlockToPickups(
- cWorld * a_World, cEntity * a_Digger,
- int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- cItems & a_Pickups
-)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_BLOCK_TO_PICKUPS);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnBlockToPickups(a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_Pickups))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookChat(cPlayer * a_Player, AString & a_Message)
-{
- if (ExecuteCommand(a_Player, a_Message))
- {
- return true;
- }
-
- // Check if it was a standard command (starts with a slash)
- if (!a_Message.empty() && (a_Message[0] == '/'))
- {
- AStringVector Split(StringSplit(a_Message, " "));
- ASSERT(!Split.empty()); // This should not happen - we know there's at least one char in the message so the split needs to be at least one item long
- a_Player->SendMessage(Printf("Unknown Command: \"%s\"", Split[0].c_str()));
- LOGINFO("Player \"%s\" issued an unknown command: \"%s\"", a_Player->GetName().c_str(), a_Message.c_str());
- return true; // Cancel sending
- }
-
- HookMap::iterator Plugins = m_Hooks.find(HOOK_CHAT);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
-
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnChat(a_Player, a_Message))
- {
- return true;
- }
- }
-
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookChunkAvailable(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_AVAILABLE);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnChunkAvailable(a_World, a_ChunkX, a_ChunkZ))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_GENERATED);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnChunkGenerated(a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_GENERATING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnChunkGenerating(a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_UNLOADED);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnChunkUnloaded(a_World, a_ChunkX, a_ChunkZ))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookChunkUnloading(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_UNLOADING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnChunkUnloading(a_World, a_ChunkX, a_ChunkZ))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookCollectingPickup(cPlayer * a_Player, cPickup & a_Pickup)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_COLLECTING_PICKUP);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnCollectingPickup(a_Player, &a_Pickup))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_CRAFTING_NO_RECIPE);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnCraftingNoRecipe(a_Player, a_Grid, a_Recipe))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookDisconnect(cPlayer * a_Player, const AString & a_Reason)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_DISCONNECT);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnDisconnect(a_Player, a_Reason))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_EXECUTE_COMMAND);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnExecuteCommand(a_Player, a_Split))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_EXPLODED);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnExploded(a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_EXPLODING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnExploding(a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookHandshake(cClientHandle * a_ClientHandle, const AString & a_Username)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_HANDSHAKE);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnHandshake(a_ClientHandle, a_Username))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_HOPPER_PULLING_ITEM);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnHopperPullingItem(a_World, a_Hopper, a_DstSlotNum, a_SrcEntity, a_SrcSlotNum))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_HOPPER_PUSHING_ITEM);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnHopperPushingItem(a_World, a_Hopper, a_SrcSlotNum, a_DstEntity, a_DstSlotNum))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookKilling(cEntity & a_Victim, cEntity * a_Killer)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_KILLING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnKilling(a_Victim, a_Killer))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_LOGIN);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnLogin(a_Client, a_ProtocolVersion, a_Username))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerAnimation(cPlayer & a_Player, int a_Animation)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_ANIMATION);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerAnimation(a_Player, a_Animation))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_BREAKING_BLOCK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerBreakingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_BROKEN_BLOCK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerBrokenBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerEating(cPlayer & a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_EATING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerEating(a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerJoined(cPlayer & a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_JOINED);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerJoined(a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_LEFT_CLICK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerLeftClick(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_MOVING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerMoved(a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_PLACED_BLOCK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerPlacedBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_PLACING_BLOCK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerPlacingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_RIGHT_CLICK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerRightClick(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_RIGHT_CLICKING_ENTITY);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerRightClickingEntity(a_Player, a_Entity))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerShooting(cPlayer & a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_SHOOTING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerShooting(a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerSpawned(cPlayer & a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_SPAWNED);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerSpawned(a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerTossingItem(cPlayer & a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_TOSSING_ITEM);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerTossingItem(a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_USED_BLOCK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerUsedBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_USED_ITEM);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerUsedItem(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_USING_BLOCK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerUsingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_USING_ITEM);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPlayerUsingItem(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_POST_CRAFTING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPostCrafting(a_Player, a_Grid, a_Recipe))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_PRE_CRAFTING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnPreCrafting(a_Player, a_Grid, a_Recipe))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_SPAWNED_ENTITY);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnSpawnedEntity(a_World, a_Entity))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-bool cPluginManager::CallHookSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_SPAWNED_MONSTER);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnSpawnedMonster(a_World, a_Monster))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-bool cPluginManager::CallHookSpawningEntity(cWorld & a_World, cEntity & a_Entity)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_SPAWNING_ENTITY);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnSpawningEntity(a_World, a_Entity))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookSpawningMonster(cWorld & a_World, cMonster & a_Monster)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_SPAWNING_MONSTER);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnSpawningMonster(a_World, a_Monster))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_TAKE_DAMAGE);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnTakeDamage(a_Receiver, a_TDI))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookUpdatingSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_UPDATING_SIGN);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnUpdatingSign(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookUpdatedSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_UPDATED_SIGN);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnUpdatedSign(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookWeatherChanged(cWorld & a_World)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_WEATHER_CHANGED);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnWeatherChanged(a_World))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_WEATHER_CHANGING);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnWeatherChanging(a_World, a_NewWeather))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::CallHookWorldTick(cWorld & a_World, float a_Dt)
-{
- HookMap::iterator Plugins = m_Hooks.find(HOOK_WORLD_TICK);
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnWorldTick(a_World, a_Dt))
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::HandleCommand(cPlayer * a_Player, const AString & a_Command, bool a_ShouldCheckPermissions)
-{
- ASSERT(a_Player != NULL);
-
- AStringVector Split(StringSplit(a_Command, " "));
- if (Split.empty())
- {
- return false;
- }
-
- CommandMap::iterator cmd = m_Commands.find(Split[0]);
- if (cmd == m_Commands.end())
- {
- // Command not found
- return false;
- }
-
- // Ask plugins first if a command is okay to execute the command:
- if (CallHookExecuteCommand(a_Player, Split))
- {
- LOGINFO("Player \"%s\" tried executing command \"%s\" that was stopped by the HOOK_EXECUTE_COMMAND hook", a_Player->GetName().c_str(), Split[0].c_str());
- return false;
- }
-
- if (
- a_ShouldCheckPermissions &&
- !cmd->second.m_Permission.empty() &&
- !a_Player->HasPermission(cmd->second.m_Permission)
- )
- {
- LOGINFO("Player \"%s\" tried to execute forbidden command \"%s\".", a_Player->GetName().c_str(), Split[0].c_str());
- return false;
- }
-
- ASSERT(cmd->second.m_Plugin != NULL);
-
- return cmd->second.m_Plugin->HandleCommand(Split, a_Player);
-}
-
-
-
-
-
-cPlugin * cPluginManager::GetPlugin( const AString & a_Plugin ) const
-{
- for( PluginMap::const_iterator itr = m_Plugins.begin(); itr != m_Plugins.end(); ++itr )
- {
- if (itr->second == NULL ) continue;
- if (itr->second->GetName().compare(a_Plugin) == 0)
- {
- return itr->second;
- }
- }
- return 0;
-}
-
-
-
-
-
-const cPluginManager::PluginMap & cPluginManager::GetAllPlugins() const
-{
- return m_Plugins;
-}
-
-
-
-
-
-void cPluginManager::UnloadPluginsNow()
-{
- m_Hooks.clear();
-
- while (!m_Plugins.empty())
- {
- RemovePlugin(m_Plugins.begin()->second);
- }
-
- m_Commands.clear();
- m_ConsoleCommands.clear();
-}
-
-
-
-
-
-bool cPluginManager::DisablePlugin(const AString & a_PluginName)
-{
- PluginMap::iterator itr = m_Plugins.find(a_PluginName);
- if (itr == m_Plugins.end())
- {
- return false;
- }
-
- if (itr->first.compare(a_PluginName) == 0) // _X 2013_02_01: wtf? Isn't this supposed to be what find() does?
- {
- m_DisablePluginList.push_back(itr->second);
- itr->second = NULL; // Get rid of this thing right away
- return true;
- }
- return false;
-}
-
-
-
-
-
-bool cPluginManager::LoadPlugin(const AString & a_PluginName)
-{
- return AddPlugin(new cPluginLua(a_PluginName.c_str()));
-}
-
-
-
-
-
-void cPluginManager::RemoveHooks(cPlugin * a_Plugin)
-{
- for (HookMap::iterator itr = m_Hooks.begin(), end = m_Hooks.end(); itr != end; ++itr)
- {
- itr->second.remove(a_Plugin);
- }
-}
-
-
-
-
-
-void cPluginManager::RemovePlugin(cPlugin * a_Plugin)
-{
- for (PluginMap::iterator itr = m_Plugins.begin(); itr != m_Plugins.end(); ++itr)
- {
- if (itr->second == a_Plugin)
- {
- m_Plugins.erase(itr);
- break;
- }
- }
-
- RemovePluginCommands(a_Plugin);
- RemovePluginConsoleCommands(a_Plugin);
- RemoveHooks(a_Plugin);
- if (a_Plugin != NULL)
- {
- a_Plugin->OnDisable();
- }
- delete a_Plugin;
-}
-
-
-
-
-
-void cPluginManager::RemovePluginCommands(cPlugin * a_Plugin)
-{
- if (a_Plugin != NULL)
- {
- a_Plugin->ClearCommands();
- }
-
- for (CommandMap::iterator itr = m_Commands.begin(); itr != m_Commands.end();)
- {
- if (itr->second.m_Plugin == a_Plugin)
- {
- CommandMap::iterator EraseMe = itr; // Stupid GCC doesn't have a std::map::erase() that would return the next iterator
- ++itr;
- m_Commands.erase(EraseMe);
- }
- else
- {
- ++itr;
- }
- } // for itr - m_Commands[]
-}
-
-
-
-
-
-bool cPluginManager::BindCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString)
-{
- CommandMap::iterator cmd = m_Commands.find(a_Command);
- if (cmd != m_Commands.end())
- {
- LOGWARNING("Command \"%s\" is already bound to plugin \"%s\".", a_Command.c_str(), cmd->second.m_Plugin->GetName().c_str());
- return false;
- }
-
- m_Commands[a_Command].m_Plugin = a_Plugin;
- m_Commands[a_Command].m_Permission = a_Permission;
- m_Commands[a_Command].m_HelpString = a_HelpString;
- return true;
-}
-
-
-
-
-
-bool cPluginManager::ForEachCommand(cCommandEnumCallback & a_Callback)
-{
- for (CommandMap::iterator itr = m_Commands.begin(), end = m_Commands.end(); itr != end; ++itr)
- {
- if (a_Callback.Command(itr->first, itr->second.m_Plugin, itr->second.m_Permission, itr->second.m_HelpString))
- {
- return false;
- }
- } // for itr - m_Commands[]
- return true;
-}
-
-
-
-
-
-bool cPluginManager::IsCommandBound(const AString & a_Command)
-{
- return (m_Commands.find(a_Command) != m_Commands.end());
-}
-
-
-
-
-
-AString cPluginManager::GetCommandPermission(const AString & a_Command)
-{
- CommandMap::iterator cmd = m_Commands.find(a_Command);
- return (cmd == m_Commands.end()) ? "" : cmd->second.m_Permission;
-}
-
-
-
-
-
-bool cPluginManager::ExecuteCommand(cPlayer * a_Player, const AString & a_Command)
-{
- return HandleCommand(a_Player, a_Command, true);
-}
-
-
-
-
-
-bool cPluginManager::ForceExecuteCommand(cPlayer * a_Player, const AString & a_Command)
-{
- return HandleCommand(a_Player, a_Command, false);
-}
-
-
-
-
-
-void cPluginManager::RemovePluginConsoleCommands(cPlugin * a_Plugin)
-{
- if (a_Plugin != NULL)
- {
- a_Plugin->ClearConsoleCommands();
- }
-
- for (CommandMap::iterator itr = m_ConsoleCommands.begin(); itr != m_ConsoleCommands.end();)
- {
- if (itr->second.m_Plugin == a_Plugin)
- {
- CommandMap::iterator EraseMe = itr; // Stupid GCC doesn't have a std::map::erase() that would return the next iterator
- ++itr;
- m_ConsoleCommands.erase(EraseMe);
- }
- else
- {
- ++itr;
- }
- } // for itr - m_Commands[]
-}
-
-
-
-
-
-bool cPluginManager::BindConsoleCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_HelpString)
-{
- CommandMap::iterator cmd = m_ConsoleCommands.find(a_Command);
- if (cmd != m_ConsoleCommands.end())
- {
- if (cmd->second.m_Plugin == NULL)
- {
- LOGWARNING("Console command \"%s\" is already bound internally by MCServer, cannot bind in plugin \"%s\".", a_Command.c_str(), a_Plugin->GetName().c_str());
- }
- else
- {
- LOGWARNING("Console command \"%s\" is already bound to plugin \"%s\", cannot bind in plugin \"%s\".", a_Command.c_str(), cmd->second.m_Plugin->GetName().c_str(), a_Plugin->GetName().c_str());
- }
- return false;
- }
-
- m_ConsoleCommands[a_Command].m_Plugin = a_Plugin;
- m_ConsoleCommands[a_Command].m_Permission = "";
- m_ConsoleCommands[a_Command].m_HelpString = a_HelpString;
- return true;
-}
-
-
-
-
-
-bool cPluginManager::ForEachConsoleCommand(cCommandEnumCallback & a_Callback)
-{
- for (CommandMap::iterator itr = m_ConsoleCommands.begin(), end = m_ConsoleCommands.end(); itr != end; ++itr)
- {
- if (a_Callback.Command(itr->first, itr->second.m_Plugin, "", itr->second.m_HelpString))
- {
- return false;
- }
- } // for itr - m_Commands[]
- return true;
-}
-
-
-
-
-
-bool cPluginManager::IsConsoleCommandBound(const AString & a_Command)
-{
- return (m_ConsoleCommands.find(a_Command) != m_ConsoleCommands.end());
-}
-
-
-
-
-
-bool cPluginManager::ExecuteConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output)
-{
- if (a_Split.empty())
- {
- return false;
- }
-
- CommandMap::iterator cmd = m_ConsoleCommands.find(a_Split[0]);
- if (cmd == m_ConsoleCommands.end())
- {
- // Command not found
- return false;
- }
-
- if (cmd->second.m_Plugin == NULL)
- {
- // This is a built-in command
- return false;
- }
-
- // Ask plugins first if a command is okay to execute the console command:
- if (CallHookExecuteCommand(NULL, a_Split))
- {
- a_Output.Out("Command \"%s\" was stopped by the HOOK_EXECUTE_COMMAND hook", a_Split[0].c_str());
- return false;
- }
-
- return cmd->second.m_Plugin->HandleConsoleCommand(a_Split, a_Output);
-}
-
-
-
-
-
-void cPluginManager::TabCompleteCommand(const AString & a_Text, AStringVector & a_Results, cPlayer * a_Player)
-{
- for (CommandMap::iterator itr = m_Commands.begin(), end = m_Commands.end(); itr != end; ++itr)
- {
- if (NoCaseCompare(itr->first.substr(0, a_Text.length()), a_Text) != 0)
- {
- // Command name doesn't match
- continue;
- }
- if ((a_Player != NULL) && !a_Player->HasPermission(itr->second.m_Permission))
- {
- // Player doesn't have permission for the command
- continue;
- }
- a_Results.push_back(itr->first);
- }
-}
-
-
-
-
-
-bool cPluginManager::IsValidHookType(int a_HookType)
-{
- return ((a_HookType >= 0) && (a_HookType <= HOOK_MAX));
-}
-
-
-
-
-
-bool cPluginManager::AddPlugin(cPlugin * a_Plugin)
-{
- m_Plugins[a_Plugin->GetDirectory()] = a_Plugin;
- if (a_Plugin->Initialize())
- {
- // Initialization OK
- return true;
- }
-
- // Initialization failed
- RemovePlugin(a_Plugin); // Also undoes any registrations that Initialize() might have made
- return false;
-}
-
-
-
-
-
-void cPluginManager::AddHook(cPlugin * a_Plugin, int a_Hook)
-{
- if (!a_Plugin)
- {
- LOGWARN("Called cPluginManager::AddHook() with a_Plugin == NULL");
- return;
- }
- PluginList & Plugins = m_Hooks[a_Hook];
- Plugins.remove(a_Plugin);
- Plugins.push_back(a_Plugin);
-}
-
-
-
-
-
-unsigned int cPluginManager::GetNumPlugins() const
-{
- return m_Plugins.size();
-}
-
-
-
-
diff --git a/source/PluginManager.h b/source/PluginManager.h
deleted file mode 100644
index 4140bffb5..000000000
--- a/source/PluginManager.h
+++ /dev/null
@@ -1,295 +0,0 @@
-
-#pragma once
-
-#include "Item.h"
-
-
-
-
-
-class cPlugin;
-
-// fwd: World.h
-class cWorld;
-
-// fwd: ChunkDesc.h
-class cChunkDesc;
-
-// fwd: Entities/Entity.h
-class cEntity;
-
-// fwd: Mobs/Monster.h
-class cMonster;
-
-// fwd: Player.h
-class cPlayer;
-
-// fwd: CraftingRecipes.h
-class cCraftingGrid;
-class cCraftingRecipe;
-
-// fwd: Pickup.h
-class cPickup;
-
-// fwd: Pawn.h
-struct TakeDamageInfo;
-class cPawn;
-
-// fwd: CommandOutput.h
-class cCommandOutputCallback;
-
-// fwd: BlockEntities/HopperEntity.h
-class cHopperEntity;
-
-// fwd: BlockEntities/BlockEntityWithItems.h
-class cBlockEntityWithItems;
-
-
-
-
-
-class cPluginManager // tolua_export
-{ // tolua_export
-public: // tolua_export
-
- // Called each tick
- virtual void Tick(float a_Dt);
-
- // tolua_begin
- enum PluginHook
- {
- HOOK_BLOCK_TO_PICKUPS,
- HOOK_CHAT,
- HOOK_CHUNK_AVAILABLE,
- HOOK_CHUNK_GENERATED,
- HOOK_CHUNK_GENERATING,
- HOOK_CHUNK_UNLOADED,
- HOOK_CHUNK_UNLOADING,
- HOOK_COLLECTING_PICKUP,
- HOOK_CRAFTING_NO_RECIPE,
- HOOK_DISCONNECT,
- HOOK_EXECUTE_COMMAND,
- HOOK_EXPLODED,
- HOOK_EXPLODING,
- HOOK_HANDSHAKE,
- HOOK_HOPPER_PULLING_ITEM,
- HOOK_HOPPER_PUSHING_ITEM,
- HOOK_KILLING,
- HOOK_LOGIN,
- HOOK_PLAYER_ANIMATION,
- HOOK_PLAYER_BREAKING_BLOCK,
- HOOK_PLAYER_BROKEN_BLOCK,
- HOOK_PLAYER_EATING,
- HOOK_PLAYER_JOINED,
- HOOK_PLAYER_LEFT_CLICK,
- HOOK_PLAYER_MOVING,
- HOOK_PLAYER_PLACED_BLOCK,
- HOOK_PLAYER_PLACING_BLOCK,
- HOOK_PLAYER_RIGHT_CLICK,
- HOOK_PLAYER_RIGHT_CLICKING_ENTITY,
- HOOK_PLAYER_SHOOTING,
- HOOK_PLAYER_SPAWNED,
- HOOK_PLAYER_TOSSING_ITEM,
- HOOK_PLAYER_USED_BLOCK,
- HOOK_PLAYER_USED_ITEM,
- HOOK_PLAYER_USING_BLOCK,
- HOOK_PLAYER_USING_ITEM,
- HOOK_POST_CRAFTING,
- HOOK_PRE_CRAFTING,
- HOOK_SPAWNED_ENTITY,
- HOOK_SPAWNED_MONSTER,
- HOOK_SPAWNING_ENTITY,
- HOOK_SPAWNING_MONSTER,
- HOOK_TAKE_DAMAGE,
- HOOK_TICK,
- HOOK_UPDATED_SIGN,
- HOOK_UPDATING_SIGN,
- HOOK_WEATHER_CHANGED,
- HOOK_WEATHER_CHANGING,
- HOOK_WORLD_TICK,
-
- // Note that if a hook type is added, it may need processing in cPlugin::CanAddHook() descendants,
- // and it definitely needs adding in cPluginLua::GetHookFnName() !
-
- // Keep these two as the last items, they are used for validity checking and get their values automagically
- HOOK_NUM_HOOKS,
- HOOK_MAX = HOOK_NUM_HOOKS - 1,
- } ;
- // tolua_end
-
- /// Used as a callback for enumerating bound commands
- class cCommandEnumCallback
- {
- public:
- /** Called for each command; return true to abort enumeration
- For console commands, a_Permission is not used (set to empty string)
- */
- virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) = 0;
- } ;
-
- /// Returns the instance of the Plugin Manager (there is only ever one)
- static cPluginManager * Get(void); // tolua_export
-
- typedef std::map< AString, cPlugin * > PluginMap;
- typedef std::list< cPlugin * > PluginList;
- cPlugin * GetPlugin( const AString & a_Plugin ) const; // tolua_export
- const PluginMap & GetAllPlugins() const; // >> EXPORTED IN MANUALBINDINGS <<
-
- void FindPlugins(); // tolua_export
- void ReloadPlugins(); // tolua_export
-
- /// Adds the plugin to the list of plugins called for the specified hook type. Handles multiple adds as a single add
- void AddHook(cPlugin * a_Plugin, int a_HookType);
-
- unsigned int GetNumPlugins() const; // tolua_export
-
- // Calls for individual hooks. Each returns false if the action is to continue or true if the plugin wants to abort
- bool CallHookBlockToPickups (cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups);
- bool CallHookChat (cPlayer * a_Player, AString & a_Message);
- bool CallHookChunkAvailable (cWorld * a_World, int a_ChunkX, int a_ChunkZ);
- bool CallHookChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc);
- bool CallHookChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc);
- bool CallHookChunkUnloaded (cWorld * a_World, int a_ChunkX, int a_ChunkZ);
- bool CallHookChunkUnloading (cWorld * a_World, int a_ChunkX, int a_ChunkZ);
- bool CallHookCollectingPickup (cPlayer * a_Player, cPickup & a_Pickup);
- bool CallHookCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
- bool CallHookDisconnect (cPlayer * a_Player, const AString & a_Reason);
- bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split); // If a_Player == NULL, it is a console cmd
- bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData);
- bool CallHookExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData);
- bool CallHookHandshake (cClientHandle * a_ClientHandle, const AString & a_Username);
- bool CallHookHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum);
- bool CallHookHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum);
- bool CallHookKilling (cEntity & a_Victim, cEntity * a_Killer);
- bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username);
- bool CallHookPlayerAnimation (cPlayer & a_Player, int a_Animation);
- bool CallHookPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- bool CallHookPlayerEating (cPlayer & a_Player);
- bool CallHookPlayerJoined (cPlayer & a_Player);
- bool CallHookPlayerMoving (cPlayer & a_Player);
- bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status);
- bool CallHookPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- bool CallHookPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- bool CallHookPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
- bool CallHookPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity);
- bool CallHookPlayerShooting (cPlayer & a_Player);
- bool CallHookPlayerSpawned (cPlayer & a_Player);
- bool CallHookPlayerTossingItem (cPlayer & a_Player);
- bool CallHookPlayerUsedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- bool CallHookPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
- bool CallHookPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- bool CallHookPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
- bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
- bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
- bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity);
- bool CallHookSpawnedMonster (cWorld & a_World, cMonster & a_Monster);
- bool CallHookSpawningEntity (cWorld & a_World, cEntity & a_Entity);
- bool CallHookSpawningMonster (cWorld & a_World, cMonster & a_Monster);
- bool CallHookTakeDamage (cEntity & a_Receiver, TakeDamageInfo & a_TDI);
- bool CallHookUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player);
- bool CallHookUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player);
- bool CallHookWeatherChanged (cWorld & a_World);
- bool CallHookWeatherChanging (cWorld & a_World, eWeather & a_NewWeather);
- bool CallHookWorldTick (cWorld & a_World, float a_Dt);
-
- bool DisablePlugin(const AString & a_PluginName); // tolua_export
- bool LoadPlugin (const AString & a_PluginName); // tolua_export
-
- /// Removes all hooks the specified plugin has registered
- void RemoveHooks(cPlugin * a_Plugin);
-
- /// Removes the plugin from the internal structures and deletes its object.
- void RemovePlugin(cPlugin * a_Plugin);
-
- /// Removes all command bindings that the specified plugin has made
- void RemovePluginCommands(cPlugin * a_Plugin);
-
- /// Binds a command to the specified plugin. Returns true if successful, false if command already bound.
- bool BindCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString); // Exported in ManualBindings.cpp, without the a_Plugin param
-
- /// Calls a_Callback for each bound command, returns true if all commands were enumerated
- bool ForEachCommand(cCommandEnumCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Returns true if the command is in the command map
- bool IsCommandBound(const AString & a_Command); // tolua_export
-
- /// Returns the permission needed for the specified command; empty string if command not found
- AString GetCommandPermission(const AString & a_Command); // tolua_export
-
- /// Executes the command, as if it was requested by a_Player. Checks permissions first. Returns true if executed.
- bool ExecuteCommand(cPlayer * a_Player, const AString & a_Command); // tolua_export
-
- /// Executes the command, as if it was requested by a_Player. Permisssions are not checked. Returns true if executed (false if not found)
- bool ForceExecuteCommand(cPlayer * a_Player, const AString & a_Command); // tolua_export
-
- /// Removes all console command bindings that the specified plugin has made
- void RemovePluginConsoleCommands(cPlugin * a_Plugin);
-
- /// Binds a console command to the specified plugin. Returns true if successful, false if command already bound.
- bool BindConsoleCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_HelpString); // Exported in ManualBindings.cpp, without the a_Plugin param
-
- /// Calls a_Callback for each bound console command, returns true if all commands were enumerated
- bool ForEachConsoleCommand(cCommandEnumCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Returns true if the console command is in the command map
- bool IsConsoleCommandBound(const AString & a_Command); // tolua_export
-
- /// Executes the command split into a_Split, as if it was given on the console. Returns true if executed. Output is sent to the a_Output callback
- bool ExecuteConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output);
-
- /** Appends all commands beginning with a_Text (case-insensitive) into a_Results.
- If a_Player is not NULL, only commands for which the player has permissions are added.
- */
- void TabCompleteCommand(const AString & a_Text, AStringVector & a_Results, cPlayer * a_Player);
-
- /// Returns true if the specified hook type is within the allowed range
- static bool IsValidHookType(int a_HookType);
-
-private:
- friend class cRoot;
-
- class cCommandReg
- {
- public:
- cPlugin * m_Plugin;
- AString m_Permission; // Not used for console commands
- AString m_HelpString;
- } ;
-
- typedef std::map<int, cPluginManager::PluginList> HookMap;
- typedef std::map<AString, cCommandReg> CommandMap;
-
- PluginList m_DisablePluginList;
- PluginMap m_Plugins;
- HookMap m_Hooks;
- CommandMap m_Commands;
- CommandMap m_ConsoleCommands;
-
- bool m_bReloadPlugins;
-
- cPluginManager();
- ~cPluginManager();
-
- /// Reloads all plugins, defaulting to settings.ini for settings location
- void ReloadPluginsNow(void);
-
- /// Reloads all plugins with a cIniFile object expected to be initialised to settings.ini
- void ReloadPluginsNow(cIniFile & a_SettingsIni);
-
- /// Unloads all plugins
- void UnloadPluginsNow(void);
-
- /// Handles writing default plugins if 'Plugins' key not found using a cIniFile object expected to be intialised to settings.ini
- void InsertDefaultPlugins(cIniFile & a_SettingsIni);
-
- /// Adds the plugin into the internal list of plugins and initializes it. If initialization fails, the plugin is removed again.
- bool AddPlugin(cPlugin * a_Plugin);
-
- /// Tries to match a_Command to the internal table of commands, if a match is found, the corresponding plugin is called. Returns true if the command is handled.
- bool HandleCommand(cPlayer * a_Player, const AString & a_Command, bool a_ShouldCheckPermissions);
-} ; // tolua_export
-
-
-
-
diff --git a/source/ProbabDistrib.cpp b/source/ProbabDistrib.cpp
deleted file mode 100644
index 5fa17c276..000000000
--- a/source/ProbabDistrib.cpp
+++ /dev/null
@@ -1,142 +0,0 @@
-
-// ProbabDistrib.cpp
-
-// Implements the cProbabDistrib class representing a discrete probability distribution curve and random generator
-
-#include "Globals.h"
-#include "ProbabDistrib.h"
-#include "MersenneTwister.h"
-
-
-
-
-
-
-cProbabDistrib::cProbabDistrib(int a_MaxValue) :
- m_MaxValue(a_MaxValue),
- m_Sum(-1)
-{
-}
-
-
-
-
-
-
-void cProbabDistrib::SetPoints(const cProbabDistrib::cPoints & a_Points)
-{
- ASSERT(!a_Points.empty());
- m_Sum = 0;
- m_Cumulative.clear();
- m_Cumulative.reserve(a_Points.size() + 1);
- int ProbSum = 0;
- int LastProb = 0;
- int LastValue = -1;
- if (a_Points[0].m_Value != 0)
- {
- m_Cumulative.push_back(cPoint(0, 0)); // Always push in the [0, 0] point for easier search algorithm bounds
- LastValue = 0;
- }
- for (cPoints::const_iterator itr = a_Points.begin(), end = a_Points.end(); itr != end; ++itr)
- {
- if (itr->m_Value == LastValue)
- {
- continue;
- }
-
- // Add the current trapezoid to the sum:
- ProbSum += (LastProb + itr->m_Probability) * (itr->m_Value - LastValue) / 2;
- LastProb = itr->m_Probability;
- LastValue = itr->m_Value;
- m_Cumulative.push_back(cPoint(itr->m_Value, ProbSum));
- } // for itr - a_Points[]
- if (LastValue != m_MaxValue)
- {
- m_Cumulative.push_back(cPoint(m_MaxValue, 0)); // Always push in the last point for easier search algorithm bounds
- }
- m_Sum = ProbSum;
-}
-
-
-
-
-
-bool cProbabDistrib::SetDefString(const AString & a_DefString)
-{
- AStringVector Points = StringSplitAndTrim(a_DefString, ";");
- if (Points.empty())
- {
- return false;
- }
- cPoints Pts;
- for (AStringVector::const_iterator itr = Points.begin(), end = Points.end(); itr != end; ++itr)
- {
- AStringVector Split = StringSplitAndTrim(*itr, ",");
- if (Split.size() != 2)
- {
- // Bad format
- return false;
- }
- int Value = atoi(Split[0].c_str());
- int Prob = atoi(Split[1].c_str());
- if (
- ((Value == 0) && (Split[0] != "0")) ||
- ((Prob == 0) && (Split[1] != "0"))
- )
- {
- // Number parse error
- return false;
- }
- Pts.push_back(cPoint(Value, Prob));
- } // for itr - Points[]
-
- SetPoints(Pts);
- return true;
-}
-
-
-
-
-
-int cProbabDistrib::Random(MTRand & a_Rand) const
-{
- int v = a_Rand.randInt(m_Sum);
- return MapValue(v);
-}
-
-
-
-
-
-int cProbabDistrib::MapValue(int a_OrigValue) const
-{
- ASSERT(a_OrigValue >= 0);
- ASSERT(a_OrigValue < m_Sum);
-
- // Binary search through m_Cumulative for placement:
- size_t Lo = 0;
- size_t Hi = m_Cumulative.size() - 1;
- while (Hi - Lo > 1)
- {
- int Mid = (Lo + Hi) / 2;
- int MidProbab = m_Cumulative[Mid].m_Probability;
- if (MidProbab < a_OrigValue)
- {
- Lo = Mid;
- }
- else
- {
- Hi = Mid;
- }
- }
- ASSERT(Hi - Lo == 1);
-
- // Linearly interpolate between Lo and Hi:
- int ProbDif = m_Cumulative[Hi].m_Probability - m_Cumulative[Lo].m_Probability;
- int ValueDif = m_Cumulative[Hi].m_Value - m_Cumulative[Lo].m_Value;
- return m_Cumulative[Lo].m_Value + (a_OrigValue - m_Cumulative[Lo].m_Probability) * ValueDif / ProbDif;
-}
-
-
-
-
diff --git a/source/ProbabDistrib.h b/source/ProbabDistrib.h
deleted file mode 100644
index ddaadd9b7..000000000
--- a/source/ProbabDistrib.h
+++ /dev/null
@@ -1,74 +0,0 @@
-
-// ProbabDistrib.h
-
-// Declares the cProbabDistrib class representing a discrete probability distribution curve and random generator
-
-/*
-Usage:
-1, Create a cProbabDistrib instance
-2, Initialize the distribution either programmatically, using the SetPoints() function, or using a definition string
-3, Ask for random numbers in that probability distribution using the Random() function
-*/
-
-
-
-
-
-#pragma once
-
-
-
-
-
-// fwd:
-class MTRand;
-
-
-
-
-
-class cProbabDistrib
-{
-public:
- class cPoint
- {
- public:
- int m_Value;
- int m_Probability;
-
- cPoint(int a_Value, int a_Probability) :
- m_Value(a_Value),
- m_Probability(a_Probability)
- {
- }
- } ;
-
- typedef std::vector<cPoint> cPoints;
-
-
- cProbabDistrib(int a_MaxValue);
-
- /// Sets the distribution curve using an array of [value, probability] points, linearly interpolated. a_Points must not be empty.
- void SetPoints(const cPoints & a_Points);
-
- /// Sets the distribution curve using a definition string; returns true on successful parse
- bool SetDefString(const AString & a_DefString);
-
- /// Gets a random value from a_Rand, shapes it into the distribution curve and returns the value.
- int Random(MTRand & a_Rand) const;
-
- /// Maps value in range [0, m_Sum] into the range [0, m_MaxValue] using the stored probability
- int MapValue(int a_OrigValue) const;
-
- int GetSum(void) const { return m_Sum; }
-
-protected:
-
- int m_MaxValue;
- cPoints m_Cumulative; ///< Cumulative probability of the values, sorted, for fast bsearch lookup
- int m_Sum; ///< Sum of all the probabilities across all values in the domain; -1 if not set
-} ;
-
-
-
-
diff --git a/source/Protocol/ChunkDataSerializer.cpp b/source/Protocol/ChunkDataSerializer.cpp
deleted file mode 100644
index 2a9230fee..000000000
--- a/source/Protocol/ChunkDataSerializer.cpp
+++ /dev/null
@@ -1,176 +0,0 @@
-
-// ChunkDataSerializer.cpp
-
-// Implements the cChunkDataSerializer class representing the object that can:
-// - serialize chunk data to different protocol versions
-// - cache such serialized data for multiple clients
-
-#include "Globals.h"
-#include "ChunkDataSerializer.h"
-#include "zlib.h"
-
-
-
-
-cChunkDataSerializer::cChunkDataSerializer(
- const cChunkDef::BlockTypes & a_BlockTypes,
- const cChunkDef::BlockNibbles & a_BlockMetas,
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_BlockSkyLight,
- const unsigned char * a_BiomeData
-) :
- m_BlockTypes(a_BlockTypes),
- m_BlockMetas(a_BlockMetas),
- m_BlockLight(a_BlockLight),
- m_BlockSkyLight(a_BlockSkyLight),
- m_BiomeData(a_BiomeData)
-{
-}
-
-
-
-
-const AString & cChunkDataSerializer::Serialize(int a_Version)
-{
- Serializations::const_iterator itr = m_Serializations.find(a_Version);
- if (itr != m_Serializations.end())
- {
- return itr->second;
- }
-
- AString data;
- switch (a_Version)
- {
- case RELEASE_1_2_5: Serialize29(data); break;
- case RELEASE_1_3_2: Serialize39(data); break;
- // TODO: Other protocol versions may serialize the data differently; implement here
-
- default:
- {
- LOGERROR("cChunkDataSerializer::Serialize(): Unknown version: %d", a_Version);
- ASSERT(!"Unknown chunk data serialization version");
- break;
- }
- }
- m_Serializations[a_Version] = data;
- return m_Serializations[a_Version];
-}
-
-
-
-
-
-void cChunkDataSerializer::Serialize29(AString & a_Data)
-{
- // TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib *can* stream)
-
- const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
- const int MetadataOffset = sizeof(m_BlockTypes);
- const int BlockLightOffset = MetadataOffset + sizeof(m_BlockMetas);
- const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight);
- const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight);
- const int DataSize = BiomeOffset + BiomeDataSize;
-
- // Temporary buffer for the composed data:
- char AllData [DataSize];
-
- memcpy(AllData, m_BlockTypes, sizeof(m_BlockTypes));
- memcpy(AllData + MetadataOffset, m_BlockMetas, sizeof(m_BlockMetas));
- memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight));
- memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight));
- memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize);
-
- // Compress the data:
- // In order not to use allocation, use a fixed-size buffer, with the size
- // that uses the same calculation as compressBound():
- const uLongf CompressedMaxSize = DataSize + (DataSize >> 12) + (DataSize >> 14) + (DataSize >> 25) + 16;
- char CompressedBlockData[CompressedMaxSize];
-
- uLongf CompressedSize = compressBound(DataSize);
-
- // Run-time check that our compile-time guess about CompressedMaxSize was enough:
- ASSERT(CompressedSize <= CompressedMaxSize);
-
- compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION);
-
- // Now put all those data into a_Data:
-
- // "Ground-up continuous", or rather, "biome data present" flag:
- a_Data.push_back('\x01');
-
- // Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively
- // Also, no endian flipping is needed because of the const values
- unsigned short BitMap1 = 0xffff;
- unsigned short BitMap2 = 0;
- a_Data.append((const char *)&BitMap1, sizeof(short));
- a_Data.append((const char *)&BitMap2, sizeof(short));
-
- Int32 CompressedSizeBE = htonl(CompressedSize);
- a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE));
-
- Int32 UnusedInt32 = 0;
- a_Data.append((const char *)&UnusedInt32, sizeof(UnusedInt32));
-
- a_Data.append(CompressedBlockData, CompressedSize);
-}
-
-
-
-
-
-void cChunkDataSerializer::Serialize39(AString & a_Data)
-{
- // TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib *can* stream)
-
- const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
- const int MetadataOffset = sizeof(m_BlockTypes);
- const int BlockLightOffset = MetadataOffset + sizeof(m_BlockMetas);
- const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight);
- const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight);
- const int DataSize = BiomeOffset + BiomeDataSize;
-
- // Temporary buffer for the composed data:
- char AllData [DataSize];
-
- memcpy(AllData, m_BlockTypes, sizeof(m_BlockTypes));
- memcpy(AllData + MetadataOffset, m_BlockMetas, sizeof(m_BlockMetas));
- memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight));
- memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight));
- memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize);
-
- // Compress the data:
- // In order not to use allocation, use a fixed-size buffer, with the size
- // that uses the same calculation as compressBound():
- const uLongf CompressedMaxSize = DataSize + (DataSize >> 12) + (DataSize >> 14) + (DataSize >> 25) + 16;
- char CompressedBlockData[CompressedMaxSize];
-
- uLongf CompressedSize = compressBound(DataSize);
-
- // Run-time check that our compile-time guess about CompressedMaxSize was enough:
- ASSERT(CompressedSize <= CompressedMaxSize);
-
- compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION);
-
- // Now put all those data into a_Data:
-
- // "Ground-up continuous", or rather, "biome data present" flag:
- a_Data.push_back('\x01');
-
- // Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively
- // Also, no endian flipping is needed because of the const values
- unsigned short BitMap1 = 0xffff;
- unsigned short BitMap2 = 0;
- a_Data.append((const char *)&BitMap1, sizeof(short));
- a_Data.append((const char *)&BitMap2, sizeof(short));
-
- Int32 CompressedSizeBE = htonl(CompressedSize);
- a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE));
-
- // Unlike 29, 39 doesn't have the "unused" int
-
- a_Data.append(CompressedBlockData, CompressedSize);
-}
-
-
-
-
diff --git a/source/Protocol/ChunkDataSerializer.h b/source/Protocol/ChunkDataSerializer.h
deleted file mode 100644
index a42856356..000000000
--- a/source/Protocol/ChunkDataSerializer.h
+++ /dev/null
@@ -1,48 +0,0 @@
-
-// ChunkDataSerializer.h
-
-// Interfaces to the cChunkDataSerializer class representing the object that can:
-// - serialize chunk data to different protocol versions
-// - cache such serialized data for multiple clients
-
-
-
-
-
-class cChunkDataSerializer
-{
-protected:
- const cChunkDef::BlockTypes & m_BlockTypes;
- const cChunkDef::BlockNibbles & m_BlockMetas;
- const cChunkDef::BlockNibbles & m_BlockLight;
- const cChunkDef::BlockNibbles & m_BlockSkyLight;
- const unsigned char * m_BiomeData;
-
- typedef std::map<int, AString> Serializations;
-
- Serializations m_Serializations;
-
- void Serialize29(AString & a_Data); // Release 1.2.4 and 1.2.5
- void Serialize39(AString & a_Data); // Release 1.3.1 and 1.3.2
-
-public:
- enum
- {
- RELEASE_1_2_5 = 29,
- RELEASE_1_3_2 = 39,
- } ;
-
- cChunkDataSerializer(
- const cChunkDef::BlockTypes & a_BlockTypes,
- const cChunkDef::BlockNibbles & a_BlockMetas,
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_BlockSkyLight,
- const unsigned char * a_BiomeData
- );
-
- const AString & Serialize(int a_Version); // Returns one of the internal m_Serializations[]
-} ;
-
-
-
-
diff --git a/source/Protocol/Protocol.h b/source/Protocol/Protocol.h
deleted file mode 100644
index 5023ea227..000000000
--- a/source/Protocol/Protocol.h
+++ /dev/null
@@ -1,215 +0,0 @@
-
-// Protocol.h
-
-// Interfaces to the cProtocol class representing the generic interface that a protocol
-// parser and serializer must implement
-
-
-
-
-
-#pragma once
-
-#include "../Defines.h"
-#include "../Endianness.h"
-
-
-
-
-class cPlayer;
-class cEntity;
-class cWindow;
-class cInventory;
-class cPawn;
-class cPickup;
-class cMonster;
-class cChunkDataSerializer;
-class cWorld;
-class cFallingBlock;
-
-
-
-
-
-typedef unsigned char Byte;
-
-
-
-
-
-class cProtocol
-{
-public:
- cProtocol(cClientHandle * a_Client) :
- m_Client(a_Client)
- {
- }
- virtual ~cProtocol() {}
-
- /// Called when client sends some data
- virtual void DataReceived(const char * a_Data, int a_Size) = 0;
-
- // Sending stuff to clients (alphabetically sorted):
- virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) = 0;
- virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) = 0;
- virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) = 0;
- virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
- virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) = 0;
- virtual void SendChat (const AString & a_Message) = 0;
- virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) = 0;
- virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) = 0;
- virtual void SendDestroyEntity (const cEntity & a_Entity) = 0;
- virtual void SendDisconnect (const AString & a_Reason) = 0;
- virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) = 0; ///< Request the client to open up the sign editor for the sign (1.6+)
- virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) = 0;
- virtual void SendEntityHeadLook (const cEntity & a_Entity) = 0;
- virtual void SendEntityLook (const cEntity & a_Entity) = 0;
- virtual void SendEntityMetadata (const cEntity & a_Entity) = 0;
- virtual void SendEntityProperties (const cEntity & a_Entity) = 0;
- virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) = 0;
- virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) = 0;
- virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) = 0;
- virtual void SendEntityVelocity (const cEntity & a_Entity) = 0;
- virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) = 0;
- virtual void SendGameMode (eGameMode a_GameMode) = 0;
- virtual void SendHealth (void) = 0;
- virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) = 0;
- virtual void SendKeepAlive (int a_PingID) = 0;
- virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) = 0;
- virtual void SendPickupSpawn (const cPickup & a_Pickup) = 0;
- virtual void SendPlayerAbilities (void) = 0;
- virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) = 0;
- virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) = 0;
- virtual void SendPlayerMaxSpeed (void) = 0; ///< Informs the client of the maximum player speed (1.6.1+)
- virtual void SendPlayerMoveLook (void) = 0;
- virtual void SendPlayerPosition (void) = 0;
- virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
- virtual void SendRespawn (void) = 0;
- virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8
- virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
- virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0;
- virtual void SendSpawnMob (const cMonster & a_Mob) = 0;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) = 0;
- virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) = 0;
- virtual void SendTabCompletionResults(const AStringVector & a_Results) = 0;
- virtual void SendTeleportEntity (const cEntity & a_Entity) = 0;
- virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) = 0;
- virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) = 0;
- virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) = 0;
- virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) = 0;
- virtual void SendWeather (eWeather a_Weather) = 0;
- virtual void SendWholeInventory (const cWindow & a_Window) = 0;
- virtual void SendWindowClose (const cWindow & a_Window) = 0;
- virtual void SendWindowOpen (const cWindow & a_Window) = 0;
- virtual void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value) = 0;
-
- /// Returns the ServerID used for authentication through session.minecraft.net
- virtual AString GetAuthServerID(void) = 0;
-
-protected:
- cClientHandle * m_Client;
- cCriticalSection m_CSPacket; //< Each SendXYZ() function must acquire this CS in order to send the whole packet at once
-
- /// A generic data-sending routine, all outgoing packet data needs to be routed through this so that descendants may override it
- virtual void SendData(const char * a_Data, int a_Size) = 0;
-
- /// Called after writing each packet, enables descendants to flush their buffers
- virtual void Flush(void) {};
-
- // Helpers for writing partial packet data, write using SendData()
- void WriteByte(Byte a_Value)
- {
- SendData((const char *)&a_Value, 1);
- }
-
- void WriteShort(short a_Value)
- {
- a_Value = htons(a_Value);
- SendData((const char *)&a_Value, 2);
- }
-
- /*
- void WriteShort(unsigned short a_Value)
- {
- a_Value = htons(a_Value);
- SendData((const char *)&a_Value, 2);
- }
- */
-
- void WriteInt(int a_Value)
- {
- a_Value = htonl(a_Value);
- SendData((const char *)&a_Value, 4);
- }
-
- void WriteUInt(unsigned int a_Value)
- {
- a_Value = htonl(a_Value);
- SendData((const char *)&a_Value, 4);
- }
-
- void WriteInt64 (Int64 a_Value)
- {
- a_Value = HostToNetwork8(&a_Value);
- SendData((const char *)&a_Value, 8);
- }
-
- void WriteFloat (float a_Value)
- {
- unsigned int val = HostToNetwork4(&a_Value);
- SendData((const char *)&val, 4);
- }
-
- void WriteDouble(double a_Value)
- {
- unsigned long long val = HostToNetwork8(&a_Value);
- SendData((const char *)&val, 8);
- }
-
- void WriteString(const AString & a_Value)
- {
- AString UTF16;
- UTF8ToRawBEUTF16(a_Value.c_str(), a_Value.length(), UTF16);
- WriteShort((unsigned short)(UTF16.size() / 2));
- SendData(UTF16.data(), UTF16.size());
- }
-
- void WriteBool(bool a_Value)
- {
- WriteByte(a_Value ? 1 : 0);
- }
-
- void WriteVectorI(const Vector3i & a_Vector)
- {
- WriteInt(a_Vector.x);
- WriteInt(a_Vector.y);
- WriteInt(a_Vector.z);
- }
-
- void WriteVarInt(UInt32 a_Value)
- {
- // A 32-bit integer can be encoded by at most 5 bytes:
- unsigned char b[5];
- int idx = 0;
- do
- {
- b[idx] = (a_Value & 0x7f) | ((a_Value > 0x7f) ? 0x80 : 0x00);
- a_Value = a_Value >> 7;
- idx++;
- } while (a_Value > 0);
-
- SendData((const char *)b, idx);
- }
-
- void WriteVarUTF8String(const AString & a_String)
- {
- WriteVarInt(a_String.size());
- SendData(a_String.data(), a_String.size());
- }
-} ;
-
-
-
-
-
diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp
deleted file mode 100644
index 9f2770815..000000000
--- a/source/Protocol/Protocol125.cpp
+++ /dev/null
@@ -1,1869 +0,0 @@
-
-// Protocol125.cpp
-
-// Implements the cProtocol125 class representing the release 1.2.5 protocol (#29)
-/*
-Documentation:
- - protocol: http://wiki.vg/wiki/index.php?title=Protocol&oldid=2513
- - session handling: http://wiki.vg/wiki/index.php?title=Session&oldid=2262
- - slot format: http://wiki.vg/wiki/index.php?title=Slot_Data&oldid=2152
-*/
-
-#include "Globals.h"
-
-#include "Protocol125.h"
-
-#include "../ClientHandle.h"
-#include "../World.h"
-#include "ChunkDataSerializer.h"
-#include "../Entities/Entity.h"
-#include "../Mobs/Monster.h"
-#include "../Entities/Pickup.h"
-#include "../Entities/Player.h"
-#include "../ChatColor.h"
-#include "../UI/Window.h"
-#include "../Root.h"
-#include "../Server.h"
-
-#include "../Entities/ProjectileEntity.h"
-#include "../Entities/Minecart.h"
-#include "../Entities/FallingBlock.h"
-
-#include "../Mobs/IncludeAllMonsters.h"
-
-
-
-
-
-enum
-{
- PACKET_KEEP_ALIVE = 0x00,
- PACKET_LOGIN = 0x01,
- PACKET_HANDSHAKE = 0x02,
- PACKET_CHAT = 0x03,
- PACKET_UPDATE_TIME = 0x04,
- PACKET_ENTITY_EQUIPMENT = 0x05,
- PACKET_USE_ENTITY = 0x07,
- PACKET_UPDATE_HEALTH = 0x08,
- PACKET_RESPAWN = 0x09,
- PACKET_PLAYER_ON_GROUND = 0x0a,
- PACKET_PLAYER_POS = 0x0b,
- PACKET_PLAYER_LOOK = 0x0c,
- PACKET_PLAYER_MOVE_LOOK = 0x0d,
- PACKET_BLOCK_DIG = 0x0e,
- PACKET_BLOCK_PLACE = 0x0f,
- PACKET_SLOT_SELECTED = 0x10,
- PACKET_USE_BED = 0x11,
- PACKET_ANIMATION = 0x12,
- PACKET_PACKET_ENTITY_ACTION = 0x13,
- PACKET_PLAYER_SPAWN = 0x14,
- PACKET_PICKUP_SPAWN = 0x15,
- PACKET_COLLECT_PICKUP = 0x16,
- PACKET_SPAWN_OBJECT = 0x17,
- PACKET_SPAWN_MOB = 0x18,
- PACKET_ENTITY_VELOCITY = 0x1c,
- PACKET_DESTROY_ENTITY = 0x1d,
- PACKET_ENTITY = 0x1e,
- PACKET_ENT_REL_MOVE = 0x1f,
- PACKET_ENT_LOOK = 0x20,
- PACKET_ENT_REL_MOVE_LOOK = 0x21,
- PACKET_ENT_TELEPORT = 0x22,
- PACKET_ENT_HEAD_LOOK = 0x23,
- PACKET_ENT_STATUS = 0x26,
- PACKET_ATTACH_ENTITY = 0x27,
- PACKET_METADATA = 0x28,
- PACKET_PRE_CHUNK = 0x32,
- PACKET_MAP_CHUNK = 0x33,
- PACKET_MULTI_BLOCK = 0x34,
- PACKET_BLOCK_CHANGE = 0x35,
- PACKET_BLOCK_ACTION = 0x36,
- PACKET_EXPLOSION = 0x3C,
- PACKET_SOUND_EFFECT = 0x3e,
- PACKET_SOUND_PARTICLE_EFFECT = 0x3d,
- PACKET_CHANGE_GAME_STATE = 0x46,
- PACKET_THUNDERBOLT = 0x47,
- PACKET_WINDOW_OPEN = 0x64,
- PACKET_WINDOW_CLOSE = 0x65,
- PACKET_WINDOW_CLICK = 0x66,
- PACKET_INVENTORY_SLOT = 0x67,
- PACKET_INVENTORY_WHOLE = 0x68,
- PACKET_WINDOW_PROPERTY = 0x69,
- PACKET_CREATIVE_INVENTORY_ACTION = 0x6B,
- PACKET_UPDATE_SIGN = 0x82,
- PACKET_PLAYER_LIST_ITEM = 0xC9,
- PACKET_PLAYER_ABILITIES = 0xca,
- PACKET_PLUGIN_MESSAGE = 0xfa,
- PACKET_PING = 0xfe,
- PACKET_DISCONNECT = 0xff
-} ;
-
-
-
-
-
-#define HANDLE_PACKET_READ(Proc, Type, Var) \
- Type Var; \
- { \
- if (!m_ReceivedData.Proc(Var)) \
- { \
- m_ReceivedData.CheckValid(); \
- return PARSE_INCOMPLETE; \
- } \
- m_ReceivedData.CheckValid(); \
- }
-
-
-
-
-typedef unsigned char Byte;
-
-
-
-
-
-cProtocol125::cProtocol125(cClientHandle * a_Client) :
- super(a_Client),
- m_ReceivedData(32 KiB)
-{
-}
-
-
-
-
-
-void cProtocol125::SendAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ATTACH_ENTITY);
- WriteInt(a_Entity.GetUniqueID());
- WriteInt((a_Vehicle == NULL) ? -1 : a_Vehicle->GetUniqueID());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType)
-{
- UNUSED(a_BlockType);
-
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_BLOCK_ACTION);
- WriteInt (a_BlockX);
- WriteShort((short)a_BlockY);
- WriteInt (a_BlockZ);
- WriteByte (a_Byte1);
- WriteByte (a_Byte2);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendBlockBreakAnim(int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage)
-{
- // Not supported in this protocol version
-}
-
-
-
-
-
-void cProtocol125::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_BLOCK_CHANGE);
- WriteInt (a_BlockX);
- WriteByte((unsigned char)a_BlockY);
- WriteInt (a_BlockZ);
- WriteByte(a_BlockType);
- WriteByte(a_BlockMeta);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes)
-{
- cCSLock Lock(m_CSPacket);
- if (a_Changes.size() == 1)
- {
- // Special packet for single-block changes
- const sSetBlock & blk = a_Changes.front();
- SendBlockChange(a_ChunkX * cChunkDef::Width + blk.x, blk.y, a_ChunkZ * cChunkDef::Width + blk.z, blk.BlockType, blk.BlockMeta);
- return;
- }
-
- WriteByte (PACKET_MULTI_BLOCK);
- WriteInt (a_ChunkX);
- WriteInt (a_ChunkZ);
- WriteShort((unsigned short)a_Changes.size());
- WriteUInt (sizeof(int) * a_Changes.size());
- for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr)
- {
- unsigned int Coords = itr->y | (itr->z << 8) | (itr->x << 12);
- unsigned int Blocks = itr->BlockMeta | (itr->BlockType << 4);
- WriteUInt(Coords << 16 | Blocks);
- }
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendChat(const AString & a_Message)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_CHAT);
- WriteString(a_Message);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
-{
- cCSLock Lock(m_CSPacket);
-
- // Send the pre-chunk:
- SendPreChunk(a_ChunkX, a_ChunkZ, true);
-
- // Send the chunk data:
- AString Serialized = a_Serializer.Serialize(cChunkDataSerializer::RELEASE_1_2_5);
- WriteByte(PACKET_MAP_CHUNK);
- WriteInt (a_ChunkX);
- WriteInt (a_ChunkZ);
- SendData(Serialized.data(), Serialized.size());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_COLLECT_PICKUP);
- WriteInt (a_Pickup.GetUniqueID());
- WriteInt (a_Player.GetUniqueID());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendDestroyEntity(const cEntity & a_Entity)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_DESTROY_ENTITY);
- WriteInt (a_Entity.GetUniqueID());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendDisconnect(const AString & a_Reason)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte ((unsigned char)PACKET_DISCONNECT);
- WriteString(a_Reason);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- // This protocol version doesn't support this packet, sign editor is invoked by the client automatically
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
-}
-
-
-
-
-
-void cProtocol125::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_ENTITY_EQUIPMENT);
- WriteInt (a_Entity.GetUniqueID());
- WriteShort(a_SlotNum);
- WriteShort(a_Item.m_ItemType);
- WriteShort(a_Item.m_ItemDamage);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEntityHeadLook(const cEntity & a_Entity)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Client->GetPlayer()->GetUniqueID()); // Must not send for self
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENT_HEAD_LOOK);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte((char)((a_Entity.GetHeadYaw() / 360.f) * 256));
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEntityLook(const cEntity & a_Entity)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Client->GetPlayer()->GetUniqueID()); // Must not send for self
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENT_LOOK);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte((char)((a_Entity.GetRotation() / 360.f) * 256));
- WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256));
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEntityMetadata(const cEntity & a_Entity)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_METADATA);
- WriteInt (a_Entity.GetUniqueID());
-
- WriteCommonMetadata(a_Entity);
- if (a_Entity.IsMob())
- {
- WriteMobMetadata(((const cMonster &)a_Entity));
- }
- else
- {
- WriteEntityMetadata(a_Entity);
- }
- WriteByte(0x7f);
-
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEntityProperties(const cEntity & a_Entity)
-{
- // Not supported in this protocol version
-}
-
-
-
-
-
-void cProtocol125::SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Client->GetPlayer()->GetUniqueID()); // Must not send for self
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENT_REL_MOVE);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_RelX);
- WriteByte(a_RelY);
- WriteByte(a_RelZ);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Client->GetPlayer()->GetUniqueID()); // Must not send for self
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENT_REL_MOVE_LOOK);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_RelX);
- WriteByte(a_RelY);
- WriteByte(a_RelZ);
- WriteByte((char)((a_Entity.GetRotation() / 360.f) * 256));
- WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256));
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEntityStatus(const cEntity & a_Entity, char a_Status)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENT_STATUS);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_Status);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendEntityVelocity(const cEntity & a_Entity)
-{
- ASSERT(a_Entity.GetUniqueID() != m_Client->GetPlayer()->GetUniqueID()); // Must not send for self
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENTITY_VELOCITY);
- WriteInt (a_Entity.GetUniqueID());
- WriteShort((short) (a_Entity.GetSpeedX() * 400)); //400 = 8000 / 20
- WriteShort((short) (a_Entity.GetSpeedY() * 400));
- WriteShort((short) (a_Entity.GetSpeedZ() * 400));
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_EXPLOSION);
- WriteDouble (a_BlockX);
- WriteDouble (a_BlockY);
- WriteDouble (a_BlockZ);
- WriteFloat (a_Radius);
- WriteInt (a_BlocksAffected.size());
- int BlockX = (int)a_BlockX;
- int BlockY = (int)a_BlockY;
- int BlockZ = (int)a_BlockZ;
- for (cVector3iArray::const_iterator itr = a_BlocksAffected.begin(); itr != a_BlocksAffected.end(); ++itr)
- {
- WriteByte((Byte)(itr->x - BlockX));
- WriteByte((Byte)(itr->y - BlockY));
- WriteByte((Byte)(itr->z - BlockZ));
- }
- WriteFloat((float)a_PlayerMotion.x);
- WriteFloat((float)a_PlayerMotion.y);
- WriteFloat((float)a_PlayerMotion.z);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendGameMode(eGameMode a_GameMode)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_CHANGE_GAME_STATE);
- WriteByte(3);
- WriteByte((char)a_GameMode);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendHandshake(const AString & a_ConnectionHash)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_HANDSHAKE);
- WriteString(a_ConnectionHash);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendHealth(void)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_UPDATE_HEALTH);
- WriteShort((short)m_Client->GetPlayer()->GetHealth());
- WriteShort(m_Client->GetPlayer()->GetFoodLevel());
- WriteFloat((float)m_Client->GetPlayer()->GetFoodSaturationLevel());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendInventorySlot(char a_WindowID, short a_SlotNum, const cItem & a_Item)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_INVENTORY_SLOT);
- WriteByte (a_WindowID);
- WriteShort(a_SlotNum);
- WriteItem (a_Item);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendKeepAlive(int a_PingID)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_KEEP_ALIVE);
- WriteInt (a_PingID);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
-{
- UNUSED(a_World);
- cCSLock Lock(m_CSPacket);
-
- WriteByte (PACKET_LOGIN);
- WriteInt (a_Player.GetUniqueID()); // EntityID of the player
- WriteString(""); // Username, not used
- WriteString("default"); // Level type
- WriteInt ((int)a_Player.GetGameMode());
- WriteInt ((int)(a_World.GetDimension()));
- WriteByte (2); // TODO: Difficulty
- WriteByte (0); // Unused
- WriteByte (60); // Client list width or something
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendPickupSpawn(const cPickup & a_Pickup)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_PICKUP_SPAWN);
- WriteInt (a_Pickup.GetUniqueID());
- WriteShort (a_Pickup.GetItem().m_ItemType);
- WriteByte (a_Pickup.GetItem().m_ItemCount);
- WriteShort (a_Pickup.GetItem().m_ItemDamage);
- WriteVectorI((Vector3i)(a_Pickup.GetPosition() * 32));
- WriteByte ((char)(a_Pickup.GetSpeed().x * 8));
- WriteByte ((char)(a_Pickup.GetSpeed().y * 8));
- WriteByte ((char)(a_Pickup.GetSpeed().z * 8));
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendPlayerAnimation(const cPlayer & a_Player, char a_Animation)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ANIMATION);
- WriteInt (a_Player.GetUniqueID());
- WriteByte(a_Animation);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
-{
- cCSLock Lock(m_CSPacket);
- AString PlayerName(a_Player.GetColor());
- PlayerName.append(a_Player.GetName());
- if (PlayerName.length() > 14)
- {
- PlayerName.erase(14);
- }
- PlayerName += cChatColor::White;
-
- WriteByte ((unsigned char)PACKET_PLAYER_LIST_ITEM);
- WriteString(PlayerName);
- WriteBool (a_IsOnline);
- WriteShort (a_IsOnline ? a_Player.GetClientHandle()->GetPing() : 0);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendPlayerMaxSpeed(void)
-{
- // Not supported by this protocol version
-}
-
-
-
-
-
-void cProtocol125::SendPlayerMoveLook(void)
-{
- cCSLock Lock(m_CSPacket);
-
- /*
- LOGD("Sending PlayerMoveLook: {%0.2f, %0.2f, %0.2f}, stance %0.2f, OnGround: %d",
- m_Player->GetPosX(), m_Player->GetPosY(), m_Player->GetPosZ(), m_Player->GetStance(), m_Player->IsOnGround() ? 1 : 0
- );
- */
-
- WriteByte (PACKET_PLAYER_MOVE_LOOK);
- cPlayer * Player = m_Client->GetPlayer();
- WriteDouble(Player->GetPosX());
- WriteDouble(Player->GetStance() + 0.03); // Add a small amount so that the player doesn't start inside a block
- WriteDouble(Player->GetPosY() + 0.03); // Add a small amount so that the player doesn't start inside a block
- WriteDouble(Player->GetPosZ());
- WriteFloat ((float)(Player->GetRotation()));
- WriteFloat ((float)(Player->GetPitch()));
- WriteBool (Player->IsOnGround());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendPlayerPosition(void)
-{
- cCSLock Lock(m_CSPacket);
- LOGD("Ignore send PlayerPos"); // PlayerPos is a C->S packet only now
-}
-
-
-
-
-
-void cProtocol125::SendPlayerSpawn(const cPlayer & a_Player)
-{
- const cItem & HeldItem = a_Player.GetEquippedItem();
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_PLAYER_SPAWN);
- WriteInt (a_Player.GetUniqueID());
- WriteString(a_Player.GetName());
- WriteInt ((int)(a_Player.GetPosX() * 32));
- WriteInt ((int)(a_Player.GetPosY() * 32));
- WriteInt ((int)(a_Player.GetPosZ() * 32));
- WriteByte ((char)((a_Player.GetRot().x / 360.f) * 256));
- WriteByte ((char)((a_Player.GetRot().y / 360.f) * 256));
- WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendRespawn(void)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_RESPAWN);
- WriteInt ((int)(m_Client->GetPlayer()->GetWorld()->GetDimension()));
- WriteByte (2); // TODO: Difficulty; 2 = Normal
- WriteByte ((char)m_Client->GetPlayer()->GetGameMode());
- WriteShort (256); // Current world height
- WriteString("default");
-}
-
-
-
-
-
-void cProtocol125::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
-{
- // Not needed in this protocol version
-}
-
-
-
-
-
-void cProtocol125::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
-{
- // Not implemented in this protocol version
-}
-
-
-
-
-
-void cProtocol125::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
-{
- // This protocol version implements falling blocks using the spawn object / vehicle packet:
- SendSpawnObject(a_FallingBlock, 70, a_FallingBlock.GetBlockType(), 0, 0);
-}
-
-
-
-
-
-void cProtocol125::SendSpawnMob(const cMonster & a_Mob)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_SPAWN_MOB);
- WriteInt (a_Mob.GetUniqueID());
- WriteByte (a_Mob.GetMobType());
- WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32));
- WriteByte (0);
- WriteByte (0);
- WriteByte (0);
-
- WriteCommonMetadata(a_Mob);
- WriteMobMetadata(a_Mob);
- WriteByte(0x7f);
-
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
-{
- UNUSED(a_Yaw);
- UNUSED(a_Pitch);
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_SPAWN_OBJECT);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_ObjectType);
- WriteInt ((int)(a_Entity.GetPosX() * 32));
- WriteInt ((int)(a_Entity.GetPosY() * 32));
- WriteInt ((int)(a_Entity.GetPosZ() * 32));
- WriteByte(a_Pitch);
- WriteByte(a_Yaw);
- WriteInt (a_ObjectData);
- if (a_ObjectData != 0)
- {
- WriteShort((short)(a_Entity.GetSpeedX() * 400));
- WriteShort((short)(a_Entity.GetSpeedY() * 400));
- WriteShort((short)(a_Entity.GetSpeedZ() * 400));
- }
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_SPAWN_OBJECT);
- WriteInt (a_Vehicle.GetUniqueID());
- WriteByte (a_VehicleType);
- WriteInt ((int)(a_Vehicle.GetPosX() * 32));
- WriteInt ((int)(a_Vehicle.GetPosY() * 32));
- WriteInt ((int)(a_Vehicle.GetPosZ() * 32));
- WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256));
- WriteByte ((Byte)((a_Vehicle.GetRotation() / 360.f) * 256));
- WriteInt (a_VehicleSubType);
- if (a_VehicleSubType != 0)
- {
- WriteShort((short)(a_Vehicle.GetSpeedX() * 400));
- WriteShort((short)(a_Vehicle.GetSpeedY() * 400));
- WriteShort((short)(a_Vehicle.GetSpeedZ() * 400));
- }
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendTabCompletionResults(const AStringVector & a_Results)
-{
- // This protocol version doesn't support tab completion
- UNUSED(a_Results);
-}
-
-
-
-
-
-void cProtocol125::SendTeleportEntity(const cEntity & a_Entity)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_ENT_TELEPORT);
- WriteInt (a_Entity.GetUniqueID());
- WriteInt ((int)(floor(a_Entity.GetPosX() * 32)));
- WriteInt ((int)(floor(a_Entity.GetPosY() * 32)));
- WriteInt ((int)(floor(a_Entity.GetPosZ() * 32)));
- WriteByte ((char)((a_Entity.GetRotation() / 360.f) * 256));
- WriteByte ((char)((a_Entity.GetPitch() / 360.f) * 256));
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_THUNDERBOLT);
- WriteInt (0x7fffffff); // Entity ID of the thunderbolt; we use a constant one
- WriteBool(true); // Unknown bool
- WriteInt (a_BlockX * 32);
- WriteInt (a_BlockY * 32);
- WriteInt (a_BlockZ * 32);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_UPDATE_TIME);
- // Use a_WorldAge for daycount, and a_TimeOfDay for the proper time of day:
- WriteInt64((24000 * (a_WorldAge / 24000)) + (a_TimeOfDay % 24000));
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
-{
- cCSLock Lock(m_CSPacket);
- SendPreChunk(a_ChunkX, a_ChunkZ, false);
-}
-
-
-
-
-
-void cProtocol125::SendUpdateSign(
- int a_BlockX, int a_BlockY, int a_BlockZ,
- const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4
-)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte ((unsigned char)PACKET_UPDATE_SIGN);
- WriteInt (a_BlockX);
- WriteShort ((short)a_BlockY);
- WriteInt (a_BlockZ);
- WriteString(a_Line1);
- WriteString(a_Line2);
- WriteString(a_Line3);
- WriteString(a_Line4);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_USE_BED);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte(0); // Unknown byte only 0 has been observed
- WriteInt (a_BlockX);
- WriteByte(a_BlockY);
- WriteInt (a_BlockZ);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendWeather(eWeather a_Weather)
-{
- cCSLock Lock(m_CSPacket);
- switch( a_Weather )
- {
- case eWeather_Sunny:
- {
- WriteByte(PACKET_CHANGE_GAME_STATE);
- WriteByte(2); // Stop rain
- WriteByte(0); // Unused
- Flush();
- break;
- }
-
- case eWeather_Rain:
- case eWeather_ThunderStorm:
- {
- WriteByte(PACKET_CHANGE_GAME_STATE);
- WriteByte(1); // Begin rain
- WriteByte(0); // Unused
- Flush();
- break;
- }
- }
-}
-
-
-
-
-
-void cProtocol125::SendWholeInventory(const cWindow & a_Window)
-{
- cCSLock Lock(m_CSPacket);
- cItems Slots;
- a_Window.GetSlots(*(m_Client->GetPlayer()), Slots);
- SendWindowSlots(a_Window.GetWindowID(), Slots.size(), &(Slots[0]));
-}
-
-
-
-
-
-void cProtocol125::SendWindowClose(const cWindow & a_Window)
-{
- if (a_Window.GetWindowType() == cWindow::wtInventory)
- {
- // Do not send inventory-window-close
- return;
- }
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_WINDOW_CLOSE);
- WriteByte(a_Window.GetWindowID());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendWindowOpen(const cWindow & a_Window)
-{
- if (a_Window.GetWindowType() < 0)
- {
- // Do not send for inventory windows
- return;
- }
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_WINDOW_OPEN);
- WriteByte (a_Window.GetWindowID());
- WriteByte (a_Window.GetWindowType());
- WriteString(a_Window.GetWindowTitle());
- WriteByte (a_Window.GetNumNonInventorySlots());
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendWindowProperty(const cWindow & a_Window, short a_Property, short a_Value)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_WINDOW_PROPERTY);
- WriteByte (a_Window.GetWindowID());
- WriteShort(a_Property);
- WriteShort(a_Value);
- Flush();
-}
-
-
-
-
-
-AString cProtocol125::GetAuthServerID(void)
-{
- // http://wiki.vg/wiki/index.php?title=Session&oldid=2262
- // The server generates a random hash and that is used for all clients, unmodified
- return cRoot::Get()->GetServer()->GetServerID();
-}
-
-
-
-
-
-void cProtocol125::SendData(const char * a_Data, int a_Size)
-{
- m_Client->SendData(a_Data, a_Size);
-}
-
-
-
-
-
-void cProtocol125::DataReceived(const char * a_Data, int a_Size)
-{
- if (!m_ReceivedData.Write(a_Data, a_Size))
- {
- // Too much data in the incoming queue, report to caller:
- m_Client->PacketBufferFull();
- return;
- }
-
- // Parse and handle all complete packets in m_ReceivedData:
- while (m_ReceivedData.CanReadBytes(1))
- {
- unsigned char PacketType;
- m_ReceivedData.ReadByte(PacketType);
- switch (ParsePacket(PacketType))
- {
- case PARSE_UNKNOWN:
- {
- // An unknown packet has been received, notify the client and abort:
- m_Client->PacketUnknown(PacketType);
- return;
- }
- case PARSE_ERROR:
- {
- // An error occurred while parsing a known packet, notify the client and abort:
- m_Client->PacketError(PacketType);
- return;
- }
- case PARSE_INCOMPLETE:
- {
- // Incomplete packet, bail out and process with the next batch of data
- m_ReceivedData.ResetRead();
- return;
- }
- default:
- {
- // Packet successfully parsed, commit the read data and try again one more packet
- m_ReceivedData.CommitRead();
- break;
- }
- }
- }
-}
-
-
-
-
-
-int cProtocol125::ParsePacket(unsigned char a_PacketType)
-{
- switch (a_PacketType)
- {
- default: return PARSE_UNKNOWN;
- case PACKET_ANIMATION: return ParseArmAnim();
- case PACKET_BLOCK_DIG: return ParseBlockDig();
- case PACKET_BLOCK_PLACE: return ParseBlockPlace();
- case PACKET_CHAT: return ParseChat();
- case PACKET_CREATIVE_INVENTORY_ACTION: return ParseCreativeInventoryAction();
- case PACKET_DISCONNECT: return ParseDisconnect();
- case PACKET_HANDSHAKE: return ParseHandshake();
- case PACKET_KEEP_ALIVE: return ParseKeepAlive();
- case PACKET_LOGIN: return ParseLogin();
- case PACKET_PACKET_ENTITY_ACTION: return ParseEntityAction();
- case PACKET_PING: return ParsePing();
- case PACKET_PLAYER_ABILITIES: return ParsePlayerAbilities();
- case PACKET_PLAYER_LOOK: return ParsePlayerLook();
- case PACKET_PLAYER_MOVE_LOOK: return ParsePlayerMoveLook();
- case PACKET_PLAYER_ON_GROUND: return ParsePlayerOnGround();
- case PACKET_PLAYER_POS: return ParsePlayerPosition();
- case PACKET_PLUGIN_MESSAGE: return ParsePluginMessage();
- case PACKET_RESPAWN: return ParseRespawn();
- case PACKET_SLOT_SELECTED: return ParseSlotSelected();
- case PACKET_UPDATE_SIGN: return ParseUpdateSign();
- case PACKET_USE_ENTITY: return ParseUseEntity();
- case PACKET_WINDOW_CLICK: return ParseWindowClick();
- case PACKET_WINDOW_CLOSE: return ParseWindowClose();
- }
-}
-
-
-
-
-
-#define HANDLE_PACKET_PARSE(Packet) \
- { \
- int res = Packet.Parse(m_ReceivedData); \
- if (res < 0) \
- { \
- return res; \
- } \
- }
-
-
-
-
-
-int cProtocol125::ParseArmAnim(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_PACKET_READ(ReadChar, char, Animation);
- m_Client->HandleAnimation(Animation);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseBlockDig(void)
-{
- HANDLE_PACKET_READ(ReadChar, char, Status);
- HANDLE_PACKET_READ(ReadBEInt, int, PosX);
- HANDLE_PACKET_READ(ReadByte, Byte, PosY);
- HANDLE_PACKET_READ(ReadBEInt, int, PosZ);
- HANDLE_PACKET_READ(ReadChar, char, BlockFace);
- m_Client->HandleLeftClick(PosX, PosY, PosZ, BlockFace, Status);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseBlockPlace(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, PosX);
- HANDLE_PACKET_READ(ReadByte, Byte, PosY);
- HANDLE_PACKET_READ(ReadBEInt, int, PosZ);
- HANDLE_PACKET_READ(ReadChar, char, BlockFace);
-
- cItem HeldItem;
- int res = ParseItem(HeldItem);
- if (res < 0)
- {
- return res;
- }
-
- // 1.2.5 didn't have any cursor position, so use 8, 8, 8, so that halfslabs and stairs work correctly and the special value is recognizable.
- m_Client->HandleRightClick(PosX, PosY, PosZ, BlockFace, 8, 8, 8, HeldItem);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseChat(void)
-{
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Message);
- m_Client->HandleChat(Message);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseCreativeInventoryAction(void)
-{
- HANDLE_PACKET_READ(ReadBEShort, short, SlotNum);
- cItem HeldItem;
- int res = ParseItem(HeldItem);
- if (res < 0)
- {
- return res;
- }
- m_Client->HandleCreativeInventory(SlotNum, HeldItem);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseDisconnect(void)
-{
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Reason);
- m_Client->HandleDisconnect(Reason);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseEntityAction(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_PACKET_READ(ReadChar, char, ActionID);
- m_Client->HandleEntityAction(EntityID, ActionID);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseHandshake(void)
-{
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Username);
-
- AStringVector UserData = StringSplit(Username, ";"); // "FakeTruth;localhost:25565"
- if (UserData.empty())
- {
- m_Client->Kick("Did not receive username");
- return PARSE_OK;
- }
- m_Username = UserData[0];
-
- LOGD("HANDSHAKE %s", Username.c_str());
-
- if (!m_Client->HandleHandshake( m_Username ))
- {
- return PARSE_OK; // Player is not allowed into the server
- }
-
- SendHandshake(cRoot::Get()->GetServer()->GetServerID());
- LOGD("User \"%s\" was sent a handshake response", m_Username.c_str());
-
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseKeepAlive(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, KeepAliveID);
- m_Client->HandleKeepAlive(KeepAliveID);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseLogin(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, ProtocolVersion);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Username);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, LevelType);
- HANDLE_PACKET_READ(ReadBEInt, int, ServerMode);
- HANDLE_PACKET_READ(ReadBEInt, int, Dimension);
- HANDLE_PACKET_READ(ReadChar, char, Difficulty);
- HANDLE_PACKET_READ(ReadByte, Byte, WorldHeight);
- HANDLE_PACKET_READ(ReadByte, Byte, MaxPlayers);
-
- if (ProtocolVersion < 29)
- {
- m_Client->Kick("Your client is outdated!");
- return PARSE_OK;
- }
- else if (ProtocolVersion > 29)
- {
- m_Client->Kick("Your client version is higher than the server!");
- return PARSE_OK;
- }
-
- if (m_Username.compare(Username) != 0)
- {
- LOGWARNING("Login Username (\"%s\") does not match Handshake username (\"%s\") for client @ \"%s\", kicking",
- Username.c_str(),
- m_Username.c_str(),
- m_Client->GetIPString().c_str()
- );
- m_Client->Kick("Hacked client"); // Don't tell them why we don't want them
- return PARSE_OK;
- }
-
- m_Client->HandleLogin(ProtocolVersion, Username);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParsePing(void)
-{
- // Packet has no more data
- m_Client->HandlePing();
- return PARSE_OK;
-}
-
-
-
-
-
-
-int cProtocol125::ParsePlayerAbilities(void)
-{
- HANDLE_PACKET_READ(ReadBool, bool, Invulnerable);
- HANDLE_PACKET_READ(ReadBool, bool, IsFlying);
- HANDLE_PACKET_READ(ReadBool, bool, CanFly);
- HANDLE_PACKET_READ(ReadBool, bool, InstaMine);
- // TODO: m_Client->HandlePlayerAbilities(...);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParsePlayerLook(void)
-{
- HANDLE_PACKET_READ(ReadBEFloat, float, Rotation);
- HANDLE_PACKET_READ(ReadBEFloat, float, Pitch);
- HANDLE_PACKET_READ(ReadBool, bool, IsOnGround);
- m_Client->HandlePlayerLook(Rotation, Pitch, IsOnGround);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParsePlayerMoveLook(void)
-{
- HANDLE_PACKET_READ(ReadBEDouble, double, PosX);
- HANDLE_PACKET_READ(ReadBEDouble, double, PosY);
- HANDLE_PACKET_READ(ReadBEDouble, double, Stance);
- HANDLE_PACKET_READ(ReadBEDouble, double, PosZ);
- HANDLE_PACKET_READ(ReadBEFloat, float, Rotation);
- HANDLE_PACKET_READ(ReadBEFloat, float, Pitch);
- HANDLE_PACKET_READ(ReadBool, bool, IsOnGround);
- // LOGD("Recv PML: {%0.2f, %0.2f, %0.2f}, Stance %0.2f, Gnd: %d", PosX, PosY, PosZ, Stance, IsOnGround ? 1 : 0);
- m_Client->HandlePlayerMoveLook(PosX, PosY, PosZ, Stance, Rotation, Pitch, IsOnGround);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParsePlayerOnGround(void)
-{
- HANDLE_PACKET_READ(ReadBool, bool, IsOnGround);
- // TODO: m_Client->HandleFlying(IsOnGround);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParsePlayerPosition(void)
-{
- HANDLE_PACKET_READ(ReadBEDouble, double, PosX);
- HANDLE_PACKET_READ(ReadBEDouble, double, PosY);
- HANDLE_PACKET_READ(ReadBEDouble, double, Stance);
- HANDLE_PACKET_READ(ReadBEDouble, double, PosZ);
- HANDLE_PACKET_READ(ReadBool, bool, IsOnGround);
- m_Client->HandlePlayerPos(PosX, PosY, PosZ, Stance, IsOnGround);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParsePluginMessage(void)
-{
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, ChannelName);
- HANDLE_PACKET_READ(ReadBEShort, short, Length);
- AString Data;
- if (!m_ReceivedData.ReadString(Data, Length))
- {
- m_ReceivedData.CheckValid();
- return PARSE_INCOMPLETE;
- }
- m_ReceivedData.CheckValid();
-
- // TODO: Process the data
- LOGD("Received %d bytes of plugin data on channel \"%s\".", Length, ChannelName.c_str());
-
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseRespawn(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, Dimension);
- HANDLE_PACKET_READ(ReadChar, char, Difficulty);
- HANDLE_PACKET_READ(ReadChar, char, CreativeMode);
- HANDLE_PACKET_READ(ReadBEShort, short, WorldHeight);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, LevelType);
- m_Client->HandleRespawn();
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseSlotSelected(void)
-{
- HANDLE_PACKET_READ(ReadBEShort, short, SlotNum);
- m_Client->HandleSlotSelected(SlotNum);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseUpdateSign(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, BlockX);
- HANDLE_PACKET_READ(ReadBEShort, short, BlockY);
- HANDLE_PACKET_READ(ReadBEInt, int, BlockZ);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Line1);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Line2);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Line3);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Line4);
- m_Client->HandleUpdateSign(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseUseEntity(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, SourceEntityID);
- HANDLE_PACKET_READ(ReadBEInt, int, TargetEntityID);
- HANDLE_PACKET_READ(ReadBool, bool, IsLeftClick);
- m_Client->HandleUseEntity(TargetEntityID, IsLeftClick);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseWindowClick(void)
-{
- HANDLE_PACKET_READ(ReadChar, char, WindowID);
- HANDLE_PACKET_READ(ReadBEShort, short, SlotNum);
- HANDLE_PACKET_READ(ReadBool, bool, IsRightClick);
- HANDLE_PACKET_READ(ReadBEShort, short, TransactionID);
- HANDLE_PACKET_READ(ReadBool, bool, IsShiftPressed);
- cItem HeldItem;
- int res = ParseItem(HeldItem);
- if (res < 0)
- {
- return res;
- }
-
- // Convert IsShiftPressed, IsRightClick, SlotNum and HeldItem into eClickAction used in the newer protocols:
- eClickAction Action;
- if (IsRightClick)
- {
- if (IsShiftPressed)
- {
- Action = caShiftRightClick;
- }
- else
- {
- if (SlotNum == -999)
- {
- Action = (HeldItem.IsEmpty()) ? caRightClickOutsideHoldNothing : caRightClickOutside;
- }
- else
- {
- Action = caRightClick;
- }
- }
- }
- else
- {
- // IsLeftClick
- if (IsShiftPressed)
- {
- Action = caShiftLeftClick;
- }
- else
- {
- if (SlotNum == -999)
- {
- Action = (HeldItem.IsEmpty()) ? caLeftClickOutsideHoldNothing : caRightClickOutside;
- }
- else
- {
- Action = caLeftClick;
- }
- }
- }
- m_Client->HandleWindowClick(WindowID, SlotNum, Action, HeldItem);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol125::ParseWindowClose(void)
-{
- HANDLE_PACKET_READ(ReadChar, char, WindowID);
- m_Client->HandleWindowClose(WindowID);
- return PARSE_OK;
-}
-
-
-
-
-
-void cProtocol125::SendPreChunk(int a_ChunkX, int a_ChunkZ, bool a_ShouldLoad)
-{
- WriteByte(PACKET_PRE_CHUNK);
- WriteInt (a_ChunkX);
- WriteInt (a_ChunkZ);
- WriteBool(a_ShouldLoad);
- Flush();
-}
-
-
-
-
-
-void cProtocol125::SendWindowSlots(char a_WindowID, int a_NumItems, const cItem * a_Items)
-{
- WriteByte (PACKET_INVENTORY_WHOLE);
- WriteByte (a_WindowID);
- WriteShort((short)a_NumItems);
-
- for (int j = 0; j < a_NumItems; j++)
- {
- WriteItem(a_Items[j]);
- }
- Flush();
-}
-
-
-
-
-
-void cProtocol125::WriteItem(const cItem & a_Item)
-{
- short ItemType = a_Item.m_ItemType;
- ASSERT(ItemType >= -1); // Check validity of packets in debug runtime
- if (ItemType <= 0)
- {
- // Fix, to make sure no invalid values are sent.
- ItemType = -1;
- }
-
- WriteShort(ItemType);
- if (a_Item.IsEmpty())
- {
- return;
- }
-
- WriteByte (a_Item.m_ItemCount);
- WriteShort(a_Item.m_ItemDamage);
-
- if (cItem::IsEnchantable(a_Item.m_ItemType))
- {
- // TODO: Implement enchantments
- WriteShort(-1);
- }
-}
-
-
-
-
-
-int cProtocol125::ParseItem(cItem & a_Item)
-{
- HANDLE_PACKET_READ(ReadBEShort, short, ItemType);
-
- if (ItemType <= -1)
- {
- a_Item.Empty();
- return PARSE_OK;
- }
- a_Item.m_ItemType = ItemType;
-
- HANDLE_PACKET_READ(ReadChar, char, ItemCount);
- HANDLE_PACKET_READ(ReadBEShort, short, ItemDamage);
- a_Item.m_ItemCount = ItemCount;
- a_Item.m_ItemDamage = ItemDamage;
- if (ItemCount <= 0)
- {
- a_Item.Empty();
- }
-
- if (!cItem::IsEnchantable(ItemType))
- {
- return PARSE_OK;
- }
-
- HANDLE_PACKET_READ(ReadBEShort, short, EnchantNumBytes);
-
- if (EnchantNumBytes <= 0)
- {
- return PARSE_OK;
- }
-
- // TODO: Enchantment not implemented yet!
- if (!m_ReceivedData.SkipRead(EnchantNumBytes))
- {
- return PARSE_INCOMPLETE;
- }
-
- return PARSE_OK;
-}
-
-
-
-
-
-void cProtocol125::WriteCommonMetadata(const cEntity & a_Entity)
-{
- Byte CommonMetadata = 0;
-
- if (a_Entity.IsOnFire())
- {
- CommonMetadata |= 0x1;
- }
- if (a_Entity.IsCrouched())
- {
- CommonMetadata |= 0x2;
- }
- if (a_Entity.IsRiding())
- {
- CommonMetadata |= 0x4;
- }
- if (a_Entity.IsSprinting())
- {
- CommonMetadata |= 0x8;
- }
- if (a_Entity.IsRclking())
- {
- CommonMetadata |= 0x10;
- }
- if (a_Entity.IsInvisible())
- {
- CommonMetadata |= 0x20;
- }
-
- WriteByte(0x0);
- WriteByte(CommonMetadata);
-}
-
-
-
-
-
-void cProtocol125::WriteEntityMetadata(const cEntity & a_Entity)
-{
- if (a_Entity.IsMinecart())
- {
- WriteByte(0x51);
- // No idea how Mojang makes their carts shakey shakey, so here is a complicated one-liner expression that does something similar
- WriteInt( (((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * ((const cMinecart &)a_Entity).LastDamage()) * 4 );
- WriteByte(0x52);
- WriteInt(1); // Shaking direction, doesn't seem to affect anything
- WriteByte(0x73);
- WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer
-
- if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpFurnace)
- {
- WriteByte(0x10);
- WriteByte(((const cMinecartWithFurnace &)a_Entity).IsFueled() ? 1 : 0); // Fueled?
- }
- }
- else if ((a_Entity.IsProjectile() && ((cProjectileEntity &)a_Entity).GetProjectileKind() == cProjectileEntity::pkArrow))
- {
- WriteByte(0x10);
- WriteByte(((const cArrowEntity &)a_Entity).IsCritical() ? 1 : 0); // Critical hitting arrow?
- }
-}
-
-
-
-
-
-void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
-{
- switch (a_Mob.GetMobType())
- {
- case cMonster::mtCreeper:
- {
- WriteByte(0x10);
- WriteByte(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); // Blowing up?
- WriteByte(0x11);
- WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0); // Lightning-charged?
- break;
- }
- case cMonster::mtBat:
- {
- WriteByte(0x10);
- WriteByte(((const cBat &)a_Mob).IsHanging() ? 1 : 0); // Upside down?
- break;
- }
- case cMonster::mtPig:
- {
- WriteByte(0x10);
- WriteByte(((const cPig &)a_Mob).IsSaddled() ? 1 : 0); // Saddled?
- break;
- }
- case cMonster::mtVillager:
- {
- WriteByte(0x50);
- WriteInt(((const cVillager &)a_Mob).GetVilType()); // What sort of TESTIFICATE?
- break;
- }
- case cMonster::mtZombie:
- {
- WriteByte(0xC);
- WriteByte(((const cZombie &)a_Mob).IsBaby() ? 1 : 0); // Babby zombie?
- WriteByte(0xD);
- WriteByte(((const cZombie &)a_Mob).IsVillagerZombie() ? 1 : 0); // Converted zombie?
- WriteByte(0xE);
- WriteByte(((const cZombie &)a_Mob).IsConverting() ? 1 : 0); // Converted-but-converting-back zombllager?
- break;
- }
- case cMonster::mtGhast:
- {
- WriteByte(0x10);
- WriteByte(((const cGhast &)a_Mob).IsCharging()); // About to eject un flamé-bol? :P
- break;
- }
- case cMonster::mtWolf:
- {
- Byte WolfStatus = 0;
- if (((const cWolf &)a_Mob).IsSitting())
- {
- WolfStatus |= 0x1;
- }
- if (((const cWolf &)a_Mob).IsAngry())
- {
- WolfStatus |= 0x2;
- }
- if (((const cWolf &)a_Mob).IsTame())
- {
- WolfStatus |= 0x4;
- }
- WriteByte(0x10);
- WriteByte(WolfStatus);
-
- WriteByte(0x72);
- WriteFloat((float)(a_Mob.GetHealth())); // Tail health-o-meter (only shown when tamed, by the way)
- WriteByte(0x13);
- WriteByte(((const cWolf &)a_Mob).IsBegging() ? 1 : 0); // Ultra cute mode?
- break;
- }
- case cMonster::mtSheep:
- {
- // [1](1111)
- // [] = Is sheared? () = Color, from 0 to 15
-
- WriteByte(0x10);
- Byte SheepMetadata = 0;
- SheepMetadata = ((const cSheep &)a_Mob).GetFurColor(); // Fur colour
-
- if (((const cSheep &)a_Mob).IsSheared()) // Is sheared?
- {
- SheepMetadata |= 0x16;
- }
- WriteByte(SheepMetadata);
- break;
- }
- case cMonster::mtEnderman:
- {
- WriteByte(0x10);
- WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedBlock())); // Block that he stole from your house
- WriteByte(0x11);
- WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedMeta())); // Meta of block that he stole from your house
- WriteByte(0x12);
- WriteByte(((const cEnderman &)a_Mob).IsScreaming() ? 1 : 0); // Screaming at your face?
- break;
- }
- case cMonster::mtSkeleton:
- {
- WriteByte(0xD);
- WriteByte(((const cSkeleton &)a_Mob).IsWither() ? 1 : 0); // It's a skeleton, but it's not
- break;
- }
- case cMonster::mtWitch:
- {
- WriteByte(0x15);
- WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0); // Aggravated? Doesn't seem to do anything
- break;
- }
- case cMonster::mtSlime:
- case cMonster::mtMagmaCube:
- {
- WriteByte(0x10);
- if (a_Mob.GetMobType() == cMonster::mtSlime)
- {
- WriteByte(((const cSlime &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
- }
- else
- {
- WriteByte(((const cMagmaCube &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
- }
- break;
- }
- case cMonster::mtHorse:
- {
- int Flags = 0;
- if (((const cHorse &)a_Mob).IsTame())
- {
- Flags |= 0x2;
- }
- if (((const cHorse &)a_Mob).IsSaddled())
- {
- Flags |= 0x4;
- }
- if (((const cHorse &)a_Mob).IsChested())
- {
- Flags |= 0x8;
- }
- if (((const cHorse &)a_Mob).IsBaby())
- {
- Flags |= 0x10; // IsBred flag, according to wiki.vg - don't think it does anything in multiplayer
- }
- if (((const cHorse &)a_Mob).IsEating())
- {
- Flags |= 0x20;
- }
- if (((const cHorse &)a_Mob).IsRearing())
- {
- Flags |= 0x40;
- }
- if (((const cHorse &)a_Mob).IsMthOpen())
- {
- Flags |= 0x80;
- }
- WriteByte(0x50);
- WriteInt(Flags);
-
- WriteByte(0x13);
- WriteByte(((const cHorse &)a_Mob).GetHorseType()); // Type of horse (donkey, chestnut, etc.)
-
- WriteByte(0x54);
- int Appearance = 0;
- Appearance = ((const cHorse &)a_Mob).GetHorseColor(); // Mask FF
- Appearance |= ((const cHorse &)a_Mob).GetHorseStyle() * 256; // Mask FF00, so multiply by 256
- WriteInt(Appearance);
-
- WriteByte(0x56);
- WriteInt(((const cHorse &)a_Mob).GetHorseArmour()); // Horshey armour
- break;
- }
- }
-}
-
-
-
-
diff --git a/source/Protocol/Protocol125.h b/source/Protocol/Protocol125.h
deleted file mode 100644
index db913bb57..000000000
--- a/source/Protocol/Protocol125.h
+++ /dev/null
@@ -1,157 +0,0 @@
-
-// Protocol125.h
-
-// Interfaces to the cProtocol125 class representing the release 1.2.5 protocol (#29)
-
-
-
-
-
-#pragma once
-
-#include "Protocol.h"
-#include "../ByteBuffer.h"
-
-
-
-
-
-class cProtocol125 :
- public cProtocol
-{
- typedef cProtocol super;
-public:
- cProtocol125(cClientHandle * a_Client);
-
- /// Called when client sends some data:
- virtual void DataReceived(const char * a_Data, int a_Size) override;
-
- /// Sending stuff to clients (alphabetically sorted):
- virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
- virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
- virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
- virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
- virtual void SendChat (const AString & a_Message) override;
- virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
- virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override;
- virtual void SendDestroyEntity (const cEntity & a_Entity) override;
- virtual void SendDisconnect (const AString & a_Reason) override;
- virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
- virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendEntityHeadLook (const cEntity & a_Entity) override;
- virtual void SendEntityLook (const cEntity & a_Entity) override;
- virtual void SendEntityMetadata (const cEntity & a_Entity) override;
- virtual void SendEntityProperties (const cEntity & a_Entity) override;
- virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
- virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
- virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override;
- virtual void SendEntityVelocity (const cEntity & a_Entity) override;
- virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override;
- virtual void SendGameMode (eGameMode a_GameMode) override;
- virtual void SendHealth (void) override;
- virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendKeepAlive (int a_PingID) override;
- virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
- virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
- virtual void SendPlayerAbilities (void) override {} // This protocol doesn't support such message
- virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) override;
- virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override;
- virtual void SendPlayerMaxSpeed (void) override;
- virtual void SendPlayerMoveLook (void) override;
- virtual void SendPlayerPosition (void) override;
- virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
- virtual void SendRespawn (void) override;
- virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
- virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
- virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
- virtual void SendSpawnMob (const cMonster & a_Mob) override;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
- virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override;
- virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
- virtual void SendTeleportEntity (const cEntity & a_Entity) override;
- virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
- virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
- virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
- virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override;
- virtual void SendWeather (eWeather a_Weather) override;
- virtual void SendWholeInventory (const cWindow & a_Window) override;
- virtual void SendWindowClose (const cWindow & a_Window) override;
- virtual void SendWindowOpen (const cWindow & a_Window) override;
- virtual void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value) override;
-
- virtual AString GetAuthServerID(void) override;
-
-protected:
- /// Results of packet-parsing:
- enum {
- PARSE_OK = 1,
- PARSE_ERROR = -1,
- PARSE_UNKNOWN = -2,
- PARSE_INCOMPLETE = -3,
- } ;
-
- cByteBuffer m_ReceivedData; ///< Buffer for the received data
-
- AString m_Username; ///< Stored in ParseHandshake(), compared to Login username
-
- virtual void SendData(const char * a_Data, int a_Size) override;
-
- /// Sends the Handshake packet
- void SendHandshake(const AString & a_ConnectionHash);
-
- /// Parse the packet of the specified type from m_ReceivedData (switch into ParseXYZ() )
- virtual int ParsePacket(unsigned char a_PacketType);
-
- // Specific packet parsers:
- virtual int ParseArmAnim (void);
- virtual int ParseBlockDig (void);
- virtual int ParseBlockPlace (void);
- virtual int ParseChat (void);
- virtual int ParseCreativeInventoryAction(void);
- virtual int ParseDisconnect (void);
- virtual int ParseEntityAction (void);
- virtual int ParseHandshake (void);
- virtual int ParseKeepAlive (void);
- virtual int ParseLogin (void);
- virtual int ParsePing (void);
- virtual int ParsePlayerAbilities (void);
- virtual int ParsePlayerLook (void);
- virtual int ParsePlayerMoveLook (void);
- virtual int ParsePlayerOnGround (void);
- virtual int ParsePlayerPosition (void);
- virtual int ParsePluginMessage (void);
- virtual int ParseRespawn (void);
- virtual int ParseSlotSelected (void);
- virtual int ParseUpdateSign (void);
- virtual int ParseUseEntity (void);
- virtual int ParseWindowClick (void);
- virtual int ParseWindowClose (void);
-
- // Utility functions:
- /// Writes a "pre-chunk" packet
- void SendPreChunk(int a_ChunkX, int a_ChunkZ, bool a_ShouldLoad);
-
- /// Writes a "set window items" packet with the specified params
- void SendWindowSlots(char a_WindowID, int a_NumItems, const cItem * a_Items);
-
- /// Writes one item, "slot" as the protocol wiki calls it
- virtual void WriteItem(const cItem & a_Item);
-
- /// Parses one item, "slot" as the protocol wiki calls it, from m_ReceivedData; returns the usual ParsePacket() codes
- virtual int ParseItem(cItem & a_Item);
-
- /// Writes the COMMON entity metadata
- void WriteCommonMetadata(const cEntity & a_Entity);
-
- /// Writes normal entity metadata
- void WriteEntityMetadata(const cEntity & a_Entity);
-
- /// Writes mobile entity metadata
- void WriteMobMetadata(const cMonster & a_Mob);
-} ;
-
-
-
-
diff --git a/source/Protocol/Protocol132.cpp b/source/Protocol/Protocol132.cpp
deleted file mode 100644
index 22eac4312..000000000
--- a/source/Protocol/Protocol132.cpp
+++ /dev/null
@@ -1,950 +0,0 @@
-
-// Protocol132.cpp
-
-// Implements the cProtocol132 class representing the release 1.3.2 protocol (#39)
-
-#include "Globals.h"
-#include "Protocol132.h"
-#include "../Root.h"
-#include "../Server.h"
-#include "../World.h"
-#include "../ClientHandle.h"
-#include "../../CryptoPP/randpool.h"
-#include "../Item.h"
-#include "ChunkDataSerializer.h"
-#include "../Entities/Player.h"
-#include "../Mobs/Monster.h"
-#include "../UI/Window.h"
-#include "../Entities/Pickup.h"
-#include "../WorldStorage/FastNBT.h"
-#include "../StringCompression.h"
-
-
-
-
-
-#define HANDLE_PACKET_READ(Proc, Type, Var) \
- Type Var; \
- { \
- if (!m_ReceivedData.Proc(Var)) \
- { \
- m_ReceivedData.CheckValid(); \
- return PARSE_INCOMPLETE; \
- } \
- m_ReceivedData.CheckValid(); \
- }
-
-
-
-
-typedef unsigned char Byte;
-
-
-
-
-
-using namespace CryptoPP;
-
-
-
-
-
-const int MAX_ENC_LEN = 512; // Maximum size of the encrypted message; should be 128, but who knows...
-
-
-
-
-
-enum
-{
- PACKET_KEEP_ALIVE = 0x00,
- PACKET_LOGIN = 0x01,
- PACKET_ENTITY_EQUIPMENT = 0x05,
- PACKET_COMPASS = 0x06,
- PACKET_PLAYER_SPAWN = 0x14,
- PACKET_COLLECT_PICKUP = 0x16,
- PACKET_SPAWN_MOB = 0x18,
- PACKET_DESTROY_ENTITIES = 0x1d,
- PACKET_CHUNK_DATA = 0x33,
- PACKET_BLOCK_CHANGE = 0x35,
- PACKET_BLOCK_ACTION = 0x36,
- PACKET_BLOCK_BREAK_ANIM = 0x37,
- PACKET_SOUND_EFFECT = 0x3e,
- PACKET_SOUND_PARTICLE_EFFECT = 0x3d,
- PACKET_TAB_COMPLETION = 0xcb,
- PACKET_LOCALE_VIEW_DISTANCE = 0xcc,
- PACKET_CLIENT_STATUSES = 0xcd,
- PACKET_ENCRYPTION_KEY_RESP = 0xfc,
-} ;
-
-
-
-
-
-// Converts a raw 160-bit SHA1 digest into a Java Hex representation
-// According to http://wiki.vg/wiki/index.php?title=Protocol_Encryption&oldid=2802
-static void DigestToJava(byte a_Digest[20], AString & a_Out)
-{
- bool IsNegative = (a_Digest[0] >= 0x80);
- if (IsNegative)
- {
- // Two's complement:
- bool carry = true; // Add one to the whole number
- for (int i = 19; i >= 0; i--)
- {
- a_Digest[i] = ~a_Digest[i];
- if (carry)
- {
- carry = (a_Digest[i] == 0xff);
- a_Digest[i]++;
- }
- }
- }
- a_Out.clear();
- a_Out.reserve(40);
- for (int i = 0; i < 20; i++)
- {
- AppendPrintf(a_Out, "%02x", a_Digest[i]);
- }
- while ((a_Out.length() > 0) && (a_Out[0] == '0'))
- {
- a_Out.erase(0, 1);
- }
- if (IsNegative)
- {
- a_Out.insert(0, "-");
- }
-}
-
-
-
-
-
-/*
-// Self-test the hash formatting for known values:
-// sha1(Notch) : 4ed1f46bbe04bc756bcb17c0c7ce3e4632f06a48
-// sha1(jeb_) : -7c9d5b0044c130109a5d7b5fb5c317c02b4e28c1
-// sha1(simon) : 88e16a1019277b15d58faf0541e11910eb756f6
-
-class Test
-{
-public:
- Test(void)
- {
- AString DigestNotch, DigestJeb, DigestSimon;
- byte Digest[20];
- CryptoPP::SHA1 Checksum;
- Checksum.Update((const byte *)"Notch", 5);
- Checksum.Final(Digest);
- DigestToJava(Digest, DigestNotch);
- Checksum.Restart();
- Checksum.Update((const byte *)"jeb_", 4);
- Checksum.Final(Digest);
- DigestToJava(Digest, DigestJeb);
- Checksum.Restart();
- Checksum.Update((const byte *)"simon", 5);
- Checksum.Final(Digest);
- DigestToJava(Digest, DigestSimon);
- printf("Notch: \"%s\"", DigestNotch.c_str());
- printf("jeb_: \"%s\"", DigestJeb.c_str());
- printf("simon: \"%s\"", DigestSimon.c_str());
- }
-} test;
-*/
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProtocol132:
-
-cProtocol132::cProtocol132(cClientHandle * a_Client) :
- super(a_Client),
- m_IsEncrypted(false)
-{
-}
-
-
-
-
-
-cProtocol132::~cProtocol132()
-{
- if (!m_DataToSend.empty())
- {
- LOGD("There are %d unsent bytes while deleting cProtocol132", m_DataToSend.size());
- }
-}
-
-
-
-
-
-void cProtocol132::DataReceived(const char * a_Data, int a_Size)
-{
- if (m_IsEncrypted)
- {
- byte Decrypted[512];
- while (a_Size > 0)
- {
- int NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size;
- m_Decryptor.ProcessData(Decrypted, (byte *)a_Data, NumBytes);
- super::DataReceived((const char *)Decrypted, NumBytes);
- a_Size -= NumBytes;
- a_Data += NumBytes;
- }
- }
- else
- {
- super::DataReceived(a_Data, a_Size);
- }
-}
-
-
-
-
-
-void cProtocol132::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_BLOCK_ACTION);
- WriteInt (a_BlockX);
- WriteShort((short)a_BlockY);
- WriteInt (a_BlockZ);
- WriteByte (a_Byte1);
- WriteByte (a_Byte2);
- WriteShort(a_BlockType);
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendBlockBreakAnim(int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_BLOCK_BREAK_ANIM);
- WriteInt (a_entityID);
- WriteInt (a_BlockX);
- WriteInt (a_BlockY);
- WriteInt (a_BlockZ);
- WriteByte (stage);
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_BLOCK_CHANGE);
- WriteInt (a_BlockX);
- WriteByte ((unsigned char)a_BlockY);
- WriteInt (a_BlockZ);
- WriteShort(a_BlockType);
- WriteByte (a_BlockMeta);
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
-{
- cCSLock Lock(m_CSPacket);
-
- // Pre-chunk not used in 1.3.2. Finally.
-
- // Send the chunk data:
- AString Serialized = a_Serializer.Serialize(cChunkDataSerializer::RELEASE_1_3_2);
- WriteByte(PACKET_CHUNK_DATA);
- WriteInt (a_ChunkX);
- WriteInt (a_ChunkZ);
- SendData(Serialized.data(), Serialized.size());
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_COLLECT_PICKUP);
- WriteInt (a_Pickup.GetUniqueID());
- WriteInt (a_Player.GetUniqueID());
- Flush();
-
- // Also send the "pop" sound effect with a somewhat random pitch (fast-random using EntityID ;)
- SendSoundEffect(
- "random.pop",
- (int)(a_Pickup.GetPosX() * 8), (int)(a_Pickup.GetPosY() * 8), (int)(a_Pickup.GetPosZ() * 8),
- 0.5, (float)(0.75 + ((float)((a_Pickup.GetUniqueID() * 23) % 32)) / 64)
- );
-}
-
-
-
-
-
-void cProtocol132::SendDestroyEntity(const cEntity & a_Entity)
-{
- if (a_Entity.GetUniqueID() == m_Client->GetPlayer()->GetUniqueID())
- {
- // Do not send "destroy self" to the client, the client would crash (FS #254)
- return;
- }
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_DESTROY_ENTITIES);
- WriteByte(1); // entity count
- WriteInt (a_Entity.GetUniqueID());
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_ENTITY_EQUIPMENT);
- WriteInt (a_Entity.GetUniqueID());
- WriteShort(a_SlotNum);
- WriteItem (a_Item);
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_LOGIN);
- WriteInt (a_Player.GetUniqueID()); // EntityID of the player
- WriteString("default"); // Level type
- WriteByte ((int)a_Player.GetGameMode());
- WriteByte ((Byte)(a_World.GetDimension()));
- WriteByte (2); // TODO: Difficulty
- WriteByte (0); // Unused, used to be world height
- WriteByte (8); // Client list width or something
- Flush();
-
- SendCompass(a_World);
-}
-
-
-
-
-
-void cProtocol132::SendPlayerSpawn(const cPlayer & a_Player)
-{
- const cItem & HeldItem = a_Player.GetEquippedItem();
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_PLAYER_SPAWN);
- WriteInt (a_Player.GetUniqueID());
- WriteString(a_Player.GetName());
- WriteInt ((int)(a_Player.GetPosX() * 32));
- WriteInt ((int)(a_Player.GetPosY() * 32));
- WriteInt ((int)(a_Player.GetPosZ() * 32));
- WriteByte ((char)((a_Player.GetRot().x / 360.f) * 256));
- WriteByte ((char)((a_Player.GetRot().y / 360.f) * 256));
- WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType);
- // Player metadata: just use a default metadata value, since the client doesn't like starting without any metadata:
- WriteByte (0); // Index 0, byte (flags)
- WriteByte (0); // Flags, empty
- WriteByte (0x7f); // End of metadata
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_SOUND_EFFECT);
- WriteString (a_SoundName);
- WriteInt (a_SrcX);
- WriteInt (a_SrcY);
- WriteInt (a_SrcZ);
- WriteFloat (a_Volume);
- WriteByte ((char)(a_Pitch * 63.0f));
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_SOUND_PARTICLE_EFFECT);
- WriteInt (a_EffectID);
- WriteInt (a_SrcX);
- WriteByte(a_SrcY);
- WriteInt (a_SrcZ);
- WriteInt (a_Data);
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendSpawnMob(const cMonster & a_Mob)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_SPAWN_MOB);
- WriteInt (a_Mob.GetUniqueID());
- WriteByte (a_Mob.GetMobType());
- WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32));
- WriteByte ((Byte)((a_Mob.GetRotation() / 360.f) * 256));
- WriteByte ((Byte)((a_Mob.GetPitch() / 360.f) * 256));
- WriteByte ((Byte)((a_Mob.GetHeadYaw() / 360.f) * 256));
- WriteShort ((short)(a_Mob.GetSpeedX() * 400));
- WriteShort ((short)(a_Mob.GetSpeedY() * 400));
- WriteShort ((short)(a_Mob.GetSpeedZ() * 400));
-
- WriteCommonMetadata(a_Mob);
- WriteMobMetadata(a_Mob);
- WriteByte(0x7f);
-
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendTabCompletionResults(const AStringVector & a_Results)
-{
- if (a_Results.empty())
- {
- // No results to send
- return;
- }
-
- AString Serialized(a_Results[0]);
- for (AStringVector::const_iterator itr = a_Results.begin() + 1, end = a_Results.end(); itr != end; ++itr)
- {
- Serialized.push_back(0);
- Serialized.append(*itr);
- } // for itr - a_Results[]
-
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_TAB_COMPLETION);
- WriteString(Serialized);
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
-{
- // Unloading the chunk is done by sending a "map chunk" packet
- // with IncludeInitialize set to true and primary bitmap set to 0:
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_CHUNK_DATA);
- WriteInt (a_ChunkX);
- WriteInt (a_ChunkZ);
- WriteBool(true); // IncludeInitialize
- WriteShort(0); // Primary bitmap
- WriteShort(0); // Add bitmap
- WriteInt(0);
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendWholeInventory(const cWindow & a_Window)
-{
- // 1.3.2 requires player inventory slots to be sent as SetSlot packets,
- // otherwise it sometimes fails to update the window
-
- // Send the entire window:
- super::SendWholeInventory(a_Window);
-
- // Send the player inventory and hotbar:
- const cInventory & Inventory = m_Client->GetPlayer()->GetInventory();
- int BaseOffset = a_Window.GetNumSlots() - (cInventory::invNumSlots - cInventory::invInventoryOffset); // Number of non-inventory slots
- char WindowID = a_Window.GetWindowID();
- for (int i = 0; i < cInventory::invInventoryCount; i++)
- {
- SendInventorySlot(WindowID, BaseOffset + i, Inventory.GetInventorySlot(i));
- } // for i - Inventory[]
- BaseOffset += cInventory::invInventoryCount;
- for (int i = 0; i < cInventory::invHotbarCount; i++)
- {
- SendInventorySlot(WindowID, BaseOffset + i, Inventory.GetHotbarSlot(i));
- } // for i - Hotbar[]
-
- // Send even the item being dragged:
- SendInventorySlot(-1, -1, m_Client->GetPlayer()->GetDraggingItem());
-}
-
-
-
-
-
-AString cProtocol132::GetAuthServerID(void)
-{
- // http://wiki.vg/wiki/index.php?title=Session&oldid=2615
- // Server uses SHA1 to mix ServerID, Client secret and server public key together
- // The mixing is done in StartEncryption, the result is in m_AuthServerID
-
- return m_AuthServerID;
-}
-
-
-
-
-
-int cProtocol132::ParsePacket(unsigned char a_PacketType)
-{
- switch (a_PacketType)
- {
- default: return super::ParsePacket(a_PacketType); // off-load previously known packets into cProtocol125
- case PACKET_CLIENT_STATUSES: return ParseClientStatuses();
- case PACKET_ENCRYPTION_KEY_RESP: return ParseEncryptionKeyResponse();
- case PACKET_LOCALE_VIEW_DISTANCE: return ParseLocaleViewDistance();
- case PACKET_TAB_COMPLETION: return ParseTabCompletion();
- }
-}
-
-
-
-
-
-int cProtocol132::ParseBlockPlace(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, PosX);
- HANDLE_PACKET_READ(ReadByte, Byte, PosY);
- HANDLE_PACKET_READ(ReadBEInt, int, PosZ);
- HANDLE_PACKET_READ(ReadChar, char, BlockFace);
-
- cItem HeldItem;
- int res = ParseItem(HeldItem);
- if (res < 0)
- {
- return res;
- }
-
- HANDLE_PACKET_READ(ReadChar, char, CursorX);
- HANDLE_PACKET_READ(ReadChar, char, CursorY);
- HANDLE_PACKET_READ(ReadChar, char, CursorZ);
-
- m_Client->HandleRightClick(PosX, PosY, PosZ, BlockFace, CursorX, CursorY, CursorZ, HeldItem);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol132::ParseHandshake(void)
-{
- HANDLE_PACKET_READ(ReadByte, Byte, ProtocolVersion);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Username);
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, ServerHost);
- HANDLE_PACKET_READ(ReadBEInt, int, ServerPort);
- m_Username = Username;
-
- if (!m_Client->HandleHandshake( m_Username ))
- {
- return PARSE_OK; // Player is not allowed into the server
- }
-
- // Send a 0xFD Encryption Key Request http://wiki.vg/Protocol#0xFD
- CryptoPP::StringSink sink(m_ServerPublicKey); // GCC won't allow inline instantiation in the following line, damned temporary refs
- cRoot::Get()->GetServer()->GetPublicKey().Save(sink);
- SendEncryptionKeyRequest();
-
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol132::ParseClientStatuses(void)
-{
- HANDLE_PACKET_READ(ReadByte, byte, Status);
- if ((Status & 1) == 0)
- {
- m_Client->HandleLogin(39, m_Username);
- }
- else
- {
- m_Client->HandleRespawn();
- }
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol132::ParseEncryptionKeyResponse(void)
-{
- HANDLE_PACKET_READ(ReadBEShort, short, EncKeyLength);
- AString EncKey;
- if (!m_ReceivedData.ReadString(EncKey, EncKeyLength))
- {
- return PARSE_INCOMPLETE;
- }
- HANDLE_PACKET_READ(ReadBEShort, short, EncNonceLength);
- AString EncNonce;
- if (!m_ReceivedData.ReadString(EncNonce, EncNonceLength))
- {
- return PARSE_INCOMPLETE;
- }
- if ((EncKeyLength > MAX_ENC_LEN) || (EncNonceLength > MAX_ENC_LEN))
- {
- LOGD("Too long encryption");
- m_Client->Kick("Hacked client");
- return PARSE_OK;
- }
-
- HandleEncryptionKeyResponse(EncKey, EncNonce);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol132::ParseLocaleViewDistance(void)
-{
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Locale);
- HANDLE_PACKET_READ(ReadChar, char, ViewDistance);
- HANDLE_PACKET_READ(ReadChar, char, ChatFlags);
- HANDLE_PACKET_READ(ReadChar, char, ClientDifficulty);
- // TODO: m_Client->HandleLocale(Locale);
- // TODO: m_Client->HandleViewDistance(ViewDistance);
- // TODO: m_Client->HandleChatFlags(ChatFlags);
- // Ignoring client difficulty
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol132::ParseLogin(void)
-{
- // Login packet not used in 1.3.2
- return PARSE_ERROR;
-}
-
-
-
-
-
-int cProtocol132::ParsePlayerAbilities(void)
-{
- HANDLE_PACKET_READ(ReadBool, bool, Flags);
- HANDLE_PACKET_READ(ReadChar, char, FlyingSpeed);
- HANDLE_PACKET_READ(ReadChar, char, WalkingSpeed);
- // TODO: m_Client->HandlePlayerAbilities(...);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol132::ParseTabCompletion(void)
-{
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Text);
- m_Client->HandleTabCompletion(Text);
- return PARSE_OK;
-}
-
-
-
-
-
-void cProtocol132::SendData(const char * a_Data, int a_Size)
-{
- m_DataToSend.append(a_Data, a_Size);
-}
-
-
-
-
-
-void cProtocol132::Flush(void)
-{
- ASSERT(m_CSPacket.IsLockedByCurrentThread()); // Did all packets lock the CS properly?
-
- if (m_DataToSend.empty())
- {
- LOGD("Flushing empty");
- return;
- }
- const char * a_Data = m_DataToSend.data();
- int a_Size = m_DataToSend.size();
- if (m_IsEncrypted)
- {
- byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks)
- while (a_Size > 0)
- {
- int NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size;
- m_Encryptor.ProcessData(Encrypted, (byte *)a_Data, NumBytes);
- super::SendData((const char *)Encrypted, NumBytes);
- a_Size -= NumBytes;
- a_Data += NumBytes;
- }
- }
- else
- {
- super::SendData(a_Data, a_Size);
- }
- m_DataToSend.clear();
-}
-
-
-
-
-
-void cProtocol132::WriteItem(const cItem & a_Item)
-{
- short ItemType = a_Item.m_ItemType;
- ASSERT(ItemType >= -1); // Check validity of packets in debug runtime
- if (ItemType <= 0)
- {
- // Fix, to make sure no invalid values are sent.
- ItemType = -1;
- }
-
- if (a_Item.IsEmpty())
- {
- WriteShort(-1);
- return;
- }
-
- WriteShort(ItemType);
- WriteByte (a_Item.m_ItemCount);
- WriteShort(a_Item.m_ItemDamage);
-
- if (a_Item.m_Enchantments.IsEmpty())
- {
- WriteShort(-1);
- return;
- }
-
- // Send the enchantments:
- cFastNBTWriter Writer;
- const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench";
- a_Item.m_Enchantments.WriteToNBTCompound(Writer, TagName);
- Writer.Finish();
- AString Compressed;
- CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed);
- WriteShort(Compressed.size());
- SendData(Compressed.data(), Compressed.size());
-}
-
-
-
-
-
-int cProtocol132::ParseItem(cItem & a_Item)
-{
- HANDLE_PACKET_READ(ReadBEShort, short, ItemType);
-
- if (ItemType <= -1)
- {
- a_Item.Empty();
- return PARSE_OK;
- }
- a_Item.m_ItemType = ItemType;
-
- HANDLE_PACKET_READ(ReadChar, char, ItemCount);
- HANDLE_PACKET_READ(ReadBEShort, short, ItemDamage);
- a_Item.m_ItemCount = ItemCount;
- a_Item.m_ItemDamage = ItemDamage;
- if (ItemCount <= 0)
- {
- a_Item.Empty();
- }
-
- HANDLE_PACKET_READ(ReadBEShort, short, MetadataLength);
- if (MetadataLength <= 0)
- {
- return PARSE_OK;
- }
-
- // Read the metadata
- AString Metadata;
- Metadata.resize(MetadataLength);
- if (!m_ReceivedData.ReadBuf((void *)Metadata.data(), MetadataLength))
- {
- return PARSE_INCOMPLETE;
- }
-
- return ParseItemMetadata(a_Item, Metadata);
-}
-
-
-
-
-
-int cProtocol132::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
-{
- // Uncompress the GZIPped data:
- AString Uncompressed;
- if (UncompressStringGZIP(a_Metadata.data(), a_Metadata.size(), Uncompressed) != Z_OK)
- {
- AString HexDump;
- CreateHexDump(HexDump, a_Metadata.data(), a_Metadata.size(), 16);
- LOG("Cannot unGZIP item metadata:\n%s", HexDump.c_str());
- return PARSE_ERROR;
- }
-
- // Parse into NBT:
- cParsedNBT NBT(Uncompressed.data(), Uncompressed.size());
- if (!NBT.IsValid())
- {
- AString HexDump;
- CreateHexDump(HexDump, Uncompressed.data(), Uncompressed.size(), 16);
- LOG("Cannot parse NBT item metadata:\n%s", HexDump.c_str());
- return PARSE_ERROR;
- }
-
- // Load enchantments from the NBT:
- for (int tag = NBT.GetFirstChild(NBT.GetRoot()); tag >= 0; tag = NBT.GetNextSibling(tag))
- {
- if (
- (NBT.GetType(tag) == TAG_List) &&
- (
- (NBT.GetName(tag) == "ench") ||
- (NBT.GetName(tag) == "StoredEnchantments")
- )
- )
- {
- a_Item.m_Enchantments.ParseFromNBT(NBT, tag);
- }
- }
-
- return PARSE_OK;
-}
-
-
-
-
-
-void cProtocol132::SendCompass(const cWorld & a_World)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_COMPASS);
- WriteInt((int)(a_World.GetSpawnX()));
- WriteInt((int)(a_World.GetSpawnY()));
- WriteInt((int)(a_World.GetSpawnZ()));
- Flush();
-}
-
-
-
-
-
-void cProtocol132::SendEncryptionKeyRequest(void)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte((char)0xfd);
- WriteString(cRoot::Get()->GetServer()->GetServerID());
- WriteShort((short)m_ServerPublicKey.size());
- SendData(m_ServerPublicKey.data(), m_ServerPublicKey.size());
- WriteShort(4);
- WriteInt((int)(intptr_t)this); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :)
- Flush();
-}
-
-
-
-
-
-void cProtocol132::HandleEncryptionKeyResponse(const AString & a_EncKey, const AString & a_EncNonce)
-{
- // Decrypt EncNonce using privkey
- RSAES<PKCS1v15>::Decryptor rsaDecryptor(cRoot::Get()->GetServer()->GetPrivateKey());
- time_t CurTime = time(NULL);
- CryptoPP::RandomPool rng;
- rng.Put((const byte *)&CurTime, sizeof(CurTime));
- byte DecryptedNonce[MAX_ENC_LEN];
- DecodingResult res = rsaDecryptor.Decrypt(rng, (const byte *)a_EncNonce.data(), a_EncNonce.size(), DecryptedNonce);
- if (!res.isValidCoding || (res.messageLength != 4))
- {
- LOGD("Bad nonce length");
- m_Client->Kick("Hacked client");
- return;
- }
- if (ntohl(*((int *)DecryptedNonce)) != (unsigned)(uintptr_t)this)
- {
- LOGD("Bad nonce value");
- m_Client->Kick("Hacked client");
- return;
- }
-
- // Decrypt the symmetric encryption key using privkey:
- byte DecryptedKey[MAX_ENC_LEN];
- res = rsaDecryptor.Decrypt(rng, (const byte *)a_EncKey.data(), a_EncKey.size(), DecryptedKey);
- if (!res.isValidCoding || (res.messageLength != 16))
- {
- LOGD("Bad key length");
- m_Client->Kick("Hacked client");
- return;
- }
-
- {
- // Send encryption key response:
- cCSLock Lock(m_CSPacket);
- WriteByte((char)0xfc);
- WriteShort(0);
- WriteShort(0);
- Flush();
- }
-
- StartEncryption(DecryptedKey);
- return;
-}
-
-
-
-
-
-void cProtocol132::StartEncryption(const byte * a_Key)
-{
- m_Encryptor.SetKey(a_Key, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(a_Key, 16))(Name::FeedbackSize(), 1));
- m_Decryptor.SetKey(a_Key, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(a_Key, 16))(Name::FeedbackSize(), 1));
- m_IsEncrypted = true;
-
- // Prepare the m_AuthServerID:
- CryptoPP::SHA1 Checksum;
- AString ServerID = cRoot::Get()->GetServer()->GetServerID();
- Checksum.Update((const byte *)ServerID.c_str(), ServerID.length());
- Checksum.Update(a_Key, 16);
- Checksum.Update((const byte *)m_ServerPublicKey.c_str(), m_ServerPublicKey.length());
- byte Digest[20];
- Checksum.Final(Digest);
- DigestToJava(Digest, m_AuthServerID);
-}
-
-
-
-
diff --git a/source/Protocol/Protocol132.h b/source/Protocol/Protocol132.h
deleted file mode 100644
index dc4d8aeef..000000000
--- a/source/Protocol/Protocol132.h
+++ /dev/null
@@ -1,102 +0,0 @@
-
-// Protocol132.h
-
-// Interfaces to the cProtocol132 class representing the release 1.3.2 protocol (#39)
-
-
-
-
-
-#pragma once
-
-#include "Protocol125.h"
-#include "../../CryptoPP/modes.h"
-#include "../../CryptoPP/aes.h"
-
-
-
-
-
-class cProtocol132 :
- public cProtocol125
-{
- typedef cProtocol125 super;
-public:
-
- cProtocol132(cClientHandle * a_Client);
- virtual ~cProtocol132();
-
- /// Called when client sends some data:
- virtual void DataReceived(const char * a_Data, int a_Size) override;
-
- // Sending commands (alphabetically sorted):
- virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
- virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
- virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
- virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override;
- virtual void SendDestroyEntity (const cEntity & a_Entity) override;
- virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
- virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
- virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
- virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
- virtual void SendSpawnMob (const cMonster & a_Mob) override;
- virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
- virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
- virtual void SendWholeInventory (const cWindow & a_Window) override;
-
- virtual AString GetAuthServerID(void) override;
-
- /// Handling of the additional packets:
- virtual int ParsePacket(unsigned char a_PacketType) override;
-
- // Modified packets:
- virtual int ParseBlockPlace (void) override;
- virtual int ParseHandshake (void) override;
- virtual int ParseLogin (void) override;
- virtual int ParsePlayerAbilities(void) override;
-
- // New packets:
- virtual int ParseClientStatuses (void);
- virtual int ParseEncryptionKeyResponse(void);
- virtual int ParseLocaleViewDistance (void);
- virtual int ParseTabCompletion (void);
-
-protected:
- bool m_IsEncrypted;
- CryptoPP::CFB_Mode<CryptoPP::AES>::Decryption m_Decryptor;
- CryptoPP::CFB_Mode<CryptoPP::AES>::Encryption m_Encryptor;
- AString m_DataToSend;
-
- /// The ServerID used for session authentication; set in StartEncryption(), used in GetAuthServerID()
- AString m_AuthServerID;
-
- /// The server's public key, as used by SendEncryptionKeyRequest() and StartEncryption()
- AString m_ServerPublicKey;
-
- virtual void SendData(const char * a_Data, int a_Size) override;
-
- // DEBUG:
- virtual void Flush(void) override;
-
- // Items in slots are sent differently
- virtual void WriteItem(const cItem & a_Item) override;
- virtual int ParseItem(cItem & a_Item) override;
-
- /// Parses the metadata that may come with the item.
- int ParseItemMetadata(cItem & a_Item, const AString & a_Metadata);
-
- virtual void SendCompass(const cWorld & a_World);
- virtual void SendEncryptionKeyRequest(void);
-
- /// Decrypts the key and nonce, checks nonce, starts the symmetric encryption
- void HandleEncryptionKeyResponse(const AString & a_EncKey, const AString & a_EncNonce);
-
- /// Starts the symmetric encryption with the specified key; also sets m_AuthServerID
- void StartEncryption(const byte * a_Key);
-} ;
-
-
-
-
diff --git a/source/Protocol/Protocol14x.cpp b/source/Protocol/Protocol14x.cpp
deleted file mode 100644
index d2582458b..000000000
--- a/source/Protocol/Protocol14x.cpp
+++ /dev/null
@@ -1,256 +0,0 @@
-
-// Protocol14x.cpp
-
-/*
-Implements the 1.4.x protocol classes representing these protocols:
-- cProtocol142:
- - release 1.4.2 protocol (#47)
- - release 1.4.4 protocol (#49) - the same protocol class is used, because the only difference is in a packet that MCServer doesn't implement yet (ITEM_DATA)
- - release 1.4.5 protocol (same as 1.4.4)
-- cProtocol146:
- - release 1.4.6 protocol (#51)
-*/
-
-#include "Globals.h"
-#include "Protocol14x.h"
-#include "../Root.h"
-#include "../Server.h"
-#include "../ClientHandle.h"
-#include "../../CryptoPP/randpool.h"
-#include "../Item.h"
-#include "ChunkDataSerializer.h"
-#include "../Entities/Player.h"
-#include "../Mobs/Monster.h"
-#include "../UI/Window.h"
-#include "../Entities/Pickup.h"
-#include "../Entities/FallingBlock.h"
-
-
-
-
-
-#define HANDLE_PACKET_READ(Proc, Type, Var) \
- Type Var; \
- { \
- if (!m_ReceivedData.Proc(Var)) \
- { \
- m_ReceivedData.CheckValid(); \
- return PARSE_INCOMPLETE; \
- } \
- m_ReceivedData.CheckValid(); \
- }
-
-
-
-
-
-enum
-{
- PACKET_UPDATE_TIME = 0x04,
- PACKET_PICKUP_SPAWN = 0x15,
- PACKET_SPAWN_OBJECT = 0x17,
- PACKET_ENTITY_METADATA = 0x28,
- PACKET_SOUND_PARTICLE_EFFECT = 0x3d
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProtocol142:
-
-cProtocol142::cProtocol142(cClientHandle * a_Client) :
- super(a_Client)
-{
-}
-
-
-
-
-
-int cProtocol142::ParseLocaleViewDistance(void)
-{
- HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Locale);
- HANDLE_PACKET_READ(ReadChar, char, ViewDistance);
- HANDLE_PACKET_READ(ReadChar, char, ChatFlags);
- HANDLE_PACKET_READ(ReadChar, char, ClientDifficulty);
- HANDLE_PACKET_READ(ReadChar, char, ShouldShowCape); // <-- new in 1.4.2
- // TODO: m_Client->HandleLocale(Locale);
- // TODO: m_Client->HandleViewDistance(ViewDistance);
- // TODO: m_Client->HandleChatFlags(ChatFlags);
- // Ignoring client difficulty
- return PARSE_OK;
-}
-
-
-
-
-
-void cProtocol142::SendPickupSpawn(const cPickup & a_Pickup)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_PICKUP_SPAWN);
- WriteInt (a_Pickup.GetUniqueID());
- WriteItem (a_Pickup.GetItem());
- WriteVectorI((Vector3i)(a_Pickup.GetPosition() * 32));
- WriteByte ((char)(a_Pickup.GetSpeed().x * 8));
- WriteByte ((char)(a_Pickup.GetSpeed().y * 8));
- WriteByte ((char)(a_Pickup.GetSpeed().z * 8));
- Flush();
-}
-
-
-
-
-
-void cProtocol142::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_SOUND_PARTICLE_EFFECT);
- WriteInt (a_EffectID);
- WriteInt (a_SrcX);
- WriteByte(a_SrcY);
- WriteInt (a_SrcZ);
- WriteInt (a_Data);
- WriteBool(0);
- Flush();
-}
-
-
-
-
-
-void cProtocol142::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_UPDATE_TIME);
- WriteInt64(a_WorldAge);
- WriteInt64(a_TimeOfDay);
- Flush();
-}
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProtocol146:
-
-cProtocol146::cProtocol146(cClientHandle * a_Client) :
- super(a_Client)
-{
-}
-
-
-
-
-
-void cProtocol146::SendPickupSpawn(const cPickup & a_Pickup)
-{
- ASSERT(!a_Pickup.GetItem().IsEmpty());
-
- cCSLock Lock(m_CSPacket);
-
- // Send a SPAWN_OBJECT packet for the base entity:
- WriteByte(PACKET_SPAWN_OBJECT);
- WriteInt (a_Pickup.GetUniqueID());
- WriteByte(0x02);
- WriteInt ((int)(a_Pickup.GetPosX() * 32));
- WriteInt ((int)(a_Pickup.GetPosY() * 32));
- WriteInt ((int)(a_Pickup.GetPosZ() * 32));
- WriteInt (1);
- WriteShort((short)(a_Pickup.GetSpeed().x * 32));
- WriteShort((short)(a_Pickup.GetSpeed().y * 32));
- WriteShort((short)(a_Pickup.GetSpeed().z * 32));
- WriteByte(0);
- WriteByte(0);
-
- // Send a ENTITY_METADATA packet with the slot info:
- WriteByte(PACKET_ENTITY_METADATA);
- WriteInt(a_Pickup.GetUniqueID());
- WriteByte(0xaa); // a slot value at index 10
- WriteItem(a_Pickup.GetItem());
- WriteByte(0x7f); // End of metadata
- Flush();
-}
-
-
-
-
-
-void cProtocol146::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
-{
- // Send a spawn object / vehicle packet
- cCSLock Lock(m_CSPacket);
-
- WriteByte(PACKET_SPAWN_OBJECT);
- WriteInt (a_FallingBlock.GetUniqueID());
- WriteByte(70);
- WriteInt ((int)(a_FallingBlock.GetPosX() * 32));
- WriteInt ((int)(a_FallingBlock.GetPosY() * 32));
- WriteInt ((int)(a_FallingBlock.GetPosZ() * 32));
- WriteByte (0); // Pitch
- WriteByte (0); // Yaw
- WriteInt (a_FallingBlock.GetBlockType()); // data indicator = blocktype
- WriteShort((short)(a_FallingBlock.GetSpeedX() * 400));
- WriteShort((short)(a_FallingBlock.GetSpeedY() * 400));
- WriteShort((short)(a_FallingBlock.GetSpeedZ() * 400));
- Flush();
-}
-
-
-
-
-
-void cProtocol146::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_SPAWN_OBJECT);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_ObjectType);
- WriteInt ((int)(a_Entity.GetPosX() * 32));
- WriteInt ((int)(a_Entity.GetPosY() * 32));
- WriteInt ((int)(a_Entity.GetPosZ() * 32));
- WriteByte(a_Pitch);
- WriteByte(a_Yaw);
- WriteInt (a_ObjectData);
- if (a_ObjectData != 0)
- {
- WriteShort((short)(a_Entity.GetSpeedX() * 400));
- WriteShort((short)(a_Entity.GetSpeedY() * 400));
- WriteShort((short)(a_Entity.GetSpeedZ() * 400));
- }
- Flush();
-}
-
-
-
-
-
-void cProtocol146::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_SPAWN_OBJECT);
- WriteInt (a_Vehicle.GetUniqueID());
- WriteByte (a_VehicleType);
- WriteInt ((int)(a_Vehicle.GetPosX() * 32));
- WriteInt ((int)(a_Vehicle.GetPosY() * 32));
- WriteInt ((int)(a_Vehicle.GetPosZ() * 32));
- WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256));
- WriteByte ((Byte)((a_Vehicle.GetRotation() / 360.f) * 256));
- WriteInt (a_VehicleSubType);
- if (a_VehicleSubType != 0)
- {
- WriteShort((short)(a_Vehicle.GetSpeedX() * 400));
- WriteShort((short)(a_Vehicle.GetSpeedY() * 400));
- WriteShort((short)(a_Vehicle.GetSpeedZ() * 400));
- }
- Flush();
-}
-
-
-
-
-
diff --git a/source/Protocol/Protocol14x.h b/source/Protocol/Protocol14x.h
deleted file mode 100644
index ca497bbc1..000000000
--- a/source/Protocol/Protocol14x.h
+++ /dev/null
@@ -1,63 +0,0 @@
-
-// Protocol14x.h
-
-/*
-Interfaces to the 1.4.x protocol classes representing these protocols:
-- cProtocol142:
- - release 1.4.2 protocol (#47)
- - release 1.4.4 protocol (#49) - the same protocol class is used, because the only difference is in a packet that MCServer doesn't implement yet (ITEM_DATA)
- - release 1.4.5 protocol (same as 1.4.4)
-- cProtocol146:
- - release 1.4.6 protocol (#51)
-*/
-
-
-
-
-
-#pragma once
-
-#include "Protocol132.h"
-
-
-
-
-
-class cProtocol142 :
- public cProtocol132
-{
- typedef cProtocol132 super;
-
-public:
- cProtocol142(cClientHandle * a_Client);
-
- // Sending commands (alphabetically sorted):
- virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
- virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
-
- // Specific packet parsers:
- virtual int ParseLocaleViewDistance(void) override;
-} ;
-
-
-
-
-
-class cProtocol146 :
- public cProtocol142
-{
- typedef cProtocol142 super;
-
-public:
- cProtocol146(cClientHandle * a_Client);
-
- virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
- virtual void SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock) override;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
- virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override;
-} ;
-
-
-
-
diff --git a/source/Protocol/Protocol15x.cpp b/source/Protocol/Protocol15x.cpp
deleted file mode 100644
index c337d26e7..000000000
--- a/source/Protocol/Protocol15x.cpp
+++ /dev/null
@@ -1,138 +0,0 @@
-
-// Protocol15x.cpp
-
-/*
-Implements the 1.5.x protocol classes:
- - cProtocol150
- - release 1.5 protocol (#60)
- - release 1.5.2 protocol (#61, no relevant changes found)
-*/
-
-#include "Globals.h"
-#include "Protocol15x.h"
-#include "../ClientHandle.h"
-#include "../Item.h"
-#include "../UI/Window.h"
-
-
-
-
-
-#define HANDLE_PACKET_READ(Proc, Type, Var) \
- Type Var; \
- { \
- if (!m_ReceivedData.Proc(Var)) \
- { \
- m_ReceivedData.CheckValid(); \
- return PARSE_INCOMPLETE; \
- } \
- m_ReceivedData.CheckValid(); \
- }
-
-
-
-
-
-enum
-{
- PACKET_WINDOW_OPEN = 0x64,
-} ;
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProtocol150:
-
-cProtocol150::cProtocol150(cClientHandle * a_Client) :
- super(a_Client)
-{
-}
-
-
-
-
-
-void cProtocol150::SendWindowOpen(const cWindow & a_Window)
-{
- if (a_Window.GetWindowType() < 0)
- {
- // Do not send for inventory windows
- return;
- }
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_WINDOW_OPEN);
- WriteByte (a_Window.GetWindowID());
- WriteByte (a_Window.GetWindowType());
- WriteString(a_Window.GetWindowTitle());
- WriteByte (a_Window.GetNumNonInventorySlots());
- WriteByte (1); // Use title
- Flush();
-}
-
-
-
-
-
-int cProtocol150::ParseWindowClick(void)
-{
- HANDLE_PACKET_READ(ReadChar, char, WindowID);
- HANDLE_PACKET_READ(ReadBEShort, short, SlotNum);
- HANDLE_PACKET_READ(ReadByte, Byte, Button);
- HANDLE_PACKET_READ(ReadBEShort, short, TransactionID);
- HANDLE_PACKET_READ(ReadByte, Byte, Mode);
- cItem HeldItem;
- int res = ParseItem(HeldItem);
- if (res < 0)
- {
- return res;
- }
-
- // Convert Button, Mode, SlotNum and HeldItem into eClickAction:
- eClickAction Action;
- switch ((Mode << 8) | Button)
- {
- case 0x0000: Action = (SlotNum != -999) ? caLeftClick : caLeftClickOutside; break;
- case 0x0001: Action = (SlotNum != -999) ? caRightClick : caRightClickOutside; break;
- case 0x0100: Action = caShiftLeftClick; break;
- case 0x0101: Action = caShiftRightClick; break;
- case 0x0200: Action = caNumber1; break;
- case 0x0201: Action = caNumber2; break;
- case 0x0202: Action = caNumber3; break;
- case 0x0203: Action = caNumber4; break;
- case 0x0204: Action = caNumber5; break;
- case 0x0205: Action = caNumber6; break;
- case 0x0206: Action = caNumber7; break;
- case 0x0207: Action = caNumber8; break;
- case 0x0208: Action = caNumber9; break;
- case 0x0300: Action = caMiddleClick; break;
- case 0x0400: Action = (SlotNum == -999) ? caLeftClickOutsideHoldNothing : caDropKey; break;
- case 0x0401: Action = (SlotNum == -999) ? caRightClickOutsideHoldNothing : caCtrlDropKey; break;
- case 0x0500: Action = (SlotNum == -999) ? caLeftPaintBegin : caUnknown; break;
- case 0x0501: Action = (SlotNum != -999) ? caLeftPaintProgress : caUnknown; break;
- case 0x0502: Action = (SlotNum == -999) ? caLeftPaintEnd : caUnknown; break;
- case 0x0504: Action = (SlotNum == -999) ? caRightPaintBegin : caUnknown; break;
- case 0x0505: Action = (SlotNum != -999) ? caRightPaintProgress : caUnknown; break;
- case 0x0506: Action = (SlotNum == -999) ? caRightPaintEnd : caUnknown; break;
- case 0x0600: Action = caDblClick; break;
- }
-
- if (Action == caUnknown)
- {
- LOGWARNING("Received an unknown click action combination: Mode = %d, Button = %d, Slot = %d, HeldItem = %s. Ignoring packet.",
- Mode, Button, SlotNum, ItemToFullString(HeldItem).c_str()
- );
- ASSERT(!"Unknown click action");
- return PARSE_OK;
- }
-
- m_Client->HandleWindowClick(WindowID, SlotNum, Action, HeldItem);
- return PARSE_OK;
-}
-
-
-
-
-
diff --git a/source/Protocol/Protocol15x.h b/source/Protocol/Protocol15x.h
deleted file mode 100644
index e554fe130..000000000
--- a/source/Protocol/Protocol15x.h
+++ /dev/null
@@ -1,38 +0,0 @@
-
-// Protocol15x.h
-
-/*
-Declares the 1.5.x protocol classes:
- - cProtocol150
- - release 1.5 and 1.5.1 protocol (#60)
- - release 1.5.2 protocol (#61; no relevant changes found)
-*/
-
-
-
-
-
-#pragma once
-
-#include "Protocol14x.h"
-
-
-
-
-
-class cProtocol150 :
- public cProtocol146
-{
- typedef cProtocol146 super;
-
-public:
- cProtocol150(cClientHandle * a_Client);
-
- virtual void SendWindowOpen(const cWindow & a_Window) override;
-
- virtual int ParseWindowClick(void);
-} ;
-
-
-
-
diff --git a/source/Protocol/Protocol16x.cpp b/source/Protocol/Protocol16x.cpp
deleted file mode 100644
index cfa27b3c4..000000000
--- a/source/Protocol/Protocol16x.cpp
+++ /dev/null
@@ -1,268 +0,0 @@
-
-// Protocol16x.cpp
-
-/*
-Implements the 1.6.x protocol classes:
- - cProtocol161
- - release 1.6.1 protocol (#73)
- - cProtocol162
- - release 1.6.2 protocol (#74)
- - release 1.6.3 protocol (#77) - no relevant changes
- - release 1.6.4 protocol (#78) - no relevant changes
-(others may be added later in the future for the 1.6 release series)
-*/
-
-#include "Globals.h"
-#include "Protocol16x.h"
-#include "../ClientHandle.h"
-#include "../Entities/Entity.h"
-#include "../Entities/Player.h"
-#include "../UI/Window.h"
-
-
-
-
-
-#define HANDLE_PACKET_READ(Proc, Type, Var) \
- Type Var; \
- { \
- if (!m_ReceivedData.Proc(Var)) \
- { \
- m_ReceivedData.CheckValid(); \
- return PARSE_INCOMPLETE; \
- } \
- m_ReceivedData.CheckValid(); \
- }
-
-
-
-
-
-enum
-{
- PACKET_CHAT = 0x03,
- PACKET_UPDATE_HEALTH = 0x08,
- PACKET_STEER_VEHICLE = 0x1b,
- PACKET_ATTACH_ENTITY = 0x27,
- PACKET_ENTITY_PROPERTIES = 0x2c,
- PACKET_WINDOW_OPEN = 0x64,
- PACKET_TILE_EDITOR_OPEN = 0x85,
- PACKET_PLAYER_ABILITIES = 0xca,
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProtocol161:
-
-cProtocol161::cProtocol161(cClientHandle * a_Client) :
- super(a_Client)
-{
-}
-
-
-
-
-
-void cProtocol161::SendAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ATTACH_ENTITY);
- WriteInt(a_Entity.GetUniqueID());
- WriteInt((a_Vehicle == NULL) ? -1 : a_Vehicle->GetUniqueID());
- WriteBool(false); // TODO: "Should use leash?" -> no
- Flush();
-}
-
-
-
-
-
-void cProtocol161::SendChat(const AString & a_Message)
-{
- super::SendChat(Printf("{\"text\":\"%s\"}", EscapeString(a_Message).c_str()));
-}
-
-
-
-
-
-void cProtocol161::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_TILE_EDITOR_OPEN);
- WriteByte(0);
- WriteInt(a_BlockX);
- WriteInt(a_BlockY);
- WriteInt(a_BlockZ);
- Flush();
-}
-
-
-
-
-
-void cProtocol161::SendGameMode(eGameMode a_GameMode)
-{
- super::SendGameMode(a_GameMode);
- SendPlayerMaxSpeed();
-}
-
-
-
-
-
-void cProtocol161::SendHealth(void)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_UPDATE_HEALTH);
- WriteFloat((float)m_Client->GetPlayer()->GetHealth());
- WriteShort(m_Client->GetPlayer()->GetFoodLevel());
- WriteFloat((float)m_Client->GetPlayer()->GetFoodSaturationLevel());
- Flush();
-}
-
-
-
-
-
-void cProtocol161::SendPlayerMaxSpeed(void)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENTITY_PROPERTIES);
- WriteInt(m_Client->GetPlayer()->GetUniqueID());
- WriteInt(1);
- WriteString("generic.movementSpeed");
- WriteDouble(m_Client->GetPlayer()->GetMaxSpeed());
- Flush();
-}
-
-
-
-
-
-void cProtocol161::SendRespawn(void)
-{
- // Besides sending the respawn, we need to also send the player max speed, otherwise the client reverts to super-fast
- super::SendRespawn();
- SendPlayerMaxSpeed();
-}
-
-
-
-
-
-void cProtocol161::SendWindowOpen(const cWindow & a_Window)
-{
- if (a_Window.GetWindowType() < 0)
- {
- // Do not send for inventory windows
- return;
- }
- cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_WINDOW_OPEN);
- WriteByte (a_Window.GetWindowID());
- WriteByte (a_Window.GetWindowType());
- WriteString(a_Window.GetWindowTitle());
- WriteByte (a_Window.GetNumNonInventorySlots());
- WriteByte (1); // Use title
- if (a_Window.GetWindowType() == cWindow::wtAnimalChest)
- {
- WriteInt(0); // TODO: The animal's EntityID
- }
- Flush();
-}
-
-
-
-
-
-int cProtocol161::ParseEntityAction(void)
-{
- HANDLE_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_PACKET_READ(ReadChar, char, ActionID);
- HANDLE_PACKET_READ(ReadBEInt, int, UnknownHorseVal);
- m_Client->HandleEntityAction(EntityID, ActionID);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol161::ParsePlayerAbilities(void)
-{
- HANDLE_PACKET_READ(ReadByte, Byte, Flags);
- HANDLE_PACKET_READ(ReadBEFloat, float, FlyingSpeed);
- HANDLE_PACKET_READ(ReadBEFloat, float, WalkingSpeed);
- // TODO: m_Client->HandlePlayerAbilities(...);
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol161::ParseSteerVehicle(void)
-{
- HANDLE_PACKET_READ(ReadBEFloat, float, Sideways);
- HANDLE_PACKET_READ(ReadBEFloat, float, Forward);
- HANDLE_PACKET_READ(ReadBool, bool, Jump);
- HANDLE_PACKET_READ(ReadBool, bool, Unmount);
- if (Unmount)
- {
- m_Client->HandleUnmount();
- }
- else
- {
- m_Client->HandleSteerVehicle(Forward, Sideways);
- }
- return PARSE_OK;
-}
-
-
-
-
-
-int cProtocol161::ParsePacket(unsigned char a_PacketType)
-{
- switch (a_PacketType)
- {
- case PACKET_STEER_VEHICLE: return ParseSteerVehicle();
- default: return super::ParsePacket(a_PacketType);
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProtocol162:
-
-cProtocol162::cProtocol162(cClientHandle * a_Client) :
- super(a_Client)
-{
-}
-
-
-
-
-
-void cProtocol162::SendPlayerMaxSpeed(void)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_ENTITY_PROPERTIES);
- WriteInt(m_Client->GetPlayer()->GetUniqueID());
- WriteInt(1);
- WriteString("generic.movementSpeed");
- WriteDouble(m_Client->GetPlayer()->GetMaxSpeed());
- WriteShort(0);
- Flush();
-}
-
-
-
-
diff --git a/source/Protocol/Protocol16x.h b/source/Protocol/Protocol16x.h
deleted file mode 100644
index 325e41c5a..000000000
--- a/source/Protocol/Protocol16x.h
+++ /dev/null
@@ -1,76 +0,0 @@
-
-// Protocol16x.h
-
-/*
-Declares the 1.6.x protocol classes:
- - cProtocol161
- - release 1.6.1 protocol (#73)
- - cProtocol162
- - release 1.6.2 protocol (#74)
- - release 1.6.3 protocol (#77) - no relevant changes
- - release 1.6.4 protocol (#78) - no relevant changes
-(others may be added later in the future for the 1.6 release series)
-*/
-
-
-
-
-
-#pragma once
-
-#include "Protocol15x.h"
-
-
-
-
-
-class cProtocol161 :
- public cProtocol150
-{
- typedef cProtocol150 super;
-
-public:
- cProtocol161(cClientHandle * a_Client);
-
-protected:
-
- // cProtocol150 overrides:
- virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
- virtual void SendChat (const AString & a_Message) override;
- virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
- virtual void SendGameMode (eGameMode a_GameMode) override;
- virtual void SendHealth (void) override;
- virtual void SendPlayerMaxSpeed(void) override;
- virtual void SendRespawn (void) override;
- virtual void SendWindowOpen (const cWindow & a_Window) override;
-
- virtual int ParseEntityAction (void) override;
- virtual int ParsePlayerAbilities(void) override;
-
- // New packets:
- virtual int ParseSteerVehicle(void);
-
- // Enable new packets' handling
- virtual int ParsePacket(unsigned char a_PacketType) override;
-} ;
-
-
-
-
-
-class cProtocol162 :
- public cProtocol161
-{
- typedef cProtocol161 super;
-
-public:
- cProtocol162(cClientHandle * a_Client);
-
-protected:
- // cProtocol161 overrides:
- virtual void SendPlayerMaxSpeed(void) override;
-} ;
-
-
-
-
diff --git a/source/Protocol/Protocol17x.cpp b/source/Protocol/Protocol17x.cpp
deleted file mode 100644
index 628b8e071..000000000
--- a/source/Protocol/Protocol17x.cpp
+++ /dev/null
@@ -1,1917 +0,0 @@
-
-// Protocol17x.cpp
-
-/*
-Implements the 1.7.x protocol classes:
- - cProtocol172
- - release 1.7.2 protocol (#4)
-(others may be added later in the future for the 1.7 release series)
-*/
-
-#include "Globals.h"
-#include "Protocol17x.h"
-#include "ChunkDataSerializer.h"
-#include "../ClientHandle.h"
-#include "../Root.h"
-#include "../Server.h"
-#include "../World.h"
-#include "../WorldStorage/FastNBT.h"
-#include "../StringCompression.h"
-#include "../Entities/Minecart.h"
-#include "../Entities/FallingBlock.h"
-#include "../Entities/Pickup.h"
-#include "../Entities/Player.h"
-#include "../Mobs/IncludeAllMonsters.h"
-#include "../UI/Window.h"
-
-
-
-
-
-#define HANDLE_READ(Proc, Type, Var) \
- Type Var; \
- m_ReceivedData.Proc(Var);
-
-
-
-
-
-#define HANDLE_PACKET_READ(Proc, Type, Var) \
- Type Var; \
- { \
- if (!m_ReceivedData.Proc(Var)) \
- { \
- m_ReceivedData.CheckValid(); \
- return false; \
- } \
- m_ReceivedData.CheckValid(); \
- }
-
-
-
-
-
-cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) :
- super(a_Client),
- m_ServerAddress(a_ServerAddress),
- m_ServerPort(a_ServerPort),
- m_State(a_State),
- m_ReceivedData(32 KiB),
- m_OutPacketBuffer(64 KiB),
- m_OutPacketLenBuffer(20), // 20 bytes is more than enough for one VarInt
- m_IsEncrypted(false)
-{
-}
-
-
-
-
-
-void cProtocol172::DataReceived(const char * a_Data, int a_Size)
-{
- if (m_IsEncrypted)
- {
- byte Decrypted[512];
- while (a_Size > 0)
- {
- int NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size;
- m_Decryptor.ProcessData(Decrypted, (byte *)a_Data, NumBytes);
- AddReceivedData((const char *)Decrypted, NumBytes);
- a_Size -= NumBytes;
- a_Data += NumBytes;
- }
- }
- else
- {
- AddReceivedData(a_Data, a_Size);
- }
-}
-
-
-
-
-
-void cProtocol172::SendAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- cPacketizer Pkt(*this, 0x1b); // Attach Entity packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteInt((a_Vehicle != NULL) ? a_Vehicle->GetUniqueID() : 0);
- Pkt.WriteBool(false);
-}
-
-
-
-
-
-void cProtocol172::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType)
-{
- cPacketizer Pkt(*this, 0x24); // Block Action packet
- Pkt.WriteInt(a_BlockX);
- Pkt.WriteShort(a_BlockY);
- Pkt.WriteInt(a_BlockZ);
- Pkt.WriteByte(a_Byte1);
- Pkt.WriteByte(a_Byte2);
- Pkt.WriteVarInt(a_BlockType);
-}
-
-
-
-
-
-void cProtocol172::SendBlockBreakAnim(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage)
-{
- cPacketizer Pkt(*this, 0x24); // Block Break Animation packet
- Pkt.WriteInt(a_EntityID);
- Pkt.WriteInt(a_BlockX);
- Pkt.WriteInt(a_BlockY);
- Pkt.WriteInt(a_BlockZ);
- Pkt.WriteChar(a_Stage);
-}
-
-
-
-
-
-void cProtocol172::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cPacketizer Pkt(*this, 0x23); // Block Change packet
- Pkt.WriteInt(a_BlockX);
- Pkt.WriteByte(a_BlockY);
- Pkt.WriteInt(a_BlockZ);
- Pkt.WriteVarInt(a_BlockType);
- Pkt.WriteByte(a_BlockMeta);
-}
-
-
-
-
-
-void cProtocol172::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes)
-{
- cPacketizer Pkt(*this, 0x22); // Multi Block Change packet
- Pkt.WriteInt(a_ChunkX);
- Pkt.WriteInt(a_ChunkZ);
- Pkt.WriteShort((short)a_Changes.size());
- Pkt.WriteInt(a_Changes.size() * 4);
- for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr)
- {
- unsigned int Coords = itr->y | (itr->z << 8) | (itr->x << 12);
- unsigned int Blocks = itr->BlockMeta | (itr->BlockType << 4);
- Pkt.WriteInt((Coords << 16) | Blocks);
- } // for itr - a_Changes[]
-}
-
-
-
-
-
-void cProtocol172::SendChat(const AString & a_Message)
-{
- cPacketizer Pkt(*this, 0x02); // Chat Message packet
- Pkt.WriteString(Printf("{\"text\":\"%s\"}", EscapeString(a_Message).c_str()));
-}
-
-
-
-
-
-void cProtocol172::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
-{
- // Serialize first, before creating the Packetizer (the packetizer locks a CS)
- // This contains the flags and bitmasks, too
- const AString & ChunkData = a_Serializer.Serialize(cChunkDataSerializer::RELEASE_1_3_2);
-
- cPacketizer Pkt(*this, 0x21); // Chunk Data packet
- Pkt.WriteInt(a_ChunkX);
- Pkt.WriteInt(a_ChunkZ);
- Pkt.WriteBuf(ChunkData.data(), ChunkData.size());
-}
-
-
-
-
-
-void cProtocol172::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player)
-{
- cPacketizer Pkt(*this, 0x0d); // Collect Item packet
- Pkt.WriteInt(a_Pickup.GetUniqueID());
- Pkt.WriteInt(a_Player.GetUniqueID());
-}
-
-
-
-
-
-void cProtocol172::SendDestroyEntity(const cEntity & a_Entity)
-{
- cPacketizer Pkt(*this, 0x13); // Destroy Entities packet
- Pkt.WriteByte(1);
- Pkt.WriteInt(a_Entity.GetUniqueID());
-}
-
-
-
-
-
-void cProtocol172::SendDisconnect(const AString & a_Reason)
-{
- cPacketizer Pkt(*this, 0x40);
- Pkt.WriteString(Printf("{\"text\":\"%s\"}", EscapeString(a_Reason).c_str()));
-}
-
-
-
-
-
-void cProtocol172::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- cPacketizer Pkt(*this, 0x36); // Sign Editor Open packet
- Pkt.WriteInt(a_BlockX);
- Pkt.WriteInt(a_BlockY);
- Pkt.WriteInt(a_BlockZ);
-}
-
-
-
-
-
-void cProtocol172::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
-{
- cPacketizer Pkt(*this, 0x04); // Entity Equipment packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteShort(a_SlotNum);
- Pkt.WriteItem(a_Item);
-}
-
-
-
-
-
-void cProtocol172::SendEntityHeadLook(const cEntity & a_Entity)
-{
- cPacketizer Pkt(*this, 0x19); // Entity Head Look packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteByteAngle(a_Entity.GetHeadYaw());
-}
-
-
-
-
-
-void cProtocol172::SendEntityLook(const cEntity & a_Entity)
-{
- cPacketizer Pkt(*this, 0x16); // Entity Look packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteByteAngle(a_Entity.GetYaw());
- Pkt.WriteByteAngle(a_Entity.GetPitch());
-}
-
-
-
-
-
-void cProtocol172::SendEntityMetadata(const cEntity & a_Entity)
-{
- cPacketizer Pkt(*this, 0x1c); // Entity Metadata packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteEntityMetadata(a_Entity);
- Pkt.WriteByte(0x7f); // The termination byte
-}
-
-
-
-
-
-void cProtocol172::SendEntityProperties(const cEntity & a_Entity)
-{
- cPacketizer Pkt(*this, 0x20); // Entity Properties packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteEntityProperties(a_Entity);
-}
-
-
-
-
-
-void cProtocol172::SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- cPacketizer Pkt(*this, 0x15); // Entity Relative Move packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteByte(a_RelX);
- Pkt.WriteByte(a_RelY);
- Pkt.WriteByte(a_RelZ);
-}
-
-
-
-
-
-void cProtocol172::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- cPacketizer Pkt(*this, 0x17); // Entity Look And Relative Move packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteByte(a_RelX);
- Pkt.WriteByte(a_RelY);
- Pkt.WriteByte(a_RelZ);
- Pkt.WriteByteAngle(a_Entity.GetYaw());
- Pkt.WriteByteAngle(a_Entity.GetPitch());
-}
-
-
-
-
-
-void cProtocol172::SendEntityStatus(const cEntity & a_Entity, char a_Status)
-{
- cPacketizer Pkt(*this, 0x1a); // Entity Status packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteChar(a_Status);
-}
-
-
-
-
-
-void cProtocol172::SendEntityVelocity(const cEntity & a_Entity)
-{
- cPacketizer Pkt(*this, 0x12); // Entity Velocity packet
- Pkt.WriteInt(a_Entity.GetUniqueID());
- // 400 = 8000 / 20 ... Conversion from our speed in m/s to 8000 m/tick
- Pkt.WriteShort((short)(a_Entity.GetSpeedX() * 400));
- Pkt.WriteShort((short)(a_Entity.GetSpeedY() * 400));
- Pkt.WriteShort((short)(a_Entity.GetSpeedZ() * 400));
-}
-
-
-
-
-
-void cProtocol172::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion)
-{
- cPacketizer Pkt(*this, 0x27); // Explosion packet
- Pkt.WriteFloat((float)a_BlockX);
- Pkt.WriteFloat((float)a_BlockY);
- Pkt.WriteFloat((float)a_BlockZ);
- Pkt.WriteFloat((float)a_Radius);
- Pkt.WriteInt(a_BlocksAffected.size());
- for (cVector3iArray::const_iterator itr = a_BlocksAffected.begin(), end = a_BlocksAffected.end(); itr != end; ++itr)
- {
- Pkt.WriteChar((char)itr->x);
- Pkt.WriteChar((char)itr->y);
- Pkt.WriteChar((char)itr->z);
- } // for itr - a_BlockAffected[]
- Pkt.WriteFloat((float)a_PlayerMotion.x);
- Pkt.WriteFloat((float)a_PlayerMotion.y);
- Pkt.WriteFloat((float)a_PlayerMotion.z);
-}
-
-
-
-
-
-void cProtocol172::SendGameMode(eGameMode a_GameMode)
-{
- cPacketizer Pkt(*this, 0x2b); // Change Game State packet
- Pkt.WriteByte(3); // Reason: Change game mode
- Pkt.WriteFloat((float)a_GameMode);
-}
-
-
-
-
-
-void cProtocol172::SendHealth(void)
-{
- cPacketizer Pkt(*this, 0x06); // Update Health packet
- Pkt.WriteFloat((float)m_Client->GetPlayer()->GetHealth());
- Pkt.WriteShort(m_Client->GetPlayer()->GetFoodLevel());
- Pkt.WriteFloat((float)m_Client->GetPlayer()->GetFoodSaturationLevel());
-}
-
-
-
-
-
-void cProtocol172::SendInventorySlot(char a_WindowID, short a_SlotNum, const cItem & a_Item)
-{
- cPacketizer Pkt(*this, 0x2f); // Set Slot packet
- Pkt.WriteChar(a_WindowID);
- Pkt.WriteShort(a_SlotNum);
- Pkt.WriteItem(a_Item);
-}
-
-
-
-
-
-void cProtocol172::SendKeepAlive(int a_PingID)
-{
- cPacketizer Pkt(*this, 0x00); // Keep Alive packet
- Pkt.WriteInt(a_PingID);
-}
-
-
-
-
-
-void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
-{
- // Send the Join Game packet:
- {
- cPacketizer Pkt(*this, 0x01); // Join Game packet
- Pkt.WriteInt(a_Player.GetUniqueID());
- Pkt.WriteByte((Byte)a_Player.GetEffectiveGameMode() | (cRoot::Get()->GetServer()->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4
- Pkt.WriteChar((char)a_World.GetDimension());
- Pkt.WriteByte(2); // TODO: Difficulty (set to Normal)
- Pkt.WriteByte(cRoot::Get()->GetServer()->GetMaxPlayers());
- Pkt.WriteString("default"); // Level type - wtf?
- }
-
- // Send the spawn position:
- {
- cPacketizer Pkt(*this, 0x05); // Spawn Position packet
- Pkt.WriteInt((int)a_World.GetSpawnX());
- Pkt.WriteInt((int)a_World.GetSpawnY());
- Pkt.WriteInt((int)a_World.GetSpawnZ());
- }
-
- // Send player abilities:
- SendPlayerAbilities();
-}
-
-
-
-
-
-void cProtocol172::SendPickupSpawn(const cPickup & a_Pickup)
-{
- {
- cPacketizer Pkt(*this, 0x0e); // Spawn Object packet
- Pkt.WriteVarInt(a_Pickup.GetUniqueID());
- Pkt.WriteByte(2); // Type = Pickup
- Pkt.WriteFPInt(a_Pickup.GetPosX());
- Pkt.WriteFPInt(a_Pickup.GetPosY());
- Pkt.WriteFPInt(a_Pickup.GetPosZ());
- Pkt.WriteByteAngle(a_Pickup.GetYaw());
- Pkt.WriteByteAngle(a_Pickup.GetPitch());
- Pkt.WriteInt(0); // No object data
- }
- {
- cPacketizer Pkt(*this, 0x1c); // Entity Metadata packet
- Pkt.WriteInt(a_Pickup.GetUniqueID());
- Pkt.WriteByte((0x05 << 5) | 10); // Slot type + index 10
- Pkt.WriteItem(a_Pickup.GetItem());
- Pkt.WriteByte(0x7f); // End of metadata
- }
-}
-
-
-
-
-
-void cProtocol172::SendPlayerAbilities(void)
-{
- cPacketizer Pkt(*this, 0x39); // Player Abilities packet
- Byte Flags = 0;
- if (m_Client->GetPlayer()->IsGameModeCreative())
- {
- Flags |= 0x01;
- }
- // TODO: Other flags (god mode, flying, can fly
- Pkt.WriteByte(Flags);
- // TODO: Pkt.WriteFloat(m_Client->GetPlayer()->GetMaxFlyingSpeed());
- Pkt.WriteFloat(0.05f);
- Pkt.WriteFloat((float)m_Client->GetPlayer()->GetMaxSpeed());
-}
-
-
-
-
-
-void cProtocol172::SendPlayerAnimation(const cPlayer & a_Player, char a_Animation)
-{
- cPacketizer Pkt(*this, 0x0b); // Animation packet
- Pkt.WriteVarInt(a_Player.GetUniqueID());
- Pkt.WriteChar(a_Animation);
-}
-
-
-
-
-
-void cProtocol172::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
-{
- cPacketizer Pkt(*this, 0x38); // Playerlist Item packet
- Pkt.WriteString(a_Player.GetName());
- Pkt.WriteBool(a_IsOnline);
- Pkt.WriteShort(a_IsOnline ? a_Player.GetClientHandle()->GetPing() : 0);
-}
-
-
-
-
-
-void cProtocol172::SendPlayerMaxSpeed(void)
-{
- cPacketizer Pkt(*this, 0x20); // Entity Properties
- Pkt.WriteInt(m_Client->GetPlayer()->GetUniqueID());
- Pkt.WriteInt(1); // Count
- Pkt.WriteString("generic.movementSpeed");
- Pkt.WriteDouble(0.1);
- if (m_Client->GetPlayer()->IsSprinting())
- {
- Pkt.WriteShort(1); // Modifier count
- Pkt.WriteInt64(0x662a6b8dda3e4c1c);
- Pkt.WriteInt64(0x881396ea6097278d); // UUID of the modifier
- Pkt.WriteDouble(0.3);
- Pkt.WriteByte(2);
- }
- else
- {
- Pkt.WriteShort(0); // Modifier count
- }
-}
-
-
-
-
-
-void cProtocol172::SendPlayerMoveLook(void)
-{
- cPacketizer Pkt(*this, 0x08); // Player Position And Look packet
- Pkt.WriteDouble(m_Client->GetPlayer()->GetPosX());
- Pkt.WriteDouble(m_Client->GetPlayer()->GetPosY());
- Pkt.WriteDouble(m_Client->GetPlayer()->GetPosZ());
- Pkt.WriteFloat((float)m_Client->GetPlayer()->GetYaw());
- Pkt.WriteFloat((float)m_Client->GetPlayer()->GetPitch());
- Pkt.WriteBool(m_Client->GetPlayer()->IsOnGround());
-}
-
-
-
-
-
-void cProtocol172::SendPlayerPosition(void)
-{
- // There is no dedicated packet for this, send the whole thing:
- SendPlayerMoveLook();
-}
-
-
-
-
-
-void cProtocol172::SendPlayerSpawn(const cPlayer & a_Player)
-{
- // Called to spawn another player for the client
- cPacketizer Pkt(*this, 0x0c); // Spawn Player packet
- Pkt.WriteVarInt(a_Player.GetUniqueID());
- Pkt.WriteString(Printf("%d", a_Player.GetUniqueID())); // TODO: Proper UUID
- Pkt.WriteString(a_Player.GetName());
- Pkt.WriteFPInt(a_Player.GetPosX());
- Pkt.WriteFPInt(a_Player.GetPosY());
- Pkt.WriteFPInt(a_Player.GetPosZ());
- Pkt.WriteByteAngle(a_Player.GetYaw());
- Pkt.WriteByteAngle(a_Player.GetPitch());
- short ItemType = a_Player.GetEquippedItem().IsEmpty() ? 0 : a_Player.GetEquippedItem().m_ItemType;
- Pkt.WriteShort(ItemType);
- Pkt.WriteByte((3 << 5) | 6); // Metadata: float + index 6
- Pkt.WriteFloat((float)a_Player.GetHealth());
- Pkt.WriteByte(0x7f); // Metadata: end
-}
-
-
-
-
-
-void cProtocol172::SendRespawn(void)
-{
- cPacketizer Pkt(*this, 0x07); // Respawn packet
- Pkt.WriteInt(m_Client->GetPlayer()->GetWorld()->GetDimension());
- Pkt.WriteByte(2); // TODO: Difficulty (set to Normal)
- Pkt.WriteByte((Byte)m_Client->GetPlayer()->GetEffectiveGameMode());
- Pkt.WriteString("default");
-}
-
-
-
-
-
-void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8
-{
- cPacketizer Pkt(*this, 0x29); // Sound Effect packet
- Pkt.WriteString(a_SoundName);
- Pkt.WriteInt(a_SrcX);
- Pkt.WriteInt(a_SrcY);
- Pkt.WriteInt(a_SrcZ);
- Pkt.WriteFloat(a_Volume);
- Pkt.WriteByte((Byte)(a_Pitch * 63));
-}
-
-
-
-
-
-void cProtocol172::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
-{
- cPacketizer Pkt(*this, 0x28); // Effect packet
- Pkt.WriteInt(a_EffectID);
- Pkt.WriteInt(a_SrcX);
- Pkt.WriteByte(a_SrcY);
- Pkt.WriteInt(a_SrcZ);
- Pkt.WriteInt(a_Data);
- Pkt.WriteBool(false);
-}
-
-
-
-
-
-void cProtocol172::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
-{
- cPacketizer Pkt(*this, 0x0e); // Spawn Object packet
- Pkt.WriteVarInt(a_FallingBlock.GetUniqueID());
- Pkt.WriteByte(70); // Falling block
- Pkt.WriteFPInt(a_FallingBlock.GetPosX());
- Pkt.WriteFPInt(a_FallingBlock.GetPosY());
- Pkt.WriteFPInt(a_FallingBlock.GetPosZ());
- Pkt.WriteByteAngle(a_FallingBlock.GetYaw());
- Pkt.WriteByteAngle(a_FallingBlock.GetPitch());
- Pkt.WriteInt(((int)a_FallingBlock.GetBlockType()) | (((int)a_FallingBlock.GetBlockMeta()) << 12));
- Pkt.WriteShort((short)(a_FallingBlock.GetSpeedX() * 400));
- Pkt.WriteShort((short)(a_FallingBlock.GetSpeedY() * 400));
- Pkt.WriteShort((short)(a_FallingBlock.GetSpeedZ() * 400));
-}
-
-
-
-
-
-void cProtocol172::SendSpawnMob(const cMonster & a_Mob)
-{
- cPacketizer Pkt(*this, 0x0f); // Spawn Mob packet
- Pkt.WriteVarInt(a_Mob.GetUniqueID());
- Pkt.WriteByte((Byte)a_Mob.GetMobType());
- Pkt.WriteFPInt(a_Mob.GetPosX());
- Pkt.WriteFPInt(a_Mob.GetPosY());
- Pkt.WriteFPInt(a_Mob.GetPosZ());
- Pkt.WriteByteAngle(a_Mob.GetPitch());
- Pkt.WriteByteAngle(a_Mob.GetHeadYaw());
- Pkt.WriteByteAngle(a_Mob.GetYaw());
- Pkt.WriteShort((short)(a_Mob.GetSpeedX() * 400));
- Pkt.WriteShort((short)(a_Mob.GetSpeedY() * 400));
- Pkt.WriteShort((short)(a_Mob.GetSpeedZ() * 400));
- Pkt.WriteEntityMetadata(a_Mob);
- Pkt.WriteByte(0x7f); // Metadata terminator
-}
-
-
-
-
-
-void cProtocol172::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
-{
- cPacketizer Pkt(*this, 0xe); // Spawn Object packet
- Pkt.WriteVarInt(a_Entity.GetUniqueID());
- Pkt.WriteByte(a_ObjectType);
- Pkt.WriteFPInt(a_Entity.GetPosX());
- Pkt.WriteFPInt(a_Entity.GetPosY());
- Pkt.WriteFPInt(a_Entity.GetPosZ());
- Pkt.WriteByteAngle(a_Entity.GetYaw());
- Pkt.WriteByteAngle(a_Entity.GetPitch());
- Pkt.WriteInt(a_ObjectData);
- if (a_ObjectData != 0)
- {
- Pkt.WriteShort((short)(a_Entity.GetSpeedX() * 400));
- Pkt.WriteShort((short)(a_Entity.GetSpeedY() * 400));
- Pkt.WriteShort((short)(a_Entity.GetSpeedZ() * 400));
- }
-}
-
-
-
-
-
-void cProtocol172::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType)
-{
- cPacketizer Pkt(*this, 0xe); // Spawn Object packet
- Pkt.WriteVarInt(a_Vehicle.GetUniqueID());
- Pkt.WriteByte(a_VehicleType);
- Pkt.WriteFPInt(a_Vehicle.GetPosX());
- Pkt.WriteFPInt(a_Vehicle.GetPosY());
- Pkt.WriteFPInt(a_Vehicle.GetPosZ());
- Pkt.WriteByteAngle(a_Vehicle.GetYaw());
- Pkt.WriteByteAngle(a_Vehicle.GetPitch());
- Pkt.WriteInt(a_VehicleSubType);
- if (a_VehicleSubType != 0)
- {
- Pkt.WriteShort((short)(a_Vehicle.GetSpeedX() * 400));
- Pkt.WriteShort((short)(a_Vehicle.GetSpeedY() * 400));
- Pkt.WriteShort((short)(a_Vehicle.GetSpeedZ() * 400));
- }
-}
-
-
-
-
-
-void cProtocol172::SendTabCompletionResults(const AStringVector & a_Results)
-{
- AString Results;
- Results.reserve(500); // Make a moderate reservation to avoid excessive reallocations
- for (AStringVector::const_iterator itr = a_Results.begin(), end = a_Results.end(); itr != end; ++itr)
- {
- Results.append(*itr);
- Results.push_back(0);
- }
-
- cPacketizer Pkt(*this, 0x3a); // Tab-Complete packet
- Pkt.WriteVarInt(a_Results.size());
- Pkt.WriteString(Results);
-}
-
-
-
-
-
-void cProtocol172::SendTeleportEntity(const cEntity & a_Entity)
-{
- cPacketizer Pkt(*this, 0x18);
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteFPInt(a_Entity.GetPosX());
- Pkt.WriteFPInt(a_Entity.GetPosY());
- Pkt.WriteFPInt(a_Entity.GetPosZ());
- Pkt.WriteByteAngle(a_Entity.GetYaw());
- Pkt.WriteByteAngle(a_Entity.GetPitch());
-}
-
-
-
-
-
-void cProtocol172::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- cPacketizer Pkt(*this, 0x2c); // Spawn Global Entity packet
- Pkt.WriteVarInt(0); // EntityID = 0, always
- Pkt.WriteByte(1); // Type = Thunderbolt
- Pkt.WriteFPInt(a_BlockX);
- Pkt.WriteFPInt(a_BlockY);
- Pkt.WriteFPInt(a_BlockZ);
-}
-
-
-
-
-
-void cProtocol172::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
-{
- cPacketizer Pkt(*this, 0x03);
- Pkt.WriteInt64(a_WorldAge);
- Pkt.WriteInt64(a_TimeOfDay);
-}
-
-
-
-
-
-void cProtocol172::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
-{
- cPacketizer Pkt(*this, 0x21); // Chunk Data packet
- Pkt.WriteInt(a_ChunkX);
- Pkt.WriteInt(a_ChunkZ);
- Pkt.WriteBool(true);
- Pkt.WriteShort(0); // Primary bitmap
- Pkt.WriteShort(0); // Add bitmap
- Pkt.WriteInt(0); // Compressed data size
-}
-
-
-
-
-
-void cProtocol172::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
-{
- cPacketizer Pkt(*this, 0x33);
- Pkt.WriteInt(a_BlockX);
- Pkt.WriteShort((short)a_BlockY);
- Pkt.WriteInt(a_BlockZ);
- Pkt.WriteString(a_Line1);
- Pkt.WriteString(a_Line2);
- Pkt.WriteString(a_Line3);
- Pkt.WriteString(a_Line4);
-}
-
-
-
-
-
-void cProtocol172::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- cPacketizer Pkt(*this, 0x0a);
- Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteInt(a_BlockX);
- Pkt.WriteByte((Byte)a_BlockY);
- Pkt.WriteInt(a_BlockZ);
-}
-
-
-
-
-
-void cProtocol172::SendWeather(eWeather a_Weather)
-{
- {
- cPacketizer Pkt(*this, 0x2b); // Change Game State packet
- Pkt.WriteByte((a_Weather == wSunny) ? 1 : 2); // End rain / begin rain
- Pkt.WriteFloat(0); // Unused for weather
- }
-
- // TODO: Fade effect, somehow
-}
-
-
-
-
-
-void cProtocol172::SendWholeInventory(const cWindow & a_Window)
-{
- cPacketizer Pkt(*this, 0x30); // Window Items packet
- Pkt.WriteChar(a_Window.GetWindowID());
- Pkt.WriteShort(a_Window.GetNumSlots());
- cItems Slots;
- a_Window.GetSlots(*(m_Client->GetPlayer()), Slots);
- for (cItems::const_iterator itr = Slots.begin(), end = Slots.end(); itr != end; ++itr)
- {
- Pkt.WriteItem(*itr);
- } // for itr - Slots[]
-}
-
-
-
-
-
-void cProtocol172::SendWindowClose(const cWindow & a_Window)
-{
- cPacketizer Pkt(*this, 0x2e);
- Pkt.WriteChar(a_Window.GetWindowID());
-}
-
-
-
-
-
-void cProtocol172::SendWindowOpen(const cWindow & a_Window)
-{
- if (a_Window.GetWindowType() < 0)
- {
- // Do not send this packet for player inventory windows
- return;
- }
-
- cPacketizer Pkt(*this, 0x2d);
- Pkt.WriteChar(a_Window.GetWindowID());
- Pkt.WriteChar(a_Window.GetWindowType());
- Pkt.WriteString(a_Window.GetWindowTitle());
- Pkt.WriteChar(a_Window.GetNumNonInventorySlots());
- Pkt.WriteBool(true);
- if (a_Window.GetWindowType() == cWindow::wtAnimalChest)
- {
- Pkt.WriteInt(0); // TODO: The animal's EntityID
- }
-}
-
-
-
-
-
-void cProtocol172::SendWindowProperty(const cWindow & a_Window, short a_Property, short a_Value)
-{
- cPacketizer Pkt(*this, 0x31); // Window Property packet
- Pkt.WriteChar(a_Window.GetWindowID());
- Pkt.WriteShort(a_Property);
- Pkt.WriteShort(a_Value);
-}
-
-
-
-
-
-void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
-{
- if (!m_ReceivedData.Write(a_Data, a_Size))
- {
- // Too much data in the incoming queue, report to caller:
- m_Client->PacketBufferFull();
- return;
- }
-
- // Handle all complete packets:
- while (true)
- {
- UInt32 PacketLen;
- if (!m_ReceivedData.ReadVarInt(PacketLen))
- {
- // Not enough data
- return;
- }
- if (!m_ReceivedData.CanReadBytes(PacketLen))
- {
- // The full packet hasn't been received yet
- return;
- }
- UInt32 PacketType;
- UInt32 Mark1 = m_ReceivedData.GetReadableSpace();
- if (!m_ReceivedData.ReadVarInt(PacketType))
- {
- // Not enough data
- return;
- }
-
- UInt32 NumBytesRead = Mark1 - m_ReceivedData.GetReadableSpace();
- HandlePacket(PacketType, PacketLen - NumBytesRead);
-
- if (Mark1 - m_ReceivedData.GetReadableSpace() > PacketLen)
- {
- // Read more than packet length, report as error
- m_Client->PacketError(PacketType);
- }
-
- // Go to packet end in any case:
- m_ReceivedData.ResetRead();
- m_ReceivedData.ReadVarInt(PacketType);
- m_ReceivedData.SkipRead(PacketLen);
- m_ReceivedData.CommitRead();
- } // while (true)
-}
-
-
-
-
-void cProtocol172::HandlePacket(UInt32 a_PacketType, UInt32 a_RemainingBytes)
-{
- switch (m_State)
- {
- case 1:
- {
- // Status
- switch (a_PacketType)
- {
- case 0x00: HandlePacketStatusRequest(a_RemainingBytes); return;
- case 0x01: HandlePacketStatusPing (a_RemainingBytes); return;
- }
- break;
- }
-
- case 2:
- {
- // Login
- switch (a_PacketType)
- {
- case 0x00: HandlePacketLoginStart(a_RemainingBytes); return;
- case 0x01: HandlePacketLoginEncryptionResponse(a_RemainingBytes); return;
- }
- break;
- }
-
- case 3:
- {
- // Game
- switch (a_PacketType)
- {
- case 0x00: HandlePacketKeepAlive (a_RemainingBytes); return;
- case 0x01: HandlePacketChatMessage (a_RemainingBytes); return;
- case 0x02: HandlePacketUseEntity (a_RemainingBytes); return;
- case 0x03: HandlePacketPlayer (a_RemainingBytes); return;
- case 0x04: HandlePacketPlayerPos (a_RemainingBytes); return;
- case 0x05: HandlePacketPlayerLook (a_RemainingBytes); return;
- case 0x06: HandlePacketPlayerPosLook (a_RemainingBytes); return;
- case 0x07: HandlePacketBlockDig (a_RemainingBytes); return;
- case 0x08: HandlePacketBlockPlace (a_RemainingBytes); return;
- case 0x09: HandlePacketSlotSelect (a_RemainingBytes); return;
- case 0x0a: HandlePacketAnimation (a_RemainingBytes); return;
- case 0x0b: HandlePacketEntityAction (a_RemainingBytes); return;
- case 0x0c: HandlePacketSteerVehicle (a_RemainingBytes); return;
- case 0x0d: HandlePacketWindowClose (a_RemainingBytes); return;
- case 0x0e: HandlePacketWindowClick (a_RemainingBytes); return;
- case 0x0f: // Confirm transaction - not used in MCS
- case 0x10: HandlePacketCreativeInventoryAction(a_RemainingBytes); return;
- case 0x12: HandlePacketUpdateSign (a_RemainingBytes); return;
- case 0x13: HandlePacketPlayerAbilities (a_RemainingBytes); return;
- case 0x14: HandlePacketTabComplete (a_RemainingBytes); return;
- case 0x15: HandlePacketClientSettings (a_RemainingBytes); return;
- case 0x16: HandlePacketClientStatus (a_RemainingBytes); return;
- case 0x17: HandlePacketPluginMessage (a_RemainingBytes); return;
- }
- break;
- }
- } // switch (m_State)
-
- // Unknown packet type, report to the client:
- m_Client->PacketUnknown(a_PacketType);
- m_ReceivedData.SkipRead(a_RemainingBytes);
- m_ReceivedData.CommitRead();
-}
-
-
-
-
-
-void cProtocol172::HandlePacketStatusPing(UInt32 a_RemainingBytes)
-{
- ASSERT(a_RemainingBytes == 8);
- if (a_RemainingBytes != 8)
- {
- m_Client->PacketError(0x01);
- m_ReceivedData.SkipRead(a_RemainingBytes);
- m_ReceivedData.CommitRead();
- return;
- }
- Int64 Timestamp;
- m_ReceivedData.ReadBEInt64(Timestamp);
- m_ReceivedData.CommitRead();
-
- cPacketizer Pkt(*this, 0x01); // Ping packet
- Pkt.WriteInt64(Timestamp);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketStatusRequest(UInt32 a_RemainingBytes)
-{
- // No more bytes in this packet
- ASSERT(a_RemainingBytes == 0);
- m_ReceivedData.CommitRead();
-
- // Send the response:
- AString Response = "{\"version\":{\"name\":\"1.7.2\",\"protocol\":4},\"players\":{";
- AppendPrintf(Response, "\"max\":%u,\"online\":%u,\"sample\":[]},",
- cRoot::Get()->GetServer()->GetMaxPlayers(),
- cRoot::Get()->GetServer()->GetNumPlayers()
- );
- AppendPrintf(Response, "\"description\":{\"text\":\"%s\"}",
- cRoot::Get()->GetServer()->GetDescription().c_str()
- );
- Response.append("}");
-
- cPacketizer Pkt(*this, 0x00); // Response packet
- Pkt.WriteString(Response);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketLoginEncryptionResponse(UInt32 a_RemainingBytes)
-{
- // TODO: Add protocol encryption
-}
-
-
-
-
-
-void cProtocol172::HandlePacketLoginStart(UInt32 a_RemainingBytes)
-{
- AString Username;
- m_ReceivedData.ReadVarUTF8String(Username);
-
- // TODO: Protocol encryption should be set up here if not localhost / auth
-
- // Send login success:
- {
- cPacketizer Pkt(*this, 0x02); // Login success packet
- Pkt.WriteString(Printf("%d", m_Client->GetUniqueID())); // TODO: proper UUID
- Pkt.WriteString(Username);
- }
-
- m_State = 3; // State = Game
- m_Client->HandleLogin(4, Username);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketAnimation(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEInt, int, EntityID);
- HANDLE_READ(ReadByte, Byte, Animation);
- m_Client->HandleAnimation(Animation);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketBlockDig(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadByte, Byte, Status);
- HANDLE_READ(ReadBEInt, int, BlockX);
- HANDLE_READ(ReadByte, Byte, BlockY);
- HANDLE_READ(ReadBEInt, int, BlockZ);
- HANDLE_READ(ReadByte, Byte, Face);
- m_Client->HandleLeftClick(BlockX, BlockY, BlockZ, Face, Status);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketBlockPlace(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEInt, int, BlockX);
- HANDLE_READ(ReadByte, Byte, BlockY);
- HANDLE_READ(ReadBEInt, int, BlockZ);
- HANDLE_READ(ReadByte, Byte, Face);
- HANDLE_READ(ReadByte, Byte, CursorX);
- HANDLE_READ(ReadByte, Byte, CursorY);
- HANDLE_READ(ReadByte, Byte, CursorZ);
- m_Client->HandleRightClick(BlockX, BlockY, BlockZ, Face, CursorX, CursorY, CursorZ, m_Client->GetPlayer()->GetEquippedItem());
-}
-
-
-
-
-
-void cProtocol172::HandlePacketChatMessage(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadVarUTF8String, AString, Message);
- m_Client->HandleChat(Message);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketClientSettings(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadVarUTF8String, AString, Locale);
- HANDLE_READ(ReadByte, Byte, ViewDistance);
- HANDLE_READ(ReadByte, Byte, ChatFlags);
- HANDLE_READ(ReadByte, Byte, Unused);
- HANDLE_READ(ReadByte, Byte, Difficulty);
- HANDLE_READ(ReadByte, Byte, ShowCape);
- // TODO: handle in m_Client
-}
-
-
-
-
-
-void cProtocol172::HandlePacketClientStatus(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadByte, Byte, ActionID);
- switch (ActionID)
- {
- case 0:
- {
- // Respawn
- m_Client->HandleRespawn();
- break;
- }
- case 1:
- {
- // Request stats
- // TODO
- break;
- }
- case 2:
- {
- // Open Inventory achievement
- // TODO
- break;
- }
- }
-}
-
-
-
-
-
-void cProtocol172::HandlePacketCreativeInventoryAction(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEShort, short, SlotNum);
- cItem Item;
- if (!ReadItem(Item))
- {
- return;
- }
- m_Client->HandleCreativeInventory(SlotNum, Item);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketEntityAction(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEInt, int, PlayerID);
- HANDLE_READ(ReadByte, Byte, Action);
- HANDLE_READ(ReadBEInt, int, JumpBoost);
- m_Client->HandleEntityAction(PlayerID, Action);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketKeepAlive(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEInt, int, KeepAliveID);
- m_Client->HandleKeepAlive(KeepAliveID);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketPlayer(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBool, bool, IsOnGround);
- // TODO: m_Client->HandlePlayerOnGround(IsOnGround);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketPlayerAbilities(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadByte, Byte, Flags);
- HANDLE_READ(ReadBEFloat, float, FlyingSpeed);
- HANDLE_READ(ReadBEFloat, float, WalkingSpeed);
- // TODO: m_Client->HandlePlayerAbilities();
-}
-
-
-
-
-
-void cProtocol172::HandlePacketPlayerLook(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEFloat, float, Yaw);
- HANDLE_READ(ReadBEFloat, float, Pitch);
- HANDLE_READ(ReadBool, bool, IsOnGround);
- m_Client->HandlePlayerLook(Yaw, Pitch, IsOnGround);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketPlayerPos(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEDouble, double, PosX);
- HANDLE_READ(ReadBEDouble, double, PosY);
- HANDLE_READ(ReadBEDouble, double, Stance);
- HANDLE_READ(ReadBEDouble, double, PosZ);
- HANDLE_READ(ReadBool, bool, IsOnGround);
- m_Client->HandlePlayerPos(PosX, PosY, PosZ, Stance, IsOnGround);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketPlayerPosLook(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEDouble, double, PosX);
- HANDLE_READ(ReadBEDouble, double, PosY);
- HANDLE_READ(ReadBEDouble, double, Stance);
- HANDLE_READ(ReadBEDouble, double, PosZ);
- HANDLE_READ(ReadBEFloat, float, Yaw);
- HANDLE_READ(ReadBEFloat, float, Pitch);
- HANDLE_READ(ReadBool, bool, IsOnGround);
- m_Client->HandlePlayerMoveLook(PosX, PosY, PosZ, Stance, Yaw, Pitch, IsOnGround);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketPluginMessage(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadVarUTF8String, AString, Channel);
- HANDLE_READ(ReadBEShort, short, Length);
- AString Data;
- m_ReceivedData.ReadString(Data, Length);
- // TODO: m_Client->HandlePluginMessage(Channel, Data);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketSlotSelect(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEShort, short, SlotNum);
- m_Client->HandleSlotSelected(SlotNum);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketSteerVehicle(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEFloat, float, Forward);
- HANDLE_READ(ReadBEFloat, float, Sideways);
- HANDLE_READ(ReadBool, bool, ShouldJump);
- HANDLE_READ(ReadBool, bool, ShouldUnmount);
- if (ShouldUnmount)
- {
- m_Client->HandleUnmount();
- }
- else
- {
- m_Client->HandleSteerVehicle(Forward, Sideways);
- }
-}
-
-
-
-
-
-void cProtocol172::HandlePacketTabComplete(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadVarUTF8String, AString, Text);
- m_Client->HandleTabCompletion(Text);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketUpdateSign(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEInt, int, BlockX);
- HANDLE_READ(ReadBEShort, short, BlockY);
- HANDLE_READ(ReadBEInt, int, BlockZ);
- HANDLE_READ(ReadVarUTF8String, AString, Line1);
- HANDLE_READ(ReadVarUTF8String, AString, Line2);
- HANDLE_READ(ReadVarUTF8String, AString, Line3);
- HANDLE_READ(ReadVarUTF8String, AString, Line4);
- m_Client->HandleUpdateSign(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketUseEntity(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadBEInt, int, EntityID);
- HANDLE_READ(ReadByte, Byte, MouseButton);
- m_Client->HandleUseEntity(EntityID, (MouseButton == 1));
-}
-
-
-
-
-
-void cProtocol172::HandlePacketWindowClick(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadChar, char, WindowID);
- HANDLE_READ(ReadBEShort, short, SlotNum);
- HANDLE_READ(ReadByte, Byte, Button);
- HANDLE_READ(ReadBEShort, short, TransactionID);
- HANDLE_READ(ReadByte, Byte, Mode);
- cItem Item;
- ReadItem(Item);
-
- // Convert Button, Mode, SlotNum and HeldItem into eClickAction:
- eClickAction Action;
- switch ((Mode << 8) | Button)
- {
- case 0x0000: Action = (SlotNum != -999) ? caLeftClick : caLeftClickOutside; break;
- case 0x0001: Action = (SlotNum != -999) ? caRightClick : caRightClickOutside; break;
- case 0x0100: Action = caShiftLeftClick; break;
- case 0x0101: Action = caShiftRightClick; break;
- case 0x0200: Action = caNumber1; break;
- case 0x0201: Action = caNumber2; break;
- case 0x0202: Action = caNumber3; break;
- case 0x0203: Action = caNumber4; break;
- case 0x0204: Action = caNumber5; break;
- case 0x0205: Action = caNumber6; break;
- case 0x0206: Action = caNumber7; break;
- case 0x0207: Action = caNumber8; break;
- case 0x0208: Action = caNumber9; break;
- case 0x0300: Action = caMiddleClick; break;
- case 0x0400: Action = (SlotNum == -999) ? caLeftClickOutsideHoldNothing : caDropKey; break;
- case 0x0401: Action = (SlotNum == -999) ? caRightClickOutsideHoldNothing : caCtrlDropKey; break;
- case 0x0500: Action = (SlotNum == -999) ? caLeftPaintBegin : caUnknown; break;
- case 0x0501: Action = (SlotNum != -999) ? caLeftPaintProgress : caUnknown; break;
- case 0x0502: Action = (SlotNum == -999) ? caLeftPaintEnd : caUnknown; break;
- case 0x0504: Action = (SlotNum == -999) ? caRightPaintBegin : caUnknown; break;
- case 0x0505: Action = (SlotNum != -999) ? caRightPaintProgress : caUnknown; break;
- case 0x0506: Action = (SlotNum == -999) ? caRightPaintEnd : caUnknown; break;
- case 0x0600: Action = caDblClick; break;
- }
-
- m_Client->HandleWindowClick(WindowID, SlotNum, Action, Item);
-}
-
-
-
-
-
-void cProtocol172::HandlePacketWindowClose(UInt32 a_RemainingBytes)
-{
- HANDLE_READ(ReadChar, char, WindowID);
- m_Client->HandleWindowClose(WindowID);
-}
-
-
-
-
-
-void cProtocol172::WritePacket(cByteBuffer & a_Packet)
-{
- cCSLock Lock(m_CSPacket);
- AString Pkt;
- a_Packet.ReadAll(Pkt);
- WriteVarInt(Pkt.size());
- SendData(Pkt.data(), Pkt.size());
- Flush();
-}
-
-
-
-
-
-void cProtocol172::SendData(const char * a_Data, int a_Size)
-{
- if (m_IsEncrypted)
- {
- byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks)
- while (a_Size > 0)
- {
- int NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size;
- m_Encryptor.ProcessData(Encrypted, (byte *)a_Data, NumBytes);
- m_Client->SendData((const char *)Encrypted, NumBytes);
- a_Size -= NumBytes;
- a_Data += NumBytes;
- }
- }
- else
- {
- m_Client->SendData(a_Data, a_Size);
- }
-}
-
-
-
-
-
-
-bool cProtocol172::ReadItem(cItem & a_Item)
-{
- HANDLE_PACKET_READ(ReadBEShort, short, ItemType);
- if (ItemType == -1)
- {
- // The item is empty, no more data follows
- a_Item.Empty();
- return true;
- }
- a_Item.m_ItemType = ItemType;
-
- HANDLE_PACKET_READ(ReadChar, char, ItemCount);
- HANDLE_PACKET_READ(ReadBEShort, short, ItemDamage);
- a_Item.m_ItemCount = ItemCount;
- a_Item.m_ItemDamage = ItemDamage;
- if (ItemCount <= 0)
- {
- a_Item.Empty();
- }
-
- HANDLE_PACKET_READ(ReadBEShort, short, MetadataLength);
- if (MetadataLength <= 0)
- {
- return true;
- }
-
- // Read the metadata
- AString Metadata;
- if (!m_ReceivedData.ReadString(Metadata, MetadataLength))
- {
- return false;
- }
-
- ParseItemMetadata(a_Item, Metadata);
- return true;
-}
-
-
-
-
-
-void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
-{
- // Uncompress the GZIPped data:
- AString Uncompressed;
- if (UncompressStringGZIP(a_Metadata.data(), a_Metadata.size(), Uncompressed) != Z_OK)
- {
- AString HexDump;
- CreateHexDump(HexDump, a_Metadata.data(), a_Metadata.size(), 16);
- LOGWARNING("Cannot unGZIP item metadata (%u bytes):\n%s", a_Metadata.size(), HexDump.c_str());
- return;
- }
-
- // Parse into NBT:
- cParsedNBT NBT(Uncompressed.data(), Uncompressed.size());
- if (!NBT.IsValid())
- {
- AString HexDump;
- CreateHexDump(HexDump, Uncompressed.data(), Uncompressed.size(), 16);
- LOGWARNING("Cannot parse NBT item metadata: (%u bytes)\n%s", Uncompressed.size(), HexDump.c_str());
- return;
- }
-
- // Load enchantments from the NBT:
- for (int tag = NBT.GetFirstChild(NBT.GetRoot()); tag >= 0; tag = NBT.GetNextSibling(tag))
- {
- if (
- (NBT.GetType(tag) == TAG_List) &&
- (
- (NBT.GetName(tag) == "ench") ||
- (NBT.GetName(tag) == "StoredEnchantments")
- )
- )
- {
- a_Item.m_Enchantments.ParseFromNBT(NBT, tag);
- }
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cProtocol172::cPacketizer:
-
-cProtocol172::cPacketizer::~cPacketizer()
-{
- AString DataToSend;
-
- // Send the packet length
- UInt32 PacketLen = m_Out.GetUsedSpace();
- m_Protocol.m_OutPacketLenBuffer.WriteVarInt(PacketLen);
- m_Protocol.m_OutPacketLenBuffer.ReadAll(DataToSend);
- m_Protocol.SendData(DataToSend.data(), DataToSend.size());
- m_Protocol.m_OutPacketLenBuffer.CommitRead();
-
- // Send the packet data:
- m_Out.ReadAll(DataToSend);
- m_Protocol.SendData(DataToSend.data(), DataToSend.size());
- m_Out.CommitRead();
-}
-
-
-
-
-
-void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
-{
- short ItemType = a_Item.m_ItemType;
- ASSERT(ItemType >= -1); // Check validity of packets in debug runtime
- if (ItemType <= 0)
- {
- // Fix, to make sure no invalid values are sent.
- ItemType = -1;
- }
-
- if (a_Item.IsEmpty())
- {
- WriteShort(-1);
- return;
- }
-
- WriteShort(ItemType);
- WriteByte (a_Item.m_ItemCount);
- WriteShort(a_Item.m_ItemDamage);
-
- if (a_Item.m_Enchantments.IsEmpty())
- {
- WriteShort(-1);
- return;
- }
-
- // Send the enchantments:
- cFastNBTWriter Writer;
- const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench";
- a_Item.m_Enchantments.WriteToNBTCompound(Writer, TagName);
- Writer.Finish();
- AString Compressed;
- CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed);
- WriteShort(Compressed.size());
- WriteBuf(Compressed.data(), Compressed.size());
-}
-
-
-
-
-
-void cProtocol172::cPacketizer::WriteByteAngle(double a_Angle)
-{
- WriteByte((char)(255 * a_Angle / 360));
-}
-
-
-
-
-
-void cProtocol172::cPacketizer::WriteFPInt(double a_Value)
-{
- int Value = (int)(a_Value * 32);
- WriteInt(Value);
-}
-
-
-
-
-
-void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity)
-{
- // Common metadata:
- Byte Flags = 0;
- if (a_Entity.IsOnFire())
- {
- Flags |= 0x01;
- }
- if (a_Entity.IsCrouched())
- {
- Flags |= 0x02;
- }
- if (a_Entity.IsSprinting())
- {
- Flags |= 0x08;
- }
- if (a_Entity.IsRclking())
- {
- Flags |= 0x10;
- }
- if (a_Entity.IsInvisible())
- {
- Flags |= 0x20;
- }
- WriteByte(0); // Byte(0) + index 0
- WriteByte(Flags);
-
- switch (a_Entity.GetEntityType())
- {
- case cEntity::etPlayer: break; // TODO?
- case cEntity::etPickup:
- {
- WriteByte((5 << 5) | 10); // Slot(5) + index 10
- WriteItem(((const cPickup &)a_Entity).GetItem());
- break;
- }
- case cEntity::etMinecart:
- {
- WriteByte(0x51);
-
- // The following expression makes Minecarts shake more with less health or higher damage taken
- // It gets half the maximum health, and takes it away from the current health minus the half health:
- /* Health: 5 | 3 - (5 - 3) = 1 (shake power)
- Health: 3 | 3 - (3 - 3) = 3
- Health: 1 | 3 - (1 - 3) = 5
- */
- WriteInt((((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * ((const cMinecart &)a_Entity).LastDamage()) * 4);
- WriteByte(0x52);
- WriteInt(1); // Shaking direction, doesn't seem to affect anything
- WriteByte(0x73);
- WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer
-
- if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpFurnace)
- {
- WriteByte(0x10);
- WriteByte(((const cMinecartWithFurnace &)a_Entity).IsFueled() ? 1 : 0);
- }
- break;
- }
- case cEntity::etProjectile:
- {
- if (((cProjectileEntity &)a_Entity).GetProjectileKind() == cProjectileEntity::pkArrow)
- {
- WriteByte(0x10);
- WriteByte(((const cArrowEntity &)a_Entity).IsCritical() ? 1 : 0);
- }
- break;
- }
- case cEntity::etMonster:
- {
- WriteMobMetadata((const cMonster &)a_Entity);
- break;
- }
- }
-}
-
-
-
-
-
-void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
-{
- switch (a_Mob.GetMobType())
- {
- case cMonster::mtCreeper:
- {
- WriteByte(0x10);
- WriteByte(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1);
- WriteByte(0x11);
- WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0);
- break;
- }
-
- case cMonster::mtBat:
- {
- WriteByte(0x10);
- WriteByte(((const cBat &)a_Mob).IsHanging() ? 1 : 0);
- break;
- }
-
- case cMonster::mtPig:
- {
- WriteByte(0x10);
- WriteByte(((const cPig &)a_Mob).IsSaddled() ? 1 : 0);
- break;
- }
-
- case cMonster::mtVillager:
- {
- WriteByte(0x50);
- WriteInt(((const cVillager &)a_Mob).GetVilType());
- break;
- }
-
- case cMonster::mtZombie:
- {
- WriteByte(0x0c);
- WriteByte(((const cZombie &)a_Mob).IsBaby() ? 1 : 0);
- WriteByte(0x0d);
- WriteByte(((const cZombie &)a_Mob).IsVillagerZombie() ? 1 : 0);
- WriteByte(0x0e);
- WriteByte(((const cZombie &)a_Mob).IsConverting() ? 1 : 0);
- break;
- }
-
- case cMonster::mtGhast:
- {
- WriteByte(0x10);
- WriteByte(((const cGhast &)a_Mob).IsCharging());
- break;
- }
-
- case cMonster::mtWolf:
- {
- const cWolf & Wolf = (const cWolf &)a_Mob;
- Byte WolfStatus = 0;
- if (Wolf.IsSitting())
- {
- WolfStatus |= 0x1;
- }
- if (Wolf.IsAngry())
- {
- WolfStatus |= 0x2;
- }
- if (Wolf.IsTame())
- {
- WolfStatus |= 0x4;
- }
- WriteByte(0x10);
- WriteByte(WolfStatus);
-
- WriteByte(0x72);
- WriteFloat((float)(a_Mob.GetHealth()));
- WriteByte(0x13);
- WriteByte(Wolf.IsBegging() ? 1 : 0);
- WriteByte(0x14);
- WriteByte(Wolf.GetCollarColor());
- break;
- }
-
- case cMonster::mtSheep:
- {
- WriteByte(0x10);
- Byte SheepMetadata = 0;
- SheepMetadata = ((const cSheep &)a_Mob).GetFurColor();
- if (((const cSheep &)a_Mob).IsSheared())
- {
- SheepMetadata |= 0x10;
- }
- WriteByte(SheepMetadata);
- break;
- }
-
- case cMonster::mtEnderman:
- {
- WriteByte(0x10);
- WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedBlock()));
- WriteByte(0x11);
- WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedMeta()));
- WriteByte(0x12);
- WriteByte(((const cEnderman &)a_Mob).IsScreaming() ? 1 : 0);
- break;
- }
-
- case cMonster::mtSkeleton:
- {
- WriteByte(0x0d);
- WriteByte(((const cSkeleton &)a_Mob).IsWither() ? 1 : 0);
- break;
- }
-
- case cMonster::mtWitch:
- {
- WriteByte(0x15);
- WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0);
- break;
- }
-
- case cMonster::mtSlime:
- {
- WriteByte(0x10);
- WriteByte(((const cSlime &)a_Mob).GetSize());
- break;
- }
-
- case cMonster::mtMagmaCube:
- {
- WriteByte(0x10);
- WriteByte(((const cMagmaCube &)a_Mob).GetSize());
- break;
- }
-
- case cMonster::mtHorse:
- {
- const cHorse & Horse = (const cHorse &)a_Mob;
- int Flags = 0;
- if (Horse.IsTame())
- {
- Flags |= 0x02;
- }
- if (Horse.IsSaddled())
- {
- Flags |= 0x04;
- }
- if (Horse.IsChested())
- {
- Flags |= 0x08;
- }
- if (Horse.IsBaby())
- {
- Flags |= 0x10;
- }
- if (Horse.IsEating())
- {
- Flags |= 0x20;
- }
- if (Horse.IsRearing())
- {
- Flags |= 0x40;
- }
- if (Horse.IsMthOpen())
- {
- Flags |= 0x80;
- }
- WriteByte(0x50); // Int at index 16
- WriteInt(Flags);
- WriteByte(0x13); // Byte at index 19
- WriteByte(Horse.GetHorseType());
- WriteByte(0x54); // Int at index 20
- int Appearance = 0;
- Appearance = Horse.GetHorseColor();
- Appearance |= Horse.GetHorseStyle() << 8;
- WriteInt(Appearance);
- WriteByte(0x56); // Int at index 22
- WriteInt(Horse.GetHorseArmour());
- break;
- }
- } // switch (a_Mob.GetType())
-}
-
-
-
-
-
-void cProtocol172::cPacketizer::WriteEntityProperties(const cEntity & a_Entity)
-{
- if (!a_Entity.IsMob())
- {
- // No properties for anything else than mobs
- WriteInt(0);
- return;
- }
- const cMonster & Mob = (const cMonster &)a_Entity;
-
- // TODO: Send properties and modifiers based on the mob type
-
- WriteInt(0); // NumProperties
-}
-
-
-
-
diff --git a/source/Protocol/Protocol17x.h b/source/Protocol/Protocol17x.h
deleted file mode 100644
index 844069403..000000000
--- a/source/Protocol/Protocol17x.h
+++ /dev/null
@@ -1,258 +0,0 @@
-
-// Protocol17x.h
-
-/*
-Declares the 1.7.x protocol classes:
- - cProtocol172
- - release 1.7.2 protocol (#4)
-(others may be added later in the future for the 1.7 release series)
-*/
-
-
-
-
-
-#pragma once
-
-#include "Protocol.h"
-#include "../ByteBuffer.h"
-#include "../../CryptoPP/modes.h"
-#include "../../CryptoPP/aes.h"
-
-
-
-
-
-class cProtocol172 :
- public cProtocol // TODO
-{
- typedef cProtocol super; // TODO
-
-public:
-
- cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
-
- /// Called when client sends some data:
- virtual void DataReceived(const char * a_Data, int a_Size) override;
-
- /// Sending stuff to clients (alphabetically sorted):
- virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
- virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
- virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
- virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
- virtual void SendChat (const AString & a_Message) override;
- virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
- virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override;
- virtual void SendDestroyEntity (const cEntity & a_Entity) override;
- virtual void SendDisconnect (const AString & a_Reason) override;
- virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
- virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendEntityHeadLook (const cEntity & a_Entity) override;
- virtual void SendEntityLook (const cEntity & a_Entity) override;
- virtual void SendEntityMetadata (const cEntity & a_Entity) override;
- virtual void SendEntityProperties (const cEntity & a_Entity) override;
- virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
- virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
- virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override;
- virtual void SendEntityVelocity (const cEntity & a_Entity) override;
- virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override;
- virtual void SendGameMode (eGameMode a_GameMode) override;
- virtual void SendHealth (void) override;
- virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendKeepAlive (int a_PingID) override;
- virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
- virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
- virtual void SendPlayerAbilities (void) override;
- virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) override;
- virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override;
- virtual void SendPlayerMaxSpeed (void) override;
- virtual void SendPlayerMoveLook (void) override;
- virtual void SendPlayerPosition (void) override;
- virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
- virtual void SendRespawn (void) override;
- virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
- virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
- virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
- virtual void SendSpawnMob (const cMonster & a_Mob) override;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
- virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override;
- virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
- virtual void SendTeleportEntity (const cEntity & a_Entity) override;
- virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
- virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
- virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
- virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override;
- virtual void SendWeather (eWeather a_Weather) override;
- virtual void SendWholeInventory (const cWindow & a_Window) override;
- virtual void SendWindowClose (const cWindow & a_Window) override;
- virtual void SendWindowOpen (const cWindow & a_Window) override;
- virtual void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value) override;
-
- virtual AString GetAuthServerID(void) override { return m_AuthServerID; }
-
-protected:
-
- /// Composes individual packets in the protocol's m_OutPacketBuffer; sends them upon being destructed
- class cPacketizer
- {
- public:
- cPacketizer(cProtocol172 & a_Protocol, UInt32 a_PacketType) :
- m_Protocol(a_Protocol),
- m_Out(a_Protocol.m_OutPacketBuffer),
- m_Lock(a_Protocol.m_CSPacket)
- {
- m_Out.WriteVarInt(a_PacketType);
- }
-
- ~cPacketizer();
-
- void WriteBool(bool a_Value)
- {
- m_Out.WriteBool(a_Value);
- }
-
- void WriteByte(Byte a_Value)
- {
- m_Out.WriteByte(a_Value);
- }
-
- void WriteChar(char a_Value)
- {
- m_Out.WriteChar(a_Value);
- }
-
- void WriteShort(short a_Value)
- {
- m_Out.WriteBEShort(a_Value);
- }
-
- void WriteInt(int a_Value)
- {
- m_Out.WriteBEInt(a_Value);
- }
-
- void WriteInt64(Int64 a_Value)
- {
- m_Out.WriteBEInt64(a_Value);
- }
-
- void WriteFloat(float a_Value)
- {
- m_Out.WriteBEFloat(a_Value);
- }
-
- void WriteDouble(double a_Value)
- {
- m_Out.WriteBEDouble(a_Value);
- }
-
- void WriteVarInt(UInt32 a_Value)
- {
- m_Out.WriteVarInt(a_Value);
- }
-
- void WriteString(const AString & a_Value)
- {
- m_Out.WriteVarUTF8String(a_Value);
- }
-
- void WriteBuf(const char * a_Data, int a_Size)
- {
- m_Out.Write(a_Data, a_Size);
- }
-
- void WriteItem(const cItem & a_Item);
- void WriteByteAngle(double a_Angle); // Writes the specified angle using a single byte
- void WriteFPInt(double a_Value); // Writes the double value as a 27:5 fixed-point integer
- void WriteEntityMetadata(const cEntity & a_Entity); // Writes the metadata for the specified entity, not including the terminating 0x7f
- void WriteMobMetadata(const cMonster & a_Mob); // Writes the mob-specific metadata for the specified mob
- void WriteEntityProperties(const cEntity & a_Entity); // Writes the entity properties for the specified entity, including the Count field
-
- protected:
- cProtocol172 & m_Protocol;
- cByteBuffer & m_Out;
- cCSLock m_Lock;
- } ;
-
- AString m_ServerAddress;
-
- UInt16 m_ServerPort;
-
- AString m_AuthServerID;
-
- /// State of the protocol. 1 = status, 2 = login, 3 = game
- UInt32 m_State;
-
- /// Buffer for the received data
- cByteBuffer m_ReceivedData;
-
- /// Buffer for composing the outgoing packets, through cPacketizer
- cByteBuffer m_OutPacketBuffer;
-
- /// Buffer for composing packet length (so that each cPacketizer instance doesn't allocate a new cPacketBuffer)
- cByteBuffer m_OutPacketLenBuffer;
-
- bool m_IsEncrypted;
- CryptoPP::CFB_Mode<CryptoPP::AES>::Decryption m_Decryptor;
- CryptoPP::CFB_Mode<CryptoPP::AES>::Encryption m_Encryptor;
-
-
- /// Adds the received (unencrypted) data to m_ReceivedData, parses complete packets
- void AddReceivedData(const char * a_Data, int a_Size);
-
- /// Reads and handles the packet. The packet length and type have already been read.
- void HandlePacket(UInt32 a_PacketType, UInt32 a_RemainingBytes);
-
- // Packet handlers while in the Status state (m_State == 1):
- void HandlePacketStatusPing (UInt32 a_RemainingBytes);
- void HandlePacketStatusRequest(UInt32 a_RemainingBytes);
-
- // Packet handlers while in the Login state (m_State == 2):
- void HandlePacketLoginEncryptionResponse(UInt32 a_RemainingBytes);
- void HandlePacketLoginStart (UInt32 a_RemainingBytes);
-
- // Packet handlers while in the Game state (m_State == 3):
- void HandlePacketAnimation (UInt32 a_RemainingBytes);
- void HandlePacketBlockDig (UInt32 a_RemainingBytes);
- void HandlePacketBlockPlace (UInt32 a_RemainingBytes);
- void HandlePacketChatMessage (UInt32 a_RemainingBytes);
- void HandlePacketClientSettings (UInt32 a_RemainingBytes);
- void HandlePacketClientStatus (UInt32 a_RemainingBytes);
- void HandlePacketCreativeInventoryAction(UInt32 a_RemainingBytes);
- void HandlePacketEntityAction (UInt32 a_RemainingBytes);
- void HandlePacketKeepAlive (UInt32 a_RemainingBytes);
- void HandlePacketPlayer (UInt32 a_RemainingBytes);
- void HandlePacketPlayerAbilities (UInt32 a_RemainingBytes);
- void HandlePacketPlayerLook (UInt32 a_RemainingBytes);
- void HandlePacketPlayerPos (UInt32 a_RemainingBytes);
- void HandlePacketPlayerPosLook (UInt32 a_RemainingBytes);
- void HandlePacketPluginMessage (UInt32 a_RemainingBytes);
- void HandlePacketSlotSelect (UInt32 a_RemainingBytes);
- void HandlePacketSteerVehicle (UInt32 a_RemainingBytes);
- void HandlePacketTabComplete (UInt32 a_RemainingBytes);
- void HandlePacketUpdateSign (UInt32 a_RemainingBytes);
- void HandlePacketUseEntity (UInt32 a_RemainingBytes);
- void HandlePacketWindowClick (UInt32 a_RemainingBytes);
- void HandlePacketWindowClose (UInt32 a_RemainingBytes);
-
-
- /// Writes an entire packet into the output stream. a_Packet is expected to start with the packet type; data length is prepended here.
- void WritePacket(cByteBuffer & a_Packet);
-
- /// Sends the data to the client, encrypting them if needed.
- virtual void SendData(const char * a_Data, int a_Size) override;
-
- void SendCompass(const cWorld & a_World);
-
- /// Reads an item out of the received data, sets a_Item to the values read. Returns false if not enough received data
- bool ReadItem(cItem & a_Item);
-
- /// Parses item metadata as read by ReadItem(), into the item enchantments.
- void ParseItemMetadata(cItem & a_Item, const AString & a_Metadata);
-} ;
-
-
-
-
diff --git a/source/Protocol/ProtocolRecognizer.cpp b/source/Protocol/ProtocolRecognizer.cpp
deleted file mode 100644
index 9234785b5..000000000
--- a/source/Protocol/ProtocolRecognizer.cpp
+++ /dev/null
@@ -1,905 +0,0 @@
-
-// ProtocolRecognizer.cpp
-
-// Implements the cProtocolRecognizer class representing the meta-protocol that recognizes possibly multiple
-// protocol versions and redirects everything to them
-
-#include "Globals.h"
-
-#include "ProtocolRecognizer.h"
-#include "Protocol125.h"
-#include "Protocol132.h"
-#include "Protocol14x.h"
-#include "Protocol15x.h"
-#include "Protocol16x.h"
-#include "Protocol17x.h"
-#include "../ClientHandle.h"
-#include "../Root.h"
-#include "../Server.h"
-#include "../World.h"
-#include "../ChatColor.h"
-
-
-
-
-
-cProtocolRecognizer::cProtocolRecognizer(cClientHandle * a_Client) :
- super(a_Client),
- m_Protocol(NULL),
- m_Buffer(512)
-{
-}
-
-
-
-
-
-cProtocolRecognizer::~cProtocolRecognizer()
-{
- delete m_Protocol;
-}
-
-
-
-
-
-AString cProtocolRecognizer::GetVersionTextFromInt(int a_ProtocolVersion)
-{
- switch (a_ProtocolVersion)
- {
- case PROTO_VERSION_1_2_5: return "1.2.5";
- case PROTO_VERSION_1_3_2: return "1.3.2";
- case PROTO_VERSION_1_4_2: return "1.4.2";
- case PROTO_VERSION_1_4_4: return "1.4.4";
- case PROTO_VERSION_1_4_6: return "1.4.6";
- case PROTO_VERSION_1_5_0: return "1.5";
- case PROTO_VERSION_1_5_2: return "1.5.2";
- case PROTO_VERSION_1_6_1: return "1.6.1";
- case PROTO_VERSION_1_6_2: return "1.6.2";
- case PROTO_VERSION_1_6_3: return "1.6.3";
- case PROTO_VERSION_1_6_4: return "1.6.4";
- case PROTO_VERSION_1_7_2: return "1.7.2";
- }
- ASSERT(!"Unknown protocol version");
- return Printf("Unknown protocol (%d)", a_ProtocolVersion);
-}
-
-
-
-
-
-void cProtocolRecognizer::DataReceived(const char * a_Data, int a_Size)
-{
- if (m_Protocol == NULL)
- {
- if (!m_Buffer.Write(a_Data, a_Size))
- {
- m_Client->Kick("Unsupported protocol version");
- return;
- }
-
- if (!TryRecognizeProtocol())
- {
- return;
- }
-
- // The protocol has just been recognized, dump the whole m_Buffer contents into it for parsing:
- AString Dump;
- m_Buffer.ResetRead();
- m_Buffer.ReadAll(Dump);
- m_Protocol->DataReceived(Dump.data(), Dump.size());
- }
- else
- {
- m_Protocol->DataReceived(a_Data, a_Size);
- }
-}
-
-
-
-
-
-void cProtocolRecognizer::SendAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendAttachEntity(a_Entity, a_Vehicle);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendBlockAction(a_BlockX, a_BlockY, a_BlockZ, a_Byte1, a_Byte2, a_BlockType);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendBlockBreakAnim(int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendBlockBreakAnim(a_entityID, a_BlockX, a_BlockY, a_BlockZ, stage);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendBlockChange(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendBlockChanges(a_ChunkX, a_ChunkZ, a_Changes);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendChat(const AString & a_Message)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendChat(a_Message);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendChunkData(a_ChunkX, a_ChunkZ, a_Serializer);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendCollectPickup(a_Pickup, a_Player);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendDestroyEntity(const cEntity & a_Entity)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendDestroyEntity(a_Entity);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendDisconnect(const AString & a_Reason)
-{
- if (m_Protocol != NULL)
- {
- m_Protocol->SendDisconnect(a_Reason);
- }
- else
- {
- // This is used when the client sends a server-ping, respond with the default packet:
- WriteByte ((char)0xff); // PACKET_DISCONNECT
- WriteString(a_Reason);
- }
-}
-
-
-
-
-void cProtocolRecognizer::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEditSign(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityEquipment(a_Entity, a_SlotNum, a_Item);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityHeadLook(const cEntity & a_Entity)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityHeadLook(a_Entity);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityLook(const cEntity & a_Entity)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityLook(a_Entity);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityMetadata(const cEntity & a_Entity)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityMetadata(a_Entity);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityProperties(const cEntity & a_Entity)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityProperties(a_Entity);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityRelMove(a_Entity, a_RelX, a_RelY, a_RelZ);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityRelMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityStatus(const cEntity & a_Entity, char a_Status)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityStatus(a_Entity, a_Status);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendEntityVelocity(const cEntity & a_Entity)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendEntityVelocity(a_Entity);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendExplosion(a_BlockX,a_BlockY,a_BlockZ,a_Radius, a_BlocksAffected, a_PlayerMotion);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendGameMode(eGameMode a_GameMode)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendGameMode(a_GameMode);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendHealth(void)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendHealth();
-}
-
-
-
-
-
-void cProtocolRecognizer::SendWindowProperty(const cWindow & a_Window, short a_Property, short a_Value)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendWindowProperty(a_Window, a_Property, a_Value);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendInventorySlot(char a_WindowID, short a_SlotNum, const cItem & a_Item)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendInventorySlot(a_WindowID, a_SlotNum, a_Item);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendKeepAlive(int a_PingID)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendKeepAlive(a_PingID);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendLogin(a_Player, a_World);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPickupSpawn(const cPickup & a_Pickup)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPickupSpawn(a_Pickup);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPlayerAbilities(void)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPlayerAbilities();
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPlayerAnimation(const cPlayer & a_Player, char a_Animation)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPlayerAnimation(a_Player, a_Animation);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPlayerListItem(a_Player, a_IsOnline);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPlayerMaxSpeed(void)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPlayerMaxSpeed();
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPlayerMoveLook(void)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPlayerMoveLook();
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPlayerPosition(void)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPlayerPosition();
-}
-
-
-
-
-
-void cProtocolRecognizer::SendPlayerSpawn(const cPlayer & a_Player)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendPlayerSpawn(a_Player);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendRespawn(void)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendRespawn();
-}
-
-
-
-
-
-void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendSoundParticleEffect(a_EffectID, a_SrcX, a_SrcY, a_SrcZ, a_Data);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendSpawnFallingBlock(a_FallingBlock);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendSpawnMob(const cMonster & a_Mob)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendSpawnMob(a_Mob);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendSpawnObject(a_Entity, a_ObjectType, a_ObjectData, a_Yaw, a_Pitch);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendSpawnVehicle(a_Vehicle, a_VehicleType, a_VehicleSubType);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendTabCompletionResults(const AStringVector & a_Results)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendTabCompletionResults(a_Results);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendTeleportEntity(const cEntity & a_Entity)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendTeleportEntity(a_Entity);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendThunderbolt(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendUnloadChunk(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendUpdateSign(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendWeather(eWeather a_Weather)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendWeather(a_Weather);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendWholeInventory(const cWindow & a_Window)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendWholeInventory(a_Window);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendWindowClose(const cWindow & a_Window)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendWindowClose(a_Window);
-}
-
-
-
-
-
-void cProtocolRecognizer::SendWindowOpen(const cWindow & a_Window)
-{
- ASSERT(m_Protocol != NULL);
- m_Protocol->SendWindowOpen(a_Window);
-}
-
-
-
-
-
-AString cProtocolRecognizer::GetAuthServerID(void)
-{
- ASSERT(m_Protocol != NULL);
- return m_Protocol->GetAuthServerID();
-}
-
-
-
-
-
-void cProtocolRecognizer::SendData(const char * a_Data, int a_Size)
-{
- // This is used only when handling the server ping
- m_Client->SendData(a_Data, a_Size);
-}
-
-
-
-
-
-bool cProtocolRecognizer::TryRecognizeProtocol(void)
-{
- // NOTE: If a new protocol is added or an old one is removed, adjust MCS_CLIENT_VERSIONS and
- // MCS_PROTOCOL_VERSIONS macros in the header file, as well as PROTO_VERSION_LATEST macro
-
- // The first packet should be a Handshake, 0x02:
- unsigned char PacketType;
- if (!m_Buffer.ReadByte(PacketType))
- {
- return false;
- }
- switch (PacketType)
- {
- case 0x02: return TryRecognizeLengthlessProtocol(); // Handshake, continue recognizing
- case 0xfe:
- {
- // This may be either a packet length or the length-less Ping packet
- Byte NextByte;
- if (!m_Buffer.ReadByte(NextByte))
- {
- // Not enough data for either protocol
- // This could actually happen with the 1.2 / 1.3 client, but their support is fading out anyway
- return false;
- }
- if (NextByte != 0x01)
- {
- // This is definitely NOT a length-less Ping packet, handle as lengthed protocol:
- break;
- }
- if (!m_Buffer.ReadByte(NextByte))
- {
- // There is no more data. Although this *could* mean TCP fragmentation, it is highly unlikely
- // and rather this is a 1.4 client sending a regular Ping packet (without the following Plugin message)
- SendLengthlessServerPing();
- return false;
- }
- if (NextByte == 0xfa)
- {
- // Definitely a length-less Ping followed by a Plugin message
- SendLengthlessServerPing();
- return false;
- }
- // Definitely a lengthed Initial handshake, handle below:
- break;
- }
- } // switch (PacketType)
-
- // This must be a lengthed protocol, try if it has the entire initial handshake packet:
- m_Buffer.ResetRead();
- UInt32 PacketLen;
- UInt32 ReadSoFar = m_Buffer.GetReadableSpace();
- if (!m_Buffer.ReadVarInt(PacketLen))
- {
- // Not enough bytes for the packet length, keep waiting
- return false;
- }
- ReadSoFar -= m_Buffer.GetReadableSpace();
- if (!m_Buffer.CanReadBytes(PacketLen))
- {
- // Not enough bytes for the packet, keep waiting
- return false;
- }
- return TryRecognizeLengthedProtocol(PacketLen - ReadSoFar);
-}
-
-
-
-
-
-bool cProtocolRecognizer::TryRecognizeLengthlessProtocol(void)
-{
- // The comm started with 0x02, which is a Handshake packet in the length-less protocol family
- // 1.3.2 starts with 0x02 0x39 <name-length-short>
- // 1.2.5 starts with 0x02 <name-length-short> and name is expected to less than 0x3900 long :)
- char ch;
- if (!m_Buffer.ReadChar(ch))
- {
- return false;
- }
- switch (ch)
- {
- case PROTO_VERSION_1_3_2:
- {
- m_Protocol = new cProtocol132(m_Client);
- return true;
- }
- case PROTO_VERSION_1_4_2:
- case PROTO_VERSION_1_4_4:
- {
- m_Protocol = new cProtocol142(m_Client);
- return true;
- }
- case PROTO_VERSION_1_4_6:
- {
- m_Protocol = new cProtocol146(m_Client);
- return true;
- }
- case PROTO_VERSION_1_5_0:
- case PROTO_VERSION_1_5_2:
- {
- m_Protocol = new cProtocol150(m_Client);
- return true;
- }
- case PROTO_VERSION_1_6_1:
- {
- m_Protocol = new cProtocol161(m_Client);
- return true;
- }
- case PROTO_VERSION_1_6_2:
- case PROTO_VERSION_1_6_3:
- case PROTO_VERSION_1_6_4:
- {
- m_Protocol = new cProtocol162(m_Client);
- return true;
- }
- }
- m_Protocol = new cProtocol125(m_Client);
- return true;
-}
-
-
-
-
-
-bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRemaining)
-{
- UInt32 PacketType;
- UInt32 NumBytesRead = m_Buffer.GetReadableSpace();
- if (!m_Buffer.ReadVarInt(PacketType))
- {
- return false;
- }
- if (PacketType != 0x00)
- {
- // Not an initial handshake packet, we don't know how to talk to them
- LOGINFO("Client \"%s\" uses an unsupported protocol (lengthed, initial packet %u)",
- m_Client->GetIPString().c_str(), PacketType
- );
- m_Client->Kick("Unsupported protocol version");
- return false;
- }
- UInt32 ProtocolVersion;
- if (!m_Buffer.ReadVarInt(ProtocolVersion))
- {
- return false;
- }
- NumBytesRead -= m_Buffer.GetReadableSpace();
- switch (ProtocolVersion)
- {
- case PROTO_VERSION_1_7_2:
- {
- AString ServerAddress;
- short ServerPort;
- UInt32 NextState;
- m_Buffer.ReadVarUTF8String(ServerAddress);
- m_Buffer.ReadBEShort(ServerPort);
- m_Buffer.ReadVarInt(NextState);
- m_Buffer.CommitRead();
- m_Protocol = new cProtocol172(m_Client, ServerAddress, ServerPort, NextState);
- return true;
- }
- }
- LOGINFO("Client \"%s\" uses an unsupported protocol (lengthed, version %u)",
- m_Client->GetIPString().c_str(), ProtocolVersion
- );
- m_Client->Kick("Unsupported protocol version");
- return false;
-}
-
-
-
-
-
-void cProtocolRecognizer::SendLengthlessServerPing(void)
-{
- AString Reply;
- switch (cRoot::Get()->GetPrimaryServerVersion())
- {
- case PROTO_VERSION_1_2_5:
- case PROTO_VERSION_1_3_2:
- {
- // http://wiki.vg/wiki/index.php?title=Protocol&oldid=3099#Server_List_Ping_.280xFE.29
- Printf(Reply, "%s%s%i%s%i",
- cRoot::Get()->GetServer()->GetDescription().c_str(),
- cChatColor::Delimiter.c_str(),
- cRoot::Get()->GetServer()->GetNumPlayers(),
- cChatColor::Delimiter.c_str(),
- cRoot::Get()->GetServer()->GetMaxPlayers()
- );
- break;
- }
-
- case PROTO_VERSION_1_4_2:
- case PROTO_VERSION_1_4_4:
- case PROTO_VERSION_1_4_6:
- case PROTO_VERSION_1_5_0:
- case PROTO_VERSION_1_5_2:
- case PROTO_VERSION_1_6_1:
- case PROTO_VERSION_1_6_2:
- case PROTO_VERSION_1_6_3:
- case PROTO_VERSION_1_6_4:
- {
- // The server list ping now has 1 more byte of "magic". Mojang just loves to complicate stuff.
- // http://wiki.vg/wiki/index.php?title=Protocol&oldid=3101#Server_List_Ping_.280xFE.29
- // _X 2012_10_31: I know that this needn't eat the byte, since it still may be in transit.
- // Who cares? We're disconnecting anyway.
- m_Buffer.ResetRead();
- if (m_Buffer.CanReadBytes(2))
- {
- byte val;
- m_Buffer.ReadByte(val); // Packet type - Serverlist ping
- m_Buffer.ReadByte(val); // 0x01 magic value
- ASSERT(val == 0x01);
- }
-
- // http://wiki.vg/wiki/index.php?title=Server_List_Ping&oldid=3100
- AString NumPlayers;
- Printf(NumPlayers, "%d", cRoot::Get()->GetServer()->GetNumPlayers());
- AString MaxPlayers;
- Printf(MaxPlayers, "%d", cRoot::Get()->GetServer()->GetMaxPlayers());
-
- AString ProtocolVersionNum;
- Printf(ProtocolVersionNum, "%d", cRoot::Get()->GetPrimaryServerVersion());
- AString ProtocolVersionTxt(GetVersionTextFromInt(cRoot::Get()->GetPrimaryServerVersion()));
-
- // Cannot use Printf() because of in-string NUL bytes.
- Reply = cChatColor::Delimiter;
- Reply.append("1");
- Reply.push_back(0);
- Reply.append(ProtocolVersionNum);
- Reply.push_back(0);
- Reply.append(ProtocolVersionTxt);
- Reply.push_back(0);
- Reply.append(cRoot::Get()->GetServer()->GetDescription());
- Reply.push_back(0);
- Reply.append(NumPlayers);
- Reply.push_back(0);
- Reply.append(MaxPlayers);
- break;
- }
- } // switch (m_PrimaryServerVersion)
- m_Client->Kick(Reply);
-}
-
-
-
-
diff --git a/source/Protocol/ProtocolRecognizer.h b/source/Protocol/ProtocolRecognizer.h
deleted file mode 100644
index c085e2cd8..000000000
--- a/source/Protocol/ProtocolRecognizer.h
+++ /dev/null
@@ -1,152 +0,0 @@
-
-// ProtocolRecognizer.h
-
-// Interfaces to the cProtocolRecognizer class representing the meta-protocol that recognizes possibly multiple
-// protocol versions and redirects everything to them
-
-
-
-
-
-#pragma once
-
-#include "Protocol.h"
-#include "../ByteBuffer.h"
-
-
-
-
-
-// Adjust these if a new protocol is added or an old one is removed:
-#define MCS_CLIENT_VERSIONS "1.2.4, 1.2.5, 1.3.1, 1.3.2, 1.4.2, 1.4.4, 1.4.5, 1.4.6, 1.4.7, 1.5, 1.5.1, 1.5.2, 1.6.1, 1.6.2, 1.6.3, 1.6.4, 1.7.2"
-#define MCS_PROTOCOL_VERSIONS "29, 39, 47, 49, 51, 60, 61, 73, 74, 77, 78, 4"
-
-
-
-
-
-class cProtocolRecognizer :
- public cProtocol
-{
- typedef cProtocol super;
-
-public:
- enum
- {
- PROTO_VERSION_1_2_5 = 29,
- PROTO_VERSION_1_3_2 = 39,
- PROTO_VERSION_1_4_2 = 47,
- PROTO_VERSION_1_4_4 = 49,
- PROTO_VERSION_1_4_6 = 51,
- PROTO_VERSION_1_5_0 = 60,
- PROTO_VERSION_1_5_2 = 61,
- PROTO_VERSION_1_6_1 = 73,
- PROTO_VERSION_1_6_2 = 74,
- PROTO_VERSION_1_6_3 = 77,
- PROTO_VERSION_1_6_4 = 78,
-
- PROTO_VERSION_NEXT,
- PROTO_VERSION_LATEST = PROTO_VERSION_NEXT - 1, ///< Automatically assigned to the last protocol version, this serves as the default for PrimaryServerVersion
-
- // These will be kept "under" the next / latest, because the next and latest are only needed for previous protocols
- PROTO_VERSION_1_7_2 = 4,
- } ;
-
- cProtocolRecognizer(cClientHandle * a_Client);
- virtual ~cProtocolRecognizer();
-
- /// Translates protocol version number into protocol version text: 49 -> "1.4.4"
- static AString GetVersionTextFromInt(int a_ProtocolVersion);
-
- /// Called when client sends some data:
- virtual void DataReceived(const char * a_Data, int a_Size) override;
-
- /// Sending stuff to clients (alphabetically sorted):
- virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
- virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
- virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
- virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
- virtual void SendChat (const AString & a_Message) override;
- virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
- virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override;
- virtual void SendDestroyEntity (const cEntity & a_Entity) override;
- virtual void SendDisconnect (const AString & a_Reason) override;
- virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
- virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendEntityHeadLook (const cEntity & a_Entity) override;
- virtual void SendEntityLook (const cEntity & a_Entity) override;
- virtual void SendEntityMetadata (const cEntity & a_Entity) override;
- virtual void SendEntityProperties (const cEntity & a_Entity) override;
- virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
- virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
- virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override;
- virtual void SendEntityVelocity (const cEntity & a_Entity) override;
- virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override;
- virtual void SendGameMode (eGameMode a_GameMode) override;
- virtual void SendHealth (void) override;
- virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendKeepAlive (int a_PingID) override;
- virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
- virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
- virtual void SendPlayerAbilities (void) override;
- virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) override;
- virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override;
- virtual void SendPlayerMaxSpeed (void) override;
- virtual void SendPlayerMoveLook (void) override;
- virtual void SendPlayerPosition (void) override;
- virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
- virtual void SendRespawn (void) override;
- virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override;
- virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
- virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
- virtual void SendSpawnMob (const cMonster & a_Mob) override;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
- virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override;
- virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
- virtual void SendTeleportEntity (const cEntity & a_Entity) override;
- virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
- virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
- virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
- virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override;
- virtual void SendWeather (eWeather a_Weather) override;
- virtual void SendWholeInventory (const cWindow & a_Window) override;
- virtual void SendWindowClose (const cWindow & a_Window) override;
- virtual void SendWindowOpen (const cWindow & a_Window) override;
- virtual void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value) override;
-
- virtual AString GetAuthServerID(void) override;
-
- virtual void SendData(const char * a_Data, int a_Size) override;
-
-protected:
- cProtocol * m_Protocol; //< The recognized protocol
- cByteBuffer m_Buffer; //< Buffer for the incoming data until we recognize the protocol
-
- /// Tries to recognize protocol based on m_Buffer contents; returns true if recognized
- bool TryRecognizeProtocol(void);
-
- /** Tries to recognize a protocol in the length-less family, based on m_Buffer; returns true if recognized.
- Handles protocols before release 1.7, that didn't include packet lengths, and started with a 0x02 handshake packet
- Note that length-less server ping is handled directly in TryRecognizeProtocol(), this function is called only
- when the 0x02 Handshake packet has been received
- */
- bool TryRecognizeLengthlessProtocol(void);
-
- /** Tries to recognize a protocol in the leghted family (1.7+), based on m_Buffer; returns true if recognized.
- The packet length and type have already been read, type is 0
- The number of bytes remaining in the packet is passed as a_PacketLengthRemaining
- **/
- bool TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRemaining);
-
- /** Called when the recognizer gets a length-less protocol's server ping packet
- Responds with server stats and destroys the client.
- */
- void SendLengthlessServerPing(void);
-} ;
-
-
-
-
-
diff --git a/source/RCONServer.cpp b/source/RCONServer.cpp
deleted file mode 100644
index 93f2ccdd3..000000000
--- a/source/RCONServer.cpp
+++ /dev/null
@@ -1,332 +0,0 @@
-
-// RCONServer.cpp
-
-// Implements the cRCONServer class representing the RCON server
-
-#include "Globals.h"
-#include "../iniFile/iniFile.h"
-#include "RCONServer.h"
-#include "Server.h"
-#include "Root.h"
-#include "CommandOutput.h"
-
-
-
-
-
-// Disable MSVC warnings:
-#if defined(_MSC_VER)
- #pragma warning(push)
- #pragma warning(disable:4355) // 'this' : used in base member initializer list
-#endif
-
-
-
-
-
-enum
-{
- // Client -> Server:
- RCON_PACKET_COMMAND = 2,
- RCON_PACKET_LOGIN = 3,
-
- // Server -> Client:
- RCON_PACKET_RESPONSE = 2,
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cRCONCommandOutput:
-
-class cRCONCommandOutput :
- public cCommandOutputCallback
-{
-public:
- cRCONCommandOutput(cRCONServer::cConnection & a_Connection, int a_RequestID) :
- m_Connection(a_Connection),
- m_RequestID(a_RequestID)
- {
- }
-
- // cCommandOutputCallback overrides:
- virtual void Out(const AString & a_Text) override
- {
- m_Buffer.append(a_Text);
- }
-
- virtual void Finished(void) override
- {
- m_Connection.SendResponse(m_RequestID, RCON_PACKET_RESPONSE, m_Buffer.size(), m_Buffer.c_str());
- delete this;
- }
-
-protected:
- cRCONServer::cConnection & m_Connection;
- int m_RequestID;
- AString m_Buffer;
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cRCONServer:
-
-cRCONServer::cRCONServer(cServer & a_Server) :
- m_Server(a_Server),
- m_ListenThread4(*this, cSocket::IPv4, "RCON IPv4"),
- m_ListenThread6(*this, cSocket::IPv6, "RCON IPv6")
-{
-}
-
-
-
-
-
-cRCONServer::~cRCONServer()
-{
- m_ListenThread4.Stop();
- m_ListenThread6.Stop();
-}
-
-
-
-
-
-void cRCONServer::Initialize(cIniFile & a_IniFile)
-{
- if (!a_IniFile.GetValueSetB("RCON", "Enabled", false))
- {
- return;
- }
-
- // Read the password, don't allow an empty one:
- m_Password = a_IniFile.GetValueSet("RCON", "Password", "");
- if (m_Password.empty())
- {
- LOGWARNING("RCON is requested, but the password is not set. RCON is now disabled.");
- return;
- }
-
- // Read and initialize both IPv4 and IPv6 ports for RCON
- bool HasAnyPorts = false;
- AString Ports4 = a_IniFile.GetValueSet("RCON", "PortsIPv4", "25575");
- if (m_ListenThread4.Initialize(Ports4))
- {
- HasAnyPorts = true;
- m_ListenThread4.Start();
- }
- AString Ports6 = a_IniFile.GetValueSet("RCON", "PortsIPv6", "25575");
- if (m_ListenThread6.Initialize(Ports6))
- {
- HasAnyPorts = true;
- m_ListenThread6.Start();
- }
- if (!HasAnyPorts)
- {
- LOGWARNING("RCON is requested, but no ports are specified. Specify at least one port in PortsIPv4 or PortsIPv6. RCON is now disabled.");
- return;
- }
-}
-
-
-
-
-
-void cRCONServer::OnConnectionAccepted(cSocket & a_Socket)
-{
- if (!a_Socket.IsValid())
- {
- return;
- }
-
- LOG("RCON Client \"%s\" connected!", a_Socket.GetIPString().c_str());
-
- // Create a new cConnection object, it will be deleted when the connection is closed
- m_SocketThreads.AddClient(a_Socket, new cConnection(*this, a_Socket));
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cRCONServer::cConnection:
-
-cRCONServer::cConnection::cConnection(cRCONServer & a_RCONServer, cSocket & a_Socket) :
- m_IsAuthenticated(false),
- m_RCONServer(a_RCONServer),
- m_Socket(a_Socket),
- m_IPAddress(a_Socket.GetIPString())
-{
-}
-
-
-
-
-
-void cRCONServer::cConnection::DataReceived(const char * a_Data, int a_Size)
-{
- // Append data to the buffer:
- m_Buffer.append(a_Data, a_Size);
-
- // Process the packets in the buffer:
- while (m_Buffer.size() >= 14)
- {
- int Length = IntFromBuffer(m_Buffer.data());
- if (Length > 1500)
- {
- // Too long, drop the connection
- LOGWARNING("Received an invalid RCON packet length (%d), dropping RCON connection to %s.",
- Length, m_IPAddress.c_str()
- );
- m_RCONServer.m_SocketThreads.RemoveClient(this);
- m_Socket.CloseSocket();
- delete this;
- return;
- }
- if (Length > (int)(m_Buffer.size() + 4))
- {
- // Incomplete packet yet, wait for more data to come
- return;
- }
-
- int RequestID = IntFromBuffer(m_Buffer.data() + 4);
- int PacketType = IntFromBuffer(m_Buffer.data() + 8);
- if (!ProcessPacket(RequestID, PacketType, Length - 10, m_Buffer.data() + 12))
- {
- m_RCONServer.m_SocketThreads.RemoveClient(this);
- m_Socket.CloseSocket();
- delete this;
- return;
- }
- m_Buffer.erase(0, Length + 4);
- } // while (m_Buffer.size() >= 14)
-}
-
-
-
-
-
-void cRCONServer::cConnection::GetOutgoingData(AString & a_Data)
-{
- a_Data.assign(m_Outgoing);
- m_Outgoing.clear();
-}
-
-
-
-
-
-void cRCONServer::cConnection::SocketClosed(void)
-{
- m_RCONServer.m_SocketThreads.RemoveClient(this);
- delete this;
-}
-
-
-
-
-
-bool cRCONServer::cConnection::ProcessPacket(int a_RequestID, int a_PacketType, int a_PayloadLength, const char * a_Payload)
-{
- switch (a_PacketType)
- {
- case RCON_PACKET_LOGIN:
- {
- if (strncmp(a_Payload, m_RCONServer.m_Password.c_str(), a_PayloadLength) != 0)
- {
- LOGINFO("RCON: Invalid password from client %s, dropping connection.", m_IPAddress.c_str());
- return false;
- }
- m_IsAuthenticated = true;
-
- LOGD("RCON: Client at %s has successfully authenticated", m_IPAddress.c_str());
-
- // Send OK response:
- SendResponse(a_RequestID, RCON_PACKET_RESPONSE, 0, NULL);
- return true;
- }
-
- case RCON_PACKET_COMMAND:
- {
- if (!m_IsAuthenticated)
- {
- char AuthNeeded[] = "You need to authenticate first!";
- SendResponse(a_RequestID, RCON_PACKET_RESPONSE, sizeof(AuthNeeded), AuthNeeded);
- return false;
- }
-
- AString cmd(a_Payload, a_PayloadLength);
- LOGD("RCON command from %s: \"%s\"", m_IPAddress.c_str(), cmd.c_str());
- cRoot::Get()->ExecuteConsoleCommand(cmd, *(new cRCONCommandOutput(*this, a_RequestID)));
-
- // Send an empty response:
- SendResponse(a_RequestID, RCON_PACKET_RESPONSE, 0, NULL);
- return true;
- }
- }
-
- // Unknown packet type, drop the connection:
- LOGWARNING("RCON: Client at %s has sent an unknown packet type %d, dropping connection.",
- m_IPAddress.c_str(), a_PacketType
- );
- return false;
-}
-
-
-
-
-
-/// Reads 4 bytes from a_Buffer and returns the int they represent
-int cRCONServer::cConnection::IntFromBuffer(const char * a_Buffer)
-{
- return ((unsigned char)a_Buffer[3] << 24) | ((unsigned char)a_Buffer[2] << 16) | ((unsigned char)a_Buffer[1] << 8) | (unsigned char)a_Buffer[0];
-}
-
-
-
-
-
-/// Puts 4 bytes representing the int into the buffer
-void cRCONServer::cConnection::IntToBuffer(int a_Value, char * a_Buffer)
-{
- a_Buffer[0] = a_Value & 0xff;
- a_Buffer[1] = (a_Value >> 8) & 0xff;
- a_Buffer[2] = (a_Value >> 16) & 0xff;
- a_Buffer[3] = (a_Value >> 24) & 0xff;
-}
-
-
-
-
-
-/// Sends a RCON packet back to the client
-void cRCONServer::cConnection::SendResponse(int a_RequestID, int a_PacketType, int a_PayloadLength, const char * a_Payload)
-{
- ASSERT((a_PayloadLength == 0) || (a_Payload != NULL)); // Either zero data to send, or a valid payload ptr
-
- char Buffer[4];
- int Length = a_PayloadLength + 10;
- IntToBuffer(Length, Buffer);
- m_Outgoing.append(Buffer, 4);
- IntToBuffer(a_RequestID, Buffer);
- m_Outgoing.append(Buffer, 4);
- IntToBuffer(a_PacketType, Buffer);
- m_Outgoing.append(Buffer, 4);
- if (a_PayloadLength > 0)
- {
- m_Outgoing.append(a_Payload, a_PayloadLength);
- }
- m_Outgoing.push_back(0);
- m_Outgoing.push_back(0);
- m_RCONServer.m_SocketThreads.NotifyWrite(this);
-}
-
-
-
-
diff --git a/source/RCONServer.h b/source/RCONServer.h
deleted file mode 100644
index 0e89800a2..000000000
--- a/source/RCONServer.h
+++ /dev/null
@@ -1,109 +0,0 @@
-
-// RCONServer.h
-
-// Declares the cRCONServer class representing the RCON server
-
-
-
-
-
-#pragma once
-
-#include "OSSupport/SocketThreads.h"
-#include "OSSupport/ListenThread.h"
-
-
-
-
-
-// fwd:
-class cServer;
-class cIniFile;
-
-
-
-
-
-class cRCONServer :
- public cListenThread::cCallback
-{
-public:
- cRCONServer(cServer & a_Server);
- ~cRCONServer();
-
- void Initialize(cIniFile & a_IniFile);
-
-protected:
- friend class cRCONCommandOutput;
-
- class cConnection :
- public cSocketThreads::cCallback
- {
- public:
- cConnection(cRCONServer & a_RCONServer, cSocket & a_Socket);
-
- protected:
- friend class cRCONCommandOutput;
-
- /// Set to true if the client has successfully authenticated
- bool m_IsAuthenticated;
-
- /// Buffer for the incoming data
- AString m_Buffer;
-
- /// Buffer for the outgoing data
- AString m_Outgoing;
-
- /// Server that owns this connection and processes requests
- cRCONServer & m_RCONServer;
-
- /// The socket belonging to the client
- cSocket & m_Socket;
-
- /// Address of the client
- AString m_IPAddress;
-
-
- // cSocketThreads::cCallback overrides:
- virtual void DataReceived(const char * a_Data, int a_Size) override;
- virtual void GetOutgoingData(AString & a_Data) override;
- virtual void SocketClosed(void) override;
-
- /// Processes the given packet and sends the response; returns true if successful, false if the connection is to be dropped
- bool ProcessPacket(int a_RequestID, int a_PacketType, int a_PayloadLength, const char * a_Payload);
-
- /// Reads 4 bytes from a_Buffer and returns the int they represent
- int IntFromBuffer(const char * a_Buffer);
-
- /// Puts 4 bytes representing the int into the buffer
- void IntToBuffer(int a_Value, char * a_Buffer);
-
- /// Sends a RCON packet back to the client
- void SendResponse(int a_RequestID, int a_PacketType, int a_PayloadLength, const char * a_Payload);
- } ;
-
-
- /// The server object that will process the commands received
- cServer & m_Server;
-
- /// The thread(s) that take care of all the traffic on the RCON ports
- cSocketThreads m_SocketThreads;
-
- /// The thread for accepting IPv4 RCON connections
- cListenThread m_ListenThread4;
-
- /// The thread for accepting IPv6 RCON connections
- cListenThread m_ListenThread6;
-
- /// Password for authentication
- AString m_Password;
-
-
- // cListenThread::cCallback overrides:
- virtual void OnConnectionAccepted(cSocket & a_Socket) override;
-} ;
-
-
-
-
-
diff --git a/source/ReferenceManager.cpp b/source/ReferenceManager.cpp
deleted file mode 100644
index 6a9ed0e43..000000000
--- a/source/ReferenceManager.cpp
+++ /dev/null
@@ -1,43 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "ReferenceManager.h"
-#include "Entities/Entity.h"
-
-
-
-
-
-cReferenceManager::cReferenceManager( ENUM_REFERENCE_MANAGER_TYPE a_Type )
- : m_Type( a_Type )
-{
-}
-
-cReferenceManager::~cReferenceManager()
-{
- if( m_Type == RFMNGR_REFERENCERS )
- {
- for( std::list< cEntity** >::iterator itr = m_References.begin(); itr != m_References.end(); ++itr )
- {
- *(*itr) = 0; // Set referenced pointer to 0
- }
- }
- else
- {
- for( std::list< cEntity** >::iterator itr = m_References.begin(); itr != m_References.end(); ++itr )
- {
- cEntity* Ptr = (*(*itr));
- if( Ptr ) Ptr->Dereference( *(*itr) );
- }
- }
-}
-
-void cReferenceManager::AddReference( cEntity*& a_EntityPtr )
-{
- m_References.push_back( &a_EntityPtr );
-}
-
-void cReferenceManager::Dereference( cEntity*& a_EntityPtr )
-{
- m_References.remove( &a_EntityPtr );
-} \ No newline at end of file
diff --git a/source/ReferenceManager.h b/source/ReferenceManager.h
deleted file mode 100644
index bcd451f72..000000000
--- a/source/ReferenceManager.h
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#pragma once
-
-
-
-
-
-class cEntity;
-
-
-
-
-
-class cReferenceManager
-{
-public:
- enum ENUM_REFERENCE_MANAGER_TYPE
- {
- RFMNGR_REFERENCERS,
- RFMNGR_REFERENCES,
- };
- cReferenceManager( ENUM_REFERENCE_MANAGER_TYPE a_Type );
- ~cReferenceManager();
-
- void AddReference( cEntity*& a_EntityPtr );
- void Dereference( cEntity*& a_EntityPtr );
-private:
- ENUM_REFERENCE_MANAGER_TYPE m_Type;
- std::list< cEntity** > m_References;
-};
-
-
-
-
diff --git a/source/Root.cpp b/source/Root.cpp
deleted file mode 100644
index be5a0553c..000000000
--- a/source/Root.cpp
+++ /dev/null
@@ -1,744 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Root.h"
-#include "Server.h"
-#include "World.h"
-#include "WebAdmin.h"
-#include "FurnaceRecipe.h"
-#include "GroupManager.h"
-#include "CraftingRecipes.h"
-#include "PluginManager.h"
-#include "MonsterConfig.h"
-#include "Entities/Player.h"
-#include "Blocks/BlockHandler.h"
-#include "Items/ItemHandler.h"
-#include "Chunk.h"
-#include "Protocol/ProtocolRecognizer.h" // for protocol version constants
-#include "CommandOutput.h"
-#include "DeadlockDetect.h"
-#include "OSSupport/Timer.h"
-
-#include "../iniFile/iniFile.h"
-
-#ifdef _WIN32
- #include <psapi.h>
-#elif defined(__linux__)
- #include <fstream>
-#elif defined(__APPLE__)
- #include <mach/mach.h>
-#endif
-
-
-
-
-
-cRoot* cRoot::s_Root = NULL;
-
-
-
-
-
-cRoot::cRoot()
- : m_Server( NULL )
- , m_MonsterConfig( NULL )
- , m_GroupManager( NULL )
- , m_CraftingRecipes(NULL)
- , m_FurnaceRecipe( NULL )
- , m_WebAdmin( NULL )
- , m_PluginManager( NULL )
- , m_Log( NULL )
- , m_bStop( false )
- , m_bRestart( false )
- , m_InputThread( NULL )
- , m_pDefaultWorld( NULL )
-{
- s_Root = this;
-}
-
-
-
-
-
-cRoot::~cRoot()
-{
- s_Root = 0;
-}
-
-
-
-
-
-void cRoot::InputThread(void * a_Params)
-{
- cRoot & self = *(cRoot*)a_Params;
-
- cLogCommandOutputCallback Output;
-
- while (!(self.m_bStop || self.m_bRestart) && std::cin.good())
- {
- std::string Command;
- std::getline(std::cin, Command);
- if (!Command.empty())
- {
- self.ExecuteConsoleCommand(Command, Output);
- }
- }
-
- if (!(self.m_bStop || self.m_bRestart))
- {
- // We have come here because the std::cin has received an EOF and the server is still running; stop the server:
- self.m_bStop = true;
- }
-}
-
-
-
-
-
-void cRoot::Start(void)
-{
- cDeadlockDetect dd;
- delete m_Log;
- m_Log = new cMCLogger();
-
- m_bStop = false;
- while (!m_bStop)
- {
- cTimer Time;
- long long mseconds = Time.GetNowTime();
-
- m_bRestart = false;
-
- LoadGlobalSettings();
-
- LOG("Creating new server instance...");
- m_Server = new cServer();
-
- LOG("Reading server config...");
- cIniFile IniFile;
- if (!IniFile.ReadFile("settings.ini"))
- {
- LOGWARN("Regenerating settings.ini, all settings will be reset");
- IniFile.AddHeaderComment(" This is the main server configuration");
- IniFile.AddHeaderComment(" Most of the settings here can be configured using the webadmin interface, if enabled in webadmin.ini");
- IniFile.AddHeaderComment(" See: http://www.mc-server.org/wiki/doku.php?id=configure:settings.ini for further configuration help");
- }
-
- m_PrimaryServerVersion = IniFile.GetValueI("Server", "PrimaryServerVersion", 0);
- if (m_PrimaryServerVersion == 0)
- {
- m_PrimaryServerVersion = cProtocolRecognizer::PROTO_VERSION_LATEST;
- }
- else
- {
- // Make a note in the log that the primary server version is explicitly set in the ini file
- LOGINFO("Primary server version set explicitly to %d.", m_PrimaryServerVersion);
- }
-
- LOG("Starting server...");
- if (!m_Server->InitServer(IniFile))
- {
- LOGERROR("Failure starting server, aborting...");
- return;
- }
-
- m_WebAdmin = new cWebAdmin();
- m_WebAdmin->Init();
-
- LOGD("Loading settings...");
- m_GroupManager = new cGroupManager();
- m_CraftingRecipes = new cCraftingRecipes;
- m_FurnaceRecipe = new cFurnaceRecipe();
-
- LOGD("Loading worlds...");
- LoadWorlds(IniFile);
-
- LOGD("Loading plugin manager...");
- m_PluginManager = new cPluginManager();
- m_PluginManager->ReloadPluginsNow(IniFile);
-
- LOGD("Loading MonsterConfig...");
- m_MonsterConfig = new cMonsterConfig;
-
- // This sets stuff in motion
- LOGD("Starting Authenticator...");
- m_Authenticator.Start(IniFile);
-
- IniFile.WriteFile("settings.ini");
-
- LOGD("Starting worlds...");
- StartWorlds();
-
- LOGD("Starting deadlock detector...");
- dd.Start();
-
- LOGD("Finalising startup...");
- m_Server->Start();
-
- m_WebAdmin->Start();
-
- #if !defined(ANDROID_NDK)
- LOGD("Starting InputThread...");
- m_InputThread = new cThread( InputThread, this, "cRoot::InputThread" );
- m_InputThread->Start( false ); // We should NOT wait? Otherwise we can´t stop the server from other threads than the input thread
- #endif
-
- long long finishmseconds = Time.GetNowTime();
- finishmseconds -= mseconds;
-
- LOG("Startup complete, took %i ms!", finishmseconds);
-
- while (!m_bStop && !m_bRestart) // These are modified by external threads
- {
- cSleep::MilliSleep(1000);
- }
-
- #if !defined(ANDROID_NDK)
- delete m_InputThread; m_InputThread = NULL;
- #endif
-
- // Deallocate stuffs
- LOG("Shutting down server...");
- m_Server->Shutdown();
-
- LOGD("Shutting down deadlock detector...");
- dd.Stop();
-
- LOGD("Stopping world threads...");
- StopWorlds();
-
- LOGD("Stopping authenticator...");
- m_Authenticator.Stop();
-
- LOGD("Freeing MonsterConfig...");
- delete m_MonsterConfig; m_MonsterConfig = NULL;
- delete m_WebAdmin; m_WebAdmin = NULL;
- LOGD("Unloading recipes...");
- delete m_FurnaceRecipe; m_FurnaceRecipe = NULL;
- delete m_CraftingRecipes; m_CraftingRecipes = NULL;
- LOGD("Forgetting groups...");
- delete m_GroupManager; m_GroupManager = 0;
- LOGD("Unloading worlds...");
- UnloadWorlds();
-
- LOGD("Stopping plugin manager...");
- delete m_PluginManager; m_PluginManager = NULL;
-
- cItemHandler::Deinit();
- cBlockHandler::Deinit();
-
- LOG("Cleaning up...");
- //delete HeartBeat; HeartBeat = 0;
- delete m_Server; m_Server = 0;
- LOG("Shutdown successful!");
- }
-
- delete m_Log; m_Log = 0;
-}
-
-
-
-
-
-void cRoot::LoadGlobalSettings()
-{
- // Nothing needed yet
-}
-
-
-
-
-
-void cRoot::LoadWorlds(cIniFile & IniFile)
-{
- // First get the default world
- AString DefaultWorldName = IniFile.GetValueSet("Worlds", "DefaultWorld", "world");
- m_pDefaultWorld = new cWorld( DefaultWorldName.c_str() );
- m_WorldsByName[ DefaultWorldName ] = m_pDefaultWorld;
-
- // Then load the other worlds
- unsigned int KeyNum = IniFile.FindKey("Worlds");
- unsigned int NumWorlds = IniFile.GetNumValues( KeyNum );
- if (NumWorlds <= 0)
- {
- return;
- }
-
- bool FoundAdditionalWorlds = false;
- for (unsigned int i = 0; i < NumWorlds; i++)
- {
- AString ValueName = IniFile.GetValueName(KeyNum, i );
- if (ValueName.compare("World") != 0)
- {
- continue;
- }
- AString WorldName = IniFile.GetValue(KeyNum, i );
- if (WorldName.empty())
- {
- continue;
- }
- FoundAdditionalWorlds = true;
- cWorld* NewWorld = new cWorld( WorldName.c_str() );
- m_WorldsByName[ WorldName ] = NewWorld;
- } // for i - Worlds
-
- if (!FoundAdditionalWorlds)
- {
- if (IniFile.GetKeyComment("Worlds", 0) != " World=secondworld")
- {
- IniFile.AddKeyComment("Worlds", " World=secondworld");
- }
- }
-}
-
-
-
-
-
-void cRoot::StartWorlds(void)
-{
- for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr)
- {
- itr->second->Start();
- itr->second->InitializeSpawn();
- }
-}
-
-
-
-
-
-void cRoot::StopWorlds(void)
-{
- for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr)
- {
- itr->second->Stop();
- }
-}
-
-
-
-
-
-void cRoot::UnloadWorlds(void)
-{
- m_pDefaultWorld = NULL;
- for( WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr )
- {
- delete itr->second;
- }
- m_WorldsByName.clear();
-}
-
-
-
-
-
-cWorld* cRoot::GetDefaultWorld()
-{
- return m_pDefaultWorld;
-}
-
-
-
-
-
-cWorld* cRoot::GetWorld( const AString & a_WorldName )
-{
- WorldMap::iterator itr = m_WorldsByName.find( a_WorldName );
- if( itr != m_WorldsByName.end() )
- return itr->second;
- return 0;
-}
-
-
-
-
-
-bool cRoot::ForEachWorld(cWorldListCallback & a_Callback)
-{
- for (WorldMap::iterator itr = m_WorldsByName.begin(), itr2 = itr; itr != m_WorldsByName.end(); itr = itr2)
- {
- ++itr2;
- if (a_Callback.Item(itr->second))
- {
- return false;
- }
- }
- return true;
-}
-
-
-
-
-
-void cRoot::TickCommands(void)
-{
- // Execute any pending commands:
- cCommandQueue PendingCommands;
- {
- cCSLock Lock(m_CSPendingCommands);
- std::swap(PendingCommands, m_PendingCommands);
- }
- for (cCommandQueue::iterator itr = PendingCommands.begin(), end = PendingCommands.end(); itr != end; ++itr)
- {
- ExecuteConsoleCommand(itr->m_Command, *(itr->m_Output));
- }
-}
-
-
-
-
-
-void cRoot::QueueExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output)
-{
- // Some commands are built-in:
- if (a_Cmd == "stop")
- {
- m_bStop = true;
- }
- else if (a_Cmd == "restart")
- {
- m_bRestart = true;
- }
-
- // Put the command into a queue (Alleviates FS #363):
- cCSLock Lock(m_CSPendingCommands);
- m_PendingCommands.push_back(cCommand(a_Cmd, &a_Output));
-}
-
-
-
-
-
-void cRoot::QueueExecuteConsoleCommand(const AString & a_Cmd)
-{
- // Some commands are built-in:
- if (a_Cmd == "stop")
- {
- m_bStop = true;
- }
- else if (a_Cmd == "restart")
- {
- m_bRestart = true;
- }
-
- // Put the command into a queue (Alleviates FS #363):
- cCSLock Lock(m_CSPendingCommands);
- m_PendingCommands.push_back(cCommand(a_Cmd, new cLogCommandDeleteSelfOutputCallback));
-}
-
-
-
-
-
-void cRoot::ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output)
-{
- // Some commands are built-in:
- if (a_Cmd == "stop")
- {
- m_bStop = true;
- }
- else if (a_Cmd == "restart")
- {
- m_bRestart = true;
- }
-
- LOG("Executing console command: \"%s\"", a_Cmd.c_str());
- m_Server->ExecuteConsoleCommand(a_Cmd, a_Output);
-}
-
-
-
-
-
-void cRoot::KickUser(int a_ClientID, const AString & a_Reason)
-{
- m_Server->KickUser(a_ClientID, a_Reason);
-}
-
-
-
-
-
-void cRoot::AuthenticateUser(int a_ClientID)
-{
- m_Server->AuthenticateUser(a_ClientID);
-}
-
-
-
-
-
-int cRoot::GetTotalChunkCount(void)
-{
- int res = 0;
- for ( WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr )
- {
- res += itr->second->GetNumChunks();
- }
- return res;
-}
-
-
-
-
-
-void cRoot::SaveAllChunks(void)
-{
- for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr)
- {
- itr->second->QueueSaveAllChunks();
- }
-}
-
-
-
-
-
-void cRoot::BroadcastChat(const AString & a_Message)
-{
- for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr)
- {
- itr->second->BroadcastChat(a_Message);
- } // for itr - m_WorldsByName[]
-}
-
-
-
-
-
-bool cRoot::ForEachPlayer(cPlayerListCallback & a_Callback)
-{
- for (WorldMap::iterator itr = m_WorldsByName.begin(), itr2 = itr; itr != m_WorldsByName.end(); itr = itr2)
- {
- ++itr2;
- if (!itr->second->ForEachPlayer(a_Callback))
- {
- return false;
- }
- }
- return true;
-}
-
-
-
-
-
-bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback)
-{
- class cCallback : public cPlayerListCallback
- {
- unsigned int BestRating;
- unsigned int NameLength;
- const AString PlayerName;
-
- cPlayerListCallback & m_Callback;
- virtual bool Item (cPlayer * a_pPlayer)
- {
- unsigned int Rating = RateCompareString (PlayerName, a_pPlayer->GetName());
- if (Rating > 0 && Rating >= BestRating)
- {
- BestMatch = a_pPlayer;
- if( Rating > BestRating ) NumMatches = 0;
- BestRating = Rating;
- ++NumMatches;
- }
- if (Rating == NameLength) // Perfect match
- {
- return true;
- }
- return false;
- }
-
- public:
- cCallback (const AString & a_PlayerName, cPlayerListCallback & a_Callback)
- : m_Callback( a_Callback )
- , BestMatch( NULL )
- , BestRating( 0 )
- , NumMatches( 0 )
- , NameLength( a_PlayerName.length() )
- , PlayerName( a_PlayerName )
- {}
-
- cPlayer * BestMatch;
- unsigned int NumMatches;
- } Callback (a_PlayerName, a_Callback);
- ForEachPlayer( Callback );
-
- if (Callback.NumMatches == 1)
- {
- return a_Callback.Item (Callback.BestMatch);
- }
- return false;
-}
-
-
-
-
-
-AString cRoot::GetProtocolVersionTextFromInt(int a_ProtocolVersion)
-{
- return cProtocolRecognizer::GetVersionTextFromInt(a_ProtocolVersion);
-}
-
-
-
-
-
-int cRoot::GetVirtualRAMUsage(void)
-{
- #ifdef _WIN32
- PROCESS_MEMORY_COUNTERS_EX pmc;
- if (GetProcessMemoryInfo(GetCurrentProcess(), (PROCESS_MEMORY_COUNTERS *)&pmc, sizeof(pmc)))
- {
- return (int)(pmc.PrivateUsage / 1024);
- }
- return -1;
- #elif defined(__linux__)
- // Code adapted from http://stackoverflow.com/questions/63166/how-to-determine-cpu-and-memory-consumption-from-inside-a-process
- std::ifstream StatFile("/proc/self/status");
- if (!StatFile.good())
- {
- return -1;
- }
- while (StatFile.good())
- {
- AString Line;
- std::getline(StatFile, Line);
- if (strncmp(Line.c_str(), "VmSize:", 7) == 0)
- {
- int res = atoi(Line.c_str() + 8);
- return (res == 0) ? -1 : res; // If parsing failed, return -1
- }
- }
- return -1;
- #elif defined (__APPLE__)
- // Code adapted from http://stackoverflow.com/questions/63166/how-to-determine-cpu-and-memory-consumption-from-inside-a-process
- struct task_basic_info t_info;
- mach_msg_type_number_t t_info_count = TASK_BASIC_INFO_COUNT;
-
- if (KERN_SUCCESS == task_info(
- mach_task_self(),
- TASK_BASIC_INFO,
- (task_info_t)&t_info,
- &t_info_count
- ))
- {
- return (int)(t_info.virtual_size / 1024);
- }
- return -1;
- #else
- LOGINFO("%s: Unknown platform, cannot query memory usage", __FUNCTION__);
- return -1;
- #endif
-}
-
-
-
-
-
-int cRoot::GetPhysicalRAMUsage(void)
-{
- #ifdef _WIN32
- PROCESS_MEMORY_COUNTERS pmc;
- if (GetProcessMemoryInfo(GetCurrentProcess(), &pmc, sizeof(pmc)))
- {
- return (int)(pmc.WorkingSetSize / 1024);
- }
- return -1;
- #elif defined(__linux__)
- // Code adapted from http://stackoverflow.com/questions/63166/how-to-determine-cpu-and-memory-consumption-from-inside-a-process
- std::ifstream StatFile("/proc/self/status");
- if (!StatFile.good())
- {
- return -1;
- }
- while (StatFile.good())
- {
- AString Line;
- std::getline(StatFile, Line);
- if (strncmp(Line.c_str(), "VmRSS:", 7) == 0)
- {
- int res = atoi(Line.c_str() + 8);
- return (res == 0) ? -1 : res; // If parsing failed, return -1
- }
- }
- return -1;
- #elif defined (__APPLE__)
- // Code adapted from http://stackoverflow.com/questions/63166/how-to-determine-cpu-and-memory-consumption-from-inside-a-process
- struct task_basic_info t_info;
- mach_msg_type_number_t t_info_count = TASK_BASIC_INFO_COUNT;
-
- if (KERN_SUCCESS == task_info(
- mach_task_self(),
- TASK_BASIC_INFO,
- (task_info_t)&t_info,
- &t_info_count
- ))
- {
- return (int)(t_info.resident_size / 1024);
- }
- return -1;
- #else
- LOGINFO("%s: Unknown platform, cannot query memory usage", __FUNCTION__);
- return -1;
- #endif
-}
-
-
-
-
-
-void cRoot::LogChunkStats(cCommandOutputCallback & a_Output)
-{
- int SumNumValid = 0;
- int SumNumDirty = 0;
- int SumNumInLighting = 0;
- int SumNumInGenerator = 0;
- int SumMem = 0;
- for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr)
- {
- cWorld * World = itr->second;
- int NumInGenerator = World->GetGeneratorQueueLength();
- int NumInSaveQueue = World->GetStorageSaveQueueLength();
- int NumInLoadQueue = World->GetStorageLoadQueueLength();
- int NumValid = 0;
- int NumDirty = 0;
- int NumInLighting = 0;
- World->GetChunkStats(NumValid, NumDirty, NumInLighting);
- a_Output.Out("World %s:", World->GetName().c_str());
- a_Output.Out(" Num loaded chunks: %d", NumValid);
- a_Output.Out(" Num dirty chunks: %d", NumDirty);
- a_Output.Out(" Num chunks in lighting queue: %d", NumInLighting);
- a_Output.Out(" Num chunks in generator queue: %d", NumInGenerator);
- a_Output.Out(" Num chunks in storage load queue: %d", NumInLoadQueue);
- a_Output.Out(" Num chunks in storage save queue: %d", NumInSaveQueue);
- int Mem = NumValid * sizeof(cChunk);
- a_Output.Out(" Memory used by chunks: %d KiB (%d MiB)", (Mem + 1023) / 1024, (Mem + 1024 * 1024 - 1) / (1024 * 1024));
- a_Output.Out(" Per-chunk memory size breakdown:");
- a_Output.Out(" block types: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockTypes), (sizeof(cChunkDef::BlockTypes) + 1023) / 1024);
- a_Output.Out(" block metadata: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockNibbles), (sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
- a_Output.Out(" block lighting: %6d bytes (%3d KiB)", 2 * sizeof(cChunkDef::BlockNibbles), (2 * sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
- a_Output.Out(" heightmap: %6d bytes (%3d KiB)", sizeof(cChunkDef::HeightMap), (sizeof(cChunkDef::HeightMap) + 1023) / 1024);
- a_Output.Out(" biomemap: %6d bytes (%3d KiB)", sizeof(cChunkDef::BiomeMap), (sizeof(cChunkDef::BiomeMap) + 1023) / 1024);
- int Rest = sizeof(cChunk) - sizeof(cChunkDef::BlockTypes) - 3 * sizeof(cChunkDef::BlockNibbles) - sizeof(cChunkDef::HeightMap) - sizeof(cChunkDef::BiomeMap);
- a_Output.Out(" other: %6d bytes (%3d KiB)", Rest, (Rest + 1023) / 1024);
- SumNumValid += NumValid;
- SumNumDirty += NumDirty;
- SumNumInLighting += NumInLighting;
- SumNumInGenerator += NumInGenerator;
- SumMem += Mem;
- }
- a_Output.Out("Totals:");
- a_Output.Out(" Num loaded chunks: %d", SumNumValid);
- a_Output.Out(" Num dirty chunks: %d", SumNumDirty);
- a_Output.Out(" Num chunks in lighting queue: %d", SumNumInLighting);
- a_Output.Out(" Num chunks in generator queue: %d", SumNumInGenerator);
- a_Output.Out(" Memory used by chunks: %d KiB (%d MiB)", (SumMem + 1023) / 1024, (SumMem + 1024 * 1024 - 1) / (1024 * 1024));
-}
-
-
-
-
diff --git a/source/Root.h b/source/Root.h
deleted file mode 100644
index 175084c53..000000000
--- a/source/Root.h
+++ /dev/null
@@ -1,186 +0,0 @@
-
-#pragma once
-
-#include "Authenticator.h"
-#include "HTTPServer/HTTPServer.h"
-
-
-
-
-
-// fwd:
-class cThread;
-class cMonsterConfig;
-class cGroupManager;
-class cCraftingRecipes;
-class cFurnaceRecipe;
-class cWebAdmin;
-class cPluginManager;
-class cServer;
-class cWorld;
-class cPlayer;
-class cCommandOutputCallback ;
-
-typedef cItemCallback<cPlayer> cPlayerListCallback;
-typedef cItemCallback<cWorld> cWorldListCallback;
-
-
-
-
-
-/// The root of the object hierarchy
-class cRoot // tolua_export
-{ // tolua_export
-public:
- static cRoot * Get() { return s_Root; } // tolua_export
-
- cRoot(void);
- ~cRoot();
-
- void Start(void);
-
- cServer * GetServer(void) { return m_Server; } // tolua_export
- cWorld * GetDefaultWorld(void); // tolua_export
- cWorld * GetWorld(const AString & a_WorldName); // tolua_export
-
- /// Calls the callback for each world; returns true if the callback didn't abort (return true)
- bool ForEachWorld(cWorldListCallback & a_Callback); // >> Exported in ManualBindings <<
-
- /// Writes chunkstats, for each world and totals, to the output callback
- void LogChunkStats(cCommandOutputCallback & a_Output);
-
- int GetPrimaryServerVersion(void) const { return m_PrimaryServerVersion; } // tolua_export
- void SetPrimaryServerVersion(int a_Version) { m_PrimaryServerVersion = a_Version; } // tolua_export
-
- cMonsterConfig * GetMonsterConfig(void) { return m_MonsterConfig; }
-
- cGroupManager * GetGroupManager (void) { return m_GroupManager; } // tolua_export
- cCraftingRecipes * GetCraftingRecipes(void) { return m_CraftingRecipes; } // tolua_export
- cFurnaceRecipe * GetFurnaceRecipe (void) { return m_FurnaceRecipe; } // tolua_export
- cWebAdmin * GetWebAdmin (void) { return m_WebAdmin; } // tolua_export
- cPluginManager * GetPluginManager (void) { return m_PluginManager; } // tolua_export
- cAuthenticator & GetAuthenticator (void) { return m_Authenticator; }
-
- /** Queues a console command for execution through the cServer class.
- The command will be executed in the tick thread
- The command's output will be written to the a_Output callback
- "stop" and "restart" commands have special handling.
- */
- void QueueExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output);
-
- /** Queues a console command for execution through the cServer class.
- The command will be executed in the tick thread
- The command's output will be sent to console
- "stop" and "restart" commands have special handling.
- */
- void QueueExecuteConsoleCommand(const AString & a_Cmd); // tolua_export
-
- /// Executes a console command through the cServer class; does special handling for "stop" and "restart".
- void ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output);
-
- /// Kicks the user, no matter in what world they are. Used from cAuthenticator
- void KickUser(int a_ClientID, const AString & a_Reason);
-
- /// Called by cAuthenticator to auth the specified user
- void AuthenticateUser(int a_ClientID);
-
- /// Executes commands queued in the command queue
- void TickCommands(void);
-
- /// Returns the number of chunks loaded
- int GetTotalChunkCount(void); // tolua_export
-
- /// Saves all chunks in all worlds
- void SaveAllChunks(void); // tolua_export
-
- /// Sends a chat message to all connected clients (in all worlds)
- void BroadcastChat(const AString & a_Message); // tolua_export
-
- /// Calls the callback for each player in all worlds
- bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
-
- /// Finds a player from a partial or complete player name and calls the callback - case-insensitive
- bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
-
- // tolua_begin
-
- /// Returns the textual description of the protocol version: 49 -> "1.4.4". Provided specifically for Lua API
- static AString GetProtocolVersionTextFromInt(int a_ProtocolVersionNum);
-
- /// Returns the amount of virtual RAM used, in KiB. Returns a negative number on error
- static int GetVirtualRAMUsage(void);
-
- /// Returns the amount of virtual RAM used, in KiB. Returns a negative number on error
- static int GetPhysicalRAMUsage(void);
-
- // tolua_end
-
-private:
- class cCommand
- {
- public:
- cCommand(const AString & a_Command, cCommandOutputCallback * a_Output) :
- m_Command(a_Command),
- m_Output(a_Output)
- {
- }
-
- AString m_Command;
- cCommandOutputCallback * m_Output;
- } ;
-
- typedef std::map<AString, cWorld *> WorldMap;
- typedef std::vector<cCommand> cCommandQueue;
-
- /// The version of the protocol that is primary for the server (reported in the server list). All versions are still supported.
- int m_PrimaryServerVersion;
-
- cWorld * m_pDefaultWorld;
- WorldMap m_WorldsByName;
-
- cCriticalSection m_CSPendingCommands;
- cCommandQueue m_PendingCommands;
-
- cThread * m_InputThread;
-
- cServer * m_Server;
- cMonsterConfig * m_MonsterConfig;
-
- cGroupManager * m_GroupManager;
- cCraftingRecipes * m_CraftingRecipes;
- cFurnaceRecipe * m_FurnaceRecipe;
- cWebAdmin * m_WebAdmin;
- cPluginManager * m_PluginManager;
- cAuthenticator m_Authenticator;
- cHTTPServer m_HTTPServer;
-
- cMCLogger * m_Log;
-
- bool m_bStop;
- bool m_bRestart;
-
- void LoadGlobalSettings();
-
- /// Loads the worlds from settings.ini, creates the worldmap
- void LoadWorlds(cIniFile & IniFile);
-
- /// Starts each world's life
- void StartWorlds(void);
-
- /// Stops each world's threads, so that it's safe to unload them
- void StopWorlds(void);
-
- /// Unloads all worlds from memory
- void UnloadWorlds(void);
-
- /// Does the actual work of executing a command
- void DoExecuteConsoleCommand(const AString & a_Cmd);
-
- static void InputThread(void* a_Params);
-
- static cRoot* s_Root;
-}; // tolua_export
-
-
-
-
diff --git a/source/SQLite/lsqlite3.c b/source/SQLite/lsqlite3.c
deleted file mode 100644
index 4c81b5878..000000000
--- a/source/SQLite/lsqlite3.c
+++ /dev/null
@@ -1,2175 +0,0 @@
-/************************************************************************
-* lsqlite3 *
-* Copyright (C) 2002-2013 Tiago Dionizio, Doug Currie *
-* All rights reserved. *
-* Author : Tiago Dionizio <tiago.dionizio@ist.utl.pt> *
-* Author : Doug Currie <doug.currie@alum.mit.edu> *
-* Library : lsqlite3 - a SQLite 3 database binding for Lua 5 *
-* *
-* Permission is hereby granted, free of charge, to any person obtaining *
-* a copy of this software and associated documentation files (the *
-* "Software"), to deal in the Software without restriction, including *
-* without limitation the rights to use, copy, modify, merge, publish, *
-* distribute, sublicense, and/or sell copies of the Software, and to *
-* permit persons to whom the Software is furnished to do so, subject to *
-* the following conditions: *
-* *
-* The above copyright notice and this permission notice shall be *
-* included in all copies or substantial portions of the Software. *
-* *
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, *
-* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *
-* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*
-* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY *
-* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, *
-* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE *
-* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
-************************************************************************/
-// Slightly modified by _Xoft to compile in MSVC
-
-
-
-
-// 2013_04_07 _X: Added the following #define-s so that MSVC doesn't complain about non-secure stuff:
-#define _CRT_SECURE_NO_WARNINGS
-#ifdef __cplusplus
-extern "C" {
-#endif // __cplusplus
-
-
-
-
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-
-#define LUA_LIB
-#include "lua.h"
-#include "lauxlib.h"
-
-#if LUA_VERSION_NUM > 501
-//
-// Lua 5.2
-//
-#define lua_strlen lua_rawlen
-// luaL_typerror always used with arg at ndx == NULL
-#define luaL_typerror(L,ndx,str) luaL_error(L,"bad argument %d (%s expected, got nil)",ndx,str)
-// luaL_register used once, so below expansion is OK for this case
-#define luaL_register(L,name,reg) lua_newtable(L);luaL_setfuncs(L,reg,0)
-// luaL_openlib always used with name == NULL
-#define luaL_openlib(L,name,reg,nup) luaL_setfuncs(L,reg,nup)
-#endif
-
-#include "sqlite3.h"
-
-/* compile time features */
-#if !defined(SQLITE_OMIT_PROGRESS_CALLBACK)
- #define SQLITE_OMIT_PROGRESS_CALLBACK 0
-#endif
-#if !defined(LSQLITE_OMIT_UPDATE_HOOK)
- #define LSQLITE_OMIT_UPDATE_HOOK 0
-#endif
-
-typedef struct sdb sdb;
-typedef struct sdb_vm sdb_vm;
-typedef struct sdb_func sdb_func;
-
-/* to use as C user data so i know what function sqlite is calling */
-struct sdb_func {
- /* references to associated lua values */
- int fn_step;
- int fn_finalize;
- int udata;
-
- sdb *db;
- char aggregate;
-
- sdb_func *next;
-};
-
-/* information about database */
-struct sdb {
- /* associated lua state */
- lua_State *L;
- /* sqlite database handle */
- sqlite3 *db;
-
- /* sql functions stack usage */
- sdb_func *func; /* top SQL function being called */
-
- /* references */
- int busy_cb; /* busy callback */
- int busy_udata;
-
- int progress_cb; /* progress handler */
- int progress_udata;
-
- int trace_cb; /* trace callback */
- int trace_udata;
-
-#if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK
-
- int update_hook_cb; /* update_hook callback */
- int update_hook_udata;
-
- int commit_hook_cb; /* commit_hook callback */
- int commit_hook_udata;
-
- int rollback_hook_cb; /* rollback_hook callback */
- int rollback_hook_udata;
-
-#endif
-};
-
-static const char *sqlite_meta = ":sqlite3";
-static const char *sqlite_vm_meta = ":sqlite3:vm";
-static const char *sqlite_ctx_meta = ":sqlite3:ctx";
-static int sqlite_ctx_meta_ref;
-
-/*
-** =======================================================
-** Database Virtual Machine Operations
-** =======================================================
-*/
-
-static void vm_push_column(lua_State *L, sqlite3_stmt *vm, int idx) {
- switch (sqlite3_column_type(vm, idx)) {
- case SQLITE_INTEGER:
- {
- sqlite_int64 i64 = sqlite3_column_int64(vm, idx);
- lua_Number n = (lua_Number)i64;
- if (n == i64)
- lua_pushnumber(L, n);
- else
- lua_pushlstring(L, (const char*)sqlite3_column_text(vm, idx), sqlite3_column_bytes(vm, idx));
- }
- break;
- case SQLITE_FLOAT:
- lua_pushnumber(L, sqlite3_column_double(vm, idx));
- break;
- case SQLITE_TEXT:
- lua_pushlstring(L, (const char*)sqlite3_column_text(vm, idx), sqlite3_column_bytes(vm, idx));
- break;
- case SQLITE_BLOB:
- lua_pushlstring(L, sqlite3_column_blob(vm, idx), sqlite3_column_bytes(vm, idx));
- break;
- case SQLITE_NULL:
- lua_pushnil(L);
- break;
- default:
- lua_pushnil(L);
- break;
- }
-}
-
-/* virtual machine information */
-struct sdb_vm {
- sdb *db; /* associated database handle */
- sqlite3_stmt *vm; /* virtual machine */
-
- /* sqlite3_step info */
- int columns; /* number of columns in result */
- char has_values; /* true when step succeeds */
-
- char temp; /* temporary vm used in db:rows */
-};
-
-/* called with sql text on the lua stack */
-static sdb_vm *newvm(lua_State *L, sdb *db) {
- sdb_vm *svm = (sdb_vm*)lua_newuserdata(L, sizeof(sdb_vm));
-
- luaL_getmetatable(L, sqlite_vm_meta);
- lua_setmetatable(L, -2); /* set metatable */
-
- svm->db = db;
- svm->columns = 0;
- svm->has_values = 0;
- svm->vm = NULL;
- svm->temp = 0;
-
- /* add an entry on the database table: svm -> sql text */
- lua_pushlightuserdata(L, db);
- lua_rawget(L, LUA_REGISTRYINDEX);
- lua_pushlightuserdata(L, svm);
- lua_pushvalue(L, -4); /* the sql text */
- lua_rawset(L, -3);
- lua_pop(L, 1);
-
- return svm;
-}
-
-static int cleanupvm(lua_State *L, sdb_vm *svm) {
- /* remove entry in database table - no harm if not present in the table */
- lua_pushlightuserdata(L, svm->db);
- lua_rawget(L, LUA_REGISTRYINDEX);
- lua_pushlightuserdata(L, svm);
- lua_pushnil(L);
- lua_rawset(L, -3);
- lua_pop(L, 1);
-
- svm->columns = 0;
- svm->has_values = 0;
-
- if (!svm->vm) return 0;
-
- lua_pushnumber(L, sqlite3_finalize(svm->vm));
- svm->vm = NULL;
- return 1;
-}
-
-static int stepvm(lua_State *L, sdb_vm *svm) {
- int result;
- int loop_limit = 3;
- while ( loop_limit-- ) {
- result = sqlite3_step(svm->vm);
- if ( result==SQLITE_ERROR ) {
- result = sqlite3_reset (svm->vm);
- }
- if ( result==SQLITE_SCHEMA ) {
- sqlite3_stmt *vn;
- const char *sql;
- /* recover sql text */
- lua_pushlightuserdata(L, svm->db);
- lua_rawget(L, LUA_REGISTRYINDEX);
- lua_pushlightuserdata(L, svm);
- lua_rawget(L, -2); /* sql text */
- sql = luaL_checkstring(L, -1);
- /* re-prepare */
- result = sqlite3_prepare(svm->db->db, sql, -1, &vn, NULL);
- if (result != SQLITE_OK) break;
- sqlite3_transfer_bindings(svm->vm, vn);
- sqlite3_finalize(svm->vm);
- svm->vm = vn;
- lua_pop(L,2);
- } else {
- break;
- }
- }
- return result;
-}
-
-static sdb_vm *lsqlite_getvm(lua_State *L, int index) {
- sdb_vm *svm = (sdb_vm*)luaL_checkudata(L, index, sqlite_vm_meta);
- if (svm == NULL) luaL_argerror(L, index, "bad sqlite virtual machine");
- return svm;
-}
-
-static sdb_vm *lsqlite_checkvm(lua_State *L, int index) {
- sdb_vm *svm = lsqlite_getvm(L, index);
- if (svm->vm == NULL) luaL_argerror(L, index, "attempt to use closed sqlite virtual machine");
- return svm;
-}
-
-static int dbvm_isopen(lua_State *L) {
- sdb_vm *svm = lsqlite_getvm(L, 1);
- lua_pushboolean(L, svm->vm != NULL ? 1 : 0);
- return 1;
-}
-
-static int dbvm_tostring(lua_State *L) {
- char buff[39];
- sdb_vm *svm = lsqlite_getvm(L, 1);
- if (svm->vm == NULL)
- strcpy(buff, "closed");
- else
- sprintf(buff, "%p", svm);
- lua_pushfstring(L, "sqlite virtual machine (%s)", buff);
- return 1;
-}
-
-static int dbvm_gc(lua_State *L) {
- sdb_vm *svm = lsqlite_getvm(L, 1);
- if (svm->vm != NULL) /* ignore closed vms */
- cleanupvm(L, svm);
- return 0;
-}
-
-static int dbvm_step(lua_State *L) {
- int result;
- sdb_vm *svm = lsqlite_checkvm(L, 1);
-
- result = stepvm(L, svm);
- svm->has_values = result == SQLITE_ROW ? 1 : 0;
- svm->columns = sqlite3_data_count(svm->vm);
-
- lua_pushnumber(L, result);
- return 1;
-}
-
-static int dbvm_finalize(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- return cleanupvm(L, svm);
-}
-
-static int dbvm_reset(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_reset(svm->vm);
- lua_pushnumber(L, sqlite3_errcode(svm->db->db));
- return 1;
-}
-
-static void dbvm_check_contents(lua_State *L, sdb_vm *svm) {
- if (!svm->has_values) {
- luaL_error(L, "misuse of function");
- }
-}
-
-static void dbvm_check_index(lua_State *L, sdb_vm *svm, int index) {
- if (index < 0 || index >= svm->columns) {
- luaL_error(L, "index out of range [0..%d]", svm->columns - 1);
- }
-}
-
-static void dbvm_check_bind_index(lua_State *L, sdb_vm *svm, int index) {
- if (index < 1 || index > sqlite3_bind_parameter_count(svm->vm)) {
- luaL_error(L, "bind index out of range [1..%d]", sqlite3_bind_parameter_count(svm->vm));
- }
-}
-
-/*
-** =======================================================
-** Virtual Machine - generic info
-** =======================================================
-*/
-static int dbvm_columns(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- lua_pushnumber(L, sqlite3_column_count(svm->vm));
- return 1;
-}
-
-/*
-** =======================================================
-** Virtual Machine - getters
-** =======================================================
-*/
-
-static int dbvm_get_value(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- int index = luaL_checkint(L, 2);
- dbvm_check_contents(L, svm);
- dbvm_check_index(L, svm, index);
- vm_push_column(L, svm->vm, index);
- return 1;
-}
-
-static int dbvm_get_name(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- int index = (int)luaL_checknumber(L, 2);
- dbvm_check_index(L, svm, index);
- lua_pushstring(L, sqlite3_column_name(svm->vm, index));
- return 1;
-}
-
-static int dbvm_get_type(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- int index = (int)luaL_checknumber(L, 2);
- dbvm_check_index(L, svm, index);
- lua_pushstring(L, sqlite3_column_decltype(svm->vm, index));
- return 1;
-}
-
-static int dbvm_get_values(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = svm->columns;
- int n;
- dbvm_check_contents(L, svm);
-
- lua_newtable(L);
- for (n = 0; n < columns;) {
- vm_push_column(L, vm, n++);
- lua_rawseti(L, -2, n);
- }
- return 1;
-}
-
-static int dbvm_get_names(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
- int n;
-
- lua_newtable(L);
- for (n = 0; n < columns;) {
- lua_pushstring(L, sqlite3_column_name(vm, n++));
- lua_rawseti(L, -2, n);
- }
- return 1;
-}
-
-static int dbvm_get_types(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
- int n;
-
- lua_newtable(L);
- for (n = 0; n < columns;) {
- lua_pushstring(L, sqlite3_column_decltype(vm, n++));
- lua_rawseti(L, -2, n);
- }
- return 1;
-}
-
-static int dbvm_get_uvalues(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = svm->columns;
- int n;
- dbvm_check_contents(L, svm);
-
- lua_checkstack(L, columns);
- for (n = 0; n < columns; ++n)
- vm_push_column(L, vm, n);
- return columns;
-}
-
-static int dbvm_get_unames(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
- int n;
-
- lua_checkstack(L, columns);
- for (n = 0; n < columns; ++n)
- lua_pushstring(L, sqlite3_column_name(vm, n));
- return columns;
-}
-
-static int dbvm_get_utypes(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
- int n;
-
- lua_checkstack(L, columns);
- for (n = 0; n < columns; ++n)
- lua_pushstring(L, sqlite3_column_decltype(vm, n));
- return columns;
-}
-
-static int dbvm_get_named_values(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = svm->columns;
- int n;
- dbvm_check_contents(L, svm);
-
- lua_newtable(L);
- for (n = 0; n < columns; ++n) {
- lua_pushstring(L, sqlite3_column_name(vm, n));
- vm_push_column(L, vm, n);
- lua_rawset(L, -3);
- }
- return 1;
-}
-
-static int dbvm_get_named_types(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int columns = sqlite3_column_count(vm);
- int n;
-
- lua_newtable(L);
- for (n = 0; n < columns; ++n) {
- lua_pushstring(L, sqlite3_column_name(vm, n));
- lua_pushstring(L, sqlite3_column_decltype(vm, n));
- lua_rawset(L, -3);
- }
- return 1;
-}
-
-/*
-** =======================================================
-** Virtual Machine - Bind
-** =======================================================
-*/
-
-static int dbvm_bind_index(lua_State *L, sqlite3_stmt *vm, int index, int lindex) {
- switch (lua_type(L, lindex)) {
- case LUA_TSTRING:
- return sqlite3_bind_text(vm, index, lua_tostring(L, lindex), lua_strlen(L, lindex), SQLITE_TRANSIENT);
- case LUA_TNUMBER:
- return sqlite3_bind_double(vm, index, lua_tonumber(L, lindex));
- case LUA_TBOOLEAN:
- return sqlite3_bind_int(vm, index, lua_toboolean(L, lindex) ? 1 : 0);
- case LUA_TNONE:
- case LUA_TNIL:
- return sqlite3_bind_null(vm, index);
- default:
- luaL_error(L, "index (%d) - invalid data type for bind (%s)", index, lua_typename(L, lua_type(L, lindex)));
- return SQLITE_MISUSE; /*!*/
- }
-}
-
-
-static int dbvm_bind_parameter_count(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- lua_pushnumber(L, sqlite3_bind_parameter_count(svm->vm));
- return 1;
-}
-
-static int dbvm_bind_parameter_name(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- int index = (int)luaL_checknumber(L, 2);
- dbvm_check_bind_index(L, svm, index);
- lua_pushstring(L, sqlite3_bind_parameter_name(svm->vm, index));
- return 1;
-}
-
-static int dbvm_bind(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int index = luaL_checkint(L, 2);
- int result;
-
- dbvm_check_bind_index(L, svm, index);
- result = dbvm_bind_index(L, vm, index, 3);
-
- lua_pushnumber(L, result);
- return 1;
-}
-
-static int dbvm_bind_blob(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- int index = luaL_checkint(L, 2);
- const char *value = luaL_checkstring(L, 3);
- int len = lua_strlen(L, 3);
-
- lua_pushnumber(L, sqlite3_bind_blob(svm->vm, index, value, len, SQLITE_TRANSIENT));
- return 1;
-}
-
-static int dbvm_bind_values(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int top = lua_gettop(L);
- int result, n;
-
- if (top - 1 != sqlite3_bind_parameter_count(vm))
- luaL_error(L,
- "incorrect number of parameters to bind (%d given, %d to bind)",
- top - 1,
- sqlite3_bind_parameter_count(vm)
- );
-
- for (n = 2; n <= top; ++n) {
- if ((result = dbvm_bind_index(L, vm, n - 1, n)) != SQLITE_OK) {
- lua_pushnumber(L, result);
- return 1;
- }
- }
-
- lua_pushnumber(L, SQLITE_OK);
- return 1;
-}
-
-static int dbvm_bind_names(lua_State *L) {
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm = svm->vm;
- int count = sqlite3_bind_parameter_count(vm);
- const char *name;
- int result, n;
- luaL_checktype(L, 2, LUA_TTABLE);
-
- for (n = 1; n <= count; ++n) {
- name = sqlite3_bind_parameter_name(vm, n);
- if (name && (name[0] == ':' || name[0] == '$')) {
- lua_pushstring(L, ++name);
- lua_gettable(L, 2);
- result = dbvm_bind_index(L, vm, n, -1);
- lua_pop(L, 1);
- }
- else {
- lua_pushnumber(L, n);
- lua_gettable(L, 2);
- result = dbvm_bind_index(L, vm, n, -1);
- lua_pop(L, 1);
- }
-
- if (result != SQLITE_OK) {
- lua_pushnumber(L, result);
- return 1;
- }
- }
-
- lua_pushnumber(L, SQLITE_OK);
- return 1;
-}
-
-/*
-** =======================================================
-** Database (internal management)
-** =======================================================
-*/
-
-/*
-** When creating database handles, always creates a `closed' database handle
-** before opening the actual database; so, if there is a memory error, the
-** database is not left opened.
-**
-** Creates a new 'table' and leaves it in the stack
-*/
-static sdb *newdb (lua_State *L) {
- sdb *db = (sdb*)lua_newuserdata(L, sizeof(sdb));
- db->L = L;
- db->db = NULL; /* database handle is currently `closed' */
- db->func = NULL;
-
- db->busy_cb =
- db->busy_udata =
- db->progress_cb =
- db->progress_udata =
- db->trace_cb =
- db->trace_udata =
-#if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK
- db->update_hook_cb =
- db->update_hook_udata =
- db->commit_hook_cb =
- db->commit_hook_udata =
- db->rollback_hook_cb =
- db->rollback_hook_udata =
-#endif
- LUA_NOREF;
-
- luaL_getmetatable(L, sqlite_meta);
- lua_setmetatable(L, -2); /* set metatable */
-
- /* to keep track of 'open' virtual machines */
- lua_pushlightuserdata(L, db);
- lua_newtable(L);
- lua_rawset(L, LUA_REGISTRYINDEX);
-
- return db;
-}
-
-static int cleanupdb(lua_State *L, sdb *db) {
- sdb_func *func;
- sdb_func *func_next;
- int top;
- int result;
-
- /* free associated virtual machines */
- lua_pushlightuserdata(L, db);
- lua_rawget(L, LUA_REGISTRYINDEX);
-
- /* close all used handles */
- top = lua_gettop(L);
- lua_pushnil(L);
- while (lua_next(L, -2)) {
- sdb_vm *svm = lua_touserdata(L, -2); /* key: vm; val: sql text */
- cleanupvm(L, svm);
-
- lua_settop(L, top);
- lua_pushnil(L);
- }
-
- lua_pop(L, 1); /* pop vm table */
-
- /* remove entry in lua registry table */
- lua_pushlightuserdata(L, db);
- lua_pushnil(L);
- lua_rawset(L, LUA_REGISTRYINDEX);
-
- /* 'free' all references */
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
- luaL_unref(L, LUA_REGISTRYINDEX, db->progress_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->progress_udata);
- luaL_unref(L, LUA_REGISTRYINDEX, db->trace_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->trace_udata);
-#if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK
- luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_udata);
- luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_udata);
- luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_udata);
-#endif
-
- /* close database */
- result = sqlite3_close(db->db);
- db->db = NULL;
-
- /* free associated memory with created functions */
- func = db->func;
- while (func) {
- func_next = func->next;
- luaL_unref(L, LUA_REGISTRYINDEX, func->fn_step);
- luaL_unref(L, LUA_REGISTRYINDEX, func->fn_finalize);
- luaL_unref(L, LUA_REGISTRYINDEX, func->udata);
- free(func);
- func = func_next;
- }
- db->func = NULL;
- return result;
-}
-
-static sdb *lsqlite_getdb(lua_State *L, int index) {
- sdb *db = (sdb*)luaL_checkudata(L, index, sqlite_meta);
- if (db == NULL) luaL_typerror(L, index, "sqlite database");
- return db;
-}
-
-static sdb *lsqlite_checkdb(lua_State *L, int index) {
- sdb *db = lsqlite_getdb(L, index);
- if (db->db == NULL) luaL_argerror(L, index, "attempt to use closed sqlite database");
- return db;
-}
-
-
-/*
-** =======================================================
-** User Defined Functions - Context Methods
-** =======================================================
-*/
-typedef struct {
- sqlite3_context *ctx;
- int ud;
-} lcontext;
-
-static lcontext *lsqlite_make_context(lua_State *L) {
- lcontext *ctx = (lcontext*)lua_newuserdata(L, sizeof(lcontext));
- lua_rawgeti(L, LUA_REGISTRYINDEX, sqlite_ctx_meta_ref);
- lua_setmetatable(L, -2);
- ctx->ctx = NULL;
- ctx->ud = LUA_NOREF;
- return ctx;
-}
-
-static lcontext *lsqlite_getcontext(lua_State *L, int index) {
- lcontext *ctx = (lcontext*)luaL_checkudata(L, index, sqlite_ctx_meta);
- if (ctx == NULL) luaL_typerror(L, index, "sqlite context");
- return ctx;
-}
-
-static lcontext *lsqlite_checkcontext(lua_State *L, int index) {
- lcontext *ctx = lsqlite_getcontext(L, index);
- if (ctx->ctx == NULL) luaL_argerror(L, index, "invalid sqlite context");
- return ctx;
-}
-
-static int lcontext_tostring(lua_State *L) {
- char buff[39];
- lcontext *ctx = lsqlite_getcontext(L, 1);
- if (ctx->ctx == NULL)
- strcpy(buff, "closed");
- else
- sprintf(buff, "%p", ctx->ctx);
- lua_pushfstring(L, "sqlite function context (%s)", buff);
- return 1;
-}
-
-static void lcontext_check_aggregate(lua_State *L, lcontext *ctx) {
- sdb_func *func = (sdb_func*)sqlite3_user_data(ctx->ctx);
- if (!func->aggregate) {
- luaL_error(L, "attempt to call aggregate method from scalar function");
- }
-}
-
-static int lcontext_user_data(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- sdb_func *func = (sdb_func*)sqlite3_user_data(ctx->ctx);
- lua_rawgeti(L, LUA_REGISTRYINDEX, func->udata);
- return 1;
-}
-
-static int lcontext_get_aggregate_context(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- lcontext_check_aggregate(L, ctx);
- lua_rawgeti(L, LUA_REGISTRYINDEX, ctx->ud);
- return 1;
-}
-
-static int lcontext_set_aggregate_context(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- lcontext_check_aggregate(L, ctx);
- lua_settop(L, 2);
- luaL_unref(L, LUA_REGISTRYINDEX, ctx->ud);
- ctx->ud = luaL_ref(L, LUA_REGISTRYINDEX);
- return 0;
-}
-
-static int lcontext_aggregate_count(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- lcontext_check_aggregate(L, ctx);
- lua_pushnumber(L, sqlite3_aggregate_count(ctx->ctx));
- return 1;
-}
-
-#if 0
-void *sqlite3_get_auxdata(sqlite3_context*, int);
-void sqlite3_set_auxdata(sqlite3_context*, int, void*, void (*)(void*));
-#endif
-
-static int lcontext_result(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- switch (lua_type(L, 2)) {
- case LUA_TNUMBER:
- sqlite3_result_double(ctx->ctx, luaL_checknumber(L, 2));
- break;
- case LUA_TSTRING:
- sqlite3_result_text(ctx->ctx, luaL_checkstring(L, 2), lua_strlen(L, 2), SQLITE_TRANSIENT);
- break;
- case LUA_TNIL:
- case LUA_TNONE:
- sqlite3_result_null(ctx->ctx);
- break;
- default:
- luaL_error(L, "invalid result type %s", lua_typename(L, 2));
- break;
- }
-
- return 0;
-}
-
-static int lcontext_result_blob(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- const char *blob = luaL_checkstring(L, 2);
- int size = lua_strlen(L, 2);
- sqlite3_result_blob(ctx->ctx, (const void*)blob, size, SQLITE_TRANSIENT);
- return 0;
-}
-
-static int lcontext_result_double(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- double d = luaL_checknumber(L, 2);
- sqlite3_result_double(ctx->ctx, d);
- return 0;
-}
-
-static int lcontext_result_error(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- const char *err = luaL_checkstring(L, 2);
- int size = lua_strlen(L, 2);
- sqlite3_result_error(ctx->ctx, err, size);
- return 0;
-}
-
-static int lcontext_result_int(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- int i = luaL_checkint(L, 2);
- sqlite3_result_int(ctx->ctx, i);
- return 0;
-}
-
-static int lcontext_result_null(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- sqlite3_result_null(ctx->ctx);
- return 0;
-}
-
-static int lcontext_result_text(lua_State *L) {
- lcontext *ctx = lsqlite_checkcontext(L, 1);
- const char *text = luaL_checkstring(L, 2);
- int size = lua_strlen(L, 2);
- sqlite3_result_text(ctx->ctx, text, size, SQLITE_TRANSIENT);
- return 0;
-}
-
-/*
-** =======================================================
-** Database Methods
-** =======================================================
-*/
-
-static int db_isopen(lua_State *L) {
- sdb *db = lsqlite_getdb(L, 1);
- lua_pushboolean(L, db->db != NULL ? 1 : 0);
- return 1;
-}
-
-static int db_last_insert_rowid(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- /* conversion warning: int64 -> luaNumber */
- sqlite_int64 rowid = sqlite3_last_insert_rowid(db->db);
- lua_Number n = (lua_Number)rowid;
- if (n == rowid)
- lua_pushnumber(L, n);
- else
- lua_pushfstring(L, "%ll", rowid);
- return 1;
-}
-
-static int db_changes(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- lua_pushnumber(L, sqlite3_changes(db->db));
- return 1;
-}
-
-static int db_total_changes(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- lua_pushnumber(L, sqlite3_total_changes(db->db));
- return 1;
-}
-
-static int db_errcode(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- lua_pushnumber(L, sqlite3_errcode(db->db));
- return 1;
-}
-
-static int db_errmsg(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- lua_pushstring(L, sqlite3_errmsg(db->db));
- return 1;
-}
-
-static int db_interrupt(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- sqlite3_interrupt(db->db);
- return 0;
-}
-
-/*
-** Registering SQL functions:
-*/
-
-static void db_push_value(lua_State *L, sqlite3_value *value) {
- switch (sqlite3_value_type(value)) {
- case SQLITE_TEXT:
- lua_pushlstring(L, (const char*)sqlite3_value_text(value), sqlite3_value_bytes(value));
- break;
-
- case SQLITE_INTEGER:
- {
- sqlite_int64 i64 = sqlite3_value_int64(value);
- lua_Number n = (lua_Number)i64;
- if (n == i64)
- lua_pushnumber(L, n);
- else
- lua_pushlstring(L, (const char*)sqlite3_value_text(value), sqlite3_value_bytes(value));
- }
- break;
-
- case SQLITE_FLOAT:
- lua_pushnumber(L, sqlite3_value_double(value));
- break;
-
- case SQLITE_BLOB:
- lua_pushlstring(L, sqlite3_value_blob(value), sqlite3_value_bytes(value));
- break;
-
- case SQLITE_NULL:
- lua_pushnil(L);
- break;
-
- default:
- /* things done properly (SQLite + Lua SQLite)
- ** this should never happen */
- lua_pushnil(L);
- break;
- }
-}
-
-/*
-** callback functions used when calling registered sql functions
-*/
-
-/* scalar function to be called
-** callback params: context, values... */
-static void db_sql_normal_function(sqlite3_context *context, int argc, sqlite3_value **argv) {
- sdb_func *func = (sdb_func*)sqlite3_user_data(context);
- lua_State *L = func->db->L;
- int n;
- lcontext *ctx;
-
- int top = lua_gettop(L);
-
- /* ensure there is enough space in the stack */
- lua_checkstack(L, argc + 3);
-
- lua_rawgeti(L, LUA_REGISTRYINDEX, func->fn_step); /* function to call */
-
- if (!func->aggregate) {
- ctx = lsqlite_make_context(L); /* push context - used to set results */
- }
- else {
- /* reuse context userdata value */
- void *p = sqlite3_aggregate_context(context, 1);
- /* i think it is OK to use assume that using a light user data
- ** as an entry on LUA REGISTRY table will be unique */
- lua_pushlightuserdata(L, p);
- lua_rawget(L, LUA_REGISTRYINDEX); /* context table */
-
- if (lua_isnil(L, -1)) { /* not yet created? */
- lua_pop(L, 1);
- ctx = lsqlite_make_context(L);
- lua_pushlightuserdata(L, p);
- lua_pushvalue(L, -2);
- lua_rawset(L, LUA_REGISTRYINDEX);
- }
- else
- ctx = lsqlite_getcontext(L, -1);
- }
-
- /* push params */
- for (n = 0; n < argc; ++n) {
- db_push_value(L, argv[n]);
- }
-
- /* set context */
- ctx->ctx = context;
-
- if (lua_pcall(L, argc + 1, 0, 0)) {
- const char *errmsg = lua_tostring(L, -1);
- int size = lua_strlen(L, -1);
- sqlite3_result_error(context, errmsg, size);
- }
-
- /* invalidate context */
- ctx->ctx = NULL;
-
- if (!func->aggregate) {
- luaL_unref(L, LUA_REGISTRYINDEX, ctx->ud);
- }
-
- lua_settop(L, top);
-}
-
-static void db_sql_finalize_function(sqlite3_context *context) {
- sdb_func *func = (sdb_func*)sqlite3_user_data(context);
- lua_State *L = func->db->L;
- void *p = sqlite3_aggregate_context(context, 1); /* minimal mem usage */
- lcontext *ctx;
- int top = lua_gettop(L);
-
- lua_rawgeti(L, LUA_REGISTRYINDEX, func->fn_finalize); /* function to call */
-
- /* i think it is OK to use assume that using a light user data
- ** as an entry on LUA REGISTRY table will be unique */
- lua_pushlightuserdata(L, p);
- lua_rawget(L, LUA_REGISTRYINDEX); /* context table */
-
- if (lua_isnil(L, -1)) { /* not yet created? - shouldn't happen in finalize function */
- lua_pop(L, 1);
- ctx = lsqlite_make_context(L);
- lua_pushlightuserdata(L, p);
- lua_pushvalue(L, -2);
- lua_rawset(L, LUA_REGISTRYINDEX);
- }
- else
- ctx = lsqlite_getcontext(L, -1);
-
- /* set context */
- ctx->ctx = context;
-
- if (lua_pcall(L, 1, 0, 0)) {
- sqlite3_result_error(context, lua_tostring(L, -1), -1);
- }
-
- /* invalidate context */
- ctx->ctx = NULL;
-
- /* cleanup context */
- luaL_unref(L, LUA_REGISTRYINDEX, ctx->ud);
- /* remove it from registry */
- lua_pushlightuserdata(L, p);
- lua_pushnil(L);
- lua_rawset(L, LUA_REGISTRYINDEX);
-
- lua_settop(L, top);
-}
-
-/*
-** Register a normal function
-** Params: db, function name, number arguments, [ callback | step, finalize], user data
-** Returns: true on sucess
-**
-** Normal function:
-** Params: context, params
-**
-** Aggregate function:
-** Params of step: context, params
-** Params of finalize: context
-*/
-static int db_register_function(lua_State *L, int aggregate) {
- sdb *db = lsqlite_checkdb(L, 1);
- const char *name;
- int args;
- int result;
- sdb_func *func;
-
- /* safety measure */
- if (aggregate) aggregate = 1;
-
- name = luaL_checkstring(L, 2);
- args = luaL_checkint(L, 3);
- luaL_checktype(L, 4, LUA_TFUNCTION);
- if (aggregate) luaL_checktype(L, 5, LUA_TFUNCTION);
-
- /* maybe an alternative way to allocate memory should be used/avoided */
- func = (sdb_func*)malloc(sizeof(sdb_func));
- if (func == NULL) {
- luaL_error(L, "out of memory");
- }
-
- result = sqlite3_create_function(
- db->db, name, args, SQLITE_UTF8, func,
- aggregate ? NULL : db_sql_normal_function,
- aggregate ? db_sql_normal_function : NULL,
- aggregate ? db_sql_finalize_function : NULL
- );
-
- if (result == SQLITE_OK) {
- /* safety measures for userdata field to be present in the stack */
- lua_settop(L, 5 + aggregate);
-
- /* save registered function in db function list */
- func->db = db;
- func->aggregate = aggregate;
- func->next = db->func;
- db->func = func;
-
- /* save the setp/normal function callback */
- lua_pushvalue(L, 4);
- func->fn_step = luaL_ref(L, LUA_REGISTRYINDEX);
- /* save user data */
- lua_pushvalue(L, 5+aggregate);
- func->udata = luaL_ref(L, LUA_REGISTRYINDEX);
-
- if (aggregate) {
- lua_pushvalue(L, 5);
- func->fn_finalize = luaL_ref(L, LUA_REGISTRYINDEX);
- }
- else
- func->fn_finalize = LUA_NOREF;
- }
- else {
- /* free allocated memory */
- free(func);
- }
-
- lua_pushboolean(L, result == SQLITE_OK ? 1 : 0);
- return 1;
-}
-
-static int db_create_function(lua_State *L) {
- return db_register_function(L, 0);
-}
-
-static int db_create_aggregate(lua_State *L) {
- return db_register_function(L, 1);
-}
-
-/* create_collation; contributed by Thomas Lauer
-*/
-
-typedef struct {
- lua_State *L;
- int ref;
-} scc;
-
-static int collwrapper(scc *co,int l1,const void *p1,
- int l2,const void *p2) {
- int res=0;
- lua_State *L=co->L;
- lua_rawgeti(L,LUA_REGISTRYINDEX,co->ref);
- lua_pushlstring(L,p1,l1);
- lua_pushlstring(L,p2,l2);
- if (lua_pcall(L,2,1,0)==0) res=(int)lua_tonumber(L,-1);
- lua_pop(L,1);
- return res;
-}
-
-static void collfree(scc *co) {
- if (co) {
- luaL_unref(co->L,LUA_REGISTRYINDEX,co->ref);
- free(co);
- }
-}
-
-static int db_create_collation(lua_State *L) {
- sdb *db=lsqlite_checkdb(L,1);
- const char *collname=luaL_checkstring(L,2);
- scc *co=NULL;
- int (*collfunc)(scc *,int,const void *,int,const void *)=NULL;
- lua_settop(L,3); /* default args to nil, and exclude extras */
- if (lua_isfunction(L,3)) collfunc=collwrapper;
- else if (!lua_isnil(L,3))
- luaL_error(L,"create_collation: function or nil expected");
- if (collfunc != NULL) {
- co=(scc *)malloc(sizeof(scc)); /* userdata is a no-no as it
- will be garbage-collected */
- if (co) {
- co->L=L;
- /* lua_settop(L,3) above means we don't need: lua_pushvalue(L,3); */
- co->ref=luaL_ref(L,LUA_REGISTRYINDEX);
- }
- else luaL_error(L,"create_collation: could not allocate callback");
- }
- sqlite3_create_collation_v2(db->db, collname, SQLITE_UTF8,
- (void *)co,
- (int(*)(void*,int,const void*,int,const void*))collfunc,
- (void(*)(void*))collfree);
- return 0;
-}
-
-/*
-** trace callback:
-** Params: database, callback function, userdata
-**
-** callback function:
-** Params: userdata, sql
-*/
-static void db_trace_callback(void *user, const char *sql) {
- sdb *db = (sdb*)user;
- lua_State *L = db->L;
- int top = lua_gettop(L);
-
- /* setup lua callback call */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->trace_cb); /* get callback */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->trace_udata); /* get callback user data */
- lua_pushstring(L, sql); /* traced sql statement */
-
- /* call lua function */
- lua_pcall(L, 2, 0, 0);
- /* ignore any error generated by this function */
-
- lua_settop(L, top);
-}
-
-static int db_trace(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
-
- if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
- luaL_unref(L, LUA_REGISTRYINDEX, db->trace_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->trace_udata);
-
- db->trace_cb =
- db->trace_udata = LUA_NOREF;
-
- /* clear trace handler */
- sqlite3_trace(db->db, NULL, NULL);
- }
- else {
- luaL_checktype(L, 2, LUA_TFUNCTION);
-
- /* make sure we have an userdata field (even if nil) */
- lua_settop(L, 3);
-
- luaL_unref(L, LUA_REGISTRYINDEX, db->trace_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->trace_udata);
-
- db->trace_udata = luaL_ref(L, LUA_REGISTRYINDEX);
- db->trace_cb = luaL_ref(L, LUA_REGISTRYINDEX);
-
- /* set trace handler */
- sqlite3_trace(db->db, db_trace_callback, db);
- }
-
- return 0;
-}
-
-#if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK
-
-/*
-** update_hook callback:
-** Params: database, callback function, userdata
-**
-** callback function:
-** Params: userdata, {one of SQLITE_INSERT, SQLITE_DELETE, or SQLITE_UPDATE},
-** database name, table name (containing the affected row), rowid of the row
-*/
-static void db_update_hook_callback(void *user, int op, char const *dbname, char const *tblname, sqlite3_int64 rowid) {
- sdb *db = (sdb*)user;
- lua_State *L = db->L;
- int top = lua_gettop(L);
- lua_Number n = (lua_Number)rowid;
-
- /* setup lua callback call */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->update_hook_cb); /* get callback */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->update_hook_udata); /* get callback user data */
- lua_pushnumber(L, (lua_Number )op);
- lua_pushstring(L, dbname); /* update_hook database name */
- lua_pushstring(L, tblname); /* update_hook database name */
- if (n == rowid)
- lua_pushnumber(L, n);
- else
- lua_pushfstring(L, "%ll", rowid);
-
- /* call lua function */
- lua_pcall(L, 5, 0, 0);
- /* ignore any error generated by this function */
-
- lua_settop(L, top);
-}
-
-static int db_update_hook(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
-
- if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
- luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_udata);
-
- db->update_hook_cb =
- db->update_hook_udata = LUA_NOREF;
-
- /* clear update_hook handler */
- sqlite3_update_hook(db->db, NULL, NULL);
- }
- else {
- luaL_checktype(L, 2, LUA_TFUNCTION);
-
- /* make sure we have an userdata field (even if nil) */
- lua_settop(L, 3);
-
- luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->update_hook_udata);
-
- db->update_hook_udata = luaL_ref(L, LUA_REGISTRYINDEX);
- db->update_hook_cb = luaL_ref(L, LUA_REGISTRYINDEX);
-
- /* set update_hook handler */
- sqlite3_update_hook(db->db, db_update_hook_callback, db);
- }
-
- return 0;
-}
-
-/*
-** commit_hook callback:
-** Params: database, callback function, userdata
-**
-** callback function:
-** Params: userdata
-** Returned value: Return false or nil to continue the COMMIT operation normally.
-** return true (non false, non nil), then the COMMIT is converted into a ROLLBACK.
-*/
-static int db_commit_hook_callback(void *user) {
- sdb *db = (sdb*)user;
- lua_State *L = db->L;
- int top = lua_gettop(L);
- int rollback = 0;
-
- /* setup lua callback call */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->commit_hook_cb); /* get callback */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->commit_hook_udata); /* get callback user data */
-
- /* call lua function */
- if (!lua_pcall(L, 1, 1, 0))
- rollback = lua_toboolean(L, -1); /* use result if there was no error */
-
- lua_settop(L, top);
- return rollback;
-}
-
-static int db_commit_hook(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
-
- if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
- luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_udata);
-
- db->commit_hook_cb =
- db->commit_hook_udata = LUA_NOREF;
-
- /* clear commit_hook handler */
- sqlite3_commit_hook(db->db, NULL, NULL);
- }
- else {
- luaL_checktype(L, 2, LUA_TFUNCTION);
-
- /* make sure we have an userdata field (even if nil) */
- lua_settop(L, 3);
-
- luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->commit_hook_udata);
-
- db->commit_hook_udata = luaL_ref(L, LUA_REGISTRYINDEX);
- db->commit_hook_cb = luaL_ref(L, LUA_REGISTRYINDEX);
-
- /* set commit_hook handler */
- sqlite3_commit_hook(db->db, db_commit_hook_callback, db);
- }
-
- return 0;
-}
-
-/*
-** rollback hook callback:
-** Params: database, callback function, userdata
-**
-** callback function:
-** Params: userdata
-*/
-static void db_rollback_hook_callback(void *user) {
- sdb *db = (sdb*)user;
- lua_State *L = db->L;
- int top = lua_gettop(L);
-
- /* setup lua callback call */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->rollback_hook_cb); /* get callback */
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->rollback_hook_udata); /* get callback user data */
-
- /* call lua function */
- lua_pcall(L, 1, 0, 0);
- /* ignore any error generated by this function */
-
- lua_settop(L, top);
-}
-
-static int db_rollback_hook(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
-
- if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
- luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_udata);
-
- db->rollback_hook_cb =
- db->rollback_hook_udata = LUA_NOREF;
-
- /* clear rollback_hook handler */
- sqlite3_rollback_hook(db->db, NULL, NULL);
- }
- else {
- luaL_checktype(L, 2, LUA_TFUNCTION);
-
- /* make sure we have an userdata field (even if nil) */
- lua_settop(L, 3);
-
- luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->rollback_hook_udata);
-
- db->rollback_hook_udata = luaL_ref(L, LUA_REGISTRYINDEX);
- db->rollback_hook_cb = luaL_ref(L, LUA_REGISTRYINDEX);
-
- /* set rollback_hook handler */
- sqlite3_rollback_hook(db->db, db_rollback_hook_callback, db);
- }
-
- return 0;
-}
-
-#endif /* #if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK */
-
-#if !defined(SQLITE_OMIT_PROGRESS_CALLBACK) || !SQLITE_OMIT_PROGRESS_CALLBACK
-
-/*
-** progress handler:
-** Params: database, number of opcodes, callback function, userdata
-**
-** callback function:
-** Params: userdata
-** returns: 0 to return immediatly and return SQLITE_ABORT, non-zero to continue
-*/
-static int db_progress_callback(void *user) {
- int result = 1; /* abort by default */
- sdb *db = (sdb*)user;
- lua_State *L = db->L;
- int top = lua_gettop(L);
-
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->progress_cb);
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->progress_udata);
-
- /* call lua function */
- if (!lua_pcall(L, 1, 1, 0))
- result = lua_toboolean(L, -1);
-
- lua_settop(L, top);
- return result;
-}
-
-static int db_progress_handler(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
-
- if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
- luaL_unref(L, LUA_REGISTRYINDEX, db->progress_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->progress_udata);
-
- db->progress_cb =
- db->progress_udata = LUA_NOREF;
-
- /* clear busy handler */
- sqlite3_progress_handler(db->db, 0, NULL, NULL);
- }
- else {
- int nop = luaL_checkint(L, 2); /* number of opcodes */
- luaL_checktype(L, 3, LUA_TFUNCTION);
-
- /* make sure we have an userdata field (even if nil) */
- lua_settop(L, 4);
-
- luaL_unref(L, LUA_REGISTRYINDEX, db->progress_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->progress_udata);
-
- db->progress_udata = luaL_ref(L, LUA_REGISTRYINDEX);
- db->progress_cb = luaL_ref(L, LUA_REGISTRYINDEX);
-
- /* set progress callback */
- sqlite3_progress_handler(db->db, nop, db_progress_callback, db);
- }
-
- return 0;
-}
-
-#else /* #if !defined(SQLITE_OMIT_PROGRESS_CALLBACK) || !SQLITE_OMIT_PROGRESS_CALLBACK */
-
-static int db_progress_handler(lua_State *L) {
- lua_pushliteral(L, "progress callback support disabled at compile time");
- lua_error(L);
- return 0;
-}
-
-#endif /* #if !defined(SQLITE_OMIT_PROGRESS_CALLBACK) || !SQLITE_OMIT_PROGRESS_CALLBACK */
-
-/*
-** busy handler:
-** Params: database, callback function, userdata
-**
-** callback function:
-** Params: userdata, number of tries
-** returns: 0 to return immediatly and return SQLITE_BUSY, non-zero to try again
-*/
-static int db_busy_callback(void *user, int tries) {
- int retry = 0; /* abort by default */
- sdb *db = (sdb*)user;
- lua_State *L = db->L;
- int top = lua_gettop(L);
-
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->busy_cb);
- lua_rawgeti(L, LUA_REGISTRYINDEX, db->busy_udata);
- lua_pushnumber(L, tries);
-
- /* call lua function */
- if (!lua_pcall(L, 2, 1, 0))
- retry = lua_toboolean(L, -1);
-
- lua_settop(L, top);
- return retry;
-}
-
-static int db_busy_handler(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
-
- if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
-
- db->busy_cb =
- db->busy_udata = LUA_NOREF;
-
- /* clear busy handler */
- sqlite3_busy_handler(db->db, NULL, NULL);
- }
- else {
- luaL_checktype(L, 2, LUA_TFUNCTION);
- /* make sure we have an userdata field (even if nil) */
- lua_settop(L, 3);
-
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
-
- db->busy_udata = luaL_ref(L, LUA_REGISTRYINDEX);
- db->busy_cb = luaL_ref(L, LUA_REGISTRYINDEX);
-
- /* set busy handler */
- sqlite3_busy_handler(db->db, db_busy_callback, db);
- }
-
- return 0;
-}
-
-static int db_busy_timeout(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- int timeout = luaL_checkint(L, 2);
- sqlite3_busy_timeout(db->db, timeout);
-
- /* if there was a timeout callback registered, it is now
- ** invalid/useless. free any references we may have */
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
- luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
- db->busy_cb =
- db->busy_udata = LUA_NOREF;
-
- return 0;
-}
-
-/*
-** Params: db, sql, callback, user
-** returns: code [, errmsg]
-**
-** Callback:
-** Params: user, number of columns, values, names
-** Returns: 0 to continue, other value will cause abort
-*/
-static int db_exec_callback(void* user, int columns, char **data, char **names) {
- int result = SQLITE_ABORT; /* abort by default */
- lua_State *L = (lua_State*)user;
- int n;
-
- int top = lua_gettop(L);
-
- lua_pushvalue(L, 3); /* function to call */
- lua_pushvalue(L, 4); /* user data */
- lua_pushnumber(L, columns); /* total number of rows in result */
-
- /* column values */
- lua_pushvalue(L, 6);
- for (n = 0; n < columns;) {
- lua_pushstring(L, data[n++]);
- lua_rawseti(L, -2, n);
- }
-
- /* columns names */
- lua_pushvalue(L, 5);
- if (lua_isnil(L, -1)) {
- lua_pop(L, 1);
- lua_newtable(L);
- lua_pushvalue(L, -1);
- lua_replace(L, 5);
- for (n = 0; n < columns;) {
- lua_pushstring(L, names[n++]);
- lua_rawseti(L, -2, n);
- }
- }
-
- /* call lua function */
- if (!lua_pcall(L, 4, 1, 0)) {
- if (lua_isnumber(L, -1))
- result = (int)lua_tonumber(L, -1);
- }
-
- lua_settop(L, top);
- return result;
-}
-
-static int db_exec(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- const char *sql = luaL_checkstring(L, 2);
- int result;
-
- if (!lua_isnoneornil(L, 3)) {
- /* stack:
- ** 3: callback function
- ** 4: userdata
- ** 5: column names
- ** 6: reusable column values
- */
- luaL_checktype(L, 3, LUA_TFUNCTION);
- lua_settop(L, 4); /* 'trap' userdata - nil extra parameters */
- lua_pushnil(L); /* column names not known at this point */
- lua_newtable(L); /* column values table */
-
- result = sqlite3_exec(db->db, sql, db_exec_callback, L, NULL);
- }
- else {
- /* no callbacks */
- result = sqlite3_exec(db->db, sql, NULL, NULL, NULL);
- }
-
- lua_pushnumber(L, result);
- return 1;
-}
-
-/*
-** Params: db, sql
-** returns: code, compiled length or error message
-*/
-static int db_prepare(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- const char *sql = luaL_checkstring(L, 2);
- int sql_len = lua_strlen(L, 2);
- const char *sqltail;
- sdb_vm *svm;
- lua_settop(L,2); /* sql is on top of stack for call to newvm */
- svm = newvm(L, db);
-
- if (sqlite3_prepare(db->db, sql, sql_len, &svm->vm, &sqltail) != SQLITE_OK) {
- cleanupvm(L, svm);
-
- lua_pushnil(L);
- lua_pushnumber(L, sqlite3_errcode(db->db));
- return 2;
- }
-
- /* vm already in the stack */
- lua_pushstring(L, sqltail);
- return 2;
-}
-
-static int db_do_next_row(lua_State *L, int packed) {
- int result;
- sdb_vm *svm = lsqlite_checkvm(L, 1);
- sqlite3_stmt *vm;
- int columns;
- int i;
-
- result = stepvm(L, svm);
- vm = svm->vm; /* stepvm may change svm->vm if re-prepare is needed */
- svm->has_values = result == SQLITE_ROW ? 1 : 0;
- svm->columns = columns = sqlite3_data_count(vm);
-
- if (result == SQLITE_ROW) {
- if (packed) {
- lua_newtable(L);
- if (packed == 1) {
- for (i = 0; i < columns;) {
- vm_push_column(L, vm, i);
- lua_rawseti(L, -2, ++i);
- }
- }
- else {
- for (i = 0; i < columns; ++i) {
- lua_pushstring(L, sqlite3_column_name(vm, i));
- vm_push_column(L, vm, i);
- lua_rawset(L, -3);
- }
- }
- return 1;
- }
- else {
- lua_checkstack(L, columns);
- for (i = 0; i < columns; ++i)
- vm_push_column(L, vm, i);
- return svm->columns;
- }
- }
-
- if (svm->temp) {
- /* finalize and check for errors */
- result = sqlite3_finalize(vm);
- svm->vm = NULL;
- cleanupvm(L, svm);
- }
- else if (result == SQLITE_DONE) {
- result = sqlite3_reset(vm);
- }
-
- if (result != SQLITE_OK) {
- lua_pushstring(L, sqlite3_errmsg(svm->db->db));
- lua_error(L);
- }
- return 0;
-}
-
-static int db_next_row(lua_State *L) {
- return db_do_next_row(L, 0);
-}
-
-static int db_next_packed_row(lua_State *L) {
- return db_do_next_row(L, 1);
-}
-
-static int db_next_named_row(lua_State *L) {
- return db_do_next_row(L, 2);
-}
-
-static int dbvm_do_rows(lua_State *L, int(*f)(lua_State *)) {
- /* sdb_vm *svm = */
- lsqlite_checkvm(L, 1);
- lua_pushvalue(L,1);
- lua_pushcfunction(L, f);
- lua_insert(L, -2);
- return 2;
-}
-
-static int dbvm_rows(lua_State *L) {
- return dbvm_do_rows(L, db_next_packed_row);
-}
-
-static int dbvm_nrows(lua_State *L) {
- return dbvm_do_rows(L, db_next_named_row);
-}
-
-static int dbvm_urows(lua_State *L) {
- return dbvm_do_rows(L, db_next_row);
-}
-
-static int db_do_rows(lua_State *L, int(*f)(lua_State *)) {
- sdb *db = lsqlite_checkdb(L, 1);
- const char *sql = luaL_checkstring(L, 2);
- sdb_vm *svm;
- lua_settop(L,2); /* sql is on top of stack for call to newvm */
- svm = newvm(L, db);
- svm->temp = 1;
-
- if (sqlite3_prepare(db->db, sql, -1, &svm->vm, NULL) != SQLITE_OK) {
- cleanupvm(L, svm);
-
- lua_pushstring(L, sqlite3_errmsg(svm->db->db));
- lua_error(L);
- }
-
- lua_pushcfunction(L, f);
- lua_insert(L, -2);
- return 2;
-}
-
-static int db_rows(lua_State *L) {
- return db_do_rows(L, db_next_packed_row);
-}
-
-static int db_nrows(lua_State *L) {
- return db_do_rows(L, db_next_named_row);
-}
-
-/* unpacked version of db:rows */
-static int db_urows(lua_State *L) {
- return db_do_rows(L, db_next_row);
-}
-
-static int db_tostring(lua_State *L) {
- char buff[32];
- sdb *db = lsqlite_getdb(L, 1);
- if (db->db == NULL)
- strcpy(buff, "closed");
- else
- sprintf(buff, "%p", lua_touserdata(L, 1));
- lua_pushfstring(L, "sqlite database (%s)", buff);
- return 1;
-}
-
-static int db_close(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- lua_pushnumber(L, cleanupdb(L, db));
- return 1;
-}
-
-static int db_close_vm(lua_State *L) {
- sdb *db = lsqlite_checkdb(L, 1);
- /* cleanup temporary only tables? */
- int temp = lua_toboolean(L, 2);
-
- /* free associated virtual machines */
- lua_pushlightuserdata(L, db);
- lua_rawget(L, LUA_REGISTRYINDEX);
-
- /* close all used handles */
- lua_pushnil(L);
- while (lua_next(L, -2)) {
- sdb_vm *svm = lua_touserdata(L, -2); /* key: vm; val: sql text */
-
- if ((!temp || svm->temp) && svm->vm)
- {
- sqlite3_finalize(svm->vm);
- svm->vm = NULL;
- }
-
- /* leave key in the stack */
- lua_pop(L, 1);
- }
- return 0;
-}
-
-static int db_gc(lua_State *L) {
- sdb *db = lsqlite_getdb(L, 1);
- if (db->db != NULL) /* ignore closed databases */
- cleanupdb(L, db);
- return 0;
-}
-
-/*
-** =======================================================
-** General library functions
-** =======================================================
-*/
-
-static int lsqlite_version(lua_State *L) {
- lua_pushstring(L, sqlite3_libversion());
- return 1;
-}
-
-static int lsqlite_complete(lua_State *L) {
- const char *sql = luaL_checkstring(L, 1);
- lua_pushboolean(L, sqlite3_complete(sql));
- return 1;
-}
-
-#ifndef WIN32
-static int lsqlite_temp_directory(lua_State *L) {
- const char *oldtemp = sqlite3_temp_directory;
-
- if (!lua_isnone(L, 1)) {
- const char *temp = luaL_optstring(L, 1, NULL);
- if (sqlite3_temp_directory) {
- sqlite3_free((char*)sqlite3_temp_directory);
- }
- if (temp) {
- sqlite3_temp_directory = sqlite3_mprintf("%s", temp);
- }
- else {
- sqlite3_temp_directory = NULL;
- }
- }
- lua_pushstring(L, oldtemp);
- return 1;
-}
-#endif
-
-static int lsqlite_do_open(lua_State *L, const char *filename) {
- sdb *db = newdb(L); /* create and leave in stack */
-
- if (sqlite3_open(filename, &db->db) == SQLITE_OK) {
- /* database handle already in the stack - return it */
- return 1;
- }
-
- /* failed to open database */
- lua_pushnil(L); /* push nil */
- lua_pushnumber(L, sqlite3_errcode(db->db));
- lua_pushstring(L, sqlite3_errmsg(db->db)); /* push error message */
-
- /* clean things up */
- cleanupdb(L, db);
-
- /* return */
- return 3;
-}
-
-static int lsqlite_open(lua_State *L) {
- const char *filename = luaL_checkstring(L, 1);
- return lsqlite_do_open(L, filename);
-}
-
-static int lsqlite_open_memory(lua_State *L) {
- return lsqlite_do_open(L, ":memory:");
-}
-
-static int lsqlite_newindex(lua_State *L) {
- lua_pushliteral(L, "attempt to change readonly table");
- lua_error(L);
- return 0;
-}
-
-/*
-** =======================================================
-** Register functions
-** =======================================================
-*/
-
-#define SC(s) { #s, SQLITE_ ## s },
-#define LSC(s) { #s, LSQLITE_ ## s },
-
-static const struct {
- const char* name;
- int value;
-} sqlite_constants[] = {
- /* error codes */
- SC(OK) SC(ERROR) SC(INTERNAL) SC(PERM)
- SC(ABORT) SC(BUSY) SC(LOCKED) SC(NOMEM)
- SC(READONLY) SC(INTERRUPT) SC(IOERR) SC(CORRUPT)
- SC(NOTFOUND) SC(FULL) SC(CANTOPEN) SC(PROTOCOL)
- SC(EMPTY) SC(SCHEMA) SC(TOOBIG) SC(CONSTRAINT)
- SC(MISMATCH) SC(MISUSE) SC(NOLFS)
- SC(FORMAT) SC(NOTADB)
-
- /* sqlite_step specific return values */
- SC(RANGE) SC(ROW) SC(DONE)
-
- /* column types */
- SC(INTEGER) SC(FLOAT) SC(TEXT) SC(BLOB)
- SC(NULL)
-
- /* Authorizer Action Codes */
- SC(CREATE_INDEX )
- SC(CREATE_TABLE )
- SC(CREATE_TEMP_INDEX )
- SC(CREATE_TEMP_TABLE )
- SC(CREATE_TEMP_TRIGGER)
- SC(CREATE_TEMP_VIEW )
- SC(CREATE_TRIGGER )
- SC(CREATE_VIEW )
- SC(DELETE )
- SC(DROP_INDEX )
- SC(DROP_TABLE )
- SC(DROP_TEMP_INDEX )
- SC(DROP_TEMP_TABLE )
- SC(DROP_TEMP_TRIGGER )
- SC(DROP_TEMP_VIEW )
- SC(DROP_TRIGGER )
- SC(DROP_VIEW )
- SC(INSERT )
- SC(PRAGMA )
- SC(READ )
- SC(SELECT )
- SC(TRANSACTION )
- SC(UPDATE )
- SC(ATTACH )
- SC(DETACH )
- SC(ALTER_TABLE )
- SC(REINDEX )
- SC(ANALYZE )
- SC(CREATE_VTABLE )
- SC(DROP_VTABLE )
- SC(FUNCTION )
- SC(SAVEPOINT )
-
- /* terminator */
- { NULL, 0 }
-};
-
-/* ======================================================= */
-
-static const luaL_Reg dblib[] = {
- {"isopen", db_isopen },
- {"last_insert_rowid", db_last_insert_rowid },
- {"changes", db_changes },
- {"total_changes", db_total_changes },
- {"errcode", db_errcode },
- {"error_code", db_errcode },
- {"errmsg", db_errmsg },
- {"error_message", db_errmsg },
- {"interrupt", db_interrupt },
-
- {"create_function", db_create_function },
- {"create_aggregate", db_create_aggregate },
- {"create_collation", db_create_collation },
-
- {"trace", db_trace },
- {"progress_handler", db_progress_handler },
- {"busy_timeout", db_busy_timeout },
- {"busy_handler", db_busy_handler },
-#if !defined(LSQLITE_OMIT_UPDATE_HOOK) || !LSQLITE_OMIT_UPDATE_HOOK
- {"update_hook", db_update_hook },
- {"commit_hook", db_commit_hook },
- {"rollback_hook", db_rollback_hook },
-#endif
-
- {"prepare", db_prepare },
- {"rows", db_rows },
- {"urows", db_urows },
- {"nrows", db_nrows },
-
- {"exec", db_exec },
- {"execute", db_exec },
- {"close", db_close },
- {"close_vm", db_close_vm },
-
- {"__tostring", db_tostring },
- {"__gc", db_gc },
-
- {NULL, NULL}
-};
-
-static const luaL_Reg vmlib[] = {
- {"isopen", dbvm_isopen },
-
- {"step", dbvm_step },
- {"reset", dbvm_reset },
- {"finalize", dbvm_finalize },
-
- {"columns", dbvm_columns },
-
- {"bind", dbvm_bind },
- {"bind_values", dbvm_bind_values },
- {"bind_names", dbvm_bind_names },
- {"bind_blob", dbvm_bind_blob },
- {"bind_parameter_count",dbvm_bind_parameter_count},
- {"bind_parameter_name", dbvm_bind_parameter_name},
-
- {"get_value", dbvm_get_value },
- {"get_values", dbvm_get_values },
- {"get_name", dbvm_get_name },
- {"get_names", dbvm_get_names },
- {"get_type", dbvm_get_type },
- {"get_types", dbvm_get_types },
- {"get_uvalues", dbvm_get_uvalues },
- {"get_unames", dbvm_get_unames },
- {"get_utypes", dbvm_get_utypes },
-
- {"get_named_values", dbvm_get_named_values },
- {"get_named_types", dbvm_get_named_types },
-
- {"rows", dbvm_rows },
- {"urows", dbvm_urows },
- {"nrows", dbvm_nrows },
-
- /* compatibility names (added by request) */
- {"idata", dbvm_get_values },
- {"inames", dbvm_get_names },
- {"itypes", dbvm_get_types },
- {"data", dbvm_get_named_values },
- {"type", dbvm_get_named_types },
-
- {"__tostring", dbvm_tostring },
- {"__gc", dbvm_gc },
-
- { NULL, NULL }
-};
-
-static const luaL_Reg ctxlib[] = {
- {"user_data", lcontext_user_data },
-
- {"get_aggregate_data", lcontext_get_aggregate_context },
- {"set_aggregate_data", lcontext_set_aggregate_context },
- {"aggregate_count", lcontext_aggregate_count },
-
- {"result", lcontext_result },
- {"result_null", lcontext_result_null },
- {"result_number", lcontext_result_double },
- {"result_double", lcontext_result_double },
- {"result_int", lcontext_result_int },
- {"result_text", lcontext_result_text },
- {"result_blob", lcontext_result_blob },
- {"result_error", lcontext_result_error },
-
- {"__tostring", lcontext_tostring },
- {NULL, NULL}
-};
-
-static const luaL_Reg sqlitelib[] = {
- {"version", lsqlite_version },
- {"complete", lsqlite_complete },
-#ifndef WIN32
- {"temp_directory", lsqlite_temp_directory },
-#endif
- {"open", lsqlite_open },
- {"open_memory", lsqlite_open_memory },
-
- {"__newindex", lsqlite_newindex },
- {NULL, NULL}
-};
-
-static void create_meta(lua_State *L, const char *name, const luaL_Reg *lib) {
- luaL_newmetatable(L, name);
- lua_pushstring(L, "__index");
- lua_pushvalue(L, -2); /* push metatable */
- lua_rawset(L, -3); /* metatable.__index = metatable */
-
- /* register metatable functions */
- luaL_openlib(L, NULL, lib, 0);
-
- /* remove metatable from stack */
- lua_pop(L, 1);
-}
-
-LUALIB_API int luaopen_lsqlite3(lua_State *L) {
- create_meta(L, sqlite_meta, dblib);
- create_meta(L, sqlite_vm_meta, vmlib);
- create_meta(L, sqlite_ctx_meta, ctxlib);
-
- luaL_getmetatable(L, sqlite_ctx_meta);
- sqlite_ctx_meta_ref = luaL_ref(L, LUA_REGISTRYINDEX);
-
- /* register (local) sqlite metatable */
- luaL_register(L, "sqlite3", sqlitelib);
-
- {
- int i = 0;
- /* add constants to global table */
- while (sqlite_constants[i].name) {
- lua_pushstring(L, sqlite_constants[i].name);
- lua_pushnumber(L, sqlite_constants[i].value);
- lua_rawset(L, -3);
- ++i;
- }
- }
-
- /* set sqlite's metatable to itself - set as readonly (__newindex) */
- lua_pushvalue(L, -1);
- lua_setmetatable(L, -2);
-
- return 1;
-}
-
-
-
-
-#ifdef __cplusplus
-} // extern "C"
-#endif // __cplusplus
-
-
-
-
diff --git a/source/SQLite/sqlite3.c b/source/SQLite/sqlite3.c
deleted file mode 100644
index 37ee4ad38..000000000
--- a/source/SQLite/sqlite3.c
+++ /dev/null
@@ -1,138114 +0,0 @@
-/******************************************************************************
-** This file is an amalgamation of many separate C source files from SQLite
-** version 3.7.16.1. By combining all the individual C code files into this
-** single large file, the entire code can be compiled as a single translation
-** unit. This allows many compilers to do optimizations that would not be
-** possible if the files were compiled separately. Performance improvements
-** of 5% or more are commonly seen when SQLite is compiled as a single
-** translation unit.
-**
-** This file is all you need to compile SQLite. To use SQLite in other
-** programs, you need this file and the "sqlite3.h" header file that defines
-** the programming interface to the SQLite library. (If you do not have
-** the "sqlite3.h" header file at hand, you will find a copy embedded within
-** the text of this file. Search for "Begin file sqlite3.h" to find the start
-** of the embedded sqlite3.h header file.) Additional code files may be needed
-** if you want a wrapper to interface SQLite with your choice of programming
-** language. The code for the "sqlite3" command-line shell is also in a
-** separate file. This file contains only code for the core SQLite library.
-*/
-#define SQLITE_CORE 1
-#define SQLITE_AMALGAMATION 1
-#ifndef SQLITE_PRIVATE
-# define SQLITE_PRIVATE static
-#endif
-#ifndef SQLITE_API
-# define SQLITE_API
-#endif
-/************** Begin file sqliteInt.h ***************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** Internal interface definitions for SQLite.
-**
-*/
-#ifndef _SQLITEINT_H_
-#define _SQLITEINT_H_
-
-/*
-** These #defines should enable >2GB file support on POSIX if the
-** underlying operating system supports it. If the OS lacks
-** large file support, or if the OS is windows, these should be no-ops.
-**
-** Ticket #2739: The _LARGEFILE_SOURCE macro must appear before any
-** system #includes. Hence, this block of code must be the very first
-** code in all source files.
-**
-** Large file support can be disabled using the -DSQLITE_DISABLE_LFS switch
-** on the compiler command line. This is necessary if you are compiling
-** on a recent machine (ex: Red Hat 7.2) but you want your code to work
-** on an older machine (ex: Red Hat 6.0). If you compile on Red Hat 7.2
-** without this option, LFS is enable. But LFS does not exist in the kernel
-** in Red Hat 6.0, so the code won't work. Hence, for maximum binary
-** portability you should omit LFS.
-**
-** Similar is true for Mac OS X. LFS is only supported on Mac OS X 9 and later.
-*/
-#ifndef SQLITE_DISABLE_LFS
-# define _LARGE_FILE 1
-# ifndef _FILE_OFFSET_BITS
-# define _FILE_OFFSET_BITS 64
-# endif
-# define _LARGEFILE_SOURCE 1
-#endif
-
-/*
-** Include the configuration header output by 'configure' if we're using the
-** autoconf-based build
-*/
-#ifdef _HAVE_SQLITE_CONFIG_H
-#include "config.h"
-#endif
-
-/************** Include sqliteLimit.h in the middle of sqliteInt.h ***********/
-/************** Begin file sqliteLimit.h *************************************/
-/*
-** 2007 May 7
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file defines various limits of what SQLite can process.
-*/
-
-/*
-** The maximum length of a TEXT or BLOB in bytes. This also
-** limits the size of a row in a table or index.
-**
-** The hard limit is the ability of a 32-bit signed integer
-** to count the size: 2^31-1 or 2147483647.
-*/
-#ifndef SQLITE_MAX_LENGTH
-# define SQLITE_MAX_LENGTH 1000000000
-#endif
-
-/*
-** This is the maximum number of
-**
-** * Columns in a table
-** * Columns in an index
-** * Columns in a view
-** * Terms in the SET clause of an UPDATE statement
-** * Terms in the result set of a SELECT statement
-** * Terms in the GROUP BY or ORDER BY clauses of a SELECT statement.
-** * Terms in the VALUES clause of an INSERT statement
-**
-** The hard upper limit here is 32676. Most database people will
-** tell you that in a well-normalized database, you usually should
-** not have more than a dozen or so columns in any table. And if
-** that is the case, there is no point in having more than a few
-** dozen values in any of the other situations described above.
-*/
-#ifndef SQLITE_MAX_COLUMN
-# define SQLITE_MAX_COLUMN 2000
-#endif
-
-/*
-** The maximum length of a single SQL statement in bytes.
-**
-** It used to be the case that setting this value to zero would
-** turn the limit off. That is no longer true. It is not possible
-** to turn this limit off.
-*/
-#ifndef SQLITE_MAX_SQL_LENGTH
-# define SQLITE_MAX_SQL_LENGTH 1000000000
-#endif
-
-/*
-** The maximum depth of an expression tree. This is limited to
-** some extent by SQLITE_MAX_SQL_LENGTH. But sometime you might
-** want to place more severe limits on the complexity of an
-** expression.
-**
-** A value of 0 used to mean that the limit was not enforced.
-** But that is no longer true. The limit is now strictly enforced
-** at all times.
-*/
-#ifndef SQLITE_MAX_EXPR_DEPTH
-# define SQLITE_MAX_EXPR_DEPTH 1000
-#endif
-
-/*
-** The maximum number of terms in a compound SELECT statement.
-** The code generator for compound SELECT statements does one
-** level of recursion for each term. A stack overflow can result
-** if the number of terms is too large. In practice, most SQL
-** never has more than 3 or 4 terms. Use a value of 0 to disable
-** any limit on the number of terms in a compount SELECT.
-*/
-#ifndef SQLITE_MAX_COMPOUND_SELECT
-# define SQLITE_MAX_COMPOUND_SELECT 500
-#endif
-
-/*
-** The maximum number of opcodes in a VDBE program.
-** Not currently enforced.
-*/
-#ifndef SQLITE_MAX_VDBE_OP
-# define SQLITE_MAX_VDBE_OP 25000
-#endif
-
-/*
-** The maximum number of arguments to an SQL function.
-*/
-#ifndef SQLITE_MAX_FUNCTION_ARG
-# define SQLITE_MAX_FUNCTION_ARG 127
-#endif
-
-/*
-** The maximum number of in-memory pages to use for the main database
-** table and for temporary tables. The SQLITE_DEFAULT_CACHE_SIZE
-*/
-#ifndef SQLITE_DEFAULT_CACHE_SIZE
-# define SQLITE_DEFAULT_CACHE_SIZE 2000
-#endif
-#ifndef SQLITE_DEFAULT_TEMP_CACHE_SIZE
-# define SQLITE_DEFAULT_TEMP_CACHE_SIZE 500
-#endif
-
-/*
-** The default number of frames to accumulate in the log file before
-** checkpointing the database in WAL mode.
-*/
-#ifndef SQLITE_DEFAULT_WAL_AUTOCHECKPOINT
-# define SQLITE_DEFAULT_WAL_AUTOCHECKPOINT 1000
-#endif
-
-/*
-** The maximum number of attached databases. This must be between 0
-** and 62. The upper bound on 62 is because a 64-bit integer bitmap
-** is used internally to track attached databases.
-*/
-#ifndef SQLITE_MAX_ATTACHED
-# define SQLITE_MAX_ATTACHED 10
-#endif
-
-
-/*
-** The maximum value of a ?nnn wildcard that the parser will accept.
-*/
-#ifndef SQLITE_MAX_VARIABLE_NUMBER
-# define SQLITE_MAX_VARIABLE_NUMBER 999
-#endif
-
-/* Maximum page size. The upper bound on this value is 65536. This a limit
-** imposed by the use of 16-bit offsets within each page.
-**
-** Earlier versions of SQLite allowed the user to change this value at
-** compile time. This is no longer permitted, on the grounds that it creates
-** a library that is technically incompatible with an SQLite library
-** compiled with a different limit. If a process operating on a database
-** with a page-size of 65536 bytes crashes, then an instance of SQLite
-** compiled with the default page-size limit will not be able to rollback
-** the aborted transaction. This could lead to database corruption.
-*/
-#ifdef SQLITE_MAX_PAGE_SIZE
-# undef SQLITE_MAX_PAGE_SIZE
-#endif
-#define SQLITE_MAX_PAGE_SIZE 65536
-
-
-/*
-** The default size of a database page.
-*/
-#ifndef SQLITE_DEFAULT_PAGE_SIZE
-# define SQLITE_DEFAULT_PAGE_SIZE 1024
-#endif
-#if SQLITE_DEFAULT_PAGE_SIZE>SQLITE_MAX_PAGE_SIZE
-# undef SQLITE_DEFAULT_PAGE_SIZE
-# define SQLITE_DEFAULT_PAGE_SIZE SQLITE_MAX_PAGE_SIZE
-#endif
-
-/*
-** Ordinarily, if no value is explicitly provided, SQLite creates databases
-** with page size SQLITE_DEFAULT_PAGE_SIZE. However, based on certain
-** device characteristics (sector-size and atomic write() support),
-** SQLite may choose a larger value. This constant is the maximum value
-** SQLite will choose on its own.
-*/
-#ifndef SQLITE_MAX_DEFAULT_PAGE_SIZE
-# define SQLITE_MAX_DEFAULT_PAGE_SIZE 8192
-#endif
-#if SQLITE_MAX_DEFAULT_PAGE_SIZE>SQLITE_MAX_PAGE_SIZE
-# undef SQLITE_MAX_DEFAULT_PAGE_SIZE
-# define SQLITE_MAX_DEFAULT_PAGE_SIZE SQLITE_MAX_PAGE_SIZE
-#endif
-
-
-/*
-** Maximum number of pages in one database file.
-**
-** This is really just the default value for the max_page_count pragma.
-** This value can be lowered (or raised) at run-time using that the
-** max_page_count macro.
-*/
-#ifndef SQLITE_MAX_PAGE_COUNT
-# define SQLITE_MAX_PAGE_COUNT 1073741823
-#endif
-
-/*
-** Maximum length (in bytes) of the pattern in a LIKE or GLOB
-** operator.
-*/
-#ifndef SQLITE_MAX_LIKE_PATTERN_LENGTH
-# define SQLITE_MAX_LIKE_PATTERN_LENGTH 50000
-#endif
-
-/*
-** Maximum depth of recursion for triggers.
-**
-** A value of 1 means that a trigger program will not be able to itself
-** fire any triggers. A value of 0 means that no trigger programs at all
-** may be executed.
-*/
-#ifndef SQLITE_MAX_TRIGGER_DEPTH
-# define SQLITE_MAX_TRIGGER_DEPTH 1000
-#endif
-
-/************** End of sqliteLimit.h *****************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-
-/* Disable nuisance warnings on Borland compilers */
-#if defined(__BORLANDC__)
-#pragma warn -rch /* unreachable code */
-#pragma warn -ccc /* Condition is always true or false */
-#pragma warn -aus /* Assigned value is never used */
-#pragma warn -csu /* Comparing signed and unsigned */
-#pragma warn -spa /* Suspicious pointer arithmetic */
-#endif
-
-/* Needed for various definitions... */
-#ifndef _GNU_SOURCE
-# define _GNU_SOURCE
-#endif
-
-#if defined(__OpenBSD__) && !defined(_BSD_SOURCE)
-# define _BSD_SOURCE
-#endif
-
-/*
-** Include standard header files as necessary
-*/
-#ifdef HAVE_STDINT_H
-#include <stdint.h>
-#endif
-#ifdef HAVE_INTTYPES_H
-#include <inttypes.h>
-#endif
-
-/*
-** The following macros are used to cast pointers to integers and
-** integers to pointers. The way you do this varies from one compiler
-** to the next, so we have developed the following set of #if statements
-** to generate appropriate macros for a wide range of compilers.
-**
-** The correct "ANSI" way to do this is to use the intptr_t type.
-** Unfortunately, that typedef is not available on all compilers, or
-** if it is available, it requires an #include of specific headers
-** that vary from one machine to the next.
-**
-** Ticket #3860: The llvm-gcc-4.2 compiler from Apple chokes on
-** the ((void*)&((char*)0)[X]) construct. But MSVC chokes on ((void*)(X)).
-** So we have to define the macros in different ways depending on the
-** compiler.
-*/
-#if defined(__PTRDIFF_TYPE__) /* This case should work for GCC */
-# define SQLITE_INT_TO_PTR(X) ((void*)(__PTRDIFF_TYPE__)(X))
-# define SQLITE_PTR_TO_INT(X) ((int)(__PTRDIFF_TYPE__)(X))
-#elif !defined(__GNUC__) /* Works for compilers other than LLVM */
-# define SQLITE_INT_TO_PTR(X) ((void*)&((char*)0)[X])
-# define SQLITE_PTR_TO_INT(X) ((int)(((char*)X)-(char*)0))
-#elif defined(HAVE_STDINT_H) /* Use this case if we have ANSI headers */
-# define SQLITE_INT_TO_PTR(X) ((void*)(intptr_t)(X))
-# define SQLITE_PTR_TO_INT(X) ((int)(intptr_t)(X))
-#else /* Generates a warning - but it always works */
-# define SQLITE_INT_TO_PTR(X) ((void*)(X))
-# define SQLITE_PTR_TO_INT(X) ((int)(X))
-#endif
-
-/*
-** The SQLITE_THREADSAFE macro must be defined as 0, 1, or 2.
-** 0 means mutexes are permanently disable and the library is never
-** threadsafe. 1 means the library is serialized which is the highest
-** level of threadsafety. 2 means the libary is multithreaded - multiple
-** threads can use SQLite as long as no two threads try to use the same
-** database connection at the same time.
-**
-** Older versions of SQLite used an optional THREADSAFE macro.
-** We support that for legacy.
-*/
-#if !defined(SQLITE_THREADSAFE)
-#if defined(THREADSAFE)
-# define SQLITE_THREADSAFE THREADSAFE
-#else
-# define SQLITE_THREADSAFE 1 /* IMP: R-07272-22309 */
-#endif
-#endif
-
-/*
-** Powersafe overwrite is on by default. But can be turned off using
-** the -DSQLITE_POWERSAFE_OVERWRITE=0 command-line option.
-*/
-#ifndef SQLITE_POWERSAFE_OVERWRITE
-# define SQLITE_POWERSAFE_OVERWRITE 1
-#endif
-
-/*
-** The SQLITE_DEFAULT_MEMSTATUS macro must be defined as either 0 or 1.
-** It determines whether or not the features related to
-** SQLITE_CONFIG_MEMSTATUS are available by default or not. This value can
-** be overridden at runtime using the sqlite3_config() API.
-*/
-#if !defined(SQLITE_DEFAULT_MEMSTATUS)
-# define SQLITE_DEFAULT_MEMSTATUS 1
-#endif
-
-/*
-** Exactly one of the following macros must be defined in order to
-** specify which memory allocation subsystem to use.
-**
-** SQLITE_SYSTEM_MALLOC // Use normal system malloc()
-** SQLITE_WIN32_MALLOC // Use Win32 native heap API
-** SQLITE_ZERO_MALLOC // Use a stub allocator that always fails
-** SQLITE_MEMDEBUG // Debugging version of system malloc()
-**
-** On Windows, if the SQLITE_WIN32_MALLOC_VALIDATE macro is defined and the
-** assert() macro is enabled, each call into the Win32 native heap subsystem
-** will cause HeapValidate to be called. If heap validation should fail, an
-** assertion will be triggered.
-**
-** (Historical note: There used to be several other options, but we've
-** pared it down to just these three.)
-**
-** If none of the above are defined, then set SQLITE_SYSTEM_MALLOC as
-** the default.
-*/
-#if defined(SQLITE_SYSTEM_MALLOC) \
- + defined(SQLITE_WIN32_MALLOC) \
- + defined(SQLITE_ZERO_MALLOC) \
- + defined(SQLITE_MEMDEBUG)>1
-# error "Two or more of the following compile-time configuration options\
- are defined but at most one is allowed:\
- SQLITE_SYSTEM_MALLOC, SQLITE_WIN32_MALLOC, SQLITE_MEMDEBUG,\
- SQLITE_ZERO_MALLOC"
-#endif
-#if defined(SQLITE_SYSTEM_MALLOC) \
- + defined(SQLITE_WIN32_MALLOC) \
- + defined(SQLITE_ZERO_MALLOC) \
- + defined(SQLITE_MEMDEBUG)==0
-# define SQLITE_SYSTEM_MALLOC 1
-#endif
-
-/*
-** If SQLITE_MALLOC_SOFT_LIMIT is not zero, then try to keep the
-** sizes of memory allocations below this value where possible.
-*/
-#if !defined(SQLITE_MALLOC_SOFT_LIMIT)
-# define SQLITE_MALLOC_SOFT_LIMIT 1024
-#endif
-
-/*
-** We need to define _XOPEN_SOURCE as follows in order to enable
-** recursive mutexes on most Unix systems. But Mac OS X is different.
-** The _XOPEN_SOURCE define causes problems for Mac OS X we are told,
-** so it is omitted there. See ticket #2673.
-**
-** Later we learn that _XOPEN_SOURCE is poorly or incorrectly
-** implemented on some systems. So we avoid defining it at all
-** if it is already defined or if it is unneeded because we are
-** not doing a threadsafe build. Ticket #2681.
-**
-** See also ticket #2741.
-*/
-#if !defined(_XOPEN_SOURCE) && !defined(__DARWIN__) \
- && !defined(__APPLE__) && SQLITE_THREADSAFE
-# define _XOPEN_SOURCE 500 /* Needed to enable pthread recursive mutexes */
-#endif
-
-/*
-** The TCL headers are only needed when compiling the TCL bindings.
-*/
-#if defined(SQLITE_TCL) || defined(TCLSH)
-# include <tcl.h>
-#endif
-
-/*
-** NDEBUG and SQLITE_DEBUG are opposites. It should always be true that
-** defined(NDEBUG)==!defined(SQLITE_DEBUG). If this is not currently true,
-** make it true by defining or undefining NDEBUG.
-**
-** Setting NDEBUG makes the code smaller and run faster by disabling the
-** number assert() statements in the code. So we want the default action
-** to be for NDEBUG to be set and NDEBUG to be undefined only if SQLITE_DEBUG
-** is set. Thus NDEBUG becomes an opt-in rather than an opt-out
-** feature.
-*/
-#if !defined(NDEBUG) && !defined(SQLITE_DEBUG)
-# define NDEBUG 1
-#endif
-#if defined(NDEBUG) && defined(SQLITE_DEBUG)
-# undef NDEBUG
-#endif
-
-/*
-** The testcase() macro is used to aid in coverage testing. When
-** doing coverage testing, the condition inside the argument to
-** testcase() must be evaluated both true and false in order to
-** get full branch coverage. The testcase() macro is inserted
-** to help ensure adequate test coverage in places where simple
-** condition/decision coverage is inadequate. For example, testcase()
-** can be used to make sure boundary values are tested. For
-** bitmask tests, testcase() can be used to make sure each bit
-** is significant and used at least once. On switch statements
-** where multiple cases go to the same block of code, testcase()
-** can insure that all cases are evaluated.
-**
-*/
-#ifdef SQLITE_COVERAGE_TEST
-SQLITE_PRIVATE void sqlite3Coverage(int);
-# define testcase(X) if( X ){ sqlite3Coverage(__LINE__); }
-#else
-# define testcase(X)
-#endif
-
-/*
-** The TESTONLY macro is used to enclose variable declarations or
-** other bits of code that are needed to support the arguments
-** within testcase() and assert() macros.
-*/
-#if !defined(NDEBUG) || defined(SQLITE_COVERAGE_TEST)
-# define TESTONLY(X) X
-#else
-# define TESTONLY(X)
-#endif
-
-/*
-** Sometimes we need a small amount of code such as a variable initialization
-** to setup for a later assert() statement. We do not want this code to
-** appear when assert() is disabled. The following macro is therefore
-** used to contain that setup code. The "VVA" acronym stands for
-** "Verification, Validation, and Accreditation". In other words, the
-** code within VVA_ONLY() will only run during verification processes.
-*/
-#ifndef NDEBUG
-# define VVA_ONLY(X) X
-#else
-# define VVA_ONLY(X)
-#endif
-
-/*
-** The ALWAYS and NEVER macros surround boolean expressions which
-** are intended to always be true or false, respectively. Such
-** expressions could be omitted from the code completely. But they
-** are included in a few cases in order to enhance the resilience
-** of SQLite to unexpected behavior - to make the code "self-healing"
-** or "ductile" rather than being "brittle" and crashing at the first
-** hint of unplanned behavior.
-**
-** In other words, ALWAYS and NEVER are added for defensive code.
-**
-** When doing coverage testing ALWAYS and NEVER are hard-coded to
-** be true and false so that the unreachable code then specify will
-** not be counted as untested code.
-*/
-#if defined(SQLITE_COVERAGE_TEST)
-# define ALWAYS(X) (1)
-# define NEVER(X) (0)
-#elif !defined(NDEBUG)
-# define ALWAYS(X) ((X)?1:(assert(0),0))
-# define NEVER(X) ((X)?(assert(0),1):0)
-#else
-# define ALWAYS(X) (X)
-# define NEVER(X) (X)
-#endif
-
-/*
-** Return true (non-zero) if the input is a integer that is too large
-** to fit in 32-bits. This macro is used inside of various testcase()
-** macros to verify that we have tested SQLite for large-file support.
-*/
-#define IS_BIG_INT(X) (((X)&~(i64)0xffffffff)!=0)
-
-/*
-** The macro unlikely() is a hint that surrounds a boolean
-** expression that is usually false. Macro likely() surrounds
-** a boolean expression that is usually true. GCC is able to
-** use these hints to generate better code, sometimes.
-*/
-#if defined(__GNUC__) && 0
-# define likely(X) __builtin_expect((X),1)
-# define unlikely(X) __builtin_expect((X),0)
-#else
-# define likely(X) !!(X)
-# define unlikely(X) !!(X)
-#endif
-
-/************** Include sqlite3.h in the middle of sqliteInt.h ***************/
-/************** Begin file sqlite3.h *****************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This header file defines the interface that the SQLite library
-** presents to client programs. If a C-function, structure, datatype,
-** or constant definition does not appear in this file, then it is
-** not a published API of SQLite, is subject to change without
-** notice, and should not be referenced by programs that use SQLite.
-**
-** Some of the definitions that are in this file are marked as
-** "experimental". Experimental interfaces are normally new
-** features recently added to SQLite. We do not anticipate changes
-** to experimental interfaces but reserve the right to make minor changes
-** if experience from use "in the wild" suggest such changes are prudent.
-**
-** The official C-language API documentation for SQLite is derived
-** from comments in this file. This file is the authoritative source
-** on how SQLite interfaces are suppose to operate.
-**
-** The name of this file under configuration management is "sqlite.h.in".
-** The makefile makes some minor changes to this file (such as inserting
-** the version number) and changes its name to "sqlite3.h" as
-** part of the build process.
-*/
-#ifndef _SQLITE3_H_
-#define _SQLITE3_H_
-#include <stdarg.h> /* Needed for the definition of va_list */
-
-/*
-** Make sure we can call this stuff from C++.
-*/
-#if 0
-extern "C" {
-#endif
-
-
-/*
-** Add the ability to override 'extern'
-*/
-#ifndef SQLITE_EXTERN
-# define SQLITE_EXTERN extern
-#endif
-
-#ifndef SQLITE_API
-# define SQLITE_API
-#endif
-
-
-/*
-** These no-op macros are used in front of interfaces to mark those
-** interfaces as either deprecated or experimental. New applications
-** should not use deprecated interfaces - they are support for backwards
-** compatibility only. Application writers should be aware that
-** experimental interfaces are subject to change in point releases.
-**
-** These macros used to resolve to various kinds of compiler magic that
-** would generate warning messages when they were used. But that
-** compiler magic ended up generating such a flurry of bug reports
-** that we have taken it all out and gone back to using simple
-** noop macros.
-*/
-#define SQLITE_DEPRECATED
-#define SQLITE_EXPERIMENTAL
-
-/*
-** Ensure these symbols were not defined by some previous header file.
-*/
-#ifdef SQLITE_VERSION
-# undef SQLITE_VERSION
-#endif
-#ifdef SQLITE_VERSION_NUMBER
-# undef SQLITE_VERSION_NUMBER
-#endif
-
-/*
-** CAPI3REF: Compile-Time Library Version Numbers
-**
-** ^(The [SQLITE_VERSION] C preprocessor macro in the sqlite3.h header
-** evaluates to a string literal that is the SQLite version in the
-** format "X.Y.Z" where X is the major version number (always 3 for
-** SQLite3) and Y is the minor version number and Z is the release number.)^
-** ^(The [SQLITE_VERSION_NUMBER] C preprocessor macro resolves to an integer
-** with the value (X*1000000 + Y*1000 + Z) where X, Y, and Z are the same
-** numbers used in [SQLITE_VERSION].)^
-** The SQLITE_VERSION_NUMBER for any given release of SQLite will also
-** be larger than the release from which it is derived. Either Y will
-** be held constant and Z will be incremented or else Y will be incremented
-** and Z will be reset to zero.
-**
-** Since version 3.6.18, SQLite source code has been stored in the
-** <a href="http://www.fossil-scm.org/">Fossil configuration management
-** system</a>. ^The SQLITE_SOURCE_ID macro evaluates to
-** a string which identifies a particular check-in of SQLite
-** within its configuration management system. ^The SQLITE_SOURCE_ID
-** string contains the date and time of the check-in (UTC) and an SHA1
-** hash of the entire source tree.
-**
-** See also: [sqlite3_libversion()],
-** [sqlite3_libversion_number()], [sqlite3_sourceid()],
-** [sqlite_version()] and [sqlite_source_id()].
-*/
-#define SQLITE_VERSION "3.7.16.1"
-#define SQLITE_VERSION_NUMBER 3007016
-#define SQLITE_SOURCE_ID "2013-03-29 13:44:34 527231bc67285f01fb18d4451b28f61da3c4e39d"
-
-/*
-** CAPI3REF: Run-Time Library Version Numbers
-** KEYWORDS: sqlite3_version, sqlite3_sourceid
-**
-** These interfaces provide the same information as the [SQLITE_VERSION],
-** [SQLITE_VERSION_NUMBER], and [SQLITE_SOURCE_ID] C preprocessor macros
-** but are associated with the library instead of the header file. ^(Cautious
-** programmers might include assert() statements in their application to
-** verify that values returned by these interfaces match the macros in
-** the header, and thus insure that the application is
-** compiled with matching library and header files.
-**
-** <blockquote><pre>
-** assert( sqlite3_libversion_number()==SQLITE_VERSION_NUMBER );
-** assert( strcmp(sqlite3_sourceid(),SQLITE_SOURCE_ID)==0 );
-** assert( strcmp(sqlite3_libversion(),SQLITE_VERSION)==0 );
-** </pre></blockquote>)^
-**
-** ^The sqlite3_version[] string constant contains the text of [SQLITE_VERSION]
-** macro. ^The sqlite3_libversion() function returns a pointer to the
-** to the sqlite3_version[] string constant. The sqlite3_libversion()
-** function is provided for use in DLLs since DLL users usually do not have
-** direct access to string constants within the DLL. ^The
-** sqlite3_libversion_number() function returns an integer equal to
-** [SQLITE_VERSION_NUMBER]. ^The sqlite3_sourceid() function returns
-** a pointer to a string constant whose value is the same as the
-** [SQLITE_SOURCE_ID] C preprocessor macro.
-**
-** See also: [sqlite_version()] and [sqlite_source_id()].
-*/
-SQLITE_API const char sqlite3_version[] = SQLITE_VERSION;
-SQLITE_API const char *sqlite3_libversion(void);
-SQLITE_API const char *sqlite3_sourceid(void);
-SQLITE_API int sqlite3_libversion_number(void);
-
-/*
-** CAPI3REF: Run-Time Library Compilation Options Diagnostics
-**
-** ^The sqlite3_compileoption_used() function returns 0 or 1
-** indicating whether the specified option was defined at
-** compile time. ^The SQLITE_ prefix may be omitted from the
-** option name passed to sqlite3_compileoption_used().
-**
-** ^The sqlite3_compileoption_get() function allows iterating
-** over the list of options that were defined at compile time by
-** returning the N-th compile time option string. ^If N is out of range,
-** sqlite3_compileoption_get() returns a NULL pointer. ^The SQLITE_
-** prefix is omitted from any strings returned by
-** sqlite3_compileoption_get().
-**
-** ^Support for the diagnostic functions sqlite3_compileoption_used()
-** and sqlite3_compileoption_get() may be omitted by specifying the
-** [SQLITE_OMIT_COMPILEOPTION_DIAGS] option at compile time.
-**
-** See also: SQL functions [sqlite_compileoption_used()] and
-** [sqlite_compileoption_get()] and the [compile_options pragma].
-*/
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
-SQLITE_API int sqlite3_compileoption_used(const char *zOptName);
-SQLITE_API const char *sqlite3_compileoption_get(int N);
-#endif
-
-/*
-** CAPI3REF: Test To See If The Library Is Threadsafe
-**
-** ^The sqlite3_threadsafe() function returns zero if and only if
-** SQLite was compiled with mutexing code omitted due to the
-** [SQLITE_THREADSAFE] compile-time option being set to 0.
-**
-** SQLite can be compiled with or without mutexes. When
-** the [SQLITE_THREADSAFE] C preprocessor macro is 1 or 2, mutexes
-** are enabled and SQLite is threadsafe. When the
-** [SQLITE_THREADSAFE] macro is 0,
-** the mutexes are omitted. Without the mutexes, it is not safe
-** to use SQLite concurrently from more than one thread.
-**
-** Enabling mutexes incurs a measurable performance penalty.
-** So if speed is of utmost importance, it makes sense to disable
-** the mutexes. But for maximum safety, mutexes should be enabled.
-** ^The default behavior is for mutexes to be enabled.
-**
-** This interface can be used by an application to make sure that the
-** version of SQLite that it is linking against was compiled with
-** the desired setting of the [SQLITE_THREADSAFE] macro.
-**
-** This interface only reports on the compile-time mutex setting
-** of the [SQLITE_THREADSAFE] flag. If SQLite is compiled with
-** SQLITE_THREADSAFE=1 or =2 then mutexes are enabled by default but
-** can be fully or partially disabled using a call to [sqlite3_config()]
-** with the verbs [SQLITE_CONFIG_SINGLETHREAD], [SQLITE_CONFIG_MULTITHREAD],
-** or [SQLITE_CONFIG_MUTEX]. ^(The return value of the
-** sqlite3_threadsafe() function shows only the compile-time setting of
-** thread safety, not any run-time changes to that setting made by
-** sqlite3_config(). In other words, the return value from sqlite3_threadsafe()
-** is unchanged by calls to sqlite3_config().)^
-**
-** See the [threading mode] documentation for additional information.
-*/
-SQLITE_API int sqlite3_threadsafe(void);
-
-/*
-** CAPI3REF: Database Connection Handle
-** KEYWORDS: {database connection} {database connections}
-**
-** Each open SQLite database is represented by a pointer to an instance of
-** the opaque structure named "sqlite3". It is useful to think of an sqlite3
-** pointer as an object. The [sqlite3_open()], [sqlite3_open16()], and
-** [sqlite3_open_v2()] interfaces are its constructors, and [sqlite3_close()]
-** and [sqlite3_close_v2()] are its destructors. There are many other
-** interfaces (such as
-** [sqlite3_prepare_v2()], [sqlite3_create_function()], and
-** [sqlite3_busy_timeout()] to name but three) that are methods on an
-** sqlite3 object.
-*/
-typedef struct sqlite3 sqlite3;
-
-/*
-** CAPI3REF: 64-Bit Integer Types
-** KEYWORDS: sqlite_int64 sqlite_uint64
-**
-** Because there is no cross-platform way to specify 64-bit integer types
-** SQLite includes typedefs for 64-bit signed and unsigned integers.
-**
-** The sqlite3_int64 and sqlite3_uint64 are the preferred type definitions.
-** The sqlite_int64 and sqlite_uint64 types are supported for backwards
-** compatibility only.
-**
-** ^The sqlite3_int64 and sqlite_int64 types can store integer values
-** between -9223372036854775808 and +9223372036854775807 inclusive. ^The
-** sqlite3_uint64 and sqlite_uint64 types can store integer values
-** between 0 and +18446744073709551615 inclusive.
-*/
-#ifdef SQLITE_INT64_TYPE
- typedef SQLITE_INT64_TYPE sqlite_int64;
- typedef unsigned SQLITE_INT64_TYPE sqlite_uint64;
-#elif defined(_MSC_VER) || defined(__BORLANDC__)
- typedef __int64 sqlite_int64;
- typedef unsigned __int64 sqlite_uint64;
-#else
- typedef long long int sqlite_int64;
- typedef unsigned long long int sqlite_uint64;
-#endif
-typedef sqlite_int64 sqlite3_int64;
-typedef sqlite_uint64 sqlite3_uint64;
-
-/*
-** If compiling for a processor that lacks floating point support,
-** substitute integer for floating-point.
-*/
-#ifdef SQLITE_OMIT_FLOATING_POINT
-# define double sqlite3_int64
-#endif
-
-/*
-** CAPI3REF: Closing A Database Connection
-**
-** ^The sqlite3_close() and sqlite3_close_v2() routines are destructors
-** for the [sqlite3] object.
-** ^Calls to sqlite3_close() and sqlite3_close_v2() return SQLITE_OK if
-** the [sqlite3] object is successfully destroyed and all associated
-** resources are deallocated.
-**
-** ^If the database connection is associated with unfinalized prepared
-** statements or unfinished sqlite3_backup objects then sqlite3_close()
-** will leave the database connection open and return [SQLITE_BUSY].
-** ^If sqlite3_close_v2() is called with unfinalized prepared statements
-** and unfinished sqlite3_backups, then the database connection becomes
-** an unusable "zombie" which will automatically be deallocated when the
-** last prepared statement is finalized or the last sqlite3_backup is
-** finished. The sqlite3_close_v2() interface is intended for use with
-** host languages that are garbage collected, and where the order in which
-** destructors are called is arbitrary.
-**
-** Applications should [sqlite3_finalize | finalize] all [prepared statements],
-** [sqlite3_blob_close | close] all [BLOB handles], and
-** [sqlite3_backup_finish | finish] all [sqlite3_backup] objects associated
-** with the [sqlite3] object prior to attempting to close the object. ^If
-** sqlite3_close_v2() is called on a [database connection] that still has
-** outstanding [prepared statements], [BLOB handles], and/or
-** [sqlite3_backup] objects then it returns SQLITE_OK but the deallocation
-** of resources is deferred until all [prepared statements], [BLOB handles],
-** and [sqlite3_backup] objects are also destroyed.
-**
-** ^If an [sqlite3] object is destroyed while a transaction is open,
-** the transaction is automatically rolled back.
-**
-** The C parameter to [sqlite3_close(C)] and [sqlite3_close_v2(C)]
-** must be either a NULL
-** pointer or an [sqlite3] object pointer obtained
-** from [sqlite3_open()], [sqlite3_open16()], or
-** [sqlite3_open_v2()], and not previously closed.
-** ^Calling sqlite3_close() or sqlite3_close_v2() with a NULL pointer
-** argument is a harmless no-op.
-*/
-SQLITE_API int sqlite3_close(sqlite3*);
-SQLITE_API int sqlite3_close_v2(sqlite3*);
-
-/*
-** The type for a callback function.
-** This is legacy and deprecated. It is included for historical
-** compatibility and is not documented.
-*/
-typedef int (*sqlite3_callback)(void*,int,char**, char**);
-
-/*
-** CAPI3REF: One-Step Query Execution Interface
-**
-** The sqlite3_exec() interface is a convenience wrapper around
-** [sqlite3_prepare_v2()], [sqlite3_step()], and [sqlite3_finalize()],
-** that allows an application to run multiple statements of SQL
-** without having to use a lot of C code.
-**
-** ^The sqlite3_exec() interface runs zero or more UTF-8 encoded,
-** semicolon-separate SQL statements passed into its 2nd argument,
-** in the context of the [database connection] passed in as its 1st
-** argument. ^If the callback function of the 3rd argument to
-** sqlite3_exec() is not NULL, then it is invoked for each result row
-** coming out of the evaluated SQL statements. ^The 4th argument to
-** sqlite3_exec() is relayed through to the 1st argument of each
-** callback invocation. ^If the callback pointer to sqlite3_exec()
-** is NULL, then no callback is ever invoked and result rows are
-** ignored.
-**
-** ^If an error occurs while evaluating the SQL statements passed into
-** sqlite3_exec(), then execution of the current statement stops and
-** subsequent statements are skipped. ^If the 5th parameter to sqlite3_exec()
-** is not NULL then any error message is written into memory obtained
-** from [sqlite3_malloc()] and passed back through the 5th parameter.
-** To avoid memory leaks, the application should invoke [sqlite3_free()]
-** on error message strings returned through the 5th parameter of
-** of sqlite3_exec() after the error message string is no longer needed.
-** ^If the 5th parameter to sqlite3_exec() is not NULL and no errors
-** occur, then sqlite3_exec() sets the pointer in its 5th parameter to
-** NULL before returning.
-**
-** ^If an sqlite3_exec() callback returns non-zero, the sqlite3_exec()
-** routine returns SQLITE_ABORT without invoking the callback again and
-** without running any subsequent SQL statements.
-**
-** ^The 2nd argument to the sqlite3_exec() callback function is the
-** number of columns in the result. ^The 3rd argument to the sqlite3_exec()
-** callback is an array of pointers to strings obtained as if from
-** [sqlite3_column_text()], one for each column. ^If an element of a
-** result row is NULL then the corresponding string pointer for the
-** sqlite3_exec() callback is a NULL pointer. ^The 4th argument to the
-** sqlite3_exec() callback is an array of pointers to strings where each
-** entry represents the name of corresponding result column as obtained
-** from [sqlite3_column_name()].
-**
-** ^If the 2nd parameter to sqlite3_exec() is a NULL pointer, a pointer
-** to an empty string, or a pointer that contains only whitespace and/or
-** SQL comments, then no SQL statements are evaluated and the database
-** is not changed.
-**
-** Restrictions:
-**
-** <ul>
-** <li> The application must insure that the 1st parameter to sqlite3_exec()
-** is a valid and open [database connection].
-** <li> The application must not close [database connection] specified by
-** the 1st parameter to sqlite3_exec() while sqlite3_exec() is running.
-** <li> The application must not modify the SQL statement text passed into
-** the 2nd parameter of sqlite3_exec() while sqlite3_exec() is running.
-** </ul>
-*/
-SQLITE_API int sqlite3_exec(
- sqlite3*, /* An open database */
- const char *sql, /* SQL to be evaluated */
- int (*callback)(void*,int,char**,char**), /* Callback function */
- void *, /* 1st argument to callback */
- char **errmsg /* Error msg written here */
-);
-
-/*
-** CAPI3REF: Result Codes
-** KEYWORDS: SQLITE_OK {error code} {error codes}
-** KEYWORDS: {result code} {result codes}
-**
-** Many SQLite functions return an integer result code from the set shown
-** here in order to indicate success or failure.
-**
-** New error codes may be added in future versions of SQLite.
-**
-** See also: [SQLITE_IOERR_READ | extended result codes],
-** [sqlite3_vtab_on_conflict()] [SQLITE_ROLLBACK | result codes].
-*/
-#define SQLITE_OK 0 /* Successful result */
-/* beginning-of-error-codes */
-#define SQLITE_ERROR 1 /* SQL error or missing database */
-#define SQLITE_INTERNAL 2 /* Internal logic error in SQLite */
-#define SQLITE_PERM 3 /* Access permission denied */
-#define SQLITE_ABORT 4 /* Callback routine requested an abort */
-#define SQLITE_BUSY 5 /* The database file is locked */
-#define SQLITE_LOCKED 6 /* A table in the database is locked */
-#define SQLITE_NOMEM 7 /* A malloc() failed */
-#define SQLITE_READONLY 8 /* Attempt to write a readonly database */
-#define SQLITE_INTERRUPT 9 /* Operation terminated by sqlite3_interrupt()*/
-#define SQLITE_IOERR 10 /* Some kind of disk I/O error occurred */
-#define SQLITE_CORRUPT 11 /* The database disk image is malformed */
-#define SQLITE_NOTFOUND 12 /* Unknown opcode in sqlite3_file_control() */
-#define SQLITE_FULL 13 /* Insertion failed because database is full */
-#define SQLITE_CANTOPEN 14 /* Unable to open the database file */
-#define SQLITE_PROTOCOL 15 /* Database lock protocol error */
-#define SQLITE_EMPTY 16 /* Database is empty */
-#define SQLITE_SCHEMA 17 /* The database schema changed */
-#define SQLITE_TOOBIG 18 /* String or BLOB exceeds size limit */
-#define SQLITE_CONSTRAINT 19 /* Abort due to constraint violation */
-#define SQLITE_MISMATCH 20 /* Data type mismatch */
-#define SQLITE_MISUSE 21 /* Library used incorrectly */
-#define SQLITE_NOLFS 22 /* Uses OS features not supported on host */
-#define SQLITE_AUTH 23 /* Authorization denied */
-#define SQLITE_FORMAT 24 /* Auxiliary database format error */
-#define SQLITE_RANGE 25 /* 2nd parameter to sqlite3_bind out of range */
-#define SQLITE_NOTADB 26 /* File opened that is not a database file */
-#define SQLITE_ROW 100 /* sqlite3_step() has another row ready */
-#define SQLITE_DONE 101 /* sqlite3_step() has finished executing */
-/* end-of-error-codes */
-
-/*
-** CAPI3REF: Extended Result Codes
-** KEYWORDS: {extended error code} {extended error codes}
-** KEYWORDS: {extended result code} {extended result codes}
-**
-** In its default configuration, SQLite API routines return one of 26 integer
-** [SQLITE_OK | result codes]. However, experience has shown that many of
-** these result codes are too coarse-grained. They do not provide as
-** much information about problems as programmers might like. In an effort to
-** address this, newer versions of SQLite (version 3.3.8 and later) include
-** support for additional result codes that provide more detailed information
-** about errors. The extended result codes are enabled or disabled
-** on a per database connection basis using the
-** [sqlite3_extended_result_codes()] API.
-**
-** Some of the available extended result codes are listed here.
-** One may expect the number of extended result codes will be expand
-** over time. Software that uses extended result codes should expect
-** to see new result codes in future releases of SQLite.
-**
-** The SQLITE_OK result code will never be extended. It will always
-** be exactly zero.
-*/
-#define SQLITE_IOERR_READ (SQLITE_IOERR | (1<<8))
-#define SQLITE_IOERR_SHORT_READ (SQLITE_IOERR | (2<<8))
-#define SQLITE_IOERR_WRITE (SQLITE_IOERR | (3<<8))
-#define SQLITE_IOERR_FSYNC (SQLITE_IOERR | (4<<8))
-#define SQLITE_IOERR_DIR_FSYNC (SQLITE_IOERR | (5<<8))
-#define SQLITE_IOERR_TRUNCATE (SQLITE_IOERR | (6<<8))
-#define SQLITE_IOERR_FSTAT (SQLITE_IOERR | (7<<8))
-#define SQLITE_IOERR_UNLOCK (SQLITE_IOERR | (8<<8))
-#define SQLITE_IOERR_RDLOCK (SQLITE_IOERR | (9<<8))
-#define SQLITE_IOERR_DELETE (SQLITE_IOERR | (10<<8))
-#define SQLITE_IOERR_BLOCKED (SQLITE_IOERR | (11<<8))
-#define SQLITE_IOERR_NOMEM (SQLITE_IOERR | (12<<8))
-#define SQLITE_IOERR_ACCESS (SQLITE_IOERR | (13<<8))
-#define SQLITE_IOERR_CHECKRESERVEDLOCK (SQLITE_IOERR | (14<<8))
-#define SQLITE_IOERR_LOCK (SQLITE_IOERR | (15<<8))
-#define SQLITE_IOERR_CLOSE (SQLITE_IOERR | (16<<8))
-#define SQLITE_IOERR_DIR_CLOSE (SQLITE_IOERR | (17<<8))
-#define SQLITE_IOERR_SHMOPEN (SQLITE_IOERR | (18<<8))
-#define SQLITE_IOERR_SHMSIZE (SQLITE_IOERR | (19<<8))
-#define SQLITE_IOERR_SHMLOCK (SQLITE_IOERR | (20<<8))
-#define SQLITE_IOERR_SHMMAP (SQLITE_IOERR | (21<<8))
-#define SQLITE_IOERR_SEEK (SQLITE_IOERR | (22<<8))
-#define SQLITE_IOERR_DELETE_NOENT (SQLITE_IOERR | (23<<8))
-#define SQLITE_LOCKED_SHAREDCACHE (SQLITE_LOCKED | (1<<8))
-#define SQLITE_BUSY_RECOVERY (SQLITE_BUSY | (1<<8))
-#define SQLITE_CANTOPEN_NOTEMPDIR (SQLITE_CANTOPEN | (1<<8))
-#define SQLITE_CANTOPEN_ISDIR (SQLITE_CANTOPEN | (2<<8))
-#define SQLITE_CANTOPEN_FULLPATH (SQLITE_CANTOPEN | (3<<8))
-#define SQLITE_CORRUPT_VTAB (SQLITE_CORRUPT | (1<<8))
-#define SQLITE_READONLY_RECOVERY (SQLITE_READONLY | (1<<8))
-#define SQLITE_READONLY_CANTLOCK (SQLITE_READONLY | (2<<8))
-#define SQLITE_READONLY_ROLLBACK (SQLITE_READONLY | (3<<8))
-#define SQLITE_ABORT_ROLLBACK (SQLITE_ABORT | (2<<8))
-#define SQLITE_CONSTRAINT_CHECK (SQLITE_CONSTRAINT | (1<<8))
-#define SQLITE_CONSTRAINT_COMMITHOOK (SQLITE_CONSTRAINT | (2<<8))
-#define SQLITE_CONSTRAINT_FOREIGNKEY (SQLITE_CONSTRAINT | (3<<8))
-#define SQLITE_CONSTRAINT_FUNCTION (SQLITE_CONSTRAINT | (4<<8))
-#define SQLITE_CONSTRAINT_NOTNULL (SQLITE_CONSTRAINT | (5<<8))
-#define SQLITE_CONSTRAINT_PRIMARYKEY (SQLITE_CONSTRAINT | (6<<8))
-#define SQLITE_CONSTRAINT_TRIGGER (SQLITE_CONSTRAINT | (7<<8))
-#define SQLITE_CONSTRAINT_UNIQUE (SQLITE_CONSTRAINT | (8<<8))
-#define SQLITE_CONSTRAINT_VTAB (SQLITE_CONSTRAINT | (9<<8))
-
-/*
-** CAPI3REF: Flags For File Open Operations
-**
-** These bit values are intended for use in the
-** 3rd parameter to the [sqlite3_open_v2()] interface and
-** in the 4th parameter to the [sqlite3_vfs.xOpen] method.
-*/
-#define SQLITE_OPEN_READONLY 0x00000001 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_READWRITE 0x00000002 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_CREATE 0x00000004 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_DELETEONCLOSE 0x00000008 /* VFS only */
-#define SQLITE_OPEN_EXCLUSIVE 0x00000010 /* VFS only */
-#define SQLITE_OPEN_AUTOPROXY 0x00000020 /* VFS only */
-#define SQLITE_OPEN_URI 0x00000040 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_MEMORY 0x00000080 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_MAIN_DB 0x00000100 /* VFS only */
-#define SQLITE_OPEN_TEMP_DB 0x00000200 /* VFS only */
-#define SQLITE_OPEN_TRANSIENT_DB 0x00000400 /* VFS only */
-#define SQLITE_OPEN_MAIN_JOURNAL 0x00000800 /* VFS only */
-#define SQLITE_OPEN_TEMP_JOURNAL 0x00001000 /* VFS only */
-#define SQLITE_OPEN_SUBJOURNAL 0x00002000 /* VFS only */
-#define SQLITE_OPEN_MASTER_JOURNAL 0x00004000 /* VFS only */
-#define SQLITE_OPEN_NOMUTEX 0x00008000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_FULLMUTEX 0x00010000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_SHAREDCACHE 0x00020000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_PRIVATECACHE 0x00040000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_WAL 0x00080000 /* VFS only */
-
-/* Reserved: 0x00F00000 */
-
-/*
-** CAPI3REF: Device Characteristics
-**
-** The xDeviceCharacteristics method of the [sqlite3_io_methods]
-** object returns an integer which is a vector of these
-** bit values expressing I/O characteristics of the mass storage
-** device that holds the file that the [sqlite3_io_methods]
-** refers to.
-**
-** The SQLITE_IOCAP_ATOMIC property means that all writes of
-** any size are atomic. The SQLITE_IOCAP_ATOMICnnn values
-** mean that writes of blocks that are nnn bytes in size and
-** are aligned to an address which is an integer multiple of
-** nnn are atomic. The SQLITE_IOCAP_SAFE_APPEND value means
-** that when data is appended to a file, the data is appended
-** first then the size of the file is extended, never the other
-** way around. The SQLITE_IOCAP_SEQUENTIAL property means that
-** information is written to disk in the same order as calls
-** to xWrite(). The SQLITE_IOCAP_POWERSAFE_OVERWRITE property means that
-** after reboot following a crash or power loss, the only bytes in a
-** file that were written at the application level might have changed
-** and that adjacent bytes, even bytes within the same sector are
-** guaranteed to be unchanged.
-*/
-#define SQLITE_IOCAP_ATOMIC 0x00000001
-#define SQLITE_IOCAP_ATOMIC512 0x00000002
-#define SQLITE_IOCAP_ATOMIC1K 0x00000004
-#define SQLITE_IOCAP_ATOMIC2K 0x00000008
-#define SQLITE_IOCAP_ATOMIC4K 0x00000010
-#define SQLITE_IOCAP_ATOMIC8K 0x00000020
-#define SQLITE_IOCAP_ATOMIC16K 0x00000040
-#define SQLITE_IOCAP_ATOMIC32K 0x00000080
-#define SQLITE_IOCAP_ATOMIC64K 0x00000100
-#define SQLITE_IOCAP_SAFE_APPEND 0x00000200
-#define SQLITE_IOCAP_SEQUENTIAL 0x00000400
-#define SQLITE_IOCAP_UNDELETABLE_WHEN_OPEN 0x00000800
-#define SQLITE_IOCAP_POWERSAFE_OVERWRITE 0x00001000
-
-/*
-** CAPI3REF: File Locking Levels
-**
-** SQLite uses one of these integer values as the second
-** argument to calls it makes to the xLock() and xUnlock() methods
-** of an [sqlite3_io_methods] object.
-*/
-#define SQLITE_LOCK_NONE 0
-#define SQLITE_LOCK_SHARED 1
-#define SQLITE_LOCK_RESERVED 2
-#define SQLITE_LOCK_PENDING 3
-#define SQLITE_LOCK_EXCLUSIVE 4
-
-/*
-** CAPI3REF: Synchronization Type Flags
-**
-** When SQLite invokes the xSync() method of an
-** [sqlite3_io_methods] object it uses a combination of
-** these integer values as the second argument.
-**
-** When the SQLITE_SYNC_DATAONLY flag is used, it means that the
-** sync operation only needs to flush data to mass storage. Inode
-** information need not be flushed. If the lower four bits of the flag
-** equal SQLITE_SYNC_NORMAL, that means to use normal fsync() semantics.
-** If the lower four bits equal SQLITE_SYNC_FULL, that means
-** to use Mac OS X style fullsync instead of fsync().
-**
-** Do not confuse the SQLITE_SYNC_NORMAL and SQLITE_SYNC_FULL flags
-** with the [PRAGMA synchronous]=NORMAL and [PRAGMA synchronous]=FULL
-** settings. The [synchronous pragma] determines when calls to the
-** xSync VFS method occur and applies uniformly across all platforms.
-** The SQLITE_SYNC_NORMAL and SQLITE_SYNC_FULL flags determine how
-** energetic or rigorous or forceful the sync operations are and
-** only make a difference on Mac OSX for the default SQLite code.
-** (Third-party VFS implementations might also make the distinction
-** between SQLITE_SYNC_NORMAL and SQLITE_SYNC_FULL, but among the
-** operating systems natively supported by SQLite, only Mac OSX
-** cares about the difference.)
-*/
-#define SQLITE_SYNC_NORMAL 0x00002
-#define SQLITE_SYNC_FULL 0x00003
-#define SQLITE_SYNC_DATAONLY 0x00010
-
-/*
-** CAPI3REF: OS Interface Open File Handle
-**
-** An [sqlite3_file] object represents an open file in the
-** [sqlite3_vfs | OS interface layer]. Individual OS interface
-** implementations will
-** want to subclass this object by appending additional fields
-** for their own use. The pMethods entry is a pointer to an
-** [sqlite3_io_methods] object that defines methods for performing
-** I/O operations on the open file.
-*/
-typedef struct sqlite3_file sqlite3_file;
-struct sqlite3_file {
- const struct sqlite3_io_methods *pMethods; /* Methods for an open file */
-};
-
-/*
-** CAPI3REF: OS Interface File Virtual Methods Object
-**
-** Every file opened by the [sqlite3_vfs.xOpen] method populates an
-** [sqlite3_file] object (or, more commonly, a subclass of the
-** [sqlite3_file] object) with a pointer to an instance of this object.
-** This object defines the methods used to perform various operations
-** against the open file represented by the [sqlite3_file] object.
-**
-** If the [sqlite3_vfs.xOpen] method sets the sqlite3_file.pMethods element
-** to a non-NULL pointer, then the sqlite3_io_methods.xClose method
-** may be invoked even if the [sqlite3_vfs.xOpen] reported that it failed. The
-** only way to prevent a call to xClose following a failed [sqlite3_vfs.xOpen]
-** is for the [sqlite3_vfs.xOpen] to set the sqlite3_file.pMethods element
-** to NULL.
-**
-** The flags argument to xSync may be one of [SQLITE_SYNC_NORMAL] or
-** [SQLITE_SYNC_FULL]. The first choice is the normal fsync().
-** The second choice is a Mac OS X style fullsync. The [SQLITE_SYNC_DATAONLY]
-** flag may be ORed in to indicate that only the data of the file
-** and not its inode needs to be synced.
-**
-** The integer values to xLock() and xUnlock() are one of
-** <ul>
-** <li> [SQLITE_LOCK_NONE],
-** <li> [SQLITE_LOCK_SHARED],
-** <li> [SQLITE_LOCK_RESERVED],
-** <li> [SQLITE_LOCK_PENDING], or
-** <li> [SQLITE_LOCK_EXCLUSIVE].
-** </ul>
-** xLock() increases the lock. xUnlock() decreases the lock.
-** The xCheckReservedLock() method checks whether any database connection,
-** either in this process or in some other process, is holding a RESERVED,
-** PENDING, or EXCLUSIVE lock on the file. It returns true
-** if such a lock exists and false otherwise.
-**
-** The xFileControl() method is a generic interface that allows custom
-** VFS implementations to directly control an open file using the
-** [sqlite3_file_control()] interface. The second "op" argument is an
-** integer opcode. The third argument is a generic pointer intended to
-** point to a structure that may contain arguments or space in which to
-** write return values. Potential uses for xFileControl() might be
-** functions to enable blocking locks with timeouts, to change the
-** locking strategy (for example to use dot-file locks), to inquire
-** about the status of a lock, or to break stale locks. The SQLite
-** core reserves all opcodes less than 100 for its own use.
-** A [SQLITE_FCNTL_LOCKSTATE | list of opcodes] less than 100 is available.
-** Applications that define a custom xFileControl method should use opcodes
-** greater than 100 to avoid conflicts. VFS implementations should
-** return [SQLITE_NOTFOUND] for file control opcodes that they do not
-** recognize.
-**
-** The xSectorSize() method returns the sector size of the
-** device that underlies the file. The sector size is the
-** minimum write that can be performed without disturbing
-** other bytes in the file. The xDeviceCharacteristics()
-** method returns a bit vector describing behaviors of the
-** underlying device:
-**
-** <ul>
-** <li> [SQLITE_IOCAP_ATOMIC]
-** <li> [SQLITE_IOCAP_ATOMIC512]
-** <li> [SQLITE_IOCAP_ATOMIC1K]
-** <li> [SQLITE_IOCAP_ATOMIC2K]
-** <li> [SQLITE_IOCAP_ATOMIC4K]
-** <li> [SQLITE_IOCAP_ATOMIC8K]
-** <li> [SQLITE_IOCAP_ATOMIC16K]
-** <li> [SQLITE_IOCAP_ATOMIC32K]
-** <li> [SQLITE_IOCAP_ATOMIC64K]
-** <li> [SQLITE_IOCAP_SAFE_APPEND]
-** <li> [SQLITE_IOCAP_SEQUENTIAL]
-** </ul>
-**
-** The SQLITE_IOCAP_ATOMIC property means that all writes of
-** any size are atomic. The SQLITE_IOCAP_ATOMICnnn values
-** mean that writes of blocks that are nnn bytes in size and
-** are aligned to an address which is an integer multiple of
-** nnn are atomic. The SQLITE_IOCAP_SAFE_APPEND value means
-** that when data is appended to a file, the data is appended
-** first then the size of the file is extended, never the other
-** way around. The SQLITE_IOCAP_SEQUENTIAL property means that
-** information is written to disk in the same order as calls
-** to xWrite().
-**
-** If xRead() returns SQLITE_IOERR_SHORT_READ it must also fill
-** in the unread portions of the buffer with zeros. A VFS that
-** fails to zero-fill short reads might seem to work. However,
-** failure to zero-fill short reads will eventually lead to
-** database corruption.
-*/
-typedef struct sqlite3_io_methods sqlite3_io_methods;
-struct sqlite3_io_methods {
- int iVersion;
- int (*xClose)(sqlite3_file*);
- int (*xRead)(sqlite3_file*, void*, int iAmt, sqlite3_int64 iOfst);
- int (*xWrite)(sqlite3_file*, const void*, int iAmt, sqlite3_int64 iOfst);
- int (*xTruncate)(sqlite3_file*, sqlite3_int64 size);
- int (*xSync)(sqlite3_file*, int flags);
- int (*xFileSize)(sqlite3_file*, sqlite3_int64 *pSize);
- int (*xLock)(sqlite3_file*, int);
- int (*xUnlock)(sqlite3_file*, int);
- int (*xCheckReservedLock)(sqlite3_file*, int *pResOut);
- int (*xFileControl)(sqlite3_file*, int op, void *pArg);
- int (*xSectorSize)(sqlite3_file*);
- int (*xDeviceCharacteristics)(sqlite3_file*);
- /* Methods above are valid for version 1 */
- int (*xShmMap)(sqlite3_file*, int iPg, int pgsz, int, void volatile**);
- int (*xShmLock)(sqlite3_file*, int offset, int n, int flags);
- void (*xShmBarrier)(sqlite3_file*);
- int (*xShmUnmap)(sqlite3_file*, int deleteFlag);
- /* Methods above are valid for version 2 */
- /* Additional methods may be added in future releases */
-};
-
-/*
-** CAPI3REF: Standard File Control Opcodes
-**
-** These integer constants are opcodes for the xFileControl method
-** of the [sqlite3_io_methods] object and for the [sqlite3_file_control()]
-** interface.
-**
-** The [SQLITE_FCNTL_LOCKSTATE] opcode is used for debugging. This
-** opcode causes the xFileControl method to write the current state of
-** the lock (one of [SQLITE_LOCK_NONE], [SQLITE_LOCK_SHARED],
-** [SQLITE_LOCK_RESERVED], [SQLITE_LOCK_PENDING], or [SQLITE_LOCK_EXCLUSIVE])
-** into an integer that the pArg argument points to. This capability
-** is used during testing and only needs to be supported when SQLITE_TEST
-** is defined.
-** <ul>
-** <li>[[SQLITE_FCNTL_SIZE_HINT]]
-** The [SQLITE_FCNTL_SIZE_HINT] opcode is used by SQLite to give the VFS
-** layer a hint of how large the database file will grow to be during the
-** current transaction. This hint is not guaranteed to be accurate but it
-** is often close. The underlying VFS might choose to preallocate database
-** file space based on this hint in order to help writes to the database
-** file run faster.
-**
-** <li>[[SQLITE_FCNTL_CHUNK_SIZE]]
-** The [SQLITE_FCNTL_CHUNK_SIZE] opcode is used to request that the VFS
-** extends and truncates the database file in chunks of a size specified
-** by the user. The fourth argument to [sqlite3_file_control()] should
-** point to an integer (type int) containing the new chunk-size to use
-** for the nominated database. Allocating database file space in large
-** chunks (say 1MB at a time), may reduce file-system fragmentation and
-** improve performance on some systems.
-**
-** <li>[[SQLITE_FCNTL_FILE_POINTER]]
-** The [SQLITE_FCNTL_FILE_POINTER] opcode is used to obtain a pointer
-** to the [sqlite3_file] object associated with a particular database
-** connection. See the [sqlite3_file_control()] documentation for
-** additional information.
-**
-** <li>[[SQLITE_FCNTL_SYNC_OMITTED]]
-** ^(The [SQLITE_FCNTL_SYNC_OMITTED] opcode is generated internally by
-** SQLite and sent to all VFSes in place of a call to the xSync method
-** when the database connection has [PRAGMA synchronous] set to OFF.)^
-** Some specialized VFSes need this signal in order to operate correctly
-** when [PRAGMA synchronous | PRAGMA synchronous=OFF] is set, but most
-** VFSes do not need this signal and should silently ignore this opcode.
-** Applications should not call [sqlite3_file_control()] with this
-** opcode as doing so may disrupt the operation of the specialized VFSes
-** that do require it.
-**
-** <li>[[SQLITE_FCNTL_WIN32_AV_RETRY]]
-** ^The [SQLITE_FCNTL_WIN32_AV_RETRY] opcode is used to configure automatic
-** retry counts and intervals for certain disk I/O operations for the
-** windows [VFS] in order to provide robustness in the presence of
-** anti-virus programs. By default, the windows VFS will retry file read,
-** file write, and file delete operations up to 10 times, with a delay
-** of 25 milliseconds before the first retry and with the delay increasing
-** by an additional 25 milliseconds with each subsequent retry. This
-** opcode allows these two values (10 retries and 25 milliseconds of delay)
-** to be adjusted. The values are changed for all database connections
-** within the same process. The argument is a pointer to an array of two
-** integers where the first integer i the new retry count and the second
-** integer is the delay. If either integer is negative, then the setting
-** is not changed but instead the prior value of that setting is written
-** into the array entry, allowing the current retry settings to be
-** interrogated. The zDbName parameter is ignored.
-**
-** <li>[[SQLITE_FCNTL_PERSIST_WAL]]
-** ^The [SQLITE_FCNTL_PERSIST_WAL] opcode is used to set or query the
-** persistent [WAL | Write Ahead Log] setting. By default, the auxiliary
-** write ahead log and shared memory files used for transaction control
-** are automatically deleted when the latest connection to the database
-** closes. Setting persistent WAL mode causes those files to persist after
-** close. Persisting the files is useful when other processes that do not
-** have write permission on the directory containing the database file want
-** to read the database file, as the WAL and shared memory files must exist
-** in order for the database to be readable. The fourth parameter to
-** [sqlite3_file_control()] for this opcode should be a pointer to an integer.
-** That integer is 0 to disable persistent WAL mode or 1 to enable persistent
-** WAL mode. If the integer is -1, then it is overwritten with the current
-** WAL persistence setting.
-**
-** <li>[[SQLITE_FCNTL_POWERSAFE_OVERWRITE]]
-** ^The [SQLITE_FCNTL_POWERSAFE_OVERWRITE] opcode is used to set or query the
-** persistent "powersafe-overwrite" or "PSOW" setting. The PSOW setting
-** determines the [SQLITE_IOCAP_POWERSAFE_OVERWRITE] bit of the
-** xDeviceCharacteristics methods. The fourth parameter to
-** [sqlite3_file_control()] for this opcode should be a pointer to an integer.
-** That integer is 0 to disable zero-damage mode or 1 to enable zero-damage
-** mode. If the integer is -1, then it is overwritten with the current
-** zero-damage mode setting.
-**
-** <li>[[SQLITE_FCNTL_OVERWRITE]]
-** ^The [SQLITE_FCNTL_OVERWRITE] opcode is invoked by SQLite after opening
-** a write transaction to indicate that, unless it is rolled back for some
-** reason, the entire database file will be overwritten by the current
-** transaction. This is used by VACUUM operations.
-**
-** <li>[[SQLITE_FCNTL_VFSNAME]]
-** ^The [SQLITE_FCNTL_VFSNAME] opcode can be used to obtain the names of
-** all [VFSes] in the VFS stack. The names are of all VFS shims and the
-** final bottom-level VFS are written into memory obtained from
-** [sqlite3_malloc()] and the result is stored in the char* variable
-** that the fourth parameter of [sqlite3_file_control()] points to.
-** The caller is responsible for freeing the memory when done. As with
-** all file-control actions, there is no guarantee that this will actually
-** do anything. Callers should initialize the char* variable to a NULL
-** pointer in case this file-control is not implemented. This file-control
-** is intended for diagnostic use only.
-**
-** <li>[[SQLITE_FCNTL_PRAGMA]]
-** ^Whenever a [PRAGMA] statement is parsed, an [SQLITE_FCNTL_PRAGMA]
-** file control is sent to the open [sqlite3_file] object corresponding
-** to the database file to which the pragma statement refers. ^The argument
-** to the [SQLITE_FCNTL_PRAGMA] file control is an array of
-** pointers to strings (char**) in which the second element of the array
-** is the name of the pragma and the third element is the argument to the
-** pragma or NULL if the pragma has no argument. ^The handler for an
-** [SQLITE_FCNTL_PRAGMA] file control can optionally make the first element
-** of the char** argument point to a string obtained from [sqlite3_mprintf()]
-** or the equivalent and that string will become the result of the pragma or
-** the error message if the pragma fails. ^If the
-** [SQLITE_FCNTL_PRAGMA] file control returns [SQLITE_NOTFOUND], then normal
-** [PRAGMA] processing continues. ^If the [SQLITE_FCNTL_PRAGMA]
-** file control returns [SQLITE_OK], then the parser assumes that the
-** VFS has handled the PRAGMA itself and the parser generates a no-op
-** prepared statement. ^If the [SQLITE_FCNTL_PRAGMA] file control returns
-** any result code other than [SQLITE_OK] or [SQLITE_NOTFOUND], that means
-** that the VFS encountered an error while handling the [PRAGMA] and the
-** compilation of the PRAGMA fails with an error. ^The [SQLITE_FCNTL_PRAGMA]
-** file control occurs at the beginning of pragma statement analysis and so
-** it is able to override built-in [PRAGMA] statements.
-**
-** <li>[[SQLITE_FCNTL_BUSYHANDLER]]
-** ^This file-control may be invoked by SQLite on the database file handle
-** shortly after it is opened in order to provide a custom VFS with access
-** to the connections busy-handler callback. The argument is of type (void **)
-** - an array of two (void *) values. The first (void *) actually points
-** to a function of type (int (*)(void *)). In order to invoke the connections
-** busy-handler, this function should be invoked with the second (void *) in
-** the array as the only argument. If it returns non-zero, then the operation
-** should be retried. If it returns zero, the custom VFS should abandon the
-** current operation.
-**
-** <li>[[SQLITE_FCNTL_TEMPFILENAME]]
-** ^Application can invoke this file-control to have SQLite generate a
-** temporary filename using the same algorithm that is followed to generate
-** temporary filenames for TEMP tables and other internal uses. The
-** argument should be a char** which will be filled with the filename
-** written into memory obtained from [sqlite3_malloc()]. The caller should
-** invoke [sqlite3_free()] on the result to avoid a memory leak.
-**
-** </ul>
-*/
-#define SQLITE_FCNTL_LOCKSTATE 1
-#define SQLITE_GET_LOCKPROXYFILE 2
-#define SQLITE_SET_LOCKPROXYFILE 3
-#define SQLITE_LAST_ERRNO 4
-#define SQLITE_FCNTL_SIZE_HINT 5
-#define SQLITE_FCNTL_CHUNK_SIZE 6
-#define SQLITE_FCNTL_FILE_POINTER 7
-#define SQLITE_FCNTL_SYNC_OMITTED 8
-#define SQLITE_FCNTL_WIN32_AV_RETRY 9
-#define SQLITE_FCNTL_PERSIST_WAL 10
-#define SQLITE_FCNTL_OVERWRITE 11
-#define SQLITE_FCNTL_VFSNAME 12
-#define SQLITE_FCNTL_POWERSAFE_OVERWRITE 13
-#define SQLITE_FCNTL_PRAGMA 14
-#define SQLITE_FCNTL_BUSYHANDLER 15
-#define SQLITE_FCNTL_TEMPFILENAME 16
-
-/*
-** CAPI3REF: Mutex Handle
-**
-** The mutex module within SQLite defines [sqlite3_mutex] to be an
-** abstract type for a mutex object. The SQLite core never looks
-** at the internal representation of an [sqlite3_mutex]. It only
-** deals with pointers to the [sqlite3_mutex] object.
-**
-** Mutexes are created using [sqlite3_mutex_alloc()].
-*/
-typedef struct sqlite3_mutex sqlite3_mutex;
-
-/*
-** CAPI3REF: OS Interface Object
-**
-** An instance of the sqlite3_vfs object defines the interface between
-** the SQLite core and the underlying operating system. The "vfs"
-** in the name of the object stands for "virtual file system". See
-** the [VFS | VFS documentation] for further information.
-**
-** The value of the iVersion field is initially 1 but may be larger in
-** future versions of SQLite. Additional fields may be appended to this
-** object when the iVersion value is increased. Note that the structure
-** of the sqlite3_vfs object changes in the transaction between
-** SQLite version 3.5.9 and 3.6.0 and yet the iVersion field was not
-** modified.
-**
-** The szOsFile field is the size of the subclassed [sqlite3_file]
-** structure used by this VFS. mxPathname is the maximum length of
-** a pathname in this VFS.
-**
-** Registered sqlite3_vfs objects are kept on a linked list formed by
-** the pNext pointer. The [sqlite3_vfs_register()]
-** and [sqlite3_vfs_unregister()] interfaces manage this list
-** in a thread-safe way. The [sqlite3_vfs_find()] interface
-** searches the list. Neither the application code nor the VFS
-** implementation should use the pNext pointer.
-**
-** The pNext field is the only field in the sqlite3_vfs
-** structure that SQLite will ever modify. SQLite will only access
-** or modify this field while holding a particular static mutex.
-** The application should never modify anything within the sqlite3_vfs
-** object once the object has been registered.
-**
-** The zName field holds the name of the VFS module. The name must
-** be unique across all VFS modules.
-**
-** [[sqlite3_vfs.xOpen]]
-** ^SQLite guarantees that the zFilename parameter to xOpen
-** is either a NULL pointer or string obtained
-** from xFullPathname() with an optional suffix added.
-** ^If a suffix is added to the zFilename parameter, it will
-** consist of a single "-" character followed by no more than
-** 11 alphanumeric and/or "-" characters.
-** ^SQLite further guarantees that
-** the string will be valid and unchanged until xClose() is
-** called. Because of the previous sentence,
-** the [sqlite3_file] can safely store a pointer to the
-** filename if it needs to remember the filename for some reason.
-** If the zFilename parameter to xOpen is a NULL pointer then xOpen
-** must invent its own temporary name for the file. ^Whenever the
-** xFilename parameter is NULL it will also be the case that the
-** flags parameter will include [SQLITE_OPEN_DELETEONCLOSE].
-**
-** The flags argument to xOpen() includes all bits set in
-** the flags argument to [sqlite3_open_v2()]. Or if [sqlite3_open()]
-** or [sqlite3_open16()] is used, then flags includes at least
-** [SQLITE_OPEN_READWRITE] | [SQLITE_OPEN_CREATE].
-** If xOpen() opens a file read-only then it sets *pOutFlags to
-** include [SQLITE_OPEN_READONLY]. Other bits in *pOutFlags may be set.
-**
-** ^(SQLite will also add one of the following flags to the xOpen()
-** call, depending on the object being opened:
-**
-** <ul>
-** <li> [SQLITE_OPEN_MAIN_DB]
-** <li> [SQLITE_OPEN_MAIN_JOURNAL]
-** <li> [SQLITE_OPEN_TEMP_DB]
-** <li> [SQLITE_OPEN_TEMP_JOURNAL]
-** <li> [SQLITE_OPEN_TRANSIENT_DB]
-** <li> [SQLITE_OPEN_SUBJOURNAL]
-** <li> [SQLITE_OPEN_MASTER_JOURNAL]
-** <li> [SQLITE_OPEN_WAL]
-** </ul>)^
-**
-** The file I/O implementation can use the object type flags to
-** change the way it deals with files. For example, an application
-** that does not care about crash recovery or rollback might make
-** the open of a journal file a no-op. Writes to this journal would
-** also be no-ops, and any attempt to read the journal would return
-** SQLITE_IOERR. Or the implementation might recognize that a database
-** file will be doing page-aligned sector reads and writes in a random
-** order and set up its I/O subsystem accordingly.
-**
-** SQLite might also add one of the following flags to the xOpen method:
-**
-** <ul>
-** <li> [SQLITE_OPEN_DELETEONCLOSE]
-** <li> [SQLITE_OPEN_EXCLUSIVE]
-** </ul>
-**
-** The [SQLITE_OPEN_DELETEONCLOSE] flag means the file should be
-** deleted when it is closed. ^The [SQLITE_OPEN_DELETEONCLOSE]
-** will be set for TEMP databases and their journals, transient
-** databases, and subjournals.
-**
-** ^The [SQLITE_OPEN_EXCLUSIVE] flag is always used in conjunction
-** with the [SQLITE_OPEN_CREATE] flag, which are both directly
-** analogous to the O_EXCL and O_CREAT flags of the POSIX open()
-** API. The SQLITE_OPEN_EXCLUSIVE flag, when paired with the
-** SQLITE_OPEN_CREATE, is used to indicate that file should always
-** be created, and that it is an error if it already exists.
-** It is <i>not</i> used to indicate the file should be opened
-** for exclusive access.
-**
-** ^At least szOsFile bytes of memory are allocated by SQLite
-** to hold the [sqlite3_file] structure passed as the third
-** argument to xOpen. The xOpen method does not have to
-** allocate the structure; it should just fill it in. Note that
-** the xOpen method must set the sqlite3_file.pMethods to either
-** a valid [sqlite3_io_methods] object or to NULL. xOpen must do
-** this even if the open fails. SQLite expects that the sqlite3_file.pMethods
-** element will be valid after xOpen returns regardless of the success
-** or failure of the xOpen call.
-**
-** [[sqlite3_vfs.xAccess]]
-** ^The flags argument to xAccess() may be [SQLITE_ACCESS_EXISTS]
-** to test for the existence of a file, or [SQLITE_ACCESS_READWRITE] to
-** test whether a file is readable and writable, or [SQLITE_ACCESS_READ]
-** to test whether a file is at least readable. The file can be a
-** directory.
-**
-** ^SQLite will always allocate at least mxPathname+1 bytes for the
-** output buffer xFullPathname. The exact size of the output buffer
-** is also passed as a parameter to both methods. If the output buffer
-** is not large enough, [SQLITE_CANTOPEN] should be returned. Since this is
-** handled as a fatal error by SQLite, vfs implementations should endeavor
-** to prevent this by setting mxPathname to a sufficiently large value.
-**
-** The xRandomness(), xSleep(), xCurrentTime(), and xCurrentTimeInt64()
-** interfaces are not strictly a part of the filesystem, but they are
-** included in the VFS structure for completeness.
-** The xRandomness() function attempts to return nBytes bytes
-** of good-quality randomness into zOut. The return value is
-** the actual number of bytes of randomness obtained.
-** The xSleep() method causes the calling thread to sleep for at
-** least the number of microseconds given. ^The xCurrentTime()
-** method returns a Julian Day Number for the current date and time as
-** a floating point value.
-** ^The xCurrentTimeInt64() method returns, as an integer, the Julian
-** Day Number multiplied by 86400000 (the number of milliseconds in
-** a 24-hour day).
-** ^SQLite will use the xCurrentTimeInt64() method to get the current
-** date and time if that method is available (if iVersion is 2 or
-** greater and the function pointer is not NULL) and will fall back
-** to xCurrentTime() if xCurrentTimeInt64() is unavailable.
-**
-** ^The xSetSystemCall(), xGetSystemCall(), and xNestSystemCall() interfaces
-** are not used by the SQLite core. These optional interfaces are provided
-** by some VFSes to facilitate testing of the VFS code. By overriding
-** system calls with functions under its control, a test program can
-** simulate faults and error conditions that would otherwise be difficult
-** or impossible to induce. The set of system calls that can be overridden
-** varies from one VFS to another, and from one version of the same VFS to the
-** next. Applications that use these interfaces must be prepared for any
-** or all of these interfaces to be NULL or for their behavior to change
-** from one release to the next. Applications must not attempt to access
-** any of these methods if the iVersion of the VFS is less than 3.
-*/
-typedef struct sqlite3_vfs sqlite3_vfs;
-typedef void (*sqlite3_syscall_ptr)(void);
-struct sqlite3_vfs {
- int iVersion; /* Structure version number (currently 3) */
- int szOsFile; /* Size of subclassed sqlite3_file */
- int mxPathname; /* Maximum file pathname length */
- sqlite3_vfs *pNext; /* Next registered VFS */
- const char *zName; /* Name of this virtual file system */
- void *pAppData; /* Pointer to application-specific data */
- int (*xOpen)(sqlite3_vfs*, const char *zName, sqlite3_file*,
- int flags, int *pOutFlags);
- int (*xDelete)(sqlite3_vfs*, const char *zName, int syncDir);
- int (*xAccess)(sqlite3_vfs*, const char *zName, int flags, int *pResOut);
- int (*xFullPathname)(sqlite3_vfs*, const char *zName, int nOut, char *zOut);
- void *(*xDlOpen)(sqlite3_vfs*, const char *zFilename);
- void (*xDlError)(sqlite3_vfs*, int nByte, char *zErrMsg);
- void (*(*xDlSym)(sqlite3_vfs*,void*, const char *zSymbol))(void);
- void (*xDlClose)(sqlite3_vfs*, void*);
- int (*xRandomness)(sqlite3_vfs*, int nByte, char *zOut);
- int (*xSleep)(sqlite3_vfs*, int microseconds);
- int (*xCurrentTime)(sqlite3_vfs*, double*);
- int (*xGetLastError)(sqlite3_vfs*, int, char *);
- /*
- ** The methods above are in version 1 of the sqlite_vfs object
- ** definition. Those that follow are added in version 2 or later
- */
- int (*xCurrentTimeInt64)(sqlite3_vfs*, sqlite3_int64*);
- /*
- ** The methods above are in versions 1 and 2 of the sqlite_vfs object.
- ** Those below are for version 3 and greater.
- */
- int (*xSetSystemCall)(sqlite3_vfs*, const char *zName, sqlite3_syscall_ptr);
- sqlite3_syscall_ptr (*xGetSystemCall)(sqlite3_vfs*, const char *zName);
- const char *(*xNextSystemCall)(sqlite3_vfs*, const char *zName);
- /*
- ** The methods above are in versions 1 through 3 of the sqlite_vfs object.
- ** New fields may be appended in figure versions. The iVersion
- ** value will increment whenever this happens.
- */
-};
-
-/*
-** CAPI3REF: Flags for the xAccess VFS method
-**
-** These integer constants can be used as the third parameter to
-** the xAccess method of an [sqlite3_vfs] object. They determine
-** what kind of permissions the xAccess method is looking for.
-** With SQLITE_ACCESS_EXISTS, the xAccess method
-** simply checks whether the file exists.
-** With SQLITE_ACCESS_READWRITE, the xAccess method
-** checks whether the named directory is both readable and writable
-** (in other words, if files can be added, removed, and renamed within
-** the directory).
-** The SQLITE_ACCESS_READWRITE constant is currently used only by the
-** [temp_store_directory pragma], though this could change in a future
-** release of SQLite.
-** With SQLITE_ACCESS_READ, the xAccess method
-** checks whether the file is readable. The SQLITE_ACCESS_READ constant is
-** currently unused, though it might be used in a future release of
-** SQLite.
-*/
-#define SQLITE_ACCESS_EXISTS 0
-#define SQLITE_ACCESS_READWRITE 1 /* Used by PRAGMA temp_store_directory */
-#define SQLITE_ACCESS_READ 2 /* Unused */
-
-/*
-** CAPI3REF: Flags for the xShmLock VFS method
-**
-** These integer constants define the various locking operations
-** allowed by the xShmLock method of [sqlite3_io_methods]. The
-** following are the only legal combinations of flags to the
-** xShmLock method:
-**
-** <ul>
-** <li> SQLITE_SHM_LOCK | SQLITE_SHM_SHARED
-** <li> SQLITE_SHM_LOCK | SQLITE_SHM_EXCLUSIVE
-** <li> SQLITE_SHM_UNLOCK | SQLITE_SHM_SHARED
-** <li> SQLITE_SHM_UNLOCK | SQLITE_SHM_EXCLUSIVE
-** </ul>
-**
-** When unlocking, the same SHARED or EXCLUSIVE flag must be supplied as
-** was given no the corresponding lock.
-**
-** The xShmLock method can transition between unlocked and SHARED or
-** between unlocked and EXCLUSIVE. It cannot transition between SHARED
-** and EXCLUSIVE.
-*/
-#define SQLITE_SHM_UNLOCK 1
-#define SQLITE_SHM_LOCK 2
-#define SQLITE_SHM_SHARED 4
-#define SQLITE_SHM_EXCLUSIVE 8
-
-/*
-** CAPI3REF: Maximum xShmLock index
-**
-** The xShmLock method on [sqlite3_io_methods] may use values
-** between 0 and this upper bound as its "offset" argument.
-** The SQLite core will never attempt to acquire or release a
-** lock outside of this range
-*/
-#define SQLITE_SHM_NLOCK 8
-
-
-/*
-** CAPI3REF: Initialize The SQLite Library
-**
-** ^The sqlite3_initialize() routine initializes the
-** SQLite library. ^The sqlite3_shutdown() routine
-** deallocates any resources that were allocated by sqlite3_initialize().
-** These routines are designed to aid in process initialization and
-** shutdown on embedded systems. Workstation applications using
-** SQLite normally do not need to invoke either of these routines.
-**
-** A call to sqlite3_initialize() is an "effective" call if it is
-** the first time sqlite3_initialize() is invoked during the lifetime of
-** the process, or if it is the first time sqlite3_initialize() is invoked
-** following a call to sqlite3_shutdown(). ^(Only an effective call
-** of sqlite3_initialize() does any initialization. All other calls
-** are harmless no-ops.)^
-**
-** A call to sqlite3_shutdown() is an "effective" call if it is the first
-** call to sqlite3_shutdown() since the last sqlite3_initialize(). ^(Only
-** an effective call to sqlite3_shutdown() does any deinitialization.
-** All other valid calls to sqlite3_shutdown() are harmless no-ops.)^
-**
-** The sqlite3_initialize() interface is threadsafe, but sqlite3_shutdown()
-** is not. The sqlite3_shutdown() interface must only be called from a
-** single thread. All open [database connections] must be closed and all
-** other SQLite resources must be deallocated prior to invoking
-** sqlite3_shutdown().
-**
-** Among other things, ^sqlite3_initialize() will invoke
-** sqlite3_os_init(). Similarly, ^sqlite3_shutdown()
-** will invoke sqlite3_os_end().
-**
-** ^The sqlite3_initialize() routine returns [SQLITE_OK] on success.
-** ^If for some reason, sqlite3_initialize() is unable to initialize
-** the library (perhaps it is unable to allocate a needed resource such
-** as a mutex) it returns an [error code] other than [SQLITE_OK].
-**
-** ^The sqlite3_initialize() routine is called internally by many other
-** SQLite interfaces so that an application usually does not need to
-** invoke sqlite3_initialize() directly. For example, [sqlite3_open()]
-** calls sqlite3_initialize() so the SQLite library will be automatically
-** initialized when [sqlite3_open()] is called if it has not be initialized
-** already. ^However, if SQLite is compiled with the [SQLITE_OMIT_AUTOINIT]
-** compile-time option, then the automatic calls to sqlite3_initialize()
-** are omitted and the application must call sqlite3_initialize() directly
-** prior to using any other SQLite interface. For maximum portability,
-** it is recommended that applications always invoke sqlite3_initialize()
-** directly prior to using any other SQLite interface. Future releases
-** of SQLite may require this. In other words, the behavior exhibited
-** when SQLite is compiled with [SQLITE_OMIT_AUTOINIT] might become the
-** default behavior in some future release of SQLite.
-**
-** The sqlite3_os_init() routine does operating-system specific
-** initialization of the SQLite library. The sqlite3_os_end()
-** routine undoes the effect of sqlite3_os_init(). Typical tasks
-** performed by these routines include allocation or deallocation
-** of static resources, initialization of global variables,
-** setting up a default [sqlite3_vfs] module, or setting up
-** a default configuration using [sqlite3_config()].
-**
-** The application should never invoke either sqlite3_os_init()
-** or sqlite3_os_end() directly. The application should only invoke
-** sqlite3_initialize() and sqlite3_shutdown(). The sqlite3_os_init()
-** interface is called automatically by sqlite3_initialize() and
-** sqlite3_os_end() is called by sqlite3_shutdown(). Appropriate
-** implementations for sqlite3_os_init() and sqlite3_os_end()
-** are built into SQLite when it is compiled for Unix, Windows, or OS/2.
-** When [custom builds | built for other platforms]
-** (using the [SQLITE_OS_OTHER=1] compile-time
-** option) the application must supply a suitable implementation for
-** sqlite3_os_init() and sqlite3_os_end(). An application-supplied
-** implementation of sqlite3_os_init() or sqlite3_os_end()
-** must return [SQLITE_OK] on success and some other [error code] upon
-** failure.
-*/
-SQLITE_API int sqlite3_initialize(void);
-SQLITE_API int sqlite3_shutdown(void);
-SQLITE_API int sqlite3_os_init(void);
-SQLITE_API int sqlite3_os_end(void);
-
-/*
-** CAPI3REF: Configuring The SQLite Library
-**
-** The sqlite3_config() interface is used to make global configuration
-** changes to SQLite in order to tune SQLite to the specific needs of
-** the application. The default configuration is recommended for most
-** applications and so this routine is usually not necessary. It is
-** provided to support rare applications with unusual needs.
-**
-** The sqlite3_config() interface is not threadsafe. The application
-** must insure that no other SQLite interfaces are invoked by other
-** threads while sqlite3_config() is running. Furthermore, sqlite3_config()
-** may only be invoked prior to library initialization using
-** [sqlite3_initialize()] or after shutdown by [sqlite3_shutdown()].
-** ^If sqlite3_config() is called after [sqlite3_initialize()] and before
-** [sqlite3_shutdown()] then it will return SQLITE_MISUSE.
-** Note, however, that ^sqlite3_config() can be called as part of the
-** implementation of an application-defined [sqlite3_os_init()].
-**
-** The first argument to sqlite3_config() is an integer
-** [configuration option] that determines
-** what property of SQLite is to be configured. Subsequent arguments
-** vary depending on the [configuration option]
-** in the first argument.
-**
-** ^When a configuration option is set, sqlite3_config() returns [SQLITE_OK].
-** ^If the option is unknown or SQLite is unable to set the option
-** then this routine returns a non-zero [error code].
-*/
-SQLITE_API int sqlite3_config(int, ...);
-
-/*
-** CAPI3REF: Configure database connections
-**
-** The sqlite3_db_config() interface is used to make configuration
-** changes to a [database connection]. The interface is similar to
-** [sqlite3_config()] except that the changes apply to a single
-** [database connection] (specified in the first argument).
-**
-** The second argument to sqlite3_db_config(D,V,...) is the
-** [SQLITE_DBCONFIG_LOOKASIDE | configuration verb] - an integer code
-** that indicates what aspect of the [database connection] is being configured.
-** Subsequent arguments vary depending on the configuration verb.
-**
-** ^Calls to sqlite3_db_config() return SQLITE_OK if and only if
-** the call is considered successful.
-*/
-SQLITE_API int sqlite3_db_config(sqlite3*, int op, ...);
-
-/*
-** CAPI3REF: Memory Allocation Routines
-**
-** An instance of this object defines the interface between SQLite
-** and low-level memory allocation routines.
-**
-** This object is used in only one place in the SQLite interface.
-** A pointer to an instance of this object is the argument to
-** [sqlite3_config()] when the configuration option is
-** [SQLITE_CONFIG_MALLOC] or [SQLITE_CONFIG_GETMALLOC].
-** By creating an instance of this object
-** and passing it to [sqlite3_config]([SQLITE_CONFIG_MALLOC])
-** during configuration, an application can specify an alternative
-** memory allocation subsystem for SQLite to use for all of its
-** dynamic memory needs.
-**
-** Note that SQLite comes with several [built-in memory allocators]
-** that are perfectly adequate for the overwhelming majority of applications
-** and that this object is only useful to a tiny minority of applications
-** with specialized memory allocation requirements. This object is
-** also used during testing of SQLite in order to specify an alternative
-** memory allocator that simulates memory out-of-memory conditions in
-** order to verify that SQLite recovers gracefully from such
-** conditions.
-**
-** The xMalloc, xRealloc, and xFree methods must work like the
-** malloc(), realloc() and free() functions from the standard C library.
-** ^SQLite guarantees that the second argument to
-** xRealloc is always a value returned by a prior call to xRoundup.
-**
-** xSize should return the allocated size of a memory allocation
-** previously obtained from xMalloc or xRealloc. The allocated size
-** is always at least as big as the requested size but may be larger.
-**
-** The xRoundup method returns what would be the allocated size of
-** a memory allocation given a particular requested size. Most memory
-** allocators round up memory allocations at least to the next multiple
-** of 8. Some allocators round up to a larger multiple or to a power of 2.
-** Every memory allocation request coming in through [sqlite3_malloc()]
-** or [sqlite3_realloc()] first calls xRoundup. If xRoundup returns 0,
-** that causes the corresponding memory allocation to fail.
-**
-** The xInit method initializes the memory allocator. (For example,
-** it might allocate any require mutexes or initialize internal data
-** structures. The xShutdown method is invoked (indirectly) by
-** [sqlite3_shutdown()] and should deallocate any resources acquired
-** by xInit. The pAppData pointer is used as the only parameter to
-** xInit and xShutdown.
-**
-** SQLite holds the [SQLITE_MUTEX_STATIC_MASTER] mutex when it invokes
-** the xInit method, so the xInit method need not be threadsafe. The
-** xShutdown method is only called from [sqlite3_shutdown()] so it does
-** not need to be threadsafe either. For all other methods, SQLite
-** holds the [SQLITE_MUTEX_STATIC_MEM] mutex as long as the
-** [SQLITE_CONFIG_MEMSTATUS] configuration option is turned on (which
-** it is by default) and so the methods are automatically serialized.
-** However, if [SQLITE_CONFIG_MEMSTATUS] is disabled, then the other
-** methods must be threadsafe or else make their own arrangements for
-** serialization.
-**
-** SQLite will never invoke xInit() more than once without an intervening
-** call to xShutdown().
-*/
-typedef struct sqlite3_mem_methods sqlite3_mem_methods;
-struct sqlite3_mem_methods {
- void *(*xMalloc)(int); /* Memory allocation function */
- void (*xFree)(void*); /* Free a prior allocation */
- void *(*xRealloc)(void*,int); /* Resize an allocation */
- int (*xSize)(void*); /* Return the size of an allocation */
- int (*xRoundup)(int); /* Round up request size to allocation size */
- int (*xInit)(void*); /* Initialize the memory allocator */
- void (*xShutdown)(void*); /* Deinitialize the memory allocator */
- void *pAppData; /* Argument to xInit() and xShutdown() */
-};
-
-/*
-** CAPI3REF: Configuration Options
-** KEYWORDS: {configuration option}
-**
-** These constants are the available integer configuration options that
-** can be passed as the first argument to the [sqlite3_config()] interface.
-**
-** New configuration options may be added in future releases of SQLite.
-** Existing configuration options might be discontinued. Applications
-** should check the return code from [sqlite3_config()] to make sure that
-** the call worked. The [sqlite3_config()] interface will return a
-** non-zero [error code] if a discontinued or unsupported configuration option
-** is invoked.
-**
-** <dl>
-** [[SQLITE_CONFIG_SINGLETHREAD]] <dt>SQLITE_CONFIG_SINGLETHREAD</dt>
-** <dd>There are no arguments to this option. ^This option sets the
-** [threading mode] to Single-thread. In other words, it disables
-** all mutexing and puts SQLite into a mode where it can only be used
-** by a single thread. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** it is not possible to change the [threading mode] from its default
-** value of Single-thread and so [sqlite3_config()] will return
-** [SQLITE_ERROR] if called with the SQLITE_CONFIG_SINGLETHREAD
-** configuration option.</dd>
-**
-** [[SQLITE_CONFIG_MULTITHREAD]] <dt>SQLITE_CONFIG_MULTITHREAD</dt>
-** <dd>There are no arguments to this option. ^This option sets the
-** [threading mode] to Multi-thread. In other words, it disables
-** mutexing on [database connection] and [prepared statement] objects.
-** The application is responsible for serializing access to
-** [database connections] and [prepared statements]. But other mutexes
-** are enabled so that SQLite will be safe to use in a multi-threaded
-** environment as long as no two threads attempt to use the same
-** [database connection] at the same time. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** it is not possible to set the Multi-thread [threading mode] and
-** [sqlite3_config()] will return [SQLITE_ERROR] if called with the
-** SQLITE_CONFIG_MULTITHREAD configuration option.</dd>
-**
-** [[SQLITE_CONFIG_SERIALIZED]] <dt>SQLITE_CONFIG_SERIALIZED</dt>
-** <dd>There are no arguments to this option. ^This option sets the
-** [threading mode] to Serialized. In other words, this option enables
-** all mutexes including the recursive
-** mutexes on [database connection] and [prepared statement] objects.
-** In this mode (which is the default when SQLite is compiled with
-** [SQLITE_THREADSAFE=1]) the SQLite library will itself serialize access
-** to [database connections] and [prepared statements] so that the
-** application is free to use the same [database connection] or the
-** same [prepared statement] in different threads at the same time.
-** ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** it is not possible to set the Serialized [threading mode] and
-** [sqlite3_config()] will return [SQLITE_ERROR] if called with the
-** SQLITE_CONFIG_SERIALIZED configuration option.</dd>
-**
-** [[SQLITE_CONFIG_MALLOC]] <dt>SQLITE_CONFIG_MALLOC</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mem_methods] structure. The argument specifies
-** alternative low-level memory allocation routines to be used in place of
-** the memory allocation routines built into SQLite.)^ ^SQLite makes
-** its own private copy of the content of the [sqlite3_mem_methods] structure
-** before the [sqlite3_config()] call returns.</dd>
-**
-** [[SQLITE_CONFIG_GETMALLOC]] <dt>SQLITE_CONFIG_GETMALLOC</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mem_methods] structure. The [sqlite3_mem_methods]
-** structure is filled with the currently defined memory allocation routines.)^
-** This option can be used to overload the default memory allocation
-** routines with a wrapper that simulations memory allocation failure or
-** tracks memory usage, for example. </dd>
-**
-** [[SQLITE_CONFIG_MEMSTATUS]] <dt>SQLITE_CONFIG_MEMSTATUS</dt>
-** <dd> ^This option takes single argument of type int, interpreted as a
-** boolean, which enables or disables the collection of memory allocation
-** statistics. ^(When memory allocation statistics are disabled, the
-** following SQLite interfaces become non-operational:
-** <ul>
-** <li> [sqlite3_memory_used()]
-** <li> [sqlite3_memory_highwater()]
-** <li> [sqlite3_soft_heap_limit64()]
-** <li> [sqlite3_status()]
-** </ul>)^
-** ^Memory allocation statistics are enabled by default unless SQLite is
-** compiled with [SQLITE_DEFAULT_MEMSTATUS]=0 in which case memory
-** allocation statistics are disabled by default.
-** </dd>
-**
-** [[SQLITE_CONFIG_SCRATCH]] <dt>SQLITE_CONFIG_SCRATCH</dt>
-** <dd> ^This option specifies a static memory buffer that SQLite can use for
-** scratch memory. There are three arguments: A pointer an 8-byte
-** aligned memory buffer from which the scratch allocations will be
-** drawn, the size of each scratch allocation (sz),
-** and the maximum number of scratch allocations (N). The sz
-** argument must be a multiple of 16.
-** The first argument must be a pointer to an 8-byte aligned buffer
-** of at least sz*N bytes of memory.
-** ^SQLite will use no more than two scratch buffers per thread. So
-** N should be set to twice the expected maximum number of threads.
-** ^SQLite will never require a scratch buffer that is more than 6
-** times the database page size. ^If SQLite needs needs additional
-** scratch memory beyond what is provided by this configuration option, then
-** [sqlite3_malloc()] will be used to obtain the memory needed.</dd>
-**
-** [[SQLITE_CONFIG_PAGECACHE]] <dt>SQLITE_CONFIG_PAGECACHE</dt>
-** <dd> ^This option specifies a static memory buffer that SQLite can use for
-** the database page cache with the default page cache implementation.
-** This configuration should not be used if an application-define page
-** cache implementation is loaded using the SQLITE_CONFIG_PCACHE2 option.
-** There are three arguments to this option: A pointer to 8-byte aligned
-** memory, the size of each page buffer (sz), and the number of pages (N).
-** The sz argument should be the size of the largest database page
-** (a power of two between 512 and 32768) plus a little extra for each
-** page header. ^The page header size is 20 to 40 bytes depending on
-** the host architecture. ^It is harmless, apart from the wasted memory,
-** to make sz a little too large. The first
-** argument should point to an allocation of at least sz*N bytes of memory.
-** ^SQLite will use the memory provided by the first argument to satisfy its
-** memory needs for the first N pages that it adds to cache. ^If additional
-** page cache memory is needed beyond what is provided by this option, then
-** SQLite goes to [sqlite3_malloc()] for the additional storage space.
-** The pointer in the first argument must
-** be aligned to an 8-byte boundary or subsequent behavior of SQLite
-** will be undefined.</dd>
-**
-** [[SQLITE_CONFIG_HEAP]] <dt>SQLITE_CONFIG_HEAP</dt>
-** <dd> ^This option specifies a static memory buffer that SQLite will use
-** for all of its dynamic memory allocation needs beyond those provided
-** for by [SQLITE_CONFIG_SCRATCH] and [SQLITE_CONFIG_PAGECACHE].
-** There are three arguments: An 8-byte aligned pointer to the memory,
-** the number of bytes in the memory buffer, and the minimum allocation size.
-** ^If the first pointer (the memory pointer) is NULL, then SQLite reverts
-** to using its default memory allocator (the system malloc() implementation),
-** undoing any prior invocation of [SQLITE_CONFIG_MALLOC]. ^If the
-** memory pointer is not NULL and either [SQLITE_ENABLE_MEMSYS3] or
-** [SQLITE_ENABLE_MEMSYS5] are defined, then the alternative memory
-** allocator is engaged to handle all of SQLites memory allocation needs.
-** The first pointer (the memory pointer) must be aligned to an 8-byte
-** boundary or subsequent behavior of SQLite will be undefined.
-** The minimum allocation size is capped at 2**12. Reasonable values
-** for the minimum allocation size are 2**5 through 2**8.</dd>
-**
-** [[SQLITE_CONFIG_MUTEX]] <dt>SQLITE_CONFIG_MUTEX</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mutex_methods] structure. The argument specifies
-** alternative low-level mutex routines to be used in place
-** the mutex routines built into SQLite.)^ ^SQLite makes a copy of the
-** content of the [sqlite3_mutex_methods] structure before the call to
-** [sqlite3_config()] returns. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** the entire mutexing subsystem is omitted from the build and hence calls to
-** [sqlite3_config()] with the SQLITE_CONFIG_MUTEX configuration option will
-** return [SQLITE_ERROR].</dd>
-**
-** [[SQLITE_CONFIG_GETMUTEX]] <dt>SQLITE_CONFIG_GETMUTEX</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mutex_methods] structure. The
-** [sqlite3_mutex_methods]
-** structure is filled with the currently defined mutex routines.)^
-** This option can be used to overload the default mutex allocation
-** routines with a wrapper used to track mutex usage for performance
-** profiling or testing, for example. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** the entire mutexing subsystem is omitted from the build and hence calls to
-** [sqlite3_config()] with the SQLITE_CONFIG_GETMUTEX configuration option will
-** return [SQLITE_ERROR].</dd>
-**
-** [[SQLITE_CONFIG_LOOKASIDE]] <dt>SQLITE_CONFIG_LOOKASIDE</dt>
-** <dd> ^(This option takes two arguments that determine the default
-** memory allocation for the lookaside memory allocator on each
-** [database connection]. The first argument is the
-** size of each lookaside buffer slot and the second is the number of
-** slots allocated to each database connection.)^ ^(This option sets the
-** <i>default</i> lookaside size. The [SQLITE_DBCONFIG_LOOKASIDE]
-** verb to [sqlite3_db_config()] can be used to change the lookaside
-** configuration on individual connections.)^ </dd>
-**
-** [[SQLITE_CONFIG_PCACHE2]] <dt>SQLITE_CONFIG_PCACHE2</dt>
-** <dd> ^(This option takes a single argument which is a pointer to
-** an [sqlite3_pcache_methods2] object. This object specifies the interface
-** to a custom page cache implementation.)^ ^SQLite makes a copy of the
-** object and uses it for page cache memory allocations.</dd>
-**
-** [[SQLITE_CONFIG_GETPCACHE2]] <dt>SQLITE_CONFIG_GETPCACHE2</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** [sqlite3_pcache_methods2] object. SQLite copies of the current
-** page cache implementation into that object.)^ </dd>
-**
-** [[SQLITE_CONFIG_LOG]] <dt>SQLITE_CONFIG_LOG</dt>
-** <dd> ^The SQLITE_CONFIG_LOG option takes two arguments: a pointer to a
-** function with a call signature of void(*)(void*,int,const char*),
-** and a pointer to void. ^If the function pointer is not NULL, it is
-** invoked by [sqlite3_log()] to process each logging event. ^If the
-** function pointer is NULL, the [sqlite3_log()] interface becomes a no-op.
-** ^The void pointer that is the second argument to SQLITE_CONFIG_LOG is
-** passed through as the first parameter to the application-defined logger
-** function whenever that function is invoked. ^The second parameter to
-** the logger function is a copy of the first parameter to the corresponding
-** [sqlite3_log()] call and is intended to be a [result code] or an
-** [extended result code]. ^The third parameter passed to the logger is
-** log message after formatting via [sqlite3_snprintf()].
-** The SQLite logging interface is not reentrant; the logger function
-** supplied by the application must not invoke any SQLite interface.
-** In a multi-threaded application, the application-defined logger
-** function must be threadsafe. </dd>
-**
-** [[SQLITE_CONFIG_URI]] <dt>SQLITE_CONFIG_URI
-** <dd> This option takes a single argument of type int. If non-zero, then
-** URI handling is globally enabled. If the parameter is zero, then URI handling
-** is globally disabled. If URI handling is globally enabled, all filenames
-** passed to [sqlite3_open()], [sqlite3_open_v2()], [sqlite3_open16()] or
-** specified as part of [ATTACH] commands are interpreted as URIs, regardless
-** of whether or not the [SQLITE_OPEN_URI] flag is set when the database
-** connection is opened. If it is globally disabled, filenames are
-** only interpreted as URIs if the SQLITE_OPEN_URI flag is set when the
-** database connection is opened. By default, URI handling is globally
-** disabled. The default value may be changed by compiling with the
-** [SQLITE_USE_URI] symbol defined.
-**
-** [[SQLITE_CONFIG_COVERING_INDEX_SCAN]] <dt>SQLITE_CONFIG_COVERING_INDEX_SCAN
-** <dd> This option takes a single integer argument which is interpreted as
-** a boolean in order to enable or disable the use of covering indices for
-** full table scans in the query optimizer. The default setting is determined
-** by the [SQLITE_ALLOW_COVERING_INDEX_SCAN] compile-time option, or is "on"
-** if that compile-time option is omitted.
-** The ability to disable the use of covering indices for full table scans
-** is because some incorrectly coded legacy applications might malfunction
-** malfunction when the optimization is enabled. Providing the ability to
-** disable the optimization allows the older, buggy application code to work
-** without change even with newer versions of SQLite.
-**
-** [[SQLITE_CONFIG_PCACHE]] [[SQLITE_CONFIG_GETPCACHE]]
-** <dt>SQLITE_CONFIG_PCACHE and SQLITE_CONFIG_GETPCACHE
-** <dd> These options are obsolete and should not be used by new code.
-** They are retained for backwards compatibility but are now no-ops.
-** </dl>
-**
-** [[SQLITE_CONFIG_SQLLOG]]
-** <dt>SQLITE_CONFIG_SQLLOG
-** <dd>This option is only available if sqlite is compiled with the
-** SQLITE_ENABLE_SQLLOG pre-processor macro defined. The first argument should
-** be a pointer to a function of type void(*)(void*,sqlite3*,const char*, int).
-** The second should be of type (void*). The callback is invoked by the library
-** in three separate circumstances, identified by the value passed as the
-** fourth parameter. If the fourth parameter is 0, then the database connection
-** passed as the second argument has just been opened. The third argument
-** points to a buffer containing the name of the main database file. If the
-** fourth parameter is 1, then the SQL statement that the third parameter
-** points to has just been executed. Or, if the fourth parameter is 2, then
-** the connection being passed as the second parameter is being closed. The
-** third parameter is passed NULL In this case.
-** </dl>
-*/
-#define SQLITE_CONFIG_SINGLETHREAD 1 /* nil */
-#define SQLITE_CONFIG_MULTITHREAD 2 /* nil */
-#define SQLITE_CONFIG_SERIALIZED 3 /* nil */
-#define SQLITE_CONFIG_MALLOC 4 /* sqlite3_mem_methods* */
-#define SQLITE_CONFIG_GETMALLOC 5 /* sqlite3_mem_methods* */
-#define SQLITE_CONFIG_SCRATCH 6 /* void*, int sz, int N */
-#define SQLITE_CONFIG_PAGECACHE 7 /* void*, int sz, int N */
-#define SQLITE_CONFIG_HEAP 8 /* void*, int nByte, int min */
-#define SQLITE_CONFIG_MEMSTATUS 9 /* boolean */
-#define SQLITE_CONFIG_MUTEX 10 /* sqlite3_mutex_methods* */
-#define SQLITE_CONFIG_GETMUTEX 11 /* sqlite3_mutex_methods* */
-/* previously SQLITE_CONFIG_CHUNKALLOC 12 which is now unused. */
-#define SQLITE_CONFIG_LOOKASIDE 13 /* int int */
-#define SQLITE_CONFIG_PCACHE 14 /* no-op */
-#define SQLITE_CONFIG_GETPCACHE 15 /* no-op */
-#define SQLITE_CONFIG_LOG 16 /* xFunc, void* */
-#define SQLITE_CONFIG_URI 17 /* int */
-#define SQLITE_CONFIG_PCACHE2 18 /* sqlite3_pcache_methods2* */
-#define SQLITE_CONFIG_GETPCACHE2 19 /* sqlite3_pcache_methods2* */
-#define SQLITE_CONFIG_COVERING_INDEX_SCAN 20 /* int */
-#define SQLITE_CONFIG_SQLLOG 21 /* xSqllog, void* */
-
-/*
-** CAPI3REF: Database Connection Configuration Options
-**
-** These constants are the available integer configuration options that
-** can be passed as the second argument to the [sqlite3_db_config()] interface.
-**
-** New configuration options may be added in future releases of SQLite.
-** Existing configuration options might be discontinued. Applications
-** should check the return code from [sqlite3_db_config()] to make sure that
-** the call worked. ^The [sqlite3_db_config()] interface will return a
-** non-zero [error code] if a discontinued or unsupported configuration option
-** is invoked.
-**
-** <dl>
-** <dt>SQLITE_DBCONFIG_LOOKASIDE</dt>
-** <dd> ^This option takes three additional arguments that determine the
-** [lookaside memory allocator] configuration for the [database connection].
-** ^The first argument (the third parameter to [sqlite3_db_config()] is a
-** pointer to a memory buffer to use for lookaside memory.
-** ^The first argument after the SQLITE_DBCONFIG_LOOKASIDE verb
-** may be NULL in which case SQLite will allocate the
-** lookaside buffer itself using [sqlite3_malloc()]. ^The second argument is the
-** size of each lookaside buffer slot. ^The third argument is the number of
-** slots. The size of the buffer in the first argument must be greater than
-** or equal to the product of the second and third arguments. The buffer
-** must be aligned to an 8-byte boundary. ^If the second argument to
-** SQLITE_DBCONFIG_LOOKASIDE is not a multiple of 8, it is internally
-** rounded down to the next smaller multiple of 8. ^(The lookaside memory
-** configuration for a database connection can only be changed when that
-** connection is not currently using lookaside memory, or in other words
-** when the "current value" returned by
-** [sqlite3_db_status](D,[SQLITE_CONFIG_LOOKASIDE],...) is zero.
-** Any attempt to change the lookaside memory configuration when lookaside
-** memory is in use leaves the configuration unchanged and returns
-** [SQLITE_BUSY].)^</dd>
-**
-** <dt>SQLITE_DBCONFIG_ENABLE_FKEY</dt>
-** <dd> ^This option is used to enable or disable the enforcement of
-** [foreign key constraints]. There should be two additional arguments.
-** The first argument is an integer which is 0 to disable FK enforcement,
-** positive to enable FK enforcement or negative to leave FK enforcement
-** unchanged. The second parameter is a pointer to an integer into which
-** is written 0 or 1 to indicate whether FK enforcement is off or on
-** following this call. The second parameter may be a NULL pointer, in
-** which case the FK enforcement setting is not reported back. </dd>
-**
-** <dt>SQLITE_DBCONFIG_ENABLE_TRIGGER</dt>
-** <dd> ^This option is used to enable or disable [CREATE TRIGGER | triggers].
-** There should be two additional arguments.
-** The first argument is an integer which is 0 to disable triggers,
-** positive to enable triggers or negative to leave the setting unchanged.
-** The second parameter is a pointer to an integer into which
-** is written 0 or 1 to indicate whether triggers are disabled or enabled
-** following this call. The second parameter may be a NULL pointer, in
-** which case the trigger setting is not reported back. </dd>
-**
-** </dl>
-*/
-#define SQLITE_DBCONFIG_LOOKASIDE 1001 /* void* int int */
-#define SQLITE_DBCONFIG_ENABLE_FKEY 1002 /* int int* */
-#define SQLITE_DBCONFIG_ENABLE_TRIGGER 1003 /* int int* */
-
-
-/*
-** CAPI3REF: Enable Or Disable Extended Result Codes
-**
-** ^The sqlite3_extended_result_codes() routine enables or disables the
-** [extended result codes] feature of SQLite. ^The extended result
-** codes are disabled by default for historical compatibility.
-*/
-SQLITE_API int sqlite3_extended_result_codes(sqlite3*, int onoff);
-
-/*
-** CAPI3REF: Last Insert Rowid
-**
-** ^Each entry in an SQLite table has a unique 64-bit signed
-** integer key called the [ROWID | "rowid"]. ^The rowid is always available
-** as an undeclared column named ROWID, OID, or _ROWID_ as long as those
-** names are not also used by explicitly declared columns. ^If
-** the table has a column of type [INTEGER PRIMARY KEY] then that column
-** is another alias for the rowid.
-**
-** ^This routine returns the [rowid] of the most recent
-** successful [INSERT] into the database from the [database connection]
-** in the first argument. ^As of SQLite version 3.7.7, this routines
-** records the last insert rowid of both ordinary tables and [virtual tables].
-** ^If no successful [INSERT]s
-** have ever occurred on that database connection, zero is returned.
-**
-** ^(If an [INSERT] occurs within a trigger or within a [virtual table]
-** method, then this routine will return the [rowid] of the inserted
-** row as long as the trigger or virtual table method is running.
-** But once the trigger or virtual table method ends, the value returned
-** by this routine reverts to what it was before the trigger or virtual
-** table method began.)^
-**
-** ^An [INSERT] that fails due to a constraint violation is not a
-** successful [INSERT] and does not change the value returned by this
-** routine. ^Thus INSERT OR FAIL, INSERT OR IGNORE, INSERT OR ROLLBACK,
-** and INSERT OR ABORT make no changes to the return value of this
-** routine when their insertion fails. ^(When INSERT OR REPLACE
-** encounters a constraint violation, it does not fail. The
-** INSERT continues to completion after deleting rows that caused
-** the constraint problem so INSERT OR REPLACE will always change
-** the return value of this interface.)^
-**
-** ^For the purposes of this routine, an [INSERT] is considered to
-** be successful even if it is subsequently rolled back.
-**
-** This function is accessible to SQL statements via the
-** [last_insert_rowid() SQL function].
-**
-** If a separate thread performs a new [INSERT] on the same
-** database connection while the [sqlite3_last_insert_rowid()]
-** function is running and thus changes the last insert [rowid],
-** then the value returned by [sqlite3_last_insert_rowid()] is
-** unpredictable and might not equal either the old or the new
-** last insert [rowid].
-*/
-SQLITE_API sqlite3_int64 sqlite3_last_insert_rowid(sqlite3*);
-
-/*
-** CAPI3REF: Count The Number Of Rows Modified
-**
-** ^This function returns the number of database rows that were changed
-** or inserted or deleted by the most recently completed SQL statement
-** on the [database connection] specified by the first parameter.
-** ^(Only changes that are directly specified by the [INSERT], [UPDATE],
-** or [DELETE] statement are counted. Auxiliary changes caused by
-** triggers or [foreign key actions] are not counted.)^ Use the
-** [sqlite3_total_changes()] function to find the total number of changes
-** including changes caused by triggers and foreign key actions.
-**
-** ^Changes to a view that are simulated by an [INSTEAD OF trigger]
-** are not counted. Only real table changes are counted.
-**
-** ^(A "row change" is a change to a single row of a single table
-** caused by an INSERT, DELETE, or UPDATE statement. Rows that
-** are changed as side effects of [REPLACE] constraint resolution,
-** rollback, ABORT processing, [DROP TABLE], or by any other
-** mechanisms do not count as direct row changes.)^
-**
-** A "trigger context" is a scope of execution that begins and
-** ends with the script of a [CREATE TRIGGER | trigger].
-** Most SQL statements are
-** evaluated outside of any trigger. This is the "top level"
-** trigger context. If a trigger fires from the top level, a
-** new trigger context is entered for the duration of that one
-** trigger. Subtriggers create subcontexts for their duration.
-**
-** ^Calling [sqlite3_exec()] or [sqlite3_step()] recursively does
-** not create a new trigger context.
-**
-** ^This function returns the number of direct row changes in the
-** most recent INSERT, UPDATE, or DELETE statement within the same
-** trigger context.
-**
-** ^Thus, when called from the top level, this function returns the
-** number of changes in the most recent INSERT, UPDATE, or DELETE
-** that also occurred at the top level. ^(Within the body of a trigger,
-** the sqlite3_changes() interface can be called to find the number of
-** changes in the most recently completed INSERT, UPDATE, or DELETE
-** statement within the body of the same trigger.
-** However, the number returned does not include changes
-** caused by subtriggers since those have their own context.)^
-**
-** See also the [sqlite3_total_changes()] interface, the
-** [count_changes pragma], and the [changes() SQL function].
-**
-** If a separate thread makes changes on the same database connection
-** while [sqlite3_changes()] is running then the value returned
-** is unpredictable and not meaningful.
-*/
-SQLITE_API int sqlite3_changes(sqlite3*);
-
-/*
-** CAPI3REF: Total Number Of Rows Modified
-**
-** ^This function returns the number of row changes caused by [INSERT],
-** [UPDATE] or [DELETE] statements since the [database connection] was opened.
-** ^(The count returned by sqlite3_total_changes() includes all changes
-** from all [CREATE TRIGGER | trigger] contexts and changes made by
-** [foreign key actions]. However,
-** the count does not include changes used to implement [REPLACE] constraints,
-** do rollbacks or ABORT processing, or [DROP TABLE] processing. The
-** count does not include rows of views that fire an [INSTEAD OF trigger],
-** though if the INSTEAD OF trigger makes changes of its own, those changes
-** are counted.)^
-** ^The sqlite3_total_changes() function counts the changes as soon as
-** the statement that makes them is completed (when the statement handle
-** is passed to [sqlite3_reset()] or [sqlite3_finalize()]).
-**
-** See also the [sqlite3_changes()] interface, the
-** [count_changes pragma], and the [total_changes() SQL function].
-**
-** If a separate thread makes changes on the same database connection
-** while [sqlite3_total_changes()] is running then the value
-** returned is unpredictable and not meaningful.
-*/
-SQLITE_API int sqlite3_total_changes(sqlite3*);
-
-/*
-** CAPI3REF: Interrupt A Long-Running Query
-**
-** ^This function causes any pending database operation to abort and
-** return at its earliest opportunity. This routine is typically
-** called in response to a user action such as pressing "Cancel"
-** or Ctrl-C where the user wants a long query operation to halt
-** immediately.
-**
-** ^It is safe to call this routine from a thread different from the
-** thread that is currently running the database operation. But it
-** is not safe to call this routine with a [database connection] that
-** is closed or might close before sqlite3_interrupt() returns.
-**
-** ^If an SQL operation is very nearly finished at the time when
-** sqlite3_interrupt() is called, then it might not have an opportunity
-** to be interrupted and might continue to completion.
-**
-** ^An SQL operation that is interrupted will return [SQLITE_INTERRUPT].
-** ^If the interrupted SQL operation is an INSERT, UPDATE, or DELETE
-** that is inside an explicit transaction, then the entire transaction
-** will be rolled back automatically.
-**
-** ^The sqlite3_interrupt(D) call is in effect until all currently running
-** SQL statements on [database connection] D complete. ^Any new SQL statements
-** that are started after the sqlite3_interrupt() call and before the
-** running statements reaches zero are interrupted as if they had been
-** running prior to the sqlite3_interrupt() call. ^New SQL statements
-** that are started after the running statement count reaches zero are
-** not effected by the sqlite3_interrupt().
-** ^A call to sqlite3_interrupt(D) that occurs when there are no running
-** SQL statements is a no-op and has no effect on SQL statements
-** that are started after the sqlite3_interrupt() call returns.
-**
-** If the database connection closes while [sqlite3_interrupt()]
-** is running then bad things will likely happen.
-*/
-SQLITE_API void sqlite3_interrupt(sqlite3*);
-
-/*
-** CAPI3REF: Determine If An SQL Statement Is Complete
-**
-** These routines are useful during command-line input to determine if the
-** currently entered text seems to form a complete SQL statement or
-** if additional input is needed before sending the text into
-** SQLite for parsing. ^These routines return 1 if the input string
-** appears to be a complete SQL statement. ^A statement is judged to be
-** complete if it ends with a semicolon token and is not a prefix of a
-** well-formed CREATE TRIGGER statement. ^Semicolons that are embedded within
-** string literals or quoted identifier names or comments are not
-** independent tokens (they are part of the token in which they are
-** embedded) and thus do not count as a statement terminator. ^Whitespace
-** and comments that follow the final semicolon are ignored.
-**
-** ^These routines return 0 if the statement is incomplete. ^If a
-** memory allocation fails, then SQLITE_NOMEM is returned.
-**
-** ^These routines do not parse the SQL statements thus
-** will not detect syntactically incorrect SQL.
-**
-** ^(If SQLite has not been initialized using [sqlite3_initialize()] prior
-** to invoking sqlite3_complete16() then sqlite3_initialize() is invoked
-** automatically by sqlite3_complete16(). If that initialization fails,
-** then the return value from sqlite3_complete16() will be non-zero
-** regardless of whether or not the input SQL is complete.)^
-**
-** The input to [sqlite3_complete()] must be a zero-terminated
-** UTF-8 string.
-**
-** The input to [sqlite3_complete16()] must be a zero-terminated
-** UTF-16 string in native byte order.
-*/
-SQLITE_API int sqlite3_complete(const char *sql);
-SQLITE_API int sqlite3_complete16(const void *sql);
-
-/*
-** CAPI3REF: Register A Callback To Handle SQLITE_BUSY Errors
-**
-** ^This routine sets a callback function that might be invoked whenever
-** an attempt is made to open a database table that another thread
-** or process has locked.
-**
-** ^If the busy callback is NULL, then [SQLITE_BUSY] or [SQLITE_IOERR_BLOCKED]
-** is returned immediately upon encountering the lock. ^If the busy callback
-** is not NULL, then the callback might be invoked with two arguments.
-**
-** ^The first argument to the busy handler is a copy of the void* pointer which
-** is the third argument to sqlite3_busy_handler(). ^The second argument to
-** the busy handler callback is the number of times that the busy handler has
-** been invoked for this locking event. ^If the
-** busy callback returns 0, then no additional attempts are made to
-** access the database and [SQLITE_BUSY] or [SQLITE_IOERR_BLOCKED] is returned.
-** ^If the callback returns non-zero, then another attempt
-** is made to open the database for reading and the cycle repeats.
-**
-** The presence of a busy handler does not guarantee that it will be invoked
-** when there is lock contention. ^If SQLite determines that invoking the busy
-** handler could result in a deadlock, it will go ahead and return [SQLITE_BUSY]
-** or [SQLITE_IOERR_BLOCKED] instead of invoking the busy handler.
-** Consider a scenario where one process is holding a read lock that
-** it is trying to promote to a reserved lock and
-** a second process is holding a reserved lock that it is trying
-** to promote to an exclusive lock. The first process cannot proceed
-** because it is blocked by the second and the second process cannot
-** proceed because it is blocked by the first. If both processes
-** invoke the busy handlers, neither will make any progress. Therefore,
-** SQLite returns [SQLITE_BUSY] for the first process, hoping that this
-** will induce the first process to release its read lock and allow
-** the second process to proceed.
-**
-** ^The default busy callback is NULL.
-**
-** ^The [SQLITE_BUSY] error is converted to [SQLITE_IOERR_BLOCKED]
-** when SQLite is in the middle of a large transaction where all the
-** changes will not fit into the in-memory cache. SQLite will
-** already hold a RESERVED lock on the database file, but it needs
-** to promote this lock to EXCLUSIVE so that it can spill cache
-** pages into the database file without harm to concurrent
-** readers. ^If it is unable to promote the lock, then the in-memory
-** cache will be left in an inconsistent state and so the error
-** code is promoted from the relatively benign [SQLITE_BUSY] to
-** the more severe [SQLITE_IOERR_BLOCKED]. ^This error code promotion
-** forces an automatic rollback of the changes. See the
-** <a href="/cvstrac/wiki?p=CorruptionFollowingBusyError">
-** CorruptionFollowingBusyError</a> wiki page for a discussion of why
-** this is important.
-**
-** ^(There can only be a single busy handler defined for each
-** [database connection]. Setting a new busy handler clears any
-** previously set handler.)^ ^Note that calling [sqlite3_busy_timeout()]
-** will also set or clear the busy handler.
-**
-** The busy callback should not take any actions which modify the
-** database connection that invoked the busy handler. Any such actions
-** result in undefined behavior.
-**
-** A busy handler must not close the database connection
-** or [prepared statement] that invoked the busy handler.
-*/
-SQLITE_API int sqlite3_busy_handler(sqlite3*, int(*)(void*,int), void*);
-
-/*
-** CAPI3REF: Set A Busy Timeout
-**
-** ^This routine sets a [sqlite3_busy_handler | busy handler] that sleeps
-** for a specified amount of time when a table is locked. ^The handler
-** will sleep multiple times until at least "ms" milliseconds of sleeping
-** have accumulated. ^After at least "ms" milliseconds of sleeping,
-** the handler returns 0 which causes [sqlite3_step()] to return
-** [SQLITE_BUSY] or [SQLITE_IOERR_BLOCKED].
-**
-** ^Calling this routine with an argument less than or equal to zero
-** turns off all busy handlers.
-**
-** ^(There can only be a single busy handler for a particular
-** [database connection] any any given moment. If another busy handler
-** was defined (using [sqlite3_busy_handler()]) prior to calling
-** this routine, that other busy handler is cleared.)^
-*/
-SQLITE_API int sqlite3_busy_timeout(sqlite3*, int ms);
-
-/*
-** CAPI3REF: Convenience Routines For Running Queries
-**
-** This is a legacy interface that is preserved for backwards compatibility.
-** Use of this interface is not recommended.
-**
-** Definition: A <b>result table</b> is memory data structure created by the
-** [sqlite3_get_table()] interface. A result table records the
-** complete query results from one or more queries.
-**
-** The table conceptually has a number of rows and columns. But
-** these numbers are not part of the result table itself. These
-** numbers are obtained separately. Let N be the number of rows
-** and M be the number of columns.
-**
-** A result table is an array of pointers to zero-terminated UTF-8 strings.
-** There are (N+1)*M elements in the array. The first M pointers point
-** to zero-terminated strings that contain the names of the columns.
-** The remaining entries all point to query results. NULL values result
-** in NULL pointers. All other values are in their UTF-8 zero-terminated
-** string representation as returned by [sqlite3_column_text()].
-**
-** A result table might consist of one or more memory allocations.
-** It is not safe to pass a result table directly to [sqlite3_free()].
-** A result table should be deallocated using [sqlite3_free_table()].
-**
-** ^(As an example of the result table format, suppose a query result
-** is as follows:
-**
-** <blockquote><pre>
-** Name | Age
-** -----------------------
-** Alice | 43
-** Bob | 28
-** Cindy | 21
-** </pre></blockquote>
-**
-** There are two column (M==2) and three rows (N==3). Thus the
-** result table has 8 entries. Suppose the result table is stored
-** in an array names azResult. Then azResult holds this content:
-**
-** <blockquote><pre>
-** azResult&#91;0] = "Name";
-** azResult&#91;1] = "Age";
-** azResult&#91;2] = "Alice";
-** azResult&#91;3] = "43";
-** azResult&#91;4] = "Bob";
-** azResult&#91;5] = "28";
-** azResult&#91;6] = "Cindy";
-** azResult&#91;7] = "21";
-** </pre></blockquote>)^
-**
-** ^The sqlite3_get_table() function evaluates one or more
-** semicolon-separated SQL statements in the zero-terminated UTF-8
-** string of its 2nd parameter and returns a result table to the
-** pointer given in its 3rd parameter.
-**
-** After the application has finished with the result from sqlite3_get_table(),
-** it must pass the result table pointer to sqlite3_free_table() in order to
-** release the memory that was malloced. Because of the way the
-** [sqlite3_malloc()] happens within sqlite3_get_table(), the calling
-** function must not try to call [sqlite3_free()] directly. Only
-** [sqlite3_free_table()] is able to release the memory properly and safely.
-**
-** The sqlite3_get_table() interface is implemented as a wrapper around
-** [sqlite3_exec()]. The sqlite3_get_table() routine does not have access
-** to any internal data structures of SQLite. It uses only the public
-** interface defined here. As a consequence, errors that occur in the
-** wrapper layer outside of the internal [sqlite3_exec()] call are not
-** reflected in subsequent calls to [sqlite3_errcode()] or
-** [sqlite3_errmsg()].
-*/
-SQLITE_API int sqlite3_get_table(
- sqlite3 *db, /* An open database */
- const char *zSql, /* SQL to be evaluated */
- char ***pazResult, /* Results of the query */
- int *pnRow, /* Number of result rows written here */
- int *pnColumn, /* Number of result columns written here */
- char **pzErrmsg /* Error msg written here */
-);
-SQLITE_API void sqlite3_free_table(char **result);
-
-/*
-** CAPI3REF: Formatted String Printing Functions
-**
-** These routines are work-alikes of the "printf()" family of functions
-** from the standard C library.
-**
-** ^The sqlite3_mprintf() and sqlite3_vmprintf() routines write their
-** results into memory obtained from [sqlite3_malloc()].
-** The strings returned by these two routines should be
-** released by [sqlite3_free()]. ^Both routines return a
-** NULL pointer if [sqlite3_malloc()] is unable to allocate enough
-** memory to hold the resulting string.
-**
-** ^(The sqlite3_snprintf() routine is similar to "snprintf()" from
-** the standard C library. The result is written into the
-** buffer supplied as the second parameter whose size is given by
-** the first parameter. Note that the order of the
-** first two parameters is reversed from snprintf().)^ This is an
-** historical accident that cannot be fixed without breaking
-** backwards compatibility. ^(Note also that sqlite3_snprintf()
-** returns a pointer to its buffer instead of the number of
-** characters actually written into the buffer.)^ We admit that
-** the number of characters written would be a more useful return
-** value but we cannot change the implementation of sqlite3_snprintf()
-** now without breaking compatibility.
-**
-** ^As long as the buffer size is greater than zero, sqlite3_snprintf()
-** guarantees that the buffer is always zero-terminated. ^The first
-** parameter "n" is the total size of the buffer, including space for
-** the zero terminator. So the longest string that can be completely
-** written will be n-1 characters.
-**
-** ^The sqlite3_vsnprintf() routine is a varargs version of sqlite3_snprintf().
-**
-** These routines all implement some additional formatting
-** options that are useful for constructing SQL statements.
-** All of the usual printf() formatting options apply. In addition, there
-** is are "%q", "%Q", and "%z" options.
-**
-** ^(The %q option works like %s in that it substitutes a nul-terminated
-** string from the argument list. But %q also doubles every '\'' character.
-** %q is designed for use inside a string literal.)^ By doubling each '\''
-** character it escapes that character and allows it to be inserted into
-** the string.
-**
-** For example, assume the string variable zText contains text as follows:
-**
-** <blockquote><pre>
-** char *zText = "It's a happy day!";
-** </pre></blockquote>
-**
-** One can use this text in an SQL statement as follows:
-**
-** <blockquote><pre>
-** char *zSQL = sqlite3_mprintf("INSERT INTO table VALUES('%q')", zText);
-** sqlite3_exec(db, zSQL, 0, 0, 0);
-** sqlite3_free(zSQL);
-** </pre></blockquote>
-**
-** Because the %q format string is used, the '\'' character in zText
-** is escaped and the SQL generated is as follows:
-**
-** <blockquote><pre>
-** INSERT INTO table1 VALUES('It''s a happy day!')
-** </pre></blockquote>
-**
-** This is correct. Had we used %s instead of %q, the generated SQL
-** would have looked like this:
-**
-** <blockquote><pre>
-** INSERT INTO table1 VALUES('It's a happy day!');
-** </pre></blockquote>
-**
-** This second example is an SQL syntax error. As a general rule you should
-** always use %q instead of %s when inserting text into a string literal.
-**
-** ^(The %Q option works like %q except it also adds single quotes around
-** the outside of the total string. Additionally, if the parameter in the
-** argument list is a NULL pointer, %Q substitutes the text "NULL" (without
-** single quotes).)^ So, for example, one could say:
-**
-** <blockquote><pre>
-** char *zSQL = sqlite3_mprintf("INSERT INTO table VALUES(%Q)", zText);
-** sqlite3_exec(db, zSQL, 0, 0, 0);
-** sqlite3_free(zSQL);
-** </pre></blockquote>
-**
-** The code above will render a correct SQL statement in the zSQL
-** variable even if the zText variable is a NULL pointer.
-**
-** ^(The "%z" formatting option works like "%s" but with the
-** addition that after the string has been read and copied into
-** the result, [sqlite3_free()] is called on the input string.)^
-*/
-SQLITE_API char *sqlite3_mprintf(const char*,...);
-SQLITE_API char *sqlite3_vmprintf(const char*, va_list);
-SQLITE_API char *sqlite3_snprintf(int,char*,const char*, ...);
-SQLITE_API char *sqlite3_vsnprintf(int,char*,const char*, va_list);
-
-/*
-** CAPI3REF: Memory Allocation Subsystem
-**
-** The SQLite core uses these three routines for all of its own
-** internal memory allocation needs. "Core" in the previous sentence
-** does not include operating-system specific VFS implementation. The
-** Windows VFS uses native malloc() and free() for some operations.
-**
-** ^The sqlite3_malloc() routine returns a pointer to a block
-** of memory at least N bytes in length, where N is the parameter.
-** ^If sqlite3_malloc() is unable to obtain sufficient free
-** memory, it returns a NULL pointer. ^If the parameter N to
-** sqlite3_malloc() is zero or negative then sqlite3_malloc() returns
-** a NULL pointer.
-**
-** ^Calling sqlite3_free() with a pointer previously returned
-** by sqlite3_malloc() or sqlite3_realloc() releases that memory so
-** that it might be reused. ^The sqlite3_free() routine is
-** a no-op if is called with a NULL pointer. Passing a NULL pointer
-** to sqlite3_free() is harmless. After being freed, memory
-** should neither be read nor written. Even reading previously freed
-** memory might result in a segmentation fault or other severe error.
-** Memory corruption, a segmentation fault, or other severe error
-** might result if sqlite3_free() is called with a non-NULL pointer that
-** was not obtained from sqlite3_malloc() or sqlite3_realloc().
-**
-** ^(The sqlite3_realloc() interface attempts to resize a
-** prior memory allocation to be at least N bytes, where N is the
-** second parameter. The memory allocation to be resized is the first
-** parameter.)^ ^ If the first parameter to sqlite3_realloc()
-** is a NULL pointer then its behavior is identical to calling
-** sqlite3_malloc(N) where N is the second parameter to sqlite3_realloc().
-** ^If the second parameter to sqlite3_realloc() is zero or
-** negative then the behavior is exactly the same as calling
-** sqlite3_free(P) where P is the first parameter to sqlite3_realloc().
-** ^sqlite3_realloc() returns a pointer to a memory allocation
-** of at least N bytes in size or NULL if sufficient memory is unavailable.
-** ^If M is the size of the prior allocation, then min(N,M) bytes
-** of the prior allocation are copied into the beginning of buffer returned
-** by sqlite3_realloc() and the prior allocation is freed.
-** ^If sqlite3_realloc() returns NULL, then the prior allocation
-** is not freed.
-**
-** ^The memory returned by sqlite3_malloc() and sqlite3_realloc()
-** is always aligned to at least an 8 byte boundary, or to a
-** 4 byte boundary if the [SQLITE_4_BYTE_ALIGNED_MALLOC] compile-time
-** option is used.
-**
-** In SQLite version 3.5.0 and 3.5.1, it was possible to define
-** the SQLITE_OMIT_MEMORY_ALLOCATION which would cause the built-in
-** implementation of these routines to be omitted. That capability
-** is no longer provided. Only built-in memory allocators can be used.
-**
-** Prior to SQLite version 3.7.10, the Windows OS interface layer called
-** the system malloc() and free() directly when converting
-** filenames between the UTF-8 encoding used by SQLite
-** and whatever filename encoding is used by the particular Windows
-** installation. Memory allocation errors were detected, but
-** they were reported back as [SQLITE_CANTOPEN] or
-** [SQLITE_IOERR] rather than [SQLITE_NOMEM].
-**
-** The pointer arguments to [sqlite3_free()] and [sqlite3_realloc()]
-** must be either NULL or else pointers obtained from a prior
-** invocation of [sqlite3_malloc()] or [sqlite3_realloc()] that have
-** not yet been released.
-**
-** The application must not read or write any part of
-** a block of memory after it has been released using
-** [sqlite3_free()] or [sqlite3_realloc()].
-*/
-SQLITE_API void *sqlite3_malloc(int);
-SQLITE_API void *sqlite3_realloc(void*, int);
-SQLITE_API void sqlite3_free(void*);
-
-/*
-** CAPI3REF: Memory Allocator Statistics
-**
-** SQLite provides these two interfaces for reporting on the status
-** of the [sqlite3_malloc()], [sqlite3_free()], and [sqlite3_realloc()]
-** routines, which form the built-in memory allocation subsystem.
-**
-** ^The [sqlite3_memory_used()] routine returns the number of bytes
-** of memory currently outstanding (malloced but not freed).
-** ^The [sqlite3_memory_highwater()] routine returns the maximum
-** value of [sqlite3_memory_used()] since the high-water mark
-** was last reset. ^The values returned by [sqlite3_memory_used()] and
-** [sqlite3_memory_highwater()] include any overhead
-** added by SQLite in its implementation of [sqlite3_malloc()],
-** but not overhead added by the any underlying system library
-** routines that [sqlite3_malloc()] may call.
-**
-** ^The memory high-water mark is reset to the current value of
-** [sqlite3_memory_used()] if and only if the parameter to
-** [sqlite3_memory_highwater()] is true. ^The value returned
-** by [sqlite3_memory_highwater(1)] is the high-water mark
-** prior to the reset.
-*/
-SQLITE_API sqlite3_int64 sqlite3_memory_used(void);
-SQLITE_API sqlite3_int64 sqlite3_memory_highwater(int resetFlag);
-
-/*
-** CAPI3REF: Pseudo-Random Number Generator
-**
-** SQLite contains a high-quality pseudo-random number generator (PRNG) used to
-** select random [ROWID | ROWIDs] when inserting new records into a table that
-** already uses the largest possible [ROWID]. The PRNG is also used for
-** the build-in random() and randomblob() SQL functions. This interface allows
-** applications to access the same PRNG for other purposes.
-**
-** ^A call to this routine stores N bytes of randomness into buffer P.
-**
-** ^The first time this routine is invoked (either internally or by
-** the application) the PRNG is seeded using randomness obtained
-** from the xRandomness method of the default [sqlite3_vfs] object.
-** ^On all subsequent invocations, the pseudo-randomness is generated
-** internally and without recourse to the [sqlite3_vfs] xRandomness
-** method.
-*/
-SQLITE_API void sqlite3_randomness(int N, void *P);
-
-/*
-** CAPI3REF: Compile-Time Authorization Callbacks
-**
-** ^This routine registers an authorizer callback with a particular
-** [database connection], supplied in the first argument.
-** ^The authorizer callback is invoked as SQL statements are being compiled
-** by [sqlite3_prepare()] or its variants [sqlite3_prepare_v2()],
-** [sqlite3_prepare16()] and [sqlite3_prepare16_v2()]. ^At various
-** points during the compilation process, as logic is being created
-** to perform various actions, the authorizer callback is invoked to
-** see if those actions are allowed. ^The authorizer callback should
-** return [SQLITE_OK] to allow the action, [SQLITE_IGNORE] to disallow the
-** specific action but allow the SQL statement to continue to be
-** compiled, or [SQLITE_DENY] to cause the entire SQL statement to be
-** rejected with an error. ^If the authorizer callback returns
-** any value other than [SQLITE_IGNORE], [SQLITE_OK], or [SQLITE_DENY]
-** then the [sqlite3_prepare_v2()] or equivalent call that triggered
-** the authorizer will fail with an error message.
-**
-** When the callback returns [SQLITE_OK], that means the operation
-** requested is ok. ^When the callback returns [SQLITE_DENY], the
-** [sqlite3_prepare_v2()] or equivalent call that triggered the
-** authorizer will fail with an error message explaining that
-** access is denied.
-**
-** ^The first parameter to the authorizer callback is a copy of the third
-** parameter to the sqlite3_set_authorizer() interface. ^The second parameter
-** to the callback is an integer [SQLITE_COPY | action code] that specifies
-** the particular action to be authorized. ^The third through sixth parameters
-** to the callback are zero-terminated strings that contain additional
-** details about the action to be authorized.
-**
-** ^If the action code is [SQLITE_READ]
-** and the callback returns [SQLITE_IGNORE] then the
-** [prepared statement] statement is constructed to substitute
-** a NULL value in place of the table column that would have
-** been read if [SQLITE_OK] had been returned. The [SQLITE_IGNORE]
-** return can be used to deny an untrusted user access to individual
-** columns of a table.
-** ^If the action code is [SQLITE_DELETE] and the callback returns
-** [SQLITE_IGNORE] then the [DELETE] operation proceeds but the
-** [truncate optimization] is disabled and all rows are deleted individually.
-**
-** An authorizer is used when [sqlite3_prepare | preparing]
-** SQL statements from an untrusted source, to ensure that the SQL statements
-** do not try to access data they are not allowed to see, or that they do not
-** try to execute malicious statements that damage the database. For
-** example, an application may allow a user to enter arbitrary
-** SQL queries for evaluation by a database. But the application does
-** not want the user to be able to make arbitrary changes to the
-** database. An authorizer could then be put in place while the
-** user-entered SQL is being [sqlite3_prepare | prepared] that
-** disallows everything except [SELECT] statements.
-**
-** Applications that need to process SQL from untrusted sources
-** might also consider lowering resource limits using [sqlite3_limit()]
-** and limiting database size using the [max_page_count] [PRAGMA]
-** in addition to using an authorizer.
-**
-** ^(Only a single authorizer can be in place on a database connection
-** at a time. Each call to sqlite3_set_authorizer overrides the
-** previous call.)^ ^Disable the authorizer by installing a NULL callback.
-** The authorizer is disabled by default.
-**
-** The authorizer callback must not do anything that will modify
-** the database connection that invoked the authorizer callback.
-** Note that [sqlite3_prepare_v2()] and [sqlite3_step()] both modify their
-** database connections for the meaning of "modify" in this paragraph.
-**
-** ^When [sqlite3_prepare_v2()] is used to prepare a statement, the
-** statement might be re-prepared during [sqlite3_step()] due to a
-** schema change. Hence, the application should ensure that the
-** correct authorizer callback remains in place during the [sqlite3_step()].
-**
-** ^Note that the authorizer callback is invoked only during
-** [sqlite3_prepare()] or its variants. Authorization is not
-** performed during statement evaluation in [sqlite3_step()], unless
-** as stated in the previous paragraph, sqlite3_step() invokes
-** sqlite3_prepare_v2() to reprepare a statement after a schema change.
-*/
-SQLITE_API int sqlite3_set_authorizer(
- sqlite3*,
- int (*xAuth)(void*,int,const char*,const char*,const char*,const char*),
- void *pUserData
-);
-
-/*
-** CAPI3REF: Authorizer Return Codes
-**
-** The [sqlite3_set_authorizer | authorizer callback function] must
-** return either [SQLITE_OK] or one of these two constants in order
-** to signal SQLite whether or not the action is permitted. See the
-** [sqlite3_set_authorizer | authorizer documentation] for additional
-** information.
-**
-** Note that SQLITE_IGNORE is also used as a [SQLITE_ROLLBACK | return code]
-** from the [sqlite3_vtab_on_conflict()] interface.
-*/
-#define SQLITE_DENY 1 /* Abort the SQL statement with an error */
-#define SQLITE_IGNORE 2 /* Don't allow access, but don't generate an error */
-
-/*
-** CAPI3REF: Authorizer Action Codes
-**
-** The [sqlite3_set_authorizer()] interface registers a callback function
-** that is invoked to authorize certain SQL statement actions. The
-** second parameter to the callback is an integer code that specifies
-** what action is being authorized. These are the integer action codes that
-** the authorizer callback may be passed.
-**
-** These action code values signify what kind of operation is to be
-** authorized. The 3rd and 4th parameters to the authorization
-** callback function will be parameters or NULL depending on which of these
-** codes is used as the second parameter. ^(The 5th parameter to the
-** authorizer callback is the name of the database ("main", "temp",
-** etc.) if applicable.)^ ^The 6th parameter to the authorizer callback
-** is the name of the inner-most trigger or view that is responsible for
-** the access attempt or NULL if this access attempt is directly from
-** top-level SQL code.
-*/
-/******************************************* 3rd ************ 4th ***********/
-#define SQLITE_CREATE_INDEX 1 /* Index Name Table Name */
-#define SQLITE_CREATE_TABLE 2 /* Table Name NULL */
-#define SQLITE_CREATE_TEMP_INDEX 3 /* Index Name Table Name */
-#define SQLITE_CREATE_TEMP_TABLE 4 /* Table Name NULL */
-#define SQLITE_CREATE_TEMP_TRIGGER 5 /* Trigger Name Table Name */
-#define SQLITE_CREATE_TEMP_VIEW 6 /* View Name NULL */
-#define SQLITE_CREATE_TRIGGER 7 /* Trigger Name Table Name */
-#define SQLITE_CREATE_VIEW 8 /* View Name NULL */
-#define SQLITE_DELETE 9 /* Table Name NULL */
-#define SQLITE_DROP_INDEX 10 /* Index Name Table Name */
-#define SQLITE_DROP_TABLE 11 /* Table Name NULL */
-#define SQLITE_DROP_TEMP_INDEX 12 /* Index Name Table Name */
-#define SQLITE_DROP_TEMP_TABLE 13 /* Table Name NULL */
-#define SQLITE_DROP_TEMP_TRIGGER 14 /* Trigger Name Table Name */
-#define SQLITE_DROP_TEMP_VIEW 15 /* View Name NULL */
-#define SQLITE_DROP_TRIGGER 16 /* Trigger Name Table Name */
-#define SQLITE_DROP_VIEW 17 /* View Name NULL */
-#define SQLITE_INSERT 18 /* Table Name NULL */
-#define SQLITE_PRAGMA 19 /* Pragma Name 1st arg or NULL */
-#define SQLITE_READ 20 /* Table Name Column Name */
-#define SQLITE_SELECT 21 /* NULL NULL */
-#define SQLITE_TRANSACTION 22 /* Operation NULL */
-#define SQLITE_UPDATE 23 /* Table Name Column Name */
-#define SQLITE_ATTACH 24 /* Filename NULL */
-#define SQLITE_DETACH 25 /* Database Name NULL */
-#define SQLITE_ALTER_TABLE 26 /* Database Name Table Name */
-#define SQLITE_REINDEX 27 /* Index Name NULL */
-#define SQLITE_ANALYZE 28 /* Table Name NULL */
-#define SQLITE_CREATE_VTABLE 29 /* Table Name Module Name */
-#define SQLITE_DROP_VTABLE 30 /* Table Name Module Name */
-#define SQLITE_FUNCTION 31 /* NULL Function Name */
-#define SQLITE_SAVEPOINT 32 /* Operation Savepoint Name */
-#define SQLITE_COPY 0 /* No longer used */
-
-/*
-** CAPI3REF: Tracing And Profiling Functions
-**
-** These routines register callback functions that can be used for
-** tracing and profiling the execution of SQL statements.
-**
-** ^The callback function registered by sqlite3_trace() is invoked at
-** various times when an SQL statement is being run by [sqlite3_step()].
-** ^The sqlite3_trace() callback is invoked with a UTF-8 rendering of the
-** SQL statement text as the statement first begins executing.
-** ^(Additional sqlite3_trace() callbacks might occur
-** as each triggered subprogram is entered. The callbacks for triggers
-** contain a UTF-8 SQL comment that identifies the trigger.)^
-**
-** ^The callback function registered by sqlite3_profile() is invoked
-** as each SQL statement finishes. ^The profile callback contains
-** the original statement text and an estimate of wall-clock time
-** of how long that statement took to run. ^The profile callback
-** time is in units of nanoseconds, however the current implementation
-** is only capable of millisecond resolution so the six least significant
-** digits in the time are meaningless. Future versions of SQLite
-** might provide greater resolution on the profiler callback. The
-** sqlite3_profile() function is considered experimental and is
-** subject to change in future versions of SQLite.
-*/
-SQLITE_API void *sqlite3_trace(sqlite3*, void(*xTrace)(void*,const char*), void*);
-SQLITE_API SQLITE_EXPERIMENTAL void *sqlite3_profile(sqlite3*,
- void(*xProfile)(void*,const char*,sqlite3_uint64), void*);
-
-/*
-** CAPI3REF: Query Progress Callbacks
-**
-** ^The sqlite3_progress_handler(D,N,X,P) interface causes the callback
-** function X to be invoked periodically during long running calls to
-** [sqlite3_exec()], [sqlite3_step()] and [sqlite3_get_table()] for
-** database connection D. An example use for this
-** interface is to keep a GUI updated during a large query.
-**
-** ^The parameter P is passed through as the only parameter to the
-** callback function X. ^The parameter N is the number of
-** [virtual machine instructions] that are evaluated between successive
-** invocations of the callback X.
-**
-** ^Only a single progress handler may be defined at one time per
-** [database connection]; setting a new progress handler cancels the
-** old one. ^Setting parameter X to NULL disables the progress handler.
-** ^The progress handler is also disabled by setting N to a value less
-** than 1.
-**
-** ^If the progress callback returns non-zero, the operation is
-** interrupted. This feature can be used to implement a
-** "Cancel" button on a GUI progress dialog box.
-**
-** The progress handler callback must not do anything that will modify
-** the database connection that invoked the progress handler.
-** Note that [sqlite3_prepare_v2()] and [sqlite3_step()] both modify their
-** database connections for the meaning of "modify" in this paragraph.
-**
-*/
-SQLITE_API void sqlite3_progress_handler(sqlite3*, int, int(*)(void*), void*);
-
-/*
-** CAPI3REF: Opening A New Database Connection
-**
-** ^These routines open an SQLite database file as specified by the
-** filename argument. ^The filename argument is interpreted as UTF-8 for
-** sqlite3_open() and sqlite3_open_v2() and as UTF-16 in the native byte
-** order for sqlite3_open16(). ^(A [database connection] handle is usually
-** returned in *ppDb, even if an error occurs. The only exception is that
-** if SQLite is unable to allocate memory to hold the [sqlite3] object,
-** a NULL will be written into *ppDb instead of a pointer to the [sqlite3]
-** object.)^ ^(If the database is opened (and/or created) successfully, then
-** [SQLITE_OK] is returned. Otherwise an [error code] is returned.)^ ^The
-** [sqlite3_errmsg()] or [sqlite3_errmsg16()] routines can be used to obtain
-** an English language description of the error following a failure of any
-** of the sqlite3_open() routines.
-**
-** ^The default encoding for the database will be UTF-8 if
-** sqlite3_open() or sqlite3_open_v2() is called and
-** UTF-16 in the native byte order if sqlite3_open16() is used.
-**
-** Whether or not an error occurs when it is opened, resources
-** associated with the [database connection] handle should be released by
-** passing it to [sqlite3_close()] when it is no longer required.
-**
-** The sqlite3_open_v2() interface works like sqlite3_open()
-** except that it accepts two additional parameters for additional control
-** over the new database connection. ^(The flags parameter to
-** sqlite3_open_v2() can take one of
-** the following three values, optionally combined with the
-** [SQLITE_OPEN_NOMUTEX], [SQLITE_OPEN_FULLMUTEX], [SQLITE_OPEN_SHAREDCACHE],
-** [SQLITE_OPEN_PRIVATECACHE], and/or [SQLITE_OPEN_URI] flags:)^
-**
-** <dl>
-** ^(<dt>[SQLITE_OPEN_READONLY]</dt>
-** <dd>The database is opened in read-only mode. If the database does not
-** already exist, an error is returned.</dd>)^
-**
-** ^(<dt>[SQLITE_OPEN_READWRITE]</dt>
-** <dd>The database is opened for reading and writing if possible, or reading
-** only if the file is write protected by the operating system. In either
-** case the database must already exist, otherwise an error is returned.</dd>)^
-**
-** ^(<dt>[SQLITE_OPEN_READWRITE] | [SQLITE_OPEN_CREATE]</dt>
-** <dd>The database is opened for reading and writing, and is created if
-** it does not already exist. This is the behavior that is always used for
-** sqlite3_open() and sqlite3_open16().</dd>)^
-** </dl>
-**
-** If the 3rd parameter to sqlite3_open_v2() is not one of the
-** combinations shown above optionally combined with other
-** [SQLITE_OPEN_READONLY | SQLITE_OPEN_* bits]
-** then the behavior is undefined.
-**
-** ^If the [SQLITE_OPEN_NOMUTEX] flag is set, then the database connection
-** opens in the multi-thread [threading mode] as long as the single-thread
-** mode has not been set at compile-time or start-time. ^If the
-** [SQLITE_OPEN_FULLMUTEX] flag is set then the database connection opens
-** in the serialized [threading mode] unless single-thread was
-** previously selected at compile-time or start-time.
-** ^The [SQLITE_OPEN_SHAREDCACHE] flag causes the database connection to be
-** eligible to use [shared cache mode], regardless of whether or not shared
-** cache is enabled using [sqlite3_enable_shared_cache()]. ^The
-** [SQLITE_OPEN_PRIVATECACHE] flag causes the database connection to not
-** participate in [shared cache mode] even if it is enabled.
-**
-** ^The fourth parameter to sqlite3_open_v2() is the name of the
-** [sqlite3_vfs] object that defines the operating system interface that
-** the new database connection should use. ^If the fourth parameter is
-** a NULL pointer then the default [sqlite3_vfs] object is used.
-**
-** ^If the filename is ":memory:", then a private, temporary in-memory database
-** is created for the connection. ^This in-memory database will vanish when
-** the database connection is closed. Future versions of SQLite might
-** make use of additional special filenames that begin with the ":" character.
-** It is recommended that when a database filename actually does begin with
-** a ":" character you should prefix the filename with a pathname such as
-** "./" to avoid ambiguity.
-**
-** ^If the filename is an empty string, then a private, temporary
-** on-disk database will be created. ^This private database will be
-** automatically deleted as soon as the database connection is closed.
-**
-** [[URI filenames in sqlite3_open()]] <h3>URI Filenames</h3>
-**
-** ^If [URI filename] interpretation is enabled, and the filename argument
-** begins with "file:", then the filename is interpreted as a URI. ^URI
-** filename interpretation is enabled if the [SQLITE_OPEN_URI] flag is
-** set in the fourth argument to sqlite3_open_v2(), or if it has
-** been enabled globally using the [SQLITE_CONFIG_URI] option with the
-** [sqlite3_config()] method or by the [SQLITE_USE_URI] compile-time option.
-** As of SQLite version 3.7.7, URI filename interpretation is turned off
-** by default, but future releases of SQLite might enable URI filename
-** interpretation by default. See "[URI filenames]" for additional
-** information.
-**
-** URI filenames are parsed according to RFC 3986. ^If the URI contains an
-** authority, then it must be either an empty string or the string
-** "localhost". ^If the authority is not an empty string or "localhost", an
-** error is returned to the caller. ^The fragment component of a URI, if
-** present, is ignored.
-**
-** ^SQLite uses the path component of the URI as the name of the disk file
-** which contains the database. ^If the path begins with a '/' character,
-** then it is interpreted as an absolute path. ^If the path does not begin
-** with a '/' (meaning that the authority section is omitted from the URI)
-** then the path is interpreted as a relative path.
-** ^On windows, the first component of an absolute path
-** is a drive specification (e.g. "C:").
-**
-** [[core URI query parameters]]
-** The query component of a URI may contain parameters that are interpreted
-** either by SQLite itself, or by a [VFS | custom VFS implementation].
-** SQLite interprets the following three query parameters:
-**
-** <ul>
-** <li> <b>vfs</b>: ^The "vfs" parameter may be used to specify the name of
-** a VFS object that provides the operating system interface that should
-** be used to access the database file on disk. ^If this option is set to
-** an empty string the default VFS object is used. ^Specifying an unknown
-** VFS is an error. ^If sqlite3_open_v2() is used and the vfs option is
-** present, then the VFS specified by the option takes precedence over
-** the value passed as the fourth parameter to sqlite3_open_v2().
-**
-** <li> <b>mode</b>: ^(The mode parameter may be set to either "ro", "rw",
-** "rwc", or "memory". Attempting to set it to any other value is
-** an error)^.
-** ^If "ro" is specified, then the database is opened for read-only
-** access, just as if the [SQLITE_OPEN_READONLY] flag had been set in the
-** third argument to sqlite3_open_v2(). ^If the mode option is set to
-** "rw", then the database is opened for read-write (but not create)
-** access, as if SQLITE_OPEN_READWRITE (but not SQLITE_OPEN_CREATE) had
-** been set. ^Value "rwc" is equivalent to setting both
-** SQLITE_OPEN_READWRITE and SQLITE_OPEN_CREATE. ^If the mode option is
-** set to "memory" then a pure [in-memory database] that never reads
-** or writes from disk is used. ^It is an error to specify a value for
-** the mode parameter that is less restrictive than that specified by
-** the flags passed in the third parameter to sqlite3_open_v2().
-**
-** <li> <b>cache</b>: ^The cache parameter may be set to either "shared" or
-** "private". ^Setting it to "shared" is equivalent to setting the
-** SQLITE_OPEN_SHAREDCACHE bit in the flags argument passed to
-** sqlite3_open_v2(). ^Setting the cache parameter to "private" is
-** equivalent to setting the SQLITE_OPEN_PRIVATECACHE bit.
-** ^If sqlite3_open_v2() is used and the "cache" parameter is present in
-** a URI filename, its value overrides any behavior requested by setting
-** SQLITE_OPEN_PRIVATECACHE or SQLITE_OPEN_SHAREDCACHE flag.
-** </ul>
-**
-** ^Specifying an unknown parameter in the query component of a URI is not an
-** error. Future versions of SQLite might understand additional query
-** parameters. See "[query parameters with special meaning to SQLite]" for
-** additional information.
-**
-** [[URI filename examples]] <h3>URI filename examples</h3>
-**
-** <table border="1" align=center cellpadding=5>
-** <tr><th> URI filenames <th> Results
-** <tr><td> file:data.db <td>
-** Open the file "data.db" in the current directory.
-** <tr><td> file:/home/fred/data.db<br>
-** file:///home/fred/data.db <br>
-** file://localhost/home/fred/data.db <br> <td>
-** Open the database file "/home/fred/data.db".
-** <tr><td> file://darkstar/home/fred/data.db <td>
-** An error. "darkstar" is not a recognized authority.
-** <tr><td style="white-space:nowrap">
-** file:///C:/Documents%20and%20Settings/fred/Desktop/data.db
-** <td> Windows only: Open the file "data.db" on fred's desktop on drive
-** C:. Note that the %20 escaping in this example is not strictly
-** necessary - space characters can be used literally
-** in URI filenames.
-** <tr><td> file:data.db?mode=ro&cache=private <td>
-** Open file "data.db" in the current directory for read-only access.
-** Regardless of whether or not shared-cache mode is enabled by
-** default, use a private cache.
-** <tr><td> file:/home/fred/data.db?vfs=unix-nolock <td>
-** Open file "/home/fred/data.db". Use the special VFS "unix-nolock".
-** <tr><td> file:data.db?mode=readonly <td>
-** An error. "readonly" is not a valid option for the "mode" parameter.
-** </table>
-**
-** ^URI hexadecimal escape sequences (%HH) are supported within the path and
-** query components of a URI. A hexadecimal escape sequence consists of a
-** percent sign - "%" - followed by exactly two hexadecimal digits
-** specifying an octet value. ^Before the path or query components of a
-** URI filename are interpreted, they are encoded using UTF-8 and all
-** hexadecimal escape sequences replaced by a single byte containing the
-** corresponding octet. If this process generates an invalid UTF-8 encoding,
-** the results are undefined.
-**
-** <b>Note to Windows users:</b> The encoding used for the filename argument
-** of sqlite3_open() and sqlite3_open_v2() must be UTF-8, not whatever
-** codepage is currently defined. Filenames containing international
-** characters must be converted to UTF-8 prior to passing them into
-** sqlite3_open() or sqlite3_open_v2().
-**
-** <b>Note to Windows Runtime users:</b> The temporary directory must be set
-** prior to calling sqlite3_open() or sqlite3_open_v2(). Otherwise, various
-** features that require the use of temporary files may fail.
-**
-** See also: [sqlite3_temp_directory]
-*/
-SQLITE_API int sqlite3_open(
- const char *filename, /* Database filename (UTF-8) */
- sqlite3 **ppDb /* OUT: SQLite db handle */
-);
-SQLITE_API int sqlite3_open16(
- const void *filename, /* Database filename (UTF-16) */
- sqlite3 **ppDb /* OUT: SQLite db handle */
-);
-SQLITE_API int sqlite3_open_v2(
- const char *filename, /* Database filename (UTF-8) */
- sqlite3 **ppDb, /* OUT: SQLite db handle */
- int flags, /* Flags */
- const char *zVfs /* Name of VFS module to use */
-);
-
-/*
-** CAPI3REF: Obtain Values For URI Parameters
-**
-** These are utility routines, useful to VFS implementations, that check
-** to see if a database file was a URI that contained a specific query
-** parameter, and if so obtains the value of that query parameter.
-**
-** If F is the database filename pointer passed into the xOpen() method of
-** a VFS implementation when the flags parameter to xOpen() has one or
-** more of the [SQLITE_OPEN_URI] or [SQLITE_OPEN_MAIN_DB] bits set and
-** P is the name of the query parameter, then
-** sqlite3_uri_parameter(F,P) returns the value of the P
-** parameter if it exists or a NULL pointer if P does not appear as a
-** query parameter on F. If P is a query parameter of F
-** has no explicit value, then sqlite3_uri_parameter(F,P) returns
-** a pointer to an empty string.
-**
-** The sqlite3_uri_boolean(F,P,B) routine assumes that P is a boolean
-** parameter and returns true (1) or false (0) according to the value
-** of P. The sqlite3_uri_boolean(F,P,B) routine returns true (1) if the
-** value of query parameter P is one of "yes", "true", or "on" in any
-** case or if the value begins with a non-zero number. The
-** sqlite3_uri_boolean(F,P,B) routines returns false (0) if the value of
-** query parameter P is one of "no", "false", or "off" in any case or
-** if the value begins with a numeric zero. If P is not a query
-** parameter on F or if the value of P is does not match any of the
-** above, then sqlite3_uri_boolean(F,P,B) returns (B!=0).
-**
-** The sqlite3_uri_int64(F,P,D) routine converts the value of P into a
-** 64-bit signed integer and returns that integer, or D if P does not
-** exist. If the value of P is something other than an integer, then
-** zero is returned.
-**
-** If F is a NULL pointer, then sqlite3_uri_parameter(F,P) returns NULL and
-** sqlite3_uri_boolean(F,P,B) returns B. If F is not a NULL pointer and
-** is not a database file pathname pointer that SQLite passed into the xOpen
-** VFS method, then the behavior of this routine is undefined and probably
-** undesirable.
-*/
-SQLITE_API const char *sqlite3_uri_parameter(const char *zFilename, const char *zParam);
-SQLITE_API int sqlite3_uri_boolean(const char *zFile, const char *zParam, int bDefault);
-SQLITE_API sqlite3_int64 sqlite3_uri_int64(const char*, const char*, sqlite3_int64);
-
-
-/*
-** CAPI3REF: Error Codes And Messages
-**
-** ^The sqlite3_errcode() interface returns the numeric [result code] or
-** [extended result code] for the most recent failed sqlite3_* API call
-** associated with a [database connection]. If a prior API call failed
-** but the most recent API call succeeded, the return value from
-** sqlite3_errcode() is undefined. ^The sqlite3_extended_errcode()
-** interface is the same except that it always returns the
-** [extended result code] even when extended result codes are
-** disabled.
-**
-** ^The sqlite3_errmsg() and sqlite3_errmsg16() return English-language
-** text that describes the error, as either UTF-8 or UTF-16 respectively.
-** ^(Memory to hold the error message string is managed internally.
-** The application does not need to worry about freeing the result.
-** However, the error string might be overwritten or deallocated by
-** subsequent calls to other SQLite interface functions.)^
-**
-** ^The sqlite3_errstr() interface returns the English-language text
-** that describes the [result code], as UTF-8.
-** ^(Memory to hold the error message string is managed internally
-** and must not be freed by the application)^.
-**
-** When the serialized [threading mode] is in use, it might be the
-** case that a second error occurs on a separate thread in between
-** the time of the first error and the call to these interfaces.
-** When that happens, the second error will be reported since these
-** interfaces always report the most recent result. To avoid
-** this, each thread can obtain exclusive use of the [database connection] D
-** by invoking [sqlite3_mutex_enter]([sqlite3_db_mutex](D)) before beginning
-** to use D and invoking [sqlite3_mutex_leave]([sqlite3_db_mutex](D)) after
-** all calls to the interfaces listed here are completed.
-**
-** If an interface fails with SQLITE_MISUSE, that means the interface
-** was invoked incorrectly by the application. In that case, the
-** error code and message may or may not be set.
-*/
-SQLITE_API int sqlite3_errcode(sqlite3 *db);
-SQLITE_API int sqlite3_extended_errcode(sqlite3 *db);
-SQLITE_API const char *sqlite3_errmsg(sqlite3*);
-SQLITE_API const void *sqlite3_errmsg16(sqlite3*);
-SQLITE_API const char *sqlite3_errstr(int);
-
-/*
-** CAPI3REF: SQL Statement Object
-** KEYWORDS: {prepared statement} {prepared statements}
-**
-** An instance of this object represents a single SQL statement.
-** This object is variously known as a "prepared statement" or a
-** "compiled SQL statement" or simply as a "statement".
-**
-** The life of a statement object goes something like this:
-**
-** <ol>
-** <li> Create the object using [sqlite3_prepare_v2()] or a related
-** function.
-** <li> Bind values to [host parameters] using the sqlite3_bind_*()
-** interfaces.
-** <li> Run the SQL by calling [sqlite3_step()] one or more times.
-** <li> Reset the statement using [sqlite3_reset()] then go back
-** to step 2. Do this zero or more times.
-** <li> Destroy the object using [sqlite3_finalize()].
-** </ol>
-**
-** Refer to documentation on individual methods above for additional
-** information.
-*/
-typedef struct sqlite3_stmt sqlite3_stmt;
-
-/*
-** CAPI3REF: Run-time Limits
-**
-** ^(This interface allows the size of various constructs to be limited
-** on a connection by connection basis. The first parameter is the
-** [database connection] whose limit is to be set or queried. The
-** second parameter is one of the [limit categories] that define a
-** class of constructs to be size limited. The third parameter is the
-** new limit for that construct.)^
-**
-** ^If the new limit is a negative number, the limit is unchanged.
-** ^(For each limit category SQLITE_LIMIT_<i>NAME</i> there is a
-** [limits | hard upper bound]
-** set at compile-time by a C preprocessor macro called
-** [limits | SQLITE_MAX_<i>NAME</i>].
-** (The "_LIMIT_" in the name is changed to "_MAX_".))^
-** ^Attempts to increase a limit above its hard upper bound are
-** silently truncated to the hard upper bound.
-**
-** ^Regardless of whether or not the limit was changed, the
-** [sqlite3_limit()] interface returns the prior value of the limit.
-** ^Hence, to find the current value of a limit without changing it,
-** simply invoke this interface with the third parameter set to -1.
-**
-** Run-time limits are intended for use in applications that manage
-** both their own internal database and also databases that are controlled
-** by untrusted external sources. An example application might be a
-** web browser that has its own databases for storing history and
-** separate databases controlled by JavaScript applications downloaded
-** off the Internet. The internal databases can be given the
-** large, default limits. Databases managed by external sources can
-** be given much smaller limits designed to prevent a denial of service
-** attack. Developers might also want to use the [sqlite3_set_authorizer()]
-** interface to further control untrusted SQL. The size of the database
-** created by an untrusted script can be contained using the
-** [max_page_count] [PRAGMA].
-**
-** New run-time limit categories may be added in future releases.
-*/
-SQLITE_API int sqlite3_limit(sqlite3*, int id, int newVal);
-
-/*
-** CAPI3REF: Run-Time Limit Categories
-** KEYWORDS: {limit category} {*limit categories}
-**
-** These constants define various performance limits
-** that can be lowered at run-time using [sqlite3_limit()].
-** The synopsis of the meanings of the various limits is shown below.
-** Additional information is available at [limits | Limits in SQLite].
-**
-** <dl>
-** [[SQLITE_LIMIT_LENGTH]] ^(<dt>SQLITE_LIMIT_LENGTH</dt>
-** <dd>The maximum size of any string or BLOB or table row, in bytes.<dd>)^
-**
-** [[SQLITE_LIMIT_SQL_LENGTH]] ^(<dt>SQLITE_LIMIT_SQL_LENGTH</dt>
-** <dd>The maximum length of an SQL statement, in bytes.</dd>)^
-**
-** [[SQLITE_LIMIT_COLUMN]] ^(<dt>SQLITE_LIMIT_COLUMN</dt>
-** <dd>The maximum number of columns in a table definition or in the
-** result set of a [SELECT] or the maximum number of columns in an index
-** or in an ORDER BY or GROUP BY clause.</dd>)^
-**
-** [[SQLITE_LIMIT_EXPR_DEPTH]] ^(<dt>SQLITE_LIMIT_EXPR_DEPTH</dt>
-** <dd>The maximum depth of the parse tree on any expression.</dd>)^
-**
-** [[SQLITE_LIMIT_COMPOUND_SELECT]] ^(<dt>SQLITE_LIMIT_COMPOUND_SELECT</dt>
-** <dd>The maximum number of terms in a compound SELECT statement.</dd>)^
-**
-** [[SQLITE_LIMIT_VDBE_OP]] ^(<dt>SQLITE_LIMIT_VDBE_OP</dt>
-** <dd>The maximum number of instructions in a virtual machine program
-** used to implement an SQL statement. This limit is not currently
-** enforced, though that might be added in some future release of
-** SQLite.</dd>)^
-**
-** [[SQLITE_LIMIT_FUNCTION_ARG]] ^(<dt>SQLITE_LIMIT_FUNCTION_ARG</dt>
-** <dd>The maximum number of arguments on a function.</dd>)^
-**
-** [[SQLITE_LIMIT_ATTACHED]] ^(<dt>SQLITE_LIMIT_ATTACHED</dt>
-** <dd>The maximum number of [ATTACH | attached databases].)^</dd>
-**
-** [[SQLITE_LIMIT_LIKE_PATTERN_LENGTH]]
-** ^(<dt>SQLITE_LIMIT_LIKE_PATTERN_LENGTH</dt>
-** <dd>The maximum length of the pattern argument to the [LIKE] or
-** [GLOB] operators.</dd>)^
-**
-** [[SQLITE_LIMIT_VARIABLE_NUMBER]]
-** ^(<dt>SQLITE_LIMIT_VARIABLE_NUMBER</dt>
-** <dd>The maximum index number of any [parameter] in an SQL statement.)^
-**
-** [[SQLITE_LIMIT_TRIGGER_DEPTH]] ^(<dt>SQLITE_LIMIT_TRIGGER_DEPTH</dt>
-** <dd>The maximum depth of recursion for triggers.</dd>)^
-** </dl>
-*/
-#define SQLITE_LIMIT_LENGTH 0
-#define SQLITE_LIMIT_SQL_LENGTH 1
-#define SQLITE_LIMIT_COLUMN 2
-#define SQLITE_LIMIT_EXPR_DEPTH 3
-#define SQLITE_LIMIT_COMPOUND_SELECT 4
-#define SQLITE_LIMIT_VDBE_OP 5
-#define SQLITE_LIMIT_FUNCTION_ARG 6
-#define SQLITE_LIMIT_ATTACHED 7
-#define SQLITE_LIMIT_LIKE_PATTERN_LENGTH 8
-#define SQLITE_LIMIT_VARIABLE_NUMBER 9
-#define SQLITE_LIMIT_TRIGGER_DEPTH 10
-
-/*
-** CAPI3REF: Compiling An SQL Statement
-** KEYWORDS: {SQL statement compiler}
-**
-** To execute an SQL query, it must first be compiled into a byte-code
-** program using one of these routines.
-**
-** The first argument, "db", is a [database connection] obtained from a
-** prior successful call to [sqlite3_open()], [sqlite3_open_v2()] or
-** [sqlite3_open16()]. The database connection must not have been closed.
-**
-** The second argument, "zSql", is the statement to be compiled, encoded
-** as either UTF-8 or UTF-16. The sqlite3_prepare() and sqlite3_prepare_v2()
-** interfaces use UTF-8, and sqlite3_prepare16() and sqlite3_prepare16_v2()
-** use UTF-16.
-**
-** ^If the nByte argument is less than zero, then zSql is read up to the
-** first zero terminator. ^If nByte is non-negative, then it is the maximum
-** number of bytes read from zSql. ^When nByte is non-negative, the
-** zSql string ends at either the first '\000' or '\u0000' character or
-** the nByte-th byte, whichever comes first. If the caller knows
-** that the supplied string is nul-terminated, then there is a small
-** performance advantage to be gained by passing an nByte parameter that
-** is equal to the number of bytes in the input string <i>including</i>
-** the nul-terminator bytes as this saves SQLite from having to
-** make a copy of the input string.
-**
-** ^If pzTail is not NULL then *pzTail is made to point to the first byte
-** past the end of the first SQL statement in zSql. These routines only
-** compile the first statement in zSql, so *pzTail is left pointing to
-** what remains uncompiled.
-**
-** ^*ppStmt is left pointing to a compiled [prepared statement] that can be
-** executed using [sqlite3_step()]. ^If there is an error, *ppStmt is set
-** to NULL. ^If the input text contains no SQL (if the input is an empty
-** string or a comment) then *ppStmt is set to NULL.
-** The calling procedure is responsible for deleting the compiled
-** SQL statement using [sqlite3_finalize()] after it has finished with it.
-** ppStmt may not be NULL.
-**
-** ^On success, the sqlite3_prepare() family of routines return [SQLITE_OK];
-** otherwise an [error code] is returned.
-**
-** The sqlite3_prepare_v2() and sqlite3_prepare16_v2() interfaces are
-** recommended for all new programs. The two older interfaces are retained
-** for backwards compatibility, but their use is discouraged.
-** ^In the "v2" interfaces, the prepared statement
-** that is returned (the [sqlite3_stmt] object) contains a copy of the
-** original SQL text. This causes the [sqlite3_step()] interface to
-** behave differently in three ways:
-**
-** <ol>
-** <li>
-** ^If the database schema changes, instead of returning [SQLITE_SCHEMA] as it
-** always used to do, [sqlite3_step()] will automatically recompile the SQL
-** statement and try to run it again.
-** </li>
-**
-** <li>
-** ^When an error occurs, [sqlite3_step()] will return one of the detailed
-** [error codes] or [extended error codes]. ^The legacy behavior was that
-** [sqlite3_step()] would only return a generic [SQLITE_ERROR] result code
-** and the application would have to make a second call to [sqlite3_reset()]
-** in order to find the underlying cause of the problem. With the "v2" prepare
-** interfaces, the underlying reason for the error is returned immediately.
-** </li>
-**
-** <li>
-** ^If the specific value bound to [parameter | host parameter] in the
-** WHERE clause might influence the choice of query plan for a statement,
-** then the statement will be automatically recompiled, as if there had been
-** a schema change, on the first [sqlite3_step()] call following any change
-** to the [sqlite3_bind_text | bindings] of that [parameter].
-** ^The specific value of WHERE-clause [parameter] might influence the
-** choice of query plan if the parameter is the left-hand side of a [LIKE]
-** or [GLOB] operator or if the parameter is compared to an indexed column
-** and the [SQLITE_ENABLE_STAT3] compile-time option is enabled.
-** the
-** </li>
-** </ol>
-*/
-SQLITE_API int sqlite3_prepare(
- sqlite3 *db, /* Database handle */
- const char *zSql, /* SQL statement, UTF-8 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const char **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-SQLITE_API int sqlite3_prepare_v2(
- sqlite3 *db, /* Database handle */
- const char *zSql, /* SQL statement, UTF-8 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const char **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-SQLITE_API int sqlite3_prepare16(
- sqlite3 *db, /* Database handle */
- const void *zSql, /* SQL statement, UTF-16 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const void **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-SQLITE_API int sqlite3_prepare16_v2(
- sqlite3 *db, /* Database handle */
- const void *zSql, /* SQL statement, UTF-16 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const void **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-
-/*
-** CAPI3REF: Retrieving Statement SQL
-**
-** ^This interface can be used to retrieve a saved copy of the original
-** SQL text used to create a [prepared statement] if that statement was
-** compiled using either [sqlite3_prepare_v2()] or [sqlite3_prepare16_v2()].
-*/
-SQLITE_API const char *sqlite3_sql(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Determine If An SQL Statement Writes The Database
-**
-** ^The sqlite3_stmt_readonly(X) interface returns true (non-zero) if
-** and only if the [prepared statement] X makes no direct changes to
-** the content of the database file.
-**
-** Note that [application-defined SQL functions] or
-** [virtual tables] might change the database indirectly as a side effect.
-** ^(For example, if an application defines a function "eval()" that
-** calls [sqlite3_exec()], then the following SQL statement would
-** change the database file through side-effects:
-**
-** <blockquote><pre>
-** SELECT eval('DELETE FROM t1') FROM t2;
-** </pre></blockquote>
-**
-** But because the [SELECT] statement does not change the database file
-** directly, sqlite3_stmt_readonly() would still return true.)^
-**
-** ^Transaction control statements such as [BEGIN], [COMMIT], [ROLLBACK],
-** [SAVEPOINT], and [RELEASE] cause sqlite3_stmt_readonly() to return true,
-** since the statements themselves do not actually modify the database but
-** rather they control the timing of when other statements modify the
-** database. ^The [ATTACH] and [DETACH] statements also cause
-** sqlite3_stmt_readonly() to return true since, while those statements
-** change the configuration of a database connection, they do not make
-** changes to the content of the database files on disk.
-*/
-SQLITE_API int sqlite3_stmt_readonly(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Determine If A Prepared Statement Has Been Reset
-**
-** ^The sqlite3_stmt_busy(S) interface returns true (non-zero) if the
-** [prepared statement] S has been stepped at least once using
-** [sqlite3_step(S)] but has not run to completion and/or has not
-** been reset using [sqlite3_reset(S)]. ^The sqlite3_stmt_busy(S)
-** interface returns false if S is a NULL pointer. If S is not a
-** NULL pointer and is not a pointer to a valid [prepared statement]
-** object, then the behavior is undefined and probably undesirable.
-**
-** This interface can be used in combination [sqlite3_next_stmt()]
-** to locate all prepared statements associated with a database
-** connection that are in need of being reset. This can be used,
-** for example, in diagnostic routines to search for prepared
-** statements that are holding a transaction open.
-*/
-SQLITE_API int sqlite3_stmt_busy(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Dynamically Typed Value Object
-** KEYWORDS: {protected sqlite3_value} {unprotected sqlite3_value}
-**
-** SQLite uses the sqlite3_value object to represent all values
-** that can be stored in a database table. SQLite uses dynamic typing
-** for the values it stores. ^Values stored in sqlite3_value objects
-** can be integers, floating point values, strings, BLOBs, or NULL.
-**
-** An sqlite3_value object may be either "protected" or "unprotected".
-** Some interfaces require a protected sqlite3_value. Other interfaces
-** will accept either a protected or an unprotected sqlite3_value.
-** Every interface that accepts sqlite3_value arguments specifies
-** whether or not it requires a protected sqlite3_value.
-**
-** The terms "protected" and "unprotected" refer to whether or not
-** a mutex is held. An internal mutex is held for a protected
-** sqlite3_value object but no mutex is held for an unprotected
-** sqlite3_value object. If SQLite is compiled to be single-threaded
-** (with [SQLITE_THREADSAFE=0] and with [sqlite3_threadsafe()] returning 0)
-** or if SQLite is run in one of reduced mutex modes
-** [SQLITE_CONFIG_SINGLETHREAD] or [SQLITE_CONFIG_MULTITHREAD]
-** then there is no distinction between protected and unprotected
-** sqlite3_value objects and they can be used interchangeably. However,
-** for maximum code portability it is recommended that applications
-** still make the distinction between protected and unprotected
-** sqlite3_value objects even when not strictly required.
-**
-** ^The sqlite3_value objects that are passed as parameters into the
-** implementation of [application-defined SQL functions] are protected.
-** ^The sqlite3_value object returned by
-** [sqlite3_column_value()] is unprotected.
-** Unprotected sqlite3_value objects may only be used with
-** [sqlite3_result_value()] and [sqlite3_bind_value()].
-** The [sqlite3_value_blob | sqlite3_value_type()] family of
-** interfaces require protected sqlite3_value objects.
-*/
-typedef struct Mem sqlite3_value;
-
-/*
-** CAPI3REF: SQL Function Context Object
-**
-** The context in which an SQL function executes is stored in an
-** sqlite3_context object. ^A pointer to an sqlite3_context object
-** is always first parameter to [application-defined SQL functions].
-** The application-defined SQL function implementation will pass this
-** pointer through into calls to [sqlite3_result_int | sqlite3_result()],
-** [sqlite3_aggregate_context()], [sqlite3_user_data()],
-** [sqlite3_context_db_handle()], [sqlite3_get_auxdata()],
-** and/or [sqlite3_set_auxdata()].
-*/
-typedef struct sqlite3_context sqlite3_context;
-
-/*
-** CAPI3REF: Binding Values To Prepared Statements
-** KEYWORDS: {host parameter} {host parameters} {host parameter name}
-** KEYWORDS: {SQL parameter} {SQL parameters} {parameter binding}
-**
-** ^(In the SQL statement text input to [sqlite3_prepare_v2()] and its variants,
-** literals may be replaced by a [parameter] that matches one of following
-** templates:
-**
-** <ul>
-** <li> ?
-** <li> ?NNN
-** <li> :VVV
-** <li> @VVV
-** <li> $VVV
-** </ul>
-**
-** In the templates above, NNN represents an integer literal,
-** and VVV represents an alphanumeric identifier.)^ ^The values of these
-** parameters (also called "host parameter names" or "SQL parameters")
-** can be set using the sqlite3_bind_*() routines defined here.
-**
-** ^The first argument to the sqlite3_bind_*() routines is always
-** a pointer to the [sqlite3_stmt] object returned from
-** [sqlite3_prepare_v2()] or its variants.
-**
-** ^The second argument is the index of the SQL parameter to be set.
-** ^The leftmost SQL parameter has an index of 1. ^When the same named
-** SQL parameter is used more than once, second and subsequent
-** occurrences have the same index as the first occurrence.
-** ^The index for named parameters can be looked up using the
-** [sqlite3_bind_parameter_index()] API if desired. ^The index
-** for "?NNN" parameters is the value of NNN.
-** ^The NNN value must be between 1 and the [sqlite3_limit()]
-** parameter [SQLITE_LIMIT_VARIABLE_NUMBER] (default value: 999).
-**
-** ^The third argument is the value to bind to the parameter.
-**
-** ^(In those routines that have a fourth argument, its value is the
-** number of bytes in the parameter. To be clear: the value is the
-** number of <u>bytes</u> in the value, not the number of characters.)^
-** ^If the fourth parameter to sqlite3_bind_text() or sqlite3_bind_text16()
-** is negative, then the length of the string is
-** the number of bytes up to the first zero terminator.
-** If the fourth parameter to sqlite3_bind_blob() is negative, then
-** the behavior is undefined.
-** If a non-negative fourth parameter is provided to sqlite3_bind_text()
-** or sqlite3_bind_text16() then that parameter must be the byte offset
-** where the NUL terminator would occur assuming the string were NUL
-** terminated. If any NUL characters occur at byte offsets less than
-** the value of the fourth parameter then the resulting string value will
-** contain embedded NULs. The result of expressions involving strings
-** with embedded NULs is undefined.
-**
-** ^The fifth argument to sqlite3_bind_blob(), sqlite3_bind_text(), and
-** sqlite3_bind_text16() is a destructor used to dispose of the BLOB or
-** string after SQLite has finished with it. ^The destructor is called
-** to dispose of the BLOB or string even if the call to sqlite3_bind_blob(),
-** sqlite3_bind_text(), or sqlite3_bind_text16() fails.
-** ^If the fifth argument is
-** the special value [SQLITE_STATIC], then SQLite assumes that the
-** information is in static, unmanaged space and does not need to be freed.
-** ^If the fifth argument has the value [SQLITE_TRANSIENT], then
-** SQLite makes its own private copy of the data immediately, before
-** the sqlite3_bind_*() routine returns.
-**
-** ^The sqlite3_bind_zeroblob() routine binds a BLOB of length N that
-** is filled with zeroes. ^A zeroblob uses a fixed amount of memory
-** (just an integer to hold its size) while it is being processed.
-** Zeroblobs are intended to serve as placeholders for BLOBs whose
-** content is later written using
-** [sqlite3_blob_open | incremental BLOB I/O] routines.
-** ^A negative value for the zeroblob results in a zero-length BLOB.
-**
-** ^If any of the sqlite3_bind_*() routines are called with a NULL pointer
-** for the [prepared statement] or with a prepared statement for which
-** [sqlite3_step()] has been called more recently than [sqlite3_reset()],
-** then the call will return [SQLITE_MISUSE]. If any sqlite3_bind_()
-** routine is passed a [prepared statement] that has been finalized, the
-** result is undefined and probably harmful.
-**
-** ^Bindings are not cleared by the [sqlite3_reset()] routine.
-** ^Unbound parameters are interpreted as NULL.
-**
-** ^The sqlite3_bind_* routines return [SQLITE_OK] on success or an
-** [error code] if anything goes wrong.
-** ^[SQLITE_RANGE] is returned if the parameter
-** index is out of range. ^[SQLITE_NOMEM] is returned if malloc() fails.
-**
-** See also: [sqlite3_bind_parameter_count()],
-** [sqlite3_bind_parameter_name()], and [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API int sqlite3_bind_blob(sqlite3_stmt*, int, const void*, int n, void(*)(void*));
-SQLITE_API int sqlite3_bind_double(sqlite3_stmt*, int, double);
-SQLITE_API int sqlite3_bind_int(sqlite3_stmt*, int, int);
-SQLITE_API int sqlite3_bind_int64(sqlite3_stmt*, int, sqlite3_int64);
-SQLITE_API int sqlite3_bind_null(sqlite3_stmt*, int);
-SQLITE_API int sqlite3_bind_text(sqlite3_stmt*, int, const char*, int n, void(*)(void*));
-SQLITE_API int sqlite3_bind_text16(sqlite3_stmt*, int, const void*, int, void(*)(void*));
-SQLITE_API int sqlite3_bind_value(sqlite3_stmt*, int, const sqlite3_value*);
-SQLITE_API int sqlite3_bind_zeroblob(sqlite3_stmt*, int, int n);
-
-/*
-** CAPI3REF: Number Of SQL Parameters
-**
-** ^This routine can be used to find the number of [SQL parameters]
-** in a [prepared statement]. SQL parameters are tokens of the
-** form "?", "?NNN", ":AAA", "$AAA", or "@AAA" that serve as
-** placeholders for values that are [sqlite3_bind_blob | bound]
-** to the parameters at a later time.
-**
-** ^(This routine actually returns the index of the largest (rightmost)
-** parameter. For all forms except ?NNN, this will correspond to the
-** number of unique parameters. If parameters of the ?NNN form are used,
-** there may be gaps in the list.)^
-**
-** See also: [sqlite3_bind_blob|sqlite3_bind()],
-** [sqlite3_bind_parameter_name()], and
-** [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API int sqlite3_bind_parameter_count(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Name Of A Host Parameter
-**
-** ^The sqlite3_bind_parameter_name(P,N) interface returns
-** the name of the N-th [SQL parameter] in the [prepared statement] P.
-** ^(SQL parameters of the form "?NNN" or ":AAA" or "@AAA" or "$AAA"
-** have a name which is the string "?NNN" or ":AAA" or "@AAA" or "$AAA"
-** respectively.
-** In other words, the initial ":" or "$" or "@" or "?"
-** is included as part of the name.)^
-** ^Parameters of the form "?" without a following integer have no name
-** and are referred to as "nameless" or "anonymous parameters".
-**
-** ^The first host parameter has an index of 1, not 0.
-**
-** ^If the value N is out of range or if the N-th parameter is
-** nameless, then NULL is returned. ^The returned string is
-** always in UTF-8 encoding even if the named parameter was
-** originally specified as UTF-16 in [sqlite3_prepare16()] or
-** [sqlite3_prepare16_v2()].
-**
-** See also: [sqlite3_bind_blob|sqlite3_bind()],
-** [sqlite3_bind_parameter_count()], and
-** [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API const char *sqlite3_bind_parameter_name(sqlite3_stmt*, int);
-
-/*
-** CAPI3REF: Index Of A Parameter With A Given Name
-**
-** ^Return the index of an SQL parameter given its name. ^The
-** index value returned is suitable for use as the second
-** parameter to [sqlite3_bind_blob|sqlite3_bind()]. ^A zero
-** is returned if no matching parameter is found. ^The parameter
-** name must be given in UTF-8 even if the original statement
-** was prepared from UTF-16 text using [sqlite3_prepare16_v2()].
-**
-** See also: [sqlite3_bind_blob|sqlite3_bind()],
-** [sqlite3_bind_parameter_count()], and
-** [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API int sqlite3_bind_parameter_index(sqlite3_stmt*, const char *zName);
-
-/*
-** CAPI3REF: Reset All Bindings On A Prepared Statement
-**
-** ^Contrary to the intuition of many, [sqlite3_reset()] does not reset
-** the [sqlite3_bind_blob | bindings] on a [prepared statement].
-** ^Use this routine to reset all host parameters to NULL.
-*/
-SQLITE_API int sqlite3_clear_bindings(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Number Of Columns In A Result Set
-**
-** ^Return the number of columns in the result set returned by the
-** [prepared statement]. ^This routine returns 0 if pStmt is an SQL
-** statement that does not return data (for example an [UPDATE]).
-**
-** See also: [sqlite3_data_count()]
-*/
-SQLITE_API int sqlite3_column_count(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Column Names In A Result Set
-**
-** ^These routines return the name assigned to a particular column
-** in the result set of a [SELECT] statement. ^The sqlite3_column_name()
-** interface returns a pointer to a zero-terminated UTF-8 string
-** and sqlite3_column_name16() returns a pointer to a zero-terminated
-** UTF-16 string. ^The first parameter is the [prepared statement]
-** that implements the [SELECT] statement. ^The second parameter is the
-** column number. ^The leftmost column is number 0.
-**
-** ^The returned string pointer is valid until either the [prepared statement]
-** is destroyed by [sqlite3_finalize()] or until the statement is automatically
-** reprepared by the first call to [sqlite3_step()] for a particular run
-** or until the next call to
-** sqlite3_column_name() or sqlite3_column_name16() on the same column.
-**
-** ^If sqlite3_malloc() fails during the processing of either routine
-** (for example during a conversion from UTF-8 to UTF-16) then a
-** NULL pointer is returned.
-**
-** ^The name of a result column is the value of the "AS" clause for
-** that column, if there is an AS clause. If there is no AS clause
-** then the name of the column is unspecified and may change from
-** one release of SQLite to the next.
-*/
-SQLITE_API const char *sqlite3_column_name(sqlite3_stmt*, int N);
-SQLITE_API const void *sqlite3_column_name16(sqlite3_stmt*, int N);
-
-/*
-** CAPI3REF: Source Of Data In A Query Result
-**
-** ^These routines provide a means to determine the database, table, and
-** table column that is the origin of a particular result column in
-** [SELECT] statement.
-** ^The name of the database or table or column can be returned as
-** either a UTF-8 or UTF-16 string. ^The _database_ routines return
-** the database name, the _table_ routines return the table name, and
-** the origin_ routines return the column name.
-** ^The returned string is valid until the [prepared statement] is destroyed
-** using [sqlite3_finalize()] or until the statement is automatically
-** reprepared by the first call to [sqlite3_step()] for a particular run
-** or until the same information is requested
-** again in a different encoding.
-**
-** ^The names returned are the original un-aliased names of the
-** database, table, and column.
-**
-** ^The first argument to these interfaces is a [prepared statement].
-** ^These functions return information about the Nth result column returned by
-** the statement, where N is the second function argument.
-** ^The left-most column is column 0 for these routines.
-**
-** ^If the Nth column returned by the statement is an expression or
-** subquery and is not a column value, then all of these functions return
-** NULL. ^These routine might also return NULL if a memory allocation error
-** occurs. ^Otherwise, they return the name of the attached database, table,
-** or column that query result column was extracted from.
-**
-** ^As with all other SQLite APIs, those whose names end with "16" return
-** UTF-16 encoded strings and the other functions return UTF-8.
-**
-** ^These APIs are only available if the library was compiled with the
-** [SQLITE_ENABLE_COLUMN_METADATA] C-preprocessor symbol.
-**
-** If two or more threads call one or more of these routines against the same
-** prepared statement and column at the same time then the results are
-** undefined.
-**
-** If two or more threads call one or more
-** [sqlite3_column_database_name | column metadata interfaces]
-** for the same [prepared statement] and result column
-** at the same time then the results are undefined.
-*/
-SQLITE_API const char *sqlite3_column_database_name(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_database_name16(sqlite3_stmt*,int);
-SQLITE_API const char *sqlite3_column_table_name(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_table_name16(sqlite3_stmt*,int);
-SQLITE_API const char *sqlite3_column_origin_name(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_origin_name16(sqlite3_stmt*,int);
-
-/*
-** CAPI3REF: Declared Datatype Of A Query Result
-**
-** ^(The first parameter is a [prepared statement].
-** If this statement is a [SELECT] statement and the Nth column of the
-** returned result set of that [SELECT] is a table column (not an
-** expression or subquery) then the declared type of the table
-** column is returned.)^ ^If the Nth column of the result set is an
-** expression or subquery, then a NULL pointer is returned.
-** ^The returned string is always UTF-8 encoded.
-**
-** ^(For example, given the database schema:
-**
-** CREATE TABLE t1(c1 VARIANT);
-**
-** and the following statement to be compiled:
-**
-** SELECT c1 + 1, c1 FROM t1;
-**
-** this routine would return the string "VARIANT" for the second result
-** column (i==1), and a NULL pointer for the first result column (i==0).)^
-**
-** ^SQLite uses dynamic run-time typing. ^So just because a column
-** is declared to contain a particular type does not mean that the
-** data stored in that column is of the declared type. SQLite is
-** strongly typed, but the typing is dynamic not static. ^Type
-** is associated with individual values, not with the containers
-** used to hold those values.
-*/
-SQLITE_API const char *sqlite3_column_decltype(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_decltype16(sqlite3_stmt*,int);
-
-/*
-** CAPI3REF: Evaluate An SQL Statement
-**
-** After a [prepared statement] has been prepared using either
-** [sqlite3_prepare_v2()] or [sqlite3_prepare16_v2()] or one of the legacy
-** interfaces [sqlite3_prepare()] or [sqlite3_prepare16()], this function
-** must be called one or more times to evaluate the statement.
-**
-** The details of the behavior of the sqlite3_step() interface depend
-** on whether the statement was prepared using the newer "v2" interface
-** [sqlite3_prepare_v2()] and [sqlite3_prepare16_v2()] or the older legacy
-** interface [sqlite3_prepare()] and [sqlite3_prepare16()]. The use of the
-** new "v2" interface is recommended for new applications but the legacy
-** interface will continue to be supported.
-**
-** ^In the legacy interface, the return value will be either [SQLITE_BUSY],
-** [SQLITE_DONE], [SQLITE_ROW], [SQLITE_ERROR], or [SQLITE_MISUSE].
-** ^With the "v2" interface, any of the other [result codes] or
-** [extended result codes] might be returned as well.
-**
-** ^[SQLITE_BUSY] means that the database engine was unable to acquire the
-** database locks it needs to do its job. ^If the statement is a [COMMIT]
-** or occurs outside of an explicit transaction, then you can retry the
-** statement. If the statement is not a [COMMIT] and occurs within an
-** explicit transaction then you should rollback the transaction before
-** continuing.
-**
-** ^[SQLITE_DONE] means that the statement has finished executing
-** successfully. sqlite3_step() should not be called again on this virtual
-** machine without first calling [sqlite3_reset()] to reset the virtual
-** machine back to its initial state.
-**
-** ^If the SQL statement being executed returns any data, then [SQLITE_ROW]
-** is returned each time a new row of data is ready for processing by the
-** caller. The values may be accessed using the [column access functions].
-** sqlite3_step() is called again to retrieve the next row of data.
-**
-** ^[SQLITE_ERROR] means that a run-time error (such as a constraint
-** violation) has occurred. sqlite3_step() should not be called again on
-** the VM. More information may be found by calling [sqlite3_errmsg()].
-** ^With the legacy interface, a more specific error code (for example,
-** [SQLITE_INTERRUPT], [SQLITE_SCHEMA], [SQLITE_CORRUPT], and so forth)
-** can be obtained by calling [sqlite3_reset()] on the
-** [prepared statement]. ^In the "v2" interface,
-** the more specific error code is returned directly by sqlite3_step().
-**
-** [SQLITE_MISUSE] means that the this routine was called inappropriately.
-** Perhaps it was called on a [prepared statement] that has
-** already been [sqlite3_finalize | finalized] or on one that had
-** previously returned [SQLITE_ERROR] or [SQLITE_DONE]. Or it could
-** be the case that the same database connection is being used by two or
-** more threads at the same moment in time.
-**
-** For all versions of SQLite up to and including 3.6.23.1, a call to
-** [sqlite3_reset()] was required after sqlite3_step() returned anything
-** other than [SQLITE_ROW] before any subsequent invocation of
-** sqlite3_step(). Failure to reset the prepared statement using
-** [sqlite3_reset()] would result in an [SQLITE_MISUSE] return from
-** sqlite3_step(). But after version 3.6.23.1, sqlite3_step() began
-** calling [sqlite3_reset()] automatically in this circumstance rather
-** than returning [SQLITE_MISUSE]. This is not considered a compatibility
-** break because any application that ever receives an SQLITE_MISUSE error
-** is broken by definition. The [SQLITE_OMIT_AUTORESET] compile-time option
-** can be used to restore the legacy behavior.
-**
-** <b>Goofy Interface Alert:</b> In the legacy interface, the sqlite3_step()
-** API always returns a generic error code, [SQLITE_ERROR], following any
-** error other than [SQLITE_BUSY] and [SQLITE_MISUSE]. You must call
-** [sqlite3_reset()] or [sqlite3_finalize()] in order to find one of the
-** specific [error codes] that better describes the error.
-** We admit that this is a goofy design. The problem has been fixed
-** with the "v2" interface. If you prepare all of your SQL statements
-** using either [sqlite3_prepare_v2()] or [sqlite3_prepare16_v2()] instead
-** of the legacy [sqlite3_prepare()] and [sqlite3_prepare16()] interfaces,
-** then the more specific [error codes] are returned directly
-** by sqlite3_step(). The use of the "v2" interface is recommended.
-*/
-SQLITE_API int sqlite3_step(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Number of columns in a result set
-**
-** ^The sqlite3_data_count(P) interface returns the number of columns in the
-** current row of the result set of [prepared statement] P.
-** ^If prepared statement P does not have results ready to return
-** (via calls to the [sqlite3_column_int | sqlite3_column_*()] of
-** interfaces) then sqlite3_data_count(P) returns 0.
-** ^The sqlite3_data_count(P) routine also returns 0 if P is a NULL pointer.
-** ^The sqlite3_data_count(P) routine returns 0 if the previous call to
-** [sqlite3_step](P) returned [SQLITE_DONE]. ^The sqlite3_data_count(P)
-** will return non-zero if previous call to [sqlite3_step](P) returned
-** [SQLITE_ROW], except in the case of the [PRAGMA incremental_vacuum]
-** where it always returns zero since each step of that multi-step
-** pragma returns 0 columns of data.
-**
-** See also: [sqlite3_column_count()]
-*/
-SQLITE_API int sqlite3_data_count(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Fundamental Datatypes
-** KEYWORDS: SQLITE_TEXT
-**
-** ^(Every value in SQLite has one of five fundamental datatypes:
-**
-** <ul>
-** <li> 64-bit signed integer
-** <li> 64-bit IEEE floating point number
-** <li> string
-** <li> BLOB
-** <li> NULL
-** </ul>)^
-**
-** These constants are codes for each of those types.
-**
-** Note that the SQLITE_TEXT constant was also used in SQLite version 2
-** for a completely different meaning. Software that links against both
-** SQLite version 2 and SQLite version 3 should use SQLITE3_TEXT, not
-** SQLITE_TEXT.
-*/
-#define SQLITE_INTEGER 1
-#define SQLITE_FLOAT 2
-#define SQLITE_BLOB 4
-#define SQLITE_NULL 5
-#ifdef SQLITE_TEXT
-# undef SQLITE_TEXT
-#else
-# define SQLITE_TEXT 3
-#endif
-#define SQLITE3_TEXT 3
-
-/*
-** CAPI3REF: Result Values From A Query
-** KEYWORDS: {column access functions}
-**
-** These routines form the "result set" interface.
-**
-** ^These routines return information about a single column of the current
-** result row of a query. ^In every case the first argument is a pointer
-** to the [prepared statement] that is being evaluated (the [sqlite3_stmt*]
-** that was returned from [sqlite3_prepare_v2()] or one of its variants)
-** and the second argument is the index of the column for which information
-** should be returned. ^The leftmost column of the result set has the index 0.
-** ^The number of columns in the result can be determined using
-** [sqlite3_column_count()].
-**
-** If the SQL statement does not currently point to a valid row, or if the
-** column index is out of range, the result is undefined.
-** These routines may only be called when the most recent call to
-** [sqlite3_step()] has returned [SQLITE_ROW] and neither
-** [sqlite3_reset()] nor [sqlite3_finalize()] have been called subsequently.
-** If any of these routines are called after [sqlite3_reset()] or
-** [sqlite3_finalize()] or after [sqlite3_step()] has returned
-** something other than [SQLITE_ROW], the results are undefined.
-** If [sqlite3_step()] or [sqlite3_reset()] or [sqlite3_finalize()]
-** are called from a different thread while any of these routines
-** are pending, then the results are undefined.
-**
-** ^The sqlite3_column_type() routine returns the
-** [SQLITE_INTEGER | datatype code] for the initial data type
-** of the result column. ^The returned value is one of [SQLITE_INTEGER],
-** [SQLITE_FLOAT], [SQLITE_TEXT], [SQLITE_BLOB], or [SQLITE_NULL]. The value
-** returned by sqlite3_column_type() is only meaningful if no type
-** conversions have occurred as described below. After a type conversion,
-** the value returned by sqlite3_column_type() is undefined. Future
-** versions of SQLite may change the behavior of sqlite3_column_type()
-** following a type conversion.
-**
-** ^If the result is a BLOB or UTF-8 string then the sqlite3_column_bytes()
-** routine returns the number of bytes in that BLOB or string.
-** ^If the result is a UTF-16 string, then sqlite3_column_bytes() converts
-** the string to UTF-8 and then returns the number of bytes.
-** ^If the result is a numeric value then sqlite3_column_bytes() uses
-** [sqlite3_snprintf()] to convert that value to a UTF-8 string and returns
-** the number of bytes in that string.
-** ^If the result is NULL, then sqlite3_column_bytes() returns zero.
-**
-** ^If the result is a BLOB or UTF-16 string then the sqlite3_column_bytes16()
-** routine returns the number of bytes in that BLOB or string.
-** ^If the result is a UTF-8 string, then sqlite3_column_bytes16() converts
-** the string to UTF-16 and then returns the number of bytes.
-** ^If the result is a numeric value then sqlite3_column_bytes16() uses
-** [sqlite3_snprintf()] to convert that value to a UTF-16 string and returns
-** the number of bytes in that string.
-** ^If the result is NULL, then sqlite3_column_bytes16() returns zero.
-**
-** ^The values returned by [sqlite3_column_bytes()] and
-** [sqlite3_column_bytes16()] do not include the zero terminators at the end
-** of the string. ^For clarity: the values returned by
-** [sqlite3_column_bytes()] and [sqlite3_column_bytes16()] are the number of
-** bytes in the string, not the number of characters.
-**
-** ^Strings returned by sqlite3_column_text() and sqlite3_column_text16(),
-** even empty strings, are always zero-terminated. ^The return
-** value from sqlite3_column_blob() for a zero-length BLOB is a NULL pointer.
-**
-** ^The object returned by [sqlite3_column_value()] is an
-** [unprotected sqlite3_value] object. An unprotected sqlite3_value object
-** may only be used with [sqlite3_bind_value()] and [sqlite3_result_value()].
-** If the [unprotected sqlite3_value] object returned by
-** [sqlite3_column_value()] is used in any other way, including calls
-** to routines like [sqlite3_value_int()], [sqlite3_value_text()],
-** or [sqlite3_value_bytes()], then the behavior is undefined.
-**
-** These routines attempt to convert the value where appropriate. ^For
-** example, if the internal representation is FLOAT and a text result
-** is requested, [sqlite3_snprintf()] is used internally to perform the
-** conversion automatically. ^(The following table details the conversions
-** that are applied:
-**
-** <blockquote>
-** <table border="1">
-** <tr><th> Internal<br>Type <th> Requested<br>Type <th> Conversion
-**
-** <tr><td> NULL <td> INTEGER <td> Result is 0
-** <tr><td> NULL <td> FLOAT <td> Result is 0.0
-** <tr><td> NULL <td> TEXT <td> Result is NULL pointer
-** <tr><td> NULL <td> BLOB <td> Result is NULL pointer
-** <tr><td> INTEGER <td> FLOAT <td> Convert from integer to float
-** <tr><td> INTEGER <td> TEXT <td> ASCII rendering of the integer
-** <tr><td> INTEGER <td> BLOB <td> Same as INTEGER->TEXT
-** <tr><td> FLOAT <td> INTEGER <td> Convert from float to integer
-** <tr><td> FLOAT <td> TEXT <td> ASCII rendering of the float
-** <tr><td> FLOAT <td> BLOB <td> Same as FLOAT->TEXT
-** <tr><td> TEXT <td> INTEGER <td> Use atoi()
-** <tr><td> TEXT <td> FLOAT <td> Use atof()
-** <tr><td> TEXT <td> BLOB <td> No change
-** <tr><td> BLOB <td> INTEGER <td> Convert to TEXT then use atoi()
-** <tr><td> BLOB <td> FLOAT <td> Convert to TEXT then use atof()
-** <tr><td> BLOB <td> TEXT <td> Add a zero terminator if needed
-** </table>
-** </blockquote>)^
-**
-** The table above makes reference to standard C library functions atoi()
-** and atof(). SQLite does not really use these functions. It has its
-** own equivalent internal routines. The atoi() and atof() names are
-** used in the table for brevity and because they are familiar to most
-** C programmers.
-**
-** Note that when type conversions occur, pointers returned by prior
-** calls to sqlite3_column_blob(), sqlite3_column_text(), and/or
-** sqlite3_column_text16() may be invalidated.
-** Type conversions and pointer invalidations might occur
-** in the following cases:
-**
-** <ul>
-** <li> The initial content is a BLOB and sqlite3_column_text() or
-** sqlite3_column_text16() is called. A zero-terminator might
-** need to be added to the string.</li>
-** <li> The initial content is UTF-8 text and sqlite3_column_bytes16() or
-** sqlite3_column_text16() is called. The content must be converted
-** to UTF-16.</li>
-** <li> The initial content is UTF-16 text and sqlite3_column_bytes() or
-** sqlite3_column_text() is called. The content must be converted
-** to UTF-8.</li>
-** </ul>
-**
-** ^Conversions between UTF-16be and UTF-16le are always done in place and do
-** not invalidate a prior pointer, though of course the content of the buffer
-** that the prior pointer references will have been modified. Other kinds
-** of conversion are done in place when it is possible, but sometimes they
-** are not possible and in those cases prior pointers are invalidated.
-**
-** The safest and easiest to remember policy is to invoke these routines
-** in one of the following ways:
-**
-** <ul>
-** <li>sqlite3_column_text() followed by sqlite3_column_bytes()</li>
-** <li>sqlite3_column_blob() followed by sqlite3_column_bytes()</li>
-** <li>sqlite3_column_text16() followed by sqlite3_column_bytes16()</li>
-** </ul>
-**
-** In other words, you should call sqlite3_column_text(),
-** sqlite3_column_blob(), or sqlite3_column_text16() first to force the result
-** into the desired format, then invoke sqlite3_column_bytes() or
-** sqlite3_column_bytes16() to find the size of the result. Do not mix calls
-** to sqlite3_column_text() or sqlite3_column_blob() with calls to
-** sqlite3_column_bytes16(), and do not mix calls to sqlite3_column_text16()
-** with calls to sqlite3_column_bytes().
-**
-** ^The pointers returned are valid until a type conversion occurs as
-** described above, or until [sqlite3_step()] or [sqlite3_reset()] or
-** [sqlite3_finalize()] is called. ^The memory space used to hold strings
-** and BLOBs is freed automatically. Do <b>not</b> pass the pointers returned
-** [sqlite3_column_blob()], [sqlite3_column_text()], etc. into
-** [sqlite3_free()].
-**
-** ^(If a memory allocation error occurs during the evaluation of any
-** of these routines, a default value is returned. The default value
-** is either the integer 0, the floating point number 0.0, or a NULL
-** pointer. Subsequent calls to [sqlite3_errcode()] will return
-** [SQLITE_NOMEM].)^
-*/
-SQLITE_API const void *sqlite3_column_blob(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_bytes(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_bytes16(sqlite3_stmt*, int iCol);
-SQLITE_API double sqlite3_column_double(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_int(sqlite3_stmt*, int iCol);
-SQLITE_API sqlite3_int64 sqlite3_column_int64(sqlite3_stmt*, int iCol);
-SQLITE_API const unsigned char *sqlite3_column_text(sqlite3_stmt*, int iCol);
-SQLITE_API const void *sqlite3_column_text16(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_type(sqlite3_stmt*, int iCol);
-SQLITE_API sqlite3_value *sqlite3_column_value(sqlite3_stmt*, int iCol);
-
-/*
-** CAPI3REF: Destroy A Prepared Statement Object
-**
-** ^The sqlite3_finalize() function is called to delete a [prepared statement].
-** ^If the most recent evaluation of the statement encountered no errors
-** or if the statement is never been evaluated, then sqlite3_finalize() returns
-** SQLITE_OK. ^If the most recent evaluation of statement S failed, then
-** sqlite3_finalize(S) returns the appropriate [error code] or
-** [extended error code].
-**
-** ^The sqlite3_finalize(S) routine can be called at any point during
-** the life cycle of [prepared statement] S:
-** before statement S is ever evaluated, after
-** one or more calls to [sqlite3_reset()], or after any call
-** to [sqlite3_step()] regardless of whether or not the statement has
-** completed execution.
-**
-** ^Invoking sqlite3_finalize() on a NULL pointer is a harmless no-op.
-**
-** The application must finalize every [prepared statement] in order to avoid
-** resource leaks. It is a grievous error for the application to try to use
-** a prepared statement after it has been finalized. Any use of a prepared
-** statement after it has been finalized can result in undefined and
-** undesirable behavior such as segfaults and heap corruption.
-*/
-SQLITE_API int sqlite3_finalize(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Reset A Prepared Statement Object
-**
-** The sqlite3_reset() function is called to reset a [prepared statement]
-** object back to its initial state, ready to be re-executed.
-** ^Any SQL statement variables that had values bound to them using
-** the [sqlite3_bind_blob | sqlite3_bind_*() API] retain their values.
-** Use [sqlite3_clear_bindings()] to reset the bindings.
-**
-** ^The [sqlite3_reset(S)] interface resets the [prepared statement] S
-** back to the beginning of its program.
-**
-** ^If the most recent call to [sqlite3_step(S)] for the
-** [prepared statement] S returned [SQLITE_ROW] or [SQLITE_DONE],
-** or if [sqlite3_step(S)] has never before been called on S,
-** then [sqlite3_reset(S)] returns [SQLITE_OK].
-**
-** ^If the most recent call to [sqlite3_step(S)] for the
-** [prepared statement] S indicated an error, then
-** [sqlite3_reset(S)] returns an appropriate [error code].
-**
-** ^The [sqlite3_reset(S)] interface does not change the values
-** of any [sqlite3_bind_blob|bindings] on the [prepared statement] S.
-*/
-SQLITE_API int sqlite3_reset(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Create Or Redefine SQL Functions
-** KEYWORDS: {function creation routines}
-** KEYWORDS: {application-defined SQL function}
-** KEYWORDS: {application-defined SQL functions}
-**
-** ^These functions (collectively known as "function creation routines")
-** are used to add SQL functions or aggregates or to redefine the behavior
-** of existing SQL functions or aggregates. The only differences between
-** these routines are the text encoding expected for
-** the second parameter (the name of the function being created)
-** and the presence or absence of a destructor callback for
-** the application data pointer.
-**
-** ^The first parameter is the [database connection] to which the SQL
-** function is to be added. ^If an application uses more than one database
-** connection then application-defined SQL functions must be added
-** to each database connection separately.
-**
-** ^The second parameter is the name of the SQL function to be created or
-** redefined. ^The length of the name is limited to 255 bytes in a UTF-8
-** representation, exclusive of the zero-terminator. ^Note that the name
-** length limit is in UTF-8 bytes, not characters nor UTF-16 bytes.
-** ^Any attempt to create a function with a longer name
-** will result in [SQLITE_MISUSE] being returned.
-**
-** ^The third parameter (nArg)
-** is the number of arguments that the SQL function or
-** aggregate takes. ^If this parameter is -1, then the SQL function or
-** aggregate may take any number of arguments between 0 and the limit
-** set by [sqlite3_limit]([SQLITE_LIMIT_FUNCTION_ARG]). If the third
-** parameter is less than -1 or greater than 127 then the behavior is
-** undefined.
-**
-** ^The fourth parameter, eTextRep, specifies what
-** [SQLITE_UTF8 | text encoding] this SQL function prefers for
-** its parameters. Every SQL function implementation must be able to work
-** with UTF-8, UTF-16le, or UTF-16be. But some implementations may be
-** more efficient with one encoding than another. ^An application may
-** invoke sqlite3_create_function() or sqlite3_create_function16() multiple
-** times with the same function but with different values of eTextRep.
-** ^When multiple implementations of the same function are available, SQLite
-** will pick the one that involves the least amount of data conversion.
-** If there is only a single implementation which does not care what text
-** encoding is used, then the fourth argument should be [SQLITE_ANY].
-**
-** ^(The fifth parameter is an arbitrary pointer. The implementation of the
-** function can gain access to this pointer using [sqlite3_user_data()].)^
-**
-** ^The sixth, seventh and eighth parameters, xFunc, xStep and xFinal, are
-** pointers to C-language functions that implement the SQL function or
-** aggregate. ^A scalar SQL function requires an implementation of the xFunc
-** callback only; NULL pointers must be passed as the xStep and xFinal
-** parameters. ^An aggregate SQL function requires an implementation of xStep
-** and xFinal and NULL pointer must be passed for xFunc. ^To delete an existing
-** SQL function or aggregate, pass NULL pointers for all three function
-** callbacks.
-**
-** ^(If the ninth parameter to sqlite3_create_function_v2() is not NULL,
-** then it is destructor for the application data pointer.
-** The destructor is invoked when the function is deleted, either by being
-** overloaded or when the database connection closes.)^
-** ^The destructor is also invoked if the call to
-** sqlite3_create_function_v2() fails.
-** ^When the destructor callback of the tenth parameter is invoked, it
-** is passed a single argument which is a copy of the application data
-** pointer which was the fifth parameter to sqlite3_create_function_v2().
-**
-** ^It is permitted to register multiple implementations of the same
-** functions with the same name but with either differing numbers of
-** arguments or differing preferred text encodings. ^SQLite will use
-** the implementation that most closely matches the way in which the
-** SQL function is used. ^A function implementation with a non-negative
-** nArg parameter is a better match than a function implementation with
-** a negative nArg. ^A function where the preferred text encoding
-** matches the database encoding is a better
-** match than a function where the encoding is different.
-** ^A function where the encoding difference is between UTF16le and UTF16be
-** is a closer match than a function where the encoding difference is
-** between UTF8 and UTF16.
-**
-** ^Built-in functions may be overloaded by new application-defined functions.
-**
-** ^An application-defined function is permitted to call other
-** SQLite interfaces. However, such calls must not
-** close the database connection nor finalize or reset the prepared
-** statement in which the function is running.
-*/
-SQLITE_API int sqlite3_create_function(
- sqlite3 *db,
- const char *zFunctionName,
- int nArg,
- int eTextRep,
- void *pApp,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*)
-);
-SQLITE_API int sqlite3_create_function16(
- sqlite3 *db,
- const void *zFunctionName,
- int nArg,
- int eTextRep,
- void *pApp,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*)
-);
-SQLITE_API int sqlite3_create_function_v2(
- sqlite3 *db,
- const char *zFunctionName,
- int nArg,
- int eTextRep,
- void *pApp,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*),
- void(*xDestroy)(void*)
-);
-
-/*
-** CAPI3REF: Text Encodings
-**
-** These constant define integer codes that represent the various
-** text encodings supported by SQLite.
-*/
-#define SQLITE_UTF8 1
-#define SQLITE_UTF16LE 2
-#define SQLITE_UTF16BE 3
-#define SQLITE_UTF16 4 /* Use native byte order */
-#define SQLITE_ANY 5 /* sqlite3_create_function only */
-#define SQLITE_UTF16_ALIGNED 8 /* sqlite3_create_collation only */
-
-/*
-** CAPI3REF: Deprecated Functions
-** DEPRECATED
-**
-** These functions are [deprecated]. In order to maintain
-** backwards compatibility with older code, these functions continue
-** to be supported. However, new applications should avoid
-** the use of these functions. To help encourage people to avoid
-** using these functions, we are not going to tell you what they do.
-*/
-#ifndef SQLITE_OMIT_DEPRECATED
-SQLITE_API SQLITE_DEPRECATED int sqlite3_aggregate_count(sqlite3_context*);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_expired(sqlite3_stmt*);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_transfer_bindings(sqlite3_stmt*, sqlite3_stmt*);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_global_recover(void);
-SQLITE_API SQLITE_DEPRECATED void sqlite3_thread_cleanup(void);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_memory_alarm(void(*)(void*,sqlite3_int64,int),
- void*,sqlite3_int64);
-#endif
-
-/*
-** CAPI3REF: Obtaining SQL Function Parameter Values
-**
-** The C-language implementation of SQL functions and aggregates uses
-** this set of interface routines to access the parameter values on
-** the function or aggregate.
-**
-** The xFunc (for scalar functions) or xStep (for aggregates) parameters
-** to [sqlite3_create_function()] and [sqlite3_create_function16()]
-** define callbacks that implement the SQL functions and aggregates.
-** The 3rd parameter to these callbacks is an array of pointers to
-** [protected sqlite3_value] objects. There is one [sqlite3_value] object for
-** each parameter to the SQL function. These routines are used to
-** extract values from the [sqlite3_value] objects.
-**
-** These routines work only with [protected sqlite3_value] objects.
-** Any attempt to use these routines on an [unprotected sqlite3_value]
-** object results in undefined behavior.
-**
-** ^These routines work just like the corresponding [column access functions]
-** except that these routines take a single [protected sqlite3_value] object
-** pointer instead of a [sqlite3_stmt*] pointer and an integer column number.
-**
-** ^The sqlite3_value_text16() interface extracts a UTF-16 string
-** in the native byte-order of the host machine. ^The
-** sqlite3_value_text16be() and sqlite3_value_text16le() interfaces
-** extract UTF-16 strings as big-endian and little-endian respectively.
-**
-** ^(The sqlite3_value_numeric_type() interface attempts to apply
-** numeric affinity to the value. This means that an attempt is
-** made to convert the value to an integer or floating point. If
-** such a conversion is possible without loss of information (in other
-** words, if the value is a string that looks like a number)
-** then the conversion is performed. Otherwise no conversion occurs.
-** The [SQLITE_INTEGER | datatype] after conversion is returned.)^
-**
-** Please pay particular attention to the fact that the pointer returned
-** from [sqlite3_value_blob()], [sqlite3_value_text()], or
-** [sqlite3_value_text16()] can be invalidated by a subsequent call to
-** [sqlite3_value_bytes()], [sqlite3_value_bytes16()], [sqlite3_value_text()],
-** or [sqlite3_value_text16()].
-**
-** These routines must be called from the same thread as
-** the SQL function that supplied the [sqlite3_value*] parameters.
-*/
-SQLITE_API const void *sqlite3_value_blob(sqlite3_value*);
-SQLITE_API int sqlite3_value_bytes(sqlite3_value*);
-SQLITE_API int sqlite3_value_bytes16(sqlite3_value*);
-SQLITE_API double sqlite3_value_double(sqlite3_value*);
-SQLITE_API int sqlite3_value_int(sqlite3_value*);
-SQLITE_API sqlite3_int64 sqlite3_value_int64(sqlite3_value*);
-SQLITE_API const unsigned char *sqlite3_value_text(sqlite3_value*);
-SQLITE_API const void *sqlite3_value_text16(sqlite3_value*);
-SQLITE_API const void *sqlite3_value_text16le(sqlite3_value*);
-SQLITE_API const void *sqlite3_value_text16be(sqlite3_value*);
-SQLITE_API int sqlite3_value_type(sqlite3_value*);
-SQLITE_API int sqlite3_value_numeric_type(sqlite3_value*);
-
-/*
-** CAPI3REF: Obtain Aggregate Function Context
-**
-** Implementations of aggregate SQL functions use this
-** routine to allocate memory for storing their state.
-**
-** ^The first time the sqlite3_aggregate_context(C,N) routine is called
-** for a particular aggregate function, SQLite
-** allocates N of memory, zeroes out that memory, and returns a pointer
-** to the new memory. ^On second and subsequent calls to
-** sqlite3_aggregate_context() for the same aggregate function instance,
-** the same buffer is returned. Sqlite3_aggregate_context() is normally
-** called once for each invocation of the xStep callback and then one
-** last time when the xFinal callback is invoked. ^(When no rows match
-** an aggregate query, the xStep() callback of the aggregate function
-** implementation is never called and xFinal() is called exactly once.
-** In those cases, sqlite3_aggregate_context() might be called for the
-** first time from within xFinal().)^
-**
-** ^The sqlite3_aggregate_context(C,N) routine returns a NULL pointer
-** when first called if N is less than or equal to zero or if a memory
-** allocate error occurs.
-**
-** ^(The amount of space allocated by sqlite3_aggregate_context(C,N) is
-** determined by the N parameter on first successful call. Changing the
-** value of N in subsequent call to sqlite3_aggregate_context() within
-** the same aggregate function instance will not resize the memory
-** allocation.)^ Within the xFinal callback, it is customary to set
-** N=0 in calls to sqlite3_aggregate_context(C,N) so that no
-** pointless memory allocations occur.
-**
-** ^SQLite automatically frees the memory allocated by
-** sqlite3_aggregate_context() when the aggregate query concludes.
-**
-** The first parameter must be a copy of the
-** [sqlite3_context | SQL function context] that is the first parameter
-** to the xStep or xFinal callback routine that implements the aggregate
-** function.
-**
-** This routine must be called from the same thread in which
-** the aggregate SQL function is running.
-*/
-SQLITE_API void *sqlite3_aggregate_context(sqlite3_context*, int nBytes);
-
-/*
-** CAPI3REF: User Data For Functions
-**
-** ^The sqlite3_user_data() interface returns a copy of
-** the pointer that was the pUserData parameter (the 5th parameter)
-** of the [sqlite3_create_function()]
-** and [sqlite3_create_function16()] routines that originally
-** registered the application defined function.
-**
-** This routine must be called from the same thread in which
-** the application-defined function is running.
-*/
-SQLITE_API void *sqlite3_user_data(sqlite3_context*);
-
-/*
-** CAPI3REF: Database Connection For Functions
-**
-** ^The sqlite3_context_db_handle() interface returns a copy of
-** the pointer to the [database connection] (the 1st parameter)
-** of the [sqlite3_create_function()]
-** and [sqlite3_create_function16()] routines that originally
-** registered the application defined function.
-*/
-SQLITE_API sqlite3 *sqlite3_context_db_handle(sqlite3_context*);
-
-/*
-** CAPI3REF: Function Auxiliary Data
-**
-** The following two functions may be used by scalar SQL functions to
-** associate metadata with argument values. If the same value is passed to
-** multiple invocations of the same SQL function during query execution, under
-** some circumstances the associated metadata may be preserved. This may
-** be used, for example, to add a regular-expression matching scalar
-** function. The compiled version of the regular expression is stored as
-** metadata associated with the SQL value passed as the regular expression
-** pattern. The compiled regular expression can be reused on multiple
-** invocations of the same function so that the original pattern string
-** does not need to be recompiled on each invocation.
-**
-** ^The sqlite3_get_auxdata() interface returns a pointer to the metadata
-** associated by the sqlite3_set_auxdata() function with the Nth argument
-** value to the application-defined function. ^If no metadata has been ever
-** been set for the Nth argument of the function, or if the corresponding
-** function parameter has changed since the meta-data was set,
-** then sqlite3_get_auxdata() returns a NULL pointer.
-**
-** ^The sqlite3_set_auxdata() interface saves the metadata
-** pointed to by its 3rd parameter as the metadata for the N-th
-** argument of the application-defined function. Subsequent
-** calls to sqlite3_get_auxdata() might return this data, if it has
-** not been destroyed.
-** ^If it is not NULL, SQLite will invoke the destructor
-** function given by the 4th parameter to sqlite3_set_auxdata() on
-** the metadata when the corresponding function parameter changes
-** or when the SQL statement completes, whichever comes first.
-**
-** SQLite is free to call the destructor and drop metadata on any
-** parameter of any function at any time. ^The only guarantee is that
-** the destructor will be called before the metadata is dropped.
-**
-** ^(In practice, metadata is preserved between function calls for
-** expressions that are constant at compile time. This includes literal
-** values and [parameters].)^
-**
-** These routines must be called from the same thread in which
-** the SQL function is running.
-*/
-SQLITE_API void *sqlite3_get_auxdata(sqlite3_context*, int N);
-SQLITE_API void sqlite3_set_auxdata(sqlite3_context*, int N, void*, void (*)(void*));
-
-
-/*
-** CAPI3REF: Constants Defining Special Destructor Behavior
-**
-** These are special values for the destructor that is passed in as the
-** final argument to routines like [sqlite3_result_blob()]. ^If the destructor
-** argument is SQLITE_STATIC, it means that the content pointer is constant
-** and will never change. It does not need to be destroyed. ^The
-** SQLITE_TRANSIENT value means that the content will likely change in
-** the near future and that SQLite should make its own private copy of
-** the content before returning.
-**
-** The typedef is necessary to work around problems in certain
-** C++ compilers. See ticket #2191.
-*/
-typedef void (*sqlite3_destructor_type)(void*);
-#define SQLITE_STATIC ((sqlite3_destructor_type)0)
-#define SQLITE_TRANSIENT ((sqlite3_destructor_type)-1)
-
-/*
-** CAPI3REF: Setting The Result Of An SQL Function
-**
-** These routines are used by the xFunc or xFinal callbacks that
-** implement SQL functions and aggregates. See
-** [sqlite3_create_function()] and [sqlite3_create_function16()]
-** for additional information.
-**
-** These functions work very much like the [parameter binding] family of
-** functions used to bind values to host parameters in prepared statements.
-** Refer to the [SQL parameter] documentation for additional information.
-**
-** ^The sqlite3_result_blob() interface sets the result from
-** an application-defined function to be the BLOB whose content is pointed
-** to by the second parameter and which is N bytes long where N is the
-** third parameter.
-**
-** ^The sqlite3_result_zeroblob() interfaces set the result of
-** the application-defined function to be a BLOB containing all zero
-** bytes and N bytes in size, where N is the value of the 2nd parameter.
-**
-** ^The sqlite3_result_double() interface sets the result from
-** an application-defined function to be a floating point value specified
-** by its 2nd argument.
-**
-** ^The sqlite3_result_error() and sqlite3_result_error16() functions
-** cause the implemented SQL function to throw an exception.
-** ^SQLite uses the string pointed to by the
-** 2nd parameter of sqlite3_result_error() or sqlite3_result_error16()
-** as the text of an error message. ^SQLite interprets the error
-** message string from sqlite3_result_error() as UTF-8. ^SQLite
-** interprets the string from sqlite3_result_error16() as UTF-16 in native
-** byte order. ^If the third parameter to sqlite3_result_error()
-** or sqlite3_result_error16() is negative then SQLite takes as the error
-** message all text up through the first zero character.
-** ^If the third parameter to sqlite3_result_error() or
-** sqlite3_result_error16() is non-negative then SQLite takes that many
-** bytes (not characters) from the 2nd parameter as the error message.
-** ^The sqlite3_result_error() and sqlite3_result_error16()
-** routines make a private copy of the error message text before
-** they return. Hence, the calling function can deallocate or
-** modify the text after they return without harm.
-** ^The sqlite3_result_error_code() function changes the error code
-** returned by SQLite as a result of an error in a function. ^By default,
-** the error code is SQLITE_ERROR. ^A subsequent call to sqlite3_result_error()
-** or sqlite3_result_error16() resets the error code to SQLITE_ERROR.
-**
-** ^The sqlite3_result_error_toobig() interface causes SQLite to throw an
-** error indicating that a string or BLOB is too long to represent.
-**
-** ^The sqlite3_result_error_nomem() interface causes SQLite to throw an
-** error indicating that a memory allocation failed.
-**
-** ^The sqlite3_result_int() interface sets the return value
-** of the application-defined function to be the 32-bit signed integer
-** value given in the 2nd argument.
-** ^The sqlite3_result_int64() interface sets the return value
-** of the application-defined function to be the 64-bit signed integer
-** value given in the 2nd argument.
-**
-** ^The sqlite3_result_null() interface sets the return value
-** of the application-defined function to be NULL.
-**
-** ^The sqlite3_result_text(), sqlite3_result_text16(),
-** sqlite3_result_text16le(), and sqlite3_result_text16be() interfaces
-** set the return value of the application-defined function to be
-** a text string which is represented as UTF-8, UTF-16 native byte order,
-** UTF-16 little endian, or UTF-16 big endian, respectively.
-** ^SQLite takes the text result from the application from
-** the 2nd parameter of the sqlite3_result_text* interfaces.
-** ^If the 3rd parameter to the sqlite3_result_text* interfaces
-** is negative, then SQLite takes result text from the 2nd parameter
-** through the first zero character.
-** ^If the 3rd parameter to the sqlite3_result_text* interfaces
-** is non-negative, then as many bytes (not characters) of the text
-** pointed to by the 2nd parameter are taken as the application-defined
-** function result. If the 3rd parameter is non-negative, then it
-** must be the byte offset into the string where the NUL terminator would
-** appear if the string where NUL terminated. If any NUL characters occur
-** in the string at a byte offset that is less than the value of the 3rd
-** parameter, then the resulting string will contain embedded NULs and the
-** result of expressions operating on strings with embedded NULs is undefined.
-** ^If the 4th parameter to the sqlite3_result_text* interfaces
-** or sqlite3_result_blob is a non-NULL pointer, then SQLite calls that
-** function as the destructor on the text or BLOB result when it has
-** finished using that result.
-** ^If the 4th parameter to the sqlite3_result_text* interfaces or to
-** sqlite3_result_blob is the special constant SQLITE_STATIC, then SQLite
-** assumes that the text or BLOB result is in constant space and does not
-** copy the content of the parameter nor call a destructor on the content
-** when it has finished using that result.
-** ^If the 4th parameter to the sqlite3_result_text* interfaces
-** or sqlite3_result_blob is the special constant SQLITE_TRANSIENT
-** then SQLite makes a copy of the result into space obtained from
-** from [sqlite3_malloc()] before it returns.
-**
-** ^The sqlite3_result_value() interface sets the result of
-** the application-defined function to be a copy the
-** [unprotected sqlite3_value] object specified by the 2nd parameter. ^The
-** sqlite3_result_value() interface makes a copy of the [sqlite3_value]
-** so that the [sqlite3_value] specified in the parameter may change or
-** be deallocated after sqlite3_result_value() returns without harm.
-** ^A [protected sqlite3_value] object may always be used where an
-** [unprotected sqlite3_value] object is required, so either
-** kind of [sqlite3_value] object can be used with this interface.
-**
-** If these routines are called from within the different thread
-** than the one containing the application-defined function that received
-** the [sqlite3_context] pointer, the results are undefined.
-*/
-SQLITE_API void sqlite3_result_blob(sqlite3_context*, const void*, int, void(*)(void*));
-SQLITE_API void sqlite3_result_double(sqlite3_context*, double);
-SQLITE_API void sqlite3_result_error(sqlite3_context*, const char*, int);
-SQLITE_API void sqlite3_result_error16(sqlite3_context*, const void*, int);
-SQLITE_API void sqlite3_result_error_toobig(sqlite3_context*);
-SQLITE_API void sqlite3_result_error_nomem(sqlite3_context*);
-SQLITE_API void sqlite3_result_error_code(sqlite3_context*, int);
-SQLITE_API void sqlite3_result_int(sqlite3_context*, int);
-SQLITE_API void sqlite3_result_int64(sqlite3_context*, sqlite3_int64);
-SQLITE_API void sqlite3_result_null(sqlite3_context*);
-SQLITE_API void sqlite3_result_text(sqlite3_context*, const char*, int, void(*)(void*));
-SQLITE_API void sqlite3_result_text16(sqlite3_context*, const void*, int, void(*)(void*));
-SQLITE_API void sqlite3_result_text16le(sqlite3_context*, const void*, int,void(*)(void*));
-SQLITE_API void sqlite3_result_text16be(sqlite3_context*, const void*, int,void(*)(void*));
-SQLITE_API void sqlite3_result_value(sqlite3_context*, sqlite3_value*);
-SQLITE_API void sqlite3_result_zeroblob(sqlite3_context*, int n);
-
-/*
-** CAPI3REF: Define New Collating Sequences
-**
-** ^These functions add, remove, or modify a [collation] associated
-** with the [database connection] specified as the first argument.
-**
-** ^The name of the collation is a UTF-8 string
-** for sqlite3_create_collation() and sqlite3_create_collation_v2()
-** and a UTF-16 string in native byte order for sqlite3_create_collation16().
-** ^Collation names that compare equal according to [sqlite3_strnicmp()] are
-** considered to be the same name.
-**
-** ^(The third argument (eTextRep) must be one of the constants:
-** <ul>
-** <li> [SQLITE_UTF8],
-** <li> [SQLITE_UTF16LE],
-** <li> [SQLITE_UTF16BE],
-** <li> [SQLITE_UTF16], or
-** <li> [SQLITE_UTF16_ALIGNED].
-** </ul>)^
-** ^The eTextRep argument determines the encoding of strings passed
-** to the collating function callback, xCallback.
-** ^The [SQLITE_UTF16] and [SQLITE_UTF16_ALIGNED] values for eTextRep
-** force strings to be UTF16 with native byte order.
-** ^The [SQLITE_UTF16_ALIGNED] value for eTextRep forces strings to begin
-** on an even byte address.
-**
-** ^The fourth argument, pArg, is an application data pointer that is passed
-** through as the first argument to the collating function callback.
-**
-** ^The fifth argument, xCallback, is a pointer to the collating function.
-** ^Multiple collating functions can be registered using the same name but
-** with different eTextRep parameters and SQLite will use whichever
-** function requires the least amount of data transformation.
-** ^If the xCallback argument is NULL then the collating function is
-** deleted. ^When all collating functions having the same name are deleted,
-** that collation is no longer usable.
-**
-** ^The collating function callback is invoked with a copy of the pArg
-** application data pointer and with two strings in the encoding specified
-** by the eTextRep argument. The collating function must return an
-** integer that is negative, zero, or positive
-** if the first string is less than, equal to, or greater than the second,
-** respectively. A collating function must always return the same answer
-** given the same inputs. If two or more collating functions are registered
-** to the same collation name (using different eTextRep values) then all
-** must give an equivalent answer when invoked with equivalent strings.
-** The collating function must obey the following properties for all
-** strings A, B, and C:
-**
-** <ol>
-** <li> If A==B then B==A.
-** <li> If A==B and B==C then A==C.
-** <li> If A&lt;B THEN B&gt;A.
-** <li> If A&lt;B and B&lt;C then A&lt;C.
-** </ol>
-**
-** If a collating function fails any of the above constraints and that
-** collating function is registered and used, then the behavior of SQLite
-** is undefined.
-**
-** ^The sqlite3_create_collation_v2() works like sqlite3_create_collation()
-** with the addition that the xDestroy callback is invoked on pArg when
-** the collating function is deleted.
-** ^Collating functions are deleted when they are overridden by later
-** calls to the collation creation functions or when the
-** [database connection] is closed using [sqlite3_close()].
-**
-** ^The xDestroy callback is <u>not</u> called if the
-** sqlite3_create_collation_v2() function fails. Applications that invoke
-** sqlite3_create_collation_v2() with a non-NULL xDestroy argument should
-** check the return code and dispose of the application data pointer
-** themselves rather than expecting SQLite to deal with it for them.
-** This is different from every other SQLite interface. The inconsistency
-** is unfortunate but cannot be changed without breaking backwards
-** compatibility.
-**
-** See also: [sqlite3_collation_needed()] and [sqlite3_collation_needed16()].
-*/
-SQLITE_API int sqlite3_create_collation(
- sqlite3*,
- const char *zName,
- int eTextRep,
- void *pArg,
- int(*xCompare)(void*,int,const void*,int,const void*)
-);
-SQLITE_API int sqlite3_create_collation_v2(
- sqlite3*,
- const char *zName,
- int eTextRep,
- void *pArg,
- int(*xCompare)(void*,int,const void*,int,const void*),
- void(*xDestroy)(void*)
-);
-SQLITE_API int sqlite3_create_collation16(
- sqlite3*,
- const void *zName,
- int eTextRep,
- void *pArg,
- int(*xCompare)(void*,int,const void*,int,const void*)
-);
-
-/*
-** CAPI3REF: Collation Needed Callbacks
-**
-** ^To avoid having to register all collation sequences before a database
-** can be used, a single callback function may be registered with the
-** [database connection] to be invoked whenever an undefined collation
-** sequence is required.
-**
-** ^If the function is registered using the sqlite3_collation_needed() API,
-** then it is passed the names of undefined collation sequences as strings
-** encoded in UTF-8. ^If sqlite3_collation_needed16() is used,
-** the names are passed as UTF-16 in machine native byte order.
-** ^A call to either function replaces the existing collation-needed callback.
-**
-** ^(When the callback is invoked, the first argument passed is a copy
-** of the second argument to sqlite3_collation_needed() or
-** sqlite3_collation_needed16(). The second argument is the database
-** connection. The third argument is one of [SQLITE_UTF8], [SQLITE_UTF16BE],
-** or [SQLITE_UTF16LE], indicating the most desirable form of the collation
-** sequence function required. The fourth parameter is the name of the
-** required collation sequence.)^
-**
-** The callback function should register the desired collation using
-** [sqlite3_create_collation()], [sqlite3_create_collation16()], or
-** [sqlite3_create_collation_v2()].
-*/
-SQLITE_API int sqlite3_collation_needed(
- sqlite3*,
- void*,
- void(*)(void*,sqlite3*,int eTextRep,const char*)
-);
-SQLITE_API int sqlite3_collation_needed16(
- sqlite3*,
- void*,
- void(*)(void*,sqlite3*,int eTextRep,const void*)
-);
-
-#ifdef SQLITE_HAS_CODEC
-/*
-** Specify the key for an encrypted database. This routine should be
-** called right after sqlite3_open().
-**
-** The code to implement this API is not available in the public release
-** of SQLite.
-*/
-SQLITE_API int sqlite3_key(
- sqlite3 *db, /* Database to be rekeyed */
- const void *pKey, int nKey /* The key */
-);
-
-/*
-** Change the key on an open database. If the current database is not
-** encrypted, this routine will encrypt it. If pNew==0 or nNew==0, the
-** database is decrypted.
-**
-** The code to implement this API is not available in the public release
-** of SQLite.
-*/
-SQLITE_API int sqlite3_rekey(
- sqlite3 *db, /* Database to be rekeyed */
- const void *pKey, int nKey /* The new key */
-);
-
-/*
-** Specify the activation key for a SEE database. Unless
-** activated, none of the SEE routines will work.
-*/
-SQLITE_API void sqlite3_activate_see(
- const char *zPassPhrase /* Activation phrase */
-);
-#endif
-
-#ifdef SQLITE_ENABLE_CEROD
-/*
-** Specify the activation key for a CEROD database. Unless
-** activated, none of the CEROD routines will work.
-*/
-SQLITE_API void sqlite3_activate_cerod(
- const char *zPassPhrase /* Activation phrase */
-);
-#endif
-
-/*
-** CAPI3REF: Suspend Execution For A Short Time
-**
-** The sqlite3_sleep() function causes the current thread to suspend execution
-** for at least a number of milliseconds specified in its parameter.
-**
-** If the operating system does not support sleep requests with
-** millisecond time resolution, then the time will be rounded up to
-** the nearest second. The number of milliseconds of sleep actually
-** requested from the operating system is returned.
-**
-** ^SQLite implements this interface by calling the xSleep()
-** method of the default [sqlite3_vfs] object. If the xSleep() method
-** of the default VFS is not implemented correctly, or not implemented at
-** all, then the behavior of sqlite3_sleep() may deviate from the description
-** in the previous paragraphs.
-*/
-SQLITE_API int sqlite3_sleep(int);
-
-/*
-** CAPI3REF: Name Of The Folder Holding Temporary Files
-**
-** ^(If this global variable is made to point to a string which is
-** the name of a folder (a.k.a. directory), then all temporary files
-** created by SQLite when using a built-in [sqlite3_vfs | VFS]
-** will be placed in that directory.)^ ^If this variable
-** is a NULL pointer, then SQLite performs a search for an appropriate
-** temporary file directory.
-**
-** It is not safe to read or modify this variable in more than one
-** thread at a time. It is not safe to read or modify this variable
-** if a [database connection] is being used at the same time in a separate
-** thread.
-** It is intended that this variable be set once
-** as part of process initialization and before any SQLite interface
-** routines have been called and that this variable remain unchanged
-** thereafter.
-**
-** ^The [temp_store_directory pragma] may modify this variable and cause
-** it to point to memory obtained from [sqlite3_malloc]. ^Furthermore,
-** the [temp_store_directory pragma] always assumes that any string
-** that this variable points to is held in memory obtained from
-** [sqlite3_malloc] and the pragma may attempt to free that memory
-** using [sqlite3_free].
-** Hence, if this variable is modified directly, either it should be
-** made NULL or made to point to memory obtained from [sqlite3_malloc]
-** or else the use of the [temp_store_directory pragma] should be avoided.
-**
-** <b>Note to Windows Runtime users:</b> The temporary directory must be set
-** prior to calling [sqlite3_open] or [sqlite3_open_v2]. Otherwise, various
-** features that require the use of temporary files may fail. Here is an
-** example of how to do this using C++ with the Windows Runtime:
-**
-** <blockquote><pre>
-** LPCWSTR zPath = Windows::Storage::ApplicationData::Current->
-** &nbsp; TemporaryFolder->Path->Data();
-** char zPathBuf&#91;MAX_PATH + 1&#93;;
-** memset(zPathBuf, 0, sizeof(zPathBuf));
-** WideCharToMultiByte(CP_UTF8, 0, zPath, -1, zPathBuf, sizeof(zPathBuf),
-** &nbsp; NULL, NULL);
-** sqlite3_temp_directory = sqlite3_mprintf("%s", zPathBuf);
-** </pre></blockquote>
-*/
-SQLITE_API char *sqlite3_temp_directory;
-
-/*
-** CAPI3REF: Name Of The Folder Holding Database Files
-**
-** ^(If this global variable is made to point to a string which is
-** the name of a folder (a.k.a. directory), then all database files
-** specified with a relative pathname and created or accessed by
-** SQLite when using a built-in windows [sqlite3_vfs | VFS] will be assumed
-** to be relative to that directory.)^ ^If this variable is a NULL
-** pointer, then SQLite assumes that all database files specified
-** with a relative pathname are relative to the current directory
-** for the process. Only the windows VFS makes use of this global
-** variable; it is ignored by the unix VFS.
-**
-** Changing the value of this variable while a database connection is
-** open can result in a corrupt database.
-**
-** It is not safe to read or modify this variable in more than one
-** thread at a time. It is not safe to read or modify this variable
-** if a [database connection] is being used at the same time in a separate
-** thread.
-** It is intended that this variable be set once
-** as part of process initialization and before any SQLite interface
-** routines have been called and that this variable remain unchanged
-** thereafter.
-**
-** ^The [data_store_directory pragma] may modify this variable and cause
-** it to point to memory obtained from [sqlite3_malloc]. ^Furthermore,
-** the [data_store_directory pragma] always assumes that any string
-** that this variable points to is held in memory obtained from
-** [sqlite3_malloc] and the pragma may attempt to free that memory
-** using [sqlite3_free].
-** Hence, if this variable is modified directly, either it should be
-** made NULL or made to point to memory obtained from [sqlite3_malloc]
-** or else the use of the [data_store_directory pragma] should be avoided.
-*/
-SQLITE_API char *sqlite3_data_directory;
-
-/*
-** CAPI3REF: Test For Auto-Commit Mode
-** KEYWORDS: {autocommit mode}
-**
-** ^The sqlite3_get_autocommit() interface returns non-zero or
-** zero if the given database connection is or is not in autocommit mode,
-** respectively. ^Autocommit mode is on by default.
-** ^Autocommit mode is disabled by a [BEGIN] statement.
-** ^Autocommit mode is re-enabled by a [COMMIT] or [ROLLBACK].
-**
-** If certain kinds of errors occur on a statement within a multi-statement
-** transaction (errors including [SQLITE_FULL], [SQLITE_IOERR],
-** [SQLITE_NOMEM], [SQLITE_BUSY], and [SQLITE_INTERRUPT]) then the
-** transaction might be rolled back automatically. The only way to
-** find out whether SQLite automatically rolled back the transaction after
-** an error is to use this function.
-**
-** If another thread changes the autocommit status of the database
-** connection while this routine is running, then the return value
-** is undefined.
-*/
-SQLITE_API int sqlite3_get_autocommit(sqlite3*);
-
-/*
-** CAPI3REF: Find The Database Handle Of A Prepared Statement
-**
-** ^The sqlite3_db_handle interface returns the [database connection] handle
-** to which a [prepared statement] belongs. ^The [database connection]
-** returned by sqlite3_db_handle is the same [database connection]
-** that was the first argument
-** to the [sqlite3_prepare_v2()] call (or its variants) that was used to
-** create the statement in the first place.
-*/
-SQLITE_API sqlite3 *sqlite3_db_handle(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Return The Filename For A Database Connection
-**
-** ^The sqlite3_db_filename(D,N) interface returns a pointer to a filename
-** associated with database N of connection D. ^The main database file
-** has the name "main". If there is no attached database N on the database
-** connection D, or if database N is a temporary or in-memory database, then
-** a NULL pointer is returned.
-**
-** ^The filename returned by this function is the output of the
-** xFullPathname method of the [VFS]. ^In other words, the filename
-** will be an absolute pathname, even if the filename used
-** to open the database originally was a URI or relative pathname.
-*/
-SQLITE_API const char *sqlite3_db_filename(sqlite3 *db, const char *zDbName);
-
-/*
-** CAPI3REF: Determine if a database is read-only
-**
-** ^The sqlite3_db_readonly(D,N) interface returns 1 if the database N
-** of connection D is read-only, 0 if it is read/write, or -1 if N is not
-** the name of a database on connection D.
-*/
-SQLITE_API int sqlite3_db_readonly(sqlite3 *db, const char *zDbName);
-
-/*
-** CAPI3REF: Find the next prepared statement
-**
-** ^This interface returns a pointer to the next [prepared statement] after
-** pStmt associated with the [database connection] pDb. ^If pStmt is NULL
-** then this interface returns a pointer to the first prepared statement
-** associated with the database connection pDb. ^If no prepared statement
-** satisfies the conditions of this routine, it returns NULL.
-**
-** The [database connection] pointer D in a call to
-** [sqlite3_next_stmt(D,S)] must refer to an open database
-** connection and in particular must not be a NULL pointer.
-*/
-SQLITE_API sqlite3_stmt *sqlite3_next_stmt(sqlite3 *pDb, sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Commit And Rollback Notification Callbacks
-**
-** ^The sqlite3_commit_hook() interface registers a callback
-** function to be invoked whenever a transaction is [COMMIT | committed].
-** ^Any callback set by a previous call to sqlite3_commit_hook()
-** for the same database connection is overridden.
-** ^The sqlite3_rollback_hook() interface registers a callback
-** function to be invoked whenever a transaction is [ROLLBACK | rolled back].
-** ^Any callback set by a previous call to sqlite3_rollback_hook()
-** for the same database connection is overridden.
-** ^The pArg argument is passed through to the callback.
-** ^If the callback on a commit hook function returns non-zero,
-** then the commit is converted into a rollback.
-**
-** ^The sqlite3_commit_hook(D,C,P) and sqlite3_rollback_hook(D,C,P) functions
-** return the P argument from the previous call of the same function
-** on the same [database connection] D, or NULL for
-** the first call for each function on D.
-**
-** The commit and rollback hook callbacks are not reentrant.
-** The callback implementation must not do anything that will modify
-** the database connection that invoked the callback. Any actions
-** to modify the database connection must be deferred until after the
-** completion of the [sqlite3_step()] call that triggered the commit
-** or rollback hook in the first place.
-** Note that running any other SQL statements, including SELECT statements,
-** or merely calling [sqlite3_prepare_v2()] and [sqlite3_step()] will modify
-** the database connections for the meaning of "modify" in this paragraph.
-**
-** ^Registering a NULL function disables the callback.
-**
-** ^When the commit hook callback routine returns zero, the [COMMIT]
-** operation is allowed to continue normally. ^If the commit hook
-** returns non-zero, then the [COMMIT] is converted into a [ROLLBACK].
-** ^The rollback hook is invoked on a rollback that results from a commit
-** hook returning non-zero, just as it would be with any other rollback.
-**
-** ^For the purposes of this API, a transaction is said to have been
-** rolled back if an explicit "ROLLBACK" statement is executed, or
-** an error or constraint causes an implicit rollback to occur.
-** ^The rollback callback is not invoked if a transaction is
-** automatically rolled back because the database connection is closed.
-**
-** See also the [sqlite3_update_hook()] interface.
-*/
-SQLITE_API void *sqlite3_commit_hook(sqlite3*, int(*)(void*), void*);
-SQLITE_API void *sqlite3_rollback_hook(sqlite3*, void(*)(void *), void*);
-
-/*
-** CAPI3REF: Data Change Notification Callbacks
-**
-** ^The sqlite3_update_hook() interface registers a callback function
-** with the [database connection] identified by the first argument
-** to be invoked whenever a row is updated, inserted or deleted.
-** ^Any callback set by a previous call to this function
-** for the same database connection is overridden.
-**
-** ^The second argument is a pointer to the function to invoke when a
-** row is updated, inserted or deleted.
-** ^The first argument to the callback is a copy of the third argument
-** to sqlite3_update_hook().
-** ^The second callback argument is one of [SQLITE_INSERT], [SQLITE_DELETE],
-** or [SQLITE_UPDATE], depending on the operation that caused the callback
-** to be invoked.
-** ^The third and fourth arguments to the callback contain pointers to the
-** database and table name containing the affected row.
-** ^The final callback parameter is the [rowid] of the row.
-** ^In the case of an update, this is the [rowid] after the update takes place.
-**
-** ^(The update hook is not invoked when internal system tables are
-** modified (i.e. sqlite_master and sqlite_sequence).)^
-**
-** ^In the current implementation, the update hook
-** is not invoked when duplication rows are deleted because of an
-** [ON CONFLICT | ON CONFLICT REPLACE] clause. ^Nor is the update hook
-** invoked when rows are deleted using the [truncate optimization].
-** The exceptions defined in this paragraph might change in a future
-** release of SQLite.
-**
-** The update hook implementation must not do anything that will modify
-** the database connection that invoked the update hook. Any actions
-** to modify the database connection must be deferred until after the
-** completion of the [sqlite3_step()] call that triggered the update hook.
-** Note that [sqlite3_prepare_v2()] and [sqlite3_step()] both modify their
-** database connections for the meaning of "modify" in this paragraph.
-**
-** ^The sqlite3_update_hook(D,C,P) function
-** returns the P argument from the previous call
-** on the same [database connection] D, or NULL for
-** the first call on D.
-**
-** See also the [sqlite3_commit_hook()] and [sqlite3_rollback_hook()]
-** interfaces.
-*/
-SQLITE_API void *sqlite3_update_hook(
- sqlite3*,
- void(*)(void *,int ,char const *,char const *,sqlite3_int64),
- void*
-);
-
-/*
-** CAPI3REF: Enable Or Disable Shared Pager Cache
-**
-** ^(This routine enables or disables the sharing of the database cache
-** and schema data structures between [database connection | connections]
-** to the same database. Sharing is enabled if the argument is true
-** and disabled if the argument is false.)^
-**
-** ^Cache sharing is enabled and disabled for an entire process.
-** This is a change as of SQLite version 3.5.0. In prior versions of SQLite,
-** sharing was enabled or disabled for each thread separately.
-**
-** ^(The cache sharing mode set by this interface effects all subsequent
-** calls to [sqlite3_open()], [sqlite3_open_v2()], and [sqlite3_open16()].
-** Existing database connections continue use the sharing mode
-** that was in effect at the time they were opened.)^
-**
-** ^(This routine returns [SQLITE_OK] if shared cache was enabled or disabled
-** successfully. An [error code] is returned otherwise.)^
-**
-** ^Shared cache is disabled by default. But this might change in
-** future releases of SQLite. Applications that care about shared
-** cache setting should set it explicitly.
-**
-** This interface is threadsafe on processors where writing a
-** 32-bit integer is atomic.
-**
-** See Also: [SQLite Shared-Cache Mode]
-*/
-SQLITE_API int sqlite3_enable_shared_cache(int);
-
-/*
-** CAPI3REF: Attempt To Free Heap Memory
-**
-** ^The sqlite3_release_memory() interface attempts to free N bytes
-** of heap memory by deallocating non-essential memory allocations
-** held by the database library. Memory used to cache database
-** pages to improve performance is an example of non-essential memory.
-** ^sqlite3_release_memory() returns the number of bytes actually freed,
-** which might be more or less than the amount requested.
-** ^The sqlite3_release_memory() routine is a no-op returning zero
-** if SQLite is not compiled with [SQLITE_ENABLE_MEMORY_MANAGEMENT].
-**
-** See also: [sqlite3_db_release_memory()]
-*/
-SQLITE_API int sqlite3_release_memory(int);
-
-/*
-** CAPI3REF: Free Memory Used By A Database Connection
-**
-** ^The sqlite3_db_release_memory(D) interface attempts to free as much heap
-** memory as possible from database connection D. Unlike the
-** [sqlite3_release_memory()] interface, this interface is effect even
-** when then [SQLITE_ENABLE_MEMORY_MANAGEMENT] compile-time option is
-** omitted.
-**
-** See also: [sqlite3_release_memory()]
-*/
-SQLITE_API int sqlite3_db_release_memory(sqlite3*);
-
-/*
-** CAPI3REF: Impose A Limit On Heap Size
-**
-** ^The sqlite3_soft_heap_limit64() interface sets and/or queries the
-** soft limit on the amount of heap memory that may be allocated by SQLite.
-** ^SQLite strives to keep heap memory utilization below the soft heap
-** limit by reducing the number of pages held in the page cache
-** as heap memory usages approaches the limit.
-** ^The soft heap limit is "soft" because even though SQLite strives to stay
-** below the limit, it will exceed the limit rather than generate
-** an [SQLITE_NOMEM] error. In other words, the soft heap limit
-** is advisory only.
-**
-** ^The return value from sqlite3_soft_heap_limit64() is the size of
-** the soft heap limit prior to the call, or negative in the case of an
-** error. ^If the argument N is negative
-** then no change is made to the soft heap limit. Hence, the current
-** size of the soft heap limit can be determined by invoking
-** sqlite3_soft_heap_limit64() with a negative argument.
-**
-** ^If the argument N is zero then the soft heap limit is disabled.
-**
-** ^(The soft heap limit is not enforced in the current implementation
-** if one or more of following conditions are true:
-**
-** <ul>
-** <li> The soft heap limit is set to zero.
-** <li> Memory accounting is disabled using a combination of the
-** [sqlite3_config]([SQLITE_CONFIG_MEMSTATUS],...) start-time option and
-** the [SQLITE_DEFAULT_MEMSTATUS] compile-time option.
-** <li> An alternative page cache implementation is specified using
-** [sqlite3_config]([SQLITE_CONFIG_PCACHE2],...).
-** <li> The page cache allocates from its own memory pool supplied
-** by [sqlite3_config]([SQLITE_CONFIG_PAGECACHE],...) rather than
-** from the heap.
-** </ul>)^
-**
-** Beginning with SQLite version 3.7.3, the soft heap limit is enforced
-** regardless of whether or not the [SQLITE_ENABLE_MEMORY_MANAGEMENT]
-** compile-time option is invoked. With [SQLITE_ENABLE_MEMORY_MANAGEMENT],
-** the soft heap limit is enforced on every memory allocation. Without
-** [SQLITE_ENABLE_MEMORY_MANAGEMENT], the soft heap limit is only enforced
-** when memory is allocated by the page cache. Testing suggests that because
-** the page cache is the predominate memory user in SQLite, most
-** applications will achieve adequate soft heap limit enforcement without
-** the use of [SQLITE_ENABLE_MEMORY_MANAGEMENT].
-**
-** The circumstances under which SQLite will enforce the soft heap limit may
-** changes in future releases of SQLite.
-*/
-SQLITE_API sqlite3_int64 sqlite3_soft_heap_limit64(sqlite3_int64 N);
-
-/*
-** CAPI3REF: Deprecated Soft Heap Limit Interface
-** DEPRECATED
-**
-** This is a deprecated version of the [sqlite3_soft_heap_limit64()]
-** interface. This routine is provided for historical compatibility
-** only. All new applications should use the
-** [sqlite3_soft_heap_limit64()] interface rather than this one.
-*/
-SQLITE_API SQLITE_DEPRECATED void sqlite3_soft_heap_limit(int N);
-
-
-/*
-** CAPI3REF: Extract Metadata About A Column Of A Table
-**
-** ^This routine returns metadata about a specific column of a specific
-** database table accessible using the [database connection] handle
-** passed as the first function argument.
-**
-** ^The column is identified by the second, third and fourth parameters to
-** this function. ^The second parameter is either the name of the database
-** (i.e. "main", "temp", or an attached database) containing the specified
-** table or NULL. ^If it is NULL, then all attached databases are searched
-** for the table using the same algorithm used by the database engine to
-** resolve unqualified table references.
-**
-** ^The third and fourth parameters to this function are the table and column
-** name of the desired column, respectively. Neither of these parameters
-** may be NULL.
-**
-** ^Metadata is returned by writing to the memory locations passed as the 5th
-** and subsequent parameters to this function. ^Any of these arguments may be
-** NULL, in which case the corresponding element of metadata is omitted.
-**
-** ^(<blockquote>
-** <table border="1">
-** <tr><th> Parameter <th> Output<br>Type <th> Description
-**
-** <tr><td> 5th <td> const char* <td> Data type
-** <tr><td> 6th <td> const char* <td> Name of default collation sequence
-** <tr><td> 7th <td> int <td> True if column has a NOT NULL constraint
-** <tr><td> 8th <td> int <td> True if column is part of the PRIMARY KEY
-** <tr><td> 9th <td> int <td> True if column is [AUTOINCREMENT]
-** </table>
-** </blockquote>)^
-**
-** ^The memory pointed to by the character pointers returned for the
-** declaration type and collation sequence is valid only until the next
-** call to any SQLite API function.
-**
-** ^If the specified table is actually a view, an [error code] is returned.
-**
-** ^If the specified column is "rowid", "oid" or "_rowid_" and an
-** [INTEGER PRIMARY KEY] column has been explicitly declared, then the output
-** parameters are set for the explicitly declared column. ^(If there is no
-** explicitly declared [INTEGER PRIMARY KEY] column, then the output
-** parameters are set as follows:
-**
-** <pre>
-** data type: "INTEGER"
-** collation sequence: "BINARY"
-** not null: 0
-** primary key: 1
-** auto increment: 0
-** </pre>)^
-**
-** ^(This function may load one or more schemas from database files. If an
-** error occurs during this process, or if the requested table or column
-** cannot be found, an [error code] is returned and an error message left
-** in the [database connection] (to be retrieved using sqlite3_errmsg()).)^
-**
-** ^This API is only available if the library was compiled with the
-** [SQLITE_ENABLE_COLUMN_METADATA] C-preprocessor symbol defined.
-*/
-SQLITE_API int sqlite3_table_column_metadata(
- sqlite3 *db, /* Connection handle */
- const char *zDbName, /* Database name or NULL */
- const char *zTableName, /* Table name */
- const char *zColumnName, /* Column name */
- char const **pzDataType, /* OUTPUT: Declared data type */
- char const **pzCollSeq, /* OUTPUT: Collation sequence name */
- int *pNotNull, /* OUTPUT: True if NOT NULL constraint exists */
- int *pPrimaryKey, /* OUTPUT: True if column part of PK */
- int *pAutoinc /* OUTPUT: True if column is auto-increment */
-);
-
-/*
-** CAPI3REF: Load An Extension
-**
-** ^This interface loads an SQLite extension library from the named file.
-**
-** ^The sqlite3_load_extension() interface attempts to load an
-** SQLite extension library contained in the file zFile.
-**
-** ^The entry point is zProc.
-** ^zProc may be 0, in which case the name of the entry point
-** defaults to "sqlite3_extension_init".
-** ^The sqlite3_load_extension() interface returns
-** [SQLITE_OK] on success and [SQLITE_ERROR] if something goes wrong.
-** ^If an error occurs and pzErrMsg is not 0, then the
-** [sqlite3_load_extension()] interface shall attempt to
-** fill *pzErrMsg with error message text stored in memory
-** obtained from [sqlite3_malloc()]. The calling function
-** should free this memory by calling [sqlite3_free()].
-**
-** ^Extension loading must be enabled using
-** [sqlite3_enable_load_extension()] prior to calling this API,
-** otherwise an error will be returned.
-**
-** See also the [load_extension() SQL function].
-*/
-SQLITE_API int sqlite3_load_extension(
- sqlite3 *db, /* Load the extension into this database connection */
- const char *zFile, /* Name of the shared library containing extension */
- const char *zProc, /* Entry point. Derived from zFile if 0 */
- char **pzErrMsg /* Put error message here if not 0 */
-);
-
-/*
-** CAPI3REF: Enable Or Disable Extension Loading
-**
-** ^So as not to open security holes in older applications that are
-** unprepared to deal with extension loading, and as a means of disabling
-** extension loading while evaluating user-entered SQL, the following API
-** is provided to turn the [sqlite3_load_extension()] mechanism on and off.
-**
-** ^Extension loading is off by default. See ticket #1863.
-** ^Call the sqlite3_enable_load_extension() routine with onoff==1
-** to turn extension loading on and call it with onoff==0 to turn
-** it back off again.
-*/
-SQLITE_API int sqlite3_enable_load_extension(sqlite3 *db, int onoff);
-
-/*
-** CAPI3REF: Automatically Load Statically Linked Extensions
-**
-** ^This interface causes the xEntryPoint() function to be invoked for
-** each new [database connection] that is created. The idea here is that
-** xEntryPoint() is the entry point for a statically linked SQLite extension
-** that is to be automatically loaded into all new database connections.
-**
-** ^(Even though the function prototype shows that xEntryPoint() takes
-** no arguments and returns void, SQLite invokes xEntryPoint() with three
-** arguments and expects and integer result as if the signature of the
-** entry point where as follows:
-**
-** <blockquote><pre>
-** &nbsp; int xEntryPoint(
-** &nbsp; sqlite3 *db,
-** &nbsp; const char **pzErrMsg,
-** &nbsp; const struct sqlite3_api_routines *pThunk
-** &nbsp; );
-** </pre></blockquote>)^
-**
-** If the xEntryPoint routine encounters an error, it should make *pzErrMsg
-** point to an appropriate error message (obtained from [sqlite3_mprintf()])
-** and return an appropriate [error code]. ^SQLite ensures that *pzErrMsg
-** is NULL before calling the xEntryPoint(). ^SQLite will invoke
-** [sqlite3_free()] on *pzErrMsg after xEntryPoint() returns. ^If any
-** xEntryPoint() returns an error, the [sqlite3_open()], [sqlite3_open16()],
-** or [sqlite3_open_v2()] call that provoked the xEntryPoint() will fail.
-**
-** ^Calling sqlite3_auto_extension(X) with an entry point X that is already
-** on the list of automatic extensions is a harmless no-op. ^No entry point
-** will be called more than once for each database connection that is opened.
-**
-** See also: [sqlite3_reset_auto_extension()].
-*/
-SQLITE_API int sqlite3_auto_extension(void (*xEntryPoint)(void));
-
-/*
-** CAPI3REF: Reset Automatic Extension Loading
-**
-** ^This interface disables all automatic extensions previously
-** registered using [sqlite3_auto_extension()].
-*/
-SQLITE_API void sqlite3_reset_auto_extension(void);
-
-/*
-** The interface to the virtual-table mechanism is currently considered
-** to be experimental. The interface might change in incompatible ways.
-** If this is a problem for you, do not use the interface at this time.
-**
-** When the virtual-table mechanism stabilizes, we will declare the
-** interface fixed, support it indefinitely, and remove this comment.
-*/
-
-/*
-** Structures used by the virtual table interface
-*/
-typedef struct sqlite3_vtab sqlite3_vtab;
-typedef struct sqlite3_index_info sqlite3_index_info;
-typedef struct sqlite3_vtab_cursor sqlite3_vtab_cursor;
-typedef struct sqlite3_module sqlite3_module;
-
-/*
-** CAPI3REF: Virtual Table Object
-** KEYWORDS: sqlite3_module {virtual table module}
-**
-** This structure, sometimes called a "virtual table module",
-** defines the implementation of a [virtual tables].
-** This structure consists mostly of methods for the module.
-**
-** ^A virtual table module is created by filling in a persistent
-** instance of this structure and passing a pointer to that instance
-** to [sqlite3_create_module()] or [sqlite3_create_module_v2()].
-** ^The registration remains valid until it is replaced by a different
-** module or until the [database connection] closes. The content
-** of this structure must not change while it is registered with
-** any database connection.
-*/
-struct sqlite3_module {
- int iVersion;
- int (*xCreate)(sqlite3*, void *pAux,
- int argc, const char *const*argv,
- sqlite3_vtab **ppVTab, char**);
- int (*xConnect)(sqlite3*, void *pAux,
- int argc, const char *const*argv,
- sqlite3_vtab **ppVTab, char**);
- int (*xBestIndex)(sqlite3_vtab *pVTab, sqlite3_index_info*);
- int (*xDisconnect)(sqlite3_vtab *pVTab);
- int (*xDestroy)(sqlite3_vtab *pVTab);
- int (*xOpen)(sqlite3_vtab *pVTab, sqlite3_vtab_cursor **ppCursor);
- int (*xClose)(sqlite3_vtab_cursor*);
- int (*xFilter)(sqlite3_vtab_cursor*, int idxNum, const char *idxStr,
- int argc, sqlite3_value **argv);
- int (*xNext)(sqlite3_vtab_cursor*);
- int (*xEof)(sqlite3_vtab_cursor*);
- int (*xColumn)(sqlite3_vtab_cursor*, sqlite3_context*, int);
- int (*xRowid)(sqlite3_vtab_cursor*, sqlite3_int64 *pRowid);
- int (*xUpdate)(sqlite3_vtab *, int, sqlite3_value **, sqlite3_int64 *);
- int (*xBegin)(sqlite3_vtab *pVTab);
- int (*xSync)(sqlite3_vtab *pVTab);
- int (*xCommit)(sqlite3_vtab *pVTab);
- int (*xRollback)(sqlite3_vtab *pVTab);
- int (*xFindFunction)(sqlite3_vtab *pVtab, int nArg, const char *zName,
- void (**pxFunc)(sqlite3_context*,int,sqlite3_value**),
- void **ppArg);
- int (*xRename)(sqlite3_vtab *pVtab, const char *zNew);
- /* The methods above are in version 1 of the sqlite_module object. Those
- ** below are for version 2 and greater. */
- int (*xSavepoint)(sqlite3_vtab *pVTab, int);
- int (*xRelease)(sqlite3_vtab *pVTab, int);
- int (*xRollbackTo)(sqlite3_vtab *pVTab, int);
-};
-
-/*
-** CAPI3REF: Virtual Table Indexing Information
-** KEYWORDS: sqlite3_index_info
-**
-** The sqlite3_index_info structure and its substructures is used as part
-** of the [virtual table] interface to
-** pass information into and receive the reply from the [xBestIndex]
-** method of a [virtual table module]. The fields under **Inputs** are the
-** inputs to xBestIndex and are read-only. xBestIndex inserts its
-** results into the **Outputs** fields.
-**
-** ^(The aConstraint[] array records WHERE clause constraints of the form:
-**
-** <blockquote>column OP expr</blockquote>
-**
-** where OP is =, &lt;, &lt;=, &gt;, or &gt;=.)^ ^(The particular operator is
-** stored in aConstraint[].op using one of the
-** [SQLITE_INDEX_CONSTRAINT_EQ | SQLITE_INDEX_CONSTRAINT_ values].)^
-** ^(The index of the column is stored in
-** aConstraint[].iColumn.)^ ^(aConstraint[].usable is TRUE if the
-** expr on the right-hand side can be evaluated (and thus the constraint
-** is usable) and false if it cannot.)^
-**
-** ^The optimizer automatically inverts terms of the form "expr OP column"
-** and makes other simplifications to the WHERE clause in an attempt to
-** get as many WHERE clause terms into the form shown above as possible.
-** ^The aConstraint[] array only reports WHERE clause terms that are
-** relevant to the particular virtual table being queried.
-**
-** ^Information about the ORDER BY clause is stored in aOrderBy[].
-** ^Each term of aOrderBy records a column of the ORDER BY clause.
-**
-** The [xBestIndex] method must fill aConstraintUsage[] with information
-** about what parameters to pass to xFilter. ^If argvIndex>0 then
-** the right-hand side of the corresponding aConstraint[] is evaluated
-** and becomes the argvIndex-th entry in argv. ^(If aConstraintUsage[].omit
-** is true, then the constraint is assumed to be fully handled by the
-** virtual table and is not checked again by SQLite.)^
-**
-** ^The idxNum and idxPtr values are recorded and passed into the
-** [xFilter] method.
-** ^[sqlite3_free()] is used to free idxPtr if and only if
-** needToFreeIdxPtr is true.
-**
-** ^The orderByConsumed means that output from [xFilter]/[xNext] will occur in
-** the correct order to satisfy the ORDER BY clause so that no separate
-** sorting step is required.
-**
-** ^The estimatedCost value is an estimate of the cost of doing the
-** particular lookup. A full scan of a table with N entries should have
-** a cost of N. A binary search of a table of N entries should have a
-** cost of approximately log(N).
-*/
-struct sqlite3_index_info {
- /* Inputs */
- int nConstraint; /* Number of entries in aConstraint */
- struct sqlite3_index_constraint {
- int iColumn; /* Column on left-hand side of constraint */
- unsigned char op; /* Constraint operator */
- unsigned char usable; /* True if this constraint is usable */
- int iTermOffset; /* Used internally - xBestIndex should ignore */
- } *aConstraint; /* Table of WHERE clause constraints */
- int nOrderBy; /* Number of terms in the ORDER BY clause */
- struct sqlite3_index_orderby {
- int iColumn; /* Column number */
- unsigned char desc; /* True for DESC. False for ASC. */
- } *aOrderBy; /* The ORDER BY clause */
- /* Outputs */
- struct sqlite3_index_constraint_usage {
- int argvIndex; /* if >0, constraint is part of argv to xFilter */
- unsigned char omit; /* Do not code a test for this constraint */
- } *aConstraintUsage;
- int idxNum; /* Number used to identify the index */
- char *idxStr; /* String, possibly obtained from sqlite3_malloc */
- int needToFreeIdxStr; /* Free idxStr using sqlite3_free() if true */
- int orderByConsumed; /* True if output is already ordered */
- double estimatedCost; /* Estimated cost of using this index */
-};
-
-/*
-** CAPI3REF: Virtual Table Constraint Operator Codes
-**
-** These macros defined the allowed values for the
-** [sqlite3_index_info].aConstraint[].op field. Each value represents
-** an operator that is part of a constraint term in the wHERE clause of
-** a query that uses a [virtual table].
-*/
-#define SQLITE_INDEX_CONSTRAINT_EQ 2
-#define SQLITE_INDEX_CONSTRAINT_GT 4
-#define SQLITE_INDEX_CONSTRAINT_LE 8
-#define SQLITE_INDEX_CONSTRAINT_LT 16
-#define SQLITE_INDEX_CONSTRAINT_GE 32
-#define SQLITE_INDEX_CONSTRAINT_MATCH 64
-
-/*
-** CAPI3REF: Register A Virtual Table Implementation
-**
-** ^These routines are used to register a new [virtual table module] name.
-** ^Module names must be registered before
-** creating a new [virtual table] using the module and before using a
-** preexisting [virtual table] for the module.
-**
-** ^The module name is registered on the [database connection] specified
-** by the first parameter. ^The name of the module is given by the
-** second parameter. ^The third parameter is a pointer to
-** the implementation of the [virtual table module]. ^The fourth
-** parameter is an arbitrary client data pointer that is passed through
-** into the [xCreate] and [xConnect] methods of the virtual table module
-** when a new virtual table is be being created or reinitialized.
-**
-** ^The sqlite3_create_module_v2() interface has a fifth parameter which
-** is a pointer to a destructor for the pClientData. ^SQLite will
-** invoke the destructor function (if it is not NULL) when SQLite
-** no longer needs the pClientData pointer. ^The destructor will also
-** be invoked if the call to sqlite3_create_module_v2() fails.
-** ^The sqlite3_create_module()
-** interface is equivalent to sqlite3_create_module_v2() with a NULL
-** destructor.
-*/
-SQLITE_API int sqlite3_create_module(
- sqlite3 *db, /* SQLite connection to register module with */
- const char *zName, /* Name of the module */
- const sqlite3_module *p, /* Methods for the module */
- void *pClientData /* Client data for xCreate/xConnect */
-);
-SQLITE_API int sqlite3_create_module_v2(
- sqlite3 *db, /* SQLite connection to register module with */
- const char *zName, /* Name of the module */
- const sqlite3_module *p, /* Methods for the module */
- void *pClientData, /* Client data for xCreate/xConnect */
- void(*xDestroy)(void*) /* Module destructor function */
-);
-
-/*
-** CAPI3REF: Virtual Table Instance Object
-** KEYWORDS: sqlite3_vtab
-**
-** Every [virtual table module] implementation uses a subclass
-** of this object to describe a particular instance
-** of the [virtual table]. Each subclass will
-** be tailored to the specific needs of the module implementation.
-** The purpose of this superclass is to define certain fields that are
-** common to all module implementations.
-**
-** ^Virtual tables methods can set an error message by assigning a
-** string obtained from [sqlite3_mprintf()] to zErrMsg. The method should
-** take care that any prior string is freed by a call to [sqlite3_free()]
-** prior to assigning a new string to zErrMsg. ^After the error message
-** is delivered up to the client application, the string will be automatically
-** freed by sqlite3_free() and the zErrMsg field will be zeroed.
-*/
-struct sqlite3_vtab {
- const sqlite3_module *pModule; /* The module for this virtual table */
- int nRef; /* NO LONGER USED */
- char *zErrMsg; /* Error message from sqlite3_mprintf() */
- /* Virtual table implementations will typically add additional fields */
-};
-
-/*
-** CAPI3REF: Virtual Table Cursor Object
-** KEYWORDS: sqlite3_vtab_cursor {virtual table cursor}
-**
-** Every [virtual table module] implementation uses a subclass of the
-** following structure to describe cursors that point into the
-** [virtual table] and are used
-** to loop through the virtual table. Cursors are created using the
-** [sqlite3_module.xOpen | xOpen] method of the module and are destroyed
-** by the [sqlite3_module.xClose | xClose] method. Cursors are used
-** by the [xFilter], [xNext], [xEof], [xColumn], and [xRowid] methods
-** of the module. Each module implementation will define
-** the content of a cursor structure to suit its own needs.
-**
-** This superclass exists in order to define fields of the cursor that
-** are common to all implementations.
-*/
-struct sqlite3_vtab_cursor {
- sqlite3_vtab *pVtab; /* Virtual table of this cursor */
- /* Virtual table implementations will typically add additional fields */
-};
-
-/*
-** CAPI3REF: Declare The Schema Of A Virtual Table
-**
-** ^The [xCreate] and [xConnect] methods of a
-** [virtual table module] call this interface
-** to declare the format (the names and datatypes of the columns) of
-** the virtual tables they implement.
-*/
-SQLITE_API int sqlite3_declare_vtab(sqlite3*, const char *zSQL);
-
-/*
-** CAPI3REF: Overload A Function For A Virtual Table
-**
-** ^(Virtual tables can provide alternative implementations of functions
-** using the [xFindFunction] method of the [virtual table module].
-** But global versions of those functions
-** must exist in order to be overloaded.)^
-**
-** ^(This API makes sure a global version of a function with a particular
-** name and number of parameters exists. If no such function exists
-** before this API is called, a new function is created.)^ ^The implementation
-** of the new function always causes an exception to be thrown. So
-** the new function is not good for anything by itself. Its only
-** purpose is to be a placeholder function that can be overloaded
-** by a [virtual table].
-*/
-SQLITE_API int sqlite3_overload_function(sqlite3*, const char *zFuncName, int nArg);
-
-/*
-** The interface to the virtual-table mechanism defined above (back up
-** to a comment remarkably similar to this one) is currently considered
-** to be experimental. The interface might change in incompatible ways.
-** If this is a problem for you, do not use the interface at this time.
-**
-** When the virtual-table mechanism stabilizes, we will declare the
-** interface fixed, support it indefinitely, and remove this comment.
-*/
-
-/*
-** CAPI3REF: A Handle To An Open BLOB
-** KEYWORDS: {BLOB handle} {BLOB handles}
-**
-** An instance of this object represents an open BLOB on which
-** [sqlite3_blob_open | incremental BLOB I/O] can be performed.
-** ^Objects of this type are created by [sqlite3_blob_open()]
-** and destroyed by [sqlite3_blob_close()].
-** ^The [sqlite3_blob_read()] and [sqlite3_blob_write()] interfaces
-** can be used to read or write small subsections of the BLOB.
-** ^The [sqlite3_blob_bytes()] interface returns the size of the BLOB in bytes.
-*/
-typedef struct sqlite3_blob sqlite3_blob;
-
-/*
-** CAPI3REF: Open A BLOB For Incremental I/O
-**
-** ^(This interfaces opens a [BLOB handle | handle] to the BLOB located
-** in row iRow, column zColumn, table zTable in database zDb;
-** in other words, the same BLOB that would be selected by:
-**
-** <pre>
-** SELECT zColumn FROM zDb.zTable WHERE [rowid] = iRow;
-** </pre>)^
-**
-** ^If the flags parameter is non-zero, then the BLOB is opened for read
-** and write access. ^If it is zero, the BLOB is opened for read access.
-** ^It is not possible to open a column that is part of an index or primary
-** key for writing. ^If [foreign key constraints] are enabled, it is
-** not possible to open a column that is part of a [child key] for writing.
-**
-** ^Note that the database name is not the filename that contains
-** the database but rather the symbolic name of the database that
-** appears after the AS keyword when the database is connected using [ATTACH].
-** ^For the main database file, the database name is "main".
-** ^For TEMP tables, the database name is "temp".
-**
-** ^(On success, [SQLITE_OK] is returned and the new [BLOB handle] is written
-** to *ppBlob. Otherwise an [error code] is returned and *ppBlob is set
-** to be a null pointer.)^
-** ^This function sets the [database connection] error code and message
-** accessible via [sqlite3_errcode()] and [sqlite3_errmsg()] and related
-** functions. ^Note that the *ppBlob variable is always initialized in a
-** way that makes it safe to invoke [sqlite3_blob_close()] on *ppBlob
-** regardless of the success or failure of this routine.
-**
-** ^(If the row that a BLOB handle points to is modified by an
-** [UPDATE], [DELETE], or by [ON CONFLICT] side-effects
-** then the BLOB handle is marked as "expired".
-** This is true if any column of the row is changed, even a column
-** other than the one the BLOB handle is open on.)^
-** ^Calls to [sqlite3_blob_read()] and [sqlite3_blob_write()] for
-** an expired BLOB handle fail with a return code of [SQLITE_ABORT].
-** ^(Changes written into a BLOB prior to the BLOB expiring are not
-** rolled back by the expiration of the BLOB. Such changes will eventually
-** commit if the transaction continues to completion.)^
-**
-** ^Use the [sqlite3_blob_bytes()] interface to determine the size of
-** the opened blob. ^The size of a blob may not be changed by this
-** interface. Use the [UPDATE] SQL command to change the size of a
-** blob.
-**
-** ^The [sqlite3_bind_zeroblob()] and [sqlite3_result_zeroblob()] interfaces
-** and the built-in [zeroblob] SQL function can be used, if desired,
-** to create an empty, zero-filled blob in which to read or write using
-** this interface.
-**
-** To avoid a resource leak, every open [BLOB handle] should eventually
-** be released by a call to [sqlite3_blob_close()].
-*/
-SQLITE_API int sqlite3_blob_open(
- sqlite3*,
- const char *zDb,
- const char *zTable,
- const char *zColumn,
- sqlite3_int64 iRow,
- int flags,
- sqlite3_blob **ppBlob
-);
-
-/*
-** CAPI3REF: Move a BLOB Handle to a New Row
-**
-** ^This function is used to move an existing blob handle so that it points
-** to a different row of the same database table. ^The new row is identified
-** by the rowid value passed as the second argument. Only the row can be
-** changed. ^The database, table and column on which the blob handle is open
-** remain the same. Moving an existing blob handle to a new row can be
-** faster than closing the existing handle and opening a new one.
-**
-** ^(The new row must meet the same criteria as for [sqlite3_blob_open()] -
-** it must exist and there must be either a blob or text value stored in
-** the nominated column.)^ ^If the new row is not present in the table, or if
-** it does not contain a blob or text value, or if another error occurs, an
-** SQLite error code is returned and the blob handle is considered aborted.
-** ^All subsequent calls to [sqlite3_blob_read()], [sqlite3_blob_write()] or
-** [sqlite3_blob_reopen()] on an aborted blob handle immediately return
-** SQLITE_ABORT. ^Calling [sqlite3_blob_bytes()] on an aborted blob handle
-** always returns zero.
-**
-** ^This function sets the database handle error code and message.
-*/
-SQLITE_API SQLITE_EXPERIMENTAL int sqlite3_blob_reopen(sqlite3_blob *, sqlite3_int64);
-
-/*
-** CAPI3REF: Close A BLOB Handle
-**
-** ^Closes an open [BLOB handle].
-**
-** ^Closing a BLOB shall cause the current transaction to commit
-** if there are no other BLOBs, no pending prepared statements, and the
-** database connection is in [autocommit mode].
-** ^If any writes were made to the BLOB, they might be held in cache
-** until the close operation if they will fit.
-**
-** ^(Closing the BLOB often forces the changes
-** out to disk and so if any I/O errors occur, they will likely occur
-** at the time when the BLOB is closed. Any errors that occur during
-** closing are reported as a non-zero return value.)^
-**
-** ^(The BLOB is closed unconditionally. Even if this routine returns
-** an error code, the BLOB is still closed.)^
-**
-** ^Calling this routine with a null pointer (such as would be returned
-** by a failed call to [sqlite3_blob_open()]) is a harmless no-op.
-*/
-SQLITE_API int sqlite3_blob_close(sqlite3_blob *);
-
-/*
-** CAPI3REF: Return The Size Of An Open BLOB
-**
-** ^Returns the size in bytes of the BLOB accessible via the
-** successfully opened [BLOB handle] in its only argument. ^The
-** incremental blob I/O routines can only read or overwriting existing
-** blob content; they cannot change the size of a blob.
-**
-** This routine only works on a [BLOB handle] which has been created
-** by a prior successful call to [sqlite3_blob_open()] and which has not
-** been closed by [sqlite3_blob_close()]. Passing any other pointer in
-** to this routine results in undefined and probably undesirable behavior.
-*/
-SQLITE_API int sqlite3_blob_bytes(sqlite3_blob *);
-
-/*
-** CAPI3REF: Read Data From A BLOB Incrementally
-**
-** ^(This function is used to read data from an open [BLOB handle] into a
-** caller-supplied buffer. N bytes of data are copied into buffer Z
-** from the open BLOB, starting at offset iOffset.)^
-**
-** ^If offset iOffset is less than N bytes from the end of the BLOB,
-** [SQLITE_ERROR] is returned and no data is read. ^If N or iOffset is
-** less than zero, [SQLITE_ERROR] is returned and no data is read.
-** ^The size of the blob (and hence the maximum value of N+iOffset)
-** can be determined using the [sqlite3_blob_bytes()] interface.
-**
-** ^An attempt to read from an expired [BLOB handle] fails with an
-** error code of [SQLITE_ABORT].
-**
-** ^(On success, sqlite3_blob_read() returns SQLITE_OK.
-** Otherwise, an [error code] or an [extended error code] is returned.)^
-**
-** This routine only works on a [BLOB handle] which has been created
-** by a prior successful call to [sqlite3_blob_open()] and which has not
-** been closed by [sqlite3_blob_close()]. Passing any other pointer in
-** to this routine results in undefined and probably undesirable behavior.
-**
-** See also: [sqlite3_blob_write()].
-*/
-SQLITE_API int sqlite3_blob_read(sqlite3_blob *, void *Z, int N, int iOffset);
-
-/*
-** CAPI3REF: Write Data Into A BLOB Incrementally
-**
-** ^This function is used to write data into an open [BLOB handle] from a
-** caller-supplied buffer. ^N bytes of data are copied from the buffer Z
-** into the open BLOB, starting at offset iOffset.
-**
-** ^If the [BLOB handle] passed as the first argument was not opened for
-** writing (the flags parameter to [sqlite3_blob_open()] was zero),
-** this function returns [SQLITE_READONLY].
-**
-** ^This function may only modify the contents of the BLOB; it is
-** not possible to increase the size of a BLOB using this API.
-** ^If offset iOffset is less than N bytes from the end of the BLOB,
-** [SQLITE_ERROR] is returned and no data is written. ^If N is
-** less than zero [SQLITE_ERROR] is returned and no data is written.
-** The size of the BLOB (and hence the maximum value of N+iOffset)
-** can be determined using the [sqlite3_blob_bytes()] interface.
-**
-** ^An attempt to write to an expired [BLOB handle] fails with an
-** error code of [SQLITE_ABORT]. ^Writes to the BLOB that occurred
-** before the [BLOB handle] expired are not rolled back by the
-** expiration of the handle, though of course those changes might
-** have been overwritten by the statement that expired the BLOB handle
-** or by other independent statements.
-**
-** ^(On success, sqlite3_blob_write() returns SQLITE_OK.
-** Otherwise, an [error code] or an [extended error code] is returned.)^
-**
-** This routine only works on a [BLOB handle] which has been created
-** by a prior successful call to [sqlite3_blob_open()] and which has not
-** been closed by [sqlite3_blob_close()]. Passing any other pointer in
-** to this routine results in undefined and probably undesirable behavior.
-**
-** See also: [sqlite3_blob_read()].
-*/
-SQLITE_API int sqlite3_blob_write(sqlite3_blob *, const void *z, int n, int iOffset);
-
-/*
-** CAPI3REF: Virtual File System Objects
-**
-** A virtual filesystem (VFS) is an [sqlite3_vfs] object
-** that SQLite uses to interact
-** with the underlying operating system. Most SQLite builds come with a
-** single default VFS that is appropriate for the host computer.
-** New VFSes can be registered and existing VFSes can be unregistered.
-** The following interfaces are provided.
-**
-** ^The sqlite3_vfs_find() interface returns a pointer to a VFS given its name.
-** ^Names are case sensitive.
-** ^Names are zero-terminated UTF-8 strings.
-** ^If there is no match, a NULL pointer is returned.
-** ^If zVfsName is NULL then the default VFS is returned.
-**
-** ^New VFSes are registered with sqlite3_vfs_register().
-** ^Each new VFS becomes the default VFS if the makeDflt flag is set.
-** ^The same VFS can be registered multiple times without injury.
-** ^To make an existing VFS into the default VFS, register it again
-** with the makeDflt flag set. If two different VFSes with the
-** same name are registered, the behavior is undefined. If a
-** VFS is registered with a name that is NULL or an empty string,
-** then the behavior is undefined.
-**
-** ^Unregister a VFS with the sqlite3_vfs_unregister() interface.
-** ^(If the default VFS is unregistered, another VFS is chosen as
-** the default. The choice for the new VFS is arbitrary.)^
-*/
-SQLITE_API sqlite3_vfs *sqlite3_vfs_find(const char *zVfsName);
-SQLITE_API int sqlite3_vfs_register(sqlite3_vfs*, int makeDflt);
-SQLITE_API int sqlite3_vfs_unregister(sqlite3_vfs*);
-
-/*
-** CAPI3REF: Mutexes
-**
-** The SQLite core uses these routines for thread
-** synchronization. Though they are intended for internal
-** use by SQLite, code that links against SQLite is
-** permitted to use any of these routines.
-**
-** The SQLite source code contains multiple implementations
-** of these mutex routines. An appropriate implementation
-** is selected automatically at compile-time. ^(The following
-** implementations are available in the SQLite core:
-**
-** <ul>
-** <li> SQLITE_MUTEX_PTHREADS
-** <li> SQLITE_MUTEX_W32
-** <li> SQLITE_MUTEX_NOOP
-** </ul>)^
-**
-** ^The SQLITE_MUTEX_NOOP implementation is a set of routines
-** that does no real locking and is appropriate for use in
-** a single-threaded application. ^The SQLITE_MUTEX_PTHREADS and
-** SQLITE_MUTEX_W32 implementations are appropriate for use on Unix
-** and Windows.
-**
-** ^(If SQLite is compiled with the SQLITE_MUTEX_APPDEF preprocessor
-** macro defined (with "-DSQLITE_MUTEX_APPDEF=1"), then no mutex
-** implementation is included with the library. In this case the
-** application must supply a custom mutex implementation using the
-** [SQLITE_CONFIG_MUTEX] option of the sqlite3_config() function
-** before calling sqlite3_initialize() or any other public sqlite3_
-** function that calls sqlite3_initialize().)^
-**
-** ^The sqlite3_mutex_alloc() routine allocates a new
-** mutex and returns a pointer to it. ^If it returns NULL
-** that means that a mutex could not be allocated. ^SQLite
-** will unwind its stack and return an error. ^(The argument
-** to sqlite3_mutex_alloc() is one of these integer constants:
-**
-** <ul>
-** <li> SQLITE_MUTEX_FAST
-** <li> SQLITE_MUTEX_RECURSIVE
-** <li> SQLITE_MUTEX_STATIC_MASTER
-** <li> SQLITE_MUTEX_STATIC_MEM
-** <li> SQLITE_MUTEX_STATIC_MEM2
-** <li> SQLITE_MUTEX_STATIC_PRNG
-** <li> SQLITE_MUTEX_STATIC_LRU
-** <li> SQLITE_MUTEX_STATIC_LRU2
-** </ul>)^
-**
-** ^The first two constants (SQLITE_MUTEX_FAST and SQLITE_MUTEX_RECURSIVE)
-** cause sqlite3_mutex_alloc() to create
-** a new mutex. ^The new mutex is recursive when SQLITE_MUTEX_RECURSIVE
-** is used but not necessarily so when SQLITE_MUTEX_FAST is used.
-** The mutex implementation does not need to make a distinction
-** between SQLITE_MUTEX_RECURSIVE and SQLITE_MUTEX_FAST if it does
-** not want to. ^SQLite will only request a recursive mutex in
-** cases where it really needs one. ^If a faster non-recursive mutex
-** implementation is available on the host platform, the mutex subsystem
-** might return such a mutex in response to SQLITE_MUTEX_FAST.
-**
-** ^The other allowed parameters to sqlite3_mutex_alloc() (anything other
-** than SQLITE_MUTEX_FAST and SQLITE_MUTEX_RECURSIVE) each return
-** a pointer to a static preexisting mutex. ^Six static mutexes are
-** used by the current version of SQLite. Future versions of SQLite
-** may add additional static mutexes. Static mutexes are for internal
-** use by SQLite only. Applications that use SQLite mutexes should
-** use only the dynamic mutexes returned by SQLITE_MUTEX_FAST or
-** SQLITE_MUTEX_RECURSIVE.
-**
-** ^Note that if one of the dynamic mutex parameters (SQLITE_MUTEX_FAST
-** or SQLITE_MUTEX_RECURSIVE) is used then sqlite3_mutex_alloc()
-** returns a different mutex on every call. ^But for the static
-** mutex types, the same mutex is returned on every call that has
-** the same type number.
-**
-** ^The sqlite3_mutex_free() routine deallocates a previously
-** allocated dynamic mutex. ^SQLite is careful to deallocate every
-** dynamic mutex that it allocates. The dynamic mutexes must not be in
-** use when they are deallocated. Attempting to deallocate a static
-** mutex results in undefined behavior. ^SQLite never deallocates
-** a static mutex.
-**
-** ^The sqlite3_mutex_enter() and sqlite3_mutex_try() routines attempt
-** to enter a mutex. ^If another thread is already within the mutex,
-** sqlite3_mutex_enter() will block and sqlite3_mutex_try() will return
-** SQLITE_BUSY. ^The sqlite3_mutex_try() interface returns [SQLITE_OK]
-** upon successful entry. ^(Mutexes created using
-** SQLITE_MUTEX_RECURSIVE can be entered multiple times by the same thread.
-** In such cases the,
-** mutex must be exited an equal number of times before another thread
-** can enter.)^ ^(If the same thread tries to enter any other
-** kind of mutex more than once, the behavior is undefined.
-** SQLite will never exhibit
-** such behavior in its own use of mutexes.)^
-**
-** ^(Some systems (for example, Windows 95) do not support the operation
-** implemented by sqlite3_mutex_try(). On those systems, sqlite3_mutex_try()
-** will always return SQLITE_BUSY. The SQLite core only ever uses
-** sqlite3_mutex_try() as an optimization so this is acceptable behavior.)^
-**
-** ^The sqlite3_mutex_leave() routine exits a mutex that was
-** previously entered by the same thread. ^(The behavior
-** is undefined if the mutex is not currently entered by the
-** calling thread or is not currently allocated. SQLite will
-** never do either.)^
-**
-** ^If the argument to sqlite3_mutex_enter(), sqlite3_mutex_try(), or
-** sqlite3_mutex_leave() is a NULL pointer, then all three routines
-** behave as no-ops.
-**
-** See also: [sqlite3_mutex_held()] and [sqlite3_mutex_notheld()].
-*/
-SQLITE_API sqlite3_mutex *sqlite3_mutex_alloc(int);
-SQLITE_API void sqlite3_mutex_free(sqlite3_mutex*);
-SQLITE_API void sqlite3_mutex_enter(sqlite3_mutex*);
-SQLITE_API int sqlite3_mutex_try(sqlite3_mutex*);
-SQLITE_API void sqlite3_mutex_leave(sqlite3_mutex*);
-
-/*
-** CAPI3REF: Mutex Methods Object
-**
-** An instance of this structure defines the low-level routines
-** used to allocate and use mutexes.
-**
-** Usually, the default mutex implementations provided by SQLite are
-** sufficient, however the user has the option of substituting a custom
-** implementation for specialized deployments or systems for which SQLite
-** does not provide a suitable implementation. In this case, the user
-** creates and populates an instance of this structure to pass
-** to sqlite3_config() along with the [SQLITE_CONFIG_MUTEX] option.
-** Additionally, an instance of this structure can be used as an
-** output variable when querying the system for the current mutex
-** implementation, using the [SQLITE_CONFIG_GETMUTEX] option.
-**
-** ^The xMutexInit method defined by this structure is invoked as
-** part of system initialization by the sqlite3_initialize() function.
-** ^The xMutexInit routine is called by SQLite exactly once for each
-** effective call to [sqlite3_initialize()].
-**
-** ^The xMutexEnd method defined by this structure is invoked as
-** part of system shutdown by the sqlite3_shutdown() function. The
-** implementation of this method is expected to release all outstanding
-** resources obtained by the mutex methods implementation, especially
-** those obtained by the xMutexInit method. ^The xMutexEnd()
-** interface is invoked exactly once for each call to [sqlite3_shutdown()].
-**
-** ^(The remaining seven methods defined by this structure (xMutexAlloc,
-** xMutexFree, xMutexEnter, xMutexTry, xMutexLeave, xMutexHeld and
-** xMutexNotheld) implement the following interfaces (respectively):
-**
-** <ul>
-** <li> [sqlite3_mutex_alloc()] </li>
-** <li> [sqlite3_mutex_free()] </li>
-** <li> [sqlite3_mutex_enter()] </li>
-** <li> [sqlite3_mutex_try()] </li>
-** <li> [sqlite3_mutex_leave()] </li>
-** <li> [sqlite3_mutex_held()] </li>
-** <li> [sqlite3_mutex_notheld()] </li>
-** </ul>)^
-**
-** The only difference is that the public sqlite3_XXX functions enumerated
-** above silently ignore any invocations that pass a NULL pointer instead
-** of a valid mutex handle. The implementations of the methods defined
-** by this structure are not required to handle this case, the results
-** of passing a NULL pointer instead of a valid mutex handle are undefined
-** (i.e. it is acceptable to provide an implementation that segfaults if
-** it is passed a NULL pointer).
-**
-** The xMutexInit() method must be threadsafe. ^It must be harmless to
-** invoke xMutexInit() multiple times within the same process and without
-** intervening calls to xMutexEnd(). Second and subsequent calls to
-** xMutexInit() must be no-ops.
-**
-** ^xMutexInit() must not use SQLite memory allocation ([sqlite3_malloc()]
-** and its associates). ^Similarly, xMutexAlloc() must not use SQLite memory
-** allocation for a static mutex. ^However xMutexAlloc() may use SQLite
-** memory allocation for a fast or recursive mutex.
-**
-** ^SQLite will invoke the xMutexEnd() method when [sqlite3_shutdown()] is
-** called, but only if the prior call to xMutexInit returned SQLITE_OK.
-** If xMutexInit fails in any way, it is expected to clean up after itself
-** prior to returning.
-*/
-typedef struct sqlite3_mutex_methods sqlite3_mutex_methods;
-struct sqlite3_mutex_methods {
- int (*xMutexInit)(void);
- int (*xMutexEnd)(void);
- sqlite3_mutex *(*xMutexAlloc)(int);
- void (*xMutexFree)(sqlite3_mutex *);
- void (*xMutexEnter)(sqlite3_mutex *);
- int (*xMutexTry)(sqlite3_mutex *);
- void (*xMutexLeave)(sqlite3_mutex *);
- int (*xMutexHeld)(sqlite3_mutex *);
- int (*xMutexNotheld)(sqlite3_mutex *);
-};
-
-/*
-** CAPI3REF: Mutex Verification Routines
-**
-** The sqlite3_mutex_held() and sqlite3_mutex_notheld() routines
-** are intended for use inside assert() statements. ^The SQLite core
-** never uses these routines except inside an assert() and applications
-** are advised to follow the lead of the core. ^The SQLite core only
-** provides implementations for these routines when it is compiled
-** with the SQLITE_DEBUG flag. ^External mutex implementations
-** are only required to provide these routines if SQLITE_DEBUG is
-** defined and if NDEBUG is not defined.
-**
-** ^These routines should return true if the mutex in their argument
-** is held or not held, respectively, by the calling thread.
-**
-** ^The implementation is not required to provide versions of these
-** routines that actually work. If the implementation does not provide working
-** versions of these routines, it should at least provide stubs that always
-** return true so that one does not get spurious assertion failures.
-**
-** ^If the argument to sqlite3_mutex_held() is a NULL pointer then
-** the routine should return 1. This seems counter-intuitive since
-** clearly the mutex cannot be held if it does not exist. But
-** the reason the mutex does not exist is because the build is not
-** using mutexes. And we do not want the assert() containing the
-** call to sqlite3_mutex_held() to fail, so a non-zero return is
-** the appropriate thing to do. ^The sqlite3_mutex_notheld()
-** interface should also return 1 when given a NULL pointer.
-*/
-#ifndef NDEBUG
-SQLITE_API int sqlite3_mutex_held(sqlite3_mutex*);
-SQLITE_API int sqlite3_mutex_notheld(sqlite3_mutex*);
-#endif
-
-/*
-** CAPI3REF: Mutex Types
-**
-** The [sqlite3_mutex_alloc()] interface takes a single argument
-** which is one of these integer constants.
-**
-** The set of static mutexes may change from one SQLite release to the
-** next. Applications that override the built-in mutex logic must be
-** prepared to accommodate additional static mutexes.
-*/
-#define SQLITE_MUTEX_FAST 0
-#define SQLITE_MUTEX_RECURSIVE 1
-#define SQLITE_MUTEX_STATIC_MASTER 2
-#define SQLITE_MUTEX_STATIC_MEM 3 /* sqlite3_malloc() */
-#define SQLITE_MUTEX_STATIC_MEM2 4 /* NOT USED */
-#define SQLITE_MUTEX_STATIC_OPEN 4 /* sqlite3BtreeOpen() */
-#define SQLITE_MUTEX_STATIC_PRNG 5 /* sqlite3_random() */
-#define SQLITE_MUTEX_STATIC_LRU 6 /* lru page list */
-#define SQLITE_MUTEX_STATIC_LRU2 7 /* NOT USED */
-#define SQLITE_MUTEX_STATIC_PMEM 7 /* sqlite3PageMalloc() */
-
-/*
-** CAPI3REF: Retrieve the mutex for a database connection
-**
-** ^This interface returns a pointer the [sqlite3_mutex] object that
-** serializes access to the [database connection] given in the argument
-** when the [threading mode] is Serialized.
-** ^If the [threading mode] is Single-thread or Multi-thread then this
-** routine returns a NULL pointer.
-*/
-SQLITE_API sqlite3_mutex *sqlite3_db_mutex(sqlite3*);
-
-/*
-** CAPI3REF: Low-Level Control Of Database Files
-**
-** ^The [sqlite3_file_control()] interface makes a direct call to the
-** xFileControl method for the [sqlite3_io_methods] object associated
-** with a particular database identified by the second argument. ^The
-** name of the database is "main" for the main database or "temp" for the
-** TEMP database, or the name that appears after the AS keyword for
-** databases that are added using the [ATTACH] SQL command.
-** ^A NULL pointer can be used in place of "main" to refer to the
-** main database file.
-** ^The third and fourth parameters to this routine
-** are passed directly through to the second and third parameters of
-** the xFileControl method. ^The return value of the xFileControl
-** method becomes the return value of this routine.
-**
-** ^The SQLITE_FCNTL_FILE_POINTER value for the op parameter causes
-** a pointer to the underlying [sqlite3_file] object to be written into
-** the space pointed to by the 4th parameter. ^The SQLITE_FCNTL_FILE_POINTER
-** case is a short-circuit path which does not actually invoke the
-** underlying sqlite3_io_methods.xFileControl method.
-**
-** ^If the second parameter (zDbName) does not match the name of any
-** open database file, then SQLITE_ERROR is returned. ^This error
-** code is not remembered and will not be recalled by [sqlite3_errcode()]
-** or [sqlite3_errmsg()]. The underlying xFileControl method might
-** also return SQLITE_ERROR. There is no way to distinguish between
-** an incorrect zDbName and an SQLITE_ERROR return from the underlying
-** xFileControl method.
-**
-** See also: [SQLITE_FCNTL_LOCKSTATE]
-*/
-SQLITE_API int sqlite3_file_control(sqlite3*, const char *zDbName, int op, void*);
-
-/*
-** CAPI3REF: Testing Interface
-**
-** ^The sqlite3_test_control() interface is used to read out internal
-** state of SQLite and to inject faults into SQLite for testing
-** purposes. ^The first parameter is an operation code that determines
-** the number, meaning, and operation of all subsequent parameters.
-**
-** This interface is not for use by applications. It exists solely
-** for verifying the correct operation of the SQLite library. Depending
-** on how the SQLite library is compiled, this interface might not exist.
-**
-** The details of the operation codes, their meanings, the parameters
-** they take, and what they do are all subject to change without notice.
-** Unlike most of the SQLite API, this function is not guaranteed to
-** operate consistently from one release to the next.
-*/
-SQLITE_API int sqlite3_test_control(int op, ...);
-
-/*
-** CAPI3REF: Testing Interface Operation Codes
-**
-** These constants are the valid operation code parameters used
-** as the first argument to [sqlite3_test_control()].
-**
-** These parameters and their meanings are subject to change
-** without notice. These values are for testing purposes only.
-** Applications should not use any of these parameters or the
-** [sqlite3_test_control()] interface.
-*/
-#define SQLITE_TESTCTRL_FIRST 5
-#define SQLITE_TESTCTRL_PRNG_SAVE 5
-#define SQLITE_TESTCTRL_PRNG_RESTORE 6
-#define SQLITE_TESTCTRL_PRNG_RESET 7
-#define SQLITE_TESTCTRL_BITVEC_TEST 8
-#define SQLITE_TESTCTRL_FAULT_INSTALL 9
-#define SQLITE_TESTCTRL_BENIGN_MALLOC_HOOKS 10
-#define SQLITE_TESTCTRL_PENDING_BYTE 11
-#define SQLITE_TESTCTRL_ASSERT 12
-#define SQLITE_TESTCTRL_ALWAYS 13
-#define SQLITE_TESTCTRL_RESERVE 14
-#define SQLITE_TESTCTRL_OPTIMIZATIONS 15
-#define SQLITE_TESTCTRL_ISKEYWORD 16
-#define SQLITE_TESTCTRL_SCRATCHMALLOC 17
-#define SQLITE_TESTCTRL_LOCALTIME_FAULT 18
-#define SQLITE_TESTCTRL_EXPLAIN_STMT 19
-#define SQLITE_TESTCTRL_LAST 19
-
-/*
-** CAPI3REF: SQLite Runtime Status
-**
-** ^This interface is used to retrieve runtime status information
-** about the performance of SQLite, and optionally to reset various
-** highwater marks. ^The first argument is an integer code for
-** the specific parameter to measure. ^(Recognized integer codes
-** are of the form [status parameters | SQLITE_STATUS_...].)^
-** ^The current value of the parameter is returned into *pCurrent.
-** ^The highest recorded value is returned in *pHighwater. ^If the
-** resetFlag is true, then the highest record value is reset after
-** *pHighwater is written. ^(Some parameters do not record the highest
-** value. For those parameters
-** nothing is written into *pHighwater and the resetFlag is ignored.)^
-** ^(Other parameters record only the highwater mark and not the current
-** value. For these latter parameters nothing is written into *pCurrent.)^
-**
-** ^The sqlite3_status() routine returns SQLITE_OK on success and a
-** non-zero [error code] on failure.
-**
-** This routine is threadsafe but is not atomic. This routine can be
-** called while other threads are running the same or different SQLite
-** interfaces. However the values returned in *pCurrent and
-** *pHighwater reflect the status of SQLite at different points in time
-** and it is possible that another thread might change the parameter
-** in between the times when *pCurrent and *pHighwater are written.
-**
-** See also: [sqlite3_db_status()]
-*/
-SQLITE_API int sqlite3_status(int op, int *pCurrent, int *pHighwater, int resetFlag);
-
-
-/*
-** CAPI3REF: Status Parameters
-** KEYWORDS: {status parameters}
-**
-** These integer constants designate various run-time status parameters
-** that can be returned by [sqlite3_status()].
-**
-** <dl>
-** [[SQLITE_STATUS_MEMORY_USED]] ^(<dt>SQLITE_STATUS_MEMORY_USED</dt>
-** <dd>This parameter is the current amount of memory checked out
-** using [sqlite3_malloc()], either directly or indirectly. The
-** figure includes calls made to [sqlite3_malloc()] by the application
-** and internal memory usage by the SQLite library. Scratch memory
-** controlled by [SQLITE_CONFIG_SCRATCH] and auxiliary page-cache
-** memory controlled by [SQLITE_CONFIG_PAGECACHE] is not included in
-** this parameter. The amount returned is the sum of the allocation
-** sizes as reported by the xSize method in [sqlite3_mem_methods].</dd>)^
-**
-** [[SQLITE_STATUS_MALLOC_SIZE]] ^(<dt>SQLITE_STATUS_MALLOC_SIZE</dt>
-** <dd>This parameter records the largest memory allocation request
-** handed to [sqlite3_malloc()] or [sqlite3_realloc()] (or their
-** internal equivalents). Only the value returned in the
-** *pHighwater parameter to [sqlite3_status()] is of interest.
-** The value written into the *pCurrent parameter is undefined.</dd>)^
-**
-** [[SQLITE_STATUS_MALLOC_COUNT]] ^(<dt>SQLITE_STATUS_MALLOC_COUNT</dt>
-** <dd>This parameter records the number of separate memory allocations
-** currently checked out.</dd>)^
-**
-** [[SQLITE_STATUS_PAGECACHE_USED]] ^(<dt>SQLITE_STATUS_PAGECACHE_USED</dt>
-** <dd>This parameter returns the number of pages used out of the
-** [pagecache memory allocator] that was configured using
-** [SQLITE_CONFIG_PAGECACHE]. The
-** value returned is in pages, not in bytes.</dd>)^
-**
-** [[SQLITE_STATUS_PAGECACHE_OVERFLOW]]
-** ^(<dt>SQLITE_STATUS_PAGECACHE_OVERFLOW</dt>
-** <dd>This parameter returns the number of bytes of page cache
-** allocation which could not be satisfied by the [SQLITE_CONFIG_PAGECACHE]
-** buffer and where forced to overflow to [sqlite3_malloc()]. The
-** returned value includes allocations that overflowed because they
-** where too large (they were larger than the "sz" parameter to
-** [SQLITE_CONFIG_PAGECACHE]) and allocations that overflowed because
-** no space was left in the page cache.</dd>)^
-**
-** [[SQLITE_STATUS_PAGECACHE_SIZE]] ^(<dt>SQLITE_STATUS_PAGECACHE_SIZE</dt>
-** <dd>This parameter records the largest memory allocation request
-** handed to [pagecache memory allocator]. Only the value returned in the
-** *pHighwater parameter to [sqlite3_status()] is of interest.
-** The value written into the *pCurrent parameter is undefined.</dd>)^
-**
-** [[SQLITE_STATUS_SCRATCH_USED]] ^(<dt>SQLITE_STATUS_SCRATCH_USED</dt>
-** <dd>This parameter returns the number of allocations used out of the
-** [scratch memory allocator] configured using
-** [SQLITE_CONFIG_SCRATCH]. The value returned is in allocations, not
-** in bytes. Since a single thread may only have one scratch allocation
-** outstanding at time, this parameter also reports the number of threads
-** using scratch memory at the same time.</dd>)^
-**
-** [[SQLITE_STATUS_SCRATCH_OVERFLOW]] ^(<dt>SQLITE_STATUS_SCRATCH_OVERFLOW</dt>
-** <dd>This parameter returns the number of bytes of scratch memory
-** allocation which could not be satisfied by the [SQLITE_CONFIG_SCRATCH]
-** buffer and where forced to overflow to [sqlite3_malloc()]. The values
-** returned include overflows because the requested allocation was too
-** larger (that is, because the requested allocation was larger than the
-** "sz" parameter to [SQLITE_CONFIG_SCRATCH]) and because no scratch buffer
-** slots were available.
-** </dd>)^
-**
-** [[SQLITE_STATUS_SCRATCH_SIZE]] ^(<dt>SQLITE_STATUS_SCRATCH_SIZE</dt>
-** <dd>This parameter records the largest memory allocation request
-** handed to [scratch memory allocator]. Only the value returned in the
-** *pHighwater parameter to [sqlite3_status()] is of interest.
-** The value written into the *pCurrent parameter is undefined.</dd>)^
-**
-** [[SQLITE_STATUS_PARSER_STACK]] ^(<dt>SQLITE_STATUS_PARSER_STACK</dt>
-** <dd>This parameter records the deepest parser stack. It is only
-** meaningful if SQLite is compiled with [YYTRACKMAXSTACKDEPTH].</dd>)^
-** </dl>
-**
-** New status parameters may be added from time to time.
-*/
-#define SQLITE_STATUS_MEMORY_USED 0
-#define SQLITE_STATUS_PAGECACHE_USED 1
-#define SQLITE_STATUS_PAGECACHE_OVERFLOW 2
-#define SQLITE_STATUS_SCRATCH_USED 3
-#define SQLITE_STATUS_SCRATCH_OVERFLOW 4
-#define SQLITE_STATUS_MALLOC_SIZE 5
-#define SQLITE_STATUS_PARSER_STACK 6
-#define SQLITE_STATUS_PAGECACHE_SIZE 7
-#define SQLITE_STATUS_SCRATCH_SIZE 8
-#define SQLITE_STATUS_MALLOC_COUNT 9
-
-/*
-** CAPI3REF: Database Connection Status
-**
-** ^This interface is used to retrieve runtime status information
-** about a single [database connection]. ^The first argument is the
-** database connection object to be interrogated. ^The second argument
-** is an integer constant, taken from the set of
-** [SQLITE_DBSTATUS options], that
-** determines the parameter to interrogate. The set of
-** [SQLITE_DBSTATUS options] is likely
-** to grow in future releases of SQLite.
-**
-** ^The current value of the requested parameter is written into *pCur
-** and the highest instantaneous value is written into *pHiwtr. ^If
-** the resetFlg is true, then the highest instantaneous value is
-** reset back down to the current value.
-**
-** ^The sqlite3_db_status() routine returns SQLITE_OK on success and a
-** non-zero [error code] on failure.
-**
-** See also: [sqlite3_status()] and [sqlite3_stmt_status()].
-*/
-SQLITE_API int sqlite3_db_status(sqlite3*, int op, int *pCur, int *pHiwtr, int resetFlg);
-
-/*
-** CAPI3REF: Status Parameters for database connections
-** KEYWORDS: {SQLITE_DBSTATUS options}
-**
-** These constants are the available integer "verbs" that can be passed as
-** the second argument to the [sqlite3_db_status()] interface.
-**
-** New verbs may be added in future releases of SQLite. Existing verbs
-** might be discontinued. Applications should check the return code from
-** [sqlite3_db_status()] to make sure that the call worked.
-** The [sqlite3_db_status()] interface will return a non-zero error code
-** if a discontinued or unsupported verb is invoked.
-**
-** <dl>
-** [[SQLITE_DBSTATUS_LOOKASIDE_USED]] ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_USED</dt>
-** <dd>This parameter returns the number of lookaside memory slots currently
-** checked out.</dd>)^
-**
-** [[SQLITE_DBSTATUS_LOOKASIDE_HIT]] ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_HIT</dt>
-** <dd>This parameter returns the number malloc attempts that were
-** satisfied using lookaside memory. Only the high-water value is meaningful;
-** the current value is always zero.)^
-**
-** [[SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE]]
-** ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE</dt>
-** <dd>This parameter returns the number malloc attempts that might have
-** been satisfied using lookaside memory but failed due to the amount of
-** memory requested being larger than the lookaside slot size.
-** Only the high-water value is meaningful;
-** the current value is always zero.)^
-**
-** [[SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL]]
-** ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL</dt>
-** <dd>This parameter returns the number malloc attempts that might have
-** been satisfied using lookaside memory but failed due to all lookaside
-** memory already being in use.
-** Only the high-water value is meaningful;
-** the current value is always zero.)^
-**
-** [[SQLITE_DBSTATUS_CACHE_USED]] ^(<dt>SQLITE_DBSTATUS_CACHE_USED</dt>
-** <dd>This parameter returns the approximate number of of bytes of heap
-** memory used by all pager caches associated with the database connection.)^
-** ^The highwater mark associated with SQLITE_DBSTATUS_CACHE_USED is always 0.
-**
-** [[SQLITE_DBSTATUS_SCHEMA_USED]] ^(<dt>SQLITE_DBSTATUS_SCHEMA_USED</dt>
-** <dd>This parameter returns the approximate number of of bytes of heap
-** memory used to store the schema for all databases associated
-** with the connection - main, temp, and any [ATTACH]-ed databases.)^
-** ^The full amount of memory used by the schemas is reported, even if the
-** schema memory is shared with other database connections due to
-** [shared cache mode] being enabled.
-** ^The highwater mark associated with SQLITE_DBSTATUS_SCHEMA_USED is always 0.
-**
-** [[SQLITE_DBSTATUS_STMT_USED]] ^(<dt>SQLITE_DBSTATUS_STMT_USED</dt>
-** <dd>This parameter returns the approximate number of of bytes of heap
-** and lookaside memory used by all prepared statements associated with
-** the database connection.)^
-** ^The highwater mark associated with SQLITE_DBSTATUS_STMT_USED is always 0.
-** </dd>
-**
-** [[SQLITE_DBSTATUS_CACHE_HIT]] ^(<dt>SQLITE_DBSTATUS_CACHE_HIT</dt>
-** <dd>This parameter returns the number of pager cache hits that have
-** occurred.)^ ^The highwater mark associated with SQLITE_DBSTATUS_CACHE_HIT
-** is always 0.
-** </dd>
-**
-** [[SQLITE_DBSTATUS_CACHE_MISS]] ^(<dt>SQLITE_DBSTATUS_CACHE_MISS</dt>
-** <dd>This parameter returns the number of pager cache misses that have
-** occurred.)^ ^The highwater mark associated with SQLITE_DBSTATUS_CACHE_MISS
-** is always 0.
-** </dd>
-**
-** [[SQLITE_DBSTATUS_CACHE_WRITE]] ^(<dt>SQLITE_DBSTATUS_CACHE_WRITE</dt>
-** <dd>This parameter returns the number of dirty cache entries that have
-** been written to disk. Specifically, the number of pages written to the
-** wal file in wal mode databases, or the number of pages written to the
-** database file in rollback mode databases. Any pages written as part of
-** transaction rollback or database recovery operations are not included.
-** If an IO or other error occurs while writing a page to disk, the effect
-** on subsequent SQLITE_DBSTATUS_CACHE_WRITE requests is undefined.)^ ^The
-** highwater mark associated with SQLITE_DBSTATUS_CACHE_WRITE is always 0.
-** </dd>
-** </dl>
-*/
-#define SQLITE_DBSTATUS_LOOKASIDE_USED 0
-#define SQLITE_DBSTATUS_CACHE_USED 1
-#define SQLITE_DBSTATUS_SCHEMA_USED 2
-#define SQLITE_DBSTATUS_STMT_USED 3
-#define SQLITE_DBSTATUS_LOOKASIDE_HIT 4
-#define SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE 5
-#define SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL 6
-#define SQLITE_DBSTATUS_CACHE_HIT 7
-#define SQLITE_DBSTATUS_CACHE_MISS 8
-#define SQLITE_DBSTATUS_CACHE_WRITE 9
-#define SQLITE_DBSTATUS_MAX 9 /* Largest defined DBSTATUS */
-
-
-/*
-** CAPI3REF: Prepared Statement Status
-**
-** ^(Each prepared statement maintains various
-** [SQLITE_STMTSTATUS counters] that measure the number
-** of times it has performed specific operations.)^ These counters can
-** be used to monitor the performance characteristics of the prepared
-** statements. For example, if the number of table steps greatly exceeds
-** the number of table searches or result rows, that would tend to indicate
-** that the prepared statement is using a full table scan rather than
-** an index.
-**
-** ^(This interface is used to retrieve and reset counter values from
-** a [prepared statement]. The first argument is the prepared statement
-** object to be interrogated. The second argument
-** is an integer code for a specific [SQLITE_STMTSTATUS counter]
-** to be interrogated.)^
-** ^The current value of the requested counter is returned.
-** ^If the resetFlg is true, then the counter is reset to zero after this
-** interface call returns.
-**
-** See also: [sqlite3_status()] and [sqlite3_db_status()].
-*/
-SQLITE_API int sqlite3_stmt_status(sqlite3_stmt*, int op,int resetFlg);
-
-/*
-** CAPI3REF: Status Parameters for prepared statements
-** KEYWORDS: {SQLITE_STMTSTATUS counter} {SQLITE_STMTSTATUS counters}
-**
-** These preprocessor macros define integer codes that name counter
-** values associated with the [sqlite3_stmt_status()] interface.
-** The meanings of the various counters are as follows:
-**
-** <dl>
-** [[SQLITE_STMTSTATUS_FULLSCAN_STEP]] <dt>SQLITE_STMTSTATUS_FULLSCAN_STEP</dt>
-** <dd>^This is the number of times that SQLite has stepped forward in
-** a table as part of a full table scan. Large numbers for this counter
-** may indicate opportunities for performance improvement through
-** careful use of indices.</dd>
-**
-** [[SQLITE_STMTSTATUS_SORT]] <dt>SQLITE_STMTSTATUS_SORT</dt>
-** <dd>^This is the number of sort operations that have occurred.
-** A non-zero value in this counter may indicate an opportunity to
-** improvement performance through careful use of indices.</dd>
-**
-** [[SQLITE_STMTSTATUS_AUTOINDEX]] <dt>SQLITE_STMTSTATUS_AUTOINDEX</dt>
-** <dd>^This is the number of rows inserted into transient indices that
-** were created automatically in order to help joins run faster.
-** A non-zero value in this counter may indicate an opportunity to
-** improvement performance by adding permanent indices that do not
-** need to be reinitialized each time the statement is run.</dd>
-** </dl>
-*/
-#define SQLITE_STMTSTATUS_FULLSCAN_STEP 1
-#define SQLITE_STMTSTATUS_SORT 2
-#define SQLITE_STMTSTATUS_AUTOINDEX 3
-
-/*
-** CAPI3REF: Custom Page Cache Object
-**
-** The sqlite3_pcache type is opaque. It is implemented by
-** the pluggable module. The SQLite core has no knowledge of
-** its size or internal structure and never deals with the
-** sqlite3_pcache object except by holding and passing pointers
-** to the object.
-**
-** See [sqlite3_pcache_methods2] for additional information.
-*/
-typedef struct sqlite3_pcache sqlite3_pcache;
-
-/*
-** CAPI3REF: Custom Page Cache Object
-**
-** The sqlite3_pcache_page object represents a single page in the
-** page cache. The page cache will allocate instances of this
-** object. Various methods of the page cache use pointers to instances
-** of this object as parameters or as their return value.
-**
-** See [sqlite3_pcache_methods2] for additional information.
-*/
-typedef struct sqlite3_pcache_page sqlite3_pcache_page;
-struct sqlite3_pcache_page {
- void *pBuf; /* The content of the page */
- void *pExtra; /* Extra information associated with the page */
-};
-
-/*
-** CAPI3REF: Application Defined Page Cache.
-** KEYWORDS: {page cache}
-**
-** ^(The [sqlite3_config]([SQLITE_CONFIG_PCACHE2], ...) interface can
-** register an alternative page cache implementation by passing in an
-** instance of the sqlite3_pcache_methods2 structure.)^
-** In many applications, most of the heap memory allocated by
-** SQLite is used for the page cache.
-** By implementing a
-** custom page cache using this API, an application can better control
-** the amount of memory consumed by SQLite, the way in which
-** that memory is allocated and released, and the policies used to
-** determine exactly which parts of a database file are cached and for
-** how long.
-**
-** The alternative page cache mechanism is an
-** extreme measure that is only needed by the most demanding applications.
-** The built-in page cache is recommended for most uses.
-**
-** ^(The contents of the sqlite3_pcache_methods2 structure are copied to an
-** internal buffer by SQLite within the call to [sqlite3_config]. Hence
-** the application may discard the parameter after the call to
-** [sqlite3_config()] returns.)^
-**
-** [[the xInit() page cache method]]
-** ^(The xInit() method is called once for each effective
-** call to [sqlite3_initialize()])^
-** (usually only once during the lifetime of the process). ^(The xInit()
-** method is passed a copy of the sqlite3_pcache_methods2.pArg value.)^
-** The intent of the xInit() method is to set up global data structures
-** required by the custom page cache implementation.
-** ^(If the xInit() method is NULL, then the
-** built-in default page cache is used instead of the application defined
-** page cache.)^
-**
-** [[the xShutdown() page cache method]]
-** ^The xShutdown() method is called by [sqlite3_shutdown()].
-** It can be used to clean up
-** any outstanding resources before process shutdown, if required.
-** ^The xShutdown() method may be NULL.
-**
-** ^SQLite automatically serializes calls to the xInit method,
-** so the xInit method need not be threadsafe. ^The
-** xShutdown method is only called from [sqlite3_shutdown()] so it does
-** not need to be threadsafe either. All other methods must be threadsafe
-** in multithreaded applications.
-**
-** ^SQLite will never invoke xInit() more than once without an intervening
-** call to xShutdown().
-**
-** [[the xCreate() page cache methods]]
-** ^SQLite invokes the xCreate() method to construct a new cache instance.
-** SQLite will typically create one cache instance for each open database file,
-** though this is not guaranteed. ^The
-** first parameter, szPage, is the size in bytes of the pages that must
-** be allocated by the cache. ^szPage will always a power of two. ^The
-** second parameter szExtra is a number of bytes of extra storage
-** associated with each page cache entry. ^The szExtra parameter will
-** a number less than 250. SQLite will use the
-** extra szExtra bytes on each page to store metadata about the underlying
-** database page on disk. The value passed into szExtra depends
-** on the SQLite version, the target platform, and how SQLite was compiled.
-** ^The third argument to xCreate(), bPurgeable, is true if the cache being
-** created will be used to cache database pages of a file stored on disk, or
-** false if it is used for an in-memory database. The cache implementation
-** does not have to do anything special based with the value of bPurgeable;
-** it is purely advisory. ^On a cache where bPurgeable is false, SQLite will
-** never invoke xUnpin() except to deliberately delete a page.
-** ^In other words, calls to xUnpin() on a cache with bPurgeable set to
-** false will always have the "discard" flag set to true.
-** ^Hence, a cache created with bPurgeable false will
-** never contain any unpinned pages.
-**
-** [[the xCachesize() page cache method]]
-** ^(The xCachesize() method may be called at any time by SQLite to set the
-** suggested maximum cache-size (number of pages stored by) the cache
-** instance passed as the first argument. This is the value configured using
-** the SQLite "[PRAGMA cache_size]" command.)^ As with the bPurgeable
-** parameter, the implementation is not required to do anything with this
-** value; it is advisory only.
-**
-** [[the xPagecount() page cache methods]]
-** The xPagecount() method must return the number of pages currently
-** stored in the cache, both pinned and unpinned.
-**
-** [[the xFetch() page cache methods]]
-** The xFetch() method locates a page in the cache and returns a pointer to
-** an sqlite3_pcache_page object associated with that page, or a NULL pointer.
-** The pBuf element of the returned sqlite3_pcache_page object will be a
-** pointer to a buffer of szPage bytes used to store the content of a
-** single database page. The pExtra element of sqlite3_pcache_page will be
-** a pointer to the szExtra bytes of extra storage that SQLite has requested
-** for each entry in the page cache.
-**
-** The page to be fetched is determined by the key. ^The minimum key value
-** is 1. After it has been retrieved using xFetch, the page is considered
-** to be "pinned".
-**
-** If the requested page is already in the page cache, then the page cache
-** implementation must return a pointer to the page buffer with its content
-** intact. If the requested page is not already in the cache, then the
-** cache implementation should use the value of the createFlag
-** parameter to help it determined what action to take:
-**
-** <table border=1 width=85% align=center>
-** <tr><th> createFlag <th> Behavior when page is not already in cache
-** <tr><td> 0 <td> Do not allocate a new page. Return NULL.
-** <tr><td> 1 <td> Allocate a new page if it easy and convenient to do so.
-** Otherwise return NULL.
-** <tr><td> 2 <td> Make every effort to allocate a new page. Only return
-** NULL if allocating a new page is effectively impossible.
-** </table>
-**
-** ^(SQLite will normally invoke xFetch() with a createFlag of 0 or 1. SQLite
-** will only use a createFlag of 2 after a prior call with a createFlag of 1
-** failed.)^ In between the to xFetch() calls, SQLite may
-** attempt to unpin one or more cache pages by spilling the content of
-** pinned pages to disk and synching the operating system disk cache.
-**
-** [[the xUnpin() page cache method]]
-** ^xUnpin() is called by SQLite with a pointer to a currently pinned page
-** as its second argument. If the third parameter, discard, is non-zero,
-** then the page must be evicted from the cache.
-** ^If the discard parameter is
-** zero, then the page may be discarded or retained at the discretion of
-** page cache implementation. ^The page cache implementation
-** may choose to evict unpinned pages at any time.
-**
-** The cache must not perform any reference counting. A single
-** call to xUnpin() unpins the page regardless of the number of prior calls
-** to xFetch().
-**
-** [[the xRekey() page cache methods]]
-** The xRekey() method is used to change the key value associated with the
-** page passed as the second argument. If the cache
-** previously contains an entry associated with newKey, it must be
-** discarded. ^Any prior cache entry associated with newKey is guaranteed not
-** to be pinned.
-**
-** When SQLite calls the xTruncate() method, the cache must discard all
-** existing cache entries with page numbers (keys) greater than or equal
-** to the value of the iLimit parameter passed to xTruncate(). If any
-** of these pages are pinned, they are implicitly unpinned, meaning that
-** they can be safely discarded.
-**
-** [[the xDestroy() page cache method]]
-** ^The xDestroy() method is used to delete a cache allocated by xCreate().
-** All resources associated with the specified cache should be freed. ^After
-** calling the xDestroy() method, SQLite considers the [sqlite3_pcache*]
-** handle invalid, and will not use it with any other sqlite3_pcache_methods2
-** functions.
-**
-** [[the xShrink() page cache method]]
-** ^SQLite invokes the xShrink() method when it wants the page cache to
-** free up as much of heap memory as possible. The page cache implementation
-** is not obligated to free any memory, but well-behaved implementations should
-** do their best.
-*/
-typedef struct sqlite3_pcache_methods2 sqlite3_pcache_methods2;
-struct sqlite3_pcache_methods2 {
- int iVersion;
- void *pArg;
- int (*xInit)(void*);
- void (*xShutdown)(void*);
- sqlite3_pcache *(*xCreate)(int szPage, int szExtra, int bPurgeable);
- void (*xCachesize)(sqlite3_pcache*, int nCachesize);
- int (*xPagecount)(sqlite3_pcache*);
- sqlite3_pcache_page *(*xFetch)(sqlite3_pcache*, unsigned key, int createFlag);
- void (*xUnpin)(sqlite3_pcache*, sqlite3_pcache_page*, int discard);
- void (*xRekey)(sqlite3_pcache*, sqlite3_pcache_page*,
- unsigned oldKey, unsigned newKey);
- void (*xTruncate)(sqlite3_pcache*, unsigned iLimit);
- void (*xDestroy)(sqlite3_pcache*);
- void (*xShrink)(sqlite3_pcache*);
-};
-
-/*
-** This is the obsolete pcache_methods object that has now been replaced
-** by sqlite3_pcache_methods2. This object is not used by SQLite. It is
-** retained in the header file for backwards compatibility only.
-*/
-typedef struct sqlite3_pcache_methods sqlite3_pcache_methods;
-struct sqlite3_pcache_methods {
- void *pArg;
- int (*xInit)(void*);
- void (*xShutdown)(void*);
- sqlite3_pcache *(*xCreate)(int szPage, int bPurgeable);
- void (*xCachesize)(sqlite3_pcache*, int nCachesize);
- int (*xPagecount)(sqlite3_pcache*);
- void *(*xFetch)(sqlite3_pcache*, unsigned key, int createFlag);
- void (*xUnpin)(sqlite3_pcache*, void*, int discard);
- void (*xRekey)(sqlite3_pcache*, void*, unsigned oldKey, unsigned newKey);
- void (*xTruncate)(sqlite3_pcache*, unsigned iLimit);
- void (*xDestroy)(sqlite3_pcache*);
-};
-
-
-/*
-** CAPI3REF: Online Backup Object
-**
-** The sqlite3_backup object records state information about an ongoing
-** online backup operation. ^The sqlite3_backup object is created by
-** a call to [sqlite3_backup_init()] and is destroyed by a call to
-** [sqlite3_backup_finish()].
-**
-** See Also: [Using the SQLite Online Backup API]
-*/
-typedef struct sqlite3_backup sqlite3_backup;
-
-/*
-** CAPI3REF: Online Backup API.
-**
-** The backup API copies the content of one database into another.
-** It is useful either for creating backups of databases or
-** for copying in-memory databases to or from persistent files.
-**
-** See Also: [Using the SQLite Online Backup API]
-**
-** ^SQLite holds a write transaction open on the destination database file
-** for the duration of the backup operation.
-** ^The source database is read-locked only while it is being read;
-** it is not locked continuously for the entire backup operation.
-** ^Thus, the backup may be performed on a live source database without
-** preventing other database connections from
-** reading or writing to the source database while the backup is underway.
-**
-** ^(To perform a backup operation:
-** <ol>
-** <li><b>sqlite3_backup_init()</b> is called once to initialize the
-** backup,
-** <li><b>sqlite3_backup_step()</b> is called one or more times to transfer
-** the data between the two databases, and finally
-** <li><b>sqlite3_backup_finish()</b> is called to release all resources
-** associated with the backup operation.
-** </ol>)^
-** There should be exactly one call to sqlite3_backup_finish() for each
-** successful call to sqlite3_backup_init().
-**
-** [[sqlite3_backup_init()]] <b>sqlite3_backup_init()</b>
-**
-** ^The D and N arguments to sqlite3_backup_init(D,N,S,M) are the
-** [database connection] associated with the destination database
-** and the database name, respectively.
-** ^The database name is "main" for the main database, "temp" for the
-** temporary database, or the name specified after the AS keyword in
-** an [ATTACH] statement for an attached database.
-** ^The S and M arguments passed to
-** sqlite3_backup_init(D,N,S,M) identify the [database connection]
-** and database name of the source database, respectively.
-** ^The source and destination [database connections] (parameters S and D)
-** must be different or else sqlite3_backup_init(D,N,S,M) will fail with
-** an error.
-**
-** ^If an error occurs within sqlite3_backup_init(D,N,S,M), then NULL is
-** returned and an error code and error message are stored in the
-** destination [database connection] D.
-** ^The error code and message for the failed call to sqlite3_backup_init()
-** can be retrieved using the [sqlite3_errcode()], [sqlite3_errmsg()], and/or
-** [sqlite3_errmsg16()] functions.
-** ^A successful call to sqlite3_backup_init() returns a pointer to an
-** [sqlite3_backup] object.
-** ^The [sqlite3_backup] object may be used with the sqlite3_backup_step() and
-** sqlite3_backup_finish() functions to perform the specified backup
-** operation.
-**
-** [[sqlite3_backup_step()]] <b>sqlite3_backup_step()</b>
-**
-** ^Function sqlite3_backup_step(B,N) will copy up to N pages between
-** the source and destination databases specified by [sqlite3_backup] object B.
-** ^If N is negative, all remaining source pages are copied.
-** ^If sqlite3_backup_step(B,N) successfully copies N pages and there
-** are still more pages to be copied, then the function returns [SQLITE_OK].
-** ^If sqlite3_backup_step(B,N) successfully finishes copying all pages
-** from source to destination, then it returns [SQLITE_DONE].
-** ^If an error occurs while running sqlite3_backup_step(B,N),
-** then an [error code] is returned. ^As well as [SQLITE_OK] and
-** [SQLITE_DONE], a call to sqlite3_backup_step() may return [SQLITE_READONLY],
-** [SQLITE_NOMEM], [SQLITE_BUSY], [SQLITE_LOCKED], or an
-** [SQLITE_IOERR_ACCESS | SQLITE_IOERR_XXX] extended error code.
-**
-** ^(The sqlite3_backup_step() might return [SQLITE_READONLY] if
-** <ol>
-** <li> the destination database was opened read-only, or
-** <li> the destination database is using write-ahead-log journaling
-** and the destination and source page sizes differ, or
-** <li> the destination database is an in-memory database and the
-** destination and source page sizes differ.
-** </ol>)^
-**
-** ^If sqlite3_backup_step() cannot obtain a required file-system lock, then
-** the [sqlite3_busy_handler | busy-handler function]
-** is invoked (if one is specified). ^If the
-** busy-handler returns non-zero before the lock is available, then
-** [SQLITE_BUSY] is returned to the caller. ^In this case the call to
-** sqlite3_backup_step() can be retried later. ^If the source
-** [database connection]
-** is being used to write to the source database when sqlite3_backup_step()
-** is called, then [SQLITE_LOCKED] is returned immediately. ^Again, in this
-** case the call to sqlite3_backup_step() can be retried later on. ^(If
-** [SQLITE_IOERR_ACCESS | SQLITE_IOERR_XXX], [SQLITE_NOMEM], or
-** [SQLITE_READONLY] is returned, then
-** there is no point in retrying the call to sqlite3_backup_step(). These
-** errors are considered fatal.)^ The application must accept
-** that the backup operation has failed and pass the backup operation handle
-** to the sqlite3_backup_finish() to release associated resources.
-**
-** ^The first call to sqlite3_backup_step() obtains an exclusive lock
-** on the destination file. ^The exclusive lock is not released until either
-** sqlite3_backup_finish() is called or the backup operation is complete
-** and sqlite3_backup_step() returns [SQLITE_DONE]. ^Every call to
-** sqlite3_backup_step() obtains a [shared lock] on the source database that
-** lasts for the duration of the sqlite3_backup_step() call.
-** ^Because the source database is not locked between calls to
-** sqlite3_backup_step(), the source database may be modified mid-way
-** through the backup process. ^If the source database is modified by an
-** external process or via a database connection other than the one being
-** used by the backup operation, then the backup will be automatically
-** restarted by the next call to sqlite3_backup_step(). ^If the source
-** database is modified by the using the same database connection as is used
-** by the backup operation, then the backup database is automatically
-** updated at the same time.
-**
-** [[sqlite3_backup_finish()]] <b>sqlite3_backup_finish()</b>
-**
-** When sqlite3_backup_step() has returned [SQLITE_DONE], or when the
-** application wishes to abandon the backup operation, the application
-** should destroy the [sqlite3_backup] by passing it to sqlite3_backup_finish().
-** ^The sqlite3_backup_finish() interfaces releases all
-** resources associated with the [sqlite3_backup] object.
-** ^If sqlite3_backup_step() has not yet returned [SQLITE_DONE], then any
-** active write-transaction on the destination database is rolled back.
-** The [sqlite3_backup] object is invalid
-** and may not be used following a call to sqlite3_backup_finish().
-**
-** ^The value returned by sqlite3_backup_finish is [SQLITE_OK] if no
-** sqlite3_backup_step() errors occurred, regardless or whether or not
-** sqlite3_backup_step() completed.
-** ^If an out-of-memory condition or IO error occurred during any prior
-** sqlite3_backup_step() call on the same [sqlite3_backup] object, then
-** sqlite3_backup_finish() returns the corresponding [error code].
-**
-** ^A return of [SQLITE_BUSY] or [SQLITE_LOCKED] from sqlite3_backup_step()
-** is not a permanent error and does not affect the return value of
-** sqlite3_backup_finish().
-**
-** [[sqlite3_backup__remaining()]] [[sqlite3_backup_pagecount()]]
-** <b>sqlite3_backup_remaining() and sqlite3_backup_pagecount()</b>
-**
-** ^Each call to sqlite3_backup_step() sets two values inside
-** the [sqlite3_backup] object: the number of pages still to be backed
-** up and the total number of pages in the source database file.
-** The sqlite3_backup_remaining() and sqlite3_backup_pagecount() interfaces
-** retrieve these two values, respectively.
-**
-** ^The values returned by these functions are only updated by
-** sqlite3_backup_step(). ^If the source database is modified during a backup
-** operation, then the values are not updated to account for any extra
-** pages that need to be updated or the size of the source database file
-** changing.
-**
-** <b>Concurrent Usage of Database Handles</b>
-**
-** ^The source [database connection] may be used by the application for other
-** purposes while a backup operation is underway or being initialized.
-** ^If SQLite is compiled and configured to support threadsafe database
-** connections, then the source database connection may be used concurrently
-** from within other threads.
-**
-** However, the application must guarantee that the destination
-** [database connection] is not passed to any other API (by any thread) after
-** sqlite3_backup_init() is called and before the corresponding call to
-** sqlite3_backup_finish(). SQLite does not currently check to see
-** if the application incorrectly accesses the destination [database connection]
-** and so no error code is reported, but the operations may malfunction
-** nevertheless. Use of the destination database connection while a
-** backup is in progress might also also cause a mutex deadlock.
-**
-** If running in [shared cache mode], the application must
-** guarantee that the shared cache used by the destination database
-** is not accessed while the backup is running. In practice this means
-** that the application must guarantee that the disk file being
-** backed up to is not accessed by any connection within the process,
-** not just the specific connection that was passed to sqlite3_backup_init().
-**
-** The [sqlite3_backup] object itself is partially threadsafe. Multiple
-** threads may safely make multiple concurrent calls to sqlite3_backup_step().
-** However, the sqlite3_backup_remaining() and sqlite3_backup_pagecount()
-** APIs are not strictly speaking threadsafe. If they are invoked at the
-** same time as another thread is invoking sqlite3_backup_step() it is
-** possible that they return invalid values.
-*/
-SQLITE_API sqlite3_backup *sqlite3_backup_init(
- sqlite3 *pDest, /* Destination database handle */
- const char *zDestName, /* Destination database name */
- sqlite3 *pSource, /* Source database handle */
- const char *zSourceName /* Source database name */
-);
-SQLITE_API int sqlite3_backup_step(sqlite3_backup *p, int nPage);
-SQLITE_API int sqlite3_backup_finish(sqlite3_backup *p);
-SQLITE_API int sqlite3_backup_remaining(sqlite3_backup *p);
-SQLITE_API int sqlite3_backup_pagecount(sqlite3_backup *p);
-
-/*
-** CAPI3REF: Unlock Notification
-**
-** ^When running in shared-cache mode, a database operation may fail with
-** an [SQLITE_LOCKED] error if the required locks on the shared-cache or
-** individual tables within the shared-cache cannot be obtained. See
-** [SQLite Shared-Cache Mode] for a description of shared-cache locking.
-** ^This API may be used to register a callback that SQLite will invoke
-** when the connection currently holding the required lock relinquishes it.
-** ^This API is only available if the library was compiled with the
-** [SQLITE_ENABLE_UNLOCK_NOTIFY] C-preprocessor symbol defined.
-**
-** See Also: [Using the SQLite Unlock Notification Feature].
-**
-** ^Shared-cache locks are released when a database connection concludes
-** its current transaction, either by committing it or rolling it back.
-**
-** ^When a connection (known as the blocked connection) fails to obtain a
-** shared-cache lock and SQLITE_LOCKED is returned to the caller, the
-** identity of the database connection (the blocking connection) that
-** has locked the required resource is stored internally. ^After an
-** application receives an SQLITE_LOCKED error, it may call the
-** sqlite3_unlock_notify() method with the blocked connection handle as
-** the first argument to register for a callback that will be invoked
-** when the blocking connections current transaction is concluded. ^The
-** callback is invoked from within the [sqlite3_step] or [sqlite3_close]
-** call that concludes the blocking connections transaction.
-**
-** ^(If sqlite3_unlock_notify() is called in a multi-threaded application,
-** there is a chance that the blocking connection will have already
-** concluded its transaction by the time sqlite3_unlock_notify() is invoked.
-** If this happens, then the specified callback is invoked immediately,
-** from within the call to sqlite3_unlock_notify().)^
-**
-** ^If the blocked connection is attempting to obtain a write-lock on a
-** shared-cache table, and more than one other connection currently holds
-** a read-lock on the same table, then SQLite arbitrarily selects one of
-** the other connections to use as the blocking connection.
-**
-** ^(There may be at most one unlock-notify callback registered by a
-** blocked connection. If sqlite3_unlock_notify() is called when the
-** blocked connection already has a registered unlock-notify callback,
-** then the new callback replaces the old.)^ ^If sqlite3_unlock_notify() is
-** called with a NULL pointer as its second argument, then any existing
-** unlock-notify callback is canceled. ^The blocked connections
-** unlock-notify callback may also be canceled by closing the blocked
-** connection using [sqlite3_close()].
-**
-** The unlock-notify callback is not reentrant. If an application invokes
-** any sqlite3_xxx API functions from within an unlock-notify callback, a
-** crash or deadlock may be the result.
-**
-** ^Unless deadlock is detected (see below), sqlite3_unlock_notify() always
-** returns SQLITE_OK.
-**
-** <b>Callback Invocation Details</b>
-**
-** When an unlock-notify callback is registered, the application provides a
-** single void* pointer that is passed to the callback when it is invoked.
-** However, the signature of the callback function allows SQLite to pass
-** it an array of void* context pointers. The first argument passed to
-** an unlock-notify callback is a pointer to an array of void* pointers,
-** and the second is the number of entries in the array.
-**
-** When a blocking connections transaction is concluded, there may be
-** more than one blocked connection that has registered for an unlock-notify
-** callback. ^If two or more such blocked connections have specified the
-** same callback function, then instead of invoking the callback function
-** multiple times, it is invoked once with the set of void* context pointers
-** specified by the blocked connections bundled together into an array.
-** This gives the application an opportunity to prioritize any actions
-** related to the set of unblocked database connections.
-**
-** <b>Deadlock Detection</b>
-**
-** Assuming that after registering for an unlock-notify callback a
-** database waits for the callback to be issued before taking any further
-** action (a reasonable assumption), then using this API may cause the
-** application to deadlock. For example, if connection X is waiting for
-** connection Y's transaction to be concluded, and similarly connection
-** Y is waiting on connection X's transaction, then neither connection
-** will proceed and the system may remain deadlocked indefinitely.
-**
-** To avoid this scenario, the sqlite3_unlock_notify() performs deadlock
-** detection. ^If a given call to sqlite3_unlock_notify() would put the
-** system in a deadlocked state, then SQLITE_LOCKED is returned and no
-** unlock-notify callback is registered. The system is said to be in
-** a deadlocked state if connection A has registered for an unlock-notify
-** callback on the conclusion of connection B's transaction, and connection
-** B has itself registered for an unlock-notify callback when connection
-** A's transaction is concluded. ^Indirect deadlock is also detected, so
-** the system is also considered to be deadlocked if connection B has
-** registered for an unlock-notify callback on the conclusion of connection
-** C's transaction, where connection C is waiting on connection A. ^Any
-** number of levels of indirection are allowed.
-**
-** <b>The "DROP TABLE" Exception</b>
-**
-** When a call to [sqlite3_step()] returns SQLITE_LOCKED, it is almost
-** always appropriate to call sqlite3_unlock_notify(). There is however,
-** one exception. When executing a "DROP TABLE" or "DROP INDEX" statement,
-** SQLite checks if there are any currently executing SELECT statements
-** that belong to the same connection. If there are, SQLITE_LOCKED is
-** returned. In this case there is no "blocking connection", so invoking
-** sqlite3_unlock_notify() results in the unlock-notify callback being
-** invoked immediately. If the application then re-attempts the "DROP TABLE"
-** or "DROP INDEX" query, an infinite loop might be the result.
-**
-** One way around this problem is to check the extended error code returned
-** by an sqlite3_step() call. ^(If there is a blocking connection, then the
-** extended error code is set to SQLITE_LOCKED_SHAREDCACHE. Otherwise, in
-** the special "DROP TABLE/INDEX" case, the extended error code is just
-** SQLITE_LOCKED.)^
-*/
-SQLITE_API int sqlite3_unlock_notify(
- sqlite3 *pBlocked, /* Waiting connection */
- void (*xNotify)(void **apArg, int nArg), /* Callback function to invoke */
- void *pNotifyArg /* Argument to pass to xNotify */
-);
-
-
-/*
-** CAPI3REF: String Comparison
-**
-** ^The [sqlite3_stricmp()] and [sqlite3_strnicmp()] APIs allow applications
-** and extensions to compare the contents of two buffers containing UTF-8
-** strings in a case-independent fashion, using the same definition of "case
-** independence" that SQLite uses internally when comparing identifiers.
-*/
-SQLITE_API int sqlite3_stricmp(const char *, const char *);
-SQLITE_API int sqlite3_strnicmp(const char *, const char *, int);
-
-/*
-** CAPI3REF: Error Logging Interface
-**
-** ^The [sqlite3_log()] interface writes a message into the error log
-** established by the [SQLITE_CONFIG_LOG] option to [sqlite3_config()].
-** ^If logging is enabled, the zFormat string and subsequent arguments are
-** used with [sqlite3_snprintf()] to generate the final output string.
-**
-** The sqlite3_log() interface is intended for use by extensions such as
-** virtual tables, collating functions, and SQL functions. While there is
-** nothing to prevent an application from calling sqlite3_log(), doing so
-** is considered bad form.
-**
-** The zFormat string must not be NULL.
-**
-** To avoid deadlocks and other threading problems, the sqlite3_log() routine
-** will not use dynamically allocated memory. The log message is stored in
-** a fixed-length buffer on the stack. If the log message is longer than
-** a few hundred characters, it will be truncated to the length of the
-** buffer.
-*/
-SQLITE_API void sqlite3_log(int iErrCode, const char *zFormat, ...);
-
-/*
-** CAPI3REF: Write-Ahead Log Commit Hook
-**
-** ^The [sqlite3_wal_hook()] function is used to register a callback that
-** will be invoked each time a database connection commits data to a
-** [write-ahead log] (i.e. whenever a transaction is committed in
-** [journal_mode | journal_mode=WAL mode]).
-**
-** ^The callback is invoked by SQLite after the commit has taken place and
-** the associated write-lock on the database released, so the implementation
-** may read, write or [checkpoint] the database as required.
-**
-** ^The first parameter passed to the callback function when it is invoked
-** is a copy of the third parameter passed to sqlite3_wal_hook() when
-** registering the callback. ^The second is a copy of the database handle.
-** ^The third parameter is the name of the database that was written to -
-** either "main" or the name of an [ATTACH]-ed database. ^The fourth parameter
-** is the number of pages currently in the write-ahead log file,
-** including those that were just committed.
-**
-** The callback function should normally return [SQLITE_OK]. ^If an error
-** code is returned, that error will propagate back up through the
-** SQLite code base to cause the statement that provoked the callback
-** to report an error, though the commit will have still occurred. If the
-** callback returns [SQLITE_ROW] or [SQLITE_DONE], or if it returns a value
-** that does not correspond to any valid SQLite error code, the results
-** are undefined.
-**
-** A single database handle may have at most a single write-ahead log callback
-** registered at one time. ^Calling [sqlite3_wal_hook()] replaces any
-** previously registered write-ahead log callback. ^Note that the
-** [sqlite3_wal_autocheckpoint()] interface and the
-** [wal_autocheckpoint pragma] both invoke [sqlite3_wal_hook()] and will
-** those overwrite any prior [sqlite3_wal_hook()] settings.
-*/
-SQLITE_API void *sqlite3_wal_hook(
- sqlite3*,
- int(*)(void *,sqlite3*,const char*,int),
- void*
-);
-
-/*
-** CAPI3REF: Configure an auto-checkpoint
-**
-** ^The [sqlite3_wal_autocheckpoint(D,N)] is a wrapper around
-** [sqlite3_wal_hook()] that causes any database on [database connection] D
-** to automatically [checkpoint]
-** after committing a transaction if there are N or
-** more frames in the [write-ahead log] file. ^Passing zero or
-** a negative value as the nFrame parameter disables automatic
-** checkpoints entirely.
-**
-** ^The callback registered by this function replaces any existing callback
-** registered using [sqlite3_wal_hook()]. ^Likewise, registering a callback
-** using [sqlite3_wal_hook()] disables the automatic checkpoint mechanism
-** configured by this function.
-**
-** ^The [wal_autocheckpoint pragma] can be used to invoke this interface
-** from SQL.
-**
-** ^Every new [database connection] defaults to having the auto-checkpoint
-** enabled with a threshold of 1000 or [SQLITE_DEFAULT_WAL_AUTOCHECKPOINT]
-** pages. The use of this interface
-** is only necessary if the default setting is found to be suboptimal
-** for a particular application.
-*/
-SQLITE_API int sqlite3_wal_autocheckpoint(sqlite3 *db, int N);
-
-/*
-** CAPI3REF: Checkpoint a database
-**
-** ^The [sqlite3_wal_checkpoint(D,X)] interface causes database named X
-** on [database connection] D to be [checkpointed]. ^If X is NULL or an
-** empty string, then a checkpoint is run on all databases of
-** connection D. ^If the database connection D is not in
-** [WAL | write-ahead log mode] then this interface is a harmless no-op.
-**
-** ^The [wal_checkpoint pragma] can be used to invoke this interface
-** from SQL. ^The [sqlite3_wal_autocheckpoint()] interface and the
-** [wal_autocheckpoint pragma] can be used to cause this interface to be
-** run whenever the WAL reaches a certain size threshold.
-**
-** See also: [sqlite3_wal_checkpoint_v2()]
-*/
-SQLITE_API int sqlite3_wal_checkpoint(sqlite3 *db, const char *zDb);
-
-/*
-** CAPI3REF: Checkpoint a database
-**
-** Run a checkpoint operation on WAL database zDb attached to database
-** handle db. The specific operation is determined by the value of the
-** eMode parameter:
-**
-** <dl>
-** <dt>SQLITE_CHECKPOINT_PASSIVE<dd>
-** Checkpoint as many frames as possible without waiting for any database
-** readers or writers to finish. Sync the db file if all frames in the log
-** are checkpointed. This mode is the same as calling
-** sqlite3_wal_checkpoint(). The busy-handler callback is never invoked.
-**
-** <dt>SQLITE_CHECKPOINT_FULL<dd>
-** This mode blocks (calls the busy-handler callback) until there is no
-** database writer and all readers are reading from the most recent database
-** snapshot. It then checkpoints all frames in the log file and syncs the
-** database file. This call blocks database writers while it is running,
-** but not database readers.
-**
-** <dt>SQLITE_CHECKPOINT_RESTART<dd>
-** This mode works the same way as SQLITE_CHECKPOINT_FULL, except after
-** checkpointing the log file it blocks (calls the busy-handler callback)
-** until all readers are reading from the database file only. This ensures
-** that the next client to write to the database file restarts the log file
-** from the beginning. This call blocks database writers while it is running,
-** but not database readers.
-** </dl>
-**
-** If pnLog is not NULL, then *pnLog is set to the total number of frames in
-** the log file before returning. If pnCkpt is not NULL, then *pnCkpt is set to
-** the total number of checkpointed frames (including any that were already
-** checkpointed when this function is called). *pnLog and *pnCkpt may be
-** populated even if sqlite3_wal_checkpoint_v2() returns other than SQLITE_OK.
-** If no values are available because of an error, they are both set to -1
-** before returning to communicate this to the caller.
-**
-** All calls obtain an exclusive "checkpoint" lock on the database file. If
-** any other process is running a checkpoint operation at the same time, the
-** lock cannot be obtained and SQLITE_BUSY is returned. Even if there is a
-** busy-handler configured, it will not be invoked in this case.
-**
-** The SQLITE_CHECKPOINT_FULL and RESTART modes also obtain the exclusive
-** "writer" lock on the database file. If the writer lock cannot be obtained
-** immediately, and a busy-handler is configured, it is invoked and the writer
-** lock retried until either the busy-handler returns 0 or the lock is
-** successfully obtained. The busy-handler is also invoked while waiting for
-** database readers as described above. If the busy-handler returns 0 before
-** the writer lock is obtained or while waiting for database readers, the
-** checkpoint operation proceeds from that point in the same way as
-** SQLITE_CHECKPOINT_PASSIVE - checkpointing as many frames as possible
-** without blocking any further. SQLITE_BUSY is returned in this case.
-**
-** If parameter zDb is NULL or points to a zero length string, then the
-** specified operation is attempted on all WAL databases. In this case the
-** values written to output parameters *pnLog and *pnCkpt are undefined. If
-** an SQLITE_BUSY error is encountered when processing one or more of the
-** attached WAL databases, the operation is still attempted on any remaining
-** attached databases and SQLITE_BUSY is returned to the caller. If any other
-** error occurs while processing an attached database, processing is abandoned
-** and the error code returned to the caller immediately. If no error
-** (SQLITE_BUSY or otherwise) is encountered while processing the attached
-** databases, SQLITE_OK is returned.
-**
-** If database zDb is the name of an attached database that is not in WAL
-** mode, SQLITE_OK is returned and both *pnLog and *pnCkpt set to -1. If
-** zDb is not NULL (or a zero length string) and is not the name of any
-** attached database, SQLITE_ERROR is returned to the caller.
-*/
-SQLITE_API int sqlite3_wal_checkpoint_v2(
- sqlite3 *db, /* Database handle */
- const char *zDb, /* Name of attached database (or NULL) */
- int eMode, /* SQLITE_CHECKPOINT_* value */
- int *pnLog, /* OUT: Size of WAL log in frames */
- int *pnCkpt /* OUT: Total number of frames checkpointed */
-);
-
-/*
-** CAPI3REF: Checkpoint operation parameters
-**
-** These constants can be used as the 3rd parameter to
-** [sqlite3_wal_checkpoint_v2()]. See the [sqlite3_wal_checkpoint_v2()]
-** documentation for additional information about the meaning and use of
-** each of these values.
-*/
-#define SQLITE_CHECKPOINT_PASSIVE 0
-#define SQLITE_CHECKPOINT_FULL 1
-#define SQLITE_CHECKPOINT_RESTART 2
-
-/*
-** CAPI3REF: Virtual Table Interface Configuration
-**
-** This function may be called by either the [xConnect] or [xCreate] method
-** of a [virtual table] implementation to configure
-** various facets of the virtual table interface.
-**
-** If this interface is invoked outside the context of an xConnect or
-** xCreate virtual table method then the behavior is undefined.
-**
-** At present, there is only one option that may be configured using
-** this function. (See [SQLITE_VTAB_CONSTRAINT_SUPPORT].) Further options
-** may be added in the future.
-*/
-SQLITE_API int sqlite3_vtab_config(sqlite3*, int op, ...);
-
-/*
-** CAPI3REF: Virtual Table Configuration Options
-**
-** These macros define the various options to the
-** [sqlite3_vtab_config()] interface that [virtual table] implementations
-** can use to customize and optimize their behavior.
-**
-** <dl>
-** <dt>SQLITE_VTAB_CONSTRAINT_SUPPORT
-** <dd>Calls of the form
-** [sqlite3_vtab_config](db,SQLITE_VTAB_CONSTRAINT_SUPPORT,X) are supported,
-** where X is an integer. If X is zero, then the [virtual table] whose
-** [xCreate] or [xConnect] method invoked [sqlite3_vtab_config()] does not
-** support constraints. In this configuration (which is the default) if
-** a call to the [xUpdate] method returns [SQLITE_CONSTRAINT], then the entire
-** statement is rolled back as if [ON CONFLICT | OR ABORT] had been
-** specified as part of the users SQL statement, regardless of the actual
-** ON CONFLICT mode specified.
-**
-** If X is non-zero, then the virtual table implementation guarantees
-** that if [xUpdate] returns [SQLITE_CONSTRAINT], it will do so before
-** any modifications to internal or persistent data structures have been made.
-** If the [ON CONFLICT] mode is ABORT, FAIL, IGNORE or ROLLBACK, SQLite
-** is able to roll back a statement or database transaction, and abandon
-** or continue processing the current SQL statement as appropriate.
-** If the ON CONFLICT mode is REPLACE and the [xUpdate] method returns
-** [SQLITE_CONSTRAINT], SQLite handles this as if the ON CONFLICT mode
-** had been ABORT.
-**
-** Virtual table implementations that are required to handle OR REPLACE
-** must do so within the [xUpdate] method. If a call to the
-** [sqlite3_vtab_on_conflict()] function indicates that the current ON
-** CONFLICT policy is REPLACE, the virtual table implementation should
-** silently replace the appropriate rows within the xUpdate callback and
-** return SQLITE_OK. Or, if this is not possible, it may return
-** SQLITE_CONSTRAINT, in which case SQLite falls back to OR ABORT
-** constraint handling.
-** </dl>
-*/
-#define SQLITE_VTAB_CONSTRAINT_SUPPORT 1
-
-/*
-** CAPI3REF: Determine The Virtual Table Conflict Policy
-**
-** This function may only be called from within a call to the [xUpdate] method
-** of a [virtual table] implementation for an INSERT or UPDATE operation. ^The
-** value returned is one of [SQLITE_ROLLBACK], [SQLITE_IGNORE], [SQLITE_FAIL],
-** [SQLITE_ABORT], or [SQLITE_REPLACE], according to the [ON CONFLICT] mode
-** of the SQL statement that triggered the call to the [xUpdate] method of the
-** [virtual table].
-*/
-SQLITE_API int sqlite3_vtab_on_conflict(sqlite3 *);
-
-/*
-** CAPI3REF: Conflict resolution modes
-**
-** These constants are returned by [sqlite3_vtab_on_conflict()] to
-** inform a [virtual table] implementation what the [ON CONFLICT] mode
-** is for the SQL statement being evaluated.
-**
-** Note that the [SQLITE_IGNORE] constant is also used as a potential
-** return value from the [sqlite3_set_authorizer()] callback and that
-** [SQLITE_ABORT] is also a [result code].
-*/
-#define SQLITE_ROLLBACK 1
-/* #define SQLITE_IGNORE 2 // Also used by sqlite3_authorizer() callback */
-#define SQLITE_FAIL 3
-/* #define SQLITE_ABORT 4 // Also an error code */
-#define SQLITE_REPLACE 5
-
-
-
-/*
-** Undo the hack that converts floating point types to integer for
-** builds on processors without floating point support.
-*/
-#ifdef SQLITE_OMIT_FLOATING_POINT
-# undef double
-#endif
-
-#if 0
-} /* End of the 'extern "C"' block */
-#endif
-#endif
-
-/*
-** 2010 August 30
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-*/
-
-#ifndef _SQLITE3RTREE_H_
-#define _SQLITE3RTREE_H_
-
-
-#if 0
-extern "C" {
-#endif
-
-typedef struct sqlite3_rtree_geometry sqlite3_rtree_geometry;
-
-/*
-** Register a geometry callback named zGeom that can be used as part of an
-** R-Tree geometry query as follows:
-**
-** SELECT ... FROM <rtree> WHERE <rtree col> MATCH $zGeom(... params ...)
-*/
-SQLITE_API int sqlite3_rtree_geometry_callback(
- sqlite3 *db,
- const char *zGeom,
-#ifdef SQLITE_RTREE_INT_ONLY
- int (*xGeom)(sqlite3_rtree_geometry*, int n, sqlite3_int64 *a, int *pRes),
-#else
- int (*xGeom)(sqlite3_rtree_geometry*, int n, double *a, int *pRes),
-#endif
- void *pContext
-);
-
-
-/*
-** A pointer to a structure of the following type is passed as the first
-** argument to callbacks registered using rtree_geometry_callback().
-*/
-struct sqlite3_rtree_geometry {
- void *pContext; /* Copy of pContext passed to s_r_g_c() */
- int nParam; /* Size of array aParam[] */
- double *aParam; /* Parameters passed to SQL geom function */
- void *pUser; /* Callback implementation user data */
- void (*xDelUser)(void *); /* Called by SQLite to clean up pUser */
-};
-
-
-#if 0
-} /* end of the 'extern "C"' block */
-#endif
-
-#endif /* ifndef _SQLITE3RTREE_H_ */
-
-
-/************** End of sqlite3.h *********************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-/************** Include hash.h in the middle of sqliteInt.h ******************/
-/************** Begin file hash.h ********************************************/
-/*
-** 2001 September 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This is the header file for the generic hash-table implementation
-** used in SQLite.
-*/
-#ifndef _SQLITE_HASH_H_
-#define _SQLITE_HASH_H_
-
-/* Forward declarations of structures. */
-typedef struct Hash Hash;
-typedef struct HashElem HashElem;
-
-/* A complete hash table is an instance of the following structure.
-** The internals of this structure are intended to be opaque -- client
-** code should not attempt to access or modify the fields of this structure
-** directly. Change this structure only by using the routines below.
-** However, some of the "procedures" and "functions" for modifying and
-** accessing this structure are really macros, so we can't really make
-** this structure opaque.
-**
-** All elements of the hash table are on a single doubly-linked list.
-** Hash.first points to the head of this list.
-**
-** There are Hash.htsize buckets. Each bucket points to a spot in
-** the global doubly-linked list. The contents of the bucket are the
-** element pointed to plus the next _ht.count-1 elements in the list.
-**
-** Hash.htsize and Hash.ht may be zero. In that case lookup is done
-** by a linear search of the global list. For small tables, the
-** Hash.ht table is never allocated because if there are few elements
-** in the table, it is faster to do a linear search than to manage
-** the hash table.
-*/
-struct Hash {
- unsigned int htsize; /* Number of buckets in the hash table */
- unsigned int count; /* Number of entries in this table */
- HashElem *first; /* The first element of the array */
- struct _ht { /* the hash table */
- int count; /* Number of entries with this hash */
- HashElem *chain; /* Pointer to first entry with this hash */
- } *ht;
-};
-
-/* Each element in the hash table is an instance of the following
-** structure. All elements are stored on a single doubly-linked list.
-**
-** Again, this structure is intended to be opaque, but it can't really
-** be opaque because it is used by macros.
-*/
-struct HashElem {
- HashElem *next, *prev; /* Next and previous elements in the table */
- void *data; /* Data associated with this element */
- const char *pKey; int nKey; /* Key associated with this element */
-};
-
-/*
-** Access routines. To delete, insert a NULL pointer.
-*/
-SQLITE_PRIVATE void sqlite3HashInit(Hash*);
-SQLITE_PRIVATE void *sqlite3HashInsert(Hash*, const char *pKey, int nKey, void *pData);
-SQLITE_PRIVATE void *sqlite3HashFind(const Hash*, const char *pKey, int nKey);
-SQLITE_PRIVATE void sqlite3HashClear(Hash*);
-
-/*
-** Macros for looping over all elements of a hash table. The idiom is
-** like this:
-**
-** Hash h;
-** HashElem *p;
-** ...
-** for(p=sqliteHashFirst(&h); p; p=sqliteHashNext(p)){
-** SomeStructure *pData = sqliteHashData(p);
-** // do something with pData
-** }
-*/
-#define sqliteHashFirst(H) ((H)->first)
-#define sqliteHashNext(E) ((E)->next)
-#define sqliteHashData(E) ((E)->data)
-/* #define sqliteHashKey(E) ((E)->pKey) // NOT USED */
-/* #define sqliteHashKeysize(E) ((E)->nKey) // NOT USED */
-
-/*
-** Number of entries in a hash table
-*/
-/* #define sqliteHashCount(H) ((H)->count) // NOT USED */
-
-#endif /* _SQLITE_HASH_H_ */
-
-/************** End of hash.h ************************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-/************** Include parse.h in the middle of sqliteInt.h *****************/
-/************** Begin file parse.h *******************************************/
-#define TK_SEMI 1
-#define TK_EXPLAIN 2
-#define TK_QUERY 3
-#define TK_PLAN 4
-#define TK_BEGIN 5
-#define TK_TRANSACTION 6
-#define TK_DEFERRED 7
-#define TK_IMMEDIATE 8
-#define TK_EXCLUSIVE 9
-#define TK_COMMIT 10
-#define TK_END 11
-#define TK_ROLLBACK 12
-#define TK_SAVEPOINT 13
-#define TK_RELEASE 14
-#define TK_TO 15
-#define TK_TABLE 16
-#define TK_CREATE 17
-#define TK_IF 18
-#define TK_NOT 19
-#define TK_EXISTS 20
-#define TK_TEMP 21
-#define TK_LP 22
-#define TK_RP 23
-#define TK_AS 24
-#define TK_COMMA 25
-#define TK_ID 26
-#define TK_INDEXED 27
-#define TK_ABORT 28
-#define TK_ACTION 29
-#define TK_AFTER 30
-#define TK_ANALYZE 31
-#define TK_ASC 32
-#define TK_ATTACH 33
-#define TK_BEFORE 34
-#define TK_BY 35
-#define TK_CASCADE 36
-#define TK_CAST 37
-#define TK_COLUMNKW 38
-#define TK_CONFLICT 39
-#define TK_DATABASE 40
-#define TK_DESC 41
-#define TK_DETACH 42
-#define TK_EACH 43
-#define TK_FAIL 44
-#define TK_FOR 45
-#define TK_IGNORE 46
-#define TK_INITIALLY 47
-#define TK_INSTEAD 48
-#define TK_LIKE_KW 49
-#define TK_MATCH 50
-#define TK_NO 51
-#define TK_KEY 52
-#define TK_OF 53
-#define TK_OFFSET 54
-#define TK_PRAGMA 55
-#define TK_RAISE 56
-#define TK_REPLACE 57
-#define TK_RESTRICT 58
-#define TK_ROW 59
-#define TK_TRIGGER 60
-#define TK_VACUUM 61
-#define TK_VIEW 62
-#define TK_VIRTUAL 63
-#define TK_REINDEX 64
-#define TK_RENAME 65
-#define TK_CTIME_KW 66
-#define TK_ANY 67
-#define TK_OR 68
-#define TK_AND 69
-#define TK_IS 70
-#define TK_BETWEEN 71
-#define TK_IN 72
-#define TK_ISNULL 73
-#define TK_NOTNULL 74
-#define TK_NE 75
-#define TK_EQ 76
-#define TK_GT 77
-#define TK_LE 78
-#define TK_LT 79
-#define TK_GE 80
-#define TK_ESCAPE 81
-#define TK_BITAND 82
-#define TK_BITOR 83
-#define TK_LSHIFT 84
-#define TK_RSHIFT 85
-#define TK_PLUS 86
-#define TK_MINUS 87
-#define TK_STAR 88
-#define TK_SLASH 89
-#define TK_REM 90
-#define TK_CONCAT 91
-#define TK_COLLATE 92
-#define TK_BITNOT 93
-#define TK_STRING 94
-#define TK_JOIN_KW 95
-#define TK_CONSTRAINT 96
-#define TK_DEFAULT 97
-#define TK_NULL 98
-#define TK_PRIMARY 99
-#define TK_UNIQUE 100
-#define TK_CHECK 101
-#define TK_REFERENCES 102
-#define TK_AUTOINCR 103
-#define TK_ON 104
-#define TK_INSERT 105
-#define TK_DELETE 106
-#define TK_UPDATE 107
-#define TK_SET 108
-#define TK_DEFERRABLE 109
-#define TK_FOREIGN 110
-#define TK_DROP 111
-#define TK_UNION 112
-#define TK_ALL 113
-#define TK_EXCEPT 114
-#define TK_INTERSECT 115
-#define TK_SELECT 116
-#define TK_DISTINCT 117
-#define TK_DOT 118
-#define TK_FROM 119
-#define TK_JOIN 120
-#define TK_USING 121
-#define TK_ORDER 122
-#define TK_GROUP 123
-#define TK_HAVING 124
-#define TK_LIMIT 125
-#define TK_WHERE 126
-#define TK_INTO 127
-#define TK_VALUES 128
-#define TK_INTEGER 129
-#define TK_FLOAT 130
-#define TK_BLOB 131
-#define TK_REGISTER 132
-#define TK_VARIABLE 133
-#define TK_CASE 134
-#define TK_WHEN 135
-#define TK_THEN 136
-#define TK_ELSE 137
-#define TK_INDEX 138
-#define TK_ALTER 139
-#define TK_ADD 140
-#define TK_TO_TEXT 141
-#define TK_TO_BLOB 142
-#define TK_TO_NUMERIC 143
-#define TK_TO_INT 144
-#define TK_TO_REAL 145
-#define TK_ISNOT 146
-#define TK_END_OF_FILE 147
-#define TK_ILLEGAL 148
-#define TK_SPACE 149
-#define TK_UNCLOSED_STRING 150
-#define TK_FUNCTION 151
-#define TK_COLUMN 152
-#define TK_AGG_FUNCTION 153
-#define TK_AGG_COLUMN 154
-#define TK_CONST_FUNC 155
-#define TK_UMINUS 156
-#define TK_UPLUS 157
-
-/************** End of parse.h ***********************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-#include <stddef.h>
-
-/*
-** If compiling for a processor that lacks floating point support,
-** substitute integer for floating-point
-*/
-#ifdef SQLITE_OMIT_FLOATING_POINT
-# define double sqlite_int64
-# define float sqlite_int64
-# define LONGDOUBLE_TYPE sqlite_int64
-# ifndef SQLITE_BIG_DBL
-# define SQLITE_BIG_DBL (((sqlite3_int64)1)<<50)
-# endif
-# define SQLITE_OMIT_DATETIME_FUNCS 1
-# define SQLITE_OMIT_TRACE 1
-# undef SQLITE_MIXED_ENDIAN_64BIT_FLOAT
-# undef SQLITE_HAVE_ISNAN
-#endif
-#ifndef SQLITE_BIG_DBL
-# define SQLITE_BIG_DBL (1e99)
-#endif
-
-/*
-** OMIT_TEMPDB is set to 1 if SQLITE_OMIT_TEMPDB is defined, or 0
-** afterward. Having this macro allows us to cause the C compiler
-** to omit code used by TEMP tables without messy #ifndef statements.
-*/
-#ifdef SQLITE_OMIT_TEMPDB
-#define OMIT_TEMPDB 1
-#else
-#define OMIT_TEMPDB 0
-#endif
-
-/*
-** The "file format" number is an integer that is incremented whenever
-** the VDBE-level file format changes. The following macros define the
-** the default file format for new databases and the maximum file format
-** that the library can read.
-*/
-#define SQLITE_MAX_FILE_FORMAT 4
-#ifndef SQLITE_DEFAULT_FILE_FORMAT
-# define SQLITE_DEFAULT_FILE_FORMAT 4
-#endif
-
-/*
-** Determine whether triggers are recursive by default. This can be
-** changed at run-time using a pragma.
-*/
-#ifndef SQLITE_DEFAULT_RECURSIVE_TRIGGERS
-# define SQLITE_DEFAULT_RECURSIVE_TRIGGERS 0
-#endif
-
-/*
-** Provide a default value for SQLITE_TEMP_STORE in case it is not specified
-** on the command-line
-*/
-#ifndef SQLITE_TEMP_STORE
-# define SQLITE_TEMP_STORE 1
-#endif
-
-/*
-** GCC does not define the offsetof() macro so we'll have to do it
-** ourselves.
-*/
-#ifndef offsetof
-#define offsetof(STRUCTURE,FIELD) ((int)((char*)&((STRUCTURE*)0)->FIELD))
-#endif
-
-/*
-** Check to see if this machine uses EBCDIC. (Yes, believe it or
-** not, there are still machines out there that use EBCDIC.)
-*/
-#if 'A' == '\301'
-# define SQLITE_EBCDIC 1
-#else
-# define SQLITE_ASCII 1
-#endif
-
-/*
-** Integers of known sizes. These typedefs might change for architectures
-** where the sizes very. Preprocessor macros are available so that the
-** types can be conveniently redefined at compile-type. Like this:
-**
-** cc '-DUINTPTR_TYPE=long long int' ...
-*/
-#ifndef UINT32_TYPE
-# ifdef HAVE_UINT32_T
-# define UINT32_TYPE uint32_t
-# else
-# define UINT32_TYPE unsigned int
-# endif
-#endif
-#ifndef UINT16_TYPE
-# ifdef HAVE_UINT16_T
-# define UINT16_TYPE uint16_t
-# else
-# define UINT16_TYPE unsigned short int
-# endif
-#endif
-#ifndef INT16_TYPE
-# ifdef HAVE_INT16_T
-# define INT16_TYPE int16_t
-# else
-# define INT16_TYPE short int
-# endif
-#endif
-#ifndef UINT8_TYPE
-# ifdef HAVE_UINT8_T
-# define UINT8_TYPE uint8_t
-# else
-# define UINT8_TYPE unsigned char
-# endif
-#endif
-#ifndef INT8_TYPE
-# ifdef HAVE_INT8_T
-# define INT8_TYPE int8_t
-# else
-# define INT8_TYPE signed char
-# endif
-#endif
-#ifndef LONGDOUBLE_TYPE
-# define LONGDOUBLE_TYPE long double
-#endif
-typedef sqlite_int64 i64; /* 8-byte signed integer */
-typedef sqlite_uint64 u64; /* 8-byte unsigned integer */
-typedef UINT32_TYPE u32; /* 4-byte unsigned integer */
-typedef UINT16_TYPE u16; /* 2-byte unsigned integer */
-typedef INT16_TYPE i16; /* 2-byte signed integer */
-typedef UINT8_TYPE u8; /* 1-byte unsigned integer */
-typedef INT8_TYPE i8; /* 1-byte signed integer */
-
-/*
-** SQLITE_MAX_U32 is a u64 constant that is the maximum u64 value
-** that can be stored in a u32 without loss of data. The value
-** is 0x00000000ffffffff. But because of quirks of some compilers, we
-** have to specify the value in the less intuitive manner shown:
-*/
-#define SQLITE_MAX_U32 ((((u64)1)<<32)-1)
-
-/*
-** The datatype used to store estimates of the number of rows in a
-** table or index. This is an unsigned integer type. For 99.9% of
-** the world, a 32-bit integer is sufficient. But a 64-bit integer
-** can be used at compile-time if desired.
-*/
-#ifdef SQLITE_64BIT_STATS
- typedef u64 tRowcnt; /* 64-bit only if requested at compile-time */
-#else
- typedef u32 tRowcnt; /* 32-bit is the default */
-#endif
-
-/*
-** Macros to determine whether the machine is big or little endian,
-** evaluated at runtime.
-*/
-#ifdef SQLITE_AMALGAMATION
-SQLITE_PRIVATE const int sqlite3one = 1;
-#else
-SQLITE_PRIVATE const int sqlite3one;
-#endif
-#if defined(i386) || defined(__i386__) || defined(_M_IX86)\
- || defined(__x86_64) || defined(__x86_64__)
-# define SQLITE_BIGENDIAN 0
-# define SQLITE_LITTLEENDIAN 1
-# define SQLITE_UTF16NATIVE SQLITE_UTF16LE
-#else
-# define SQLITE_BIGENDIAN (*(char *)(&sqlite3one)==0)
-# define SQLITE_LITTLEENDIAN (*(char *)(&sqlite3one)==1)
-# define SQLITE_UTF16NATIVE (SQLITE_BIGENDIAN?SQLITE_UTF16BE:SQLITE_UTF16LE)
-#endif
-
-/*
-** Constants for the largest and smallest possible 64-bit signed integers.
-** These macros are designed to work correctly on both 32-bit and 64-bit
-** compilers.
-*/
-#define LARGEST_INT64 (0xffffffff|(((i64)0x7fffffff)<<32))
-#define SMALLEST_INT64 (((i64)-1) - LARGEST_INT64)
-
-/*
-** Round up a number to the next larger multiple of 8. This is used
-** to force 8-byte alignment on 64-bit architectures.
-*/
-#define ROUND8(x) (((x)+7)&~7)
-
-/*
-** Round down to the nearest multiple of 8
-*/
-#define ROUNDDOWN8(x) ((x)&~7)
-
-/*
-** Assert that the pointer X is aligned to an 8-byte boundary. This
-** macro is used only within assert() to verify that the code gets
-** all alignment restrictions correct.
-**
-** Except, if SQLITE_4_BYTE_ALIGNED_MALLOC is defined, then the
-** underlying malloc() implemention might return us 4-byte aligned
-** pointers. In that case, only verify 4-byte alignment.
-*/
-#ifdef SQLITE_4_BYTE_ALIGNED_MALLOC
-# define EIGHT_BYTE_ALIGNMENT(X) ((((char*)(X) - (char*)0)&3)==0)
-#else
-# define EIGHT_BYTE_ALIGNMENT(X) ((((char*)(X) - (char*)0)&7)==0)
-#endif
-
-
-/*
-** An instance of the following structure is used to store the busy-handler
-** callback for a given sqlite handle.
-**
-** The sqlite.busyHandler member of the sqlite struct contains the busy
-** callback for the database handle. Each pager opened via the sqlite
-** handle is passed a pointer to sqlite.busyHandler. The busy-handler
-** callback is currently invoked only from within pager.c.
-*/
-typedef struct BusyHandler BusyHandler;
-struct BusyHandler {
- int (*xFunc)(void *,int); /* The busy callback */
- void *pArg; /* First arg to busy callback */
- int nBusy; /* Incremented with each busy call */
-};
-
-/*
-** Name of the master database table. The master database table
-** is a special table that holds the names and attributes of all
-** user tables and indices.
-*/
-#define MASTER_NAME "sqlite_master"
-#define TEMP_MASTER_NAME "sqlite_temp_master"
-
-/*
-** The root-page of the master database table.
-*/
-#define MASTER_ROOT 1
-
-/*
-** The name of the schema table.
-*/
-#define SCHEMA_TABLE(x) ((!OMIT_TEMPDB)&&(x==1)?TEMP_MASTER_NAME:MASTER_NAME)
-
-/*
-** A convenience macro that returns the number of elements in
-** an array.
-*/
-#define ArraySize(X) ((int)(sizeof(X)/sizeof(X[0])))
-
-/*
-** Determine if the argument is a power of two
-*/
-#define IsPowerOfTwo(X) (((X)&((X)-1))==0)
-
-/*
-** The following value as a destructor means to use sqlite3DbFree().
-** The sqlite3DbFree() routine requires two parameters instead of the
-** one parameter that destructors normally want. So we have to introduce
-** this magic value that the code knows to handle differently. Any
-** pointer will work here as long as it is distinct from SQLITE_STATIC
-** and SQLITE_TRANSIENT.
-*/
-#define SQLITE_DYNAMIC ((sqlite3_destructor_type)sqlite3MallocSize)
-
-/*
-** When SQLITE_OMIT_WSD is defined, it means that the target platform does
-** not support Writable Static Data (WSD) such as global and static variables.
-** All variables must either be on the stack or dynamically allocated from
-** the heap. When WSD is unsupported, the variable declarations scattered
-** throughout the SQLite code must become constants instead. The SQLITE_WSD
-** macro is used for this purpose. And instead of referencing the variable
-** directly, we use its constant as a key to lookup the run-time allocated
-** buffer that holds real variable. The constant is also the initializer
-** for the run-time allocated buffer.
-**
-** In the usual case where WSD is supported, the SQLITE_WSD and GLOBAL
-** macros become no-ops and have zero performance impact.
-*/
-#ifdef SQLITE_OMIT_WSD
- #define SQLITE_WSD const
- #define GLOBAL(t,v) (*(t*)sqlite3_wsd_find((void*)&(v), sizeof(v)))
- #define sqlite3GlobalConfig GLOBAL(struct Sqlite3Config, sqlite3Config)
-SQLITE_API int sqlite3_wsd_init(int N, int J);
-SQLITE_API void *sqlite3_wsd_find(void *K, int L);
-#else
- #define SQLITE_WSD
- #define GLOBAL(t,v) v
- #define sqlite3GlobalConfig sqlite3Config
-#endif
-
-/*
-** The following macros are used to suppress compiler warnings and to
-** make it clear to human readers when a function parameter is deliberately
-** left unused within the body of a function. This usually happens when
-** a function is called via a function pointer. For example the
-** implementation of an SQL aggregate step callback may not use the
-** parameter indicating the number of arguments passed to the aggregate,
-** if it knows that this is enforced elsewhere.
-**
-** When a function parameter is not used at all within the body of a function,
-** it is generally named "NotUsed" or "NotUsed2" to make things even clearer.
-** However, these macros may also be used to suppress warnings related to
-** parameters that may or may not be used depending on compilation options.
-** For example those parameters only used in assert() statements. In these
-** cases the parameters are named as per the usual conventions.
-*/
-#define UNUSED_PARAMETER(x) (void)(x)
-#define UNUSED_PARAMETER2(x,y) UNUSED_PARAMETER(x),UNUSED_PARAMETER(y)
-
-/*
-** Forward references to structures
-*/
-typedef struct AggInfo AggInfo;
-typedef struct AuthContext AuthContext;
-typedef struct AutoincInfo AutoincInfo;
-typedef struct Bitvec Bitvec;
-typedef struct CollSeq CollSeq;
-typedef struct Column Column;
-typedef struct Db Db;
-typedef struct Schema Schema;
-typedef struct Expr Expr;
-typedef struct ExprList ExprList;
-typedef struct ExprSpan ExprSpan;
-typedef struct FKey FKey;
-typedef struct FuncDestructor FuncDestructor;
-typedef struct FuncDef FuncDef;
-typedef struct FuncDefHash FuncDefHash;
-typedef struct IdList IdList;
-typedef struct Index Index;
-typedef struct IndexSample IndexSample;
-typedef struct KeyClass KeyClass;
-typedef struct KeyInfo KeyInfo;
-typedef struct Lookaside Lookaside;
-typedef struct LookasideSlot LookasideSlot;
-typedef struct Module Module;
-typedef struct NameContext NameContext;
-typedef struct Parse Parse;
-typedef struct RowSet RowSet;
-typedef struct Savepoint Savepoint;
-typedef struct Select Select;
-typedef struct SelectDest SelectDest;
-typedef struct SrcList SrcList;
-typedef struct StrAccum StrAccum;
-typedef struct Table Table;
-typedef struct TableLock TableLock;
-typedef struct Token Token;
-typedef struct Trigger Trigger;
-typedef struct TriggerPrg TriggerPrg;
-typedef struct TriggerStep TriggerStep;
-typedef struct UnpackedRecord UnpackedRecord;
-typedef struct VTable VTable;
-typedef struct VtabCtx VtabCtx;
-typedef struct Walker Walker;
-typedef struct WherePlan WherePlan;
-typedef struct WhereInfo WhereInfo;
-typedef struct WhereLevel WhereLevel;
-
-/*
-** Defer sourcing vdbe.h and btree.h until after the "u8" and
-** "BusyHandler" typedefs. vdbe.h also requires a few of the opaque
-** pointer types (i.e. FuncDef) defined above.
-*/
-/************** Include btree.h in the middle of sqliteInt.h *****************/
-/************** Begin file btree.h *******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This header file defines the interface that the sqlite B-Tree file
-** subsystem. See comments in the source code for a detailed description
-** of what each interface routine does.
-*/
-#ifndef _BTREE_H_
-#define _BTREE_H_
-
-/* TODO: This definition is just included so other modules compile. It
-** needs to be revisited.
-*/
-#define SQLITE_N_BTREE_META 10
-
-/*
-** If defined as non-zero, auto-vacuum is enabled by default. Otherwise
-** it must be turned on for each database using "PRAGMA auto_vacuum = 1".
-*/
-#ifndef SQLITE_DEFAULT_AUTOVACUUM
- #define SQLITE_DEFAULT_AUTOVACUUM 0
-#endif
-
-#define BTREE_AUTOVACUUM_NONE 0 /* Do not do auto-vacuum */
-#define BTREE_AUTOVACUUM_FULL 1 /* Do full auto-vacuum */
-#define BTREE_AUTOVACUUM_INCR 2 /* Incremental vacuum */
-
-/*
-** Forward declarations of structure
-*/
-typedef struct Btree Btree;
-typedef struct BtCursor BtCursor;
-typedef struct BtShared BtShared;
-
-
-SQLITE_PRIVATE int sqlite3BtreeOpen(
- sqlite3_vfs *pVfs, /* VFS to use with this b-tree */
- const char *zFilename, /* Name of database file to open */
- sqlite3 *db, /* Associated database connection */
- Btree **ppBtree, /* Return open Btree* here */
- int flags, /* Flags */
- int vfsFlags /* Flags passed through to VFS open */
-);
-
-/* The flags parameter to sqlite3BtreeOpen can be the bitwise or of the
-** following values.
-**
-** NOTE: These values must match the corresponding PAGER_ values in
-** pager.h.
-*/
-#define BTREE_OMIT_JOURNAL 1 /* Do not create or use a rollback journal */
-#define BTREE_MEMORY 2 /* This is an in-memory DB */
-#define BTREE_SINGLE 4 /* The file contains at most 1 b-tree */
-#define BTREE_UNORDERED 8 /* Use of a hash implementation is OK */
-
-SQLITE_PRIVATE int sqlite3BtreeClose(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeSetCacheSize(Btree*,int);
-SQLITE_PRIVATE int sqlite3BtreeSetSafetyLevel(Btree*,int,int,int);
-SQLITE_PRIVATE int sqlite3BtreeSyncDisabled(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeSetPageSize(Btree *p, int nPagesize, int nReserve, int eFix);
-SQLITE_PRIVATE int sqlite3BtreeGetPageSize(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeMaxPageCount(Btree*,int);
-SQLITE_PRIVATE u32 sqlite3BtreeLastPage(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeSecureDelete(Btree*,int);
-SQLITE_PRIVATE int sqlite3BtreeGetReserve(Btree*);
-#if defined(SQLITE_HAS_CODEC) || defined(SQLITE_DEBUG)
-SQLITE_PRIVATE int sqlite3BtreeGetReserveNoMutex(Btree *p);
-#endif
-SQLITE_PRIVATE int sqlite3BtreeSetAutoVacuum(Btree *, int);
-SQLITE_PRIVATE int sqlite3BtreeGetAutoVacuum(Btree *);
-SQLITE_PRIVATE int sqlite3BtreeBeginTrans(Btree*,int);
-SQLITE_PRIVATE int sqlite3BtreeCommitPhaseOne(Btree*, const char *zMaster);
-SQLITE_PRIVATE int sqlite3BtreeCommitPhaseTwo(Btree*, int);
-SQLITE_PRIVATE int sqlite3BtreeCommit(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeRollback(Btree*,int);
-SQLITE_PRIVATE int sqlite3BtreeBeginStmt(Btree*,int);
-SQLITE_PRIVATE int sqlite3BtreeCreateTable(Btree*, int*, int flags);
-SQLITE_PRIVATE int sqlite3BtreeIsInTrans(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeIsInReadTrans(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeIsInBackup(Btree*);
-SQLITE_PRIVATE void *sqlite3BtreeSchema(Btree *, int, void(*)(void *));
-SQLITE_PRIVATE int sqlite3BtreeSchemaLocked(Btree *pBtree);
-SQLITE_PRIVATE int sqlite3BtreeLockTable(Btree *pBtree, int iTab, u8 isWriteLock);
-SQLITE_PRIVATE int sqlite3BtreeSavepoint(Btree *, int, int);
-
-SQLITE_PRIVATE const char *sqlite3BtreeGetFilename(Btree *);
-SQLITE_PRIVATE const char *sqlite3BtreeGetJournalname(Btree *);
-SQLITE_PRIVATE int sqlite3BtreeCopyFile(Btree *, Btree *);
-
-SQLITE_PRIVATE int sqlite3BtreeIncrVacuum(Btree *);
-
-/* The flags parameter to sqlite3BtreeCreateTable can be the bitwise OR
-** of the flags shown below.
-**
-** Every SQLite table must have either BTREE_INTKEY or BTREE_BLOBKEY set.
-** With BTREE_INTKEY, the table key is a 64-bit integer and arbitrary data
-** is stored in the leaves. (BTREE_INTKEY is used for SQL tables.) With
-** BTREE_BLOBKEY, the key is an arbitrary BLOB and no content is stored
-** anywhere - the key is the content. (BTREE_BLOBKEY is used for SQL
-** indices.)
-*/
-#define BTREE_INTKEY 1 /* Table has only 64-bit signed integer keys */
-#define BTREE_BLOBKEY 2 /* Table has keys only - no data */
-
-SQLITE_PRIVATE int sqlite3BtreeDropTable(Btree*, int, int*);
-SQLITE_PRIVATE int sqlite3BtreeClearTable(Btree*, int, int*);
-SQLITE_PRIVATE void sqlite3BtreeTripAllCursors(Btree*, int);
-
-SQLITE_PRIVATE void sqlite3BtreeGetMeta(Btree *pBtree, int idx, u32 *pValue);
-SQLITE_PRIVATE int sqlite3BtreeUpdateMeta(Btree*, int idx, u32 value);
-
-SQLITE_PRIVATE int sqlite3BtreeNewDb(Btree *p);
-
-/*
-** The second parameter to sqlite3BtreeGetMeta or sqlite3BtreeUpdateMeta
-** should be one of the following values. The integer values are assigned
-** to constants so that the offset of the corresponding field in an
-** SQLite database header may be found using the following formula:
-**
-** offset = 36 + (idx * 4)
-**
-** For example, the free-page-count field is located at byte offset 36 of
-** the database file header. The incr-vacuum-flag field is located at
-** byte offset 64 (== 36+4*7).
-*/
-#define BTREE_FREE_PAGE_COUNT 0
-#define BTREE_SCHEMA_VERSION 1
-#define BTREE_FILE_FORMAT 2
-#define BTREE_DEFAULT_CACHE_SIZE 3
-#define BTREE_LARGEST_ROOT_PAGE 4
-#define BTREE_TEXT_ENCODING 5
-#define BTREE_USER_VERSION 6
-#define BTREE_INCR_VACUUM 7
-
-/*
-** Values that may be OR'd together to form the second argument of an
-** sqlite3BtreeCursorHints() call.
-*/
-#define BTREE_BULKLOAD 0x00000001
-
-SQLITE_PRIVATE int sqlite3BtreeCursor(
- Btree*, /* BTree containing table to open */
- int iTable, /* Index of root page */
- int wrFlag, /* 1 for writing. 0 for read-only */
- struct KeyInfo*, /* First argument to compare function */
- BtCursor *pCursor /* Space to write cursor structure */
-);
-SQLITE_PRIVATE int sqlite3BtreeCursorSize(void);
-SQLITE_PRIVATE void sqlite3BtreeCursorZero(BtCursor*);
-
-SQLITE_PRIVATE int sqlite3BtreeCloseCursor(BtCursor*);
-SQLITE_PRIVATE int sqlite3BtreeMovetoUnpacked(
- BtCursor*,
- UnpackedRecord *pUnKey,
- i64 intKey,
- int bias,
- int *pRes
-);
-SQLITE_PRIVATE int sqlite3BtreeCursorHasMoved(BtCursor*, int*);
-SQLITE_PRIVATE int sqlite3BtreeDelete(BtCursor*);
-SQLITE_PRIVATE int sqlite3BtreeInsert(BtCursor*, const void *pKey, i64 nKey,
- const void *pData, int nData,
- int nZero, int bias, int seekResult);
-SQLITE_PRIVATE int sqlite3BtreeFirst(BtCursor*, int *pRes);
-SQLITE_PRIVATE int sqlite3BtreeLast(BtCursor*, int *pRes);
-SQLITE_PRIVATE int sqlite3BtreeNext(BtCursor*, int *pRes);
-SQLITE_PRIVATE int sqlite3BtreeEof(BtCursor*);
-SQLITE_PRIVATE int sqlite3BtreePrevious(BtCursor*, int *pRes);
-SQLITE_PRIVATE int sqlite3BtreeKeySize(BtCursor*, i64 *pSize);
-SQLITE_PRIVATE int sqlite3BtreeKey(BtCursor*, u32 offset, u32 amt, void*);
-SQLITE_PRIVATE const void *sqlite3BtreeKeyFetch(BtCursor*, int *pAmt);
-SQLITE_PRIVATE const void *sqlite3BtreeDataFetch(BtCursor*, int *pAmt);
-SQLITE_PRIVATE int sqlite3BtreeDataSize(BtCursor*, u32 *pSize);
-SQLITE_PRIVATE int sqlite3BtreeData(BtCursor*, u32 offset, u32 amt, void*);
-SQLITE_PRIVATE void sqlite3BtreeSetCachedRowid(BtCursor*, sqlite3_int64);
-SQLITE_PRIVATE sqlite3_int64 sqlite3BtreeGetCachedRowid(BtCursor*);
-
-SQLITE_PRIVATE char *sqlite3BtreeIntegrityCheck(Btree*, int *aRoot, int nRoot, int, int*);
-SQLITE_PRIVATE struct Pager *sqlite3BtreePager(Btree*);
-
-SQLITE_PRIVATE int sqlite3BtreePutData(BtCursor*, u32 offset, u32 amt, void*);
-SQLITE_PRIVATE void sqlite3BtreeCacheOverflow(BtCursor *);
-SQLITE_PRIVATE void sqlite3BtreeClearCursor(BtCursor *);
-SQLITE_PRIVATE int sqlite3BtreeSetVersion(Btree *pBt, int iVersion);
-SQLITE_PRIVATE void sqlite3BtreeCursorHints(BtCursor *, unsigned int mask);
-
-#ifndef NDEBUG
-SQLITE_PRIVATE int sqlite3BtreeCursorIsValid(BtCursor*);
-#endif
-
-#ifndef SQLITE_OMIT_BTREECOUNT
-SQLITE_PRIVATE int sqlite3BtreeCount(BtCursor *, i64 *);
-#endif
-
-#ifdef SQLITE_TEST
-SQLITE_PRIVATE int sqlite3BtreeCursorInfo(BtCursor*, int*, int);
-SQLITE_PRIVATE void sqlite3BtreeCursorList(Btree*);
-#endif
-
-#ifndef SQLITE_OMIT_WAL
-SQLITE_PRIVATE int sqlite3BtreeCheckpoint(Btree*, int, int *, int *);
-#endif
-
-/*
-** If we are not using shared cache, then there is no need to
-** use mutexes to access the BtShared structures. So make the
-** Enter and Leave procedures no-ops.
-*/
-#ifndef SQLITE_OMIT_SHARED_CACHE
-SQLITE_PRIVATE void sqlite3BtreeEnter(Btree*);
-SQLITE_PRIVATE void sqlite3BtreeEnterAll(sqlite3*);
-#else
-# define sqlite3BtreeEnter(X)
-# define sqlite3BtreeEnterAll(X)
-#endif
-
-#if !defined(SQLITE_OMIT_SHARED_CACHE) && SQLITE_THREADSAFE
-SQLITE_PRIVATE int sqlite3BtreeSharable(Btree*);
-SQLITE_PRIVATE void sqlite3BtreeLeave(Btree*);
-SQLITE_PRIVATE void sqlite3BtreeEnterCursor(BtCursor*);
-SQLITE_PRIVATE void sqlite3BtreeLeaveCursor(BtCursor*);
-SQLITE_PRIVATE void sqlite3BtreeLeaveAll(sqlite3*);
-#ifndef NDEBUG
- /* These routines are used inside assert() statements only. */
-SQLITE_PRIVATE int sqlite3BtreeHoldsMutex(Btree*);
-SQLITE_PRIVATE int sqlite3BtreeHoldsAllMutexes(sqlite3*);
-SQLITE_PRIVATE int sqlite3SchemaMutexHeld(sqlite3*,int,Schema*);
-#endif
-#else
-
-# define sqlite3BtreeSharable(X) 0
-# define sqlite3BtreeLeave(X)
-# define sqlite3BtreeEnterCursor(X)
-# define sqlite3BtreeLeaveCursor(X)
-# define sqlite3BtreeLeaveAll(X)
-
-# define sqlite3BtreeHoldsMutex(X) 1
-# define sqlite3BtreeHoldsAllMutexes(X) 1
-# define sqlite3SchemaMutexHeld(X,Y,Z) 1
-#endif
-
-
-#endif /* _BTREE_H_ */
-
-/************** End of btree.h ***********************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-/************** Include vdbe.h in the middle of sqliteInt.h ******************/
-/************** Begin file vdbe.h ********************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** Header file for the Virtual DataBase Engine (VDBE)
-**
-** This header defines the interface to the virtual database engine
-** or VDBE. The VDBE implements an abstract machine that runs a
-** simple program to access and modify the underlying database.
-*/
-#ifndef _SQLITE_VDBE_H_
-#define _SQLITE_VDBE_H_
-/* #include <stdio.h> */
-
-/*
-** A single VDBE is an opaque structure named "Vdbe". Only routines
-** in the source file sqliteVdbe.c are allowed to see the insides
-** of this structure.
-*/
-typedef struct Vdbe Vdbe;
-
-/*
-** The names of the following types declared in vdbeInt.h are required
-** for the VdbeOp definition.
-*/
-typedef struct VdbeFunc VdbeFunc;
-typedef struct Mem Mem;
-typedef struct SubProgram SubProgram;
-
-/*
-** A single instruction of the virtual machine has an opcode
-** and as many as three operands. The instruction is recorded
-** as an instance of the following structure:
-*/
-struct VdbeOp {
- u8 opcode; /* What operation to perform */
- signed char p4type; /* One of the P4_xxx constants for p4 */
- u8 opflags; /* Mask of the OPFLG_* flags in opcodes.h */
- u8 p5; /* Fifth parameter is an unsigned character */
- int p1; /* First operand */
- int p2; /* Second parameter (often the jump destination) */
- int p3; /* The third parameter */
- union { /* fourth parameter */
- int i; /* Integer value if p4type==P4_INT32 */
- void *p; /* Generic pointer */
- char *z; /* Pointer to data for string (char array) types */
- i64 *pI64; /* Used when p4type is P4_INT64 */
- double *pReal; /* Used when p4type is P4_REAL */
- FuncDef *pFunc; /* Used when p4type is P4_FUNCDEF */
- VdbeFunc *pVdbeFunc; /* Used when p4type is P4_VDBEFUNC */
- CollSeq *pColl; /* Used when p4type is P4_COLLSEQ */
- Mem *pMem; /* Used when p4type is P4_MEM */
- VTable *pVtab; /* Used when p4type is P4_VTAB */
- KeyInfo *pKeyInfo; /* Used when p4type is P4_KEYINFO */
- int *ai; /* Used when p4type is P4_INTARRAY */
- SubProgram *pProgram; /* Used when p4type is P4_SUBPROGRAM */
- int (*xAdvance)(BtCursor *, int *);
- } p4;
-#ifdef SQLITE_DEBUG
- char *zComment; /* Comment to improve readability */
-#endif
-#ifdef VDBE_PROFILE
- int cnt; /* Number of times this instruction was executed */
- u64 cycles; /* Total time spent executing this instruction */
-#endif
-};
-typedef struct VdbeOp VdbeOp;
-
-
-/*
-** A sub-routine used to implement a trigger program.
-*/
-struct SubProgram {
- VdbeOp *aOp; /* Array of opcodes for sub-program */
- int nOp; /* Elements in aOp[] */
- int nMem; /* Number of memory cells required */
- int nCsr; /* Number of cursors required */
- int nOnce; /* Number of OP_Once instructions */
- void *token; /* id that may be used to recursive triggers */
- SubProgram *pNext; /* Next sub-program already visited */
-};
-
-/*
-** A smaller version of VdbeOp used for the VdbeAddOpList() function because
-** it takes up less space.
-*/
-struct VdbeOpList {
- u8 opcode; /* What operation to perform */
- signed char p1; /* First operand */
- signed char p2; /* Second parameter (often the jump destination) */
- signed char p3; /* Third parameter */
-};
-typedef struct VdbeOpList VdbeOpList;
-
-/*
-** Allowed values of VdbeOp.p4type
-*/
-#define P4_NOTUSED 0 /* The P4 parameter is not used */
-#define P4_DYNAMIC (-1) /* Pointer to a string obtained from sqliteMalloc() */
-#define P4_STATIC (-2) /* Pointer to a static string */
-#define P4_COLLSEQ (-4) /* P4 is a pointer to a CollSeq structure */
-#define P4_FUNCDEF (-5) /* P4 is a pointer to a FuncDef structure */
-#define P4_KEYINFO (-6) /* P4 is a pointer to a KeyInfo structure */
-#define P4_VDBEFUNC (-7) /* P4 is a pointer to a VdbeFunc structure */
-#define P4_MEM (-8) /* P4 is a pointer to a Mem* structure */
-#define P4_TRANSIENT 0 /* P4 is a pointer to a transient string */
-#define P4_VTAB (-10) /* P4 is a pointer to an sqlite3_vtab structure */
-#define P4_MPRINTF (-11) /* P4 is a string obtained from sqlite3_mprintf() */
-#define P4_REAL (-12) /* P4 is a 64-bit floating point value */
-#define P4_INT64 (-13) /* P4 is a 64-bit signed integer */
-#define P4_INT32 (-14) /* P4 is a 32-bit signed integer */
-#define P4_INTARRAY (-15) /* P4 is a vector of 32-bit integers */
-#define P4_SUBPROGRAM (-18) /* P4 is a pointer to a SubProgram structure */
-#define P4_ADVANCE (-19) /* P4 is a pointer to BtreeNext() or BtreePrev() */
-
-/* When adding a P4 argument using P4_KEYINFO, a copy of the KeyInfo structure
-** is made. That copy is freed when the Vdbe is finalized. But if the
-** argument is P4_KEYINFO_HANDOFF, the passed in pointer is used. It still
-** gets freed when the Vdbe is finalized so it still should be obtained
-** from a single sqliteMalloc(). But no copy is made and the calling
-** function should *not* try to free the KeyInfo.
-*/
-#define P4_KEYINFO_HANDOFF (-16)
-#define P4_KEYINFO_STATIC (-17)
-
-/*
-** The Vdbe.aColName array contains 5n Mem structures, where n is the
-** number of columns of data returned by the statement.
-*/
-#define COLNAME_NAME 0
-#define COLNAME_DECLTYPE 1
-#define COLNAME_DATABASE 2
-#define COLNAME_TABLE 3
-#define COLNAME_COLUMN 4
-#ifdef SQLITE_ENABLE_COLUMN_METADATA
-# define COLNAME_N 5 /* Number of COLNAME_xxx symbols */
-#else
-# ifdef SQLITE_OMIT_DECLTYPE
-# define COLNAME_N 1 /* Store only the name */
-# else
-# define COLNAME_N 2 /* Store the name and decltype */
-# endif
-#endif
-
-/*
-** The following macro converts a relative address in the p2 field
-** of a VdbeOp structure into a negative number so that
-** sqlite3VdbeAddOpList() knows that the address is relative. Calling
-** the macro again restores the address.
-*/
-#define ADDR(X) (-1-(X))
-
-/*
-** The makefile scans the vdbe.c source file and creates the "opcodes.h"
-** header file that defines a number for each opcode used by the VDBE.
-*/
-/************** Include opcodes.h in the middle of vdbe.h ********************/
-/************** Begin file opcodes.h *****************************************/
-/* Automatically generated. Do not edit */
-/* See the mkopcodeh.awk script for details */
-#define OP_Goto 1
-#define OP_Gosub 2
-#define OP_Return 3
-#define OP_Yield 4
-#define OP_HaltIfNull 5
-#define OP_Halt 6
-#define OP_Integer 7
-#define OP_Int64 8
-#define OP_Real 130 /* same as TK_FLOAT */
-#define OP_String8 94 /* same as TK_STRING */
-#define OP_String 9
-#define OP_Null 10
-#define OP_Blob 11
-#define OP_Variable 12
-#define OP_Move 13
-#define OP_Copy 14
-#define OP_SCopy 15
-#define OP_ResultRow 16
-#define OP_Concat 91 /* same as TK_CONCAT */
-#define OP_Add 86 /* same as TK_PLUS */
-#define OP_Subtract 87 /* same as TK_MINUS */
-#define OP_Multiply 88 /* same as TK_STAR */
-#define OP_Divide 89 /* same as TK_SLASH */
-#define OP_Remainder 90 /* same as TK_REM */
-#define OP_CollSeq 17
-#define OP_Function 18
-#define OP_BitAnd 82 /* same as TK_BITAND */
-#define OP_BitOr 83 /* same as TK_BITOR */
-#define OP_ShiftLeft 84 /* same as TK_LSHIFT */
-#define OP_ShiftRight 85 /* same as TK_RSHIFT */
-#define OP_AddImm 20
-#define OP_MustBeInt 21
-#define OP_RealAffinity 22
-#define OP_ToText 141 /* same as TK_TO_TEXT */
-#define OP_ToBlob 142 /* same as TK_TO_BLOB */
-#define OP_ToNumeric 143 /* same as TK_TO_NUMERIC*/
-#define OP_ToInt 144 /* same as TK_TO_INT */
-#define OP_ToReal 145 /* same as TK_TO_REAL */
-#define OP_Eq 76 /* same as TK_EQ */
-#define OP_Ne 75 /* same as TK_NE */
-#define OP_Lt 79 /* same as TK_LT */
-#define OP_Le 78 /* same as TK_LE */
-#define OP_Gt 77 /* same as TK_GT */
-#define OP_Ge 80 /* same as TK_GE */
-#define OP_Permutation 23
-#define OP_Compare 24
-#define OP_Jump 25
-#define OP_And 69 /* same as TK_AND */
-#define OP_Or 68 /* same as TK_OR */
-#define OP_Not 19 /* same as TK_NOT */
-#define OP_BitNot 93 /* same as TK_BITNOT */
-#define OP_Once 26
-#define OP_If 27
-#define OP_IfNot 28
-#define OP_IsNull 73 /* same as TK_ISNULL */
-#define OP_NotNull 74 /* same as TK_NOTNULL */
-#define OP_Column 29
-#define OP_Affinity 30
-#define OP_MakeRecord 31
-#define OP_Count 32
-#define OP_Savepoint 33
-#define OP_AutoCommit 34
-#define OP_Transaction 35
-#define OP_ReadCookie 36
-#define OP_SetCookie 37
-#define OP_VerifyCookie 38
-#define OP_OpenRead 39
-#define OP_OpenWrite 40
-#define OP_OpenAutoindex 41
-#define OP_OpenEphemeral 42
-#define OP_SorterOpen 43
-#define OP_OpenPseudo 44
-#define OP_Close 45
-#define OP_SeekLt 46
-#define OP_SeekLe 47
-#define OP_SeekGe 48
-#define OP_SeekGt 49
-#define OP_Seek 50
-#define OP_NotFound 51
-#define OP_Found 52
-#define OP_IsUnique 53
-#define OP_NotExists 54
-#define OP_Sequence 55
-#define OP_NewRowid 56
-#define OP_Insert 57
-#define OP_InsertInt 58
-#define OP_Delete 59
-#define OP_ResetCount 60
-#define OP_SorterCompare 61
-#define OP_SorterData 62
-#define OP_RowKey 63
-#define OP_RowData 64
-#define OP_Rowid 65
-#define OP_NullRow 66
-#define OP_Last 67
-#define OP_SorterSort 70
-#define OP_Sort 71
-#define OP_Rewind 72
-#define OP_SorterNext 81
-#define OP_Prev 92
-#define OP_Next 95
-#define OP_SorterInsert 96
-#define OP_IdxInsert 97
-#define OP_IdxDelete 98
-#define OP_IdxRowid 99
-#define OP_IdxLT 100
-#define OP_IdxGE 101
-#define OP_Destroy 102
-#define OP_Clear 103
-#define OP_CreateIndex 104
-#define OP_CreateTable 105
-#define OP_ParseSchema 106
-#define OP_LoadAnalysis 107
-#define OP_DropTable 108
-#define OP_DropIndex 109
-#define OP_DropTrigger 110
-#define OP_IntegrityCk 111
-#define OP_RowSetAdd 112
-#define OP_RowSetRead 113
-#define OP_RowSetTest 114
-#define OP_Program 115
-#define OP_Param 116
-#define OP_FkCounter 117
-#define OP_FkIfZero 118
-#define OP_MemMax 119
-#define OP_IfPos 120
-#define OP_IfNeg 121
-#define OP_IfZero 122
-#define OP_AggStep 123
-#define OP_AggFinal 124
-#define OP_Checkpoint 125
-#define OP_JournalMode 126
-#define OP_Vacuum 127
-#define OP_IncrVacuum 128
-#define OP_Expire 129
-#define OP_TableLock 131
-#define OP_VBegin 132
-#define OP_VCreate 133
-#define OP_VDestroy 134
-#define OP_VOpen 135
-#define OP_VFilter 136
-#define OP_VColumn 137
-#define OP_VNext 138
-#define OP_VRename 139
-#define OP_VUpdate 140
-#define OP_Pagecount 146
-#define OP_MaxPgcnt 147
-#define OP_Trace 148
-#define OP_Noop 149
-#define OP_Explain 150
-
-
-/* Properties such as "out2" or "jump" that are specified in
-** comments following the "case" for each opcode in the vdbe.c
-** are encoded into bitvectors as follows:
-*/
-#define OPFLG_JUMP 0x0001 /* jump: P2 holds jmp target */
-#define OPFLG_OUT2_PRERELEASE 0x0002 /* out2-prerelease: */
-#define OPFLG_IN1 0x0004 /* in1: P1 is an input */
-#define OPFLG_IN2 0x0008 /* in2: P2 is an input */
-#define OPFLG_IN3 0x0010 /* in3: P3 is an input */
-#define OPFLG_OUT2 0x0020 /* out2: P2 is an output */
-#define OPFLG_OUT3 0x0040 /* out3: P3 is an output */
-#define OPFLG_INITIALIZER {\
-/* 0 */ 0x00, 0x01, 0x01, 0x04, 0x04, 0x10, 0x00, 0x02,\
-/* 8 */ 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x24,\
-/* 16 */ 0x00, 0x00, 0x00, 0x24, 0x04, 0x05, 0x04, 0x00,\
-/* 24 */ 0x00, 0x01, 0x01, 0x05, 0x05, 0x00, 0x00, 0x00,\
-/* 32 */ 0x02, 0x00, 0x00, 0x00, 0x02, 0x10, 0x00, 0x00,\
-/* 40 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11,\
-/* 48 */ 0x11, 0x11, 0x08, 0x11, 0x11, 0x11, 0x11, 0x02,\
-/* 56 */ 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,\
-/* 64 */ 0x00, 0x02, 0x00, 0x01, 0x4c, 0x4c, 0x01, 0x01,\
-/* 72 */ 0x01, 0x05, 0x05, 0x15, 0x15, 0x15, 0x15, 0x15,\
-/* 80 */ 0x15, 0x01, 0x4c, 0x4c, 0x4c, 0x4c, 0x4c, 0x4c,\
-/* 88 */ 0x4c, 0x4c, 0x4c, 0x4c, 0x01, 0x24, 0x02, 0x01,\
-/* 96 */ 0x08, 0x08, 0x00, 0x02, 0x01, 0x01, 0x02, 0x00,\
-/* 104 */ 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,\
-/* 112 */ 0x0c, 0x45, 0x15, 0x01, 0x02, 0x00, 0x01, 0x08,\
-/* 120 */ 0x05, 0x05, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00,\
-/* 128 */ 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00,\
-/* 136 */ 0x01, 0x00, 0x01, 0x00, 0x00, 0x04, 0x04, 0x04,\
-/* 144 */ 0x04, 0x04, 0x02, 0x02, 0x00, 0x00, 0x00,}
-
-/************** End of opcodes.h *********************************************/
-/************** Continuing where we left off in vdbe.h ***********************/
-
-/*
-** Prototypes for the VDBE interface. See comments on the implementation
-** for a description of what each of these routines does.
-*/
-SQLITE_PRIVATE Vdbe *sqlite3VdbeCreate(sqlite3*);
-SQLITE_PRIVATE int sqlite3VdbeAddOp0(Vdbe*,int);
-SQLITE_PRIVATE int sqlite3VdbeAddOp1(Vdbe*,int,int);
-SQLITE_PRIVATE int sqlite3VdbeAddOp2(Vdbe*,int,int,int);
-SQLITE_PRIVATE int sqlite3VdbeAddOp3(Vdbe*,int,int,int,int);
-SQLITE_PRIVATE int sqlite3VdbeAddOp4(Vdbe*,int,int,int,int,const char *zP4,int);
-SQLITE_PRIVATE int sqlite3VdbeAddOp4Int(Vdbe*,int,int,int,int,int);
-SQLITE_PRIVATE int sqlite3VdbeAddOpList(Vdbe*, int nOp, VdbeOpList const *aOp);
-SQLITE_PRIVATE void sqlite3VdbeAddParseSchemaOp(Vdbe*,int,char*);
-SQLITE_PRIVATE void sqlite3VdbeChangeP1(Vdbe*, u32 addr, int P1);
-SQLITE_PRIVATE void sqlite3VdbeChangeP2(Vdbe*, u32 addr, int P2);
-SQLITE_PRIVATE void sqlite3VdbeChangeP3(Vdbe*, u32 addr, int P3);
-SQLITE_PRIVATE void sqlite3VdbeChangeP5(Vdbe*, u8 P5);
-SQLITE_PRIVATE void sqlite3VdbeJumpHere(Vdbe*, int addr);
-SQLITE_PRIVATE void sqlite3VdbeChangeToNoop(Vdbe*, int addr);
-SQLITE_PRIVATE void sqlite3VdbeChangeP4(Vdbe*, int addr, const char *zP4, int N);
-SQLITE_PRIVATE void sqlite3VdbeUsesBtree(Vdbe*, int);
-SQLITE_PRIVATE VdbeOp *sqlite3VdbeGetOp(Vdbe*, int);
-SQLITE_PRIVATE int sqlite3VdbeMakeLabel(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeRunOnlyOnce(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeDelete(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeClearObject(sqlite3*,Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeMakeReady(Vdbe*,Parse*);
-SQLITE_PRIVATE int sqlite3VdbeFinalize(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeResolveLabel(Vdbe*, int);
-SQLITE_PRIVATE int sqlite3VdbeCurrentAddr(Vdbe*);
-#ifdef SQLITE_DEBUG
-SQLITE_PRIVATE int sqlite3VdbeAssertMayAbort(Vdbe *, int);
-SQLITE_PRIVATE void sqlite3VdbeTrace(Vdbe*,FILE*);
-#endif
-SQLITE_PRIVATE void sqlite3VdbeResetStepResult(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeRewind(Vdbe*);
-SQLITE_PRIVATE int sqlite3VdbeReset(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeSetNumCols(Vdbe*,int);
-SQLITE_PRIVATE int sqlite3VdbeSetColName(Vdbe*, int, int, const char *, void(*)(void*));
-SQLITE_PRIVATE void sqlite3VdbeCountChanges(Vdbe*);
-SQLITE_PRIVATE sqlite3 *sqlite3VdbeDb(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeSetSql(Vdbe*, const char *z, int n, int);
-SQLITE_PRIVATE void sqlite3VdbeSwap(Vdbe*,Vdbe*);
-SQLITE_PRIVATE VdbeOp *sqlite3VdbeTakeOpArray(Vdbe*, int*, int*);
-SQLITE_PRIVATE sqlite3_value *sqlite3VdbeGetValue(Vdbe*, int, u8);
-SQLITE_PRIVATE void sqlite3VdbeSetVarmask(Vdbe*, int);
-#ifndef SQLITE_OMIT_TRACE
-SQLITE_PRIVATE char *sqlite3VdbeExpandSql(Vdbe*, const char*);
-#endif
-
-SQLITE_PRIVATE void sqlite3VdbeRecordUnpack(KeyInfo*,int,const void*,UnpackedRecord*);
-SQLITE_PRIVATE int sqlite3VdbeRecordCompare(int,const void*,UnpackedRecord*);
-SQLITE_PRIVATE UnpackedRecord *sqlite3VdbeAllocUnpackedRecord(KeyInfo *, char *, int, char **);
-
-#ifndef SQLITE_OMIT_TRIGGER
-SQLITE_PRIVATE void sqlite3VdbeLinkSubProgram(Vdbe *, SubProgram *);
-#endif
-
-
-#ifndef NDEBUG
-SQLITE_PRIVATE void sqlite3VdbeComment(Vdbe*, const char*, ...);
-# define VdbeComment(X) sqlite3VdbeComment X
-SQLITE_PRIVATE void sqlite3VdbeNoopComment(Vdbe*, const char*, ...);
-# define VdbeNoopComment(X) sqlite3VdbeNoopComment X
-#else
-# define VdbeComment(X)
-# define VdbeNoopComment(X)
-#endif
-
-#endif
-
-/************** End of vdbe.h ************************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-/************** Include pager.h in the middle of sqliteInt.h *****************/
-/************** Begin file pager.h *******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This header file defines the interface that the sqlite page cache
-** subsystem. The page cache subsystem reads and writes a file a page
-** at a time and provides a journal for rollback.
-*/
-
-#ifndef _PAGER_H_
-#define _PAGER_H_
-
-/*
-** Default maximum size for persistent journal files. A negative
-** value means no limit. This value may be overridden using the
-** sqlite3PagerJournalSizeLimit() API. See also "PRAGMA journal_size_limit".
-*/
-#ifndef SQLITE_DEFAULT_JOURNAL_SIZE_LIMIT
- #define SQLITE_DEFAULT_JOURNAL_SIZE_LIMIT -1
-#endif
-
-/*
-** The type used to represent a page number. The first page in a file
-** is called page 1. 0 is used to represent "not a page".
-*/
-typedef u32 Pgno;
-
-/*
-** Each open file is managed by a separate instance of the "Pager" structure.
-*/
-typedef struct Pager Pager;
-
-/*
-** Handle type for pages.
-*/
-typedef struct PgHdr DbPage;
-
-/*
-** Page number PAGER_MJ_PGNO is never used in an SQLite database (it is
-** reserved for working around a windows/posix incompatibility). It is
-** used in the journal to signify that the remainder of the journal file
-** is devoted to storing a master journal name - there are no more pages to
-** roll back. See comments for function writeMasterJournal() in pager.c
-** for details.
-*/
-#define PAGER_MJ_PGNO(x) ((Pgno)((PENDING_BYTE/((x)->pageSize))+1))
-
-/*
-** Allowed values for the flags parameter to sqlite3PagerOpen().
-**
-** NOTE: These values must match the corresponding BTREE_ values in btree.h.
-*/
-#define PAGER_OMIT_JOURNAL 0x0001 /* Do not use a rollback journal */
-#define PAGER_MEMORY 0x0002 /* In-memory database */
-
-/*
-** Valid values for the second argument to sqlite3PagerLockingMode().
-*/
-#define PAGER_LOCKINGMODE_QUERY -1
-#define PAGER_LOCKINGMODE_NORMAL 0
-#define PAGER_LOCKINGMODE_EXCLUSIVE 1
-
-/*
-** Numeric constants that encode the journalmode.
-*/
-#define PAGER_JOURNALMODE_QUERY (-1) /* Query the value of journalmode */
-#define PAGER_JOURNALMODE_DELETE 0 /* Commit by deleting journal file */
-#define PAGER_JOURNALMODE_PERSIST 1 /* Commit by zeroing journal header */
-#define PAGER_JOURNALMODE_OFF 2 /* Journal omitted. */
-#define PAGER_JOURNALMODE_TRUNCATE 3 /* Commit by truncating journal */
-#define PAGER_JOURNALMODE_MEMORY 4 /* In-memory journal file */
-#define PAGER_JOURNALMODE_WAL 5 /* Use write-ahead logging */
-
-/*
-** The remainder of this file contains the declarations of the functions
-** that make up the Pager sub-system API. See source code comments for
-** a detailed description of each routine.
-*/
-
-/* Open and close a Pager connection. */
-SQLITE_PRIVATE int sqlite3PagerOpen(
- sqlite3_vfs*,
- Pager **ppPager,
- const char*,
- int,
- int,
- int,
- void(*)(DbPage*)
-);
-SQLITE_PRIVATE int sqlite3PagerClose(Pager *pPager);
-SQLITE_PRIVATE int sqlite3PagerReadFileheader(Pager*, int, unsigned char*);
-
-/* Functions used to configure a Pager object. */
-SQLITE_PRIVATE void sqlite3PagerSetBusyhandler(Pager*, int(*)(void *), void *);
-SQLITE_PRIVATE int sqlite3PagerSetPagesize(Pager*, u32*, int);
-SQLITE_PRIVATE int sqlite3PagerMaxPageCount(Pager*, int);
-SQLITE_PRIVATE void sqlite3PagerSetCachesize(Pager*, int);
-SQLITE_PRIVATE void sqlite3PagerShrink(Pager*);
-SQLITE_PRIVATE void sqlite3PagerSetSafetyLevel(Pager*,int,int,int);
-SQLITE_PRIVATE int sqlite3PagerLockingMode(Pager *, int);
-SQLITE_PRIVATE int sqlite3PagerSetJournalMode(Pager *, int);
-SQLITE_PRIVATE int sqlite3PagerGetJournalMode(Pager*);
-SQLITE_PRIVATE int sqlite3PagerOkToChangeJournalMode(Pager*);
-SQLITE_PRIVATE i64 sqlite3PagerJournalSizeLimit(Pager *, i64);
-SQLITE_PRIVATE sqlite3_backup **sqlite3PagerBackupPtr(Pager*);
-
-/* Functions used to obtain and release page references. */
-SQLITE_PRIVATE int sqlite3PagerAcquire(Pager *pPager, Pgno pgno, DbPage **ppPage, int clrFlag);
-#define sqlite3PagerGet(A,B,C) sqlite3PagerAcquire(A,B,C,0)
-SQLITE_PRIVATE DbPage *sqlite3PagerLookup(Pager *pPager, Pgno pgno);
-SQLITE_PRIVATE void sqlite3PagerRef(DbPage*);
-SQLITE_PRIVATE void sqlite3PagerUnref(DbPage*);
-
-/* Operations on page references. */
-SQLITE_PRIVATE int sqlite3PagerWrite(DbPage*);
-SQLITE_PRIVATE void sqlite3PagerDontWrite(DbPage*);
-SQLITE_PRIVATE int sqlite3PagerMovepage(Pager*,DbPage*,Pgno,int);
-SQLITE_PRIVATE int sqlite3PagerPageRefcount(DbPage*);
-SQLITE_PRIVATE void *sqlite3PagerGetData(DbPage *);
-SQLITE_PRIVATE void *sqlite3PagerGetExtra(DbPage *);
-
-/* Functions used to manage pager transactions and savepoints. */
-SQLITE_PRIVATE void sqlite3PagerPagecount(Pager*, int*);
-SQLITE_PRIVATE int sqlite3PagerBegin(Pager*, int exFlag, int);
-SQLITE_PRIVATE int sqlite3PagerCommitPhaseOne(Pager*,const char *zMaster, int);
-SQLITE_PRIVATE int sqlite3PagerExclusiveLock(Pager*);
-SQLITE_PRIVATE int sqlite3PagerSync(Pager *pPager);
-SQLITE_PRIVATE int sqlite3PagerCommitPhaseTwo(Pager*);
-SQLITE_PRIVATE int sqlite3PagerRollback(Pager*);
-SQLITE_PRIVATE int sqlite3PagerOpenSavepoint(Pager *pPager, int n);
-SQLITE_PRIVATE int sqlite3PagerSavepoint(Pager *pPager, int op, int iSavepoint);
-SQLITE_PRIVATE int sqlite3PagerSharedLock(Pager *pPager);
-
-#ifndef SQLITE_OMIT_WAL
-SQLITE_PRIVATE int sqlite3PagerCheckpoint(Pager *pPager, int, int*, int*);
-SQLITE_PRIVATE int sqlite3PagerWalSupported(Pager *pPager);
-SQLITE_PRIVATE int sqlite3PagerWalCallback(Pager *pPager);
-SQLITE_PRIVATE int sqlite3PagerOpenWal(Pager *pPager, int *pisOpen);
-SQLITE_PRIVATE int sqlite3PagerCloseWal(Pager *pPager);
-#endif
-
-#ifdef SQLITE_ENABLE_ZIPVFS
-SQLITE_PRIVATE int sqlite3PagerWalFramesize(Pager *pPager);
-#endif
-
-/* Functions used to query pager state and configuration. */
-SQLITE_PRIVATE u8 sqlite3PagerIsreadonly(Pager*);
-SQLITE_PRIVATE int sqlite3PagerRefcount(Pager*);
-SQLITE_PRIVATE int sqlite3PagerMemUsed(Pager*);
-SQLITE_PRIVATE const char *sqlite3PagerFilename(Pager*, int);
-SQLITE_PRIVATE const sqlite3_vfs *sqlite3PagerVfs(Pager*);
-SQLITE_PRIVATE sqlite3_file *sqlite3PagerFile(Pager*);
-SQLITE_PRIVATE const char *sqlite3PagerJournalname(Pager*);
-SQLITE_PRIVATE int sqlite3PagerNosync(Pager*);
-SQLITE_PRIVATE void *sqlite3PagerTempSpace(Pager*);
-SQLITE_PRIVATE int sqlite3PagerIsMemdb(Pager*);
-SQLITE_PRIVATE void sqlite3PagerCacheStat(Pager *, int, int, int *);
-SQLITE_PRIVATE void sqlite3PagerClearCache(Pager *);
-SQLITE_PRIVATE int sqlite3SectorSize(sqlite3_file *);
-
-/* Functions used to truncate the database file. */
-SQLITE_PRIVATE void sqlite3PagerTruncateImage(Pager*,Pgno);
-
-#if defined(SQLITE_HAS_CODEC) && !defined(SQLITE_OMIT_WAL)
-SQLITE_PRIVATE void *sqlite3PagerCodec(DbPage *);
-#endif
-
-/* Functions to support testing and debugging. */
-#if !defined(NDEBUG) || defined(SQLITE_TEST)
-SQLITE_PRIVATE Pgno sqlite3PagerPagenumber(DbPage*);
-SQLITE_PRIVATE int sqlite3PagerIswriteable(DbPage*);
-#endif
-#ifdef SQLITE_TEST
-SQLITE_PRIVATE int *sqlite3PagerStats(Pager*);
-SQLITE_PRIVATE void sqlite3PagerRefdump(Pager*);
- void disable_simulated_io_errors(void);
- void enable_simulated_io_errors(void);
-#else
-# define disable_simulated_io_errors()
-# define enable_simulated_io_errors()
-#endif
-
-#endif /* _PAGER_H_ */
-
-/************** End of pager.h ***********************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-/************** Include pcache.h in the middle of sqliteInt.h ****************/
-/************** Begin file pcache.h ******************************************/
-/*
-** 2008 August 05
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This header file defines the interface that the sqlite page cache
-** subsystem.
-*/
-
-#ifndef _PCACHE_H_
-
-typedef struct PgHdr PgHdr;
-typedef struct PCache PCache;
-
-/*
-** Every page in the cache is controlled by an instance of the following
-** structure.
-*/
-struct PgHdr {
- sqlite3_pcache_page *pPage; /* Pcache object page handle */
- void *pData; /* Page data */
- void *pExtra; /* Extra content */
- PgHdr *pDirty; /* Transient list of dirty pages */
- Pager *pPager; /* The pager this page is part of */
- Pgno pgno; /* Page number for this page */
-#ifdef SQLITE_CHECK_PAGES
- u32 pageHash; /* Hash of page content */
-#endif
- u16 flags; /* PGHDR flags defined below */
-
- /**********************************************************************
- ** Elements above are public. All that follows is private to pcache.c
- ** and should not be accessed by other modules.
- */
- i16 nRef; /* Number of users of this page */
- PCache *pCache; /* Cache that owns this page */
-
- PgHdr *pDirtyNext; /* Next element in list of dirty pages */
- PgHdr *pDirtyPrev; /* Previous element in list of dirty pages */
-};
-
-/* Bit values for PgHdr.flags */
-#define PGHDR_DIRTY 0x002 /* Page has changed */
-#define PGHDR_NEED_SYNC 0x004 /* Fsync the rollback journal before
- ** writing this page to the database */
-#define PGHDR_NEED_READ 0x008 /* Content is unread */
-#define PGHDR_REUSE_UNLIKELY 0x010 /* A hint that reuse is unlikely */
-#define PGHDR_DONT_WRITE 0x020 /* Do not write content to disk */
-
-/* Initialize and shutdown the page cache subsystem */
-SQLITE_PRIVATE int sqlite3PcacheInitialize(void);
-SQLITE_PRIVATE void sqlite3PcacheShutdown(void);
-
-/* Page cache buffer management:
-** These routines implement SQLITE_CONFIG_PAGECACHE.
-*/
-SQLITE_PRIVATE void sqlite3PCacheBufferSetup(void *, int sz, int n);
-
-/* Create a new pager cache.
-** Under memory stress, invoke xStress to try to make pages clean.
-** Only clean and unpinned pages can be reclaimed.
-*/
-SQLITE_PRIVATE void sqlite3PcacheOpen(
- int szPage, /* Size of every page */
- int szExtra, /* Extra space associated with each page */
- int bPurgeable, /* True if pages are on backing store */
- int (*xStress)(void*, PgHdr*), /* Call to try to make pages clean */
- void *pStress, /* Argument to xStress */
- PCache *pToInit /* Preallocated space for the PCache */
-);
-
-/* Modify the page-size after the cache has been created. */
-SQLITE_PRIVATE void sqlite3PcacheSetPageSize(PCache *, int);
-
-/* Return the size in bytes of a PCache object. Used to preallocate
-** storage space.
-*/
-SQLITE_PRIVATE int sqlite3PcacheSize(void);
-
-/* One release per successful fetch. Page is pinned until released.
-** Reference counted.
-*/
-SQLITE_PRIVATE int sqlite3PcacheFetch(PCache*, Pgno, int createFlag, PgHdr**);
-SQLITE_PRIVATE void sqlite3PcacheRelease(PgHdr*);
-
-SQLITE_PRIVATE void sqlite3PcacheDrop(PgHdr*); /* Remove page from cache */
-SQLITE_PRIVATE void sqlite3PcacheMakeDirty(PgHdr*); /* Make sure page is marked dirty */
-SQLITE_PRIVATE void sqlite3PcacheMakeClean(PgHdr*); /* Mark a single page as clean */
-SQLITE_PRIVATE void sqlite3PcacheCleanAll(PCache*); /* Mark all dirty list pages as clean */
-
-/* Change a page number. Used by incr-vacuum. */
-SQLITE_PRIVATE void sqlite3PcacheMove(PgHdr*, Pgno);
-
-/* Remove all pages with pgno>x. Reset the cache if x==0 */
-SQLITE_PRIVATE void sqlite3PcacheTruncate(PCache*, Pgno x);
-
-/* Get a list of all dirty pages in the cache, sorted by page number */
-SQLITE_PRIVATE PgHdr *sqlite3PcacheDirtyList(PCache*);
-
-/* Reset and close the cache object */
-SQLITE_PRIVATE void sqlite3PcacheClose(PCache*);
-
-/* Clear flags from pages of the page cache */
-SQLITE_PRIVATE void sqlite3PcacheClearSyncFlags(PCache *);
-
-/* Discard the contents of the cache */
-SQLITE_PRIVATE void sqlite3PcacheClear(PCache*);
-
-/* Return the total number of outstanding page references */
-SQLITE_PRIVATE int sqlite3PcacheRefCount(PCache*);
-
-/* Increment the reference count of an existing page */
-SQLITE_PRIVATE void sqlite3PcacheRef(PgHdr*);
-
-SQLITE_PRIVATE int sqlite3PcachePageRefcount(PgHdr*);
-
-/* Return the total number of pages stored in the cache */
-SQLITE_PRIVATE int sqlite3PcachePagecount(PCache*);
-
-#if defined(SQLITE_CHECK_PAGES) || defined(SQLITE_DEBUG)
-/* Iterate through all dirty pages currently stored in the cache. This
-** interface is only available if SQLITE_CHECK_PAGES is defined when the
-** library is built.
-*/
-SQLITE_PRIVATE void sqlite3PcacheIterateDirty(PCache *pCache, void (*xIter)(PgHdr *));
-#endif
-
-/* Set and get the suggested cache-size for the specified pager-cache.
-**
-** If no global maximum is configured, then the system attempts to limit
-** the total number of pages cached by purgeable pager-caches to the sum
-** of the suggested cache-sizes.
-*/
-SQLITE_PRIVATE void sqlite3PcacheSetCachesize(PCache *, int);
-#ifdef SQLITE_TEST
-SQLITE_PRIVATE int sqlite3PcacheGetCachesize(PCache *);
-#endif
-
-/* Free up as much memory as possible from the page cache */
-SQLITE_PRIVATE void sqlite3PcacheShrink(PCache*);
-
-#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
-/* Try to return memory used by the pcache module to the main memory heap */
-SQLITE_PRIVATE int sqlite3PcacheReleaseMemory(int);
-#endif
-
-#ifdef SQLITE_TEST
-SQLITE_PRIVATE void sqlite3PcacheStats(int*,int*,int*,int*);
-#endif
-
-SQLITE_PRIVATE void sqlite3PCacheSetDefault(void);
-
-#endif /* _PCACHE_H_ */
-
-/************** End of pcache.h **********************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-
-/************** Include os.h in the middle of sqliteInt.h ********************/
-/************** Begin file os.h **********************************************/
-/*
-** 2001 September 16
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This header file (together with is companion C source-code file
-** "os.c") attempt to abstract the underlying operating system so that
-** the SQLite library will work on both POSIX and windows systems.
-**
-** This header file is #include-ed by sqliteInt.h and thus ends up
-** being included by every source file.
-*/
-#ifndef _SQLITE_OS_H_
-#define _SQLITE_OS_H_
-
-/*
-** Figure out if we are dealing with Unix, Windows, or some other
-** operating system. After the following block of preprocess macros,
-** all of SQLITE_OS_UNIX, SQLITE_OS_WIN, and SQLITE_OS_OTHER
-** will defined to either 1 or 0. One of the four will be 1. The other
-** three will be 0.
-*/
-#if defined(SQLITE_OS_OTHER)
-# if SQLITE_OS_OTHER==1
-# undef SQLITE_OS_UNIX
-# define SQLITE_OS_UNIX 0
-# undef SQLITE_OS_WIN
-# define SQLITE_OS_WIN 0
-# else
-# undef SQLITE_OS_OTHER
-# endif
-#endif
-#if !defined(SQLITE_OS_UNIX) && !defined(SQLITE_OS_OTHER)
-# define SQLITE_OS_OTHER 0
-# ifndef SQLITE_OS_WIN
-# if defined(_WIN32) || defined(WIN32) || defined(__CYGWIN__) || defined(__MINGW32__) || defined(__BORLANDC__)
-# define SQLITE_OS_WIN 1
-# define SQLITE_OS_UNIX 0
-# else
-# define SQLITE_OS_WIN 0
-# define SQLITE_OS_UNIX 1
-# endif
-# else
-# define SQLITE_OS_UNIX 0
-# endif
-#else
-# ifndef SQLITE_OS_WIN
-# define SQLITE_OS_WIN 0
-# endif
-#endif
-
-#if SQLITE_OS_WIN
-# include <windows.h>
-#endif
-
-/*
-** Determine if we are dealing with Windows NT.
-**
-** We ought to be able to determine if we are compiling for win98 or winNT
-** using the _WIN32_WINNT macro as follows:
-**
-** #if defined(_WIN32_WINNT)
-** # define SQLITE_OS_WINNT 1
-** #else
-** # define SQLITE_OS_WINNT 0
-** #endif
-**
-** However, vs2005 does not set _WIN32_WINNT by default, as it ought to,
-** so the above test does not work. We'll just assume that everything is
-** winNT unless the programmer explicitly says otherwise by setting
-** SQLITE_OS_WINNT to 0.
-*/
-#if SQLITE_OS_WIN && !defined(SQLITE_OS_WINNT)
-# define SQLITE_OS_WINNT 1
-#endif
-
-/*
-** Determine if we are dealing with WindowsCE - which has a much
-** reduced API.
-*/
-#if defined(_WIN32_WCE)
-# define SQLITE_OS_WINCE 1
-#else
-# define SQLITE_OS_WINCE 0
-#endif
-
-/*
-** Determine if we are dealing with WinRT, which provides only a subset of
-** the full Win32 API.
-*/
-#if !defined(SQLITE_OS_WINRT)
-# define SQLITE_OS_WINRT 0
-#endif
-
-/*
-** When compiled for WinCE or WinRT, there is no concept of the current
-** directory.
- */
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT
-# define SQLITE_CURDIR 1
-#endif
-
-/* If the SET_FULLSYNC macro is not defined above, then make it
-** a no-op
-*/
-#ifndef SET_FULLSYNC
-# define SET_FULLSYNC(x,y)
-#endif
-
-/*
-** The default size of a disk sector
-*/
-#ifndef SQLITE_DEFAULT_SECTOR_SIZE
-# define SQLITE_DEFAULT_SECTOR_SIZE 4096
-#endif
-
-/*
-** Temporary files are named starting with this prefix followed by 16 random
-** alphanumeric characters, and no file extension. They are stored in the
-** OS's standard temporary file directory, and are deleted prior to exit.
-** If sqlite is being embedded in another program, you may wish to change the
-** prefix to reflect your program's name, so that if your program exits
-** prematurely, old temporary files can be easily identified. This can be done
-** using -DSQLITE_TEMP_FILE_PREFIX=myprefix_ on the compiler command line.
-**
-** 2006-10-31: The default prefix used to be "sqlite_". But then
-** Mcafee started using SQLite in their anti-virus product and it
-** started putting files with the "sqlite" name in the c:/temp folder.
-** This annoyed many windows users. Those users would then do a
-** Google search for "sqlite", find the telephone numbers of the
-** developers and call to wake them up at night and complain.
-** For this reason, the default name prefix is changed to be "sqlite"
-** spelled backwards. So the temp files are still identified, but
-** anybody smart enough to figure out the code is also likely smart
-** enough to know that calling the developer will not help get rid
-** of the file.
-*/
-#ifndef SQLITE_TEMP_FILE_PREFIX
-# define SQLITE_TEMP_FILE_PREFIX "etilqs_"
-#endif
-
-/*
-** The following values may be passed as the second argument to
-** sqlite3OsLock(). The various locks exhibit the following semantics:
-**
-** SHARED: Any number of processes may hold a SHARED lock simultaneously.
-** RESERVED: A single process may hold a RESERVED lock on a file at
-** any time. Other processes may hold and obtain new SHARED locks.
-** PENDING: A single process may hold a PENDING lock on a file at
-** any one time. Existing SHARED locks may persist, but no new
-** SHARED locks may be obtained by other processes.
-** EXCLUSIVE: An EXCLUSIVE lock precludes all other locks.
-**
-** PENDING_LOCK may not be passed directly to sqlite3OsLock(). Instead, a
-** process that requests an EXCLUSIVE lock may actually obtain a PENDING
-** lock. This can be upgraded to an EXCLUSIVE lock by a subsequent call to
-** sqlite3OsLock().
-*/
-#define NO_LOCK 0
-#define SHARED_LOCK 1
-#define RESERVED_LOCK 2
-#define PENDING_LOCK 3
-#define EXCLUSIVE_LOCK 4
-
-/*
-** File Locking Notes: (Mostly about windows but also some info for Unix)
-**
-** We cannot use LockFileEx() or UnlockFileEx() on Win95/98/ME because
-** those functions are not available. So we use only LockFile() and
-** UnlockFile().
-**
-** LockFile() prevents not just writing but also reading by other processes.
-** A SHARED_LOCK is obtained by locking a single randomly-chosen
-** byte out of a specific range of bytes. The lock byte is obtained at
-** random so two separate readers can probably access the file at the
-** same time, unless they are unlucky and choose the same lock byte.
-** An EXCLUSIVE_LOCK is obtained by locking all bytes in the range.
-** There can only be one writer. A RESERVED_LOCK is obtained by locking
-** a single byte of the file that is designated as the reserved lock byte.
-** A PENDING_LOCK is obtained by locking a designated byte different from
-** the RESERVED_LOCK byte.
-**
-** On WinNT/2K/XP systems, LockFileEx() and UnlockFileEx() are available,
-** which means we can use reader/writer locks. When reader/writer locks
-** are used, the lock is placed on the same range of bytes that is used
-** for probabilistic locking in Win95/98/ME. Hence, the locking scheme
-** will support two or more Win95 readers or two or more WinNT readers.
-** But a single Win95 reader will lock out all WinNT readers and a single
-** WinNT reader will lock out all other Win95 readers.
-**
-** The following #defines specify the range of bytes used for locking.
-** SHARED_SIZE is the number of bytes available in the pool from which
-** a random byte is selected for a shared lock. The pool of bytes for
-** shared locks begins at SHARED_FIRST.
-**
-** The same locking strategy and
-** byte ranges are used for Unix. This leaves open the possiblity of having
-** clients on win95, winNT, and unix all talking to the same shared file
-** and all locking correctly. To do so would require that samba (or whatever
-** tool is being used for file sharing) implements locks correctly between
-** windows and unix. I'm guessing that isn't likely to happen, but by
-** using the same locking range we are at least open to the possibility.
-**
-** Locking in windows is manditory. For this reason, we cannot store
-** actual data in the bytes used for locking. The pager never allocates
-** the pages involved in locking therefore. SHARED_SIZE is selected so
-** that all locks will fit on a single page even at the minimum page size.
-** PENDING_BYTE defines the beginning of the locks. By default PENDING_BYTE
-** is set high so that we don't have to allocate an unused page except
-** for very large databases. But one should test the page skipping logic
-** by setting PENDING_BYTE low and running the entire regression suite.
-**
-** Changing the value of PENDING_BYTE results in a subtly incompatible
-** file format. Depending on how it is changed, you might not notice
-** the incompatibility right away, even running a full regression test.
-** The default location of PENDING_BYTE is the first byte past the
-** 1GB boundary.
-**
-*/
-#ifdef SQLITE_OMIT_WSD
-# define PENDING_BYTE (0x40000000)
-#else
-# define PENDING_BYTE sqlite3PendingByte
-#endif
-#define RESERVED_BYTE (PENDING_BYTE+1)
-#define SHARED_FIRST (PENDING_BYTE+2)
-#define SHARED_SIZE 510
-
-/*
-** Wrapper around OS specific sqlite3_os_init() function.
-*/
-SQLITE_PRIVATE int sqlite3OsInit(void);
-
-/*
-** Functions for accessing sqlite3_file methods
-*/
-SQLITE_PRIVATE int sqlite3OsClose(sqlite3_file*);
-SQLITE_PRIVATE int sqlite3OsRead(sqlite3_file*, void*, int amt, i64 offset);
-SQLITE_PRIVATE int sqlite3OsWrite(sqlite3_file*, const void*, int amt, i64 offset);
-SQLITE_PRIVATE int sqlite3OsTruncate(sqlite3_file*, i64 size);
-SQLITE_PRIVATE int sqlite3OsSync(sqlite3_file*, int);
-SQLITE_PRIVATE int sqlite3OsFileSize(sqlite3_file*, i64 *pSize);
-SQLITE_PRIVATE int sqlite3OsLock(sqlite3_file*, int);
-SQLITE_PRIVATE int sqlite3OsUnlock(sqlite3_file*, int);
-SQLITE_PRIVATE int sqlite3OsCheckReservedLock(sqlite3_file *id, int *pResOut);
-SQLITE_PRIVATE int sqlite3OsFileControl(sqlite3_file*,int,void*);
-SQLITE_PRIVATE void sqlite3OsFileControlHint(sqlite3_file*,int,void*);
-#define SQLITE_FCNTL_DB_UNCHANGED 0xca093fa0
-SQLITE_PRIVATE int sqlite3OsSectorSize(sqlite3_file *id);
-SQLITE_PRIVATE int sqlite3OsDeviceCharacteristics(sqlite3_file *id);
-SQLITE_PRIVATE int sqlite3OsShmMap(sqlite3_file *,int,int,int,void volatile **);
-SQLITE_PRIVATE int sqlite3OsShmLock(sqlite3_file *id, int, int, int);
-SQLITE_PRIVATE void sqlite3OsShmBarrier(sqlite3_file *id);
-SQLITE_PRIVATE int sqlite3OsShmUnmap(sqlite3_file *id, int);
-
-
-/*
-** Functions for accessing sqlite3_vfs methods
-*/
-SQLITE_PRIVATE int sqlite3OsOpen(sqlite3_vfs *, const char *, sqlite3_file*, int, int *);
-SQLITE_PRIVATE int sqlite3OsDelete(sqlite3_vfs *, const char *, int);
-SQLITE_PRIVATE int sqlite3OsAccess(sqlite3_vfs *, const char *, int, int *pResOut);
-SQLITE_PRIVATE int sqlite3OsFullPathname(sqlite3_vfs *, const char *, int, char *);
-#ifndef SQLITE_OMIT_LOAD_EXTENSION
-SQLITE_PRIVATE void *sqlite3OsDlOpen(sqlite3_vfs *, const char *);
-SQLITE_PRIVATE void sqlite3OsDlError(sqlite3_vfs *, int, char *);
-SQLITE_PRIVATE void (*sqlite3OsDlSym(sqlite3_vfs *, void *, const char *))(void);
-SQLITE_PRIVATE void sqlite3OsDlClose(sqlite3_vfs *, void *);
-#endif /* SQLITE_OMIT_LOAD_EXTENSION */
-SQLITE_PRIVATE int sqlite3OsRandomness(sqlite3_vfs *, int, char *);
-SQLITE_PRIVATE int sqlite3OsSleep(sqlite3_vfs *, int);
-SQLITE_PRIVATE int sqlite3OsCurrentTimeInt64(sqlite3_vfs *, sqlite3_int64*);
-
-/*
-** Convenience functions for opening and closing files using
-** sqlite3_malloc() to obtain space for the file-handle structure.
-*/
-SQLITE_PRIVATE int sqlite3OsOpenMalloc(sqlite3_vfs *, const char *, sqlite3_file **, int,int*);
-SQLITE_PRIVATE int sqlite3OsCloseFree(sqlite3_file *);
-
-#endif /* _SQLITE_OS_H_ */
-
-/************** End of os.h **************************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-/************** Include mutex.h in the middle of sqliteInt.h *****************/
-/************** Begin file mutex.h *******************************************/
-/*
-** 2007 August 28
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains the common header for all mutex implementations.
-** The sqliteInt.h header #includes this file so that it is available
-** to all source files. We break it out in an effort to keep the code
-** better organized.
-**
-** NOTE: source files should *not* #include this header file directly.
-** Source files should #include the sqliteInt.h file and let that file
-** include this one indirectly.
-*/
-
-
-/*
-** Figure out what version of the code to use. The choices are
-**
-** SQLITE_MUTEX_OMIT No mutex logic. Not even stubs. The
-** mutexes implemention cannot be overridden
-** at start-time.
-**
-** SQLITE_MUTEX_NOOP For single-threaded applications. No
-** mutual exclusion is provided. But this
-** implementation can be overridden at
-** start-time.
-**
-** SQLITE_MUTEX_PTHREADS For multi-threaded applications on Unix.
-**
-** SQLITE_MUTEX_W32 For multi-threaded applications on Win32.
-*/
-#if !SQLITE_THREADSAFE
-# define SQLITE_MUTEX_OMIT
-#endif
-#if SQLITE_THREADSAFE && !defined(SQLITE_MUTEX_NOOP)
-# if SQLITE_OS_UNIX
-# define SQLITE_MUTEX_PTHREADS
-# elif SQLITE_OS_WIN
-# define SQLITE_MUTEX_W32
-# else
-# define SQLITE_MUTEX_NOOP
-# endif
-#endif
-
-#ifdef SQLITE_MUTEX_OMIT
-/*
-** If this is a no-op implementation, implement everything as macros.
-*/
-#define sqlite3_mutex_alloc(X) ((sqlite3_mutex*)8)
-#define sqlite3_mutex_free(X)
-#define sqlite3_mutex_enter(X)
-#define sqlite3_mutex_try(X) SQLITE_OK
-#define sqlite3_mutex_leave(X)
-#define sqlite3_mutex_held(X) ((void)(X),1)
-#define sqlite3_mutex_notheld(X) ((void)(X),1)
-#define sqlite3MutexAlloc(X) ((sqlite3_mutex*)8)
-#define sqlite3MutexInit() SQLITE_OK
-#define sqlite3MutexEnd()
-#define MUTEX_LOGIC(X)
-#else
-#define MUTEX_LOGIC(X) X
-#endif /* defined(SQLITE_MUTEX_OMIT) */
-
-/************** End of mutex.h ***********************************************/
-/************** Continuing where we left off in sqliteInt.h ******************/
-
-
-/*
-** Each database file to be accessed by the system is an instance
-** of the following structure. There are normally two of these structures
-** in the sqlite.aDb[] array. aDb[0] is the main database file and
-** aDb[1] is the database file used to hold temporary tables. Additional
-** databases may be attached.
-*/
-struct Db {
- char *zName; /* Name of this database */
- Btree *pBt; /* The B*Tree structure for this database file */
- u8 inTrans; /* 0: not writable. 1: Transaction. 2: Checkpoint */
- u8 safety_level; /* How aggressive at syncing data to disk */
- Schema *pSchema; /* Pointer to database schema (possibly shared) */
-};
-
-/*
-** An instance of the following structure stores a database schema.
-**
-** Most Schema objects are associated with a Btree. The exception is
-** the Schema for the TEMP databaes (sqlite3.aDb[1]) which is free-standing.
-** In shared cache mode, a single Schema object can be shared by multiple
-** Btrees that refer to the same underlying BtShared object.
-**
-** Schema objects are automatically deallocated when the last Btree that
-** references them is destroyed. The TEMP Schema is manually freed by
-** sqlite3_close().
-*
-** A thread must be holding a mutex on the corresponding Btree in order
-** to access Schema content. This implies that the thread must also be
-** holding a mutex on the sqlite3 connection pointer that owns the Btree.
-** For a TEMP Schema, only the connection mutex is required.
-*/
-struct Schema {
- int schema_cookie; /* Database schema version number for this file */
- int iGeneration; /* Generation counter. Incremented with each change */
- Hash tblHash; /* All tables indexed by name */
- Hash idxHash; /* All (named) indices indexed by name */
- Hash trigHash; /* All triggers indexed by name */
- Hash fkeyHash; /* All foreign keys by referenced table name */
- Table *pSeqTab; /* The sqlite_sequence table used by AUTOINCREMENT */
- u8 file_format; /* Schema format version for this file */
- u8 enc; /* Text encoding used by this database */
- u16 flags; /* Flags associated with this schema */
- int cache_size; /* Number of pages to use in the cache */
-};
-
-/*
-** These macros can be used to test, set, or clear bits in the
-** Db.pSchema->flags field.
-*/
-#define DbHasProperty(D,I,P) (((D)->aDb[I].pSchema->flags&(P))==(P))
-#define DbHasAnyProperty(D,I,P) (((D)->aDb[I].pSchema->flags&(P))!=0)
-#define DbSetProperty(D,I,P) (D)->aDb[I].pSchema->flags|=(P)
-#define DbClearProperty(D,I,P) (D)->aDb[I].pSchema->flags&=~(P)
-
-/*
-** Allowed values for the DB.pSchema->flags field.
-**
-** The DB_SchemaLoaded flag is set after the database schema has been
-** read into internal hash tables.
-**
-** DB_UnresetViews means that one or more views have column names that
-** have been filled out. If the schema changes, these column names might
-** changes and so the view will need to be reset.
-*/
-#define DB_SchemaLoaded 0x0001 /* The schema has been loaded */
-#define DB_UnresetViews 0x0002 /* Some views have defined column names */
-#define DB_Empty 0x0004 /* The file is empty (length 0 bytes) */
-
-/*
-** The number of different kinds of things that can be limited
-** using the sqlite3_limit() interface.
-*/
-#define SQLITE_N_LIMIT (SQLITE_LIMIT_TRIGGER_DEPTH+1)
-
-/*
-** Lookaside malloc is a set of fixed-size buffers that can be used
-** to satisfy small transient memory allocation requests for objects
-** associated with a particular database connection. The use of
-** lookaside malloc provides a significant performance enhancement
-** (approx 10%) by avoiding numerous malloc/free requests while parsing
-** SQL statements.
-**
-** The Lookaside structure holds configuration information about the
-** lookaside malloc subsystem. Each available memory allocation in
-** the lookaside subsystem is stored on a linked list of LookasideSlot
-** objects.
-**
-** Lookaside allocations are only allowed for objects that are associated
-** with a particular database connection. Hence, schema information cannot
-** be stored in lookaside because in shared cache mode the schema information
-** is shared by multiple database connections. Therefore, while parsing
-** schema information, the Lookaside.bEnabled flag is cleared so that
-** lookaside allocations are not used to construct the schema objects.
-*/
-struct Lookaside {
- u16 sz; /* Size of each buffer in bytes */
- u8 bEnabled; /* False to disable new lookaside allocations */
- u8 bMalloced; /* True if pStart obtained from sqlite3_malloc() */
- int nOut; /* Number of buffers currently checked out */
- int mxOut; /* Highwater mark for nOut */
- int anStat[3]; /* 0: hits. 1: size misses. 2: full misses */
- LookasideSlot *pFree; /* List of available buffers */
- void *pStart; /* First byte of available memory space */
- void *pEnd; /* First byte past end of available space */
-};
-struct LookasideSlot {
- LookasideSlot *pNext; /* Next buffer in the list of free buffers */
-};
-
-/*
-** A hash table for function definitions.
-**
-** Hash each FuncDef structure into one of the FuncDefHash.a[] slots.
-** Collisions are on the FuncDef.pHash chain.
-*/
-struct FuncDefHash {
- FuncDef *a[23]; /* Hash table for functions */
-};
-
-/*
-** Each database connection is an instance of the following structure.
-*/
-struct sqlite3 {
- sqlite3_vfs *pVfs; /* OS Interface */
- struct Vdbe *pVdbe; /* List of active virtual machines */
- CollSeq *pDfltColl; /* The default collating sequence (BINARY) */
- sqlite3_mutex *mutex; /* Connection mutex */
- Db *aDb; /* All backends */
- int nDb; /* Number of backends currently in use */
- int flags; /* Miscellaneous flags. See below */
- i64 lastRowid; /* ROWID of most recent insert (see above) */
- unsigned int openFlags; /* Flags passed to sqlite3_vfs.xOpen() */
- int errCode; /* Most recent error code (SQLITE_*) */
- int errMask; /* & result codes with this before returning */
- u16 dbOptFlags; /* Flags to enable/disable optimizations */
- u8 autoCommit; /* The auto-commit flag. */
- u8 temp_store; /* 1: file 2: memory 0: default */
- u8 mallocFailed; /* True if we have seen a malloc failure */
- u8 dfltLockMode; /* Default locking-mode for attached dbs */
- signed char nextAutovac; /* Autovac setting after VACUUM if >=0 */
- u8 suppressErr; /* Do not issue error messages if true */
- u8 vtabOnConflict; /* Value to return for s3_vtab_on_conflict() */
- u8 isTransactionSavepoint; /* True if the outermost savepoint is a TS */
- int nextPagesize; /* Pagesize after VACUUM if >0 */
- u32 magic; /* Magic number for detect library misuse */
- int nChange; /* Value returned by sqlite3_changes() */
- int nTotalChange; /* Value returned by sqlite3_total_changes() */
- int aLimit[SQLITE_N_LIMIT]; /* Limits */
- struct sqlite3InitInfo { /* Information used during initialization */
- int newTnum; /* Rootpage of table being initialized */
- u8 iDb; /* Which db file is being initialized */
- u8 busy; /* TRUE if currently initializing */
- u8 orphanTrigger; /* Last statement is orphaned TEMP trigger */
- } init;
- int activeVdbeCnt; /* Number of VDBEs currently executing */
- int writeVdbeCnt; /* Number of active VDBEs that are writing */
- int vdbeExecCnt; /* Number of nested calls to VdbeExec() */
- int nExtension; /* Number of loaded extensions */
- void **aExtension; /* Array of shared library handles */
- void (*xTrace)(void*,const char*); /* Trace function */
- void *pTraceArg; /* Argument to the trace function */
- void (*xProfile)(void*,const char*,u64); /* Profiling function */
- void *pProfileArg; /* Argument to profile function */
- void *pCommitArg; /* Argument to xCommitCallback() */
- int (*xCommitCallback)(void*); /* Invoked at every commit. */
- void *pRollbackArg; /* Argument to xRollbackCallback() */
- void (*xRollbackCallback)(void*); /* Invoked at every commit. */
- void *pUpdateArg;
- void (*xUpdateCallback)(void*,int, const char*,const char*,sqlite_int64);
-#ifndef SQLITE_OMIT_WAL
- int (*xWalCallback)(void *, sqlite3 *, const char *, int);
- void *pWalArg;
-#endif
- void(*xCollNeeded)(void*,sqlite3*,int eTextRep,const char*);
- void(*xCollNeeded16)(void*,sqlite3*,int eTextRep,const void*);
- void *pCollNeededArg;
- sqlite3_value *pErr; /* Most recent error message */
- char *zErrMsg; /* Most recent error message (UTF-8 encoded) */
- char *zErrMsg16; /* Most recent error message (UTF-16 encoded) */
- union {
- volatile int isInterrupted; /* True if sqlite3_interrupt has been called */
- double notUsed1; /* Spacer */
- } u1;
- Lookaside lookaside; /* Lookaside malloc configuration */
-#ifndef SQLITE_OMIT_AUTHORIZATION
- int (*xAuth)(void*,int,const char*,const char*,const char*,const char*);
- /* Access authorization function */
- void *pAuthArg; /* 1st argument to the access auth function */
-#endif
-#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
- int (*xProgress)(void *); /* The progress callback */
- void *pProgressArg; /* Argument to the progress callback */
- int nProgressOps; /* Number of opcodes for progress callback */
-#endif
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- int nVTrans; /* Allocated size of aVTrans */
- Hash aModule; /* populated by sqlite3_create_module() */
- VtabCtx *pVtabCtx; /* Context for active vtab connect/create */
- VTable **aVTrans; /* Virtual tables with open transactions */
- VTable *pDisconnect; /* Disconnect these in next sqlite3_prepare() */
-#endif
- FuncDefHash aFunc; /* Hash table of connection functions */
- Hash aCollSeq; /* All collating sequences */
- BusyHandler busyHandler; /* Busy callback */
- Db aDbStatic[2]; /* Static space for the 2 default backends */
- Savepoint *pSavepoint; /* List of active savepoints */
- int busyTimeout; /* Busy handler timeout, in msec */
- int nSavepoint; /* Number of non-transaction savepoints */
- int nStatement; /* Number of nested statement-transactions */
- i64 nDeferredCons; /* Net deferred constraints this transaction. */
- int *pnBytesFreed; /* If not NULL, increment this in DbFree() */
-
-#ifdef SQLITE_ENABLE_UNLOCK_NOTIFY
- /* The following variables are all protected by the STATIC_MASTER
- ** mutex, not by sqlite3.mutex. They are used by code in notify.c.
- **
- ** When X.pUnlockConnection==Y, that means that X is waiting for Y to
- ** unlock so that it can proceed.
- **
- ** When X.pBlockingConnection==Y, that means that something that X tried
- ** tried to do recently failed with an SQLITE_LOCKED error due to locks
- ** held by Y.
- */
- sqlite3 *pBlockingConnection; /* Connection that caused SQLITE_LOCKED */
- sqlite3 *pUnlockConnection; /* Connection to watch for unlock */
- void *pUnlockArg; /* Argument to xUnlockNotify */
- void (*xUnlockNotify)(void **, int); /* Unlock notify callback */
- sqlite3 *pNextBlocked; /* Next in list of all blocked connections */
-#endif
-};
-
-/*
-** A macro to discover the encoding of a database.
-*/
-#define ENC(db) ((db)->aDb[0].pSchema->enc)
-
-/*
-** Possible values for the sqlite3.flags.
-*/
-#define SQLITE_VdbeTrace 0x00000001 /* True to trace VDBE execution */
-#define SQLITE_InternChanges 0x00000002 /* Uncommitted Hash table changes */
-#define SQLITE_FullColNames 0x00000004 /* Show full column names on SELECT */
-#define SQLITE_ShortColNames 0x00000008 /* Show short columns names */
-#define SQLITE_CountRows 0x00000010 /* Count rows changed by INSERT, */
- /* DELETE, or UPDATE and return */
- /* the count using a callback. */
-#define SQLITE_NullCallback 0x00000020 /* Invoke the callback once if the */
- /* result set is empty */
-#define SQLITE_SqlTrace 0x00000040 /* Debug print SQL as it executes */
-#define SQLITE_VdbeListing 0x00000080 /* Debug listings of VDBE programs */
-#define SQLITE_WriteSchema 0x00000100 /* OK to update SQLITE_MASTER */
-#define SQLITE_VdbeAddopTrace 0x00000200 /* Trace sqlite3VdbeAddOp() calls */
-#define SQLITE_IgnoreChecks 0x00000400 /* Do not enforce check constraints */
-#define SQLITE_ReadUncommitted 0x0000800 /* For shared-cache mode */
-#define SQLITE_LegacyFileFmt 0x00001000 /* Create new databases in format 1 */
-#define SQLITE_FullFSync 0x00002000 /* Use full fsync on the backend */
-#define SQLITE_CkptFullFSync 0x00004000 /* Use full fsync for checkpoint */
-#define SQLITE_RecoveryMode 0x00008000 /* Ignore schema errors */
-#define SQLITE_ReverseOrder 0x00010000 /* Reverse unordered SELECTs */
-#define SQLITE_RecTriggers 0x00020000 /* Enable recursive triggers */
-#define SQLITE_ForeignKeys 0x00040000 /* Enforce foreign key constraints */
-#define SQLITE_AutoIndex 0x00080000 /* Enable automatic indexes */
-#define SQLITE_PreferBuiltin 0x00100000 /* Preference to built-in funcs */
-#define SQLITE_LoadExtension 0x00200000 /* Enable load_extension */
-#define SQLITE_EnableTrigger 0x00400000 /* True to enable triggers */
-
-/*
-** Bits of the sqlite3.dbOptFlags field that are used by the
-** sqlite3_test_control(SQLITE_TESTCTRL_OPTIMIZATIONS,...) interface to
-** selectively disable various optimizations.
-*/
-#define SQLITE_QueryFlattener 0x0001 /* Query flattening */
-#define SQLITE_ColumnCache 0x0002 /* Column cache */
-#define SQLITE_GroupByOrder 0x0004 /* GROUPBY cover of ORDERBY */
-#define SQLITE_FactorOutConst 0x0008 /* Constant factoring */
-#define SQLITE_IdxRealAsInt 0x0010 /* Store REAL as INT in indices */
-#define SQLITE_DistinctOpt 0x0020 /* DISTINCT using indexes */
-#define SQLITE_CoverIdxScan 0x0040 /* Covering index scans */
-#define SQLITE_OrderByIdxJoin 0x0080 /* ORDER BY of joins via index */
-#define SQLITE_SubqCoroutine 0x0100 /* Evaluate subqueries as coroutines */
-#define SQLITE_Transitive 0x0200 /* Transitive constraints */
-#define SQLITE_AllOpts 0xffff /* All optimizations */
-
-/*
-** Macros for testing whether or not optimizations are enabled or disabled.
-*/
-#ifndef SQLITE_OMIT_BUILTIN_TEST
-#define OptimizationDisabled(db, mask) (((db)->dbOptFlags&(mask))!=0)
-#define OptimizationEnabled(db, mask) (((db)->dbOptFlags&(mask))==0)
-#else
-#define OptimizationDisabled(db, mask) 0
-#define OptimizationEnabled(db, mask) 1
-#endif
-
-/*
-** Possible values for the sqlite.magic field.
-** The numbers are obtained at random and have no special meaning, other
-** than being distinct from one another.
-*/
-#define SQLITE_MAGIC_OPEN 0xa029a697 /* Database is open */
-#define SQLITE_MAGIC_CLOSED 0x9f3c2d33 /* Database is closed */
-#define SQLITE_MAGIC_SICK 0x4b771290 /* Error and awaiting close */
-#define SQLITE_MAGIC_BUSY 0xf03b7906 /* Database currently in use */
-#define SQLITE_MAGIC_ERROR 0xb5357930 /* An SQLITE_MISUSE error occurred */
-#define SQLITE_MAGIC_ZOMBIE 0x64cffc7f /* Close with last statement close */
-
-/*
-** Each SQL function is defined by an instance of the following
-** structure. A pointer to this structure is stored in the sqlite.aFunc
-** hash table. When multiple functions have the same name, the hash table
-** points to a linked list of these structures.
-*/
-struct FuncDef {
- i16 nArg; /* Number of arguments. -1 means unlimited */
- u8 iPrefEnc; /* Preferred text encoding (SQLITE_UTF8, 16LE, 16BE) */
- u8 flags; /* Some combination of SQLITE_FUNC_* */
- void *pUserData; /* User data parameter */
- FuncDef *pNext; /* Next function with same name */
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**); /* Regular function */
- void (*xStep)(sqlite3_context*,int,sqlite3_value**); /* Aggregate step */
- void (*xFinalize)(sqlite3_context*); /* Aggregate finalizer */
- char *zName; /* SQL name of the function. */
- FuncDef *pHash; /* Next with a different name but the same hash */
- FuncDestructor *pDestructor; /* Reference counted destructor function */
-};
-
-/*
-** This structure encapsulates a user-function destructor callback (as
-** configured using create_function_v2()) and a reference counter. When
-** create_function_v2() is called to create a function with a destructor,
-** a single object of this type is allocated. FuncDestructor.nRef is set to
-** the number of FuncDef objects created (either 1 or 3, depending on whether
-** or not the specified encoding is SQLITE_ANY). The FuncDef.pDestructor
-** member of each of the new FuncDef objects is set to point to the allocated
-** FuncDestructor.
-**
-** Thereafter, when one of the FuncDef objects is deleted, the reference
-** count on this object is decremented. When it reaches 0, the destructor
-** is invoked and the FuncDestructor structure freed.
-*/
-struct FuncDestructor {
- int nRef;
- void (*xDestroy)(void *);
- void *pUserData;
-};
-
-/*
-** Possible values for FuncDef.flags. Note that the _LENGTH and _TYPEOF
-** values must correspond to OPFLAG_LENGTHARG and OPFLAG_TYPEOFARG. There
-** are assert() statements in the code to verify this.
-*/
-#define SQLITE_FUNC_LIKE 0x01 /* Candidate for the LIKE optimization */
-#define SQLITE_FUNC_CASE 0x02 /* Case-sensitive LIKE-type function */
-#define SQLITE_FUNC_EPHEM 0x04 /* Ephemeral. Delete with VDBE */
-#define SQLITE_FUNC_NEEDCOLL 0x08 /* sqlite3GetFuncCollSeq() might be called */
-#define SQLITE_FUNC_COUNT 0x10 /* Built-in count(*) aggregate */
-#define SQLITE_FUNC_COALESCE 0x20 /* Built-in coalesce() or ifnull() function */
-#define SQLITE_FUNC_LENGTH 0x40 /* Built-in length() function */
-#define SQLITE_FUNC_TYPEOF 0x80 /* Built-in typeof() function */
-
-/*
-** The following three macros, FUNCTION(), LIKEFUNC() and AGGREGATE() are
-** used to create the initializers for the FuncDef structures.
-**
-** FUNCTION(zName, nArg, iArg, bNC, xFunc)
-** Used to create a scalar function definition of a function zName
-** implemented by C function xFunc that accepts nArg arguments. The
-** value passed as iArg is cast to a (void*) and made available
-** as the user-data (sqlite3_user_data()) for the function. If
-** argument bNC is true, then the SQLITE_FUNC_NEEDCOLL flag is set.
-**
-** AGGREGATE(zName, nArg, iArg, bNC, xStep, xFinal)
-** Used to create an aggregate function definition implemented by
-** the C functions xStep and xFinal. The first four parameters
-** are interpreted in the same way as the first 4 parameters to
-** FUNCTION().
-**
-** LIKEFUNC(zName, nArg, pArg, flags)
-** Used to create a scalar function definition of a function zName
-** that accepts nArg arguments and is implemented by a call to C
-** function likeFunc. Argument pArg is cast to a (void *) and made
-** available as the function user-data (sqlite3_user_data()). The
-** FuncDef.flags variable is set to the value passed as the flags
-** parameter.
-*/
-#define FUNCTION(zName, nArg, iArg, bNC, xFunc) \
- {nArg, SQLITE_UTF8, (bNC*SQLITE_FUNC_NEEDCOLL), \
- SQLITE_INT_TO_PTR(iArg), 0, xFunc, 0, 0, #zName, 0, 0}
-#define FUNCTION2(zName, nArg, iArg, bNC, xFunc, extraFlags) \
- {nArg, SQLITE_UTF8, (bNC*SQLITE_FUNC_NEEDCOLL)|extraFlags, \
- SQLITE_INT_TO_PTR(iArg), 0, xFunc, 0, 0, #zName, 0, 0}
-#define STR_FUNCTION(zName, nArg, pArg, bNC, xFunc) \
- {nArg, SQLITE_UTF8, bNC*SQLITE_FUNC_NEEDCOLL, \
- pArg, 0, xFunc, 0, 0, #zName, 0, 0}
-#define LIKEFUNC(zName, nArg, arg, flags) \
- {nArg, SQLITE_UTF8, flags, (void *)arg, 0, likeFunc, 0, 0, #zName, 0, 0}
-#define AGGREGATE(zName, nArg, arg, nc, xStep, xFinal) \
- {nArg, SQLITE_UTF8, nc*SQLITE_FUNC_NEEDCOLL, \
- SQLITE_INT_TO_PTR(arg), 0, 0, xStep,xFinal,#zName,0,0}
-
-/*
-** All current savepoints are stored in a linked list starting at
-** sqlite3.pSavepoint. The first element in the list is the most recently
-** opened savepoint. Savepoints are added to the list by the vdbe
-** OP_Savepoint instruction.
-*/
-struct Savepoint {
- char *zName; /* Savepoint name (nul-terminated) */
- i64 nDeferredCons; /* Number of deferred fk violations */
- Savepoint *pNext; /* Parent savepoint (if any) */
-};
-
-/*
-** The following are used as the second parameter to sqlite3Savepoint(),
-** and as the P1 argument to the OP_Savepoint instruction.
-*/
-#define SAVEPOINT_BEGIN 0
-#define SAVEPOINT_RELEASE 1
-#define SAVEPOINT_ROLLBACK 2
-
-
-/*
-** Each SQLite module (virtual table definition) is defined by an
-** instance of the following structure, stored in the sqlite3.aModule
-** hash table.
-*/
-struct Module {
- const sqlite3_module *pModule; /* Callback pointers */
- const char *zName; /* Name passed to create_module() */
- void *pAux; /* pAux passed to create_module() */
- void (*xDestroy)(void *); /* Module destructor function */
-};
-
-/*
-** information about each column of an SQL table is held in an instance
-** of this structure.
-*/
-struct Column {
- char *zName; /* Name of this column */
- Expr *pDflt; /* Default value of this column */
- char *zDflt; /* Original text of the default value */
- char *zType; /* Data type for this column */
- char *zColl; /* Collating sequence. If NULL, use the default */
- u8 notNull; /* An OE_ code for handling a NOT NULL constraint */
- char affinity; /* One of the SQLITE_AFF_... values */
- u16 colFlags; /* Boolean properties. See COLFLAG_ defines below */
-};
-
-/* Allowed values for Column.colFlags:
-*/
-#define COLFLAG_PRIMKEY 0x0001 /* Column is part of the primary key */
-#define COLFLAG_HIDDEN 0x0002 /* A hidden column in a virtual table */
-
-/*
-** A "Collating Sequence" is defined by an instance of the following
-** structure. Conceptually, a collating sequence consists of a name and
-** a comparison routine that defines the order of that sequence.
-**
-** If CollSeq.xCmp is NULL, it means that the
-** collating sequence is undefined. Indices built on an undefined
-** collating sequence may not be read or written.
-*/
-struct CollSeq {
- char *zName; /* Name of the collating sequence, UTF-8 encoded */
- u8 enc; /* Text encoding handled by xCmp() */
- void *pUser; /* First argument to xCmp() */
- int (*xCmp)(void*,int, const void*, int, const void*);
- void (*xDel)(void*); /* Destructor for pUser */
-};
-
-/*
-** A sort order can be either ASC or DESC.
-*/
-#define SQLITE_SO_ASC 0 /* Sort in ascending order */
-#define SQLITE_SO_DESC 1 /* Sort in ascending order */
-
-/*
-** Column affinity types.
-**
-** These used to have mnemonic name like 'i' for SQLITE_AFF_INTEGER and
-** 't' for SQLITE_AFF_TEXT. But we can save a little space and improve
-** the speed a little by numbering the values consecutively.
-**
-** But rather than start with 0 or 1, we begin with 'a'. That way,
-** when multiple affinity types are concatenated into a string and
-** used as the P4 operand, they will be more readable.
-**
-** Note also that the numeric types are grouped together so that testing
-** for a numeric type is a single comparison.
-*/
-#define SQLITE_AFF_TEXT 'a'
-#define SQLITE_AFF_NONE 'b'
-#define SQLITE_AFF_NUMERIC 'c'
-#define SQLITE_AFF_INTEGER 'd'
-#define SQLITE_AFF_REAL 'e'
-
-#define sqlite3IsNumericAffinity(X) ((X)>=SQLITE_AFF_NUMERIC)
-
-/*
-** The SQLITE_AFF_MASK values masks off the significant bits of an
-** affinity value.
-*/
-#define SQLITE_AFF_MASK 0x67
-
-/*
-** Additional bit values that can be ORed with an affinity without
-** changing the affinity.
-*/
-#define SQLITE_JUMPIFNULL 0x08 /* jumps if either operand is NULL */
-#define SQLITE_STOREP2 0x10 /* Store result in reg[P2] rather than jump */
-#define SQLITE_NULLEQ 0x80 /* NULL=NULL */
-
-/*
-** An object of this type is created for each virtual table present in
-** the database schema.
-**
-** If the database schema is shared, then there is one instance of this
-** structure for each database connection (sqlite3*) that uses the shared
-** schema. This is because each database connection requires its own unique
-** instance of the sqlite3_vtab* handle used to access the virtual table
-** implementation. sqlite3_vtab* handles can not be shared between
-** database connections, even when the rest of the in-memory database
-** schema is shared, as the implementation often stores the database
-** connection handle passed to it via the xConnect() or xCreate() method
-** during initialization internally. This database connection handle may
-** then be used by the virtual table implementation to access real tables
-** within the database. So that they appear as part of the callers
-** transaction, these accesses need to be made via the same database
-** connection as that used to execute SQL operations on the virtual table.
-**
-** All VTable objects that correspond to a single table in a shared
-** database schema are initially stored in a linked-list pointed to by
-** the Table.pVTable member variable of the corresponding Table object.
-** When an sqlite3_prepare() operation is required to access the virtual
-** table, it searches the list for the VTable that corresponds to the
-** database connection doing the preparing so as to use the correct
-** sqlite3_vtab* handle in the compiled query.
-**
-** When an in-memory Table object is deleted (for example when the
-** schema is being reloaded for some reason), the VTable objects are not
-** deleted and the sqlite3_vtab* handles are not xDisconnect()ed
-** immediately. Instead, they are moved from the Table.pVTable list to
-** another linked list headed by the sqlite3.pDisconnect member of the
-** corresponding sqlite3 structure. They are then deleted/xDisconnected
-** next time a statement is prepared using said sqlite3*. This is done
-** to avoid deadlock issues involving multiple sqlite3.mutex mutexes.
-** Refer to comments above function sqlite3VtabUnlockList() for an
-** explanation as to why it is safe to add an entry to an sqlite3.pDisconnect
-** list without holding the corresponding sqlite3.mutex mutex.
-**
-** The memory for objects of this type is always allocated by
-** sqlite3DbMalloc(), using the connection handle stored in VTable.db as
-** the first argument.
-*/
-struct VTable {
- sqlite3 *db; /* Database connection associated with this table */
- Module *pMod; /* Pointer to module implementation */
- sqlite3_vtab *pVtab; /* Pointer to vtab instance */
- int nRef; /* Number of pointers to this structure */
- u8 bConstraint; /* True if constraints are supported */
- int iSavepoint; /* Depth of the SAVEPOINT stack */
- VTable *pNext; /* Next in linked list (see above) */
-};
-
-/*
-** Each SQL table is represented in memory by an instance of the
-** following structure.
-**
-** Table.zName is the name of the table. The case of the original
-** CREATE TABLE statement is stored, but case is not significant for
-** comparisons.
-**
-** Table.nCol is the number of columns in this table. Table.aCol is a
-** pointer to an array of Column structures, one for each column.
-**
-** If the table has an INTEGER PRIMARY KEY, then Table.iPKey is the index of
-** the column that is that key. Otherwise Table.iPKey is negative. Note
-** that the datatype of the PRIMARY KEY must be INTEGER for this field to
-** be set. An INTEGER PRIMARY KEY is used as the rowid for each row of
-** the table. If a table has no INTEGER PRIMARY KEY, then a random rowid
-** is generated for each row of the table. TF_HasPrimaryKey is set if
-** the table has any PRIMARY KEY, INTEGER or otherwise.
-**
-** Table.tnum is the page number for the root BTree page of the table in the
-** database file. If Table.iDb is the index of the database table backend
-** in sqlite.aDb[]. 0 is for the main database and 1 is for the file that
-** holds temporary tables and indices. If TF_Ephemeral is set
-** then the table is stored in a file that is automatically deleted
-** when the VDBE cursor to the table is closed. In this case Table.tnum
-** refers VDBE cursor number that holds the table open, not to the root
-** page number. Transient tables are used to hold the results of a
-** sub-query that appears instead of a real table name in the FROM clause
-** of a SELECT statement.
-*/
-struct Table {
- char *zName; /* Name of the table or view */
- Column *aCol; /* Information about each column */
- Index *pIndex; /* List of SQL indexes on this table. */
- Select *pSelect; /* NULL for tables. Points to definition if a view. */
- FKey *pFKey; /* Linked list of all foreign keys in this table */
- char *zColAff; /* String defining the affinity of each column */
-#ifndef SQLITE_OMIT_CHECK
- ExprList *pCheck; /* All CHECK constraints */
-#endif
- tRowcnt nRowEst; /* Estimated rows in table - from sqlite_stat1 table */
- int tnum; /* Root BTree node for this table (see note above) */
- i16 iPKey; /* If not negative, use aCol[iPKey] as the primary key */
- i16 nCol; /* Number of columns in this table */
- u16 nRef; /* Number of pointers to this Table */
- u8 tabFlags; /* Mask of TF_* values */
- u8 keyConf; /* What to do in case of uniqueness conflict on iPKey */
-#ifndef SQLITE_OMIT_ALTERTABLE
- int addColOffset; /* Offset in CREATE TABLE stmt to add a new column */
-#endif
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- int nModuleArg; /* Number of arguments to the module */
- char **azModuleArg; /* Text of all module args. [0] is module name */
- VTable *pVTable; /* List of VTable objects. */
-#endif
- Trigger *pTrigger; /* List of triggers stored in pSchema */
- Schema *pSchema; /* Schema that contains this table */
- Table *pNextZombie; /* Next on the Parse.pZombieTab list */
-};
-
-/*
-** Allowed values for Tabe.tabFlags.
-*/
-#define TF_Readonly 0x01 /* Read-only system table */
-#define TF_Ephemeral 0x02 /* An ephemeral table */
-#define TF_HasPrimaryKey 0x04 /* Table has a primary key */
-#define TF_Autoincrement 0x08 /* Integer primary key is autoincrement */
-#define TF_Virtual 0x10 /* Is a virtual table */
-
-
-/*
-** Test to see whether or not a table is a virtual table. This is
-** done as a macro so that it will be optimized out when virtual
-** table support is omitted from the build.
-*/
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-# define IsVirtual(X) (((X)->tabFlags & TF_Virtual)!=0)
-# define IsHiddenColumn(X) (((X)->colFlags & COLFLAG_HIDDEN)!=0)
-#else
-# define IsVirtual(X) 0
-# define IsHiddenColumn(X) 0
-#endif
-
-/*
-** Each foreign key constraint is an instance of the following structure.
-**
-** A foreign key is associated with two tables. The "from" table is
-** the table that contains the REFERENCES clause that creates the foreign
-** key. The "to" table is the table that is named in the REFERENCES clause.
-** Consider this example:
-**
-** CREATE TABLE ex1(
-** a INTEGER PRIMARY KEY,
-** b INTEGER CONSTRAINT fk1 REFERENCES ex2(x)
-** );
-**
-** For foreign key "fk1", the from-table is "ex1" and the to-table is "ex2".
-**
-** Each REFERENCES clause generates an instance of the following structure
-** which is attached to the from-table. The to-table need not exist when
-** the from-table is created. The existence of the to-table is not checked.
-*/
-struct FKey {
- Table *pFrom; /* Table containing the REFERENCES clause (aka: Child) */
- FKey *pNextFrom; /* Next foreign key in pFrom */
- char *zTo; /* Name of table that the key points to (aka: Parent) */
- FKey *pNextTo; /* Next foreign key on table named zTo */
- FKey *pPrevTo; /* Previous foreign key on table named zTo */
- int nCol; /* Number of columns in this key */
- /* EV: R-30323-21917 */
- u8 isDeferred; /* True if constraint checking is deferred till COMMIT */
- u8 aAction[2]; /* ON DELETE and ON UPDATE actions, respectively */
- Trigger *apTrigger[2]; /* Triggers for aAction[] actions */
- struct sColMap { /* Mapping of columns in pFrom to columns in zTo */
- int iFrom; /* Index of column in pFrom */
- char *zCol; /* Name of column in zTo. If 0 use PRIMARY KEY */
- } aCol[1]; /* One entry for each of nCol column s */
-};
-
-/*
-** SQLite supports many different ways to resolve a constraint
-** error. ROLLBACK processing means that a constraint violation
-** causes the operation in process to fail and for the current transaction
-** to be rolled back. ABORT processing means the operation in process
-** fails and any prior changes from that one operation are backed out,
-** but the transaction is not rolled back. FAIL processing means that
-** the operation in progress stops and returns an error code. But prior
-** changes due to the same operation are not backed out and no rollback
-** occurs. IGNORE means that the particular row that caused the constraint
-** error is not inserted or updated. Processing continues and no error
-** is returned. REPLACE means that preexisting database rows that caused
-** a UNIQUE constraint violation are removed so that the new insert or
-** update can proceed. Processing continues and no error is reported.
-**
-** RESTRICT, SETNULL, and CASCADE actions apply only to foreign keys.
-** RESTRICT is the same as ABORT for IMMEDIATE foreign keys and the
-** same as ROLLBACK for DEFERRED keys. SETNULL means that the foreign
-** key is set to NULL. CASCADE means that a DELETE or UPDATE of the
-** referenced table row is propagated into the row that holds the
-** foreign key.
-**
-** The following symbolic values are used to record which type
-** of action to take.
-*/
-#define OE_None 0 /* There is no constraint to check */
-#define OE_Rollback 1 /* Fail the operation and rollback the transaction */
-#define OE_Abort 2 /* Back out changes but do no rollback transaction */
-#define OE_Fail 3 /* Stop the operation but leave all prior changes */
-#define OE_Ignore 4 /* Ignore the error. Do not do the INSERT or UPDATE */
-#define OE_Replace 5 /* Delete existing record, then do INSERT or UPDATE */
-
-#define OE_Restrict 6 /* OE_Abort for IMMEDIATE, OE_Rollback for DEFERRED */
-#define OE_SetNull 7 /* Set the foreign key value to NULL */
-#define OE_SetDflt 8 /* Set the foreign key value to its default */
-#define OE_Cascade 9 /* Cascade the changes */
-
-#define OE_Default 99 /* Do whatever the default action is */
-
-
-/*
-** An instance of the following structure is passed as the first
-** argument to sqlite3VdbeKeyCompare and is used to control the
-** comparison of the two index keys.
-*/
-struct KeyInfo {
- sqlite3 *db; /* The database connection */
- u8 enc; /* Text encoding - one of the SQLITE_UTF* values */
- u16 nField; /* Number of entries in aColl[] */
- u8 *aSortOrder; /* Sort order for each column. May be NULL */
- CollSeq *aColl[1]; /* Collating sequence for each term of the key */
-};
-
-/*
-** An instance of the following structure holds information about a
-** single index record that has already been parsed out into individual
-** values.
-**
-** A record is an object that contains one or more fields of data.
-** Records are used to store the content of a table row and to store
-** the key of an index. A blob encoding of a record is created by
-** the OP_MakeRecord opcode of the VDBE and is disassembled by the
-** OP_Column opcode.
-**
-** This structure holds a record that has already been disassembled
-** into its constituent fields.
-*/
-struct UnpackedRecord {
- KeyInfo *pKeyInfo; /* Collation and sort-order information */
- u16 nField; /* Number of entries in apMem[] */
- u8 flags; /* Boolean settings. UNPACKED_... below */
- i64 rowid; /* Used by UNPACKED_PREFIX_SEARCH */
- Mem *aMem; /* Values */
-};
-
-/*
-** Allowed values of UnpackedRecord.flags
-*/
-#define UNPACKED_INCRKEY 0x01 /* Make this key an epsilon larger */
-#define UNPACKED_PREFIX_MATCH 0x02 /* A prefix match is considered OK */
-#define UNPACKED_PREFIX_SEARCH 0x04 /* Ignore final (rowid) field */
-
-/*
-** Each SQL index is represented in memory by an
-** instance of the following structure.
-**
-** The columns of the table that are to be indexed are described
-** by the aiColumn[] field of this structure. For example, suppose
-** we have the following table and index:
-**
-** CREATE TABLE Ex1(c1 int, c2 int, c3 text);
-** CREATE INDEX Ex2 ON Ex1(c3,c1);
-**
-** In the Table structure describing Ex1, nCol==3 because there are
-** three columns in the table. In the Index structure describing
-** Ex2, nColumn==2 since 2 of the 3 columns of Ex1 are indexed.
-** The value of aiColumn is {2, 0}. aiColumn[0]==2 because the
-** first column to be indexed (c3) has an index of 2 in Ex1.aCol[].
-** The second column to be indexed (c1) has an index of 0 in
-** Ex1.aCol[], hence Ex2.aiColumn[1]==0.
-**
-** The Index.onError field determines whether or not the indexed columns
-** must be unique and what to do if they are not. When Index.onError=OE_None,
-** it means this is not a unique index. Otherwise it is a unique index
-** and the value of Index.onError indicate the which conflict resolution
-** algorithm to employ whenever an attempt is made to insert a non-unique
-** element.
-*/
-struct Index {
- char *zName; /* Name of this index */
- int *aiColumn; /* Which columns are used by this index. 1st is 0 */
- tRowcnt *aiRowEst; /* From ANALYZE: Est. rows selected by each column */
- Table *pTable; /* The SQL table being indexed */
- char *zColAff; /* String defining the affinity of each column */
- Index *pNext; /* The next index associated with the same table */
- Schema *pSchema; /* Schema containing this index */
- u8 *aSortOrder; /* for each column: True==DESC, False==ASC */
- char **azColl; /* Array of collation sequence names for index */
- int tnum; /* DB Page containing root of this index */
- u16 nColumn; /* Number of columns in table used by this index */
- u8 onError; /* OE_Abort, OE_Ignore, OE_Replace, or OE_None */
- unsigned autoIndex:2; /* 1==UNIQUE, 2==PRIMARY KEY, 0==CREATE INDEX */
- unsigned bUnordered:1; /* Use this index for == or IN queries only */
-#ifdef SQLITE_ENABLE_STAT3
- int nSample; /* Number of elements in aSample[] */
- tRowcnt avgEq; /* Average nEq value for key values not in aSample */
- IndexSample *aSample; /* Samples of the left-most key */
-#endif
-};
-
-/*
-** Each sample stored in the sqlite_stat3 table is represented in memory
-** using a structure of this type. See documentation at the top of the
-** analyze.c source file for additional information.
-*/
-struct IndexSample {
- union {
- char *z; /* Value if eType is SQLITE_TEXT or SQLITE_BLOB */
- double r; /* Value if eType is SQLITE_FLOAT */
- i64 i; /* Value if eType is SQLITE_INTEGER */
- } u;
- u8 eType; /* SQLITE_NULL, SQLITE_INTEGER ... etc. */
- int nByte; /* Size in byte of text or blob. */
- tRowcnt nEq; /* Est. number of rows where the key equals this sample */
- tRowcnt nLt; /* Est. number of rows where key is less than this sample */
- tRowcnt nDLt; /* Est. number of distinct keys less than this sample */
-};
-
-/*
-** Each token coming out of the lexer is an instance of
-** this structure. Tokens are also used as part of an expression.
-**
-** Note if Token.z==0 then Token.dyn and Token.n are undefined and
-** may contain random values. Do not make any assumptions about Token.dyn
-** and Token.n when Token.z==0.
-*/
-struct Token {
- const char *z; /* Text of the token. Not NULL-terminated! */
- unsigned int n; /* Number of characters in this token */
-};
-
-/*
-** An instance of this structure contains information needed to generate
-** code for a SELECT that contains aggregate functions.
-**
-** If Expr.op==TK_AGG_COLUMN or TK_AGG_FUNCTION then Expr.pAggInfo is a
-** pointer to this structure. The Expr.iColumn field is the index in
-** AggInfo.aCol[] or AggInfo.aFunc[] of information needed to generate
-** code for that node.
-**
-** AggInfo.pGroupBy and AggInfo.aFunc.pExpr point to fields within the
-** original Select structure that describes the SELECT statement. These
-** fields do not need to be freed when deallocating the AggInfo structure.
-*/
-struct AggInfo {
- u8 directMode; /* Direct rendering mode means take data directly
- ** from source tables rather than from accumulators */
- u8 useSortingIdx; /* In direct mode, reference the sorting index rather
- ** than the source table */
- int sortingIdx; /* Cursor number of the sorting index */
- int sortingIdxPTab; /* Cursor number of pseudo-table */
- int nSortingColumn; /* Number of columns in the sorting index */
- ExprList *pGroupBy; /* The group by clause */
- struct AggInfo_col { /* For each column used in source tables */
- Table *pTab; /* Source table */
- int iTable; /* Cursor number of the source table */
- int iColumn; /* Column number within the source table */
- int iSorterColumn; /* Column number in the sorting index */
- int iMem; /* Memory location that acts as accumulator */
- Expr *pExpr; /* The original expression */
- } *aCol;
- int nColumn; /* Number of used entries in aCol[] */
- int nAccumulator; /* Number of columns that show through to the output.
- ** Additional columns are used only as parameters to
- ** aggregate functions */
- struct AggInfo_func { /* For each aggregate function */
- Expr *pExpr; /* Expression encoding the function */
- FuncDef *pFunc; /* The aggregate function implementation */
- int iMem; /* Memory location that acts as accumulator */
- int iDistinct; /* Ephemeral table used to enforce DISTINCT */
- } *aFunc;
- int nFunc; /* Number of entries in aFunc[] */
-};
-
-/*
-** The datatype ynVar is a signed integer, either 16-bit or 32-bit.
-** Usually it is 16-bits. But if SQLITE_MAX_VARIABLE_NUMBER is greater
-** than 32767 we have to make it 32-bit. 16-bit is preferred because
-** it uses less memory in the Expr object, which is a big memory user
-** in systems with lots of prepared statements. And few applications
-** need more than about 10 or 20 variables. But some extreme users want
-** to have prepared statements with over 32767 variables, and for them
-** the option is available (at compile-time).
-*/
-#if SQLITE_MAX_VARIABLE_NUMBER<=32767
-typedef i16 ynVar;
-#else
-typedef int ynVar;
-#endif
-
-/*
-** Each node of an expression in the parse tree is an instance
-** of this structure.
-**
-** Expr.op is the opcode. The integer parser token codes are reused
-** as opcodes here. For example, the parser defines TK_GE to be an integer
-** code representing the ">=" operator. This same integer code is reused
-** to represent the greater-than-or-equal-to operator in the expression
-** tree.
-**
-** If the expression is an SQL literal (TK_INTEGER, TK_FLOAT, TK_BLOB,
-** or TK_STRING), then Expr.token contains the text of the SQL literal. If
-** the expression is a variable (TK_VARIABLE), then Expr.token contains the
-** variable name. Finally, if the expression is an SQL function (TK_FUNCTION),
-** then Expr.token contains the name of the function.
-**
-** Expr.pRight and Expr.pLeft are the left and right subexpressions of a
-** binary operator. Either or both may be NULL.
-**
-** Expr.x.pList is a list of arguments if the expression is an SQL function,
-** a CASE expression or an IN expression of the form "<lhs> IN (<y>, <z>...)".
-** Expr.x.pSelect is used if the expression is a sub-select or an expression of
-** the form "<lhs> IN (SELECT ...)". If the EP_xIsSelect bit is set in the
-** Expr.flags mask, then Expr.x.pSelect is valid. Otherwise, Expr.x.pList is
-** valid.
-**
-** An expression of the form ID or ID.ID refers to a column in a table.
-** For such expressions, Expr.op is set to TK_COLUMN and Expr.iTable is
-** the integer cursor number of a VDBE cursor pointing to that table and
-** Expr.iColumn is the column number for the specific column. If the
-** expression is used as a result in an aggregate SELECT, then the
-** value is also stored in the Expr.iAgg column in the aggregate so that
-** it can be accessed after all aggregates are computed.
-**
-** If the expression is an unbound variable marker (a question mark
-** character '?' in the original SQL) then the Expr.iTable holds the index
-** number for that variable.
-**
-** If the expression is a subquery then Expr.iColumn holds an integer
-** register number containing the result of the subquery. If the
-** subquery gives a constant result, then iTable is -1. If the subquery
-** gives a different answer at different times during statement processing
-** then iTable is the address of a subroutine that computes the subquery.
-**
-** If the Expr is of type OP_Column, and the table it is selecting from
-** is a disk table or the "old.*" pseudo-table, then pTab points to the
-** corresponding table definition.
-**
-** ALLOCATION NOTES:
-**
-** Expr objects can use a lot of memory space in database schema. To
-** help reduce memory requirements, sometimes an Expr object will be
-** truncated. And to reduce the number of memory allocations, sometimes
-** two or more Expr objects will be stored in a single memory allocation,
-** together with Expr.zToken strings.
-**
-** If the EP_Reduced and EP_TokenOnly flags are set when
-** an Expr object is truncated. When EP_Reduced is set, then all
-** the child Expr objects in the Expr.pLeft and Expr.pRight subtrees
-** are contained within the same memory allocation. Note, however, that
-** the subtrees in Expr.x.pList or Expr.x.pSelect are always separately
-** allocated, regardless of whether or not EP_Reduced is set.
-*/
-struct Expr {
- u8 op; /* Operation performed by this node */
- char affinity; /* The affinity of the column or 0 if not a column */
- u16 flags; /* Various flags. EP_* See below */
- union {
- char *zToken; /* Token value. Zero terminated and dequoted */
- int iValue; /* Non-negative integer value if EP_IntValue */
- } u;
-
- /* If the EP_TokenOnly flag is set in the Expr.flags mask, then no
- ** space is allocated for the fields below this point. An attempt to
- ** access them will result in a segfault or malfunction.
- *********************************************************************/
-
- Expr *pLeft; /* Left subnode */
- Expr *pRight; /* Right subnode */
- union {
- ExprList *pList; /* Function arguments or in "<expr> IN (<expr-list)" */
- Select *pSelect; /* Used for sub-selects and "<expr> IN (<select>)" */
- } x;
-
- /* If the EP_Reduced flag is set in the Expr.flags mask, then no
- ** space is allocated for the fields below this point. An attempt to
- ** access them will result in a segfault or malfunction.
- *********************************************************************/
-
-#if SQLITE_MAX_EXPR_DEPTH>0
- int nHeight; /* Height of the tree headed by this node */
-#endif
- int iTable; /* TK_COLUMN: cursor number of table holding column
- ** TK_REGISTER: register number
- ** TK_TRIGGER: 1 -> new, 0 -> old */
- ynVar iColumn; /* TK_COLUMN: column index. -1 for rowid.
- ** TK_VARIABLE: variable number (always >= 1). */
- i16 iAgg; /* Which entry in pAggInfo->aCol[] or ->aFunc[] */
- i16 iRightJoinTable; /* If EP_FromJoin, the right table of the join */
- u8 flags2; /* Second set of flags. EP2_... */
- u8 op2; /* TK_REGISTER: original value of Expr.op
- ** TK_COLUMN: the value of p5 for OP_Column
- ** TK_AGG_FUNCTION: nesting depth */
- AggInfo *pAggInfo; /* Used by TK_AGG_COLUMN and TK_AGG_FUNCTION */
- Table *pTab; /* Table for TK_COLUMN expressions. */
-};
-
-/*
-** The following are the meanings of bits in the Expr.flags field.
-*/
-#define EP_FromJoin 0x0001 /* Originated in ON or USING clause of a join */
-#define EP_Agg 0x0002 /* Contains one or more aggregate functions */
-#define EP_Resolved 0x0004 /* IDs have been resolved to COLUMNs */
-#define EP_Error 0x0008 /* Expression contains one or more errors */
-#define EP_Distinct 0x0010 /* Aggregate function with DISTINCT keyword */
-#define EP_VarSelect 0x0020 /* pSelect is correlated, not constant */
-#define EP_DblQuoted 0x0040 /* token.z was originally in "..." */
-#define EP_InfixFunc 0x0080 /* True for an infix function: LIKE, GLOB, etc */
-#define EP_Collate 0x0100 /* Tree contains a TK_COLLATE opeartor */
-#define EP_FixedDest 0x0200 /* Result needed in a specific register */
-#define EP_IntValue 0x0400 /* Integer value contained in u.iValue */
-#define EP_xIsSelect 0x0800 /* x.pSelect is valid (otherwise x.pList is) */
-#define EP_Hint 0x1000 /* Not used */
-#define EP_Reduced 0x2000 /* Expr struct is EXPR_REDUCEDSIZE bytes only */
-#define EP_TokenOnly 0x4000 /* Expr struct is EXPR_TOKENONLYSIZE bytes only */
-#define EP_Static 0x8000 /* Held in memory not obtained from malloc() */
-
-/*
-** The following are the meanings of bits in the Expr.flags2 field.
-*/
-#define EP2_MallocedToken 0x0001 /* Need to sqlite3DbFree() Expr.zToken */
-#define EP2_Irreducible 0x0002 /* Cannot EXPRDUP_REDUCE this Expr */
-
-/*
-** The pseudo-routine sqlite3ExprSetIrreducible sets the EP2_Irreducible
-** flag on an expression structure. This flag is used for VV&A only. The
-** routine is implemented as a macro that only works when in debugging mode,
-** so as not to burden production code.
-*/
-#ifdef SQLITE_DEBUG
-# define ExprSetIrreducible(X) (X)->flags2 |= EP2_Irreducible
-#else
-# define ExprSetIrreducible(X)
-#endif
-
-/*
-** These macros can be used to test, set, or clear bits in the
-** Expr.flags field.
-*/
-#define ExprHasProperty(E,P) (((E)->flags&(P))==(P))
-#define ExprHasAnyProperty(E,P) (((E)->flags&(P))!=0)
-#define ExprSetProperty(E,P) (E)->flags|=(P)
-#define ExprClearProperty(E,P) (E)->flags&=~(P)
-
-/*
-** Macros to determine the number of bytes required by a normal Expr
-** struct, an Expr struct with the EP_Reduced flag set in Expr.flags
-** and an Expr struct with the EP_TokenOnly flag set.
-*/
-#define EXPR_FULLSIZE sizeof(Expr) /* Full size */
-#define EXPR_REDUCEDSIZE offsetof(Expr,iTable) /* Common features */
-#define EXPR_TOKENONLYSIZE offsetof(Expr,pLeft) /* Fewer features */
-
-/*
-** Flags passed to the sqlite3ExprDup() function. See the header comment
-** above sqlite3ExprDup() for details.
-*/
-#define EXPRDUP_REDUCE 0x0001 /* Used reduced-size Expr nodes */
-
-/*
-** A list of expressions. Each expression may optionally have a
-** name. An expr/name combination can be used in several ways, such
-** as the list of "expr AS ID" fields following a "SELECT" or in the
-** list of "ID = expr" items in an UPDATE. A list of expressions can
-** also be used as the argument to a function, in which case the a.zName
-** field is not used.
-**
-** By default the Expr.zSpan field holds a human-readable description of
-** the expression that is used in the generation of error messages and
-** column labels. In this case, Expr.zSpan is typically the text of a
-** column expression as it exists in a SELECT statement. However, if
-** the bSpanIsTab flag is set, then zSpan is overloaded to mean the name
-** of the result column in the form: DATABASE.TABLE.COLUMN. This later
-** form is used for name resolution with nested FROM clauses.
-*/
-struct ExprList {
- int nExpr; /* Number of expressions on the list */
- int iECursor; /* VDBE Cursor associated with this ExprList */
- struct ExprList_item { /* For each expression in the list */
- Expr *pExpr; /* The list of expressions */
- char *zName; /* Token associated with this expression */
- char *zSpan; /* Original text of the expression */
- u8 sortOrder; /* 1 for DESC or 0 for ASC */
- unsigned done :1; /* A flag to indicate when processing is finished */
- unsigned bSpanIsTab :1; /* zSpan holds DB.TABLE.COLUMN */
- u16 iOrderByCol; /* For ORDER BY, column number in result set */
- u16 iAlias; /* Index into Parse.aAlias[] for zName */
- } *a; /* Alloc a power of two greater or equal to nExpr */
-};
-
-/*
-** An instance of this structure is used by the parser to record both
-** the parse tree for an expression and the span of input text for an
-** expression.
-*/
-struct ExprSpan {
- Expr *pExpr; /* The expression parse tree */
- const char *zStart; /* First character of input text */
- const char *zEnd; /* One character past the end of input text */
-};
-
-/*
-** An instance of this structure can hold a simple list of identifiers,
-** such as the list "a,b,c" in the following statements:
-**
-** INSERT INTO t(a,b,c) VALUES ...;
-** CREATE INDEX idx ON t(a,b,c);
-** CREATE TRIGGER trig BEFORE UPDATE ON t(a,b,c) ...;
-**
-** The IdList.a.idx field is used when the IdList represents the list of
-** column names after a table name in an INSERT statement. In the statement
-**
-** INSERT INTO t(a,b,c) ...
-**
-** If "a" is the k-th column of table "t", then IdList.a[0].idx==k.
-*/
-struct IdList {
- struct IdList_item {
- char *zName; /* Name of the identifier */
- int idx; /* Index in some Table.aCol[] of a column named zName */
- } *a;
- int nId; /* Number of identifiers on the list */
-};
-
-/*
-** The bitmask datatype defined below is used for various optimizations.
-**
-** Changing this from a 64-bit to a 32-bit type limits the number of
-** tables in a join to 32 instead of 64. But it also reduces the size
-** of the library by 738 bytes on ix86.
-*/
-typedef u64 Bitmask;
-
-/*
-** The number of bits in a Bitmask. "BMS" means "BitMask Size".
-*/
-#define BMS ((int)(sizeof(Bitmask)*8))
-
-/*
-** The following structure describes the FROM clause of a SELECT statement.
-** Each table or subquery in the FROM clause is a separate element of
-** the SrcList.a[] array.
-**
-** With the addition of multiple database support, the following structure
-** can also be used to describe a particular table such as the table that
-** is modified by an INSERT, DELETE, or UPDATE statement. In standard SQL,
-** such a table must be a simple name: ID. But in SQLite, the table can
-** now be identified by a database name, a dot, then the table name: ID.ID.
-**
-** The jointype starts out showing the join type between the current table
-** and the next table on the list. The parser builds the list this way.
-** But sqlite3SrcListShiftJoinType() later shifts the jointypes so that each
-** jointype expresses the join between the table and the previous table.
-**
-** In the colUsed field, the high-order bit (bit 63) is set if the table
-** contains more than 63 columns and the 64-th or later column is used.
-*/
-struct SrcList {
- i16 nSrc; /* Number of tables or subqueries in the FROM clause */
- i16 nAlloc; /* Number of entries allocated in a[] below */
- struct SrcList_item {
- Schema *pSchema; /* Schema to which this item is fixed */
- char *zDatabase; /* Name of database holding this table */
- char *zName; /* Name of the table */
- char *zAlias; /* The "B" part of a "A AS B" phrase. zName is the "A" */
- Table *pTab; /* An SQL table corresponding to zName */
- Select *pSelect; /* A SELECT statement used in place of a table name */
- int addrFillSub; /* Address of subroutine to manifest a subquery */
- int regReturn; /* Register holding return address of addrFillSub */
- u8 jointype; /* Type of join between this able and the previous */
- unsigned notIndexed :1; /* True if there is a NOT INDEXED clause */
- unsigned isCorrelated :1; /* True if sub-query is correlated */
- unsigned viaCoroutine :1; /* Implemented as a co-routine */
-#ifndef SQLITE_OMIT_EXPLAIN
- u8 iSelectId; /* If pSelect!=0, the id of the sub-select in EQP */
-#endif
- int iCursor; /* The VDBE cursor number used to access this table */
- Expr *pOn; /* The ON clause of a join */
- IdList *pUsing; /* The USING clause of a join */
- Bitmask colUsed; /* Bit N (1<<N) set if column N of pTab is used */
- char *zIndex; /* Identifier from "INDEXED BY <zIndex>" clause */
- Index *pIndex; /* Index structure corresponding to zIndex, if any */
- } a[1]; /* One entry for each identifier on the list */
-};
-
-/*
-** Permitted values of the SrcList.a.jointype field
-*/
-#define JT_INNER 0x0001 /* Any kind of inner or cross join */
-#define JT_CROSS 0x0002 /* Explicit use of the CROSS keyword */
-#define JT_NATURAL 0x0004 /* True for a "natural" join */
-#define JT_LEFT 0x0008 /* Left outer join */
-#define JT_RIGHT 0x0010 /* Right outer join */
-#define JT_OUTER 0x0020 /* The "OUTER" keyword is present */
-#define JT_ERROR 0x0040 /* unknown or unsupported join type */
-
-
-/*
-** A WherePlan object holds information that describes a lookup
-** strategy.
-**
-** This object is intended to be opaque outside of the where.c module.
-** It is included here only so that that compiler will know how big it
-** is. None of the fields in this object should be used outside of
-** the where.c module.
-**
-** Within the union, pIdx is only used when wsFlags&WHERE_INDEXED is true.
-** pTerm is only used when wsFlags&WHERE_MULTI_OR is true. And pVtabIdx
-** is only used when wsFlags&WHERE_VIRTUALTABLE is true. It is never the
-** case that more than one of these conditions is true.
-*/
-struct WherePlan {
- u32 wsFlags; /* WHERE_* flags that describe the strategy */
- u16 nEq; /* Number of == constraints */
- u16 nOBSat; /* Number of ORDER BY terms satisfied */
- double nRow; /* Estimated number of rows (for EQP) */
- union {
- Index *pIdx; /* Index when WHERE_INDEXED is true */
- struct WhereTerm *pTerm; /* WHERE clause term for OR-search */
- sqlite3_index_info *pVtabIdx; /* Virtual table index to use */
- } u;
-};
-
-/*
-** For each nested loop in a WHERE clause implementation, the WhereInfo
-** structure contains a single instance of this structure. This structure
-** is intended to be private to the where.c module and should not be
-** access or modified by other modules.
-**
-** The pIdxInfo field is used to help pick the best index on a
-** virtual table. The pIdxInfo pointer contains indexing
-** information for the i-th table in the FROM clause before reordering.
-** All the pIdxInfo pointers are freed by whereInfoFree() in where.c.
-** All other information in the i-th WhereLevel object for the i-th table
-** after FROM clause ordering.
-*/
-struct WhereLevel {
- WherePlan plan; /* query plan for this element of the FROM clause */
- int iLeftJoin; /* Memory cell used to implement LEFT OUTER JOIN */
- int iTabCur; /* The VDBE cursor used to access the table */
- int iIdxCur; /* The VDBE cursor used to access pIdx */
- int addrBrk; /* Jump here to break out of the loop */
- int addrNxt; /* Jump here to start the next IN combination */
- int addrCont; /* Jump here to continue with the next loop cycle */
- int addrFirst; /* First instruction of interior of the loop */
- u8 iFrom; /* Which entry in the FROM clause */
- u8 op, p5; /* Opcode and P5 of the opcode that ends the loop */
- int p1, p2; /* Operands of the opcode used to ends the loop */
- union { /* Information that depends on plan.wsFlags */
- struct {
- int nIn; /* Number of entries in aInLoop[] */
- struct InLoop {
- int iCur; /* The VDBE cursor used by this IN operator */
- int addrInTop; /* Top of the IN loop */
- u8 eEndLoopOp; /* IN Loop terminator. OP_Next or OP_Prev */
- } *aInLoop; /* Information about each nested IN operator */
- } in; /* Used when plan.wsFlags&WHERE_IN_ABLE */
- Index *pCovidx; /* Possible covering index for WHERE_MULTI_OR */
- } u;
- double rOptCost; /* "Optimal" cost for this level */
-
- /* The following field is really not part of the current level. But
- ** we need a place to cache virtual table index information for each
- ** virtual table in the FROM clause and the WhereLevel structure is
- ** a convenient place since there is one WhereLevel for each FROM clause
- ** element.
- */
- sqlite3_index_info *pIdxInfo; /* Index info for n-th source table */
-};
-
-/*
-** Flags appropriate for the wctrlFlags parameter of sqlite3WhereBegin()
-** and the WhereInfo.wctrlFlags member.
-*/
-#define WHERE_ORDERBY_NORMAL 0x0000 /* No-op */
-#define WHERE_ORDERBY_MIN 0x0001 /* ORDER BY processing for min() func */
-#define WHERE_ORDERBY_MAX 0x0002 /* ORDER BY processing for max() func */
-#define WHERE_ONEPASS_DESIRED 0x0004 /* Want to do one-pass UPDATE/DELETE */
-#define WHERE_DUPLICATES_OK 0x0008 /* Ok to return a row more than once */
-#define WHERE_OMIT_OPEN_CLOSE 0x0010 /* Table cursors are already open */
-#define WHERE_FORCE_TABLE 0x0020 /* Do not use an index-only search */
-#define WHERE_ONETABLE_ONLY 0x0040 /* Only code the 1st table in pTabList */
-#define WHERE_AND_ONLY 0x0080 /* Don't use indices for OR terms */
-
-/*
-** The WHERE clause processing routine has two halves. The
-** first part does the start of the WHERE loop and the second
-** half does the tail of the WHERE loop. An instance of
-** this structure is returned by the first half and passed
-** into the second half to give some continuity.
-*/
-struct WhereInfo {
- Parse *pParse; /* Parsing and code generating context */
- SrcList *pTabList; /* List of tables in the join */
- u16 nOBSat; /* Number of ORDER BY terms satisfied by indices */
- u16 wctrlFlags; /* Flags originally passed to sqlite3WhereBegin() */
- u8 okOnePass; /* Ok to use one-pass algorithm for UPDATE/DELETE */
- u8 untestedTerms; /* Not all WHERE terms resolved by outer loop */
- u8 eDistinct; /* One of the WHERE_DISTINCT_* values below */
- int iTop; /* The very beginning of the WHERE loop */
- int iContinue; /* Jump here to continue with next record */
- int iBreak; /* Jump here to break out of the loop */
- int nLevel; /* Number of nested loop */
- struct WhereClause *pWC; /* Decomposition of the WHERE clause */
- double savedNQueryLoop; /* pParse->nQueryLoop outside the WHERE loop */
- double nRowOut; /* Estimated number of output rows */
- WhereLevel a[1]; /* Information about each nest loop in WHERE */
-};
-
-/* Allowed values for WhereInfo.eDistinct and DistinctCtx.eTnctType */
-#define WHERE_DISTINCT_NOOP 0 /* DISTINCT keyword not used */
-#define WHERE_DISTINCT_UNIQUE 1 /* No duplicates */
-#define WHERE_DISTINCT_ORDERED 2 /* All duplicates are adjacent */
-#define WHERE_DISTINCT_UNORDERED 3 /* Duplicates are scattered */
-
-/*
-** A NameContext defines a context in which to resolve table and column
-** names. The context consists of a list of tables (the pSrcList) field and
-** a list of named expression (pEList). The named expression list may
-** be NULL. The pSrc corresponds to the FROM clause of a SELECT or
-** to the table being operated on by INSERT, UPDATE, or DELETE. The
-** pEList corresponds to the result set of a SELECT and is NULL for
-** other statements.
-**
-** NameContexts can be nested. When resolving names, the inner-most
-** context is searched first. If no match is found, the next outer
-** context is checked. If there is still no match, the next context
-** is checked. This process continues until either a match is found
-** or all contexts are check. When a match is found, the nRef member of
-** the context containing the match is incremented.
-**
-** Each subquery gets a new NameContext. The pNext field points to the
-** NameContext in the parent query. Thus the process of scanning the
-** NameContext list corresponds to searching through successively outer
-** subqueries looking for a match.
-*/
-struct NameContext {
- Parse *pParse; /* The parser */
- SrcList *pSrcList; /* One or more tables used to resolve names */
- ExprList *pEList; /* Optional list of named expressions */
- AggInfo *pAggInfo; /* Information about aggregates at this level */
- NameContext *pNext; /* Next outer name context. NULL for outermost */
- int nRef; /* Number of names resolved by this context */
- int nErr; /* Number of errors encountered while resolving names */
- u8 ncFlags; /* Zero or more NC_* flags defined below */
-};
-
-/*
-** Allowed values for the NameContext, ncFlags field.
-*/
-#define NC_AllowAgg 0x01 /* Aggregate functions are allowed here */
-#define NC_HasAgg 0x02 /* One or more aggregate functions seen */
-#define NC_IsCheck 0x04 /* True if resolving names in a CHECK constraint */
-#define NC_InAggFunc 0x08 /* True if analyzing arguments to an agg func */
-
-/*
-** An instance of the following structure contains all information
-** needed to generate code for a single SELECT statement.
-**
-** nLimit is set to -1 if there is no LIMIT clause. nOffset is set to 0.
-** If there is a LIMIT clause, the parser sets nLimit to the value of the
-** limit and nOffset to the value of the offset (or 0 if there is not
-** offset). But later on, nLimit and nOffset become the memory locations
-** in the VDBE that record the limit and offset counters.
-**
-** addrOpenEphm[] entries contain the address of OP_OpenEphemeral opcodes.
-** These addresses must be stored so that we can go back and fill in
-** the P4_KEYINFO and P2 parameters later. Neither the KeyInfo nor
-** the number of columns in P2 can be computed at the same time
-** as the OP_OpenEphm instruction is coded because not
-** enough information about the compound query is known at that point.
-** The KeyInfo for addrOpenTran[0] and [1] contains collating sequences
-** for the result set. The KeyInfo for addrOpenEphm[2] contains collating
-** sequences for the ORDER BY clause.
-*/
-struct Select {
- ExprList *pEList; /* The fields of the result */
- u8 op; /* One of: TK_UNION TK_ALL TK_INTERSECT TK_EXCEPT */
- u16 selFlags; /* Various SF_* values */
- int iLimit, iOffset; /* Memory registers holding LIMIT & OFFSET counters */
- int addrOpenEphm[3]; /* OP_OpenEphem opcodes related to this select */
- double nSelectRow; /* Estimated number of result rows */
- SrcList *pSrc; /* The FROM clause */
- Expr *pWhere; /* The WHERE clause */
- ExprList *pGroupBy; /* The GROUP BY clause */
- Expr *pHaving; /* The HAVING clause */
- ExprList *pOrderBy; /* The ORDER BY clause */
- Select *pPrior; /* Prior select in a compound select statement */
- Select *pNext; /* Next select to the left in a compound */
- Select *pRightmost; /* Right-most select in a compound select statement */
- Expr *pLimit; /* LIMIT expression. NULL means not used. */
- Expr *pOffset; /* OFFSET expression. NULL means not used. */
-};
-
-/*
-** Allowed values for Select.selFlags. The "SF" prefix stands for
-** "Select Flag".
-*/
-#define SF_Distinct 0x0001 /* Output should be DISTINCT */
-#define SF_Resolved 0x0002 /* Identifiers have been resolved */
-#define SF_Aggregate 0x0004 /* Contains aggregate functions */
-#define SF_UsesEphemeral 0x0008 /* Uses the OpenEphemeral opcode */
-#define SF_Expanded 0x0010 /* sqlite3SelectExpand() called on this */
-#define SF_HasTypeInfo 0x0020 /* FROM subqueries have Table metadata */
-#define SF_UseSorter 0x0040 /* Sort using a sorter */
-#define SF_Values 0x0080 /* Synthesized from VALUES clause */
-#define SF_Materialize 0x0100 /* Force materialization of views */
-#define SF_NestedFrom 0x0200 /* Part of a parenthesized FROM clause */
-
-
-/*
-** The results of a select can be distributed in several ways. The
-** "SRT" prefix means "SELECT Result Type".
-*/
-#define SRT_Union 1 /* Store result as keys in an index */
-#define SRT_Except 2 /* Remove result from a UNION index */
-#define SRT_Exists 3 /* Store 1 if the result is not empty */
-#define SRT_Discard 4 /* Do not save the results anywhere */
-
-/* The ORDER BY clause is ignored for all of the above */
-#define IgnorableOrderby(X) ((X->eDest)<=SRT_Discard)
-
-#define SRT_Output 5 /* Output each row of result */
-#define SRT_Mem 6 /* Store result in a memory cell */
-#define SRT_Set 7 /* Store results as keys in an index */
-#define SRT_Table 8 /* Store result as data with an automatic rowid */
-#define SRT_EphemTab 9 /* Create transient tab and store like SRT_Table */
-#define SRT_Coroutine 10 /* Generate a single row of result */
-
-/*
-** An instance of this object describes where to put of the results of
-** a SELECT statement.
-*/
-struct SelectDest {
- u8 eDest; /* How to dispose of the results. On of SRT_* above. */
- char affSdst; /* Affinity used when eDest==SRT_Set */
- int iSDParm; /* A parameter used by the eDest disposal method */
- int iSdst; /* Base register where results are written */
- int nSdst; /* Number of registers allocated */
-};
-
-/*
-** During code generation of statements that do inserts into AUTOINCREMENT
-** tables, the following information is attached to the Table.u.autoInc.p
-** pointer of each autoincrement table to record some side information that
-** the code generator needs. We have to keep per-table autoincrement
-** information in case inserts are down within triggers. Triggers do not
-** normally coordinate their activities, but we do need to coordinate the
-** loading and saving of autoincrement information.
-*/
-struct AutoincInfo {
- AutoincInfo *pNext; /* Next info block in a list of them all */
- Table *pTab; /* Table this info block refers to */
- int iDb; /* Index in sqlite3.aDb[] of database holding pTab */
- int regCtr; /* Memory register holding the rowid counter */
-};
-
-/*
-** Size of the column cache
-*/
-#ifndef SQLITE_N_COLCACHE
-# define SQLITE_N_COLCACHE 10
-#endif
-
-/*
-** At least one instance of the following structure is created for each
-** trigger that may be fired while parsing an INSERT, UPDATE or DELETE
-** statement. All such objects are stored in the linked list headed at
-** Parse.pTriggerPrg and deleted once statement compilation has been
-** completed.
-**
-** A Vdbe sub-program that implements the body and WHEN clause of trigger
-** TriggerPrg.pTrigger, assuming a default ON CONFLICT clause of
-** TriggerPrg.orconf, is stored in the TriggerPrg.pProgram variable.
-** The Parse.pTriggerPrg list never contains two entries with the same
-** values for both pTrigger and orconf.
-**
-** The TriggerPrg.aColmask[0] variable is set to a mask of old.* columns
-** accessed (or set to 0 for triggers fired as a result of INSERT
-** statements). Similarly, the TriggerPrg.aColmask[1] variable is set to
-** a mask of new.* columns used by the program.
-*/
-struct TriggerPrg {
- Trigger *pTrigger; /* Trigger this program was coded from */
- TriggerPrg *pNext; /* Next entry in Parse.pTriggerPrg list */
- SubProgram *pProgram; /* Program implementing pTrigger/orconf */
- int orconf; /* Default ON CONFLICT policy */
- u32 aColmask[2]; /* Masks of old.*, new.* columns accessed */
-};
-
-/*
-** The yDbMask datatype for the bitmask of all attached databases.
-*/
-#if SQLITE_MAX_ATTACHED>30
- typedef sqlite3_uint64 yDbMask;
-#else
- typedef unsigned int yDbMask;
-#endif
-
-/*
-** An SQL parser context. A copy of this structure is passed through
-** the parser and down into all the parser action routine in order to
-** carry around information that is global to the entire parse.
-**
-** The structure is divided into two parts. When the parser and code
-** generate call themselves recursively, the first part of the structure
-** is constant but the second part is reset at the beginning and end of
-** each recursion.
-**
-** The nTableLock and aTableLock variables are only used if the shared-cache
-** feature is enabled (if sqlite3Tsd()->useSharedData is true). They are
-** used to store the set of table-locks required by the statement being
-** compiled. Function sqlite3TableLock() is used to add entries to the
-** list.
-*/
-struct Parse {
- sqlite3 *db; /* The main database structure */
- char *zErrMsg; /* An error message */
- Vdbe *pVdbe; /* An engine for executing database bytecode */
- int rc; /* Return code from execution */
- u8 colNamesSet; /* TRUE after OP_ColumnName has been issued to pVdbe */
- u8 checkSchema; /* Causes schema cookie check after an error */
- u8 nested; /* Number of nested calls to the parser/code generator */
- u8 nTempReg; /* Number of temporary registers in aTempReg[] */
- u8 nTempInUse; /* Number of aTempReg[] currently checked out */
- u8 nColCache; /* Number of entries in aColCache[] */
- u8 iColCache; /* Next entry in aColCache[] to replace */
- u8 isMultiWrite; /* True if statement may modify/insert multiple rows */
- u8 mayAbort; /* True if statement may throw an ABORT exception */
- int aTempReg[8]; /* Holding area for temporary registers */
- int nRangeReg; /* Size of the temporary register block */
- int iRangeReg; /* First register in temporary register block */
- int nErr; /* Number of errors seen */
- int nTab; /* Number of previously allocated VDBE cursors */
- int nMem; /* Number of memory cells used so far */
- int nSet; /* Number of sets used so far */
- int nOnce; /* Number of OP_Once instructions so far */
- int ckBase; /* Base register of data during check constraints */
- int iCacheLevel; /* ColCache valid when aColCache[].iLevel<=iCacheLevel */
- int iCacheCnt; /* Counter used to generate aColCache[].lru values */
- struct yColCache {
- int iTable; /* Table cursor number */
- int iColumn; /* Table column number */
- u8 tempReg; /* iReg is a temp register that needs to be freed */
- int iLevel; /* Nesting level */
- int iReg; /* Reg with value of this column. 0 means none. */
- int lru; /* Least recently used entry has the smallest value */
- } aColCache[SQLITE_N_COLCACHE]; /* One for each column cache entry */
- yDbMask writeMask; /* Start a write transaction on these databases */
- yDbMask cookieMask; /* Bitmask of schema verified databases */
- int cookieGoto; /* Address of OP_Goto to cookie verifier subroutine */
- int cookieValue[SQLITE_MAX_ATTACHED+2]; /* Values of cookies to verify */
- int regRowid; /* Register holding rowid of CREATE TABLE entry */
- int regRoot; /* Register holding root page number for new objects */
- int nMaxArg; /* Max args passed to user function by sub-program */
- Token constraintName;/* Name of the constraint currently being parsed */
-#ifndef SQLITE_OMIT_SHARED_CACHE
- int nTableLock; /* Number of locks in aTableLock */
- TableLock *aTableLock; /* Required table locks for shared-cache mode */
-#endif
- AutoincInfo *pAinc; /* Information about AUTOINCREMENT counters */
-
- /* Information used while coding trigger programs. */
- Parse *pToplevel; /* Parse structure for main program (or NULL) */
- Table *pTriggerTab; /* Table triggers are being coded for */
- double nQueryLoop; /* Estimated number of iterations of a query */
- u32 oldmask; /* Mask of old.* columns referenced */
- u32 newmask; /* Mask of new.* columns referenced */
- u8 eTriggerOp; /* TK_UPDATE, TK_INSERT or TK_DELETE */
- u8 eOrconf; /* Default ON CONFLICT policy for trigger steps */
- u8 disableTriggers; /* True to disable triggers */
-
- /* Above is constant between recursions. Below is reset before and after
- ** each recursion */
-
- int nVar; /* Number of '?' variables seen in the SQL so far */
- int nzVar; /* Number of available slots in azVar[] */
- u8 explain; /* True if the EXPLAIN flag is found on the query */
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- u8 declareVtab; /* True if inside sqlite3_declare_vtab() */
- int nVtabLock; /* Number of virtual tables to lock */
-#endif
- int nAlias; /* Number of aliased result set columns */
- int nHeight; /* Expression tree height of current sub-select */
-#ifndef SQLITE_OMIT_EXPLAIN
- int iSelectId; /* ID of current select for EXPLAIN output */
- int iNextSelectId; /* Next available select ID for EXPLAIN output */
-#endif
- char **azVar; /* Pointers to names of parameters */
- Vdbe *pReprepare; /* VM being reprepared (sqlite3Reprepare()) */
- int *aAlias; /* Register used to hold aliased result */
- const char *zTail; /* All SQL text past the last semicolon parsed */
- Table *pNewTable; /* A table being constructed by CREATE TABLE */
- Trigger *pNewTrigger; /* Trigger under construct by a CREATE TRIGGER */
- const char *zAuthContext; /* The 6th parameter to db->xAuth callbacks */
- Token sNameToken; /* Token with unqualified schema object name */
- Token sLastToken; /* The last token parsed */
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- Token sArg; /* Complete text of a module argument */
- Table **apVtabLock; /* Pointer to virtual tables needing locking */
-#endif
- Table *pZombieTab; /* List of Table objects to delete after code gen */
- TriggerPrg *pTriggerPrg; /* Linked list of coded triggers */
-};
-
-/*
-** Return true if currently inside an sqlite3_declare_vtab() call.
-*/
-#ifdef SQLITE_OMIT_VIRTUALTABLE
- #define IN_DECLARE_VTAB 0
-#else
- #define IN_DECLARE_VTAB (pParse->declareVtab)
-#endif
-
-/*
-** An instance of the following structure can be declared on a stack and used
-** to save the Parse.zAuthContext value so that it can be restored later.
-*/
-struct AuthContext {
- const char *zAuthContext; /* Put saved Parse.zAuthContext here */
- Parse *pParse; /* The Parse structure */
-};
-
-/*
-** Bitfield flags for P5 value in various opcodes.
-*/
-#define OPFLAG_NCHANGE 0x01 /* Set to update db->nChange */
-#define OPFLAG_LASTROWID 0x02 /* Set to update db->lastRowid */
-#define OPFLAG_ISUPDATE 0x04 /* This OP_Insert is an sql UPDATE */
-#define OPFLAG_APPEND 0x08 /* This is likely to be an append */
-#define OPFLAG_USESEEKRESULT 0x10 /* Try to avoid a seek in BtreeInsert() */
-#define OPFLAG_CLEARCACHE 0x20 /* Clear pseudo-table cache in OP_Column */
-#define OPFLAG_LENGTHARG 0x40 /* OP_Column only used for length() */
-#define OPFLAG_TYPEOFARG 0x80 /* OP_Column only used for typeof() */
-#define OPFLAG_BULKCSR 0x01 /* OP_Open** used to open bulk cursor */
-#define OPFLAG_P2ISREG 0x02 /* P2 to OP_Open** is a register number */
-#define OPFLAG_PERMUTE 0x01 /* OP_Compare: use the permutation */
-
-/*
- * Each trigger present in the database schema is stored as an instance of
- * struct Trigger.
- *
- * Pointers to instances of struct Trigger are stored in two ways.
- * 1. In the "trigHash" hash table (part of the sqlite3* that represents the
- * database). This allows Trigger structures to be retrieved by name.
- * 2. All triggers associated with a single table form a linked list, using the
- * pNext member of struct Trigger. A pointer to the first element of the
- * linked list is stored as the "pTrigger" member of the associated
- * struct Table.
- *
- * The "step_list" member points to the first element of a linked list
- * containing the SQL statements specified as the trigger program.
- */
-struct Trigger {
- char *zName; /* The name of the trigger */
- char *table; /* The table or view to which the trigger applies */
- u8 op; /* One of TK_DELETE, TK_UPDATE, TK_INSERT */
- u8 tr_tm; /* One of TRIGGER_BEFORE, TRIGGER_AFTER */
- Expr *pWhen; /* The WHEN clause of the expression (may be NULL) */
- IdList *pColumns; /* If this is an UPDATE OF <column-list> trigger,
- the <column-list> is stored here */
- Schema *pSchema; /* Schema containing the trigger */
- Schema *pTabSchema; /* Schema containing the table */
- TriggerStep *step_list; /* Link list of trigger program steps */
- Trigger *pNext; /* Next trigger associated with the table */
-};
-
-/*
-** A trigger is either a BEFORE or an AFTER trigger. The following constants
-** determine which.
-**
-** If there are multiple triggers, you might of some BEFORE and some AFTER.
-** In that cases, the constants below can be ORed together.
-*/
-#define TRIGGER_BEFORE 1
-#define TRIGGER_AFTER 2
-
-/*
- * An instance of struct TriggerStep is used to store a single SQL statement
- * that is a part of a trigger-program.
- *
- * Instances of struct TriggerStep are stored in a singly linked list (linked
- * using the "pNext" member) referenced by the "step_list" member of the
- * associated struct Trigger instance. The first element of the linked list is
- * the first step of the trigger-program.
- *
- * The "op" member indicates whether this is a "DELETE", "INSERT", "UPDATE" or
- * "SELECT" statement. The meanings of the other members is determined by the
- * value of "op" as follows:
- *
- * (op == TK_INSERT)
- * orconf -> stores the ON CONFLICT algorithm
- * pSelect -> If this is an INSERT INTO ... SELECT ... statement, then
- * this stores a pointer to the SELECT statement. Otherwise NULL.
- * target -> A token holding the quoted name of the table to insert into.
- * pExprList -> If this is an INSERT INTO ... VALUES ... statement, then
- * this stores values to be inserted. Otherwise NULL.
- * pIdList -> If this is an INSERT INTO ... (<column-names>) VALUES ...
- * statement, then this stores the column-names to be
- * inserted into.
- *
- * (op == TK_DELETE)
- * target -> A token holding the quoted name of the table to delete from.
- * pWhere -> The WHERE clause of the DELETE statement if one is specified.
- * Otherwise NULL.
- *
- * (op == TK_UPDATE)
- * target -> A token holding the quoted name of the table to update rows of.
- * pWhere -> The WHERE clause of the UPDATE statement if one is specified.
- * Otherwise NULL.
- * pExprList -> A list of the columns to update and the expressions to update
- * them to. See sqlite3Update() documentation of "pChanges"
- * argument.
- *
- */
-struct TriggerStep {
- u8 op; /* One of TK_DELETE, TK_UPDATE, TK_INSERT, TK_SELECT */
- u8 orconf; /* OE_Rollback etc. */
- Trigger *pTrig; /* The trigger that this step is a part of */
- Select *pSelect; /* SELECT statment or RHS of INSERT INTO .. SELECT ... */
- Token target; /* Target table for DELETE, UPDATE, INSERT */
- Expr *pWhere; /* The WHERE clause for DELETE or UPDATE steps */
- ExprList *pExprList; /* SET clause for UPDATE. VALUES clause for INSERT */
- IdList *pIdList; /* Column names for INSERT */
- TriggerStep *pNext; /* Next in the link-list */
- TriggerStep *pLast; /* Last element in link-list. Valid for 1st elem only */
-};
-
-/*
-** The following structure contains information used by the sqliteFix...
-** routines as they walk the parse tree to make database references
-** explicit.
-*/
-typedef struct DbFixer DbFixer;
-struct DbFixer {
- Parse *pParse; /* The parsing context. Error messages written here */
- Schema *pSchema; /* Fix items to this schema */
- const char *zDb; /* Make sure all objects are contained in this database */
- const char *zType; /* Type of the container - used for error messages */
- const Token *pName; /* Name of the container - used for error messages */
-};
-
-/*
-** An objected used to accumulate the text of a string where we
-** do not necessarily know how big the string will be in the end.
-*/
-struct StrAccum {
- sqlite3 *db; /* Optional database for lookaside. Can be NULL */
- char *zBase; /* A base allocation. Not from malloc. */
- char *zText; /* The string collected so far */
- int nChar; /* Length of the string so far */
- int nAlloc; /* Amount of space allocated in zText */
- int mxAlloc; /* Maximum allowed string length */
- u8 mallocFailed; /* Becomes true if any memory allocation fails */
- u8 useMalloc; /* 0: none, 1: sqlite3DbMalloc, 2: sqlite3_malloc */
- u8 tooBig; /* Becomes true if string size exceeds limits */
-};
-
-/*
-** A pointer to this structure is used to communicate information
-** from sqlite3Init and OP_ParseSchema into the sqlite3InitCallback.
-*/
-typedef struct {
- sqlite3 *db; /* The database being initialized */
- char **pzErrMsg; /* Error message stored here */
- int iDb; /* 0 for main database. 1 for TEMP, 2.. for ATTACHed */
- int rc; /* Result code stored here */
-} InitData;
-
-/*
-** Structure containing global configuration data for the SQLite library.
-**
-** This structure also contains some state information.
-*/
-struct Sqlite3Config {
- int bMemstat; /* True to enable memory status */
- int bCoreMutex; /* True to enable core mutexing */
- int bFullMutex; /* True to enable full mutexing */
- int bOpenUri; /* True to interpret filenames as URIs */
- int bUseCis; /* Use covering indices for full-scans */
- int mxStrlen; /* Maximum string length */
- int szLookaside; /* Default lookaside buffer size */
- int nLookaside; /* Default lookaside buffer count */
- sqlite3_mem_methods m; /* Low-level memory allocation interface */
- sqlite3_mutex_methods mutex; /* Low-level mutex interface */
- sqlite3_pcache_methods2 pcache2; /* Low-level page-cache interface */
- void *pHeap; /* Heap storage space */
- int nHeap; /* Size of pHeap[] */
- int mnReq, mxReq; /* Min and max heap requests sizes */
- void *pScratch; /* Scratch memory */
- int szScratch; /* Size of each scratch buffer */
- int nScratch; /* Number of scratch buffers */
- void *pPage; /* Page cache memory */
- int szPage; /* Size of each page in pPage[] */
- int nPage; /* Number of pages in pPage[] */
- int mxParserStack; /* maximum depth of the parser stack */
- int sharedCacheEnabled; /* true if shared-cache mode enabled */
- /* The above might be initialized to non-zero. The following need to always
- ** initially be zero, however. */
- int isInit; /* True after initialization has finished */
- int inProgress; /* True while initialization in progress */
- int isMutexInit; /* True after mutexes are initialized */
- int isMallocInit; /* True after malloc is initialized */
- int isPCacheInit; /* True after malloc is initialized */
- sqlite3_mutex *pInitMutex; /* Mutex used by sqlite3_initialize() */
- int nRefInitMutex; /* Number of users of pInitMutex */
- void (*xLog)(void*,int,const char*); /* Function for logging */
- void *pLogArg; /* First argument to xLog() */
- int bLocaltimeFault; /* True to fail localtime() calls */
-#ifdef SQLITE_ENABLE_SQLLOG
- void(*xSqllog)(void*,sqlite3*,const char*, int);
- void *pSqllogArg;
-#endif
-};
-
-/*
-** Context pointer passed down through the tree-walk.
-*/
-struct Walker {
- int (*xExprCallback)(Walker*, Expr*); /* Callback for expressions */
- int (*xSelectCallback)(Walker*,Select*); /* Callback for SELECTs */
- Parse *pParse; /* Parser context. */
- int walkerDepth; /* Number of subqueries */
- union { /* Extra data for callback */
- NameContext *pNC; /* Naming context */
- int i; /* Integer value */
- SrcList *pSrcList; /* FROM clause */
- struct SrcCount *pSrcCount; /* Counting column references */
- } u;
-};
-
-/* Forward declarations */
-SQLITE_PRIVATE int sqlite3WalkExpr(Walker*, Expr*);
-SQLITE_PRIVATE int sqlite3WalkExprList(Walker*, ExprList*);
-SQLITE_PRIVATE int sqlite3WalkSelect(Walker*, Select*);
-SQLITE_PRIVATE int sqlite3WalkSelectExpr(Walker*, Select*);
-SQLITE_PRIVATE int sqlite3WalkSelectFrom(Walker*, Select*);
-
-/*
-** Return code from the parse-tree walking primitives and their
-** callbacks.
-*/
-#define WRC_Continue 0 /* Continue down into children */
-#define WRC_Prune 1 /* Omit children but continue walking siblings */
-#define WRC_Abort 2 /* Abandon the tree walk */
-
-/*
-** Assuming zIn points to the first byte of a UTF-8 character,
-** advance zIn to point to the first byte of the next UTF-8 character.
-*/
-#define SQLITE_SKIP_UTF8(zIn) { \
- if( (*(zIn++))>=0xc0 ){ \
- while( (*zIn & 0xc0)==0x80 ){ zIn++; } \
- } \
-}
-
-/*
-** The SQLITE_*_BKPT macros are substitutes for the error codes with
-** the same name but without the _BKPT suffix. These macros invoke
-** routines that report the line-number on which the error originated
-** using sqlite3_log(). The routines also provide a convenient place
-** to set a debugger breakpoint.
-*/
-SQLITE_PRIVATE int sqlite3CorruptError(int);
-SQLITE_PRIVATE int sqlite3MisuseError(int);
-SQLITE_PRIVATE int sqlite3CantopenError(int);
-#define SQLITE_CORRUPT_BKPT sqlite3CorruptError(__LINE__)
-#define SQLITE_MISUSE_BKPT sqlite3MisuseError(__LINE__)
-#define SQLITE_CANTOPEN_BKPT sqlite3CantopenError(__LINE__)
-
-
-/*
-** FTS4 is really an extension for FTS3. It is enabled using the
-** SQLITE_ENABLE_FTS3 macro. But to avoid confusion we also all
-** the SQLITE_ENABLE_FTS4 macro to serve as an alisse for SQLITE_ENABLE_FTS3.
-*/
-#if defined(SQLITE_ENABLE_FTS4) && !defined(SQLITE_ENABLE_FTS3)
-# define SQLITE_ENABLE_FTS3
-#endif
-
-/*
-** The ctype.h header is needed for non-ASCII systems. It is also
-** needed by FTS3 when FTS3 is included in the amalgamation.
-*/
-#if !defined(SQLITE_ASCII) || \
- (defined(SQLITE_ENABLE_FTS3) && defined(SQLITE_AMALGAMATION))
-# include <ctype.h>
-#endif
-
-/*
-** The following macros mimic the standard library functions toupper(),
-** isspace(), isalnum(), isdigit() and isxdigit(), respectively. The
-** sqlite versions only work for ASCII characters, regardless of locale.
-*/
-#ifdef SQLITE_ASCII
-# define sqlite3Toupper(x) ((x)&~(sqlite3CtypeMap[(unsigned char)(x)]&0x20))
-# define sqlite3Isspace(x) (sqlite3CtypeMap[(unsigned char)(x)]&0x01)
-# define sqlite3Isalnum(x) (sqlite3CtypeMap[(unsigned char)(x)]&0x06)
-# define sqlite3Isalpha(x) (sqlite3CtypeMap[(unsigned char)(x)]&0x02)
-# define sqlite3Isdigit(x) (sqlite3CtypeMap[(unsigned char)(x)]&0x04)
-# define sqlite3Isxdigit(x) (sqlite3CtypeMap[(unsigned char)(x)]&0x08)
-# define sqlite3Tolower(x) (sqlite3UpperToLower[(unsigned char)(x)])
-#else
-# define sqlite3Toupper(x) toupper((unsigned char)(x))
-# define sqlite3Isspace(x) isspace((unsigned char)(x))
-# define sqlite3Isalnum(x) isalnum((unsigned char)(x))
-# define sqlite3Isalpha(x) isalpha((unsigned char)(x))
-# define sqlite3Isdigit(x) isdigit((unsigned char)(x))
-# define sqlite3Isxdigit(x) isxdigit((unsigned char)(x))
-# define sqlite3Tolower(x) tolower((unsigned char)(x))
-#endif
-
-/*
-** Internal function prototypes
-*/
-#define sqlite3StrICmp sqlite3_stricmp
-SQLITE_PRIVATE int sqlite3Strlen30(const char*);
-#define sqlite3StrNICmp sqlite3_strnicmp
-
-SQLITE_PRIVATE int sqlite3MallocInit(void);
-SQLITE_PRIVATE void sqlite3MallocEnd(void);
-SQLITE_PRIVATE void *sqlite3Malloc(int);
-SQLITE_PRIVATE void *sqlite3MallocZero(int);
-SQLITE_PRIVATE void *sqlite3DbMallocZero(sqlite3*, int);
-SQLITE_PRIVATE void *sqlite3DbMallocRaw(sqlite3*, int);
-SQLITE_PRIVATE char *sqlite3DbStrDup(sqlite3*,const char*);
-SQLITE_PRIVATE char *sqlite3DbStrNDup(sqlite3*,const char*, int);
-SQLITE_PRIVATE void *sqlite3Realloc(void*, int);
-SQLITE_PRIVATE void *sqlite3DbReallocOrFree(sqlite3 *, void *, int);
-SQLITE_PRIVATE void *sqlite3DbRealloc(sqlite3 *, void *, int);
-SQLITE_PRIVATE void sqlite3DbFree(sqlite3*, void*);
-SQLITE_PRIVATE int sqlite3MallocSize(void*);
-SQLITE_PRIVATE int sqlite3DbMallocSize(sqlite3*, void*);
-SQLITE_PRIVATE void *sqlite3ScratchMalloc(int);
-SQLITE_PRIVATE void sqlite3ScratchFree(void*);
-SQLITE_PRIVATE void *sqlite3PageMalloc(int);
-SQLITE_PRIVATE void sqlite3PageFree(void*);
-SQLITE_PRIVATE void sqlite3MemSetDefault(void);
-SQLITE_PRIVATE void sqlite3BenignMallocHooks(void (*)(void), void (*)(void));
-SQLITE_PRIVATE int sqlite3HeapNearlyFull(void);
-
-/*
-** On systems with ample stack space and that support alloca(), make
-** use of alloca() to obtain space for large automatic objects. By default,
-** obtain space from malloc().
-**
-** The alloca() routine never returns NULL. This will cause code paths
-** that deal with sqlite3StackAlloc() failures to be unreachable.
-*/
-#ifdef SQLITE_USE_ALLOCA
-# define sqlite3StackAllocRaw(D,N) alloca(N)
-# define sqlite3StackAllocZero(D,N) memset(alloca(N), 0, N)
-# define sqlite3StackFree(D,P)
-#else
-# define sqlite3StackAllocRaw(D,N) sqlite3DbMallocRaw(D,N)
-# define sqlite3StackAllocZero(D,N) sqlite3DbMallocZero(D,N)
-# define sqlite3StackFree(D,P) sqlite3DbFree(D,P)
-#endif
-
-#ifdef SQLITE_ENABLE_MEMSYS3
-SQLITE_PRIVATE const sqlite3_mem_methods *sqlite3MemGetMemsys3(void);
-#endif
-#ifdef SQLITE_ENABLE_MEMSYS5
-SQLITE_PRIVATE const sqlite3_mem_methods *sqlite3MemGetMemsys5(void);
-#endif
-
-
-#ifndef SQLITE_MUTEX_OMIT
-SQLITE_PRIVATE sqlite3_mutex_methods const *sqlite3DefaultMutex(void);
-SQLITE_PRIVATE sqlite3_mutex_methods const *sqlite3NoopMutex(void);
-SQLITE_PRIVATE sqlite3_mutex *sqlite3MutexAlloc(int);
-SQLITE_PRIVATE int sqlite3MutexInit(void);
-SQLITE_PRIVATE int sqlite3MutexEnd(void);
-#endif
-
-SQLITE_PRIVATE int sqlite3StatusValue(int);
-SQLITE_PRIVATE void sqlite3StatusAdd(int, int);
-SQLITE_PRIVATE void sqlite3StatusSet(int, int);
-
-#ifndef SQLITE_OMIT_FLOATING_POINT
-SQLITE_PRIVATE int sqlite3IsNaN(double);
-#else
-# define sqlite3IsNaN(X) 0
-#endif
-
-SQLITE_PRIVATE void sqlite3VXPrintf(StrAccum*, int, const char*, va_list);
-#ifndef SQLITE_OMIT_TRACE
-SQLITE_PRIVATE void sqlite3XPrintf(StrAccum*, const char*, ...);
-#endif
-SQLITE_PRIVATE char *sqlite3MPrintf(sqlite3*,const char*, ...);
-SQLITE_PRIVATE char *sqlite3VMPrintf(sqlite3*,const char*, va_list);
-SQLITE_PRIVATE char *sqlite3MAppendf(sqlite3*,char*,const char*,...);
-#if defined(SQLITE_TEST) || defined(SQLITE_DEBUG)
-SQLITE_PRIVATE void sqlite3DebugPrintf(const char*, ...);
-#endif
-#if defined(SQLITE_TEST)
-SQLITE_PRIVATE void *sqlite3TestTextToPtr(const char*);
-#endif
-
-/* Output formatting for SQLITE_TESTCTRL_EXPLAIN */
-#if defined(SQLITE_ENABLE_TREE_EXPLAIN)
-SQLITE_PRIVATE void sqlite3ExplainBegin(Vdbe*);
-SQLITE_PRIVATE void sqlite3ExplainPrintf(Vdbe*, const char*, ...);
-SQLITE_PRIVATE void sqlite3ExplainNL(Vdbe*);
-SQLITE_PRIVATE void sqlite3ExplainPush(Vdbe*);
-SQLITE_PRIVATE void sqlite3ExplainPop(Vdbe*);
-SQLITE_PRIVATE void sqlite3ExplainFinish(Vdbe*);
-SQLITE_PRIVATE void sqlite3ExplainSelect(Vdbe*, Select*);
-SQLITE_PRIVATE void sqlite3ExplainExpr(Vdbe*, Expr*);
-SQLITE_PRIVATE void sqlite3ExplainExprList(Vdbe*, ExprList*);
-SQLITE_PRIVATE const char *sqlite3VdbeExplanation(Vdbe*);
-#else
-# define sqlite3ExplainBegin(X)
-# define sqlite3ExplainSelect(A,B)
-# define sqlite3ExplainExpr(A,B)
-# define sqlite3ExplainExprList(A,B)
-# define sqlite3ExplainFinish(X)
-# define sqlite3VdbeExplanation(X) 0
-#endif
-
-
-SQLITE_PRIVATE void sqlite3SetString(char **, sqlite3*, const char*, ...);
-SQLITE_PRIVATE void sqlite3ErrorMsg(Parse*, const char*, ...);
-SQLITE_PRIVATE int sqlite3Dequote(char*);
-SQLITE_PRIVATE int sqlite3KeywordCode(const unsigned char*, int);
-SQLITE_PRIVATE int sqlite3RunParser(Parse*, const char*, char **);
-SQLITE_PRIVATE void sqlite3FinishCoding(Parse*);
-SQLITE_PRIVATE int sqlite3GetTempReg(Parse*);
-SQLITE_PRIVATE void sqlite3ReleaseTempReg(Parse*,int);
-SQLITE_PRIVATE int sqlite3GetTempRange(Parse*,int);
-SQLITE_PRIVATE void sqlite3ReleaseTempRange(Parse*,int,int);
-SQLITE_PRIVATE void sqlite3ClearTempRegCache(Parse*);
-SQLITE_PRIVATE Expr *sqlite3ExprAlloc(sqlite3*,int,const Token*,int);
-SQLITE_PRIVATE Expr *sqlite3Expr(sqlite3*,int,const char*);
-SQLITE_PRIVATE void sqlite3ExprAttachSubtrees(sqlite3*,Expr*,Expr*,Expr*);
-SQLITE_PRIVATE Expr *sqlite3PExpr(Parse*, int, Expr*, Expr*, const Token*);
-SQLITE_PRIVATE Expr *sqlite3ExprAnd(sqlite3*,Expr*, Expr*);
-SQLITE_PRIVATE Expr *sqlite3ExprFunction(Parse*,ExprList*, Token*);
-SQLITE_PRIVATE void sqlite3ExprAssignVarNumber(Parse*, Expr*);
-SQLITE_PRIVATE void sqlite3ExprDelete(sqlite3*, Expr*);
-SQLITE_PRIVATE ExprList *sqlite3ExprListAppend(Parse*,ExprList*,Expr*);
-SQLITE_PRIVATE void sqlite3ExprListSetName(Parse*,ExprList*,Token*,int);
-SQLITE_PRIVATE void sqlite3ExprListSetSpan(Parse*,ExprList*,ExprSpan*);
-SQLITE_PRIVATE void sqlite3ExprListDelete(sqlite3*, ExprList*);
-SQLITE_PRIVATE int sqlite3Init(sqlite3*, char**);
-SQLITE_PRIVATE int sqlite3InitCallback(void*, int, char**, char**);
-SQLITE_PRIVATE void sqlite3Pragma(Parse*,Token*,Token*,Token*,int);
-SQLITE_PRIVATE void sqlite3ResetAllSchemasOfConnection(sqlite3*);
-SQLITE_PRIVATE void sqlite3ResetOneSchema(sqlite3*,int);
-SQLITE_PRIVATE void sqlite3CollapseDatabaseArray(sqlite3*);
-SQLITE_PRIVATE void sqlite3BeginParse(Parse*,int);
-SQLITE_PRIVATE void sqlite3CommitInternalChanges(sqlite3*);
-SQLITE_PRIVATE Table *sqlite3ResultSetOfSelect(Parse*,Select*);
-SQLITE_PRIVATE void sqlite3OpenMasterTable(Parse *, int);
-SQLITE_PRIVATE void sqlite3StartTable(Parse*,Token*,Token*,int,int,int,int);
-SQLITE_PRIVATE void sqlite3AddColumn(Parse*,Token*);
-SQLITE_PRIVATE void sqlite3AddNotNull(Parse*, int);
-SQLITE_PRIVATE void sqlite3AddPrimaryKey(Parse*, ExprList*, int, int, int);
-SQLITE_PRIVATE void sqlite3AddCheckConstraint(Parse*, Expr*);
-SQLITE_PRIVATE void sqlite3AddColumnType(Parse*,Token*);
-SQLITE_PRIVATE void sqlite3AddDefaultValue(Parse*,ExprSpan*);
-SQLITE_PRIVATE void sqlite3AddCollateType(Parse*, Token*);
-SQLITE_PRIVATE void sqlite3EndTable(Parse*,Token*,Token*,Select*);
-SQLITE_PRIVATE int sqlite3ParseUri(const char*,const char*,unsigned int*,
- sqlite3_vfs**,char**,char **);
-SQLITE_PRIVATE Btree *sqlite3DbNameToBtree(sqlite3*,const char*);
-SQLITE_PRIVATE int sqlite3CodeOnce(Parse *);
-
-SQLITE_PRIVATE Bitvec *sqlite3BitvecCreate(u32);
-SQLITE_PRIVATE int sqlite3BitvecTest(Bitvec*, u32);
-SQLITE_PRIVATE int sqlite3BitvecSet(Bitvec*, u32);
-SQLITE_PRIVATE void sqlite3BitvecClear(Bitvec*, u32, void*);
-SQLITE_PRIVATE void sqlite3BitvecDestroy(Bitvec*);
-SQLITE_PRIVATE u32 sqlite3BitvecSize(Bitvec*);
-SQLITE_PRIVATE int sqlite3BitvecBuiltinTest(int,int*);
-
-SQLITE_PRIVATE RowSet *sqlite3RowSetInit(sqlite3*, void*, unsigned int);
-SQLITE_PRIVATE void sqlite3RowSetClear(RowSet*);
-SQLITE_PRIVATE void sqlite3RowSetInsert(RowSet*, i64);
-SQLITE_PRIVATE int sqlite3RowSetTest(RowSet*, u8 iBatch, i64);
-SQLITE_PRIVATE int sqlite3RowSetNext(RowSet*, i64*);
-
-SQLITE_PRIVATE void sqlite3CreateView(Parse*,Token*,Token*,Token*,Select*,int,int);
-
-#if !defined(SQLITE_OMIT_VIEW) || !defined(SQLITE_OMIT_VIRTUALTABLE)
-SQLITE_PRIVATE int sqlite3ViewGetColumnNames(Parse*,Table*);
-#else
-# define sqlite3ViewGetColumnNames(A,B) 0
-#endif
-
-SQLITE_PRIVATE void sqlite3DropTable(Parse*, SrcList*, int, int);
-SQLITE_PRIVATE void sqlite3CodeDropTable(Parse*, Table*, int, int);
-SQLITE_PRIVATE void sqlite3DeleteTable(sqlite3*, Table*);
-#ifndef SQLITE_OMIT_AUTOINCREMENT
-SQLITE_PRIVATE void sqlite3AutoincrementBegin(Parse *pParse);
-SQLITE_PRIVATE void sqlite3AutoincrementEnd(Parse *pParse);
-#else
-# define sqlite3AutoincrementBegin(X)
-# define sqlite3AutoincrementEnd(X)
-#endif
-SQLITE_PRIVATE int sqlite3CodeCoroutine(Parse*, Select*, SelectDest*);
-SQLITE_PRIVATE void sqlite3Insert(Parse*, SrcList*, ExprList*, Select*, IdList*, int);
-SQLITE_PRIVATE void *sqlite3ArrayAllocate(sqlite3*,void*,int,int*,int*);
-SQLITE_PRIVATE IdList *sqlite3IdListAppend(sqlite3*, IdList*, Token*);
-SQLITE_PRIVATE int sqlite3IdListIndex(IdList*,const char*);
-SQLITE_PRIVATE SrcList *sqlite3SrcListEnlarge(sqlite3*, SrcList*, int, int);
-SQLITE_PRIVATE SrcList *sqlite3SrcListAppend(sqlite3*, SrcList*, Token*, Token*);
-SQLITE_PRIVATE SrcList *sqlite3SrcListAppendFromTerm(Parse*, SrcList*, Token*, Token*,
- Token*, Select*, Expr*, IdList*);
-SQLITE_PRIVATE void sqlite3SrcListIndexedBy(Parse *, SrcList *, Token *);
-SQLITE_PRIVATE int sqlite3IndexedByLookup(Parse *, struct SrcList_item *);
-SQLITE_PRIVATE void sqlite3SrcListShiftJoinType(SrcList*);
-SQLITE_PRIVATE void sqlite3SrcListAssignCursors(Parse*, SrcList*);
-SQLITE_PRIVATE void sqlite3IdListDelete(sqlite3*, IdList*);
-SQLITE_PRIVATE void sqlite3SrcListDelete(sqlite3*, SrcList*);
-SQLITE_PRIVATE Index *sqlite3CreateIndex(Parse*,Token*,Token*,SrcList*,ExprList*,int,Token*,
- Token*, int, int);
-SQLITE_PRIVATE void sqlite3DropIndex(Parse*, SrcList*, int);
-SQLITE_PRIVATE int sqlite3Select(Parse*, Select*, SelectDest*);
-SQLITE_PRIVATE Select *sqlite3SelectNew(Parse*,ExprList*,SrcList*,Expr*,ExprList*,
- Expr*,ExprList*,u16,Expr*,Expr*);
-SQLITE_PRIVATE void sqlite3SelectDelete(sqlite3*, Select*);
-SQLITE_PRIVATE Table *sqlite3SrcListLookup(Parse*, SrcList*);
-SQLITE_PRIVATE int sqlite3IsReadOnly(Parse*, Table*, int);
-SQLITE_PRIVATE void sqlite3OpenTable(Parse*, int iCur, int iDb, Table*, int);
-#if defined(SQLITE_ENABLE_UPDATE_DELETE_LIMIT) && !defined(SQLITE_OMIT_SUBQUERY)
-SQLITE_PRIVATE Expr *sqlite3LimitWhere(Parse*,SrcList*,Expr*,ExprList*,Expr*,Expr*,char*);
-#endif
-SQLITE_PRIVATE void sqlite3DeleteFrom(Parse*, SrcList*, Expr*);
-SQLITE_PRIVATE void sqlite3Update(Parse*, SrcList*, ExprList*, Expr*, int);
-SQLITE_PRIVATE WhereInfo *sqlite3WhereBegin(Parse*,SrcList*,Expr*,ExprList*,ExprList*,u16,int);
-SQLITE_PRIVATE void sqlite3WhereEnd(WhereInfo*);
-SQLITE_PRIVATE int sqlite3ExprCodeGetColumn(Parse*, Table*, int, int, int, u8);
-SQLITE_PRIVATE void sqlite3ExprCodeGetColumnOfTable(Vdbe*, Table*, int, int, int);
-SQLITE_PRIVATE void sqlite3ExprCodeMove(Parse*, int, int, int);
-SQLITE_PRIVATE void sqlite3ExprCacheStore(Parse*, int, int, int);
-SQLITE_PRIVATE void sqlite3ExprCachePush(Parse*);
-SQLITE_PRIVATE void sqlite3ExprCachePop(Parse*, int);
-SQLITE_PRIVATE void sqlite3ExprCacheRemove(Parse*, int, int);
-SQLITE_PRIVATE void sqlite3ExprCacheClear(Parse*);
-SQLITE_PRIVATE void sqlite3ExprCacheAffinityChange(Parse*, int, int);
-SQLITE_PRIVATE int sqlite3ExprCode(Parse*, Expr*, int);
-SQLITE_PRIVATE int sqlite3ExprCodeTemp(Parse*, Expr*, int*);
-SQLITE_PRIVATE int sqlite3ExprCodeTarget(Parse*, Expr*, int);
-SQLITE_PRIVATE int sqlite3ExprCodeAndCache(Parse*, Expr*, int);
-SQLITE_PRIVATE void sqlite3ExprCodeConstants(Parse*, Expr*);
-SQLITE_PRIVATE int sqlite3ExprCodeExprList(Parse*, ExprList*, int, int);
-SQLITE_PRIVATE void sqlite3ExprIfTrue(Parse*, Expr*, int, int);
-SQLITE_PRIVATE void sqlite3ExprIfFalse(Parse*, Expr*, int, int);
-SQLITE_PRIVATE Table *sqlite3FindTable(sqlite3*,const char*, const char*);
-SQLITE_PRIVATE Table *sqlite3LocateTable(Parse*,int isView,const char*, const char*);
-SQLITE_PRIVATE Table *sqlite3LocateTableItem(Parse*,int isView,struct SrcList_item *);
-SQLITE_PRIVATE Index *sqlite3FindIndex(sqlite3*,const char*, const char*);
-SQLITE_PRIVATE void sqlite3UnlinkAndDeleteTable(sqlite3*,int,const char*);
-SQLITE_PRIVATE void sqlite3UnlinkAndDeleteIndex(sqlite3*,int,const char*);
-SQLITE_PRIVATE void sqlite3Vacuum(Parse*);
-SQLITE_PRIVATE int sqlite3RunVacuum(char**, sqlite3*);
-SQLITE_PRIVATE char *sqlite3NameFromToken(sqlite3*, Token*);
-SQLITE_PRIVATE int sqlite3ExprCompare(Expr*, Expr*);
-SQLITE_PRIVATE int sqlite3ExprListCompare(ExprList*, ExprList*);
-SQLITE_PRIVATE void sqlite3ExprAnalyzeAggregates(NameContext*, Expr*);
-SQLITE_PRIVATE void sqlite3ExprAnalyzeAggList(NameContext*,ExprList*);
-SQLITE_PRIVATE int sqlite3FunctionUsesThisSrc(Expr*, SrcList*);
-SQLITE_PRIVATE Vdbe *sqlite3GetVdbe(Parse*);
-SQLITE_PRIVATE void sqlite3PrngSaveState(void);
-SQLITE_PRIVATE void sqlite3PrngRestoreState(void);
-SQLITE_PRIVATE void sqlite3PrngResetState(void);
-SQLITE_PRIVATE void sqlite3RollbackAll(sqlite3*,int);
-SQLITE_PRIVATE void sqlite3CodeVerifySchema(Parse*, int);
-SQLITE_PRIVATE void sqlite3CodeVerifyNamedSchema(Parse*, const char *zDb);
-SQLITE_PRIVATE void sqlite3BeginTransaction(Parse*, int);
-SQLITE_PRIVATE void sqlite3CommitTransaction(Parse*);
-SQLITE_PRIVATE void sqlite3RollbackTransaction(Parse*);
-SQLITE_PRIVATE void sqlite3Savepoint(Parse*, int, Token*);
-SQLITE_PRIVATE void sqlite3CloseSavepoints(sqlite3 *);
-SQLITE_PRIVATE void sqlite3LeaveMutexAndCloseZombie(sqlite3*);
-SQLITE_PRIVATE int sqlite3ExprIsConstant(Expr*);
-SQLITE_PRIVATE int sqlite3ExprIsConstantNotJoin(Expr*);
-SQLITE_PRIVATE int sqlite3ExprIsConstantOrFunction(Expr*);
-SQLITE_PRIVATE int sqlite3ExprIsInteger(Expr*, int*);
-SQLITE_PRIVATE int sqlite3ExprCanBeNull(const Expr*);
-SQLITE_PRIVATE void sqlite3ExprCodeIsNullJump(Vdbe*, const Expr*, int, int);
-SQLITE_PRIVATE int sqlite3ExprNeedsNoAffinityChange(const Expr*, char);
-SQLITE_PRIVATE int sqlite3IsRowid(const char*);
-SQLITE_PRIVATE void sqlite3GenerateRowDelete(Parse*, Table*, int, int, int, Trigger *, int);
-SQLITE_PRIVATE void sqlite3GenerateRowIndexDelete(Parse*, Table*, int, int*);
-SQLITE_PRIVATE int sqlite3GenerateIndexKey(Parse*, Index*, int, int, int);
-SQLITE_PRIVATE void sqlite3GenerateConstraintChecks(Parse*,Table*,int,int,
- int*,int,int,int,int,int*);
-SQLITE_PRIVATE void sqlite3CompleteInsertion(Parse*, Table*, int, int, int*, int, int, int);
-SQLITE_PRIVATE int sqlite3OpenTableAndIndices(Parse*, Table*, int, int);
-SQLITE_PRIVATE void sqlite3BeginWriteOperation(Parse*, int, int);
-SQLITE_PRIVATE void sqlite3MultiWrite(Parse*);
-SQLITE_PRIVATE void sqlite3MayAbort(Parse*);
-SQLITE_PRIVATE void sqlite3HaltConstraint(Parse*, int, int, char*, int);
-SQLITE_PRIVATE Expr *sqlite3ExprDup(sqlite3*,Expr*,int);
-SQLITE_PRIVATE ExprList *sqlite3ExprListDup(sqlite3*,ExprList*,int);
-SQLITE_PRIVATE SrcList *sqlite3SrcListDup(sqlite3*,SrcList*,int);
-SQLITE_PRIVATE IdList *sqlite3IdListDup(sqlite3*,IdList*);
-SQLITE_PRIVATE Select *sqlite3SelectDup(sqlite3*,Select*,int);
-SQLITE_PRIVATE void sqlite3FuncDefInsert(FuncDefHash*, FuncDef*);
-SQLITE_PRIVATE FuncDef *sqlite3FindFunction(sqlite3*,const char*,int,int,u8,u8);
-SQLITE_PRIVATE void sqlite3RegisterBuiltinFunctions(sqlite3*);
-SQLITE_PRIVATE void sqlite3RegisterDateTimeFunctions(void);
-SQLITE_PRIVATE void sqlite3RegisterGlobalFunctions(void);
-SQLITE_PRIVATE int sqlite3SafetyCheckOk(sqlite3*);
-SQLITE_PRIVATE int sqlite3SafetyCheckSickOrOk(sqlite3*);
-SQLITE_PRIVATE void sqlite3ChangeCookie(Parse*, int);
-
-#if !defined(SQLITE_OMIT_VIEW) && !defined(SQLITE_OMIT_TRIGGER)
-SQLITE_PRIVATE void sqlite3MaterializeView(Parse*, Table*, Expr*, int);
-#endif
-
-#ifndef SQLITE_OMIT_TRIGGER
-SQLITE_PRIVATE void sqlite3BeginTrigger(Parse*, Token*,Token*,int,int,IdList*,SrcList*,
- Expr*,int, int);
-SQLITE_PRIVATE void sqlite3FinishTrigger(Parse*, TriggerStep*, Token*);
-SQLITE_PRIVATE void sqlite3DropTrigger(Parse*, SrcList*, int);
-SQLITE_PRIVATE void sqlite3DropTriggerPtr(Parse*, Trigger*);
-SQLITE_PRIVATE Trigger *sqlite3TriggersExist(Parse *, Table*, int, ExprList*, int *pMask);
-SQLITE_PRIVATE Trigger *sqlite3TriggerList(Parse *, Table *);
-SQLITE_PRIVATE void sqlite3CodeRowTrigger(Parse*, Trigger *, int, ExprList*, int, Table *,
- int, int, int);
-SQLITE_PRIVATE void sqlite3CodeRowTriggerDirect(Parse *, Trigger *, Table *, int, int, int);
- void sqliteViewTriggers(Parse*, Table*, Expr*, int, ExprList*);
-SQLITE_PRIVATE void sqlite3DeleteTriggerStep(sqlite3*, TriggerStep*);
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerSelectStep(sqlite3*,Select*);
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerInsertStep(sqlite3*,Token*, IdList*,
- ExprList*,Select*,u8);
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerUpdateStep(sqlite3*,Token*,ExprList*, Expr*, u8);
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerDeleteStep(sqlite3*,Token*, Expr*);
-SQLITE_PRIVATE void sqlite3DeleteTrigger(sqlite3*, Trigger*);
-SQLITE_PRIVATE void sqlite3UnlinkAndDeleteTrigger(sqlite3*,int,const char*);
-SQLITE_PRIVATE u32 sqlite3TriggerColmask(Parse*,Trigger*,ExprList*,int,int,Table*,int);
-# define sqlite3ParseToplevel(p) ((p)->pToplevel ? (p)->pToplevel : (p))
-#else
-# define sqlite3TriggersExist(B,C,D,E,F) 0
-# define sqlite3DeleteTrigger(A,B)
-# define sqlite3DropTriggerPtr(A,B)
-# define sqlite3UnlinkAndDeleteTrigger(A,B,C)
-# define sqlite3CodeRowTrigger(A,B,C,D,E,F,G,H,I)
-# define sqlite3CodeRowTriggerDirect(A,B,C,D,E,F)
-# define sqlite3TriggerList(X, Y) 0
-# define sqlite3ParseToplevel(p) p
-# define sqlite3TriggerColmask(A,B,C,D,E,F,G) 0
-#endif
-
-SQLITE_PRIVATE int sqlite3JoinType(Parse*, Token*, Token*, Token*);
-SQLITE_PRIVATE void sqlite3CreateForeignKey(Parse*, ExprList*, Token*, ExprList*, int);
-SQLITE_PRIVATE void sqlite3DeferForeignKey(Parse*, int);
-#ifndef SQLITE_OMIT_AUTHORIZATION
-SQLITE_PRIVATE void sqlite3AuthRead(Parse*,Expr*,Schema*,SrcList*);
-SQLITE_PRIVATE int sqlite3AuthCheck(Parse*,int, const char*, const char*, const char*);
-SQLITE_PRIVATE void sqlite3AuthContextPush(Parse*, AuthContext*, const char*);
-SQLITE_PRIVATE void sqlite3AuthContextPop(AuthContext*);
-SQLITE_PRIVATE int sqlite3AuthReadCol(Parse*, const char *, const char *, int);
-#else
-# define sqlite3AuthRead(a,b,c,d)
-# define sqlite3AuthCheck(a,b,c,d,e) SQLITE_OK
-# define sqlite3AuthContextPush(a,b,c)
-# define sqlite3AuthContextPop(a) ((void)(a))
-#endif
-SQLITE_PRIVATE void sqlite3Attach(Parse*, Expr*, Expr*, Expr*);
-SQLITE_PRIVATE void sqlite3Detach(Parse*, Expr*);
-SQLITE_PRIVATE int sqlite3FixInit(DbFixer*, Parse*, int, const char*, const Token*);
-SQLITE_PRIVATE int sqlite3FixSrcList(DbFixer*, SrcList*);
-SQLITE_PRIVATE int sqlite3FixSelect(DbFixer*, Select*);
-SQLITE_PRIVATE int sqlite3FixExpr(DbFixer*, Expr*);
-SQLITE_PRIVATE int sqlite3FixExprList(DbFixer*, ExprList*);
-SQLITE_PRIVATE int sqlite3FixTriggerStep(DbFixer*, TriggerStep*);
-SQLITE_PRIVATE int sqlite3AtoF(const char *z, double*, int, u8);
-SQLITE_PRIVATE int sqlite3GetInt32(const char *, int*);
-SQLITE_PRIVATE int sqlite3Atoi(const char*);
-SQLITE_PRIVATE int sqlite3Utf16ByteLen(const void *pData, int nChar);
-SQLITE_PRIVATE int sqlite3Utf8CharLen(const char *pData, int nByte);
-SQLITE_PRIVATE u32 sqlite3Utf8Read(const u8**);
-
-/*
-** Routines to read and write variable-length integers. These used to
-** be defined locally, but now we use the varint routines in the util.c
-** file. Code should use the MACRO forms below, as the Varint32 versions
-** are coded to assume the single byte case is already handled (which
-** the MACRO form does).
-*/
-SQLITE_PRIVATE int sqlite3PutVarint(unsigned char*, u64);
-SQLITE_PRIVATE int sqlite3PutVarint32(unsigned char*, u32);
-SQLITE_PRIVATE u8 sqlite3GetVarint(const unsigned char *, u64 *);
-SQLITE_PRIVATE u8 sqlite3GetVarint32(const unsigned char *, u32 *);
-SQLITE_PRIVATE int sqlite3VarintLen(u64 v);
-
-/*
-** The header of a record consists of a sequence variable-length integers.
-** These integers are almost always small and are encoded as a single byte.
-** The following macros take advantage this fact to provide a fast encode
-** and decode of the integers in a record header. It is faster for the common
-** case where the integer is a single byte. It is a little slower when the
-** integer is two or more bytes. But overall it is faster.
-**
-** The following expressions are equivalent:
-**
-** x = sqlite3GetVarint32( A, &B );
-** x = sqlite3PutVarint32( A, B );
-**
-** x = getVarint32( A, B );
-** x = putVarint32( A, B );
-**
-*/
-#define getVarint32(A,B) \
- (u8)((*(A)<(u8)0x80)?((B)=(u32)*(A)),1:sqlite3GetVarint32((A),(u32 *)&(B)))
-#define putVarint32(A,B) \
- (u8)(((u32)(B)<(u32)0x80)?(*(A)=(unsigned char)(B)),1:\
- sqlite3PutVarint32((A),(B)))
-#define getVarint sqlite3GetVarint
-#define putVarint sqlite3PutVarint
-
-
-SQLITE_PRIVATE const char *sqlite3IndexAffinityStr(Vdbe *, Index *);
-SQLITE_PRIVATE void sqlite3TableAffinityStr(Vdbe *, Table *);
-SQLITE_PRIVATE char sqlite3CompareAffinity(Expr *pExpr, char aff2);
-SQLITE_PRIVATE int sqlite3IndexAffinityOk(Expr *pExpr, char idx_affinity);
-SQLITE_PRIVATE char sqlite3ExprAffinity(Expr *pExpr);
-SQLITE_PRIVATE int sqlite3Atoi64(const char*, i64*, int, u8);
-SQLITE_PRIVATE void sqlite3Error(sqlite3*, int, const char*,...);
-SQLITE_PRIVATE void *sqlite3HexToBlob(sqlite3*, const char *z, int n);
-SQLITE_PRIVATE u8 sqlite3HexToInt(int h);
-SQLITE_PRIVATE int sqlite3TwoPartName(Parse *, Token *, Token *, Token **);
-SQLITE_PRIVATE const char *sqlite3ErrStr(int);
-SQLITE_PRIVATE int sqlite3ReadSchema(Parse *pParse);
-SQLITE_PRIVATE CollSeq *sqlite3FindCollSeq(sqlite3*,u8 enc, const char*,int);
-SQLITE_PRIVATE CollSeq *sqlite3LocateCollSeq(Parse *pParse, const char*zName);
-SQLITE_PRIVATE CollSeq *sqlite3ExprCollSeq(Parse *pParse, Expr *pExpr);
-SQLITE_PRIVATE Expr *sqlite3ExprAddCollateToken(Parse *pParse, Expr*, Token*);
-SQLITE_PRIVATE Expr *sqlite3ExprAddCollateString(Parse*,Expr*,const char*);
-SQLITE_PRIVATE Expr *sqlite3ExprSkipCollate(Expr*);
-SQLITE_PRIVATE int sqlite3CheckCollSeq(Parse *, CollSeq *);
-SQLITE_PRIVATE int sqlite3CheckObjectName(Parse *, const char *);
-SQLITE_PRIVATE void sqlite3VdbeSetChanges(sqlite3 *, int);
-SQLITE_PRIVATE int sqlite3AddInt64(i64*,i64);
-SQLITE_PRIVATE int sqlite3SubInt64(i64*,i64);
-SQLITE_PRIVATE int sqlite3MulInt64(i64*,i64);
-SQLITE_PRIVATE int sqlite3AbsInt32(int);
-#ifdef SQLITE_ENABLE_8_3_NAMES
-SQLITE_PRIVATE void sqlite3FileSuffix3(const char*, char*);
-#else
-# define sqlite3FileSuffix3(X,Y)
-#endif
-SQLITE_PRIVATE u8 sqlite3GetBoolean(const char *z,int);
-
-SQLITE_PRIVATE const void *sqlite3ValueText(sqlite3_value*, u8);
-SQLITE_PRIVATE int sqlite3ValueBytes(sqlite3_value*, u8);
-SQLITE_PRIVATE void sqlite3ValueSetStr(sqlite3_value*, int, const void *,u8,
- void(*)(void*));
-SQLITE_PRIVATE void sqlite3ValueFree(sqlite3_value*);
-SQLITE_PRIVATE sqlite3_value *sqlite3ValueNew(sqlite3 *);
-SQLITE_PRIVATE char *sqlite3Utf16to8(sqlite3 *, const void*, int, u8);
-#ifdef SQLITE_ENABLE_STAT3
-SQLITE_PRIVATE char *sqlite3Utf8to16(sqlite3 *, u8, char *, int, int *);
-#endif
-SQLITE_PRIVATE int sqlite3ValueFromExpr(sqlite3 *, Expr *, u8, u8, sqlite3_value **);
-SQLITE_PRIVATE void sqlite3ValueApplyAffinity(sqlite3_value *, u8, u8);
-#ifndef SQLITE_AMALGAMATION
-SQLITE_PRIVATE const unsigned char sqlite3OpcodeProperty[];
-SQLITE_PRIVATE const unsigned char sqlite3UpperToLower[];
-SQLITE_PRIVATE const unsigned char sqlite3CtypeMap[];
-SQLITE_PRIVATE const Token sqlite3IntTokens[];
-SQLITE_PRIVATE SQLITE_WSD struct Sqlite3Config sqlite3Config;
-SQLITE_PRIVATE SQLITE_WSD FuncDefHash sqlite3GlobalFunctions;
-#ifndef SQLITE_OMIT_WSD
-SQLITE_PRIVATE int sqlite3PendingByte;
-#endif
-#endif
-SQLITE_PRIVATE void sqlite3RootPageMoved(sqlite3*, int, int, int);
-SQLITE_PRIVATE void sqlite3Reindex(Parse*, Token*, Token*);
-SQLITE_PRIVATE void sqlite3AlterFunctions(void);
-SQLITE_PRIVATE void sqlite3AlterRenameTable(Parse*, SrcList*, Token*);
-SQLITE_PRIVATE int sqlite3GetToken(const unsigned char *, int *);
-SQLITE_PRIVATE void sqlite3NestedParse(Parse*, const char*, ...);
-SQLITE_PRIVATE void sqlite3ExpirePreparedStatements(sqlite3*);
-SQLITE_PRIVATE int sqlite3CodeSubselect(Parse *, Expr *, int, int);
-SQLITE_PRIVATE void sqlite3SelectPrep(Parse*, Select*, NameContext*);
-SQLITE_PRIVATE int sqlite3MatchSpanName(const char*, const char*, const char*, const char*);
-SQLITE_PRIVATE int sqlite3ResolveExprNames(NameContext*, Expr*);
-SQLITE_PRIVATE void sqlite3ResolveSelectNames(Parse*, Select*, NameContext*);
-SQLITE_PRIVATE int sqlite3ResolveOrderGroupBy(Parse*, Select*, ExprList*, const char*);
-SQLITE_PRIVATE void sqlite3ColumnDefault(Vdbe *, Table *, int, int);
-SQLITE_PRIVATE void sqlite3AlterFinishAddColumn(Parse *, Token *);
-SQLITE_PRIVATE void sqlite3AlterBeginAddColumn(Parse *, SrcList *);
-SQLITE_PRIVATE CollSeq *sqlite3GetCollSeq(Parse*, u8, CollSeq *, const char*);
-SQLITE_PRIVATE char sqlite3AffinityType(const char*);
-SQLITE_PRIVATE void sqlite3Analyze(Parse*, Token*, Token*);
-SQLITE_PRIVATE int sqlite3InvokeBusyHandler(BusyHandler*);
-SQLITE_PRIVATE int sqlite3FindDb(sqlite3*, Token*);
-SQLITE_PRIVATE int sqlite3FindDbName(sqlite3 *, const char *);
-SQLITE_PRIVATE int sqlite3AnalysisLoad(sqlite3*,int iDB);
-SQLITE_PRIVATE void sqlite3DeleteIndexSamples(sqlite3*,Index*);
-SQLITE_PRIVATE void sqlite3DefaultRowEst(Index*);
-SQLITE_PRIVATE void sqlite3RegisterLikeFunctions(sqlite3*, int);
-SQLITE_PRIVATE int sqlite3IsLikeFunction(sqlite3*,Expr*,int*,char*);
-SQLITE_PRIVATE void sqlite3MinimumFileFormat(Parse*, int, int);
-SQLITE_PRIVATE void sqlite3SchemaClear(void *);
-SQLITE_PRIVATE Schema *sqlite3SchemaGet(sqlite3 *, Btree *);
-SQLITE_PRIVATE int sqlite3SchemaToIndex(sqlite3 *db, Schema *);
-SQLITE_PRIVATE KeyInfo *sqlite3IndexKeyinfo(Parse *, Index *);
-SQLITE_PRIVATE int sqlite3CreateFunc(sqlite3 *, const char *, int, int, void *,
- void (*)(sqlite3_context*,int,sqlite3_value **),
- void (*)(sqlite3_context*,int,sqlite3_value **), void (*)(sqlite3_context*),
- FuncDestructor *pDestructor
-);
-SQLITE_PRIVATE int sqlite3ApiExit(sqlite3 *db, int);
-SQLITE_PRIVATE int sqlite3OpenTempDatabase(Parse *);
-
-SQLITE_PRIVATE void sqlite3StrAccumInit(StrAccum*, char*, int, int);
-SQLITE_PRIVATE void sqlite3StrAccumAppend(StrAccum*,const char*,int);
-SQLITE_PRIVATE void sqlite3AppendSpace(StrAccum*,int);
-SQLITE_PRIVATE char *sqlite3StrAccumFinish(StrAccum*);
-SQLITE_PRIVATE void sqlite3StrAccumReset(StrAccum*);
-SQLITE_PRIVATE void sqlite3SelectDestInit(SelectDest*,int,int);
-SQLITE_PRIVATE Expr *sqlite3CreateColumnExpr(sqlite3 *, SrcList *, int, int);
-
-SQLITE_PRIVATE void sqlite3BackupRestart(sqlite3_backup *);
-SQLITE_PRIVATE void sqlite3BackupUpdate(sqlite3_backup *, Pgno, const u8 *);
-
-/*
-** The interface to the LEMON-generated parser
-*/
-SQLITE_PRIVATE void *sqlite3ParserAlloc(void*(*)(size_t));
-SQLITE_PRIVATE void sqlite3ParserFree(void*, void(*)(void*));
-SQLITE_PRIVATE void sqlite3Parser(void*, int, Token, Parse*);
-#ifdef YYTRACKMAXSTACKDEPTH
-SQLITE_PRIVATE int sqlite3ParserStackPeak(void*);
-#endif
-
-SQLITE_PRIVATE void sqlite3AutoLoadExtensions(sqlite3*);
-#ifndef SQLITE_OMIT_LOAD_EXTENSION
-SQLITE_PRIVATE void sqlite3CloseExtensions(sqlite3*);
-#else
-# define sqlite3CloseExtensions(X)
-#endif
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-SQLITE_PRIVATE void sqlite3TableLock(Parse *, int, int, u8, const char *);
-#else
- #define sqlite3TableLock(v,w,x,y,z)
-#endif
-
-#ifdef SQLITE_TEST
-SQLITE_PRIVATE int sqlite3Utf8To8(unsigned char*);
-#endif
-
-#ifdef SQLITE_OMIT_VIRTUALTABLE
-# define sqlite3VtabClear(Y)
-# define sqlite3VtabSync(X,Y) SQLITE_OK
-# define sqlite3VtabRollback(X)
-# define sqlite3VtabCommit(X)
-# define sqlite3VtabInSync(db) 0
-# define sqlite3VtabLock(X)
-# define sqlite3VtabUnlock(X)
-# define sqlite3VtabUnlockList(X)
-# define sqlite3VtabSavepoint(X, Y, Z) SQLITE_OK
-# define sqlite3GetVTable(X,Y) ((VTable*)0)
-#else
-SQLITE_PRIVATE void sqlite3VtabClear(sqlite3 *db, Table*);
-SQLITE_PRIVATE void sqlite3VtabDisconnect(sqlite3 *db, Table *p);
-SQLITE_PRIVATE int sqlite3VtabSync(sqlite3 *db, char **);
-SQLITE_PRIVATE int sqlite3VtabRollback(sqlite3 *db);
-SQLITE_PRIVATE int sqlite3VtabCommit(sqlite3 *db);
-SQLITE_PRIVATE void sqlite3VtabLock(VTable *);
-SQLITE_PRIVATE void sqlite3VtabUnlock(VTable *);
-SQLITE_PRIVATE void sqlite3VtabUnlockList(sqlite3*);
-SQLITE_PRIVATE int sqlite3VtabSavepoint(sqlite3 *, int, int);
-SQLITE_PRIVATE VTable *sqlite3GetVTable(sqlite3*, Table*);
-# define sqlite3VtabInSync(db) ((db)->nVTrans>0 && (db)->aVTrans==0)
-#endif
-SQLITE_PRIVATE void sqlite3VtabMakeWritable(Parse*,Table*);
-SQLITE_PRIVATE void sqlite3VtabBeginParse(Parse*, Token*, Token*, Token*, int);
-SQLITE_PRIVATE void sqlite3VtabFinishParse(Parse*, Token*);
-SQLITE_PRIVATE void sqlite3VtabArgInit(Parse*);
-SQLITE_PRIVATE void sqlite3VtabArgExtend(Parse*, Token*);
-SQLITE_PRIVATE int sqlite3VtabCallCreate(sqlite3*, int, const char *, char **);
-SQLITE_PRIVATE int sqlite3VtabCallConnect(Parse*, Table*);
-SQLITE_PRIVATE int sqlite3VtabCallDestroy(sqlite3*, int, const char *);
-SQLITE_PRIVATE int sqlite3VtabBegin(sqlite3 *, VTable *);
-SQLITE_PRIVATE FuncDef *sqlite3VtabOverloadFunction(sqlite3 *,FuncDef*, int nArg, Expr*);
-SQLITE_PRIVATE void sqlite3InvalidFunction(sqlite3_context*,int,sqlite3_value**);
-SQLITE_PRIVATE int sqlite3VdbeParameterIndex(Vdbe*, const char*, int);
-SQLITE_PRIVATE int sqlite3TransferBindings(sqlite3_stmt *, sqlite3_stmt *);
-SQLITE_PRIVATE int sqlite3Reprepare(Vdbe*);
-SQLITE_PRIVATE void sqlite3ExprListCheckLength(Parse*, ExprList*, const char*);
-SQLITE_PRIVATE CollSeq *sqlite3BinaryCompareCollSeq(Parse *, Expr *, Expr *);
-SQLITE_PRIVATE int sqlite3TempInMemory(const sqlite3*);
-SQLITE_PRIVATE const char *sqlite3JournalModename(int);
-#ifndef SQLITE_OMIT_WAL
-SQLITE_PRIVATE int sqlite3Checkpoint(sqlite3*, int, int, int*, int*);
-SQLITE_PRIVATE int sqlite3WalDefaultHook(void*,sqlite3*,const char*,int);
-#endif
-
-/* Declarations for functions in fkey.c. All of these are replaced by
-** no-op macros if OMIT_FOREIGN_KEY is defined. In this case no foreign
-** key functionality is available. If OMIT_TRIGGER is defined but
-** OMIT_FOREIGN_KEY is not, only some of the functions are no-oped. In
-** this case foreign keys are parsed, but no other functionality is
-** provided (enforcement of FK constraints requires the triggers sub-system).
-*/
-#if !defined(SQLITE_OMIT_FOREIGN_KEY) && !defined(SQLITE_OMIT_TRIGGER)
-SQLITE_PRIVATE void sqlite3FkCheck(Parse*, Table*, int, int);
-SQLITE_PRIVATE void sqlite3FkDropTable(Parse*, SrcList *, Table*);
-SQLITE_PRIVATE void sqlite3FkActions(Parse*, Table*, ExprList*, int);
-SQLITE_PRIVATE int sqlite3FkRequired(Parse*, Table*, int*, int);
-SQLITE_PRIVATE u32 sqlite3FkOldmask(Parse*, Table*);
-SQLITE_PRIVATE FKey *sqlite3FkReferences(Table *);
-#else
- #define sqlite3FkActions(a,b,c,d)
- #define sqlite3FkCheck(a,b,c,d)
- #define sqlite3FkDropTable(a,b,c)
- #define sqlite3FkOldmask(a,b) 0
- #define sqlite3FkRequired(a,b,c,d) 0
-#endif
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-SQLITE_PRIVATE void sqlite3FkDelete(sqlite3 *, Table*);
-SQLITE_PRIVATE int sqlite3FkLocateIndex(Parse*,Table*,FKey*,Index**,int**);
-#else
- #define sqlite3FkDelete(a,b)
- #define sqlite3FkLocateIndex(a,b,c,d,e)
-#endif
-
-
-/*
-** Available fault injectors. Should be numbered beginning with 0.
-*/
-#define SQLITE_FAULTINJECTOR_MALLOC 0
-#define SQLITE_FAULTINJECTOR_COUNT 1
-
-/*
-** The interface to the code in fault.c used for identifying "benign"
-** malloc failures. This is only present if SQLITE_OMIT_BUILTIN_TEST
-** is not defined.
-*/
-#ifndef SQLITE_OMIT_BUILTIN_TEST
-SQLITE_PRIVATE void sqlite3BeginBenignMalloc(void);
-SQLITE_PRIVATE void sqlite3EndBenignMalloc(void);
-#else
- #define sqlite3BeginBenignMalloc()
- #define sqlite3EndBenignMalloc()
-#endif
-
-#define IN_INDEX_ROWID 1
-#define IN_INDEX_EPH 2
-#define IN_INDEX_INDEX_ASC 3
-#define IN_INDEX_INDEX_DESC 4
-SQLITE_PRIVATE int sqlite3FindInIndex(Parse *, Expr *, int*);
-
-#ifdef SQLITE_ENABLE_ATOMIC_WRITE
-SQLITE_PRIVATE int sqlite3JournalOpen(sqlite3_vfs *, const char *, sqlite3_file *, int, int);
-SQLITE_PRIVATE int sqlite3JournalSize(sqlite3_vfs *);
-SQLITE_PRIVATE int sqlite3JournalCreate(sqlite3_file *);
-SQLITE_PRIVATE int sqlite3JournalExists(sqlite3_file *p);
-#else
- #define sqlite3JournalSize(pVfs) ((pVfs)->szOsFile)
- #define sqlite3JournalExists(p) 1
-#endif
-
-SQLITE_PRIVATE void sqlite3MemJournalOpen(sqlite3_file *);
-SQLITE_PRIVATE int sqlite3MemJournalSize(void);
-SQLITE_PRIVATE int sqlite3IsMemJournal(sqlite3_file *);
-
-#if SQLITE_MAX_EXPR_DEPTH>0
-SQLITE_PRIVATE void sqlite3ExprSetHeight(Parse *pParse, Expr *p);
-SQLITE_PRIVATE int sqlite3SelectExprHeight(Select *);
-SQLITE_PRIVATE int sqlite3ExprCheckHeight(Parse*, int);
-#else
- #define sqlite3ExprSetHeight(x,y)
- #define sqlite3SelectExprHeight(x) 0
- #define sqlite3ExprCheckHeight(x,y)
-#endif
-
-SQLITE_PRIVATE u32 sqlite3Get4byte(const u8*);
-SQLITE_PRIVATE void sqlite3Put4byte(u8*, u32);
-
-#ifdef SQLITE_ENABLE_UNLOCK_NOTIFY
-SQLITE_PRIVATE void sqlite3ConnectionBlocked(sqlite3 *, sqlite3 *);
-SQLITE_PRIVATE void sqlite3ConnectionUnlocked(sqlite3 *db);
-SQLITE_PRIVATE void sqlite3ConnectionClosed(sqlite3 *db);
-#else
- #define sqlite3ConnectionBlocked(x,y)
- #define sqlite3ConnectionUnlocked(x)
- #define sqlite3ConnectionClosed(x)
-#endif
-
-#ifdef SQLITE_DEBUG
-SQLITE_PRIVATE void sqlite3ParserTrace(FILE*, char *);
-#endif
-
-/*
-** If the SQLITE_ENABLE IOTRACE exists then the global variable
-** sqlite3IoTrace is a pointer to a printf-like routine used to
-** print I/O tracing messages.
-*/
-#ifdef SQLITE_ENABLE_IOTRACE
-# define IOTRACE(A) if( sqlite3IoTrace ){ sqlite3IoTrace A; }
-SQLITE_PRIVATE void sqlite3VdbeIOTraceSql(Vdbe*);
-SQLITE_PRIVATE void (*sqlite3IoTrace)(const char*,...);
-#else
-# define IOTRACE(A)
-# define sqlite3VdbeIOTraceSql(X)
-#endif
-
-/*
-** These routines are available for the mem2.c debugging memory allocator
-** only. They are used to verify that different "types" of memory
-** allocations are properly tracked by the system.
-**
-** sqlite3MemdebugSetType() sets the "type" of an allocation to one of
-** the MEMTYPE_* macros defined below. The type must be a bitmask with
-** a single bit set.
-**
-** sqlite3MemdebugHasType() returns true if any of the bits in its second
-** argument match the type set by the previous sqlite3MemdebugSetType().
-** sqlite3MemdebugHasType() is intended for use inside assert() statements.
-**
-** sqlite3MemdebugNoType() returns true if none of the bits in its second
-** argument match the type set by the previous sqlite3MemdebugSetType().
-**
-** Perhaps the most important point is the difference between MEMTYPE_HEAP
-** and MEMTYPE_LOOKASIDE. If an allocation is MEMTYPE_LOOKASIDE, that means
-** it might have been allocated by lookaside, except the allocation was
-** too large or lookaside was already full. It is important to verify
-** that allocations that might have been satisfied by lookaside are not
-** passed back to non-lookaside free() routines. Asserts such as the
-** example above are placed on the non-lookaside free() routines to verify
-** this constraint.
-**
-** All of this is no-op for a production build. It only comes into
-** play when the SQLITE_MEMDEBUG compile-time option is used.
-*/
-#ifdef SQLITE_MEMDEBUG
-SQLITE_PRIVATE void sqlite3MemdebugSetType(void*,u8);
-SQLITE_PRIVATE int sqlite3MemdebugHasType(void*,u8);
-SQLITE_PRIVATE int sqlite3MemdebugNoType(void*,u8);
-#else
-# define sqlite3MemdebugSetType(X,Y) /* no-op */
-# define sqlite3MemdebugHasType(X,Y) 1
-# define sqlite3MemdebugNoType(X,Y) 1
-#endif
-#define MEMTYPE_HEAP 0x01 /* General heap allocations */
-#define MEMTYPE_LOOKASIDE 0x02 /* Might have been lookaside memory */
-#define MEMTYPE_SCRATCH 0x04 /* Scratch allocations */
-#define MEMTYPE_PCACHE 0x08 /* Page cache allocations */
-#define MEMTYPE_DB 0x10 /* Uses sqlite3DbMalloc, not sqlite_malloc */
-
-#endif /* _SQLITEINT_H_ */
-
-/************** End of sqliteInt.h *******************************************/
-/************** Begin file global.c ******************************************/
-/*
-** 2008 June 13
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains definitions of global variables and contants.
-*/
-
-/* An array to map all upper-case characters into their corresponding
-** lower-case character.
-**
-** SQLite only considers US-ASCII (or EBCDIC) characters. We do not
-** handle case conversions for the UTF character set since the tables
-** involved are nearly as big or bigger than SQLite itself.
-*/
-SQLITE_PRIVATE const unsigned char sqlite3UpperToLower[] = {
-#ifdef SQLITE_ASCII
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17,
- 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
- 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 97, 98, 99,100,101,102,103,
- 104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,
- 122, 91, 92, 93, 94, 95, 96, 97, 98, 99,100,101,102,103,104,105,106,107,
- 108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,
- 126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,
- 144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,
- 162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,
- 180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,
- 198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,
- 216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,
- 234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,
- 252,253,254,255
-#endif
-#ifdef SQLITE_EBCDIC
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, /* 0x */
- 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, /* 1x */
- 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, /* 2x */
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, /* 3x */
- 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, /* 4x */
- 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, /* 5x */
- 96, 97, 66, 67, 68, 69, 70, 71, 72, 73,106,107,108,109,110,111, /* 6x */
- 112, 81, 82, 83, 84, 85, 86, 87, 88, 89,122,123,124,125,126,127, /* 7x */
- 128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143, /* 8x */
- 144,145,146,147,148,149,150,151,152,153,154,155,156,157,156,159, /* 9x */
- 160,161,162,163,164,165,166,167,168,169,170,171,140,141,142,175, /* Ax */
- 176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191, /* Bx */
- 192,129,130,131,132,133,134,135,136,137,202,203,204,205,206,207, /* Cx */
- 208,145,146,147,148,149,150,151,152,153,218,219,220,221,222,223, /* Dx */
- 224,225,162,163,164,165,166,167,168,169,232,203,204,205,206,207, /* Ex */
- 239,240,241,242,243,244,245,246,247,248,249,219,220,221,222,255, /* Fx */
-#endif
-};
-
-/*
-** The following 256 byte lookup table is used to support SQLites built-in
-** equivalents to the following standard library functions:
-**
-** isspace() 0x01
-** isalpha() 0x02
-** isdigit() 0x04
-** isalnum() 0x06
-** isxdigit() 0x08
-** toupper() 0x20
-** SQLite identifier character 0x40
-**
-** Bit 0x20 is set if the mapped character requires translation to upper
-** case. i.e. if the character is a lower-case ASCII character.
-** If x is a lower-case ASCII character, then its upper-case equivalent
-** is (x - 0x20). Therefore toupper() can be implemented as:
-**
-** (x & ~(map[x]&0x20))
-**
-** Standard function tolower() is implemented using the sqlite3UpperToLower[]
-** array. tolower() is used more often than toupper() by SQLite.
-**
-** Bit 0x40 is set if the character non-alphanumeric and can be used in an
-** SQLite identifier. Identifiers are alphanumerics, "_", "$", and any
-** non-ASCII UTF character. Hence the test for whether or not a character is
-** part of an identifier is 0x46.
-**
-** SQLite's versions are identical to the standard versions assuming a
-** locale of "C". They are implemented as macros in sqliteInt.h.
-*/
-#ifdef SQLITE_ASCII
-SQLITE_PRIVATE const unsigned char sqlite3CtypeMap[256] = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 00..07 ........ */
- 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, /* 08..0f ........ */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 10..17 ........ */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 18..1f ........ */
- 0x01, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, /* 20..27 !"#$%&' */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 28..2f ()*+,-./ */
- 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, /* 30..37 01234567 */
- 0x0c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 38..3f 89:;<=>? */
-
- 0x00, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x02, /* 40..47 @ABCDEFG */
- 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, /* 48..4f HIJKLMNO */
- 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, /* 50..57 PQRSTUVW */
- 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x40, /* 58..5f XYZ[\]^_ */
- 0x00, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x22, /* 60..67 `abcdefg */
- 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, /* 68..6f hijklmno */
- 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, /* 70..77 pqrstuvw */
- 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, /* 78..7f xyz{|}~. */
-
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 80..87 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 88..8f ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 90..97 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 98..9f ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* a0..a7 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* a8..af ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* b0..b7 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* b8..bf ........ */
-
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* c0..c7 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* c8..cf ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* d0..d7 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* d8..df ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* e0..e7 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* e8..ef ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* f0..f7 ........ */
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40 /* f8..ff ........ */
-};
-#endif
-
-#ifndef SQLITE_USE_URI
-# define SQLITE_USE_URI 0
-#endif
-
-#ifndef SQLITE_ALLOW_COVERING_INDEX_SCAN
-# define SQLITE_ALLOW_COVERING_INDEX_SCAN 1
-#endif
-
-/*
-** The following singleton contains the global configuration for
-** the SQLite library.
-*/
-SQLITE_PRIVATE SQLITE_WSD struct Sqlite3Config sqlite3Config = {
- SQLITE_DEFAULT_MEMSTATUS, /* bMemstat */
- 1, /* bCoreMutex */
- SQLITE_THREADSAFE==1, /* bFullMutex */
- SQLITE_USE_URI, /* bOpenUri */
- SQLITE_ALLOW_COVERING_INDEX_SCAN, /* bUseCis */
- 0x7ffffffe, /* mxStrlen */
- 128, /* szLookaside */
- 500, /* nLookaside */
- {0,0,0,0,0,0,0,0}, /* m */
- {0,0,0,0,0,0,0,0,0}, /* mutex */
- {0,0,0,0,0,0,0,0,0,0,0,0,0},/* pcache2 */
- (void*)0, /* pHeap */
- 0, /* nHeap */
- 0, 0, /* mnHeap, mxHeap */
- (void*)0, /* pScratch */
- 0, /* szScratch */
- 0, /* nScratch */
- (void*)0, /* pPage */
- 0, /* szPage */
- 0, /* nPage */
- 0, /* mxParserStack */
- 0, /* sharedCacheEnabled */
- /* All the rest should always be initialized to zero */
- 0, /* isInit */
- 0, /* inProgress */
- 0, /* isMutexInit */
- 0, /* isMallocInit */
- 0, /* isPCacheInit */
- 0, /* pInitMutex */
- 0, /* nRefInitMutex */
- 0, /* xLog */
- 0, /* pLogArg */
- 0, /* bLocaltimeFault */
-#ifdef SQLITE_ENABLE_SQLLOG
- 0, /* xSqllog */
- 0 /* pSqllogArg */
-#endif
-};
-
-
-/*
-** Hash table for global functions - functions common to all
-** database connections. After initialization, this table is
-** read-only.
-*/
-SQLITE_PRIVATE SQLITE_WSD FuncDefHash sqlite3GlobalFunctions;
-
-/*
-** Constant tokens for values 0 and 1.
-*/
-SQLITE_PRIVATE const Token sqlite3IntTokens[] = {
- { "0", 1 },
- { "1", 1 }
-};
-
-
-/*
-** The value of the "pending" byte must be 0x40000000 (1 byte past the
-** 1-gibabyte boundary) in a compatible database. SQLite never uses
-** the database page that contains the pending byte. It never attempts
-** to read or write that page. The pending byte page is set assign
-** for use by the VFS layers as space for managing file locks.
-**
-** During testing, it is often desirable to move the pending byte to
-** a different position in the file. This allows code that has to
-** deal with the pending byte to run on files that are much smaller
-** than 1 GiB. The sqlite3_test_control() interface can be used to
-** move the pending byte.
-**
-** IMPORTANT: Changing the pending byte to any value other than
-** 0x40000000 results in an incompatible database file format!
-** Changing the pending byte during operating results in undefined
-** and dileterious behavior.
-*/
-#ifndef SQLITE_OMIT_WSD
-SQLITE_PRIVATE int sqlite3PendingByte = 0x40000000;
-#endif
-
-/*
-** Properties of opcodes. The OPFLG_INITIALIZER macro is
-** created by mkopcodeh.awk during compilation. Data is obtained
-** from the comments following the "case OP_xxxx:" statements in
-** the vdbe.c file.
-*/
-SQLITE_PRIVATE const unsigned char sqlite3OpcodeProperty[] = OPFLG_INITIALIZER;
-
-/************** End of global.c **********************************************/
-/************** Begin file ctime.c *******************************************/
-/*
-** 2010 February 23
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file implements routines used to report what compile-time options
-** SQLite was built with.
-*/
-
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
-
-
-/*
-** An array of names of all compile-time options. This array should
-** be sorted A-Z.
-**
-** This array looks large, but in a typical installation actually uses
-** only a handful of compile-time options, so most times this array is usually
-** rather short and uses little memory space.
-*/
-static const char * const azCompileOpt[] = {
-
-/* These macros are provided to "stringify" the value of the define
-** for those options in which the value is meaningful. */
-#define CTIMEOPT_VAL_(opt) #opt
-#define CTIMEOPT_VAL(opt) CTIMEOPT_VAL_(opt)
-
-#ifdef SQLITE_32BIT_ROWID
- "32BIT_ROWID",
-#endif
-#ifdef SQLITE_4_BYTE_ALIGNED_MALLOC
- "4_BYTE_ALIGNED_MALLOC",
-#endif
-#ifdef SQLITE_CASE_SENSITIVE_LIKE
- "CASE_SENSITIVE_LIKE",
-#endif
-#ifdef SQLITE_CHECK_PAGES
- "CHECK_PAGES",
-#endif
-#ifdef SQLITE_COVERAGE_TEST
- "COVERAGE_TEST",
-#endif
-#ifdef SQLITE_CURDIR
- "CURDIR",
-#endif
-#ifdef SQLITE_DEBUG
- "DEBUG",
-#endif
-#ifdef SQLITE_DEFAULT_LOCKING_MODE
- "DEFAULT_LOCKING_MODE=" CTIMEOPT_VAL(SQLITE_DEFAULT_LOCKING_MODE),
-#endif
-#ifdef SQLITE_DISABLE_DIRSYNC
- "DISABLE_DIRSYNC",
-#endif
-#ifdef SQLITE_DISABLE_LFS
- "DISABLE_LFS",
-#endif
-#ifdef SQLITE_ENABLE_ATOMIC_WRITE
- "ENABLE_ATOMIC_WRITE",
-#endif
-#ifdef SQLITE_ENABLE_CEROD
- "ENABLE_CEROD",
-#endif
-#ifdef SQLITE_ENABLE_COLUMN_METADATA
- "ENABLE_COLUMN_METADATA",
-#endif
-#ifdef SQLITE_ENABLE_EXPENSIVE_ASSERT
- "ENABLE_EXPENSIVE_ASSERT",
-#endif
-#ifdef SQLITE_ENABLE_FTS1
- "ENABLE_FTS1",
-#endif
-#ifdef SQLITE_ENABLE_FTS2
- "ENABLE_FTS2",
-#endif
-#ifdef SQLITE_ENABLE_FTS3
- "ENABLE_FTS3",
-#endif
-#ifdef SQLITE_ENABLE_FTS3_PARENTHESIS
- "ENABLE_FTS3_PARENTHESIS",
-#endif
-#ifdef SQLITE_ENABLE_FTS4
- "ENABLE_FTS4",
-#endif
-#ifdef SQLITE_ENABLE_ICU
- "ENABLE_ICU",
-#endif
-#ifdef SQLITE_ENABLE_IOTRACE
- "ENABLE_IOTRACE",
-#endif
-#ifdef SQLITE_ENABLE_LOAD_EXTENSION
- "ENABLE_LOAD_EXTENSION",
-#endif
-#ifdef SQLITE_ENABLE_LOCKING_STYLE
- "ENABLE_LOCKING_STYLE=" CTIMEOPT_VAL(SQLITE_ENABLE_LOCKING_STYLE),
-#endif
-#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
- "ENABLE_MEMORY_MANAGEMENT",
-#endif
-#ifdef SQLITE_ENABLE_MEMSYS3
- "ENABLE_MEMSYS3",
-#endif
-#ifdef SQLITE_ENABLE_MEMSYS5
- "ENABLE_MEMSYS5",
-#endif
-#ifdef SQLITE_ENABLE_OVERSIZE_CELL_CHECK
- "ENABLE_OVERSIZE_CELL_CHECK",
-#endif
-#ifdef SQLITE_ENABLE_RTREE
- "ENABLE_RTREE",
-#endif
-#ifdef SQLITE_ENABLE_STAT3
- "ENABLE_STAT3",
-#endif
-#ifdef SQLITE_ENABLE_UNLOCK_NOTIFY
- "ENABLE_UNLOCK_NOTIFY",
-#endif
-#ifdef SQLITE_ENABLE_UPDATE_DELETE_LIMIT
- "ENABLE_UPDATE_DELETE_LIMIT",
-#endif
-#ifdef SQLITE_HAS_CODEC
- "HAS_CODEC",
-#endif
-#ifdef SQLITE_HAVE_ISNAN
- "HAVE_ISNAN",
-#endif
-#ifdef SQLITE_HOMEGROWN_RECURSIVE_MUTEX
- "HOMEGROWN_RECURSIVE_MUTEX",
-#endif
-#ifdef SQLITE_IGNORE_AFP_LOCK_ERRORS
- "IGNORE_AFP_LOCK_ERRORS",
-#endif
-#ifdef SQLITE_IGNORE_FLOCK_LOCK_ERRORS
- "IGNORE_FLOCK_LOCK_ERRORS",
-#endif
-#ifdef SQLITE_INT64_TYPE
- "INT64_TYPE",
-#endif
-#ifdef SQLITE_LOCK_TRACE
- "LOCK_TRACE",
-#endif
-#ifdef SQLITE_MAX_SCHEMA_RETRY
- "MAX_SCHEMA_RETRY=" CTIMEOPT_VAL(SQLITE_MAX_SCHEMA_RETRY),
-#endif
-#ifdef SQLITE_MEMDEBUG
- "MEMDEBUG",
-#endif
-#ifdef SQLITE_MIXED_ENDIAN_64BIT_FLOAT
- "MIXED_ENDIAN_64BIT_FLOAT",
-#endif
-#ifdef SQLITE_NO_SYNC
- "NO_SYNC",
-#endif
-#ifdef SQLITE_OMIT_ALTERTABLE
- "OMIT_ALTERTABLE",
-#endif
-#ifdef SQLITE_OMIT_ANALYZE
- "OMIT_ANALYZE",
-#endif
-#ifdef SQLITE_OMIT_ATTACH
- "OMIT_ATTACH",
-#endif
-#ifdef SQLITE_OMIT_AUTHORIZATION
- "OMIT_AUTHORIZATION",
-#endif
-#ifdef SQLITE_OMIT_AUTOINCREMENT
- "OMIT_AUTOINCREMENT",
-#endif
-#ifdef SQLITE_OMIT_AUTOINIT
- "OMIT_AUTOINIT",
-#endif
-#ifdef SQLITE_OMIT_AUTOMATIC_INDEX
- "OMIT_AUTOMATIC_INDEX",
-#endif
-#ifdef SQLITE_OMIT_AUTORESET
- "OMIT_AUTORESET",
-#endif
-#ifdef SQLITE_OMIT_AUTOVACUUM
- "OMIT_AUTOVACUUM",
-#endif
-#ifdef SQLITE_OMIT_BETWEEN_OPTIMIZATION
- "OMIT_BETWEEN_OPTIMIZATION",
-#endif
-#ifdef SQLITE_OMIT_BLOB_LITERAL
- "OMIT_BLOB_LITERAL",
-#endif
-#ifdef SQLITE_OMIT_BTREECOUNT
- "OMIT_BTREECOUNT",
-#endif
-#ifdef SQLITE_OMIT_BUILTIN_TEST
- "OMIT_BUILTIN_TEST",
-#endif
-#ifdef SQLITE_OMIT_CAST
- "OMIT_CAST",
-#endif
-#ifdef SQLITE_OMIT_CHECK
- "OMIT_CHECK",
-#endif
-/* // redundant
-** #ifdef SQLITE_OMIT_COMPILEOPTION_DIAGS
-** "OMIT_COMPILEOPTION_DIAGS",
-** #endif
-*/
-#ifdef SQLITE_OMIT_COMPLETE
- "OMIT_COMPLETE",
-#endif
-#ifdef SQLITE_OMIT_COMPOUND_SELECT
- "OMIT_COMPOUND_SELECT",
-#endif
-#ifdef SQLITE_OMIT_DATETIME_FUNCS
- "OMIT_DATETIME_FUNCS",
-#endif
-#ifdef SQLITE_OMIT_DECLTYPE
- "OMIT_DECLTYPE",
-#endif
-#ifdef SQLITE_OMIT_DEPRECATED
- "OMIT_DEPRECATED",
-#endif
-#ifdef SQLITE_OMIT_DISKIO
- "OMIT_DISKIO",
-#endif
-#ifdef SQLITE_OMIT_EXPLAIN
- "OMIT_EXPLAIN",
-#endif
-#ifdef SQLITE_OMIT_FLAG_PRAGMAS
- "OMIT_FLAG_PRAGMAS",
-#endif
-#ifdef SQLITE_OMIT_FLOATING_POINT
- "OMIT_FLOATING_POINT",
-#endif
-#ifdef SQLITE_OMIT_FOREIGN_KEY
- "OMIT_FOREIGN_KEY",
-#endif
-#ifdef SQLITE_OMIT_GET_TABLE
- "OMIT_GET_TABLE",
-#endif
-#ifdef SQLITE_OMIT_INCRBLOB
- "OMIT_INCRBLOB",
-#endif
-#ifdef SQLITE_OMIT_INTEGRITY_CHECK
- "OMIT_INTEGRITY_CHECK",
-#endif
-#ifdef SQLITE_OMIT_LIKE_OPTIMIZATION
- "OMIT_LIKE_OPTIMIZATION",
-#endif
-#ifdef SQLITE_OMIT_LOAD_EXTENSION
- "OMIT_LOAD_EXTENSION",
-#endif
-#ifdef SQLITE_OMIT_LOCALTIME
- "OMIT_LOCALTIME",
-#endif
-#ifdef SQLITE_OMIT_LOOKASIDE
- "OMIT_LOOKASIDE",
-#endif
-#ifdef SQLITE_OMIT_MEMORYDB
- "OMIT_MEMORYDB",
-#endif
-#ifdef SQLITE_OMIT_OR_OPTIMIZATION
- "OMIT_OR_OPTIMIZATION",
-#endif
-#ifdef SQLITE_OMIT_PAGER_PRAGMAS
- "OMIT_PAGER_PRAGMAS",
-#endif
-#ifdef SQLITE_OMIT_PRAGMA
- "OMIT_PRAGMA",
-#endif
-#ifdef SQLITE_OMIT_PROGRESS_CALLBACK
- "OMIT_PROGRESS_CALLBACK",
-#endif
-#ifdef SQLITE_OMIT_QUICKBALANCE
- "OMIT_QUICKBALANCE",
-#endif
-#ifdef SQLITE_OMIT_REINDEX
- "OMIT_REINDEX",
-#endif
-#ifdef SQLITE_OMIT_SCHEMA_PRAGMAS
- "OMIT_SCHEMA_PRAGMAS",
-#endif
-#ifdef SQLITE_OMIT_SCHEMA_VERSION_PRAGMAS
- "OMIT_SCHEMA_VERSION_PRAGMAS",
-#endif
-#ifdef SQLITE_OMIT_SHARED_CACHE
- "OMIT_SHARED_CACHE",
-#endif
-#ifdef SQLITE_OMIT_SUBQUERY
- "OMIT_SUBQUERY",
-#endif
-#ifdef SQLITE_OMIT_TCL_VARIABLE
- "OMIT_TCL_VARIABLE",
-#endif
-#ifdef SQLITE_OMIT_TEMPDB
- "OMIT_TEMPDB",
-#endif
-#ifdef SQLITE_OMIT_TRACE
- "OMIT_TRACE",
-#endif
-#ifdef SQLITE_OMIT_TRIGGER
- "OMIT_TRIGGER",
-#endif
-#ifdef SQLITE_OMIT_TRUNCATE_OPTIMIZATION
- "OMIT_TRUNCATE_OPTIMIZATION",
-#endif
-#ifdef SQLITE_OMIT_UTF16
- "OMIT_UTF16",
-#endif
-#ifdef SQLITE_OMIT_VACUUM
- "OMIT_VACUUM",
-#endif
-#ifdef SQLITE_OMIT_VIEW
- "OMIT_VIEW",
-#endif
-#ifdef SQLITE_OMIT_VIRTUALTABLE
- "OMIT_VIRTUALTABLE",
-#endif
-#ifdef SQLITE_OMIT_WAL
- "OMIT_WAL",
-#endif
-#ifdef SQLITE_OMIT_WSD
- "OMIT_WSD",
-#endif
-#ifdef SQLITE_OMIT_XFER_OPT
- "OMIT_XFER_OPT",
-#endif
-#ifdef SQLITE_PERFORMANCE_TRACE
- "PERFORMANCE_TRACE",
-#endif
-#ifdef SQLITE_PROXY_DEBUG
- "PROXY_DEBUG",
-#endif
-#ifdef SQLITE_RTREE_INT_ONLY
- "RTREE_INT_ONLY",
-#endif
-#ifdef SQLITE_SECURE_DELETE
- "SECURE_DELETE",
-#endif
-#ifdef SQLITE_SMALL_STACK
- "SMALL_STACK",
-#endif
-#ifdef SQLITE_SOUNDEX
- "SOUNDEX",
-#endif
-#ifdef SQLITE_TCL
- "TCL",
-#endif
-#ifdef SQLITE_TEMP_STORE
- "TEMP_STORE=" CTIMEOPT_VAL(SQLITE_TEMP_STORE),
-#endif
-#ifdef SQLITE_TEST
- "TEST",
-#endif
-#ifdef SQLITE_THREADSAFE
- "THREADSAFE=" CTIMEOPT_VAL(SQLITE_THREADSAFE),
-#endif
-#ifdef SQLITE_USE_ALLOCA
- "USE_ALLOCA",
-#endif
-#ifdef SQLITE_ZERO_MALLOC
- "ZERO_MALLOC"
-#endif
-};
-
-/*
-** Given the name of a compile-time option, return true if that option
-** was used and false if not.
-**
-** The name can optionally begin with "SQLITE_" but the "SQLITE_" prefix
-** is not required for a match.
-*/
-SQLITE_API int sqlite3_compileoption_used(const char *zOptName){
- int i, n;
- if( sqlite3StrNICmp(zOptName, "SQLITE_", 7)==0 ) zOptName += 7;
- n = sqlite3Strlen30(zOptName);
-
- /* Since ArraySize(azCompileOpt) is normally in single digits, a
- ** linear search is adequate. No need for a binary search. */
- for(i=0; i<ArraySize(azCompileOpt); i++){
- if( (sqlite3StrNICmp(zOptName, azCompileOpt[i], n)==0)
- && ( (azCompileOpt[i][n]==0) || (azCompileOpt[i][n]=='=') ) ) return 1;
- }
- return 0;
-}
-
-/*
-** Return the N-th compile-time option string. If N is out of range,
-** return a NULL pointer.
-*/
-SQLITE_API const char *sqlite3_compileoption_get(int N){
- if( N>=0 && N<ArraySize(azCompileOpt) ){
- return azCompileOpt[N];
- }
- return 0;
-}
-
-#endif /* SQLITE_OMIT_COMPILEOPTION_DIAGS */
-
-/************** End of ctime.c ***********************************************/
-/************** Begin file status.c ******************************************/
-/*
-** 2008 June 18
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This module implements the sqlite3_status() interface and related
-** functionality.
-*/
-/************** Include vdbeInt.h in the middle of status.c ******************/
-/************** Begin file vdbeInt.h *****************************************/
-/*
-** 2003 September 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This is the header file for information that is private to the
-** VDBE. This information used to all be at the top of the single
-** source code file "vdbe.c". When that file became too big (over
-** 6000 lines long) it was split up into several smaller files and
-** this header information was factored out.
-*/
-#ifndef _VDBEINT_H_
-#define _VDBEINT_H_
-
-/*
-** SQL is translated into a sequence of instructions to be
-** executed by a virtual machine. Each instruction is an instance
-** of the following structure.
-*/
-typedef struct VdbeOp Op;
-
-/*
-** Boolean values
-*/
-typedef unsigned char Bool;
-
-/* Opaque type used by code in vdbesort.c */
-typedef struct VdbeSorter VdbeSorter;
-
-/* Opaque type used by the explainer */
-typedef struct Explain Explain;
-
-/*
-** A cursor is a pointer into a single BTree within a database file.
-** The cursor can seek to a BTree entry with a particular key, or
-** loop over all entries of the Btree. You can also insert new BTree
-** entries or retrieve the key or data from the entry that the cursor
-** is currently pointing to.
-**
-** Every cursor that the virtual machine has open is represented by an
-** instance of the following structure.
-*/
-struct VdbeCursor {
- BtCursor *pCursor; /* The cursor structure of the backend */
- Btree *pBt; /* Separate file holding temporary table */
- KeyInfo *pKeyInfo; /* Info about index keys needed by index cursors */
- int iDb; /* Index of cursor database in db->aDb[] (or -1) */
- int pseudoTableReg; /* Register holding pseudotable content. */
- int nField; /* Number of fields in the header */
- Bool zeroed; /* True if zeroed out and ready for reuse */
- Bool rowidIsValid; /* True if lastRowid is valid */
- Bool atFirst; /* True if pointing to first entry */
- Bool useRandomRowid; /* Generate new record numbers semi-randomly */
- Bool nullRow; /* True if pointing to a row with no data */
- Bool deferredMoveto; /* A call to sqlite3BtreeMoveto() is needed */
- Bool isTable; /* True if a table requiring integer keys */
- Bool isIndex; /* True if an index containing keys only - no data */
- Bool isOrdered; /* True if the underlying table is BTREE_UNORDERED */
- Bool isSorter; /* True if a new-style sorter */
- Bool multiPseudo; /* Multi-register pseudo-cursor */
- sqlite3_vtab_cursor *pVtabCursor; /* The cursor for a virtual table */
- const sqlite3_module *pModule; /* Module for cursor pVtabCursor */
- i64 seqCount; /* Sequence counter */
- i64 movetoTarget; /* Argument to the deferred sqlite3BtreeMoveto() */
- i64 lastRowid; /* Last rowid from a Next or NextIdx operation */
- VdbeSorter *pSorter; /* Sorter object for OP_SorterOpen cursors */
-
- /* Result of last sqlite3BtreeMoveto() done by an OP_NotExists or
- ** OP_IsUnique opcode on this cursor. */
- int seekResult;
-
- /* Cached information about the header for the data record that the
- ** cursor is currently pointing to. Only valid if cacheStatus matches
- ** Vdbe.cacheCtr. Vdbe.cacheCtr will never take on the value of
- ** CACHE_STALE and so setting cacheStatus=CACHE_STALE guarantees that
- ** the cache is out of date.
- **
- ** aRow might point to (ephemeral) data for the current row, or it might
- ** be NULL.
- */
- u32 cacheStatus; /* Cache is valid if this matches Vdbe.cacheCtr */
- int payloadSize; /* Total number of bytes in the record */
- u32 *aType; /* Type values for all entries in the record */
- u32 *aOffset; /* Cached offsets to the start of each columns data */
- u8 *aRow; /* Data for the current row, if all on one page */
-};
-typedef struct VdbeCursor VdbeCursor;
-
-/*
-** When a sub-program is executed (OP_Program), a structure of this type
-** is allocated to store the current value of the program counter, as
-** well as the current memory cell array and various other frame specific
-** values stored in the Vdbe struct. When the sub-program is finished,
-** these values are copied back to the Vdbe from the VdbeFrame structure,
-** restoring the state of the VM to as it was before the sub-program
-** began executing.
-**
-** The memory for a VdbeFrame object is allocated and managed by a memory
-** cell in the parent (calling) frame. When the memory cell is deleted or
-** overwritten, the VdbeFrame object is not freed immediately. Instead, it
-** is linked into the Vdbe.pDelFrame list. The contents of the Vdbe.pDelFrame
-** list is deleted when the VM is reset in VdbeHalt(). The reason for doing
-** this instead of deleting the VdbeFrame immediately is to avoid recursive
-** calls to sqlite3VdbeMemRelease() when the memory cells belonging to the
-** child frame are released.
-**
-** The currently executing frame is stored in Vdbe.pFrame. Vdbe.pFrame is
-** set to NULL if the currently executing frame is the main program.
-*/
-typedef struct VdbeFrame VdbeFrame;
-struct VdbeFrame {
- Vdbe *v; /* VM this frame belongs to */
- VdbeFrame *pParent; /* Parent of this frame, or NULL if parent is main */
- Op *aOp; /* Program instructions for parent frame */
- Mem *aMem; /* Array of memory cells for parent frame */
- u8 *aOnceFlag; /* Array of OP_Once flags for parent frame */
- VdbeCursor **apCsr; /* Array of Vdbe cursors for parent frame */
- void *token; /* Copy of SubProgram.token */
- i64 lastRowid; /* Last insert rowid (sqlite3.lastRowid) */
- int nCursor; /* Number of entries in apCsr */
- int pc; /* Program Counter in parent (calling) frame */
- int nOp; /* Size of aOp array */
- int nMem; /* Number of entries in aMem */
- int nOnceFlag; /* Number of entries in aOnceFlag */
- int nChildMem; /* Number of memory cells for child frame */
- int nChildCsr; /* Number of cursors for child frame */
- int nChange; /* Statement changes (Vdbe.nChanges) */
-};
-
-#define VdbeFrameMem(p) ((Mem *)&((u8 *)p)[ROUND8(sizeof(VdbeFrame))])
-
-/*
-** A value for VdbeCursor.cacheValid that means the cache is always invalid.
-*/
-#define CACHE_STALE 0
-
-/*
-** Internally, the vdbe manipulates nearly all SQL values as Mem
-** structures. Each Mem struct may cache multiple representations (string,
-** integer etc.) of the same value.
-*/
-struct Mem {
- sqlite3 *db; /* The associated database connection */
- char *z; /* String or BLOB value */
- double r; /* Real value */
- union {
- i64 i; /* Integer value used when MEM_Int is set in flags */
- int nZero; /* Used when bit MEM_Zero is set in flags */
- FuncDef *pDef; /* Used only when flags==MEM_Agg */
- RowSet *pRowSet; /* Used only when flags==MEM_RowSet */
- VdbeFrame *pFrame; /* Used when flags==MEM_Frame */
- } u;
- int n; /* Number of characters in string value, excluding '\0' */
- u16 flags; /* Some combination of MEM_Null, MEM_Str, MEM_Dyn, etc. */
- u8 type; /* One of SQLITE_NULL, SQLITE_TEXT, SQLITE_INTEGER, etc */
- u8 enc; /* SQLITE_UTF8, SQLITE_UTF16BE, SQLITE_UTF16LE */
-#ifdef SQLITE_DEBUG
- Mem *pScopyFrom; /* This Mem is a shallow copy of pScopyFrom */
- void *pFiller; /* So that sizeof(Mem) is a multiple of 8 */
-#endif
- void (*xDel)(void *); /* If not null, call this function to delete Mem.z */
- char *zMalloc; /* Dynamic buffer allocated by sqlite3_malloc() */
-};
-
-/* One or more of the following flags are set to indicate the validOK
-** representations of the value stored in the Mem struct.
-**
-** If the MEM_Null flag is set, then the value is an SQL NULL value.
-** No other flags may be set in this case.
-**
-** If the MEM_Str flag is set then Mem.z points at a string representation.
-** Usually this is encoded in the same unicode encoding as the main
-** database (see below for exceptions). If the MEM_Term flag is also
-** set, then the string is nul terminated. The MEM_Int and MEM_Real
-** flags may coexist with the MEM_Str flag.
-*/
-#define MEM_Null 0x0001 /* Value is NULL */
-#define MEM_Str 0x0002 /* Value is a string */
-#define MEM_Int 0x0004 /* Value is an integer */
-#define MEM_Real 0x0008 /* Value is a real number */
-#define MEM_Blob 0x0010 /* Value is a BLOB */
-#define MEM_RowSet 0x0020 /* Value is a RowSet object */
-#define MEM_Frame 0x0040 /* Value is a VdbeFrame object */
-#define MEM_Invalid 0x0080 /* Value is undefined */
-#define MEM_Cleared 0x0100 /* NULL set by OP_Null, not from data */
-#define MEM_TypeMask 0x01ff /* Mask of type bits */
-
-
-/* Whenever Mem contains a valid string or blob representation, one of
-** the following flags must be set to determine the memory management
-** policy for Mem.z. The MEM_Term flag tells us whether or not the
-** string is \000 or \u0000 terminated
-*/
-#define MEM_Term 0x0200 /* String rep is nul terminated */
-#define MEM_Dyn 0x0400 /* Need to call sqliteFree() on Mem.z */
-#define MEM_Static 0x0800 /* Mem.z points to a static string */
-#define MEM_Ephem 0x1000 /* Mem.z points to an ephemeral string */
-#define MEM_Agg 0x2000 /* Mem.z points to an agg function context */
-#define MEM_Zero 0x4000 /* Mem.i contains count of 0s appended to blob */
-#ifdef SQLITE_OMIT_INCRBLOB
- #undef MEM_Zero
- #define MEM_Zero 0x0000
-#endif
-
-/*
-** Clear any existing type flags from a Mem and replace them with f
-*/
-#define MemSetTypeFlag(p, f) \
- ((p)->flags = ((p)->flags&~(MEM_TypeMask|MEM_Zero))|f)
-
-/*
-** Return true if a memory cell is not marked as invalid. This macro
-** is for use inside assert() statements only.
-*/
-#ifdef SQLITE_DEBUG
-#define memIsValid(M) ((M)->flags & MEM_Invalid)==0
-#endif
-
-
-/* A VdbeFunc is just a FuncDef (defined in sqliteInt.h) that contains
-** additional information about auxiliary information bound to arguments
-** of the function. This is used to implement the sqlite3_get_auxdata()
-** and sqlite3_set_auxdata() APIs. The "auxdata" is some auxiliary data
-** that can be associated with a constant argument to a function. This
-** allows functions such as "regexp" to compile their constant regular
-** expression argument once and reused the compiled code for multiple
-** invocations.
-*/
-struct VdbeFunc {
- FuncDef *pFunc; /* The definition of the function */
- int nAux; /* Number of entries allocated for apAux[] */
- struct AuxData {
- void *pAux; /* Aux data for the i-th argument */
- void (*xDelete)(void *); /* Destructor for the aux data */
- } apAux[1]; /* One slot for each function argument */
-};
-
-/*
-** The "context" argument for a installable function. A pointer to an
-** instance of this structure is the first argument to the routines used
-** implement the SQL functions.
-**
-** There is a typedef for this structure in sqlite.h. So all routines,
-** even the public interface to SQLite, can use a pointer to this structure.
-** But this file is the only place where the internal details of this
-** structure are known.
-**
-** This structure is defined inside of vdbeInt.h because it uses substructures
-** (Mem) which are only defined there.
-*/
-struct sqlite3_context {
- FuncDef *pFunc; /* Pointer to function information. MUST BE FIRST */
- VdbeFunc *pVdbeFunc; /* Auxilary data, if created. */
- Mem s; /* The return value is stored here */
- Mem *pMem; /* Memory cell used to store aggregate context */
- CollSeq *pColl; /* Collating sequence */
- int isError; /* Error code returned by the function. */
- int skipFlag; /* Skip skip accumulator loading if true */
-};
-
-/*
-** An Explain object accumulates indented output which is helpful
-** in describing recursive data structures.
-*/
-struct Explain {
- Vdbe *pVdbe; /* Attach the explanation to this Vdbe */
- StrAccum str; /* The string being accumulated */
- int nIndent; /* Number of elements in aIndent */
- u16 aIndent[100]; /* Levels of indentation */
- char zBase[100]; /* Initial space */
-};
-
-/* A bitfield type for use inside of structures. Always follow with :N where
-** N is the number of bits.
-*/
-typedef unsigned bft; /* Bit Field Type */
-
-/*
-** An instance of the virtual machine. This structure contains the complete
-** state of the virtual machine.
-**
-** The "sqlite3_stmt" structure pointer that is returned by sqlite3_prepare()
-** is really a pointer to an instance of this structure.
-**
-** The Vdbe.inVtabMethod variable is set to non-zero for the duration of
-** any virtual table method invocations made by the vdbe program. It is
-** set to 2 for xDestroy method calls and 1 for all other methods. This
-** variable is used for two purposes: to allow xDestroy methods to execute
-** "DROP TABLE" statements and to prevent some nasty side effects of
-** malloc failure when SQLite is invoked recursively by a virtual table
-** method function.
-*/
-struct Vdbe {
- sqlite3 *db; /* The database connection that owns this statement */
- Op *aOp; /* Space to hold the virtual machine's program */
- Mem *aMem; /* The memory locations */
- Mem **apArg; /* Arguments to currently executing user function */
- Mem *aColName; /* Column names to return */
- Mem *pResultSet; /* Pointer to an array of results */
- int nMem; /* Number of memory locations currently allocated */
- int nOp; /* Number of instructions in the program */
- int nOpAlloc; /* Number of slots allocated for aOp[] */
- int nLabel; /* Number of labels used */
- int *aLabel; /* Space to hold the labels */
- u16 nResColumn; /* Number of columns in one row of the result set */
- int nCursor; /* Number of slots in apCsr[] */
- u32 magic; /* Magic number for sanity checking */
- char *zErrMsg; /* Error message written here */
- Vdbe *pPrev,*pNext; /* Linked list of VDBEs with the same Vdbe.db */
- VdbeCursor **apCsr; /* One element of this array for each open cursor */
- Mem *aVar; /* Values for the OP_Variable opcode. */
- char **azVar; /* Name of variables */
- ynVar nVar; /* Number of entries in aVar[] */
- ynVar nzVar; /* Number of entries in azVar[] */
- u32 cacheCtr; /* VdbeCursor row cache generation counter */
- int pc; /* The program counter */
- int rc; /* Value to return */
- u8 errorAction; /* Recovery action to do in case of an error */
- u8 minWriteFileFormat; /* Minimum file format for writable database files */
- bft explain:2; /* True if EXPLAIN present on SQL command */
- bft inVtabMethod:2; /* See comments above */
- bft changeCntOn:1; /* True to update the change-counter */
- bft expired:1; /* True if the VM needs to be recompiled */
- bft runOnlyOnce:1; /* Automatically expire on reset */
- bft usesStmtJournal:1; /* True if uses a statement journal */
- bft readOnly:1; /* True for read-only statements */
- bft isPrepareV2:1; /* True if prepared with prepare_v2() */
- bft doingRerun:1; /* True if rerunning after an auto-reprepare */
- int nChange; /* Number of db changes made since last reset */
- yDbMask btreeMask; /* Bitmask of db->aDb[] entries referenced */
- yDbMask lockMask; /* Subset of btreeMask that requires a lock */
- int iStatement; /* Statement number (or 0 if has not opened stmt) */
- int aCounter[3]; /* Counters used by sqlite3_stmt_status() */
-#ifndef SQLITE_OMIT_TRACE
- i64 startTime; /* Time when query started - used for profiling */
-#endif
- i64 nFkConstraint; /* Number of imm. FK constraints this VM */
- i64 nStmtDefCons; /* Number of def. constraints when stmt started */
- char *zSql; /* Text of the SQL statement that generated this */
- void *pFree; /* Free this when deleting the vdbe */
-#ifdef SQLITE_DEBUG
- FILE *trace; /* Write an execution trace here, if not NULL */
-#endif
-#ifdef SQLITE_ENABLE_TREE_EXPLAIN
- Explain *pExplain; /* The explainer */
- char *zExplain; /* Explanation of data structures */
-#endif
- VdbeFrame *pFrame; /* Parent frame */
- VdbeFrame *pDelFrame; /* List of frame objects to free on VM reset */
- int nFrame; /* Number of frames in pFrame list */
- u32 expmask; /* Binding to these vars invalidates VM */
- SubProgram *pProgram; /* Linked list of all sub-programs used by VM */
- int nOnceFlag; /* Size of array aOnceFlag[] */
- u8 *aOnceFlag; /* Flags for OP_Once */
-};
-
-/*
-** The following are allowed values for Vdbe.magic
-*/
-#define VDBE_MAGIC_INIT 0x26bceaa5 /* Building a VDBE program */
-#define VDBE_MAGIC_RUN 0xbdf20da3 /* VDBE is ready to execute */
-#define VDBE_MAGIC_HALT 0x519c2973 /* VDBE has completed execution */
-#define VDBE_MAGIC_DEAD 0xb606c3c8 /* The VDBE has been deallocated */
-
-/*
-** Function prototypes
-*/
-SQLITE_PRIVATE void sqlite3VdbeFreeCursor(Vdbe *, VdbeCursor*);
-void sqliteVdbePopStack(Vdbe*,int);
-SQLITE_PRIVATE int sqlite3VdbeCursorMoveto(VdbeCursor*);
-#if defined(SQLITE_DEBUG) || defined(VDBE_PROFILE)
-SQLITE_PRIVATE void sqlite3VdbePrintOp(FILE*, int, Op*);
-#endif
-SQLITE_PRIVATE u32 sqlite3VdbeSerialTypeLen(u32);
-SQLITE_PRIVATE u32 sqlite3VdbeSerialType(Mem*, int);
-SQLITE_PRIVATE u32 sqlite3VdbeSerialPut(unsigned char*, int, Mem*, int);
-SQLITE_PRIVATE u32 sqlite3VdbeSerialGet(const unsigned char*, u32, Mem*);
-SQLITE_PRIVATE void sqlite3VdbeDeleteAuxData(VdbeFunc*, int);
-
-int sqlite2BtreeKeyCompare(BtCursor *, const void *, int, int, int *);
-SQLITE_PRIVATE int sqlite3VdbeIdxKeyCompare(VdbeCursor*,UnpackedRecord*,int*);
-SQLITE_PRIVATE int sqlite3VdbeIdxRowid(sqlite3*, BtCursor *, i64 *);
-SQLITE_PRIVATE int sqlite3MemCompare(const Mem*, const Mem*, const CollSeq*);
-SQLITE_PRIVATE int sqlite3VdbeExec(Vdbe*);
-SQLITE_PRIVATE int sqlite3VdbeList(Vdbe*);
-SQLITE_PRIVATE int sqlite3VdbeHalt(Vdbe*);
-SQLITE_PRIVATE int sqlite3VdbeChangeEncoding(Mem *, int);
-SQLITE_PRIVATE int sqlite3VdbeMemTooBig(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemCopy(Mem*, const Mem*);
-SQLITE_PRIVATE void sqlite3VdbeMemShallowCopy(Mem*, const Mem*, int);
-SQLITE_PRIVATE void sqlite3VdbeMemMove(Mem*, Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemNulTerminate(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemSetStr(Mem*, const char*, int, u8, void(*)(void*));
-SQLITE_PRIVATE void sqlite3VdbeMemSetInt64(Mem*, i64);
-#ifdef SQLITE_OMIT_FLOATING_POINT
-# define sqlite3VdbeMemSetDouble sqlite3VdbeMemSetInt64
-#else
-SQLITE_PRIVATE void sqlite3VdbeMemSetDouble(Mem*, double);
-#endif
-SQLITE_PRIVATE void sqlite3VdbeMemSetNull(Mem*);
-SQLITE_PRIVATE void sqlite3VdbeMemSetZeroBlob(Mem*,int);
-SQLITE_PRIVATE void sqlite3VdbeMemSetRowSet(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemMakeWriteable(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemStringify(Mem*, int);
-SQLITE_PRIVATE i64 sqlite3VdbeIntValue(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemIntegerify(Mem*);
-SQLITE_PRIVATE double sqlite3VdbeRealValue(Mem*);
-SQLITE_PRIVATE void sqlite3VdbeIntegerAffinity(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemRealify(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemNumerify(Mem*);
-SQLITE_PRIVATE int sqlite3VdbeMemFromBtree(BtCursor*,int,int,int,Mem*);
-SQLITE_PRIVATE void sqlite3VdbeMemRelease(Mem *p);
-SQLITE_PRIVATE void sqlite3VdbeMemReleaseExternal(Mem *p);
-#define VdbeMemRelease(X) \
- if((X)->flags&(MEM_Agg|MEM_Dyn|MEM_RowSet|MEM_Frame)) \
- sqlite3VdbeMemReleaseExternal(X);
-SQLITE_PRIVATE int sqlite3VdbeMemFinalize(Mem*, FuncDef*);
-SQLITE_PRIVATE const char *sqlite3OpcodeName(int);
-SQLITE_PRIVATE int sqlite3VdbeMemGrow(Mem *pMem, int n, int preserve);
-SQLITE_PRIVATE int sqlite3VdbeCloseStatement(Vdbe *, int);
-SQLITE_PRIVATE void sqlite3VdbeFrameDelete(VdbeFrame*);
-SQLITE_PRIVATE int sqlite3VdbeFrameRestore(VdbeFrame *);
-SQLITE_PRIVATE void sqlite3VdbeMemStoreType(Mem *pMem);
-SQLITE_PRIVATE int sqlite3VdbeTransferError(Vdbe *p);
-
-SQLITE_PRIVATE int sqlite3VdbeSorterInit(sqlite3 *, VdbeCursor *);
-SQLITE_PRIVATE void sqlite3VdbeSorterClose(sqlite3 *, VdbeCursor *);
-SQLITE_PRIVATE int sqlite3VdbeSorterRowkey(const VdbeCursor *, Mem *);
-SQLITE_PRIVATE int sqlite3VdbeSorterNext(sqlite3 *, const VdbeCursor *, int *);
-SQLITE_PRIVATE int sqlite3VdbeSorterRewind(sqlite3 *, const VdbeCursor *, int *);
-SQLITE_PRIVATE int sqlite3VdbeSorterWrite(sqlite3 *, const VdbeCursor *, Mem *);
-SQLITE_PRIVATE int sqlite3VdbeSorterCompare(const VdbeCursor *, Mem *, int *);
-
-#if !defined(SQLITE_OMIT_SHARED_CACHE) && SQLITE_THREADSAFE>0
-SQLITE_PRIVATE void sqlite3VdbeEnter(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeLeave(Vdbe*);
-#else
-# define sqlite3VdbeEnter(X)
-# define sqlite3VdbeLeave(X)
-#endif
-
-#ifdef SQLITE_DEBUG
-SQLITE_PRIVATE void sqlite3VdbeMemAboutToChange(Vdbe*,Mem*);
-#endif
-
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-SQLITE_PRIVATE int sqlite3VdbeCheckFk(Vdbe *, int);
-#else
-# define sqlite3VdbeCheckFk(p,i) 0
-#endif
-
-SQLITE_PRIVATE int sqlite3VdbeMemTranslate(Mem*, u8);
-#ifdef SQLITE_DEBUG
-SQLITE_PRIVATE void sqlite3VdbePrintSql(Vdbe*);
-SQLITE_PRIVATE void sqlite3VdbeMemPrettyPrint(Mem *pMem, char *zBuf);
-#endif
-SQLITE_PRIVATE int sqlite3VdbeMemHandleBom(Mem *pMem);
-
-#ifndef SQLITE_OMIT_INCRBLOB
-SQLITE_PRIVATE int sqlite3VdbeMemExpandBlob(Mem *);
- #define ExpandBlob(P) (((P)->flags&MEM_Zero)?sqlite3VdbeMemExpandBlob(P):0)
-#else
- #define sqlite3VdbeMemExpandBlob(x) SQLITE_OK
- #define ExpandBlob(P) SQLITE_OK
-#endif
-
-#endif /* !defined(_VDBEINT_H_) */
-
-/************** End of vdbeInt.h *********************************************/
-/************** Continuing where we left off in status.c *********************/
-
-/*
-** Variables in which to record status information.
-*/
-typedef struct sqlite3StatType sqlite3StatType;
-static SQLITE_WSD struct sqlite3StatType {
- int nowValue[10]; /* Current value */
- int mxValue[10]; /* Maximum value */
-} sqlite3Stat = { {0,}, {0,} };
-
-
-/* The "wsdStat" macro will resolve to the status information
-** state vector. If writable static data is unsupported on the target,
-** we have to locate the state vector at run-time. In the more common
-** case where writable static data is supported, wsdStat can refer directly
-** to the "sqlite3Stat" state vector declared above.
-*/
-#ifdef SQLITE_OMIT_WSD
-# define wsdStatInit sqlite3StatType *x = &GLOBAL(sqlite3StatType,sqlite3Stat)
-# define wsdStat x[0]
-#else
-# define wsdStatInit
-# define wsdStat sqlite3Stat
-#endif
-
-/*
-** Return the current value of a status parameter.
-*/
-SQLITE_PRIVATE int sqlite3StatusValue(int op){
- wsdStatInit;
- assert( op>=0 && op<ArraySize(wsdStat.nowValue) );
- return wsdStat.nowValue[op];
-}
-
-/*
-** Add N to the value of a status record. It is assumed that the
-** caller holds appropriate locks.
-*/
-SQLITE_PRIVATE void sqlite3StatusAdd(int op, int N){
- wsdStatInit;
- assert( op>=0 && op<ArraySize(wsdStat.nowValue) );
- wsdStat.nowValue[op] += N;
- if( wsdStat.nowValue[op]>wsdStat.mxValue[op] ){
- wsdStat.mxValue[op] = wsdStat.nowValue[op];
- }
-}
-
-/*
-** Set the value of a status to X.
-*/
-SQLITE_PRIVATE void sqlite3StatusSet(int op, int X){
- wsdStatInit;
- assert( op>=0 && op<ArraySize(wsdStat.nowValue) );
- wsdStat.nowValue[op] = X;
- if( wsdStat.nowValue[op]>wsdStat.mxValue[op] ){
- wsdStat.mxValue[op] = wsdStat.nowValue[op];
- }
-}
-
-/*
-** Query status information.
-**
-** This implementation assumes that reading or writing an aligned
-** 32-bit integer is an atomic operation. If that assumption is not true,
-** then this routine is not threadsafe.
-*/
-SQLITE_API int sqlite3_status(int op, int *pCurrent, int *pHighwater, int resetFlag){
- wsdStatInit;
- if( op<0 || op>=ArraySize(wsdStat.nowValue) ){
- return SQLITE_MISUSE_BKPT;
- }
- *pCurrent = wsdStat.nowValue[op];
- *pHighwater = wsdStat.mxValue[op];
- if( resetFlag ){
- wsdStat.mxValue[op] = wsdStat.nowValue[op];
- }
- return SQLITE_OK;
-}
-
-/*
-** Query status information for a single database connection
-*/
-SQLITE_API int sqlite3_db_status(
- sqlite3 *db, /* The database connection whose status is desired */
- int op, /* Status verb */
- int *pCurrent, /* Write current value here */
- int *pHighwater, /* Write high-water mark here */
- int resetFlag /* Reset high-water mark if true */
-){
- int rc = SQLITE_OK; /* Return code */
- sqlite3_mutex_enter(db->mutex);
- switch( op ){
- case SQLITE_DBSTATUS_LOOKASIDE_USED: {
- *pCurrent = db->lookaside.nOut;
- *pHighwater = db->lookaside.mxOut;
- if( resetFlag ){
- db->lookaside.mxOut = db->lookaside.nOut;
- }
- break;
- }
-
- case SQLITE_DBSTATUS_LOOKASIDE_HIT:
- case SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE:
- case SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL: {
- testcase( op==SQLITE_DBSTATUS_LOOKASIDE_HIT );
- testcase( op==SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE );
- testcase( op==SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL );
- assert( (op-SQLITE_DBSTATUS_LOOKASIDE_HIT)>=0 );
- assert( (op-SQLITE_DBSTATUS_LOOKASIDE_HIT)<3 );
- *pCurrent = 0;
- *pHighwater = db->lookaside.anStat[op - SQLITE_DBSTATUS_LOOKASIDE_HIT];
- if( resetFlag ){
- db->lookaside.anStat[op - SQLITE_DBSTATUS_LOOKASIDE_HIT] = 0;
- }
- break;
- }
-
- /*
- ** Return an approximation for the amount of memory currently used
- ** by all pagers associated with the given database connection. The
- ** highwater mark is meaningless and is returned as zero.
- */
- case SQLITE_DBSTATUS_CACHE_USED: {
- int totalUsed = 0;
- int i;
- sqlite3BtreeEnterAll(db);
- for(i=0; i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- Pager *pPager = sqlite3BtreePager(pBt);
- totalUsed += sqlite3PagerMemUsed(pPager);
- }
- }
- sqlite3BtreeLeaveAll(db);
- *pCurrent = totalUsed;
- *pHighwater = 0;
- break;
- }
-
- /*
- ** *pCurrent gets an accurate estimate of the amount of memory used
- ** to store the schema for all databases (main, temp, and any ATTACHed
- ** databases. *pHighwater is set to zero.
- */
- case SQLITE_DBSTATUS_SCHEMA_USED: {
- int i; /* Used to iterate through schemas */
- int nByte = 0; /* Used to accumulate return value */
-
- sqlite3BtreeEnterAll(db);
- db->pnBytesFreed = &nByte;
- for(i=0; i<db->nDb; i++){
- Schema *pSchema = db->aDb[i].pSchema;
- if( ALWAYS(pSchema!=0) ){
- HashElem *p;
-
- nByte += sqlite3GlobalConfig.m.xRoundup(sizeof(HashElem)) * (
- pSchema->tblHash.count
- + pSchema->trigHash.count
- + pSchema->idxHash.count
- + pSchema->fkeyHash.count
- );
- nByte += sqlite3MallocSize(pSchema->tblHash.ht);
- nByte += sqlite3MallocSize(pSchema->trigHash.ht);
- nByte += sqlite3MallocSize(pSchema->idxHash.ht);
- nByte += sqlite3MallocSize(pSchema->fkeyHash.ht);
-
- for(p=sqliteHashFirst(&pSchema->trigHash); p; p=sqliteHashNext(p)){
- sqlite3DeleteTrigger(db, (Trigger*)sqliteHashData(p));
- }
- for(p=sqliteHashFirst(&pSchema->tblHash); p; p=sqliteHashNext(p)){
- sqlite3DeleteTable(db, (Table *)sqliteHashData(p));
- }
- }
- }
- db->pnBytesFreed = 0;
- sqlite3BtreeLeaveAll(db);
-
- *pHighwater = 0;
- *pCurrent = nByte;
- break;
- }
-
- /*
- ** *pCurrent gets an accurate estimate of the amount of memory used
- ** to store all prepared statements.
- ** *pHighwater is set to zero.
- */
- case SQLITE_DBSTATUS_STMT_USED: {
- struct Vdbe *pVdbe; /* Used to iterate through VMs */
- int nByte = 0; /* Used to accumulate return value */
-
- db->pnBytesFreed = &nByte;
- for(pVdbe=db->pVdbe; pVdbe; pVdbe=pVdbe->pNext){
- sqlite3VdbeClearObject(db, pVdbe);
- sqlite3DbFree(db, pVdbe);
- }
- db->pnBytesFreed = 0;
-
- *pHighwater = 0;
- *pCurrent = nByte;
-
- break;
- }
-
- /*
- ** Set *pCurrent to the total cache hits or misses encountered by all
- ** pagers the database handle is connected to. *pHighwater is always set
- ** to zero.
- */
- case SQLITE_DBSTATUS_CACHE_HIT:
- case SQLITE_DBSTATUS_CACHE_MISS:
- case SQLITE_DBSTATUS_CACHE_WRITE:{
- int i;
- int nRet = 0;
- assert( SQLITE_DBSTATUS_CACHE_MISS==SQLITE_DBSTATUS_CACHE_HIT+1 );
- assert( SQLITE_DBSTATUS_CACHE_WRITE==SQLITE_DBSTATUS_CACHE_HIT+2 );
-
- for(i=0; i<db->nDb; i++){
- if( db->aDb[i].pBt ){
- Pager *pPager = sqlite3BtreePager(db->aDb[i].pBt);
- sqlite3PagerCacheStat(pPager, op, resetFlag, &nRet);
- }
- }
- *pHighwater = 0;
- *pCurrent = nRet;
- break;
- }
-
- default: {
- rc = SQLITE_ERROR;
- }
- }
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/************** End of status.c **********************************************/
-/************** Begin file date.c ********************************************/
-/*
-** 2003 October 31
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement date and time
-** functions for SQLite.
-**
-** There is only one exported symbol in this file - the function
-** sqlite3RegisterDateTimeFunctions() found at the bottom of the file.
-** All other code has file scope.
-**
-** SQLite processes all times and dates as Julian Day numbers. The
-** dates and times are stored as the number of days since noon
-** in Greenwich on November 24, 4714 B.C. according to the Gregorian
-** calendar system.
-**
-** 1970-01-01 00:00:00 is JD 2440587.5
-** 2000-01-01 00:00:00 is JD 2451544.5
-**
-** This implemention requires years to be expressed as a 4-digit number
-** which means that only dates between 0000-01-01 and 9999-12-31 can
-** be represented, even though julian day numbers allow a much wider
-** range of dates.
-**
-** The Gregorian calendar system is used for all dates and times,
-** even those that predate the Gregorian calendar. Historians usually
-** use the Julian calendar for dates prior to 1582-10-15 and for some
-** dates afterwards, depending on locale. Beware of this difference.
-**
-** The conversion algorithms are implemented based on descriptions
-** in the following text:
-**
-** Jean Meeus
-** Astronomical Algorithms, 2nd Edition, 1998
-** ISBM 0-943396-61-1
-** Willmann-Bell, Inc
-** Richmond, Virginia (USA)
-*/
-/* #include <stdlib.h> */
-/* #include <assert.h> */
-#include <time.h>
-
-#ifndef SQLITE_OMIT_DATETIME_FUNCS
-
-
-/*
-** A structure for holding a single date and time.
-*/
-typedef struct DateTime DateTime;
-struct DateTime {
- sqlite3_int64 iJD; /* The julian day number times 86400000 */
- int Y, M, D; /* Year, month, and day */
- int h, m; /* Hour and minutes */
- int tz; /* Timezone offset in minutes */
- double s; /* Seconds */
- char validYMD; /* True (1) if Y,M,D are valid */
- char validHMS; /* True (1) if h,m,s are valid */
- char validJD; /* True (1) if iJD is valid */
- char validTZ; /* True (1) if tz is valid */
-};
-
-
-/*
-** Convert zDate into one or more integers. Additional arguments
-** come in groups of 5 as follows:
-**
-** N number of digits in the integer
-** min minimum allowed value of the integer
-** max maximum allowed value of the integer
-** nextC first character after the integer
-** pVal where to write the integers value.
-**
-** Conversions continue until one with nextC==0 is encountered.
-** The function returns the number of successful conversions.
-*/
-static int getDigits(const char *zDate, ...){
- va_list ap;
- int val;
- int N;
- int min;
- int max;
- int nextC;
- int *pVal;
- int cnt = 0;
- va_start(ap, zDate);
- do{
- N = va_arg(ap, int);
- min = va_arg(ap, int);
- max = va_arg(ap, int);
- nextC = va_arg(ap, int);
- pVal = va_arg(ap, int*);
- val = 0;
- while( N-- ){
- if( !sqlite3Isdigit(*zDate) ){
- goto end_getDigits;
- }
- val = val*10 + *zDate - '0';
- zDate++;
- }
- if( val<min || val>max || (nextC!=0 && nextC!=*zDate) ){
- goto end_getDigits;
- }
- *pVal = val;
- zDate++;
- cnt++;
- }while( nextC );
-end_getDigits:
- va_end(ap);
- return cnt;
-}
-
-/*
-** Parse a timezone extension on the end of a date-time.
-** The extension is of the form:
-**
-** (+/-)HH:MM
-**
-** Or the "zulu" notation:
-**
-** Z
-**
-** If the parse is successful, write the number of minutes
-** of change in p->tz and return 0. If a parser error occurs,
-** return non-zero.
-**
-** A missing specifier is not considered an error.
-*/
-static int parseTimezone(const char *zDate, DateTime *p){
- int sgn = 0;
- int nHr, nMn;
- int c;
- while( sqlite3Isspace(*zDate) ){ zDate++; }
- p->tz = 0;
- c = *zDate;
- if( c=='-' ){
- sgn = -1;
- }else if( c=='+' ){
- sgn = +1;
- }else if( c=='Z' || c=='z' ){
- zDate++;
- goto zulu_time;
- }else{
- return c!=0;
- }
- zDate++;
- if( getDigits(zDate, 2, 0, 14, ':', &nHr, 2, 0, 59, 0, &nMn)!=2 ){
- return 1;
- }
- zDate += 5;
- p->tz = sgn*(nMn + nHr*60);
-zulu_time:
- while( sqlite3Isspace(*zDate) ){ zDate++; }
- return *zDate!=0;
-}
-
-/*
-** Parse times of the form HH:MM or HH:MM:SS or HH:MM:SS.FFFF.
-** The HH, MM, and SS must each be exactly 2 digits. The
-** fractional seconds FFFF can be one or more digits.
-**
-** Return 1 if there is a parsing error and 0 on success.
-*/
-static int parseHhMmSs(const char *zDate, DateTime *p){
- int h, m, s;
- double ms = 0.0;
- if( getDigits(zDate, 2, 0, 24, ':', &h, 2, 0, 59, 0, &m)!=2 ){
- return 1;
- }
- zDate += 5;
- if( *zDate==':' ){
- zDate++;
- if( getDigits(zDate, 2, 0, 59, 0, &s)!=1 ){
- return 1;
- }
- zDate += 2;
- if( *zDate=='.' && sqlite3Isdigit(zDate[1]) ){
- double rScale = 1.0;
- zDate++;
- while( sqlite3Isdigit(*zDate) ){
- ms = ms*10.0 + *zDate - '0';
- rScale *= 10.0;
- zDate++;
- }
- ms /= rScale;
- }
- }else{
- s = 0;
- }
- p->validJD = 0;
- p->validHMS = 1;
- p->h = h;
- p->m = m;
- p->s = s + ms;
- if( parseTimezone(zDate, p) ) return 1;
- p->validTZ = (p->tz!=0)?1:0;
- return 0;
-}
-
-/*
-** Convert from YYYY-MM-DD HH:MM:SS to julian day. We always assume
-** that the YYYY-MM-DD is according to the Gregorian calendar.
-**
-** Reference: Meeus page 61
-*/
-static void computeJD(DateTime *p){
- int Y, M, D, A, B, X1, X2;
-
- if( p->validJD ) return;
- if( p->validYMD ){
- Y = p->Y;
- M = p->M;
- D = p->D;
- }else{
- Y = 2000; /* If no YMD specified, assume 2000-Jan-01 */
- M = 1;
- D = 1;
- }
- if( M<=2 ){
- Y--;
- M += 12;
- }
- A = Y/100;
- B = 2 - A + (A/4);
- X1 = 36525*(Y+4716)/100;
- X2 = 306001*(M+1)/10000;
- p->iJD = (sqlite3_int64)((X1 + X2 + D + B - 1524.5 ) * 86400000);
- p->validJD = 1;
- if( p->validHMS ){
- p->iJD += p->h*3600000 + p->m*60000 + (sqlite3_int64)(p->s*1000);
- if( p->validTZ ){
- p->iJD -= p->tz*60000;
- p->validYMD = 0;
- p->validHMS = 0;
- p->validTZ = 0;
- }
- }
-}
-
-/*
-** Parse dates of the form
-**
-** YYYY-MM-DD HH:MM:SS.FFF
-** YYYY-MM-DD HH:MM:SS
-** YYYY-MM-DD HH:MM
-** YYYY-MM-DD
-**
-** Write the result into the DateTime structure and return 0
-** on success and 1 if the input string is not a well-formed
-** date.
-*/
-static int parseYyyyMmDd(const char *zDate, DateTime *p){
- int Y, M, D, neg;
-
- if( zDate[0]=='-' ){
- zDate++;
- neg = 1;
- }else{
- neg = 0;
- }
- if( getDigits(zDate,4,0,9999,'-',&Y,2,1,12,'-',&M,2,1,31,0,&D)!=3 ){
- return 1;
- }
- zDate += 10;
- while( sqlite3Isspace(*zDate) || 'T'==*(u8*)zDate ){ zDate++; }
- if( parseHhMmSs(zDate, p)==0 ){
- /* We got the time */
- }else if( *zDate==0 ){
- p->validHMS = 0;
- }else{
- return 1;
- }
- p->validJD = 0;
- p->validYMD = 1;
- p->Y = neg ? -Y : Y;
- p->M = M;
- p->D = D;
- if( p->validTZ ){
- computeJD(p);
- }
- return 0;
-}
-
-/*
-** Set the time to the current time reported by the VFS.
-**
-** Return the number of errors.
-*/
-static int setDateTimeToCurrent(sqlite3_context *context, DateTime *p){
- sqlite3 *db = sqlite3_context_db_handle(context);
- if( sqlite3OsCurrentTimeInt64(db->pVfs, &p->iJD)==SQLITE_OK ){
- p->validJD = 1;
- return 0;
- }else{
- return 1;
- }
-}
-
-/*
-** Attempt to parse the given string into a Julian Day Number. Return
-** the number of errors.
-**
-** The following are acceptable forms for the input string:
-**
-** YYYY-MM-DD HH:MM:SS.FFF +/-HH:MM
-** DDDD.DD
-** now
-**
-** In the first form, the +/-HH:MM is always optional. The fractional
-** seconds extension (the ".FFF") is optional. The seconds portion
-** (":SS.FFF") is option. The year and date can be omitted as long
-** as there is a time string. The time string can be omitted as long
-** as there is a year and date.
-*/
-static int parseDateOrTime(
- sqlite3_context *context,
- const char *zDate,
- DateTime *p
-){
- double r;
- if( parseYyyyMmDd(zDate,p)==0 ){
- return 0;
- }else if( parseHhMmSs(zDate, p)==0 ){
- return 0;
- }else if( sqlite3StrICmp(zDate,"now")==0){
- return setDateTimeToCurrent(context, p);
- }else if( sqlite3AtoF(zDate, &r, sqlite3Strlen30(zDate), SQLITE_UTF8) ){
- p->iJD = (sqlite3_int64)(r*86400000.0 + 0.5);
- p->validJD = 1;
- return 0;
- }
- return 1;
-}
-
-/*
-** Compute the Year, Month, and Day from the julian day number.
-*/
-static void computeYMD(DateTime *p){
- int Z, A, B, C, D, E, X1;
- if( p->validYMD ) return;
- if( !p->validJD ){
- p->Y = 2000;
- p->M = 1;
- p->D = 1;
- }else{
- Z = (int)((p->iJD + 43200000)/86400000);
- A = (int)((Z - 1867216.25)/36524.25);
- A = Z + 1 + A - (A/4);
- B = A + 1524;
- C = (int)((B - 122.1)/365.25);
- D = (36525*C)/100;
- E = (int)((B-D)/30.6001);
- X1 = (int)(30.6001*E);
- p->D = B - D - X1;
- p->M = E<14 ? E-1 : E-13;
- p->Y = p->M>2 ? C - 4716 : C - 4715;
- }
- p->validYMD = 1;
-}
-
-/*
-** Compute the Hour, Minute, and Seconds from the julian day number.
-*/
-static void computeHMS(DateTime *p){
- int s;
- if( p->validHMS ) return;
- computeJD(p);
- s = (int)((p->iJD + 43200000) % 86400000);
- p->s = s/1000.0;
- s = (int)p->s;
- p->s -= s;
- p->h = s/3600;
- s -= p->h*3600;
- p->m = s/60;
- p->s += s - p->m*60;
- p->validHMS = 1;
-}
-
-/*
-** Compute both YMD and HMS
-*/
-static void computeYMD_HMS(DateTime *p){
- computeYMD(p);
- computeHMS(p);
-}
-
-/*
-** Clear the YMD and HMS and the TZ
-*/
-static void clearYMD_HMS_TZ(DateTime *p){
- p->validYMD = 0;
- p->validHMS = 0;
- p->validTZ = 0;
-}
-
-/*
-** On recent Windows platforms, the localtime_s() function is available
-** as part of the "Secure CRT". It is essentially equivalent to
-** localtime_r() available under most POSIX platforms, except that the
-** order of the parameters is reversed.
-**
-** See http://msdn.microsoft.com/en-us/library/a442x3ye(VS.80).aspx.
-**
-** If the user has not indicated to use localtime_r() or localtime_s()
-** already, check for an MSVC build environment that provides
-** localtime_s().
-*/
-#if !defined(HAVE_LOCALTIME_R) && !defined(HAVE_LOCALTIME_S) && \
- defined(_MSC_VER) && defined(_CRT_INSECURE_DEPRECATE)
-#define HAVE_LOCALTIME_S 1
-#endif
-
-#ifndef SQLITE_OMIT_LOCALTIME
-/*
-** The following routine implements the rough equivalent of localtime_r()
-** using whatever operating-system specific localtime facility that
-** is available. This routine returns 0 on success and
-** non-zero on any kind of error.
-**
-** If the sqlite3GlobalConfig.bLocaltimeFault variable is true then this
-** routine will always fail.
-*/
-static int osLocaltime(time_t *t, struct tm *pTm){
- int rc;
-#if (!defined(HAVE_LOCALTIME_R) || !HAVE_LOCALTIME_R) \
- && (!defined(HAVE_LOCALTIME_S) || !HAVE_LOCALTIME_S)
- struct tm *pX;
-#if SQLITE_THREADSAFE>0
- sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);
-#endif
- sqlite3_mutex_enter(mutex);
- pX = localtime(t);
-#ifndef SQLITE_OMIT_BUILTIN_TEST
- if( sqlite3GlobalConfig.bLocaltimeFault ) pX = 0;
-#endif
- if( pX ) *pTm = *pX;
- sqlite3_mutex_leave(mutex);
- rc = pX==0;
-#else
-#ifndef SQLITE_OMIT_BUILTIN_TEST
- if( sqlite3GlobalConfig.bLocaltimeFault ) return 1;
-#endif
-#if defined(HAVE_LOCALTIME_R) && HAVE_LOCALTIME_R
- rc = localtime_r(t, pTm)==0;
-#else
- rc = localtime_s(pTm, t);
-#endif /* HAVE_LOCALTIME_R */
-#endif /* HAVE_LOCALTIME_R || HAVE_LOCALTIME_S */
- return rc;
-}
-#endif /* SQLITE_OMIT_LOCALTIME */
-
-
-#ifndef SQLITE_OMIT_LOCALTIME
-/*
-** Compute the difference (in milliseconds) between localtime and UTC
-** (a.k.a. GMT) for the time value p where p is in UTC. If no error occurs,
-** return this value and set *pRc to SQLITE_OK.
-**
-** Or, if an error does occur, set *pRc to SQLITE_ERROR. The returned value
-** is undefined in this case.
-*/
-static sqlite3_int64 localtimeOffset(
- DateTime *p, /* Date at which to calculate offset */
- sqlite3_context *pCtx, /* Write error here if one occurs */
- int *pRc /* OUT: Error code. SQLITE_OK or ERROR */
-){
- DateTime x, y;
- time_t t;
- struct tm sLocal;
-
- /* Initialize the contents of sLocal to avoid a compiler warning. */
- memset(&sLocal, 0, sizeof(sLocal));
-
- x = *p;
- computeYMD_HMS(&x);
- if( x.Y<1971 || x.Y>=2038 ){
- x.Y = 2000;
- x.M = 1;
- x.D = 1;
- x.h = 0;
- x.m = 0;
- x.s = 0.0;
- } else {
- int s = (int)(x.s + 0.5);
- x.s = s;
- }
- x.tz = 0;
- x.validJD = 0;
- computeJD(&x);
- t = (time_t)(x.iJD/1000 - 21086676*(i64)10000);
- if( osLocaltime(&t, &sLocal) ){
- sqlite3_result_error(pCtx, "local time unavailable", -1);
- *pRc = SQLITE_ERROR;
- return 0;
- }
- y.Y = sLocal.tm_year + 1900;
- y.M = sLocal.tm_mon + 1;
- y.D = sLocal.tm_mday;
- y.h = sLocal.tm_hour;
- y.m = sLocal.tm_min;
- y.s = sLocal.tm_sec;
- y.validYMD = 1;
- y.validHMS = 1;
- y.validJD = 0;
- y.validTZ = 0;
- computeJD(&y);
- *pRc = SQLITE_OK;
- return y.iJD - x.iJD;
-}
-#endif /* SQLITE_OMIT_LOCALTIME */
-
-/*
-** Process a modifier to a date-time stamp. The modifiers are
-** as follows:
-**
-** NNN days
-** NNN hours
-** NNN minutes
-** NNN.NNNN seconds
-** NNN months
-** NNN years
-** start of month
-** start of year
-** start of week
-** start of day
-** weekday N
-** unixepoch
-** localtime
-** utc
-**
-** Return 0 on success and 1 if there is any kind of error. If the error
-** is in a system call (i.e. localtime()), then an error message is written
-** to context pCtx. If the error is an unrecognized modifier, no error is
-** written to pCtx.
-*/
-static int parseModifier(sqlite3_context *pCtx, const char *zMod, DateTime *p){
- int rc = 1;
- int n;
- double r;
- char *z, zBuf[30];
- z = zBuf;
- for(n=0; n<ArraySize(zBuf)-1 && zMod[n]; n++){
- z[n] = (char)sqlite3UpperToLower[(u8)zMod[n]];
- }
- z[n] = 0;
- switch( z[0] ){
-#ifndef SQLITE_OMIT_LOCALTIME
- case 'l': {
- /* localtime
- **
- ** Assuming the current time value is UTC (a.k.a. GMT), shift it to
- ** show local time.
- */
- if( strcmp(z, "localtime")==0 ){
- computeJD(p);
- p->iJD += localtimeOffset(p, pCtx, &rc);
- clearYMD_HMS_TZ(p);
- }
- break;
- }
-#endif
- case 'u': {
- /*
- ** unixepoch
- **
- ** Treat the current value of p->iJD as the number of
- ** seconds since 1970. Convert to a real julian day number.
- */
- if( strcmp(z, "unixepoch")==0 && p->validJD ){
- p->iJD = (p->iJD + 43200)/86400 + 21086676*(i64)10000000;
- clearYMD_HMS_TZ(p);
- rc = 0;
- }
-#ifndef SQLITE_OMIT_LOCALTIME
- else if( strcmp(z, "utc")==0 ){
- sqlite3_int64 c1;
- computeJD(p);
- c1 = localtimeOffset(p, pCtx, &rc);
- if( rc==SQLITE_OK ){
- p->iJD -= c1;
- clearYMD_HMS_TZ(p);
- p->iJD += c1 - localtimeOffset(p, pCtx, &rc);
- }
- }
-#endif
- break;
- }
- case 'w': {
- /*
- ** weekday N
- **
- ** Move the date to the same time on the next occurrence of
- ** weekday N where 0==Sunday, 1==Monday, and so forth. If the
- ** date is already on the appropriate weekday, this is a no-op.
- */
- if( strncmp(z, "weekday ", 8)==0
- && sqlite3AtoF(&z[8], &r, sqlite3Strlen30(&z[8]), SQLITE_UTF8)
- && (n=(int)r)==r && n>=0 && r<7 ){
- sqlite3_int64 Z;
- computeYMD_HMS(p);
- p->validTZ = 0;
- p->validJD = 0;
- computeJD(p);
- Z = ((p->iJD + 129600000)/86400000) % 7;
- if( Z>n ) Z -= 7;
- p->iJD += (n - Z)*86400000;
- clearYMD_HMS_TZ(p);
- rc = 0;
- }
- break;
- }
- case 's': {
- /*
- ** start of TTTTT
- **
- ** Move the date backwards to the beginning of the current day,
- ** or month or year.
- */
- if( strncmp(z, "start of ", 9)!=0 ) break;
- z += 9;
- computeYMD(p);
- p->validHMS = 1;
- p->h = p->m = 0;
- p->s = 0.0;
- p->validTZ = 0;
- p->validJD = 0;
- if( strcmp(z,"month")==0 ){
- p->D = 1;
- rc = 0;
- }else if( strcmp(z,"year")==0 ){
- computeYMD(p);
- p->M = 1;
- p->D = 1;
- rc = 0;
- }else if( strcmp(z,"day")==0 ){
- rc = 0;
- }
- break;
- }
- case '+':
- case '-':
- case '0':
- case '1':
- case '2':
- case '3':
- case '4':
- case '5':
- case '6':
- case '7':
- case '8':
- case '9': {
- double rRounder;
- for(n=1; z[n] && z[n]!=':' && !sqlite3Isspace(z[n]); n++){}
- if( !sqlite3AtoF(z, &r, n, SQLITE_UTF8) ){
- rc = 1;
- break;
- }
- if( z[n]==':' ){
- /* A modifier of the form (+|-)HH:MM:SS.FFF adds (or subtracts) the
- ** specified number of hours, minutes, seconds, and fractional seconds
- ** to the time. The ".FFF" may be omitted. The ":SS.FFF" may be
- ** omitted.
- */
- const char *z2 = z;
- DateTime tx;
- sqlite3_int64 day;
- if( !sqlite3Isdigit(*z2) ) z2++;
- memset(&tx, 0, sizeof(tx));
- if( parseHhMmSs(z2, &tx) ) break;
- computeJD(&tx);
- tx.iJD -= 43200000;
- day = tx.iJD/86400000;
- tx.iJD -= day*86400000;
- if( z[0]=='-' ) tx.iJD = -tx.iJD;
- computeJD(p);
- clearYMD_HMS_TZ(p);
- p->iJD += tx.iJD;
- rc = 0;
- break;
- }
- z += n;
- while( sqlite3Isspace(*z) ) z++;
- n = sqlite3Strlen30(z);
- if( n>10 || n<3 ) break;
- if( z[n-1]=='s' ){ z[n-1] = 0; n--; }
- computeJD(p);
- rc = 0;
- rRounder = r<0 ? -0.5 : +0.5;
- if( n==3 && strcmp(z,"day")==0 ){
- p->iJD += (sqlite3_int64)(r*86400000.0 + rRounder);
- }else if( n==4 && strcmp(z,"hour")==0 ){
- p->iJD += (sqlite3_int64)(r*(86400000.0/24.0) + rRounder);
- }else if( n==6 && strcmp(z,"minute")==0 ){
- p->iJD += (sqlite3_int64)(r*(86400000.0/(24.0*60.0)) + rRounder);
- }else if( n==6 && strcmp(z,"second")==0 ){
- p->iJD += (sqlite3_int64)(r*(86400000.0/(24.0*60.0*60.0)) + rRounder);
- }else if( n==5 && strcmp(z,"month")==0 ){
- int x, y;
- computeYMD_HMS(p);
- p->M += (int)r;
- x = p->M>0 ? (p->M-1)/12 : (p->M-12)/12;
- p->Y += x;
- p->M -= x*12;
- p->validJD = 0;
- computeJD(p);
- y = (int)r;
- if( y!=r ){
- p->iJD += (sqlite3_int64)((r - y)*30.0*86400000.0 + rRounder);
- }
- }else if( n==4 && strcmp(z,"year")==0 ){
- int y = (int)r;
- computeYMD_HMS(p);
- p->Y += y;
- p->validJD = 0;
- computeJD(p);
- if( y!=r ){
- p->iJD += (sqlite3_int64)((r - y)*365.0*86400000.0 + rRounder);
- }
- }else{
- rc = 1;
- }
- clearYMD_HMS_TZ(p);
- break;
- }
- default: {
- break;
- }
- }
- return rc;
-}
-
-/*
-** Process time function arguments. argv[0] is a date-time stamp.
-** argv[1] and following are modifiers. Parse them all and write
-** the resulting time into the DateTime structure p. Return 0
-** on success and 1 if there are any errors.
-**
-** If there are zero parameters (if even argv[0] is undefined)
-** then assume a default value of "now" for argv[0].
-*/
-static int isDate(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv,
- DateTime *p
-){
- int i;
- const unsigned char *z;
- int eType;
- memset(p, 0, sizeof(*p));
- if( argc==0 ){
- return setDateTimeToCurrent(context, p);
- }
- if( (eType = sqlite3_value_type(argv[0]))==SQLITE_FLOAT
- || eType==SQLITE_INTEGER ){
- p->iJD = (sqlite3_int64)(sqlite3_value_double(argv[0])*86400000.0 + 0.5);
- p->validJD = 1;
- }else{
- z = sqlite3_value_text(argv[0]);
- if( !z || parseDateOrTime(context, (char*)z, p) ){
- return 1;
- }
- }
- for(i=1; i<argc; i++){
- z = sqlite3_value_text(argv[i]);
- if( z==0 || parseModifier(context, (char*)z, p) ) return 1;
- }
- return 0;
-}
-
-
-/*
-** The following routines implement the various date and time functions
-** of SQLite.
-*/
-
-/*
-** julianday( TIMESTRING, MOD, MOD, ...)
-**
-** Return the julian day number of the date specified in the arguments
-*/
-static void juliandayFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- DateTime x;
- if( isDate(context, argc, argv, &x)==0 ){
- computeJD(&x);
- sqlite3_result_double(context, x.iJD/86400000.0);
- }
-}
-
-/*
-** datetime( TIMESTRING, MOD, MOD, ...)
-**
-** Return YYYY-MM-DD HH:MM:SS
-*/
-static void datetimeFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- DateTime x;
- if( isDate(context, argc, argv, &x)==0 ){
- char zBuf[100];
- computeYMD_HMS(&x);
- sqlite3_snprintf(sizeof(zBuf), zBuf, "%04d-%02d-%02d %02d:%02d:%02d",
- x.Y, x.M, x.D, x.h, x.m, (int)(x.s));
- sqlite3_result_text(context, zBuf, -1, SQLITE_TRANSIENT);
- }
-}
-
-/*
-** time( TIMESTRING, MOD, MOD, ...)
-**
-** Return HH:MM:SS
-*/
-static void timeFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- DateTime x;
- if( isDate(context, argc, argv, &x)==0 ){
- char zBuf[100];
- computeHMS(&x);
- sqlite3_snprintf(sizeof(zBuf), zBuf, "%02d:%02d:%02d", x.h, x.m, (int)x.s);
- sqlite3_result_text(context, zBuf, -1, SQLITE_TRANSIENT);
- }
-}
-
-/*
-** date( TIMESTRING, MOD, MOD, ...)
-**
-** Return YYYY-MM-DD
-*/
-static void dateFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- DateTime x;
- if( isDate(context, argc, argv, &x)==0 ){
- char zBuf[100];
- computeYMD(&x);
- sqlite3_snprintf(sizeof(zBuf), zBuf, "%04d-%02d-%02d", x.Y, x.M, x.D);
- sqlite3_result_text(context, zBuf, -1, SQLITE_TRANSIENT);
- }
-}
-
-/*
-** strftime( FORMAT, TIMESTRING, MOD, MOD, ...)
-**
-** Return a string described by FORMAT. Conversions as follows:
-**
-** %d day of month
-** %f ** fractional seconds SS.SSS
-** %H hour 00-24
-** %j day of year 000-366
-** %J ** Julian day number
-** %m month 01-12
-** %M minute 00-59
-** %s seconds since 1970-01-01
-** %S seconds 00-59
-** %w day of week 0-6 sunday==0
-** %W week of year 00-53
-** %Y year 0000-9999
-** %% %
-*/
-static void strftimeFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- DateTime x;
- u64 n;
- size_t i,j;
- char *z;
- sqlite3 *db;
- const char *zFmt = (const char*)sqlite3_value_text(argv[0]);
- char zBuf[100];
- if( zFmt==0 || isDate(context, argc-1, argv+1, &x) ) return;
- db = sqlite3_context_db_handle(context);
- for(i=0, n=1; zFmt[i]; i++, n++){
- if( zFmt[i]=='%' ){
- switch( zFmt[i+1] ){
- case 'd':
- case 'H':
- case 'm':
- case 'M':
- case 'S':
- case 'W':
- n++;
- /* fall thru */
- case 'w':
- case '%':
- break;
- case 'f':
- n += 8;
- break;
- case 'j':
- n += 3;
- break;
- case 'Y':
- n += 8;
- break;
- case 's':
- case 'J':
- n += 50;
- break;
- default:
- return; /* ERROR. return a NULL */
- }
- i++;
- }
- }
- testcase( n==sizeof(zBuf)-1 );
- testcase( n==sizeof(zBuf) );
- testcase( n==(u64)db->aLimit[SQLITE_LIMIT_LENGTH]+1 );
- testcase( n==(u64)db->aLimit[SQLITE_LIMIT_LENGTH] );
- if( n<sizeof(zBuf) ){
- z = zBuf;
- }else if( n>(u64)db->aLimit[SQLITE_LIMIT_LENGTH] ){
- sqlite3_result_error_toobig(context);
- return;
- }else{
- z = sqlite3DbMallocRaw(db, (int)n);
- if( z==0 ){
- sqlite3_result_error_nomem(context);
- return;
- }
- }
- computeJD(&x);
- computeYMD_HMS(&x);
- for(i=j=0; zFmt[i]; i++){
- if( zFmt[i]!='%' ){
- z[j++] = zFmt[i];
- }else{
- i++;
- switch( zFmt[i] ){
- case 'd': sqlite3_snprintf(3, &z[j],"%02d",x.D); j+=2; break;
- case 'f': {
- double s = x.s;
- if( s>59.999 ) s = 59.999;
- sqlite3_snprintf(7, &z[j],"%06.3f", s);
- j += sqlite3Strlen30(&z[j]);
- break;
- }
- case 'H': sqlite3_snprintf(3, &z[j],"%02d",x.h); j+=2; break;
- case 'W': /* Fall thru */
- case 'j': {
- int nDay; /* Number of days since 1st day of year */
- DateTime y = x;
- y.validJD = 0;
- y.M = 1;
- y.D = 1;
- computeJD(&y);
- nDay = (int)((x.iJD-y.iJD+43200000)/86400000);
- if( zFmt[i]=='W' ){
- int wd; /* 0=Monday, 1=Tuesday, ... 6=Sunday */
- wd = (int)(((x.iJD+43200000)/86400000)%7);
- sqlite3_snprintf(3, &z[j],"%02d",(nDay+7-wd)/7);
- j += 2;
- }else{
- sqlite3_snprintf(4, &z[j],"%03d",nDay+1);
- j += 3;
- }
- break;
- }
- case 'J': {
- sqlite3_snprintf(20, &z[j],"%.16g",x.iJD/86400000.0);
- j+=sqlite3Strlen30(&z[j]);
- break;
- }
- case 'm': sqlite3_snprintf(3, &z[j],"%02d",x.M); j+=2; break;
- case 'M': sqlite3_snprintf(3, &z[j],"%02d",x.m); j+=2; break;
- case 's': {
- sqlite3_snprintf(30,&z[j],"%lld",
- (i64)(x.iJD/1000 - 21086676*(i64)10000));
- j += sqlite3Strlen30(&z[j]);
- break;
- }
- case 'S': sqlite3_snprintf(3,&z[j],"%02d",(int)x.s); j+=2; break;
- case 'w': {
- z[j++] = (char)(((x.iJD+129600000)/86400000) % 7) + '0';
- break;
- }
- case 'Y': {
- sqlite3_snprintf(5,&z[j],"%04d",x.Y); j+=sqlite3Strlen30(&z[j]);
- break;
- }
- default: z[j++] = '%'; break;
- }
- }
- }
- z[j] = 0;
- sqlite3_result_text(context, z, -1,
- z==zBuf ? SQLITE_TRANSIENT : SQLITE_DYNAMIC);
-}
-
-/*
-** current_time()
-**
-** This function returns the same value as time('now').
-*/
-static void ctimeFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- timeFunc(context, 0, 0);
-}
-
-/*
-** current_date()
-**
-** This function returns the same value as date('now').
-*/
-static void cdateFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- dateFunc(context, 0, 0);
-}
-
-/*
-** current_timestamp()
-**
-** This function returns the same value as datetime('now').
-*/
-static void ctimestampFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- datetimeFunc(context, 0, 0);
-}
-#endif /* !defined(SQLITE_OMIT_DATETIME_FUNCS) */
-
-#ifdef SQLITE_OMIT_DATETIME_FUNCS
-/*
-** If the library is compiled to omit the full-scale date and time
-** handling (to get a smaller binary), the following minimal version
-** of the functions current_time(), current_date() and current_timestamp()
-** are included instead. This is to support column declarations that
-** include "DEFAULT CURRENT_TIME" etc.
-**
-** This function uses the C-library functions time(), gmtime()
-** and strftime(). The format string to pass to strftime() is supplied
-** as the user-data for the function.
-*/
-static void currentTimeFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- time_t t;
- char *zFormat = (char *)sqlite3_user_data(context);
- sqlite3 *db;
- sqlite3_int64 iT;
- struct tm *pTm;
- struct tm sNow;
- char zBuf[20];
-
- UNUSED_PARAMETER(argc);
- UNUSED_PARAMETER(argv);
-
- db = sqlite3_context_db_handle(context);
- if( sqlite3OsCurrentTimeInt64(db->pVfs, &iT) ) return;
- t = iT/1000 - 10000*(sqlite3_int64)21086676;
-#ifdef HAVE_GMTIME_R
- pTm = gmtime_r(&t, &sNow);
-#else
- sqlite3_mutex_enter(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
- pTm = gmtime(&t);
- if( pTm ) memcpy(&sNow, pTm, sizeof(sNow));
- sqlite3_mutex_leave(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-#endif
- if( pTm ){
- strftime(zBuf, 20, zFormat, &sNow);
- sqlite3_result_text(context, zBuf, -1, SQLITE_TRANSIENT);
- }
-}
-#endif
-
-/*
-** This function registered all of the above C functions as SQL
-** functions. This should be the only routine in this file with
-** external linkage.
-*/
-SQLITE_PRIVATE void sqlite3RegisterDateTimeFunctions(void){
- static SQLITE_WSD FuncDef aDateTimeFuncs[] = {
-#ifndef SQLITE_OMIT_DATETIME_FUNCS
- FUNCTION(julianday, -1, 0, 0, juliandayFunc ),
- FUNCTION(date, -1, 0, 0, dateFunc ),
- FUNCTION(time, -1, 0, 0, timeFunc ),
- FUNCTION(datetime, -1, 0, 0, datetimeFunc ),
- FUNCTION(strftime, -1, 0, 0, strftimeFunc ),
- FUNCTION(current_time, 0, 0, 0, ctimeFunc ),
- FUNCTION(current_timestamp, 0, 0, 0, ctimestampFunc),
- FUNCTION(current_date, 0, 0, 0, cdateFunc ),
-#else
- STR_FUNCTION(current_time, 0, "%H:%M:%S", 0, currentTimeFunc),
- STR_FUNCTION(current_date, 0, "%Y-%m-%d", 0, currentTimeFunc),
- STR_FUNCTION(current_timestamp, 0, "%Y-%m-%d %H:%M:%S", 0, currentTimeFunc),
-#endif
- };
- int i;
- FuncDefHash *pHash = &GLOBAL(FuncDefHash, sqlite3GlobalFunctions);
- FuncDef *aFunc = (FuncDef*)&GLOBAL(FuncDef, aDateTimeFuncs);
-
- for(i=0; i<ArraySize(aDateTimeFuncs); i++){
- sqlite3FuncDefInsert(pHash, &aFunc[i]);
- }
-}
-
-/************** End of date.c ************************************************/
-/************** Begin file os.c **********************************************/
-/*
-** 2005 November 29
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains OS interface code that is common to all
-** architectures.
-*/
-#define _SQLITE_OS_C_ 1
-#undef _SQLITE_OS_C_
-
-/*
-** The default SQLite sqlite3_vfs implementations do not allocate
-** memory (actually, os_unix.c allocates a small amount of memory
-** from within OsOpen()), but some third-party implementations may.
-** So we test the effects of a malloc() failing and the sqlite3OsXXX()
-** function returning SQLITE_IOERR_NOMEM using the DO_OS_MALLOC_TEST macro.
-**
-** The following functions are instrumented for malloc() failure
-** testing:
-**
-** sqlite3OsRead()
-** sqlite3OsWrite()
-** sqlite3OsSync()
-** sqlite3OsFileSize()
-** sqlite3OsLock()
-** sqlite3OsCheckReservedLock()
-** sqlite3OsFileControl()
-** sqlite3OsShmMap()
-** sqlite3OsOpen()
-** sqlite3OsDelete()
-** sqlite3OsAccess()
-** sqlite3OsFullPathname()
-**
-*/
-#if defined(SQLITE_TEST)
-SQLITE_API int sqlite3_memdebug_vfs_oom_test = 1;
- #define DO_OS_MALLOC_TEST(x) \
- if (sqlite3_memdebug_vfs_oom_test && (!x || !sqlite3IsMemJournal(x))) { \
- void *pTstAlloc = sqlite3Malloc(10); \
- if (!pTstAlloc) return SQLITE_IOERR_NOMEM; \
- sqlite3_free(pTstAlloc); \
- }
-#else
- #define DO_OS_MALLOC_TEST(x)
-#endif
-
-/*
-** The following routines are convenience wrappers around methods
-** of the sqlite3_file object. This is mostly just syntactic sugar. All
-** of this would be completely automatic if SQLite were coded using
-** C++ instead of plain old C.
-*/
-SQLITE_PRIVATE int sqlite3OsClose(sqlite3_file *pId){
- int rc = SQLITE_OK;
- if( pId->pMethods ){
- rc = pId->pMethods->xClose(pId);
- pId->pMethods = 0;
- }
- return rc;
-}
-SQLITE_PRIVATE int sqlite3OsRead(sqlite3_file *id, void *pBuf, int amt, i64 offset){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xRead(id, pBuf, amt, offset);
-}
-SQLITE_PRIVATE int sqlite3OsWrite(sqlite3_file *id, const void *pBuf, int amt, i64 offset){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xWrite(id, pBuf, amt, offset);
-}
-SQLITE_PRIVATE int sqlite3OsTruncate(sqlite3_file *id, i64 size){
- return id->pMethods->xTruncate(id, size);
-}
-SQLITE_PRIVATE int sqlite3OsSync(sqlite3_file *id, int flags){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xSync(id, flags);
-}
-SQLITE_PRIVATE int sqlite3OsFileSize(sqlite3_file *id, i64 *pSize){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xFileSize(id, pSize);
-}
-SQLITE_PRIVATE int sqlite3OsLock(sqlite3_file *id, int lockType){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xLock(id, lockType);
-}
-SQLITE_PRIVATE int sqlite3OsUnlock(sqlite3_file *id, int lockType){
- return id->pMethods->xUnlock(id, lockType);
-}
-SQLITE_PRIVATE int sqlite3OsCheckReservedLock(sqlite3_file *id, int *pResOut){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xCheckReservedLock(id, pResOut);
-}
-
-/*
-** Use sqlite3OsFileControl() when we are doing something that might fail
-** and we need to know about the failures. Use sqlite3OsFileControlHint()
-** when simply tossing information over the wall to the VFS and we do not
-** really care if the VFS receives and understands the information since it
-** is only a hint and can be safely ignored. The sqlite3OsFileControlHint()
-** routine has no return value since the return value would be meaningless.
-*/
-SQLITE_PRIVATE int sqlite3OsFileControl(sqlite3_file *id, int op, void *pArg){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xFileControl(id, op, pArg);
-}
-SQLITE_PRIVATE void sqlite3OsFileControlHint(sqlite3_file *id, int op, void *pArg){
- (void)id->pMethods->xFileControl(id, op, pArg);
-}
-
-SQLITE_PRIVATE int sqlite3OsSectorSize(sqlite3_file *id){
- int (*xSectorSize)(sqlite3_file*) = id->pMethods->xSectorSize;
- return (xSectorSize ? xSectorSize(id) : SQLITE_DEFAULT_SECTOR_SIZE);
-}
-SQLITE_PRIVATE int sqlite3OsDeviceCharacteristics(sqlite3_file *id){
- return id->pMethods->xDeviceCharacteristics(id);
-}
-SQLITE_PRIVATE int sqlite3OsShmLock(sqlite3_file *id, int offset, int n, int flags){
- return id->pMethods->xShmLock(id, offset, n, flags);
-}
-SQLITE_PRIVATE void sqlite3OsShmBarrier(sqlite3_file *id){
- id->pMethods->xShmBarrier(id);
-}
-SQLITE_PRIVATE int sqlite3OsShmUnmap(sqlite3_file *id, int deleteFlag){
- return id->pMethods->xShmUnmap(id, deleteFlag);
-}
-SQLITE_PRIVATE int sqlite3OsShmMap(
- sqlite3_file *id, /* Database file handle */
- int iPage,
- int pgsz,
- int bExtend, /* True to extend file if necessary */
- void volatile **pp /* OUT: Pointer to mapping */
-){
- DO_OS_MALLOC_TEST(id);
- return id->pMethods->xShmMap(id, iPage, pgsz, bExtend, pp);
-}
-
-/*
-** The next group of routines are convenience wrappers around the
-** VFS methods.
-*/
-SQLITE_PRIVATE int sqlite3OsOpen(
- sqlite3_vfs *pVfs,
- const char *zPath,
- sqlite3_file *pFile,
- int flags,
- int *pFlagsOut
-){
- int rc;
- DO_OS_MALLOC_TEST(0);
- /* 0x87f7f is a mask of SQLITE_OPEN_ flags that are valid to be passed
- ** down into the VFS layer. Some SQLITE_OPEN_ flags (for example,
- ** SQLITE_OPEN_FULLMUTEX or SQLITE_OPEN_SHAREDCACHE) are blocked before
- ** reaching the VFS. */
- rc = pVfs->xOpen(pVfs, zPath, pFile, flags & 0x87f7f, pFlagsOut);
- assert( rc==SQLITE_OK || pFile->pMethods==0 );
- return rc;
-}
-SQLITE_PRIVATE int sqlite3OsDelete(sqlite3_vfs *pVfs, const char *zPath, int dirSync){
- DO_OS_MALLOC_TEST(0);
- assert( dirSync==0 || dirSync==1 );
- return pVfs->xDelete(pVfs, zPath, dirSync);
-}
-SQLITE_PRIVATE int sqlite3OsAccess(
- sqlite3_vfs *pVfs,
- const char *zPath,
- int flags,
- int *pResOut
-){
- DO_OS_MALLOC_TEST(0);
- return pVfs->xAccess(pVfs, zPath, flags, pResOut);
-}
-SQLITE_PRIVATE int sqlite3OsFullPathname(
- sqlite3_vfs *pVfs,
- const char *zPath,
- int nPathOut,
- char *zPathOut
-){
- DO_OS_MALLOC_TEST(0);
- zPathOut[0] = 0;
- return pVfs->xFullPathname(pVfs, zPath, nPathOut, zPathOut);
-}
-#ifndef SQLITE_OMIT_LOAD_EXTENSION
-SQLITE_PRIVATE void *sqlite3OsDlOpen(sqlite3_vfs *pVfs, const char *zPath){
- return pVfs->xDlOpen(pVfs, zPath);
-}
-SQLITE_PRIVATE void sqlite3OsDlError(sqlite3_vfs *pVfs, int nByte, char *zBufOut){
- pVfs->xDlError(pVfs, nByte, zBufOut);
-}
-SQLITE_PRIVATE void (*sqlite3OsDlSym(sqlite3_vfs *pVfs, void *pHdle, const char *zSym))(void){
- return pVfs->xDlSym(pVfs, pHdle, zSym);
-}
-SQLITE_PRIVATE void sqlite3OsDlClose(sqlite3_vfs *pVfs, void *pHandle){
- pVfs->xDlClose(pVfs, pHandle);
-}
-#endif /* SQLITE_OMIT_LOAD_EXTENSION */
-SQLITE_PRIVATE int sqlite3OsRandomness(sqlite3_vfs *pVfs, int nByte, char *zBufOut){
- return pVfs->xRandomness(pVfs, nByte, zBufOut);
-}
-SQLITE_PRIVATE int sqlite3OsSleep(sqlite3_vfs *pVfs, int nMicro){
- return pVfs->xSleep(pVfs, nMicro);
-}
-SQLITE_PRIVATE int sqlite3OsCurrentTimeInt64(sqlite3_vfs *pVfs, sqlite3_int64 *pTimeOut){
- int rc;
- /* IMPLEMENTATION-OF: R-49045-42493 SQLite will use the xCurrentTimeInt64()
- ** method to get the current date and time if that method is available
- ** (if iVersion is 2 or greater and the function pointer is not NULL) and
- ** will fall back to xCurrentTime() if xCurrentTimeInt64() is
- ** unavailable.
- */
- if( pVfs->iVersion>=2 && pVfs->xCurrentTimeInt64 ){
- rc = pVfs->xCurrentTimeInt64(pVfs, pTimeOut);
- }else{
- double r;
- rc = pVfs->xCurrentTime(pVfs, &r);
- *pTimeOut = (sqlite3_int64)(r*86400000.0);
- }
- return rc;
-}
-
-SQLITE_PRIVATE int sqlite3OsOpenMalloc(
- sqlite3_vfs *pVfs,
- const char *zFile,
- sqlite3_file **ppFile,
- int flags,
- int *pOutFlags
-){
- int rc = SQLITE_NOMEM;
- sqlite3_file *pFile;
- pFile = (sqlite3_file *)sqlite3MallocZero(pVfs->szOsFile);
- if( pFile ){
- rc = sqlite3OsOpen(pVfs, zFile, pFile, flags, pOutFlags);
- if( rc!=SQLITE_OK ){
- sqlite3_free(pFile);
- }else{
- *ppFile = pFile;
- }
- }
- return rc;
-}
-SQLITE_PRIVATE int sqlite3OsCloseFree(sqlite3_file *pFile){
- int rc = SQLITE_OK;
- assert( pFile );
- rc = sqlite3OsClose(pFile);
- sqlite3_free(pFile);
- return rc;
-}
-
-/*
-** This function is a wrapper around the OS specific implementation of
-** sqlite3_os_init(). The purpose of the wrapper is to provide the
-** ability to simulate a malloc failure, so that the handling of an
-** error in sqlite3_os_init() by the upper layers can be tested.
-*/
-SQLITE_PRIVATE int sqlite3OsInit(void){
- void *p = sqlite3_malloc(10);
- if( p==0 ) return SQLITE_NOMEM;
- sqlite3_free(p);
- return sqlite3_os_init();
-}
-
-/*
-** The list of all registered VFS implementations.
-*/
-static sqlite3_vfs * SQLITE_WSD vfsList = 0;
-#define vfsList GLOBAL(sqlite3_vfs *, vfsList)
-
-/*
-** Locate a VFS by name. If no name is given, simply return the
-** first VFS on the list.
-*/
-SQLITE_API sqlite3_vfs *sqlite3_vfs_find(const char *zVfs){
- sqlite3_vfs *pVfs = 0;
-#if SQLITE_THREADSAFE
- sqlite3_mutex *mutex;
-#endif
-#ifndef SQLITE_OMIT_AUTOINIT
- int rc = sqlite3_initialize();
- if( rc ) return 0;
-#endif
-#if SQLITE_THREADSAFE
- mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);
-#endif
- sqlite3_mutex_enter(mutex);
- for(pVfs = vfsList; pVfs; pVfs=pVfs->pNext){
- if( zVfs==0 ) break;
- if( strcmp(zVfs, pVfs->zName)==0 ) break;
- }
- sqlite3_mutex_leave(mutex);
- return pVfs;
-}
-
-/*
-** Unlink a VFS from the linked list
-*/
-static void vfsUnlink(sqlite3_vfs *pVfs){
- assert( sqlite3_mutex_held(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER)) );
- if( pVfs==0 ){
- /* No-op */
- }else if( vfsList==pVfs ){
- vfsList = pVfs->pNext;
- }else if( vfsList ){
- sqlite3_vfs *p = vfsList;
- while( p->pNext && p->pNext!=pVfs ){
- p = p->pNext;
- }
- if( p->pNext==pVfs ){
- p->pNext = pVfs->pNext;
- }
- }
-}
-
-/*
-** Register a VFS with the system. It is harmless to register the same
-** VFS multiple times. The new VFS becomes the default if makeDflt is
-** true.
-*/
-SQLITE_API int sqlite3_vfs_register(sqlite3_vfs *pVfs, int makeDflt){
- MUTEX_LOGIC(sqlite3_mutex *mutex;)
-#ifndef SQLITE_OMIT_AUTOINIT
- int rc = sqlite3_initialize();
- if( rc ) return rc;
-#endif
- MUTEX_LOGIC( mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER); )
- sqlite3_mutex_enter(mutex);
- vfsUnlink(pVfs);
- if( makeDflt || vfsList==0 ){
- pVfs->pNext = vfsList;
- vfsList = pVfs;
- }else{
- pVfs->pNext = vfsList->pNext;
- vfsList->pNext = pVfs;
- }
- assert(vfsList);
- sqlite3_mutex_leave(mutex);
- return SQLITE_OK;
-}
-
-/*
-** Unregister a VFS so that it is no longer accessible.
-*/
-SQLITE_API int sqlite3_vfs_unregister(sqlite3_vfs *pVfs){
-#if SQLITE_THREADSAFE
- sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);
-#endif
- sqlite3_mutex_enter(mutex);
- vfsUnlink(pVfs);
- sqlite3_mutex_leave(mutex);
- return SQLITE_OK;
-}
-
-/************** End of os.c **************************************************/
-/************** Begin file fault.c *******************************************/
-/*
-** 2008 Jan 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains code to support the concept of "benign"
-** malloc failures (when the xMalloc() or xRealloc() method of the
-** sqlite3_mem_methods structure fails to allocate a block of memory
-** and returns 0).
-**
-** Most malloc failures are non-benign. After they occur, SQLite
-** abandons the current operation and returns an error code (usually
-** SQLITE_NOMEM) to the user. However, sometimes a fault is not necessarily
-** fatal. For example, if a malloc fails while resizing a hash table, this
-** is completely recoverable simply by not carrying out the resize. The
-** hash table will continue to function normally. So a malloc failure
-** during a hash table resize is a benign fault.
-*/
-
-
-#ifndef SQLITE_OMIT_BUILTIN_TEST
-
-/*
-** Global variables.
-*/
-typedef struct BenignMallocHooks BenignMallocHooks;
-static SQLITE_WSD struct BenignMallocHooks {
- void (*xBenignBegin)(void);
- void (*xBenignEnd)(void);
-} sqlite3Hooks = { 0, 0 };
-
-/* The "wsdHooks" macro will resolve to the appropriate BenignMallocHooks
-** structure. If writable static data is unsupported on the target,
-** we have to locate the state vector at run-time. In the more common
-** case where writable static data is supported, wsdHooks can refer directly
-** to the "sqlite3Hooks" state vector declared above.
-*/
-#ifdef SQLITE_OMIT_WSD
-# define wsdHooksInit \
- BenignMallocHooks *x = &GLOBAL(BenignMallocHooks,sqlite3Hooks)
-# define wsdHooks x[0]
-#else
-# define wsdHooksInit
-# define wsdHooks sqlite3Hooks
-#endif
-
-
-/*
-** Register hooks to call when sqlite3BeginBenignMalloc() and
-** sqlite3EndBenignMalloc() are called, respectively.
-*/
-SQLITE_PRIVATE void sqlite3BenignMallocHooks(
- void (*xBenignBegin)(void),
- void (*xBenignEnd)(void)
-){
- wsdHooksInit;
- wsdHooks.xBenignBegin = xBenignBegin;
- wsdHooks.xBenignEnd = xBenignEnd;
-}
-
-/*
-** This (sqlite3EndBenignMalloc()) is called by SQLite code to indicate that
-** subsequent malloc failures are benign. A call to sqlite3EndBenignMalloc()
-** indicates that subsequent malloc failures are non-benign.
-*/
-SQLITE_PRIVATE void sqlite3BeginBenignMalloc(void){
- wsdHooksInit;
- if( wsdHooks.xBenignBegin ){
- wsdHooks.xBenignBegin();
- }
-}
-SQLITE_PRIVATE void sqlite3EndBenignMalloc(void){
- wsdHooksInit;
- if( wsdHooks.xBenignEnd ){
- wsdHooks.xBenignEnd();
- }
-}
-
-#endif /* #ifndef SQLITE_OMIT_BUILTIN_TEST */
-
-/************** End of fault.c ***********************************************/
-/************** Begin file mem0.c ********************************************/
-/*
-** 2008 October 28
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains a no-op memory allocation drivers for use when
-** SQLITE_ZERO_MALLOC is defined. The allocation drivers implemented
-** here always fail. SQLite will not operate with these drivers. These
-** are merely placeholders. Real drivers must be substituted using
-** sqlite3_config() before SQLite will operate.
-*/
-
-/*
-** This version of the memory allocator is the default. It is
-** used when no other memory allocator is specified using compile-time
-** macros.
-*/
-#ifdef SQLITE_ZERO_MALLOC
-
-/*
-** No-op versions of all memory allocation routines
-*/
-static void *sqlite3MemMalloc(int nByte){ return 0; }
-static void sqlite3MemFree(void *pPrior){ return; }
-static void *sqlite3MemRealloc(void *pPrior, int nByte){ return 0; }
-static int sqlite3MemSize(void *pPrior){ return 0; }
-static int sqlite3MemRoundup(int n){ return n; }
-static int sqlite3MemInit(void *NotUsed){ return SQLITE_OK; }
-static void sqlite3MemShutdown(void *NotUsed){ return; }
-
-/*
-** This routine is the only routine in this file with external linkage.
-**
-** Populate the low-level memory allocation function pointers in
-** sqlite3GlobalConfig.m with pointers to the routines in this file.
-*/
-SQLITE_PRIVATE void sqlite3MemSetDefault(void){
- static const sqlite3_mem_methods defaultMethods = {
- sqlite3MemMalloc,
- sqlite3MemFree,
- sqlite3MemRealloc,
- sqlite3MemSize,
- sqlite3MemRoundup,
- sqlite3MemInit,
- sqlite3MemShutdown,
- 0
- };
- sqlite3_config(SQLITE_CONFIG_MALLOC, &defaultMethods);
-}
-
-#endif /* SQLITE_ZERO_MALLOC */
-
-/************** End of mem0.c ************************************************/
-/************** Begin file mem1.c ********************************************/
-/*
-** 2007 August 14
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains low-level memory allocation drivers for when
-** SQLite will use the standard C-library malloc/realloc/free interface
-** to obtain the memory it needs.
-**
-** This file contains implementations of the low-level memory allocation
-** routines specified in the sqlite3_mem_methods object. The content of
-** this file is only used if SQLITE_SYSTEM_MALLOC is defined. The
-** SQLITE_SYSTEM_MALLOC macro is defined automatically if neither the
-** SQLITE_MEMDEBUG nor the SQLITE_WIN32_MALLOC macros are defined. The
-** default configuration is to use memory allocation routines in this
-** file.
-**
-** C-preprocessor macro summary:
-**
-** HAVE_MALLOC_USABLE_SIZE The configure script sets this symbol if
-** the malloc_usable_size() interface exists
-** on the target platform. Or, this symbol
-** can be set manually, if desired.
-** If an equivalent interface exists by
-** a different name, using a separate -D
-** option to rename it.
-**
-** SQLITE_WITHOUT_ZONEMALLOC Some older macs lack support for the zone
-** memory allocator. Set this symbol to enable
-** building on older macs.
-**
-** SQLITE_WITHOUT_MSIZE Set this symbol to disable the use of
-** _msize() on windows systems. This might
-** be necessary when compiling for Delphi,
-** for example.
-*/
-
-/*
-** This version of the memory allocator is the default. It is
-** used when no other memory allocator is specified using compile-time
-** macros.
-*/
-#ifdef SQLITE_SYSTEM_MALLOC
-
-/*
-** The MSVCRT has malloc_usable_size() but it is called _msize().
-** The use of _msize() is automatic, but can be disabled by compiling
-** with -DSQLITE_WITHOUT_MSIZE
-*/
-#if defined(_MSC_VER) && !defined(SQLITE_WITHOUT_MSIZE)
-# define SQLITE_MALLOCSIZE _msize
-#endif
-
-#if defined(__APPLE__) && !defined(SQLITE_WITHOUT_ZONEMALLOC)
-
-/*
-** Use the zone allocator available on apple products unless the
-** SQLITE_WITHOUT_ZONEMALLOC symbol is defined.
-*/
-#include <sys/sysctl.h>
-#include <malloc/malloc.h>
-#include <libkern/OSAtomic.h>
-static malloc_zone_t* _sqliteZone_;
-#define SQLITE_MALLOC(x) malloc_zone_malloc(_sqliteZone_, (x))
-#define SQLITE_FREE(x) malloc_zone_free(_sqliteZone_, (x));
-#define SQLITE_REALLOC(x,y) malloc_zone_realloc(_sqliteZone_, (x), (y))
-#define SQLITE_MALLOCSIZE(x) \
- (_sqliteZone_ ? _sqliteZone_->size(_sqliteZone_,x) : malloc_size(x))
-
-#else /* if not __APPLE__ */
-
-/*
-** Use standard C library malloc and free on non-Apple systems.
-** Also used by Apple systems if SQLITE_WITHOUT_ZONEMALLOC is defined.
-*/
-#define SQLITE_MALLOC(x) malloc(x)
-#define SQLITE_FREE(x) free(x)
-#define SQLITE_REALLOC(x,y) realloc((x),(y))
-
-#if (defined(_MSC_VER) && !defined(SQLITE_WITHOUT_MSIZE)) \
- || (defined(HAVE_MALLOC_H) && defined(HAVE_MALLOC_USABLE_SIZE))
-# include <malloc.h> /* Needed for malloc_usable_size on linux */
-#endif
-#ifdef HAVE_MALLOC_USABLE_SIZE
-# ifndef SQLITE_MALLOCSIZE
-# define SQLITE_MALLOCSIZE(x) malloc_usable_size(x)
-# endif
-#else
-# undef SQLITE_MALLOCSIZE
-#endif
-
-#endif /* __APPLE__ or not __APPLE__ */
-
-/*
-** Like malloc(), but remember the size of the allocation
-** so that we can find it later using sqlite3MemSize().
-**
-** For this low-level routine, we are guaranteed that nByte>0 because
-** cases of nByte<=0 will be intercepted and dealt with by higher level
-** routines.
-*/
-static void *sqlite3MemMalloc(int nByte){
-#ifdef SQLITE_MALLOCSIZE
- void *p = SQLITE_MALLOC( nByte );
- if( p==0 ){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_NOMEM, "failed to allocate %u bytes of memory", nByte);
- }
- return p;
-#else
- sqlite3_int64 *p;
- assert( nByte>0 );
- nByte = ROUND8(nByte);
- p = SQLITE_MALLOC( nByte+8 );
- if( p ){
- p[0] = nByte;
- p++;
- }else{
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_NOMEM, "failed to allocate %u bytes of memory", nByte);
- }
- return (void *)p;
-#endif
-}
-
-/*
-** Like free() but works for allocations obtained from sqlite3MemMalloc()
-** or sqlite3MemRealloc().
-**
-** For this low-level routine, we already know that pPrior!=0 since
-** cases where pPrior==0 will have been intecepted and dealt with
-** by higher-level routines.
-*/
-static void sqlite3MemFree(void *pPrior){
-#ifdef SQLITE_MALLOCSIZE
- SQLITE_FREE(pPrior);
-#else
- sqlite3_int64 *p = (sqlite3_int64*)pPrior;
- assert( pPrior!=0 );
- p--;
- SQLITE_FREE(p);
-#endif
-}
-
-/*
-** Report the allocated size of a prior return from xMalloc()
-** or xRealloc().
-*/
-static int sqlite3MemSize(void *pPrior){
-#ifdef SQLITE_MALLOCSIZE
- return pPrior ? (int)SQLITE_MALLOCSIZE(pPrior) : 0;
-#else
- sqlite3_int64 *p;
- if( pPrior==0 ) return 0;
- p = (sqlite3_int64*)pPrior;
- p--;
- return (int)p[0];
-#endif
-}
-
-/*
-** Like realloc(). Resize an allocation previously obtained from
-** sqlite3MemMalloc().
-**
-** For this low-level interface, we know that pPrior!=0. Cases where
-** pPrior==0 while have been intercepted by higher-level routine and
-** redirected to xMalloc. Similarly, we know that nByte>0 becauses
-** cases where nByte<=0 will have been intercepted by higher-level
-** routines and redirected to xFree.
-*/
-static void *sqlite3MemRealloc(void *pPrior, int nByte){
-#ifdef SQLITE_MALLOCSIZE
- void *p = SQLITE_REALLOC(pPrior, nByte);
- if( p==0 ){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_NOMEM,
- "failed memory resize %u to %u bytes",
- SQLITE_MALLOCSIZE(pPrior), nByte);
- }
- return p;
-#else
- sqlite3_int64 *p = (sqlite3_int64*)pPrior;
- assert( pPrior!=0 && nByte>0 );
- assert( nByte==ROUND8(nByte) ); /* EV: R-46199-30249 */
- p--;
- p = SQLITE_REALLOC(p, nByte+8 );
- if( p ){
- p[0] = nByte;
- p++;
- }else{
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_NOMEM,
- "failed memory resize %u to %u bytes",
- sqlite3MemSize(pPrior), nByte);
- }
- return (void*)p;
-#endif
-}
-
-/*
-** Round up a request size to the next valid allocation size.
-*/
-static int sqlite3MemRoundup(int n){
- return ROUND8(n);
-}
-
-/*
-** Initialize this module.
-*/
-static int sqlite3MemInit(void *NotUsed){
-#if defined(__APPLE__) && !defined(SQLITE_WITHOUT_ZONEMALLOC)
- int cpuCount;
- size_t len;
- if( _sqliteZone_ ){
- return SQLITE_OK;
- }
- len = sizeof(cpuCount);
- /* One usually wants to use hw.acctivecpu for MT decisions, but not here */
- sysctlbyname("hw.ncpu", &cpuCount, &len, NULL, 0);
- if( cpuCount>1 ){
- /* defer MT decisions to system malloc */
- _sqliteZone_ = malloc_default_zone();
- }else{
- /* only 1 core, use our own zone to contention over global locks,
- ** e.g. we have our own dedicated locks */
- bool success;
- malloc_zone_t* newzone = malloc_create_zone(4096, 0);
- malloc_set_zone_name(newzone, "Sqlite_Heap");
- do{
- success = OSAtomicCompareAndSwapPtrBarrier(NULL, newzone,
- (void * volatile *)&_sqliteZone_);
- }while(!_sqliteZone_);
- if( !success ){
- /* somebody registered a zone first */
- malloc_destroy_zone(newzone);
- }
- }
-#endif
- UNUSED_PARAMETER(NotUsed);
- return SQLITE_OK;
-}
-
-/*
-** Deinitialize this module.
-*/
-static void sqlite3MemShutdown(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- return;
-}
-
-/*
-** This routine is the only routine in this file with external linkage.
-**
-** Populate the low-level memory allocation function pointers in
-** sqlite3GlobalConfig.m with pointers to the routines in this file.
-*/
-SQLITE_PRIVATE void sqlite3MemSetDefault(void){
- static const sqlite3_mem_methods defaultMethods = {
- sqlite3MemMalloc,
- sqlite3MemFree,
- sqlite3MemRealloc,
- sqlite3MemSize,
- sqlite3MemRoundup,
- sqlite3MemInit,
- sqlite3MemShutdown,
- 0
- };
- sqlite3_config(SQLITE_CONFIG_MALLOC, &defaultMethods);
-}
-
-#endif /* SQLITE_SYSTEM_MALLOC */
-
-/************** End of mem1.c ************************************************/
-/************** Begin file mem2.c ********************************************/
-/*
-** 2007 August 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains low-level memory allocation drivers for when
-** SQLite will use the standard C-library malloc/realloc/free interface
-** to obtain the memory it needs while adding lots of additional debugging
-** information to each allocation in order to help detect and fix memory
-** leaks and memory usage errors.
-**
-** This file contains implementations of the low-level memory allocation
-** routines specified in the sqlite3_mem_methods object.
-*/
-
-/*
-** This version of the memory allocator is used only if the
-** SQLITE_MEMDEBUG macro is defined
-*/
-#ifdef SQLITE_MEMDEBUG
-
-/*
-** The backtrace functionality is only available with GLIBC
-*/
-#ifdef __GLIBC__
- extern int backtrace(void**,int);
- extern void backtrace_symbols_fd(void*const*,int,int);
-#else
-# define backtrace(A,B) 1
-# define backtrace_symbols_fd(A,B,C)
-#endif
-/* #include <stdio.h> */
-
-/*
-** Each memory allocation looks like this:
-**
-** ------------------------------------------------------------------------
-** | Title | backtrace pointers | MemBlockHdr | allocation | EndGuard |
-** ------------------------------------------------------------------------
-**
-** The application code sees only a pointer to the allocation. We have
-** to back up from the allocation pointer to find the MemBlockHdr. The
-** MemBlockHdr tells us the size of the allocation and the number of
-** backtrace pointers. There is also a guard word at the end of the
-** MemBlockHdr.
-*/
-struct MemBlockHdr {
- i64 iSize; /* Size of this allocation */
- struct MemBlockHdr *pNext, *pPrev; /* Linked list of all unfreed memory */
- char nBacktrace; /* Number of backtraces on this alloc */
- char nBacktraceSlots; /* Available backtrace slots */
- u8 nTitle; /* Bytes of title; includes '\0' */
- u8 eType; /* Allocation type code */
- int iForeGuard; /* Guard word for sanity */
-};
-
-/*
-** Guard words
-*/
-#define FOREGUARD 0x80F5E153
-#define REARGUARD 0xE4676B53
-
-/*
-** Number of malloc size increments to track.
-*/
-#define NCSIZE 1000
-
-/*
-** All of the static variables used by this module are collected
-** into a single structure named "mem". This is to keep the
-** static variables organized and to reduce namespace pollution
-** when this module is combined with other in the amalgamation.
-*/
-static struct {
-
- /*
- ** Mutex to control access to the memory allocation subsystem.
- */
- sqlite3_mutex *mutex;
-
- /*
- ** Head and tail of a linked list of all outstanding allocations
- */
- struct MemBlockHdr *pFirst;
- struct MemBlockHdr *pLast;
-
- /*
- ** The number of levels of backtrace to save in new allocations.
- */
- int nBacktrace;
- void (*xBacktrace)(int, int, void **);
-
- /*
- ** Title text to insert in front of each block
- */
- int nTitle; /* Bytes of zTitle to save. Includes '\0' and padding */
- char zTitle[100]; /* The title text */
-
- /*
- ** sqlite3MallocDisallow() increments the following counter.
- ** sqlite3MallocAllow() decrements it.
- */
- int disallow; /* Do not allow memory allocation */
-
- /*
- ** Gather statistics on the sizes of memory allocations.
- ** nAlloc[i] is the number of allocation attempts of i*8
- ** bytes. i==NCSIZE is the number of allocation attempts for
- ** sizes more than NCSIZE*8 bytes.
- */
- int nAlloc[NCSIZE]; /* Total number of allocations */
- int nCurrent[NCSIZE]; /* Current number of allocations */
- int mxCurrent[NCSIZE]; /* Highwater mark for nCurrent */
-
-} mem;
-
-
-/*
-** Adjust memory usage statistics
-*/
-static void adjustStats(int iSize, int increment){
- int i = ROUND8(iSize)/8;
- if( i>NCSIZE-1 ){
- i = NCSIZE - 1;
- }
- if( increment>0 ){
- mem.nAlloc[i]++;
- mem.nCurrent[i]++;
- if( mem.nCurrent[i]>mem.mxCurrent[i] ){
- mem.mxCurrent[i] = mem.nCurrent[i];
- }
- }else{
- mem.nCurrent[i]--;
- assert( mem.nCurrent[i]>=0 );
- }
-}
-
-/*
-** Given an allocation, find the MemBlockHdr for that allocation.
-**
-** This routine checks the guards at either end of the allocation and
-** if they are incorrect it asserts.
-*/
-static struct MemBlockHdr *sqlite3MemsysGetHeader(void *pAllocation){
- struct MemBlockHdr *p;
- int *pInt;
- u8 *pU8;
- int nReserve;
-
- p = (struct MemBlockHdr*)pAllocation;
- p--;
- assert( p->iForeGuard==(int)FOREGUARD );
- nReserve = ROUND8(p->iSize);
- pInt = (int*)pAllocation;
- pU8 = (u8*)pAllocation;
- assert( pInt[nReserve/sizeof(int)]==(int)REARGUARD );
- /* This checks any of the "extra" bytes allocated due
- ** to rounding up to an 8 byte boundary to ensure
- ** they haven't been overwritten.
- */
- while( nReserve-- > p->iSize ) assert( pU8[nReserve]==0x65 );
- return p;
-}
-
-/*
-** Return the number of bytes currently allocated at address p.
-*/
-static int sqlite3MemSize(void *p){
- struct MemBlockHdr *pHdr;
- if( !p ){
- return 0;
- }
- pHdr = sqlite3MemsysGetHeader(p);
- return pHdr->iSize;
-}
-
-/*
-** Initialize the memory allocation subsystem.
-*/
-static int sqlite3MemInit(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- assert( (sizeof(struct MemBlockHdr)&7) == 0 );
- if( !sqlite3GlobalConfig.bMemstat ){
- /* If memory status is enabled, then the malloc.c wrapper will already
- ** hold the STATIC_MEM mutex when the routines here are invoked. */
- mem.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);
- }
- return SQLITE_OK;
-}
-
-/*
-** Deinitialize the memory allocation subsystem.
-*/
-static void sqlite3MemShutdown(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- mem.mutex = 0;
-}
-
-/*
-** Round up a request size to the next valid allocation size.
-*/
-static int sqlite3MemRoundup(int n){
- return ROUND8(n);
-}
-
-/*
-** Fill a buffer with pseudo-random bytes. This is used to preset
-** the content of a new memory allocation to unpredictable values and
-** to clear the content of a freed allocation to unpredictable values.
-*/
-static void randomFill(char *pBuf, int nByte){
- unsigned int x, y, r;
- x = SQLITE_PTR_TO_INT(pBuf);
- y = nByte | 1;
- while( nByte >= 4 ){
- x = (x>>1) ^ (-(x&1) & 0xd0000001);
- y = y*1103515245 + 12345;
- r = x ^ y;
- *(int*)pBuf = r;
- pBuf += 4;
- nByte -= 4;
- }
- while( nByte-- > 0 ){
- x = (x>>1) ^ (-(x&1) & 0xd0000001);
- y = y*1103515245 + 12345;
- r = x ^ y;
- *(pBuf++) = r & 0xff;
- }
-}
-
-/*
-** Allocate nByte bytes of memory.
-*/
-static void *sqlite3MemMalloc(int nByte){
- struct MemBlockHdr *pHdr;
- void **pBt;
- char *z;
- int *pInt;
- void *p = 0;
- int totalSize;
- int nReserve;
- sqlite3_mutex_enter(mem.mutex);
- assert( mem.disallow==0 );
- nReserve = ROUND8(nByte);
- totalSize = nReserve + sizeof(*pHdr) + sizeof(int) +
- mem.nBacktrace*sizeof(void*) + mem.nTitle;
- p = malloc(totalSize);
- if( p ){
- z = p;
- pBt = (void**)&z[mem.nTitle];
- pHdr = (struct MemBlockHdr*)&pBt[mem.nBacktrace];
- pHdr->pNext = 0;
- pHdr->pPrev = mem.pLast;
- if( mem.pLast ){
- mem.pLast->pNext = pHdr;
- }else{
- mem.pFirst = pHdr;
- }
- mem.pLast = pHdr;
- pHdr->iForeGuard = FOREGUARD;
- pHdr->eType = MEMTYPE_HEAP;
- pHdr->nBacktraceSlots = mem.nBacktrace;
- pHdr->nTitle = mem.nTitle;
- if( mem.nBacktrace ){
- void *aAddr[40];
- pHdr->nBacktrace = backtrace(aAddr, mem.nBacktrace+1)-1;
- memcpy(pBt, &aAddr[1], pHdr->nBacktrace*sizeof(void*));
- assert(pBt[0]);
- if( mem.xBacktrace ){
- mem.xBacktrace(nByte, pHdr->nBacktrace-1, &aAddr[1]);
- }
- }else{
- pHdr->nBacktrace = 0;
- }
- if( mem.nTitle ){
- memcpy(z, mem.zTitle, mem.nTitle);
- }
- pHdr->iSize = nByte;
- adjustStats(nByte, +1);
- pInt = (int*)&pHdr[1];
- pInt[nReserve/sizeof(int)] = REARGUARD;
- randomFill((char*)pInt, nByte);
- memset(((char*)pInt)+nByte, 0x65, nReserve-nByte);
- p = (void*)pInt;
- }
- sqlite3_mutex_leave(mem.mutex);
- return p;
-}
-
-/*
-** Free memory.
-*/
-static void sqlite3MemFree(void *pPrior){
- struct MemBlockHdr *pHdr;
- void **pBt;
- char *z;
- assert( sqlite3GlobalConfig.bMemstat || sqlite3GlobalConfig.bCoreMutex==0
- || mem.mutex!=0 );
- pHdr = sqlite3MemsysGetHeader(pPrior);
- pBt = (void**)pHdr;
- pBt -= pHdr->nBacktraceSlots;
- sqlite3_mutex_enter(mem.mutex);
- if( pHdr->pPrev ){
- assert( pHdr->pPrev->pNext==pHdr );
- pHdr->pPrev->pNext = pHdr->pNext;
- }else{
- assert( mem.pFirst==pHdr );
- mem.pFirst = pHdr->pNext;
- }
- if( pHdr->pNext ){
- assert( pHdr->pNext->pPrev==pHdr );
- pHdr->pNext->pPrev = pHdr->pPrev;
- }else{
- assert( mem.pLast==pHdr );
- mem.pLast = pHdr->pPrev;
- }
- z = (char*)pBt;
- z -= pHdr->nTitle;
- adjustStats(pHdr->iSize, -1);
- randomFill(z, sizeof(void*)*pHdr->nBacktraceSlots + sizeof(*pHdr) +
- pHdr->iSize + sizeof(int) + pHdr->nTitle);
- free(z);
- sqlite3_mutex_leave(mem.mutex);
-}
-
-/*
-** Change the size of an existing memory allocation.
-**
-** For this debugging implementation, we *always* make a copy of the
-** allocation into a new place in memory. In this way, if the
-** higher level code is using pointer to the old allocation, it is
-** much more likely to break and we are much more liking to find
-** the error.
-*/
-static void *sqlite3MemRealloc(void *pPrior, int nByte){
- struct MemBlockHdr *pOldHdr;
- void *pNew;
- assert( mem.disallow==0 );
- assert( (nByte & 7)==0 ); /* EV: R-46199-30249 */
- pOldHdr = sqlite3MemsysGetHeader(pPrior);
- pNew = sqlite3MemMalloc(nByte);
- if( pNew ){
- memcpy(pNew, pPrior, nByte<pOldHdr->iSize ? nByte : pOldHdr->iSize);
- if( nByte>pOldHdr->iSize ){
- randomFill(&((char*)pNew)[pOldHdr->iSize], nByte - pOldHdr->iSize);
- }
- sqlite3MemFree(pPrior);
- }
- return pNew;
-}
-
-/*
-** Populate the low-level memory allocation function pointers in
-** sqlite3GlobalConfig.m with pointers to the routines in this file.
-*/
-SQLITE_PRIVATE void sqlite3MemSetDefault(void){
- static const sqlite3_mem_methods defaultMethods = {
- sqlite3MemMalloc,
- sqlite3MemFree,
- sqlite3MemRealloc,
- sqlite3MemSize,
- sqlite3MemRoundup,
- sqlite3MemInit,
- sqlite3MemShutdown,
- 0
- };
- sqlite3_config(SQLITE_CONFIG_MALLOC, &defaultMethods);
-}
-
-/*
-** Set the "type" of an allocation.
-*/
-SQLITE_PRIVATE void sqlite3MemdebugSetType(void *p, u8 eType){
- if( p && sqlite3GlobalConfig.m.xMalloc==sqlite3MemMalloc ){
- struct MemBlockHdr *pHdr;
- pHdr = sqlite3MemsysGetHeader(p);
- assert( pHdr->iForeGuard==FOREGUARD );
- pHdr->eType = eType;
- }
-}
-
-/*
-** Return TRUE if the mask of type in eType matches the type of the
-** allocation p. Also return true if p==NULL.
-**
-** This routine is designed for use within an assert() statement, to
-** verify the type of an allocation. For example:
-**
-** assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) );
-*/
-SQLITE_PRIVATE int sqlite3MemdebugHasType(void *p, u8 eType){
- int rc = 1;
- if( p && sqlite3GlobalConfig.m.xMalloc==sqlite3MemMalloc ){
- struct MemBlockHdr *pHdr;
- pHdr = sqlite3MemsysGetHeader(p);
- assert( pHdr->iForeGuard==FOREGUARD ); /* Allocation is valid */
- if( (pHdr->eType&eType)==0 ){
- rc = 0;
- }
- }
- return rc;
-}
-
-/*
-** Return TRUE if the mask of type in eType matches no bits of the type of the
-** allocation p. Also return true if p==NULL.
-**
-** This routine is designed for use within an assert() statement, to
-** verify the type of an allocation. For example:
-**
-** assert( sqlite3MemdebugNoType(p, MEMTYPE_DB) );
-*/
-SQLITE_PRIVATE int sqlite3MemdebugNoType(void *p, u8 eType){
- int rc = 1;
- if( p && sqlite3GlobalConfig.m.xMalloc==sqlite3MemMalloc ){
- struct MemBlockHdr *pHdr;
- pHdr = sqlite3MemsysGetHeader(p);
- assert( pHdr->iForeGuard==FOREGUARD ); /* Allocation is valid */
- if( (pHdr->eType&eType)!=0 ){
- rc = 0;
- }
- }
- return rc;
-}
-
-/*
-** Set the number of backtrace levels kept for each allocation.
-** A value of zero turns off backtracing. The number is always rounded
-** up to a multiple of 2.
-*/
-SQLITE_PRIVATE void sqlite3MemdebugBacktrace(int depth){
- if( depth<0 ){ depth = 0; }
- if( depth>20 ){ depth = 20; }
- depth = (depth+1)&0xfe;
- mem.nBacktrace = depth;
-}
-
-SQLITE_PRIVATE void sqlite3MemdebugBacktraceCallback(void (*xBacktrace)(int, int, void **)){
- mem.xBacktrace = xBacktrace;
-}
-
-/*
-** Set the title string for subsequent allocations.
-*/
-SQLITE_PRIVATE void sqlite3MemdebugSettitle(const char *zTitle){
- unsigned int n = sqlite3Strlen30(zTitle) + 1;
- sqlite3_mutex_enter(mem.mutex);
- if( n>=sizeof(mem.zTitle) ) n = sizeof(mem.zTitle)-1;
- memcpy(mem.zTitle, zTitle, n);
- mem.zTitle[n] = 0;
- mem.nTitle = ROUND8(n);
- sqlite3_mutex_leave(mem.mutex);
-}
-
-SQLITE_PRIVATE void sqlite3MemdebugSync(){
- struct MemBlockHdr *pHdr;
- for(pHdr=mem.pFirst; pHdr; pHdr=pHdr->pNext){
- void **pBt = (void**)pHdr;
- pBt -= pHdr->nBacktraceSlots;
- mem.xBacktrace(pHdr->iSize, pHdr->nBacktrace-1, &pBt[1]);
- }
-}
-
-/*
-** Open the file indicated and write a log of all unfreed memory
-** allocations into that log.
-*/
-SQLITE_PRIVATE void sqlite3MemdebugDump(const char *zFilename){
- FILE *out;
- struct MemBlockHdr *pHdr;
- void **pBt;
- int i;
- out = fopen(zFilename, "w");
- if( out==0 ){
- fprintf(stderr, "** Unable to output memory debug output log: %s **\n",
- zFilename);
- return;
- }
- for(pHdr=mem.pFirst; pHdr; pHdr=pHdr->pNext){
- char *z = (char*)pHdr;
- z -= pHdr->nBacktraceSlots*sizeof(void*) + pHdr->nTitle;
- fprintf(out, "**** %lld bytes at %p from %s ****\n",
- pHdr->iSize, &pHdr[1], pHdr->nTitle ? z : "???");
- if( pHdr->nBacktrace ){
- fflush(out);
- pBt = (void**)pHdr;
- pBt -= pHdr->nBacktraceSlots;
- backtrace_symbols_fd(pBt, pHdr->nBacktrace, fileno(out));
- fprintf(out, "\n");
- }
- }
- fprintf(out, "COUNTS:\n");
- for(i=0; i<NCSIZE-1; i++){
- if( mem.nAlloc[i] ){
- fprintf(out, " %5d: %10d %10d %10d\n",
- i*8, mem.nAlloc[i], mem.nCurrent[i], mem.mxCurrent[i]);
- }
- }
- if( mem.nAlloc[NCSIZE-1] ){
- fprintf(out, " %5d: %10d %10d %10d\n",
- NCSIZE*8-8, mem.nAlloc[NCSIZE-1],
- mem.nCurrent[NCSIZE-1], mem.mxCurrent[NCSIZE-1]);
- }
- fclose(out);
-}
-
-/*
-** Return the number of times sqlite3MemMalloc() has been called.
-*/
-SQLITE_PRIVATE int sqlite3MemdebugMallocCount(){
- int i;
- int nTotal = 0;
- for(i=0; i<NCSIZE; i++){
- nTotal += mem.nAlloc[i];
- }
- return nTotal;
-}
-
-
-#endif /* SQLITE_MEMDEBUG */
-
-/************** End of mem2.c ************************************************/
-/************** Begin file mem3.c ********************************************/
-/*
-** 2007 October 14
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement a memory
-** allocation subsystem for use by SQLite.
-**
-** This version of the memory allocation subsystem omits all
-** use of malloc(). The SQLite user supplies a block of memory
-** before calling sqlite3_initialize() from which allocations
-** are made and returned by the xMalloc() and xRealloc()
-** implementations. Once sqlite3_initialize() has been called,
-** the amount of memory available to SQLite is fixed and cannot
-** be changed.
-**
-** This version of the memory allocation subsystem is included
-** in the build only if SQLITE_ENABLE_MEMSYS3 is defined.
-*/
-
-/*
-** This version of the memory allocator is only built into the library
-** SQLITE_ENABLE_MEMSYS3 is defined. Defining this symbol does not
-** mean that the library will use a memory-pool by default, just that
-** it is available. The mempool allocator is activated by calling
-** sqlite3_config().
-*/
-#ifdef SQLITE_ENABLE_MEMSYS3
-
-/*
-** Maximum size (in Mem3Blocks) of a "small" chunk.
-*/
-#define MX_SMALL 10
-
-
-/*
-** Number of freelist hash slots
-*/
-#define N_HASH 61
-
-/*
-** A memory allocation (also called a "chunk") consists of two or
-** more blocks where each block is 8 bytes. The first 8 bytes are
-** a header that is not returned to the user.
-**
-** A chunk is two or more blocks that is either checked out or
-** free. The first block has format u.hdr. u.hdr.size4x is 4 times the
-** size of the allocation in blocks if the allocation is free.
-** The u.hdr.size4x&1 bit is true if the chunk is checked out and
-** false if the chunk is on the freelist. The u.hdr.size4x&2 bit
-** is true if the previous chunk is checked out and false if the
-** previous chunk is free. The u.hdr.prevSize field is the size of
-** the previous chunk in blocks if the previous chunk is on the
-** freelist. If the previous chunk is checked out, then
-** u.hdr.prevSize can be part of the data for that chunk and should
-** not be read or written.
-**
-** We often identify a chunk by its index in mem3.aPool[]. When
-** this is done, the chunk index refers to the second block of
-** the chunk. In this way, the first chunk has an index of 1.
-** A chunk index of 0 means "no such chunk" and is the equivalent
-** of a NULL pointer.
-**
-** The second block of free chunks is of the form u.list. The
-** two fields form a double-linked list of chunks of related sizes.
-** Pointers to the head of the list are stored in mem3.aiSmall[]
-** for smaller chunks and mem3.aiHash[] for larger chunks.
-**
-** The second block of a chunk is user data if the chunk is checked
-** out. If a chunk is checked out, the user data may extend into
-** the u.hdr.prevSize value of the following chunk.
-*/
-typedef struct Mem3Block Mem3Block;
-struct Mem3Block {
- union {
- struct {
- u32 prevSize; /* Size of previous chunk in Mem3Block elements */
- u32 size4x; /* 4x the size of current chunk in Mem3Block elements */
- } hdr;
- struct {
- u32 next; /* Index in mem3.aPool[] of next free chunk */
- u32 prev; /* Index in mem3.aPool[] of previous free chunk */
- } list;
- } u;
-};
-
-/*
-** All of the static variables used by this module are collected
-** into a single structure named "mem3". This is to keep the
-** static variables organized and to reduce namespace pollution
-** when this module is combined with other in the amalgamation.
-*/
-static SQLITE_WSD struct Mem3Global {
- /*
- ** Memory available for allocation. nPool is the size of the array
- ** (in Mem3Blocks) pointed to by aPool less 2.
- */
- u32 nPool;
- Mem3Block *aPool;
-
- /*
- ** True if we are evaluating an out-of-memory callback.
- */
- int alarmBusy;
-
- /*
- ** Mutex to control access to the memory allocation subsystem.
- */
- sqlite3_mutex *mutex;
-
- /*
- ** The minimum amount of free space that we have seen.
- */
- u32 mnMaster;
-
- /*
- ** iMaster is the index of the master chunk. Most new allocations
- ** occur off of this chunk. szMaster is the size (in Mem3Blocks)
- ** of the current master. iMaster is 0 if there is not master chunk.
- ** The master chunk is not in either the aiHash[] or aiSmall[].
- */
- u32 iMaster;
- u32 szMaster;
-
- /*
- ** Array of lists of free blocks according to the block size
- ** for smaller chunks, or a hash on the block size for larger
- ** chunks.
- */
- u32 aiSmall[MX_SMALL-1]; /* For sizes 2 through MX_SMALL, inclusive */
- u32 aiHash[N_HASH]; /* For sizes MX_SMALL+1 and larger */
-} mem3 = { 97535575 };
-
-#define mem3 GLOBAL(struct Mem3Global, mem3)
-
-/*
-** Unlink the chunk at mem3.aPool[i] from list it is currently
-** on. *pRoot is the list that i is a member of.
-*/
-static void memsys3UnlinkFromList(u32 i, u32 *pRoot){
- u32 next = mem3.aPool[i].u.list.next;
- u32 prev = mem3.aPool[i].u.list.prev;
- assert( sqlite3_mutex_held(mem3.mutex) );
- if( prev==0 ){
- *pRoot = next;
- }else{
- mem3.aPool[prev].u.list.next = next;
- }
- if( next ){
- mem3.aPool[next].u.list.prev = prev;
- }
- mem3.aPool[i].u.list.next = 0;
- mem3.aPool[i].u.list.prev = 0;
-}
-
-/*
-** Unlink the chunk at index i from
-** whatever list is currently a member of.
-*/
-static void memsys3Unlink(u32 i){
- u32 size, hash;
- assert( sqlite3_mutex_held(mem3.mutex) );
- assert( (mem3.aPool[i-1].u.hdr.size4x & 1)==0 );
- assert( i>=1 );
- size = mem3.aPool[i-1].u.hdr.size4x/4;
- assert( size==mem3.aPool[i+size-1].u.hdr.prevSize );
- assert( size>=2 );
- if( size <= MX_SMALL ){
- memsys3UnlinkFromList(i, &mem3.aiSmall[size-2]);
- }else{
- hash = size % N_HASH;
- memsys3UnlinkFromList(i, &mem3.aiHash[hash]);
- }
-}
-
-/*
-** Link the chunk at mem3.aPool[i] so that is on the list rooted
-** at *pRoot.
-*/
-static void memsys3LinkIntoList(u32 i, u32 *pRoot){
- assert( sqlite3_mutex_held(mem3.mutex) );
- mem3.aPool[i].u.list.next = *pRoot;
- mem3.aPool[i].u.list.prev = 0;
- if( *pRoot ){
- mem3.aPool[*pRoot].u.list.prev = i;
- }
- *pRoot = i;
-}
-
-/*
-** Link the chunk at index i into either the appropriate
-** small chunk list, or into the large chunk hash table.
-*/
-static void memsys3Link(u32 i){
- u32 size, hash;
- assert( sqlite3_mutex_held(mem3.mutex) );
- assert( i>=1 );
- assert( (mem3.aPool[i-1].u.hdr.size4x & 1)==0 );
- size = mem3.aPool[i-1].u.hdr.size4x/4;
- assert( size==mem3.aPool[i+size-1].u.hdr.prevSize );
- assert( size>=2 );
- if( size <= MX_SMALL ){
- memsys3LinkIntoList(i, &mem3.aiSmall[size-2]);
- }else{
- hash = size % N_HASH;
- memsys3LinkIntoList(i, &mem3.aiHash[hash]);
- }
-}
-
-/*
-** If the STATIC_MEM mutex is not already held, obtain it now. The mutex
-** will already be held (obtained by code in malloc.c) if
-** sqlite3GlobalConfig.bMemStat is true.
-*/
-static void memsys3Enter(void){
- if( sqlite3GlobalConfig.bMemstat==0 && mem3.mutex==0 ){
- mem3.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);
- }
- sqlite3_mutex_enter(mem3.mutex);
-}
-static void memsys3Leave(void){
- sqlite3_mutex_leave(mem3.mutex);
-}
-
-/*
-** Called when we are unable to satisfy an allocation of nBytes.
-*/
-static void memsys3OutOfMemory(int nByte){
- if( !mem3.alarmBusy ){
- mem3.alarmBusy = 1;
- assert( sqlite3_mutex_held(mem3.mutex) );
- sqlite3_mutex_leave(mem3.mutex);
- sqlite3_release_memory(nByte);
- sqlite3_mutex_enter(mem3.mutex);
- mem3.alarmBusy = 0;
- }
-}
-
-
-/*
-** Chunk i is a free chunk that has been unlinked. Adjust its
-** size parameters for check-out and return a pointer to the
-** user portion of the chunk.
-*/
-static void *memsys3Checkout(u32 i, u32 nBlock){
- u32 x;
- assert( sqlite3_mutex_held(mem3.mutex) );
- assert( i>=1 );
- assert( mem3.aPool[i-1].u.hdr.size4x/4==nBlock );
- assert( mem3.aPool[i+nBlock-1].u.hdr.prevSize==nBlock );
- x = mem3.aPool[i-1].u.hdr.size4x;
- mem3.aPool[i-1].u.hdr.size4x = nBlock*4 | 1 | (x&2);
- mem3.aPool[i+nBlock-1].u.hdr.prevSize = nBlock;
- mem3.aPool[i+nBlock-1].u.hdr.size4x |= 2;
- return &mem3.aPool[i];
-}
-
-/*
-** Carve a piece off of the end of the mem3.iMaster free chunk.
-** Return a pointer to the new allocation. Or, if the master chunk
-** is not large enough, return 0.
-*/
-static void *memsys3FromMaster(u32 nBlock){
- assert( sqlite3_mutex_held(mem3.mutex) );
- assert( mem3.szMaster>=nBlock );
- if( nBlock>=mem3.szMaster-1 ){
- /* Use the entire master */
- void *p = memsys3Checkout(mem3.iMaster, mem3.szMaster);
- mem3.iMaster = 0;
- mem3.szMaster = 0;
- mem3.mnMaster = 0;
- return p;
- }else{
- /* Split the master block. Return the tail. */
- u32 newi, x;
- newi = mem3.iMaster + mem3.szMaster - nBlock;
- assert( newi > mem3.iMaster+1 );
- mem3.aPool[mem3.iMaster+mem3.szMaster-1].u.hdr.prevSize = nBlock;
- mem3.aPool[mem3.iMaster+mem3.szMaster-1].u.hdr.size4x |= 2;
- mem3.aPool[newi-1].u.hdr.size4x = nBlock*4 + 1;
- mem3.szMaster -= nBlock;
- mem3.aPool[newi-1].u.hdr.prevSize = mem3.szMaster;
- x = mem3.aPool[mem3.iMaster-1].u.hdr.size4x & 2;
- mem3.aPool[mem3.iMaster-1].u.hdr.size4x = mem3.szMaster*4 | x;
- if( mem3.szMaster < mem3.mnMaster ){
- mem3.mnMaster = mem3.szMaster;
- }
- return (void*)&mem3.aPool[newi];
- }
-}
-
-/*
-** *pRoot is the head of a list of free chunks of the same size
-** or same size hash. In other words, *pRoot is an entry in either
-** mem3.aiSmall[] or mem3.aiHash[].
-**
-** This routine examines all entries on the given list and tries
-** to coalesce each entries with adjacent free chunks.
-**
-** If it sees a chunk that is larger than mem3.iMaster, it replaces
-** the current mem3.iMaster with the new larger chunk. In order for
-** this mem3.iMaster replacement to work, the master chunk must be
-** linked into the hash tables. That is not the normal state of
-** affairs, of course. The calling routine must link the master
-** chunk before invoking this routine, then must unlink the (possibly
-** changed) master chunk once this routine has finished.
-*/
-static void memsys3Merge(u32 *pRoot){
- u32 iNext, prev, size, i, x;
-
- assert( sqlite3_mutex_held(mem3.mutex) );
- for(i=*pRoot; i>0; i=iNext){
- iNext = mem3.aPool[i].u.list.next;
- size = mem3.aPool[i-1].u.hdr.size4x;
- assert( (size&1)==0 );
- if( (size&2)==0 ){
- memsys3UnlinkFromList(i, pRoot);
- assert( i > mem3.aPool[i-1].u.hdr.prevSize );
- prev = i - mem3.aPool[i-1].u.hdr.prevSize;
- if( prev==iNext ){
- iNext = mem3.aPool[prev].u.list.next;
- }
- memsys3Unlink(prev);
- size = i + size/4 - prev;
- x = mem3.aPool[prev-1].u.hdr.size4x & 2;
- mem3.aPool[prev-1].u.hdr.size4x = size*4 | x;
- mem3.aPool[prev+size-1].u.hdr.prevSize = size;
- memsys3Link(prev);
- i = prev;
- }else{
- size /= 4;
- }
- if( size>mem3.szMaster ){
- mem3.iMaster = i;
- mem3.szMaster = size;
- }
- }
-}
-
-/*
-** Return a block of memory of at least nBytes in size.
-** Return NULL if unable.
-**
-** This function assumes that the necessary mutexes, if any, are
-** already held by the caller. Hence "Unsafe".
-*/
-static void *memsys3MallocUnsafe(int nByte){
- u32 i;
- u32 nBlock;
- u32 toFree;
-
- assert( sqlite3_mutex_held(mem3.mutex) );
- assert( sizeof(Mem3Block)==8 );
- if( nByte<=12 ){
- nBlock = 2;
- }else{
- nBlock = (nByte + 11)/8;
- }
- assert( nBlock>=2 );
-
- /* STEP 1:
- ** Look for an entry of the correct size in either the small
- ** chunk table or in the large chunk hash table. This is
- ** successful most of the time (about 9 times out of 10).
- */
- if( nBlock <= MX_SMALL ){
- i = mem3.aiSmall[nBlock-2];
- if( i>0 ){
- memsys3UnlinkFromList(i, &mem3.aiSmall[nBlock-2]);
- return memsys3Checkout(i, nBlock);
- }
- }else{
- int hash = nBlock % N_HASH;
- for(i=mem3.aiHash[hash]; i>0; i=mem3.aPool[i].u.list.next){
- if( mem3.aPool[i-1].u.hdr.size4x/4==nBlock ){
- memsys3UnlinkFromList(i, &mem3.aiHash[hash]);
- return memsys3Checkout(i, nBlock);
- }
- }
- }
-
- /* STEP 2:
- ** Try to satisfy the allocation by carving a piece off of the end
- ** of the master chunk. This step usually works if step 1 fails.
- */
- if( mem3.szMaster>=nBlock ){
- return memsys3FromMaster(nBlock);
- }
-
-
- /* STEP 3:
- ** Loop through the entire memory pool. Coalesce adjacent free
- ** chunks. Recompute the master chunk as the largest free chunk.
- ** Then try again to satisfy the allocation by carving a piece off
- ** of the end of the master chunk. This step happens very
- ** rarely (we hope!)
- */
- for(toFree=nBlock*16; toFree<(mem3.nPool*16); toFree *= 2){
- memsys3OutOfMemory(toFree);
- if( mem3.iMaster ){
- memsys3Link(mem3.iMaster);
- mem3.iMaster = 0;
- mem3.szMaster = 0;
- }
- for(i=0; i<N_HASH; i++){
- memsys3Merge(&mem3.aiHash[i]);
- }
- for(i=0; i<MX_SMALL-1; i++){
- memsys3Merge(&mem3.aiSmall[i]);
- }
- if( mem3.szMaster ){
- memsys3Unlink(mem3.iMaster);
- if( mem3.szMaster>=nBlock ){
- return memsys3FromMaster(nBlock);
- }
- }
- }
-
- /* If none of the above worked, then we fail. */
- return 0;
-}
-
-/*
-** Free an outstanding memory allocation.
-**
-** This function assumes that the necessary mutexes, if any, are
-** already held by the caller. Hence "Unsafe".
-*/
-static void memsys3FreeUnsafe(void *pOld){
- Mem3Block *p = (Mem3Block*)pOld;
- int i;
- u32 size, x;
- assert( sqlite3_mutex_held(mem3.mutex) );
- assert( p>mem3.aPool && p<&mem3.aPool[mem3.nPool] );
- i = p - mem3.aPool;
- assert( (mem3.aPool[i-1].u.hdr.size4x&1)==1 );
- size = mem3.aPool[i-1].u.hdr.size4x/4;
- assert( i+size<=mem3.nPool+1 );
- mem3.aPool[i-1].u.hdr.size4x &= ~1;
- mem3.aPool[i+size-1].u.hdr.prevSize = size;
- mem3.aPool[i+size-1].u.hdr.size4x &= ~2;
- memsys3Link(i);
-
- /* Try to expand the master using the newly freed chunk */
- if( mem3.iMaster ){
- while( (mem3.aPool[mem3.iMaster-1].u.hdr.size4x&2)==0 ){
- size = mem3.aPool[mem3.iMaster-1].u.hdr.prevSize;
- mem3.iMaster -= size;
- mem3.szMaster += size;
- memsys3Unlink(mem3.iMaster);
- x = mem3.aPool[mem3.iMaster-1].u.hdr.size4x & 2;
- mem3.aPool[mem3.iMaster-1].u.hdr.size4x = mem3.szMaster*4 | x;
- mem3.aPool[mem3.iMaster+mem3.szMaster-1].u.hdr.prevSize = mem3.szMaster;
- }
- x = mem3.aPool[mem3.iMaster-1].u.hdr.size4x & 2;
- while( (mem3.aPool[mem3.iMaster+mem3.szMaster-1].u.hdr.size4x&1)==0 ){
- memsys3Unlink(mem3.iMaster+mem3.szMaster);
- mem3.szMaster += mem3.aPool[mem3.iMaster+mem3.szMaster-1].u.hdr.size4x/4;
- mem3.aPool[mem3.iMaster-1].u.hdr.size4x = mem3.szMaster*4 | x;
- mem3.aPool[mem3.iMaster+mem3.szMaster-1].u.hdr.prevSize = mem3.szMaster;
- }
- }
-}
-
-/*
-** Return the size of an outstanding allocation, in bytes. The
-** size returned omits the 8-byte header overhead. This only
-** works for chunks that are currently checked out.
-*/
-static int memsys3Size(void *p){
- Mem3Block *pBlock;
- if( p==0 ) return 0;
- pBlock = (Mem3Block*)p;
- assert( (pBlock[-1].u.hdr.size4x&1)!=0 );
- return (pBlock[-1].u.hdr.size4x&~3)*2 - 4;
-}
-
-/*
-** Round up a request size to the next valid allocation size.
-*/
-static int memsys3Roundup(int n){
- if( n<=12 ){
- return 12;
- }else{
- return ((n+11)&~7) - 4;
- }
-}
-
-/*
-** Allocate nBytes of memory.
-*/
-static void *memsys3Malloc(int nBytes){
- sqlite3_int64 *p;
- assert( nBytes>0 ); /* malloc.c filters out 0 byte requests */
- memsys3Enter();
- p = memsys3MallocUnsafe(nBytes);
- memsys3Leave();
- return (void*)p;
-}
-
-/*
-** Free memory.
-*/
-static void memsys3Free(void *pPrior){
- assert( pPrior );
- memsys3Enter();
- memsys3FreeUnsafe(pPrior);
- memsys3Leave();
-}
-
-/*
-** Change the size of an existing memory allocation
-*/
-static void *memsys3Realloc(void *pPrior, int nBytes){
- int nOld;
- void *p;
- if( pPrior==0 ){
- return sqlite3_malloc(nBytes);
- }
- if( nBytes<=0 ){
- sqlite3_free(pPrior);
- return 0;
- }
- nOld = memsys3Size(pPrior);
- if( nBytes<=nOld && nBytes>=nOld-128 ){
- return pPrior;
- }
- memsys3Enter();
- p = memsys3MallocUnsafe(nBytes);
- if( p ){
- if( nOld<nBytes ){
- memcpy(p, pPrior, nOld);
- }else{
- memcpy(p, pPrior, nBytes);
- }
- memsys3FreeUnsafe(pPrior);
- }
- memsys3Leave();
- return p;
-}
-
-/*
-** Initialize this module.
-*/
-static int memsys3Init(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- if( !sqlite3GlobalConfig.pHeap ){
- return SQLITE_ERROR;
- }
-
- /* Store a pointer to the memory block in global structure mem3. */
- assert( sizeof(Mem3Block)==8 );
- mem3.aPool = (Mem3Block *)sqlite3GlobalConfig.pHeap;
- mem3.nPool = (sqlite3GlobalConfig.nHeap / sizeof(Mem3Block)) - 2;
-
- /* Initialize the master block. */
- mem3.szMaster = mem3.nPool;
- mem3.mnMaster = mem3.szMaster;
- mem3.iMaster = 1;
- mem3.aPool[0].u.hdr.size4x = (mem3.szMaster<<2) + 2;
- mem3.aPool[mem3.nPool].u.hdr.prevSize = mem3.nPool;
- mem3.aPool[mem3.nPool].u.hdr.size4x = 1;
-
- return SQLITE_OK;
-}
-
-/*
-** Deinitialize this module.
-*/
-static void memsys3Shutdown(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- mem3.mutex = 0;
- return;
-}
-
-
-
-/*
-** Open the file indicated and write a log of all unfreed memory
-** allocations into that log.
-*/
-SQLITE_PRIVATE void sqlite3Memsys3Dump(const char *zFilename){
-#ifdef SQLITE_DEBUG
- FILE *out;
- u32 i, j;
- u32 size;
- if( zFilename==0 || zFilename[0]==0 ){
- out = stdout;
- }else{
- out = fopen(zFilename, "w");
- if( out==0 ){
- fprintf(stderr, "** Unable to output memory debug output log: %s **\n",
- zFilename);
- return;
- }
- }
- memsys3Enter();
- fprintf(out, "CHUNKS:\n");
- for(i=1; i<=mem3.nPool; i+=size/4){
- size = mem3.aPool[i-1].u.hdr.size4x;
- if( size/4<=1 ){
- fprintf(out, "%p size error\n", &mem3.aPool[i]);
- assert( 0 );
- break;
- }
- if( (size&1)==0 && mem3.aPool[i+size/4-1].u.hdr.prevSize!=size/4 ){
- fprintf(out, "%p tail size does not match\n", &mem3.aPool[i]);
- assert( 0 );
- break;
- }
- if( ((mem3.aPool[i+size/4-1].u.hdr.size4x&2)>>1)!=(size&1) ){
- fprintf(out, "%p tail checkout bit is incorrect\n", &mem3.aPool[i]);
- assert( 0 );
- break;
- }
- if( size&1 ){
- fprintf(out, "%p %6d bytes checked out\n", &mem3.aPool[i], (size/4)*8-8);
- }else{
- fprintf(out, "%p %6d bytes free%s\n", &mem3.aPool[i], (size/4)*8-8,
- i==mem3.iMaster ? " **master**" : "");
- }
- }
- for(i=0; i<MX_SMALL-1; i++){
- if( mem3.aiSmall[i]==0 ) continue;
- fprintf(out, "small(%2d):", i);
- for(j = mem3.aiSmall[i]; j>0; j=mem3.aPool[j].u.list.next){
- fprintf(out, " %p(%d)", &mem3.aPool[j],
- (mem3.aPool[j-1].u.hdr.size4x/4)*8-8);
- }
- fprintf(out, "\n");
- }
- for(i=0; i<N_HASH; i++){
- if( mem3.aiHash[i]==0 ) continue;
- fprintf(out, "hash(%2d):", i);
- for(j = mem3.aiHash[i]; j>0; j=mem3.aPool[j].u.list.next){
- fprintf(out, " %p(%d)", &mem3.aPool[j],
- (mem3.aPool[j-1].u.hdr.size4x/4)*8-8);
- }
- fprintf(out, "\n");
- }
- fprintf(out, "master=%d\n", mem3.iMaster);
- fprintf(out, "nowUsed=%d\n", mem3.nPool*8 - mem3.szMaster*8);
- fprintf(out, "mxUsed=%d\n", mem3.nPool*8 - mem3.mnMaster*8);
- sqlite3_mutex_leave(mem3.mutex);
- if( out==stdout ){
- fflush(stdout);
- }else{
- fclose(out);
- }
-#else
- UNUSED_PARAMETER(zFilename);
-#endif
-}
-
-/*
-** This routine is the only routine in this file with external
-** linkage.
-**
-** Populate the low-level memory allocation function pointers in
-** sqlite3GlobalConfig.m with pointers to the routines in this file. The
-** arguments specify the block of memory to manage.
-**
-** This routine is only called by sqlite3_config(), and therefore
-** is not required to be threadsafe (it is not).
-*/
-SQLITE_PRIVATE const sqlite3_mem_methods *sqlite3MemGetMemsys3(void){
- static const sqlite3_mem_methods mempoolMethods = {
- memsys3Malloc,
- memsys3Free,
- memsys3Realloc,
- memsys3Size,
- memsys3Roundup,
- memsys3Init,
- memsys3Shutdown,
- 0
- };
- return &mempoolMethods;
-}
-
-#endif /* SQLITE_ENABLE_MEMSYS3 */
-
-/************** End of mem3.c ************************************************/
-/************** Begin file mem5.c ********************************************/
-/*
-** 2007 October 14
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement a memory
-** allocation subsystem for use by SQLite.
-**
-** This version of the memory allocation subsystem omits all
-** use of malloc(). The application gives SQLite a block of memory
-** before calling sqlite3_initialize() from which allocations
-** are made and returned by the xMalloc() and xRealloc()
-** implementations. Once sqlite3_initialize() has been called,
-** the amount of memory available to SQLite is fixed and cannot
-** be changed.
-**
-** This version of the memory allocation subsystem is included
-** in the build only if SQLITE_ENABLE_MEMSYS5 is defined.
-**
-** This memory allocator uses the following algorithm:
-**
-** 1. All memory allocations sizes are rounded up to a power of 2.
-**
-** 2. If two adjacent free blocks are the halves of a larger block,
-** then the two blocks are coalesed into the single larger block.
-**
-** 3. New memory is allocated from the first available free block.
-**
-** This algorithm is described in: J. M. Robson. "Bounds for Some Functions
-** Concerning Dynamic Storage Allocation". Journal of the Association for
-** Computing Machinery, Volume 21, Number 8, July 1974, pages 491-499.
-**
-** Let n be the size of the largest allocation divided by the minimum
-** allocation size (after rounding all sizes up to a power of 2.) Let M
-** be the maximum amount of memory ever outstanding at one time. Let
-** N be the total amount of memory available for allocation. Robson
-** proved that this memory allocator will never breakdown due to
-** fragmentation as long as the following constraint holds:
-**
-** N >= M*(1 + log2(n)/2) - n + 1
-**
-** The sqlite3_status() logic tracks the maximum values of n and M so
-** that an application can, at any time, verify this constraint.
-*/
-
-/*
-** This version of the memory allocator is used only when
-** SQLITE_ENABLE_MEMSYS5 is defined.
-*/
-#ifdef SQLITE_ENABLE_MEMSYS5
-
-/*
-** A minimum allocation is an instance of the following structure.
-** Larger allocations are an array of these structures where the
-** size of the array is a power of 2.
-**
-** The size of this object must be a power of two. That fact is
-** verified in memsys5Init().
-*/
-typedef struct Mem5Link Mem5Link;
-struct Mem5Link {
- int next; /* Index of next free chunk */
- int prev; /* Index of previous free chunk */
-};
-
-/*
-** Maximum size of any allocation is ((1<<LOGMAX)*mem5.szAtom). Since
-** mem5.szAtom is always at least 8 and 32-bit integers are used,
-** it is not actually possible to reach this limit.
-*/
-#define LOGMAX 30
-
-/*
-** Masks used for mem5.aCtrl[] elements.
-*/
-#define CTRL_LOGSIZE 0x1f /* Log2 Size of this block */
-#define CTRL_FREE 0x20 /* True if not checked out */
-
-/*
-** All of the static variables used by this module are collected
-** into a single structure named "mem5". This is to keep the
-** static variables organized and to reduce namespace pollution
-** when this module is combined with other in the amalgamation.
-*/
-static SQLITE_WSD struct Mem5Global {
- /*
- ** Memory available for allocation
- */
- int szAtom; /* Smallest possible allocation in bytes */
- int nBlock; /* Number of szAtom sized blocks in zPool */
- u8 *zPool; /* Memory available to be allocated */
-
- /*
- ** Mutex to control access to the memory allocation subsystem.
- */
- sqlite3_mutex *mutex;
-
- /*
- ** Performance statistics
- */
- u64 nAlloc; /* Total number of calls to malloc */
- u64 totalAlloc; /* Total of all malloc calls - includes internal frag */
- u64 totalExcess; /* Total internal fragmentation */
- u32 currentOut; /* Current checkout, including internal fragmentation */
- u32 currentCount; /* Current number of distinct checkouts */
- u32 maxOut; /* Maximum instantaneous currentOut */
- u32 maxCount; /* Maximum instantaneous currentCount */
- u32 maxRequest; /* Largest allocation (exclusive of internal frag) */
-
- /*
- ** Lists of free blocks. aiFreelist[0] is a list of free blocks of
- ** size mem5.szAtom. aiFreelist[1] holds blocks of size szAtom*2.
- ** and so forth.
- */
- int aiFreelist[LOGMAX+1];
-
- /*
- ** Space for tracking which blocks are checked out and the size
- ** of each block. One byte per block.
- */
- u8 *aCtrl;
-
-} mem5;
-
-/*
-** Access the static variable through a macro for SQLITE_OMIT_WSD
-*/
-#define mem5 GLOBAL(struct Mem5Global, mem5)
-
-/*
-** Assuming mem5.zPool is divided up into an array of Mem5Link
-** structures, return a pointer to the idx-th such lik.
-*/
-#define MEM5LINK(idx) ((Mem5Link *)(&mem5.zPool[(idx)*mem5.szAtom]))
-
-/*
-** Unlink the chunk at mem5.aPool[i] from list it is currently
-** on. It should be found on mem5.aiFreelist[iLogsize].
-*/
-static void memsys5Unlink(int i, int iLogsize){
- int next, prev;
- assert( i>=0 && i<mem5.nBlock );
- assert( iLogsize>=0 && iLogsize<=LOGMAX );
- assert( (mem5.aCtrl[i] & CTRL_LOGSIZE)==iLogsize );
-
- next = MEM5LINK(i)->next;
- prev = MEM5LINK(i)->prev;
- if( prev<0 ){
- mem5.aiFreelist[iLogsize] = next;
- }else{
- MEM5LINK(prev)->next = next;
- }
- if( next>=0 ){
- MEM5LINK(next)->prev = prev;
- }
-}
-
-/*
-** Link the chunk at mem5.aPool[i] so that is on the iLogsize
-** free list.
-*/
-static void memsys5Link(int i, int iLogsize){
- int x;
- assert( sqlite3_mutex_held(mem5.mutex) );
- assert( i>=0 && i<mem5.nBlock );
- assert( iLogsize>=0 && iLogsize<=LOGMAX );
- assert( (mem5.aCtrl[i] & CTRL_LOGSIZE)==iLogsize );
-
- x = MEM5LINK(i)->next = mem5.aiFreelist[iLogsize];
- MEM5LINK(i)->prev = -1;
- if( x>=0 ){
- assert( x<mem5.nBlock );
- MEM5LINK(x)->prev = i;
- }
- mem5.aiFreelist[iLogsize] = i;
-}
-
-/*
-** If the STATIC_MEM mutex is not already held, obtain it now. The mutex
-** will already be held (obtained by code in malloc.c) if
-** sqlite3GlobalConfig.bMemStat is true.
-*/
-static void memsys5Enter(void){
- sqlite3_mutex_enter(mem5.mutex);
-}
-static void memsys5Leave(void){
- sqlite3_mutex_leave(mem5.mutex);
-}
-
-/*
-** Return the size of an outstanding allocation, in bytes. The
-** size returned omits the 8-byte header overhead. This only
-** works for chunks that are currently checked out.
-*/
-static int memsys5Size(void *p){
- int iSize = 0;
- if( p ){
- int i = ((u8 *)p-mem5.zPool)/mem5.szAtom;
- assert( i>=0 && i<mem5.nBlock );
- iSize = mem5.szAtom * (1 << (mem5.aCtrl[i]&CTRL_LOGSIZE));
- }
- return iSize;
-}
-
-/*
-** Find the first entry on the freelist iLogsize. Unlink that
-** entry and return its index.
-*/
-static int memsys5UnlinkFirst(int iLogsize){
- int i;
- int iFirst;
-
- assert( iLogsize>=0 && iLogsize<=LOGMAX );
- i = iFirst = mem5.aiFreelist[iLogsize];
- assert( iFirst>=0 );
- while( i>0 ){
- if( i<iFirst ) iFirst = i;
- i = MEM5LINK(i)->next;
- }
- memsys5Unlink(iFirst, iLogsize);
- return iFirst;
-}
-
-/*
-** Return a block of memory of at least nBytes in size.
-** Return NULL if unable. Return NULL if nBytes==0.
-**
-** The caller guarantees that nByte positive.
-**
-** The caller has obtained a mutex prior to invoking this
-** routine so there is never any chance that two or more
-** threads can be in this routine at the same time.
-*/
-static void *memsys5MallocUnsafe(int nByte){
- int i; /* Index of a mem5.aPool[] slot */
- int iBin; /* Index into mem5.aiFreelist[] */
- int iFullSz; /* Size of allocation rounded up to power of 2 */
- int iLogsize; /* Log2 of iFullSz/POW2_MIN */
-
- /* nByte must be a positive */
- assert( nByte>0 );
-
- /* Keep track of the maximum allocation request. Even unfulfilled
- ** requests are counted */
- if( (u32)nByte>mem5.maxRequest ){
- mem5.maxRequest = nByte;
- }
-
- /* Abort if the requested allocation size is larger than the largest
- ** power of two that we can represent using 32-bit signed integers.
- */
- if( nByte > 0x40000000 ){
- return 0;
- }
-
- /* Round nByte up to the next valid power of two */
- for(iFullSz=mem5.szAtom, iLogsize=0; iFullSz<nByte; iFullSz *= 2, iLogsize++){}
-
- /* Make sure mem5.aiFreelist[iLogsize] contains at least one free
- ** block. If not, then split a block of the next larger power of
- ** two in order to create a new free block of size iLogsize.
- */
- for(iBin=iLogsize; mem5.aiFreelist[iBin]<0 && iBin<=LOGMAX; iBin++){}
- if( iBin>LOGMAX ){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_NOMEM, "failed to allocate %u bytes", nByte);
- return 0;
- }
- i = memsys5UnlinkFirst(iBin);
- while( iBin>iLogsize ){
- int newSize;
-
- iBin--;
- newSize = 1 << iBin;
- mem5.aCtrl[i+newSize] = CTRL_FREE | iBin;
- memsys5Link(i+newSize, iBin);
- }
- mem5.aCtrl[i] = iLogsize;
-
- /* Update allocator performance statistics. */
- mem5.nAlloc++;
- mem5.totalAlloc += iFullSz;
- mem5.totalExcess += iFullSz - nByte;
- mem5.currentCount++;
- mem5.currentOut += iFullSz;
- if( mem5.maxCount<mem5.currentCount ) mem5.maxCount = mem5.currentCount;
- if( mem5.maxOut<mem5.currentOut ) mem5.maxOut = mem5.currentOut;
-
- /* Return a pointer to the allocated memory. */
- return (void*)&mem5.zPool[i*mem5.szAtom];
-}
-
-/*
-** Free an outstanding memory allocation.
-*/
-static void memsys5FreeUnsafe(void *pOld){
- u32 size, iLogsize;
- int iBlock;
-
- /* Set iBlock to the index of the block pointed to by pOld in
- ** the array of mem5.szAtom byte blocks pointed to by mem5.zPool.
- */
- iBlock = ((u8 *)pOld-mem5.zPool)/mem5.szAtom;
-
- /* Check that the pointer pOld points to a valid, non-free block. */
- assert( iBlock>=0 && iBlock<mem5.nBlock );
- assert( ((u8 *)pOld-mem5.zPool)%mem5.szAtom==0 );
- assert( (mem5.aCtrl[iBlock] & CTRL_FREE)==0 );
-
- iLogsize = mem5.aCtrl[iBlock] & CTRL_LOGSIZE;
- size = 1<<iLogsize;
- assert( iBlock+size-1<(u32)mem5.nBlock );
-
- mem5.aCtrl[iBlock] |= CTRL_FREE;
- mem5.aCtrl[iBlock+size-1] |= CTRL_FREE;
- assert( mem5.currentCount>0 );
- assert( mem5.currentOut>=(size*mem5.szAtom) );
- mem5.currentCount--;
- mem5.currentOut -= size*mem5.szAtom;
- assert( mem5.currentOut>0 || mem5.currentCount==0 );
- assert( mem5.currentCount>0 || mem5.currentOut==0 );
-
- mem5.aCtrl[iBlock] = CTRL_FREE | iLogsize;
- while( ALWAYS(iLogsize<LOGMAX) ){
- int iBuddy;
- if( (iBlock>>iLogsize) & 1 ){
- iBuddy = iBlock - size;
- }else{
- iBuddy = iBlock + size;
- }
- assert( iBuddy>=0 );
- if( (iBuddy+(1<<iLogsize))>mem5.nBlock ) break;
- if( mem5.aCtrl[iBuddy]!=(CTRL_FREE | iLogsize) ) break;
- memsys5Unlink(iBuddy, iLogsize);
- iLogsize++;
- if( iBuddy<iBlock ){
- mem5.aCtrl[iBuddy] = CTRL_FREE | iLogsize;
- mem5.aCtrl[iBlock] = 0;
- iBlock = iBuddy;
- }else{
- mem5.aCtrl[iBlock] = CTRL_FREE | iLogsize;
- mem5.aCtrl[iBuddy] = 0;
- }
- size *= 2;
- }
- memsys5Link(iBlock, iLogsize);
-}
-
-/*
-** Allocate nBytes of memory
-*/
-static void *memsys5Malloc(int nBytes){
- sqlite3_int64 *p = 0;
- if( nBytes>0 ){
- memsys5Enter();
- p = memsys5MallocUnsafe(nBytes);
- memsys5Leave();
- }
- return (void*)p;
-}
-
-/*
-** Free memory.
-**
-** The outer layer memory allocator prevents this routine from
-** being called with pPrior==0.
-*/
-static void memsys5Free(void *pPrior){
- assert( pPrior!=0 );
- memsys5Enter();
- memsys5FreeUnsafe(pPrior);
- memsys5Leave();
-}
-
-/*
-** Change the size of an existing memory allocation.
-**
-** The outer layer memory allocator prevents this routine from
-** being called with pPrior==0.
-**
-** nBytes is always a value obtained from a prior call to
-** memsys5Round(). Hence nBytes is always a non-negative power
-** of two. If nBytes==0 that means that an oversize allocation
-** (an allocation larger than 0x40000000) was requested and this
-** routine should return 0 without freeing pPrior.
-*/
-static void *memsys5Realloc(void *pPrior, int nBytes){
- int nOld;
- void *p;
- assert( pPrior!=0 );
- assert( (nBytes&(nBytes-1))==0 ); /* EV: R-46199-30249 */
- assert( nBytes>=0 );
- if( nBytes==0 ){
- return 0;
- }
- nOld = memsys5Size(pPrior);
- if( nBytes<=nOld ){
- return pPrior;
- }
- memsys5Enter();
- p = memsys5MallocUnsafe(nBytes);
- if( p ){
- memcpy(p, pPrior, nOld);
- memsys5FreeUnsafe(pPrior);
- }
- memsys5Leave();
- return p;
-}
-
-/*
-** Round up a request size to the next valid allocation size. If
-** the allocation is too large to be handled by this allocation system,
-** return 0.
-**
-** All allocations must be a power of two and must be expressed by a
-** 32-bit signed integer. Hence the largest allocation is 0x40000000
-** or 1073741824 bytes.
-*/
-static int memsys5Roundup(int n){
- int iFullSz;
- if( n > 0x40000000 ) return 0;
- for(iFullSz=mem5.szAtom; iFullSz<n; iFullSz *= 2);
- return iFullSz;
-}
-
-/*
-** Return the ceiling of the logarithm base 2 of iValue.
-**
-** Examples: memsys5Log(1) -> 0
-** memsys5Log(2) -> 1
-** memsys5Log(4) -> 2
-** memsys5Log(5) -> 3
-** memsys5Log(8) -> 3
-** memsys5Log(9) -> 4
-*/
-static int memsys5Log(int iValue){
- int iLog;
- for(iLog=0; (iLog<(int)((sizeof(int)*8)-1)) && (1<<iLog)<iValue; iLog++);
- return iLog;
-}
-
-/*
-** Initialize the memory allocator.
-**
-** This routine is not threadsafe. The caller must be holding a mutex
-** to prevent multiple threads from entering at the same time.
-*/
-static int memsys5Init(void *NotUsed){
- int ii; /* Loop counter */
- int nByte; /* Number of bytes of memory available to this allocator */
- u8 *zByte; /* Memory usable by this allocator */
- int nMinLog; /* Log base 2 of minimum allocation size in bytes */
- int iOffset; /* An offset into mem5.aCtrl[] */
-
- UNUSED_PARAMETER(NotUsed);
-
- /* For the purposes of this routine, disable the mutex */
- mem5.mutex = 0;
-
- /* The size of a Mem5Link object must be a power of two. Verify that
- ** this is case.
- */
- assert( (sizeof(Mem5Link)&(sizeof(Mem5Link)-1))==0 );
-
- nByte = sqlite3GlobalConfig.nHeap;
- zByte = (u8*)sqlite3GlobalConfig.pHeap;
- assert( zByte!=0 ); /* sqlite3_config() does not allow otherwise */
-
- /* boundaries on sqlite3GlobalConfig.mnReq are enforced in sqlite3_config() */
- nMinLog = memsys5Log(sqlite3GlobalConfig.mnReq);
- mem5.szAtom = (1<<nMinLog);
- while( (int)sizeof(Mem5Link)>mem5.szAtom ){
- mem5.szAtom = mem5.szAtom << 1;
- }
-
- mem5.nBlock = (nByte / (mem5.szAtom+sizeof(u8)));
- mem5.zPool = zByte;
- mem5.aCtrl = (u8 *)&mem5.zPool[mem5.nBlock*mem5.szAtom];
-
- for(ii=0; ii<=LOGMAX; ii++){
- mem5.aiFreelist[ii] = -1;
- }
-
- iOffset = 0;
- for(ii=LOGMAX; ii>=0; ii--){
- int nAlloc = (1<<ii);
- if( (iOffset+nAlloc)<=mem5.nBlock ){
- mem5.aCtrl[iOffset] = ii | CTRL_FREE;
- memsys5Link(iOffset, ii);
- iOffset += nAlloc;
- }
- assert((iOffset+nAlloc)>mem5.nBlock);
- }
-
- /* If a mutex is required for normal operation, allocate one */
- if( sqlite3GlobalConfig.bMemstat==0 ){
- mem5.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Deinitialize this module.
-*/
-static void memsys5Shutdown(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- mem5.mutex = 0;
- return;
-}
-
-#ifdef SQLITE_TEST
-/*
-** Open the file indicated and write a log of all unfreed memory
-** allocations into that log.
-*/
-SQLITE_PRIVATE void sqlite3Memsys5Dump(const char *zFilename){
- FILE *out;
- int i, j, n;
- int nMinLog;
-
- if( zFilename==0 || zFilename[0]==0 ){
- out = stdout;
- }else{
- out = fopen(zFilename, "w");
- if( out==0 ){
- fprintf(stderr, "** Unable to output memory debug output log: %s **\n",
- zFilename);
- return;
- }
- }
- memsys5Enter();
- nMinLog = memsys5Log(mem5.szAtom);
- for(i=0; i<=LOGMAX && i+nMinLog<32; i++){
- for(n=0, j=mem5.aiFreelist[i]; j>=0; j = MEM5LINK(j)->next, n++){}
- fprintf(out, "freelist items of size %d: %d\n", mem5.szAtom << i, n);
- }
- fprintf(out, "mem5.nAlloc = %llu\n", mem5.nAlloc);
- fprintf(out, "mem5.totalAlloc = %llu\n", mem5.totalAlloc);
- fprintf(out, "mem5.totalExcess = %llu\n", mem5.totalExcess);
- fprintf(out, "mem5.currentOut = %u\n", mem5.currentOut);
- fprintf(out, "mem5.currentCount = %u\n", mem5.currentCount);
- fprintf(out, "mem5.maxOut = %u\n", mem5.maxOut);
- fprintf(out, "mem5.maxCount = %u\n", mem5.maxCount);
- fprintf(out, "mem5.maxRequest = %u\n", mem5.maxRequest);
- memsys5Leave();
- if( out==stdout ){
- fflush(stdout);
- }else{
- fclose(out);
- }
-}
-#endif
-
-/*
-** This routine is the only routine in this file with external
-** linkage. It returns a pointer to a static sqlite3_mem_methods
-** struct populated with the memsys5 methods.
-*/
-SQLITE_PRIVATE const sqlite3_mem_methods *sqlite3MemGetMemsys5(void){
- static const sqlite3_mem_methods memsys5Methods = {
- memsys5Malloc,
- memsys5Free,
- memsys5Realloc,
- memsys5Size,
- memsys5Roundup,
- memsys5Init,
- memsys5Shutdown,
- 0
- };
- return &memsys5Methods;
-}
-
-#endif /* SQLITE_ENABLE_MEMSYS5 */
-
-/************** End of mem5.c ************************************************/
-/************** Begin file mutex.c *******************************************/
-/*
-** 2007 August 14
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement mutexes.
-**
-** This file contains code that is common across all mutex implementations.
-*/
-
-#if defined(SQLITE_DEBUG) && !defined(SQLITE_MUTEX_OMIT)
-/*
-** For debugging purposes, record when the mutex subsystem is initialized
-** and uninitialized so that we can assert() if there is an attempt to
-** allocate a mutex while the system is uninitialized.
-*/
-static SQLITE_WSD int mutexIsInit = 0;
-#endif /* SQLITE_DEBUG */
-
-
-#ifndef SQLITE_MUTEX_OMIT
-/*
-** Initialize the mutex system.
-*/
-SQLITE_PRIVATE int sqlite3MutexInit(void){
- int rc = SQLITE_OK;
- if( !sqlite3GlobalConfig.mutex.xMutexAlloc ){
- /* If the xMutexAlloc method has not been set, then the user did not
- ** install a mutex implementation via sqlite3_config() prior to
- ** sqlite3_initialize() being called. This block copies pointers to
- ** the default implementation into the sqlite3GlobalConfig structure.
- */
- sqlite3_mutex_methods const *pFrom;
- sqlite3_mutex_methods *pTo = &sqlite3GlobalConfig.mutex;
-
- if( sqlite3GlobalConfig.bCoreMutex ){
- pFrom = sqlite3DefaultMutex();
- }else{
- pFrom = sqlite3NoopMutex();
- }
- memcpy(pTo, pFrom, offsetof(sqlite3_mutex_methods, xMutexAlloc));
- memcpy(&pTo->xMutexFree, &pFrom->xMutexFree,
- sizeof(*pTo) - offsetof(sqlite3_mutex_methods, xMutexFree));
- pTo->xMutexAlloc = pFrom->xMutexAlloc;
- }
- rc = sqlite3GlobalConfig.mutex.xMutexInit();
-
-#ifdef SQLITE_DEBUG
- GLOBAL(int, mutexIsInit) = 1;
-#endif
-
- return rc;
-}
-
-/*
-** Shutdown the mutex system. This call frees resources allocated by
-** sqlite3MutexInit().
-*/
-SQLITE_PRIVATE int sqlite3MutexEnd(void){
- int rc = SQLITE_OK;
- if( sqlite3GlobalConfig.mutex.xMutexEnd ){
- rc = sqlite3GlobalConfig.mutex.xMutexEnd();
- }
-
-#ifdef SQLITE_DEBUG
- GLOBAL(int, mutexIsInit) = 0;
-#endif
-
- return rc;
-}
-
-/*
-** Retrieve a pointer to a static mutex or allocate a new dynamic one.
-*/
-SQLITE_API sqlite3_mutex *sqlite3_mutex_alloc(int id){
-#ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize() ) return 0;
-#endif
- return sqlite3GlobalConfig.mutex.xMutexAlloc(id);
-}
-
-SQLITE_PRIVATE sqlite3_mutex *sqlite3MutexAlloc(int id){
- if( !sqlite3GlobalConfig.bCoreMutex ){
- return 0;
- }
- assert( GLOBAL(int, mutexIsInit) );
- return sqlite3GlobalConfig.mutex.xMutexAlloc(id);
-}
-
-/*
-** Free a dynamic mutex.
-*/
-SQLITE_API void sqlite3_mutex_free(sqlite3_mutex *p){
- if( p ){
- sqlite3GlobalConfig.mutex.xMutexFree(p);
- }
-}
-
-/*
-** Obtain the mutex p. If some other thread already has the mutex, block
-** until it can be obtained.
-*/
-SQLITE_API void sqlite3_mutex_enter(sqlite3_mutex *p){
- if( p ){
- sqlite3GlobalConfig.mutex.xMutexEnter(p);
- }
-}
-
-/*
-** Obtain the mutex p. If successful, return SQLITE_OK. Otherwise, if another
-** thread holds the mutex and it cannot be obtained, return SQLITE_BUSY.
-*/
-SQLITE_API int sqlite3_mutex_try(sqlite3_mutex *p){
- int rc = SQLITE_OK;
- if( p ){
- return sqlite3GlobalConfig.mutex.xMutexTry(p);
- }
- return rc;
-}
-
-/*
-** The sqlite3_mutex_leave() routine exits a mutex that was previously
-** entered by the same thread. The behavior is undefined if the mutex
-** is not currently entered. If a NULL pointer is passed as an argument
-** this function is a no-op.
-*/
-SQLITE_API void sqlite3_mutex_leave(sqlite3_mutex *p){
- if( p ){
- sqlite3GlobalConfig.mutex.xMutexLeave(p);
- }
-}
-
-#ifndef NDEBUG
-/*
-** The sqlite3_mutex_held() and sqlite3_mutex_notheld() routine are
-** intended for use inside assert() statements.
-*/
-SQLITE_API int sqlite3_mutex_held(sqlite3_mutex *p){
- return p==0 || sqlite3GlobalConfig.mutex.xMutexHeld(p);
-}
-SQLITE_API int sqlite3_mutex_notheld(sqlite3_mutex *p){
- return p==0 || sqlite3GlobalConfig.mutex.xMutexNotheld(p);
-}
-#endif
-
-#endif /* !defined(SQLITE_MUTEX_OMIT) */
-
-/************** End of mutex.c ***********************************************/
-/************** Begin file mutex_noop.c **************************************/
-/*
-** 2008 October 07
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement mutexes.
-**
-** This implementation in this file does not provide any mutual
-** exclusion and is thus suitable for use only in applications
-** that use SQLite in a single thread. The routines defined
-** here are place-holders. Applications can substitute working
-** mutex routines at start-time using the
-**
-** sqlite3_config(SQLITE_CONFIG_MUTEX,...)
-**
-** interface.
-**
-** If compiled with SQLITE_DEBUG, then additional logic is inserted
-** that does error checking on mutexes to make sure they are being
-** called correctly.
-*/
-
-#ifndef SQLITE_MUTEX_OMIT
-
-#ifndef SQLITE_DEBUG
-/*
-** Stub routines for all mutex methods.
-**
-** This routines provide no mutual exclusion or error checking.
-*/
-static int noopMutexInit(void){ return SQLITE_OK; }
-static int noopMutexEnd(void){ return SQLITE_OK; }
-static sqlite3_mutex *noopMutexAlloc(int id){
- UNUSED_PARAMETER(id);
- return (sqlite3_mutex*)8;
-}
-static void noopMutexFree(sqlite3_mutex *p){ UNUSED_PARAMETER(p); return; }
-static void noopMutexEnter(sqlite3_mutex *p){ UNUSED_PARAMETER(p); return; }
-static int noopMutexTry(sqlite3_mutex *p){
- UNUSED_PARAMETER(p);
- return SQLITE_OK;
-}
-static void noopMutexLeave(sqlite3_mutex *p){ UNUSED_PARAMETER(p); return; }
-
-SQLITE_PRIVATE sqlite3_mutex_methods const *sqlite3NoopMutex(void){
- static const sqlite3_mutex_methods sMutex = {
- noopMutexInit,
- noopMutexEnd,
- noopMutexAlloc,
- noopMutexFree,
- noopMutexEnter,
- noopMutexTry,
- noopMutexLeave,
-
- 0,
- 0,
- };
-
- return &sMutex;
-}
-#endif /* !SQLITE_DEBUG */
-
-#ifdef SQLITE_DEBUG
-/*
-** In this implementation, error checking is provided for testing
-** and debugging purposes. The mutexes still do not provide any
-** mutual exclusion.
-*/
-
-/*
-** The mutex object
-*/
-typedef struct sqlite3_debug_mutex {
- int id; /* The mutex type */
- int cnt; /* Number of entries without a matching leave */
-} sqlite3_debug_mutex;
-
-/*
-** The sqlite3_mutex_held() and sqlite3_mutex_notheld() routine are
-** intended for use inside assert() statements.
-*/
-static int debugMutexHeld(sqlite3_mutex *pX){
- sqlite3_debug_mutex *p = (sqlite3_debug_mutex*)pX;
- return p==0 || p->cnt>0;
-}
-static int debugMutexNotheld(sqlite3_mutex *pX){
- sqlite3_debug_mutex *p = (sqlite3_debug_mutex*)pX;
- return p==0 || p->cnt==0;
-}
-
-/*
-** Initialize and deinitialize the mutex subsystem.
-*/
-static int debugMutexInit(void){ return SQLITE_OK; }
-static int debugMutexEnd(void){ return SQLITE_OK; }
-
-/*
-** The sqlite3_mutex_alloc() routine allocates a new
-** mutex and returns a pointer to it. If it returns NULL
-** that means that a mutex could not be allocated.
-*/
-static sqlite3_mutex *debugMutexAlloc(int id){
- static sqlite3_debug_mutex aStatic[6];
- sqlite3_debug_mutex *pNew = 0;
- switch( id ){
- case SQLITE_MUTEX_FAST:
- case SQLITE_MUTEX_RECURSIVE: {
- pNew = sqlite3Malloc(sizeof(*pNew));
- if( pNew ){
- pNew->id = id;
- pNew->cnt = 0;
- }
- break;
- }
- default: {
- assert( id-2 >= 0 );
- assert( id-2 < (int)(sizeof(aStatic)/sizeof(aStatic[0])) );
- pNew = &aStatic[id-2];
- pNew->id = id;
- break;
- }
- }
- return (sqlite3_mutex*)pNew;
-}
-
-/*
-** This routine deallocates a previously allocated mutex.
-*/
-static void debugMutexFree(sqlite3_mutex *pX){
- sqlite3_debug_mutex *p = (sqlite3_debug_mutex*)pX;
- assert( p->cnt==0 );
- assert( p->id==SQLITE_MUTEX_FAST || p->id==SQLITE_MUTEX_RECURSIVE );
- sqlite3_free(p);
-}
-
-/*
-** The sqlite3_mutex_enter() and sqlite3_mutex_try() routines attempt
-** to enter a mutex. If another thread is already within the mutex,
-** sqlite3_mutex_enter() will block and sqlite3_mutex_try() will return
-** SQLITE_BUSY. The sqlite3_mutex_try() interface returns SQLITE_OK
-** upon successful entry. Mutexes created using SQLITE_MUTEX_RECURSIVE can
-** be entered multiple times by the same thread. In such cases the,
-** mutex must be exited an equal number of times before another thread
-** can enter. If the same thread tries to enter any other kind of mutex
-** more than once, the behavior is undefined.
-*/
-static void debugMutexEnter(sqlite3_mutex *pX){
- sqlite3_debug_mutex *p = (sqlite3_debug_mutex*)pX;
- assert( p->id==SQLITE_MUTEX_RECURSIVE || debugMutexNotheld(pX) );
- p->cnt++;
-}
-static int debugMutexTry(sqlite3_mutex *pX){
- sqlite3_debug_mutex *p = (sqlite3_debug_mutex*)pX;
- assert( p->id==SQLITE_MUTEX_RECURSIVE || debugMutexNotheld(pX) );
- p->cnt++;
- return SQLITE_OK;
-}
-
-/*
-** The sqlite3_mutex_leave() routine exits a mutex that was
-** previously entered by the same thread. The behavior
-** is undefined if the mutex is not currently entered or
-** is not currently allocated. SQLite will never do either.
-*/
-static void debugMutexLeave(sqlite3_mutex *pX){
- sqlite3_debug_mutex *p = (sqlite3_debug_mutex*)pX;
- assert( debugMutexHeld(pX) );
- p->cnt--;
- assert( p->id==SQLITE_MUTEX_RECURSIVE || debugMutexNotheld(pX) );
-}
-
-SQLITE_PRIVATE sqlite3_mutex_methods const *sqlite3NoopMutex(void){
- static const sqlite3_mutex_methods sMutex = {
- debugMutexInit,
- debugMutexEnd,
- debugMutexAlloc,
- debugMutexFree,
- debugMutexEnter,
- debugMutexTry,
- debugMutexLeave,
-
- debugMutexHeld,
- debugMutexNotheld
- };
-
- return &sMutex;
-}
-#endif /* SQLITE_DEBUG */
-
-/*
-** If compiled with SQLITE_MUTEX_NOOP, then the no-op mutex implementation
-** is used regardless of the run-time threadsafety setting.
-*/
-#ifdef SQLITE_MUTEX_NOOP
-SQLITE_PRIVATE sqlite3_mutex_methods const *sqlite3DefaultMutex(void){
- return sqlite3NoopMutex();
-}
-#endif /* defined(SQLITE_MUTEX_NOOP) */
-#endif /* !defined(SQLITE_MUTEX_OMIT) */
-
-/************** End of mutex_noop.c ******************************************/
-/************** Begin file mutex_unix.c **************************************/
-/*
-** 2007 August 28
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement mutexes for pthreads
-*/
-
-/*
-** The code in this file is only used if we are compiling threadsafe
-** under unix with pthreads.
-**
-** Note that this implementation requires a version of pthreads that
-** supports recursive mutexes.
-*/
-#ifdef SQLITE_MUTEX_PTHREADS
-
-#include <pthread.h>
-
-/*
-** The sqlite3_mutex.id, sqlite3_mutex.nRef, and sqlite3_mutex.owner fields
-** are necessary under two condidtions: (1) Debug builds and (2) using
-** home-grown mutexes. Encapsulate these conditions into a single #define.
-*/
-#if defined(SQLITE_DEBUG) || defined(SQLITE_HOMEGROWN_RECURSIVE_MUTEX)
-# define SQLITE_MUTEX_NREF 1
-#else
-# define SQLITE_MUTEX_NREF 0
-#endif
-
-/*
-** Each recursive mutex is an instance of the following structure.
-*/
-struct sqlite3_mutex {
- pthread_mutex_t mutex; /* Mutex controlling the lock */
-#if SQLITE_MUTEX_NREF
- int id; /* Mutex type */
- volatile int nRef; /* Number of entrances */
- volatile pthread_t owner; /* Thread that is within this mutex */
- int trace; /* True to trace changes */
-#endif
-};
-#if SQLITE_MUTEX_NREF
-#define SQLITE3_MUTEX_INITIALIZER { PTHREAD_MUTEX_INITIALIZER, 0, 0, (pthread_t)0, 0 }
-#else
-#define SQLITE3_MUTEX_INITIALIZER { PTHREAD_MUTEX_INITIALIZER }
-#endif
-
-/*
-** The sqlite3_mutex_held() and sqlite3_mutex_notheld() routine are
-** intended for use only inside assert() statements. On some platforms,
-** there might be race conditions that can cause these routines to
-** deliver incorrect results. In particular, if pthread_equal() is
-** not an atomic operation, then these routines might delivery
-** incorrect results. On most platforms, pthread_equal() is a
-** comparison of two integers and is therefore atomic. But we are
-** told that HPUX is not such a platform. If so, then these routines
-** will not always work correctly on HPUX.
-**
-** On those platforms where pthread_equal() is not atomic, SQLite
-** should be compiled without -DSQLITE_DEBUG and with -DNDEBUG to
-** make sure no assert() statements are evaluated and hence these
-** routines are never called.
-*/
-#if !defined(NDEBUG) || defined(SQLITE_DEBUG)
-static int pthreadMutexHeld(sqlite3_mutex *p){
- return (p->nRef!=0 && pthread_equal(p->owner, pthread_self()));
-}
-static int pthreadMutexNotheld(sqlite3_mutex *p){
- return p->nRef==0 || pthread_equal(p->owner, pthread_self())==0;
-}
-#endif
-
-/*
-** Initialize and deinitialize the mutex subsystem.
-*/
-static int pthreadMutexInit(void){ return SQLITE_OK; }
-static int pthreadMutexEnd(void){ return SQLITE_OK; }
-
-/*
-** The sqlite3_mutex_alloc() routine allocates a new
-** mutex and returns a pointer to it. If it returns NULL
-** that means that a mutex could not be allocated. SQLite
-** will unwind its stack and return an error. The argument
-** to sqlite3_mutex_alloc() is one of these integer constants:
-**
-** <ul>
-** <li> SQLITE_MUTEX_FAST
-** <li> SQLITE_MUTEX_RECURSIVE
-** <li> SQLITE_MUTEX_STATIC_MASTER
-** <li> SQLITE_MUTEX_STATIC_MEM
-** <li> SQLITE_MUTEX_STATIC_MEM2
-** <li> SQLITE_MUTEX_STATIC_PRNG
-** <li> SQLITE_MUTEX_STATIC_LRU
-** <li> SQLITE_MUTEX_STATIC_PMEM
-** </ul>
-**
-** The first two constants cause sqlite3_mutex_alloc() to create
-** a new mutex. The new mutex is recursive when SQLITE_MUTEX_RECURSIVE
-** is used but not necessarily so when SQLITE_MUTEX_FAST is used.
-** The mutex implementation does not need to make a distinction
-** between SQLITE_MUTEX_RECURSIVE and SQLITE_MUTEX_FAST if it does
-** not want to. But SQLite will only request a recursive mutex in
-** cases where it really needs one. If a faster non-recursive mutex
-** implementation is available on the host platform, the mutex subsystem
-** might return such a mutex in response to SQLITE_MUTEX_FAST.
-**
-** The other allowed parameters to sqlite3_mutex_alloc() each return
-** a pointer to a static preexisting mutex. Six static mutexes are
-** used by the current version of SQLite. Future versions of SQLite
-** may add additional static mutexes. Static mutexes are for internal
-** use by SQLite only. Applications that use SQLite mutexes should
-** use only the dynamic mutexes returned by SQLITE_MUTEX_FAST or
-** SQLITE_MUTEX_RECURSIVE.
-**
-** Note that if one of the dynamic mutex parameters (SQLITE_MUTEX_FAST
-** or SQLITE_MUTEX_RECURSIVE) is used then sqlite3_mutex_alloc()
-** returns a different mutex on every call. But for the static
-** mutex types, the same mutex is returned on every call that has
-** the same type number.
-*/
-static sqlite3_mutex *pthreadMutexAlloc(int iType){
- static sqlite3_mutex staticMutexes[] = {
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER
- };
- sqlite3_mutex *p;
- switch( iType ){
- case SQLITE_MUTEX_RECURSIVE: {
- p = sqlite3MallocZero( sizeof(*p) );
- if( p ){
-#ifdef SQLITE_HOMEGROWN_RECURSIVE_MUTEX
- /* If recursive mutexes are not available, we will have to
- ** build our own. See below. */
- pthread_mutex_init(&p->mutex, 0);
-#else
- /* Use a recursive mutex if it is available */
- pthread_mutexattr_t recursiveAttr;
- pthread_mutexattr_init(&recursiveAttr);
- pthread_mutexattr_settype(&recursiveAttr, PTHREAD_MUTEX_RECURSIVE);
- pthread_mutex_init(&p->mutex, &recursiveAttr);
- pthread_mutexattr_destroy(&recursiveAttr);
-#endif
-#if SQLITE_MUTEX_NREF
- p->id = iType;
-#endif
- }
- break;
- }
- case SQLITE_MUTEX_FAST: {
- p = sqlite3MallocZero( sizeof(*p) );
- if( p ){
-#if SQLITE_MUTEX_NREF
- p->id = iType;
-#endif
- pthread_mutex_init(&p->mutex, 0);
- }
- break;
- }
- default: {
- assert( iType-2 >= 0 );
- assert( iType-2 < ArraySize(staticMutexes) );
- p = &staticMutexes[iType-2];
-#if SQLITE_MUTEX_NREF
- p->id = iType;
-#endif
- break;
- }
- }
- return p;
-}
-
-
-/*
-** This routine deallocates a previously
-** allocated mutex. SQLite is careful to deallocate every
-** mutex that it allocates.
-*/
-static void pthreadMutexFree(sqlite3_mutex *p){
- assert( p->nRef==0 );
- assert( p->id==SQLITE_MUTEX_FAST || p->id==SQLITE_MUTEX_RECURSIVE );
- pthread_mutex_destroy(&p->mutex);
- sqlite3_free(p);
-}
-
-/*
-** The sqlite3_mutex_enter() and sqlite3_mutex_try() routines attempt
-** to enter a mutex. If another thread is already within the mutex,
-** sqlite3_mutex_enter() will block and sqlite3_mutex_try() will return
-** SQLITE_BUSY. The sqlite3_mutex_try() interface returns SQLITE_OK
-** upon successful entry. Mutexes created using SQLITE_MUTEX_RECURSIVE can
-** be entered multiple times by the same thread. In such cases the,
-** mutex must be exited an equal number of times before another thread
-** can enter. If the same thread tries to enter any other kind of mutex
-** more than once, the behavior is undefined.
-*/
-static void pthreadMutexEnter(sqlite3_mutex *p){
- assert( p->id==SQLITE_MUTEX_RECURSIVE || pthreadMutexNotheld(p) );
-
-#ifdef SQLITE_HOMEGROWN_RECURSIVE_MUTEX
- /* If recursive mutexes are not available, then we have to grow
- ** our own. This implementation assumes that pthread_equal()
- ** is atomic - that it cannot be deceived into thinking self
- ** and p->owner are equal if p->owner changes between two values
- ** that are not equal to self while the comparison is taking place.
- ** This implementation also assumes a coherent cache - that
- ** separate processes cannot read different values from the same
- ** address at the same time. If either of these two conditions
- ** are not met, then the mutexes will fail and problems will result.
- */
- {
- pthread_t self = pthread_self();
- if( p->nRef>0 && pthread_equal(p->owner, self) ){
- p->nRef++;
- }else{
- pthread_mutex_lock(&p->mutex);
- assert( p->nRef==0 );
- p->owner = self;
- p->nRef = 1;
- }
- }
-#else
- /* Use the built-in recursive mutexes if they are available.
- */
- pthread_mutex_lock(&p->mutex);
-#if SQLITE_MUTEX_NREF
- assert( p->nRef>0 || p->owner==0 );
- p->owner = pthread_self();
- p->nRef++;
-#endif
-#endif
-
-#ifdef SQLITE_DEBUG
- if( p->trace ){
- printf("enter mutex %p (%d) with nRef=%d\n", p, p->trace, p->nRef);
- }
-#endif
-}
-static int pthreadMutexTry(sqlite3_mutex *p){
- int rc;
- assert( p->id==SQLITE_MUTEX_RECURSIVE || pthreadMutexNotheld(p) );
-
-#ifdef SQLITE_HOMEGROWN_RECURSIVE_MUTEX
- /* If recursive mutexes are not available, then we have to grow
- ** our own. This implementation assumes that pthread_equal()
- ** is atomic - that it cannot be deceived into thinking self
- ** and p->owner are equal if p->owner changes between two values
- ** that are not equal to self while the comparison is taking place.
- ** This implementation also assumes a coherent cache - that
- ** separate processes cannot read different values from the same
- ** address at the same time. If either of these two conditions
- ** are not met, then the mutexes will fail and problems will result.
- */
- {
- pthread_t self = pthread_self();
- if( p->nRef>0 && pthread_equal(p->owner, self) ){
- p->nRef++;
- rc = SQLITE_OK;
- }else if( pthread_mutex_trylock(&p->mutex)==0 ){
- assert( p->nRef==0 );
- p->owner = self;
- p->nRef = 1;
- rc = SQLITE_OK;
- }else{
- rc = SQLITE_BUSY;
- }
- }
-#else
- /* Use the built-in recursive mutexes if they are available.
- */
- if( pthread_mutex_trylock(&p->mutex)==0 ){
-#if SQLITE_MUTEX_NREF
- p->owner = pthread_self();
- p->nRef++;
-#endif
- rc = SQLITE_OK;
- }else{
- rc = SQLITE_BUSY;
- }
-#endif
-
-#ifdef SQLITE_DEBUG
- if( rc==SQLITE_OK && p->trace ){
- printf("enter mutex %p (%d) with nRef=%d\n", p, p->trace, p->nRef);
- }
-#endif
- return rc;
-}
-
-/*
-** The sqlite3_mutex_leave() routine exits a mutex that was
-** previously entered by the same thread. The behavior
-** is undefined if the mutex is not currently entered or
-** is not currently allocated. SQLite will never do either.
-*/
-static void pthreadMutexLeave(sqlite3_mutex *p){
- assert( pthreadMutexHeld(p) );
-#if SQLITE_MUTEX_NREF
- p->nRef--;
- if( p->nRef==0 ) p->owner = 0;
-#endif
- assert( p->nRef==0 || p->id==SQLITE_MUTEX_RECURSIVE );
-
-#ifdef SQLITE_HOMEGROWN_RECURSIVE_MUTEX
- if( p->nRef==0 ){
- pthread_mutex_unlock(&p->mutex);
- }
-#else
- pthread_mutex_unlock(&p->mutex);
-#endif
-
-#ifdef SQLITE_DEBUG
- if( p->trace ){
- printf("leave mutex %p (%d) with nRef=%d\n", p, p->trace, p->nRef);
- }
-#endif
-}
-
-SQLITE_PRIVATE sqlite3_mutex_methods const *sqlite3DefaultMutex(void){
- static const sqlite3_mutex_methods sMutex = {
- pthreadMutexInit,
- pthreadMutexEnd,
- pthreadMutexAlloc,
- pthreadMutexFree,
- pthreadMutexEnter,
- pthreadMutexTry,
- pthreadMutexLeave,
-#ifdef SQLITE_DEBUG
- pthreadMutexHeld,
- pthreadMutexNotheld
-#else
- 0,
- 0
-#endif
- };
-
- return &sMutex;
-}
-
-#endif /* SQLITE_MUTEX_PTHREADS */
-
-/************** End of mutex_unix.c ******************************************/
-/************** Begin file mutex_w32.c ***************************************/
-/*
-** 2007 August 14
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement mutexes for win32
-*/
-
-/*
-** The code in this file is only used if we are compiling multithreaded
-** on a win32 system.
-*/
-#ifdef SQLITE_MUTEX_W32
-
-/*
-** Each recursive mutex is an instance of the following structure.
-*/
-struct sqlite3_mutex {
- CRITICAL_SECTION mutex; /* Mutex controlling the lock */
- int id; /* Mutex type */
-#ifdef SQLITE_DEBUG
- volatile int nRef; /* Number of enterances */
- volatile DWORD owner; /* Thread holding this mutex */
- int trace; /* True to trace changes */
-#endif
-};
-#define SQLITE_W32_MUTEX_INITIALIZER { 0 }
-#ifdef SQLITE_DEBUG
-#define SQLITE3_MUTEX_INITIALIZER { SQLITE_W32_MUTEX_INITIALIZER, 0, 0L, (DWORD)0, 0 }
-#else
-#define SQLITE3_MUTEX_INITIALIZER { SQLITE_W32_MUTEX_INITIALIZER, 0 }
-#endif
-
-/*
-** Return true (non-zero) if we are running under WinNT, Win2K, WinXP,
-** or WinCE. Return false (zero) for Win95, Win98, or WinME.
-**
-** Here is an interesting observation: Win95, Win98, and WinME lack
-** the LockFileEx() API. But we can still statically link against that
-** API as long as we don't call it win running Win95/98/ME. A call to
-** this routine is used to determine if the host is Win95/98/ME or
-** WinNT/2K/XP so that we will know whether or not we can safely call
-** the LockFileEx() API.
-**
-** mutexIsNT() is only used for the TryEnterCriticalSection() API call,
-** which is only available if your application was compiled with
-** _WIN32_WINNT defined to a value >= 0x0400. Currently, the only
-** call to TryEnterCriticalSection() is #ifdef'ed out, so #ifdef
-** this out as well.
-*/
-#if 0
-#if SQLITE_OS_WINCE || SQLITE_OS_WINRT
-# define mutexIsNT() (1)
-#else
- static int mutexIsNT(void){
- static int osType = 0;
- if( osType==0 ){
- OSVERSIONINFO sInfo;
- sInfo.dwOSVersionInfoSize = sizeof(sInfo);
- GetVersionEx(&sInfo);
- osType = sInfo.dwPlatformId==VER_PLATFORM_WIN32_NT ? 2 : 1;
- }
- return osType==2;
- }
-#endif /* SQLITE_OS_WINCE */
-#endif
-
-#ifdef SQLITE_DEBUG
-/*
-** The sqlite3_mutex_held() and sqlite3_mutex_notheld() routine are
-** intended for use only inside assert() statements.
-*/
-static int winMutexHeld(sqlite3_mutex *p){
- return p->nRef!=0 && p->owner==GetCurrentThreadId();
-}
-static int winMutexNotheld2(sqlite3_mutex *p, DWORD tid){
- return p->nRef==0 || p->owner!=tid;
-}
-static int winMutexNotheld(sqlite3_mutex *p){
- DWORD tid = GetCurrentThreadId();
- return winMutexNotheld2(p, tid);
-}
-#endif
-
-
-/*
-** Initialize and deinitialize the mutex subsystem.
-*/
-static sqlite3_mutex winMutex_staticMutexes[6] = {
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER,
- SQLITE3_MUTEX_INITIALIZER
-};
-static int winMutex_isInit = 0;
-/* As winMutexInit() and winMutexEnd() are called as part
-** of the sqlite3_initialize and sqlite3_shutdown()
-** processing, the "interlocked" magic is probably not
-** strictly necessary.
-*/
-static long winMutex_lock = 0;
-
-SQLITE_API void sqlite3_win32_sleep(DWORD milliseconds); /* os_win.c */
-
-static int winMutexInit(void){
- /* The first to increment to 1 does actual initialization */
- if( InterlockedCompareExchange(&winMutex_lock, 1, 0)==0 ){
- int i;
- for(i=0; i<ArraySize(winMutex_staticMutexes); i++){
-#if SQLITE_OS_WINRT
- InitializeCriticalSectionEx(&winMutex_staticMutexes[i].mutex, 0, 0);
-#else
- InitializeCriticalSection(&winMutex_staticMutexes[i].mutex);
-#endif
- }
- winMutex_isInit = 1;
- }else{
- /* Someone else is in the process of initing the static mutexes */
- while( !winMutex_isInit ){
- sqlite3_win32_sleep(1);
- }
- }
- return SQLITE_OK;
-}
-
-static int winMutexEnd(void){
- /* The first to decrement to 0 does actual shutdown
- ** (which should be the last to shutdown.) */
- if( InterlockedCompareExchange(&winMutex_lock, 0, 1)==1 ){
- if( winMutex_isInit==1 ){
- int i;
- for(i=0; i<ArraySize(winMutex_staticMutexes); i++){
- DeleteCriticalSection(&winMutex_staticMutexes[i].mutex);
- }
- winMutex_isInit = 0;
- }
- }
- return SQLITE_OK;
-}
-
-/*
-** The sqlite3_mutex_alloc() routine allocates a new
-** mutex and returns a pointer to it. If it returns NULL
-** that means that a mutex could not be allocated. SQLite
-** will unwind its stack and return an error. The argument
-** to sqlite3_mutex_alloc() is one of these integer constants:
-**
-** <ul>
-** <li> SQLITE_MUTEX_FAST
-** <li> SQLITE_MUTEX_RECURSIVE
-** <li> SQLITE_MUTEX_STATIC_MASTER
-** <li> SQLITE_MUTEX_STATIC_MEM
-** <li> SQLITE_MUTEX_STATIC_MEM2
-** <li> SQLITE_MUTEX_STATIC_PRNG
-** <li> SQLITE_MUTEX_STATIC_LRU
-** <li> SQLITE_MUTEX_STATIC_PMEM
-** </ul>
-**
-** The first two constants cause sqlite3_mutex_alloc() to create
-** a new mutex. The new mutex is recursive when SQLITE_MUTEX_RECURSIVE
-** is used but not necessarily so when SQLITE_MUTEX_FAST is used.
-** The mutex implementation does not need to make a distinction
-** between SQLITE_MUTEX_RECURSIVE and SQLITE_MUTEX_FAST if it does
-** not want to. But SQLite will only request a recursive mutex in
-** cases where it really needs one. If a faster non-recursive mutex
-** implementation is available on the host platform, the mutex subsystem
-** might return such a mutex in response to SQLITE_MUTEX_FAST.
-**
-** The other allowed parameters to sqlite3_mutex_alloc() each return
-** a pointer to a static preexisting mutex. Six static mutexes are
-** used by the current version of SQLite. Future versions of SQLite
-** may add additional static mutexes. Static mutexes are for internal
-** use by SQLite only. Applications that use SQLite mutexes should
-** use only the dynamic mutexes returned by SQLITE_MUTEX_FAST or
-** SQLITE_MUTEX_RECURSIVE.
-**
-** Note that if one of the dynamic mutex parameters (SQLITE_MUTEX_FAST
-** or SQLITE_MUTEX_RECURSIVE) is used then sqlite3_mutex_alloc()
-** returns a different mutex on every call. But for the static
-** mutex types, the same mutex is returned on every call that has
-** the same type number.
-*/
-static sqlite3_mutex *winMutexAlloc(int iType){
- sqlite3_mutex *p;
-
- switch( iType ){
- case SQLITE_MUTEX_FAST:
- case SQLITE_MUTEX_RECURSIVE: {
- p = sqlite3MallocZero( sizeof(*p) );
- if( p ){
-#ifdef SQLITE_DEBUG
- p->id = iType;
-#endif
-#if SQLITE_OS_WINRT
- InitializeCriticalSectionEx(&p->mutex, 0, 0);
-#else
- InitializeCriticalSection(&p->mutex);
-#endif
- }
- break;
- }
- default: {
- assert( winMutex_isInit==1 );
- assert( iType-2 >= 0 );
- assert( iType-2 < ArraySize(winMutex_staticMutexes) );
- p = &winMutex_staticMutexes[iType-2];
-#ifdef SQLITE_DEBUG
- p->id = iType;
-#endif
- break;
- }
- }
- return p;
-}
-
-
-/*
-** This routine deallocates a previously
-** allocated mutex. SQLite is careful to deallocate every
-** mutex that it allocates.
-*/
-static void winMutexFree(sqlite3_mutex *p){
- assert( p );
- assert( p->nRef==0 && p->owner==0 );
- assert( p->id==SQLITE_MUTEX_FAST || p->id==SQLITE_MUTEX_RECURSIVE );
- DeleteCriticalSection(&p->mutex);
- sqlite3_free(p);
-}
-
-/*
-** The sqlite3_mutex_enter() and sqlite3_mutex_try() routines attempt
-** to enter a mutex. If another thread is already within the mutex,
-** sqlite3_mutex_enter() will block and sqlite3_mutex_try() will return
-** SQLITE_BUSY. The sqlite3_mutex_try() interface returns SQLITE_OK
-** upon successful entry. Mutexes created using SQLITE_MUTEX_RECURSIVE can
-** be entered multiple times by the same thread. In such cases the,
-** mutex must be exited an equal number of times before another thread
-** can enter. If the same thread tries to enter any other kind of mutex
-** more than once, the behavior is undefined.
-*/
-static void winMutexEnter(sqlite3_mutex *p){
-#ifdef SQLITE_DEBUG
- DWORD tid = GetCurrentThreadId();
- assert( p->id==SQLITE_MUTEX_RECURSIVE || winMutexNotheld2(p, tid) );
-#endif
- EnterCriticalSection(&p->mutex);
-#ifdef SQLITE_DEBUG
- assert( p->nRef>0 || p->owner==0 );
- p->owner = tid;
- p->nRef++;
- if( p->trace ){
- printf("enter mutex %p (%d) with nRef=%d\n", p, p->trace, p->nRef);
- }
-#endif
-}
-static int winMutexTry(sqlite3_mutex *p){
-#ifndef NDEBUG
- DWORD tid = GetCurrentThreadId();
-#endif
- int rc = SQLITE_BUSY;
- assert( p->id==SQLITE_MUTEX_RECURSIVE || winMutexNotheld2(p, tid) );
- /*
- ** The sqlite3_mutex_try() routine is very rarely used, and when it
- ** is used it is merely an optimization. So it is OK for it to always
- ** fail.
- **
- ** The TryEnterCriticalSection() interface is only available on WinNT.
- ** And some windows compilers complain if you try to use it without
- ** first doing some #defines that prevent SQLite from building on Win98.
- ** For that reason, we will omit this optimization for now. See
- ** ticket #2685.
- */
-#if 0
- if( mutexIsNT() && TryEnterCriticalSection(&p->mutex) ){
- p->owner = tid;
- p->nRef++;
- rc = SQLITE_OK;
- }
-#else
- UNUSED_PARAMETER(p);
-#endif
-#ifdef SQLITE_DEBUG
- if( rc==SQLITE_OK && p->trace ){
- printf("try mutex %p (%d) with nRef=%d\n", p, p->trace, p->nRef);
- }
-#endif
- return rc;
-}
-
-/*
-** The sqlite3_mutex_leave() routine exits a mutex that was
-** previously entered by the same thread. The behavior
-** is undefined if the mutex is not currently entered or
-** is not currently allocated. SQLite will never do either.
-*/
-static void winMutexLeave(sqlite3_mutex *p){
-#ifndef NDEBUG
- DWORD tid = GetCurrentThreadId();
- assert( p->nRef>0 );
- assert( p->owner==tid );
- p->nRef--;
- if( p->nRef==0 ) p->owner = 0;
- assert( p->nRef==0 || p->id==SQLITE_MUTEX_RECURSIVE );
-#endif
- LeaveCriticalSection(&p->mutex);
-#ifdef SQLITE_DEBUG
- if( p->trace ){
- printf("leave mutex %p (%d) with nRef=%d\n", p, p->trace, p->nRef);
- }
-#endif
-}
-
-SQLITE_PRIVATE sqlite3_mutex_methods const *sqlite3DefaultMutex(void){
- static const sqlite3_mutex_methods sMutex = {
- winMutexInit,
- winMutexEnd,
- winMutexAlloc,
- winMutexFree,
- winMutexEnter,
- winMutexTry,
- winMutexLeave,
-#ifdef SQLITE_DEBUG
- winMutexHeld,
- winMutexNotheld
-#else
- 0,
- 0
-#endif
- };
-
- return &sMutex;
-}
-#endif /* SQLITE_MUTEX_W32 */
-
-/************** End of mutex_w32.c *******************************************/
-/************** Begin file malloc.c ******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** Memory allocation functions used throughout sqlite.
-*/
-/* #include <stdarg.h> */
-
-/*
-** Attempt to release up to n bytes of non-essential memory currently
-** held by SQLite. An example of non-essential memory is memory used to
-** cache database pages that are not currently in use.
-*/
-SQLITE_API int sqlite3_release_memory(int n){
-#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
- return sqlite3PcacheReleaseMemory(n);
-#else
- /* IMPLEMENTATION-OF: R-34391-24921 The sqlite3_release_memory() routine
- ** is a no-op returning zero if SQLite is not compiled with
- ** SQLITE_ENABLE_MEMORY_MANAGEMENT. */
- UNUSED_PARAMETER(n);
- return 0;
-#endif
-}
-
-/*
-** An instance of the following object records the location of
-** each unused scratch buffer.
-*/
-typedef struct ScratchFreeslot {
- struct ScratchFreeslot *pNext; /* Next unused scratch buffer */
-} ScratchFreeslot;
-
-/*
-** State information local to the memory allocation subsystem.
-*/
-static SQLITE_WSD struct Mem0Global {
- sqlite3_mutex *mutex; /* Mutex to serialize access */
-
- /*
- ** The alarm callback and its arguments. The mem0.mutex lock will
- ** be held while the callback is running. Recursive calls into
- ** the memory subsystem are allowed, but no new callbacks will be
- ** issued.
- */
- sqlite3_int64 alarmThreshold;
- void (*alarmCallback)(void*, sqlite3_int64,int);
- void *alarmArg;
-
- /*
- ** Pointers to the end of sqlite3GlobalConfig.pScratch memory
- ** (so that a range test can be used to determine if an allocation
- ** being freed came from pScratch) and a pointer to the list of
- ** unused scratch allocations.
- */
- void *pScratchEnd;
- ScratchFreeslot *pScratchFree;
- u32 nScratchFree;
-
- /*
- ** True if heap is nearly "full" where "full" is defined by the
- ** sqlite3_soft_heap_limit() setting.
- */
- int nearlyFull;
-} mem0 = { 0, 0, 0, 0, 0, 0, 0, 0 };
-
-#define mem0 GLOBAL(struct Mem0Global, mem0)
-
-/*
-** This routine runs when the memory allocator sees that the
-** total memory allocation is about to exceed the soft heap
-** limit.
-*/
-static void softHeapLimitEnforcer(
- void *NotUsed,
- sqlite3_int64 NotUsed2,
- int allocSize
-){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- sqlite3_release_memory(allocSize);
-}
-
-/*
-** Change the alarm callback
-*/
-static int sqlite3MemoryAlarm(
- void(*xCallback)(void *pArg, sqlite3_int64 used,int N),
- void *pArg,
- sqlite3_int64 iThreshold
-){
- int nUsed;
- sqlite3_mutex_enter(mem0.mutex);
- mem0.alarmCallback = xCallback;
- mem0.alarmArg = pArg;
- mem0.alarmThreshold = iThreshold;
- nUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);
- mem0.nearlyFull = (iThreshold>0 && iThreshold<=nUsed);
- sqlite3_mutex_leave(mem0.mutex);
- return SQLITE_OK;
-}
-
-#ifndef SQLITE_OMIT_DEPRECATED
-/*
-** Deprecated external interface. Internal/core SQLite code
-** should call sqlite3MemoryAlarm.
-*/
-SQLITE_API int sqlite3_memory_alarm(
- void(*xCallback)(void *pArg, sqlite3_int64 used,int N),
- void *pArg,
- sqlite3_int64 iThreshold
-){
- return sqlite3MemoryAlarm(xCallback, pArg, iThreshold);
-}
-#endif
-
-/*
-** Set the soft heap-size limit for the library. Passing a zero or
-** negative value indicates no limit.
-*/
-SQLITE_API sqlite3_int64 sqlite3_soft_heap_limit64(sqlite3_int64 n){
- sqlite3_int64 priorLimit;
- sqlite3_int64 excess;
-#ifndef SQLITE_OMIT_AUTOINIT
- int rc = sqlite3_initialize();
- if( rc ) return -1;
-#endif
- sqlite3_mutex_enter(mem0.mutex);
- priorLimit = mem0.alarmThreshold;
- sqlite3_mutex_leave(mem0.mutex);
- if( n<0 ) return priorLimit;
- if( n>0 ){
- sqlite3MemoryAlarm(softHeapLimitEnforcer, 0, n);
- }else{
- sqlite3MemoryAlarm(0, 0, 0);
- }
- excess = sqlite3_memory_used() - n;
- if( excess>0 ) sqlite3_release_memory((int)(excess & 0x7fffffff));
- return priorLimit;
-}
-SQLITE_API void sqlite3_soft_heap_limit(int n){
- if( n<0 ) n = 0;
- sqlite3_soft_heap_limit64(n);
-}
-
-/*
-** Initialize the memory allocation subsystem.
-*/
-SQLITE_PRIVATE int sqlite3MallocInit(void){
- if( sqlite3GlobalConfig.m.xMalloc==0 ){
- sqlite3MemSetDefault();
- }
- memset(&mem0, 0, sizeof(mem0));
- if( sqlite3GlobalConfig.bCoreMutex ){
- mem0.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);
- }
- if( sqlite3GlobalConfig.pScratch && sqlite3GlobalConfig.szScratch>=100
- && sqlite3GlobalConfig.nScratch>0 ){
- int i, n, sz;
- ScratchFreeslot *pSlot;
- sz = ROUNDDOWN8(sqlite3GlobalConfig.szScratch);
- sqlite3GlobalConfig.szScratch = sz;
- pSlot = (ScratchFreeslot*)sqlite3GlobalConfig.pScratch;
- n = sqlite3GlobalConfig.nScratch;
- mem0.pScratchFree = pSlot;
- mem0.nScratchFree = n;
- for(i=0; i<n-1; i++){
- pSlot->pNext = (ScratchFreeslot*)(sz+(char*)pSlot);
- pSlot = pSlot->pNext;
- }
- pSlot->pNext = 0;
- mem0.pScratchEnd = (void*)&pSlot[1];
- }else{
- mem0.pScratchEnd = 0;
- sqlite3GlobalConfig.pScratch = 0;
- sqlite3GlobalConfig.szScratch = 0;
- sqlite3GlobalConfig.nScratch = 0;
- }
- if( sqlite3GlobalConfig.pPage==0 || sqlite3GlobalConfig.szPage<512
- || sqlite3GlobalConfig.nPage<1 ){
- sqlite3GlobalConfig.pPage = 0;
- sqlite3GlobalConfig.szPage = 0;
- sqlite3GlobalConfig.nPage = 0;
- }
- return sqlite3GlobalConfig.m.xInit(sqlite3GlobalConfig.m.pAppData);
-}
-
-/*
-** Return true if the heap is currently under memory pressure - in other
-** words if the amount of heap used is close to the limit set by
-** sqlite3_soft_heap_limit().
-*/
-SQLITE_PRIVATE int sqlite3HeapNearlyFull(void){
- return mem0.nearlyFull;
-}
-
-/*
-** Deinitialize the memory allocation subsystem.
-*/
-SQLITE_PRIVATE void sqlite3MallocEnd(void){
- if( sqlite3GlobalConfig.m.xShutdown ){
- sqlite3GlobalConfig.m.xShutdown(sqlite3GlobalConfig.m.pAppData);
- }
- memset(&mem0, 0, sizeof(mem0));
-}
-
-/*
-** Return the amount of memory currently checked out.
-*/
-SQLITE_API sqlite3_int64 sqlite3_memory_used(void){
- int n, mx;
- sqlite3_int64 res;
- sqlite3_status(SQLITE_STATUS_MEMORY_USED, &n, &mx, 0);
- res = (sqlite3_int64)n; /* Work around bug in Borland C. Ticket #3216 */
- return res;
-}
-
-/*
-** Return the maximum amount of memory that has ever been
-** checked out since either the beginning of this process
-** or since the most recent reset.
-*/
-SQLITE_API sqlite3_int64 sqlite3_memory_highwater(int resetFlag){
- int n, mx;
- sqlite3_int64 res;
- sqlite3_status(SQLITE_STATUS_MEMORY_USED, &n, &mx, resetFlag);
- res = (sqlite3_int64)mx; /* Work around bug in Borland C. Ticket #3216 */
- return res;
-}
-
-/*
-** Trigger the alarm
-*/
-static void sqlite3MallocAlarm(int nByte){
- void (*xCallback)(void*,sqlite3_int64,int);
- sqlite3_int64 nowUsed;
- void *pArg;
- if( mem0.alarmCallback==0 ) return;
- xCallback = mem0.alarmCallback;
- nowUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);
- pArg = mem0.alarmArg;
- mem0.alarmCallback = 0;
- sqlite3_mutex_leave(mem0.mutex);
- xCallback(pArg, nowUsed, nByte);
- sqlite3_mutex_enter(mem0.mutex);
- mem0.alarmCallback = xCallback;
- mem0.alarmArg = pArg;
-}
-
-/*
-** Do a memory allocation with statistics and alarms. Assume the
-** lock is already held.
-*/
-static int mallocWithAlarm(int n, void **pp){
- int nFull;
- void *p;
- assert( sqlite3_mutex_held(mem0.mutex) );
- nFull = sqlite3GlobalConfig.m.xRoundup(n);
- sqlite3StatusSet(SQLITE_STATUS_MALLOC_SIZE, n);
- if( mem0.alarmCallback!=0 ){
- int nUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);
- if( nUsed >= mem0.alarmThreshold - nFull ){
- mem0.nearlyFull = 1;
- sqlite3MallocAlarm(nFull);
- }else{
- mem0.nearlyFull = 0;
- }
- }
- p = sqlite3GlobalConfig.m.xMalloc(nFull);
-#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
- if( p==0 && mem0.alarmCallback ){
- sqlite3MallocAlarm(nFull);
- p = sqlite3GlobalConfig.m.xMalloc(nFull);
- }
-#endif
- if( p ){
- nFull = sqlite3MallocSize(p);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, nFull);
- sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, 1);
- }
- *pp = p;
- return nFull;
-}
-
-/*
-** Allocate memory. This routine is like sqlite3_malloc() except that it
-** assumes the memory subsystem has already been initialized.
-*/
-SQLITE_PRIVATE void *sqlite3Malloc(int n){
- void *p;
- if( n<=0 /* IMP: R-65312-04917 */
- || n>=0x7fffff00
- ){
- /* A memory allocation of a number of bytes which is near the maximum
- ** signed integer value might cause an integer overflow inside of the
- ** xMalloc(). Hence we limit the maximum size to 0x7fffff00, giving
- ** 255 bytes of overhead. SQLite itself will never use anything near
- ** this amount. The only way to reach the limit is with sqlite3_malloc() */
- p = 0;
- }else if( sqlite3GlobalConfig.bMemstat ){
- sqlite3_mutex_enter(mem0.mutex);
- mallocWithAlarm(n, &p);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- p = sqlite3GlobalConfig.m.xMalloc(n);
- }
- assert( EIGHT_BYTE_ALIGNMENT(p) ); /* IMP: R-04675-44850 */
- return p;
-}
-
-/*
-** This version of the memory allocation is for use by the application.
-** First make sure the memory subsystem is initialized, then do the
-** allocation.
-*/
-SQLITE_API void *sqlite3_malloc(int n){
-#ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize() ) return 0;
-#endif
- return sqlite3Malloc(n);
-}
-
-/*
-** Each thread may only have a single outstanding allocation from
-** xScratchMalloc(). We verify this constraint in the single-threaded
-** case by setting scratchAllocOut to 1 when an allocation
-** is outstanding clearing it when the allocation is freed.
-*/
-#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
-static int scratchAllocOut = 0;
-#endif
-
-
-/*
-** Allocate memory that is to be used and released right away.
-** This routine is similar to alloca() in that it is not intended
-** for situations where the memory might be held long-term. This
-** routine is intended to get memory to old large transient data
-** structures that would not normally fit on the stack of an
-** embedded processor.
-*/
-SQLITE_PRIVATE void *sqlite3ScratchMalloc(int n){
- void *p;
- assert( n>0 );
-
- sqlite3_mutex_enter(mem0.mutex);
- if( mem0.nScratchFree && sqlite3GlobalConfig.szScratch>=n ){
- p = mem0.pScratchFree;
- mem0.pScratchFree = mem0.pScratchFree->pNext;
- mem0.nScratchFree--;
- sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, 1);
- sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- if( sqlite3GlobalConfig.bMemstat ){
- sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
- n = mallocWithAlarm(n, &p);
- if( p ) sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, n);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- sqlite3_mutex_leave(mem0.mutex);
- p = sqlite3GlobalConfig.m.xMalloc(n);
- }
- sqlite3MemdebugSetType(p, MEMTYPE_SCRATCH);
- }
- assert( sqlite3_mutex_notheld(mem0.mutex) );
-
-
-#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
- /* Verify that no more than two scratch allocations per thread
- ** are outstanding at one time. (This is only checked in the
- ** single-threaded case since checking in the multi-threaded case
- ** would be much more complicated.) */
- assert( scratchAllocOut<=1 );
- if( p ) scratchAllocOut++;
-#endif
-
- return p;
-}
-SQLITE_PRIVATE void sqlite3ScratchFree(void *p){
- if( p ){
-
-#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
- /* Verify that no more than two scratch allocation per thread
- ** is outstanding at one time. (This is only checked in the
- ** single-threaded case since checking in the multi-threaded case
- ** would be much more complicated.) */
- assert( scratchAllocOut>=1 && scratchAllocOut<=2 );
- scratchAllocOut--;
-#endif
-
- if( p>=sqlite3GlobalConfig.pScratch && p<mem0.pScratchEnd ){
- /* Release memory from the SQLITE_CONFIG_SCRATCH allocation */
- ScratchFreeslot *pSlot;
- pSlot = (ScratchFreeslot*)p;
- sqlite3_mutex_enter(mem0.mutex);
- pSlot->pNext = mem0.pScratchFree;
- mem0.pScratchFree = pSlot;
- mem0.nScratchFree++;
- assert( mem0.nScratchFree <= (u32)sqlite3GlobalConfig.nScratch );
- sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, -1);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- /* Release memory back to the heap */
- assert( sqlite3MemdebugHasType(p, MEMTYPE_SCRATCH) );
- assert( sqlite3MemdebugNoType(p, ~MEMTYPE_SCRATCH) );
- sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
- if( sqlite3GlobalConfig.bMemstat ){
- int iSize = sqlite3MallocSize(p);
- sqlite3_mutex_enter(mem0.mutex);
- sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, -iSize);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, -iSize);
- sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, -1);
- sqlite3GlobalConfig.m.xFree(p);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- sqlite3GlobalConfig.m.xFree(p);
- }
- }
- }
-}
-
-/*
-** TRUE if p is a lookaside memory allocation from db
-*/
-#ifndef SQLITE_OMIT_LOOKASIDE
-static int isLookaside(sqlite3 *db, void *p){
- return p && p>=db->lookaside.pStart && p<db->lookaside.pEnd;
-}
-#else
-#define isLookaside(A,B) 0
-#endif
-
-/*
-** Return the size of a memory allocation previously obtained from
-** sqlite3Malloc() or sqlite3_malloc().
-*/
-SQLITE_PRIVATE int sqlite3MallocSize(void *p){
- assert( sqlite3MemdebugHasType(p, MEMTYPE_HEAP) );
- assert( sqlite3MemdebugNoType(p, MEMTYPE_DB) );
- return sqlite3GlobalConfig.m.xSize(p);
-}
-SQLITE_PRIVATE int sqlite3DbMallocSize(sqlite3 *db, void *p){
- assert( db==0 || sqlite3_mutex_held(db->mutex) );
- if( db && isLookaside(db, p) ){
- return db->lookaside.sz;
- }else{
- assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) );
- assert( sqlite3MemdebugHasType(p, MEMTYPE_LOOKASIDE|MEMTYPE_HEAP) );
- assert( db!=0 || sqlite3MemdebugNoType(p, MEMTYPE_LOOKASIDE) );
- return sqlite3GlobalConfig.m.xSize(p);
- }
-}
-
-/*
-** Free memory previously obtained from sqlite3Malloc().
-*/
-SQLITE_API void sqlite3_free(void *p){
- if( p==0 ) return; /* IMP: R-49053-54554 */
- assert( sqlite3MemdebugNoType(p, MEMTYPE_DB) );
- assert( sqlite3MemdebugHasType(p, MEMTYPE_HEAP) );
- if( sqlite3GlobalConfig.bMemstat ){
- sqlite3_mutex_enter(mem0.mutex);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, -sqlite3MallocSize(p));
- sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, -1);
- sqlite3GlobalConfig.m.xFree(p);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- sqlite3GlobalConfig.m.xFree(p);
- }
-}
-
-/*
-** Free memory that might be associated with a particular database
-** connection.
-*/
-SQLITE_PRIVATE void sqlite3DbFree(sqlite3 *db, void *p){
- assert( db==0 || sqlite3_mutex_held(db->mutex) );
- if( db ){
- if( db->pnBytesFreed ){
- *db->pnBytesFreed += sqlite3DbMallocSize(db, p);
- return;
- }
- if( isLookaside(db, p) ){
- LookasideSlot *pBuf = (LookasideSlot*)p;
-#if SQLITE_DEBUG
- /* Trash all content in the buffer being freed */
- memset(p, 0xaa, db->lookaside.sz);
-#endif
- pBuf->pNext = db->lookaside.pFree;
- db->lookaside.pFree = pBuf;
- db->lookaside.nOut--;
- return;
- }
- }
- assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) );
- assert( sqlite3MemdebugHasType(p, MEMTYPE_LOOKASIDE|MEMTYPE_HEAP) );
- assert( db!=0 || sqlite3MemdebugNoType(p, MEMTYPE_LOOKASIDE) );
- sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
- sqlite3_free(p);
-}
-
-/*
-** Change the size of an existing memory allocation
-*/
-SQLITE_PRIVATE void *sqlite3Realloc(void *pOld, int nBytes){
- int nOld, nNew, nDiff;
- void *pNew;
- if( pOld==0 ){
- return sqlite3Malloc(nBytes); /* IMP: R-28354-25769 */
- }
- if( nBytes<=0 ){
- sqlite3_free(pOld); /* IMP: R-31593-10574 */
- return 0;
- }
- if( nBytes>=0x7fffff00 ){
- /* The 0x7ffff00 limit term is explained in comments on sqlite3Malloc() */
- return 0;
- }
- nOld = sqlite3MallocSize(pOld);
- /* IMPLEMENTATION-OF: R-46199-30249 SQLite guarantees that the second
- ** argument to xRealloc is always a value returned by a prior call to
- ** xRoundup. */
- nNew = sqlite3GlobalConfig.m.xRoundup(nBytes);
- if( nOld==nNew ){
- pNew = pOld;
- }else if( sqlite3GlobalConfig.bMemstat ){
- sqlite3_mutex_enter(mem0.mutex);
- sqlite3StatusSet(SQLITE_STATUS_MALLOC_SIZE, nBytes);
- nDiff = nNew - nOld;
- if( sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED) >=
- mem0.alarmThreshold-nDiff ){
- sqlite3MallocAlarm(nDiff);
- }
- assert( sqlite3MemdebugHasType(pOld, MEMTYPE_HEAP) );
- assert( sqlite3MemdebugNoType(pOld, ~MEMTYPE_HEAP) );
- pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);
- if( pNew==0 && mem0.alarmCallback ){
- sqlite3MallocAlarm(nBytes);
- pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);
- }
- if( pNew ){
- nNew = sqlite3MallocSize(pNew);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, nNew-nOld);
- }
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);
- }
- assert( EIGHT_BYTE_ALIGNMENT(pNew) ); /* IMP: R-04675-44850 */
- return pNew;
-}
-
-/*
-** The public interface to sqlite3Realloc. Make sure that the memory
-** subsystem is initialized prior to invoking sqliteRealloc.
-*/
-SQLITE_API void *sqlite3_realloc(void *pOld, int n){
-#ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize() ) return 0;
-#endif
- return sqlite3Realloc(pOld, n);
-}
-
-
-/*
-** Allocate and zero memory.
-*/
-SQLITE_PRIVATE void *sqlite3MallocZero(int n){
- void *p = sqlite3Malloc(n);
- if( p ){
- memset(p, 0, n);
- }
- return p;
-}
-
-/*
-** Allocate and zero memory. If the allocation fails, make
-** the mallocFailed flag in the connection pointer.
-*/
-SQLITE_PRIVATE void *sqlite3DbMallocZero(sqlite3 *db, int n){
- void *p = sqlite3DbMallocRaw(db, n);
- if( p ){
- memset(p, 0, n);
- }
- return p;
-}
-
-/*
-** Allocate and zero memory. If the allocation fails, make
-** the mallocFailed flag in the connection pointer.
-**
-** If db!=0 and db->mallocFailed is true (indicating a prior malloc
-** failure on the same database connection) then always return 0.
-** Hence for a particular database connection, once malloc starts
-** failing, it fails consistently until mallocFailed is reset.
-** This is an important assumption. There are many places in the
-** code that do things like this:
-**
-** int *a = (int*)sqlite3DbMallocRaw(db, 100);
-** int *b = (int*)sqlite3DbMallocRaw(db, 200);
-** if( b ) a[10] = 9;
-**
-** In other words, if a subsequent malloc (ex: "b") worked, it is assumed
-** that all prior mallocs (ex: "a") worked too.
-*/
-SQLITE_PRIVATE void *sqlite3DbMallocRaw(sqlite3 *db, int n){
- void *p;
- assert( db==0 || sqlite3_mutex_held(db->mutex) );
- assert( db==0 || db->pnBytesFreed==0 );
-#ifndef SQLITE_OMIT_LOOKASIDE
- if( db ){
- LookasideSlot *pBuf;
- if( db->mallocFailed ){
- return 0;
- }
- if( db->lookaside.bEnabled ){
- if( n>db->lookaside.sz ){
- db->lookaside.anStat[1]++;
- }else if( (pBuf = db->lookaside.pFree)==0 ){
- db->lookaside.anStat[2]++;
- }else{
- db->lookaside.pFree = pBuf->pNext;
- db->lookaside.nOut++;
- db->lookaside.anStat[0]++;
- if( db->lookaside.nOut>db->lookaside.mxOut ){
- db->lookaside.mxOut = db->lookaside.nOut;
- }
- return (void*)pBuf;
- }
- }
- }
-#else
- if( db && db->mallocFailed ){
- return 0;
- }
-#endif
- p = sqlite3Malloc(n);
- if( !p && db ){
- db->mallocFailed = 1;
- }
- sqlite3MemdebugSetType(p, MEMTYPE_DB |
- ((db && db->lookaside.bEnabled) ? MEMTYPE_LOOKASIDE : MEMTYPE_HEAP));
- return p;
-}
-
-/*
-** Resize the block of memory pointed to by p to n bytes. If the
-** resize fails, set the mallocFailed flag in the connection object.
-*/
-SQLITE_PRIVATE void *sqlite3DbRealloc(sqlite3 *db, void *p, int n){
- void *pNew = 0;
- assert( db!=0 );
- assert( sqlite3_mutex_held(db->mutex) );
- if( db->mallocFailed==0 ){
- if( p==0 ){
- return sqlite3DbMallocRaw(db, n);
- }
- if( isLookaside(db, p) ){
- if( n<=db->lookaside.sz ){
- return p;
- }
- pNew = sqlite3DbMallocRaw(db, n);
- if( pNew ){
- memcpy(pNew, p, db->lookaside.sz);
- sqlite3DbFree(db, p);
- }
- }else{
- assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) );
- assert( sqlite3MemdebugHasType(p, MEMTYPE_LOOKASIDE|MEMTYPE_HEAP) );
- sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
- pNew = sqlite3_realloc(p, n);
- if( !pNew ){
- sqlite3MemdebugSetType(p, MEMTYPE_DB|MEMTYPE_HEAP);
- db->mallocFailed = 1;
- }
- sqlite3MemdebugSetType(pNew, MEMTYPE_DB |
- (db->lookaside.bEnabled ? MEMTYPE_LOOKASIDE : MEMTYPE_HEAP));
- }
- }
- return pNew;
-}
-
-/*
-** Attempt to reallocate p. If the reallocation fails, then free p
-** and set the mallocFailed flag in the database connection.
-*/
-SQLITE_PRIVATE void *sqlite3DbReallocOrFree(sqlite3 *db, void *p, int n){
- void *pNew;
- pNew = sqlite3DbRealloc(db, p, n);
- if( !pNew ){
- sqlite3DbFree(db, p);
- }
- return pNew;
-}
-
-/*
-** Make a copy of a string in memory obtained from sqliteMalloc(). These
-** functions call sqlite3MallocRaw() directly instead of sqliteMalloc(). This
-** is because when memory debugging is turned on, these two functions are
-** called via macros that record the current file and line number in the
-** ThreadData structure.
-*/
-SQLITE_PRIVATE char *sqlite3DbStrDup(sqlite3 *db, const char *z){
- char *zNew;
- size_t n;
- if( z==0 ){
- return 0;
- }
- n = sqlite3Strlen30(z) + 1;
- assert( (n&0x7fffffff)==n );
- zNew = sqlite3DbMallocRaw(db, (int)n);
- if( zNew ){
- memcpy(zNew, z, n);
- }
- return zNew;
-}
-SQLITE_PRIVATE char *sqlite3DbStrNDup(sqlite3 *db, const char *z, int n){
- char *zNew;
- if( z==0 ){
- return 0;
- }
- assert( (n&0x7fffffff)==n );
- zNew = sqlite3DbMallocRaw(db, n+1);
- if( zNew ){
- memcpy(zNew, z, n);
- zNew[n] = 0;
- }
- return zNew;
-}
-
-/*
-** Create a string from the zFromat argument and the va_list that follows.
-** Store the string in memory obtained from sqliteMalloc() and make *pz
-** point to that string.
-*/
-SQLITE_PRIVATE void sqlite3SetString(char **pz, sqlite3 *db, const char *zFormat, ...){
- va_list ap;
- char *z;
-
- va_start(ap, zFormat);
- z = sqlite3VMPrintf(db, zFormat, ap);
- va_end(ap);
- sqlite3DbFree(db, *pz);
- *pz = z;
-}
-
-
-/*
-** This function must be called before exiting any API function (i.e.
-** returning control to the user) that has called sqlite3_malloc or
-** sqlite3_realloc.
-**
-** The returned value is normally a copy of the second argument to this
-** function. However, if a malloc() failure has occurred since the previous
-** invocation SQLITE_NOMEM is returned instead.
-**
-** If the first argument, db, is not NULL and a malloc() error has occurred,
-** then the connection error-code (the value returned by sqlite3_errcode())
-** is set to SQLITE_NOMEM.
-*/
-SQLITE_PRIVATE int sqlite3ApiExit(sqlite3* db, int rc){
- /* If the db handle is not NULL, then we must hold the connection handle
- ** mutex here. Otherwise the read (and possible write) of db->mallocFailed
- ** is unsafe, as is the call to sqlite3Error().
- */
- assert( !db || sqlite3_mutex_held(db->mutex) );
- if( db && (db->mallocFailed || rc==SQLITE_IOERR_NOMEM) ){
- sqlite3Error(db, SQLITE_NOMEM, 0);
- db->mallocFailed = 0;
- rc = SQLITE_NOMEM;
- }
- return rc & (db ? db->errMask : 0xff);
-}
-
-/************** End of malloc.c **********************************************/
-/************** Begin file printf.c ******************************************/
-/*
-** The "printf" code that follows dates from the 1980's. It is in
-** the public domain. The original comments are included here for
-** completeness. They are very out-of-date but might be useful as
-** an historical reference. Most of the "enhancements" have been backed
-** out so that the functionality is now the same as standard printf().
-**
-**************************************************************************
-**
-** This file contains code for a set of "printf"-like routines. These
-** routines format strings much like the printf() from the standard C
-** library, though the implementation here has enhancements to support
-** SQLlite.
-*/
-
-/*
-** Conversion types fall into various categories as defined by the
-** following enumeration.
-*/
-#define etRADIX 1 /* Integer types. %d, %x, %o, and so forth */
-#define etFLOAT 2 /* Floating point. %f */
-#define etEXP 3 /* Exponentional notation. %e and %E */
-#define etGENERIC 4 /* Floating or exponential, depending on exponent. %g */
-#define etSIZE 5 /* Return number of characters processed so far. %n */
-#define etSTRING 6 /* Strings. %s */
-#define etDYNSTRING 7 /* Dynamically allocated strings. %z */
-#define etPERCENT 8 /* Percent symbol. %% */
-#define etCHARX 9 /* Characters. %c */
-/* The rest are extensions, not normally found in printf() */
-#define etSQLESCAPE 10 /* Strings with '\'' doubled. %q */
-#define etSQLESCAPE2 11 /* Strings with '\'' doubled and enclosed in '',
- NULL pointers replaced by SQL NULL. %Q */
-#define etTOKEN 12 /* a pointer to a Token structure */
-#define etSRCLIST 13 /* a pointer to a SrcList */
-#define etPOINTER 14 /* The %p conversion */
-#define etSQLESCAPE3 15 /* %w -> Strings with '\"' doubled */
-#define etORDINAL 16 /* %r -> 1st, 2nd, 3rd, 4th, etc. English only */
-
-#define etINVALID 0 /* Any unrecognized conversion type */
-
-
-/*
-** An "etByte" is an 8-bit unsigned value.
-*/
-typedef unsigned char etByte;
-
-/*
-** Each builtin conversion character (ex: the 'd' in "%d") is described
-** by an instance of the following structure
-*/
-typedef struct et_info { /* Information about each format field */
- char fmttype; /* The format field code letter */
- etByte base; /* The base for radix conversion */
- etByte flags; /* One or more of FLAG_ constants below */
- etByte type; /* Conversion paradigm */
- etByte charset; /* Offset into aDigits[] of the digits string */
- etByte prefix; /* Offset into aPrefix[] of the prefix string */
-} et_info;
-
-/*
-** Allowed values for et_info.flags
-*/
-#define FLAG_SIGNED 1 /* True if the value to convert is signed */
-#define FLAG_INTERN 2 /* True if for internal use only */
-#define FLAG_STRING 4 /* Allow infinity precision */
-
-
-/*
-** The following table is searched linearly, so it is good to put the
-** most frequently used conversion types first.
-*/
-static const char aDigits[] = "0123456789ABCDEF0123456789abcdef";
-static const char aPrefix[] = "-x0\000X0";
-static const et_info fmtinfo[] = {
- { 'd', 10, 1, etRADIX, 0, 0 },
- { 's', 0, 4, etSTRING, 0, 0 },
- { 'g', 0, 1, etGENERIC, 30, 0 },
- { 'z', 0, 4, etDYNSTRING, 0, 0 },
- { 'q', 0, 4, etSQLESCAPE, 0, 0 },
- { 'Q', 0, 4, etSQLESCAPE2, 0, 0 },
- { 'w', 0, 4, etSQLESCAPE3, 0, 0 },
- { 'c', 0, 0, etCHARX, 0, 0 },
- { 'o', 8, 0, etRADIX, 0, 2 },
- { 'u', 10, 0, etRADIX, 0, 0 },
- { 'x', 16, 0, etRADIX, 16, 1 },
- { 'X', 16, 0, etRADIX, 0, 4 },
-#ifndef SQLITE_OMIT_FLOATING_POINT
- { 'f', 0, 1, etFLOAT, 0, 0 },
- { 'e', 0, 1, etEXP, 30, 0 },
- { 'E', 0, 1, etEXP, 14, 0 },
- { 'G', 0, 1, etGENERIC, 14, 0 },
-#endif
- { 'i', 10, 1, etRADIX, 0, 0 },
- { 'n', 0, 0, etSIZE, 0, 0 },
- { '%', 0, 0, etPERCENT, 0, 0 },
- { 'p', 16, 0, etPOINTER, 0, 1 },
-
-/* All the rest have the FLAG_INTERN bit set and are thus for internal
-** use only */
- { 'T', 0, 2, etTOKEN, 0, 0 },
- { 'S', 0, 2, etSRCLIST, 0, 0 },
- { 'r', 10, 3, etORDINAL, 0, 0 },
-};
-
-/*
-** If SQLITE_OMIT_FLOATING_POINT is defined, then none of the floating point
-** conversions will work.
-*/
-#ifndef SQLITE_OMIT_FLOATING_POINT
-/*
-** "*val" is a double such that 0.1 <= *val < 10.0
-** Return the ascii code for the leading digit of *val, then
-** multiply "*val" by 10.0 to renormalize.
-**
-** Example:
-** input: *val = 3.14159
-** output: *val = 1.4159 function return = '3'
-**
-** The counter *cnt is incremented each time. After counter exceeds
-** 16 (the number of significant digits in a 64-bit float) '0' is
-** always returned.
-*/
-static char et_getdigit(LONGDOUBLE_TYPE *val, int *cnt){
- int digit;
- LONGDOUBLE_TYPE d;
- if( (*cnt)<=0 ) return '0';
- (*cnt)--;
- digit = (int)*val;
- d = digit;
- digit += '0';
- *val = (*val - d)*10.0;
- return (char)digit;
-}
-#endif /* SQLITE_OMIT_FLOATING_POINT */
-
-/*
-** Append N space characters to the given string buffer.
-*/
-SQLITE_PRIVATE void sqlite3AppendSpace(StrAccum *pAccum, int N){
- static const char zSpaces[] = " ";
- while( N>=(int)sizeof(zSpaces)-1 ){
- sqlite3StrAccumAppend(pAccum, zSpaces, sizeof(zSpaces)-1);
- N -= sizeof(zSpaces)-1;
- }
- if( N>0 ){
- sqlite3StrAccumAppend(pAccum, zSpaces, N);
- }
-}
-
-/*
-** On machines with a small stack size, you can redefine the
-** SQLITE_PRINT_BUF_SIZE to be something smaller, if desired.
-*/
-#ifndef SQLITE_PRINT_BUF_SIZE
-# define SQLITE_PRINT_BUF_SIZE 70
-#endif
-#define etBUFSIZE SQLITE_PRINT_BUF_SIZE /* Size of the output buffer */
-
-/*
-** Render a string given by "fmt" into the StrAccum object.
-*/
-SQLITE_PRIVATE void sqlite3VXPrintf(
- StrAccum *pAccum, /* Accumulate results here */
- int useExtended, /* Allow extended %-conversions */
- const char *fmt, /* Format string */
- va_list ap /* arguments */
-){
- int c; /* Next character in the format string */
- char *bufpt; /* Pointer to the conversion buffer */
- int precision; /* Precision of the current field */
- int length; /* Length of the field */
- int idx; /* A general purpose loop counter */
- int width; /* Width of the current field */
- etByte flag_leftjustify; /* True if "-" flag is present */
- etByte flag_plussign; /* True if "+" flag is present */
- etByte flag_blanksign; /* True if " " flag is present */
- etByte flag_alternateform; /* True if "#" flag is present */
- etByte flag_altform2; /* True if "!" flag is present */
- etByte flag_zeropad; /* True if field width constant starts with zero */
- etByte flag_long; /* True if "l" flag is present */
- etByte flag_longlong; /* True if the "ll" flag is present */
- etByte done; /* Loop termination flag */
- etByte xtype = 0; /* Conversion paradigm */
- char prefix; /* Prefix character. "+" or "-" or " " or '\0'. */
- sqlite_uint64 longvalue; /* Value for integer types */
- LONGDOUBLE_TYPE realvalue; /* Value for real types */
- const et_info *infop; /* Pointer to the appropriate info structure */
- char *zOut; /* Rendering buffer */
- int nOut; /* Size of the rendering buffer */
- char *zExtra; /* Malloced memory used by some conversion */
-#ifndef SQLITE_OMIT_FLOATING_POINT
- int exp, e2; /* exponent of real numbers */
- int nsd; /* Number of significant digits returned */
- double rounder; /* Used for rounding floating point values */
- etByte flag_dp; /* True if decimal point should be shown */
- etByte flag_rtz; /* True if trailing zeros should be removed */
-#endif
- char buf[etBUFSIZE]; /* Conversion buffer */
-
- bufpt = 0;
- for(; (c=(*fmt))!=0; ++fmt){
- if( c!='%' ){
- int amt;
- bufpt = (char *)fmt;
- amt = 1;
- while( (c=(*++fmt))!='%' && c!=0 ) amt++;
- sqlite3StrAccumAppend(pAccum, bufpt, amt);
- if( c==0 ) break;
- }
- if( (c=(*++fmt))==0 ){
- sqlite3StrAccumAppend(pAccum, "%", 1);
- break;
- }
- /* Find out what flags are present */
- flag_leftjustify = flag_plussign = flag_blanksign =
- flag_alternateform = flag_altform2 = flag_zeropad = 0;
- done = 0;
- do{
- switch( c ){
- case '-': flag_leftjustify = 1; break;
- case '+': flag_plussign = 1; break;
- case ' ': flag_blanksign = 1; break;
- case '#': flag_alternateform = 1; break;
- case '!': flag_altform2 = 1; break;
- case '0': flag_zeropad = 1; break;
- default: done = 1; break;
- }
- }while( !done && (c=(*++fmt))!=0 );
- /* Get the field width */
- width = 0;
- if( c=='*' ){
- width = va_arg(ap,int);
- if( width<0 ){
- flag_leftjustify = 1;
- width = -width;
- }
- c = *++fmt;
- }else{
- while( c>='0' && c<='9' ){
- width = width*10 + c - '0';
- c = *++fmt;
- }
- }
- /* Get the precision */
- if( c=='.' ){
- precision = 0;
- c = *++fmt;
- if( c=='*' ){
- precision = va_arg(ap,int);
- if( precision<0 ) precision = -precision;
- c = *++fmt;
- }else{
- while( c>='0' && c<='9' ){
- precision = precision*10 + c - '0';
- c = *++fmt;
- }
- }
- }else{
- precision = -1;
- }
- /* Get the conversion type modifier */
- if( c=='l' ){
- flag_long = 1;
- c = *++fmt;
- if( c=='l' ){
- flag_longlong = 1;
- c = *++fmt;
- }else{
- flag_longlong = 0;
- }
- }else{
- flag_long = flag_longlong = 0;
- }
- /* Fetch the info entry for the field */
- infop = &fmtinfo[0];
- xtype = etINVALID;
- for(idx=0; idx<ArraySize(fmtinfo); idx++){
- if( c==fmtinfo[idx].fmttype ){
- infop = &fmtinfo[idx];
- if( useExtended || (infop->flags & FLAG_INTERN)==0 ){
- xtype = infop->type;
- }else{
- return;
- }
- break;
- }
- }
- zExtra = 0;
-
- /*
- ** At this point, variables are initialized as follows:
- **
- ** flag_alternateform TRUE if a '#' is present.
- ** flag_altform2 TRUE if a '!' is present.
- ** flag_plussign TRUE if a '+' is present.
- ** flag_leftjustify TRUE if a '-' is present or if the
- ** field width was negative.
- ** flag_zeropad TRUE if the width began with 0.
- ** flag_long TRUE if the letter 'l' (ell) prefixed
- ** the conversion character.
- ** flag_longlong TRUE if the letter 'll' (ell ell) prefixed
- ** the conversion character.
- ** flag_blanksign TRUE if a ' ' is present.
- ** width The specified field width. This is
- ** always non-negative. Zero is the default.
- ** precision The specified precision. The default
- ** is -1.
- ** xtype The class of the conversion.
- ** infop Pointer to the appropriate info struct.
- */
- switch( xtype ){
- case etPOINTER:
- flag_longlong = sizeof(char*)==sizeof(i64);
- flag_long = sizeof(char*)==sizeof(long int);
- /* Fall through into the next case */
- case etORDINAL:
- case etRADIX:
- if( infop->flags & FLAG_SIGNED ){
- i64 v;
- if( flag_longlong ){
- v = va_arg(ap,i64);
- }else if( flag_long ){
- v = va_arg(ap,long int);
- }else{
- v = va_arg(ap,int);
- }
- if( v<0 ){
- if( v==SMALLEST_INT64 ){
- longvalue = ((u64)1)<<63;
- }else{
- longvalue = -v;
- }
- prefix = '-';
- }else{
- longvalue = v;
- if( flag_plussign ) prefix = '+';
- else if( flag_blanksign ) prefix = ' ';
- else prefix = 0;
- }
- }else{
- if( flag_longlong ){
- longvalue = va_arg(ap,u64);
- }else if( flag_long ){
- longvalue = va_arg(ap,unsigned long int);
- }else{
- longvalue = va_arg(ap,unsigned int);
- }
- prefix = 0;
- }
- if( longvalue==0 ) flag_alternateform = 0;
- if( flag_zeropad && precision<width-(prefix!=0) ){
- precision = width-(prefix!=0);
- }
- if( precision<etBUFSIZE-10 ){
- nOut = etBUFSIZE;
- zOut = buf;
- }else{
- nOut = precision + 10;
- zOut = zExtra = sqlite3Malloc( nOut );
- if( zOut==0 ){
- pAccum->mallocFailed = 1;
- return;
- }
- }
- bufpt = &zOut[nOut-1];
- if( xtype==etORDINAL ){
- static const char zOrd[] = "thstndrd";
- int x = (int)(longvalue % 10);
- if( x>=4 || (longvalue/10)%10==1 ){
- x = 0;
- }
- *(--bufpt) = zOrd[x*2+1];
- *(--bufpt) = zOrd[x*2];
- }
- {
- register const char *cset; /* Use registers for speed */
- register int base;
- cset = &aDigits[infop->charset];
- base = infop->base;
- do{ /* Convert to ascii */
- *(--bufpt) = cset[longvalue%base];
- longvalue = longvalue/base;
- }while( longvalue>0 );
- }
- length = (int)(&zOut[nOut-1]-bufpt);
- for(idx=precision-length; idx>0; idx--){
- *(--bufpt) = '0'; /* Zero pad */
- }
- if( prefix ) *(--bufpt) = prefix; /* Add sign */
- if( flag_alternateform && infop->prefix ){ /* Add "0" or "0x" */
- const char *pre;
- char x;
- pre = &aPrefix[infop->prefix];
- for(; (x=(*pre))!=0; pre++) *(--bufpt) = x;
- }
- length = (int)(&zOut[nOut-1]-bufpt);
- break;
- case etFLOAT:
- case etEXP:
- case etGENERIC:
- realvalue = va_arg(ap,double);
-#ifdef SQLITE_OMIT_FLOATING_POINT
- length = 0;
-#else
- if( precision<0 ) precision = 6; /* Set default precision */
- if( realvalue<0.0 ){
- realvalue = -realvalue;
- prefix = '-';
- }else{
- if( flag_plussign ) prefix = '+';
- else if( flag_blanksign ) prefix = ' ';
- else prefix = 0;
- }
- if( xtype==etGENERIC && precision>0 ) precision--;
-#if 0
- /* Rounding works like BSD when the constant 0.4999 is used. Wierd! */
- for(idx=precision, rounder=0.4999; idx>0; idx--, rounder*=0.1);
-#else
- /* It makes more sense to use 0.5 */
- for(idx=precision, rounder=0.5; idx>0; idx--, rounder*=0.1){}
-#endif
- if( xtype==etFLOAT ) realvalue += rounder;
- /* Normalize realvalue to within 10.0 > realvalue >= 1.0 */
- exp = 0;
- if( sqlite3IsNaN((double)realvalue) ){
- bufpt = "NaN";
- length = 3;
- break;
- }
- if( realvalue>0.0 ){
- LONGDOUBLE_TYPE scale = 1.0;
- while( realvalue>=1e100*scale && exp<=350 ){ scale *= 1e100;exp+=100;}
- while( realvalue>=1e64*scale && exp<=350 ){ scale *= 1e64; exp+=64; }
- while( realvalue>=1e8*scale && exp<=350 ){ scale *= 1e8; exp+=8; }
- while( realvalue>=10.0*scale && exp<=350 ){ scale *= 10.0; exp++; }
- realvalue /= scale;
- while( realvalue<1e-8 ){ realvalue *= 1e8; exp-=8; }
- while( realvalue<1.0 ){ realvalue *= 10.0; exp--; }
- if( exp>350 ){
- if( prefix=='-' ){
- bufpt = "-Inf";
- }else if( prefix=='+' ){
- bufpt = "+Inf";
- }else{
- bufpt = "Inf";
- }
- length = sqlite3Strlen30(bufpt);
- break;
- }
- }
- bufpt = buf;
- /*
- ** If the field type is etGENERIC, then convert to either etEXP
- ** or etFLOAT, as appropriate.
- */
- if( xtype!=etFLOAT ){
- realvalue += rounder;
- if( realvalue>=10.0 ){ realvalue *= 0.1; exp++; }
- }
- if( xtype==etGENERIC ){
- flag_rtz = !flag_alternateform;
- if( exp<-4 || exp>precision ){
- xtype = etEXP;
- }else{
- precision = precision - exp;
- xtype = etFLOAT;
- }
- }else{
- flag_rtz = flag_altform2;
- }
- if( xtype==etEXP ){
- e2 = 0;
- }else{
- e2 = exp;
- }
- if( e2+precision+width > etBUFSIZE - 15 ){
- bufpt = zExtra = sqlite3Malloc( e2+precision+width+15 );
- if( bufpt==0 ){
- pAccum->mallocFailed = 1;
- return;
- }
- }
- zOut = bufpt;
- nsd = 16 + flag_altform2*10;
- flag_dp = (precision>0 ?1:0) | flag_alternateform | flag_altform2;
- /* The sign in front of the number */
- if( prefix ){
- *(bufpt++) = prefix;
- }
- /* Digits prior to the decimal point */
- if( e2<0 ){
- *(bufpt++) = '0';
- }else{
- for(; e2>=0; e2--){
- *(bufpt++) = et_getdigit(&realvalue,&nsd);
- }
- }
- /* The decimal point */
- if( flag_dp ){
- *(bufpt++) = '.';
- }
- /* "0" digits after the decimal point but before the first
- ** significant digit of the number */
- for(e2++; e2<0; precision--, e2++){
- assert( precision>0 );
- *(bufpt++) = '0';
- }
- /* Significant digits after the decimal point */
- while( (precision--)>0 ){
- *(bufpt++) = et_getdigit(&realvalue,&nsd);
- }
- /* Remove trailing zeros and the "." if no digits follow the "." */
- if( flag_rtz && flag_dp ){
- while( bufpt[-1]=='0' ) *(--bufpt) = 0;
- assert( bufpt>zOut );
- if( bufpt[-1]=='.' ){
- if( flag_altform2 ){
- *(bufpt++) = '0';
- }else{
- *(--bufpt) = 0;
- }
- }
- }
- /* Add the "eNNN" suffix */
- if( xtype==etEXP ){
- *(bufpt++) = aDigits[infop->charset];
- if( exp<0 ){
- *(bufpt++) = '-'; exp = -exp;
- }else{
- *(bufpt++) = '+';
- }
- if( exp>=100 ){
- *(bufpt++) = (char)((exp/100)+'0'); /* 100's digit */
- exp %= 100;
- }
- *(bufpt++) = (char)(exp/10+'0'); /* 10's digit */
- *(bufpt++) = (char)(exp%10+'0'); /* 1's digit */
- }
- *bufpt = 0;
-
- /* The converted number is in buf[] and zero terminated. Output it.
- ** Note that the number is in the usual order, not reversed as with
- ** integer conversions. */
- length = (int)(bufpt-zOut);
- bufpt = zOut;
-
- /* Special case: Add leading zeros if the flag_zeropad flag is
- ** set and we are not left justified */
- if( flag_zeropad && !flag_leftjustify && length < width){
- int i;
- int nPad = width - length;
- for(i=width; i>=nPad; i--){
- bufpt[i] = bufpt[i-nPad];
- }
- i = prefix!=0;
- while( nPad-- ) bufpt[i++] = '0';
- length = width;
- }
-#endif /* !defined(SQLITE_OMIT_FLOATING_POINT) */
- break;
- case etSIZE:
- *(va_arg(ap,int*)) = pAccum->nChar;
- length = width = 0;
- break;
- case etPERCENT:
- buf[0] = '%';
- bufpt = buf;
- length = 1;
- break;
- case etCHARX:
- c = va_arg(ap,int);
- buf[0] = (char)c;
- if( precision>=0 ){
- for(idx=1; idx<precision; idx++) buf[idx] = (char)c;
- length = precision;
- }else{
- length =1;
- }
- bufpt = buf;
- break;
- case etSTRING:
- case etDYNSTRING:
- bufpt = va_arg(ap,char*);
- if( bufpt==0 ){
- bufpt = "";
- }else if( xtype==etDYNSTRING ){
- zExtra = bufpt;
- }
- if( precision>=0 ){
- for(length=0; length<precision && bufpt[length]; length++){}
- }else{
- length = sqlite3Strlen30(bufpt);
- }
- break;
- case etSQLESCAPE:
- case etSQLESCAPE2:
- case etSQLESCAPE3: {
- int i, j, k, n, isnull;
- int needQuote;
- char ch;
- char q = ((xtype==etSQLESCAPE3)?'"':'\''); /* Quote character */
- char *escarg = va_arg(ap,char*);
- isnull = escarg==0;
- if( isnull ) escarg = (xtype==etSQLESCAPE2 ? "NULL" : "(NULL)");
- k = precision;
- for(i=n=0; k!=0 && (ch=escarg[i])!=0; i++, k--){
- if( ch==q ) n++;
- }
- needQuote = !isnull && xtype==etSQLESCAPE2;
- n += i + 1 + needQuote*2;
- if( n>etBUFSIZE ){
- bufpt = zExtra = sqlite3Malloc( n );
- if( bufpt==0 ){
- pAccum->mallocFailed = 1;
- return;
- }
- }else{
- bufpt = buf;
- }
- j = 0;
- if( needQuote ) bufpt[j++] = q;
- k = i;
- for(i=0; i<k; i++){
- bufpt[j++] = ch = escarg[i];
- if( ch==q ) bufpt[j++] = ch;
- }
- if( needQuote ) bufpt[j++] = q;
- bufpt[j] = 0;
- length = j;
- /* The precision in %q and %Q means how many input characters to
- ** consume, not the length of the output...
- ** if( precision>=0 && precision<length ) length = precision; */
- break;
- }
- case etTOKEN: {
- Token *pToken = va_arg(ap, Token*);
- if( pToken ){
- sqlite3StrAccumAppend(pAccum, (const char*)pToken->z, pToken->n);
- }
- length = width = 0;
- break;
- }
- case etSRCLIST: {
- SrcList *pSrc = va_arg(ap, SrcList*);
- int k = va_arg(ap, int);
- struct SrcList_item *pItem = &pSrc->a[k];
- assert( k>=0 && k<pSrc->nSrc );
- if( pItem->zDatabase ){
- sqlite3StrAccumAppend(pAccum, pItem->zDatabase, -1);
- sqlite3StrAccumAppend(pAccum, ".", 1);
- }
- sqlite3StrAccumAppend(pAccum, pItem->zName, -1);
- length = width = 0;
- break;
- }
- default: {
- assert( xtype==etINVALID );
- return;
- }
- }/* End switch over the format type */
- /*
- ** The text of the conversion is pointed to by "bufpt" and is
- ** "length" characters long. The field width is "width". Do
- ** the output.
- */
- if( !flag_leftjustify ){
- register int nspace;
- nspace = width-length;
- if( nspace>0 ){
- sqlite3AppendSpace(pAccum, nspace);
- }
- }
- if( length>0 ){
- sqlite3StrAccumAppend(pAccum, bufpt, length);
- }
- if( flag_leftjustify ){
- register int nspace;
- nspace = width-length;
- if( nspace>0 ){
- sqlite3AppendSpace(pAccum, nspace);
- }
- }
- sqlite3_free(zExtra);
- }/* End for loop over the format string */
-} /* End of function */
-
-/*
-** Append N bytes of text from z to the StrAccum object.
-*/
-SQLITE_PRIVATE void sqlite3StrAccumAppend(StrAccum *p, const char *z, int N){
- assert( z!=0 || N==0 );
- if( p->tooBig | p->mallocFailed ){
- testcase(p->tooBig);
- testcase(p->mallocFailed);
- return;
- }
- assert( p->zText!=0 || p->nChar==0 );
- if( N<0 ){
- N = sqlite3Strlen30(z);
- }
- if( N==0 || NEVER(z==0) ){
- return;
- }
- if( p->nChar+N >= p->nAlloc ){
- char *zNew;
- if( !p->useMalloc ){
- p->tooBig = 1;
- N = p->nAlloc - p->nChar - 1;
- if( N<=0 ){
- return;
- }
- }else{
- char *zOld = (p->zText==p->zBase ? 0 : p->zText);
- i64 szNew = p->nChar;
- szNew += N + 1;
- if( szNew > p->mxAlloc ){
- sqlite3StrAccumReset(p);
- p->tooBig = 1;
- return;
- }else{
- p->nAlloc = (int)szNew;
- }
- if( p->useMalloc==1 ){
- zNew = sqlite3DbRealloc(p->db, zOld, p->nAlloc);
- }else{
- zNew = sqlite3_realloc(zOld, p->nAlloc);
- }
- if( zNew ){
- if( zOld==0 && p->nChar>0 ) memcpy(zNew, p->zText, p->nChar);
- p->zText = zNew;
- }else{
- p->mallocFailed = 1;
- sqlite3StrAccumReset(p);
- return;
- }
- }
- }
- assert( p->zText );
- memcpy(&p->zText[p->nChar], z, N);
- p->nChar += N;
-}
-
-/*
-** Finish off a string by making sure it is zero-terminated.
-** Return a pointer to the resulting string. Return a NULL
-** pointer if any kind of error was encountered.
-*/
-SQLITE_PRIVATE char *sqlite3StrAccumFinish(StrAccum *p){
- if( p->zText ){
- p->zText[p->nChar] = 0;
- if( p->useMalloc && p->zText==p->zBase ){
- if( p->useMalloc==1 ){
- p->zText = sqlite3DbMallocRaw(p->db, p->nChar+1 );
- }else{
- p->zText = sqlite3_malloc(p->nChar+1);
- }
- if( p->zText ){
- memcpy(p->zText, p->zBase, p->nChar+1);
- }else{
- p->mallocFailed = 1;
- }
- }
- }
- return p->zText;
-}
-
-/*
-** Reset an StrAccum string. Reclaim all malloced memory.
-*/
-SQLITE_PRIVATE void sqlite3StrAccumReset(StrAccum *p){
- if( p->zText!=p->zBase ){
- if( p->useMalloc==1 ){
- sqlite3DbFree(p->db, p->zText);
- }else{
- sqlite3_free(p->zText);
- }
- }
- p->zText = 0;
-}
-
-/*
-** Initialize a string accumulator
-*/
-SQLITE_PRIVATE void sqlite3StrAccumInit(StrAccum *p, char *zBase, int n, int mx){
- p->zText = p->zBase = zBase;
- p->db = 0;
- p->nChar = 0;
- p->nAlloc = n;
- p->mxAlloc = mx;
- p->useMalloc = 1;
- p->tooBig = 0;
- p->mallocFailed = 0;
-}
-
-/*
-** Print into memory obtained from sqliteMalloc(). Use the internal
-** %-conversion extensions.
-*/
-SQLITE_PRIVATE char *sqlite3VMPrintf(sqlite3 *db, const char *zFormat, va_list ap){
- char *z;
- char zBase[SQLITE_PRINT_BUF_SIZE];
- StrAccum acc;
- assert( db!=0 );
- sqlite3StrAccumInit(&acc, zBase, sizeof(zBase),
- db->aLimit[SQLITE_LIMIT_LENGTH]);
- acc.db = db;
- sqlite3VXPrintf(&acc, 1, zFormat, ap);
- z = sqlite3StrAccumFinish(&acc);
- if( acc.mallocFailed ){
- db->mallocFailed = 1;
- }
- return z;
-}
-
-/*
-** Print into memory obtained from sqliteMalloc(). Use the internal
-** %-conversion extensions.
-*/
-SQLITE_PRIVATE char *sqlite3MPrintf(sqlite3 *db, const char *zFormat, ...){
- va_list ap;
- char *z;
- va_start(ap, zFormat);
- z = sqlite3VMPrintf(db, zFormat, ap);
- va_end(ap);
- return z;
-}
-
-/*
-** Like sqlite3MPrintf(), but call sqlite3DbFree() on zStr after formatting
-** the string and before returnning. This routine is intended to be used
-** to modify an existing string. For example:
-**
-** x = sqlite3MPrintf(db, x, "prefix %s suffix", x);
-**
-*/
-SQLITE_PRIVATE char *sqlite3MAppendf(sqlite3 *db, char *zStr, const char *zFormat, ...){
- va_list ap;
- char *z;
- va_start(ap, zFormat);
- z = sqlite3VMPrintf(db, zFormat, ap);
- va_end(ap);
- sqlite3DbFree(db, zStr);
- return z;
-}
-
-/*
-** Print into memory obtained from sqlite3_malloc(). Omit the internal
-** %-conversion extensions.
-*/
-SQLITE_API char *sqlite3_vmprintf(const char *zFormat, va_list ap){
- char *z;
- char zBase[SQLITE_PRINT_BUF_SIZE];
- StrAccum acc;
-#ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize() ) return 0;
-#endif
- sqlite3StrAccumInit(&acc, zBase, sizeof(zBase), SQLITE_MAX_LENGTH);
- acc.useMalloc = 2;
- sqlite3VXPrintf(&acc, 0, zFormat, ap);
- z = sqlite3StrAccumFinish(&acc);
- return z;
-}
-
-/*
-** Print into memory obtained from sqlite3_malloc()(). Omit the internal
-** %-conversion extensions.
-*/
-SQLITE_API char *sqlite3_mprintf(const char *zFormat, ...){
- va_list ap;
- char *z;
-#ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize() ) return 0;
-#endif
- va_start(ap, zFormat);
- z = sqlite3_vmprintf(zFormat, ap);
- va_end(ap);
- return z;
-}
-
-/*
-** sqlite3_snprintf() works like snprintf() except that it ignores the
-** current locale settings. This is important for SQLite because we
-** are not able to use a "," as the decimal point in place of "." as
-** specified by some locales.
-**
-** Oops: The first two arguments of sqlite3_snprintf() are backwards
-** from the snprintf() standard. Unfortunately, it is too late to change
-** this without breaking compatibility, so we just have to live with the
-** mistake.
-**
-** sqlite3_vsnprintf() is the varargs version.
-*/
-SQLITE_API char *sqlite3_vsnprintf(int n, char *zBuf, const char *zFormat, va_list ap){
- StrAccum acc;
- if( n<=0 ) return zBuf;
- sqlite3StrAccumInit(&acc, zBuf, n, 0);
- acc.useMalloc = 0;
- sqlite3VXPrintf(&acc, 0, zFormat, ap);
- return sqlite3StrAccumFinish(&acc);
-}
-SQLITE_API char *sqlite3_snprintf(int n, char *zBuf, const char *zFormat, ...){
- char *z;
- va_list ap;
- va_start(ap,zFormat);
- z = sqlite3_vsnprintf(n, zBuf, zFormat, ap);
- va_end(ap);
- return z;
-}
-
-/*
-** This is the routine that actually formats the sqlite3_log() message.
-** We house it in a separate routine from sqlite3_log() to avoid using
-** stack space on small-stack systems when logging is disabled.
-**
-** sqlite3_log() must render into a static buffer. It cannot dynamically
-** allocate memory because it might be called while the memory allocator
-** mutex is held.
-*/
-static void renderLogMsg(int iErrCode, const char *zFormat, va_list ap){
- StrAccum acc; /* String accumulator */
- char zMsg[SQLITE_PRINT_BUF_SIZE*3]; /* Complete log message */
-
- sqlite3StrAccumInit(&acc, zMsg, sizeof(zMsg), 0);
- acc.useMalloc = 0;
- sqlite3VXPrintf(&acc, 0, zFormat, ap);
- sqlite3GlobalConfig.xLog(sqlite3GlobalConfig.pLogArg, iErrCode,
- sqlite3StrAccumFinish(&acc));
-}
-
-/*
-** Format and write a message to the log if logging is enabled.
-*/
-SQLITE_API void sqlite3_log(int iErrCode, const char *zFormat, ...){
- va_list ap; /* Vararg list */
- if( sqlite3GlobalConfig.xLog ){
- va_start(ap, zFormat);
- renderLogMsg(iErrCode, zFormat, ap);
- va_end(ap);
- }
-}
-
-#if defined(SQLITE_DEBUG)
-/*
-** A version of printf() that understands %lld. Used for debugging.
-** The printf() built into some versions of windows does not understand %lld
-** and segfaults if you give it a long long int.
-*/
-SQLITE_PRIVATE void sqlite3DebugPrintf(const char *zFormat, ...){
- va_list ap;
- StrAccum acc;
- char zBuf[500];
- sqlite3StrAccumInit(&acc, zBuf, sizeof(zBuf), 0);
- acc.useMalloc = 0;
- va_start(ap,zFormat);
- sqlite3VXPrintf(&acc, 0, zFormat, ap);
- va_end(ap);
- sqlite3StrAccumFinish(&acc);
- fprintf(stdout,"%s", zBuf);
- fflush(stdout);
-}
-#endif
-
-#ifndef SQLITE_OMIT_TRACE
-/*
-** variable-argument wrapper around sqlite3VXPrintf().
-*/
-SQLITE_PRIVATE void sqlite3XPrintf(StrAccum *p, const char *zFormat, ...){
- va_list ap;
- va_start(ap,zFormat);
- sqlite3VXPrintf(p, 1, zFormat, ap);
- va_end(ap);
-}
-#endif
-
-/************** End of printf.c **********************************************/
-/************** Begin file random.c ******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code to implement a pseudo-random number
-** generator (PRNG) for SQLite.
-**
-** Random numbers are used by some of the database backends in order
-** to generate random integer keys for tables or random filenames.
-*/
-
-
-/* All threads share a single random number generator.
-** This structure is the current state of the generator.
-*/
-static SQLITE_WSD struct sqlite3PrngType {
- unsigned char isInit; /* True if initialized */
- unsigned char i, j; /* State variables */
- unsigned char s[256]; /* State variables */
-} sqlite3Prng;
-
-/*
-** Get a single 8-bit random value from the RC4 PRNG. The Mutex
-** must be held while executing this routine.
-**
-** Why not just use a library random generator like lrand48() for this?
-** Because the OP_NewRowid opcode in the VDBE depends on having a very
-** good source of random numbers. The lrand48() library function may
-** well be good enough. But maybe not. Or maybe lrand48() has some
-** subtle problems on some systems that could cause problems. It is hard
-** to know. To minimize the risk of problems due to bad lrand48()
-** implementations, SQLite uses this random number generator based
-** on RC4, which we know works very well.
-**
-** (Later): Actually, OP_NewRowid does not depend on a good source of
-** randomness any more. But we will leave this code in all the same.
-*/
-static u8 randomByte(void){
- unsigned char t;
-
-
- /* The "wsdPrng" macro will resolve to the pseudo-random number generator
- ** state vector. If writable static data is unsupported on the target,
- ** we have to locate the state vector at run-time. In the more common
- ** case where writable static data is supported, wsdPrng can refer directly
- ** to the "sqlite3Prng" state vector declared above.
- */
-#ifdef SQLITE_OMIT_WSD
- struct sqlite3PrngType *p = &GLOBAL(struct sqlite3PrngType, sqlite3Prng);
-# define wsdPrng p[0]
-#else
-# define wsdPrng sqlite3Prng
-#endif
-
-
- /* Initialize the state of the random number generator once,
- ** the first time this routine is called. The seed value does
- ** not need to contain a lot of randomness since we are not
- ** trying to do secure encryption or anything like that...
- **
- ** Nothing in this file or anywhere else in SQLite does any kind of
- ** encryption. The RC4 algorithm is being used as a PRNG (pseudo-random
- ** number generator) not as an encryption device.
- */
- if( !wsdPrng.isInit ){
- int i;
- char k[256];
- wsdPrng.j = 0;
- wsdPrng.i = 0;
- sqlite3OsRandomness(sqlite3_vfs_find(0), 256, k);
- for(i=0; i<256; i++){
- wsdPrng.s[i] = (u8)i;
- }
- for(i=0; i<256; i++){
- wsdPrng.j += wsdPrng.s[i] + k[i];
- t = wsdPrng.s[wsdPrng.j];
- wsdPrng.s[wsdPrng.j] = wsdPrng.s[i];
- wsdPrng.s[i] = t;
- }
- wsdPrng.isInit = 1;
- }
-
- /* Generate and return single random byte
- */
- wsdPrng.i++;
- t = wsdPrng.s[wsdPrng.i];
- wsdPrng.j += t;
- wsdPrng.s[wsdPrng.i] = wsdPrng.s[wsdPrng.j];
- wsdPrng.s[wsdPrng.j] = t;
- t += wsdPrng.s[wsdPrng.i];
- return wsdPrng.s[t];
-}
-
-/*
-** Return N random bytes.
-*/
-SQLITE_API void sqlite3_randomness(int N, void *pBuf){
- unsigned char *zBuf = pBuf;
-#if SQLITE_THREADSAFE
- sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_PRNG);
-#endif
- sqlite3_mutex_enter(mutex);
- while( N-- ){
- *(zBuf++) = randomByte();
- }
- sqlite3_mutex_leave(mutex);
-}
-
-#ifndef SQLITE_OMIT_BUILTIN_TEST
-/*
-** For testing purposes, we sometimes want to preserve the state of
-** PRNG and restore the PRNG to its saved state at a later time, or
-** to reset the PRNG to its initial state. These routines accomplish
-** those tasks.
-**
-** The sqlite3_test_control() interface calls these routines to
-** control the PRNG.
-*/
-static SQLITE_WSD struct sqlite3PrngType sqlite3SavedPrng;
-SQLITE_PRIVATE void sqlite3PrngSaveState(void){
- memcpy(
- &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng),
- &GLOBAL(struct sqlite3PrngType, sqlite3Prng),
- sizeof(sqlite3Prng)
- );
-}
-SQLITE_PRIVATE void sqlite3PrngRestoreState(void){
- memcpy(
- &GLOBAL(struct sqlite3PrngType, sqlite3Prng),
- &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng),
- sizeof(sqlite3Prng)
- );
-}
-SQLITE_PRIVATE void sqlite3PrngResetState(void){
- GLOBAL(struct sqlite3PrngType, sqlite3Prng).isInit = 0;
-}
-#endif /* SQLITE_OMIT_BUILTIN_TEST */
-
-/************** End of random.c **********************************************/
-/************** Begin file utf.c *********************************************/
-/*
-** 2004 April 13
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains routines used to translate between UTF-8,
-** UTF-16, UTF-16BE, and UTF-16LE.
-**
-** Notes on UTF-8:
-**
-** Byte-0 Byte-1 Byte-2 Byte-3 Value
-** 0xxxxxxx 00000000 00000000 0xxxxxxx
-** 110yyyyy 10xxxxxx 00000000 00000yyy yyxxxxxx
-** 1110zzzz 10yyyyyy 10xxxxxx 00000000 zzzzyyyy yyxxxxxx
-** 11110uuu 10uuzzzz 10yyyyyy 10xxxxxx 000uuuuu zzzzyyyy yyxxxxxx
-**
-**
-** Notes on UTF-16: (with wwww+1==uuuuu)
-**
-** Word-0 Word-1 Value
-** 110110ww wwzzzzyy 110111yy yyxxxxxx 000uuuuu zzzzyyyy yyxxxxxx
-** zzzzyyyy yyxxxxxx 00000000 zzzzyyyy yyxxxxxx
-**
-**
-** BOM or Byte Order Mark:
-** 0xff 0xfe little-endian utf-16 follows
-** 0xfe 0xff big-endian utf-16 follows
-**
-*/
-/* #include <assert.h> */
-
-#ifndef SQLITE_AMALGAMATION
-/*
-** The following constant value is used by the SQLITE_BIGENDIAN and
-** SQLITE_LITTLEENDIAN macros.
-*/
-SQLITE_PRIVATE const int sqlite3one = 1;
-#endif /* SQLITE_AMALGAMATION */
-
-/*
-** This lookup table is used to help decode the first byte of
-** a multi-byte UTF8 character.
-*/
-static const unsigned char sqlite3Utf8Trans1[] = {
- 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
- 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
- 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
- 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
- 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
- 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
- 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
- 0x00, 0x01, 0x02, 0x03, 0x00, 0x01, 0x00, 0x00,
-};
-
-
-#define WRITE_UTF8(zOut, c) { \
- if( c<0x00080 ){ \
- *zOut++ = (u8)(c&0xFF); \
- } \
- else if( c<0x00800 ){ \
- *zOut++ = 0xC0 + (u8)((c>>6)&0x1F); \
- *zOut++ = 0x80 + (u8)(c & 0x3F); \
- } \
- else if( c<0x10000 ){ \
- *zOut++ = 0xE0 + (u8)((c>>12)&0x0F); \
- *zOut++ = 0x80 + (u8)((c>>6) & 0x3F); \
- *zOut++ = 0x80 + (u8)(c & 0x3F); \
- }else{ \
- *zOut++ = 0xF0 + (u8)((c>>18) & 0x07); \
- *zOut++ = 0x80 + (u8)((c>>12) & 0x3F); \
- *zOut++ = 0x80 + (u8)((c>>6) & 0x3F); \
- *zOut++ = 0x80 + (u8)(c & 0x3F); \
- } \
-}
-
-#define WRITE_UTF16LE(zOut, c) { \
- if( c<=0xFFFF ){ \
- *zOut++ = (u8)(c&0x00FF); \
- *zOut++ = (u8)((c>>8)&0x00FF); \
- }else{ \
- *zOut++ = (u8)(((c>>10)&0x003F) + (((c-0x10000)>>10)&0x00C0)); \
- *zOut++ = (u8)(0x00D8 + (((c-0x10000)>>18)&0x03)); \
- *zOut++ = (u8)(c&0x00FF); \
- *zOut++ = (u8)(0x00DC + ((c>>8)&0x03)); \
- } \
-}
-
-#define WRITE_UTF16BE(zOut, c) { \
- if( c<=0xFFFF ){ \
- *zOut++ = (u8)((c>>8)&0x00FF); \
- *zOut++ = (u8)(c&0x00FF); \
- }else{ \
- *zOut++ = (u8)(0x00D8 + (((c-0x10000)>>18)&0x03)); \
- *zOut++ = (u8)(((c>>10)&0x003F) + (((c-0x10000)>>10)&0x00C0)); \
- *zOut++ = (u8)(0x00DC + ((c>>8)&0x03)); \
- *zOut++ = (u8)(c&0x00FF); \
- } \
-}
-
-#define READ_UTF16LE(zIn, TERM, c){ \
- c = (*zIn++); \
- c += ((*zIn++)<<8); \
- if( c>=0xD800 && c<0xE000 && TERM ){ \
- int c2 = (*zIn++); \
- c2 += ((*zIn++)<<8); \
- c = (c2&0x03FF) + ((c&0x003F)<<10) + (((c&0x03C0)+0x0040)<<10); \
- } \
-}
-
-#define READ_UTF16BE(zIn, TERM, c){ \
- c = ((*zIn++)<<8); \
- c += (*zIn++); \
- if( c>=0xD800 && c<0xE000 && TERM ){ \
- int c2 = ((*zIn++)<<8); \
- c2 += (*zIn++); \
- c = (c2&0x03FF) + ((c&0x003F)<<10) + (((c&0x03C0)+0x0040)<<10); \
- } \
-}
-
-/*
-** Translate a single UTF-8 character. Return the unicode value.
-**
-** During translation, assume that the byte that zTerm points
-** is a 0x00.
-**
-** Write a pointer to the next unread byte back into *pzNext.
-**
-** Notes On Invalid UTF-8:
-**
-** * This routine never allows a 7-bit character (0x00 through 0x7f) to
-** be encoded as a multi-byte character. Any multi-byte character that
-** attempts to encode a value between 0x00 and 0x7f is rendered as 0xfffd.
-**
-** * This routine never allows a UTF16 surrogate value to be encoded.
-** If a multi-byte character attempts to encode a value between
-** 0xd800 and 0xe000 then it is rendered as 0xfffd.
-**
-** * Bytes in the range of 0x80 through 0xbf which occur as the first
-** byte of a character are interpreted as single-byte characters
-** and rendered as themselves even though they are technically
-** invalid characters.
-**
-** * This routine accepts an infinite number of different UTF8 encodings
-** for unicode values 0x80 and greater. It do not change over-length
-** encodings to 0xfffd as some systems recommend.
-*/
-#define READ_UTF8(zIn, zTerm, c) \
- c = *(zIn++); \
- if( c>=0xc0 ){ \
- c = sqlite3Utf8Trans1[c-0xc0]; \
- while( zIn!=zTerm && (*zIn & 0xc0)==0x80 ){ \
- c = (c<<6) + (0x3f & *(zIn++)); \
- } \
- if( c<0x80 \
- || (c&0xFFFFF800)==0xD800 \
- || (c&0xFFFFFFFE)==0xFFFE ){ c = 0xFFFD; } \
- }
-SQLITE_PRIVATE u32 sqlite3Utf8Read(
- const unsigned char **pz /* Pointer to string from which to read char */
-){
- unsigned int c;
-
- /* Same as READ_UTF8() above but without the zTerm parameter.
- ** For this routine, we assume the UTF8 string is always zero-terminated.
- */
- c = *((*pz)++);
- if( c>=0xc0 ){
- c = sqlite3Utf8Trans1[c-0xc0];
- while( (*(*pz) & 0xc0)==0x80 ){
- c = (c<<6) + (0x3f & *((*pz)++));
- }
- if( c<0x80
- || (c&0xFFFFF800)==0xD800
- || (c&0xFFFFFFFE)==0xFFFE ){ c = 0xFFFD; }
- }
- return c;
-}
-
-
-
-
-/*
-** If the TRANSLATE_TRACE macro is defined, the value of each Mem is
-** printed on stderr on the way into and out of sqlite3VdbeMemTranslate().
-*/
-/* #define TRANSLATE_TRACE 1 */
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** This routine transforms the internal text encoding used by pMem to
-** desiredEnc. It is an error if the string is already of the desired
-** encoding, or if *pMem does not contain a string value.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemTranslate(Mem *pMem, u8 desiredEnc){
- int len; /* Maximum length of output string in bytes */
- unsigned char *zOut; /* Output buffer */
- unsigned char *zIn; /* Input iterator */
- unsigned char *zTerm; /* End of input */
- unsigned char *z; /* Output iterator */
- unsigned int c;
-
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( pMem->flags&MEM_Str );
- assert( pMem->enc!=desiredEnc );
- assert( pMem->enc!=0 );
- assert( pMem->n>=0 );
-
-#if defined(TRANSLATE_TRACE) && defined(SQLITE_DEBUG)
- {
- char zBuf[100];
- sqlite3VdbeMemPrettyPrint(pMem, zBuf);
- fprintf(stderr, "INPUT: %s\n", zBuf);
- }
-#endif
-
- /* If the translation is between UTF-16 little and big endian, then
- ** all that is required is to swap the byte order. This case is handled
- ** differently from the others.
- */
- if( pMem->enc!=SQLITE_UTF8 && desiredEnc!=SQLITE_UTF8 ){
- u8 temp;
- int rc;
- rc = sqlite3VdbeMemMakeWriteable(pMem);
- if( rc!=SQLITE_OK ){
- assert( rc==SQLITE_NOMEM );
- return SQLITE_NOMEM;
- }
- zIn = (u8*)pMem->z;
- zTerm = &zIn[pMem->n&~1];
- while( zIn<zTerm ){
- temp = *zIn;
- *zIn = *(zIn+1);
- zIn++;
- *zIn++ = temp;
- }
- pMem->enc = desiredEnc;
- goto translate_out;
- }
-
- /* Set len to the maximum number of bytes required in the output buffer. */
- if( desiredEnc==SQLITE_UTF8 ){
- /* When converting from UTF-16, the maximum growth results from
- ** translating a 2-byte character to a 4-byte UTF-8 character.
- ** A single byte is required for the output string
- ** nul-terminator.
- */
- pMem->n &= ~1;
- len = pMem->n * 2 + 1;
- }else{
- /* When converting from UTF-8 to UTF-16 the maximum growth is caused
- ** when a 1-byte UTF-8 character is translated into a 2-byte UTF-16
- ** character. Two bytes are required in the output buffer for the
- ** nul-terminator.
- */
- len = pMem->n * 2 + 2;
- }
-
- /* Set zIn to point at the start of the input buffer and zTerm to point 1
- ** byte past the end.
- **
- ** Variable zOut is set to point at the output buffer, space obtained
- ** from sqlite3_malloc().
- */
- zIn = (u8*)pMem->z;
- zTerm = &zIn[pMem->n];
- zOut = sqlite3DbMallocRaw(pMem->db, len);
- if( !zOut ){
- return SQLITE_NOMEM;
- }
- z = zOut;
-
- if( pMem->enc==SQLITE_UTF8 ){
- if( desiredEnc==SQLITE_UTF16LE ){
- /* UTF-8 -> UTF-16 Little-endian */
- while( zIn<zTerm ){
- READ_UTF8(zIn, zTerm, c);
- WRITE_UTF16LE(z, c);
- }
- }else{
- assert( desiredEnc==SQLITE_UTF16BE );
- /* UTF-8 -> UTF-16 Big-endian */
- while( zIn<zTerm ){
- READ_UTF8(zIn, zTerm, c);
- WRITE_UTF16BE(z, c);
- }
- }
- pMem->n = (int)(z - zOut);
- *z++ = 0;
- }else{
- assert( desiredEnc==SQLITE_UTF8 );
- if( pMem->enc==SQLITE_UTF16LE ){
- /* UTF-16 Little-endian -> UTF-8 */
- while( zIn<zTerm ){
- READ_UTF16LE(zIn, zIn<zTerm, c);
- WRITE_UTF8(z, c);
- }
- }else{
- /* UTF-16 Big-endian -> UTF-8 */
- while( zIn<zTerm ){
- READ_UTF16BE(zIn, zIn<zTerm, c);
- WRITE_UTF8(z, c);
- }
- }
- pMem->n = (int)(z - zOut);
- }
- *z = 0;
- assert( (pMem->n+(desiredEnc==SQLITE_UTF8?1:2))<=len );
-
- sqlite3VdbeMemRelease(pMem);
- pMem->flags &= ~(MEM_Static|MEM_Dyn|MEM_Ephem);
- pMem->enc = desiredEnc;
- pMem->flags |= (MEM_Term|MEM_Dyn);
- pMem->z = (char*)zOut;
- pMem->zMalloc = pMem->z;
-
-translate_out:
-#if defined(TRANSLATE_TRACE) && defined(SQLITE_DEBUG)
- {
- char zBuf[100];
- sqlite3VdbeMemPrettyPrint(pMem, zBuf);
- fprintf(stderr, "OUTPUT: %s\n", zBuf);
- }
-#endif
- return SQLITE_OK;
-}
-
-/*
-** This routine checks for a byte-order mark at the beginning of the
-** UTF-16 string stored in *pMem. If one is present, it is removed and
-** the encoding of the Mem adjusted. This routine does not do any
-** byte-swapping, it just sets Mem.enc appropriately.
-**
-** The allocation (static, dynamic etc.) and encoding of the Mem may be
-** changed by this function.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemHandleBom(Mem *pMem){
- int rc = SQLITE_OK;
- u8 bom = 0;
-
- assert( pMem->n>=0 );
- if( pMem->n>1 ){
- u8 b1 = *(u8 *)pMem->z;
- u8 b2 = *(((u8 *)pMem->z) + 1);
- if( b1==0xFE && b2==0xFF ){
- bom = SQLITE_UTF16BE;
- }
- if( b1==0xFF && b2==0xFE ){
- bom = SQLITE_UTF16LE;
- }
- }
-
- if( bom ){
- rc = sqlite3VdbeMemMakeWriteable(pMem);
- if( rc==SQLITE_OK ){
- pMem->n -= 2;
- memmove(pMem->z, &pMem->z[2], pMem->n);
- pMem->z[pMem->n] = '\0';
- pMem->z[pMem->n+1] = '\0';
- pMem->flags |= MEM_Term;
- pMem->enc = bom;
- }
- }
- return rc;
-}
-#endif /* SQLITE_OMIT_UTF16 */
-
-/*
-** pZ is a UTF-8 encoded unicode string. If nByte is less than zero,
-** return the number of unicode characters in pZ up to (but not including)
-** the first 0x00 byte. If nByte is not less than zero, return the
-** number of unicode characters in the first nByte of pZ (or up to
-** the first 0x00, whichever comes first).
-*/
-SQLITE_PRIVATE int sqlite3Utf8CharLen(const char *zIn, int nByte){
- int r = 0;
- const u8 *z = (const u8*)zIn;
- const u8 *zTerm;
- if( nByte>=0 ){
- zTerm = &z[nByte];
- }else{
- zTerm = (const u8*)(-1);
- }
- assert( z<=zTerm );
- while( *z!=0 && z<zTerm ){
- SQLITE_SKIP_UTF8(z);
- r++;
- }
- return r;
-}
-
-/* This test function is not currently used by the automated test-suite.
-** Hence it is only available in debug builds.
-*/
-#if defined(SQLITE_TEST) && defined(SQLITE_DEBUG)
-/*
-** Translate UTF-8 to UTF-8.
-**
-** This has the effect of making sure that the string is well-formed
-** UTF-8. Miscoded characters are removed.
-**
-** The translation is done in-place and aborted if the output
-** overruns the input.
-*/
-SQLITE_PRIVATE int sqlite3Utf8To8(unsigned char *zIn){
- unsigned char *zOut = zIn;
- unsigned char *zStart = zIn;
- u32 c;
-
- while( zIn[0] && zOut<=zIn ){
- c = sqlite3Utf8Read((const u8**)&zIn);
- if( c!=0xfffd ){
- WRITE_UTF8(zOut, c);
- }
- }
- *zOut = 0;
- return (int)(zOut - zStart);
-}
-#endif
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** Convert a UTF-16 string in the native encoding into a UTF-8 string.
-** Memory to hold the UTF-8 string is obtained from sqlite3_malloc and must
-** be freed by the calling function.
-**
-** NULL is returned if there is an allocation error.
-*/
-SQLITE_PRIVATE char *sqlite3Utf16to8(sqlite3 *db, const void *z, int nByte, u8 enc){
- Mem m;
- memset(&m, 0, sizeof(m));
- m.db = db;
- sqlite3VdbeMemSetStr(&m, z, nByte, enc, SQLITE_STATIC);
- sqlite3VdbeChangeEncoding(&m, SQLITE_UTF8);
- if( db->mallocFailed ){
- sqlite3VdbeMemRelease(&m);
- m.z = 0;
- }
- assert( (m.flags & MEM_Term)!=0 || db->mallocFailed );
- assert( (m.flags & MEM_Str)!=0 || db->mallocFailed );
- assert( (m.flags & MEM_Dyn)!=0 || db->mallocFailed );
- assert( m.z || db->mallocFailed );
- return m.z;
-}
-
-/*
-** Convert a UTF-8 string to the UTF-16 encoding specified by parameter
-** enc. A pointer to the new string is returned, and the value of *pnOut
-** is set to the length of the returned string in bytes. The call should
-** arrange to call sqlite3DbFree() on the returned pointer when it is
-** no longer required.
-**
-** If a malloc failure occurs, NULL is returned and the db.mallocFailed
-** flag set.
-*/
-#ifdef SQLITE_ENABLE_STAT3
-SQLITE_PRIVATE char *sqlite3Utf8to16(sqlite3 *db, u8 enc, char *z, int n, int *pnOut){
- Mem m;
- memset(&m, 0, sizeof(m));
- m.db = db;
- sqlite3VdbeMemSetStr(&m, z, n, SQLITE_UTF8, SQLITE_STATIC);
- if( sqlite3VdbeMemTranslate(&m, enc) ){
- assert( db->mallocFailed );
- return 0;
- }
- assert( m.z==m.zMalloc );
- *pnOut = m.n;
- return m.z;
-}
-#endif
-
-/*
-** zIn is a UTF-16 encoded unicode string at least nChar characters long.
-** Return the number of bytes in the first nChar unicode characters
-** in pZ. nChar must be non-negative.
-*/
-SQLITE_PRIVATE int sqlite3Utf16ByteLen(const void *zIn, int nChar){
- int c;
- unsigned char const *z = zIn;
- int n = 0;
-
- if( SQLITE_UTF16NATIVE==SQLITE_UTF16BE ){
- while( n<nChar ){
- READ_UTF16BE(z, 1, c);
- n++;
- }
- }else{
- while( n<nChar ){
- READ_UTF16LE(z, 1, c);
- n++;
- }
- }
- return (int)(z-(unsigned char const *)zIn);
-}
-
-#if defined(SQLITE_TEST)
-/*
-** This routine is called from the TCL test function "translate_selftest".
-** It checks that the primitives for serializing and deserializing
-** characters in each encoding are inverses of each other.
-*/
-SQLITE_PRIVATE void sqlite3UtfSelfTest(void){
- unsigned int i, t;
- unsigned char zBuf[20];
- unsigned char *z;
- int n;
- unsigned int c;
-
- for(i=0; i<0x00110000; i++){
- z = zBuf;
- WRITE_UTF8(z, i);
- n = (int)(z-zBuf);
- assert( n>0 && n<=4 );
- z[0] = 0;
- z = zBuf;
- c = sqlite3Utf8Read((const u8**)&z);
- t = i;
- if( i>=0xD800 && i<=0xDFFF ) t = 0xFFFD;
- if( (i&0xFFFFFFFE)==0xFFFE ) t = 0xFFFD;
- assert( c==t );
- assert( (z-zBuf)==n );
- }
- for(i=0; i<0x00110000; i++){
- if( i>=0xD800 && i<0xE000 ) continue;
- z = zBuf;
- WRITE_UTF16LE(z, i);
- n = (int)(z-zBuf);
- assert( n>0 && n<=4 );
- z[0] = 0;
- z = zBuf;
- READ_UTF16LE(z, 1, c);
- assert( c==i );
- assert( (z-zBuf)==n );
- }
- for(i=0; i<0x00110000; i++){
- if( i>=0xD800 && i<0xE000 ) continue;
- z = zBuf;
- WRITE_UTF16BE(z, i);
- n = (int)(z-zBuf);
- assert( n>0 && n<=4 );
- z[0] = 0;
- z = zBuf;
- READ_UTF16BE(z, 1, c);
- assert( c==i );
- assert( (z-zBuf)==n );
- }
-}
-#endif /* SQLITE_TEST */
-#endif /* SQLITE_OMIT_UTF16 */
-
-/************** End of utf.c *************************************************/
-/************** Begin file util.c ********************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** Utility functions used throughout sqlite.
-**
-** This file contains functions for allocating memory, comparing
-** strings, and stuff like that.
-**
-*/
-/* #include <stdarg.h> */
-#ifdef SQLITE_HAVE_ISNAN
-# include <math.h>
-#endif
-
-/*
-** Routine needed to support the testcase() macro.
-*/
-#ifdef SQLITE_COVERAGE_TEST
-SQLITE_PRIVATE void sqlite3Coverage(int x){
- static unsigned dummy = 0;
- dummy += (unsigned)x;
-}
-#endif
-
-#ifndef SQLITE_OMIT_FLOATING_POINT
-/*
-** Return true if the floating point value is Not a Number (NaN).
-**
-** Use the math library isnan() function if compiled with SQLITE_HAVE_ISNAN.
-** Otherwise, we have our own implementation that works on most systems.
-*/
-SQLITE_PRIVATE int sqlite3IsNaN(double x){
- int rc; /* The value return */
-#if !defined(SQLITE_HAVE_ISNAN)
- /*
- ** Systems that support the isnan() library function should probably
- ** make use of it by compiling with -DSQLITE_HAVE_ISNAN. But we have
- ** found that many systems do not have a working isnan() function so
- ** this implementation is provided as an alternative.
- **
- ** This NaN test sometimes fails if compiled on GCC with -ffast-math.
- ** On the other hand, the use of -ffast-math comes with the following
- ** warning:
- **
- ** This option [-ffast-math] should never be turned on by any
- ** -O option since it can result in incorrect output for programs
- ** which depend on an exact implementation of IEEE or ISO
- ** rules/specifications for math functions.
- **
- ** Under MSVC, this NaN test may fail if compiled with a floating-
- ** point precision mode other than /fp:precise. From the MSDN
- ** documentation:
- **
- ** The compiler [with /fp:precise] will properly handle comparisons
- ** involving NaN. For example, x != x evaluates to true if x is NaN
- ** ...
- */
-#ifdef __FAST_MATH__
-# error SQLite will not work correctly with the -ffast-math option of GCC.
-#endif
- volatile double y = x;
- volatile double z = y;
- rc = (y!=z);
-#else /* if defined(SQLITE_HAVE_ISNAN) */
- rc = isnan(x);
-#endif /* SQLITE_HAVE_ISNAN */
- testcase( rc );
- return rc;
-}
-#endif /* SQLITE_OMIT_FLOATING_POINT */
-
-/*
-** Compute a string length that is limited to what can be stored in
-** lower 30 bits of a 32-bit signed integer.
-**
-** The value returned will never be negative. Nor will it ever be greater
-** than the actual length of the string. For very long strings (greater
-** than 1GiB) the value returned might be less than the true string length.
-*/
-SQLITE_PRIVATE int sqlite3Strlen30(const char *z){
- const char *z2 = z;
- if( z==0 ) return 0;
- while( *z2 ){ z2++; }
- return 0x3fffffff & (int)(z2 - z);
-}
-
-/*
-** Set the most recent error code and error string for the sqlite
-** handle "db". The error code is set to "err_code".
-**
-** If it is not NULL, string zFormat specifies the format of the
-** error string in the style of the printf functions: The following
-** format characters are allowed:
-**
-** %s Insert a string
-** %z A string that should be freed after use
-** %d Insert an integer
-** %T Insert a token
-** %S Insert the first element of a SrcList
-**
-** zFormat and any string tokens that follow it are assumed to be
-** encoded in UTF-8.
-**
-** To clear the most recent error for sqlite handle "db", sqlite3Error
-** should be called with err_code set to SQLITE_OK and zFormat set
-** to NULL.
-*/
-SQLITE_PRIVATE void sqlite3Error(sqlite3 *db, int err_code, const char *zFormat, ...){
- if( db && (db->pErr || (db->pErr = sqlite3ValueNew(db))!=0) ){
- db->errCode = err_code;
- if( zFormat ){
- char *z;
- va_list ap;
- va_start(ap, zFormat);
- z = sqlite3VMPrintf(db, zFormat, ap);
- va_end(ap);
- sqlite3ValueSetStr(db->pErr, -1, z, SQLITE_UTF8, SQLITE_DYNAMIC);
- }else{
- sqlite3ValueSetStr(db->pErr, 0, 0, SQLITE_UTF8, SQLITE_STATIC);
- }
- }
-}
-
-/*
-** Add an error message to pParse->zErrMsg and increment pParse->nErr.
-** The following formatting characters are allowed:
-**
-** %s Insert a string
-** %z A string that should be freed after use
-** %d Insert an integer
-** %T Insert a token
-** %S Insert the first element of a SrcList
-**
-** This function should be used to report any error that occurs whilst
-** compiling an SQL statement (i.e. within sqlite3_prepare()). The
-** last thing the sqlite3_prepare() function does is copy the error
-** stored by this function into the database handle using sqlite3Error().
-** Function sqlite3Error() should be used during statement execution
-** (sqlite3_step() etc.).
-*/
-SQLITE_PRIVATE void sqlite3ErrorMsg(Parse *pParse, const char *zFormat, ...){
- char *zMsg;
- va_list ap;
- sqlite3 *db = pParse->db;
- va_start(ap, zFormat);
- zMsg = sqlite3VMPrintf(db, zFormat, ap);
- va_end(ap);
- if( db->suppressErr ){
- sqlite3DbFree(db, zMsg);
- }else{
- pParse->nErr++;
- sqlite3DbFree(db, pParse->zErrMsg);
- pParse->zErrMsg = zMsg;
- pParse->rc = SQLITE_ERROR;
- }
-}
-
-/*
-** Convert an SQL-style quoted string into a normal string by removing
-** the quote characters. The conversion is done in-place. If the
-** input does not begin with a quote character, then this routine
-** is a no-op.
-**
-** The input string must be zero-terminated. A new zero-terminator
-** is added to the dequoted string.
-**
-** The return value is -1 if no dequoting occurs or the length of the
-** dequoted string, exclusive of the zero terminator, if dequoting does
-** occur.
-**
-** 2002-Feb-14: This routine is extended to remove MS-Access style
-** brackets from around identifers. For example: "[a-b-c]" becomes
-** "a-b-c".
-*/
-SQLITE_PRIVATE int sqlite3Dequote(char *z){
- char quote;
- int i, j;
- if( z==0 ) return -1;
- quote = z[0];
- switch( quote ){
- case '\'': break;
- case '"': break;
- case '`': break; /* For MySQL compatibility */
- case '[': quote = ']'; break; /* For MS SqlServer compatibility */
- default: return -1;
- }
- for(i=1, j=0; ALWAYS(z[i]); i++){
- if( z[i]==quote ){
- if( z[i+1]==quote ){
- z[j++] = quote;
- i++;
- }else{
- break;
- }
- }else{
- z[j++] = z[i];
- }
- }
- z[j] = 0;
- return j;
-}
-
-/* Convenient short-hand */
-#define UpperToLower sqlite3UpperToLower
-
-/*
-** Some systems have stricmp(). Others have strcasecmp(). Because
-** there is no consistency, we will define our own.
-**
-** IMPLEMENTATION-OF: R-30243-02494 The sqlite3_stricmp() and
-** sqlite3_strnicmp() APIs allow applications and extensions to compare
-** the contents of two buffers containing UTF-8 strings in a
-** case-independent fashion, using the same definition of "case
-** independence" that SQLite uses internally when comparing identifiers.
-*/
-SQLITE_API int sqlite3_stricmp(const char *zLeft, const char *zRight){
- register unsigned char *a, *b;
- a = (unsigned char *)zLeft;
- b = (unsigned char *)zRight;
- while( *a!=0 && UpperToLower[*a]==UpperToLower[*b]){ a++; b++; }
- return UpperToLower[*a] - UpperToLower[*b];
-}
-SQLITE_API int sqlite3_strnicmp(const char *zLeft, const char *zRight, int N){
- register unsigned char *a, *b;
- a = (unsigned char *)zLeft;
- b = (unsigned char *)zRight;
- while( N-- > 0 && *a!=0 && UpperToLower[*a]==UpperToLower[*b]){ a++; b++; }
- return N<0 ? 0 : UpperToLower[*a] - UpperToLower[*b];
-}
-
-/*
-** The string z[] is an text representation of a real number.
-** Convert this string to a double and write it into *pResult.
-**
-** The string z[] is length bytes in length (bytes, not characters) and
-** uses the encoding enc. The string is not necessarily zero-terminated.
-**
-** Return TRUE if the result is a valid real number (or integer) and FALSE
-** if the string is empty or contains extraneous text. Valid numbers
-** are in one of these formats:
-**
-** [+-]digits[E[+-]digits]
-** [+-]digits.[digits][E[+-]digits]
-** [+-].digits[E[+-]digits]
-**
-** Leading and trailing whitespace is ignored for the purpose of determining
-** validity.
-**
-** If some prefix of the input string is a valid number, this routine
-** returns FALSE but it still converts the prefix and writes the result
-** into *pResult.
-*/
-SQLITE_PRIVATE int sqlite3AtoF(const char *z, double *pResult, int length, u8 enc){
-#ifndef SQLITE_OMIT_FLOATING_POINT
- int incr;
- const char *zEnd = z + length;
- /* sign * significand * (10 ^ (esign * exponent)) */
- int sign = 1; /* sign of significand */
- i64 s = 0; /* significand */
- int d = 0; /* adjust exponent for shifting decimal point */
- int esign = 1; /* sign of exponent */
- int e = 0; /* exponent */
- int eValid = 1; /* True exponent is either not used or is well-formed */
- double result;
- int nDigits = 0;
- int nonNum = 0;
-
- assert( enc==SQLITE_UTF8 || enc==SQLITE_UTF16LE || enc==SQLITE_UTF16BE );
- *pResult = 0.0; /* Default return value, in case of an error */
-
- if( enc==SQLITE_UTF8 ){
- incr = 1;
- }else{
- int i;
- incr = 2;
- assert( SQLITE_UTF16LE==2 && SQLITE_UTF16BE==3 );
- for(i=3-enc; i<length && z[i]==0; i+=2){}
- nonNum = i<length;
- zEnd = z+i+enc-3;
- z += (enc&1);
- }
-
- /* skip leading spaces */
- while( z<zEnd && sqlite3Isspace(*z) ) z+=incr;
- if( z>=zEnd ) return 0;
-
- /* get sign of significand */
- if( *z=='-' ){
- sign = -1;
- z+=incr;
- }else if( *z=='+' ){
- z+=incr;
- }
-
- /* skip leading zeroes */
- while( z<zEnd && z[0]=='0' ) z+=incr, nDigits++;
-
- /* copy max significant digits to significand */
- while( z<zEnd && sqlite3Isdigit(*z) && s<((LARGEST_INT64-9)/10) ){
- s = s*10 + (*z - '0');
- z+=incr, nDigits++;
- }
-
- /* skip non-significant significand digits
- ** (increase exponent by d to shift decimal left) */
- while( z<zEnd && sqlite3Isdigit(*z) ) z+=incr, nDigits++, d++;
- if( z>=zEnd ) goto do_atof_calc;
-
- /* if decimal point is present */
- if( *z=='.' ){
- z+=incr;
- /* copy digits from after decimal to significand
- ** (decrease exponent by d to shift decimal right) */
- while( z<zEnd && sqlite3Isdigit(*z) && s<((LARGEST_INT64-9)/10) ){
- s = s*10 + (*z - '0');
- z+=incr, nDigits++, d--;
- }
- /* skip non-significant digits */
- while( z<zEnd && sqlite3Isdigit(*z) ) z+=incr, nDigits++;
- }
- if( z>=zEnd ) goto do_atof_calc;
-
- /* if exponent is present */
- if( *z=='e' || *z=='E' ){
- z+=incr;
- eValid = 0;
- if( z>=zEnd ) goto do_atof_calc;
- /* get sign of exponent */
- if( *z=='-' ){
- esign = -1;
- z+=incr;
- }else if( *z=='+' ){
- z+=incr;
- }
- /* copy digits to exponent */
- while( z<zEnd && sqlite3Isdigit(*z) ){
- e = e<10000 ? (e*10 + (*z - '0')) : 10000;
- z+=incr;
- eValid = 1;
- }
- }
-
- /* skip trailing spaces */
- if( nDigits && eValid ){
- while( z<zEnd && sqlite3Isspace(*z) ) z+=incr;
- }
-
-do_atof_calc:
- /* adjust exponent by d, and update sign */
- e = (e*esign) + d;
- if( e<0 ) {
- esign = -1;
- e *= -1;
- } else {
- esign = 1;
- }
-
- /* if 0 significand */
- if( !s ) {
- /* In the IEEE 754 standard, zero is signed.
- ** Add the sign if we've seen at least one digit */
- result = (sign<0 && nDigits) ? -(double)0 : (double)0;
- } else {
- /* attempt to reduce exponent */
- if( esign>0 ){
- while( s<(LARGEST_INT64/10) && e>0 ) e--,s*=10;
- }else{
- while( !(s%10) && e>0 ) e--,s/=10;
- }
-
- /* adjust the sign of significand */
- s = sign<0 ? -s : s;
-
- /* if exponent, scale significand as appropriate
- ** and store in result. */
- if( e ){
- LONGDOUBLE_TYPE scale = 1.0;
- /* attempt to handle extremely small/large numbers better */
- if( e>307 && e<342 ){
- while( e%308 ) { scale *= 1.0e+1; e -= 1; }
- if( esign<0 ){
- result = s / scale;
- result /= 1.0e+308;
- }else{
- result = s * scale;
- result *= 1.0e+308;
- }
- }else if( e>=342 ){
- if( esign<0 ){
- result = 0.0*s;
- }else{
- result = 1e308*1e308*s; /* Infinity */
- }
- }else{
- /* 1.0e+22 is the largest power of 10 than can be
- ** represented exactly. */
- while( e%22 ) { scale *= 1.0e+1; e -= 1; }
- while( e>0 ) { scale *= 1.0e+22; e -= 22; }
- if( esign<0 ){
- result = s / scale;
- }else{
- result = s * scale;
- }
- }
- } else {
- result = (double)s;
- }
- }
-
- /* store the result */
- *pResult = result;
-
- /* return true if number and no extra non-whitespace chracters after */
- return z>=zEnd && nDigits>0 && eValid && nonNum==0;
-#else
- return !sqlite3Atoi64(z, pResult, length, enc);
-#endif /* SQLITE_OMIT_FLOATING_POINT */
-}
-
-/*
-** Compare the 19-character string zNum against the text representation
-** value 2^63: 9223372036854775808. Return negative, zero, or positive
-** if zNum is less than, equal to, or greater than the string.
-** Note that zNum must contain exactly 19 characters.
-**
-** Unlike memcmp() this routine is guaranteed to return the difference
-** in the values of the last digit if the only difference is in the
-** last digit. So, for example,
-**
-** compare2pow63("9223372036854775800", 1)
-**
-** will return -8.
-*/
-static int compare2pow63(const char *zNum, int incr){
- int c = 0;
- int i;
- /* 012345678901234567 */
- const char *pow63 = "922337203685477580";
- for(i=0; c==0 && i<18; i++){
- c = (zNum[i*incr]-pow63[i])*10;
- }
- if( c==0 ){
- c = zNum[18*incr] - '8';
- testcase( c==(-1) );
- testcase( c==0 );
- testcase( c==(+1) );
- }
- return c;
-}
-
-
-/*
-** Convert zNum to a 64-bit signed integer.
-**
-** If the zNum value is representable as a 64-bit twos-complement
-** integer, then write that value into *pNum and return 0.
-**
-** If zNum is exactly 9223372036854665808, return 2. This special
-** case is broken out because while 9223372036854665808 cannot be a
-** signed 64-bit integer, its negative -9223372036854665808 can be.
-**
-** If zNum is too big for a 64-bit integer and is not
-** 9223372036854665808 or if zNum contains any non-numeric text,
-** then return 1.
-**
-** length is the number of bytes in the string (bytes, not characters).
-** The string is not necessarily zero-terminated. The encoding is
-** given by enc.
-*/
-SQLITE_PRIVATE int sqlite3Atoi64(const char *zNum, i64 *pNum, int length, u8 enc){
- int incr;
- u64 u = 0;
- int neg = 0; /* assume positive */
- int i;
- int c = 0;
- int nonNum = 0;
- const char *zStart;
- const char *zEnd = zNum + length;
- assert( enc==SQLITE_UTF8 || enc==SQLITE_UTF16LE || enc==SQLITE_UTF16BE );
- if( enc==SQLITE_UTF8 ){
- incr = 1;
- }else{
- incr = 2;
- assert( SQLITE_UTF16LE==2 && SQLITE_UTF16BE==3 );
- for(i=3-enc; i<length && zNum[i]==0; i+=2){}
- nonNum = i<length;
- zEnd = zNum+i+enc-3;
- zNum += (enc&1);
- }
- while( zNum<zEnd && sqlite3Isspace(*zNum) ) zNum+=incr;
- if( zNum<zEnd ){
- if( *zNum=='-' ){
- neg = 1;
- zNum+=incr;
- }else if( *zNum=='+' ){
- zNum+=incr;
- }
- }
- zStart = zNum;
- while( zNum<zEnd && zNum[0]=='0' ){ zNum+=incr; } /* Skip leading zeros. */
- for(i=0; &zNum[i]<zEnd && (c=zNum[i])>='0' && c<='9'; i+=incr){
- u = u*10 + c - '0';
- }
- if( u>LARGEST_INT64 ){
- *pNum = SMALLEST_INT64;
- }else if( neg ){
- *pNum = -(i64)u;
- }else{
- *pNum = (i64)u;
- }
- testcase( i==18 );
- testcase( i==19 );
- testcase( i==20 );
- if( (c!=0 && &zNum[i]<zEnd) || (i==0 && zStart==zNum) || i>19*incr || nonNum ){
- /* zNum is empty or contains non-numeric text or is longer
- ** than 19 digits (thus guaranteeing that it is too large) */
- return 1;
- }else if( i<19*incr ){
- /* Less than 19 digits, so we know that it fits in 64 bits */
- assert( u<=LARGEST_INT64 );
- return 0;
- }else{
- /* zNum is a 19-digit numbers. Compare it against 9223372036854775808. */
- c = compare2pow63(zNum, incr);
- if( c<0 ){
- /* zNum is less than 9223372036854775808 so it fits */
- assert( u<=LARGEST_INT64 );
- return 0;
- }else if( c>0 ){
- /* zNum is greater than 9223372036854775808 so it overflows */
- return 1;
- }else{
- /* zNum is exactly 9223372036854775808. Fits if negative. The
- ** special case 2 overflow if positive */
- assert( u-1==LARGEST_INT64 );
- assert( (*pNum)==SMALLEST_INT64 );
- return neg ? 0 : 2;
- }
- }
-}
-
-/*
-** If zNum represents an integer that will fit in 32-bits, then set
-** *pValue to that integer and return true. Otherwise return false.
-**
-** Any non-numeric characters that following zNum are ignored.
-** This is different from sqlite3Atoi64() which requires the
-** input number to be zero-terminated.
-*/
-SQLITE_PRIVATE int sqlite3GetInt32(const char *zNum, int *pValue){
- sqlite_int64 v = 0;
- int i, c;
- int neg = 0;
- if( zNum[0]=='-' ){
- neg = 1;
- zNum++;
- }else if( zNum[0]=='+' ){
- zNum++;
- }
- while( zNum[0]=='0' ) zNum++;
- for(i=0; i<11 && (c = zNum[i] - '0')>=0 && c<=9; i++){
- v = v*10 + c;
- }
-
- /* The longest decimal representation of a 32 bit integer is 10 digits:
- **
- ** 1234567890
- ** 2^31 -> 2147483648
- */
- testcase( i==10 );
- if( i>10 ){
- return 0;
- }
- testcase( v-neg==2147483647 );
- if( v-neg>2147483647 ){
- return 0;
- }
- if( neg ){
- v = -v;
- }
- *pValue = (int)v;
- return 1;
-}
-
-/*
-** Return a 32-bit integer value extracted from a string. If the
-** string is not an integer, just return 0.
-*/
-SQLITE_PRIVATE int sqlite3Atoi(const char *z){
- int x = 0;
- if( z ) sqlite3GetInt32(z, &x);
- return x;
-}
-
-/*
-** The variable-length integer encoding is as follows:
-**
-** KEY:
-** A = 0xxxxxxx 7 bits of data and one flag bit
-** B = 1xxxxxxx 7 bits of data and one flag bit
-** C = xxxxxxxx 8 bits of data
-**
-** 7 bits - A
-** 14 bits - BA
-** 21 bits - BBA
-** 28 bits - BBBA
-** 35 bits - BBBBA
-** 42 bits - BBBBBA
-** 49 bits - BBBBBBA
-** 56 bits - BBBBBBBA
-** 64 bits - BBBBBBBBC
-*/
-
-/*
-** Write a 64-bit variable-length integer to memory starting at p[0].
-** The length of data write will be between 1 and 9 bytes. The number
-** of bytes written is returned.
-**
-** A variable-length integer consists of the lower 7 bits of each byte
-** for all bytes that have the 8th bit set and one byte with the 8th
-** bit clear. Except, if we get to the 9th byte, it stores the full
-** 8 bits and is the last byte.
-*/
-SQLITE_PRIVATE int sqlite3PutVarint(unsigned char *p, u64 v){
- int i, j, n;
- u8 buf[10];
- if( v & (((u64)0xff000000)<<32) ){
- p[8] = (u8)v;
- v >>= 8;
- for(i=7; i>=0; i--){
- p[i] = (u8)((v & 0x7f) | 0x80);
- v >>= 7;
- }
- return 9;
- }
- n = 0;
- do{
- buf[n++] = (u8)((v & 0x7f) | 0x80);
- v >>= 7;
- }while( v!=0 );
- buf[0] &= 0x7f;
- assert( n<=9 );
- for(i=0, j=n-1; j>=0; j--, i++){
- p[i] = buf[j];
- }
- return n;
-}
-
-/*
-** This routine is a faster version of sqlite3PutVarint() that only
-** works for 32-bit positive integers and which is optimized for
-** the common case of small integers. A MACRO version, putVarint32,
-** is provided which inlines the single-byte case. All code should use
-** the MACRO version as this function assumes the single-byte case has
-** already been handled.
-*/
-SQLITE_PRIVATE int sqlite3PutVarint32(unsigned char *p, u32 v){
-#ifndef putVarint32
- if( (v & ~0x7f)==0 ){
- p[0] = v;
- return 1;
- }
-#endif
- if( (v & ~0x3fff)==0 ){
- p[0] = (u8)((v>>7) | 0x80);
- p[1] = (u8)(v & 0x7f);
- return 2;
- }
- return sqlite3PutVarint(p, v);
-}
-
-/*
-** Bitmasks used by sqlite3GetVarint(). These precomputed constants
-** are defined here rather than simply putting the constant expressions
-** inline in order to work around bugs in the RVT compiler.
-**
-** SLOT_2_0 A mask for (0x7f<<14) | 0x7f
-**
-** SLOT_4_2_0 A mask for (0x7f<<28) | SLOT_2_0
-*/
-#define SLOT_2_0 0x001fc07f
-#define SLOT_4_2_0 0xf01fc07f
-
-
-/*
-** Read a 64-bit variable-length integer from memory starting at p[0].
-** Return the number of bytes read. The value is stored in *v.
-*/
-SQLITE_PRIVATE u8 sqlite3GetVarint(const unsigned char *p, u64 *v){
- u32 a,b,s;
-
- a = *p;
- /* a: p0 (unmasked) */
- if (!(a&0x80))
- {
- *v = a;
- return 1;
- }
-
- p++;
- b = *p;
- /* b: p1 (unmasked) */
- if (!(b&0x80))
- {
- a &= 0x7f;
- a = a<<7;
- a |= b;
- *v = a;
- return 2;
- }
-
- /* Verify that constants are precomputed correctly */
- assert( SLOT_2_0 == ((0x7f<<14) | (0x7f)) );
- assert( SLOT_4_2_0 == ((0xfU<<28) | (0x7f<<14) | (0x7f)) );
-
- p++;
- a = a<<14;
- a |= *p;
- /* a: p0<<14 | p2 (unmasked) */
- if (!(a&0x80))
- {
- a &= SLOT_2_0;
- b &= 0x7f;
- b = b<<7;
- a |= b;
- *v = a;
- return 3;
- }
-
- /* CSE1 from below */
- a &= SLOT_2_0;
- p++;
- b = b<<14;
- b |= *p;
- /* b: p1<<14 | p3 (unmasked) */
- if (!(b&0x80))
- {
- b &= SLOT_2_0;
- /* moved CSE1 up */
- /* a &= (0x7f<<14)|(0x7f); */
- a = a<<7;
- a |= b;
- *v = a;
- return 4;
- }
-
- /* a: p0<<14 | p2 (masked) */
- /* b: p1<<14 | p3 (unmasked) */
- /* 1:save off p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
- /* moved CSE1 up */
- /* a &= (0x7f<<14)|(0x7f); */
- b &= SLOT_2_0;
- s = a;
- /* s: p0<<14 | p2 (masked) */
-
- p++;
- a = a<<14;
- a |= *p;
- /* a: p0<<28 | p2<<14 | p4 (unmasked) */
- if (!(a&0x80))
- {
- /* we can skip these cause they were (effectively) done above in calc'ing s */
- /* a &= (0x7f<<28)|(0x7f<<14)|(0x7f); */
- /* b &= (0x7f<<14)|(0x7f); */
- b = b<<7;
- a |= b;
- s = s>>18;
- *v = ((u64)s)<<32 | a;
- return 5;
- }
-
- /* 2:save off p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
- s = s<<7;
- s |= b;
- /* s: p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
-
- p++;
- b = b<<14;
- b |= *p;
- /* b: p1<<28 | p3<<14 | p5 (unmasked) */
- if (!(b&0x80))
- {
- /* we can skip this cause it was (effectively) done above in calc'ing s */
- /* b &= (0x7f<<28)|(0x7f<<14)|(0x7f); */
- a &= SLOT_2_0;
- a = a<<7;
- a |= b;
- s = s>>18;
- *v = ((u64)s)<<32 | a;
- return 6;
- }
-
- p++;
- a = a<<14;
- a |= *p;
- /* a: p2<<28 | p4<<14 | p6 (unmasked) */
- if (!(a&0x80))
- {
- a &= SLOT_4_2_0;
- b &= SLOT_2_0;
- b = b<<7;
- a |= b;
- s = s>>11;
- *v = ((u64)s)<<32 | a;
- return 7;
- }
-
- /* CSE2 from below */
- a &= SLOT_2_0;
- p++;
- b = b<<14;
- b |= *p;
- /* b: p3<<28 | p5<<14 | p7 (unmasked) */
- if (!(b&0x80))
- {
- b &= SLOT_4_2_0;
- /* moved CSE2 up */
- /* a &= (0x7f<<14)|(0x7f); */
- a = a<<7;
- a |= b;
- s = s>>4;
- *v = ((u64)s)<<32 | a;
- return 8;
- }
-
- p++;
- a = a<<15;
- a |= *p;
- /* a: p4<<29 | p6<<15 | p8 (unmasked) */
-
- /* moved CSE2 up */
- /* a &= (0x7f<<29)|(0x7f<<15)|(0xff); */
- b &= SLOT_2_0;
- b = b<<8;
- a |= b;
-
- s = s<<4;
- b = p[-4];
- b &= 0x7f;
- b = b>>3;
- s |= b;
-
- *v = ((u64)s)<<32 | a;
-
- return 9;
-}
-
-/*
-** Read a 32-bit variable-length integer from memory starting at p[0].
-** Return the number of bytes read. The value is stored in *v.
-**
-** If the varint stored in p[0] is larger than can fit in a 32-bit unsigned
-** integer, then set *v to 0xffffffff.
-**
-** A MACRO version, getVarint32, is provided which inlines the
-** single-byte case. All code should use the MACRO version as
-** this function assumes the single-byte case has already been handled.
-*/
-SQLITE_PRIVATE u8 sqlite3GetVarint32(const unsigned char *p, u32 *v){
- u32 a,b;
-
- /* The 1-byte case. Overwhelmingly the most common. Handled inline
- ** by the getVarin32() macro */
- a = *p;
- /* a: p0 (unmasked) */
-#ifndef getVarint32
- if (!(a&0x80))
- {
- /* Values between 0 and 127 */
- *v = a;
- return 1;
- }
-#endif
-
- /* The 2-byte case */
- p++;
- b = *p;
- /* b: p1 (unmasked) */
- if (!(b&0x80))
- {
- /* Values between 128 and 16383 */
- a &= 0x7f;
- a = a<<7;
- *v = a | b;
- return 2;
- }
-
- /* The 3-byte case */
- p++;
- a = a<<14;
- a |= *p;
- /* a: p0<<14 | p2 (unmasked) */
- if (!(a&0x80))
- {
- /* Values between 16384 and 2097151 */
- a &= (0x7f<<14)|(0x7f);
- b &= 0x7f;
- b = b<<7;
- *v = a | b;
- return 3;
- }
-
- /* A 32-bit varint is used to store size information in btrees.
- ** Objects are rarely larger than 2MiB limit of a 3-byte varint.
- ** A 3-byte varint is sufficient, for example, to record the size
- ** of a 1048569-byte BLOB or string.
- **
- ** We only unroll the first 1-, 2-, and 3- byte cases. The very
- ** rare larger cases can be handled by the slower 64-bit varint
- ** routine.
- */
-#if 1
- {
- u64 v64;
- u8 n;
-
- p -= 2;
- n = sqlite3GetVarint(p, &v64);
- assert( n>3 && n<=9 );
- if( (v64 & SQLITE_MAX_U32)!=v64 ){
- *v = 0xffffffff;
- }else{
- *v = (u32)v64;
- }
- return n;
- }
-
-#else
- /* For following code (kept for historical record only) shows an
- ** unrolling for the 3- and 4-byte varint cases. This code is
- ** slightly faster, but it is also larger and much harder to test.
- */
- p++;
- b = b<<14;
- b |= *p;
- /* b: p1<<14 | p3 (unmasked) */
- if (!(b&0x80))
- {
- /* Values between 2097152 and 268435455 */
- b &= (0x7f<<14)|(0x7f);
- a &= (0x7f<<14)|(0x7f);
- a = a<<7;
- *v = a | b;
- return 4;
- }
-
- p++;
- a = a<<14;
- a |= *p;
- /* a: p0<<28 | p2<<14 | p4 (unmasked) */
- if (!(a&0x80))
- {
- /* Values between 268435456 and 34359738367 */
- a &= SLOT_4_2_0;
- b &= SLOT_4_2_0;
- b = b<<7;
- *v = a | b;
- return 5;
- }
-
- /* We can only reach this point when reading a corrupt database
- ** file. In that case we are not in any hurry. Use the (relatively
- ** slow) general-purpose sqlite3GetVarint() routine to extract the
- ** value. */
- {
- u64 v64;
- u8 n;
-
- p -= 4;
- n = sqlite3GetVarint(p, &v64);
- assert( n>5 && n<=9 );
- *v = (u32)v64;
- return n;
- }
-#endif
-}
-
-/*
-** Return the number of bytes that will be needed to store the given
-** 64-bit integer.
-*/
-SQLITE_PRIVATE int sqlite3VarintLen(u64 v){
- int i = 0;
- do{
- i++;
- v >>= 7;
- }while( v!=0 && ALWAYS(i<9) );
- return i;
-}
-
-
-/*
-** Read or write a four-byte big-endian integer value.
-*/
-SQLITE_PRIVATE u32 sqlite3Get4byte(const u8 *p){
- return (p[0]<<24) | (p[1]<<16) | (p[2]<<8) | p[3];
-}
-SQLITE_PRIVATE void sqlite3Put4byte(unsigned char *p, u32 v){
- p[0] = (u8)(v>>24);
- p[1] = (u8)(v>>16);
- p[2] = (u8)(v>>8);
- p[3] = (u8)v;
-}
-
-
-
-/*
-** Translate a single byte of Hex into an integer.
-** This routine only works if h really is a valid hexadecimal
-** character: 0..9a..fA..F
-*/
-SQLITE_PRIVATE u8 sqlite3HexToInt(int h){
- assert( (h>='0' && h<='9') || (h>='a' && h<='f') || (h>='A' && h<='F') );
-#ifdef SQLITE_ASCII
- h += 9*(1&(h>>6));
-#endif
-#ifdef SQLITE_EBCDIC
- h += 9*(1&~(h>>4));
-#endif
- return (u8)(h & 0xf);
-}
-
-#if !defined(SQLITE_OMIT_BLOB_LITERAL) || defined(SQLITE_HAS_CODEC)
-/*
-** Convert a BLOB literal of the form "x'hhhhhh'" into its binary
-** value. Return a pointer to its binary value. Space to hold the
-** binary value has been obtained from malloc and must be freed by
-** the calling routine.
-*/
-SQLITE_PRIVATE void *sqlite3HexToBlob(sqlite3 *db, const char *z, int n){
- char *zBlob;
- int i;
-
- zBlob = (char *)sqlite3DbMallocRaw(db, n/2 + 1);
- n--;
- if( zBlob ){
- for(i=0; i<n; i+=2){
- zBlob[i/2] = (sqlite3HexToInt(z[i])<<4) | sqlite3HexToInt(z[i+1]);
- }
- zBlob[i/2] = 0;
- }
- return zBlob;
-}
-#endif /* !SQLITE_OMIT_BLOB_LITERAL || SQLITE_HAS_CODEC */
-
-/*
-** Log an error that is an API call on a connection pointer that should
-** not have been used. The "type" of connection pointer is given as the
-** argument. The zType is a word like "NULL" or "closed" or "invalid".
-*/
-static void logBadConnection(const char *zType){
- sqlite3_log(SQLITE_MISUSE,
- "API call with %s database connection pointer",
- zType
- );
-}
-
-/*
-** Check to make sure we have a valid db pointer. This test is not
-** foolproof but it does provide some measure of protection against
-** misuse of the interface such as passing in db pointers that are
-** NULL or which have been previously closed. If this routine returns
-** 1 it means that the db pointer is valid and 0 if it should not be
-** dereferenced for any reason. The calling function should invoke
-** SQLITE_MISUSE immediately.
-**
-** sqlite3SafetyCheckOk() requires that the db pointer be valid for
-** use. sqlite3SafetyCheckSickOrOk() allows a db pointer that failed to
-** open properly and is not fit for general use but which can be
-** used as an argument to sqlite3_errmsg() or sqlite3_close().
-*/
-SQLITE_PRIVATE int sqlite3SafetyCheckOk(sqlite3 *db){
- u32 magic;
- if( db==0 ){
- logBadConnection("NULL");
- return 0;
- }
- magic = db->magic;
- if( magic!=SQLITE_MAGIC_OPEN ){
- if( sqlite3SafetyCheckSickOrOk(db) ){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- logBadConnection("unopened");
- }
- return 0;
- }else{
- return 1;
- }
-}
-SQLITE_PRIVATE int sqlite3SafetyCheckSickOrOk(sqlite3 *db){
- u32 magic;
- magic = db->magic;
- if( magic!=SQLITE_MAGIC_SICK &&
- magic!=SQLITE_MAGIC_OPEN &&
- magic!=SQLITE_MAGIC_BUSY ){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- logBadConnection("invalid");
- return 0;
- }else{
- return 1;
- }
-}
-
-/*
-** Attempt to add, substract, or multiply the 64-bit signed value iB against
-** the other 64-bit signed integer at *pA and store the result in *pA.
-** Return 0 on success. Or if the operation would have resulted in an
-** overflow, leave *pA unchanged and return 1.
-*/
-SQLITE_PRIVATE int sqlite3AddInt64(i64 *pA, i64 iB){
- i64 iA = *pA;
- testcase( iA==0 ); testcase( iA==1 );
- testcase( iB==-1 ); testcase( iB==0 );
- if( iB>=0 ){
- testcase( iA>0 && LARGEST_INT64 - iA == iB );
- testcase( iA>0 && LARGEST_INT64 - iA == iB - 1 );
- if( iA>0 && LARGEST_INT64 - iA < iB ) return 1;
- *pA += iB;
- }else{
- testcase( iA<0 && -(iA + LARGEST_INT64) == iB + 1 );
- testcase( iA<0 && -(iA + LARGEST_INT64) == iB + 2 );
- if( iA<0 && -(iA + LARGEST_INT64) > iB + 1 ) return 1;
- *pA += iB;
- }
- return 0;
-}
-SQLITE_PRIVATE int sqlite3SubInt64(i64 *pA, i64 iB){
- testcase( iB==SMALLEST_INT64+1 );
- if( iB==SMALLEST_INT64 ){
- testcase( (*pA)==(-1) ); testcase( (*pA)==0 );
- if( (*pA)>=0 ) return 1;
- *pA -= iB;
- return 0;
- }else{
- return sqlite3AddInt64(pA, -iB);
- }
-}
-#define TWOPOWER32 (((i64)1)<<32)
-#define TWOPOWER31 (((i64)1)<<31)
-SQLITE_PRIVATE int sqlite3MulInt64(i64 *pA, i64 iB){
- i64 iA = *pA;
- i64 iA1, iA0, iB1, iB0, r;
-
- iA1 = iA/TWOPOWER32;
- iA0 = iA % TWOPOWER32;
- iB1 = iB/TWOPOWER32;
- iB0 = iB % TWOPOWER32;
- if( iA1*iB1 != 0 ) return 1;
- assert( iA1*iB0==0 || iA0*iB1==0 );
- r = iA1*iB0 + iA0*iB1;
- testcase( r==(-TWOPOWER31)-1 );
- testcase( r==(-TWOPOWER31) );
- testcase( r==TWOPOWER31 );
- testcase( r==TWOPOWER31-1 );
- if( r<(-TWOPOWER31) || r>=TWOPOWER31 ) return 1;
- r *= TWOPOWER32;
- if( sqlite3AddInt64(&r, iA0*iB0) ) return 1;
- *pA = r;
- return 0;
-}
-
-/*
-** Compute the absolute value of a 32-bit signed integer, of possible. Or
-** if the integer has a value of -2147483648, return +2147483647
-*/
-SQLITE_PRIVATE int sqlite3AbsInt32(int x){
- if( x>=0 ) return x;
- if( x==(int)0x80000000 ) return 0x7fffffff;
- return -x;
-}
-
-#ifdef SQLITE_ENABLE_8_3_NAMES
-/*
-** If SQLITE_ENABLE_8_3_NAMES is set at compile-time and if the database
-** filename in zBaseFilename is a URI with the "8_3_names=1" parameter and
-** if filename in z[] has a suffix (a.k.a. "extension") that is longer than
-** three characters, then shorten the suffix on z[] to be the last three
-** characters of the original suffix.
-**
-** If SQLITE_ENABLE_8_3_NAMES is set to 2 at compile-time, then always
-** do the suffix shortening regardless of URI parameter.
-**
-** Examples:
-**
-** test.db-journal => test.nal
-** test.db-wal => test.wal
-** test.db-shm => test.shm
-** test.db-mj7f3319fa => test.9fa
-*/
-SQLITE_PRIVATE void sqlite3FileSuffix3(const char *zBaseFilename, char *z){
-#if SQLITE_ENABLE_8_3_NAMES<2
- if( sqlite3_uri_boolean(zBaseFilename, "8_3_names", 0) )
-#endif
- {
- int i, sz;
- sz = sqlite3Strlen30(z);
- for(i=sz-1; i>0 && z[i]!='/' && z[i]!='.'; i--){}
- if( z[i]=='.' && ALWAYS(sz>i+4) ) memmove(&z[i+1], &z[sz-3], 4);
- }
-}
-#endif
-
-/************** End of util.c ************************************************/
-/************** Begin file hash.c ********************************************/
-/*
-** 2001 September 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This is the implementation of generic hash-tables
-** used in SQLite.
-*/
-/* #include <assert.h> */
-
-/* Turn bulk memory into a hash table object by initializing the
-** fields of the Hash structure.
-**
-** "pNew" is a pointer to the hash table that is to be initialized.
-*/
-SQLITE_PRIVATE void sqlite3HashInit(Hash *pNew){
- assert( pNew!=0 );
- pNew->first = 0;
- pNew->count = 0;
- pNew->htsize = 0;
- pNew->ht = 0;
-}
-
-/* Remove all entries from a hash table. Reclaim all memory.
-** Call this routine to delete a hash table or to reset a hash table
-** to the empty state.
-*/
-SQLITE_PRIVATE void sqlite3HashClear(Hash *pH){
- HashElem *elem; /* For looping over all elements of the table */
-
- assert( pH!=0 );
- elem = pH->first;
- pH->first = 0;
- sqlite3_free(pH->ht);
- pH->ht = 0;
- pH->htsize = 0;
- while( elem ){
- HashElem *next_elem = elem->next;
- sqlite3_free(elem);
- elem = next_elem;
- }
- pH->count = 0;
-}
-
-/*
-** The hashing function.
-*/
-static unsigned int strHash(const char *z, int nKey){
- int h = 0;
- assert( nKey>=0 );
- while( nKey > 0 ){
- h = (h<<3) ^ h ^ sqlite3UpperToLower[(unsigned char)*z++];
- nKey--;
- }
- return h;
-}
-
-
-/* Link pNew element into the hash table pH. If pEntry!=0 then also
-** insert pNew into the pEntry hash bucket.
-*/
-static void insertElement(
- Hash *pH, /* The complete hash table */
- struct _ht *pEntry, /* The entry into which pNew is inserted */
- HashElem *pNew /* The element to be inserted */
-){
- HashElem *pHead; /* First element already in pEntry */
- if( pEntry ){
- pHead = pEntry->count ? pEntry->chain : 0;
- pEntry->count++;
- pEntry->chain = pNew;
- }else{
- pHead = 0;
- }
- if( pHead ){
- pNew->next = pHead;
- pNew->prev = pHead->prev;
- if( pHead->prev ){ pHead->prev->next = pNew; }
- else { pH->first = pNew; }
- pHead->prev = pNew;
- }else{
- pNew->next = pH->first;
- if( pH->first ){ pH->first->prev = pNew; }
- pNew->prev = 0;
- pH->first = pNew;
- }
-}
-
-
-/* Resize the hash table so that it cantains "new_size" buckets.
-**
-** The hash table might fail to resize if sqlite3_malloc() fails or
-** if the new size is the same as the prior size.
-** Return TRUE if the resize occurs and false if not.
-*/
-static int rehash(Hash *pH, unsigned int new_size){
- struct _ht *new_ht; /* The new hash table */
- HashElem *elem, *next_elem; /* For looping over existing elements */
-
-#if SQLITE_MALLOC_SOFT_LIMIT>0
- if( new_size*sizeof(struct _ht)>SQLITE_MALLOC_SOFT_LIMIT ){
- new_size = SQLITE_MALLOC_SOFT_LIMIT/sizeof(struct _ht);
- }
- if( new_size==pH->htsize ) return 0;
-#endif
-
- /* The inability to allocates space for a larger hash table is
- ** a performance hit but it is not a fatal error. So mark the
- ** allocation as a benign. Use sqlite3Malloc()/memset(0) instead of
- ** sqlite3MallocZero() to make the allocation, as sqlite3MallocZero()
- ** only zeroes the requested number of bytes whereas this module will
- ** use the actual amount of space allocated for the hash table (which
- ** may be larger than the requested amount).
- */
- sqlite3BeginBenignMalloc();
- new_ht = (struct _ht *)sqlite3Malloc( new_size*sizeof(struct _ht) );
- sqlite3EndBenignMalloc();
-
- if( new_ht==0 ) return 0;
- sqlite3_free(pH->ht);
- pH->ht = new_ht;
- pH->htsize = new_size = sqlite3MallocSize(new_ht)/sizeof(struct _ht);
- memset(new_ht, 0, new_size*sizeof(struct _ht));
- for(elem=pH->first, pH->first=0; elem; elem = next_elem){
- unsigned int h = strHash(elem->pKey, elem->nKey) % new_size;
- next_elem = elem->next;
- insertElement(pH, &new_ht[h], elem);
- }
- return 1;
-}
-
-/* This function (for internal use only) locates an element in an
-** hash table that matches the given key. The hash for this key has
-** already been computed and is passed as the 4th parameter.
-*/
-static HashElem *findElementGivenHash(
- const Hash *pH, /* The pH to be searched */
- const char *pKey, /* The key we are searching for */
- int nKey, /* Bytes in key (not counting zero terminator) */
- unsigned int h /* The hash for this key. */
-){
- HashElem *elem; /* Used to loop thru the element list */
- int count; /* Number of elements left to test */
-
- if( pH->ht ){
- struct _ht *pEntry = &pH->ht[h];
- elem = pEntry->chain;
- count = pEntry->count;
- }else{
- elem = pH->first;
- count = pH->count;
- }
- while( count-- && ALWAYS(elem) ){
- if( elem->nKey==nKey && sqlite3StrNICmp(elem->pKey,pKey,nKey)==0 ){
- return elem;
- }
- elem = elem->next;
- }
- return 0;
-}
-
-/* Remove a single entry from the hash table given a pointer to that
-** element and a hash on the element's key.
-*/
-static void removeElementGivenHash(
- Hash *pH, /* The pH containing "elem" */
- HashElem* elem, /* The element to be removed from the pH */
- unsigned int h /* Hash value for the element */
-){
- struct _ht *pEntry;
- if( elem->prev ){
- elem->prev->next = elem->next;
- }else{
- pH->first = elem->next;
- }
- if( elem->next ){
- elem->next->prev = elem->prev;
- }
- if( pH->ht ){
- pEntry = &pH->ht[h];
- if( pEntry->chain==elem ){
- pEntry->chain = elem->next;
- }
- pEntry->count--;
- assert( pEntry->count>=0 );
- }
- sqlite3_free( elem );
- pH->count--;
- if( pH->count==0 ){
- assert( pH->first==0 );
- assert( pH->count==0 );
- sqlite3HashClear(pH);
- }
-}
-
-/* Attempt to locate an element of the hash table pH with a key
-** that matches pKey,nKey. Return the data for this element if it is
-** found, or NULL if there is no match.
-*/
-SQLITE_PRIVATE void *sqlite3HashFind(const Hash *pH, const char *pKey, int nKey){
- HashElem *elem; /* The element that matches key */
- unsigned int h; /* A hash on key */
-
- assert( pH!=0 );
- assert( pKey!=0 );
- assert( nKey>=0 );
- if( pH->ht ){
- h = strHash(pKey, nKey) % pH->htsize;
- }else{
- h = 0;
- }
- elem = findElementGivenHash(pH, pKey, nKey, h);
- return elem ? elem->data : 0;
-}
-
-/* Insert an element into the hash table pH. The key is pKey,nKey
-** and the data is "data".
-**
-** If no element exists with a matching key, then a new
-** element is created and NULL is returned.
-**
-** If another element already exists with the same key, then the
-** new data replaces the old data and the old data is returned.
-** The key is not copied in this instance. If a malloc fails, then
-** the new data is returned and the hash table is unchanged.
-**
-** If the "data" parameter to this function is NULL, then the
-** element corresponding to "key" is removed from the hash table.
-*/
-SQLITE_PRIVATE void *sqlite3HashInsert(Hash *pH, const char *pKey, int nKey, void *data){
- unsigned int h; /* the hash of the key modulo hash table size */
- HashElem *elem; /* Used to loop thru the element list */
- HashElem *new_elem; /* New element added to the pH */
-
- assert( pH!=0 );
- assert( pKey!=0 );
- assert( nKey>=0 );
- if( pH->htsize ){
- h = strHash(pKey, nKey) % pH->htsize;
- }else{
- h = 0;
- }
- elem = findElementGivenHash(pH,pKey,nKey,h);
- if( elem ){
- void *old_data = elem->data;
- if( data==0 ){
- removeElementGivenHash(pH,elem,h);
- }else{
- elem->data = data;
- elem->pKey = pKey;
- assert(nKey==elem->nKey);
- }
- return old_data;
- }
- if( data==0 ) return 0;
- new_elem = (HashElem*)sqlite3Malloc( sizeof(HashElem) );
- if( new_elem==0 ) return data;
- new_elem->pKey = pKey;
- new_elem->nKey = nKey;
- new_elem->data = data;
- pH->count++;
- if( pH->count>=10 && pH->count > 2*pH->htsize ){
- if( rehash(pH, pH->count*2) ){
- assert( pH->htsize>0 );
- h = strHash(pKey, nKey) % pH->htsize;
- }
- }
- if( pH->ht ){
- insertElement(pH, &pH->ht[h], new_elem);
- }else{
- insertElement(pH, 0, new_elem);
- }
- return 0;
-}
-
-/************** End of hash.c ************************************************/
-/************** Begin file opcodes.c *****************************************/
-/* Automatically generated. Do not edit */
-/* See the mkopcodec.awk script for details. */
-#if !defined(SQLITE_OMIT_EXPLAIN) || !defined(NDEBUG) || defined(VDBE_PROFILE) || defined(SQLITE_DEBUG)
-SQLITE_PRIVATE const char *sqlite3OpcodeName(int i){
- static const char *const azName[] = { "?",
- /* 1 */ "Goto",
- /* 2 */ "Gosub",
- /* 3 */ "Return",
- /* 4 */ "Yield",
- /* 5 */ "HaltIfNull",
- /* 6 */ "Halt",
- /* 7 */ "Integer",
- /* 8 */ "Int64",
- /* 9 */ "String",
- /* 10 */ "Null",
- /* 11 */ "Blob",
- /* 12 */ "Variable",
- /* 13 */ "Move",
- /* 14 */ "Copy",
- /* 15 */ "SCopy",
- /* 16 */ "ResultRow",
- /* 17 */ "CollSeq",
- /* 18 */ "Function",
- /* 19 */ "Not",
- /* 20 */ "AddImm",
- /* 21 */ "MustBeInt",
- /* 22 */ "RealAffinity",
- /* 23 */ "Permutation",
- /* 24 */ "Compare",
- /* 25 */ "Jump",
- /* 26 */ "Once",
- /* 27 */ "If",
- /* 28 */ "IfNot",
- /* 29 */ "Column",
- /* 30 */ "Affinity",
- /* 31 */ "MakeRecord",
- /* 32 */ "Count",
- /* 33 */ "Savepoint",
- /* 34 */ "AutoCommit",
- /* 35 */ "Transaction",
- /* 36 */ "ReadCookie",
- /* 37 */ "SetCookie",
- /* 38 */ "VerifyCookie",
- /* 39 */ "OpenRead",
- /* 40 */ "OpenWrite",
- /* 41 */ "OpenAutoindex",
- /* 42 */ "OpenEphemeral",
- /* 43 */ "SorterOpen",
- /* 44 */ "OpenPseudo",
- /* 45 */ "Close",
- /* 46 */ "SeekLt",
- /* 47 */ "SeekLe",
- /* 48 */ "SeekGe",
- /* 49 */ "SeekGt",
- /* 50 */ "Seek",
- /* 51 */ "NotFound",
- /* 52 */ "Found",
- /* 53 */ "IsUnique",
- /* 54 */ "NotExists",
- /* 55 */ "Sequence",
- /* 56 */ "NewRowid",
- /* 57 */ "Insert",
- /* 58 */ "InsertInt",
- /* 59 */ "Delete",
- /* 60 */ "ResetCount",
- /* 61 */ "SorterCompare",
- /* 62 */ "SorterData",
- /* 63 */ "RowKey",
- /* 64 */ "RowData",
- /* 65 */ "Rowid",
- /* 66 */ "NullRow",
- /* 67 */ "Last",
- /* 68 */ "Or",
- /* 69 */ "And",
- /* 70 */ "SorterSort",
- /* 71 */ "Sort",
- /* 72 */ "Rewind",
- /* 73 */ "IsNull",
- /* 74 */ "NotNull",
- /* 75 */ "Ne",
- /* 76 */ "Eq",
- /* 77 */ "Gt",
- /* 78 */ "Le",
- /* 79 */ "Lt",
- /* 80 */ "Ge",
- /* 81 */ "SorterNext",
- /* 82 */ "BitAnd",
- /* 83 */ "BitOr",
- /* 84 */ "ShiftLeft",
- /* 85 */ "ShiftRight",
- /* 86 */ "Add",
- /* 87 */ "Subtract",
- /* 88 */ "Multiply",
- /* 89 */ "Divide",
- /* 90 */ "Remainder",
- /* 91 */ "Concat",
- /* 92 */ "Prev",
- /* 93 */ "BitNot",
- /* 94 */ "String8",
- /* 95 */ "Next",
- /* 96 */ "SorterInsert",
- /* 97 */ "IdxInsert",
- /* 98 */ "IdxDelete",
- /* 99 */ "IdxRowid",
- /* 100 */ "IdxLT",
- /* 101 */ "IdxGE",
- /* 102 */ "Destroy",
- /* 103 */ "Clear",
- /* 104 */ "CreateIndex",
- /* 105 */ "CreateTable",
- /* 106 */ "ParseSchema",
- /* 107 */ "LoadAnalysis",
- /* 108 */ "DropTable",
- /* 109 */ "DropIndex",
- /* 110 */ "DropTrigger",
- /* 111 */ "IntegrityCk",
- /* 112 */ "RowSetAdd",
- /* 113 */ "RowSetRead",
- /* 114 */ "RowSetTest",
- /* 115 */ "Program",
- /* 116 */ "Param",
- /* 117 */ "FkCounter",
- /* 118 */ "FkIfZero",
- /* 119 */ "MemMax",
- /* 120 */ "IfPos",
- /* 121 */ "IfNeg",
- /* 122 */ "IfZero",
- /* 123 */ "AggStep",
- /* 124 */ "AggFinal",
- /* 125 */ "Checkpoint",
- /* 126 */ "JournalMode",
- /* 127 */ "Vacuum",
- /* 128 */ "IncrVacuum",
- /* 129 */ "Expire",
- /* 130 */ "Real",
- /* 131 */ "TableLock",
- /* 132 */ "VBegin",
- /* 133 */ "VCreate",
- /* 134 */ "VDestroy",
- /* 135 */ "VOpen",
- /* 136 */ "VFilter",
- /* 137 */ "VColumn",
- /* 138 */ "VNext",
- /* 139 */ "VRename",
- /* 140 */ "VUpdate",
- /* 141 */ "ToText",
- /* 142 */ "ToBlob",
- /* 143 */ "ToNumeric",
- /* 144 */ "ToInt",
- /* 145 */ "ToReal",
- /* 146 */ "Pagecount",
- /* 147 */ "MaxPgcnt",
- /* 148 */ "Trace",
- /* 149 */ "Noop",
- /* 150 */ "Explain",
- };
- return azName[i];
-}
-#endif
-
-/************** End of opcodes.c *********************************************/
-/************** Begin file os_unix.c *****************************************/
-/*
-** 2004 May 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains the VFS implementation for unix-like operating systems
-** include Linux, MacOSX, *BSD, QNX, VxWorks, AIX, HPUX, and others.
-**
-** There are actually several different VFS implementations in this file.
-** The differences are in the way that file locking is done. The default
-** implementation uses Posix Advisory Locks. Alternative implementations
-** use flock(), dot-files, various proprietary locking schemas, or simply
-** skip locking all together.
-**
-** This source file is organized into divisions where the logic for various
-** subfunctions is contained within the appropriate division. PLEASE
-** KEEP THE STRUCTURE OF THIS FILE INTACT. New code should be placed
-** in the correct division and should be clearly labeled.
-**
-** The layout of divisions is as follows:
-**
-** * General-purpose declarations and utility functions.
-** * Unique file ID logic used by VxWorks.
-** * Various locking primitive implementations (all except proxy locking):
-** + for Posix Advisory Locks
-** + for no-op locks
-** + for dot-file locks
-** + for flock() locking
-** + for named semaphore locks (VxWorks only)
-** + for AFP filesystem locks (MacOSX only)
-** * sqlite3_file methods not associated with locking.
-** * Definitions of sqlite3_io_methods objects for all locking
-** methods plus "finder" functions for each locking method.
-** * sqlite3_vfs method implementations.
-** * Locking primitives for the proxy uber-locking-method. (MacOSX only)
-** * Definitions of sqlite3_vfs objects for all locking methods
-** plus implementations of sqlite3_os_init() and sqlite3_os_end().
-*/
-#if SQLITE_OS_UNIX /* This file is used on unix only */
-
-/* Use posix_fallocate() if it is available
-*/
-#if !defined(HAVE_POSIX_FALLOCATE) \
- && (_XOPEN_SOURCE >= 600 || _POSIX_C_SOURCE >= 200112L)
-# define HAVE_POSIX_FALLOCATE 1
-#endif
-
-/*
-** There are various methods for file locking used for concurrency
-** control:
-**
-** 1. POSIX locking (the default),
-** 2. No locking,
-** 3. Dot-file locking,
-** 4. flock() locking,
-** 5. AFP locking (OSX only),
-** 6. Named POSIX semaphores (VXWorks only),
-** 7. proxy locking. (OSX only)
-**
-** Styles 4, 5, and 7 are only available of SQLITE_ENABLE_LOCKING_STYLE
-** is defined to 1. The SQLITE_ENABLE_LOCKING_STYLE also enables automatic
-** selection of the appropriate locking style based on the filesystem
-** where the database is located.
-*/
-#if !defined(SQLITE_ENABLE_LOCKING_STYLE)
-# if defined(__APPLE__)
-# define SQLITE_ENABLE_LOCKING_STYLE 1
-# else
-# define SQLITE_ENABLE_LOCKING_STYLE 0
-# endif
-#endif
-
-/*
-** Define the OS_VXWORKS pre-processor macro to 1 if building on
-** vxworks, or 0 otherwise.
-*/
-#ifndef OS_VXWORKS
-# if defined(__RTP__) || defined(_WRS_KERNEL)
-# define OS_VXWORKS 1
-# else
-# define OS_VXWORKS 0
-# endif
-#endif
-
-/*
-** These #defines should enable >2GB file support on Posix if the
-** underlying operating system supports it. If the OS lacks
-** large file support, these should be no-ops.
-**
-** Large file support can be disabled using the -DSQLITE_DISABLE_LFS switch
-** on the compiler command line. This is necessary if you are compiling
-** on a recent machine (ex: RedHat 7.2) but you want your code to work
-** on an older machine (ex: RedHat 6.0). If you compile on RedHat 7.2
-** without this option, LFS is enable. But LFS does not exist in the kernel
-** in RedHat 6.0, so the code won't work. Hence, for maximum binary
-** portability you should omit LFS.
-**
-** The previous paragraph was written in 2005. (This paragraph is written
-** on 2008-11-28.) These days, all Linux kernels support large files, so
-** you should probably leave LFS enabled. But some embedded platforms might
-** lack LFS in which case the SQLITE_DISABLE_LFS macro might still be useful.
-*/
-#ifndef SQLITE_DISABLE_LFS
-# define _LARGE_FILE 1
-# ifndef _FILE_OFFSET_BITS
-# define _FILE_OFFSET_BITS 64
-# endif
-# define _LARGEFILE_SOURCE 1
-#endif
-
-/*
-** standard include files.
-*/
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <fcntl.h>
-#include <unistd.h>
-/* #include <time.h> */
-#include <sys/time.h>
-#include <errno.h>
-#ifndef SQLITE_OMIT_WAL
-#include <sys/mman.h>
-#endif
-
-
-#if SQLITE_ENABLE_LOCKING_STYLE
-# include <sys/ioctl.h>
-# if OS_VXWORKS
-# include <semaphore.h>
-# include <limits.h>
-# else
-# include <sys/file.h>
-# include <sys/param.h>
-# endif
-#endif /* SQLITE_ENABLE_LOCKING_STYLE */
-
-#if defined(__APPLE__) || (SQLITE_ENABLE_LOCKING_STYLE && !OS_VXWORKS)
-# include <sys/mount.h>
-#endif
-
-#ifdef HAVE_UTIME
-# include <utime.h>
-#endif
-
-/*
-** Allowed values of unixFile.fsFlags
-*/
-#define SQLITE_FSFLAGS_IS_MSDOS 0x1
-
-/*
-** If we are to be thread-safe, include the pthreads header and define
-** the SQLITE_UNIX_THREADS macro.
-*/
-#if SQLITE_THREADSAFE
-/* # include <pthread.h> */
-# define SQLITE_UNIX_THREADS 1
-#endif
-
-/*
-** Default permissions when creating a new file
-*/
-#ifndef SQLITE_DEFAULT_FILE_PERMISSIONS
-# define SQLITE_DEFAULT_FILE_PERMISSIONS 0644
-#endif
-
-/*
-** Default permissions when creating auto proxy dir
-*/
-#ifndef SQLITE_DEFAULT_PROXYDIR_PERMISSIONS
-# define SQLITE_DEFAULT_PROXYDIR_PERMISSIONS 0755
-#endif
-
-/*
-** Maximum supported path-length.
-*/
-#define MAX_PATHNAME 512
-
-/*
-** Only set the lastErrno if the error code is a real error and not
-** a normal expected return code of SQLITE_BUSY or SQLITE_OK
-*/
-#define IS_LOCK_ERROR(x) ((x != SQLITE_OK) && (x != SQLITE_BUSY))
-
-/* Forward references */
-typedef struct unixShm unixShm; /* Connection shared memory */
-typedef struct unixShmNode unixShmNode; /* Shared memory instance */
-typedef struct unixInodeInfo unixInodeInfo; /* An i-node */
-typedef struct UnixUnusedFd UnixUnusedFd; /* An unused file descriptor */
-
-/*
-** Sometimes, after a file handle is closed by SQLite, the file descriptor
-** cannot be closed immediately. In these cases, instances of the following
-** structure are used to store the file descriptor while waiting for an
-** opportunity to either close or reuse it.
-*/
-struct UnixUnusedFd {
- int fd; /* File descriptor to close */
- int flags; /* Flags this file descriptor was opened with */
- UnixUnusedFd *pNext; /* Next unused file descriptor on same file */
-};
-
-/*
-** The unixFile structure is subclass of sqlite3_file specific to the unix
-** VFS implementations.
-*/
-typedef struct unixFile unixFile;
-struct unixFile {
- sqlite3_io_methods const *pMethod; /* Always the first entry */
- sqlite3_vfs *pVfs; /* The VFS that created this unixFile */
- unixInodeInfo *pInode; /* Info about locks on this inode */
- int h; /* The file descriptor */
- unsigned char eFileLock; /* The type of lock held on this fd */
- unsigned short int ctrlFlags; /* Behavioral bits. UNIXFILE_* flags */
- int lastErrno; /* The unix errno from last I/O error */
- void *lockingContext; /* Locking style specific state */
- UnixUnusedFd *pUnused; /* Pre-allocated UnixUnusedFd */
- const char *zPath; /* Name of the file */
- unixShm *pShm; /* Shared memory segment information */
- int szChunk; /* Configured by FCNTL_CHUNK_SIZE */
-#ifdef __QNXNTO__
- int sectorSize; /* Device sector size */
- int deviceCharacteristics; /* Precomputed device characteristics */
-#endif
-#if SQLITE_ENABLE_LOCKING_STYLE
- int openFlags; /* The flags specified at open() */
-#endif
-#if SQLITE_ENABLE_LOCKING_STYLE || defined(__APPLE__)
- unsigned fsFlags; /* cached details from statfs() */
-#endif
-#if OS_VXWORKS
- struct vxworksFileId *pId; /* Unique file ID */
-#endif
-#ifdef SQLITE_DEBUG
- /* The next group of variables are used to track whether or not the
- ** transaction counter in bytes 24-27 of database files are updated
- ** whenever any part of the database changes. An assertion fault will
- ** occur if a file is updated without also updating the transaction
- ** counter. This test is made to avoid new problems similar to the
- ** one described by ticket #3584.
- */
- unsigned char transCntrChng; /* True if the transaction counter changed */
- unsigned char dbUpdate; /* True if any part of database file changed */
- unsigned char inNormalWrite; /* True if in a normal write operation */
-#endif
-#ifdef SQLITE_TEST
- /* In test mode, increase the size of this structure a bit so that
- ** it is larger than the struct CrashFile defined in test6.c.
- */
- char aPadding[32];
-#endif
-};
-
-/*
-** Allowed values for the unixFile.ctrlFlags bitmask:
-*/
-#define UNIXFILE_EXCL 0x01 /* Connections from one process only */
-#define UNIXFILE_RDONLY 0x02 /* Connection is read only */
-#define UNIXFILE_PERSIST_WAL 0x04 /* Persistent WAL mode */
-#ifndef SQLITE_DISABLE_DIRSYNC
-# define UNIXFILE_DIRSYNC 0x08 /* Directory sync needed */
-#else
-# define UNIXFILE_DIRSYNC 0x00
-#endif
-#define UNIXFILE_PSOW 0x10 /* SQLITE_IOCAP_POWERSAFE_OVERWRITE */
-#define UNIXFILE_DELETE 0x20 /* Delete on close */
-#define UNIXFILE_URI 0x40 /* Filename might have query parameters */
-#define UNIXFILE_NOLOCK 0x80 /* Do no file locking */
-
-/*
-** Include code that is common to all os_*.c files
-*/
-/************** Include os_common.h in the middle of os_unix.c ***************/
-/************** Begin file os_common.h ***************************************/
-/*
-** 2004 May 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains macros and a little bit of code that is common to
-** all of the platform-specific files (os_*.c) and is #included into those
-** files.
-**
-** This file should be #included by the os_*.c files only. It is not a
-** general purpose header file.
-*/
-#ifndef _OS_COMMON_H_
-#define _OS_COMMON_H_
-
-/*
-** At least two bugs have slipped in because we changed the MEMORY_DEBUG
-** macro to SQLITE_DEBUG and some older makefiles have not yet made the
-** switch. The following code should catch this problem at compile-time.
-*/
-#ifdef MEMORY_DEBUG
-# error "The MEMORY_DEBUG macro is obsolete. Use SQLITE_DEBUG instead."
-#endif
-
-#if defined(SQLITE_TEST) && defined(SQLITE_DEBUG)
-# ifndef SQLITE_DEBUG_OS_TRACE
-# define SQLITE_DEBUG_OS_TRACE 0
-# endif
- int sqlite3OSTrace = SQLITE_DEBUG_OS_TRACE;
-# define OSTRACE(X) if( sqlite3OSTrace ) sqlite3DebugPrintf X
-#else
-# define OSTRACE(X)
-#endif
-
-/*
-** Macros for performance tracing. Normally turned off. Only works
-** on i486 hardware.
-*/
-#ifdef SQLITE_PERFORMANCE_TRACE
-
-/*
-** hwtime.h contains inline assembler code for implementing
-** high-performance timing routines.
-*/
-/************** Include hwtime.h in the middle of os_common.h ****************/
-/************** Begin file hwtime.h ******************************************/
-/*
-** 2008 May 27
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains inline asm code for retrieving "high-performance"
-** counters for x86 class CPUs.
-*/
-#ifndef _HWTIME_H_
-#define _HWTIME_H_
-
-/*
-** The following routine only works on pentium-class (or newer) processors.
-** It uses the RDTSC opcode to read the cycle count value out of the
-** processor and returns that value. This can be used for high-res
-** profiling.
-*/
-#if (defined(__GNUC__) || defined(_MSC_VER)) && \
- (defined(i386) || defined(__i386__) || defined(_M_IX86))
-
- #if defined(__GNUC__)
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned int lo, hi;
- __asm__ __volatile__ ("rdtsc" : "=a" (lo), "=d" (hi));
- return (sqlite_uint64)hi << 32 | lo;
- }
-
- #elif defined(_MSC_VER)
-
- __declspec(naked) __inline sqlite_uint64 __cdecl sqlite3Hwtime(void){
- __asm {
- rdtsc
- ret ; return value at EDX:EAX
- }
- }
-
- #endif
-
-#elif (defined(__GNUC__) && defined(__x86_64__))
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned long val;
- __asm__ __volatile__ ("rdtsc" : "=A" (val));
- return val;
- }
-
-#elif (defined(__GNUC__) && defined(__ppc__))
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned long long retval;
- unsigned long junk;
- __asm__ __volatile__ ("\n\
- 1: mftbu %1\n\
- mftb %L0\n\
- mftbu %0\n\
- cmpw %0,%1\n\
- bne 1b"
- : "=r" (retval), "=r" (junk));
- return retval;
- }
-
-#else
-
- #error Need implementation of sqlite3Hwtime() for your platform.
-
- /*
- ** To compile without implementing sqlite3Hwtime() for your platform,
- ** you can remove the above #error and use the following
- ** stub function. You will lose timing support for many
- ** of the debugging and testing utilities, but it should at
- ** least compile and run.
- */
-SQLITE_PRIVATE sqlite_uint64 sqlite3Hwtime(void){ return ((sqlite_uint64)0); }
-
-#endif
-
-#endif /* !defined(_HWTIME_H_) */
-
-/************** End of hwtime.h **********************************************/
-/************** Continuing where we left off in os_common.h ******************/
-
-static sqlite_uint64 g_start;
-static sqlite_uint64 g_elapsed;
-#define TIMER_START g_start=sqlite3Hwtime()
-#define TIMER_END g_elapsed=sqlite3Hwtime()-g_start
-#define TIMER_ELAPSED g_elapsed
-#else
-#define TIMER_START
-#define TIMER_END
-#define TIMER_ELAPSED ((sqlite_uint64)0)
-#endif
-
-/*
-** If we compile with the SQLITE_TEST macro set, then the following block
-** of code will give us the ability to simulate a disk I/O error. This
-** is used for testing the I/O recovery logic.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_io_error_hit = 0; /* Total number of I/O Errors */
-SQLITE_API int sqlite3_io_error_hardhit = 0; /* Number of non-benign errors */
-SQLITE_API int sqlite3_io_error_pending = 0; /* Count down to first I/O error */
-SQLITE_API int sqlite3_io_error_persist = 0; /* True if I/O errors persist */
-SQLITE_API int sqlite3_io_error_benign = 0; /* True if errors are benign */
-SQLITE_API int sqlite3_diskfull_pending = 0;
-SQLITE_API int sqlite3_diskfull = 0;
-#define SimulateIOErrorBenign(X) sqlite3_io_error_benign=(X)
-#define SimulateIOError(CODE) \
- if( (sqlite3_io_error_persist && sqlite3_io_error_hit) \
- || sqlite3_io_error_pending-- == 1 ) \
- { local_ioerr(); CODE; }
-static void local_ioerr(){
- IOTRACE(("IOERR\n"));
- sqlite3_io_error_hit++;
- if( !sqlite3_io_error_benign ) sqlite3_io_error_hardhit++;
-}
-#define SimulateDiskfullError(CODE) \
- if( sqlite3_diskfull_pending ){ \
- if( sqlite3_diskfull_pending == 1 ){ \
- local_ioerr(); \
- sqlite3_diskfull = 1; \
- sqlite3_io_error_hit = 1; \
- CODE; \
- }else{ \
- sqlite3_diskfull_pending--; \
- } \
- }
-#else
-#define SimulateIOErrorBenign(X)
-#define SimulateIOError(A)
-#define SimulateDiskfullError(A)
-#endif
-
-/*
-** When testing, keep a count of the number of open files.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_open_file_count = 0;
-#define OpenCounter(X) sqlite3_open_file_count+=(X)
-#else
-#define OpenCounter(X)
-#endif
-
-#endif /* !defined(_OS_COMMON_H_) */
-
-/************** End of os_common.h *******************************************/
-/************** Continuing where we left off in os_unix.c ********************/
-
-/*
-** Define various macros that are missing from some systems.
-*/
-#ifndef O_LARGEFILE
-# define O_LARGEFILE 0
-#endif
-#ifdef SQLITE_DISABLE_LFS
-# undef O_LARGEFILE
-# define O_LARGEFILE 0
-#endif
-#ifndef O_NOFOLLOW
-# define O_NOFOLLOW 0
-#endif
-#ifndef O_BINARY
-# define O_BINARY 0
-#endif
-
-/*
-** The threadid macro resolves to the thread-id or to 0. Used for
-** testing and debugging only.
-*/
-#if SQLITE_THREADSAFE
-#define threadid pthread_self()
-#else
-#define threadid 0
-#endif
-
-/*
-** Different Unix systems declare open() in different ways. Same use
-** open(const char*,int,mode_t). Others use open(const char*,int,...).
-** The difference is important when using a pointer to the function.
-**
-** The safest way to deal with the problem is to always use this wrapper
-** which always has the same well-defined interface.
-*/
-static int posixOpen(const char *zFile, int flags, int mode){
- return open(zFile, flags, mode);
-}
-
-/*
-** On some systems, calls to fchown() will trigger a message in a security
-** log if they come from non-root processes. So avoid calling fchown() if
-** we are not running as root.
-*/
-static int posixFchown(int fd, uid_t uid, gid_t gid){
- return geteuid() ? 0 : fchown(fd,uid,gid);
-}
-
-/* Forward reference */
-static int openDirectory(const char*, int*);
-
-/*
-** Many system calls are accessed through pointer-to-functions so that
-** they may be overridden at runtime to facilitate fault injection during
-** testing and sandboxing. The following array holds the names and pointers
-** to all overrideable system calls.
-*/
-static struct unix_syscall {
- const char *zName; /* Name of the system call */
- sqlite3_syscall_ptr pCurrent; /* Current value of the system call */
- sqlite3_syscall_ptr pDefault; /* Default value */
-} aSyscall[] = {
- { "open", (sqlite3_syscall_ptr)posixOpen, 0 },
-#define osOpen ((int(*)(const char*,int,int))aSyscall[0].pCurrent)
-
- { "close", (sqlite3_syscall_ptr)close, 0 },
-#define osClose ((int(*)(int))aSyscall[1].pCurrent)
-
- { "access", (sqlite3_syscall_ptr)access, 0 },
-#define osAccess ((int(*)(const char*,int))aSyscall[2].pCurrent)
-
- { "getcwd", (sqlite3_syscall_ptr)getcwd, 0 },
-#define osGetcwd ((char*(*)(char*,size_t))aSyscall[3].pCurrent)
-
- { "stat", (sqlite3_syscall_ptr)stat, 0 },
-#define osStat ((int(*)(const char*,struct stat*))aSyscall[4].pCurrent)
-
-/*
-** The DJGPP compiler environment looks mostly like Unix, but it
-** lacks the fcntl() system call. So redefine fcntl() to be something
-** that always succeeds. This means that locking does not occur under
-** DJGPP. But it is DOS - what did you expect?
-*/
-#ifdef __DJGPP__
- { "fstat", 0, 0 },
-#define osFstat(a,b,c) 0
-#else
- { "fstat", (sqlite3_syscall_ptr)fstat, 0 },
-#define osFstat ((int(*)(int,struct stat*))aSyscall[5].pCurrent)
-#endif
-
- { "ftruncate", (sqlite3_syscall_ptr)ftruncate, 0 },
-#define osFtruncate ((int(*)(int,off_t))aSyscall[6].pCurrent)
-
- { "fcntl", (sqlite3_syscall_ptr)fcntl, 0 },
-#define osFcntl ((int(*)(int,int,...))aSyscall[7].pCurrent)
-
- { "read", (sqlite3_syscall_ptr)read, 0 },
-#define osRead ((ssize_t(*)(int,void*,size_t))aSyscall[8].pCurrent)
-
-#if defined(USE_PREAD) || SQLITE_ENABLE_LOCKING_STYLE
- { "pread", (sqlite3_syscall_ptr)pread, 0 },
-#else
- { "pread", (sqlite3_syscall_ptr)0, 0 },
-#endif
-#define osPread ((ssize_t(*)(int,void*,size_t,off_t))aSyscall[9].pCurrent)
-
-#if defined(USE_PREAD64)
- { "pread64", (sqlite3_syscall_ptr)pread64, 0 },
-#else
- { "pread64", (sqlite3_syscall_ptr)0, 0 },
-#endif
-#define osPread64 ((ssize_t(*)(int,void*,size_t,off_t))aSyscall[10].pCurrent)
-
- { "write", (sqlite3_syscall_ptr)write, 0 },
-#define osWrite ((ssize_t(*)(int,const void*,size_t))aSyscall[11].pCurrent)
-
-#if defined(USE_PREAD) || SQLITE_ENABLE_LOCKING_STYLE
- { "pwrite", (sqlite3_syscall_ptr)pwrite, 0 },
-#else
- { "pwrite", (sqlite3_syscall_ptr)0, 0 },
-#endif
-#define osPwrite ((ssize_t(*)(int,const void*,size_t,off_t))\
- aSyscall[12].pCurrent)
-
-#if defined(USE_PREAD64)
- { "pwrite64", (sqlite3_syscall_ptr)pwrite64, 0 },
-#else
- { "pwrite64", (sqlite3_syscall_ptr)0, 0 },
-#endif
-#define osPwrite64 ((ssize_t(*)(int,const void*,size_t,off_t))\
- aSyscall[13].pCurrent)
-
- { "fchmod", (sqlite3_syscall_ptr)fchmod, 0 },
-#define osFchmod ((int(*)(int,mode_t))aSyscall[14].pCurrent)
-
-#if defined(HAVE_POSIX_FALLOCATE) && HAVE_POSIX_FALLOCATE
- { "fallocate", (sqlite3_syscall_ptr)posix_fallocate, 0 },
-#else
- { "fallocate", (sqlite3_syscall_ptr)0, 0 },
-#endif
-#define osFallocate ((int(*)(int,off_t,off_t))aSyscall[15].pCurrent)
-
- { "unlink", (sqlite3_syscall_ptr)unlink, 0 },
-#define osUnlink ((int(*)(const char*))aSyscall[16].pCurrent)
-
- { "openDirectory", (sqlite3_syscall_ptr)openDirectory, 0 },
-#define osOpenDirectory ((int(*)(const char*,int*))aSyscall[17].pCurrent)
-
- { "mkdir", (sqlite3_syscall_ptr)mkdir, 0 },
-#define osMkdir ((int(*)(const char*,mode_t))aSyscall[18].pCurrent)
-
- { "rmdir", (sqlite3_syscall_ptr)rmdir, 0 },
-#define osRmdir ((int(*)(const char*))aSyscall[19].pCurrent)
-
- { "fchown", (sqlite3_syscall_ptr)posixFchown, 0 },
-#define osFchown ((int(*)(int,uid_t,gid_t))aSyscall[20].pCurrent)
-
-}; /* End of the overrideable system calls */
-
-/*
-** This is the xSetSystemCall() method of sqlite3_vfs for all of the
-** "unix" VFSes. Return SQLITE_OK opon successfully updating the
-** system call pointer, or SQLITE_NOTFOUND if there is no configurable
-** system call named zName.
-*/
-static int unixSetSystemCall(
- sqlite3_vfs *pNotUsed, /* The VFS pointer. Not used */
- const char *zName, /* Name of system call to override */
- sqlite3_syscall_ptr pNewFunc /* Pointer to new system call value */
-){
- unsigned int i;
- int rc = SQLITE_NOTFOUND;
-
- UNUSED_PARAMETER(pNotUsed);
- if( zName==0 ){
- /* If no zName is given, restore all system calls to their default
- ** settings and return NULL
- */
- rc = SQLITE_OK;
- for(i=0; i<sizeof(aSyscall)/sizeof(aSyscall[0]); i++){
- if( aSyscall[i].pDefault ){
- aSyscall[i].pCurrent = aSyscall[i].pDefault;
- }
- }
- }else{
- /* If zName is specified, operate on only the one system call
- ** specified.
- */
- for(i=0; i<sizeof(aSyscall)/sizeof(aSyscall[0]); i++){
- if( strcmp(zName, aSyscall[i].zName)==0 ){
- if( aSyscall[i].pDefault==0 ){
- aSyscall[i].pDefault = aSyscall[i].pCurrent;
- }
- rc = SQLITE_OK;
- if( pNewFunc==0 ) pNewFunc = aSyscall[i].pDefault;
- aSyscall[i].pCurrent = pNewFunc;
- break;
- }
- }
- }
- return rc;
-}
-
-/*
-** Return the value of a system call. Return NULL if zName is not a
-** recognized system call name. NULL is also returned if the system call
-** is currently undefined.
-*/
-static sqlite3_syscall_ptr unixGetSystemCall(
- sqlite3_vfs *pNotUsed,
- const char *zName
-){
- unsigned int i;
-
- UNUSED_PARAMETER(pNotUsed);
- for(i=0; i<sizeof(aSyscall)/sizeof(aSyscall[0]); i++){
- if( strcmp(zName, aSyscall[i].zName)==0 ) return aSyscall[i].pCurrent;
- }
- return 0;
-}
-
-/*
-** Return the name of the first system call after zName. If zName==NULL
-** then return the name of the first system call. Return NULL if zName
-** is the last system call or if zName is not the name of a valid
-** system call.
-*/
-static const char *unixNextSystemCall(sqlite3_vfs *p, const char *zName){
- int i = -1;
-
- UNUSED_PARAMETER(p);
- if( zName ){
- for(i=0; i<ArraySize(aSyscall)-1; i++){
- if( strcmp(zName, aSyscall[i].zName)==0 ) break;
- }
- }
- for(i++; i<ArraySize(aSyscall); i++){
- if( aSyscall[i].pCurrent!=0 ) return aSyscall[i].zName;
- }
- return 0;
-}
-
-/*
-** Invoke open(). Do so multiple times, until it either succeeds or
-** fails for some reason other than EINTR.
-**
-** If the file creation mode "m" is 0 then set it to the default for
-** SQLite. The default is SQLITE_DEFAULT_FILE_PERMISSIONS (normally
-** 0644) as modified by the system umask. If m is not 0, then
-** make the file creation mode be exactly m ignoring the umask.
-**
-** The m parameter will be non-zero only when creating -wal, -journal,
-** and -shm files. We want those files to have *exactly* the same
-** permissions as their original database, unadulterated by the umask.
-** In that way, if a database file is -rw-rw-rw or -rw-rw-r-, and a
-** transaction crashes and leaves behind hot journals, then any
-** process that is able to write to the database will also be able to
-** recover the hot journals.
-*/
-static int robust_open(const char *z, int f, mode_t m){
- int fd;
- mode_t m2 = m ? m : SQLITE_DEFAULT_FILE_PERMISSIONS;
- do{
-#if defined(O_CLOEXEC)
- fd = osOpen(z,f|O_CLOEXEC,m2);
-#else
- fd = osOpen(z,f,m2);
-#endif
- }while( fd<0 && errno==EINTR );
- if( fd>=0 ){
- if( m!=0 ){
- struct stat statbuf;
- if( osFstat(fd, &statbuf)==0
- && statbuf.st_size==0
- && (statbuf.st_mode&0777)!=m
- ){
- osFchmod(fd, m);
- }
- }
-#if defined(FD_CLOEXEC) && (!defined(O_CLOEXEC) || O_CLOEXEC==0)
- osFcntl(fd, F_SETFD, osFcntl(fd, F_GETFD, 0) | FD_CLOEXEC);
-#endif
- }
- return fd;
-}
-
-/*
-** Helper functions to obtain and relinquish the global mutex. The
-** global mutex is used to protect the unixInodeInfo and
-** vxworksFileId objects used by this file, all of which may be
-** shared by multiple threads.
-**
-** Function unixMutexHeld() is used to assert() that the global mutex
-** is held when required. This function is only used as part of assert()
-** statements. e.g.
-**
-** unixEnterMutex()
-** assert( unixMutexHeld() );
-** unixEnterLeave()
-*/
-static void unixEnterMutex(void){
- sqlite3_mutex_enter(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-}
-static void unixLeaveMutex(void){
- sqlite3_mutex_leave(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-}
-#ifdef SQLITE_DEBUG
-static int unixMutexHeld(void) {
- return sqlite3_mutex_held(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-}
-#endif
-
-
-#if defined(SQLITE_TEST) && defined(SQLITE_DEBUG)
-/*
-** Helper function for printing out trace information from debugging
-** binaries. This returns the string represetation of the supplied
-** integer lock-type.
-*/
-static const char *azFileLock(int eFileLock){
- switch( eFileLock ){
- case NO_LOCK: return "NONE";
- case SHARED_LOCK: return "SHARED";
- case RESERVED_LOCK: return "RESERVED";
- case PENDING_LOCK: return "PENDING";
- case EXCLUSIVE_LOCK: return "EXCLUSIVE";
- }
- return "ERROR";
-}
-#endif
-
-#ifdef SQLITE_LOCK_TRACE
-/*
-** Print out information about all locking operations.
-**
-** This routine is used for troubleshooting locks on multithreaded
-** platforms. Enable by compiling with the -DSQLITE_LOCK_TRACE
-** command-line option on the compiler. This code is normally
-** turned off.
-*/
-static int lockTrace(int fd, int op, struct flock *p){
- char *zOpName, *zType;
- int s;
- int savedErrno;
- if( op==F_GETLK ){
- zOpName = "GETLK";
- }else if( op==F_SETLK ){
- zOpName = "SETLK";
- }else{
- s = osFcntl(fd, op, p);
- sqlite3DebugPrintf("fcntl unknown %d %d %d\n", fd, op, s);
- return s;
- }
- if( p->l_type==F_RDLCK ){
- zType = "RDLCK";
- }else if( p->l_type==F_WRLCK ){
- zType = "WRLCK";
- }else if( p->l_type==F_UNLCK ){
- zType = "UNLCK";
- }else{
- assert( 0 );
- }
- assert( p->l_whence==SEEK_SET );
- s = osFcntl(fd, op, p);
- savedErrno = errno;
- sqlite3DebugPrintf("fcntl %d %d %s %s %d %d %d %d\n",
- threadid, fd, zOpName, zType, (int)p->l_start, (int)p->l_len,
- (int)p->l_pid, s);
- if( s==(-1) && op==F_SETLK && (p->l_type==F_RDLCK || p->l_type==F_WRLCK) ){
- struct flock l2;
- l2 = *p;
- osFcntl(fd, F_GETLK, &l2);
- if( l2.l_type==F_RDLCK ){
- zType = "RDLCK";
- }else if( l2.l_type==F_WRLCK ){
- zType = "WRLCK";
- }else if( l2.l_type==F_UNLCK ){
- zType = "UNLCK";
- }else{
- assert( 0 );
- }
- sqlite3DebugPrintf("fcntl-failure-reason: %s %d %d %d\n",
- zType, (int)l2.l_start, (int)l2.l_len, (int)l2.l_pid);
- }
- errno = savedErrno;
- return s;
-}
-#undef osFcntl
-#define osFcntl lockTrace
-#endif /* SQLITE_LOCK_TRACE */
-
-/*
-** Retry ftruncate() calls that fail due to EINTR
-*/
-static int robust_ftruncate(int h, sqlite3_int64 sz){
- int rc;
- do{ rc = osFtruncate(h,sz); }while( rc<0 && errno==EINTR );
- return rc;
-}
-
-/*
-** This routine translates a standard POSIX errno code into something
-** useful to the clients of the sqlite3 functions. Specifically, it is
-** intended to translate a variety of "try again" errors into SQLITE_BUSY
-** and a variety of "please close the file descriptor NOW" errors into
-** SQLITE_IOERR
-**
-** Errors during initialization of locks, or file system support for locks,
-** should handle ENOLCK, ENOTSUP, EOPNOTSUPP separately.
-*/
-static int sqliteErrorFromPosixError(int posixError, int sqliteIOErr) {
- switch (posixError) {
-#if 0
- /* At one point this code was not commented out. In theory, this branch
- ** should never be hit, as this function should only be called after
- ** a locking-related function (i.e. fcntl()) has returned non-zero with
- ** the value of errno as the first argument. Since a system call has failed,
- ** errno should be non-zero.
- **
- ** Despite this, if errno really is zero, we still don't want to return
- ** SQLITE_OK. The system call failed, and *some* SQLite error should be
- ** propagated back to the caller. Commenting this branch out means errno==0
- ** will be handled by the "default:" case below.
- */
- case 0:
- return SQLITE_OK;
-#endif
-
- case EAGAIN:
- case ETIMEDOUT:
- case EBUSY:
- case EINTR:
- case ENOLCK:
- /* random NFS retry error, unless during file system support
- * introspection, in which it actually means what it says */
- return SQLITE_BUSY;
-
- case EACCES:
- /* EACCES is like EAGAIN during locking operations, but not any other time*/
- if( (sqliteIOErr == SQLITE_IOERR_LOCK) ||
- (sqliteIOErr == SQLITE_IOERR_UNLOCK) ||
- (sqliteIOErr == SQLITE_IOERR_RDLOCK) ||
- (sqliteIOErr == SQLITE_IOERR_CHECKRESERVEDLOCK) ){
- return SQLITE_BUSY;
- }
- /* else fall through */
- case EPERM:
- return SQLITE_PERM;
-
- /* EDEADLK is only possible if a call to fcntl(F_SETLKW) is made. And
- ** this module never makes such a call. And the code in SQLite itself
- ** asserts that SQLITE_IOERR_BLOCKED is never returned. For these reasons
- ** this case is also commented out. If the system does set errno to EDEADLK,
- ** the default SQLITE_IOERR_XXX code will be returned. */
-#if 0
- case EDEADLK:
- return SQLITE_IOERR_BLOCKED;
-#endif
-
-#if EOPNOTSUPP!=ENOTSUP
- case EOPNOTSUPP:
- /* something went terribly awry, unless during file system support
- * introspection, in which it actually means what it says */
-#endif
-#ifdef ENOTSUP
- case ENOTSUP:
- /* invalid fd, unless during file system support introspection, in which
- * it actually means what it says */
-#endif
- case EIO:
- case EBADF:
- case EINVAL:
- case ENOTCONN:
- case ENODEV:
- case ENXIO:
- case ENOENT:
-#ifdef ESTALE /* ESTALE is not defined on Interix systems */
- case ESTALE:
-#endif
- case ENOSYS:
- /* these should force the client to close the file and reconnect */
-
- default:
- return sqliteIOErr;
- }
-}
-
-
-
-/******************************************************************************
-****************** Begin Unique File ID Utility Used By VxWorks ***************
-**
-** On most versions of unix, we can get a unique ID for a file by concatenating
-** the device number and the inode number. But this does not work on VxWorks.
-** On VxWorks, a unique file id must be based on the canonical filename.
-**
-** A pointer to an instance of the following structure can be used as a
-** unique file ID in VxWorks. Each instance of this structure contains
-** a copy of the canonical filename. There is also a reference count.
-** The structure is reclaimed when the number of pointers to it drops to
-** zero.
-**
-** There are never very many files open at one time and lookups are not
-** a performance-critical path, so it is sufficient to put these
-** structures on a linked list.
-*/
-struct vxworksFileId {
- struct vxworksFileId *pNext; /* Next in a list of them all */
- int nRef; /* Number of references to this one */
- int nName; /* Length of the zCanonicalName[] string */
- char *zCanonicalName; /* Canonical filename */
-};
-
-#if OS_VXWORKS
-/*
-** All unique filenames are held on a linked list headed by this
-** variable:
-*/
-static struct vxworksFileId *vxworksFileList = 0;
-
-/*
-** Simplify a filename into its canonical form
-** by making the following changes:
-**
-** * removing any trailing and duplicate /
-** * convert /./ into just /
-** * convert /A/../ where A is any simple name into just /
-**
-** Changes are made in-place. Return the new name length.
-**
-** The original filename is in z[0..n-1]. Return the number of
-** characters in the simplified name.
-*/
-static int vxworksSimplifyName(char *z, int n){
- int i, j;
- while( n>1 && z[n-1]=='/' ){ n--; }
- for(i=j=0; i<n; i++){
- if( z[i]=='/' ){
- if( z[i+1]=='/' ) continue;
- if( z[i+1]=='.' && i+2<n && z[i+2]=='/' ){
- i += 1;
- continue;
- }
- if( z[i+1]=='.' && i+3<n && z[i+2]=='.' && z[i+3]=='/' ){
- while( j>0 && z[j-1]!='/' ){ j--; }
- if( j>0 ){ j--; }
- i += 2;
- continue;
- }
- }
- z[j++] = z[i];
- }
- z[j] = 0;
- return j;
-}
-
-/*
-** Find a unique file ID for the given absolute pathname. Return
-** a pointer to the vxworksFileId object. This pointer is the unique
-** file ID.
-**
-** The nRef field of the vxworksFileId object is incremented before
-** the object is returned. A new vxworksFileId object is created
-** and added to the global list if necessary.
-**
-** If a memory allocation error occurs, return NULL.
-*/
-static struct vxworksFileId *vxworksFindFileId(const char *zAbsoluteName){
- struct vxworksFileId *pNew; /* search key and new file ID */
- struct vxworksFileId *pCandidate; /* For looping over existing file IDs */
- int n; /* Length of zAbsoluteName string */
-
- assert( zAbsoluteName[0]=='/' );
- n = (int)strlen(zAbsoluteName);
- pNew = sqlite3_malloc( sizeof(*pNew) + (n+1) );
- if( pNew==0 ) return 0;
- pNew->zCanonicalName = (char*)&pNew[1];
- memcpy(pNew->zCanonicalName, zAbsoluteName, n+1);
- n = vxworksSimplifyName(pNew->zCanonicalName, n);
-
- /* Search for an existing entry that matching the canonical name.
- ** If found, increment the reference count and return a pointer to
- ** the existing file ID.
- */
- unixEnterMutex();
- for(pCandidate=vxworksFileList; pCandidate; pCandidate=pCandidate->pNext){
- if( pCandidate->nName==n
- && memcmp(pCandidate->zCanonicalName, pNew->zCanonicalName, n)==0
- ){
- sqlite3_free(pNew);
- pCandidate->nRef++;
- unixLeaveMutex();
- return pCandidate;
- }
- }
-
- /* No match was found. We will make a new file ID */
- pNew->nRef = 1;
- pNew->nName = n;
- pNew->pNext = vxworksFileList;
- vxworksFileList = pNew;
- unixLeaveMutex();
- return pNew;
-}
-
-/*
-** Decrement the reference count on a vxworksFileId object. Free
-** the object when the reference count reaches zero.
-*/
-static void vxworksReleaseFileId(struct vxworksFileId *pId){
- unixEnterMutex();
- assert( pId->nRef>0 );
- pId->nRef--;
- if( pId->nRef==0 ){
- struct vxworksFileId **pp;
- for(pp=&vxworksFileList; *pp && *pp!=pId; pp = &((*pp)->pNext)){}
- assert( *pp==pId );
- *pp = pId->pNext;
- sqlite3_free(pId);
- }
- unixLeaveMutex();
-}
-#endif /* OS_VXWORKS */
-/*************** End of Unique File ID Utility Used By VxWorks ****************
-******************************************************************************/
-
-
-/******************************************************************************
-*************************** Posix Advisory Locking ****************************
-**
-** POSIX advisory locks are broken by design. ANSI STD 1003.1 (1996)
-** section 6.5.2.2 lines 483 through 490 specify that when a process
-** sets or clears a lock, that operation overrides any prior locks set
-** by the same process. It does not explicitly say so, but this implies
-** that it overrides locks set by the same process using a different
-** file descriptor. Consider this test case:
-**
-** int fd1 = open("./file1", O_RDWR|O_CREAT, 0644);
-** int fd2 = open("./file2", O_RDWR|O_CREAT, 0644);
-**
-** Suppose ./file1 and ./file2 are really the same file (because
-** one is a hard or symbolic link to the other) then if you set
-** an exclusive lock on fd1, then try to get an exclusive lock
-** on fd2, it works. I would have expected the second lock to
-** fail since there was already a lock on the file due to fd1.
-** But not so. Since both locks came from the same process, the
-** second overrides the first, even though they were on different
-** file descriptors opened on different file names.
-**
-** This means that we cannot use POSIX locks to synchronize file access
-** among competing threads of the same process. POSIX locks will work fine
-** to synchronize access for threads in separate processes, but not
-** threads within the same process.
-**
-** To work around the problem, SQLite has to manage file locks internally
-** on its own. Whenever a new database is opened, we have to find the
-** specific inode of the database file (the inode is determined by the
-** st_dev and st_ino fields of the stat structure that fstat() fills in)
-** and check for locks already existing on that inode. When locks are
-** created or removed, we have to look at our own internal record of the
-** locks to see if another thread has previously set a lock on that same
-** inode.
-**
-** (Aside: The use of inode numbers as unique IDs does not work on VxWorks.
-** For VxWorks, we have to use the alternative unique ID system based on
-** canonical filename and implemented in the previous division.)
-**
-** The sqlite3_file structure for POSIX is no longer just an integer file
-** descriptor. It is now a structure that holds the integer file
-** descriptor and a pointer to a structure that describes the internal
-** locks on the corresponding inode. There is one locking structure
-** per inode, so if the same inode is opened twice, both unixFile structures
-** point to the same locking structure. The locking structure keeps
-** a reference count (so we will know when to delete it) and a "cnt"
-** field that tells us its internal lock status. cnt==0 means the
-** file is unlocked. cnt==-1 means the file has an exclusive lock.
-** cnt>0 means there are cnt shared locks on the file.
-**
-** Any attempt to lock or unlock a file first checks the locking
-** structure. The fcntl() system call is only invoked to set a
-** POSIX lock if the internal lock structure transitions between
-** a locked and an unlocked state.
-**
-** But wait: there are yet more problems with POSIX advisory locks.
-**
-** If you close a file descriptor that points to a file that has locks,
-** all locks on that file that are owned by the current process are
-** released. To work around this problem, each unixInodeInfo object
-** maintains a count of the number of pending locks on tha inode.
-** When an attempt is made to close an unixFile, if there are
-** other unixFile open on the same inode that are holding locks, the call
-** to close() the file descriptor is deferred until all of the locks clear.
-** The unixInodeInfo structure keeps a list of file descriptors that need to
-** be closed and that list is walked (and cleared) when the last lock
-** clears.
-**
-** Yet another problem: LinuxThreads do not play well with posix locks.
-**
-** Many older versions of linux use the LinuxThreads library which is
-** not posix compliant. Under LinuxThreads, a lock created by thread
-** A cannot be modified or overridden by a different thread B.
-** Only thread A can modify the lock. Locking behavior is correct
-** if the appliation uses the newer Native Posix Thread Library (NPTL)
-** on linux - with NPTL a lock created by thread A can override locks
-** in thread B. But there is no way to know at compile-time which
-** threading library is being used. So there is no way to know at
-** compile-time whether or not thread A can override locks on thread B.
-** One has to do a run-time check to discover the behavior of the
-** current process.
-**
-** SQLite used to support LinuxThreads. But support for LinuxThreads
-** was dropped beginning with version 3.7.0. SQLite will still work with
-** LinuxThreads provided that (1) there is no more than one connection
-** per database file in the same process and (2) database connections
-** do not move across threads.
-*/
-
-/*
-** An instance of the following structure serves as the key used
-** to locate a particular unixInodeInfo object.
-*/
-struct unixFileId {
- dev_t dev; /* Device number */
-#if OS_VXWORKS
- struct vxworksFileId *pId; /* Unique file ID for vxworks. */
-#else
- ino_t ino; /* Inode number */
-#endif
-};
-
-/*
-** An instance of the following structure is allocated for each open
-** inode. Or, on LinuxThreads, there is one of these structures for
-** each inode opened by each thread.
-**
-** A single inode can have multiple file descriptors, so each unixFile
-** structure contains a pointer to an instance of this object and this
-** object keeps a count of the number of unixFile pointing to it.
-*/
-struct unixInodeInfo {
- struct unixFileId fileId; /* The lookup key */
- int nShared; /* Number of SHARED locks held */
- unsigned char eFileLock; /* One of SHARED_LOCK, RESERVED_LOCK etc. */
- unsigned char bProcessLock; /* An exclusive process lock is held */
- int nRef; /* Number of pointers to this structure */
- unixShmNode *pShmNode; /* Shared memory associated with this inode */
- int nLock; /* Number of outstanding file locks */
- UnixUnusedFd *pUnused; /* Unused file descriptors to close */
- unixInodeInfo *pNext; /* List of all unixInodeInfo objects */
- unixInodeInfo *pPrev; /* .... doubly linked */
-#if SQLITE_ENABLE_LOCKING_STYLE
- unsigned long long sharedByte; /* for AFP simulated shared lock */
-#endif
-#if OS_VXWORKS
- sem_t *pSem; /* Named POSIX semaphore */
- char aSemName[MAX_PATHNAME+2]; /* Name of that semaphore */
-#endif
-};
-
-/*
-** A lists of all unixInodeInfo objects.
-*/
-static unixInodeInfo *inodeList = 0;
-
-/*
-**
-** This function - unixLogError_x(), is only ever called via the macro
-** unixLogError().
-**
-** It is invoked after an error occurs in an OS function and errno has been
-** set. It logs a message using sqlite3_log() containing the current value of
-** errno and, if possible, the human-readable equivalent from strerror() or
-** strerror_r().
-**
-** The first argument passed to the macro should be the error code that
-** will be returned to SQLite (e.g. SQLITE_IOERR_DELETE, SQLITE_CANTOPEN).
-** The two subsequent arguments should be the name of the OS function that
-** failed (e.g. "unlink", "open") and the associated file-system path,
-** if any.
-*/
-#define unixLogError(a,b,c) unixLogErrorAtLine(a,b,c,__LINE__)
-static int unixLogErrorAtLine(
- int errcode, /* SQLite error code */
- const char *zFunc, /* Name of OS function that failed */
- const char *zPath, /* File path associated with error */
- int iLine /* Source line number where error occurred */
-){
- char *zErr; /* Message from strerror() or equivalent */
- int iErrno = errno; /* Saved syscall error number */
-
- /* If this is not a threadsafe build (SQLITE_THREADSAFE==0), then use
- ** the strerror() function to obtain the human-readable error message
- ** equivalent to errno. Otherwise, use strerror_r().
- */
-#if SQLITE_THREADSAFE && defined(HAVE_STRERROR_R)
- char aErr[80];
- memset(aErr, 0, sizeof(aErr));
- zErr = aErr;
-
- /* If STRERROR_R_CHAR_P (set by autoconf scripts) or __USE_GNU is defined,
- ** assume that the system provides the GNU version of strerror_r() that
- ** returns a pointer to a buffer containing the error message. That pointer
- ** may point to aErr[], or it may point to some static storage somewhere.
- ** Otherwise, assume that the system provides the POSIX version of
- ** strerror_r(), which always writes an error message into aErr[].
- **
- ** If the code incorrectly assumes that it is the POSIX version that is
- ** available, the error message will often be an empty string. Not a
- ** huge problem. Incorrectly concluding that the GNU version is available
- ** could lead to a segfault though.
- */
-#if defined(STRERROR_R_CHAR_P) || defined(__USE_GNU)
- zErr =
-# endif
- strerror_r(iErrno, aErr, sizeof(aErr)-1);
-
-#elif SQLITE_THREADSAFE
- /* This is a threadsafe build, but strerror_r() is not available. */
- zErr = "";
-#else
- /* Non-threadsafe build, use strerror(). */
- zErr = strerror(iErrno);
-#endif
-
- assert( errcode!=SQLITE_OK );
- if( zPath==0 ) zPath = "";
- sqlite3_log(errcode,
- "os_unix.c:%d: (%d) %s(%s) - %s",
- iLine, iErrno, zFunc, zPath, zErr
- );
-
- return errcode;
-}
-
-/*
-** Close a file descriptor.
-**
-** We assume that close() almost always works, since it is only in a
-** very sick application or on a very sick platform that it might fail.
-** If it does fail, simply leak the file descriptor, but do log the
-** error.
-**
-** Note that it is not safe to retry close() after EINTR since the
-** file descriptor might have already been reused by another thread.
-** So we don't even try to recover from an EINTR. Just log the error
-** and move on.
-*/
-static void robust_close(unixFile *pFile, int h, int lineno){
- if( osClose(h) ){
- unixLogErrorAtLine(SQLITE_IOERR_CLOSE, "close",
- pFile ? pFile->zPath : 0, lineno);
- }
-}
-
-/*
-** Close all file descriptors accumuated in the unixInodeInfo->pUnused list.
-*/
-static void closePendingFds(unixFile *pFile){
- unixInodeInfo *pInode = pFile->pInode;
- UnixUnusedFd *p;
- UnixUnusedFd *pNext;
- for(p=pInode->pUnused; p; p=pNext){
- pNext = p->pNext;
- robust_close(pFile, p->fd, __LINE__);
- sqlite3_free(p);
- }
- pInode->pUnused = 0;
-}
-
-/*
-** Release a unixInodeInfo structure previously allocated by findInodeInfo().
-**
-** The mutex entered using the unixEnterMutex() function must be held
-** when this function is called.
-*/
-static void releaseInodeInfo(unixFile *pFile){
- unixInodeInfo *pInode = pFile->pInode;
- assert( unixMutexHeld() );
- if( ALWAYS(pInode) ){
- pInode->nRef--;
- if( pInode->nRef==0 ){
- assert( pInode->pShmNode==0 );
- closePendingFds(pFile);
- if( pInode->pPrev ){
- assert( pInode->pPrev->pNext==pInode );
- pInode->pPrev->pNext = pInode->pNext;
- }else{
- assert( inodeList==pInode );
- inodeList = pInode->pNext;
- }
- if( pInode->pNext ){
- assert( pInode->pNext->pPrev==pInode );
- pInode->pNext->pPrev = pInode->pPrev;
- }
- sqlite3_free(pInode);
- }
- }
-}
-
-/*
-** Given a file descriptor, locate the unixInodeInfo object that
-** describes that file descriptor. Create a new one if necessary. The
-** return value might be uninitialized if an error occurs.
-**
-** The mutex entered using the unixEnterMutex() function must be held
-** when this function is called.
-**
-** Return an appropriate error code.
-*/
-static int findInodeInfo(
- unixFile *pFile, /* Unix file with file desc used in the key */
- unixInodeInfo **ppInode /* Return the unixInodeInfo object here */
-){
- int rc; /* System call return code */
- int fd; /* The file descriptor for pFile */
- struct unixFileId fileId; /* Lookup key for the unixInodeInfo */
- struct stat statbuf; /* Low-level file information */
- unixInodeInfo *pInode = 0; /* Candidate unixInodeInfo object */
-
- assert( unixMutexHeld() );
-
- /* Get low-level information about the file that we can used to
- ** create a unique name for the file.
- */
- fd = pFile->h;
- rc = osFstat(fd, &statbuf);
- if( rc!=0 ){
- pFile->lastErrno = errno;
-#ifdef EOVERFLOW
- if( pFile->lastErrno==EOVERFLOW ) return SQLITE_NOLFS;
-#endif
- return SQLITE_IOERR;
- }
-
-#ifdef __APPLE__
- /* On OS X on an msdos filesystem, the inode number is reported
- ** incorrectly for zero-size files. See ticket #3260. To work
- ** around this problem (we consider it a bug in OS X, not SQLite)
- ** we always increase the file size to 1 by writing a single byte
- ** prior to accessing the inode number. The one byte written is
- ** an ASCII 'S' character which also happens to be the first byte
- ** in the header of every SQLite database. In this way, if there
- ** is a race condition such that another thread has already populated
- ** the first page of the database, no damage is done.
- */
- if( statbuf.st_size==0 && (pFile->fsFlags & SQLITE_FSFLAGS_IS_MSDOS)!=0 ){
- do{ rc = osWrite(fd, "S", 1); }while( rc<0 && errno==EINTR );
- if( rc!=1 ){
- pFile->lastErrno = errno;
- return SQLITE_IOERR;
- }
- rc = osFstat(fd, &statbuf);
- if( rc!=0 ){
- pFile->lastErrno = errno;
- return SQLITE_IOERR;
- }
- }
-#endif
-
- memset(&fileId, 0, sizeof(fileId));
- fileId.dev = statbuf.st_dev;
-#if OS_VXWORKS
- fileId.pId = pFile->pId;
-#else
- fileId.ino = statbuf.st_ino;
-#endif
- pInode = inodeList;
- while( pInode && memcmp(&fileId, &pInode->fileId, sizeof(fileId)) ){
- pInode = pInode->pNext;
- }
- if( pInode==0 ){
- pInode = sqlite3_malloc( sizeof(*pInode) );
- if( pInode==0 ){
- return SQLITE_NOMEM;
- }
- memset(pInode, 0, sizeof(*pInode));
- memcpy(&pInode->fileId, &fileId, sizeof(fileId));
- pInode->nRef = 1;
- pInode->pNext = inodeList;
- pInode->pPrev = 0;
- if( inodeList ) inodeList->pPrev = pInode;
- inodeList = pInode;
- }else{
- pInode->nRef++;
- }
- *ppInode = pInode;
- return SQLITE_OK;
-}
-
-
-/*
-** This routine checks if there is a RESERVED lock held on the specified
-** file by this or any other process. If such a lock is held, set *pResOut
-** to a non-zero value otherwise *pResOut is set to zero. The return value
-** is set to SQLITE_OK unless an I/O error occurs during lock checking.
-*/
-static int unixCheckReservedLock(sqlite3_file *id, int *pResOut){
- int rc = SQLITE_OK;
- int reserved = 0;
- unixFile *pFile = (unixFile*)id;
-
- SimulateIOError( return SQLITE_IOERR_CHECKRESERVEDLOCK; );
-
- assert( pFile );
- unixEnterMutex(); /* Because pFile->pInode is shared across threads */
-
- /* Check if a thread in this process holds such a lock */
- if( pFile->pInode->eFileLock>SHARED_LOCK ){
- reserved = 1;
- }
-
- /* Otherwise see if some other process holds it.
- */
-#ifndef __DJGPP__
- if( !reserved && !pFile->pInode->bProcessLock ){
- struct flock lock;
- lock.l_whence = SEEK_SET;
- lock.l_start = RESERVED_BYTE;
- lock.l_len = 1;
- lock.l_type = F_WRLCK;
- if( osFcntl(pFile->h, F_GETLK, &lock) ){
- rc = SQLITE_IOERR_CHECKRESERVEDLOCK;
- pFile->lastErrno = errno;
- } else if( lock.l_type!=F_UNLCK ){
- reserved = 1;
- }
- }
-#endif
-
- unixLeaveMutex();
- OSTRACE(("TEST WR-LOCK %d %d %d (unix)\n", pFile->h, rc, reserved));
-
- *pResOut = reserved;
- return rc;
-}
-
-/*
-** Attempt to set a system-lock on the file pFile. The lock is
-** described by pLock.
-**
-** If the pFile was opened read/write from unix-excl, then the only lock
-** ever obtained is an exclusive lock, and it is obtained exactly once
-** the first time any lock is attempted. All subsequent system locking
-** operations become no-ops. Locking operations still happen internally,
-** in order to coordinate access between separate database connections
-** within this process, but all of that is handled in memory and the
-** operating system does not participate.
-**
-** This function is a pass-through to fcntl(F_SETLK) if pFile is using
-** any VFS other than "unix-excl" or if pFile is opened on "unix-excl"
-** and is read-only.
-**
-** Zero is returned if the call completes successfully, or -1 if a call
-** to fcntl() fails. In this case, errno is set appropriately (by fcntl()).
-*/
-static int unixFileLock(unixFile *pFile, struct flock *pLock){
- int rc;
- unixInodeInfo *pInode = pFile->pInode;
- assert( unixMutexHeld() );
- assert( pInode!=0 );
- if( ((pFile->ctrlFlags & UNIXFILE_EXCL)!=0 || pInode->bProcessLock)
- && ((pFile->ctrlFlags & UNIXFILE_RDONLY)==0)
- ){
- if( pInode->bProcessLock==0 ){
- struct flock lock;
- assert( pInode->nLock==0 );
- lock.l_whence = SEEK_SET;
- lock.l_start = SHARED_FIRST;
- lock.l_len = SHARED_SIZE;
- lock.l_type = F_WRLCK;
- rc = osFcntl(pFile->h, F_SETLK, &lock);
- if( rc<0 ) return rc;
- pInode->bProcessLock = 1;
- pInode->nLock++;
- }else{
- rc = 0;
- }
- }else{
- rc = osFcntl(pFile->h, F_SETLK, pLock);
- }
- return rc;
-}
-
-/*
-** Lock the file with the lock specified by parameter eFileLock - one
-** of the following:
-**
-** (1) SHARED_LOCK
-** (2) RESERVED_LOCK
-** (3) PENDING_LOCK
-** (4) EXCLUSIVE_LOCK
-**
-** Sometimes when requesting one lock state, additional lock states
-** are inserted in between. The locking might fail on one of the later
-** transitions leaving the lock state different from what it started but
-** still short of its goal. The following chart shows the allowed
-** transitions and the inserted intermediate states:
-**
-** UNLOCKED -> SHARED
-** SHARED -> RESERVED
-** SHARED -> (PENDING) -> EXCLUSIVE
-** RESERVED -> (PENDING) -> EXCLUSIVE
-** PENDING -> EXCLUSIVE
-**
-** This routine will only increase a lock. Use the sqlite3OsUnlock()
-** routine to lower a locking level.
-*/
-static int unixLock(sqlite3_file *id, int eFileLock){
- /* The following describes the implementation of the various locks and
- ** lock transitions in terms of the POSIX advisory shared and exclusive
- ** lock primitives (called read-locks and write-locks below, to avoid
- ** confusion with SQLite lock names). The algorithms are complicated
- ** slightly in order to be compatible with windows systems simultaneously
- ** accessing the same database file, in case that is ever required.
- **
- ** Symbols defined in os.h indentify the 'pending byte' and the 'reserved
- ** byte', each single bytes at well known offsets, and the 'shared byte
- ** range', a range of 510 bytes at a well known offset.
- **
- ** To obtain a SHARED lock, a read-lock is obtained on the 'pending
- ** byte'. If this is successful, a random byte from the 'shared byte
- ** range' is read-locked and the lock on the 'pending byte' released.
- **
- ** A process may only obtain a RESERVED lock after it has a SHARED lock.
- ** A RESERVED lock is implemented by grabbing a write-lock on the
- ** 'reserved byte'.
- **
- ** A process may only obtain a PENDING lock after it has obtained a
- ** SHARED lock. A PENDING lock is implemented by obtaining a write-lock
- ** on the 'pending byte'. This ensures that no new SHARED locks can be
- ** obtained, but existing SHARED locks are allowed to persist. A process
- ** does not have to obtain a RESERVED lock on the way to a PENDING lock.
- ** This property is used by the algorithm for rolling back a journal file
- ** after a crash.
- **
- ** An EXCLUSIVE lock, obtained after a PENDING lock is held, is
- ** implemented by obtaining a write-lock on the entire 'shared byte
- ** range'. Since all other locks require a read-lock on one of the bytes
- ** within this range, this ensures that no other locks are held on the
- ** database.
- **
- ** The reason a single byte cannot be used instead of the 'shared byte
- ** range' is that some versions of windows do not support read-locks. By
- ** locking a random byte from a range, concurrent SHARED locks may exist
- ** even if the locking primitive used is always a write-lock.
- */
- int rc = SQLITE_OK;
- unixFile *pFile = (unixFile*)id;
- unixInodeInfo *pInode;
- struct flock lock;
- int tErrno = 0;
-
- assert( pFile );
- OSTRACE(("LOCK %d %s was %s(%s,%d) pid=%d (unix)\n", pFile->h,
- azFileLock(eFileLock), azFileLock(pFile->eFileLock),
- azFileLock(pFile->pInode->eFileLock), pFile->pInode->nShared , getpid()));
-
- /* If there is already a lock of this type or more restrictive on the
- ** unixFile, do nothing. Don't use the end_lock: exit path, as
- ** unixEnterMutex() hasn't been called yet.
- */
- if( pFile->eFileLock>=eFileLock ){
- OSTRACE(("LOCK %d %s ok (already held) (unix)\n", pFile->h,
- azFileLock(eFileLock)));
- return SQLITE_OK;
- }
-
- /* Make sure the locking sequence is correct.
- ** (1) We never move from unlocked to anything higher than shared lock.
- ** (2) SQLite never explicitly requests a pendig lock.
- ** (3) A shared lock is always held when a reserve lock is requested.
- */
- assert( pFile->eFileLock!=NO_LOCK || eFileLock==SHARED_LOCK );
- assert( eFileLock!=PENDING_LOCK );
- assert( eFileLock!=RESERVED_LOCK || pFile->eFileLock==SHARED_LOCK );
-
- /* This mutex is needed because pFile->pInode is shared across threads
- */
- unixEnterMutex();
- pInode = pFile->pInode;
-
- /* If some thread using this PID has a lock via a different unixFile*
- ** handle that precludes the requested lock, return BUSY.
- */
- if( (pFile->eFileLock!=pInode->eFileLock &&
- (pInode->eFileLock>=PENDING_LOCK || eFileLock>SHARED_LOCK))
- ){
- rc = SQLITE_BUSY;
- goto end_lock;
- }
-
- /* If a SHARED lock is requested, and some thread using this PID already
- ** has a SHARED or RESERVED lock, then increment reference counts and
- ** return SQLITE_OK.
- */
- if( eFileLock==SHARED_LOCK &&
- (pInode->eFileLock==SHARED_LOCK || pInode->eFileLock==RESERVED_LOCK) ){
- assert( eFileLock==SHARED_LOCK );
- assert( pFile->eFileLock==0 );
- assert( pInode->nShared>0 );
- pFile->eFileLock = SHARED_LOCK;
- pInode->nShared++;
- pInode->nLock++;
- goto end_lock;
- }
-
-
- /* A PENDING lock is needed before acquiring a SHARED lock and before
- ** acquiring an EXCLUSIVE lock. For the SHARED lock, the PENDING will
- ** be released.
- */
- lock.l_len = 1L;
- lock.l_whence = SEEK_SET;
- if( eFileLock==SHARED_LOCK
- || (eFileLock==EXCLUSIVE_LOCK && pFile->eFileLock<PENDING_LOCK)
- ){
- lock.l_type = (eFileLock==SHARED_LOCK?F_RDLCK:F_WRLCK);
- lock.l_start = PENDING_BYTE;
- if( unixFileLock(pFile, &lock) ){
- tErrno = errno;
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_LOCK);
- if( rc!=SQLITE_BUSY ){
- pFile->lastErrno = tErrno;
- }
- goto end_lock;
- }
- }
-
-
- /* If control gets to this point, then actually go ahead and make
- ** operating system calls for the specified lock.
- */
- if( eFileLock==SHARED_LOCK ){
- assert( pInode->nShared==0 );
- assert( pInode->eFileLock==0 );
- assert( rc==SQLITE_OK );
-
- /* Now get the read-lock */
- lock.l_start = SHARED_FIRST;
- lock.l_len = SHARED_SIZE;
- if( unixFileLock(pFile, &lock) ){
- tErrno = errno;
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_LOCK);
- }
-
- /* Drop the temporary PENDING lock */
- lock.l_start = PENDING_BYTE;
- lock.l_len = 1L;
- lock.l_type = F_UNLCK;
- if( unixFileLock(pFile, &lock) && rc==SQLITE_OK ){
- /* This could happen with a network mount */
- tErrno = errno;
- rc = SQLITE_IOERR_UNLOCK;
- }
-
- if( rc ){
- if( rc!=SQLITE_BUSY ){
- pFile->lastErrno = tErrno;
- }
- goto end_lock;
- }else{
- pFile->eFileLock = SHARED_LOCK;
- pInode->nLock++;
- pInode->nShared = 1;
- }
- }else if( eFileLock==EXCLUSIVE_LOCK && pInode->nShared>1 ){
- /* We are trying for an exclusive lock but another thread in this
- ** same process is still holding a shared lock. */
- rc = SQLITE_BUSY;
- }else{
- /* The request was for a RESERVED or EXCLUSIVE lock. It is
- ** assumed that there is a SHARED or greater lock on the file
- ** already.
- */
- assert( 0!=pFile->eFileLock );
- lock.l_type = F_WRLCK;
-
- assert( eFileLock==RESERVED_LOCK || eFileLock==EXCLUSIVE_LOCK );
- if( eFileLock==RESERVED_LOCK ){
- lock.l_start = RESERVED_BYTE;
- lock.l_len = 1L;
- }else{
- lock.l_start = SHARED_FIRST;
- lock.l_len = SHARED_SIZE;
- }
-
- if( unixFileLock(pFile, &lock) ){
- tErrno = errno;
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_LOCK);
- if( rc!=SQLITE_BUSY ){
- pFile->lastErrno = tErrno;
- }
- }
- }
-
-
-#ifdef SQLITE_DEBUG
- /* Set up the transaction-counter change checking flags when
- ** transitioning from a SHARED to a RESERVED lock. The change
- ** from SHARED to RESERVED marks the beginning of a normal
- ** write operation (not a hot journal rollback).
- */
- if( rc==SQLITE_OK
- && pFile->eFileLock<=SHARED_LOCK
- && eFileLock==RESERVED_LOCK
- ){
- pFile->transCntrChng = 0;
- pFile->dbUpdate = 0;
- pFile->inNormalWrite = 1;
- }
-#endif
-
-
- if( rc==SQLITE_OK ){
- pFile->eFileLock = eFileLock;
- pInode->eFileLock = eFileLock;
- }else if( eFileLock==EXCLUSIVE_LOCK ){
- pFile->eFileLock = PENDING_LOCK;
- pInode->eFileLock = PENDING_LOCK;
- }
-
-end_lock:
- unixLeaveMutex();
- OSTRACE(("LOCK %d %s %s (unix)\n", pFile->h, azFileLock(eFileLock),
- rc==SQLITE_OK ? "ok" : "failed"));
- return rc;
-}
-
-/*
-** Add the file descriptor used by file handle pFile to the corresponding
-** pUnused list.
-*/
-static void setPendingFd(unixFile *pFile){
- unixInodeInfo *pInode = pFile->pInode;
- UnixUnusedFd *p = pFile->pUnused;
- p->pNext = pInode->pUnused;
- pInode->pUnused = p;
- pFile->h = -1;
- pFile->pUnused = 0;
-}
-
-/*
-** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-**
-** If handleNFSUnlock is true, then on downgrading an EXCLUSIVE_LOCK to SHARED
-** the byte range is divided into 2 parts and the first part is unlocked then
-** set to a read lock, then the other part is simply unlocked. This works
-** around a bug in BSD NFS lockd (also seen on MacOSX 10.3+) that fails to
-** remove the write lock on a region when a read lock is set.
-*/
-static int posixUnlock(sqlite3_file *id, int eFileLock, int handleNFSUnlock){
- unixFile *pFile = (unixFile*)id;
- unixInodeInfo *pInode;
- struct flock lock;
- int rc = SQLITE_OK;
-
- assert( pFile );
- OSTRACE(("UNLOCK %d %d was %d(%d,%d) pid=%d (unix)\n", pFile->h, eFileLock,
- pFile->eFileLock, pFile->pInode->eFileLock, pFile->pInode->nShared,
- getpid()));
-
- assert( eFileLock<=SHARED_LOCK );
- if( pFile->eFileLock<=eFileLock ){
- return SQLITE_OK;
- }
- unixEnterMutex();
- pInode = pFile->pInode;
- assert( pInode->nShared!=0 );
- if( pFile->eFileLock>SHARED_LOCK ){
- assert( pInode->eFileLock==pFile->eFileLock );
-
-#ifdef SQLITE_DEBUG
- /* When reducing a lock such that other processes can start
- ** reading the database file again, make sure that the
- ** transaction counter was updated if any part of the database
- ** file changed. If the transaction counter is not updated,
- ** other connections to the same file might not realize that
- ** the file has changed and hence might not know to flush their
- ** cache. The use of a stale cache can lead to database corruption.
- */
- pFile->inNormalWrite = 0;
-#endif
-
- /* downgrading to a shared lock on NFS involves clearing the write lock
- ** before establishing the readlock - to avoid a race condition we downgrade
- ** the lock in 2 blocks, so that part of the range will be covered by a
- ** write lock until the rest is covered by a read lock:
- ** 1: [WWWWW]
- ** 2: [....W]
- ** 3: [RRRRW]
- ** 4: [RRRR.]
- */
- if( eFileLock==SHARED_LOCK ){
-
-#if !defined(__APPLE__) || !SQLITE_ENABLE_LOCKING_STYLE
- (void)handleNFSUnlock;
- assert( handleNFSUnlock==0 );
-#endif
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
- if( handleNFSUnlock ){
- int tErrno; /* Error code from system call errors */
- off_t divSize = SHARED_SIZE - 1;
-
- lock.l_type = F_UNLCK;
- lock.l_whence = SEEK_SET;
- lock.l_start = SHARED_FIRST;
- lock.l_len = divSize;
- if( unixFileLock(pFile, &lock)==(-1) ){
- tErrno = errno;
- rc = SQLITE_IOERR_UNLOCK;
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- goto end_unlock;
- }
- lock.l_type = F_RDLCK;
- lock.l_whence = SEEK_SET;
- lock.l_start = SHARED_FIRST;
- lock.l_len = divSize;
- if( unixFileLock(pFile, &lock)==(-1) ){
- tErrno = errno;
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_RDLOCK);
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- goto end_unlock;
- }
- lock.l_type = F_UNLCK;
- lock.l_whence = SEEK_SET;
- lock.l_start = SHARED_FIRST+divSize;
- lock.l_len = SHARED_SIZE-divSize;
- if( unixFileLock(pFile, &lock)==(-1) ){
- tErrno = errno;
- rc = SQLITE_IOERR_UNLOCK;
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- goto end_unlock;
- }
- }else
-#endif /* defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE */
- {
- lock.l_type = F_RDLCK;
- lock.l_whence = SEEK_SET;
- lock.l_start = SHARED_FIRST;
- lock.l_len = SHARED_SIZE;
- if( unixFileLock(pFile, &lock) ){
- /* In theory, the call to unixFileLock() cannot fail because another
- ** process is holding an incompatible lock. If it does, this
- ** indicates that the other process is not following the locking
- ** protocol. If this happens, return SQLITE_IOERR_RDLOCK. Returning
- ** SQLITE_BUSY would confuse the upper layer (in practice it causes
- ** an assert to fail). */
- rc = SQLITE_IOERR_RDLOCK;
- pFile->lastErrno = errno;
- goto end_unlock;
- }
- }
- }
- lock.l_type = F_UNLCK;
- lock.l_whence = SEEK_SET;
- lock.l_start = PENDING_BYTE;
- lock.l_len = 2L; assert( PENDING_BYTE+1==RESERVED_BYTE );
- if( unixFileLock(pFile, &lock)==0 ){
- pInode->eFileLock = SHARED_LOCK;
- }else{
- rc = SQLITE_IOERR_UNLOCK;
- pFile->lastErrno = errno;
- goto end_unlock;
- }
- }
- if( eFileLock==NO_LOCK ){
- /* Decrement the shared lock counter. Release the lock using an
- ** OS call only when all threads in this same process have released
- ** the lock.
- */
- pInode->nShared--;
- if( pInode->nShared==0 ){
- lock.l_type = F_UNLCK;
- lock.l_whence = SEEK_SET;
- lock.l_start = lock.l_len = 0L;
- if( unixFileLock(pFile, &lock)==0 ){
- pInode->eFileLock = NO_LOCK;
- }else{
- rc = SQLITE_IOERR_UNLOCK;
- pFile->lastErrno = errno;
- pInode->eFileLock = NO_LOCK;
- pFile->eFileLock = NO_LOCK;
- }
- }
-
- /* Decrement the count of locks against this same file. When the
- ** count reaches zero, close any other file descriptors whose close
- ** was deferred because of outstanding locks.
- */
- pInode->nLock--;
- assert( pInode->nLock>=0 );
- if( pInode->nLock==0 ){
- closePendingFds(pFile);
- }
- }
-
-end_unlock:
- unixLeaveMutex();
- if( rc==SQLITE_OK ) pFile->eFileLock = eFileLock;
- return rc;
-}
-
-/*
-** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-*/
-static int unixUnlock(sqlite3_file *id, int eFileLock){
- return posixUnlock(id, eFileLock, 0);
-}
-
-/*
-** This function performs the parts of the "close file" operation
-** common to all locking schemes. It closes the directory and file
-** handles, if they are valid, and sets all fields of the unixFile
-** structure to 0.
-**
-** It is *not* necessary to hold the mutex when this routine is called,
-** even on VxWorks. A mutex will be acquired on VxWorks by the
-** vxworksReleaseFileId() routine.
-*/
-static int closeUnixFile(sqlite3_file *id){
- unixFile *pFile = (unixFile*)id;
- if( pFile->h>=0 ){
- robust_close(pFile, pFile->h, __LINE__);
- pFile->h = -1;
- }
-#if OS_VXWORKS
- if( pFile->pId ){
- if( pFile->ctrlFlags & UNIXFILE_DELETE ){
- osUnlink(pFile->pId->zCanonicalName);
- }
- vxworksReleaseFileId(pFile->pId);
- pFile->pId = 0;
- }
-#endif
- OSTRACE(("CLOSE %-3d\n", pFile->h));
- OpenCounter(-1);
- sqlite3_free(pFile->pUnused);
- memset(pFile, 0, sizeof(unixFile));
- return SQLITE_OK;
-}
-
-/*
-** Close a file.
-*/
-static int unixClose(sqlite3_file *id){
- int rc = SQLITE_OK;
- unixFile *pFile = (unixFile *)id;
- unixUnlock(id, NO_LOCK);
- unixEnterMutex();
-
- /* unixFile.pInode is always valid here. Otherwise, a different close
- ** routine (e.g. nolockClose()) would be called instead.
- */
- assert( pFile->pInode->nLock>0 || pFile->pInode->bProcessLock==0 );
- if( ALWAYS(pFile->pInode) && pFile->pInode->nLock ){
- /* If there are outstanding locks, do not actually close the file just
- ** yet because that would clear those locks. Instead, add the file
- ** descriptor to pInode->pUnused list. It will be automatically closed
- ** when the last lock is cleared.
- */
- setPendingFd(pFile);
- }
- releaseInodeInfo(pFile);
- rc = closeUnixFile(id);
- unixLeaveMutex();
- return rc;
-}
-
-/************** End of the posix advisory lock implementation *****************
-******************************************************************************/
-
-/******************************************************************************
-****************************** No-op Locking **********************************
-**
-** Of the various locking implementations available, this is by far the
-** simplest: locking is ignored. No attempt is made to lock the database
-** file for reading or writing.
-**
-** This locking mode is appropriate for use on read-only databases
-** (ex: databases that are burned into CD-ROM, for example.) It can
-** also be used if the application employs some external mechanism to
-** prevent simultaneous access of the same database by two or more
-** database connections. But there is a serious risk of database
-** corruption if this locking mode is used in situations where multiple
-** database connections are accessing the same database file at the same
-** time and one or more of those connections are writing.
-*/
-
-static int nolockCheckReservedLock(sqlite3_file *NotUsed, int *pResOut){
- UNUSED_PARAMETER(NotUsed);
- *pResOut = 0;
- return SQLITE_OK;
-}
-static int nolockLock(sqlite3_file *NotUsed, int NotUsed2){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- return SQLITE_OK;
-}
-static int nolockUnlock(sqlite3_file *NotUsed, int NotUsed2){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- return SQLITE_OK;
-}
-
-/*
-** Close the file.
-*/
-static int nolockClose(sqlite3_file *id) {
- return closeUnixFile(id);
-}
-
-/******************* End of the no-op lock implementation *********************
-******************************************************************************/
-
-/******************************************************************************
-************************* Begin dot-file Locking ******************************
-**
-** The dotfile locking implementation uses the existence of separate lock
-** files (really a directory) to control access to the database. This works
-** on just about every filesystem imaginable. But there are serious downsides:
-**
-** (1) There is zero concurrency. A single reader blocks all other
-** connections from reading or writing the database.
-**
-** (2) An application crash or power loss can leave stale lock files
-** sitting around that need to be cleared manually.
-**
-** Nevertheless, a dotlock is an appropriate locking mode for use if no
-** other locking strategy is available.
-**
-** Dotfile locking works by creating a subdirectory in the same directory as
-** the database and with the same name but with a ".lock" extension added.
-** The existence of a lock directory implies an EXCLUSIVE lock. All other
-** lock types (SHARED, RESERVED, PENDING) are mapped into EXCLUSIVE.
-*/
-
-/*
-** The file suffix added to the data base filename in order to create the
-** lock directory.
-*/
-#define DOTLOCK_SUFFIX ".lock"
-
-/*
-** This routine checks if there is a RESERVED lock held on the specified
-** file by this or any other process. If such a lock is held, set *pResOut
-** to a non-zero value otherwise *pResOut is set to zero. The return value
-** is set to SQLITE_OK unless an I/O error occurs during lock checking.
-**
-** In dotfile locking, either a lock exists or it does not. So in this
-** variation of CheckReservedLock(), *pResOut is set to true if any lock
-** is held on the file and false if the file is unlocked.
-*/
-static int dotlockCheckReservedLock(sqlite3_file *id, int *pResOut) {
- int rc = SQLITE_OK;
- int reserved = 0;
- unixFile *pFile = (unixFile*)id;
-
- SimulateIOError( return SQLITE_IOERR_CHECKRESERVEDLOCK; );
-
- assert( pFile );
-
- /* Check if a thread in this process holds such a lock */
- if( pFile->eFileLock>SHARED_LOCK ){
- /* Either this connection or some other connection in the same process
- ** holds a lock on the file. No need to check further. */
- reserved = 1;
- }else{
- /* The lock is held if and only if the lockfile exists */
- const char *zLockFile = (const char*)pFile->lockingContext;
- reserved = osAccess(zLockFile, 0)==0;
- }
- OSTRACE(("TEST WR-LOCK %d %d %d (dotlock)\n", pFile->h, rc, reserved));
- *pResOut = reserved;
- return rc;
-}
-
-/*
-** Lock the file with the lock specified by parameter eFileLock - one
-** of the following:
-**
-** (1) SHARED_LOCK
-** (2) RESERVED_LOCK
-** (3) PENDING_LOCK
-** (4) EXCLUSIVE_LOCK
-**
-** Sometimes when requesting one lock state, additional lock states
-** are inserted in between. The locking might fail on one of the later
-** transitions leaving the lock state different from what it started but
-** still short of its goal. The following chart shows the allowed
-** transitions and the inserted intermediate states:
-**
-** UNLOCKED -> SHARED
-** SHARED -> RESERVED
-** SHARED -> (PENDING) -> EXCLUSIVE
-** RESERVED -> (PENDING) -> EXCLUSIVE
-** PENDING -> EXCLUSIVE
-**
-** This routine will only increase a lock. Use the sqlite3OsUnlock()
-** routine to lower a locking level.
-**
-** With dotfile locking, we really only support state (4): EXCLUSIVE.
-** But we track the other locking levels internally.
-*/
-static int dotlockLock(sqlite3_file *id, int eFileLock) {
- unixFile *pFile = (unixFile*)id;
- char *zLockFile = (char *)pFile->lockingContext;
- int rc = SQLITE_OK;
-
-
- /* If we have any lock, then the lock file already exists. All we have
- ** to do is adjust our internal record of the lock level.
- */
- if( pFile->eFileLock > NO_LOCK ){
- pFile->eFileLock = eFileLock;
- /* Always update the timestamp on the old file */
-#ifdef HAVE_UTIME
- utime(zLockFile, NULL);
-#else
- utimes(zLockFile, NULL);
-#endif
- return SQLITE_OK;
- }
-
- /* grab an exclusive lock */
- rc = osMkdir(zLockFile, 0777);
- if( rc<0 ){
- /* failed to open/create the lock directory */
- int tErrno = errno;
- if( EEXIST == tErrno ){
- rc = SQLITE_BUSY;
- } else {
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_LOCK);
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- }
- return rc;
- }
-
- /* got it, set the type and return ok */
- pFile->eFileLock = eFileLock;
- return rc;
-}
-
-/*
-** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-**
-** When the locking level reaches NO_LOCK, delete the lock file.
-*/
-static int dotlockUnlock(sqlite3_file *id, int eFileLock) {
- unixFile *pFile = (unixFile*)id;
- char *zLockFile = (char *)pFile->lockingContext;
- int rc;
-
- assert( pFile );
- OSTRACE(("UNLOCK %d %d was %d pid=%d (dotlock)\n", pFile->h, eFileLock,
- pFile->eFileLock, getpid()));
- assert( eFileLock<=SHARED_LOCK );
-
- /* no-op if possible */
- if( pFile->eFileLock==eFileLock ){
- return SQLITE_OK;
- }
-
- /* To downgrade to shared, simply update our internal notion of the
- ** lock state. No need to mess with the file on disk.
- */
- if( eFileLock==SHARED_LOCK ){
- pFile->eFileLock = SHARED_LOCK;
- return SQLITE_OK;
- }
-
- /* To fully unlock the database, delete the lock file */
- assert( eFileLock==NO_LOCK );
- rc = osRmdir(zLockFile);
- if( rc<0 && errno==ENOTDIR ) rc = osUnlink(zLockFile);
- if( rc<0 ){
- int tErrno = errno;
- rc = 0;
- if( ENOENT != tErrno ){
- rc = SQLITE_IOERR_UNLOCK;
- }
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- return rc;
- }
- pFile->eFileLock = NO_LOCK;
- return SQLITE_OK;
-}
-
-/*
-** Close a file. Make sure the lock has been released before closing.
-*/
-static int dotlockClose(sqlite3_file *id) {
- int rc = SQLITE_OK;
- if( id ){
- unixFile *pFile = (unixFile*)id;
- dotlockUnlock(id, NO_LOCK);
- sqlite3_free(pFile->lockingContext);
- rc = closeUnixFile(id);
- }
- return rc;
-}
-/****************** End of the dot-file lock implementation *******************
-******************************************************************************/
-
-/******************************************************************************
-************************** Begin flock Locking ********************************
-**
-** Use the flock() system call to do file locking.
-**
-** flock() locking is like dot-file locking in that the various
-** fine-grain locking levels supported by SQLite are collapsed into
-** a single exclusive lock. In other words, SHARED, RESERVED, and
-** PENDING locks are the same thing as an EXCLUSIVE lock. SQLite
-** still works when you do this, but concurrency is reduced since
-** only a single process can be reading the database at a time.
-**
-** Omit this section if SQLITE_ENABLE_LOCKING_STYLE is turned off or if
-** compiling for VXWORKS.
-*/
-#if SQLITE_ENABLE_LOCKING_STYLE && !OS_VXWORKS
-
-/*
-** Retry flock() calls that fail with EINTR
-*/
-#ifdef EINTR
-static int robust_flock(int fd, int op){
- int rc;
- do{ rc = flock(fd,op); }while( rc<0 && errno==EINTR );
- return rc;
-}
-#else
-# define robust_flock(a,b) flock(a,b)
-#endif
-
-
-/*
-** This routine checks if there is a RESERVED lock held on the specified
-** file by this or any other process. If such a lock is held, set *pResOut
-** to a non-zero value otherwise *pResOut is set to zero. The return value
-** is set to SQLITE_OK unless an I/O error occurs during lock checking.
-*/
-static int flockCheckReservedLock(sqlite3_file *id, int *pResOut){
- int rc = SQLITE_OK;
- int reserved = 0;
- unixFile *pFile = (unixFile*)id;
-
- SimulateIOError( return SQLITE_IOERR_CHECKRESERVEDLOCK; );
-
- assert( pFile );
-
- /* Check if a thread in this process holds such a lock */
- if( pFile->eFileLock>SHARED_LOCK ){
- reserved = 1;
- }
-
- /* Otherwise see if some other process holds it. */
- if( !reserved ){
- /* attempt to get the lock */
- int lrc = robust_flock(pFile->h, LOCK_EX | LOCK_NB);
- if( !lrc ){
- /* got the lock, unlock it */
- lrc = robust_flock(pFile->h, LOCK_UN);
- if ( lrc ) {
- int tErrno = errno;
- /* unlock failed with an error */
- lrc = SQLITE_IOERR_UNLOCK;
- if( IS_LOCK_ERROR(lrc) ){
- pFile->lastErrno = tErrno;
- rc = lrc;
- }
- }
- } else {
- int tErrno = errno;
- reserved = 1;
- /* someone else might have it reserved */
- lrc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_LOCK);
- if( IS_LOCK_ERROR(lrc) ){
- pFile->lastErrno = tErrno;
- rc = lrc;
- }
- }
- }
- OSTRACE(("TEST WR-LOCK %d %d %d (flock)\n", pFile->h, rc, reserved));
-
-#ifdef SQLITE_IGNORE_FLOCK_LOCK_ERRORS
- if( (rc & SQLITE_IOERR) == SQLITE_IOERR ){
- rc = SQLITE_OK;
- reserved=1;
- }
-#endif /* SQLITE_IGNORE_FLOCK_LOCK_ERRORS */
- *pResOut = reserved;
- return rc;
-}
-
-/*
-** Lock the file with the lock specified by parameter eFileLock - one
-** of the following:
-**
-** (1) SHARED_LOCK
-** (2) RESERVED_LOCK
-** (3) PENDING_LOCK
-** (4) EXCLUSIVE_LOCK
-**
-** Sometimes when requesting one lock state, additional lock states
-** are inserted in between. The locking might fail on one of the later
-** transitions leaving the lock state different from what it started but
-** still short of its goal. The following chart shows the allowed
-** transitions and the inserted intermediate states:
-**
-** UNLOCKED -> SHARED
-** SHARED -> RESERVED
-** SHARED -> (PENDING) -> EXCLUSIVE
-** RESERVED -> (PENDING) -> EXCLUSIVE
-** PENDING -> EXCLUSIVE
-**
-** flock() only really support EXCLUSIVE locks. We track intermediate
-** lock states in the sqlite3_file structure, but all locks SHARED or
-** above are really EXCLUSIVE locks and exclude all other processes from
-** access the file.
-**
-** This routine will only increase a lock. Use the sqlite3OsUnlock()
-** routine to lower a locking level.
-*/
-static int flockLock(sqlite3_file *id, int eFileLock) {
- int rc = SQLITE_OK;
- unixFile *pFile = (unixFile*)id;
-
- assert( pFile );
-
- /* if we already have a lock, it is exclusive.
- ** Just adjust level and punt on outta here. */
- if (pFile->eFileLock > NO_LOCK) {
- pFile->eFileLock = eFileLock;
- return SQLITE_OK;
- }
-
- /* grab an exclusive lock */
-
- if (robust_flock(pFile->h, LOCK_EX | LOCK_NB)) {
- int tErrno = errno;
- /* didn't get, must be busy */
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_LOCK);
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- } else {
- /* got it, set the type and return ok */
- pFile->eFileLock = eFileLock;
- }
- OSTRACE(("LOCK %d %s %s (flock)\n", pFile->h, azFileLock(eFileLock),
- rc==SQLITE_OK ? "ok" : "failed"));
-#ifdef SQLITE_IGNORE_FLOCK_LOCK_ERRORS
- if( (rc & SQLITE_IOERR) == SQLITE_IOERR ){
- rc = SQLITE_BUSY;
- }
-#endif /* SQLITE_IGNORE_FLOCK_LOCK_ERRORS */
- return rc;
-}
-
-
-/*
-** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-*/
-static int flockUnlock(sqlite3_file *id, int eFileLock) {
- unixFile *pFile = (unixFile*)id;
-
- assert( pFile );
- OSTRACE(("UNLOCK %d %d was %d pid=%d (flock)\n", pFile->h, eFileLock,
- pFile->eFileLock, getpid()));
- assert( eFileLock<=SHARED_LOCK );
-
- /* no-op if possible */
- if( pFile->eFileLock==eFileLock ){
- return SQLITE_OK;
- }
-
- /* shared can just be set because we always have an exclusive */
- if (eFileLock==SHARED_LOCK) {
- pFile->eFileLock = eFileLock;
- return SQLITE_OK;
- }
-
- /* no, really, unlock. */
- if( robust_flock(pFile->h, LOCK_UN) ){
-#ifdef SQLITE_IGNORE_FLOCK_LOCK_ERRORS
- return SQLITE_OK;
-#endif /* SQLITE_IGNORE_FLOCK_LOCK_ERRORS */
- return SQLITE_IOERR_UNLOCK;
- }else{
- pFile->eFileLock = NO_LOCK;
- return SQLITE_OK;
- }
-}
-
-/*
-** Close a file.
-*/
-static int flockClose(sqlite3_file *id) {
- int rc = SQLITE_OK;
- if( id ){
- flockUnlock(id, NO_LOCK);
- rc = closeUnixFile(id);
- }
- return rc;
-}
-
-#endif /* SQLITE_ENABLE_LOCKING_STYLE && !OS_VXWORK */
-
-/******************* End of the flock lock implementation *********************
-******************************************************************************/
-
-/******************************************************************************
-************************ Begin Named Semaphore Locking ************************
-**
-** Named semaphore locking is only supported on VxWorks.
-**
-** Semaphore locking is like dot-lock and flock in that it really only
-** supports EXCLUSIVE locking. Only a single process can read or write
-** the database file at a time. This reduces potential concurrency, but
-** makes the lock implementation much easier.
-*/
-#if OS_VXWORKS
-
-/*
-** This routine checks if there is a RESERVED lock held on the specified
-** file by this or any other process. If such a lock is held, set *pResOut
-** to a non-zero value otherwise *pResOut is set to zero. The return value
-** is set to SQLITE_OK unless an I/O error occurs during lock checking.
-*/
-static int semCheckReservedLock(sqlite3_file *id, int *pResOut) {
- int rc = SQLITE_OK;
- int reserved = 0;
- unixFile *pFile = (unixFile*)id;
-
- SimulateIOError( return SQLITE_IOERR_CHECKRESERVEDLOCK; );
-
- assert( pFile );
-
- /* Check if a thread in this process holds such a lock */
- if( pFile->eFileLock>SHARED_LOCK ){
- reserved = 1;
- }
-
- /* Otherwise see if some other process holds it. */
- if( !reserved ){
- sem_t *pSem = pFile->pInode->pSem;
- struct stat statBuf;
-
- if( sem_trywait(pSem)==-1 ){
- int tErrno = errno;
- if( EAGAIN != tErrno ){
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_CHECKRESERVEDLOCK);
- pFile->lastErrno = tErrno;
- } else {
- /* someone else has the lock when we are in NO_LOCK */
- reserved = (pFile->eFileLock < SHARED_LOCK);
- }
- }else{
- /* we could have it if we want it */
- sem_post(pSem);
- }
- }
- OSTRACE(("TEST WR-LOCK %d %d %d (sem)\n", pFile->h, rc, reserved));
-
- *pResOut = reserved;
- return rc;
-}
-
-/*
-** Lock the file with the lock specified by parameter eFileLock - one
-** of the following:
-**
-** (1) SHARED_LOCK
-** (2) RESERVED_LOCK
-** (3) PENDING_LOCK
-** (4) EXCLUSIVE_LOCK
-**
-** Sometimes when requesting one lock state, additional lock states
-** are inserted in between. The locking might fail on one of the later
-** transitions leaving the lock state different from what it started but
-** still short of its goal. The following chart shows the allowed
-** transitions and the inserted intermediate states:
-**
-** UNLOCKED -> SHARED
-** SHARED -> RESERVED
-** SHARED -> (PENDING) -> EXCLUSIVE
-** RESERVED -> (PENDING) -> EXCLUSIVE
-** PENDING -> EXCLUSIVE
-**
-** Semaphore locks only really support EXCLUSIVE locks. We track intermediate
-** lock states in the sqlite3_file structure, but all locks SHARED or
-** above are really EXCLUSIVE locks and exclude all other processes from
-** access the file.
-**
-** This routine will only increase a lock. Use the sqlite3OsUnlock()
-** routine to lower a locking level.
-*/
-static int semLock(sqlite3_file *id, int eFileLock) {
- unixFile *pFile = (unixFile*)id;
- int fd;
- sem_t *pSem = pFile->pInode->pSem;
- int rc = SQLITE_OK;
-
- /* if we already have a lock, it is exclusive.
- ** Just adjust level and punt on outta here. */
- if (pFile->eFileLock > NO_LOCK) {
- pFile->eFileLock = eFileLock;
- rc = SQLITE_OK;
- goto sem_end_lock;
- }
-
- /* lock semaphore now but bail out when already locked. */
- if( sem_trywait(pSem)==-1 ){
- rc = SQLITE_BUSY;
- goto sem_end_lock;
- }
-
- /* got it, set the type and return ok */
- pFile->eFileLock = eFileLock;
-
- sem_end_lock:
- return rc;
-}
-
-/*
-** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-*/
-static int semUnlock(sqlite3_file *id, int eFileLock) {
- unixFile *pFile = (unixFile*)id;
- sem_t *pSem = pFile->pInode->pSem;
-
- assert( pFile );
- assert( pSem );
- OSTRACE(("UNLOCK %d %d was %d pid=%d (sem)\n", pFile->h, eFileLock,
- pFile->eFileLock, getpid()));
- assert( eFileLock<=SHARED_LOCK );
-
- /* no-op if possible */
- if( pFile->eFileLock==eFileLock ){
- return SQLITE_OK;
- }
-
- /* shared can just be set because we always have an exclusive */
- if (eFileLock==SHARED_LOCK) {
- pFile->eFileLock = eFileLock;
- return SQLITE_OK;
- }
-
- /* no, really unlock. */
- if ( sem_post(pSem)==-1 ) {
- int rc, tErrno = errno;
- rc = sqliteErrorFromPosixError(tErrno, SQLITE_IOERR_UNLOCK);
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- return rc;
- }
- pFile->eFileLock = NO_LOCK;
- return SQLITE_OK;
-}
-
-/*
- ** Close a file.
- */
-static int semClose(sqlite3_file *id) {
- if( id ){
- unixFile *pFile = (unixFile*)id;
- semUnlock(id, NO_LOCK);
- assert( pFile );
- unixEnterMutex();
- releaseInodeInfo(pFile);
- unixLeaveMutex();
- closeUnixFile(id);
- }
- return SQLITE_OK;
-}
-
-#endif /* OS_VXWORKS */
-/*
-** Named semaphore locking is only available on VxWorks.
-**
-*************** End of the named semaphore lock implementation ****************
-******************************************************************************/
-
-
-/******************************************************************************
-*************************** Begin AFP Locking *********************************
-**
-** AFP is the Apple Filing Protocol. AFP is a network filesystem found
-** on Apple Macintosh computers - both OS9 and OSX.
-**
-** Third-party implementations of AFP are available. But this code here
-** only works on OSX.
-*/
-
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
-/*
-** The afpLockingContext structure contains all afp lock specific state
-*/
-typedef struct afpLockingContext afpLockingContext;
-struct afpLockingContext {
- int reserved;
- const char *dbPath; /* Name of the open file */
-};
-
-struct ByteRangeLockPB2
-{
- unsigned long long offset; /* offset to first byte to lock */
- unsigned long long length; /* nbr of bytes to lock */
- unsigned long long retRangeStart; /* nbr of 1st byte locked if successful */
- unsigned char unLockFlag; /* 1 = unlock, 0 = lock */
- unsigned char startEndFlag; /* 1=rel to end of fork, 0=rel to start */
- int fd; /* file desc to assoc this lock with */
-};
-
-#define afpfsByteRangeLock2FSCTL _IOWR('z', 23, struct ByteRangeLockPB2)
-
-/*
-** This is a utility for setting or clearing a bit-range lock on an
-** AFP filesystem.
-**
-** Return SQLITE_OK on success, SQLITE_BUSY on failure.
-*/
-static int afpSetLock(
- const char *path, /* Name of the file to be locked or unlocked */
- unixFile *pFile, /* Open file descriptor on path */
- unsigned long long offset, /* First byte to be locked */
- unsigned long long length, /* Number of bytes to lock */
- int setLockFlag /* True to set lock. False to clear lock */
-){
- struct ByteRangeLockPB2 pb;
- int err;
-
- pb.unLockFlag = setLockFlag ? 0 : 1;
- pb.startEndFlag = 0;
- pb.offset = offset;
- pb.length = length;
- pb.fd = pFile->h;
-
- OSTRACE(("AFPSETLOCK [%s] for %d%s in range %llx:%llx\n",
- (setLockFlag?"ON":"OFF"), pFile->h, (pb.fd==-1?"[testval-1]":""),
- offset, length));
- err = fsctl(path, afpfsByteRangeLock2FSCTL, &pb, 0);
- if ( err==-1 ) {
- int rc;
- int tErrno = errno;
- OSTRACE(("AFPSETLOCK failed to fsctl() '%s' %d %s\n",
- path, tErrno, strerror(tErrno)));
-#ifdef SQLITE_IGNORE_AFP_LOCK_ERRORS
- rc = SQLITE_BUSY;
-#else
- rc = sqliteErrorFromPosixError(tErrno,
- setLockFlag ? SQLITE_IOERR_LOCK : SQLITE_IOERR_UNLOCK);
-#endif /* SQLITE_IGNORE_AFP_LOCK_ERRORS */
- if( IS_LOCK_ERROR(rc) ){
- pFile->lastErrno = tErrno;
- }
- return rc;
- } else {
- return SQLITE_OK;
- }
-}
-
-/*
-** This routine checks if there is a RESERVED lock held on the specified
-** file by this or any other process. If such a lock is held, set *pResOut
-** to a non-zero value otherwise *pResOut is set to zero. The return value
-** is set to SQLITE_OK unless an I/O error occurs during lock checking.
-*/
-static int afpCheckReservedLock(sqlite3_file *id, int *pResOut){
- int rc = SQLITE_OK;
- int reserved = 0;
- unixFile *pFile = (unixFile*)id;
- afpLockingContext *context;
-
- SimulateIOError( return SQLITE_IOERR_CHECKRESERVEDLOCK; );
-
- assert( pFile );
- context = (afpLockingContext *) pFile->lockingContext;
- if( context->reserved ){
- *pResOut = 1;
- return SQLITE_OK;
- }
- unixEnterMutex(); /* Because pFile->pInode is shared across threads */
-
- /* Check if a thread in this process holds such a lock */
- if( pFile->pInode->eFileLock>SHARED_LOCK ){
- reserved = 1;
- }
-
- /* Otherwise see if some other process holds it.
- */
- if( !reserved ){
- /* lock the RESERVED byte */
- int lrc = afpSetLock(context->dbPath, pFile, RESERVED_BYTE, 1,1);
- if( SQLITE_OK==lrc ){
- /* if we succeeded in taking the reserved lock, unlock it to restore
- ** the original state */
- lrc = afpSetLock(context->dbPath, pFile, RESERVED_BYTE, 1, 0);
- } else {
- /* if we failed to get the lock then someone else must have it */
- reserved = 1;
- }
- if( IS_LOCK_ERROR(lrc) ){
- rc=lrc;
- }
- }
-
- unixLeaveMutex();
- OSTRACE(("TEST WR-LOCK %d %d %d (afp)\n", pFile->h, rc, reserved));
-
- *pResOut = reserved;
- return rc;
-}
-
-/*
-** Lock the file with the lock specified by parameter eFileLock - one
-** of the following:
-**
-** (1) SHARED_LOCK
-** (2) RESERVED_LOCK
-** (3) PENDING_LOCK
-** (4) EXCLUSIVE_LOCK
-**
-** Sometimes when requesting one lock state, additional lock states
-** are inserted in between. The locking might fail on one of the later
-** transitions leaving the lock state different from what it started but
-** still short of its goal. The following chart shows the allowed
-** transitions and the inserted intermediate states:
-**
-** UNLOCKED -> SHARED
-** SHARED -> RESERVED
-** SHARED -> (PENDING) -> EXCLUSIVE
-** RESERVED -> (PENDING) -> EXCLUSIVE
-** PENDING -> EXCLUSIVE
-**
-** This routine will only increase a lock. Use the sqlite3OsUnlock()
-** routine to lower a locking level.
-*/
-static int afpLock(sqlite3_file *id, int eFileLock){
- int rc = SQLITE_OK;
- unixFile *pFile = (unixFile*)id;
- unixInodeInfo *pInode = pFile->pInode;
- afpLockingContext *context = (afpLockingContext *) pFile->lockingContext;
-
- assert( pFile );
- OSTRACE(("LOCK %d %s was %s(%s,%d) pid=%d (afp)\n", pFile->h,
- azFileLock(eFileLock), azFileLock(pFile->eFileLock),
- azFileLock(pInode->eFileLock), pInode->nShared , getpid()));
-
- /* If there is already a lock of this type or more restrictive on the
- ** unixFile, do nothing. Don't use the afp_end_lock: exit path, as
- ** unixEnterMutex() hasn't been called yet.
- */
- if( pFile->eFileLock>=eFileLock ){
- OSTRACE(("LOCK %d %s ok (already held) (afp)\n", pFile->h,
- azFileLock(eFileLock)));
- return SQLITE_OK;
- }
-
- /* Make sure the locking sequence is correct
- ** (1) We never move from unlocked to anything higher than shared lock.
- ** (2) SQLite never explicitly requests a pendig lock.
- ** (3) A shared lock is always held when a reserve lock is requested.
- */
- assert( pFile->eFileLock!=NO_LOCK || eFileLock==SHARED_LOCK );
- assert( eFileLock!=PENDING_LOCK );
- assert( eFileLock!=RESERVED_LOCK || pFile->eFileLock==SHARED_LOCK );
-
- /* This mutex is needed because pFile->pInode is shared across threads
- */
- unixEnterMutex();
- pInode = pFile->pInode;
-
- /* If some thread using this PID has a lock via a different unixFile*
- ** handle that precludes the requested lock, return BUSY.
- */
- if( (pFile->eFileLock!=pInode->eFileLock &&
- (pInode->eFileLock>=PENDING_LOCK || eFileLock>SHARED_LOCK))
- ){
- rc = SQLITE_BUSY;
- goto afp_end_lock;
- }
-
- /* If a SHARED lock is requested, and some thread using this PID already
- ** has a SHARED or RESERVED lock, then increment reference counts and
- ** return SQLITE_OK.
- */
- if( eFileLock==SHARED_LOCK &&
- (pInode->eFileLock==SHARED_LOCK || pInode->eFileLock==RESERVED_LOCK) ){
- assert( eFileLock==SHARED_LOCK );
- assert( pFile->eFileLock==0 );
- assert( pInode->nShared>0 );
- pFile->eFileLock = SHARED_LOCK;
- pInode->nShared++;
- pInode->nLock++;
- goto afp_end_lock;
- }
-
- /* A PENDING lock is needed before acquiring a SHARED lock and before
- ** acquiring an EXCLUSIVE lock. For the SHARED lock, the PENDING will
- ** be released.
- */
- if( eFileLock==SHARED_LOCK
- || (eFileLock==EXCLUSIVE_LOCK && pFile->eFileLock<PENDING_LOCK)
- ){
- int failed;
- failed = afpSetLock(context->dbPath, pFile, PENDING_BYTE, 1, 1);
- if (failed) {
- rc = failed;
- goto afp_end_lock;
- }
- }
-
- /* If control gets to this point, then actually go ahead and make
- ** operating system calls for the specified lock.
- */
- if( eFileLock==SHARED_LOCK ){
- int lrc1, lrc2, lrc1Errno = 0;
- long lk, mask;
-
- assert( pInode->nShared==0 );
- assert( pInode->eFileLock==0 );
-
- mask = (sizeof(long)==8) ? LARGEST_INT64 : 0x7fffffff;
- /* Now get the read-lock SHARED_LOCK */
- /* note that the quality of the randomness doesn't matter that much */
- lk = random();
- pInode->sharedByte = (lk & mask)%(SHARED_SIZE - 1);
- lrc1 = afpSetLock(context->dbPath, pFile,
- SHARED_FIRST+pInode->sharedByte, 1, 1);
- if( IS_LOCK_ERROR(lrc1) ){
- lrc1Errno = pFile->lastErrno;
- }
- /* Drop the temporary PENDING lock */
- lrc2 = afpSetLock(context->dbPath, pFile, PENDING_BYTE, 1, 0);
-
- if( IS_LOCK_ERROR(lrc1) ) {
- pFile->lastErrno = lrc1Errno;
- rc = lrc1;
- goto afp_end_lock;
- } else if( IS_LOCK_ERROR(lrc2) ){
- rc = lrc2;
- goto afp_end_lock;
- } else if( lrc1 != SQLITE_OK ) {
- rc = lrc1;
- } else {
- pFile->eFileLock = SHARED_LOCK;
- pInode->nLock++;
- pInode->nShared = 1;
- }
- }else if( eFileLock==EXCLUSIVE_LOCK && pInode->nShared>1 ){
- /* We are trying for an exclusive lock but another thread in this
- ** same process is still holding a shared lock. */
- rc = SQLITE_BUSY;
- }else{
- /* The request was for a RESERVED or EXCLUSIVE lock. It is
- ** assumed that there is a SHARED or greater lock on the file
- ** already.
- */
- int failed = 0;
- assert( 0!=pFile->eFileLock );
- if (eFileLock >= RESERVED_LOCK && pFile->eFileLock < RESERVED_LOCK) {
- /* Acquire a RESERVED lock */
- failed = afpSetLock(context->dbPath, pFile, RESERVED_BYTE, 1,1);
- if( !failed ){
- context->reserved = 1;
- }
- }
- if (!failed && eFileLock == EXCLUSIVE_LOCK) {
- /* Acquire an EXCLUSIVE lock */
-
- /* Remove the shared lock before trying the range. we'll need to
- ** reestablish the shared lock if we can't get the afpUnlock
- */
- if( !(failed = afpSetLock(context->dbPath, pFile, SHARED_FIRST +
- pInode->sharedByte, 1, 0)) ){
- int failed2 = SQLITE_OK;
- /* now attemmpt to get the exclusive lock range */
- failed = afpSetLock(context->dbPath, pFile, SHARED_FIRST,
- SHARED_SIZE, 1);
- if( failed && (failed2 = afpSetLock(context->dbPath, pFile,
- SHARED_FIRST + pInode->sharedByte, 1, 1)) ){
- /* Can't reestablish the shared lock. Sqlite can't deal, this is
- ** a critical I/O error
- */
- rc = ((failed & SQLITE_IOERR) == SQLITE_IOERR) ? failed2 :
- SQLITE_IOERR_LOCK;
- goto afp_end_lock;
- }
- }else{
- rc = failed;
- }
- }
- if( failed ){
- rc = failed;
- }
- }
-
- if( rc==SQLITE_OK ){
- pFile->eFileLock = eFileLock;
- pInode->eFileLock = eFileLock;
- }else if( eFileLock==EXCLUSIVE_LOCK ){
- pFile->eFileLock = PENDING_LOCK;
- pInode->eFileLock = PENDING_LOCK;
- }
-
-afp_end_lock:
- unixLeaveMutex();
- OSTRACE(("LOCK %d %s %s (afp)\n", pFile->h, azFileLock(eFileLock),
- rc==SQLITE_OK ? "ok" : "failed"));
- return rc;
-}
-
-/*
-** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-*/
-static int afpUnlock(sqlite3_file *id, int eFileLock) {
- int rc = SQLITE_OK;
- unixFile *pFile = (unixFile*)id;
- unixInodeInfo *pInode;
- afpLockingContext *context = (afpLockingContext *) pFile->lockingContext;
- int skipShared = 0;
-#ifdef SQLITE_TEST
- int h = pFile->h;
-#endif
-
- assert( pFile );
- OSTRACE(("UNLOCK %d %d was %d(%d,%d) pid=%d (afp)\n", pFile->h, eFileLock,
- pFile->eFileLock, pFile->pInode->eFileLock, pFile->pInode->nShared,
- getpid()));
-
- assert( eFileLock<=SHARED_LOCK );
- if( pFile->eFileLock<=eFileLock ){
- return SQLITE_OK;
- }
- unixEnterMutex();
- pInode = pFile->pInode;
- assert( pInode->nShared!=0 );
- if( pFile->eFileLock>SHARED_LOCK ){
- assert( pInode->eFileLock==pFile->eFileLock );
- SimulateIOErrorBenign(1);
- SimulateIOError( h=(-1) )
- SimulateIOErrorBenign(0);
-
-#ifdef SQLITE_DEBUG
- /* When reducing a lock such that other processes can start
- ** reading the database file again, make sure that the
- ** transaction counter was updated if any part of the database
- ** file changed. If the transaction counter is not updated,
- ** other connections to the same file might not realize that
- ** the file has changed and hence might not know to flush their
- ** cache. The use of a stale cache can lead to database corruption.
- */
- assert( pFile->inNormalWrite==0
- || pFile->dbUpdate==0
- || pFile->transCntrChng==1 );
- pFile->inNormalWrite = 0;
-#endif
-
- if( pFile->eFileLock==EXCLUSIVE_LOCK ){
- rc = afpSetLock(context->dbPath, pFile, SHARED_FIRST, SHARED_SIZE, 0);
- if( rc==SQLITE_OK && (eFileLock==SHARED_LOCK || pInode->nShared>1) ){
- /* only re-establish the shared lock if necessary */
- int sharedLockByte = SHARED_FIRST+pInode->sharedByte;
- rc = afpSetLock(context->dbPath, pFile, sharedLockByte, 1, 1);
- } else {
- skipShared = 1;
- }
- }
- if( rc==SQLITE_OK && pFile->eFileLock>=PENDING_LOCK ){
- rc = afpSetLock(context->dbPath, pFile, PENDING_BYTE, 1, 0);
- }
- if( rc==SQLITE_OK && pFile->eFileLock>=RESERVED_LOCK && context->reserved ){
- rc = afpSetLock(context->dbPath, pFile, RESERVED_BYTE, 1, 0);
- if( !rc ){
- context->reserved = 0;
- }
- }
- if( rc==SQLITE_OK && (eFileLock==SHARED_LOCK || pInode->nShared>1)){
- pInode->eFileLock = SHARED_LOCK;
- }
- }
- if( rc==SQLITE_OK && eFileLock==NO_LOCK ){
-
- /* Decrement the shared lock counter. Release the lock using an
- ** OS call only when all threads in this same process have released
- ** the lock.
- */
- unsigned long long sharedLockByte = SHARED_FIRST+pInode->sharedByte;
- pInode->nShared--;
- if( pInode->nShared==0 ){
- SimulateIOErrorBenign(1);
- SimulateIOError( h=(-1) )
- SimulateIOErrorBenign(0);
- if( !skipShared ){
- rc = afpSetLock(context->dbPath, pFile, sharedLockByte, 1, 0);
- }
- if( !rc ){
- pInode->eFileLock = NO_LOCK;
- pFile->eFileLock = NO_LOCK;
- }
- }
- if( rc==SQLITE_OK ){
- pInode->nLock--;
- assert( pInode->nLock>=0 );
- if( pInode->nLock==0 ){
- closePendingFds(pFile);
- }
- }
- }
-
- unixLeaveMutex();
- if( rc==SQLITE_OK ) pFile->eFileLock = eFileLock;
- return rc;
-}
-
-/*
-** Close a file & cleanup AFP specific locking context
-*/
-static int afpClose(sqlite3_file *id) {
- int rc = SQLITE_OK;
- if( id ){
- unixFile *pFile = (unixFile*)id;
- afpUnlock(id, NO_LOCK);
- unixEnterMutex();
- if( pFile->pInode && pFile->pInode->nLock ){
- /* If there are outstanding locks, do not actually close the file just
- ** yet because that would clear those locks. Instead, add the file
- ** descriptor to pInode->aPending. It will be automatically closed when
- ** the last lock is cleared.
- */
- setPendingFd(pFile);
- }
- releaseInodeInfo(pFile);
- sqlite3_free(pFile->lockingContext);
- rc = closeUnixFile(id);
- unixLeaveMutex();
- }
- return rc;
-}
-
-#endif /* defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE */
-/*
-** The code above is the AFP lock implementation. The code is specific
-** to MacOSX and does not work on other unix platforms. No alternative
-** is available. If you don't compile for a mac, then the "unix-afp"
-** VFS is not available.
-**
-********************* End of the AFP lock implementation **********************
-******************************************************************************/
-
-/******************************************************************************
-*************************** Begin NFS Locking ********************************/
-
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
-/*
- ** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
- ** must be either NO_LOCK or SHARED_LOCK.
- **
- ** If the locking level of the file descriptor is already at or below
- ** the requested locking level, this routine is a no-op.
- */
-static int nfsUnlock(sqlite3_file *id, int eFileLock){
- return posixUnlock(id, eFileLock, 1);
-}
-
-#endif /* defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE */
-/*
-** The code above is the NFS lock implementation. The code is specific
-** to MacOSX and does not work on other unix platforms. No alternative
-** is available.
-**
-********************* End of the NFS lock implementation **********************
-******************************************************************************/
-
-/******************************************************************************
-**************** Non-locking sqlite3_file methods *****************************
-**
-** The next division contains implementations for all methods of the
-** sqlite3_file object other than the locking methods. The locking
-** methods were defined in divisions above (one locking method per
-** division). Those methods that are common to all locking modes
-** are gather together into this division.
-*/
-
-/*
-** Seek to the offset passed as the second argument, then read cnt
-** bytes into pBuf. Return the number of bytes actually read.
-**
-** NB: If you define USE_PREAD or USE_PREAD64, then it might also
-** be necessary to define _XOPEN_SOURCE to be 500. This varies from
-** one system to another. Since SQLite does not define USE_PREAD
-** any any form by default, we will not attempt to define _XOPEN_SOURCE.
-** See tickets #2741 and #2681.
-**
-** To avoid stomping the errno value on a failed read the lastErrno value
-** is set before returning.
-*/
-static int seekAndRead(unixFile *id, sqlite3_int64 offset, void *pBuf, int cnt){
- int got;
- int prior = 0;
-#if (!defined(USE_PREAD) && !defined(USE_PREAD64))
- i64 newOffset;
-#endif
- TIMER_START;
- assert( cnt==(cnt&0x1ffff) );
- cnt &= 0x1ffff;
- do{
-#if defined(USE_PREAD)
- got = osPread(id->h, pBuf, cnt, offset);
- SimulateIOError( got = -1 );
-#elif defined(USE_PREAD64)
- got = osPread64(id->h, pBuf, cnt, offset);
- SimulateIOError( got = -1 );
-#else
- newOffset = lseek(id->h, offset, SEEK_SET);
- SimulateIOError( newOffset-- );
- if( newOffset!=offset ){
- if( newOffset == -1 ){
- ((unixFile*)id)->lastErrno = errno;
- }else{
- ((unixFile*)id)->lastErrno = 0;
- }
- return -1;
- }
- got = osRead(id->h, pBuf, cnt);
-#endif
- if( got==cnt ) break;
- if( got<0 ){
- if( errno==EINTR ){ got = 1; continue; }
- prior = 0;
- ((unixFile*)id)->lastErrno = errno;
- break;
- }else if( got>0 ){
- cnt -= got;
- offset += got;
- prior += got;
- pBuf = (void*)(got + (char*)pBuf);
- }
- }while( got>0 );
- TIMER_END;
- OSTRACE(("READ %-3d %5d %7lld %llu\n",
- id->h, got+prior, offset-prior, TIMER_ELAPSED));
- return got+prior;
-}
-
-/*
-** Read data from a file into a buffer. Return SQLITE_OK if all
-** bytes were read successfully and SQLITE_IOERR if anything goes
-** wrong.
-*/
-static int unixRead(
- sqlite3_file *id,
- void *pBuf,
- int amt,
- sqlite3_int64 offset
-){
- unixFile *pFile = (unixFile *)id;
- int got;
- assert( id );
-
- /* If this is a database file (not a journal, master-journal or temp
- ** file), the bytes in the locking range should never be read or written. */
-#if 0
- assert( pFile->pUnused==0
- || offset>=PENDING_BYTE+512
- || offset+amt<=PENDING_BYTE
- );
-#endif
-
- got = seekAndRead(pFile, offset, pBuf, amt);
- if( got==amt ){
- return SQLITE_OK;
- }else if( got<0 ){
- /* lastErrno set by seekAndRead */
- return SQLITE_IOERR_READ;
- }else{
- pFile->lastErrno = 0; /* not a system error */
- /* Unread parts of the buffer must be zero-filled */
- memset(&((char*)pBuf)[got], 0, amt-got);
- return SQLITE_IOERR_SHORT_READ;
- }
-}
-
-/*
-** Seek to the offset in id->offset then read cnt bytes into pBuf.
-** Return the number of bytes actually read. Update the offset.
-**
-** To avoid stomping the errno value on a failed write the lastErrno value
-** is set before returning.
-*/
-static int seekAndWrite(unixFile *id, i64 offset, const void *pBuf, int cnt){
- int got;
-#if (!defined(USE_PREAD) && !defined(USE_PREAD64))
- i64 newOffset;
-#endif
- assert( cnt==(cnt&0x1ffff) );
- cnt &= 0x1ffff;
- TIMER_START;
-#if defined(USE_PREAD)
- do{ got = osPwrite(id->h, pBuf, cnt, offset); }while( got<0 && errno==EINTR );
-#elif defined(USE_PREAD64)
- do{ got = osPwrite64(id->h, pBuf, cnt, offset);}while( got<0 && errno==EINTR);
-#else
- do{
- newOffset = lseek(id->h, offset, SEEK_SET);
- SimulateIOError( newOffset-- );
- if( newOffset!=offset ){
- if( newOffset == -1 ){
- ((unixFile*)id)->lastErrno = errno;
- }else{
- ((unixFile*)id)->lastErrno = 0;
- }
- return -1;
- }
- got = osWrite(id->h, pBuf, cnt);
- }while( got<0 && errno==EINTR );
-#endif
- TIMER_END;
- if( got<0 ){
- ((unixFile*)id)->lastErrno = errno;
- }
-
- OSTRACE(("WRITE %-3d %5d %7lld %llu\n", id->h, got, offset, TIMER_ELAPSED));
- return got;
-}
-
-
-/*
-** Write data from a buffer into a file. Return SQLITE_OK on success
-** or some other error code on failure.
-*/
-static int unixWrite(
- sqlite3_file *id,
- const void *pBuf,
- int amt,
- sqlite3_int64 offset
-){
- unixFile *pFile = (unixFile*)id;
- int wrote = 0;
- assert( id );
- assert( amt>0 );
-
- /* If this is a database file (not a journal, master-journal or temp
- ** file), the bytes in the locking range should never be read or written. */
-#if 0
- assert( pFile->pUnused==0
- || offset>=PENDING_BYTE+512
- || offset+amt<=PENDING_BYTE
- );
-#endif
-
-#ifdef SQLITE_DEBUG
- /* If we are doing a normal write to a database file (as opposed to
- ** doing a hot-journal rollback or a write to some file other than a
- ** normal database file) then record the fact that the database
- ** has changed. If the transaction counter is modified, record that
- ** fact too.
- */
- if( pFile->inNormalWrite ){
- pFile->dbUpdate = 1; /* The database has been modified */
- if( offset<=24 && offset+amt>=27 ){
- int rc;
- char oldCntr[4];
- SimulateIOErrorBenign(1);
- rc = seekAndRead(pFile, 24, oldCntr, 4);
- SimulateIOErrorBenign(0);
- if( rc!=4 || memcmp(oldCntr, &((char*)pBuf)[24-offset], 4)!=0 ){
- pFile->transCntrChng = 1; /* The transaction counter has changed */
- }
- }
- }
-#endif
-
- while( amt>0 && (wrote = seekAndWrite(pFile, offset, pBuf, amt))>0 ){
- amt -= wrote;
- offset += wrote;
- pBuf = &((char*)pBuf)[wrote];
- }
- SimulateIOError(( wrote=(-1), amt=1 ));
- SimulateDiskfullError(( wrote=0, amt=1 ));
-
- if( amt>0 ){
- if( wrote<0 && pFile->lastErrno!=ENOSPC ){
- /* lastErrno set by seekAndWrite */
- return SQLITE_IOERR_WRITE;
- }else{
- pFile->lastErrno = 0; /* not a system error */
- return SQLITE_FULL;
- }
- }
-
- return SQLITE_OK;
-}
-
-#ifdef SQLITE_TEST
-/*
-** Count the number of fullsyncs and normal syncs. This is used to test
-** that syncs and fullsyncs are occurring at the right times.
-*/
-SQLITE_API int sqlite3_sync_count = 0;
-SQLITE_API int sqlite3_fullsync_count = 0;
-#endif
-
-/*
-** We do not trust systems to provide a working fdatasync(). Some do.
-** Others do no. To be safe, we will stick with the (slightly slower)
-** fsync(). If you know that your system does support fdatasync() correctly,
-** then simply compile with -Dfdatasync=fdatasync
-*/
-#if !defined(fdatasync)
-# define fdatasync fsync
-#endif
-
-/*
-** Define HAVE_FULLFSYNC to 0 or 1 depending on whether or not
-** the F_FULLFSYNC macro is defined. F_FULLFSYNC is currently
-** only available on Mac OS X. But that could change.
-*/
-#ifdef F_FULLFSYNC
-# define HAVE_FULLFSYNC 1
-#else
-# define HAVE_FULLFSYNC 0
-#endif
-
-
-/*
-** The fsync() system call does not work as advertised on many
-** unix systems. The following procedure is an attempt to make
-** it work better.
-**
-** The SQLITE_NO_SYNC macro disables all fsync()s. This is useful
-** for testing when we want to run through the test suite quickly.
-** You are strongly advised *not* to deploy with SQLITE_NO_SYNC
-** enabled, however, since with SQLITE_NO_SYNC enabled, an OS crash
-** or power failure will likely corrupt the database file.
-**
-** SQLite sets the dataOnly flag if the size of the file is unchanged.
-** The idea behind dataOnly is that it should only write the file content
-** to disk, not the inode. We only set dataOnly if the file size is
-** unchanged since the file size is part of the inode. However,
-** Ted Ts'o tells us that fdatasync() will also write the inode if the
-** file size has changed. The only real difference between fdatasync()
-** and fsync(), Ted tells us, is that fdatasync() will not flush the
-** inode if the mtime or owner or other inode attributes have changed.
-** We only care about the file size, not the other file attributes, so
-** as far as SQLite is concerned, an fdatasync() is always adequate.
-** So, we always use fdatasync() if it is available, regardless of
-** the value of the dataOnly flag.
-*/
-static int full_fsync(int fd, int fullSync, int dataOnly){
- int rc;
-
- /* The following "ifdef/elif/else/" block has the same structure as
- ** the one below. It is replicated here solely to avoid cluttering
- ** up the real code with the UNUSED_PARAMETER() macros.
- */
-#ifdef SQLITE_NO_SYNC
- UNUSED_PARAMETER(fd);
- UNUSED_PARAMETER(fullSync);
- UNUSED_PARAMETER(dataOnly);
-#elif HAVE_FULLFSYNC
- UNUSED_PARAMETER(dataOnly);
-#else
- UNUSED_PARAMETER(fullSync);
- UNUSED_PARAMETER(dataOnly);
-#endif
-
- /* Record the number of times that we do a normal fsync() and
- ** FULLSYNC. This is used during testing to verify that this procedure
- ** gets called with the correct arguments.
- */
-#ifdef SQLITE_TEST
- if( fullSync ) sqlite3_fullsync_count++;
- sqlite3_sync_count++;
-#endif
-
- /* If we compiled with the SQLITE_NO_SYNC flag, then syncing is a
- ** no-op
- */
-#ifdef SQLITE_NO_SYNC
- rc = SQLITE_OK;
-#elif HAVE_FULLFSYNC
- if( fullSync ){
- rc = osFcntl(fd, F_FULLFSYNC, 0);
- }else{
- rc = 1;
- }
- /* If the FULLFSYNC failed, fall back to attempting an fsync().
- ** It shouldn't be possible for fullfsync to fail on the local
- ** file system (on OSX), so failure indicates that FULLFSYNC
- ** isn't supported for this file system. So, attempt an fsync
- ** and (for now) ignore the overhead of a superfluous fcntl call.
- ** It'd be better to detect fullfsync support once and avoid
- ** the fcntl call every time sync is called.
- */
- if( rc ) rc = fsync(fd);
-
-#elif defined(__APPLE__)
- /* fdatasync() on HFS+ doesn't yet flush the file size if it changed correctly
- ** so currently we default to the macro that redefines fdatasync to fsync
- */
- rc = fsync(fd);
-#else
- rc = fdatasync(fd);
-#if OS_VXWORKS
- if( rc==-1 && errno==ENOTSUP ){
- rc = fsync(fd);
- }
-#endif /* OS_VXWORKS */
-#endif /* ifdef SQLITE_NO_SYNC elif HAVE_FULLFSYNC */
-
- if( OS_VXWORKS && rc!= -1 ){
- rc = 0;
- }
- return rc;
-}
-
-/*
-** Open a file descriptor to the directory containing file zFilename.
-** If successful, *pFd is set to the opened file descriptor and
-** SQLITE_OK is returned. If an error occurs, either SQLITE_NOMEM
-** or SQLITE_CANTOPEN is returned and *pFd is set to an undefined
-** value.
-**
-** The directory file descriptor is used for only one thing - to
-** fsync() a directory to make sure file creation and deletion events
-** are flushed to disk. Such fsyncs are not needed on newer
-** journaling filesystems, but are required on older filesystems.
-**
-** This routine can be overridden using the xSetSysCall interface.
-** The ability to override this routine was added in support of the
-** chromium sandbox. Opening a directory is a security risk (we are
-** told) so making it overrideable allows the chromium sandbox to
-** replace this routine with a harmless no-op. To make this routine
-** a no-op, replace it with a stub that returns SQLITE_OK but leaves
-** *pFd set to a negative number.
-**
-** If SQLITE_OK is returned, the caller is responsible for closing
-** the file descriptor *pFd using close().
-*/
-static int openDirectory(const char *zFilename, int *pFd){
- int ii;
- int fd = -1;
- char zDirname[MAX_PATHNAME+1];
-
- sqlite3_snprintf(MAX_PATHNAME, zDirname, "%s", zFilename);
- for(ii=(int)strlen(zDirname); ii>1 && zDirname[ii]!='/'; ii--);
- if( ii>0 ){
- zDirname[ii] = '\0';
- fd = robust_open(zDirname, O_RDONLY|O_BINARY, 0);
- if( fd>=0 ){
- OSTRACE(("OPENDIR %-3d %s\n", fd, zDirname));
- }
- }
- *pFd = fd;
- return (fd>=0?SQLITE_OK:unixLogError(SQLITE_CANTOPEN_BKPT, "open", zDirname));
-}
-
-/*
-** Make sure all writes to a particular file are committed to disk.
-**
-** If dataOnly==0 then both the file itself and its metadata (file
-** size, access time, etc) are synced. If dataOnly!=0 then only the
-** file data is synced.
-**
-** Under Unix, also make sure that the directory entry for the file
-** has been created by fsync-ing the directory that contains the file.
-** If we do not do this and we encounter a power failure, the directory
-** entry for the journal might not exist after we reboot. The next
-** SQLite to access the file will not know that the journal exists (because
-** the directory entry for the journal was never created) and the transaction
-** will not roll back - possibly leading to database corruption.
-*/
-static int unixSync(sqlite3_file *id, int flags){
- int rc;
- unixFile *pFile = (unixFile*)id;
-
- int isDataOnly = (flags&SQLITE_SYNC_DATAONLY);
- int isFullsync = (flags&0x0F)==SQLITE_SYNC_FULL;
-
- /* Check that one of SQLITE_SYNC_NORMAL or FULL was passed */
- assert((flags&0x0F)==SQLITE_SYNC_NORMAL
- || (flags&0x0F)==SQLITE_SYNC_FULL
- );
-
- /* Unix cannot, but some systems may return SQLITE_FULL from here. This
- ** line is to test that doing so does not cause any problems.
- */
- SimulateDiskfullError( return SQLITE_FULL );
-
- assert( pFile );
- OSTRACE(("SYNC %-3d\n", pFile->h));
- rc = full_fsync(pFile->h, isFullsync, isDataOnly);
- SimulateIOError( rc=1 );
- if( rc ){
- pFile->lastErrno = errno;
- return unixLogError(SQLITE_IOERR_FSYNC, "full_fsync", pFile->zPath);
- }
-
- /* Also fsync the directory containing the file if the DIRSYNC flag
- ** is set. This is a one-time occurrence. Many systems (examples: AIX)
- ** are unable to fsync a directory, so ignore errors on the fsync.
- */
- if( pFile->ctrlFlags & UNIXFILE_DIRSYNC ){
- int dirfd;
- OSTRACE(("DIRSYNC %s (have_fullfsync=%d fullsync=%d)\n", pFile->zPath,
- HAVE_FULLFSYNC, isFullsync));
- rc = osOpenDirectory(pFile->zPath, &dirfd);
- if( rc==SQLITE_OK && dirfd>=0 ){
- full_fsync(dirfd, 0, 0);
- robust_close(pFile, dirfd, __LINE__);
- }else if( rc==SQLITE_CANTOPEN ){
- rc = SQLITE_OK;
- }
- pFile->ctrlFlags &= ~UNIXFILE_DIRSYNC;
- }
- return rc;
-}
-
-/*
-** Truncate an open file to a specified size
-*/
-static int unixTruncate(sqlite3_file *id, i64 nByte){
- unixFile *pFile = (unixFile *)id;
- int rc;
- assert( pFile );
- SimulateIOError( return SQLITE_IOERR_TRUNCATE );
-
- /* If the user has configured a chunk-size for this file, truncate the
- ** file so that it consists of an integer number of chunks (i.e. the
- ** actual file size after the operation may be larger than the requested
- ** size).
- */
- if( pFile->szChunk>0 ){
- nByte = ((nByte + pFile->szChunk - 1)/pFile->szChunk) * pFile->szChunk;
- }
-
- rc = robust_ftruncate(pFile->h, (off_t)nByte);
- if( rc ){
- pFile->lastErrno = errno;
- return unixLogError(SQLITE_IOERR_TRUNCATE, "ftruncate", pFile->zPath);
- }else{
-#ifdef SQLITE_DEBUG
- /* If we are doing a normal write to a database file (as opposed to
- ** doing a hot-journal rollback or a write to some file other than a
- ** normal database file) and we truncate the file to zero length,
- ** that effectively updates the change counter. This might happen
- ** when restoring a database using the backup API from a zero-length
- ** source.
- */
- if( pFile->inNormalWrite && nByte==0 ){
- pFile->transCntrChng = 1;
- }
-#endif
-
- return SQLITE_OK;
- }
-}
-
-/*
-** Determine the current size of a file in bytes
-*/
-static int unixFileSize(sqlite3_file *id, i64 *pSize){
- int rc;
- struct stat buf;
- assert( id );
- rc = osFstat(((unixFile*)id)->h, &buf);
- SimulateIOError( rc=1 );
- if( rc!=0 ){
- ((unixFile*)id)->lastErrno = errno;
- return SQLITE_IOERR_FSTAT;
- }
- *pSize = buf.st_size;
-
- /* When opening a zero-size database, the findInodeInfo() procedure
- ** writes a single byte into that file in order to work around a bug
- ** in the OS-X msdos filesystem. In order to avoid problems with upper
- ** layers, we need to report this file size as zero even though it is
- ** really 1. Ticket #3260.
- */
- if( *pSize==1 ) *pSize = 0;
-
-
- return SQLITE_OK;
-}
-
-#if SQLITE_ENABLE_LOCKING_STYLE && defined(__APPLE__)
-/*
-** Handler for proxy-locking file-control verbs. Defined below in the
-** proxying locking division.
-*/
-static int proxyFileControl(sqlite3_file*,int,void*);
-#endif
-
-/*
-** This function is called to handle the SQLITE_FCNTL_SIZE_HINT
-** file-control operation. Enlarge the database to nBytes in size
-** (rounded up to the next chunk-size). If the database is already
-** nBytes or larger, this routine is a no-op.
-*/
-static int fcntlSizeHint(unixFile *pFile, i64 nByte){
- if( pFile->szChunk>0 ){
- i64 nSize; /* Required file size */
- struct stat buf; /* Used to hold return values of fstat() */
-
- if( osFstat(pFile->h, &buf) ) return SQLITE_IOERR_FSTAT;
-
- nSize = ((nByte+pFile->szChunk-1) / pFile->szChunk) * pFile->szChunk;
- if( nSize>(i64)buf.st_size ){
-
-#if defined(HAVE_POSIX_FALLOCATE) && HAVE_POSIX_FALLOCATE
- /* The code below is handling the return value of osFallocate()
- ** correctly. posix_fallocate() is defined to "returns zero on success,
- ** or an error number on failure". See the manpage for details. */
- int err;
- do{
- err = osFallocate(pFile->h, buf.st_size, nSize-buf.st_size);
- }while( err==EINTR );
- if( err ) return SQLITE_IOERR_WRITE;
-#else
- /* If the OS does not have posix_fallocate(), fake it. First use
- ** ftruncate() to set the file size, then write a single byte to
- ** the last byte in each block within the extended region. This
- ** is the same technique used by glibc to implement posix_fallocate()
- ** on systems that do not have a real fallocate() system call.
- */
- int nBlk = buf.st_blksize; /* File-system block size */
- i64 iWrite; /* Next offset to write to */
-
- if( robust_ftruncate(pFile->h, nSize) ){
- pFile->lastErrno = errno;
- return unixLogError(SQLITE_IOERR_TRUNCATE, "ftruncate", pFile->zPath);
- }
- iWrite = ((buf.st_size + 2*nBlk - 1)/nBlk)*nBlk-1;
- while( iWrite<nSize ){
- int nWrite = seekAndWrite(pFile, iWrite, "", 1);
- if( nWrite!=1 ) return SQLITE_IOERR_WRITE;
- iWrite += nBlk;
- }
-#endif
- }
- }
-
- return SQLITE_OK;
-}
-
-/*
-** If *pArg is inititially negative then this is a query. Set *pArg to
-** 1 or 0 depending on whether or not bit mask of pFile->ctrlFlags is set.
-**
-** If *pArg is 0 or 1, then clear or set the mask bit of pFile->ctrlFlags.
-*/
-static void unixModeBit(unixFile *pFile, unsigned char mask, int *pArg){
- if( *pArg<0 ){
- *pArg = (pFile->ctrlFlags & mask)!=0;
- }else if( (*pArg)==0 ){
- pFile->ctrlFlags &= ~mask;
- }else{
- pFile->ctrlFlags |= mask;
- }
-}
-
-/* Forward declaration */
-static int unixGetTempname(int nBuf, char *zBuf);
-
-/*
-** Information and control of an open file handle.
-*/
-static int unixFileControl(sqlite3_file *id, int op, void *pArg){
- unixFile *pFile = (unixFile*)id;
- switch( op ){
- case SQLITE_FCNTL_LOCKSTATE: {
- *(int*)pArg = pFile->eFileLock;
- return SQLITE_OK;
- }
- case SQLITE_LAST_ERRNO: {
- *(int*)pArg = pFile->lastErrno;
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_CHUNK_SIZE: {
- pFile->szChunk = *(int *)pArg;
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_SIZE_HINT: {
- int rc;
- SimulateIOErrorBenign(1);
- rc = fcntlSizeHint(pFile, *(i64 *)pArg);
- SimulateIOErrorBenign(0);
- return rc;
- }
- case SQLITE_FCNTL_PERSIST_WAL: {
- unixModeBit(pFile, UNIXFILE_PERSIST_WAL, (int*)pArg);
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_POWERSAFE_OVERWRITE: {
- unixModeBit(pFile, UNIXFILE_PSOW, (int*)pArg);
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_VFSNAME: {
- *(char**)pArg = sqlite3_mprintf("%s", pFile->pVfs->zName);
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_TEMPFILENAME: {
- char *zTFile = sqlite3_malloc( pFile->pVfs->mxPathname );
- if( zTFile ){
- unixGetTempname(pFile->pVfs->mxPathname, zTFile);
- *(char**)pArg = zTFile;
- }
- return SQLITE_OK;
- }
-#ifdef SQLITE_DEBUG
- /* The pager calls this method to signal that it has done
- ** a rollback and that the database is therefore unchanged and
- ** it hence it is OK for the transaction change counter to be
- ** unchanged.
- */
- case SQLITE_FCNTL_DB_UNCHANGED: {
- ((unixFile*)id)->dbUpdate = 0;
- return SQLITE_OK;
- }
-#endif
-#if SQLITE_ENABLE_LOCKING_STYLE && defined(__APPLE__)
- case SQLITE_SET_LOCKPROXYFILE:
- case SQLITE_GET_LOCKPROXYFILE: {
- return proxyFileControl(id,op,pArg);
- }
-#endif /* SQLITE_ENABLE_LOCKING_STYLE && defined(__APPLE__) */
- }
- return SQLITE_NOTFOUND;
-}
-
-/*
-** Return the sector size in bytes of the underlying block device for
-** the specified file. This is almost always 512 bytes, but may be
-** larger for some devices.
-**
-** SQLite code assumes this function cannot fail. It also assumes that
-** if two files are created in the same file-system directory (i.e.
-** a database and its journal file) that the sector size will be the
-** same for both.
-*/
-#ifndef __QNXNTO__
-static int unixSectorSize(sqlite3_file *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- return SQLITE_DEFAULT_SECTOR_SIZE;
-}
-#endif
-
-/*
-** The following version of unixSectorSize() is optimized for QNX.
-*/
-#ifdef __QNXNTO__
-#include <sys/dcmd_blk.h>
-#include <sys/statvfs.h>
-static int unixSectorSize(sqlite3_file *id){
- unixFile *pFile = (unixFile*)id;
- if( pFile->sectorSize == 0 ){
- struct statvfs fsInfo;
-
- /* Set defaults for non-supported filesystems */
- pFile->sectorSize = SQLITE_DEFAULT_SECTOR_SIZE;
- pFile->deviceCharacteristics = 0;
- if( fstatvfs(pFile->h, &fsInfo) == -1 ) {
- return pFile->sectorSize;
- }
-
- if( !strcmp(fsInfo.f_basetype, "tmp") ) {
- pFile->sectorSize = fsInfo.f_bsize;
- pFile->deviceCharacteristics =
- SQLITE_IOCAP_ATOMIC4K | /* All ram filesystem writes are atomic */
- SQLITE_IOCAP_SAFE_APPEND | /* growing the file does not occur until
- ** the write succeeds */
- SQLITE_IOCAP_SEQUENTIAL | /* The ram filesystem has no write behind
- ** so it is ordered */
- 0;
- }else if( strstr(fsInfo.f_basetype, "etfs") ){
- pFile->sectorSize = fsInfo.f_bsize;
- pFile->deviceCharacteristics =
- /* etfs cluster size writes are atomic */
- (pFile->sectorSize / 512 * SQLITE_IOCAP_ATOMIC512) |
- SQLITE_IOCAP_SAFE_APPEND | /* growing the file does not occur until
- ** the write succeeds */
- SQLITE_IOCAP_SEQUENTIAL | /* The ram filesystem has no write behind
- ** so it is ordered */
- 0;
- }else if( !strcmp(fsInfo.f_basetype, "qnx6") ){
- pFile->sectorSize = fsInfo.f_bsize;
- pFile->deviceCharacteristics =
- SQLITE_IOCAP_ATOMIC | /* All filesystem writes are atomic */
- SQLITE_IOCAP_SAFE_APPEND | /* growing the file does not occur until
- ** the write succeeds */
- SQLITE_IOCAP_SEQUENTIAL | /* The ram filesystem has no write behind
- ** so it is ordered */
- 0;
- }else if( !strcmp(fsInfo.f_basetype, "qnx4") ){
- pFile->sectorSize = fsInfo.f_bsize;
- pFile->deviceCharacteristics =
- /* full bitset of atomics from max sector size and smaller */
- ((pFile->sectorSize / 512 * SQLITE_IOCAP_ATOMIC512) << 1) - 2 |
- SQLITE_IOCAP_SEQUENTIAL | /* The ram filesystem has no write behind
- ** so it is ordered */
- 0;
- }else if( strstr(fsInfo.f_basetype, "dos") ){
- pFile->sectorSize = fsInfo.f_bsize;
- pFile->deviceCharacteristics =
- /* full bitset of atomics from max sector size and smaller */
- ((pFile->sectorSize / 512 * SQLITE_IOCAP_ATOMIC512) << 1) - 2 |
- SQLITE_IOCAP_SEQUENTIAL | /* The ram filesystem has no write behind
- ** so it is ordered */
- 0;
- }else{
- pFile->deviceCharacteristics =
- SQLITE_IOCAP_ATOMIC512 | /* blocks are atomic */
- SQLITE_IOCAP_SAFE_APPEND | /* growing the file does not occur until
- ** the write succeeds */
- 0;
- }
- }
- /* Last chance verification. If the sector size isn't a multiple of 512
- ** then it isn't valid.*/
- if( pFile->sectorSize % 512 != 0 ){
- pFile->deviceCharacteristics = 0;
- pFile->sectorSize = SQLITE_DEFAULT_SECTOR_SIZE;
- }
- return pFile->sectorSize;
-}
-#endif /* __QNXNTO__ */
-
-/*
-** Return the device characteristics for the file.
-**
-** This VFS is set up to return SQLITE_IOCAP_POWERSAFE_OVERWRITE by default.
-** However, that choice is contraversial since technically the underlying
-** file system does not always provide powersafe overwrites. (In other
-** words, after a power-loss event, parts of the file that were never
-** written might end up being altered.) However, non-PSOW behavior is very,
-** very rare. And asserting PSOW makes a large reduction in the amount
-** of required I/O for journaling, since a lot of padding is eliminated.
-** Hence, while POWERSAFE_OVERWRITE is on by default, there is a file-control
-** available to turn it off and URI query parameter available to turn it off.
-*/
-static int unixDeviceCharacteristics(sqlite3_file *id){
- unixFile *p = (unixFile*)id;
- int rc = 0;
-#ifdef __QNXNTO__
- if( p->sectorSize==0 ) unixSectorSize(id);
- rc = p->deviceCharacteristics;
-#endif
- if( p->ctrlFlags & UNIXFILE_PSOW ){
- rc |= SQLITE_IOCAP_POWERSAFE_OVERWRITE;
- }
- return rc;
-}
-
-#ifndef SQLITE_OMIT_WAL
-
-
-/*
-** Object used to represent an shared memory buffer.
-**
-** When multiple threads all reference the same wal-index, each thread
-** has its own unixShm object, but they all point to a single instance
-** of this unixShmNode object. In other words, each wal-index is opened
-** only once per process.
-**
-** Each unixShmNode object is connected to a single unixInodeInfo object.
-** We could coalesce this object into unixInodeInfo, but that would mean
-** every open file that does not use shared memory (in other words, most
-** open files) would have to carry around this extra information. So
-** the unixInodeInfo object contains a pointer to this unixShmNode object
-** and the unixShmNode object is created only when needed.
-**
-** unixMutexHeld() must be true when creating or destroying
-** this object or while reading or writing the following fields:
-**
-** nRef
-**
-** The following fields are read-only after the object is created:
-**
-** fid
-** zFilename
-**
-** Either unixShmNode.mutex must be held or unixShmNode.nRef==0 and
-** unixMutexHeld() is true when reading or writing any other field
-** in this structure.
-*/
-struct unixShmNode {
- unixInodeInfo *pInode; /* unixInodeInfo that owns this SHM node */
- sqlite3_mutex *mutex; /* Mutex to access this object */
- char *zFilename; /* Name of the mmapped file */
- int h; /* Open file descriptor */
- int szRegion; /* Size of shared-memory regions */
- u16 nRegion; /* Size of array apRegion */
- u8 isReadonly; /* True if read-only */
- char **apRegion; /* Array of mapped shared-memory regions */
- int nRef; /* Number of unixShm objects pointing to this */
- unixShm *pFirst; /* All unixShm objects pointing to this */
-#ifdef SQLITE_DEBUG
- u8 exclMask; /* Mask of exclusive locks held */
- u8 sharedMask; /* Mask of shared locks held */
- u8 nextShmId; /* Next available unixShm.id value */
-#endif
-};
-
-/*
-** Structure used internally by this VFS to record the state of an
-** open shared memory connection.
-**
-** The following fields are initialized when this object is created and
-** are read-only thereafter:
-**
-** unixShm.pFile
-** unixShm.id
-**
-** All other fields are read/write. The unixShm.pFile->mutex must be held
-** while accessing any read/write fields.
-*/
-struct unixShm {
- unixShmNode *pShmNode; /* The underlying unixShmNode object */
- unixShm *pNext; /* Next unixShm with the same unixShmNode */
- u8 hasMutex; /* True if holding the unixShmNode mutex */
- u8 id; /* Id of this connection within its unixShmNode */
- u16 sharedMask; /* Mask of shared locks held */
- u16 exclMask; /* Mask of exclusive locks held */
-};
-
-/*
-** Constants used for locking
-*/
-#define UNIX_SHM_BASE ((22+SQLITE_SHM_NLOCK)*4) /* first lock byte */
-#define UNIX_SHM_DMS (UNIX_SHM_BASE+SQLITE_SHM_NLOCK) /* deadman switch */
-
-/*
-** Apply posix advisory locks for all bytes from ofst through ofst+n-1.
-**
-** Locks block if the mask is exactly UNIX_SHM_C and are non-blocking
-** otherwise.
-*/
-static int unixShmSystemLock(
- unixShmNode *pShmNode, /* Apply locks to this open shared-memory segment */
- int lockType, /* F_UNLCK, F_RDLCK, or F_WRLCK */
- int ofst, /* First byte of the locking range */
- int n /* Number of bytes to lock */
-){
- struct flock f; /* The posix advisory locking structure */
- int rc = SQLITE_OK; /* Result code form fcntl() */
-
- /* Access to the unixShmNode object is serialized by the caller */
- assert( sqlite3_mutex_held(pShmNode->mutex) || pShmNode->nRef==0 );
-
- /* Shared locks never span more than one byte */
- assert( n==1 || lockType!=F_RDLCK );
-
- /* Locks are within range */
- assert( n>=1 && n<SQLITE_SHM_NLOCK );
-
- if( pShmNode->h>=0 ){
- /* Initialize the locking parameters */
- memset(&f, 0, sizeof(f));
- f.l_type = lockType;
- f.l_whence = SEEK_SET;
- f.l_start = ofst;
- f.l_len = n;
-
- rc = osFcntl(pShmNode->h, F_SETLK, &f);
- rc = (rc!=(-1)) ? SQLITE_OK : SQLITE_BUSY;
- }
-
- /* Update the global lock state and do debug tracing */
-#ifdef SQLITE_DEBUG
- { u16 mask;
- OSTRACE(("SHM-LOCK "));
- mask = (1<<(ofst+n)) - (1<<ofst);
- if( rc==SQLITE_OK ){
- if( lockType==F_UNLCK ){
- OSTRACE(("unlock %d ok", ofst));
- pShmNode->exclMask &= ~mask;
- pShmNode->sharedMask &= ~mask;
- }else if( lockType==F_RDLCK ){
- OSTRACE(("read-lock %d ok", ofst));
- pShmNode->exclMask &= ~mask;
- pShmNode->sharedMask |= mask;
- }else{
- assert( lockType==F_WRLCK );
- OSTRACE(("write-lock %d ok", ofst));
- pShmNode->exclMask |= mask;
- pShmNode->sharedMask &= ~mask;
- }
- }else{
- if( lockType==F_UNLCK ){
- OSTRACE(("unlock %d failed", ofst));
- }else if( lockType==F_RDLCK ){
- OSTRACE(("read-lock failed"));
- }else{
- assert( lockType==F_WRLCK );
- OSTRACE(("write-lock %d failed", ofst));
- }
- }
- OSTRACE((" - afterwards %03x,%03x\n",
- pShmNode->sharedMask, pShmNode->exclMask));
- }
-#endif
-
- return rc;
-}
-
-
-/*
-** Purge the unixShmNodeList list of all entries with unixShmNode.nRef==0.
-**
-** This is not a VFS shared-memory method; it is a utility function called
-** by VFS shared-memory methods.
-*/
-static void unixShmPurge(unixFile *pFd){
- unixShmNode *p = pFd->pInode->pShmNode;
- assert( unixMutexHeld() );
- if( p && p->nRef==0 ){
- int i;
- assert( p->pInode==pFd->pInode );
- sqlite3_mutex_free(p->mutex);
- for(i=0; i<p->nRegion; i++){
- if( p->h>=0 ){
- munmap(p->apRegion[i], p->szRegion);
- }else{
- sqlite3_free(p->apRegion[i]);
- }
- }
- sqlite3_free(p->apRegion);
- if( p->h>=0 ){
- robust_close(pFd, p->h, __LINE__);
- p->h = -1;
- }
- p->pInode->pShmNode = 0;
- sqlite3_free(p);
- }
-}
-
-/*
-** Open a shared-memory area associated with open database file pDbFd.
-** This particular implementation uses mmapped files.
-**
-** The file used to implement shared-memory is in the same directory
-** as the open database file and has the same name as the open database
-** file with the "-shm" suffix added. For example, if the database file
-** is "/home/user1/config.db" then the file that is created and mmapped
-** for shared memory will be called "/home/user1/config.db-shm".
-**
-** Another approach to is to use files in /dev/shm or /dev/tmp or an
-** some other tmpfs mount. But if a file in a different directory
-** from the database file is used, then differing access permissions
-** or a chroot() might cause two different processes on the same
-** database to end up using different files for shared memory -
-** meaning that their memory would not really be shared - resulting
-** in database corruption. Nevertheless, this tmpfs file usage
-** can be enabled at compile-time using -DSQLITE_SHM_DIRECTORY="/dev/shm"
-** or the equivalent. The use of the SQLITE_SHM_DIRECTORY compile-time
-** option results in an incompatible build of SQLite; builds of SQLite
-** that with differing SQLITE_SHM_DIRECTORY settings attempt to use the
-** same database file at the same time, database corruption will likely
-** result. The SQLITE_SHM_DIRECTORY compile-time option is considered
-** "unsupported" and may go away in a future SQLite release.
-**
-** When opening a new shared-memory file, if no other instances of that
-** file are currently open, in this process or in other processes, then
-** the file must be truncated to zero length or have its header cleared.
-**
-** If the original database file (pDbFd) is using the "unix-excl" VFS
-** that means that an exclusive lock is held on the database file and
-** that no other processes are able to read or write the database. In
-** that case, we do not really need shared memory. No shared memory
-** file is created. The shared memory will be simulated with heap memory.
-*/
-static int unixOpenSharedMemory(unixFile *pDbFd){
- struct unixShm *p = 0; /* The connection to be opened */
- struct unixShmNode *pShmNode; /* The underlying mmapped file */
- int rc; /* Result code */
- unixInodeInfo *pInode; /* The inode of fd */
- char *zShmFilename; /* Name of the file used for SHM */
- int nShmFilename; /* Size of the SHM filename in bytes */
-
- /* Allocate space for the new unixShm object. */
- p = sqlite3_malloc( sizeof(*p) );
- if( p==0 ) return SQLITE_NOMEM;
- memset(p, 0, sizeof(*p));
- assert( pDbFd->pShm==0 );
-
- /* Check to see if a unixShmNode object already exists. Reuse an existing
- ** one if present. Create a new one if necessary.
- */
- unixEnterMutex();
- pInode = pDbFd->pInode;
- pShmNode = pInode->pShmNode;
- if( pShmNode==0 ){
- struct stat sStat; /* fstat() info for database file */
-
- /* Call fstat() to figure out the permissions on the database file. If
- ** a new *-shm file is created, an attempt will be made to create it
- ** with the same permissions.
- */
- if( osFstat(pDbFd->h, &sStat) && pInode->bProcessLock==0 ){
- rc = SQLITE_IOERR_FSTAT;
- goto shm_open_err;
- }
-
-#ifdef SQLITE_SHM_DIRECTORY
- nShmFilename = sizeof(SQLITE_SHM_DIRECTORY) + 31;
-#else
- nShmFilename = 6 + (int)strlen(pDbFd->zPath);
-#endif
- pShmNode = sqlite3_malloc( sizeof(*pShmNode) + nShmFilename );
- if( pShmNode==0 ){
- rc = SQLITE_NOMEM;
- goto shm_open_err;
- }
- memset(pShmNode, 0, sizeof(*pShmNode)+nShmFilename);
- zShmFilename = pShmNode->zFilename = (char*)&pShmNode[1];
-#ifdef SQLITE_SHM_DIRECTORY
- sqlite3_snprintf(nShmFilename, zShmFilename,
- SQLITE_SHM_DIRECTORY "/sqlite-shm-%x-%x",
- (u32)sStat.st_ino, (u32)sStat.st_dev);
-#else
- sqlite3_snprintf(nShmFilename, zShmFilename, "%s-shm", pDbFd->zPath);
- sqlite3FileSuffix3(pDbFd->zPath, zShmFilename);
-#endif
- pShmNode->h = -1;
- pDbFd->pInode->pShmNode = pShmNode;
- pShmNode->pInode = pDbFd->pInode;
- pShmNode->mutex = sqlite3_mutex_alloc(SQLITE_MUTEX_FAST);
- if( pShmNode->mutex==0 ){
- rc = SQLITE_NOMEM;
- goto shm_open_err;
- }
-
- if( pInode->bProcessLock==0 ){
- int openFlags = O_RDWR | O_CREAT;
- if( sqlite3_uri_boolean(pDbFd->zPath, "readonly_shm", 0) ){
- openFlags = O_RDONLY;
- pShmNode->isReadonly = 1;
- }
- pShmNode->h = robust_open(zShmFilename, openFlags, (sStat.st_mode&0777));
- if( pShmNode->h<0 ){
- rc = unixLogError(SQLITE_CANTOPEN_BKPT, "open", zShmFilename);
- goto shm_open_err;
- }
-
- /* If this process is running as root, make sure that the SHM file
- ** is owned by the same user that owns the original database. Otherwise,
- ** the original owner will not be able to connect.
- */
- osFchown(pShmNode->h, sStat.st_uid, sStat.st_gid);
-
- /* Check to see if another process is holding the dead-man switch.
- ** If not, truncate the file to zero length.
- */
- rc = SQLITE_OK;
- if( unixShmSystemLock(pShmNode, F_WRLCK, UNIX_SHM_DMS, 1)==SQLITE_OK ){
- if( robust_ftruncate(pShmNode->h, 0) ){
- rc = unixLogError(SQLITE_IOERR_SHMOPEN, "ftruncate", zShmFilename);
- }
- }
- if( rc==SQLITE_OK ){
- rc = unixShmSystemLock(pShmNode, F_RDLCK, UNIX_SHM_DMS, 1);
- }
- if( rc ) goto shm_open_err;
- }
- }
-
- /* Make the new connection a child of the unixShmNode */
- p->pShmNode = pShmNode;
-#ifdef SQLITE_DEBUG
- p->id = pShmNode->nextShmId++;
-#endif
- pShmNode->nRef++;
- pDbFd->pShm = p;
- unixLeaveMutex();
-
- /* The reference count on pShmNode has already been incremented under
- ** the cover of the unixEnterMutex() mutex and the pointer from the
- ** new (struct unixShm) object to the pShmNode has been set. All that is
- ** left to do is to link the new object into the linked list starting
- ** at pShmNode->pFirst. This must be done while holding the pShmNode->mutex
- ** mutex.
- */
- sqlite3_mutex_enter(pShmNode->mutex);
- p->pNext = pShmNode->pFirst;
- pShmNode->pFirst = p;
- sqlite3_mutex_leave(pShmNode->mutex);
- return SQLITE_OK;
-
- /* Jump here on any error */
-shm_open_err:
- unixShmPurge(pDbFd); /* This call frees pShmNode if required */
- sqlite3_free(p);
- unixLeaveMutex();
- return rc;
-}
-
-/*
-** This function is called to obtain a pointer to region iRegion of the
-** shared-memory associated with the database file fd. Shared-memory regions
-** are numbered starting from zero. Each shared-memory region is szRegion
-** bytes in size.
-**
-** If an error occurs, an error code is returned and *pp is set to NULL.
-**
-** Otherwise, if the bExtend parameter is 0 and the requested shared-memory
-** region has not been allocated (by any client, including one running in a
-** separate process), then *pp is set to NULL and SQLITE_OK returned. If
-** bExtend is non-zero and the requested shared-memory region has not yet
-** been allocated, it is allocated by this function.
-**
-** If the shared-memory region has already been allocated or is allocated by
-** this call as described above, then it is mapped into this processes
-** address space (if it is not already), *pp is set to point to the mapped
-** memory and SQLITE_OK returned.
-*/
-static int unixShmMap(
- sqlite3_file *fd, /* Handle open on database file */
- int iRegion, /* Region to retrieve */
- int szRegion, /* Size of regions */
- int bExtend, /* True to extend file if necessary */
- void volatile **pp /* OUT: Mapped memory */
-){
- unixFile *pDbFd = (unixFile*)fd;
- unixShm *p;
- unixShmNode *pShmNode;
- int rc = SQLITE_OK;
-
- /* If the shared-memory file has not yet been opened, open it now. */
- if( pDbFd->pShm==0 ){
- rc = unixOpenSharedMemory(pDbFd);
- if( rc!=SQLITE_OK ) return rc;
- }
-
- p = pDbFd->pShm;
- pShmNode = p->pShmNode;
- sqlite3_mutex_enter(pShmNode->mutex);
- assert( szRegion==pShmNode->szRegion || pShmNode->nRegion==0 );
- assert( pShmNode->pInode==pDbFd->pInode );
- assert( pShmNode->h>=0 || pDbFd->pInode->bProcessLock==1 );
- assert( pShmNode->h<0 || pDbFd->pInode->bProcessLock==0 );
-
- if( pShmNode->nRegion<=iRegion ){
- char **apNew; /* New apRegion[] array */
- int nByte = (iRegion+1)*szRegion; /* Minimum required file size */
- struct stat sStat; /* Used by fstat() */
-
- pShmNode->szRegion = szRegion;
-
- if( pShmNode->h>=0 ){
- /* The requested region is not mapped into this processes address space.
- ** Check to see if it has been allocated (i.e. if the wal-index file is
- ** large enough to contain the requested region).
- */
- if( osFstat(pShmNode->h, &sStat) ){
- rc = SQLITE_IOERR_SHMSIZE;
- goto shmpage_out;
- }
-
- if( sStat.st_size<nByte ){
- /* The requested memory region does not exist. If bExtend is set to
- ** false, exit early. *pp will be set to NULL and SQLITE_OK returned.
- **
- ** Alternatively, if bExtend is true, use ftruncate() to allocate
- ** the requested memory region.
- */
- if( !bExtend ) goto shmpage_out;
-#if defined(HAVE_POSIX_FALLOCATE) && HAVE_POSIX_FALLOCATE
- if( osFallocate(pShmNode->h, sStat.st_size, nByte)!=0 ){
- rc = unixLogError(SQLITE_IOERR_SHMSIZE, "fallocate",
- pShmNode->zFilename);
- goto shmpage_out;
- }
-#else
- if( robust_ftruncate(pShmNode->h, nByte) ){
- rc = unixLogError(SQLITE_IOERR_SHMSIZE, "ftruncate",
- pShmNode->zFilename);
- goto shmpage_out;
- }
-#endif
- }
- }
-
- /* Map the requested memory region into this processes address space. */
- apNew = (char **)sqlite3_realloc(
- pShmNode->apRegion, (iRegion+1)*sizeof(char *)
- );
- if( !apNew ){
- rc = SQLITE_IOERR_NOMEM;
- goto shmpage_out;
- }
- pShmNode->apRegion = apNew;
- while(pShmNode->nRegion<=iRegion){
- void *pMem;
- if( pShmNode->h>=0 ){
- pMem = mmap(0, szRegion,
- pShmNode->isReadonly ? PROT_READ : PROT_READ|PROT_WRITE,
- MAP_SHARED, pShmNode->h, szRegion*(i64)pShmNode->nRegion
- );
- if( pMem==MAP_FAILED ){
- rc = unixLogError(SQLITE_IOERR_SHMMAP, "mmap", pShmNode->zFilename);
- goto shmpage_out;
- }
- }else{
- pMem = sqlite3_malloc(szRegion);
- if( pMem==0 ){
- rc = SQLITE_NOMEM;
- goto shmpage_out;
- }
- memset(pMem, 0, szRegion);
- }
- pShmNode->apRegion[pShmNode->nRegion] = pMem;
- pShmNode->nRegion++;
- }
- }
-
-shmpage_out:
- if( pShmNode->nRegion>iRegion ){
- *pp = pShmNode->apRegion[iRegion];
- }else{
- *pp = 0;
- }
- if( pShmNode->isReadonly && rc==SQLITE_OK ) rc = SQLITE_READONLY;
- sqlite3_mutex_leave(pShmNode->mutex);
- return rc;
-}
-
-/*
-** Change the lock state for a shared-memory segment.
-**
-** Note that the relationship between SHAREd and EXCLUSIVE locks is a little
-** different here than in posix. In xShmLock(), one can go from unlocked
-** to shared and back or from unlocked to exclusive and back. But one may
-** not go from shared to exclusive or from exclusive to shared.
-*/
-static int unixShmLock(
- sqlite3_file *fd, /* Database file holding the shared memory */
- int ofst, /* First lock to acquire or release */
- int n, /* Number of locks to acquire or release */
- int flags /* What to do with the lock */
-){
- unixFile *pDbFd = (unixFile*)fd; /* Connection holding shared memory */
- unixShm *p = pDbFd->pShm; /* The shared memory being locked */
- unixShm *pX; /* For looping over all siblings */
- unixShmNode *pShmNode = p->pShmNode; /* The underlying file iNode */
- int rc = SQLITE_OK; /* Result code */
- u16 mask; /* Mask of locks to take or release */
-
- assert( pShmNode==pDbFd->pInode->pShmNode );
- assert( pShmNode->pInode==pDbFd->pInode );
- assert( ofst>=0 && ofst+n<=SQLITE_SHM_NLOCK );
- assert( n>=1 );
- assert( flags==(SQLITE_SHM_LOCK | SQLITE_SHM_SHARED)
- || flags==(SQLITE_SHM_LOCK | SQLITE_SHM_EXCLUSIVE)
- || flags==(SQLITE_SHM_UNLOCK | SQLITE_SHM_SHARED)
- || flags==(SQLITE_SHM_UNLOCK | SQLITE_SHM_EXCLUSIVE) );
- assert( n==1 || (flags & SQLITE_SHM_EXCLUSIVE)!=0 );
- assert( pShmNode->h>=0 || pDbFd->pInode->bProcessLock==1 );
- assert( pShmNode->h<0 || pDbFd->pInode->bProcessLock==0 );
-
- mask = (1<<(ofst+n)) - (1<<ofst);
- assert( n>1 || mask==(1<<ofst) );
- sqlite3_mutex_enter(pShmNode->mutex);
- if( flags & SQLITE_SHM_UNLOCK ){
- u16 allMask = 0; /* Mask of locks held by siblings */
-
- /* See if any siblings hold this same lock */
- for(pX=pShmNode->pFirst; pX; pX=pX->pNext){
- if( pX==p ) continue;
- assert( (pX->exclMask & (p->exclMask|p->sharedMask))==0 );
- allMask |= pX->sharedMask;
- }
-
- /* Unlock the system-level locks */
- if( (mask & allMask)==0 ){
- rc = unixShmSystemLock(pShmNode, F_UNLCK, ofst+UNIX_SHM_BASE, n);
- }else{
- rc = SQLITE_OK;
- }
-
- /* Undo the local locks */
- if( rc==SQLITE_OK ){
- p->exclMask &= ~mask;
- p->sharedMask &= ~mask;
- }
- }else if( flags & SQLITE_SHM_SHARED ){
- u16 allShared = 0; /* Union of locks held by connections other than "p" */
-
- /* Find out which shared locks are already held by sibling connections.
- ** If any sibling already holds an exclusive lock, go ahead and return
- ** SQLITE_BUSY.
- */
- for(pX=pShmNode->pFirst; pX; pX=pX->pNext){
- if( (pX->exclMask & mask)!=0 ){
- rc = SQLITE_BUSY;
- break;
- }
- allShared |= pX->sharedMask;
- }
-
- /* Get shared locks at the system level, if necessary */
- if( rc==SQLITE_OK ){
- if( (allShared & mask)==0 ){
- rc = unixShmSystemLock(pShmNode, F_RDLCK, ofst+UNIX_SHM_BASE, n);
- }else{
- rc = SQLITE_OK;
- }
- }
-
- /* Get the local shared locks */
- if( rc==SQLITE_OK ){
- p->sharedMask |= mask;
- }
- }else{
- /* Make sure no sibling connections hold locks that will block this
- ** lock. If any do, return SQLITE_BUSY right away.
- */
- for(pX=pShmNode->pFirst; pX; pX=pX->pNext){
- if( (pX->exclMask & mask)!=0 || (pX->sharedMask & mask)!=0 ){
- rc = SQLITE_BUSY;
- break;
- }
- }
-
- /* Get the exclusive locks at the system level. Then if successful
- ** also mark the local connection as being locked.
- */
- if( rc==SQLITE_OK ){
- rc = unixShmSystemLock(pShmNode, F_WRLCK, ofst+UNIX_SHM_BASE, n);
- if( rc==SQLITE_OK ){
- assert( (p->sharedMask & mask)==0 );
- p->exclMask |= mask;
- }
- }
- }
- sqlite3_mutex_leave(pShmNode->mutex);
- OSTRACE(("SHM-LOCK shmid-%d, pid-%d got %03x,%03x\n",
- p->id, getpid(), p->sharedMask, p->exclMask));
- return rc;
-}
-
-/*
-** Implement a memory barrier or memory fence on shared memory.
-**
-** All loads and stores begun before the barrier must complete before
-** any load or store begun after the barrier.
-*/
-static void unixShmBarrier(
- sqlite3_file *fd /* Database file holding the shared memory */
-){
- UNUSED_PARAMETER(fd);
- unixEnterMutex();
- unixLeaveMutex();
-}
-
-/*
-** Close a connection to shared-memory. Delete the underlying
-** storage if deleteFlag is true.
-**
-** If there is no shared memory associated with the connection then this
-** routine is a harmless no-op.
-*/
-static int unixShmUnmap(
- sqlite3_file *fd, /* The underlying database file */
- int deleteFlag /* Delete shared-memory if true */
-){
- unixShm *p; /* The connection to be closed */
- unixShmNode *pShmNode; /* The underlying shared-memory file */
- unixShm **pp; /* For looping over sibling connections */
- unixFile *pDbFd; /* The underlying database file */
-
- pDbFd = (unixFile*)fd;
- p = pDbFd->pShm;
- if( p==0 ) return SQLITE_OK;
- pShmNode = p->pShmNode;
-
- assert( pShmNode==pDbFd->pInode->pShmNode );
- assert( pShmNode->pInode==pDbFd->pInode );
-
- /* Remove connection p from the set of connections associated
- ** with pShmNode */
- sqlite3_mutex_enter(pShmNode->mutex);
- for(pp=&pShmNode->pFirst; (*pp)!=p; pp = &(*pp)->pNext){}
- *pp = p->pNext;
-
- /* Free the connection p */
- sqlite3_free(p);
- pDbFd->pShm = 0;
- sqlite3_mutex_leave(pShmNode->mutex);
-
- /* If pShmNode->nRef has reached 0, then close the underlying
- ** shared-memory file, too */
- unixEnterMutex();
- assert( pShmNode->nRef>0 );
- pShmNode->nRef--;
- if( pShmNode->nRef==0 ){
- if( deleteFlag && pShmNode->h>=0 ) osUnlink(pShmNode->zFilename);
- unixShmPurge(pDbFd);
- }
- unixLeaveMutex();
-
- return SQLITE_OK;
-}
-
-
-#else
-# define unixShmMap 0
-# define unixShmLock 0
-# define unixShmBarrier 0
-# define unixShmUnmap 0
-#endif /* #ifndef SQLITE_OMIT_WAL */
-
-/*
-** Here ends the implementation of all sqlite3_file methods.
-**
-********************** End sqlite3_file Methods *******************************
-******************************************************************************/
-
-/*
-** This division contains definitions of sqlite3_io_methods objects that
-** implement various file locking strategies. It also contains definitions
-** of "finder" functions. A finder-function is used to locate the appropriate
-** sqlite3_io_methods object for a particular database file. The pAppData
-** field of the sqlite3_vfs VFS objects are initialized to be pointers to
-** the correct finder-function for that VFS.
-**
-** Most finder functions return a pointer to a fixed sqlite3_io_methods
-** object. The only interesting finder-function is autolockIoFinder, which
-** looks at the filesystem type and tries to guess the best locking
-** strategy from that.
-**
-** For finder-funtion F, two objects are created:
-**
-** (1) The real finder-function named "FImpt()".
-**
-** (2) A constant pointer to this function named just "F".
-**
-**
-** A pointer to the F pointer is used as the pAppData value for VFS
-** objects. We have to do this instead of letting pAppData point
-** directly at the finder-function since C90 rules prevent a void*
-** from be cast into a function pointer.
-**
-**
-** Each instance of this macro generates two objects:
-**
-** * A constant sqlite3_io_methods object call METHOD that has locking
-** methods CLOSE, LOCK, UNLOCK, CKRESLOCK.
-**
-** * An I/O method finder function called FINDER that returns a pointer
-** to the METHOD object in the previous bullet.
-*/
-#define IOMETHODS(FINDER, METHOD, VERSION, CLOSE, LOCK, UNLOCK, CKLOCK) \
-static const sqlite3_io_methods METHOD = { \
- VERSION, /* iVersion */ \
- CLOSE, /* xClose */ \
- unixRead, /* xRead */ \
- unixWrite, /* xWrite */ \
- unixTruncate, /* xTruncate */ \
- unixSync, /* xSync */ \
- unixFileSize, /* xFileSize */ \
- LOCK, /* xLock */ \
- UNLOCK, /* xUnlock */ \
- CKLOCK, /* xCheckReservedLock */ \
- unixFileControl, /* xFileControl */ \
- unixSectorSize, /* xSectorSize */ \
- unixDeviceCharacteristics, /* xDeviceCapabilities */ \
- unixShmMap, /* xShmMap */ \
- unixShmLock, /* xShmLock */ \
- unixShmBarrier, /* xShmBarrier */ \
- unixShmUnmap /* xShmUnmap */ \
-}; \
-static const sqlite3_io_methods *FINDER##Impl(const char *z, unixFile *p){ \
- UNUSED_PARAMETER(z); UNUSED_PARAMETER(p); \
- return &METHOD; \
-} \
-static const sqlite3_io_methods *(*const FINDER)(const char*,unixFile *p) \
- = FINDER##Impl;
-
-/*
-** Here are all of the sqlite3_io_methods objects for each of the
-** locking strategies. Functions that return pointers to these methods
-** are also created.
-*/
-IOMETHODS(
- posixIoFinder, /* Finder function name */
- posixIoMethods, /* sqlite3_io_methods object name */
- 2, /* shared memory is enabled */
- unixClose, /* xClose method */
- unixLock, /* xLock method */
- unixUnlock, /* xUnlock method */
- unixCheckReservedLock /* xCheckReservedLock method */
-)
-IOMETHODS(
- nolockIoFinder, /* Finder function name */
- nolockIoMethods, /* sqlite3_io_methods object name */
- 1, /* shared memory is disabled */
- nolockClose, /* xClose method */
- nolockLock, /* xLock method */
- nolockUnlock, /* xUnlock method */
- nolockCheckReservedLock /* xCheckReservedLock method */
-)
-IOMETHODS(
- dotlockIoFinder, /* Finder function name */
- dotlockIoMethods, /* sqlite3_io_methods object name */
- 1, /* shared memory is disabled */
- dotlockClose, /* xClose method */
- dotlockLock, /* xLock method */
- dotlockUnlock, /* xUnlock method */
- dotlockCheckReservedLock /* xCheckReservedLock method */
-)
-
-#if SQLITE_ENABLE_LOCKING_STYLE && !OS_VXWORKS
-IOMETHODS(
- flockIoFinder, /* Finder function name */
- flockIoMethods, /* sqlite3_io_methods object name */
- 1, /* shared memory is disabled */
- flockClose, /* xClose method */
- flockLock, /* xLock method */
- flockUnlock, /* xUnlock method */
- flockCheckReservedLock /* xCheckReservedLock method */
-)
-#endif
-
-#if OS_VXWORKS
-IOMETHODS(
- semIoFinder, /* Finder function name */
- semIoMethods, /* sqlite3_io_methods object name */
- 1, /* shared memory is disabled */
- semClose, /* xClose method */
- semLock, /* xLock method */
- semUnlock, /* xUnlock method */
- semCheckReservedLock /* xCheckReservedLock method */
-)
-#endif
-
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
-IOMETHODS(
- afpIoFinder, /* Finder function name */
- afpIoMethods, /* sqlite3_io_methods object name */
- 1, /* shared memory is disabled */
- afpClose, /* xClose method */
- afpLock, /* xLock method */
- afpUnlock, /* xUnlock method */
- afpCheckReservedLock /* xCheckReservedLock method */
-)
-#endif
-
-/*
-** The proxy locking method is a "super-method" in the sense that it
-** opens secondary file descriptors for the conch and lock files and
-** it uses proxy, dot-file, AFP, and flock() locking methods on those
-** secondary files. For this reason, the division that implements
-** proxy locking is located much further down in the file. But we need
-** to go ahead and define the sqlite3_io_methods and finder function
-** for proxy locking here. So we forward declare the I/O methods.
-*/
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
-static int proxyClose(sqlite3_file*);
-static int proxyLock(sqlite3_file*, int);
-static int proxyUnlock(sqlite3_file*, int);
-static int proxyCheckReservedLock(sqlite3_file*, int*);
-IOMETHODS(
- proxyIoFinder, /* Finder function name */
- proxyIoMethods, /* sqlite3_io_methods object name */
- 1, /* shared memory is disabled */
- proxyClose, /* xClose method */
- proxyLock, /* xLock method */
- proxyUnlock, /* xUnlock method */
- proxyCheckReservedLock /* xCheckReservedLock method */
-)
-#endif
-
-/* nfs lockd on OSX 10.3+ doesn't clear write locks when a read lock is set */
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
-IOMETHODS(
- nfsIoFinder, /* Finder function name */
- nfsIoMethods, /* sqlite3_io_methods object name */
- 1, /* shared memory is disabled */
- unixClose, /* xClose method */
- unixLock, /* xLock method */
- nfsUnlock, /* xUnlock method */
- unixCheckReservedLock /* xCheckReservedLock method */
-)
-#endif
-
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
-/*
-** This "finder" function attempts to determine the best locking strategy
-** for the database file "filePath". It then returns the sqlite3_io_methods
-** object that implements that strategy.
-**
-** This is for MacOSX only.
-*/
-static const sqlite3_io_methods *autolockIoFinderImpl(
- const char *filePath, /* name of the database file */
- unixFile *pNew /* open file object for the database file */
-){
- static const struct Mapping {
- const char *zFilesystem; /* Filesystem type name */
- const sqlite3_io_methods *pMethods; /* Appropriate locking method */
- } aMap[] = {
- { "hfs", &posixIoMethods },
- { "ufs", &posixIoMethods },
- { "afpfs", &afpIoMethods },
- { "smbfs", &afpIoMethods },
- { "webdav", &nolockIoMethods },
- { 0, 0 }
- };
- int i;
- struct statfs fsInfo;
- struct flock lockInfo;
-
- if( !filePath ){
- /* If filePath==NULL that means we are dealing with a transient file
- ** that does not need to be locked. */
- return &nolockIoMethods;
- }
- if( statfs(filePath, &fsInfo) != -1 ){
- if( fsInfo.f_flags & MNT_RDONLY ){
- return &nolockIoMethods;
- }
- for(i=0; aMap[i].zFilesystem; i++){
- if( strcmp(fsInfo.f_fstypename, aMap[i].zFilesystem)==0 ){
- return aMap[i].pMethods;
- }
- }
- }
-
- /* Default case. Handles, amongst others, "nfs".
- ** Test byte-range lock using fcntl(). If the call succeeds,
- ** assume that the file-system supports POSIX style locks.
- */
- lockInfo.l_len = 1;
- lockInfo.l_start = 0;
- lockInfo.l_whence = SEEK_SET;
- lockInfo.l_type = F_RDLCK;
- if( osFcntl(pNew->h, F_GETLK, &lockInfo)!=-1 ) {
- if( strcmp(fsInfo.f_fstypename, "nfs")==0 ){
- return &nfsIoMethods;
- } else {
- return &posixIoMethods;
- }
- }else{
- return &dotlockIoMethods;
- }
-}
-static const sqlite3_io_methods
- *(*const autolockIoFinder)(const char*,unixFile*) = autolockIoFinderImpl;
-
-#endif /* defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE */
-
-#if OS_VXWORKS && SQLITE_ENABLE_LOCKING_STYLE
-/*
-** This "finder" function attempts to determine the best locking strategy
-** for the database file "filePath". It then returns the sqlite3_io_methods
-** object that implements that strategy.
-**
-** This is for VXWorks only.
-*/
-static const sqlite3_io_methods *autolockIoFinderImpl(
- const char *filePath, /* name of the database file */
- unixFile *pNew /* the open file object */
-){
- struct flock lockInfo;
-
- if( !filePath ){
- /* If filePath==NULL that means we are dealing with a transient file
- ** that does not need to be locked. */
- return &nolockIoMethods;
- }
-
- /* Test if fcntl() is supported and use POSIX style locks.
- ** Otherwise fall back to the named semaphore method.
- */
- lockInfo.l_len = 1;
- lockInfo.l_start = 0;
- lockInfo.l_whence = SEEK_SET;
- lockInfo.l_type = F_RDLCK;
- if( osFcntl(pNew->h, F_GETLK, &lockInfo)!=-1 ) {
- return &posixIoMethods;
- }else{
- return &semIoMethods;
- }
-}
-static const sqlite3_io_methods
- *(*const autolockIoFinder)(const char*,unixFile*) = autolockIoFinderImpl;
-
-#endif /* OS_VXWORKS && SQLITE_ENABLE_LOCKING_STYLE */
-
-/*
-** An abstract type for a pointer to a IO method finder function:
-*/
-typedef const sqlite3_io_methods *(*finder_type)(const char*,unixFile*);
-
-
-/****************************************************************************
-**************************** sqlite3_vfs methods ****************************
-**
-** This division contains the implementation of methods on the
-** sqlite3_vfs object.
-*/
-
-/*
-** Initialize the contents of the unixFile structure pointed to by pId.
-*/
-static int fillInUnixFile(
- sqlite3_vfs *pVfs, /* Pointer to vfs object */
- int h, /* Open file descriptor of file being opened */
- sqlite3_file *pId, /* Write to the unixFile structure here */
- const char *zFilename, /* Name of the file being opened */
- int ctrlFlags /* Zero or more UNIXFILE_* values */
-){
- const sqlite3_io_methods *pLockingStyle;
- unixFile *pNew = (unixFile *)pId;
- int rc = SQLITE_OK;
-
- assert( pNew->pInode==NULL );
-
- /* Usually the path zFilename should not be a relative pathname. The
- ** exception is when opening the proxy "conch" file in builds that
- ** include the special Apple locking styles.
- */
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
- assert( zFilename==0 || zFilename[0]=='/'
- || pVfs->pAppData==(void*)&autolockIoFinder );
-#else
- assert( zFilename==0 || zFilename[0]=='/' );
-#endif
-
- /* No locking occurs in temporary files */
- assert( zFilename!=0 || (ctrlFlags & UNIXFILE_NOLOCK)!=0 );
-
- OSTRACE(("OPEN %-3d %s\n", h, zFilename));
- pNew->h = h;
- pNew->pVfs = pVfs;
- pNew->zPath = zFilename;
- pNew->ctrlFlags = (u8)ctrlFlags;
- if( sqlite3_uri_boolean(((ctrlFlags & UNIXFILE_URI) ? zFilename : 0),
- "psow", SQLITE_POWERSAFE_OVERWRITE) ){
- pNew->ctrlFlags |= UNIXFILE_PSOW;
- }
- if( strcmp(pVfs->zName,"unix-excl")==0 ){
- pNew->ctrlFlags |= UNIXFILE_EXCL;
- }
-
-#if OS_VXWORKS
- pNew->pId = vxworksFindFileId(zFilename);
- if( pNew->pId==0 ){
- ctrlFlags |= UNIXFILE_NOLOCK;
- rc = SQLITE_NOMEM;
- }
-#endif
-
- if( ctrlFlags & UNIXFILE_NOLOCK ){
- pLockingStyle = &nolockIoMethods;
- }else{
- pLockingStyle = (**(finder_type*)pVfs->pAppData)(zFilename, pNew);
-#if SQLITE_ENABLE_LOCKING_STYLE
- /* Cache zFilename in the locking context (AFP and dotlock override) for
- ** proxyLock activation is possible (remote proxy is based on db name)
- ** zFilename remains valid until file is closed, to support */
- pNew->lockingContext = (void*)zFilename;
-#endif
- }
-
- if( pLockingStyle == &posixIoMethods
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
- || pLockingStyle == &nfsIoMethods
-#endif
- ){
- unixEnterMutex();
- rc = findInodeInfo(pNew, &pNew->pInode);
- if( rc!=SQLITE_OK ){
- /* If an error occurred in findInodeInfo(), close the file descriptor
- ** immediately, before releasing the mutex. findInodeInfo() may fail
- ** in two scenarios:
- **
- ** (a) A call to fstat() failed.
- ** (b) A malloc failed.
- **
- ** Scenario (b) may only occur if the process is holding no other
- ** file descriptors open on the same file. If there were other file
- ** descriptors on this file, then no malloc would be required by
- ** findInodeInfo(). If this is the case, it is quite safe to close
- ** handle h - as it is guaranteed that no posix locks will be released
- ** by doing so.
- **
- ** If scenario (a) caused the error then things are not so safe. The
- ** implicit assumption here is that if fstat() fails, things are in
- ** such bad shape that dropping a lock or two doesn't matter much.
- */
- robust_close(pNew, h, __LINE__);
- h = -1;
- }
- unixLeaveMutex();
- }
-
-#if SQLITE_ENABLE_LOCKING_STYLE && defined(__APPLE__)
- else if( pLockingStyle == &afpIoMethods ){
- /* AFP locking uses the file path so it needs to be included in
- ** the afpLockingContext.
- */
- afpLockingContext *pCtx;
- pNew->lockingContext = pCtx = sqlite3_malloc( sizeof(*pCtx) );
- if( pCtx==0 ){
- rc = SQLITE_NOMEM;
- }else{
- /* NB: zFilename exists and remains valid until the file is closed
- ** according to requirement F11141. So we do not need to make a
- ** copy of the filename. */
- pCtx->dbPath = zFilename;
- pCtx->reserved = 0;
- srandomdev();
- unixEnterMutex();
- rc = findInodeInfo(pNew, &pNew->pInode);
- if( rc!=SQLITE_OK ){
- sqlite3_free(pNew->lockingContext);
- robust_close(pNew, h, __LINE__);
- h = -1;
- }
- unixLeaveMutex();
- }
- }
-#endif
-
- else if( pLockingStyle == &dotlockIoMethods ){
- /* Dotfile locking uses the file path so it needs to be included in
- ** the dotlockLockingContext
- */
- char *zLockFile;
- int nFilename;
- assert( zFilename!=0 );
- nFilename = (int)strlen(zFilename) + 6;
- zLockFile = (char *)sqlite3_malloc(nFilename);
- if( zLockFile==0 ){
- rc = SQLITE_NOMEM;
- }else{
- sqlite3_snprintf(nFilename, zLockFile, "%s" DOTLOCK_SUFFIX, zFilename);
- }
- pNew->lockingContext = zLockFile;
- }
-
-#if OS_VXWORKS
- else if( pLockingStyle == &semIoMethods ){
- /* Named semaphore locking uses the file path so it needs to be
- ** included in the semLockingContext
- */
- unixEnterMutex();
- rc = findInodeInfo(pNew, &pNew->pInode);
- if( (rc==SQLITE_OK) && (pNew->pInode->pSem==NULL) ){
- char *zSemName = pNew->pInode->aSemName;
- int n;
- sqlite3_snprintf(MAX_PATHNAME, zSemName, "/%s.sem",
- pNew->pId->zCanonicalName);
- for( n=1; zSemName[n]; n++ )
- if( zSemName[n]=='/' ) zSemName[n] = '_';
- pNew->pInode->pSem = sem_open(zSemName, O_CREAT, 0666, 1);
- if( pNew->pInode->pSem == SEM_FAILED ){
- rc = SQLITE_NOMEM;
- pNew->pInode->aSemName[0] = '\0';
- }
- }
- unixLeaveMutex();
- }
-#endif
-
- pNew->lastErrno = 0;
-#if OS_VXWORKS
- if( rc!=SQLITE_OK ){
- if( h>=0 ) robust_close(pNew, h, __LINE__);
- h = -1;
- osUnlink(zFilename);
- isDelete = 0;
- }
- if( isDelete ) pNew->ctrlFlags |= UNIXFILE_DELETE;
-#endif
- if( rc!=SQLITE_OK ){
- if( h>=0 ) robust_close(pNew, h, __LINE__);
- }else{
- pNew->pMethod = pLockingStyle;
- OpenCounter(+1);
- }
- return rc;
-}
-
-/*
-** Return the name of a directory in which to put temporary files.
-** If no suitable temporary file directory can be found, return NULL.
-*/
-static const char *unixTempFileDir(void){
- static const char *azDirs[] = {
- 0,
- 0,
- "/var/tmp",
- "/usr/tmp",
- "/tmp",
- 0 /* List terminator */
- };
- unsigned int i;
- struct stat buf;
- const char *zDir = 0;
-
- azDirs[0] = sqlite3_temp_directory;
- if( !azDirs[1] ) azDirs[1] = getenv("TMPDIR");
- for(i=0; i<sizeof(azDirs)/sizeof(azDirs[0]); zDir=azDirs[i++]){
- if( zDir==0 ) continue;
- if( osStat(zDir, &buf) ) continue;
- if( !S_ISDIR(buf.st_mode) ) continue;
- if( osAccess(zDir, 07) ) continue;
- break;
- }
- return zDir;
-}
-
-/*
-** Create a temporary file name in zBuf. zBuf must be allocated
-** by the calling process and must be big enough to hold at least
-** pVfs->mxPathname bytes.
-*/
-static int unixGetTempname(int nBuf, char *zBuf){
- static const unsigned char zChars[] =
- "abcdefghijklmnopqrstuvwxyz"
- "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
- "0123456789";
- unsigned int i, j;
- const char *zDir;
-
- /* It's odd to simulate an io-error here, but really this is just
- ** using the io-error infrastructure to test that SQLite handles this
- ** function failing.
- */
- SimulateIOError( return SQLITE_IOERR );
-
- zDir = unixTempFileDir();
- if( zDir==0 ) zDir = ".";
-
- /* Check that the output buffer is large enough for the temporary file
- ** name. If it is not, return SQLITE_ERROR.
- */
- if( (strlen(zDir) + strlen(SQLITE_TEMP_FILE_PREFIX) + 18) >= (size_t)nBuf ){
- return SQLITE_ERROR;
- }
-
- do{
- sqlite3_snprintf(nBuf-18, zBuf, "%s/"SQLITE_TEMP_FILE_PREFIX, zDir);
- j = (int)strlen(zBuf);
- sqlite3_randomness(15, &zBuf[j]);
- for(i=0; i<15; i++, j++){
- zBuf[j] = (char)zChars[ ((unsigned char)zBuf[j])%(sizeof(zChars)-1) ];
- }
- zBuf[j] = 0;
- zBuf[j+1] = 0;
- }while( osAccess(zBuf,0)==0 );
- return SQLITE_OK;
-}
-
-#if SQLITE_ENABLE_LOCKING_STYLE && defined(__APPLE__)
-/*
-** Routine to transform a unixFile into a proxy-locking unixFile.
-** Implementation in the proxy-lock division, but used by unixOpen()
-** if SQLITE_PREFER_PROXY_LOCKING is defined.
-*/
-static int proxyTransformUnixFile(unixFile*, const char*);
-#endif
-
-/*
-** Search for an unused file descriptor that was opened on the database
-** file (not a journal or master-journal file) identified by pathname
-** zPath with SQLITE_OPEN_XXX flags matching those passed as the second
-** argument to this function.
-**
-** Such a file descriptor may exist if a database connection was closed
-** but the associated file descriptor could not be closed because some
-** other file descriptor open on the same file is holding a file-lock.
-** Refer to comments in the unixClose() function and the lengthy comment
-** describing "Posix Advisory Locking" at the start of this file for
-** further details. Also, ticket #4018.
-**
-** If a suitable file descriptor is found, then it is returned. If no
-** such file descriptor is located, -1 is returned.
-*/
-static UnixUnusedFd *findReusableFd(const char *zPath, int flags){
- UnixUnusedFd *pUnused = 0;
-
- /* Do not search for an unused file descriptor on vxworks. Not because
- ** vxworks would not benefit from the change (it might, we're not sure),
- ** but because no way to test it is currently available. It is better
- ** not to risk breaking vxworks support for the sake of such an obscure
- ** feature. */
-#if !OS_VXWORKS
- struct stat sStat; /* Results of stat() call */
-
- /* A stat() call may fail for various reasons. If this happens, it is
- ** almost certain that an open() call on the same path will also fail.
- ** For this reason, if an error occurs in the stat() call here, it is
- ** ignored and -1 is returned. The caller will try to open a new file
- ** descriptor on the same path, fail, and return an error to SQLite.
- **
- ** Even if a subsequent open() call does succeed, the consequences of
- ** not searching for a resusable file descriptor are not dire. */
- if( 0==osStat(zPath, &sStat) ){
- unixInodeInfo *pInode;
-
- unixEnterMutex();
- pInode = inodeList;
- while( pInode && (pInode->fileId.dev!=sStat.st_dev
- || pInode->fileId.ino!=sStat.st_ino) ){
- pInode = pInode->pNext;
- }
- if( pInode ){
- UnixUnusedFd **pp;
- for(pp=&pInode->pUnused; *pp && (*pp)->flags!=flags; pp=&((*pp)->pNext));
- pUnused = *pp;
- if( pUnused ){
- *pp = pUnused->pNext;
- }
- }
- unixLeaveMutex();
- }
-#endif /* if !OS_VXWORKS */
- return pUnused;
-}
-
-/*
-** This function is called by unixOpen() to determine the unix permissions
-** to create new files with. If no error occurs, then SQLITE_OK is returned
-** and a value suitable for passing as the third argument to open(2) is
-** written to *pMode. If an IO error occurs, an SQLite error code is
-** returned and the value of *pMode is not modified.
-**
-** In most cases cases, this routine sets *pMode to 0, which will become
-** an indication to robust_open() to create the file using
-** SQLITE_DEFAULT_FILE_PERMISSIONS adjusted by the umask.
-** But if the file being opened is a WAL or regular journal file, then
-** this function queries the file-system for the permissions on the
-** corresponding database file and sets *pMode to this value. Whenever
-** possible, WAL and journal files are created using the same permissions
-** as the associated database file.
-**
-** If the SQLITE_ENABLE_8_3_NAMES option is enabled, then the
-** original filename is unavailable. But 8_3_NAMES is only used for
-** FAT filesystems and permissions do not matter there, so just use
-** the default permissions.
-*/
-static int findCreateFileMode(
- const char *zPath, /* Path of file (possibly) being created */
- int flags, /* Flags passed as 4th argument to xOpen() */
- mode_t *pMode, /* OUT: Permissions to open file with */
- uid_t *pUid, /* OUT: uid to set on the file */
- gid_t *pGid /* OUT: gid to set on the file */
-){
- int rc = SQLITE_OK; /* Return Code */
- *pMode = 0;
- *pUid = 0;
- *pGid = 0;
- if( flags & (SQLITE_OPEN_WAL|SQLITE_OPEN_MAIN_JOURNAL) ){
- char zDb[MAX_PATHNAME+1]; /* Database file path */
- int nDb; /* Number of valid bytes in zDb */
- struct stat sStat; /* Output of stat() on database file */
-
- /* zPath is a path to a WAL or journal file. The following block derives
- ** the path to the associated database file from zPath. This block handles
- ** the following naming conventions:
- **
- ** "<path to db>-journal"
- ** "<path to db>-wal"
- ** "<path to db>-journalNN"
- ** "<path to db>-walNN"
- **
- ** where NN is a decimal number. The NN naming schemes are
- ** used by the test_multiplex.c module.
- */
- nDb = sqlite3Strlen30(zPath) - 1;
-#ifdef SQLITE_ENABLE_8_3_NAMES
- while( nDb>0 && sqlite3Isalnum(zPath[nDb]) ) nDb--;
- if( nDb==0 || zPath[nDb]!='-' ) return SQLITE_OK;
-#else
- while( zPath[nDb]!='-' ){
- assert( nDb>0 );
- assert( zPath[nDb]!='\n' );
- nDb--;
- }
-#endif
- memcpy(zDb, zPath, nDb);
- zDb[nDb] = '\0';
-
- if( 0==osStat(zDb, &sStat) ){
- *pMode = sStat.st_mode & 0777;
- *pUid = sStat.st_uid;
- *pGid = sStat.st_gid;
- }else{
- rc = SQLITE_IOERR_FSTAT;
- }
- }else if( flags & SQLITE_OPEN_DELETEONCLOSE ){
- *pMode = 0600;
- }
- return rc;
-}
-
-/*
-** Open the file zPath.
-**
-** Previously, the SQLite OS layer used three functions in place of this
-** one:
-**
-** sqlite3OsOpenReadWrite();
-** sqlite3OsOpenReadOnly();
-** sqlite3OsOpenExclusive();
-**
-** These calls correspond to the following combinations of flags:
-**
-** ReadWrite() -> (READWRITE | CREATE)
-** ReadOnly() -> (READONLY)
-** OpenExclusive() -> (READWRITE | CREATE | EXCLUSIVE)
-**
-** The old OpenExclusive() accepted a boolean argument - "delFlag". If
-** true, the file was configured to be automatically deleted when the
-** file handle closed. To achieve the same effect using this new
-** interface, add the DELETEONCLOSE flag to those specified above for
-** OpenExclusive().
-*/
-static int unixOpen(
- sqlite3_vfs *pVfs, /* The VFS for which this is the xOpen method */
- const char *zPath, /* Pathname of file to be opened */
- sqlite3_file *pFile, /* The file descriptor to be filled in */
- int flags, /* Input flags to control the opening */
- int *pOutFlags /* Output flags returned to SQLite core */
-){
- unixFile *p = (unixFile *)pFile;
- int fd = -1; /* File descriptor returned by open() */
- int openFlags = 0; /* Flags to pass to open() */
- int eType = flags&0xFFFFFF00; /* Type of file to open */
- int noLock; /* True to omit locking primitives */
- int rc = SQLITE_OK; /* Function Return Code */
- int ctrlFlags = 0; /* UNIXFILE_* flags */
-
- int isExclusive = (flags & SQLITE_OPEN_EXCLUSIVE);
- int isDelete = (flags & SQLITE_OPEN_DELETEONCLOSE);
- int isCreate = (flags & SQLITE_OPEN_CREATE);
- int isReadonly = (flags & SQLITE_OPEN_READONLY);
- int isReadWrite = (flags & SQLITE_OPEN_READWRITE);
-#if SQLITE_ENABLE_LOCKING_STYLE
- int isAutoProxy = (flags & SQLITE_OPEN_AUTOPROXY);
-#endif
-#if defined(__APPLE__) || SQLITE_ENABLE_LOCKING_STYLE
- struct statfs fsInfo;
-#endif
-
- /* If creating a master or main-file journal, this function will open
- ** a file-descriptor on the directory too. The first time unixSync()
- ** is called the directory file descriptor will be fsync()ed and close()d.
- */
- int syncDir = (isCreate && (
- eType==SQLITE_OPEN_MASTER_JOURNAL
- || eType==SQLITE_OPEN_MAIN_JOURNAL
- || eType==SQLITE_OPEN_WAL
- ));
-
- /* If argument zPath is a NULL pointer, this function is required to open
- ** a temporary file. Use this buffer to store the file name in.
- */
- char zTmpname[MAX_PATHNAME+2];
- const char *zName = zPath;
-
- /* Check the following statements are true:
- **
- ** (a) Exactly one of the READWRITE and READONLY flags must be set, and
- ** (b) if CREATE is set, then READWRITE must also be set, and
- ** (c) if EXCLUSIVE is set, then CREATE must also be set.
- ** (d) if DELETEONCLOSE is set, then CREATE must also be set.
- */
- assert((isReadonly==0 || isReadWrite==0) && (isReadWrite || isReadonly));
- assert(isCreate==0 || isReadWrite);
- assert(isExclusive==0 || isCreate);
- assert(isDelete==0 || isCreate);
-
- /* The main DB, main journal, WAL file and master journal are never
- ** automatically deleted. Nor are they ever temporary files. */
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_MAIN_DB );
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_MAIN_JOURNAL );
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_MASTER_JOURNAL );
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_WAL );
-
- /* Assert that the upper layer has set one of the "file-type" flags. */
- assert( eType==SQLITE_OPEN_MAIN_DB || eType==SQLITE_OPEN_TEMP_DB
- || eType==SQLITE_OPEN_MAIN_JOURNAL || eType==SQLITE_OPEN_TEMP_JOURNAL
- || eType==SQLITE_OPEN_SUBJOURNAL || eType==SQLITE_OPEN_MASTER_JOURNAL
- || eType==SQLITE_OPEN_TRANSIENT_DB || eType==SQLITE_OPEN_WAL
- );
-
- memset(p, 0, sizeof(unixFile));
-
- if( eType==SQLITE_OPEN_MAIN_DB ){
- UnixUnusedFd *pUnused;
- pUnused = findReusableFd(zName, flags);
- if( pUnused ){
- fd = pUnused->fd;
- }else{
- pUnused = sqlite3_malloc(sizeof(*pUnused));
- if( !pUnused ){
- return SQLITE_NOMEM;
- }
- }
- p->pUnused = pUnused;
-
- /* Database filenames are double-zero terminated if they are not
- ** URIs with parameters. Hence, they can always be passed into
- ** sqlite3_uri_parameter(). */
- assert( (flags & SQLITE_OPEN_URI) || zName[strlen(zName)+1]==0 );
-
- }else if( !zName ){
- /* If zName is NULL, the upper layer is requesting a temp file. */
- assert(isDelete && !syncDir);
- rc = unixGetTempname(MAX_PATHNAME+2, zTmpname);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- zName = zTmpname;
-
- /* Generated temporary filenames are always double-zero terminated
- ** for use by sqlite3_uri_parameter(). */
- assert( zName[strlen(zName)+1]==0 );
- }
-
- /* Determine the value of the flags parameter passed to POSIX function
- ** open(). These must be calculated even if open() is not called, as
- ** they may be stored as part of the file handle and used by the
- ** 'conch file' locking functions later on. */
- if( isReadonly ) openFlags |= O_RDONLY;
- if( isReadWrite ) openFlags |= O_RDWR;
- if( isCreate ) openFlags |= O_CREAT;
- if( isExclusive ) openFlags |= (O_EXCL|O_NOFOLLOW);
- openFlags |= (O_LARGEFILE|O_BINARY);
-
- if( fd<0 ){
- mode_t openMode; /* Permissions to create file with */
- uid_t uid; /* Userid for the file */
- gid_t gid; /* Groupid for the file */
- rc = findCreateFileMode(zName, flags, &openMode, &uid, &gid);
- if( rc!=SQLITE_OK ){
- assert( !p->pUnused );
- assert( eType==SQLITE_OPEN_WAL || eType==SQLITE_OPEN_MAIN_JOURNAL );
- return rc;
- }
- fd = robust_open(zName, openFlags, openMode);
- OSTRACE(("OPENX %-3d %s 0%o\n", fd, zName, openFlags));
- if( fd<0 && errno!=EISDIR && isReadWrite && !isExclusive ){
- /* Failed to open the file for read/write access. Try read-only. */
- flags &= ~(SQLITE_OPEN_READWRITE|SQLITE_OPEN_CREATE);
- openFlags &= ~(O_RDWR|O_CREAT);
- flags |= SQLITE_OPEN_READONLY;
- openFlags |= O_RDONLY;
- isReadonly = 1;
- fd = robust_open(zName, openFlags, openMode);
- }
- if( fd<0 ){
- rc = unixLogError(SQLITE_CANTOPEN_BKPT, "open", zName);
- goto open_finished;
- }
-
- /* If this process is running as root and if creating a new rollback
- ** journal or WAL file, set the ownership of the journal or WAL to be
- ** the same as the original database.
- */
- if( flags & (SQLITE_OPEN_WAL|SQLITE_OPEN_MAIN_JOURNAL) ){
- osFchown(fd, uid, gid);
- }
- }
- assert( fd>=0 );
- if( pOutFlags ){
- *pOutFlags = flags;
- }
-
- if( p->pUnused ){
- p->pUnused->fd = fd;
- p->pUnused->flags = flags;
- }
-
- if( isDelete ){
-#if OS_VXWORKS
- zPath = zName;
-#else
- osUnlink(zName);
-#endif
- }
-#if SQLITE_ENABLE_LOCKING_STYLE
- else{
- p->openFlags = openFlags;
- }
-#endif
-
- noLock = eType!=SQLITE_OPEN_MAIN_DB;
-
-
-#if defined(__APPLE__) || SQLITE_ENABLE_LOCKING_STYLE
- if( fstatfs(fd, &fsInfo) == -1 ){
- ((unixFile*)pFile)->lastErrno = errno;
- robust_close(p, fd, __LINE__);
- return SQLITE_IOERR_ACCESS;
- }
- if (0 == strncmp("msdos", fsInfo.f_fstypename, 5)) {
- ((unixFile*)pFile)->fsFlags |= SQLITE_FSFLAGS_IS_MSDOS;
- }
-#endif
-
- /* Set up appropriate ctrlFlags */
- if( isDelete ) ctrlFlags |= UNIXFILE_DELETE;
- if( isReadonly ) ctrlFlags |= UNIXFILE_RDONLY;
- if( noLock ) ctrlFlags |= UNIXFILE_NOLOCK;
- if( syncDir ) ctrlFlags |= UNIXFILE_DIRSYNC;
- if( flags & SQLITE_OPEN_URI ) ctrlFlags |= UNIXFILE_URI;
-
-#if SQLITE_ENABLE_LOCKING_STYLE
-#if SQLITE_PREFER_PROXY_LOCKING
- isAutoProxy = 1;
-#endif
- if( isAutoProxy && (zPath!=NULL) && (!noLock) && pVfs->xOpen ){
- char *envforce = getenv("SQLITE_FORCE_PROXY_LOCKING");
- int useProxy = 0;
-
- /* SQLITE_FORCE_PROXY_LOCKING==1 means force always use proxy, 0 means
- ** never use proxy, NULL means use proxy for non-local files only. */
- if( envforce!=NULL ){
- useProxy = atoi(envforce)>0;
- }else{
- if( statfs(zPath, &fsInfo) == -1 ){
- /* In theory, the close(fd) call is sub-optimal. If the file opened
- ** with fd is a database file, and there are other connections open
- ** on that file that are currently holding advisory locks on it,
- ** then the call to close() will cancel those locks. In practice,
- ** we're assuming that statfs() doesn't fail very often. At least
- ** not while other file descriptors opened by the same process on
- ** the same file are working. */
- p->lastErrno = errno;
- robust_close(p, fd, __LINE__);
- rc = SQLITE_IOERR_ACCESS;
- goto open_finished;
- }
- useProxy = !(fsInfo.f_flags&MNT_LOCAL);
- }
- if( useProxy ){
- rc = fillInUnixFile(pVfs, fd, pFile, zPath, ctrlFlags);
- if( rc==SQLITE_OK ){
- rc = proxyTransformUnixFile((unixFile*)pFile, ":auto:");
- if( rc!=SQLITE_OK ){
- /* Use unixClose to clean up the resources added in fillInUnixFile
- ** and clear all the structure's references. Specifically,
- ** pFile->pMethods will be NULL so sqlite3OsClose will be a no-op
- */
- unixClose(pFile);
- return rc;
- }
- }
- goto open_finished;
- }
- }
-#endif
-
- rc = fillInUnixFile(pVfs, fd, pFile, zPath, ctrlFlags);
-
-open_finished:
- if( rc!=SQLITE_OK ){
- sqlite3_free(p->pUnused);
- }
- return rc;
-}
-
-
-/*
-** Delete the file at zPath. If the dirSync argument is true, fsync()
-** the directory after deleting the file.
-*/
-static int unixDelete(
- sqlite3_vfs *NotUsed, /* VFS containing this as the xDelete method */
- const char *zPath, /* Name of file to be deleted */
- int dirSync /* If true, fsync() directory after deleting file */
-){
- int rc = SQLITE_OK;
- UNUSED_PARAMETER(NotUsed);
- SimulateIOError(return SQLITE_IOERR_DELETE);
- if( osUnlink(zPath)==(-1) ){
- if( errno==ENOENT ){
- rc = SQLITE_IOERR_DELETE_NOENT;
- }else{
- rc = unixLogError(SQLITE_IOERR_DELETE, "unlink", zPath);
- }
- return rc;
- }
-#ifndef SQLITE_DISABLE_DIRSYNC
- if( (dirSync & 1)!=0 ){
- int fd;
- rc = osOpenDirectory(zPath, &fd);
- if( rc==SQLITE_OK ){
-#if OS_VXWORKS
- if( fsync(fd)==-1 )
-#else
- if( fsync(fd) )
-#endif
- {
- rc = unixLogError(SQLITE_IOERR_DIR_FSYNC, "fsync", zPath);
- }
- robust_close(0, fd, __LINE__);
- }else if( rc==SQLITE_CANTOPEN ){
- rc = SQLITE_OK;
- }
- }
-#endif
- return rc;
-}
-
-/*
-** Test the existence of or access permissions of file zPath. The
-** test performed depends on the value of flags:
-**
-** SQLITE_ACCESS_EXISTS: Return 1 if the file exists
-** SQLITE_ACCESS_READWRITE: Return 1 if the file is read and writable.
-** SQLITE_ACCESS_READONLY: Return 1 if the file is readable.
-**
-** Otherwise return 0.
-*/
-static int unixAccess(
- sqlite3_vfs *NotUsed, /* The VFS containing this xAccess method */
- const char *zPath, /* Path of the file to examine */
- int flags, /* What do we want to learn about the zPath file? */
- int *pResOut /* Write result boolean here */
-){
- int amode = 0;
- UNUSED_PARAMETER(NotUsed);
- SimulateIOError( return SQLITE_IOERR_ACCESS; );
- switch( flags ){
- case SQLITE_ACCESS_EXISTS:
- amode = F_OK;
- break;
- case SQLITE_ACCESS_READWRITE:
- amode = W_OK|R_OK;
- break;
- case SQLITE_ACCESS_READ:
- amode = R_OK;
- break;
-
- default:
- assert(!"Invalid flags argument");
- }
- *pResOut = (osAccess(zPath, amode)==0);
- if( flags==SQLITE_ACCESS_EXISTS && *pResOut ){
- struct stat buf;
- if( 0==osStat(zPath, &buf) && buf.st_size==0 ){
- *pResOut = 0;
- }
- }
- return SQLITE_OK;
-}
-
-
-/*
-** Turn a relative pathname into a full pathname. The relative path
-** is stored as a nul-terminated string in the buffer pointed to by
-** zPath.
-**
-** zOut points to a buffer of at least sqlite3_vfs.mxPathname bytes
-** (in this case, MAX_PATHNAME bytes). The full-path is written to
-** this buffer before returning.
-*/
-static int unixFullPathname(
- sqlite3_vfs *pVfs, /* Pointer to vfs object */
- const char *zPath, /* Possibly relative input path */
- int nOut, /* Size of output buffer in bytes */
- char *zOut /* Output buffer */
-){
-
- /* It's odd to simulate an io-error here, but really this is just
- ** using the io-error infrastructure to test that SQLite handles this
- ** function failing. This function could fail if, for example, the
- ** current working directory has been unlinked.
- */
- SimulateIOError( return SQLITE_ERROR );
-
- assert( pVfs->mxPathname==MAX_PATHNAME );
- UNUSED_PARAMETER(pVfs);
-
- zOut[nOut-1] = '\0';
- if( zPath[0]=='/' ){
- sqlite3_snprintf(nOut, zOut, "%s", zPath);
- }else{
- int nCwd;
- if( osGetcwd(zOut, nOut-1)==0 ){
- return unixLogError(SQLITE_CANTOPEN_BKPT, "getcwd", zPath);
- }
- nCwd = (int)strlen(zOut);
- sqlite3_snprintf(nOut-nCwd, &zOut[nCwd], "/%s", zPath);
- }
- return SQLITE_OK;
-}
-
-
-#ifndef SQLITE_OMIT_LOAD_EXTENSION
-/*
-** Interfaces for opening a shared library, finding entry points
-** within the shared library, and closing the shared library.
-*/
-#include <dlfcn.h>
-static void *unixDlOpen(sqlite3_vfs *NotUsed, const char *zFilename){
- UNUSED_PARAMETER(NotUsed);
- return dlopen(zFilename, RTLD_NOW | RTLD_GLOBAL);
-}
-
-/*
-** SQLite calls this function immediately after a call to unixDlSym() or
-** unixDlOpen() fails (returns a null pointer). If a more detailed error
-** message is available, it is written to zBufOut. If no error message
-** is available, zBufOut is left unmodified and SQLite uses a default
-** error message.
-*/
-static void unixDlError(sqlite3_vfs *NotUsed, int nBuf, char *zBufOut){
- const char *zErr;
- UNUSED_PARAMETER(NotUsed);
- unixEnterMutex();
- zErr = dlerror();
- if( zErr ){
- sqlite3_snprintf(nBuf, zBufOut, "%s", zErr);
- }
- unixLeaveMutex();
-}
-static void (*unixDlSym(sqlite3_vfs *NotUsed, void *p, const char*zSym))(void){
- /*
- ** GCC with -pedantic-errors says that C90 does not allow a void* to be
- ** cast into a pointer to a function. And yet the library dlsym() routine
- ** returns a void* which is really a pointer to a function. So how do we
- ** use dlsym() with -pedantic-errors?
- **
- ** Variable x below is defined to be a pointer to a function taking
- ** parameters void* and const char* and returning a pointer to a function.
- ** We initialize x by assigning it a pointer to the dlsym() function.
- ** (That assignment requires a cast.) Then we call the function that
- ** x points to.
- **
- ** This work-around is unlikely to work correctly on any system where
- ** you really cannot cast a function pointer into void*. But then, on the
- ** other hand, dlsym() will not work on such a system either, so we have
- ** not really lost anything.
- */
- void (*(*x)(void*,const char*))(void);
- UNUSED_PARAMETER(NotUsed);
- x = (void(*(*)(void*,const char*))(void))dlsym;
- return (*x)(p, zSym);
-}
-static void unixDlClose(sqlite3_vfs *NotUsed, void *pHandle){
- UNUSED_PARAMETER(NotUsed);
- dlclose(pHandle);
-}
-#else /* if SQLITE_OMIT_LOAD_EXTENSION is defined: */
- #define unixDlOpen 0
- #define unixDlError 0
- #define unixDlSym 0
- #define unixDlClose 0
-#endif
-
-/*
-** Write nBuf bytes of random data to the supplied buffer zBuf.
-*/
-static int unixRandomness(sqlite3_vfs *NotUsed, int nBuf, char *zBuf){
- UNUSED_PARAMETER(NotUsed);
- assert((size_t)nBuf>=(sizeof(time_t)+sizeof(int)));
-
- /* We have to initialize zBuf to prevent valgrind from reporting
- ** errors. The reports issued by valgrind are incorrect - we would
- ** prefer that the randomness be increased by making use of the
- ** uninitialized space in zBuf - but valgrind errors tend to worry
- ** some users. Rather than argue, it seems easier just to initialize
- ** the whole array and silence valgrind, even if that means less randomness
- ** in the random seed.
- **
- ** When testing, initializing zBuf[] to zero is all we do. That means
- ** that we always use the same random number sequence. This makes the
- ** tests repeatable.
- */
- memset(zBuf, 0, nBuf);
-#if !defined(SQLITE_TEST)
- {
- int pid, fd, got;
- fd = robust_open("/dev/urandom", O_RDONLY, 0);
- if( fd<0 ){
- time_t t;
- time(&t);
- memcpy(zBuf, &t, sizeof(t));
- pid = getpid();
- memcpy(&zBuf[sizeof(t)], &pid, sizeof(pid));
- assert( sizeof(t)+sizeof(pid)<=(size_t)nBuf );
- nBuf = sizeof(t) + sizeof(pid);
- }else{
- do{ got = osRead(fd, zBuf, nBuf); }while( got<0 && errno==EINTR );
- robust_close(0, fd, __LINE__);
- }
- }
-#endif
- return nBuf;
-}
-
-
-/*
-** Sleep for a little while. Return the amount of time slept.
-** The argument is the number of microseconds we want to sleep.
-** The return value is the number of microseconds of sleep actually
-** requested from the underlying operating system, a number which
-** might be greater than or equal to the argument, but not less
-** than the argument.
-*/
-static int unixSleep(sqlite3_vfs *NotUsed, int microseconds){
-#if OS_VXWORKS
- struct timespec sp;
-
- sp.tv_sec = microseconds / 1000000;
- sp.tv_nsec = (microseconds % 1000000) * 1000;
- nanosleep(&sp, NULL);
- UNUSED_PARAMETER(NotUsed);
- return microseconds;
-#elif defined(HAVE_USLEEP) && HAVE_USLEEP
- usleep(microseconds);
- UNUSED_PARAMETER(NotUsed);
- return microseconds;
-#else
- int seconds = (microseconds+999999)/1000000;
- sleep(seconds);
- UNUSED_PARAMETER(NotUsed);
- return seconds*1000000;
-#endif
-}
-
-/*
-** The following variable, if set to a non-zero value, is interpreted as
-** the number of seconds since 1970 and is used to set the result of
-** sqlite3OsCurrentTime() during testing.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_current_time = 0; /* Fake system time in seconds since 1970. */
-#endif
-
-/*
-** Find the current time (in Universal Coordinated Time). Write into *piNow
-** the current time and date as a Julian Day number times 86_400_000. In
-** other words, write into *piNow the number of milliseconds since the Julian
-** epoch of noon in Greenwich on November 24, 4714 B.C according to the
-** proleptic Gregorian calendar.
-**
-** On success, return SQLITE_OK. Return SQLITE_ERROR if the time and date
-** cannot be found.
-*/
-static int unixCurrentTimeInt64(sqlite3_vfs *NotUsed, sqlite3_int64 *piNow){
- static const sqlite3_int64 unixEpoch = 24405875*(sqlite3_int64)8640000;
- int rc = SQLITE_OK;
-#if defined(NO_GETTOD)
- time_t t;
- time(&t);
- *piNow = ((sqlite3_int64)t)*1000 + unixEpoch;
-#elif OS_VXWORKS
- struct timespec sNow;
- clock_gettime(CLOCK_REALTIME, &sNow);
- *piNow = unixEpoch + 1000*(sqlite3_int64)sNow.tv_sec + sNow.tv_nsec/1000000;
-#else
- struct timeval sNow;
- if( gettimeofday(&sNow, 0)==0 ){
- *piNow = unixEpoch + 1000*(sqlite3_int64)sNow.tv_sec + sNow.tv_usec/1000;
- }else{
- rc = SQLITE_ERROR;
- }
-#endif
-
-#ifdef SQLITE_TEST
- if( sqlite3_current_time ){
- *piNow = 1000*(sqlite3_int64)sqlite3_current_time + unixEpoch;
- }
-#endif
- UNUSED_PARAMETER(NotUsed);
- return rc;
-}
-
-/*
-** Find the current time (in Universal Coordinated Time). Write the
-** current time and date as a Julian Day number into *prNow and
-** return 0. Return 1 if the time and date cannot be found.
-*/
-static int unixCurrentTime(sqlite3_vfs *NotUsed, double *prNow){
- sqlite3_int64 i = 0;
- int rc;
- UNUSED_PARAMETER(NotUsed);
- rc = unixCurrentTimeInt64(0, &i);
- *prNow = i/86400000.0;
- return rc;
-}
-
-/*
-** We added the xGetLastError() method with the intention of providing
-** better low-level error messages when operating-system problems come up
-** during SQLite operation. But so far, none of that has been implemented
-** in the core. So this routine is never called. For now, it is merely
-** a place-holder.
-*/
-static int unixGetLastError(sqlite3_vfs *NotUsed, int NotUsed2, char *NotUsed3){
- UNUSED_PARAMETER(NotUsed);
- UNUSED_PARAMETER(NotUsed2);
- UNUSED_PARAMETER(NotUsed3);
- return 0;
-}
-
-
-/*
-************************ End of sqlite3_vfs methods ***************************
-******************************************************************************/
-
-/******************************************************************************
-************************** Begin Proxy Locking ********************************
-**
-** Proxy locking is a "uber-locking-method" in this sense: It uses the
-** other locking methods on secondary lock files. Proxy locking is a
-** meta-layer over top of the primitive locking implemented above. For
-** this reason, the division that implements of proxy locking is deferred
-** until late in the file (here) after all of the other I/O methods have
-** been defined - so that the primitive locking methods are available
-** as services to help with the implementation of proxy locking.
-**
-****
-**
-** The default locking schemes in SQLite use byte-range locks on the
-** database file to coordinate safe, concurrent access by multiple readers
-** and writers [http://sqlite.org/lockingv3.html]. The five file locking
-** states (UNLOCKED, PENDING, SHARED, RESERVED, EXCLUSIVE) are implemented
-** as POSIX read & write locks over fixed set of locations (via fsctl),
-** on AFP and SMB only exclusive byte-range locks are available via fsctl
-** with _IOWR('z', 23, struct ByteRangeLockPB2) to track the same 5 states.
-** To simulate a F_RDLCK on the shared range, on AFP a randomly selected
-** address in the shared range is taken for a SHARED lock, the entire
-** shared range is taken for an EXCLUSIVE lock):
-**
-** PENDING_BYTE 0x40000000
-** RESERVED_BYTE 0x40000001
-** SHARED_RANGE 0x40000002 -> 0x40000200
-**
-** This works well on the local file system, but shows a nearly 100x
-** slowdown in read performance on AFP because the AFP client disables
-** the read cache when byte-range locks are present. Enabling the read
-** cache exposes a cache coherency problem that is present on all OS X
-** supported network file systems. NFS and AFP both observe the
-** close-to-open semantics for ensuring cache coherency
-** [http://nfs.sourceforge.net/#faq_a8], which does not effectively
-** address the requirements for concurrent database access by multiple
-** readers and writers
-** [http://www.nabble.com/SQLite-on-NFS-cache-coherency-td15655701.html].
-**
-** To address the performance and cache coherency issues, proxy file locking
-** changes the way database access is controlled by limiting access to a
-** single host at a time and moving file locks off of the database file
-** and onto a proxy file on the local file system.
-**
-**
-** Using proxy locks
-** -----------------
-**
-** C APIs
-**
-** sqlite3_file_control(db, dbname, SQLITE_SET_LOCKPROXYFILE,
-** <proxy_path> | ":auto:");
-** sqlite3_file_control(db, dbname, SQLITE_GET_LOCKPROXYFILE, &<proxy_path>);
-**
-**
-** SQL pragmas
-**
-** PRAGMA [database.]lock_proxy_file=<proxy_path> | :auto:
-** PRAGMA [database.]lock_proxy_file
-**
-** Specifying ":auto:" means that if there is a conch file with a matching
-** host ID in it, the proxy path in the conch file will be used, otherwise
-** a proxy path based on the user's temp dir
-** (via confstr(_CS_DARWIN_USER_TEMP_DIR,...)) will be used and the
-** actual proxy file name is generated from the name and path of the
-** database file. For example:
-**
-** For database path "/Users/me/foo.db"
-** The lock path will be "<tmpdir>/sqliteplocks/_Users_me_foo.db:auto:")
-**
-** Once a lock proxy is configured for a database connection, it can not
-** be removed, however it may be switched to a different proxy path via
-** the above APIs (assuming the conch file is not being held by another
-** connection or process).
-**
-**
-** How proxy locking works
-** -----------------------
-**
-** Proxy file locking relies primarily on two new supporting files:
-**
-** * conch file to limit access to the database file to a single host
-** at a time
-**
-** * proxy file to act as a proxy for the advisory locks normally
-** taken on the database
-**
-** The conch file - to use a proxy file, sqlite must first "hold the conch"
-** by taking an sqlite-style shared lock on the conch file, reading the
-** contents and comparing the host's unique host ID (see below) and lock
-** proxy path against the values stored in the conch. The conch file is
-** stored in the same directory as the database file and the file name
-** is patterned after the database file name as ".<databasename>-conch".
-** If the conch file does not exist, or it's contents do not match the
-** host ID and/or proxy path, then the lock is escalated to an exclusive
-** lock and the conch file contents is updated with the host ID and proxy
-** path and the lock is downgraded to a shared lock again. If the conch
-** is held by another process (with a shared lock), the exclusive lock
-** will fail and SQLITE_BUSY is returned.
-**
-** The proxy file - a single-byte file used for all advisory file locks
-** normally taken on the database file. This allows for safe sharing
-** of the database file for multiple readers and writers on the same
-** host (the conch ensures that they all use the same local lock file).
-**
-** Requesting the lock proxy does not immediately take the conch, it is
-** only taken when the first request to lock database file is made.
-** This matches the semantics of the traditional locking behavior, where
-** opening a connection to a database file does not take a lock on it.
-** The shared lock and an open file descriptor are maintained until
-** the connection to the database is closed.
-**
-** The proxy file and the lock file are never deleted so they only need
-** to be created the first time they are used.
-**
-** Configuration options
-** ---------------------
-**
-** SQLITE_PREFER_PROXY_LOCKING
-**
-** Database files accessed on non-local file systems are
-** automatically configured for proxy locking, lock files are
-** named automatically using the same logic as
-** PRAGMA lock_proxy_file=":auto:"
-**
-** SQLITE_PROXY_DEBUG
-**
-** Enables the logging of error messages during host id file
-** retrieval and creation
-**
-** LOCKPROXYDIR
-**
-** Overrides the default directory used for lock proxy files that
-** are named automatically via the ":auto:" setting
-**
-** SQLITE_DEFAULT_PROXYDIR_PERMISSIONS
-**
-** Permissions to use when creating a directory for storing the
-** lock proxy files, only used when LOCKPROXYDIR is not set.
-**
-**
-** As mentioned above, when compiled with SQLITE_PREFER_PROXY_LOCKING,
-** setting the environment variable SQLITE_FORCE_PROXY_LOCKING to 1 will
-** force proxy locking to be used for every database file opened, and 0
-** will force automatic proxy locking to be disabled for all database
-** files (explicity calling the SQLITE_SET_LOCKPROXYFILE pragma or
-** sqlite_file_control API is not affected by SQLITE_FORCE_PROXY_LOCKING).
-*/
-
-/*
-** Proxy locking is only available on MacOSX
-*/
-#if defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE
-
-/*
-** The proxyLockingContext has the path and file structures for the remote
-** and local proxy files in it
-*/
-typedef struct proxyLockingContext proxyLockingContext;
-struct proxyLockingContext {
- unixFile *conchFile; /* Open conch file */
- char *conchFilePath; /* Name of the conch file */
- unixFile *lockProxy; /* Open proxy lock file */
- char *lockProxyPath; /* Name of the proxy lock file */
- char *dbPath; /* Name of the open file */
- int conchHeld; /* 1 if the conch is held, -1 if lockless */
- void *oldLockingContext; /* Original lockingcontext to restore on close */
- sqlite3_io_methods const *pOldMethod; /* Original I/O methods for close */
-};
-
-/*
-** The proxy lock file path for the database at dbPath is written into lPath,
-** which must point to valid, writable memory large enough for a maxLen length
-** file path.
-*/
-static int proxyGetLockPath(const char *dbPath, char *lPath, size_t maxLen){
- int len;
- int dbLen;
- int i;
-
-#ifdef LOCKPROXYDIR
- len = strlcpy(lPath, LOCKPROXYDIR, maxLen);
-#else
-# ifdef _CS_DARWIN_USER_TEMP_DIR
- {
- if( !confstr(_CS_DARWIN_USER_TEMP_DIR, lPath, maxLen) ){
- OSTRACE(("GETLOCKPATH failed %s errno=%d pid=%d\n",
- lPath, errno, getpid()));
- return SQLITE_IOERR_LOCK;
- }
- len = strlcat(lPath, "sqliteplocks", maxLen);
- }
-# else
- len = strlcpy(lPath, "/tmp/", maxLen);
-# endif
-#endif
-
- if( lPath[len-1]!='/' ){
- len = strlcat(lPath, "/", maxLen);
- }
-
- /* transform the db path to a unique cache name */
- dbLen = (int)strlen(dbPath);
- for( i=0; i<dbLen && (i+len+7)<(int)maxLen; i++){
- char c = dbPath[i];
- lPath[i+len] = (c=='/')?'_':c;
- }
- lPath[i+len]='\0';
- strlcat(lPath, ":auto:", maxLen);
- OSTRACE(("GETLOCKPATH proxy lock path=%s pid=%d\n", lPath, getpid()));
- return SQLITE_OK;
-}
-
-/*
- ** Creates the lock file and any missing directories in lockPath
- */
-static int proxyCreateLockPath(const char *lockPath){
- int i, len;
- char buf[MAXPATHLEN];
- int start = 0;
-
- assert(lockPath!=NULL);
- /* try to create all the intermediate directories */
- len = (int)strlen(lockPath);
- buf[0] = lockPath[0];
- for( i=1; i<len; i++ ){
- if( lockPath[i] == '/' && (i - start > 0) ){
- /* only mkdir if leaf dir != "." or "/" or ".." */
- if( i-start>2 || (i-start==1 && buf[start] != '.' && buf[start] != '/')
- || (i-start==2 && buf[start] != '.' && buf[start+1] != '.') ){
- buf[i]='\0';
- if( osMkdir(buf, SQLITE_DEFAULT_PROXYDIR_PERMISSIONS) ){
- int err=errno;
- if( err!=EEXIST ) {
- OSTRACE(("CREATELOCKPATH FAILED creating %s, "
- "'%s' proxy lock path=%s pid=%d\n",
- buf, strerror(err), lockPath, getpid()));
- return err;
- }
- }
- }
- start=i+1;
- }
- buf[i] = lockPath[i];
- }
- OSTRACE(("CREATELOCKPATH proxy lock path=%s pid=%d\n", lockPath, getpid()));
- return 0;
-}
-
-/*
-** Create a new VFS file descriptor (stored in memory obtained from
-** sqlite3_malloc) and open the file named "path" in the file descriptor.
-**
-** The caller is responsible not only for closing the file descriptor
-** but also for freeing the memory associated with the file descriptor.
-*/
-static int proxyCreateUnixFile(
- const char *path, /* path for the new unixFile */
- unixFile **ppFile, /* unixFile created and returned by ref */
- int islockfile /* if non zero missing dirs will be created */
-) {
- int fd = -1;
- unixFile *pNew;
- int rc = SQLITE_OK;
- int openFlags = O_RDWR | O_CREAT;
- sqlite3_vfs dummyVfs;
- int terrno = 0;
- UnixUnusedFd *pUnused = NULL;
-
- /* 1. first try to open/create the file
- ** 2. if that fails, and this is a lock file (not-conch), try creating
- ** the parent directories and then try again.
- ** 3. if that fails, try to open the file read-only
- ** otherwise return BUSY (if lock file) or CANTOPEN for the conch file
- */
- pUnused = findReusableFd(path, openFlags);
- if( pUnused ){
- fd = pUnused->fd;
- }else{
- pUnused = sqlite3_malloc(sizeof(*pUnused));
- if( !pUnused ){
- return SQLITE_NOMEM;
- }
- }
- if( fd<0 ){
- fd = robust_open(path, openFlags, 0);
- terrno = errno;
- if( fd<0 && errno==ENOENT && islockfile ){
- if( proxyCreateLockPath(path) == SQLITE_OK ){
- fd = robust_open(path, openFlags, 0);
- }
- }
- }
- if( fd<0 ){
- openFlags = O_RDONLY;
- fd = robust_open(path, openFlags, 0);
- terrno = errno;
- }
- if( fd<0 ){
- if( islockfile ){
- return SQLITE_BUSY;
- }
- switch (terrno) {
- case EACCES:
- return SQLITE_PERM;
- case EIO:
- return SQLITE_IOERR_LOCK; /* even though it is the conch */
- default:
- return SQLITE_CANTOPEN_BKPT;
- }
- }
-
- pNew = (unixFile *)sqlite3_malloc(sizeof(*pNew));
- if( pNew==NULL ){
- rc = SQLITE_NOMEM;
- goto end_create_proxy;
- }
- memset(pNew, 0, sizeof(unixFile));
- pNew->openFlags = openFlags;
- memset(&dummyVfs, 0, sizeof(dummyVfs));
- dummyVfs.pAppData = (void*)&autolockIoFinder;
- dummyVfs.zName = "dummy";
- pUnused->fd = fd;
- pUnused->flags = openFlags;
- pNew->pUnused = pUnused;
-
- rc = fillInUnixFile(&dummyVfs, fd, (sqlite3_file*)pNew, path, 0);
- if( rc==SQLITE_OK ){
- *ppFile = pNew;
- return SQLITE_OK;
- }
-end_create_proxy:
- robust_close(pNew, fd, __LINE__);
- sqlite3_free(pNew);
- sqlite3_free(pUnused);
- return rc;
-}
-
-#ifdef SQLITE_TEST
-/* simulate multiple hosts by creating unique hostid file paths */
-SQLITE_API int sqlite3_hostid_num = 0;
-#endif
-
-#define PROXY_HOSTIDLEN 16 /* conch file host id length */
-
-/* Not always defined in the headers as it ought to be */
-extern int gethostuuid(uuid_t id, const struct timespec *wait);
-
-/* get the host ID via gethostuuid(), pHostID must point to PROXY_HOSTIDLEN
-** bytes of writable memory.
-*/
-static int proxyGetHostID(unsigned char *pHostID, int *pError){
- assert(PROXY_HOSTIDLEN == sizeof(uuid_t));
- memset(pHostID, 0, PROXY_HOSTIDLEN);
-#if defined(__MAX_OS_X_VERSION_MIN_REQUIRED)\
- && __MAC_OS_X_VERSION_MIN_REQUIRED<1050
- {
- static const struct timespec timeout = {1, 0}; /* 1 sec timeout */
- if( gethostuuid(pHostID, &timeout) ){
- int err = errno;
- if( pError ){
- *pError = err;
- }
- return SQLITE_IOERR;
- }
- }
-#else
- UNUSED_PARAMETER(pError);
-#endif
-#ifdef SQLITE_TEST
- /* simulate multiple hosts by creating unique hostid file paths */
- if( sqlite3_hostid_num != 0){
- pHostID[0] = (char)(pHostID[0] + (char)(sqlite3_hostid_num & 0xFF));
- }
-#endif
-
- return SQLITE_OK;
-}
-
-/* The conch file contains the header, host id and lock file path
- */
-#define PROXY_CONCHVERSION 2 /* 1-byte header, 16-byte host id, path */
-#define PROXY_HEADERLEN 1 /* conch file header length */
-#define PROXY_PATHINDEX (PROXY_HEADERLEN+PROXY_HOSTIDLEN)
-#define PROXY_MAXCONCHLEN (PROXY_HEADERLEN+PROXY_HOSTIDLEN+MAXPATHLEN)
-
-/*
-** Takes an open conch file, copies the contents to a new path and then moves
-** it back. The newly created file's file descriptor is assigned to the
-** conch file structure and finally the original conch file descriptor is
-** closed. Returns zero if successful.
-*/
-static int proxyBreakConchLock(unixFile *pFile, uuid_t myHostID){
- proxyLockingContext *pCtx = (proxyLockingContext *)pFile->lockingContext;
- unixFile *conchFile = pCtx->conchFile;
- char tPath[MAXPATHLEN];
- char buf[PROXY_MAXCONCHLEN];
- char *cPath = pCtx->conchFilePath;
- size_t readLen = 0;
- size_t pathLen = 0;
- char errmsg[64] = "";
- int fd = -1;
- int rc = -1;
- UNUSED_PARAMETER(myHostID);
-
- /* create a new path by replace the trailing '-conch' with '-break' */
- pathLen = strlcpy(tPath, cPath, MAXPATHLEN);
- if( pathLen>MAXPATHLEN || pathLen<6 ||
- (strlcpy(&tPath[pathLen-5], "break", 6) != 5) ){
- sqlite3_snprintf(sizeof(errmsg),errmsg,"path error (len %d)",(int)pathLen);
- goto end_breaklock;
- }
- /* read the conch content */
- readLen = osPread(conchFile->h, buf, PROXY_MAXCONCHLEN, 0);
- if( readLen<PROXY_PATHINDEX ){
- sqlite3_snprintf(sizeof(errmsg),errmsg,"read error (len %d)",(int)readLen);
- goto end_breaklock;
- }
- /* write it out to the temporary break file */
- fd = robust_open(tPath, (O_RDWR|O_CREAT|O_EXCL), 0);
- if( fd<0 ){
- sqlite3_snprintf(sizeof(errmsg), errmsg, "create failed (%d)", errno);
- goto end_breaklock;
- }
- if( osPwrite(fd, buf, readLen, 0) != (ssize_t)readLen ){
- sqlite3_snprintf(sizeof(errmsg), errmsg, "write failed (%d)", errno);
- goto end_breaklock;
- }
- if( rename(tPath, cPath) ){
- sqlite3_snprintf(sizeof(errmsg), errmsg, "rename failed (%d)", errno);
- goto end_breaklock;
- }
- rc = 0;
- fprintf(stderr, "broke stale lock on %s\n", cPath);
- robust_close(pFile, conchFile->h, __LINE__);
- conchFile->h = fd;
- conchFile->openFlags = O_RDWR | O_CREAT;
-
-end_breaklock:
- if( rc ){
- if( fd>=0 ){
- osUnlink(tPath);
- robust_close(pFile, fd, __LINE__);
- }
- fprintf(stderr, "failed to break stale lock on %s, %s\n", cPath, errmsg);
- }
- return rc;
-}
-
-/* Take the requested lock on the conch file and break a stale lock if the
-** host id matches.
-*/
-static int proxyConchLock(unixFile *pFile, uuid_t myHostID, int lockType){
- proxyLockingContext *pCtx = (proxyLockingContext *)pFile->lockingContext;
- unixFile *conchFile = pCtx->conchFile;
- int rc = SQLITE_OK;
- int nTries = 0;
- struct timespec conchModTime;
-
- memset(&conchModTime, 0, sizeof(conchModTime));
- do {
- rc = conchFile->pMethod->xLock((sqlite3_file*)conchFile, lockType);
- nTries ++;
- if( rc==SQLITE_BUSY ){
- /* If the lock failed (busy):
- * 1st try: get the mod time of the conch, wait 0.5s and try again.
- * 2nd try: fail if the mod time changed or host id is different, wait
- * 10 sec and try again
- * 3rd try: break the lock unless the mod time has changed.
- */
- struct stat buf;
- if( osFstat(conchFile->h, &buf) ){
- pFile->lastErrno = errno;
- return SQLITE_IOERR_LOCK;
- }
-
- if( nTries==1 ){
- conchModTime = buf.st_mtimespec;
- usleep(500000); /* wait 0.5 sec and try the lock again*/
- continue;
- }
-
- assert( nTries>1 );
- if( conchModTime.tv_sec != buf.st_mtimespec.tv_sec ||
- conchModTime.tv_nsec != buf.st_mtimespec.tv_nsec ){
- return SQLITE_BUSY;
- }
-
- if( nTries==2 ){
- char tBuf[PROXY_MAXCONCHLEN];
- int len = osPread(conchFile->h, tBuf, PROXY_MAXCONCHLEN, 0);
- if( len<0 ){
- pFile->lastErrno = errno;
- return SQLITE_IOERR_LOCK;
- }
- if( len>PROXY_PATHINDEX && tBuf[0]==(char)PROXY_CONCHVERSION){
- /* don't break the lock if the host id doesn't match */
- if( 0!=memcmp(&tBuf[PROXY_HEADERLEN], myHostID, PROXY_HOSTIDLEN) ){
- return SQLITE_BUSY;
- }
- }else{
- /* don't break the lock on short read or a version mismatch */
- return SQLITE_BUSY;
- }
- usleep(10000000); /* wait 10 sec and try the lock again */
- continue;
- }
-
- assert( nTries==3 );
- if( 0==proxyBreakConchLock(pFile, myHostID) ){
- rc = SQLITE_OK;
- if( lockType==EXCLUSIVE_LOCK ){
- rc = conchFile->pMethod->xLock((sqlite3_file*)conchFile, SHARED_LOCK);
- }
- if( !rc ){
- rc = conchFile->pMethod->xLock((sqlite3_file*)conchFile, lockType);
- }
- }
- }
- } while( rc==SQLITE_BUSY && nTries<3 );
-
- return rc;
-}
-
-/* Takes the conch by taking a shared lock and read the contents conch, if
-** lockPath is non-NULL, the host ID and lock file path must match. A NULL
-** lockPath means that the lockPath in the conch file will be used if the
-** host IDs match, or a new lock path will be generated automatically
-** and written to the conch file.
-*/
-static int proxyTakeConch(unixFile *pFile){
- proxyLockingContext *pCtx = (proxyLockingContext *)pFile->lockingContext;
-
- if( pCtx->conchHeld!=0 ){
- return SQLITE_OK;
- }else{
- unixFile *conchFile = pCtx->conchFile;
- uuid_t myHostID;
- int pError = 0;
- char readBuf[PROXY_MAXCONCHLEN];
- char lockPath[MAXPATHLEN];
- char *tempLockPath = NULL;
- int rc = SQLITE_OK;
- int createConch = 0;
- int hostIdMatch = 0;
- int readLen = 0;
- int tryOldLockPath = 0;
- int forceNewLockPath = 0;
-
- OSTRACE(("TAKECONCH %d for %s pid=%d\n", conchFile->h,
- (pCtx->lockProxyPath ? pCtx->lockProxyPath : ":auto:"), getpid()));
-
- rc = proxyGetHostID(myHostID, &pError);
- if( (rc&0xff)==SQLITE_IOERR ){
- pFile->lastErrno = pError;
- goto end_takeconch;
- }
- rc = proxyConchLock(pFile, myHostID, SHARED_LOCK);
- if( rc!=SQLITE_OK ){
- goto end_takeconch;
- }
- /* read the existing conch file */
- readLen = seekAndRead((unixFile*)conchFile, 0, readBuf, PROXY_MAXCONCHLEN);
- if( readLen<0 ){
- /* I/O error: lastErrno set by seekAndRead */
- pFile->lastErrno = conchFile->lastErrno;
- rc = SQLITE_IOERR_READ;
- goto end_takeconch;
- }else if( readLen<=(PROXY_HEADERLEN+PROXY_HOSTIDLEN) ||
- readBuf[0]!=(char)PROXY_CONCHVERSION ){
- /* a short read or version format mismatch means we need to create a new
- ** conch file.
- */
- createConch = 1;
- }
- /* if the host id matches and the lock path already exists in the conch
- ** we'll try to use the path there, if we can't open that path, we'll
- ** retry with a new auto-generated path
- */
- do { /* in case we need to try again for an :auto: named lock file */
-
- if( !createConch && !forceNewLockPath ){
- hostIdMatch = !memcmp(&readBuf[PROXY_HEADERLEN], myHostID,
- PROXY_HOSTIDLEN);
- /* if the conch has data compare the contents */
- if( !pCtx->lockProxyPath ){
- /* for auto-named local lock file, just check the host ID and we'll
- ** use the local lock file path that's already in there
- */
- if( hostIdMatch ){
- size_t pathLen = (readLen - PROXY_PATHINDEX);
-
- if( pathLen>=MAXPATHLEN ){
- pathLen=MAXPATHLEN-1;
- }
- memcpy(lockPath, &readBuf[PROXY_PATHINDEX], pathLen);
- lockPath[pathLen] = 0;
- tempLockPath = lockPath;
- tryOldLockPath = 1;
- /* create a copy of the lock path if the conch is taken */
- goto end_takeconch;
- }
- }else if( hostIdMatch
- && !strncmp(pCtx->lockProxyPath, &readBuf[PROXY_PATHINDEX],
- readLen-PROXY_PATHINDEX)
- ){
- /* conch host and lock path match */
- goto end_takeconch;
- }
- }
-
- /* if the conch isn't writable and doesn't match, we can't take it */
- if( (conchFile->openFlags&O_RDWR) == 0 ){
- rc = SQLITE_BUSY;
- goto end_takeconch;
- }
-
- /* either the conch didn't match or we need to create a new one */
- if( !pCtx->lockProxyPath ){
- proxyGetLockPath(pCtx->dbPath, lockPath, MAXPATHLEN);
- tempLockPath = lockPath;
- /* create a copy of the lock path _only_ if the conch is taken */
- }
-
- /* update conch with host and path (this will fail if other process
- ** has a shared lock already), if the host id matches, use the big
- ** stick.
- */
- futimes(conchFile->h, NULL);
- if( hostIdMatch && !createConch ){
- if( conchFile->pInode && conchFile->pInode->nShared>1 ){
- /* We are trying for an exclusive lock but another thread in this
- ** same process is still holding a shared lock. */
- rc = SQLITE_BUSY;
- } else {
- rc = proxyConchLock(pFile, myHostID, EXCLUSIVE_LOCK);
- }
- }else{
- rc = conchFile->pMethod->xLock((sqlite3_file*)conchFile, EXCLUSIVE_LOCK);
- }
- if( rc==SQLITE_OK ){
- char writeBuffer[PROXY_MAXCONCHLEN];
- int writeSize = 0;
-
- writeBuffer[0] = (char)PROXY_CONCHVERSION;
- memcpy(&writeBuffer[PROXY_HEADERLEN], myHostID, PROXY_HOSTIDLEN);
- if( pCtx->lockProxyPath!=NULL ){
- strlcpy(&writeBuffer[PROXY_PATHINDEX], pCtx->lockProxyPath, MAXPATHLEN);
- }else{
- strlcpy(&writeBuffer[PROXY_PATHINDEX], tempLockPath, MAXPATHLEN);
- }
- writeSize = PROXY_PATHINDEX + strlen(&writeBuffer[PROXY_PATHINDEX]);
- robust_ftruncate(conchFile->h, writeSize);
- rc = unixWrite((sqlite3_file *)conchFile, writeBuffer, writeSize, 0);
- fsync(conchFile->h);
- /* If we created a new conch file (not just updated the contents of a
- ** valid conch file), try to match the permissions of the database
- */
- if( rc==SQLITE_OK && createConch ){
- struct stat buf;
- int err = osFstat(pFile->h, &buf);
- if( err==0 ){
- mode_t cmode = buf.st_mode&(S_IRUSR|S_IWUSR | S_IRGRP|S_IWGRP |
- S_IROTH|S_IWOTH);
- /* try to match the database file R/W permissions, ignore failure */
-#ifndef SQLITE_PROXY_DEBUG
- osFchmod(conchFile->h, cmode);
-#else
- do{
- rc = osFchmod(conchFile->h, cmode);
- }while( rc==(-1) && errno==EINTR );
- if( rc!=0 ){
- int code = errno;
- fprintf(stderr, "fchmod %o FAILED with %d %s\n",
- cmode, code, strerror(code));
- } else {
- fprintf(stderr, "fchmod %o SUCCEDED\n",cmode);
- }
- }else{
- int code = errno;
- fprintf(stderr, "STAT FAILED[%d] with %d %s\n",
- err, code, strerror(code));
-#endif
- }
- }
- }
- conchFile->pMethod->xUnlock((sqlite3_file*)conchFile, SHARED_LOCK);
-
- end_takeconch:
- OSTRACE(("TRANSPROXY: CLOSE %d\n", pFile->h));
- if( rc==SQLITE_OK && pFile->openFlags ){
- int fd;
- if( pFile->h>=0 ){
- robust_close(pFile, pFile->h, __LINE__);
- }
- pFile->h = -1;
- fd = robust_open(pCtx->dbPath, pFile->openFlags, 0);
- OSTRACE(("TRANSPROXY: OPEN %d\n", fd));
- if( fd>=0 ){
- pFile->h = fd;
- }else{
- rc=SQLITE_CANTOPEN_BKPT; /* SQLITE_BUSY? proxyTakeConch called
- during locking */
- }
- }
- if( rc==SQLITE_OK && !pCtx->lockProxy ){
- char *path = tempLockPath ? tempLockPath : pCtx->lockProxyPath;
- rc = proxyCreateUnixFile(path, &pCtx->lockProxy, 1);
- if( rc!=SQLITE_OK && rc!=SQLITE_NOMEM && tryOldLockPath ){
- /* we couldn't create the proxy lock file with the old lock file path
- ** so try again via auto-naming
- */
- forceNewLockPath = 1;
- tryOldLockPath = 0;
- continue; /* go back to the do {} while start point, try again */
- }
- }
- if( rc==SQLITE_OK ){
- /* Need to make a copy of path if we extracted the value
- ** from the conch file or the path was allocated on the stack
- */
- if( tempLockPath ){
- pCtx->lockProxyPath = sqlite3DbStrDup(0, tempLockPath);
- if( !pCtx->lockProxyPath ){
- rc = SQLITE_NOMEM;
- }
- }
- }
- if( rc==SQLITE_OK ){
- pCtx->conchHeld = 1;
-
- if( pCtx->lockProxy->pMethod == &afpIoMethods ){
- afpLockingContext *afpCtx;
- afpCtx = (afpLockingContext *)pCtx->lockProxy->lockingContext;
- afpCtx->dbPath = pCtx->lockProxyPath;
- }
- } else {
- conchFile->pMethod->xUnlock((sqlite3_file*)conchFile, NO_LOCK);
- }
- OSTRACE(("TAKECONCH %d %s\n", conchFile->h,
- rc==SQLITE_OK?"ok":"failed"));
- return rc;
- } while (1); /* in case we need to retry the :auto: lock file -
- ** we should never get here except via the 'continue' call. */
- }
-}
-
-/*
-** If pFile holds a lock on a conch file, then release that lock.
-*/
-static int proxyReleaseConch(unixFile *pFile){
- int rc = SQLITE_OK; /* Subroutine return code */
- proxyLockingContext *pCtx; /* The locking context for the proxy lock */
- unixFile *conchFile; /* Name of the conch file */
-
- pCtx = (proxyLockingContext *)pFile->lockingContext;
- conchFile = pCtx->conchFile;
- OSTRACE(("RELEASECONCH %d for %s pid=%d\n", conchFile->h,
- (pCtx->lockProxyPath ? pCtx->lockProxyPath : ":auto:"),
- getpid()));
- if( pCtx->conchHeld>0 ){
- rc = conchFile->pMethod->xUnlock((sqlite3_file*)conchFile, NO_LOCK);
- }
- pCtx->conchHeld = 0;
- OSTRACE(("RELEASECONCH %d %s\n", conchFile->h,
- (rc==SQLITE_OK ? "ok" : "failed")));
- return rc;
-}
-
-/*
-** Given the name of a database file, compute the name of its conch file.
-** Store the conch filename in memory obtained from sqlite3_malloc().
-** Make *pConchPath point to the new name. Return SQLITE_OK on success
-** or SQLITE_NOMEM if unable to obtain memory.
-**
-** The caller is responsible for ensuring that the allocated memory
-** space is eventually freed.
-**
-** *pConchPath is set to NULL if a memory allocation error occurs.
-*/
-static int proxyCreateConchPathname(char *dbPath, char **pConchPath){
- int i; /* Loop counter */
- int len = (int)strlen(dbPath); /* Length of database filename - dbPath */
- char *conchPath; /* buffer in which to construct conch name */
-
- /* Allocate space for the conch filename and initialize the name to
- ** the name of the original database file. */
- *pConchPath = conchPath = (char *)sqlite3_malloc(len + 8);
- if( conchPath==0 ){
- return SQLITE_NOMEM;
- }
- memcpy(conchPath, dbPath, len+1);
-
- /* now insert a "." before the last / character */
- for( i=(len-1); i>=0; i-- ){
- if( conchPath[i]=='/' ){
- i++;
- break;
- }
- }
- conchPath[i]='.';
- while ( i<len ){
- conchPath[i+1]=dbPath[i];
- i++;
- }
-
- /* append the "-conch" suffix to the file */
- memcpy(&conchPath[i+1], "-conch", 7);
- assert( (int)strlen(conchPath) == len+7 );
-
- return SQLITE_OK;
-}
-
-
-/* Takes a fully configured proxy locking-style unix file and switches
-** the local lock file path
-*/
-static int switchLockProxyPath(unixFile *pFile, const char *path) {
- proxyLockingContext *pCtx = (proxyLockingContext*)pFile->lockingContext;
- char *oldPath = pCtx->lockProxyPath;
- int rc = SQLITE_OK;
-
- if( pFile->eFileLock!=NO_LOCK ){
- return SQLITE_BUSY;
- }
-
- /* nothing to do if the path is NULL, :auto: or matches the existing path */
- if( !path || path[0]=='\0' || !strcmp(path, ":auto:") ||
- (oldPath && !strncmp(oldPath, path, MAXPATHLEN)) ){
- return SQLITE_OK;
- }else{
- unixFile *lockProxy = pCtx->lockProxy;
- pCtx->lockProxy=NULL;
- pCtx->conchHeld = 0;
- if( lockProxy!=NULL ){
- rc=lockProxy->pMethod->xClose((sqlite3_file *)lockProxy);
- if( rc ) return rc;
- sqlite3_free(lockProxy);
- }
- sqlite3_free(oldPath);
- pCtx->lockProxyPath = sqlite3DbStrDup(0, path);
- }
-
- return rc;
-}
-
-/*
-** pFile is a file that has been opened by a prior xOpen call. dbPath
-** is a string buffer at least MAXPATHLEN+1 characters in size.
-**
-** This routine find the filename associated with pFile and writes it
-** int dbPath.
-*/
-static int proxyGetDbPathForUnixFile(unixFile *pFile, char *dbPath){
-#if defined(__APPLE__)
- if( pFile->pMethod == &afpIoMethods ){
- /* afp style keeps a reference to the db path in the filePath field
- ** of the struct */
- assert( (int)strlen((char*)pFile->lockingContext)<=MAXPATHLEN );
- strlcpy(dbPath, ((afpLockingContext *)pFile->lockingContext)->dbPath, MAXPATHLEN);
- } else
-#endif
- if( pFile->pMethod == &dotlockIoMethods ){
- /* dot lock style uses the locking context to store the dot lock
- ** file path */
- int len = strlen((char *)pFile->lockingContext) - strlen(DOTLOCK_SUFFIX);
- memcpy(dbPath, (char *)pFile->lockingContext, len + 1);
- }else{
- /* all other styles use the locking context to store the db file path */
- assert( strlen((char*)pFile->lockingContext)<=MAXPATHLEN );
- strlcpy(dbPath, (char *)pFile->lockingContext, MAXPATHLEN);
- }
- return SQLITE_OK;
-}
-
-/*
-** Takes an already filled in unix file and alters it so all file locking
-** will be performed on the local proxy lock file. The following fields
-** are preserved in the locking context so that they can be restored and
-** the unix structure properly cleaned up at close time:
-** ->lockingContext
-** ->pMethod
-*/
-static int proxyTransformUnixFile(unixFile *pFile, const char *path) {
- proxyLockingContext *pCtx;
- char dbPath[MAXPATHLEN+1]; /* Name of the database file */
- char *lockPath=NULL;
- int rc = SQLITE_OK;
-
- if( pFile->eFileLock!=NO_LOCK ){
- return SQLITE_BUSY;
- }
- proxyGetDbPathForUnixFile(pFile, dbPath);
- if( !path || path[0]=='\0' || !strcmp(path, ":auto:") ){
- lockPath=NULL;
- }else{
- lockPath=(char *)path;
- }
-
- OSTRACE(("TRANSPROXY %d for %s pid=%d\n", pFile->h,
- (lockPath ? lockPath : ":auto:"), getpid()));
-
- pCtx = sqlite3_malloc( sizeof(*pCtx) );
- if( pCtx==0 ){
- return SQLITE_NOMEM;
- }
- memset(pCtx, 0, sizeof(*pCtx));
-
- rc = proxyCreateConchPathname(dbPath, &pCtx->conchFilePath);
- if( rc==SQLITE_OK ){
- rc = proxyCreateUnixFile(pCtx->conchFilePath, &pCtx->conchFile, 0);
- if( rc==SQLITE_CANTOPEN && ((pFile->openFlags&O_RDWR) == 0) ){
- /* if (a) the open flags are not O_RDWR, (b) the conch isn't there, and
- ** (c) the file system is read-only, then enable no-locking access.
- ** Ugh, since O_RDONLY==0x0000 we test for !O_RDWR since unixOpen asserts
- ** that openFlags will have only one of O_RDONLY or O_RDWR.
- */
- struct statfs fsInfo;
- struct stat conchInfo;
- int goLockless = 0;
-
- if( osStat(pCtx->conchFilePath, &conchInfo) == -1 ) {
- int err = errno;
- if( (err==ENOENT) && (statfs(dbPath, &fsInfo) != -1) ){
- goLockless = (fsInfo.f_flags&MNT_RDONLY) == MNT_RDONLY;
- }
- }
- if( goLockless ){
- pCtx->conchHeld = -1; /* read only FS/ lockless */
- rc = SQLITE_OK;
- }
- }
- }
- if( rc==SQLITE_OK && lockPath ){
- pCtx->lockProxyPath = sqlite3DbStrDup(0, lockPath);
- }
-
- if( rc==SQLITE_OK ){
- pCtx->dbPath = sqlite3DbStrDup(0, dbPath);
- if( pCtx->dbPath==NULL ){
- rc = SQLITE_NOMEM;
- }
- }
- if( rc==SQLITE_OK ){
- /* all memory is allocated, proxys are created and assigned,
- ** switch the locking context and pMethod then return.
- */
- pCtx->oldLockingContext = pFile->lockingContext;
- pFile->lockingContext = pCtx;
- pCtx->pOldMethod = pFile->pMethod;
- pFile->pMethod = &proxyIoMethods;
- }else{
- if( pCtx->conchFile ){
- pCtx->conchFile->pMethod->xClose((sqlite3_file *)pCtx->conchFile);
- sqlite3_free(pCtx->conchFile);
- }
- sqlite3DbFree(0, pCtx->lockProxyPath);
- sqlite3_free(pCtx->conchFilePath);
- sqlite3_free(pCtx);
- }
- OSTRACE(("TRANSPROXY %d %s\n", pFile->h,
- (rc==SQLITE_OK ? "ok" : "failed")));
- return rc;
-}
-
-
-/*
-** This routine handles sqlite3_file_control() calls that are specific
-** to proxy locking.
-*/
-static int proxyFileControl(sqlite3_file *id, int op, void *pArg){
- switch( op ){
- case SQLITE_GET_LOCKPROXYFILE: {
- unixFile *pFile = (unixFile*)id;
- if( pFile->pMethod == &proxyIoMethods ){
- proxyLockingContext *pCtx = (proxyLockingContext*)pFile->lockingContext;
- proxyTakeConch(pFile);
- if( pCtx->lockProxyPath ){
- *(const char **)pArg = pCtx->lockProxyPath;
- }else{
- *(const char **)pArg = ":auto: (not held)";
- }
- } else {
- *(const char **)pArg = NULL;
- }
- return SQLITE_OK;
- }
- case SQLITE_SET_LOCKPROXYFILE: {
- unixFile *pFile = (unixFile*)id;
- int rc = SQLITE_OK;
- int isProxyStyle = (pFile->pMethod == &proxyIoMethods);
- if( pArg==NULL || (const char *)pArg==0 ){
- if( isProxyStyle ){
- /* turn off proxy locking - not supported */
- rc = SQLITE_ERROR /*SQLITE_PROTOCOL? SQLITE_MISUSE?*/;
- }else{
- /* turn off proxy locking - already off - NOOP */
- rc = SQLITE_OK;
- }
- }else{
- const char *proxyPath = (const char *)pArg;
- if( isProxyStyle ){
- proxyLockingContext *pCtx =
- (proxyLockingContext*)pFile->lockingContext;
- if( !strcmp(pArg, ":auto:")
- || (pCtx->lockProxyPath &&
- !strncmp(pCtx->lockProxyPath, proxyPath, MAXPATHLEN))
- ){
- rc = SQLITE_OK;
- }else{
- rc = switchLockProxyPath(pFile, proxyPath);
- }
- }else{
- /* turn on proxy file locking */
- rc = proxyTransformUnixFile(pFile, proxyPath);
- }
- }
- return rc;
- }
- default: {
- assert( 0 ); /* The call assures that only valid opcodes are sent */
- }
- }
- /*NOTREACHED*/
- return SQLITE_ERROR;
-}
-
-/*
-** Within this division (the proxying locking implementation) the procedures
-** above this point are all utilities. The lock-related methods of the
-** proxy-locking sqlite3_io_method object follow.
-*/
-
-
-/*
-** This routine checks if there is a RESERVED lock held on the specified
-** file by this or any other process. If such a lock is held, set *pResOut
-** to a non-zero value otherwise *pResOut is set to zero. The return value
-** is set to SQLITE_OK unless an I/O error occurs during lock checking.
-*/
-static int proxyCheckReservedLock(sqlite3_file *id, int *pResOut) {
- unixFile *pFile = (unixFile*)id;
- int rc = proxyTakeConch(pFile);
- if( rc==SQLITE_OK ){
- proxyLockingContext *pCtx = (proxyLockingContext *)pFile->lockingContext;
- if( pCtx->conchHeld>0 ){
- unixFile *proxy = pCtx->lockProxy;
- return proxy->pMethod->xCheckReservedLock((sqlite3_file*)proxy, pResOut);
- }else{ /* conchHeld < 0 is lockless */
- pResOut=0;
- }
- }
- return rc;
-}
-
-/*
-** Lock the file with the lock specified by parameter eFileLock - one
-** of the following:
-**
-** (1) SHARED_LOCK
-** (2) RESERVED_LOCK
-** (3) PENDING_LOCK
-** (4) EXCLUSIVE_LOCK
-**
-** Sometimes when requesting one lock state, additional lock states
-** are inserted in between. The locking might fail on one of the later
-** transitions leaving the lock state different from what it started but
-** still short of its goal. The following chart shows the allowed
-** transitions and the inserted intermediate states:
-**
-** UNLOCKED -> SHARED
-** SHARED -> RESERVED
-** SHARED -> (PENDING) -> EXCLUSIVE
-** RESERVED -> (PENDING) -> EXCLUSIVE
-** PENDING -> EXCLUSIVE
-**
-** This routine will only increase a lock. Use the sqlite3OsUnlock()
-** routine to lower a locking level.
-*/
-static int proxyLock(sqlite3_file *id, int eFileLock) {
- unixFile *pFile = (unixFile*)id;
- int rc = proxyTakeConch(pFile);
- if( rc==SQLITE_OK ){
- proxyLockingContext *pCtx = (proxyLockingContext *)pFile->lockingContext;
- if( pCtx->conchHeld>0 ){
- unixFile *proxy = pCtx->lockProxy;
- rc = proxy->pMethod->xLock((sqlite3_file*)proxy, eFileLock);
- pFile->eFileLock = proxy->eFileLock;
- }else{
- /* conchHeld < 0 is lockless */
- }
- }
- return rc;
-}
-
-
-/*
-** Lower the locking level on file descriptor pFile to eFileLock. eFileLock
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-*/
-static int proxyUnlock(sqlite3_file *id, int eFileLock) {
- unixFile *pFile = (unixFile*)id;
- int rc = proxyTakeConch(pFile);
- if( rc==SQLITE_OK ){
- proxyLockingContext *pCtx = (proxyLockingContext *)pFile->lockingContext;
- if( pCtx->conchHeld>0 ){
- unixFile *proxy = pCtx->lockProxy;
- rc = proxy->pMethod->xUnlock((sqlite3_file*)proxy, eFileLock);
- pFile->eFileLock = proxy->eFileLock;
- }else{
- /* conchHeld < 0 is lockless */
- }
- }
- return rc;
-}
-
-/*
-** Close a file that uses proxy locks.
-*/
-static int proxyClose(sqlite3_file *id) {
- if( id ){
- unixFile *pFile = (unixFile*)id;
- proxyLockingContext *pCtx = (proxyLockingContext *)pFile->lockingContext;
- unixFile *lockProxy = pCtx->lockProxy;
- unixFile *conchFile = pCtx->conchFile;
- int rc = SQLITE_OK;
-
- if( lockProxy ){
- rc = lockProxy->pMethod->xUnlock((sqlite3_file*)lockProxy, NO_LOCK);
- if( rc ) return rc;
- rc = lockProxy->pMethod->xClose((sqlite3_file*)lockProxy);
- if( rc ) return rc;
- sqlite3_free(lockProxy);
- pCtx->lockProxy = 0;
- }
- if( conchFile ){
- if( pCtx->conchHeld ){
- rc = proxyReleaseConch(pFile);
- if( rc ) return rc;
- }
- rc = conchFile->pMethod->xClose((sqlite3_file*)conchFile);
- if( rc ) return rc;
- sqlite3_free(conchFile);
- }
- sqlite3DbFree(0, pCtx->lockProxyPath);
- sqlite3_free(pCtx->conchFilePath);
- sqlite3DbFree(0, pCtx->dbPath);
- /* restore the original locking context and pMethod then close it */
- pFile->lockingContext = pCtx->oldLockingContext;
- pFile->pMethod = pCtx->pOldMethod;
- sqlite3_free(pCtx);
- return pFile->pMethod->xClose(id);
- }
- return SQLITE_OK;
-}
-
-
-
-#endif /* defined(__APPLE__) && SQLITE_ENABLE_LOCKING_STYLE */
-/*
-** The proxy locking style is intended for use with AFP filesystems.
-** And since AFP is only supported on MacOSX, the proxy locking is also
-** restricted to MacOSX.
-**
-**
-******************* End of the proxy lock implementation **********************
-******************************************************************************/
-
-/*
-** Initialize the operating system interface.
-**
-** This routine registers all VFS implementations for unix-like operating
-** systems. This routine, and the sqlite3_os_end() routine that follows,
-** should be the only routines in this file that are visible from other
-** files.
-**
-** This routine is called once during SQLite initialization and by a
-** single thread. The memory allocation and mutex subsystems have not
-** necessarily been initialized when this routine is called, and so they
-** should not be used.
-*/
-SQLITE_API int sqlite3_os_init(void){
- /*
- ** The following macro defines an initializer for an sqlite3_vfs object.
- ** The name of the VFS is NAME. The pAppData is a pointer to a pointer
- ** to the "finder" function. (pAppData is a pointer to a pointer because
- ** silly C90 rules prohibit a void* from being cast to a function pointer
- ** and so we have to go through the intermediate pointer to avoid problems
- ** when compiling with -pedantic-errors on GCC.)
- **
- ** The FINDER parameter to this macro is the name of the pointer to the
- ** finder-function. The finder-function returns a pointer to the
- ** sqlite_io_methods object that implements the desired locking
- ** behaviors. See the division above that contains the IOMETHODS
- ** macro for addition information on finder-functions.
- **
- ** Most finders simply return a pointer to a fixed sqlite3_io_methods
- ** object. But the "autolockIoFinder" available on MacOSX does a little
- ** more than that; it looks at the filesystem type that hosts the
- ** database file and tries to choose an locking method appropriate for
- ** that filesystem time.
- */
- #define UNIXVFS(VFSNAME, FINDER) { \
- 3, /* iVersion */ \
- sizeof(unixFile), /* szOsFile */ \
- MAX_PATHNAME, /* mxPathname */ \
- 0, /* pNext */ \
- VFSNAME, /* zName */ \
- (void*)&FINDER, /* pAppData */ \
- unixOpen, /* xOpen */ \
- unixDelete, /* xDelete */ \
- unixAccess, /* xAccess */ \
- unixFullPathname, /* xFullPathname */ \
- unixDlOpen, /* xDlOpen */ \
- unixDlError, /* xDlError */ \
- unixDlSym, /* xDlSym */ \
- unixDlClose, /* xDlClose */ \
- unixRandomness, /* xRandomness */ \
- unixSleep, /* xSleep */ \
- unixCurrentTime, /* xCurrentTime */ \
- unixGetLastError, /* xGetLastError */ \
- unixCurrentTimeInt64, /* xCurrentTimeInt64 */ \
- unixSetSystemCall, /* xSetSystemCall */ \
- unixGetSystemCall, /* xGetSystemCall */ \
- unixNextSystemCall, /* xNextSystemCall */ \
- }
-
- /*
- ** All default VFSes for unix are contained in the following array.
- **
- ** Note that the sqlite3_vfs.pNext field of the VFS object is modified
- ** by the SQLite core when the VFS is registered. So the following
- ** array cannot be const.
- */
- static sqlite3_vfs aVfs[] = {
-#if SQLITE_ENABLE_LOCKING_STYLE && (OS_VXWORKS || defined(__APPLE__))
- UNIXVFS("unix", autolockIoFinder ),
-#else
- UNIXVFS("unix", posixIoFinder ),
-#endif
- UNIXVFS("unix-none", nolockIoFinder ),
- UNIXVFS("unix-dotfile", dotlockIoFinder ),
- UNIXVFS("unix-excl", posixIoFinder ),
-#if OS_VXWORKS
- UNIXVFS("unix-namedsem", semIoFinder ),
-#endif
-#if SQLITE_ENABLE_LOCKING_STYLE
- UNIXVFS("unix-posix", posixIoFinder ),
-#if !OS_VXWORKS
- UNIXVFS("unix-flock", flockIoFinder ),
-#endif
-#endif
-#if SQLITE_ENABLE_LOCKING_STYLE && defined(__APPLE__)
- UNIXVFS("unix-afp", afpIoFinder ),
- UNIXVFS("unix-nfs", nfsIoFinder ),
- UNIXVFS("unix-proxy", proxyIoFinder ),
-#endif
- };
- unsigned int i; /* Loop counter */
-
- /* Double-check that the aSyscall[] array has been constructed
- ** correctly. See ticket [bb3a86e890c8e96ab] */
- assert( ArraySize(aSyscall)==21 );
-
- /* Register all VFSes defined in the aVfs[] array */
- for(i=0; i<(sizeof(aVfs)/sizeof(sqlite3_vfs)); i++){
- sqlite3_vfs_register(&aVfs[i], i==0);
- }
- return SQLITE_OK;
-}
-
-/*
-** Shutdown the operating system interface.
-**
-** Some operating systems might need to do some cleanup in this routine,
-** to release dynamically allocated objects. But not on unix.
-** This routine is a no-op for unix.
-*/
-SQLITE_API int sqlite3_os_end(void){
- return SQLITE_OK;
-}
-
-#endif /* SQLITE_OS_UNIX */
-
-/************** End of os_unix.c *********************************************/
-/************** Begin file os_win.c ******************************************/
-/*
-** 2004 May 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains code that is specific to Windows.
-*/
-#if SQLITE_OS_WIN /* This file is used for Windows only */
-
-#ifdef __CYGWIN__
-# include <sys/cygwin.h>
-#endif
-
-/*
-** Include code that is common to all os_*.c files
-*/
-/************** Include os_common.h in the middle of os_win.c ****************/
-/************** Begin file os_common.h ***************************************/
-/*
-** 2004 May 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains macros and a little bit of code that is common to
-** all of the platform-specific files (os_*.c) and is #included into those
-** files.
-**
-** This file should be #included by the os_*.c files only. It is not a
-** general purpose header file.
-*/
-#ifndef _OS_COMMON_H_
-#define _OS_COMMON_H_
-
-/*
-** At least two bugs have slipped in because we changed the MEMORY_DEBUG
-** macro to SQLITE_DEBUG and some older makefiles have not yet made the
-** switch. The following code should catch this problem at compile-time.
-*/
-#ifdef MEMORY_DEBUG
-# error "The MEMORY_DEBUG macro is obsolete. Use SQLITE_DEBUG instead."
-#endif
-
-#if defined(SQLITE_TEST) && defined(SQLITE_DEBUG)
-# ifndef SQLITE_DEBUG_OS_TRACE
-# define SQLITE_DEBUG_OS_TRACE 0
-# endif
- int sqlite3OSTrace = SQLITE_DEBUG_OS_TRACE;
-# define OSTRACE(X) if( sqlite3OSTrace ) sqlite3DebugPrintf X
-#else
-# define OSTRACE(X)
-#endif
-
-/*
-** Macros for performance tracing. Normally turned off. Only works
-** on i486 hardware.
-*/
-#ifdef SQLITE_PERFORMANCE_TRACE
-
-/*
-** hwtime.h contains inline assembler code for implementing
-** high-performance timing routines.
-*/
-/************** Include hwtime.h in the middle of os_common.h ****************/
-/************** Begin file hwtime.h ******************************************/
-/*
-** 2008 May 27
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains inline asm code for retrieving "high-performance"
-** counters for x86 class CPUs.
-*/
-#ifndef _HWTIME_H_
-#define _HWTIME_H_
-
-/*
-** The following routine only works on pentium-class (or newer) processors.
-** It uses the RDTSC opcode to read the cycle count value out of the
-** processor and returns that value. This can be used for high-res
-** profiling.
-*/
-#if (defined(__GNUC__) || defined(_MSC_VER)) && \
- (defined(i386) || defined(__i386__) || defined(_M_IX86))
-
- #if defined(__GNUC__)
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned int lo, hi;
- __asm__ __volatile__ ("rdtsc" : "=a" (lo), "=d" (hi));
- return (sqlite_uint64)hi << 32 | lo;
- }
-
- #elif defined(_MSC_VER)
-
- __declspec(naked) __inline sqlite_uint64 __cdecl sqlite3Hwtime(void){
- __asm {
- rdtsc
- ret ; return value at EDX:EAX
- }
- }
-
- #endif
-
-#elif (defined(__GNUC__) && defined(__x86_64__))
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned long val;
- __asm__ __volatile__ ("rdtsc" : "=A" (val));
- return val;
- }
-
-#elif (defined(__GNUC__) && defined(__ppc__))
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned long long retval;
- unsigned long junk;
- __asm__ __volatile__ ("\n\
- 1: mftbu %1\n\
- mftb %L0\n\
- mftbu %0\n\
- cmpw %0,%1\n\
- bne 1b"
- : "=r" (retval), "=r" (junk));
- return retval;
- }
-
-#else
-
- #error Need implementation of sqlite3Hwtime() for your platform.
-
- /*
- ** To compile without implementing sqlite3Hwtime() for your platform,
- ** you can remove the above #error and use the following
- ** stub function. You will lose timing support for many
- ** of the debugging and testing utilities, but it should at
- ** least compile and run.
- */
-SQLITE_PRIVATE sqlite_uint64 sqlite3Hwtime(void){ return ((sqlite_uint64)0); }
-
-#endif
-
-#endif /* !defined(_HWTIME_H_) */
-
-/************** End of hwtime.h **********************************************/
-/************** Continuing where we left off in os_common.h ******************/
-
-static sqlite_uint64 g_start;
-static sqlite_uint64 g_elapsed;
-#define TIMER_START g_start=sqlite3Hwtime()
-#define TIMER_END g_elapsed=sqlite3Hwtime()-g_start
-#define TIMER_ELAPSED g_elapsed
-#else
-#define TIMER_START
-#define TIMER_END
-#define TIMER_ELAPSED ((sqlite_uint64)0)
-#endif
-
-/*
-** If we compile with the SQLITE_TEST macro set, then the following block
-** of code will give us the ability to simulate a disk I/O error. This
-** is used for testing the I/O recovery logic.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_io_error_hit = 0; /* Total number of I/O Errors */
-SQLITE_API int sqlite3_io_error_hardhit = 0; /* Number of non-benign errors */
-SQLITE_API int sqlite3_io_error_pending = 0; /* Count down to first I/O error */
-SQLITE_API int sqlite3_io_error_persist = 0; /* True if I/O errors persist */
-SQLITE_API int sqlite3_io_error_benign = 0; /* True if errors are benign */
-SQLITE_API int sqlite3_diskfull_pending = 0;
-SQLITE_API int sqlite3_diskfull = 0;
-#define SimulateIOErrorBenign(X) sqlite3_io_error_benign=(X)
-#define SimulateIOError(CODE) \
- if( (sqlite3_io_error_persist && sqlite3_io_error_hit) \
- || sqlite3_io_error_pending-- == 1 ) \
- { local_ioerr(); CODE; }
-static void local_ioerr(){
- IOTRACE(("IOERR\n"));
- sqlite3_io_error_hit++;
- if( !sqlite3_io_error_benign ) sqlite3_io_error_hardhit++;
-}
-#define SimulateDiskfullError(CODE) \
- if( sqlite3_diskfull_pending ){ \
- if( sqlite3_diskfull_pending == 1 ){ \
- local_ioerr(); \
- sqlite3_diskfull = 1; \
- sqlite3_io_error_hit = 1; \
- CODE; \
- }else{ \
- sqlite3_diskfull_pending--; \
- } \
- }
-#else
-#define SimulateIOErrorBenign(X)
-#define SimulateIOError(A)
-#define SimulateDiskfullError(A)
-#endif
-
-/*
-** When testing, keep a count of the number of open files.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_open_file_count = 0;
-#define OpenCounter(X) sqlite3_open_file_count+=(X)
-#else
-#define OpenCounter(X)
-#endif
-
-#endif /* !defined(_OS_COMMON_H_) */
-
-/************** End of os_common.h *******************************************/
-/************** Continuing where we left off in os_win.c *********************/
-
-/*
-** Compiling and using WAL mode requires several APIs that are only
-** available in Windows platforms based on the NT kernel.
-*/
-#if !SQLITE_OS_WINNT && !defined(SQLITE_OMIT_WAL)
-# error "WAL mode requires support from the Windows NT kernel, compile\
- with SQLITE_OMIT_WAL."
-#endif
-
-/*
-** Are most of the Win32 ANSI APIs available (i.e. with certain exceptions
-** based on the sub-platform)?
-*/
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT
-# define SQLITE_WIN32_HAS_ANSI
-#endif
-
-/*
-** Are most of the Win32 Unicode APIs available (i.e. with certain exceptions
-** based on the sub-platform)?
-*/
-#if SQLITE_OS_WINCE || SQLITE_OS_WINNT || SQLITE_OS_WINRT
-# define SQLITE_WIN32_HAS_WIDE
-#endif
-
-/*
-** Do we need to manually define the Win32 file mapping APIs for use with WAL
-** mode (e.g. these APIs are available in the Windows CE SDK; however, they
-** are not present in the header file)?
-*/
-#if SQLITE_WIN32_FILEMAPPING_API && !defined(SQLITE_OMIT_WAL)
-/*
-** Two of the file mapping APIs are different under WinRT. Figure out which
-** set we need.
-*/
-#if SQLITE_OS_WINRT
-WINBASEAPI HANDLE WINAPI CreateFileMappingFromApp(HANDLE, \
- LPSECURITY_ATTRIBUTES, ULONG, ULONG64, LPCWSTR);
-
-WINBASEAPI LPVOID WINAPI MapViewOfFileFromApp(HANDLE, ULONG, ULONG64, SIZE_T);
-#else
-#if defined(SQLITE_WIN32_HAS_ANSI)
-WINBASEAPI HANDLE WINAPI CreateFileMappingA(HANDLE, LPSECURITY_ATTRIBUTES, \
- DWORD, DWORD, DWORD, LPCSTR);
-#endif /* defined(SQLITE_WIN32_HAS_ANSI) */
-
-#if defined(SQLITE_WIN32_HAS_WIDE)
-WINBASEAPI HANDLE WINAPI CreateFileMappingW(HANDLE, LPSECURITY_ATTRIBUTES, \
- DWORD, DWORD, DWORD, LPCWSTR);
-#endif /* defined(SQLITE_WIN32_HAS_WIDE) */
-
-WINBASEAPI LPVOID WINAPI MapViewOfFile(HANDLE, DWORD, DWORD, DWORD, SIZE_T);
-#endif /* SQLITE_OS_WINRT */
-
-/*
-** This file mapping API is common to both Win32 and WinRT.
-*/
-WINBASEAPI BOOL WINAPI UnmapViewOfFile(LPCVOID);
-#endif /* SQLITE_WIN32_FILEMAPPING_API && !defined(SQLITE_OMIT_WAL) */
-
-/*
-** Macro to find the minimum of two numeric values.
-*/
-#ifndef MIN
-# define MIN(x,y) ((x)<(y)?(x):(y))
-#endif
-
-/*
-** Some Microsoft compilers lack this definition.
-*/
-#ifndef INVALID_FILE_ATTRIBUTES
-# define INVALID_FILE_ATTRIBUTES ((DWORD)-1)
-#endif
-
-#ifndef FILE_FLAG_MASK
-# define FILE_FLAG_MASK (0xFF3C0000)
-#endif
-
-#ifndef FILE_ATTRIBUTE_MASK
-# define FILE_ATTRIBUTE_MASK (0x0003FFF7)
-#endif
-
-#ifndef SQLITE_OMIT_WAL
-/* Forward references */
-typedef struct winShm winShm; /* A connection to shared-memory */
-typedef struct winShmNode winShmNode; /* A region of shared-memory */
-#endif
-
-/*
-** WinCE lacks native support for file locking so we have to fake it
-** with some code of our own.
-*/
-#if SQLITE_OS_WINCE
-typedef struct winceLock {
- int nReaders; /* Number of reader locks obtained */
- BOOL bPending; /* Indicates a pending lock has been obtained */
- BOOL bReserved; /* Indicates a reserved lock has been obtained */
- BOOL bExclusive; /* Indicates an exclusive lock has been obtained */
-} winceLock;
-#endif
-
-/*
-** The winFile structure is a subclass of sqlite3_file* specific to the win32
-** portability layer.
-*/
-typedef struct winFile winFile;
-struct winFile {
- const sqlite3_io_methods *pMethod; /*** Must be first ***/
- sqlite3_vfs *pVfs; /* The VFS used to open this file */
- HANDLE h; /* Handle for accessing the file */
- u8 locktype; /* Type of lock currently held on this file */
- short sharedLockByte; /* Randomly chosen byte used as a shared lock */
- u8 ctrlFlags; /* Flags. See WINFILE_* below */
- DWORD lastErrno; /* The Windows errno from the last I/O error */
-#ifndef SQLITE_OMIT_WAL
- winShm *pShm; /* Instance of shared memory on this file */
-#endif
- const char *zPath; /* Full pathname of this file */
- int szChunk; /* Chunk size configured by FCNTL_CHUNK_SIZE */
-#if SQLITE_OS_WINCE
- LPWSTR zDeleteOnClose; /* Name of file to delete when closing */
- HANDLE hMutex; /* Mutex used to control access to shared lock */
- HANDLE hShared; /* Shared memory segment used for locking */
- winceLock local; /* Locks obtained by this instance of winFile */
- winceLock *shared; /* Global shared lock memory for the file */
-#endif
-};
-
-/*
-** Allowed values for winFile.ctrlFlags
-*/
-#define WINFILE_PERSIST_WAL 0x04 /* Persistent WAL mode */
-#define WINFILE_PSOW 0x10 /* SQLITE_IOCAP_POWERSAFE_OVERWRITE */
-
-/*
- * The size of the buffer used by sqlite3_win32_write_debug().
- */
-#ifndef SQLITE_WIN32_DBG_BUF_SIZE
-# define SQLITE_WIN32_DBG_BUF_SIZE ((int)(4096-sizeof(DWORD)))
-#endif
-
-/*
- * The value used with sqlite3_win32_set_directory() to specify that
- * the data directory should be changed.
- */
-#ifndef SQLITE_WIN32_DATA_DIRECTORY_TYPE
-# define SQLITE_WIN32_DATA_DIRECTORY_TYPE (1)
-#endif
-
-/*
- * The value used with sqlite3_win32_set_directory() to specify that
- * the temporary directory should be changed.
- */
-#ifndef SQLITE_WIN32_TEMP_DIRECTORY_TYPE
-# define SQLITE_WIN32_TEMP_DIRECTORY_TYPE (2)
-#endif
-
-/*
- * If compiled with SQLITE_WIN32_MALLOC on Windows, we will use the
- * various Win32 API heap functions instead of our own.
- */
-#ifdef SQLITE_WIN32_MALLOC
-
-/*
- * If this is non-zero, an isolated heap will be created by the native Win32
- * allocator subsystem; otherwise, the default process heap will be used. This
- * setting has no effect when compiling for WinRT. By default, this is enabled
- * and an isolated heap will be created to store all allocated data.
- *
- ******************************************************************************
- * WARNING: It is important to note that when this setting is non-zero and the
- * winMemShutdown function is called (e.g. by the sqlite3_shutdown
- * function), all data that was allocated using the isolated heap will
- * be freed immediately and any attempt to access any of that freed
- * data will almost certainly result in an immediate access violation.
- ******************************************************************************
- */
-#ifndef SQLITE_WIN32_HEAP_CREATE
-# define SQLITE_WIN32_HEAP_CREATE (TRUE)
-#endif
-
-/*
- * The initial size of the Win32-specific heap. This value may be zero.
- */
-#ifndef SQLITE_WIN32_HEAP_INIT_SIZE
-# define SQLITE_WIN32_HEAP_INIT_SIZE ((SQLITE_DEFAULT_CACHE_SIZE) * \
- (SQLITE_DEFAULT_PAGE_SIZE) + 4194304)
-#endif
-
-/*
- * The maximum size of the Win32-specific heap. This value may be zero.
- */
-#ifndef SQLITE_WIN32_HEAP_MAX_SIZE
-# define SQLITE_WIN32_HEAP_MAX_SIZE (0)
-#endif
-
-/*
- * The extra flags to use in calls to the Win32 heap APIs. This value may be
- * zero for the default behavior.
- */
-#ifndef SQLITE_WIN32_HEAP_FLAGS
-# define SQLITE_WIN32_HEAP_FLAGS (0)
-#endif
-
-/*
-** The winMemData structure stores information required by the Win32-specific
-** sqlite3_mem_methods implementation.
-*/
-typedef struct winMemData winMemData;
-struct winMemData {
-#ifndef NDEBUG
- u32 magic; /* Magic number to detect structure corruption. */
-#endif
- HANDLE hHeap; /* The handle to our heap. */
- BOOL bOwned; /* Do we own the heap (i.e. destroy it on shutdown)? */
-};
-
-#ifndef NDEBUG
-#define WINMEM_MAGIC 0x42b2830b
-#endif
-
-static struct winMemData win_mem_data = {
-#ifndef NDEBUG
- WINMEM_MAGIC,
-#endif
- NULL, FALSE
-};
-
-#ifndef NDEBUG
-#define winMemAssertMagic() assert( win_mem_data.magic==WINMEM_MAGIC )
-#else
-#define winMemAssertMagic()
-#endif
-
-#define winMemGetHeap() win_mem_data.hHeap
-
-static void *winMemMalloc(int nBytes);
-static void winMemFree(void *pPrior);
-static void *winMemRealloc(void *pPrior, int nBytes);
-static int winMemSize(void *p);
-static int winMemRoundup(int n);
-static int winMemInit(void *pAppData);
-static void winMemShutdown(void *pAppData);
-
-SQLITE_PRIVATE const sqlite3_mem_methods *sqlite3MemGetWin32(void);
-#endif /* SQLITE_WIN32_MALLOC */
-
-/*
-** The following variable is (normally) set once and never changes
-** thereafter. It records whether the operating system is Win9x
-** or WinNT.
-**
-** 0: Operating system unknown.
-** 1: Operating system is Win9x.
-** 2: Operating system is WinNT.
-**
-** In order to facilitate testing on a WinNT system, the test fixture
-** can manually set this value to 1 to emulate Win98 behavior.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_os_type = 0;
-#else
-static int sqlite3_os_type = 0;
-#endif
-
-#ifndef SYSCALL
-# define SYSCALL sqlite3_syscall_ptr
-#endif
-
-/*
-** This function is not available on Windows CE or WinRT.
- */
-
-#if SQLITE_OS_WINCE || SQLITE_OS_WINRT
-# define osAreFileApisANSI() 1
-#endif
-
-/*
-** Many system calls are accessed through pointer-to-functions so that
-** they may be overridden at runtime to facilitate fault injection during
-** testing and sandboxing. The following array holds the names and pointers
-** to all overrideable system calls.
-*/
-static struct win_syscall {
- const char *zName; /* Name of the system call */
- sqlite3_syscall_ptr pCurrent; /* Current value of the system call */
- sqlite3_syscall_ptr pDefault; /* Default value */
-} aSyscall[] = {
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT
- { "AreFileApisANSI", (SYSCALL)AreFileApisANSI, 0 },
-#else
- { "AreFileApisANSI", (SYSCALL)0, 0 },
-#endif
-
-#ifndef osAreFileApisANSI
-#define osAreFileApisANSI ((BOOL(WINAPI*)(VOID))aSyscall[0].pCurrent)
-#endif
-
-#if SQLITE_OS_WINCE && defined(SQLITE_WIN32_HAS_WIDE)
- { "CharLowerW", (SYSCALL)CharLowerW, 0 },
-#else
- { "CharLowerW", (SYSCALL)0, 0 },
-#endif
-
-#define osCharLowerW ((LPWSTR(WINAPI*)(LPWSTR))aSyscall[1].pCurrent)
-
-#if SQLITE_OS_WINCE && defined(SQLITE_WIN32_HAS_WIDE)
- { "CharUpperW", (SYSCALL)CharUpperW, 0 },
-#else
- { "CharUpperW", (SYSCALL)0, 0 },
-#endif
-
-#define osCharUpperW ((LPWSTR(WINAPI*)(LPWSTR))aSyscall[2].pCurrent)
-
- { "CloseHandle", (SYSCALL)CloseHandle, 0 },
-
-#define osCloseHandle ((BOOL(WINAPI*)(HANDLE))aSyscall[3].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI)
- { "CreateFileA", (SYSCALL)CreateFileA, 0 },
-#else
- { "CreateFileA", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateFileA ((HANDLE(WINAPI*)(LPCSTR,DWORD,DWORD, \
- LPSECURITY_ATTRIBUTES,DWORD,DWORD,HANDLE))aSyscall[4].pCurrent)
-
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE)
- { "CreateFileW", (SYSCALL)CreateFileW, 0 },
-#else
- { "CreateFileW", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateFileW ((HANDLE(WINAPI*)(LPCWSTR,DWORD,DWORD, \
- LPSECURITY_ATTRIBUTES,DWORD,DWORD,HANDLE))aSyscall[5].pCurrent)
-
-#if (!SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_ANSI) && \
- !defined(SQLITE_OMIT_WAL))
- { "CreateFileMappingA", (SYSCALL)CreateFileMappingA, 0 },
-#else
- { "CreateFileMappingA", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateFileMappingA ((HANDLE(WINAPI*)(HANDLE,LPSECURITY_ATTRIBUTES, \
- DWORD,DWORD,DWORD,LPCSTR))aSyscall[6].pCurrent)
-
-#if SQLITE_OS_WINCE || (!SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE) && \
- !defined(SQLITE_OMIT_WAL))
- { "CreateFileMappingW", (SYSCALL)CreateFileMappingW, 0 },
-#else
- { "CreateFileMappingW", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateFileMappingW ((HANDLE(WINAPI*)(HANDLE,LPSECURITY_ATTRIBUTES, \
- DWORD,DWORD,DWORD,LPCWSTR))aSyscall[7].pCurrent)
-
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE)
- { "CreateMutexW", (SYSCALL)CreateMutexW, 0 },
-#else
- { "CreateMutexW", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateMutexW ((HANDLE(WINAPI*)(LPSECURITY_ATTRIBUTES,BOOL, \
- LPCWSTR))aSyscall[8].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI)
- { "DeleteFileA", (SYSCALL)DeleteFileA, 0 },
-#else
- { "DeleteFileA", (SYSCALL)0, 0 },
-#endif
-
-#define osDeleteFileA ((BOOL(WINAPI*)(LPCSTR))aSyscall[9].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_WIDE)
- { "DeleteFileW", (SYSCALL)DeleteFileW, 0 },
-#else
- { "DeleteFileW", (SYSCALL)0, 0 },
-#endif
-
-#define osDeleteFileW ((BOOL(WINAPI*)(LPCWSTR))aSyscall[10].pCurrent)
-
-#if SQLITE_OS_WINCE
- { "FileTimeToLocalFileTime", (SYSCALL)FileTimeToLocalFileTime, 0 },
-#else
- { "FileTimeToLocalFileTime", (SYSCALL)0, 0 },
-#endif
-
-#define osFileTimeToLocalFileTime ((BOOL(WINAPI*)(CONST FILETIME*, \
- LPFILETIME))aSyscall[11].pCurrent)
-
-#if SQLITE_OS_WINCE
- { "FileTimeToSystemTime", (SYSCALL)FileTimeToSystemTime, 0 },
-#else
- { "FileTimeToSystemTime", (SYSCALL)0, 0 },
-#endif
-
-#define osFileTimeToSystemTime ((BOOL(WINAPI*)(CONST FILETIME*, \
- LPSYSTEMTIME))aSyscall[12].pCurrent)
-
- { "FlushFileBuffers", (SYSCALL)FlushFileBuffers, 0 },
-
-#define osFlushFileBuffers ((BOOL(WINAPI*)(HANDLE))aSyscall[13].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI)
- { "FormatMessageA", (SYSCALL)FormatMessageA, 0 },
-#else
- { "FormatMessageA", (SYSCALL)0, 0 },
-#endif
-
-#define osFormatMessageA ((DWORD(WINAPI*)(DWORD,LPCVOID,DWORD,DWORD,LPSTR, \
- DWORD,va_list*))aSyscall[14].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_WIDE)
- { "FormatMessageW", (SYSCALL)FormatMessageW, 0 },
-#else
- { "FormatMessageW", (SYSCALL)0, 0 },
-#endif
-
-#define osFormatMessageW ((DWORD(WINAPI*)(DWORD,LPCVOID,DWORD,DWORD,LPWSTR, \
- DWORD,va_list*))aSyscall[15].pCurrent)
-
-#if !defined(SQLITE_OMIT_LOAD_EXTENSION)
- { "FreeLibrary", (SYSCALL)FreeLibrary, 0 },
-#else
- { "FreeLibrary", (SYSCALL)0, 0 },
-#endif
-
-#define osFreeLibrary ((BOOL(WINAPI*)(HMODULE))aSyscall[16].pCurrent)
-
- { "GetCurrentProcessId", (SYSCALL)GetCurrentProcessId, 0 },
-
-#define osGetCurrentProcessId ((DWORD(WINAPI*)(VOID))aSyscall[17].pCurrent)
-
-#if !SQLITE_OS_WINCE && defined(SQLITE_WIN32_HAS_ANSI)
- { "GetDiskFreeSpaceA", (SYSCALL)GetDiskFreeSpaceA, 0 },
-#else
- { "GetDiskFreeSpaceA", (SYSCALL)0, 0 },
-#endif
-
-#define osGetDiskFreeSpaceA ((BOOL(WINAPI*)(LPCSTR,LPDWORD,LPDWORD,LPDWORD, \
- LPDWORD))aSyscall[18].pCurrent)
-
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE)
- { "GetDiskFreeSpaceW", (SYSCALL)GetDiskFreeSpaceW, 0 },
-#else
- { "GetDiskFreeSpaceW", (SYSCALL)0, 0 },
-#endif
-
-#define osGetDiskFreeSpaceW ((BOOL(WINAPI*)(LPCWSTR,LPDWORD,LPDWORD,LPDWORD, \
- LPDWORD))aSyscall[19].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI)
- { "GetFileAttributesA", (SYSCALL)GetFileAttributesA, 0 },
-#else
- { "GetFileAttributesA", (SYSCALL)0, 0 },
-#endif
-
-#define osGetFileAttributesA ((DWORD(WINAPI*)(LPCSTR))aSyscall[20].pCurrent)
-
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE)
- { "GetFileAttributesW", (SYSCALL)GetFileAttributesW, 0 },
-#else
- { "GetFileAttributesW", (SYSCALL)0, 0 },
-#endif
-
-#define osGetFileAttributesW ((DWORD(WINAPI*)(LPCWSTR))aSyscall[21].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_WIDE)
- { "GetFileAttributesExW", (SYSCALL)GetFileAttributesExW, 0 },
-#else
- { "GetFileAttributesExW", (SYSCALL)0, 0 },
-#endif
-
-#define osGetFileAttributesExW ((BOOL(WINAPI*)(LPCWSTR,GET_FILEEX_INFO_LEVELS, \
- LPVOID))aSyscall[22].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "GetFileSize", (SYSCALL)GetFileSize, 0 },
-#else
- { "GetFileSize", (SYSCALL)0, 0 },
-#endif
-
-#define osGetFileSize ((DWORD(WINAPI*)(HANDLE,LPDWORD))aSyscall[23].pCurrent)
-
-#if !SQLITE_OS_WINCE && defined(SQLITE_WIN32_HAS_ANSI)
- { "GetFullPathNameA", (SYSCALL)GetFullPathNameA, 0 },
-#else
- { "GetFullPathNameA", (SYSCALL)0, 0 },
-#endif
-
-#define osGetFullPathNameA ((DWORD(WINAPI*)(LPCSTR,DWORD,LPSTR, \
- LPSTR*))aSyscall[24].pCurrent)
-
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE)
- { "GetFullPathNameW", (SYSCALL)GetFullPathNameW, 0 },
-#else
- { "GetFullPathNameW", (SYSCALL)0, 0 },
-#endif
-
-#define osGetFullPathNameW ((DWORD(WINAPI*)(LPCWSTR,DWORD,LPWSTR, \
- LPWSTR*))aSyscall[25].pCurrent)
-
- { "GetLastError", (SYSCALL)GetLastError, 0 },
-
-#define osGetLastError ((DWORD(WINAPI*)(VOID))aSyscall[26].pCurrent)
-
-#if !defined(SQLITE_OMIT_LOAD_EXTENSION)
-#if SQLITE_OS_WINCE
- /* The GetProcAddressA() routine is only available on Windows CE. */
- { "GetProcAddressA", (SYSCALL)GetProcAddressA, 0 },
-#else
- /* All other Windows platforms expect GetProcAddress() to take
- ** an ANSI string regardless of the _UNICODE setting */
- { "GetProcAddressA", (SYSCALL)GetProcAddress, 0 },
-#endif
-#else
- { "GetProcAddressA", (SYSCALL)0, 0 },
-#endif
-
-#define osGetProcAddressA ((FARPROC(WINAPI*)(HMODULE, \
- LPCSTR))aSyscall[27].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "GetSystemInfo", (SYSCALL)GetSystemInfo, 0 },
-#else
- { "GetSystemInfo", (SYSCALL)0, 0 },
-#endif
-
-#define osGetSystemInfo ((VOID(WINAPI*)(LPSYSTEM_INFO))aSyscall[28].pCurrent)
-
- { "GetSystemTime", (SYSCALL)GetSystemTime, 0 },
-
-#define osGetSystemTime ((VOID(WINAPI*)(LPSYSTEMTIME))aSyscall[29].pCurrent)
-
-#if !SQLITE_OS_WINCE
- { "GetSystemTimeAsFileTime", (SYSCALL)GetSystemTimeAsFileTime, 0 },
-#else
- { "GetSystemTimeAsFileTime", (SYSCALL)0, 0 },
-#endif
-
-#define osGetSystemTimeAsFileTime ((VOID(WINAPI*)( \
- LPFILETIME))aSyscall[30].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI)
- { "GetTempPathA", (SYSCALL)GetTempPathA, 0 },
-#else
- { "GetTempPathA", (SYSCALL)0, 0 },
-#endif
-
-#define osGetTempPathA ((DWORD(WINAPI*)(DWORD,LPSTR))aSyscall[31].pCurrent)
-
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE)
- { "GetTempPathW", (SYSCALL)GetTempPathW, 0 },
-#else
- { "GetTempPathW", (SYSCALL)0, 0 },
-#endif
-
-#define osGetTempPathW ((DWORD(WINAPI*)(DWORD,LPWSTR))aSyscall[32].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "GetTickCount", (SYSCALL)GetTickCount, 0 },
-#else
- { "GetTickCount", (SYSCALL)0, 0 },
-#endif
-
-#define osGetTickCount ((DWORD(WINAPI*)(VOID))aSyscall[33].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI)
- { "GetVersionExA", (SYSCALL)GetVersionExA, 0 },
-#else
- { "GetVersionExA", (SYSCALL)0, 0 },
-#endif
-
-#define osGetVersionExA ((BOOL(WINAPI*)( \
- LPOSVERSIONINFOA))aSyscall[34].pCurrent)
-
- { "HeapAlloc", (SYSCALL)HeapAlloc, 0 },
-
-#define osHeapAlloc ((LPVOID(WINAPI*)(HANDLE,DWORD, \
- SIZE_T))aSyscall[35].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "HeapCreate", (SYSCALL)HeapCreate, 0 },
-#else
- { "HeapCreate", (SYSCALL)0, 0 },
-#endif
-
-#define osHeapCreate ((HANDLE(WINAPI*)(DWORD,SIZE_T, \
- SIZE_T))aSyscall[36].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "HeapDestroy", (SYSCALL)HeapDestroy, 0 },
-#else
- { "HeapDestroy", (SYSCALL)0, 0 },
-#endif
-
-#define osHeapDestroy ((BOOL(WINAPI*)(HANDLE))aSyscall[37].pCurrent)
-
- { "HeapFree", (SYSCALL)HeapFree, 0 },
-
-#define osHeapFree ((BOOL(WINAPI*)(HANDLE,DWORD,LPVOID))aSyscall[38].pCurrent)
-
- { "HeapReAlloc", (SYSCALL)HeapReAlloc, 0 },
-
-#define osHeapReAlloc ((LPVOID(WINAPI*)(HANDLE,DWORD,LPVOID, \
- SIZE_T))aSyscall[39].pCurrent)
-
- { "HeapSize", (SYSCALL)HeapSize, 0 },
-
-#define osHeapSize ((SIZE_T(WINAPI*)(HANDLE,DWORD, \
- LPCVOID))aSyscall[40].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "HeapValidate", (SYSCALL)HeapValidate, 0 },
-#else
- { "HeapValidate", (SYSCALL)0, 0 },
-#endif
-
-#define osHeapValidate ((BOOL(WINAPI*)(HANDLE,DWORD, \
- LPCVOID))aSyscall[41].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI) && !defined(SQLITE_OMIT_LOAD_EXTENSION)
- { "LoadLibraryA", (SYSCALL)LoadLibraryA, 0 },
-#else
- { "LoadLibraryA", (SYSCALL)0, 0 },
-#endif
-
-#define osLoadLibraryA ((HMODULE(WINAPI*)(LPCSTR))aSyscall[42].pCurrent)
-
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_HAS_WIDE) && \
- !defined(SQLITE_OMIT_LOAD_EXTENSION)
- { "LoadLibraryW", (SYSCALL)LoadLibraryW, 0 },
-#else
- { "LoadLibraryW", (SYSCALL)0, 0 },
-#endif
-
-#define osLoadLibraryW ((HMODULE(WINAPI*)(LPCWSTR))aSyscall[43].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "LocalFree", (SYSCALL)LocalFree, 0 },
-#else
- { "LocalFree", (SYSCALL)0, 0 },
-#endif
-
-#define osLocalFree ((HLOCAL(WINAPI*)(HLOCAL))aSyscall[44].pCurrent)
-
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT
- { "LockFile", (SYSCALL)LockFile, 0 },
-#else
- { "LockFile", (SYSCALL)0, 0 },
-#endif
-
-#ifndef osLockFile
-#define osLockFile ((BOOL(WINAPI*)(HANDLE,DWORD,DWORD,DWORD, \
- DWORD))aSyscall[45].pCurrent)
-#endif
-
-#if !SQLITE_OS_WINCE
- { "LockFileEx", (SYSCALL)LockFileEx, 0 },
-#else
- { "LockFileEx", (SYSCALL)0, 0 },
-#endif
-
-#ifndef osLockFileEx
-#define osLockFileEx ((BOOL(WINAPI*)(HANDLE,DWORD,DWORD,DWORD,DWORD, \
- LPOVERLAPPED))aSyscall[46].pCurrent)
-#endif
-
-#if SQLITE_OS_WINCE || (!SQLITE_OS_WINRT && !defined(SQLITE_OMIT_WAL))
- { "MapViewOfFile", (SYSCALL)MapViewOfFile, 0 },
-#else
- { "MapViewOfFile", (SYSCALL)0, 0 },
-#endif
-
-#define osMapViewOfFile ((LPVOID(WINAPI*)(HANDLE,DWORD,DWORD,DWORD, \
- SIZE_T))aSyscall[47].pCurrent)
-
- { "MultiByteToWideChar", (SYSCALL)MultiByteToWideChar, 0 },
-
-#define osMultiByteToWideChar ((int(WINAPI*)(UINT,DWORD,LPCSTR,int,LPWSTR, \
- int))aSyscall[48].pCurrent)
-
- { "QueryPerformanceCounter", (SYSCALL)QueryPerformanceCounter, 0 },
-
-#define osQueryPerformanceCounter ((BOOL(WINAPI*)( \
- LARGE_INTEGER*))aSyscall[49].pCurrent)
-
- { "ReadFile", (SYSCALL)ReadFile, 0 },
-
-#define osReadFile ((BOOL(WINAPI*)(HANDLE,LPVOID,DWORD,LPDWORD, \
- LPOVERLAPPED))aSyscall[50].pCurrent)
-
- { "SetEndOfFile", (SYSCALL)SetEndOfFile, 0 },
-
-#define osSetEndOfFile ((BOOL(WINAPI*)(HANDLE))aSyscall[51].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "SetFilePointer", (SYSCALL)SetFilePointer, 0 },
-#else
- { "SetFilePointer", (SYSCALL)0, 0 },
-#endif
-
-#define osSetFilePointer ((DWORD(WINAPI*)(HANDLE,LONG,PLONG, \
- DWORD))aSyscall[52].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "Sleep", (SYSCALL)Sleep, 0 },
-#else
- { "Sleep", (SYSCALL)0, 0 },
-#endif
-
-#define osSleep ((VOID(WINAPI*)(DWORD))aSyscall[53].pCurrent)
-
- { "SystemTimeToFileTime", (SYSCALL)SystemTimeToFileTime, 0 },
-
-#define osSystemTimeToFileTime ((BOOL(WINAPI*)(CONST SYSTEMTIME*, \
- LPFILETIME))aSyscall[54].pCurrent)
-
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT
- { "UnlockFile", (SYSCALL)UnlockFile, 0 },
-#else
- { "UnlockFile", (SYSCALL)0, 0 },
-#endif
-
-#ifndef osUnlockFile
-#define osUnlockFile ((BOOL(WINAPI*)(HANDLE,DWORD,DWORD,DWORD, \
- DWORD))aSyscall[55].pCurrent)
-#endif
-
-#if !SQLITE_OS_WINCE
- { "UnlockFileEx", (SYSCALL)UnlockFileEx, 0 },
-#else
- { "UnlockFileEx", (SYSCALL)0, 0 },
-#endif
-
-#define osUnlockFileEx ((BOOL(WINAPI*)(HANDLE,DWORD,DWORD,DWORD, \
- LPOVERLAPPED))aSyscall[56].pCurrent)
-
-#if SQLITE_OS_WINCE || !defined(SQLITE_OMIT_WAL)
- { "UnmapViewOfFile", (SYSCALL)UnmapViewOfFile, 0 },
-#else
- { "UnmapViewOfFile", (SYSCALL)0, 0 },
-#endif
-
-#define osUnmapViewOfFile ((BOOL(WINAPI*)(LPCVOID))aSyscall[57].pCurrent)
-
- { "WideCharToMultiByte", (SYSCALL)WideCharToMultiByte, 0 },
-
-#define osWideCharToMultiByte ((int(WINAPI*)(UINT,DWORD,LPCWSTR,int,LPSTR,int, \
- LPCSTR,LPBOOL))aSyscall[58].pCurrent)
-
- { "WriteFile", (SYSCALL)WriteFile, 0 },
-
-#define osWriteFile ((BOOL(WINAPI*)(HANDLE,LPCVOID,DWORD,LPDWORD, \
- LPOVERLAPPED))aSyscall[59].pCurrent)
-
-#if SQLITE_OS_WINRT
- { "CreateEventExW", (SYSCALL)CreateEventExW, 0 },
-#else
- { "CreateEventExW", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateEventExW ((HANDLE(WINAPI*)(LPSECURITY_ATTRIBUTES,LPCWSTR, \
- DWORD,DWORD))aSyscall[60].pCurrent)
-
-#if !SQLITE_OS_WINRT
- { "WaitForSingleObject", (SYSCALL)WaitForSingleObject, 0 },
-#else
- { "WaitForSingleObject", (SYSCALL)0, 0 },
-#endif
-
-#define osWaitForSingleObject ((DWORD(WINAPI*)(HANDLE, \
- DWORD))aSyscall[61].pCurrent)
-
-#if SQLITE_OS_WINRT
- { "WaitForSingleObjectEx", (SYSCALL)WaitForSingleObjectEx, 0 },
-#else
- { "WaitForSingleObjectEx", (SYSCALL)0, 0 },
-#endif
-
-#define osWaitForSingleObjectEx ((DWORD(WINAPI*)(HANDLE,DWORD, \
- BOOL))aSyscall[62].pCurrent)
-
-#if SQLITE_OS_WINRT
- { "SetFilePointerEx", (SYSCALL)SetFilePointerEx, 0 },
-#else
- { "SetFilePointerEx", (SYSCALL)0, 0 },
-#endif
-
-#define osSetFilePointerEx ((BOOL(WINAPI*)(HANDLE,LARGE_INTEGER, \
- PLARGE_INTEGER,DWORD))aSyscall[63].pCurrent)
-
-#if SQLITE_OS_WINRT
- { "GetFileInformationByHandleEx", (SYSCALL)GetFileInformationByHandleEx, 0 },
-#else
- { "GetFileInformationByHandleEx", (SYSCALL)0, 0 },
-#endif
-
-#define osGetFileInformationByHandleEx ((BOOL(WINAPI*)(HANDLE, \
- FILE_INFO_BY_HANDLE_CLASS,LPVOID,DWORD))aSyscall[64].pCurrent)
-
-#if SQLITE_OS_WINRT && !defined(SQLITE_OMIT_WAL)
- { "MapViewOfFileFromApp", (SYSCALL)MapViewOfFileFromApp, 0 },
-#else
- { "MapViewOfFileFromApp", (SYSCALL)0, 0 },
-#endif
-
-#define osMapViewOfFileFromApp ((LPVOID(WINAPI*)(HANDLE,ULONG,ULONG64, \
- SIZE_T))aSyscall[65].pCurrent)
-
-#if SQLITE_OS_WINRT
- { "CreateFile2", (SYSCALL)CreateFile2, 0 },
-#else
- { "CreateFile2", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateFile2 ((HANDLE(WINAPI*)(LPCWSTR,DWORD,DWORD,DWORD, \
- LPCREATEFILE2_EXTENDED_PARAMETERS))aSyscall[66].pCurrent)
-
-#if SQLITE_OS_WINRT && !defined(SQLITE_OMIT_LOAD_EXTENSION)
- { "LoadPackagedLibrary", (SYSCALL)LoadPackagedLibrary, 0 },
-#else
- { "LoadPackagedLibrary", (SYSCALL)0, 0 },
-#endif
-
-#define osLoadPackagedLibrary ((HMODULE(WINAPI*)(LPCWSTR, \
- DWORD))aSyscall[67].pCurrent)
-
-#if SQLITE_OS_WINRT
- { "GetTickCount64", (SYSCALL)GetTickCount64, 0 },
-#else
- { "GetTickCount64", (SYSCALL)0, 0 },
-#endif
-
-#define osGetTickCount64 ((ULONGLONG(WINAPI*)(VOID))aSyscall[68].pCurrent)
-
-#if SQLITE_OS_WINRT
- { "GetNativeSystemInfo", (SYSCALL)GetNativeSystemInfo, 0 },
-#else
- { "GetNativeSystemInfo", (SYSCALL)0, 0 },
-#endif
-
-#define osGetNativeSystemInfo ((VOID(WINAPI*)( \
- LPSYSTEM_INFO))aSyscall[69].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_ANSI)
- { "OutputDebugStringA", (SYSCALL)OutputDebugStringA, 0 },
-#else
- { "OutputDebugStringA", (SYSCALL)0, 0 },
-#endif
-
-#define osOutputDebugStringA ((VOID(WINAPI*)(LPCSTR))aSyscall[70].pCurrent)
-
-#if defined(SQLITE_WIN32_HAS_WIDE)
- { "OutputDebugStringW", (SYSCALL)OutputDebugStringW, 0 },
-#else
- { "OutputDebugStringW", (SYSCALL)0, 0 },
-#endif
-
-#define osOutputDebugStringW ((VOID(WINAPI*)(LPCWSTR))aSyscall[71].pCurrent)
-
- { "GetProcessHeap", (SYSCALL)GetProcessHeap, 0 },
-
-#define osGetProcessHeap ((HANDLE(WINAPI*)(VOID))aSyscall[72].pCurrent)
-
-#if SQLITE_OS_WINRT && !defined(SQLITE_OMIT_WAL)
- { "CreateFileMappingFromApp", (SYSCALL)CreateFileMappingFromApp, 0 },
-#else
- { "CreateFileMappingFromApp", (SYSCALL)0, 0 },
-#endif
-
-#define osCreateFileMappingFromApp ((HANDLE(WINAPI*)(HANDLE, \
- LPSECURITY_ATTRIBUTES,ULONG,ULONG64,LPCWSTR))aSyscall[73].pCurrent)
-
-}; /* End of the overrideable system calls */
-
-/*
-** This is the xSetSystemCall() method of sqlite3_vfs for all of the
-** "win32" VFSes. Return SQLITE_OK opon successfully updating the
-** system call pointer, or SQLITE_NOTFOUND if there is no configurable
-** system call named zName.
-*/
-static int winSetSystemCall(
- sqlite3_vfs *pNotUsed, /* The VFS pointer. Not used */
- const char *zName, /* Name of system call to override */
- sqlite3_syscall_ptr pNewFunc /* Pointer to new system call value */
-){
- unsigned int i;
- int rc = SQLITE_NOTFOUND;
-
- UNUSED_PARAMETER(pNotUsed);
- if( zName==0 ){
- /* If no zName is given, restore all system calls to their default
- ** settings and return NULL
- */
- rc = SQLITE_OK;
- for(i=0; i<sizeof(aSyscall)/sizeof(aSyscall[0]); i++){
- if( aSyscall[i].pDefault ){
- aSyscall[i].pCurrent = aSyscall[i].pDefault;
- }
- }
- }else{
- /* If zName is specified, operate on only the one system call
- ** specified.
- */
- for(i=0; i<sizeof(aSyscall)/sizeof(aSyscall[0]); i++){
- if( strcmp(zName, aSyscall[i].zName)==0 ){
- if( aSyscall[i].pDefault==0 ){
- aSyscall[i].pDefault = aSyscall[i].pCurrent;
- }
- rc = SQLITE_OK;
- if( pNewFunc==0 ) pNewFunc = aSyscall[i].pDefault;
- aSyscall[i].pCurrent = pNewFunc;
- break;
- }
- }
- }
- return rc;
-}
-
-/*
-** Return the value of a system call. Return NULL if zName is not a
-** recognized system call name. NULL is also returned if the system call
-** is currently undefined.
-*/
-static sqlite3_syscall_ptr winGetSystemCall(
- sqlite3_vfs *pNotUsed,
- const char *zName
-){
- unsigned int i;
-
- UNUSED_PARAMETER(pNotUsed);
- for(i=0; i<sizeof(aSyscall)/sizeof(aSyscall[0]); i++){
- if( strcmp(zName, aSyscall[i].zName)==0 ) return aSyscall[i].pCurrent;
- }
- return 0;
-}
-
-/*
-** Return the name of the first system call after zName. If zName==NULL
-** then return the name of the first system call. Return NULL if zName
-** is the last system call or if zName is not the name of a valid
-** system call.
-*/
-static const char *winNextSystemCall(sqlite3_vfs *p, const char *zName){
- int i = -1;
-
- UNUSED_PARAMETER(p);
- if( zName ){
- for(i=0; i<ArraySize(aSyscall)-1; i++){
- if( strcmp(zName, aSyscall[i].zName)==0 ) break;
- }
- }
- for(i++; i<ArraySize(aSyscall); i++){
- if( aSyscall[i].pCurrent!=0 ) return aSyscall[i].zName;
- }
- return 0;
-}
-
-/*
-** This function outputs the specified (ANSI) string to the Win32 debugger
-** (if available).
-*/
-
-SQLITE_API void sqlite3_win32_write_debug(const char *zBuf, int nBuf){
- char zDbgBuf[SQLITE_WIN32_DBG_BUF_SIZE];
- int nMin = MIN(nBuf, (SQLITE_WIN32_DBG_BUF_SIZE - 1)); /* may be negative. */
- if( nMin<-1 ) nMin = -1; /* all negative values become -1. */
- assert( nMin==-1 || nMin==0 || nMin<SQLITE_WIN32_DBG_BUF_SIZE );
-#if defined(SQLITE_WIN32_HAS_ANSI)
- if( nMin>0 ){
- memset(zDbgBuf, 0, SQLITE_WIN32_DBG_BUF_SIZE);
- memcpy(zDbgBuf, zBuf, nMin);
- osOutputDebugStringA(zDbgBuf);
- }else{
- osOutputDebugStringA(zBuf);
- }
-#elif defined(SQLITE_WIN32_HAS_WIDE)
- memset(zDbgBuf, 0, SQLITE_WIN32_DBG_BUF_SIZE);
- if ( osMultiByteToWideChar(
- osAreFileApisANSI() ? CP_ACP : CP_OEMCP, 0, zBuf,
- nMin, (LPWSTR)zDbgBuf, SQLITE_WIN32_DBG_BUF_SIZE/sizeof(WCHAR))<=0 ){
- return;
- }
- osOutputDebugStringW((LPCWSTR)zDbgBuf);
-#else
- if( nMin>0 ){
- memset(zDbgBuf, 0, SQLITE_WIN32_DBG_BUF_SIZE);
- memcpy(zDbgBuf, zBuf, nMin);
- fprintf(stderr, "%s", zDbgBuf);
- }else{
- fprintf(stderr, "%s", zBuf);
- }
-#endif
-}
-
-/*
-** The following routine suspends the current thread for at least ms
-** milliseconds. This is equivalent to the Win32 Sleep() interface.
-*/
-#if SQLITE_OS_WINRT
-static HANDLE sleepObj = NULL;
-#endif
-
-SQLITE_API void sqlite3_win32_sleep(DWORD milliseconds){
-#if SQLITE_OS_WINRT
- if ( sleepObj==NULL ){
- sleepObj = osCreateEventExW(NULL, NULL, CREATE_EVENT_MANUAL_RESET,
- SYNCHRONIZE);
- }
- assert( sleepObj!=NULL );
- osWaitForSingleObjectEx(sleepObj, milliseconds, FALSE);
-#else
- osSleep(milliseconds);
-#endif
-}
-
-/*
-** Return true (non-zero) if we are running under WinNT, Win2K, WinXP,
-** or WinCE. Return false (zero) for Win95, Win98, or WinME.
-**
-** Here is an interesting observation: Win95, Win98, and WinME lack
-** the LockFileEx() API. But we can still statically link against that
-** API as long as we don't call it when running Win95/98/ME. A call to
-** this routine is used to determine if the host is Win95/98/ME or
-** WinNT/2K/XP so that we will know whether or not we can safely call
-** the LockFileEx() API.
-*/
-#if SQLITE_OS_WINCE || SQLITE_OS_WINRT
-# define isNT() (1)
-#elif !defined(SQLITE_WIN32_HAS_WIDE)
-# define isNT() (0)
-#else
- static int isNT(void){
- if( sqlite3_os_type==0 ){
- OSVERSIONINFOA sInfo;
- sInfo.dwOSVersionInfoSize = sizeof(sInfo);
- osGetVersionExA(&sInfo);
- sqlite3_os_type = sInfo.dwPlatformId==VER_PLATFORM_WIN32_NT ? 2 : 1;
- }
- return sqlite3_os_type==2;
- }
-#endif
-
-#ifdef SQLITE_WIN32_MALLOC
-/*
-** Allocate nBytes of memory.
-*/
-static void *winMemMalloc(int nBytes){
- HANDLE hHeap;
- void *p;
-
- winMemAssertMagic();
- hHeap = winMemGetHeap();
- assert( hHeap!=0 );
- assert( hHeap!=INVALID_HANDLE_VALUE );
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_MALLOC_VALIDATE)
- assert ( osHeapValidate(hHeap, SQLITE_WIN32_HEAP_FLAGS, NULL) );
-#endif
- assert( nBytes>=0 );
- p = osHeapAlloc(hHeap, SQLITE_WIN32_HEAP_FLAGS, (SIZE_T)nBytes);
- if( !p ){
- sqlite3_log(SQLITE_NOMEM, "failed to HeapAlloc %u bytes (%d), heap=%p",
- nBytes, osGetLastError(), (void*)hHeap);
- }
- return p;
-}
-
-/*
-** Free memory.
-*/
-static void winMemFree(void *pPrior){
- HANDLE hHeap;
-
- winMemAssertMagic();
- hHeap = winMemGetHeap();
- assert( hHeap!=0 );
- assert( hHeap!=INVALID_HANDLE_VALUE );
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_MALLOC_VALIDATE)
- assert ( osHeapValidate(hHeap, SQLITE_WIN32_HEAP_FLAGS, pPrior) );
-#endif
- if( !pPrior ) return; /* Passing NULL to HeapFree is undefined. */
- if( !osHeapFree(hHeap, SQLITE_WIN32_HEAP_FLAGS, pPrior) ){
- sqlite3_log(SQLITE_NOMEM, "failed to HeapFree block %p (%d), heap=%p",
- pPrior, osGetLastError(), (void*)hHeap);
- }
-}
-
-/*
-** Change the size of an existing memory allocation
-*/
-static void *winMemRealloc(void *pPrior, int nBytes){
- HANDLE hHeap;
- void *p;
-
- winMemAssertMagic();
- hHeap = winMemGetHeap();
- assert( hHeap!=0 );
- assert( hHeap!=INVALID_HANDLE_VALUE );
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_MALLOC_VALIDATE)
- assert ( osHeapValidate(hHeap, SQLITE_WIN32_HEAP_FLAGS, pPrior) );
-#endif
- assert( nBytes>=0 );
- if( !pPrior ){
- p = osHeapAlloc(hHeap, SQLITE_WIN32_HEAP_FLAGS, (SIZE_T)nBytes);
- }else{
- p = osHeapReAlloc(hHeap, SQLITE_WIN32_HEAP_FLAGS, pPrior, (SIZE_T)nBytes);
- }
- if( !p ){
- sqlite3_log(SQLITE_NOMEM, "failed to %s %u bytes (%d), heap=%p",
- pPrior ? "HeapReAlloc" : "HeapAlloc", nBytes, osGetLastError(),
- (void*)hHeap);
- }
- return p;
-}
-
-/*
-** Return the size of an outstanding allocation, in bytes.
-*/
-static int winMemSize(void *p){
- HANDLE hHeap;
- SIZE_T n;
-
- winMemAssertMagic();
- hHeap = winMemGetHeap();
- assert( hHeap!=0 );
- assert( hHeap!=INVALID_HANDLE_VALUE );
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_MALLOC_VALIDATE)
- assert ( osHeapValidate(hHeap, SQLITE_WIN32_HEAP_FLAGS, NULL) );
-#endif
- if( !p ) return 0;
- n = osHeapSize(hHeap, SQLITE_WIN32_HEAP_FLAGS, p);
- if( n==(SIZE_T)-1 ){
- sqlite3_log(SQLITE_NOMEM, "failed to HeapSize block %p (%d), heap=%p",
- p, osGetLastError(), (void*)hHeap);
- return 0;
- }
- return (int)n;
-}
-
-/*
-** Round up a request size to the next valid allocation size.
-*/
-static int winMemRoundup(int n){
- return n;
-}
-
-/*
-** Initialize this module.
-*/
-static int winMemInit(void *pAppData){
- winMemData *pWinMemData = (winMemData *)pAppData;
-
- if( !pWinMemData ) return SQLITE_ERROR;
- assert( pWinMemData->magic==WINMEM_MAGIC );
-
-#if !SQLITE_OS_WINRT && SQLITE_WIN32_HEAP_CREATE
- if( !pWinMemData->hHeap ){
- pWinMemData->hHeap = osHeapCreate(SQLITE_WIN32_HEAP_FLAGS,
- SQLITE_WIN32_HEAP_INIT_SIZE,
- SQLITE_WIN32_HEAP_MAX_SIZE);
- if( !pWinMemData->hHeap ){
- sqlite3_log(SQLITE_NOMEM,
- "failed to HeapCreate (%d), flags=%u, initSize=%u, maxSize=%u",
- osGetLastError(), SQLITE_WIN32_HEAP_FLAGS,
- SQLITE_WIN32_HEAP_INIT_SIZE, SQLITE_WIN32_HEAP_MAX_SIZE);
- return SQLITE_NOMEM;
- }
- pWinMemData->bOwned = TRUE;
- assert( pWinMemData->bOwned );
- }
-#else
- pWinMemData->hHeap = osGetProcessHeap();
- if( !pWinMemData->hHeap ){
- sqlite3_log(SQLITE_NOMEM,
- "failed to GetProcessHeap (%d)", osGetLastError());
- return SQLITE_NOMEM;
- }
- pWinMemData->bOwned = FALSE;
- assert( !pWinMemData->bOwned );
-#endif
- assert( pWinMemData->hHeap!=0 );
- assert( pWinMemData->hHeap!=INVALID_HANDLE_VALUE );
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_MALLOC_VALIDATE)
- assert( osHeapValidate(pWinMemData->hHeap, SQLITE_WIN32_HEAP_FLAGS, NULL) );
-#endif
- return SQLITE_OK;
-}
-
-/*
-** Deinitialize this module.
-*/
-static void winMemShutdown(void *pAppData){
- winMemData *pWinMemData = (winMemData *)pAppData;
-
- if( !pWinMemData ) return;
- if( pWinMemData->hHeap ){
- assert( pWinMemData->hHeap!=INVALID_HANDLE_VALUE );
-#if !SQLITE_OS_WINRT && defined(SQLITE_WIN32_MALLOC_VALIDATE)
- assert( osHeapValidate(pWinMemData->hHeap, SQLITE_WIN32_HEAP_FLAGS, NULL) );
-#endif
- if( pWinMemData->bOwned ){
- if( !osHeapDestroy(pWinMemData->hHeap) ){
- sqlite3_log(SQLITE_NOMEM, "failed to HeapDestroy (%d), heap=%p",
- osGetLastError(), (void*)pWinMemData->hHeap);
- }
- pWinMemData->bOwned = FALSE;
- }
- pWinMemData->hHeap = NULL;
- }
-}
-
-/*
-** Populate the low-level memory allocation function pointers in
-** sqlite3GlobalConfig.m with pointers to the routines in this file. The
-** arguments specify the block of memory to manage.
-**
-** This routine is only called by sqlite3_config(), and therefore
-** is not required to be threadsafe (it is not).
-*/
-SQLITE_PRIVATE const sqlite3_mem_methods *sqlite3MemGetWin32(void){
- static const sqlite3_mem_methods winMemMethods = {
- winMemMalloc,
- winMemFree,
- winMemRealloc,
- winMemSize,
- winMemRoundup,
- winMemInit,
- winMemShutdown,
- &win_mem_data
- };
- return &winMemMethods;
-}
-
-SQLITE_PRIVATE void sqlite3MemSetDefault(void){
- sqlite3_config(SQLITE_CONFIG_MALLOC, sqlite3MemGetWin32());
-}
-#endif /* SQLITE_WIN32_MALLOC */
-
-/*
-** Convert a UTF-8 string to Microsoft Unicode (UTF-16?).
-**
-** Space to hold the returned string is obtained from malloc.
-*/
-static LPWSTR utf8ToUnicode(const char *zFilename){
- int nChar;
- LPWSTR zWideFilename;
-
- nChar = osMultiByteToWideChar(CP_UTF8, 0, zFilename, -1, NULL, 0);
- if( nChar==0 ){
- return 0;
- }
- zWideFilename = sqlite3MallocZero( nChar*sizeof(zWideFilename[0]) );
- if( zWideFilename==0 ){
- return 0;
- }
- nChar = osMultiByteToWideChar(CP_UTF8, 0, zFilename, -1, zWideFilename,
- nChar);
- if( nChar==0 ){
- sqlite3_free(zWideFilename);
- zWideFilename = 0;
- }
- return zWideFilename;
-}
-
-/*
-** Convert Microsoft Unicode to UTF-8. Space to hold the returned string is
-** obtained from sqlite3_malloc().
-*/
-static char *unicodeToUtf8(LPCWSTR zWideFilename){
- int nByte;
- char *zFilename;
-
- nByte = osWideCharToMultiByte(CP_UTF8, 0, zWideFilename, -1, 0, 0, 0, 0);
- if( nByte == 0 ){
- return 0;
- }
- zFilename = sqlite3MallocZero( nByte );
- if( zFilename==0 ){
- return 0;
- }
- nByte = osWideCharToMultiByte(CP_UTF8, 0, zWideFilename, -1, zFilename, nByte,
- 0, 0);
- if( nByte == 0 ){
- sqlite3_free(zFilename);
- zFilename = 0;
- }
- return zFilename;
-}
-
-/*
-** Convert an ANSI string to Microsoft Unicode, based on the
-** current codepage settings for file apis.
-**
-** Space to hold the returned string is obtained
-** from sqlite3_malloc.
-*/
-static LPWSTR mbcsToUnicode(const char *zFilename){
- int nByte;
- LPWSTR zMbcsFilename;
- int codepage = osAreFileApisANSI() ? CP_ACP : CP_OEMCP;
-
- nByte = osMultiByteToWideChar(codepage, 0, zFilename, -1, NULL,
- 0)*sizeof(WCHAR);
- if( nByte==0 ){
- return 0;
- }
- zMbcsFilename = sqlite3MallocZero( nByte*sizeof(zMbcsFilename[0]) );
- if( zMbcsFilename==0 ){
- return 0;
- }
- nByte = osMultiByteToWideChar(codepage, 0, zFilename, -1, zMbcsFilename,
- nByte);
- if( nByte==0 ){
- sqlite3_free(zMbcsFilename);
- zMbcsFilename = 0;
- }
- return zMbcsFilename;
-}
-
-/*
-** Convert Microsoft Unicode to multi-byte character string, based on the
-** user's ANSI codepage.
-**
-** Space to hold the returned string is obtained from
-** sqlite3_malloc().
-*/
-static char *unicodeToMbcs(LPCWSTR zWideFilename){
- int nByte;
- char *zFilename;
- int codepage = osAreFileApisANSI() ? CP_ACP : CP_OEMCP;
-
- nByte = osWideCharToMultiByte(codepage, 0, zWideFilename, -1, 0, 0, 0, 0);
- if( nByte == 0 ){
- return 0;
- }
- zFilename = sqlite3MallocZero( nByte );
- if( zFilename==0 ){
- return 0;
- }
- nByte = osWideCharToMultiByte(codepage, 0, zWideFilename, -1, zFilename,
- nByte, 0, 0);
- if( nByte == 0 ){
- sqlite3_free(zFilename);
- zFilename = 0;
- }
- return zFilename;
-}
-
-/*
-** Convert multibyte character string to UTF-8. Space to hold the
-** returned string is obtained from sqlite3_malloc().
-*/
-SQLITE_API char *sqlite3_win32_mbcs_to_utf8(const char *zFilename){
- char *zFilenameUtf8;
- LPWSTR zTmpWide;
-
- zTmpWide = mbcsToUnicode(zFilename);
- if( zTmpWide==0 ){
- return 0;
- }
- zFilenameUtf8 = unicodeToUtf8(zTmpWide);
- sqlite3_free(zTmpWide);
- return zFilenameUtf8;
-}
-
-/*
-** Convert UTF-8 to multibyte character string. Space to hold the
-** returned string is obtained from sqlite3_malloc().
-*/
-SQLITE_API char *sqlite3_win32_utf8_to_mbcs(const char *zFilename){
- char *zFilenameMbcs;
- LPWSTR zTmpWide;
-
- zTmpWide = utf8ToUnicode(zFilename);
- if( zTmpWide==0 ){
- return 0;
- }
- zFilenameMbcs = unicodeToMbcs(zTmpWide);
- sqlite3_free(zTmpWide);
- return zFilenameMbcs;
-}
-
-/*
-** This function sets the data directory or the temporary directory based on
-** the provided arguments. The type argument must be 1 in order to set the
-** data directory or 2 in order to set the temporary directory. The zValue
-** argument is the name of the directory to use. The return value will be
-** SQLITE_OK if successful.
-*/
-SQLITE_API int sqlite3_win32_set_directory(DWORD type, LPCWSTR zValue){
- char **ppDirectory = 0;
-#ifndef SQLITE_OMIT_AUTOINIT
- int rc = sqlite3_initialize();
- if( rc ) return rc;
-#endif
- if( type==SQLITE_WIN32_DATA_DIRECTORY_TYPE ){
- ppDirectory = &sqlite3_data_directory;
- }else if( type==SQLITE_WIN32_TEMP_DIRECTORY_TYPE ){
- ppDirectory = &sqlite3_temp_directory;
- }
- assert( !ppDirectory || type==SQLITE_WIN32_DATA_DIRECTORY_TYPE
- || type==SQLITE_WIN32_TEMP_DIRECTORY_TYPE
- );
- assert( !ppDirectory || sqlite3MemdebugHasType(*ppDirectory, MEMTYPE_HEAP) );
- if( ppDirectory ){
- char *zValueUtf8 = 0;
- if( zValue && zValue[0] ){
- zValueUtf8 = unicodeToUtf8(zValue);
- if ( zValueUtf8==0 ){
- return SQLITE_NOMEM;
- }
- }
- sqlite3_free(*ppDirectory);
- *ppDirectory = zValueUtf8;
- return SQLITE_OK;
- }
- return SQLITE_ERROR;
-}
-
-/*
-** The return value of getLastErrorMsg
-** is zero if the error message fits in the buffer, or non-zero
-** otherwise (if the message was truncated).
-*/
-static int getLastErrorMsg(DWORD lastErrno, int nBuf, char *zBuf){
- /* FormatMessage returns 0 on failure. Otherwise it
- ** returns the number of TCHARs written to the output
- ** buffer, excluding the terminating null char.
- */
- DWORD dwLen = 0;
- char *zOut = 0;
-
- if( isNT() ){
-#if SQLITE_OS_WINRT
- WCHAR zTempWide[MAX_PATH+1]; /* NOTE: Somewhat arbitrary. */
- dwLen = osFormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM |
- FORMAT_MESSAGE_IGNORE_INSERTS,
- NULL,
- lastErrno,
- 0,
- zTempWide,
- MAX_PATH,
- 0);
-#else
- LPWSTR zTempWide = NULL;
- dwLen = osFormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER |
- FORMAT_MESSAGE_FROM_SYSTEM |
- FORMAT_MESSAGE_IGNORE_INSERTS,
- NULL,
- lastErrno,
- 0,
- (LPWSTR) &zTempWide,
- 0,
- 0);
-#endif
- if( dwLen > 0 ){
- /* allocate a buffer and convert to UTF8 */
- sqlite3BeginBenignMalloc();
- zOut = unicodeToUtf8(zTempWide);
- sqlite3EndBenignMalloc();
-#if !SQLITE_OS_WINRT
- /* free the system buffer allocated by FormatMessage */
- osLocalFree(zTempWide);
-#endif
- }
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- char *zTemp = NULL;
- dwLen = osFormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER |
- FORMAT_MESSAGE_FROM_SYSTEM |
- FORMAT_MESSAGE_IGNORE_INSERTS,
- NULL,
- lastErrno,
- 0,
- (LPSTR) &zTemp,
- 0,
- 0);
- if( dwLen > 0 ){
- /* allocate a buffer and convert to UTF8 */
- sqlite3BeginBenignMalloc();
- zOut = sqlite3_win32_mbcs_to_utf8(zTemp);
- sqlite3EndBenignMalloc();
- /* free the system buffer allocated by FormatMessage */
- osLocalFree(zTemp);
- }
- }
-#endif
- if( 0 == dwLen ){
- sqlite3_snprintf(nBuf, zBuf, "OsError 0x%x (%u)", lastErrno, lastErrno);
- }else{
- /* copy a maximum of nBuf chars to output buffer */
- sqlite3_snprintf(nBuf, zBuf, "%s", zOut);
- /* free the UTF8 buffer */
- sqlite3_free(zOut);
- }
- return 0;
-}
-
-/*
-**
-** This function - winLogErrorAtLine() - is only ever called via the macro
-** winLogError().
-**
-** This routine is invoked after an error occurs in an OS function.
-** It logs a message using sqlite3_log() containing the current value of
-** error code and, if possible, the human-readable equivalent from
-** FormatMessage.
-**
-** The first argument passed to the macro should be the error code that
-** will be returned to SQLite (e.g. SQLITE_IOERR_DELETE, SQLITE_CANTOPEN).
-** The two subsequent arguments should be the name of the OS function that
-** failed and the associated file-system path, if any.
-*/
-#define winLogError(a,b,c,d) winLogErrorAtLine(a,b,c,d,__LINE__)
-static int winLogErrorAtLine(
- int errcode, /* SQLite error code */
- DWORD lastErrno, /* Win32 last error */
- const char *zFunc, /* Name of OS function that failed */
- const char *zPath, /* File path associated with error */
- int iLine /* Source line number where error occurred */
-){
- char zMsg[500]; /* Human readable error text */
- int i; /* Loop counter */
-
- zMsg[0] = 0;
- getLastErrorMsg(lastErrno, sizeof(zMsg), zMsg);
- assert( errcode!=SQLITE_OK );
- if( zPath==0 ) zPath = "";
- for(i=0; zMsg[i] && zMsg[i]!='\r' && zMsg[i]!='\n'; i++){}
- zMsg[i] = 0;
- sqlite3_log(errcode,
- "os_win.c:%d: (%d) %s(%s) - %s",
- iLine, lastErrno, zFunc, zPath, zMsg
- );
-
- return errcode;
-}
-
-/*
-** The number of times that a ReadFile(), WriteFile(), and DeleteFile()
-** will be retried following a locking error - probably caused by
-** antivirus software. Also the initial delay before the first retry.
-** The delay increases linearly with each retry.
-*/
-#ifndef SQLITE_WIN32_IOERR_RETRY
-# define SQLITE_WIN32_IOERR_RETRY 10
-#endif
-#ifndef SQLITE_WIN32_IOERR_RETRY_DELAY
-# define SQLITE_WIN32_IOERR_RETRY_DELAY 25
-#endif
-static int win32IoerrRetry = SQLITE_WIN32_IOERR_RETRY;
-static int win32IoerrRetryDelay = SQLITE_WIN32_IOERR_RETRY_DELAY;
-
-/*
-** If a ReadFile() or WriteFile() error occurs, invoke this routine
-** to see if it should be retried. Return TRUE to retry. Return FALSE
-** to give up with an error.
-*/
-static int retryIoerr(int *pnRetry, DWORD *pError){
- DWORD e = osGetLastError();
- if( *pnRetry>=win32IoerrRetry ){
- if( pError ){
- *pError = e;
- }
- return 0;
- }
- if( e==ERROR_ACCESS_DENIED ||
- e==ERROR_LOCK_VIOLATION ||
- e==ERROR_SHARING_VIOLATION ){
- sqlite3_win32_sleep(win32IoerrRetryDelay*(1+*pnRetry));
- ++*pnRetry;
- return 1;
- }
- if( pError ){
- *pError = e;
- }
- return 0;
-}
-
-/*
-** Log a I/O error retry episode.
-*/
-static void logIoerr(int nRetry){
- if( nRetry ){
- sqlite3_log(SQLITE_IOERR,
- "delayed %dms for lock/sharing conflict",
- win32IoerrRetryDelay*nRetry*(nRetry+1)/2
- );
- }
-}
-
-#if SQLITE_OS_WINCE
-/*************************************************************************
-** This section contains code for WinCE only.
-*/
-#if !defined(SQLITE_MSVC_LOCALTIME_API) || !SQLITE_MSVC_LOCALTIME_API
-/*
-** The MSVC CRT on Windows CE may not have a localtime() function. So
-** create a substitute.
-*/
-/* #include <time.h> */
-struct tm *__cdecl localtime(const time_t *t)
-{
- static struct tm y;
- FILETIME uTm, lTm;
- SYSTEMTIME pTm;
- sqlite3_int64 t64;
- t64 = *t;
- t64 = (t64 + 11644473600)*10000000;
- uTm.dwLowDateTime = (DWORD)(t64 & 0xFFFFFFFF);
- uTm.dwHighDateTime= (DWORD)(t64 >> 32);
- osFileTimeToLocalFileTime(&uTm,&lTm);
- osFileTimeToSystemTime(&lTm,&pTm);
- y.tm_year = pTm.wYear - 1900;
- y.tm_mon = pTm.wMonth - 1;
- y.tm_wday = pTm.wDayOfWeek;
- y.tm_mday = pTm.wDay;
- y.tm_hour = pTm.wHour;
- y.tm_min = pTm.wMinute;
- y.tm_sec = pTm.wSecond;
- return &y;
-}
-#endif
-
-#define HANDLE_TO_WINFILE(a) (winFile*)&((char*)a)[-(int)offsetof(winFile,h)]
-
-/*
-** Acquire a lock on the handle h
-*/
-static void winceMutexAcquire(HANDLE h){
- DWORD dwErr;
- do {
- dwErr = osWaitForSingleObject(h, INFINITE);
- } while (dwErr != WAIT_OBJECT_0 && dwErr != WAIT_ABANDONED);
-}
-/*
-** Release a lock acquired by winceMutexAcquire()
-*/
-#define winceMutexRelease(h) ReleaseMutex(h)
-
-/*
-** Create the mutex and shared memory used for locking in the file
-** descriptor pFile
-*/
-static int winceCreateLock(const char *zFilename, winFile *pFile){
- LPWSTR zTok;
- LPWSTR zName;
- DWORD lastErrno;
- BOOL bLogged = FALSE;
- BOOL bInit = TRUE;
-
- zName = utf8ToUnicode(zFilename);
- if( zName==0 ){
- /* out of memory */
- return SQLITE_IOERR_NOMEM;
- }
-
- /* Initialize the local lockdata */
- memset(&pFile->local, 0, sizeof(pFile->local));
-
- /* Replace the backslashes from the filename and lowercase it
- ** to derive a mutex name. */
- zTok = osCharLowerW(zName);
- for (;*zTok;zTok++){
- if (*zTok == '\\') *zTok = '_';
- }
-
- /* Create/open the named mutex */
- pFile->hMutex = osCreateMutexW(NULL, FALSE, zName);
- if (!pFile->hMutex){
- pFile->lastErrno = osGetLastError();
- winLogError(SQLITE_IOERR, pFile->lastErrno,
- "winceCreateLock1", zFilename);
- sqlite3_free(zName);
- return SQLITE_IOERR;
- }
-
- /* Acquire the mutex before continuing */
- winceMutexAcquire(pFile->hMutex);
-
- /* Since the names of named mutexes, semaphores, file mappings etc are
- ** case-sensitive, take advantage of that by uppercasing the mutex name
- ** and using that as the shared filemapping name.
- */
- osCharUpperW(zName);
- pFile->hShared = osCreateFileMappingW(INVALID_HANDLE_VALUE, NULL,
- PAGE_READWRITE, 0, sizeof(winceLock),
- zName);
-
- /* Set a flag that indicates we're the first to create the memory so it
- ** must be zero-initialized */
- lastErrno = osGetLastError();
- if (lastErrno == ERROR_ALREADY_EXISTS){
- bInit = FALSE;
- }
-
- sqlite3_free(zName);
-
- /* If we succeeded in making the shared memory handle, map it. */
- if( pFile->hShared ){
- pFile->shared = (winceLock*)osMapViewOfFile(pFile->hShared,
- FILE_MAP_READ|FILE_MAP_WRITE, 0, 0, sizeof(winceLock));
- /* If mapping failed, close the shared memory handle and erase it */
- if( !pFile->shared ){
- pFile->lastErrno = osGetLastError();
- winLogError(SQLITE_IOERR, pFile->lastErrno,
- "winceCreateLock2", zFilename);
- bLogged = TRUE;
- osCloseHandle(pFile->hShared);
- pFile->hShared = NULL;
- }
- }
-
- /* If shared memory could not be created, then close the mutex and fail */
- if( pFile->hShared==NULL ){
- if( !bLogged ){
- pFile->lastErrno = lastErrno;
- winLogError(SQLITE_IOERR, pFile->lastErrno,
- "winceCreateLock3", zFilename);
- bLogged = TRUE;
- }
- winceMutexRelease(pFile->hMutex);
- osCloseHandle(pFile->hMutex);
- pFile->hMutex = NULL;
- return SQLITE_IOERR;
- }
-
- /* Initialize the shared memory if we're supposed to */
- if( bInit ){
- memset(pFile->shared, 0, sizeof(winceLock));
- }
-
- winceMutexRelease(pFile->hMutex);
- return SQLITE_OK;
-}
-
-/*
-** Destroy the part of winFile that deals with wince locks
-*/
-static void winceDestroyLock(winFile *pFile){
- if (pFile->hMutex){
- /* Acquire the mutex */
- winceMutexAcquire(pFile->hMutex);
-
- /* The following blocks should probably assert in debug mode, but they
- are to cleanup in case any locks remained open */
- if (pFile->local.nReaders){
- pFile->shared->nReaders --;
- }
- if (pFile->local.bReserved){
- pFile->shared->bReserved = FALSE;
- }
- if (pFile->local.bPending){
- pFile->shared->bPending = FALSE;
- }
- if (pFile->local.bExclusive){
- pFile->shared->bExclusive = FALSE;
- }
-
- /* De-reference and close our copy of the shared memory handle */
- osUnmapViewOfFile(pFile->shared);
- osCloseHandle(pFile->hShared);
-
- /* Done with the mutex */
- winceMutexRelease(pFile->hMutex);
- osCloseHandle(pFile->hMutex);
- pFile->hMutex = NULL;
- }
-}
-
-/*
-** An implementation of the LockFile() API of Windows for CE
-*/
-static BOOL winceLockFile(
- LPHANDLE phFile,
- DWORD dwFileOffsetLow,
- DWORD dwFileOffsetHigh,
- DWORD nNumberOfBytesToLockLow,
- DWORD nNumberOfBytesToLockHigh
-){
- winFile *pFile = HANDLE_TO_WINFILE(phFile);
- BOOL bReturn = FALSE;
-
- UNUSED_PARAMETER(dwFileOffsetHigh);
- UNUSED_PARAMETER(nNumberOfBytesToLockHigh);
-
- if (!pFile->hMutex) return TRUE;
- winceMutexAcquire(pFile->hMutex);
-
- /* Wanting an exclusive lock? */
- if (dwFileOffsetLow == (DWORD)SHARED_FIRST
- && nNumberOfBytesToLockLow == (DWORD)SHARED_SIZE){
- if (pFile->shared->nReaders == 0 && pFile->shared->bExclusive == 0){
- pFile->shared->bExclusive = TRUE;
- pFile->local.bExclusive = TRUE;
- bReturn = TRUE;
- }
- }
-
- /* Want a read-only lock? */
- else if (dwFileOffsetLow == (DWORD)SHARED_FIRST &&
- nNumberOfBytesToLockLow == 1){
- if (pFile->shared->bExclusive == 0){
- pFile->local.nReaders ++;
- if (pFile->local.nReaders == 1){
- pFile->shared->nReaders ++;
- }
- bReturn = TRUE;
- }
- }
-
- /* Want a pending lock? */
- else if (dwFileOffsetLow == (DWORD)PENDING_BYTE
- && nNumberOfBytesToLockLow == 1){
- /* If no pending lock has been acquired, then acquire it */
- if (pFile->shared->bPending == 0) {
- pFile->shared->bPending = TRUE;
- pFile->local.bPending = TRUE;
- bReturn = TRUE;
- }
- }
-
- /* Want a reserved lock? */
- else if (dwFileOffsetLow == (DWORD)RESERVED_BYTE
- && nNumberOfBytesToLockLow == 1){
- if (pFile->shared->bReserved == 0) {
- pFile->shared->bReserved = TRUE;
- pFile->local.bReserved = TRUE;
- bReturn = TRUE;
- }
- }
-
- winceMutexRelease(pFile->hMutex);
- return bReturn;
-}
-
-/*
-** An implementation of the UnlockFile API of Windows for CE
-*/
-static BOOL winceUnlockFile(
- LPHANDLE phFile,
- DWORD dwFileOffsetLow,
- DWORD dwFileOffsetHigh,
- DWORD nNumberOfBytesToUnlockLow,
- DWORD nNumberOfBytesToUnlockHigh
-){
- winFile *pFile = HANDLE_TO_WINFILE(phFile);
- BOOL bReturn = FALSE;
-
- UNUSED_PARAMETER(dwFileOffsetHigh);
- UNUSED_PARAMETER(nNumberOfBytesToUnlockHigh);
-
- if (!pFile->hMutex) return TRUE;
- winceMutexAcquire(pFile->hMutex);
-
- /* Releasing a reader lock or an exclusive lock */
- if (dwFileOffsetLow == (DWORD)SHARED_FIRST){
- /* Did we have an exclusive lock? */
- if (pFile->local.bExclusive){
- assert(nNumberOfBytesToUnlockLow == (DWORD)SHARED_SIZE);
- pFile->local.bExclusive = FALSE;
- pFile->shared->bExclusive = FALSE;
- bReturn = TRUE;
- }
-
- /* Did we just have a reader lock? */
- else if (pFile->local.nReaders){
- assert(nNumberOfBytesToUnlockLow == (DWORD)SHARED_SIZE
- || nNumberOfBytesToUnlockLow == 1);
- pFile->local.nReaders --;
- if (pFile->local.nReaders == 0)
- {
- pFile->shared->nReaders --;
- }
- bReturn = TRUE;
- }
- }
-
- /* Releasing a pending lock */
- else if (dwFileOffsetLow == (DWORD)PENDING_BYTE
- && nNumberOfBytesToUnlockLow == 1){
- if (pFile->local.bPending){
- pFile->local.bPending = FALSE;
- pFile->shared->bPending = FALSE;
- bReturn = TRUE;
- }
- }
- /* Releasing a reserved lock */
- else if (dwFileOffsetLow == (DWORD)RESERVED_BYTE
- && nNumberOfBytesToUnlockLow == 1){
- if (pFile->local.bReserved) {
- pFile->local.bReserved = FALSE;
- pFile->shared->bReserved = FALSE;
- bReturn = TRUE;
- }
- }
-
- winceMutexRelease(pFile->hMutex);
- return bReturn;
-}
-/*
-** End of the special code for wince
-*****************************************************************************/
-#endif /* SQLITE_OS_WINCE */
-
-/*
-** Lock a file region.
-*/
-static BOOL winLockFile(
- LPHANDLE phFile,
- DWORD flags,
- DWORD offsetLow,
- DWORD offsetHigh,
- DWORD numBytesLow,
- DWORD numBytesHigh
-){
-#if SQLITE_OS_WINCE
- /*
- ** NOTE: Windows CE is handled differently here due its lack of the Win32
- ** API LockFile.
- */
- return winceLockFile(phFile, offsetLow, offsetHigh,
- numBytesLow, numBytesHigh);
-#else
- if( isNT() ){
- OVERLAPPED ovlp;
- memset(&ovlp, 0, sizeof(OVERLAPPED));
- ovlp.Offset = offsetLow;
- ovlp.OffsetHigh = offsetHigh;
- return osLockFileEx(*phFile, flags, 0, numBytesLow, numBytesHigh, &ovlp);
- }else{
- return osLockFile(*phFile, offsetLow, offsetHigh, numBytesLow,
- numBytesHigh);
- }
-#endif
-}
-
-/*
-** Unlock a file region.
- */
-static BOOL winUnlockFile(
- LPHANDLE phFile,
- DWORD offsetLow,
- DWORD offsetHigh,
- DWORD numBytesLow,
- DWORD numBytesHigh
-){
-#if SQLITE_OS_WINCE
- /*
- ** NOTE: Windows CE is handled differently here due its lack of the Win32
- ** API UnlockFile.
- */
- return winceUnlockFile(phFile, offsetLow, offsetHigh,
- numBytesLow, numBytesHigh);
-#else
- if( isNT() ){
- OVERLAPPED ovlp;
- memset(&ovlp, 0, sizeof(OVERLAPPED));
- ovlp.Offset = offsetLow;
- ovlp.OffsetHigh = offsetHigh;
- return osUnlockFileEx(*phFile, 0, numBytesLow, numBytesHigh, &ovlp);
- }else{
- return osUnlockFile(*phFile, offsetLow, offsetHigh, numBytesLow,
- numBytesHigh);
- }
-#endif
-}
-
-/*****************************************************************************
-** The next group of routines implement the I/O methods specified
-** by the sqlite3_io_methods object.
-******************************************************************************/
-
-/*
-** Some Microsoft compilers lack this definition.
-*/
-#ifndef INVALID_SET_FILE_POINTER
-# define INVALID_SET_FILE_POINTER ((DWORD)-1)
-#endif
-
-/*
-** Move the current position of the file handle passed as the first
-** argument to offset iOffset within the file. If successful, return 0.
-** Otherwise, set pFile->lastErrno and return non-zero.
-*/
-static int seekWinFile(winFile *pFile, sqlite3_int64 iOffset){
-#if !SQLITE_OS_WINRT
- LONG upperBits; /* Most sig. 32 bits of new offset */
- LONG lowerBits; /* Least sig. 32 bits of new offset */
- DWORD dwRet; /* Value returned by SetFilePointer() */
- DWORD lastErrno; /* Value returned by GetLastError() */
-
- upperBits = (LONG)((iOffset>>32) & 0x7fffffff);
- lowerBits = (LONG)(iOffset & 0xffffffff);
-
- /* API oddity: If successful, SetFilePointer() returns a dword
- ** containing the lower 32-bits of the new file-offset. Or, if it fails,
- ** it returns INVALID_SET_FILE_POINTER. However according to MSDN,
- ** INVALID_SET_FILE_POINTER may also be a valid new offset. So to determine
- ** whether an error has actually occurred, it is also necessary to call
- ** GetLastError().
- */
- dwRet = osSetFilePointer(pFile->h, lowerBits, &upperBits, FILE_BEGIN);
-
- if( (dwRet==INVALID_SET_FILE_POINTER
- && ((lastErrno = osGetLastError())!=NO_ERROR)) ){
- pFile->lastErrno = lastErrno;
- winLogError(SQLITE_IOERR_SEEK, pFile->lastErrno,
- "seekWinFile", pFile->zPath);
- return 1;
- }
-
- return 0;
-#else
- /*
- ** Same as above, except that this implementation works for WinRT.
- */
-
- LARGE_INTEGER x; /* The new offset */
- BOOL bRet; /* Value returned by SetFilePointerEx() */
-
- x.QuadPart = iOffset;
- bRet = osSetFilePointerEx(pFile->h, x, 0, FILE_BEGIN);
-
- if(!bRet){
- pFile->lastErrno = osGetLastError();
- winLogError(SQLITE_IOERR_SEEK, pFile->lastErrno,
- "seekWinFile", pFile->zPath);
- return 1;
- }
-
- return 0;
-#endif
-}
-
-/*
-** Close a file.
-**
-** It is reported that an attempt to close a handle might sometimes
-** fail. This is a very unreasonable result, but Windows is notorious
-** for being unreasonable so I do not doubt that it might happen. If
-** the close fails, we pause for 100 milliseconds and try again. As
-** many as MX_CLOSE_ATTEMPT attempts to close the handle are made before
-** giving up and returning an error.
-*/
-#define MX_CLOSE_ATTEMPT 3
-static int winClose(sqlite3_file *id){
- int rc, cnt = 0;
- winFile *pFile = (winFile*)id;
-
- assert( id!=0 );
-#ifndef SQLITE_OMIT_WAL
- assert( pFile->pShm==0 );
-#endif
- OSTRACE(("CLOSE %d\n", pFile->h));
- assert( pFile->h!=NULL && pFile->h!=INVALID_HANDLE_VALUE );
- do{
- rc = osCloseHandle(pFile->h);
- /* SimulateIOError( rc=0; cnt=MX_CLOSE_ATTEMPT; ); */
- }while( rc==0 && ++cnt < MX_CLOSE_ATTEMPT && (sqlite3_win32_sleep(100), 1) );
-#if SQLITE_OS_WINCE
-#define WINCE_DELETION_ATTEMPTS 3
- winceDestroyLock(pFile);
- if( pFile->zDeleteOnClose ){
- int cnt = 0;
- while(
- osDeleteFileW(pFile->zDeleteOnClose)==0
- && osGetFileAttributesW(pFile->zDeleteOnClose)!=0xffffffff
- && cnt++ < WINCE_DELETION_ATTEMPTS
- ){
- sqlite3_win32_sleep(100); /* Wait a little before trying again */
- }
- sqlite3_free(pFile->zDeleteOnClose);
- }
-#endif
- OSTRACE(("CLOSE %d %s\n", pFile->h, rc ? "ok" : "failed"));
- if( rc ){
- pFile->h = NULL;
- }
- OpenCounter(-1);
- return rc ? SQLITE_OK
- : winLogError(SQLITE_IOERR_CLOSE, osGetLastError(),
- "winClose", pFile->zPath);
-}
-
-/*
-** Read data from a file into a buffer. Return SQLITE_OK if all
-** bytes were read successfully and SQLITE_IOERR if anything goes
-** wrong.
-*/
-static int winRead(
- sqlite3_file *id, /* File to read from */
- void *pBuf, /* Write content into this buffer */
- int amt, /* Number of bytes to read */
- sqlite3_int64 offset /* Begin reading at this offset */
-){
-#if !SQLITE_OS_WINCE
- OVERLAPPED overlapped; /* The offset for ReadFile. */
-#endif
- winFile *pFile = (winFile*)id; /* file handle */
- DWORD nRead; /* Number of bytes actually read from file */
- int nRetry = 0; /* Number of retrys */
-
- assert( id!=0 );
- SimulateIOError(return SQLITE_IOERR_READ);
- OSTRACE(("READ %d lock=%d\n", pFile->h, pFile->locktype));
-
-#if SQLITE_OS_WINCE
- if( seekWinFile(pFile, offset) ){
- return SQLITE_FULL;
- }
- while( !osReadFile(pFile->h, pBuf, amt, &nRead, 0) ){
-#else
- memset(&overlapped, 0, sizeof(OVERLAPPED));
- overlapped.Offset = (LONG)(offset & 0xffffffff);
- overlapped.OffsetHigh = (LONG)((offset>>32) & 0x7fffffff);
- while( !osReadFile(pFile->h, pBuf, amt, &nRead, &overlapped) &&
- osGetLastError()!=ERROR_HANDLE_EOF ){
-#endif
- DWORD lastErrno;
- if( retryIoerr(&nRetry, &lastErrno) ) continue;
- pFile->lastErrno = lastErrno;
- return winLogError(SQLITE_IOERR_READ, pFile->lastErrno,
- "winRead", pFile->zPath);
- }
- logIoerr(nRetry);
- if( nRead<(DWORD)amt ){
- /* Unread parts of the buffer must be zero-filled */
- memset(&((char*)pBuf)[nRead], 0, amt-nRead);
- return SQLITE_IOERR_SHORT_READ;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Write data from a buffer into a file. Return SQLITE_OK on success
-** or some other error code on failure.
-*/
-static int winWrite(
- sqlite3_file *id, /* File to write into */
- const void *pBuf, /* The bytes to be written */
- int amt, /* Number of bytes to write */
- sqlite3_int64 offset /* Offset into the file to begin writing at */
-){
- int rc = 0; /* True if error has occurred, else false */
- winFile *pFile = (winFile*)id; /* File handle */
- int nRetry = 0; /* Number of retries */
-
- assert( amt>0 );
- assert( pFile );
- SimulateIOError(return SQLITE_IOERR_WRITE);
- SimulateDiskfullError(return SQLITE_FULL);
-
- OSTRACE(("WRITE %d lock=%d\n", pFile->h, pFile->locktype));
-
-#if SQLITE_OS_WINCE
- rc = seekWinFile(pFile, offset);
- if( rc==0 ){
-#else
- {
-#endif
-#if !SQLITE_OS_WINCE
- OVERLAPPED overlapped; /* The offset for WriteFile. */
-#endif
- u8 *aRem = (u8 *)pBuf; /* Data yet to be written */
- int nRem = amt; /* Number of bytes yet to be written */
- DWORD nWrite; /* Bytes written by each WriteFile() call */
- DWORD lastErrno = NO_ERROR; /* Value returned by GetLastError() */
-
-#if !SQLITE_OS_WINCE
- memset(&overlapped, 0, sizeof(OVERLAPPED));
- overlapped.Offset = (LONG)(offset & 0xffffffff);
- overlapped.OffsetHigh = (LONG)((offset>>32) & 0x7fffffff);
-#endif
-
- while( nRem>0 ){
-#if SQLITE_OS_WINCE
- if( !osWriteFile(pFile->h, aRem, nRem, &nWrite, 0) ){
-#else
- if( !osWriteFile(pFile->h, aRem, nRem, &nWrite, &overlapped) ){
-#endif
- if( retryIoerr(&nRetry, &lastErrno) ) continue;
- break;
- }
- assert( nWrite==0 || nWrite<=(DWORD)nRem );
- if( nWrite==0 || nWrite>(DWORD)nRem ){
- lastErrno = osGetLastError();
- break;
- }
-#if !SQLITE_OS_WINCE
- offset += nWrite;
- overlapped.Offset = (LONG)(offset & 0xffffffff);
- overlapped.OffsetHigh = (LONG)((offset>>32) & 0x7fffffff);
-#endif
- aRem += nWrite;
- nRem -= nWrite;
- }
- if( nRem>0 ){
- pFile->lastErrno = lastErrno;
- rc = 1;
- }
- }
-
- if( rc ){
- if( ( pFile->lastErrno==ERROR_HANDLE_DISK_FULL )
- || ( pFile->lastErrno==ERROR_DISK_FULL )){
- return SQLITE_FULL;
- }
- return winLogError(SQLITE_IOERR_WRITE, pFile->lastErrno,
- "winWrite", pFile->zPath);
- }else{
- logIoerr(nRetry);
- }
- return SQLITE_OK;
-}
-
-/*
-** Truncate an open file to a specified size
-*/
-static int winTruncate(sqlite3_file *id, sqlite3_int64 nByte){
- winFile *pFile = (winFile*)id; /* File handle object */
- int rc = SQLITE_OK; /* Return code for this function */
-
- assert( pFile );
-
- OSTRACE(("TRUNCATE %d %lld\n", pFile->h, nByte));
- SimulateIOError(return SQLITE_IOERR_TRUNCATE);
-
- /* If the user has configured a chunk-size for this file, truncate the
- ** file so that it consists of an integer number of chunks (i.e. the
- ** actual file size after the operation may be larger than the requested
- ** size).
- */
- if( pFile->szChunk>0 ){
- nByte = ((nByte + pFile->szChunk - 1)/pFile->szChunk) * pFile->szChunk;
- }
-
- /* SetEndOfFile() returns non-zero when successful, or zero when it fails. */
- if( seekWinFile(pFile, nByte) ){
- rc = winLogError(SQLITE_IOERR_TRUNCATE, pFile->lastErrno,
- "winTruncate1", pFile->zPath);
- }else if( 0==osSetEndOfFile(pFile->h) ){
- pFile->lastErrno = osGetLastError();
- rc = winLogError(SQLITE_IOERR_TRUNCATE, pFile->lastErrno,
- "winTruncate2", pFile->zPath);
- }
-
- OSTRACE(("TRUNCATE %d %lld %s\n", pFile->h, nByte, rc ? "failed" : "ok"));
- return rc;
-}
-
-#ifdef SQLITE_TEST
-/*
-** Count the number of fullsyncs and normal syncs. This is used to test
-** that syncs and fullsyncs are occuring at the right times.
-*/
-SQLITE_API int sqlite3_sync_count = 0;
-SQLITE_API int sqlite3_fullsync_count = 0;
-#endif
-
-/*
-** Make sure all writes to a particular file are committed to disk.
-*/
-static int winSync(sqlite3_file *id, int flags){
-#ifndef SQLITE_NO_SYNC
- /*
- ** Used only when SQLITE_NO_SYNC is not defined.
- */
- BOOL rc;
-#endif
-#if !defined(NDEBUG) || !defined(SQLITE_NO_SYNC) || \
- (defined(SQLITE_TEST) && defined(SQLITE_DEBUG))
- /*
- ** Used when SQLITE_NO_SYNC is not defined and by the assert() and/or
- ** OSTRACE() macros.
- */
- winFile *pFile = (winFile*)id;
-#else
- UNUSED_PARAMETER(id);
-#endif
-
- assert( pFile );
- /* Check that one of SQLITE_SYNC_NORMAL or FULL was passed */
- assert((flags&0x0F)==SQLITE_SYNC_NORMAL
- || (flags&0x0F)==SQLITE_SYNC_FULL
- );
-
- OSTRACE(("SYNC %d lock=%d\n", pFile->h, pFile->locktype));
-
- /* Unix cannot, but some systems may return SQLITE_FULL from here. This
- ** line is to test that doing so does not cause any problems.
- */
- SimulateDiskfullError( return SQLITE_FULL );
-
-#ifndef SQLITE_TEST
- UNUSED_PARAMETER(flags);
-#else
- if( (flags&0x0F)==SQLITE_SYNC_FULL ){
- sqlite3_fullsync_count++;
- }
- sqlite3_sync_count++;
-#endif
-
- /* If we compiled with the SQLITE_NO_SYNC flag, then syncing is a
- ** no-op
- */
-#ifdef SQLITE_NO_SYNC
- return SQLITE_OK;
-#else
- rc = osFlushFileBuffers(pFile->h);
- SimulateIOError( rc=FALSE );
- if( rc ){
- return SQLITE_OK;
- }else{
- pFile->lastErrno = osGetLastError();
- return winLogError(SQLITE_IOERR_FSYNC, pFile->lastErrno,
- "winSync", pFile->zPath);
- }
-#endif
-}
-
-/*
-** Determine the current size of a file in bytes
-*/
-static int winFileSize(sqlite3_file *id, sqlite3_int64 *pSize){
- winFile *pFile = (winFile*)id;
- int rc = SQLITE_OK;
-
- assert( id!=0 );
- SimulateIOError(return SQLITE_IOERR_FSTAT);
-#if SQLITE_OS_WINRT
- {
- FILE_STANDARD_INFO info;
- if( osGetFileInformationByHandleEx(pFile->h, FileStandardInfo,
- &info, sizeof(info)) ){
- *pSize = info.EndOfFile.QuadPart;
- }else{
- pFile->lastErrno = osGetLastError();
- rc = winLogError(SQLITE_IOERR_FSTAT, pFile->lastErrno,
- "winFileSize", pFile->zPath);
- }
- }
-#else
- {
- DWORD upperBits;
- DWORD lowerBits;
- DWORD lastErrno;
-
- lowerBits = osGetFileSize(pFile->h, &upperBits);
- *pSize = (((sqlite3_int64)upperBits)<<32) + lowerBits;
- if( (lowerBits == INVALID_FILE_SIZE)
- && ((lastErrno = osGetLastError())!=NO_ERROR) ){
- pFile->lastErrno = lastErrno;
- rc = winLogError(SQLITE_IOERR_FSTAT, pFile->lastErrno,
- "winFileSize", pFile->zPath);
- }
- }
-#endif
- return rc;
-}
-
-/*
-** LOCKFILE_FAIL_IMMEDIATELY is undefined on some Windows systems.
-*/
-#ifndef LOCKFILE_FAIL_IMMEDIATELY
-# define LOCKFILE_FAIL_IMMEDIATELY 1
-#endif
-
-#ifndef LOCKFILE_EXCLUSIVE_LOCK
-# define LOCKFILE_EXCLUSIVE_LOCK 2
-#endif
-
-/*
-** Historically, SQLite has used both the LockFile and LockFileEx functions.
-** When the LockFile function was used, it was always expected to fail
-** immediately if the lock could not be obtained. Also, it always expected to
-** obtain an exclusive lock. These flags are used with the LockFileEx function
-** and reflect those expectations; therefore, they should not be changed.
-*/
-#ifndef SQLITE_LOCKFILE_FLAGS
-# define SQLITE_LOCKFILE_FLAGS (LOCKFILE_FAIL_IMMEDIATELY | \
- LOCKFILE_EXCLUSIVE_LOCK)
-#endif
-
-/*
-** Currently, SQLite never calls the LockFileEx function without wanting the
-** call to fail immediately if the lock cannot be obtained.
-*/
-#ifndef SQLITE_LOCKFILEEX_FLAGS
-# define SQLITE_LOCKFILEEX_FLAGS (LOCKFILE_FAIL_IMMEDIATELY)
-#endif
-
-/*
-** Acquire a reader lock.
-** Different API routines are called depending on whether or not this
-** is Win9x or WinNT.
-*/
-static int getReadLock(winFile *pFile){
- int res;
- if( isNT() ){
-#if SQLITE_OS_WINCE
- /*
- ** NOTE: Windows CE is handled differently here due its lack of the Win32
- ** API LockFileEx.
- */
- res = winceLockFile(&pFile->h, SHARED_FIRST, 0, 1, 0);
-#else
- res = winLockFile(&pFile->h, SQLITE_LOCKFILEEX_FLAGS, SHARED_FIRST, 0,
- SHARED_SIZE, 0);
-#endif
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- int lk;
- sqlite3_randomness(sizeof(lk), &lk);
- pFile->sharedLockByte = (short)((lk & 0x7fffffff)%(SHARED_SIZE - 1));
- res = winLockFile(&pFile->h, SQLITE_LOCKFILE_FLAGS,
- SHARED_FIRST+pFile->sharedLockByte, 0, 1, 0);
- }
-#endif
- if( res == 0 ){
- pFile->lastErrno = osGetLastError();
- /* No need to log a failure to lock */
- }
- return res;
-}
-
-/*
-** Undo a readlock
-*/
-static int unlockReadLock(winFile *pFile){
- int res;
- DWORD lastErrno;
- if( isNT() ){
- res = winUnlockFile(&pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0);
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- res = winUnlockFile(&pFile->h, SHARED_FIRST+pFile->sharedLockByte, 0, 1, 0);
- }
-#endif
- if( res==0 && ((lastErrno = osGetLastError())!=ERROR_NOT_LOCKED) ){
- pFile->lastErrno = lastErrno;
- winLogError(SQLITE_IOERR_UNLOCK, pFile->lastErrno,
- "unlockReadLock", pFile->zPath);
- }
- return res;
-}
-
-/*
-** Lock the file with the lock specified by parameter locktype - one
-** of the following:
-**
-** (1) SHARED_LOCK
-** (2) RESERVED_LOCK
-** (3) PENDING_LOCK
-** (4) EXCLUSIVE_LOCK
-**
-** Sometimes when requesting one lock state, additional lock states
-** are inserted in between. The locking might fail on one of the later
-** transitions leaving the lock state different from what it started but
-** still short of its goal. The following chart shows the allowed
-** transitions and the inserted intermediate states:
-**
-** UNLOCKED -> SHARED
-** SHARED -> RESERVED
-** SHARED -> (PENDING) -> EXCLUSIVE
-** RESERVED -> (PENDING) -> EXCLUSIVE
-** PENDING -> EXCLUSIVE
-**
-** This routine will only increase a lock. The winUnlock() routine
-** erases all locks at once and returns us immediately to locking level 0.
-** It is not possible to lower the locking level one step at a time. You
-** must go straight to locking level 0.
-*/
-static int winLock(sqlite3_file *id, int locktype){
- int rc = SQLITE_OK; /* Return code from subroutines */
- int res = 1; /* Result of a Windows lock call */
- int newLocktype; /* Set pFile->locktype to this value before exiting */
- int gotPendingLock = 0;/* True if we acquired a PENDING lock this time */
- winFile *pFile = (winFile*)id;
- DWORD lastErrno = NO_ERROR;
-
- assert( id!=0 );
- OSTRACE(("LOCK %d %d was %d(%d)\n",
- pFile->h, locktype, pFile->locktype, pFile->sharedLockByte));
-
- /* If there is already a lock of this type or more restrictive on the
- ** OsFile, do nothing. Don't use the end_lock: exit path, as
- ** sqlite3OsEnterMutex() hasn't been called yet.
- */
- if( pFile->locktype>=locktype ){
- return SQLITE_OK;
- }
-
- /* Make sure the locking sequence is correct
- */
- assert( pFile->locktype!=NO_LOCK || locktype==SHARED_LOCK );
- assert( locktype!=PENDING_LOCK );
- assert( locktype!=RESERVED_LOCK || pFile->locktype==SHARED_LOCK );
-
- /* Lock the PENDING_LOCK byte if we need to acquire a PENDING lock or
- ** a SHARED lock. If we are acquiring a SHARED lock, the acquisition of
- ** the PENDING_LOCK byte is temporary.
- */
- newLocktype = pFile->locktype;
- if( (pFile->locktype==NO_LOCK)
- || ( (locktype==EXCLUSIVE_LOCK)
- && (pFile->locktype==RESERVED_LOCK))
- ){
- int cnt = 3;
- while( cnt-->0 && (res = winLockFile(&pFile->h, SQLITE_LOCKFILE_FLAGS,
- PENDING_BYTE, 0, 1, 0))==0 ){
- /* Try 3 times to get the pending lock. This is needed to work
- ** around problems caused by indexing and/or anti-virus software on
- ** Windows systems.
- ** If you are using this code as a model for alternative VFSes, do not
- ** copy this retry logic. It is a hack intended for Windows only.
- */
- OSTRACE(("could not get a PENDING lock. cnt=%d\n", cnt));
- if( cnt ) sqlite3_win32_sleep(1);
- }
- gotPendingLock = res;
- if( !res ){
- lastErrno = osGetLastError();
- }
- }
-
- /* Acquire a shared lock
- */
- if( locktype==SHARED_LOCK && res ){
- assert( pFile->locktype==NO_LOCK );
- res = getReadLock(pFile);
- if( res ){
- newLocktype = SHARED_LOCK;
- }else{
- lastErrno = osGetLastError();
- }
- }
-
- /* Acquire a RESERVED lock
- */
- if( locktype==RESERVED_LOCK && res ){
- assert( pFile->locktype==SHARED_LOCK );
- res = winLockFile(&pFile->h, SQLITE_LOCKFILE_FLAGS, RESERVED_BYTE, 0, 1, 0);
- if( res ){
- newLocktype = RESERVED_LOCK;
- }else{
- lastErrno = osGetLastError();
- }
- }
-
- /* Acquire a PENDING lock
- */
- if( locktype==EXCLUSIVE_LOCK && res ){
- newLocktype = PENDING_LOCK;
- gotPendingLock = 0;
- }
-
- /* Acquire an EXCLUSIVE lock
- */
- if( locktype==EXCLUSIVE_LOCK && res ){
- assert( pFile->locktype>=SHARED_LOCK );
- res = unlockReadLock(pFile);
- OSTRACE(("unreadlock = %d\n", res));
- res = winLockFile(&pFile->h, SQLITE_LOCKFILE_FLAGS, SHARED_FIRST, 0,
- SHARED_SIZE, 0);
- if( res ){
- newLocktype = EXCLUSIVE_LOCK;
- }else{
- lastErrno = osGetLastError();
- OSTRACE(("error-code = %d\n", lastErrno));
- getReadLock(pFile);
- }
- }
-
- /* If we are holding a PENDING lock that ought to be released, then
- ** release it now.
- */
- if( gotPendingLock && locktype==SHARED_LOCK ){
- winUnlockFile(&pFile->h, PENDING_BYTE, 0, 1, 0);
- }
-
- /* Update the state of the lock has held in the file descriptor then
- ** return the appropriate result code.
- */
- if( res ){
- rc = SQLITE_OK;
- }else{
- OSTRACE(("LOCK FAILED %d trying for %d but got %d\n", pFile->h,
- locktype, newLocktype));
- pFile->lastErrno = lastErrno;
- rc = SQLITE_BUSY;
- }
- pFile->locktype = (u8)newLocktype;
- return rc;
-}
-
-/*
-** This routine checks if there is a RESERVED lock held on the specified
-** file by this or any other process. If such a lock is held, return
-** non-zero, otherwise zero.
-*/
-static int winCheckReservedLock(sqlite3_file *id, int *pResOut){
- int rc;
- winFile *pFile = (winFile*)id;
-
- SimulateIOError( return SQLITE_IOERR_CHECKRESERVEDLOCK; );
-
- assert( id!=0 );
- if( pFile->locktype>=RESERVED_LOCK ){
- rc = 1;
- OSTRACE(("TEST WR-LOCK %d %d (local)\n", pFile->h, rc));
- }else{
- rc = winLockFile(&pFile->h, SQLITE_LOCKFILE_FLAGS, RESERVED_BYTE, 0, 1, 0);
- if( rc ){
- winUnlockFile(&pFile->h, RESERVED_BYTE, 0, 1, 0);
- }
- rc = !rc;
- OSTRACE(("TEST WR-LOCK %d %d (remote)\n", pFile->h, rc));
- }
- *pResOut = rc;
- return SQLITE_OK;
-}
-
-/*
-** Lower the locking level on file descriptor id to locktype. locktype
-** must be either NO_LOCK or SHARED_LOCK.
-**
-** If the locking level of the file descriptor is already at or below
-** the requested locking level, this routine is a no-op.
-**
-** It is not possible for this routine to fail if the second argument
-** is NO_LOCK. If the second argument is SHARED_LOCK then this routine
-** might return SQLITE_IOERR;
-*/
-static int winUnlock(sqlite3_file *id, int locktype){
- int type;
- winFile *pFile = (winFile*)id;
- int rc = SQLITE_OK;
- assert( pFile!=0 );
- assert( locktype<=SHARED_LOCK );
- OSTRACE(("UNLOCK %d to %d was %d(%d)\n", pFile->h, locktype,
- pFile->locktype, pFile->sharedLockByte));
- type = pFile->locktype;
- if( type>=EXCLUSIVE_LOCK ){
- winUnlockFile(&pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0);
- if( locktype==SHARED_LOCK && !getReadLock(pFile) ){
- /* This should never happen. We should always be able to
- ** reacquire the read lock */
- rc = winLogError(SQLITE_IOERR_UNLOCK, osGetLastError(),
- "winUnlock", pFile->zPath);
- }
- }
- if( type>=RESERVED_LOCK ){
- winUnlockFile(&pFile->h, RESERVED_BYTE, 0, 1, 0);
- }
- if( locktype==NO_LOCK && type>=SHARED_LOCK ){
- unlockReadLock(pFile);
- }
- if( type>=PENDING_LOCK ){
- winUnlockFile(&pFile->h, PENDING_BYTE, 0, 1, 0);
- }
- pFile->locktype = (u8)locktype;
- return rc;
-}
-
-/*
-** If *pArg is inititially negative then this is a query. Set *pArg to
-** 1 or 0 depending on whether or not bit mask of pFile->ctrlFlags is set.
-**
-** If *pArg is 0 or 1, then clear or set the mask bit of pFile->ctrlFlags.
-*/
-static void winModeBit(winFile *pFile, unsigned char mask, int *pArg){
- if( *pArg<0 ){
- *pArg = (pFile->ctrlFlags & mask)!=0;
- }else if( (*pArg)==0 ){
- pFile->ctrlFlags &= ~mask;
- }else{
- pFile->ctrlFlags |= mask;
- }
-}
-
-/* Forward declaration */
-static int getTempname(int nBuf, char *zBuf);
-
-/*
-** Control and query of the open file handle.
-*/
-static int winFileControl(sqlite3_file *id, int op, void *pArg){
- winFile *pFile = (winFile*)id;
- switch( op ){
- case SQLITE_FCNTL_LOCKSTATE: {
- *(int*)pArg = pFile->locktype;
- return SQLITE_OK;
- }
- case SQLITE_LAST_ERRNO: {
- *(int*)pArg = (int)pFile->lastErrno;
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_CHUNK_SIZE: {
- pFile->szChunk = *(int *)pArg;
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_SIZE_HINT: {
- if( pFile->szChunk>0 ){
- sqlite3_int64 oldSz;
- int rc = winFileSize(id, &oldSz);
- if( rc==SQLITE_OK ){
- sqlite3_int64 newSz = *(sqlite3_int64*)pArg;
- if( newSz>oldSz ){
- SimulateIOErrorBenign(1);
- rc = winTruncate(id, newSz);
- SimulateIOErrorBenign(0);
- }
- }
- return rc;
- }
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_PERSIST_WAL: {
- winModeBit(pFile, WINFILE_PERSIST_WAL, (int*)pArg);
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_POWERSAFE_OVERWRITE: {
- winModeBit(pFile, WINFILE_PSOW, (int*)pArg);
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_VFSNAME: {
- *(char**)pArg = sqlite3_mprintf("win32");
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_WIN32_AV_RETRY: {
- int *a = (int*)pArg;
- if( a[0]>0 ){
- win32IoerrRetry = a[0];
- }else{
- a[0] = win32IoerrRetry;
- }
- if( a[1]>0 ){
- win32IoerrRetryDelay = a[1];
- }else{
- a[1] = win32IoerrRetryDelay;
- }
- return SQLITE_OK;
- }
- case SQLITE_FCNTL_TEMPFILENAME: {
- char *zTFile = sqlite3MallocZero( pFile->pVfs->mxPathname );
- if( zTFile ){
- getTempname(pFile->pVfs->mxPathname, zTFile);
- *(char**)pArg = zTFile;
- }
- return SQLITE_OK;
- }
- }
- return SQLITE_NOTFOUND;
-}
-
-/*
-** Return the sector size in bytes of the underlying block device for
-** the specified file. This is almost always 512 bytes, but may be
-** larger for some devices.
-**
-** SQLite code assumes this function cannot fail. It also assumes that
-** if two files are created in the same file-system directory (i.e.
-** a database and its journal file) that the sector size will be the
-** same for both.
-*/
-static int winSectorSize(sqlite3_file *id){
- (void)id;
- return SQLITE_DEFAULT_SECTOR_SIZE;
-}
-
-/*
-** Return a vector of device characteristics.
-*/
-static int winDeviceCharacteristics(sqlite3_file *id){
- winFile *p = (winFile*)id;
- return SQLITE_IOCAP_UNDELETABLE_WHEN_OPEN |
- ((p->ctrlFlags & WINFILE_PSOW)?SQLITE_IOCAP_POWERSAFE_OVERWRITE:0);
-}
-
-#ifndef SQLITE_OMIT_WAL
-
-/*
-** Windows will only let you create file view mappings
-** on allocation size granularity boundaries.
-** During sqlite3_os_init() we do a GetSystemInfo()
-** to get the granularity size.
-*/
-SYSTEM_INFO winSysInfo;
-
-/*
-** Helper functions to obtain and relinquish the global mutex. The
-** global mutex is used to protect the winLockInfo objects used by
-** this file, all of which may be shared by multiple threads.
-**
-** Function winShmMutexHeld() is used to assert() that the global mutex
-** is held when required. This function is only used as part of assert()
-** statements. e.g.
-**
-** winShmEnterMutex()
-** assert( winShmMutexHeld() );
-** winShmLeaveMutex()
-*/
-static void winShmEnterMutex(void){
- sqlite3_mutex_enter(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-}
-static void winShmLeaveMutex(void){
- sqlite3_mutex_leave(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-}
-#ifdef SQLITE_DEBUG
-static int winShmMutexHeld(void) {
- return sqlite3_mutex_held(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-}
-#endif
-
-/*
-** Object used to represent a single file opened and mmapped to provide
-** shared memory. When multiple threads all reference the same
-** log-summary, each thread has its own winFile object, but they all
-** point to a single instance of this object. In other words, each
-** log-summary is opened only once per process.
-**
-** winShmMutexHeld() must be true when creating or destroying
-** this object or while reading or writing the following fields:
-**
-** nRef
-** pNext
-**
-** The following fields are read-only after the object is created:
-**
-** fid
-** zFilename
-**
-** Either winShmNode.mutex must be held or winShmNode.nRef==0 and
-** winShmMutexHeld() is true when reading or writing any other field
-** in this structure.
-**
-*/
-struct winShmNode {
- sqlite3_mutex *mutex; /* Mutex to access this object */
- char *zFilename; /* Name of the file */
- winFile hFile; /* File handle from winOpen */
-
- int szRegion; /* Size of shared-memory regions */
- int nRegion; /* Size of array apRegion */
- struct ShmRegion {
- HANDLE hMap; /* File handle from CreateFileMapping */
- void *pMap;
- } *aRegion;
- DWORD lastErrno; /* The Windows errno from the last I/O error */
-
- int nRef; /* Number of winShm objects pointing to this */
- winShm *pFirst; /* All winShm objects pointing to this */
- winShmNode *pNext; /* Next in list of all winShmNode objects */
-#ifdef SQLITE_DEBUG
- u8 nextShmId; /* Next available winShm.id value */
-#endif
-};
-
-/*
-** A global array of all winShmNode objects.
-**
-** The winShmMutexHeld() must be true while reading or writing this list.
-*/
-static winShmNode *winShmNodeList = 0;
-
-/*
-** Structure used internally by this VFS to record the state of an
-** open shared memory connection.
-**
-** The following fields are initialized when this object is created and
-** are read-only thereafter:
-**
-** winShm.pShmNode
-** winShm.id
-**
-** All other fields are read/write. The winShm.pShmNode->mutex must be held
-** while accessing any read/write fields.
-*/
-struct winShm {
- winShmNode *pShmNode; /* The underlying winShmNode object */
- winShm *pNext; /* Next winShm with the same winShmNode */
- u8 hasMutex; /* True if holding the winShmNode mutex */
- u16 sharedMask; /* Mask of shared locks held */
- u16 exclMask; /* Mask of exclusive locks held */
-#ifdef SQLITE_DEBUG
- u8 id; /* Id of this connection with its winShmNode */
-#endif
-};
-
-/*
-** Constants used for locking
-*/
-#define WIN_SHM_BASE ((22+SQLITE_SHM_NLOCK)*4) /* first lock byte */
-#define WIN_SHM_DMS (WIN_SHM_BASE+SQLITE_SHM_NLOCK) /* deadman switch */
-
-/*
-** Apply advisory locks for all n bytes beginning at ofst.
-*/
-#define _SHM_UNLCK 1
-#define _SHM_RDLCK 2
-#define _SHM_WRLCK 3
-static int winShmSystemLock(
- winShmNode *pFile, /* Apply locks to this open shared-memory segment */
- int lockType, /* _SHM_UNLCK, _SHM_RDLCK, or _SHM_WRLCK */
- int ofst, /* Offset to first byte to be locked/unlocked */
- int nByte /* Number of bytes to lock or unlock */
-){
- int rc = 0; /* Result code form Lock/UnlockFileEx() */
-
- /* Access to the winShmNode object is serialized by the caller */
- assert( sqlite3_mutex_held(pFile->mutex) || pFile->nRef==0 );
-
- /* Release/Acquire the system-level lock */
- if( lockType==_SHM_UNLCK ){
- rc = winUnlockFile(&pFile->hFile.h, ofst, 0, nByte, 0);
- }else{
- /* Initialize the locking parameters */
- DWORD dwFlags = LOCKFILE_FAIL_IMMEDIATELY;
- if( lockType == _SHM_WRLCK ) dwFlags |= LOCKFILE_EXCLUSIVE_LOCK;
- rc = winLockFile(&pFile->hFile.h, dwFlags, ofst, 0, nByte, 0);
- }
-
- if( rc!= 0 ){
- rc = SQLITE_OK;
- }else{
- pFile->lastErrno = osGetLastError();
- rc = SQLITE_BUSY;
- }
-
- OSTRACE(("SHM-LOCK %d %s %s 0x%08lx\n",
- pFile->hFile.h,
- rc==SQLITE_OK ? "ok" : "failed",
- lockType==_SHM_UNLCK ? "UnlockFileEx" : "LockFileEx",
- pFile->lastErrno));
-
- return rc;
-}
-
-/* Forward references to VFS methods */
-static int winOpen(sqlite3_vfs*,const char*,sqlite3_file*,int,int*);
-static int winDelete(sqlite3_vfs *,const char*,int);
-
-/*
-** Purge the winShmNodeList list of all entries with winShmNode.nRef==0.
-**
-** This is not a VFS shared-memory method; it is a utility function called
-** by VFS shared-memory methods.
-*/
-static void winShmPurge(sqlite3_vfs *pVfs, int deleteFlag){
- winShmNode **pp;
- winShmNode *p;
- BOOL bRc;
- assert( winShmMutexHeld() );
- pp = &winShmNodeList;
- while( (p = *pp)!=0 ){
- if( p->nRef==0 ){
- int i;
- if( p->mutex ) sqlite3_mutex_free(p->mutex);
- for(i=0; i<p->nRegion; i++){
- bRc = osUnmapViewOfFile(p->aRegion[i].pMap);
- OSTRACE(("SHM-PURGE pid-%d unmap region=%d %s\n",
- (int)osGetCurrentProcessId(), i,
- bRc ? "ok" : "failed"));
- bRc = osCloseHandle(p->aRegion[i].hMap);
- OSTRACE(("SHM-PURGE pid-%d close region=%d %s\n",
- (int)osGetCurrentProcessId(), i,
- bRc ? "ok" : "failed"));
- }
- if( p->hFile.h!=NULL && p->hFile.h!=INVALID_HANDLE_VALUE ){
- SimulateIOErrorBenign(1);
- winClose((sqlite3_file *)&p->hFile);
- SimulateIOErrorBenign(0);
- }
- if( deleteFlag ){
- SimulateIOErrorBenign(1);
- sqlite3BeginBenignMalloc();
- winDelete(pVfs, p->zFilename, 0);
- sqlite3EndBenignMalloc();
- SimulateIOErrorBenign(0);
- }
- *pp = p->pNext;
- sqlite3_free(p->aRegion);
- sqlite3_free(p);
- }else{
- pp = &p->pNext;
- }
- }
-}
-
-/*
-** Open the shared-memory area associated with database file pDbFd.
-**
-** When opening a new shared-memory file, if no other instances of that
-** file are currently open, in this process or in other processes, then
-** the file must be truncated to zero length or have its header cleared.
-*/
-static int winOpenSharedMemory(winFile *pDbFd){
- struct winShm *p; /* The connection to be opened */
- struct winShmNode *pShmNode = 0; /* The underlying mmapped file */
- int rc; /* Result code */
- struct winShmNode *pNew; /* Newly allocated winShmNode */
- int nName; /* Size of zName in bytes */
-
- assert( pDbFd->pShm==0 ); /* Not previously opened */
-
- /* Allocate space for the new sqlite3_shm object. Also speculatively
- ** allocate space for a new winShmNode and filename.
- */
- p = sqlite3MallocZero( sizeof(*p) );
- if( p==0 ) return SQLITE_IOERR_NOMEM;
- nName = sqlite3Strlen30(pDbFd->zPath);
- pNew = sqlite3MallocZero( sizeof(*pShmNode) + nName + 17 );
- if( pNew==0 ){
- sqlite3_free(p);
- return SQLITE_IOERR_NOMEM;
- }
- pNew->zFilename = (char*)&pNew[1];
- sqlite3_snprintf(nName+15, pNew->zFilename, "%s-shm", pDbFd->zPath);
- sqlite3FileSuffix3(pDbFd->zPath, pNew->zFilename);
-
- /* Look to see if there is an existing winShmNode that can be used.
- ** If no matching winShmNode currently exists, create a new one.
- */
- winShmEnterMutex();
- for(pShmNode = winShmNodeList; pShmNode; pShmNode=pShmNode->pNext){
- /* TBD need to come up with better match here. Perhaps
- ** use FILE_ID_BOTH_DIR_INFO Structure.
- */
- if( sqlite3StrICmp(pShmNode->zFilename, pNew->zFilename)==0 ) break;
- }
- if( pShmNode ){
- sqlite3_free(pNew);
- }else{
- pShmNode = pNew;
- pNew = 0;
- ((winFile*)(&pShmNode->hFile))->h = INVALID_HANDLE_VALUE;
- pShmNode->pNext = winShmNodeList;
- winShmNodeList = pShmNode;
-
- pShmNode->mutex = sqlite3_mutex_alloc(SQLITE_MUTEX_FAST);
- if( pShmNode->mutex==0 ){
- rc = SQLITE_IOERR_NOMEM;
- goto shm_open_err;
- }
-
- rc = winOpen(pDbFd->pVfs,
- pShmNode->zFilename, /* Name of the file (UTF-8) */
- (sqlite3_file*)&pShmNode->hFile, /* File handle here */
- SQLITE_OPEN_WAL | SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE,
- 0);
- if( SQLITE_OK!=rc ){
- goto shm_open_err;
- }
-
- /* Check to see if another process is holding the dead-man switch.
- ** If not, truncate the file to zero length.
- */
- if( winShmSystemLock(pShmNode, _SHM_WRLCK, WIN_SHM_DMS, 1)==SQLITE_OK ){
- rc = winTruncate((sqlite3_file *)&pShmNode->hFile, 0);
- if( rc!=SQLITE_OK ){
- rc = winLogError(SQLITE_IOERR_SHMOPEN, osGetLastError(),
- "winOpenShm", pDbFd->zPath);
- }
- }
- if( rc==SQLITE_OK ){
- winShmSystemLock(pShmNode, _SHM_UNLCK, WIN_SHM_DMS, 1);
- rc = winShmSystemLock(pShmNode, _SHM_RDLCK, WIN_SHM_DMS, 1);
- }
- if( rc ) goto shm_open_err;
- }
-
- /* Make the new connection a child of the winShmNode */
- p->pShmNode = pShmNode;
-#ifdef SQLITE_DEBUG
- p->id = pShmNode->nextShmId++;
-#endif
- pShmNode->nRef++;
- pDbFd->pShm = p;
- winShmLeaveMutex();
-
- /* The reference count on pShmNode has already been incremented under
- ** the cover of the winShmEnterMutex() mutex and the pointer from the
- ** new (struct winShm) object to the pShmNode has been set. All that is
- ** left to do is to link the new object into the linked list starting
- ** at pShmNode->pFirst. This must be done while holding the pShmNode->mutex
- ** mutex.
- */
- sqlite3_mutex_enter(pShmNode->mutex);
- p->pNext = pShmNode->pFirst;
- pShmNode->pFirst = p;
- sqlite3_mutex_leave(pShmNode->mutex);
- return SQLITE_OK;
-
- /* Jump here on any error */
-shm_open_err:
- winShmSystemLock(pShmNode, _SHM_UNLCK, WIN_SHM_DMS, 1);
- winShmPurge(pDbFd->pVfs, 0); /* This call frees pShmNode if required */
- sqlite3_free(p);
- sqlite3_free(pNew);
- winShmLeaveMutex();
- return rc;
-}
-
-/*
-** Close a connection to shared-memory. Delete the underlying
-** storage if deleteFlag is true.
-*/
-static int winShmUnmap(
- sqlite3_file *fd, /* Database holding shared memory */
- int deleteFlag /* Delete after closing if true */
-){
- winFile *pDbFd; /* Database holding shared-memory */
- winShm *p; /* The connection to be closed */
- winShmNode *pShmNode; /* The underlying shared-memory file */
- winShm **pp; /* For looping over sibling connections */
-
- pDbFd = (winFile*)fd;
- p = pDbFd->pShm;
- if( p==0 ) return SQLITE_OK;
- pShmNode = p->pShmNode;
-
- /* Remove connection p from the set of connections associated
- ** with pShmNode */
- sqlite3_mutex_enter(pShmNode->mutex);
- for(pp=&pShmNode->pFirst; (*pp)!=p; pp = &(*pp)->pNext){}
- *pp = p->pNext;
-
- /* Free the connection p */
- sqlite3_free(p);
- pDbFd->pShm = 0;
- sqlite3_mutex_leave(pShmNode->mutex);
-
- /* If pShmNode->nRef has reached 0, then close the underlying
- ** shared-memory file, too */
- winShmEnterMutex();
- assert( pShmNode->nRef>0 );
- pShmNode->nRef--;
- if( pShmNode->nRef==0 ){
- winShmPurge(pDbFd->pVfs, deleteFlag);
- }
- winShmLeaveMutex();
-
- return SQLITE_OK;
-}
-
-/*
-** Change the lock state for a shared-memory segment.
-*/
-static int winShmLock(
- sqlite3_file *fd, /* Database file holding the shared memory */
- int ofst, /* First lock to acquire or release */
- int n, /* Number of locks to acquire or release */
- int flags /* What to do with the lock */
-){
- winFile *pDbFd = (winFile*)fd; /* Connection holding shared memory */
- winShm *p = pDbFd->pShm; /* The shared memory being locked */
- winShm *pX; /* For looping over all siblings */
- winShmNode *pShmNode = p->pShmNode;
- int rc = SQLITE_OK; /* Result code */
- u16 mask; /* Mask of locks to take or release */
-
- assert( ofst>=0 && ofst+n<=SQLITE_SHM_NLOCK );
- assert( n>=1 );
- assert( flags==(SQLITE_SHM_LOCK | SQLITE_SHM_SHARED)
- || flags==(SQLITE_SHM_LOCK | SQLITE_SHM_EXCLUSIVE)
- || flags==(SQLITE_SHM_UNLOCK | SQLITE_SHM_SHARED)
- || flags==(SQLITE_SHM_UNLOCK | SQLITE_SHM_EXCLUSIVE) );
- assert( n==1 || (flags & SQLITE_SHM_EXCLUSIVE)!=0 );
-
- mask = (u16)((1U<<(ofst+n)) - (1U<<ofst));
- assert( n>1 || mask==(1<<ofst) );
- sqlite3_mutex_enter(pShmNode->mutex);
- if( flags & SQLITE_SHM_UNLOCK ){
- u16 allMask = 0; /* Mask of locks held by siblings */
-
- /* See if any siblings hold this same lock */
- for(pX=pShmNode->pFirst; pX; pX=pX->pNext){
- if( pX==p ) continue;
- assert( (pX->exclMask & (p->exclMask|p->sharedMask))==0 );
- allMask |= pX->sharedMask;
- }
-
- /* Unlock the system-level locks */
- if( (mask & allMask)==0 ){
- rc = winShmSystemLock(pShmNode, _SHM_UNLCK, ofst+WIN_SHM_BASE, n);
- }else{
- rc = SQLITE_OK;
- }
-
- /* Undo the local locks */
- if( rc==SQLITE_OK ){
- p->exclMask &= ~mask;
- p->sharedMask &= ~mask;
- }
- }else if( flags & SQLITE_SHM_SHARED ){
- u16 allShared = 0; /* Union of locks held by connections other than "p" */
-
- /* Find out which shared locks are already held by sibling connections.
- ** If any sibling already holds an exclusive lock, go ahead and return
- ** SQLITE_BUSY.
- */
- for(pX=pShmNode->pFirst; pX; pX=pX->pNext){
- if( (pX->exclMask & mask)!=0 ){
- rc = SQLITE_BUSY;
- break;
- }
- allShared |= pX->sharedMask;
- }
-
- /* Get shared locks at the system level, if necessary */
- if( rc==SQLITE_OK ){
- if( (allShared & mask)==0 ){
- rc = winShmSystemLock(pShmNode, _SHM_RDLCK, ofst+WIN_SHM_BASE, n);
- }else{
- rc = SQLITE_OK;
- }
- }
-
- /* Get the local shared locks */
- if( rc==SQLITE_OK ){
- p->sharedMask |= mask;
- }
- }else{
- /* Make sure no sibling connections hold locks that will block this
- ** lock. If any do, return SQLITE_BUSY right away.
- */
- for(pX=pShmNode->pFirst; pX; pX=pX->pNext){
- if( (pX->exclMask & mask)!=0 || (pX->sharedMask & mask)!=0 ){
- rc = SQLITE_BUSY;
- break;
- }
- }
-
- /* Get the exclusive locks at the system level. Then if successful
- ** also mark the local connection as being locked.
- */
- if( rc==SQLITE_OK ){
- rc = winShmSystemLock(pShmNode, _SHM_WRLCK, ofst+WIN_SHM_BASE, n);
- if( rc==SQLITE_OK ){
- assert( (p->sharedMask & mask)==0 );
- p->exclMask |= mask;
- }
- }
- }
- sqlite3_mutex_leave(pShmNode->mutex);
- OSTRACE(("SHM-LOCK shmid-%d, pid-%d got %03x,%03x %s\n",
- p->id, (int)osGetCurrentProcessId(), p->sharedMask, p->exclMask,
- rc ? "failed" : "ok"));
- return rc;
-}
-
-/*
-** Implement a memory barrier or memory fence on shared memory.
-**
-** All loads and stores begun before the barrier must complete before
-** any load or store begun after the barrier.
-*/
-static void winShmBarrier(
- sqlite3_file *fd /* Database holding the shared memory */
-){
- UNUSED_PARAMETER(fd);
- /* MemoryBarrier(); // does not work -- do not know why not */
- winShmEnterMutex();
- winShmLeaveMutex();
-}
-
-/*
-** This function is called to obtain a pointer to region iRegion of the
-** shared-memory associated with the database file fd. Shared-memory regions
-** are numbered starting from zero. Each shared-memory region is szRegion
-** bytes in size.
-**
-** If an error occurs, an error code is returned and *pp is set to NULL.
-**
-** Otherwise, if the isWrite parameter is 0 and the requested shared-memory
-** region has not been allocated (by any client, including one running in a
-** separate process), then *pp is set to NULL and SQLITE_OK returned. If
-** isWrite is non-zero and the requested shared-memory region has not yet
-** been allocated, it is allocated by this function.
-**
-** If the shared-memory region has already been allocated or is allocated by
-** this call as described above, then it is mapped into this processes
-** address space (if it is not already), *pp is set to point to the mapped
-** memory and SQLITE_OK returned.
-*/
-static int winShmMap(
- sqlite3_file *fd, /* Handle open on database file */
- int iRegion, /* Region to retrieve */
- int szRegion, /* Size of regions */
- int isWrite, /* True to extend file if necessary */
- void volatile **pp /* OUT: Mapped memory */
-){
- winFile *pDbFd = (winFile*)fd;
- winShm *p = pDbFd->pShm;
- winShmNode *pShmNode;
- int rc = SQLITE_OK;
-
- if( !p ){
- rc = winOpenSharedMemory(pDbFd);
- if( rc!=SQLITE_OK ) return rc;
- p = pDbFd->pShm;
- }
- pShmNode = p->pShmNode;
-
- sqlite3_mutex_enter(pShmNode->mutex);
- assert( szRegion==pShmNode->szRegion || pShmNode->nRegion==0 );
-
- if( pShmNode->nRegion<=iRegion ){
- struct ShmRegion *apNew; /* New aRegion[] array */
- int nByte = (iRegion+1)*szRegion; /* Minimum required file size */
- sqlite3_int64 sz; /* Current size of wal-index file */
-
- pShmNode->szRegion = szRegion;
-
- /* The requested region is not mapped into this processes address space.
- ** Check to see if it has been allocated (i.e. if the wal-index file is
- ** large enough to contain the requested region).
- */
- rc = winFileSize((sqlite3_file *)&pShmNode->hFile, &sz);
- if( rc!=SQLITE_OK ){
- rc = winLogError(SQLITE_IOERR_SHMSIZE, osGetLastError(),
- "winShmMap1", pDbFd->zPath);
- goto shmpage_out;
- }
-
- if( sz<nByte ){
- /* The requested memory region does not exist. If isWrite is set to
- ** zero, exit early. *pp will be set to NULL and SQLITE_OK returned.
- **
- ** Alternatively, if isWrite is non-zero, use ftruncate() to allocate
- ** the requested memory region.
- */
- if( !isWrite ) goto shmpage_out;
- rc = winTruncate((sqlite3_file *)&pShmNode->hFile, nByte);
- if( rc!=SQLITE_OK ){
- rc = winLogError(SQLITE_IOERR_SHMSIZE, osGetLastError(),
- "winShmMap2", pDbFd->zPath);
- goto shmpage_out;
- }
- }
-
- /* Map the requested memory region into this processes address space. */
- apNew = (struct ShmRegion *)sqlite3_realloc(
- pShmNode->aRegion, (iRegion+1)*sizeof(apNew[0])
- );
- if( !apNew ){
- rc = SQLITE_IOERR_NOMEM;
- goto shmpage_out;
- }
- pShmNode->aRegion = apNew;
-
- while( pShmNode->nRegion<=iRegion ){
- HANDLE hMap = NULL; /* file-mapping handle */
- void *pMap = 0; /* Mapped memory region */
-
-#if SQLITE_OS_WINRT
- hMap = osCreateFileMappingFromApp(pShmNode->hFile.h,
- NULL, PAGE_READWRITE, nByte, NULL
- );
-#elif defined(SQLITE_WIN32_HAS_WIDE)
- hMap = osCreateFileMappingW(pShmNode->hFile.h,
- NULL, PAGE_READWRITE, 0, nByte, NULL
- );
-#elif defined(SQLITE_WIN32_HAS_ANSI)
- hMap = osCreateFileMappingA(pShmNode->hFile.h,
- NULL, PAGE_READWRITE, 0, nByte, NULL
- );
-#endif
- OSTRACE(("SHM-MAP pid-%d create region=%d nbyte=%d %s\n",
- (int)osGetCurrentProcessId(), pShmNode->nRegion, nByte,
- hMap ? "ok" : "failed"));
- if( hMap ){
- int iOffset = pShmNode->nRegion*szRegion;
- int iOffsetShift = iOffset % winSysInfo.dwAllocationGranularity;
-#if SQLITE_OS_WINRT
- pMap = osMapViewOfFileFromApp(hMap, FILE_MAP_WRITE | FILE_MAP_READ,
- iOffset - iOffsetShift, szRegion + iOffsetShift
- );
-#else
- pMap = osMapViewOfFile(hMap, FILE_MAP_WRITE | FILE_MAP_READ,
- 0, iOffset - iOffsetShift, szRegion + iOffsetShift
- );
-#endif
- OSTRACE(("SHM-MAP pid-%d map region=%d offset=%d size=%d %s\n",
- (int)osGetCurrentProcessId(), pShmNode->nRegion, iOffset,
- szRegion, pMap ? "ok" : "failed"));
- }
- if( !pMap ){
- pShmNode->lastErrno = osGetLastError();
- rc = winLogError(SQLITE_IOERR_SHMMAP, pShmNode->lastErrno,
- "winShmMap3", pDbFd->zPath);
- if( hMap ) osCloseHandle(hMap);
- goto shmpage_out;
- }
-
- pShmNode->aRegion[pShmNode->nRegion].pMap = pMap;
- pShmNode->aRegion[pShmNode->nRegion].hMap = hMap;
- pShmNode->nRegion++;
- }
- }
-
-shmpage_out:
- if( pShmNode->nRegion>iRegion ){
- int iOffset = iRegion*szRegion;
- int iOffsetShift = iOffset % winSysInfo.dwAllocationGranularity;
- char *p = (char *)pShmNode->aRegion[iRegion].pMap;
- *pp = (void *)&p[iOffsetShift];
- }else{
- *pp = 0;
- }
- sqlite3_mutex_leave(pShmNode->mutex);
- return rc;
-}
-
-#else
-# define winShmMap 0
-# define winShmLock 0
-# define winShmBarrier 0
-# define winShmUnmap 0
-#endif /* #ifndef SQLITE_OMIT_WAL */
-
-/*
-** Here ends the implementation of all sqlite3_file methods.
-**
-********************** End sqlite3_file Methods *******************************
-******************************************************************************/
-
-/*
-** This vector defines all the methods that can operate on an
-** sqlite3_file for win32.
-*/
-static const sqlite3_io_methods winIoMethod = {
- 2, /* iVersion */
- winClose, /* xClose */
- winRead, /* xRead */
- winWrite, /* xWrite */
- winTruncate, /* xTruncate */
- winSync, /* xSync */
- winFileSize, /* xFileSize */
- winLock, /* xLock */
- winUnlock, /* xUnlock */
- winCheckReservedLock, /* xCheckReservedLock */
- winFileControl, /* xFileControl */
- winSectorSize, /* xSectorSize */
- winDeviceCharacteristics, /* xDeviceCharacteristics */
- winShmMap, /* xShmMap */
- winShmLock, /* xShmLock */
- winShmBarrier, /* xShmBarrier */
- winShmUnmap /* xShmUnmap */
-};
-
-/****************************************************************************
-**************************** sqlite3_vfs methods ****************************
-**
-** This division contains the implementation of methods on the
-** sqlite3_vfs object.
-*/
-
-/*
-** Convert a UTF-8 filename into whatever form the underlying
-** operating system wants filenames in. Space to hold the result
-** is obtained from malloc and must be freed by the calling
-** function.
-*/
-static void *convertUtf8Filename(const char *zFilename){
- void *zConverted = 0;
- if( isNT() ){
- zConverted = utf8ToUnicode(zFilename);
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- zConverted = sqlite3_win32_utf8_to_mbcs(zFilename);
- }
-#endif
- /* caller will handle out of memory */
- return zConverted;
-}
-
-/*
-** Create a temporary file name in zBuf. zBuf must be big enough to
-** hold at pVfs->mxPathname characters.
-*/
-static int getTempname(int nBuf, char *zBuf){
- static char zChars[] =
- "abcdefghijklmnopqrstuvwxyz"
- "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
- "0123456789";
- size_t i, j;
- int nTempPath;
- char zTempPath[MAX_PATH+2];
-
- /* It's odd to simulate an io-error here, but really this is just
- ** using the io-error infrastructure to test that SQLite handles this
- ** function failing.
- */
- SimulateIOError( return SQLITE_IOERR );
-
- memset(zTempPath, 0, MAX_PATH+2);
-
- if( sqlite3_temp_directory ){
- sqlite3_snprintf(MAX_PATH-30, zTempPath, "%s", sqlite3_temp_directory);
- }
-#if !SQLITE_OS_WINRT
- else if( isNT() ){
- char *zMulti;
- WCHAR zWidePath[MAX_PATH];
- osGetTempPathW(MAX_PATH-30, zWidePath);
- zMulti = unicodeToUtf8(zWidePath);
- if( zMulti ){
- sqlite3_snprintf(MAX_PATH-30, zTempPath, "%s", zMulti);
- sqlite3_free(zMulti);
- }else{
- return SQLITE_IOERR_NOMEM;
- }
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- char *zUtf8;
- char zMbcsPath[MAX_PATH];
- osGetTempPathA(MAX_PATH-30, zMbcsPath);
- zUtf8 = sqlite3_win32_mbcs_to_utf8(zMbcsPath);
- if( zUtf8 ){
- sqlite3_snprintf(MAX_PATH-30, zTempPath, "%s", zUtf8);
- sqlite3_free(zUtf8);
- }else{
- return SQLITE_IOERR_NOMEM;
- }
- }
-#endif
-#endif
-
- /* Check that the output buffer is large enough for the temporary file
- ** name. If it is not, return SQLITE_ERROR.
- */
- nTempPath = sqlite3Strlen30(zTempPath);
-
- if( (nTempPath + sqlite3Strlen30(SQLITE_TEMP_FILE_PREFIX) + 18) >= nBuf ){
- return SQLITE_ERROR;
- }
-
- for(i=nTempPath; i>0 && zTempPath[i-1]=='\\'; i--){}
- zTempPath[i] = 0;
-
- sqlite3_snprintf(nBuf-18, zBuf, (nTempPath > 0) ?
- "%s\\"SQLITE_TEMP_FILE_PREFIX : SQLITE_TEMP_FILE_PREFIX,
- zTempPath);
- j = sqlite3Strlen30(zBuf);
- sqlite3_randomness(15, &zBuf[j]);
- for(i=0; i<15; i++, j++){
- zBuf[j] = (char)zChars[ ((unsigned char)zBuf[j])%(sizeof(zChars)-1) ];
- }
- zBuf[j] = 0;
- zBuf[j+1] = 0;
-
- OSTRACE(("TEMP FILENAME: %s\n", zBuf));
- return SQLITE_OK;
-}
-
-/*
-** Return TRUE if the named file is really a directory. Return false if
-** it is something other than a directory, or if there is any kind of memory
-** allocation failure.
-*/
-static int winIsDir(const void *zConverted){
- DWORD attr;
- int rc = 0;
- DWORD lastErrno;
-
- if( isNT() ){
- int cnt = 0;
- WIN32_FILE_ATTRIBUTE_DATA sAttrData;
- memset(&sAttrData, 0, sizeof(sAttrData));
- while( !(rc = osGetFileAttributesExW((LPCWSTR)zConverted,
- GetFileExInfoStandard,
- &sAttrData)) && retryIoerr(&cnt, &lastErrno) ){}
- if( !rc ){
- return 0; /* Invalid name? */
- }
- attr = sAttrData.dwFileAttributes;
-#if SQLITE_OS_WINCE==0
- }else{
- attr = osGetFileAttributesA((char*)zConverted);
-#endif
- }
- return (attr!=INVALID_FILE_ATTRIBUTES) && (attr&FILE_ATTRIBUTE_DIRECTORY);
-}
-
-/*
-** Open a file.
-*/
-static int winOpen(
- sqlite3_vfs *pVfs, /* Not used */
- const char *zName, /* Name of the file (UTF-8) */
- sqlite3_file *id, /* Write the SQLite file handle here */
- int flags, /* Open mode flags */
- int *pOutFlags /* Status return flags */
-){
- HANDLE h;
- DWORD lastErrno;
- DWORD dwDesiredAccess;
- DWORD dwShareMode;
- DWORD dwCreationDisposition;
- DWORD dwFlagsAndAttributes = 0;
-#if SQLITE_OS_WINCE
- int isTemp = 0;
-#endif
- winFile *pFile = (winFile*)id;
- void *zConverted; /* Filename in OS encoding */
- const char *zUtf8Name = zName; /* Filename in UTF-8 encoding */
- int cnt = 0;
-
- /* If argument zPath is a NULL pointer, this function is required to open
- ** a temporary file. Use this buffer to store the file name in.
- */
- char zTmpname[MAX_PATH+2]; /* Buffer used to create temp filename */
-
- int rc = SQLITE_OK; /* Function Return Code */
-#if !defined(NDEBUG) || SQLITE_OS_WINCE
- int eType = flags&0xFFFFFF00; /* Type of file to open */
-#endif
-
- int isExclusive = (flags & SQLITE_OPEN_EXCLUSIVE);
- int isDelete = (flags & SQLITE_OPEN_DELETEONCLOSE);
- int isCreate = (flags & SQLITE_OPEN_CREATE);
-#ifndef NDEBUG
- int isReadonly = (flags & SQLITE_OPEN_READONLY);
-#endif
- int isReadWrite = (flags & SQLITE_OPEN_READWRITE);
-
-#ifndef NDEBUG
- int isOpenJournal = (isCreate && (
- eType==SQLITE_OPEN_MASTER_JOURNAL
- || eType==SQLITE_OPEN_MAIN_JOURNAL
- || eType==SQLITE_OPEN_WAL
- ));
-#endif
-
- /* Check the following statements are true:
- **
- ** (a) Exactly one of the READWRITE and READONLY flags must be set, and
- ** (b) if CREATE is set, then READWRITE must also be set, and
- ** (c) if EXCLUSIVE is set, then CREATE must also be set.
- ** (d) if DELETEONCLOSE is set, then CREATE must also be set.
- */
- assert((isReadonly==0 || isReadWrite==0) && (isReadWrite || isReadonly));
- assert(isCreate==0 || isReadWrite);
- assert(isExclusive==0 || isCreate);
- assert(isDelete==0 || isCreate);
-
- /* The main DB, main journal, WAL file and master journal are never
- ** automatically deleted. Nor are they ever temporary files. */
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_MAIN_DB );
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_MAIN_JOURNAL );
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_MASTER_JOURNAL );
- assert( (!isDelete && zName) || eType!=SQLITE_OPEN_WAL );
-
- /* Assert that the upper layer has set one of the "file-type" flags. */
- assert( eType==SQLITE_OPEN_MAIN_DB || eType==SQLITE_OPEN_TEMP_DB
- || eType==SQLITE_OPEN_MAIN_JOURNAL || eType==SQLITE_OPEN_TEMP_JOURNAL
- || eType==SQLITE_OPEN_SUBJOURNAL || eType==SQLITE_OPEN_MASTER_JOURNAL
- || eType==SQLITE_OPEN_TRANSIENT_DB || eType==SQLITE_OPEN_WAL
- );
-
- assert( pFile!=0 );
- memset(pFile, 0, sizeof(winFile));
- pFile->h = INVALID_HANDLE_VALUE;
-
-#if SQLITE_OS_WINRT
- if( !sqlite3_temp_directory ){
- sqlite3_log(SQLITE_ERROR,
- "sqlite3_temp_directory variable should be set for WinRT");
- }
-#endif
-
- /* If the second argument to this function is NULL, generate a
- ** temporary file name to use
- */
- if( !zUtf8Name ){
- assert(isDelete && !isOpenJournal);
- memset(zTmpname, 0, MAX_PATH+2);
- rc = getTempname(MAX_PATH+2, zTmpname);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- zUtf8Name = zTmpname;
- }
-
- /* Database filenames are double-zero terminated if they are not
- ** URIs with parameters. Hence, they can always be passed into
- ** sqlite3_uri_parameter().
- */
- assert( (eType!=SQLITE_OPEN_MAIN_DB) || (flags & SQLITE_OPEN_URI) ||
- zUtf8Name[strlen(zUtf8Name)+1]==0 );
-
- /* Convert the filename to the system encoding. */
- zConverted = convertUtf8Filename(zUtf8Name);
- if( zConverted==0 ){
- return SQLITE_IOERR_NOMEM;
- }
-
- if( winIsDir(zConverted) ){
- sqlite3_free(zConverted);
- return SQLITE_CANTOPEN_ISDIR;
- }
-
- if( isReadWrite ){
- dwDesiredAccess = GENERIC_READ | GENERIC_WRITE;
- }else{
- dwDesiredAccess = GENERIC_READ;
- }
-
- /* SQLITE_OPEN_EXCLUSIVE is used to make sure that a new file is
- ** created. SQLite doesn't use it to indicate "exclusive access"
- ** as it is usually understood.
- */
- if( isExclusive ){
- /* Creates a new file, only if it does not already exist. */
- /* If the file exists, it fails. */
- dwCreationDisposition = CREATE_NEW;
- }else if( isCreate ){
- /* Open existing file, or create if it doesn't exist */
- dwCreationDisposition = OPEN_ALWAYS;
- }else{
- /* Opens a file, only if it exists. */
- dwCreationDisposition = OPEN_EXISTING;
- }
-
- dwShareMode = FILE_SHARE_READ | FILE_SHARE_WRITE;
-
- if( isDelete ){
-#if SQLITE_OS_WINCE
- dwFlagsAndAttributes = FILE_ATTRIBUTE_HIDDEN;
- isTemp = 1;
-#else
- dwFlagsAndAttributes = FILE_ATTRIBUTE_TEMPORARY
- | FILE_ATTRIBUTE_HIDDEN
- | FILE_FLAG_DELETE_ON_CLOSE;
-#endif
- }else{
- dwFlagsAndAttributes = FILE_ATTRIBUTE_NORMAL;
- }
- /* Reports from the internet are that performance is always
- ** better if FILE_FLAG_RANDOM_ACCESS is used. Ticket #2699. */
-#if SQLITE_OS_WINCE
- dwFlagsAndAttributes |= FILE_FLAG_RANDOM_ACCESS;
-#endif
-
- if( isNT() ){
-#if SQLITE_OS_WINRT
- CREATEFILE2_EXTENDED_PARAMETERS extendedParameters;
- extendedParameters.dwSize = sizeof(CREATEFILE2_EXTENDED_PARAMETERS);
- extendedParameters.dwFileAttributes =
- dwFlagsAndAttributes & FILE_ATTRIBUTE_MASK;
- extendedParameters.dwFileFlags = dwFlagsAndAttributes & FILE_FLAG_MASK;
- extendedParameters.dwSecurityQosFlags = SECURITY_ANONYMOUS;
- extendedParameters.lpSecurityAttributes = NULL;
- extendedParameters.hTemplateFile = NULL;
- while( (h = osCreateFile2((LPCWSTR)zConverted,
- dwDesiredAccess,
- dwShareMode,
- dwCreationDisposition,
- &extendedParameters))==INVALID_HANDLE_VALUE &&
- retryIoerr(&cnt, &lastErrno) ){
- /* Noop */
- }
-#else
- while( (h = osCreateFileW((LPCWSTR)zConverted,
- dwDesiredAccess,
- dwShareMode, NULL,
- dwCreationDisposition,
- dwFlagsAndAttributes,
- NULL))==INVALID_HANDLE_VALUE &&
- retryIoerr(&cnt, &lastErrno) ){
- /* Noop */
- }
-#endif
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- while( (h = osCreateFileA((LPCSTR)zConverted,
- dwDesiredAccess,
- dwShareMode, NULL,
- dwCreationDisposition,
- dwFlagsAndAttributes,
- NULL))==INVALID_HANDLE_VALUE &&
- retryIoerr(&cnt, &lastErrno) ){
- /* Noop */
- }
- }
-#endif
- logIoerr(cnt);
-
- OSTRACE(("OPEN %d %s 0x%lx %s\n",
- h, zName, dwDesiredAccess,
- h==INVALID_HANDLE_VALUE ? "failed" : "ok"));
-
- if( h==INVALID_HANDLE_VALUE ){
- pFile->lastErrno = lastErrno;
- winLogError(SQLITE_CANTOPEN, pFile->lastErrno, "winOpen", zUtf8Name);
- sqlite3_free(zConverted);
- if( isReadWrite && !isExclusive ){
- return winOpen(pVfs, zName, id,
- ((flags|SQLITE_OPEN_READONLY) &
- ~(SQLITE_OPEN_CREATE|SQLITE_OPEN_READWRITE)),
- pOutFlags);
- }else{
- return SQLITE_CANTOPEN_BKPT;
- }
- }
-
- if( pOutFlags ){
- if( isReadWrite ){
- *pOutFlags = SQLITE_OPEN_READWRITE;
- }else{
- *pOutFlags = SQLITE_OPEN_READONLY;
- }
- }
-
-#if SQLITE_OS_WINCE
- if( isReadWrite && eType==SQLITE_OPEN_MAIN_DB
- && (rc = winceCreateLock(zName, pFile))!=SQLITE_OK
- ){
- osCloseHandle(h);
- sqlite3_free(zConverted);
- return rc;
- }
- if( isTemp ){
- pFile->zDeleteOnClose = zConverted;
- }else
-#endif
- {
- sqlite3_free(zConverted);
- }
-
- pFile->pMethod = &winIoMethod;
- pFile->pVfs = pVfs;
- pFile->h = h;
- if( sqlite3_uri_boolean(zName, "psow", SQLITE_POWERSAFE_OVERWRITE) ){
- pFile->ctrlFlags |= WINFILE_PSOW;
- }
- pFile->lastErrno = NO_ERROR;
- pFile->zPath = zName;
-
- OpenCounter(+1);
- return rc;
-}
-
-/*
-** Delete the named file.
-**
-** Note that Windows does not allow a file to be deleted if some other
-** process has it open. Sometimes a virus scanner or indexing program
-** will open a journal file shortly after it is created in order to do
-** whatever it does. While this other process is holding the
-** file open, we will be unable to delete it. To work around this
-** problem, we delay 100 milliseconds and try to delete again. Up
-** to MX_DELETION_ATTEMPTs deletion attempts are run before giving
-** up and returning an error.
-*/
-static int winDelete(
- sqlite3_vfs *pVfs, /* Not used on win32 */
- const char *zFilename, /* Name of file to delete */
- int syncDir /* Not used on win32 */
-){
- int cnt = 0;
- int rc;
- DWORD attr;
- DWORD lastErrno;
- void *zConverted;
- UNUSED_PARAMETER(pVfs);
- UNUSED_PARAMETER(syncDir);
-
- SimulateIOError(return SQLITE_IOERR_DELETE);
- zConverted = convertUtf8Filename(zFilename);
- if( zConverted==0 ){
- return SQLITE_IOERR_NOMEM;
- }
- if( isNT() ){
- do {
-#if SQLITE_OS_WINRT
- WIN32_FILE_ATTRIBUTE_DATA sAttrData;
- memset(&sAttrData, 0, sizeof(sAttrData));
- if ( osGetFileAttributesExW(zConverted, GetFileExInfoStandard,
- &sAttrData) ){
- attr = sAttrData.dwFileAttributes;
- }else{
- lastErrno = osGetLastError();
- if( lastErrno==ERROR_FILE_NOT_FOUND
- || lastErrno==ERROR_PATH_NOT_FOUND ){
- rc = SQLITE_IOERR_DELETE_NOENT; /* Already gone? */
- }else{
- rc = SQLITE_ERROR;
- }
- break;
- }
-#else
- attr = osGetFileAttributesW(zConverted);
-#endif
- if ( attr==INVALID_FILE_ATTRIBUTES ){
- lastErrno = osGetLastError();
- if( lastErrno==ERROR_FILE_NOT_FOUND
- || lastErrno==ERROR_PATH_NOT_FOUND ){
- rc = SQLITE_IOERR_DELETE_NOENT; /* Already gone? */
- }else{
- rc = SQLITE_ERROR;
- }
- break;
- }
- if ( attr&FILE_ATTRIBUTE_DIRECTORY ){
- rc = SQLITE_ERROR; /* Files only. */
- break;
- }
- if ( osDeleteFileW(zConverted) ){
- rc = SQLITE_OK; /* Deleted OK. */
- break;
- }
- if ( !retryIoerr(&cnt, &lastErrno) ){
- rc = SQLITE_ERROR; /* No more retries. */
- break;
- }
- } while(1);
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- do {
- attr = osGetFileAttributesA(zConverted);
- if ( attr==INVALID_FILE_ATTRIBUTES ){
- lastErrno = osGetLastError();
- if( lastErrno==ERROR_FILE_NOT_FOUND
- || lastErrno==ERROR_PATH_NOT_FOUND ){
- rc = SQLITE_IOERR_DELETE_NOENT; /* Already gone? */
- }else{
- rc = SQLITE_ERROR;
- }
- break;
- }
- if ( attr&FILE_ATTRIBUTE_DIRECTORY ){
- rc = SQLITE_ERROR; /* Files only. */
- break;
- }
- if ( osDeleteFileA(zConverted) ){
- rc = SQLITE_OK; /* Deleted OK. */
- break;
- }
- if ( !retryIoerr(&cnt, &lastErrno) ){
- rc = SQLITE_ERROR; /* No more retries. */
- break;
- }
- } while(1);
- }
-#endif
- if( rc && rc!=SQLITE_IOERR_DELETE_NOENT ){
- rc = winLogError(SQLITE_IOERR_DELETE, lastErrno,
- "winDelete", zFilename);
- }else{
- logIoerr(cnt);
- }
- sqlite3_free(zConverted);
- OSTRACE(("DELETE \"%s\" %s\n", zFilename, (rc ? "failed" : "ok" )));
- return rc;
-}
-
-/*
-** Check the existence and status of a file.
-*/
-static int winAccess(
- sqlite3_vfs *pVfs, /* Not used on win32 */
- const char *zFilename, /* Name of file to check */
- int flags, /* Type of test to make on this file */
- int *pResOut /* OUT: Result */
-){
- DWORD attr;
- int rc = 0;
- DWORD lastErrno;
- void *zConverted;
- UNUSED_PARAMETER(pVfs);
-
- SimulateIOError( return SQLITE_IOERR_ACCESS; );
- zConverted = convertUtf8Filename(zFilename);
- if( zConverted==0 ){
- return SQLITE_IOERR_NOMEM;
- }
- if( isNT() ){
- int cnt = 0;
- WIN32_FILE_ATTRIBUTE_DATA sAttrData;
- memset(&sAttrData, 0, sizeof(sAttrData));
- while( !(rc = osGetFileAttributesExW((LPCWSTR)zConverted,
- GetFileExInfoStandard,
- &sAttrData)) && retryIoerr(&cnt, &lastErrno) ){}
- if( rc ){
- /* For an SQLITE_ACCESS_EXISTS query, treat a zero-length file
- ** as if it does not exist.
- */
- if( flags==SQLITE_ACCESS_EXISTS
- && sAttrData.nFileSizeHigh==0
- && sAttrData.nFileSizeLow==0 ){
- attr = INVALID_FILE_ATTRIBUTES;
- }else{
- attr = sAttrData.dwFileAttributes;
- }
- }else{
- logIoerr(cnt);
- if( lastErrno!=ERROR_FILE_NOT_FOUND && lastErrno!=ERROR_PATH_NOT_FOUND ){
- winLogError(SQLITE_IOERR_ACCESS, lastErrno, "winAccess", zFilename);
- sqlite3_free(zConverted);
- return SQLITE_IOERR_ACCESS;
- }else{
- attr = INVALID_FILE_ATTRIBUTES;
- }
- }
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- attr = osGetFileAttributesA((char*)zConverted);
- }
-#endif
- sqlite3_free(zConverted);
- switch( flags ){
- case SQLITE_ACCESS_READ:
- case SQLITE_ACCESS_EXISTS:
- rc = attr!=INVALID_FILE_ATTRIBUTES;
- break;
- case SQLITE_ACCESS_READWRITE:
- rc = attr!=INVALID_FILE_ATTRIBUTES &&
- (attr & FILE_ATTRIBUTE_READONLY)==0;
- break;
- default:
- assert(!"Invalid flags argument");
- }
- *pResOut = rc;
- return SQLITE_OK;
-}
-
-
-/*
-** Returns non-zero if the specified path name should be used verbatim. If
-** non-zero is returned from this function, the calling function must simply
-** use the provided path name verbatim -OR- resolve it into a full path name
-** using the GetFullPathName Win32 API function (if available).
-*/
-static BOOL winIsVerbatimPathname(
- const char *zPathname
-){
- /*
- ** If the path name starts with a forward slash or a backslash, it is either
- ** a legal UNC name, a volume relative path, or an absolute path name in the
- ** "Unix" format on Windows. There is no easy way to differentiate between
- ** the final two cases; therefore, we return the safer return value of TRUE
- ** so that callers of this function will simply use it verbatim.
- */
- if ( zPathname[0]=='/' || zPathname[0]=='\\' ){
- return TRUE;
- }
-
- /*
- ** If the path name starts with a letter and a colon it is either a volume
- ** relative path or an absolute path. Callers of this function must not
- ** attempt to treat it as a relative path name (i.e. they should simply use
- ** it verbatim).
- */
- if ( sqlite3Isalpha(zPathname[0]) && zPathname[1]==':' ){
- return TRUE;
- }
-
- /*
- ** If we get to this point, the path name should almost certainly be a purely
- ** relative one (i.e. not a UNC name, not absolute, and not volume relative).
- */
- return FALSE;
-}
-
-/*
-** Turn a relative pathname into a full pathname. Write the full
-** pathname into zOut[]. zOut[] will be at least pVfs->mxPathname
-** bytes in size.
-*/
-static int winFullPathname(
- sqlite3_vfs *pVfs, /* Pointer to vfs object */
- const char *zRelative, /* Possibly relative input path */
- int nFull, /* Size of output buffer in bytes */
- char *zFull /* Output buffer */
-){
-
-#if defined(__CYGWIN__)
- SimulateIOError( return SQLITE_ERROR );
- UNUSED_PARAMETER(nFull);
- assert( pVfs->mxPathname>=MAX_PATH );
- assert( nFull>=pVfs->mxPathname );
- if ( sqlite3_data_directory && !winIsVerbatimPathname(zRelative) ){
- /*
- ** NOTE: We are dealing with a relative path name and the data
- ** directory has been set. Therefore, use it as the basis
- ** for converting the relative path name to an absolute
- ** one by prepending the data directory and a slash.
- */
- char zOut[MAX_PATH+1];
- memset(zOut, 0, MAX_PATH+1);
- cygwin_conv_path(CCP_POSIX_TO_WIN_A|CCP_RELATIVE, zRelative, zOut,
- MAX_PATH+1);
- sqlite3_snprintf(MIN(nFull, pVfs->mxPathname), zFull, "%s\\%s",
- sqlite3_data_directory, zOut);
- }else{
- cygwin_conv_path(CCP_POSIX_TO_WIN_A, zRelative, zFull, nFull);
- }
- return SQLITE_OK;
-#endif
-
-#if (SQLITE_OS_WINCE || SQLITE_OS_WINRT) && !defined(__CYGWIN__)
- SimulateIOError( return SQLITE_ERROR );
- /* WinCE has no concept of a relative pathname, or so I am told. */
- /* WinRT has no way to convert a relative path to an absolute one. */
- if ( sqlite3_data_directory && !winIsVerbatimPathname(zRelative) ){
- /*
- ** NOTE: We are dealing with a relative path name and the data
- ** directory has been set. Therefore, use it as the basis
- ** for converting the relative path name to an absolute
- ** one by prepending the data directory and a backslash.
- */
- sqlite3_snprintf(MIN(nFull, pVfs->mxPathname), zFull, "%s\\%s",
- sqlite3_data_directory, zRelative);
- }else{
- sqlite3_snprintf(MIN(nFull, pVfs->mxPathname), zFull, "%s", zRelative);
- }
- return SQLITE_OK;
-#endif
-
-#if !SQLITE_OS_WINCE && !SQLITE_OS_WINRT && !defined(__CYGWIN__)
- DWORD nByte;
- void *zConverted;
- char *zOut;
-
- /* If this path name begins with "/X:", where "X" is any alphabetic
- ** character, discard the initial "/" from the pathname.
- */
- if( zRelative[0]=='/' && sqlite3Isalpha(zRelative[1]) && zRelative[2]==':' ){
- zRelative++;
- }
-
- /* It's odd to simulate an io-error here, but really this is just
- ** using the io-error infrastructure to test that SQLite handles this
- ** function failing. This function could fail if, for example, the
- ** current working directory has been unlinked.
- */
- SimulateIOError( return SQLITE_ERROR );
- if ( sqlite3_data_directory && !winIsVerbatimPathname(zRelative) ){
- /*
- ** NOTE: We are dealing with a relative path name and the data
- ** directory has been set. Therefore, use it as the basis
- ** for converting the relative path name to an absolute
- ** one by prepending the data directory and a backslash.
- */
- sqlite3_snprintf(MIN(nFull, pVfs->mxPathname), zFull, "%s\\%s",
- sqlite3_data_directory, zRelative);
- return SQLITE_OK;
- }
- zConverted = convertUtf8Filename(zRelative);
- if( zConverted==0 ){
- return SQLITE_IOERR_NOMEM;
- }
- if( isNT() ){
- LPWSTR zTemp;
- nByte = osGetFullPathNameW((LPCWSTR)zConverted, 0, 0, 0);
- if( nByte==0 ){
- winLogError(SQLITE_ERROR, osGetLastError(),
- "GetFullPathNameW1", zConverted);
- sqlite3_free(zConverted);
- return SQLITE_CANTOPEN_FULLPATH;
- }
- nByte += 3;
- zTemp = sqlite3MallocZero( nByte*sizeof(zTemp[0]) );
- if( zTemp==0 ){
- sqlite3_free(zConverted);
- return SQLITE_IOERR_NOMEM;
- }
- nByte = osGetFullPathNameW((LPCWSTR)zConverted, nByte, zTemp, 0);
- if( nByte==0 ){
- winLogError(SQLITE_ERROR, osGetLastError(),
- "GetFullPathNameW2", zConverted);
- sqlite3_free(zConverted);
- sqlite3_free(zTemp);
- return SQLITE_CANTOPEN_FULLPATH;
- }
- sqlite3_free(zConverted);
- zOut = unicodeToUtf8(zTemp);
- sqlite3_free(zTemp);
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- char *zTemp;
- nByte = osGetFullPathNameA((char*)zConverted, 0, 0, 0);
- if( nByte==0 ){
- winLogError(SQLITE_ERROR, osGetLastError(),
- "GetFullPathNameA1", zConverted);
- sqlite3_free(zConverted);
- return SQLITE_CANTOPEN_FULLPATH;
- }
- nByte += 3;
- zTemp = sqlite3MallocZero( nByte*sizeof(zTemp[0]) );
- if( zTemp==0 ){
- sqlite3_free(zConverted);
- return SQLITE_IOERR_NOMEM;
- }
- nByte = osGetFullPathNameA((char*)zConverted, nByte, zTemp, 0);
- if( nByte==0 ){
- winLogError(SQLITE_ERROR, osGetLastError(),
- "GetFullPathNameA2", zConverted);
- sqlite3_free(zConverted);
- sqlite3_free(zTemp);
- return SQLITE_CANTOPEN_FULLPATH;
- }
- sqlite3_free(zConverted);
- zOut = sqlite3_win32_mbcs_to_utf8(zTemp);
- sqlite3_free(zTemp);
- }
-#endif
- if( zOut ){
- sqlite3_snprintf(MIN(nFull, pVfs->mxPathname), zFull, "%s", zOut);
- sqlite3_free(zOut);
- return SQLITE_OK;
- }else{
- return SQLITE_IOERR_NOMEM;
- }
-#endif
-}
-
-#ifndef SQLITE_OMIT_LOAD_EXTENSION
-/*
-** Interfaces for opening a shared library, finding entry points
-** within the shared library, and closing the shared library.
-*/
-/*
-** Interfaces for opening a shared library, finding entry points
-** within the shared library, and closing the shared library.
-*/
-static void *winDlOpen(sqlite3_vfs *pVfs, const char *zFilename){
- HANDLE h;
- void *zConverted = convertUtf8Filename(zFilename);
- UNUSED_PARAMETER(pVfs);
- if( zConverted==0 ){
- return 0;
- }
- if( isNT() ){
-#if SQLITE_OS_WINRT
- h = osLoadPackagedLibrary((LPCWSTR)zConverted, 0);
-#else
- h = osLoadLibraryW((LPCWSTR)zConverted);
-#endif
- }
-#ifdef SQLITE_WIN32_HAS_ANSI
- else{
- h = osLoadLibraryA((char*)zConverted);
- }
-#endif
- sqlite3_free(zConverted);
- return (void*)h;
-}
-static void winDlError(sqlite3_vfs *pVfs, int nBuf, char *zBufOut){
- UNUSED_PARAMETER(pVfs);
- getLastErrorMsg(osGetLastError(), nBuf, zBufOut);
-}
-static void (*winDlSym(sqlite3_vfs *pVfs,void *pH,const char *zSym))(void){
- UNUSED_PARAMETER(pVfs);
- return (void(*)(void))osGetProcAddressA((HANDLE)pH, zSym);
-}
-static void winDlClose(sqlite3_vfs *pVfs, void *pHandle){
- UNUSED_PARAMETER(pVfs);
- osFreeLibrary((HANDLE)pHandle);
-}
-#else /* if SQLITE_OMIT_LOAD_EXTENSION is defined: */
- #define winDlOpen 0
- #define winDlError 0
- #define winDlSym 0
- #define winDlClose 0
-#endif
-
-
-/*
-** Write up to nBuf bytes of randomness into zBuf.
-*/
-static int winRandomness(sqlite3_vfs *pVfs, int nBuf, char *zBuf){
- int n = 0;
- UNUSED_PARAMETER(pVfs);
-#if defined(SQLITE_TEST)
- n = nBuf;
- memset(zBuf, 0, nBuf);
-#else
- if( sizeof(SYSTEMTIME)<=nBuf-n ){
- SYSTEMTIME x;
- osGetSystemTime(&x);
- memcpy(&zBuf[n], &x, sizeof(x));
- n += sizeof(x);
- }
- if( sizeof(DWORD)<=nBuf-n ){
- DWORD pid = osGetCurrentProcessId();
- memcpy(&zBuf[n], &pid, sizeof(pid));
- n += sizeof(pid);
- }
-#if SQLITE_OS_WINRT
- if( sizeof(ULONGLONG)<=nBuf-n ){
- ULONGLONG cnt = osGetTickCount64();
- memcpy(&zBuf[n], &cnt, sizeof(cnt));
- n += sizeof(cnt);
- }
-#else
- if( sizeof(DWORD)<=nBuf-n ){
- DWORD cnt = osGetTickCount();
- memcpy(&zBuf[n], &cnt, sizeof(cnt));
- n += sizeof(cnt);
- }
-#endif
- if( sizeof(LARGE_INTEGER)<=nBuf-n ){
- LARGE_INTEGER i;
- osQueryPerformanceCounter(&i);
- memcpy(&zBuf[n], &i, sizeof(i));
- n += sizeof(i);
- }
-#endif
- return n;
-}
-
-
-/*
-** Sleep for a little while. Return the amount of time slept.
-*/
-static int winSleep(sqlite3_vfs *pVfs, int microsec){
- sqlite3_win32_sleep((microsec+999)/1000);
- UNUSED_PARAMETER(pVfs);
- return ((microsec+999)/1000)*1000;
-}
-
-/*
-** The following variable, if set to a non-zero value, is interpreted as
-** the number of seconds since 1970 and is used to set the result of
-** sqlite3OsCurrentTime() during testing.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_current_time = 0; /* Fake system time in seconds since 1970. */
-#endif
-
-/*
-** Find the current time (in Universal Coordinated Time). Write into *piNow
-** the current time and date as a Julian Day number times 86_400_000. In
-** other words, write into *piNow the number of milliseconds since the Julian
-** epoch of noon in Greenwich on November 24, 4714 B.C according to the
-** proleptic Gregorian calendar.
-**
-** On success, return SQLITE_OK. Return SQLITE_ERROR if the time and date
-** cannot be found.
-*/
-static int winCurrentTimeInt64(sqlite3_vfs *pVfs, sqlite3_int64 *piNow){
- /* FILETIME structure is a 64-bit value representing the number of
- 100-nanosecond intervals since January 1, 1601 (= JD 2305813.5).
- */
- FILETIME ft;
- static const sqlite3_int64 winFiletimeEpoch = 23058135*(sqlite3_int64)8640000;
-#ifdef SQLITE_TEST
- static const sqlite3_int64 unixEpoch = 24405875*(sqlite3_int64)8640000;
-#endif
- /* 2^32 - to avoid use of LL and warnings in gcc */
- static const sqlite3_int64 max32BitValue =
- (sqlite3_int64)2000000000 + (sqlite3_int64)2000000000 +
- (sqlite3_int64)294967296;
-
-#if SQLITE_OS_WINCE
- SYSTEMTIME time;
- osGetSystemTime(&time);
- /* if SystemTimeToFileTime() fails, it returns zero. */
- if (!osSystemTimeToFileTime(&time,&ft)){
- return SQLITE_ERROR;
- }
-#else
- osGetSystemTimeAsFileTime( &ft );
-#endif
-
- *piNow = winFiletimeEpoch +
- ((((sqlite3_int64)ft.dwHighDateTime)*max32BitValue) +
- (sqlite3_int64)ft.dwLowDateTime)/(sqlite3_int64)10000;
-
-#ifdef SQLITE_TEST
- if( sqlite3_current_time ){
- *piNow = 1000*(sqlite3_int64)sqlite3_current_time + unixEpoch;
- }
-#endif
- UNUSED_PARAMETER(pVfs);
- return SQLITE_OK;
-}
-
-/*
-** Find the current time (in Universal Coordinated Time). Write the
-** current time and date as a Julian Day number into *prNow and
-** return 0. Return 1 if the time and date cannot be found.
-*/
-static int winCurrentTime(sqlite3_vfs *pVfs, double *prNow){
- int rc;
- sqlite3_int64 i;
- rc = winCurrentTimeInt64(pVfs, &i);
- if( !rc ){
- *prNow = i/86400000.0;
- }
- return rc;
-}
-
-/*
-** The idea is that this function works like a combination of
-** GetLastError() and FormatMessage() on Windows (or errno and
-** strerror_r() on Unix). After an error is returned by an OS
-** function, SQLite calls this function with zBuf pointing to
-** a buffer of nBuf bytes. The OS layer should populate the
-** buffer with a nul-terminated UTF-8 encoded error message
-** describing the last IO error to have occurred within the calling
-** thread.
-**
-** If the error message is too large for the supplied buffer,
-** it should be truncated. The return value of xGetLastError
-** is zero if the error message fits in the buffer, or non-zero
-** otherwise (if the message was truncated). If non-zero is returned,
-** then it is not necessary to include the nul-terminator character
-** in the output buffer.
-**
-** Not supplying an error message will have no adverse effect
-** on SQLite. It is fine to have an implementation that never
-** returns an error message:
-**
-** int xGetLastError(sqlite3_vfs *pVfs, int nBuf, char *zBuf){
-** assert(zBuf[0]=='\0');
-** return 0;
-** }
-**
-** However if an error message is supplied, it will be incorporated
-** by sqlite into the error message available to the user using
-** sqlite3_errmsg(), possibly making IO errors easier to debug.
-*/
-static int winGetLastError(sqlite3_vfs *pVfs, int nBuf, char *zBuf){
- UNUSED_PARAMETER(pVfs);
- return getLastErrorMsg(osGetLastError(), nBuf, zBuf);
-}
-
-/*
-** Initialize and deinitialize the operating system interface.
-*/
-SQLITE_API int sqlite3_os_init(void){
- static sqlite3_vfs winVfs = {
- 3, /* iVersion */
- sizeof(winFile), /* szOsFile */
- MAX_PATH, /* mxPathname */
- 0, /* pNext */
- "win32", /* zName */
- 0, /* pAppData */
- winOpen, /* xOpen */
- winDelete, /* xDelete */
- winAccess, /* xAccess */
- winFullPathname, /* xFullPathname */
- winDlOpen, /* xDlOpen */
- winDlError, /* xDlError */
- winDlSym, /* xDlSym */
- winDlClose, /* xDlClose */
- winRandomness, /* xRandomness */
- winSleep, /* xSleep */
- winCurrentTime, /* xCurrentTime */
- winGetLastError, /* xGetLastError */
- winCurrentTimeInt64, /* xCurrentTimeInt64 */
- winSetSystemCall, /* xSetSystemCall */
- winGetSystemCall, /* xGetSystemCall */
- winNextSystemCall, /* xNextSystemCall */
- };
-
- /* Double-check that the aSyscall[] array has been constructed
- ** correctly. See ticket [bb3a86e890c8e96ab] */
- assert( ArraySize(aSyscall)==74 );
-
-#ifndef SQLITE_OMIT_WAL
- /* get memory map allocation granularity */
- memset(&winSysInfo, 0, sizeof(SYSTEM_INFO));
-#if SQLITE_OS_WINRT
- osGetNativeSystemInfo(&winSysInfo);
-#else
- osGetSystemInfo(&winSysInfo);
-#endif
- assert(winSysInfo.dwAllocationGranularity > 0);
-#endif
-
- sqlite3_vfs_register(&winVfs, 1);
- return SQLITE_OK;
-}
-
-SQLITE_API int sqlite3_os_end(void){
-#if SQLITE_OS_WINRT
- if( sleepObj!=NULL ){
- osCloseHandle(sleepObj);
- sleepObj = NULL;
- }
-#endif
- return SQLITE_OK;
-}
-
-#endif /* SQLITE_OS_WIN */
-
-/************** End of os_win.c **********************************************/
-/************** Begin file bitvec.c ******************************************/
-/*
-** 2008 February 16
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file implements an object that represents a fixed-length
-** bitmap. Bits are numbered starting with 1.
-**
-** A bitmap is used to record which pages of a database file have been
-** journalled during a transaction, or which pages have the "dont-write"
-** property. Usually only a few pages are meet either condition.
-** So the bitmap is usually sparse and has low cardinality.
-** But sometimes (for example when during a DROP of a large table) most
-** or all of the pages in a database can get journalled. In those cases,
-** the bitmap becomes dense with high cardinality. The algorithm needs
-** to handle both cases well.
-**
-** The size of the bitmap is fixed when the object is created.
-**
-** All bits are clear when the bitmap is created. Individual bits
-** may be set or cleared one at a time.
-**
-** Test operations are about 100 times more common that set operations.
-** Clear operations are exceedingly rare. There are usually between
-** 5 and 500 set operations per Bitvec object, though the number of sets can
-** sometimes grow into tens of thousands or larger. The size of the
-** Bitvec object is the number of pages in the database file at the
-** start of a transaction, and is thus usually less than a few thousand,
-** but can be as large as 2 billion for a really big database.
-*/
-
-/* Size of the Bitvec structure in bytes. */
-#define BITVEC_SZ 512
-
-/* Round the union size down to the nearest pointer boundary, since that's how
-** it will be aligned within the Bitvec struct. */
-#define BITVEC_USIZE (((BITVEC_SZ-(3*sizeof(u32)))/sizeof(Bitvec*))*sizeof(Bitvec*))
-
-/* Type of the array "element" for the bitmap representation.
-** Should be a power of 2, and ideally, evenly divide into BITVEC_USIZE.
-** Setting this to the "natural word" size of your CPU may improve
-** performance. */
-#define BITVEC_TELEM u8
-/* Size, in bits, of the bitmap element. */
-#define BITVEC_SZELEM 8
-/* Number of elements in a bitmap array. */
-#define BITVEC_NELEM (BITVEC_USIZE/sizeof(BITVEC_TELEM))
-/* Number of bits in the bitmap array. */
-#define BITVEC_NBIT (BITVEC_NELEM*BITVEC_SZELEM)
-
-/* Number of u32 values in hash table. */
-#define BITVEC_NINT (BITVEC_USIZE/sizeof(u32))
-/* Maximum number of entries in hash table before
-** sub-dividing and re-hashing. */
-#define BITVEC_MXHASH (BITVEC_NINT/2)
-/* Hashing function for the aHash representation.
-** Empirical testing showed that the *37 multiplier
-** (an arbitrary prime)in the hash function provided
-** no fewer collisions than the no-op *1. */
-#define BITVEC_HASH(X) (((X)*1)%BITVEC_NINT)
-
-#define BITVEC_NPTR (BITVEC_USIZE/sizeof(Bitvec *))
-
-
-/*
-** A bitmap is an instance of the following structure.
-**
-** This bitmap records the existence of zero or more bits
-** with values between 1 and iSize, inclusive.
-**
-** There are three possible representations of the bitmap.
-** If iSize<=BITVEC_NBIT, then Bitvec.u.aBitmap[] is a straight
-** bitmap. The least significant bit is bit 1.
-**
-** If iSize>BITVEC_NBIT and iDivisor==0 then Bitvec.u.aHash[] is
-** a hash table that will hold up to BITVEC_MXHASH distinct values.
-**
-** Otherwise, the value i is redirected into one of BITVEC_NPTR
-** sub-bitmaps pointed to by Bitvec.u.apSub[]. Each subbitmap
-** handles up to iDivisor separate values of i. apSub[0] holds
-** values between 1 and iDivisor. apSub[1] holds values between
-** iDivisor+1 and 2*iDivisor. apSub[N] holds values between
-** N*iDivisor+1 and (N+1)*iDivisor. Each subbitmap is normalized
-** to hold deal with values between 1 and iDivisor.
-*/
-struct Bitvec {
- u32 iSize; /* Maximum bit index. Max iSize is 4,294,967,296. */
- u32 nSet; /* Number of bits that are set - only valid for aHash
- ** element. Max is BITVEC_NINT. For BITVEC_SZ of 512,
- ** this would be 125. */
- u32 iDivisor; /* Number of bits handled by each apSub[] entry. */
- /* Should >=0 for apSub element. */
- /* Max iDivisor is max(u32) / BITVEC_NPTR + 1. */
- /* For a BITVEC_SZ of 512, this would be 34,359,739. */
- union {
- BITVEC_TELEM aBitmap[BITVEC_NELEM]; /* Bitmap representation */
- u32 aHash[BITVEC_NINT]; /* Hash table representation */
- Bitvec *apSub[BITVEC_NPTR]; /* Recursive representation */
- } u;
-};
-
-/*
-** Create a new bitmap object able to handle bits between 0 and iSize,
-** inclusive. Return a pointer to the new object. Return NULL if
-** malloc fails.
-*/
-SQLITE_PRIVATE Bitvec *sqlite3BitvecCreate(u32 iSize){
- Bitvec *p;
- assert( sizeof(*p)==BITVEC_SZ );
- p = sqlite3MallocZero( sizeof(*p) );
- if( p ){
- p->iSize = iSize;
- }
- return p;
-}
-
-/*
-** Check to see if the i-th bit is set. Return true or false.
-** If p is NULL (if the bitmap has not been created) or if
-** i is out of range, then return false.
-*/
-SQLITE_PRIVATE int sqlite3BitvecTest(Bitvec *p, u32 i){
- if( p==0 ) return 0;
- if( i>p->iSize || i==0 ) return 0;
- i--;
- while( p->iDivisor ){
- u32 bin = i/p->iDivisor;
- i = i%p->iDivisor;
- p = p->u.apSub[bin];
- if (!p) {
- return 0;
- }
- }
- if( p->iSize<=BITVEC_NBIT ){
- return (p->u.aBitmap[i/BITVEC_SZELEM] & (1<<(i&(BITVEC_SZELEM-1))))!=0;
- } else{
- u32 h = BITVEC_HASH(i++);
- while( p->u.aHash[h] ){
- if( p->u.aHash[h]==i ) return 1;
- h = (h+1) % BITVEC_NINT;
- }
- return 0;
- }
-}
-
-/*
-** Set the i-th bit. Return 0 on success and an error code if
-** anything goes wrong.
-**
-** This routine might cause sub-bitmaps to be allocated. Failing
-** to get the memory needed to hold the sub-bitmap is the only
-** that can go wrong with an insert, assuming p and i are valid.
-**
-** The calling function must ensure that p is a valid Bitvec object
-** and that the value for "i" is within range of the Bitvec object.
-** Otherwise the behavior is undefined.
-*/
-SQLITE_PRIVATE int sqlite3BitvecSet(Bitvec *p, u32 i){
- u32 h;
- if( p==0 ) return SQLITE_OK;
- assert( i>0 );
- assert( i<=p->iSize );
- i--;
- while((p->iSize > BITVEC_NBIT) && p->iDivisor) {
- u32 bin = i/p->iDivisor;
- i = i%p->iDivisor;
- if( p->u.apSub[bin]==0 ){
- p->u.apSub[bin] = sqlite3BitvecCreate( p->iDivisor );
- if( p->u.apSub[bin]==0 ) return SQLITE_NOMEM;
- }
- p = p->u.apSub[bin];
- }
- if( p->iSize<=BITVEC_NBIT ){
- p->u.aBitmap[i/BITVEC_SZELEM] |= 1 << (i&(BITVEC_SZELEM-1));
- return SQLITE_OK;
- }
- h = BITVEC_HASH(i++);
- /* if there wasn't a hash collision, and this doesn't */
- /* completely fill the hash, then just add it without */
- /* worring about sub-dividing and re-hashing. */
- if( !p->u.aHash[h] ){
- if (p->nSet<(BITVEC_NINT-1)) {
- goto bitvec_set_end;
- } else {
- goto bitvec_set_rehash;
- }
- }
- /* there was a collision, check to see if it's already */
- /* in hash, if not, try to find a spot for it */
- do {
- if( p->u.aHash[h]==i ) return SQLITE_OK;
- h++;
- if( h>=BITVEC_NINT ) h = 0;
- } while( p->u.aHash[h] );
- /* we didn't find it in the hash. h points to the first */
- /* available free spot. check to see if this is going to */
- /* make our hash too "full". */
-bitvec_set_rehash:
- if( p->nSet>=BITVEC_MXHASH ){
- unsigned int j;
- int rc;
- u32 *aiValues = sqlite3StackAllocRaw(0, sizeof(p->u.aHash));
- if( aiValues==0 ){
- return SQLITE_NOMEM;
- }else{
- memcpy(aiValues, p->u.aHash, sizeof(p->u.aHash));
- memset(p->u.apSub, 0, sizeof(p->u.apSub));
- p->iDivisor = (p->iSize + BITVEC_NPTR - 1)/BITVEC_NPTR;
- rc = sqlite3BitvecSet(p, i);
- for(j=0; j<BITVEC_NINT; j++){
- if( aiValues[j] ) rc |= sqlite3BitvecSet(p, aiValues[j]);
- }
- sqlite3StackFree(0, aiValues);
- return rc;
- }
- }
-bitvec_set_end:
- p->nSet++;
- p->u.aHash[h] = i;
- return SQLITE_OK;
-}
-
-/*
-** Clear the i-th bit.
-**
-** pBuf must be a pointer to at least BITVEC_SZ bytes of temporary storage
-** that BitvecClear can use to rebuilt its hash table.
-*/
-SQLITE_PRIVATE void sqlite3BitvecClear(Bitvec *p, u32 i, void *pBuf){
- if( p==0 ) return;
- assert( i>0 );
- i--;
- while( p->iDivisor ){
- u32 bin = i/p->iDivisor;
- i = i%p->iDivisor;
- p = p->u.apSub[bin];
- if (!p) {
- return;
- }
- }
- if( p->iSize<=BITVEC_NBIT ){
- p->u.aBitmap[i/BITVEC_SZELEM] &= ~(1 << (i&(BITVEC_SZELEM-1)));
- }else{
- unsigned int j;
- u32 *aiValues = pBuf;
- memcpy(aiValues, p->u.aHash, sizeof(p->u.aHash));
- memset(p->u.aHash, 0, sizeof(p->u.aHash));
- p->nSet = 0;
- for(j=0; j<BITVEC_NINT; j++){
- if( aiValues[j] && aiValues[j]!=(i+1) ){
- u32 h = BITVEC_HASH(aiValues[j]-1);
- p->nSet++;
- while( p->u.aHash[h] ){
- h++;
- if( h>=BITVEC_NINT ) h = 0;
- }
- p->u.aHash[h] = aiValues[j];
- }
- }
- }
-}
-
-/*
-** Destroy a bitmap object. Reclaim all memory used.
-*/
-SQLITE_PRIVATE void sqlite3BitvecDestroy(Bitvec *p){
- if( p==0 ) return;
- if( p->iDivisor ){
- unsigned int i;
- for(i=0; i<BITVEC_NPTR; i++){
- sqlite3BitvecDestroy(p->u.apSub[i]);
- }
- }
- sqlite3_free(p);
-}
-
-/*
-** Return the value of the iSize parameter specified when Bitvec *p
-** was created.
-*/
-SQLITE_PRIVATE u32 sqlite3BitvecSize(Bitvec *p){
- return p->iSize;
-}
-
-#ifndef SQLITE_OMIT_BUILTIN_TEST
-/*
-** Let V[] be an array of unsigned characters sufficient to hold
-** up to N bits. Let I be an integer between 0 and N. 0<=I<N.
-** Then the following macros can be used to set, clear, or test
-** individual bits within V.
-*/
-#define SETBIT(V,I) V[I>>3] |= (1<<(I&7))
-#define CLEARBIT(V,I) V[I>>3] &= ~(1<<(I&7))
-#define TESTBIT(V,I) (V[I>>3]&(1<<(I&7)))!=0
-
-/*
-** This routine runs an extensive test of the Bitvec code.
-**
-** The input is an array of integers that acts as a program
-** to test the Bitvec. The integers are opcodes followed
-** by 0, 1, or 3 operands, depending on the opcode. Another
-** opcode follows immediately after the last operand.
-**
-** There are 6 opcodes numbered from 0 through 5. 0 is the
-** "halt" opcode and causes the test to end.
-**
-** 0 Halt and return the number of errors
-** 1 N S X Set N bits beginning with S and incrementing by X
-** 2 N S X Clear N bits beginning with S and incrementing by X
-** 3 N Set N randomly chosen bits
-** 4 N Clear N randomly chosen bits
-** 5 N S X Set N bits from S increment X in array only, not in bitvec
-**
-** The opcodes 1 through 4 perform set and clear operations are performed
-** on both a Bitvec object and on a linear array of bits obtained from malloc.
-** Opcode 5 works on the linear array only, not on the Bitvec.
-** Opcode 5 is used to deliberately induce a fault in order to
-** confirm that error detection works.
-**
-** At the conclusion of the test the linear array is compared
-** against the Bitvec object. If there are any differences,
-** an error is returned. If they are the same, zero is returned.
-**
-** If a memory allocation error occurs, return -1.
-*/
-SQLITE_PRIVATE int sqlite3BitvecBuiltinTest(int sz, int *aOp){
- Bitvec *pBitvec = 0;
- unsigned char *pV = 0;
- int rc = -1;
- int i, nx, pc, op;
- void *pTmpSpace;
-
- /* Allocate the Bitvec to be tested and a linear array of
- ** bits to act as the reference */
- pBitvec = sqlite3BitvecCreate( sz );
- pV = sqlite3MallocZero( (sz+7)/8 + 1 );
- pTmpSpace = sqlite3_malloc(BITVEC_SZ);
- if( pBitvec==0 || pV==0 || pTmpSpace==0 ) goto bitvec_end;
-
- /* NULL pBitvec tests */
- sqlite3BitvecSet(0, 1);
- sqlite3BitvecClear(0, 1, pTmpSpace);
-
- /* Run the program */
- pc = 0;
- while( (op = aOp[pc])!=0 ){
- switch( op ){
- case 1:
- case 2:
- case 5: {
- nx = 4;
- i = aOp[pc+2] - 1;
- aOp[pc+2] += aOp[pc+3];
- break;
- }
- case 3:
- case 4:
- default: {
- nx = 2;
- sqlite3_randomness(sizeof(i), &i);
- break;
- }
- }
- if( (--aOp[pc+1]) > 0 ) nx = 0;
- pc += nx;
- i = (i & 0x7fffffff)%sz;
- if( (op & 1)!=0 ){
- SETBIT(pV, (i+1));
- if( op!=5 ){
- if( sqlite3BitvecSet(pBitvec, i+1) ) goto bitvec_end;
- }
- }else{
- CLEARBIT(pV, (i+1));
- sqlite3BitvecClear(pBitvec, i+1, pTmpSpace);
- }
- }
-
- /* Test to make sure the linear array exactly matches the
- ** Bitvec object. Start with the assumption that they do
- ** match (rc==0). Change rc to non-zero if a discrepancy
- ** is found.
- */
- rc = sqlite3BitvecTest(0,0) + sqlite3BitvecTest(pBitvec, sz+1)
- + sqlite3BitvecTest(pBitvec, 0)
- + (sqlite3BitvecSize(pBitvec) - sz);
- for(i=1; i<=sz; i++){
- if( (TESTBIT(pV,i))!=sqlite3BitvecTest(pBitvec,i) ){
- rc = i;
- break;
- }
- }
-
- /* Free allocated structure */
-bitvec_end:
- sqlite3_free(pTmpSpace);
- sqlite3_free(pV);
- sqlite3BitvecDestroy(pBitvec);
- return rc;
-}
-#endif /* SQLITE_OMIT_BUILTIN_TEST */
-
-/************** End of bitvec.c **********************************************/
-/************** Begin file pcache.c ******************************************/
-/*
-** 2008 August 05
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file implements that page cache.
-*/
-
-/*
-** A complete page cache is an instance of this structure.
-*/
-struct PCache {
- PgHdr *pDirty, *pDirtyTail; /* List of dirty pages in LRU order */
- PgHdr *pSynced; /* Last synced page in dirty page list */
- int nRef; /* Number of referenced pages */
- int szCache; /* Configured cache size */
- int szPage; /* Size of every page in this cache */
- int szExtra; /* Size of extra space for each page */
- int bPurgeable; /* True if pages are on backing store */
- int (*xStress)(void*,PgHdr*); /* Call to try make a page clean */
- void *pStress; /* Argument to xStress */
- sqlite3_pcache *pCache; /* Pluggable cache module */
- PgHdr *pPage1; /* Reference to page 1 */
-};
-
-/*
-** Some of the assert() macros in this code are too expensive to run
-** even during normal debugging. Use them only rarely on long-running
-** tests. Enable the expensive asserts using the
-** -DSQLITE_ENABLE_EXPENSIVE_ASSERT=1 compile-time option.
-*/
-#ifdef SQLITE_ENABLE_EXPENSIVE_ASSERT
-# define expensive_assert(X) assert(X)
-#else
-# define expensive_assert(X)
-#endif
-
-/********************************** Linked List Management ********************/
-
-#if !defined(NDEBUG) && defined(SQLITE_ENABLE_EXPENSIVE_ASSERT)
-/*
-** Check that the pCache->pSynced variable is set correctly. If it
-** is not, either fail an assert or return zero. Otherwise, return
-** non-zero. This is only used in debugging builds, as follows:
-**
-** expensive_assert( pcacheCheckSynced(pCache) );
-*/
-static int pcacheCheckSynced(PCache *pCache){
- PgHdr *p;
- for(p=pCache->pDirtyTail; p!=pCache->pSynced; p=p->pDirtyPrev){
- assert( p->nRef || (p->flags&PGHDR_NEED_SYNC) );
- }
- return (p==0 || p->nRef || (p->flags&PGHDR_NEED_SYNC)==0);
-}
-#endif /* !NDEBUG && SQLITE_ENABLE_EXPENSIVE_ASSERT */
-
-/*
-** Remove page pPage from the list of dirty pages.
-*/
-static void pcacheRemoveFromDirtyList(PgHdr *pPage){
- PCache *p = pPage->pCache;
-
- assert( pPage->pDirtyNext || pPage==p->pDirtyTail );
- assert( pPage->pDirtyPrev || pPage==p->pDirty );
-
- /* Update the PCache1.pSynced variable if necessary. */
- if( p->pSynced==pPage ){
- PgHdr *pSynced = pPage->pDirtyPrev;
- while( pSynced && (pSynced->flags&PGHDR_NEED_SYNC) ){
- pSynced = pSynced->pDirtyPrev;
- }
- p->pSynced = pSynced;
- }
-
- if( pPage->pDirtyNext ){
- pPage->pDirtyNext->pDirtyPrev = pPage->pDirtyPrev;
- }else{
- assert( pPage==p->pDirtyTail );
- p->pDirtyTail = pPage->pDirtyPrev;
- }
- if( pPage->pDirtyPrev ){
- pPage->pDirtyPrev->pDirtyNext = pPage->pDirtyNext;
- }else{
- assert( pPage==p->pDirty );
- p->pDirty = pPage->pDirtyNext;
- }
- pPage->pDirtyNext = 0;
- pPage->pDirtyPrev = 0;
-
- expensive_assert( pcacheCheckSynced(p) );
-}
-
-/*
-** Add page pPage to the head of the dirty list (PCache1.pDirty is set to
-** pPage).
-*/
-static void pcacheAddToDirtyList(PgHdr *pPage){
- PCache *p = pPage->pCache;
-
- assert( pPage->pDirtyNext==0 && pPage->pDirtyPrev==0 && p->pDirty!=pPage );
-
- pPage->pDirtyNext = p->pDirty;
- if( pPage->pDirtyNext ){
- assert( pPage->pDirtyNext->pDirtyPrev==0 );
- pPage->pDirtyNext->pDirtyPrev = pPage;
- }
- p->pDirty = pPage;
- if( !p->pDirtyTail ){
- p->pDirtyTail = pPage;
- }
- if( !p->pSynced && 0==(pPage->flags&PGHDR_NEED_SYNC) ){
- p->pSynced = pPage;
- }
- expensive_assert( pcacheCheckSynced(p) );
-}
-
-/*
-** Wrapper around the pluggable caches xUnpin method. If the cache is
-** being used for an in-memory database, this function is a no-op.
-*/
-static void pcacheUnpin(PgHdr *p){
- PCache *pCache = p->pCache;
- if( pCache->bPurgeable ){
- if( p->pgno==1 ){
- pCache->pPage1 = 0;
- }
- sqlite3GlobalConfig.pcache2.xUnpin(pCache->pCache, p->pPage, 0);
- }
-}
-
-/*************************************************** General Interfaces ******
-**
-** Initialize and shutdown the page cache subsystem. Neither of these
-** functions are threadsafe.
-*/
-SQLITE_PRIVATE int sqlite3PcacheInitialize(void){
- if( sqlite3GlobalConfig.pcache2.xInit==0 ){
- /* IMPLEMENTATION-OF: R-26801-64137 If the xInit() method is NULL, then the
- ** built-in default page cache is used instead of the application defined
- ** page cache. */
- sqlite3PCacheSetDefault();
- }
- return sqlite3GlobalConfig.pcache2.xInit(sqlite3GlobalConfig.pcache2.pArg);
-}
-SQLITE_PRIVATE void sqlite3PcacheShutdown(void){
- if( sqlite3GlobalConfig.pcache2.xShutdown ){
- /* IMPLEMENTATION-OF: R-26000-56589 The xShutdown() method may be NULL. */
- sqlite3GlobalConfig.pcache2.xShutdown(sqlite3GlobalConfig.pcache2.pArg);
- }
-}
-
-/*
-** Return the size in bytes of a PCache object.
-*/
-SQLITE_PRIVATE int sqlite3PcacheSize(void){ return sizeof(PCache); }
-
-/*
-** Create a new PCache object. Storage space to hold the object
-** has already been allocated and is passed in as the p pointer.
-** The caller discovers how much space needs to be allocated by
-** calling sqlite3PcacheSize().
-*/
-SQLITE_PRIVATE void sqlite3PcacheOpen(
- int szPage, /* Size of every page */
- int szExtra, /* Extra space associated with each page */
- int bPurgeable, /* True if pages are on backing store */
- int (*xStress)(void*,PgHdr*),/* Call to try to make pages clean */
- void *pStress, /* Argument to xStress */
- PCache *p /* Preallocated space for the PCache */
-){
- memset(p, 0, sizeof(PCache));
- p->szPage = szPage;
- p->szExtra = szExtra;
- p->bPurgeable = bPurgeable;
- p->xStress = xStress;
- p->pStress = pStress;
- p->szCache = 100;
-}
-
-/*
-** Change the page size for PCache object. The caller must ensure that there
-** are no outstanding page references when this function is called.
-*/
-SQLITE_PRIVATE void sqlite3PcacheSetPageSize(PCache *pCache, int szPage){
- assert( pCache->nRef==0 && pCache->pDirty==0 );
- if( pCache->pCache ){
- sqlite3GlobalConfig.pcache2.xDestroy(pCache->pCache);
- pCache->pCache = 0;
- pCache->pPage1 = 0;
- }
- pCache->szPage = szPage;
-}
-
-/*
-** Compute the number of pages of cache requested.
-*/
-static int numberOfCachePages(PCache *p){
- if( p->szCache>=0 ){
- return p->szCache;
- }else{
- return (int)((-1024*(i64)p->szCache)/(p->szPage+p->szExtra));
- }
-}
-
-/*
-** Try to obtain a page from the cache.
-*/
-SQLITE_PRIVATE int sqlite3PcacheFetch(
- PCache *pCache, /* Obtain the page from this cache */
- Pgno pgno, /* Page number to obtain */
- int createFlag, /* If true, create page if it does not exist already */
- PgHdr **ppPage /* Write the page here */
-){
- sqlite3_pcache_page *pPage = 0;
- PgHdr *pPgHdr = 0;
- int eCreate;
-
- assert( pCache!=0 );
- assert( createFlag==1 || createFlag==0 );
- assert( pgno>0 );
-
- /* If the pluggable cache (sqlite3_pcache*) has not been allocated,
- ** allocate it now.
- */
- if( !pCache->pCache && createFlag ){
- sqlite3_pcache *p;
- p = sqlite3GlobalConfig.pcache2.xCreate(
- pCache->szPage, pCache->szExtra + sizeof(PgHdr), pCache->bPurgeable
- );
- if( !p ){
- return SQLITE_NOMEM;
- }
- sqlite3GlobalConfig.pcache2.xCachesize(p, numberOfCachePages(pCache));
- pCache->pCache = p;
- }
-
- eCreate = createFlag * (1 + (!pCache->bPurgeable || !pCache->pDirty));
- if( pCache->pCache ){
- pPage = sqlite3GlobalConfig.pcache2.xFetch(pCache->pCache, pgno, eCreate);
- }
-
- if( !pPage && eCreate==1 ){
- PgHdr *pPg;
-
- /* Find a dirty page to write-out and recycle. First try to find a
- ** page that does not require a journal-sync (one with PGHDR_NEED_SYNC
- ** cleared), but if that is not possible settle for any other
- ** unreferenced dirty page.
- */
- expensive_assert( pcacheCheckSynced(pCache) );
- for(pPg=pCache->pSynced;
- pPg && (pPg->nRef || (pPg->flags&PGHDR_NEED_SYNC));
- pPg=pPg->pDirtyPrev
- );
- pCache->pSynced = pPg;
- if( !pPg ){
- for(pPg=pCache->pDirtyTail; pPg && pPg->nRef; pPg=pPg->pDirtyPrev);
- }
- if( pPg ){
- int rc;
-#ifdef SQLITE_LOG_CACHE_SPILL
- sqlite3_log(SQLITE_FULL,
- "spill page %d making room for %d - cache used: %d/%d",
- pPg->pgno, pgno,
- sqlite3GlobalConfig.pcache.xPagecount(pCache->pCache),
- numberOfCachePages(pCache));
-#endif
- rc = pCache->xStress(pCache->pStress, pPg);
- if( rc!=SQLITE_OK && rc!=SQLITE_BUSY ){
- return rc;
- }
- }
-
- pPage = sqlite3GlobalConfig.pcache2.xFetch(pCache->pCache, pgno, 2);
- }
-
- if( pPage ){
- pPgHdr = (PgHdr *)pPage->pExtra;
-
- if( !pPgHdr->pPage ){
- memset(pPgHdr, 0, sizeof(PgHdr));
- pPgHdr->pPage = pPage;
- pPgHdr->pData = pPage->pBuf;
- pPgHdr->pExtra = (void *)&pPgHdr[1];
- memset(pPgHdr->pExtra, 0, pCache->szExtra);
- pPgHdr->pCache = pCache;
- pPgHdr->pgno = pgno;
- }
- assert( pPgHdr->pCache==pCache );
- assert( pPgHdr->pgno==pgno );
- assert( pPgHdr->pData==pPage->pBuf );
- assert( pPgHdr->pExtra==(void *)&pPgHdr[1] );
-
- if( 0==pPgHdr->nRef ){
- pCache->nRef++;
- }
- pPgHdr->nRef++;
- if( pgno==1 ){
- pCache->pPage1 = pPgHdr;
- }
- }
- *ppPage = pPgHdr;
- return (pPgHdr==0 && eCreate) ? SQLITE_NOMEM : SQLITE_OK;
-}
-
-/*
-** Decrement the reference count on a page. If the page is clean and the
-** reference count drops to 0, then it is made elible for recycling.
-*/
-SQLITE_PRIVATE void sqlite3PcacheRelease(PgHdr *p){
- assert( p->nRef>0 );
- p->nRef--;
- if( p->nRef==0 ){
- PCache *pCache = p->pCache;
- pCache->nRef--;
- if( (p->flags&PGHDR_DIRTY)==0 ){
- pcacheUnpin(p);
- }else{
- /* Move the page to the head of the dirty list. */
- pcacheRemoveFromDirtyList(p);
- pcacheAddToDirtyList(p);
- }
- }
-}
-
-/*
-** Increase the reference count of a supplied page by 1.
-*/
-SQLITE_PRIVATE void sqlite3PcacheRef(PgHdr *p){
- assert(p->nRef>0);
- p->nRef++;
-}
-
-/*
-** Drop a page from the cache. There must be exactly one reference to the
-** page. This function deletes that reference, so after it returns the
-** page pointed to by p is invalid.
-*/
-SQLITE_PRIVATE void sqlite3PcacheDrop(PgHdr *p){
- PCache *pCache;
- assert( p->nRef==1 );
- if( p->flags&PGHDR_DIRTY ){
- pcacheRemoveFromDirtyList(p);
- }
- pCache = p->pCache;
- pCache->nRef--;
- if( p->pgno==1 ){
- pCache->pPage1 = 0;
- }
- sqlite3GlobalConfig.pcache2.xUnpin(pCache->pCache, p->pPage, 1);
-}
-
-/*
-** Make sure the page is marked as dirty. If it isn't dirty already,
-** make it so.
-*/
-SQLITE_PRIVATE void sqlite3PcacheMakeDirty(PgHdr *p){
- p->flags &= ~PGHDR_DONT_WRITE;
- assert( p->nRef>0 );
- if( 0==(p->flags & PGHDR_DIRTY) ){
- p->flags |= PGHDR_DIRTY;
- pcacheAddToDirtyList( p);
- }
-}
-
-/*
-** Make sure the page is marked as clean. If it isn't clean already,
-** make it so.
-*/
-SQLITE_PRIVATE void sqlite3PcacheMakeClean(PgHdr *p){
- if( (p->flags & PGHDR_DIRTY) ){
- pcacheRemoveFromDirtyList(p);
- p->flags &= ~(PGHDR_DIRTY|PGHDR_NEED_SYNC);
- if( p->nRef==0 ){
- pcacheUnpin(p);
- }
- }
-}
-
-/*
-** Make every page in the cache clean.
-*/
-SQLITE_PRIVATE void sqlite3PcacheCleanAll(PCache *pCache){
- PgHdr *p;
- while( (p = pCache->pDirty)!=0 ){
- sqlite3PcacheMakeClean(p);
- }
-}
-
-/*
-** Clear the PGHDR_NEED_SYNC flag from all dirty pages.
-*/
-SQLITE_PRIVATE void sqlite3PcacheClearSyncFlags(PCache *pCache){
- PgHdr *p;
- for(p=pCache->pDirty; p; p=p->pDirtyNext){
- p->flags &= ~PGHDR_NEED_SYNC;
- }
- pCache->pSynced = pCache->pDirtyTail;
-}
-
-/*
-** Change the page number of page p to newPgno.
-*/
-SQLITE_PRIVATE void sqlite3PcacheMove(PgHdr *p, Pgno newPgno){
- PCache *pCache = p->pCache;
- assert( p->nRef>0 );
- assert( newPgno>0 );
- sqlite3GlobalConfig.pcache2.xRekey(pCache->pCache, p->pPage, p->pgno,newPgno);
- p->pgno = newPgno;
- if( (p->flags&PGHDR_DIRTY) && (p->flags&PGHDR_NEED_SYNC) ){
- pcacheRemoveFromDirtyList(p);
- pcacheAddToDirtyList(p);
- }
-}
-
-/*
-** Drop every cache entry whose page number is greater than "pgno". The
-** caller must ensure that there are no outstanding references to any pages
-** other than page 1 with a page number greater than pgno.
-**
-** If there is a reference to page 1 and the pgno parameter passed to this
-** function is 0, then the data area associated with page 1 is zeroed, but
-** the page object is not dropped.
-*/
-SQLITE_PRIVATE void sqlite3PcacheTruncate(PCache *pCache, Pgno pgno){
- if( pCache->pCache ){
- PgHdr *p;
- PgHdr *pNext;
- for(p=pCache->pDirty; p; p=pNext){
- pNext = p->pDirtyNext;
- /* This routine never gets call with a positive pgno except right
- ** after sqlite3PcacheCleanAll(). So if there are dirty pages,
- ** it must be that pgno==0.
- */
- assert( p->pgno>0 );
- if( ALWAYS(p->pgno>pgno) ){
- assert( p->flags&PGHDR_DIRTY );
- sqlite3PcacheMakeClean(p);
- }
- }
- if( pgno==0 && pCache->pPage1 ){
- memset(pCache->pPage1->pData, 0, pCache->szPage);
- pgno = 1;
- }
- sqlite3GlobalConfig.pcache2.xTruncate(pCache->pCache, pgno+1);
- }
-}
-
-/*
-** Close a cache.
-*/
-SQLITE_PRIVATE void sqlite3PcacheClose(PCache *pCache){
- if( pCache->pCache ){
- sqlite3GlobalConfig.pcache2.xDestroy(pCache->pCache);
- }
-}
-
-/*
-** Discard the contents of the cache.
-*/
-SQLITE_PRIVATE void sqlite3PcacheClear(PCache *pCache){
- sqlite3PcacheTruncate(pCache, 0);
-}
-
-/*
-** Merge two lists of pages connected by pDirty and in pgno order.
-** Do not both fixing the pDirtyPrev pointers.
-*/
-static PgHdr *pcacheMergeDirtyList(PgHdr *pA, PgHdr *pB){
- PgHdr result, *pTail;
- pTail = &result;
- while( pA && pB ){
- if( pA->pgno<pB->pgno ){
- pTail->pDirty = pA;
- pTail = pA;
- pA = pA->pDirty;
- }else{
- pTail->pDirty = pB;
- pTail = pB;
- pB = pB->pDirty;
- }
- }
- if( pA ){
- pTail->pDirty = pA;
- }else if( pB ){
- pTail->pDirty = pB;
- }else{
- pTail->pDirty = 0;
- }
- return result.pDirty;
-}
-
-/*
-** Sort the list of pages in accending order by pgno. Pages are
-** connected by pDirty pointers. The pDirtyPrev pointers are
-** corrupted by this sort.
-**
-** Since there cannot be more than 2^31 distinct pages in a database,
-** there cannot be more than 31 buckets required by the merge sorter.
-** One extra bucket is added to catch overflow in case something
-** ever changes to make the previous sentence incorrect.
-*/
-#define N_SORT_BUCKET 32
-static PgHdr *pcacheSortDirtyList(PgHdr *pIn){
- PgHdr *a[N_SORT_BUCKET], *p;
- int i;
- memset(a, 0, sizeof(a));
- while( pIn ){
- p = pIn;
- pIn = p->pDirty;
- p->pDirty = 0;
- for(i=0; ALWAYS(i<N_SORT_BUCKET-1); i++){
- if( a[i]==0 ){
- a[i] = p;
- break;
- }else{
- p = pcacheMergeDirtyList(a[i], p);
- a[i] = 0;
- }
- }
- if( NEVER(i==N_SORT_BUCKET-1) ){
- /* To get here, there need to be 2^(N_SORT_BUCKET) elements in
- ** the input list. But that is impossible.
- */
- a[i] = pcacheMergeDirtyList(a[i], p);
- }
- }
- p = a[0];
- for(i=1; i<N_SORT_BUCKET; i++){
- p = pcacheMergeDirtyList(p, a[i]);
- }
- return p;
-}
-
-/*
-** Return a list of all dirty pages in the cache, sorted by page number.
-*/
-SQLITE_PRIVATE PgHdr *sqlite3PcacheDirtyList(PCache *pCache){
- PgHdr *p;
- for(p=pCache->pDirty; p; p=p->pDirtyNext){
- p->pDirty = p->pDirtyNext;
- }
- return pcacheSortDirtyList(pCache->pDirty);
-}
-
-/*
-** Return the total number of referenced pages held by the cache.
-*/
-SQLITE_PRIVATE int sqlite3PcacheRefCount(PCache *pCache){
- return pCache->nRef;
-}
-
-/*
-** Return the number of references to the page supplied as an argument.
-*/
-SQLITE_PRIVATE int sqlite3PcachePageRefcount(PgHdr *p){
- return p->nRef;
-}
-
-/*
-** Return the total number of pages in the cache.
-*/
-SQLITE_PRIVATE int sqlite3PcachePagecount(PCache *pCache){
- int nPage = 0;
- if( pCache->pCache ){
- nPage = sqlite3GlobalConfig.pcache2.xPagecount(pCache->pCache);
- }
- return nPage;
-}
-
-#ifdef SQLITE_TEST
-/*
-** Get the suggested cache-size value.
-*/
-SQLITE_PRIVATE int sqlite3PcacheGetCachesize(PCache *pCache){
- return numberOfCachePages(pCache);
-}
-#endif
-
-/*
-** Set the suggested cache-size value.
-*/
-SQLITE_PRIVATE void sqlite3PcacheSetCachesize(PCache *pCache, int mxPage){
- pCache->szCache = mxPage;
- if( pCache->pCache ){
- sqlite3GlobalConfig.pcache2.xCachesize(pCache->pCache,
- numberOfCachePages(pCache));
- }
-}
-
-/*
-** Free up as much memory as possible from the page cache.
-*/
-SQLITE_PRIVATE void sqlite3PcacheShrink(PCache *pCache){
- if( pCache->pCache ){
- sqlite3GlobalConfig.pcache2.xShrink(pCache->pCache);
- }
-}
-
-#if defined(SQLITE_CHECK_PAGES) || defined(SQLITE_DEBUG)
-/*
-** For all dirty pages currently in the cache, invoke the specified
-** callback. This is only used if the SQLITE_CHECK_PAGES macro is
-** defined.
-*/
-SQLITE_PRIVATE void sqlite3PcacheIterateDirty(PCache *pCache, void (*xIter)(PgHdr *)){
- PgHdr *pDirty;
- for(pDirty=pCache->pDirty; pDirty; pDirty=pDirty->pDirtyNext){
- xIter(pDirty);
- }
-}
-#endif
-
-/************** End of pcache.c **********************************************/
-/************** Begin file pcache1.c *****************************************/
-/*
-** 2008 November 05
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file implements the default page cache implementation (the
-** sqlite3_pcache interface). It also contains part of the implementation
-** of the SQLITE_CONFIG_PAGECACHE and sqlite3_release_memory() features.
-** If the default page cache implementation is overriden, then neither of
-** these two features are available.
-*/
-
-
-typedef struct PCache1 PCache1;
-typedef struct PgHdr1 PgHdr1;
-typedef struct PgFreeslot PgFreeslot;
-typedef struct PGroup PGroup;
-
-/* Each page cache (or PCache) belongs to a PGroup. A PGroup is a set
-** of one or more PCaches that are able to recycle each others unpinned
-** pages when they are under memory pressure. A PGroup is an instance of
-** the following object.
-**
-** This page cache implementation works in one of two modes:
-**
-** (1) Every PCache is the sole member of its own PGroup. There is
-** one PGroup per PCache.
-**
-** (2) There is a single global PGroup that all PCaches are a member
-** of.
-**
-** Mode 1 uses more memory (since PCache instances are not able to rob
-** unused pages from other PCaches) but it also operates without a mutex,
-** and is therefore often faster. Mode 2 requires a mutex in order to be
-** threadsafe, but recycles pages more efficiently.
-**
-** For mode (1), PGroup.mutex is NULL. For mode (2) there is only a single
-** PGroup which is the pcache1.grp global variable and its mutex is
-** SQLITE_MUTEX_STATIC_LRU.
-*/
-struct PGroup {
- sqlite3_mutex *mutex; /* MUTEX_STATIC_LRU or NULL */
- unsigned int nMaxPage; /* Sum of nMax for purgeable caches */
- unsigned int nMinPage; /* Sum of nMin for purgeable caches */
- unsigned int mxPinned; /* nMaxpage + 10 - nMinPage */
- unsigned int nCurrentPage; /* Number of purgeable pages allocated */
- PgHdr1 *pLruHead, *pLruTail; /* LRU list of unpinned pages */
-};
-
-/* Each page cache is an instance of the following object. Every
-** open database file (including each in-memory database and each
-** temporary or transient database) has a single page cache which
-** is an instance of this object.
-**
-** Pointers to structures of this type are cast and returned as
-** opaque sqlite3_pcache* handles.
-*/
-struct PCache1 {
- /* Cache configuration parameters. Page size (szPage) and the purgeable
- ** flag (bPurgeable) are set when the cache is created. nMax may be
- ** modified at any time by a call to the pcache1Cachesize() method.
- ** The PGroup mutex must be held when accessing nMax.
- */
- PGroup *pGroup; /* PGroup this cache belongs to */
- int szPage; /* Size of allocated pages in bytes */
- int szExtra; /* Size of extra space in bytes */
- int bPurgeable; /* True if cache is purgeable */
- unsigned int nMin; /* Minimum number of pages reserved */
- unsigned int nMax; /* Configured "cache_size" value */
- unsigned int n90pct; /* nMax*9/10 */
- unsigned int iMaxKey; /* Largest key seen since xTruncate() */
-
- /* Hash table of all pages. The following variables may only be accessed
- ** when the accessor is holding the PGroup mutex.
- */
- unsigned int nRecyclable; /* Number of pages in the LRU list */
- unsigned int nPage; /* Total number of pages in apHash */
- unsigned int nHash; /* Number of slots in apHash[] */
- PgHdr1 **apHash; /* Hash table for fast lookup by key */
-};
-
-/*
-** Each cache entry is represented by an instance of the following
-** structure. Unless SQLITE_PCACHE_SEPARATE_HEADER is defined, a buffer of
-** PgHdr1.pCache->szPage bytes is allocated directly before this structure
-** in memory.
-*/
-struct PgHdr1 {
- sqlite3_pcache_page page;
- unsigned int iKey; /* Key value (page number) */
- PgHdr1 *pNext; /* Next in hash table chain */
- PCache1 *pCache; /* Cache that currently owns this page */
- PgHdr1 *pLruNext; /* Next in LRU list of unpinned pages */
- PgHdr1 *pLruPrev; /* Previous in LRU list of unpinned pages */
-};
-
-/*
-** Free slots in the allocator used to divide up the buffer provided using
-** the SQLITE_CONFIG_PAGECACHE mechanism.
-*/
-struct PgFreeslot {
- PgFreeslot *pNext; /* Next free slot */
-};
-
-/*
-** Global data used by this cache.
-*/
-static SQLITE_WSD struct PCacheGlobal {
- PGroup grp; /* The global PGroup for mode (2) */
-
- /* Variables related to SQLITE_CONFIG_PAGECACHE settings. The
- ** szSlot, nSlot, pStart, pEnd, nReserve, and isInit values are all
- ** fixed at sqlite3_initialize() time and do not require mutex protection.
- ** The nFreeSlot and pFree values do require mutex protection.
- */
- int isInit; /* True if initialized */
- int szSlot; /* Size of each free slot */
- int nSlot; /* The number of pcache slots */
- int nReserve; /* Try to keep nFreeSlot above this */
- void *pStart, *pEnd; /* Bounds of pagecache malloc range */
- /* Above requires no mutex. Use mutex below for variable that follow. */
- sqlite3_mutex *mutex; /* Mutex for accessing the following: */
- PgFreeslot *pFree; /* Free page blocks */
- int nFreeSlot; /* Number of unused pcache slots */
- /* The following value requires a mutex to change. We skip the mutex on
- ** reading because (1) most platforms read a 32-bit integer atomically and
- ** (2) even if an incorrect value is read, no great harm is done since this
- ** is really just an optimization. */
- int bUnderPressure; /* True if low on PAGECACHE memory */
-} pcache1_g;
-
-/*
-** All code in this file should access the global structure above via the
-** alias "pcache1". This ensures that the WSD emulation is used when
-** compiling for systems that do not support real WSD.
-*/
-#define pcache1 (GLOBAL(struct PCacheGlobal, pcache1_g))
-
-/*
-** Macros to enter and leave the PCache LRU mutex.
-*/
-#define pcache1EnterMutex(X) sqlite3_mutex_enter((X)->mutex)
-#define pcache1LeaveMutex(X) sqlite3_mutex_leave((X)->mutex)
-
-/******************************************************************************/
-/******** Page Allocation/SQLITE_CONFIG_PCACHE Related Functions **************/
-
-/*
-** This function is called during initialization if a static buffer is
-** supplied to use for the page-cache by passing the SQLITE_CONFIG_PAGECACHE
-** verb to sqlite3_config(). Parameter pBuf points to an allocation large
-** enough to contain 'n' buffers of 'sz' bytes each.
-**
-** This routine is called from sqlite3_initialize() and so it is guaranteed
-** to be serialized already. There is no need for further mutexing.
-*/
-SQLITE_PRIVATE void sqlite3PCacheBufferSetup(void *pBuf, int sz, int n){
- if( pcache1.isInit ){
- PgFreeslot *p;
- sz = ROUNDDOWN8(sz);
- pcache1.szSlot = sz;
- pcache1.nSlot = pcache1.nFreeSlot = n;
- pcache1.nReserve = n>90 ? 10 : (n/10 + 1);
- pcache1.pStart = pBuf;
- pcache1.pFree = 0;
- pcache1.bUnderPressure = 0;
- while( n-- ){
- p = (PgFreeslot*)pBuf;
- p->pNext = pcache1.pFree;
- pcache1.pFree = p;
- pBuf = (void*)&((char*)pBuf)[sz];
- }
- pcache1.pEnd = pBuf;
- }
-}
-
-/*
-** Malloc function used within this file to allocate space from the buffer
-** configured using sqlite3_config(SQLITE_CONFIG_PAGECACHE) option. If no
-** such buffer exists or there is no space left in it, this function falls
-** back to sqlite3Malloc().
-**
-** Multiple threads can run this routine at the same time. Global variables
-** in pcache1 need to be protected via mutex.
-*/
-static void *pcache1Alloc(int nByte){
- void *p = 0;
- assert( sqlite3_mutex_notheld(pcache1.grp.mutex) );
- sqlite3StatusSet(SQLITE_STATUS_PAGECACHE_SIZE, nByte);
- if( nByte<=pcache1.szSlot ){
- sqlite3_mutex_enter(pcache1.mutex);
- p = (PgHdr1 *)pcache1.pFree;
- if( p ){
- pcache1.pFree = pcache1.pFree->pNext;
- pcache1.nFreeSlot--;
- pcache1.bUnderPressure = pcache1.nFreeSlot<pcache1.nReserve;
- assert( pcache1.nFreeSlot>=0 );
- sqlite3StatusAdd(SQLITE_STATUS_PAGECACHE_USED, 1);
- }
- sqlite3_mutex_leave(pcache1.mutex);
- }
- if( p==0 ){
- /* Memory is not available in the SQLITE_CONFIG_PAGECACHE pool. Get
- ** it from sqlite3Malloc instead.
- */
- p = sqlite3Malloc(nByte);
-#ifndef SQLITE_DISABLE_PAGECACHE_OVERFLOW_STATS
- if( p ){
- int sz = sqlite3MallocSize(p);
- sqlite3_mutex_enter(pcache1.mutex);
- sqlite3StatusAdd(SQLITE_STATUS_PAGECACHE_OVERFLOW, sz);
- sqlite3_mutex_leave(pcache1.mutex);
- }
-#endif
- sqlite3MemdebugSetType(p, MEMTYPE_PCACHE);
- }
- return p;
-}
-
-/*
-** Free an allocated buffer obtained from pcache1Alloc().
-*/
-static int pcache1Free(void *p){
- int nFreed = 0;
- if( p==0 ) return 0;
- if( p>=pcache1.pStart && p<pcache1.pEnd ){
- PgFreeslot *pSlot;
- sqlite3_mutex_enter(pcache1.mutex);
- sqlite3StatusAdd(SQLITE_STATUS_PAGECACHE_USED, -1);
- pSlot = (PgFreeslot*)p;
- pSlot->pNext = pcache1.pFree;
- pcache1.pFree = pSlot;
- pcache1.nFreeSlot++;
- pcache1.bUnderPressure = pcache1.nFreeSlot<pcache1.nReserve;
- assert( pcache1.nFreeSlot<=pcache1.nSlot );
- sqlite3_mutex_leave(pcache1.mutex);
- }else{
- assert( sqlite3MemdebugHasType(p, MEMTYPE_PCACHE) );
- sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
- nFreed = sqlite3MallocSize(p);
-#ifndef SQLITE_DISABLE_PAGECACHE_OVERFLOW_STATS
- sqlite3_mutex_enter(pcache1.mutex);
- sqlite3StatusAdd(SQLITE_STATUS_PAGECACHE_OVERFLOW, -nFreed);
- sqlite3_mutex_leave(pcache1.mutex);
-#endif
- sqlite3_free(p);
- }
- return nFreed;
-}
-
-#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
-/*
-** Return the size of a pcache allocation
-*/
-static int pcache1MemSize(void *p){
- if( p>=pcache1.pStart && p<pcache1.pEnd ){
- return pcache1.szSlot;
- }else{
- int iSize;
- assert( sqlite3MemdebugHasType(p, MEMTYPE_PCACHE) );
- sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
- iSize = sqlite3MallocSize(p);
- sqlite3MemdebugSetType(p, MEMTYPE_PCACHE);
- return iSize;
- }
-}
-#endif /* SQLITE_ENABLE_MEMORY_MANAGEMENT */
-
-/*
-** Allocate a new page object initially associated with cache pCache.
-*/
-static PgHdr1 *pcache1AllocPage(PCache1 *pCache){
- PgHdr1 *p = 0;
- void *pPg;
-
- /* The group mutex must be released before pcache1Alloc() is called. This
- ** is because it may call sqlite3_release_memory(), which assumes that
- ** this mutex is not held. */
- assert( sqlite3_mutex_held(pCache->pGroup->mutex) );
- pcache1LeaveMutex(pCache->pGroup);
-#ifdef SQLITE_PCACHE_SEPARATE_HEADER
- pPg = pcache1Alloc(pCache->szPage);
- p = sqlite3Malloc(sizeof(PgHdr1) + pCache->szExtra);
- if( !pPg || !p ){
- pcache1Free(pPg);
- sqlite3_free(p);
- pPg = 0;
- }
-#else
- pPg = pcache1Alloc(sizeof(PgHdr1) + pCache->szPage + pCache->szExtra);
- p = (PgHdr1 *)&((u8 *)pPg)[pCache->szPage];
-#endif
- pcache1EnterMutex(pCache->pGroup);
-
- if( pPg ){
- p->page.pBuf = pPg;
- p->page.pExtra = &p[1];
- if( pCache->bPurgeable ){
- pCache->pGroup->nCurrentPage++;
- }
- return p;
- }
- return 0;
-}
-
-/*
-** Free a page object allocated by pcache1AllocPage().
-**
-** The pointer is allowed to be NULL, which is prudent. But it turns out
-** that the current implementation happens to never call this routine
-** with a NULL pointer, so we mark the NULL test with ALWAYS().
-*/
-static void pcache1FreePage(PgHdr1 *p){
- if( ALWAYS(p) ){
- PCache1 *pCache = p->pCache;
- assert( sqlite3_mutex_held(p->pCache->pGroup->mutex) );
- pcache1Free(p->page.pBuf);
-#ifdef SQLITE_PCACHE_SEPARATE_HEADER
- sqlite3_free(p);
-#endif
- if( pCache->bPurgeable ){
- pCache->pGroup->nCurrentPage--;
- }
- }
-}
-
-/*
-** Malloc function used by SQLite to obtain space from the buffer configured
-** using sqlite3_config(SQLITE_CONFIG_PAGECACHE) option. If no such buffer
-** exists, this function falls back to sqlite3Malloc().
-*/
-SQLITE_PRIVATE void *sqlite3PageMalloc(int sz){
- return pcache1Alloc(sz);
-}
-
-/*
-** Free an allocated buffer obtained from sqlite3PageMalloc().
-*/
-SQLITE_PRIVATE void sqlite3PageFree(void *p){
- pcache1Free(p);
-}
-
-
-/*
-** Return true if it desirable to avoid allocating a new page cache
-** entry.
-**
-** If memory was allocated specifically to the page cache using
-** SQLITE_CONFIG_PAGECACHE but that memory has all been used, then
-** it is desirable to avoid allocating a new page cache entry because
-** presumably SQLITE_CONFIG_PAGECACHE was suppose to be sufficient
-** for all page cache needs and we should not need to spill the
-** allocation onto the heap.
-**
-** Or, the heap is used for all page cache memory but the heap is
-** under memory pressure, then again it is desirable to avoid
-** allocating a new page cache entry in order to avoid stressing
-** the heap even further.
-*/
-static int pcache1UnderMemoryPressure(PCache1 *pCache){
- if( pcache1.nSlot && (pCache->szPage+pCache->szExtra)<=pcache1.szSlot ){
- return pcache1.bUnderPressure;
- }else{
- return sqlite3HeapNearlyFull();
- }
-}
-
-/******************************************************************************/
-/******** General Implementation Functions ************************************/
-
-/*
-** This function is used to resize the hash table used by the cache passed
-** as the first argument.
-**
-** The PCache mutex must be held when this function is called.
-*/
-static int pcache1ResizeHash(PCache1 *p){
- PgHdr1 **apNew;
- unsigned int nNew;
- unsigned int i;
-
- assert( sqlite3_mutex_held(p->pGroup->mutex) );
-
- nNew = p->nHash*2;
- if( nNew<256 ){
- nNew = 256;
- }
-
- pcache1LeaveMutex(p->pGroup);
- if( p->nHash ){ sqlite3BeginBenignMalloc(); }
- apNew = (PgHdr1 **)sqlite3MallocZero(sizeof(PgHdr1 *)*nNew);
- if( p->nHash ){ sqlite3EndBenignMalloc(); }
- pcache1EnterMutex(p->pGroup);
- if( apNew ){
- for(i=0; i<p->nHash; i++){
- PgHdr1 *pPage;
- PgHdr1 *pNext = p->apHash[i];
- while( (pPage = pNext)!=0 ){
- unsigned int h = pPage->iKey % nNew;
- pNext = pPage->pNext;
- pPage->pNext = apNew[h];
- apNew[h] = pPage;
- }
- }
- sqlite3_free(p->apHash);
- p->apHash = apNew;
- p->nHash = nNew;
- }
-
- return (p->apHash ? SQLITE_OK : SQLITE_NOMEM);
-}
-
-/*
-** This function is used internally to remove the page pPage from the
-** PGroup LRU list, if is part of it. If pPage is not part of the PGroup
-** LRU list, then this function is a no-op.
-**
-** The PGroup mutex must be held when this function is called.
-**
-** If pPage is NULL then this routine is a no-op.
-*/
-static void pcache1PinPage(PgHdr1 *pPage){
- PCache1 *pCache;
- PGroup *pGroup;
-
- if( pPage==0 ) return;
- pCache = pPage->pCache;
- pGroup = pCache->pGroup;
- assert( sqlite3_mutex_held(pGroup->mutex) );
- if( pPage->pLruNext || pPage==pGroup->pLruTail ){
- if( pPage->pLruPrev ){
- pPage->pLruPrev->pLruNext = pPage->pLruNext;
- }
- if( pPage->pLruNext ){
- pPage->pLruNext->pLruPrev = pPage->pLruPrev;
- }
- if( pGroup->pLruHead==pPage ){
- pGroup->pLruHead = pPage->pLruNext;
- }
- if( pGroup->pLruTail==pPage ){
- pGroup->pLruTail = pPage->pLruPrev;
- }
- pPage->pLruNext = 0;
- pPage->pLruPrev = 0;
- pPage->pCache->nRecyclable--;
- }
-}
-
-
-/*
-** Remove the page supplied as an argument from the hash table
-** (PCache1.apHash structure) that it is currently stored in.
-**
-** The PGroup mutex must be held when this function is called.
-*/
-static void pcache1RemoveFromHash(PgHdr1 *pPage){
- unsigned int h;
- PCache1 *pCache = pPage->pCache;
- PgHdr1 **pp;
-
- assert( sqlite3_mutex_held(pCache->pGroup->mutex) );
- h = pPage->iKey % pCache->nHash;
- for(pp=&pCache->apHash[h]; (*pp)!=pPage; pp=&(*pp)->pNext);
- *pp = (*pp)->pNext;
-
- pCache->nPage--;
-}
-
-/*
-** If there are currently more than nMaxPage pages allocated, try
-** to recycle pages to reduce the number allocated to nMaxPage.
-*/
-static void pcache1EnforceMaxPage(PGroup *pGroup){
- assert( sqlite3_mutex_held(pGroup->mutex) );
- while( pGroup->nCurrentPage>pGroup->nMaxPage && pGroup->pLruTail ){
- PgHdr1 *p = pGroup->pLruTail;
- assert( p->pCache->pGroup==pGroup );
- pcache1PinPage(p);
- pcache1RemoveFromHash(p);
- pcache1FreePage(p);
- }
-}
-
-/*
-** Discard all pages from cache pCache with a page number (key value)
-** greater than or equal to iLimit. Any pinned pages that meet this
-** criteria are unpinned before they are discarded.
-**
-** The PCache mutex must be held when this function is called.
-*/
-static void pcache1TruncateUnsafe(
- PCache1 *pCache, /* The cache to truncate */
- unsigned int iLimit /* Drop pages with this pgno or larger */
-){
- TESTONLY( unsigned int nPage = 0; ) /* To assert pCache->nPage is correct */
- unsigned int h;
- assert( sqlite3_mutex_held(pCache->pGroup->mutex) );
- for(h=0; h<pCache->nHash; h++){
- PgHdr1 **pp = &pCache->apHash[h];
- PgHdr1 *pPage;
- while( (pPage = *pp)!=0 ){
- if( pPage->iKey>=iLimit ){
- pCache->nPage--;
- *pp = pPage->pNext;
- pcache1PinPage(pPage);
- pcache1FreePage(pPage);
- }else{
- pp = &pPage->pNext;
- TESTONLY( nPage++; )
- }
- }
- }
- assert( pCache->nPage==nPage );
-}
-
-/******************************************************************************/
-/******** sqlite3_pcache Methods **********************************************/
-
-/*
-** Implementation of the sqlite3_pcache.xInit method.
-*/
-static int pcache1Init(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- assert( pcache1.isInit==0 );
- memset(&pcache1, 0, sizeof(pcache1));
- if( sqlite3GlobalConfig.bCoreMutex ){
- pcache1.grp.mutex = sqlite3_mutex_alloc(SQLITE_MUTEX_STATIC_LRU);
- pcache1.mutex = sqlite3_mutex_alloc(SQLITE_MUTEX_STATIC_PMEM);
- }
- pcache1.grp.mxPinned = 10;
- pcache1.isInit = 1;
- return SQLITE_OK;
-}
-
-/*
-** Implementation of the sqlite3_pcache.xShutdown method.
-** Note that the static mutex allocated in xInit does
-** not need to be freed.
-*/
-static void pcache1Shutdown(void *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- assert( pcache1.isInit!=0 );
- memset(&pcache1, 0, sizeof(pcache1));
-}
-
-/*
-** Implementation of the sqlite3_pcache.xCreate method.
-**
-** Allocate a new cache.
-*/
-static sqlite3_pcache *pcache1Create(int szPage, int szExtra, int bPurgeable){
- PCache1 *pCache; /* The newly created page cache */
- PGroup *pGroup; /* The group the new page cache will belong to */
- int sz; /* Bytes of memory required to allocate the new cache */
-
- /*
- ** The seperateCache variable is true if each PCache has its own private
- ** PGroup. In other words, separateCache is true for mode (1) where no
- ** mutexing is required.
- **
- ** * Always use a unified cache (mode-2) if ENABLE_MEMORY_MANAGEMENT
- **
- ** * Always use a unified cache in single-threaded applications
- **
- ** * Otherwise (if multi-threaded and ENABLE_MEMORY_MANAGEMENT is off)
- ** use separate caches (mode-1)
- */
-#if defined(SQLITE_ENABLE_MEMORY_MANAGEMENT) || SQLITE_THREADSAFE==0
- const int separateCache = 0;
-#else
- int separateCache = sqlite3GlobalConfig.bCoreMutex>0;
-#endif
-
- assert( (szPage & (szPage-1))==0 && szPage>=512 && szPage<=65536 );
- assert( szExtra < 300 );
-
- sz = sizeof(PCache1) + sizeof(PGroup)*separateCache;
- pCache = (PCache1 *)sqlite3MallocZero(sz);
- if( pCache ){
- if( separateCache ){
- pGroup = (PGroup*)&pCache[1];
- pGroup->mxPinned = 10;
- }else{
- pGroup = &pcache1.grp;
- }
- pCache->pGroup = pGroup;
- pCache->szPage = szPage;
- pCache->szExtra = szExtra;
- pCache->bPurgeable = (bPurgeable ? 1 : 0);
- if( bPurgeable ){
- pCache->nMin = 10;
- pcache1EnterMutex(pGroup);
- pGroup->nMinPage += pCache->nMin;
- pGroup->mxPinned = pGroup->nMaxPage + 10 - pGroup->nMinPage;
- pcache1LeaveMutex(pGroup);
- }
- }
- return (sqlite3_pcache *)pCache;
-}
-
-/*
-** Implementation of the sqlite3_pcache.xCachesize method.
-**
-** Configure the cache_size limit for a cache.
-*/
-static void pcache1Cachesize(sqlite3_pcache *p, int nMax){
- PCache1 *pCache = (PCache1 *)p;
- if( pCache->bPurgeable ){
- PGroup *pGroup = pCache->pGroup;
- pcache1EnterMutex(pGroup);
- pGroup->nMaxPage += (nMax - pCache->nMax);
- pGroup->mxPinned = pGroup->nMaxPage + 10 - pGroup->nMinPage;
- pCache->nMax = nMax;
- pCache->n90pct = pCache->nMax*9/10;
- pcache1EnforceMaxPage(pGroup);
- pcache1LeaveMutex(pGroup);
- }
-}
-
-/*
-** Implementation of the sqlite3_pcache.xShrink method.
-**
-** Free up as much memory as possible.
-*/
-static void pcache1Shrink(sqlite3_pcache *p){
- PCache1 *pCache = (PCache1*)p;
- if( pCache->bPurgeable ){
- PGroup *pGroup = pCache->pGroup;
- int savedMaxPage;
- pcache1EnterMutex(pGroup);
- savedMaxPage = pGroup->nMaxPage;
- pGroup->nMaxPage = 0;
- pcache1EnforceMaxPage(pGroup);
- pGroup->nMaxPage = savedMaxPage;
- pcache1LeaveMutex(pGroup);
- }
-}
-
-/*
-** Implementation of the sqlite3_pcache.xPagecount method.
-*/
-static int pcache1Pagecount(sqlite3_pcache *p){
- int n;
- PCache1 *pCache = (PCache1*)p;
- pcache1EnterMutex(pCache->pGroup);
- n = pCache->nPage;
- pcache1LeaveMutex(pCache->pGroup);
- return n;
-}
-
-/*
-** Implementation of the sqlite3_pcache.xFetch method.
-**
-** Fetch a page by key value.
-**
-** Whether or not a new page may be allocated by this function depends on
-** the value of the createFlag argument. 0 means do not allocate a new
-** page. 1 means allocate a new page if space is easily available. 2
-** means to try really hard to allocate a new page.
-**
-** For a non-purgeable cache (a cache used as the storage for an in-memory
-** database) there is really no difference between createFlag 1 and 2. So
-** the calling function (pcache.c) will never have a createFlag of 1 on
-** a non-purgeable cache.
-**
-** There are three different approaches to obtaining space for a page,
-** depending on the value of parameter createFlag (which may be 0, 1 or 2).
-**
-** 1. Regardless of the value of createFlag, the cache is searched for a
-** copy of the requested page. If one is found, it is returned.
-**
-** 2. If createFlag==0 and the page is not already in the cache, NULL is
-** returned.
-**
-** 3. If createFlag is 1, and the page is not already in the cache, then
-** return NULL (do not allocate a new page) if any of the following
-** conditions are true:
-**
-** (a) the number of pages pinned by the cache is greater than
-** PCache1.nMax, or
-**
-** (b) the number of pages pinned by the cache is greater than
-** the sum of nMax for all purgeable caches, less the sum of
-** nMin for all other purgeable caches, or
-**
-** 4. If none of the first three conditions apply and the cache is marked
-** as purgeable, and if one of the following is true:
-**
-** (a) The number of pages allocated for the cache is already
-** PCache1.nMax, or
-**
-** (b) The number of pages allocated for all purgeable caches is
-** already equal to or greater than the sum of nMax for all
-** purgeable caches,
-**
-** (c) The system is under memory pressure and wants to avoid
-** unnecessary pages cache entry allocations
-**
-** then attempt to recycle a page from the LRU list. If it is the right
-** size, return the recycled buffer. Otherwise, free the buffer and
-** proceed to step 5.
-**
-** 5. Otherwise, allocate and return a new page buffer.
-*/
-static sqlite3_pcache_page *pcache1Fetch(
- sqlite3_pcache *p,
- unsigned int iKey,
- int createFlag
-){
- unsigned int nPinned;
- PCache1 *pCache = (PCache1 *)p;
- PGroup *pGroup;
- PgHdr1 *pPage = 0;
-
- assert( pCache->bPurgeable || createFlag!=1 );
- assert( pCache->bPurgeable || pCache->nMin==0 );
- assert( pCache->bPurgeable==0 || pCache->nMin==10 );
- assert( pCache->nMin==0 || pCache->bPurgeable );
- pcache1EnterMutex(pGroup = pCache->pGroup);
-
- /* Step 1: Search the hash table for an existing entry. */
- if( pCache->nHash>0 ){
- unsigned int h = iKey % pCache->nHash;
- for(pPage=pCache->apHash[h]; pPage&&pPage->iKey!=iKey; pPage=pPage->pNext);
- }
-
- /* Step 2: Abort if no existing page is found and createFlag is 0 */
- if( pPage || createFlag==0 ){
- pcache1PinPage(pPage);
- goto fetch_out;
- }
-
- /* The pGroup local variable will normally be initialized by the
- ** pcache1EnterMutex() macro above. But if SQLITE_MUTEX_OMIT is defined,
- ** then pcache1EnterMutex() is a no-op, so we have to initialize the
- ** local variable here. Delaying the initialization of pGroup is an
- ** optimization: The common case is to exit the module before reaching
- ** this point.
- */
-#ifdef SQLITE_MUTEX_OMIT
- pGroup = pCache->pGroup;
-#endif
-
- /* Step 3: Abort if createFlag is 1 but the cache is nearly full */
- assert( pCache->nPage >= pCache->nRecyclable );
- nPinned = pCache->nPage - pCache->nRecyclable;
- assert( pGroup->mxPinned == pGroup->nMaxPage + 10 - pGroup->nMinPage );
- assert( pCache->n90pct == pCache->nMax*9/10 );
- if( createFlag==1 && (
- nPinned>=pGroup->mxPinned
- || nPinned>=pCache->n90pct
- || pcache1UnderMemoryPressure(pCache)
- )){
- goto fetch_out;
- }
-
- if( pCache->nPage>=pCache->nHash && pcache1ResizeHash(pCache) ){
- goto fetch_out;
- }
-
- /* Step 4. Try to recycle a page. */
- if( pCache->bPurgeable && pGroup->pLruTail && (
- (pCache->nPage+1>=pCache->nMax)
- || pGroup->nCurrentPage>=pGroup->nMaxPage
- || pcache1UnderMemoryPressure(pCache)
- )){
- PCache1 *pOther;
- pPage = pGroup->pLruTail;
- pcache1RemoveFromHash(pPage);
- pcache1PinPage(pPage);
- pOther = pPage->pCache;
-
- /* We want to verify that szPage and szExtra are the same for pOther
- ** and pCache. Assert that we can verify this by comparing sums. */
- assert( (pCache->szPage & (pCache->szPage-1))==0 && pCache->szPage>=512 );
- assert( pCache->szExtra<512 );
- assert( (pOther->szPage & (pOther->szPage-1))==0 && pOther->szPage>=512 );
- assert( pOther->szExtra<512 );
-
- if( pOther->szPage+pOther->szExtra != pCache->szPage+pCache->szExtra ){
- pcache1FreePage(pPage);
- pPage = 0;
- }else{
- pGroup->nCurrentPage -= (pOther->bPurgeable - pCache->bPurgeable);
- }
- }
-
- /* Step 5. If a usable page buffer has still not been found,
- ** attempt to allocate a new one.
- */
- if( !pPage ){
- if( createFlag==1 ) sqlite3BeginBenignMalloc();
- pPage = pcache1AllocPage(pCache);
- if( createFlag==1 ) sqlite3EndBenignMalloc();
- }
-
- if( pPage ){
- unsigned int h = iKey % pCache->nHash;
- pCache->nPage++;
- pPage->iKey = iKey;
- pPage->pNext = pCache->apHash[h];
- pPage->pCache = pCache;
- pPage->pLruPrev = 0;
- pPage->pLruNext = 0;
- *(void **)pPage->page.pExtra = 0;
- pCache->apHash[h] = pPage;
- }
-
-fetch_out:
- if( pPage && iKey>pCache->iMaxKey ){
- pCache->iMaxKey = iKey;
- }
- pcache1LeaveMutex(pGroup);
- return &pPage->page;
-}
-
-
-/*
-** Implementation of the sqlite3_pcache.xUnpin method.
-**
-** Mark a page as unpinned (eligible for asynchronous recycling).
-*/
-static void pcache1Unpin(
- sqlite3_pcache *p,
- sqlite3_pcache_page *pPg,
- int reuseUnlikely
-){
- PCache1 *pCache = (PCache1 *)p;
- PgHdr1 *pPage = (PgHdr1 *)pPg;
- PGroup *pGroup = pCache->pGroup;
-
- assert( pPage->pCache==pCache );
- pcache1EnterMutex(pGroup);
-
- /* It is an error to call this function if the page is already
- ** part of the PGroup LRU list.
- */
- assert( pPage->pLruPrev==0 && pPage->pLruNext==0 );
- assert( pGroup->pLruHead!=pPage && pGroup->pLruTail!=pPage );
-
- if( reuseUnlikely || pGroup->nCurrentPage>pGroup->nMaxPage ){
- pcache1RemoveFromHash(pPage);
- pcache1FreePage(pPage);
- }else{
- /* Add the page to the PGroup LRU list. */
- if( pGroup->pLruHead ){
- pGroup->pLruHead->pLruPrev = pPage;
- pPage->pLruNext = pGroup->pLruHead;
- pGroup->pLruHead = pPage;
- }else{
- pGroup->pLruTail = pPage;
- pGroup->pLruHead = pPage;
- }
- pCache->nRecyclable++;
- }
-
- pcache1LeaveMutex(pCache->pGroup);
-}
-
-/*
-** Implementation of the sqlite3_pcache.xRekey method.
-*/
-static void pcache1Rekey(
- sqlite3_pcache *p,
- sqlite3_pcache_page *pPg,
- unsigned int iOld,
- unsigned int iNew
-){
- PCache1 *pCache = (PCache1 *)p;
- PgHdr1 *pPage = (PgHdr1 *)pPg;
- PgHdr1 **pp;
- unsigned int h;
- assert( pPage->iKey==iOld );
- assert( pPage->pCache==pCache );
-
- pcache1EnterMutex(pCache->pGroup);
-
- h = iOld%pCache->nHash;
- pp = &pCache->apHash[h];
- while( (*pp)!=pPage ){
- pp = &(*pp)->pNext;
- }
- *pp = pPage->pNext;
-
- h = iNew%pCache->nHash;
- pPage->iKey = iNew;
- pPage->pNext = pCache->apHash[h];
- pCache->apHash[h] = pPage;
- if( iNew>pCache->iMaxKey ){
- pCache->iMaxKey = iNew;
- }
-
- pcache1LeaveMutex(pCache->pGroup);
-}
-
-/*
-** Implementation of the sqlite3_pcache.xTruncate method.
-**
-** Discard all unpinned pages in the cache with a page number equal to
-** or greater than parameter iLimit. Any pinned pages with a page number
-** equal to or greater than iLimit are implicitly unpinned.
-*/
-static void pcache1Truncate(sqlite3_pcache *p, unsigned int iLimit){
- PCache1 *pCache = (PCache1 *)p;
- pcache1EnterMutex(pCache->pGroup);
- if( iLimit<=pCache->iMaxKey ){
- pcache1TruncateUnsafe(pCache, iLimit);
- pCache->iMaxKey = iLimit-1;
- }
- pcache1LeaveMutex(pCache->pGroup);
-}
-
-/*
-** Implementation of the sqlite3_pcache.xDestroy method.
-**
-** Destroy a cache allocated using pcache1Create().
-*/
-static void pcache1Destroy(sqlite3_pcache *p){
- PCache1 *pCache = (PCache1 *)p;
- PGroup *pGroup = pCache->pGroup;
- assert( pCache->bPurgeable || (pCache->nMax==0 && pCache->nMin==0) );
- pcache1EnterMutex(pGroup);
- pcache1TruncateUnsafe(pCache, 0);
- assert( pGroup->nMaxPage >= pCache->nMax );
- pGroup->nMaxPage -= pCache->nMax;
- assert( pGroup->nMinPage >= pCache->nMin );
- pGroup->nMinPage -= pCache->nMin;
- pGroup->mxPinned = pGroup->nMaxPage + 10 - pGroup->nMinPage;
- pcache1EnforceMaxPage(pGroup);
- pcache1LeaveMutex(pGroup);
- sqlite3_free(pCache->apHash);
- sqlite3_free(pCache);
-}
-
-/*
-** This function is called during initialization (sqlite3_initialize()) to
-** install the default pluggable cache module, assuming the user has not
-** already provided an alternative.
-*/
-SQLITE_PRIVATE void sqlite3PCacheSetDefault(void){
- static const sqlite3_pcache_methods2 defaultMethods = {
- 1, /* iVersion */
- 0, /* pArg */
- pcache1Init, /* xInit */
- pcache1Shutdown, /* xShutdown */
- pcache1Create, /* xCreate */
- pcache1Cachesize, /* xCachesize */
- pcache1Pagecount, /* xPagecount */
- pcache1Fetch, /* xFetch */
- pcache1Unpin, /* xUnpin */
- pcache1Rekey, /* xRekey */
- pcache1Truncate, /* xTruncate */
- pcache1Destroy, /* xDestroy */
- pcache1Shrink /* xShrink */
- };
- sqlite3_config(SQLITE_CONFIG_PCACHE2, &defaultMethods);
-}
-
-#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
-/*
-** This function is called to free superfluous dynamically allocated memory
-** held by the pager system. Memory in use by any SQLite pager allocated
-** by the current thread may be sqlite3_free()ed.
-**
-** nReq is the number of bytes of memory required. Once this much has
-** been released, the function returns. The return value is the total number
-** of bytes of memory released.
-*/
-SQLITE_PRIVATE int sqlite3PcacheReleaseMemory(int nReq){
- int nFree = 0;
- assert( sqlite3_mutex_notheld(pcache1.grp.mutex) );
- assert( sqlite3_mutex_notheld(pcache1.mutex) );
- if( pcache1.pStart==0 ){
- PgHdr1 *p;
- pcache1EnterMutex(&pcache1.grp);
- while( (nReq<0 || nFree<nReq) && ((p=pcache1.grp.pLruTail)!=0) ){
- nFree += pcache1MemSize(p->page.pBuf);
-#ifdef SQLITE_PCACHE_SEPARATE_HEADER
- nFree += sqlite3MemSize(p);
-#endif
- pcache1PinPage(p);
- pcache1RemoveFromHash(p);
- pcache1FreePage(p);
- }
- pcache1LeaveMutex(&pcache1.grp);
- }
- return nFree;
-}
-#endif /* SQLITE_ENABLE_MEMORY_MANAGEMENT */
-
-#ifdef SQLITE_TEST
-/*
-** This function is used by test procedures to inspect the internal state
-** of the global cache.
-*/
-SQLITE_PRIVATE void sqlite3PcacheStats(
- int *pnCurrent, /* OUT: Total number of pages cached */
- int *pnMax, /* OUT: Global maximum cache size */
- int *pnMin, /* OUT: Sum of PCache1.nMin for purgeable caches */
- int *pnRecyclable /* OUT: Total number of pages available for recycling */
-){
- PgHdr1 *p;
- int nRecyclable = 0;
- for(p=pcache1.grp.pLruHead; p; p=p->pLruNext){
- nRecyclable++;
- }
- *pnCurrent = pcache1.grp.nCurrentPage;
- *pnMax = (int)pcache1.grp.nMaxPage;
- *pnMin = (int)pcache1.grp.nMinPage;
- *pnRecyclable = nRecyclable;
-}
-#endif
-
-/************** End of pcache1.c *********************************************/
-/************** Begin file rowset.c ******************************************/
-/*
-** 2008 December 3
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This module implements an object we call a "RowSet".
-**
-** The RowSet object is a collection of rowids. Rowids
-** are inserted into the RowSet in an arbitrary order. Inserts
-** can be intermixed with tests to see if a given rowid has been
-** previously inserted into the RowSet.
-**
-** After all inserts are finished, it is possible to extract the
-** elements of the RowSet in sorted order. Once this extraction
-** process has started, no new elements may be inserted.
-**
-** Hence, the primitive operations for a RowSet are:
-**
-** CREATE
-** INSERT
-** TEST
-** SMALLEST
-** DESTROY
-**
-** The CREATE and DESTROY primitives are the constructor and destructor,
-** obviously. The INSERT primitive adds a new element to the RowSet.
-** TEST checks to see if an element is already in the RowSet. SMALLEST
-** extracts the least value from the RowSet.
-**
-** The INSERT primitive might allocate additional memory. Memory is
-** allocated in chunks so most INSERTs do no allocation. There is an
-** upper bound on the size of allocated memory. No memory is freed
-** until DESTROY.
-**
-** The TEST primitive includes a "batch" number. The TEST primitive
-** will only see elements that were inserted before the last change
-** in the batch number. In other words, if an INSERT occurs between
-** two TESTs where the TESTs have the same batch nubmer, then the
-** value added by the INSERT will not be visible to the second TEST.
-** The initial batch number is zero, so if the very first TEST contains
-** a non-zero batch number, it will see all prior INSERTs.
-**
-** No INSERTs may occurs after a SMALLEST. An assertion will fail if
-** that is attempted.
-**
-** The cost of an INSERT is roughly constant. (Sometime new memory
-** has to be allocated on an INSERT.) The cost of a TEST with a new
-** batch number is O(NlogN) where N is the number of elements in the RowSet.
-** The cost of a TEST using the same batch number is O(logN). The cost
-** of the first SMALLEST is O(NlogN). Second and subsequent SMALLEST
-** primitives are constant time. The cost of DESTROY is O(N).
-**
-** There is an added cost of O(N) when switching between TEST and
-** SMALLEST primitives.
-*/
-
-
-/*
-** Target size for allocation chunks.
-*/
-#define ROWSET_ALLOCATION_SIZE 1024
-
-/*
-** The number of rowset entries per allocation chunk.
-*/
-#define ROWSET_ENTRY_PER_CHUNK \
- ((ROWSET_ALLOCATION_SIZE-8)/sizeof(struct RowSetEntry))
-
-/*
-** Each entry in a RowSet is an instance of the following object.
-**
-** This same object is reused to store a linked list of trees of RowSetEntry
-** objects. In that alternative use, pRight points to the next entry
-** in the list, pLeft points to the tree, and v is unused. The
-** RowSet.pForest value points to the head of this forest list.
-*/
-struct RowSetEntry {
- i64 v; /* ROWID value for this entry */
- struct RowSetEntry *pRight; /* Right subtree (larger entries) or list */
- struct RowSetEntry *pLeft; /* Left subtree (smaller entries) */
-};
-
-/*
-** RowSetEntry objects are allocated in large chunks (instances of the
-** following structure) to reduce memory allocation overhead. The
-** chunks are kept on a linked list so that they can be deallocated
-** when the RowSet is destroyed.
-*/
-struct RowSetChunk {
- struct RowSetChunk *pNextChunk; /* Next chunk on list of them all */
- struct RowSetEntry aEntry[ROWSET_ENTRY_PER_CHUNK]; /* Allocated entries */
-};
-
-/*
-** A RowSet in an instance of the following structure.
-**
-** A typedef of this structure if found in sqliteInt.h.
-*/
-struct RowSet {
- struct RowSetChunk *pChunk; /* List of all chunk allocations */
- sqlite3 *db; /* The database connection */
- struct RowSetEntry *pEntry; /* List of entries using pRight */
- struct RowSetEntry *pLast; /* Last entry on the pEntry list */
- struct RowSetEntry *pFresh; /* Source of new entry objects */
- struct RowSetEntry *pForest; /* List of binary trees of entries */
- u16 nFresh; /* Number of objects on pFresh */
- u8 rsFlags; /* Various flags */
- u8 iBatch; /* Current insert batch */
-};
-
-/*
-** Allowed values for RowSet.rsFlags
-*/
-#define ROWSET_SORTED 0x01 /* True if RowSet.pEntry is sorted */
-#define ROWSET_NEXT 0x02 /* True if sqlite3RowSetNext() has been called */
-
-/*
-** Turn bulk memory into a RowSet object. N bytes of memory
-** are available at pSpace. The db pointer is used as a memory context
-** for any subsequent allocations that need to occur.
-** Return a pointer to the new RowSet object.
-**
-** It must be the case that N is sufficient to make a Rowset. If not
-** an assertion fault occurs.
-**
-** If N is larger than the minimum, use the surplus as an initial
-** allocation of entries available to be filled.
-*/
-SQLITE_PRIVATE RowSet *sqlite3RowSetInit(sqlite3 *db, void *pSpace, unsigned int N){
- RowSet *p;
- assert( N >= ROUND8(sizeof(*p)) );
- p = pSpace;
- p->pChunk = 0;
- p->db = db;
- p->pEntry = 0;
- p->pLast = 0;
- p->pForest = 0;
- p->pFresh = (struct RowSetEntry*)(ROUND8(sizeof(*p)) + (char*)p);
- p->nFresh = (u16)((N - ROUND8(sizeof(*p)))/sizeof(struct RowSetEntry));
- p->rsFlags = ROWSET_SORTED;
- p->iBatch = 0;
- return p;
-}
-
-/*
-** Deallocate all chunks from a RowSet. This frees all memory that
-** the RowSet has allocated over its lifetime. This routine is
-** the destructor for the RowSet.
-*/
-SQLITE_PRIVATE void sqlite3RowSetClear(RowSet *p){
- struct RowSetChunk *pChunk, *pNextChunk;
- for(pChunk=p->pChunk; pChunk; pChunk = pNextChunk){
- pNextChunk = pChunk->pNextChunk;
- sqlite3DbFree(p->db, pChunk);
- }
- p->pChunk = 0;
- p->nFresh = 0;
- p->pEntry = 0;
- p->pLast = 0;
- p->pForest = 0;
- p->rsFlags = ROWSET_SORTED;
-}
-
-/*
-** Allocate a new RowSetEntry object that is associated with the
-** given RowSet. Return a pointer to the new and completely uninitialized
-** objected.
-**
-** In an OOM situation, the RowSet.db->mallocFailed flag is set and this
-** routine returns NULL.
-*/
-static struct RowSetEntry *rowSetEntryAlloc(RowSet *p){
- assert( p!=0 );
- if( p->nFresh==0 ){
- struct RowSetChunk *pNew;
- pNew = sqlite3DbMallocRaw(p->db, sizeof(*pNew));
- if( pNew==0 ){
- return 0;
- }
- pNew->pNextChunk = p->pChunk;
- p->pChunk = pNew;
- p->pFresh = pNew->aEntry;
- p->nFresh = ROWSET_ENTRY_PER_CHUNK;
- }
- p->nFresh--;
- return p->pFresh++;
-}
-
-/*
-** Insert a new value into a RowSet.
-**
-** The mallocFailed flag of the database connection is set if a
-** memory allocation fails.
-*/
-SQLITE_PRIVATE void sqlite3RowSetInsert(RowSet *p, i64 rowid){
- struct RowSetEntry *pEntry; /* The new entry */
- struct RowSetEntry *pLast; /* The last prior entry */
-
- /* This routine is never called after sqlite3RowSetNext() */
- assert( p!=0 && (p->rsFlags & ROWSET_NEXT)==0 );
-
- pEntry = rowSetEntryAlloc(p);
- if( pEntry==0 ) return;
- pEntry->v = rowid;
- pEntry->pRight = 0;
- pLast = p->pLast;
- if( pLast ){
- if( (p->rsFlags & ROWSET_SORTED)!=0 && rowid<=pLast->v ){
- p->rsFlags &= ~ROWSET_SORTED;
- }
- pLast->pRight = pEntry;
- }else{
- p->pEntry = pEntry;
- }
- p->pLast = pEntry;
-}
-
-/*
-** Merge two lists of RowSetEntry objects. Remove duplicates.
-**
-** The input lists are connected via pRight pointers and are
-** assumed to each already be in sorted order.
-*/
-static struct RowSetEntry *rowSetEntryMerge(
- struct RowSetEntry *pA, /* First sorted list to be merged */
- struct RowSetEntry *pB /* Second sorted list to be merged */
-){
- struct RowSetEntry head;
- struct RowSetEntry *pTail;
-
- pTail = &head;
- while( pA && pB ){
- assert( pA->pRight==0 || pA->v<=pA->pRight->v );
- assert( pB->pRight==0 || pB->v<=pB->pRight->v );
- if( pA->v<pB->v ){
- pTail->pRight = pA;
- pA = pA->pRight;
- pTail = pTail->pRight;
- }else if( pB->v<pA->v ){
- pTail->pRight = pB;
- pB = pB->pRight;
- pTail = pTail->pRight;
- }else{
- pA = pA->pRight;
- }
- }
- if( pA ){
- assert( pA->pRight==0 || pA->v<=pA->pRight->v );
- pTail->pRight = pA;
- }else{
- assert( pB==0 || pB->pRight==0 || pB->v<=pB->pRight->v );
- pTail->pRight = pB;
- }
- return head.pRight;
-}
-
-/*
-** Sort all elements on the list of RowSetEntry objects into order of
-** increasing v.
-*/
-static struct RowSetEntry *rowSetEntrySort(struct RowSetEntry *pIn){
- unsigned int i;
- struct RowSetEntry *pNext, *aBucket[40];
-
- memset(aBucket, 0, sizeof(aBucket));
- while( pIn ){
- pNext = pIn->pRight;
- pIn->pRight = 0;
- for(i=0; aBucket[i]; i++){
- pIn = rowSetEntryMerge(aBucket[i], pIn);
- aBucket[i] = 0;
- }
- aBucket[i] = pIn;
- pIn = pNext;
- }
- pIn = 0;
- for(i=0; i<sizeof(aBucket)/sizeof(aBucket[0]); i++){
- pIn = rowSetEntryMerge(pIn, aBucket[i]);
- }
- return pIn;
-}
-
-
-/*
-** The input, pIn, is a binary tree (or subtree) of RowSetEntry objects.
-** Convert this tree into a linked list connected by the pRight pointers
-** and return pointers to the first and last elements of the new list.
-*/
-static void rowSetTreeToList(
- struct RowSetEntry *pIn, /* Root of the input tree */
- struct RowSetEntry **ppFirst, /* Write head of the output list here */
- struct RowSetEntry **ppLast /* Write tail of the output list here */
-){
- assert( pIn!=0 );
- if( pIn->pLeft ){
- struct RowSetEntry *p;
- rowSetTreeToList(pIn->pLeft, ppFirst, &p);
- p->pRight = pIn;
- }else{
- *ppFirst = pIn;
- }
- if( pIn->pRight ){
- rowSetTreeToList(pIn->pRight, &pIn->pRight, ppLast);
- }else{
- *ppLast = pIn;
- }
- assert( (*ppLast)->pRight==0 );
-}
-
-
-/*
-** Convert a sorted list of elements (connected by pRight) into a binary
-** tree with depth of iDepth. A depth of 1 means the tree contains a single
-** node taken from the head of *ppList. A depth of 2 means a tree with
-** three nodes. And so forth.
-**
-** Use as many entries from the input list as required and update the
-** *ppList to point to the unused elements of the list. If the input
-** list contains too few elements, then construct an incomplete tree
-** and leave *ppList set to NULL.
-**
-** Return a pointer to the root of the constructed binary tree.
-*/
-static struct RowSetEntry *rowSetNDeepTree(
- struct RowSetEntry **ppList,
- int iDepth
-){
- struct RowSetEntry *p; /* Root of the new tree */
- struct RowSetEntry *pLeft; /* Left subtree */
- if( *ppList==0 ){
- return 0;
- }
- if( iDepth==1 ){
- p = *ppList;
- *ppList = p->pRight;
- p->pLeft = p->pRight = 0;
- return p;
- }
- pLeft = rowSetNDeepTree(ppList, iDepth-1);
- p = *ppList;
- if( p==0 ){
- return pLeft;
- }
- p->pLeft = pLeft;
- *ppList = p->pRight;
- p->pRight = rowSetNDeepTree(ppList, iDepth-1);
- return p;
-}
-
-/*
-** Convert a sorted list of elements into a binary tree. Make the tree
-** as deep as it needs to be in order to contain the entire list.
-*/
-static struct RowSetEntry *rowSetListToTree(struct RowSetEntry *pList){
- int iDepth; /* Depth of the tree so far */
- struct RowSetEntry *p; /* Current tree root */
- struct RowSetEntry *pLeft; /* Left subtree */
-
- assert( pList!=0 );
- p = pList;
- pList = p->pRight;
- p->pLeft = p->pRight = 0;
- for(iDepth=1; pList; iDepth++){
- pLeft = p;
- p = pList;
- pList = p->pRight;
- p->pLeft = pLeft;
- p->pRight = rowSetNDeepTree(&pList, iDepth);
- }
- return p;
-}
-
-/*
-** Take all the entries on p->pEntry and on the trees in p->pForest and
-** sort them all together into one big ordered list on p->pEntry.
-**
-** This routine should only be called once in the life of a RowSet.
-*/
-static void rowSetToList(RowSet *p){
-
- /* This routine is called only once */
- assert( p!=0 && (p->rsFlags & ROWSET_NEXT)==0 );
-
- if( (p->rsFlags & ROWSET_SORTED)==0 ){
- p->pEntry = rowSetEntrySort(p->pEntry);
- }
-
- /* While this module could theoretically support it, sqlite3RowSetNext()
- ** is never called after sqlite3RowSetText() for the same RowSet. So
- ** there is never a forest to deal with. Should this change, simply
- ** remove the assert() and the #if 0. */
- assert( p->pForest==0 );
-#if 0
- while( p->pForest ){
- struct RowSetEntry *pTree = p->pForest->pLeft;
- if( pTree ){
- struct RowSetEntry *pHead, *pTail;
- rowSetTreeToList(pTree, &pHead, &pTail);
- p->pEntry = rowSetEntryMerge(p->pEntry, pHead);
- }
- p->pForest = p->pForest->pRight;
- }
-#endif
- p->rsFlags |= ROWSET_NEXT; /* Verify this routine is never called again */
-}
-
-/*
-** Extract the smallest element from the RowSet.
-** Write the element into *pRowid. Return 1 on success. Return
-** 0 if the RowSet is already empty.
-**
-** After this routine has been called, the sqlite3RowSetInsert()
-** routine may not be called again.
-*/
-SQLITE_PRIVATE int sqlite3RowSetNext(RowSet *p, i64 *pRowid){
- assert( p!=0 );
-
- /* Merge the forest into a single sorted list on first call */
- if( (p->rsFlags & ROWSET_NEXT)==0 ) rowSetToList(p);
-
- /* Return the next entry on the list */
- if( p->pEntry ){
- *pRowid = p->pEntry->v;
- p->pEntry = p->pEntry->pRight;
- if( p->pEntry==0 ){
- sqlite3RowSetClear(p);
- }
- return 1;
- }else{
- return 0;
- }
-}
-
-/*
-** Check to see if element iRowid was inserted into the rowset as
-** part of any insert batch prior to iBatch. Return 1 or 0.
-**
-** If this is the first test of a new batch and if there exist entires
-** on pRowSet->pEntry, then sort those entires into the forest at
-** pRowSet->pForest so that they can be tested.
-*/
-SQLITE_PRIVATE int sqlite3RowSetTest(RowSet *pRowSet, u8 iBatch, sqlite3_int64 iRowid){
- struct RowSetEntry *p, *pTree;
-
- /* This routine is never called after sqlite3RowSetNext() */
- assert( pRowSet!=0 && (pRowSet->rsFlags & ROWSET_NEXT)==0 );
-
- /* Sort entries into the forest on the first test of a new batch
- */
- if( iBatch!=pRowSet->iBatch ){
- p = pRowSet->pEntry;
- if( p ){
- struct RowSetEntry **ppPrevTree = &pRowSet->pForest;
- if( (pRowSet->rsFlags & ROWSET_SORTED)==0 ){
- p = rowSetEntrySort(p);
- }
- for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){
- ppPrevTree = &pTree->pRight;
- if( pTree->pLeft==0 ){
- pTree->pLeft = rowSetListToTree(p);
- break;
- }else{
- struct RowSetEntry *pAux, *pTail;
- rowSetTreeToList(pTree->pLeft, &pAux, &pTail);
- pTree->pLeft = 0;
- p = rowSetEntryMerge(pAux, p);
- }
- }
- if( pTree==0 ){
- *ppPrevTree = pTree = rowSetEntryAlloc(pRowSet);
- if( pTree ){
- pTree->v = 0;
- pTree->pRight = 0;
- pTree->pLeft = rowSetListToTree(p);
- }
- }
- pRowSet->pEntry = 0;
- pRowSet->pLast = 0;
- pRowSet->rsFlags |= ROWSET_SORTED;
- }
- pRowSet->iBatch = iBatch;
- }
-
- /* Test to see if the iRowid value appears anywhere in the forest.
- ** Return 1 if it does and 0 if not.
- */
- for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){
- p = pTree->pLeft;
- while( p ){
- if( p->v<iRowid ){
- p = p->pRight;
- }else if( p->v>iRowid ){
- p = p->pLeft;
- }else{
- return 1;
- }
- }
- }
- return 0;
-}
-
-/************** End of rowset.c **********************************************/
-/************** Begin file pager.c *******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This is the implementation of the page cache subsystem or "pager".
-**
-** The pager is used to access a database disk file. It implements
-** atomic commit and rollback through the use of a journal file that
-** is separate from the database file. The pager also implements file
-** locking to prevent two processes from writing the same database
-** file simultaneously, or one process from reading the database while
-** another is writing.
-*/
-#ifndef SQLITE_OMIT_DISKIO
-/************** Include wal.h in the middle of pager.c ***********************/
-/************** Begin file wal.h *********************************************/
-/*
-** 2010 February 1
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This header file defines the interface to the write-ahead logging
-** system. Refer to the comments below and the header comment attached to
-** the implementation of each function in log.c for further details.
-*/
-
-#ifndef _WAL_H_
-#define _WAL_H_
-
-
-/* Additional values that can be added to the sync_flags argument of
-** sqlite3WalFrames():
-*/
-#define WAL_SYNC_TRANSACTIONS 0x20 /* Sync at the end of each transaction */
-#define SQLITE_SYNC_MASK 0x13 /* Mask off the SQLITE_SYNC_* values */
-
-#ifdef SQLITE_OMIT_WAL
-# define sqlite3WalOpen(x,y,z) 0
-# define sqlite3WalLimit(x,y)
-# define sqlite3WalClose(w,x,y,z) 0
-# define sqlite3WalBeginReadTransaction(y,z) 0
-# define sqlite3WalEndReadTransaction(z)
-# define sqlite3WalRead(v,w,x,y,z) 0
-# define sqlite3WalDbsize(y) 0
-# define sqlite3WalBeginWriteTransaction(y) 0
-# define sqlite3WalEndWriteTransaction(x) 0
-# define sqlite3WalUndo(x,y,z) 0
-# define sqlite3WalSavepoint(y,z)
-# define sqlite3WalSavepointUndo(y,z) 0
-# define sqlite3WalFrames(u,v,w,x,y,z) 0
-# define sqlite3WalCheckpoint(r,s,t,u,v,w,x,y,z) 0
-# define sqlite3WalCallback(z) 0
-# define sqlite3WalExclusiveMode(y,z) 0
-# define sqlite3WalHeapMemory(z) 0
-# define sqlite3WalFramesize(z) 0
-#else
-
-#define WAL_SAVEPOINT_NDATA 4
-
-/* Connection to a write-ahead log (WAL) file.
-** There is one object of this type for each pager.
-*/
-typedef struct Wal Wal;
-
-/* Open and close a connection to a write-ahead log. */
-SQLITE_PRIVATE int sqlite3WalOpen(sqlite3_vfs*, sqlite3_file*, const char *, int, i64, Wal**);
-SQLITE_PRIVATE int sqlite3WalClose(Wal *pWal, int sync_flags, int, u8 *);
-
-/* Set the limiting size of a WAL file. */
-SQLITE_PRIVATE void sqlite3WalLimit(Wal*, i64);
-
-/* Used by readers to open (lock) and close (unlock) a snapshot. A
-** snapshot is like a read-transaction. It is the state of the database
-** at an instant in time. sqlite3WalOpenSnapshot gets a read lock and
-** preserves the current state even if the other threads or processes
-** write to or checkpoint the WAL. sqlite3WalCloseSnapshot() closes the
-** transaction and releases the lock.
-*/
-SQLITE_PRIVATE int sqlite3WalBeginReadTransaction(Wal *pWal, int *);
-SQLITE_PRIVATE void sqlite3WalEndReadTransaction(Wal *pWal);
-
-/* Read a page from the write-ahead log, if it is present. */
-SQLITE_PRIVATE int sqlite3WalRead(Wal *pWal, Pgno pgno, int *pInWal, int nOut, u8 *pOut);
-
-/* If the WAL is not empty, return the size of the database. */
-SQLITE_PRIVATE Pgno sqlite3WalDbsize(Wal *pWal);
-
-/* Obtain or release the WRITER lock. */
-SQLITE_PRIVATE int sqlite3WalBeginWriteTransaction(Wal *pWal);
-SQLITE_PRIVATE int sqlite3WalEndWriteTransaction(Wal *pWal);
-
-/* Undo any frames written (but not committed) to the log */
-SQLITE_PRIVATE int sqlite3WalUndo(Wal *pWal, int (*xUndo)(void *, Pgno), void *pUndoCtx);
-
-/* Return an integer that records the current (uncommitted) write
-** position in the WAL */
-SQLITE_PRIVATE void sqlite3WalSavepoint(Wal *pWal, u32 *aWalData);
-
-/* Move the write position of the WAL back to iFrame. Called in
-** response to a ROLLBACK TO command. */
-SQLITE_PRIVATE int sqlite3WalSavepointUndo(Wal *pWal, u32 *aWalData);
-
-/* Write a frame or frames to the log. */
-SQLITE_PRIVATE int sqlite3WalFrames(Wal *pWal, int, PgHdr *, Pgno, int, int);
-
-/* Copy pages from the log to the database file */
-SQLITE_PRIVATE int sqlite3WalCheckpoint(
- Wal *pWal, /* Write-ahead log connection */
- int eMode, /* One of PASSIVE, FULL and RESTART */
- int (*xBusy)(void*), /* Function to call when busy */
- void *pBusyArg, /* Context argument for xBusyHandler */
- int sync_flags, /* Flags to sync db file with (or 0) */
- int nBuf, /* Size of buffer nBuf */
- u8 *zBuf, /* Temporary buffer to use */
- int *pnLog, /* OUT: Number of frames in WAL */
- int *pnCkpt /* OUT: Number of backfilled frames in WAL */
-);
-
-/* Return the value to pass to a sqlite3_wal_hook callback, the
-** number of frames in the WAL at the point of the last commit since
-** sqlite3WalCallback() was called. If no commits have occurred since
-** the last call, then return 0.
-*/
-SQLITE_PRIVATE int sqlite3WalCallback(Wal *pWal);
-
-/* Tell the wal layer that an EXCLUSIVE lock has been obtained (or released)
-** by the pager layer on the database file.
-*/
-SQLITE_PRIVATE int sqlite3WalExclusiveMode(Wal *pWal, int op);
-
-/* Return true if the argument is non-NULL and the WAL module is using
-** heap-memory for the wal-index. Otherwise, if the argument is NULL or the
-** WAL module is using shared-memory, return false.
-*/
-SQLITE_PRIVATE int sqlite3WalHeapMemory(Wal *pWal);
-
-#ifdef SQLITE_ENABLE_ZIPVFS
-/* If the WAL file is not empty, return the number of bytes of content
-** stored in each frame (i.e. the db page-size when the WAL was created).
-*/
-SQLITE_PRIVATE int sqlite3WalFramesize(Wal *pWal);
-#endif
-
-#endif /* ifndef SQLITE_OMIT_WAL */
-#endif /* _WAL_H_ */
-
-/************** End of wal.h *************************************************/
-/************** Continuing where we left off in pager.c **********************/
-
-
-/******************* NOTES ON THE DESIGN OF THE PAGER ************************
-**
-** This comment block describes invariants that hold when using a rollback
-** journal. These invariants do not apply for journal_mode=WAL,
-** journal_mode=MEMORY, or journal_mode=OFF.
-**
-** Within this comment block, a page is deemed to have been synced
-** automatically as soon as it is written when PRAGMA synchronous=OFF.
-** Otherwise, the page is not synced until the xSync method of the VFS
-** is called successfully on the file containing the page.
-**
-** Definition: A page of the database file is said to be "overwriteable" if
-** one or more of the following are true about the page:
-**
-** (a) The original content of the page as it was at the beginning of
-** the transaction has been written into the rollback journal and
-** synced.
-**
-** (b) The page was a freelist leaf page at the start of the transaction.
-**
-** (c) The page number is greater than the largest page that existed in
-** the database file at the start of the transaction.
-**
-** (1) A page of the database file is never overwritten unless one of the
-** following are true:
-**
-** (a) The page and all other pages on the same sector are overwriteable.
-**
-** (b) The atomic page write optimization is enabled, and the entire
-** transaction other than the update of the transaction sequence
-** number consists of a single page change.
-**
-** (2) The content of a page written into the rollback journal exactly matches
-** both the content in the database when the rollback journal was written
-** and the content in the database at the beginning of the current
-** transaction.
-**
-** (3) Writes to the database file are an integer multiple of the page size
-** in length and are aligned on a page boundary.
-**
-** (4) Reads from the database file are either aligned on a page boundary and
-** an integer multiple of the page size in length or are taken from the
-** first 100 bytes of the database file.
-**
-** (5) All writes to the database file are synced prior to the rollback journal
-** being deleted, truncated, or zeroed.
-**
-** (6) If a master journal file is used, then all writes to the database file
-** are synced prior to the master journal being deleted.
-**
-** Definition: Two databases (or the same database at two points it time)
-** are said to be "logically equivalent" if they give the same answer to
-** all queries. Note in particular the content of freelist leaf
-** pages can be changed arbitarily without effecting the logical equivalence
-** of the database.
-**
-** (7) At any time, if any subset, including the empty set and the total set,
-** of the unsynced changes to a rollback journal are removed and the
-** journal is rolled back, the resulting database file will be logical
-** equivalent to the database file at the beginning of the transaction.
-**
-** (8) When a transaction is rolled back, the xTruncate method of the VFS
-** is called to restore the database file to the same size it was at
-** the beginning of the transaction. (In some VFSes, the xTruncate
-** method is a no-op, but that does not change the fact the SQLite will
-** invoke it.)
-**
-** (9) Whenever the database file is modified, at least one bit in the range
-** of bytes from 24 through 39 inclusive will be changed prior to releasing
-** the EXCLUSIVE lock, thus signaling other connections on the same
-** database to flush their caches.
-**
-** (10) The pattern of bits in bytes 24 through 39 shall not repeat in less
-** than one billion transactions.
-**
-** (11) A database file is well-formed at the beginning and at the conclusion
-** of every transaction.
-**
-** (12) An EXCLUSIVE lock is held on the database file when writing to
-** the database file.
-**
-** (13) A SHARED lock is held on the database file while reading any
-** content out of the database file.
-**
-******************************************************************************/
-
-/*
-** Macros for troubleshooting. Normally turned off
-*/
-#if 0
-int sqlite3PagerTrace=1; /* True to enable tracing */
-#define sqlite3DebugPrintf printf
-#define PAGERTRACE(X) if( sqlite3PagerTrace ){ sqlite3DebugPrintf X; }
-#else
-#define PAGERTRACE(X)
-#endif
-
-/*
-** The following two macros are used within the PAGERTRACE() macros above
-** to print out file-descriptors.
-**
-** PAGERID() takes a pointer to a Pager struct as its argument. The
-** associated file-descriptor is returned. FILEHANDLEID() takes an sqlite3_file
-** struct as its argument.
-*/
-#define PAGERID(p) ((int)(p->fd))
-#define FILEHANDLEID(fd) ((int)fd)
-
-/*
-** The Pager.eState variable stores the current 'state' of a pager. A
-** pager may be in any one of the seven states shown in the following
-** state diagram.
-**
-** OPEN <------+------+
-** | | |
-** V | |
-** +---------> READER-------+ |
-** | | |
-** | V |
-** |<-------WRITER_LOCKED------> ERROR
-** | | ^
-** | V |
-** |<------WRITER_CACHEMOD-------->|
-** | | |
-** | V |
-** |<-------WRITER_DBMOD---------->|
-** | | |
-** | V |
-** +<------WRITER_FINISHED-------->+
-**
-**
-** List of state transitions and the C [function] that performs each:
-**
-** OPEN -> READER [sqlite3PagerSharedLock]
-** READER -> OPEN [pager_unlock]
-**
-** READER -> WRITER_LOCKED [sqlite3PagerBegin]
-** WRITER_LOCKED -> WRITER_CACHEMOD [pager_open_journal]
-** WRITER_CACHEMOD -> WRITER_DBMOD [syncJournal]
-** WRITER_DBMOD -> WRITER_FINISHED [sqlite3PagerCommitPhaseOne]
-** WRITER_*** -> READER [pager_end_transaction]
-**
-** WRITER_*** -> ERROR [pager_error]
-** ERROR -> OPEN [pager_unlock]
-**
-**
-** OPEN:
-**
-** The pager starts up in this state. Nothing is guaranteed in this
-** state - the file may or may not be locked and the database size is
-** unknown. The database may not be read or written.
-**
-** * No read or write transaction is active.
-** * Any lock, or no lock at all, may be held on the database file.
-** * The dbSize, dbOrigSize and dbFileSize variables may not be trusted.
-**
-** READER:
-**
-** In this state all the requirements for reading the database in
-** rollback (non-WAL) mode are met. Unless the pager is (or recently
-** was) in exclusive-locking mode, a user-level read transaction is
-** open. The database size is known in this state.
-**
-** A connection running with locking_mode=normal enters this state when
-** it opens a read-transaction on the database and returns to state
-** OPEN after the read-transaction is completed. However a connection
-** running in locking_mode=exclusive (including temp databases) remains in
-** this state even after the read-transaction is closed. The only way
-** a locking_mode=exclusive connection can transition from READER to OPEN
-** is via the ERROR state (see below).
-**
-** * A read transaction may be active (but a write-transaction cannot).
-** * A SHARED or greater lock is held on the database file.
-** * The dbSize variable may be trusted (even if a user-level read
-** transaction is not active). The dbOrigSize and dbFileSize variables
-** may not be trusted at this point.
-** * If the database is a WAL database, then the WAL connection is open.
-** * Even if a read-transaction is not open, it is guaranteed that
-** there is no hot-journal in the file-system.
-**
-** WRITER_LOCKED:
-**
-** The pager moves to this state from READER when a write-transaction
-** is first opened on the database. In WRITER_LOCKED state, all locks
-** required to start a write-transaction are held, but no actual
-** modifications to the cache or database have taken place.
-**
-** In rollback mode, a RESERVED or (if the transaction was opened with
-** BEGIN EXCLUSIVE) EXCLUSIVE lock is obtained on the database file when
-** moving to this state, but the journal file is not written to or opened
-** to in this state. If the transaction is committed or rolled back while
-** in WRITER_LOCKED state, all that is required is to unlock the database
-** file.
-**
-** IN WAL mode, WalBeginWriteTransaction() is called to lock the log file.
-** If the connection is running with locking_mode=exclusive, an attempt
-** is made to obtain an EXCLUSIVE lock on the database file.
-**
-** * A write transaction is active.
-** * If the connection is open in rollback-mode, a RESERVED or greater
-** lock is held on the database file.
-** * If the connection is open in WAL-mode, a WAL write transaction
-** is open (i.e. sqlite3WalBeginWriteTransaction() has been successfully
-** called).
-** * The dbSize, dbOrigSize and dbFileSize variables are all valid.
-** * The contents of the pager cache have not been modified.
-** * The journal file may or may not be open.
-** * Nothing (not even the first header) has been written to the journal.
-**
-** WRITER_CACHEMOD:
-**
-** A pager moves from WRITER_LOCKED state to this state when a page is
-** first modified by the upper layer. In rollback mode the journal file
-** is opened (if it is not already open) and a header written to the
-** start of it. The database file on disk has not been modified.
-**
-** * A write transaction is active.
-** * A RESERVED or greater lock is held on the database file.
-** * The journal file is open and the first header has been written
-** to it, but the header has not been synced to disk.
-** * The contents of the page cache have been modified.
-**
-** WRITER_DBMOD:
-**
-** The pager transitions from WRITER_CACHEMOD into WRITER_DBMOD state
-** when it modifies the contents of the database file. WAL connections
-** never enter this state (since they do not modify the database file,
-** just the log file).
-**
-** * A write transaction is active.
-** * An EXCLUSIVE or greater lock is held on the database file.
-** * The journal file is open and the first header has been written
-** and synced to disk.
-** * The contents of the page cache have been modified (and possibly
-** written to disk).
-**
-** WRITER_FINISHED:
-**
-** It is not possible for a WAL connection to enter this state.
-**
-** A rollback-mode pager changes to WRITER_FINISHED state from WRITER_DBMOD
-** state after the entire transaction has been successfully written into the
-** database file. In this state the transaction may be committed simply
-** by finalizing the journal file. Once in WRITER_FINISHED state, it is
-** not possible to modify the database further. At this point, the upper
-** layer must either commit or rollback the transaction.
-**
-** * A write transaction is active.
-** * An EXCLUSIVE or greater lock is held on the database file.
-** * All writing and syncing of journal and database data has finished.
-** If no error occurred, all that remains is to finalize the journal to
-** commit the transaction. If an error did occur, the caller will need
-** to rollback the transaction.
-**
-** ERROR:
-**
-** The ERROR state is entered when an IO or disk-full error (including
-** SQLITE_IOERR_NOMEM) occurs at a point in the code that makes it
-** difficult to be sure that the in-memory pager state (cache contents,
-** db size etc.) are consistent with the contents of the file-system.
-**
-** Temporary pager files may enter the ERROR state, but in-memory pagers
-** cannot.
-**
-** For example, if an IO error occurs while performing a rollback,
-** the contents of the page-cache may be left in an inconsistent state.
-** At this point it would be dangerous to change back to READER state
-** (as usually happens after a rollback). Any subsequent readers might
-** report database corruption (due to the inconsistent cache), and if
-** they upgrade to writers, they may inadvertently corrupt the database
-** file. To avoid this hazard, the pager switches into the ERROR state
-** instead of READER following such an error.
-**
-** Once it has entered the ERROR state, any attempt to use the pager
-** to read or write data returns an error. Eventually, once all
-** outstanding transactions have been abandoned, the pager is able to
-** transition back to OPEN state, discarding the contents of the
-** page-cache and any other in-memory state at the same time. Everything
-** is reloaded from disk (and, if necessary, hot-journal rollback peformed)
-** when a read-transaction is next opened on the pager (transitioning
-** the pager into READER state). At that point the system has recovered
-** from the error.
-**
-** Specifically, the pager jumps into the ERROR state if:
-**
-** 1. An error occurs while attempting a rollback. This happens in
-** function sqlite3PagerRollback().
-**
-** 2. An error occurs while attempting to finalize a journal file
-** following a commit in function sqlite3PagerCommitPhaseTwo().
-**
-** 3. An error occurs while attempting to write to the journal or
-** database file in function pagerStress() in order to free up
-** memory.
-**
-** In other cases, the error is returned to the b-tree layer. The b-tree
-** layer then attempts a rollback operation. If the error condition
-** persists, the pager enters the ERROR state via condition (1) above.
-**
-** Condition (3) is necessary because it can be triggered by a read-only
-** statement executed within a transaction. In this case, if the error
-** code were simply returned to the user, the b-tree layer would not
-** automatically attempt a rollback, as it assumes that an error in a
-** read-only statement cannot leave the pager in an internally inconsistent
-** state.
-**
-** * The Pager.errCode variable is set to something other than SQLITE_OK.
-** * There are one or more outstanding references to pages (after the
-** last reference is dropped the pager should move back to OPEN state).
-** * The pager is not an in-memory pager.
-**
-**
-** Notes:
-**
-** * A pager is never in WRITER_DBMOD or WRITER_FINISHED state if the
-** connection is open in WAL mode. A WAL connection is always in one
-** of the first four states.
-**
-** * Normally, a connection open in exclusive mode is never in PAGER_OPEN
-** state. There are two exceptions: immediately after exclusive-mode has
-** been turned on (and before any read or write transactions are
-** executed), and when the pager is leaving the "error state".
-**
-** * See also: assert_pager_state().
-*/
-#define PAGER_OPEN 0
-#define PAGER_READER 1
-#define PAGER_WRITER_LOCKED 2
-#define PAGER_WRITER_CACHEMOD 3
-#define PAGER_WRITER_DBMOD 4
-#define PAGER_WRITER_FINISHED 5
-#define PAGER_ERROR 6
-
-/*
-** The Pager.eLock variable is almost always set to one of the
-** following locking-states, according to the lock currently held on
-** the database file: NO_LOCK, SHARED_LOCK, RESERVED_LOCK or EXCLUSIVE_LOCK.
-** This variable is kept up to date as locks are taken and released by
-** the pagerLockDb() and pagerUnlockDb() wrappers.
-**
-** If the VFS xLock() or xUnlock() returns an error other than SQLITE_BUSY
-** (i.e. one of the SQLITE_IOERR subtypes), it is not clear whether or not
-** the operation was successful. In these circumstances pagerLockDb() and
-** pagerUnlockDb() take a conservative approach - eLock is always updated
-** when unlocking the file, and only updated when locking the file if the
-** VFS call is successful. This way, the Pager.eLock variable may be set
-** to a less exclusive (lower) value than the lock that is actually held
-** at the system level, but it is never set to a more exclusive value.
-**
-** This is usually safe. If an xUnlock fails or appears to fail, there may
-** be a few redundant xLock() calls or a lock may be held for longer than
-** required, but nothing really goes wrong.
-**
-** The exception is when the database file is unlocked as the pager moves
-** from ERROR to OPEN state. At this point there may be a hot-journal file
-** in the file-system that needs to be rolled back (as part of a OPEN->SHARED
-** transition, by the same pager or any other). If the call to xUnlock()
-** fails at this point and the pager is left holding an EXCLUSIVE lock, this
-** can confuse the call to xCheckReservedLock() call made later as part
-** of hot-journal detection.
-**
-** xCheckReservedLock() is defined as returning true "if there is a RESERVED
-** lock held by this process or any others". So xCheckReservedLock may
-** return true because the caller itself is holding an EXCLUSIVE lock (but
-** doesn't know it because of a previous error in xUnlock). If this happens
-** a hot-journal may be mistaken for a journal being created by an active
-** transaction in another process, causing SQLite to read from the database
-** without rolling it back.
-**
-** To work around this, if a call to xUnlock() fails when unlocking the
-** database in the ERROR state, Pager.eLock is set to UNKNOWN_LOCK. It
-** is only changed back to a real locking state after a successful call
-** to xLock(EXCLUSIVE). Also, the code to do the OPEN->SHARED state transition
-** omits the check for a hot-journal if Pager.eLock is set to UNKNOWN_LOCK
-** lock. Instead, it assumes a hot-journal exists and obtains an EXCLUSIVE
-** lock on the database file before attempting to roll it back. See function
-** PagerSharedLock() for more detail.
-**
-** Pager.eLock may only be set to UNKNOWN_LOCK when the pager is in
-** PAGER_OPEN state.
-*/
-#define UNKNOWN_LOCK (EXCLUSIVE_LOCK+1)
-
-/*
-** A macro used for invoking the codec if there is one
-*/
-#ifdef SQLITE_HAS_CODEC
-# define CODEC1(P,D,N,X,E) \
- if( P->xCodec && P->xCodec(P->pCodec,D,N,X)==0 ){ E; }
-# define CODEC2(P,D,N,X,E,O) \
- if( P->xCodec==0 ){ O=(char*)D; }else \
- if( (O=(char*)(P->xCodec(P->pCodec,D,N,X)))==0 ){ E; }
-#else
-# define CODEC1(P,D,N,X,E) /* NO-OP */
-# define CODEC2(P,D,N,X,E,O) O=(char*)D
-#endif
-
-/*
-** The maximum allowed sector size. 64KiB. If the xSectorsize() method
-** returns a value larger than this, then MAX_SECTOR_SIZE is used instead.
-** This could conceivably cause corruption following a power failure on
-** such a system. This is currently an undocumented limit.
-*/
-#define MAX_SECTOR_SIZE 0x10000
-
-/*
-** An instance of the following structure is allocated for each active
-** savepoint and statement transaction in the system. All such structures
-** are stored in the Pager.aSavepoint[] array, which is allocated and
-** resized using sqlite3Realloc().
-**
-** When a savepoint is created, the PagerSavepoint.iHdrOffset field is
-** set to 0. If a journal-header is written into the main journal while
-** the savepoint is active, then iHdrOffset is set to the byte offset
-** immediately following the last journal record written into the main
-** journal before the journal-header. This is required during savepoint
-** rollback (see pagerPlaybackSavepoint()).
-*/
-typedef struct PagerSavepoint PagerSavepoint;
-struct PagerSavepoint {
- i64 iOffset; /* Starting offset in main journal */
- i64 iHdrOffset; /* See above */
- Bitvec *pInSavepoint; /* Set of pages in this savepoint */
- Pgno nOrig; /* Original number of pages in file */
- Pgno iSubRec; /* Index of first record in sub-journal */
-#ifndef SQLITE_OMIT_WAL
- u32 aWalData[WAL_SAVEPOINT_NDATA]; /* WAL savepoint context */
-#endif
-};
-
-/*
-** A open page cache is an instance of struct Pager. A description of
-** some of the more important member variables follows:
-**
-** eState
-**
-** The current 'state' of the pager object. See the comment and state
-** diagram above for a description of the pager state.
-**
-** eLock
-**
-** For a real on-disk database, the current lock held on the database file -
-** NO_LOCK, SHARED_LOCK, RESERVED_LOCK or EXCLUSIVE_LOCK.
-**
-** For a temporary or in-memory database (neither of which require any
-** locks), this variable is always set to EXCLUSIVE_LOCK. Since such
-** databases always have Pager.exclusiveMode==1, this tricks the pager
-** logic into thinking that it already has all the locks it will ever
-** need (and no reason to release them).
-**
-** In some (obscure) circumstances, this variable may also be set to
-** UNKNOWN_LOCK. See the comment above the #define of UNKNOWN_LOCK for
-** details.
-**
-** changeCountDone
-**
-** This boolean variable is used to make sure that the change-counter
-** (the 4-byte header field at byte offset 24 of the database file) is
-** not updated more often than necessary.
-**
-** It is set to true when the change-counter field is updated, which
-** can only happen if an exclusive lock is held on the database file.
-** It is cleared (set to false) whenever an exclusive lock is
-** relinquished on the database file. Each time a transaction is committed,
-** The changeCountDone flag is inspected. If it is true, the work of
-** updating the change-counter is omitted for the current transaction.
-**
-** This mechanism means that when running in exclusive mode, a connection
-** need only update the change-counter once, for the first transaction
-** committed.
-**
-** setMaster
-**
-** When PagerCommitPhaseOne() is called to commit a transaction, it may
-** (or may not) specify a master-journal name to be written into the
-** journal file before it is synced to disk.
-**
-** Whether or not a journal file contains a master-journal pointer affects
-** the way in which the journal file is finalized after the transaction is
-** committed or rolled back when running in "journal_mode=PERSIST" mode.
-** If a journal file does not contain a master-journal pointer, it is
-** finalized by overwriting the first journal header with zeroes. If
-** it does contain a master-journal pointer the journal file is finalized
-** by truncating it to zero bytes, just as if the connection were
-** running in "journal_mode=truncate" mode.
-**
-** Journal files that contain master journal pointers cannot be finalized
-** simply by overwriting the first journal-header with zeroes, as the
-** master journal pointer could interfere with hot-journal rollback of any
-** subsequently interrupted transaction that reuses the journal file.
-**
-** The flag is cleared as soon as the journal file is finalized (either
-** by PagerCommitPhaseTwo or PagerRollback). If an IO error prevents the
-** journal file from being successfully finalized, the setMaster flag
-** is cleared anyway (and the pager will move to ERROR state).
-**
-** doNotSpill, doNotSyncSpill
-**
-** These two boolean variables control the behavior of cache-spills
-** (calls made by the pcache module to the pagerStress() routine to
-** write cached data to the file-system in order to free up memory).
-**
-** When doNotSpill is non-zero, writing to the database from pagerStress()
-** is disabled altogether. This is done in a very obscure case that
-** comes up during savepoint rollback that requires the pcache module
-** to allocate a new page to prevent the journal file from being written
-** while it is being traversed by code in pager_playback().
-**
-** If doNotSyncSpill is non-zero, writing to the database from pagerStress()
-** is permitted, but syncing the journal file is not. This flag is set
-** by sqlite3PagerWrite() when the file-system sector-size is larger than
-** the database page-size in order to prevent a journal sync from happening
-** in between the journalling of two pages on the same sector.
-**
-** subjInMemory
-**
-** This is a boolean variable. If true, then any required sub-journal
-** is opened as an in-memory journal file. If false, then in-memory
-** sub-journals are only used for in-memory pager files.
-**
-** This variable is updated by the upper layer each time a new
-** write-transaction is opened.
-**
-** dbSize, dbOrigSize, dbFileSize
-**
-** Variable dbSize is set to the number of pages in the database file.
-** It is valid in PAGER_READER and higher states (all states except for
-** OPEN and ERROR).
-**
-** dbSize is set based on the size of the database file, which may be
-** larger than the size of the database (the value stored at offset
-** 28 of the database header by the btree). If the size of the file
-** is not an integer multiple of the page-size, the value stored in
-** dbSize is rounded down (i.e. a 5KB file with 2K page-size has dbSize==2).
-** Except, any file that is greater than 0 bytes in size is considered
-** to have at least one page. (i.e. a 1KB file with 2K page-size leads
-** to dbSize==1).
-**
-** During a write-transaction, if pages with page-numbers greater than
-** dbSize are modified in the cache, dbSize is updated accordingly.
-** Similarly, if the database is truncated using PagerTruncateImage(),
-** dbSize is updated.
-**
-** Variables dbOrigSize and dbFileSize are valid in states
-** PAGER_WRITER_LOCKED and higher. dbOrigSize is a copy of the dbSize
-** variable at the start of the transaction. It is used during rollback,
-** and to determine whether or not pages need to be journalled before
-** being modified.
-**
-** Throughout a write-transaction, dbFileSize contains the size of
-** the file on disk in pages. It is set to a copy of dbSize when the
-** write-transaction is first opened, and updated when VFS calls are made
-** to write or truncate the database file on disk.
-**
-** The only reason the dbFileSize variable is required is to suppress
-** unnecessary calls to xTruncate() after committing a transaction. If,
-** when a transaction is committed, the dbFileSize variable indicates
-** that the database file is larger than the database image (Pager.dbSize),
-** pager_truncate() is called. The pager_truncate() call uses xFilesize()
-** to measure the database file on disk, and then truncates it if required.
-** dbFileSize is not used when rolling back a transaction. In this case
-** pager_truncate() is called unconditionally (which means there may be
-** a call to xFilesize() that is not strictly required). In either case,
-** pager_truncate() may cause the file to become smaller or larger.
-**
-** dbHintSize
-**
-** The dbHintSize variable is used to limit the number of calls made to
-** the VFS xFileControl(FCNTL_SIZE_HINT) method.
-**
-** dbHintSize is set to a copy of the dbSize variable when a
-** write-transaction is opened (at the same time as dbFileSize and
-** dbOrigSize). If the xFileControl(FCNTL_SIZE_HINT) method is called,
-** dbHintSize is increased to the number of pages that correspond to the
-** size-hint passed to the method call. See pager_write_pagelist() for
-** details.
-**
-** errCode
-**
-** The Pager.errCode variable is only ever used in PAGER_ERROR state. It
-** is set to zero in all other states. In PAGER_ERROR state, Pager.errCode
-** is always set to SQLITE_FULL, SQLITE_IOERR or one of the SQLITE_IOERR_XXX
-** sub-codes.
-*/
-struct Pager {
- sqlite3_vfs *pVfs; /* OS functions to use for IO */
- u8 exclusiveMode; /* Boolean. True if locking_mode==EXCLUSIVE */
- u8 journalMode; /* One of the PAGER_JOURNALMODE_* values */
- u8 useJournal; /* Use a rollback journal on this file */
- u8 noSync; /* Do not sync the journal if true */
- u8 fullSync; /* Do extra syncs of the journal for robustness */
- u8 ckptSyncFlags; /* SYNC_NORMAL or SYNC_FULL for checkpoint */
- u8 walSyncFlags; /* SYNC_NORMAL or SYNC_FULL for wal writes */
- u8 syncFlags; /* SYNC_NORMAL or SYNC_FULL otherwise */
- u8 tempFile; /* zFilename is a temporary file */
- u8 readOnly; /* True for a read-only database */
- u8 memDb; /* True to inhibit all file I/O */
-
- /**************************************************************************
- ** The following block contains those class members that change during
- ** routine opertion. Class members not in this block are either fixed
- ** when the pager is first created or else only change when there is a
- ** significant mode change (such as changing the page_size, locking_mode,
- ** or the journal_mode). From another view, these class members describe
- ** the "state" of the pager, while other class members describe the
- ** "configuration" of the pager.
- */
- u8 eState; /* Pager state (OPEN, READER, WRITER_LOCKED..) */
- u8 eLock; /* Current lock held on database file */
- u8 changeCountDone; /* Set after incrementing the change-counter */
- u8 setMaster; /* True if a m-j name has been written to jrnl */
- u8 doNotSpill; /* Do not spill the cache when non-zero */
- u8 doNotSyncSpill; /* Do not do a spill that requires jrnl sync */
- u8 subjInMemory; /* True to use in-memory sub-journals */
- Pgno dbSize; /* Number of pages in the database */
- Pgno dbOrigSize; /* dbSize before the current transaction */
- Pgno dbFileSize; /* Number of pages in the database file */
- Pgno dbHintSize; /* Value passed to FCNTL_SIZE_HINT call */
- int errCode; /* One of several kinds of errors */
- int nRec; /* Pages journalled since last j-header written */
- u32 cksumInit; /* Quasi-random value added to every checksum */
- u32 nSubRec; /* Number of records written to sub-journal */
- Bitvec *pInJournal; /* One bit for each page in the database file */
- sqlite3_file *fd; /* File descriptor for database */
- sqlite3_file *jfd; /* File descriptor for main journal */
- sqlite3_file *sjfd; /* File descriptor for sub-journal */
- i64 journalOff; /* Current write offset in the journal file */
- i64 journalHdr; /* Byte offset to previous journal header */
- sqlite3_backup *pBackup; /* Pointer to list of ongoing backup processes */
- PagerSavepoint *aSavepoint; /* Array of active savepoints */
- int nSavepoint; /* Number of elements in aSavepoint[] */
- char dbFileVers[16]; /* Changes whenever database file changes */
- /*
- ** End of the routinely-changing class members
- ***************************************************************************/
-
- u16 nExtra; /* Add this many bytes to each in-memory page */
- i16 nReserve; /* Number of unused bytes at end of each page */
- u32 vfsFlags; /* Flags for sqlite3_vfs.xOpen() */
- u32 sectorSize; /* Assumed sector size during rollback */
- int pageSize; /* Number of bytes in a page */
- Pgno mxPgno; /* Maximum allowed size of the database */
- i64 journalSizeLimit; /* Size limit for persistent journal files */
- char *zFilename; /* Name of the database file */
- char *zJournal; /* Name of the journal file */
- int (*xBusyHandler)(void*); /* Function to call when busy */
- void *pBusyHandlerArg; /* Context argument for xBusyHandler */
- int aStat[3]; /* Total cache hits, misses and writes */
-#ifdef SQLITE_TEST
- int nRead; /* Database pages read */
-#endif
- void (*xReiniter)(DbPage*); /* Call this routine when reloading pages */
-#ifdef SQLITE_HAS_CODEC
- void *(*xCodec)(void*,void*,Pgno,int); /* Routine for en/decoding data */
- void (*xCodecSizeChng)(void*,int,int); /* Notify of page size changes */
- void (*xCodecFree)(void*); /* Destructor for the codec */
- void *pCodec; /* First argument to xCodec... methods */
-#endif
- char *pTmpSpace; /* Pager.pageSize bytes of space for tmp use */
- PCache *pPCache; /* Pointer to page cache object */
-#ifndef SQLITE_OMIT_WAL
- Wal *pWal; /* Write-ahead log used by "journal_mode=wal" */
- char *zWal; /* File name for write-ahead log */
-#endif
-};
-
-/*
-** Indexes for use with Pager.aStat[]. The Pager.aStat[] array contains
-** the values accessed by passing SQLITE_DBSTATUS_CACHE_HIT, CACHE_MISS
-** or CACHE_WRITE to sqlite3_db_status().
-*/
-#define PAGER_STAT_HIT 0
-#define PAGER_STAT_MISS 1
-#define PAGER_STAT_WRITE 2
-
-/*
-** The following global variables hold counters used for
-** testing purposes only. These variables do not exist in
-** a non-testing build. These variables are not thread-safe.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_pager_readdb_count = 0; /* Number of full pages read from DB */
-SQLITE_API int sqlite3_pager_writedb_count = 0; /* Number of full pages written to DB */
-SQLITE_API int sqlite3_pager_writej_count = 0; /* Number of pages written to journal */
-# define PAGER_INCR(v) v++
-#else
-# define PAGER_INCR(v)
-#endif
-
-
-
-/*
-** Journal files begin with the following magic string. The data
-** was obtained from /dev/random. It is used only as a sanity check.
-**
-** Since version 2.8.0, the journal format contains additional sanity
-** checking information. If the power fails while the journal is being
-** written, semi-random garbage data might appear in the journal
-** file after power is restored. If an attempt is then made
-** to roll the journal back, the database could be corrupted. The additional
-** sanity checking data is an attempt to discover the garbage in the
-** journal and ignore it.
-**
-** The sanity checking information for the new journal format consists
-** of a 32-bit checksum on each page of data. The checksum covers both
-** the page number and the pPager->pageSize bytes of data for the page.
-** This cksum is initialized to a 32-bit random value that appears in the
-** journal file right after the header. The random initializer is important,
-** because garbage data that appears at the end of a journal is likely
-** data that was once in other files that have now been deleted. If the
-** garbage data came from an obsolete journal file, the checksums might
-** be correct. But by initializing the checksum to random value which
-** is different for every journal, we minimize that risk.
-*/
-static const unsigned char aJournalMagic[] = {
- 0xd9, 0xd5, 0x05, 0xf9, 0x20, 0xa1, 0x63, 0xd7,
-};
-
-/*
-** The size of the of each page record in the journal is given by
-** the following macro.
-*/
-#define JOURNAL_PG_SZ(pPager) ((pPager->pageSize) + 8)
-
-/*
-** The journal header size for this pager. This is usually the same
-** size as a single disk sector. See also setSectorSize().
-*/
-#define JOURNAL_HDR_SZ(pPager) (pPager->sectorSize)
-
-/*
-** The macro MEMDB is true if we are dealing with an in-memory database.
-** We do this as a macro so that if the SQLITE_OMIT_MEMORYDB macro is set,
-** the value of MEMDB will be a constant and the compiler will optimize
-** out code that would never execute.
-*/
-#ifdef SQLITE_OMIT_MEMORYDB
-# define MEMDB 0
-#else
-# define MEMDB pPager->memDb
-#endif
-
-/*
-** The maximum legal page number is (2^31 - 1).
-*/
-#define PAGER_MAX_PGNO 2147483647
-
-/*
-** The argument to this macro is a file descriptor (type sqlite3_file*).
-** Return 0 if it is not open, or non-zero (but not 1) if it is.
-**
-** This is so that expressions can be written as:
-**
-** if( isOpen(pPager->jfd) ){ ...
-**
-** instead of
-**
-** if( pPager->jfd->pMethods ){ ...
-*/
-#define isOpen(pFd) ((pFd)->pMethods)
-
-/*
-** Return true if this pager uses a write-ahead log instead of the usual
-** rollback journal. Otherwise false.
-*/
-#ifndef SQLITE_OMIT_WAL
-static int pagerUseWal(Pager *pPager){
- return (pPager->pWal!=0);
-}
-#else
-# define pagerUseWal(x) 0
-# define pagerRollbackWal(x) 0
-# define pagerWalFrames(v,w,x,y) 0
-# define pagerOpenWalIfPresent(z) SQLITE_OK
-# define pagerBeginReadTransaction(z) SQLITE_OK
-#endif
-
-#ifndef NDEBUG
-/*
-** Usage:
-**
-** assert( assert_pager_state(pPager) );
-**
-** This function runs many asserts to try to find inconsistencies in
-** the internal state of the Pager object.
-*/
-static int assert_pager_state(Pager *p){
- Pager *pPager = p;
-
- /* State must be valid. */
- assert( p->eState==PAGER_OPEN
- || p->eState==PAGER_READER
- || p->eState==PAGER_WRITER_LOCKED
- || p->eState==PAGER_WRITER_CACHEMOD
- || p->eState==PAGER_WRITER_DBMOD
- || p->eState==PAGER_WRITER_FINISHED
- || p->eState==PAGER_ERROR
- );
-
- /* Regardless of the current state, a temp-file connection always behaves
- ** as if it has an exclusive lock on the database file. It never updates
- ** the change-counter field, so the changeCountDone flag is always set.
- */
- assert( p->tempFile==0 || p->eLock==EXCLUSIVE_LOCK );
- assert( p->tempFile==0 || pPager->changeCountDone );
-
- /* If the useJournal flag is clear, the journal-mode must be "OFF".
- ** And if the journal-mode is "OFF", the journal file must not be open.
- */
- assert( p->journalMode==PAGER_JOURNALMODE_OFF || p->useJournal );
- assert( p->journalMode!=PAGER_JOURNALMODE_OFF || !isOpen(p->jfd) );
-
- /* Check that MEMDB implies noSync. And an in-memory journal. Since
- ** this means an in-memory pager performs no IO at all, it cannot encounter
- ** either SQLITE_IOERR or SQLITE_FULL during rollback or while finalizing
- ** a journal file. (although the in-memory journal implementation may
- ** return SQLITE_IOERR_NOMEM while the journal file is being written). It
- ** is therefore not possible for an in-memory pager to enter the ERROR
- ** state.
- */
- if( MEMDB ){
- assert( p->noSync );
- assert( p->journalMode==PAGER_JOURNALMODE_OFF
- || p->journalMode==PAGER_JOURNALMODE_MEMORY
- );
- assert( p->eState!=PAGER_ERROR && p->eState!=PAGER_OPEN );
- assert( pagerUseWal(p)==0 );
- }
-
- /* If changeCountDone is set, a RESERVED lock or greater must be held
- ** on the file.
- */
- assert( pPager->changeCountDone==0 || pPager->eLock>=RESERVED_LOCK );
- assert( p->eLock!=PENDING_LOCK );
-
- switch( p->eState ){
- case PAGER_OPEN:
- assert( !MEMDB );
- assert( pPager->errCode==SQLITE_OK );
- assert( sqlite3PcacheRefCount(pPager->pPCache)==0 || pPager->tempFile );
- break;
-
- case PAGER_READER:
- assert( pPager->errCode==SQLITE_OK );
- assert( p->eLock!=UNKNOWN_LOCK );
- assert( p->eLock>=SHARED_LOCK );
- break;
-
- case PAGER_WRITER_LOCKED:
- assert( p->eLock!=UNKNOWN_LOCK );
- assert( pPager->errCode==SQLITE_OK );
- if( !pagerUseWal(pPager) ){
- assert( p->eLock>=RESERVED_LOCK );
- }
- assert( pPager->dbSize==pPager->dbOrigSize );
- assert( pPager->dbOrigSize==pPager->dbFileSize );
- assert( pPager->dbOrigSize==pPager->dbHintSize );
- assert( pPager->setMaster==0 );
- break;
-
- case PAGER_WRITER_CACHEMOD:
- assert( p->eLock!=UNKNOWN_LOCK );
- assert( pPager->errCode==SQLITE_OK );
- if( !pagerUseWal(pPager) ){
- /* It is possible that if journal_mode=wal here that neither the
- ** journal file nor the WAL file are open. This happens during
- ** a rollback transaction that switches from journal_mode=off
- ** to journal_mode=wal.
- */
- assert( p->eLock>=RESERVED_LOCK );
- assert( isOpen(p->jfd)
- || p->journalMode==PAGER_JOURNALMODE_OFF
- || p->journalMode==PAGER_JOURNALMODE_WAL
- );
- }
- assert( pPager->dbOrigSize==pPager->dbFileSize );
- assert( pPager->dbOrigSize==pPager->dbHintSize );
- break;
-
- case PAGER_WRITER_DBMOD:
- assert( p->eLock==EXCLUSIVE_LOCK );
- assert( pPager->errCode==SQLITE_OK );
- assert( !pagerUseWal(pPager) );
- assert( p->eLock>=EXCLUSIVE_LOCK );
- assert( isOpen(p->jfd)
- || p->journalMode==PAGER_JOURNALMODE_OFF
- || p->journalMode==PAGER_JOURNALMODE_WAL
- );
- assert( pPager->dbOrigSize<=pPager->dbHintSize );
- break;
-
- case PAGER_WRITER_FINISHED:
- assert( p->eLock==EXCLUSIVE_LOCK );
- assert( pPager->errCode==SQLITE_OK );
- assert( !pagerUseWal(pPager) );
- assert( isOpen(p->jfd)
- || p->journalMode==PAGER_JOURNALMODE_OFF
- || p->journalMode==PAGER_JOURNALMODE_WAL
- );
- break;
-
- case PAGER_ERROR:
- /* There must be at least one outstanding reference to the pager if
- ** in ERROR state. Otherwise the pager should have already dropped
- ** back to OPEN state.
- */
- assert( pPager->errCode!=SQLITE_OK );
- assert( sqlite3PcacheRefCount(pPager->pPCache)>0 );
- break;
- }
-
- return 1;
-}
-#endif /* ifndef NDEBUG */
-
-#ifdef SQLITE_DEBUG
-/*
-** Return a pointer to a human readable string in a static buffer
-** containing the state of the Pager object passed as an argument. This
-** is intended to be used within debuggers. For example, as an alternative
-** to "print *pPager" in gdb:
-**
-** (gdb) printf "%s", print_pager_state(pPager)
-*/
-static char *print_pager_state(Pager *p){
- static char zRet[1024];
-
- sqlite3_snprintf(1024, zRet,
- "Filename: %s\n"
- "State: %s errCode=%d\n"
- "Lock: %s\n"
- "Locking mode: locking_mode=%s\n"
- "Journal mode: journal_mode=%s\n"
- "Backing store: tempFile=%d memDb=%d useJournal=%d\n"
- "Journal: journalOff=%lld journalHdr=%lld\n"
- "Size: dbsize=%d dbOrigSize=%d dbFileSize=%d\n"
- , p->zFilename
- , p->eState==PAGER_OPEN ? "OPEN" :
- p->eState==PAGER_READER ? "READER" :
- p->eState==PAGER_WRITER_LOCKED ? "WRITER_LOCKED" :
- p->eState==PAGER_WRITER_CACHEMOD ? "WRITER_CACHEMOD" :
- p->eState==PAGER_WRITER_DBMOD ? "WRITER_DBMOD" :
- p->eState==PAGER_WRITER_FINISHED ? "WRITER_FINISHED" :
- p->eState==PAGER_ERROR ? "ERROR" : "?error?"
- , (int)p->errCode
- , p->eLock==NO_LOCK ? "NO_LOCK" :
- p->eLock==RESERVED_LOCK ? "RESERVED" :
- p->eLock==EXCLUSIVE_LOCK ? "EXCLUSIVE" :
- p->eLock==SHARED_LOCK ? "SHARED" :
- p->eLock==UNKNOWN_LOCK ? "UNKNOWN" : "?error?"
- , p->exclusiveMode ? "exclusive" : "normal"
- , p->journalMode==PAGER_JOURNALMODE_MEMORY ? "memory" :
- p->journalMode==PAGER_JOURNALMODE_OFF ? "off" :
- p->journalMode==PAGER_JOURNALMODE_DELETE ? "delete" :
- p->journalMode==PAGER_JOURNALMODE_PERSIST ? "persist" :
- p->journalMode==PAGER_JOURNALMODE_TRUNCATE ? "truncate" :
- p->journalMode==PAGER_JOURNALMODE_WAL ? "wal" : "?error?"
- , (int)p->tempFile, (int)p->memDb, (int)p->useJournal
- , p->journalOff, p->journalHdr
- , (int)p->dbSize, (int)p->dbOrigSize, (int)p->dbFileSize
- );
-
- return zRet;
-}
-#endif
-
-/*
-** Return true if it is necessary to write page *pPg into the sub-journal.
-** A page needs to be written into the sub-journal if there exists one
-** or more open savepoints for which:
-**
-** * The page-number is less than or equal to PagerSavepoint.nOrig, and
-** * The bit corresponding to the page-number is not set in
-** PagerSavepoint.pInSavepoint.
-*/
-static int subjRequiresPage(PgHdr *pPg){
- Pgno pgno = pPg->pgno;
- Pager *pPager = pPg->pPager;
- int i;
- for(i=0; i<pPager->nSavepoint; i++){
- PagerSavepoint *p = &pPager->aSavepoint[i];
- if( p->nOrig>=pgno && 0==sqlite3BitvecTest(p->pInSavepoint, pgno) ){
- return 1;
- }
- }
- return 0;
-}
-
-/*
-** Return true if the page is already in the journal file.
-*/
-static int pageInJournal(PgHdr *pPg){
- return sqlite3BitvecTest(pPg->pPager->pInJournal, pPg->pgno);
-}
-
-/*
-** Read a 32-bit integer from the given file descriptor. Store the integer
-** that is read in *pRes. Return SQLITE_OK if everything worked, or an
-** error code is something goes wrong.
-**
-** All values are stored on disk as big-endian.
-*/
-static int read32bits(sqlite3_file *fd, i64 offset, u32 *pRes){
- unsigned char ac[4];
- int rc = sqlite3OsRead(fd, ac, sizeof(ac), offset);
- if( rc==SQLITE_OK ){
- *pRes = sqlite3Get4byte(ac);
- }
- return rc;
-}
-
-/*
-** Write a 32-bit integer into a string buffer in big-endian byte order.
-*/
-#define put32bits(A,B) sqlite3Put4byte((u8*)A,B)
-
-
-/*
-** Write a 32-bit integer into the given file descriptor. Return SQLITE_OK
-** on success or an error code is something goes wrong.
-*/
-static int write32bits(sqlite3_file *fd, i64 offset, u32 val){
- char ac[4];
- put32bits(ac, val);
- return sqlite3OsWrite(fd, ac, 4, offset);
-}
-
-/*
-** Unlock the database file to level eLock, which must be either NO_LOCK
-** or SHARED_LOCK. Regardless of whether or not the call to xUnlock()
-** succeeds, set the Pager.eLock variable to match the (attempted) new lock.
-**
-** Except, if Pager.eLock is set to UNKNOWN_LOCK when this function is
-** called, do not modify it. See the comment above the #define of
-** UNKNOWN_LOCK for an explanation of this.
-*/
-static int pagerUnlockDb(Pager *pPager, int eLock){
- int rc = SQLITE_OK;
-
- assert( !pPager->exclusiveMode || pPager->eLock==eLock );
- assert( eLock==NO_LOCK || eLock==SHARED_LOCK );
- assert( eLock!=NO_LOCK || pagerUseWal(pPager)==0 );
- if( isOpen(pPager->fd) ){
- assert( pPager->eLock>=eLock );
- rc = sqlite3OsUnlock(pPager->fd, eLock);
- if( pPager->eLock!=UNKNOWN_LOCK ){
- pPager->eLock = (u8)eLock;
- }
- IOTRACE(("UNLOCK %p %d\n", pPager, eLock))
- }
- return rc;
-}
-
-/*
-** Lock the database file to level eLock, which must be either SHARED_LOCK,
-** RESERVED_LOCK or EXCLUSIVE_LOCK. If the caller is successful, set the
-** Pager.eLock variable to the new locking state.
-**
-** Except, if Pager.eLock is set to UNKNOWN_LOCK when this function is
-** called, do not modify it unless the new locking state is EXCLUSIVE_LOCK.
-** See the comment above the #define of UNKNOWN_LOCK for an explanation
-** of this.
-*/
-static int pagerLockDb(Pager *pPager, int eLock){
- int rc = SQLITE_OK;
-
- assert( eLock==SHARED_LOCK || eLock==RESERVED_LOCK || eLock==EXCLUSIVE_LOCK );
- if( pPager->eLock<eLock || pPager->eLock==UNKNOWN_LOCK ){
- rc = sqlite3OsLock(pPager->fd, eLock);
- if( rc==SQLITE_OK && (pPager->eLock!=UNKNOWN_LOCK||eLock==EXCLUSIVE_LOCK) ){
- pPager->eLock = (u8)eLock;
- IOTRACE(("LOCK %p %d\n", pPager, eLock))
- }
- }
- return rc;
-}
-
-/*
-** This function determines whether or not the atomic-write optimization
-** can be used with this pager. The optimization can be used if:
-**
-** (a) the value returned by OsDeviceCharacteristics() indicates that
-** a database page may be written atomically, and
-** (b) the value returned by OsSectorSize() is less than or equal
-** to the page size.
-**
-** The optimization is also always enabled for temporary files. It is
-** an error to call this function if pPager is opened on an in-memory
-** database.
-**
-** If the optimization cannot be used, 0 is returned. If it can be used,
-** then the value returned is the size of the journal file when it
-** contains rollback data for exactly one page.
-*/
-#ifdef SQLITE_ENABLE_ATOMIC_WRITE
-static int jrnlBufferSize(Pager *pPager){
- assert( !MEMDB );
- if( !pPager->tempFile ){
- int dc; /* Device characteristics */
- int nSector; /* Sector size */
- int szPage; /* Page size */
-
- assert( isOpen(pPager->fd) );
- dc = sqlite3OsDeviceCharacteristics(pPager->fd);
- nSector = pPager->sectorSize;
- szPage = pPager->pageSize;
-
- assert(SQLITE_IOCAP_ATOMIC512==(512>>8));
- assert(SQLITE_IOCAP_ATOMIC64K==(65536>>8));
- if( 0==(dc&(SQLITE_IOCAP_ATOMIC|(szPage>>8)) || nSector>szPage) ){
- return 0;
- }
- }
-
- return JOURNAL_HDR_SZ(pPager) + JOURNAL_PG_SZ(pPager);
-}
-#endif
-
-/*
-** If SQLITE_CHECK_PAGES is defined then we do some sanity checking
-** on the cache using a hash function. This is used for testing
-** and debugging only.
-*/
-#ifdef SQLITE_CHECK_PAGES
-/*
-** Return a 32-bit hash of the page data for pPage.
-*/
-static u32 pager_datahash(int nByte, unsigned char *pData){
- u32 hash = 0;
- int i;
- for(i=0; i<nByte; i++){
- hash = (hash*1039) + pData[i];
- }
- return hash;
-}
-static u32 pager_pagehash(PgHdr *pPage){
- return pager_datahash(pPage->pPager->pageSize, (unsigned char *)pPage->pData);
-}
-static void pager_set_pagehash(PgHdr *pPage){
- pPage->pageHash = pager_pagehash(pPage);
-}
-
-/*
-** The CHECK_PAGE macro takes a PgHdr* as an argument. If SQLITE_CHECK_PAGES
-** is defined, and NDEBUG is not defined, an assert() statement checks
-** that the page is either dirty or still matches the calculated page-hash.
-*/
-#define CHECK_PAGE(x) checkPage(x)
-static void checkPage(PgHdr *pPg){
- Pager *pPager = pPg->pPager;
- assert( pPager->eState!=PAGER_ERROR );
- assert( (pPg->flags&PGHDR_DIRTY) || pPg->pageHash==pager_pagehash(pPg) );
-}
-
-#else
-#define pager_datahash(X,Y) 0
-#define pager_pagehash(X) 0
-#define pager_set_pagehash(X)
-#define CHECK_PAGE(x)
-#endif /* SQLITE_CHECK_PAGES */
-
-/*
-** When this is called the journal file for pager pPager must be open.
-** This function attempts to read a master journal file name from the
-** end of the file and, if successful, copies it into memory supplied
-** by the caller. See comments above writeMasterJournal() for the format
-** used to store a master journal file name at the end of a journal file.
-**
-** zMaster must point to a buffer of at least nMaster bytes allocated by
-** the caller. This should be sqlite3_vfs.mxPathname+1 (to ensure there is
-** enough space to write the master journal name). If the master journal
-** name in the journal is longer than nMaster bytes (including a
-** nul-terminator), then this is handled as if no master journal name
-** were present in the journal.
-**
-** If a master journal file name is present at the end of the journal
-** file, then it is copied into the buffer pointed to by zMaster. A
-** nul-terminator byte is appended to the buffer following the master
-** journal file name.
-**
-** If it is determined that no master journal file name is present
-** zMaster[0] is set to 0 and SQLITE_OK returned.
-**
-** If an error occurs while reading from the journal file, an SQLite
-** error code is returned.
-*/
-static int readMasterJournal(sqlite3_file *pJrnl, char *zMaster, u32 nMaster){
- int rc; /* Return code */
- u32 len; /* Length in bytes of master journal name */
- i64 szJ; /* Total size in bytes of journal file pJrnl */
- u32 cksum; /* MJ checksum value read from journal */
- u32 u; /* Unsigned loop counter */
- unsigned char aMagic[8]; /* A buffer to hold the magic header */
- zMaster[0] = '\0';
-
- if( SQLITE_OK!=(rc = sqlite3OsFileSize(pJrnl, &szJ))
- || szJ<16
- || SQLITE_OK!=(rc = read32bits(pJrnl, szJ-16, &len))
- || len>=nMaster
- || SQLITE_OK!=(rc = read32bits(pJrnl, szJ-12, &cksum))
- || SQLITE_OK!=(rc = sqlite3OsRead(pJrnl, aMagic, 8, szJ-8))
- || memcmp(aMagic, aJournalMagic, 8)
- || SQLITE_OK!=(rc = sqlite3OsRead(pJrnl, zMaster, len, szJ-16-len))
- ){
- return rc;
- }
-
- /* See if the checksum matches the master journal name */
- for(u=0; u<len; u++){
- cksum -= zMaster[u];
- }
- if( cksum ){
- /* If the checksum doesn't add up, then one or more of the disk sectors
- ** containing the master journal filename is corrupted. This means
- ** definitely roll back, so just return SQLITE_OK and report a (nul)
- ** master-journal filename.
- */
- len = 0;
- }
- zMaster[len] = '\0';
-
- return SQLITE_OK;
-}
-
-/*
-** Return the offset of the sector boundary at or immediately
-** following the value in pPager->journalOff, assuming a sector
-** size of pPager->sectorSize bytes.
-**
-** i.e for a sector size of 512:
-**
-** Pager.journalOff Return value
-** ---------------------------------------
-** 0 0
-** 512 512
-** 100 512
-** 2000 2048
-**
-*/
-static i64 journalHdrOffset(Pager *pPager){
- i64 offset = 0;
- i64 c = pPager->journalOff;
- if( c ){
- offset = ((c-1)/JOURNAL_HDR_SZ(pPager) + 1) * JOURNAL_HDR_SZ(pPager);
- }
- assert( offset%JOURNAL_HDR_SZ(pPager)==0 );
- assert( offset>=c );
- assert( (offset-c)<JOURNAL_HDR_SZ(pPager) );
- return offset;
-}
-
-/*
-** The journal file must be open when this function is called.
-**
-** This function is a no-op if the journal file has not been written to
-** within the current transaction (i.e. if Pager.journalOff==0).
-**
-** If doTruncate is non-zero or the Pager.journalSizeLimit variable is
-** set to 0, then truncate the journal file to zero bytes in size. Otherwise,
-** zero the 28-byte header at the start of the journal file. In either case,
-** if the pager is not in no-sync mode, sync the journal file immediately
-** after writing or truncating it.
-**
-** If Pager.journalSizeLimit is set to a positive, non-zero value, and
-** following the truncation or zeroing described above the size of the
-** journal file in bytes is larger than this value, then truncate the
-** journal file to Pager.journalSizeLimit bytes. The journal file does
-** not need to be synced following this operation.
-**
-** If an IO error occurs, abandon processing and return the IO error code.
-** Otherwise, return SQLITE_OK.
-*/
-static int zeroJournalHdr(Pager *pPager, int doTruncate){
- int rc = SQLITE_OK; /* Return code */
- assert( isOpen(pPager->jfd) );
- if( pPager->journalOff ){
- const i64 iLimit = pPager->journalSizeLimit; /* Local cache of jsl */
-
- IOTRACE(("JZEROHDR %p\n", pPager))
- if( doTruncate || iLimit==0 ){
- rc = sqlite3OsTruncate(pPager->jfd, 0);
- }else{
- static const char zeroHdr[28] = {0};
- rc = sqlite3OsWrite(pPager->jfd, zeroHdr, sizeof(zeroHdr), 0);
- }
- if( rc==SQLITE_OK && !pPager->noSync ){
- rc = sqlite3OsSync(pPager->jfd, SQLITE_SYNC_DATAONLY|pPager->syncFlags);
- }
-
- /* At this point the transaction is committed but the write lock
- ** is still held on the file. If there is a size limit configured for
- ** the persistent journal and the journal file currently consumes more
- ** space than that limit allows for, truncate it now. There is no need
- ** to sync the file following this operation.
- */
- if( rc==SQLITE_OK && iLimit>0 ){
- i64 sz;
- rc = sqlite3OsFileSize(pPager->jfd, &sz);
- if( rc==SQLITE_OK && sz>iLimit ){
- rc = sqlite3OsTruncate(pPager->jfd, iLimit);
- }
- }
- }
- return rc;
-}
-
-/*
-** The journal file must be open when this routine is called. A journal
-** header (JOURNAL_HDR_SZ bytes) is written into the journal file at the
-** current location.
-**
-** The format for the journal header is as follows:
-** - 8 bytes: Magic identifying journal format.
-** - 4 bytes: Number of records in journal, or -1 no-sync mode is on.
-** - 4 bytes: Random number used for page hash.
-** - 4 bytes: Initial database page count.
-** - 4 bytes: Sector size used by the process that wrote this journal.
-** - 4 bytes: Database page size.
-**
-** Followed by (JOURNAL_HDR_SZ - 28) bytes of unused space.
-*/
-static int writeJournalHdr(Pager *pPager){
- int rc = SQLITE_OK; /* Return code */
- char *zHeader = pPager->pTmpSpace; /* Temporary space used to build header */
- u32 nHeader = (u32)pPager->pageSize;/* Size of buffer pointed to by zHeader */
- u32 nWrite; /* Bytes of header sector written */
- int ii; /* Loop counter */
-
- assert( isOpen(pPager->jfd) ); /* Journal file must be open. */
-
- if( nHeader>JOURNAL_HDR_SZ(pPager) ){
- nHeader = JOURNAL_HDR_SZ(pPager);
- }
-
- /* If there are active savepoints and any of them were created
- ** since the most recent journal header was written, update the
- ** PagerSavepoint.iHdrOffset fields now.
- */
- for(ii=0; ii<pPager->nSavepoint; ii++){
- if( pPager->aSavepoint[ii].iHdrOffset==0 ){
- pPager->aSavepoint[ii].iHdrOffset = pPager->journalOff;
- }
- }
-
- pPager->journalHdr = pPager->journalOff = journalHdrOffset(pPager);
-
- /*
- ** Write the nRec Field - the number of page records that follow this
- ** journal header. Normally, zero is written to this value at this time.
- ** After the records are added to the journal (and the journal synced,
- ** if in full-sync mode), the zero is overwritten with the true number
- ** of records (see syncJournal()).
- **
- ** A faster alternative is to write 0xFFFFFFFF to the nRec field. When
- ** reading the journal this value tells SQLite to assume that the
- ** rest of the journal file contains valid page records. This assumption
- ** is dangerous, as if a failure occurred whilst writing to the journal
- ** file it may contain some garbage data. There are two scenarios
- ** where this risk can be ignored:
- **
- ** * When the pager is in no-sync mode. Corruption can follow a
- ** power failure in this case anyway.
- **
- ** * When the SQLITE_IOCAP_SAFE_APPEND flag is set. This guarantees
- ** that garbage data is never appended to the journal file.
- */
- assert( isOpen(pPager->fd) || pPager->noSync );
- if( pPager->noSync || (pPager->journalMode==PAGER_JOURNALMODE_MEMORY)
- || (sqlite3OsDeviceCharacteristics(pPager->fd)&SQLITE_IOCAP_SAFE_APPEND)
- ){
- memcpy(zHeader, aJournalMagic, sizeof(aJournalMagic));
- put32bits(&zHeader[sizeof(aJournalMagic)], 0xffffffff);
- }else{
- memset(zHeader, 0, sizeof(aJournalMagic)+4);
- }
-
- /* The random check-hash initializer */
- sqlite3_randomness(sizeof(pPager->cksumInit), &pPager->cksumInit);
- put32bits(&zHeader[sizeof(aJournalMagic)+4], pPager->cksumInit);
- /* The initial database size */
- put32bits(&zHeader[sizeof(aJournalMagic)+8], pPager->dbOrigSize);
- /* The assumed sector size for this process */
- put32bits(&zHeader[sizeof(aJournalMagic)+12], pPager->sectorSize);
-
- /* The page size */
- put32bits(&zHeader[sizeof(aJournalMagic)+16], pPager->pageSize);
-
- /* Initializing the tail of the buffer is not necessary. Everything
- ** works find if the following memset() is omitted. But initializing
- ** the memory prevents valgrind from complaining, so we are willing to
- ** take the performance hit.
- */
- memset(&zHeader[sizeof(aJournalMagic)+20], 0,
- nHeader-(sizeof(aJournalMagic)+20));
-
- /* In theory, it is only necessary to write the 28 bytes that the
- ** journal header consumes to the journal file here. Then increment the
- ** Pager.journalOff variable by JOURNAL_HDR_SZ so that the next
- ** record is written to the following sector (leaving a gap in the file
- ** that will be implicitly filled in by the OS).
- **
- ** However it has been discovered that on some systems this pattern can
- ** be significantly slower than contiguously writing data to the file,
- ** even if that means explicitly writing data to the block of
- ** (JOURNAL_HDR_SZ - 28) bytes that will not be used. So that is what
- ** is done.
- **
- ** The loop is required here in case the sector-size is larger than the
- ** database page size. Since the zHeader buffer is only Pager.pageSize
- ** bytes in size, more than one call to sqlite3OsWrite() may be required
- ** to populate the entire journal header sector.
- */
- for(nWrite=0; rc==SQLITE_OK&&nWrite<JOURNAL_HDR_SZ(pPager); nWrite+=nHeader){
- IOTRACE(("JHDR %p %lld %d\n", pPager, pPager->journalHdr, nHeader))
- rc = sqlite3OsWrite(pPager->jfd, zHeader, nHeader, pPager->journalOff);
- assert( pPager->journalHdr <= pPager->journalOff );
- pPager->journalOff += nHeader;
- }
-
- return rc;
-}
-
-/*
-** The journal file must be open when this is called. A journal header file
-** (JOURNAL_HDR_SZ bytes) is read from the current location in the journal
-** file. The current location in the journal file is given by
-** pPager->journalOff. See comments above function writeJournalHdr() for
-** a description of the journal header format.
-**
-** If the header is read successfully, *pNRec is set to the number of
-** page records following this header and *pDbSize is set to the size of the
-** database before the transaction began, in pages. Also, pPager->cksumInit
-** is set to the value read from the journal header. SQLITE_OK is returned
-** in this case.
-**
-** If the journal header file appears to be corrupted, SQLITE_DONE is
-** returned and *pNRec and *PDbSize are undefined. If JOURNAL_HDR_SZ bytes
-** cannot be read from the journal file an error code is returned.
-*/
-static int readJournalHdr(
- Pager *pPager, /* Pager object */
- int isHot,
- i64 journalSize, /* Size of the open journal file in bytes */
- u32 *pNRec, /* OUT: Value read from the nRec field */
- u32 *pDbSize /* OUT: Value of original database size field */
-){
- int rc; /* Return code */
- unsigned char aMagic[8]; /* A buffer to hold the magic header */
- i64 iHdrOff; /* Offset of journal header being read */
-
- assert( isOpen(pPager->jfd) ); /* Journal file must be open. */
-
- /* Advance Pager.journalOff to the start of the next sector. If the
- ** journal file is too small for there to be a header stored at this
- ** point, return SQLITE_DONE.
- */
- pPager->journalOff = journalHdrOffset(pPager);
- if( pPager->journalOff+JOURNAL_HDR_SZ(pPager) > journalSize ){
- return SQLITE_DONE;
- }
- iHdrOff = pPager->journalOff;
-
- /* Read in the first 8 bytes of the journal header. If they do not match
- ** the magic string found at the start of each journal header, return
- ** SQLITE_DONE. If an IO error occurs, return an error code. Otherwise,
- ** proceed.
- */
- if( isHot || iHdrOff!=pPager->journalHdr ){
- rc = sqlite3OsRead(pPager->jfd, aMagic, sizeof(aMagic), iHdrOff);
- if( rc ){
- return rc;
- }
- if( memcmp(aMagic, aJournalMagic, sizeof(aMagic))!=0 ){
- return SQLITE_DONE;
- }
- }
-
- /* Read the first three 32-bit fields of the journal header: The nRec
- ** field, the checksum-initializer and the database size at the start
- ** of the transaction. Return an error code if anything goes wrong.
- */
- if( SQLITE_OK!=(rc = read32bits(pPager->jfd, iHdrOff+8, pNRec))
- || SQLITE_OK!=(rc = read32bits(pPager->jfd, iHdrOff+12, &pPager->cksumInit))
- || SQLITE_OK!=(rc = read32bits(pPager->jfd, iHdrOff+16, pDbSize))
- ){
- return rc;
- }
-
- if( pPager->journalOff==0 ){
- u32 iPageSize; /* Page-size field of journal header */
- u32 iSectorSize; /* Sector-size field of journal header */
-
- /* Read the page-size and sector-size journal header fields. */
- if( SQLITE_OK!=(rc = read32bits(pPager->jfd, iHdrOff+20, &iSectorSize))
- || SQLITE_OK!=(rc = read32bits(pPager->jfd, iHdrOff+24, &iPageSize))
- ){
- return rc;
- }
-
- /* Versions of SQLite prior to 3.5.8 set the page-size field of the
- ** journal header to zero. In this case, assume that the Pager.pageSize
- ** variable is already set to the correct page size.
- */
- if( iPageSize==0 ){
- iPageSize = pPager->pageSize;
- }
-
- /* Check that the values read from the page-size and sector-size fields
- ** are within range. To be 'in range', both values need to be a power
- ** of two greater than or equal to 512 or 32, and not greater than their
- ** respective compile time maximum limits.
- */
- if( iPageSize<512 || iSectorSize<32
- || iPageSize>SQLITE_MAX_PAGE_SIZE || iSectorSize>MAX_SECTOR_SIZE
- || ((iPageSize-1)&iPageSize)!=0 || ((iSectorSize-1)&iSectorSize)!=0
- ){
- /* If the either the page-size or sector-size in the journal-header is
- ** invalid, then the process that wrote the journal-header must have
- ** crashed before the header was synced. In this case stop reading
- ** the journal file here.
- */
- return SQLITE_DONE;
- }
-
- /* Update the page-size to match the value read from the journal.
- ** Use a testcase() macro to make sure that malloc failure within
- ** PagerSetPagesize() is tested.
- */
- rc = sqlite3PagerSetPagesize(pPager, &iPageSize, -1);
- testcase( rc!=SQLITE_OK );
-
- /* Update the assumed sector-size to match the value used by
- ** the process that created this journal. If this journal was
- ** created by a process other than this one, then this routine
- ** is being called from within pager_playback(). The local value
- ** of Pager.sectorSize is restored at the end of that routine.
- */
- pPager->sectorSize = iSectorSize;
- }
-
- pPager->journalOff += JOURNAL_HDR_SZ(pPager);
- return rc;
-}
-
-
-/*
-** Write the supplied master journal name into the journal file for pager
-** pPager at the current location. The master journal name must be the last
-** thing written to a journal file. If the pager is in full-sync mode, the
-** journal file descriptor is advanced to the next sector boundary before
-** anything is written. The format is:
-**
-** + 4 bytes: PAGER_MJ_PGNO.
-** + N bytes: Master journal filename in utf-8.
-** + 4 bytes: N (length of master journal name in bytes, no nul-terminator).
-** + 4 bytes: Master journal name checksum.
-** + 8 bytes: aJournalMagic[].
-**
-** The master journal page checksum is the sum of the bytes in the master
-** journal name, where each byte is interpreted as a signed 8-bit integer.
-**
-** If zMaster is a NULL pointer (occurs for a single database transaction),
-** this call is a no-op.
-*/
-static int writeMasterJournal(Pager *pPager, const char *zMaster){
- int rc; /* Return code */
- int nMaster; /* Length of string zMaster */
- i64 iHdrOff; /* Offset of header in journal file */
- i64 jrnlSize; /* Size of journal file on disk */
- u32 cksum = 0; /* Checksum of string zMaster */
-
- assert( pPager->setMaster==0 );
- assert( !pagerUseWal(pPager) );
-
- if( !zMaster
- || pPager->journalMode==PAGER_JOURNALMODE_MEMORY
- || pPager->journalMode==PAGER_JOURNALMODE_OFF
- ){
- return SQLITE_OK;
- }
- pPager->setMaster = 1;
- assert( isOpen(pPager->jfd) );
- assert( pPager->journalHdr <= pPager->journalOff );
-
- /* Calculate the length in bytes and the checksum of zMaster */
- for(nMaster=0; zMaster[nMaster]; nMaster++){
- cksum += zMaster[nMaster];
- }
-
- /* If in full-sync mode, advance to the next disk sector before writing
- ** the master journal name. This is in case the previous page written to
- ** the journal has already been synced.
- */
- if( pPager->fullSync ){
- pPager->journalOff = journalHdrOffset(pPager);
- }
- iHdrOff = pPager->journalOff;
-
- /* Write the master journal data to the end of the journal file. If
- ** an error occurs, return the error code to the caller.
- */
- if( (0 != (rc = write32bits(pPager->jfd, iHdrOff, PAGER_MJ_PGNO(pPager))))
- || (0 != (rc = sqlite3OsWrite(pPager->jfd, zMaster, nMaster, iHdrOff+4)))
- || (0 != (rc = write32bits(pPager->jfd, iHdrOff+4+nMaster, nMaster)))
- || (0 != (rc = write32bits(pPager->jfd, iHdrOff+4+nMaster+4, cksum)))
- || (0 != (rc = sqlite3OsWrite(pPager->jfd, aJournalMagic, 8, iHdrOff+4+nMaster+8)))
- ){
- return rc;
- }
- pPager->journalOff += (nMaster+20);
-
- /* If the pager is in peristent-journal mode, then the physical
- ** journal-file may extend past the end of the master-journal name
- ** and 8 bytes of magic data just written to the file. This is
- ** dangerous because the code to rollback a hot-journal file
- ** will not be able to find the master-journal name to determine
- ** whether or not the journal is hot.
- **
- ** Easiest thing to do in this scenario is to truncate the journal
- ** file to the required size.
- */
- if( SQLITE_OK==(rc = sqlite3OsFileSize(pPager->jfd, &jrnlSize))
- && jrnlSize>pPager->journalOff
- ){
- rc = sqlite3OsTruncate(pPager->jfd, pPager->journalOff);
- }
- return rc;
-}
-
-/*
-** Find a page in the hash table given its page number. Return
-** a pointer to the page or NULL if the requested page is not
-** already in memory.
-*/
-static PgHdr *pager_lookup(Pager *pPager, Pgno pgno){
- PgHdr *p; /* Return value */
-
- /* It is not possible for a call to PcacheFetch() with createFlag==0 to
- ** fail, since no attempt to allocate dynamic memory will be made.
- */
- (void)sqlite3PcacheFetch(pPager->pPCache, pgno, 0, &p);
- return p;
-}
-
-/*
-** Discard the entire contents of the in-memory page-cache.
-*/
-static void pager_reset(Pager *pPager){
- sqlite3BackupRestart(pPager->pBackup);
- sqlite3PcacheClear(pPager->pPCache);
-}
-
-/*
-** Free all structures in the Pager.aSavepoint[] array and set both
-** Pager.aSavepoint and Pager.nSavepoint to zero. Close the sub-journal
-** if it is open and the pager is not in exclusive mode.
-*/
-static void releaseAllSavepoints(Pager *pPager){
- int ii; /* Iterator for looping through Pager.aSavepoint */
- for(ii=0; ii<pPager->nSavepoint; ii++){
- sqlite3BitvecDestroy(pPager->aSavepoint[ii].pInSavepoint);
- }
- if( !pPager->exclusiveMode || sqlite3IsMemJournal(pPager->sjfd) ){
- sqlite3OsClose(pPager->sjfd);
- }
- sqlite3_free(pPager->aSavepoint);
- pPager->aSavepoint = 0;
- pPager->nSavepoint = 0;
- pPager->nSubRec = 0;
-}
-
-/*
-** Set the bit number pgno in the PagerSavepoint.pInSavepoint
-** bitvecs of all open savepoints. Return SQLITE_OK if successful
-** or SQLITE_NOMEM if a malloc failure occurs.
-*/
-static int addToSavepointBitvecs(Pager *pPager, Pgno pgno){
- int ii; /* Loop counter */
- int rc = SQLITE_OK; /* Result code */
-
- for(ii=0; ii<pPager->nSavepoint; ii++){
- PagerSavepoint *p = &pPager->aSavepoint[ii];
- if( pgno<=p->nOrig ){
- rc |= sqlite3BitvecSet(p->pInSavepoint, pgno);
- testcase( rc==SQLITE_NOMEM );
- assert( rc==SQLITE_OK || rc==SQLITE_NOMEM );
- }
- }
- return rc;
-}
-
-/*
-** This function is a no-op if the pager is in exclusive mode and not
-** in the ERROR state. Otherwise, it switches the pager to PAGER_OPEN
-** state.
-**
-** If the pager is not in exclusive-access mode, the database file is
-** completely unlocked. If the file is unlocked and the file-system does
-** not exhibit the UNDELETABLE_WHEN_OPEN property, the journal file is
-** closed (if it is open).
-**
-** If the pager is in ERROR state when this function is called, the
-** contents of the pager cache are discarded before switching back to
-** the OPEN state. Regardless of whether the pager is in exclusive-mode
-** or not, any journal file left in the file-system will be treated
-** as a hot-journal and rolled back the next time a read-transaction
-** is opened (by this or by any other connection).
-*/
-static void pager_unlock(Pager *pPager){
-
- assert( pPager->eState==PAGER_READER
- || pPager->eState==PAGER_OPEN
- || pPager->eState==PAGER_ERROR
- );
-
- sqlite3BitvecDestroy(pPager->pInJournal);
- pPager->pInJournal = 0;
- releaseAllSavepoints(pPager);
-
- if( pagerUseWal(pPager) ){
- assert( !isOpen(pPager->jfd) );
- sqlite3WalEndReadTransaction(pPager->pWal);
- pPager->eState = PAGER_OPEN;
- }else if( !pPager->exclusiveMode ){
- int rc; /* Error code returned by pagerUnlockDb() */
- int iDc = isOpen(pPager->fd)?sqlite3OsDeviceCharacteristics(pPager->fd):0;
-
- /* If the operating system support deletion of open files, then
- ** close the journal file when dropping the database lock. Otherwise
- ** another connection with journal_mode=delete might delete the file
- ** out from under us.
- */
- assert( (PAGER_JOURNALMODE_MEMORY & 5)!=1 );
- assert( (PAGER_JOURNALMODE_OFF & 5)!=1 );
- assert( (PAGER_JOURNALMODE_WAL & 5)!=1 );
- assert( (PAGER_JOURNALMODE_DELETE & 5)!=1 );
- assert( (PAGER_JOURNALMODE_TRUNCATE & 5)==1 );
- assert( (PAGER_JOURNALMODE_PERSIST & 5)==1 );
- if( 0==(iDc & SQLITE_IOCAP_UNDELETABLE_WHEN_OPEN)
- || 1!=(pPager->journalMode & 5)
- ){
- sqlite3OsClose(pPager->jfd);
- }
-
- /* If the pager is in the ERROR state and the call to unlock the database
- ** file fails, set the current lock to UNKNOWN_LOCK. See the comment
- ** above the #define for UNKNOWN_LOCK for an explanation of why this
- ** is necessary.
- */
- rc = pagerUnlockDb(pPager, NO_LOCK);
- if( rc!=SQLITE_OK && pPager->eState==PAGER_ERROR ){
- pPager->eLock = UNKNOWN_LOCK;
- }
-
- /* The pager state may be changed from PAGER_ERROR to PAGER_OPEN here
- ** without clearing the error code. This is intentional - the error
- ** code is cleared and the cache reset in the block below.
- */
- assert( pPager->errCode || pPager->eState!=PAGER_ERROR );
- pPager->changeCountDone = 0;
- pPager->eState = PAGER_OPEN;
- }
-
- /* If Pager.errCode is set, the contents of the pager cache cannot be
- ** trusted. Now that there are no outstanding references to the pager,
- ** it can safely move back to PAGER_OPEN state. This happens in both
- ** normal and exclusive-locking mode.
- */
- if( pPager->errCode ){
- assert( !MEMDB );
- pager_reset(pPager);
- pPager->changeCountDone = pPager->tempFile;
- pPager->eState = PAGER_OPEN;
- pPager->errCode = SQLITE_OK;
- }
-
- pPager->journalOff = 0;
- pPager->journalHdr = 0;
- pPager->setMaster = 0;
-}
-
-/*
-** This function is called whenever an IOERR or FULL error that requires
-** the pager to transition into the ERROR state may ahve occurred.
-** The first argument is a pointer to the pager structure, the second
-** the error-code about to be returned by a pager API function. The
-** value returned is a copy of the second argument to this function.
-**
-** If the second argument is SQLITE_FULL, SQLITE_IOERR or one of the
-** IOERR sub-codes, the pager enters the ERROR state and the error code
-** is stored in Pager.errCode. While the pager remains in the ERROR state,
-** all major API calls on the Pager will immediately return Pager.errCode.
-**
-** The ERROR state indicates that the contents of the pager-cache
-** cannot be trusted. This state can be cleared by completely discarding
-** the contents of the pager-cache. If a transaction was active when
-** the persistent error occurred, then the rollback journal may need
-** to be replayed to restore the contents of the database file (as if
-** it were a hot-journal).
-*/
-static int pager_error(Pager *pPager, int rc){
- int rc2 = rc & 0xff;
- assert( rc==SQLITE_OK || !MEMDB );
- assert(
- pPager->errCode==SQLITE_FULL ||
- pPager->errCode==SQLITE_OK ||
- (pPager->errCode & 0xff)==SQLITE_IOERR
- );
- if( rc2==SQLITE_FULL || rc2==SQLITE_IOERR ){
- pPager->errCode = rc;
- pPager->eState = PAGER_ERROR;
- }
- return rc;
-}
-
-static int pager_truncate(Pager *pPager, Pgno nPage);
-
-/*
-** This routine ends a transaction. A transaction is usually ended by
-** either a COMMIT or a ROLLBACK operation. This routine may be called
-** after rollback of a hot-journal, or if an error occurs while opening
-** the journal file or writing the very first journal-header of a
-** database transaction.
-**
-** This routine is never called in PAGER_ERROR state. If it is called
-** in PAGER_NONE or PAGER_SHARED state and the lock held is less
-** exclusive than a RESERVED lock, it is a no-op.
-**
-** Otherwise, any active savepoints are released.
-**
-** If the journal file is open, then it is "finalized". Once a journal
-** file has been finalized it is not possible to use it to roll back a
-** transaction. Nor will it be considered to be a hot-journal by this
-** or any other database connection. Exactly how a journal is finalized
-** depends on whether or not the pager is running in exclusive mode and
-** the current journal-mode (Pager.journalMode value), as follows:
-**
-** journalMode==MEMORY
-** Journal file descriptor is simply closed. This destroys an
-** in-memory journal.
-**
-** journalMode==TRUNCATE
-** Journal file is truncated to zero bytes in size.
-**
-** journalMode==PERSIST
-** The first 28 bytes of the journal file are zeroed. This invalidates
-** the first journal header in the file, and hence the entire journal
-** file. An invalid journal file cannot be rolled back.
-**
-** journalMode==DELETE
-** The journal file is closed and deleted using sqlite3OsDelete().
-**
-** If the pager is running in exclusive mode, this method of finalizing
-** the journal file is never used. Instead, if the journalMode is
-** DELETE and the pager is in exclusive mode, the method described under
-** journalMode==PERSIST is used instead.
-**
-** After the journal is finalized, the pager moves to PAGER_READER state.
-** If running in non-exclusive rollback mode, the lock on the file is
-** downgraded to a SHARED_LOCK.
-**
-** SQLITE_OK is returned if no error occurs. If an error occurs during
-** any of the IO operations to finalize the journal file or unlock the
-** database then the IO error code is returned to the user. If the
-** operation to finalize the journal file fails, then the code still
-** tries to unlock the database file if not in exclusive mode. If the
-** unlock operation fails as well, then the first error code related
-** to the first error encountered (the journal finalization one) is
-** returned.
-*/
-static int pager_end_transaction(Pager *pPager, int hasMaster, int bCommit){
- int rc = SQLITE_OK; /* Error code from journal finalization operation */
- int rc2 = SQLITE_OK; /* Error code from db file unlock operation */
-
- /* Do nothing if the pager does not have an open write transaction
- ** or at least a RESERVED lock. This function may be called when there
- ** is no write-transaction active but a RESERVED or greater lock is
- ** held under two circumstances:
- **
- ** 1. After a successful hot-journal rollback, it is called with
- ** eState==PAGER_NONE and eLock==EXCLUSIVE_LOCK.
- **
- ** 2. If a connection with locking_mode=exclusive holding an EXCLUSIVE
- ** lock switches back to locking_mode=normal and then executes a
- ** read-transaction, this function is called with eState==PAGER_READER
- ** and eLock==EXCLUSIVE_LOCK when the read-transaction is closed.
- */
- assert( assert_pager_state(pPager) );
- assert( pPager->eState!=PAGER_ERROR );
- if( pPager->eState<PAGER_WRITER_LOCKED && pPager->eLock<RESERVED_LOCK ){
- return SQLITE_OK;
- }
-
- releaseAllSavepoints(pPager);
- assert( isOpen(pPager->jfd) || pPager->pInJournal==0 );
- if( isOpen(pPager->jfd) ){
- assert( !pagerUseWal(pPager) );
-
- /* Finalize the journal file. */
- if( sqlite3IsMemJournal(pPager->jfd) ){
- assert( pPager->journalMode==PAGER_JOURNALMODE_MEMORY );
- sqlite3OsClose(pPager->jfd);
- }else if( pPager->journalMode==PAGER_JOURNALMODE_TRUNCATE ){
- if( pPager->journalOff==0 ){
- rc = SQLITE_OK;
- }else{
- rc = sqlite3OsTruncate(pPager->jfd, 0);
- }
- pPager->journalOff = 0;
- }else if( pPager->journalMode==PAGER_JOURNALMODE_PERSIST
- || (pPager->exclusiveMode && pPager->journalMode!=PAGER_JOURNALMODE_WAL)
- ){
- rc = zeroJournalHdr(pPager, hasMaster);
- pPager->journalOff = 0;
- }else{
- /* This branch may be executed with Pager.journalMode==MEMORY if
- ** a hot-journal was just rolled back. In this case the journal
- ** file should be closed and deleted. If this connection writes to
- ** the database file, it will do so using an in-memory journal.
- */
- int bDelete = (!pPager->tempFile && sqlite3JournalExists(pPager->jfd));
- assert( pPager->journalMode==PAGER_JOURNALMODE_DELETE
- || pPager->journalMode==PAGER_JOURNALMODE_MEMORY
- || pPager->journalMode==PAGER_JOURNALMODE_WAL
- );
- sqlite3OsClose(pPager->jfd);
- if( bDelete ){
- rc = sqlite3OsDelete(pPager->pVfs, pPager->zJournal, 0);
- }
- }
- }
-
-#ifdef SQLITE_CHECK_PAGES
- sqlite3PcacheIterateDirty(pPager->pPCache, pager_set_pagehash);
- if( pPager->dbSize==0 && sqlite3PcacheRefCount(pPager->pPCache)>0 ){
- PgHdr *p = pager_lookup(pPager, 1);
- if( p ){
- p->pageHash = 0;
- sqlite3PagerUnref(p);
- }
- }
-#endif
-
- sqlite3BitvecDestroy(pPager->pInJournal);
- pPager->pInJournal = 0;
- pPager->nRec = 0;
- sqlite3PcacheCleanAll(pPager->pPCache);
- sqlite3PcacheTruncate(pPager->pPCache, pPager->dbSize);
-
- if( pagerUseWal(pPager) ){
- /* Drop the WAL write-lock, if any. Also, if the connection was in
- ** locking_mode=exclusive mode but is no longer, drop the EXCLUSIVE
- ** lock held on the database file.
- */
- rc2 = sqlite3WalEndWriteTransaction(pPager->pWal);
- assert( rc2==SQLITE_OK );
- }else if( rc==SQLITE_OK && bCommit && pPager->dbFileSize>pPager->dbSize ){
- /* This branch is taken when committing a transaction in rollback-journal
- ** mode if the database file on disk is larger than the database image.
- ** At this point the journal has been finalized and the transaction
- ** successfully committed, but the EXCLUSIVE lock is still held on the
- ** file. So it is safe to truncate the database file to its minimum
- ** required size. */
- assert( pPager->eLock==EXCLUSIVE_LOCK );
- rc = pager_truncate(pPager, pPager->dbSize);
- }
-
- if( !pPager->exclusiveMode
- && (!pagerUseWal(pPager) || sqlite3WalExclusiveMode(pPager->pWal, 0))
- ){
- rc2 = pagerUnlockDb(pPager, SHARED_LOCK);
- pPager->changeCountDone = 0;
- }
- pPager->eState = PAGER_READER;
- pPager->setMaster = 0;
-
- return (rc==SQLITE_OK?rc2:rc);
-}
-
-/*
-** Execute a rollback if a transaction is active and unlock the
-** database file.
-**
-** If the pager has already entered the ERROR state, do not attempt
-** the rollback at this time. Instead, pager_unlock() is called. The
-** call to pager_unlock() will discard all in-memory pages, unlock
-** the database file and move the pager back to OPEN state. If this
-** means that there is a hot-journal left in the file-system, the next
-** connection to obtain a shared lock on the pager (which may be this one)
-** will roll it back.
-**
-** If the pager has not already entered the ERROR state, but an IO or
-** malloc error occurs during a rollback, then this will itself cause
-** the pager to enter the ERROR state. Which will be cleared by the
-** call to pager_unlock(), as described above.
-*/
-static void pagerUnlockAndRollback(Pager *pPager){
- if( pPager->eState!=PAGER_ERROR && pPager->eState!=PAGER_OPEN ){
- assert( assert_pager_state(pPager) );
- if( pPager->eState>=PAGER_WRITER_LOCKED ){
- sqlite3BeginBenignMalloc();
- sqlite3PagerRollback(pPager);
- sqlite3EndBenignMalloc();
- }else if( !pPager->exclusiveMode ){
- assert( pPager->eState==PAGER_READER );
- pager_end_transaction(pPager, 0, 0);
- }
- }
- pager_unlock(pPager);
-}
-
-/*
-** Parameter aData must point to a buffer of pPager->pageSize bytes
-** of data. Compute and return a checksum based ont the contents of the
-** page of data and the current value of pPager->cksumInit.
-**
-** This is not a real checksum. It is really just the sum of the
-** random initial value (pPager->cksumInit) and every 200th byte
-** of the page data, starting with byte offset (pPager->pageSize%200).
-** Each byte is interpreted as an 8-bit unsigned integer.
-**
-** Changing the formula used to compute this checksum results in an
-** incompatible journal file format.
-**
-** If journal corruption occurs due to a power failure, the most likely
-** scenario is that one end or the other of the record will be changed.
-** It is much less likely that the two ends of the journal record will be
-** correct and the middle be corrupt. Thus, this "checksum" scheme,
-** though fast and simple, catches the mostly likely kind of corruption.
-*/
-static u32 pager_cksum(Pager *pPager, const u8 *aData){
- u32 cksum = pPager->cksumInit; /* Checksum value to return */
- int i = pPager->pageSize-200; /* Loop counter */
- while( i>0 ){
- cksum += aData[i];
- i -= 200;
- }
- return cksum;
-}
-
-/*
-** Report the current page size and number of reserved bytes back
-** to the codec.
-*/
-#ifdef SQLITE_HAS_CODEC
-static void pagerReportSize(Pager *pPager){
- if( pPager->xCodecSizeChng ){
- pPager->xCodecSizeChng(pPager->pCodec, pPager->pageSize,
- (int)pPager->nReserve);
- }
-}
-#else
-# define pagerReportSize(X) /* No-op if we do not support a codec */
-#endif
-
-/*
-** Read a single page from either the journal file (if isMainJrnl==1) or
-** from the sub-journal (if isMainJrnl==0) and playback that page.
-** The page begins at offset *pOffset into the file. The *pOffset
-** value is increased to the start of the next page in the journal.
-**
-** The main rollback journal uses checksums - the statement journal does
-** not.
-**
-** If the page number of the page record read from the (sub-)journal file
-** is greater than the current value of Pager.dbSize, then playback is
-** skipped and SQLITE_OK is returned.
-**
-** If pDone is not NULL, then it is a record of pages that have already
-** been played back. If the page at *pOffset has already been played back
-** (if the corresponding pDone bit is set) then skip the playback.
-** Make sure the pDone bit corresponding to the *pOffset page is set
-** prior to returning.
-**
-** If the page record is successfully read from the (sub-)journal file
-** and played back, then SQLITE_OK is returned. If an IO error occurs
-** while reading the record from the (sub-)journal file or while writing
-** to the database file, then the IO error code is returned. If data
-** is successfully read from the (sub-)journal file but appears to be
-** corrupted, SQLITE_DONE is returned. Data is considered corrupted in
-** two circumstances:
-**
-** * If the record page-number is illegal (0 or PAGER_MJ_PGNO), or
-** * If the record is being rolled back from the main journal file
-** and the checksum field does not match the record content.
-**
-** Neither of these two scenarios are possible during a savepoint rollback.
-**
-** If this is a savepoint rollback, then memory may have to be dynamically
-** allocated by this function. If this is the case and an allocation fails,
-** SQLITE_NOMEM is returned.
-*/
-static int pager_playback_one_page(
- Pager *pPager, /* The pager being played back */
- i64 *pOffset, /* Offset of record to playback */
- Bitvec *pDone, /* Bitvec of pages already played back */
- int isMainJrnl, /* 1 -> main journal. 0 -> sub-journal. */
- int isSavepnt /* True for a savepoint rollback */
-){
- int rc;
- PgHdr *pPg; /* An existing page in the cache */
- Pgno pgno; /* The page number of a page in journal */
- u32 cksum; /* Checksum used for sanity checking */
- char *aData; /* Temporary storage for the page */
- sqlite3_file *jfd; /* The file descriptor for the journal file */
- int isSynced; /* True if journal page is synced */
-
- assert( (isMainJrnl&~1)==0 ); /* isMainJrnl is 0 or 1 */
- assert( (isSavepnt&~1)==0 ); /* isSavepnt is 0 or 1 */
- assert( isMainJrnl || pDone ); /* pDone always used on sub-journals */
- assert( isSavepnt || pDone==0 ); /* pDone never used on non-savepoint */
-
- aData = pPager->pTmpSpace;
- assert( aData ); /* Temp storage must have already been allocated */
- assert( pagerUseWal(pPager)==0 || (!isMainJrnl && isSavepnt) );
-
- /* Either the state is greater than PAGER_WRITER_CACHEMOD (a transaction
- ** or savepoint rollback done at the request of the caller) or this is
- ** a hot-journal rollback. If it is a hot-journal rollback, the pager
- ** is in state OPEN and holds an EXCLUSIVE lock. Hot-journal rollback
- ** only reads from the main journal, not the sub-journal.
- */
- assert( pPager->eState>=PAGER_WRITER_CACHEMOD
- || (pPager->eState==PAGER_OPEN && pPager->eLock==EXCLUSIVE_LOCK)
- );
- assert( pPager->eState>=PAGER_WRITER_CACHEMOD || isMainJrnl );
-
- /* Read the page number and page data from the journal or sub-journal
- ** file. Return an error code to the caller if an IO error occurs.
- */
- jfd = isMainJrnl ? pPager->jfd : pPager->sjfd;
- rc = read32bits(jfd, *pOffset, &pgno);
- if( rc!=SQLITE_OK ) return rc;
- rc = sqlite3OsRead(jfd, (u8*)aData, pPager->pageSize, (*pOffset)+4);
- if( rc!=SQLITE_OK ) return rc;
- *pOffset += pPager->pageSize + 4 + isMainJrnl*4;
-
- /* Sanity checking on the page. This is more important that I originally
- ** thought. If a power failure occurs while the journal is being written,
- ** it could cause invalid data to be written into the journal. We need to
- ** detect this invalid data (with high probability) and ignore it.
- */
- if( pgno==0 || pgno==PAGER_MJ_PGNO(pPager) ){
- assert( !isSavepnt );
- return SQLITE_DONE;
- }
- if( pgno>(Pgno)pPager->dbSize || sqlite3BitvecTest(pDone, pgno) ){
- return SQLITE_OK;
- }
- if( isMainJrnl ){
- rc = read32bits(jfd, (*pOffset)-4, &cksum);
- if( rc ) return rc;
- if( !isSavepnt && pager_cksum(pPager, (u8*)aData)!=cksum ){
- return SQLITE_DONE;
- }
- }
-
- /* If this page has already been played by before during the current
- ** rollback, then don't bother to play it back again.
- */
- if( pDone && (rc = sqlite3BitvecSet(pDone, pgno))!=SQLITE_OK ){
- return rc;
- }
-
- /* When playing back page 1, restore the nReserve setting
- */
- if( pgno==1 && pPager->nReserve!=((u8*)aData)[20] ){
- pPager->nReserve = ((u8*)aData)[20];
- pagerReportSize(pPager);
- }
-
- /* If the pager is in CACHEMOD state, then there must be a copy of this
- ** page in the pager cache. In this case just update the pager cache,
- ** not the database file. The page is left marked dirty in this case.
- **
- ** An exception to the above rule: If the database is in no-sync mode
- ** and a page is moved during an incremental vacuum then the page may
- ** not be in the pager cache. Later: if a malloc() or IO error occurs
- ** during a Movepage() call, then the page may not be in the cache
- ** either. So the condition described in the above paragraph is not
- ** assert()able.
- **
- ** If in WRITER_DBMOD, WRITER_FINISHED or OPEN state, then we update the
- ** pager cache if it exists and the main file. The page is then marked
- ** not dirty. Since this code is only executed in PAGER_OPEN state for
- ** a hot-journal rollback, it is guaranteed that the page-cache is empty
- ** if the pager is in OPEN state.
- **
- ** Ticket #1171: The statement journal might contain page content that is
- ** different from the page content at the start of the transaction.
- ** This occurs when a page is changed prior to the start of a statement
- ** then changed again within the statement. When rolling back such a
- ** statement we must not write to the original database unless we know
- ** for certain that original page contents are synced into the main rollback
- ** journal. Otherwise, a power loss might leave modified data in the
- ** database file without an entry in the rollback journal that can
- ** restore the database to its original form. Two conditions must be
- ** met before writing to the database files. (1) the database must be
- ** locked. (2) we know that the original page content is fully synced
- ** in the main journal either because the page is not in cache or else
- ** the page is marked as needSync==0.
- **
- ** 2008-04-14: When attempting to vacuum a corrupt database file, it
- ** is possible to fail a statement on a database that does not yet exist.
- ** Do not attempt to write if database file has never been opened.
- */
- if( pagerUseWal(pPager) ){
- pPg = 0;
- }else{
- pPg = pager_lookup(pPager, pgno);
- }
- assert( pPg || !MEMDB );
- assert( pPager->eState!=PAGER_OPEN || pPg==0 );
- PAGERTRACE(("PLAYBACK %d page %d hash(%08x) %s\n",
- PAGERID(pPager), pgno, pager_datahash(pPager->pageSize, (u8*)aData),
- (isMainJrnl?"main-journal":"sub-journal")
- ));
- if( isMainJrnl ){
- isSynced = pPager->noSync || (*pOffset <= pPager->journalHdr);
- }else{
- isSynced = (pPg==0 || 0==(pPg->flags & PGHDR_NEED_SYNC));
- }
- if( isOpen(pPager->fd)
- && (pPager->eState>=PAGER_WRITER_DBMOD || pPager->eState==PAGER_OPEN)
- && isSynced
- ){
- i64 ofst = (pgno-1)*(i64)pPager->pageSize;
- testcase( !isSavepnt && pPg!=0 && (pPg->flags&PGHDR_NEED_SYNC)!=0 );
- assert( !pagerUseWal(pPager) );
- rc = sqlite3OsWrite(pPager->fd, (u8*)aData, pPager->pageSize, ofst);
- if( pgno>pPager->dbFileSize ){
- pPager->dbFileSize = pgno;
- }
- if( pPager->pBackup ){
- CODEC1(pPager, aData, pgno, 3, rc=SQLITE_NOMEM);
- sqlite3BackupUpdate(pPager->pBackup, pgno, (u8*)aData);
- CODEC2(pPager, aData, pgno, 7, rc=SQLITE_NOMEM, aData);
- }
- }else if( !isMainJrnl && pPg==0 ){
- /* If this is a rollback of a savepoint and data was not written to
- ** the database and the page is not in-memory, there is a potential
- ** problem. When the page is next fetched by the b-tree layer, it
- ** will be read from the database file, which may or may not be
- ** current.
- **
- ** There are a couple of different ways this can happen. All are quite
- ** obscure. When running in synchronous mode, this can only happen
- ** if the page is on the free-list at the start of the transaction, then
- ** populated, then moved using sqlite3PagerMovepage().
- **
- ** The solution is to add an in-memory page to the cache containing
- ** the data just read from the sub-journal. Mark the page as dirty
- ** and if the pager requires a journal-sync, then mark the page as
- ** requiring a journal-sync before it is written.
- */
- assert( isSavepnt );
- assert( pPager->doNotSpill==0 );
- pPager->doNotSpill++;
- rc = sqlite3PagerAcquire(pPager, pgno, &pPg, 1);
- assert( pPager->doNotSpill==1 );
- pPager->doNotSpill--;
- if( rc!=SQLITE_OK ) return rc;
- pPg->flags &= ~PGHDR_NEED_READ;
- sqlite3PcacheMakeDirty(pPg);
- }
- if( pPg ){
- /* No page should ever be explicitly rolled back that is in use, except
- ** for page 1 which is held in use in order to keep the lock on the
- ** database active. However such a page may be rolled back as a result
- ** of an internal error resulting in an automatic call to
- ** sqlite3PagerRollback().
- */
- void *pData;
- pData = pPg->pData;
- memcpy(pData, (u8*)aData, pPager->pageSize);
- pPager->xReiniter(pPg);
- if( isMainJrnl && (!isSavepnt || *pOffset<=pPager->journalHdr) ){
- /* If the contents of this page were just restored from the main
- ** journal file, then its content must be as they were when the
- ** transaction was first opened. In this case we can mark the page
- ** as clean, since there will be no need to write it out to the
- ** database.
- **
- ** There is one exception to this rule. If the page is being rolled
- ** back as part of a savepoint (or statement) rollback from an
- ** unsynced portion of the main journal file, then it is not safe
- ** to mark the page as clean. This is because marking the page as
- ** clean will clear the PGHDR_NEED_SYNC flag. Since the page is
- ** already in the journal file (recorded in Pager.pInJournal) and
- ** the PGHDR_NEED_SYNC flag is cleared, if the page is written to
- ** again within this transaction, it will be marked as dirty but
- ** the PGHDR_NEED_SYNC flag will not be set. It could then potentially
- ** be written out into the database file before its journal file
- ** segment is synced. If a crash occurs during or following this,
- ** database corruption may ensue.
- */
- assert( !pagerUseWal(pPager) );
- sqlite3PcacheMakeClean(pPg);
- }
- pager_set_pagehash(pPg);
-
- /* If this was page 1, then restore the value of Pager.dbFileVers.
- ** Do this before any decoding. */
- if( pgno==1 ){
- memcpy(&pPager->dbFileVers, &((u8*)pData)[24],sizeof(pPager->dbFileVers));
- }
-
- /* Decode the page just read from disk */
- CODEC1(pPager, pData, pPg->pgno, 3, rc=SQLITE_NOMEM);
- sqlite3PcacheRelease(pPg);
- }
- return rc;
-}
-
-/*
-** Parameter zMaster is the name of a master journal file. A single journal
-** file that referred to the master journal file has just been rolled back.
-** This routine checks if it is possible to delete the master journal file,
-** and does so if it is.
-**
-** Argument zMaster may point to Pager.pTmpSpace. So that buffer is not
-** available for use within this function.
-**
-** When a master journal file is created, it is populated with the names
-** of all of its child journals, one after another, formatted as utf-8
-** encoded text. The end of each child journal file is marked with a
-** nul-terminator byte (0x00). i.e. the entire contents of a master journal
-** file for a transaction involving two databases might be:
-**
-** "/home/bill/a.db-journal\x00/home/bill/b.db-journal\x00"
-**
-** A master journal file may only be deleted once all of its child
-** journals have been rolled back.
-**
-** This function reads the contents of the master-journal file into
-** memory and loops through each of the child journal names. For
-** each child journal, it checks if:
-**
-** * if the child journal exists, and if so
-** * if the child journal contains a reference to master journal
-** file zMaster
-**
-** If a child journal can be found that matches both of the criteria
-** above, this function returns without doing anything. Otherwise, if
-** no such child journal can be found, file zMaster is deleted from
-** the file-system using sqlite3OsDelete().
-**
-** If an IO error within this function, an error code is returned. This
-** function allocates memory by calling sqlite3Malloc(). If an allocation
-** fails, SQLITE_NOMEM is returned. Otherwise, if no IO or malloc errors
-** occur, SQLITE_OK is returned.
-**
-** TODO: This function allocates a single block of memory to load
-** the entire contents of the master journal file. This could be
-** a couple of kilobytes or so - potentially larger than the page
-** size.
-*/
-static int pager_delmaster(Pager *pPager, const char *zMaster){
- sqlite3_vfs *pVfs = pPager->pVfs;
- int rc; /* Return code */
- sqlite3_file *pMaster; /* Malloc'd master-journal file descriptor */
- sqlite3_file *pJournal; /* Malloc'd child-journal file descriptor */
- char *zMasterJournal = 0; /* Contents of master journal file */
- i64 nMasterJournal; /* Size of master journal file */
- char *zJournal; /* Pointer to one journal within MJ file */
- char *zMasterPtr; /* Space to hold MJ filename from a journal file */
- int nMasterPtr; /* Amount of space allocated to zMasterPtr[] */
-
- /* Allocate space for both the pJournal and pMaster file descriptors.
- ** If successful, open the master journal file for reading.
- */
- pMaster = (sqlite3_file *)sqlite3MallocZero(pVfs->szOsFile * 2);
- pJournal = (sqlite3_file *)(((u8 *)pMaster) + pVfs->szOsFile);
- if( !pMaster ){
- rc = SQLITE_NOMEM;
- }else{
- const int flags = (SQLITE_OPEN_READONLY|SQLITE_OPEN_MASTER_JOURNAL);
- rc = sqlite3OsOpen(pVfs, zMaster, pMaster, flags, 0);
- }
- if( rc!=SQLITE_OK ) goto delmaster_out;
-
- /* Load the entire master journal file into space obtained from
- ** sqlite3_malloc() and pointed to by zMasterJournal. Also obtain
- ** sufficient space (in zMasterPtr) to hold the names of master
- ** journal files extracted from regular rollback-journals.
- */
- rc = sqlite3OsFileSize(pMaster, &nMasterJournal);
- if( rc!=SQLITE_OK ) goto delmaster_out;
- nMasterPtr = pVfs->mxPathname+1;
- zMasterJournal = sqlite3Malloc((int)nMasterJournal + nMasterPtr + 1);
- if( !zMasterJournal ){
- rc = SQLITE_NOMEM;
- goto delmaster_out;
- }
- zMasterPtr = &zMasterJournal[nMasterJournal+1];
- rc = sqlite3OsRead(pMaster, zMasterJournal, (int)nMasterJournal, 0);
- if( rc!=SQLITE_OK ) goto delmaster_out;
- zMasterJournal[nMasterJournal] = 0;
-
- zJournal = zMasterJournal;
- while( (zJournal-zMasterJournal)<nMasterJournal ){
- int exists;
- rc = sqlite3OsAccess(pVfs, zJournal, SQLITE_ACCESS_EXISTS, &exists);
- if( rc!=SQLITE_OK ){
- goto delmaster_out;
- }
- if( exists ){
- /* One of the journals pointed to by the master journal exists.
- ** Open it and check if it points at the master journal. If
- ** so, return without deleting the master journal file.
- */
- int c;
- int flags = (SQLITE_OPEN_READONLY|SQLITE_OPEN_MAIN_JOURNAL);
- rc = sqlite3OsOpen(pVfs, zJournal, pJournal, flags, 0);
- if( rc!=SQLITE_OK ){
- goto delmaster_out;
- }
-
- rc = readMasterJournal(pJournal, zMasterPtr, nMasterPtr);
- sqlite3OsClose(pJournal);
- if( rc!=SQLITE_OK ){
- goto delmaster_out;
- }
-
- c = zMasterPtr[0]!=0 && strcmp(zMasterPtr, zMaster)==0;
- if( c ){
- /* We have a match. Do not delete the master journal file. */
- goto delmaster_out;
- }
- }
- zJournal += (sqlite3Strlen30(zJournal)+1);
- }
-
- sqlite3OsClose(pMaster);
- rc = sqlite3OsDelete(pVfs, zMaster, 0);
-
-delmaster_out:
- sqlite3_free(zMasterJournal);
- if( pMaster ){
- sqlite3OsClose(pMaster);
- assert( !isOpen(pJournal) );
- sqlite3_free(pMaster);
- }
- return rc;
-}
-
-
-/*
-** This function is used to change the actual size of the database
-** file in the file-system. This only happens when committing a transaction,
-** or rolling back a transaction (including rolling back a hot-journal).
-**
-** If the main database file is not open, or the pager is not in either
-** DBMOD or OPEN state, this function is a no-op. Otherwise, the size
-** of the file is changed to nPage pages (nPage*pPager->pageSize bytes).
-** If the file on disk is currently larger than nPage pages, then use the VFS
-** xTruncate() method to truncate it.
-**
-** Or, it might might be the case that the file on disk is smaller than
-** nPage pages. Some operating system implementations can get confused if
-** you try to truncate a file to some size that is larger than it
-** currently is, so detect this case and write a single zero byte to
-** the end of the new file instead.
-**
-** If successful, return SQLITE_OK. If an IO error occurs while modifying
-** the database file, return the error code to the caller.
-*/
-static int pager_truncate(Pager *pPager, Pgno nPage){
- int rc = SQLITE_OK;
- assert( pPager->eState!=PAGER_ERROR );
- assert( pPager->eState!=PAGER_READER );
-
- if( isOpen(pPager->fd)
- && (pPager->eState>=PAGER_WRITER_DBMOD || pPager->eState==PAGER_OPEN)
- ){
- i64 currentSize, newSize;
- int szPage = pPager->pageSize;
- assert( pPager->eLock==EXCLUSIVE_LOCK );
- /* TODO: Is it safe to use Pager.dbFileSize here? */
- rc = sqlite3OsFileSize(pPager->fd, &currentSize);
- newSize = szPage*(i64)nPage;
- if( rc==SQLITE_OK && currentSize!=newSize ){
- if( currentSize>newSize ){
- rc = sqlite3OsTruncate(pPager->fd, newSize);
- }else if( (currentSize+szPage)<=newSize ){
- char *pTmp = pPager->pTmpSpace;
- memset(pTmp, 0, szPage);
- testcase( (newSize-szPage) == currentSize );
- testcase( (newSize-szPage) > currentSize );
- rc = sqlite3OsWrite(pPager->fd, pTmp, szPage, newSize-szPage);
- }
- if( rc==SQLITE_OK ){
- pPager->dbFileSize = nPage;
- }
- }
- }
- return rc;
-}
-
-/*
-** Return a sanitized version of the sector-size of OS file pFile. The
-** return value is guaranteed to lie between 32 and MAX_SECTOR_SIZE.
-*/
-SQLITE_PRIVATE int sqlite3SectorSize(sqlite3_file *pFile){
- int iRet = sqlite3OsSectorSize(pFile);
- if( iRet<32 ){
- iRet = 512;
- }else if( iRet>MAX_SECTOR_SIZE ){
- assert( MAX_SECTOR_SIZE>=512 );
- iRet = MAX_SECTOR_SIZE;
- }
- return iRet;
-}
-
-/*
-** Set the value of the Pager.sectorSize variable for the given
-** pager based on the value returned by the xSectorSize method
-** of the open database file. The sector size will be used used
-** to determine the size and alignment of journal header and
-** master journal pointers within created journal files.
-**
-** For temporary files the effective sector size is always 512 bytes.
-**
-** Otherwise, for non-temporary files, the effective sector size is
-** the value returned by the xSectorSize() method rounded up to 32 if
-** it is less than 32, or rounded down to MAX_SECTOR_SIZE if it
-** is greater than MAX_SECTOR_SIZE.
-**
-** If the file has the SQLITE_IOCAP_POWERSAFE_OVERWRITE property, then set
-** the effective sector size to its minimum value (512). The purpose of
-** pPager->sectorSize is to define the "blast radius" of bytes that
-** might change if a crash occurs while writing to a single byte in
-** that range. But with POWERSAFE_OVERWRITE, the blast radius is zero
-** (that is what POWERSAFE_OVERWRITE means), so we minimize the sector
-** size. For backwards compatibility of the rollback journal file format,
-** we cannot reduce the effective sector size below 512.
-*/
-static void setSectorSize(Pager *pPager){
- assert( isOpen(pPager->fd) || pPager->tempFile );
-
- if( pPager->tempFile
- || (sqlite3OsDeviceCharacteristics(pPager->fd) &
- SQLITE_IOCAP_POWERSAFE_OVERWRITE)!=0
- ){
- /* Sector size doesn't matter for temporary files. Also, the file
- ** may not have been opened yet, in which case the OsSectorSize()
- ** call will segfault. */
- pPager->sectorSize = 512;
- }else{
- pPager->sectorSize = sqlite3SectorSize(pPager->fd);
- }
-}
-
-/*
-** Playback the journal and thus restore the database file to
-** the state it was in before we started making changes.
-**
-** The journal file format is as follows:
-**
-** (1) 8 byte prefix. A copy of aJournalMagic[].
-** (2) 4 byte big-endian integer which is the number of valid page records
-** in the journal. If this value is 0xffffffff, then compute the
-** number of page records from the journal size.
-** (3) 4 byte big-endian integer which is the initial value for the
-** sanity checksum.
-** (4) 4 byte integer which is the number of pages to truncate the
-** database to during a rollback.
-** (5) 4 byte big-endian integer which is the sector size. The header
-** is this many bytes in size.
-** (6) 4 byte big-endian integer which is the page size.
-** (7) zero padding out to the next sector size.
-** (8) Zero or more pages instances, each as follows:
-** + 4 byte page number.
-** + pPager->pageSize bytes of data.
-** + 4 byte checksum
-**
-** When we speak of the journal header, we mean the first 7 items above.
-** Each entry in the journal is an instance of the 8th item.
-**
-** Call the value from the second bullet "nRec". nRec is the number of
-** valid page entries in the journal. In most cases, you can compute the
-** value of nRec from the size of the journal file. But if a power
-** failure occurred while the journal was being written, it could be the
-** case that the size of the journal file had already been increased but
-** the extra entries had not yet made it safely to disk. In such a case,
-** the value of nRec computed from the file size would be too large. For
-** that reason, we always use the nRec value in the header.
-**
-** If the nRec value is 0xffffffff it means that nRec should be computed
-** from the file size. This value is used when the user selects the
-** no-sync option for the journal. A power failure could lead to corruption
-** in this case. But for things like temporary table (which will be
-** deleted when the power is restored) we don't care.
-**
-** If the file opened as the journal file is not a well-formed
-** journal file then all pages up to the first corrupted page are rolled
-** back (or no pages if the journal header is corrupted). The journal file
-** is then deleted and SQLITE_OK returned, just as if no corruption had
-** been encountered.
-**
-** If an I/O or malloc() error occurs, the journal-file is not deleted
-** and an error code is returned.
-**
-** The isHot parameter indicates that we are trying to rollback a journal
-** that might be a hot journal. Or, it could be that the journal is
-** preserved because of JOURNALMODE_PERSIST or JOURNALMODE_TRUNCATE.
-** If the journal really is hot, reset the pager cache prior rolling
-** back any content. If the journal is merely persistent, no reset is
-** needed.
-*/
-static int pager_playback(Pager *pPager, int isHot){
- sqlite3_vfs *pVfs = pPager->pVfs;
- i64 szJ; /* Size of the journal file in bytes */
- u32 nRec; /* Number of Records in the journal */
- u32 u; /* Unsigned loop counter */
- Pgno mxPg = 0; /* Size of the original file in pages */
- int rc; /* Result code of a subroutine */
- int res = 1; /* Value returned by sqlite3OsAccess() */
- char *zMaster = 0; /* Name of master journal file if any */
- int needPagerReset; /* True to reset page prior to first page rollback */
-
- /* Figure out how many records are in the journal. Abort early if
- ** the journal is empty.
- */
- assert( isOpen(pPager->jfd) );
- rc = sqlite3OsFileSize(pPager->jfd, &szJ);
- if( rc!=SQLITE_OK ){
- goto end_playback;
- }
-
- /* Read the master journal name from the journal, if it is present.
- ** If a master journal file name is specified, but the file is not
- ** present on disk, then the journal is not hot and does not need to be
- ** played back.
- **
- ** TODO: Technically the following is an error because it assumes that
- ** buffer Pager.pTmpSpace is (mxPathname+1) bytes or larger. i.e. that
- ** (pPager->pageSize >= pPager->pVfs->mxPathname+1). Using os_unix.c,
- ** mxPathname is 512, which is the same as the minimum allowable value
- ** for pageSize.
- */
- zMaster = pPager->pTmpSpace;
- rc = readMasterJournal(pPager->jfd, zMaster, pPager->pVfs->mxPathname+1);
- if( rc==SQLITE_OK && zMaster[0] ){
- rc = sqlite3OsAccess(pVfs, zMaster, SQLITE_ACCESS_EXISTS, &res);
- }
- zMaster = 0;
- if( rc!=SQLITE_OK || !res ){
- goto end_playback;
- }
- pPager->journalOff = 0;
- needPagerReset = isHot;
-
- /* This loop terminates either when a readJournalHdr() or
- ** pager_playback_one_page() call returns SQLITE_DONE or an IO error
- ** occurs.
- */
- while( 1 ){
- /* Read the next journal header from the journal file. If there are
- ** not enough bytes left in the journal file for a complete header, or
- ** it is corrupted, then a process must have failed while writing it.
- ** This indicates nothing more needs to be rolled back.
- */
- rc = readJournalHdr(pPager, isHot, szJ, &nRec, &mxPg);
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_DONE ){
- rc = SQLITE_OK;
- }
- goto end_playback;
- }
-
- /* If nRec is 0xffffffff, then this journal was created by a process
- ** working in no-sync mode. This means that the rest of the journal
- ** file consists of pages, there are no more journal headers. Compute
- ** the value of nRec based on this assumption.
- */
- if( nRec==0xffffffff ){
- assert( pPager->journalOff==JOURNAL_HDR_SZ(pPager) );
- nRec = (int)((szJ - JOURNAL_HDR_SZ(pPager))/JOURNAL_PG_SZ(pPager));
- }
-
- /* If nRec is 0 and this rollback is of a transaction created by this
- ** process and if this is the final header in the journal, then it means
- ** that this part of the journal was being filled but has not yet been
- ** synced to disk. Compute the number of pages based on the remaining
- ** size of the file.
- **
- ** The third term of the test was added to fix ticket #2565.
- ** When rolling back a hot journal, nRec==0 always means that the next
- ** chunk of the journal contains zero pages to be rolled back. But
- ** when doing a ROLLBACK and the nRec==0 chunk is the last chunk in
- ** the journal, it means that the journal might contain additional
- ** pages that need to be rolled back and that the number of pages
- ** should be computed based on the journal file size.
- */
- if( nRec==0 && !isHot &&
- pPager->journalHdr+JOURNAL_HDR_SZ(pPager)==pPager->journalOff ){
- nRec = (int)((szJ - pPager->journalOff) / JOURNAL_PG_SZ(pPager));
- }
-
- /* If this is the first header read from the journal, truncate the
- ** database file back to its original size.
- */
- if( pPager->journalOff==JOURNAL_HDR_SZ(pPager) ){
- rc = pager_truncate(pPager, mxPg);
- if( rc!=SQLITE_OK ){
- goto end_playback;
- }
- pPager->dbSize = mxPg;
- }
-
- /* Copy original pages out of the journal and back into the
- ** database file and/or page cache.
- */
- for(u=0; u<nRec; u++){
- if( needPagerReset ){
- pager_reset(pPager);
- needPagerReset = 0;
- }
- rc = pager_playback_one_page(pPager,&pPager->journalOff,0,1,0);
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_DONE ){
- pPager->journalOff = szJ;
- break;
- }else if( rc==SQLITE_IOERR_SHORT_READ ){
- /* If the journal has been truncated, simply stop reading and
- ** processing the journal. This might happen if the journal was
- ** not completely written and synced prior to a crash. In that
- ** case, the database should have never been written in the
- ** first place so it is OK to simply abandon the rollback. */
- rc = SQLITE_OK;
- goto end_playback;
- }else{
- /* If we are unable to rollback, quit and return the error
- ** code. This will cause the pager to enter the error state
- ** so that no further harm will be done. Perhaps the next
- ** process to come along will be able to rollback the database.
- */
- goto end_playback;
- }
- }
- }
- }
- /*NOTREACHED*/
- assert( 0 );
-
-end_playback:
- /* Following a rollback, the database file should be back in its original
- ** state prior to the start of the transaction, so invoke the
- ** SQLITE_FCNTL_DB_UNCHANGED file-control method to disable the
- ** assertion that the transaction counter was modified.
- */
-#ifdef SQLITE_DEBUG
- if( pPager->fd->pMethods ){
- sqlite3OsFileControlHint(pPager->fd,SQLITE_FCNTL_DB_UNCHANGED,0);
- }
-#endif
-
- /* If this playback is happening automatically as a result of an IO or
- ** malloc error that occurred after the change-counter was updated but
- ** before the transaction was committed, then the change-counter
- ** modification may just have been reverted. If this happens in exclusive
- ** mode, then subsequent transactions performed by the connection will not
- ** update the change-counter at all. This may lead to cache inconsistency
- ** problems for other processes at some point in the future. So, just
- ** in case this has happened, clear the changeCountDone flag now.
- */
- pPager->changeCountDone = pPager->tempFile;
-
- if( rc==SQLITE_OK ){
- zMaster = pPager->pTmpSpace;
- rc = readMasterJournal(pPager->jfd, zMaster, pPager->pVfs->mxPathname+1);
- testcase( rc!=SQLITE_OK );
- }
- if( rc==SQLITE_OK
- && (pPager->eState>=PAGER_WRITER_DBMOD || pPager->eState==PAGER_OPEN)
- ){
- rc = sqlite3PagerSync(pPager);
- }
- if( rc==SQLITE_OK ){
- rc = pager_end_transaction(pPager, zMaster[0]!='\0', 0);
- testcase( rc!=SQLITE_OK );
- }
- if( rc==SQLITE_OK && zMaster[0] && res ){
- /* If there was a master journal and this routine will return success,
- ** see if it is possible to delete the master journal.
- */
- rc = pager_delmaster(pPager, zMaster);
- testcase( rc!=SQLITE_OK );
- }
-
- /* The Pager.sectorSize variable may have been updated while rolling
- ** back a journal created by a process with a different sector size
- ** value. Reset it to the correct value for this process.
- */
- setSectorSize(pPager);
- return rc;
-}
-
-
-/*
-** Read the content for page pPg out of the database file and into
-** pPg->pData. A shared lock or greater must be held on the database
-** file before this function is called.
-**
-** If page 1 is read, then the value of Pager.dbFileVers[] is set to
-** the value read from the database file.
-**
-** If an IO error occurs, then the IO error is returned to the caller.
-** Otherwise, SQLITE_OK is returned.
-*/
-static int readDbPage(PgHdr *pPg){
- Pager *pPager = pPg->pPager; /* Pager object associated with page pPg */
- Pgno pgno = pPg->pgno; /* Page number to read */
- int rc = SQLITE_OK; /* Return code */
- int isInWal = 0; /* True if page is in log file */
- int pgsz = pPager->pageSize; /* Number of bytes to read */
-
- assert( pPager->eState>=PAGER_READER && !MEMDB );
- assert( isOpen(pPager->fd) );
-
- if( NEVER(!isOpen(pPager->fd)) ){
- assert( pPager->tempFile );
- memset(pPg->pData, 0, pPager->pageSize);
- return SQLITE_OK;
- }
-
- if( pagerUseWal(pPager) ){
- /* Try to pull the page from the write-ahead log. */
- rc = sqlite3WalRead(pPager->pWal, pgno, &isInWal, pgsz, pPg->pData);
- }
- if( rc==SQLITE_OK && !isInWal ){
- i64 iOffset = (pgno-1)*(i64)pPager->pageSize;
- rc = sqlite3OsRead(pPager->fd, pPg->pData, pgsz, iOffset);
- if( rc==SQLITE_IOERR_SHORT_READ ){
- rc = SQLITE_OK;
- }
- }
-
- if( pgno==1 ){
- if( rc ){
- /* If the read is unsuccessful, set the dbFileVers[] to something
- ** that will never be a valid file version. dbFileVers[] is a copy
- ** of bytes 24..39 of the database. Bytes 28..31 should always be
- ** zero or the size of the database in page. Bytes 32..35 and 35..39
- ** should be page numbers which are never 0xffffffff. So filling
- ** pPager->dbFileVers[] with all 0xff bytes should suffice.
- **
- ** For an encrypted database, the situation is more complex: bytes
- ** 24..39 of the database are white noise. But the probability of
- ** white noising equaling 16 bytes of 0xff is vanishingly small so
- ** we should still be ok.
- */
- memset(pPager->dbFileVers, 0xff, sizeof(pPager->dbFileVers));
- }else{
- u8 *dbFileVers = &((u8*)pPg->pData)[24];
- memcpy(&pPager->dbFileVers, dbFileVers, sizeof(pPager->dbFileVers));
- }
- }
- CODEC1(pPager, pPg->pData, pgno, 3, rc = SQLITE_NOMEM);
-
- PAGER_INCR(sqlite3_pager_readdb_count);
- PAGER_INCR(pPager->nRead);
- IOTRACE(("PGIN %p %d\n", pPager, pgno));
- PAGERTRACE(("FETCH %d page %d hash(%08x)\n",
- PAGERID(pPager), pgno, pager_pagehash(pPg)));
-
- return rc;
-}
-
-/*
-** Update the value of the change-counter at offsets 24 and 92 in
-** the header and the sqlite version number at offset 96.
-**
-** This is an unconditional update. See also the pager_incr_changecounter()
-** routine which only updates the change-counter if the update is actually
-** needed, as determined by the pPager->changeCountDone state variable.
-*/
-static void pager_write_changecounter(PgHdr *pPg){
- u32 change_counter;
-
- /* Increment the value just read and write it back to byte 24. */
- change_counter = sqlite3Get4byte((u8*)pPg->pPager->dbFileVers)+1;
- put32bits(((char*)pPg->pData)+24, change_counter);
-
- /* Also store the SQLite version number in bytes 96..99 and in
- ** bytes 92..95 store the change counter for which the version number
- ** is valid. */
- put32bits(((char*)pPg->pData)+92, change_counter);
- put32bits(((char*)pPg->pData)+96, SQLITE_VERSION_NUMBER);
-}
-
-#ifndef SQLITE_OMIT_WAL
-/*
-** This function is invoked once for each page that has already been
-** written into the log file when a WAL transaction is rolled back.
-** Parameter iPg is the page number of said page. The pCtx argument
-** is actually a pointer to the Pager structure.
-**
-** If page iPg is present in the cache, and has no outstanding references,
-** it is discarded. Otherwise, if there are one or more outstanding
-** references, the page content is reloaded from the database. If the
-** attempt to reload content from the database is required and fails,
-** return an SQLite error code. Otherwise, SQLITE_OK.
-*/
-static int pagerUndoCallback(void *pCtx, Pgno iPg){
- int rc = SQLITE_OK;
- Pager *pPager = (Pager *)pCtx;
- PgHdr *pPg;
-
- pPg = sqlite3PagerLookup(pPager, iPg);
- if( pPg ){
- if( sqlite3PcachePageRefcount(pPg)==1 ){
- sqlite3PcacheDrop(pPg);
- }else{
- rc = readDbPage(pPg);
- if( rc==SQLITE_OK ){
- pPager->xReiniter(pPg);
- }
- sqlite3PagerUnref(pPg);
- }
- }
-
- /* Normally, if a transaction is rolled back, any backup processes are
- ** updated as data is copied out of the rollback journal and into the
- ** database. This is not generally possible with a WAL database, as
- ** rollback involves simply truncating the log file. Therefore, if one
- ** or more frames have already been written to the log (and therefore
- ** also copied into the backup databases) as part of this transaction,
- ** the backups must be restarted.
- */
- sqlite3BackupRestart(pPager->pBackup);
-
- return rc;
-}
-
-/*
-** This function is called to rollback a transaction on a WAL database.
-*/
-static int pagerRollbackWal(Pager *pPager){
- int rc; /* Return Code */
- PgHdr *pList; /* List of dirty pages to revert */
-
- /* For all pages in the cache that are currently dirty or have already
- ** been written (but not committed) to the log file, do one of the
- ** following:
- **
- ** + Discard the cached page (if refcount==0), or
- ** + Reload page content from the database (if refcount>0).
- */
- pPager->dbSize = pPager->dbOrigSize;
- rc = sqlite3WalUndo(pPager->pWal, pagerUndoCallback, (void *)pPager);
- pList = sqlite3PcacheDirtyList(pPager->pPCache);
- while( pList && rc==SQLITE_OK ){
- PgHdr *pNext = pList->pDirty;
- rc = pagerUndoCallback((void *)pPager, pList->pgno);
- pList = pNext;
- }
-
- return rc;
-}
-
-/*
-** This function is a wrapper around sqlite3WalFrames(). As well as logging
-** the contents of the list of pages headed by pList (connected by pDirty),
-** this function notifies any active backup processes that the pages have
-** changed.
-**
-** The list of pages passed into this routine is always sorted by page number.
-** Hence, if page 1 appears anywhere on the list, it will be the first page.
-*/
-static int pagerWalFrames(
- Pager *pPager, /* Pager object */
- PgHdr *pList, /* List of frames to log */
- Pgno nTruncate, /* Database size after this commit */
- int isCommit /* True if this is a commit */
-){
- int rc; /* Return code */
- int nList; /* Number of pages in pList */
-#if defined(SQLITE_DEBUG) || defined(SQLITE_CHECK_PAGES)
- PgHdr *p; /* For looping over pages */
-#endif
-
- assert( pPager->pWal );
- assert( pList );
-#ifdef SQLITE_DEBUG
- /* Verify that the page list is in accending order */
- for(p=pList; p && p->pDirty; p=p->pDirty){
- assert( p->pgno < p->pDirty->pgno );
- }
-#endif
-
- assert( pList->pDirty==0 || isCommit );
- if( isCommit ){
- /* If a WAL transaction is being committed, there is no point in writing
- ** any pages with page numbers greater than nTruncate into the WAL file.
- ** They will never be read by any client. So remove them from the pDirty
- ** list here. */
- PgHdr *p;
- PgHdr **ppNext = &pList;
- nList = 0;
- for(p=pList; (*ppNext = p)!=0; p=p->pDirty){
- if( p->pgno<=nTruncate ){
- ppNext = &p->pDirty;
- nList++;
- }
- }
- assert( pList );
- }else{
- nList = 1;
- }
- pPager->aStat[PAGER_STAT_WRITE] += nList;
-
- if( pList->pgno==1 ) pager_write_changecounter(pList);
- rc = sqlite3WalFrames(pPager->pWal,
- pPager->pageSize, pList, nTruncate, isCommit, pPager->walSyncFlags
- );
- if( rc==SQLITE_OK && pPager->pBackup ){
- PgHdr *p;
- for(p=pList; p; p=p->pDirty){
- sqlite3BackupUpdate(pPager->pBackup, p->pgno, (u8 *)p->pData);
- }
- }
-
-#ifdef SQLITE_CHECK_PAGES
- pList = sqlite3PcacheDirtyList(pPager->pPCache);
- for(p=pList; p; p=p->pDirty){
- pager_set_pagehash(p);
- }
-#endif
-
- return rc;
-}
-
-/*
-** Begin a read transaction on the WAL.
-**
-** This routine used to be called "pagerOpenSnapshot()" because it essentially
-** makes a snapshot of the database at the current point in time and preserves
-** that snapshot for use by the reader in spite of concurrently changes by
-** other writers or checkpointers.
-*/
-static int pagerBeginReadTransaction(Pager *pPager){
- int rc; /* Return code */
- int changed = 0; /* True if cache must be reset */
-
- assert( pagerUseWal(pPager) );
- assert( pPager->eState==PAGER_OPEN || pPager->eState==PAGER_READER );
-
- /* sqlite3WalEndReadTransaction() was not called for the previous
- ** transaction in locking_mode=EXCLUSIVE. So call it now. If we
- ** are in locking_mode=NORMAL and EndRead() was previously called,
- ** the duplicate call is harmless.
- */
- sqlite3WalEndReadTransaction(pPager->pWal);
-
- rc = sqlite3WalBeginReadTransaction(pPager->pWal, &changed);
- if( rc!=SQLITE_OK || changed ){
- pager_reset(pPager);
- }
-
- return rc;
-}
-#endif
-
-/*
-** This function is called as part of the transition from PAGER_OPEN
-** to PAGER_READER state to determine the size of the database file
-** in pages (assuming the page size currently stored in Pager.pageSize).
-**
-** If no error occurs, SQLITE_OK is returned and the size of the database
-** in pages is stored in *pnPage. Otherwise, an error code (perhaps
-** SQLITE_IOERR_FSTAT) is returned and *pnPage is left unmodified.
-*/
-static int pagerPagecount(Pager *pPager, Pgno *pnPage){
- Pgno nPage; /* Value to return via *pnPage */
-
- /* Query the WAL sub-system for the database size. The WalDbsize()
- ** function returns zero if the WAL is not open (i.e. Pager.pWal==0), or
- ** if the database size is not available. The database size is not
- ** available from the WAL sub-system if the log file is empty or
- ** contains no valid committed transactions.
- */
- assert( pPager->eState==PAGER_OPEN );
- assert( pPager->eLock>=SHARED_LOCK );
- nPage = sqlite3WalDbsize(pPager->pWal);
-
- /* If the database size was not available from the WAL sub-system,
- ** determine it based on the size of the database file. If the size
- ** of the database file is not an integer multiple of the page-size,
- ** round down to the nearest page. Except, any file larger than 0
- ** bytes in size is considered to contain at least one page.
- */
- if( nPage==0 ){
- i64 n = 0; /* Size of db file in bytes */
- assert( isOpen(pPager->fd) || pPager->tempFile );
- if( isOpen(pPager->fd) ){
- int rc = sqlite3OsFileSize(pPager->fd, &n);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- }
- nPage = (Pgno)((n+pPager->pageSize-1) / pPager->pageSize);
- }
-
- /* If the current number of pages in the file is greater than the
- ** configured maximum pager number, increase the allowed limit so
- ** that the file can be read.
- */
- if( nPage>pPager->mxPgno ){
- pPager->mxPgno = (Pgno)nPage;
- }
-
- *pnPage = nPage;
- return SQLITE_OK;
-}
-
-#ifndef SQLITE_OMIT_WAL
-/*
-** Check if the *-wal file that corresponds to the database opened by pPager
-** exists if the database is not empy, or verify that the *-wal file does
-** not exist (by deleting it) if the database file is empty.
-**
-** If the database is not empty and the *-wal file exists, open the pager
-** in WAL mode. If the database is empty or if no *-wal file exists and
-** if no error occurs, make sure Pager.journalMode is not set to
-** PAGER_JOURNALMODE_WAL.
-**
-** Return SQLITE_OK or an error code.
-**
-** The caller must hold a SHARED lock on the database file to call this
-** function. Because an EXCLUSIVE lock on the db file is required to delete
-** a WAL on a none-empty database, this ensures there is no race condition
-** between the xAccess() below and an xDelete() being executed by some
-** other connection.
-*/
-static int pagerOpenWalIfPresent(Pager *pPager){
- int rc = SQLITE_OK;
- assert( pPager->eState==PAGER_OPEN );
- assert( pPager->eLock>=SHARED_LOCK );
-
- if( !pPager->tempFile ){
- int isWal; /* True if WAL file exists */
- Pgno nPage; /* Size of the database file */
-
- rc = pagerPagecount(pPager, &nPage);
- if( rc ) return rc;
- if( nPage==0 ){
- rc = sqlite3OsDelete(pPager->pVfs, pPager->zWal, 0);
- if( rc==SQLITE_IOERR_DELETE_NOENT ) rc = SQLITE_OK;
- isWal = 0;
- }else{
- rc = sqlite3OsAccess(
- pPager->pVfs, pPager->zWal, SQLITE_ACCESS_EXISTS, &isWal
- );
- }
- if( rc==SQLITE_OK ){
- if( isWal ){
- testcase( sqlite3PcachePagecount(pPager->pPCache)==0 );
- rc = sqlite3PagerOpenWal(pPager, 0);
- }else if( pPager->journalMode==PAGER_JOURNALMODE_WAL ){
- pPager->journalMode = PAGER_JOURNALMODE_DELETE;
- }
- }
- }
- return rc;
-}
-#endif
-
-/*
-** Playback savepoint pSavepoint. Or, if pSavepoint==NULL, then playback
-** the entire master journal file. The case pSavepoint==NULL occurs when
-** a ROLLBACK TO command is invoked on a SAVEPOINT that is a transaction
-** savepoint.
-**
-** When pSavepoint is not NULL (meaning a non-transaction savepoint is
-** being rolled back), then the rollback consists of up to three stages,
-** performed in the order specified:
-**
-** * Pages are played back from the main journal starting at byte
-** offset PagerSavepoint.iOffset and continuing to
-** PagerSavepoint.iHdrOffset, or to the end of the main journal
-** file if PagerSavepoint.iHdrOffset is zero.
-**
-** * If PagerSavepoint.iHdrOffset is not zero, then pages are played
-** back starting from the journal header immediately following
-** PagerSavepoint.iHdrOffset to the end of the main journal file.
-**
-** * Pages are then played back from the sub-journal file, starting
-** with the PagerSavepoint.iSubRec and continuing to the end of
-** the journal file.
-**
-** Throughout the rollback process, each time a page is rolled back, the
-** corresponding bit is set in a bitvec structure (variable pDone in the
-** implementation below). This is used to ensure that a page is only
-** rolled back the first time it is encountered in either journal.
-**
-** If pSavepoint is NULL, then pages are only played back from the main
-** journal file. There is no need for a bitvec in this case.
-**
-** In either case, before playback commences the Pager.dbSize variable
-** is reset to the value that it held at the start of the savepoint
-** (or transaction). No page with a page-number greater than this value
-** is played back. If one is encountered it is simply skipped.
-*/
-static int pagerPlaybackSavepoint(Pager *pPager, PagerSavepoint *pSavepoint){
- i64 szJ; /* Effective size of the main journal */
- i64 iHdrOff; /* End of first segment of main-journal records */
- int rc = SQLITE_OK; /* Return code */
- Bitvec *pDone = 0; /* Bitvec to ensure pages played back only once */
-
- assert( pPager->eState!=PAGER_ERROR );
- assert( pPager->eState>=PAGER_WRITER_LOCKED );
-
- /* Allocate a bitvec to use to store the set of pages rolled back */
- if( pSavepoint ){
- pDone = sqlite3BitvecCreate(pSavepoint->nOrig);
- if( !pDone ){
- return SQLITE_NOMEM;
- }
- }
-
- /* Set the database size back to the value it was before the savepoint
- ** being reverted was opened.
- */
- pPager->dbSize = pSavepoint ? pSavepoint->nOrig : pPager->dbOrigSize;
- pPager->changeCountDone = pPager->tempFile;
-
- if( !pSavepoint && pagerUseWal(pPager) ){
- return pagerRollbackWal(pPager);
- }
-
- /* Use pPager->journalOff as the effective size of the main rollback
- ** journal. The actual file might be larger than this in
- ** PAGER_JOURNALMODE_TRUNCATE or PAGER_JOURNALMODE_PERSIST. But anything
- ** past pPager->journalOff is off-limits to us.
- */
- szJ = pPager->journalOff;
- assert( pagerUseWal(pPager)==0 || szJ==0 );
-
- /* Begin by rolling back records from the main journal starting at
- ** PagerSavepoint.iOffset and continuing to the next journal header.
- ** There might be records in the main journal that have a page number
- ** greater than the current database size (pPager->dbSize) but those
- ** will be skipped automatically. Pages are added to pDone as they
- ** are played back.
- */
- if( pSavepoint && !pagerUseWal(pPager) ){
- iHdrOff = pSavepoint->iHdrOffset ? pSavepoint->iHdrOffset : szJ;
- pPager->journalOff = pSavepoint->iOffset;
- while( rc==SQLITE_OK && pPager->journalOff<iHdrOff ){
- rc = pager_playback_one_page(pPager, &pPager->journalOff, pDone, 1, 1);
- }
- assert( rc!=SQLITE_DONE );
- }else{
- pPager->journalOff = 0;
- }
-
- /* Continue rolling back records out of the main journal starting at
- ** the first journal header seen and continuing until the effective end
- ** of the main journal file. Continue to skip out-of-range pages and
- ** continue adding pages rolled back to pDone.
- */
- while( rc==SQLITE_OK && pPager->journalOff<szJ ){
- u32 ii; /* Loop counter */
- u32 nJRec = 0; /* Number of Journal Records */
- u32 dummy;
- rc = readJournalHdr(pPager, 0, szJ, &nJRec, &dummy);
- assert( rc!=SQLITE_DONE );
-
- /*
- ** The "pPager->journalHdr+JOURNAL_HDR_SZ(pPager)==pPager->journalOff"
- ** test is related to ticket #2565. See the discussion in the
- ** pager_playback() function for additional information.
- */
- if( nJRec==0
- && pPager->journalHdr+JOURNAL_HDR_SZ(pPager)==pPager->journalOff
- ){
- nJRec = (u32)((szJ - pPager->journalOff)/JOURNAL_PG_SZ(pPager));
- }
- for(ii=0; rc==SQLITE_OK && ii<nJRec && pPager->journalOff<szJ; ii++){
- rc = pager_playback_one_page(pPager, &pPager->journalOff, pDone, 1, 1);
- }
- assert( rc!=SQLITE_DONE );
- }
- assert( rc!=SQLITE_OK || pPager->journalOff>=szJ );
-
- /* Finally, rollback pages from the sub-journal. Page that were
- ** previously rolled back out of the main journal (and are hence in pDone)
- ** will be skipped. Out-of-range pages are also skipped.
- */
- if( pSavepoint ){
- u32 ii; /* Loop counter */
- i64 offset = (i64)pSavepoint->iSubRec*(4+pPager->pageSize);
-
- if( pagerUseWal(pPager) ){
- rc = sqlite3WalSavepointUndo(pPager->pWal, pSavepoint->aWalData);
- }
- for(ii=pSavepoint->iSubRec; rc==SQLITE_OK && ii<pPager->nSubRec; ii++){
- assert( offset==(i64)ii*(4+pPager->pageSize) );
- rc = pager_playback_one_page(pPager, &offset, pDone, 0, 1);
- }
- assert( rc!=SQLITE_DONE );
- }
-
- sqlite3BitvecDestroy(pDone);
- if( rc==SQLITE_OK ){
- pPager->journalOff = szJ;
- }
-
- return rc;
-}
-
-/*
-** Change the maximum number of in-memory pages that are allowed.
-*/
-SQLITE_PRIVATE void sqlite3PagerSetCachesize(Pager *pPager, int mxPage){
- sqlite3PcacheSetCachesize(pPager->pPCache, mxPage);
-}
-
-/*
-** Free as much memory as possible from the pager.
-*/
-SQLITE_PRIVATE void sqlite3PagerShrink(Pager *pPager){
- sqlite3PcacheShrink(pPager->pPCache);
-}
-
-/*
-** Adjust the robustness of the database to damage due to OS crashes
-** or power failures by changing the number of syncs()s when writing
-** the rollback journal. There are three levels:
-**
-** OFF sqlite3OsSync() is never called. This is the default
-** for temporary and transient files.
-**
-** NORMAL The journal is synced once before writes begin on the
-** database. This is normally adequate protection, but
-** it is theoretically possible, though very unlikely,
-** that an inopertune power failure could leave the journal
-** in a state which would cause damage to the database
-** when it is rolled back.
-**
-** FULL The journal is synced twice before writes begin on the
-** database (with some additional information - the nRec field
-** of the journal header - being written in between the two
-** syncs). If we assume that writing a
-** single disk sector is atomic, then this mode provides
-** assurance that the journal will not be corrupted to the
-** point of causing damage to the database during rollback.
-**
-** The above is for a rollback-journal mode. For WAL mode, OFF continues
-** to mean that no syncs ever occur. NORMAL means that the WAL is synced
-** prior to the start of checkpoint and that the database file is synced
-** at the conclusion of the checkpoint if the entire content of the WAL
-** was written back into the database. But no sync operations occur for
-** an ordinary commit in NORMAL mode with WAL. FULL means that the WAL
-** file is synced following each commit operation, in addition to the
-** syncs associated with NORMAL.
-**
-** Do not confuse synchronous=FULL with SQLITE_SYNC_FULL. The
-** SQLITE_SYNC_FULL macro means to use the MacOSX-style full-fsync
-** using fcntl(F_FULLFSYNC). SQLITE_SYNC_NORMAL means to do an
-** ordinary fsync() call. There is no difference between SQLITE_SYNC_FULL
-** and SQLITE_SYNC_NORMAL on platforms other than MacOSX. But the
-** synchronous=FULL versus synchronous=NORMAL setting determines when
-** the xSync primitive is called and is relevant to all platforms.
-**
-** Numeric values associated with these states are OFF==1, NORMAL=2,
-** and FULL=3.
-*/
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
-SQLITE_PRIVATE void sqlite3PagerSetSafetyLevel(
- Pager *pPager, /* The pager to set safety level for */
- int level, /* PRAGMA synchronous. 1=OFF, 2=NORMAL, 3=FULL */
- int bFullFsync, /* PRAGMA fullfsync */
- int bCkptFullFsync /* PRAGMA checkpoint_fullfsync */
-){
- assert( level>=1 && level<=3 );
- pPager->noSync = (level==1 || pPager->tempFile) ?1:0;
- pPager->fullSync = (level==3 && !pPager->tempFile) ?1:0;
- if( pPager->noSync ){
- pPager->syncFlags = 0;
- pPager->ckptSyncFlags = 0;
- }else if( bFullFsync ){
- pPager->syncFlags = SQLITE_SYNC_FULL;
- pPager->ckptSyncFlags = SQLITE_SYNC_FULL;
- }else if( bCkptFullFsync ){
- pPager->syncFlags = SQLITE_SYNC_NORMAL;
- pPager->ckptSyncFlags = SQLITE_SYNC_FULL;
- }else{
- pPager->syncFlags = SQLITE_SYNC_NORMAL;
- pPager->ckptSyncFlags = SQLITE_SYNC_NORMAL;
- }
- pPager->walSyncFlags = pPager->syncFlags;
- if( pPager->fullSync ){
- pPager->walSyncFlags |= WAL_SYNC_TRANSACTIONS;
- }
-}
-#endif
-
-/*
-** The following global variable is incremented whenever the library
-** attempts to open a temporary file. This information is used for
-** testing and analysis only.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_opentemp_count = 0;
-#endif
-
-/*
-** Open a temporary file.
-**
-** Write the file descriptor into *pFile. Return SQLITE_OK on success
-** or some other error code if we fail. The OS will automatically
-** delete the temporary file when it is closed.
-**
-** The flags passed to the VFS layer xOpen() call are those specified
-** by parameter vfsFlags ORed with the following:
-**
-** SQLITE_OPEN_READWRITE
-** SQLITE_OPEN_CREATE
-** SQLITE_OPEN_EXCLUSIVE
-** SQLITE_OPEN_DELETEONCLOSE
-*/
-static int pagerOpentemp(
- Pager *pPager, /* The pager object */
- sqlite3_file *pFile, /* Write the file descriptor here */
- int vfsFlags /* Flags passed through to the VFS */
-){
- int rc; /* Return code */
-
-#ifdef SQLITE_TEST
- sqlite3_opentemp_count++; /* Used for testing and analysis only */
-#endif
-
- vfsFlags |= SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE |
- SQLITE_OPEN_EXCLUSIVE | SQLITE_OPEN_DELETEONCLOSE;
- rc = sqlite3OsOpen(pPager->pVfs, 0, pFile, vfsFlags, 0);
- assert( rc!=SQLITE_OK || isOpen(pFile) );
- return rc;
-}
-
-/*
-** Set the busy handler function.
-**
-** The pager invokes the busy-handler if sqlite3OsLock() returns
-** SQLITE_BUSY when trying to upgrade from no-lock to a SHARED lock,
-** or when trying to upgrade from a RESERVED lock to an EXCLUSIVE
-** lock. It does *not* invoke the busy handler when upgrading from
-** SHARED to RESERVED, or when upgrading from SHARED to EXCLUSIVE
-** (which occurs during hot-journal rollback). Summary:
-**
-** Transition | Invokes xBusyHandler
-** --------------------------------------------------------
-** NO_LOCK -> SHARED_LOCK | Yes
-** SHARED_LOCK -> RESERVED_LOCK | No
-** SHARED_LOCK -> EXCLUSIVE_LOCK | No
-** RESERVED_LOCK -> EXCLUSIVE_LOCK | Yes
-**
-** If the busy-handler callback returns non-zero, the lock is
-** retried. If it returns zero, then the SQLITE_BUSY error is
-** returned to the caller of the pager API function.
-*/
-SQLITE_PRIVATE void sqlite3PagerSetBusyhandler(
- Pager *pPager, /* Pager object */
- int (*xBusyHandler)(void *), /* Pointer to busy-handler function */
- void *pBusyHandlerArg /* Argument to pass to xBusyHandler */
-){
- pPager->xBusyHandler = xBusyHandler;
- pPager->pBusyHandlerArg = pBusyHandlerArg;
-
- if( isOpen(pPager->fd) ){
- void **ap = (void **)&pPager->xBusyHandler;
- assert( ((int(*)(void *))(ap[0]))==xBusyHandler );
- assert( ap[1]==pBusyHandlerArg );
- sqlite3OsFileControlHint(pPager->fd, SQLITE_FCNTL_BUSYHANDLER, (void *)ap);
- }
-}
-
-/*
-** Change the page size used by the Pager object. The new page size
-** is passed in *pPageSize.
-**
-** If the pager is in the error state when this function is called, it
-** is a no-op. The value returned is the error state error code (i.e.
-** one of SQLITE_IOERR, an SQLITE_IOERR_xxx sub-code or SQLITE_FULL).
-**
-** Otherwise, if all of the following are true:
-**
-** * the new page size (value of *pPageSize) is valid (a power
-** of two between 512 and SQLITE_MAX_PAGE_SIZE, inclusive), and
-**
-** * there are no outstanding page references, and
-**
-** * the database is either not an in-memory database or it is
-** an in-memory database that currently consists of zero pages.
-**
-** then the pager object page size is set to *pPageSize.
-**
-** If the page size is changed, then this function uses sqlite3PagerMalloc()
-** to obtain a new Pager.pTmpSpace buffer. If this allocation attempt
-** fails, SQLITE_NOMEM is returned and the page size remains unchanged.
-** In all other cases, SQLITE_OK is returned.
-**
-** If the page size is not changed, either because one of the enumerated
-** conditions above is not true, the pager was in error state when this
-** function was called, or because the memory allocation attempt failed,
-** then *pPageSize is set to the old, retained page size before returning.
-*/
-SQLITE_PRIVATE int sqlite3PagerSetPagesize(Pager *pPager, u32 *pPageSize, int nReserve){
- int rc = SQLITE_OK;
-
- /* It is not possible to do a full assert_pager_state() here, as this
- ** function may be called from within PagerOpen(), before the state
- ** of the Pager object is internally consistent.
- **
- ** At one point this function returned an error if the pager was in
- ** PAGER_ERROR state. But since PAGER_ERROR state guarantees that
- ** there is at least one outstanding page reference, this function
- ** is a no-op for that case anyhow.
- */
-
- u32 pageSize = *pPageSize;
- assert( pageSize==0 || (pageSize>=512 && pageSize<=SQLITE_MAX_PAGE_SIZE) );
- if( (pPager->memDb==0 || pPager->dbSize==0)
- && sqlite3PcacheRefCount(pPager->pPCache)==0
- && pageSize && pageSize!=(u32)pPager->pageSize
- ){
- char *pNew = NULL; /* New temp space */
- i64 nByte = 0;
-
- if( pPager->eState>PAGER_OPEN && isOpen(pPager->fd) ){
- rc = sqlite3OsFileSize(pPager->fd, &nByte);
- }
- if( rc==SQLITE_OK ){
- pNew = (char *)sqlite3PageMalloc(pageSize);
- if( !pNew ) rc = SQLITE_NOMEM;
- }
-
- if( rc==SQLITE_OK ){
- pager_reset(pPager);
- pPager->dbSize = (Pgno)((nByte+pageSize-1)/pageSize);
- pPager->pageSize = pageSize;
- sqlite3PageFree(pPager->pTmpSpace);
- pPager->pTmpSpace = pNew;
- sqlite3PcacheSetPageSize(pPager->pPCache, pageSize);
- }
- }
-
- *pPageSize = pPager->pageSize;
- if( rc==SQLITE_OK ){
- if( nReserve<0 ) nReserve = pPager->nReserve;
- assert( nReserve>=0 && nReserve<1000 );
- pPager->nReserve = (i16)nReserve;
- pagerReportSize(pPager);
- }
- return rc;
-}
-
-/*
-** Return a pointer to the "temporary page" buffer held internally
-** by the pager. This is a buffer that is big enough to hold the
-** entire content of a database page. This buffer is used internally
-** during rollback and will be overwritten whenever a rollback
-** occurs. But other modules are free to use it too, as long as
-** no rollbacks are happening.
-*/
-SQLITE_PRIVATE void *sqlite3PagerTempSpace(Pager *pPager){
- return pPager->pTmpSpace;
-}
-
-/*
-** Attempt to set the maximum database page count if mxPage is positive.
-** Make no changes if mxPage is zero or negative. And never reduce the
-** maximum page count below the current size of the database.
-**
-** Regardless of mxPage, return the current maximum page count.
-*/
-SQLITE_PRIVATE int sqlite3PagerMaxPageCount(Pager *pPager, int mxPage){
- if( mxPage>0 ){
- pPager->mxPgno = mxPage;
- }
- assert( pPager->eState!=PAGER_OPEN ); /* Called only by OP_MaxPgcnt */
- assert( pPager->mxPgno>=pPager->dbSize ); /* OP_MaxPgcnt enforces this */
- return pPager->mxPgno;
-}
-
-/*
-** The following set of routines are used to disable the simulated
-** I/O error mechanism. These routines are used to avoid simulated
-** errors in places where we do not care about errors.
-**
-** Unless -DSQLITE_TEST=1 is used, these routines are all no-ops
-** and generate no code.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API extern int sqlite3_io_error_pending;
-SQLITE_API extern int sqlite3_io_error_hit;
-static int saved_cnt;
-void disable_simulated_io_errors(void){
- saved_cnt = sqlite3_io_error_pending;
- sqlite3_io_error_pending = -1;
-}
-void enable_simulated_io_errors(void){
- sqlite3_io_error_pending = saved_cnt;
-}
-#else
-# define disable_simulated_io_errors()
-# define enable_simulated_io_errors()
-#endif
-
-/*
-** Read the first N bytes from the beginning of the file into memory
-** that pDest points to.
-**
-** If the pager was opened on a transient file (zFilename==""), or
-** opened on a file less than N bytes in size, the output buffer is
-** zeroed and SQLITE_OK returned. The rationale for this is that this
-** function is used to read database headers, and a new transient or
-** zero sized database has a header than consists entirely of zeroes.
-**
-** If any IO error apart from SQLITE_IOERR_SHORT_READ is encountered,
-** the error code is returned to the caller and the contents of the
-** output buffer undefined.
-*/
-SQLITE_PRIVATE int sqlite3PagerReadFileheader(Pager *pPager, int N, unsigned char *pDest){
- int rc = SQLITE_OK;
- memset(pDest, 0, N);
- assert( isOpen(pPager->fd) || pPager->tempFile );
-
- /* This routine is only called by btree immediately after creating
- ** the Pager object. There has not been an opportunity to transition
- ** to WAL mode yet.
- */
- assert( !pagerUseWal(pPager) );
-
- if( isOpen(pPager->fd) ){
- IOTRACE(("DBHDR %p 0 %d\n", pPager, N))
- rc = sqlite3OsRead(pPager->fd, pDest, N, 0);
- if( rc==SQLITE_IOERR_SHORT_READ ){
- rc = SQLITE_OK;
- }
- }
- return rc;
-}
-
-/*
-** This function may only be called when a read-transaction is open on
-** the pager. It returns the total number of pages in the database.
-**
-** However, if the file is between 1 and <page-size> bytes in size, then
-** this is considered a 1 page file.
-*/
-SQLITE_PRIVATE void sqlite3PagerPagecount(Pager *pPager, int *pnPage){
- assert( pPager->eState>=PAGER_READER );
- assert( pPager->eState!=PAGER_WRITER_FINISHED );
- *pnPage = (int)pPager->dbSize;
-}
-
-
-/*
-** Try to obtain a lock of type locktype on the database file. If
-** a similar or greater lock is already held, this function is a no-op
-** (returning SQLITE_OK immediately).
-**
-** Otherwise, attempt to obtain the lock using sqlite3OsLock(). Invoke
-** the busy callback if the lock is currently not available. Repeat
-** until the busy callback returns false or until the attempt to
-** obtain the lock succeeds.
-**
-** Return SQLITE_OK on success and an error code if we cannot obtain
-** the lock. If the lock is obtained successfully, set the Pager.state
-** variable to locktype before returning.
-*/
-static int pager_wait_on_lock(Pager *pPager, int locktype){
- int rc; /* Return code */
-
- /* Check that this is either a no-op (because the requested lock is
- ** already held, or one of the transistions that the busy-handler
- ** may be invoked during, according to the comment above
- ** sqlite3PagerSetBusyhandler().
- */
- assert( (pPager->eLock>=locktype)
- || (pPager->eLock==NO_LOCK && locktype==SHARED_LOCK)
- || (pPager->eLock==RESERVED_LOCK && locktype==EXCLUSIVE_LOCK)
- );
-
- do {
- rc = pagerLockDb(pPager, locktype);
- }while( rc==SQLITE_BUSY && pPager->xBusyHandler(pPager->pBusyHandlerArg) );
- return rc;
-}
-
-/*
-** Function assertTruncateConstraint(pPager) checks that one of the
-** following is true for all dirty pages currently in the page-cache:
-**
-** a) The page number is less than or equal to the size of the
-** current database image, in pages, OR
-**
-** b) if the page content were written at this time, it would not
-** be necessary to write the current content out to the sub-journal
-** (as determined by function subjRequiresPage()).
-**
-** If the condition asserted by this function were not true, and the
-** dirty page were to be discarded from the cache via the pagerStress()
-** routine, pagerStress() would not write the current page content to
-** the database file. If a savepoint transaction were rolled back after
-** this happened, the correct behavior would be to restore the current
-** content of the page. However, since this content is not present in either
-** the database file or the portion of the rollback journal and
-** sub-journal rolled back the content could not be restored and the
-** database image would become corrupt. It is therefore fortunate that
-** this circumstance cannot arise.
-*/
-#if defined(SQLITE_DEBUG)
-static void assertTruncateConstraintCb(PgHdr *pPg){
- assert( pPg->flags&PGHDR_DIRTY );
- assert( !subjRequiresPage(pPg) || pPg->pgno<=pPg->pPager->dbSize );
-}
-static void assertTruncateConstraint(Pager *pPager){
- sqlite3PcacheIterateDirty(pPager->pPCache, assertTruncateConstraintCb);
-}
-#else
-# define assertTruncateConstraint(pPager)
-#endif
-
-/*
-** Truncate the in-memory database file image to nPage pages. This
-** function does not actually modify the database file on disk. It
-** just sets the internal state of the pager object so that the
-** truncation will be done when the current transaction is committed.
-**
-** This function is only called right before committing a transaction.
-** Once this function has been called, the transaction must either be
-** rolled back or committed. It is not safe to call this function and
-** then continue writing to the database.
-*/
-SQLITE_PRIVATE void sqlite3PagerTruncateImage(Pager *pPager, Pgno nPage){
- assert( pPager->dbSize>=nPage );
- assert( pPager->eState>=PAGER_WRITER_CACHEMOD );
- pPager->dbSize = nPage;
-
- /* At one point the code here called assertTruncateConstraint() to
- ** ensure that all pages being truncated away by this operation are,
- ** if one or more savepoints are open, present in the savepoint
- ** journal so that they can be restored if the savepoint is rolled
- ** back. This is no longer necessary as this function is now only
- ** called right before committing a transaction. So although the
- ** Pager object may still have open savepoints (Pager.nSavepoint!=0),
- ** they cannot be rolled back. So the assertTruncateConstraint() call
- ** is no longer correct. */
-}
-
-
-/*
-** This function is called before attempting a hot-journal rollback. It
-** syncs the journal file to disk, then sets pPager->journalHdr to the
-** size of the journal file so that the pager_playback() routine knows
-** that the entire journal file has been synced.
-**
-** Syncing a hot-journal to disk before attempting to roll it back ensures
-** that if a power-failure occurs during the rollback, the process that
-** attempts rollback following system recovery sees the same journal
-** content as this process.
-**
-** If everything goes as planned, SQLITE_OK is returned. Otherwise,
-** an SQLite error code.
-*/
-static int pagerSyncHotJournal(Pager *pPager){
- int rc = SQLITE_OK;
- if( !pPager->noSync ){
- rc = sqlite3OsSync(pPager->jfd, SQLITE_SYNC_NORMAL);
- }
- if( rc==SQLITE_OK ){
- rc = sqlite3OsFileSize(pPager->jfd, &pPager->journalHdr);
- }
- return rc;
-}
-
-/*
-** Shutdown the page cache. Free all memory and close all files.
-**
-** If a transaction was in progress when this routine is called, that
-** transaction is rolled back. All outstanding pages are invalidated
-** and their memory is freed. Any attempt to use a page associated
-** with this page cache after this function returns will likely
-** result in a coredump.
-**
-** This function always succeeds. If a transaction is active an attempt
-** is made to roll it back. If an error occurs during the rollback
-** a hot journal may be left in the filesystem but no error is returned
-** to the caller.
-*/
-SQLITE_PRIVATE int sqlite3PagerClose(Pager *pPager){
- u8 *pTmp = (u8 *)pPager->pTmpSpace;
-
- assert( assert_pager_state(pPager) );
- disable_simulated_io_errors();
- sqlite3BeginBenignMalloc();
- /* pPager->errCode = 0; */
- pPager->exclusiveMode = 0;
-#ifndef SQLITE_OMIT_WAL
- sqlite3WalClose(pPager->pWal, pPager->ckptSyncFlags, pPager->pageSize, pTmp);
- pPager->pWal = 0;
-#endif
- pager_reset(pPager);
- if( MEMDB ){
- pager_unlock(pPager);
- }else{
- /* If it is open, sync the journal file before calling UnlockAndRollback.
- ** If this is not done, then an unsynced portion of the open journal
- ** file may be played back into the database. If a power failure occurs
- ** while this is happening, the database could become corrupt.
- **
- ** If an error occurs while trying to sync the journal, shift the pager
- ** into the ERROR state. This causes UnlockAndRollback to unlock the
- ** database and close the journal file without attempting to roll it
- ** back or finalize it. The next database user will have to do hot-journal
- ** rollback before accessing the database file.
- */
- if( isOpen(pPager->jfd) ){
- pager_error(pPager, pagerSyncHotJournal(pPager));
- }
- pagerUnlockAndRollback(pPager);
- }
- sqlite3EndBenignMalloc();
- enable_simulated_io_errors();
- PAGERTRACE(("CLOSE %d\n", PAGERID(pPager)));
- IOTRACE(("CLOSE %p\n", pPager))
- sqlite3OsClose(pPager->jfd);
- sqlite3OsClose(pPager->fd);
- sqlite3PageFree(pTmp);
- sqlite3PcacheClose(pPager->pPCache);
-
-#ifdef SQLITE_HAS_CODEC
- if( pPager->xCodecFree ) pPager->xCodecFree(pPager->pCodec);
-#endif
-
- assert( !pPager->aSavepoint && !pPager->pInJournal );
- assert( !isOpen(pPager->jfd) && !isOpen(pPager->sjfd) );
-
- sqlite3_free(pPager);
- return SQLITE_OK;
-}
-
-#if !defined(NDEBUG) || defined(SQLITE_TEST)
-/*
-** Return the page number for page pPg.
-*/
-SQLITE_PRIVATE Pgno sqlite3PagerPagenumber(DbPage *pPg){
- return pPg->pgno;
-}
-#endif
-
-/*
-** Increment the reference count for page pPg.
-*/
-SQLITE_PRIVATE void sqlite3PagerRef(DbPage *pPg){
- sqlite3PcacheRef(pPg);
-}
-
-/*
-** Sync the journal. In other words, make sure all the pages that have
-** been written to the journal have actually reached the surface of the
-** disk and can be restored in the event of a hot-journal rollback.
-**
-** If the Pager.noSync flag is set, then this function is a no-op.
-** Otherwise, the actions required depend on the journal-mode and the
-** device characteristics of the file-system, as follows:
-**
-** * If the journal file is an in-memory journal file, no action need
-** be taken.
-**
-** * Otherwise, if the device does not support the SAFE_APPEND property,
-** then the nRec field of the most recently written journal header
-** is updated to contain the number of journal records that have
-** been written following it. If the pager is operating in full-sync
-** mode, then the journal file is synced before this field is updated.
-**
-** * If the device does not support the SEQUENTIAL property, then
-** journal file is synced.
-**
-** Or, in pseudo-code:
-**
-** if( NOT <in-memory journal> ){
-** if( NOT SAFE_APPEND ){
-** if( <full-sync mode> ) xSync(<journal file>);
-** <update nRec field>
-** }
-** if( NOT SEQUENTIAL ) xSync(<journal file>);
-** }
-**
-** If successful, this routine clears the PGHDR_NEED_SYNC flag of every
-** page currently held in memory before returning SQLITE_OK. If an IO
-** error is encountered, then the IO error code is returned to the caller.
-*/
-static int syncJournal(Pager *pPager, int newHdr){
- int rc; /* Return code */
-
- assert( pPager->eState==PAGER_WRITER_CACHEMOD
- || pPager->eState==PAGER_WRITER_DBMOD
- );
- assert( assert_pager_state(pPager) );
- assert( !pagerUseWal(pPager) );
-
- rc = sqlite3PagerExclusiveLock(pPager);
- if( rc!=SQLITE_OK ) return rc;
-
- if( !pPager->noSync ){
- assert( !pPager->tempFile );
- if( isOpen(pPager->jfd) && pPager->journalMode!=PAGER_JOURNALMODE_MEMORY ){
- const int iDc = sqlite3OsDeviceCharacteristics(pPager->fd);
- assert( isOpen(pPager->jfd) );
-
- if( 0==(iDc&SQLITE_IOCAP_SAFE_APPEND) ){
- /* This block deals with an obscure problem. If the last connection
- ** that wrote to this database was operating in persistent-journal
- ** mode, then the journal file may at this point actually be larger
- ** than Pager.journalOff bytes. If the next thing in the journal
- ** file happens to be a journal-header (written as part of the
- ** previous connection's transaction), and a crash or power-failure
- ** occurs after nRec is updated but before this connection writes
- ** anything else to the journal file (or commits/rolls back its
- ** transaction), then SQLite may become confused when doing the
- ** hot-journal rollback following recovery. It may roll back all
- ** of this connections data, then proceed to rolling back the old,
- ** out-of-date data that follows it. Database corruption.
- **
- ** To work around this, if the journal file does appear to contain
- ** a valid header following Pager.journalOff, then write a 0x00
- ** byte to the start of it to prevent it from being recognized.
- **
- ** Variable iNextHdrOffset is set to the offset at which this
- ** problematic header will occur, if it exists. aMagic is used
- ** as a temporary buffer to inspect the first couple of bytes of
- ** the potential journal header.
- */
- i64 iNextHdrOffset;
- u8 aMagic[8];
- u8 zHeader[sizeof(aJournalMagic)+4];
-
- memcpy(zHeader, aJournalMagic, sizeof(aJournalMagic));
- put32bits(&zHeader[sizeof(aJournalMagic)], pPager->nRec);
-
- iNextHdrOffset = journalHdrOffset(pPager);
- rc = sqlite3OsRead(pPager->jfd, aMagic, 8, iNextHdrOffset);
- if( rc==SQLITE_OK && 0==memcmp(aMagic, aJournalMagic, 8) ){
- static const u8 zerobyte = 0;
- rc = sqlite3OsWrite(pPager->jfd, &zerobyte, 1, iNextHdrOffset);
- }
- if( rc!=SQLITE_OK && rc!=SQLITE_IOERR_SHORT_READ ){
- return rc;
- }
-
- /* Write the nRec value into the journal file header. If in
- ** full-synchronous mode, sync the journal first. This ensures that
- ** all data has really hit the disk before nRec is updated to mark
- ** it as a candidate for rollback.
- **
- ** This is not required if the persistent media supports the
- ** SAFE_APPEND property. Because in this case it is not possible
- ** for garbage data to be appended to the file, the nRec field
- ** is populated with 0xFFFFFFFF when the journal header is written
- ** and never needs to be updated.
- */
- if( pPager->fullSync && 0==(iDc&SQLITE_IOCAP_SEQUENTIAL) ){
- PAGERTRACE(("SYNC journal of %d\n", PAGERID(pPager)));
- IOTRACE(("JSYNC %p\n", pPager))
- rc = sqlite3OsSync(pPager->jfd, pPager->syncFlags);
- if( rc!=SQLITE_OK ) return rc;
- }
- IOTRACE(("JHDR %p %lld\n", pPager, pPager->journalHdr));
- rc = sqlite3OsWrite(
- pPager->jfd, zHeader, sizeof(zHeader), pPager->journalHdr
- );
- if( rc!=SQLITE_OK ) return rc;
- }
- if( 0==(iDc&SQLITE_IOCAP_SEQUENTIAL) ){
- PAGERTRACE(("SYNC journal of %d\n", PAGERID(pPager)));
- IOTRACE(("JSYNC %p\n", pPager))
- rc = sqlite3OsSync(pPager->jfd, pPager->syncFlags|
- (pPager->syncFlags==SQLITE_SYNC_FULL?SQLITE_SYNC_DATAONLY:0)
- );
- if( rc!=SQLITE_OK ) return rc;
- }
-
- pPager->journalHdr = pPager->journalOff;
- if( newHdr && 0==(iDc&SQLITE_IOCAP_SAFE_APPEND) ){
- pPager->nRec = 0;
- rc = writeJournalHdr(pPager);
- if( rc!=SQLITE_OK ) return rc;
- }
- }else{
- pPager->journalHdr = pPager->journalOff;
- }
- }
-
- /* Unless the pager is in noSync mode, the journal file was just
- ** successfully synced. Either way, clear the PGHDR_NEED_SYNC flag on
- ** all pages.
- */
- sqlite3PcacheClearSyncFlags(pPager->pPCache);
- pPager->eState = PAGER_WRITER_DBMOD;
- assert( assert_pager_state(pPager) );
- return SQLITE_OK;
-}
-
-/*
-** The argument is the first in a linked list of dirty pages connected
-** by the PgHdr.pDirty pointer. This function writes each one of the
-** in-memory pages in the list to the database file. The argument may
-** be NULL, representing an empty list. In this case this function is
-** a no-op.
-**
-** The pager must hold at least a RESERVED lock when this function
-** is called. Before writing anything to the database file, this lock
-** is upgraded to an EXCLUSIVE lock. If the lock cannot be obtained,
-** SQLITE_BUSY is returned and no data is written to the database file.
-**
-** If the pager is a temp-file pager and the actual file-system file
-** is not yet open, it is created and opened before any data is
-** written out.
-**
-** Once the lock has been upgraded and, if necessary, the file opened,
-** the pages are written out to the database file in list order. Writing
-** a page is skipped if it meets either of the following criteria:
-**
-** * The page number is greater than Pager.dbSize, or
-** * The PGHDR_DONT_WRITE flag is set on the page.
-**
-** If writing out a page causes the database file to grow, Pager.dbFileSize
-** is updated accordingly. If page 1 is written out, then the value cached
-** in Pager.dbFileVers[] is updated to match the new value stored in
-** the database file.
-**
-** If everything is successful, SQLITE_OK is returned. If an IO error
-** occurs, an IO error code is returned. Or, if the EXCLUSIVE lock cannot
-** be obtained, SQLITE_BUSY is returned.
-*/
-static int pager_write_pagelist(Pager *pPager, PgHdr *pList){
- int rc = SQLITE_OK; /* Return code */
-
- /* This function is only called for rollback pagers in WRITER_DBMOD state. */
- assert( !pagerUseWal(pPager) );
- assert( pPager->eState==PAGER_WRITER_DBMOD );
- assert( pPager->eLock==EXCLUSIVE_LOCK );
-
- /* If the file is a temp-file has not yet been opened, open it now. It
- ** is not possible for rc to be other than SQLITE_OK if this branch
- ** is taken, as pager_wait_on_lock() is a no-op for temp-files.
- */
- if( !isOpen(pPager->fd) ){
- assert( pPager->tempFile && rc==SQLITE_OK );
- rc = pagerOpentemp(pPager, pPager->fd, pPager->vfsFlags);
- }
-
- /* Before the first write, give the VFS a hint of what the final
- ** file size will be.
- */
- assert( rc!=SQLITE_OK || isOpen(pPager->fd) );
- if( rc==SQLITE_OK && pPager->dbSize>pPager->dbHintSize ){
- sqlite3_int64 szFile = pPager->pageSize * (sqlite3_int64)pPager->dbSize;
- sqlite3OsFileControlHint(pPager->fd, SQLITE_FCNTL_SIZE_HINT, &szFile);
- pPager->dbHintSize = pPager->dbSize;
- }
-
- while( rc==SQLITE_OK && pList ){
- Pgno pgno = pList->pgno;
-
- /* If there are dirty pages in the page cache with page numbers greater
- ** than Pager.dbSize, this means sqlite3PagerTruncateImage() was called to
- ** make the file smaller (presumably by auto-vacuum code). Do not write
- ** any such pages to the file.
- **
- ** Also, do not write out any page that has the PGHDR_DONT_WRITE flag
- ** set (set by sqlite3PagerDontWrite()).
- */
- if( pgno<=pPager->dbSize && 0==(pList->flags&PGHDR_DONT_WRITE) ){
- i64 offset = (pgno-1)*(i64)pPager->pageSize; /* Offset to write */
- char *pData; /* Data to write */
-
- assert( (pList->flags&PGHDR_NEED_SYNC)==0 );
- if( pList->pgno==1 ) pager_write_changecounter(pList);
-
- /* Encode the database */
- CODEC2(pPager, pList->pData, pgno, 6, return SQLITE_NOMEM, pData);
-
- /* Write out the page data. */
- rc = sqlite3OsWrite(pPager->fd, pData, pPager->pageSize, offset);
-
- /* If page 1 was just written, update Pager.dbFileVers to match
- ** the value now stored in the database file. If writing this
- ** page caused the database file to grow, update dbFileSize.
- */
- if( pgno==1 ){
- memcpy(&pPager->dbFileVers, &pData[24], sizeof(pPager->dbFileVers));
- }
- if( pgno>pPager->dbFileSize ){
- pPager->dbFileSize = pgno;
- }
- pPager->aStat[PAGER_STAT_WRITE]++;
-
- /* Update any backup objects copying the contents of this pager. */
- sqlite3BackupUpdate(pPager->pBackup, pgno, (u8*)pList->pData);
-
- PAGERTRACE(("STORE %d page %d hash(%08x)\n",
- PAGERID(pPager), pgno, pager_pagehash(pList)));
- IOTRACE(("PGOUT %p %d\n", pPager, pgno));
- PAGER_INCR(sqlite3_pager_writedb_count);
- }else{
- PAGERTRACE(("NOSTORE %d page %d\n", PAGERID(pPager), pgno));
- }
- pager_set_pagehash(pList);
- pList = pList->pDirty;
- }
-
- return rc;
-}
-
-/*
-** Ensure that the sub-journal file is open. If it is already open, this
-** function is a no-op.
-**
-** SQLITE_OK is returned if everything goes according to plan. An
-** SQLITE_IOERR_XXX error code is returned if a call to sqlite3OsOpen()
-** fails.
-*/
-static int openSubJournal(Pager *pPager){
- int rc = SQLITE_OK;
- if( !isOpen(pPager->sjfd) ){
- if( pPager->journalMode==PAGER_JOURNALMODE_MEMORY || pPager->subjInMemory ){
- sqlite3MemJournalOpen(pPager->sjfd);
- }else{
- rc = pagerOpentemp(pPager, pPager->sjfd, SQLITE_OPEN_SUBJOURNAL);
- }
- }
- return rc;
-}
-
-/*
-** Append a record of the current state of page pPg to the sub-journal.
-** It is the callers responsibility to use subjRequiresPage() to check
-** that it is really required before calling this function.
-**
-** If successful, set the bit corresponding to pPg->pgno in the bitvecs
-** for all open savepoints before returning.
-**
-** This function returns SQLITE_OK if everything is successful, an IO
-** error code if the attempt to write to the sub-journal fails, or
-** SQLITE_NOMEM if a malloc fails while setting a bit in a savepoint
-** bitvec.
-*/
-static int subjournalPage(PgHdr *pPg){
- int rc = SQLITE_OK;
- Pager *pPager = pPg->pPager;
- if( pPager->journalMode!=PAGER_JOURNALMODE_OFF ){
-
- /* Open the sub-journal, if it has not already been opened */
- assert( pPager->useJournal );
- assert( isOpen(pPager->jfd) || pagerUseWal(pPager) );
- assert( isOpen(pPager->sjfd) || pPager->nSubRec==0 );
- assert( pagerUseWal(pPager)
- || pageInJournal(pPg)
- || pPg->pgno>pPager->dbOrigSize
- );
- rc = openSubJournal(pPager);
-
- /* If the sub-journal was opened successfully (or was already open),
- ** write the journal record into the file. */
- if( rc==SQLITE_OK ){
- void *pData = pPg->pData;
- i64 offset = (i64)pPager->nSubRec*(4+pPager->pageSize);
- char *pData2;
-
- CODEC2(pPager, pData, pPg->pgno, 7, return SQLITE_NOMEM, pData2);
- PAGERTRACE(("STMT-JOURNAL %d page %d\n", PAGERID(pPager), pPg->pgno));
- rc = write32bits(pPager->sjfd, offset, pPg->pgno);
- if( rc==SQLITE_OK ){
- rc = sqlite3OsWrite(pPager->sjfd, pData2, pPager->pageSize, offset+4);
- }
- }
- }
- if( rc==SQLITE_OK ){
- pPager->nSubRec++;
- assert( pPager->nSavepoint>0 );
- rc = addToSavepointBitvecs(pPager, pPg->pgno);
- }
- return rc;
-}
-
-/*
-** This function is called by the pcache layer when it has reached some
-** soft memory limit. The first argument is a pointer to a Pager object
-** (cast as a void*). The pager is always 'purgeable' (not an in-memory
-** database). The second argument is a reference to a page that is
-** currently dirty but has no outstanding references. The page
-** is always associated with the Pager object passed as the first
-** argument.
-**
-** The job of this function is to make pPg clean by writing its contents
-** out to the database file, if possible. This may involve syncing the
-** journal file.
-**
-** If successful, sqlite3PcacheMakeClean() is called on the page and
-** SQLITE_OK returned. If an IO error occurs while trying to make the
-** page clean, the IO error code is returned. If the page cannot be
-** made clean for some other reason, but no error occurs, then SQLITE_OK
-** is returned by sqlite3PcacheMakeClean() is not called.
-*/
-static int pagerStress(void *p, PgHdr *pPg){
- Pager *pPager = (Pager *)p;
- int rc = SQLITE_OK;
-
- assert( pPg->pPager==pPager );
- assert( pPg->flags&PGHDR_DIRTY );
-
- /* The doNotSyncSpill flag is set during times when doing a sync of
- ** journal (and adding a new header) is not allowed. This occurs
- ** during calls to sqlite3PagerWrite() while trying to journal multiple
- ** pages belonging to the same sector.
- **
- ** The doNotSpill flag inhibits all cache spilling regardless of whether
- ** or not a sync is required. This is set during a rollback.
- **
- ** Spilling is also prohibited when in an error state since that could
- ** lead to database corruption. In the current implementaton it
- ** is impossible for sqlite3PcacheFetch() to be called with createFlag==1
- ** while in the error state, hence it is impossible for this routine to
- ** be called in the error state. Nevertheless, we include a NEVER()
- ** test for the error state as a safeguard against future changes.
- */
- if( NEVER(pPager->errCode) ) return SQLITE_OK;
- if( pPager->doNotSpill ) return SQLITE_OK;
- if( pPager->doNotSyncSpill && (pPg->flags & PGHDR_NEED_SYNC)!=0 ){
- return SQLITE_OK;
- }
-
- pPg->pDirty = 0;
- if( pagerUseWal(pPager) ){
- /* Write a single frame for this page to the log. */
- if( subjRequiresPage(pPg) ){
- rc = subjournalPage(pPg);
- }
- if( rc==SQLITE_OK ){
- rc = pagerWalFrames(pPager, pPg, 0, 0);
- }
- }else{
-
- /* Sync the journal file if required. */
- if( pPg->flags&PGHDR_NEED_SYNC
- || pPager->eState==PAGER_WRITER_CACHEMOD
- ){
- rc = syncJournal(pPager, 1);
- }
-
- /* If the page number of this page is larger than the current size of
- ** the database image, it may need to be written to the sub-journal.
- ** This is because the call to pager_write_pagelist() below will not
- ** actually write data to the file in this case.
- **
- ** Consider the following sequence of events:
- **
- ** BEGIN;
- ** <journal page X>
- ** <modify page X>
- ** SAVEPOINT sp;
- ** <shrink database file to Y pages>
- ** pagerStress(page X)
- ** ROLLBACK TO sp;
- **
- ** If (X>Y), then when pagerStress is called page X will not be written
- ** out to the database file, but will be dropped from the cache. Then,
- ** following the "ROLLBACK TO sp" statement, reading page X will read
- ** data from the database file. This will be the copy of page X as it
- ** was when the transaction started, not as it was when "SAVEPOINT sp"
- ** was executed.
- **
- ** The solution is to write the current data for page X into the
- ** sub-journal file now (if it is not already there), so that it will
- ** be restored to its current value when the "ROLLBACK TO sp" is
- ** executed.
- */
- if( NEVER(
- rc==SQLITE_OK && pPg->pgno>pPager->dbSize && subjRequiresPage(pPg)
- ) ){
- rc = subjournalPage(pPg);
- }
-
- /* Write the contents of the page out to the database file. */
- if( rc==SQLITE_OK ){
- assert( (pPg->flags&PGHDR_NEED_SYNC)==0 );
- rc = pager_write_pagelist(pPager, pPg);
- }
- }
-
- /* Mark the page as clean. */
- if( rc==SQLITE_OK ){
- PAGERTRACE(("STRESS %d page %d\n", PAGERID(pPager), pPg->pgno));
- sqlite3PcacheMakeClean(pPg);
- }
-
- return pager_error(pPager, rc);
-}
-
-
-/*
-** Allocate and initialize a new Pager object and put a pointer to it
-** in *ppPager. The pager should eventually be freed by passing it
-** to sqlite3PagerClose().
-**
-** The zFilename argument is the path to the database file to open.
-** If zFilename is NULL then a randomly-named temporary file is created
-** and used as the file to be cached. Temporary files are be deleted
-** automatically when they are closed. If zFilename is ":memory:" then
-** all information is held in cache. It is never written to disk.
-** This can be used to implement an in-memory database.
-**
-** The nExtra parameter specifies the number of bytes of space allocated
-** along with each page reference. This space is available to the user
-** via the sqlite3PagerGetExtra() API.
-**
-** The flags argument is used to specify properties that affect the
-** operation of the pager. It should be passed some bitwise combination
-** of the PAGER_* flags.
-**
-** The vfsFlags parameter is a bitmask to pass to the flags parameter
-** of the xOpen() method of the supplied VFS when opening files.
-**
-** If the pager object is allocated and the specified file opened
-** successfully, SQLITE_OK is returned and *ppPager set to point to
-** the new pager object. If an error occurs, *ppPager is set to NULL
-** and error code returned. This function may return SQLITE_NOMEM
-** (sqlite3Malloc() is used to allocate memory), SQLITE_CANTOPEN or
-** various SQLITE_IO_XXX errors.
-*/
-SQLITE_PRIVATE int sqlite3PagerOpen(
- sqlite3_vfs *pVfs, /* The virtual file system to use */
- Pager **ppPager, /* OUT: Return the Pager structure here */
- const char *zFilename, /* Name of the database file to open */
- int nExtra, /* Extra bytes append to each in-memory page */
- int flags, /* flags controlling this file */
- int vfsFlags, /* flags passed through to sqlite3_vfs.xOpen() */
- void (*xReinit)(DbPage*) /* Function to reinitialize pages */
-){
- u8 *pPtr;
- Pager *pPager = 0; /* Pager object to allocate and return */
- int rc = SQLITE_OK; /* Return code */
- int tempFile = 0; /* True for temp files (incl. in-memory files) */
- int memDb = 0; /* True if this is an in-memory file */
- int readOnly = 0; /* True if this is a read-only file */
- int journalFileSize; /* Bytes to allocate for each journal fd */
- char *zPathname = 0; /* Full path to database file */
- int nPathname = 0; /* Number of bytes in zPathname */
- int useJournal = (flags & PAGER_OMIT_JOURNAL)==0; /* False to omit journal */
- int pcacheSize = sqlite3PcacheSize(); /* Bytes to allocate for PCache */
- u32 szPageDflt = SQLITE_DEFAULT_PAGE_SIZE; /* Default page size */
- const char *zUri = 0; /* URI args to copy */
- int nUri = 0; /* Number of bytes of URI args at *zUri */
-
- /* Figure out how much space is required for each journal file-handle
- ** (there are two of them, the main journal and the sub-journal). This
- ** is the maximum space required for an in-memory journal file handle
- ** and a regular journal file-handle. Note that a "regular journal-handle"
- ** may be a wrapper capable of caching the first portion of the journal
- ** file in memory to implement the atomic-write optimization (see
- ** source file journal.c).
- */
- if( sqlite3JournalSize(pVfs)>sqlite3MemJournalSize() ){
- journalFileSize = ROUND8(sqlite3JournalSize(pVfs));
- }else{
- journalFileSize = ROUND8(sqlite3MemJournalSize());
- }
-
- /* Set the output variable to NULL in case an error occurs. */
- *ppPager = 0;
-
-#ifndef SQLITE_OMIT_MEMORYDB
- if( flags & PAGER_MEMORY ){
- memDb = 1;
- if( zFilename && zFilename[0] ){
- zPathname = sqlite3DbStrDup(0, zFilename);
- if( zPathname==0 ) return SQLITE_NOMEM;
- nPathname = sqlite3Strlen30(zPathname);
- zFilename = 0;
- }
- }
-#endif
-
- /* Compute and store the full pathname in an allocated buffer pointed
- ** to by zPathname, length nPathname. Or, if this is a temporary file,
- ** leave both nPathname and zPathname set to 0.
- */
- if( zFilename && zFilename[0] ){
- const char *z;
- nPathname = pVfs->mxPathname+1;
- zPathname = sqlite3DbMallocRaw(0, nPathname*2);
- if( zPathname==0 ){
- return SQLITE_NOMEM;
- }
- zPathname[0] = 0; /* Make sure initialized even if FullPathname() fails */
- rc = sqlite3OsFullPathname(pVfs, zFilename, nPathname, zPathname);
- nPathname = sqlite3Strlen30(zPathname);
- z = zUri = &zFilename[sqlite3Strlen30(zFilename)+1];
- while( *z ){
- z += sqlite3Strlen30(z)+1;
- z += sqlite3Strlen30(z)+1;
- }
- nUri = (int)(&z[1] - zUri);
- assert( nUri>=0 );
- if( rc==SQLITE_OK && nPathname+8>pVfs->mxPathname ){
- /* This branch is taken when the journal path required by
- ** the database being opened will be more than pVfs->mxPathname
- ** bytes in length. This means the database cannot be opened,
- ** as it will not be possible to open the journal file or even
- ** check for a hot-journal before reading.
- */
- rc = SQLITE_CANTOPEN_BKPT;
- }
- if( rc!=SQLITE_OK ){
- sqlite3DbFree(0, zPathname);
- return rc;
- }
- }
-
- /* Allocate memory for the Pager structure, PCache object, the
- ** three file descriptors, the database file name and the journal
- ** file name. The layout in memory is as follows:
- **
- ** Pager object (sizeof(Pager) bytes)
- ** PCache object (sqlite3PcacheSize() bytes)
- ** Database file handle (pVfs->szOsFile bytes)
- ** Sub-journal file handle (journalFileSize bytes)
- ** Main journal file handle (journalFileSize bytes)
- ** Database file name (nPathname+1 bytes)
- ** Journal file name (nPathname+8+1 bytes)
- */
- pPtr = (u8 *)sqlite3MallocZero(
- ROUND8(sizeof(*pPager)) + /* Pager structure */
- ROUND8(pcacheSize) + /* PCache object */
- ROUND8(pVfs->szOsFile) + /* The main db file */
- journalFileSize * 2 + /* The two journal files */
- nPathname + 1 + nUri + /* zFilename */
- nPathname + 8 + 2 /* zJournal */
-#ifndef SQLITE_OMIT_WAL
- + nPathname + 4 + 2 /* zWal */
-#endif
- );
- assert( EIGHT_BYTE_ALIGNMENT(SQLITE_INT_TO_PTR(journalFileSize)) );
- if( !pPtr ){
- sqlite3DbFree(0, zPathname);
- return SQLITE_NOMEM;
- }
- pPager = (Pager*)(pPtr);
- pPager->pPCache = (PCache*)(pPtr += ROUND8(sizeof(*pPager)));
- pPager->fd = (sqlite3_file*)(pPtr += ROUND8(pcacheSize));
- pPager->sjfd = (sqlite3_file*)(pPtr += ROUND8(pVfs->szOsFile));
- pPager->jfd = (sqlite3_file*)(pPtr += journalFileSize);
- pPager->zFilename = (char*)(pPtr += journalFileSize);
- assert( EIGHT_BYTE_ALIGNMENT(pPager->jfd) );
-
- /* Fill in the Pager.zFilename and Pager.zJournal buffers, if required. */
- if( zPathname ){
- assert( nPathname>0 );
- pPager->zJournal = (char*)(pPtr += nPathname + 1 + nUri);
- memcpy(pPager->zFilename, zPathname, nPathname);
- if( nUri ) memcpy(&pPager->zFilename[nPathname+1], zUri, nUri);
- memcpy(pPager->zJournal, zPathname, nPathname);
- memcpy(&pPager->zJournal[nPathname], "-journal\000", 8+2);
- sqlite3FileSuffix3(pPager->zFilename, pPager->zJournal);
-#ifndef SQLITE_OMIT_WAL
- pPager->zWal = &pPager->zJournal[nPathname+8+1];
- memcpy(pPager->zWal, zPathname, nPathname);
- memcpy(&pPager->zWal[nPathname], "-wal\000", 4+1);
- sqlite3FileSuffix3(pPager->zFilename, pPager->zWal);
-#endif
- sqlite3DbFree(0, zPathname);
- }
- pPager->pVfs = pVfs;
- pPager->vfsFlags = vfsFlags;
-
- /* Open the pager file.
- */
- if( zFilename && zFilename[0] ){
- int fout = 0; /* VFS flags returned by xOpen() */
- rc = sqlite3OsOpen(pVfs, pPager->zFilename, pPager->fd, vfsFlags, &fout);
- assert( !memDb );
- readOnly = (fout&SQLITE_OPEN_READONLY);
-
- /* If the file was successfully opened for read/write access,
- ** choose a default page size in case we have to create the
- ** database file. The default page size is the maximum of:
- **
- ** + SQLITE_DEFAULT_PAGE_SIZE,
- ** + The value returned by sqlite3OsSectorSize()
- ** + The largest page size that can be written atomically.
- */
- if( rc==SQLITE_OK && !readOnly ){
- setSectorSize(pPager);
- assert(SQLITE_DEFAULT_PAGE_SIZE<=SQLITE_MAX_DEFAULT_PAGE_SIZE);
- if( szPageDflt<pPager->sectorSize ){
- if( pPager->sectorSize>SQLITE_MAX_DEFAULT_PAGE_SIZE ){
- szPageDflt = SQLITE_MAX_DEFAULT_PAGE_SIZE;
- }else{
- szPageDflt = (u32)pPager->sectorSize;
- }
- }
-#ifdef SQLITE_ENABLE_ATOMIC_WRITE
- {
- int iDc = sqlite3OsDeviceCharacteristics(pPager->fd);
- int ii;
- assert(SQLITE_IOCAP_ATOMIC512==(512>>8));
- assert(SQLITE_IOCAP_ATOMIC64K==(65536>>8));
- assert(SQLITE_MAX_DEFAULT_PAGE_SIZE<=65536);
- for(ii=szPageDflt; ii<=SQLITE_MAX_DEFAULT_PAGE_SIZE; ii=ii*2){
- if( iDc&(SQLITE_IOCAP_ATOMIC|(ii>>8)) ){
- szPageDflt = ii;
- }
- }
- }
-#endif
- }
- }else{
- /* If a temporary file is requested, it is not opened immediately.
- ** In this case we accept the default page size and delay actually
- ** opening the file until the first call to OsWrite().
- **
- ** This branch is also run for an in-memory database. An in-memory
- ** database is the same as a temp-file that is never written out to
- ** disk and uses an in-memory rollback journal.
- */
- tempFile = 1;
- pPager->eState = PAGER_READER;
- pPager->eLock = EXCLUSIVE_LOCK;
- readOnly = (vfsFlags&SQLITE_OPEN_READONLY);
- }
-
- /* The following call to PagerSetPagesize() serves to set the value of
- ** Pager.pageSize and to allocate the Pager.pTmpSpace buffer.
- */
- if( rc==SQLITE_OK ){
- assert( pPager->memDb==0 );
- rc = sqlite3PagerSetPagesize(pPager, &szPageDflt, -1);
- testcase( rc!=SQLITE_OK );
- }
-
- /* If an error occurred in either of the blocks above, free the
- ** Pager structure and close the file.
- */
- if( rc!=SQLITE_OK ){
- assert( !pPager->pTmpSpace );
- sqlite3OsClose(pPager->fd);
- sqlite3_free(pPager);
- return rc;
- }
-
- /* Initialize the PCache object. */
- assert( nExtra<1000 );
- nExtra = ROUND8(nExtra);
- sqlite3PcacheOpen(szPageDflt, nExtra, !memDb,
- !memDb?pagerStress:0, (void *)pPager, pPager->pPCache);
-
- PAGERTRACE(("OPEN %d %s\n", FILEHANDLEID(pPager->fd), pPager->zFilename));
- IOTRACE(("OPEN %p %s\n", pPager, pPager->zFilename))
-
- pPager->useJournal = (u8)useJournal;
- /* pPager->stmtOpen = 0; */
- /* pPager->stmtInUse = 0; */
- /* pPager->nRef = 0; */
- /* pPager->stmtSize = 0; */
- /* pPager->stmtJSize = 0; */
- /* pPager->nPage = 0; */
- pPager->mxPgno = SQLITE_MAX_PAGE_COUNT;
- /* pPager->state = PAGER_UNLOCK; */
-#if 0
- assert( pPager->state == (tempFile ? PAGER_EXCLUSIVE : PAGER_UNLOCK) );
-#endif
- /* pPager->errMask = 0; */
- pPager->tempFile = (u8)tempFile;
- assert( tempFile==PAGER_LOCKINGMODE_NORMAL
- || tempFile==PAGER_LOCKINGMODE_EXCLUSIVE );
- assert( PAGER_LOCKINGMODE_EXCLUSIVE==1 );
- pPager->exclusiveMode = (u8)tempFile;
- pPager->changeCountDone = pPager->tempFile;
- pPager->memDb = (u8)memDb;
- pPager->readOnly = (u8)readOnly;
- assert( useJournal || pPager->tempFile );
- pPager->noSync = pPager->tempFile;
- if( pPager->noSync ){
- assert( pPager->fullSync==0 );
- assert( pPager->syncFlags==0 );
- assert( pPager->walSyncFlags==0 );
- assert( pPager->ckptSyncFlags==0 );
- }else{
- pPager->fullSync = 1;
- pPager->syncFlags = SQLITE_SYNC_NORMAL;
- pPager->walSyncFlags = SQLITE_SYNC_NORMAL | WAL_SYNC_TRANSACTIONS;
- pPager->ckptSyncFlags = SQLITE_SYNC_NORMAL;
- }
- /* pPager->pFirst = 0; */
- /* pPager->pFirstSynced = 0; */
- /* pPager->pLast = 0; */
- pPager->nExtra = (u16)nExtra;
- pPager->journalSizeLimit = SQLITE_DEFAULT_JOURNAL_SIZE_LIMIT;
- assert( isOpen(pPager->fd) || tempFile );
- setSectorSize(pPager);
- if( !useJournal ){
- pPager->journalMode = PAGER_JOURNALMODE_OFF;
- }else if( memDb ){
- pPager->journalMode = PAGER_JOURNALMODE_MEMORY;
- }
- /* pPager->xBusyHandler = 0; */
- /* pPager->pBusyHandlerArg = 0; */
- pPager->xReiniter = xReinit;
- /* memset(pPager->aHash, 0, sizeof(pPager->aHash)); */
-
- *ppPager = pPager;
- return SQLITE_OK;
-}
-
-
-
-/*
-** This function is called after transitioning from PAGER_UNLOCK to
-** PAGER_SHARED state. It tests if there is a hot journal present in
-** the file-system for the given pager. A hot journal is one that
-** needs to be played back. According to this function, a hot-journal
-** file exists if the following criteria are met:
-**
-** * The journal file exists in the file system, and
-** * No process holds a RESERVED or greater lock on the database file, and
-** * The database file itself is greater than 0 bytes in size, and
-** * The first byte of the journal file exists and is not 0x00.
-**
-** If the current size of the database file is 0 but a journal file
-** exists, that is probably an old journal left over from a prior
-** database with the same name. In this case the journal file is
-** just deleted using OsDelete, *pExists is set to 0 and SQLITE_OK
-** is returned.
-**
-** This routine does not check if there is a master journal filename
-** at the end of the file. If there is, and that master journal file
-** does not exist, then the journal file is not really hot. In this
-** case this routine will return a false-positive. The pager_playback()
-** routine will discover that the journal file is not really hot and
-** will not roll it back.
-**
-** If a hot-journal file is found to exist, *pExists is set to 1 and
-** SQLITE_OK returned. If no hot-journal file is present, *pExists is
-** set to 0 and SQLITE_OK returned. If an IO error occurs while trying
-** to determine whether or not a hot-journal file exists, the IO error
-** code is returned and the value of *pExists is undefined.
-*/
-static int hasHotJournal(Pager *pPager, int *pExists){
- sqlite3_vfs * const pVfs = pPager->pVfs;
- int rc = SQLITE_OK; /* Return code */
- int exists = 1; /* True if a journal file is present */
- int jrnlOpen = !!isOpen(pPager->jfd);
-
- assert( pPager->useJournal );
- assert( isOpen(pPager->fd) );
- assert( pPager->eState==PAGER_OPEN );
-
- assert( jrnlOpen==0 || ( sqlite3OsDeviceCharacteristics(pPager->jfd) &
- SQLITE_IOCAP_UNDELETABLE_WHEN_OPEN
- ));
-
- *pExists = 0;
- if( !jrnlOpen ){
- rc = sqlite3OsAccess(pVfs, pPager->zJournal, SQLITE_ACCESS_EXISTS, &exists);
- }
- if( rc==SQLITE_OK && exists ){
- int locked = 0; /* True if some process holds a RESERVED lock */
-
- /* Race condition here: Another process might have been holding the
- ** the RESERVED lock and have a journal open at the sqlite3OsAccess()
- ** call above, but then delete the journal and drop the lock before
- ** we get to the following sqlite3OsCheckReservedLock() call. If that
- ** is the case, this routine might think there is a hot journal when
- ** in fact there is none. This results in a false-positive which will
- ** be dealt with by the playback routine. Ticket #3883.
- */
- rc = sqlite3OsCheckReservedLock(pPager->fd, &locked);
- if( rc==SQLITE_OK && !locked ){
- Pgno nPage; /* Number of pages in database file */
-
- /* Check the size of the database file. If it consists of 0 pages,
- ** then delete the journal file. See the header comment above for
- ** the reasoning here. Delete the obsolete journal file under
- ** a RESERVED lock to avoid race conditions and to avoid violating
- ** [H33020].
- */
- rc = pagerPagecount(pPager, &nPage);
- if( rc==SQLITE_OK ){
- if( nPage==0 ){
- sqlite3BeginBenignMalloc();
- if( pagerLockDb(pPager, RESERVED_LOCK)==SQLITE_OK ){
- sqlite3OsDelete(pVfs, pPager->zJournal, 0);
- if( !pPager->exclusiveMode ) pagerUnlockDb(pPager, SHARED_LOCK);
- }
- sqlite3EndBenignMalloc();
- }else{
- /* The journal file exists and no other connection has a reserved
- ** or greater lock on the database file. Now check that there is
- ** at least one non-zero bytes at the start of the journal file.
- ** If there is, then we consider this journal to be hot. If not,
- ** it can be ignored.
- */
- if( !jrnlOpen ){
- int f = SQLITE_OPEN_READONLY|SQLITE_OPEN_MAIN_JOURNAL;
- rc = sqlite3OsOpen(pVfs, pPager->zJournal, pPager->jfd, f, &f);
- }
- if( rc==SQLITE_OK ){
- u8 first = 0;
- rc = sqlite3OsRead(pPager->jfd, (void *)&first, 1, 0);
- if( rc==SQLITE_IOERR_SHORT_READ ){
- rc = SQLITE_OK;
- }
- if( !jrnlOpen ){
- sqlite3OsClose(pPager->jfd);
- }
- *pExists = (first!=0);
- }else if( rc==SQLITE_CANTOPEN ){
- /* If we cannot open the rollback journal file in order to see if
- ** its has a zero header, that might be due to an I/O error, or
- ** it might be due to the race condition described above and in
- ** ticket #3883. Either way, assume that the journal is hot.
- ** This might be a false positive. But if it is, then the
- ** automatic journal playback and recovery mechanism will deal
- ** with it under an EXCLUSIVE lock where we do not need to
- ** worry so much with race conditions.
- */
- *pExists = 1;
- rc = SQLITE_OK;
- }
- }
- }
- }
- }
-
- return rc;
-}
-
-/*
-** This function is called to obtain a shared lock on the database file.
-** It is illegal to call sqlite3PagerAcquire() until after this function
-** has been successfully called. If a shared-lock is already held when
-** this function is called, it is a no-op.
-**
-** The following operations are also performed by this function.
-**
-** 1) If the pager is currently in PAGER_OPEN state (no lock held
-** on the database file), then an attempt is made to obtain a
-** SHARED lock on the database file. Immediately after obtaining
-** the SHARED lock, the file-system is checked for a hot-journal,
-** which is played back if present. Following any hot-journal
-** rollback, the contents of the cache are validated by checking
-** the 'change-counter' field of the database file header and
-** discarded if they are found to be invalid.
-**
-** 2) If the pager is running in exclusive-mode, and there are currently
-** no outstanding references to any pages, and is in the error state,
-** then an attempt is made to clear the error state by discarding
-** the contents of the page cache and rolling back any open journal
-** file.
-**
-** If everything is successful, SQLITE_OK is returned. If an IO error
-** occurs while locking the database, checking for a hot-journal file or
-** rolling back a journal file, the IO error code is returned.
-*/
-SQLITE_PRIVATE int sqlite3PagerSharedLock(Pager *pPager){
- int rc = SQLITE_OK; /* Return code */
-
- /* This routine is only called from b-tree and only when there are no
- ** outstanding pages. This implies that the pager state should either
- ** be OPEN or READER. READER is only possible if the pager is or was in
- ** exclusive access mode.
- */
- assert( sqlite3PcacheRefCount(pPager->pPCache)==0 );
- assert( assert_pager_state(pPager) );
- assert( pPager->eState==PAGER_OPEN || pPager->eState==PAGER_READER );
- if( NEVER(MEMDB && pPager->errCode) ){ return pPager->errCode; }
-
- if( !pagerUseWal(pPager) && pPager->eState==PAGER_OPEN ){
- int bHotJournal = 1; /* True if there exists a hot journal-file */
-
- assert( !MEMDB );
-
- rc = pager_wait_on_lock(pPager, SHARED_LOCK);
- if( rc!=SQLITE_OK ){
- assert( pPager->eLock==NO_LOCK || pPager->eLock==UNKNOWN_LOCK );
- goto failed;
- }
-
- /* If a journal file exists, and there is no RESERVED lock on the
- ** database file, then it either needs to be played back or deleted.
- */
- if( pPager->eLock<=SHARED_LOCK ){
- rc = hasHotJournal(pPager, &bHotJournal);
- }
- if( rc!=SQLITE_OK ){
- goto failed;
- }
- if( bHotJournal ){
- if( pPager->readOnly ){
- rc = SQLITE_READONLY_ROLLBACK;
- goto failed;
- }
-
- /* Get an EXCLUSIVE lock on the database file. At this point it is
- ** important that a RESERVED lock is not obtained on the way to the
- ** EXCLUSIVE lock. If it were, another process might open the
- ** database file, detect the RESERVED lock, and conclude that the
- ** database is safe to read while this process is still rolling the
- ** hot-journal back.
- **
- ** Because the intermediate RESERVED lock is not requested, any
- ** other process attempting to access the database file will get to
- ** this point in the code and fail to obtain its own EXCLUSIVE lock
- ** on the database file.
- **
- ** Unless the pager is in locking_mode=exclusive mode, the lock is
- ** downgraded to SHARED_LOCK before this function returns.
- */
- rc = pagerLockDb(pPager, EXCLUSIVE_LOCK);
- if( rc!=SQLITE_OK ){
- goto failed;
- }
-
- /* If it is not already open and the file exists on disk, open the
- ** journal for read/write access. Write access is required because
- ** in exclusive-access mode the file descriptor will be kept open
- ** and possibly used for a transaction later on. Also, write-access
- ** is usually required to finalize the journal in journal_mode=persist
- ** mode (and also for journal_mode=truncate on some systems).
- **
- ** If the journal does not exist, it usually means that some
- ** other connection managed to get in and roll it back before
- ** this connection obtained the exclusive lock above. Or, it
- ** may mean that the pager was in the error-state when this
- ** function was called and the journal file does not exist.
- */
- if( !isOpen(pPager->jfd) ){
- sqlite3_vfs * const pVfs = pPager->pVfs;
- int bExists; /* True if journal file exists */
- rc = sqlite3OsAccess(
- pVfs, pPager->zJournal, SQLITE_ACCESS_EXISTS, &bExists);
- if( rc==SQLITE_OK && bExists ){
- int fout = 0;
- int f = SQLITE_OPEN_READWRITE|SQLITE_OPEN_MAIN_JOURNAL;
- assert( !pPager->tempFile );
- rc = sqlite3OsOpen(pVfs, pPager->zJournal, pPager->jfd, f, &fout);
- assert( rc!=SQLITE_OK || isOpen(pPager->jfd) );
- if( rc==SQLITE_OK && fout&SQLITE_OPEN_READONLY ){
- rc = SQLITE_CANTOPEN_BKPT;
- sqlite3OsClose(pPager->jfd);
- }
- }
- }
-
- /* Playback and delete the journal. Drop the database write
- ** lock and reacquire the read lock. Purge the cache before
- ** playing back the hot-journal so that we don't end up with
- ** an inconsistent cache. Sync the hot journal before playing
- ** it back since the process that crashed and left the hot journal
- ** probably did not sync it and we are required to always sync
- ** the journal before playing it back.
- */
- if( isOpen(pPager->jfd) ){
- assert( rc==SQLITE_OK );
- rc = pagerSyncHotJournal(pPager);
- if( rc==SQLITE_OK ){
- rc = pager_playback(pPager, 1);
- pPager->eState = PAGER_OPEN;
- }
- }else if( !pPager->exclusiveMode ){
- pagerUnlockDb(pPager, SHARED_LOCK);
- }
-
- if( rc!=SQLITE_OK ){
- /* This branch is taken if an error occurs while trying to open
- ** or roll back a hot-journal while holding an EXCLUSIVE lock. The
- ** pager_unlock() routine will be called before returning to unlock
- ** the file. If the unlock attempt fails, then Pager.eLock must be
- ** set to UNKNOWN_LOCK (see the comment above the #define for
- ** UNKNOWN_LOCK above for an explanation).
- **
- ** In order to get pager_unlock() to do this, set Pager.eState to
- ** PAGER_ERROR now. This is not actually counted as a transition
- ** to ERROR state in the state diagram at the top of this file,
- ** since we know that the same call to pager_unlock() will very
- ** shortly transition the pager object to the OPEN state. Calling
- ** assert_pager_state() would fail now, as it should not be possible
- ** to be in ERROR state when there are zero outstanding page
- ** references.
- */
- pager_error(pPager, rc);
- goto failed;
- }
-
- assert( pPager->eState==PAGER_OPEN );
- assert( (pPager->eLock==SHARED_LOCK)
- || (pPager->exclusiveMode && pPager->eLock>SHARED_LOCK)
- );
- }
-
- if( !pPager->tempFile
- && (pPager->pBackup || sqlite3PcachePagecount(pPager->pPCache)>0)
- ){
- /* The shared-lock has just been acquired on the database file
- ** and there are already pages in the cache (from a previous
- ** read or write transaction). Check to see if the database
- ** has been modified. If the database has changed, flush the
- ** cache.
- **
- ** Database changes is detected by looking at 15 bytes beginning
- ** at offset 24 into the file. The first 4 of these 16 bytes are
- ** a 32-bit counter that is incremented with each change. The
- ** other bytes change randomly with each file change when
- ** a codec is in use.
- **
- ** There is a vanishingly small chance that a change will not be
- ** detected. The chance of an undetected change is so small that
- ** it can be neglected.
- */
- Pgno nPage = 0;
- char dbFileVers[sizeof(pPager->dbFileVers)];
-
- rc = pagerPagecount(pPager, &nPage);
- if( rc ) goto failed;
-
- if( nPage>0 ){
- IOTRACE(("CKVERS %p %d\n", pPager, sizeof(dbFileVers)));
- rc = sqlite3OsRead(pPager->fd, &dbFileVers, sizeof(dbFileVers), 24);
- if( rc!=SQLITE_OK ){
- goto failed;
- }
- }else{
- memset(dbFileVers, 0, sizeof(dbFileVers));
- }
-
- if( memcmp(pPager->dbFileVers, dbFileVers, sizeof(dbFileVers))!=0 ){
- pager_reset(pPager);
- }
- }
-
- /* If there is a WAL file in the file-system, open this database in WAL
- ** mode. Otherwise, the following function call is a no-op.
- */
- rc = pagerOpenWalIfPresent(pPager);
-#ifndef SQLITE_OMIT_WAL
- assert( pPager->pWal==0 || rc==SQLITE_OK );
-#endif
- }
-
- if( pagerUseWal(pPager) ){
- assert( rc==SQLITE_OK );
- rc = pagerBeginReadTransaction(pPager);
- }
-
- if( pPager->eState==PAGER_OPEN && rc==SQLITE_OK ){
- rc = pagerPagecount(pPager, &pPager->dbSize);
- }
-
- failed:
- if( rc!=SQLITE_OK ){
- assert( !MEMDB );
- pager_unlock(pPager);
- assert( pPager->eState==PAGER_OPEN );
- }else{
- pPager->eState = PAGER_READER;
- }
- return rc;
-}
-
-/*
-** If the reference count has reached zero, rollback any active
-** transaction and unlock the pager.
-**
-** Except, in locking_mode=EXCLUSIVE when there is nothing to in
-** the rollback journal, the unlock is not performed and there is
-** nothing to rollback, so this routine is a no-op.
-*/
-static void pagerUnlockIfUnused(Pager *pPager){
- if( (sqlite3PcacheRefCount(pPager->pPCache)==0) ){
- pagerUnlockAndRollback(pPager);
- }
-}
-
-/*
-** Acquire a reference to page number pgno in pager pPager (a page
-** reference has type DbPage*). If the requested reference is
-** successfully obtained, it is copied to *ppPage and SQLITE_OK returned.
-**
-** If the requested page is already in the cache, it is returned.
-** Otherwise, a new page object is allocated and populated with data
-** read from the database file. In some cases, the pcache module may
-** choose not to allocate a new page object and may reuse an existing
-** object with no outstanding references.
-**
-** The extra data appended to a page is always initialized to zeros the
-** first time a page is loaded into memory. If the page requested is
-** already in the cache when this function is called, then the extra
-** data is left as it was when the page object was last used.
-**
-** If the database image is smaller than the requested page or if a
-** non-zero value is passed as the noContent parameter and the
-** requested page is not already stored in the cache, then no
-** actual disk read occurs. In this case the memory image of the
-** page is initialized to all zeros.
-**
-** If noContent is true, it means that we do not care about the contents
-** of the page. This occurs in two seperate scenarios:
-**
-** a) When reading a free-list leaf page from the database, and
-**
-** b) When a savepoint is being rolled back and we need to load
-** a new page into the cache to be filled with the data read
-** from the savepoint journal.
-**
-** If noContent is true, then the data returned is zeroed instead of
-** being read from the database. Additionally, the bits corresponding
-** to pgno in Pager.pInJournal (bitvec of pages already written to the
-** journal file) and the PagerSavepoint.pInSavepoint bitvecs of any open
-** savepoints are set. This means if the page is made writable at any
-** point in the future, using a call to sqlite3PagerWrite(), its contents
-** will not be journaled. This saves IO.
-**
-** The acquisition might fail for several reasons. In all cases,
-** an appropriate error code is returned and *ppPage is set to NULL.
-**
-** See also sqlite3PagerLookup(). Both this routine and Lookup() attempt
-** to find a page in the in-memory cache first. If the page is not already
-** in memory, this routine goes to disk to read it in whereas Lookup()
-** just returns 0. This routine acquires a read-lock the first time it
-** has to go to disk, and could also playback an old journal if necessary.
-** Since Lookup() never goes to disk, it never has to deal with locks
-** or journal files.
-*/
-SQLITE_PRIVATE int sqlite3PagerAcquire(
- Pager *pPager, /* The pager open on the database file */
- Pgno pgno, /* Page number to fetch */
- DbPage **ppPage, /* Write a pointer to the page here */
- int noContent /* Do not bother reading content from disk if true */
-){
- int rc;
- PgHdr *pPg;
-
- assert( pPager->eState>=PAGER_READER );
- assert( assert_pager_state(pPager) );
-
- if( pgno==0 ){
- return SQLITE_CORRUPT_BKPT;
- }
-
- /* If the pager is in the error state, return an error immediately.
- ** Otherwise, request the page from the PCache layer. */
- if( pPager->errCode!=SQLITE_OK ){
- rc = pPager->errCode;
- }else{
- rc = sqlite3PcacheFetch(pPager->pPCache, pgno, 1, ppPage);
- }
-
- if( rc!=SQLITE_OK ){
- /* Either the call to sqlite3PcacheFetch() returned an error or the
- ** pager was already in the error-state when this function was called.
- ** Set pPg to 0 and jump to the exception handler. */
- pPg = 0;
- goto pager_acquire_err;
- }
- assert( (*ppPage)->pgno==pgno );
- assert( (*ppPage)->pPager==pPager || (*ppPage)->pPager==0 );
-
- if( (*ppPage)->pPager && !noContent ){
- /* In this case the pcache already contains an initialized copy of
- ** the page. Return without further ado. */
- assert( pgno<=PAGER_MAX_PGNO && pgno!=PAGER_MJ_PGNO(pPager) );
- pPager->aStat[PAGER_STAT_HIT]++;
- return SQLITE_OK;
-
- }else{
- /* The pager cache has created a new page. Its content needs to
- ** be initialized. */
-
- pPg = *ppPage;
- pPg->pPager = pPager;
-
- /* The maximum page number is 2^31. Return SQLITE_CORRUPT if a page
- ** number greater than this, or the unused locking-page, is requested. */
- if( pgno>PAGER_MAX_PGNO || pgno==PAGER_MJ_PGNO(pPager) ){
- rc = SQLITE_CORRUPT_BKPT;
- goto pager_acquire_err;
- }
-
- if( MEMDB || pPager->dbSize<pgno || noContent || !isOpen(pPager->fd) ){
- if( pgno>pPager->mxPgno ){
- rc = SQLITE_FULL;
- goto pager_acquire_err;
- }
- if( noContent ){
- /* Failure to set the bits in the InJournal bit-vectors is benign.
- ** It merely means that we might do some extra work to journal a
- ** page that does not need to be journaled. Nevertheless, be sure
- ** to test the case where a malloc error occurs while trying to set
- ** a bit in a bit vector.
- */
- sqlite3BeginBenignMalloc();
- if( pgno<=pPager->dbOrigSize ){
- TESTONLY( rc = ) sqlite3BitvecSet(pPager->pInJournal, pgno);
- testcase( rc==SQLITE_NOMEM );
- }
- TESTONLY( rc = ) addToSavepointBitvecs(pPager, pgno);
- testcase( rc==SQLITE_NOMEM );
- sqlite3EndBenignMalloc();
- }
- memset(pPg->pData, 0, pPager->pageSize);
- IOTRACE(("ZERO %p %d\n", pPager, pgno));
- }else{
- assert( pPg->pPager==pPager );
- pPager->aStat[PAGER_STAT_MISS]++;
- rc = readDbPage(pPg);
- if( rc!=SQLITE_OK ){
- goto pager_acquire_err;
- }
- }
- pager_set_pagehash(pPg);
- }
-
- return SQLITE_OK;
-
-pager_acquire_err:
- assert( rc!=SQLITE_OK );
- if( pPg ){
- sqlite3PcacheDrop(pPg);
- }
- pagerUnlockIfUnused(pPager);
-
- *ppPage = 0;
- return rc;
-}
-
-/*
-** Acquire a page if it is already in the in-memory cache. Do
-** not read the page from disk. Return a pointer to the page,
-** or 0 if the page is not in cache.
-**
-** See also sqlite3PagerGet(). The difference between this routine
-** and sqlite3PagerGet() is that _get() will go to the disk and read
-** in the page if the page is not already in cache. This routine
-** returns NULL if the page is not in cache or if a disk I/O error
-** has ever happened.
-*/
-SQLITE_PRIVATE DbPage *sqlite3PagerLookup(Pager *pPager, Pgno pgno){
- PgHdr *pPg = 0;
- assert( pPager!=0 );
- assert( pgno!=0 );
- assert( pPager->pPCache!=0 );
- assert( pPager->eState>=PAGER_READER && pPager->eState!=PAGER_ERROR );
- sqlite3PcacheFetch(pPager->pPCache, pgno, 0, &pPg);
- return pPg;
-}
-
-/*
-** Release a page reference.
-**
-** If the number of references to the page drop to zero, then the
-** page is added to the LRU list. When all references to all pages
-** are released, a rollback occurs and the lock on the database is
-** removed.
-*/
-SQLITE_PRIVATE void sqlite3PagerUnref(DbPage *pPg){
- if( pPg ){
- Pager *pPager = pPg->pPager;
- sqlite3PcacheRelease(pPg);
- pagerUnlockIfUnused(pPager);
- }
-}
-
-/*
-** This function is called at the start of every write transaction.
-** There must already be a RESERVED or EXCLUSIVE lock on the database
-** file when this routine is called.
-**
-** Open the journal file for pager pPager and write a journal header
-** to the start of it. If there are active savepoints, open the sub-journal
-** as well. This function is only used when the journal file is being
-** opened to write a rollback log for a transaction. It is not used
-** when opening a hot journal file to roll it back.
-**
-** If the journal file is already open (as it may be in exclusive mode),
-** then this function just writes a journal header to the start of the
-** already open file.
-**
-** Whether or not the journal file is opened by this function, the
-** Pager.pInJournal bitvec structure is allocated.
-**
-** Return SQLITE_OK if everything is successful. Otherwise, return
-** SQLITE_NOMEM if the attempt to allocate Pager.pInJournal fails, or
-** an IO error code if opening or writing the journal file fails.
-*/
-static int pager_open_journal(Pager *pPager){
- int rc = SQLITE_OK; /* Return code */
- sqlite3_vfs * const pVfs = pPager->pVfs; /* Local cache of vfs pointer */
-
- assert( pPager->eState==PAGER_WRITER_LOCKED );
- assert( assert_pager_state(pPager) );
- assert( pPager->pInJournal==0 );
-
- /* If already in the error state, this function is a no-op. But on
- ** the other hand, this routine is never called if we are already in
- ** an error state. */
- if( NEVER(pPager->errCode) ) return pPager->errCode;
-
- if( !pagerUseWal(pPager) && pPager->journalMode!=PAGER_JOURNALMODE_OFF ){
- pPager->pInJournal = sqlite3BitvecCreate(pPager->dbSize);
- if( pPager->pInJournal==0 ){
- return SQLITE_NOMEM;
- }
-
- /* Open the journal file if it is not already open. */
- if( !isOpen(pPager->jfd) ){
- if( pPager->journalMode==PAGER_JOURNALMODE_MEMORY ){
- sqlite3MemJournalOpen(pPager->jfd);
- }else{
- const int flags = /* VFS flags to open journal file */
- SQLITE_OPEN_READWRITE|SQLITE_OPEN_CREATE|
- (pPager->tempFile ?
- (SQLITE_OPEN_DELETEONCLOSE|SQLITE_OPEN_TEMP_JOURNAL):
- (SQLITE_OPEN_MAIN_JOURNAL)
- );
- #ifdef SQLITE_ENABLE_ATOMIC_WRITE
- rc = sqlite3JournalOpen(
- pVfs, pPager->zJournal, pPager->jfd, flags, jrnlBufferSize(pPager)
- );
- #else
- rc = sqlite3OsOpen(pVfs, pPager->zJournal, pPager->jfd, flags, 0);
- #endif
- }
- assert( rc!=SQLITE_OK || isOpen(pPager->jfd) );
- }
-
-
- /* Write the first journal header to the journal file and open
- ** the sub-journal if necessary.
- */
- if( rc==SQLITE_OK ){
- /* TODO: Check if all of these are really required. */
- pPager->nRec = 0;
- pPager->journalOff = 0;
- pPager->setMaster = 0;
- pPager->journalHdr = 0;
- rc = writeJournalHdr(pPager);
- }
- }
-
- if( rc!=SQLITE_OK ){
- sqlite3BitvecDestroy(pPager->pInJournal);
- pPager->pInJournal = 0;
- }else{
- assert( pPager->eState==PAGER_WRITER_LOCKED );
- pPager->eState = PAGER_WRITER_CACHEMOD;
- }
-
- return rc;
-}
-
-/*
-** Begin a write-transaction on the specified pager object. If a
-** write-transaction has already been opened, this function is a no-op.
-**
-** If the exFlag argument is false, then acquire at least a RESERVED
-** lock on the database file. If exFlag is true, then acquire at least
-** an EXCLUSIVE lock. If such a lock is already held, no locking
-** functions need be called.
-**
-** If the subjInMemory argument is non-zero, then any sub-journal opened
-** within this transaction will be opened as an in-memory file. This
-** has no effect if the sub-journal is already opened (as it may be when
-** running in exclusive mode) or if the transaction does not require a
-** sub-journal. If the subjInMemory argument is zero, then any required
-** sub-journal is implemented in-memory if pPager is an in-memory database,
-** or using a temporary file otherwise.
-*/
-SQLITE_PRIVATE int sqlite3PagerBegin(Pager *pPager, int exFlag, int subjInMemory){
- int rc = SQLITE_OK;
-
- if( pPager->errCode ) return pPager->errCode;
- assert( pPager->eState>=PAGER_READER && pPager->eState<PAGER_ERROR );
- pPager->subjInMemory = (u8)subjInMemory;
-
- if( ALWAYS(pPager->eState==PAGER_READER) ){
- assert( pPager->pInJournal==0 );
-
- if( pagerUseWal(pPager) ){
- /* If the pager is configured to use locking_mode=exclusive, and an
- ** exclusive lock on the database is not already held, obtain it now.
- */
- if( pPager->exclusiveMode && sqlite3WalExclusiveMode(pPager->pWal, -1) ){
- rc = pagerLockDb(pPager, EXCLUSIVE_LOCK);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- sqlite3WalExclusiveMode(pPager->pWal, 1);
- }
-
- /* Grab the write lock on the log file. If successful, upgrade to
- ** PAGER_RESERVED state. Otherwise, return an error code to the caller.
- ** The busy-handler is not invoked if another connection already
- ** holds the write-lock. If possible, the upper layer will call it.
- */
- rc = sqlite3WalBeginWriteTransaction(pPager->pWal);
- }else{
- /* Obtain a RESERVED lock on the database file. If the exFlag parameter
- ** is true, then immediately upgrade this to an EXCLUSIVE lock. The
- ** busy-handler callback can be used when upgrading to the EXCLUSIVE
- ** lock, but not when obtaining the RESERVED lock.
- */
- rc = pagerLockDb(pPager, RESERVED_LOCK);
- if( rc==SQLITE_OK && exFlag ){
- rc = pager_wait_on_lock(pPager, EXCLUSIVE_LOCK);
- }
- }
-
- if( rc==SQLITE_OK ){
- /* Change to WRITER_LOCKED state.
- **
- ** WAL mode sets Pager.eState to PAGER_WRITER_LOCKED or CACHEMOD
- ** when it has an open transaction, but never to DBMOD or FINISHED.
- ** This is because in those states the code to roll back savepoint
- ** transactions may copy data from the sub-journal into the database
- ** file as well as into the page cache. Which would be incorrect in
- ** WAL mode.
- */
- pPager->eState = PAGER_WRITER_LOCKED;
- pPager->dbHintSize = pPager->dbSize;
- pPager->dbFileSize = pPager->dbSize;
- pPager->dbOrigSize = pPager->dbSize;
- pPager->journalOff = 0;
- }
-
- assert( rc==SQLITE_OK || pPager->eState==PAGER_READER );
- assert( rc!=SQLITE_OK || pPager->eState==PAGER_WRITER_LOCKED );
- assert( assert_pager_state(pPager) );
- }
-
- PAGERTRACE(("TRANSACTION %d\n", PAGERID(pPager)));
- return rc;
-}
-
-/*
-** Mark a single data page as writeable. The page is written into the
-** main journal or sub-journal as required. If the page is written into
-** one of the journals, the corresponding bit is set in the
-** Pager.pInJournal bitvec and the PagerSavepoint.pInSavepoint bitvecs
-** of any open savepoints as appropriate.
-*/
-static int pager_write(PgHdr *pPg){
- void *pData = pPg->pData;
- Pager *pPager = pPg->pPager;
- int rc = SQLITE_OK;
-
- /* This routine is not called unless a write-transaction has already
- ** been started. The journal file may or may not be open at this point.
- ** It is never called in the ERROR state.
- */
- assert( pPager->eState==PAGER_WRITER_LOCKED
- || pPager->eState==PAGER_WRITER_CACHEMOD
- || pPager->eState==PAGER_WRITER_DBMOD
- );
- assert( assert_pager_state(pPager) );
-
- /* If an error has been previously detected, report the same error
- ** again. This should not happen, but the check provides robustness. */
- if( NEVER(pPager->errCode) ) return pPager->errCode;
-
- /* Higher-level routines never call this function if database is not
- ** writable. But check anyway, just for robustness. */
- if( NEVER(pPager->readOnly) ) return SQLITE_PERM;
-
- CHECK_PAGE(pPg);
-
- /* The journal file needs to be opened. Higher level routines have already
- ** obtained the necessary locks to begin the write-transaction, but the
- ** rollback journal might not yet be open. Open it now if this is the case.
- **
- ** This is done before calling sqlite3PcacheMakeDirty() on the page.
- ** Otherwise, if it were done after calling sqlite3PcacheMakeDirty(), then
- ** an error might occur and the pager would end up in WRITER_LOCKED state
- ** with pages marked as dirty in the cache.
- */
- if( pPager->eState==PAGER_WRITER_LOCKED ){
- rc = pager_open_journal(pPager);
- if( rc!=SQLITE_OK ) return rc;
- }
- assert( pPager->eState>=PAGER_WRITER_CACHEMOD );
- assert( assert_pager_state(pPager) );
-
- /* Mark the page as dirty. If the page has already been written
- ** to the journal then we can return right away.
- */
- sqlite3PcacheMakeDirty(pPg);
- if( pageInJournal(pPg) && !subjRequiresPage(pPg) ){
- assert( !pagerUseWal(pPager) );
- }else{
-
- /* The transaction journal now exists and we have a RESERVED or an
- ** EXCLUSIVE lock on the main database file. Write the current page to
- ** the transaction journal if it is not there already.
- */
- if( !pageInJournal(pPg) && !pagerUseWal(pPager) ){
- assert( pagerUseWal(pPager)==0 );
- if( pPg->pgno<=pPager->dbOrigSize && isOpen(pPager->jfd) ){
- u32 cksum;
- char *pData2;
- i64 iOff = pPager->journalOff;
-
- /* We should never write to the journal file the page that
- ** contains the database locks. The following assert verifies
- ** that we do not. */
- assert( pPg->pgno!=PAGER_MJ_PGNO(pPager) );
-
- assert( pPager->journalHdr<=pPager->journalOff );
- CODEC2(pPager, pData, pPg->pgno, 7, return SQLITE_NOMEM, pData2);
- cksum = pager_cksum(pPager, (u8*)pData2);
-
- /* Even if an IO or diskfull error occurs while journalling the
- ** page in the block above, set the need-sync flag for the page.
- ** Otherwise, when the transaction is rolled back, the logic in
- ** playback_one_page() will think that the page needs to be restored
- ** in the database file. And if an IO error occurs while doing so,
- ** then corruption may follow.
- */
- pPg->flags |= PGHDR_NEED_SYNC;
-
- rc = write32bits(pPager->jfd, iOff, pPg->pgno);
- if( rc!=SQLITE_OK ) return rc;
- rc = sqlite3OsWrite(pPager->jfd, pData2, pPager->pageSize, iOff+4);
- if( rc!=SQLITE_OK ) return rc;
- rc = write32bits(pPager->jfd, iOff+pPager->pageSize+4, cksum);
- if( rc!=SQLITE_OK ) return rc;
-
- IOTRACE(("JOUT %p %d %lld %d\n", pPager, pPg->pgno,
- pPager->journalOff, pPager->pageSize));
- PAGER_INCR(sqlite3_pager_writej_count);
- PAGERTRACE(("JOURNAL %d page %d needSync=%d hash(%08x)\n",
- PAGERID(pPager), pPg->pgno,
- ((pPg->flags&PGHDR_NEED_SYNC)?1:0), pager_pagehash(pPg)));
-
- pPager->journalOff += 8 + pPager->pageSize;
- pPager->nRec++;
- assert( pPager->pInJournal!=0 );
- rc = sqlite3BitvecSet(pPager->pInJournal, pPg->pgno);
- testcase( rc==SQLITE_NOMEM );
- assert( rc==SQLITE_OK || rc==SQLITE_NOMEM );
- rc |= addToSavepointBitvecs(pPager, pPg->pgno);
- if( rc!=SQLITE_OK ){
- assert( rc==SQLITE_NOMEM );
- return rc;
- }
- }else{
- if( pPager->eState!=PAGER_WRITER_DBMOD ){
- pPg->flags |= PGHDR_NEED_SYNC;
- }
- PAGERTRACE(("APPEND %d page %d needSync=%d\n",
- PAGERID(pPager), pPg->pgno,
- ((pPg->flags&PGHDR_NEED_SYNC)?1:0)));
- }
- }
-
- /* If the statement journal is open and the page is not in it,
- ** then write the current page to the statement journal. Note that
- ** the statement journal format differs from the standard journal format
- ** in that it omits the checksums and the header.
- */
- if( subjRequiresPage(pPg) ){
- rc = subjournalPage(pPg);
- }
- }
-
- /* Update the database size and return.
- */
- if( pPager->dbSize<pPg->pgno ){
- pPager->dbSize = pPg->pgno;
- }
- return rc;
-}
-
-/*
-** Mark a data page as writeable. This routine must be called before
-** making changes to a page. The caller must check the return value
-** of this function and be careful not to change any page data unless
-** this routine returns SQLITE_OK.
-**
-** The difference between this function and pager_write() is that this
-** function also deals with the special case where 2 or more pages
-** fit on a single disk sector. In this case all co-resident pages
-** must have been written to the journal file before returning.
-**
-** If an error occurs, SQLITE_NOMEM or an IO error code is returned
-** as appropriate. Otherwise, SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3PagerWrite(DbPage *pDbPage){
- int rc = SQLITE_OK;
-
- PgHdr *pPg = pDbPage;
- Pager *pPager = pPg->pPager;
- Pgno nPagePerSector = (pPager->sectorSize/pPager->pageSize);
-
- assert( pPager->eState>=PAGER_WRITER_LOCKED );
- assert( pPager->eState!=PAGER_ERROR );
- assert( assert_pager_state(pPager) );
-
- if( nPagePerSector>1 ){
- Pgno nPageCount; /* Total number of pages in database file */
- Pgno pg1; /* First page of the sector pPg is located on. */
- int nPage = 0; /* Number of pages starting at pg1 to journal */
- int ii; /* Loop counter */
- int needSync = 0; /* True if any page has PGHDR_NEED_SYNC */
-
- /* Set the doNotSyncSpill flag to 1. This is because we cannot allow
- ** a journal header to be written between the pages journaled by
- ** this function.
- */
- assert( !MEMDB );
- assert( pPager->doNotSyncSpill==0 );
- pPager->doNotSyncSpill++;
-
- /* This trick assumes that both the page-size and sector-size are
- ** an integer power of 2. It sets variable pg1 to the identifier
- ** of the first page of the sector pPg is located on.
- */
- pg1 = ((pPg->pgno-1) & ~(nPagePerSector-1)) + 1;
-
- nPageCount = pPager->dbSize;
- if( pPg->pgno>nPageCount ){
- nPage = (pPg->pgno - pg1)+1;
- }else if( (pg1+nPagePerSector-1)>nPageCount ){
- nPage = nPageCount+1-pg1;
- }else{
- nPage = nPagePerSector;
- }
- assert(nPage>0);
- assert(pg1<=pPg->pgno);
- assert((pg1+nPage)>pPg->pgno);
-
- for(ii=0; ii<nPage && rc==SQLITE_OK; ii++){
- Pgno pg = pg1+ii;
- PgHdr *pPage;
- if( pg==pPg->pgno || !sqlite3BitvecTest(pPager->pInJournal, pg) ){
- if( pg!=PAGER_MJ_PGNO(pPager) ){
- rc = sqlite3PagerGet(pPager, pg, &pPage);
- if( rc==SQLITE_OK ){
- rc = pager_write(pPage);
- if( pPage->flags&PGHDR_NEED_SYNC ){
- needSync = 1;
- }
- sqlite3PagerUnref(pPage);
- }
- }
- }else if( (pPage = pager_lookup(pPager, pg))!=0 ){
- if( pPage->flags&PGHDR_NEED_SYNC ){
- needSync = 1;
- }
- sqlite3PagerUnref(pPage);
- }
- }
-
- /* If the PGHDR_NEED_SYNC flag is set for any of the nPage pages
- ** starting at pg1, then it needs to be set for all of them. Because
- ** writing to any of these nPage pages may damage the others, the
- ** journal file must contain sync()ed copies of all of them
- ** before any of them can be written out to the database file.
- */
- if( rc==SQLITE_OK && needSync ){
- assert( !MEMDB );
- for(ii=0; ii<nPage; ii++){
- PgHdr *pPage = pager_lookup(pPager, pg1+ii);
- if( pPage ){
- pPage->flags |= PGHDR_NEED_SYNC;
- sqlite3PagerUnref(pPage);
- }
- }
- }
-
- assert( pPager->doNotSyncSpill==1 );
- pPager->doNotSyncSpill--;
- }else{
- rc = pager_write(pDbPage);
- }
- return rc;
-}
-
-/*
-** Return TRUE if the page given in the argument was previously passed
-** to sqlite3PagerWrite(). In other words, return TRUE if it is ok
-** to change the content of the page.
-*/
-#ifndef NDEBUG
-SQLITE_PRIVATE int sqlite3PagerIswriteable(DbPage *pPg){
- return pPg->flags&PGHDR_DIRTY;
-}
-#endif
-
-/*
-** A call to this routine tells the pager that it is not necessary to
-** write the information on page pPg back to the disk, even though
-** that page might be marked as dirty. This happens, for example, when
-** the page has been added as a leaf of the freelist and so its
-** content no longer matters.
-**
-** The overlying software layer calls this routine when all of the data
-** on the given page is unused. The pager marks the page as clean so
-** that it does not get written to disk.
-**
-** Tests show that this optimization can quadruple the speed of large
-** DELETE operations.
-*/
-SQLITE_PRIVATE void sqlite3PagerDontWrite(PgHdr *pPg){
- Pager *pPager = pPg->pPager;
- if( (pPg->flags&PGHDR_DIRTY) && pPager->nSavepoint==0 ){
- PAGERTRACE(("DONT_WRITE page %d of %d\n", pPg->pgno, PAGERID(pPager)));
- IOTRACE(("CLEAN %p %d\n", pPager, pPg->pgno))
- pPg->flags |= PGHDR_DONT_WRITE;
- pager_set_pagehash(pPg);
- }
-}
-
-/*
-** This routine is called to increment the value of the database file
-** change-counter, stored as a 4-byte big-endian integer starting at
-** byte offset 24 of the pager file. The secondary change counter at
-** 92 is also updated, as is the SQLite version number at offset 96.
-**
-** But this only happens if the pPager->changeCountDone flag is false.
-** To avoid excess churning of page 1, the update only happens once.
-** See also the pager_write_changecounter() routine that does an
-** unconditional update of the change counters.
-**
-** If the isDirectMode flag is zero, then this is done by calling
-** sqlite3PagerWrite() on page 1, then modifying the contents of the
-** page data. In this case the file will be updated when the current
-** transaction is committed.
-**
-** The isDirectMode flag may only be non-zero if the library was compiled
-** with the SQLITE_ENABLE_ATOMIC_WRITE macro defined. In this case,
-** if isDirect is non-zero, then the database file is updated directly
-** by writing an updated version of page 1 using a call to the
-** sqlite3OsWrite() function.
-*/
-static int pager_incr_changecounter(Pager *pPager, int isDirectMode){
- int rc = SQLITE_OK;
-
- assert( pPager->eState==PAGER_WRITER_CACHEMOD
- || pPager->eState==PAGER_WRITER_DBMOD
- );
- assert( assert_pager_state(pPager) );
-
- /* Declare and initialize constant integer 'isDirect'. If the
- ** atomic-write optimization is enabled in this build, then isDirect
- ** is initialized to the value passed as the isDirectMode parameter
- ** to this function. Otherwise, it is always set to zero.
- **
- ** The idea is that if the atomic-write optimization is not
- ** enabled at compile time, the compiler can omit the tests of
- ** 'isDirect' below, as well as the block enclosed in the
- ** "if( isDirect )" condition.
- */
-#ifndef SQLITE_ENABLE_ATOMIC_WRITE
-# define DIRECT_MODE 0
- assert( isDirectMode==0 );
- UNUSED_PARAMETER(isDirectMode);
-#else
-# define DIRECT_MODE isDirectMode
-#endif
-
- if( !pPager->changeCountDone && ALWAYS(pPager->dbSize>0) ){
- PgHdr *pPgHdr; /* Reference to page 1 */
-
- assert( !pPager->tempFile && isOpen(pPager->fd) );
-
- /* Open page 1 of the file for writing. */
- rc = sqlite3PagerGet(pPager, 1, &pPgHdr);
- assert( pPgHdr==0 || rc==SQLITE_OK );
-
- /* If page one was fetched successfully, and this function is not
- ** operating in direct-mode, make page 1 writable. When not in
- ** direct mode, page 1 is always held in cache and hence the PagerGet()
- ** above is always successful - hence the ALWAYS on rc==SQLITE_OK.
- */
- if( !DIRECT_MODE && ALWAYS(rc==SQLITE_OK) ){
- rc = sqlite3PagerWrite(pPgHdr);
- }
-
- if( rc==SQLITE_OK ){
- /* Actually do the update of the change counter */
- pager_write_changecounter(pPgHdr);
-
- /* If running in direct mode, write the contents of page 1 to the file. */
- if( DIRECT_MODE ){
- const void *zBuf;
- assert( pPager->dbFileSize>0 );
- CODEC2(pPager, pPgHdr->pData, 1, 6, rc=SQLITE_NOMEM, zBuf);
- if( rc==SQLITE_OK ){
- rc = sqlite3OsWrite(pPager->fd, zBuf, pPager->pageSize, 0);
- pPager->aStat[PAGER_STAT_WRITE]++;
- }
- if( rc==SQLITE_OK ){
- pPager->changeCountDone = 1;
- }
- }else{
- pPager->changeCountDone = 1;
- }
- }
-
- /* Release the page reference. */
- sqlite3PagerUnref(pPgHdr);
- }
- return rc;
-}
-
-/*
-** Sync the database file to disk. This is a no-op for in-memory databases
-** or pages with the Pager.noSync flag set.
-**
-** If successful, or if called on a pager for which it is a no-op, this
-** function returns SQLITE_OK. Otherwise, an IO error code is returned.
-*/
-SQLITE_PRIVATE int sqlite3PagerSync(Pager *pPager){
- int rc = SQLITE_OK;
- if( !pPager->noSync ){
- assert( !MEMDB );
- rc = sqlite3OsSync(pPager->fd, pPager->syncFlags);
- }else if( isOpen(pPager->fd) ){
- assert( !MEMDB );
- rc = sqlite3OsFileControl(pPager->fd, SQLITE_FCNTL_SYNC_OMITTED, 0);
- if( rc==SQLITE_NOTFOUND ){
- rc = SQLITE_OK;
- }
- }
- return rc;
-}
-
-/*
-** This function may only be called while a write-transaction is active in
-** rollback. If the connection is in WAL mode, this call is a no-op.
-** Otherwise, if the connection does not already have an EXCLUSIVE lock on
-** the database file, an attempt is made to obtain one.
-**
-** If the EXCLUSIVE lock is already held or the attempt to obtain it is
-** successful, or the connection is in WAL mode, SQLITE_OK is returned.
-** Otherwise, either SQLITE_BUSY or an SQLITE_IOERR_XXX error code is
-** returned.
-*/
-SQLITE_PRIVATE int sqlite3PagerExclusiveLock(Pager *pPager){
- int rc = SQLITE_OK;
- assert( pPager->eState==PAGER_WRITER_CACHEMOD
- || pPager->eState==PAGER_WRITER_DBMOD
- || pPager->eState==PAGER_WRITER_LOCKED
- );
- assert( assert_pager_state(pPager) );
- if( 0==pagerUseWal(pPager) ){
- rc = pager_wait_on_lock(pPager, EXCLUSIVE_LOCK);
- }
- return rc;
-}
-
-/*
-** Sync the database file for the pager pPager. zMaster points to the name
-** of a master journal file that should be written into the individual
-** journal file. zMaster may be NULL, which is interpreted as no master
-** journal (a single database transaction).
-**
-** This routine ensures that:
-**
-** * The database file change-counter is updated,
-** * the journal is synced (unless the atomic-write optimization is used),
-** * all dirty pages are written to the database file,
-** * the database file is truncated (if required), and
-** * the database file synced.
-**
-** The only thing that remains to commit the transaction is to finalize
-** (delete, truncate or zero the first part of) the journal file (or
-** delete the master journal file if specified).
-**
-** Note that if zMaster==NULL, this does not overwrite a previous value
-** passed to an sqlite3PagerCommitPhaseOne() call.
-**
-** If the final parameter - noSync - is true, then the database file itself
-** is not synced. The caller must call sqlite3PagerSync() directly to
-** sync the database file before calling CommitPhaseTwo() to delete the
-** journal file in this case.
-*/
-SQLITE_PRIVATE int sqlite3PagerCommitPhaseOne(
- Pager *pPager, /* Pager object */
- const char *zMaster, /* If not NULL, the master journal name */
- int noSync /* True to omit the xSync on the db file */
-){
- int rc = SQLITE_OK; /* Return code */
-
- assert( pPager->eState==PAGER_WRITER_LOCKED
- || pPager->eState==PAGER_WRITER_CACHEMOD
- || pPager->eState==PAGER_WRITER_DBMOD
- || pPager->eState==PAGER_ERROR
- );
- assert( assert_pager_state(pPager) );
-
- /* If a prior error occurred, report that error again. */
- if( NEVER(pPager->errCode) ) return pPager->errCode;
-
- PAGERTRACE(("DATABASE SYNC: File=%s zMaster=%s nSize=%d\n",
- pPager->zFilename, zMaster, pPager->dbSize));
-
- /* If no database changes have been made, return early. */
- if( pPager->eState<PAGER_WRITER_CACHEMOD ) return SQLITE_OK;
-
- if( MEMDB ){
- /* If this is an in-memory db, or no pages have been written to, or this
- ** function has already been called, it is mostly a no-op. However, any
- ** backup in progress needs to be restarted.
- */
- sqlite3BackupRestart(pPager->pBackup);
- }else{
- if( pagerUseWal(pPager) ){
- PgHdr *pList = sqlite3PcacheDirtyList(pPager->pPCache);
- PgHdr *pPageOne = 0;
- if( pList==0 ){
- /* Must have at least one page for the WAL commit flag.
- ** Ticket [2d1a5c67dfc2363e44f29d9bbd57f] 2011-05-18 */
- rc = sqlite3PagerGet(pPager, 1, &pPageOne);
- pList = pPageOne;
- pList->pDirty = 0;
- }
- assert( rc==SQLITE_OK );
- if( ALWAYS(pList) ){
- rc = pagerWalFrames(pPager, pList, pPager->dbSize, 1);
- }
- sqlite3PagerUnref(pPageOne);
- if( rc==SQLITE_OK ){
- sqlite3PcacheCleanAll(pPager->pPCache);
- }
- }else{
- /* The following block updates the change-counter. Exactly how it
- ** does this depends on whether or not the atomic-update optimization
- ** was enabled at compile time, and if this transaction meets the
- ** runtime criteria to use the operation:
- **
- ** * The file-system supports the atomic-write property for
- ** blocks of size page-size, and
- ** * This commit is not part of a multi-file transaction, and
- ** * Exactly one page has been modified and store in the journal file.
- **
- ** If the optimization was not enabled at compile time, then the
- ** pager_incr_changecounter() function is called to update the change
- ** counter in 'indirect-mode'. If the optimization is compiled in but
- ** is not applicable to this transaction, call sqlite3JournalCreate()
- ** to make sure the journal file has actually been created, then call
- ** pager_incr_changecounter() to update the change-counter in indirect
- ** mode.
- **
- ** Otherwise, if the optimization is both enabled and applicable,
- ** then call pager_incr_changecounter() to update the change-counter
- ** in 'direct' mode. In this case the journal file will never be
- ** created for this transaction.
- */
- #ifdef SQLITE_ENABLE_ATOMIC_WRITE
- PgHdr *pPg;
- assert( isOpen(pPager->jfd)
- || pPager->journalMode==PAGER_JOURNALMODE_OFF
- || pPager->journalMode==PAGER_JOURNALMODE_WAL
- );
- if( !zMaster && isOpen(pPager->jfd)
- && pPager->journalOff==jrnlBufferSize(pPager)
- && pPager->dbSize>=pPager->dbOrigSize
- && (0==(pPg = sqlite3PcacheDirtyList(pPager->pPCache)) || 0==pPg->pDirty)
- ){
- /* Update the db file change counter via the direct-write method. The
- ** following call will modify the in-memory representation of page 1
- ** to include the updated change counter and then write page 1
- ** directly to the database file. Because of the atomic-write
- ** property of the host file-system, this is safe.
- */
- rc = pager_incr_changecounter(pPager, 1);
- }else{
- rc = sqlite3JournalCreate(pPager->jfd);
- if( rc==SQLITE_OK ){
- rc = pager_incr_changecounter(pPager, 0);
- }
- }
- #else
- rc = pager_incr_changecounter(pPager, 0);
- #endif
- if( rc!=SQLITE_OK ) goto commit_phase_one_exit;
-
- /* Write the master journal name into the journal file. If a master
- ** journal file name has already been written to the journal file,
- ** or if zMaster is NULL (no master journal), then this call is a no-op.
- */
- rc = writeMasterJournal(pPager, zMaster);
- if( rc!=SQLITE_OK ) goto commit_phase_one_exit;
-
- /* Sync the journal file and write all dirty pages to the database.
- ** If the atomic-update optimization is being used, this sync will not
- ** create the journal file or perform any real IO.
- **
- ** Because the change-counter page was just modified, unless the
- ** atomic-update optimization is used it is almost certain that the
- ** journal requires a sync here. However, in locking_mode=exclusive
- ** on a system under memory pressure it is just possible that this is
- ** not the case. In this case it is likely enough that the redundant
- ** xSync() call will be changed to a no-op by the OS anyhow.
- */
- rc = syncJournal(pPager, 0);
- if( rc!=SQLITE_OK ) goto commit_phase_one_exit;
-
- rc = pager_write_pagelist(pPager,sqlite3PcacheDirtyList(pPager->pPCache));
- if( rc!=SQLITE_OK ){
- assert( rc!=SQLITE_IOERR_BLOCKED );
- goto commit_phase_one_exit;
- }
- sqlite3PcacheCleanAll(pPager->pPCache);
-
- /* If the file on disk is smaller than the database image, use
- ** pager_truncate to grow the file here. This can happen if the database
- ** image was extended as part of the current transaction and then the
- ** last page in the db image moved to the free-list. In this case the
- ** last page is never written out to disk, leaving the database file
- ** undersized. Fix this now if it is the case. */
- if( pPager->dbSize>pPager->dbFileSize ){
- Pgno nNew = pPager->dbSize - (pPager->dbSize==PAGER_MJ_PGNO(pPager));
- assert( pPager->eState==PAGER_WRITER_DBMOD );
- rc = pager_truncate(pPager, nNew);
- if( rc!=SQLITE_OK ) goto commit_phase_one_exit;
- }
-
- /* Finally, sync the database file. */
- if( !noSync ){
- rc = sqlite3PagerSync(pPager);
- }
- IOTRACE(("DBSYNC %p\n", pPager))
- }
- }
-
-commit_phase_one_exit:
- if( rc==SQLITE_OK && !pagerUseWal(pPager) ){
- pPager->eState = PAGER_WRITER_FINISHED;
- }
- return rc;
-}
-
-
-/*
-** When this function is called, the database file has been completely
-** updated to reflect the changes made by the current transaction and
-** synced to disk. The journal file still exists in the file-system
-** though, and if a failure occurs at this point it will eventually
-** be used as a hot-journal and the current transaction rolled back.
-**
-** This function finalizes the journal file, either by deleting,
-** truncating or partially zeroing it, so that it cannot be used
-** for hot-journal rollback. Once this is done the transaction is
-** irrevocably committed.
-**
-** If an error occurs, an IO error code is returned and the pager
-** moves into the error state. Otherwise, SQLITE_OK is returned.
-*/
-SQLITE_PRIVATE int sqlite3PagerCommitPhaseTwo(Pager *pPager){
- int rc = SQLITE_OK; /* Return code */
-
- /* This routine should not be called if a prior error has occurred.
- ** But if (due to a coding error elsewhere in the system) it does get
- ** called, just return the same error code without doing anything. */
- if( NEVER(pPager->errCode) ) return pPager->errCode;
-
- assert( pPager->eState==PAGER_WRITER_LOCKED
- || pPager->eState==PAGER_WRITER_FINISHED
- || (pagerUseWal(pPager) && pPager->eState==PAGER_WRITER_CACHEMOD)
- );
- assert( assert_pager_state(pPager) );
-
- /* An optimization. If the database was not actually modified during
- ** this transaction, the pager is running in exclusive-mode and is
- ** using persistent journals, then this function is a no-op.
- **
- ** The start of the journal file currently contains a single journal
- ** header with the nRec field set to 0. If such a journal is used as
- ** a hot-journal during hot-journal rollback, 0 changes will be made
- ** to the database file. So there is no need to zero the journal
- ** header. Since the pager is in exclusive mode, there is no need
- ** to drop any locks either.
- */
- if( pPager->eState==PAGER_WRITER_LOCKED
- && pPager->exclusiveMode
- && pPager->journalMode==PAGER_JOURNALMODE_PERSIST
- ){
- assert( pPager->journalOff==JOURNAL_HDR_SZ(pPager) || !pPager->journalOff );
- pPager->eState = PAGER_READER;
- return SQLITE_OK;
- }
-
- PAGERTRACE(("COMMIT %d\n", PAGERID(pPager)));
- rc = pager_end_transaction(pPager, pPager->setMaster, 1);
- return pager_error(pPager, rc);
-}
-
-/*
-** If a write transaction is open, then all changes made within the
-** transaction are reverted and the current write-transaction is closed.
-** The pager falls back to PAGER_READER state if successful, or PAGER_ERROR
-** state if an error occurs.
-**
-** If the pager is already in PAGER_ERROR state when this function is called,
-** it returns Pager.errCode immediately. No work is performed in this case.
-**
-** Otherwise, in rollback mode, this function performs two functions:
-**
-** 1) It rolls back the journal file, restoring all database file and
-** in-memory cache pages to the state they were in when the transaction
-** was opened, and
-**
-** 2) It finalizes the journal file, so that it is not used for hot
-** rollback at any point in the future.
-**
-** Finalization of the journal file (task 2) is only performed if the
-** rollback is successful.
-**
-** In WAL mode, all cache-entries containing data modified within the
-** current transaction are either expelled from the cache or reverted to
-** their pre-transaction state by re-reading data from the database or
-** WAL files. The WAL transaction is then closed.
-*/
-SQLITE_PRIVATE int sqlite3PagerRollback(Pager *pPager){
- int rc = SQLITE_OK; /* Return code */
- PAGERTRACE(("ROLLBACK %d\n", PAGERID(pPager)));
-
- /* PagerRollback() is a no-op if called in READER or OPEN state. If
- ** the pager is already in the ERROR state, the rollback is not
- ** attempted here. Instead, the error code is returned to the caller.
- */
- assert( assert_pager_state(pPager) );
- if( pPager->eState==PAGER_ERROR ) return pPager->errCode;
- if( pPager->eState<=PAGER_READER ) return SQLITE_OK;
-
- if( pagerUseWal(pPager) ){
- int rc2;
- rc = sqlite3PagerSavepoint(pPager, SAVEPOINT_ROLLBACK, -1);
- rc2 = pager_end_transaction(pPager, pPager->setMaster, 0);
- if( rc==SQLITE_OK ) rc = rc2;
- }else if( !isOpen(pPager->jfd) || pPager->eState==PAGER_WRITER_LOCKED ){
- int eState = pPager->eState;
- rc = pager_end_transaction(pPager, 0, 0);
- if( !MEMDB && eState>PAGER_WRITER_LOCKED ){
- /* This can happen using journal_mode=off. Move the pager to the error
- ** state to indicate that the contents of the cache may not be trusted.
- ** Any active readers will get SQLITE_ABORT.
- */
- pPager->errCode = SQLITE_ABORT;
- pPager->eState = PAGER_ERROR;
- return rc;
- }
- }else{
- rc = pager_playback(pPager, 0);
- }
-
- assert( pPager->eState==PAGER_READER || rc!=SQLITE_OK );
- assert( rc==SQLITE_OK || rc==SQLITE_FULL
- || rc==SQLITE_NOMEM || (rc&0xFF)==SQLITE_IOERR );
-
- /* If an error occurs during a ROLLBACK, we can no longer trust the pager
- ** cache. So call pager_error() on the way out to make any error persistent.
- */
- return pager_error(pPager, rc);
-}
-
-/*
-** Return TRUE if the database file is opened read-only. Return FALSE
-** if the database is (in theory) writable.
-*/
-SQLITE_PRIVATE u8 sqlite3PagerIsreadonly(Pager *pPager){
- return pPager->readOnly;
-}
-
-/*
-** Return the number of references to the pager.
-*/
-SQLITE_PRIVATE int sqlite3PagerRefcount(Pager *pPager){
- return sqlite3PcacheRefCount(pPager->pPCache);
-}
-
-/*
-** Return the approximate number of bytes of memory currently
-** used by the pager and its associated cache.
-*/
-SQLITE_PRIVATE int sqlite3PagerMemUsed(Pager *pPager){
- int perPageSize = pPager->pageSize + pPager->nExtra + sizeof(PgHdr)
- + 5*sizeof(void*);
- return perPageSize*sqlite3PcachePagecount(pPager->pPCache)
- + sqlite3MallocSize(pPager)
- + pPager->pageSize;
-}
-
-/*
-** Return the number of references to the specified page.
-*/
-SQLITE_PRIVATE int sqlite3PagerPageRefcount(DbPage *pPage){
- return sqlite3PcachePageRefcount(pPage);
-}
-
-#ifdef SQLITE_TEST
-/*
-** This routine is used for testing and analysis only.
-*/
-SQLITE_PRIVATE int *sqlite3PagerStats(Pager *pPager){
- static int a[11];
- a[0] = sqlite3PcacheRefCount(pPager->pPCache);
- a[1] = sqlite3PcachePagecount(pPager->pPCache);
- a[2] = sqlite3PcacheGetCachesize(pPager->pPCache);
- a[3] = pPager->eState==PAGER_OPEN ? -1 : (int) pPager->dbSize;
- a[4] = pPager->eState;
- a[5] = pPager->errCode;
- a[6] = pPager->aStat[PAGER_STAT_HIT];
- a[7] = pPager->aStat[PAGER_STAT_MISS];
- a[8] = 0; /* Used to be pPager->nOvfl */
- a[9] = pPager->nRead;
- a[10] = pPager->aStat[PAGER_STAT_WRITE];
- return a;
-}
-#endif
-
-/*
-** Parameter eStat must be either SQLITE_DBSTATUS_CACHE_HIT or
-** SQLITE_DBSTATUS_CACHE_MISS. Before returning, *pnVal is incremented by the
-** current cache hit or miss count, according to the value of eStat. If the
-** reset parameter is non-zero, the cache hit or miss count is zeroed before
-** returning.
-*/
-SQLITE_PRIVATE void sqlite3PagerCacheStat(Pager *pPager, int eStat, int reset, int *pnVal){
-
- assert( eStat==SQLITE_DBSTATUS_CACHE_HIT
- || eStat==SQLITE_DBSTATUS_CACHE_MISS
- || eStat==SQLITE_DBSTATUS_CACHE_WRITE
- );
-
- assert( SQLITE_DBSTATUS_CACHE_HIT+1==SQLITE_DBSTATUS_CACHE_MISS );
- assert( SQLITE_DBSTATUS_CACHE_HIT+2==SQLITE_DBSTATUS_CACHE_WRITE );
- assert( PAGER_STAT_HIT==0 && PAGER_STAT_MISS==1 && PAGER_STAT_WRITE==2 );
-
- *pnVal += pPager->aStat[eStat - SQLITE_DBSTATUS_CACHE_HIT];
- if( reset ){
- pPager->aStat[eStat - SQLITE_DBSTATUS_CACHE_HIT] = 0;
- }
-}
-
-/*
-** Return true if this is an in-memory pager.
-*/
-SQLITE_PRIVATE int sqlite3PagerIsMemdb(Pager *pPager){
- return MEMDB;
-}
-
-/*
-** Check that there are at least nSavepoint savepoints open. If there are
-** currently less than nSavepoints open, then open one or more savepoints
-** to make up the difference. If the number of savepoints is already
-** equal to nSavepoint, then this function is a no-op.
-**
-** If a memory allocation fails, SQLITE_NOMEM is returned. If an error
-** occurs while opening the sub-journal file, then an IO error code is
-** returned. Otherwise, SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3PagerOpenSavepoint(Pager *pPager, int nSavepoint){
- int rc = SQLITE_OK; /* Return code */
- int nCurrent = pPager->nSavepoint; /* Current number of savepoints */
-
- assert( pPager->eState>=PAGER_WRITER_LOCKED );
- assert( assert_pager_state(pPager) );
-
- if( nSavepoint>nCurrent && pPager->useJournal ){
- int ii; /* Iterator variable */
- PagerSavepoint *aNew; /* New Pager.aSavepoint array */
-
- /* Grow the Pager.aSavepoint array using realloc(). Return SQLITE_NOMEM
- ** if the allocation fails. Otherwise, zero the new portion in case a
- ** malloc failure occurs while populating it in the for(...) loop below.
- */
- aNew = (PagerSavepoint *)sqlite3Realloc(
- pPager->aSavepoint, sizeof(PagerSavepoint)*nSavepoint
- );
- if( !aNew ){
- return SQLITE_NOMEM;
- }
- memset(&aNew[nCurrent], 0, (nSavepoint-nCurrent) * sizeof(PagerSavepoint));
- pPager->aSavepoint = aNew;
-
- /* Populate the PagerSavepoint structures just allocated. */
- for(ii=nCurrent; ii<nSavepoint; ii++){
- aNew[ii].nOrig = pPager->dbSize;
- if( isOpen(pPager->jfd) && pPager->journalOff>0 ){
- aNew[ii].iOffset = pPager->journalOff;
- }else{
- aNew[ii].iOffset = JOURNAL_HDR_SZ(pPager);
- }
- aNew[ii].iSubRec = pPager->nSubRec;
- aNew[ii].pInSavepoint = sqlite3BitvecCreate(pPager->dbSize);
- if( !aNew[ii].pInSavepoint ){
- return SQLITE_NOMEM;
- }
- if( pagerUseWal(pPager) ){
- sqlite3WalSavepoint(pPager->pWal, aNew[ii].aWalData);
- }
- pPager->nSavepoint = ii+1;
- }
- assert( pPager->nSavepoint==nSavepoint );
- assertTruncateConstraint(pPager);
- }
-
- return rc;
-}
-
-/*
-** This function is called to rollback or release (commit) a savepoint.
-** The savepoint to release or rollback need not be the most recently
-** created savepoint.
-**
-** Parameter op is always either SAVEPOINT_ROLLBACK or SAVEPOINT_RELEASE.
-** If it is SAVEPOINT_RELEASE, then release and destroy the savepoint with
-** index iSavepoint. If it is SAVEPOINT_ROLLBACK, then rollback all changes
-** that have occurred since the specified savepoint was created.
-**
-** The savepoint to rollback or release is identified by parameter
-** iSavepoint. A value of 0 means to operate on the outermost savepoint
-** (the first created). A value of (Pager.nSavepoint-1) means operate
-** on the most recently created savepoint. If iSavepoint is greater than
-** (Pager.nSavepoint-1), then this function is a no-op.
-**
-** If a negative value is passed to this function, then the current
-** transaction is rolled back. This is different to calling
-** sqlite3PagerRollback() because this function does not terminate
-** the transaction or unlock the database, it just restores the
-** contents of the database to its original state.
-**
-** In any case, all savepoints with an index greater than iSavepoint
-** are destroyed. If this is a release operation (op==SAVEPOINT_RELEASE),
-** then savepoint iSavepoint is also destroyed.
-**
-** This function may return SQLITE_NOMEM if a memory allocation fails,
-** or an IO error code if an IO error occurs while rolling back a
-** savepoint. If no errors occur, SQLITE_OK is returned.
-*/
-SQLITE_PRIVATE int sqlite3PagerSavepoint(Pager *pPager, int op, int iSavepoint){
- int rc = pPager->errCode; /* Return code */
-
- assert( op==SAVEPOINT_RELEASE || op==SAVEPOINT_ROLLBACK );
- assert( iSavepoint>=0 || op==SAVEPOINT_ROLLBACK );
-
- if( rc==SQLITE_OK && iSavepoint<pPager->nSavepoint ){
- int ii; /* Iterator variable */
- int nNew; /* Number of remaining savepoints after this op. */
-
- /* Figure out how many savepoints will still be active after this
- ** operation. Store this value in nNew. Then free resources associated
- ** with any savepoints that are destroyed by this operation.
- */
- nNew = iSavepoint + (( op==SAVEPOINT_RELEASE ) ? 0 : 1);
- for(ii=nNew; ii<pPager->nSavepoint; ii++){
- sqlite3BitvecDestroy(pPager->aSavepoint[ii].pInSavepoint);
- }
- pPager->nSavepoint = nNew;
-
- /* If this is a release of the outermost savepoint, truncate
- ** the sub-journal to zero bytes in size. */
- if( op==SAVEPOINT_RELEASE ){
- if( nNew==0 && isOpen(pPager->sjfd) ){
- /* Only truncate if it is an in-memory sub-journal. */
- if( sqlite3IsMemJournal(pPager->sjfd) ){
- rc = sqlite3OsTruncate(pPager->sjfd, 0);
- assert( rc==SQLITE_OK );
- }
- pPager->nSubRec = 0;
- }
- }
- /* Else this is a rollback operation, playback the specified savepoint.
- ** If this is a temp-file, it is possible that the journal file has
- ** not yet been opened. In this case there have been no changes to
- ** the database file, so the playback operation can be skipped.
- */
- else if( pagerUseWal(pPager) || isOpen(pPager->jfd) ){
- PagerSavepoint *pSavepoint = (nNew==0)?0:&pPager->aSavepoint[nNew-1];
- rc = pagerPlaybackSavepoint(pPager, pSavepoint);
- assert(rc!=SQLITE_DONE);
- }
- }
-
- return rc;
-}
-
-/*
-** Return the full pathname of the database file.
-**
-** Except, if the pager is in-memory only, then return an empty string if
-** nullIfMemDb is true. This routine is called with nullIfMemDb==1 when
-** used to report the filename to the user, for compatibility with legacy
-** behavior. But when the Btree needs to know the filename for matching to
-** shared cache, it uses nullIfMemDb==0 so that in-memory databases can
-** participate in shared-cache.
-*/
-SQLITE_PRIVATE const char *sqlite3PagerFilename(Pager *pPager, int nullIfMemDb){
- return (nullIfMemDb && pPager->memDb) ? "" : pPager->zFilename;
-}
-
-/*
-** Return the VFS structure for the pager.
-*/
-SQLITE_PRIVATE const sqlite3_vfs *sqlite3PagerVfs(Pager *pPager){
- return pPager->pVfs;
-}
-
-/*
-** Return the file handle for the database file associated
-** with the pager. This might return NULL if the file has
-** not yet been opened.
-*/
-SQLITE_PRIVATE sqlite3_file *sqlite3PagerFile(Pager *pPager){
- return pPager->fd;
-}
-
-/*
-** Return the full pathname of the journal file.
-*/
-SQLITE_PRIVATE const char *sqlite3PagerJournalname(Pager *pPager){
- return pPager->zJournal;
-}
-
-/*
-** Return true if fsync() calls are disabled for this pager. Return FALSE
-** if fsync()s are executed normally.
-*/
-SQLITE_PRIVATE int sqlite3PagerNosync(Pager *pPager){
- return pPager->noSync;
-}
-
-#ifdef SQLITE_HAS_CODEC
-/*
-** Set or retrieve the codec for this pager
-*/
-SQLITE_PRIVATE void sqlite3PagerSetCodec(
- Pager *pPager,
- void *(*xCodec)(void*,void*,Pgno,int),
- void (*xCodecSizeChng)(void*,int,int),
- void (*xCodecFree)(void*),
- void *pCodec
-){
- if( pPager->xCodecFree ) pPager->xCodecFree(pPager->pCodec);
- pPager->xCodec = pPager->memDb ? 0 : xCodec;
- pPager->xCodecSizeChng = xCodecSizeChng;
- pPager->xCodecFree = xCodecFree;
- pPager->pCodec = pCodec;
- pagerReportSize(pPager);
-}
-SQLITE_PRIVATE void *sqlite3PagerGetCodec(Pager *pPager){
- return pPager->pCodec;
-}
-#endif
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
-/*
-** Move the page pPg to location pgno in the file.
-**
-** There must be no references to the page previously located at
-** pgno (which we call pPgOld) though that page is allowed to be
-** in cache. If the page previously located at pgno is not already
-** in the rollback journal, it is not put there by by this routine.
-**
-** References to the page pPg remain valid. Updating any
-** meta-data associated with pPg (i.e. data stored in the nExtra bytes
-** allocated along with the page) is the responsibility of the caller.
-**
-** A transaction must be active when this routine is called. It used to be
-** required that a statement transaction was not active, but this restriction
-** has been removed (CREATE INDEX needs to move a page when a statement
-** transaction is active).
-**
-** If the fourth argument, isCommit, is non-zero, then this page is being
-** moved as part of a database reorganization just before the transaction
-** is being committed. In this case, it is guaranteed that the database page
-** pPg refers to will not be written to again within this transaction.
-**
-** This function may return SQLITE_NOMEM or an IO error code if an error
-** occurs. Otherwise, it returns SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3PagerMovepage(Pager *pPager, DbPage *pPg, Pgno pgno, int isCommit){
- PgHdr *pPgOld; /* The page being overwritten. */
- Pgno needSyncPgno = 0; /* Old value of pPg->pgno, if sync is required */
- int rc; /* Return code */
- Pgno origPgno; /* The original page number */
-
- assert( pPg->nRef>0 );
- assert( pPager->eState==PAGER_WRITER_CACHEMOD
- || pPager->eState==PAGER_WRITER_DBMOD
- );
- assert( assert_pager_state(pPager) );
-
- /* In order to be able to rollback, an in-memory database must journal
- ** the page we are moving from.
- */
- if( MEMDB ){
- rc = sqlite3PagerWrite(pPg);
- if( rc ) return rc;
- }
-
- /* If the page being moved is dirty and has not been saved by the latest
- ** savepoint, then save the current contents of the page into the
- ** sub-journal now. This is required to handle the following scenario:
- **
- ** BEGIN;
- ** <journal page X, then modify it in memory>
- ** SAVEPOINT one;
- ** <Move page X to location Y>
- ** ROLLBACK TO one;
- **
- ** If page X were not written to the sub-journal here, it would not
- ** be possible to restore its contents when the "ROLLBACK TO one"
- ** statement were is processed.
- **
- ** subjournalPage() may need to allocate space to store pPg->pgno into
- ** one or more savepoint bitvecs. This is the reason this function
- ** may return SQLITE_NOMEM.
- */
- if( pPg->flags&PGHDR_DIRTY
- && subjRequiresPage(pPg)
- && SQLITE_OK!=(rc = subjournalPage(pPg))
- ){
- return rc;
- }
-
- PAGERTRACE(("MOVE %d page %d (needSync=%d) moves to %d\n",
- PAGERID(pPager), pPg->pgno, (pPg->flags&PGHDR_NEED_SYNC)?1:0, pgno));
- IOTRACE(("MOVE %p %d %d\n", pPager, pPg->pgno, pgno))
-
- /* If the journal needs to be sync()ed before page pPg->pgno can
- ** be written to, store pPg->pgno in local variable needSyncPgno.
- **
- ** If the isCommit flag is set, there is no need to remember that
- ** the journal needs to be sync()ed before database page pPg->pgno
- ** can be written to. The caller has already promised not to write to it.
- */
- if( (pPg->flags&PGHDR_NEED_SYNC) && !isCommit ){
- needSyncPgno = pPg->pgno;
- assert( pPager->journalMode==PAGER_JOURNALMODE_OFF ||
- pageInJournal(pPg) || pPg->pgno>pPager->dbOrigSize );
- assert( pPg->flags&PGHDR_DIRTY );
- }
-
- /* If the cache contains a page with page-number pgno, remove it
- ** from its hash chain. Also, if the PGHDR_NEED_SYNC flag was set for
- ** page pgno before the 'move' operation, it needs to be retained
- ** for the page moved there.
- */
- pPg->flags &= ~PGHDR_NEED_SYNC;
- pPgOld = pager_lookup(pPager, pgno);
- assert( !pPgOld || pPgOld->nRef==1 );
- if( pPgOld ){
- pPg->flags |= (pPgOld->flags&PGHDR_NEED_SYNC);
- if( MEMDB ){
- /* Do not discard pages from an in-memory database since we might
- ** need to rollback later. Just move the page out of the way. */
- sqlite3PcacheMove(pPgOld, pPager->dbSize+1);
- }else{
- sqlite3PcacheDrop(pPgOld);
- }
- }
-
- origPgno = pPg->pgno;
- sqlite3PcacheMove(pPg, pgno);
- sqlite3PcacheMakeDirty(pPg);
-
- /* For an in-memory database, make sure the original page continues
- ** to exist, in case the transaction needs to roll back. Use pPgOld
- ** as the original page since it has already been allocated.
- */
- if( MEMDB ){
- assert( pPgOld );
- sqlite3PcacheMove(pPgOld, origPgno);
- sqlite3PagerUnref(pPgOld);
- }
-
- if( needSyncPgno ){
- /* If needSyncPgno is non-zero, then the journal file needs to be
- ** sync()ed before any data is written to database file page needSyncPgno.
- ** Currently, no such page exists in the page-cache and the
- ** "is journaled" bitvec flag has been set. This needs to be remedied by
- ** loading the page into the pager-cache and setting the PGHDR_NEED_SYNC
- ** flag.
- **
- ** If the attempt to load the page into the page-cache fails, (due
- ** to a malloc() or IO failure), clear the bit in the pInJournal[]
- ** array. Otherwise, if the page is loaded and written again in
- ** this transaction, it may be written to the database file before
- ** it is synced into the journal file. This way, it may end up in
- ** the journal file twice, but that is not a problem.
- */
- PgHdr *pPgHdr;
- rc = sqlite3PagerGet(pPager, needSyncPgno, &pPgHdr);
- if( rc!=SQLITE_OK ){
- if( needSyncPgno<=pPager->dbOrigSize ){
- assert( pPager->pTmpSpace!=0 );
- sqlite3BitvecClear(pPager->pInJournal, needSyncPgno, pPager->pTmpSpace);
- }
- return rc;
- }
- pPgHdr->flags |= PGHDR_NEED_SYNC;
- sqlite3PcacheMakeDirty(pPgHdr);
- sqlite3PagerUnref(pPgHdr);
- }
-
- return SQLITE_OK;
-}
-#endif
-
-/*
-** Return a pointer to the data for the specified page.
-*/
-SQLITE_PRIVATE void *sqlite3PagerGetData(DbPage *pPg){
- assert( pPg->nRef>0 || pPg->pPager->memDb );
- return pPg->pData;
-}
-
-/*
-** Return a pointer to the Pager.nExtra bytes of "extra" space
-** allocated along with the specified page.
-*/
-SQLITE_PRIVATE void *sqlite3PagerGetExtra(DbPage *pPg){
- return pPg->pExtra;
-}
-
-/*
-** Get/set the locking-mode for this pager. Parameter eMode must be one
-** of PAGER_LOCKINGMODE_QUERY, PAGER_LOCKINGMODE_NORMAL or
-** PAGER_LOCKINGMODE_EXCLUSIVE. If the parameter is not _QUERY, then
-** the locking-mode is set to the value specified.
-**
-** The returned value is either PAGER_LOCKINGMODE_NORMAL or
-** PAGER_LOCKINGMODE_EXCLUSIVE, indicating the current (possibly updated)
-** locking-mode.
-*/
-SQLITE_PRIVATE int sqlite3PagerLockingMode(Pager *pPager, int eMode){
- assert( eMode==PAGER_LOCKINGMODE_QUERY
- || eMode==PAGER_LOCKINGMODE_NORMAL
- || eMode==PAGER_LOCKINGMODE_EXCLUSIVE );
- assert( PAGER_LOCKINGMODE_QUERY<0 );
- assert( PAGER_LOCKINGMODE_NORMAL>=0 && PAGER_LOCKINGMODE_EXCLUSIVE>=0 );
- assert( pPager->exclusiveMode || 0==sqlite3WalHeapMemory(pPager->pWal) );
- if( eMode>=0 && !pPager->tempFile && !sqlite3WalHeapMemory(pPager->pWal) ){
- pPager->exclusiveMode = (u8)eMode;
- }
- return (int)pPager->exclusiveMode;
-}
-
-/*
-** Set the journal-mode for this pager. Parameter eMode must be one of:
-**
-** PAGER_JOURNALMODE_DELETE
-** PAGER_JOURNALMODE_TRUNCATE
-** PAGER_JOURNALMODE_PERSIST
-** PAGER_JOURNALMODE_OFF
-** PAGER_JOURNALMODE_MEMORY
-** PAGER_JOURNALMODE_WAL
-**
-** The journalmode is set to the value specified if the change is allowed.
-** The change may be disallowed for the following reasons:
-**
-** * An in-memory database can only have its journal_mode set to _OFF
-** or _MEMORY.
-**
-** * Temporary databases cannot have _WAL journalmode.
-**
-** The returned indicate the current (possibly updated) journal-mode.
-*/
-SQLITE_PRIVATE int sqlite3PagerSetJournalMode(Pager *pPager, int eMode){
- u8 eOld = pPager->journalMode; /* Prior journalmode */
-
-#ifdef SQLITE_DEBUG
- /* The print_pager_state() routine is intended to be used by the debugger
- ** only. We invoke it once here to suppress a compiler warning. */
- print_pager_state(pPager);
-#endif
-
-
- /* The eMode parameter is always valid */
- assert( eMode==PAGER_JOURNALMODE_DELETE
- || eMode==PAGER_JOURNALMODE_TRUNCATE
- || eMode==PAGER_JOURNALMODE_PERSIST
- || eMode==PAGER_JOURNALMODE_OFF
- || eMode==PAGER_JOURNALMODE_WAL
- || eMode==PAGER_JOURNALMODE_MEMORY );
-
- /* This routine is only called from the OP_JournalMode opcode, and
- ** the logic there will never allow a temporary file to be changed
- ** to WAL mode.
- */
- assert( pPager->tempFile==0 || eMode!=PAGER_JOURNALMODE_WAL );
-
- /* Do allow the journalmode of an in-memory database to be set to
- ** anything other than MEMORY or OFF
- */
- if( MEMDB ){
- assert( eOld==PAGER_JOURNALMODE_MEMORY || eOld==PAGER_JOURNALMODE_OFF );
- if( eMode!=PAGER_JOURNALMODE_MEMORY && eMode!=PAGER_JOURNALMODE_OFF ){
- eMode = eOld;
- }
- }
-
- if( eMode!=eOld ){
-
- /* Change the journal mode. */
- assert( pPager->eState!=PAGER_ERROR );
- pPager->journalMode = (u8)eMode;
-
- /* When transistioning from TRUNCATE or PERSIST to any other journal
- ** mode except WAL, unless the pager is in locking_mode=exclusive mode,
- ** delete the journal file.
- */
- assert( (PAGER_JOURNALMODE_TRUNCATE & 5)==1 );
- assert( (PAGER_JOURNALMODE_PERSIST & 5)==1 );
- assert( (PAGER_JOURNALMODE_DELETE & 5)==0 );
- assert( (PAGER_JOURNALMODE_MEMORY & 5)==4 );
- assert( (PAGER_JOURNALMODE_OFF & 5)==0 );
- assert( (PAGER_JOURNALMODE_WAL & 5)==5 );
-
- assert( isOpen(pPager->fd) || pPager->exclusiveMode );
- if( !pPager->exclusiveMode && (eOld & 5)==1 && (eMode & 1)==0 ){
-
- /* In this case we would like to delete the journal file. If it is
- ** not possible, then that is not a problem. Deleting the journal file
- ** here is an optimization only.
- **
- ** Before deleting the journal file, obtain a RESERVED lock on the
- ** database file. This ensures that the journal file is not deleted
- ** while it is in use by some other client.
- */
- sqlite3OsClose(pPager->jfd);
- if( pPager->eLock>=RESERVED_LOCK ){
- sqlite3OsDelete(pPager->pVfs, pPager->zJournal, 0);
- }else{
- int rc = SQLITE_OK;
- int state = pPager->eState;
- assert( state==PAGER_OPEN || state==PAGER_READER );
- if( state==PAGER_OPEN ){
- rc = sqlite3PagerSharedLock(pPager);
- }
- if( pPager->eState==PAGER_READER ){
- assert( rc==SQLITE_OK );
- rc = pagerLockDb(pPager, RESERVED_LOCK);
- }
- if( rc==SQLITE_OK ){
- sqlite3OsDelete(pPager->pVfs, pPager->zJournal, 0);
- }
- if( rc==SQLITE_OK && state==PAGER_READER ){
- pagerUnlockDb(pPager, SHARED_LOCK);
- }else if( state==PAGER_OPEN ){
- pager_unlock(pPager);
- }
- assert( state==pPager->eState );
- }
- }
- }
-
- /* Return the new journal mode */
- return (int)pPager->journalMode;
-}
-
-/*
-** Return the current journal mode.
-*/
-SQLITE_PRIVATE int sqlite3PagerGetJournalMode(Pager *pPager){
- return (int)pPager->journalMode;
-}
-
-/*
-** Return TRUE if the pager is in a state where it is OK to change the
-** journalmode. Journalmode changes can only happen when the database
-** is unmodified.
-*/
-SQLITE_PRIVATE int sqlite3PagerOkToChangeJournalMode(Pager *pPager){
- assert( assert_pager_state(pPager) );
- if( pPager->eState>=PAGER_WRITER_CACHEMOD ) return 0;
- if( NEVER(isOpen(pPager->jfd) && pPager->journalOff>0) ) return 0;
- return 1;
-}
-
-/*
-** Get/set the size-limit used for persistent journal files.
-**
-** Setting the size limit to -1 means no limit is enforced.
-** An attempt to set a limit smaller than -1 is a no-op.
-*/
-SQLITE_PRIVATE i64 sqlite3PagerJournalSizeLimit(Pager *pPager, i64 iLimit){
- if( iLimit>=-1 ){
- pPager->journalSizeLimit = iLimit;
- sqlite3WalLimit(pPager->pWal, iLimit);
- }
- return pPager->journalSizeLimit;
-}
-
-/*
-** Return a pointer to the pPager->pBackup variable. The backup module
-** in backup.c maintains the content of this variable. This module
-** uses it opaquely as an argument to sqlite3BackupRestart() and
-** sqlite3BackupUpdate() only.
-*/
-SQLITE_PRIVATE sqlite3_backup **sqlite3PagerBackupPtr(Pager *pPager){
- return &pPager->pBackup;
-}
-
-#ifndef SQLITE_OMIT_VACUUM
-/*
-** Unless this is an in-memory or temporary database, clear the pager cache.
-*/
-SQLITE_PRIVATE void sqlite3PagerClearCache(Pager *pPager){
- if( !MEMDB && pPager->tempFile==0 ) pager_reset(pPager);
-}
-#endif
-
-#ifndef SQLITE_OMIT_WAL
-/*
-** This function is called when the user invokes "PRAGMA wal_checkpoint",
-** "PRAGMA wal_blocking_checkpoint" or calls the sqlite3_wal_checkpoint()
-** or wal_blocking_checkpoint() API functions.
-**
-** Parameter eMode is one of SQLITE_CHECKPOINT_PASSIVE, FULL or RESTART.
-*/
-SQLITE_PRIVATE int sqlite3PagerCheckpoint(Pager *pPager, int eMode, int *pnLog, int *pnCkpt){
- int rc = SQLITE_OK;
- if( pPager->pWal ){
- rc = sqlite3WalCheckpoint(pPager->pWal, eMode,
- pPager->xBusyHandler, pPager->pBusyHandlerArg,
- pPager->ckptSyncFlags, pPager->pageSize, (u8 *)pPager->pTmpSpace,
- pnLog, pnCkpt
- );
- }
- return rc;
-}
-
-SQLITE_PRIVATE int sqlite3PagerWalCallback(Pager *pPager){
- return sqlite3WalCallback(pPager->pWal);
-}
-
-/*
-** Return true if the underlying VFS for the given pager supports the
-** primitives necessary for write-ahead logging.
-*/
-SQLITE_PRIVATE int sqlite3PagerWalSupported(Pager *pPager){
- const sqlite3_io_methods *pMethods = pPager->fd->pMethods;
- return pPager->exclusiveMode || (pMethods->iVersion>=2 && pMethods->xShmMap);
-}
-
-/*
-** Attempt to take an exclusive lock on the database file. If a PENDING lock
-** is obtained instead, immediately release it.
-*/
-static int pagerExclusiveLock(Pager *pPager){
- int rc; /* Return code */
-
- assert( pPager->eLock==SHARED_LOCK || pPager->eLock==EXCLUSIVE_LOCK );
- rc = pagerLockDb(pPager, EXCLUSIVE_LOCK);
- if( rc!=SQLITE_OK ){
- /* If the attempt to grab the exclusive lock failed, release the
- ** pending lock that may have been obtained instead. */
- pagerUnlockDb(pPager, SHARED_LOCK);
- }
-
- return rc;
-}
-
-/*
-** Call sqlite3WalOpen() to open the WAL handle. If the pager is in
-** exclusive-locking mode when this function is called, take an EXCLUSIVE
-** lock on the database file and use heap-memory to store the wal-index
-** in. Otherwise, use the normal shared-memory.
-*/
-static int pagerOpenWal(Pager *pPager){
- int rc = SQLITE_OK;
-
- assert( pPager->pWal==0 && pPager->tempFile==0 );
- assert( pPager->eLock==SHARED_LOCK || pPager->eLock==EXCLUSIVE_LOCK );
-
- /* If the pager is already in exclusive-mode, the WAL module will use
- ** heap-memory for the wal-index instead of the VFS shared-memory
- ** implementation. Take the exclusive lock now, before opening the WAL
- ** file, to make sure this is safe.
- */
- if( pPager->exclusiveMode ){
- rc = pagerExclusiveLock(pPager);
- }
-
- /* Open the connection to the log file. If this operation fails,
- ** (e.g. due to malloc() failure), return an error code.
- */
- if( rc==SQLITE_OK ){
- rc = sqlite3WalOpen(pPager->pVfs,
- pPager->fd, pPager->zWal, pPager->exclusiveMode,
- pPager->journalSizeLimit, &pPager->pWal
- );
- }
-
- return rc;
-}
-
-
-/*
-** The caller must be holding a SHARED lock on the database file to call
-** this function.
-**
-** If the pager passed as the first argument is open on a real database
-** file (not a temp file or an in-memory database), and the WAL file
-** is not already open, make an attempt to open it now. If successful,
-** return SQLITE_OK. If an error occurs or the VFS used by the pager does
-** not support the xShmXXX() methods, return an error code. *pbOpen is
-** not modified in either case.
-**
-** If the pager is open on a temp-file (or in-memory database), or if
-** the WAL file is already open, set *pbOpen to 1 and return SQLITE_OK
-** without doing anything.
-*/
-SQLITE_PRIVATE int sqlite3PagerOpenWal(
- Pager *pPager, /* Pager object */
- int *pbOpen /* OUT: Set to true if call is a no-op */
-){
- int rc = SQLITE_OK; /* Return code */
-
- assert( assert_pager_state(pPager) );
- assert( pPager->eState==PAGER_OPEN || pbOpen );
- assert( pPager->eState==PAGER_READER || !pbOpen );
- assert( pbOpen==0 || *pbOpen==0 );
- assert( pbOpen!=0 || (!pPager->tempFile && !pPager->pWal) );
-
- if( !pPager->tempFile && !pPager->pWal ){
- if( !sqlite3PagerWalSupported(pPager) ) return SQLITE_CANTOPEN;
-
- /* Close any rollback journal previously open */
- sqlite3OsClose(pPager->jfd);
-
- rc = pagerOpenWal(pPager);
- if( rc==SQLITE_OK ){
- pPager->journalMode = PAGER_JOURNALMODE_WAL;
- pPager->eState = PAGER_OPEN;
- }
- }else{
- *pbOpen = 1;
- }
-
- return rc;
-}
-
-/*
-** This function is called to close the connection to the log file prior
-** to switching from WAL to rollback mode.
-**
-** Before closing the log file, this function attempts to take an
-** EXCLUSIVE lock on the database file. If this cannot be obtained, an
-** error (SQLITE_BUSY) is returned and the log connection is not closed.
-** If successful, the EXCLUSIVE lock is not released before returning.
-*/
-SQLITE_PRIVATE int sqlite3PagerCloseWal(Pager *pPager){
- int rc = SQLITE_OK;
-
- assert( pPager->journalMode==PAGER_JOURNALMODE_WAL );
-
- /* If the log file is not already open, but does exist in the file-system,
- ** it may need to be checkpointed before the connection can switch to
- ** rollback mode. Open it now so this can happen.
- */
- if( !pPager->pWal ){
- int logexists = 0;
- rc = pagerLockDb(pPager, SHARED_LOCK);
- if( rc==SQLITE_OK ){
- rc = sqlite3OsAccess(
- pPager->pVfs, pPager->zWal, SQLITE_ACCESS_EXISTS, &logexists
- );
- }
- if( rc==SQLITE_OK && logexists ){
- rc = pagerOpenWal(pPager);
- }
- }
-
- /* Checkpoint and close the log. Because an EXCLUSIVE lock is held on
- ** the database file, the log and log-summary files will be deleted.
- */
- if( rc==SQLITE_OK && pPager->pWal ){
- rc = pagerExclusiveLock(pPager);
- if( rc==SQLITE_OK ){
- rc = sqlite3WalClose(pPager->pWal, pPager->ckptSyncFlags,
- pPager->pageSize, (u8*)pPager->pTmpSpace);
- pPager->pWal = 0;
- }
- }
- return rc;
-}
-
-#endif /* !SQLITE_OMIT_WAL */
-
-#ifdef SQLITE_ENABLE_ZIPVFS
-/*
-** A read-lock must be held on the pager when this function is called. If
-** the pager is in WAL mode and the WAL file currently contains one or more
-** frames, return the size in bytes of the page images stored within the
-** WAL frames. Otherwise, if this is not a WAL database or the WAL file
-** is empty, return 0.
-*/
-SQLITE_PRIVATE int sqlite3PagerWalFramesize(Pager *pPager){
- assert( pPager->eState==PAGER_READER );
- return sqlite3WalFramesize(pPager->pWal);
-}
-#endif
-
-#ifdef SQLITE_HAS_CODEC
-/*
-** This function is called by the wal module when writing page content
-** into the log file.
-**
-** This function returns a pointer to a buffer containing the encrypted
-** page content. If a malloc fails, this function may return NULL.
-*/
-SQLITE_PRIVATE void *sqlite3PagerCodec(PgHdr *pPg){
- void *aData = 0;
- CODEC2(pPg->pPager, pPg->pData, pPg->pgno, 6, return 0, aData);
- return aData;
-}
-#endif /* SQLITE_HAS_CODEC */
-
-#endif /* SQLITE_OMIT_DISKIO */
-
-/************** End of pager.c ***********************************************/
-/************** Begin file wal.c *********************************************/
-/*
-** 2010 February 1
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains the implementation of a write-ahead log (WAL) used in
-** "journal_mode=WAL" mode.
-**
-** WRITE-AHEAD LOG (WAL) FILE FORMAT
-**
-** A WAL file consists of a header followed by zero or more "frames".
-** Each frame records the revised content of a single page from the
-** database file. All changes to the database are recorded by writing
-** frames into the WAL. Transactions commit when a frame is written that
-** contains a commit marker. A single WAL can and usually does record
-** multiple transactions. Periodically, the content of the WAL is
-** transferred back into the database file in an operation called a
-** "checkpoint".
-**
-** A single WAL file can be used multiple times. In other words, the
-** WAL can fill up with frames and then be checkpointed and then new
-** frames can overwrite the old ones. A WAL always grows from beginning
-** toward the end. Checksums and counters attached to each frame are
-** used to determine which frames within the WAL are valid and which
-** are leftovers from prior checkpoints.
-**
-** The WAL header is 32 bytes in size and consists of the following eight
-** big-endian 32-bit unsigned integer values:
-**
-** 0: Magic number. 0x377f0682 or 0x377f0683
-** 4: File format version. Currently 3007000
-** 8: Database page size. Example: 1024
-** 12: Checkpoint sequence number
-** 16: Salt-1, random integer incremented with each checkpoint
-** 20: Salt-2, a different random integer changing with each ckpt
-** 24: Checksum-1 (first part of checksum for first 24 bytes of header).
-** 28: Checksum-2 (second part of checksum for first 24 bytes of header).
-**
-** Immediately following the wal-header are zero or more frames. Each
-** frame consists of a 24-byte frame-header followed by a <page-size> bytes
-** of page data. The frame-header is six big-endian 32-bit unsigned
-** integer values, as follows:
-**
-** 0: Page number.
-** 4: For commit records, the size of the database image in pages
-** after the commit. For all other records, zero.
-** 8: Salt-1 (copied from the header)
-** 12: Salt-2 (copied from the header)
-** 16: Checksum-1.
-** 20: Checksum-2.
-**
-** A frame is considered valid if and only if the following conditions are
-** true:
-**
-** (1) The salt-1 and salt-2 values in the frame-header match
-** salt values in the wal-header
-**
-** (2) The checksum values in the final 8 bytes of the frame-header
-** exactly match the checksum computed consecutively on the
-** WAL header and the first 8 bytes and the content of all frames
-** up to and including the current frame.
-**
-** The checksum is computed using 32-bit big-endian integers if the
-** magic number in the first 4 bytes of the WAL is 0x377f0683 and it
-** is computed using little-endian if the magic number is 0x377f0682.
-** The checksum values are always stored in the frame header in a
-** big-endian format regardless of which byte order is used to compute
-** the checksum. The checksum is computed by interpreting the input as
-** an even number of unsigned 32-bit integers: x[0] through x[N]. The
-** algorithm used for the checksum is as follows:
-**
-** for i from 0 to n-1 step 2:
-** s0 += x[i] + s1;
-** s1 += x[i+1] + s0;
-** endfor
-**
-** Note that s0 and s1 are both weighted checksums using fibonacci weights
-** in reverse order (the largest fibonacci weight occurs on the first element
-** of the sequence being summed.) The s1 value spans all 32-bit
-** terms of the sequence whereas s0 omits the final term.
-**
-** On a checkpoint, the WAL is first VFS.xSync-ed, then valid content of the
-** WAL is transferred into the database, then the database is VFS.xSync-ed.
-** The VFS.xSync operations serve as write barriers - all writes launched
-** before the xSync must complete before any write that launches after the
-** xSync begins.
-**
-** After each checkpoint, the salt-1 value is incremented and the salt-2
-** value is randomized. This prevents old and new frames in the WAL from
-** being considered valid at the same time and being checkpointing together
-** following a crash.
-**
-** READER ALGORITHM
-**
-** To read a page from the database (call it page number P), a reader
-** first checks the WAL to see if it contains page P. If so, then the
-** last valid instance of page P that is a followed by a commit frame
-** or is a commit frame itself becomes the value read. If the WAL
-** contains no copies of page P that are valid and which are a commit
-** frame or are followed by a commit frame, then page P is read from
-** the database file.
-**
-** To start a read transaction, the reader records the index of the last
-** valid frame in the WAL. The reader uses this recorded "mxFrame" value
-** for all subsequent read operations. New transactions can be appended
-** to the WAL, but as long as the reader uses its original mxFrame value
-** and ignores the newly appended content, it will see a consistent snapshot
-** of the database from a single point in time. This technique allows
-** multiple concurrent readers to view different versions of the database
-** content simultaneously.
-**
-** The reader algorithm in the previous paragraphs works correctly, but
-** because frames for page P can appear anywhere within the WAL, the
-** reader has to scan the entire WAL looking for page P frames. If the
-** WAL is large (multiple megabytes is typical) that scan can be slow,
-** and read performance suffers. To overcome this problem, a separate
-** data structure called the wal-index is maintained to expedite the
-** search for frames of a particular page.
-**
-** WAL-INDEX FORMAT
-**
-** Conceptually, the wal-index is shared memory, though VFS implementations
-** might choose to implement the wal-index using a mmapped file. Because
-** the wal-index is shared memory, SQLite does not support journal_mode=WAL
-** on a network filesystem. All users of the database must be able to
-** share memory.
-**
-** The wal-index is transient. After a crash, the wal-index can (and should
-** be) reconstructed from the original WAL file. In fact, the VFS is required
-** to either truncate or zero the header of the wal-index when the last
-** connection to it closes. Because the wal-index is transient, it can
-** use an architecture-specific format; it does not have to be cross-platform.
-** Hence, unlike the database and WAL file formats which store all values
-** as big endian, the wal-index can store multi-byte values in the native
-** byte order of the host computer.
-**
-** The purpose of the wal-index is to answer this question quickly: Given
-** a page number P and a maximum frame index M, return the index of the
-** last frame in the wal before frame M for page P in the WAL, or return
-** NULL if there are no frames for page P in the WAL prior to M.
-**
-** The wal-index consists of a header region, followed by an one or
-** more index blocks.
-**
-** The wal-index header contains the total number of frames within the WAL
-** in the mxFrame field.
-**
-** Each index block except for the first contains information on
-** HASHTABLE_NPAGE frames. The first index block contains information on
-** HASHTABLE_NPAGE_ONE frames. The values of HASHTABLE_NPAGE_ONE and
-** HASHTABLE_NPAGE are selected so that together the wal-index header and
-** first index block are the same size as all other index blocks in the
-** wal-index.
-**
-** Each index block contains two sections, a page-mapping that contains the
-** database page number associated with each wal frame, and a hash-table
-** that allows readers to query an index block for a specific page number.
-** The page-mapping is an array of HASHTABLE_NPAGE (or HASHTABLE_NPAGE_ONE
-** for the first index block) 32-bit page numbers. The first entry in the
-** first index-block contains the database page number corresponding to the
-** first frame in the WAL file. The first entry in the second index block
-** in the WAL file corresponds to the (HASHTABLE_NPAGE_ONE+1)th frame in
-** the log, and so on.
-**
-** The last index block in a wal-index usually contains less than the full
-** complement of HASHTABLE_NPAGE (or HASHTABLE_NPAGE_ONE) page-numbers,
-** depending on the contents of the WAL file. This does not change the
-** allocated size of the page-mapping array - the page-mapping array merely
-** contains unused entries.
-**
-** Even without using the hash table, the last frame for page P
-** can be found by scanning the page-mapping sections of each index block
-** starting with the last index block and moving toward the first, and
-** within each index block, starting at the end and moving toward the
-** beginning. The first entry that equals P corresponds to the frame
-** holding the content for that page.
-**
-** The hash table consists of HASHTABLE_NSLOT 16-bit unsigned integers.
-** HASHTABLE_NSLOT = 2*HASHTABLE_NPAGE, and there is one entry in the
-** hash table for each page number in the mapping section, so the hash
-** table is never more than half full. The expected number of collisions
-** prior to finding a match is 1. Each entry of the hash table is an
-** 1-based index of an entry in the mapping section of the same
-** index block. Let K be the 1-based index of the largest entry in
-** the mapping section. (For index blocks other than the last, K will
-** always be exactly HASHTABLE_NPAGE (4096) and for the last index block
-** K will be (mxFrame%HASHTABLE_NPAGE).) Unused slots of the hash table
-** contain a value of 0.
-**
-** To look for page P in the hash table, first compute a hash iKey on
-** P as follows:
-**
-** iKey = (P * 383) % HASHTABLE_NSLOT
-**
-** Then start scanning entries of the hash table, starting with iKey
-** (wrapping around to the beginning when the end of the hash table is
-** reached) until an unused hash slot is found. Let the first unused slot
-** be at index iUnused. (iUnused might be less than iKey if there was
-** wrap-around.) Because the hash table is never more than half full,
-** the search is guaranteed to eventually hit an unused entry. Let
-** iMax be the value between iKey and iUnused, closest to iUnused,
-** where aHash[iMax]==P. If there is no iMax entry (if there exists
-** no hash slot such that aHash[i]==p) then page P is not in the
-** current index block. Otherwise the iMax-th mapping entry of the
-** current index block corresponds to the last entry that references
-** page P.
-**
-** A hash search begins with the last index block and moves toward the
-** first index block, looking for entries corresponding to page P. On
-** average, only two or three slots in each index block need to be
-** examined in order to either find the last entry for page P, or to
-** establish that no such entry exists in the block. Each index block
-** holds over 4000 entries. So two or three index blocks are sufficient
-** to cover a typical 10 megabyte WAL file, assuming 1K pages. 8 or 10
-** comparisons (on average) suffice to either locate a frame in the
-** WAL or to establish that the frame does not exist in the WAL. This
-** is much faster than scanning the entire 10MB WAL.
-**
-** Note that entries are added in order of increasing K. Hence, one
-** reader might be using some value K0 and a second reader that started
-** at a later time (after additional transactions were added to the WAL
-** and to the wal-index) might be using a different value K1, where K1>K0.
-** Both readers can use the same hash table and mapping section to get
-** the correct result. There may be entries in the hash table with
-** K>K0 but to the first reader, those entries will appear to be unused
-** slots in the hash table and so the first reader will get an answer as
-** if no values greater than K0 had ever been inserted into the hash table
-** in the first place - which is what reader one wants. Meanwhile, the
-** second reader using K1 will see additional values that were inserted
-** later, which is exactly what reader two wants.
-**
-** When a rollback occurs, the value of K is decreased. Hash table entries
-** that correspond to frames greater than the new K value are removed
-** from the hash table at this point.
-*/
-#ifndef SQLITE_OMIT_WAL
-
-
-/*
-** Trace output macros
-*/
-#if defined(SQLITE_TEST) && defined(SQLITE_DEBUG)
-SQLITE_PRIVATE int sqlite3WalTrace = 0;
-# define WALTRACE(X) if(sqlite3WalTrace) sqlite3DebugPrintf X
-#else
-# define WALTRACE(X)
-#endif
-
-/*
-** The maximum (and only) versions of the wal and wal-index formats
-** that may be interpreted by this version of SQLite.
-**
-** If a client begins recovering a WAL file and finds that (a) the checksum
-** values in the wal-header are correct and (b) the version field is not
-** WAL_MAX_VERSION, recovery fails and SQLite returns SQLITE_CANTOPEN.
-**
-** Similarly, if a client successfully reads a wal-index header (i.e. the
-** checksum test is successful) and finds that the version field is not
-** WALINDEX_MAX_VERSION, then no read-transaction is opened and SQLite
-** returns SQLITE_CANTOPEN.
-*/
-#define WAL_MAX_VERSION 3007000
-#define WALINDEX_MAX_VERSION 3007000
-
-/*
-** Indices of various locking bytes. WAL_NREADER is the number
-** of available reader locks and should be at least 3.
-*/
-#define WAL_WRITE_LOCK 0
-#define WAL_ALL_BUT_WRITE 1
-#define WAL_CKPT_LOCK 1
-#define WAL_RECOVER_LOCK 2
-#define WAL_READ_LOCK(I) (3+(I))
-#define WAL_NREADER (SQLITE_SHM_NLOCK-3)
-
-
-/* Object declarations */
-typedef struct WalIndexHdr WalIndexHdr;
-typedef struct WalIterator WalIterator;
-typedef struct WalCkptInfo WalCkptInfo;
-
-
-/*
-** The following object holds a copy of the wal-index header content.
-**
-** The actual header in the wal-index consists of two copies of this
-** object.
-**
-** The szPage value can be any power of 2 between 512 and 32768, inclusive.
-** Or it can be 1 to represent a 65536-byte page. The latter case was
-** added in 3.7.1 when support for 64K pages was added.
-*/
-struct WalIndexHdr {
- u32 iVersion; /* Wal-index version */
- u32 unused; /* Unused (padding) field */
- u32 iChange; /* Counter incremented each transaction */
- u8 isInit; /* 1 when initialized */
- u8 bigEndCksum; /* True if checksums in WAL are big-endian */
- u16 szPage; /* Database page size in bytes. 1==64K */
- u32 mxFrame; /* Index of last valid frame in the WAL */
- u32 nPage; /* Size of database in pages */
- u32 aFrameCksum[2]; /* Checksum of last frame in log */
- u32 aSalt[2]; /* Two salt values copied from WAL header */
- u32 aCksum[2]; /* Checksum over all prior fields */
-};
-
-/*
-** A copy of the following object occurs in the wal-index immediately
-** following the second copy of the WalIndexHdr. This object stores
-** information used by checkpoint.
-**
-** nBackfill is the number of frames in the WAL that have been written
-** back into the database. (We call the act of moving content from WAL to
-** database "backfilling".) The nBackfill number is never greater than
-** WalIndexHdr.mxFrame. nBackfill can only be increased by threads
-** holding the WAL_CKPT_LOCK lock (which includes a recovery thread).
-** However, a WAL_WRITE_LOCK thread can move the value of nBackfill from
-** mxFrame back to zero when the WAL is reset.
-**
-** There is one entry in aReadMark[] for each reader lock. If a reader
-** holds read-lock K, then the value in aReadMark[K] is no greater than
-** the mxFrame for that reader. The value READMARK_NOT_USED (0xffffffff)
-** for any aReadMark[] means that entry is unused. aReadMark[0] is
-** a special case; its value is never used and it exists as a place-holder
-** to avoid having to offset aReadMark[] indexs by one. Readers holding
-** WAL_READ_LOCK(0) always ignore the entire WAL and read all content
-** directly from the database.
-**
-** The value of aReadMark[K] may only be changed by a thread that
-** is holding an exclusive lock on WAL_READ_LOCK(K). Thus, the value of
-** aReadMark[K] cannot changed while there is a reader is using that mark
-** since the reader will be holding a shared lock on WAL_READ_LOCK(K).
-**
-** The checkpointer may only transfer frames from WAL to database where
-** the frame numbers are less than or equal to every aReadMark[] that is
-** in use (that is, every aReadMark[j] for which there is a corresponding
-** WAL_READ_LOCK(j)). New readers (usually) pick the aReadMark[] with the
-** largest value and will increase an unused aReadMark[] to mxFrame if there
-** is not already an aReadMark[] equal to mxFrame. The exception to the
-** previous sentence is when nBackfill equals mxFrame (meaning that everything
-** in the WAL has been backfilled into the database) then new readers
-** will choose aReadMark[0] which has value 0 and hence such reader will
-** get all their all content directly from the database file and ignore
-** the WAL.
-**
-** Writers normally append new frames to the end of the WAL. However,
-** if nBackfill equals mxFrame (meaning that all WAL content has been
-** written back into the database) and if no readers are using the WAL
-** (in other words, if there are no WAL_READ_LOCK(i) where i>0) then
-** the writer will first "reset" the WAL back to the beginning and start
-** writing new content beginning at frame 1.
-**
-** We assume that 32-bit loads are atomic and so no locks are needed in
-** order to read from any aReadMark[] entries.
-*/
-struct WalCkptInfo {
- u32 nBackfill; /* Number of WAL frames backfilled into DB */
- u32 aReadMark[WAL_NREADER]; /* Reader marks */
-};
-#define READMARK_NOT_USED 0xffffffff
-
-
-/* A block of WALINDEX_LOCK_RESERVED bytes beginning at
-** WALINDEX_LOCK_OFFSET is reserved for locks. Since some systems
-** only support mandatory file-locks, we do not read or write data
-** from the region of the file on which locks are applied.
-*/
-#define WALINDEX_LOCK_OFFSET (sizeof(WalIndexHdr)*2 + sizeof(WalCkptInfo))
-#define WALINDEX_LOCK_RESERVED 16
-#define WALINDEX_HDR_SIZE (WALINDEX_LOCK_OFFSET+WALINDEX_LOCK_RESERVED)
-
-/* Size of header before each frame in wal */
-#define WAL_FRAME_HDRSIZE 24
-
-/* Size of write ahead log header, including checksum. */
-/* #define WAL_HDRSIZE 24 */
-#define WAL_HDRSIZE 32
-
-/* WAL magic value. Either this value, or the same value with the least
-** significant bit also set (WAL_MAGIC | 0x00000001) is stored in 32-bit
-** big-endian format in the first 4 bytes of a WAL file.
-**
-** If the LSB is set, then the checksums for each frame within the WAL
-** file are calculated by treating all data as an array of 32-bit
-** big-endian words. Otherwise, they are calculated by interpreting
-** all data as 32-bit little-endian words.
-*/
-#define WAL_MAGIC 0x377f0682
-
-/*
-** Return the offset of frame iFrame in the write-ahead log file,
-** assuming a database page size of szPage bytes. The offset returned
-** is to the start of the write-ahead log frame-header.
-*/
-#define walFrameOffset(iFrame, szPage) ( \
- WAL_HDRSIZE + ((iFrame)-1)*(i64)((szPage)+WAL_FRAME_HDRSIZE) \
-)
-
-/*
-** An open write-ahead log file is represented by an instance of the
-** following object.
-*/
-struct Wal {
- sqlite3_vfs *pVfs; /* The VFS used to create pDbFd */
- sqlite3_file *pDbFd; /* File handle for the database file */
- sqlite3_file *pWalFd; /* File handle for WAL file */
- u32 iCallback; /* Value to pass to log callback (or 0) */
- i64 mxWalSize; /* Truncate WAL to this size upon reset */
- int nWiData; /* Size of array apWiData */
- int szFirstBlock; /* Size of first block written to WAL file */
- volatile u32 **apWiData; /* Pointer to wal-index content in memory */
- u32 szPage; /* Database page size */
- i16 readLock; /* Which read lock is being held. -1 for none */
- u8 syncFlags; /* Flags to use to sync header writes */
- u8 exclusiveMode; /* Non-zero if connection is in exclusive mode */
- u8 writeLock; /* True if in a write transaction */
- u8 ckptLock; /* True if holding a checkpoint lock */
- u8 readOnly; /* WAL_RDWR, WAL_RDONLY, or WAL_SHM_RDONLY */
- u8 truncateOnCommit; /* True to truncate WAL file on commit */
- u8 syncHeader; /* Fsync the WAL header if true */
- u8 padToSectorBoundary; /* Pad transactions out to the next sector */
- WalIndexHdr hdr; /* Wal-index header for current transaction */
- const char *zWalName; /* Name of WAL file */
- u32 nCkpt; /* Checkpoint sequence counter in the wal-header */
-#ifdef SQLITE_DEBUG
- u8 lockError; /* True if a locking error has occurred */
-#endif
-};
-
-/*
-** Candidate values for Wal.exclusiveMode.
-*/
-#define WAL_NORMAL_MODE 0
-#define WAL_EXCLUSIVE_MODE 1
-#define WAL_HEAPMEMORY_MODE 2
-
-/*
-** Possible values for WAL.readOnly
-*/
-#define WAL_RDWR 0 /* Normal read/write connection */
-#define WAL_RDONLY 1 /* The WAL file is readonly */
-#define WAL_SHM_RDONLY 2 /* The SHM file is readonly */
-
-/*
-** Each page of the wal-index mapping contains a hash-table made up of
-** an array of HASHTABLE_NSLOT elements of the following type.
-*/
-typedef u16 ht_slot;
-
-/*
-** This structure is used to implement an iterator that loops through
-** all frames in the WAL in database page order. Where two or more frames
-** correspond to the same database page, the iterator visits only the
-** frame most recently written to the WAL (in other words, the frame with
-** the largest index).
-**
-** The internals of this structure are only accessed by:
-**
-** walIteratorInit() - Create a new iterator,
-** walIteratorNext() - Step an iterator,
-** walIteratorFree() - Free an iterator.
-**
-** This functionality is used by the checkpoint code (see walCheckpoint()).
-*/
-struct WalIterator {
- int iPrior; /* Last result returned from the iterator */
- int nSegment; /* Number of entries in aSegment[] */
- struct WalSegment {
- int iNext; /* Next slot in aIndex[] not yet returned */
- ht_slot *aIndex; /* i0, i1, i2... such that aPgno[iN] ascend */
- u32 *aPgno; /* Array of page numbers. */
- int nEntry; /* Nr. of entries in aPgno[] and aIndex[] */
- int iZero; /* Frame number associated with aPgno[0] */
- } aSegment[1]; /* One for every 32KB page in the wal-index */
-};
-
-/*
-** Define the parameters of the hash tables in the wal-index file. There
-** is a hash-table following every HASHTABLE_NPAGE page numbers in the
-** wal-index.
-**
-** Changing any of these constants will alter the wal-index format and
-** create incompatibilities.
-*/
-#define HASHTABLE_NPAGE 4096 /* Must be power of 2 */
-#define HASHTABLE_HASH_1 383 /* Should be prime */
-#define HASHTABLE_NSLOT (HASHTABLE_NPAGE*2) /* Must be a power of 2 */
-
-/*
-** The block of page numbers associated with the first hash-table in a
-** wal-index is smaller than usual. This is so that there is a complete
-** hash-table on each aligned 32KB page of the wal-index.
-*/
-#define HASHTABLE_NPAGE_ONE (HASHTABLE_NPAGE - (WALINDEX_HDR_SIZE/sizeof(u32)))
-
-/* The wal-index is divided into pages of WALINDEX_PGSZ bytes each. */
-#define WALINDEX_PGSZ ( \
- sizeof(ht_slot)*HASHTABLE_NSLOT + HASHTABLE_NPAGE*sizeof(u32) \
-)
-
-/*
-** Obtain a pointer to the iPage'th page of the wal-index. The wal-index
-** is broken into pages of WALINDEX_PGSZ bytes. Wal-index pages are
-** numbered from zero.
-**
-** If this call is successful, *ppPage is set to point to the wal-index
-** page and SQLITE_OK is returned. If an error (an OOM or VFS error) occurs,
-** then an SQLite error code is returned and *ppPage is set to 0.
-*/
-static int walIndexPage(Wal *pWal, int iPage, volatile u32 **ppPage){
- int rc = SQLITE_OK;
-
- /* Enlarge the pWal->apWiData[] array if required */
- if( pWal->nWiData<=iPage ){
- int nByte = sizeof(u32*)*(iPage+1);
- volatile u32 **apNew;
- apNew = (volatile u32 **)sqlite3_realloc((void *)pWal->apWiData, nByte);
- if( !apNew ){
- *ppPage = 0;
- return SQLITE_NOMEM;
- }
- memset((void*)&apNew[pWal->nWiData], 0,
- sizeof(u32*)*(iPage+1-pWal->nWiData));
- pWal->apWiData = apNew;
- pWal->nWiData = iPage+1;
- }
-
- /* Request a pointer to the required page from the VFS */
- if( pWal->apWiData[iPage]==0 ){
- if( pWal->exclusiveMode==WAL_HEAPMEMORY_MODE ){
- pWal->apWiData[iPage] = (u32 volatile *)sqlite3MallocZero(WALINDEX_PGSZ);
- if( !pWal->apWiData[iPage] ) rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3OsShmMap(pWal->pDbFd, iPage, WALINDEX_PGSZ,
- pWal->writeLock, (void volatile **)&pWal->apWiData[iPage]
- );
- if( rc==SQLITE_READONLY ){
- pWal->readOnly |= WAL_SHM_RDONLY;
- rc = SQLITE_OK;
- }
- }
- }
-
- *ppPage = pWal->apWiData[iPage];
- assert( iPage==0 || *ppPage || rc!=SQLITE_OK );
- return rc;
-}
-
-/*
-** Return a pointer to the WalCkptInfo structure in the wal-index.
-*/
-static volatile WalCkptInfo *walCkptInfo(Wal *pWal){
- assert( pWal->nWiData>0 && pWal->apWiData[0] );
- return (volatile WalCkptInfo*)&(pWal->apWiData[0][sizeof(WalIndexHdr)/2]);
-}
-
-/*
-** Return a pointer to the WalIndexHdr structure in the wal-index.
-*/
-static volatile WalIndexHdr *walIndexHdr(Wal *pWal){
- assert( pWal->nWiData>0 && pWal->apWiData[0] );
- return (volatile WalIndexHdr*)pWal->apWiData[0];
-}
-
-/*
-** The argument to this macro must be of type u32. On a little-endian
-** architecture, it returns the u32 value that results from interpreting
-** the 4 bytes as a big-endian value. On a big-endian architecture, it
-** returns the value that would be produced by intepreting the 4 bytes
-** of the input value as a little-endian integer.
-*/
-#define BYTESWAP32(x) ( \
- (((x)&0x000000FF)<<24) + (((x)&0x0000FF00)<<8) \
- + (((x)&0x00FF0000)>>8) + (((x)&0xFF000000)>>24) \
-)
-
-/*
-** Generate or extend an 8 byte checksum based on the data in
-** array aByte[] and the initial values of aIn[0] and aIn[1] (or
-** initial values of 0 and 0 if aIn==NULL).
-**
-** The checksum is written back into aOut[] before returning.
-**
-** nByte must be a positive multiple of 8.
-*/
-static void walChecksumBytes(
- int nativeCksum, /* True for native byte-order, false for non-native */
- u8 *a, /* Content to be checksummed */
- int nByte, /* Bytes of content in a[]. Must be a multiple of 8. */
- const u32 *aIn, /* Initial checksum value input */
- u32 *aOut /* OUT: Final checksum value output */
-){
- u32 s1, s2;
- u32 *aData = (u32 *)a;
- u32 *aEnd = (u32 *)&a[nByte];
-
- if( aIn ){
- s1 = aIn[0];
- s2 = aIn[1];
- }else{
- s1 = s2 = 0;
- }
-
- assert( nByte>=8 );
- assert( (nByte&0x00000007)==0 );
-
- if( nativeCksum ){
- do {
- s1 += *aData++ + s2;
- s2 += *aData++ + s1;
- }while( aData<aEnd );
- }else{
- do {
- s1 += BYTESWAP32(aData[0]) + s2;
- s2 += BYTESWAP32(aData[1]) + s1;
- aData += 2;
- }while( aData<aEnd );
- }
-
- aOut[0] = s1;
- aOut[1] = s2;
-}
-
-static void walShmBarrier(Wal *pWal){
- if( pWal->exclusiveMode!=WAL_HEAPMEMORY_MODE ){
- sqlite3OsShmBarrier(pWal->pDbFd);
- }
-}
-
-/*
-** Write the header information in pWal->hdr into the wal-index.
-**
-** The checksum on pWal->hdr is updated before it is written.
-*/
-static void walIndexWriteHdr(Wal *pWal){
- volatile WalIndexHdr *aHdr = walIndexHdr(pWal);
- const int nCksum = offsetof(WalIndexHdr, aCksum);
-
- assert( pWal->writeLock );
- pWal->hdr.isInit = 1;
- pWal->hdr.iVersion = WALINDEX_MAX_VERSION;
- walChecksumBytes(1, (u8*)&pWal->hdr, nCksum, 0, pWal->hdr.aCksum);
- memcpy((void *)&aHdr[1], (void *)&pWal->hdr, sizeof(WalIndexHdr));
- walShmBarrier(pWal);
- memcpy((void *)&aHdr[0], (void *)&pWal->hdr, sizeof(WalIndexHdr));
-}
-
-/*
-** This function encodes a single frame header and writes it to a buffer
-** supplied by the caller. A frame-header is made up of a series of
-** 4-byte big-endian integers, as follows:
-**
-** 0: Page number.
-** 4: For commit records, the size of the database image in pages
-** after the commit. For all other records, zero.
-** 8: Salt-1 (copied from the wal-header)
-** 12: Salt-2 (copied from the wal-header)
-** 16: Checksum-1.
-** 20: Checksum-2.
-*/
-static void walEncodeFrame(
- Wal *pWal, /* The write-ahead log */
- u32 iPage, /* Database page number for frame */
- u32 nTruncate, /* New db size (or 0 for non-commit frames) */
- u8 *aData, /* Pointer to page data */
- u8 *aFrame /* OUT: Write encoded frame here */
-){
- int nativeCksum; /* True for native byte-order checksums */
- u32 *aCksum = pWal->hdr.aFrameCksum;
- assert( WAL_FRAME_HDRSIZE==24 );
- sqlite3Put4byte(&aFrame[0], iPage);
- sqlite3Put4byte(&aFrame[4], nTruncate);
- memcpy(&aFrame[8], pWal->hdr.aSalt, 8);
-
- nativeCksum = (pWal->hdr.bigEndCksum==SQLITE_BIGENDIAN);
- walChecksumBytes(nativeCksum, aFrame, 8, aCksum, aCksum);
- walChecksumBytes(nativeCksum, aData, pWal->szPage, aCksum, aCksum);
-
- sqlite3Put4byte(&aFrame[16], aCksum[0]);
- sqlite3Put4byte(&aFrame[20], aCksum[1]);
-}
-
-/*
-** Check to see if the frame with header in aFrame[] and content
-** in aData[] is valid. If it is a valid frame, fill *piPage and
-** *pnTruncate and return true. Return if the frame is not valid.
-*/
-static int walDecodeFrame(
- Wal *pWal, /* The write-ahead log */
- u32 *piPage, /* OUT: Database page number for frame */
- u32 *pnTruncate, /* OUT: New db size (or 0 if not commit) */
- u8 *aData, /* Pointer to page data (for checksum) */
- u8 *aFrame /* Frame data */
-){
- int nativeCksum; /* True for native byte-order checksums */
- u32 *aCksum = pWal->hdr.aFrameCksum;
- u32 pgno; /* Page number of the frame */
- assert( WAL_FRAME_HDRSIZE==24 );
-
- /* A frame is only valid if the salt values in the frame-header
- ** match the salt values in the wal-header.
- */
- if( memcmp(&pWal->hdr.aSalt, &aFrame[8], 8)!=0 ){
- return 0;
- }
-
- /* A frame is only valid if the page number is creater than zero.
- */
- pgno = sqlite3Get4byte(&aFrame[0]);
- if( pgno==0 ){
- return 0;
- }
-
- /* A frame is only valid if a checksum of the WAL header,
- ** all prior frams, the first 16 bytes of this frame-header,
- ** and the frame-data matches the checksum in the last 8
- ** bytes of this frame-header.
- */
- nativeCksum = (pWal->hdr.bigEndCksum==SQLITE_BIGENDIAN);
- walChecksumBytes(nativeCksum, aFrame, 8, aCksum, aCksum);
- walChecksumBytes(nativeCksum, aData, pWal->szPage, aCksum, aCksum);
- if( aCksum[0]!=sqlite3Get4byte(&aFrame[16])
- || aCksum[1]!=sqlite3Get4byte(&aFrame[20])
- ){
- /* Checksum failed. */
- return 0;
- }
-
- /* If we reach this point, the frame is valid. Return the page number
- ** and the new database size.
- */
- *piPage = pgno;
- *pnTruncate = sqlite3Get4byte(&aFrame[4]);
- return 1;
-}
-
-
-#if defined(SQLITE_TEST) && defined(SQLITE_DEBUG)
-/*
-** Names of locks. This routine is used to provide debugging output and is not
-** a part of an ordinary build.
-*/
-static const char *walLockName(int lockIdx){
- if( lockIdx==WAL_WRITE_LOCK ){
- return "WRITE-LOCK";
- }else if( lockIdx==WAL_CKPT_LOCK ){
- return "CKPT-LOCK";
- }else if( lockIdx==WAL_RECOVER_LOCK ){
- return "RECOVER-LOCK";
- }else{
- static char zName[15];
- sqlite3_snprintf(sizeof(zName), zName, "READ-LOCK[%d]",
- lockIdx-WAL_READ_LOCK(0));
- return zName;
- }
-}
-#endif /*defined(SQLITE_TEST) || defined(SQLITE_DEBUG) */
-
-
-/*
-** Set or release locks on the WAL. Locks are either shared or exclusive.
-** A lock cannot be moved directly between shared and exclusive - it must go
-** through the unlocked state first.
-**
-** In locking_mode=EXCLUSIVE, all of these routines become no-ops.
-*/
-static int walLockShared(Wal *pWal, int lockIdx){
- int rc;
- if( pWal->exclusiveMode ) return SQLITE_OK;
- rc = sqlite3OsShmLock(pWal->pDbFd, lockIdx, 1,
- SQLITE_SHM_LOCK | SQLITE_SHM_SHARED);
- WALTRACE(("WAL%p: acquire SHARED-%s %s\n", pWal,
- walLockName(lockIdx), rc ? "failed" : "ok"));
- VVA_ONLY( pWal->lockError = (u8)(rc!=SQLITE_OK && rc!=SQLITE_BUSY); )
- return rc;
-}
-static void walUnlockShared(Wal *pWal, int lockIdx){
- if( pWal->exclusiveMode ) return;
- (void)sqlite3OsShmLock(pWal->pDbFd, lockIdx, 1,
- SQLITE_SHM_UNLOCK | SQLITE_SHM_SHARED);
- WALTRACE(("WAL%p: release SHARED-%s\n", pWal, walLockName(lockIdx)));
-}
-static int walLockExclusive(Wal *pWal, int lockIdx, int n){
- int rc;
- if( pWal->exclusiveMode ) return SQLITE_OK;
- rc = sqlite3OsShmLock(pWal->pDbFd, lockIdx, n,
- SQLITE_SHM_LOCK | SQLITE_SHM_EXCLUSIVE);
- WALTRACE(("WAL%p: acquire EXCLUSIVE-%s cnt=%d %s\n", pWal,
- walLockName(lockIdx), n, rc ? "failed" : "ok"));
- VVA_ONLY( pWal->lockError = (u8)(rc!=SQLITE_OK && rc!=SQLITE_BUSY); )
- return rc;
-}
-static void walUnlockExclusive(Wal *pWal, int lockIdx, int n){
- if( pWal->exclusiveMode ) return;
- (void)sqlite3OsShmLock(pWal->pDbFd, lockIdx, n,
- SQLITE_SHM_UNLOCK | SQLITE_SHM_EXCLUSIVE);
- WALTRACE(("WAL%p: release EXCLUSIVE-%s cnt=%d\n", pWal,
- walLockName(lockIdx), n));
-}
-
-/*
-** Compute a hash on a page number. The resulting hash value must land
-** between 0 and (HASHTABLE_NSLOT-1). The walHashNext() function advances
-** the hash to the next value in the event of a collision.
-*/
-static int walHash(u32 iPage){
- assert( iPage>0 );
- assert( (HASHTABLE_NSLOT & (HASHTABLE_NSLOT-1))==0 );
- return (iPage*HASHTABLE_HASH_1) & (HASHTABLE_NSLOT-1);
-}
-static int walNextHash(int iPriorHash){
- return (iPriorHash+1)&(HASHTABLE_NSLOT-1);
-}
-
-/*
-** Return pointers to the hash table and page number array stored on
-** page iHash of the wal-index. The wal-index is broken into 32KB pages
-** numbered starting from 0.
-**
-** Set output variable *paHash to point to the start of the hash table
-** in the wal-index file. Set *piZero to one less than the frame
-** number of the first frame indexed by this hash table. If a
-** slot in the hash table is set to N, it refers to frame number
-** (*piZero+N) in the log.
-**
-** Finally, set *paPgno so that *paPgno[1] is the page number of the
-** first frame indexed by the hash table, frame (*piZero+1).
-*/
-static int walHashGet(
- Wal *pWal, /* WAL handle */
- int iHash, /* Find the iHash'th table */
- volatile ht_slot **paHash, /* OUT: Pointer to hash index */
- volatile u32 **paPgno, /* OUT: Pointer to page number array */
- u32 *piZero /* OUT: Frame associated with *paPgno[0] */
-){
- int rc; /* Return code */
- volatile u32 *aPgno;
-
- rc = walIndexPage(pWal, iHash, &aPgno);
- assert( rc==SQLITE_OK || iHash>0 );
-
- if( rc==SQLITE_OK ){
- u32 iZero;
- volatile ht_slot *aHash;
-
- aHash = (volatile ht_slot *)&aPgno[HASHTABLE_NPAGE];
- if( iHash==0 ){
- aPgno = &aPgno[WALINDEX_HDR_SIZE/sizeof(u32)];
- iZero = 0;
- }else{
- iZero = HASHTABLE_NPAGE_ONE + (iHash-1)*HASHTABLE_NPAGE;
- }
-
- *paPgno = &aPgno[-1];
- *paHash = aHash;
- *piZero = iZero;
- }
- return rc;
-}
-
-/*
-** Return the number of the wal-index page that contains the hash-table
-** and page-number array that contain entries corresponding to WAL frame
-** iFrame. The wal-index is broken up into 32KB pages. Wal-index pages
-** are numbered starting from 0.
-*/
-static int walFramePage(u32 iFrame){
- int iHash = (iFrame+HASHTABLE_NPAGE-HASHTABLE_NPAGE_ONE-1) / HASHTABLE_NPAGE;
- assert( (iHash==0 || iFrame>HASHTABLE_NPAGE_ONE)
- && (iHash>=1 || iFrame<=HASHTABLE_NPAGE_ONE)
- && (iHash<=1 || iFrame>(HASHTABLE_NPAGE_ONE+HASHTABLE_NPAGE))
- && (iHash>=2 || iFrame<=HASHTABLE_NPAGE_ONE+HASHTABLE_NPAGE)
- && (iHash<=2 || iFrame>(HASHTABLE_NPAGE_ONE+2*HASHTABLE_NPAGE))
- );
- return iHash;
-}
-
-/*
-** Return the page number associated with frame iFrame in this WAL.
-*/
-static u32 walFramePgno(Wal *pWal, u32 iFrame){
- int iHash = walFramePage(iFrame);
- if( iHash==0 ){
- return pWal->apWiData[0][WALINDEX_HDR_SIZE/sizeof(u32) + iFrame - 1];
- }
- return pWal->apWiData[iHash][(iFrame-1-HASHTABLE_NPAGE_ONE)%HASHTABLE_NPAGE];
-}
-
-/*
-** Remove entries from the hash table that point to WAL slots greater
-** than pWal->hdr.mxFrame.
-**
-** This function is called whenever pWal->hdr.mxFrame is decreased due
-** to a rollback or savepoint.
-**
-** At most only the hash table containing pWal->hdr.mxFrame needs to be
-** updated. Any later hash tables will be automatically cleared when
-** pWal->hdr.mxFrame advances to the point where those hash tables are
-** actually needed.
-*/
-static void walCleanupHash(Wal *pWal){
- volatile ht_slot *aHash = 0; /* Pointer to hash table to clear */
- volatile u32 *aPgno = 0; /* Page number array for hash table */
- u32 iZero = 0; /* frame == (aHash[x]+iZero) */
- int iLimit = 0; /* Zero values greater than this */
- int nByte; /* Number of bytes to zero in aPgno[] */
- int i; /* Used to iterate through aHash[] */
-
- assert( pWal->writeLock );
- testcase( pWal->hdr.mxFrame==HASHTABLE_NPAGE_ONE-1 );
- testcase( pWal->hdr.mxFrame==HASHTABLE_NPAGE_ONE );
- testcase( pWal->hdr.mxFrame==HASHTABLE_NPAGE_ONE+1 );
-
- if( pWal->hdr.mxFrame==0 ) return;
-
- /* Obtain pointers to the hash-table and page-number array containing
- ** the entry that corresponds to frame pWal->hdr.mxFrame. It is guaranteed
- ** that the page said hash-table and array reside on is already mapped.
- */
- assert( pWal->nWiData>walFramePage(pWal->hdr.mxFrame) );
- assert( pWal->apWiData[walFramePage(pWal->hdr.mxFrame)] );
- walHashGet(pWal, walFramePage(pWal->hdr.mxFrame), &aHash, &aPgno, &iZero);
-
- /* Zero all hash-table entries that correspond to frame numbers greater
- ** than pWal->hdr.mxFrame.
- */
- iLimit = pWal->hdr.mxFrame - iZero;
- assert( iLimit>0 );
- for(i=0; i<HASHTABLE_NSLOT; i++){
- if( aHash[i]>iLimit ){
- aHash[i] = 0;
- }
- }
-
- /* Zero the entries in the aPgno array that correspond to frames with
- ** frame numbers greater than pWal->hdr.mxFrame.
- */
- nByte = (int)((char *)aHash - (char *)&aPgno[iLimit+1]);
- memset((void *)&aPgno[iLimit+1], 0, nByte);
-
-#ifdef SQLITE_ENABLE_EXPENSIVE_ASSERT
- /* Verify that the every entry in the mapping region is still reachable
- ** via the hash table even after the cleanup.
- */
- if( iLimit ){
- int i; /* Loop counter */
- int iKey; /* Hash key */
- for(i=1; i<=iLimit; i++){
- for(iKey=walHash(aPgno[i]); aHash[iKey]; iKey=walNextHash(iKey)){
- if( aHash[iKey]==i ) break;
- }
- assert( aHash[iKey]==i );
- }
- }
-#endif /* SQLITE_ENABLE_EXPENSIVE_ASSERT */
-}
-
-
-/*
-** Set an entry in the wal-index that will map database page number
-** pPage into WAL frame iFrame.
-*/
-static int walIndexAppend(Wal *pWal, u32 iFrame, u32 iPage){
- int rc; /* Return code */
- u32 iZero = 0; /* One less than frame number of aPgno[1] */
- volatile u32 *aPgno = 0; /* Page number array */
- volatile ht_slot *aHash = 0; /* Hash table */
-
- rc = walHashGet(pWal, walFramePage(iFrame), &aHash, &aPgno, &iZero);
-
- /* Assuming the wal-index file was successfully mapped, populate the
- ** page number array and hash table entry.
- */
- if( rc==SQLITE_OK ){
- int iKey; /* Hash table key */
- int idx; /* Value to write to hash-table slot */
- int nCollide; /* Number of hash collisions */
-
- idx = iFrame - iZero;
- assert( idx <= HASHTABLE_NSLOT/2 + 1 );
-
- /* If this is the first entry to be added to this hash-table, zero the
- ** entire hash table and aPgno[] array before proceding.
- */
- if( idx==1 ){
- int nByte = (int)((u8 *)&aHash[HASHTABLE_NSLOT] - (u8 *)&aPgno[1]);
- memset((void*)&aPgno[1], 0, nByte);
- }
-
- /* If the entry in aPgno[] is already set, then the previous writer
- ** must have exited unexpectedly in the middle of a transaction (after
- ** writing one or more dirty pages to the WAL to free up memory).
- ** Remove the remnants of that writers uncommitted transaction from
- ** the hash-table before writing any new entries.
- */
- if( aPgno[idx] ){
- walCleanupHash(pWal);
- assert( !aPgno[idx] );
- }
-
- /* Write the aPgno[] array entry and the hash-table slot. */
- nCollide = idx;
- for(iKey=walHash(iPage); aHash[iKey]; iKey=walNextHash(iKey)){
- if( (nCollide--)==0 ) return SQLITE_CORRUPT_BKPT;
- }
- aPgno[idx] = iPage;
- aHash[iKey] = (ht_slot)idx;
-
-#ifdef SQLITE_ENABLE_EXPENSIVE_ASSERT
- /* Verify that the number of entries in the hash table exactly equals
- ** the number of entries in the mapping region.
- */
- {
- int i; /* Loop counter */
- int nEntry = 0; /* Number of entries in the hash table */
- for(i=0; i<HASHTABLE_NSLOT; i++){ if( aHash[i] ) nEntry++; }
- assert( nEntry==idx );
- }
-
- /* Verify that the every entry in the mapping region is reachable
- ** via the hash table. This turns out to be a really, really expensive
- ** thing to check, so only do this occasionally - not on every
- ** iteration.
- */
- if( (idx&0x3ff)==0 ){
- int i; /* Loop counter */
- for(i=1; i<=idx; i++){
- for(iKey=walHash(aPgno[i]); aHash[iKey]; iKey=walNextHash(iKey)){
- if( aHash[iKey]==i ) break;
- }
- assert( aHash[iKey]==i );
- }
- }
-#endif /* SQLITE_ENABLE_EXPENSIVE_ASSERT */
- }
-
-
- return rc;
-}
-
-
-/*
-** Recover the wal-index by reading the write-ahead log file.
-**
-** This routine first tries to establish an exclusive lock on the
-** wal-index to prevent other threads/processes from doing anything
-** with the WAL or wal-index while recovery is running. The
-** WAL_RECOVER_LOCK is also held so that other threads will know
-** that this thread is running recovery. If unable to establish
-** the necessary locks, this routine returns SQLITE_BUSY.
-*/
-static int walIndexRecover(Wal *pWal){
- int rc; /* Return Code */
- i64 nSize; /* Size of log file */
- u32 aFrameCksum[2] = {0, 0};
- int iLock; /* Lock offset to lock for checkpoint */
- int nLock; /* Number of locks to hold */
-
- /* Obtain an exclusive lock on all byte in the locking range not already
- ** locked by the caller. The caller is guaranteed to have locked the
- ** WAL_WRITE_LOCK byte, and may have also locked the WAL_CKPT_LOCK byte.
- ** If successful, the same bytes that are locked here are unlocked before
- ** this function returns.
- */
- assert( pWal->ckptLock==1 || pWal->ckptLock==0 );
- assert( WAL_ALL_BUT_WRITE==WAL_WRITE_LOCK+1 );
- assert( WAL_CKPT_LOCK==WAL_ALL_BUT_WRITE );
- assert( pWal->writeLock );
- iLock = WAL_ALL_BUT_WRITE + pWal->ckptLock;
- nLock = SQLITE_SHM_NLOCK - iLock;
- rc = walLockExclusive(pWal, iLock, nLock);
- if( rc ){
- return rc;
- }
- WALTRACE(("WAL%p: recovery begin...\n", pWal));
-
- memset(&pWal->hdr, 0, sizeof(WalIndexHdr));
-
- rc = sqlite3OsFileSize(pWal->pWalFd, &nSize);
- if( rc!=SQLITE_OK ){
- goto recovery_error;
- }
-
- if( nSize>WAL_HDRSIZE ){
- u8 aBuf[WAL_HDRSIZE]; /* Buffer to load WAL header into */
- u8 *aFrame = 0; /* Malloc'd buffer to load entire frame */
- int szFrame; /* Number of bytes in buffer aFrame[] */
- u8 *aData; /* Pointer to data part of aFrame buffer */
- int iFrame; /* Index of last frame read */
- i64 iOffset; /* Next offset to read from log file */
- int szPage; /* Page size according to the log */
- u32 magic; /* Magic value read from WAL header */
- u32 version; /* Magic value read from WAL header */
- int isValid; /* True if this frame is valid */
-
- /* Read in the WAL header. */
- rc = sqlite3OsRead(pWal->pWalFd, aBuf, WAL_HDRSIZE, 0);
- if( rc!=SQLITE_OK ){
- goto recovery_error;
- }
-
- /* If the database page size is not a power of two, or is greater than
- ** SQLITE_MAX_PAGE_SIZE, conclude that the WAL file contains no valid
- ** data. Similarly, if the 'magic' value is invalid, ignore the whole
- ** WAL file.
- */
- magic = sqlite3Get4byte(&aBuf[0]);
- szPage = sqlite3Get4byte(&aBuf[8]);
- if( (magic&0xFFFFFFFE)!=WAL_MAGIC
- || szPage&(szPage-1)
- || szPage>SQLITE_MAX_PAGE_SIZE
- || szPage<512
- ){
- goto finished;
- }
- pWal->hdr.bigEndCksum = (u8)(magic&0x00000001);
- pWal->szPage = szPage;
- pWal->nCkpt = sqlite3Get4byte(&aBuf[12]);
- memcpy(&pWal->hdr.aSalt, &aBuf[16], 8);
-
- /* Verify that the WAL header checksum is correct */
- walChecksumBytes(pWal->hdr.bigEndCksum==SQLITE_BIGENDIAN,
- aBuf, WAL_HDRSIZE-2*4, 0, pWal->hdr.aFrameCksum
- );
- if( pWal->hdr.aFrameCksum[0]!=sqlite3Get4byte(&aBuf[24])
- || pWal->hdr.aFrameCksum[1]!=sqlite3Get4byte(&aBuf[28])
- ){
- goto finished;
- }
-
- /* Verify that the version number on the WAL format is one that
- ** are able to understand */
- version = sqlite3Get4byte(&aBuf[4]);
- if( version!=WAL_MAX_VERSION ){
- rc = SQLITE_CANTOPEN_BKPT;
- goto finished;
- }
-
- /* Malloc a buffer to read frames into. */
- szFrame = szPage + WAL_FRAME_HDRSIZE;
- aFrame = (u8 *)sqlite3_malloc(szFrame);
- if( !aFrame ){
- rc = SQLITE_NOMEM;
- goto recovery_error;
- }
- aData = &aFrame[WAL_FRAME_HDRSIZE];
-
- /* Read all frames from the log file. */
- iFrame = 0;
- for(iOffset=WAL_HDRSIZE; (iOffset+szFrame)<=nSize; iOffset+=szFrame){
- u32 pgno; /* Database page number for frame */
- u32 nTruncate; /* dbsize field from frame header */
-
- /* Read and decode the next log frame. */
- iFrame++;
- rc = sqlite3OsRead(pWal->pWalFd, aFrame, szFrame, iOffset);
- if( rc!=SQLITE_OK ) break;
- isValid = walDecodeFrame(pWal, &pgno, &nTruncate, aData, aFrame);
- if( !isValid ) break;
- rc = walIndexAppend(pWal, iFrame, pgno);
- if( rc!=SQLITE_OK ) break;
-
- /* If nTruncate is non-zero, this is a commit record. */
- if( nTruncate ){
- pWal->hdr.mxFrame = iFrame;
- pWal->hdr.nPage = nTruncate;
- pWal->hdr.szPage = (u16)((szPage&0xff00) | (szPage>>16));
- testcase( szPage<=32768 );
- testcase( szPage>=65536 );
- aFrameCksum[0] = pWal->hdr.aFrameCksum[0];
- aFrameCksum[1] = pWal->hdr.aFrameCksum[1];
- }
- }
-
- sqlite3_free(aFrame);
- }
-
-finished:
- if( rc==SQLITE_OK ){
- volatile WalCkptInfo *pInfo;
- int i;
- pWal->hdr.aFrameCksum[0] = aFrameCksum[0];
- pWal->hdr.aFrameCksum[1] = aFrameCksum[1];
- walIndexWriteHdr(pWal);
-
- /* Reset the checkpoint-header. This is safe because this thread is
- ** currently holding locks that exclude all other readers, writers and
- ** checkpointers.
- */
- pInfo = walCkptInfo(pWal);
- pInfo->nBackfill = 0;
- pInfo->aReadMark[0] = 0;
- for(i=1; i<WAL_NREADER; i++) pInfo->aReadMark[i] = READMARK_NOT_USED;
- if( pWal->hdr.mxFrame ) pInfo->aReadMark[1] = pWal->hdr.mxFrame;
-
- /* If more than one frame was recovered from the log file, report an
- ** event via sqlite3_log(). This is to help with identifying performance
- ** problems caused by applications routinely shutting down without
- ** checkpointing the log file.
- */
- if( pWal->hdr.nPage ){
- sqlite3_log(SQLITE_OK, "Recovered %d frames from WAL file %s",
- pWal->hdr.nPage, pWal->zWalName
- );
- }
- }
-
-recovery_error:
- WALTRACE(("WAL%p: recovery %s\n", pWal, rc ? "failed" : "ok"));
- walUnlockExclusive(pWal, iLock, nLock);
- return rc;
-}
-
-/*
-** Close an open wal-index.
-*/
-static void walIndexClose(Wal *pWal, int isDelete){
- if( pWal->exclusiveMode==WAL_HEAPMEMORY_MODE ){
- int i;
- for(i=0; i<pWal->nWiData; i++){
- sqlite3_free((void *)pWal->apWiData[i]);
- pWal->apWiData[i] = 0;
- }
- }else{
- sqlite3OsShmUnmap(pWal->pDbFd, isDelete);
- }
-}
-
-/*
-** Open a connection to the WAL file zWalName. The database file must
-** already be opened on connection pDbFd. The buffer that zWalName points
-** to must remain valid for the lifetime of the returned Wal* handle.
-**
-** A SHARED lock should be held on the database file when this function
-** is called. The purpose of this SHARED lock is to prevent any other
-** client from unlinking the WAL or wal-index file. If another process
-** were to do this just after this client opened one of these files, the
-** system would be badly broken.
-**
-** If the log file is successfully opened, SQLITE_OK is returned and
-** *ppWal is set to point to a new WAL handle. If an error occurs,
-** an SQLite error code is returned and *ppWal is left unmodified.
-*/
-SQLITE_PRIVATE int sqlite3WalOpen(
- sqlite3_vfs *pVfs, /* vfs module to open wal and wal-index */
- sqlite3_file *pDbFd, /* The open database file */
- const char *zWalName, /* Name of the WAL file */
- int bNoShm, /* True to run in heap-memory mode */
- i64 mxWalSize, /* Truncate WAL to this size on reset */
- Wal **ppWal /* OUT: Allocated Wal handle */
-){
- int rc; /* Return Code */
- Wal *pRet; /* Object to allocate and return */
- int flags; /* Flags passed to OsOpen() */
-
- assert( zWalName && zWalName[0] );
- assert( pDbFd );
-
- /* In the amalgamation, the os_unix.c and os_win.c source files come before
- ** this source file. Verify that the #defines of the locking byte offsets
- ** in os_unix.c and os_win.c agree with the WALINDEX_LOCK_OFFSET value.
- */
-#ifdef WIN_SHM_BASE
- assert( WIN_SHM_BASE==WALINDEX_LOCK_OFFSET );
-#endif
-#ifdef UNIX_SHM_BASE
- assert( UNIX_SHM_BASE==WALINDEX_LOCK_OFFSET );
-#endif
-
-
- /* Allocate an instance of struct Wal to return. */
- *ppWal = 0;
- pRet = (Wal*)sqlite3MallocZero(sizeof(Wal) + pVfs->szOsFile);
- if( !pRet ){
- return SQLITE_NOMEM;
- }
-
- pRet->pVfs = pVfs;
- pRet->pWalFd = (sqlite3_file *)&pRet[1];
- pRet->pDbFd = pDbFd;
- pRet->readLock = -1;
- pRet->mxWalSize = mxWalSize;
- pRet->zWalName = zWalName;
- pRet->syncHeader = 1;
- pRet->padToSectorBoundary = 1;
- pRet->exclusiveMode = (bNoShm ? WAL_HEAPMEMORY_MODE: WAL_NORMAL_MODE);
-
- /* Open file handle on the write-ahead log file. */
- flags = (SQLITE_OPEN_READWRITE|SQLITE_OPEN_CREATE|SQLITE_OPEN_WAL);
- rc = sqlite3OsOpen(pVfs, zWalName, pRet->pWalFd, flags, &flags);
- if( rc==SQLITE_OK && flags&SQLITE_OPEN_READONLY ){
- pRet->readOnly = WAL_RDONLY;
- }
-
- if( rc!=SQLITE_OK ){
- walIndexClose(pRet, 0);
- sqlite3OsClose(pRet->pWalFd);
- sqlite3_free(pRet);
- }else{
- int iDC = sqlite3OsDeviceCharacteristics(pRet->pWalFd);
- if( iDC & SQLITE_IOCAP_SEQUENTIAL ){ pRet->syncHeader = 0; }
- if( iDC & SQLITE_IOCAP_POWERSAFE_OVERWRITE ){
- pRet->padToSectorBoundary = 0;
- }
- *ppWal = pRet;
- WALTRACE(("WAL%d: opened\n", pRet));
- }
- return rc;
-}
-
-/*
-** Change the size to which the WAL file is trucated on each reset.
-*/
-SQLITE_PRIVATE void sqlite3WalLimit(Wal *pWal, i64 iLimit){
- if( pWal ) pWal->mxWalSize = iLimit;
-}
-
-/*
-** Find the smallest page number out of all pages held in the WAL that
-** has not been returned by any prior invocation of this method on the
-** same WalIterator object. Write into *piFrame the frame index where
-** that page was last written into the WAL. Write into *piPage the page
-** number.
-**
-** Return 0 on success. If there are no pages in the WAL with a page
-** number larger than *piPage, then return 1.
-*/
-static int walIteratorNext(
- WalIterator *p, /* Iterator */
- u32 *piPage, /* OUT: The page number of the next page */
- u32 *piFrame /* OUT: Wal frame index of next page */
-){
- u32 iMin; /* Result pgno must be greater than iMin */
- u32 iRet = 0xFFFFFFFF; /* 0xffffffff is never a valid page number */
- int i; /* For looping through segments */
-
- iMin = p->iPrior;
- assert( iMin<0xffffffff );
- for(i=p->nSegment-1; i>=0; i--){
- struct WalSegment *pSegment = &p->aSegment[i];
- while( pSegment->iNext<pSegment->nEntry ){
- u32 iPg = pSegment->aPgno[pSegment->aIndex[pSegment->iNext]];
- if( iPg>iMin ){
- if( iPg<iRet ){
- iRet = iPg;
- *piFrame = pSegment->iZero + pSegment->aIndex[pSegment->iNext];
- }
- break;
- }
- pSegment->iNext++;
- }
- }
-
- *piPage = p->iPrior = iRet;
- return (iRet==0xFFFFFFFF);
-}
-
-/*
-** This function merges two sorted lists into a single sorted list.
-**
-** aLeft[] and aRight[] are arrays of indices. The sort key is
-** aContent[aLeft[]] and aContent[aRight[]]. Upon entry, the following
-** is guaranteed for all J<K:
-**
-** aContent[aLeft[J]] < aContent[aLeft[K]]
-** aContent[aRight[J]] < aContent[aRight[K]]
-**
-** This routine overwrites aRight[] with a new (probably longer) sequence
-** of indices such that the aRight[] contains every index that appears in
-** either aLeft[] or the old aRight[] and such that the second condition
-** above is still met.
-**
-** The aContent[aLeft[X]] values will be unique for all X. And the
-** aContent[aRight[X]] values will be unique too. But there might be
-** one or more combinations of X and Y such that
-**
-** aLeft[X]!=aRight[Y] && aContent[aLeft[X]] == aContent[aRight[Y]]
-**
-** When that happens, omit the aLeft[X] and use the aRight[Y] index.
-*/
-static void walMerge(
- const u32 *aContent, /* Pages in wal - keys for the sort */
- ht_slot *aLeft, /* IN: Left hand input list */
- int nLeft, /* IN: Elements in array *paLeft */
- ht_slot **paRight, /* IN/OUT: Right hand input list */
- int *pnRight, /* IN/OUT: Elements in *paRight */
- ht_slot *aTmp /* Temporary buffer */
-){
- int iLeft = 0; /* Current index in aLeft */
- int iRight = 0; /* Current index in aRight */
- int iOut = 0; /* Current index in output buffer */
- int nRight = *pnRight;
- ht_slot *aRight = *paRight;
-
- assert( nLeft>0 && nRight>0 );
- while( iRight<nRight || iLeft<nLeft ){
- ht_slot logpage;
- Pgno dbpage;
-
- if( (iLeft<nLeft)
- && (iRight>=nRight || aContent[aLeft[iLeft]]<aContent[aRight[iRight]])
- ){
- logpage = aLeft[iLeft++];
- }else{
- logpage = aRight[iRight++];
- }
- dbpage = aContent[logpage];
-
- aTmp[iOut++] = logpage;
- if( iLeft<nLeft && aContent[aLeft[iLeft]]==dbpage ) iLeft++;
-
- assert( iLeft>=nLeft || aContent[aLeft[iLeft]]>dbpage );
- assert( iRight>=nRight || aContent[aRight[iRight]]>dbpage );
- }
-
- *paRight = aLeft;
- *pnRight = iOut;
- memcpy(aLeft, aTmp, sizeof(aTmp[0])*iOut);
-}
-
-/*
-** Sort the elements in list aList using aContent[] as the sort key.
-** Remove elements with duplicate keys, preferring to keep the
-** larger aList[] values.
-**
-** The aList[] entries are indices into aContent[]. The values in
-** aList[] are to be sorted so that for all J<K:
-**
-** aContent[aList[J]] < aContent[aList[K]]
-**
-** For any X and Y such that
-**
-** aContent[aList[X]] == aContent[aList[Y]]
-**
-** Keep the larger of the two values aList[X] and aList[Y] and discard
-** the smaller.
-*/
-static void walMergesort(
- const u32 *aContent, /* Pages in wal */
- ht_slot *aBuffer, /* Buffer of at least *pnList items to use */
- ht_slot *aList, /* IN/OUT: List to sort */
- int *pnList /* IN/OUT: Number of elements in aList[] */
-){
- struct Sublist {
- int nList; /* Number of elements in aList */
- ht_slot *aList; /* Pointer to sub-list content */
- };
-
- const int nList = *pnList; /* Size of input list */
- int nMerge = 0; /* Number of elements in list aMerge */
- ht_slot *aMerge = 0; /* List to be merged */
- int iList; /* Index into input list */
- int iSub = 0; /* Index into aSub array */
- struct Sublist aSub[13]; /* Array of sub-lists */
-
- memset(aSub, 0, sizeof(aSub));
- assert( nList<=HASHTABLE_NPAGE && nList>0 );
- assert( HASHTABLE_NPAGE==(1<<(ArraySize(aSub)-1)) );
-
- for(iList=0; iList<nList; iList++){
- nMerge = 1;
- aMerge = &aList[iList];
- for(iSub=0; iList & (1<<iSub); iSub++){
- struct Sublist *p = &aSub[iSub];
- assert( p->aList && p->nList<=(1<<iSub) );
- assert( p->aList==&aList[iList&~((2<<iSub)-1)] );
- walMerge(aContent, p->aList, p->nList, &aMerge, &nMerge, aBuffer);
- }
- aSub[iSub].aList = aMerge;
- aSub[iSub].nList = nMerge;
- }
-
- for(iSub++; iSub<ArraySize(aSub); iSub++){
- if( nList & (1<<iSub) ){
- struct Sublist *p = &aSub[iSub];
- assert( p->nList<=(1<<iSub) );
- assert( p->aList==&aList[nList&~((2<<iSub)-1)] );
- walMerge(aContent, p->aList, p->nList, &aMerge, &nMerge, aBuffer);
- }
- }
- assert( aMerge==aList );
- *pnList = nMerge;
-
-#ifdef SQLITE_DEBUG
- {
- int i;
- for(i=1; i<*pnList; i++){
- assert( aContent[aList[i]] > aContent[aList[i-1]] );
- }
- }
-#endif
-}
-
-/*
-** Free an iterator allocated by walIteratorInit().
-*/
-static void walIteratorFree(WalIterator *p){
- sqlite3ScratchFree(p);
-}
-
-/*
-** Construct a WalInterator object that can be used to loop over all
-** pages in the WAL in ascending order. The caller must hold the checkpoint
-** lock.
-**
-** On success, make *pp point to the newly allocated WalInterator object
-** return SQLITE_OK. Otherwise, return an error code. If this routine
-** returns an error, the value of *pp is undefined.
-**
-** The calling routine should invoke walIteratorFree() to destroy the
-** WalIterator object when it has finished with it.
-*/
-static int walIteratorInit(Wal *pWal, WalIterator **pp){
- WalIterator *p; /* Return value */
- int nSegment; /* Number of segments to merge */
- u32 iLast; /* Last frame in log */
- int nByte; /* Number of bytes to allocate */
- int i; /* Iterator variable */
- ht_slot *aTmp; /* Temp space used by merge-sort */
- int rc = SQLITE_OK; /* Return Code */
-
- /* This routine only runs while holding the checkpoint lock. And
- ** it only runs if there is actually content in the log (mxFrame>0).
- */
- assert( pWal->ckptLock && pWal->hdr.mxFrame>0 );
- iLast = pWal->hdr.mxFrame;
-
- /* Allocate space for the WalIterator object. */
- nSegment = walFramePage(iLast) + 1;
- nByte = sizeof(WalIterator)
- + (nSegment-1)*sizeof(struct WalSegment)
- + iLast*sizeof(ht_slot);
- p = (WalIterator *)sqlite3ScratchMalloc(nByte);
- if( !p ){
- return SQLITE_NOMEM;
- }
- memset(p, 0, nByte);
- p->nSegment = nSegment;
-
- /* Allocate temporary space used by the merge-sort routine. This block
- ** of memory will be freed before this function returns.
- */
- aTmp = (ht_slot *)sqlite3ScratchMalloc(
- sizeof(ht_slot) * (iLast>HASHTABLE_NPAGE?HASHTABLE_NPAGE:iLast)
- );
- if( !aTmp ){
- rc = SQLITE_NOMEM;
- }
-
- for(i=0; rc==SQLITE_OK && i<nSegment; i++){
- volatile ht_slot *aHash;
- u32 iZero;
- volatile u32 *aPgno;
-
- rc = walHashGet(pWal, i, &aHash, &aPgno, &iZero);
- if( rc==SQLITE_OK ){
- int j; /* Counter variable */
- int nEntry; /* Number of entries in this segment */
- ht_slot *aIndex; /* Sorted index for this segment */
-
- aPgno++;
- if( (i+1)==nSegment ){
- nEntry = (int)(iLast - iZero);
- }else{
- nEntry = (int)((u32*)aHash - (u32*)aPgno);
- }
- aIndex = &((ht_slot *)&p->aSegment[p->nSegment])[iZero];
- iZero++;
-
- for(j=0; j<nEntry; j++){
- aIndex[j] = (ht_slot)j;
- }
- walMergesort((u32 *)aPgno, aTmp, aIndex, &nEntry);
- p->aSegment[i].iZero = iZero;
- p->aSegment[i].nEntry = nEntry;
- p->aSegment[i].aIndex = aIndex;
- p->aSegment[i].aPgno = (u32 *)aPgno;
- }
- }
- sqlite3ScratchFree(aTmp);
-
- if( rc!=SQLITE_OK ){
- walIteratorFree(p);
- }
- *pp = p;
- return rc;
-}
-
-/*
-** Attempt to obtain the exclusive WAL lock defined by parameters lockIdx and
-** n. If the attempt fails and parameter xBusy is not NULL, then it is a
-** busy-handler function. Invoke it and retry the lock until either the
-** lock is successfully obtained or the busy-handler returns 0.
-*/
-static int walBusyLock(
- Wal *pWal, /* WAL connection */
- int (*xBusy)(void*), /* Function to call when busy */
- void *pBusyArg, /* Context argument for xBusyHandler */
- int lockIdx, /* Offset of first byte to lock */
- int n /* Number of bytes to lock */
-){
- int rc;
- do {
- rc = walLockExclusive(pWal, lockIdx, n);
- }while( xBusy && rc==SQLITE_BUSY && xBusy(pBusyArg) );
- return rc;
-}
-
-/*
-** The cache of the wal-index header must be valid to call this function.
-** Return the page-size in bytes used by the database.
-*/
-static int walPagesize(Wal *pWal){
- return (pWal->hdr.szPage&0xfe00) + ((pWal->hdr.szPage&0x0001)<<16);
-}
-
-/*
-** Copy as much content as we can from the WAL back into the database file
-** in response to an sqlite3_wal_checkpoint() request or the equivalent.
-**
-** The amount of information copies from WAL to database might be limited
-** by active readers. This routine will never overwrite a database page
-** that a concurrent reader might be using.
-**
-** All I/O barrier operations (a.k.a fsyncs) occur in this routine when
-** SQLite is in WAL-mode in synchronous=NORMAL. That means that if
-** checkpoints are always run by a background thread or background
-** process, foreground threads will never block on a lengthy fsync call.
-**
-** Fsync is called on the WAL before writing content out of the WAL and
-** into the database. This ensures that if the new content is persistent
-** in the WAL and can be recovered following a power-loss or hard reset.
-**
-** Fsync is also called on the database file if (and only if) the entire
-** WAL content is copied into the database file. This second fsync makes
-** it safe to delete the WAL since the new content will persist in the
-** database file.
-**
-** This routine uses and updates the nBackfill field of the wal-index header.
-** This is the only routine tha will increase the value of nBackfill.
-** (A WAL reset or recovery will revert nBackfill to zero, but not increase
-** its value.)
-**
-** The caller must be holding sufficient locks to ensure that no other
-** checkpoint is running (in any other thread or process) at the same
-** time.
-*/
-static int walCheckpoint(
- Wal *pWal, /* Wal connection */
- int eMode, /* One of PASSIVE, FULL or RESTART */
- int (*xBusyCall)(void*), /* Function to call when busy */
- void *pBusyArg, /* Context argument for xBusyHandler */
- int sync_flags, /* Flags for OsSync() (or 0) */
- u8 *zBuf /* Temporary buffer to use */
-){
- int rc; /* Return code */
- int szPage; /* Database page-size */
- WalIterator *pIter = 0; /* Wal iterator context */
- u32 iDbpage = 0; /* Next database page to write */
- u32 iFrame = 0; /* Wal frame containing data for iDbpage */
- u32 mxSafeFrame; /* Max frame that can be backfilled */
- u32 mxPage; /* Max database page to write */
- int i; /* Loop counter */
- volatile WalCkptInfo *pInfo; /* The checkpoint status information */
- int (*xBusy)(void*) = 0; /* Function to call when waiting for locks */
-
- szPage = walPagesize(pWal);
- testcase( szPage<=32768 );
- testcase( szPage>=65536 );
- pInfo = walCkptInfo(pWal);
- if( pInfo->nBackfill>=pWal->hdr.mxFrame ) return SQLITE_OK;
-
- /* Allocate the iterator */
- rc = walIteratorInit(pWal, &pIter);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- assert( pIter );
-
- if( eMode!=SQLITE_CHECKPOINT_PASSIVE ) xBusy = xBusyCall;
-
- /* Compute in mxSafeFrame the index of the last frame of the WAL that is
- ** safe to write into the database. Frames beyond mxSafeFrame might
- ** overwrite database pages that are in use by active readers and thus
- ** cannot be backfilled from the WAL.
- */
- mxSafeFrame = pWal->hdr.mxFrame;
- mxPage = pWal->hdr.nPage;
- for(i=1; i<WAL_NREADER; i++){
- u32 y = pInfo->aReadMark[i];
- if( mxSafeFrame>y ){
- assert( y<=pWal->hdr.mxFrame );
- rc = walBusyLock(pWal, xBusy, pBusyArg, WAL_READ_LOCK(i), 1);
- if( rc==SQLITE_OK ){
- pInfo->aReadMark[i] = (i==1 ? mxSafeFrame : READMARK_NOT_USED);
- walUnlockExclusive(pWal, WAL_READ_LOCK(i), 1);
- }else if( rc==SQLITE_BUSY ){
- mxSafeFrame = y;
- xBusy = 0;
- }else{
- goto walcheckpoint_out;
- }
- }
- }
-
- if( pInfo->nBackfill<mxSafeFrame
- && (rc = walBusyLock(pWal, xBusy, pBusyArg, WAL_READ_LOCK(0), 1))==SQLITE_OK
- ){
- i64 nSize; /* Current size of database file */
- u32 nBackfill = pInfo->nBackfill;
-
- /* Sync the WAL to disk */
- if( sync_flags ){
- rc = sqlite3OsSync(pWal->pWalFd, sync_flags);
- }
-
- /* If the database file may grow as a result of this checkpoint, hint
- ** about the eventual size of the db file to the VFS layer.
- */
- if( rc==SQLITE_OK ){
- i64 nReq = ((i64)mxPage * szPage);
- rc = sqlite3OsFileSize(pWal->pDbFd, &nSize);
- if( rc==SQLITE_OK && nSize<nReq ){
- sqlite3OsFileControlHint(pWal->pDbFd, SQLITE_FCNTL_SIZE_HINT, &nReq);
- }
- }
-
- /* Iterate through the contents of the WAL, copying data to the db file. */
- while( rc==SQLITE_OK && 0==walIteratorNext(pIter, &iDbpage, &iFrame) ){
- i64 iOffset;
- assert( walFramePgno(pWal, iFrame)==iDbpage );
- if( iFrame<=nBackfill || iFrame>mxSafeFrame || iDbpage>mxPage ) continue;
- iOffset = walFrameOffset(iFrame, szPage) + WAL_FRAME_HDRSIZE;
- /* testcase( IS_BIG_INT(iOffset) ); // requires a 4GiB WAL file */
- rc = sqlite3OsRead(pWal->pWalFd, zBuf, szPage, iOffset);
- if( rc!=SQLITE_OK ) break;
- iOffset = (iDbpage-1)*(i64)szPage;
- testcase( IS_BIG_INT(iOffset) );
- rc = sqlite3OsWrite(pWal->pDbFd, zBuf, szPage, iOffset);
- if( rc!=SQLITE_OK ) break;
- }
-
- /* If work was actually accomplished... */
- if( rc==SQLITE_OK ){
- if( mxSafeFrame==walIndexHdr(pWal)->mxFrame ){
- i64 szDb = pWal->hdr.nPage*(i64)szPage;
- testcase( IS_BIG_INT(szDb) );
- rc = sqlite3OsTruncate(pWal->pDbFd, szDb);
- if( rc==SQLITE_OK && sync_flags ){
- rc = sqlite3OsSync(pWal->pDbFd, sync_flags);
- }
- }
- if( rc==SQLITE_OK ){
- pInfo->nBackfill = mxSafeFrame;
- }
- }
-
- /* Release the reader lock held while backfilling */
- walUnlockExclusive(pWal, WAL_READ_LOCK(0), 1);
- }
-
- if( rc==SQLITE_BUSY ){
- /* Reset the return code so as not to report a checkpoint failure
- ** just because there are active readers. */
- rc = SQLITE_OK;
- }
-
- /* If this is an SQLITE_CHECKPOINT_RESTART operation, and the entire wal
- ** file has been copied into the database file, then block until all
- ** readers have finished using the wal file. This ensures that the next
- ** process to write to the database restarts the wal file.
- */
- if( rc==SQLITE_OK && eMode!=SQLITE_CHECKPOINT_PASSIVE ){
- assert( pWal->writeLock );
- if( pInfo->nBackfill<pWal->hdr.mxFrame ){
- rc = SQLITE_BUSY;
- }else if( eMode==SQLITE_CHECKPOINT_RESTART ){
- assert( mxSafeFrame==pWal->hdr.mxFrame );
- rc = walBusyLock(pWal, xBusy, pBusyArg, WAL_READ_LOCK(1), WAL_NREADER-1);
- if( rc==SQLITE_OK ){
- walUnlockExclusive(pWal, WAL_READ_LOCK(1), WAL_NREADER-1);
- }
- }
- }
-
- walcheckpoint_out:
- walIteratorFree(pIter);
- return rc;
-}
-
-/*
-** If the WAL file is currently larger than nMax bytes in size, truncate
-** it to exactly nMax bytes. If an error occurs while doing so, ignore it.
-*/
-static void walLimitSize(Wal *pWal, i64 nMax){
- i64 sz;
- int rx;
- sqlite3BeginBenignMalloc();
- rx = sqlite3OsFileSize(pWal->pWalFd, &sz);
- if( rx==SQLITE_OK && (sz > nMax ) ){
- rx = sqlite3OsTruncate(pWal->pWalFd, nMax);
- }
- sqlite3EndBenignMalloc();
- if( rx ){
- sqlite3_log(rx, "cannot limit WAL size: %s", pWal->zWalName);
- }
-}
-
-/*
-** Close a connection to a log file.
-*/
-SQLITE_PRIVATE int sqlite3WalClose(
- Wal *pWal, /* Wal to close */
- int sync_flags, /* Flags to pass to OsSync() (or 0) */
- int nBuf,
- u8 *zBuf /* Buffer of at least nBuf bytes */
-){
- int rc = SQLITE_OK;
- if( pWal ){
- int isDelete = 0; /* True to unlink wal and wal-index files */
-
- /* If an EXCLUSIVE lock can be obtained on the database file (using the
- ** ordinary, rollback-mode locking methods, this guarantees that the
- ** connection associated with this log file is the only connection to
- ** the database. In this case checkpoint the database and unlink both
- ** the wal and wal-index files.
- **
- ** The EXCLUSIVE lock is not released before returning.
- */
- rc = sqlite3OsLock(pWal->pDbFd, SQLITE_LOCK_EXCLUSIVE);
- if( rc==SQLITE_OK ){
- if( pWal->exclusiveMode==WAL_NORMAL_MODE ){
- pWal->exclusiveMode = WAL_EXCLUSIVE_MODE;
- }
- rc = sqlite3WalCheckpoint(
- pWal, SQLITE_CHECKPOINT_PASSIVE, 0, 0, sync_flags, nBuf, zBuf, 0, 0
- );
- if( rc==SQLITE_OK ){
- int bPersist = -1;
- sqlite3OsFileControlHint(
- pWal->pDbFd, SQLITE_FCNTL_PERSIST_WAL, &bPersist
- );
- if( bPersist!=1 ){
- /* Try to delete the WAL file if the checkpoint completed and
- ** fsyned (rc==SQLITE_OK) and if we are not in persistent-wal
- ** mode (!bPersist) */
- isDelete = 1;
- }else if( pWal->mxWalSize>=0 ){
- /* Try to truncate the WAL file to zero bytes if the checkpoint
- ** completed and fsynced (rc==SQLITE_OK) and we are in persistent
- ** WAL mode (bPersist) and if the PRAGMA journal_size_limit is a
- ** non-negative value (pWal->mxWalSize>=0). Note that we truncate
- ** to zero bytes as truncating to the journal_size_limit might
- ** leave a corrupt WAL file on disk. */
- walLimitSize(pWal, 0);
- }
- }
- }
-
- walIndexClose(pWal, isDelete);
- sqlite3OsClose(pWal->pWalFd);
- if( isDelete ){
- sqlite3BeginBenignMalloc();
- sqlite3OsDelete(pWal->pVfs, pWal->zWalName, 0);
- sqlite3EndBenignMalloc();
- }
- WALTRACE(("WAL%p: closed\n", pWal));
- sqlite3_free((void *)pWal->apWiData);
- sqlite3_free(pWal);
- }
- return rc;
-}
-
-/*
-** Try to read the wal-index header. Return 0 on success and 1 if
-** there is a problem.
-**
-** The wal-index is in shared memory. Another thread or process might
-** be writing the header at the same time this procedure is trying to
-** read it, which might result in inconsistency. A dirty read is detected
-** by verifying that both copies of the header are the same and also by
-** a checksum on the header.
-**
-** If and only if the read is consistent and the header is different from
-** pWal->hdr, then pWal->hdr is updated to the content of the new header
-** and *pChanged is set to 1.
-**
-** If the checksum cannot be verified return non-zero. If the header
-** is read successfully and the checksum verified, return zero.
-*/
-static int walIndexTryHdr(Wal *pWal, int *pChanged){
- u32 aCksum[2]; /* Checksum on the header content */
- WalIndexHdr h1, h2; /* Two copies of the header content */
- WalIndexHdr volatile *aHdr; /* Header in shared memory */
-
- /* The first page of the wal-index must be mapped at this point. */
- assert( pWal->nWiData>0 && pWal->apWiData[0] );
-
- /* Read the header. This might happen concurrently with a write to the
- ** same area of shared memory on a different CPU in a SMP,
- ** meaning it is possible that an inconsistent snapshot is read
- ** from the file. If this happens, return non-zero.
- **
- ** There are two copies of the header at the beginning of the wal-index.
- ** When reading, read [0] first then [1]. Writes are in the reverse order.
- ** Memory barriers are used to prevent the compiler or the hardware from
- ** reordering the reads and writes.
- */
- aHdr = walIndexHdr(pWal);
- memcpy(&h1, (void *)&aHdr[0], sizeof(h1));
- walShmBarrier(pWal);
- memcpy(&h2, (void *)&aHdr[1], sizeof(h2));
-
- if( memcmp(&h1, &h2, sizeof(h1))!=0 ){
- return 1; /* Dirty read */
- }
- if( h1.isInit==0 ){
- return 1; /* Malformed header - probably all zeros */
- }
- walChecksumBytes(1, (u8*)&h1, sizeof(h1)-sizeof(h1.aCksum), 0, aCksum);
- if( aCksum[0]!=h1.aCksum[0] || aCksum[1]!=h1.aCksum[1] ){
- return 1; /* Checksum does not match */
- }
-
- if( memcmp(&pWal->hdr, &h1, sizeof(WalIndexHdr)) ){
- *pChanged = 1;
- memcpy(&pWal->hdr, &h1, sizeof(WalIndexHdr));
- pWal->szPage = (pWal->hdr.szPage&0xfe00) + ((pWal->hdr.szPage&0x0001)<<16);
- testcase( pWal->szPage<=32768 );
- testcase( pWal->szPage>=65536 );
- }
-
- /* The header was successfully read. Return zero. */
- return 0;
-}
-
-/*
-** Read the wal-index header from the wal-index and into pWal->hdr.
-** If the wal-header appears to be corrupt, try to reconstruct the
-** wal-index from the WAL before returning.
-**
-** Set *pChanged to 1 if the wal-index header value in pWal->hdr is
-** changed by this opertion. If pWal->hdr is unchanged, set *pChanged
-** to 0.
-**
-** If the wal-index header is successfully read, return SQLITE_OK.
-** Otherwise an SQLite error code.
-*/
-static int walIndexReadHdr(Wal *pWal, int *pChanged){
- int rc; /* Return code */
- int badHdr; /* True if a header read failed */
- volatile u32 *page0; /* Chunk of wal-index containing header */
-
- /* Ensure that page 0 of the wal-index (the page that contains the
- ** wal-index header) is mapped. Return early if an error occurs here.
- */
- assert( pChanged );
- rc = walIndexPage(pWal, 0, &page0);
- if( rc!=SQLITE_OK ){
- return rc;
- };
- assert( page0 || pWal->writeLock==0 );
-
- /* If the first page of the wal-index has been mapped, try to read the
- ** wal-index header immediately, without holding any lock. This usually
- ** works, but may fail if the wal-index header is corrupt or currently
- ** being modified by another thread or process.
- */
- badHdr = (page0 ? walIndexTryHdr(pWal, pChanged) : 1);
-
- /* If the first attempt failed, it might have been due to a race
- ** with a writer. So get a WRITE lock and try again.
- */
- assert( badHdr==0 || pWal->writeLock==0 );
- if( badHdr ){
- if( pWal->readOnly & WAL_SHM_RDONLY ){
- if( SQLITE_OK==(rc = walLockShared(pWal, WAL_WRITE_LOCK)) ){
- walUnlockShared(pWal, WAL_WRITE_LOCK);
- rc = SQLITE_READONLY_RECOVERY;
- }
- }else if( SQLITE_OK==(rc = walLockExclusive(pWal, WAL_WRITE_LOCK, 1)) ){
- pWal->writeLock = 1;
- if( SQLITE_OK==(rc = walIndexPage(pWal, 0, &page0)) ){
- badHdr = walIndexTryHdr(pWal, pChanged);
- if( badHdr ){
- /* If the wal-index header is still malformed even while holding
- ** a WRITE lock, it can only mean that the header is corrupted and
- ** needs to be reconstructed. So run recovery to do exactly that.
- */
- rc = walIndexRecover(pWal);
- *pChanged = 1;
- }
- }
- pWal->writeLock = 0;
- walUnlockExclusive(pWal, WAL_WRITE_LOCK, 1);
- }
- }
-
- /* If the header is read successfully, check the version number to make
- ** sure the wal-index was not constructed with some future format that
- ** this version of SQLite cannot understand.
- */
- if( badHdr==0 && pWal->hdr.iVersion!=WALINDEX_MAX_VERSION ){
- rc = SQLITE_CANTOPEN_BKPT;
- }
-
- return rc;
-}
-
-/*
-** This is the value that walTryBeginRead returns when it needs to
-** be retried.
-*/
-#define WAL_RETRY (-1)
-
-/*
-** Attempt to start a read transaction. This might fail due to a race or
-** other transient condition. When that happens, it returns WAL_RETRY to
-** indicate to the caller that it is safe to retry immediately.
-**
-** On success return SQLITE_OK. On a permanent failure (such an
-** I/O error or an SQLITE_BUSY because another process is running
-** recovery) return a positive error code.
-**
-** The useWal parameter is true to force the use of the WAL and disable
-** the case where the WAL is bypassed because it has been completely
-** checkpointed. If useWal==0 then this routine calls walIndexReadHdr()
-** to make a copy of the wal-index header into pWal->hdr. If the
-** wal-index header has changed, *pChanged is set to 1 (as an indication
-** to the caller that the local paget cache is obsolete and needs to be
-** flushed.) When useWal==1, the wal-index header is assumed to already
-** be loaded and the pChanged parameter is unused.
-**
-** The caller must set the cnt parameter to the number of prior calls to
-** this routine during the current read attempt that returned WAL_RETRY.
-** This routine will start taking more aggressive measures to clear the
-** race conditions after multiple WAL_RETRY returns, and after an excessive
-** number of errors will ultimately return SQLITE_PROTOCOL. The
-** SQLITE_PROTOCOL return indicates that some other process has gone rogue
-** and is not honoring the locking protocol. There is a vanishingly small
-** chance that SQLITE_PROTOCOL could be returned because of a run of really
-** bad luck when there is lots of contention for the wal-index, but that
-** possibility is so small that it can be safely neglected, we believe.
-**
-** On success, this routine obtains a read lock on
-** WAL_READ_LOCK(pWal->readLock). The pWal->readLock integer is
-** in the range 0 <= pWal->readLock < WAL_NREADER. If pWal->readLock==(-1)
-** that means the Wal does not hold any read lock. The reader must not
-** access any database page that is modified by a WAL frame up to and
-** including frame number aReadMark[pWal->readLock]. The reader will
-** use WAL frames up to and including pWal->hdr.mxFrame if pWal->readLock>0
-** Or if pWal->readLock==0, then the reader will ignore the WAL
-** completely and get all content directly from the database file.
-** If the useWal parameter is 1 then the WAL will never be ignored and
-** this routine will always set pWal->readLock>0 on success.
-** When the read transaction is completed, the caller must release the
-** lock on WAL_READ_LOCK(pWal->readLock) and set pWal->readLock to -1.
-**
-** This routine uses the nBackfill and aReadMark[] fields of the header
-** to select a particular WAL_READ_LOCK() that strives to let the
-** checkpoint process do as much work as possible. This routine might
-** update values of the aReadMark[] array in the header, but if it does
-** so it takes care to hold an exclusive lock on the corresponding
-** WAL_READ_LOCK() while changing values.
-*/
-static int walTryBeginRead(Wal *pWal, int *pChanged, int useWal, int cnt){
- volatile WalCkptInfo *pInfo; /* Checkpoint information in wal-index */
- u32 mxReadMark; /* Largest aReadMark[] value */
- int mxI; /* Index of largest aReadMark[] value */
- int i; /* Loop counter */
- int rc = SQLITE_OK; /* Return code */
-
- assert( pWal->readLock<0 ); /* Not currently locked */
-
- /* Take steps to avoid spinning forever if there is a protocol error.
- **
- ** Circumstances that cause a RETRY should only last for the briefest
- ** instances of time. No I/O or other system calls are done while the
- ** locks are held, so the locks should not be held for very long. But
- ** if we are unlucky, another process that is holding a lock might get
- ** paged out or take a page-fault that is time-consuming to resolve,
- ** during the few nanoseconds that it is holding the lock. In that case,
- ** it might take longer than normal for the lock to free.
- **
- ** After 5 RETRYs, we begin calling sqlite3OsSleep(). The first few
- ** calls to sqlite3OsSleep() have a delay of 1 microsecond. Really this
- ** is more of a scheduler yield than an actual delay. But on the 10th
- ** an subsequent retries, the delays start becoming longer and longer,
- ** so that on the 100th (and last) RETRY we delay for 21 milliseconds.
- ** The total delay time before giving up is less than 1 second.
- */
- if( cnt>5 ){
- int nDelay = 1; /* Pause time in microseconds */
- if( cnt>100 ){
- VVA_ONLY( pWal->lockError = 1; )
- return SQLITE_PROTOCOL;
- }
- if( cnt>=10 ) nDelay = (cnt-9)*238; /* Max delay 21ms. Total delay 996ms */
- sqlite3OsSleep(pWal->pVfs, nDelay);
- }
-
- if( !useWal ){
- rc = walIndexReadHdr(pWal, pChanged);
- if( rc==SQLITE_BUSY ){
- /* If there is not a recovery running in another thread or process
- ** then convert BUSY errors to WAL_RETRY. If recovery is known to
- ** be running, convert BUSY to BUSY_RECOVERY. There is a race here
- ** which might cause WAL_RETRY to be returned even if BUSY_RECOVERY
- ** would be technically correct. But the race is benign since with
- ** WAL_RETRY this routine will be called again and will probably be
- ** right on the second iteration.
- */
- if( pWal->apWiData[0]==0 ){
- /* This branch is taken when the xShmMap() method returns SQLITE_BUSY.
- ** We assume this is a transient condition, so return WAL_RETRY. The
- ** xShmMap() implementation used by the default unix and win32 VFS
- ** modules may return SQLITE_BUSY due to a race condition in the
- ** code that determines whether or not the shared-memory region
- ** must be zeroed before the requested page is returned.
- */
- rc = WAL_RETRY;
- }else if( SQLITE_OK==(rc = walLockShared(pWal, WAL_RECOVER_LOCK)) ){
- walUnlockShared(pWal, WAL_RECOVER_LOCK);
- rc = WAL_RETRY;
- }else if( rc==SQLITE_BUSY ){
- rc = SQLITE_BUSY_RECOVERY;
- }
- }
- if( rc!=SQLITE_OK ){
- return rc;
- }
- }
-
- pInfo = walCkptInfo(pWal);
- if( !useWal && pInfo->nBackfill==pWal->hdr.mxFrame ){
- /* The WAL has been completely backfilled (or it is empty).
- ** and can be safely ignored.
- */
- rc = walLockShared(pWal, WAL_READ_LOCK(0));
- walShmBarrier(pWal);
- if( rc==SQLITE_OK ){
- if( memcmp((void *)walIndexHdr(pWal), &pWal->hdr, sizeof(WalIndexHdr)) ){
- /* It is not safe to allow the reader to continue here if frames
- ** may have been appended to the log before READ_LOCK(0) was obtained.
- ** When holding READ_LOCK(0), the reader ignores the entire log file,
- ** which implies that the database file contains a trustworthy
- ** snapshoT. Since holding READ_LOCK(0) prevents a checkpoint from
- ** happening, this is usually correct.
- **
- ** However, if frames have been appended to the log (or if the log
- ** is wrapped and written for that matter) before the READ_LOCK(0)
- ** is obtained, that is not necessarily true. A checkpointer may
- ** have started to backfill the appended frames but crashed before
- ** it finished. Leaving a corrupt image in the database file.
- */
- walUnlockShared(pWal, WAL_READ_LOCK(0));
- return WAL_RETRY;
- }
- pWal->readLock = 0;
- return SQLITE_OK;
- }else if( rc!=SQLITE_BUSY ){
- return rc;
- }
- }
-
- /* If we get this far, it means that the reader will want to use
- ** the WAL to get at content from recent commits. The job now is
- ** to select one of the aReadMark[] entries that is closest to
- ** but not exceeding pWal->hdr.mxFrame and lock that entry.
- */
- mxReadMark = 0;
- mxI = 0;
- for(i=1; i<WAL_NREADER; i++){
- u32 thisMark = pInfo->aReadMark[i];
- if( mxReadMark<=thisMark && thisMark<=pWal->hdr.mxFrame ){
- assert( thisMark!=READMARK_NOT_USED );
- mxReadMark = thisMark;
- mxI = i;
- }
- }
- /* There was once an "if" here. The extra "{" is to preserve indentation. */
- {
- if( (pWal->readOnly & WAL_SHM_RDONLY)==0
- && (mxReadMark<pWal->hdr.mxFrame || mxI==0)
- ){
- for(i=1; i<WAL_NREADER; i++){
- rc = walLockExclusive(pWal, WAL_READ_LOCK(i), 1);
- if( rc==SQLITE_OK ){
- mxReadMark = pInfo->aReadMark[i] = pWal->hdr.mxFrame;
- mxI = i;
- walUnlockExclusive(pWal, WAL_READ_LOCK(i), 1);
- break;
- }else if( rc!=SQLITE_BUSY ){
- return rc;
- }
- }
- }
- if( mxI==0 ){
- assert( rc==SQLITE_BUSY || (pWal->readOnly & WAL_SHM_RDONLY)!=0 );
- return rc==SQLITE_BUSY ? WAL_RETRY : SQLITE_READONLY_CANTLOCK;
- }
-
- rc = walLockShared(pWal, WAL_READ_LOCK(mxI));
- if( rc ){
- return rc==SQLITE_BUSY ? WAL_RETRY : rc;
- }
- /* Now that the read-lock has been obtained, check that neither the
- ** value in the aReadMark[] array or the contents of the wal-index
- ** header have changed.
- **
- ** It is necessary to check that the wal-index header did not change
- ** between the time it was read and when the shared-lock was obtained
- ** on WAL_READ_LOCK(mxI) was obtained to account for the possibility
- ** that the log file may have been wrapped by a writer, or that frames
- ** that occur later in the log than pWal->hdr.mxFrame may have been
- ** copied into the database by a checkpointer. If either of these things
- ** happened, then reading the database with the current value of
- ** pWal->hdr.mxFrame risks reading a corrupted snapshot. So, retry
- ** instead.
- **
- ** This does not guarantee that the copy of the wal-index header is up to
- ** date before proceeding. That would not be possible without somehow
- ** blocking writers. It only guarantees that a dangerous checkpoint or
- ** log-wrap (either of which would require an exclusive lock on
- ** WAL_READ_LOCK(mxI)) has not occurred since the snapshot was valid.
- */
- walShmBarrier(pWal);
- if( pInfo->aReadMark[mxI]!=mxReadMark
- || memcmp((void *)walIndexHdr(pWal), &pWal->hdr, sizeof(WalIndexHdr))
- ){
- walUnlockShared(pWal, WAL_READ_LOCK(mxI));
- return WAL_RETRY;
- }else{
- assert( mxReadMark<=pWal->hdr.mxFrame );
- pWal->readLock = (i16)mxI;
- }
- }
- return rc;
-}
-
-/*
-** Begin a read transaction on the database.
-**
-** This routine used to be called sqlite3OpenSnapshot() and with good reason:
-** it takes a snapshot of the state of the WAL and wal-index for the current
-** instant in time. The current thread will continue to use this snapshot.
-** Other threads might append new content to the WAL and wal-index but
-** that extra content is ignored by the current thread.
-**
-** If the database contents have changes since the previous read
-** transaction, then *pChanged is set to 1 before returning. The
-** Pager layer will use this to know that is cache is stale and
-** needs to be flushed.
-*/
-SQLITE_PRIVATE int sqlite3WalBeginReadTransaction(Wal *pWal, int *pChanged){
- int rc; /* Return code */
- int cnt = 0; /* Number of TryBeginRead attempts */
-
- do{
- rc = walTryBeginRead(pWal, pChanged, 0, ++cnt);
- }while( rc==WAL_RETRY );
- testcase( (rc&0xff)==SQLITE_BUSY );
- testcase( (rc&0xff)==SQLITE_IOERR );
- testcase( rc==SQLITE_PROTOCOL );
- testcase( rc==SQLITE_OK );
- return rc;
-}
-
-/*
-** Finish with a read transaction. All this does is release the
-** read-lock.
-*/
-SQLITE_PRIVATE void sqlite3WalEndReadTransaction(Wal *pWal){
- sqlite3WalEndWriteTransaction(pWal);
- if( pWal->readLock>=0 ){
- walUnlockShared(pWal, WAL_READ_LOCK(pWal->readLock));
- pWal->readLock = -1;
- }
-}
-
-/*
-** Read a page from the WAL, if it is present in the WAL and if the
-** current read transaction is configured to use the WAL.
-**
-** The *pInWal is set to 1 if the requested page is in the WAL and
-** has been loaded. Or *pInWal is set to 0 if the page was not in
-** the WAL and needs to be read out of the database.
-*/
-SQLITE_PRIVATE int sqlite3WalRead(
- Wal *pWal, /* WAL handle */
- Pgno pgno, /* Database page number to read data for */
- int *pInWal, /* OUT: True if data is read from WAL */
- int nOut, /* Size of buffer pOut in bytes */
- u8 *pOut /* Buffer to write page data to */
-){
- u32 iRead = 0; /* If !=0, WAL frame to return data from */
- u32 iLast = pWal->hdr.mxFrame; /* Last page in WAL for this reader */
- int iHash; /* Used to loop through N hash tables */
-
- /* This routine is only be called from within a read transaction. */
- assert( pWal->readLock>=0 || pWal->lockError );
-
- /* If the "last page" field of the wal-index header snapshot is 0, then
- ** no data will be read from the wal under any circumstances. Return early
- ** in this case as an optimization. Likewise, if pWal->readLock==0,
- ** then the WAL is ignored by the reader so return early, as if the
- ** WAL were empty.
- */
- if( iLast==0 || pWal->readLock==0 ){
- *pInWal = 0;
- return SQLITE_OK;
- }
-
- /* Search the hash table or tables for an entry matching page number
- ** pgno. Each iteration of the following for() loop searches one
- ** hash table (each hash table indexes up to HASHTABLE_NPAGE frames).
- **
- ** This code might run concurrently to the code in walIndexAppend()
- ** that adds entries to the wal-index (and possibly to this hash
- ** table). This means the value just read from the hash
- ** slot (aHash[iKey]) may have been added before or after the
- ** current read transaction was opened. Values added after the
- ** read transaction was opened may have been written incorrectly -
- ** i.e. these slots may contain garbage data. However, we assume
- ** that any slots written before the current read transaction was
- ** opened remain unmodified.
- **
- ** For the reasons above, the if(...) condition featured in the inner
- ** loop of the following block is more stringent that would be required
- ** if we had exclusive access to the hash-table:
- **
- ** (aPgno[iFrame]==pgno):
- ** This condition filters out normal hash-table collisions.
- **
- ** (iFrame<=iLast):
- ** This condition filters out entries that were added to the hash
- ** table after the current read-transaction had started.
- */
- for(iHash=walFramePage(iLast); iHash>=0 && iRead==0; iHash--){
- volatile ht_slot *aHash; /* Pointer to hash table */
- volatile u32 *aPgno; /* Pointer to array of page numbers */
- u32 iZero; /* Frame number corresponding to aPgno[0] */
- int iKey; /* Hash slot index */
- int nCollide; /* Number of hash collisions remaining */
- int rc; /* Error code */
-
- rc = walHashGet(pWal, iHash, &aHash, &aPgno, &iZero);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- nCollide = HASHTABLE_NSLOT;
- for(iKey=walHash(pgno); aHash[iKey]; iKey=walNextHash(iKey)){
- u32 iFrame = aHash[iKey] + iZero;
- if( iFrame<=iLast && aPgno[aHash[iKey]]==pgno ){
- /* assert( iFrame>iRead ); -- not true if there is corruption */
- iRead = iFrame;
- }
- if( (nCollide--)==0 ){
- return SQLITE_CORRUPT_BKPT;
- }
- }
- }
-
-#ifdef SQLITE_ENABLE_EXPENSIVE_ASSERT
- /* If expensive assert() statements are available, do a linear search
- ** of the wal-index file content. Make sure the results agree with the
- ** result obtained using the hash indexes above. */
- {
- u32 iRead2 = 0;
- u32 iTest;
- for(iTest=iLast; iTest>0; iTest--){
- if( walFramePgno(pWal, iTest)==pgno ){
- iRead2 = iTest;
- break;
- }
- }
- assert( iRead==iRead2 );
- }
-#endif
-
- /* If iRead is non-zero, then it is the log frame number that contains the
- ** required page. Read and return data from the log file.
- */
- if( iRead ){
- int sz;
- i64 iOffset;
- sz = pWal->hdr.szPage;
- sz = (sz&0xfe00) + ((sz&0x0001)<<16);
- testcase( sz<=32768 );
- testcase( sz>=65536 );
- iOffset = walFrameOffset(iRead, sz) + WAL_FRAME_HDRSIZE;
- *pInWal = 1;
- /* testcase( IS_BIG_INT(iOffset) ); // requires a 4GiB WAL */
- return sqlite3OsRead(pWal->pWalFd, pOut, (nOut>sz ? sz : nOut), iOffset);
- }
-
- *pInWal = 0;
- return SQLITE_OK;
-}
-
-
-/*
-** Return the size of the database in pages (or zero, if unknown).
-*/
-SQLITE_PRIVATE Pgno sqlite3WalDbsize(Wal *pWal){
- if( pWal && ALWAYS(pWal->readLock>=0) ){
- return pWal->hdr.nPage;
- }
- return 0;
-}
-
-
-/*
-** This function starts a write transaction on the WAL.
-**
-** A read transaction must have already been started by a prior call
-** to sqlite3WalBeginReadTransaction().
-**
-** If another thread or process has written into the database since
-** the read transaction was started, then it is not possible for this
-** thread to write as doing so would cause a fork. So this routine
-** returns SQLITE_BUSY in that case and no write transaction is started.
-**
-** There can only be a single writer active at a time.
-*/
-SQLITE_PRIVATE int sqlite3WalBeginWriteTransaction(Wal *pWal){
- int rc;
-
- /* Cannot start a write transaction without first holding a read
- ** transaction. */
- assert( pWal->readLock>=0 );
-
- if( pWal->readOnly ){
- return SQLITE_READONLY;
- }
-
- /* Only one writer allowed at a time. Get the write lock. Return
- ** SQLITE_BUSY if unable.
- */
- rc = walLockExclusive(pWal, WAL_WRITE_LOCK, 1);
- if( rc ){
- return rc;
- }
- pWal->writeLock = 1;
-
- /* If another connection has written to the database file since the
- ** time the read transaction on this connection was started, then
- ** the write is disallowed.
- */
- if( memcmp(&pWal->hdr, (void *)walIndexHdr(pWal), sizeof(WalIndexHdr))!=0 ){
- walUnlockExclusive(pWal, WAL_WRITE_LOCK, 1);
- pWal->writeLock = 0;
- rc = SQLITE_BUSY;
- }
-
- return rc;
-}
-
-/*
-** End a write transaction. The commit has already been done. This
-** routine merely releases the lock.
-*/
-SQLITE_PRIVATE int sqlite3WalEndWriteTransaction(Wal *pWal){
- if( pWal->writeLock ){
- walUnlockExclusive(pWal, WAL_WRITE_LOCK, 1);
- pWal->writeLock = 0;
- pWal->truncateOnCommit = 0;
- }
- return SQLITE_OK;
-}
-
-/*
-** If any data has been written (but not committed) to the log file, this
-** function moves the write-pointer back to the start of the transaction.
-**
-** Additionally, the callback function is invoked for each frame written
-** to the WAL since the start of the transaction. If the callback returns
-** other than SQLITE_OK, it is not invoked again and the error code is
-** returned to the caller.
-**
-** Otherwise, if the callback function does not return an error, this
-** function returns SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3WalUndo(Wal *pWal, int (*xUndo)(void *, Pgno), void *pUndoCtx){
- int rc = SQLITE_OK;
- if( ALWAYS(pWal->writeLock) ){
- Pgno iMax = pWal->hdr.mxFrame;
- Pgno iFrame;
-
- /* Restore the clients cache of the wal-index header to the state it
- ** was in before the client began writing to the database.
- */
- memcpy(&pWal->hdr, (void *)walIndexHdr(pWal), sizeof(WalIndexHdr));
-
- for(iFrame=pWal->hdr.mxFrame+1;
- ALWAYS(rc==SQLITE_OK) && iFrame<=iMax;
- iFrame++
- ){
- /* This call cannot fail. Unless the page for which the page number
- ** is passed as the second argument is (a) in the cache and
- ** (b) has an outstanding reference, then xUndo is either a no-op
- ** (if (a) is false) or simply expels the page from the cache (if (b)
- ** is false).
- **
- ** If the upper layer is doing a rollback, it is guaranteed that there
- ** are no outstanding references to any page other than page 1. And
- ** page 1 is never written to the log until the transaction is
- ** committed. As a result, the call to xUndo may not fail.
- */
- assert( walFramePgno(pWal, iFrame)!=1 );
- rc = xUndo(pUndoCtx, walFramePgno(pWal, iFrame));
- }
- if( iMax!=pWal->hdr.mxFrame ) walCleanupHash(pWal);
- }
- assert( rc==SQLITE_OK );
- return rc;
-}
-
-/*
-** Argument aWalData must point to an array of WAL_SAVEPOINT_NDATA u32
-** values. This function populates the array with values required to
-** "rollback" the write position of the WAL handle back to the current
-** point in the event of a savepoint rollback (via WalSavepointUndo()).
-*/
-SQLITE_PRIVATE void sqlite3WalSavepoint(Wal *pWal, u32 *aWalData){
- assert( pWal->writeLock );
- aWalData[0] = pWal->hdr.mxFrame;
- aWalData[1] = pWal->hdr.aFrameCksum[0];
- aWalData[2] = pWal->hdr.aFrameCksum[1];
- aWalData[3] = pWal->nCkpt;
-}
-
-/*
-** Move the write position of the WAL back to the point identified by
-** the values in the aWalData[] array. aWalData must point to an array
-** of WAL_SAVEPOINT_NDATA u32 values that has been previously populated
-** by a call to WalSavepoint().
-*/
-SQLITE_PRIVATE int sqlite3WalSavepointUndo(Wal *pWal, u32 *aWalData){
- int rc = SQLITE_OK;
-
- assert( pWal->writeLock );
- assert( aWalData[3]!=pWal->nCkpt || aWalData[0]<=pWal->hdr.mxFrame );
-
- if( aWalData[3]!=pWal->nCkpt ){
- /* This savepoint was opened immediately after the write-transaction
- ** was started. Right after that, the writer decided to wrap around
- ** to the start of the log. Update the savepoint values to match.
- */
- aWalData[0] = 0;
- aWalData[3] = pWal->nCkpt;
- }
-
- if( aWalData[0]<pWal->hdr.mxFrame ){
- pWal->hdr.mxFrame = aWalData[0];
- pWal->hdr.aFrameCksum[0] = aWalData[1];
- pWal->hdr.aFrameCksum[1] = aWalData[2];
- walCleanupHash(pWal);
- }
-
- return rc;
-}
-
-
-/*
-** This function is called just before writing a set of frames to the log
-** file (see sqlite3WalFrames()). It checks to see if, instead of appending
-** to the current log file, it is possible to overwrite the start of the
-** existing log file with the new frames (i.e. "reset" the log). If so,
-** it sets pWal->hdr.mxFrame to 0. Otherwise, pWal->hdr.mxFrame is left
-** unchanged.
-**
-** SQLITE_OK is returned if no error is encountered (regardless of whether
-** or not pWal->hdr.mxFrame is modified). An SQLite error code is returned
-** if an error occurs.
-*/
-static int walRestartLog(Wal *pWal){
- int rc = SQLITE_OK;
- int cnt;
-
- if( pWal->readLock==0 ){
- volatile WalCkptInfo *pInfo = walCkptInfo(pWal);
- assert( pInfo->nBackfill==pWal->hdr.mxFrame );
- if( pInfo->nBackfill>0 ){
- u32 salt1;
- sqlite3_randomness(4, &salt1);
- rc = walLockExclusive(pWal, WAL_READ_LOCK(1), WAL_NREADER-1);
- if( rc==SQLITE_OK ){
- /* If all readers are using WAL_READ_LOCK(0) (in other words if no
- ** readers are currently using the WAL), then the transactions
- ** frames will overwrite the start of the existing log. Update the
- ** wal-index header to reflect this.
- **
- ** In theory it would be Ok to update the cache of the header only
- ** at this point. But updating the actual wal-index header is also
- ** safe and means there is no special case for sqlite3WalUndo()
- ** to handle if this transaction is rolled back.
- */
- int i; /* Loop counter */
- u32 *aSalt = pWal->hdr.aSalt; /* Big-endian salt values */
-
- pWal->nCkpt++;
- pWal->hdr.mxFrame = 0;
- sqlite3Put4byte((u8*)&aSalt[0], 1 + sqlite3Get4byte((u8*)&aSalt[0]));
- aSalt[1] = salt1;
- walIndexWriteHdr(pWal);
- pInfo->nBackfill = 0;
- pInfo->aReadMark[1] = 0;
- for(i=2; i<WAL_NREADER; i++) pInfo->aReadMark[i] = READMARK_NOT_USED;
- assert( pInfo->aReadMark[0]==0 );
- walUnlockExclusive(pWal, WAL_READ_LOCK(1), WAL_NREADER-1);
- }else if( rc!=SQLITE_BUSY ){
- return rc;
- }
- }
- walUnlockShared(pWal, WAL_READ_LOCK(0));
- pWal->readLock = -1;
- cnt = 0;
- do{
- int notUsed;
- rc = walTryBeginRead(pWal, &notUsed, 1, ++cnt);
- }while( rc==WAL_RETRY );
- assert( (rc&0xff)!=SQLITE_BUSY ); /* BUSY not possible when useWal==1 */
- testcase( (rc&0xff)==SQLITE_IOERR );
- testcase( rc==SQLITE_PROTOCOL );
- testcase( rc==SQLITE_OK );
- }
- return rc;
-}
-
-/*
-** Information about the current state of the WAL file and where
-** the next fsync should occur - passed from sqlite3WalFrames() into
-** walWriteToLog().
-*/
-typedef struct WalWriter {
- Wal *pWal; /* The complete WAL information */
- sqlite3_file *pFd; /* The WAL file to which we write */
- sqlite3_int64 iSyncPoint; /* Fsync at this offset */
- int syncFlags; /* Flags for the fsync */
- int szPage; /* Size of one page */
-} WalWriter;
-
-/*
-** Write iAmt bytes of content into the WAL file beginning at iOffset.
-** Do a sync when crossing the p->iSyncPoint boundary.
-**
-** In other words, if iSyncPoint is in between iOffset and iOffset+iAmt,
-** first write the part before iSyncPoint, then sync, then write the
-** rest.
-*/
-static int walWriteToLog(
- WalWriter *p, /* WAL to write to */
- void *pContent, /* Content to be written */
- int iAmt, /* Number of bytes to write */
- sqlite3_int64 iOffset /* Start writing at this offset */
-){
- int rc;
- if( iOffset<p->iSyncPoint && iOffset+iAmt>=p->iSyncPoint ){
- int iFirstAmt = (int)(p->iSyncPoint - iOffset);
- rc = sqlite3OsWrite(p->pFd, pContent, iFirstAmt, iOffset);
- if( rc ) return rc;
- iOffset += iFirstAmt;
- iAmt -= iFirstAmt;
- pContent = (void*)(iFirstAmt + (char*)pContent);
- assert( p->syncFlags & (SQLITE_SYNC_NORMAL|SQLITE_SYNC_FULL) );
- rc = sqlite3OsSync(p->pFd, p->syncFlags);
- if( iAmt==0 || rc ) return rc;
- }
- rc = sqlite3OsWrite(p->pFd, pContent, iAmt, iOffset);
- return rc;
-}
-
-/*
-** Write out a single frame of the WAL
-*/
-static int walWriteOneFrame(
- WalWriter *p, /* Where to write the frame */
- PgHdr *pPage, /* The page of the frame to be written */
- int nTruncate, /* The commit flag. Usually 0. >0 for commit */
- sqlite3_int64 iOffset /* Byte offset at which to write */
-){
- int rc; /* Result code from subfunctions */
- void *pData; /* Data actually written */
- u8 aFrame[WAL_FRAME_HDRSIZE]; /* Buffer to assemble frame-header in */
-#if defined(SQLITE_HAS_CODEC)
- if( (pData = sqlite3PagerCodec(pPage))==0 ) return SQLITE_NOMEM;
-#else
- pData = pPage->pData;
-#endif
- walEncodeFrame(p->pWal, pPage->pgno, nTruncate, pData, aFrame);
- rc = walWriteToLog(p, aFrame, sizeof(aFrame), iOffset);
- if( rc ) return rc;
- /* Write the page data */
- rc = walWriteToLog(p, pData, p->szPage, iOffset+sizeof(aFrame));
- return rc;
-}
-
-/*
-** Write a set of frames to the log. The caller must hold the write-lock
-** on the log file (obtained using sqlite3WalBeginWriteTransaction()).
-*/
-SQLITE_PRIVATE int sqlite3WalFrames(
- Wal *pWal, /* Wal handle to write to */
- int szPage, /* Database page-size in bytes */
- PgHdr *pList, /* List of dirty pages to write */
- Pgno nTruncate, /* Database size after this commit */
- int isCommit, /* True if this is a commit */
- int sync_flags /* Flags to pass to OsSync() (or 0) */
-){
- int rc; /* Used to catch return codes */
- u32 iFrame; /* Next frame address */
- PgHdr *p; /* Iterator to run through pList with. */
- PgHdr *pLast = 0; /* Last frame in list */
- int nExtra = 0; /* Number of extra copies of last page */
- int szFrame; /* The size of a single frame */
- i64 iOffset; /* Next byte to write in WAL file */
- WalWriter w; /* The writer */
-
- assert( pList );
- assert( pWal->writeLock );
-
- /* If this frame set completes a transaction, then nTruncate>0. If
- ** nTruncate==0 then this frame set does not complete the transaction. */
- assert( (isCommit!=0)==(nTruncate!=0) );
-
-#if defined(SQLITE_TEST) && defined(SQLITE_DEBUG)
- { int cnt; for(cnt=0, p=pList; p; p=p->pDirty, cnt++){}
- WALTRACE(("WAL%p: frame write begin. %d frames. mxFrame=%d. %s\n",
- pWal, cnt, pWal->hdr.mxFrame, isCommit ? "Commit" : "Spill"));
- }
-#endif
-
- /* See if it is possible to write these frames into the start of the
- ** log file, instead of appending to it at pWal->hdr.mxFrame.
- */
- if( SQLITE_OK!=(rc = walRestartLog(pWal)) ){
- return rc;
- }
-
- /* If this is the first frame written into the log, write the WAL
- ** header to the start of the WAL file. See comments at the top of
- ** this source file for a description of the WAL header format.
- */
- iFrame = pWal->hdr.mxFrame;
- if( iFrame==0 ){
- u8 aWalHdr[WAL_HDRSIZE]; /* Buffer to assemble wal-header in */
- u32 aCksum[2]; /* Checksum for wal-header */
-
- sqlite3Put4byte(&aWalHdr[0], (WAL_MAGIC | SQLITE_BIGENDIAN));
- sqlite3Put4byte(&aWalHdr[4], WAL_MAX_VERSION);
- sqlite3Put4byte(&aWalHdr[8], szPage);
- sqlite3Put4byte(&aWalHdr[12], pWal->nCkpt);
- if( pWal->nCkpt==0 ) sqlite3_randomness(8, pWal->hdr.aSalt);
- memcpy(&aWalHdr[16], pWal->hdr.aSalt, 8);
- walChecksumBytes(1, aWalHdr, WAL_HDRSIZE-2*4, 0, aCksum);
- sqlite3Put4byte(&aWalHdr[24], aCksum[0]);
- sqlite3Put4byte(&aWalHdr[28], aCksum[1]);
-
- pWal->szPage = szPage;
- pWal->hdr.bigEndCksum = SQLITE_BIGENDIAN;
- pWal->hdr.aFrameCksum[0] = aCksum[0];
- pWal->hdr.aFrameCksum[1] = aCksum[1];
- pWal->truncateOnCommit = 1;
-
- rc = sqlite3OsWrite(pWal->pWalFd, aWalHdr, sizeof(aWalHdr), 0);
- WALTRACE(("WAL%p: wal-header write %s\n", pWal, rc ? "failed" : "ok"));
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- /* Sync the header (unless SQLITE_IOCAP_SEQUENTIAL is true or unless
- ** all syncing is turned off by PRAGMA synchronous=OFF). Otherwise
- ** an out-of-order write following a WAL restart could result in
- ** database corruption. See the ticket:
- **
- ** http://localhost:591/sqlite/info/ff5be73dee
- */
- if( pWal->syncHeader && sync_flags ){
- rc = sqlite3OsSync(pWal->pWalFd, sync_flags & SQLITE_SYNC_MASK);
- if( rc ) return rc;
- }
- }
- assert( (int)pWal->szPage==szPage );
-
- /* Setup information needed to write frames into the WAL */
- w.pWal = pWal;
- w.pFd = pWal->pWalFd;
- w.iSyncPoint = 0;
- w.syncFlags = sync_flags;
- w.szPage = szPage;
- iOffset = walFrameOffset(iFrame+1, szPage);
- szFrame = szPage + WAL_FRAME_HDRSIZE;
-
- /* Write all frames into the log file exactly once */
- for(p=pList; p; p=p->pDirty){
- int nDbSize; /* 0 normally. Positive == commit flag */
- iFrame++;
- assert( iOffset==walFrameOffset(iFrame, szPage) );
- nDbSize = (isCommit && p->pDirty==0) ? nTruncate : 0;
- rc = walWriteOneFrame(&w, p, nDbSize, iOffset);
- if( rc ) return rc;
- pLast = p;
- iOffset += szFrame;
- }
-
- /* If this is the end of a transaction, then we might need to pad
- ** the transaction and/or sync the WAL file.
- **
- ** Padding and syncing only occur if this set of frames complete a
- ** transaction and if PRAGMA synchronous=FULL. If synchronous==NORMAL
- ** or synchonous==OFF, then no padding or syncing are needed.
- **
- ** If SQLITE_IOCAP_POWERSAFE_OVERWRITE is defined, then padding is not
- ** needed and only the sync is done. If padding is needed, then the
- ** final frame is repeated (with its commit mark) until the next sector
- ** boundary is crossed. Only the part of the WAL prior to the last
- ** sector boundary is synced; the part of the last frame that extends
- ** past the sector boundary is written after the sync.
- */
- if( isCommit && (sync_flags & WAL_SYNC_TRANSACTIONS)!=0 ){
- if( pWal->padToSectorBoundary ){
- int sectorSize = sqlite3SectorSize(pWal->pWalFd);
- w.iSyncPoint = ((iOffset+sectorSize-1)/sectorSize)*sectorSize;
- while( iOffset<w.iSyncPoint ){
- rc = walWriteOneFrame(&w, pLast, nTruncate, iOffset);
- if( rc ) return rc;
- iOffset += szFrame;
- nExtra++;
- }
- }else{
- rc = sqlite3OsSync(w.pFd, sync_flags & SQLITE_SYNC_MASK);
- }
- }
-
- /* If this frame set completes the first transaction in the WAL and
- ** if PRAGMA journal_size_limit is set, then truncate the WAL to the
- ** journal size limit, if possible.
- */
- if( isCommit && pWal->truncateOnCommit && pWal->mxWalSize>=0 ){
- i64 sz = pWal->mxWalSize;
- if( walFrameOffset(iFrame+nExtra+1, szPage)>pWal->mxWalSize ){
- sz = walFrameOffset(iFrame+nExtra+1, szPage);
- }
- walLimitSize(pWal, sz);
- pWal->truncateOnCommit = 0;
- }
-
- /* Append data to the wal-index. It is not necessary to lock the
- ** wal-index to do this as the SQLITE_SHM_WRITE lock held on the wal-index
- ** guarantees that there are no other writers, and no data that may
- ** be in use by existing readers is being overwritten.
- */
- iFrame = pWal->hdr.mxFrame;
- for(p=pList; p && rc==SQLITE_OK; p=p->pDirty){
- iFrame++;
- rc = walIndexAppend(pWal, iFrame, p->pgno);
- }
- while( rc==SQLITE_OK && nExtra>0 ){
- iFrame++;
- nExtra--;
- rc = walIndexAppend(pWal, iFrame, pLast->pgno);
- }
-
- if( rc==SQLITE_OK ){
- /* Update the private copy of the header. */
- pWal->hdr.szPage = (u16)((szPage&0xff00) | (szPage>>16));
- testcase( szPage<=32768 );
- testcase( szPage>=65536 );
- pWal->hdr.mxFrame = iFrame;
- if( isCommit ){
- pWal->hdr.iChange++;
- pWal->hdr.nPage = nTruncate;
- }
- /* If this is a commit, update the wal-index header too. */
- if( isCommit ){
- walIndexWriteHdr(pWal);
- pWal->iCallback = iFrame;
- }
- }
-
- WALTRACE(("WAL%p: frame write %s\n", pWal, rc ? "failed" : "ok"));
- return rc;
-}
-
-/*
-** This routine is called to implement sqlite3_wal_checkpoint() and
-** related interfaces.
-**
-** Obtain a CHECKPOINT lock and then backfill as much information as
-** we can from WAL into the database.
-**
-** If parameter xBusy is not NULL, it is a pointer to a busy-handler
-** callback. In this case this function runs a blocking checkpoint.
-*/
-SQLITE_PRIVATE int sqlite3WalCheckpoint(
- Wal *pWal, /* Wal connection */
- int eMode, /* PASSIVE, FULL or RESTART */
- int (*xBusy)(void*), /* Function to call when busy */
- void *pBusyArg, /* Context argument for xBusyHandler */
- int sync_flags, /* Flags to sync db file with (or 0) */
- int nBuf, /* Size of temporary buffer */
- u8 *zBuf, /* Temporary buffer to use */
- int *pnLog, /* OUT: Number of frames in WAL */
- int *pnCkpt /* OUT: Number of backfilled frames in WAL */
-){
- int rc; /* Return code */
- int isChanged = 0; /* True if a new wal-index header is loaded */
- int eMode2 = eMode; /* Mode to pass to walCheckpoint() */
-
- assert( pWal->ckptLock==0 );
- assert( pWal->writeLock==0 );
-
- if( pWal->readOnly ) return SQLITE_READONLY;
- WALTRACE(("WAL%p: checkpoint begins\n", pWal));
- rc = walLockExclusive(pWal, WAL_CKPT_LOCK, 1);
- if( rc ){
- /* Usually this is SQLITE_BUSY meaning that another thread or process
- ** is already running a checkpoint, or maybe a recovery. But it might
- ** also be SQLITE_IOERR. */
- return rc;
- }
- pWal->ckptLock = 1;
-
- /* If this is a blocking-checkpoint, then obtain the write-lock as well
- ** to prevent any writers from running while the checkpoint is underway.
- ** This has to be done before the call to walIndexReadHdr() below.
- **
- ** If the writer lock cannot be obtained, then a passive checkpoint is
- ** run instead. Since the checkpointer is not holding the writer lock,
- ** there is no point in blocking waiting for any readers. Assuming no
- ** other error occurs, this function will return SQLITE_BUSY to the caller.
- */
- if( eMode!=SQLITE_CHECKPOINT_PASSIVE ){
- rc = walBusyLock(pWal, xBusy, pBusyArg, WAL_WRITE_LOCK, 1);
- if( rc==SQLITE_OK ){
- pWal->writeLock = 1;
- }else if( rc==SQLITE_BUSY ){
- eMode2 = SQLITE_CHECKPOINT_PASSIVE;
- rc = SQLITE_OK;
- }
- }
-
- /* Read the wal-index header. */
- if( rc==SQLITE_OK ){
- rc = walIndexReadHdr(pWal, &isChanged);
- }
-
- /* Copy data from the log to the database file. */
- if( rc==SQLITE_OK ){
- if( pWal->hdr.mxFrame && walPagesize(pWal)!=nBuf ){
- rc = SQLITE_CORRUPT_BKPT;
- }else{
- rc = walCheckpoint(pWal, eMode2, xBusy, pBusyArg, sync_flags, zBuf);
- }
-
- /* If no error occurred, set the output variables. */
- if( rc==SQLITE_OK || rc==SQLITE_BUSY ){
- if( pnLog ) *pnLog = (int)pWal->hdr.mxFrame;
- if( pnCkpt ) *pnCkpt = (int)(walCkptInfo(pWal)->nBackfill);
- }
- }
-
- if( isChanged ){
- /* If a new wal-index header was loaded before the checkpoint was
- ** performed, then the pager-cache associated with pWal is now
- ** out of date. So zero the cached wal-index header to ensure that
- ** next time the pager opens a snapshot on this database it knows that
- ** the cache needs to be reset.
- */
- memset(&pWal->hdr, 0, sizeof(WalIndexHdr));
- }
-
- /* Release the locks. */
- sqlite3WalEndWriteTransaction(pWal);
- walUnlockExclusive(pWal, WAL_CKPT_LOCK, 1);
- pWal->ckptLock = 0;
- WALTRACE(("WAL%p: checkpoint %s\n", pWal, rc ? "failed" : "ok"));
- return (rc==SQLITE_OK && eMode!=eMode2 ? SQLITE_BUSY : rc);
-}
-
-/* Return the value to pass to a sqlite3_wal_hook callback, the
-** number of frames in the WAL at the point of the last commit since
-** sqlite3WalCallback() was called. If no commits have occurred since
-** the last call, then return 0.
-*/
-SQLITE_PRIVATE int sqlite3WalCallback(Wal *pWal){
- u32 ret = 0;
- if( pWal ){
- ret = pWal->iCallback;
- pWal->iCallback = 0;
- }
- return (int)ret;
-}
-
-/*
-** This function is called to change the WAL subsystem into or out
-** of locking_mode=EXCLUSIVE.
-**
-** If op is zero, then attempt to change from locking_mode=EXCLUSIVE
-** into locking_mode=NORMAL. This means that we must acquire a lock
-** on the pWal->readLock byte. If the WAL is already in locking_mode=NORMAL
-** or if the acquisition of the lock fails, then return 0. If the
-** transition out of exclusive-mode is successful, return 1. This
-** operation must occur while the pager is still holding the exclusive
-** lock on the main database file.
-**
-** If op is one, then change from locking_mode=NORMAL into
-** locking_mode=EXCLUSIVE. This means that the pWal->readLock must
-** be released. Return 1 if the transition is made and 0 if the
-** WAL is already in exclusive-locking mode - meaning that this
-** routine is a no-op. The pager must already hold the exclusive lock
-** on the main database file before invoking this operation.
-**
-** If op is negative, then do a dry-run of the op==1 case but do
-** not actually change anything. The pager uses this to see if it
-** should acquire the database exclusive lock prior to invoking
-** the op==1 case.
-*/
-SQLITE_PRIVATE int sqlite3WalExclusiveMode(Wal *pWal, int op){
- int rc;
- assert( pWal->writeLock==0 );
- assert( pWal->exclusiveMode!=WAL_HEAPMEMORY_MODE || op==-1 );
-
- /* pWal->readLock is usually set, but might be -1 if there was a
- ** prior error while attempting to acquire are read-lock. This cannot
- ** happen if the connection is actually in exclusive mode (as no xShmLock
- ** locks are taken in this case). Nor should the pager attempt to
- ** upgrade to exclusive-mode following such an error.
- */
- assert( pWal->readLock>=0 || pWal->lockError );
- assert( pWal->readLock>=0 || (op<=0 && pWal->exclusiveMode==0) );
-
- if( op==0 ){
- if( pWal->exclusiveMode ){
- pWal->exclusiveMode = 0;
- if( walLockShared(pWal, WAL_READ_LOCK(pWal->readLock))!=SQLITE_OK ){
- pWal->exclusiveMode = 1;
- }
- rc = pWal->exclusiveMode==0;
- }else{
- /* Already in locking_mode=NORMAL */
- rc = 0;
- }
- }else if( op>0 ){
- assert( pWal->exclusiveMode==0 );
- assert( pWal->readLock>=0 );
- walUnlockShared(pWal, WAL_READ_LOCK(pWal->readLock));
- pWal->exclusiveMode = 1;
- rc = 1;
- }else{
- rc = pWal->exclusiveMode==0;
- }
- return rc;
-}
-
-/*
-** Return true if the argument is non-NULL and the WAL module is using
-** heap-memory for the wal-index. Otherwise, if the argument is NULL or the
-** WAL module is using shared-memory, return false.
-*/
-SQLITE_PRIVATE int sqlite3WalHeapMemory(Wal *pWal){
- return (pWal && pWal->exclusiveMode==WAL_HEAPMEMORY_MODE );
-}
-
-#ifdef SQLITE_ENABLE_ZIPVFS
-/*
-** If the argument is not NULL, it points to a Wal object that holds a
-** read-lock. This function returns the database page-size if it is known,
-** or zero if it is not (or if pWal is NULL).
-*/
-SQLITE_PRIVATE int sqlite3WalFramesize(Wal *pWal){
- assert( pWal==0 || pWal->readLock>=0 );
- return (pWal ? pWal->szPage : 0);
-}
-#endif
-
-#endif /* #ifndef SQLITE_OMIT_WAL */
-
-/************** End of wal.c *************************************************/
-/************** Begin file btmutex.c *****************************************/
-/*
-** 2007 August 27
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains code used to implement mutexes on Btree objects.
-** This code really belongs in btree.c. But btree.c is getting too
-** big and we want to break it down some. This packaged seemed like
-** a good breakout.
-*/
-/************** Include btreeInt.h in the middle of btmutex.c ****************/
-/************** Begin file btreeInt.h ****************************************/
-/*
-** 2004 April 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file implements a external (disk-based) database using BTrees.
-** For a detailed discussion of BTrees, refer to
-**
-** Donald E. Knuth, THE ART OF COMPUTER PROGRAMMING, Volume 3:
-** "Sorting And Searching", pages 473-480. Addison-Wesley
-** Publishing Company, Reading, Massachusetts.
-**
-** The basic idea is that each page of the file contains N database
-** entries and N+1 pointers to subpages.
-**
-** ----------------------------------------------------------------
-** | Ptr(0) | Key(0) | Ptr(1) | Key(1) | ... | Key(N-1) | Ptr(N) |
-** ----------------------------------------------------------------
-**
-** All of the keys on the page that Ptr(0) points to have values less
-** than Key(0). All of the keys on page Ptr(1) and its subpages have
-** values greater than Key(0) and less than Key(1). All of the keys
-** on Ptr(N) and its subpages have values greater than Key(N-1). And
-** so forth.
-**
-** Finding a particular key requires reading O(log(M)) pages from the
-** disk where M is the number of entries in the tree.
-**
-** In this implementation, a single file can hold one or more separate
-** BTrees. Each BTree is identified by the index of its root page. The
-** key and data for any entry are combined to form the "payload". A
-** fixed amount of payload can be carried directly on the database
-** page. If the payload is larger than the preset amount then surplus
-** bytes are stored on overflow pages. The payload for an entry
-** and the preceding pointer are combined to form a "Cell". Each
-** page has a small header which contains the Ptr(N) pointer and other
-** information such as the size of key and data.
-**
-** FORMAT DETAILS
-**
-** The file is divided into pages. The first page is called page 1,
-** the second is page 2, and so forth. A page number of zero indicates
-** "no such page". The page size can be any power of 2 between 512 and 65536.
-** Each page can be either a btree page, a freelist page, an overflow
-** page, or a pointer-map page.
-**
-** The first page is always a btree page. The first 100 bytes of the first
-** page contain a special header (the "file header") that describes the file.
-** The format of the file header is as follows:
-**
-** OFFSET SIZE DESCRIPTION
-** 0 16 Header string: "SQLite format 3\000"
-** 16 2 Page size in bytes.
-** 18 1 File format write version
-** 19 1 File format read version
-** 20 1 Bytes of unused space at the end of each page
-** 21 1 Max embedded payload fraction
-** 22 1 Min embedded payload fraction
-** 23 1 Min leaf payload fraction
-** 24 4 File change counter
-** 28 4 Reserved for future use
-** 32 4 First freelist page
-** 36 4 Number of freelist pages in the file
-** 40 60 15 4-byte meta values passed to higher layers
-**
-** 40 4 Schema cookie
-** 44 4 File format of schema layer
-** 48 4 Size of page cache
-** 52 4 Largest root-page (auto/incr_vacuum)
-** 56 4 1=UTF-8 2=UTF16le 3=UTF16be
-** 60 4 User version
-** 64 4 Incremental vacuum mode
-** 68 4 unused
-** 72 4 unused
-** 76 4 unused
-**
-** All of the integer values are big-endian (most significant byte first).
-**
-** The file change counter is incremented when the database is changed
-** This counter allows other processes to know when the file has changed
-** and thus when they need to flush their cache.
-**
-** The max embedded payload fraction is the amount of the total usable
-** space in a page that can be consumed by a single cell for standard
-** B-tree (non-LEAFDATA) tables. A value of 255 means 100%. The default
-** is to limit the maximum cell size so that at least 4 cells will fit
-** on one page. Thus the default max embedded payload fraction is 64.
-**
-** If the payload for a cell is larger than the max payload, then extra
-** payload is spilled to overflow pages. Once an overflow page is allocated,
-** as many bytes as possible are moved into the overflow pages without letting
-** the cell size drop below the min embedded payload fraction.
-**
-** The min leaf payload fraction is like the min embedded payload fraction
-** except that it applies to leaf nodes in a LEAFDATA tree. The maximum
-** payload fraction for a LEAFDATA tree is always 100% (or 255) and it
-** not specified in the header.
-**
-** Each btree pages is divided into three sections: The header, the
-** cell pointer array, and the cell content area. Page 1 also has a 100-byte
-** file header that occurs before the page header.
-**
-** |----------------|
-** | file header | 100 bytes. Page 1 only.
-** |----------------|
-** | page header | 8 bytes for leaves. 12 bytes for interior nodes
-** |----------------|
-** | cell pointer | | 2 bytes per cell. Sorted order.
-** | array | | Grows downward
-** | | v
-** |----------------|
-** | unallocated |
-** | space |
-** |----------------| ^ Grows upwards
-** | cell content | | Arbitrary order interspersed with freeblocks.
-** | area | | and free space fragments.
-** |----------------|
-**
-** The page headers looks like this:
-**
-** OFFSET SIZE DESCRIPTION
-** 0 1 Flags. 1: intkey, 2: zerodata, 4: leafdata, 8: leaf
-** 1 2 byte offset to the first freeblock
-** 3 2 number of cells on this page
-** 5 2 first byte of the cell content area
-** 7 1 number of fragmented free bytes
-** 8 4 Right child (the Ptr(N) value). Omitted on leaves.
-**
-** The flags define the format of this btree page. The leaf flag means that
-** this page has no children. The zerodata flag means that this page carries
-** only keys and no data. The intkey flag means that the key is a integer
-** which is stored in the key size entry of the cell header rather than in
-** the payload area.
-**
-** The cell pointer array begins on the first byte after the page header.
-** The cell pointer array contains zero or more 2-byte numbers which are
-** offsets from the beginning of the page to the cell content in the cell
-** content area. The cell pointers occur in sorted order. The system strives
-** to keep free space after the last cell pointer so that new cells can
-** be easily added without having to defragment the page.
-**
-** Cell content is stored at the very end of the page and grows toward the
-** beginning of the page.
-**
-** Unused space within the cell content area is collected into a linked list of
-** freeblocks. Each freeblock is at least 4 bytes in size. The byte offset
-** to the first freeblock is given in the header. Freeblocks occur in
-** increasing order. Because a freeblock must be at least 4 bytes in size,
-** any group of 3 or fewer unused bytes in the cell content area cannot
-** exist on the freeblock chain. A group of 3 or fewer free bytes is called
-** a fragment. The total number of bytes in all fragments is recorded.
-** in the page header at offset 7.
-**
-** SIZE DESCRIPTION
-** 2 Byte offset of the next freeblock
-** 2 Bytes in this freeblock
-**
-** Cells are of variable length. Cells are stored in the cell content area at
-** the end of the page. Pointers to the cells are in the cell pointer array
-** that immediately follows the page header. Cells is not necessarily
-** contiguous or in order, but cell pointers are contiguous and in order.
-**
-** Cell content makes use of variable length integers. A variable
-** length integer is 1 to 9 bytes where the lower 7 bits of each
-** byte are used. The integer consists of all bytes that have bit 8 set and
-** the first byte with bit 8 clear. The most significant byte of the integer
-** appears first. A variable-length integer may not be more than 9 bytes long.
-** As a special case, all 8 bytes of the 9th byte are used as data. This
-** allows a 64-bit integer to be encoded in 9 bytes.
-**
-** 0x00 becomes 0x00000000
-** 0x7f becomes 0x0000007f
-** 0x81 0x00 becomes 0x00000080
-** 0x82 0x00 becomes 0x00000100
-** 0x80 0x7f becomes 0x0000007f
-** 0x8a 0x91 0xd1 0xac 0x78 becomes 0x12345678
-** 0x81 0x81 0x81 0x81 0x01 becomes 0x10204081
-**
-** Variable length integers are used for rowids and to hold the number of
-** bytes of key and data in a btree cell.
-**
-** The content of a cell looks like this:
-**
-** SIZE DESCRIPTION
-** 4 Page number of the left child. Omitted if leaf flag is set.
-** var Number of bytes of data. Omitted if the zerodata flag is set.
-** var Number of bytes of key. Or the key itself if intkey flag is set.
-** * Payload
-** 4 First page of the overflow chain. Omitted if no overflow
-**
-** Overflow pages form a linked list. Each page except the last is completely
-** filled with data (pagesize - 4 bytes). The last page can have as little
-** as 1 byte of data.
-**
-** SIZE DESCRIPTION
-** 4 Page number of next overflow page
-** * Data
-**
-** Freelist pages come in two subtypes: trunk pages and leaf pages. The
-** file header points to the first in a linked list of trunk page. Each trunk
-** page points to multiple leaf pages. The content of a leaf page is
-** unspecified. A trunk page looks like this:
-**
-** SIZE DESCRIPTION
-** 4 Page number of next trunk page
-** 4 Number of leaf pointers on this page
-** * zero or more pages numbers of leaves
-*/
-
-
-/* The following value is the maximum cell size assuming a maximum page
-** size give above.
-*/
-#define MX_CELL_SIZE(pBt) ((int)(pBt->pageSize-8))
-
-/* The maximum number of cells on a single page of the database. This
-** assumes a minimum cell size of 6 bytes (4 bytes for the cell itself
-** plus 2 bytes for the index to the cell in the page header). Such
-** small cells will be rare, but they are possible.
-*/
-#define MX_CELL(pBt) ((pBt->pageSize-8)/6)
-
-/* Forward declarations */
-typedef struct MemPage MemPage;
-typedef struct BtLock BtLock;
-
-/*
-** This is a magic string that appears at the beginning of every
-** SQLite database in order to identify the file as a real database.
-**
-** You can change this value at compile-time by specifying a
-** -DSQLITE_FILE_HEADER="..." on the compiler command-line. The
-** header must be exactly 16 bytes including the zero-terminator so
-** the string itself should be 15 characters long. If you change
-** the header, then your custom library will not be able to read
-** databases generated by the standard tools and the standard tools
-** will not be able to read databases created by your custom library.
-*/
-#ifndef SQLITE_FILE_HEADER /* 123456789 123456 */
-# define SQLITE_FILE_HEADER "SQLite format 3"
-#endif
-
-/*
-** Page type flags. An ORed combination of these flags appear as the
-** first byte of on-disk image of every BTree page.
-*/
-#define PTF_INTKEY 0x01
-#define PTF_ZERODATA 0x02
-#define PTF_LEAFDATA 0x04
-#define PTF_LEAF 0x08
-
-/*
-** As each page of the file is loaded into memory, an instance of the following
-** structure is appended and initialized to zero. This structure stores
-** information about the page that is decoded from the raw file page.
-**
-** The pParent field points back to the parent page. This allows us to
-** walk up the BTree from any leaf to the root. Care must be taken to
-** unref() the parent page pointer when this page is no longer referenced.
-** The pageDestructor() routine handles that chore.
-**
-** Access to all fields of this structure is controlled by the mutex
-** stored in MemPage.pBt->mutex.
-*/
-struct MemPage {
- u8 isInit; /* True if previously initialized. MUST BE FIRST! */
- u8 nOverflow; /* Number of overflow cell bodies in aCell[] */
- u8 intKey; /* True if intkey flag is set */
- u8 leaf; /* True if leaf flag is set */
- u8 hasData; /* True if this page stores data */
- u8 hdrOffset; /* 100 for page 1. 0 otherwise */
- u8 childPtrSize; /* 0 if leaf==1. 4 if leaf==0 */
- u8 max1bytePayload; /* min(maxLocal,127) */
- u16 maxLocal; /* Copy of BtShared.maxLocal or BtShared.maxLeaf */
- u16 minLocal; /* Copy of BtShared.minLocal or BtShared.minLeaf */
- u16 cellOffset; /* Index in aData of first cell pointer */
- u16 nFree; /* Number of free bytes on the page */
- u16 nCell; /* Number of cells on this page, local and ovfl */
- u16 maskPage; /* Mask for page offset */
- u16 aiOvfl[5]; /* Insert the i-th overflow cell before the aiOvfl-th
- ** non-overflow cell */
- u8 *apOvfl[5]; /* Pointers to the body of overflow cells */
- BtShared *pBt; /* Pointer to BtShared that this page is part of */
- u8 *aData; /* Pointer to disk image of the page data */
- u8 *aDataEnd; /* One byte past the end of usable data */
- u8 *aCellIdx; /* The cell index area */
- DbPage *pDbPage; /* Pager page handle */
- Pgno pgno; /* Page number for this page */
-};
-
-/*
-** The in-memory image of a disk page has the auxiliary information appended
-** to the end. EXTRA_SIZE is the number of bytes of space needed to hold
-** that extra information.
-*/
-#define EXTRA_SIZE sizeof(MemPage)
-
-/*
-** A linked list of the following structures is stored at BtShared.pLock.
-** Locks are added (or upgraded from READ_LOCK to WRITE_LOCK) when a cursor
-** is opened on the table with root page BtShared.iTable. Locks are removed
-** from this list when a transaction is committed or rolled back, or when
-** a btree handle is closed.
-*/
-struct BtLock {
- Btree *pBtree; /* Btree handle holding this lock */
- Pgno iTable; /* Root page of table */
- u8 eLock; /* READ_LOCK or WRITE_LOCK */
- BtLock *pNext; /* Next in BtShared.pLock list */
-};
-
-/* Candidate values for BtLock.eLock */
-#define READ_LOCK 1
-#define WRITE_LOCK 2
-
-/* A Btree handle
-**
-** A database connection contains a pointer to an instance of
-** this object for every database file that it has open. This structure
-** is opaque to the database connection. The database connection cannot
-** see the internals of this structure and only deals with pointers to
-** this structure.
-**
-** For some database files, the same underlying database cache might be
-** shared between multiple connections. In that case, each connection
-** has it own instance of this object. But each instance of this object
-** points to the same BtShared object. The database cache and the
-** schema associated with the database file are all contained within
-** the BtShared object.
-**
-** All fields in this structure are accessed under sqlite3.mutex.
-** The pBt pointer itself may not be changed while there exists cursors
-** in the referenced BtShared that point back to this Btree since those
-** cursors have to go through this Btree to find their BtShared and
-** they often do so without holding sqlite3.mutex.
-*/
-struct Btree {
- sqlite3 *db; /* The database connection holding this btree */
- BtShared *pBt; /* Sharable content of this btree */
- u8 inTrans; /* TRANS_NONE, TRANS_READ or TRANS_WRITE */
- u8 sharable; /* True if we can share pBt with another db */
- u8 locked; /* True if db currently has pBt locked */
- int wantToLock; /* Number of nested calls to sqlite3BtreeEnter() */
- int nBackup; /* Number of backup operations reading this btree */
- Btree *pNext; /* List of other sharable Btrees from the same db */
- Btree *pPrev; /* Back pointer of the same list */
-#ifndef SQLITE_OMIT_SHARED_CACHE
- BtLock lock; /* Object used to lock page 1 */
-#endif
-};
-
-/*
-** Btree.inTrans may take one of the following values.
-**
-** If the shared-data extension is enabled, there may be multiple users
-** of the Btree structure. At most one of these may open a write transaction,
-** but any number may have active read transactions.
-*/
-#define TRANS_NONE 0
-#define TRANS_READ 1
-#define TRANS_WRITE 2
-
-/*
-** An instance of this object represents a single database file.
-**
-** A single database file can be in use at the same time by two
-** or more database connections. When two or more connections are
-** sharing the same database file, each connection has it own
-** private Btree object for the file and each of those Btrees points
-** to this one BtShared object. BtShared.nRef is the number of
-** connections currently sharing this database file.
-**
-** Fields in this structure are accessed under the BtShared.mutex
-** mutex, except for nRef and pNext which are accessed under the
-** global SQLITE_MUTEX_STATIC_MASTER mutex. The pPager field
-** may not be modified once it is initially set as long as nRef>0.
-** The pSchema field may be set once under BtShared.mutex and
-** thereafter is unchanged as long as nRef>0.
-**
-** isPending:
-**
-** If a BtShared client fails to obtain a write-lock on a database
-** table (because there exists one or more read-locks on the table),
-** the shared-cache enters 'pending-lock' state and isPending is
-** set to true.
-**
-** The shared-cache leaves the 'pending lock' state when either of
-** the following occur:
-**
-** 1) The current writer (BtShared.pWriter) concludes its transaction, OR
-** 2) The number of locks held by other connections drops to zero.
-**
-** while in the 'pending-lock' state, no connection may start a new
-** transaction.
-**
-** This feature is included to help prevent writer-starvation.
-*/
-struct BtShared {
- Pager *pPager; /* The page cache */
- sqlite3 *db; /* Database connection currently using this Btree */
- BtCursor *pCursor; /* A list of all open cursors */
- MemPage *pPage1; /* First page of the database */
- u8 openFlags; /* Flags to sqlite3BtreeOpen() */
-#ifndef SQLITE_OMIT_AUTOVACUUM
- u8 autoVacuum; /* True if auto-vacuum is enabled */
- u8 incrVacuum; /* True if incr-vacuum is enabled */
- u8 bDoTruncate; /* True to truncate db on commit */
-#endif
- u8 inTransaction; /* Transaction state */
- u8 max1bytePayload; /* Maximum first byte of cell for a 1-byte payload */
- u16 btsFlags; /* Boolean parameters. See BTS_* macros below */
- u16 maxLocal; /* Maximum local payload in non-LEAFDATA tables */
- u16 minLocal; /* Minimum local payload in non-LEAFDATA tables */
- u16 maxLeaf; /* Maximum local payload in a LEAFDATA table */
- u16 minLeaf; /* Minimum local payload in a LEAFDATA table */
- u32 pageSize; /* Total number of bytes on a page */
- u32 usableSize; /* Number of usable bytes on each page */
- int nTransaction; /* Number of open transactions (read + write) */
- u32 nPage; /* Number of pages in the database */
- void *pSchema; /* Pointer to space allocated by sqlite3BtreeSchema() */
- void (*xFreeSchema)(void*); /* Destructor for BtShared.pSchema */
- sqlite3_mutex *mutex; /* Non-recursive mutex required to access this object */
- Bitvec *pHasContent; /* Set of pages moved to free-list this transaction */
-#ifndef SQLITE_OMIT_SHARED_CACHE
- int nRef; /* Number of references to this structure */
- BtShared *pNext; /* Next on a list of sharable BtShared structs */
- BtLock *pLock; /* List of locks held on this shared-btree struct */
- Btree *pWriter; /* Btree with currently open write transaction */
-#endif
- u8 *pTmpSpace; /* BtShared.pageSize bytes of space for tmp use */
-};
-
-/*
-** Allowed values for BtShared.btsFlags
-*/
-#define BTS_READ_ONLY 0x0001 /* Underlying file is readonly */
-#define BTS_PAGESIZE_FIXED 0x0002 /* Page size can no longer be changed */
-#define BTS_SECURE_DELETE 0x0004 /* PRAGMA secure_delete is enabled */
-#define BTS_INITIALLY_EMPTY 0x0008 /* Database was empty at trans start */
-#define BTS_NO_WAL 0x0010 /* Do not open write-ahead-log files */
-#define BTS_EXCLUSIVE 0x0020 /* pWriter has an exclusive lock */
-#define BTS_PENDING 0x0040 /* Waiting for read-locks to clear */
-
-/*
-** An instance of the following structure is used to hold information
-** about a cell. The parseCellPtr() function fills in this structure
-** based on information extract from the raw disk page.
-*/
-typedef struct CellInfo CellInfo;
-struct CellInfo {
- i64 nKey; /* The key for INTKEY tables, or number of bytes in key */
- u8 *pCell; /* Pointer to the start of cell content */
- u32 nData; /* Number of bytes of data */
- u32 nPayload; /* Total amount of payload */
- u16 nHeader; /* Size of the cell content header in bytes */
- u16 nLocal; /* Amount of payload held locally */
- u16 iOverflow; /* Offset to overflow page number. Zero if no overflow */
- u16 nSize; /* Size of the cell content on the main b-tree page */
-};
-
-/*
-** Maximum depth of an SQLite B-Tree structure. Any B-Tree deeper than
-** this will be declared corrupt. This value is calculated based on a
-** maximum database size of 2^31 pages a minimum fanout of 2 for a
-** root-node and 3 for all other internal nodes.
-**
-** If a tree that appears to be taller than this is encountered, it is
-** assumed that the database is corrupt.
-*/
-#define BTCURSOR_MAX_DEPTH 20
-
-/*
-** A cursor is a pointer to a particular entry within a particular
-** b-tree within a database file.
-**
-** The entry is identified by its MemPage and the index in
-** MemPage.aCell[] of the entry.
-**
-** A single database file can be shared by two more database connections,
-** but cursors cannot be shared. Each cursor is associated with a
-** particular database connection identified BtCursor.pBtree.db.
-**
-** Fields in this structure are accessed under the BtShared.mutex
-** found at self->pBt->mutex.
-*/
-struct BtCursor {
- Btree *pBtree; /* The Btree to which this cursor belongs */
- BtShared *pBt; /* The BtShared this cursor points to */
- BtCursor *pNext, *pPrev; /* Forms a linked list of all cursors */
- struct KeyInfo *pKeyInfo; /* Argument passed to comparison function */
-#ifndef SQLITE_OMIT_INCRBLOB
- Pgno *aOverflow; /* Cache of overflow page locations */
-#endif
- Pgno pgnoRoot; /* The root page of this tree */
- sqlite3_int64 cachedRowid; /* Next rowid cache. 0 means not valid */
- CellInfo info; /* A parse of the cell we are pointing at */
- i64 nKey; /* Size of pKey, or last integer key */
- void *pKey; /* Saved key that was cursor's last known position */
- int skipNext; /* Prev() is noop if negative. Next() is noop if positive */
- u8 wrFlag; /* True if writable */
- u8 atLast; /* Cursor pointing to the last entry */
- u8 validNKey; /* True if info.nKey is valid */
- u8 eState; /* One of the CURSOR_XXX constants (see below) */
-#ifndef SQLITE_OMIT_INCRBLOB
- u8 isIncrblobHandle; /* True if this cursor is an incr. io handle */
-#endif
- u8 hints; /* As configured by CursorSetHints() */
- i16 iPage; /* Index of current page in apPage */
- u16 aiIdx[BTCURSOR_MAX_DEPTH]; /* Current index in apPage[i] */
- MemPage *apPage[BTCURSOR_MAX_DEPTH]; /* Pages from root to current page */
-};
-
-/*
-** Potential values for BtCursor.eState.
-**
-** CURSOR_VALID:
-** Cursor points to a valid entry. getPayload() etc. may be called.
-**
-** CURSOR_INVALID:
-** Cursor does not point to a valid entry. This can happen (for example)
-** because the table is empty or because BtreeCursorFirst() has not been
-** called.
-**
-** CURSOR_REQUIRESEEK:
-** The table that this cursor was opened on still exists, but has been
-** modified since the cursor was last used. The cursor position is saved
-** in variables BtCursor.pKey and BtCursor.nKey. When a cursor is in
-** this state, restoreCursorPosition() can be called to attempt to
-** seek the cursor to the saved position.
-**
-** CURSOR_FAULT:
-** A unrecoverable error (an I/O error or a malloc failure) has occurred
-** on a different connection that shares the BtShared cache with this
-** cursor. The error has left the cache in an inconsistent state.
-** Do nothing else with this cursor. Any attempt to use the cursor
-** should return the error code stored in BtCursor.skip
-*/
-#define CURSOR_INVALID 0
-#define CURSOR_VALID 1
-#define CURSOR_REQUIRESEEK 2
-#define CURSOR_FAULT 3
-
-/*
-** The database page the PENDING_BYTE occupies. This page is never used.
-*/
-# define PENDING_BYTE_PAGE(pBt) PAGER_MJ_PGNO(pBt)
-
-/*
-** These macros define the location of the pointer-map entry for a
-** database page. The first argument to each is the number of usable
-** bytes on each page of the database (often 1024). The second is the
-** page number to look up in the pointer map.
-**
-** PTRMAP_PAGENO returns the database page number of the pointer-map
-** page that stores the required pointer. PTRMAP_PTROFFSET returns
-** the offset of the requested map entry.
-**
-** If the pgno argument passed to PTRMAP_PAGENO is a pointer-map page,
-** then pgno is returned. So (pgno==PTRMAP_PAGENO(pgsz, pgno)) can be
-** used to test if pgno is a pointer-map page. PTRMAP_ISPAGE implements
-** this test.
-*/
-#define PTRMAP_PAGENO(pBt, pgno) ptrmapPageno(pBt, pgno)
-#define PTRMAP_PTROFFSET(pgptrmap, pgno) (5*(pgno-pgptrmap-1))
-#define PTRMAP_ISPAGE(pBt, pgno) (PTRMAP_PAGENO((pBt),(pgno))==(pgno))
-
-/*
-** The pointer map is a lookup table that identifies the parent page for
-** each child page in the database file. The parent page is the page that
-** contains a pointer to the child. Every page in the database contains
-** 0 or 1 parent pages. (In this context 'database page' refers
-** to any page that is not part of the pointer map itself.) Each pointer map
-** entry consists of a single byte 'type' and a 4 byte parent page number.
-** The PTRMAP_XXX identifiers below are the valid types.
-**
-** The purpose of the pointer map is to facility moving pages from one
-** position in the file to another as part of autovacuum. When a page
-** is moved, the pointer in its parent must be updated to point to the
-** new location. The pointer map is used to locate the parent page quickly.
-**
-** PTRMAP_ROOTPAGE: The database page is a root-page. The page-number is not
-** used in this case.
-**
-** PTRMAP_FREEPAGE: The database page is an unused (free) page. The page-number
-** is not used in this case.
-**
-** PTRMAP_OVERFLOW1: The database page is the first page in a list of
-** overflow pages. The page number identifies the page that
-** contains the cell with a pointer to this overflow page.
-**
-** PTRMAP_OVERFLOW2: The database page is the second or later page in a list of
-** overflow pages. The page-number identifies the previous
-** page in the overflow page list.
-**
-** PTRMAP_BTREE: The database page is a non-root btree page. The page number
-** identifies the parent page in the btree.
-*/
-#define PTRMAP_ROOTPAGE 1
-#define PTRMAP_FREEPAGE 2
-#define PTRMAP_OVERFLOW1 3
-#define PTRMAP_OVERFLOW2 4
-#define PTRMAP_BTREE 5
-
-/* A bunch of assert() statements to check the transaction state variables
-** of handle p (type Btree*) are internally consistent.
-*/
-#define btreeIntegrity(p) \
- assert( p->pBt->inTransaction!=TRANS_NONE || p->pBt->nTransaction==0 ); \
- assert( p->pBt->inTransaction>=p->inTrans );
-
-
-/*
-** The ISAUTOVACUUM macro is used within balance_nonroot() to determine
-** if the database supports auto-vacuum or not. Because it is used
-** within an expression that is an argument to another macro
-** (sqliteMallocRaw), it is not possible to use conditional compilation.
-** So, this macro is defined instead.
-*/
-#ifndef SQLITE_OMIT_AUTOVACUUM
-#define ISAUTOVACUUM (pBt->autoVacuum)
-#else
-#define ISAUTOVACUUM 0
-#endif
-
-
-/*
-** This structure is passed around through all the sanity checking routines
-** in order to keep track of some global state information.
-**
-** The aRef[] array is allocated so that there is 1 bit for each page in
-** the database. As the integrity-check proceeds, for each page used in
-** the database the corresponding bit is set. This allows integrity-check to
-** detect pages that are used twice and orphaned pages (both of which
-** indicate corruption).
-*/
-typedef struct IntegrityCk IntegrityCk;
-struct IntegrityCk {
- BtShared *pBt; /* The tree being checked out */
- Pager *pPager; /* The associated pager. Also accessible by pBt->pPager */
- u8 *aPgRef; /* 1 bit per page in the db (see above) */
- Pgno nPage; /* Number of pages in the database */
- int mxErr; /* Stop accumulating errors when this reaches zero */
- int nErr; /* Number of messages written to zErrMsg so far */
- int mallocFailed; /* A memory allocation error has occurred */
- StrAccum errMsg; /* Accumulate the error message text here */
-};
-
-/*
-** Routines to read or write a two- and four-byte big-endian integer values.
-*/
-#define get2byte(x) ((x)[0]<<8 | (x)[1])
-#define put2byte(p,v) ((p)[0] = (u8)((v)>>8), (p)[1] = (u8)(v))
-#define get4byte sqlite3Get4byte
-#define put4byte sqlite3Put4byte
-
-/************** End of btreeInt.h ********************************************/
-/************** Continuing where we left off in btmutex.c ********************/
-#ifndef SQLITE_OMIT_SHARED_CACHE
-#if SQLITE_THREADSAFE
-
-/*
-** Obtain the BtShared mutex associated with B-Tree handle p. Also,
-** set BtShared.db to the database handle associated with p and the
-** p->locked boolean to true.
-*/
-static void lockBtreeMutex(Btree *p){
- assert( p->locked==0 );
- assert( sqlite3_mutex_notheld(p->pBt->mutex) );
- assert( sqlite3_mutex_held(p->db->mutex) );
-
- sqlite3_mutex_enter(p->pBt->mutex);
- p->pBt->db = p->db;
- p->locked = 1;
-}
-
-/*
-** Release the BtShared mutex associated with B-Tree handle p and
-** clear the p->locked boolean.
-*/
-static void unlockBtreeMutex(Btree *p){
- BtShared *pBt = p->pBt;
- assert( p->locked==1 );
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( sqlite3_mutex_held(p->db->mutex) );
- assert( p->db==pBt->db );
-
- sqlite3_mutex_leave(pBt->mutex);
- p->locked = 0;
-}
-
-/*
-** Enter a mutex on the given BTree object.
-**
-** If the object is not sharable, then no mutex is ever required
-** and this routine is a no-op. The underlying mutex is non-recursive.
-** But we keep a reference count in Btree.wantToLock so the behavior
-** of this interface is recursive.
-**
-** To avoid deadlocks, multiple Btrees are locked in the same order
-** by all database connections. The p->pNext is a list of other
-** Btrees belonging to the same database connection as the p Btree
-** which need to be locked after p. If we cannot get a lock on
-** p, then first unlock all of the others on p->pNext, then wait
-** for the lock to become available on p, then relock all of the
-** subsequent Btrees that desire a lock.
-*/
-SQLITE_PRIVATE void sqlite3BtreeEnter(Btree *p){
- Btree *pLater;
-
- /* Some basic sanity checking on the Btree. The list of Btrees
- ** connected by pNext and pPrev should be in sorted order by
- ** Btree.pBt value. All elements of the list should belong to
- ** the same connection. Only shared Btrees are on the list. */
- assert( p->pNext==0 || p->pNext->pBt>p->pBt );
- assert( p->pPrev==0 || p->pPrev->pBt<p->pBt );
- assert( p->pNext==0 || p->pNext->db==p->db );
- assert( p->pPrev==0 || p->pPrev->db==p->db );
- assert( p->sharable || (p->pNext==0 && p->pPrev==0) );
-
- /* Check for locking consistency */
- assert( !p->locked || p->wantToLock>0 );
- assert( p->sharable || p->wantToLock==0 );
-
- /* We should already hold a lock on the database connection */
- assert( sqlite3_mutex_held(p->db->mutex) );
-
- /* Unless the database is sharable and unlocked, then BtShared.db
- ** should already be set correctly. */
- assert( (p->locked==0 && p->sharable) || p->pBt->db==p->db );
-
- if( !p->sharable ) return;
- p->wantToLock++;
- if( p->locked ) return;
-
- /* In most cases, we should be able to acquire the lock we
- ** want without having to go throught the ascending lock
- ** procedure that follows. Just be sure not to block.
- */
- if( sqlite3_mutex_try(p->pBt->mutex)==SQLITE_OK ){
- p->pBt->db = p->db;
- p->locked = 1;
- return;
- }
-
- /* To avoid deadlock, first release all locks with a larger
- ** BtShared address. Then acquire our lock. Then reacquire
- ** the other BtShared locks that we used to hold in ascending
- ** order.
- */
- for(pLater=p->pNext; pLater; pLater=pLater->pNext){
- assert( pLater->sharable );
- assert( pLater->pNext==0 || pLater->pNext->pBt>pLater->pBt );
- assert( !pLater->locked || pLater->wantToLock>0 );
- if( pLater->locked ){
- unlockBtreeMutex(pLater);
- }
- }
- lockBtreeMutex(p);
- for(pLater=p->pNext; pLater; pLater=pLater->pNext){
- if( pLater->wantToLock ){
- lockBtreeMutex(pLater);
- }
- }
-}
-
-/*
-** Exit the recursive mutex on a Btree.
-*/
-SQLITE_PRIVATE void sqlite3BtreeLeave(Btree *p){
- if( p->sharable ){
- assert( p->wantToLock>0 );
- p->wantToLock--;
- if( p->wantToLock==0 ){
- unlockBtreeMutex(p);
- }
- }
-}
-
-#ifndef NDEBUG
-/*
-** Return true if the BtShared mutex is held on the btree, or if the
-** B-Tree is not marked as sharable.
-**
-** This routine is used only from within assert() statements.
-*/
-SQLITE_PRIVATE int sqlite3BtreeHoldsMutex(Btree *p){
- assert( p->sharable==0 || p->locked==0 || p->wantToLock>0 );
- assert( p->sharable==0 || p->locked==0 || p->db==p->pBt->db );
- assert( p->sharable==0 || p->locked==0 || sqlite3_mutex_held(p->pBt->mutex) );
- assert( p->sharable==0 || p->locked==0 || sqlite3_mutex_held(p->db->mutex) );
-
- return (p->sharable==0 || p->locked);
-}
-#endif
-
-
-#ifndef SQLITE_OMIT_INCRBLOB
-/*
-** Enter and leave a mutex on a Btree given a cursor owned by that
-** Btree. These entry points are used by incremental I/O and can be
-** omitted if that module is not used.
-*/
-SQLITE_PRIVATE void sqlite3BtreeEnterCursor(BtCursor *pCur){
- sqlite3BtreeEnter(pCur->pBtree);
-}
-SQLITE_PRIVATE void sqlite3BtreeLeaveCursor(BtCursor *pCur){
- sqlite3BtreeLeave(pCur->pBtree);
-}
-#endif /* SQLITE_OMIT_INCRBLOB */
-
-
-/*
-** Enter the mutex on every Btree associated with a database
-** connection. This is needed (for example) prior to parsing
-** a statement since we will be comparing table and column names
-** against all schemas and we do not want those schemas being
-** reset out from under us.
-**
-** There is a corresponding leave-all procedures.
-**
-** Enter the mutexes in accending order by BtShared pointer address
-** to avoid the possibility of deadlock when two threads with
-** two or more btrees in common both try to lock all their btrees
-** at the same instant.
-*/
-SQLITE_PRIVATE void sqlite3BtreeEnterAll(sqlite3 *db){
- int i;
- Btree *p;
- assert( sqlite3_mutex_held(db->mutex) );
- for(i=0; i<db->nDb; i++){
- p = db->aDb[i].pBt;
- if( p ) sqlite3BtreeEnter(p);
- }
-}
-SQLITE_PRIVATE void sqlite3BtreeLeaveAll(sqlite3 *db){
- int i;
- Btree *p;
- assert( sqlite3_mutex_held(db->mutex) );
- for(i=0; i<db->nDb; i++){
- p = db->aDb[i].pBt;
- if( p ) sqlite3BtreeLeave(p);
- }
-}
-
-/*
-** Return true if a particular Btree requires a lock. Return FALSE if
-** no lock is ever required since it is not sharable.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSharable(Btree *p){
- return p->sharable;
-}
-
-#ifndef NDEBUG
-/*
-** Return true if the current thread holds the database connection
-** mutex and all required BtShared mutexes.
-**
-** This routine is used inside assert() statements only.
-*/
-SQLITE_PRIVATE int sqlite3BtreeHoldsAllMutexes(sqlite3 *db){
- int i;
- if( !sqlite3_mutex_held(db->mutex) ){
- return 0;
- }
- for(i=0; i<db->nDb; i++){
- Btree *p;
- p = db->aDb[i].pBt;
- if( p && p->sharable &&
- (p->wantToLock==0 || !sqlite3_mutex_held(p->pBt->mutex)) ){
- return 0;
- }
- }
- return 1;
-}
-#endif /* NDEBUG */
-
-#ifndef NDEBUG
-/*
-** Return true if the correct mutexes are held for accessing the
-** db->aDb[iDb].pSchema structure. The mutexes required for schema
-** access are:
-**
-** (1) The mutex on db
-** (2) if iDb!=1, then the mutex on db->aDb[iDb].pBt.
-**
-** If pSchema is not NULL, then iDb is computed from pSchema and
-** db using sqlite3SchemaToIndex().
-*/
-SQLITE_PRIVATE int sqlite3SchemaMutexHeld(sqlite3 *db, int iDb, Schema *pSchema){
- Btree *p;
- assert( db!=0 );
- if( pSchema ) iDb = sqlite3SchemaToIndex(db, pSchema);
- assert( iDb>=0 && iDb<db->nDb );
- if( !sqlite3_mutex_held(db->mutex) ) return 0;
- if( iDb==1 ) return 1;
- p = db->aDb[iDb].pBt;
- assert( p!=0 );
- return p->sharable==0 || p->locked==1;
-}
-#endif /* NDEBUG */
-
-#else /* SQLITE_THREADSAFE>0 above. SQLITE_THREADSAFE==0 below */
-/*
-** The following are special cases for mutex enter routines for use
-** in single threaded applications that use shared cache. Except for
-** these two routines, all mutex operations are no-ops in that case and
-** are null #defines in btree.h.
-**
-** If shared cache is disabled, then all btree mutex routines, including
-** the ones below, are no-ops and are null #defines in btree.h.
-*/
-
-SQLITE_PRIVATE void sqlite3BtreeEnter(Btree *p){
- p->pBt->db = p->db;
-}
-SQLITE_PRIVATE void sqlite3BtreeEnterAll(sqlite3 *db){
- int i;
- for(i=0; i<db->nDb; i++){
- Btree *p = db->aDb[i].pBt;
- if( p ){
- p->pBt->db = p->db;
- }
- }
-}
-#endif /* if SQLITE_THREADSAFE */
-#endif /* ifndef SQLITE_OMIT_SHARED_CACHE */
-
-/************** End of btmutex.c *********************************************/
-/************** Begin file btree.c *******************************************/
-/*
-** 2004 April 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file implements a external (disk-based) database using BTrees.
-** See the header comment on "btreeInt.h" for additional information.
-** Including a description of file format and an overview of operation.
-*/
-
-/*
-** The header string that appears at the beginning of every
-** SQLite database.
-*/
-static const char zMagicHeader[] = SQLITE_FILE_HEADER;
-
-/*
-** Set this global variable to 1 to enable tracing using the TRACE
-** macro.
-*/
-#if 0
-int sqlite3BtreeTrace=1; /* True to enable tracing */
-# define TRACE(X) if(sqlite3BtreeTrace){printf X;fflush(stdout);}
-#else
-# define TRACE(X)
-#endif
-
-/*
-** Extract a 2-byte big-endian integer from an array of unsigned bytes.
-** But if the value is zero, make it 65536.
-**
-** This routine is used to extract the "offset to cell content area" value
-** from the header of a btree page. If the page size is 65536 and the page
-** is empty, the offset should be 65536, but the 2-byte value stores zero.
-** This routine makes the necessary adjustment to 65536.
-*/
-#define get2byteNotZero(X) (((((int)get2byte(X))-1)&0xffff)+1)
-
-/*
-** Values passed as the 5th argument to allocateBtreePage()
-*/
-#define BTALLOC_ANY 0 /* Allocate any page */
-#define BTALLOC_EXACT 1 /* Allocate exact page if possible */
-#define BTALLOC_LE 2 /* Allocate any page <= the parameter */
-
-/*
-** Macro IfNotOmitAV(x) returns (x) if SQLITE_OMIT_AUTOVACUUM is not
-** defined, or 0 if it is. For example:
-**
-** bIncrVacuum = IfNotOmitAV(pBtShared->incrVacuum);
-*/
-#ifndef SQLITE_OMIT_AUTOVACUUM
-#define IfNotOmitAV(expr) (expr)
-#else
-#define IfNotOmitAV(expr) 0
-#endif
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-/*
-** A list of BtShared objects that are eligible for participation
-** in shared cache. This variable has file scope during normal builds,
-** but the test harness needs to access it so we make it global for
-** test builds.
-**
-** Access to this variable is protected by SQLITE_MUTEX_STATIC_MASTER.
-*/
-#ifdef SQLITE_TEST
-SQLITE_PRIVATE BtShared *SQLITE_WSD sqlite3SharedCacheList = 0;
-#else
-static BtShared *SQLITE_WSD sqlite3SharedCacheList = 0;
-#endif
-#endif /* SQLITE_OMIT_SHARED_CACHE */
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-/*
-** Enable or disable the shared pager and schema features.
-**
-** This routine has no effect on existing database connections.
-** The shared cache setting effects only future calls to
-** sqlite3_open(), sqlite3_open16(), or sqlite3_open_v2().
-*/
-SQLITE_API int sqlite3_enable_shared_cache(int enable){
- sqlite3GlobalConfig.sharedCacheEnabled = enable;
- return SQLITE_OK;
-}
-#endif
-
-
-
-#ifdef SQLITE_OMIT_SHARED_CACHE
- /*
- ** The functions querySharedCacheTableLock(), setSharedCacheTableLock(),
- ** and clearAllSharedCacheTableLocks()
- ** manipulate entries in the BtShared.pLock linked list used to store
- ** shared-cache table level locks. If the library is compiled with the
- ** shared-cache feature disabled, then there is only ever one user
- ** of each BtShared structure and so this locking is not necessary.
- ** So define the lock related functions as no-ops.
- */
- #define querySharedCacheTableLock(a,b,c) SQLITE_OK
- #define setSharedCacheTableLock(a,b,c) SQLITE_OK
- #define clearAllSharedCacheTableLocks(a)
- #define downgradeAllSharedCacheTableLocks(a)
- #define hasSharedCacheTableLock(a,b,c,d) 1
- #define hasReadConflicts(a, b) 0
-#endif
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-
-#ifdef SQLITE_DEBUG
-/*
-**** This function is only used as part of an assert() statement. ***
-**
-** Check to see if pBtree holds the required locks to read or write to the
-** table with root page iRoot. Return 1 if it does and 0 if not.
-**
-** For example, when writing to a table with root-page iRoot via
-** Btree connection pBtree:
-**
-** assert( hasSharedCacheTableLock(pBtree, iRoot, 0, WRITE_LOCK) );
-**
-** When writing to an index that resides in a sharable database, the
-** caller should have first obtained a lock specifying the root page of
-** the corresponding table. This makes things a bit more complicated,
-** as this module treats each table as a separate structure. To determine
-** the table corresponding to the index being written, this
-** function has to search through the database schema.
-**
-** Instead of a lock on the table/index rooted at page iRoot, the caller may
-** hold a write-lock on the schema table (root page 1). This is also
-** acceptable.
-*/
-static int hasSharedCacheTableLock(
- Btree *pBtree, /* Handle that must hold lock */
- Pgno iRoot, /* Root page of b-tree */
- int isIndex, /* True if iRoot is the root of an index b-tree */
- int eLockType /* Required lock type (READ_LOCK or WRITE_LOCK) */
-){
- Schema *pSchema = (Schema *)pBtree->pBt->pSchema;
- Pgno iTab = 0;
- BtLock *pLock;
-
- /* If this database is not shareable, or if the client is reading
- ** and has the read-uncommitted flag set, then no lock is required.
- ** Return true immediately.
- */
- if( (pBtree->sharable==0)
- || (eLockType==READ_LOCK && (pBtree->db->flags & SQLITE_ReadUncommitted))
- ){
- return 1;
- }
-
- /* If the client is reading or writing an index and the schema is
- ** not loaded, then it is too difficult to actually check to see if
- ** the correct locks are held. So do not bother - just return true.
- ** This case does not come up very often anyhow.
- */
- if( isIndex && (!pSchema || (pSchema->flags&DB_SchemaLoaded)==0) ){
- return 1;
- }
-
- /* Figure out the root-page that the lock should be held on. For table
- ** b-trees, this is just the root page of the b-tree being read or
- ** written. For index b-trees, it is the root page of the associated
- ** table. */
- if( isIndex ){
- HashElem *p;
- for(p=sqliteHashFirst(&pSchema->idxHash); p; p=sqliteHashNext(p)){
- Index *pIdx = (Index *)sqliteHashData(p);
- if( pIdx->tnum==(int)iRoot ){
- iTab = pIdx->pTable->tnum;
- }
- }
- }else{
- iTab = iRoot;
- }
-
- /* Search for the required lock. Either a write-lock on root-page iTab, a
- ** write-lock on the schema table, or (if the client is reading) a
- ** read-lock on iTab will suffice. Return 1 if any of these are found. */
- for(pLock=pBtree->pBt->pLock; pLock; pLock=pLock->pNext){
- if( pLock->pBtree==pBtree
- && (pLock->iTable==iTab || (pLock->eLock==WRITE_LOCK && pLock->iTable==1))
- && pLock->eLock>=eLockType
- ){
- return 1;
- }
- }
-
- /* Failed to find the required lock. */
- return 0;
-}
-#endif /* SQLITE_DEBUG */
-
-#ifdef SQLITE_DEBUG
-/*
-**** This function may be used as part of assert() statements only. ****
-**
-** Return true if it would be illegal for pBtree to write into the
-** table or index rooted at iRoot because other shared connections are
-** simultaneously reading that same table or index.
-**
-** It is illegal for pBtree to write if some other Btree object that
-** shares the same BtShared object is currently reading or writing
-** the iRoot table. Except, if the other Btree object has the
-** read-uncommitted flag set, then it is OK for the other object to
-** have a read cursor.
-**
-** For example, before writing to any part of the table or index
-** rooted at page iRoot, one should call:
-**
-** assert( !hasReadConflicts(pBtree, iRoot) );
-*/
-static int hasReadConflicts(Btree *pBtree, Pgno iRoot){
- BtCursor *p;
- for(p=pBtree->pBt->pCursor; p; p=p->pNext){
- if( p->pgnoRoot==iRoot
- && p->pBtree!=pBtree
- && 0==(p->pBtree->db->flags & SQLITE_ReadUncommitted)
- ){
- return 1;
- }
- }
- return 0;
-}
-#endif /* #ifdef SQLITE_DEBUG */
-
-/*
-** Query to see if Btree handle p may obtain a lock of type eLock
-** (READ_LOCK or WRITE_LOCK) on the table with root-page iTab. Return
-** SQLITE_OK if the lock may be obtained (by calling
-** setSharedCacheTableLock()), or SQLITE_LOCKED if not.
-*/
-static int querySharedCacheTableLock(Btree *p, Pgno iTab, u8 eLock){
- BtShared *pBt = p->pBt;
- BtLock *pIter;
-
- assert( sqlite3BtreeHoldsMutex(p) );
- assert( eLock==READ_LOCK || eLock==WRITE_LOCK );
- assert( p->db!=0 );
- assert( !(p->db->flags&SQLITE_ReadUncommitted)||eLock==WRITE_LOCK||iTab==1 );
-
- /* If requesting a write-lock, then the Btree must have an open write
- ** transaction on this file. And, obviously, for this to be so there
- ** must be an open write transaction on the file itself.
- */
- assert( eLock==READ_LOCK || (p==pBt->pWriter && p->inTrans==TRANS_WRITE) );
- assert( eLock==READ_LOCK || pBt->inTransaction==TRANS_WRITE );
-
- /* This routine is a no-op if the shared-cache is not enabled */
- if( !p->sharable ){
- return SQLITE_OK;
- }
-
- /* If some other connection is holding an exclusive lock, the
- ** requested lock may not be obtained.
- */
- if( pBt->pWriter!=p && (pBt->btsFlags & BTS_EXCLUSIVE)!=0 ){
- sqlite3ConnectionBlocked(p->db, pBt->pWriter->db);
- return SQLITE_LOCKED_SHAREDCACHE;
- }
-
- for(pIter=pBt->pLock; pIter; pIter=pIter->pNext){
- /* The condition (pIter->eLock!=eLock) in the following if(...)
- ** statement is a simplification of:
- **
- ** (eLock==WRITE_LOCK || pIter->eLock==WRITE_LOCK)
- **
- ** since we know that if eLock==WRITE_LOCK, then no other connection
- ** may hold a WRITE_LOCK on any table in this file (since there can
- ** only be a single writer).
- */
- assert( pIter->eLock==READ_LOCK || pIter->eLock==WRITE_LOCK );
- assert( eLock==READ_LOCK || pIter->pBtree==p || pIter->eLock==READ_LOCK);
- if( pIter->pBtree!=p && pIter->iTable==iTab && pIter->eLock!=eLock ){
- sqlite3ConnectionBlocked(p->db, pIter->pBtree->db);
- if( eLock==WRITE_LOCK ){
- assert( p==pBt->pWriter );
- pBt->btsFlags |= BTS_PENDING;
- }
- return SQLITE_LOCKED_SHAREDCACHE;
- }
- }
- return SQLITE_OK;
-}
-#endif /* !SQLITE_OMIT_SHARED_CACHE */
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-/*
-** Add a lock on the table with root-page iTable to the shared-btree used
-** by Btree handle p. Parameter eLock must be either READ_LOCK or
-** WRITE_LOCK.
-**
-** This function assumes the following:
-**
-** (a) The specified Btree object p is connected to a sharable
-** database (one with the BtShared.sharable flag set), and
-**
-** (b) No other Btree objects hold a lock that conflicts
-** with the requested lock (i.e. querySharedCacheTableLock() has
-** already been called and returned SQLITE_OK).
-**
-** SQLITE_OK is returned if the lock is added successfully. SQLITE_NOMEM
-** is returned if a malloc attempt fails.
-*/
-static int setSharedCacheTableLock(Btree *p, Pgno iTable, u8 eLock){
- BtShared *pBt = p->pBt;
- BtLock *pLock = 0;
- BtLock *pIter;
-
- assert( sqlite3BtreeHoldsMutex(p) );
- assert( eLock==READ_LOCK || eLock==WRITE_LOCK );
- assert( p->db!=0 );
-
- /* A connection with the read-uncommitted flag set will never try to
- ** obtain a read-lock using this function. The only read-lock obtained
- ** by a connection in read-uncommitted mode is on the sqlite_master
- ** table, and that lock is obtained in BtreeBeginTrans(). */
- assert( 0==(p->db->flags&SQLITE_ReadUncommitted) || eLock==WRITE_LOCK );
-
- /* This function should only be called on a sharable b-tree after it
- ** has been determined that no other b-tree holds a conflicting lock. */
- assert( p->sharable );
- assert( SQLITE_OK==querySharedCacheTableLock(p, iTable, eLock) );
-
- /* First search the list for an existing lock on this table. */
- for(pIter=pBt->pLock; pIter; pIter=pIter->pNext){
- if( pIter->iTable==iTable && pIter->pBtree==p ){
- pLock = pIter;
- break;
- }
- }
-
- /* If the above search did not find a BtLock struct associating Btree p
- ** with table iTable, allocate one and link it into the list.
- */
- if( !pLock ){
- pLock = (BtLock *)sqlite3MallocZero(sizeof(BtLock));
- if( !pLock ){
- return SQLITE_NOMEM;
- }
- pLock->iTable = iTable;
- pLock->pBtree = p;
- pLock->pNext = pBt->pLock;
- pBt->pLock = pLock;
- }
-
- /* Set the BtLock.eLock variable to the maximum of the current lock
- ** and the requested lock. This means if a write-lock was already held
- ** and a read-lock requested, we don't incorrectly downgrade the lock.
- */
- assert( WRITE_LOCK>READ_LOCK );
- if( eLock>pLock->eLock ){
- pLock->eLock = eLock;
- }
-
- return SQLITE_OK;
-}
-#endif /* !SQLITE_OMIT_SHARED_CACHE */
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-/*
-** Release all the table locks (locks obtained via calls to
-** the setSharedCacheTableLock() procedure) held by Btree object p.
-**
-** This function assumes that Btree p has an open read or write
-** transaction. If it does not, then the BTS_PENDING flag
-** may be incorrectly cleared.
-*/
-static void clearAllSharedCacheTableLocks(Btree *p){
- BtShared *pBt = p->pBt;
- BtLock **ppIter = &pBt->pLock;
-
- assert( sqlite3BtreeHoldsMutex(p) );
- assert( p->sharable || 0==*ppIter );
- assert( p->inTrans>0 );
-
- while( *ppIter ){
- BtLock *pLock = *ppIter;
- assert( (pBt->btsFlags & BTS_EXCLUSIVE)==0 || pBt->pWriter==pLock->pBtree );
- assert( pLock->pBtree->inTrans>=pLock->eLock );
- if( pLock->pBtree==p ){
- *ppIter = pLock->pNext;
- assert( pLock->iTable!=1 || pLock==&p->lock );
- if( pLock->iTable!=1 ){
- sqlite3_free(pLock);
- }
- }else{
- ppIter = &pLock->pNext;
- }
- }
-
- assert( (pBt->btsFlags & BTS_PENDING)==0 || pBt->pWriter );
- if( pBt->pWriter==p ){
- pBt->pWriter = 0;
- pBt->btsFlags &= ~(BTS_EXCLUSIVE|BTS_PENDING);
- }else if( pBt->nTransaction==2 ){
- /* This function is called when Btree p is concluding its
- ** transaction. If there currently exists a writer, and p is not
- ** that writer, then the number of locks held by connections other
- ** than the writer must be about to drop to zero. In this case
- ** set the BTS_PENDING flag to 0.
- **
- ** If there is not currently a writer, then BTS_PENDING must
- ** be zero already. So this next line is harmless in that case.
- */
- pBt->btsFlags &= ~BTS_PENDING;
- }
-}
-
-/*
-** This function changes all write-locks held by Btree p into read-locks.
-*/
-static void downgradeAllSharedCacheTableLocks(Btree *p){
- BtShared *pBt = p->pBt;
- if( pBt->pWriter==p ){
- BtLock *pLock;
- pBt->pWriter = 0;
- pBt->btsFlags &= ~(BTS_EXCLUSIVE|BTS_PENDING);
- for(pLock=pBt->pLock; pLock; pLock=pLock->pNext){
- assert( pLock->eLock==READ_LOCK || pLock->pBtree==p );
- pLock->eLock = READ_LOCK;
- }
- }
-}
-
-#endif /* SQLITE_OMIT_SHARED_CACHE */
-
-static void releasePage(MemPage *pPage); /* Forward reference */
-
-/*
-***** This routine is used inside of assert() only ****
-**
-** Verify that the cursor holds the mutex on its BtShared
-*/
-#ifdef SQLITE_DEBUG
-static int cursorHoldsMutex(BtCursor *p){
- return sqlite3_mutex_held(p->pBt->mutex);
-}
-#endif
-
-
-#ifndef SQLITE_OMIT_INCRBLOB
-/*
-** Invalidate the overflow page-list cache for cursor pCur, if any.
-*/
-static void invalidateOverflowCache(BtCursor *pCur){
- assert( cursorHoldsMutex(pCur) );
- sqlite3_free(pCur->aOverflow);
- pCur->aOverflow = 0;
-}
-
-/*
-** Invalidate the overflow page-list cache for all cursors opened
-** on the shared btree structure pBt.
-*/
-static void invalidateAllOverflowCache(BtShared *pBt){
- BtCursor *p;
- assert( sqlite3_mutex_held(pBt->mutex) );
- for(p=pBt->pCursor; p; p=p->pNext){
- invalidateOverflowCache(p);
- }
-}
-
-/*
-** This function is called before modifying the contents of a table
-** to invalidate any incrblob cursors that are open on the
-** row or one of the rows being modified.
-**
-** If argument isClearTable is true, then the entire contents of the
-** table is about to be deleted. In this case invalidate all incrblob
-** cursors open on any row within the table with root-page pgnoRoot.
-**
-** Otherwise, if argument isClearTable is false, then the row with
-** rowid iRow is being replaced or deleted. In this case invalidate
-** only those incrblob cursors open on that specific row.
-*/
-static void invalidateIncrblobCursors(
- Btree *pBtree, /* The database file to check */
- i64 iRow, /* The rowid that might be changing */
- int isClearTable /* True if all rows are being deleted */
-){
- BtCursor *p;
- BtShared *pBt = pBtree->pBt;
- assert( sqlite3BtreeHoldsMutex(pBtree) );
- for(p=pBt->pCursor; p; p=p->pNext){
- if( p->isIncrblobHandle && (isClearTable || p->info.nKey==iRow) ){
- p->eState = CURSOR_INVALID;
- }
- }
-}
-
-#else
- /* Stub functions when INCRBLOB is omitted */
- #define invalidateOverflowCache(x)
- #define invalidateAllOverflowCache(x)
- #define invalidateIncrblobCursors(x,y,z)
-#endif /* SQLITE_OMIT_INCRBLOB */
-
-/*
-** Set bit pgno of the BtShared.pHasContent bitvec. This is called
-** when a page that previously contained data becomes a free-list leaf
-** page.
-**
-** The BtShared.pHasContent bitvec exists to work around an obscure
-** bug caused by the interaction of two useful IO optimizations surrounding
-** free-list leaf pages:
-**
-** 1) When all data is deleted from a page and the page becomes
-** a free-list leaf page, the page is not written to the database
-** (as free-list leaf pages contain no meaningful data). Sometimes
-** such a page is not even journalled (as it will not be modified,
-** why bother journalling it?).
-**
-** 2) When a free-list leaf page is reused, its content is not read
-** from the database or written to the journal file (why should it
-** be, if it is not at all meaningful?).
-**
-** By themselves, these optimizations work fine and provide a handy
-** performance boost to bulk delete or insert operations. However, if
-** a page is moved to the free-list and then reused within the same
-** transaction, a problem comes up. If the page is not journalled when
-** it is moved to the free-list and it is also not journalled when it
-** is extracted from the free-list and reused, then the original data
-** may be lost. In the event of a rollback, it may not be possible
-** to restore the database to its original configuration.
-**
-** The solution is the BtShared.pHasContent bitvec. Whenever a page is
-** moved to become a free-list leaf page, the corresponding bit is
-** set in the bitvec. Whenever a leaf page is extracted from the free-list,
-** optimization 2 above is omitted if the corresponding bit is already
-** set in BtShared.pHasContent. The contents of the bitvec are cleared
-** at the end of every transaction.
-*/
-static int btreeSetHasContent(BtShared *pBt, Pgno pgno){
- int rc = SQLITE_OK;
- if( !pBt->pHasContent ){
- assert( pgno<=pBt->nPage );
- pBt->pHasContent = sqlite3BitvecCreate(pBt->nPage);
- if( !pBt->pHasContent ){
- rc = SQLITE_NOMEM;
- }
- }
- if( rc==SQLITE_OK && pgno<=sqlite3BitvecSize(pBt->pHasContent) ){
- rc = sqlite3BitvecSet(pBt->pHasContent, pgno);
- }
- return rc;
-}
-
-/*
-** Query the BtShared.pHasContent vector.
-**
-** This function is called when a free-list leaf page is removed from the
-** free-list for reuse. It returns false if it is safe to retrieve the
-** page from the pager layer with the 'no-content' flag set. True otherwise.
-*/
-static int btreeGetHasContent(BtShared *pBt, Pgno pgno){
- Bitvec *p = pBt->pHasContent;
- return (p && (pgno>sqlite3BitvecSize(p) || sqlite3BitvecTest(p, pgno)));
-}
-
-/*
-** Clear (destroy) the BtShared.pHasContent bitvec. This should be
-** invoked at the conclusion of each write-transaction.
-*/
-static void btreeClearHasContent(BtShared *pBt){
- sqlite3BitvecDestroy(pBt->pHasContent);
- pBt->pHasContent = 0;
-}
-
-/*
-** Release all of the apPage[] pages for a cursor.
-*/
-static void btreeReleaseAllCursorPages(BtCursor *pCur){
- int i;
- for(i=0; i<=pCur->iPage; i++){
- releasePage(pCur->apPage[i]);
- pCur->apPage[i] = 0;
- }
- pCur->iPage = -1;
-}
-
-
-/*
-** Save the current cursor position in the variables BtCursor.nKey
-** and BtCursor.pKey. The cursor's state is set to CURSOR_REQUIRESEEK.
-**
-** The caller must ensure that the cursor is valid (has eState==CURSOR_VALID)
-** prior to calling this routine.
-*/
-static int saveCursorPosition(BtCursor *pCur){
- int rc;
-
- assert( CURSOR_VALID==pCur->eState );
- assert( 0==pCur->pKey );
- assert( cursorHoldsMutex(pCur) );
-
- rc = sqlite3BtreeKeySize(pCur, &pCur->nKey);
- assert( rc==SQLITE_OK ); /* KeySize() cannot fail */
-
- /* If this is an intKey table, then the above call to BtreeKeySize()
- ** stores the integer key in pCur->nKey. In this case this value is
- ** all that is required. Otherwise, if pCur is not open on an intKey
- ** table, then malloc space for and store the pCur->nKey bytes of key
- ** data.
- */
- if( 0==pCur->apPage[0]->intKey ){
- void *pKey = sqlite3Malloc( (int)pCur->nKey );
- if( pKey ){
- rc = sqlite3BtreeKey(pCur, 0, (int)pCur->nKey, pKey);
- if( rc==SQLITE_OK ){
- pCur->pKey = pKey;
- }else{
- sqlite3_free(pKey);
- }
- }else{
- rc = SQLITE_NOMEM;
- }
- }
- assert( !pCur->apPage[0]->intKey || !pCur->pKey );
-
- if( rc==SQLITE_OK ){
- btreeReleaseAllCursorPages(pCur);
- pCur->eState = CURSOR_REQUIRESEEK;
- }
-
- invalidateOverflowCache(pCur);
- return rc;
-}
-
-/*
-** Save the positions of all cursors (except pExcept) that are open on
-** the table with root-page iRoot. Usually, this is called just before cursor
-** pExcept is used to modify the table (BtreeDelete() or BtreeInsert()).
-*/
-static int saveAllCursors(BtShared *pBt, Pgno iRoot, BtCursor *pExcept){
- BtCursor *p;
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( pExcept==0 || pExcept->pBt==pBt );
- for(p=pBt->pCursor; p; p=p->pNext){
- if( p!=pExcept && (0==iRoot || p->pgnoRoot==iRoot) ){
- if( p->eState==CURSOR_VALID ){
- int rc = saveCursorPosition(p);
- if( SQLITE_OK!=rc ){
- return rc;
- }
- }else{
- testcase( p->iPage>0 );
- btreeReleaseAllCursorPages(p);
- }
- }
- }
- return SQLITE_OK;
-}
-
-/*
-** Clear the current cursor position.
-*/
-SQLITE_PRIVATE void sqlite3BtreeClearCursor(BtCursor *pCur){
- assert( cursorHoldsMutex(pCur) );
- sqlite3_free(pCur->pKey);
- pCur->pKey = 0;
- pCur->eState = CURSOR_INVALID;
-}
-
-/*
-** In this version of BtreeMoveto, pKey is a packed index record
-** such as is generated by the OP_MakeRecord opcode. Unpack the
-** record and then call BtreeMovetoUnpacked() to do the work.
-*/
-static int btreeMoveto(
- BtCursor *pCur, /* Cursor open on the btree to be searched */
- const void *pKey, /* Packed key if the btree is an index */
- i64 nKey, /* Integer key for tables. Size of pKey for indices */
- int bias, /* Bias search to the high end */
- int *pRes /* Write search results here */
-){
- int rc; /* Status code */
- UnpackedRecord *pIdxKey; /* Unpacked index key */
- char aSpace[150]; /* Temp space for pIdxKey - to avoid a malloc */
- char *pFree = 0;
-
- if( pKey ){
- assert( nKey==(i64)(int)nKey );
- pIdxKey = sqlite3VdbeAllocUnpackedRecord(
- pCur->pKeyInfo, aSpace, sizeof(aSpace), &pFree
- );
- if( pIdxKey==0 ) return SQLITE_NOMEM;
- sqlite3VdbeRecordUnpack(pCur->pKeyInfo, (int)nKey, pKey, pIdxKey);
- }else{
- pIdxKey = 0;
- }
- rc = sqlite3BtreeMovetoUnpacked(pCur, pIdxKey, nKey, bias, pRes);
- if( pFree ){
- sqlite3DbFree(pCur->pKeyInfo->db, pFree);
- }
- return rc;
-}
-
-/*
-** Restore the cursor to the position it was in (or as close to as possible)
-** when saveCursorPosition() was called. Note that this call deletes the
-** saved position info stored by saveCursorPosition(), so there can be
-** at most one effective restoreCursorPosition() call after each
-** saveCursorPosition().
-*/
-static int btreeRestoreCursorPosition(BtCursor *pCur){
- int rc;
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState>=CURSOR_REQUIRESEEK );
- if( pCur->eState==CURSOR_FAULT ){
- return pCur->skipNext;
- }
- pCur->eState = CURSOR_INVALID;
- rc = btreeMoveto(pCur, pCur->pKey, pCur->nKey, 0, &pCur->skipNext);
- if( rc==SQLITE_OK ){
- sqlite3_free(pCur->pKey);
- pCur->pKey = 0;
- assert( pCur->eState==CURSOR_VALID || pCur->eState==CURSOR_INVALID );
- }
- return rc;
-}
-
-#define restoreCursorPosition(p) \
- (p->eState>=CURSOR_REQUIRESEEK ? \
- btreeRestoreCursorPosition(p) : \
- SQLITE_OK)
-
-/*
-** Determine whether or not a cursor has moved from the position it
-** was last placed at. Cursors can move when the row they are pointing
-** at is deleted out from under them.
-**
-** This routine returns an error code if something goes wrong. The
-** integer *pHasMoved is set to one if the cursor has moved and 0 if not.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCursorHasMoved(BtCursor *pCur, int *pHasMoved){
- int rc;
-
- rc = restoreCursorPosition(pCur);
- if( rc ){
- *pHasMoved = 1;
- return rc;
- }
- if( pCur->eState!=CURSOR_VALID || pCur->skipNext!=0 ){
- *pHasMoved = 1;
- }else{
- *pHasMoved = 0;
- }
- return SQLITE_OK;
-}
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
-/*
-** Given a page number of a regular database page, return the page
-** number for the pointer-map page that contains the entry for the
-** input page number.
-**
-** Return 0 (not a valid page) for pgno==1 since there is
-** no pointer map associated with page 1. The integrity_check logic
-** requires that ptrmapPageno(*,1)!=1.
-*/
-static Pgno ptrmapPageno(BtShared *pBt, Pgno pgno){
- int nPagesPerMapPage;
- Pgno iPtrMap, ret;
- assert( sqlite3_mutex_held(pBt->mutex) );
- if( pgno<2 ) return 0;
- nPagesPerMapPage = (pBt->usableSize/5)+1;
- iPtrMap = (pgno-2)/nPagesPerMapPage;
- ret = (iPtrMap*nPagesPerMapPage) + 2;
- if( ret==PENDING_BYTE_PAGE(pBt) ){
- ret++;
- }
- return ret;
-}
-
-/*
-** Write an entry into the pointer map.
-**
-** This routine updates the pointer map entry for page number 'key'
-** so that it maps to type 'eType' and parent page number 'pgno'.
-**
-** If *pRC is initially non-zero (non-SQLITE_OK) then this routine is
-** a no-op. If an error occurs, the appropriate error code is written
-** into *pRC.
-*/
-static void ptrmapPut(BtShared *pBt, Pgno key, u8 eType, Pgno parent, int *pRC){
- DbPage *pDbPage; /* The pointer map page */
- u8 *pPtrmap; /* The pointer map data */
- Pgno iPtrmap; /* The pointer map page number */
- int offset; /* Offset in pointer map page */
- int rc; /* Return code from subfunctions */
-
- if( *pRC ) return;
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- /* The master-journal page number must never be used as a pointer map page */
- assert( 0==PTRMAP_ISPAGE(pBt, PENDING_BYTE_PAGE(pBt)) );
-
- assert( pBt->autoVacuum );
- if( key==0 ){
- *pRC = SQLITE_CORRUPT_BKPT;
- return;
- }
- iPtrmap = PTRMAP_PAGENO(pBt, key);
- rc = sqlite3PagerGet(pBt->pPager, iPtrmap, &pDbPage);
- if( rc!=SQLITE_OK ){
- *pRC = rc;
- return;
- }
- offset = PTRMAP_PTROFFSET(iPtrmap, key);
- if( offset<0 ){
- *pRC = SQLITE_CORRUPT_BKPT;
- goto ptrmap_exit;
- }
- assert( offset <= (int)pBt->usableSize-5 );
- pPtrmap = (u8 *)sqlite3PagerGetData(pDbPage);
-
- if( eType!=pPtrmap[offset] || get4byte(&pPtrmap[offset+1])!=parent ){
- TRACE(("PTRMAP_UPDATE: %d->(%d,%d)\n", key, eType, parent));
- *pRC= rc = sqlite3PagerWrite(pDbPage);
- if( rc==SQLITE_OK ){
- pPtrmap[offset] = eType;
- put4byte(&pPtrmap[offset+1], parent);
- }
- }
-
-ptrmap_exit:
- sqlite3PagerUnref(pDbPage);
-}
-
-/*
-** Read an entry from the pointer map.
-**
-** This routine retrieves the pointer map entry for page 'key', writing
-** the type and parent page number to *pEType and *pPgno respectively.
-** An error code is returned if something goes wrong, otherwise SQLITE_OK.
-*/
-static int ptrmapGet(BtShared *pBt, Pgno key, u8 *pEType, Pgno *pPgno){
- DbPage *pDbPage; /* The pointer map page */
- int iPtrmap; /* Pointer map page index */
- u8 *pPtrmap; /* Pointer map page data */
- int offset; /* Offset of entry in pointer map */
- int rc;
-
- assert( sqlite3_mutex_held(pBt->mutex) );
-
- iPtrmap = PTRMAP_PAGENO(pBt, key);
- rc = sqlite3PagerGet(pBt->pPager, iPtrmap, &pDbPage);
- if( rc!=0 ){
- return rc;
- }
- pPtrmap = (u8 *)sqlite3PagerGetData(pDbPage);
-
- offset = PTRMAP_PTROFFSET(iPtrmap, key);
- if( offset<0 ){
- sqlite3PagerUnref(pDbPage);
- return SQLITE_CORRUPT_BKPT;
- }
- assert( offset <= (int)pBt->usableSize-5 );
- assert( pEType!=0 );
- *pEType = pPtrmap[offset];
- if( pPgno ) *pPgno = get4byte(&pPtrmap[offset+1]);
-
- sqlite3PagerUnref(pDbPage);
- if( *pEType<1 || *pEType>5 ) return SQLITE_CORRUPT_BKPT;
- return SQLITE_OK;
-}
-
-#else /* if defined SQLITE_OMIT_AUTOVACUUM */
- #define ptrmapPut(w,x,y,z,rc)
- #define ptrmapGet(w,x,y,z) SQLITE_OK
- #define ptrmapPutOvflPtr(x, y, rc)
-#endif
-
-/*
-** Given a btree page and a cell index (0 means the first cell on
-** the page, 1 means the second cell, and so forth) return a pointer
-** to the cell content.
-**
-** This routine works only for pages that do not contain overflow cells.
-*/
-#define findCell(P,I) \
- ((P)->aData + ((P)->maskPage & get2byte(&(P)->aCellIdx[2*(I)])))
-#define findCellv2(D,M,O,I) (D+(M&get2byte(D+(O+2*(I)))))
-
-
-/*
-** This a more complex version of findCell() that works for
-** pages that do contain overflow cells.
-*/
-static u8 *findOverflowCell(MemPage *pPage, int iCell){
- int i;
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- for(i=pPage->nOverflow-1; i>=0; i--){
- int k;
- k = pPage->aiOvfl[i];
- if( k<=iCell ){
- if( k==iCell ){
- return pPage->apOvfl[i];
- }
- iCell--;
- }
- }
- return findCell(pPage, iCell);
-}
-
-/*
-** Parse a cell content block and fill in the CellInfo structure. There
-** are two versions of this function. btreeParseCell() takes a
-** cell index as the second argument and btreeParseCellPtr()
-** takes a pointer to the body of the cell as its second argument.
-**
-** Within this file, the parseCell() macro can be called instead of
-** btreeParseCellPtr(). Using some compilers, this will be faster.
-*/
-static void btreeParseCellPtr(
- MemPage *pPage, /* Page containing the cell */
- u8 *pCell, /* Pointer to the cell text. */
- CellInfo *pInfo /* Fill in this structure */
-){
- u16 n; /* Number bytes in cell content header */
- u32 nPayload; /* Number of bytes of cell payload */
-
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
-
- pInfo->pCell = pCell;
- assert( pPage->leaf==0 || pPage->leaf==1 );
- n = pPage->childPtrSize;
- assert( n==4-4*pPage->leaf );
- if( pPage->intKey ){
- if( pPage->hasData ){
- n += getVarint32(&pCell[n], nPayload);
- }else{
- nPayload = 0;
- }
- n += getVarint(&pCell[n], (u64*)&pInfo->nKey);
- pInfo->nData = nPayload;
- }else{
- pInfo->nData = 0;
- n += getVarint32(&pCell[n], nPayload);
- pInfo->nKey = nPayload;
- }
- pInfo->nPayload = nPayload;
- pInfo->nHeader = n;
- testcase( nPayload==pPage->maxLocal );
- testcase( nPayload==pPage->maxLocal+1 );
- if( likely(nPayload<=pPage->maxLocal) ){
- /* This is the (easy) common case where the entire payload fits
- ** on the local page. No overflow is required.
- */
- if( (pInfo->nSize = (u16)(n+nPayload))<4 ) pInfo->nSize = 4;
- pInfo->nLocal = (u16)nPayload;
- pInfo->iOverflow = 0;
- }else{
- /* If the payload will not fit completely on the local page, we have
- ** to decide how much to store locally and how much to spill onto
- ** overflow pages. The strategy is to minimize the amount of unused
- ** space on overflow pages while keeping the amount of local storage
- ** in between minLocal and maxLocal.
- **
- ** Warning: changing the way overflow payload is distributed in any
- ** way will result in an incompatible file format.
- */
- int minLocal; /* Minimum amount of payload held locally */
- int maxLocal; /* Maximum amount of payload held locally */
- int surplus; /* Overflow payload available for local storage */
-
- minLocal = pPage->minLocal;
- maxLocal = pPage->maxLocal;
- surplus = minLocal + (nPayload - minLocal)%(pPage->pBt->usableSize - 4);
- testcase( surplus==maxLocal );
- testcase( surplus==maxLocal+1 );
- if( surplus <= maxLocal ){
- pInfo->nLocal = (u16)surplus;
- }else{
- pInfo->nLocal = (u16)minLocal;
- }
- pInfo->iOverflow = (u16)(pInfo->nLocal + n);
- pInfo->nSize = pInfo->iOverflow + 4;
- }
-}
-#define parseCell(pPage, iCell, pInfo) \
- btreeParseCellPtr((pPage), findCell((pPage), (iCell)), (pInfo))
-static void btreeParseCell(
- MemPage *pPage, /* Page containing the cell */
- int iCell, /* The cell index. First cell is 0 */
- CellInfo *pInfo /* Fill in this structure */
-){
- parseCell(pPage, iCell, pInfo);
-}
-
-/*
-** Compute the total number of bytes that a Cell needs in the cell
-** data area of the btree-page. The return number includes the cell
-** data header and the local payload, but not any overflow page or
-** the space used by the cell pointer.
-*/
-static u16 cellSizePtr(MemPage *pPage, u8 *pCell){
- u8 *pIter = &pCell[pPage->childPtrSize];
- u32 nSize;
-
-#ifdef SQLITE_DEBUG
- /* The value returned by this function should always be the same as
- ** the (CellInfo.nSize) value found by doing a full parse of the
- ** cell. If SQLITE_DEBUG is defined, an assert() at the bottom of
- ** this function verifies that this invariant is not violated. */
- CellInfo debuginfo;
- btreeParseCellPtr(pPage, pCell, &debuginfo);
-#endif
-
- if( pPage->intKey ){
- u8 *pEnd;
- if( pPage->hasData ){
- pIter += getVarint32(pIter, nSize);
- }else{
- nSize = 0;
- }
-
- /* pIter now points at the 64-bit integer key value, a variable length
- ** integer. The following block moves pIter to point at the first byte
- ** past the end of the key value. */
- pEnd = &pIter[9];
- while( (*pIter++)&0x80 && pIter<pEnd );
- }else{
- pIter += getVarint32(pIter, nSize);
- }
-
- testcase( nSize==pPage->maxLocal );
- testcase( nSize==pPage->maxLocal+1 );
- if( nSize>pPage->maxLocal ){
- int minLocal = pPage->minLocal;
- nSize = minLocal + (nSize - minLocal) % (pPage->pBt->usableSize - 4);
- testcase( nSize==pPage->maxLocal );
- testcase( nSize==pPage->maxLocal+1 );
- if( nSize>pPage->maxLocal ){
- nSize = minLocal;
- }
- nSize += 4;
- }
- nSize += (u32)(pIter - pCell);
-
- /* The minimum size of any cell is 4 bytes. */
- if( nSize<4 ){
- nSize = 4;
- }
-
- assert( nSize==debuginfo.nSize );
- return (u16)nSize;
-}
-
-#ifdef SQLITE_DEBUG
-/* This variation on cellSizePtr() is used inside of assert() statements
-** only. */
-static u16 cellSize(MemPage *pPage, int iCell){
- return cellSizePtr(pPage, findCell(pPage, iCell));
-}
-#endif
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
-/*
-** If the cell pCell, part of page pPage contains a pointer
-** to an overflow page, insert an entry into the pointer-map
-** for the overflow page.
-*/
-static void ptrmapPutOvflPtr(MemPage *pPage, u8 *pCell, int *pRC){
- CellInfo info;
- if( *pRC ) return;
- assert( pCell!=0 );
- btreeParseCellPtr(pPage, pCell, &info);
- assert( (info.nData+(pPage->intKey?0:info.nKey))==info.nPayload );
- if( info.iOverflow ){
- Pgno ovfl = get4byte(&pCell[info.iOverflow]);
- ptrmapPut(pPage->pBt, ovfl, PTRMAP_OVERFLOW1, pPage->pgno, pRC);
- }
-}
-#endif
-
-
-/*
-** Defragment the page given. All Cells are moved to the
-** end of the page and all free space is collected into one
-** big FreeBlk that occurs in between the header and cell
-** pointer array and the cell content area.
-*/
-static int defragmentPage(MemPage *pPage){
- int i; /* Loop counter */
- int pc; /* Address of a i-th cell */
- int hdr; /* Offset to the page header */
- int size; /* Size of a cell */
- int usableSize; /* Number of usable bytes on a page */
- int cellOffset; /* Offset to the cell pointer array */
- int cbrk; /* Offset to the cell content area */
- int nCell; /* Number of cells on the page */
- unsigned char *data; /* The page data */
- unsigned char *temp; /* Temp area for cell content */
- int iCellFirst; /* First allowable cell index */
- int iCellLast; /* Last possible cell index */
-
-
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- assert( pPage->pBt!=0 );
- assert( pPage->pBt->usableSize <= SQLITE_MAX_PAGE_SIZE );
- assert( pPage->nOverflow==0 );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- temp = sqlite3PagerTempSpace(pPage->pBt->pPager);
- data = pPage->aData;
- hdr = pPage->hdrOffset;
- cellOffset = pPage->cellOffset;
- nCell = pPage->nCell;
- assert( nCell==get2byte(&data[hdr+3]) );
- usableSize = pPage->pBt->usableSize;
- cbrk = get2byte(&data[hdr+5]);
- memcpy(&temp[cbrk], &data[cbrk], usableSize - cbrk);
- cbrk = usableSize;
- iCellFirst = cellOffset + 2*nCell;
- iCellLast = usableSize - 4;
- for(i=0; i<nCell; i++){
- u8 *pAddr; /* The i-th cell pointer */
- pAddr = &data[cellOffset + i*2];
- pc = get2byte(pAddr);
- testcase( pc==iCellFirst );
- testcase( pc==iCellLast );
-#if !defined(SQLITE_ENABLE_OVERSIZE_CELL_CHECK)
- /* These conditions have already been verified in btreeInitPage()
- ** if SQLITE_ENABLE_OVERSIZE_CELL_CHECK is defined
- */
- if( pc<iCellFirst || pc>iCellLast ){
- return SQLITE_CORRUPT_BKPT;
- }
-#endif
- assert( pc>=iCellFirst && pc<=iCellLast );
- size = cellSizePtr(pPage, &temp[pc]);
- cbrk -= size;
-#if defined(SQLITE_ENABLE_OVERSIZE_CELL_CHECK)
- if( cbrk<iCellFirst ){
- return SQLITE_CORRUPT_BKPT;
- }
-#else
- if( cbrk<iCellFirst || pc+size>usableSize ){
- return SQLITE_CORRUPT_BKPT;
- }
-#endif
- assert( cbrk+size<=usableSize && cbrk>=iCellFirst );
- testcase( cbrk+size==usableSize );
- testcase( pc+size==usableSize );
- memcpy(&data[cbrk], &temp[pc], size);
- put2byte(pAddr, cbrk);
- }
- assert( cbrk>=iCellFirst );
- put2byte(&data[hdr+5], cbrk);
- data[hdr+1] = 0;
- data[hdr+2] = 0;
- data[hdr+7] = 0;
- memset(&data[iCellFirst], 0, cbrk-iCellFirst);
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- if( cbrk-iCellFirst!=pPage->nFree ){
- return SQLITE_CORRUPT_BKPT;
- }
- return SQLITE_OK;
-}
-
-/*
-** Allocate nByte bytes of space from within the B-Tree page passed
-** as the first argument. Write into *pIdx the index into pPage->aData[]
-** of the first byte of allocated space. Return either SQLITE_OK or
-** an error code (usually SQLITE_CORRUPT).
-**
-** The caller guarantees that there is sufficient space to make the
-** allocation. This routine might need to defragment in order to bring
-** all the space together, however. This routine will avoid using
-** the first two bytes past the cell pointer area since presumably this
-** allocation is being made in order to insert a new cell, so we will
-** also end up needing a new cell pointer.
-*/
-static int allocateSpace(MemPage *pPage, int nByte, int *pIdx){
- const int hdr = pPage->hdrOffset; /* Local cache of pPage->hdrOffset */
- u8 * const data = pPage->aData; /* Local cache of pPage->aData */
- int nFrag; /* Number of fragmented bytes on pPage */
- int top; /* First byte of cell content area */
- int gap; /* First byte of gap between cell pointers and cell content */
- int rc; /* Integer return code */
- int usableSize; /* Usable size of the page */
-
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- assert( pPage->pBt );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- assert( nByte>=0 ); /* Minimum cell size is 4 */
- assert( pPage->nFree>=nByte );
- assert( pPage->nOverflow==0 );
- usableSize = pPage->pBt->usableSize;
- assert( nByte < usableSize-8 );
-
- nFrag = data[hdr+7];
- assert( pPage->cellOffset == hdr + 12 - 4*pPage->leaf );
- gap = pPage->cellOffset + 2*pPage->nCell;
- top = get2byteNotZero(&data[hdr+5]);
- if( gap>top ) return SQLITE_CORRUPT_BKPT;
- testcase( gap+2==top );
- testcase( gap+1==top );
- testcase( gap==top );
-
- if( nFrag>=60 ){
- /* Always defragment highly fragmented pages */
- rc = defragmentPage(pPage);
- if( rc ) return rc;
- top = get2byteNotZero(&data[hdr+5]);
- }else if( gap+2<=top ){
- /* Search the freelist looking for a free slot big enough to satisfy
- ** the request. The allocation is made from the first free slot in
- ** the list that is large enough to accomadate it.
- */
- int pc, addr;
- for(addr=hdr+1; (pc = get2byte(&data[addr]))>0; addr=pc){
- int size; /* Size of the free slot */
- if( pc>usableSize-4 || pc<addr+4 ){
- return SQLITE_CORRUPT_BKPT;
- }
- size = get2byte(&data[pc+2]);
- if( size>=nByte ){
- int x = size - nByte;
- testcase( x==4 );
- testcase( x==3 );
- if( x<4 ){
- /* Remove the slot from the free-list. Update the number of
- ** fragmented bytes within the page. */
- memcpy(&data[addr], &data[pc], 2);
- data[hdr+7] = (u8)(nFrag + x);
- }else if( size+pc > usableSize ){
- return SQLITE_CORRUPT_BKPT;
- }else{
- /* The slot remains on the free-list. Reduce its size to account
- ** for the portion used by the new allocation. */
- put2byte(&data[pc+2], x);
- }
- *pIdx = pc + x;
- return SQLITE_OK;
- }
- }
- }
-
- /* Check to make sure there is enough space in the gap to satisfy
- ** the allocation. If not, defragment.
- */
- testcase( gap+2+nByte==top );
- if( gap+2+nByte>top ){
- rc = defragmentPage(pPage);
- if( rc ) return rc;
- top = get2byteNotZero(&data[hdr+5]);
- assert( gap+nByte<=top );
- }
-
-
- /* Allocate memory from the gap in between the cell pointer array
- ** and the cell content area. The btreeInitPage() call has already
- ** validated the freelist. Given that the freelist is valid, there
- ** is no way that the allocation can extend off the end of the page.
- ** The assert() below verifies the previous sentence.
- */
- top -= nByte;
- put2byte(&data[hdr+5], top);
- assert( top+nByte <= (int)pPage->pBt->usableSize );
- *pIdx = top;
- return SQLITE_OK;
-}
-
-/*
-** Return a section of the pPage->aData to the freelist.
-** The first byte of the new free block is pPage->aDisk[start]
-** and the size of the block is "size" bytes.
-**
-** Most of the effort here is involved in coalesing adjacent
-** free blocks into a single big free block.
-*/
-static int freeSpace(MemPage *pPage, int start, int size){
- int addr, pbegin, hdr;
- int iLast; /* Largest possible freeblock offset */
- unsigned char *data = pPage->aData;
-
- assert( pPage->pBt!=0 );
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- assert( start>=pPage->hdrOffset+6+pPage->childPtrSize );
- assert( (start + size) <= (int)pPage->pBt->usableSize );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- assert( size>=0 ); /* Minimum cell size is 4 */
-
- if( pPage->pBt->btsFlags & BTS_SECURE_DELETE ){
- /* Overwrite deleted information with zeros when the secure_delete
- ** option is enabled */
- memset(&data[start], 0, size);
- }
-
- /* Add the space back into the linked list of freeblocks. Note that
- ** even though the freeblock list was checked by btreeInitPage(),
- ** btreeInitPage() did not detect overlapping cells or
- ** freeblocks that overlapped cells. Nor does it detect when the
- ** cell content area exceeds the value in the page header. If these
- ** situations arise, then subsequent insert operations might corrupt
- ** the freelist. So we do need to check for corruption while scanning
- ** the freelist.
- */
- hdr = pPage->hdrOffset;
- addr = hdr + 1;
- iLast = pPage->pBt->usableSize - 4;
- assert( start<=iLast );
- while( (pbegin = get2byte(&data[addr]))<start && pbegin>0 ){
- if( pbegin<addr+4 ){
- return SQLITE_CORRUPT_BKPT;
- }
- addr = pbegin;
- }
- if( pbegin>iLast ){
- return SQLITE_CORRUPT_BKPT;
- }
- assert( pbegin>addr || pbegin==0 );
- put2byte(&data[addr], start);
- put2byte(&data[start], pbegin);
- put2byte(&data[start+2], size);
- pPage->nFree = pPage->nFree + (u16)size;
-
- /* Coalesce adjacent free blocks */
- addr = hdr + 1;
- while( (pbegin = get2byte(&data[addr]))>0 ){
- int pnext, psize, x;
- assert( pbegin>addr );
- assert( pbegin <= (int)pPage->pBt->usableSize-4 );
- pnext = get2byte(&data[pbegin]);
- psize = get2byte(&data[pbegin+2]);
- if( pbegin + psize + 3 >= pnext && pnext>0 ){
- int frag = pnext - (pbegin+psize);
- if( (frag<0) || (frag>(int)data[hdr+7]) ){
- return SQLITE_CORRUPT_BKPT;
- }
- data[hdr+7] -= (u8)frag;
- x = get2byte(&data[pnext]);
- put2byte(&data[pbegin], x);
- x = pnext + get2byte(&data[pnext+2]) - pbegin;
- put2byte(&data[pbegin+2], x);
- }else{
- addr = pbegin;
- }
- }
-
- /* If the cell content area begins with a freeblock, remove it. */
- if( data[hdr+1]==data[hdr+5] && data[hdr+2]==data[hdr+6] ){
- int top;
- pbegin = get2byte(&data[hdr+1]);
- memcpy(&data[hdr+1], &data[pbegin], 2);
- top = get2byte(&data[hdr+5]) + get2byte(&data[pbegin+2]);
- put2byte(&data[hdr+5], top);
- }
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- return SQLITE_OK;
-}
-
-/*
-** Decode the flags byte (the first byte of the header) for a page
-** and initialize fields of the MemPage structure accordingly.
-**
-** Only the following combinations are supported. Anything different
-** indicates a corrupt database files:
-**
-** PTF_ZERODATA
-** PTF_ZERODATA | PTF_LEAF
-** PTF_LEAFDATA | PTF_INTKEY
-** PTF_LEAFDATA | PTF_INTKEY | PTF_LEAF
-*/
-static int decodeFlags(MemPage *pPage, int flagByte){
- BtShared *pBt; /* A copy of pPage->pBt */
-
- assert( pPage->hdrOffset==(pPage->pgno==1 ? 100 : 0) );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- pPage->leaf = (u8)(flagByte>>3); assert( PTF_LEAF == 1<<3 );
- flagByte &= ~PTF_LEAF;
- pPage->childPtrSize = 4-4*pPage->leaf;
- pBt = pPage->pBt;
- if( flagByte==(PTF_LEAFDATA | PTF_INTKEY) ){
- pPage->intKey = 1;
- pPage->hasData = pPage->leaf;
- pPage->maxLocal = pBt->maxLeaf;
- pPage->minLocal = pBt->minLeaf;
- }else if( flagByte==PTF_ZERODATA ){
- pPage->intKey = 0;
- pPage->hasData = 0;
- pPage->maxLocal = pBt->maxLocal;
- pPage->minLocal = pBt->minLocal;
- }else{
- return SQLITE_CORRUPT_BKPT;
- }
- pPage->max1bytePayload = pBt->max1bytePayload;
- return SQLITE_OK;
-}
-
-/*
-** Initialize the auxiliary information for a disk block.
-**
-** Return SQLITE_OK on success. If we see that the page does
-** not contain a well-formed database page, then return
-** SQLITE_CORRUPT. Note that a return of SQLITE_OK does not
-** guarantee that the page is well-formed. It only shows that
-** we failed to detect any corruption.
-*/
-static int btreeInitPage(MemPage *pPage){
-
- assert( pPage->pBt!=0 );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- assert( pPage->pgno==sqlite3PagerPagenumber(pPage->pDbPage) );
- assert( pPage == sqlite3PagerGetExtra(pPage->pDbPage) );
- assert( pPage->aData == sqlite3PagerGetData(pPage->pDbPage) );
-
- if( !pPage->isInit ){
- u16 pc; /* Address of a freeblock within pPage->aData[] */
- u8 hdr; /* Offset to beginning of page header */
- u8 *data; /* Equal to pPage->aData */
- BtShared *pBt; /* The main btree structure */
- int usableSize; /* Amount of usable space on each page */
- u16 cellOffset; /* Offset from start of page to first cell pointer */
- int nFree; /* Number of unused bytes on the page */
- int top; /* First byte of the cell content area */
- int iCellFirst; /* First allowable cell or freeblock offset */
- int iCellLast; /* Last possible cell or freeblock offset */
-
- pBt = pPage->pBt;
-
- hdr = pPage->hdrOffset;
- data = pPage->aData;
- if( decodeFlags(pPage, data[hdr]) ) return SQLITE_CORRUPT_BKPT;
- assert( pBt->pageSize>=512 && pBt->pageSize<=65536 );
- pPage->maskPage = (u16)(pBt->pageSize - 1);
- pPage->nOverflow = 0;
- usableSize = pBt->usableSize;
- pPage->cellOffset = cellOffset = hdr + 12 - 4*pPage->leaf;
- pPage->aDataEnd = &data[usableSize];
- pPage->aCellIdx = &data[cellOffset];
- top = get2byteNotZero(&data[hdr+5]);
- pPage->nCell = get2byte(&data[hdr+3]);
- if( pPage->nCell>MX_CELL(pBt) ){
- /* To many cells for a single page. The page must be corrupt */
- return SQLITE_CORRUPT_BKPT;
- }
- testcase( pPage->nCell==MX_CELL(pBt) );
-
- /* A malformed database page might cause us to read past the end
- ** of page when parsing a cell.
- **
- ** The following block of code checks early to see if a cell extends
- ** past the end of a page boundary and causes SQLITE_CORRUPT to be
- ** returned if it does.
- */
- iCellFirst = cellOffset + 2*pPage->nCell;
- iCellLast = usableSize - 4;
-#if defined(SQLITE_ENABLE_OVERSIZE_CELL_CHECK)
- {
- int i; /* Index into the cell pointer array */
- int sz; /* Size of a cell */
-
- if( !pPage->leaf ) iCellLast--;
- for(i=0; i<pPage->nCell; i++){
- pc = get2byte(&data[cellOffset+i*2]);
- testcase( pc==iCellFirst );
- testcase( pc==iCellLast );
- if( pc<iCellFirst || pc>iCellLast ){
- return SQLITE_CORRUPT_BKPT;
- }
- sz = cellSizePtr(pPage, &data[pc]);
- testcase( pc+sz==usableSize );
- if( pc+sz>usableSize ){
- return SQLITE_CORRUPT_BKPT;
- }
- }
- if( !pPage->leaf ) iCellLast++;
- }
-#endif
-
- /* Compute the total free space on the page */
- pc = get2byte(&data[hdr+1]);
- nFree = data[hdr+7] + top;
- while( pc>0 ){
- u16 next, size;
- if( pc<iCellFirst || pc>iCellLast ){
- /* Start of free block is off the page */
- return SQLITE_CORRUPT_BKPT;
- }
- next = get2byte(&data[pc]);
- size = get2byte(&data[pc+2]);
- if( (next>0 && next<=pc+size+3) || pc+size>usableSize ){
- /* Free blocks must be in ascending order. And the last byte of
- ** the free-block must lie on the database page. */
- return SQLITE_CORRUPT_BKPT;
- }
- nFree = nFree + size;
- pc = next;
- }
-
- /* At this point, nFree contains the sum of the offset to the start
- ** of the cell-content area plus the number of free bytes within
- ** the cell-content area. If this is greater than the usable-size
- ** of the page, then the page must be corrupted. This check also
- ** serves to verify that the offset to the start of the cell-content
- ** area, according to the page header, lies within the page.
- */
- if( nFree>usableSize ){
- return SQLITE_CORRUPT_BKPT;
- }
- pPage->nFree = (u16)(nFree - iCellFirst);
- pPage->isInit = 1;
- }
- return SQLITE_OK;
-}
-
-/*
-** Set up a raw page so that it looks like a database page holding
-** no entries.
-*/
-static void zeroPage(MemPage *pPage, int flags){
- unsigned char *data = pPage->aData;
- BtShared *pBt = pPage->pBt;
- u8 hdr = pPage->hdrOffset;
- u16 first;
-
- assert( sqlite3PagerPagenumber(pPage->pDbPage)==pPage->pgno );
- assert( sqlite3PagerGetExtra(pPage->pDbPage) == (void*)pPage );
- assert( sqlite3PagerGetData(pPage->pDbPage) == data );
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- assert( sqlite3_mutex_held(pBt->mutex) );
- if( pBt->btsFlags & BTS_SECURE_DELETE ){
- memset(&data[hdr], 0, pBt->usableSize - hdr);
- }
- data[hdr] = (char)flags;
- first = hdr + 8 + 4*((flags&PTF_LEAF)==0 ?1:0);
- memset(&data[hdr+1], 0, 4);
- data[hdr+7] = 0;
- put2byte(&data[hdr+5], pBt->usableSize);
- pPage->nFree = (u16)(pBt->usableSize - first);
- decodeFlags(pPage, flags);
- pPage->hdrOffset = hdr;
- pPage->cellOffset = first;
- pPage->aDataEnd = &data[pBt->usableSize];
- pPage->aCellIdx = &data[first];
- pPage->nOverflow = 0;
- assert( pBt->pageSize>=512 && pBt->pageSize<=65536 );
- pPage->maskPage = (u16)(pBt->pageSize - 1);
- pPage->nCell = 0;
- pPage->isInit = 1;
-}
-
-
-/*
-** Convert a DbPage obtained from the pager into a MemPage used by
-** the btree layer.
-*/
-static MemPage *btreePageFromDbPage(DbPage *pDbPage, Pgno pgno, BtShared *pBt){
- MemPage *pPage = (MemPage*)sqlite3PagerGetExtra(pDbPage);
- pPage->aData = sqlite3PagerGetData(pDbPage);
- pPage->pDbPage = pDbPage;
- pPage->pBt = pBt;
- pPage->pgno = pgno;
- pPage->hdrOffset = pPage->pgno==1 ? 100 : 0;
- return pPage;
-}
-
-/*
-** Get a page from the pager. Initialize the MemPage.pBt and
-** MemPage.aData elements if needed.
-**
-** If the noContent flag is set, it means that we do not care about
-** the content of the page at this time. So do not go to the disk
-** to fetch the content. Just fill in the content with zeros for now.
-** If in the future we call sqlite3PagerWrite() on this page, that
-** means we have started to be concerned about content and the disk
-** read should occur at that point.
-*/
-static int btreeGetPage(
- BtShared *pBt, /* The btree */
- Pgno pgno, /* Number of the page to fetch */
- MemPage **ppPage, /* Return the page in this parameter */
- int noContent /* Do not load page content if true */
-){
- int rc;
- DbPage *pDbPage;
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- rc = sqlite3PagerAcquire(pBt->pPager, pgno, (DbPage**)&pDbPage, noContent);
- if( rc ) return rc;
- *ppPage = btreePageFromDbPage(pDbPage, pgno, pBt);
- return SQLITE_OK;
-}
-
-/*
-** Retrieve a page from the pager cache. If the requested page is not
-** already in the pager cache return NULL. Initialize the MemPage.pBt and
-** MemPage.aData elements if needed.
-*/
-static MemPage *btreePageLookup(BtShared *pBt, Pgno pgno){
- DbPage *pDbPage;
- assert( sqlite3_mutex_held(pBt->mutex) );
- pDbPage = sqlite3PagerLookup(pBt->pPager, pgno);
- if( pDbPage ){
- return btreePageFromDbPage(pDbPage, pgno, pBt);
- }
- return 0;
-}
-
-/*
-** Return the size of the database file in pages. If there is any kind of
-** error, return ((unsigned int)-1).
-*/
-static Pgno btreePagecount(BtShared *pBt){
- return pBt->nPage;
-}
-SQLITE_PRIVATE u32 sqlite3BtreeLastPage(Btree *p){
- assert( sqlite3BtreeHoldsMutex(p) );
- assert( ((p->pBt->nPage)&0x8000000)==0 );
- return (int)btreePagecount(p->pBt);
-}
-
-/*
-** Get a page from the pager and initialize it. This routine is just a
-** convenience wrapper around separate calls to btreeGetPage() and
-** btreeInitPage().
-**
-** If an error occurs, then the value *ppPage is set to is undefined. It
-** may remain unchanged, or it may be set to an invalid value.
-*/
-static int getAndInitPage(
- BtShared *pBt, /* The database file */
- Pgno pgno, /* Number of the page to get */
- MemPage **ppPage /* Write the page pointer here */
-){
- int rc;
- assert( sqlite3_mutex_held(pBt->mutex) );
-
- if( pgno>btreePagecount(pBt) ){
- rc = SQLITE_CORRUPT_BKPT;
- }else{
- rc = btreeGetPage(pBt, pgno, ppPage, 0);
- if( rc==SQLITE_OK ){
- rc = btreeInitPage(*ppPage);
- if( rc!=SQLITE_OK ){
- releasePage(*ppPage);
- }
- }
- }
-
- testcase( pgno==0 );
- assert( pgno!=0 || rc==SQLITE_CORRUPT );
- return rc;
-}
-
-/*
-** Release a MemPage. This should be called once for each prior
-** call to btreeGetPage.
-*/
-static void releasePage(MemPage *pPage){
- if( pPage ){
- assert( pPage->aData );
- assert( pPage->pBt );
- assert( sqlite3PagerGetExtra(pPage->pDbPage) == (void*)pPage );
- assert( sqlite3PagerGetData(pPage->pDbPage)==pPage->aData );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- sqlite3PagerUnref(pPage->pDbPage);
- }
-}
-
-/*
-** During a rollback, when the pager reloads information into the cache
-** so that the cache is restored to its original state at the start of
-** the transaction, for each page restored this routine is called.
-**
-** This routine needs to reset the extra data section at the end of the
-** page to agree with the restored data.
-*/
-static void pageReinit(DbPage *pData){
- MemPage *pPage;
- pPage = (MemPage *)sqlite3PagerGetExtra(pData);
- assert( sqlite3PagerPageRefcount(pData)>0 );
- if( pPage->isInit ){
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- pPage->isInit = 0;
- if( sqlite3PagerPageRefcount(pData)>1 ){
- /* pPage might not be a btree page; it might be an overflow page
- ** or ptrmap page or a free page. In those cases, the following
- ** call to btreeInitPage() will likely return SQLITE_CORRUPT.
- ** But no harm is done by this. And it is very important that
- ** btreeInitPage() be called on every btree page so we make
- ** the call for every page that comes in for re-initing. */
- btreeInitPage(pPage);
- }
- }
-}
-
-/*
-** Invoke the busy handler for a btree.
-*/
-static int btreeInvokeBusyHandler(void *pArg){
- BtShared *pBt = (BtShared*)pArg;
- assert( pBt->db );
- assert( sqlite3_mutex_held(pBt->db->mutex) );
- return sqlite3InvokeBusyHandler(&pBt->db->busyHandler);
-}
-
-/*
-** Open a database file.
-**
-** zFilename is the name of the database file. If zFilename is NULL
-** then an ephemeral database is created. The ephemeral database might
-** be exclusively in memory, or it might use a disk-based memory cache.
-** Either way, the ephemeral database will be automatically deleted
-** when sqlite3BtreeClose() is called.
-**
-** If zFilename is ":memory:" then an in-memory database is created
-** that is automatically destroyed when it is closed.
-**
-** The "flags" parameter is a bitmask that might contain bits like
-** BTREE_OMIT_JOURNAL and/or BTREE_MEMORY.
-**
-** If the database is already opened in the same database connection
-** and we are in shared cache mode, then the open will fail with an
-** SQLITE_CONSTRAINT error. We cannot allow two or more BtShared
-** objects in the same database connection since doing so will lead
-** to problems with locking.
-*/
-SQLITE_PRIVATE int sqlite3BtreeOpen(
- sqlite3_vfs *pVfs, /* VFS to use for this b-tree */
- const char *zFilename, /* Name of the file containing the BTree database */
- sqlite3 *db, /* Associated database handle */
- Btree **ppBtree, /* Pointer to new Btree object written here */
- int flags, /* Options */
- int vfsFlags /* Flags passed through to sqlite3_vfs.xOpen() */
-){
- BtShared *pBt = 0; /* Shared part of btree structure */
- Btree *p; /* Handle to return */
- sqlite3_mutex *mutexOpen = 0; /* Prevents a race condition. Ticket #3537 */
- int rc = SQLITE_OK; /* Result code from this function */
- u8 nReserve; /* Byte of unused space on each page */
- unsigned char zDbHeader[100]; /* Database header content */
-
- /* True if opening an ephemeral, temporary database */
- const int isTempDb = zFilename==0 || zFilename[0]==0;
-
- /* Set the variable isMemdb to true for an in-memory database, or
- ** false for a file-based database.
- */
-#ifdef SQLITE_OMIT_MEMORYDB
- const int isMemdb = 0;
-#else
- const int isMemdb = (zFilename && strcmp(zFilename, ":memory:")==0)
- || (isTempDb && sqlite3TempInMemory(db))
- || (vfsFlags & SQLITE_OPEN_MEMORY)!=0;
-#endif
-
- assert( db!=0 );
- assert( pVfs!=0 );
- assert( sqlite3_mutex_held(db->mutex) );
- assert( (flags&0xff)==flags ); /* flags fit in 8 bits */
-
- /* Only a BTREE_SINGLE database can be BTREE_UNORDERED */
- assert( (flags & BTREE_UNORDERED)==0 || (flags & BTREE_SINGLE)!=0 );
-
- /* A BTREE_SINGLE database is always a temporary and/or ephemeral */
- assert( (flags & BTREE_SINGLE)==0 || isTempDb );
-
- if( isMemdb ){
- flags |= BTREE_MEMORY;
- }
- if( (vfsFlags & SQLITE_OPEN_MAIN_DB)!=0 && (isMemdb || isTempDb) ){
- vfsFlags = (vfsFlags & ~SQLITE_OPEN_MAIN_DB) | SQLITE_OPEN_TEMP_DB;
- }
- p = sqlite3MallocZero(sizeof(Btree));
- if( !p ){
- return SQLITE_NOMEM;
- }
- p->inTrans = TRANS_NONE;
- p->db = db;
-#ifndef SQLITE_OMIT_SHARED_CACHE
- p->lock.pBtree = p;
- p->lock.iTable = 1;
-#endif
-
-#if !defined(SQLITE_OMIT_SHARED_CACHE) && !defined(SQLITE_OMIT_DISKIO)
- /*
- ** If this Btree is a candidate for shared cache, try to find an
- ** existing BtShared object that we can share with
- */
- if( isTempDb==0 && (isMemdb==0 || (vfsFlags&SQLITE_OPEN_URI)!=0) ){
- if( vfsFlags & SQLITE_OPEN_SHAREDCACHE ){
- int nFullPathname = pVfs->mxPathname+1;
- char *zFullPathname = sqlite3Malloc(nFullPathname);
- MUTEX_LOGIC( sqlite3_mutex *mutexShared; )
- p->sharable = 1;
- if( !zFullPathname ){
- sqlite3_free(p);
- return SQLITE_NOMEM;
- }
- if( isMemdb ){
- memcpy(zFullPathname, zFilename, sqlite3Strlen30(zFilename)+1);
- }else{
- rc = sqlite3OsFullPathname(pVfs, zFilename,
- nFullPathname, zFullPathname);
- if( rc ){
- sqlite3_free(zFullPathname);
- sqlite3_free(p);
- return rc;
- }
- }
-#if SQLITE_THREADSAFE
- mutexOpen = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_OPEN);
- sqlite3_mutex_enter(mutexOpen);
- mutexShared = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);
- sqlite3_mutex_enter(mutexShared);
-#endif
- for(pBt=GLOBAL(BtShared*,sqlite3SharedCacheList); pBt; pBt=pBt->pNext){
- assert( pBt->nRef>0 );
- if( 0==strcmp(zFullPathname, sqlite3PagerFilename(pBt->pPager, 0))
- && sqlite3PagerVfs(pBt->pPager)==pVfs ){
- int iDb;
- for(iDb=db->nDb-1; iDb>=0; iDb--){
- Btree *pExisting = db->aDb[iDb].pBt;
- if( pExisting && pExisting->pBt==pBt ){
- sqlite3_mutex_leave(mutexShared);
- sqlite3_mutex_leave(mutexOpen);
- sqlite3_free(zFullPathname);
- sqlite3_free(p);
- return SQLITE_CONSTRAINT;
- }
- }
- p->pBt = pBt;
- pBt->nRef++;
- break;
- }
- }
- sqlite3_mutex_leave(mutexShared);
- sqlite3_free(zFullPathname);
- }
-#ifdef SQLITE_DEBUG
- else{
- /* In debug mode, we mark all persistent databases as sharable
- ** even when they are not. This exercises the locking code and
- ** gives more opportunity for asserts(sqlite3_mutex_held())
- ** statements to find locking problems.
- */
- p->sharable = 1;
- }
-#endif
- }
-#endif
- if( pBt==0 ){
- /*
- ** The following asserts make sure that structures used by the btree are
- ** the right size. This is to guard against size changes that result
- ** when compiling on a different architecture.
- */
- assert( sizeof(i64)==8 || sizeof(i64)==4 );
- assert( sizeof(u64)==8 || sizeof(u64)==4 );
- assert( sizeof(u32)==4 );
- assert( sizeof(u16)==2 );
- assert( sizeof(Pgno)==4 );
-
- pBt = sqlite3MallocZero( sizeof(*pBt) );
- if( pBt==0 ){
- rc = SQLITE_NOMEM;
- goto btree_open_out;
- }
- rc = sqlite3PagerOpen(pVfs, &pBt->pPager, zFilename,
- EXTRA_SIZE, flags, vfsFlags, pageReinit);
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerReadFileheader(pBt->pPager,sizeof(zDbHeader),zDbHeader);
- }
- if( rc!=SQLITE_OK ){
- goto btree_open_out;
- }
- pBt->openFlags = (u8)flags;
- pBt->db = db;
- sqlite3PagerSetBusyhandler(pBt->pPager, btreeInvokeBusyHandler, pBt);
- p->pBt = pBt;
-
- pBt->pCursor = 0;
- pBt->pPage1 = 0;
- if( sqlite3PagerIsreadonly(pBt->pPager) ) pBt->btsFlags |= BTS_READ_ONLY;
-#ifdef SQLITE_SECURE_DELETE
- pBt->btsFlags |= BTS_SECURE_DELETE;
-#endif
- pBt->pageSize = (zDbHeader[16]<<8) | (zDbHeader[17]<<16);
- if( pBt->pageSize<512 || pBt->pageSize>SQLITE_MAX_PAGE_SIZE
- || ((pBt->pageSize-1)&pBt->pageSize)!=0 ){
- pBt->pageSize = 0;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- /* If the magic name ":memory:" will create an in-memory database, then
- ** leave the autoVacuum mode at 0 (do not auto-vacuum), even if
- ** SQLITE_DEFAULT_AUTOVACUUM is true. On the other hand, if
- ** SQLITE_OMIT_MEMORYDB has been defined, then ":memory:" is just a
- ** regular file-name. In this case the auto-vacuum applies as per normal.
- */
- if( zFilename && !isMemdb ){
- pBt->autoVacuum = (SQLITE_DEFAULT_AUTOVACUUM ? 1 : 0);
- pBt->incrVacuum = (SQLITE_DEFAULT_AUTOVACUUM==2 ? 1 : 0);
- }
-#endif
- nReserve = 0;
- }else{
- nReserve = zDbHeader[20];
- pBt->btsFlags |= BTS_PAGESIZE_FIXED;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- pBt->autoVacuum = (get4byte(&zDbHeader[36 + 4*4])?1:0);
- pBt->incrVacuum = (get4byte(&zDbHeader[36 + 7*4])?1:0);
-#endif
- }
- rc = sqlite3PagerSetPagesize(pBt->pPager, &pBt->pageSize, nReserve);
- if( rc ) goto btree_open_out;
- pBt->usableSize = pBt->pageSize - nReserve;
- assert( (pBt->pageSize & 7)==0 ); /* 8-byte alignment of pageSize */
-
-#if !defined(SQLITE_OMIT_SHARED_CACHE) && !defined(SQLITE_OMIT_DISKIO)
- /* Add the new BtShared object to the linked list sharable BtShareds.
- */
- if( p->sharable ){
- MUTEX_LOGIC( sqlite3_mutex *mutexShared; )
- pBt->nRef = 1;
- MUTEX_LOGIC( mutexShared = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);)
- if( SQLITE_THREADSAFE && sqlite3GlobalConfig.bCoreMutex ){
- pBt->mutex = sqlite3MutexAlloc(SQLITE_MUTEX_FAST);
- if( pBt->mutex==0 ){
- rc = SQLITE_NOMEM;
- db->mallocFailed = 0;
- goto btree_open_out;
- }
- }
- sqlite3_mutex_enter(mutexShared);
- pBt->pNext = GLOBAL(BtShared*,sqlite3SharedCacheList);
- GLOBAL(BtShared*,sqlite3SharedCacheList) = pBt;
- sqlite3_mutex_leave(mutexShared);
- }
-#endif
- }
-
-#if !defined(SQLITE_OMIT_SHARED_CACHE) && !defined(SQLITE_OMIT_DISKIO)
- /* If the new Btree uses a sharable pBtShared, then link the new
- ** Btree into the list of all sharable Btrees for the same connection.
- ** The list is kept in ascending order by pBt address.
- */
- if( p->sharable ){
- int i;
- Btree *pSib;
- for(i=0; i<db->nDb; i++){
- if( (pSib = db->aDb[i].pBt)!=0 && pSib->sharable ){
- while( pSib->pPrev ){ pSib = pSib->pPrev; }
- if( p->pBt<pSib->pBt ){
- p->pNext = pSib;
- p->pPrev = 0;
- pSib->pPrev = p;
- }else{
- while( pSib->pNext && pSib->pNext->pBt<p->pBt ){
- pSib = pSib->pNext;
- }
- p->pNext = pSib->pNext;
- p->pPrev = pSib;
- if( p->pNext ){
- p->pNext->pPrev = p;
- }
- pSib->pNext = p;
- }
- break;
- }
- }
- }
-#endif
- *ppBtree = p;
-
-btree_open_out:
- if( rc!=SQLITE_OK ){
- if( pBt && pBt->pPager ){
- sqlite3PagerClose(pBt->pPager);
- }
- sqlite3_free(pBt);
- sqlite3_free(p);
- *ppBtree = 0;
- }else{
- /* If the B-Tree was successfully opened, set the pager-cache size to the
- ** default value. Except, when opening on an existing shared pager-cache,
- ** do not change the pager-cache size.
- */
- if( sqlite3BtreeSchema(p, 0, 0)==0 ){
- sqlite3PagerSetCachesize(p->pBt->pPager, SQLITE_DEFAULT_CACHE_SIZE);
- }
- }
- if( mutexOpen ){
- assert( sqlite3_mutex_held(mutexOpen) );
- sqlite3_mutex_leave(mutexOpen);
- }
- return rc;
-}
-
-/*
-** Decrement the BtShared.nRef counter. When it reaches zero,
-** remove the BtShared structure from the sharing list. Return
-** true if the BtShared.nRef counter reaches zero and return
-** false if it is still positive.
-*/
-static int removeFromSharingList(BtShared *pBt){
-#ifndef SQLITE_OMIT_SHARED_CACHE
- MUTEX_LOGIC( sqlite3_mutex *pMaster; )
- BtShared *pList;
- int removed = 0;
-
- assert( sqlite3_mutex_notheld(pBt->mutex) );
- MUTEX_LOGIC( pMaster = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER); )
- sqlite3_mutex_enter(pMaster);
- pBt->nRef--;
- if( pBt->nRef<=0 ){
- if( GLOBAL(BtShared*,sqlite3SharedCacheList)==pBt ){
- GLOBAL(BtShared*,sqlite3SharedCacheList) = pBt->pNext;
- }else{
- pList = GLOBAL(BtShared*,sqlite3SharedCacheList);
- while( ALWAYS(pList) && pList->pNext!=pBt ){
- pList=pList->pNext;
- }
- if( ALWAYS(pList) ){
- pList->pNext = pBt->pNext;
- }
- }
- if( SQLITE_THREADSAFE ){
- sqlite3_mutex_free(pBt->mutex);
- }
- removed = 1;
- }
- sqlite3_mutex_leave(pMaster);
- return removed;
-#else
- return 1;
-#endif
-}
-
-/*
-** Make sure pBt->pTmpSpace points to an allocation of
-** MX_CELL_SIZE(pBt) bytes.
-*/
-static void allocateTempSpace(BtShared *pBt){
- if( !pBt->pTmpSpace ){
- pBt->pTmpSpace = sqlite3PageMalloc( pBt->pageSize );
- }
-}
-
-/*
-** Free the pBt->pTmpSpace allocation
-*/
-static void freeTempSpace(BtShared *pBt){
- sqlite3PageFree( pBt->pTmpSpace);
- pBt->pTmpSpace = 0;
-}
-
-/*
-** Close an open database and invalidate all cursors.
-*/
-SQLITE_PRIVATE int sqlite3BtreeClose(Btree *p){
- BtShared *pBt = p->pBt;
- BtCursor *pCur;
-
- /* Close all cursors opened via this handle. */
- assert( sqlite3_mutex_held(p->db->mutex) );
- sqlite3BtreeEnter(p);
- pCur = pBt->pCursor;
- while( pCur ){
- BtCursor *pTmp = pCur;
- pCur = pCur->pNext;
- if( pTmp->pBtree==p ){
- sqlite3BtreeCloseCursor(pTmp);
- }
- }
-
- /* Rollback any active transaction and free the handle structure.
- ** The call to sqlite3BtreeRollback() drops any table-locks held by
- ** this handle.
- */
- sqlite3BtreeRollback(p, SQLITE_OK);
- sqlite3BtreeLeave(p);
-
- /* If there are still other outstanding references to the shared-btree
- ** structure, return now. The remainder of this procedure cleans
- ** up the shared-btree.
- */
- assert( p->wantToLock==0 && p->locked==0 );
- if( !p->sharable || removeFromSharingList(pBt) ){
- /* The pBt is no longer on the sharing list, so we can access
- ** it without having to hold the mutex.
- **
- ** Clean out and delete the BtShared object.
- */
- assert( !pBt->pCursor );
- sqlite3PagerClose(pBt->pPager);
- if( pBt->xFreeSchema && pBt->pSchema ){
- pBt->xFreeSchema(pBt->pSchema);
- }
- sqlite3DbFree(0, pBt->pSchema);
- freeTempSpace(pBt);
- sqlite3_free(pBt);
- }
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
- assert( p->wantToLock==0 );
- assert( p->locked==0 );
- if( p->pPrev ) p->pPrev->pNext = p->pNext;
- if( p->pNext ) p->pNext->pPrev = p->pPrev;
-#endif
-
- sqlite3_free(p);
- return SQLITE_OK;
-}
-
-/*
-** Change the limit on the number of pages allowed in the cache.
-**
-** The maximum number of cache pages is set to the absolute
-** value of mxPage. If mxPage is negative, the pager will
-** operate asynchronously - it will not stop to do fsync()s
-** to insure data is written to the disk surface before
-** continuing. Transactions still work if synchronous is off,
-** and the database cannot be corrupted if this program
-** crashes. But if the operating system crashes or there is
-** an abrupt power failure when synchronous is off, the database
-** could be left in an inconsistent and unrecoverable state.
-** Synchronous is on by default so database corruption is not
-** normally a worry.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSetCacheSize(Btree *p, int mxPage){
- BtShared *pBt = p->pBt;
- assert( sqlite3_mutex_held(p->db->mutex) );
- sqlite3BtreeEnter(p);
- sqlite3PagerSetCachesize(pBt->pPager, mxPage);
- sqlite3BtreeLeave(p);
- return SQLITE_OK;
-}
-
-/*
-** Change the way data is synced to disk in order to increase or decrease
-** how well the database resists damage due to OS crashes and power
-** failures. Level 1 is the same as asynchronous (no syncs() occur and
-** there is a high probability of damage) Level 2 is the default. There
-** is a very low but non-zero probability of damage. Level 3 reduces the
-** probability of damage to near zero but with a write performance reduction.
-*/
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
-SQLITE_PRIVATE int sqlite3BtreeSetSafetyLevel(
- Btree *p, /* The btree to set the safety level on */
- int level, /* PRAGMA synchronous. 1=OFF, 2=NORMAL, 3=FULL */
- int fullSync, /* PRAGMA fullfsync. */
- int ckptFullSync /* PRAGMA checkpoint_fullfync */
-){
- BtShared *pBt = p->pBt;
- assert( sqlite3_mutex_held(p->db->mutex) );
- assert( level>=1 && level<=3 );
- sqlite3BtreeEnter(p);
- sqlite3PagerSetSafetyLevel(pBt->pPager, level, fullSync, ckptFullSync);
- sqlite3BtreeLeave(p);
- return SQLITE_OK;
-}
-#endif
-
-/*
-** Return TRUE if the given btree is set to safety level 1. In other
-** words, return TRUE if no sync() occurs on the disk files.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSyncDisabled(Btree *p){
- BtShared *pBt = p->pBt;
- int rc;
- assert( sqlite3_mutex_held(p->db->mutex) );
- sqlite3BtreeEnter(p);
- assert( pBt && pBt->pPager );
- rc = sqlite3PagerNosync(pBt->pPager);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** Change the default pages size and the number of reserved bytes per page.
-** Or, if the page size has already been fixed, return SQLITE_READONLY
-** without changing anything.
-**
-** The page size must be a power of 2 between 512 and 65536. If the page
-** size supplied does not meet this constraint then the page size is not
-** changed.
-**
-** Page sizes are constrained to be a power of two so that the region
-** of the database file used for locking (beginning at PENDING_BYTE,
-** the first byte past the 1GB boundary, 0x40000000) needs to occur
-** at the beginning of a page.
-**
-** If parameter nReserve is less than zero, then the number of reserved
-** bytes per page is left unchanged.
-**
-** If the iFix!=0 then the BTS_PAGESIZE_FIXED flag is set so that the page size
-** and autovacuum mode can no longer be changed.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSetPageSize(Btree *p, int pageSize, int nReserve, int iFix){
- int rc = SQLITE_OK;
- BtShared *pBt = p->pBt;
- assert( nReserve>=-1 && nReserve<=255 );
- sqlite3BtreeEnter(p);
- if( pBt->btsFlags & BTS_PAGESIZE_FIXED ){
- sqlite3BtreeLeave(p);
- return SQLITE_READONLY;
- }
- if( nReserve<0 ){
- nReserve = pBt->pageSize - pBt->usableSize;
- }
- assert( nReserve>=0 && nReserve<=255 );
- if( pageSize>=512 && pageSize<=SQLITE_MAX_PAGE_SIZE &&
- ((pageSize-1)&pageSize)==0 ){
- assert( (pageSize & 7)==0 );
- assert( !pBt->pPage1 && !pBt->pCursor );
- pBt->pageSize = (u32)pageSize;
- freeTempSpace(pBt);
- }
- rc = sqlite3PagerSetPagesize(pBt->pPager, &pBt->pageSize, nReserve);
- pBt->usableSize = pBt->pageSize - (u16)nReserve;
- if( iFix ) pBt->btsFlags |= BTS_PAGESIZE_FIXED;
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** Return the currently defined page size
-*/
-SQLITE_PRIVATE int sqlite3BtreeGetPageSize(Btree *p){
- return p->pBt->pageSize;
-}
-
-#if defined(SQLITE_HAS_CODEC) || defined(SQLITE_DEBUG)
-/*
-** This function is similar to sqlite3BtreeGetReserve(), except that it
-** may only be called if it is guaranteed that the b-tree mutex is already
-** held.
-**
-** This is useful in one special case in the backup API code where it is
-** known that the shared b-tree mutex is held, but the mutex on the
-** database handle that owns *p is not. In this case if sqlite3BtreeEnter()
-** were to be called, it might collide with some other operation on the
-** database handle that owns *p, causing undefined behavior.
-*/
-SQLITE_PRIVATE int sqlite3BtreeGetReserveNoMutex(Btree *p){
- assert( sqlite3_mutex_held(p->pBt->mutex) );
- return p->pBt->pageSize - p->pBt->usableSize;
-}
-#endif /* SQLITE_HAS_CODEC || SQLITE_DEBUG */
-
-#if !defined(SQLITE_OMIT_PAGER_PRAGMAS) || !defined(SQLITE_OMIT_VACUUM)
-/*
-** Return the number of bytes of space at the end of every page that
-** are intentually left unused. This is the "reserved" space that is
-** sometimes used by extensions.
-*/
-SQLITE_PRIVATE int sqlite3BtreeGetReserve(Btree *p){
- int n;
- sqlite3BtreeEnter(p);
- n = p->pBt->pageSize - p->pBt->usableSize;
- sqlite3BtreeLeave(p);
- return n;
-}
-
-/*
-** Set the maximum page count for a database if mxPage is positive.
-** No changes are made if mxPage is 0 or negative.
-** Regardless of the value of mxPage, return the maximum page count.
-*/
-SQLITE_PRIVATE int sqlite3BtreeMaxPageCount(Btree *p, int mxPage){
- int n;
- sqlite3BtreeEnter(p);
- n = sqlite3PagerMaxPageCount(p->pBt->pPager, mxPage);
- sqlite3BtreeLeave(p);
- return n;
-}
-
-/*
-** Set the BTS_SECURE_DELETE flag if newFlag is 0 or 1. If newFlag is -1,
-** then make no changes. Always return the value of the BTS_SECURE_DELETE
-** setting after the change.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSecureDelete(Btree *p, int newFlag){
- int b;
- if( p==0 ) return 0;
- sqlite3BtreeEnter(p);
- if( newFlag>=0 ){
- p->pBt->btsFlags &= ~BTS_SECURE_DELETE;
- if( newFlag ) p->pBt->btsFlags |= BTS_SECURE_DELETE;
- }
- b = (p->pBt->btsFlags & BTS_SECURE_DELETE)!=0;
- sqlite3BtreeLeave(p);
- return b;
-}
-#endif /* !defined(SQLITE_OMIT_PAGER_PRAGMAS) || !defined(SQLITE_OMIT_VACUUM) */
-
-/*
-** Change the 'auto-vacuum' property of the database. If the 'autoVacuum'
-** parameter is non-zero, then auto-vacuum mode is enabled. If zero, it
-** is disabled. The default value for the auto-vacuum property is
-** determined by the SQLITE_DEFAULT_AUTOVACUUM macro.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSetAutoVacuum(Btree *p, int autoVacuum){
-#ifdef SQLITE_OMIT_AUTOVACUUM
- return SQLITE_READONLY;
-#else
- BtShared *pBt = p->pBt;
- int rc = SQLITE_OK;
- u8 av = (u8)autoVacuum;
-
- sqlite3BtreeEnter(p);
- if( (pBt->btsFlags & BTS_PAGESIZE_FIXED)!=0 && (av ?1:0)!=pBt->autoVacuum ){
- rc = SQLITE_READONLY;
- }else{
- pBt->autoVacuum = av ?1:0;
- pBt->incrVacuum = av==2 ?1:0;
- }
- sqlite3BtreeLeave(p);
- return rc;
-#endif
-}
-
-/*
-** Return the value of the 'auto-vacuum' property. If auto-vacuum is
-** enabled 1 is returned. Otherwise 0.
-*/
-SQLITE_PRIVATE int sqlite3BtreeGetAutoVacuum(Btree *p){
-#ifdef SQLITE_OMIT_AUTOVACUUM
- return BTREE_AUTOVACUUM_NONE;
-#else
- int rc;
- sqlite3BtreeEnter(p);
- rc = (
- (!p->pBt->autoVacuum)?BTREE_AUTOVACUUM_NONE:
- (!p->pBt->incrVacuum)?BTREE_AUTOVACUUM_FULL:
- BTREE_AUTOVACUUM_INCR
- );
- sqlite3BtreeLeave(p);
- return rc;
-#endif
-}
-
-
-/*
-** Get a reference to pPage1 of the database file. This will
-** also acquire a readlock on that file.
-**
-** SQLITE_OK is returned on success. If the file is not a
-** well-formed database file, then SQLITE_CORRUPT is returned.
-** SQLITE_BUSY is returned if the database is locked. SQLITE_NOMEM
-** is returned if we run out of memory.
-*/
-static int lockBtree(BtShared *pBt){
- int rc; /* Result code from subfunctions */
- MemPage *pPage1; /* Page 1 of the database file */
- int nPage; /* Number of pages in the database */
- int nPageFile = 0; /* Number of pages in the database file */
- int nPageHeader; /* Number of pages in the database according to hdr */
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( pBt->pPage1==0 );
- rc = sqlite3PagerSharedLock(pBt->pPager);
- if( rc!=SQLITE_OK ) return rc;
- rc = btreeGetPage(pBt, 1, &pPage1, 0);
- if( rc!=SQLITE_OK ) return rc;
-
- /* Do some checking to help insure the file we opened really is
- ** a valid database file.
- */
- nPage = nPageHeader = get4byte(28+(u8*)pPage1->aData);
- sqlite3PagerPagecount(pBt->pPager, &nPageFile);
- if( nPage==0 || memcmp(24+(u8*)pPage1->aData, 92+(u8*)pPage1->aData,4)!=0 ){
- nPage = nPageFile;
- }
- if( nPage>0 ){
- u32 pageSize;
- u32 usableSize;
- u8 *page1 = pPage1->aData;
- rc = SQLITE_NOTADB;
- if( memcmp(page1, zMagicHeader, 16)!=0 ){
- goto page1_init_failed;
- }
-
-#ifdef SQLITE_OMIT_WAL
- if( page1[18]>1 ){
- pBt->btsFlags |= BTS_READ_ONLY;
- }
- if( page1[19]>1 ){
- goto page1_init_failed;
- }
-#else
- if( page1[18]>2 ){
- pBt->btsFlags |= BTS_READ_ONLY;
- }
- if( page1[19]>2 ){
- goto page1_init_failed;
- }
-
- /* If the write version is set to 2, this database should be accessed
- ** in WAL mode. If the log is not already open, open it now. Then
- ** return SQLITE_OK and return without populating BtShared.pPage1.
- ** The caller detects this and calls this function again. This is
- ** required as the version of page 1 currently in the page1 buffer
- ** may not be the latest version - there may be a newer one in the log
- ** file.
- */
- if( page1[19]==2 && (pBt->btsFlags & BTS_NO_WAL)==0 ){
- int isOpen = 0;
- rc = sqlite3PagerOpenWal(pBt->pPager, &isOpen);
- if( rc!=SQLITE_OK ){
- goto page1_init_failed;
- }else if( isOpen==0 ){
- releasePage(pPage1);
- return SQLITE_OK;
- }
- rc = SQLITE_NOTADB;
- }
-#endif
-
- /* The maximum embedded fraction must be exactly 25%. And the minimum
- ** embedded fraction must be 12.5% for both leaf-data and non-leaf-data.
- ** The original design allowed these amounts to vary, but as of
- ** version 3.6.0, we require them to be fixed.
- */
- if( memcmp(&page1[21], "\100\040\040",3)!=0 ){
- goto page1_init_failed;
- }
- pageSize = (page1[16]<<8) | (page1[17]<<16);
- if( ((pageSize-1)&pageSize)!=0
- || pageSize>SQLITE_MAX_PAGE_SIZE
- || pageSize<=256
- ){
- goto page1_init_failed;
- }
- assert( (pageSize & 7)==0 );
- usableSize = pageSize - page1[20];
- if( (u32)pageSize!=pBt->pageSize ){
- /* After reading the first page of the database assuming a page size
- ** of BtShared.pageSize, we have discovered that the page-size is
- ** actually pageSize. Unlock the database, leave pBt->pPage1 at
- ** zero and return SQLITE_OK. The caller will call this function
- ** again with the correct page-size.
- */
- releasePage(pPage1);
- pBt->usableSize = usableSize;
- pBt->pageSize = pageSize;
- freeTempSpace(pBt);
- rc = sqlite3PagerSetPagesize(pBt->pPager, &pBt->pageSize,
- pageSize-usableSize);
- return rc;
- }
- if( (pBt->db->flags & SQLITE_RecoveryMode)==0 && nPage>nPageFile ){
- rc = SQLITE_CORRUPT_BKPT;
- goto page1_init_failed;
- }
- if( usableSize<480 ){
- goto page1_init_failed;
- }
- pBt->pageSize = pageSize;
- pBt->usableSize = usableSize;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- pBt->autoVacuum = (get4byte(&page1[36 + 4*4])?1:0);
- pBt->incrVacuum = (get4byte(&page1[36 + 7*4])?1:0);
-#endif
- }
-
- /* maxLocal is the maximum amount of payload to store locally for
- ** a cell. Make sure it is small enough so that at least minFanout
- ** cells can will fit on one page. We assume a 10-byte page header.
- ** Besides the payload, the cell must store:
- ** 2-byte pointer to the cell
- ** 4-byte child pointer
- ** 9-byte nKey value
- ** 4-byte nData value
- ** 4-byte overflow page pointer
- ** So a cell consists of a 2-byte pointer, a header which is as much as
- ** 17 bytes long, 0 to N bytes of payload, and an optional 4 byte overflow
- ** page pointer.
- */
- pBt->maxLocal = (u16)((pBt->usableSize-12)*64/255 - 23);
- pBt->minLocal = (u16)((pBt->usableSize-12)*32/255 - 23);
- pBt->maxLeaf = (u16)(pBt->usableSize - 35);
- pBt->minLeaf = (u16)((pBt->usableSize-12)*32/255 - 23);
- if( pBt->maxLocal>127 ){
- pBt->max1bytePayload = 127;
- }else{
- pBt->max1bytePayload = (u8)pBt->maxLocal;
- }
- assert( pBt->maxLeaf + 23 <= MX_CELL_SIZE(pBt) );
- pBt->pPage1 = pPage1;
- pBt->nPage = nPage;
- return SQLITE_OK;
-
-page1_init_failed:
- releasePage(pPage1);
- pBt->pPage1 = 0;
- return rc;
-}
-
-/*
-** If there are no outstanding cursors and we are not in the middle
-** of a transaction but there is a read lock on the database, then
-** this routine unrefs the first page of the database file which
-** has the effect of releasing the read lock.
-**
-** If there is a transaction in progress, this routine is a no-op.
-*/
-static void unlockBtreeIfUnused(BtShared *pBt){
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( pBt->pCursor==0 || pBt->inTransaction>TRANS_NONE );
- if( pBt->inTransaction==TRANS_NONE && pBt->pPage1!=0 ){
- assert( pBt->pPage1->aData );
- assert( sqlite3PagerRefcount(pBt->pPager)==1 );
- assert( pBt->pPage1->aData );
- releasePage(pBt->pPage1);
- pBt->pPage1 = 0;
- }
-}
-
-/*
-** If pBt points to an empty file then convert that empty file
-** into a new empty database by initializing the first page of
-** the database.
-*/
-static int newDatabase(BtShared *pBt){
- MemPage *pP1;
- unsigned char *data;
- int rc;
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- if( pBt->nPage>0 ){
- return SQLITE_OK;
- }
- pP1 = pBt->pPage1;
- assert( pP1!=0 );
- data = pP1->aData;
- rc = sqlite3PagerWrite(pP1->pDbPage);
- if( rc ) return rc;
- memcpy(data, zMagicHeader, sizeof(zMagicHeader));
- assert( sizeof(zMagicHeader)==16 );
- data[16] = (u8)((pBt->pageSize>>8)&0xff);
- data[17] = (u8)((pBt->pageSize>>16)&0xff);
- data[18] = 1;
- data[19] = 1;
- assert( pBt->usableSize<=pBt->pageSize && pBt->usableSize+255>=pBt->pageSize);
- data[20] = (u8)(pBt->pageSize - pBt->usableSize);
- data[21] = 64;
- data[22] = 32;
- data[23] = 32;
- memset(&data[24], 0, 100-24);
- zeroPage(pP1, PTF_INTKEY|PTF_LEAF|PTF_LEAFDATA );
- pBt->btsFlags |= BTS_PAGESIZE_FIXED;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- assert( pBt->autoVacuum==1 || pBt->autoVacuum==0 );
- assert( pBt->incrVacuum==1 || pBt->incrVacuum==0 );
- put4byte(&data[36 + 4*4], pBt->autoVacuum);
- put4byte(&data[36 + 7*4], pBt->incrVacuum);
-#endif
- pBt->nPage = 1;
- data[31] = 1;
- return SQLITE_OK;
-}
-
-/*
-** Initialize the first page of the database file (creating a database
-** consisting of a single page and no schema objects). Return SQLITE_OK
-** if successful, or an SQLite error code otherwise.
-*/
-SQLITE_PRIVATE int sqlite3BtreeNewDb(Btree *p){
- int rc;
- sqlite3BtreeEnter(p);
- p->pBt->nPage = 0;
- rc = newDatabase(p->pBt);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** Attempt to start a new transaction. A write-transaction
-** is started if the second argument is nonzero, otherwise a read-
-** transaction. If the second argument is 2 or more and exclusive
-** transaction is started, meaning that no other process is allowed
-** to access the database. A preexisting transaction may not be
-** upgraded to exclusive by calling this routine a second time - the
-** exclusivity flag only works for a new transaction.
-**
-** A write-transaction must be started before attempting any
-** changes to the database. None of the following routines
-** will work unless a transaction is started first:
-**
-** sqlite3BtreeCreateTable()
-** sqlite3BtreeCreateIndex()
-** sqlite3BtreeClearTable()
-** sqlite3BtreeDropTable()
-** sqlite3BtreeInsert()
-** sqlite3BtreeDelete()
-** sqlite3BtreeUpdateMeta()
-**
-** If an initial attempt to acquire the lock fails because of lock contention
-** and the database was previously unlocked, then invoke the busy handler
-** if there is one. But if there was previously a read-lock, do not
-** invoke the busy handler - just return SQLITE_BUSY. SQLITE_BUSY is
-** returned when there is already a read-lock in order to avoid a deadlock.
-**
-** Suppose there are two processes A and B. A has a read lock and B has
-** a reserved lock. B tries to promote to exclusive but is blocked because
-** of A's read lock. A tries to promote to reserved but is blocked by B.
-** One or the other of the two processes must give way or there can be
-** no progress. By returning SQLITE_BUSY and not invoking the busy callback
-** when A already has a read lock, we encourage A to give up and let B
-** proceed.
-*/
-SQLITE_PRIVATE int sqlite3BtreeBeginTrans(Btree *p, int wrflag){
- sqlite3 *pBlock = 0;
- BtShared *pBt = p->pBt;
- int rc = SQLITE_OK;
-
- sqlite3BtreeEnter(p);
- btreeIntegrity(p);
-
- /* If the btree is already in a write-transaction, or it
- ** is already in a read-transaction and a read-transaction
- ** is requested, this is a no-op.
- */
- if( p->inTrans==TRANS_WRITE || (p->inTrans==TRANS_READ && !wrflag) ){
- goto trans_begun;
- }
- assert( IfNotOmitAV(pBt->bDoTruncate)==0 );
-
- /* Write transactions are not possible on a read-only database */
- if( (pBt->btsFlags & BTS_READ_ONLY)!=0 && wrflag ){
- rc = SQLITE_READONLY;
- goto trans_begun;
- }
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
- /* If another database handle has already opened a write transaction
- ** on this shared-btree structure and a second write transaction is
- ** requested, return SQLITE_LOCKED.
- */
- if( (wrflag && pBt->inTransaction==TRANS_WRITE)
- || (pBt->btsFlags & BTS_PENDING)!=0
- ){
- pBlock = pBt->pWriter->db;
- }else if( wrflag>1 ){
- BtLock *pIter;
- for(pIter=pBt->pLock; pIter; pIter=pIter->pNext){
- if( pIter->pBtree!=p ){
- pBlock = pIter->pBtree->db;
- break;
- }
- }
- }
- if( pBlock ){
- sqlite3ConnectionBlocked(p->db, pBlock);
- rc = SQLITE_LOCKED_SHAREDCACHE;
- goto trans_begun;
- }
-#endif
-
- /* Any read-only or read-write transaction implies a read-lock on
- ** page 1. So if some other shared-cache client already has a write-lock
- ** on page 1, the transaction cannot be opened. */
- rc = querySharedCacheTableLock(p, MASTER_ROOT, READ_LOCK);
- if( SQLITE_OK!=rc ) goto trans_begun;
-
- pBt->btsFlags &= ~BTS_INITIALLY_EMPTY;
- if( pBt->nPage==0 ) pBt->btsFlags |= BTS_INITIALLY_EMPTY;
- do {
- /* Call lockBtree() until either pBt->pPage1 is populated or
- ** lockBtree() returns something other than SQLITE_OK. lockBtree()
- ** may return SQLITE_OK but leave pBt->pPage1 set to 0 if after
- ** reading page 1 it discovers that the page-size of the database
- ** file is not pBt->pageSize. In this case lockBtree() will update
- ** pBt->pageSize to the page-size of the file on disk.
- */
- while( pBt->pPage1==0 && SQLITE_OK==(rc = lockBtree(pBt)) );
-
- if( rc==SQLITE_OK && wrflag ){
- if( (pBt->btsFlags & BTS_READ_ONLY)!=0 ){
- rc = SQLITE_READONLY;
- }else{
- rc = sqlite3PagerBegin(pBt->pPager,wrflag>1,sqlite3TempInMemory(p->db));
- if( rc==SQLITE_OK ){
- rc = newDatabase(pBt);
- }
- }
- }
-
- if( rc!=SQLITE_OK ){
- unlockBtreeIfUnused(pBt);
- }
- }while( (rc&0xFF)==SQLITE_BUSY && pBt->inTransaction==TRANS_NONE &&
- btreeInvokeBusyHandler(pBt) );
-
- if( rc==SQLITE_OK ){
- if( p->inTrans==TRANS_NONE ){
- pBt->nTransaction++;
-#ifndef SQLITE_OMIT_SHARED_CACHE
- if( p->sharable ){
- assert( p->lock.pBtree==p && p->lock.iTable==1 );
- p->lock.eLock = READ_LOCK;
- p->lock.pNext = pBt->pLock;
- pBt->pLock = &p->lock;
- }
-#endif
- }
- p->inTrans = (wrflag?TRANS_WRITE:TRANS_READ);
- if( p->inTrans>pBt->inTransaction ){
- pBt->inTransaction = p->inTrans;
- }
- if( wrflag ){
- MemPage *pPage1 = pBt->pPage1;
-#ifndef SQLITE_OMIT_SHARED_CACHE
- assert( !pBt->pWriter );
- pBt->pWriter = p;
- pBt->btsFlags &= ~BTS_EXCLUSIVE;
- if( wrflag>1 ) pBt->btsFlags |= BTS_EXCLUSIVE;
-#endif
-
- /* If the db-size header field is incorrect (as it may be if an old
- ** client has been writing the database file), update it now. Doing
- ** this sooner rather than later means the database size can safely
- ** re-read the database size from page 1 if a savepoint or transaction
- ** rollback occurs within the transaction.
- */
- if( pBt->nPage!=get4byte(&pPage1->aData[28]) ){
- rc = sqlite3PagerWrite(pPage1->pDbPage);
- if( rc==SQLITE_OK ){
- put4byte(&pPage1->aData[28], pBt->nPage);
- }
- }
- }
- }
-
-
-trans_begun:
- if( rc==SQLITE_OK && wrflag ){
- /* This call makes sure that the pager has the correct number of
- ** open savepoints. If the second parameter is greater than 0 and
- ** the sub-journal is not already open, then it will be opened here.
- */
- rc = sqlite3PagerOpenSavepoint(pBt->pPager, p->db->nSavepoint);
- }
-
- btreeIntegrity(p);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
-
-/*
-** Set the pointer-map entries for all children of page pPage. Also, if
-** pPage contains cells that point to overflow pages, set the pointer
-** map entries for the overflow pages as well.
-*/
-static int setChildPtrmaps(MemPage *pPage){
- int i; /* Counter variable */
- int nCell; /* Number of cells in page pPage */
- int rc; /* Return code */
- BtShared *pBt = pPage->pBt;
- u8 isInitOrig = pPage->isInit;
- Pgno pgno = pPage->pgno;
-
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- rc = btreeInitPage(pPage);
- if( rc!=SQLITE_OK ){
- goto set_child_ptrmaps_out;
- }
- nCell = pPage->nCell;
-
- for(i=0; i<nCell; i++){
- u8 *pCell = findCell(pPage, i);
-
- ptrmapPutOvflPtr(pPage, pCell, &rc);
-
- if( !pPage->leaf ){
- Pgno childPgno = get4byte(pCell);
- ptrmapPut(pBt, childPgno, PTRMAP_BTREE, pgno, &rc);
- }
- }
-
- if( !pPage->leaf ){
- Pgno childPgno = get4byte(&pPage->aData[pPage->hdrOffset+8]);
- ptrmapPut(pBt, childPgno, PTRMAP_BTREE, pgno, &rc);
- }
-
-set_child_ptrmaps_out:
- pPage->isInit = isInitOrig;
- return rc;
-}
-
-/*
-** Somewhere on pPage is a pointer to page iFrom. Modify this pointer so
-** that it points to iTo. Parameter eType describes the type of pointer to
-** be modified, as follows:
-**
-** PTRMAP_BTREE: pPage is a btree-page. The pointer points at a child
-** page of pPage.
-**
-** PTRMAP_OVERFLOW1: pPage is a btree-page. The pointer points at an overflow
-** page pointed to by one of the cells on pPage.
-**
-** PTRMAP_OVERFLOW2: pPage is an overflow-page. The pointer points at the next
-** overflow page in the list.
-*/
-static int modifyPagePointer(MemPage *pPage, Pgno iFrom, Pgno iTo, u8 eType){
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- if( eType==PTRMAP_OVERFLOW2 ){
- /* The pointer is always the first 4 bytes of the page in this case. */
- if( get4byte(pPage->aData)!=iFrom ){
- return SQLITE_CORRUPT_BKPT;
- }
- put4byte(pPage->aData, iTo);
- }else{
- u8 isInitOrig = pPage->isInit;
- int i;
- int nCell;
-
- btreeInitPage(pPage);
- nCell = pPage->nCell;
-
- for(i=0; i<nCell; i++){
- u8 *pCell = findCell(pPage, i);
- if( eType==PTRMAP_OVERFLOW1 ){
- CellInfo info;
- btreeParseCellPtr(pPage, pCell, &info);
- if( info.iOverflow
- && pCell+info.iOverflow+3<=pPage->aData+pPage->maskPage
- && iFrom==get4byte(&pCell[info.iOverflow])
- ){
- put4byte(&pCell[info.iOverflow], iTo);
- break;
- }
- }else{
- if( get4byte(pCell)==iFrom ){
- put4byte(pCell, iTo);
- break;
- }
- }
- }
-
- if( i==nCell ){
- if( eType!=PTRMAP_BTREE ||
- get4byte(&pPage->aData[pPage->hdrOffset+8])!=iFrom ){
- return SQLITE_CORRUPT_BKPT;
- }
- put4byte(&pPage->aData[pPage->hdrOffset+8], iTo);
- }
-
- pPage->isInit = isInitOrig;
- }
- return SQLITE_OK;
-}
-
-
-/*
-** Move the open database page pDbPage to location iFreePage in the
-** database. The pDbPage reference remains valid.
-**
-** The isCommit flag indicates that there is no need to remember that
-** the journal needs to be sync()ed before database page pDbPage->pgno
-** can be written to. The caller has already promised not to write to that
-** page.
-*/
-static int relocatePage(
- BtShared *pBt, /* Btree */
- MemPage *pDbPage, /* Open page to move */
- u8 eType, /* Pointer map 'type' entry for pDbPage */
- Pgno iPtrPage, /* Pointer map 'page-no' entry for pDbPage */
- Pgno iFreePage, /* The location to move pDbPage to */
- int isCommit /* isCommit flag passed to sqlite3PagerMovepage */
-){
- MemPage *pPtrPage; /* The page that contains a pointer to pDbPage */
- Pgno iDbPage = pDbPage->pgno;
- Pager *pPager = pBt->pPager;
- int rc;
-
- assert( eType==PTRMAP_OVERFLOW2 || eType==PTRMAP_OVERFLOW1 ||
- eType==PTRMAP_BTREE || eType==PTRMAP_ROOTPAGE );
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( pDbPage->pBt==pBt );
-
- /* Move page iDbPage from its current location to page number iFreePage */
- TRACE(("AUTOVACUUM: Moving %d to free page %d (ptr page %d type %d)\n",
- iDbPage, iFreePage, iPtrPage, eType));
- rc = sqlite3PagerMovepage(pPager, pDbPage->pDbPage, iFreePage, isCommit);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- pDbPage->pgno = iFreePage;
-
- /* If pDbPage was a btree-page, then it may have child pages and/or cells
- ** that point to overflow pages. The pointer map entries for all these
- ** pages need to be changed.
- **
- ** If pDbPage is an overflow page, then the first 4 bytes may store a
- ** pointer to a subsequent overflow page. If this is the case, then
- ** the pointer map needs to be updated for the subsequent overflow page.
- */
- if( eType==PTRMAP_BTREE || eType==PTRMAP_ROOTPAGE ){
- rc = setChildPtrmaps(pDbPage);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- }else{
- Pgno nextOvfl = get4byte(pDbPage->aData);
- if( nextOvfl!=0 ){
- ptrmapPut(pBt, nextOvfl, PTRMAP_OVERFLOW2, iFreePage, &rc);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- }
- }
-
- /* Fix the database pointer on page iPtrPage that pointed at iDbPage so
- ** that it points at iFreePage. Also fix the pointer map entry for
- ** iPtrPage.
- */
- if( eType!=PTRMAP_ROOTPAGE ){
- rc = btreeGetPage(pBt, iPtrPage, &pPtrPage, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- rc = sqlite3PagerWrite(pPtrPage->pDbPage);
- if( rc!=SQLITE_OK ){
- releasePage(pPtrPage);
- return rc;
- }
- rc = modifyPagePointer(pPtrPage, iDbPage, iFreePage, eType);
- releasePage(pPtrPage);
- if( rc==SQLITE_OK ){
- ptrmapPut(pBt, iFreePage, eType, iPtrPage, &rc);
- }
- }
- return rc;
-}
-
-/* Forward declaration required by incrVacuumStep(). */
-static int allocateBtreePage(BtShared *, MemPage **, Pgno *, Pgno, u8);
-
-/*
-** Perform a single step of an incremental-vacuum. If successful, return
-** SQLITE_OK. If there is no work to do (and therefore no point in
-** calling this function again), return SQLITE_DONE. Or, if an error
-** occurs, return some other error code.
-**
-** More specificly, this function attempts to re-organize the database so
-** that the last page of the file currently in use is no longer in use.
-**
-** Parameter nFin is the number of pages that this database would contain
-** were this function called until it returns SQLITE_DONE.
-**
-** If the bCommit parameter is non-zero, this function assumes that the
-** caller will keep calling incrVacuumStep() until it returns SQLITE_DONE
-** or an error. bCommit is passed true for an auto-vacuum-on-commmit
-** operation, or false for an incremental vacuum.
-*/
-static int incrVacuumStep(BtShared *pBt, Pgno nFin, Pgno iLastPg, int bCommit){
- Pgno nFreeList; /* Number of pages still on the free-list */
- int rc;
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( iLastPg>nFin );
-
- if( !PTRMAP_ISPAGE(pBt, iLastPg) && iLastPg!=PENDING_BYTE_PAGE(pBt) ){
- u8 eType;
- Pgno iPtrPage;
-
- nFreeList = get4byte(&pBt->pPage1->aData[36]);
- if( nFreeList==0 ){
- return SQLITE_DONE;
- }
-
- rc = ptrmapGet(pBt, iLastPg, &eType, &iPtrPage);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- if( eType==PTRMAP_ROOTPAGE ){
- return SQLITE_CORRUPT_BKPT;
- }
-
- if( eType==PTRMAP_FREEPAGE ){
- if( bCommit==0 ){
- /* Remove the page from the files free-list. This is not required
- ** if bCommit is non-zero. In that case, the free-list will be
- ** truncated to zero after this function returns, so it doesn't
- ** matter if it still contains some garbage entries.
- */
- Pgno iFreePg;
- MemPage *pFreePg;
- rc = allocateBtreePage(pBt, &pFreePg, &iFreePg, iLastPg, BTALLOC_EXACT);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- assert( iFreePg==iLastPg );
- releasePage(pFreePg);
- }
- } else {
- Pgno iFreePg; /* Index of free page to move pLastPg to */
- MemPage *pLastPg;
- u8 eMode = BTALLOC_ANY; /* Mode parameter for allocateBtreePage() */
- Pgno iNear = 0; /* nearby parameter for allocateBtreePage() */
-
- rc = btreeGetPage(pBt, iLastPg, &pLastPg, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- /* If bCommit is zero, this loop runs exactly once and page pLastPg
- ** is swapped with the first free page pulled off the free list.
- **
- ** On the other hand, if bCommit is greater than zero, then keep
- ** looping until a free-page located within the first nFin pages
- ** of the file is found.
- */
- if( bCommit==0 ){
- eMode = BTALLOC_LE;
- iNear = nFin;
- }
- do {
- MemPage *pFreePg;
- rc = allocateBtreePage(pBt, &pFreePg, &iFreePg, iNear, eMode);
- if( rc!=SQLITE_OK ){
- releasePage(pLastPg);
- return rc;
- }
- releasePage(pFreePg);
- }while( bCommit && iFreePg>nFin );
- assert( iFreePg<iLastPg );
-
- rc = relocatePage(pBt, pLastPg, eType, iPtrPage, iFreePg, bCommit);
- releasePage(pLastPg);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- }
- }
-
- if( bCommit==0 ){
- do {
- iLastPg--;
- }while( iLastPg==PENDING_BYTE_PAGE(pBt) || PTRMAP_ISPAGE(pBt, iLastPg) );
- pBt->bDoTruncate = 1;
- pBt->nPage = iLastPg;
- }
- return SQLITE_OK;
-}
-
-/*
-** The database opened by the first argument is an auto-vacuum database
-** nOrig pages in size containing nFree free pages. Return the expected
-** size of the database in pages following an auto-vacuum operation.
-*/
-static Pgno finalDbSize(BtShared *pBt, Pgno nOrig, Pgno nFree){
- int nEntry; /* Number of entries on one ptrmap page */
- Pgno nPtrmap; /* Number of PtrMap pages to be freed */
- Pgno nFin; /* Return value */
-
- nEntry = pBt->usableSize/5;
- nPtrmap = (nFree-nOrig+PTRMAP_PAGENO(pBt, nOrig)+nEntry)/nEntry;
- nFin = nOrig - nFree - nPtrmap;
- if( nOrig>PENDING_BYTE_PAGE(pBt) && nFin<PENDING_BYTE_PAGE(pBt) ){
- nFin--;
- }
- while( PTRMAP_ISPAGE(pBt, nFin) || nFin==PENDING_BYTE_PAGE(pBt) ){
- nFin--;
- }
-
- return nFin;
-}
-
-/*
-** A write-transaction must be opened before calling this function.
-** It performs a single unit of work towards an incremental vacuum.
-**
-** If the incremental vacuum is finished after this function has run,
-** SQLITE_DONE is returned. If it is not finished, but no error occurred,
-** SQLITE_OK is returned. Otherwise an SQLite error code.
-*/
-SQLITE_PRIVATE int sqlite3BtreeIncrVacuum(Btree *p){
- int rc;
- BtShared *pBt = p->pBt;
-
- sqlite3BtreeEnter(p);
- assert( pBt->inTransaction==TRANS_WRITE && p->inTrans==TRANS_WRITE );
- if( !pBt->autoVacuum ){
- rc = SQLITE_DONE;
- }else{
- Pgno nOrig = btreePagecount(pBt);
- Pgno nFree = get4byte(&pBt->pPage1->aData[36]);
- Pgno nFin = finalDbSize(pBt, nOrig, nFree);
-
- if( nOrig<nFin ){
- rc = SQLITE_CORRUPT_BKPT;
- }else if( nFree>0 ){
- invalidateAllOverflowCache(pBt);
- rc = incrVacuumStep(pBt, nFin, nOrig, 0);
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerWrite(pBt->pPage1->pDbPage);
- put4byte(&pBt->pPage1->aData[28], pBt->nPage);
- }
- }else{
- rc = SQLITE_DONE;
- }
- }
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** This routine is called prior to sqlite3PagerCommit when a transaction
-** is commited for an auto-vacuum database.
-**
-** If SQLITE_OK is returned, then *pnTrunc is set to the number of pages
-** the database file should be truncated to during the commit process.
-** i.e. the database has been reorganized so that only the first *pnTrunc
-** pages are in use.
-*/
-static int autoVacuumCommit(BtShared *pBt){
- int rc = SQLITE_OK;
- Pager *pPager = pBt->pPager;
- VVA_ONLY( int nRef = sqlite3PagerRefcount(pPager) );
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- invalidateAllOverflowCache(pBt);
- assert(pBt->autoVacuum);
- if( !pBt->incrVacuum ){
- Pgno nFin; /* Number of pages in database after autovacuuming */
- Pgno nFree; /* Number of pages on the freelist initially */
- Pgno iFree; /* The next page to be freed */
- Pgno nOrig; /* Database size before freeing */
-
- nOrig = btreePagecount(pBt);
- if( PTRMAP_ISPAGE(pBt, nOrig) || nOrig==PENDING_BYTE_PAGE(pBt) ){
- /* It is not possible to create a database for which the final page
- ** is either a pointer-map page or the pending-byte page. If one
- ** is encountered, this indicates corruption.
- */
- return SQLITE_CORRUPT_BKPT;
- }
-
- nFree = get4byte(&pBt->pPage1->aData[36]);
- nFin = finalDbSize(pBt, nOrig, nFree);
- if( nFin>nOrig ) return SQLITE_CORRUPT_BKPT;
-
- for(iFree=nOrig; iFree>nFin && rc==SQLITE_OK; iFree--){
- rc = incrVacuumStep(pBt, nFin, iFree, 1);
- }
- if( (rc==SQLITE_DONE || rc==SQLITE_OK) && nFree>0 ){
- rc = sqlite3PagerWrite(pBt->pPage1->pDbPage);
- put4byte(&pBt->pPage1->aData[32], 0);
- put4byte(&pBt->pPage1->aData[36], 0);
- put4byte(&pBt->pPage1->aData[28], nFin);
- pBt->bDoTruncate = 1;
- pBt->nPage = nFin;
- }
- if( rc!=SQLITE_OK ){
- sqlite3PagerRollback(pPager);
- }
- }
-
- assert( nRef==sqlite3PagerRefcount(pPager) );
- return rc;
-}
-
-#else /* ifndef SQLITE_OMIT_AUTOVACUUM */
-# define setChildPtrmaps(x) SQLITE_OK
-#endif
-
-/*
-** This routine does the first phase of a two-phase commit. This routine
-** causes a rollback journal to be created (if it does not already exist)
-** and populated with enough information so that if a power loss occurs
-** the database can be restored to its original state by playing back
-** the journal. Then the contents of the journal are flushed out to
-** the disk. After the journal is safely on oxide, the changes to the
-** database are written into the database file and flushed to oxide.
-** At the end of this call, the rollback journal still exists on the
-** disk and we are still holding all locks, so the transaction has not
-** committed. See sqlite3BtreeCommitPhaseTwo() for the second phase of the
-** commit process.
-**
-** This call is a no-op if no write-transaction is currently active on pBt.
-**
-** Otherwise, sync the database file for the btree pBt. zMaster points to
-** the name of a master journal file that should be written into the
-** individual journal file, or is NULL, indicating no master journal file
-** (single database transaction).
-**
-** When this is called, the master journal should already have been
-** created, populated with this journal pointer and synced to disk.
-**
-** Once this is routine has returned, the only thing required to commit
-** the write-transaction for this database file is to delete the journal.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCommitPhaseOne(Btree *p, const char *zMaster){
- int rc = SQLITE_OK;
- if( p->inTrans==TRANS_WRITE ){
- BtShared *pBt = p->pBt;
- sqlite3BtreeEnter(p);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pBt->autoVacuum ){
- rc = autoVacuumCommit(pBt);
- if( rc!=SQLITE_OK ){
- sqlite3BtreeLeave(p);
- return rc;
- }
- }
- if( pBt->bDoTruncate ){
- sqlite3PagerTruncateImage(pBt->pPager, pBt->nPage);
- }
-#endif
- rc = sqlite3PagerCommitPhaseOne(pBt->pPager, zMaster, 0);
- sqlite3BtreeLeave(p);
- }
- return rc;
-}
-
-/*
-** This function is called from both BtreeCommitPhaseTwo() and BtreeRollback()
-** at the conclusion of a transaction.
-*/
-static void btreeEndTransaction(Btree *p){
- BtShared *pBt = p->pBt;
- assert( sqlite3BtreeHoldsMutex(p) );
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
- pBt->bDoTruncate = 0;
-#endif
- btreeClearHasContent(pBt);
- if( p->inTrans>TRANS_NONE && p->db->activeVdbeCnt>1 ){
- /* If there are other active statements that belong to this database
- ** handle, downgrade to a read-only transaction. The other statements
- ** may still be reading from the database. */
- downgradeAllSharedCacheTableLocks(p);
- p->inTrans = TRANS_READ;
- }else{
- /* If the handle had any kind of transaction open, decrement the
- ** transaction count of the shared btree. If the transaction count
- ** reaches 0, set the shared state to TRANS_NONE. The unlockBtreeIfUnused()
- ** call below will unlock the pager. */
- if( p->inTrans!=TRANS_NONE ){
- clearAllSharedCacheTableLocks(p);
- pBt->nTransaction--;
- if( 0==pBt->nTransaction ){
- pBt->inTransaction = TRANS_NONE;
- }
- }
-
- /* Set the current transaction state to TRANS_NONE and unlock the
- ** pager if this call closed the only read or write transaction. */
- p->inTrans = TRANS_NONE;
- unlockBtreeIfUnused(pBt);
- }
-
- btreeIntegrity(p);
-}
-
-/*
-** Commit the transaction currently in progress.
-**
-** This routine implements the second phase of a 2-phase commit. The
-** sqlite3BtreeCommitPhaseOne() routine does the first phase and should
-** be invoked prior to calling this routine. The sqlite3BtreeCommitPhaseOne()
-** routine did all the work of writing information out to disk and flushing the
-** contents so that they are written onto the disk platter. All this
-** routine has to do is delete or truncate or zero the header in the
-** the rollback journal (which causes the transaction to commit) and
-** drop locks.
-**
-** Normally, if an error occurs while the pager layer is attempting to
-** finalize the underlying journal file, this function returns an error and
-** the upper layer will attempt a rollback. However, if the second argument
-** is non-zero then this b-tree transaction is part of a multi-file
-** transaction. In this case, the transaction has already been committed
-** (by deleting a master journal file) and the caller will ignore this
-** functions return code. So, even if an error occurs in the pager layer,
-** reset the b-tree objects internal state to indicate that the write
-** transaction has been closed. This is quite safe, as the pager will have
-** transitioned to the error state.
-**
-** This will release the write lock on the database file. If there
-** are no active cursors, it also releases the read lock.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCommitPhaseTwo(Btree *p, int bCleanup){
-
- if( p->inTrans==TRANS_NONE ) return SQLITE_OK;
- sqlite3BtreeEnter(p);
- btreeIntegrity(p);
-
- /* If the handle has a write-transaction open, commit the shared-btrees
- ** transaction and set the shared state to TRANS_READ.
- */
- if( p->inTrans==TRANS_WRITE ){
- int rc;
- BtShared *pBt = p->pBt;
- assert( pBt->inTransaction==TRANS_WRITE );
- assert( pBt->nTransaction>0 );
- rc = sqlite3PagerCommitPhaseTwo(pBt->pPager);
- if( rc!=SQLITE_OK && bCleanup==0 ){
- sqlite3BtreeLeave(p);
- return rc;
- }
- pBt->inTransaction = TRANS_READ;
- }
-
- btreeEndTransaction(p);
- sqlite3BtreeLeave(p);
- return SQLITE_OK;
-}
-
-/*
-** Do both phases of a commit.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCommit(Btree *p){
- int rc;
- sqlite3BtreeEnter(p);
- rc = sqlite3BtreeCommitPhaseOne(p, 0);
- if( rc==SQLITE_OK ){
- rc = sqlite3BtreeCommitPhaseTwo(p, 0);
- }
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-#ifndef NDEBUG
-/*
-** Return the number of write-cursors open on this handle. This is for use
-** in assert() expressions, so it is only compiled if NDEBUG is not
-** defined.
-**
-** For the purposes of this routine, a write-cursor is any cursor that
-** is capable of writing to the databse. That means the cursor was
-** originally opened for writing and the cursor has not be disabled
-** by having its state changed to CURSOR_FAULT.
-*/
-static int countWriteCursors(BtShared *pBt){
- BtCursor *pCur;
- int r = 0;
- for(pCur=pBt->pCursor; pCur; pCur=pCur->pNext){
- if( pCur->wrFlag && pCur->eState!=CURSOR_FAULT ) r++;
- }
- return r;
-}
-#endif
-
-/*
-** This routine sets the state to CURSOR_FAULT and the error
-** code to errCode for every cursor on BtShared that pBtree
-** references.
-**
-** Every cursor is tripped, including cursors that belong
-** to other database connections that happen to be sharing
-** the cache with pBtree.
-**
-** This routine gets called when a rollback occurs.
-** All cursors using the same cache must be tripped
-** to prevent them from trying to use the btree after
-** the rollback. The rollback may have deleted tables
-** or moved root pages, so it is not sufficient to
-** save the state of the cursor. The cursor must be
-** invalidated.
-*/
-SQLITE_PRIVATE void sqlite3BtreeTripAllCursors(Btree *pBtree, int errCode){
- BtCursor *p;
- if( pBtree==0 ) return;
- sqlite3BtreeEnter(pBtree);
- for(p=pBtree->pBt->pCursor; p; p=p->pNext){
- int i;
- sqlite3BtreeClearCursor(p);
- p->eState = CURSOR_FAULT;
- p->skipNext = errCode;
- for(i=0; i<=p->iPage; i++){
- releasePage(p->apPage[i]);
- p->apPage[i] = 0;
- }
- }
- sqlite3BtreeLeave(pBtree);
-}
-
-/*
-** Rollback the transaction in progress. All cursors will be
-** invalided by this operation. Any attempt to use a cursor
-** that was open at the beginning of this operation will result
-** in an error.
-**
-** This will release the write lock on the database file. If there
-** are no active cursors, it also releases the read lock.
-*/
-SQLITE_PRIVATE int sqlite3BtreeRollback(Btree *p, int tripCode){
- int rc;
- BtShared *pBt = p->pBt;
- MemPage *pPage1;
-
- sqlite3BtreeEnter(p);
- if( tripCode==SQLITE_OK ){
- rc = tripCode = saveAllCursors(pBt, 0, 0);
- }else{
- rc = SQLITE_OK;
- }
- if( tripCode ){
- sqlite3BtreeTripAllCursors(p, tripCode);
- }
- btreeIntegrity(p);
-
- if( p->inTrans==TRANS_WRITE ){
- int rc2;
-
- assert( TRANS_WRITE==pBt->inTransaction );
- rc2 = sqlite3PagerRollback(pBt->pPager);
- if( rc2!=SQLITE_OK ){
- rc = rc2;
- }
-
- /* The rollback may have destroyed the pPage1->aData value. So
- ** call btreeGetPage() on page 1 again to make
- ** sure pPage1->aData is set correctly. */
- if( btreeGetPage(pBt, 1, &pPage1, 0)==SQLITE_OK ){
- int nPage = get4byte(28+(u8*)pPage1->aData);
- testcase( nPage==0 );
- if( nPage==0 ) sqlite3PagerPagecount(pBt->pPager, &nPage);
- testcase( pBt->nPage!=nPage );
- pBt->nPage = nPage;
- releasePage(pPage1);
- }
- assert( countWriteCursors(pBt)==0 );
- pBt->inTransaction = TRANS_READ;
- }
-
- btreeEndTransaction(p);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** Start a statement subtransaction. The subtransaction can can be rolled
-** back independently of the main transaction. You must start a transaction
-** before starting a subtransaction. The subtransaction is ended automatically
-** if the main transaction commits or rolls back.
-**
-** Statement subtransactions are used around individual SQL statements
-** that are contained within a BEGIN...COMMIT block. If a constraint
-** error occurs within the statement, the effect of that one statement
-** can be rolled back without having to rollback the entire transaction.
-**
-** A statement sub-transaction is implemented as an anonymous savepoint. The
-** value passed as the second parameter is the total number of savepoints,
-** including the new anonymous savepoint, open on the B-Tree. i.e. if there
-** are no active savepoints and no other statement-transactions open,
-** iStatement is 1. This anonymous savepoint can be released or rolled back
-** using the sqlite3BtreeSavepoint() function.
-*/
-SQLITE_PRIVATE int sqlite3BtreeBeginStmt(Btree *p, int iStatement){
- int rc;
- BtShared *pBt = p->pBt;
- sqlite3BtreeEnter(p);
- assert( p->inTrans==TRANS_WRITE );
- assert( (pBt->btsFlags & BTS_READ_ONLY)==0 );
- assert( iStatement>0 );
- assert( iStatement>p->db->nSavepoint );
- assert( pBt->inTransaction==TRANS_WRITE );
- /* At the pager level, a statement transaction is a savepoint with
- ** an index greater than all savepoints created explicitly using
- ** SQL statements. It is illegal to open, release or rollback any
- ** such savepoints while the statement transaction savepoint is active.
- */
- rc = sqlite3PagerOpenSavepoint(pBt->pPager, iStatement);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** The second argument to this function, op, is always SAVEPOINT_ROLLBACK
-** or SAVEPOINT_RELEASE. This function either releases or rolls back the
-** savepoint identified by parameter iSavepoint, depending on the value
-** of op.
-**
-** Normally, iSavepoint is greater than or equal to zero. However, if op is
-** SAVEPOINT_ROLLBACK, then iSavepoint may also be -1. In this case the
-** contents of the entire transaction are rolled back. This is different
-** from a normal transaction rollback, as no locks are released and the
-** transaction remains open.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSavepoint(Btree *p, int op, int iSavepoint){
- int rc = SQLITE_OK;
- if( p && p->inTrans==TRANS_WRITE ){
- BtShared *pBt = p->pBt;
- assert( op==SAVEPOINT_RELEASE || op==SAVEPOINT_ROLLBACK );
- assert( iSavepoint>=0 || (iSavepoint==-1 && op==SAVEPOINT_ROLLBACK) );
- sqlite3BtreeEnter(p);
- rc = sqlite3PagerSavepoint(pBt->pPager, op, iSavepoint);
- if( rc==SQLITE_OK ){
- if( iSavepoint<0 && (pBt->btsFlags & BTS_INITIALLY_EMPTY)!=0 ){
- pBt->nPage = 0;
- }
- rc = newDatabase(pBt);
- pBt->nPage = get4byte(28 + pBt->pPage1->aData);
-
- /* The database size was written into the offset 28 of the header
- ** when the transaction started, so we know that the value at offset
- ** 28 is nonzero. */
- assert( pBt->nPage>0 );
- }
- sqlite3BtreeLeave(p);
- }
- return rc;
-}
-
-/*
-** Create a new cursor for the BTree whose root is on the page
-** iTable. If a read-only cursor is requested, it is assumed that
-** the caller already has at least a read-only transaction open
-** on the database already. If a write-cursor is requested, then
-** the caller is assumed to have an open write transaction.
-**
-** If wrFlag==0, then the cursor can only be used for reading.
-** If wrFlag==1, then the cursor can be used for reading or for
-** writing if other conditions for writing are also met. These
-** are the conditions that must be met in order for writing to
-** be allowed:
-**
-** 1: The cursor must have been opened with wrFlag==1
-**
-** 2: Other database connections that share the same pager cache
-** but which are not in the READ_UNCOMMITTED state may not have
-** cursors open with wrFlag==0 on the same table. Otherwise
-** the changes made by this write cursor would be visible to
-** the read cursors in the other database connection.
-**
-** 3: The database must be writable (not on read-only media)
-**
-** 4: There must be an active transaction.
-**
-** No checking is done to make sure that page iTable really is the
-** root page of a b-tree. If it is not, then the cursor acquired
-** will not work correctly.
-**
-** It is assumed that the sqlite3BtreeCursorZero() has been called
-** on pCur to initialize the memory space prior to invoking this routine.
-*/
-static int btreeCursor(
- Btree *p, /* The btree */
- int iTable, /* Root page of table to open */
- int wrFlag, /* 1 to write. 0 read-only */
- struct KeyInfo *pKeyInfo, /* First arg to comparison function */
- BtCursor *pCur /* Space for new cursor */
-){
- BtShared *pBt = p->pBt; /* Shared b-tree handle */
-
- assert( sqlite3BtreeHoldsMutex(p) );
- assert( wrFlag==0 || wrFlag==1 );
-
- /* The following assert statements verify that if this is a sharable
- ** b-tree database, the connection is holding the required table locks,
- ** and that no other connection has any open cursor that conflicts with
- ** this lock. */
- assert( hasSharedCacheTableLock(p, iTable, pKeyInfo!=0, wrFlag+1) );
- assert( wrFlag==0 || !hasReadConflicts(p, iTable) );
-
- /* Assert that the caller has opened the required transaction. */
- assert( p->inTrans>TRANS_NONE );
- assert( wrFlag==0 || p->inTrans==TRANS_WRITE );
- assert( pBt->pPage1 && pBt->pPage1->aData );
-
- if( NEVER(wrFlag && (pBt->btsFlags & BTS_READ_ONLY)!=0) ){
- return SQLITE_READONLY;
- }
- if( iTable==1 && btreePagecount(pBt)==0 ){
- assert( wrFlag==0 );
- iTable = 0;
- }
-
- /* Now that no other errors can occur, finish filling in the BtCursor
- ** variables and link the cursor into the BtShared list. */
- pCur->pgnoRoot = (Pgno)iTable;
- pCur->iPage = -1;
- pCur->pKeyInfo = pKeyInfo;
- pCur->pBtree = p;
- pCur->pBt = pBt;
- pCur->wrFlag = (u8)wrFlag;
- pCur->pNext = pBt->pCursor;
- if( pCur->pNext ){
- pCur->pNext->pPrev = pCur;
- }
- pBt->pCursor = pCur;
- pCur->eState = CURSOR_INVALID;
- pCur->cachedRowid = 0;
- return SQLITE_OK;
-}
-SQLITE_PRIVATE int sqlite3BtreeCursor(
- Btree *p, /* The btree */
- int iTable, /* Root page of table to open */
- int wrFlag, /* 1 to write. 0 read-only */
- struct KeyInfo *pKeyInfo, /* First arg to xCompare() */
- BtCursor *pCur /* Write new cursor here */
-){
- int rc;
- sqlite3BtreeEnter(p);
- rc = btreeCursor(p, iTable, wrFlag, pKeyInfo, pCur);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** Return the size of a BtCursor object in bytes.
-**
-** This interfaces is needed so that users of cursors can preallocate
-** sufficient storage to hold a cursor. The BtCursor object is opaque
-** to users so they cannot do the sizeof() themselves - they must call
-** this routine.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCursorSize(void){
- return ROUND8(sizeof(BtCursor));
-}
-
-/*
-** Initialize memory that will be converted into a BtCursor object.
-**
-** The simple approach here would be to memset() the entire object
-** to zero. But it turns out that the apPage[] and aiIdx[] arrays
-** do not need to be zeroed and they are large, so we can save a lot
-** of run-time by skipping the initialization of those elements.
-*/
-SQLITE_PRIVATE void sqlite3BtreeCursorZero(BtCursor *p){
- memset(p, 0, offsetof(BtCursor, iPage));
-}
-
-/*
-** Set the cached rowid value of every cursor in the same database file
-** as pCur and having the same root page number as pCur. The value is
-** set to iRowid.
-**
-** Only positive rowid values are considered valid for this cache.
-** The cache is initialized to zero, indicating an invalid cache.
-** A btree will work fine with zero or negative rowids. We just cannot
-** cache zero or negative rowids, which means tables that use zero or
-** negative rowids might run a little slower. But in practice, zero
-** or negative rowids are very uncommon so this should not be a problem.
-*/
-SQLITE_PRIVATE void sqlite3BtreeSetCachedRowid(BtCursor *pCur, sqlite3_int64 iRowid){
- BtCursor *p;
- for(p=pCur->pBt->pCursor; p; p=p->pNext){
- if( p->pgnoRoot==pCur->pgnoRoot ) p->cachedRowid = iRowid;
- }
- assert( pCur->cachedRowid==iRowid );
-}
-
-/*
-** Return the cached rowid for the given cursor. A negative or zero
-** return value indicates that the rowid cache is invalid and should be
-** ignored. If the rowid cache has never before been set, then a
-** zero is returned.
-*/
-SQLITE_PRIVATE sqlite3_int64 sqlite3BtreeGetCachedRowid(BtCursor *pCur){
- return pCur->cachedRowid;
-}
-
-/*
-** Close a cursor. The read lock on the database file is released
-** when the last cursor is closed.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCloseCursor(BtCursor *pCur){
- Btree *pBtree = pCur->pBtree;
- if( pBtree ){
- int i;
- BtShared *pBt = pCur->pBt;
- sqlite3BtreeEnter(pBtree);
- sqlite3BtreeClearCursor(pCur);
- if( pCur->pPrev ){
- pCur->pPrev->pNext = pCur->pNext;
- }else{
- pBt->pCursor = pCur->pNext;
- }
- if( pCur->pNext ){
- pCur->pNext->pPrev = pCur->pPrev;
- }
- for(i=0; i<=pCur->iPage; i++){
- releasePage(pCur->apPage[i]);
- }
- unlockBtreeIfUnused(pBt);
- invalidateOverflowCache(pCur);
- /* sqlite3_free(pCur); */
- sqlite3BtreeLeave(pBtree);
- }
- return SQLITE_OK;
-}
-
-/*
-** Make sure the BtCursor* given in the argument has a valid
-** BtCursor.info structure. If it is not already valid, call
-** btreeParseCell() to fill it in.
-**
-** BtCursor.info is a cache of the information in the current cell.
-** Using this cache reduces the number of calls to btreeParseCell().
-**
-** 2007-06-25: There is a bug in some versions of MSVC that cause the
-** compiler to crash when getCellInfo() is implemented as a macro.
-** But there is a measureable speed advantage to using the macro on gcc
-** (when less compiler optimizations like -Os or -O0 are used and the
-** compiler is not doing agressive inlining.) So we use a real function
-** for MSVC and a macro for everything else. Ticket #2457.
-*/
-#ifndef NDEBUG
- static void assertCellInfo(BtCursor *pCur){
- CellInfo info;
- int iPage = pCur->iPage;
- memset(&info, 0, sizeof(info));
- btreeParseCell(pCur->apPage[iPage], pCur->aiIdx[iPage], &info);
- assert( memcmp(&info, &pCur->info, sizeof(info))==0 );
- }
-#else
- #define assertCellInfo(x)
-#endif
-#ifdef _MSC_VER
- /* Use a real function in MSVC to work around bugs in that compiler. */
- static void getCellInfo(BtCursor *pCur){
- if( pCur->info.nSize==0 ){
- int iPage = pCur->iPage;
- btreeParseCell(pCur->apPage[iPage],pCur->aiIdx[iPage],&pCur->info);
- pCur->validNKey = 1;
- }else{
- assertCellInfo(pCur);
- }
- }
-#else /* if not _MSC_VER */
- /* Use a macro in all other compilers so that the function is inlined */
-#define getCellInfo(pCur) \
- if( pCur->info.nSize==0 ){ \
- int iPage = pCur->iPage; \
- btreeParseCell(pCur->apPage[iPage],pCur->aiIdx[iPage],&pCur->info); \
- pCur->validNKey = 1; \
- }else{ \
- assertCellInfo(pCur); \
- }
-#endif /* _MSC_VER */
-
-#ifndef NDEBUG /* The next routine used only within assert() statements */
-/*
-** Return true if the given BtCursor is valid. A valid cursor is one
-** that is currently pointing to a row in a (non-empty) table.
-** This is a verification routine is used only within assert() statements.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCursorIsValid(BtCursor *pCur){
- return pCur && pCur->eState==CURSOR_VALID;
-}
-#endif /* NDEBUG */
-
-/*
-** Set *pSize to the size of the buffer needed to hold the value of
-** the key for the current entry. If the cursor is not pointing
-** to a valid entry, *pSize is set to 0.
-**
-** For a table with the INTKEY flag set, this routine returns the key
-** itself, not the number of bytes in the key.
-**
-** The caller must position the cursor prior to invoking this routine.
-**
-** This routine cannot fail. It always returns SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3BtreeKeySize(BtCursor *pCur, i64 *pSize){
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState==CURSOR_INVALID || pCur->eState==CURSOR_VALID );
- if( pCur->eState!=CURSOR_VALID ){
- *pSize = 0;
- }else{
- getCellInfo(pCur);
- *pSize = pCur->info.nKey;
- }
- return SQLITE_OK;
-}
-
-/*
-** Set *pSize to the number of bytes of data in the entry the
-** cursor currently points to.
-**
-** The caller must guarantee that the cursor is pointing to a non-NULL
-** valid entry. In other words, the calling procedure must guarantee
-** that the cursor has Cursor.eState==CURSOR_VALID.
-**
-** Failure is not possible. This function always returns SQLITE_OK.
-** It might just as well be a procedure (returning void) but we continue
-** to return an integer result code for historical reasons.
-*/
-SQLITE_PRIVATE int sqlite3BtreeDataSize(BtCursor *pCur, u32 *pSize){
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState==CURSOR_VALID );
- getCellInfo(pCur);
- *pSize = pCur->info.nData;
- return SQLITE_OK;
-}
-
-/*
-** Given the page number of an overflow page in the database (parameter
-** ovfl), this function finds the page number of the next page in the
-** linked list of overflow pages. If possible, it uses the auto-vacuum
-** pointer-map data instead of reading the content of page ovfl to do so.
-**
-** If an error occurs an SQLite error code is returned. Otherwise:
-**
-** The page number of the next overflow page in the linked list is
-** written to *pPgnoNext. If page ovfl is the last page in its linked
-** list, *pPgnoNext is set to zero.
-**
-** If ppPage is not NULL, and a reference to the MemPage object corresponding
-** to page number pOvfl was obtained, then *ppPage is set to point to that
-** reference. It is the responsibility of the caller to call releasePage()
-** on *ppPage to free the reference. In no reference was obtained (because
-** the pointer-map was used to obtain the value for *pPgnoNext), then
-** *ppPage is set to zero.
-*/
-static int getOverflowPage(
- BtShared *pBt, /* The database file */
- Pgno ovfl, /* Current overflow page number */
- MemPage **ppPage, /* OUT: MemPage handle (may be NULL) */
- Pgno *pPgnoNext /* OUT: Next overflow page number */
-){
- Pgno next = 0;
- MemPage *pPage = 0;
- int rc = SQLITE_OK;
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert(pPgnoNext);
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
- /* Try to find the next page in the overflow list using the
- ** autovacuum pointer-map pages. Guess that the next page in
- ** the overflow list is page number (ovfl+1). If that guess turns
- ** out to be wrong, fall back to loading the data of page
- ** number ovfl to determine the next page number.
- */
- if( pBt->autoVacuum ){
- Pgno pgno;
- Pgno iGuess = ovfl+1;
- u8 eType;
-
- while( PTRMAP_ISPAGE(pBt, iGuess) || iGuess==PENDING_BYTE_PAGE(pBt) ){
- iGuess++;
- }
-
- if( iGuess<=btreePagecount(pBt) ){
- rc = ptrmapGet(pBt, iGuess, &eType, &pgno);
- if( rc==SQLITE_OK && eType==PTRMAP_OVERFLOW2 && pgno==ovfl ){
- next = iGuess;
- rc = SQLITE_DONE;
- }
- }
- }
-#endif
-
- assert( next==0 || rc==SQLITE_DONE );
- if( rc==SQLITE_OK ){
- rc = btreeGetPage(pBt, ovfl, &pPage, 0);
- assert( rc==SQLITE_OK || pPage==0 );
- if( rc==SQLITE_OK ){
- next = get4byte(pPage->aData);
- }
- }
-
- *pPgnoNext = next;
- if( ppPage ){
- *ppPage = pPage;
- }else{
- releasePage(pPage);
- }
- return (rc==SQLITE_DONE ? SQLITE_OK : rc);
-}
-
-/*
-** Copy data from a buffer to a page, or from a page to a buffer.
-**
-** pPayload is a pointer to data stored on database page pDbPage.
-** If argument eOp is false, then nByte bytes of data are copied
-** from pPayload to the buffer pointed at by pBuf. If eOp is true,
-** then sqlite3PagerWrite() is called on pDbPage and nByte bytes
-** of data are copied from the buffer pBuf to pPayload.
-**
-** SQLITE_OK is returned on success, otherwise an error code.
-*/
-static int copyPayload(
- void *pPayload, /* Pointer to page data */
- void *pBuf, /* Pointer to buffer */
- int nByte, /* Number of bytes to copy */
- int eOp, /* 0 -> copy from page, 1 -> copy to page */
- DbPage *pDbPage /* Page containing pPayload */
-){
- if( eOp ){
- /* Copy data from buffer to page (a write operation) */
- int rc = sqlite3PagerWrite(pDbPage);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- memcpy(pPayload, pBuf, nByte);
- }else{
- /* Copy data from page to buffer (a read operation) */
- memcpy(pBuf, pPayload, nByte);
- }
- return SQLITE_OK;
-}
-
-/*
-** This function is used to read or overwrite payload information
-** for the entry that the pCur cursor is pointing to. If the eOp
-** parameter is 0, this is a read operation (data copied into
-** buffer pBuf). If it is non-zero, a write (data copied from
-** buffer pBuf).
-**
-** A total of "amt" bytes are read or written beginning at "offset".
-** Data is read to or from the buffer pBuf.
-**
-** The content being read or written might appear on the main page
-** or be scattered out on multiple overflow pages.
-**
-** If the BtCursor.isIncrblobHandle flag is set, and the current
-** cursor entry uses one or more overflow pages, this function
-** allocates space for and lazily popluates the overflow page-list
-** cache array (BtCursor.aOverflow). Subsequent calls use this
-** cache to make seeking to the supplied offset more efficient.
-**
-** Once an overflow page-list cache has been allocated, it may be
-** invalidated if some other cursor writes to the same table, or if
-** the cursor is moved to a different row. Additionally, in auto-vacuum
-** mode, the following events may invalidate an overflow page-list cache.
-**
-** * An incremental vacuum,
-** * A commit in auto_vacuum="full" mode,
-** * Creating a table (may require moving an overflow page).
-*/
-static int accessPayload(
- BtCursor *pCur, /* Cursor pointing to entry to read from */
- u32 offset, /* Begin reading this far into payload */
- u32 amt, /* Read this many bytes */
- unsigned char *pBuf, /* Write the bytes into this buffer */
- int eOp /* zero to read. non-zero to write. */
-){
- unsigned char *aPayload;
- int rc = SQLITE_OK;
- u32 nKey;
- int iIdx = 0;
- MemPage *pPage = pCur->apPage[pCur->iPage]; /* Btree page of current entry */
- BtShared *pBt = pCur->pBt; /* Btree this cursor belongs to */
-
- assert( pPage );
- assert( pCur->eState==CURSOR_VALID );
- assert( pCur->aiIdx[pCur->iPage]<pPage->nCell );
- assert( cursorHoldsMutex(pCur) );
-
- getCellInfo(pCur);
- aPayload = pCur->info.pCell + pCur->info.nHeader;
- nKey = (pPage->intKey ? 0 : (int)pCur->info.nKey);
-
- if( NEVER(offset+amt > nKey+pCur->info.nData)
- || &aPayload[pCur->info.nLocal] > &pPage->aData[pBt->usableSize]
- ){
- /* Trying to read or write past the end of the data is an error */
- return SQLITE_CORRUPT_BKPT;
- }
-
- /* Check if data must be read/written to/from the btree page itself. */
- if( offset<pCur->info.nLocal ){
- int a = amt;
- if( a+offset>pCur->info.nLocal ){
- a = pCur->info.nLocal - offset;
- }
- rc = copyPayload(&aPayload[offset], pBuf, a, eOp, pPage->pDbPage);
- offset = 0;
- pBuf += a;
- amt -= a;
- }else{
- offset -= pCur->info.nLocal;
- }
-
- if( rc==SQLITE_OK && amt>0 ){
- const u32 ovflSize = pBt->usableSize - 4; /* Bytes content per ovfl page */
- Pgno nextPage;
-
- nextPage = get4byte(&aPayload[pCur->info.nLocal]);
-
-#ifndef SQLITE_OMIT_INCRBLOB
- /* If the isIncrblobHandle flag is set and the BtCursor.aOverflow[]
- ** has not been allocated, allocate it now. The array is sized at
- ** one entry for each overflow page in the overflow chain. The
- ** page number of the first overflow page is stored in aOverflow[0],
- ** etc. A value of 0 in the aOverflow[] array means "not yet known"
- ** (the cache is lazily populated).
- */
- if( pCur->isIncrblobHandle && !pCur->aOverflow ){
- int nOvfl = (pCur->info.nPayload-pCur->info.nLocal+ovflSize-1)/ovflSize;
- pCur->aOverflow = (Pgno *)sqlite3MallocZero(sizeof(Pgno)*nOvfl);
- /* nOvfl is always positive. If it were zero, fetchPayload would have
- ** been used instead of this routine. */
- if( ALWAYS(nOvfl) && !pCur->aOverflow ){
- rc = SQLITE_NOMEM;
- }
- }
-
- /* If the overflow page-list cache has been allocated and the
- ** entry for the first required overflow page is valid, skip
- ** directly to it.
- */
- if( pCur->aOverflow && pCur->aOverflow[offset/ovflSize] ){
- iIdx = (offset/ovflSize);
- nextPage = pCur->aOverflow[iIdx];
- offset = (offset%ovflSize);
- }
-#endif
-
- for( ; rc==SQLITE_OK && amt>0 && nextPage; iIdx++){
-
-#ifndef SQLITE_OMIT_INCRBLOB
- /* If required, populate the overflow page-list cache. */
- if( pCur->aOverflow ){
- assert(!pCur->aOverflow[iIdx] || pCur->aOverflow[iIdx]==nextPage);
- pCur->aOverflow[iIdx] = nextPage;
- }
-#endif
-
- if( offset>=ovflSize ){
- /* The only reason to read this page is to obtain the page
- ** number for the next page in the overflow chain. The page
- ** data is not required. So first try to lookup the overflow
- ** page-list cache, if any, then fall back to the getOverflowPage()
- ** function.
- */
-#ifndef SQLITE_OMIT_INCRBLOB
- if( pCur->aOverflow && pCur->aOverflow[iIdx+1] ){
- nextPage = pCur->aOverflow[iIdx+1];
- } else
-#endif
- rc = getOverflowPage(pBt, nextPage, 0, &nextPage);
- offset -= ovflSize;
- }else{
- /* Need to read this page properly. It contains some of the
- ** range of data that is being read (eOp==0) or written (eOp!=0).
- */
-#ifdef SQLITE_DIRECT_OVERFLOW_READ
- sqlite3_file *fd;
-#endif
- int a = amt;
- if( a + offset > ovflSize ){
- a = ovflSize - offset;
- }
-
-#ifdef SQLITE_DIRECT_OVERFLOW_READ
- /* If all the following are true:
- **
- ** 1) this is a read operation, and
- ** 2) data is required from the start of this overflow page, and
- ** 3) the database is file-backed, and
- ** 4) there is no open write-transaction, and
- ** 5) the database is not a WAL database,
- **
- ** then data can be read directly from the database file into the
- ** output buffer, bypassing the page-cache altogether. This speeds
- ** up loading large records that span many overflow pages.
- */
- if( eOp==0 /* (1) */
- && offset==0 /* (2) */
- && pBt->inTransaction==TRANS_READ /* (4) */
- && (fd = sqlite3PagerFile(pBt->pPager))->pMethods /* (3) */
- && pBt->pPage1->aData[19]==0x01 /* (5) */
- ){
- u8 aSave[4];
- u8 *aWrite = &pBuf[-4];
- memcpy(aSave, aWrite, 4);
- rc = sqlite3OsRead(fd, aWrite, a+4, (i64)pBt->pageSize*(nextPage-1));
- nextPage = get4byte(aWrite);
- memcpy(aWrite, aSave, 4);
- }else
-#endif
-
- {
- DbPage *pDbPage;
- rc = sqlite3PagerGet(pBt->pPager, nextPage, &pDbPage);
- if( rc==SQLITE_OK ){
- aPayload = sqlite3PagerGetData(pDbPage);
- nextPage = get4byte(aPayload);
- rc = copyPayload(&aPayload[offset+4], pBuf, a, eOp, pDbPage);
- sqlite3PagerUnref(pDbPage);
- offset = 0;
- }
- }
- amt -= a;
- pBuf += a;
- }
- }
- }
-
- if( rc==SQLITE_OK && amt>0 ){
- return SQLITE_CORRUPT_BKPT;
- }
- return rc;
-}
-
-/*
-** Read part of the key associated with cursor pCur. Exactly
-** "amt" bytes will be transfered into pBuf[]. The transfer
-** begins at "offset".
-**
-** The caller must ensure that pCur is pointing to a valid row
-** in the table.
-**
-** Return SQLITE_OK on success or an error code if anything goes
-** wrong. An error is returned if "offset+amt" is larger than
-** the available payload.
-*/
-SQLITE_PRIVATE int sqlite3BtreeKey(BtCursor *pCur, u32 offset, u32 amt, void *pBuf){
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState==CURSOR_VALID );
- assert( pCur->iPage>=0 && pCur->apPage[pCur->iPage] );
- assert( pCur->aiIdx[pCur->iPage]<pCur->apPage[pCur->iPage]->nCell );
- return accessPayload(pCur, offset, amt, (unsigned char*)pBuf, 0);
-}
-
-/*
-** Read part of the data associated with cursor pCur. Exactly
-** "amt" bytes will be transfered into pBuf[]. The transfer
-** begins at "offset".
-**
-** Return SQLITE_OK on success or an error code if anything goes
-** wrong. An error is returned if "offset+amt" is larger than
-** the available payload.
-*/
-SQLITE_PRIVATE int sqlite3BtreeData(BtCursor *pCur, u32 offset, u32 amt, void *pBuf){
- int rc;
-
-#ifndef SQLITE_OMIT_INCRBLOB
- if ( pCur->eState==CURSOR_INVALID ){
- return SQLITE_ABORT;
- }
-#endif
-
- assert( cursorHoldsMutex(pCur) );
- rc = restoreCursorPosition(pCur);
- if( rc==SQLITE_OK ){
- assert( pCur->eState==CURSOR_VALID );
- assert( pCur->iPage>=0 && pCur->apPage[pCur->iPage] );
- assert( pCur->aiIdx[pCur->iPage]<pCur->apPage[pCur->iPage]->nCell );
- rc = accessPayload(pCur, offset, amt, pBuf, 0);
- }
- return rc;
-}
-
-/*
-** Return a pointer to payload information from the entry that the
-** pCur cursor is pointing to. The pointer is to the beginning of
-** the key if skipKey==0 and it points to the beginning of data if
-** skipKey==1. The number of bytes of available key/data is written
-** into *pAmt. If *pAmt==0, then the value returned will not be
-** a valid pointer.
-**
-** This routine is an optimization. It is common for the entire key
-** and data to fit on the local page and for there to be no overflow
-** pages. When that is so, this routine can be used to access the
-** key and data without making a copy. If the key and/or data spills
-** onto overflow pages, then accessPayload() must be used to reassemble
-** the key/data and copy it into a preallocated buffer.
-**
-** The pointer returned by this routine looks directly into the cached
-** page of the database. The data might change or move the next time
-** any btree routine is called.
-*/
-static const unsigned char *fetchPayload(
- BtCursor *pCur, /* Cursor pointing to entry to read from */
- int *pAmt, /* Write the number of available bytes here */
- int skipKey /* read beginning at data if this is true */
-){
- unsigned char *aPayload;
- MemPage *pPage;
- u32 nKey;
- u32 nLocal;
-
- assert( pCur!=0 && pCur->iPage>=0 && pCur->apPage[pCur->iPage]);
- assert( pCur->eState==CURSOR_VALID );
- assert( cursorHoldsMutex(pCur) );
- pPage = pCur->apPage[pCur->iPage];
- assert( pCur->aiIdx[pCur->iPage]<pPage->nCell );
- if( NEVER(pCur->info.nSize==0) ){
- btreeParseCell(pCur->apPage[pCur->iPage], pCur->aiIdx[pCur->iPage],
- &pCur->info);
- }
- aPayload = pCur->info.pCell;
- aPayload += pCur->info.nHeader;
- if( pPage->intKey ){
- nKey = 0;
- }else{
- nKey = (int)pCur->info.nKey;
- }
- if( skipKey ){
- aPayload += nKey;
- nLocal = pCur->info.nLocal - nKey;
- }else{
- nLocal = pCur->info.nLocal;
- assert( nLocal<=nKey );
- }
- *pAmt = nLocal;
- return aPayload;
-}
-
-
-/*
-** For the entry that cursor pCur is point to, return as
-** many bytes of the key or data as are available on the local
-** b-tree page. Write the number of available bytes into *pAmt.
-**
-** The pointer returned is ephemeral. The key/data may move
-** or be destroyed on the next call to any Btree routine,
-** including calls from other threads against the same cache.
-** Hence, a mutex on the BtShared should be held prior to calling
-** this routine.
-**
-** These routines is used to get quick access to key and data
-** in the common case where no overflow pages are used.
-*/
-SQLITE_PRIVATE const void *sqlite3BtreeKeyFetch(BtCursor *pCur, int *pAmt){
- const void *p = 0;
- assert( sqlite3_mutex_held(pCur->pBtree->db->mutex) );
- assert( cursorHoldsMutex(pCur) );
- if( ALWAYS(pCur->eState==CURSOR_VALID) ){
- p = (const void*)fetchPayload(pCur, pAmt, 0);
- }
- return p;
-}
-SQLITE_PRIVATE const void *sqlite3BtreeDataFetch(BtCursor *pCur, int *pAmt){
- const void *p = 0;
- assert( sqlite3_mutex_held(pCur->pBtree->db->mutex) );
- assert( cursorHoldsMutex(pCur) );
- if( ALWAYS(pCur->eState==CURSOR_VALID) ){
- p = (const void*)fetchPayload(pCur, pAmt, 1);
- }
- return p;
-}
-
-
-/*
-** Move the cursor down to a new child page. The newPgno argument is the
-** page number of the child page to move to.
-**
-** This function returns SQLITE_CORRUPT if the page-header flags field of
-** the new child page does not match the flags field of the parent (i.e.
-** if an intkey page appears to be the parent of a non-intkey page, or
-** vice-versa).
-*/
-static int moveToChild(BtCursor *pCur, u32 newPgno){
- int rc;
- int i = pCur->iPage;
- MemPage *pNewPage;
- BtShared *pBt = pCur->pBt;
-
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState==CURSOR_VALID );
- assert( pCur->iPage<BTCURSOR_MAX_DEPTH );
- if( pCur->iPage>=(BTCURSOR_MAX_DEPTH-1) ){
- return SQLITE_CORRUPT_BKPT;
- }
- rc = getAndInitPage(pBt, newPgno, &pNewPage);
- if( rc ) return rc;
- pCur->apPage[i+1] = pNewPage;
- pCur->aiIdx[i+1] = 0;
- pCur->iPage++;
-
- pCur->info.nSize = 0;
- pCur->validNKey = 0;
- if( pNewPage->nCell<1 || pNewPage->intKey!=pCur->apPage[i]->intKey ){
- return SQLITE_CORRUPT_BKPT;
- }
- return SQLITE_OK;
-}
-
-#if 0
-/*
-** Page pParent is an internal (non-leaf) tree page. This function
-** asserts that page number iChild is the left-child if the iIdx'th
-** cell in page pParent. Or, if iIdx is equal to the total number of
-** cells in pParent, that page number iChild is the right-child of
-** the page.
-*/
-static void assertParentIndex(MemPage *pParent, int iIdx, Pgno iChild){
- assert( iIdx<=pParent->nCell );
- if( iIdx==pParent->nCell ){
- assert( get4byte(&pParent->aData[pParent->hdrOffset+8])==iChild );
- }else{
- assert( get4byte(findCell(pParent, iIdx))==iChild );
- }
-}
-#else
-# define assertParentIndex(x,y,z)
-#endif
-
-/*
-** Move the cursor up to the parent page.
-**
-** pCur->idx is set to the cell index that contains the pointer
-** to the page we are coming from. If we are coming from the
-** right-most child page then pCur->idx is set to one more than
-** the largest cell index.
-*/
-static void moveToParent(BtCursor *pCur){
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState==CURSOR_VALID );
- assert( pCur->iPage>0 );
- assert( pCur->apPage[pCur->iPage] );
-
- /* UPDATE: It is actually possible for the condition tested by the assert
- ** below to be untrue if the database file is corrupt. This can occur if
- ** one cursor has modified page pParent while a reference to it is held
- ** by a second cursor. Which can only happen if a single page is linked
- ** into more than one b-tree structure in a corrupt database. */
-#if 0
- assertParentIndex(
- pCur->apPage[pCur->iPage-1],
- pCur->aiIdx[pCur->iPage-1],
- pCur->apPage[pCur->iPage]->pgno
- );
-#endif
- testcase( pCur->aiIdx[pCur->iPage-1] > pCur->apPage[pCur->iPage-1]->nCell );
-
- releasePage(pCur->apPage[pCur->iPage]);
- pCur->iPage--;
- pCur->info.nSize = 0;
- pCur->validNKey = 0;
-}
-
-/*
-** Move the cursor to point to the root page of its b-tree structure.
-**
-** If the table has a virtual root page, then the cursor is moved to point
-** to the virtual root page instead of the actual root page. A table has a
-** virtual root page when the actual root page contains no cells and a
-** single child page. This can only happen with the table rooted at page 1.
-**
-** If the b-tree structure is empty, the cursor state is set to
-** CURSOR_INVALID. Otherwise, the cursor is set to point to the first
-** cell located on the root (or virtual root) page and the cursor state
-** is set to CURSOR_VALID.
-**
-** If this function returns successfully, it may be assumed that the
-** page-header flags indicate that the [virtual] root-page is the expected
-** kind of b-tree page (i.e. if when opening the cursor the caller did not
-** specify a KeyInfo structure the flags byte is set to 0x05 or 0x0D,
-** indicating a table b-tree, or if the caller did specify a KeyInfo
-** structure the flags byte is set to 0x02 or 0x0A, indicating an index
-** b-tree).
-*/
-static int moveToRoot(BtCursor *pCur){
- MemPage *pRoot;
- int rc = SQLITE_OK;
- Btree *p = pCur->pBtree;
- BtShared *pBt = p->pBt;
-
- assert( cursorHoldsMutex(pCur) );
- assert( CURSOR_INVALID < CURSOR_REQUIRESEEK );
- assert( CURSOR_VALID < CURSOR_REQUIRESEEK );
- assert( CURSOR_FAULT > CURSOR_REQUIRESEEK );
- if( pCur->eState>=CURSOR_REQUIRESEEK ){
- if( pCur->eState==CURSOR_FAULT ){
- assert( pCur->skipNext!=SQLITE_OK );
- return pCur->skipNext;
- }
- sqlite3BtreeClearCursor(pCur);
- }
-
- if( pCur->iPage>=0 ){
- int i;
- for(i=1; i<=pCur->iPage; i++){
- releasePage(pCur->apPage[i]);
- }
- pCur->iPage = 0;
- }else if( pCur->pgnoRoot==0 ){
- pCur->eState = CURSOR_INVALID;
- return SQLITE_OK;
- }else{
- rc = getAndInitPage(pBt, pCur->pgnoRoot, &pCur->apPage[0]);
- if( rc!=SQLITE_OK ){
- pCur->eState = CURSOR_INVALID;
- return rc;
- }
- pCur->iPage = 0;
-
- /* If pCur->pKeyInfo is not NULL, then the caller that opened this cursor
- ** expected to open it on an index b-tree. Otherwise, if pKeyInfo is
- ** NULL, the caller expects a table b-tree. If this is not the case,
- ** return an SQLITE_CORRUPT error. */
- assert( pCur->apPage[0]->intKey==1 || pCur->apPage[0]->intKey==0 );
- if( (pCur->pKeyInfo==0)!=pCur->apPage[0]->intKey ){
- return SQLITE_CORRUPT_BKPT;
- }
- }
-
- /* Assert that the root page is of the correct type. This must be the
- ** case as the call to this function that loaded the root-page (either
- ** this call or a previous invocation) would have detected corruption
- ** if the assumption were not true, and it is not possible for the flags
- ** byte to have been modified while this cursor is holding a reference
- ** to the page. */
- pRoot = pCur->apPage[0];
- assert( pRoot->pgno==pCur->pgnoRoot );
- assert( pRoot->isInit && (pCur->pKeyInfo==0)==pRoot->intKey );
-
- pCur->aiIdx[0] = 0;
- pCur->info.nSize = 0;
- pCur->atLast = 0;
- pCur->validNKey = 0;
-
- if( pRoot->nCell==0 && !pRoot->leaf ){
- Pgno subpage;
- if( pRoot->pgno!=1 ) return SQLITE_CORRUPT_BKPT;
- subpage = get4byte(&pRoot->aData[pRoot->hdrOffset+8]);
- pCur->eState = CURSOR_VALID;
- rc = moveToChild(pCur, subpage);
- }else{
- pCur->eState = ((pRoot->nCell>0)?CURSOR_VALID:CURSOR_INVALID);
- }
- return rc;
-}
-
-/*
-** Move the cursor down to the left-most leaf entry beneath the
-** entry to which it is currently pointing.
-**
-** The left-most leaf is the one with the smallest key - the first
-** in ascending order.
-*/
-static int moveToLeftmost(BtCursor *pCur){
- Pgno pgno;
- int rc = SQLITE_OK;
- MemPage *pPage;
-
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState==CURSOR_VALID );
- while( rc==SQLITE_OK && !(pPage = pCur->apPage[pCur->iPage])->leaf ){
- assert( pCur->aiIdx[pCur->iPage]<pPage->nCell );
- pgno = get4byte(findCell(pPage, pCur->aiIdx[pCur->iPage]));
- rc = moveToChild(pCur, pgno);
- }
- return rc;
-}
-
-/*
-** Move the cursor down to the right-most leaf entry beneath the
-** page to which it is currently pointing. Notice the difference
-** between moveToLeftmost() and moveToRightmost(). moveToLeftmost()
-** finds the left-most entry beneath the *entry* whereas moveToRightmost()
-** finds the right-most entry beneath the *page*.
-**
-** The right-most entry is the one with the largest key - the last
-** key in ascending order.
-*/
-static int moveToRightmost(BtCursor *pCur){
- Pgno pgno;
- int rc = SQLITE_OK;
- MemPage *pPage = 0;
-
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->eState==CURSOR_VALID );
- while( rc==SQLITE_OK && !(pPage = pCur->apPage[pCur->iPage])->leaf ){
- pgno = get4byte(&pPage->aData[pPage->hdrOffset+8]);
- pCur->aiIdx[pCur->iPage] = pPage->nCell;
- rc = moveToChild(pCur, pgno);
- }
- if( rc==SQLITE_OK ){
- pCur->aiIdx[pCur->iPage] = pPage->nCell-1;
- pCur->info.nSize = 0;
- pCur->validNKey = 0;
- }
- return rc;
-}
-
-/* Move the cursor to the first entry in the table. Return SQLITE_OK
-** on success. Set *pRes to 0 if the cursor actually points to something
-** or set *pRes to 1 if the table is empty.
-*/
-SQLITE_PRIVATE int sqlite3BtreeFirst(BtCursor *pCur, int *pRes){
- int rc;
-
- assert( cursorHoldsMutex(pCur) );
- assert( sqlite3_mutex_held(pCur->pBtree->db->mutex) );
- rc = moveToRoot(pCur);
- if( rc==SQLITE_OK ){
- if( pCur->eState==CURSOR_INVALID ){
- assert( pCur->pgnoRoot==0 || pCur->apPage[pCur->iPage]->nCell==0 );
- *pRes = 1;
- }else{
- assert( pCur->apPage[pCur->iPage]->nCell>0 );
- *pRes = 0;
- rc = moveToLeftmost(pCur);
- }
- }
- return rc;
-}
-
-/* Move the cursor to the last entry in the table. Return SQLITE_OK
-** on success. Set *pRes to 0 if the cursor actually points to something
-** or set *pRes to 1 if the table is empty.
-*/
-SQLITE_PRIVATE int sqlite3BtreeLast(BtCursor *pCur, int *pRes){
- int rc;
-
- assert( cursorHoldsMutex(pCur) );
- assert( sqlite3_mutex_held(pCur->pBtree->db->mutex) );
-
- /* If the cursor already points to the last entry, this is a no-op. */
- if( CURSOR_VALID==pCur->eState && pCur->atLast ){
-#ifdef SQLITE_DEBUG
- /* This block serves to assert() that the cursor really does point
- ** to the last entry in the b-tree. */
- int ii;
- for(ii=0; ii<pCur->iPage; ii++){
- assert( pCur->aiIdx[ii]==pCur->apPage[ii]->nCell );
- }
- assert( pCur->aiIdx[pCur->iPage]==pCur->apPage[pCur->iPage]->nCell-1 );
- assert( pCur->apPage[pCur->iPage]->leaf );
-#endif
- return SQLITE_OK;
- }
-
- rc = moveToRoot(pCur);
- if( rc==SQLITE_OK ){
- if( CURSOR_INVALID==pCur->eState ){
- assert( pCur->pgnoRoot==0 || pCur->apPage[pCur->iPage]->nCell==0 );
- *pRes = 1;
- }else{
- assert( pCur->eState==CURSOR_VALID );
- *pRes = 0;
- rc = moveToRightmost(pCur);
- pCur->atLast = rc==SQLITE_OK ?1:0;
- }
- }
- return rc;
-}
-
-/* Move the cursor so that it points to an entry near the key
-** specified by pIdxKey or intKey. Return a success code.
-**
-** For INTKEY tables, the intKey parameter is used. pIdxKey
-** must be NULL. For index tables, pIdxKey is used and intKey
-** is ignored.
-**
-** If an exact match is not found, then the cursor is always
-** left pointing at a leaf page which would hold the entry if it
-** were present. The cursor might point to an entry that comes
-** before or after the key.
-**
-** An integer is written into *pRes which is the result of
-** comparing the key with the entry to which the cursor is
-** pointing. The meaning of the integer written into
-** *pRes is as follows:
-**
-** *pRes<0 The cursor is left pointing at an entry that
-** is smaller than intKey/pIdxKey or if the table is empty
-** and the cursor is therefore left point to nothing.
-**
-** *pRes==0 The cursor is left pointing at an entry that
-** exactly matches intKey/pIdxKey.
-**
-** *pRes>0 The cursor is left pointing at an entry that
-** is larger than intKey/pIdxKey.
-**
-*/
-SQLITE_PRIVATE int sqlite3BtreeMovetoUnpacked(
- BtCursor *pCur, /* The cursor to be moved */
- UnpackedRecord *pIdxKey, /* Unpacked index key */
- i64 intKey, /* The table key */
- int biasRight, /* If true, bias the search to the high end */
- int *pRes /* Write search results here */
-){
- int rc;
-
- assert( cursorHoldsMutex(pCur) );
- assert( sqlite3_mutex_held(pCur->pBtree->db->mutex) );
- assert( pRes );
- assert( (pIdxKey==0)==(pCur->pKeyInfo==0) );
-
- /* If the cursor is already positioned at the point we are trying
- ** to move to, then just return without doing any work */
- if( pCur->eState==CURSOR_VALID && pCur->validNKey
- && pCur->apPage[0]->intKey
- ){
- if( pCur->info.nKey==intKey ){
- *pRes = 0;
- return SQLITE_OK;
- }
- if( pCur->atLast && pCur->info.nKey<intKey ){
- *pRes = -1;
- return SQLITE_OK;
- }
- }
-
- rc = moveToRoot(pCur);
- if( rc ){
- return rc;
- }
- assert( pCur->pgnoRoot==0 || pCur->apPage[pCur->iPage] );
- assert( pCur->pgnoRoot==0 || pCur->apPage[pCur->iPage]->isInit );
- assert( pCur->eState==CURSOR_INVALID || pCur->apPage[pCur->iPage]->nCell>0 );
- if( pCur->eState==CURSOR_INVALID ){
- *pRes = -1;
- assert( pCur->pgnoRoot==0 || pCur->apPage[pCur->iPage]->nCell==0 );
- return SQLITE_OK;
- }
- assert( pCur->apPage[0]->intKey || pIdxKey );
- for(;;){
- int lwr, upr, idx;
- Pgno chldPg;
- MemPage *pPage = pCur->apPage[pCur->iPage];
- int c;
-
- /* pPage->nCell must be greater than zero. If this is the root-page
- ** the cursor would have been INVALID above and this for(;;) loop
- ** not run. If this is not the root-page, then the moveToChild() routine
- ** would have already detected db corruption. Similarly, pPage must
- ** be the right kind (index or table) of b-tree page. Otherwise
- ** a moveToChild() or moveToRoot() call would have detected corruption. */
- assert( pPage->nCell>0 );
- assert( pPage->intKey==(pIdxKey==0) );
- lwr = 0;
- upr = pPage->nCell-1;
- if( biasRight ){
- pCur->aiIdx[pCur->iPage] = (u16)(idx = upr);
- }else{
- pCur->aiIdx[pCur->iPage] = (u16)(idx = (upr+lwr)/2);
- }
- for(;;){
- u8 *pCell; /* Pointer to current cell in pPage */
-
- assert( idx==pCur->aiIdx[pCur->iPage] );
- pCur->info.nSize = 0;
- pCell = findCell(pPage, idx) + pPage->childPtrSize;
- if( pPage->intKey ){
- i64 nCellKey;
- if( pPage->hasData ){
- u32 dummy;
- pCell += getVarint32(pCell, dummy);
- }
- getVarint(pCell, (u64*)&nCellKey);
- if( nCellKey==intKey ){
- c = 0;
- }else if( nCellKey<intKey ){
- c = -1;
- }else{
- assert( nCellKey>intKey );
- c = +1;
- }
- pCur->validNKey = 1;
- pCur->info.nKey = nCellKey;
- }else{
- /* The maximum supported page-size is 65536 bytes. This means that
- ** the maximum number of record bytes stored on an index B-Tree
- ** page is less than 16384 bytes and may be stored as a 2-byte
- ** varint. This information is used to attempt to avoid parsing
- ** the entire cell by checking for the cases where the record is
- ** stored entirely within the b-tree page by inspecting the first
- ** 2 bytes of the cell.
- */
- int nCell = pCell[0];
- if( nCell<=pPage->max1bytePayload
- /* && (pCell+nCell)<pPage->aDataEnd */
- ){
- /* This branch runs if the record-size field of the cell is a
- ** single byte varint and the record fits entirely on the main
- ** b-tree page. */
- testcase( pCell+nCell+1==pPage->aDataEnd );
- c = sqlite3VdbeRecordCompare(nCell, (void*)&pCell[1], pIdxKey);
- }else if( !(pCell[1] & 0x80)
- && (nCell = ((nCell&0x7f)<<7) + pCell[1])<=pPage->maxLocal
- /* && (pCell+nCell+2)<=pPage->aDataEnd */
- ){
- /* The record-size field is a 2 byte varint and the record
- ** fits entirely on the main b-tree page. */
- testcase( pCell+nCell+2==pPage->aDataEnd );
- c = sqlite3VdbeRecordCompare(nCell, (void*)&pCell[2], pIdxKey);
- }else{
- /* The record flows over onto one or more overflow pages. In
- ** this case the whole cell needs to be parsed, a buffer allocated
- ** and accessPayload() used to retrieve the record into the
- ** buffer before VdbeRecordCompare() can be called. */
- void *pCellKey;
- u8 * const pCellBody = pCell - pPage->childPtrSize;
- btreeParseCellPtr(pPage, pCellBody, &pCur->info);
- nCell = (int)pCur->info.nKey;
- pCellKey = sqlite3Malloc( nCell );
- if( pCellKey==0 ){
- rc = SQLITE_NOMEM;
- goto moveto_finish;
- }
- rc = accessPayload(pCur, 0, nCell, (unsigned char*)pCellKey, 0);
- if( rc ){
- sqlite3_free(pCellKey);
- goto moveto_finish;
- }
- c = sqlite3VdbeRecordCompare(nCell, pCellKey, pIdxKey);
- sqlite3_free(pCellKey);
- }
- }
- if( c==0 ){
- if( pPage->intKey && !pPage->leaf ){
- lwr = idx;
- break;
- }else{
- *pRes = 0;
- rc = SQLITE_OK;
- goto moveto_finish;
- }
- }
- if( c<0 ){
- lwr = idx+1;
- }else{
- upr = idx-1;
- }
- if( lwr>upr ){
- break;
- }
- pCur->aiIdx[pCur->iPage] = (u16)(idx = (lwr+upr)/2);
- }
- assert( lwr==upr+1 || (pPage->intKey && !pPage->leaf) );
- assert( pPage->isInit );
- if( pPage->leaf ){
- chldPg = 0;
- }else if( lwr>=pPage->nCell ){
- chldPg = get4byte(&pPage->aData[pPage->hdrOffset+8]);
- }else{
- chldPg = get4byte(findCell(pPage, lwr));
- }
- if( chldPg==0 ){
- assert( pCur->aiIdx[pCur->iPage]<pCur->apPage[pCur->iPage]->nCell );
- *pRes = c;
- rc = SQLITE_OK;
- goto moveto_finish;
- }
- pCur->aiIdx[pCur->iPage] = (u16)lwr;
- pCur->info.nSize = 0;
- pCur->validNKey = 0;
- rc = moveToChild(pCur, chldPg);
- if( rc ) goto moveto_finish;
- }
-moveto_finish:
- return rc;
-}
-
-
-/*
-** Return TRUE if the cursor is not pointing at an entry of the table.
-**
-** TRUE will be returned after a call to sqlite3BtreeNext() moves
-** past the last entry in the table or sqlite3BtreePrev() moves past
-** the first entry. TRUE is also returned if the table is empty.
-*/
-SQLITE_PRIVATE int sqlite3BtreeEof(BtCursor *pCur){
- /* TODO: What if the cursor is in CURSOR_REQUIRESEEK but all table entries
- ** have been deleted? This API will need to change to return an error code
- ** as well as the boolean result value.
- */
- return (CURSOR_VALID!=pCur->eState);
-}
-
-/*
-** Advance the cursor to the next entry in the database. If
-** successful then set *pRes=0. If the cursor
-** was already pointing to the last entry in the database before
-** this routine was called, then set *pRes=1.
-*/
-SQLITE_PRIVATE int sqlite3BtreeNext(BtCursor *pCur, int *pRes){
- int rc;
- int idx;
- MemPage *pPage;
-
- assert( cursorHoldsMutex(pCur) );
- rc = restoreCursorPosition(pCur);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- assert( pRes!=0 );
- if( CURSOR_INVALID==pCur->eState ){
- *pRes = 1;
- return SQLITE_OK;
- }
- if( pCur->skipNext>0 ){
- pCur->skipNext = 0;
- *pRes = 0;
- return SQLITE_OK;
- }
- pCur->skipNext = 0;
-
- pPage = pCur->apPage[pCur->iPage];
- idx = ++pCur->aiIdx[pCur->iPage];
- assert( pPage->isInit );
-
- /* If the database file is corrupt, it is possible for the value of idx
- ** to be invalid here. This can only occur if a second cursor modifies
- ** the page while cursor pCur is holding a reference to it. Which can
- ** only happen if the database is corrupt in such a way as to link the
- ** page into more than one b-tree structure. */
- testcase( idx>pPage->nCell );
-
- pCur->info.nSize = 0;
- pCur->validNKey = 0;
- if( idx>=pPage->nCell ){
- if( !pPage->leaf ){
- rc = moveToChild(pCur, get4byte(&pPage->aData[pPage->hdrOffset+8]));
- if( rc ) return rc;
- rc = moveToLeftmost(pCur);
- *pRes = 0;
- return rc;
- }
- do{
- if( pCur->iPage==0 ){
- *pRes = 1;
- pCur->eState = CURSOR_INVALID;
- return SQLITE_OK;
- }
- moveToParent(pCur);
- pPage = pCur->apPage[pCur->iPage];
- }while( pCur->aiIdx[pCur->iPage]>=pPage->nCell );
- *pRes = 0;
- if( pPage->intKey ){
- rc = sqlite3BtreeNext(pCur, pRes);
- }else{
- rc = SQLITE_OK;
- }
- return rc;
- }
- *pRes = 0;
- if( pPage->leaf ){
- return SQLITE_OK;
- }
- rc = moveToLeftmost(pCur);
- return rc;
-}
-
-
-/*
-** Step the cursor to the back to the previous entry in the database. If
-** successful then set *pRes=0. If the cursor
-** was already pointing to the first entry in the database before
-** this routine was called, then set *pRes=1.
-*/
-SQLITE_PRIVATE int sqlite3BtreePrevious(BtCursor *pCur, int *pRes){
- int rc;
- MemPage *pPage;
-
- assert( cursorHoldsMutex(pCur) );
- rc = restoreCursorPosition(pCur);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- pCur->atLast = 0;
- if( CURSOR_INVALID==pCur->eState ){
- *pRes = 1;
- return SQLITE_OK;
- }
- if( pCur->skipNext<0 ){
- pCur->skipNext = 0;
- *pRes = 0;
- return SQLITE_OK;
- }
- pCur->skipNext = 0;
-
- pPage = pCur->apPage[pCur->iPage];
- assert( pPage->isInit );
- if( !pPage->leaf ){
- int idx = pCur->aiIdx[pCur->iPage];
- rc = moveToChild(pCur, get4byte(findCell(pPage, idx)));
- if( rc ){
- return rc;
- }
- rc = moveToRightmost(pCur);
- }else{
- while( pCur->aiIdx[pCur->iPage]==0 ){
- if( pCur->iPage==0 ){
- pCur->eState = CURSOR_INVALID;
- *pRes = 1;
- return SQLITE_OK;
- }
- moveToParent(pCur);
- }
- pCur->info.nSize = 0;
- pCur->validNKey = 0;
-
- pCur->aiIdx[pCur->iPage]--;
- pPage = pCur->apPage[pCur->iPage];
- if( pPage->intKey && !pPage->leaf ){
- rc = sqlite3BtreePrevious(pCur, pRes);
- }else{
- rc = SQLITE_OK;
- }
- }
- *pRes = 0;
- return rc;
-}
-
-/*
-** Allocate a new page from the database file.
-**
-** The new page is marked as dirty. (In other words, sqlite3PagerWrite()
-** has already been called on the new page.) The new page has also
-** been referenced and the calling routine is responsible for calling
-** sqlite3PagerUnref() on the new page when it is done.
-**
-** SQLITE_OK is returned on success. Any other return value indicates
-** an error. *ppPage and *pPgno are undefined in the event of an error.
-** Do not invoke sqlite3PagerUnref() on *ppPage if an error is returned.
-**
-** If the "nearby" parameter is not 0, then an effort is made to
-** locate a page close to the page number "nearby". This can be used in an
-** attempt to keep related pages close to each other in the database file,
-** which in turn can make database access faster.
-**
-** If the eMode parameter is BTALLOC_EXACT and the nearby page exists
-** anywhere on the free-list, then it is guaranteed to be returned. If
-** eMode is BTALLOC_LT then the page returned will be less than or equal
-** to nearby if any such page exists. If eMode is BTALLOC_ANY then there
-** are no restrictions on which page is returned.
-*/
-static int allocateBtreePage(
- BtShared *pBt, /* The btree */
- MemPage **ppPage, /* Store pointer to the allocated page here */
- Pgno *pPgno, /* Store the page number here */
- Pgno nearby, /* Search for a page near this one */
- u8 eMode /* BTALLOC_EXACT, BTALLOC_LT, or BTALLOC_ANY */
-){
- MemPage *pPage1;
- int rc;
- u32 n; /* Number of pages on the freelist */
- u32 k; /* Number of leaves on the trunk of the freelist */
- MemPage *pTrunk = 0;
- MemPage *pPrevTrunk = 0;
- Pgno mxPage; /* Total size of the database file */
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( eMode==BTALLOC_ANY || (nearby>0 && IfNotOmitAV(pBt->autoVacuum)) );
- pPage1 = pBt->pPage1;
- mxPage = btreePagecount(pBt);
- n = get4byte(&pPage1->aData[36]);
- testcase( n==mxPage-1 );
- if( n>=mxPage ){
- return SQLITE_CORRUPT_BKPT;
- }
- if( n>0 ){
- /* There are pages on the freelist. Reuse one of those pages. */
- Pgno iTrunk;
- u8 searchList = 0; /* If the free-list must be searched for 'nearby' */
-
- /* If eMode==BTALLOC_EXACT and a query of the pointer-map
- ** shows that the page 'nearby' is somewhere on the free-list, then
- ** the entire-list will be searched for that page.
- */
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( eMode==BTALLOC_EXACT ){
- if( nearby<=mxPage ){
- u8 eType;
- assert( nearby>0 );
- assert( pBt->autoVacuum );
- rc = ptrmapGet(pBt, nearby, &eType, 0);
- if( rc ) return rc;
- if( eType==PTRMAP_FREEPAGE ){
- searchList = 1;
- }
- }
- }else if( eMode==BTALLOC_LE ){
- searchList = 1;
- }
-#endif
-
- /* Decrement the free-list count by 1. Set iTrunk to the index of the
- ** first free-list trunk page. iPrevTrunk is initially 1.
- */
- rc = sqlite3PagerWrite(pPage1->pDbPage);
- if( rc ) return rc;
- put4byte(&pPage1->aData[36], n-1);
-
- /* The code within this loop is run only once if the 'searchList' variable
- ** is not true. Otherwise, it runs once for each trunk-page on the
- ** free-list until the page 'nearby' is located (eMode==BTALLOC_EXACT)
- ** or until a page less than 'nearby' is located (eMode==BTALLOC_LT)
- */
- do {
- pPrevTrunk = pTrunk;
- if( pPrevTrunk ){
- iTrunk = get4byte(&pPrevTrunk->aData[0]);
- }else{
- iTrunk = get4byte(&pPage1->aData[32]);
- }
- testcase( iTrunk==mxPage );
- if( iTrunk>mxPage ){
- rc = SQLITE_CORRUPT_BKPT;
- }else{
- rc = btreeGetPage(pBt, iTrunk, &pTrunk, 0);
- }
- if( rc ){
- pTrunk = 0;
- goto end_allocate_page;
- }
- assert( pTrunk!=0 );
- assert( pTrunk->aData!=0 );
-
- k = get4byte(&pTrunk->aData[4]); /* # of leaves on this trunk page */
- if( k==0 && !searchList ){
- /* The trunk has no leaves and the list is not being searched.
- ** So extract the trunk page itself and use it as the newly
- ** allocated page */
- assert( pPrevTrunk==0 );
- rc = sqlite3PagerWrite(pTrunk->pDbPage);
- if( rc ){
- goto end_allocate_page;
- }
- *pPgno = iTrunk;
- memcpy(&pPage1->aData[32], &pTrunk->aData[0], 4);
- *ppPage = pTrunk;
- pTrunk = 0;
- TRACE(("ALLOCATE: %d trunk - %d free pages left\n", *pPgno, n-1));
- }else if( k>(u32)(pBt->usableSize/4 - 2) ){
- /* Value of k is out of range. Database corruption */
- rc = SQLITE_CORRUPT_BKPT;
- goto end_allocate_page;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- }else if( searchList
- && (nearby==iTrunk || (iTrunk<nearby && eMode==BTALLOC_LE))
- ){
- /* The list is being searched and this trunk page is the page
- ** to allocate, regardless of whether it has leaves.
- */
- *pPgno = iTrunk;
- *ppPage = pTrunk;
- searchList = 0;
- rc = sqlite3PagerWrite(pTrunk->pDbPage);
- if( rc ){
- goto end_allocate_page;
- }
- if( k==0 ){
- if( !pPrevTrunk ){
- memcpy(&pPage1->aData[32], &pTrunk->aData[0], 4);
- }else{
- rc = sqlite3PagerWrite(pPrevTrunk->pDbPage);
- if( rc!=SQLITE_OK ){
- goto end_allocate_page;
- }
- memcpy(&pPrevTrunk->aData[0], &pTrunk->aData[0], 4);
- }
- }else{
- /* The trunk page is required by the caller but it contains
- ** pointers to free-list leaves. The first leaf becomes a trunk
- ** page in this case.
- */
- MemPage *pNewTrunk;
- Pgno iNewTrunk = get4byte(&pTrunk->aData[8]);
- if( iNewTrunk>mxPage ){
- rc = SQLITE_CORRUPT_BKPT;
- goto end_allocate_page;
- }
- testcase( iNewTrunk==mxPage );
- rc = btreeGetPage(pBt, iNewTrunk, &pNewTrunk, 0);
- if( rc!=SQLITE_OK ){
- goto end_allocate_page;
- }
- rc = sqlite3PagerWrite(pNewTrunk->pDbPage);
- if( rc!=SQLITE_OK ){
- releasePage(pNewTrunk);
- goto end_allocate_page;
- }
- memcpy(&pNewTrunk->aData[0], &pTrunk->aData[0], 4);
- put4byte(&pNewTrunk->aData[4], k-1);
- memcpy(&pNewTrunk->aData[8], &pTrunk->aData[12], (k-1)*4);
- releasePage(pNewTrunk);
- if( !pPrevTrunk ){
- assert( sqlite3PagerIswriteable(pPage1->pDbPage) );
- put4byte(&pPage1->aData[32], iNewTrunk);
- }else{
- rc = sqlite3PagerWrite(pPrevTrunk->pDbPage);
- if( rc ){
- goto end_allocate_page;
- }
- put4byte(&pPrevTrunk->aData[0], iNewTrunk);
- }
- }
- pTrunk = 0;
- TRACE(("ALLOCATE: %d trunk - %d free pages left\n", *pPgno, n-1));
-#endif
- }else if( k>0 ){
- /* Extract a leaf from the trunk */
- u32 closest;
- Pgno iPage;
- unsigned char *aData = pTrunk->aData;
- if( nearby>0 ){
- u32 i;
- closest = 0;
- if( eMode==BTALLOC_LE ){
- for(i=0; i<k; i++){
- iPage = get4byte(&aData[8+i*4]);
- if( iPage<=nearby ){
- closest = i;
- break;
- }
- }
- }else{
- int dist;
- dist = sqlite3AbsInt32(get4byte(&aData[8]) - nearby);
- for(i=1; i<k; i++){
- int d2 = sqlite3AbsInt32(get4byte(&aData[8+i*4]) - nearby);
- if( d2<dist ){
- closest = i;
- dist = d2;
- }
- }
- }
- }else{
- closest = 0;
- }
-
- iPage = get4byte(&aData[8+closest*4]);
- testcase( iPage==mxPage );
- if( iPage>mxPage ){
- rc = SQLITE_CORRUPT_BKPT;
- goto end_allocate_page;
- }
- testcase( iPage==mxPage );
- if( !searchList
- || (iPage==nearby || (iPage<nearby && eMode==BTALLOC_LE))
- ){
- int noContent;
- *pPgno = iPage;
- TRACE(("ALLOCATE: %d was leaf %d of %d on trunk %d"
- ": %d more free pages\n",
- *pPgno, closest+1, k, pTrunk->pgno, n-1));
- rc = sqlite3PagerWrite(pTrunk->pDbPage);
- if( rc ) goto end_allocate_page;
- if( closest<k-1 ){
- memcpy(&aData[8+closest*4], &aData[4+k*4], 4);
- }
- put4byte(&aData[4], k-1);
- noContent = !btreeGetHasContent(pBt, *pPgno);
- rc = btreeGetPage(pBt, *pPgno, ppPage, noContent);
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerWrite((*ppPage)->pDbPage);
- if( rc!=SQLITE_OK ){
- releasePage(*ppPage);
- }
- }
- searchList = 0;
- }
- }
- releasePage(pPrevTrunk);
- pPrevTrunk = 0;
- }while( searchList );
- }else{
- /* There are no pages on the freelist, so append a new page to the
- ** database image.
- **
- ** Normally, new pages allocated by this block can be requested from the
- ** pager layer with the 'no-content' flag set. This prevents the pager
- ** from trying to read the pages content from disk. However, if the
- ** current transaction has already run one or more incremental-vacuum
- ** steps, then the page we are about to allocate may contain content
- ** that is required in the event of a rollback. In this case, do
- ** not set the no-content flag. This causes the pager to load and journal
- ** the current page content before overwriting it.
- **
- ** Note that the pager will not actually attempt to load or journal
- ** content for any page that really does lie past the end of the database
- ** file on disk. So the effects of disabling the no-content optimization
- ** here are confined to those pages that lie between the end of the
- ** database image and the end of the database file.
- */
- int bNoContent = (0==IfNotOmitAV(pBt->bDoTruncate));
-
- rc = sqlite3PagerWrite(pBt->pPage1->pDbPage);
- if( rc ) return rc;
- pBt->nPage++;
- if( pBt->nPage==PENDING_BYTE_PAGE(pBt) ) pBt->nPage++;
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pBt->autoVacuum && PTRMAP_ISPAGE(pBt, pBt->nPage) ){
- /* If *pPgno refers to a pointer-map page, allocate two new pages
- ** at the end of the file instead of one. The first allocated page
- ** becomes a new pointer-map page, the second is used by the caller.
- */
- MemPage *pPg = 0;
- TRACE(("ALLOCATE: %d from end of file (pointer-map page)\n", pBt->nPage));
- assert( pBt->nPage!=PENDING_BYTE_PAGE(pBt) );
- rc = btreeGetPage(pBt, pBt->nPage, &pPg, bNoContent);
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerWrite(pPg->pDbPage);
- releasePage(pPg);
- }
- if( rc ) return rc;
- pBt->nPage++;
- if( pBt->nPage==PENDING_BYTE_PAGE(pBt) ){ pBt->nPage++; }
- }
-#endif
- put4byte(28 + (u8*)pBt->pPage1->aData, pBt->nPage);
- *pPgno = pBt->nPage;
-
- assert( *pPgno!=PENDING_BYTE_PAGE(pBt) );
- rc = btreeGetPage(pBt, *pPgno, ppPage, bNoContent);
- if( rc ) return rc;
- rc = sqlite3PagerWrite((*ppPage)->pDbPage);
- if( rc!=SQLITE_OK ){
- releasePage(*ppPage);
- }
- TRACE(("ALLOCATE: %d from end of file\n", *pPgno));
- }
-
- assert( *pPgno!=PENDING_BYTE_PAGE(pBt) );
-
-end_allocate_page:
- releasePage(pTrunk);
- releasePage(pPrevTrunk);
- if( rc==SQLITE_OK ){
- if( sqlite3PagerPageRefcount((*ppPage)->pDbPage)>1 ){
- releasePage(*ppPage);
- return SQLITE_CORRUPT_BKPT;
- }
- (*ppPage)->isInit = 0;
- }else{
- *ppPage = 0;
- }
- assert( rc!=SQLITE_OK || sqlite3PagerIswriteable((*ppPage)->pDbPage) );
- return rc;
-}
-
-/*
-** This function is used to add page iPage to the database file free-list.
-** It is assumed that the page is not already a part of the free-list.
-**
-** The value passed as the second argument to this function is optional.
-** If the caller happens to have a pointer to the MemPage object
-** corresponding to page iPage handy, it may pass it as the second value.
-** Otherwise, it may pass NULL.
-**
-** If a pointer to a MemPage object is passed as the second argument,
-** its reference count is not altered by this function.
-*/
-static int freePage2(BtShared *pBt, MemPage *pMemPage, Pgno iPage){
- MemPage *pTrunk = 0; /* Free-list trunk page */
- Pgno iTrunk = 0; /* Page number of free-list trunk page */
- MemPage *pPage1 = pBt->pPage1; /* Local reference to page 1 */
- MemPage *pPage; /* Page being freed. May be NULL. */
- int rc; /* Return Code */
- int nFree; /* Initial number of pages on free-list */
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( iPage>1 );
- assert( !pMemPage || pMemPage->pgno==iPage );
-
- if( pMemPage ){
- pPage = pMemPage;
- sqlite3PagerRef(pPage->pDbPage);
- }else{
- pPage = btreePageLookup(pBt, iPage);
- }
-
- /* Increment the free page count on pPage1 */
- rc = sqlite3PagerWrite(pPage1->pDbPage);
- if( rc ) goto freepage_out;
- nFree = get4byte(&pPage1->aData[36]);
- put4byte(&pPage1->aData[36], nFree+1);
-
- if( pBt->btsFlags & BTS_SECURE_DELETE ){
- /* If the secure_delete option is enabled, then
- ** always fully overwrite deleted information with zeros.
- */
- if( (!pPage && ((rc = btreeGetPage(pBt, iPage, &pPage, 0))!=0) )
- || ((rc = sqlite3PagerWrite(pPage->pDbPage))!=0)
- ){
- goto freepage_out;
- }
- memset(pPage->aData, 0, pPage->pBt->pageSize);
- }
-
- /* If the database supports auto-vacuum, write an entry in the pointer-map
- ** to indicate that the page is free.
- */
- if( ISAUTOVACUUM ){
- ptrmapPut(pBt, iPage, PTRMAP_FREEPAGE, 0, &rc);
- if( rc ) goto freepage_out;
- }
-
- /* Now manipulate the actual database free-list structure. There are two
- ** possibilities. If the free-list is currently empty, or if the first
- ** trunk page in the free-list is full, then this page will become a
- ** new free-list trunk page. Otherwise, it will become a leaf of the
- ** first trunk page in the current free-list. This block tests if it
- ** is possible to add the page as a new free-list leaf.
- */
- if( nFree!=0 ){
- u32 nLeaf; /* Initial number of leaf cells on trunk page */
-
- iTrunk = get4byte(&pPage1->aData[32]);
- rc = btreeGetPage(pBt, iTrunk, &pTrunk, 0);
- if( rc!=SQLITE_OK ){
- goto freepage_out;
- }
-
- nLeaf = get4byte(&pTrunk->aData[4]);
- assert( pBt->usableSize>32 );
- if( nLeaf > (u32)pBt->usableSize/4 - 2 ){
- rc = SQLITE_CORRUPT_BKPT;
- goto freepage_out;
- }
- if( nLeaf < (u32)pBt->usableSize/4 - 8 ){
- /* In this case there is room on the trunk page to insert the page
- ** being freed as a new leaf.
- **
- ** Note that the trunk page is not really full until it contains
- ** usableSize/4 - 2 entries, not usableSize/4 - 8 entries as we have
- ** coded. But due to a coding error in versions of SQLite prior to
- ** 3.6.0, databases with freelist trunk pages holding more than
- ** usableSize/4 - 8 entries will be reported as corrupt. In order
- ** to maintain backwards compatibility with older versions of SQLite,
- ** we will continue to restrict the number of entries to usableSize/4 - 8
- ** for now. At some point in the future (once everyone has upgraded
- ** to 3.6.0 or later) we should consider fixing the conditional above
- ** to read "usableSize/4-2" instead of "usableSize/4-8".
- */
- rc = sqlite3PagerWrite(pTrunk->pDbPage);
- if( rc==SQLITE_OK ){
- put4byte(&pTrunk->aData[4], nLeaf+1);
- put4byte(&pTrunk->aData[8+nLeaf*4], iPage);
- if( pPage && (pBt->btsFlags & BTS_SECURE_DELETE)==0 ){
- sqlite3PagerDontWrite(pPage->pDbPage);
- }
- rc = btreeSetHasContent(pBt, iPage);
- }
- TRACE(("FREE-PAGE: %d leaf on trunk page %d\n",pPage->pgno,pTrunk->pgno));
- goto freepage_out;
- }
- }
-
- /* If control flows to this point, then it was not possible to add the
- ** the page being freed as a leaf page of the first trunk in the free-list.
- ** Possibly because the free-list is empty, or possibly because the
- ** first trunk in the free-list is full. Either way, the page being freed
- ** will become the new first trunk page in the free-list.
- */
- if( pPage==0 && SQLITE_OK!=(rc = btreeGetPage(pBt, iPage, &pPage, 0)) ){
- goto freepage_out;
- }
- rc = sqlite3PagerWrite(pPage->pDbPage);
- if( rc!=SQLITE_OK ){
- goto freepage_out;
- }
- put4byte(pPage->aData, iTrunk);
- put4byte(&pPage->aData[4], 0);
- put4byte(&pPage1->aData[32], iPage);
- TRACE(("FREE-PAGE: %d new trunk page replacing %d\n", pPage->pgno, iTrunk));
-
-freepage_out:
- if( pPage ){
- pPage->isInit = 0;
- }
- releasePage(pPage);
- releasePage(pTrunk);
- return rc;
-}
-static void freePage(MemPage *pPage, int *pRC){
- if( (*pRC)==SQLITE_OK ){
- *pRC = freePage2(pPage->pBt, pPage, pPage->pgno);
- }
-}
-
-/*
-** Free any overflow pages associated with the given Cell.
-*/
-static int clearCell(MemPage *pPage, unsigned char *pCell){
- BtShared *pBt = pPage->pBt;
- CellInfo info;
- Pgno ovflPgno;
- int rc;
- int nOvfl;
- u32 ovflPageSize;
-
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- btreeParseCellPtr(pPage, pCell, &info);
- if( info.iOverflow==0 ){
- return SQLITE_OK; /* No overflow pages. Return without doing anything */
- }
- if( pCell+info.iOverflow+3 > pPage->aData+pPage->maskPage ){
- return SQLITE_CORRUPT_BKPT; /* Cell extends past end of page */
- }
- ovflPgno = get4byte(&pCell[info.iOverflow]);
- assert( pBt->usableSize > 4 );
- ovflPageSize = pBt->usableSize - 4;
- nOvfl = (info.nPayload - info.nLocal + ovflPageSize - 1)/ovflPageSize;
- assert( ovflPgno==0 || nOvfl>0 );
- while( nOvfl-- ){
- Pgno iNext = 0;
- MemPage *pOvfl = 0;
- if( ovflPgno<2 || ovflPgno>btreePagecount(pBt) ){
- /* 0 is not a legal page number and page 1 cannot be an
- ** overflow page. Therefore if ovflPgno<2 or past the end of the
- ** file the database must be corrupt. */
- return SQLITE_CORRUPT_BKPT;
- }
- if( nOvfl ){
- rc = getOverflowPage(pBt, ovflPgno, &pOvfl, &iNext);
- if( rc ) return rc;
- }
-
- if( ( pOvfl || ((pOvfl = btreePageLookup(pBt, ovflPgno))!=0) )
- && sqlite3PagerPageRefcount(pOvfl->pDbPage)!=1
- ){
- /* There is no reason any cursor should have an outstanding reference
- ** to an overflow page belonging to a cell that is being deleted/updated.
- ** So if there exists more than one reference to this page, then it
- ** must not really be an overflow page and the database must be corrupt.
- ** It is helpful to detect this before calling freePage2(), as
- ** freePage2() may zero the page contents if secure-delete mode is
- ** enabled. If this 'overflow' page happens to be a page that the
- ** caller is iterating through or using in some other way, this
- ** can be problematic.
- */
- rc = SQLITE_CORRUPT_BKPT;
- }else{
- rc = freePage2(pBt, pOvfl, ovflPgno);
- }
-
- if( pOvfl ){
- sqlite3PagerUnref(pOvfl->pDbPage);
- }
- if( rc ) return rc;
- ovflPgno = iNext;
- }
- return SQLITE_OK;
-}
-
-/*
-** Create the byte sequence used to represent a cell on page pPage
-** and write that byte sequence into pCell[]. Overflow pages are
-** allocated and filled in as necessary. The calling procedure
-** is responsible for making sure sufficient space has been allocated
-** for pCell[].
-**
-** Note that pCell does not necessary need to point to the pPage->aData
-** area. pCell might point to some temporary storage. The cell will
-** be constructed in this temporary area then copied into pPage->aData
-** later.
-*/
-static int fillInCell(
- MemPage *pPage, /* The page that contains the cell */
- unsigned char *pCell, /* Complete text of the cell */
- const void *pKey, i64 nKey, /* The key */
- const void *pData,int nData, /* The data */
- int nZero, /* Extra zero bytes to append to pData */
- int *pnSize /* Write cell size here */
-){
- int nPayload;
- const u8 *pSrc;
- int nSrc, n, rc;
- int spaceLeft;
- MemPage *pOvfl = 0;
- MemPage *pToRelease = 0;
- unsigned char *pPrior;
- unsigned char *pPayload;
- BtShared *pBt = pPage->pBt;
- Pgno pgnoOvfl = 0;
- int nHeader;
- CellInfo info;
-
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
-
- /* pPage is not necessarily writeable since pCell might be auxiliary
- ** buffer space that is separate from the pPage buffer area */
- assert( pCell<pPage->aData || pCell>=&pPage->aData[pBt->pageSize]
- || sqlite3PagerIswriteable(pPage->pDbPage) );
-
- /* Fill in the header. */
- nHeader = 0;
- if( !pPage->leaf ){
- nHeader += 4;
- }
- if( pPage->hasData ){
- nHeader += putVarint(&pCell[nHeader], nData+nZero);
- }else{
- nData = nZero = 0;
- }
- nHeader += putVarint(&pCell[nHeader], *(u64*)&nKey);
- btreeParseCellPtr(pPage, pCell, &info);
- assert( info.nHeader==nHeader );
- assert( info.nKey==nKey );
- assert( info.nData==(u32)(nData+nZero) );
-
- /* Fill in the payload */
- nPayload = nData + nZero;
- if( pPage->intKey ){
- pSrc = pData;
- nSrc = nData;
- nData = 0;
- }else{
- if( NEVER(nKey>0x7fffffff || pKey==0) ){
- return SQLITE_CORRUPT_BKPT;
- }
- nPayload += (int)nKey;
- pSrc = pKey;
- nSrc = (int)nKey;
- }
- *pnSize = info.nSize;
- spaceLeft = info.nLocal;
- pPayload = &pCell[nHeader];
- pPrior = &pCell[info.iOverflow];
-
- while( nPayload>0 ){
- if( spaceLeft==0 ){
-#ifndef SQLITE_OMIT_AUTOVACUUM
- Pgno pgnoPtrmap = pgnoOvfl; /* Overflow page pointer-map entry page */
- if( pBt->autoVacuum ){
- do{
- pgnoOvfl++;
- } while(
- PTRMAP_ISPAGE(pBt, pgnoOvfl) || pgnoOvfl==PENDING_BYTE_PAGE(pBt)
- );
- }
-#endif
- rc = allocateBtreePage(pBt, &pOvfl, &pgnoOvfl, pgnoOvfl, 0);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- /* If the database supports auto-vacuum, and the second or subsequent
- ** overflow page is being allocated, add an entry to the pointer-map
- ** for that page now.
- **
- ** If this is the first overflow page, then write a partial entry
- ** to the pointer-map. If we write nothing to this pointer-map slot,
- ** then the optimistic overflow chain processing in clearCell()
- ** may misinterpret the uninitialized values and delete the
- ** wrong pages from the database.
- */
- if( pBt->autoVacuum && rc==SQLITE_OK ){
- u8 eType = (pgnoPtrmap?PTRMAP_OVERFLOW2:PTRMAP_OVERFLOW1);
- ptrmapPut(pBt, pgnoOvfl, eType, pgnoPtrmap, &rc);
- if( rc ){
- releasePage(pOvfl);
- }
- }
-#endif
- if( rc ){
- releasePage(pToRelease);
- return rc;
- }
-
- /* If pToRelease is not zero than pPrior points into the data area
- ** of pToRelease. Make sure pToRelease is still writeable. */
- assert( pToRelease==0 || sqlite3PagerIswriteable(pToRelease->pDbPage) );
-
- /* If pPrior is part of the data area of pPage, then make sure pPage
- ** is still writeable */
- assert( pPrior<pPage->aData || pPrior>=&pPage->aData[pBt->pageSize]
- || sqlite3PagerIswriteable(pPage->pDbPage) );
-
- put4byte(pPrior, pgnoOvfl);
- releasePage(pToRelease);
- pToRelease = pOvfl;
- pPrior = pOvfl->aData;
- put4byte(pPrior, 0);
- pPayload = &pOvfl->aData[4];
- spaceLeft = pBt->usableSize - 4;
- }
- n = nPayload;
- if( n>spaceLeft ) n = spaceLeft;
-
- /* If pToRelease is not zero than pPayload points into the data area
- ** of pToRelease. Make sure pToRelease is still writeable. */
- assert( pToRelease==0 || sqlite3PagerIswriteable(pToRelease->pDbPage) );
-
- /* If pPayload is part of the data area of pPage, then make sure pPage
- ** is still writeable */
- assert( pPayload<pPage->aData || pPayload>=&pPage->aData[pBt->pageSize]
- || sqlite3PagerIswriteable(pPage->pDbPage) );
-
- if( nSrc>0 ){
- if( n>nSrc ) n = nSrc;
- assert( pSrc );
- memcpy(pPayload, pSrc, n);
- }else{
- memset(pPayload, 0, n);
- }
- nPayload -= n;
- pPayload += n;
- pSrc += n;
- nSrc -= n;
- spaceLeft -= n;
- if( nSrc==0 ){
- nSrc = nData;
- pSrc = pData;
- }
- }
- releasePage(pToRelease);
- return SQLITE_OK;
-}
-
-/*
-** Remove the i-th cell from pPage. This routine effects pPage only.
-** The cell content is not freed or deallocated. It is assumed that
-** the cell content has been copied someplace else. This routine just
-** removes the reference to the cell from pPage.
-**
-** "sz" must be the number of bytes in the cell.
-*/
-static void dropCell(MemPage *pPage, int idx, int sz, int *pRC){
- u32 pc; /* Offset to cell content of cell being deleted */
- u8 *data; /* pPage->aData */
- u8 *ptr; /* Used to move bytes around within data[] */
- u8 *endPtr; /* End of loop */
- int rc; /* The return code */
- int hdr; /* Beginning of the header. 0 most pages. 100 page 1 */
-
- if( *pRC ) return;
-
- assert( idx>=0 && idx<pPage->nCell );
- assert( sz==cellSize(pPage, idx) );
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- data = pPage->aData;
- ptr = &pPage->aCellIdx[2*idx];
- pc = get2byte(ptr);
- hdr = pPage->hdrOffset;
- testcase( pc==get2byte(&data[hdr+5]) );
- testcase( pc+sz==pPage->pBt->usableSize );
- if( pc < (u32)get2byte(&data[hdr+5]) || pc+sz > pPage->pBt->usableSize ){
- *pRC = SQLITE_CORRUPT_BKPT;
- return;
- }
- rc = freeSpace(pPage, pc, sz);
- if( rc ){
- *pRC = rc;
- return;
- }
- endPtr = &pPage->aCellIdx[2*pPage->nCell - 2];
- assert( (SQLITE_PTR_TO_INT(ptr)&1)==0 ); /* ptr is always 2-byte aligned */
- while( ptr<endPtr ){
- *(u16*)ptr = *(u16*)&ptr[2];
- ptr += 2;
- }
- pPage->nCell--;
- put2byte(&data[hdr+3], pPage->nCell);
- pPage->nFree += 2;
-}
-
-/*
-** Insert a new cell on pPage at cell index "i". pCell points to the
-** content of the cell.
-**
-** If the cell content will fit on the page, then put it there. If it
-** will not fit, then make a copy of the cell content into pTemp if
-** pTemp is not null. Regardless of pTemp, allocate a new entry
-** in pPage->apOvfl[] and make it point to the cell content (either
-** in pTemp or the original pCell) and also record its index.
-** Allocating a new entry in pPage->aCell[] implies that
-** pPage->nOverflow is incremented.
-**
-** If nSkip is non-zero, then do not copy the first nSkip bytes of the
-** cell. The caller will overwrite them after this function returns. If
-** nSkip is non-zero, then pCell may not point to an invalid memory location
-** (but pCell+nSkip is always valid).
-*/
-static void insertCell(
- MemPage *pPage, /* Page into which we are copying */
- int i, /* New cell becomes the i-th cell of the page */
- u8 *pCell, /* Content of the new cell */
- int sz, /* Bytes of content in pCell */
- u8 *pTemp, /* Temp storage space for pCell, if needed */
- Pgno iChild, /* If non-zero, replace first 4 bytes with this value */
- int *pRC /* Read and write return code from here */
-){
- int idx = 0; /* Where to write new cell content in data[] */
- int j; /* Loop counter */
- int end; /* First byte past the last cell pointer in data[] */
- int ins; /* Index in data[] where new cell pointer is inserted */
- int cellOffset; /* Address of first cell pointer in data[] */
- u8 *data; /* The content of the whole page */
- u8 *ptr; /* Used for moving information around in data[] */
- u8 *endPtr; /* End of the loop */
-
- int nSkip = (iChild ? 4 : 0);
-
- if( *pRC ) return;
-
- assert( i>=0 && i<=pPage->nCell+pPage->nOverflow );
- assert( pPage->nCell<=MX_CELL(pPage->pBt) && MX_CELL(pPage->pBt)<=10921 );
- assert( pPage->nOverflow<=ArraySize(pPage->apOvfl) );
- assert( ArraySize(pPage->apOvfl)==ArraySize(pPage->aiOvfl) );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- /* The cell should normally be sized correctly. However, when moving a
- ** malformed cell from a leaf page to an interior page, if the cell size
- ** wanted to be less than 4 but got rounded up to 4 on the leaf, then size
- ** might be less than 8 (leaf-size + pointer) on the interior node. Hence
- ** the term after the || in the following assert(). */
- assert( sz==cellSizePtr(pPage, pCell) || (sz==8 && iChild>0) );
- if( pPage->nOverflow || sz+2>pPage->nFree ){
- if( pTemp ){
- memcpy(pTemp+nSkip, pCell+nSkip, sz-nSkip);
- pCell = pTemp;
- }
- if( iChild ){
- put4byte(pCell, iChild);
- }
- j = pPage->nOverflow++;
- assert( j<(int)(sizeof(pPage->apOvfl)/sizeof(pPage->apOvfl[0])) );
- pPage->apOvfl[j] = pCell;
- pPage->aiOvfl[j] = (u16)i;
- }else{
- int rc = sqlite3PagerWrite(pPage->pDbPage);
- if( rc!=SQLITE_OK ){
- *pRC = rc;
- return;
- }
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
- data = pPage->aData;
- cellOffset = pPage->cellOffset;
- end = cellOffset + 2*pPage->nCell;
- ins = cellOffset + 2*i;
- rc = allocateSpace(pPage, sz, &idx);
- if( rc ){ *pRC = rc; return; }
- /* The allocateSpace() routine guarantees the following two properties
- ** if it returns success */
- assert( idx >= end+2 );
- assert( idx+sz <= (int)pPage->pBt->usableSize );
- pPage->nCell++;
- pPage->nFree -= (u16)(2 + sz);
- memcpy(&data[idx+nSkip], pCell+nSkip, sz-nSkip);
- if( iChild ){
- put4byte(&data[idx], iChild);
- }
- ptr = &data[end];
- endPtr = &data[ins];
- assert( (SQLITE_PTR_TO_INT(ptr)&1)==0 ); /* ptr is always 2-byte aligned */
- while( ptr>endPtr ){
- *(u16*)ptr = *(u16*)&ptr[-2];
- ptr -= 2;
- }
- put2byte(&data[ins], idx);
- put2byte(&data[pPage->hdrOffset+3], pPage->nCell);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pPage->pBt->autoVacuum ){
- /* The cell may contain a pointer to an overflow page. If so, write
- ** the entry for the overflow page into the pointer map.
- */
- ptrmapPutOvflPtr(pPage, pCell, pRC);
- }
-#endif
- }
-}
-
-/*
-** Add a list of cells to a page. The page should be initially empty.
-** The cells are guaranteed to fit on the page.
-*/
-static void assemblePage(
- MemPage *pPage, /* The page to be assemblied */
- int nCell, /* The number of cells to add to this page */
- u8 **apCell, /* Pointers to cell bodies */
- u16 *aSize /* Sizes of the cells */
-){
- int i; /* Loop counter */
- u8 *pCellptr; /* Address of next cell pointer */
- int cellbody; /* Address of next cell body */
- u8 * const data = pPage->aData; /* Pointer to data for pPage */
- const int hdr = pPage->hdrOffset; /* Offset of header on pPage */
- const int nUsable = pPage->pBt->usableSize; /* Usable size of page */
-
- assert( pPage->nOverflow==0 );
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- assert( nCell>=0 && nCell<=(int)MX_CELL(pPage->pBt)
- && (int)MX_CELL(pPage->pBt)<=10921);
- assert( sqlite3PagerIswriteable(pPage->pDbPage) );
-
- /* Check that the page has just been zeroed by zeroPage() */
- assert( pPage->nCell==0 );
- assert( get2byteNotZero(&data[hdr+5])==nUsable );
-
- pCellptr = &pPage->aCellIdx[nCell*2];
- cellbody = nUsable;
- for(i=nCell-1; i>=0; i--){
- u16 sz = aSize[i];
- pCellptr -= 2;
- cellbody -= sz;
- put2byte(pCellptr, cellbody);
- memcpy(&data[cellbody], apCell[i], sz);
- }
- put2byte(&data[hdr+3], nCell);
- put2byte(&data[hdr+5], cellbody);
- pPage->nFree -= (nCell*2 + nUsable - cellbody);
- pPage->nCell = (u16)nCell;
-}
-
-/*
-** The following parameters determine how many adjacent pages get involved
-** in a balancing operation. NN is the number of neighbors on either side
-** of the page that participate in the balancing operation. NB is the
-** total number of pages that participate, including the target page and
-** NN neighbors on either side.
-**
-** The minimum value of NN is 1 (of course). Increasing NN above 1
-** (to 2 or 3) gives a modest improvement in SELECT and DELETE performance
-** in exchange for a larger degradation in INSERT and UPDATE performance.
-** The value of NN appears to give the best results overall.
-*/
-#define NN 1 /* Number of neighbors on either side of pPage */
-#define NB (NN*2+1) /* Total pages involved in the balance */
-
-
-#ifndef SQLITE_OMIT_QUICKBALANCE
-/*
-** This version of balance() handles the common special case where
-** a new entry is being inserted on the extreme right-end of the
-** tree, in other words, when the new entry will become the largest
-** entry in the tree.
-**
-** Instead of trying to balance the 3 right-most leaf pages, just add
-** a new page to the right-hand side and put the one new entry in
-** that page. This leaves the right side of the tree somewhat
-** unbalanced. But odds are that we will be inserting new entries
-** at the end soon afterwards so the nearly empty page will quickly
-** fill up. On average.
-**
-** pPage is the leaf page which is the right-most page in the tree.
-** pParent is its parent. pPage must have a single overflow entry
-** which is also the right-most entry on the page.
-**
-** The pSpace buffer is used to store a temporary copy of the divider
-** cell that will be inserted into pParent. Such a cell consists of a 4
-** byte page number followed by a variable length integer. In other
-** words, at most 13 bytes. Hence the pSpace buffer must be at
-** least 13 bytes in size.
-*/
-static int balance_quick(MemPage *pParent, MemPage *pPage, u8 *pSpace){
- BtShared *const pBt = pPage->pBt; /* B-Tree Database */
- MemPage *pNew; /* Newly allocated page */
- int rc; /* Return Code */
- Pgno pgnoNew; /* Page number of pNew */
-
- assert( sqlite3_mutex_held(pPage->pBt->mutex) );
- assert( sqlite3PagerIswriteable(pParent->pDbPage) );
- assert( pPage->nOverflow==1 );
-
- /* This error condition is now caught prior to reaching this function */
- if( pPage->nCell==0 ) return SQLITE_CORRUPT_BKPT;
-
- /* Allocate a new page. This page will become the right-sibling of
- ** pPage. Make the parent page writable, so that the new divider cell
- ** may be inserted. If both these operations are successful, proceed.
- */
- rc = allocateBtreePage(pBt, &pNew, &pgnoNew, 0, 0);
-
- if( rc==SQLITE_OK ){
-
- u8 *pOut = &pSpace[4];
- u8 *pCell = pPage->apOvfl[0];
- u16 szCell = cellSizePtr(pPage, pCell);
- u8 *pStop;
-
- assert( sqlite3PagerIswriteable(pNew->pDbPage) );
- assert( pPage->aData[0]==(PTF_INTKEY|PTF_LEAFDATA|PTF_LEAF) );
- zeroPage(pNew, PTF_INTKEY|PTF_LEAFDATA|PTF_LEAF);
- assemblePage(pNew, 1, &pCell, &szCell);
-
- /* If this is an auto-vacuum database, update the pointer map
- ** with entries for the new page, and any pointer from the
- ** cell on the page to an overflow page. If either of these
- ** operations fails, the return code is set, but the contents
- ** of the parent page are still manipulated by thh code below.
- ** That is Ok, at this point the parent page is guaranteed to
- ** be marked as dirty. Returning an error code will cause a
- ** rollback, undoing any changes made to the parent page.
- */
- if( ISAUTOVACUUM ){
- ptrmapPut(pBt, pgnoNew, PTRMAP_BTREE, pParent->pgno, &rc);
- if( szCell>pNew->minLocal ){
- ptrmapPutOvflPtr(pNew, pCell, &rc);
- }
- }
-
- /* Create a divider cell to insert into pParent. The divider cell
- ** consists of a 4-byte page number (the page number of pPage) and
- ** a variable length key value (which must be the same value as the
- ** largest key on pPage).
- **
- ** To find the largest key value on pPage, first find the right-most
- ** cell on pPage. The first two fields of this cell are the
- ** record-length (a variable length integer at most 32-bits in size)
- ** and the key value (a variable length integer, may have any value).
- ** The first of the while(...) loops below skips over the record-length
- ** field. The second while(...) loop copies the key value from the
- ** cell on pPage into the pSpace buffer.
- */
- pCell = findCell(pPage, pPage->nCell-1);
- pStop = &pCell[9];
- while( (*(pCell++)&0x80) && pCell<pStop );
- pStop = &pCell[9];
- while( ((*(pOut++) = *(pCell++))&0x80) && pCell<pStop );
-
- /* Insert the new divider cell into pParent. */
- insertCell(pParent, pParent->nCell, pSpace, (int)(pOut-pSpace),
- 0, pPage->pgno, &rc);
-
- /* Set the right-child pointer of pParent to point to the new page. */
- put4byte(&pParent->aData[pParent->hdrOffset+8], pgnoNew);
-
- /* Release the reference to the new page. */
- releasePage(pNew);
- }
-
- return rc;
-}
-#endif /* SQLITE_OMIT_QUICKBALANCE */
-
-#if 0
-/*
-** This function does not contribute anything to the operation of SQLite.
-** it is sometimes activated temporarily while debugging code responsible
-** for setting pointer-map entries.
-*/
-static int ptrmapCheckPages(MemPage **apPage, int nPage){
- int i, j;
- for(i=0; i<nPage; i++){
- Pgno n;
- u8 e;
- MemPage *pPage = apPage[i];
- BtShared *pBt = pPage->pBt;
- assert( pPage->isInit );
-
- for(j=0; j<pPage->nCell; j++){
- CellInfo info;
- u8 *z;
-
- z = findCell(pPage, j);
- btreeParseCellPtr(pPage, z, &info);
- if( info.iOverflow ){
- Pgno ovfl = get4byte(&z[info.iOverflow]);
- ptrmapGet(pBt, ovfl, &e, &n);
- assert( n==pPage->pgno && e==PTRMAP_OVERFLOW1 );
- }
- if( !pPage->leaf ){
- Pgno child = get4byte(z);
- ptrmapGet(pBt, child, &e, &n);
- assert( n==pPage->pgno && e==PTRMAP_BTREE );
- }
- }
- if( !pPage->leaf ){
- Pgno child = get4byte(&pPage->aData[pPage->hdrOffset+8]);
- ptrmapGet(pBt, child, &e, &n);
- assert( n==pPage->pgno && e==PTRMAP_BTREE );
- }
- }
- return 1;
-}
-#endif
-
-/*
-** This function is used to copy the contents of the b-tree node stored
-** on page pFrom to page pTo. If page pFrom was not a leaf page, then
-** the pointer-map entries for each child page are updated so that the
-** parent page stored in the pointer map is page pTo. If pFrom contained
-** any cells with overflow page pointers, then the corresponding pointer
-** map entries are also updated so that the parent page is page pTo.
-**
-** If pFrom is currently carrying any overflow cells (entries in the
-** MemPage.apOvfl[] array), they are not copied to pTo.
-**
-** Before returning, page pTo is reinitialized using btreeInitPage().
-**
-** The performance of this function is not critical. It is only used by
-** the balance_shallower() and balance_deeper() procedures, neither of
-** which are called often under normal circumstances.
-*/
-static void copyNodeContent(MemPage *pFrom, MemPage *pTo, int *pRC){
- if( (*pRC)==SQLITE_OK ){
- BtShared * const pBt = pFrom->pBt;
- u8 * const aFrom = pFrom->aData;
- u8 * const aTo = pTo->aData;
- int const iFromHdr = pFrom->hdrOffset;
- int const iToHdr = ((pTo->pgno==1) ? 100 : 0);
- int rc;
- int iData;
-
-
- assert( pFrom->isInit );
- assert( pFrom->nFree>=iToHdr );
- assert( get2byte(&aFrom[iFromHdr+5]) <= (int)pBt->usableSize );
-
- /* Copy the b-tree node content from page pFrom to page pTo. */
- iData = get2byte(&aFrom[iFromHdr+5]);
- memcpy(&aTo[iData], &aFrom[iData], pBt->usableSize-iData);
- memcpy(&aTo[iToHdr], &aFrom[iFromHdr], pFrom->cellOffset + 2*pFrom->nCell);
-
- /* Reinitialize page pTo so that the contents of the MemPage structure
- ** match the new data. The initialization of pTo can actually fail under
- ** fairly obscure circumstances, even though it is a copy of initialized
- ** page pFrom.
- */
- pTo->isInit = 0;
- rc = btreeInitPage(pTo);
- if( rc!=SQLITE_OK ){
- *pRC = rc;
- return;
- }
-
- /* If this is an auto-vacuum database, update the pointer-map entries
- ** for any b-tree or overflow pages that pTo now contains the pointers to.
- */
- if( ISAUTOVACUUM ){
- *pRC = setChildPtrmaps(pTo);
- }
- }
-}
-
-/*
-** This routine redistributes cells on the iParentIdx'th child of pParent
-** (hereafter "the page") and up to 2 siblings so that all pages have about the
-** same amount of free space. Usually a single sibling on either side of the
-** page are used in the balancing, though both siblings might come from one
-** side if the page is the first or last child of its parent. If the page
-** has fewer than 2 siblings (something which can only happen if the page
-** is a root page or a child of a root page) then all available siblings
-** participate in the balancing.
-**
-** The number of siblings of the page might be increased or decreased by
-** one or two in an effort to keep pages nearly full but not over full.
-**
-** Note that when this routine is called, some of the cells on the page
-** might not actually be stored in MemPage.aData[]. This can happen
-** if the page is overfull. This routine ensures that all cells allocated
-** to the page and its siblings fit into MemPage.aData[] before returning.
-**
-** In the course of balancing the page and its siblings, cells may be
-** inserted into or removed from the parent page (pParent). Doing so
-** may cause the parent page to become overfull or underfull. If this
-** happens, it is the responsibility of the caller to invoke the correct
-** balancing routine to fix this problem (see the balance() routine).
-**
-** If this routine fails for any reason, it might leave the database
-** in a corrupted state. So if this routine fails, the database should
-** be rolled back.
-**
-** The third argument to this function, aOvflSpace, is a pointer to a
-** buffer big enough to hold one page. If while inserting cells into the parent
-** page (pParent) the parent page becomes overfull, this buffer is
-** used to store the parent's overflow cells. Because this function inserts
-** a maximum of four divider cells into the parent page, and the maximum
-** size of a cell stored within an internal node is always less than 1/4
-** of the page-size, the aOvflSpace[] buffer is guaranteed to be large
-** enough for all overflow cells.
-**
-** If aOvflSpace is set to a null pointer, this function returns
-** SQLITE_NOMEM.
-*/
-#if defined(_MSC_VER) && _MSC_VER >= 1700 && defined(_M_ARM)
-#pragma optimize("", off)
-#endif
-static int balance_nonroot(
- MemPage *pParent, /* Parent page of siblings being balanced */
- int iParentIdx, /* Index of "the page" in pParent */
- u8 *aOvflSpace, /* page-size bytes of space for parent ovfl */
- int isRoot, /* True if pParent is a root-page */
- int bBulk /* True if this call is part of a bulk load */
-){
- BtShared *pBt; /* The whole database */
- int nCell = 0; /* Number of cells in apCell[] */
- int nMaxCells = 0; /* Allocated size of apCell, szCell, aFrom. */
- int nNew = 0; /* Number of pages in apNew[] */
- int nOld; /* Number of pages in apOld[] */
- int i, j, k; /* Loop counters */
- int nxDiv; /* Next divider slot in pParent->aCell[] */
- int rc = SQLITE_OK; /* The return code */
- u16 leafCorrection; /* 4 if pPage is a leaf. 0 if not */
- int leafData; /* True if pPage is a leaf of a LEAFDATA tree */
- int usableSpace; /* Bytes in pPage beyond the header */
- int pageFlags; /* Value of pPage->aData[0] */
- int subtotal; /* Subtotal of bytes in cells on one page */
- int iSpace1 = 0; /* First unused byte of aSpace1[] */
- int iOvflSpace = 0; /* First unused byte of aOvflSpace[] */
- int szScratch; /* Size of scratch memory requested */
- MemPage *apOld[NB]; /* pPage and up to two siblings */
- MemPage *apCopy[NB]; /* Private copies of apOld[] pages */
- MemPage *apNew[NB+2]; /* pPage and up to NB siblings after balancing */
- u8 *pRight; /* Location in parent of right-sibling pointer */
- u8 *apDiv[NB-1]; /* Divider cells in pParent */
- int cntNew[NB+2]; /* Index in aCell[] of cell after i-th page */
- int szNew[NB+2]; /* Combined size of cells place on i-th page */
- u8 **apCell = 0; /* All cells begin balanced */
- u16 *szCell; /* Local size of all cells in apCell[] */
- u8 *aSpace1; /* Space for copies of dividers cells */
- Pgno pgno; /* Temp var to store a page number in */
-
- pBt = pParent->pBt;
- assert( sqlite3_mutex_held(pBt->mutex) );
- assert( sqlite3PagerIswriteable(pParent->pDbPage) );
-
-#if 0
- TRACE(("BALANCE: begin page %d child of %d\n", pPage->pgno, pParent->pgno));
-#endif
-
- /* At this point pParent may have at most one overflow cell. And if
- ** this overflow cell is present, it must be the cell with
- ** index iParentIdx. This scenario comes about when this function
- ** is called (indirectly) from sqlite3BtreeDelete().
- */
- assert( pParent->nOverflow==0 || pParent->nOverflow==1 );
- assert( pParent->nOverflow==0 || pParent->aiOvfl[0]==iParentIdx );
-
- if( !aOvflSpace ){
- return SQLITE_NOMEM;
- }
-
- /* Find the sibling pages to balance. Also locate the cells in pParent
- ** that divide the siblings. An attempt is made to find NN siblings on
- ** either side of pPage. More siblings are taken from one side, however,
- ** if there are fewer than NN siblings on the other side. If pParent
- ** has NB or fewer children then all children of pParent are taken.
- **
- ** This loop also drops the divider cells from the parent page. This
- ** way, the remainder of the function does not have to deal with any
- ** overflow cells in the parent page, since if any existed they will
- ** have already been removed.
- */
- i = pParent->nOverflow + pParent->nCell;
- if( i<2 ){
- nxDiv = 0;
- }else{
- assert( bBulk==0 || bBulk==1 );
- if( iParentIdx==0 ){
- nxDiv = 0;
- }else if( iParentIdx==i ){
- nxDiv = i-2+bBulk;
- }else{
- assert( bBulk==0 );
- nxDiv = iParentIdx-1;
- }
- i = 2-bBulk;
- }
- nOld = i+1;
- if( (i+nxDiv-pParent->nOverflow)==pParent->nCell ){
- pRight = &pParent->aData[pParent->hdrOffset+8];
- }else{
- pRight = findCell(pParent, i+nxDiv-pParent->nOverflow);
- }
- pgno = get4byte(pRight);
- while( 1 ){
- rc = getAndInitPage(pBt, pgno, &apOld[i]);
- if( rc ){
- memset(apOld, 0, (i+1)*sizeof(MemPage*));
- goto balance_cleanup;
- }
- nMaxCells += 1+apOld[i]->nCell+apOld[i]->nOverflow;
- if( (i--)==0 ) break;
-
- if( i+nxDiv==pParent->aiOvfl[0] && pParent->nOverflow ){
- apDiv[i] = pParent->apOvfl[0];
- pgno = get4byte(apDiv[i]);
- szNew[i] = cellSizePtr(pParent, apDiv[i]);
- pParent->nOverflow = 0;
- }else{
- apDiv[i] = findCell(pParent, i+nxDiv-pParent->nOverflow);
- pgno = get4byte(apDiv[i]);
- szNew[i] = cellSizePtr(pParent, apDiv[i]);
-
- /* Drop the cell from the parent page. apDiv[i] still points to
- ** the cell within the parent, even though it has been dropped.
- ** This is safe because dropping a cell only overwrites the first
- ** four bytes of it, and this function does not need the first
- ** four bytes of the divider cell. So the pointer is safe to use
- ** later on.
- **
- ** But not if we are in secure-delete mode. In secure-delete mode,
- ** the dropCell() routine will overwrite the entire cell with zeroes.
- ** In this case, temporarily copy the cell into the aOvflSpace[]
- ** buffer. It will be copied out again as soon as the aSpace[] buffer
- ** is allocated. */
- if( pBt->btsFlags & BTS_SECURE_DELETE ){
- int iOff;
-
- iOff = SQLITE_PTR_TO_INT(apDiv[i]) - SQLITE_PTR_TO_INT(pParent->aData);
- if( (iOff+szNew[i])>(int)pBt->usableSize ){
- rc = SQLITE_CORRUPT_BKPT;
- memset(apOld, 0, (i+1)*sizeof(MemPage*));
- goto balance_cleanup;
- }else{
- memcpy(&aOvflSpace[iOff], apDiv[i], szNew[i]);
- apDiv[i] = &aOvflSpace[apDiv[i]-pParent->aData];
- }
- }
- dropCell(pParent, i+nxDiv-pParent->nOverflow, szNew[i], &rc);
- }
- }
-
- /* Make nMaxCells a multiple of 4 in order to preserve 8-byte
- ** alignment */
- nMaxCells = (nMaxCells + 3)&~3;
-
- /*
- ** Allocate space for memory structures
- */
- k = pBt->pageSize + ROUND8(sizeof(MemPage));
- szScratch =
- nMaxCells*sizeof(u8*) /* apCell */
- + nMaxCells*sizeof(u16) /* szCell */
- + pBt->pageSize /* aSpace1 */
- + k*nOld; /* Page copies (apCopy) */
- apCell = sqlite3ScratchMalloc( szScratch );
- if( apCell==0 ){
- rc = SQLITE_NOMEM;
- goto balance_cleanup;
- }
- szCell = (u16*)&apCell[nMaxCells];
- aSpace1 = (u8*)&szCell[nMaxCells];
- assert( EIGHT_BYTE_ALIGNMENT(aSpace1) );
-
- /*
- ** Load pointers to all cells on sibling pages and the divider cells
- ** into the local apCell[] array. Make copies of the divider cells
- ** into space obtained from aSpace1[] and remove the divider cells
- ** from pParent.
- **
- ** If the siblings are on leaf pages, then the child pointers of the
- ** divider cells are stripped from the cells before they are copied
- ** into aSpace1[]. In this way, all cells in apCell[] are without
- ** child pointers. If siblings are not leaves, then all cell in
- ** apCell[] include child pointers. Either way, all cells in apCell[]
- ** are alike.
- **
- ** leafCorrection: 4 if pPage is a leaf. 0 if pPage is not a leaf.
- ** leafData: 1 if pPage holds key+data and pParent holds only keys.
- */
- leafCorrection = apOld[0]->leaf*4;
- leafData = apOld[0]->hasData;
- for(i=0; i<nOld; i++){
- int limit;
-
- /* Before doing anything else, take a copy of the i'th original sibling
- ** The rest of this function will use data from the copies rather
- ** that the original pages since the original pages will be in the
- ** process of being overwritten. */
- MemPage *pOld = apCopy[i] = (MemPage*)&aSpace1[pBt->pageSize + k*i];
- memcpy(pOld, apOld[i], sizeof(MemPage));
- pOld->aData = (void*)&pOld[1];
- memcpy(pOld->aData, apOld[i]->aData, pBt->pageSize);
-
- limit = pOld->nCell+pOld->nOverflow;
- if( pOld->nOverflow>0 ){
- for(j=0; j<limit; j++){
- assert( nCell<nMaxCells );
- apCell[nCell] = findOverflowCell(pOld, j);
- szCell[nCell] = cellSizePtr(pOld, apCell[nCell]);
- nCell++;
- }
- }else{
- u8 *aData = pOld->aData;
- u16 maskPage = pOld->maskPage;
- u16 cellOffset = pOld->cellOffset;
- for(j=0; j<limit; j++){
- assert( nCell<nMaxCells );
- apCell[nCell] = findCellv2(aData, maskPage, cellOffset, j);
- szCell[nCell] = cellSizePtr(pOld, apCell[nCell]);
- nCell++;
- }
- }
- if( i<nOld-1 && !leafData){
- u16 sz = (u16)szNew[i];
- u8 *pTemp;
- assert( nCell<nMaxCells );
- szCell[nCell] = sz;
- pTemp = &aSpace1[iSpace1];
- iSpace1 += sz;
- assert( sz<=pBt->maxLocal+23 );
- assert( iSpace1 <= (int)pBt->pageSize );
- memcpy(pTemp, apDiv[i], sz);
- apCell[nCell] = pTemp+leafCorrection;
- assert( leafCorrection==0 || leafCorrection==4 );
- szCell[nCell] = szCell[nCell] - leafCorrection;
- if( !pOld->leaf ){
- assert( leafCorrection==0 );
- assert( pOld->hdrOffset==0 );
- /* The right pointer of the child page pOld becomes the left
- ** pointer of the divider cell */
- memcpy(apCell[nCell], &pOld->aData[8], 4);
- }else{
- assert( leafCorrection==4 );
- if( szCell[nCell]<4 ){
- /* Do not allow any cells smaller than 4 bytes. */
- szCell[nCell] = 4;
- }
- }
- nCell++;
- }
- }
-
- /*
- ** Figure out the number of pages needed to hold all nCell cells.
- ** Store this number in "k". Also compute szNew[] which is the total
- ** size of all cells on the i-th page and cntNew[] which is the index
- ** in apCell[] of the cell that divides page i from page i+1.
- ** cntNew[k] should equal nCell.
- **
- ** Values computed by this block:
- **
- ** k: The total number of sibling pages
- ** szNew[i]: Spaced used on the i-th sibling page.
- ** cntNew[i]: Index in apCell[] and szCell[] for the first cell to
- ** the right of the i-th sibling page.
- ** usableSpace: Number of bytes of space available on each sibling.
- **
- */
- usableSpace = pBt->usableSize - 12 + leafCorrection;
- for(subtotal=k=i=0; i<nCell; i++){
- assert( i<nMaxCells );
- subtotal += szCell[i] + 2;
- if( subtotal > usableSpace ){
- szNew[k] = subtotal - szCell[i];
- cntNew[k] = i;
- if( leafData ){ i--; }
- subtotal = 0;
- k++;
- if( k>NB+1 ){ rc = SQLITE_CORRUPT_BKPT; goto balance_cleanup; }
- }
- }
- szNew[k] = subtotal;
- cntNew[k] = nCell;
- k++;
-
- /*
- ** The packing computed by the previous block is biased toward the siblings
- ** on the left side. The left siblings are always nearly full, while the
- ** right-most sibling might be nearly empty. This block of code attempts
- ** to adjust the packing of siblings to get a better balance.
- **
- ** This adjustment is more than an optimization. The packing above might
- ** be so out of balance as to be illegal. For example, the right-most
- ** sibling might be completely empty. This adjustment is not optional.
- */
- for(i=k-1; i>0; i--){
- int szRight = szNew[i]; /* Size of sibling on the right */
- int szLeft = szNew[i-1]; /* Size of sibling on the left */
- int r; /* Index of right-most cell in left sibling */
- int d; /* Index of first cell to the left of right sibling */
-
- r = cntNew[i-1] - 1;
- d = r + 1 - leafData;
- assert( d<nMaxCells );
- assert( r<nMaxCells );
- while( szRight==0
- || (!bBulk && szRight+szCell[d]+2<=szLeft-(szCell[r]+2))
- ){
- szRight += szCell[d] + 2;
- szLeft -= szCell[r] + 2;
- cntNew[i-1]--;
- r = cntNew[i-1] - 1;
- d = r + 1 - leafData;
- }
- szNew[i] = szRight;
- szNew[i-1] = szLeft;
- }
-
- /* Either we found one or more cells (cntnew[0])>0) or pPage is
- ** a virtual root page. A virtual root page is when the real root
- ** page is page 1 and we are the only child of that page.
- **
- ** UPDATE: The assert() below is not necessarily true if the database
- ** file is corrupt. The corruption will be detected and reported later
- ** in this procedure so there is no need to act upon it now.
- */
-#if 0
- assert( cntNew[0]>0 || (pParent->pgno==1 && pParent->nCell==0) );
-#endif
-
- TRACE(("BALANCE: old: %d %d %d ",
- apOld[0]->pgno,
- nOld>=2 ? apOld[1]->pgno : 0,
- nOld>=3 ? apOld[2]->pgno : 0
- ));
-
- /*
- ** Allocate k new pages. Reuse old pages where possible.
- */
- if( apOld[0]->pgno<=1 ){
- rc = SQLITE_CORRUPT_BKPT;
- goto balance_cleanup;
- }
- pageFlags = apOld[0]->aData[0];
- for(i=0; i<k; i++){
- MemPage *pNew;
- if( i<nOld ){
- pNew = apNew[i] = apOld[i];
- apOld[i] = 0;
- rc = sqlite3PagerWrite(pNew->pDbPage);
- nNew++;
- if( rc ) goto balance_cleanup;
- }else{
- assert( i>0 );
- rc = allocateBtreePage(pBt, &pNew, &pgno, (bBulk ? 1 : pgno), 0);
- if( rc ) goto balance_cleanup;
- apNew[i] = pNew;
- nNew++;
-
- /* Set the pointer-map entry for the new sibling page. */
- if( ISAUTOVACUUM ){
- ptrmapPut(pBt, pNew->pgno, PTRMAP_BTREE, pParent->pgno, &rc);
- if( rc!=SQLITE_OK ){
- goto balance_cleanup;
- }
- }
- }
- }
-
- /* Free any old pages that were not reused as new pages.
- */
- while( i<nOld ){
- freePage(apOld[i], &rc);
- if( rc ) goto balance_cleanup;
- releasePage(apOld[i]);
- apOld[i] = 0;
- i++;
- }
-
- /*
- ** Put the new pages in accending order. This helps to
- ** keep entries in the disk file in order so that a scan
- ** of the table is a linear scan through the file. That
- ** in turn helps the operating system to deliver pages
- ** from the disk more rapidly.
- **
- ** An O(n^2) insertion sort algorithm is used, but since
- ** n is never more than NB (a small constant), that should
- ** not be a problem.
- **
- ** When NB==3, this one optimization makes the database
- ** about 25% faster for large insertions and deletions.
- */
- for(i=0; i<k-1; i++){
- int minV = apNew[i]->pgno;
- int minI = i;
- for(j=i+1; j<k; j++){
- if( apNew[j]->pgno<(unsigned)minV ){
- minI = j;
- minV = apNew[j]->pgno;
- }
- }
- if( minI>i ){
- MemPage *pT;
- pT = apNew[i];
- apNew[i] = apNew[minI];
- apNew[minI] = pT;
- }
- }
- TRACE(("new: %d(%d) %d(%d) %d(%d) %d(%d) %d(%d)\n",
- apNew[0]->pgno, szNew[0],
- nNew>=2 ? apNew[1]->pgno : 0, nNew>=2 ? szNew[1] : 0,
- nNew>=3 ? apNew[2]->pgno : 0, nNew>=3 ? szNew[2] : 0,
- nNew>=4 ? apNew[3]->pgno : 0, nNew>=4 ? szNew[3] : 0,
- nNew>=5 ? apNew[4]->pgno : 0, nNew>=5 ? szNew[4] : 0));
-
- assert( sqlite3PagerIswriteable(pParent->pDbPage) );
- put4byte(pRight, apNew[nNew-1]->pgno);
-
- /*
- ** Evenly distribute the data in apCell[] across the new pages.
- ** Insert divider cells into pParent as necessary.
- */
- j = 0;
- for(i=0; i<nNew; i++){
- /* Assemble the new sibling page. */
- MemPage *pNew = apNew[i];
- assert( j<nMaxCells );
- zeroPage(pNew, pageFlags);
- assemblePage(pNew, cntNew[i]-j, &apCell[j], &szCell[j]);
- assert( pNew->nCell>0 || (nNew==1 && cntNew[0]==0) );
- assert( pNew->nOverflow==0 );
-
- j = cntNew[i];
-
- /* If the sibling page assembled above was not the right-most sibling,
- ** insert a divider cell into the parent page.
- */
- assert( i<nNew-1 || j==nCell );
- if( j<nCell ){
- u8 *pCell;
- u8 *pTemp;
- int sz;
-
- assert( j<nMaxCells );
- pCell = apCell[j];
- sz = szCell[j] + leafCorrection;
- pTemp = &aOvflSpace[iOvflSpace];
- if( !pNew->leaf ){
- memcpy(&pNew->aData[8], pCell, 4);
- }else if( leafData ){
- /* If the tree is a leaf-data tree, and the siblings are leaves,
- ** then there is no divider cell in apCell[]. Instead, the divider
- ** cell consists of the integer key for the right-most cell of
- ** the sibling-page assembled above only.
- */
- CellInfo info;
- j--;
- btreeParseCellPtr(pNew, apCell[j], &info);
- pCell = pTemp;
- sz = 4 + putVarint(&pCell[4], info.nKey);
- pTemp = 0;
- }else{
- pCell -= 4;
- /* Obscure case for non-leaf-data trees: If the cell at pCell was
- ** previously stored on a leaf node, and its reported size was 4
- ** bytes, then it may actually be smaller than this
- ** (see btreeParseCellPtr(), 4 bytes is the minimum size of
- ** any cell). But it is important to pass the correct size to
- ** insertCell(), so reparse the cell now.
- **
- ** Note that this can never happen in an SQLite data file, as all
- ** cells are at least 4 bytes. It only happens in b-trees used
- ** to evaluate "IN (SELECT ...)" and similar clauses.
- */
- if( szCell[j]==4 ){
- assert(leafCorrection==4);
- sz = cellSizePtr(pParent, pCell);
- }
- }
- iOvflSpace += sz;
- assert( sz<=pBt->maxLocal+23 );
- assert( iOvflSpace <= (int)pBt->pageSize );
- insertCell(pParent, nxDiv, pCell, sz, pTemp, pNew->pgno, &rc);
- if( rc!=SQLITE_OK ) goto balance_cleanup;
- assert( sqlite3PagerIswriteable(pParent->pDbPage) );
-
- j++;
- nxDiv++;
- }
- }
- assert( j==nCell );
- assert( nOld>0 );
- assert( nNew>0 );
- if( (pageFlags & PTF_LEAF)==0 ){
- u8 *zChild = &apCopy[nOld-1]->aData[8];
- memcpy(&apNew[nNew-1]->aData[8], zChild, 4);
- }
-
- if( isRoot && pParent->nCell==0 && pParent->hdrOffset<=apNew[0]->nFree ){
- /* The root page of the b-tree now contains no cells. The only sibling
- ** page is the right-child of the parent. Copy the contents of the
- ** child page into the parent, decreasing the overall height of the
- ** b-tree structure by one. This is described as the "balance-shallower"
- ** sub-algorithm in some documentation.
- **
- ** If this is an auto-vacuum database, the call to copyNodeContent()
- ** sets all pointer-map entries corresponding to database image pages
- ** for which the pointer is stored within the content being copied.
- **
- ** The second assert below verifies that the child page is defragmented
- ** (it must be, as it was just reconstructed using assemblePage()). This
- ** is important if the parent page happens to be page 1 of the database
- ** image. */
- assert( nNew==1 );
- assert( apNew[0]->nFree ==
- (get2byte(&apNew[0]->aData[5])-apNew[0]->cellOffset-apNew[0]->nCell*2)
- );
- copyNodeContent(apNew[0], pParent, &rc);
- freePage(apNew[0], &rc);
- }else if( ISAUTOVACUUM ){
- /* Fix the pointer-map entries for all the cells that were shifted around.
- ** There are several different types of pointer-map entries that need to
- ** be dealt with by this routine. Some of these have been set already, but
- ** many have not. The following is a summary:
- **
- ** 1) The entries associated with new sibling pages that were not
- ** siblings when this function was called. These have already
- ** been set. We don't need to worry about old siblings that were
- ** moved to the free-list - the freePage() code has taken care
- ** of those.
- **
- ** 2) The pointer-map entries associated with the first overflow
- ** page in any overflow chains used by new divider cells. These
- ** have also already been taken care of by the insertCell() code.
- **
- ** 3) If the sibling pages are not leaves, then the child pages of
- ** cells stored on the sibling pages may need to be updated.
- **
- ** 4) If the sibling pages are not internal intkey nodes, then any
- ** overflow pages used by these cells may need to be updated
- ** (internal intkey nodes never contain pointers to overflow pages).
- **
- ** 5) If the sibling pages are not leaves, then the pointer-map
- ** entries for the right-child pages of each sibling may need
- ** to be updated.
- **
- ** Cases 1 and 2 are dealt with above by other code. The next
- ** block deals with cases 3 and 4 and the one after that, case 5. Since
- ** setting a pointer map entry is a relatively expensive operation, this
- ** code only sets pointer map entries for child or overflow pages that have
- ** actually moved between pages. */
- MemPage *pNew = apNew[0];
- MemPage *pOld = apCopy[0];
- int nOverflow = pOld->nOverflow;
- int iNextOld = pOld->nCell + nOverflow;
- int iOverflow = (nOverflow ? pOld->aiOvfl[0] : -1);
- j = 0; /* Current 'old' sibling page */
- k = 0; /* Current 'new' sibling page */
- for(i=0; i<nCell; i++){
- int isDivider = 0;
- while( i==iNextOld ){
- /* Cell i is the cell immediately following the last cell on old
- ** sibling page j. If the siblings are not leaf pages of an
- ** intkey b-tree, then cell i was a divider cell. */
- assert( j+1 < ArraySize(apCopy) );
- assert( j+1 < nOld );
- pOld = apCopy[++j];
- iNextOld = i + !leafData + pOld->nCell + pOld->nOverflow;
- if( pOld->nOverflow ){
- nOverflow = pOld->nOverflow;
- iOverflow = i + !leafData + pOld->aiOvfl[0];
- }
- isDivider = !leafData;
- }
-
- assert(nOverflow>0 || iOverflow<i );
- assert(nOverflow<2 || pOld->aiOvfl[0]==pOld->aiOvfl[1]-1);
- assert(nOverflow<3 || pOld->aiOvfl[1]==pOld->aiOvfl[2]-1);
- if( i==iOverflow ){
- isDivider = 1;
- if( (--nOverflow)>0 ){
- iOverflow++;
- }
- }
-
- if( i==cntNew[k] ){
- /* Cell i is the cell immediately following the last cell on new
- ** sibling page k. If the siblings are not leaf pages of an
- ** intkey b-tree, then cell i is a divider cell. */
- pNew = apNew[++k];
- if( !leafData ) continue;
- }
- assert( j<nOld );
- assert( k<nNew );
-
- /* If the cell was originally divider cell (and is not now) or
- ** an overflow cell, or if the cell was located on a different sibling
- ** page before the balancing, then the pointer map entries associated
- ** with any child or overflow pages need to be updated. */
- if( isDivider || pOld->pgno!=pNew->pgno ){
- if( !leafCorrection ){
- ptrmapPut(pBt, get4byte(apCell[i]), PTRMAP_BTREE, pNew->pgno, &rc);
- }
- if( szCell[i]>pNew->minLocal ){
- ptrmapPutOvflPtr(pNew, apCell[i], &rc);
- }
- }
- }
-
- if( !leafCorrection ){
- for(i=0; i<nNew; i++){
- u32 key = get4byte(&apNew[i]->aData[8]);
- ptrmapPut(pBt, key, PTRMAP_BTREE, apNew[i]->pgno, &rc);
- }
- }
-
-#if 0
- /* The ptrmapCheckPages() contains assert() statements that verify that
- ** all pointer map pages are set correctly. This is helpful while
- ** debugging. This is usually disabled because a corrupt database may
- ** cause an assert() statement to fail. */
- ptrmapCheckPages(apNew, nNew);
- ptrmapCheckPages(&pParent, 1);
-#endif
- }
-
- assert( pParent->isInit );
- TRACE(("BALANCE: finished: old=%d new=%d cells=%d\n",
- nOld, nNew, nCell));
-
- /*
- ** Cleanup before returning.
- */
-balance_cleanup:
- sqlite3ScratchFree(apCell);
- for(i=0; i<nOld; i++){
- releasePage(apOld[i]);
- }
- for(i=0; i<nNew; i++){
- releasePage(apNew[i]);
- }
-
- return rc;
-}
-#if defined(_MSC_VER) && _MSC_VER >= 1700 && defined(_M_ARM)
-#pragma optimize("", on)
-#endif
-
-
-/*
-** This function is called when the root page of a b-tree structure is
-** overfull (has one or more overflow pages).
-**
-** A new child page is allocated and the contents of the current root
-** page, including overflow cells, are copied into the child. The root
-** page is then overwritten to make it an empty page with the right-child
-** pointer pointing to the new page.
-**
-** Before returning, all pointer-map entries corresponding to pages
-** that the new child-page now contains pointers to are updated. The
-** entry corresponding to the new right-child pointer of the root
-** page is also updated.
-**
-** If successful, *ppChild is set to contain a reference to the child
-** page and SQLITE_OK is returned. In this case the caller is required
-** to call releasePage() on *ppChild exactly once. If an error occurs,
-** an error code is returned and *ppChild is set to 0.
-*/
-static int balance_deeper(MemPage *pRoot, MemPage **ppChild){
- int rc; /* Return value from subprocedures */
- MemPage *pChild = 0; /* Pointer to a new child page */
- Pgno pgnoChild = 0; /* Page number of the new child page */
- BtShared *pBt = pRoot->pBt; /* The BTree */
-
- assert( pRoot->nOverflow>0 );
- assert( sqlite3_mutex_held(pBt->mutex) );
-
- /* Make pRoot, the root page of the b-tree, writable. Allocate a new
- ** page that will become the new right-child of pPage. Copy the contents
- ** of the node stored on pRoot into the new child page.
- */
- rc = sqlite3PagerWrite(pRoot->pDbPage);
- if( rc==SQLITE_OK ){
- rc = allocateBtreePage(pBt,&pChild,&pgnoChild,pRoot->pgno,0);
- copyNodeContent(pRoot, pChild, &rc);
- if( ISAUTOVACUUM ){
- ptrmapPut(pBt, pgnoChild, PTRMAP_BTREE, pRoot->pgno, &rc);
- }
- }
- if( rc ){
- *ppChild = 0;
- releasePage(pChild);
- return rc;
- }
- assert( sqlite3PagerIswriteable(pChild->pDbPage) );
- assert( sqlite3PagerIswriteable(pRoot->pDbPage) );
- assert( pChild->nCell==pRoot->nCell );
-
- TRACE(("BALANCE: copy root %d into %d\n", pRoot->pgno, pChild->pgno));
-
- /* Copy the overflow cells from pRoot to pChild */
- memcpy(pChild->aiOvfl, pRoot->aiOvfl,
- pRoot->nOverflow*sizeof(pRoot->aiOvfl[0]));
- memcpy(pChild->apOvfl, pRoot->apOvfl,
- pRoot->nOverflow*sizeof(pRoot->apOvfl[0]));
- pChild->nOverflow = pRoot->nOverflow;
-
- /* Zero the contents of pRoot. Then install pChild as the right-child. */
- zeroPage(pRoot, pChild->aData[0] & ~PTF_LEAF);
- put4byte(&pRoot->aData[pRoot->hdrOffset+8], pgnoChild);
-
- *ppChild = pChild;
- return SQLITE_OK;
-}
-
-/*
-** The page that pCur currently points to has just been modified in
-** some way. This function figures out if this modification means the
-** tree needs to be balanced, and if so calls the appropriate balancing
-** routine. Balancing routines are:
-**
-** balance_quick()
-** balance_deeper()
-** balance_nonroot()
-*/
-static int balance(BtCursor *pCur){
- int rc = SQLITE_OK;
- const int nMin = pCur->pBt->usableSize * 2 / 3;
- u8 aBalanceQuickSpace[13];
- u8 *pFree = 0;
-
- TESTONLY( int balance_quick_called = 0 );
- TESTONLY( int balance_deeper_called = 0 );
-
- do {
- int iPage = pCur->iPage;
- MemPage *pPage = pCur->apPage[iPage];
-
- if( iPage==0 ){
- if( pPage->nOverflow ){
- /* The root page of the b-tree is overfull. In this case call the
- ** balance_deeper() function to create a new child for the root-page
- ** and copy the current contents of the root-page to it. The
- ** next iteration of the do-loop will balance the child page.
- */
- assert( (balance_deeper_called++)==0 );
- rc = balance_deeper(pPage, &pCur->apPage[1]);
- if( rc==SQLITE_OK ){
- pCur->iPage = 1;
- pCur->aiIdx[0] = 0;
- pCur->aiIdx[1] = 0;
- assert( pCur->apPage[1]->nOverflow );
- }
- }else{
- break;
- }
- }else if( pPage->nOverflow==0 && pPage->nFree<=nMin ){
- break;
- }else{
- MemPage * const pParent = pCur->apPage[iPage-1];
- int const iIdx = pCur->aiIdx[iPage-1];
-
- rc = sqlite3PagerWrite(pParent->pDbPage);
- if( rc==SQLITE_OK ){
-#ifndef SQLITE_OMIT_QUICKBALANCE
- if( pPage->hasData
- && pPage->nOverflow==1
- && pPage->aiOvfl[0]==pPage->nCell
- && pParent->pgno!=1
- && pParent->nCell==iIdx
- ){
- /* Call balance_quick() to create a new sibling of pPage on which
- ** to store the overflow cell. balance_quick() inserts a new cell
- ** into pParent, which may cause pParent overflow. If this
- ** happens, the next interation of the do-loop will balance pParent
- ** use either balance_nonroot() or balance_deeper(). Until this
- ** happens, the overflow cell is stored in the aBalanceQuickSpace[]
- ** buffer.
- **
- ** The purpose of the following assert() is to check that only a
- ** single call to balance_quick() is made for each call to this
- ** function. If this were not verified, a subtle bug involving reuse
- ** of the aBalanceQuickSpace[] might sneak in.
- */
- assert( (balance_quick_called++)==0 );
- rc = balance_quick(pParent, pPage, aBalanceQuickSpace);
- }else
-#endif
- {
- /* In this case, call balance_nonroot() to redistribute cells
- ** between pPage and up to 2 of its sibling pages. This involves
- ** modifying the contents of pParent, which may cause pParent to
- ** become overfull or underfull. The next iteration of the do-loop
- ** will balance the parent page to correct this.
- **
- ** If the parent page becomes overfull, the overflow cell or cells
- ** are stored in the pSpace buffer allocated immediately below.
- ** A subsequent iteration of the do-loop will deal with this by
- ** calling balance_nonroot() (balance_deeper() may be called first,
- ** but it doesn't deal with overflow cells - just moves them to a
- ** different page). Once this subsequent call to balance_nonroot()
- ** has completed, it is safe to release the pSpace buffer used by
- ** the previous call, as the overflow cell data will have been
- ** copied either into the body of a database page or into the new
- ** pSpace buffer passed to the latter call to balance_nonroot().
- */
- u8 *pSpace = sqlite3PageMalloc(pCur->pBt->pageSize);
- rc = balance_nonroot(pParent, iIdx, pSpace, iPage==1, pCur->hints);
- if( pFree ){
- /* If pFree is not NULL, it points to the pSpace buffer used
- ** by a previous call to balance_nonroot(). Its contents are
- ** now stored either on real database pages or within the
- ** new pSpace buffer, so it may be safely freed here. */
- sqlite3PageFree(pFree);
- }
-
- /* The pSpace buffer will be freed after the next call to
- ** balance_nonroot(), or just before this function returns, whichever
- ** comes first. */
- pFree = pSpace;
- }
- }
-
- pPage->nOverflow = 0;
-
- /* The next iteration of the do-loop balances the parent page. */
- releasePage(pPage);
- pCur->iPage--;
- }
- }while( rc==SQLITE_OK );
-
- if( pFree ){
- sqlite3PageFree(pFree);
- }
- return rc;
-}
-
-
-/*
-** Insert a new record into the BTree. The key is given by (pKey,nKey)
-** and the data is given by (pData,nData). The cursor is used only to
-** define what table the record should be inserted into. The cursor
-** is left pointing at a random location.
-**
-** For an INTKEY table, only the nKey value of the key is used. pKey is
-** ignored. For a ZERODATA table, the pData and nData are both ignored.
-**
-** If the seekResult parameter is non-zero, then a successful call to
-** MovetoUnpacked() to seek cursor pCur to (pKey, nKey) has already
-** been performed. seekResult is the search result returned (a negative
-** number if pCur points at an entry that is smaller than (pKey, nKey), or
-** a positive value if pCur points at an etry that is larger than
-** (pKey, nKey)).
-**
-** If the seekResult parameter is non-zero, then the caller guarantees that
-** cursor pCur is pointing at the existing copy of a row that is to be
-** overwritten. If the seekResult parameter is 0, then cursor pCur may
-** point to any entry or to no entry at all and so this function has to seek
-** the cursor before the new key can be inserted.
-*/
-SQLITE_PRIVATE int sqlite3BtreeInsert(
- BtCursor *pCur, /* Insert data into the table of this cursor */
- const void *pKey, i64 nKey, /* The key of the new record */
- const void *pData, int nData, /* The data of the new record */
- int nZero, /* Number of extra 0 bytes to append to data */
- int appendBias, /* True if this is likely an append */
- int seekResult /* Result of prior MovetoUnpacked() call */
-){
- int rc;
- int loc = seekResult; /* -1: before desired location +1: after */
- int szNew = 0;
- int idx;
- MemPage *pPage;
- Btree *p = pCur->pBtree;
- BtShared *pBt = p->pBt;
- unsigned char *oldCell;
- unsigned char *newCell = 0;
-
- if( pCur->eState==CURSOR_FAULT ){
- assert( pCur->skipNext!=SQLITE_OK );
- return pCur->skipNext;
- }
-
- assert( cursorHoldsMutex(pCur) );
- assert( pCur->wrFlag && pBt->inTransaction==TRANS_WRITE
- && (pBt->btsFlags & BTS_READ_ONLY)==0 );
- assert( hasSharedCacheTableLock(p, pCur->pgnoRoot, pCur->pKeyInfo!=0, 2) );
-
- /* Assert that the caller has been consistent. If this cursor was opened
- ** expecting an index b-tree, then the caller should be inserting blob
- ** keys with no associated data. If the cursor was opened expecting an
- ** intkey table, the caller should be inserting integer keys with a
- ** blob of associated data. */
- assert( (pKey==0)==(pCur->pKeyInfo==0) );
-
- /* Save the positions of any other cursors open on this table.
- **
- ** In some cases, the call to btreeMoveto() below is a no-op. For
- ** example, when inserting data into a table with auto-generated integer
- ** keys, the VDBE layer invokes sqlite3BtreeLast() to figure out the
- ** integer key to use. It then calls this function to actually insert the
- ** data into the intkey B-Tree. In this case btreeMoveto() recognizes
- ** that the cursor is already where it needs to be and returns without
- ** doing any work. To avoid thwarting these optimizations, it is important
- ** not to clear the cursor here.
- */
- rc = saveAllCursors(pBt, pCur->pgnoRoot, pCur);
- if( rc ) return rc;
-
- /* If this is an insert into a table b-tree, invalidate any incrblob
- ** cursors open on the row being replaced (assuming this is a replace
- ** operation - if it is not, the following is a no-op). */
- if( pCur->pKeyInfo==0 ){
- invalidateIncrblobCursors(p, nKey, 0);
- }
-
- if( !loc ){
- rc = btreeMoveto(pCur, pKey, nKey, appendBias, &loc);
- if( rc ) return rc;
- }
- assert( pCur->eState==CURSOR_VALID || (pCur->eState==CURSOR_INVALID && loc) );
-
- pPage = pCur->apPage[pCur->iPage];
- assert( pPage->intKey || nKey>=0 );
- assert( pPage->leaf || !pPage->intKey );
-
- TRACE(("INSERT: table=%d nkey=%lld ndata=%d page=%d %s\n",
- pCur->pgnoRoot, nKey, nData, pPage->pgno,
- loc==0 ? "overwrite" : "new entry"));
- assert( pPage->isInit );
- allocateTempSpace(pBt);
- newCell = pBt->pTmpSpace;
- if( newCell==0 ) return SQLITE_NOMEM;
- rc = fillInCell(pPage, newCell, pKey, nKey, pData, nData, nZero, &szNew);
- if( rc ) goto end_insert;
- assert( szNew==cellSizePtr(pPage, newCell) );
- assert( szNew <= MX_CELL_SIZE(pBt) );
- idx = pCur->aiIdx[pCur->iPage];
- if( loc==0 ){
- u16 szOld;
- assert( idx<pPage->nCell );
- rc = sqlite3PagerWrite(pPage->pDbPage);
- if( rc ){
- goto end_insert;
- }
- oldCell = findCell(pPage, idx);
- if( !pPage->leaf ){
- memcpy(newCell, oldCell, 4);
- }
- szOld = cellSizePtr(pPage, oldCell);
- rc = clearCell(pPage, oldCell);
- dropCell(pPage, idx, szOld, &rc);
- if( rc ) goto end_insert;
- }else if( loc<0 && pPage->nCell>0 ){
- assert( pPage->leaf );
- idx = ++pCur->aiIdx[pCur->iPage];
- }else{
- assert( pPage->leaf );
- }
- insertCell(pPage, idx, newCell, szNew, 0, 0, &rc);
- assert( rc!=SQLITE_OK || pPage->nCell>0 || pPage->nOverflow>0 );
-
- /* If no error has occurred and pPage has an overflow cell, call balance()
- ** to redistribute the cells within the tree. Since balance() may move
- ** the cursor, zero the BtCursor.info.nSize and BtCursor.validNKey
- ** variables.
- **
- ** Previous versions of SQLite called moveToRoot() to move the cursor
- ** back to the root page as balance() used to invalidate the contents
- ** of BtCursor.apPage[] and BtCursor.aiIdx[]. Instead of doing that,
- ** set the cursor state to "invalid". This makes common insert operations
- ** slightly faster.
- **
- ** There is a subtle but important optimization here too. When inserting
- ** multiple records into an intkey b-tree using a single cursor (as can
- ** happen while processing an "INSERT INTO ... SELECT" statement), it
- ** is advantageous to leave the cursor pointing to the last entry in
- ** the b-tree if possible. If the cursor is left pointing to the last
- ** entry in the table, and the next row inserted has an integer key
- ** larger than the largest existing key, it is possible to insert the
- ** row without seeking the cursor. This can be a big performance boost.
- */
- pCur->info.nSize = 0;
- pCur->validNKey = 0;
- if( rc==SQLITE_OK && pPage->nOverflow ){
- rc = balance(pCur);
-
- /* Must make sure nOverflow is reset to zero even if the balance()
- ** fails. Internal data structure corruption will result otherwise.
- ** Also, set the cursor state to invalid. This stops saveCursorPosition()
- ** from trying to save the current position of the cursor. */
- pCur->apPage[pCur->iPage]->nOverflow = 0;
- pCur->eState = CURSOR_INVALID;
- }
- assert( pCur->apPage[pCur->iPage]->nOverflow==0 );
-
-end_insert:
- return rc;
-}
-
-/*
-** Delete the entry that the cursor is pointing to. The cursor
-** is left pointing at a arbitrary location.
-*/
-SQLITE_PRIVATE int sqlite3BtreeDelete(BtCursor *pCur){
- Btree *p = pCur->pBtree;
- BtShared *pBt = p->pBt;
- int rc; /* Return code */
- MemPage *pPage; /* Page to delete cell from */
- unsigned char *pCell; /* Pointer to cell to delete */
- int iCellIdx; /* Index of cell to delete */
- int iCellDepth; /* Depth of node containing pCell */
-
- assert( cursorHoldsMutex(pCur) );
- assert( pBt->inTransaction==TRANS_WRITE );
- assert( (pBt->btsFlags & BTS_READ_ONLY)==0 );
- assert( pCur->wrFlag );
- assert( hasSharedCacheTableLock(p, pCur->pgnoRoot, pCur->pKeyInfo!=0, 2) );
- assert( !hasReadConflicts(p, pCur->pgnoRoot) );
-
- if( NEVER(pCur->aiIdx[pCur->iPage]>=pCur->apPage[pCur->iPage]->nCell)
- || NEVER(pCur->eState!=CURSOR_VALID)
- ){
- return SQLITE_ERROR; /* Something has gone awry. */
- }
-
- iCellDepth = pCur->iPage;
- iCellIdx = pCur->aiIdx[iCellDepth];
- pPage = pCur->apPage[iCellDepth];
- pCell = findCell(pPage, iCellIdx);
-
- /* If the page containing the entry to delete is not a leaf page, move
- ** the cursor to the largest entry in the tree that is smaller than
- ** the entry being deleted. This cell will replace the cell being deleted
- ** from the internal node. The 'previous' entry is used for this instead
- ** of the 'next' entry, as the previous entry is always a part of the
- ** sub-tree headed by the child page of the cell being deleted. This makes
- ** balancing the tree following the delete operation easier. */
- if( !pPage->leaf ){
- int notUsed;
- rc = sqlite3BtreePrevious(pCur, &notUsed);
- if( rc ) return rc;
- }
-
- /* Save the positions of any other cursors open on this table before
- ** making any modifications. Make the page containing the entry to be
- ** deleted writable. Then free any overflow pages associated with the
- ** entry and finally remove the cell itself from within the page.
- */
- rc = saveAllCursors(pBt, pCur->pgnoRoot, pCur);
- if( rc ) return rc;
-
- /* If this is a delete operation to remove a row from a table b-tree,
- ** invalidate any incrblob cursors open on the row being deleted. */
- if( pCur->pKeyInfo==0 ){
- invalidateIncrblobCursors(p, pCur->info.nKey, 0);
- }
-
- rc = sqlite3PagerWrite(pPage->pDbPage);
- if( rc ) return rc;
- rc = clearCell(pPage, pCell);
- dropCell(pPage, iCellIdx, cellSizePtr(pPage, pCell), &rc);
- if( rc ) return rc;
-
- /* If the cell deleted was not located on a leaf page, then the cursor
- ** is currently pointing to the largest entry in the sub-tree headed
- ** by the child-page of the cell that was just deleted from an internal
- ** node. The cell from the leaf node needs to be moved to the internal
- ** node to replace the deleted cell. */
- if( !pPage->leaf ){
- MemPage *pLeaf = pCur->apPage[pCur->iPage];
- int nCell;
- Pgno n = pCur->apPage[iCellDepth+1]->pgno;
- unsigned char *pTmp;
-
- pCell = findCell(pLeaf, pLeaf->nCell-1);
- nCell = cellSizePtr(pLeaf, pCell);
- assert( MX_CELL_SIZE(pBt) >= nCell );
-
- allocateTempSpace(pBt);
- pTmp = pBt->pTmpSpace;
-
- rc = sqlite3PagerWrite(pLeaf->pDbPage);
- insertCell(pPage, iCellIdx, pCell-4, nCell+4, pTmp, n, &rc);
- dropCell(pLeaf, pLeaf->nCell-1, nCell, &rc);
- if( rc ) return rc;
- }
-
- /* Balance the tree. If the entry deleted was located on a leaf page,
- ** then the cursor still points to that page. In this case the first
- ** call to balance() repairs the tree, and the if(...) condition is
- ** never true.
- **
- ** Otherwise, if the entry deleted was on an internal node page, then
- ** pCur is pointing to the leaf page from which a cell was removed to
- ** replace the cell deleted from the internal node. This is slightly
- ** tricky as the leaf node may be underfull, and the internal node may
- ** be either under or overfull. In this case run the balancing algorithm
- ** on the leaf node first. If the balance proceeds far enough up the
- ** tree that we can be sure that any problem in the internal node has
- ** been corrected, so be it. Otherwise, after balancing the leaf node,
- ** walk the cursor up the tree to the internal node and balance it as
- ** well. */
- rc = balance(pCur);
- if( rc==SQLITE_OK && pCur->iPage>iCellDepth ){
- while( pCur->iPage>iCellDepth ){
- releasePage(pCur->apPage[pCur->iPage--]);
- }
- rc = balance(pCur);
- }
-
- if( rc==SQLITE_OK ){
- moveToRoot(pCur);
- }
- return rc;
-}
-
-/*
-** Create a new BTree table. Write into *piTable the page
-** number for the root page of the new table.
-**
-** The type of type is determined by the flags parameter. Only the
-** following values of flags are currently in use. Other values for
-** flags might not work:
-**
-** BTREE_INTKEY|BTREE_LEAFDATA Used for SQL tables with rowid keys
-** BTREE_ZERODATA Used for SQL indices
-*/
-static int btreeCreateTable(Btree *p, int *piTable, int createTabFlags){
- BtShared *pBt = p->pBt;
- MemPage *pRoot;
- Pgno pgnoRoot;
- int rc;
- int ptfFlags; /* Page-type flage for the root page of new table */
-
- assert( sqlite3BtreeHoldsMutex(p) );
- assert( pBt->inTransaction==TRANS_WRITE );
- assert( (pBt->btsFlags & BTS_READ_ONLY)==0 );
-
-#ifdef SQLITE_OMIT_AUTOVACUUM
- rc = allocateBtreePage(pBt, &pRoot, &pgnoRoot, 1, 0);
- if( rc ){
- return rc;
- }
-#else
- if( pBt->autoVacuum ){
- Pgno pgnoMove; /* Move a page here to make room for the root-page */
- MemPage *pPageMove; /* The page to move to. */
-
- /* Creating a new table may probably require moving an existing database
- ** to make room for the new tables root page. In case this page turns
- ** out to be an overflow page, delete all overflow page-map caches
- ** held by open cursors.
- */
- invalidateAllOverflowCache(pBt);
-
- /* Read the value of meta[3] from the database to determine where the
- ** root page of the new table should go. meta[3] is the largest root-page
- ** created so far, so the new root-page is (meta[3]+1).
- */
- sqlite3BtreeGetMeta(p, BTREE_LARGEST_ROOT_PAGE, &pgnoRoot);
- pgnoRoot++;
-
- /* The new root-page may not be allocated on a pointer-map page, or the
- ** PENDING_BYTE page.
- */
- while( pgnoRoot==PTRMAP_PAGENO(pBt, pgnoRoot) ||
- pgnoRoot==PENDING_BYTE_PAGE(pBt) ){
- pgnoRoot++;
- }
- assert( pgnoRoot>=3 );
-
- /* Allocate a page. The page that currently resides at pgnoRoot will
- ** be moved to the allocated page (unless the allocated page happens
- ** to reside at pgnoRoot).
- */
- rc = allocateBtreePage(pBt, &pPageMove, &pgnoMove, pgnoRoot, BTALLOC_EXACT);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- if( pgnoMove!=pgnoRoot ){
- /* pgnoRoot is the page that will be used for the root-page of
- ** the new table (assuming an error did not occur). But we were
- ** allocated pgnoMove. If required (i.e. if it was not allocated
- ** by extending the file), the current page at position pgnoMove
- ** is already journaled.
- */
- u8 eType = 0;
- Pgno iPtrPage = 0;
-
- releasePage(pPageMove);
-
- /* Move the page currently at pgnoRoot to pgnoMove. */
- rc = btreeGetPage(pBt, pgnoRoot, &pRoot, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- rc = ptrmapGet(pBt, pgnoRoot, &eType, &iPtrPage);
- if( eType==PTRMAP_ROOTPAGE || eType==PTRMAP_FREEPAGE ){
- rc = SQLITE_CORRUPT_BKPT;
- }
- if( rc!=SQLITE_OK ){
- releasePage(pRoot);
- return rc;
- }
- assert( eType!=PTRMAP_ROOTPAGE );
- assert( eType!=PTRMAP_FREEPAGE );
- rc = relocatePage(pBt, pRoot, eType, iPtrPage, pgnoMove, 0);
- releasePage(pRoot);
-
- /* Obtain the page at pgnoRoot */
- if( rc!=SQLITE_OK ){
- return rc;
- }
- rc = btreeGetPage(pBt, pgnoRoot, &pRoot, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- rc = sqlite3PagerWrite(pRoot->pDbPage);
- if( rc!=SQLITE_OK ){
- releasePage(pRoot);
- return rc;
- }
- }else{
- pRoot = pPageMove;
- }
-
- /* Update the pointer-map and meta-data with the new root-page number. */
- ptrmapPut(pBt, pgnoRoot, PTRMAP_ROOTPAGE, 0, &rc);
- if( rc ){
- releasePage(pRoot);
- return rc;
- }
-
- /* When the new root page was allocated, page 1 was made writable in
- ** order either to increase the database filesize, or to decrement the
- ** freelist count. Hence, the sqlite3BtreeUpdateMeta() call cannot fail.
- */
- assert( sqlite3PagerIswriteable(pBt->pPage1->pDbPage) );
- rc = sqlite3BtreeUpdateMeta(p, 4, pgnoRoot);
- if( NEVER(rc) ){
- releasePage(pRoot);
- return rc;
- }
-
- }else{
- rc = allocateBtreePage(pBt, &pRoot, &pgnoRoot, 1, 0);
- if( rc ) return rc;
- }
-#endif
- assert( sqlite3PagerIswriteable(pRoot->pDbPage) );
- if( createTabFlags & BTREE_INTKEY ){
- ptfFlags = PTF_INTKEY | PTF_LEAFDATA | PTF_LEAF;
- }else{
- ptfFlags = PTF_ZERODATA | PTF_LEAF;
- }
- zeroPage(pRoot, ptfFlags);
- sqlite3PagerUnref(pRoot->pDbPage);
- assert( (pBt->openFlags & BTREE_SINGLE)==0 || pgnoRoot==2 );
- *piTable = (int)pgnoRoot;
- return SQLITE_OK;
-}
-SQLITE_PRIVATE int sqlite3BtreeCreateTable(Btree *p, int *piTable, int flags){
- int rc;
- sqlite3BtreeEnter(p);
- rc = btreeCreateTable(p, piTable, flags);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** Erase the given database page and all its children. Return
-** the page to the freelist.
-*/
-static int clearDatabasePage(
- BtShared *pBt, /* The BTree that contains the table */
- Pgno pgno, /* Page number to clear */
- int freePageFlag, /* Deallocate page if true */
- int *pnChange /* Add number of Cells freed to this counter */
-){
- MemPage *pPage;
- int rc;
- unsigned char *pCell;
- int i;
-
- assert( sqlite3_mutex_held(pBt->mutex) );
- if( pgno>btreePagecount(pBt) ){
- return SQLITE_CORRUPT_BKPT;
- }
-
- rc = getAndInitPage(pBt, pgno, &pPage);
- if( rc ) return rc;
- for(i=0; i<pPage->nCell; i++){
- pCell = findCell(pPage, i);
- if( !pPage->leaf ){
- rc = clearDatabasePage(pBt, get4byte(pCell), 1, pnChange);
- if( rc ) goto cleardatabasepage_out;
- }
- rc = clearCell(pPage, pCell);
- if( rc ) goto cleardatabasepage_out;
- }
- if( !pPage->leaf ){
- rc = clearDatabasePage(pBt, get4byte(&pPage->aData[8]), 1, pnChange);
- if( rc ) goto cleardatabasepage_out;
- }else if( pnChange ){
- assert( pPage->intKey );
- *pnChange += pPage->nCell;
- }
- if( freePageFlag ){
- freePage(pPage, &rc);
- }else if( (rc = sqlite3PagerWrite(pPage->pDbPage))==0 ){
- zeroPage(pPage, pPage->aData[0] | PTF_LEAF);
- }
-
-cleardatabasepage_out:
- releasePage(pPage);
- return rc;
-}
-
-/*
-** Delete all information from a single table in the database. iTable is
-** the page number of the root of the table. After this routine returns,
-** the root page is empty, but still exists.
-**
-** This routine will fail with SQLITE_LOCKED if there are any open
-** read cursors on the table. Open write cursors are moved to the
-** root of the table.
-**
-** If pnChange is not NULL, then table iTable must be an intkey table. The
-** integer value pointed to by pnChange is incremented by the number of
-** entries in the table.
-*/
-SQLITE_PRIVATE int sqlite3BtreeClearTable(Btree *p, int iTable, int *pnChange){
- int rc;
- BtShared *pBt = p->pBt;
- sqlite3BtreeEnter(p);
- assert( p->inTrans==TRANS_WRITE );
-
- rc = saveAllCursors(pBt, (Pgno)iTable, 0);
-
- if( SQLITE_OK==rc ){
- /* Invalidate all incrblob cursors open on table iTable (assuming iTable
- ** is the root of a table b-tree - if it is not, the following call is
- ** a no-op). */
- invalidateIncrblobCursors(p, 0, 1);
- rc = clearDatabasePage(pBt, (Pgno)iTable, 0, pnChange);
- }
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-/*
-** Erase all information in a table and add the root of the table to
-** the freelist. Except, the root of the principle table (the one on
-** page 1) is never added to the freelist.
-**
-** This routine will fail with SQLITE_LOCKED if there are any open
-** cursors on the table.
-**
-** If AUTOVACUUM is enabled and the page at iTable is not the last
-** root page in the database file, then the last root page
-** in the database file is moved into the slot formerly occupied by
-** iTable and that last slot formerly occupied by the last root page
-** is added to the freelist instead of iTable. In this say, all
-** root pages are kept at the beginning of the database file, which
-** is necessary for AUTOVACUUM to work right. *piMoved is set to the
-** page number that used to be the last root page in the file before
-** the move. If no page gets moved, *piMoved is set to 0.
-** The last root page is recorded in meta[3] and the value of
-** meta[3] is updated by this procedure.
-*/
-static int btreeDropTable(Btree *p, Pgno iTable, int *piMoved){
- int rc;
- MemPage *pPage = 0;
- BtShared *pBt = p->pBt;
-
- assert( sqlite3BtreeHoldsMutex(p) );
- assert( p->inTrans==TRANS_WRITE );
-
- /* It is illegal to drop a table if any cursors are open on the
- ** database. This is because in auto-vacuum mode the backend may
- ** need to move another root-page to fill a gap left by the deleted
- ** root page. If an open cursor was using this page a problem would
- ** occur.
- **
- ** This error is caught long before control reaches this point.
- */
- if( NEVER(pBt->pCursor) ){
- sqlite3ConnectionBlocked(p->db, pBt->pCursor->pBtree->db);
- return SQLITE_LOCKED_SHAREDCACHE;
- }
-
- rc = btreeGetPage(pBt, (Pgno)iTable, &pPage, 0);
- if( rc ) return rc;
- rc = sqlite3BtreeClearTable(p, iTable, 0);
- if( rc ){
- releasePage(pPage);
- return rc;
- }
-
- *piMoved = 0;
-
- if( iTable>1 ){
-#ifdef SQLITE_OMIT_AUTOVACUUM
- freePage(pPage, &rc);
- releasePage(pPage);
-#else
- if( pBt->autoVacuum ){
- Pgno maxRootPgno;
- sqlite3BtreeGetMeta(p, BTREE_LARGEST_ROOT_PAGE, &maxRootPgno);
-
- if( iTable==maxRootPgno ){
- /* If the table being dropped is the table with the largest root-page
- ** number in the database, put the root page on the free list.
- */
- freePage(pPage, &rc);
- releasePage(pPage);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- }else{
- /* The table being dropped does not have the largest root-page
- ** number in the database. So move the page that does into the
- ** gap left by the deleted root-page.
- */
- MemPage *pMove;
- releasePage(pPage);
- rc = btreeGetPage(pBt, maxRootPgno, &pMove, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- rc = relocatePage(pBt, pMove, PTRMAP_ROOTPAGE, 0, iTable, 0);
- releasePage(pMove);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- pMove = 0;
- rc = btreeGetPage(pBt, maxRootPgno, &pMove, 0);
- freePage(pMove, &rc);
- releasePage(pMove);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- *piMoved = maxRootPgno;
- }
-
- /* Set the new 'max-root-page' value in the database header. This
- ** is the old value less one, less one more if that happens to
- ** be a root-page number, less one again if that is the
- ** PENDING_BYTE_PAGE.
- */
- maxRootPgno--;
- while( maxRootPgno==PENDING_BYTE_PAGE(pBt)
- || PTRMAP_ISPAGE(pBt, maxRootPgno) ){
- maxRootPgno--;
- }
- assert( maxRootPgno!=PENDING_BYTE_PAGE(pBt) );
-
- rc = sqlite3BtreeUpdateMeta(p, 4, maxRootPgno);
- }else{
- freePage(pPage, &rc);
- releasePage(pPage);
- }
-#endif
- }else{
- /* If sqlite3BtreeDropTable was called on page 1.
- ** This really never should happen except in a corrupt
- ** database.
- */
- zeroPage(pPage, PTF_INTKEY|PTF_LEAF );
- releasePage(pPage);
- }
- return rc;
-}
-SQLITE_PRIVATE int sqlite3BtreeDropTable(Btree *p, int iTable, int *piMoved){
- int rc;
- sqlite3BtreeEnter(p);
- rc = btreeDropTable(p, iTable, piMoved);
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-
-/*
-** This function may only be called if the b-tree connection already
-** has a read or write transaction open on the database.
-**
-** Read the meta-information out of a database file. Meta[0]
-** is the number of free pages currently in the database. Meta[1]
-** through meta[15] are available for use by higher layers. Meta[0]
-** is read-only, the others are read/write.
-**
-** The schema layer numbers meta values differently. At the schema
-** layer (and the SetCookie and ReadCookie opcodes) the number of
-** free pages is not visible. So Cookie[0] is the same as Meta[1].
-*/
-SQLITE_PRIVATE void sqlite3BtreeGetMeta(Btree *p, int idx, u32 *pMeta){
- BtShared *pBt = p->pBt;
-
- sqlite3BtreeEnter(p);
- assert( p->inTrans>TRANS_NONE );
- assert( SQLITE_OK==querySharedCacheTableLock(p, MASTER_ROOT, READ_LOCK) );
- assert( pBt->pPage1 );
- assert( idx>=0 && idx<=15 );
-
- *pMeta = get4byte(&pBt->pPage1->aData[36 + idx*4]);
-
- /* If auto-vacuum is disabled in this build and this is an auto-vacuum
- ** database, mark the database as read-only. */
-#ifdef SQLITE_OMIT_AUTOVACUUM
- if( idx==BTREE_LARGEST_ROOT_PAGE && *pMeta>0 ){
- pBt->btsFlags |= BTS_READ_ONLY;
- }
-#endif
-
- sqlite3BtreeLeave(p);
-}
-
-/*
-** Write meta-information back into the database. Meta[0] is
-** read-only and may not be written.
-*/
-SQLITE_PRIVATE int sqlite3BtreeUpdateMeta(Btree *p, int idx, u32 iMeta){
- BtShared *pBt = p->pBt;
- unsigned char *pP1;
- int rc;
- assert( idx>=1 && idx<=15 );
- sqlite3BtreeEnter(p);
- assert( p->inTrans==TRANS_WRITE );
- assert( pBt->pPage1!=0 );
- pP1 = pBt->pPage1->aData;
- rc = sqlite3PagerWrite(pBt->pPage1->pDbPage);
- if( rc==SQLITE_OK ){
- put4byte(&pP1[36 + idx*4], iMeta);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( idx==BTREE_INCR_VACUUM ){
- assert( pBt->autoVacuum || iMeta==0 );
- assert( iMeta==0 || iMeta==1 );
- pBt->incrVacuum = (u8)iMeta;
- }
-#endif
- }
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-#ifndef SQLITE_OMIT_BTREECOUNT
-/*
-** The first argument, pCur, is a cursor opened on some b-tree. Count the
-** number of entries in the b-tree and write the result to *pnEntry.
-**
-** SQLITE_OK is returned if the operation is successfully executed.
-** Otherwise, if an error is encountered (i.e. an IO error or database
-** corruption) an SQLite error code is returned.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCount(BtCursor *pCur, i64 *pnEntry){
- i64 nEntry = 0; /* Value to return in *pnEntry */
- int rc; /* Return code */
-
- if( pCur->pgnoRoot==0 ){
- *pnEntry = 0;
- return SQLITE_OK;
- }
- rc = moveToRoot(pCur);
-
- /* Unless an error occurs, the following loop runs one iteration for each
- ** page in the B-Tree structure (not including overflow pages).
- */
- while( rc==SQLITE_OK ){
- int iIdx; /* Index of child node in parent */
- MemPage *pPage; /* Current page of the b-tree */
-
- /* If this is a leaf page or the tree is not an int-key tree, then
- ** this page contains countable entries. Increment the entry counter
- ** accordingly.
- */
- pPage = pCur->apPage[pCur->iPage];
- if( pPage->leaf || !pPage->intKey ){
- nEntry += pPage->nCell;
- }
-
- /* pPage is a leaf node. This loop navigates the cursor so that it
- ** points to the first interior cell that it points to the parent of
- ** the next page in the tree that has not yet been visited. The
- ** pCur->aiIdx[pCur->iPage] value is set to the index of the parent cell
- ** of the page, or to the number of cells in the page if the next page
- ** to visit is the right-child of its parent.
- **
- ** If all pages in the tree have been visited, return SQLITE_OK to the
- ** caller.
- */
- if( pPage->leaf ){
- do {
- if( pCur->iPage==0 ){
- /* All pages of the b-tree have been visited. Return successfully. */
- *pnEntry = nEntry;
- return SQLITE_OK;
- }
- moveToParent(pCur);
- }while ( pCur->aiIdx[pCur->iPage]>=pCur->apPage[pCur->iPage]->nCell );
-
- pCur->aiIdx[pCur->iPage]++;
- pPage = pCur->apPage[pCur->iPage];
- }
-
- /* Descend to the child node of the cell that the cursor currently
- ** points at. This is the right-child if (iIdx==pPage->nCell).
- */
- iIdx = pCur->aiIdx[pCur->iPage];
- if( iIdx==pPage->nCell ){
- rc = moveToChild(pCur, get4byte(&pPage->aData[pPage->hdrOffset+8]));
- }else{
- rc = moveToChild(pCur, get4byte(findCell(pPage, iIdx)));
- }
- }
-
- /* An error has occurred. Return an error code. */
- return rc;
-}
-#endif
-
-/*
-** Return the pager associated with a BTree. This routine is used for
-** testing and debugging only.
-*/
-SQLITE_PRIVATE Pager *sqlite3BtreePager(Btree *p){
- return p->pBt->pPager;
-}
-
-#ifndef SQLITE_OMIT_INTEGRITY_CHECK
-/*
-** Append a message to the error message string.
-*/
-static void checkAppendMsg(
- IntegrityCk *pCheck,
- char *zMsg1,
- const char *zFormat,
- ...
-){
- va_list ap;
- if( !pCheck->mxErr ) return;
- pCheck->mxErr--;
- pCheck->nErr++;
- va_start(ap, zFormat);
- if( pCheck->errMsg.nChar ){
- sqlite3StrAccumAppend(&pCheck->errMsg, "\n", 1);
- }
- if( zMsg1 ){
- sqlite3StrAccumAppend(&pCheck->errMsg, zMsg1, -1);
- }
- sqlite3VXPrintf(&pCheck->errMsg, 1, zFormat, ap);
- va_end(ap);
- if( pCheck->errMsg.mallocFailed ){
- pCheck->mallocFailed = 1;
- }
-}
-#endif /* SQLITE_OMIT_INTEGRITY_CHECK */
-
-#ifndef SQLITE_OMIT_INTEGRITY_CHECK
-
-/*
-** Return non-zero if the bit in the IntegrityCk.aPgRef[] array that
-** corresponds to page iPg is already set.
-*/
-static int getPageReferenced(IntegrityCk *pCheck, Pgno iPg){
- assert( iPg<=pCheck->nPage && sizeof(pCheck->aPgRef[0])==1 );
- return (pCheck->aPgRef[iPg/8] & (1 << (iPg & 0x07)));
-}
-
-/*
-** Set the bit in the IntegrityCk.aPgRef[] array that corresponds to page iPg.
-*/
-static void setPageReferenced(IntegrityCk *pCheck, Pgno iPg){
- assert( iPg<=pCheck->nPage && sizeof(pCheck->aPgRef[0])==1 );
- pCheck->aPgRef[iPg/8] |= (1 << (iPg & 0x07));
-}
-
-
-/*
-** Add 1 to the reference count for page iPage. If this is the second
-** reference to the page, add an error message to pCheck->zErrMsg.
-** Return 1 if there are 2 ore more references to the page and 0 if
-** if this is the first reference to the page.
-**
-** Also check that the page number is in bounds.
-*/
-static int checkRef(IntegrityCk *pCheck, Pgno iPage, char *zContext){
- if( iPage==0 ) return 1;
- if( iPage>pCheck->nPage ){
- checkAppendMsg(pCheck, zContext, "invalid page number %d", iPage);
- return 1;
- }
- if( getPageReferenced(pCheck, iPage) ){
- checkAppendMsg(pCheck, zContext, "2nd reference to page %d", iPage);
- return 1;
- }
- setPageReferenced(pCheck, iPage);
- return 0;
-}
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
-/*
-** Check that the entry in the pointer-map for page iChild maps to
-** page iParent, pointer type ptrType. If not, append an error message
-** to pCheck.
-*/
-static void checkPtrmap(
- IntegrityCk *pCheck, /* Integrity check context */
- Pgno iChild, /* Child page number */
- u8 eType, /* Expected pointer map type */
- Pgno iParent, /* Expected pointer map parent page number */
- char *zContext /* Context description (used for error msg) */
-){
- int rc;
- u8 ePtrmapType;
- Pgno iPtrmapParent;
-
- rc = ptrmapGet(pCheck->pBt, iChild, &ePtrmapType, &iPtrmapParent);
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_NOMEM || rc==SQLITE_IOERR_NOMEM ) pCheck->mallocFailed = 1;
- checkAppendMsg(pCheck, zContext, "Failed to read ptrmap key=%d", iChild);
- return;
- }
-
- if( ePtrmapType!=eType || iPtrmapParent!=iParent ){
- checkAppendMsg(pCheck, zContext,
- "Bad ptr map entry key=%d expected=(%d,%d) got=(%d,%d)",
- iChild, eType, iParent, ePtrmapType, iPtrmapParent);
- }
-}
-#endif
-
-/*
-** Check the integrity of the freelist or of an overflow page list.
-** Verify that the number of pages on the list is N.
-*/
-static void checkList(
- IntegrityCk *pCheck, /* Integrity checking context */
- int isFreeList, /* True for a freelist. False for overflow page list */
- int iPage, /* Page number for first page in the list */
- int N, /* Expected number of pages in the list */
- char *zContext /* Context for error messages */
-){
- int i;
- int expected = N;
- int iFirst = iPage;
- while( N-- > 0 && pCheck->mxErr ){
- DbPage *pOvflPage;
- unsigned char *pOvflData;
- if( iPage<1 ){
- checkAppendMsg(pCheck, zContext,
- "%d of %d pages missing from overflow list starting at %d",
- N+1, expected, iFirst);
- break;
- }
- if( checkRef(pCheck, iPage, zContext) ) break;
- if( sqlite3PagerGet(pCheck->pPager, (Pgno)iPage, &pOvflPage) ){
- checkAppendMsg(pCheck, zContext, "failed to get page %d", iPage);
- break;
- }
- pOvflData = (unsigned char *)sqlite3PagerGetData(pOvflPage);
- if( isFreeList ){
- int n = get4byte(&pOvflData[4]);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pCheck->pBt->autoVacuum ){
- checkPtrmap(pCheck, iPage, PTRMAP_FREEPAGE, 0, zContext);
- }
-#endif
- if( n>(int)pCheck->pBt->usableSize/4-2 ){
- checkAppendMsg(pCheck, zContext,
- "freelist leaf count too big on page %d", iPage);
- N--;
- }else{
- for(i=0; i<n; i++){
- Pgno iFreePage = get4byte(&pOvflData[8+i*4]);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pCheck->pBt->autoVacuum ){
- checkPtrmap(pCheck, iFreePage, PTRMAP_FREEPAGE, 0, zContext);
- }
-#endif
- checkRef(pCheck, iFreePage, zContext);
- }
- N -= n;
- }
- }
-#ifndef SQLITE_OMIT_AUTOVACUUM
- else{
- /* If this database supports auto-vacuum and iPage is not the last
- ** page in this overflow list, check that the pointer-map entry for
- ** the following page matches iPage.
- */
- if( pCheck->pBt->autoVacuum && N>0 ){
- i = get4byte(pOvflData);
- checkPtrmap(pCheck, i, PTRMAP_OVERFLOW2, iPage, zContext);
- }
- }
-#endif
- iPage = get4byte(pOvflData);
- sqlite3PagerUnref(pOvflPage);
- }
-}
-#endif /* SQLITE_OMIT_INTEGRITY_CHECK */
-
-#ifndef SQLITE_OMIT_INTEGRITY_CHECK
-/*
-** Do various sanity checks on a single page of a tree. Return
-** the tree depth. Root pages return 0. Parents of root pages
-** return 1, and so forth.
-**
-** These checks are done:
-**
-** 1. Make sure that cells and freeblocks do not overlap
-** but combine to completely cover the page.
-** NO 2. Make sure cell keys are in order.
-** NO 3. Make sure no key is less than or equal to zLowerBound.
-** NO 4. Make sure no key is greater than or equal to zUpperBound.
-** 5. Check the integrity of overflow pages.
-** 6. Recursively call checkTreePage on all children.
-** 7. Verify that the depth of all children is the same.
-** 8. Make sure this page is at least 33% full or else it is
-** the root of the tree.
-*/
-static int checkTreePage(
- IntegrityCk *pCheck, /* Context for the sanity check */
- int iPage, /* Page number of the page to check */
- char *zParentContext, /* Parent context */
- i64 *pnParentMinKey,
- i64 *pnParentMaxKey
-){
- MemPage *pPage;
- int i, rc, depth, d2, pgno, cnt;
- int hdr, cellStart;
- int nCell;
- u8 *data;
- BtShared *pBt;
- int usableSize;
- char zContext[100];
- char *hit = 0;
- i64 nMinKey = 0;
- i64 nMaxKey = 0;
-
- sqlite3_snprintf(sizeof(zContext), zContext, "Page %d: ", iPage);
-
- /* Check that the page exists
- */
- pBt = pCheck->pBt;
- usableSize = pBt->usableSize;
- if( iPage==0 ) return 0;
- if( checkRef(pCheck, iPage, zParentContext) ) return 0;
- if( (rc = btreeGetPage(pBt, (Pgno)iPage, &pPage, 0))!=0 ){
- checkAppendMsg(pCheck, zContext,
- "unable to get the page. error code=%d", rc);
- return 0;
- }
-
- /* Clear MemPage.isInit to make sure the corruption detection code in
- ** btreeInitPage() is executed. */
- pPage->isInit = 0;
- if( (rc = btreeInitPage(pPage))!=0 ){
- assert( rc==SQLITE_CORRUPT ); /* The only possible error from InitPage */
- checkAppendMsg(pCheck, zContext,
- "btreeInitPage() returns error code %d", rc);
- releasePage(pPage);
- return 0;
- }
-
- /* Check out all the cells.
- */
- depth = 0;
- for(i=0; i<pPage->nCell && pCheck->mxErr; i++){
- u8 *pCell;
- u32 sz;
- CellInfo info;
-
- /* Check payload overflow pages
- */
- sqlite3_snprintf(sizeof(zContext), zContext,
- "On tree page %d cell %d: ", iPage, i);
- pCell = findCell(pPage,i);
- btreeParseCellPtr(pPage, pCell, &info);
- sz = info.nData;
- if( !pPage->intKey ) sz += (int)info.nKey;
- /* For intKey pages, check that the keys are in order.
- */
- else if( i==0 ) nMinKey = nMaxKey = info.nKey;
- else{
- if( info.nKey <= nMaxKey ){
- checkAppendMsg(pCheck, zContext,
- "Rowid %lld out of order (previous was %lld)", info.nKey, nMaxKey);
- }
- nMaxKey = info.nKey;
- }
- assert( sz==info.nPayload );
- if( (sz>info.nLocal)
- && (&pCell[info.iOverflow]<=&pPage->aData[pBt->usableSize])
- ){
- int nPage = (sz - info.nLocal + usableSize - 5)/(usableSize - 4);
- Pgno pgnoOvfl = get4byte(&pCell[info.iOverflow]);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pBt->autoVacuum ){
- checkPtrmap(pCheck, pgnoOvfl, PTRMAP_OVERFLOW1, iPage, zContext);
- }
-#endif
- checkList(pCheck, 0, pgnoOvfl, nPage, zContext);
- }
-
- /* Check sanity of left child page.
- */
- if( !pPage->leaf ){
- pgno = get4byte(pCell);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pBt->autoVacuum ){
- checkPtrmap(pCheck, pgno, PTRMAP_BTREE, iPage, zContext);
- }
-#endif
- d2 = checkTreePage(pCheck, pgno, zContext, &nMinKey, i==0 ? NULL : &nMaxKey);
- if( i>0 && d2!=depth ){
- checkAppendMsg(pCheck, zContext, "Child page depth differs");
- }
- depth = d2;
- }
- }
-
- if( !pPage->leaf ){
- pgno = get4byte(&pPage->aData[pPage->hdrOffset+8]);
- sqlite3_snprintf(sizeof(zContext), zContext,
- "On page %d at right child: ", iPage);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pBt->autoVacuum ){
- checkPtrmap(pCheck, pgno, PTRMAP_BTREE, iPage, zContext);
- }
-#endif
- checkTreePage(pCheck, pgno, zContext, NULL, !pPage->nCell ? NULL : &nMaxKey);
- }
-
- /* For intKey leaf pages, check that the min/max keys are in order
- ** with any left/parent/right pages.
- */
- if( pPage->leaf && pPage->intKey ){
- /* if we are a left child page */
- if( pnParentMinKey ){
- /* if we are the left most child page */
- if( !pnParentMaxKey ){
- if( nMaxKey > *pnParentMinKey ){
- checkAppendMsg(pCheck, zContext,
- "Rowid %lld out of order (max larger than parent min of %lld)",
- nMaxKey, *pnParentMinKey);
- }
- }else{
- if( nMinKey <= *pnParentMinKey ){
- checkAppendMsg(pCheck, zContext,
- "Rowid %lld out of order (min less than parent min of %lld)",
- nMinKey, *pnParentMinKey);
- }
- if( nMaxKey > *pnParentMaxKey ){
- checkAppendMsg(pCheck, zContext,
- "Rowid %lld out of order (max larger than parent max of %lld)",
- nMaxKey, *pnParentMaxKey);
- }
- *pnParentMinKey = nMaxKey;
- }
- /* else if we're a right child page */
- } else if( pnParentMaxKey ){
- if( nMinKey <= *pnParentMaxKey ){
- checkAppendMsg(pCheck, zContext,
- "Rowid %lld out of order (min less than parent max of %lld)",
- nMinKey, *pnParentMaxKey);
- }
- }
- }
-
- /* Check for complete coverage of the page
- */
- data = pPage->aData;
- hdr = pPage->hdrOffset;
- hit = sqlite3PageMalloc( pBt->pageSize );
- if( hit==0 ){
- pCheck->mallocFailed = 1;
- }else{
- int contentOffset = get2byteNotZero(&data[hdr+5]);
- assert( contentOffset<=usableSize ); /* Enforced by btreeInitPage() */
- memset(hit+contentOffset, 0, usableSize-contentOffset);
- memset(hit, 1, contentOffset);
- nCell = get2byte(&data[hdr+3]);
- cellStart = hdr + 12 - 4*pPage->leaf;
- for(i=0; i<nCell; i++){
- int pc = get2byte(&data[cellStart+i*2]);
- u32 size = 65536;
- int j;
- if( pc<=usableSize-4 ){
- size = cellSizePtr(pPage, &data[pc]);
- }
- if( (int)(pc+size-1)>=usableSize ){
- checkAppendMsg(pCheck, 0,
- "Corruption detected in cell %d on page %d",i,iPage);
- }else{
- for(j=pc+size-1; j>=pc; j--) hit[j]++;
- }
- }
- i = get2byte(&data[hdr+1]);
- while( i>0 ){
- int size, j;
- assert( i<=usableSize-4 ); /* Enforced by btreeInitPage() */
- size = get2byte(&data[i+2]);
- assert( i+size<=usableSize ); /* Enforced by btreeInitPage() */
- for(j=i+size-1; j>=i; j--) hit[j]++;
- j = get2byte(&data[i]);
- assert( j==0 || j>i+size ); /* Enforced by btreeInitPage() */
- assert( j<=usableSize-4 ); /* Enforced by btreeInitPage() */
- i = j;
- }
- for(i=cnt=0; i<usableSize; i++){
- if( hit[i]==0 ){
- cnt++;
- }else if( hit[i]>1 ){
- checkAppendMsg(pCheck, 0,
- "Multiple uses for byte %d of page %d", i, iPage);
- break;
- }
- }
- if( cnt!=data[hdr+7] ){
- checkAppendMsg(pCheck, 0,
- "Fragmentation of %d bytes reported as %d on page %d",
- cnt, data[hdr+7], iPage);
- }
- }
- sqlite3PageFree(hit);
- releasePage(pPage);
- return depth+1;
-}
-#endif /* SQLITE_OMIT_INTEGRITY_CHECK */
-
-#ifndef SQLITE_OMIT_INTEGRITY_CHECK
-/*
-** This routine does a complete check of the given BTree file. aRoot[] is
-** an array of pages numbers were each page number is the root page of
-** a table. nRoot is the number of entries in aRoot.
-**
-** A read-only or read-write transaction must be opened before calling
-** this function.
-**
-** Write the number of error seen in *pnErr. Except for some memory
-** allocation errors, an error message held in memory obtained from
-** malloc is returned if *pnErr is non-zero. If *pnErr==0 then NULL is
-** returned. If a memory allocation error occurs, NULL is returned.
-*/
-SQLITE_PRIVATE char *sqlite3BtreeIntegrityCheck(
- Btree *p, /* The btree to be checked */
- int *aRoot, /* An array of root pages numbers for individual trees */
- int nRoot, /* Number of entries in aRoot[] */
- int mxErr, /* Stop reporting errors after this many */
- int *pnErr /* Write number of errors seen to this variable */
-){
- Pgno i;
- int nRef;
- IntegrityCk sCheck;
- BtShared *pBt = p->pBt;
- char zErr[100];
-
- sqlite3BtreeEnter(p);
- assert( p->inTrans>TRANS_NONE && pBt->inTransaction>TRANS_NONE );
- nRef = sqlite3PagerRefcount(pBt->pPager);
- sCheck.pBt = pBt;
- sCheck.pPager = pBt->pPager;
- sCheck.nPage = btreePagecount(sCheck.pBt);
- sCheck.mxErr = mxErr;
- sCheck.nErr = 0;
- sCheck.mallocFailed = 0;
- *pnErr = 0;
- if( sCheck.nPage==0 ){
- sqlite3BtreeLeave(p);
- return 0;
- }
-
- sCheck.aPgRef = sqlite3MallocZero((sCheck.nPage / 8)+ 1);
- if( !sCheck.aPgRef ){
- *pnErr = 1;
- sqlite3BtreeLeave(p);
- return 0;
- }
- i = PENDING_BYTE_PAGE(pBt);
- if( i<=sCheck.nPage ) setPageReferenced(&sCheck, i);
- sqlite3StrAccumInit(&sCheck.errMsg, zErr, sizeof(zErr), SQLITE_MAX_LENGTH);
- sCheck.errMsg.useMalloc = 2;
-
- /* Check the integrity of the freelist
- */
- checkList(&sCheck, 1, get4byte(&pBt->pPage1->aData[32]),
- get4byte(&pBt->pPage1->aData[36]), "Main freelist: ");
-
- /* Check all the tables.
- */
- for(i=0; (int)i<nRoot && sCheck.mxErr; i++){
- if( aRoot[i]==0 ) continue;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( pBt->autoVacuum && aRoot[i]>1 ){
- checkPtrmap(&sCheck, aRoot[i], PTRMAP_ROOTPAGE, 0, 0);
- }
-#endif
- checkTreePage(&sCheck, aRoot[i], "List of tree roots: ", NULL, NULL);
- }
-
- /* Make sure every page in the file is referenced
- */
- for(i=1; i<=sCheck.nPage && sCheck.mxErr; i++){
-#ifdef SQLITE_OMIT_AUTOVACUUM
- if( getPageReferenced(&sCheck, i)==0 ){
- checkAppendMsg(&sCheck, 0, "Page %d is never used", i);
- }
-#else
- /* If the database supports auto-vacuum, make sure no tables contain
- ** references to pointer-map pages.
- */
- if( getPageReferenced(&sCheck, i)==0 &&
- (PTRMAP_PAGENO(pBt, i)!=i || !pBt->autoVacuum) ){
- checkAppendMsg(&sCheck, 0, "Page %d is never used", i);
- }
- if( getPageReferenced(&sCheck, i)!=0 &&
- (PTRMAP_PAGENO(pBt, i)==i && pBt->autoVacuum) ){
- checkAppendMsg(&sCheck, 0, "Pointer map page %d is referenced", i);
- }
-#endif
- }
-
- /* Make sure this analysis did not leave any unref() pages.
- ** This is an internal consistency check; an integrity check
- ** of the integrity check.
- */
- if( NEVER(nRef != sqlite3PagerRefcount(pBt->pPager)) ){
- checkAppendMsg(&sCheck, 0,
- "Outstanding page count goes from %d to %d during this analysis",
- nRef, sqlite3PagerRefcount(pBt->pPager)
- );
- }
-
- /* Clean up and report errors.
- */
- sqlite3BtreeLeave(p);
- sqlite3_free(sCheck.aPgRef);
- if( sCheck.mallocFailed ){
- sqlite3StrAccumReset(&sCheck.errMsg);
- *pnErr = sCheck.nErr+1;
- return 0;
- }
- *pnErr = sCheck.nErr;
- if( sCheck.nErr==0 ) sqlite3StrAccumReset(&sCheck.errMsg);
- return sqlite3StrAccumFinish(&sCheck.errMsg);
-}
-#endif /* SQLITE_OMIT_INTEGRITY_CHECK */
-
-/*
-** Return the full pathname of the underlying database file. Return
-** an empty string if the database is in-memory or a TEMP database.
-**
-** The pager filename is invariant as long as the pager is
-** open so it is safe to access without the BtShared mutex.
-*/
-SQLITE_PRIVATE const char *sqlite3BtreeGetFilename(Btree *p){
- assert( p->pBt->pPager!=0 );
- return sqlite3PagerFilename(p->pBt->pPager, 1);
-}
-
-/*
-** Return the pathname of the journal file for this database. The return
-** value of this routine is the same regardless of whether the journal file
-** has been created or not.
-**
-** The pager journal filename is invariant as long as the pager is
-** open so it is safe to access without the BtShared mutex.
-*/
-SQLITE_PRIVATE const char *sqlite3BtreeGetJournalname(Btree *p){
- assert( p->pBt->pPager!=0 );
- return sqlite3PagerJournalname(p->pBt->pPager);
-}
-
-/*
-** Return non-zero if a transaction is active.
-*/
-SQLITE_PRIVATE int sqlite3BtreeIsInTrans(Btree *p){
- assert( p==0 || sqlite3_mutex_held(p->db->mutex) );
- return (p && (p->inTrans==TRANS_WRITE));
-}
-
-#ifndef SQLITE_OMIT_WAL
-/*
-** Run a checkpoint on the Btree passed as the first argument.
-**
-** Return SQLITE_LOCKED if this or any other connection has an open
-** transaction on the shared-cache the argument Btree is connected to.
-**
-** Parameter eMode is one of SQLITE_CHECKPOINT_PASSIVE, FULL or RESTART.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCheckpoint(Btree *p, int eMode, int *pnLog, int *pnCkpt){
- int rc = SQLITE_OK;
- if( p ){
- BtShared *pBt = p->pBt;
- sqlite3BtreeEnter(p);
- if( pBt->inTransaction!=TRANS_NONE ){
- rc = SQLITE_LOCKED;
- }else{
- rc = sqlite3PagerCheckpoint(pBt->pPager, eMode, pnLog, pnCkpt);
- }
- sqlite3BtreeLeave(p);
- }
- return rc;
-}
-#endif
-
-/*
-** Return non-zero if a read (or write) transaction is active.
-*/
-SQLITE_PRIVATE int sqlite3BtreeIsInReadTrans(Btree *p){
- assert( p );
- assert( sqlite3_mutex_held(p->db->mutex) );
- return p->inTrans!=TRANS_NONE;
-}
-
-SQLITE_PRIVATE int sqlite3BtreeIsInBackup(Btree *p){
- assert( p );
- assert( sqlite3_mutex_held(p->db->mutex) );
- return p->nBackup!=0;
-}
-
-/*
-** This function returns a pointer to a blob of memory associated with
-** a single shared-btree. The memory is used by client code for its own
-** purposes (for example, to store a high-level schema associated with
-** the shared-btree). The btree layer manages reference counting issues.
-**
-** The first time this is called on a shared-btree, nBytes bytes of memory
-** are allocated, zeroed, and returned to the caller. For each subsequent
-** call the nBytes parameter is ignored and a pointer to the same blob
-** of memory returned.
-**
-** If the nBytes parameter is 0 and the blob of memory has not yet been
-** allocated, a null pointer is returned. If the blob has already been
-** allocated, it is returned as normal.
-**
-** Just before the shared-btree is closed, the function passed as the
-** xFree argument when the memory allocation was made is invoked on the
-** blob of allocated memory. The xFree function should not call sqlite3_free()
-** on the memory, the btree layer does that.
-*/
-SQLITE_PRIVATE void *sqlite3BtreeSchema(Btree *p, int nBytes, void(*xFree)(void *)){
- BtShared *pBt = p->pBt;
- sqlite3BtreeEnter(p);
- if( !pBt->pSchema && nBytes ){
- pBt->pSchema = sqlite3DbMallocZero(0, nBytes);
- pBt->xFreeSchema = xFree;
- }
- sqlite3BtreeLeave(p);
- return pBt->pSchema;
-}
-
-/*
-** Return SQLITE_LOCKED_SHAREDCACHE if another user of the same shared
-** btree as the argument handle holds an exclusive lock on the
-** sqlite_master table. Otherwise SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSchemaLocked(Btree *p){
- int rc;
- assert( sqlite3_mutex_held(p->db->mutex) );
- sqlite3BtreeEnter(p);
- rc = querySharedCacheTableLock(p, MASTER_ROOT, READ_LOCK);
- assert( rc==SQLITE_OK || rc==SQLITE_LOCKED_SHAREDCACHE );
- sqlite3BtreeLeave(p);
- return rc;
-}
-
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-/*
-** Obtain a lock on the table whose root page is iTab. The
-** lock is a write lock if isWritelock is true or a read lock
-** if it is false.
-*/
-SQLITE_PRIVATE int sqlite3BtreeLockTable(Btree *p, int iTab, u8 isWriteLock){
- int rc = SQLITE_OK;
- assert( p->inTrans!=TRANS_NONE );
- if( p->sharable ){
- u8 lockType = READ_LOCK + isWriteLock;
- assert( READ_LOCK+1==WRITE_LOCK );
- assert( isWriteLock==0 || isWriteLock==1 );
-
- sqlite3BtreeEnter(p);
- rc = querySharedCacheTableLock(p, iTab, lockType);
- if( rc==SQLITE_OK ){
- rc = setSharedCacheTableLock(p, iTab, lockType);
- }
- sqlite3BtreeLeave(p);
- }
- return rc;
-}
-#endif
-
-#ifndef SQLITE_OMIT_INCRBLOB
-/*
-** Argument pCsr must be a cursor opened for writing on an
-** INTKEY table currently pointing at a valid table entry.
-** This function modifies the data stored as part of that entry.
-**
-** Only the data content may only be modified, it is not possible to
-** change the length of the data stored. If this function is called with
-** parameters that attempt to write past the end of the existing data,
-** no modifications are made and SQLITE_CORRUPT is returned.
-*/
-SQLITE_PRIVATE int sqlite3BtreePutData(BtCursor *pCsr, u32 offset, u32 amt, void *z){
- int rc;
- assert( cursorHoldsMutex(pCsr) );
- assert( sqlite3_mutex_held(pCsr->pBtree->db->mutex) );
- assert( pCsr->isIncrblobHandle );
-
- rc = restoreCursorPosition(pCsr);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- assert( pCsr->eState!=CURSOR_REQUIRESEEK );
- if( pCsr->eState!=CURSOR_VALID ){
- return SQLITE_ABORT;
- }
-
- /* Check some assumptions:
- ** (a) the cursor is open for writing,
- ** (b) there is a read/write transaction open,
- ** (c) the connection holds a write-lock on the table (if required),
- ** (d) there are no conflicting read-locks, and
- ** (e) the cursor points at a valid row of an intKey table.
- */
- if( !pCsr->wrFlag ){
- return SQLITE_READONLY;
- }
- assert( (pCsr->pBt->btsFlags & BTS_READ_ONLY)==0
- && pCsr->pBt->inTransaction==TRANS_WRITE );
- assert( hasSharedCacheTableLock(pCsr->pBtree, pCsr->pgnoRoot, 0, 2) );
- assert( !hasReadConflicts(pCsr->pBtree, pCsr->pgnoRoot) );
- assert( pCsr->apPage[pCsr->iPage]->intKey );
-
- return accessPayload(pCsr, offset, amt, (unsigned char *)z, 1);
-}
-
-/*
-** Set a flag on this cursor to cache the locations of pages from the
-** overflow list for the current row. This is used by cursors opened
-** for incremental blob IO only.
-**
-** This function sets a flag only. The actual page location cache
-** (stored in BtCursor.aOverflow[]) is allocated and used by function
-** accessPayload() (the worker function for sqlite3BtreeData() and
-** sqlite3BtreePutData()).
-*/
-SQLITE_PRIVATE void sqlite3BtreeCacheOverflow(BtCursor *pCur){
- assert( cursorHoldsMutex(pCur) );
- assert( sqlite3_mutex_held(pCur->pBtree->db->mutex) );
- invalidateOverflowCache(pCur);
- pCur->isIncrblobHandle = 1;
-}
-#endif
-
-/*
-** Set both the "read version" (single byte at byte offset 18) and
-** "write version" (single byte at byte offset 19) fields in the database
-** header to iVersion.
-*/
-SQLITE_PRIVATE int sqlite3BtreeSetVersion(Btree *pBtree, int iVersion){
- BtShared *pBt = pBtree->pBt;
- int rc; /* Return code */
-
- assert( iVersion==1 || iVersion==2 );
-
- /* If setting the version fields to 1, do not automatically open the
- ** WAL connection, even if the version fields are currently set to 2.
- */
- pBt->btsFlags &= ~BTS_NO_WAL;
- if( iVersion==1 ) pBt->btsFlags |= BTS_NO_WAL;
-
- rc = sqlite3BtreeBeginTrans(pBtree, 0);
- if( rc==SQLITE_OK ){
- u8 *aData = pBt->pPage1->aData;
- if( aData[18]!=(u8)iVersion || aData[19]!=(u8)iVersion ){
- rc = sqlite3BtreeBeginTrans(pBtree, 2);
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerWrite(pBt->pPage1->pDbPage);
- if( rc==SQLITE_OK ){
- aData[18] = (u8)iVersion;
- aData[19] = (u8)iVersion;
- }
- }
- }
- }
-
- pBt->btsFlags &= ~BTS_NO_WAL;
- return rc;
-}
-
-/*
-** set the mask of hint flags for cursor pCsr. Currently the only valid
-** values are 0 and BTREE_BULKLOAD.
-*/
-SQLITE_PRIVATE void sqlite3BtreeCursorHints(BtCursor *pCsr, unsigned int mask){
- assert( mask==BTREE_BULKLOAD || mask==0 );
- pCsr->hints = mask;
-}
-
-/************** End of btree.c ***********************************************/
-/************** Begin file backup.c ******************************************/
-/*
-** 2009 January 28
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the implementation of the sqlite3_backup_XXX()
-** API functions and the related features.
-*/
-
-/* Macro to find the minimum of two numeric values.
-*/
-#ifndef MIN
-# define MIN(x,y) ((x)<(y)?(x):(y))
-#endif
-
-/*
-** Structure allocated for each backup operation.
-*/
-struct sqlite3_backup {
- sqlite3* pDestDb; /* Destination database handle */
- Btree *pDest; /* Destination b-tree file */
- u32 iDestSchema; /* Original schema cookie in destination */
- int bDestLocked; /* True once a write-transaction is open on pDest */
-
- Pgno iNext; /* Page number of the next source page to copy */
- sqlite3* pSrcDb; /* Source database handle */
- Btree *pSrc; /* Source b-tree file */
-
- int rc; /* Backup process error code */
-
- /* These two variables are set by every call to backup_step(). They are
- ** read by calls to backup_remaining() and backup_pagecount().
- */
- Pgno nRemaining; /* Number of pages left to copy */
- Pgno nPagecount; /* Total number of pages to copy */
-
- int isAttached; /* True once backup has been registered with pager */
- sqlite3_backup *pNext; /* Next backup associated with source pager */
-};
-
-/*
-** THREAD SAFETY NOTES:
-**
-** Once it has been created using backup_init(), a single sqlite3_backup
-** structure may be accessed via two groups of thread-safe entry points:
-**
-** * Via the sqlite3_backup_XXX() API function backup_step() and
-** backup_finish(). Both these functions obtain the source database
-** handle mutex and the mutex associated with the source BtShared
-** structure, in that order.
-**
-** * Via the BackupUpdate() and BackupRestart() functions, which are
-** invoked by the pager layer to report various state changes in
-** the page cache associated with the source database. The mutex
-** associated with the source database BtShared structure will always
-** be held when either of these functions are invoked.
-**
-** The other sqlite3_backup_XXX() API functions, backup_remaining() and
-** backup_pagecount() are not thread-safe functions. If they are called
-** while some other thread is calling backup_step() or backup_finish(),
-** the values returned may be invalid. There is no way for a call to
-** BackupUpdate() or BackupRestart() to interfere with backup_remaining()
-** or backup_pagecount().
-**
-** Depending on the SQLite configuration, the database handles and/or
-** the Btree objects may have their own mutexes that require locking.
-** Non-sharable Btrees (in-memory databases for example), do not have
-** associated mutexes.
-*/
-
-/*
-** Return a pointer corresponding to database zDb (i.e. "main", "temp")
-** in connection handle pDb. If such a database cannot be found, return
-** a NULL pointer and write an error message to pErrorDb.
-**
-** If the "temp" database is requested, it may need to be opened by this
-** function. If an error occurs while doing so, return 0 and write an
-** error message to pErrorDb.
-*/
-static Btree *findBtree(sqlite3 *pErrorDb, sqlite3 *pDb, const char *zDb){
- int i = sqlite3FindDbName(pDb, zDb);
-
- if( i==1 ){
- Parse *pParse;
- int rc = 0;
- pParse = sqlite3StackAllocZero(pErrorDb, sizeof(*pParse));
- if( pParse==0 ){
- sqlite3Error(pErrorDb, SQLITE_NOMEM, "out of memory");
- rc = SQLITE_NOMEM;
- }else{
- pParse->db = pDb;
- if( sqlite3OpenTempDatabase(pParse) ){
- sqlite3Error(pErrorDb, pParse->rc, "%s", pParse->zErrMsg);
- rc = SQLITE_ERROR;
- }
- sqlite3DbFree(pErrorDb, pParse->zErrMsg);
- sqlite3StackFree(pErrorDb, pParse);
- }
- if( rc ){
- return 0;
- }
- }
-
- if( i<0 ){
- sqlite3Error(pErrorDb, SQLITE_ERROR, "unknown database %s", zDb);
- return 0;
- }
-
- return pDb->aDb[i].pBt;
-}
-
-/*
-** Attempt to set the page size of the destination to match the page size
-** of the source.
-*/
-static int setDestPgsz(sqlite3_backup *p){
- int rc;
- rc = sqlite3BtreeSetPageSize(p->pDest,sqlite3BtreeGetPageSize(p->pSrc),-1,0);
- return rc;
-}
-
-/*
-** Create an sqlite3_backup process to copy the contents of zSrcDb from
-** connection handle pSrcDb to zDestDb in pDestDb. If successful, return
-** a pointer to the new sqlite3_backup object.
-**
-** If an error occurs, NULL is returned and an error code and error message
-** stored in database handle pDestDb.
-*/
-SQLITE_API sqlite3_backup *sqlite3_backup_init(
- sqlite3* pDestDb, /* Database to write to */
- const char *zDestDb, /* Name of database within pDestDb */
- sqlite3* pSrcDb, /* Database connection to read from */
- const char *zSrcDb /* Name of database within pSrcDb */
-){
- sqlite3_backup *p; /* Value to return */
-
- /* Lock the source database handle. The destination database
- ** handle is not locked in this routine, but it is locked in
- ** sqlite3_backup_step(). The user is required to ensure that no
- ** other thread accesses the destination handle for the duration
- ** of the backup operation. Any attempt to use the destination
- ** database connection while a backup is in progress may cause
- ** a malfunction or a deadlock.
- */
- sqlite3_mutex_enter(pSrcDb->mutex);
- sqlite3_mutex_enter(pDestDb->mutex);
-
- if( pSrcDb==pDestDb ){
- sqlite3Error(
- pDestDb, SQLITE_ERROR, "source and destination must be distinct"
- );
- p = 0;
- }else {
- /* Allocate space for a new sqlite3_backup object...
- ** EVIDENCE-OF: R-64852-21591 The sqlite3_backup object is created by a
- ** call to sqlite3_backup_init() and is destroyed by a call to
- ** sqlite3_backup_finish(). */
- p = (sqlite3_backup *)sqlite3MallocZero(sizeof(sqlite3_backup));
- if( !p ){
- sqlite3Error(pDestDb, SQLITE_NOMEM, 0);
- }
- }
-
- /* If the allocation succeeded, populate the new object. */
- if( p ){
- p->pSrc = findBtree(pDestDb, pSrcDb, zSrcDb);
- p->pDest = findBtree(pDestDb, pDestDb, zDestDb);
- p->pDestDb = pDestDb;
- p->pSrcDb = pSrcDb;
- p->iNext = 1;
- p->isAttached = 0;
-
- if( 0==p->pSrc || 0==p->pDest || setDestPgsz(p)==SQLITE_NOMEM ){
- /* One (or both) of the named databases did not exist or an OOM
- ** error was hit. The error has already been written into the
- ** pDestDb handle. All that is left to do here is free the
- ** sqlite3_backup structure.
- */
- sqlite3_free(p);
- p = 0;
- }
- }
- if( p ){
- p->pSrc->nBackup++;
- }
-
- sqlite3_mutex_leave(pDestDb->mutex);
- sqlite3_mutex_leave(pSrcDb->mutex);
- return p;
-}
-
-/*
-** Argument rc is an SQLite error code. Return true if this error is
-** considered fatal if encountered during a backup operation. All errors
-** are considered fatal except for SQLITE_BUSY and SQLITE_LOCKED.
-*/
-static int isFatalError(int rc){
- return (rc!=SQLITE_OK && rc!=SQLITE_BUSY && ALWAYS(rc!=SQLITE_LOCKED));
-}
-
-/*
-** Parameter zSrcData points to a buffer containing the data for
-** page iSrcPg from the source database. Copy this data into the
-** destination database.
-*/
-static int backupOnePage(
- sqlite3_backup *p, /* Backup handle */
- Pgno iSrcPg, /* Source database page to backup */
- const u8 *zSrcData, /* Source database page data */
- int bUpdate /* True for an update, false otherwise */
-){
- Pager * const pDestPager = sqlite3BtreePager(p->pDest);
- const int nSrcPgsz = sqlite3BtreeGetPageSize(p->pSrc);
- int nDestPgsz = sqlite3BtreeGetPageSize(p->pDest);
- const int nCopy = MIN(nSrcPgsz, nDestPgsz);
- const i64 iEnd = (i64)iSrcPg*(i64)nSrcPgsz;
-#ifdef SQLITE_HAS_CODEC
- /* Use BtreeGetReserveNoMutex() for the source b-tree, as although it is
- ** guaranteed that the shared-mutex is held by this thread, handle
- ** p->pSrc may not actually be the owner. */
- int nSrcReserve = sqlite3BtreeGetReserveNoMutex(p->pSrc);
- int nDestReserve = sqlite3BtreeGetReserve(p->pDest);
-#endif
- int rc = SQLITE_OK;
- i64 iOff;
-
- assert( sqlite3BtreeGetReserveNoMutex(p->pSrc)>=0 );
- assert( p->bDestLocked );
- assert( !isFatalError(p->rc) );
- assert( iSrcPg!=PENDING_BYTE_PAGE(p->pSrc->pBt) );
- assert( zSrcData );
-
- /* Catch the case where the destination is an in-memory database and the
- ** page sizes of the source and destination differ.
- */
- if( nSrcPgsz!=nDestPgsz && sqlite3PagerIsMemdb(pDestPager) ){
- rc = SQLITE_READONLY;
- }
-
-#ifdef SQLITE_HAS_CODEC
- /* Backup is not possible if the page size of the destination is changing
- ** and a codec is in use.
- */
- if( nSrcPgsz!=nDestPgsz && sqlite3PagerGetCodec(pDestPager)!=0 ){
- rc = SQLITE_READONLY;
- }
-
- /* Backup is not possible if the number of bytes of reserve space differ
- ** between source and destination. If there is a difference, try to
- ** fix the destination to agree with the source. If that is not possible,
- ** then the backup cannot proceed.
- */
- if( nSrcReserve!=nDestReserve ){
- u32 newPgsz = nSrcPgsz;
- rc = sqlite3PagerSetPagesize(pDestPager, &newPgsz, nSrcReserve);
- if( rc==SQLITE_OK && newPgsz!=nSrcPgsz ) rc = SQLITE_READONLY;
- }
-#endif
-
- /* This loop runs once for each destination page spanned by the source
- ** page. For each iteration, variable iOff is set to the byte offset
- ** of the destination page.
- */
- for(iOff=iEnd-(i64)nSrcPgsz; rc==SQLITE_OK && iOff<iEnd; iOff+=nDestPgsz){
- DbPage *pDestPg = 0;
- Pgno iDest = (Pgno)(iOff/nDestPgsz)+1;
- if( iDest==PENDING_BYTE_PAGE(p->pDest->pBt) ) continue;
- if( SQLITE_OK==(rc = sqlite3PagerGet(pDestPager, iDest, &pDestPg))
- && SQLITE_OK==(rc = sqlite3PagerWrite(pDestPg))
- ){
- const u8 *zIn = &zSrcData[iOff%nSrcPgsz];
- u8 *zDestData = sqlite3PagerGetData(pDestPg);
- u8 *zOut = &zDestData[iOff%nDestPgsz];
-
- /* Copy the data from the source page into the destination page.
- ** Then clear the Btree layer MemPage.isInit flag. Both this module
- ** and the pager code use this trick (clearing the first byte
- ** of the page 'extra' space to invalidate the Btree layers
- ** cached parse of the page). MemPage.isInit is marked
- ** "MUST BE FIRST" for this purpose.
- */
- memcpy(zOut, zIn, nCopy);
- ((u8 *)sqlite3PagerGetExtra(pDestPg))[0] = 0;
- if( iOff==0 && bUpdate==0 ){
- sqlite3Put4byte(&zOut[28], sqlite3BtreeLastPage(p->pSrc));
- }
- }
- sqlite3PagerUnref(pDestPg);
- }
-
- return rc;
-}
-
-/*
-** If pFile is currently larger than iSize bytes, then truncate it to
-** exactly iSize bytes. If pFile is not larger than iSize bytes, then
-** this function is a no-op.
-**
-** Return SQLITE_OK if everything is successful, or an SQLite error
-** code if an error occurs.
-*/
-static int backupTruncateFile(sqlite3_file *pFile, i64 iSize){
- i64 iCurrent;
- int rc = sqlite3OsFileSize(pFile, &iCurrent);
- if( rc==SQLITE_OK && iCurrent>iSize ){
- rc = sqlite3OsTruncate(pFile, iSize);
- }
- return rc;
-}
-
-/*
-** Register this backup object with the associated source pager for
-** callbacks when pages are changed or the cache invalidated.
-*/
-static void attachBackupObject(sqlite3_backup *p){
- sqlite3_backup **pp;
- assert( sqlite3BtreeHoldsMutex(p->pSrc) );
- pp = sqlite3PagerBackupPtr(sqlite3BtreePager(p->pSrc));
- p->pNext = *pp;
- *pp = p;
- p->isAttached = 1;
-}
-
-/*
-** Copy nPage pages from the source b-tree to the destination.
-*/
-SQLITE_API int sqlite3_backup_step(sqlite3_backup *p, int nPage){
- int rc;
- int destMode; /* Destination journal mode */
- int pgszSrc = 0; /* Source page size */
- int pgszDest = 0; /* Destination page size */
-
- sqlite3_mutex_enter(p->pSrcDb->mutex);
- sqlite3BtreeEnter(p->pSrc);
- if( p->pDestDb ){
- sqlite3_mutex_enter(p->pDestDb->mutex);
- }
-
- rc = p->rc;
- if( !isFatalError(rc) ){
- Pager * const pSrcPager = sqlite3BtreePager(p->pSrc); /* Source pager */
- Pager * const pDestPager = sqlite3BtreePager(p->pDest); /* Dest pager */
- int ii; /* Iterator variable */
- int nSrcPage = -1; /* Size of source db in pages */
- int bCloseTrans = 0; /* True if src db requires unlocking */
-
- /* If the source pager is currently in a write-transaction, return
- ** SQLITE_BUSY immediately.
- */
- if( p->pDestDb && p->pSrc->pBt->inTransaction==TRANS_WRITE ){
- rc = SQLITE_BUSY;
- }else{
- rc = SQLITE_OK;
- }
-
- /* Lock the destination database, if it is not locked already. */
- if( SQLITE_OK==rc && p->bDestLocked==0
- && SQLITE_OK==(rc = sqlite3BtreeBeginTrans(p->pDest, 2))
- ){
- p->bDestLocked = 1;
- sqlite3BtreeGetMeta(p->pDest, BTREE_SCHEMA_VERSION, &p->iDestSchema);
- }
-
- /* If there is no open read-transaction on the source database, open
- ** one now. If a transaction is opened here, then it will be closed
- ** before this function exits.
- */
- if( rc==SQLITE_OK && 0==sqlite3BtreeIsInReadTrans(p->pSrc) ){
- rc = sqlite3BtreeBeginTrans(p->pSrc, 0);
- bCloseTrans = 1;
- }
-
- /* Do not allow backup if the destination database is in WAL mode
- ** and the page sizes are different between source and destination */
- pgszSrc = sqlite3BtreeGetPageSize(p->pSrc);
- pgszDest = sqlite3BtreeGetPageSize(p->pDest);
- destMode = sqlite3PagerGetJournalMode(sqlite3BtreePager(p->pDest));
- if( SQLITE_OK==rc && destMode==PAGER_JOURNALMODE_WAL && pgszSrc!=pgszDest ){
- rc = SQLITE_READONLY;
- }
-
- /* Now that there is a read-lock on the source database, query the
- ** source pager for the number of pages in the database.
- */
- nSrcPage = (int)sqlite3BtreeLastPage(p->pSrc);
- assert( nSrcPage>=0 );
- for(ii=0; (nPage<0 || ii<nPage) && p->iNext<=(Pgno)nSrcPage && !rc; ii++){
- const Pgno iSrcPg = p->iNext; /* Source page number */
- if( iSrcPg!=PENDING_BYTE_PAGE(p->pSrc->pBt) ){
- DbPage *pSrcPg; /* Source page object */
- rc = sqlite3PagerGet(pSrcPager, iSrcPg, &pSrcPg);
- if( rc==SQLITE_OK ){
- rc = backupOnePage(p, iSrcPg, sqlite3PagerGetData(pSrcPg), 0);
- sqlite3PagerUnref(pSrcPg);
- }
- }
- p->iNext++;
- }
- if( rc==SQLITE_OK ){
- p->nPagecount = nSrcPage;
- p->nRemaining = nSrcPage+1-p->iNext;
- if( p->iNext>(Pgno)nSrcPage ){
- rc = SQLITE_DONE;
- }else if( !p->isAttached ){
- attachBackupObject(p);
- }
- }
-
- /* Update the schema version field in the destination database. This
- ** is to make sure that the schema-version really does change in
- ** the case where the source and destination databases have the
- ** same schema version.
- */
- if( rc==SQLITE_DONE ){
- if( nSrcPage==0 ){
- rc = sqlite3BtreeNewDb(p->pDest);
- nSrcPage = 1;
- }
- if( rc==SQLITE_OK || rc==SQLITE_DONE ){
- rc = sqlite3BtreeUpdateMeta(p->pDest,1,p->iDestSchema+1);
- }
- if( rc==SQLITE_OK ){
- if( p->pDestDb ){
- sqlite3ResetAllSchemasOfConnection(p->pDestDb);
- }
- if( destMode==PAGER_JOURNALMODE_WAL ){
- rc = sqlite3BtreeSetVersion(p->pDest, 2);
- }
- }
- if( rc==SQLITE_OK ){
- int nDestTruncate;
- /* Set nDestTruncate to the final number of pages in the destination
- ** database. The complication here is that the destination page
- ** size may be different to the source page size.
- **
- ** If the source page size is smaller than the destination page size,
- ** round up. In this case the call to sqlite3OsTruncate() below will
- ** fix the size of the file. However it is important to call
- ** sqlite3PagerTruncateImage() here so that any pages in the
- ** destination file that lie beyond the nDestTruncate page mark are
- ** journalled by PagerCommitPhaseOne() before they are destroyed
- ** by the file truncation.
- */
- assert( pgszSrc==sqlite3BtreeGetPageSize(p->pSrc) );
- assert( pgszDest==sqlite3BtreeGetPageSize(p->pDest) );
- if( pgszSrc<pgszDest ){
- int ratio = pgszDest/pgszSrc;
- nDestTruncate = (nSrcPage+ratio-1)/ratio;
- if( nDestTruncate==(int)PENDING_BYTE_PAGE(p->pDest->pBt) ){
- nDestTruncate--;
- }
- }else{
- nDestTruncate = nSrcPage * (pgszSrc/pgszDest);
- }
- assert( nDestTruncate>0 );
-
- if( pgszSrc<pgszDest ){
- /* If the source page-size is smaller than the destination page-size,
- ** two extra things may need to happen:
- **
- ** * The destination may need to be truncated, and
- **
- ** * Data stored on the pages immediately following the
- ** pending-byte page in the source database may need to be
- ** copied into the destination database.
- */
- const i64 iSize = (i64)pgszSrc * (i64)nSrcPage;
- sqlite3_file * const pFile = sqlite3PagerFile(pDestPager);
- Pgno iPg;
- int nDstPage;
- i64 iOff;
- i64 iEnd;
-
- assert( pFile );
- assert( nDestTruncate==0
- || (i64)nDestTruncate*(i64)pgszDest >= iSize || (
- nDestTruncate==(int)(PENDING_BYTE_PAGE(p->pDest->pBt)-1)
- && iSize>=PENDING_BYTE && iSize<=PENDING_BYTE+pgszDest
- ));
-
- /* This block ensures that all data required to recreate the original
- ** database has been stored in the journal for pDestPager and the
- ** journal synced to disk. So at this point we may safely modify
- ** the database file in any way, knowing that if a power failure
- ** occurs, the original database will be reconstructed from the
- ** journal file. */
- sqlite3PagerPagecount(pDestPager, &nDstPage);
- for(iPg=nDestTruncate; rc==SQLITE_OK && iPg<=(Pgno)nDstPage; iPg++){
- if( iPg!=PENDING_BYTE_PAGE(p->pDest->pBt) ){
- DbPage *pPg;
- rc = sqlite3PagerGet(pDestPager, iPg, &pPg);
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerWrite(pPg);
- sqlite3PagerUnref(pPg);
- }
- }
- }
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerCommitPhaseOne(pDestPager, 0, 1);
- }
-
- /* Write the extra pages and truncate the database file as required */
- iEnd = MIN(PENDING_BYTE + pgszDest, iSize);
- for(
- iOff=PENDING_BYTE+pgszSrc;
- rc==SQLITE_OK && iOff<iEnd;
- iOff+=pgszSrc
- ){
- PgHdr *pSrcPg = 0;
- const Pgno iSrcPg = (Pgno)((iOff/pgszSrc)+1);
- rc = sqlite3PagerGet(pSrcPager, iSrcPg, &pSrcPg);
- if( rc==SQLITE_OK ){
- u8 *zData = sqlite3PagerGetData(pSrcPg);
- rc = sqlite3OsWrite(pFile, zData, pgszSrc, iOff);
- }
- sqlite3PagerUnref(pSrcPg);
- }
- if( rc==SQLITE_OK ){
- rc = backupTruncateFile(pFile, iSize);
- }
-
- /* Sync the database file to disk. */
- if( rc==SQLITE_OK ){
- rc = sqlite3PagerSync(pDestPager);
- }
- }else{
- sqlite3PagerTruncateImage(pDestPager, nDestTruncate);
- rc = sqlite3PagerCommitPhaseOne(pDestPager, 0, 0);
- }
-
- /* Finish committing the transaction to the destination database. */
- if( SQLITE_OK==rc
- && SQLITE_OK==(rc = sqlite3BtreeCommitPhaseTwo(p->pDest, 0))
- ){
- rc = SQLITE_DONE;
- }
- }
- }
-
- /* If bCloseTrans is true, then this function opened a read transaction
- ** on the source database. Close the read transaction here. There is
- ** no need to check the return values of the btree methods here, as
- ** "committing" a read-only transaction cannot fail.
- */
- if( bCloseTrans ){
- TESTONLY( int rc2 );
- TESTONLY( rc2 = ) sqlite3BtreeCommitPhaseOne(p->pSrc, 0);
- TESTONLY( rc2 |= ) sqlite3BtreeCommitPhaseTwo(p->pSrc, 0);
- assert( rc2==SQLITE_OK );
- }
-
- if( rc==SQLITE_IOERR_NOMEM ){
- rc = SQLITE_NOMEM;
- }
- p->rc = rc;
- }
- if( p->pDestDb ){
- sqlite3_mutex_leave(p->pDestDb->mutex);
- }
- sqlite3BtreeLeave(p->pSrc);
- sqlite3_mutex_leave(p->pSrcDb->mutex);
- return rc;
-}
-
-/*
-** Release all resources associated with an sqlite3_backup* handle.
-*/
-SQLITE_API int sqlite3_backup_finish(sqlite3_backup *p){
- sqlite3_backup **pp; /* Ptr to head of pagers backup list */
- sqlite3 *pSrcDb; /* Source database connection */
- int rc; /* Value to return */
-
- /* Enter the mutexes */
- if( p==0 ) return SQLITE_OK;
- pSrcDb = p->pSrcDb;
- sqlite3_mutex_enter(pSrcDb->mutex);
- sqlite3BtreeEnter(p->pSrc);
- if( p->pDestDb ){
- sqlite3_mutex_enter(p->pDestDb->mutex);
- }
-
- /* Detach this backup from the source pager. */
- if( p->pDestDb ){
- p->pSrc->nBackup--;
- }
- if( p->isAttached ){
- pp = sqlite3PagerBackupPtr(sqlite3BtreePager(p->pSrc));
- while( *pp!=p ){
- pp = &(*pp)->pNext;
- }
- *pp = p->pNext;
- }
-
- /* If a transaction is still open on the Btree, roll it back. */
- sqlite3BtreeRollback(p->pDest, SQLITE_OK);
-
- /* Set the error code of the destination database handle. */
- rc = (p->rc==SQLITE_DONE) ? SQLITE_OK : p->rc;
- sqlite3Error(p->pDestDb, rc, 0);
-
- /* Exit the mutexes and free the backup context structure. */
- if( p->pDestDb ){
- sqlite3LeaveMutexAndCloseZombie(p->pDestDb);
- }
- sqlite3BtreeLeave(p->pSrc);
- if( p->pDestDb ){
- /* EVIDENCE-OF: R-64852-21591 The sqlite3_backup object is created by a
- ** call to sqlite3_backup_init() and is destroyed by a call to
- ** sqlite3_backup_finish(). */
- sqlite3_free(p);
- }
- sqlite3LeaveMutexAndCloseZombie(pSrcDb);
- return rc;
-}
-
-/*
-** Return the number of pages still to be backed up as of the most recent
-** call to sqlite3_backup_step().
-*/
-SQLITE_API int sqlite3_backup_remaining(sqlite3_backup *p){
- return p->nRemaining;
-}
-
-/*
-** Return the total number of pages in the source database as of the most
-** recent call to sqlite3_backup_step().
-*/
-SQLITE_API int sqlite3_backup_pagecount(sqlite3_backup *p){
- return p->nPagecount;
-}
-
-/*
-** This function is called after the contents of page iPage of the
-** source database have been modified. If page iPage has already been
-** copied into the destination database, then the data written to the
-** destination is now invalidated. The destination copy of iPage needs
-** to be updated with the new data before the backup operation is
-** complete.
-**
-** It is assumed that the mutex associated with the BtShared object
-** corresponding to the source database is held when this function is
-** called.
-*/
-SQLITE_PRIVATE void sqlite3BackupUpdate(sqlite3_backup *pBackup, Pgno iPage, const u8 *aData){
- sqlite3_backup *p; /* Iterator variable */
- for(p=pBackup; p; p=p->pNext){
- assert( sqlite3_mutex_held(p->pSrc->pBt->mutex) );
- if( !isFatalError(p->rc) && iPage<p->iNext ){
- /* The backup process p has already copied page iPage. But now it
- ** has been modified by a transaction on the source pager. Copy
- ** the new data into the backup.
- */
- int rc;
- assert( p->pDestDb );
- sqlite3_mutex_enter(p->pDestDb->mutex);
- rc = backupOnePage(p, iPage, aData, 1);
- sqlite3_mutex_leave(p->pDestDb->mutex);
- assert( rc!=SQLITE_BUSY && rc!=SQLITE_LOCKED );
- if( rc!=SQLITE_OK ){
- p->rc = rc;
- }
- }
- }
-}
-
-/*
-** Restart the backup process. This is called when the pager layer
-** detects that the database has been modified by an external database
-** connection. In this case there is no way of knowing which of the
-** pages that have been copied into the destination database are still
-** valid and which are not, so the entire process needs to be restarted.
-**
-** It is assumed that the mutex associated with the BtShared object
-** corresponding to the source database is held when this function is
-** called.
-*/
-SQLITE_PRIVATE void sqlite3BackupRestart(sqlite3_backup *pBackup){
- sqlite3_backup *p; /* Iterator variable */
- for(p=pBackup; p; p=p->pNext){
- assert( sqlite3_mutex_held(p->pSrc->pBt->mutex) );
- p->iNext = 1;
- }
-}
-
-#ifndef SQLITE_OMIT_VACUUM
-/*
-** Copy the complete content of pBtFrom into pBtTo. A transaction
-** must be active for both files.
-**
-** The size of file pTo may be reduced by this operation. If anything
-** goes wrong, the transaction on pTo is rolled back. If successful, the
-** transaction is committed before returning.
-*/
-SQLITE_PRIVATE int sqlite3BtreeCopyFile(Btree *pTo, Btree *pFrom){
- int rc;
- sqlite3_file *pFd; /* File descriptor for database pTo */
- sqlite3_backup b;
- sqlite3BtreeEnter(pTo);
- sqlite3BtreeEnter(pFrom);
-
- assert( sqlite3BtreeIsInTrans(pTo) );
- pFd = sqlite3PagerFile(sqlite3BtreePager(pTo));
- if( pFd->pMethods ){
- i64 nByte = sqlite3BtreeGetPageSize(pFrom)*(i64)sqlite3BtreeLastPage(pFrom);
- rc = sqlite3OsFileControl(pFd, SQLITE_FCNTL_OVERWRITE, &nByte);
- if( rc==SQLITE_NOTFOUND ) rc = SQLITE_OK;
- if( rc ) goto copy_finished;
- }
-
- /* Set up an sqlite3_backup object. sqlite3_backup.pDestDb must be set
- ** to 0. This is used by the implementations of sqlite3_backup_step()
- ** and sqlite3_backup_finish() to detect that they are being called
- ** from this function, not directly by the user.
- */
- memset(&b, 0, sizeof(b));
- b.pSrcDb = pFrom->db;
- b.pSrc = pFrom;
- b.pDest = pTo;
- b.iNext = 1;
-
- /* 0x7FFFFFFF is the hard limit for the number of pages in a database
- ** file. By passing this as the number of pages to copy to
- ** sqlite3_backup_step(), we can guarantee that the copy finishes
- ** within a single call (unless an error occurs). The assert() statement
- ** checks this assumption - (p->rc) should be set to either SQLITE_DONE
- ** or an error code.
- */
- sqlite3_backup_step(&b, 0x7FFFFFFF);
- assert( b.rc!=SQLITE_OK );
- rc = sqlite3_backup_finish(&b);
- if( rc==SQLITE_OK ){
- pTo->pBt->btsFlags &= ~BTS_PAGESIZE_FIXED;
- }else{
- sqlite3PagerClearCache(sqlite3BtreePager(b.pDest));
- }
-
- assert( sqlite3BtreeIsInTrans(pTo)==0 );
-copy_finished:
- sqlite3BtreeLeave(pFrom);
- sqlite3BtreeLeave(pTo);
- return rc;
-}
-#endif /* SQLITE_OMIT_VACUUM */
-
-/************** End of backup.c **********************************************/
-/************** Begin file vdbemem.c *****************************************/
-/*
-** 2004 May 26
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains code use to manipulate "Mem" structure. A "Mem"
-** stores a single value in the VDBE. Mem is an opaque structure visible
-** only within the VDBE. Interface routines refer to a Mem using the
-** name sqlite_value
-*/
-
-/*
-** If pMem is an object with a valid string representation, this routine
-** ensures the internal encoding for the string representation is
-** 'desiredEnc', one of SQLITE_UTF8, SQLITE_UTF16LE or SQLITE_UTF16BE.
-**
-** If pMem is not a string object, or the encoding of the string
-** representation is already stored using the requested encoding, then this
-** routine is a no-op.
-**
-** SQLITE_OK is returned if the conversion is successful (or not required).
-** SQLITE_NOMEM may be returned if a malloc() fails during conversion
-** between formats.
-*/
-SQLITE_PRIVATE int sqlite3VdbeChangeEncoding(Mem *pMem, int desiredEnc){
-#ifndef SQLITE_OMIT_UTF16
- int rc;
-#endif
- assert( (pMem->flags&MEM_RowSet)==0 );
- assert( desiredEnc==SQLITE_UTF8 || desiredEnc==SQLITE_UTF16LE
- || desiredEnc==SQLITE_UTF16BE );
- if( !(pMem->flags&MEM_Str) || pMem->enc==desiredEnc ){
- return SQLITE_OK;
- }
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
-#ifdef SQLITE_OMIT_UTF16
- return SQLITE_ERROR;
-#else
-
- /* MemTranslate() may return SQLITE_OK or SQLITE_NOMEM. If NOMEM is returned,
- ** then the encoding of the value may not have changed.
- */
- rc = sqlite3VdbeMemTranslate(pMem, (u8)desiredEnc);
- assert(rc==SQLITE_OK || rc==SQLITE_NOMEM);
- assert(rc==SQLITE_OK || pMem->enc!=desiredEnc);
- assert(rc==SQLITE_NOMEM || pMem->enc==desiredEnc);
- return rc;
-#endif
-}
-
-/*
-** Make sure pMem->z points to a writable allocation of at least
-** n bytes.
-**
-** If the third argument passed to this function is true, then memory
-** cell pMem must contain a string or blob. In this case the content is
-** preserved. Otherwise, if the third parameter to this function is false,
-** any current string or blob value may be discarded.
-**
-** This function sets the MEM_Dyn flag and clears any xDel callback.
-** It also clears MEM_Ephem and MEM_Static. If the preserve flag is
-** not set, Mem.n is zeroed.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemGrow(Mem *pMem, int n, int preserve){
- assert( 1 >=
- ((pMem->zMalloc && pMem->zMalloc==pMem->z) ? 1 : 0) +
- (((pMem->flags&MEM_Dyn)&&pMem->xDel) ? 1 : 0) +
- ((pMem->flags&MEM_Ephem) ? 1 : 0) +
- ((pMem->flags&MEM_Static) ? 1 : 0)
- );
- assert( (pMem->flags&MEM_RowSet)==0 );
-
- /* If the preserve flag is set to true, then the memory cell must already
- ** contain a valid string or blob value. */
- assert( preserve==0 || pMem->flags&(MEM_Blob|MEM_Str) );
-
- if( n<32 ) n = 32;
- if( sqlite3DbMallocSize(pMem->db, pMem->zMalloc)<n ){
- if( preserve && pMem->z==pMem->zMalloc ){
- pMem->z = pMem->zMalloc = sqlite3DbReallocOrFree(pMem->db, pMem->z, n);
- preserve = 0;
- }else{
- sqlite3DbFree(pMem->db, pMem->zMalloc);
- pMem->zMalloc = sqlite3DbMallocRaw(pMem->db, n);
- }
- }
-
- if( pMem->z && preserve && pMem->zMalloc && pMem->z!=pMem->zMalloc ){
- memcpy(pMem->zMalloc, pMem->z, pMem->n);
- }
- if( pMem->flags&MEM_Dyn && pMem->xDel ){
- assert( pMem->xDel!=SQLITE_DYNAMIC );
- pMem->xDel((void *)(pMem->z));
- }
-
- pMem->z = pMem->zMalloc;
- if( pMem->z==0 ){
- pMem->flags = MEM_Null;
- }else{
- pMem->flags &= ~(MEM_Ephem|MEM_Static);
- }
- pMem->xDel = 0;
- return (pMem->z ? SQLITE_OK : SQLITE_NOMEM);
-}
-
-/*
-** Make the given Mem object MEM_Dyn. In other words, make it so
-** that any TEXT or BLOB content is stored in memory obtained from
-** malloc(). In this way, we know that the memory is safe to be
-** overwritten or altered.
-**
-** Return SQLITE_OK on success or SQLITE_NOMEM if malloc fails.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemMakeWriteable(Mem *pMem){
- int f;
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( (pMem->flags&MEM_RowSet)==0 );
- ExpandBlob(pMem);
- f = pMem->flags;
- if( (f&(MEM_Str|MEM_Blob)) && pMem->z!=pMem->zMalloc ){
- if( sqlite3VdbeMemGrow(pMem, pMem->n + 2, 1) ){
- return SQLITE_NOMEM;
- }
- pMem->z[pMem->n] = 0;
- pMem->z[pMem->n+1] = 0;
- pMem->flags |= MEM_Term;
-#ifdef SQLITE_DEBUG
- pMem->pScopyFrom = 0;
-#endif
- }
-
- return SQLITE_OK;
-}
-
-/*
-** If the given Mem* has a zero-filled tail, turn it into an ordinary
-** blob stored in dynamically allocated space.
-*/
-#ifndef SQLITE_OMIT_INCRBLOB
-SQLITE_PRIVATE int sqlite3VdbeMemExpandBlob(Mem *pMem){
- if( pMem->flags & MEM_Zero ){
- int nByte;
- assert( pMem->flags&MEM_Blob );
- assert( (pMem->flags&MEM_RowSet)==0 );
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
-
- /* Set nByte to the number of bytes required to store the expanded blob. */
- nByte = pMem->n + pMem->u.nZero;
- if( nByte<=0 ){
- nByte = 1;
- }
- if( sqlite3VdbeMemGrow(pMem, nByte, 1) ){
- return SQLITE_NOMEM;
- }
-
- memset(&pMem->z[pMem->n], 0, pMem->u.nZero);
- pMem->n += pMem->u.nZero;
- pMem->flags &= ~(MEM_Zero|MEM_Term);
- }
- return SQLITE_OK;
-}
-#endif
-
-
-/*
-** Make sure the given Mem is \u0000 terminated.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemNulTerminate(Mem *pMem){
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- if( (pMem->flags & MEM_Term)!=0 || (pMem->flags & MEM_Str)==0 ){
- return SQLITE_OK; /* Nothing to do */
- }
- if( sqlite3VdbeMemGrow(pMem, pMem->n+2, 1) ){
- return SQLITE_NOMEM;
- }
- pMem->z[pMem->n] = 0;
- pMem->z[pMem->n+1] = 0;
- pMem->flags |= MEM_Term;
- return SQLITE_OK;
-}
-
-/*
-** Add MEM_Str to the set of representations for the given Mem. Numbers
-** are converted using sqlite3_snprintf(). Converting a BLOB to a string
-** is a no-op.
-**
-** Existing representations MEM_Int and MEM_Real are *not* invalidated.
-**
-** A MEM_Null value will never be passed to this function. This function is
-** used for converting values to text for returning to the user (i.e. via
-** sqlite3_value_text()), or for ensuring that values to be used as btree
-** keys are strings. In the former case a NULL pointer is returned the
-** user and the later is an internal programming error.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemStringify(Mem *pMem, int enc){
- int rc = SQLITE_OK;
- int fg = pMem->flags;
- const int nByte = 32;
-
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( !(fg&MEM_Zero) );
- assert( !(fg&(MEM_Str|MEM_Blob)) );
- assert( fg&(MEM_Int|MEM_Real) );
- assert( (pMem->flags&MEM_RowSet)==0 );
- assert( EIGHT_BYTE_ALIGNMENT(pMem) );
-
-
- if( sqlite3VdbeMemGrow(pMem, nByte, 0) ){
- return SQLITE_NOMEM;
- }
-
- /* For a Real or Integer, use sqlite3_mprintf() to produce the UTF-8
- ** string representation of the value. Then, if the required encoding
- ** is UTF-16le or UTF-16be do a translation.
- **
- ** FIX ME: It would be better if sqlite3_snprintf() could do UTF-16.
- */
- if( fg & MEM_Int ){
- sqlite3_snprintf(nByte, pMem->z, "%lld", pMem->u.i);
- }else{
- assert( fg & MEM_Real );
- sqlite3_snprintf(nByte, pMem->z, "%!.15g", pMem->r);
- }
- pMem->n = sqlite3Strlen30(pMem->z);
- pMem->enc = SQLITE_UTF8;
- pMem->flags |= MEM_Str|MEM_Term;
- sqlite3VdbeChangeEncoding(pMem, enc);
- return rc;
-}
-
-/*
-** Memory cell pMem contains the context of an aggregate function.
-** This routine calls the finalize method for that function. The
-** result of the aggregate is stored back into pMem.
-**
-** Return SQLITE_ERROR if the finalizer reports an error. SQLITE_OK
-** otherwise.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemFinalize(Mem *pMem, FuncDef *pFunc){
- int rc = SQLITE_OK;
- if( ALWAYS(pFunc && pFunc->xFinalize) ){
- sqlite3_context ctx;
- assert( (pMem->flags & MEM_Null)!=0 || pFunc==pMem->u.pDef );
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- memset(&ctx, 0, sizeof(ctx));
- ctx.s.flags = MEM_Null;
- ctx.s.db = pMem->db;
- ctx.pMem = pMem;
- ctx.pFunc = pFunc;
- pFunc->xFinalize(&ctx); /* IMP: R-24505-23230 */
- assert( 0==(pMem->flags&MEM_Dyn) && !pMem->xDel );
- sqlite3DbFree(pMem->db, pMem->zMalloc);
- memcpy(pMem, &ctx.s, sizeof(ctx.s));
- rc = ctx.isError;
- }
- return rc;
-}
-
-/*
-** If the memory cell contains a string value that must be freed by
-** invoking an external callback, free it now. Calling this function
-** does not free any Mem.zMalloc buffer.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemReleaseExternal(Mem *p){
- assert( p->db==0 || sqlite3_mutex_held(p->db->mutex) );
- if( p->flags&MEM_Agg ){
- sqlite3VdbeMemFinalize(p, p->u.pDef);
- assert( (p->flags & MEM_Agg)==0 );
- sqlite3VdbeMemRelease(p);
- }else if( p->flags&MEM_Dyn && p->xDel ){
- assert( (p->flags&MEM_RowSet)==0 );
- assert( p->xDel!=SQLITE_DYNAMIC );
- p->xDel((void *)p->z);
- p->xDel = 0;
- }else if( p->flags&MEM_RowSet ){
- sqlite3RowSetClear(p->u.pRowSet);
- }else if( p->flags&MEM_Frame ){
- sqlite3VdbeMemSetNull(p);
- }
-}
-
-/*
-** Release any memory held by the Mem. This may leave the Mem in an
-** inconsistent state, for example with (Mem.z==0) and
-** (Mem.type==SQLITE_TEXT).
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemRelease(Mem *p){
- VdbeMemRelease(p);
- sqlite3DbFree(p->db, p->zMalloc);
- p->z = 0;
- p->zMalloc = 0;
- p->xDel = 0;
-}
-
-/*
-** Convert a 64-bit IEEE double into a 64-bit signed integer.
-** If the double is too large, return 0x8000000000000000.
-**
-** Most systems appear to do this simply by assigning
-** variables and without the extra range tests. But
-** there are reports that windows throws an expection
-** if the floating point value is out of range. (See ticket #2880.)
-** Because we do not completely understand the problem, we will
-** take the conservative approach and always do range tests
-** before attempting the conversion.
-*/
-static i64 doubleToInt64(double r){
-#ifdef SQLITE_OMIT_FLOATING_POINT
- /* When floating-point is omitted, double and int64 are the same thing */
- return r;
-#else
- /*
- ** Many compilers we encounter do not define constants for the
- ** minimum and maximum 64-bit integers, or they define them
- ** inconsistently. And many do not understand the "LL" notation.
- ** So we define our own static constants here using nothing
- ** larger than a 32-bit integer constant.
- */
- static const i64 maxInt = LARGEST_INT64;
- static const i64 minInt = SMALLEST_INT64;
-
- if( r<(double)minInt ){
- return minInt;
- }else if( r>(double)maxInt ){
- /* minInt is correct here - not maxInt. It turns out that assigning
- ** a very large positive number to an integer results in a very large
- ** negative integer. This makes no sense, but it is what x86 hardware
- ** does so for compatibility we will do the same in software. */
- return minInt;
- }else{
- return (i64)r;
- }
-#endif
-}
-
-/*
-** Return some kind of integer value which is the best we can do
-** at representing the value that *pMem describes as an integer.
-** If pMem is an integer, then the value is exact. If pMem is
-** a floating-point then the value returned is the integer part.
-** If pMem is a string or blob, then we make an attempt to convert
-** it into a integer and return that. If pMem represents an
-** an SQL-NULL value, return 0.
-**
-** If pMem represents a string value, its encoding might be changed.
-*/
-SQLITE_PRIVATE i64 sqlite3VdbeIntValue(Mem *pMem){
- int flags;
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( EIGHT_BYTE_ALIGNMENT(pMem) );
- flags = pMem->flags;
- if( flags & MEM_Int ){
- return pMem->u.i;
- }else if( flags & MEM_Real ){
- return doubleToInt64(pMem->r);
- }else if( flags & (MEM_Str|MEM_Blob) ){
- i64 value = 0;
- assert( pMem->z || pMem->n==0 );
- testcase( pMem->z==0 );
- sqlite3Atoi64(pMem->z, &value, pMem->n, pMem->enc);
- return value;
- }else{
- return 0;
- }
-}
-
-/*
-** Return the best representation of pMem that we can get into a
-** double. If pMem is already a double or an integer, return its
-** value. If it is a string or blob, try to convert it to a double.
-** If it is a NULL, return 0.0.
-*/
-SQLITE_PRIVATE double sqlite3VdbeRealValue(Mem *pMem){
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( EIGHT_BYTE_ALIGNMENT(pMem) );
- if( pMem->flags & MEM_Real ){
- return pMem->r;
- }else if( pMem->flags & MEM_Int ){
- return (double)pMem->u.i;
- }else if( pMem->flags & (MEM_Str|MEM_Blob) ){
- /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */
- double val = (double)0;
- sqlite3AtoF(pMem->z, &val, pMem->n, pMem->enc);
- return val;
- }else{
- /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */
- return (double)0;
- }
-}
-
-/*
-** The MEM structure is already a MEM_Real. Try to also make it a
-** MEM_Int if we can.
-*/
-SQLITE_PRIVATE void sqlite3VdbeIntegerAffinity(Mem *pMem){
- assert( pMem->flags & MEM_Real );
- assert( (pMem->flags & MEM_RowSet)==0 );
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( EIGHT_BYTE_ALIGNMENT(pMem) );
-
- pMem->u.i = doubleToInt64(pMem->r);
-
- /* Only mark the value as an integer if
- **
- ** (1) the round-trip conversion real->int->real is a no-op, and
- ** (2) The integer is neither the largest nor the smallest
- ** possible integer (ticket #3922)
- **
- ** The second and third terms in the following conditional enforces
- ** the second condition under the assumption that addition overflow causes
- ** values to wrap around. On x86 hardware, the third term is always
- ** true and could be omitted. But we leave it in because other
- ** architectures might behave differently.
- */
- if( pMem->r==(double)pMem->u.i
- && pMem->u.i>SMALLEST_INT64
-#if defined(__i486__) || defined(__x86_64__)
- && ALWAYS(pMem->u.i<LARGEST_INT64)
-#else
- && pMem->u.i<LARGEST_INT64
-#endif
- ){
- pMem->flags |= MEM_Int;
- }
-}
-
-/*
-** Convert pMem to type integer. Invalidate any prior representations.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemIntegerify(Mem *pMem){
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( (pMem->flags & MEM_RowSet)==0 );
- assert( EIGHT_BYTE_ALIGNMENT(pMem) );
-
- pMem->u.i = sqlite3VdbeIntValue(pMem);
- MemSetTypeFlag(pMem, MEM_Int);
- return SQLITE_OK;
-}
-
-/*
-** Convert pMem so that it is of type MEM_Real.
-** Invalidate any prior representations.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemRealify(Mem *pMem){
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( EIGHT_BYTE_ALIGNMENT(pMem) );
-
- pMem->r = sqlite3VdbeRealValue(pMem);
- MemSetTypeFlag(pMem, MEM_Real);
- return SQLITE_OK;
-}
-
-/*
-** Convert pMem so that it has types MEM_Real or MEM_Int or both.
-** Invalidate any prior representations.
-**
-** Every effort is made to force the conversion, even if the input
-** is a string that does not look completely like a number. Convert
-** as much of the string as we can and ignore the rest.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemNumerify(Mem *pMem){
- if( (pMem->flags & (MEM_Int|MEM_Real|MEM_Null))==0 ){
- assert( (pMem->flags & (MEM_Blob|MEM_Str))!=0 );
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- if( 0==sqlite3Atoi64(pMem->z, &pMem->u.i, pMem->n, pMem->enc) ){
- MemSetTypeFlag(pMem, MEM_Int);
- }else{
- pMem->r = sqlite3VdbeRealValue(pMem);
- MemSetTypeFlag(pMem, MEM_Real);
- sqlite3VdbeIntegerAffinity(pMem);
- }
- }
- assert( (pMem->flags & (MEM_Int|MEM_Real|MEM_Null))!=0 );
- pMem->flags &= ~(MEM_Str|MEM_Blob);
- return SQLITE_OK;
-}
-
-/*
-** Delete any previous value and set the value stored in *pMem to NULL.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemSetNull(Mem *pMem){
- if( pMem->flags & MEM_Frame ){
- VdbeFrame *pFrame = pMem->u.pFrame;
- pFrame->pParent = pFrame->v->pDelFrame;
- pFrame->v->pDelFrame = pFrame;
- }
- if( pMem->flags & MEM_RowSet ){
- sqlite3RowSetClear(pMem->u.pRowSet);
- }
- MemSetTypeFlag(pMem, MEM_Null);
- pMem->type = SQLITE_NULL;
-}
-
-/*
-** Delete any previous value and set the value to be a BLOB of length
-** n containing all zeros.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemSetZeroBlob(Mem *pMem, int n){
- sqlite3VdbeMemRelease(pMem);
- pMem->flags = MEM_Blob|MEM_Zero;
- pMem->type = SQLITE_BLOB;
- pMem->n = 0;
- if( n<0 ) n = 0;
- pMem->u.nZero = n;
- pMem->enc = SQLITE_UTF8;
-
-#ifdef SQLITE_OMIT_INCRBLOB
- sqlite3VdbeMemGrow(pMem, n, 0);
- if( pMem->z ){
- pMem->n = n;
- memset(pMem->z, 0, n);
- }
-#endif
-}
-
-/*
-** Delete any previous value and set the value stored in *pMem to val,
-** manifest type INTEGER.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemSetInt64(Mem *pMem, i64 val){
- sqlite3VdbeMemRelease(pMem);
- pMem->u.i = val;
- pMem->flags = MEM_Int;
- pMem->type = SQLITE_INTEGER;
-}
-
-#ifndef SQLITE_OMIT_FLOATING_POINT
-/*
-** Delete any previous value and set the value stored in *pMem to val,
-** manifest type REAL.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemSetDouble(Mem *pMem, double val){
- if( sqlite3IsNaN(val) ){
- sqlite3VdbeMemSetNull(pMem);
- }else{
- sqlite3VdbeMemRelease(pMem);
- pMem->r = val;
- pMem->flags = MEM_Real;
- pMem->type = SQLITE_FLOAT;
- }
-}
-#endif
-
-/*
-** Delete any previous value and set the value of pMem to be an
-** empty boolean index.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemSetRowSet(Mem *pMem){
- sqlite3 *db = pMem->db;
- assert( db!=0 );
- assert( (pMem->flags & MEM_RowSet)==0 );
- sqlite3VdbeMemRelease(pMem);
- pMem->zMalloc = sqlite3DbMallocRaw(db, 64);
- if( db->mallocFailed ){
- pMem->flags = MEM_Null;
- }else{
- assert( pMem->zMalloc );
- pMem->u.pRowSet = sqlite3RowSetInit(db, pMem->zMalloc,
- sqlite3DbMallocSize(db, pMem->zMalloc));
- assert( pMem->u.pRowSet!=0 );
- pMem->flags = MEM_RowSet;
- }
-}
-
-/*
-** Return true if the Mem object contains a TEXT or BLOB that is
-** too large - whose size exceeds SQLITE_MAX_LENGTH.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemTooBig(Mem *p){
- assert( p->db!=0 );
- if( p->flags & (MEM_Str|MEM_Blob) ){
- int n = p->n;
- if( p->flags & MEM_Zero ){
- n += p->u.nZero;
- }
- return n>p->db->aLimit[SQLITE_LIMIT_LENGTH];
- }
- return 0;
-}
-
-#ifdef SQLITE_DEBUG
-/*
-** This routine prepares a memory cell for modication by breaking
-** its link to a shallow copy and by marking any current shallow
-** copies of this cell as invalid.
-**
-** This is used for testing and debugging only - to make sure shallow
-** copies are not misused.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemAboutToChange(Vdbe *pVdbe, Mem *pMem){
- int i;
- Mem *pX;
- for(i=1, pX=&pVdbe->aMem[1]; i<=pVdbe->nMem; i++, pX++){
- if( pX->pScopyFrom==pMem ){
- pX->flags |= MEM_Invalid;
- pX->pScopyFrom = 0;
- }
- }
- pMem->pScopyFrom = 0;
-}
-#endif /* SQLITE_DEBUG */
-
-/*
-** Size of struct Mem not including the Mem.zMalloc member.
-*/
-#define MEMCELLSIZE (size_t)(&(((Mem *)0)->zMalloc))
-
-/*
-** Make an shallow copy of pFrom into pTo. Prior contents of
-** pTo are freed. The pFrom->z field is not duplicated. If
-** pFrom->z is used, then pTo->z points to the same thing as pFrom->z
-** and flags gets srcType (either MEM_Ephem or MEM_Static).
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemShallowCopy(Mem *pTo, const Mem *pFrom, int srcType){
- assert( (pFrom->flags & MEM_RowSet)==0 );
- VdbeMemRelease(pTo);
- memcpy(pTo, pFrom, MEMCELLSIZE);
- pTo->xDel = 0;
- if( (pFrom->flags&MEM_Static)==0 ){
- pTo->flags &= ~(MEM_Dyn|MEM_Static|MEM_Ephem);
- assert( srcType==MEM_Ephem || srcType==MEM_Static );
- pTo->flags |= srcType;
- }
-}
-
-/*
-** Make a full copy of pFrom into pTo. Prior contents of pTo are
-** freed before the copy is made.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemCopy(Mem *pTo, const Mem *pFrom){
- int rc = SQLITE_OK;
-
- assert( (pFrom->flags & MEM_RowSet)==0 );
- VdbeMemRelease(pTo);
- memcpy(pTo, pFrom, MEMCELLSIZE);
- pTo->flags &= ~MEM_Dyn;
-
- if( pTo->flags&(MEM_Str|MEM_Blob) ){
- if( 0==(pFrom->flags&MEM_Static) ){
- pTo->flags |= MEM_Ephem;
- rc = sqlite3VdbeMemMakeWriteable(pTo);
- }
- }
-
- return rc;
-}
-
-/*
-** Transfer the contents of pFrom to pTo. Any existing value in pTo is
-** freed. If pFrom contains ephemeral data, a copy is made.
-**
-** pFrom contains an SQL NULL when this routine returns.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemMove(Mem *pTo, Mem *pFrom){
- assert( pFrom->db==0 || sqlite3_mutex_held(pFrom->db->mutex) );
- assert( pTo->db==0 || sqlite3_mutex_held(pTo->db->mutex) );
- assert( pFrom->db==0 || pTo->db==0 || pFrom->db==pTo->db );
-
- sqlite3VdbeMemRelease(pTo);
- memcpy(pTo, pFrom, sizeof(Mem));
- pFrom->flags = MEM_Null;
- pFrom->xDel = 0;
- pFrom->zMalloc = 0;
-}
-
-/*
-** Change the value of a Mem to be a string or a BLOB.
-**
-** The memory management strategy depends on the value of the xDel
-** parameter. If the value passed is SQLITE_TRANSIENT, then the
-** string is copied into a (possibly existing) buffer managed by the
-** Mem structure. Otherwise, any existing buffer is freed and the
-** pointer copied.
-**
-** If the string is too large (if it exceeds the SQLITE_LIMIT_LENGTH
-** size limit) then no memory allocation occurs. If the string can be
-** stored without allocating memory, then it is. If a memory allocation
-** is required to store the string, then value of pMem is unchanged. In
-** either case, SQLITE_TOOBIG is returned.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemSetStr(
- Mem *pMem, /* Memory cell to set to string value */
- const char *z, /* String pointer */
- int n, /* Bytes in string, or negative */
- u8 enc, /* Encoding of z. 0 for BLOBs */
- void (*xDel)(void*) /* Destructor function */
-){
- int nByte = n; /* New value for pMem->n */
- int iLimit; /* Maximum allowed string or blob size */
- u16 flags = 0; /* New value for pMem->flags */
-
- assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
- assert( (pMem->flags & MEM_RowSet)==0 );
-
- /* If z is a NULL pointer, set pMem to contain an SQL NULL. */
- if( !z ){
- sqlite3VdbeMemSetNull(pMem);
- return SQLITE_OK;
- }
-
- if( pMem->db ){
- iLimit = pMem->db->aLimit[SQLITE_LIMIT_LENGTH];
- }else{
- iLimit = SQLITE_MAX_LENGTH;
- }
- flags = (enc==0?MEM_Blob:MEM_Str);
- if( nByte<0 ){
- assert( enc!=0 );
- if( enc==SQLITE_UTF8 ){
- for(nByte=0; nByte<=iLimit && z[nByte]; nByte++){}
- }else{
- for(nByte=0; nByte<=iLimit && (z[nByte] | z[nByte+1]); nByte+=2){}
- }
- flags |= MEM_Term;
- }
-
- /* The following block sets the new values of Mem.z and Mem.xDel. It
- ** also sets a flag in local variable "flags" to indicate the memory
- ** management (one of MEM_Dyn or MEM_Static).
- */
- if( xDel==SQLITE_TRANSIENT ){
- int nAlloc = nByte;
- if( flags&MEM_Term ){
- nAlloc += (enc==SQLITE_UTF8?1:2);
- }
- if( nByte>iLimit ){
- return SQLITE_TOOBIG;
- }
- if( sqlite3VdbeMemGrow(pMem, nAlloc, 0) ){
- return SQLITE_NOMEM;
- }
- memcpy(pMem->z, z, nAlloc);
- }else if( xDel==SQLITE_DYNAMIC ){
- sqlite3VdbeMemRelease(pMem);
- pMem->zMalloc = pMem->z = (char *)z;
- pMem->xDel = 0;
- }else{
- sqlite3VdbeMemRelease(pMem);
- pMem->z = (char *)z;
- pMem->xDel = xDel;
- flags |= ((xDel==SQLITE_STATIC)?MEM_Static:MEM_Dyn);
- }
-
- pMem->n = nByte;
- pMem->flags = flags;
- pMem->enc = (enc==0 ? SQLITE_UTF8 : enc);
- pMem->type = (enc==0 ? SQLITE_BLOB : SQLITE_TEXT);
-
-#ifndef SQLITE_OMIT_UTF16
- if( pMem->enc!=SQLITE_UTF8 && sqlite3VdbeMemHandleBom(pMem) ){
- return SQLITE_NOMEM;
- }
-#endif
-
- if( nByte>iLimit ){
- return SQLITE_TOOBIG;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Compare the values contained by the two memory cells, returning
-** negative, zero or positive if pMem1 is less than, equal to, or greater
-** than pMem2. Sorting order is NULL's first, followed by numbers (integers
-** and reals) sorted numerically, followed by text ordered by the collating
-** sequence pColl and finally blob's ordered by memcmp().
-**
-** Two NULL values are considered equal by this function.
-*/
-SQLITE_PRIVATE int sqlite3MemCompare(const Mem *pMem1, const Mem *pMem2, const CollSeq *pColl){
- int rc;
- int f1, f2;
- int combined_flags;
-
- f1 = pMem1->flags;
- f2 = pMem2->flags;
- combined_flags = f1|f2;
- assert( (combined_flags & MEM_RowSet)==0 );
-
- /* If one value is NULL, it is less than the other. If both values
- ** are NULL, return 0.
- */
- if( combined_flags&MEM_Null ){
- return (f2&MEM_Null) - (f1&MEM_Null);
- }
-
- /* If one value is a number and the other is not, the number is less.
- ** If both are numbers, compare as reals if one is a real, or as integers
- ** if both values are integers.
- */
- if( combined_flags&(MEM_Int|MEM_Real) ){
- if( !(f1&(MEM_Int|MEM_Real)) ){
- return 1;
- }
- if( !(f2&(MEM_Int|MEM_Real)) ){
- return -1;
- }
- if( (f1 & f2 & MEM_Int)==0 ){
- double r1, r2;
- if( (f1&MEM_Real)==0 ){
- r1 = (double)pMem1->u.i;
- }else{
- r1 = pMem1->r;
- }
- if( (f2&MEM_Real)==0 ){
- r2 = (double)pMem2->u.i;
- }else{
- r2 = pMem2->r;
- }
- if( r1<r2 ) return -1;
- if( r1>r2 ) return 1;
- return 0;
- }else{
- assert( f1&MEM_Int );
- assert( f2&MEM_Int );
- if( pMem1->u.i < pMem2->u.i ) return -1;
- if( pMem1->u.i > pMem2->u.i ) return 1;
- return 0;
- }
- }
-
- /* If one value is a string and the other is a blob, the string is less.
- ** If both are strings, compare using the collating functions.
- */
- if( combined_flags&MEM_Str ){
- if( (f1 & MEM_Str)==0 ){
- return 1;
- }
- if( (f2 & MEM_Str)==0 ){
- return -1;
- }
-
- assert( pMem1->enc==pMem2->enc );
- assert( pMem1->enc==SQLITE_UTF8 ||
- pMem1->enc==SQLITE_UTF16LE || pMem1->enc==SQLITE_UTF16BE );
-
- /* The collation sequence must be defined at this point, even if
- ** the user deletes the collation sequence after the vdbe program is
- ** compiled (this was not always the case).
- */
- assert( !pColl || pColl->xCmp );
-
- if( pColl ){
- if( pMem1->enc==pColl->enc ){
- /* The strings are already in the correct encoding. Call the
- ** comparison function directly */
- return pColl->xCmp(pColl->pUser,pMem1->n,pMem1->z,pMem2->n,pMem2->z);
- }else{
- const void *v1, *v2;
- int n1, n2;
- Mem c1;
- Mem c2;
- memset(&c1, 0, sizeof(c1));
- memset(&c2, 0, sizeof(c2));
- sqlite3VdbeMemShallowCopy(&c1, pMem1, MEM_Ephem);
- sqlite3VdbeMemShallowCopy(&c2, pMem2, MEM_Ephem);
- v1 = sqlite3ValueText((sqlite3_value*)&c1, pColl->enc);
- n1 = v1==0 ? 0 : c1.n;
- v2 = sqlite3ValueText((sqlite3_value*)&c2, pColl->enc);
- n2 = v2==0 ? 0 : c2.n;
- rc = pColl->xCmp(pColl->pUser, n1, v1, n2, v2);
- sqlite3VdbeMemRelease(&c1);
- sqlite3VdbeMemRelease(&c2);
- return rc;
- }
- }
- /* If a NULL pointer was passed as the collate function, fall through
- ** to the blob case and use memcmp(). */
- }
-
- /* Both values must be blobs. Compare using memcmp(). */
- rc = memcmp(pMem1->z, pMem2->z, (pMem1->n>pMem2->n)?pMem2->n:pMem1->n);
- if( rc==0 ){
- rc = pMem1->n - pMem2->n;
- }
- return rc;
-}
-
-/*
-** Move data out of a btree key or data field and into a Mem structure.
-** The data or key is taken from the entry that pCur is currently pointing
-** to. offset and amt determine what portion of the data or key to retrieve.
-** key is true to get the key or false to get data. The result is written
-** into the pMem element.
-**
-** The pMem structure is assumed to be uninitialized. Any prior content
-** is overwritten without being freed.
-**
-** If this routine fails for any reason (malloc returns NULL or unable
-** to read from the disk) then the pMem is left in an inconsistent state.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMemFromBtree(
- BtCursor *pCur, /* Cursor pointing at record to retrieve. */
- int offset, /* Offset from the start of data to return bytes from. */
- int amt, /* Number of bytes to return. */
- int key, /* If true, retrieve from the btree key, not data. */
- Mem *pMem /* OUT: Return data in this Mem structure. */
-){
- char *zData; /* Data from the btree layer */
- int available = 0; /* Number of bytes available on the local btree page */
- int rc = SQLITE_OK; /* Return code */
-
- assert( sqlite3BtreeCursorIsValid(pCur) );
-
- /* Note: the calls to BtreeKeyFetch() and DataFetch() below assert()
- ** that both the BtShared and database handle mutexes are held. */
- assert( (pMem->flags & MEM_RowSet)==0 );
- if( key ){
- zData = (char *)sqlite3BtreeKeyFetch(pCur, &available);
- }else{
- zData = (char *)sqlite3BtreeDataFetch(pCur, &available);
- }
- assert( zData!=0 );
-
- if( offset+amt<=available && (pMem->flags&MEM_Dyn)==0 ){
- sqlite3VdbeMemRelease(pMem);
- pMem->z = &zData[offset];
- pMem->flags = MEM_Blob|MEM_Ephem;
- }else if( SQLITE_OK==(rc = sqlite3VdbeMemGrow(pMem, amt+2, 0)) ){
- pMem->flags = MEM_Blob|MEM_Dyn|MEM_Term;
- pMem->enc = 0;
- pMem->type = SQLITE_BLOB;
- if( key ){
- rc = sqlite3BtreeKey(pCur, offset, amt, pMem->z);
- }else{
- rc = sqlite3BtreeData(pCur, offset, amt, pMem->z);
- }
- pMem->z[amt] = 0;
- pMem->z[amt+1] = 0;
- if( rc!=SQLITE_OK ){
- sqlite3VdbeMemRelease(pMem);
- }
- }
- pMem->n = amt;
-
- return rc;
-}
-
-/* This function is only available internally, it is not part of the
-** external API. It works in a similar way to sqlite3_value_text(),
-** except the data returned is in the encoding specified by the second
-** parameter, which must be one of SQLITE_UTF16BE, SQLITE_UTF16LE or
-** SQLITE_UTF8.
-**
-** (2006-02-16:) The enc value can be or-ed with SQLITE_UTF16_ALIGNED.
-** If that is the case, then the result must be aligned on an even byte
-** boundary.
-*/
-SQLITE_PRIVATE const void *sqlite3ValueText(sqlite3_value* pVal, u8 enc){
- if( !pVal ) return 0;
-
- assert( pVal->db==0 || sqlite3_mutex_held(pVal->db->mutex) );
- assert( (enc&3)==(enc&~SQLITE_UTF16_ALIGNED) );
- assert( (pVal->flags & MEM_RowSet)==0 );
-
- if( pVal->flags&MEM_Null ){
- return 0;
- }
- assert( (MEM_Blob>>3) == MEM_Str );
- pVal->flags |= (pVal->flags & MEM_Blob)>>3;
- ExpandBlob(pVal);
- if( pVal->flags&MEM_Str ){
- sqlite3VdbeChangeEncoding(pVal, enc & ~SQLITE_UTF16_ALIGNED);
- if( (enc & SQLITE_UTF16_ALIGNED)!=0 && 1==(1&SQLITE_PTR_TO_INT(pVal->z)) ){
- assert( (pVal->flags & (MEM_Ephem|MEM_Static))!=0 );
- if( sqlite3VdbeMemMakeWriteable(pVal)!=SQLITE_OK ){
- return 0;
- }
- }
- sqlite3VdbeMemNulTerminate(pVal); /* IMP: R-31275-44060 */
- }else{
- assert( (pVal->flags&MEM_Blob)==0 );
- sqlite3VdbeMemStringify(pVal, enc);
- assert( 0==(1&SQLITE_PTR_TO_INT(pVal->z)) );
- }
- assert(pVal->enc==(enc & ~SQLITE_UTF16_ALIGNED) || pVal->db==0
- || pVal->db->mallocFailed );
- if( pVal->enc==(enc & ~SQLITE_UTF16_ALIGNED) ){
- return pVal->z;
- }else{
- return 0;
- }
-}
-
-/*
-** Create a new sqlite3_value object.
-*/
-SQLITE_PRIVATE sqlite3_value *sqlite3ValueNew(sqlite3 *db){
- Mem *p = sqlite3DbMallocZero(db, sizeof(*p));
- if( p ){
- p->flags = MEM_Null;
- p->type = SQLITE_NULL;
- p->db = db;
- }
- return p;
-}
-
-/*
-** Create a new sqlite3_value object, containing the value of pExpr.
-**
-** This only works for very simple expressions that consist of one constant
-** token (i.e. "5", "5.1", "'a string'"). If the expression can
-** be converted directly into a value, then the value is allocated and
-** a pointer written to *ppVal. The caller is responsible for deallocating
-** the value by passing it to sqlite3ValueFree() later on. If the expression
-** cannot be converted to a value, then *ppVal is set to NULL.
-*/
-SQLITE_PRIVATE int sqlite3ValueFromExpr(
- sqlite3 *db, /* The database connection */
- Expr *pExpr, /* The expression to evaluate */
- u8 enc, /* Encoding to use */
- u8 affinity, /* Affinity to use */
- sqlite3_value **ppVal /* Write the new value here */
-){
- int op;
- char *zVal = 0;
- sqlite3_value *pVal = 0;
- int negInt = 1;
- const char *zNeg = "";
-
- if( !pExpr ){
- *ppVal = 0;
- return SQLITE_OK;
- }
- op = pExpr->op;
-
- /* op can only be TK_REGISTER if we have compiled with SQLITE_ENABLE_STAT3.
- ** The ifdef here is to enable us to achieve 100% branch test coverage even
- ** when SQLITE_ENABLE_STAT3 is omitted.
- */
-#ifdef SQLITE_ENABLE_STAT3
- if( op==TK_REGISTER ) op = pExpr->op2;
-#else
- if( NEVER(op==TK_REGISTER) ) op = pExpr->op2;
-#endif
-
- /* Handle negative integers in a single step. This is needed in the
- ** case when the value is -9223372036854775808.
- */
- if( op==TK_UMINUS
- && (pExpr->pLeft->op==TK_INTEGER || pExpr->pLeft->op==TK_FLOAT) ){
- pExpr = pExpr->pLeft;
- op = pExpr->op;
- negInt = -1;
- zNeg = "-";
- }
-
- if( op==TK_STRING || op==TK_FLOAT || op==TK_INTEGER ){
- pVal = sqlite3ValueNew(db);
- if( pVal==0 ) goto no_mem;
- if( ExprHasProperty(pExpr, EP_IntValue) ){
- sqlite3VdbeMemSetInt64(pVal, (i64)pExpr->u.iValue*negInt);
- }else{
- zVal = sqlite3MPrintf(db, "%s%s", zNeg, pExpr->u.zToken);
- if( zVal==0 ) goto no_mem;
- sqlite3ValueSetStr(pVal, -1, zVal, SQLITE_UTF8, SQLITE_DYNAMIC);
- if( op==TK_FLOAT ) pVal->type = SQLITE_FLOAT;
- }
- if( (op==TK_INTEGER || op==TK_FLOAT ) && affinity==SQLITE_AFF_NONE ){
- sqlite3ValueApplyAffinity(pVal, SQLITE_AFF_NUMERIC, SQLITE_UTF8);
- }else{
- sqlite3ValueApplyAffinity(pVal, affinity, SQLITE_UTF8);
- }
- if( pVal->flags & (MEM_Int|MEM_Real) ) pVal->flags &= ~MEM_Str;
- if( enc!=SQLITE_UTF8 ){
- sqlite3VdbeChangeEncoding(pVal, enc);
- }
- }else if( op==TK_UMINUS ) {
- /* This branch happens for multiple negative signs. Ex: -(-5) */
- if( SQLITE_OK==sqlite3ValueFromExpr(db,pExpr->pLeft,enc,affinity,&pVal) ){
- sqlite3VdbeMemNumerify(pVal);
- if( pVal->u.i==SMALLEST_INT64 ){
- pVal->flags &= MEM_Int;
- pVal->flags |= MEM_Real;
- pVal->r = (double)LARGEST_INT64;
- }else{
- pVal->u.i = -pVal->u.i;
- }
- pVal->r = -pVal->r;
- sqlite3ValueApplyAffinity(pVal, affinity, enc);
- }
- }else if( op==TK_NULL ){
- pVal = sqlite3ValueNew(db);
- if( pVal==0 ) goto no_mem;
- }
-#ifndef SQLITE_OMIT_BLOB_LITERAL
- else if( op==TK_BLOB ){
- int nVal;
- assert( pExpr->u.zToken[0]=='x' || pExpr->u.zToken[0]=='X' );
- assert( pExpr->u.zToken[1]=='\'' );
- pVal = sqlite3ValueNew(db);
- if( !pVal ) goto no_mem;
- zVal = &pExpr->u.zToken[2];
- nVal = sqlite3Strlen30(zVal)-1;
- assert( zVal[nVal]=='\'' );
- sqlite3VdbeMemSetStr(pVal, sqlite3HexToBlob(db, zVal, nVal), nVal/2,
- 0, SQLITE_DYNAMIC);
- }
-#endif
-
- if( pVal ){
- sqlite3VdbeMemStoreType(pVal);
- }
- *ppVal = pVal;
- return SQLITE_OK;
-
-no_mem:
- db->mallocFailed = 1;
- sqlite3DbFree(db, zVal);
- sqlite3ValueFree(pVal);
- *ppVal = 0;
- return SQLITE_NOMEM;
-}
-
-/*
-** Change the string value of an sqlite3_value object
-*/
-SQLITE_PRIVATE void sqlite3ValueSetStr(
- sqlite3_value *v, /* Value to be set */
- int n, /* Length of string z */
- const void *z, /* Text of the new string */
- u8 enc, /* Encoding to use */
- void (*xDel)(void*) /* Destructor for the string */
-){
- if( v ) sqlite3VdbeMemSetStr((Mem *)v, z, n, enc, xDel);
-}
-
-/*
-** Free an sqlite3_value object
-*/
-SQLITE_PRIVATE void sqlite3ValueFree(sqlite3_value *v){
- if( !v ) return;
- sqlite3VdbeMemRelease((Mem *)v);
- sqlite3DbFree(((Mem*)v)->db, v);
-}
-
-/*
-** Return the number of bytes in the sqlite3_value object assuming
-** that it uses the encoding "enc"
-*/
-SQLITE_PRIVATE int sqlite3ValueBytes(sqlite3_value *pVal, u8 enc){
- Mem *p = (Mem*)pVal;
- if( (p->flags & MEM_Blob)!=0 || sqlite3ValueText(pVal, enc) ){
- if( p->flags & MEM_Zero ){
- return p->n + p->u.nZero;
- }else{
- return p->n;
- }
- }
- return 0;
-}
-
-/************** End of vdbemem.c *********************************************/
-/************** Begin file vdbeaux.c *****************************************/
-/*
-** 2003 September 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used for creating, destroying, and populating
-** a VDBE (or an "sqlite3_stmt" as it is known to the outside world.) Prior
-** to version 2.8.7, all this code was combined into the vdbe.c source file.
-** But that file was getting too big so this subroutines were split out.
-*/
-
-/*
-** Create a new virtual database engine.
-*/
-SQLITE_PRIVATE Vdbe *sqlite3VdbeCreate(sqlite3 *db){
- Vdbe *p;
- p = sqlite3DbMallocZero(db, sizeof(Vdbe) );
- if( p==0 ) return 0;
- p->db = db;
- if( db->pVdbe ){
- db->pVdbe->pPrev = p;
- }
- p->pNext = db->pVdbe;
- p->pPrev = 0;
- db->pVdbe = p;
- p->magic = VDBE_MAGIC_INIT;
- return p;
-}
-
-/*
-** Remember the SQL string for a prepared statement.
-*/
-SQLITE_PRIVATE void sqlite3VdbeSetSql(Vdbe *p, const char *z, int n, int isPrepareV2){
- assert( isPrepareV2==1 || isPrepareV2==0 );
- if( p==0 ) return;
-#if defined(SQLITE_OMIT_TRACE) && !defined(SQLITE_ENABLE_SQLLOG)
- if( !isPrepareV2 ) return;
-#endif
- assert( p->zSql==0 );
- p->zSql = sqlite3DbStrNDup(p->db, z, n);
- p->isPrepareV2 = (u8)isPrepareV2;
-}
-
-/*
-** Return the SQL associated with a prepared statement
-*/
-SQLITE_API const char *sqlite3_sql(sqlite3_stmt *pStmt){
- Vdbe *p = (Vdbe *)pStmt;
- return (p && p->isPrepareV2) ? p->zSql : 0;
-}
-
-/*
-** Swap all content between two VDBE structures.
-*/
-SQLITE_PRIVATE void sqlite3VdbeSwap(Vdbe *pA, Vdbe *pB){
- Vdbe tmp, *pTmp;
- char *zTmp;
- tmp = *pA;
- *pA = *pB;
- *pB = tmp;
- pTmp = pA->pNext;
- pA->pNext = pB->pNext;
- pB->pNext = pTmp;
- pTmp = pA->pPrev;
- pA->pPrev = pB->pPrev;
- pB->pPrev = pTmp;
- zTmp = pA->zSql;
- pA->zSql = pB->zSql;
- pB->zSql = zTmp;
- pB->isPrepareV2 = pA->isPrepareV2;
-}
-
-#ifdef SQLITE_DEBUG
-/*
-** Turn tracing on or off
-*/
-SQLITE_PRIVATE void sqlite3VdbeTrace(Vdbe *p, FILE *trace){
- p->trace = trace;
-}
-#endif
-
-/*
-** Resize the Vdbe.aOp array so that it is at least one op larger than
-** it was.
-**
-** If an out-of-memory error occurs while resizing the array, return
-** SQLITE_NOMEM. In this case Vdbe.aOp and Vdbe.nOpAlloc remain
-** unchanged (this is so that any opcodes already allocated can be
-** correctly deallocated along with the rest of the Vdbe).
-*/
-static int growOpArray(Vdbe *p){
- VdbeOp *pNew;
- int nNew = (p->nOpAlloc ? p->nOpAlloc*2 : (int)(1024/sizeof(Op)));
- pNew = sqlite3DbRealloc(p->db, p->aOp, nNew*sizeof(Op));
- if( pNew ){
- p->nOpAlloc = sqlite3DbMallocSize(p->db, pNew)/sizeof(Op);
- p->aOp = pNew;
- }
- return (pNew ? SQLITE_OK : SQLITE_NOMEM);
-}
-
-/*
-** Add a new instruction to the list of instructions current in the
-** VDBE. Return the address of the new instruction.
-**
-** Parameters:
-**
-** p Pointer to the VDBE
-**
-** op The opcode for this instruction
-**
-** p1, p2, p3 Operands
-**
-** Use the sqlite3VdbeResolveLabel() function to fix an address and
-** the sqlite3VdbeChangeP4() function to change the value of the P4
-** operand.
-*/
-SQLITE_PRIVATE int sqlite3VdbeAddOp3(Vdbe *p, int op, int p1, int p2, int p3){
- int i;
- VdbeOp *pOp;
-
- i = p->nOp;
- assert( p->magic==VDBE_MAGIC_INIT );
- assert( op>0 && op<0xff );
- if( p->nOpAlloc<=i ){
- if( growOpArray(p) ){
- return 1;
- }
- }
- p->nOp++;
- pOp = &p->aOp[i];
- pOp->opcode = (u8)op;
- pOp->p5 = 0;
- pOp->p1 = p1;
- pOp->p2 = p2;
- pOp->p3 = p3;
- pOp->p4.p = 0;
- pOp->p4type = P4_NOTUSED;
-#ifdef SQLITE_DEBUG
- pOp->zComment = 0;
- if( p->db->flags & SQLITE_VdbeAddopTrace ){
- sqlite3VdbePrintOp(0, i, &p->aOp[i]);
- }
-#endif
-#ifdef VDBE_PROFILE
- pOp->cycles = 0;
- pOp->cnt = 0;
-#endif
- return i;
-}
-SQLITE_PRIVATE int sqlite3VdbeAddOp0(Vdbe *p, int op){
- return sqlite3VdbeAddOp3(p, op, 0, 0, 0);
-}
-SQLITE_PRIVATE int sqlite3VdbeAddOp1(Vdbe *p, int op, int p1){
- return sqlite3VdbeAddOp3(p, op, p1, 0, 0);
-}
-SQLITE_PRIVATE int sqlite3VdbeAddOp2(Vdbe *p, int op, int p1, int p2){
- return sqlite3VdbeAddOp3(p, op, p1, p2, 0);
-}
-
-
-/*
-** Add an opcode that includes the p4 value as a pointer.
-*/
-SQLITE_PRIVATE int sqlite3VdbeAddOp4(
- Vdbe *p, /* Add the opcode to this VM */
- int op, /* The new opcode */
- int p1, /* The P1 operand */
- int p2, /* The P2 operand */
- int p3, /* The P3 operand */
- const char *zP4, /* The P4 operand */
- int p4type /* P4 operand type */
-){
- int addr = sqlite3VdbeAddOp3(p, op, p1, p2, p3);
- sqlite3VdbeChangeP4(p, addr, zP4, p4type);
- return addr;
-}
-
-/*
-** Add an OP_ParseSchema opcode. This routine is broken out from
-** sqlite3VdbeAddOp4() since it needs to also needs to mark all btrees
-** as having been used.
-**
-** The zWhere string must have been obtained from sqlite3_malloc().
-** This routine will take ownership of the allocated memory.
-*/
-SQLITE_PRIVATE void sqlite3VdbeAddParseSchemaOp(Vdbe *p, int iDb, char *zWhere){
- int j;
- int addr = sqlite3VdbeAddOp3(p, OP_ParseSchema, iDb, 0, 0);
- sqlite3VdbeChangeP4(p, addr, zWhere, P4_DYNAMIC);
- for(j=0; j<p->db->nDb; j++) sqlite3VdbeUsesBtree(p, j);
-}
-
-/*
-** Add an opcode that includes the p4 value as an integer.
-*/
-SQLITE_PRIVATE int sqlite3VdbeAddOp4Int(
- Vdbe *p, /* Add the opcode to this VM */
- int op, /* The new opcode */
- int p1, /* The P1 operand */
- int p2, /* The P2 operand */
- int p3, /* The P3 operand */
- int p4 /* The P4 operand as an integer */
-){
- int addr = sqlite3VdbeAddOp3(p, op, p1, p2, p3);
- sqlite3VdbeChangeP4(p, addr, SQLITE_INT_TO_PTR(p4), P4_INT32);
- return addr;
-}
-
-/*
-** Create a new symbolic label for an instruction that has yet to be
-** coded. The symbolic label is really just a negative number. The
-** label can be used as the P2 value of an operation. Later, when
-** the label is resolved to a specific address, the VDBE will scan
-** through its operation list and change all values of P2 which match
-** the label into the resolved address.
-**
-** The VDBE knows that a P2 value is a label because labels are
-** always negative and P2 values are suppose to be non-negative.
-** Hence, a negative P2 value is a label that has yet to be resolved.
-**
-** Zero is returned if a malloc() fails.
-*/
-SQLITE_PRIVATE int sqlite3VdbeMakeLabel(Vdbe *p){
- int i = p->nLabel++;
- assert( p->magic==VDBE_MAGIC_INIT );
- if( (i & (i-1))==0 ){
- p->aLabel = sqlite3DbReallocOrFree(p->db, p->aLabel,
- (i*2+1)*sizeof(p->aLabel[0]));
- }
- if( p->aLabel ){
- p->aLabel[i] = -1;
- }
- return -1-i;
-}
-
-/*
-** Resolve label "x" to be the address of the next instruction to
-** be inserted. The parameter "x" must have been obtained from
-** a prior call to sqlite3VdbeMakeLabel().
-*/
-SQLITE_PRIVATE void sqlite3VdbeResolveLabel(Vdbe *p, int x){
- int j = -1-x;
- assert( p->magic==VDBE_MAGIC_INIT );
- assert( j>=0 && j<p->nLabel );
- if( p->aLabel ){
- p->aLabel[j] = p->nOp;
- }
-}
-
-/*
-** Mark the VDBE as one that can only be run one time.
-*/
-SQLITE_PRIVATE void sqlite3VdbeRunOnlyOnce(Vdbe *p){
- p->runOnlyOnce = 1;
-}
-
-#ifdef SQLITE_DEBUG /* sqlite3AssertMayAbort() logic */
-
-/*
-** The following type and function are used to iterate through all opcodes
-** in a Vdbe main program and each of the sub-programs (triggers) it may
-** invoke directly or indirectly. It should be used as follows:
-**
-** Op *pOp;
-** VdbeOpIter sIter;
-**
-** memset(&sIter, 0, sizeof(sIter));
-** sIter.v = v; // v is of type Vdbe*
-** while( (pOp = opIterNext(&sIter)) ){
-** // Do something with pOp
-** }
-** sqlite3DbFree(v->db, sIter.apSub);
-**
-*/
-typedef struct VdbeOpIter VdbeOpIter;
-struct VdbeOpIter {
- Vdbe *v; /* Vdbe to iterate through the opcodes of */
- SubProgram **apSub; /* Array of subprograms */
- int nSub; /* Number of entries in apSub */
- int iAddr; /* Address of next instruction to return */
- int iSub; /* 0 = main program, 1 = first sub-program etc. */
-};
-static Op *opIterNext(VdbeOpIter *p){
- Vdbe *v = p->v;
- Op *pRet = 0;
- Op *aOp;
- int nOp;
-
- if( p->iSub<=p->nSub ){
-
- if( p->iSub==0 ){
- aOp = v->aOp;
- nOp = v->nOp;
- }else{
- aOp = p->apSub[p->iSub-1]->aOp;
- nOp = p->apSub[p->iSub-1]->nOp;
- }
- assert( p->iAddr<nOp );
-
- pRet = &aOp[p->iAddr];
- p->iAddr++;
- if( p->iAddr==nOp ){
- p->iSub++;
- p->iAddr = 0;
- }
-
- if( pRet->p4type==P4_SUBPROGRAM ){
- int nByte = (p->nSub+1)*sizeof(SubProgram*);
- int j;
- for(j=0; j<p->nSub; j++){
- if( p->apSub[j]==pRet->p4.pProgram ) break;
- }
- if( j==p->nSub ){
- p->apSub = sqlite3DbReallocOrFree(v->db, p->apSub, nByte);
- if( !p->apSub ){
- pRet = 0;
- }else{
- p->apSub[p->nSub++] = pRet->p4.pProgram;
- }
- }
- }
- }
-
- return pRet;
-}
-
-/*
-** Check if the program stored in the VM associated with pParse may
-** throw an ABORT exception (causing the statement, but not entire transaction
-** to be rolled back). This condition is true if the main program or any
-** sub-programs contains any of the following:
-**
-** * OP_Halt with P1=SQLITE_CONSTRAINT and P2=OE_Abort.
-** * OP_HaltIfNull with P1=SQLITE_CONSTRAINT and P2=OE_Abort.
-** * OP_Destroy
-** * OP_VUpdate
-** * OP_VRename
-** * OP_FkCounter with P2==0 (immediate foreign key constraint)
-**
-** Then check that the value of Parse.mayAbort is true if an
-** ABORT may be thrown, or false otherwise. Return true if it does
-** match, or false otherwise. This function is intended to be used as
-** part of an assert statement in the compiler. Similar to:
-**
-** assert( sqlite3VdbeAssertMayAbort(pParse->pVdbe, pParse->mayAbort) );
-*/
-SQLITE_PRIVATE int sqlite3VdbeAssertMayAbort(Vdbe *v, int mayAbort){
- int hasAbort = 0;
- Op *pOp;
- VdbeOpIter sIter;
- memset(&sIter, 0, sizeof(sIter));
- sIter.v = v;
-
- while( (pOp = opIterNext(&sIter))!=0 ){
- int opcode = pOp->opcode;
- if( opcode==OP_Destroy || opcode==OP_VUpdate || opcode==OP_VRename
-#ifndef SQLITE_OMIT_FOREIGN_KEY
- || (opcode==OP_FkCounter && pOp->p1==0 && pOp->p2==1)
-#endif
- || ((opcode==OP_Halt || opcode==OP_HaltIfNull)
- && ((pOp->p1&0xff)==SQLITE_CONSTRAINT && pOp->p2==OE_Abort))
- ){
- hasAbort = 1;
- break;
- }
- }
- sqlite3DbFree(v->db, sIter.apSub);
-
- /* Return true if hasAbort==mayAbort. Or if a malloc failure occurred.
- ** If malloc failed, then the while() loop above may not have iterated
- ** through all opcodes and hasAbort may be set incorrectly. Return
- ** true for this case to prevent the assert() in the callers frame
- ** from failing. */
- return ( v->db->mallocFailed || hasAbort==mayAbort );
-}
-#endif /* SQLITE_DEBUG - the sqlite3AssertMayAbort() function */
-
-/*
-** Loop through the program looking for P2 values that are negative
-** on jump instructions. Each such value is a label. Resolve the
-** label by setting the P2 value to its correct non-zero value.
-**
-** This routine is called once after all opcodes have been inserted.
-**
-** Variable *pMaxFuncArgs is set to the maximum value of any P2 argument
-** to an OP_Function, OP_AggStep or OP_VFilter opcode. This is used by
-** sqlite3VdbeMakeReady() to size the Vdbe.apArg[] array.
-**
-** The Op.opflags field is set on all opcodes.
-*/
-static void resolveP2Values(Vdbe *p, int *pMaxFuncArgs){
- int i;
- int nMaxArgs = *pMaxFuncArgs;
- Op *pOp;
- int *aLabel = p->aLabel;
- p->readOnly = 1;
- for(pOp=p->aOp, i=p->nOp-1; i>=0; i--, pOp++){
- u8 opcode = pOp->opcode;
-
- pOp->opflags = sqlite3OpcodeProperty[opcode];
- if( opcode==OP_Function || opcode==OP_AggStep ){
- if( pOp->p5>nMaxArgs ) nMaxArgs = pOp->p5;
- }else if( (opcode==OP_Transaction && pOp->p2!=0) || opcode==OP_Vacuum ){
- p->readOnly = 0;
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- }else if( opcode==OP_VUpdate ){
- if( pOp->p2>nMaxArgs ) nMaxArgs = pOp->p2;
- }else if( opcode==OP_VFilter ){
- int n;
- assert( p->nOp - i >= 3 );
- assert( pOp[-1].opcode==OP_Integer );
- n = pOp[-1].p1;
- if( n>nMaxArgs ) nMaxArgs = n;
-#endif
- }else if( opcode==OP_Next || opcode==OP_SorterNext ){
- pOp->p4.xAdvance = sqlite3BtreeNext;
- pOp->p4type = P4_ADVANCE;
- }else if( opcode==OP_Prev ){
- pOp->p4.xAdvance = sqlite3BtreePrevious;
- pOp->p4type = P4_ADVANCE;
- }
-
- if( (pOp->opflags & OPFLG_JUMP)!=0 && pOp->p2<0 ){
- assert( -1-pOp->p2<p->nLabel );
- pOp->p2 = aLabel[-1-pOp->p2];
- }
- }
- sqlite3DbFree(p->db, p->aLabel);
- p->aLabel = 0;
-
- *pMaxFuncArgs = nMaxArgs;
-}
-
-/*
-** Return the address of the next instruction to be inserted.
-*/
-SQLITE_PRIVATE int sqlite3VdbeCurrentAddr(Vdbe *p){
- assert( p->magic==VDBE_MAGIC_INIT );
- return p->nOp;
-}
-
-/*
-** This function returns a pointer to the array of opcodes associated with
-** the Vdbe passed as the first argument. It is the callers responsibility
-** to arrange for the returned array to be eventually freed using the
-** vdbeFreeOpArray() function.
-**
-** Before returning, *pnOp is set to the number of entries in the returned
-** array. Also, *pnMaxArg is set to the larger of its current value and
-** the number of entries in the Vdbe.apArg[] array required to execute the
-** returned program.
-*/
-SQLITE_PRIVATE VdbeOp *sqlite3VdbeTakeOpArray(Vdbe *p, int *pnOp, int *pnMaxArg){
- VdbeOp *aOp = p->aOp;
- assert( aOp && !p->db->mallocFailed );
-
- /* Check that sqlite3VdbeUsesBtree() was not called on this VM */
- assert( p->btreeMask==0 );
-
- resolveP2Values(p, pnMaxArg);
- *pnOp = p->nOp;
- p->aOp = 0;
- return aOp;
-}
-
-/*
-** Add a whole list of operations to the operation stack. Return the
-** address of the first operation added.
-*/
-SQLITE_PRIVATE int sqlite3VdbeAddOpList(Vdbe *p, int nOp, VdbeOpList const *aOp){
- int addr;
- assert( p->magic==VDBE_MAGIC_INIT );
- if( p->nOp + nOp > p->nOpAlloc && growOpArray(p) ){
- return 0;
- }
- addr = p->nOp;
- if( ALWAYS(nOp>0) ){
- int i;
- VdbeOpList const *pIn = aOp;
- for(i=0; i<nOp; i++, pIn++){
- int p2 = pIn->p2;
- VdbeOp *pOut = &p->aOp[i+addr];
- pOut->opcode = pIn->opcode;
- pOut->p1 = pIn->p1;
- if( p2<0 && (sqlite3OpcodeProperty[pOut->opcode] & OPFLG_JUMP)!=0 ){
- pOut->p2 = addr + ADDR(p2);
- }else{
- pOut->p2 = p2;
- }
- pOut->p3 = pIn->p3;
- pOut->p4type = P4_NOTUSED;
- pOut->p4.p = 0;
- pOut->p5 = 0;
-#ifdef SQLITE_DEBUG
- pOut->zComment = 0;
- if( p->db->flags & SQLITE_VdbeAddopTrace ){
- sqlite3VdbePrintOp(0, i+addr, &p->aOp[i+addr]);
- }
-#endif
- }
- p->nOp += nOp;
- }
- return addr;
-}
-
-/*
-** Change the value of the P1 operand for a specific instruction.
-** This routine is useful when a large program is loaded from a
-** static array using sqlite3VdbeAddOpList but we want to make a
-** few minor changes to the program.
-*/
-SQLITE_PRIVATE void sqlite3VdbeChangeP1(Vdbe *p, u32 addr, int val){
- assert( p!=0 );
- if( ((u32)p->nOp)>addr ){
- p->aOp[addr].p1 = val;
- }
-}
-
-/*
-** Change the value of the P2 operand for a specific instruction.
-** This routine is useful for setting a jump destination.
-*/
-SQLITE_PRIVATE void sqlite3VdbeChangeP2(Vdbe *p, u32 addr, int val){
- assert( p!=0 );
- if( ((u32)p->nOp)>addr ){
- p->aOp[addr].p2 = val;
- }
-}
-
-/*
-** Change the value of the P3 operand for a specific instruction.
-*/
-SQLITE_PRIVATE void sqlite3VdbeChangeP3(Vdbe *p, u32 addr, int val){
- assert( p!=0 );
- if( ((u32)p->nOp)>addr ){
- p->aOp[addr].p3 = val;
- }
-}
-
-/*
-** Change the value of the P5 operand for the most recently
-** added operation.
-*/
-SQLITE_PRIVATE void sqlite3VdbeChangeP5(Vdbe *p, u8 val){
- assert( p!=0 );
- if( p->aOp ){
- assert( p->nOp>0 );
- p->aOp[p->nOp-1].p5 = val;
- }
-}
-
-/*
-** Change the P2 operand of instruction addr so that it points to
-** the address of the next instruction to be coded.
-*/
-SQLITE_PRIVATE void sqlite3VdbeJumpHere(Vdbe *p, int addr){
- assert( addr>=0 || p->db->mallocFailed );
- if( addr>=0 ) sqlite3VdbeChangeP2(p, addr, p->nOp);
-}
-
-
-/*
-** If the input FuncDef structure is ephemeral, then free it. If
-** the FuncDef is not ephermal, then do nothing.
-*/
-static void freeEphemeralFunction(sqlite3 *db, FuncDef *pDef){
- if( ALWAYS(pDef) && (pDef->flags & SQLITE_FUNC_EPHEM)!=0 ){
- sqlite3DbFree(db, pDef);
- }
-}
-
-static void vdbeFreeOpArray(sqlite3 *, Op *, int);
-
-/*
-** Delete a P4 value if necessary.
-*/
-static void freeP4(sqlite3 *db, int p4type, void *p4){
- if( p4 ){
- assert( db );
- switch( p4type ){
- case P4_REAL:
- case P4_INT64:
- case P4_DYNAMIC:
- case P4_KEYINFO:
- case P4_INTARRAY:
- case P4_KEYINFO_HANDOFF: {
- sqlite3DbFree(db, p4);
- break;
- }
- case P4_MPRINTF: {
- if( db->pnBytesFreed==0 ) sqlite3_free(p4);
- break;
- }
- case P4_VDBEFUNC: {
- VdbeFunc *pVdbeFunc = (VdbeFunc *)p4;
- freeEphemeralFunction(db, pVdbeFunc->pFunc);
- if( db->pnBytesFreed==0 ) sqlite3VdbeDeleteAuxData(pVdbeFunc, 0);
- sqlite3DbFree(db, pVdbeFunc);
- break;
- }
- case P4_FUNCDEF: {
- freeEphemeralFunction(db, (FuncDef*)p4);
- break;
- }
- case P4_MEM: {
- if( db->pnBytesFreed==0 ){
- sqlite3ValueFree((sqlite3_value*)p4);
- }else{
- Mem *p = (Mem*)p4;
- sqlite3DbFree(db, p->zMalloc);
- sqlite3DbFree(db, p);
- }
- break;
- }
- case P4_VTAB : {
- if( db->pnBytesFreed==0 ) sqlite3VtabUnlock((VTable *)p4);
- break;
- }
- }
- }
-}
-
-/*
-** Free the space allocated for aOp and any p4 values allocated for the
-** opcodes contained within. If aOp is not NULL it is assumed to contain
-** nOp entries.
-*/
-static void vdbeFreeOpArray(sqlite3 *db, Op *aOp, int nOp){
- if( aOp ){
- Op *pOp;
- for(pOp=aOp; pOp<&aOp[nOp]; pOp++){
- freeP4(db, pOp->p4type, pOp->p4.p);
-#ifdef SQLITE_DEBUG
- sqlite3DbFree(db, pOp->zComment);
-#endif
- }
- }
- sqlite3DbFree(db, aOp);
-}
-
-/*
-** Link the SubProgram object passed as the second argument into the linked
-** list at Vdbe.pSubProgram. This list is used to delete all sub-program
-** objects when the VM is no longer required.
-*/
-SQLITE_PRIVATE void sqlite3VdbeLinkSubProgram(Vdbe *pVdbe, SubProgram *p){
- p->pNext = pVdbe->pProgram;
- pVdbe->pProgram = p;
-}
-
-/*
-** Change the opcode at addr into OP_Noop
-*/
-SQLITE_PRIVATE void sqlite3VdbeChangeToNoop(Vdbe *p, int addr){
- if( p->aOp ){
- VdbeOp *pOp = &p->aOp[addr];
- sqlite3 *db = p->db;
- freeP4(db, pOp->p4type, pOp->p4.p);
- memset(pOp, 0, sizeof(pOp[0]));
- pOp->opcode = OP_Noop;
- }
-}
-
-/*
-** Change the value of the P4 operand for a specific instruction.
-** This routine is useful when a large program is loaded from a
-** static array using sqlite3VdbeAddOpList but we want to make a
-** few minor changes to the program.
-**
-** If n>=0 then the P4 operand is dynamic, meaning that a copy of
-** the string is made into memory obtained from sqlite3_malloc().
-** A value of n==0 means copy bytes of zP4 up to and including the
-** first null byte. If n>0 then copy n+1 bytes of zP4.
-**
-** If n==P4_KEYINFO it means that zP4 is a pointer to a KeyInfo structure.
-** A copy is made of the KeyInfo structure into memory obtained from
-** sqlite3_malloc, to be freed when the Vdbe is finalized.
-** n==P4_KEYINFO_HANDOFF indicates that zP4 points to a KeyInfo structure
-** stored in memory that the caller has obtained from sqlite3_malloc. The
-** caller should not free the allocation, it will be freed when the Vdbe is
-** finalized.
-**
-** Other values of n (P4_STATIC, P4_COLLSEQ etc.) indicate that zP4 points
-** to a string or structure that is guaranteed to exist for the lifetime of
-** the Vdbe. In these cases we can just copy the pointer.
-**
-** If addr<0 then change P4 on the most recently inserted instruction.
-*/
-SQLITE_PRIVATE void sqlite3VdbeChangeP4(Vdbe *p, int addr, const char *zP4, int n){
- Op *pOp;
- sqlite3 *db;
- assert( p!=0 );
- db = p->db;
- assert( p->magic==VDBE_MAGIC_INIT );
- if( p->aOp==0 || db->mallocFailed ){
- if ( n!=P4_KEYINFO && n!=P4_VTAB ) {
- freeP4(db, n, (void*)*(char**)&zP4);
- }
- return;
- }
- assert( p->nOp>0 );
- assert( addr<p->nOp );
- if( addr<0 ){
- addr = p->nOp - 1;
- }
- pOp = &p->aOp[addr];
- assert( pOp->p4type==P4_NOTUSED || pOp->p4type==P4_INT32 );
- freeP4(db, pOp->p4type, pOp->p4.p);
- pOp->p4.p = 0;
- if( n==P4_INT32 ){
- /* Note: this cast is safe, because the origin data point was an int
- ** that was cast to a (const char *). */
- pOp->p4.i = SQLITE_PTR_TO_INT(zP4);
- pOp->p4type = P4_INT32;
- }else if( zP4==0 ){
- pOp->p4.p = 0;
- pOp->p4type = P4_NOTUSED;
- }else if( n==P4_KEYINFO ){
- KeyInfo *pKeyInfo;
- int nField, nByte;
-
- nField = ((KeyInfo*)zP4)->nField;
- nByte = sizeof(*pKeyInfo) + (nField-1)*sizeof(pKeyInfo->aColl[0]) + nField;
- pKeyInfo = sqlite3DbMallocRaw(0, nByte);
- pOp->p4.pKeyInfo = pKeyInfo;
- if( pKeyInfo ){
- u8 *aSortOrder;
- memcpy((char*)pKeyInfo, zP4, nByte - nField);
- aSortOrder = pKeyInfo->aSortOrder;
- assert( aSortOrder!=0 );
- pKeyInfo->aSortOrder = (unsigned char*)&pKeyInfo->aColl[nField];
- memcpy(pKeyInfo->aSortOrder, aSortOrder, nField);
- pOp->p4type = P4_KEYINFO;
- }else{
- p->db->mallocFailed = 1;
- pOp->p4type = P4_NOTUSED;
- }
- }else if( n==P4_KEYINFO_HANDOFF ){
- pOp->p4.p = (void*)zP4;
- pOp->p4type = P4_KEYINFO;
- }else if( n==P4_VTAB ){
- pOp->p4.p = (void*)zP4;
- pOp->p4type = P4_VTAB;
- sqlite3VtabLock((VTable *)zP4);
- assert( ((VTable *)zP4)->db==p->db );
- }else if( n<0 ){
- pOp->p4.p = (void*)zP4;
- pOp->p4type = (signed char)n;
- }else{
- if( n==0 ) n = sqlite3Strlen30(zP4);
- pOp->p4.z = sqlite3DbStrNDup(p->db, zP4, n);
- pOp->p4type = P4_DYNAMIC;
- }
-}
-
-#ifndef NDEBUG
-/*
-** Change the comment on the most recently coded instruction. Or
-** insert a No-op and add the comment to that new instruction. This
-** makes the code easier to read during debugging. None of this happens
-** in a production build.
-*/
-static void vdbeVComment(Vdbe *p, const char *zFormat, va_list ap){
- assert( p->nOp>0 || p->aOp==0 );
- assert( p->aOp==0 || p->aOp[p->nOp-1].zComment==0 || p->db->mallocFailed );
- if( p->nOp ){
- assert( p->aOp );
- sqlite3DbFree(p->db, p->aOp[p->nOp-1].zComment);
- p->aOp[p->nOp-1].zComment = sqlite3VMPrintf(p->db, zFormat, ap);
- }
-}
-SQLITE_PRIVATE void sqlite3VdbeComment(Vdbe *p, const char *zFormat, ...){
- va_list ap;
- if( p ){
- va_start(ap, zFormat);
- vdbeVComment(p, zFormat, ap);
- va_end(ap);
- }
-}
-SQLITE_PRIVATE void sqlite3VdbeNoopComment(Vdbe *p, const char *zFormat, ...){
- va_list ap;
- if( p ){
- sqlite3VdbeAddOp0(p, OP_Noop);
- va_start(ap, zFormat);
- vdbeVComment(p, zFormat, ap);
- va_end(ap);
- }
-}
-#endif /* NDEBUG */
-
-/*
-** Return the opcode for a given address. If the address is -1, then
-** return the most recently inserted opcode.
-**
-** If a memory allocation error has occurred prior to the calling of this
-** routine, then a pointer to a dummy VdbeOp will be returned. That opcode
-** is readable but not writable, though it is cast to a writable value.
-** The return of a dummy opcode allows the call to continue functioning
-** after a OOM fault without having to check to see if the return from
-** this routine is a valid pointer. But because the dummy.opcode is 0,
-** dummy will never be written to. This is verified by code inspection and
-** by running with Valgrind.
-**
-** About the #ifdef SQLITE_OMIT_TRACE: Normally, this routine is never called
-** unless p->nOp>0. This is because in the absense of SQLITE_OMIT_TRACE,
-** an OP_Trace instruction is always inserted by sqlite3VdbeGet() as soon as
-** a new VDBE is created. So we are free to set addr to p->nOp-1 without
-** having to double-check to make sure that the result is non-negative. But
-** if SQLITE_OMIT_TRACE is defined, the OP_Trace is omitted and we do need to
-** check the value of p->nOp-1 before continuing.
-*/
-SQLITE_PRIVATE VdbeOp *sqlite3VdbeGetOp(Vdbe *p, int addr){
- /* C89 specifies that the constant "dummy" will be initialized to all
- ** zeros, which is correct. MSVC generates a warning, nevertheless. */
- static VdbeOp dummy; /* Ignore the MSVC warning about no initializer */
- assert( p->magic==VDBE_MAGIC_INIT );
- if( addr<0 ){
-#ifdef SQLITE_OMIT_TRACE
- if( p->nOp==0 ) return (VdbeOp*)&dummy;
-#endif
- addr = p->nOp - 1;
- }
- assert( (addr>=0 && addr<p->nOp) || p->db->mallocFailed );
- if( p->db->mallocFailed ){
- return (VdbeOp*)&dummy;
- }else{
- return &p->aOp[addr];
- }
-}
-
-#if !defined(SQLITE_OMIT_EXPLAIN) || !defined(NDEBUG) \
- || defined(VDBE_PROFILE) || defined(SQLITE_DEBUG)
-/*
-** Compute a string that describes the P4 parameter for an opcode.
-** Use zTemp for any required temporary buffer space.
-*/
-static char *displayP4(Op *pOp, char *zTemp, int nTemp){
- char *zP4 = zTemp;
- assert( nTemp>=20 );
- switch( pOp->p4type ){
- case P4_KEYINFO_STATIC:
- case P4_KEYINFO: {
- int i, j;
- KeyInfo *pKeyInfo = pOp->p4.pKeyInfo;
- assert( pKeyInfo->aSortOrder!=0 );
- sqlite3_snprintf(nTemp, zTemp, "keyinfo(%d", pKeyInfo->nField);
- i = sqlite3Strlen30(zTemp);
- for(j=0; j<pKeyInfo->nField; j++){
- CollSeq *pColl = pKeyInfo->aColl[j];
- const char *zColl = pColl ? pColl->zName : "nil";
- int n = sqlite3Strlen30(zColl);
- if( i+n>nTemp-6 ){
- memcpy(&zTemp[i],",...",4);
- break;
- }
- zTemp[i++] = ',';
- if( pKeyInfo->aSortOrder[j] ){
- zTemp[i++] = '-';
- }
- memcpy(&zTemp[i], zColl, n+1);
- i += n;
- }
- zTemp[i++] = ')';
- zTemp[i] = 0;
- assert( i<nTemp );
- break;
- }
- case P4_COLLSEQ: {
- CollSeq *pColl = pOp->p4.pColl;
- sqlite3_snprintf(nTemp, zTemp, "collseq(%.20s)", pColl->zName);
- break;
- }
- case P4_FUNCDEF: {
- FuncDef *pDef = pOp->p4.pFunc;
- sqlite3_snprintf(nTemp, zTemp, "%s(%d)", pDef->zName, pDef->nArg);
- break;
- }
- case P4_INT64: {
- sqlite3_snprintf(nTemp, zTemp, "%lld", *pOp->p4.pI64);
- break;
- }
- case P4_INT32: {
- sqlite3_snprintf(nTemp, zTemp, "%d", pOp->p4.i);
- break;
- }
- case P4_REAL: {
- sqlite3_snprintf(nTemp, zTemp, "%.16g", *pOp->p4.pReal);
- break;
- }
- case P4_MEM: {
- Mem *pMem = pOp->p4.pMem;
- if( pMem->flags & MEM_Str ){
- zP4 = pMem->z;
- }else if( pMem->flags & MEM_Int ){
- sqlite3_snprintf(nTemp, zTemp, "%lld", pMem->u.i);
- }else if( pMem->flags & MEM_Real ){
- sqlite3_snprintf(nTemp, zTemp, "%.16g", pMem->r);
- }else if( pMem->flags & MEM_Null ){
- sqlite3_snprintf(nTemp, zTemp, "NULL");
- }else{
- assert( pMem->flags & MEM_Blob );
- zP4 = "(blob)";
- }
- break;
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- case P4_VTAB: {
- sqlite3_vtab *pVtab = pOp->p4.pVtab->pVtab;
- sqlite3_snprintf(nTemp, zTemp, "vtab:%p:%p", pVtab, pVtab->pModule);
- break;
- }
-#endif
- case P4_INTARRAY: {
- sqlite3_snprintf(nTemp, zTemp, "intarray");
- break;
- }
- case P4_SUBPROGRAM: {
- sqlite3_snprintf(nTemp, zTemp, "program");
- break;
- }
- case P4_ADVANCE: {
- zTemp[0] = 0;
- break;
- }
- default: {
- zP4 = pOp->p4.z;
- if( zP4==0 ){
- zP4 = zTemp;
- zTemp[0] = 0;
- }
- }
- }
- assert( zP4!=0 );
- return zP4;
-}
-#endif
-
-/*
-** Declare to the Vdbe that the BTree object at db->aDb[i] is used.
-**
-** The prepared statements need to know in advance the complete set of
-** attached databases that will be use. A mask of these databases
-** is maintained in p->btreeMask. The p->lockMask value is the subset of
-** p->btreeMask of databases that will require a lock.
-*/
-SQLITE_PRIVATE void sqlite3VdbeUsesBtree(Vdbe *p, int i){
- assert( i>=0 && i<p->db->nDb && i<(int)sizeof(yDbMask)*8 );
- assert( i<(int)sizeof(p->btreeMask)*8 );
- p->btreeMask |= ((yDbMask)1)<<i;
- if( i!=1 && sqlite3BtreeSharable(p->db->aDb[i].pBt) ){
- p->lockMask |= ((yDbMask)1)<<i;
- }
-}
-
-#if !defined(SQLITE_OMIT_SHARED_CACHE) && SQLITE_THREADSAFE>0
-/*
-** If SQLite is compiled to support shared-cache mode and to be threadsafe,
-** this routine obtains the mutex associated with each BtShared structure
-** that may be accessed by the VM passed as an argument. In doing so it also
-** sets the BtShared.db member of each of the BtShared structures, ensuring
-** that the correct busy-handler callback is invoked if required.
-**
-** If SQLite is not threadsafe but does support shared-cache mode, then
-** sqlite3BtreeEnter() is invoked to set the BtShared.db variables
-** of all of BtShared structures accessible via the database handle
-** associated with the VM.
-**
-** If SQLite is not threadsafe and does not support shared-cache mode, this
-** function is a no-op.
-**
-** The p->btreeMask field is a bitmask of all btrees that the prepared
-** statement p will ever use. Let N be the number of bits in p->btreeMask
-** corresponding to btrees that use shared cache. Then the runtime of
-** this routine is N*N. But as N is rarely more than 1, this should not
-** be a problem.
-*/
-SQLITE_PRIVATE void sqlite3VdbeEnter(Vdbe *p){
- int i;
- yDbMask mask;
- sqlite3 *db;
- Db *aDb;
- int nDb;
- if( p->lockMask==0 ) return; /* The common case */
- db = p->db;
- aDb = db->aDb;
- nDb = db->nDb;
- for(i=0, mask=1; i<nDb; i++, mask += mask){
- if( i!=1 && (mask & p->lockMask)!=0 && ALWAYS(aDb[i].pBt!=0) ){
- sqlite3BtreeEnter(aDb[i].pBt);
- }
- }
-}
-#endif
-
-#if !defined(SQLITE_OMIT_SHARED_CACHE) && SQLITE_THREADSAFE>0
-/*
-** Unlock all of the btrees previously locked by a call to sqlite3VdbeEnter().
-*/
-SQLITE_PRIVATE void sqlite3VdbeLeave(Vdbe *p){
- int i;
- yDbMask mask;
- sqlite3 *db;
- Db *aDb;
- int nDb;
- if( p->lockMask==0 ) return; /* The common case */
- db = p->db;
- aDb = db->aDb;
- nDb = db->nDb;
- for(i=0, mask=1; i<nDb; i++, mask += mask){
- if( i!=1 && (mask & p->lockMask)!=0 && ALWAYS(aDb[i].pBt!=0) ){
- sqlite3BtreeLeave(aDb[i].pBt);
- }
- }
-}
-#endif
-
-#if defined(VDBE_PROFILE) || defined(SQLITE_DEBUG)
-/*
-** Print a single opcode. This routine is used for debugging only.
-*/
-SQLITE_PRIVATE void sqlite3VdbePrintOp(FILE *pOut, int pc, Op *pOp){
- char *zP4;
- char zPtr[50];
- static const char *zFormat1 = "%4d %-13s %4d %4d %4d %-4s %.2X %s\n";
- if( pOut==0 ) pOut = stdout;
- zP4 = displayP4(pOp, zPtr, sizeof(zPtr));
- fprintf(pOut, zFormat1, pc,
- sqlite3OpcodeName(pOp->opcode), pOp->p1, pOp->p2, pOp->p3, zP4, pOp->p5,
-#ifdef SQLITE_DEBUG
- pOp->zComment ? pOp->zComment : ""
-#else
- ""
-#endif
- );
- fflush(pOut);
-}
-#endif
-
-/*
-** Release an array of N Mem elements
-*/
-static void releaseMemArray(Mem *p, int N){
- if( p && N ){
- Mem *pEnd;
- sqlite3 *db = p->db;
- u8 malloc_failed = db->mallocFailed;
- if( db->pnBytesFreed ){
- for(pEnd=&p[N]; p<pEnd; p++){
- sqlite3DbFree(db, p->zMalloc);
- }
- return;
- }
- for(pEnd=&p[N]; p<pEnd; p++){
- assert( (&p[1])==pEnd || p[0].db==p[1].db );
-
- /* This block is really an inlined version of sqlite3VdbeMemRelease()
- ** that takes advantage of the fact that the memory cell value is
- ** being set to NULL after releasing any dynamic resources.
- **
- ** The justification for duplicating code is that according to
- ** callgrind, this causes a certain test case to hit the CPU 4.7
- ** percent less (x86 linux, gcc version 4.1.2, -O6) than if
- ** sqlite3MemRelease() were called from here. With -O2, this jumps
- ** to 6.6 percent. The test case is inserting 1000 rows into a table
- ** with no indexes using a single prepared INSERT statement, bind()
- ** and reset(). Inserts are grouped into a transaction.
- */
- if( p->flags&(MEM_Agg|MEM_Dyn|MEM_Frame|MEM_RowSet) ){
- sqlite3VdbeMemRelease(p);
- }else if( p->zMalloc ){
- sqlite3DbFree(db, p->zMalloc);
- p->zMalloc = 0;
- }
-
- p->flags = MEM_Invalid;
- }
- db->mallocFailed = malloc_failed;
- }
-}
-
-/*
-** Delete a VdbeFrame object and its contents. VdbeFrame objects are
-** allocated by the OP_Program opcode in sqlite3VdbeExec().
-*/
-SQLITE_PRIVATE void sqlite3VdbeFrameDelete(VdbeFrame *p){
- int i;
- Mem *aMem = VdbeFrameMem(p);
- VdbeCursor **apCsr = (VdbeCursor **)&aMem[p->nChildMem];
- for(i=0; i<p->nChildCsr; i++){
- sqlite3VdbeFreeCursor(p->v, apCsr[i]);
- }
- releaseMemArray(aMem, p->nChildMem);
- sqlite3DbFree(p->v->db, p);
-}
-
-#ifndef SQLITE_OMIT_EXPLAIN
-/*
-** Give a listing of the program in the virtual machine.
-**
-** The interface is the same as sqlite3VdbeExec(). But instead of
-** running the code, it invokes the callback once for each instruction.
-** This feature is used to implement "EXPLAIN".
-**
-** When p->explain==1, each instruction is listed. When
-** p->explain==2, only OP_Explain instructions are listed and these
-** are shown in a different format. p->explain==2 is used to implement
-** EXPLAIN QUERY PLAN.
-**
-** When p->explain==1, first the main program is listed, then each of
-** the trigger subprograms are listed one by one.
-*/
-SQLITE_PRIVATE int sqlite3VdbeList(
- Vdbe *p /* The VDBE */
-){
- int nRow; /* Stop when row count reaches this */
- int nSub = 0; /* Number of sub-vdbes seen so far */
- SubProgram **apSub = 0; /* Array of sub-vdbes */
- Mem *pSub = 0; /* Memory cell hold array of subprogs */
- sqlite3 *db = p->db; /* The database connection */
- int i; /* Loop counter */
- int rc = SQLITE_OK; /* Return code */
- Mem *pMem = &p->aMem[1]; /* First Mem of result set */
-
- assert( p->explain );
- assert( p->magic==VDBE_MAGIC_RUN );
- assert( p->rc==SQLITE_OK || p->rc==SQLITE_BUSY || p->rc==SQLITE_NOMEM );
-
- /* Even though this opcode does not use dynamic strings for
- ** the result, result columns may become dynamic if the user calls
- ** sqlite3_column_text16(), causing a translation to UTF-16 encoding.
- */
- releaseMemArray(pMem, 8);
- p->pResultSet = 0;
-
- if( p->rc==SQLITE_NOMEM ){
- /* This happens if a malloc() inside a call to sqlite3_column_text() or
- ** sqlite3_column_text16() failed. */
- db->mallocFailed = 1;
- return SQLITE_ERROR;
- }
-
- /* When the number of output rows reaches nRow, that means the
- ** listing has finished and sqlite3_step() should return SQLITE_DONE.
- ** nRow is the sum of the number of rows in the main program, plus
- ** the sum of the number of rows in all trigger subprograms encountered
- ** so far. The nRow value will increase as new trigger subprograms are
- ** encountered, but p->pc will eventually catch up to nRow.
- */
- nRow = p->nOp;
- if( p->explain==1 ){
- /* The first 8 memory cells are used for the result set. So we will
- ** commandeer the 9th cell to use as storage for an array of pointers
- ** to trigger subprograms. The VDBE is guaranteed to have at least 9
- ** cells. */
- assert( p->nMem>9 );
- pSub = &p->aMem[9];
- if( pSub->flags&MEM_Blob ){
- /* On the first call to sqlite3_step(), pSub will hold a NULL. It is
- ** initialized to a BLOB by the P4_SUBPROGRAM processing logic below */
- nSub = pSub->n/sizeof(Vdbe*);
- apSub = (SubProgram **)pSub->z;
- }
- for(i=0; i<nSub; i++){
- nRow += apSub[i]->nOp;
- }
- }
-
- do{
- i = p->pc++;
- }while( i<nRow && p->explain==2 && p->aOp[i].opcode!=OP_Explain );
- if( i>=nRow ){
- p->rc = SQLITE_OK;
- rc = SQLITE_DONE;
- }else if( db->u1.isInterrupted ){
- p->rc = SQLITE_INTERRUPT;
- rc = SQLITE_ERROR;
- sqlite3SetString(&p->zErrMsg, db, "%s", sqlite3ErrStr(p->rc));
- }else{
- char *z;
- Op *pOp;
- if( i<p->nOp ){
- /* The output line number is small enough that we are still in the
- ** main program. */
- pOp = &p->aOp[i];
- }else{
- /* We are currently listing subprograms. Figure out which one and
- ** pick up the appropriate opcode. */
- int j;
- i -= p->nOp;
- for(j=0; i>=apSub[j]->nOp; j++){
- i -= apSub[j]->nOp;
- }
- pOp = &apSub[j]->aOp[i];
- }
- if( p->explain==1 ){
- pMem->flags = MEM_Int;
- pMem->type = SQLITE_INTEGER;
- pMem->u.i = i; /* Program counter */
- pMem++;
-
- pMem->flags = MEM_Static|MEM_Str|MEM_Term;
- pMem->z = (char*)sqlite3OpcodeName(pOp->opcode); /* Opcode */
- assert( pMem->z!=0 );
- pMem->n = sqlite3Strlen30(pMem->z);
- pMem->type = SQLITE_TEXT;
- pMem->enc = SQLITE_UTF8;
- pMem++;
-
- /* When an OP_Program opcode is encounter (the only opcode that has
- ** a P4_SUBPROGRAM argument), expand the size of the array of subprograms
- ** kept in p->aMem[9].z to hold the new program - assuming this subprogram
- ** has not already been seen.
- */
- if( pOp->p4type==P4_SUBPROGRAM ){
- int nByte = (nSub+1)*sizeof(SubProgram*);
- int j;
- for(j=0; j<nSub; j++){
- if( apSub[j]==pOp->p4.pProgram ) break;
- }
- if( j==nSub && SQLITE_OK==sqlite3VdbeMemGrow(pSub, nByte, nSub!=0) ){
- apSub = (SubProgram **)pSub->z;
- apSub[nSub++] = pOp->p4.pProgram;
- pSub->flags |= MEM_Blob;
- pSub->n = nSub*sizeof(SubProgram*);
- }
- }
- }
-
- pMem->flags = MEM_Int;
- pMem->u.i = pOp->p1; /* P1 */
- pMem->type = SQLITE_INTEGER;
- pMem++;
-
- pMem->flags = MEM_Int;
- pMem->u.i = pOp->p2; /* P2 */
- pMem->type = SQLITE_INTEGER;
- pMem++;
-
- pMem->flags = MEM_Int;
- pMem->u.i = pOp->p3; /* P3 */
- pMem->type = SQLITE_INTEGER;
- pMem++;
-
- if( sqlite3VdbeMemGrow(pMem, 32, 0) ){ /* P4 */
- assert( p->db->mallocFailed );
- return SQLITE_ERROR;
- }
- pMem->flags = MEM_Dyn|MEM_Str|MEM_Term;
- z = displayP4(pOp, pMem->z, 32);
- if( z!=pMem->z ){
- sqlite3VdbeMemSetStr(pMem, z, -1, SQLITE_UTF8, 0);
- }else{
- assert( pMem->z!=0 );
- pMem->n = sqlite3Strlen30(pMem->z);
- pMem->enc = SQLITE_UTF8;
- }
- pMem->type = SQLITE_TEXT;
- pMem++;
-
- if( p->explain==1 ){
- if( sqlite3VdbeMemGrow(pMem, 4, 0) ){
- assert( p->db->mallocFailed );
- return SQLITE_ERROR;
- }
- pMem->flags = MEM_Dyn|MEM_Str|MEM_Term;
- pMem->n = 2;
- sqlite3_snprintf(3, pMem->z, "%.2x", pOp->p5); /* P5 */
- pMem->type = SQLITE_TEXT;
- pMem->enc = SQLITE_UTF8;
- pMem++;
-
-#ifdef SQLITE_DEBUG
- if( pOp->zComment ){
- pMem->flags = MEM_Str|MEM_Term;
- pMem->z = pOp->zComment;
- pMem->n = sqlite3Strlen30(pMem->z);
- pMem->enc = SQLITE_UTF8;
- pMem->type = SQLITE_TEXT;
- }else
-#endif
- {
- pMem->flags = MEM_Null; /* Comment */
- pMem->type = SQLITE_NULL;
- }
- }
-
- p->nResColumn = 8 - 4*(p->explain-1);
- p->pResultSet = &p->aMem[1];
- p->rc = SQLITE_OK;
- rc = SQLITE_ROW;
- }
- return rc;
-}
-#endif /* SQLITE_OMIT_EXPLAIN */
-
-#ifdef SQLITE_DEBUG
-/*
-** Print the SQL that was used to generate a VDBE program.
-*/
-SQLITE_PRIVATE void sqlite3VdbePrintSql(Vdbe *p){
- int nOp = p->nOp;
- VdbeOp *pOp;
- if( nOp<1 ) return;
- pOp = &p->aOp[0];
- if( pOp->opcode==OP_Trace && pOp->p4.z!=0 ){
- const char *z = pOp->p4.z;
- while( sqlite3Isspace(*z) ) z++;
- printf("SQL: [%s]\n", z);
- }
-}
-#endif
-
-#if !defined(SQLITE_OMIT_TRACE) && defined(SQLITE_ENABLE_IOTRACE)
-/*
-** Print an IOTRACE message showing SQL content.
-*/
-SQLITE_PRIVATE void sqlite3VdbeIOTraceSql(Vdbe *p){
- int nOp = p->nOp;
- VdbeOp *pOp;
- if( sqlite3IoTrace==0 ) return;
- if( nOp<1 ) return;
- pOp = &p->aOp[0];
- if( pOp->opcode==OP_Trace && pOp->p4.z!=0 ){
- int i, j;
- char z[1000];
- sqlite3_snprintf(sizeof(z), z, "%s", pOp->p4.z);
- for(i=0; sqlite3Isspace(z[i]); i++){}
- for(j=0; z[i]; i++){
- if( sqlite3Isspace(z[i]) ){
- if( z[i-1]!=' ' ){
- z[j++] = ' ';
- }
- }else{
- z[j++] = z[i];
- }
- }
- z[j] = 0;
- sqlite3IoTrace("SQL %s\n", z);
- }
-}
-#endif /* !SQLITE_OMIT_TRACE && SQLITE_ENABLE_IOTRACE */
-
-/*
-** Allocate space from a fixed size buffer and return a pointer to
-** that space. If insufficient space is available, return NULL.
-**
-** The pBuf parameter is the initial value of a pointer which will
-** receive the new memory. pBuf is normally NULL. If pBuf is not
-** NULL, it means that memory space has already been allocated and that
-** this routine should not allocate any new memory. When pBuf is not
-** NULL simply return pBuf. Only allocate new memory space when pBuf
-** is NULL.
-**
-** nByte is the number of bytes of space needed.
-**
-** *ppFrom points to available space and pEnd points to the end of the
-** available space. When space is allocated, *ppFrom is advanced past
-** the end of the allocated space.
-**
-** *pnByte is a counter of the number of bytes of space that have failed
-** to allocate. If there is insufficient space in *ppFrom to satisfy the
-** request, then increment *pnByte by the amount of the request.
-*/
-static void *allocSpace(
- void *pBuf, /* Where return pointer will be stored */
- int nByte, /* Number of bytes to allocate */
- u8 **ppFrom, /* IN/OUT: Allocate from *ppFrom */
- u8 *pEnd, /* Pointer to 1 byte past the end of *ppFrom buffer */
- int *pnByte /* If allocation cannot be made, increment *pnByte */
-){
- assert( EIGHT_BYTE_ALIGNMENT(*ppFrom) );
- if( pBuf ) return pBuf;
- nByte = ROUND8(nByte);
- if( &(*ppFrom)[nByte] <= pEnd ){
- pBuf = (void*)*ppFrom;
- *ppFrom += nByte;
- }else{
- *pnByte += nByte;
- }
- return pBuf;
-}
-
-/*
-** Rewind the VDBE back to the beginning in preparation for
-** running it.
-*/
-SQLITE_PRIVATE void sqlite3VdbeRewind(Vdbe *p){
-#if defined(SQLITE_DEBUG) || defined(VDBE_PROFILE)
- int i;
-#endif
- assert( p!=0 );
- assert( p->magic==VDBE_MAGIC_INIT );
-
- /* There should be at least one opcode.
- */
- assert( p->nOp>0 );
-
- /* Set the magic to VDBE_MAGIC_RUN sooner rather than later. */
- p->magic = VDBE_MAGIC_RUN;
-
-#ifdef SQLITE_DEBUG
- for(i=1; i<p->nMem; i++){
- assert( p->aMem[i].db==p->db );
- }
-#endif
- p->pc = -1;
- p->rc = SQLITE_OK;
- p->errorAction = OE_Abort;
- p->magic = VDBE_MAGIC_RUN;
- p->nChange = 0;
- p->cacheCtr = 1;
- p->minWriteFileFormat = 255;
- p->iStatement = 0;
- p->nFkConstraint = 0;
-#ifdef VDBE_PROFILE
- for(i=0; i<p->nOp; i++){
- p->aOp[i].cnt = 0;
- p->aOp[i].cycles = 0;
- }
-#endif
-}
-
-/*
-** Prepare a virtual machine for execution for the first time after
-** creating the virtual machine. This involves things such
-** as allocating stack space and initializing the program counter.
-** After the VDBE has be prepped, it can be executed by one or more
-** calls to sqlite3VdbeExec().
-**
-** This function may be called exact once on a each virtual machine.
-** After this routine is called the VM has been "packaged" and is ready
-** to run. After this routine is called, futher calls to
-** sqlite3VdbeAddOp() functions are prohibited. This routine disconnects
-** the Vdbe from the Parse object that helped generate it so that the
-** the Vdbe becomes an independent entity and the Parse object can be
-** destroyed.
-**
-** Use the sqlite3VdbeRewind() procedure to restore a virtual machine back
-** to its initial state after it has been run.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMakeReady(
- Vdbe *p, /* The VDBE */
- Parse *pParse /* Parsing context */
-){
- sqlite3 *db; /* The database connection */
- int nVar; /* Number of parameters */
- int nMem; /* Number of VM memory registers */
- int nCursor; /* Number of cursors required */
- int nArg; /* Number of arguments in subprograms */
- int nOnce; /* Number of OP_Once instructions */
- int n; /* Loop counter */
- u8 *zCsr; /* Memory available for allocation */
- u8 *zEnd; /* First byte past allocated memory */
- int nByte; /* How much extra memory is needed */
-
- assert( p!=0 );
- assert( p->nOp>0 );
- assert( pParse!=0 );
- assert( p->magic==VDBE_MAGIC_INIT );
- db = p->db;
- assert( db->mallocFailed==0 );
- nVar = pParse->nVar;
- nMem = pParse->nMem;
- nCursor = pParse->nTab;
- nArg = pParse->nMaxArg;
- nOnce = pParse->nOnce;
- if( nOnce==0 ) nOnce = 1; /* Ensure at least one byte in p->aOnceFlag[] */
-
- /* For each cursor required, also allocate a memory cell. Memory
- ** cells (nMem+1-nCursor)..nMem, inclusive, will never be used by
- ** the vdbe program. Instead they are used to allocate space for
- ** VdbeCursor/BtCursor structures. The blob of memory associated with
- ** cursor 0 is stored in memory cell nMem. Memory cell (nMem-1)
- ** stores the blob of memory associated with cursor 1, etc.
- **
- ** See also: allocateCursor().
- */
- nMem += nCursor;
-
- /* Allocate space for memory registers, SQL variables, VDBE cursors and
- ** an array to marshal SQL function arguments in.
- */
- zCsr = (u8*)&p->aOp[p->nOp]; /* Memory avaliable for allocation */
- zEnd = (u8*)&p->aOp[p->nOpAlloc]; /* First byte past end of zCsr[] */
-
- resolveP2Values(p, &nArg);
- p->usesStmtJournal = (u8)(pParse->isMultiWrite && pParse->mayAbort);
- if( pParse->explain && nMem<10 ){
- nMem = 10;
- }
- memset(zCsr, 0, zEnd-zCsr);
- zCsr += (zCsr - (u8*)0)&7;
- assert( EIGHT_BYTE_ALIGNMENT(zCsr) );
- p->expired = 0;
-
- /* Memory for registers, parameters, cursor, etc, is allocated in two
- ** passes. On the first pass, we try to reuse unused space at the
- ** end of the opcode array. If we are unable to satisfy all memory
- ** requirements by reusing the opcode array tail, then the second
- ** pass will fill in the rest using a fresh allocation.
- **
- ** This two-pass approach that reuses as much memory as possible from
- ** the leftover space at the end of the opcode array can significantly
- ** reduce the amount of memory held by a prepared statement.
- */
- do {
- nByte = 0;
- p->aMem = allocSpace(p->aMem, nMem*sizeof(Mem), &zCsr, zEnd, &nByte);
- p->aVar = allocSpace(p->aVar, nVar*sizeof(Mem), &zCsr, zEnd, &nByte);
- p->apArg = allocSpace(p->apArg, nArg*sizeof(Mem*), &zCsr, zEnd, &nByte);
- p->azVar = allocSpace(p->azVar, nVar*sizeof(char*), &zCsr, zEnd, &nByte);
- p->apCsr = allocSpace(p->apCsr, nCursor*sizeof(VdbeCursor*),
- &zCsr, zEnd, &nByte);
- p->aOnceFlag = allocSpace(p->aOnceFlag, nOnce, &zCsr, zEnd, &nByte);
- if( nByte ){
- p->pFree = sqlite3DbMallocZero(db, nByte);
- }
- zCsr = p->pFree;
- zEnd = &zCsr[nByte];
- }while( nByte && !db->mallocFailed );
-
- p->nCursor = nCursor;
- p->nOnceFlag = nOnce;
- if( p->aVar ){
- p->nVar = (ynVar)nVar;
- for(n=0; n<nVar; n++){
- p->aVar[n].flags = MEM_Null;
- p->aVar[n].db = db;
- }
- }
- if( p->azVar ){
- p->nzVar = pParse->nzVar;
- memcpy(p->azVar, pParse->azVar, p->nzVar*sizeof(p->azVar[0]));
- memset(pParse->azVar, 0, pParse->nzVar*sizeof(pParse->azVar[0]));
- }
- if( p->aMem ){
- p->aMem--; /* aMem[] goes from 1..nMem */
- p->nMem = nMem; /* not from 0..nMem-1 */
- for(n=1; n<=nMem; n++){
- p->aMem[n].flags = MEM_Invalid;
- p->aMem[n].db = db;
- }
- }
- p->explain = pParse->explain;
- sqlite3VdbeRewind(p);
-}
-
-/*
-** Close a VDBE cursor and release all the resources that cursor
-** happens to hold.
-*/
-SQLITE_PRIVATE void sqlite3VdbeFreeCursor(Vdbe *p, VdbeCursor *pCx){
- if( pCx==0 ){
- return;
- }
- sqlite3VdbeSorterClose(p->db, pCx);
- if( pCx->pBt ){
- sqlite3BtreeClose(pCx->pBt);
- /* The pCx->pCursor will be close automatically, if it exists, by
- ** the call above. */
- }else if( pCx->pCursor ){
- sqlite3BtreeCloseCursor(pCx->pCursor);
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( pCx->pVtabCursor ){
- sqlite3_vtab_cursor *pVtabCursor = pCx->pVtabCursor;
- const sqlite3_module *pModule = pCx->pModule;
- p->inVtabMethod = 1;
- pModule->xClose(pVtabCursor);
- p->inVtabMethod = 0;
- }
-#endif
-}
-
-/*
-** Copy the values stored in the VdbeFrame structure to its Vdbe. This
-** is used, for example, when a trigger sub-program is halted to restore
-** control to the main program.
-*/
-SQLITE_PRIVATE int sqlite3VdbeFrameRestore(VdbeFrame *pFrame){
- Vdbe *v = pFrame->v;
- v->aOnceFlag = pFrame->aOnceFlag;
- v->nOnceFlag = pFrame->nOnceFlag;
- v->aOp = pFrame->aOp;
- v->nOp = pFrame->nOp;
- v->aMem = pFrame->aMem;
- v->nMem = pFrame->nMem;
- v->apCsr = pFrame->apCsr;
- v->nCursor = pFrame->nCursor;
- v->db->lastRowid = pFrame->lastRowid;
- v->nChange = pFrame->nChange;
- return pFrame->pc;
-}
-
-/*
-** Close all cursors.
-**
-** Also release any dynamic memory held by the VM in the Vdbe.aMem memory
-** cell array. This is necessary as the memory cell array may contain
-** pointers to VdbeFrame objects, which may in turn contain pointers to
-** open cursors.
-*/
-static void closeAllCursors(Vdbe *p){
- if( p->pFrame ){
- VdbeFrame *pFrame;
- for(pFrame=p->pFrame; pFrame->pParent; pFrame=pFrame->pParent);
- sqlite3VdbeFrameRestore(pFrame);
- }
- p->pFrame = 0;
- p->nFrame = 0;
-
- if( p->apCsr ){
- int i;
- for(i=0; i<p->nCursor; i++){
- VdbeCursor *pC = p->apCsr[i];
- if( pC ){
- sqlite3VdbeFreeCursor(p, pC);
- p->apCsr[i] = 0;
- }
- }
- }
- if( p->aMem ){
- releaseMemArray(&p->aMem[1], p->nMem);
- }
- while( p->pDelFrame ){
- VdbeFrame *pDel = p->pDelFrame;
- p->pDelFrame = pDel->pParent;
- sqlite3VdbeFrameDelete(pDel);
- }
-}
-
-/*
-** Clean up the VM after execution.
-**
-** This routine will automatically close any cursors, lists, and/or
-** sorters that were left open. It also deletes the values of
-** variables in the aVar[] array.
-*/
-static void Cleanup(Vdbe *p){
- sqlite3 *db = p->db;
-
-#ifdef SQLITE_DEBUG
- /* Execute assert() statements to ensure that the Vdbe.apCsr[] and
- ** Vdbe.aMem[] arrays have already been cleaned up. */
- int i;
- if( p->apCsr ) for(i=0; i<p->nCursor; i++) assert( p->apCsr[i]==0 );
- if( p->aMem ){
- for(i=1; i<=p->nMem; i++) assert( p->aMem[i].flags==MEM_Invalid );
- }
-#endif
-
- sqlite3DbFree(db, p->zErrMsg);
- p->zErrMsg = 0;
- p->pResultSet = 0;
-}
-
-/*
-** Set the number of result columns that will be returned by this SQL
-** statement. This is now set at compile time, rather than during
-** execution of the vdbe program so that sqlite3_column_count() can
-** be called on an SQL statement before sqlite3_step().
-*/
-SQLITE_PRIVATE void sqlite3VdbeSetNumCols(Vdbe *p, int nResColumn){
- Mem *pColName;
- int n;
- sqlite3 *db = p->db;
-
- releaseMemArray(p->aColName, p->nResColumn*COLNAME_N);
- sqlite3DbFree(db, p->aColName);
- n = nResColumn*COLNAME_N;
- p->nResColumn = (u16)nResColumn;
- p->aColName = pColName = (Mem*)sqlite3DbMallocZero(db, sizeof(Mem)*n );
- if( p->aColName==0 ) return;
- while( n-- > 0 ){
- pColName->flags = MEM_Null;
- pColName->db = p->db;
- pColName++;
- }
-}
-
-/*
-** Set the name of the idx'th column to be returned by the SQL statement.
-** zName must be a pointer to a nul terminated string.
-**
-** This call must be made after a call to sqlite3VdbeSetNumCols().
-**
-** The final parameter, xDel, must be one of SQLITE_DYNAMIC, SQLITE_STATIC
-** or SQLITE_TRANSIENT. If it is SQLITE_DYNAMIC, then the buffer pointed
-** to by zName will be freed by sqlite3DbFree() when the vdbe is destroyed.
-*/
-SQLITE_PRIVATE int sqlite3VdbeSetColName(
- Vdbe *p, /* Vdbe being configured */
- int idx, /* Index of column zName applies to */
- int var, /* One of the COLNAME_* constants */
- const char *zName, /* Pointer to buffer containing name */
- void (*xDel)(void*) /* Memory management strategy for zName */
-){
- int rc;
- Mem *pColName;
- assert( idx<p->nResColumn );
- assert( var<COLNAME_N );
- if( p->db->mallocFailed ){
- assert( !zName || xDel!=SQLITE_DYNAMIC );
- return SQLITE_NOMEM;
- }
- assert( p->aColName!=0 );
- pColName = &(p->aColName[idx+var*p->nResColumn]);
- rc = sqlite3VdbeMemSetStr(pColName, zName, -1, SQLITE_UTF8, xDel);
- assert( rc!=0 || !zName || (pColName->flags&MEM_Term)!=0 );
- return rc;
-}
-
-/*
-** A read or write transaction may or may not be active on database handle
-** db. If a transaction is active, commit it. If there is a
-** write-transaction spanning more than one database file, this routine
-** takes care of the master journal trickery.
-*/
-static int vdbeCommit(sqlite3 *db, Vdbe *p){
- int i;
- int nTrans = 0; /* Number of databases with an active write-transaction */
- int rc = SQLITE_OK;
- int needXcommit = 0;
-
-#ifdef SQLITE_OMIT_VIRTUALTABLE
- /* With this option, sqlite3VtabSync() is defined to be simply
- ** SQLITE_OK so p is not used.
- */
- UNUSED_PARAMETER(p);
-#endif
-
- /* Before doing anything else, call the xSync() callback for any
- ** virtual module tables written in this transaction. This has to
- ** be done before determining whether a master journal file is
- ** required, as an xSync() callback may add an attached database
- ** to the transaction.
- */
- rc = sqlite3VtabSync(db, &p->zErrMsg);
-
- /* This loop determines (a) if the commit hook should be invoked and
- ** (b) how many database files have open write transactions, not
- ** including the temp database. (b) is important because if more than
- ** one database file has an open write transaction, a master journal
- ** file is required for an atomic commit.
- */
- for(i=0; rc==SQLITE_OK && i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( sqlite3BtreeIsInTrans(pBt) ){
- needXcommit = 1;
- if( i!=1 ) nTrans++;
- sqlite3BtreeEnter(pBt);
- rc = sqlite3PagerExclusiveLock(sqlite3BtreePager(pBt));
- sqlite3BtreeLeave(pBt);
- }
- }
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- /* If there are any write-transactions at all, invoke the commit hook */
- if( needXcommit && db->xCommitCallback ){
- rc = db->xCommitCallback(db->pCommitArg);
- if( rc ){
- return SQLITE_CONSTRAINT_COMMITHOOK;
- }
- }
-
- /* The simple case - no more than one database file (not counting the
- ** TEMP database) has a transaction active. There is no need for the
- ** master-journal.
- **
- ** If the return value of sqlite3BtreeGetFilename() is a zero length
- ** string, it means the main database is :memory: or a temp file. In
- ** that case we do not support atomic multi-file commits, so use the
- ** simple case then too.
- */
- if( 0==sqlite3Strlen30(sqlite3BtreeGetFilename(db->aDb[0].pBt))
- || nTrans<=1
- ){
- for(i=0; rc==SQLITE_OK && i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- rc = sqlite3BtreeCommitPhaseOne(pBt, 0);
- }
- }
-
- /* Do the commit only if all databases successfully complete phase 1.
- ** If one of the BtreeCommitPhaseOne() calls fails, this indicates an
- ** IO error while deleting or truncating a journal file. It is unlikely,
- ** but could happen. In this case abandon processing and return the error.
- */
- for(i=0; rc==SQLITE_OK && i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- rc = sqlite3BtreeCommitPhaseTwo(pBt, 0);
- }
- }
- if( rc==SQLITE_OK ){
- sqlite3VtabCommit(db);
- }
- }
-
- /* The complex case - There is a multi-file write-transaction active.
- ** This requires a master journal file to ensure the transaction is
- ** committed atomicly.
- */
-#ifndef SQLITE_OMIT_DISKIO
- else{
- sqlite3_vfs *pVfs = db->pVfs;
- int needSync = 0;
- char *zMaster = 0; /* File-name for the master journal */
- char const *zMainFile = sqlite3BtreeGetFilename(db->aDb[0].pBt);
- sqlite3_file *pMaster = 0;
- i64 offset = 0;
- int res;
- int retryCount = 0;
- int nMainFile;
-
- /* Select a master journal file name */
- nMainFile = sqlite3Strlen30(zMainFile);
- zMaster = sqlite3MPrintf(db, "%s-mjXXXXXX9XXz", zMainFile);
- if( zMaster==0 ) return SQLITE_NOMEM;
- do {
- u32 iRandom;
- if( retryCount ){
- if( retryCount>100 ){
- sqlite3_log(SQLITE_FULL, "MJ delete: %s", zMaster);
- sqlite3OsDelete(pVfs, zMaster, 0);
- break;
- }else if( retryCount==1 ){
- sqlite3_log(SQLITE_FULL, "MJ collide: %s", zMaster);
- }
- }
- retryCount++;
- sqlite3_randomness(sizeof(iRandom), &iRandom);
- sqlite3_snprintf(13, &zMaster[nMainFile], "-mj%06X9%02X",
- (iRandom>>8)&0xffffff, iRandom&0xff);
- /* The antipenultimate character of the master journal name must
- ** be "9" to avoid name collisions when using 8+3 filenames. */
- assert( zMaster[sqlite3Strlen30(zMaster)-3]=='9' );
- sqlite3FileSuffix3(zMainFile, zMaster);
- rc = sqlite3OsAccess(pVfs, zMaster, SQLITE_ACCESS_EXISTS, &res);
- }while( rc==SQLITE_OK && res );
- if( rc==SQLITE_OK ){
- /* Open the master journal. */
- rc = sqlite3OsOpenMalloc(pVfs, zMaster, &pMaster,
- SQLITE_OPEN_READWRITE|SQLITE_OPEN_CREATE|
- SQLITE_OPEN_EXCLUSIVE|SQLITE_OPEN_MASTER_JOURNAL, 0
- );
- }
- if( rc!=SQLITE_OK ){
- sqlite3DbFree(db, zMaster);
- return rc;
- }
-
- /* Write the name of each database file in the transaction into the new
- ** master journal file. If an error occurs at this point close
- ** and delete the master journal file. All the individual journal files
- ** still have 'null' as the master journal pointer, so they will roll
- ** back independently if a failure occurs.
- */
- for(i=0; i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( sqlite3BtreeIsInTrans(pBt) ){
- char const *zFile = sqlite3BtreeGetJournalname(pBt);
- if( zFile==0 ){
- continue; /* Ignore TEMP and :memory: databases */
- }
- assert( zFile[0]!=0 );
- if( !needSync && !sqlite3BtreeSyncDisabled(pBt) ){
- needSync = 1;
- }
- rc = sqlite3OsWrite(pMaster, zFile, sqlite3Strlen30(zFile)+1, offset);
- offset += sqlite3Strlen30(zFile)+1;
- if( rc!=SQLITE_OK ){
- sqlite3OsCloseFree(pMaster);
- sqlite3OsDelete(pVfs, zMaster, 0);
- sqlite3DbFree(db, zMaster);
- return rc;
- }
- }
- }
-
- /* Sync the master journal file. If the IOCAP_SEQUENTIAL device
- ** flag is set this is not required.
- */
- if( needSync
- && 0==(sqlite3OsDeviceCharacteristics(pMaster)&SQLITE_IOCAP_SEQUENTIAL)
- && SQLITE_OK!=(rc = sqlite3OsSync(pMaster, SQLITE_SYNC_NORMAL))
- ){
- sqlite3OsCloseFree(pMaster);
- sqlite3OsDelete(pVfs, zMaster, 0);
- sqlite3DbFree(db, zMaster);
- return rc;
- }
-
- /* Sync all the db files involved in the transaction. The same call
- ** sets the master journal pointer in each individual journal. If
- ** an error occurs here, do not delete the master journal file.
- **
- ** If the error occurs during the first call to
- ** sqlite3BtreeCommitPhaseOne(), then there is a chance that the
- ** master journal file will be orphaned. But we cannot delete it,
- ** in case the master journal file name was written into the journal
- ** file before the failure occurred.
- */
- for(i=0; rc==SQLITE_OK && i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- rc = sqlite3BtreeCommitPhaseOne(pBt, zMaster);
- }
- }
- sqlite3OsCloseFree(pMaster);
- assert( rc!=SQLITE_BUSY );
- if( rc!=SQLITE_OK ){
- sqlite3DbFree(db, zMaster);
- return rc;
- }
-
- /* Delete the master journal file. This commits the transaction. After
- ** doing this the directory is synced again before any individual
- ** transaction files are deleted.
- */
- rc = sqlite3OsDelete(pVfs, zMaster, 1);
- sqlite3DbFree(db, zMaster);
- zMaster = 0;
- if( rc ){
- return rc;
- }
-
- /* All files and directories have already been synced, so the following
- ** calls to sqlite3BtreeCommitPhaseTwo() are only closing files and
- ** deleting or truncating journals. If something goes wrong while
- ** this is happening we don't really care. The integrity of the
- ** transaction is already guaranteed, but some stray 'cold' journals
- ** may be lying around. Returning an error code won't help matters.
- */
- disable_simulated_io_errors();
- sqlite3BeginBenignMalloc();
- for(i=0; i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- sqlite3BtreeCommitPhaseTwo(pBt, 1);
- }
- }
- sqlite3EndBenignMalloc();
- enable_simulated_io_errors();
-
- sqlite3VtabCommit(db);
- }
-#endif
-
- return rc;
-}
-
-/*
-** This routine checks that the sqlite3.activeVdbeCnt count variable
-** matches the number of vdbe's in the list sqlite3.pVdbe that are
-** currently active. An assertion fails if the two counts do not match.
-** This is an internal self-check only - it is not an essential processing
-** step.
-**
-** This is a no-op if NDEBUG is defined.
-*/
-#ifndef NDEBUG
-static void checkActiveVdbeCnt(sqlite3 *db){
- Vdbe *p;
- int cnt = 0;
- int nWrite = 0;
- p = db->pVdbe;
- while( p ){
- if( p->magic==VDBE_MAGIC_RUN && p->pc>=0 ){
- cnt++;
- if( p->readOnly==0 ) nWrite++;
- }
- p = p->pNext;
- }
- assert( cnt==db->activeVdbeCnt );
- assert( nWrite==db->writeVdbeCnt );
-}
-#else
-#define checkActiveVdbeCnt(x)
-#endif
-
-/*
-** If the Vdbe passed as the first argument opened a statement-transaction,
-** close it now. Argument eOp must be either SAVEPOINT_ROLLBACK or
-** SAVEPOINT_RELEASE. If it is SAVEPOINT_ROLLBACK, then the statement
-** transaction is rolled back. If eOp is SAVEPOINT_RELEASE, then the
-** statement transaction is commtted.
-**
-** If an IO error occurs, an SQLITE_IOERR_XXX error code is returned.
-** Otherwise SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3VdbeCloseStatement(Vdbe *p, int eOp){
- sqlite3 *const db = p->db;
- int rc = SQLITE_OK;
-
- /* If p->iStatement is greater than zero, then this Vdbe opened a
- ** statement transaction that should be closed here. The only exception
- ** is that an IO error may have occurred, causing an emergency rollback.
- ** In this case (db->nStatement==0), and there is nothing to do.
- */
- if( db->nStatement && p->iStatement ){
- int i;
- const int iSavepoint = p->iStatement-1;
-
- assert( eOp==SAVEPOINT_ROLLBACK || eOp==SAVEPOINT_RELEASE);
- assert( db->nStatement>0 );
- assert( p->iStatement==(db->nStatement+db->nSavepoint) );
-
- for(i=0; i<db->nDb; i++){
- int rc2 = SQLITE_OK;
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- if( eOp==SAVEPOINT_ROLLBACK ){
- rc2 = sqlite3BtreeSavepoint(pBt, SAVEPOINT_ROLLBACK, iSavepoint);
- }
- if( rc2==SQLITE_OK ){
- rc2 = sqlite3BtreeSavepoint(pBt, SAVEPOINT_RELEASE, iSavepoint);
- }
- if( rc==SQLITE_OK ){
- rc = rc2;
- }
- }
- }
- db->nStatement--;
- p->iStatement = 0;
-
- if( rc==SQLITE_OK ){
- if( eOp==SAVEPOINT_ROLLBACK ){
- rc = sqlite3VtabSavepoint(db, SAVEPOINT_ROLLBACK, iSavepoint);
- }
- if( rc==SQLITE_OK ){
- rc = sqlite3VtabSavepoint(db, SAVEPOINT_RELEASE, iSavepoint);
- }
- }
-
- /* If the statement transaction is being rolled back, also restore the
- ** database handles deferred constraint counter to the value it had when
- ** the statement transaction was opened. */
- if( eOp==SAVEPOINT_ROLLBACK ){
- db->nDeferredCons = p->nStmtDefCons;
- }
- }
- return rc;
-}
-
-/*
-** This function is called when a transaction opened by the database
-** handle associated with the VM passed as an argument is about to be
-** committed. If there are outstanding deferred foreign key constraint
-** violations, return SQLITE_ERROR. Otherwise, SQLITE_OK.
-**
-** If there are outstanding FK violations and this function returns
-** SQLITE_ERROR, set the result of the VM to SQLITE_CONSTRAINT_FOREIGNKEY
-** and write an error message to it. Then return SQLITE_ERROR.
-*/
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-SQLITE_PRIVATE int sqlite3VdbeCheckFk(Vdbe *p, int deferred){
- sqlite3 *db = p->db;
- if( (deferred && db->nDeferredCons>0) || (!deferred && p->nFkConstraint>0) ){
- p->rc = SQLITE_CONSTRAINT_FOREIGNKEY;
- p->errorAction = OE_Abort;
- sqlite3SetString(&p->zErrMsg, db, "foreign key constraint failed");
- return SQLITE_ERROR;
- }
- return SQLITE_OK;
-}
-#endif
-
-/*
-** This routine is called the when a VDBE tries to halt. If the VDBE
-** has made changes and is in autocommit mode, then commit those
-** changes. If a rollback is needed, then do the rollback.
-**
-** This routine is the only way to move the state of a VM from
-** SQLITE_MAGIC_RUN to SQLITE_MAGIC_HALT. It is harmless to
-** call this on a VM that is in the SQLITE_MAGIC_HALT state.
-**
-** Return an error code. If the commit could not complete because of
-** lock contention, return SQLITE_BUSY. If SQLITE_BUSY is returned, it
-** means the close did not happen and needs to be repeated.
-*/
-SQLITE_PRIVATE int sqlite3VdbeHalt(Vdbe *p){
- int rc; /* Used to store transient return codes */
- sqlite3 *db = p->db;
-
- /* This function contains the logic that determines if a statement or
- ** transaction will be committed or rolled back as a result of the
- ** execution of this virtual machine.
- **
- ** If any of the following errors occur:
- **
- ** SQLITE_NOMEM
- ** SQLITE_IOERR
- ** SQLITE_FULL
- ** SQLITE_INTERRUPT
- **
- ** Then the internal cache might have been left in an inconsistent
- ** state. We need to rollback the statement transaction, if there is
- ** one, or the complete transaction if there is no statement transaction.
- */
-
- if( p->db->mallocFailed ){
- p->rc = SQLITE_NOMEM;
- }
- if( p->aOnceFlag ) memset(p->aOnceFlag, 0, p->nOnceFlag);
- closeAllCursors(p);
- if( p->magic!=VDBE_MAGIC_RUN ){
- return SQLITE_OK;
- }
- checkActiveVdbeCnt(db);
-
- /* No commit or rollback needed if the program never started */
- if( p->pc>=0 ){
- int mrc; /* Primary error code from p->rc */
- int eStatementOp = 0;
- int isSpecialError; /* Set to true if a 'special' error */
-
- /* Lock all btrees used by the statement */
- sqlite3VdbeEnter(p);
-
- /* Check for one of the special errors */
- mrc = p->rc & 0xff;
- assert( p->rc!=SQLITE_IOERR_BLOCKED ); /* This error no longer exists */
- isSpecialError = mrc==SQLITE_NOMEM || mrc==SQLITE_IOERR
- || mrc==SQLITE_INTERRUPT || mrc==SQLITE_FULL;
- if( isSpecialError ){
- /* If the query was read-only and the error code is SQLITE_INTERRUPT,
- ** no rollback is necessary. Otherwise, at least a savepoint
- ** transaction must be rolled back to restore the database to a
- ** consistent state.
- **
- ** Even if the statement is read-only, it is important to perform
- ** a statement or transaction rollback operation. If the error
- ** occurred while writing to the journal, sub-journal or database
- ** file as part of an effort to free up cache space (see function
- ** pagerStress() in pager.c), the rollback is required to restore
- ** the pager to a consistent state.
- */
- if( !p->readOnly || mrc!=SQLITE_INTERRUPT ){
- if( (mrc==SQLITE_NOMEM || mrc==SQLITE_FULL) && p->usesStmtJournal ){
- eStatementOp = SAVEPOINT_ROLLBACK;
- }else{
- /* We are forced to roll back the active transaction. Before doing
- ** so, abort any other statements this handle currently has active.
- */
- sqlite3RollbackAll(db, SQLITE_ABORT_ROLLBACK);
- sqlite3CloseSavepoints(db);
- db->autoCommit = 1;
- }
- }
- }
-
- /* Check for immediate foreign key violations. */
- if( p->rc==SQLITE_OK ){
- sqlite3VdbeCheckFk(p, 0);
- }
-
- /* If the auto-commit flag is set and this is the only active writer
- ** VM, then we do either a commit or rollback of the current transaction.
- **
- ** Note: This block also runs if one of the special errors handled
- ** above has occurred.
- */
- if( !sqlite3VtabInSync(db)
- && db->autoCommit
- && db->writeVdbeCnt==(p->readOnly==0)
- ){
- if( p->rc==SQLITE_OK || (p->errorAction==OE_Fail && !isSpecialError) ){
- rc = sqlite3VdbeCheckFk(p, 1);
- if( rc!=SQLITE_OK ){
- if( NEVER(p->readOnly) ){
- sqlite3VdbeLeave(p);
- return SQLITE_ERROR;
- }
- rc = SQLITE_CONSTRAINT_FOREIGNKEY;
- }else{
- /* The auto-commit flag is true, the vdbe program was successful
- ** or hit an 'OR FAIL' constraint and there are no deferred foreign
- ** key constraints to hold up the transaction. This means a commit
- ** is required. */
- rc = vdbeCommit(db, p);
- }
- if( rc==SQLITE_BUSY && p->readOnly ){
- sqlite3VdbeLeave(p);
- return SQLITE_BUSY;
- }else if( rc!=SQLITE_OK ){
- p->rc = rc;
- sqlite3RollbackAll(db, SQLITE_OK);
- }else{
- db->nDeferredCons = 0;
- sqlite3CommitInternalChanges(db);
- }
- }else{
- sqlite3RollbackAll(db, SQLITE_OK);
- }
- db->nStatement = 0;
- }else if( eStatementOp==0 ){
- if( p->rc==SQLITE_OK || p->errorAction==OE_Fail ){
- eStatementOp = SAVEPOINT_RELEASE;
- }else if( p->errorAction==OE_Abort ){
- eStatementOp = SAVEPOINT_ROLLBACK;
- }else{
- sqlite3RollbackAll(db, SQLITE_ABORT_ROLLBACK);
- sqlite3CloseSavepoints(db);
- db->autoCommit = 1;
- }
- }
-
- /* If eStatementOp is non-zero, then a statement transaction needs to
- ** be committed or rolled back. Call sqlite3VdbeCloseStatement() to
- ** do so. If this operation returns an error, and the current statement
- ** error code is SQLITE_OK or SQLITE_CONSTRAINT, then promote the
- ** current statement error code.
- */
- if( eStatementOp ){
- rc = sqlite3VdbeCloseStatement(p, eStatementOp);
- if( rc ){
- if( p->rc==SQLITE_OK || (p->rc&0xff)==SQLITE_CONSTRAINT ){
- p->rc = rc;
- sqlite3DbFree(db, p->zErrMsg);
- p->zErrMsg = 0;
- }
- sqlite3RollbackAll(db, SQLITE_ABORT_ROLLBACK);
- sqlite3CloseSavepoints(db);
- db->autoCommit = 1;
- }
- }
-
- /* If this was an INSERT, UPDATE or DELETE and no statement transaction
- ** has been rolled back, update the database connection change-counter.
- */
- if( p->changeCntOn ){
- if( eStatementOp!=SAVEPOINT_ROLLBACK ){
- sqlite3VdbeSetChanges(db, p->nChange);
- }else{
- sqlite3VdbeSetChanges(db, 0);
- }
- p->nChange = 0;
- }
-
- /* Release the locks */
- sqlite3VdbeLeave(p);
- }
-
- /* We have successfully halted and closed the VM. Record this fact. */
- if( p->pc>=0 ){
- db->activeVdbeCnt--;
- if( !p->readOnly ){
- db->writeVdbeCnt--;
- }
- assert( db->activeVdbeCnt>=db->writeVdbeCnt );
- }
- p->magic = VDBE_MAGIC_HALT;
- checkActiveVdbeCnt(db);
- if( p->db->mallocFailed ){
- p->rc = SQLITE_NOMEM;
- }
-
- /* If the auto-commit flag is set to true, then any locks that were held
- ** by connection db have now been released. Call sqlite3ConnectionUnlocked()
- ** to invoke any required unlock-notify callbacks.
- */
- if( db->autoCommit ){
- sqlite3ConnectionUnlocked(db);
- }
-
- assert( db->activeVdbeCnt>0 || db->autoCommit==0 || db->nStatement==0 );
- return (p->rc==SQLITE_BUSY ? SQLITE_BUSY : SQLITE_OK);
-}
-
-
-/*
-** Each VDBE holds the result of the most recent sqlite3_step() call
-** in p->rc. This routine sets that result back to SQLITE_OK.
-*/
-SQLITE_PRIVATE void sqlite3VdbeResetStepResult(Vdbe *p){
- p->rc = SQLITE_OK;
-}
-
-/*
-** Copy the error code and error message belonging to the VDBE passed
-** as the first argument to its database handle (so that they will be
-** returned by calls to sqlite3_errcode() and sqlite3_errmsg()).
-**
-** This function does not clear the VDBE error code or message, just
-** copies them to the database handle.
-*/
-SQLITE_PRIVATE int sqlite3VdbeTransferError(Vdbe *p){
- sqlite3 *db = p->db;
- int rc = p->rc;
- if( p->zErrMsg ){
- u8 mallocFailed = db->mallocFailed;
- sqlite3BeginBenignMalloc();
- sqlite3ValueSetStr(db->pErr, -1, p->zErrMsg, SQLITE_UTF8, SQLITE_TRANSIENT);
- sqlite3EndBenignMalloc();
- db->mallocFailed = mallocFailed;
- db->errCode = rc;
- }else{
- sqlite3Error(db, rc, 0);
- }
- return rc;
-}
-
-#ifdef SQLITE_ENABLE_SQLLOG
-/*
-** If an SQLITE_CONFIG_SQLLOG hook is registered and the VM has been run,
-** invoke it.
-*/
-static void vdbeInvokeSqllog(Vdbe *v){
- if( sqlite3GlobalConfig.xSqllog && v->rc==SQLITE_OK && v->zSql && v->pc>=0 ){
- char *zExpanded = sqlite3VdbeExpandSql(v, v->zSql);
- assert( v->db->init.busy==0 );
- if( zExpanded ){
- sqlite3GlobalConfig.xSqllog(
- sqlite3GlobalConfig.pSqllogArg, v->db, zExpanded, 1
- );
- sqlite3DbFree(v->db, zExpanded);
- }
- }
-}
-#else
-# define vdbeInvokeSqllog(x)
-#endif
-
-/*
-** Clean up a VDBE after execution but do not delete the VDBE just yet.
-** Write any error messages into *pzErrMsg. Return the result code.
-**
-** After this routine is run, the VDBE should be ready to be executed
-** again.
-**
-** To look at it another way, this routine resets the state of the
-** virtual machine from VDBE_MAGIC_RUN or VDBE_MAGIC_HALT back to
-** VDBE_MAGIC_INIT.
-*/
-SQLITE_PRIVATE int sqlite3VdbeReset(Vdbe *p){
- sqlite3 *db;
- db = p->db;
-
- /* If the VM did not run to completion or if it encountered an
- ** error, then it might not have been halted properly. So halt
- ** it now.
- */
- sqlite3VdbeHalt(p);
-
- /* If the VDBE has be run even partially, then transfer the error code
- ** and error message from the VDBE into the main database structure. But
- ** if the VDBE has just been set to run but has not actually executed any
- ** instructions yet, leave the main database error information unchanged.
- */
- if( p->pc>=0 ){
- vdbeInvokeSqllog(p);
- sqlite3VdbeTransferError(p);
- sqlite3DbFree(db, p->zErrMsg);
- p->zErrMsg = 0;
- if( p->runOnlyOnce ) p->expired = 1;
- }else if( p->rc && p->expired ){
- /* The expired flag was set on the VDBE before the first call
- ** to sqlite3_step(). For consistency (since sqlite3_step() was
- ** called), set the database error in this case as well.
- */
- sqlite3Error(db, p->rc, 0);
- sqlite3ValueSetStr(db->pErr, -1, p->zErrMsg, SQLITE_UTF8, SQLITE_TRANSIENT);
- sqlite3DbFree(db, p->zErrMsg);
- p->zErrMsg = 0;
- }
-
- /* Reclaim all memory used by the VDBE
- */
- Cleanup(p);
-
- /* Save profiling information from this VDBE run.
- */
-#ifdef VDBE_PROFILE
- {
- FILE *out = fopen("vdbe_profile.out", "a");
- if( out ){
- int i;
- fprintf(out, "---- ");
- for(i=0; i<p->nOp; i++){
- fprintf(out, "%02x", p->aOp[i].opcode);
- }
- fprintf(out, "\n");
- for(i=0; i<p->nOp; i++){
- fprintf(out, "%6d %10lld %8lld ",
- p->aOp[i].cnt,
- p->aOp[i].cycles,
- p->aOp[i].cnt>0 ? p->aOp[i].cycles/p->aOp[i].cnt : 0
- );
- sqlite3VdbePrintOp(out, i, &p->aOp[i]);
- }
- fclose(out);
- }
- }
-#endif
- p->magic = VDBE_MAGIC_INIT;
- return p->rc & db->errMask;
-}
-
-/*
-** Clean up and delete a VDBE after execution. Return an integer which is
-** the result code. Write any error message text into *pzErrMsg.
-*/
-SQLITE_PRIVATE int sqlite3VdbeFinalize(Vdbe *p){
- int rc = SQLITE_OK;
- if( p->magic==VDBE_MAGIC_RUN || p->magic==VDBE_MAGIC_HALT ){
- rc = sqlite3VdbeReset(p);
- assert( (rc & p->db->errMask)==rc );
- }
- sqlite3VdbeDelete(p);
- return rc;
-}
-
-/*
-** Call the destructor for each auxdata entry in pVdbeFunc for which
-** the corresponding bit in mask is clear. Auxdata entries beyond 31
-** are always destroyed. To destroy all auxdata entries, call this
-** routine with mask==0.
-*/
-SQLITE_PRIVATE void sqlite3VdbeDeleteAuxData(VdbeFunc *pVdbeFunc, int mask){
- int i;
- for(i=0; i<pVdbeFunc->nAux; i++){
- struct AuxData *pAux = &pVdbeFunc->apAux[i];
- if( (i>31 || !(mask&(((u32)1)<<i))) && pAux->pAux ){
- if( pAux->xDelete ){
- pAux->xDelete(pAux->pAux);
- }
- pAux->pAux = 0;
- }
- }
-}
-
-/*
-** Free all memory associated with the Vdbe passed as the second argument,
-** except for object itself, which is preserved.
-**
-** The difference between this function and sqlite3VdbeDelete() is that
-** VdbeDelete() also unlinks the Vdbe from the list of VMs associated with
-** the database connection and frees the object itself.
-*/
-SQLITE_PRIVATE void sqlite3VdbeClearObject(sqlite3 *db, Vdbe *p){
- SubProgram *pSub, *pNext;
- int i;
- assert( p->db==0 || p->db==db );
- releaseMemArray(p->aVar, p->nVar);
- releaseMemArray(p->aColName, p->nResColumn*COLNAME_N);
- for(pSub=p->pProgram; pSub; pSub=pNext){
- pNext = pSub->pNext;
- vdbeFreeOpArray(db, pSub->aOp, pSub->nOp);
- sqlite3DbFree(db, pSub);
- }
- for(i=p->nzVar-1; i>=0; i--) sqlite3DbFree(db, p->azVar[i]);
- vdbeFreeOpArray(db, p->aOp, p->nOp);
- sqlite3DbFree(db, p->aLabel);
- sqlite3DbFree(db, p->aColName);
- sqlite3DbFree(db, p->zSql);
- sqlite3DbFree(db, p->pFree);
-#if defined(SQLITE_ENABLE_TREE_EXPLAIN)
- sqlite3DbFree(db, p->zExplain);
- sqlite3DbFree(db, p->pExplain);
-#endif
-}
-
-/*
-** Delete an entire VDBE.
-*/
-SQLITE_PRIVATE void sqlite3VdbeDelete(Vdbe *p){
- sqlite3 *db;
-
- if( NEVER(p==0) ) return;
- db = p->db;
- assert( sqlite3_mutex_held(db->mutex) );
- sqlite3VdbeClearObject(db, p);
- if( p->pPrev ){
- p->pPrev->pNext = p->pNext;
- }else{
- assert( db->pVdbe==p );
- db->pVdbe = p->pNext;
- }
- if( p->pNext ){
- p->pNext->pPrev = p->pPrev;
- }
- p->magic = VDBE_MAGIC_DEAD;
- p->db = 0;
- sqlite3DbFree(db, p);
-}
-
-/*
-** Make sure the cursor p is ready to read or write the row to which it
-** was last positioned. Return an error code if an OOM fault or I/O error
-** prevents us from positioning the cursor to its correct position.
-**
-** If a MoveTo operation is pending on the given cursor, then do that
-** MoveTo now. If no move is pending, check to see if the row has been
-** deleted out from under the cursor and if it has, mark the row as
-** a NULL row.
-**
-** If the cursor is already pointing to the correct row and that row has
-** not been deleted out from under the cursor, then this routine is a no-op.
-*/
-SQLITE_PRIVATE int sqlite3VdbeCursorMoveto(VdbeCursor *p){
- if( p->deferredMoveto ){
- int res, rc;
-#ifdef SQLITE_TEST
- extern int sqlite3_search_count;
-#endif
- assert( p->isTable );
- rc = sqlite3BtreeMovetoUnpacked(p->pCursor, 0, p->movetoTarget, 0, &res);
- if( rc ) return rc;
- p->lastRowid = p->movetoTarget;
- if( res!=0 ) return SQLITE_CORRUPT_BKPT;
- p->rowidIsValid = 1;
-#ifdef SQLITE_TEST
- sqlite3_search_count++;
-#endif
- p->deferredMoveto = 0;
- p->cacheStatus = CACHE_STALE;
- }else if( ALWAYS(p->pCursor) ){
- int hasMoved;
- int rc = sqlite3BtreeCursorHasMoved(p->pCursor, &hasMoved);
- if( rc ) return rc;
- if( hasMoved ){
- p->cacheStatus = CACHE_STALE;
- p->nullRow = 1;
- }
- }
- return SQLITE_OK;
-}
-
-/*
-** The following functions:
-**
-** sqlite3VdbeSerialType()
-** sqlite3VdbeSerialTypeLen()
-** sqlite3VdbeSerialLen()
-** sqlite3VdbeSerialPut()
-** sqlite3VdbeSerialGet()
-**
-** encapsulate the code that serializes values for storage in SQLite
-** data and index records. Each serialized value consists of a
-** 'serial-type' and a blob of data. The serial type is an 8-byte unsigned
-** integer, stored as a varint.
-**
-** In an SQLite index record, the serial type is stored directly before
-** the blob of data that it corresponds to. In a table record, all serial
-** types are stored at the start of the record, and the blobs of data at
-** the end. Hence these functions allow the caller to handle the
-** serial-type and data blob separately.
-**
-** The following table describes the various storage classes for data:
-**
-** serial type bytes of data type
-** -------------- --------------- ---------------
-** 0 0 NULL
-** 1 1 signed integer
-** 2 2 signed integer
-** 3 3 signed integer
-** 4 4 signed integer
-** 5 6 signed integer
-** 6 8 signed integer
-** 7 8 IEEE float
-** 8 0 Integer constant 0
-** 9 0 Integer constant 1
-** 10,11 reserved for expansion
-** N>=12 and even (N-12)/2 BLOB
-** N>=13 and odd (N-13)/2 text
-**
-** The 8 and 9 types were added in 3.3.0, file format 4. Prior versions
-** of SQLite will not understand those serial types.
-*/
-
-/*
-** Return the serial-type for the value stored in pMem.
-*/
-SQLITE_PRIVATE u32 sqlite3VdbeSerialType(Mem *pMem, int file_format){
- int flags = pMem->flags;
- int n;
-
- if( flags&MEM_Null ){
- return 0;
- }
- if( flags&MEM_Int ){
- /* Figure out whether to use 1, 2, 4, 6 or 8 bytes. */
-# define MAX_6BYTE ((((i64)0x00008000)<<32)-1)
- i64 i = pMem->u.i;
- u64 u;
- if( i<0 ){
- if( i<(-MAX_6BYTE) ) return 6;
- /* Previous test prevents: u = -(-9223372036854775808) */
- u = -i;
- }else{
- u = i;
- }
- if( u<=127 ){
- return ((i&1)==i && file_format>=4) ? 8+(u32)u : 1;
- }
- if( u<=32767 ) return 2;
- if( u<=8388607 ) return 3;
- if( u<=2147483647 ) return 4;
- if( u<=MAX_6BYTE ) return 5;
- return 6;
- }
- if( flags&MEM_Real ){
- return 7;
- }
- assert( pMem->db->mallocFailed || flags&(MEM_Str|MEM_Blob) );
- n = pMem->n;
- if( flags & MEM_Zero ){
- n += pMem->u.nZero;
- }
- assert( n>=0 );
- return ((n*2) + 12 + ((flags&MEM_Str)!=0));
-}
-
-/*
-** Return the length of the data corresponding to the supplied serial-type.
-*/
-SQLITE_PRIVATE u32 sqlite3VdbeSerialTypeLen(u32 serial_type){
- if( serial_type>=12 ){
- return (serial_type-12)/2;
- }else{
- static const u8 aSize[] = { 0, 1, 2, 3, 4, 6, 8, 8, 0, 0, 0, 0 };
- return aSize[serial_type];
- }
-}
-
-/*
-** If we are on an architecture with mixed-endian floating
-** points (ex: ARM7) then swap the lower 4 bytes with the
-** upper 4 bytes. Return the result.
-**
-** For most architectures, this is a no-op.
-**
-** (later): It is reported to me that the mixed-endian problem
-** on ARM7 is an issue with GCC, not with the ARM7 chip. It seems
-** that early versions of GCC stored the two words of a 64-bit
-** float in the wrong order. And that error has been propagated
-** ever since. The blame is not necessarily with GCC, though.
-** GCC might have just copying the problem from a prior compiler.
-** I am also told that newer versions of GCC that follow a different
-** ABI get the byte order right.
-**
-** Developers using SQLite on an ARM7 should compile and run their
-** application using -DSQLITE_DEBUG=1 at least once. With DEBUG
-** enabled, some asserts below will ensure that the byte order of
-** floating point values is correct.
-**
-** (2007-08-30) Frank van Vugt has studied this problem closely
-** and has send his findings to the SQLite developers. Frank
-** writes that some Linux kernels offer floating point hardware
-** emulation that uses only 32-bit mantissas instead of a full
-** 48-bits as required by the IEEE standard. (This is the
-** CONFIG_FPE_FASTFPE option.) On such systems, floating point
-** byte swapping becomes very complicated. To avoid problems,
-** the necessary byte swapping is carried out using a 64-bit integer
-** rather than a 64-bit float. Frank assures us that the code here
-** works for him. We, the developers, have no way to independently
-** verify this, but Frank seems to know what he is talking about
-** so we trust him.
-*/
-#ifdef SQLITE_MIXED_ENDIAN_64BIT_FLOAT
-static u64 floatSwap(u64 in){
- union {
- u64 r;
- u32 i[2];
- } u;
- u32 t;
-
- u.r = in;
- t = u.i[0];
- u.i[0] = u.i[1];
- u.i[1] = t;
- return u.r;
-}
-# define swapMixedEndianFloat(X) X = floatSwap(X)
-#else
-# define swapMixedEndianFloat(X)
-#endif
-
-/*
-** Write the serialized data blob for the value stored in pMem into
-** buf. It is assumed that the caller has allocated sufficient space.
-** Return the number of bytes written.
-**
-** nBuf is the amount of space left in buf[]. nBuf must always be
-** large enough to hold the entire field. Except, if the field is
-** a blob with a zero-filled tail, then buf[] might be just the right
-** size to hold everything except for the zero-filled tail. If buf[]
-** is only big enough to hold the non-zero prefix, then only write that
-** prefix into buf[]. But if buf[] is large enough to hold both the
-** prefix and the tail then write the prefix and set the tail to all
-** zeros.
-**
-** Return the number of bytes actually written into buf[]. The number
-** of bytes in the zero-filled tail is included in the return value only
-** if those bytes were zeroed in buf[].
-*/
-SQLITE_PRIVATE u32 sqlite3VdbeSerialPut(u8 *buf, int nBuf, Mem *pMem, int file_format){
- u32 serial_type = sqlite3VdbeSerialType(pMem, file_format);
- u32 len;
-
- /* Integer and Real */
- if( serial_type<=7 && serial_type>0 ){
- u64 v;
- u32 i;
- if( serial_type==7 ){
- assert( sizeof(v)==sizeof(pMem->r) );
- memcpy(&v, &pMem->r, sizeof(v));
- swapMixedEndianFloat(v);
- }else{
- v = pMem->u.i;
- }
- len = i = sqlite3VdbeSerialTypeLen(serial_type);
- assert( len<=(u32)nBuf );
- while( i-- ){
- buf[i] = (u8)(v&0xFF);
- v >>= 8;
- }
- return len;
- }
-
- /* String or blob */
- if( serial_type>=12 ){
- assert( pMem->n + ((pMem->flags & MEM_Zero)?pMem->u.nZero:0)
- == (int)sqlite3VdbeSerialTypeLen(serial_type) );
- assert( pMem->n<=nBuf );
- len = pMem->n;
- memcpy(buf, pMem->z, len);
- if( pMem->flags & MEM_Zero ){
- len += pMem->u.nZero;
- assert( nBuf>=0 );
- if( len > (u32)nBuf ){
- len = (u32)nBuf;
- }
- memset(&buf[pMem->n], 0, len-pMem->n);
- }
- return len;
- }
-
- /* NULL or constants 0 or 1 */
- return 0;
-}
-
-/*
-** Deserialize the data blob pointed to by buf as serial type serial_type
-** and store the result in pMem. Return the number of bytes read.
-*/
-SQLITE_PRIVATE u32 sqlite3VdbeSerialGet(
- const unsigned char *buf, /* Buffer to deserialize from */
- u32 serial_type, /* Serial type to deserialize */
- Mem *pMem /* Memory cell to write value into */
-){
- switch( serial_type ){
- case 10: /* Reserved for future use */
- case 11: /* Reserved for future use */
- case 0: { /* NULL */
- pMem->flags = MEM_Null;
- break;
- }
- case 1: { /* 1-byte signed integer */
- pMem->u.i = (signed char)buf[0];
- pMem->flags = MEM_Int;
- return 1;
- }
- case 2: { /* 2-byte signed integer */
- pMem->u.i = (((signed char)buf[0])<<8) | buf[1];
- pMem->flags = MEM_Int;
- return 2;
- }
- case 3: { /* 3-byte signed integer */
- pMem->u.i = (((signed char)buf[0])<<16) | (buf[1]<<8) | buf[2];
- pMem->flags = MEM_Int;
- return 3;
- }
- case 4: { /* 4-byte signed integer */
- pMem->u.i = (buf[0]<<24) | (buf[1]<<16) | (buf[2]<<8) | buf[3];
- pMem->flags = MEM_Int;
- return 4;
- }
- case 5: { /* 6-byte signed integer */
- u64 x = (((signed char)buf[0])<<8) | buf[1];
- u32 y = (buf[2]<<24) | (buf[3]<<16) | (buf[4]<<8) | buf[5];
- x = (x<<32) | y;
- pMem->u.i = *(i64*)&x;
- pMem->flags = MEM_Int;
- return 6;
- }
- case 6: /* 8-byte signed integer */
- case 7: { /* IEEE floating point */
- u64 x;
- u32 y;
-#if !defined(NDEBUG) && !defined(SQLITE_OMIT_FLOATING_POINT)
- /* Verify that integers and floating point values use the same
- ** byte order. Or, that if SQLITE_MIXED_ENDIAN_64BIT_FLOAT is
- ** defined that 64-bit floating point values really are mixed
- ** endian.
- */
- static const u64 t1 = ((u64)0x3ff00000)<<32;
- static const double r1 = 1.0;
- u64 t2 = t1;
- swapMixedEndianFloat(t2);
- assert( sizeof(r1)==sizeof(t2) && memcmp(&r1, &t2, sizeof(r1))==0 );
-#endif
-
- x = (buf[0]<<24) | (buf[1]<<16) | (buf[2]<<8) | buf[3];
- y = (buf[4]<<24) | (buf[5]<<16) | (buf[6]<<8) | buf[7];
- x = (x<<32) | y;
- if( serial_type==6 ){
- pMem->u.i = *(i64*)&x;
- pMem->flags = MEM_Int;
- }else{
- assert( sizeof(x)==8 && sizeof(pMem->r)==8 );
- swapMixedEndianFloat(x);
- memcpy(&pMem->r, &x, sizeof(x));
- pMem->flags = sqlite3IsNaN(pMem->r) ? MEM_Null : MEM_Real;
- }
- return 8;
- }
- case 8: /* Integer 0 */
- case 9: { /* Integer 1 */
- pMem->u.i = serial_type-8;
- pMem->flags = MEM_Int;
- return 0;
- }
- default: {
- u32 len = (serial_type-12)/2;
- pMem->z = (char *)buf;
- pMem->n = len;
- pMem->xDel = 0;
- if( serial_type&0x01 ){
- pMem->flags = MEM_Str | MEM_Ephem;
- }else{
- pMem->flags = MEM_Blob | MEM_Ephem;
- }
- return len;
- }
- }
- return 0;
-}
-
-/*
-** This routine is used to allocate sufficient space for an UnpackedRecord
-** structure large enough to be used with sqlite3VdbeRecordUnpack() if
-** the first argument is a pointer to KeyInfo structure pKeyInfo.
-**
-** The space is either allocated using sqlite3DbMallocRaw() or from within
-** the unaligned buffer passed via the second and third arguments (presumably
-** stack space). If the former, then *ppFree is set to a pointer that should
-** be eventually freed by the caller using sqlite3DbFree(). Or, if the
-** allocation comes from the pSpace/szSpace buffer, *ppFree is set to NULL
-** before returning.
-**
-** If an OOM error occurs, NULL is returned.
-*/
-SQLITE_PRIVATE UnpackedRecord *sqlite3VdbeAllocUnpackedRecord(
- KeyInfo *pKeyInfo, /* Description of the record */
- char *pSpace, /* Unaligned space available */
- int szSpace, /* Size of pSpace[] in bytes */
- char **ppFree /* OUT: Caller should free this pointer */
-){
- UnpackedRecord *p; /* Unpacked record to return */
- int nOff; /* Increment pSpace by nOff to align it */
- int nByte; /* Number of bytes required for *p */
-
- /* We want to shift the pointer pSpace up such that it is 8-byte aligned.
- ** Thus, we need to calculate a value, nOff, between 0 and 7, to shift
- ** it by. If pSpace is already 8-byte aligned, nOff should be zero.
- */
- nOff = (8 - (SQLITE_PTR_TO_INT(pSpace) & 7)) & 7;
- nByte = ROUND8(sizeof(UnpackedRecord)) + sizeof(Mem)*(pKeyInfo->nField+1);
- if( nByte>szSpace+nOff ){
- p = (UnpackedRecord *)sqlite3DbMallocRaw(pKeyInfo->db, nByte);
- *ppFree = (char *)p;
- if( !p ) return 0;
- }else{
- p = (UnpackedRecord*)&pSpace[nOff];
- *ppFree = 0;
- }
-
- p->aMem = (Mem*)&((char*)p)[ROUND8(sizeof(UnpackedRecord))];
- assert( pKeyInfo->aSortOrder!=0 );
- p->pKeyInfo = pKeyInfo;
- p->nField = pKeyInfo->nField + 1;
- return p;
-}
-
-/*
-** Given the nKey-byte encoding of a record in pKey[], populate the
-** UnpackedRecord structure indicated by the fourth argument with the
-** contents of the decoded record.
-*/
-SQLITE_PRIVATE void sqlite3VdbeRecordUnpack(
- KeyInfo *pKeyInfo, /* Information about the record format */
- int nKey, /* Size of the binary record */
- const void *pKey, /* The binary record */
- UnpackedRecord *p /* Populate this structure before returning. */
-){
- const unsigned char *aKey = (const unsigned char *)pKey;
- int d;
- u32 idx; /* Offset in aKey[] to read from */
- u16 u; /* Unsigned loop counter */
- u32 szHdr;
- Mem *pMem = p->aMem;
-
- p->flags = 0;
- assert( EIGHT_BYTE_ALIGNMENT(pMem) );
- idx = getVarint32(aKey, szHdr);
- d = szHdr;
- u = 0;
- while( idx<szHdr && u<p->nField && d<=nKey ){
- u32 serial_type;
-
- idx += getVarint32(&aKey[idx], serial_type);
- pMem->enc = pKeyInfo->enc;
- pMem->db = pKeyInfo->db;
- /* pMem->flags = 0; // sqlite3VdbeSerialGet() will set this for us */
- pMem->zMalloc = 0;
- d += sqlite3VdbeSerialGet(&aKey[d], serial_type, pMem);
- pMem++;
- u++;
- }
- assert( u<=pKeyInfo->nField + 1 );
- p->nField = u;
-}
-
-/*
-** This function compares the two table rows or index records
-** specified by {nKey1, pKey1} and pPKey2. It returns a negative, zero
-** or positive integer if key1 is less than, equal to or
-** greater than key2. The {nKey1, pKey1} key must be a blob
-** created by th OP_MakeRecord opcode of the VDBE. The pPKey2
-** key must be a parsed key such as obtained from
-** sqlite3VdbeParseRecord.
-**
-** Key1 and Key2 do not have to contain the same number of fields.
-** The key with fewer fields is usually compares less than the
-** longer key. However if the UNPACKED_INCRKEY flags in pPKey2 is set
-** and the common prefixes are equal, then key1 is less than key2.
-** Or if the UNPACKED_MATCH_PREFIX flag is set and the prefixes are
-** equal, then the keys are considered to be equal and
-** the parts beyond the common prefix are ignored.
-*/
-SQLITE_PRIVATE int sqlite3VdbeRecordCompare(
- int nKey1, const void *pKey1, /* Left key */
- UnpackedRecord *pPKey2 /* Right key */
-){
- int d1; /* Offset into aKey[] of next data element */
- u32 idx1; /* Offset into aKey[] of next header element */
- u32 szHdr1; /* Number of bytes in header */
- int i = 0;
- int nField;
- int rc = 0;
- const unsigned char *aKey1 = (const unsigned char *)pKey1;
- KeyInfo *pKeyInfo;
- Mem mem1;
-
- pKeyInfo = pPKey2->pKeyInfo;
- mem1.enc = pKeyInfo->enc;
- mem1.db = pKeyInfo->db;
- /* mem1.flags = 0; // Will be initialized by sqlite3VdbeSerialGet() */
- VVA_ONLY( mem1.zMalloc = 0; ) /* Only needed by assert() statements */
-
- /* Compilers may complain that mem1.u.i is potentially uninitialized.
- ** We could initialize it, as shown here, to silence those complaints.
- ** But in fact, mem1.u.i will never actually be used uninitialized, and doing
- ** the unnecessary initialization has a measurable negative performance
- ** impact, since this routine is a very high runner. And so, we choose
- ** to ignore the compiler warnings and leave this variable uninitialized.
- */
- /* mem1.u.i = 0; // not needed, here to silence compiler warning */
-
- idx1 = getVarint32(aKey1, szHdr1);
- d1 = szHdr1;
- nField = pKeyInfo->nField;
- assert( pKeyInfo->aSortOrder!=0 );
- while( idx1<szHdr1 && i<pPKey2->nField ){
- u32 serial_type1;
-
- /* Read the serial types for the next element in each key. */
- idx1 += getVarint32( aKey1+idx1, serial_type1 );
- if( d1>=nKey1 && sqlite3VdbeSerialTypeLen(serial_type1)>0 ) break;
-
- /* Extract the values to be compared.
- */
- d1 += sqlite3VdbeSerialGet(&aKey1[d1], serial_type1, &mem1);
-
- /* Do the comparison
- */
- rc = sqlite3MemCompare(&mem1, &pPKey2->aMem[i],
- i<nField ? pKeyInfo->aColl[i] : 0);
- if( rc!=0 ){
- assert( mem1.zMalloc==0 ); /* See comment below */
-
- /* Invert the result if we are using DESC sort order. */
- if( i<nField && pKeyInfo->aSortOrder[i] ){
- rc = -rc;
- }
-
- /* If the PREFIX_SEARCH flag is set and all fields except the final
- ** rowid field were equal, then clear the PREFIX_SEARCH flag and set
- ** pPKey2->rowid to the value of the rowid field in (pKey1, nKey1).
- ** This is used by the OP_IsUnique opcode.
- */
- if( (pPKey2->flags & UNPACKED_PREFIX_SEARCH) && i==(pPKey2->nField-1) ){
- assert( idx1==szHdr1 && rc );
- assert( mem1.flags & MEM_Int );
- pPKey2->flags &= ~UNPACKED_PREFIX_SEARCH;
- pPKey2->rowid = mem1.u.i;
- }
-
- return rc;
- }
- i++;
- }
-
- /* No memory allocation is ever used on mem1. Prove this using
- ** the following assert(). If the assert() fails, it indicates a
- ** memory leak and a need to call sqlite3VdbeMemRelease(&mem1).
- */
- assert( mem1.zMalloc==0 );
-
- /* rc==0 here means that one of the keys ran out of fields and
- ** all the fields up to that point were equal. If the UNPACKED_INCRKEY
- ** flag is set, then break the tie by treating key2 as larger.
- ** If the UPACKED_PREFIX_MATCH flag is set, then keys with common prefixes
- ** are considered to be equal. Otherwise, the longer key is the
- ** larger. As it happens, the pPKey2 will always be the longer
- ** if there is a difference.
- */
- assert( rc==0 );
- if( pPKey2->flags & UNPACKED_INCRKEY ){
- rc = -1;
- }else if( pPKey2->flags & UNPACKED_PREFIX_MATCH ){
- /* Leave rc==0 */
- }else if( idx1<szHdr1 ){
- rc = 1;
- }
- return rc;
-}
-
-
-/*
-** pCur points at an index entry created using the OP_MakeRecord opcode.
-** Read the rowid (the last field in the record) and store it in *rowid.
-** Return SQLITE_OK if everything works, or an error code otherwise.
-**
-** pCur might be pointing to text obtained from a corrupt database file.
-** So the content cannot be trusted. Do appropriate checks on the content.
-*/
-SQLITE_PRIVATE int sqlite3VdbeIdxRowid(sqlite3 *db, BtCursor *pCur, i64 *rowid){
- i64 nCellKey = 0;
- int rc;
- u32 szHdr; /* Size of the header */
- u32 typeRowid; /* Serial type of the rowid */
- u32 lenRowid; /* Size of the rowid */
- Mem m, v;
-
- UNUSED_PARAMETER(db);
-
- /* Get the size of the index entry. Only indices entries of less
- ** than 2GiB are support - anything large must be database corruption.
- ** Any corruption is detected in sqlite3BtreeParseCellPtr(), though, so
- ** this code can safely assume that nCellKey is 32-bits
- */
- assert( sqlite3BtreeCursorIsValid(pCur) );
- VVA_ONLY(rc =) sqlite3BtreeKeySize(pCur, &nCellKey);
- assert( rc==SQLITE_OK ); /* pCur is always valid so KeySize cannot fail */
- assert( (nCellKey & SQLITE_MAX_U32)==(u64)nCellKey );
-
- /* Read in the complete content of the index entry */
- memset(&m, 0, sizeof(m));
- rc = sqlite3VdbeMemFromBtree(pCur, 0, (int)nCellKey, 1, &m);
- if( rc ){
- return rc;
- }
-
- /* The index entry must begin with a header size */
- (void)getVarint32((u8*)m.z, szHdr);
- testcase( szHdr==3 );
- testcase( szHdr==m.n );
- if( unlikely(szHdr<3 || (int)szHdr>m.n) ){
- goto idx_rowid_corruption;
- }
-
- /* The last field of the index should be an integer - the ROWID.
- ** Verify that the last entry really is an integer. */
- (void)getVarint32((u8*)&m.z[szHdr-1], typeRowid);
- testcase( typeRowid==1 );
- testcase( typeRowid==2 );
- testcase( typeRowid==3 );
- testcase( typeRowid==4 );
- testcase( typeRowid==5 );
- testcase( typeRowid==6 );
- testcase( typeRowid==8 );
- testcase( typeRowid==9 );
- if( unlikely(typeRowid<1 || typeRowid>9 || typeRowid==7) ){
- goto idx_rowid_corruption;
- }
- lenRowid = sqlite3VdbeSerialTypeLen(typeRowid);
- testcase( (u32)m.n==szHdr+lenRowid );
- if( unlikely((u32)m.n<szHdr+lenRowid) ){
- goto idx_rowid_corruption;
- }
-
- /* Fetch the integer off the end of the index record */
- sqlite3VdbeSerialGet((u8*)&m.z[m.n-lenRowid], typeRowid, &v);
- *rowid = v.u.i;
- sqlite3VdbeMemRelease(&m);
- return SQLITE_OK;
-
- /* Jump here if database corruption is detected after m has been
- ** allocated. Free the m object and return SQLITE_CORRUPT. */
-idx_rowid_corruption:
- testcase( m.zMalloc!=0 );
- sqlite3VdbeMemRelease(&m);
- return SQLITE_CORRUPT_BKPT;
-}
-
-/*
-** Compare the key of the index entry that cursor pC is pointing to against
-** the key string in pUnpacked. Write into *pRes a number
-** that is negative, zero, or positive if pC is less than, equal to,
-** or greater than pUnpacked. Return SQLITE_OK on success.
-**
-** pUnpacked is either created without a rowid or is truncated so that it
-** omits the rowid at the end. The rowid at the end of the index entry
-** is ignored as well. Hence, this routine only compares the prefixes
-** of the keys prior to the final rowid, not the entire key.
-*/
-SQLITE_PRIVATE int sqlite3VdbeIdxKeyCompare(
- VdbeCursor *pC, /* The cursor to compare against */
- UnpackedRecord *pUnpacked, /* Unpacked version of key to compare against */
- int *res /* Write the comparison result here */
-){
- i64 nCellKey = 0;
- int rc;
- BtCursor *pCur = pC->pCursor;
- Mem m;
-
- assert( sqlite3BtreeCursorIsValid(pCur) );
- VVA_ONLY(rc =) sqlite3BtreeKeySize(pCur, &nCellKey);
- assert( rc==SQLITE_OK ); /* pCur is always valid so KeySize cannot fail */
- /* nCellKey will always be between 0 and 0xffffffff because of the say
- ** that btreeParseCellPtr() and sqlite3GetVarint32() are implemented */
- if( nCellKey<=0 || nCellKey>0x7fffffff ){
- *res = 0;
- return SQLITE_CORRUPT_BKPT;
- }
- memset(&m, 0, sizeof(m));
- rc = sqlite3VdbeMemFromBtree(pC->pCursor, 0, (int)nCellKey, 1, &m);
- if( rc ){
- return rc;
- }
- assert( pUnpacked->flags & UNPACKED_PREFIX_MATCH );
- *res = sqlite3VdbeRecordCompare(m.n, m.z, pUnpacked);
- sqlite3VdbeMemRelease(&m);
- return SQLITE_OK;
-}
-
-/*
-** This routine sets the value to be returned by subsequent calls to
-** sqlite3_changes() on the database handle 'db'.
-*/
-SQLITE_PRIVATE void sqlite3VdbeSetChanges(sqlite3 *db, int nChange){
- assert( sqlite3_mutex_held(db->mutex) );
- db->nChange = nChange;
- db->nTotalChange += nChange;
-}
-
-/*
-** Set a flag in the vdbe to update the change counter when it is finalised
-** or reset.
-*/
-SQLITE_PRIVATE void sqlite3VdbeCountChanges(Vdbe *v){
- v->changeCntOn = 1;
-}
-
-/*
-** Mark every prepared statement associated with a database connection
-** as expired.
-**
-** An expired statement means that recompilation of the statement is
-** recommend. Statements expire when things happen that make their
-** programs obsolete. Removing user-defined functions or collating
-** sequences, or changing an authorization function are the types of
-** things that make prepared statements obsolete.
-*/
-SQLITE_PRIVATE void sqlite3ExpirePreparedStatements(sqlite3 *db){
- Vdbe *p;
- for(p = db->pVdbe; p; p=p->pNext){
- p->expired = 1;
- }
-}
-
-/*
-** Return the database associated with the Vdbe.
-*/
-SQLITE_PRIVATE sqlite3 *sqlite3VdbeDb(Vdbe *v){
- return v->db;
-}
-
-/*
-** Return a pointer to an sqlite3_value structure containing the value bound
-** parameter iVar of VM v. Except, if the value is an SQL NULL, return
-** 0 instead. Unless it is NULL, apply affinity aff (one of the SQLITE_AFF_*
-** constants) to the value before returning it.
-**
-** The returned value must be freed by the caller using sqlite3ValueFree().
-*/
-SQLITE_PRIVATE sqlite3_value *sqlite3VdbeGetValue(Vdbe *v, int iVar, u8 aff){
- assert( iVar>0 );
- if( v ){
- Mem *pMem = &v->aVar[iVar-1];
- if( 0==(pMem->flags & MEM_Null) ){
- sqlite3_value *pRet = sqlite3ValueNew(v->db);
- if( pRet ){
- sqlite3VdbeMemCopy((Mem *)pRet, pMem);
- sqlite3ValueApplyAffinity(pRet, aff, SQLITE_UTF8);
- sqlite3VdbeMemStoreType((Mem *)pRet);
- }
- return pRet;
- }
- }
- return 0;
-}
-
-/*
-** Configure SQL variable iVar so that binding a new value to it signals
-** to sqlite3_reoptimize() that re-preparing the statement may result
-** in a better query plan.
-*/
-SQLITE_PRIVATE void sqlite3VdbeSetVarmask(Vdbe *v, int iVar){
- assert( iVar>0 );
- if( iVar>32 ){
- v->expmask = 0xffffffff;
- }else{
- v->expmask |= ((u32)1 << (iVar-1));
- }
-}
-
-/************** End of vdbeaux.c *********************************************/
-/************** Begin file vdbeapi.c *****************************************/
-/*
-** 2004 May 26
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains code use to implement APIs that are part of the
-** VDBE.
-*/
-
-#ifndef SQLITE_OMIT_DEPRECATED
-/*
-** Return TRUE (non-zero) of the statement supplied as an argument needs
-** to be recompiled. A statement needs to be recompiled whenever the
-** execution environment changes in a way that would alter the program
-** that sqlite3_prepare() generates. For example, if new functions or
-** collating sequences are registered or if an authorizer function is
-** added or changed.
-*/
-SQLITE_API int sqlite3_expired(sqlite3_stmt *pStmt){
- Vdbe *p = (Vdbe*)pStmt;
- return p==0 || p->expired;
-}
-#endif
-
-/*
-** Check on a Vdbe to make sure it has not been finalized. Log
-** an error and return true if it has been finalized (or is otherwise
-** invalid). Return false if it is ok.
-*/
-static int vdbeSafety(Vdbe *p){
- if( p->db==0 ){
- sqlite3_log(SQLITE_MISUSE, "API called with finalized prepared statement");
- return 1;
- }else{
- return 0;
- }
-}
-static int vdbeSafetyNotNull(Vdbe *p){
- if( p==0 ){
- sqlite3_log(SQLITE_MISUSE, "API called with NULL prepared statement");
- return 1;
- }else{
- return vdbeSafety(p);
- }
-}
-
-/*
-** The following routine destroys a virtual machine that is created by
-** the sqlite3_compile() routine. The integer returned is an SQLITE_
-** success/failure code that describes the result of executing the virtual
-** machine.
-**
-** This routine sets the error code and string returned by
-** sqlite3_errcode(), sqlite3_errmsg() and sqlite3_errmsg16().
-*/
-SQLITE_API int sqlite3_finalize(sqlite3_stmt *pStmt){
- int rc;
- if( pStmt==0 ){
- /* IMPLEMENTATION-OF: R-57228-12904 Invoking sqlite3_finalize() on a NULL
- ** pointer is a harmless no-op. */
- rc = SQLITE_OK;
- }else{
- Vdbe *v = (Vdbe*)pStmt;
- sqlite3 *db = v->db;
- if( vdbeSafety(v) ) return SQLITE_MISUSE_BKPT;
- sqlite3_mutex_enter(db->mutex);
- rc = sqlite3VdbeFinalize(v);
- rc = sqlite3ApiExit(db, rc);
- sqlite3LeaveMutexAndCloseZombie(db);
- }
- return rc;
-}
-
-/*
-** Terminate the current execution of an SQL statement and reset it
-** back to its starting state so that it can be reused. A success code from
-** the prior execution is returned.
-**
-** This routine sets the error code and string returned by
-** sqlite3_errcode(), sqlite3_errmsg() and sqlite3_errmsg16().
-*/
-SQLITE_API int sqlite3_reset(sqlite3_stmt *pStmt){
- int rc;
- if( pStmt==0 ){
- rc = SQLITE_OK;
- }else{
- Vdbe *v = (Vdbe*)pStmt;
- sqlite3_mutex_enter(v->db->mutex);
- rc = sqlite3VdbeReset(v);
- sqlite3VdbeRewind(v);
- assert( (rc & (v->db->errMask))==rc );
- rc = sqlite3ApiExit(v->db, rc);
- sqlite3_mutex_leave(v->db->mutex);
- }
- return rc;
-}
-
-/*
-** Set all the parameters in the compiled SQL statement to NULL.
-*/
-SQLITE_API int sqlite3_clear_bindings(sqlite3_stmt *pStmt){
- int i;
- int rc = SQLITE_OK;
- Vdbe *p = (Vdbe*)pStmt;
-#if SQLITE_THREADSAFE
- sqlite3_mutex *mutex = ((Vdbe*)pStmt)->db->mutex;
-#endif
- sqlite3_mutex_enter(mutex);
- for(i=0; i<p->nVar; i++){
- sqlite3VdbeMemRelease(&p->aVar[i]);
- p->aVar[i].flags = MEM_Null;
- }
- if( p->isPrepareV2 && p->expmask ){
- p->expired = 1;
- }
- sqlite3_mutex_leave(mutex);
- return rc;
-}
-
-
-/**************************** sqlite3_value_ *******************************
-** The following routines extract information from a Mem or sqlite3_value
-** structure.
-*/
-SQLITE_API const void *sqlite3_value_blob(sqlite3_value *pVal){
- Mem *p = (Mem*)pVal;
- if( p->flags & (MEM_Blob|MEM_Str) ){
- sqlite3VdbeMemExpandBlob(p);
- p->flags &= ~MEM_Str;
- p->flags |= MEM_Blob;
- return p->n ? p->z : 0;
- }else{
- return sqlite3_value_text(pVal);
- }
-}
-SQLITE_API int sqlite3_value_bytes(sqlite3_value *pVal){
- return sqlite3ValueBytes(pVal, SQLITE_UTF8);
-}
-SQLITE_API int sqlite3_value_bytes16(sqlite3_value *pVal){
- return sqlite3ValueBytes(pVal, SQLITE_UTF16NATIVE);
-}
-SQLITE_API double sqlite3_value_double(sqlite3_value *pVal){
- return sqlite3VdbeRealValue((Mem*)pVal);
-}
-SQLITE_API int sqlite3_value_int(sqlite3_value *pVal){
- return (int)sqlite3VdbeIntValue((Mem*)pVal);
-}
-SQLITE_API sqlite_int64 sqlite3_value_int64(sqlite3_value *pVal){
- return sqlite3VdbeIntValue((Mem*)pVal);
-}
-SQLITE_API const unsigned char *sqlite3_value_text(sqlite3_value *pVal){
- return (const unsigned char *)sqlite3ValueText(pVal, SQLITE_UTF8);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API const void *sqlite3_value_text16(sqlite3_value* pVal){
- return sqlite3ValueText(pVal, SQLITE_UTF16NATIVE);
-}
-SQLITE_API const void *sqlite3_value_text16be(sqlite3_value *pVal){
- return sqlite3ValueText(pVal, SQLITE_UTF16BE);
-}
-SQLITE_API const void *sqlite3_value_text16le(sqlite3_value *pVal){
- return sqlite3ValueText(pVal, SQLITE_UTF16LE);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-SQLITE_API int sqlite3_value_type(sqlite3_value* pVal){
- return pVal->type;
-}
-
-/**************************** sqlite3_result_ *******************************
-** The following routines are used by user-defined functions to specify
-** the function result.
-**
-** The setStrOrError() funtion calls sqlite3VdbeMemSetStr() to store the
-** result as a string or blob but if the string or blob is too large, it
-** then sets the error code to SQLITE_TOOBIG
-*/
-static void setResultStrOrError(
- sqlite3_context *pCtx, /* Function context */
- const char *z, /* String pointer */
- int n, /* Bytes in string, or negative */
- u8 enc, /* Encoding of z. 0 for BLOBs */
- void (*xDel)(void*) /* Destructor function */
-){
- if( sqlite3VdbeMemSetStr(&pCtx->s, z, n, enc, xDel)==SQLITE_TOOBIG ){
- sqlite3_result_error_toobig(pCtx);
- }
-}
-SQLITE_API void sqlite3_result_blob(
- sqlite3_context *pCtx,
- const void *z,
- int n,
- void (*xDel)(void *)
-){
- assert( n>=0 );
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- setResultStrOrError(pCtx, z, n, 0, xDel);
-}
-SQLITE_API void sqlite3_result_double(sqlite3_context *pCtx, double rVal){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- sqlite3VdbeMemSetDouble(&pCtx->s, rVal);
-}
-SQLITE_API void sqlite3_result_error(sqlite3_context *pCtx, const char *z, int n){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- pCtx->isError = SQLITE_ERROR;
- sqlite3VdbeMemSetStr(&pCtx->s, z, n, SQLITE_UTF8, SQLITE_TRANSIENT);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API void sqlite3_result_error16(sqlite3_context *pCtx, const void *z, int n){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- pCtx->isError = SQLITE_ERROR;
- sqlite3VdbeMemSetStr(&pCtx->s, z, n, SQLITE_UTF16NATIVE, SQLITE_TRANSIENT);
-}
-#endif
-SQLITE_API void sqlite3_result_int(sqlite3_context *pCtx, int iVal){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- sqlite3VdbeMemSetInt64(&pCtx->s, (i64)iVal);
-}
-SQLITE_API void sqlite3_result_int64(sqlite3_context *pCtx, i64 iVal){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- sqlite3VdbeMemSetInt64(&pCtx->s, iVal);
-}
-SQLITE_API void sqlite3_result_null(sqlite3_context *pCtx){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- sqlite3VdbeMemSetNull(&pCtx->s);
-}
-SQLITE_API void sqlite3_result_text(
- sqlite3_context *pCtx,
- const char *z,
- int n,
- void (*xDel)(void *)
-){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- setResultStrOrError(pCtx, z, n, SQLITE_UTF8, xDel);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API void sqlite3_result_text16(
- sqlite3_context *pCtx,
- const void *z,
- int n,
- void (*xDel)(void *)
-){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- setResultStrOrError(pCtx, z, n, SQLITE_UTF16NATIVE, xDel);
-}
-SQLITE_API void sqlite3_result_text16be(
- sqlite3_context *pCtx,
- const void *z,
- int n,
- void (*xDel)(void *)
-){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- setResultStrOrError(pCtx, z, n, SQLITE_UTF16BE, xDel);
-}
-SQLITE_API void sqlite3_result_text16le(
- sqlite3_context *pCtx,
- const void *z,
- int n,
- void (*xDel)(void *)
-){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- setResultStrOrError(pCtx, z, n, SQLITE_UTF16LE, xDel);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-SQLITE_API void sqlite3_result_value(sqlite3_context *pCtx, sqlite3_value *pValue){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- sqlite3VdbeMemCopy(&pCtx->s, pValue);
-}
-SQLITE_API void sqlite3_result_zeroblob(sqlite3_context *pCtx, int n){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- sqlite3VdbeMemSetZeroBlob(&pCtx->s, n);
-}
-SQLITE_API void sqlite3_result_error_code(sqlite3_context *pCtx, int errCode){
- pCtx->isError = errCode;
- if( pCtx->s.flags & MEM_Null ){
- sqlite3VdbeMemSetStr(&pCtx->s, sqlite3ErrStr(errCode), -1,
- SQLITE_UTF8, SQLITE_STATIC);
- }
-}
-
-/* Force an SQLITE_TOOBIG error. */
-SQLITE_API void sqlite3_result_error_toobig(sqlite3_context *pCtx){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- pCtx->isError = SQLITE_TOOBIG;
- sqlite3VdbeMemSetStr(&pCtx->s, "string or blob too big", -1,
- SQLITE_UTF8, SQLITE_STATIC);
-}
-
-/* An SQLITE_NOMEM error. */
-SQLITE_API void sqlite3_result_error_nomem(sqlite3_context *pCtx){
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- sqlite3VdbeMemSetNull(&pCtx->s);
- pCtx->isError = SQLITE_NOMEM;
- pCtx->s.db->mallocFailed = 1;
-}
-
-/*
-** This function is called after a transaction has been committed. It
-** invokes callbacks registered with sqlite3_wal_hook() as required.
-*/
-static int doWalCallbacks(sqlite3 *db){
- int rc = SQLITE_OK;
-#ifndef SQLITE_OMIT_WAL
- int i;
- for(i=0; i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- int nEntry = sqlite3PagerWalCallback(sqlite3BtreePager(pBt));
- if( db->xWalCallback && nEntry>0 && rc==SQLITE_OK ){
- rc = db->xWalCallback(db->pWalArg, db, db->aDb[i].zName, nEntry);
- }
- }
- }
-#endif
- return rc;
-}
-
-/*
-** Execute the statement pStmt, either until a row of data is ready, the
-** statement is completely executed or an error occurs.
-**
-** This routine implements the bulk of the logic behind the sqlite_step()
-** API. The only thing omitted is the automatic recompile if a
-** schema change has occurred. That detail is handled by the
-** outer sqlite3_step() wrapper procedure.
-*/
-static int sqlite3Step(Vdbe *p){
- sqlite3 *db;
- int rc;
-
- assert(p);
- if( p->magic!=VDBE_MAGIC_RUN ){
- /* We used to require that sqlite3_reset() be called before retrying
- ** sqlite3_step() after any error or after SQLITE_DONE. But beginning
- ** with version 3.7.0, we changed this so that sqlite3_reset() would
- ** be called automatically instead of throwing the SQLITE_MISUSE error.
- ** This "automatic-reset" change is not technically an incompatibility,
- ** since any application that receives an SQLITE_MISUSE is broken by
- ** definition.
- **
- ** Nevertheless, some published applications that were originally written
- ** for version 3.6.23 or earlier do in fact depend on SQLITE_MISUSE
- ** returns, and those were broken by the automatic-reset change. As a
- ** a work-around, the SQLITE_OMIT_AUTORESET compile-time restores the
- ** legacy behavior of returning SQLITE_MISUSE for cases where the
- ** previous sqlite3_step() returned something other than a SQLITE_LOCKED
- ** or SQLITE_BUSY error.
- */
-#ifdef SQLITE_OMIT_AUTORESET
- if( p->rc==SQLITE_BUSY || p->rc==SQLITE_LOCKED ){
- sqlite3_reset((sqlite3_stmt*)p);
- }else{
- return SQLITE_MISUSE_BKPT;
- }
-#else
- sqlite3_reset((sqlite3_stmt*)p);
-#endif
- }
-
- /* Check that malloc() has not failed. If it has, return early. */
- db = p->db;
- if( db->mallocFailed ){
- p->rc = SQLITE_NOMEM;
- return SQLITE_NOMEM;
- }
-
- if( p->pc<=0 && p->expired ){
- p->rc = SQLITE_SCHEMA;
- rc = SQLITE_ERROR;
- goto end_of_step;
- }
- if( p->pc<0 ){
- /* If there are no other statements currently running, then
- ** reset the interrupt flag. This prevents a call to sqlite3_interrupt
- ** from interrupting a statement that has not yet started.
- */
- if( db->activeVdbeCnt==0 ){
- db->u1.isInterrupted = 0;
- }
-
- assert( db->writeVdbeCnt>0 || db->autoCommit==0 || db->nDeferredCons==0 );
-
-#ifndef SQLITE_OMIT_TRACE
- if( db->xProfile && !db->init.busy ){
- sqlite3OsCurrentTimeInt64(db->pVfs, &p->startTime);
- }
-#endif
-
- db->activeVdbeCnt++;
- if( p->readOnly==0 ) db->writeVdbeCnt++;
- p->pc = 0;
- }
-#ifndef SQLITE_OMIT_EXPLAIN
- if( p->explain ){
- rc = sqlite3VdbeList(p);
- }else
-#endif /* SQLITE_OMIT_EXPLAIN */
- {
- db->vdbeExecCnt++;
- rc = sqlite3VdbeExec(p);
- db->vdbeExecCnt--;
- }
-
-#ifndef SQLITE_OMIT_TRACE
- /* Invoke the profile callback if there is one
- */
- if( rc!=SQLITE_ROW && db->xProfile && !db->init.busy && p->zSql ){
- sqlite3_int64 iNow;
- sqlite3OsCurrentTimeInt64(db->pVfs, &iNow);
- db->xProfile(db->pProfileArg, p->zSql, (iNow - p->startTime)*1000000);
- }
-#endif
-
- if( rc==SQLITE_DONE ){
- assert( p->rc==SQLITE_OK );
- p->rc = doWalCallbacks(db);
- if( p->rc!=SQLITE_OK ){
- rc = SQLITE_ERROR;
- }
- }
-
- db->errCode = rc;
- if( SQLITE_NOMEM==sqlite3ApiExit(p->db, p->rc) ){
- p->rc = SQLITE_NOMEM;
- }
-end_of_step:
- /* At this point local variable rc holds the value that should be
- ** returned if this statement was compiled using the legacy
- ** sqlite3_prepare() interface. According to the docs, this can only
- ** be one of the values in the first assert() below. Variable p->rc
- ** contains the value that would be returned if sqlite3_finalize()
- ** were called on statement p.
- */
- assert( rc==SQLITE_ROW || rc==SQLITE_DONE || rc==SQLITE_ERROR
- || rc==SQLITE_BUSY || rc==SQLITE_MISUSE
- );
- assert( p->rc!=SQLITE_ROW && p->rc!=SQLITE_DONE );
- if( p->isPrepareV2 && rc!=SQLITE_ROW && rc!=SQLITE_DONE ){
- /* If this statement was prepared using sqlite3_prepare_v2(), and an
- ** error has occurred, then return the error code in p->rc to the
- ** caller. Set the error code in the database handle to the same value.
- */
- rc = sqlite3VdbeTransferError(p);
- }
- return (rc&db->errMask);
-}
-
-/*
-** The maximum number of times that a statement will try to reparse
-** itself before giving up and returning SQLITE_SCHEMA.
-*/
-#ifndef SQLITE_MAX_SCHEMA_RETRY
-# define SQLITE_MAX_SCHEMA_RETRY 5
-#endif
-
-/*
-** This is the top-level implementation of sqlite3_step(). Call
-** sqlite3Step() to do most of the work. If a schema error occurs,
-** call sqlite3Reprepare() and try again.
-*/
-SQLITE_API int sqlite3_step(sqlite3_stmt *pStmt){
- int rc = SQLITE_OK; /* Result from sqlite3Step() */
- int rc2 = SQLITE_OK; /* Result from sqlite3Reprepare() */
- Vdbe *v = (Vdbe*)pStmt; /* the prepared statement */
- int cnt = 0; /* Counter to prevent infinite loop of reprepares */
- sqlite3 *db; /* The database connection */
-
- if( vdbeSafetyNotNull(v) ){
- return SQLITE_MISUSE_BKPT;
- }
- db = v->db;
- sqlite3_mutex_enter(db->mutex);
- v->doingRerun = 0;
- while( (rc = sqlite3Step(v))==SQLITE_SCHEMA
- && cnt++ < SQLITE_MAX_SCHEMA_RETRY
- && (rc2 = rc = sqlite3Reprepare(v))==SQLITE_OK ){
- sqlite3_reset(pStmt);
- v->doingRerun = 1;
- assert( v->expired==0 );
- }
- if( rc2!=SQLITE_OK && ALWAYS(v->isPrepareV2) && ALWAYS(db->pErr) ){
- /* This case occurs after failing to recompile an sql statement.
- ** The error message from the SQL compiler has already been loaded
- ** into the database handle. This block copies the error message
- ** from the database handle into the statement and sets the statement
- ** program counter to 0 to ensure that when the statement is
- ** finalized or reset the parser error message is available via
- ** sqlite3_errmsg() and sqlite3_errcode().
- */
- const char *zErr = (const char *)sqlite3_value_text(db->pErr);
- sqlite3DbFree(db, v->zErrMsg);
- if( !db->mallocFailed ){
- v->zErrMsg = sqlite3DbStrDup(db, zErr);
- v->rc = rc2;
- } else {
- v->zErrMsg = 0;
- v->rc = rc = SQLITE_NOMEM;
- }
- }
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** Extract the user data from a sqlite3_context structure and return a
-** pointer to it.
-*/
-SQLITE_API void *sqlite3_user_data(sqlite3_context *p){
- assert( p && p->pFunc );
- return p->pFunc->pUserData;
-}
-
-/*
-** Extract the user data from a sqlite3_context structure and return a
-** pointer to it.
-**
-** IMPLEMENTATION-OF: R-46798-50301 The sqlite3_context_db_handle() interface
-** returns a copy of the pointer to the database connection (the 1st
-** parameter) of the sqlite3_create_function() and
-** sqlite3_create_function16() routines that originally registered the
-** application defined function.
-*/
-SQLITE_API sqlite3 *sqlite3_context_db_handle(sqlite3_context *p){
- assert( p && p->pFunc );
- return p->s.db;
-}
-
-/*
-** The following is the implementation of an SQL function that always
-** fails with an error message stating that the function is used in the
-** wrong context. The sqlite3_overload_function() API might construct
-** SQL function that use this routine so that the functions will exist
-** for name resolution but are actually overloaded by the xFindFunction
-** method of virtual tables.
-*/
-SQLITE_PRIVATE void sqlite3InvalidFunction(
- sqlite3_context *context, /* The function calling context */
- int NotUsed, /* Number of arguments to the function */
- sqlite3_value **NotUsed2 /* Value of each argument */
-){
- const char *zName = context->pFunc->zName;
- char *zErr;
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- zErr = sqlite3_mprintf(
- "unable to use function %s in the requested context", zName);
- sqlite3_result_error(context, zErr, -1);
- sqlite3_free(zErr);
-}
-
-/*
-** Allocate or return the aggregate context for a user function. A new
-** context is allocated on the first call. Subsequent calls return the
-** same context that was returned on prior calls.
-*/
-SQLITE_API void *sqlite3_aggregate_context(sqlite3_context *p, int nByte){
- Mem *pMem;
- assert( p && p->pFunc && p->pFunc->xStep );
- assert( sqlite3_mutex_held(p->s.db->mutex) );
- pMem = p->pMem;
- testcase( nByte<0 );
- if( (pMem->flags & MEM_Agg)==0 ){
- if( nByte<=0 ){
- sqlite3VdbeMemReleaseExternal(pMem);
- pMem->flags = MEM_Null;
- pMem->z = 0;
- }else{
- sqlite3VdbeMemGrow(pMem, nByte, 0);
- pMem->flags = MEM_Agg;
- pMem->u.pDef = p->pFunc;
- if( pMem->z ){
- memset(pMem->z, 0, nByte);
- }
- }
- }
- return (void*)pMem->z;
-}
-
-/*
-** Return the auxilary data pointer, if any, for the iArg'th argument to
-** the user-function defined by pCtx.
-*/
-SQLITE_API void *sqlite3_get_auxdata(sqlite3_context *pCtx, int iArg){
- VdbeFunc *pVdbeFunc;
-
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- pVdbeFunc = pCtx->pVdbeFunc;
- if( !pVdbeFunc || iArg>=pVdbeFunc->nAux || iArg<0 ){
- return 0;
- }
- return pVdbeFunc->apAux[iArg].pAux;
-}
-
-/*
-** Set the auxilary data pointer and delete function, for the iArg'th
-** argument to the user-function defined by pCtx. Any previous value is
-** deleted by calling the delete function specified when it was set.
-*/
-SQLITE_API void sqlite3_set_auxdata(
- sqlite3_context *pCtx,
- int iArg,
- void *pAux,
- void (*xDelete)(void*)
-){
- struct AuxData *pAuxData;
- VdbeFunc *pVdbeFunc;
- if( iArg<0 ) goto failed;
-
- assert( sqlite3_mutex_held(pCtx->s.db->mutex) );
- pVdbeFunc = pCtx->pVdbeFunc;
- if( !pVdbeFunc || pVdbeFunc->nAux<=iArg ){
- int nAux = (pVdbeFunc ? pVdbeFunc->nAux : 0);
- int nMalloc = sizeof(VdbeFunc) + sizeof(struct AuxData)*iArg;
- pVdbeFunc = sqlite3DbRealloc(pCtx->s.db, pVdbeFunc, nMalloc);
- if( !pVdbeFunc ){
- goto failed;
- }
- pCtx->pVdbeFunc = pVdbeFunc;
- memset(&pVdbeFunc->apAux[nAux], 0, sizeof(struct AuxData)*(iArg+1-nAux));
- pVdbeFunc->nAux = iArg+1;
- pVdbeFunc->pFunc = pCtx->pFunc;
- }
-
- pAuxData = &pVdbeFunc->apAux[iArg];
- if( pAuxData->pAux && pAuxData->xDelete ){
- pAuxData->xDelete(pAuxData->pAux);
- }
- pAuxData->pAux = pAux;
- pAuxData->xDelete = xDelete;
- return;
-
-failed:
- if( xDelete ){
- xDelete(pAux);
- }
-}
-
-#ifndef SQLITE_OMIT_DEPRECATED
-/*
-** Return the number of times the Step function of a aggregate has been
-** called.
-**
-** This function is deprecated. Do not use it for new code. It is
-** provide only to avoid breaking legacy code. New aggregate function
-** implementations should keep their own counts within their aggregate
-** context.
-*/
-SQLITE_API int sqlite3_aggregate_count(sqlite3_context *p){
- assert( p && p->pMem && p->pFunc && p->pFunc->xStep );
- return p->pMem->n;
-}
-#endif
-
-/*
-** Return the number of columns in the result set for the statement pStmt.
-*/
-SQLITE_API int sqlite3_column_count(sqlite3_stmt *pStmt){
- Vdbe *pVm = (Vdbe *)pStmt;
- return pVm ? pVm->nResColumn : 0;
-}
-
-/*
-** Return the number of values available from the current row of the
-** currently executing statement pStmt.
-*/
-SQLITE_API int sqlite3_data_count(sqlite3_stmt *pStmt){
- Vdbe *pVm = (Vdbe *)pStmt;
- if( pVm==0 || pVm->pResultSet==0 ) return 0;
- return pVm->nResColumn;
-}
-
-
-/*
-** Check to see if column iCol of the given statement is valid. If
-** it is, return a pointer to the Mem for the value of that column.
-** If iCol is not valid, return a pointer to a Mem which has a value
-** of NULL.
-*/
-static Mem *columnMem(sqlite3_stmt *pStmt, int i){
- Vdbe *pVm;
- Mem *pOut;
-
- pVm = (Vdbe *)pStmt;
- if( pVm && pVm->pResultSet!=0 && i<pVm->nResColumn && i>=0 ){
- sqlite3_mutex_enter(pVm->db->mutex);
- pOut = &pVm->pResultSet[i];
- }else{
- /* If the value passed as the second argument is out of range, return
- ** a pointer to the following static Mem object which contains the
- ** value SQL NULL. Even though the Mem structure contains an element
- ** of type i64, on certain architectures (x86) with certain compiler
- ** switches (-Os), gcc may align this Mem object on a 4-byte boundary
- ** instead of an 8-byte one. This all works fine, except that when
- ** running with SQLITE_DEBUG defined the SQLite code sometimes assert()s
- ** that a Mem structure is located on an 8-byte boundary. To prevent
- ** these assert()s from failing, when building with SQLITE_DEBUG defined
- ** using gcc, we force nullMem to be 8-byte aligned using the magical
- ** __attribute__((aligned(8))) macro. */
- static const Mem nullMem
-#if defined(SQLITE_DEBUG) && defined(__GNUC__)
- __attribute__((aligned(8)))
-#endif
- = {0, "", (double)0, {0}, 0, MEM_Null, SQLITE_NULL, 0,
-#ifdef SQLITE_DEBUG
- 0, 0, /* pScopyFrom, pFiller */
-#endif
- 0, 0 };
-
- if( pVm && ALWAYS(pVm->db) ){
- sqlite3_mutex_enter(pVm->db->mutex);
- sqlite3Error(pVm->db, SQLITE_RANGE, 0);
- }
- pOut = (Mem*)&nullMem;
- }
- return pOut;
-}
-
-/*
-** This function is called after invoking an sqlite3_value_XXX function on a
-** column value (i.e. a value returned by evaluating an SQL expression in the
-** select list of a SELECT statement) that may cause a malloc() failure. If
-** malloc() has failed, the threads mallocFailed flag is cleared and the result
-** code of statement pStmt set to SQLITE_NOMEM.
-**
-** Specifically, this is called from within:
-**
-** sqlite3_column_int()
-** sqlite3_column_int64()
-** sqlite3_column_text()
-** sqlite3_column_text16()
-** sqlite3_column_real()
-** sqlite3_column_bytes()
-** sqlite3_column_bytes16()
-** sqiite3_column_blob()
-*/
-static void columnMallocFailure(sqlite3_stmt *pStmt)
-{
- /* If malloc() failed during an encoding conversion within an
- ** sqlite3_column_XXX API, then set the return code of the statement to
- ** SQLITE_NOMEM. The next call to _step() (if any) will return SQLITE_ERROR
- ** and _finalize() will return NOMEM.
- */
- Vdbe *p = (Vdbe *)pStmt;
- if( p ){
- p->rc = sqlite3ApiExit(p->db, p->rc);
- sqlite3_mutex_leave(p->db->mutex);
- }
-}
-
-/**************************** sqlite3_column_ *******************************
-** The following routines are used to access elements of the current row
-** in the result set.
-*/
-SQLITE_API const void *sqlite3_column_blob(sqlite3_stmt *pStmt, int i){
- const void *val;
- val = sqlite3_value_blob( columnMem(pStmt,i) );
- /* Even though there is no encoding conversion, value_blob() might
- ** need to call malloc() to expand the result of a zeroblob()
- ** expression.
- */
- columnMallocFailure(pStmt);
- return val;
-}
-SQLITE_API int sqlite3_column_bytes(sqlite3_stmt *pStmt, int i){
- int val = sqlite3_value_bytes( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return val;
-}
-SQLITE_API int sqlite3_column_bytes16(sqlite3_stmt *pStmt, int i){
- int val = sqlite3_value_bytes16( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return val;
-}
-SQLITE_API double sqlite3_column_double(sqlite3_stmt *pStmt, int i){
- double val = sqlite3_value_double( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return val;
-}
-SQLITE_API int sqlite3_column_int(sqlite3_stmt *pStmt, int i){
- int val = sqlite3_value_int( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return val;
-}
-SQLITE_API sqlite_int64 sqlite3_column_int64(sqlite3_stmt *pStmt, int i){
- sqlite_int64 val = sqlite3_value_int64( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return val;
-}
-SQLITE_API const unsigned char *sqlite3_column_text(sqlite3_stmt *pStmt, int i){
- const unsigned char *val = sqlite3_value_text( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return val;
-}
-SQLITE_API sqlite3_value *sqlite3_column_value(sqlite3_stmt *pStmt, int i){
- Mem *pOut = columnMem(pStmt, i);
- if( pOut->flags&MEM_Static ){
- pOut->flags &= ~MEM_Static;
- pOut->flags |= MEM_Ephem;
- }
- columnMallocFailure(pStmt);
- return (sqlite3_value *)pOut;
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API const void *sqlite3_column_text16(sqlite3_stmt *pStmt, int i){
- const void *val = sqlite3_value_text16( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return val;
-}
-#endif /* SQLITE_OMIT_UTF16 */
-SQLITE_API int sqlite3_column_type(sqlite3_stmt *pStmt, int i){
- int iType = sqlite3_value_type( columnMem(pStmt,i) );
- columnMallocFailure(pStmt);
- return iType;
-}
-
-/* The following function is experimental and subject to change or
-** removal */
-/*int sqlite3_column_numeric_type(sqlite3_stmt *pStmt, int i){
-** return sqlite3_value_numeric_type( columnMem(pStmt,i) );
-**}
-*/
-
-/*
-** Convert the N-th element of pStmt->pColName[] into a string using
-** xFunc() then return that string. If N is out of range, return 0.
-**
-** There are up to 5 names for each column. useType determines which
-** name is returned. Here are the names:
-**
-** 0 The column name as it should be displayed for output
-** 1 The datatype name for the column
-** 2 The name of the database that the column derives from
-** 3 The name of the table that the column derives from
-** 4 The name of the table column that the result column derives from
-**
-** If the result is not a simple column reference (if it is an expression
-** or a constant) then useTypes 2, 3, and 4 return NULL.
-*/
-static const void *columnName(
- sqlite3_stmt *pStmt,
- int N,
- const void *(*xFunc)(Mem*),
- int useType
-){
- const void *ret = 0;
- Vdbe *p = (Vdbe *)pStmt;
- int n;
- sqlite3 *db = p->db;
-
- assert( db!=0 );
- n = sqlite3_column_count(pStmt);
- if( N<n && N>=0 ){
- N += useType*n;
- sqlite3_mutex_enter(db->mutex);
- assert( db->mallocFailed==0 );
- ret = xFunc(&p->aColName[N]);
- /* A malloc may have failed inside of the xFunc() call. If this
- ** is the case, clear the mallocFailed flag and return NULL.
- */
- if( db->mallocFailed ){
- db->mallocFailed = 0;
- ret = 0;
- }
- sqlite3_mutex_leave(db->mutex);
- }
- return ret;
-}
-
-/*
-** Return the name of the Nth column of the result set returned by SQL
-** statement pStmt.
-*/
-SQLITE_API const char *sqlite3_column_name(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text, COLNAME_NAME);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API const void *sqlite3_column_name16(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text16, COLNAME_NAME);
-}
-#endif
-
-/*
-** Constraint: If you have ENABLE_COLUMN_METADATA then you must
-** not define OMIT_DECLTYPE.
-*/
-#if defined(SQLITE_OMIT_DECLTYPE) && defined(SQLITE_ENABLE_COLUMN_METADATA)
-# error "Must not define both SQLITE_OMIT_DECLTYPE \
- and SQLITE_ENABLE_COLUMN_METADATA"
-#endif
-
-#ifndef SQLITE_OMIT_DECLTYPE
-/*
-** Return the column declaration type (if applicable) of the 'i'th column
-** of the result set of SQL statement pStmt.
-*/
-SQLITE_API const char *sqlite3_column_decltype(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text, COLNAME_DECLTYPE);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API const void *sqlite3_column_decltype16(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text16, COLNAME_DECLTYPE);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-#endif /* SQLITE_OMIT_DECLTYPE */
-
-#ifdef SQLITE_ENABLE_COLUMN_METADATA
-/*
-** Return the name of the database from which a result column derives.
-** NULL is returned if the result column is an expression or constant or
-** anything else which is not an unabiguous reference to a database column.
-*/
-SQLITE_API const char *sqlite3_column_database_name(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text, COLNAME_DATABASE);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API const void *sqlite3_column_database_name16(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text16, COLNAME_DATABASE);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-
-/*
-** Return the name of the table from which a result column derives.
-** NULL is returned if the result column is an expression or constant or
-** anything else which is not an unabiguous reference to a database column.
-*/
-SQLITE_API const char *sqlite3_column_table_name(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text, COLNAME_TABLE);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API const void *sqlite3_column_table_name16(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text16, COLNAME_TABLE);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-
-/*
-** Return the name of the table column from which a result column derives.
-** NULL is returned if the result column is an expression or constant or
-** anything else which is not an unabiguous reference to a database column.
-*/
-SQLITE_API const char *sqlite3_column_origin_name(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text, COLNAME_COLUMN);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API const void *sqlite3_column_origin_name16(sqlite3_stmt *pStmt, int N){
- return columnName(
- pStmt, N, (const void*(*)(Mem*))sqlite3_value_text16, COLNAME_COLUMN);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-#endif /* SQLITE_ENABLE_COLUMN_METADATA */
-
-
-/******************************* sqlite3_bind_ ***************************
-**
-** Routines used to attach values to wildcards in a compiled SQL statement.
-*/
-/*
-** Unbind the value bound to variable i in virtual machine p. This is the
-** the same as binding a NULL value to the column. If the "i" parameter is
-** out of range, then SQLITE_RANGE is returned. Othewise SQLITE_OK.
-**
-** A successful evaluation of this routine acquires the mutex on p.
-** the mutex is released if any kind of error occurs.
-**
-** The error code stored in database p->db is overwritten with the return
-** value in any case.
-*/
-static int vdbeUnbind(Vdbe *p, int i){
- Mem *pVar;
- if( vdbeSafetyNotNull(p) ){
- return SQLITE_MISUSE_BKPT;
- }
- sqlite3_mutex_enter(p->db->mutex);
- if( p->magic!=VDBE_MAGIC_RUN || p->pc>=0 ){
- sqlite3Error(p->db, SQLITE_MISUSE, 0);
- sqlite3_mutex_leave(p->db->mutex);
- sqlite3_log(SQLITE_MISUSE,
- "bind on a busy prepared statement: [%s]", p->zSql);
- return SQLITE_MISUSE_BKPT;
- }
- if( i<1 || i>p->nVar ){
- sqlite3Error(p->db, SQLITE_RANGE, 0);
- sqlite3_mutex_leave(p->db->mutex);
- return SQLITE_RANGE;
- }
- i--;
- pVar = &p->aVar[i];
- sqlite3VdbeMemRelease(pVar);
- pVar->flags = MEM_Null;
- sqlite3Error(p->db, SQLITE_OK, 0);
-
- /* If the bit corresponding to this variable in Vdbe.expmask is set, then
- ** binding a new value to this variable invalidates the current query plan.
- **
- ** IMPLEMENTATION-OF: R-48440-37595 If the specific value bound to host
- ** parameter in the WHERE clause might influence the choice of query plan
- ** for a statement, then the statement will be automatically recompiled,
- ** as if there had been a schema change, on the first sqlite3_step() call
- ** following any change to the bindings of that parameter.
- */
- if( p->isPrepareV2 &&
- ((i<32 && p->expmask & ((u32)1 << i)) || p->expmask==0xffffffff)
- ){
- p->expired = 1;
- }
- return SQLITE_OK;
-}
-
-/*
-** Bind a text or BLOB value.
-*/
-static int bindText(
- sqlite3_stmt *pStmt, /* The statement to bind against */
- int i, /* Index of the parameter to bind */
- const void *zData, /* Pointer to the data to be bound */
- int nData, /* Number of bytes of data to be bound */
- void (*xDel)(void*), /* Destructor for the data */
- u8 encoding /* Encoding for the data */
-){
- Vdbe *p = (Vdbe *)pStmt;
- Mem *pVar;
- int rc;
-
- rc = vdbeUnbind(p, i);
- if( rc==SQLITE_OK ){
- if( zData!=0 ){
- pVar = &p->aVar[i-1];
- rc = sqlite3VdbeMemSetStr(pVar, zData, nData, encoding, xDel);
- if( rc==SQLITE_OK && encoding!=0 ){
- rc = sqlite3VdbeChangeEncoding(pVar, ENC(p->db));
- }
- sqlite3Error(p->db, rc, 0);
- rc = sqlite3ApiExit(p->db, rc);
- }
- sqlite3_mutex_leave(p->db->mutex);
- }else if( xDel!=SQLITE_STATIC && xDel!=SQLITE_TRANSIENT ){
- xDel((void*)zData);
- }
- return rc;
-}
-
-
-/*
-** Bind a blob value to an SQL statement variable.
-*/
-SQLITE_API int sqlite3_bind_blob(
- sqlite3_stmt *pStmt,
- int i,
- const void *zData,
- int nData,
- void (*xDel)(void*)
-){
- return bindText(pStmt, i, zData, nData, xDel, 0);
-}
-SQLITE_API int sqlite3_bind_double(sqlite3_stmt *pStmt, int i, double rValue){
- int rc;
- Vdbe *p = (Vdbe *)pStmt;
- rc = vdbeUnbind(p, i);
- if( rc==SQLITE_OK ){
- sqlite3VdbeMemSetDouble(&p->aVar[i-1], rValue);
- sqlite3_mutex_leave(p->db->mutex);
- }
- return rc;
-}
-SQLITE_API int sqlite3_bind_int(sqlite3_stmt *p, int i, int iValue){
- return sqlite3_bind_int64(p, i, (i64)iValue);
-}
-SQLITE_API int sqlite3_bind_int64(sqlite3_stmt *pStmt, int i, sqlite_int64 iValue){
- int rc;
- Vdbe *p = (Vdbe *)pStmt;
- rc = vdbeUnbind(p, i);
- if( rc==SQLITE_OK ){
- sqlite3VdbeMemSetInt64(&p->aVar[i-1], iValue);
- sqlite3_mutex_leave(p->db->mutex);
- }
- return rc;
-}
-SQLITE_API int sqlite3_bind_null(sqlite3_stmt *pStmt, int i){
- int rc;
- Vdbe *p = (Vdbe*)pStmt;
- rc = vdbeUnbind(p, i);
- if( rc==SQLITE_OK ){
- sqlite3_mutex_leave(p->db->mutex);
- }
- return rc;
-}
-SQLITE_API int sqlite3_bind_text(
- sqlite3_stmt *pStmt,
- int i,
- const char *zData,
- int nData,
- void (*xDel)(void*)
-){
- return bindText(pStmt, i, zData, nData, xDel, SQLITE_UTF8);
-}
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API int sqlite3_bind_text16(
- sqlite3_stmt *pStmt,
- int i,
- const void *zData,
- int nData,
- void (*xDel)(void*)
-){
- return bindText(pStmt, i, zData, nData, xDel, SQLITE_UTF16NATIVE);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-SQLITE_API int sqlite3_bind_value(sqlite3_stmt *pStmt, int i, const sqlite3_value *pValue){
- int rc;
- switch( pValue->type ){
- case SQLITE_INTEGER: {
- rc = sqlite3_bind_int64(pStmt, i, pValue->u.i);
- break;
- }
- case SQLITE_FLOAT: {
- rc = sqlite3_bind_double(pStmt, i, pValue->r);
- break;
- }
- case SQLITE_BLOB: {
- if( pValue->flags & MEM_Zero ){
- rc = sqlite3_bind_zeroblob(pStmt, i, pValue->u.nZero);
- }else{
- rc = sqlite3_bind_blob(pStmt, i, pValue->z, pValue->n,SQLITE_TRANSIENT);
- }
- break;
- }
- case SQLITE_TEXT: {
- rc = bindText(pStmt,i, pValue->z, pValue->n, SQLITE_TRANSIENT,
- pValue->enc);
- break;
- }
- default: {
- rc = sqlite3_bind_null(pStmt, i);
- break;
- }
- }
- return rc;
-}
-SQLITE_API int sqlite3_bind_zeroblob(sqlite3_stmt *pStmt, int i, int n){
- int rc;
- Vdbe *p = (Vdbe *)pStmt;
- rc = vdbeUnbind(p, i);
- if( rc==SQLITE_OK ){
- sqlite3VdbeMemSetZeroBlob(&p->aVar[i-1], n);
- sqlite3_mutex_leave(p->db->mutex);
- }
- return rc;
-}
-
-/*
-** Return the number of wildcards that can be potentially bound to.
-** This routine is added to support DBD::SQLite.
-*/
-SQLITE_API int sqlite3_bind_parameter_count(sqlite3_stmt *pStmt){
- Vdbe *p = (Vdbe*)pStmt;
- return p ? p->nVar : 0;
-}
-
-/*
-** Return the name of a wildcard parameter. Return NULL if the index
-** is out of range or if the wildcard is unnamed.
-**
-** The result is always UTF-8.
-*/
-SQLITE_API const char *sqlite3_bind_parameter_name(sqlite3_stmt *pStmt, int i){
- Vdbe *p = (Vdbe*)pStmt;
- if( p==0 || i<1 || i>p->nzVar ){
- return 0;
- }
- return p->azVar[i-1];
-}
-
-/*
-** Given a wildcard parameter name, return the index of the variable
-** with that name. If there is no variable with the given name,
-** return 0.
-*/
-SQLITE_PRIVATE int sqlite3VdbeParameterIndex(Vdbe *p, const char *zName, int nName){
- int i;
- if( p==0 ){
- return 0;
- }
- if( zName ){
- for(i=0; i<p->nzVar; i++){
- const char *z = p->azVar[i];
- if( z && strncmp(z,zName,nName)==0 && z[nName]==0 ){
- return i+1;
- }
- }
- }
- return 0;
-}
-SQLITE_API int sqlite3_bind_parameter_index(sqlite3_stmt *pStmt, const char *zName){
- return sqlite3VdbeParameterIndex((Vdbe*)pStmt, zName, sqlite3Strlen30(zName));
-}
-
-/*
-** Transfer all bindings from the first statement over to the second.
-*/
-SQLITE_PRIVATE int sqlite3TransferBindings(sqlite3_stmt *pFromStmt, sqlite3_stmt *pToStmt){
- Vdbe *pFrom = (Vdbe*)pFromStmt;
- Vdbe *pTo = (Vdbe*)pToStmt;
- int i;
- assert( pTo->db==pFrom->db );
- assert( pTo->nVar==pFrom->nVar );
- sqlite3_mutex_enter(pTo->db->mutex);
- for(i=0; i<pFrom->nVar; i++){
- sqlite3VdbeMemMove(&pTo->aVar[i], &pFrom->aVar[i]);
- }
- sqlite3_mutex_leave(pTo->db->mutex);
- return SQLITE_OK;
-}
-
-#ifndef SQLITE_OMIT_DEPRECATED
-/*
-** Deprecated external interface. Internal/core SQLite code
-** should call sqlite3TransferBindings.
-**
-** Is is misuse to call this routine with statements from different
-** database connections. But as this is a deprecated interface, we
-** will not bother to check for that condition.
-**
-** If the two statements contain a different number of bindings, then
-** an SQLITE_ERROR is returned. Nothing else can go wrong, so otherwise
-** SQLITE_OK is returned.
-*/
-SQLITE_API int sqlite3_transfer_bindings(sqlite3_stmt *pFromStmt, sqlite3_stmt *pToStmt){
- Vdbe *pFrom = (Vdbe*)pFromStmt;
- Vdbe *pTo = (Vdbe*)pToStmt;
- if( pFrom->nVar!=pTo->nVar ){
- return SQLITE_ERROR;
- }
- if( pTo->isPrepareV2 && pTo->expmask ){
- pTo->expired = 1;
- }
- if( pFrom->isPrepareV2 && pFrom->expmask ){
- pFrom->expired = 1;
- }
- return sqlite3TransferBindings(pFromStmt, pToStmt);
-}
-#endif
-
-/*
-** Return the sqlite3* database handle to which the prepared statement given
-** in the argument belongs. This is the same database handle that was
-** the first argument to the sqlite3_prepare() that was used to create
-** the statement in the first place.
-*/
-SQLITE_API sqlite3 *sqlite3_db_handle(sqlite3_stmt *pStmt){
- return pStmt ? ((Vdbe*)pStmt)->db : 0;
-}
-
-/*
-** Return true if the prepared statement is guaranteed to not modify the
-** database.
-*/
-SQLITE_API int sqlite3_stmt_readonly(sqlite3_stmt *pStmt){
- return pStmt ? ((Vdbe*)pStmt)->readOnly : 1;
-}
-
-/*
-** Return true if the prepared statement is in need of being reset.
-*/
-SQLITE_API int sqlite3_stmt_busy(sqlite3_stmt *pStmt){
- Vdbe *v = (Vdbe*)pStmt;
- return v!=0 && v->pc>0 && v->magic==VDBE_MAGIC_RUN;
-}
-
-/*
-** Return a pointer to the next prepared statement after pStmt associated
-** with database connection pDb. If pStmt is NULL, return the first
-** prepared statement for the database connection. Return NULL if there
-** are no more.
-*/
-SQLITE_API sqlite3_stmt *sqlite3_next_stmt(sqlite3 *pDb, sqlite3_stmt *pStmt){
- sqlite3_stmt *pNext;
- sqlite3_mutex_enter(pDb->mutex);
- if( pStmt==0 ){
- pNext = (sqlite3_stmt*)pDb->pVdbe;
- }else{
- pNext = (sqlite3_stmt*)((Vdbe*)pStmt)->pNext;
- }
- sqlite3_mutex_leave(pDb->mutex);
- return pNext;
-}
-
-/*
-** Return the value of a status counter for a prepared statement
-*/
-SQLITE_API int sqlite3_stmt_status(sqlite3_stmt *pStmt, int op, int resetFlag){
- Vdbe *pVdbe = (Vdbe*)pStmt;
- int v = pVdbe->aCounter[op-1];
- if( resetFlag ) pVdbe->aCounter[op-1] = 0;
- return v;
-}
-
-/************** End of vdbeapi.c *********************************************/
-/************** Begin file vdbetrace.c ***************************************/
-/*
-** 2009 November 25
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains code used to insert the values of host parameters
-** (aka "wildcards") into the SQL text output by sqlite3_trace().
-**
-** The Vdbe parse-tree explainer is also found here.
-*/
-
-#ifndef SQLITE_OMIT_TRACE
-
-/*
-** zSql is a zero-terminated string of UTF-8 SQL text. Return the number of
-** bytes in this text up to but excluding the first character in
-** a host parameter. If the text contains no host parameters, return
-** the total number of bytes in the text.
-*/
-static int findNextHostParameter(const char *zSql, int *pnToken){
- int tokenType;
- int nTotal = 0;
- int n;
-
- *pnToken = 0;
- while( zSql[0] ){
- n = sqlite3GetToken((u8*)zSql, &tokenType);
- assert( n>0 && tokenType!=TK_ILLEGAL );
- if( tokenType==TK_VARIABLE ){
- *pnToken = n;
- break;
- }
- nTotal += n;
- zSql += n;
- }
- return nTotal;
-}
-
-/*
-** This function returns a pointer to a nul-terminated string in memory
-** obtained from sqlite3DbMalloc(). If sqlite3.vdbeExecCnt is 1, then the
-** string contains a copy of zRawSql but with host parameters expanded to
-** their current bindings. Or, if sqlite3.vdbeExecCnt is greater than 1,
-** then the returned string holds a copy of zRawSql with "-- " prepended
-** to each line of text.
-**
-** The calling function is responsible for making sure the memory returned
-** is eventually freed.
-**
-** ALGORITHM: Scan the input string looking for host parameters in any of
-** these forms: ?, ?N, $A, @A, :A. Take care to avoid text within
-** string literals, quoted identifier names, and comments. For text forms,
-** the host parameter index is found by scanning the perpared
-** statement for the corresponding OP_Variable opcode. Once the host
-** parameter index is known, locate the value in p->aVar[]. Then render
-** the value as a literal in place of the host parameter name.
-*/
-SQLITE_PRIVATE char *sqlite3VdbeExpandSql(
- Vdbe *p, /* The prepared statement being evaluated */
- const char *zRawSql /* Raw text of the SQL statement */
-){
- sqlite3 *db; /* The database connection */
- int idx = 0; /* Index of a host parameter */
- int nextIndex = 1; /* Index of next ? host parameter */
- int n; /* Length of a token prefix */
- int nToken; /* Length of the parameter token */
- int i; /* Loop counter */
- Mem *pVar; /* Value of a host parameter */
- StrAccum out; /* Accumulate the output here */
- char zBase[100]; /* Initial working space */
-
- db = p->db;
- sqlite3StrAccumInit(&out, zBase, sizeof(zBase),
- db->aLimit[SQLITE_LIMIT_LENGTH]);
- out.db = db;
- if( db->vdbeExecCnt>1 ){
- while( *zRawSql ){
- const char *zStart = zRawSql;
- while( *(zRawSql++)!='\n' && *zRawSql );
- sqlite3StrAccumAppend(&out, "-- ", 3);
- sqlite3StrAccumAppend(&out, zStart, (int)(zRawSql-zStart));
- }
- }else{
- while( zRawSql[0] ){
- n = findNextHostParameter(zRawSql, &nToken);
- assert( n>0 );
- sqlite3StrAccumAppend(&out, zRawSql, n);
- zRawSql += n;
- assert( zRawSql[0] || nToken==0 );
- if( nToken==0 ) break;
- if( zRawSql[0]=='?' ){
- if( nToken>1 ){
- assert( sqlite3Isdigit(zRawSql[1]) );
- sqlite3GetInt32(&zRawSql[1], &idx);
- }else{
- idx = nextIndex;
- }
- }else{
- assert( zRawSql[0]==':' || zRawSql[0]=='$' || zRawSql[0]=='@' );
- testcase( zRawSql[0]==':' );
- testcase( zRawSql[0]=='$' );
- testcase( zRawSql[0]=='@' );
- idx = sqlite3VdbeParameterIndex(p, zRawSql, nToken);
- assert( idx>0 );
- }
- zRawSql += nToken;
- nextIndex = idx + 1;
- assert( idx>0 && idx<=p->nVar );
- pVar = &p->aVar[idx-1];
- if( pVar->flags & MEM_Null ){
- sqlite3StrAccumAppend(&out, "NULL", 4);
- }else if( pVar->flags & MEM_Int ){
- sqlite3XPrintf(&out, "%lld", pVar->u.i);
- }else if( pVar->flags & MEM_Real ){
- sqlite3XPrintf(&out, "%!.15g", pVar->r);
- }else if( pVar->flags & MEM_Str ){
-#ifndef SQLITE_OMIT_UTF16
- u8 enc = ENC(db);
- if( enc!=SQLITE_UTF8 ){
- Mem utf8;
- memset(&utf8, 0, sizeof(utf8));
- utf8.db = db;
- sqlite3VdbeMemSetStr(&utf8, pVar->z, pVar->n, enc, SQLITE_STATIC);
- sqlite3VdbeChangeEncoding(&utf8, SQLITE_UTF8);
- sqlite3XPrintf(&out, "'%.*q'", utf8.n, utf8.z);
- sqlite3VdbeMemRelease(&utf8);
- }else
-#endif
- {
- sqlite3XPrintf(&out, "'%.*q'", pVar->n, pVar->z);
- }
- }else if( pVar->flags & MEM_Zero ){
- sqlite3XPrintf(&out, "zeroblob(%d)", pVar->u.nZero);
- }else{
- assert( pVar->flags & MEM_Blob );
- sqlite3StrAccumAppend(&out, "x'", 2);
- for(i=0; i<pVar->n; i++){
- sqlite3XPrintf(&out, "%02x", pVar->z[i]&0xff);
- }
- sqlite3StrAccumAppend(&out, "'", 1);
- }
- }
- }
- return sqlite3StrAccumFinish(&out);
-}
-
-#endif /* #ifndef SQLITE_OMIT_TRACE */
-
-/*****************************************************************************
-** The following code implements the data-structure explaining logic
-** for the Vdbe.
-*/
-
-#if defined(SQLITE_ENABLE_TREE_EXPLAIN)
-
-/*
-** Allocate a new Explain object
-*/
-SQLITE_PRIVATE void sqlite3ExplainBegin(Vdbe *pVdbe){
- if( pVdbe ){
- Explain *p;
- sqlite3BeginBenignMalloc();
- p = (Explain *)sqlite3MallocZero( sizeof(Explain) );
- if( p ){
- p->pVdbe = pVdbe;
- sqlite3_free(pVdbe->pExplain);
- pVdbe->pExplain = p;
- sqlite3StrAccumInit(&p->str, p->zBase, sizeof(p->zBase),
- SQLITE_MAX_LENGTH);
- p->str.useMalloc = 2;
- }else{
- sqlite3EndBenignMalloc();
- }
- }
-}
-
-/*
-** Return true if the Explain ends with a new-line.
-*/
-static int endsWithNL(Explain *p){
- return p && p->str.zText && p->str.nChar
- && p->str.zText[p->str.nChar-1]=='\n';
-}
-
-/*
-** Append text to the indentation
-*/
-SQLITE_PRIVATE void sqlite3ExplainPrintf(Vdbe *pVdbe, const char *zFormat, ...){
- Explain *p;
- if( pVdbe && (p = pVdbe->pExplain)!=0 ){
- va_list ap;
- if( p->nIndent && endsWithNL(p) ){
- int n = p->nIndent;
- if( n>ArraySize(p->aIndent) ) n = ArraySize(p->aIndent);
- sqlite3AppendSpace(&p->str, p->aIndent[n-1]);
- }
- va_start(ap, zFormat);
- sqlite3VXPrintf(&p->str, 1, zFormat, ap);
- va_end(ap);
- }
-}
-
-/*
-** Append a '\n' if there is not already one.
-*/
-SQLITE_PRIVATE void sqlite3ExplainNL(Vdbe *pVdbe){
- Explain *p;
- if( pVdbe && (p = pVdbe->pExplain)!=0 && !endsWithNL(p) ){
- sqlite3StrAccumAppend(&p->str, "\n", 1);
- }
-}
-
-/*
-** Push a new indentation level. Subsequent lines will be indented
-** so that they begin at the current cursor position.
-*/
-SQLITE_PRIVATE void sqlite3ExplainPush(Vdbe *pVdbe){
- Explain *p;
- if( pVdbe && (p = pVdbe->pExplain)!=0 ){
- if( p->str.zText && p->nIndent<ArraySize(p->aIndent) ){
- const char *z = p->str.zText;
- int i = p->str.nChar-1;
- int x;
- while( i>=0 && z[i]!='\n' ){ i--; }
- x = (p->str.nChar - 1) - i;
- if( p->nIndent && x<p->aIndent[p->nIndent-1] ){
- x = p->aIndent[p->nIndent-1];
- }
- p->aIndent[p->nIndent] = x;
- }
- p->nIndent++;
- }
-}
-
-/*
-** Pop the indentation stack by one level.
-*/
-SQLITE_PRIVATE void sqlite3ExplainPop(Vdbe *p){
- if( p && p->pExplain ) p->pExplain->nIndent--;
-}
-
-/*
-** Free the indentation structure
-*/
-SQLITE_PRIVATE void sqlite3ExplainFinish(Vdbe *pVdbe){
- if( pVdbe && pVdbe->pExplain ){
- sqlite3_free(pVdbe->zExplain);
- sqlite3ExplainNL(pVdbe);
- pVdbe->zExplain = sqlite3StrAccumFinish(&pVdbe->pExplain->str);
- sqlite3_free(pVdbe->pExplain);
- pVdbe->pExplain = 0;
- sqlite3EndBenignMalloc();
- }
-}
-
-/*
-** Return the explanation of a virtual machine.
-*/
-SQLITE_PRIVATE const char *sqlite3VdbeExplanation(Vdbe *pVdbe){
- return (pVdbe && pVdbe->zExplain) ? pVdbe->zExplain : 0;
-}
-#endif /* defined(SQLITE_DEBUG) */
-
-/************** End of vdbetrace.c *******************************************/
-/************** Begin file vdbe.c ********************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** The code in this file implements execution method of the
-** Virtual Database Engine (VDBE). A separate file ("vdbeaux.c")
-** handles housekeeping details such as creating and deleting
-** VDBE instances. This file is solely interested in executing
-** the VDBE program.
-**
-** In the external interface, an "sqlite3_stmt*" is an opaque pointer
-** to a VDBE.
-**
-** The SQL parser generates a program which is then executed by
-** the VDBE to do the work of the SQL statement. VDBE programs are
-** similar in form to assembly language. The program consists of
-** a linear sequence of operations. Each operation has an opcode
-** and 5 operands. Operands P1, P2, and P3 are integers. Operand P4
-** is a null-terminated string. Operand P5 is an unsigned character.
-** Few opcodes use all 5 operands.
-**
-** Computation results are stored on a set of registers numbered beginning
-** with 1 and going up to Vdbe.nMem. Each register can store
-** either an integer, a null-terminated string, a floating point
-** number, or the SQL "NULL" value. An implicit conversion from one
-** type to the other occurs as necessary.
-**
-** Most of the code in this file is taken up by the sqlite3VdbeExec()
-** function which does the work of interpreting a VDBE program.
-** But other routines are also provided to help in building up
-** a program instruction by instruction.
-**
-** Various scripts scan this source file in order to generate HTML
-** documentation, headers files, or other derived files. The formatting
-** of the code in this file is, therefore, important. See other comments
-** in this file for details. If in doubt, do not deviate from existing
-** commenting and indentation practices when changing or adding code.
-*/
-
-/*
-** Invoke this macro on memory cells just prior to changing the
-** value of the cell. This macro verifies that shallow copies are
-** not misused.
-*/
-#ifdef SQLITE_DEBUG
-# define memAboutToChange(P,M) sqlite3VdbeMemAboutToChange(P,M)
-#else
-# define memAboutToChange(P,M)
-#endif
-
-/*
-** The following global variable is incremented every time a cursor
-** moves, either by the OP_SeekXX, OP_Next, or OP_Prev opcodes. The test
-** procedures use this information to make sure that indices are
-** working correctly. This variable has no function other than to
-** help verify the correct operation of the library.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_search_count = 0;
-#endif
-
-/*
-** When this global variable is positive, it gets decremented once before
-** each instruction in the VDBE. When it reaches zero, the u1.isInterrupted
-** field of the sqlite3 structure is set in order to simulate an interrupt.
-**
-** This facility is used for testing purposes only. It does not function
-** in an ordinary build.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_interrupt_count = 0;
-#endif
-
-/*
-** The next global variable is incremented each type the OP_Sort opcode
-** is executed. The test procedures use this information to make sure that
-** sorting is occurring or not occurring at appropriate times. This variable
-** has no function other than to help verify the correct operation of the
-** library.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_sort_count = 0;
-#endif
-
-/*
-** The next global variable records the size of the largest MEM_Blob
-** or MEM_Str that has been used by a VDBE opcode. The test procedures
-** use this information to make sure that the zero-blob functionality
-** is working correctly. This variable has no function other than to
-** help verify the correct operation of the library.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_max_blobsize = 0;
-static void updateMaxBlobsize(Mem *p){
- if( (p->flags & (MEM_Str|MEM_Blob))!=0 && p->n>sqlite3_max_blobsize ){
- sqlite3_max_blobsize = p->n;
- }
-}
-#endif
-
-/*
-** The next global variable is incremented each type the OP_Found opcode
-** is executed. This is used to test whether or not the foreign key
-** operation implemented using OP_FkIsZero is working. This variable
-** has no function other than to help verify the correct operation of the
-** library.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_found_count = 0;
-#endif
-
-/*
-** Test a register to see if it exceeds the current maximum blob size.
-** If it does, record the new maximum blob size.
-*/
-#if defined(SQLITE_TEST) && !defined(SQLITE_OMIT_BUILTIN_TEST)
-# define UPDATE_MAX_BLOBSIZE(P) updateMaxBlobsize(P)
-#else
-# define UPDATE_MAX_BLOBSIZE(P)
-#endif
-
-/*
-** Convert the given register into a string if it isn't one
-** already. Return non-zero if a malloc() fails.
-*/
-#define Stringify(P, enc) \
- if(((P)->flags&(MEM_Str|MEM_Blob))==0 && sqlite3VdbeMemStringify(P,enc)) \
- { goto no_mem; }
-
-/*
-** An ephemeral string value (signified by the MEM_Ephem flag) contains
-** a pointer to a dynamically allocated string where some other entity
-** is responsible for deallocating that string. Because the register
-** does not control the string, it might be deleted without the register
-** knowing it.
-**
-** This routine converts an ephemeral string into a dynamically allocated
-** string that the register itself controls. In other words, it
-** converts an MEM_Ephem string into an MEM_Dyn string.
-*/
-#define Deephemeralize(P) \
- if( ((P)->flags&MEM_Ephem)!=0 \
- && sqlite3VdbeMemMakeWriteable(P) ){ goto no_mem;}
-
-/* Return true if the cursor was opened using the OP_OpenSorter opcode. */
-# define isSorter(x) ((x)->pSorter!=0)
-
-/*
-** Argument pMem points at a register that will be passed to a
-** user-defined function or returned to the user as the result of a query.
-** This routine sets the pMem->type variable used by the sqlite3_value_*()
-** routines.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemStoreType(Mem *pMem){
- int flags = pMem->flags;
- if( flags & MEM_Null ){
- pMem->type = SQLITE_NULL;
- }
- else if( flags & MEM_Int ){
- pMem->type = SQLITE_INTEGER;
- }
- else if( flags & MEM_Real ){
- pMem->type = SQLITE_FLOAT;
- }
- else if( flags & MEM_Str ){
- pMem->type = SQLITE_TEXT;
- }else{
- pMem->type = SQLITE_BLOB;
- }
-}
-
-/*
-** Allocate VdbeCursor number iCur. Return a pointer to it. Return NULL
-** if we run out of memory.
-*/
-static VdbeCursor *allocateCursor(
- Vdbe *p, /* The virtual machine */
- int iCur, /* Index of the new VdbeCursor */
- int nField, /* Number of fields in the table or index */
- int iDb, /* Database the cursor belongs to, or -1 */
- int isBtreeCursor /* True for B-Tree. False for pseudo-table or vtab */
-){
- /* Find the memory cell that will be used to store the blob of memory
- ** required for this VdbeCursor structure. It is convenient to use a
- ** vdbe memory cell to manage the memory allocation required for a
- ** VdbeCursor structure for the following reasons:
- **
- ** * Sometimes cursor numbers are used for a couple of different
- ** purposes in a vdbe program. The different uses might require
- ** different sized allocations. Memory cells provide growable
- ** allocations.
- **
- ** * When using ENABLE_MEMORY_MANAGEMENT, memory cell buffers can
- ** be freed lazily via the sqlite3_release_memory() API. This
- ** minimizes the number of malloc calls made by the system.
- **
- ** Memory cells for cursors are allocated at the top of the address
- ** space. Memory cell (p->nMem) corresponds to cursor 0. Space for
- ** cursor 1 is managed by memory cell (p->nMem-1), etc.
- */
- Mem *pMem = &p->aMem[p->nMem-iCur];
-
- int nByte;
- VdbeCursor *pCx = 0;
- nByte =
- ROUND8(sizeof(VdbeCursor)) +
- (isBtreeCursor?sqlite3BtreeCursorSize():0) +
- 2*nField*sizeof(u32);
-
- assert( iCur<p->nCursor );
- if( p->apCsr[iCur] ){
- sqlite3VdbeFreeCursor(p, p->apCsr[iCur]);
- p->apCsr[iCur] = 0;
- }
- if( SQLITE_OK==sqlite3VdbeMemGrow(pMem, nByte, 0) ){
- p->apCsr[iCur] = pCx = (VdbeCursor*)pMem->z;
- memset(pCx, 0, sizeof(VdbeCursor));
- pCx->iDb = iDb;
- pCx->nField = nField;
- if( nField ){
- pCx->aType = (u32 *)&pMem->z[ROUND8(sizeof(VdbeCursor))];
- }
- if( isBtreeCursor ){
- pCx->pCursor = (BtCursor*)
- &pMem->z[ROUND8(sizeof(VdbeCursor))+2*nField*sizeof(u32)];
- sqlite3BtreeCursorZero(pCx->pCursor);
- }
- }
- return pCx;
-}
-
-/*
-** Try to convert a value into a numeric representation if we can
-** do so without loss of information. In other words, if the string
-** looks like a number, convert it into a number. If it does not
-** look like a number, leave it alone.
-*/
-static void applyNumericAffinity(Mem *pRec){
- if( (pRec->flags & (MEM_Real|MEM_Int))==0 ){
- double rValue;
- i64 iValue;
- u8 enc = pRec->enc;
- if( (pRec->flags&MEM_Str)==0 ) return;
- if( sqlite3AtoF(pRec->z, &rValue, pRec->n, enc)==0 ) return;
- if( 0==sqlite3Atoi64(pRec->z, &iValue, pRec->n, enc) ){
- pRec->u.i = iValue;
- pRec->flags |= MEM_Int;
- }else{
- pRec->r = rValue;
- pRec->flags |= MEM_Real;
- }
- }
-}
-
-/*
-** Processing is determine by the affinity parameter:
-**
-** SQLITE_AFF_INTEGER:
-** SQLITE_AFF_REAL:
-** SQLITE_AFF_NUMERIC:
-** Try to convert pRec to an integer representation or a
-** floating-point representation if an integer representation
-** is not possible. Note that the integer representation is
-** always preferred, even if the affinity is REAL, because
-** an integer representation is more space efficient on disk.
-**
-** SQLITE_AFF_TEXT:
-** Convert pRec to a text representation.
-**
-** SQLITE_AFF_NONE:
-** No-op. pRec is unchanged.
-*/
-static void applyAffinity(
- Mem *pRec, /* The value to apply affinity to */
- char affinity, /* The affinity to be applied */
- u8 enc /* Use this text encoding */
-){
- if( affinity==SQLITE_AFF_TEXT ){
- /* Only attempt the conversion to TEXT if there is an integer or real
- ** representation (blob and NULL do not get converted) but no string
- ** representation.
- */
- if( 0==(pRec->flags&MEM_Str) && (pRec->flags&(MEM_Real|MEM_Int)) ){
- sqlite3VdbeMemStringify(pRec, enc);
- }
- pRec->flags &= ~(MEM_Real|MEM_Int);
- }else if( affinity!=SQLITE_AFF_NONE ){
- assert( affinity==SQLITE_AFF_INTEGER || affinity==SQLITE_AFF_REAL
- || affinity==SQLITE_AFF_NUMERIC );
- applyNumericAffinity(pRec);
- if( pRec->flags & MEM_Real ){
- sqlite3VdbeIntegerAffinity(pRec);
- }
- }
-}
-
-/*
-** Try to convert the type of a function argument or a result column
-** into a numeric representation. Use either INTEGER or REAL whichever
-** is appropriate. But only do the conversion if it is possible without
-** loss of information and return the revised type of the argument.
-*/
-SQLITE_API int sqlite3_value_numeric_type(sqlite3_value *pVal){
- Mem *pMem = (Mem*)pVal;
- if( pMem->type==SQLITE_TEXT ){
- applyNumericAffinity(pMem);
- sqlite3VdbeMemStoreType(pMem);
- }
- return pMem->type;
-}
-
-/*
-** Exported version of applyAffinity(). This one works on sqlite3_value*,
-** not the internal Mem* type.
-*/
-SQLITE_PRIVATE void sqlite3ValueApplyAffinity(
- sqlite3_value *pVal,
- u8 affinity,
- u8 enc
-){
- applyAffinity((Mem *)pVal, affinity, enc);
-}
-
-#ifdef SQLITE_DEBUG
-/*
-** Write a nice string representation of the contents of cell pMem
-** into buffer zBuf, length nBuf.
-*/
-SQLITE_PRIVATE void sqlite3VdbeMemPrettyPrint(Mem *pMem, char *zBuf){
- char *zCsr = zBuf;
- int f = pMem->flags;
-
- static const char *const encnames[] = {"(X)", "(8)", "(16LE)", "(16BE)"};
-
- if( f&MEM_Blob ){
- int i;
- char c;
- if( f & MEM_Dyn ){
- c = 'z';
- assert( (f & (MEM_Static|MEM_Ephem))==0 );
- }else if( f & MEM_Static ){
- c = 't';
- assert( (f & (MEM_Dyn|MEM_Ephem))==0 );
- }else if( f & MEM_Ephem ){
- c = 'e';
- assert( (f & (MEM_Static|MEM_Dyn))==0 );
- }else{
- c = 's';
- }
-
- sqlite3_snprintf(100, zCsr, "%c", c);
- zCsr += sqlite3Strlen30(zCsr);
- sqlite3_snprintf(100, zCsr, "%d[", pMem->n);
- zCsr += sqlite3Strlen30(zCsr);
- for(i=0; i<16 && i<pMem->n; i++){
- sqlite3_snprintf(100, zCsr, "%02X", ((int)pMem->z[i] & 0xFF));
- zCsr += sqlite3Strlen30(zCsr);
- }
- for(i=0; i<16 && i<pMem->n; i++){
- char z = pMem->z[i];
- if( z<32 || z>126 ) *zCsr++ = '.';
- else *zCsr++ = z;
- }
-
- sqlite3_snprintf(100, zCsr, "]%s", encnames[pMem->enc]);
- zCsr += sqlite3Strlen30(zCsr);
- if( f & MEM_Zero ){
- sqlite3_snprintf(100, zCsr,"+%dz",pMem->u.nZero);
- zCsr += sqlite3Strlen30(zCsr);
- }
- *zCsr = '\0';
- }else if( f & MEM_Str ){
- int j, k;
- zBuf[0] = ' ';
- if( f & MEM_Dyn ){
- zBuf[1] = 'z';
- assert( (f & (MEM_Static|MEM_Ephem))==0 );
- }else if( f & MEM_Static ){
- zBuf[1] = 't';
- assert( (f & (MEM_Dyn|MEM_Ephem))==0 );
- }else if( f & MEM_Ephem ){
- zBuf[1] = 'e';
- assert( (f & (MEM_Static|MEM_Dyn))==0 );
- }else{
- zBuf[1] = 's';
- }
- k = 2;
- sqlite3_snprintf(100, &zBuf[k], "%d", pMem->n);
- k += sqlite3Strlen30(&zBuf[k]);
- zBuf[k++] = '[';
- for(j=0; j<15 && j<pMem->n; j++){
- u8 c = pMem->z[j];
- if( c>=0x20 && c<0x7f ){
- zBuf[k++] = c;
- }else{
- zBuf[k++] = '.';
- }
- }
- zBuf[k++] = ']';
- sqlite3_snprintf(100,&zBuf[k], encnames[pMem->enc]);
- k += sqlite3Strlen30(&zBuf[k]);
- zBuf[k++] = 0;
- }
-}
-#endif
-
-#ifdef SQLITE_DEBUG
-/*
-** Print the value of a register for tracing purposes:
-*/
-static void memTracePrint(FILE *out, Mem *p){
- if( p->flags & MEM_Invalid ){
- fprintf(out, " undefined");
- }else if( p->flags & MEM_Null ){
- fprintf(out, " NULL");
- }else if( (p->flags & (MEM_Int|MEM_Str))==(MEM_Int|MEM_Str) ){
- fprintf(out, " si:%lld", p->u.i);
- }else if( p->flags & MEM_Int ){
- fprintf(out, " i:%lld", p->u.i);
-#ifndef SQLITE_OMIT_FLOATING_POINT
- }else if( p->flags & MEM_Real ){
- fprintf(out, " r:%g", p->r);
-#endif
- }else if( p->flags & MEM_RowSet ){
- fprintf(out, " (rowset)");
- }else{
- char zBuf[200];
- sqlite3VdbeMemPrettyPrint(p, zBuf);
- fprintf(out, " ");
- fprintf(out, "%s", zBuf);
- }
-}
-static void registerTrace(FILE *out, int iReg, Mem *p){
- fprintf(out, "REG[%d] = ", iReg);
- memTracePrint(out, p);
- fprintf(out, "\n");
-}
-#endif
-
-#ifdef SQLITE_DEBUG
-# define REGISTER_TRACE(R,M) if(p->trace)registerTrace(p->trace,R,M)
-#else
-# define REGISTER_TRACE(R,M)
-#endif
-
-
-#ifdef VDBE_PROFILE
-
-/*
-** hwtime.h contains inline assembler code for implementing
-** high-performance timing routines.
-*/
-/************** Include hwtime.h in the middle of vdbe.c *********************/
-/************** Begin file hwtime.h ******************************************/
-/*
-** 2008 May 27
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file contains inline asm code for retrieving "high-performance"
-** counters for x86 class CPUs.
-*/
-#ifndef _HWTIME_H_
-#define _HWTIME_H_
-
-/*
-** The following routine only works on pentium-class (or newer) processors.
-** It uses the RDTSC opcode to read the cycle count value out of the
-** processor and returns that value. This can be used for high-res
-** profiling.
-*/
-#if (defined(__GNUC__) || defined(_MSC_VER)) && \
- (defined(i386) || defined(__i386__) || defined(_M_IX86))
-
- #if defined(__GNUC__)
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned int lo, hi;
- __asm__ __volatile__ ("rdtsc" : "=a" (lo), "=d" (hi));
- return (sqlite_uint64)hi << 32 | lo;
- }
-
- #elif defined(_MSC_VER)
-
- __declspec(naked) __inline sqlite_uint64 __cdecl sqlite3Hwtime(void){
- __asm {
- rdtsc
- ret ; return value at EDX:EAX
- }
- }
-
- #endif
-
-#elif (defined(__GNUC__) && defined(__x86_64__))
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned long val;
- __asm__ __volatile__ ("rdtsc" : "=A" (val));
- return val;
- }
-
-#elif (defined(__GNUC__) && defined(__ppc__))
-
- __inline__ sqlite_uint64 sqlite3Hwtime(void){
- unsigned long long retval;
- unsigned long junk;
- __asm__ __volatile__ ("\n\
- 1: mftbu %1\n\
- mftb %L0\n\
- mftbu %0\n\
- cmpw %0,%1\n\
- bne 1b"
- : "=r" (retval), "=r" (junk));
- return retval;
- }
-
-#else
-
- #error Need implementation of sqlite3Hwtime() for your platform.
-
- /*
- ** To compile without implementing sqlite3Hwtime() for your platform,
- ** you can remove the above #error and use the following
- ** stub function. You will lose timing support for many
- ** of the debugging and testing utilities, but it should at
- ** least compile and run.
- */
-SQLITE_PRIVATE sqlite_uint64 sqlite3Hwtime(void){ return ((sqlite_uint64)0); }
-
-#endif
-
-#endif /* !defined(_HWTIME_H_) */
-
-/************** End of hwtime.h **********************************************/
-/************** Continuing where we left off in vdbe.c ***********************/
-
-#endif
-
-/*
-** The CHECK_FOR_INTERRUPT macro defined here looks to see if the
-** sqlite3_interrupt() routine has been called. If it has been, then
-** processing of the VDBE program is interrupted.
-**
-** This macro added to every instruction that does a jump in order to
-** implement a loop. This test used to be on every single instruction,
-** but that meant we more testing than we needed. By only testing the
-** flag on jump instructions, we get a (small) speed improvement.
-*/
-#define CHECK_FOR_INTERRUPT \
- if( db->u1.isInterrupted ) goto abort_due_to_interrupt;
-
-
-#ifndef NDEBUG
-/*
-** This function is only called from within an assert() expression. It
-** checks that the sqlite3.nTransaction variable is correctly set to
-** the number of non-transaction savepoints currently in the
-** linked list starting at sqlite3.pSavepoint.
-**
-** Usage:
-**
-** assert( checkSavepointCount(db) );
-*/
-static int checkSavepointCount(sqlite3 *db){
- int n = 0;
- Savepoint *p;
- for(p=db->pSavepoint; p; p=p->pNext) n++;
- assert( n==(db->nSavepoint + db->isTransactionSavepoint) );
- return 1;
-}
-#endif
-
-/*
-** Transfer error message text from an sqlite3_vtab.zErrMsg (text stored
-** in memory obtained from sqlite3_malloc) into a Vdbe.zErrMsg (text stored
-** in memory obtained from sqlite3DbMalloc).
-*/
-static void importVtabErrMsg(Vdbe *p, sqlite3_vtab *pVtab){
- sqlite3 *db = p->db;
- sqlite3DbFree(db, p->zErrMsg);
- p->zErrMsg = sqlite3DbStrDup(db, pVtab->zErrMsg);
- sqlite3_free(pVtab->zErrMsg);
- pVtab->zErrMsg = 0;
-}
-
-
-/*
-** Execute as much of a VDBE program as we can then return.
-**
-** sqlite3VdbeMakeReady() must be called before this routine in order to
-** close the program with a final OP_Halt and to set up the callbacks
-** and the error message pointer.
-**
-** Whenever a row or result data is available, this routine will either
-** invoke the result callback (if there is one) or return with
-** SQLITE_ROW.
-**
-** If an attempt is made to open a locked database, then this routine
-** will either invoke the busy callback (if there is one) or it will
-** return SQLITE_BUSY.
-**
-** If an error occurs, an error message is written to memory obtained
-** from sqlite3_malloc() and p->zErrMsg is made to point to that memory.
-** The error code is stored in p->rc and this routine returns SQLITE_ERROR.
-**
-** If the callback ever returns non-zero, then the program exits
-** immediately. There will be no error message but the p->rc field is
-** set to SQLITE_ABORT and this routine will return SQLITE_ERROR.
-**
-** A memory allocation error causes p->rc to be set to SQLITE_NOMEM and this
-** routine to return SQLITE_ERROR.
-**
-** Other fatal errors return SQLITE_ERROR.
-**
-** After this routine has finished, sqlite3VdbeFinalize() should be
-** used to clean up the mess that was left behind.
-*/
-SQLITE_PRIVATE int sqlite3VdbeExec(
- Vdbe *p /* The VDBE */
-){
- int pc=0; /* The program counter */
- Op *aOp = p->aOp; /* Copy of p->aOp */
- Op *pOp; /* Current operation */
- int rc = SQLITE_OK; /* Value to return */
- sqlite3 *db = p->db; /* The database */
- u8 resetSchemaOnFault = 0; /* Reset schema after an error if positive */
- u8 encoding = ENC(db); /* The database encoding */
-#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
- int checkProgress; /* True if progress callbacks are enabled */
- int nProgressOps = 0; /* Opcodes executed since progress callback. */
-#endif
- Mem *aMem = p->aMem; /* Copy of p->aMem */
- Mem *pIn1 = 0; /* 1st input operand */
- Mem *pIn2 = 0; /* 2nd input operand */
- Mem *pIn3 = 0; /* 3rd input operand */
- Mem *pOut = 0; /* Output operand */
- int iCompare = 0; /* Result of last OP_Compare operation */
- int *aPermute = 0; /* Permutation of columns for OP_Compare */
- i64 lastRowid = db->lastRowid; /* Saved value of the last insert ROWID */
-#ifdef VDBE_PROFILE
- u64 start; /* CPU clock count at start of opcode */
- int origPc; /* Program counter at start of opcode */
-#endif
- /********************************************************************
- ** Automatically generated code
- **
- ** The following union is automatically generated by the
- ** vdbe-compress.tcl script. The purpose of this union is to
- ** reduce the amount of stack space required by this function.
- ** See comments in the vdbe-compress.tcl script for details.
- */
- union vdbeExecUnion {
- struct OP_Yield_stack_vars {
- int pcDest;
- } aa;
- struct OP_Null_stack_vars {
- int cnt;
- u16 nullFlag;
- } ab;
- struct OP_Variable_stack_vars {
- Mem *pVar; /* Value being transferred */
- } ac;
- struct OP_Move_stack_vars {
- char *zMalloc; /* Holding variable for allocated memory */
- int n; /* Number of registers left to copy */
- int p1; /* Register to copy from */
- int p2; /* Register to copy to */
- } ad;
- struct OP_Copy_stack_vars {
- int n;
- } ae;
- struct OP_ResultRow_stack_vars {
- Mem *pMem;
- int i;
- } af;
- struct OP_Concat_stack_vars {
- i64 nByte;
- } ag;
- struct OP_Remainder_stack_vars {
- char bIntint; /* Started out as two integer operands */
- int flags; /* Combined MEM_* flags from both inputs */
- i64 iA; /* Integer value of left operand */
- i64 iB; /* Integer value of right operand */
- double rA; /* Real value of left operand */
- double rB; /* Real value of right operand */
- } ah;
- struct OP_Function_stack_vars {
- int i;
- Mem *pArg;
- sqlite3_context ctx;
- sqlite3_value **apVal;
- int n;
- } ai;
- struct OP_ShiftRight_stack_vars {
- i64 iA;
- u64 uA;
- i64 iB;
- u8 op;
- } aj;
- struct OP_Ge_stack_vars {
- int res; /* Result of the comparison of pIn1 against pIn3 */
- char affinity; /* Affinity to use for comparison */
- u16 flags1; /* Copy of initial value of pIn1->flags */
- u16 flags3; /* Copy of initial value of pIn3->flags */
- } ak;
- struct OP_Compare_stack_vars {
- int n;
- int i;
- int p1;
- int p2;
- const KeyInfo *pKeyInfo;
- int idx;
- CollSeq *pColl; /* Collating sequence to use on this term */
- int bRev; /* True for DESCENDING sort order */
- } al;
- struct OP_Or_stack_vars {
- int v1; /* Left operand: 0==FALSE, 1==TRUE, 2==UNKNOWN or NULL */
- int v2; /* Right operand: 0==FALSE, 1==TRUE, 2==UNKNOWN or NULL */
- } am;
- struct OP_IfNot_stack_vars {
- int c;
- } an;
- struct OP_Column_stack_vars {
- u32 payloadSize; /* Number of bytes in the record */
- i64 payloadSize64; /* Number of bytes in the record */
- int p1; /* P1 value of the opcode */
- int p2; /* column number to retrieve */
- VdbeCursor *pC; /* The VDBE cursor */
- char *zRec; /* Pointer to complete record-data */
- BtCursor *pCrsr; /* The BTree cursor */
- u32 *aType; /* aType[i] holds the numeric type of the i-th column */
- u32 *aOffset; /* aOffset[i] is offset to start of data for i-th column */
- int nField; /* number of fields in the record */
- int len; /* The length of the serialized data for the column */
- int i; /* Loop counter */
- char *zData; /* Part of the record being decoded */
- Mem *pDest; /* Where to write the extracted value */
- Mem sMem; /* For storing the record being decoded */
- u8 *zIdx; /* Index into header */
- u8 *zEndHdr; /* Pointer to first byte after the header */
- u32 offset; /* Offset into the data */
- u32 szField; /* Number of bytes in the content of a field */
- int szHdr; /* Size of the header size field at start of record */
- int avail; /* Number of bytes of available data */
- u32 t; /* A type code from the record header */
- Mem *pReg; /* PseudoTable input register */
- } ao;
- struct OP_Affinity_stack_vars {
- const char *zAffinity; /* The affinity to be applied */
- char cAff; /* A single character of affinity */
- } ap;
- struct OP_MakeRecord_stack_vars {
- u8 *zNewRecord; /* A buffer to hold the data for the new record */
- Mem *pRec; /* The new record */
- u64 nData; /* Number of bytes of data space */
- int nHdr; /* Number of bytes of header space */
- i64 nByte; /* Data space required for this record */
- int nZero; /* Number of zero bytes at the end of the record */
- int nVarint; /* Number of bytes in a varint */
- u32 serial_type; /* Type field */
- Mem *pData0; /* First field to be combined into the record */
- Mem *pLast; /* Last field of the record */
- int nField; /* Number of fields in the record */
- char *zAffinity; /* The affinity string for the record */
- int file_format; /* File format to use for encoding */
- int i; /* Space used in zNewRecord[] */
- int len; /* Length of a field */
- } aq;
- struct OP_Count_stack_vars {
- i64 nEntry;
- BtCursor *pCrsr;
- } ar;
- struct OP_Savepoint_stack_vars {
- int p1; /* Value of P1 operand */
- char *zName; /* Name of savepoint */
- int nName;
- Savepoint *pNew;
- Savepoint *pSavepoint;
- Savepoint *pTmp;
- int iSavepoint;
- int ii;
- } as;
- struct OP_AutoCommit_stack_vars {
- int desiredAutoCommit;
- int iRollback;
- int turnOnAC;
- } at;
- struct OP_Transaction_stack_vars {
- Btree *pBt;
- } au;
- struct OP_ReadCookie_stack_vars {
- int iMeta;
- int iDb;
- int iCookie;
- } av;
- struct OP_SetCookie_stack_vars {
- Db *pDb;
- } aw;
- struct OP_VerifyCookie_stack_vars {
- int iMeta;
- int iGen;
- Btree *pBt;
- } ax;
- struct OP_OpenWrite_stack_vars {
- int nField;
- KeyInfo *pKeyInfo;
- int p2;
- int iDb;
- int wrFlag;
- Btree *pX;
- VdbeCursor *pCur;
- Db *pDb;
- } ay;
- struct OP_OpenEphemeral_stack_vars {
- VdbeCursor *pCx;
- } az;
- struct OP_SorterOpen_stack_vars {
- VdbeCursor *pCx;
- } ba;
- struct OP_OpenPseudo_stack_vars {
- VdbeCursor *pCx;
- } bb;
- struct OP_SeekGt_stack_vars {
- int res;
- int oc;
- VdbeCursor *pC;
- UnpackedRecord r;
- int nField;
- i64 iKey; /* The rowid we are to seek to */
- } bc;
- struct OP_Seek_stack_vars {
- VdbeCursor *pC;
- } bd;
- struct OP_Found_stack_vars {
- int alreadyExists;
- VdbeCursor *pC;
- int res;
- char *pFree;
- UnpackedRecord *pIdxKey;
- UnpackedRecord r;
- char aTempRec[ROUND8(sizeof(UnpackedRecord)) + sizeof(Mem)*3 + 7];
- } be;
- struct OP_IsUnique_stack_vars {
- u16 ii;
- VdbeCursor *pCx;
- BtCursor *pCrsr;
- u16 nField;
- Mem *aMx;
- UnpackedRecord r; /* B-Tree index search key */
- i64 R; /* Rowid stored in register P3 */
- } bf;
- struct OP_NotExists_stack_vars {
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
- u64 iKey;
- } bg;
- struct OP_NewRowid_stack_vars {
- i64 v; /* The new rowid */
- VdbeCursor *pC; /* Cursor of table to get the new rowid */
- int res; /* Result of an sqlite3BtreeLast() */
- int cnt; /* Counter to limit the number of searches */
- Mem *pMem; /* Register holding largest rowid for AUTOINCREMENT */
- VdbeFrame *pFrame; /* Root frame of VDBE */
- } bh;
- struct OP_InsertInt_stack_vars {
- Mem *pData; /* MEM cell holding data for the record to be inserted */
- Mem *pKey; /* MEM cell holding key for the record */
- i64 iKey; /* The integer ROWID or key for the record to be inserted */
- VdbeCursor *pC; /* Cursor to table into which insert is written */
- int nZero; /* Number of zero-bytes to append */
- int seekResult; /* Result of prior seek or 0 if no USESEEKRESULT flag */
- const char *zDb; /* database name - used by the update hook */
- const char *zTbl; /* Table name - used by the opdate hook */
- int op; /* Opcode for update hook: SQLITE_UPDATE or SQLITE_INSERT */
- } bi;
- struct OP_Delete_stack_vars {
- i64 iKey;
- VdbeCursor *pC;
- } bj;
- struct OP_SorterCompare_stack_vars {
- VdbeCursor *pC;
- int res;
- } bk;
- struct OP_SorterData_stack_vars {
- VdbeCursor *pC;
- } bl;
- struct OP_RowData_stack_vars {
- VdbeCursor *pC;
- BtCursor *pCrsr;
- u32 n;
- i64 n64;
- } bm;
- struct OP_Rowid_stack_vars {
- VdbeCursor *pC;
- i64 v;
- sqlite3_vtab *pVtab;
- const sqlite3_module *pModule;
- } bn;
- struct OP_NullRow_stack_vars {
- VdbeCursor *pC;
- } bo;
- struct OP_Last_stack_vars {
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
- } bp;
- struct OP_Rewind_stack_vars {
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
- } bq;
- struct OP_Next_stack_vars {
- VdbeCursor *pC;
- int res;
- } br;
- struct OP_IdxInsert_stack_vars {
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int nKey;
- const char *zKey;
- } bs;
- struct OP_IdxDelete_stack_vars {
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
- UnpackedRecord r;
- } bt;
- struct OP_IdxRowid_stack_vars {
- BtCursor *pCrsr;
- VdbeCursor *pC;
- i64 rowid;
- } bu;
- struct OP_IdxGE_stack_vars {
- VdbeCursor *pC;
- int res;
- UnpackedRecord r;
- } bv;
- struct OP_Destroy_stack_vars {
- int iMoved;
- int iCnt;
- Vdbe *pVdbe;
- int iDb;
- } bw;
- struct OP_Clear_stack_vars {
- int nChange;
- } bx;
- struct OP_CreateTable_stack_vars {
- int pgno;
- int flags;
- Db *pDb;
- } by;
- struct OP_ParseSchema_stack_vars {
- int iDb;
- const char *zMaster;
- char *zSql;
- InitData initData;
- } bz;
- struct OP_IntegrityCk_stack_vars {
- int nRoot; /* Number of tables to check. (Number of root pages.) */
- int *aRoot; /* Array of rootpage numbers for tables to be checked */
- int j; /* Loop counter */
- int nErr; /* Number of errors reported */
- char *z; /* Text of the error report */
- Mem *pnErr; /* Register keeping track of errors remaining */
- } ca;
- struct OP_RowSetRead_stack_vars {
- i64 val;
- } cb;
- struct OP_RowSetTest_stack_vars {
- int iSet;
- int exists;
- } cc;
- struct OP_Program_stack_vars {
- int nMem; /* Number of memory registers for sub-program */
- int nByte; /* Bytes of runtime space required for sub-program */
- Mem *pRt; /* Register to allocate runtime space */
- Mem *pMem; /* Used to iterate through memory cells */
- Mem *pEnd; /* Last memory cell in new array */
- VdbeFrame *pFrame; /* New vdbe frame to execute in */
- SubProgram *pProgram; /* Sub-program to execute */
- void *t; /* Token identifying trigger */
- } cd;
- struct OP_Param_stack_vars {
- VdbeFrame *pFrame;
- Mem *pIn;
- } ce;
- struct OP_MemMax_stack_vars {
- Mem *pIn1;
- VdbeFrame *pFrame;
- } cf;
- struct OP_AggStep_stack_vars {
- int n;
- int i;
- Mem *pMem;
- Mem *pRec;
- sqlite3_context ctx;
- sqlite3_value **apVal;
- } cg;
- struct OP_AggFinal_stack_vars {
- Mem *pMem;
- } ch;
- struct OP_Checkpoint_stack_vars {
- int i; /* Loop counter */
- int aRes[3]; /* Results */
- Mem *pMem; /* Write results here */
- } ci;
- struct OP_JournalMode_stack_vars {
- Btree *pBt; /* Btree to change journal mode of */
- Pager *pPager; /* Pager associated with pBt */
- int eNew; /* New journal mode */
- int eOld; /* The old journal mode */
-#ifndef SQLITE_OMIT_WAL
- const char *zFilename; /* Name of database file for pPager */
-#endif
- } cj;
- struct OP_IncrVacuum_stack_vars {
- Btree *pBt;
- } ck;
- struct OP_VBegin_stack_vars {
- VTable *pVTab;
- } cl;
- struct OP_VOpen_stack_vars {
- VdbeCursor *pCur;
- sqlite3_vtab_cursor *pVtabCursor;
- sqlite3_vtab *pVtab;
- sqlite3_module *pModule;
- } cm;
- struct OP_VFilter_stack_vars {
- int nArg;
- int iQuery;
- const sqlite3_module *pModule;
- Mem *pQuery;
- Mem *pArgc;
- sqlite3_vtab_cursor *pVtabCursor;
- sqlite3_vtab *pVtab;
- VdbeCursor *pCur;
- int res;
- int i;
- Mem **apArg;
- } cn;
- struct OP_VColumn_stack_vars {
- sqlite3_vtab *pVtab;
- const sqlite3_module *pModule;
- Mem *pDest;
- sqlite3_context sContext;
- } co;
- struct OP_VNext_stack_vars {
- sqlite3_vtab *pVtab;
- const sqlite3_module *pModule;
- int res;
- VdbeCursor *pCur;
- } cp;
- struct OP_VRename_stack_vars {
- sqlite3_vtab *pVtab;
- Mem *pName;
- } cq;
- struct OP_VUpdate_stack_vars {
- sqlite3_vtab *pVtab;
- sqlite3_module *pModule;
- int nArg;
- int i;
- sqlite_int64 rowid;
- Mem **apArg;
- Mem *pX;
- } cr;
- struct OP_Trace_stack_vars {
- char *zTrace;
- char *z;
- } cs;
- } u;
- /* End automatically generated code
- ********************************************************************/
-
- assert( p->magic==VDBE_MAGIC_RUN ); /* sqlite3_step() verifies this */
- sqlite3VdbeEnter(p);
- if( p->rc==SQLITE_NOMEM ){
- /* This happens if a malloc() inside a call to sqlite3_column_text() or
- ** sqlite3_column_text16() failed. */
- goto no_mem;
- }
- assert( p->rc==SQLITE_OK || p->rc==SQLITE_BUSY );
- p->rc = SQLITE_OK;
- assert( p->explain==0 );
- p->pResultSet = 0;
- db->busyHandler.nBusy = 0;
- CHECK_FOR_INTERRUPT;
- sqlite3VdbeIOTraceSql(p);
-#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
- checkProgress = db->xProgress!=0;
-#endif
-#ifdef SQLITE_DEBUG
- sqlite3BeginBenignMalloc();
- if( p->pc==0 && (p->db->flags & SQLITE_VdbeListing)!=0 ){
- int i;
- printf("VDBE Program Listing:\n");
- sqlite3VdbePrintSql(p);
- for(i=0; i<p->nOp; i++){
- sqlite3VdbePrintOp(stdout, i, &aOp[i]);
- }
- }
- sqlite3EndBenignMalloc();
-#endif
- for(pc=p->pc; rc==SQLITE_OK; pc++){
- assert( pc>=0 && pc<p->nOp );
- if( db->mallocFailed ) goto no_mem;
-#ifdef VDBE_PROFILE
- origPc = pc;
- start = sqlite3Hwtime();
-#endif
- pOp = &aOp[pc];
-
- /* Only allow tracing if SQLITE_DEBUG is defined.
- */
-#ifdef SQLITE_DEBUG
- if( p->trace ){
- if( pc==0 ){
- printf("VDBE Execution Trace:\n");
- sqlite3VdbePrintSql(p);
- }
- sqlite3VdbePrintOp(p->trace, pc, pOp);
- }
-#endif
-
-
- /* Check to see if we need to simulate an interrupt. This only happens
- ** if we have a special test build.
- */
-#ifdef SQLITE_TEST
- if( sqlite3_interrupt_count>0 ){
- sqlite3_interrupt_count--;
- if( sqlite3_interrupt_count==0 ){
- sqlite3_interrupt(db);
- }
- }
-#endif
-
-#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
- /* Call the progress callback if it is configured and the required number
- ** of VDBE ops have been executed (either since this invocation of
- ** sqlite3VdbeExec() or since last time the progress callback was called).
- ** If the progress callback returns non-zero, exit the virtual machine with
- ** a return code SQLITE_ABORT.
- */
- if( checkProgress ){
- if( db->nProgressOps==nProgressOps ){
- int prc;
- prc = db->xProgress(db->pProgressArg);
- if( prc!=0 ){
- rc = SQLITE_INTERRUPT;
- goto vdbe_error_halt;
- }
- nProgressOps = 0;
- }
- nProgressOps++;
- }
-#endif
-
- /* On any opcode with the "out2-prerelease" tag, free any
- ** external allocations out of mem[p2] and set mem[p2] to be
- ** an undefined integer. Opcodes will either fill in the integer
- ** value or convert mem[p2] to a different type.
- */
- assert( pOp->opflags==sqlite3OpcodeProperty[pOp->opcode] );
- if( pOp->opflags & OPFLG_OUT2_PRERELEASE ){
- assert( pOp->p2>0 );
- assert( pOp->p2<=p->nMem );
- pOut = &aMem[pOp->p2];
- memAboutToChange(p, pOut);
- VdbeMemRelease(pOut);
- pOut->flags = MEM_Int;
- }
-
- /* Sanity checking on other operands */
-#ifdef SQLITE_DEBUG
- if( (pOp->opflags & OPFLG_IN1)!=0 ){
- assert( pOp->p1>0 );
- assert( pOp->p1<=p->nMem );
- assert( memIsValid(&aMem[pOp->p1]) );
- REGISTER_TRACE(pOp->p1, &aMem[pOp->p1]);
- }
- if( (pOp->opflags & OPFLG_IN2)!=0 ){
- assert( pOp->p2>0 );
- assert( pOp->p2<=p->nMem );
- assert( memIsValid(&aMem[pOp->p2]) );
- REGISTER_TRACE(pOp->p2, &aMem[pOp->p2]);
- }
- if( (pOp->opflags & OPFLG_IN3)!=0 ){
- assert( pOp->p3>0 );
- assert( pOp->p3<=p->nMem );
- assert( memIsValid(&aMem[pOp->p3]) );
- REGISTER_TRACE(pOp->p3, &aMem[pOp->p3]);
- }
- if( (pOp->opflags & OPFLG_OUT2)!=0 ){
- assert( pOp->p2>0 );
- assert( pOp->p2<=p->nMem );
- memAboutToChange(p, &aMem[pOp->p2]);
- }
- if( (pOp->opflags & OPFLG_OUT3)!=0 ){
- assert( pOp->p3>0 );
- assert( pOp->p3<=p->nMem );
- memAboutToChange(p, &aMem[pOp->p3]);
- }
-#endif
-
- switch( pOp->opcode ){
-
-/*****************************************************************************
-** What follows is a massive switch statement where each case implements a
-** separate instruction in the virtual machine. If we follow the usual
-** indentation conventions, each case should be indented by 6 spaces. But
-** that is a lot of wasted space on the left margin. So the code within
-** the switch statement will break with convention and be flush-left. Another
-** big comment (similar to this one) will mark the point in the code where
-** we transition back to normal indentation.
-**
-** The formatting of each case is important. The makefile for SQLite
-** generates two C files "opcodes.h" and "opcodes.c" by scanning this
-** file looking for lines that begin with "case OP_". The opcodes.h files
-** will be filled with #defines that give unique integer values to each
-** opcode and the opcodes.c file is filled with an array of strings where
-** each string is the symbolic name for the corresponding opcode. If the
-** case statement is followed by a comment of the form "/# same as ... #/"
-** that comment is used to determine the particular value of the opcode.
-**
-** Other keywords in the comment that follows each case are used to
-** construct the OPFLG_INITIALIZER value that initializes opcodeProperty[].
-** Keywords include: in1, in2, in3, out2_prerelease, out2, out3. See
-** the mkopcodeh.awk script for additional information.
-**
-** Documentation about VDBE opcodes is generated by scanning this file
-** for lines of that contain "Opcode:". That line and all subsequent
-** comment lines are used in the generation of the opcode.html documentation
-** file.
-**
-** SUMMARY:
-**
-** Formatting is important to scripts that scan this file.
-** Do not deviate from the formatting style currently in use.
-**
-*****************************************************************************/
-
-/* Opcode: Goto * P2 * * *
-**
-** An unconditional jump to address P2.
-** The next instruction executed will be
-** the one at index P2 from the beginning of
-** the program.
-*/
-case OP_Goto: { /* jump */
- CHECK_FOR_INTERRUPT;
- pc = pOp->p2 - 1;
- break;
-}
-
-/* Opcode: Gosub P1 P2 * * *
-**
-** Write the current address onto register P1
-** and then jump to address P2.
-*/
-case OP_Gosub: { /* jump */
- assert( pOp->p1>0 && pOp->p1<=p->nMem );
- pIn1 = &aMem[pOp->p1];
- assert( (pIn1->flags & MEM_Dyn)==0 );
- memAboutToChange(p, pIn1);
- pIn1->flags = MEM_Int;
- pIn1->u.i = pc;
- REGISTER_TRACE(pOp->p1, pIn1);
- pc = pOp->p2 - 1;
- break;
-}
-
-/* Opcode: Return P1 * * * *
-**
-** Jump to the next instruction after the address in register P1.
-*/
-case OP_Return: { /* in1 */
- pIn1 = &aMem[pOp->p1];
- assert( pIn1->flags & MEM_Int );
- pc = (int)pIn1->u.i;
- break;
-}
-
-/* Opcode: Yield P1 * * * *
-**
-** Swap the program counter with the value in register P1.
-*/
-case OP_Yield: { /* in1 */
-#if 0 /* local variables moved into u.aa */
- int pcDest;
-#endif /* local variables moved into u.aa */
- pIn1 = &aMem[pOp->p1];
- assert( (pIn1->flags & MEM_Dyn)==0 );
- pIn1->flags = MEM_Int;
- u.aa.pcDest = (int)pIn1->u.i;
- pIn1->u.i = pc;
- REGISTER_TRACE(pOp->p1, pIn1);
- pc = u.aa.pcDest;
- break;
-}
-
-/* Opcode: HaltIfNull P1 P2 P3 P4 *
-**
-** Check the value in register P3. If it is NULL then Halt using
-** parameter P1, P2, and P4 as if this were a Halt instruction. If the
-** value in register P3 is not NULL, then this routine is a no-op.
-*/
-case OP_HaltIfNull: { /* in3 */
- pIn3 = &aMem[pOp->p3];
- if( (pIn3->flags & MEM_Null)==0 ) break;
- /* Fall through into OP_Halt */
-}
-
-/* Opcode: Halt P1 P2 * P4 *
-**
-** Exit immediately. All open cursors, etc are closed
-** automatically.
-**
-** P1 is the result code returned by sqlite3_exec(), sqlite3_reset(),
-** or sqlite3_finalize(). For a normal halt, this should be SQLITE_OK (0).
-** For errors, it can be some other value. If P1!=0 then P2 will determine
-** whether or not to rollback the current transaction. Do not rollback
-** if P2==OE_Fail. Do the rollback if P2==OE_Rollback. If P2==OE_Abort,
-** then back out all changes that have occurred during this execution of the
-** VDBE, but do not rollback the transaction.
-**
-** If P4 is not null then it is an error message string.
-**
-** There is an implied "Halt 0 0 0" instruction inserted at the very end of
-** every program. So a jump past the last instruction of the program
-** is the same as executing Halt.
-*/
-case OP_Halt: {
- if( pOp->p1==SQLITE_OK && p->pFrame ){
- /* Halt the sub-program. Return control to the parent frame. */
- VdbeFrame *pFrame = p->pFrame;
- p->pFrame = pFrame->pParent;
- p->nFrame--;
- sqlite3VdbeSetChanges(db, p->nChange);
- pc = sqlite3VdbeFrameRestore(pFrame);
- lastRowid = db->lastRowid;
- if( pOp->p2==OE_Ignore ){
- /* Instruction pc is the OP_Program that invoked the sub-program
- ** currently being halted. If the p2 instruction of this OP_Halt
- ** instruction is set to OE_Ignore, then the sub-program is throwing
- ** an IGNORE exception. In this case jump to the address specified
- ** as the p2 of the calling OP_Program. */
- pc = p->aOp[pc].p2-1;
- }
- aOp = p->aOp;
- aMem = p->aMem;
- break;
- }
-
- p->rc = pOp->p1;
- p->errorAction = (u8)pOp->p2;
- p->pc = pc;
- if( pOp->p4.z ){
- assert( p->rc!=SQLITE_OK );
- sqlite3SetString(&p->zErrMsg, db, "%s", pOp->p4.z);
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(pOp->p1, "abort at %d in [%s]: %s", pc, p->zSql, pOp->p4.z);
- }else if( p->rc ){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(pOp->p1, "constraint failed at %d in [%s]", pc, p->zSql);
- }
- rc = sqlite3VdbeHalt(p);
- assert( rc==SQLITE_BUSY || rc==SQLITE_OK || rc==SQLITE_ERROR );
- if( rc==SQLITE_BUSY ){
- p->rc = rc = SQLITE_BUSY;
- }else{
- assert( rc==SQLITE_OK || (p->rc&0xff)==SQLITE_CONSTRAINT );
- assert( rc==SQLITE_OK || db->nDeferredCons>0 );
- rc = p->rc ? SQLITE_ERROR : SQLITE_DONE;
- }
- goto vdbe_return;
-}
-
-/* Opcode: Integer P1 P2 * * *
-**
-** The 32-bit integer value P1 is written into register P2.
-*/
-case OP_Integer: { /* out2-prerelease */
- pOut->u.i = pOp->p1;
- break;
-}
-
-/* Opcode: Int64 * P2 * P4 *
-**
-** P4 is a pointer to a 64-bit integer value.
-** Write that value into register P2.
-*/
-case OP_Int64: { /* out2-prerelease */
- assert( pOp->p4.pI64!=0 );
- pOut->u.i = *pOp->p4.pI64;
- break;
-}
-
-#ifndef SQLITE_OMIT_FLOATING_POINT
-/* Opcode: Real * P2 * P4 *
-**
-** P4 is a pointer to a 64-bit floating point value.
-** Write that value into register P2.
-*/
-case OP_Real: { /* same as TK_FLOAT, out2-prerelease */
- pOut->flags = MEM_Real;
- assert( !sqlite3IsNaN(*pOp->p4.pReal) );
- pOut->r = *pOp->p4.pReal;
- break;
-}
-#endif
-
-/* Opcode: String8 * P2 * P4 *
-**
-** P4 points to a nul terminated UTF-8 string. This opcode is transformed
-** into an OP_String before it is executed for the first time.
-*/
-case OP_String8: { /* same as TK_STRING, out2-prerelease */
- assert( pOp->p4.z!=0 );
- pOp->opcode = OP_String;
- pOp->p1 = sqlite3Strlen30(pOp->p4.z);
-
-#ifndef SQLITE_OMIT_UTF16
- if( encoding!=SQLITE_UTF8 ){
- rc = sqlite3VdbeMemSetStr(pOut, pOp->p4.z, -1, SQLITE_UTF8, SQLITE_STATIC);
- if( rc==SQLITE_TOOBIG ) goto too_big;
- if( SQLITE_OK!=sqlite3VdbeChangeEncoding(pOut, encoding) ) goto no_mem;
- assert( pOut->zMalloc==pOut->z );
- assert( pOut->flags & MEM_Dyn );
- pOut->zMalloc = 0;
- pOut->flags |= MEM_Static;
- pOut->flags &= ~MEM_Dyn;
- if( pOp->p4type==P4_DYNAMIC ){
- sqlite3DbFree(db, pOp->p4.z);
- }
- pOp->p4type = P4_DYNAMIC;
- pOp->p4.z = pOut->z;
- pOp->p1 = pOut->n;
- }
-#endif
- if( pOp->p1>db->aLimit[SQLITE_LIMIT_LENGTH] ){
- goto too_big;
- }
- /* Fall through to the next case, OP_String */
-}
-
-/* Opcode: String P1 P2 * P4 *
-**
-** The string value P4 of length P1 (bytes) is stored in register P2.
-*/
-case OP_String: { /* out2-prerelease */
- assert( pOp->p4.z!=0 );
- pOut->flags = MEM_Str|MEM_Static|MEM_Term;
- pOut->z = pOp->p4.z;
- pOut->n = pOp->p1;
- pOut->enc = encoding;
- UPDATE_MAX_BLOBSIZE(pOut);
- break;
-}
-
-/* Opcode: Null P1 P2 P3 * *
-**
-** Write a NULL into registers P2. If P3 greater than P2, then also write
-** NULL into register P3 and every register in between P2 and P3. If P3
-** is less than P2 (typically P3 is zero) then only register P2 is
-** set to NULL.
-**
-** If the P1 value is non-zero, then also set the MEM_Cleared flag so that
-** NULL values will not compare equal even if SQLITE_NULLEQ is set on
-** OP_Ne or OP_Eq.
-*/
-case OP_Null: { /* out2-prerelease */
-#if 0 /* local variables moved into u.ab */
- int cnt;
- u16 nullFlag;
-#endif /* local variables moved into u.ab */
- u.ab.cnt = pOp->p3-pOp->p2;
- assert( pOp->p3<=p->nMem );
- pOut->flags = u.ab.nullFlag = pOp->p1 ? (MEM_Null|MEM_Cleared) : MEM_Null;
- while( u.ab.cnt>0 ){
- pOut++;
- memAboutToChange(p, pOut);
- VdbeMemRelease(pOut);
- pOut->flags = u.ab.nullFlag;
- u.ab.cnt--;
- }
- break;
-}
-
-
-/* Opcode: Blob P1 P2 * P4
-**
-** P4 points to a blob of data P1 bytes long. Store this
-** blob in register P2.
-*/
-case OP_Blob: { /* out2-prerelease */
- assert( pOp->p1 <= SQLITE_MAX_LENGTH );
- sqlite3VdbeMemSetStr(pOut, pOp->p4.z, pOp->p1, 0, 0);
- pOut->enc = encoding;
- UPDATE_MAX_BLOBSIZE(pOut);
- break;
-}
-
-/* Opcode: Variable P1 P2 * P4 *
-**
-** Transfer the values of bound parameter P1 into register P2
-**
-** If the parameter is named, then its name appears in P4 and P3==1.
-** The P4 value is used by sqlite3_bind_parameter_name().
-*/
-case OP_Variable: { /* out2-prerelease */
-#if 0 /* local variables moved into u.ac */
- Mem *pVar; /* Value being transferred */
-#endif /* local variables moved into u.ac */
-
- assert( pOp->p1>0 && pOp->p1<=p->nVar );
- assert( pOp->p4.z==0 || pOp->p4.z==p->azVar[pOp->p1-1] );
- u.ac.pVar = &p->aVar[pOp->p1 - 1];
- if( sqlite3VdbeMemTooBig(u.ac.pVar) ){
- goto too_big;
- }
- sqlite3VdbeMemShallowCopy(pOut, u.ac.pVar, MEM_Static);
- UPDATE_MAX_BLOBSIZE(pOut);
- break;
-}
-
-/* Opcode: Move P1 P2 P3 * *
-**
-** Move the values in register P1..P1+P3 over into
-** registers P2..P2+P3. Registers P1..P1+P3 are
-** left holding a NULL. It is an error for register ranges
-** P1..P1+P3 and P2..P2+P3 to overlap.
-*/
-case OP_Move: {
-#if 0 /* local variables moved into u.ad */
- char *zMalloc; /* Holding variable for allocated memory */
- int n; /* Number of registers left to copy */
- int p1; /* Register to copy from */
- int p2; /* Register to copy to */
-#endif /* local variables moved into u.ad */
-
- u.ad.n = pOp->p3 + 1;
- u.ad.p1 = pOp->p1;
- u.ad.p2 = pOp->p2;
- assert( u.ad.n>0 && u.ad.p1>0 && u.ad.p2>0 );
- assert( u.ad.p1+u.ad.n<=u.ad.p2 || u.ad.p2+u.ad.n<=u.ad.p1 );
-
- pIn1 = &aMem[u.ad.p1];
- pOut = &aMem[u.ad.p2];
- while( u.ad.n-- ){
- assert( pOut<=&aMem[p->nMem] );
- assert( pIn1<=&aMem[p->nMem] );
- assert( memIsValid(pIn1) );
- memAboutToChange(p, pOut);
- u.ad.zMalloc = pOut->zMalloc;
- pOut->zMalloc = 0;
- sqlite3VdbeMemMove(pOut, pIn1);
-#ifdef SQLITE_DEBUG
- if( pOut->pScopyFrom>=&aMem[u.ad.p1] && pOut->pScopyFrom<&aMem[u.ad.p1+pOp->p3] ){
- pOut->pScopyFrom += u.ad.p1 - pOp->p2;
- }
-#endif
- pIn1->zMalloc = u.ad.zMalloc;
- REGISTER_TRACE(u.ad.p2++, pOut);
- pIn1++;
- pOut++;
- }
- break;
-}
-
-/* Opcode: Copy P1 P2 P3 * *
-**
-** Make a copy of registers P1..P1+P3 into registers P2..P2+P3.
-**
-** This instruction makes a deep copy of the value. A duplicate
-** is made of any string or blob constant. See also OP_SCopy.
-*/
-case OP_Copy: {
-#if 0 /* local variables moved into u.ae */
- int n;
-#endif /* local variables moved into u.ae */
-
- u.ae.n = pOp->p3;
- pIn1 = &aMem[pOp->p1];
- pOut = &aMem[pOp->p2];
- assert( pOut!=pIn1 );
- while( 1 ){
- sqlite3VdbeMemShallowCopy(pOut, pIn1, MEM_Ephem);
- Deephemeralize(pOut);
-#ifdef SQLITE_DEBUG
- pOut->pScopyFrom = 0;
-#endif
- REGISTER_TRACE(pOp->p2+pOp->p3-u.ae.n, pOut);
- if( (u.ae.n--)==0 ) break;
- pOut++;
- pIn1++;
- }
- break;
-}
-
-/* Opcode: SCopy P1 P2 * * *
-**
-** Make a shallow copy of register P1 into register P2.
-**
-** This instruction makes a shallow copy of the value. If the value
-** is a string or blob, then the copy is only a pointer to the
-** original and hence if the original changes so will the copy.
-** Worse, if the original is deallocated, the copy becomes invalid.
-** Thus the program must guarantee that the original will not change
-** during the lifetime of the copy. Use OP_Copy to make a complete
-** copy.
-*/
-case OP_SCopy: { /* in1, out2 */
- pIn1 = &aMem[pOp->p1];
- pOut = &aMem[pOp->p2];
- assert( pOut!=pIn1 );
- sqlite3VdbeMemShallowCopy(pOut, pIn1, MEM_Ephem);
-#ifdef SQLITE_DEBUG
- if( pOut->pScopyFrom==0 ) pOut->pScopyFrom = pIn1;
-#endif
- REGISTER_TRACE(pOp->p2, pOut);
- break;
-}
-
-/* Opcode: ResultRow P1 P2 * * *
-**
-** The registers P1 through P1+P2-1 contain a single row of
-** results. This opcode causes the sqlite3_step() call to terminate
-** with an SQLITE_ROW return code and it sets up the sqlite3_stmt
-** structure to provide access to the top P1 values as the result
-** row.
-*/
-case OP_ResultRow: {
-#if 0 /* local variables moved into u.af */
- Mem *pMem;
- int i;
-#endif /* local variables moved into u.af */
- assert( p->nResColumn==pOp->p2 );
- assert( pOp->p1>0 );
- assert( pOp->p1+pOp->p2<=p->nMem+1 );
-
- /* If this statement has violated immediate foreign key constraints, do
- ** not return the number of rows modified. And do not RELEASE the statement
- ** transaction. It needs to be rolled back. */
- if( SQLITE_OK!=(rc = sqlite3VdbeCheckFk(p, 0)) ){
- assert( db->flags&SQLITE_CountRows );
- assert( p->usesStmtJournal );
- break;
- }
-
- /* If the SQLITE_CountRows flag is set in sqlite3.flags mask, then
- ** DML statements invoke this opcode to return the number of rows
- ** modified to the user. This is the only way that a VM that
- ** opens a statement transaction may invoke this opcode.
- **
- ** In case this is such a statement, close any statement transaction
- ** opened by this VM before returning control to the user. This is to
- ** ensure that statement-transactions are always nested, not overlapping.
- ** If the open statement-transaction is not closed here, then the user
- ** may step another VM that opens its own statement transaction. This
- ** may lead to overlapping statement transactions.
- **
- ** The statement transaction is never a top-level transaction. Hence
- ** the RELEASE call below can never fail.
- */
- assert( p->iStatement==0 || db->flags&SQLITE_CountRows );
- rc = sqlite3VdbeCloseStatement(p, SAVEPOINT_RELEASE);
- if( NEVER(rc!=SQLITE_OK) ){
- break;
- }
-
- /* Invalidate all ephemeral cursor row caches */
- p->cacheCtr = (p->cacheCtr + 2)|1;
-
- /* Make sure the results of the current row are \000 terminated
- ** and have an assigned type. The results are de-ephemeralized as
- ** a side effect.
- */
- u.af.pMem = p->pResultSet = &aMem[pOp->p1];
- for(u.af.i=0; u.af.i<pOp->p2; u.af.i++){
- assert( memIsValid(&u.af.pMem[u.af.i]) );
- Deephemeralize(&u.af.pMem[u.af.i]);
- assert( (u.af.pMem[u.af.i].flags & MEM_Ephem)==0
- || (u.af.pMem[u.af.i].flags & (MEM_Str|MEM_Blob))==0 );
- sqlite3VdbeMemNulTerminate(&u.af.pMem[u.af.i]);
- sqlite3VdbeMemStoreType(&u.af.pMem[u.af.i]);
- REGISTER_TRACE(pOp->p1+u.af.i, &u.af.pMem[u.af.i]);
- }
- if( db->mallocFailed ) goto no_mem;
-
- /* Return SQLITE_ROW
- */
- p->pc = pc + 1;
- rc = SQLITE_ROW;
- goto vdbe_return;
-}
-
-/* Opcode: Concat P1 P2 P3 * *
-**
-** Add the text in register P1 onto the end of the text in
-** register P2 and store the result in register P3.
-** If either the P1 or P2 text are NULL then store NULL in P3.
-**
-** P3 = P2 || P1
-**
-** It is illegal for P1 and P3 to be the same register. Sometimes,
-** if P3 is the same register as P2, the implementation is able
-** to avoid a memcpy().
-*/
-case OP_Concat: { /* same as TK_CONCAT, in1, in2, out3 */
-#if 0 /* local variables moved into u.ag */
- i64 nByte;
-#endif /* local variables moved into u.ag */
-
- pIn1 = &aMem[pOp->p1];
- pIn2 = &aMem[pOp->p2];
- pOut = &aMem[pOp->p3];
- assert( pIn1!=pOut );
- if( (pIn1->flags | pIn2->flags) & MEM_Null ){
- sqlite3VdbeMemSetNull(pOut);
- break;
- }
- if( ExpandBlob(pIn1) || ExpandBlob(pIn2) ) goto no_mem;
- Stringify(pIn1, encoding);
- Stringify(pIn2, encoding);
- u.ag.nByte = pIn1->n + pIn2->n;
- if( u.ag.nByte>db->aLimit[SQLITE_LIMIT_LENGTH] ){
- goto too_big;
- }
- MemSetTypeFlag(pOut, MEM_Str);
- if( sqlite3VdbeMemGrow(pOut, (int)u.ag.nByte+2, pOut==pIn2) ){
- goto no_mem;
- }
- if( pOut!=pIn2 ){
- memcpy(pOut->z, pIn2->z, pIn2->n);
- }
- memcpy(&pOut->z[pIn2->n], pIn1->z, pIn1->n);
- pOut->z[u.ag.nByte] = 0;
- pOut->z[u.ag.nByte+1] = 0;
- pOut->flags |= MEM_Term;
- pOut->n = (int)u.ag.nByte;
- pOut->enc = encoding;
- UPDATE_MAX_BLOBSIZE(pOut);
- break;
-}
-
-/* Opcode: Add P1 P2 P3 * *
-**
-** Add the value in register P1 to the value in register P2
-** and store the result in register P3.
-** If either input is NULL, the result is NULL.
-*/
-/* Opcode: Multiply P1 P2 P3 * *
-**
-**
-** Multiply the value in register P1 by the value in register P2
-** and store the result in register P3.
-** If either input is NULL, the result is NULL.
-*/
-/* Opcode: Subtract P1 P2 P3 * *
-**
-** Subtract the value in register P1 from the value in register P2
-** and store the result in register P3.
-** If either input is NULL, the result is NULL.
-*/
-/* Opcode: Divide P1 P2 P3 * *
-**
-** Divide the value in register P1 by the value in register P2
-** and store the result in register P3 (P3=P2/P1). If the value in
-** register P1 is zero, then the result is NULL. If either input is
-** NULL, the result is NULL.
-*/
-/* Opcode: Remainder P1 P2 P3 * *
-**
-** Compute the remainder after integer division of the value in
-** register P1 by the value in register P2 and store the result in P3.
-** If the value in register P2 is zero the result is NULL.
-** If either operand is NULL, the result is NULL.
-*/
-case OP_Add: /* same as TK_PLUS, in1, in2, out3 */
-case OP_Subtract: /* same as TK_MINUS, in1, in2, out3 */
-case OP_Multiply: /* same as TK_STAR, in1, in2, out3 */
-case OP_Divide: /* same as TK_SLASH, in1, in2, out3 */
-case OP_Remainder: { /* same as TK_REM, in1, in2, out3 */
-#if 0 /* local variables moved into u.ah */
- char bIntint; /* Started out as two integer operands */
- int flags; /* Combined MEM_* flags from both inputs */
- i64 iA; /* Integer value of left operand */
- i64 iB; /* Integer value of right operand */
- double rA; /* Real value of left operand */
- double rB; /* Real value of right operand */
-#endif /* local variables moved into u.ah */
-
- pIn1 = &aMem[pOp->p1];
- applyNumericAffinity(pIn1);
- pIn2 = &aMem[pOp->p2];
- applyNumericAffinity(pIn2);
- pOut = &aMem[pOp->p3];
- u.ah.flags = pIn1->flags | pIn2->flags;
- if( (u.ah.flags & MEM_Null)!=0 ) goto arithmetic_result_is_null;
- if( (pIn1->flags & pIn2->flags & MEM_Int)==MEM_Int ){
- u.ah.iA = pIn1->u.i;
- u.ah.iB = pIn2->u.i;
- u.ah.bIntint = 1;
- switch( pOp->opcode ){
- case OP_Add: if( sqlite3AddInt64(&u.ah.iB,u.ah.iA) ) goto fp_math; break;
- case OP_Subtract: if( sqlite3SubInt64(&u.ah.iB,u.ah.iA) ) goto fp_math; break;
- case OP_Multiply: if( sqlite3MulInt64(&u.ah.iB,u.ah.iA) ) goto fp_math; break;
- case OP_Divide: {
- if( u.ah.iA==0 ) goto arithmetic_result_is_null;
- if( u.ah.iA==-1 && u.ah.iB==SMALLEST_INT64 ) goto fp_math;
- u.ah.iB /= u.ah.iA;
- break;
- }
- default: {
- if( u.ah.iA==0 ) goto arithmetic_result_is_null;
- if( u.ah.iA==-1 ) u.ah.iA = 1;
- u.ah.iB %= u.ah.iA;
- break;
- }
- }
- pOut->u.i = u.ah.iB;
- MemSetTypeFlag(pOut, MEM_Int);
- }else{
- u.ah.bIntint = 0;
-fp_math:
- u.ah.rA = sqlite3VdbeRealValue(pIn1);
- u.ah.rB = sqlite3VdbeRealValue(pIn2);
- switch( pOp->opcode ){
- case OP_Add: u.ah.rB += u.ah.rA; break;
- case OP_Subtract: u.ah.rB -= u.ah.rA; break;
- case OP_Multiply: u.ah.rB *= u.ah.rA; break;
- case OP_Divide: {
- /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */
- if( u.ah.rA==(double)0 ) goto arithmetic_result_is_null;
- u.ah.rB /= u.ah.rA;
- break;
- }
- default: {
- u.ah.iA = (i64)u.ah.rA;
- u.ah.iB = (i64)u.ah.rB;
- if( u.ah.iA==0 ) goto arithmetic_result_is_null;
- if( u.ah.iA==-1 ) u.ah.iA = 1;
- u.ah.rB = (double)(u.ah.iB % u.ah.iA);
- break;
- }
- }
-#ifdef SQLITE_OMIT_FLOATING_POINT
- pOut->u.i = u.ah.rB;
- MemSetTypeFlag(pOut, MEM_Int);
-#else
- if( sqlite3IsNaN(u.ah.rB) ){
- goto arithmetic_result_is_null;
- }
- pOut->r = u.ah.rB;
- MemSetTypeFlag(pOut, MEM_Real);
- if( (u.ah.flags & MEM_Real)==0 && !u.ah.bIntint ){
- sqlite3VdbeIntegerAffinity(pOut);
- }
-#endif
- }
- break;
-
-arithmetic_result_is_null:
- sqlite3VdbeMemSetNull(pOut);
- break;
-}
-
-/* Opcode: CollSeq P1 * * P4
-**
-** P4 is a pointer to a CollSeq struct. If the next call to a user function
-** or aggregate calls sqlite3GetFuncCollSeq(), this collation sequence will
-** be returned. This is used by the built-in min(), max() and nullif()
-** functions.
-**
-** If P1 is not zero, then it is a register that a subsequent min() or
-** max() aggregate will set to 1 if the current row is not the minimum or
-** maximum. The P1 register is initialized to 0 by this instruction.
-**
-** The interface used by the implementation of the aforementioned functions
-** to retrieve the collation sequence set by this opcode is not available
-** publicly, only to user functions defined in func.c.
-*/
-case OP_CollSeq: {
- assert( pOp->p4type==P4_COLLSEQ );
- if( pOp->p1 ){
- sqlite3VdbeMemSetInt64(&aMem[pOp->p1], 0);
- }
- break;
-}
-
-/* Opcode: Function P1 P2 P3 P4 P5
-**
-** Invoke a user function (P4 is a pointer to a Function structure that
-** defines the function) with P5 arguments taken from register P2 and
-** successors. The result of the function is stored in register P3.
-** Register P3 must not be one of the function inputs.
-**
-** P1 is a 32-bit bitmask indicating whether or not each argument to the
-** function was determined to be constant at compile time. If the first
-** argument was constant then bit 0 of P1 is set. This is used to determine
-** whether meta data associated with a user function argument using the
-** sqlite3_set_auxdata() API may be safely retained until the next
-** invocation of this opcode.
-**
-** See also: AggStep and AggFinal
-*/
-case OP_Function: {
-#if 0 /* local variables moved into u.ai */
- int i;
- Mem *pArg;
- sqlite3_context ctx;
- sqlite3_value **apVal;
- int n;
-#endif /* local variables moved into u.ai */
-
- u.ai.n = pOp->p5;
- u.ai.apVal = p->apArg;
- assert( u.ai.apVal || u.ai.n==0 );
- assert( pOp->p3>0 && pOp->p3<=p->nMem );
- pOut = &aMem[pOp->p3];
- memAboutToChange(p, pOut);
-
- assert( u.ai.n==0 || (pOp->p2>0 && pOp->p2+u.ai.n<=p->nMem+1) );
- assert( pOp->p3<pOp->p2 || pOp->p3>=pOp->p2+u.ai.n );
- u.ai.pArg = &aMem[pOp->p2];
- for(u.ai.i=0; u.ai.i<u.ai.n; u.ai.i++, u.ai.pArg++){
- assert( memIsValid(u.ai.pArg) );
- u.ai.apVal[u.ai.i] = u.ai.pArg;
- Deephemeralize(u.ai.pArg);
- sqlite3VdbeMemStoreType(u.ai.pArg);
- REGISTER_TRACE(pOp->p2+u.ai.i, u.ai.pArg);
- }
-
- assert( pOp->p4type==P4_FUNCDEF || pOp->p4type==P4_VDBEFUNC );
- if( pOp->p4type==P4_FUNCDEF ){
- u.ai.ctx.pFunc = pOp->p4.pFunc;
- u.ai.ctx.pVdbeFunc = 0;
- }else{
- u.ai.ctx.pVdbeFunc = (VdbeFunc*)pOp->p4.pVdbeFunc;
- u.ai.ctx.pFunc = u.ai.ctx.pVdbeFunc->pFunc;
- }
-
- u.ai.ctx.s.flags = MEM_Null;
- u.ai.ctx.s.db = db;
- u.ai.ctx.s.xDel = 0;
- u.ai.ctx.s.zMalloc = 0;
-
- /* The output cell may already have a buffer allocated. Move
- ** the pointer to u.ai.ctx.s so in case the user-function can use
- ** the already allocated buffer instead of allocating a new one.
- */
- sqlite3VdbeMemMove(&u.ai.ctx.s, pOut);
- MemSetTypeFlag(&u.ai.ctx.s, MEM_Null);
-
- u.ai.ctx.isError = 0;
- if( u.ai.ctx.pFunc->flags & SQLITE_FUNC_NEEDCOLL ){
- assert( pOp>aOp );
- assert( pOp[-1].p4type==P4_COLLSEQ );
- assert( pOp[-1].opcode==OP_CollSeq );
- u.ai.ctx.pColl = pOp[-1].p4.pColl;
- }
- db->lastRowid = lastRowid;
- (*u.ai.ctx.pFunc->xFunc)(&u.ai.ctx, u.ai.n, u.ai.apVal); /* IMP: R-24505-23230 */
- lastRowid = db->lastRowid;
-
- /* If any auxiliary data functions have been called by this user function,
- ** immediately call the destructor for any non-static values.
- */
- if( u.ai.ctx.pVdbeFunc ){
- sqlite3VdbeDeleteAuxData(u.ai.ctx.pVdbeFunc, pOp->p1);
- pOp->p4.pVdbeFunc = u.ai.ctx.pVdbeFunc;
- pOp->p4type = P4_VDBEFUNC;
- }
-
- if( db->mallocFailed ){
- /* Even though a malloc() has failed, the implementation of the
- ** user function may have called an sqlite3_result_XXX() function
- ** to return a value. The following call releases any resources
- ** associated with such a value.
- */
- sqlite3VdbeMemRelease(&u.ai.ctx.s);
- goto no_mem;
- }
-
- /* If the function returned an error, throw an exception */
- if( u.ai.ctx.isError ){
- sqlite3SetString(&p->zErrMsg, db, "%s", sqlite3_value_text(&u.ai.ctx.s));
- rc = u.ai.ctx.isError;
- }
-
- /* Copy the result of the function into register P3 */
- sqlite3VdbeChangeEncoding(&u.ai.ctx.s, encoding);
- sqlite3VdbeMemMove(pOut, &u.ai.ctx.s);
- if( sqlite3VdbeMemTooBig(pOut) ){
- goto too_big;
- }
-
-#if 0
- /* The app-defined function has done something that as caused this
- ** statement to expire. (Perhaps the function called sqlite3_exec()
- ** with a CREATE TABLE statement.)
- */
- if( p->expired ) rc = SQLITE_ABORT;
-#endif
-
- REGISTER_TRACE(pOp->p3, pOut);
- UPDATE_MAX_BLOBSIZE(pOut);
- break;
-}
-
-/* Opcode: BitAnd P1 P2 P3 * *
-**
-** Take the bit-wise AND of the values in register P1 and P2 and
-** store the result in register P3.
-** If either input is NULL, the result is NULL.
-*/
-/* Opcode: BitOr P1 P2 P3 * *
-**
-** Take the bit-wise OR of the values in register P1 and P2 and
-** store the result in register P3.
-** If either input is NULL, the result is NULL.
-*/
-/* Opcode: ShiftLeft P1 P2 P3 * *
-**
-** Shift the integer value in register P2 to the left by the
-** number of bits specified by the integer in register P1.
-** Store the result in register P3.
-** If either input is NULL, the result is NULL.
-*/
-/* Opcode: ShiftRight P1 P2 P3 * *
-**
-** Shift the integer value in register P2 to the right by the
-** number of bits specified by the integer in register P1.
-** Store the result in register P3.
-** If either input is NULL, the result is NULL.
-*/
-case OP_BitAnd: /* same as TK_BITAND, in1, in2, out3 */
-case OP_BitOr: /* same as TK_BITOR, in1, in2, out3 */
-case OP_ShiftLeft: /* same as TK_LSHIFT, in1, in2, out3 */
-case OP_ShiftRight: { /* same as TK_RSHIFT, in1, in2, out3 */
-#if 0 /* local variables moved into u.aj */
- i64 iA;
- u64 uA;
- i64 iB;
- u8 op;
-#endif /* local variables moved into u.aj */
-
- pIn1 = &aMem[pOp->p1];
- pIn2 = &aMem[pOp->p2];
- pOut = &aMem[pOp->p3];
- if( (pIn1->flags | pIn2->flags) & MEM_Null ){
- sqlite3VdbeMemSetNull(pOut);
- break;
- }
- u.aj.iA = sqlite3VdbeIntValue(pIn2);
- u.aj.iB = sqlite3VdbeIntValue(pIn1);
- u.aj.op = pOp->opcode;
- if( u.aj.op==OP_BitAnd ){
- u.aj.iA &= u.aj.iB;
- }else if( u.aj.op==OP_BitOr ){
- u.aj.iA |= u.aj.iB;
- }else if( u.aj.iB!=0 ){
- assert( u.aj.op==OP_ShiftRight || u.aj.op==OP_ShiftLeft );
-
- /* If shifting by a negative amount, shift in the other direction */
- if( u.aj.iB<0 ){
- assert( OP_ShiftRight==OP_ShiftLeft+1 );
- u.aj.op = 2*OP_ShiftLeft + 1 - u.aj.op;
- u.aj.iB = u.aj.iB>(-64) ? -u.aj.iB : 64;
- }
-
- if( u.aj.iB>=64 ){
- u.aj.iA = (u.aj.iA>=0 || u.aj.op==OP_ShiftLeft) ? 0 : -1;
- }else{
- memcpy(&u.aj.uA, &u.aj.iA, sizeof(u.aj.uA));
- if( u.aj.op==OP_ShiftLeft ){
- u.aj.uA <<= u.aj.iB;
- }else{
- u.aj.uA >>= u.aj.iB;
- /* Sign-extend on a right shift of a negative number */
- if( u.aj.iA<0 ) u.aj.uA |= ((((u64)0xffffffff)<<32)|0xffffffff) << (64-u.aj.iB);
- }
- memcpy(&u.aj.iA, &u.aj.uA, sizeof(u.aj.iA));
- }
- }
- pOut->u.i = u.aj.iA;
- MemSetTypeFlag(pOut, MEM_Int);
- break;
-}
-
-/* Opcode: AddImm P1 P2 * * *
-**
-** Add the constant P2 to the value in register P1.
-** The result is always an integer.
-**
-** To force any register to be an integer, just add 0.
-*/
-case OP_AddImm: { /* in1 */
- pIn1 = &aMem[pOp->p1];
- memAboutToChange(p, pIn1);
- sqlite3VdbeMemIntegerify(pIn1);
- pIn1->u.i += pOp->p2;
- break;
-}
-
-/* Opcode: MustBeInt P1 P2 * * *
-**
-** Force the value in register P1 to be an integer. If the value
-** in P1 is not an integer and cannot be converted into an integer
-** without data loss, then jump immediately to P2, or if P2==0
-** raise an SQLITE_MISMATCH exception.
-*/
-case OP_MustBeInt: { /* jump, in1 */
- pIn1 = &aMem[pOp->p1];
- applyAffinity(pIn1, SQLITE_AFF_NUMERIC, encoding);
- if( (pIn1->flags & MEM_Int)==0 ){
- if( pOp->p2==0 ){
- rc = SQLITE_MISMATCH;
- goto abort_due_to_error;
- }else{
- pc = pOp->p2 - 1;
- }
- }else{
- MemSetTypeFlag(pIn1, MEM_Int);
- }
- break;
-}
-
-#ifndef SQLITE_OMIT_FLOATING_POINT
-/* Opcode: RealAffinity P1 * * * *
-**
-** If register P1 holds an integer convert it to a real value.
-**
-** This opcode is used when extracting information from a column that
-** has REAL affinity. Such column values may still be stored as
-** integers, for space efficiency, but after extraction we want them
-** to have only a real value.
-*/
-case OP_RealAffinity: { /* in1 */
- pIn1 = &aMem[pOp->p1];
- if( pIn1->flags & MEM_Int ){
- sqlite3VdbeMemRealify(pIn1);
- }
- break;
-}
-#endif
-
-#ifndef SQLITE_OMIT_CAST
-/* Opcode: ToText P1 * * * *
-**
-** Force the value in register P1 to be text.
-** If the value is numeric, convert it to a string using the
-** equivalent of printf(). Blob values are unchanged and
-** are afterwards simply interpreted as text.
-**
-** A NULL value is not changed by this routine. It remains NULL.
-*/
-case OP_ToText: { /* same as TK_TO_TEXT, in1 */
- pIn1 = &aMem[pOp->p1];
- memAboutToChange(p, pIn1);
- if( pIn1->flags & MEM_Null ) break;
- assert( MEM_Str==(MEM_Blob>>3) );
- pIn1->flags |= (pIn1->flags&MEM_Blob)>>3;
- applyAffinity(pIn1, SQLITE_AFF_TEXT, encoding);
- rc = ExpandBlob(pIn1);
- assert( pIn1->flags & MEM_Str || db->mallocFailed );
- pIn1->flags &= ~(MEM_Int|MEM_Real|MEM_Blob|MEM_Zero);
- UPDATE_MAX_BLOBSIZE(pIn1);
- break;
-}
-
-/* Opcode: ToBlob P1 * * * *
-**
-** Force the value in register P1 to be a BLOB.
-** If the value is numeric, convert it to a string first.
-** Strings are simply reinterpreted as blobs with no change
-** to the underlying data.
-**
-** A NULL value is not changed by this routine. It remains NULL.
-*/
-case OP_ToBlob: { /* same as TK_TO_BLOB, in1 */
- pIn1 = &aMem[pOp->p1];
- if( pIn1->flags & MEM_Null ) break;
- if( (pIn1->flags & MEM_Blob)==0 ){
- applyAffinity(pIn1, SQLITE_AFF_TEXT, encoding);
- assert( pIn1->flags & MEM_Str || db->mallocFailed );
- MemSetTypeFlag(pIn1, MEM_Blob);
- }else{
- pIn1->flags &= ~(MEM_TypeMask&~MEM_Blob);
- }
- UPDATE_MAX_BLOBSIZE(pIn1);
- break;
-}
-
-/* Opcode: ToNumeric P1 * * * *
-**
-** Force the value in register P1 to be numeric (either an
-** integer or a floating-point number.)
-** If the value is text or blob, try to convert it to an using the
-** equivalent of atoi() or atof() and store 0 if no such conversion
-** is possible.
-**
-** A NULL value is not changed by this routine. It remains NULL.
-*/
-case OP_ToNumeric: { /* same as TK_TO_NUMERIC, in1 */
- pIn1 = &aMem[pOp->p1];
- sqlite3VdbeMemNumerify(pIn1);
- break;
-}
-#endif /* SQLITE_OMIT_CAST */
-
-/* Opcode: ToInt P1 * * * *
-**
-** Force the value in register P1 to be an integer. If
-** The value is currently a real number, drop its fractional part.
-** If the value is text or blob, try to convert it to an integer using the
-** equivalent of atoi() and store 0 if no such conversion is possible.
-**
-** A NULL value is not changed by this routine. It remains NULL.
-*/
-case OP_ToInt: { /* same as TK_TO_INT, in1 */
- pIn1 = &aMem[pOp->p1];
- if( (pIn1->flags & MEM_Null)==0 ){
- sqlite3VdbeMemIntegerify(pIn1);
- }
- break;
-}
-
-#if !defined(SQLITE_OMIT_CAST) && !defined(SQLITE_OMIT_FLOATING_POINT)
-/* Opcode: ToReal P1 * * * *
-**
-** Force the value in register P1 to be a floating point number.
-** If The value is currently an integer, convert it.
-** If the value is text or blob, try to convert it to an integer using the
-** equivalent of atoi() and store 0.0 if no such conversion is possible.
-**
-** A NULL value is not changed by this routine. It remains NULL.
-*/
-case OP_ToReal: { /* same as TK_TO_REAL, in1 */
- pIn1 = &aMem[pOp->p1];
- memAboutToChange(p, pIn1);
- if( (pIn1->flags & MEM_Null)==0 ){
- sqlite3VdbeMemRealify(pIn1);
- }
- break;
-}
-#endif /* !defined(SQLITE_OMIT_CAST) && !defined(SQLITE_OMIT_FLOATING_POINT) */
-
-/* Opcode: Lt P1 P2 P3 P4 P5
-**
-** Compare the values in register P1 and P3. If reg(P3)<reg(P1) then
-** jump to address P2.
-**
-** If the SQLITE_JUMPIFNULL bit of P5 is set and either reg(P1) or
-** reg(P3) is NULL then take the jump. If the SQLITE_JUMPIFNULL
-** bit is clear then fall through if either operand is NULL.
-**
-** The SQLITE_AFF_MASK portion of P5 must be an affinity character -
-** SQLITE_AFF_TEXT, SQLITE_AFF_INTEGER, and so forth. An attempt is made
-** to coerce both inputs according to this affinity before the
-** comparison is made. If the SQLITE_AFF_MASK is 0x00, then numeric
-** affinity is used. Note that the affinity conversions are stored
-** back into the input registers P1 and P3. So this opcode can cause
-** persistent changes to registers P1 and P3.
-**
-** Once any conversions have taken place, and neither value is NULL,
-** the values are compared. If both values are blobs then memcmp() is
-** used to determine the results of the comparison. If both values
-** are text, then the appropriate collating function specified in
-** P4 is used to do the comparison. If P4 is not specified then
-** memcmp() is used to compare text string. If both values are
-** numeric, then a numeric comparison is used. If the two values
-** are of different types, then numbers are considered less than
-** strings and strings are considered less than blobs.
-**
-** If the SQLITE_STOREP2 bit of P5 is set, then do not jump. Instead,
-** store a boolean result (either 0, or 1, or NULL) in register P2.
-**
-** If the SQLITE_NULLEQ bit is set in P5, then NULL values are considered
-** equal to one another, provided that they do not have their MEM_Cleared
-** bit set.
-*/
-/* Opcode: Ne P1 P2 P3 P4 P5
-**
-** This works just like the Lt opcode except that the jump is taken if
-** the operands in registers P1 and P3 are not equal. See the Lt opcode for
-** additional information.
-**
-** If SQLITE_NULLEQ is set in P5 then the result of comparison is always either
-** true or false and is never NULL. If both operands are NULL then the result
-** of comparison is false. If either operand is NULL then the result is true.
-** If neither operand is NULL the result is the same as it would be if
-** the SQLITE_NULLEQ flag were omitted from P5.
-*/
-/* Opcode: Eq P1 P2 P3 P4 P5
-**
-** This works just like the Lt opcode except that the jump is taken if
-** the operands in registers P1 and P3 are equal.
-** See the Lt opcode for additional information.
-**
-** If SQLITE_NULLEQ is set in P5 then the result of comparison is always either
-** true or false and is never NULL. If both operands are NULL then the result
-** of comparison is true. If either operand is NULL then the result is false.
-** If neither operand is NULL the result is the same as it would be if
-** the SQLITE_NULLEQ flag were omitted from P5.
-*/
-/* Opcode: Le P1 P2 P3 P4 P5
-**
-** This works just like the Lt opcode except that the jump is taken if
-** the content of register P3 is less than or equal to the content of
-** register P1. See the Lt opcode for additional information.
-*/
-/* Opcode: Gt P1 P2 P3 P4 P5
-**
-** This works just like the Lt opcode except that the jump is taken if
-** the content of register P3 is greater than the content of
-** register P1. See the Lt opcode for additional information.
-*/
-/* Opcode: Ge P1 P2 P3 P4 P5
-**
-** This works just like the Lt opcode except that the jump is taken if
-** the content of register P3 is greater than or equal to the content of
-** register P1. See the Lt opcode for additional information.
-*/
-case OP_Eq: /* same as TK_EQ, jump, in1, in3 */
-case OP_Ne: /* same as TK_NE, jump, in1, in3 */
-case OP_Lt: /* same as TK_LT, jump, in1, in3 */
-case OP_Le: /* same as TK_LE, jump, in1, in3 */
-case OP_Gt: /* same as TK_GT, jump, in1, in3 */
-case OP_Ge: { /* same as TK_GE, jump, in1, in3 */
-#if 0 /* local variables moved into u.ak */
- int res; /* Result of the comparison of pIn1 against pIn3 */
- char affinity; /* Affinity to use for comparison */
- u16 flags1; /* Copy of initial value of pIn1->flags */
- u16 flags3; /* Copy of initial value of pIn3->flags */
-#endif /* local variables moved into u.ak */
-
- pIn1 = &aMem[pOp->p1];
- pIn3 = &aMem[pOp->p3];
- u.ak.flags1 = pIn1->flags;
- u.ak.flags3 = pIn3->flags;
- if( (u.ak.flags1 | u.ak.flags3)&MEM_Null ){
- /* One or both operands are NULL */
- if( pOp->p5 & SQLITE_NULLEQ ){
- /* If SQLITE_NULLEQ is set (which will only happen if the operator is
- ** OP_Eq or OP_Ne) then take the jump or not depending on whether
- ** or not both operands are null.
- */
- assert( pOp->opcode==OP_Eq || pOp->opcode==OP_Ne );
- assert( (u.ak.flags1 & MEM_Cleared)==0 );
- if( (u.ak.flags1&MEM_Null)!=0
- && (u.ak.flags3&MEM_Null)!=0
- && (u.ak.flags3&MEM_Cleared)==0
- ){
- u.ak.res = 0; /* Results are equal */
- }else{
- u.ak.res = 1; /* Results are not equal */
- }
- }else{
- /* SQLITE_NULLEQ is clear and at least one operand is NULL,
- ** then the result is always NULL.
- ** The jump is taken if the SQLITE_JUMPIFNULL bit is set.
- */
- if( pOp->p5 & SQLITE_STOREP2 ){
- pOut = &aMem[pOp->p2];
- MemSetTypeFlag(pOut, MEM_Null);
- REGISTER_TRACE(pOp->p2, pOut);
- }else if( pOp->p5 & SQLITE_JUMPIFNULL ){
- pc = pOp->p2-1;
- }
- break;
- }
- }else{
- /* Neither operand is NULL. Do a comparison. */
- u.ak.affinity = pOp->p5 & SQLITE_AFF_MASK;
- if( u.ak.affinity ){
- applyAffinity(pIn1, u.ak.affinity, encoding);
- applyAffinity(pIn3, u.ak.affinity, encoding);
- if( db->mallocFailed ) goto no_mem;
- }
-
- assert( pOp->p4type==P4_COLLSEQ || pOp->p4.pColl==0 );
- ExpandBlob(pIn1);
- ExpandBlob(pIn3);
- u.ak.res = sqlite3MemCompare(pIn3, pIn1, pOp->p4.pColl);
- }
- switch( pOp->opcode ){
- case OP_Eq: u.ak.res = u.ak.res==0; break;
- case OP_Ne: u.ak.res = u.ak.res!=0; break;
- case OP_Lt: u.ak.res = u.ak.res<0; break;
- case OP_Le: u.ak.res = u.ak.res<=0; break;
- case OP_Gt: u.ak.res = u.ak.res>0; break;
- default: u.ak.res = u.ak.res>=0; break;
- }
-
- if( pOp->p5 & SQLITE_STOREP2 ){
- pOut = &aMem[pOp->p2];
- memAboutToChange(p, pOut);
- MemSetTypeFlag(pOut, MEM_Int);
- pOut->u.i = u.ak.res;
- REGISTER_TRACE(pOp->p2, pOut);
- }else if( u.ak.res ){
- pc = pOp->p2-1;
- }
-
- /* Undo any changes made by applyAffinity() to the input registers. */
- pIn1->flags = (pIn1->flags&~MEM_TypeMask) | (u.ak.flags1&MEM_TypeMask);
- pIn3->flags = (pIn3->flags&~MEM_TypeMask) | (u.ak.flags3&MEM_TypeMask);
- break;
-}
-
-/* Opcode: Permutation * * * P4 *
-**
-** Set the permutation used by the OP_Compare operator to be the array
-** of integers in P4.
-**
-** The permutation is only valid until the next OP_Compare that has
-** the OPFLAG_PERMUTE bit set in P5. Typically the OP_Permutation should
-** occur immediately prior to the OP_Compare.
-*/
-case OP_Permutation: {
- assert( pOp->p4type==P4_INTARRAY );
- assert( pOp->p4.ai );
- aPermute = pOp->p4.ai;
- break;
-}
-
-/* Opcode: Compare P1 P2 P3 P4 P5
-**
-** Compare two vectors of registers in reg(P1)..reg(P1+P3-1) (call this
-** vector "A") and in reg(P2)..reg(P2+P3-1) ("B"). Save the result of
-** the comparison for use by the next OP_Jump instruct.
-**
-** If P5 has the OPFLAG_PERMUTE bit set, then the order of comparison is
-** determined by the most recent OP_Permutation operator. If the
-** OPFLAG_PERMUTE bit is clear, then register are compared in sequential
-** order.
-**
-** P4 is a KeyInfo structure that defines collating sequences and sort
-** orders for the comparison. The permutation applies to registers
-** only. The KeyInfo elements are used sequentially.
-**
-** The comparison is a sort comparison, so NULLs compare equal,
-** NULLs are less than numbers, numbers are less than strings,
-** and strings are less than blobs.
-*/
-case OP_Compare: {
-#if 0 /* local variables moved into u.al */
- int n;
- int i;
- int p1;
- int p2;
- const KeyInfo *pKeyInfo;
- int idx;
- CollSeq *pColl; /* Collating sequence to use on this term */
- int bRev; /* True for DESCENDING sort order */
-#endif /* local variables moved into u.al */
-
- if( (pOp->p5 & OPFLAG_PERMUTE)==0 ) aPermute = 0;
- u.al.n = pOp->p3;
- u.al.pKeyInfo = pOp->p4.pKeyInfo;
- assert( u.al.n>0 );
- assert( u.al.pKeyInfo!=0 );
- u.al.p1 = pOp->p1;
- u.al.p2 = pOp->p2;
-#if SQLITE_DEBUG
- if( aPermute ){
- int k, mx = 0;
- for(k=0; k<u.al.n; k++) if( aPermute[k]>mx ) mx = aPermute[k];
- assert( u.al.p1>0 && u.al.p1+mx<=p->nMem+1 );
- assert( u.al.p2>0 && u.al.p2+mx<=p->nMem+1 );
- }else{
- assert( u.al.p1>0 && u.al.p1+u.al.n<=p->nMem+1 );
- assert( u.al.p2>0 && u.al.p2+u.al.n<=p->nMem+1 );
- }
-#endif /* SQLITE_DEBUG */
- for(u.al.i=0; u.al.i<u.al.n; u.al.i++){
- u.al.idx = aPermute ? aPermute[u.al.i] : u.al.i;
- assert( memIsValid(&aMem[u.al.p1+u.al.idx]) );
- assert( memIsValid(&aMem[u.al.p2+u.al.idx]) );
- REGISTER_TRACE(u.al.p1+u.al.idx, &aMem[u.al.p1+u.al.idx]);
- REGISTER_TRACE(u.al.p2+u.al.idx, &aMem[u.al.p2+u.al.idx]);
- assert( u.al.i<u.al.pKeyInfo->nField );
- u.al.pColl = u.al.pKeyInfo->aColl[u.al.i];
- u.al.bRev = u.al.pKeyInfo->aSortOrder[u.al.i];
- iCompare = sqlite3MemCompare(&aMem[u.al.p1+u.al.idx], &aMem[u.al.p2+u.al.idx], u.al.pColl);
- if( iCompare ){
- if( u.al.bRev ) iCompare = -iCompare;
- break;
- }
- }
- aPermute = 0;
- break;
-}
-
-/* Opcode: Jump P1 P2 P3 * *
-**
-** Jump to the instruction at address P1, P2, or P3 depending on whether
-** in the most recent OP_Compare instruction the P1 vector was less than
-** equal to, or greater than the P2 vector, respectively.
-*/
-case OP_Jump: { /* jump */
- if( iCompare<0 ){
- pc = pOp->p1 - 1;
- }else if( iCompare==0 ){
- pc = pOp->p2 - 1;
- }else{
- pc = pOp->p3 - 1;
- }
- break;
-}
-
-/* Opcode: And P1 P2 P3 * *
-**
-** Take the logical AND of the values in registers P1 and P2 and
-** write the result into register P3.
-**
-** If either P1 or P2 is 0 (false) then the result is 0 even if
-** the other input is NULL. A NULL and true or two NULLs give
-** a NULL output.
-*/
-/* Opcode: Or P1 P2 P3 * *
-**
-** Take the logical OR of the values in register P1 and P2 and
-** store the answer in register P3.
-**
-** If either P1 or P2 is nonzero (true) then the result is 1 (true)
-** even if the other input is NULL. A NULL and false or two NULLs
-** give a NULL output.
-*/
-case OP_And: /* same as TK_AND, in1, in2, out3 */
-case OP_Or: { /* same as TK_OR, in1, in2, out3 */
-#if 0 /* local variables moved into u.am */
- int v1; /* Left operand: 0==FALSE, 1==TRUE, 2==UNKNOWN or NULL */
- int v2; /* Right operand: 0==FALSE, 1==TRUE, 2==UNKNOWN or NULL */
-#endif /* local variables moved into u.am */
-
- pIn1 = &aMem[pOp->p1];
- if( pIn1->flags & MEM_Null ){
- u.am.v1 = 2;
- }else{
- u.am.v1 = sqlite3VdbeIntValue(pIn1)!=0;
- }
- pIn2 = &aMem[pOp->p2];
- if( pIn2->flags & MEM_Null ){
- u.am.v2 = 2;
- }else{
- u.am.v2 = sqlite3VdbeIntValue(pIn2)!=0;
- }
- if( pOp->opcode==OP_And ){
- static const unsigned char and_logic[] = { 0, 0, 0, 0, 1, 2, 0, 2, 2 };
- u.am.v1 = and_logic[u.am.v1*3+u.am.v2];
- }else{
- static const unsigned char or_logic[] = { 0, 1, 2, 1, 1, 1, 2, 1, 2 };
- u.am.v1 = or_logic[u.am.v1*3+u.am.v2];
- }
- pOut = &aMem[pOp->p3];
- if( u.am.v1==2 ){
- MemSetTypeFlag(pOut, MEM_Null);
- }else{
- pOut->u.i = u.am.v1;
- MemSetTypeFlag(pOut, MEM_Int);
- }
- break;
-}
-
-/* Opcode: Not P1 P2 * * *
-**
-** Interpret the value in register P1 as a boolean value. Store the
-** boolean complement in register P2. If the value in register P1 is
-** NULL, then a NULL is stored in P2.
-*/
-case OP_Not: { /* same as TK_NOT, in1, out2 */
- pIn1 = &aMem[pOp->p1];
- pOut = &aMem[pOp->p2];
- if( pIn1->flags & MEM_Null ){
- sqlite3VdbeMemSetNull(pOut);
- }else{
- sqlite3VdbeMemSetInt64(pOut, !sqlite3VdbeIntValue(pIn1));
- }
- break;
-}
-
-/* Opcode: BitNot P1 P2 * * *
-**
-** Interpret the content of register P1 as an integer. Store the
-** ones-complement of the P1 value into register P2. If P1 holds
-** a NULL then store a NULL in P2.
-*/
-case OP_BitNot: { /* same as TK_BITNOT, in1, out2 */
- pIn1 = &aMem[pOp->p1];
- pOut = &aMem[pOp->p2];
- if( pIn1->flags & MEM_Null ){
- sqlite3VdbeMemSetNull(pOut);
- }else{
- sqlite3VdbeMemSetInt64(pOut, ~sqlite3VdbeIntValue(pIn1));
- }
- break;
-}
-
-/* Opcode: Once P1 P2 * * *
-**
-** Check if OP_Once flag P1 is set. If so, jump to instruction P2. Otherwise,
-** set the flag and fall through to the next instruction.
-*/
-case OP_Once: { /* jump */
- assert( pOp->p1<p->nOnceFlag );
- if( p->aOnceFlag[pOp->p1] ){
- pc = pOp->p2-1;
- }else{
- p->aOnceFlag[pOp->p1] = 1;
- }
- break;
-}
-
-/* Opcode: If P1 P2 P3 * *
-**
-** Jump to P2 if the value in register P1 is true. The value
-** is considered true if it is numeric and non-zero. If the value
-** in P1 is NULL then take the jump if P3 is non-zero.
-*/
-/* Opcode: IfNot P1 P2 P3 * *
-**
-** Jump to P2 if the value in register P1 is False. The value
-** is considered false if it has a numeric value of zero. If the value
-** in P1 is NULL then take the jump if P3 is zero.
-*/
-case OP_If: /* jump, in1 */
-case OP_IfNot: { /* jump, in1 */
-#if 0 /* local variables moved into u.an */
- int c;
-#endif /* local variables moved into u.an */
- pIn1 = &aMem[pOp->p1];
- if( pIn1->flags & MEM_Null ){
- u.an.c = pOp->p3;
- }else{
-#ifdef SQLITE_OMIT_FLOATING_POINT
- u.an.c = sqlite3VdbeIntValue(pIn1)!=0;
-#else
- u.an.c = sqlite3VdbeRealValue(pIn1)!=0.0;
-#endif
- if( pOp->opcode==OP_IfNot ) u.an.c = !u.an.c;
- }
- if( u.an.c ){
- pc = pOp->p2-1;
- }
- break;
-}
-
-/* Opcode: IsNull P1 P2 * * *
-**
-** Jump to P2 if the value in register P1 is NULL.
-*/
-case OP_IsNull: { /* same as TK_ISNULL, jump, in1 */
- pIn1 = &aMem[pOp->p1];
- if( (pIn1->flags & MEM_Null)!=0 ){
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: NotNull P1 P2 * * *
-**
-** Jump to P2 if the value in register P1 is not NULL.
-*/
-case OP_NotNull: { /* same as TK_NOTNULL, jump, in1 */
- pIn1 = &aMem[pOp->p1];
- if( (pIn1->flags & MEM_Null)==0 ){
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: Column P1 P2 P3 P4 P5
-**
-** Interpret the data that cursor P1 points to as a structure built using
-** the MakeRecord instruction. (See the MakeRecord opcode for additional
-** information about the format of the data.) Extract the P2-th column
-** from this record. If there are less that (P2+1)
-** values in the record, extract a NULL.
-**
-** The value extracted is stored in register P3.
-**
-** If the column contains fewer than P2 fields, then extract a NULL. Or,
-** if the P4 argument is a P4_MEM use the value of the P4 argument as
-** the result.
-**
-** If the OPFLAG_CLEARCACHE bit is set on P5 and P1 is a pseudo-table cursor,
-** then the cache of the cursor is reset prior to extracting the column.
-** The first OP_Column against a pseudo-table after the value of the content
-** register has changed should have this bit set.
-**
-** If the OPFLAG_LENGTHARG and OPFLAG_TYPEOFARG bits are set on P5 when
-** the result is guaranteed to only be used as the argument of a length()
-** or typeof() function, respectively. The loading of large blobs can be
-** skipped for length() and all content loading can be skipped for typeof().
-*/
-case OP_Column: {
-#if 0 /* local variables moved into u.ao */
- u32 payloadSize; /* Number of bytes in the record */
- i64 payloadSize64; /* Number of bytes in the record */
- int p1; /* P1 value of the opcode */
- int p2; /* column number to retrieve */
- VdbeCursor *pC; /* The VDBE cursor */
- char *zRec; /* Pointer to complete record-data */
- BtCursor *pCrsr; /* The BTree cursor */
- u32 *aType; /* aType[i] holds the numeric type of the i-th column */
- u32 *aOffset; /* aOffset[i] is offset to start of data for i-th column */
- int nField; /* number of fields in the record */
- int len; /* The length of the serialized data for the column */
- int i; /* Loop counter */
- char *zData; /* Part of the record being decoded */
- Mem *pDest; /* Where to write the extracted value */
- Mem sMem; /* For storing the record being decoded */
- u8 *zIdx; /* Index into header */
- u8 *zEndHdr; /* Pointer to first byte after the header */
- u32 offset; /* Offset into the data */
- u32 szField; /* Number of bytes in the content of a field */
- int szHdr; /* Size of the header size field at start of record */
- int avail; /* Number of bytes of available data */
- u32 t; /* A type code from the record header */
- Mem *pReg; /* PseudoTable input register */
-#endif /* local variables moved into u.ao */
-
-
- u.ao.p1 = pOp->p1;
- u.ao.p2 = pOp->p2;
- u.ao.pC = 0;
- memset(&u.ao.sMem, 0, sizeof(u.ao.sMem));
- assert( u.ao.p1<p->nCursor );
- assert( pOp->p3>0 && pOp->p3<=p->nMem );
- u.ao.pDest = &aMem[pOp->p3];
- memAboutToChange(p, u.ao.pDest);
- u.ao.zRec = 0;
-
- /* This block sets the variable u.ao.payloadSize to be the total number of
- ** bytes in the record.
- **
- ** u.ao.zRec is set to be the complete text of the record if it is available.
- ** The complete record text is always available for pseudo-tables
- ** If the record is stored in a cursor, the complete record text
- ** might be available in the u.ao.pC->aRow cache. Or it might not be.
- ** If the data is unavailable, u.ao.zRec is set to NULL.
- **
- ** We also compute the number of columns in the record. For cursors,
- ** the number of columns is stored in the VdbeCursor.nField element.
- */
- u.ao.pC = p->apCsr[u.ao.p1];
- assert( u.ao.pC!=0 );
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- assert( u.ao.pC->pVtabCursor==0 );
-#endif
- u.ao.pCrsr = u.ao.pC->pCursor;
- if( u.ao.pCrsr!=0 ){
- /* The record is stored in a B-Tree */
- rc = sqlite3VdbeCursorMoveto(u.ao.pC);
- if( rc ) goto abort_due_to_error;
- if( u.ao.pC->nullRow ){
- u.ao.payloadSize = 0;
- }else if( u.ao.pC->cacheStatus==p->cacheCtr ){
- u.ao.payloadSize = u.ao.pC->payloadSize;
- u.ao.zRec = (char*)u.ao.pC->aRow;
- }else if( u.ao.pC->isIndex ){
- assert( sqlite3BtreeCursorIsValid(u.ao.pCrsr) );
- VVA_ONLY(rc =) sqlite3BtreeKeySize(u.ao.pCrsr, &u.ao.payloadSize64);
- assert( rc==SQLITE_OK ); /* True because of CursorMoveto() call above */
- /* sqlite3BtreeParseCellPtr() uses getVarint32() to extract the
- ** payload size, so it is impossible for u.ao.payloadSize64 to be
- ** larger than 32 bits. */
- assert( (u.ao.payloadSize64 & SQLITE_MAX_U32)==(u64)u.ao.payloadSize64 );
- u.ao.payloadSize = (u32)u.ao.payloadSize64;
- }else{
- assert( sqlite3BtreeCursorIsValid(u.ao.pCrsr) );
- VVA_ONLY(rc =) sqlite3BtreeDataSize(u.ao.pCrsr, &u.ao.payloadSize);
- assert( rc==SQLITE_OK ); /* DataSize() cannot fail */
- }
- }else if( ALWAYS(u.ao.pC->pseudoTableReg>0) ){
- u.ao.pReg = &aMem[u.ao.pC->pseudoTableReg];
- if( u.ao.pC->multiPseudo ){
- sqlite3VdbeMemShallowCopy(u.ao.pDest, u.ao.pReg+u.ao.p2, MEM_Ephem);
- Deephemeralize(u.ao.pDest);
- goto op_column_out;
- }
- assert( u.ao.pReg->flags & MEM_Blob );
- assert( memIsValid(u.ao.pReg) );
- u.ao.payloadSize = u.ao.pReg->n;
- u.ao.zRec = u.ao.pReg->z;
- u.ao.pC->cacheStatus = (pOp->p5&OPFLAG_CLEARCACHE) ? CACHE_STALE : p->cacheCtr;
- assert( u.ao.payloadSize==0 || u.ao.zRec!=0 );
- }else{
- /* Consider the row to be NULL */
- u.ao.payloadSize = 0;
- }
-
- /* If u.ao.payloadSize is 0, then just store a NULL. This can happen because of
- ** nullRow or because of a corrupt database. */
- if( u.ao.payloadSize==0 ){
- MemSetTypeFlag(u.ao.pDest, MEM_Null);
- goto op_column_out;
- }
- assert( db->aLimit[SQLITE_LIMIT_LENGTH]>=0 );
- if( u.ao.payloadSize > (u32)db->aLimit[SQLITE_LIMIT_LENGTH] ){
- goto too_big;
- }
-
- u.ao.nField = u.ao.pC->nField;
- assert( u.ao.p2<u.ao.nField );
-
- /* Read and parse the table header. Store the results of the parse
- ** into the record header cache fields of the cursor.
- */
- u.ao.aType = u.ao.pC->aType;
- if( u.ao.pC->cacheStatus==p->cacheCtr ){
- u.ao.aOffset = u.ao.pC->aOffset;
- }else{
- assert(u.ao.aType);
- u.ao.avail = 0;
- u.ao.pC->aOffset = u.ao.aOffset = &u.ao.aType[u.ao.nField];
- u.ao.pC->payloadSize = u.ao.payloadSize;
- u.ao.pC->cacheStatus = p->cacheCtr;
-
- /* Figure out how many bytes are in the header */
- if( u.ao.zRec ){
- u.ao.zData = u.ao.zRec;
- }else{
- if( u.ao.pC->isIndex ){
- u.ao.zData = (char*)sqlite3BtreeKeyFetch(u.ao.pCrsr, &u.ao.avail);
- }else{
- u.ao.zData = (char*)sqlite3BtreeDataFetch(u.ao.pCrsr, &u.ao.avail);
- }
- /* If KeyFetch()/DataFetch() managed to get the entire payload,
- ** save the payload in the u.ao.pC->aRow cache. That will save us from
- ** having to make additional calls to fetch the content portion of
- ** the record.
- */
- assert( u.ao.avail>=0 );
- if( u.ao.payloadSize <= (u32)u.ao.avail ){
- u.ao.zRec = u.ao.zData;
- u.ao.pC->aRow = (u8*)u.ao.zData;
- }else{
- u.ao.pC->aRow = 0;
- }
- }
- /* The following assert is true in all cases except when
- ** the database file has been corrupted externally.
- ** assert( u.ao.zRec!=0 || u.ao.avail>=u.ao.payloadSize || u.ao.avail>=9 ); */
- u.ao.szHdr = getVarint32((u8*)u.ao.zData, u.ao.offset);
-
- /* Make sure a corrupt database has not given us an oversize header.
- ** Do this now to avoid an oversize memory allocation.
- **
- ** Type entries can be between 1 and 5 bytes each. But 4 and 5 byte
- ** types use so much data space that there can only be 4096 and 32 of
- ** them, respectively. So the maximum header length results from a
- ** 3-byte type for each of the maximum of 32768 columns plus three
- ** extra bytes for the header length itself. 32768*3 + 3 = 98307.
- */
- if( u.ao.offset > 98307 ){
- rc = SQLITE_CORRUPT_BKPT;
- goto op_column_out;
- }
-
- /* Compute in u.ao.len the number of bytes of data we need to read in order
- ** to get u.ao.nField type values. u.ao.offset is an upper bound on this. But
- ** u.ao.nField might be significantly less than the true number of columns
- ** in the table, and in that case, 5*u.ao.nField+3 might be smaller than u.ao.offset.
- ** We want to minimize u.ao.len in order to limit the size of the memory
- ** allocation, especially if a corrupt database file has caused u.ao.offset
- ** to be oversized. Offset is limited to 98307 above. But 98307 might
- ** still exceed Robson memory allocation limits on some configurations.
- ** On systems that cannot tolerate large memory allocations, u.ao.nField*5+3
- ** will likely be much smaller since u.ao.nField will likely be less than
- ** 20 or so. This insures that Robson memory allocation limits are
- ** not exceeded even for corrupt database files.
- */
- u.ao.len = u.ao.nField*5 + 3;
- if( u.ao.len > (int)u.ao.offset ) u.ao.len = (int)u.ao.offset;
-
- /* The KeyFetch() or DataFetch() above are fast and will get the entire
- ** record header in most cases. But they will fail to get the complete
- ** record header if the record header does not fit on a single page
- ** in the B-Tree. When that happens, use sqlite3VdbeMemFromBtree() to
- ** acquire the complete header text.
- */
- if( !u.ao.zRec && u.ao.avail<u.ao.len ){
- u.ao.sMem.flags = 0;
- u.ao.sMem.db = 0;
- rc = sqlite3VdbeMemFromBtree(u.ao.pCrsr, 0, u.ao.len, u.ao.pC->isIndex, &u.ao.sMem);
- if( rc!=SQLITE_OK ){
- goto op_column_out;
- }
- u.ao.zData = u.ao.sMem.z;
- }
- u.ao.zEndHdr = (u8 *)&u.ao.zData[u.ao.len];
- u.ao.zIdx = (u8 *)&u.ao.zData[u.ao.szHdr];
-
- /* Scan the header and use it to fill in the u.ao.aType[] and u.ao.aOffset[]
- ** arrays. u.ao.aType[u.ao.i] will contain the type integer for the u.ao.i-th
- ** column and u.ao.aOffset[u.ao.i] will contain the u.ao.offset from the beginning
- ** of the record to the start of the data for the u.ao.i-th column
- */
- for(u.ao.i=0; u.ao.i<u.ao.nField; u.ao.i++){
- if( u.ao.zIdx<u.ao.zEndHdr ){
- u.ao.aOffset[u.ao.i] = u.ao.offset;
- if( u.ao.zIdx[0]<0x80 ){
- u.ao.t = u.ao.zIdx[0];
- u.ao.zIdx++;
- }else{
- u.ao.zIdx += sqlite3GetVarint32(u.ao.zIdx, &u.ao.t);
- }
- u.ao.aType[u.ao.i] = u.ao.t;
- u.ao.szField = sqlite3VdbeSerialTypeLen(u.ao.t);
- u.ao.offset += u.ao.szField;
- if( u.ao.offset<u.ao.szField ){ /* True if u.ao.offset overflows */
- u.ao.zIdx = &u.ao.zEndHdr[1]; /* Forces SQLITE_CORRUPT return below */
- break;
- }
- }else{
- /* If u.ao.i is less that u.ao.nField, then there are fewer fields in this
- ** record than SetNumColumns indicated there are columns in the
- ** table. Set the u.ao.offset for any extra columns not present in
- ** the record to 0. This tells code below to store the default value
- ** for the column instead of deserializing a value from the record.
- */
- u.ao.aOffset[u.ao.i] = 0;
- }
- }
- sqlite3VdbeMemRelease(&u.ao.sMem);
- u.ao.sMem.flags = MEM_Null;
-
- /* If we have read more header data than was contained in the header,
- ** or if the end of the last field appears to be past the end of the
- ** record, or if the end of the last field appears to be before the end
- ** of the record (when all fields present), then we must be dealing
- ** with a corrupt database.
- */
- if( (u.ao.zIdx > u.ao.zEndHdr) || (u.ao.offset > u.ao.payloadSize)
- || (u.ao.zIdx==u.ao.zEndHdr && u.ao.offset!=u.ao.payloadSize) ){
- rc = SQLITE_CORRUPT_BKPT;
- goto op_column_out;
- }
- }
-
- /* Get the column information. If u.ao.aOffset[u.ao.p2] is non-zero, then
- ** deserialize the value from the record. If u.ao.aOffset[u.ao.p2] is zero,
- ** then there are not enough fields in the record to satisfy the
- ** request. In this case, set the value NULL or to P4 if P4 is
- ** a pointer to a Mem object.
- */
- if( u.ao.aOffset[u.ao.p2] ){
- assert( rc==SQLITE_OK );
- if( u.ao.zRec ){
- /* This is the common case where the whole row fits on a single page */
- VdbeMemRelease(u.ao.pDest);
- sqlite3VdbeSerialGet((u8 *)&u.ao.zRec[u.ao.aOffset[u.ao.p2]], u.ao.aType[u.ao.p2], u.ao.pDest);
- }else{
- /* This branch happens only when the row overflows onto multiple pages */
- u.ao.t = u.ao.aType[u.ao.p2];
- if( (pOp->p5 & (OPFLAG_LENGTHARG|OPFLAG_TYPEOFARG))!=0
- && ((u.ao.t>=12 && (u.ao.t&1)==0) || (pOp->p5 & OPFLAG_TYPEOFARG)!=0)
- ){
- /* Content is irrelevant for the typeof() function and for
- ** the length(X) function if X is a blob. So we might as well use
- ** bogus content rather than reading content from disk. NULL works
- ** for text and blob and whatever is in the u.ao.payloadSize64 variable
- ** will work for everything else. */
- u.ao.zData = u.ao.t<12 ? (char*)&u.ao.payloadSize64 : 0;
- }else{
- u.ao.len = sqlite3VdbeSerialTypeLen(u.ao.t);
- sqlite3VdbeMemMove(&u.ao.sMem, u.ao.pDest);
- rc = sqlite3VdbeMemFromBtree(u.ao.pCrsr, u.ao.aOffset[u.ao.p2], u.ao.len, u.ao.pC->isIndex,
- &u.ao.sMem);
- if( rc!=SQLITE_OK ){
- goto op_column_out;
- }
- u.ao.zData = u.ao.sMem.z;
- }
- sqlite3VdbeSerialGet((u8*)u.ao.zData, u.ao.t, u.ao.pDest);
- }
- u.ao.pDest->enc = encoding;
- }else{
- if( pOp->p4type==P4_MEM ){
- sqlite3VdbeMemShallowCopy(u.ao.pDest, pOp->p4.pMem, MEM_Static);
- }else{
- MemSetTypeFlag(u.ao.pDest, MEM_Null);
- }
- }
-
- /* If we dynamically allocated space to hold the data (in the
- ** sqlite3VdbeMemFromBtree() call above) then transfer control of that
- ** dynamically allocated space over to the u.ao.pDest structure.
- ** This prevents a memory copy.
- */
- if( u.ao.sMem.zMalloc ){
- assert( u.ao.sMem.z==u.ao.sMem.zMalloc );
- assert( !(u.ao.pDest->flags & MEM_Dyn) );
- assert( !(u.ao.pDest->flags & (MEM_Blob|MEM_Str)) || u.ao.pDest->z==u.ao.sMem.z );
- u.ao.pDest->flags &= ~(MEM_Ephem|MEM_Static);
- u.ao.pDest->flags |= MEM_Term;
- u.ao.pDest->z = u.ao.sMem.z;
- u.ao.pDest->zMalloc = u.ao.sMem.zMalloc;
- }
-
- rc = sqlite3VdbeMemMakeWriteable(u.ao.pDest);
-
-op_column_out:
- UPDATE_MAX_BLOBSIZE(u.ao.pDest);
- REGISTER_TRACE(pOp->p3, u.ao.pDest);
- break;
-}
-
-/* Opcode: Affinity P1 P2 * P4 *
-**
-** Apply affinities to a range of P2 registers starting with P1.
-**
-** P4 is a string that is P2 characters long. The nth character of the
-** string indicates the column affinity that should be used for the nth
-** memory cell in the range.
-*/
-case OP_Affinity: {
-#if 0 /* local variables moved into u.ap */
- const char *zAffinity; /* The affinity to be applied */
- char cAff; /* A single character of affinity */
-#endif /* local variables moved into u.ap */
-
- u.ap.zAffinity = pOp->p4.z;
- assert( u.ap.zAffinity!=0 );
- assert( u.ap.zAffinity[pOp->p2]==0 );
- pIn1 = &aMem[pOp->p1];
- while( (u.ap.cAff = *(u.ap.zAffinity++))!=0 ){
- assert( pIn1 <= &p->aMem[p->nMem] );
- assert( memIsValid(pIn1) );
- ExpandBlob(pIn1);
- applyAffinity(pIn1, u.ap.cAff, encoding);
- pIn1++;
- }
- break;
-}
-
-/* Opcode: MakeRecord P1 P2 P3 P4 *
-**
-** Convert P2 registers beginning with P1 into the [record format]
-** use as a data record in a database table or as a key
-** in an index. The OP_Column opcode can decode the record later.
-**
-** P4 may be a string that is P2 characters long. The nth character of the
-** string indicates the column affinity that should be used for the nth
-** field of the index key.
-**
-** The mapping from character to affinity is given by the SQLITE_AFF_
-** macros defined in sqliteInt.h.
-**
-** If P4 is NULL then all index fields have the affinity NONE.
-*/
-case OP_MakeRecord: {
-#if 0 /* local variables moved into u.aq */
- u8 *zNewRecord; /* A buffer to hold the data for the new record */
- Mem *pRec; /* The new record */
- u64 nData; /* Number of bytes of data space */
- int nHdr; /* Number of bytes of header space */
- i64 nByte; /* Data space required for this record */
- int nZero; /* Number of zero bytes at the end of the record */
- int nVarint; /* Number of bytes in a varint */
- u32 serial_type; /* Type field */
- Mem *pData0; /* First field to be combined into the record */
- Mem *pLast; /* Last field of the record */
- int nField; /* Number of fields in the record */
- char *zAffinity; /* The affinity string for the record */
- int file_format; /* File format to use for encoding */
- int i; /* Space used in zNewRecord[] */
- int len; /* Length of a field */
-#endif /* local variables moved into u.aq */
-
- /* Assuming the record contains N fields, the record format looks
- ** like this:
- **
- ** ------------------------------------------------------------------------
- ** | hdr-size | type 0 | type 1 | ... | type N-1 | data0 | ... | data N-1 |
- ** ------------------------------------------------------------------------
- **
- ** Data(0) is taken from register P1. Data(1) comes from register P1+1
- ** and so froth.
- **
- ** Each type field is a varint representing the serial type of the
- ** corresponding data element (see sqlite3VdbeSerialType()). The
- ** hdr-size field is also a varint which is the offset from the beginning
- ** of the record to data0.
- */
- u.aq.nData = 0; /* Number of bytes of data space */
- u.aq.nHdr = 0; /* Number of bytes of header space */
- u.aq.nZero = 0; /* Number of zero bytes at the end of the record */
- u.aq.nField = pOp->p1;
- u.aq.zAffinity = pOp->p4.z;
- assert( u.aq.nField>0 && pOp->p2>0 && pOp->p2+u.aq.nField<=p->nMem+1 );
- u.aq.pData0 = &aMem[u.aq.nField];
- u.aq.nField = pOp->p2;
- u.aq.pLast = &u.aq.pData0[u.aq.nField-1];
- u.aq.file_format = p->minWriteFileFormat;
-
- /* Identify the output register */
- assert( pOp->p3<pOp->p1 || pOp->p3>=pOp->p1+pOp->p2 );
- pOut = &aMem[pOp->p3];
- memAboutToChange(p, pOut);
-
- /* Loop through the elements that will make up the record to figure
- ** out how much space is required for the new record.
- */
- for(u.aq.pRec=u.aq.pData0; u.aq.pRec<=u.aq.pLast; u.aq.pRec++){
- assert( memIsValid(u.aq.pRec) );
- if( u.aq.zAffinity ){
- applyAffinity(u.aq.pRec, u.aq.zAffinity[u.aq.pRec-u.aq.pData0], encoding);
- }
- if( u.aq.pRec->flags&MEM_Zero && u.aq.pRec->n>0 ){
- sqlite3VdbeMemExpandBlob(u.aq.pRec);
- }
- u.aq.serial_type = sqlite3VdbeSerialType(u.aq.pRec, u.aq.file_format);
- u.aq.len = sqlite3VdbeSerialTypeLen(u.aq.serial_type);
- u.aq.nData += u.aq.len;
- u.aq.nHdr += sqlite3VarintLen(u.aq.serial_type);
- if( u.aq.pRec->flags & MEM_Zero ){
- /* Only pure zero-filled BLOBs can be input to this Opcode.
- ** We do not allow blobs with a prefix and a zero-filled tail. */
- u.aq.nZero += u.aq.pRec->u.nZero;
- }else if( u.aq.len ){
- u.aq.nZero = 0;
- }
- }
-
- /* Add the initial header varint and total the size */
- u.aq.nHdr += u.aq.nVarint = sqlite3VarintLen(u.aq.nHdr);
- if( u.aq.nVarint<sqlite3VarintLen(u.aq.nHdr) ){
- u.aq.nHdr++;
- }
- u.aq.nByte = u.aq.nHdr+u.aq.nData-u.aq.nZero;
- if( u.aq.nByte>db->aLimit[SQLITE_LIMIT_LENGTH] ){
- goto too_big;
- }
-
- /* Make sure the output register has a buffer large enough to store
- ** the new record. The output register (pOp->p3) is not allowed to
- ** be one of the input registers (because the following call to
- ** sqlite3VdbeMemGrow() could clobber the value before it is used).
- */
- if( sqlite3VdbeMemGrow(pOut, (int)u.aq.nByte, 0) ){
- goto no_mem;
- }
- u.aq.zNewRecord = (u8 *)pOut->z;
-
- /* Write the record */
- u.aq.i = putVarint32(u.aq.zNewRecord, u.aq.nHdr);
- for(u.aq.pRec=u.aq.pData0; u.aq.pRec<=u.aq.pLast; u.aq.pRec++){
- u.aq.serial_type = sqlite3VdbeSerialType(u.aq.pRec, u.aq.file_format);
- u.aq.i += putVarint32(&u.aq.zNewRecord[u.aq.i], u.aq.serial_type); /* serial type */
- }
- for(u.aq.pRec=u.aq.pData0; u.aq.pRec<=u.aq.pLast; u.aq.pRec++){ /* serial data */
- u.aq.i += sqlite3VdbeSerialPut(&u.aq.zNewRecord[u.aq.i], (int)(u.aq.nByte-u.aq.i), u.aq.pRec,u.aq.file_format);
- }
- assert( u.aq.i==u.aq.nByte );
-
- assert( pOp->p3>0 && pOp->p3<=p->nMem );
- pOut->n = (int)u.aq.nByte;
- pOut->flags = MEM_Blob | MEM_Dyn;
- pOut->xDel = 0;
- if( u.aq.nZero ){
- pOut->u.nZero = u.aq.nZero;
- pOut->flags |= MEM_Zero;
- }
- pOut->enc = SQLITE_UTF8; /* In case the blob is ever converted to text */
- REGISTER_TRACE(pOp->p3, pOut);
- UPDATE_MAX_BLOBSIZE(pOut);
- break;
-}
-
-/* Opcode: Count P1 P2 * * *
-**
-** Store the number of entries (an integer value) in the table or index
-** opened by cursor P1 in register P2
-*/
-#ifndef SQLITE_OMIT_BTREECOUNT
-case OP_Count: { /* out2-prerelease */
-#if 0 /* local variables moved into u.ar */
- i64 nEntry;
- BtCursor *pCrsr;
-#endif /* local variables moved into u.ar */
-
- u.ar.pCrsr = p->apCsr[pOp->p1]->pCursor;
- if( ALWAYS(u.ar.pCrsr) ){
- rc = sqlite3BtreeCount(u.ar.pCrsr, &u.ar.nEntry);
- }else{
- u.ar.nEntry = 0;
- }
- pOut->u.i = u.ar.nEntry;
- break;
-}
-#endif
-
-/* Opcode: Savepoint P1 * * P4 *
-**
-** Open, release or rollback the savepoint named by parameter P4, depending
-** on the value of P1. To open a new savepoint, P1==0. To release (commit) an
-** existing savepoint, P1==1, or to rollback an existing savepoint P1==2.
-*/
-case OP_Savepoint: {
-#if 0 /* local variables moved into u.as */
- int p1; /* Value of P1 operand */
- char *zName; /* Name of savepoint */
- int nName;
- Savepoint *pNew;
- Savepoint *pSavepoint;
- Savepoint *pTmp;
- int iSavepoint;
- int ii;
-#endif /* local variables moved into u.as */
-
- u.as.p1 = pOp->p1;
- u.as.zName = pOp->p4.z;
-
- /* Assert that the u.as.p1 parameter is valid. Also that if there is no open
- ** transaction, then there cannot be any savepoints.
- */
- assert( db->pSavepoint==0 || db->autoCommit==0 );
- assert( u.as.p1==SAVEPOINT_BEGIN||u.as.p1==SAVEPOINT_RELEASE||u.as.p1==SAVEPOINT_ROLLBACK );
- assert( db->pSavepoint || db->isTransactionSavepoint==0 );
- assert( checkSavepointCount(db) );
-
- if( u.as.p1==SAVEPOINT_BEGIN ){
- if( db->writeVdbeCnt>0 ){
- /* A new savepoint cannot be created if there are active write
- ** statements (i.e. open read/write incremental blob handles).
- */
- sqlite3SetString(&p->zErrMsg, db, "cannot open savepoint - "
- "SQL statements in progress");
- rc = SQLITE_BUSY;
- }else{
- u.as.nName = sqlite3Strlen30(u.as.zName);
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- /* This call is Ok even if this savepoint is actually a transaction
- ** savepoint (and therefore should not prompt xSavepoint()) callbacks.
- ** If this is a transaction savepoint being opened, it is guaranteed
- ** that the db->aVTrans[] array is empty. */
- assert( db->autoCommit==0 || db->nVTrans==0 );
- rc = sqlite3VtabSavepoint(db, SAVEPOINT_BEGIN,
- db->nStatement+db->nSavepoint);
- if( rc!=SQLITE_OK ) goto abort_due_to_error;
-#endif
-
- /* Create a new savepoint structure. */
- u.as.pNew = sqlite3DbMallocRaw(db, sizeof(Savepoint)+u.as.nName+1);
- if( u.as.pNew ){
- u.as.pNew->zName = (char *)&u.as.pNew[1];
- memcpy(u.as.pNew->zName, u.as.zName, u.as.nName+1);
-
- /* If there is no open transaction, then mark this as a special
- ** "transaction savepoint". */
- if( db->autoCommit ){
- db->autoCommit = 0;
- db->isTransactionSavepoint = 1;
- }else{
- db->nSavepoint++;
- }
-
- /* Link the new savepoint into the database handle's list. */
- u.as.pNew->pNext = db->pSavepoint;
- db->pSavepoint = u.as.pNew;
- u.as.pNew->nDeferredCons = db->nDeferredCons;
- }
- }
- }else{
- u.as.iSavepoint = 0;
-
- /* Find the named savepoint. If there is no such savepoint, then an
- ** an error is returned to the user. */
- for(
- u.as.pSavepoint = db->pSavepoint;
- u.as.pSavepoint && sqlite3StrICmp(u.as.pSavepoint->zName, u.as.zName);
- u.as.pSavepoint = u.as.pSavepoint->pNext
- ){
- u.as.iSavepoint++;
- }
- if( !u.as.pSavepoint ){
- sqlite3SetString(&p->zErrMsg, db, "no such savepoint: %s", u.as.zName);
- rc = SQLITE_ERROR;
- }else if( db->writeVdbeCnt>0 && u.as.p1==SAVEPOINT_RELEASE ){
- /* It is not possible to release (commit) a savepoint if there are
- ** active write statements.
- */
- sqlite3SetString(&p->zErrMsg, db,
- "cannot release savepoint - SQL statements in progress"
- );
- rc = SQLITE_BUSY;
- }else{
-
- /* Determine whether or not this is a transaction savepoint. If so,
- ** and this is a RELEASE command, then the current transaction
- ** is committed.
- */
- int isTransaction = u.as.pSavepoint->pNext==0 && db->isTransactionSavepoint;
- if( isTransaction && u.as.p1==SAVEPOINT_RELEASE ){
- if( (rc = sqlite3VdbeCheckFk(p, 1))!=SQLITE_OK ){
- goto vdbe_return;
- }
- db->autoCommit = 1;
- if( sqlite3VdbeHalt(p)==SQLITE_BUSY ){
- p->pc = pc;
- db->autoCommit = 0;
- p->rc = rc = SQLITE_BUSY;
- goto vdbe_return;
- }
- db->isTransactionSavepoint = 0;
- rc = p->rc;
- }else{
- u.as.iSavepoint = db->nSavepoint - u.as.iSavepoint - 1;
- if( u.as.p1==SAVEPOINT_ROLLBACK ){
- for(u.as.ii=0; u.as.ii<db->nDb; u.as.ii++){
- sqlite3BtreeTripAllCursors(db->aDb[u.as.ii].pBt, SQLITE_ABORT);
- }
- }
- for(u.as.ii=0; u.as.ii<db->nDb; u.as.ii++){
- rc = sqlite3BtreeSavepoint(db->aDb[u.as.ii].pBt, u.as.p1, u.as.iSavepoint);
- if( rc!=SQLITE_OK ){
- goto abort_due_to_error;
- }
- }
- if( u.as.p1==SAVEPOINT_ROLLBACK && (db->flags&SQLITE_InternChanges)!=0 ){
- sqlite3ExpirePreparedStatements(db);
- sqlite3ResetAllSchemasOfConnection(db);
- db->flags = (db->flags | SQLITE_InternChanges);
- }
- }
-
- /* Regardless of whether this is a RELEASE or ROLLBACK, destroy all
- ** savepoints nested inside of the savepoint being operated on. */
- while( db->pSavepoint!=u.as.pSavepoint ){
- u.as.pTmp = db->pSavepoint;
- db->pSavepoint = u.as.pTmp->pNext;
- sqlite3DbFree(db, u.as.pTmp);
- db->nSavepoint--;
- }
-
- /* If it is a RELEASE, then destroy the savepoint being operated on
- ** too. If it is a ROLLBACK TO, then set the number of deferred
- ** constraint violations present in the database to the value stored
- ** when the savepoint was created. */
- if( u.as.p1==SAVEPOINT_RELEASE ){
- assert( u.as.pSavepoint==db->pSavepoint );
- db->pSavepoint = u.as.pSavepoint->pNext;
- sqlite3DbFree(db, u.as.pSavepoint);
- if( !isTransaction ){
- db->nSavepoint--;
- }
- }else{
- db->nDeferredCons = u.as.pSavepoint->nDeferredCons;
- }
-
- if( !isTransaction ){
- rc = sqlite3VtabSavepoint(db, u.as.p1, u.as.iSavepoint);
- if( rc!=SQLITE_OK ) goto abort_due_to_error;
- }
- }
- }
-
- break;
-}
-
-/* Opcode: AutoCommit P1 P2 * * *
-**
-** Set the database auto-commit flag to P1 (1 or 0). If P2 is true, roll
-** back any currently active btree transactions. If there are any active
-** VMs (apart from this one), then a ROLLBACK fails. A COMMIT fails if
-** there are active writing VMs or active VMs that use shared cache.
-**
-** This instruction causes the VM to halt.
-*/
-case OP_AutoCommit: {
-#if 0 /* local variables moved into u.at */
- int desiredAutoCommit;
- int iRollback;
- int turnOnAC;
-#endif /* local variables moved into u.at */
-
- u.at.desiredAutoCommit = pOp->p1;
- u.at.iRollback = pOp->p2;
- u.at.turnOnAC = u.at.desiredAutoCommit && !db->autoCommit;
- assert( u.at.desiredAutoCommit==1 || u.at.desiredAutoCommit==0 );
- assert( u.at.desiredAutoCommit==1 || u.at.iRollback==0 );
- assert( db->activeVdbeCnt>0 ); /* At least this one VM is active */
-
-#if 0
- if( u.at.turnOnAC && u.at.iRollback && db->activeVdbeCnt>1 ){
- /* If this instruction implements a ROLLBACK and other VMs are
- ** still running, and a transaction is active, return an error indicating
- ** that the other VMs must complete first.
- */
- sqlite3SetString(&p->zErrMsg, db, "cannot rollback transaction - "
- "SQL statements in progress");
- rc = SQLITE_BUSY;
- }else
-#endif
- if( u.at.turnOnAC && !u.at.iRollback && db->writeVdbeCnt>0 ){
- /* If this instruction implements a COMMIT and other VMs are writing
- ** return an error indicating that the other VMs must complete first.
- */
- sqlite3SetString(&p->zErrMsg, db, "cannot commit transaction - "
- "SQL statements in progress");
- rc = SQLITE_BUSY;
- }else if( u.at.desiredAutoCommit!=db->autoCommit ){
- if( u.at.iRollback ){
- assert( u.at.desiredAutoCommit==1 );
- sqlite3RollbackAll(db, SQLITE_ABORT_ROLLBACK);
- db->autoCommit = 1;
- }else if( (rc = sqlite3VdbeCheckFk(p, 1))!=SQLITE_OK ){
- goto vdbe_return;
- }else{
- db->autoCommit = (u8)u.at.desiredAutoCommit;
- if( sqlite3VdbeHalt(p)==SQLITE_BUSY ){
- p->pc = pc;
- db->autoCommit = (u8)(1-u.at.desiredAutoCommit);
- p->rc = rc = SQLITE_BUSY;
- goto vdbe_return;
- }
- }
- assert( db->nStatement==0 );
- sqlite3CloseSavepoints(db);
- if( p->rc==SQLITE_OK ){
- rc = SQLITE_DONE;
- }else{
- rc = SQLITE_ERROR;
- }
- goto vdbe_return;
- }else{
- sqlite3SetString(&p->zErrMsg, db,
- (!u.at.desiredAutoCommit)?"cannot start a transaction within a transaction":(
- (u.at.iRollback)?"cannot rollback - no transaction is active":
- "cannot commit - no transaction is active"));
-
- rc = SQLITE_ERROR;
- }
- break;
-}
-
-/* Opcode: Transaction P1 P2 * * *
-**
-** Begin a transaction. The transaction ends when a Commit or Rollback
-** opcode is encountered. Depending on the ON CONFLICT setting, the
-** transaction might also be rolled back if an error is encountered.
-**
-** P1 is the index of the database file on which the transaction is
-** started. Index 0 is the main database file and index 1 is the
-** file used for temporary tables. Indices of 2 or more are used for
-** attached databases.
-**
-** If P2 is non-zero, then a write-transaction is started. A RESERVED lock is
-** obtained on the database file when a write-transaction is started. No
-** other process can start another write transaction while this transaction is
-** underway. Starting a write transaction also creates a rollback journal. A
-** write transaction must be started before any changes can be made to the
-** database. If P2 is 2 or greater then an EXCLUSIVE lock is also obtained
-** on the file.
-**
-** If a write-transaction is started and the Vdbe.usesStmtJournal flag is
-** true (this flag is set if the Vdbe may modify more than one row and may
-** throw an ABORT exception), a statement transaction may also be opened.
-** More specifically, a statement transaction is opened iff the database
-** connection is currently not in autocommit mode, or if there are other
-** active statements. A statement transaction allows the changes made by this
-** VDBE to be rolled back after an error without having to roll back the
-** entire transaction. If no error is encountered, the statement transaction
-** will automatically commit when the VDBE halts.
-**
-** If P2 is zero, then a read-lock is obtained on the database file.
-*/
-case OP_Transaction: {
-#if 0 /* local variables moved into u.au */
- Btree *pBt;
-#endif /* local variables moved into u.au */
-
- assert( pOp->p1>=0 && pOp->p1<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<pOp->p1))!=0 );
- u.au.pBt = db->aDb[pOp->p1].pBt;
-
- if( u.au.pBt ){
- rc = sqlite3BtreeBeginTrans(u.au.pBt, pOp->p2);
- if( rc==SQLITE_BUSY ){
- p->pc = pc;
- p->rc = rc = SQLITE_BUSY;
- goto vdbe_return;
- }
- if( rc!=SQLITE_OK ){
- goto abort_due_to_error;
- }
-
- if( pOp->p2 && p->usesStmtJournal
- && (db->autoCommit==0 || db->activeVdbeCnt>1)
- ){
- assert( sqlite3BtreeIsInTrans(u.au.pBt) );
- if( p->iStatement==0 ){
- assert( db->nStatement>=0 && db->nSavepoint>=0 );
- db->nStatement++;
- p->iStatement = db->nSavepoint + db->nStatement;
- }
-
- rc = sqlite3VtabSavepoint(db, SAVEPOINT_BEGIN, p->iStatement-1);
- if( rc==SQLITE_OK ){
- rc = sqlite3BtreeBeginStmt(u.au.pBt, p->iStatement);
- }
-
- /* Store the current value of the database handles deferred constraint
- ** counter. If the statement transaction needs to be rolled back,
- ** the value of this counter needs to be restored too. */
- p->nStmtDefCons = db->nDeferredCons;
- }
- }
- break;
-}
-
-/* Opcode: ReadCookie P1 P2 P3 * *
-**
-** Read cookie number P3 from database P1 and write it into register P2.
-** P3==1 is the schema version. P3==2 is the database format.
-** P3==3 is the recommended pager cache size, and so forth. P1==0 is
-** the main database file and P1==1 is the database file used to store
-** temporary tables.
-**
-** There must be a read-lock on the database (either a transaction
-** must be started or there must be an open cursor) before
-** executing this instruction.
-*/
-case OP_ReadCookie: { /* out2-prerelease */
-#if 0 /* local variables moved into u.av */
- int iMeta;
- int iDb;
- int iCookie;
-#endif /* local variables moved into u.av */
-
- u.av.iDb = pOp->p1;
- u.av.iCookie = pOp->p3;
- assert( pOp->p3<SQLITE_N_BTREE_META );
- assert( u.av.iDb>=0 && u.av.iDb<db->nDb );
- assert( db->aDb[u.av.iDb].pBt!=0 );
- assert( (p->btreeMask & (((yDbMask)1)<<u.av.iDb))!=0 );
-
- sqlite3BtreeGetMeta(db->aDb[u.av.iDb].pBt, u.av.iCookie, (u32 *)&u.av.iMeta);
- pOut->u.i = u.av.iMeta;
- break;
-}
-
-/* Opcode: SetCookie P1 P2 P3 * *
-**
-** Write the content of register P3 (interpreted as an integer)
-** into cookie number P2 of database P1. P2==1 is the schema version.
-** P2==2 is the database format. P2==3 is the recommended pager cache
-** size, and so forth. P1==0 is the main database file and P1==1 is the
-** database file used to store temporary tables.
-**
-** A transaction must be started before executing this opcode.
-*/
-case OP_SetCookie: { /* in3 */
-#if 0 /* local variables moved into u.aw */
- Db *pDb;
-#endif /* local variables moved into u.aw */
- assert( pOp->p2<SQLITE_N_BTREE_META );
- assert( pOp->p1>=0 && pOp->p1<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<pOp->p1))!=0 );
- u.aw.pDb = &db->aDb[pOp->p1];
- assert( u.aw.pDb->pBt!=0 );
- assert( sqlite3SchemaMutexHeld(db, pOp->p1, 0) );
- pIn3 = &aMem[pOp->p3];
- sqlite3VdbeMemIntegerify(pIn3);
- /* See note about index shifting on OP_ReadCookie */
- rc = sqlite3BtreeUpdateMeta(u.aw.pDb->pBt, pOp->p2, (int)pIn3->u.i);
- if( pOp->p2==BTREE_SCHEMA_VERSION ){
- /* When the schema cookie changes, record the new cookie internally */
- u.aw.pDb->pSchema->schema_cookie = (int)pIn3->u.i;
- db->flags |= SQLITE_InternChanges;
- }else if( pOp->p2==BTREE_FILE_FORMAT ){
- /* Record changes in the file format */
- u.aw.pDb->pSchema->file_format = (u8)pIn3->u.i;
- }
- if( pOp->p1==1 ){
- /* Invalidate all prepared statements whenever the TEMP database
- ** schema is changed. Ticket #1644 */
- sqlite3ExpirePreparedStatements(db);
- p->expired = 0;
- }
- break;
-}
-
-/* Opcode: VerifyCookie P1 P2 P3 * *
-**
-** Check the value of global database parameter number 0 (the
-** schema version) and make sure it is equal to P2 and that the
-** generation counter on the local schema parse equals P3.
-**
-** P1 is the database number which is 0 for the main database file
-** and 1 for the file holding temporary tables and some higher number
-** for auxiliary databases.
-**
-** The cookie changes its value whenever the database schema changes.
-** This operation is used to detect when that the cookie has changed
-** and that the current process needs to reread the schema.
-**
-** Either a transaction needs to have been started or an OP_Open needs
-** to be executed (to establish a read lock) before this opcode is
-** invoked.
-*/
-case OP_VerifyCookie: {
-#if 0 /* local variables moved into u.ax */
- int iMeta;
- int iGen;
- Btree *pBt;
-#endif /* local variables moved into u.ax */
-
- assert( pOp->p1>=0 && pOp->p1<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<pOp->p1))!=0 );
- assert( sqlite3SchemaMutexHeld(db, pOp->p1, 0) );
- u.ax.pBt = db->aDb[pOp->p1].pBt;
- if( u.ax.pBt ){
- sqlite3BtreeGetMeta(u.ax.pBt, BTREE_SCHEMA_VERSION, (u32 *)&u.ax.iMeta);
- u.ax.iGen = db->aDb[pOp->p1].pSchema->iGeneration;
- }else{
- u.ax.iGen = u.ax.iMeta = 0;
- }
- if( u.ax.iMeta!=pOp->p2 || u.ax.iGen!=pOp->p3 ){
- sqlite3DbFree(db, p->zErrMsg);
- p->zErrMsg = sqlite3DbStrDup(db, "database schema has changed");
- /* If the schema-cookie from the database file matches the cookie
- ** stored with the in-memory representation of the schema, do
- ** not reload the schema from the database file.
- **
- ** If virtual-tables are in use, this is not just an optimization.
- ** Often, v-tables store their data in other SQLite tables, which
- ** are queried from within xNext() and other v-table methods using
- ** prepared queries. If such a query is out-of-date, we do not want to
- ** discard the database schema, as the user code implementing the
- ** v-table would have to be ready for the sqlite3_vtab structure itself
- ** to be invalidated whenever sqlite3_step() is called from within
- ** a v-table method.
- */
- if( db->aDb[pOp->p1].pSchema->schema_cookie!=u.ax.iMeta ){
- sqlite3ResetOneSchema(db, pOp->p1);
- }
-
- p->expired = 1;
- rc = SQLITE_SCHEMA;
- }
- break;
-}
-
-/* Opcode: OpenRead P1 P2 P3 P4 P5
-**
-** Open a read-only cursor for the database table whose root page is
-** P2 in a database file. The database file is determined by P3.
-** P3==0 means the main database, P3==1 means the database used for
-** temporary tables, and P3>1 means used the corresponding attached
-** database. Give the new cursor an identifier of P1. The P1
-** values need not be contiguous but all P1 values should be small integers.
-** It is an error for P1 to be negative.
-**
-** If P5!=0 then use the content of register P2 as the root page, not
-** the value of P2 itself.
-**
-** There will be a read lock on the database whenever there is an
-** open cursor. If the database was unlocked prior to this instruction
-** then a read lock is acquired as part of this instruction. A read
-** lock allows other processes to read the database but prohibits
-** any other process from modifying the database. The read lock is
-** released when all cursors are closed. If this instruction attempts
-** to get a read lock but fails, the script terminates with an
-** SQLITE_BUSY error code.
-**
-** The P4 value may be either an integer (P4_INT32) or a pointer to
-** a KeyInfo structure (P4_KEYINFO). If it is a pointer to a KeyInfo
-** structure, then said structure defines the content and collating
-** sequence of the index being opened. Otherwise, if P4 is an integer
-** value, it is set to the number of columns in the table.
-**
-** See also OpenWrite.
-*/
-/* Opcode: OpenWrite P1 P2 P3 P4 P5
-**
-** Open a read/write cursor named P1 on the table or index whose root
-** page is P2. Or if P5!=0 use the content of register P2 to find the
-** root page.
-**
-** The P4 value may be either an integer (P4_INT32) or a pointer to
-** a KeyInfo structure (P4_KEYINFO). If it is a pointer to a KeyInfo
-** structure, then said structure defines the content and collating
-** sequence of the index being opened. Otherwise, if P4 is an integer
-** value, it is set to the number of columns in the table, or to the
-** largest index of any column of the table that is actually used.
-**
-** This instruction works just like OpenRead except that it opens the cursor
-** in read/write mode. For a given table, there can be one or more read-only
-** cursors or a single read/write cursor but not both.
-**
-** See also OpenRead.
-*/
-case OP_OpenRead:
-case OP_OpenWrite: {
-#if 0 /* local variables moved into u.ay */
- int nField;
- KeyInfo *pKeyInfo;
- int p2;
- int iDb;
- int wrFlag;
- Btree *pX;
- VdbeCursor *pCur;
- Db *pDb;
-#endif /* local variables moved into u.ay */
-
- assert( (pOp->p5&(OPFLAG_P2ISREG|OPFLAG_BULKCSR))==pOp->p5 );
- assert( pOp->opcode==OP_OpenWrite || pOp->p5==0 );
-
- if( p->expired ){
- rc = SQLITE_ABORT;
- break;
- }
-
- u.ay.nField = 0;
- u.ay.pKeyInfo = 0;
- u.ay.p2 = pOp->p2;
- u.ay.iDb = pOp->p3;
- assert( u.ay.iDb>=0 && u.ay.iDb<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<u.ay.iDb))!=0 );
- u.ay.pDb = &db->aDb[u.ay.iDb];
- u.ay.pX = u.ay.pDb->pBt;
- assert( u.ay.pX!=0 );
- if( pOp->opcode==OP_OpenWrite ){
- u.ay.wrFlag = 1;
- assert( sqlite3SchemaMutexHeld(db, u.ay.iDb, 0) );
- if( u.ay.pDb->pSchema->file_format < p->minWriteFileFormat ){
- p->minWriteFileFormat = u.ay.pDb->pSchema->file_format;
- }
- }else{
- u.ay.wrFlag = 0;
- }
- if( pOp->p5 & OPFLAG_P2ISREG ){
- assert( u.ay.p2>0 );
- assert( u.ay.p2<=p->nMem );
- pIn2 = &aMem[u.ay.p2];
- assert( memIsValid(pIn2) );
- assert( (pIn2->flags & MEM_Int)!=0 );
- sqlite3VdbeMemIntegerify(pIn2);
- u.ay.p2 = (int)pIn2->u.i;
- /* The u.ay.p2 value always comes from a prior OP_CreateTable opcode and
- ** that opcode will always set the u.ay.p2 value to 2 or more or else fail.
- ** If there were a failure, the prepared statement would have halted
- ** before reaching this instruction. */
- if( NEVER(u.ay.p2<2) ) {
- rc = SQLITE_CORRUPT_BKPT;
- goto abort_due_to_error;
- }
- }
- if( pOp->p4type==P4_KEYINFO ){
- u.ay.pKeyInfo = pOp->p4.pKeyInfo;
- u.ay.pKeyInfo->enc = ENC(p->db);
- u.ay.nField = u.ay.pKeyInfo->nField+1;
- }else if( pOp->p4type==P4_INT32 ){
- u.ay.nField = pOp->p4.i;
- }
- assert( pOp->p1>=0 );
- u.ay.pCur = allocateCursor(p, pOp->p1, u.ay.nField, u.ay.iDb, 1);
- if( u.ay.pCur==0 ) goto no_mem;
- u.ay.pCur->nullRow = 1;
- u.ay.pCur->isOrdered = 1;
- rc = sqlite3BtreeCursor(u.ay.pX, u.ay.p2, u.ay.wrFlag, u.ay.pKeyInfo, u.ay.pCur->pCursor);
- u.ay.pCur->pKeyInfo = u.ay.pKeyInfo;
- assert( OPFLAG_BULKCSR==BTREE_BULKLOAD );
- sqlite3BtreeCursorHints(u.ay.pCur->pCursor, (pOp->p5 & OPFLAG_BULKCSR));
-
- /* Since it performs no memory allocation or IO, the only value that
- ** sqlite3BtreeCursor() may return is SQLITE_OK. */
- assert( rc==SQLITE_OK );
-
- /* Set the VdbeCursor.isTable and isIndex variables. Previous versions of
- ** SQLite used to check if the root-page flags were sane at this point
- ** and report database corruption if they were not, but this check has
- ** since moved into the btree layer. */
- u.ay.pCur->isTable = pOp->p4type!=P4_KEYINFO;
- u.ay.pCur->isIndex = !u.ay.pCur->isTable;
- break;
-}
-
-/* Opcode: OpenEphemeral P1 P2 * P4 P5
-**
-** Open a new cursor P1 to a transient table.
-** The cursor is always opened read/write even if
-** the main database is read-only. The ephemeral
-** table is deleted automatically when the cursor is closed.
-**
-** P2 is the number of columns in the ephemeral table.
-** The cursor points to a BTree table if P4==0 and to a BTree index
-** if P4 is not 0. If P4 is not NULL, it points to a KeyInfo structure
-** that defines the format of keys in the index.
-**
-** This opcode was once called OpenTemp. But that created
-** confusion because the term "temp table", might refer either
-** to a TEMP table at the SQL level, or to a table opened by
-** this opcode. Then this opcode was call OpenVirtual. But
-** that created confusion with the whole virtual-table idea.
-**
-** The P5 parameter can be a mask of the BTREE_* flags defined
-** in btree.h. These flags control aspects of the operation of
-** the btree. The BTREE_OMIT_JOURNAL and BTREE_SINGLE flags are
-** added automatically.
-*/
-/* Opcode: OpenAutoindex P1 P2 * P4 *
-**
-** This opcode works the same as OP_OpenEphemeral. It has a
-** different name to distinguish its use. Tables created using
-** by this opcode will be used for automatically created transient
-** indices in joins.
-*/
-case OP_OpenAutoindex:
-case OP_OpenEphemeral: {
-#if 0 /* local variables moved into u.az */
- VdbeCursor *pCx;
-#endif /* local variables moved into u.az */
- static const int vfsFlags =
- SQLITE_OPEN_READWRITE |
- SQLITE_OPEN_CREATE |
- SQLITE_OPEN_EXCLUSIVE |
- SQLITE_OPEN_DELETEONCLOSE |
- SQLITE_OPEN_TRANSIENT_DB;
-
- assert( pOp->p1>=0 );
- u.az.pCx = allocateCursor(p, pOp->p1, pOp->p2, -1, 1);
- if( u.az.pCx==0 ) goto no_mem;
- u.az.pCx->nullRow = 1;
- rc = sqlite3BtreeOpen(db->pVfs, 0, db, &u.az.pCx->pBt,
- BTREE_OMIT_JOURNAL | BTREE_SINGLE | pOp->p5, vfsFlags);
- if( rc==SQLITE_OK ){
- rc = sqlite3BtreeBeginTrans(u.az.pCx->pBt, 1);
- }
- if( rc==SQLITE_OK ){
- /* If a transient index is required, create it by calling
- ** sqlite3BtreeCreateTable() with the BTREE_BLOBKEY flag before
- ** opening it. If a transient table is required, just use the
- ** automatically created table with root-page 1 (an BLOB_INTKEY table).
- */
- if( pOp->p4.pKeyInfo ){
- int pgno;
- assert( pOp->p4type==P4_KEYINFO );
- rc = sqlite3BtreeCreateTable(u.az.pCx->pBt, &pgno, BTREE_BLOBKEY | pOp->p5);
- if( rc==SQLITE_OK ){
- assert( pgno==MASTER_ROOT+1 );
- rc = sqlite3BtreeCursor(u.az.pCx->pBt, pgno, 1,
- (KeyInfo*)pOp->p4.z, u.az.pCx->pCursor);
- u.az.pCx->pKeyInfo = pOp->p4.pKeyInfo;
- u.az.pCx->pKeyInfo->enc = ENC(p->db);
- }
- u.az.pCx->isTable = 0;
- }else{
- rc = sqlite3BtreeCursor(u.az.pCx->pBt, MASTER_ROOT, 1, 0, u.az.pCx->pCursor);
- u.az.pCx->isTable = 1;
- }
- }
- u.az.pCx->isOrdered = (pOp->p5!=BTREE_UNORDERED);
- u.az.pCx->isIndex = !u.az.pCx->isTable;
- break;
-}
-
-/* Opcode: SorterOpen P1 P2 * P4 *
-**
-** This opcode works like OP_OpenEphemeral except that it opens
-** a transient index that is specifically designed to sort large
-** tables using an external merge-sort algorithm.
-*/
-case OP_SorterOpen: {
-#if 0 /* local variables moved into u.ba */
- VdbeCursor *pCx;
-#endif /* local variables moved into u.ba */
-
- u.ba.pCx = allocateCursor(p, pOp->p1, pOp->p2, -1, 1);
- if( u.ba.pCx==0 ) goto no_mem;
- u.ba.pCx->pKeyInfo = pOp->p4.pKeyInfo;
- u.ba.pCx->pKeyInfo->enc = ENC(p->db);
- u.ba.pCx->isSorter = 1;
- rc = sqlite3VdbeSorterInit(db, u.ba.pCx);
- break;
-}
-
-/* Opcode: OpenPseudo P1 P2 P3 * P5
-**
-** Open a new cursor that points to a fake table that contains a single
-** row of data. The content of that one row in the content of memory
-** register P2 when P5==0. In other words, cursor P1 becomes an alias for the
-** MEM_Blob content contained in register P2. When P5==1, then the
-** row is represented by P3 consecutive registers beginning with P2.
-**
-** A pseudo-table created by this opcode is used to hold a single
-** row output from the sorter so that the row can be decomposed into
-** individual columns using the OP_Column opcode. The OP_Column opcode
-** is the only cursor opcode that works with a pseudo-table.
-**
-** P3 is the number of fields in the records that will be stored by
-** the pseudo-table.
-*/
-case OP_OpenPseudo: {
-#if 0 /* local variables moved into u.bb */
- VdbeCursor *pCx;
-#endif /* local variables moved into u.bb */
-
- assert( pOp->p1>=0 );
- u.bb.pCx = allocateCursor(p, pOp->p1, pOp->p3, -1, 0);
- if( u.bb.pCx==0 ) goto no_mem;
- u.bb.pCx->nullRow = 1;
- u.bb.pCx->pseudoTableReg = pOp->p2;
- u.bb.pCx->isTable = 1;
- u.bb.pCx->isIndex = 0;
- u.bb.pCx->multiPseudo = pOp->p5;
- break;
-}
-
-/* Opcode: Close P1 * * * *
-**
-** Close a cursor previously opened as P1. If P1 is not
-** currently open, this instruction is a no-op.
-*/
-case OP_Close: {
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- sqlite3VdbeFreeCursor(p, p->apCsr[pOp->p1]);
- p->apCsr[pOp->p1] = 0;
- break;
-}
-
-/* Opcode: SeekGe P1 P2 P3 P4 *
-**
-** If cursor P1 refers to an SQL table (B-Tree that uses integer keys),
-** use the value in register P3 as the key. If cursor P1 refers
-** to an SQL index, then P3 is the first in an array of P4 registers
-** that are used as an unpacked index key.
-**
-** Reposition cursor P1 so that it points to the smallest entry that
-** is greater than or equal to the key value. If there are no records
-** greater than or equal to the key and P2 is not zero, then jump to P2.
-**
-** See also: Found, NotFound, Distinct, SeekLt, SeekGt, SeekLe
-*/
-/* Opcode: SeekGt P1 P2 P3 P4 *
-**
-** If cursor P1 refers to an SQL table (B-Tree that uses integer keys),
-** use the value in register P3 as a key. If cursor P1 refers
-** to an SQL index, then P3 is the first in an array of P4 registers
-** that are used as an unpacked index key.
-**
-** Reposition cursor P1 so that it points to the smallest entry that
-** is greater than the key value. If there are no records greater than
-** the key and P2 is not zero, then jump to P2.
-**
-** See also: Found, NotFound, Distinct, SeekLt, SeekGe, SeekLe
-*/
-/* Opcode: SeekLt P1 P2 P3 P4 *
-**
-** If cursor P1 refers to an SQL table (B-Tree that uses integer keys),
-** use the value in register P3 as a key. If cursor P1 refers
-** to an SQL index, then P3 is the first in an array of P4 registers
-** that are used as an unpacked index key.
-**
-** Reposition cursor P1 so that it points to the largest entry that
-** is less than the key value. If there are no records less than
-** the key and P2 is not zero, then jump to P2.
-**
-** See also: Found, NotFound, Distinct, SeekGt, SeekGe, SeekLe
-*/
-/* Opcode: SeekLe P1 P2 P3 P4 *
-**
-** If cursor P1 refers to an SQL table (B-Tree that uses integer keys),
-** use the value in register P3 as a key. If cursor P1 refers
-** to an SQL index, then P3 is the first in an array of P4 registers
-** that are used as an unpacked index key.
-**
-** Reposition cursor P1 so that it points to the largest entry that
-** is less than or equal to the key value. If there are no records
-** less than or equal to the key and P2 is not zero, then jump to P2.
-**
-** See also: Found, NotFound, Distinct, SeekGt, SeekGe, SeekLt
-*/
-case OP_SeekLt: /* jump, in3 */
-case OP_SeekLe: /* jump, in3 */
-case OP_SeekGe: /* jump, in3 */
-case OP_SeekGt: { /* jump, in3 */
-#if 0 /* local variables moved into u.bc */
- int res;
- int oc;
- VdbeCursor *pC;
- UnpackedRecord r;
- int nField;
- i64 iKey; /* The rowid we are to seek to */
-#endif /* local variables moved into u.bc */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- assert( pOp->p2!=0 );
- u.bc.pC = p->apCsr[pOp->p1];
- assert( u.bc.pC!=0 );
- assert( u.bc.pC->pseudoTableReg==0 );
- assert( OP_SeekLe == OP_SeekLt+1 );
- assert( OP_SeekGe == OP_SeekLt+2 );
- assert( OP_SeekGt == OP_SeekLt+3 );
- assert( u.bc.pC->isOrdered );
- if( ALWAYS(u.bc.pC->pCursor!=0) ){
- u.bc.oc = pOp->opcode;
- u.bc.pC->nullRow = 0;
- if( u.bc.pC->isTable ){
- /* The input value in P3 might be of any type: integer, real, string,
- ** blob, or NULL. But it needs to be an integer before we can do
- ** the seek, so covert it. */
- pIn3 = &aMem[pOp->p3];
- applyNumericAffinity(pIn3);
- u.bc.iKey = sqlite3VdbeIntValue(pIn3);
- u.bc.pC->rowidIsValid = 0;
-
- /* If the P3 value could not be converted into an integer without
- ** loss of information, then special processing is required... */
- if( (pIn3->flags & MEM_Int)==0 ){
- if( (pIn3->flags & MEM_Real)==0 ){
- /* If the P3 value cannot be converted into any kind of a number,
- ** then the seek is not possible, so jump to P2 */
- pc = pOp->p2 - 1;
- break;
- }
- /* If we reach this point, then the P3 value must be a floating
- ** point number. */
- assert( (pIn3->flags & MEM_Real)!=0 );
-
- if( u.bc.iKey==SMALLEST_INT64 && (pIn3->r<(double)u.bc.iKey || pIn3->r>0) ){
- /* The P3 value is too large in magnitude to be expressed as an
- ** integer. */
- u.bc.res = 1;
- if( pIn3->r<0 ){
- if( u.bc.oc>=OP_SeekGe ){ assert( u.bc.oc==OP_SeekGe || u.bc.oc==OP_SeekGt );
- rc = sqlite3BtreeFirst(u.bc.pC->pCursor, &u.bc.res);
- if( rc!=SQLITE_OK ) goto abort_due_to_error;
- }
- }else{
- if( u.bc.oc<=OP_SeekLe ){ assert( u.bc.oc==OP_SeekLt || u.bc.oc==OP_SeekLe );
- rc = sqlite3BtreeLast(u.bc.pC->pCursor, &u.bc.res);
- if( rc!=SQLITE_OK ) goto abort_due_to_error;
- }
- }
- if( u.bc.res ){
- pc = pOp->p2 - 1;
- }
- break;
- }else if( u.bc.oc==OP_SeekLt || u.bc.oc==OP_SeekGe ){
- /* Use the ceiling() function to convert real->int */
- if( pIn3->r > (double)u.bc.iKey ) u.bc.iKey++;
- }else{
- /* Use the floor() function to convert real->int */
- assert( u.bc.oc==OP_SeekLe || u.bc.oc==OP_SeekGt );
- if( pIn3->r < (double)u.bc.iKey ) u.bc.iKey--;
- }
- }
- rc = sqlite3BtreeMovetoUnpacked(u.bc.pC->pCursor, 0, (u64)u.bc.iKey, 0, &u.bc.res);
- if( rc!=SQLITE_OK ){
- goto abort_due_to_error;
- }
- if( u.bc.res==0 ){
- u.bc.pC->rowidIsValid = 1;
- u.bc.pC->lastRowid = u.bc.iKey;
- }
- }else{
- u.bc.nField = pOp->p4.i;
- assert( pOp->p4type==P4_INT32 );
- assert( u.bc.nField>0 );
- u.bc.r.pKeyInfo = u.bc.pC->pKeyInfo;
- u.bc.r.nField = (u16)u.bc.nField;
-
- /* The next line of code computes as follows, only faster:
- ** if( u.bc.oc==OP_SeekGt || u.bc.oc==OP_SeekLe ){
- ** u.bc.r.flags = UNPACKED_INCRKEY;
- ** }else{
- ** u.bc.r.flags = 0;
- ** }
- */
- u.bc.r.flags = (u16)(UNPACKED_INCRKEY * (1 & (u.bc.oc - OP_SeekLt)));
- assert( u.bc.oc!=OP_SeekGt || u.bc.r.flags==UNPACKED_INCRKEY );
- assert( u.bc.oc!=OP_SeekLe || u.bc.r.flags==UNPACKED_INCRKEY );
- assert( u.bc.oc!=OP_SeekGe || u.bc.r.flags==0 );
- assert( u.bc.oc!=OP_SeekLt || u.bc.r.flags==0 );
-
- u.bc.r.aMem = &aMem[pOp->p3];
-#ifdef SQLITE_DEBUG
- { int i; for(i=0; i<u.bc.r.nField; i++) assert( memIsValid(&u.bc.r.aMem[i]) ); }
-#endif
- ExpandBlob(u.bc.r.aMem);
- rc = sqlite3BtreeMovetoUnpacked(u.bc.pC->pCursor, &u.bc.r, 0, 0, &u.bc.res);
- if( rc!=SQLITE_OK ){
- goto abort_due_to_error;
- }
- u.bc.pC->rowidIsValid = 0;
- }
- u.bc.pC->deferredMoveto = 0;
- u.bc.pC->cacheStatus = CACHE_STALE;
-#ifdef SQLITE_TEST
- sqlite3_search_count++;
-#endif
- if( u.bc.oc>=OP_SeekGe ){ assert( u.bc.oc==OP_SeekGe || u.bc.oc==OP_SeekGt );
- if( u.bc.res<0 || (u.bc.res==0 && u.bc.oc==OP_SeekGt) ){
- rc = sqlite3BtreeNext(u.bc.pC->pCursor, &u.bc.res);
- if( rc!=SQLITE_OK ) goto abort_due_to_error;
- u.bc.pC->rowidIsValid = 0;
- }else{
- u.bc.res = 0;
- }
- }else{
- assert( u.bc.oc==OP_SeekLt || u.bc.oc==OP_SeekLe );
- if( u.bc.res>0 || (u.bc.res==0 && u.bc.oc==OP_SeekLt) ){
- rc = sqlite3BtreePrevious(u.bc.pC->pCursor, &u.bc.res);
- if( rc!=SQLITE_OK ) goto abort_due_to_error;
- u.bc.pC->rowidIsValid = 0;
- }else{
- /* u.bc.res might be negative because the table is empty. Check to
- ** see if this is the case.
- */
- u.bc.res = sqlite3BtreeEof(u.bc.pC->pCursor);
- }
- }
- assert( pOp->p2>0 );
- if( u.bc.res ){
- pc = pOp->p2 - 1;
- }
- }else{
- /* This happens when attempting to open the sqlite3_master table
- ** for read access returns SQLITE_EMPTY. In this case always
- ** take the jump (since there are no records in the table).
- */
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: Seek P1 P2 * * *
-**
-** P1 is an open table cursor and P2 is a rowid integer. Arrange
-** for P1 to move so that it points to the rowid given by P2.
-**
-** This is actually a deferred seek. Nothing actually happens until
-** the cursor is used to read a record. That way, if no reads
-** occur, no unnecessary I/O happens.
-*/
-case OP_Seek: { /* in2 */
-#if 0 /* local variables moved into u.bd */
- VdbeCursor *pC;
-#endif /* local variables moved into u.bd */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bd.pC = p->apCsr[pOp->p1];
- assert( u.bd.pC!=0 );
- if( ALWAYS(u.bd.pC->pCursor!=0) ){
- assert( u.bd.pC->isTable );
- u.bd.pC->nullRow = 0;
- pIn2 = &aMem[pOp->p2];
- u.bd.pC->movetoTarget = sqlite3VdbeIntValue(pIn2);
- u.bd.pC->rowidIsValid = 0;
- u.bd.pC->deferredMoveto = 1;
- }
- break;
-}
-
-
-/* Opcode: Found P1 P2 P3 P4 *
-**
-** If P4==0 then register P3 holds a blob constructed by MakeRecord. If
-** P4>0 then register P3 is the first of P4 registers that form an unpacked
-** record.
-**
-** Cursor P1 is on an index btree. If the record identified by P3 and P4
-** is a prefix of any entry in P1 then a jump is made to P2 and
-** P1 is left pointing at the matching entry.
-*/
-/* Opcode: NotFound P1 P2 P3 P4 *
-**
-** If P4==0 then register P3 holds a blob constructed by MakeRecord. If
-** P4>0 then register P3 is the first of P4 registers that form an unpacked
-** record.
-**
-** Cursor P1 is on an index btree. If the record identified by P3 and P4
-** is not the prefix of any entry in P1 then a jump is made to P2. If P1
-** does contain an entry whose prefix matches the P3/P4 record then control
-** falls through to the next instruction and P1 is left pointing at the
-** matching entry.
-**
-** See also: Found, NotExists, IsUnique
-*/
-case OP_NotFound: /* jump, in3 */
-case OP_Found: { /* jump, in3 */
-#if 0 /* local variables moved into u.be */
- int alreadyExists;
- VdbeCursor *pC;
- int res;
- char *pFree;
- UnpackedRecord *pIdxKey;
- UnpackedRecord r;
- char aTempRec[ROUND8(sizeof(UnpackedRecord)) + sizeof(Mem)*3 + 7];
-#endif /* local variables moved into u.be */
-
-#ifdef SQLITE_TEST
- sqlite3_found_count++;
-#endif
-
- u.be.alreadyExists = 0;
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- assert( pOp->p4type==P4_INT32 );
- u.be.pC = p->apCsr[pOp->p1];
- assert( u.be.pC!=0 );
- pIn3 = &aMem[pOp->p3];
- if( ALWAYS(u.be.pC->pCursor!=0) ){
-
- assert( u.be.pC->isTable==0 );
- if( pOp->p4.i>0 ){
- u.be.r.pKeyInfo = u.be.pC->pKeyInfo;
- u.be.r.nField = (u16)pOp->p4.i;
- u.be.r.aMem = pIn3;
-#ifdef SQLITE_DEBUG
- { int i; for(i=0; i<u.be.r.nField; i++) assert( memIsValid(&u.be.r.aMem[i]) ); }
-#endif
- u.be.r.flags = UNPACKED_PREFIX_MATCH;
- u.be.pIdxKey = &u.be.r;
- }else{
- u.be.pIdxKey = sqlite3VdbeAllocUnpackedRecord(
- u.be.pC->pKeyInfo, u.be.aTempRec, sizeof(u.be.aTempRec), &u.be.pFree
- );
- if( u.be.pIdxKey==0 ) goto no_mem;
- assert( pIn3->flags & MEM_Blob );
- assert( (pIn3->flags & MEM_Zero)==0 ); /* zeroblobs already expanded */
- sqlite3VdbeRecordUnpack(u.be.pC->pKeyInfo, pIn3->n, pIn3->z, u.be.pIdxKey);
- u.be.pIdxKey->flags |= UNPACKED_PREFIX_MATCH;
- }
- rc = sqlite3BtreeMovetoUnpacked(u.be.pC->pCursor, u.be.pIdxKey, 0, 0, &u.be.res);
- if( pOp->p4.i==0 ){
- sqlite3DbFree(db, u.be.pFree);
- }
- if( rc!=SQLITE_OK ){
- break;
- }
- u.be.alreadyExists = (u.be.res==0);
- u.be.pC->deferredMoveto = 0;
- u.be.pC->cacheStatus = CACHE_STALE;
- }
- if( pOp->opcode==OP_Found ){
- if( u.be.alreadyExists ) pc = pOp->p2 - 1;
- }else{
- if( !u.be.alreadyExists ) pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: IsUnique P1 P2 P3 P4 *
-**
-** Cursor P1 is open on an index b-tree - that is to say, a btree which
-** no data and where the key are records generated by OP_MakeRecord with
-** the list field being the integer ROWID of the entry that the index
-** entry refers to.
-**
-** The P3 register contains an integer record number. Call this record
-** number R. Register P4 is the first in a set of N contiguous registers
-** that make up an unpacked index key that can be used with cursor P1.
-** The value of N can be inferred from the cursor. N includes the rowid
-** value appended to the end of the index record. This rowid value may
-** or may not be the same as R.
-**
-** If any of the N registers beginning with register P4 contains a NULL
-** value, jump immediately to P2.
-**
-** Otherwise, this instruction checks if cursor P1 contains an entry
-** where the first (N-1) fields match but the rowid value at the end
-** of the index entry is not R. If there is no such entry, control jumps
-** to instruction P2. Otherwise, the rowid of the conflicting index
-** entry is copied to register P3 and control falls through to the next
-** instruction.
-**
-** See also: NotFound, NotExists, Found
-*/
-case OP_IsUnique: { /* jump, in3 */
-#if 0 /* local variables moved into u.bf */
- u16 ii;
- VdbeCursor *pCx;
- BtCursor *pCrsr;
- u16 nField;
- Mem *aMx;
- UnpackedRecord r; /* B-Tree index search key */
- i64 R; /* Rowid stored in register P3 */
-#endif /* local variables moved into u.bf */
-
- pIn3 = &aMem[pOp->p3];
- u.bf.aMx = &aMem[pOp->p4.i];
- /* Assert that the values of parameters P1 and P4 are in range. */
- assert( pOp->p4type==P4_INT32 );
- assert( pOp->p4.i>0 && pOp->p4.i<=p->nMem );
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
-
- /* Find the index cursor. */
- u.bf.pCx = p->apCsr[pOp->p1];
- assert( u.bf.pCx->deferredMoveto==0 );
- u.bf.pCx->seekResult = 0;
- u.bf.pCx->cacheStatus = CACHE_STALE;
- u.bf.pCrsr = u.bf.pCx->pCursor;
-
- /* If any of the values are NULL, take the jump. */
- u.bf.nField = u.bf.pCx->pKeyInfo->nField;
- for(u.bf.ii=0; u.bf.ii<u.bf.nField; u.bf.ii++){
- if( u.bf.aMx[u.bf.ii].flags & MEM_Null ){
- pc = pOp->p2 - 1;
- u.bf.pCrsr = 0;
- break;
- }
- }
- assert( (u.bf.aMx[u.bf.nField].flags & MEM_Null)==0 );
-
- if( u.bf.pCrsr!=0 ){
- /* Populate the index search key. */
- u.bf.r.pKeyInfo = u.bf.pCx->pKeyInfo;
- u.bf.r.nField = u.bf.nField + 1;
- u.bf.r.flags = UNPACKED_PREFIX_SEARCH;
- u.bf.r.aMem = u.bf.aMx;
-#ifdef SQLITE_DEBUG
- { int i; for(i=0; i<u.bf.r.nField; i++) assert( memIsValid(&u.bf.r.aMem[i]) ); }
-#endif
-
- /* Extract the value of u.bf.R from register P3. */
- sqlite3VdbeMemIntegerify(pIn3);
- u.bf.R = pIn3->u.i;
-
- /* Search the B-Tree index. If no conflicting record is found, jump
- ** to P2. Otherwise, copy the rowid of the conflicting record to
- ** register P3 and fall through to the next instruction. */
- rc = sqlite3BtreeMovetoUnpacked(u.bf.pCrsr, &u.bf.r, 0, 0, &u.bf.pCx->seekResult);
- if( (u.bf.r.flags & UNPACKED_PREFIX_SEARCH) || u.bf.r.rowid==u.bf.R ){
- pc = pOp->p2 - 1;
- }else{
- pIn3->u.i = u.bf.r.rowid;
- }
- }
- break;
-}
-
-/* Opcode: NotExists P1 P2 P3 * *
-**
-** Use the content of register P3 as an integer key. If a record
-** with that key does not exist in table of P1, then jump to P2.
-** If the record does exist, then fall through. The cursor is left
-** pointing to the record if it exists.
-**
-** The difference between this operation and NotFound is that this
-** operation assumes the key is an integer and that P1 is a table whereas
-** NotFound assumes key is a blob constructed from MakeRecord and
-** P1 is an index.
-**
-** See also: Found, NotFound, IsUnique
-*/
-case OP_NotExists: { /* jump, in3 */
-#if 0 /* local variables moved into u.bg */
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
- u64 iKey;
-#endif /* local variables moved into u.bg */
-
- pIn3 = &aMem[pOp->p3];
- assert( pIn3->flags & MEM_Int );
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bg.pC = p->apCsr[pOp->p1];
- assert( u.bg.pC!=0 );
- assert( u.bg.pC->isTable );
- assert( u.bg.pC->pseudoTableReg==0 );
- u.bg.pCrsr = u.bg.pC->pCursor;
- if( ALWAYS(u.bg.pCrsr!=0) ){
- u.bg.res = 0;
- u.bg.iKey = pIn3->u.i;
- rc = sqlite3BtreeMovetoUnpacked(u.bg.pCrsr, 0, u.bg.iKey, 0, &u.bg.res);
- u.bg.pC->lastRowid = pIn3->u.i;
- u.bg.pC->rowidIsValid = u.bg.res==0 ?1:0;
- u.bg.pC->nullRow = 0;
- u.bg.pC->cacheStatus = CACHE_STALE;
- u.bg.pC->deferredMoveto = 0;
- if( u.bg.res!=0 ){
- pc = pOp->p2 - 1;
- assert( u.bg.pC->rowidIsValid==0 );
- }
- u.bg.pC->seekResult = u.bg.res;
- }else{
- /* This happens when an attempt to open a read cursor on the
- ** sqlite_master table returns SQLITE_EMPTY.
- */
- pc = pOp->p2 - 1;
- assert( u.bg.pC->rowidIsValid==0 );
- u.bg.pC->seekResult = 0;
- }
- break;
-}
-
-/* Opcode: Sequence P1 P2 * * *
-**
-** Find the next available sequence number for cursor P1.
-** Write the sequence number into register P2.
-** The sequence number on the cursor is incremented after this
-** instruction.
-*/
-case OP_Sequence: { /* out2-prerelease */
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- assert( p->apCsr[pOp->p1]!=0 );
- pOut->u.i = p->apCsr[pOp->p1]->seqCount++;
- break;
-}
-
-
-/* Opcode: NewRowid P1 P2 P3 * *
-**
-** Get a new integer record number (a.k.a "rowid") used as the key to a table.
-** The record number is not previously used as a key in the database
-** table that cursor P1 points to. The new record number is written
-** written to register P2.
-**
-** If P3>0 then P3 is a register in the root frame of this VDBE that holds
-** the largest previously generated record number. No new record numbers are
-** allowed to be less than this value. When this value reaches its maximum,
-** an SQLITE_FULL error is generated. The P3 register is updated with the '
-** generated record number. This P3 mechanism is used to help implement the
-** AUTOINCREMENT feature.
-*/
-case OP_NewRowid: { /* out2-prerelease */
-#if 0 /* local variables moved into u.bh */
- i64 v; /* The new rowid */
- VdbeCursor *pC; /* Cursor of table to get the new rowid */
- int res; /* Result of an sqlite3BtreeLast() */
- int cnt; /* Counter to limit the number of searches */
- Mem *pMem; /* Register holding largest rowid for AUTOINCREMENT */
- VdbeFrame *pFrame; /* Root frame of VDBE */
-#endif /* local variables moved into u.bh */
-
- u.bh.v = 0;
- u.bh.res = 0;
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bh.pC = p->apCsr[pOp->p1];
- assert( u.bh.pC!=0 );
- if( NEVER(u.bh.pC->pCursor==0) ){
- /* The zero initialization above is all that is needed */
- }else{
- /* The next rowid or record number (different terms for the same
- ** thing) is obtained in a two-step algorithm.
- **
- ** First we attempt to find the largest existing rowid and add one
- ** to that. But if the largest existing rowid is already the maximum
- ** positive integer, we have to fall through to the second
- ** probabilistic algorithm
- **
- ** The second algorithm is to select a rowid at random and see if
- ** it already exists in the table. If it does not exist, we have
- ** succeeded. If the random rowid does exist, we select a new one
- ** and try again, up to 100 times.
- */
- assert( u.bh.pC->isTable );
-
-#ifdef SQLITE_32BIT_ROWID
-# define MAX_ROWID 0x7fffffff
-#else
- /* Some compilers complain about constants of the form 0x7fffffffffffffff.
- ** Others complain about 0x7ffffffffffffffffLL. The following macro seems
- ** to provide the constant while making all compilers happy.
- */
-# define MAX_ROWID (i64)( (((u64)0x7fffffff)<<32) | (u64)0xffffffff )
-#endif
-
- if( !u.bh.pC->useRandomRowid ){
- u.bh.v = sqlite3BtreeGetCachedRowid(u.bh.pC->pCursor);
- if( u.bh.v==0 ){
- rc = sqlite3BtreeLast(u.bh.pC->pCursor, &u.bh.res);
- if( rc!=SQLITE_OK ){
- goto abort_due_to_error;
- }
- if( u.bh.res ){
- u.bh.v = 1; /* IMP: R-61914-48074 */
- }else{
- assert( sqlite3BtreeCursorIsValid(u.bh.pC->pCursor) );
- rc = sqlite3BtreeKeySize(u.bh.pC->pCursor, &u.bh.v);
- assert( rc==SQLITE_OK ); /* Cannot fail following BtreeLast() */
- if( u.bh.v>=MAX_ROWID ){
- u.bh.pC->useRandomRowid = 1;
- }else{
- u.bh.v++; /* IMP: R-29538-34987 */
- }
- }
- }
-
-#ifndef SQLITE_OMIT_AUTOINCREMENT
- if( pOp->p3 ){
- /* Assert that P3 is a valid memory cell. */
- assert( pOp->p3>0 );
- if( p->pFrame ){
- for(u.bh.pFrame=p->pFrame; u.bh.pFrame->pParent; u.bh.pFrame=u.bh.pFrame->pParent);
- /* Assert that P3 is a valid memory cell. */
- assert( pOp->p3<=u.bh.pFrame->nMem );
- u.bh.pMem = &u.bh.pFrame->aMem[pOp->p3];
- }else{
- /* Assert that P3 is a valid memory cell. */
- assert( pOp->p3<=p->nMem );
- u.bh.pMem = &aMem[pOp->p3];
- memAboutToChange(p, u.bh.pMem);
- }
- assert( memIsValid(u.bh.pMem) );
-
- REGISTER_TRACE(pOp->p3, u.bh.pMem);
- sqlite3VdbeMemIntegerify(u.bh.pMem);
- assert( (u.bh.pMem->flags & MEM_Int)!=0 ); /* mem(P3) holds an integer */
- if( u.bh.pMem->u.i==MAX_ROWID || u.bh.pC->useRandomRowid ){
- rc = SQLITE_FULL; /* IMP: R-12275-61338 */
- goto abort_due_to_error;
- }
- if( u.bh.v<u.bh.pMem->u.i+1 ){
- u.bh.v = u.bh.pMem->u.i + 1;
- }
- u.bh.pMem->u.i = u.bh.v;
- }
-#endif
-
- sqlite3BtreeSetCachedRowid(u.bh.pC->pCursor, u.bh.v<MAX_ROWID ? u.bh.v+1 : 0);
- }
- if( u.bh.pC->useRandomRowid ){
- /* IMPLEMENTATION-OF: R-07677-41881 If the largest ROWID is equal to the
- ** largest possible integer (9223372036854775807) then the database
- ** engine starts picking positive candidate ROWIDs at random until
- ** it finds one that is not previously used. */
- assert( pOp->p3==0 ); /* We cannot be in random rowid mode if this is
- ** an AUTOINCREMENT table. */
- /* on the first attempt, simply do one more than previous */
- u.bh.v = lastRowid;
- u.bh.v &= (MAX_ROWID>>1); /* ensure doesn't go negative */
- u.bh.v++; /* ensure non-zero */
- u.bh.cnt = 0;
- while( ((rc = sqlite3BtreeMovetoUnpacked(u.bh.pC->pCursor, 0, (u64)u.bh.v,
- 0, &u.bh.res))==SQLITE_OK)
- && (u.bh.res==0)
- && (++u.bh.cnt<100)){
- /* collision - try another random rowid */
- sqlite3_randomness(sizeof(u.bh.v), &u.bh.v);
- if( u.bh.cnt<5 ){
- /* try "small" random rowids for the initial attempts */
- u.bh.v &= 0xffffff;
- }else{
- u.bh.v &= (MAX_ROWID>>1); /* ensure doesn't go negative */
- }
- u.bh.v++; /* ensure non-zero */
- }
- if( rc==SQLITE_OK && u.bh.res==0 ){
- rc = SQLITE_FULL; /* IMP: R-38219-53002 */
- goto abort_due_to_error;
- }
- assert( u.bh.v>0 ); /* EV: R-40812-03570 */
- }
- u.bh.pC->rowidIsValid = 0;
- u.bh.pC->deferredMoveto = 0;
- u.bh.pC->cacheStatus = CACHE_STALE;
- }
- pOut->u.i = u.bh.v;
- break;
-}
-
-/* Opcode: Insert P1 P2 P3 P4 P5
-**
-** Write an entry into the table of cursor P1. A new entry is
-** created if it doesn't already exist or the data for an existing
-** entry is overwritten. The data is the value MEM_Blob stored in register
-** number P2. The key is stored in register P3. The key must
-** be a MEM_Int.
-**
-** If the OPFLAG_NCHANGE flag of P5 is set, then the row change count is
-** incremented (otherwise not). If the OPFLAG_LASTROWID flag of P5 is set,
-** then rowid is stored for subsequent return by the
-** sqlite3_last_insert_rowid() function (otherwise it is unmodified).
-**
-** If the OPFLAG_USESEEKRESULT flag of P5 is set and if the result of
-** the last seek operation (OP_NotExists) was a success, then this
-** operation will not attempt to find the appropriate row before doing
-** the insert but will instead overwrite the row that the cursor is
-** currently pointing to. Presumably, the prior OP_NotExists opcode
-** has already positioned the cursor correctly. This is an optimization
-** that boosts performance by avoiding redundant seeks.
-**
-** If the OPFLAG_ISUPDATE flag is set, then this opcode is part of an
-** UPDATE operation. Otherwise (if the flag is clear) then this opcode
-** is part of an INSERT operation. The difference is only important to
-** the update hook.
-**
-** Parameter P4 may point to a string containing the table-name, or
-** may be NULL. If it is not NULL, then the update-hook
-** (sqlite3.xUpdateCallback) is invoked following a successful insert.
-**
-** (WARNING/TODO: If P1 is a pseudo-cursor and P2 is dynamically
-** allocated, then ownership of P2 is transferred to the pseudo-cursor
-** and register P2 becomes ephemeral. If the cursor is changed, the
-** value of register P2 will then change. Make sure this does not
-** cause any problems.)
-**
-** This instruction only works on tables. The equivalent instruction
-** for indices is OP_IdxInsert.
-*/
-/* Opcode: InsertInt P1 P2 P3 P4 P5
-**
-** This works exactly like OP_Insert except that the key is the
-** integer value P3, not the value of the integer stored in register P3.
-*/
-case OP_Insert:
-case OP_InsertInt: {
-#if 0 /* local variables moved into u.bi */
- Mem *pData; /* MEM cell holding data for the record to be inserted */
- Mem *pKey; /* MEM cell holding key for the record */
- i64 iKey; /* The integer ROWID or key for the record to be inserted */
- VdbeCursor *pC; /* Cursor to table into which insert is written */
- int nZero; /* Number of zero-bytes to append */
- int seekResult; /* Result of prior seek or 0 if no USESEEKRESULT flag */
- const char *zDb; /* database name - used by the update hook */
- const char *zTbl; /* Table name - used by the opdate hook */
- int op; /* Opcode for update hook: SQLITE_UPDATE or SQLITE_INSERT */
-#endif /* local variables moved into u.bi */
-
- u.bi.pData = &aMem[pOp->p2];
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- assert( memIsValid(u.bi.pData) );
- u.bi.pC = p->apCsr[pOp->p1];
- assert( u.bi.pC!=0 );
- assert( u.bi.pC->pCursor!=0 );
- assert( u.bi.pC->pseudoTableReg==0 );
- assert( u.bi.pC->isTable );
- REGISTER_TRACE(pOp->p2, u.bi.pData);
-
- if( pOp->opcode==OP_Insert ){
- u.bi.pKey = &aMem[pOp->p3];
- assert( u.bi.pKey->flags & MEM_Int );
- assert( memIsValid(u.bi.pKey) );
- REGISTER_TRACE(pOp->p3, u.bi.pKey);
- u.bi.iKey = u.bi.pKey->u.i;
- }else{
- assert( pOp->opcode==OP_InsertInt );
- u.bi.iKey = pOp->p3;
- }
-
- if( pOp->p5 & OPFLAG_NCHANGE ) p->nChange++;
- if( pOp->p5 & OPFLAG_LASTROWID ) db->lastRowid = lastRowid = u.bi.iKey;
- if( u.bi.pData->flags & MEM_Null ){
- u.bi.pData->z = 0;
- u.bi.pData->n = 0;
- }else{
- assert( u.bi.pData->flags & (MEM_Blob|MEM_Str) );
- }
- u.bi.seekResult = ((pOp->p5 & OPFLAG_USESEEKRESULT) ? u.bi.pC->seekResult : 0);
- if( u.bi.pData->flags & MEM_Zero ){
- u.bi.nZero = u.bi.pData->u.nZero;
- }else{
- u.bi.nZero = 0;
- }
- sqlite3BtreeSetCachedRowid(u.bi.pC->pCursor, 0);
- rc = sqlite3BtreeInsert(u.bi.pC->pCursor, 0, u.bi.iKey,
- u.bi.pData->z, u.bi.pData->n, u.bi.nZero,
- pOp->p5 & OPFLAG_APPEND, u.bi.seekResult
- );
- u.bi.pC->rowidIsValid = 0;
- u.bi.pC->deferredMoveto = 0;
- u.bi.pC->cacheStatus = CACHE_STALE;
-
- /* Invoke the update-hook if required. */
- if( rc==SQLITE_OK && db->xUpdateCallback && pOp->p4.z ){
- u.bi.zDb = db->aDb[u.bi.pC->iDb].zName;
- u.bi.zTbl = pOp->p4.z;
- u.bi.op = ((pOp->p5 & OPFLAG_ISUPDATE) ? SQLITE_UPDATE : SQLITE_INSERT);
- assert( u.bi.pC->isTable );
- db->xUpdateCallback(db->pUpdateArg, u.bi.op, u.bi.zDb, u.bi.zTbl, u.bi.iKey);
- assert( u.bi.pC->iDb>=0 );
- }
- break;
-}
-
-/* Opcode: Delete P1 P2 * P4 *
-**
-** Delete the record at which the P1 cursor is currently pointing.
-**
-** The cursor will be left pointing at either the next or the previous
-** record in the table. If it is left pointing at the next record, then
-** the next Next instruction will be a no-op. Hence it is OK to delete
-** a record from within an Next loop.
-**
-** If the OPFLAG_NCHANGE flag of P2 is set, then the row change count is
-** incremented (otherwise not).
-**
-** P1 must not be pseudo-table. It has to be a real table with
-** multiple rows.
-**
-** If P4 is not NULL, then it is the name of the table that P1 is
-** pointing to. The update hook will be invoked, if it exists.
-** If P4 is not NULL then the P1 cursor must have been positioned
-** using OP_NotFound prior to invoking this opcode.
-*/
-case OP_Delete: {
-#if 0 /* local variables moved into u.bj */
- i64 iKey;
- VdbeCursor *pC;
-#endif /* local variables moved into u.bj */
-
- u.bj.iKey = 0;
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bj.pC = p->apCsr[pOp->p1];
- assert( u.bj.pC!=0 );
- assert( u.bj.pC->pCursor!=0 ); /* Only valid for real tables, no pseudotables */
-
- /* If the update-hook will be invoked, set u.bj.iKey to the rowid of the
- ** row being deleted.
- */
- if( db->xUpdateCallback && pOp->p4.z ){
- assert( u.bj.pC->isTable );
- assert( u.bj.pC->rowidIsValid ); /* lastRowid set by previous OP_NotFound */
- u.bj.iKey = u.bj.pC->lastRowid;
- }
-
- /* The OP_Delete opcode always follows an OP_NotExists or OP_Last or
- ** OP_Column on the same table without any intervening operations that
- ** might move or invalidate the cursor. Hence cursor u.bj.pC is always pointing
- ** to the row to be deleted and the sqlite3VdbeCursorMoveto() operation
- ** below is always a no-op and cannot fail. We will run it anyhow, though,
- ** to guard against future changes to the code generator.
- **/
- assert( u.bj.pC->deferredMoveto==0 );
- rc = sqlite3VdbeCursorMoveto(u.bj.pC);
- if( NEVER(rc!=SQLITE_OK) ) goto abort_due_to_error;
-
- sqlite3BtreeSetCachedRowid(u.bj.pC->pCursor, 0);
- rc = sqlite3BtreeDelete(u.bj.pC->pCursor);
- u.bj.pC->cacheStatus = CACHE_STALE;
-
- /* Invoke the update-hook if required. */
- if( rc==SQLITE_OK && db->xUpdateCallback && pOp->p4.z ){
- const char *zDb = db->aDb[u.bj.pC->iDb].zName;
- const char *zTbl = pOp->p4.z;
- db->xUpdateCallback(db->pUpdateArg, SQLITE_DELETE, zDb, zTbl, u.bj.iKey);
- assert( u.bj.pC->iDb>=0 );
- }
- if( pOp->p2 & OPFLAG_NCHANGE ) p->nChange++;
- break;
-}
-/* Opcode: ResetCount * * * * *
-**
-** The value of the change counter is copied to the database handle
-** change counter (returned by subsequent calls to sqlite3_changes()).
-** Then the VMs internal change counter resets to 0.
-** This is used by trigger programs.
-*/
-case OP_ResetCount: {
- sqlite3VdbeSetChanges(db, p->nChange);
- p->nChange = 0;
- break;
-}
-
-/* Opcode: SorterCompare P1 P2 P3
-**
-** P1 is a sorter cursor. This instruction compares the record blob in
-** register P3 with the entry that the sorter cursor currently points to.
-** If, excluding the rowid fields at the end, the two records are a match,
-** fall through to the next instruction. Otherwise, jump to instruction P2.
-*/
-case OP_SorterCompare: {
-#if 0 /* local variables moved into u.bk */
- VdbeCursor *pC;
- int res;
-#endif /* local variables moved into u.bk */
-
- u.bk.pC = p->apCsr[pOp->p1];
- assert( isSorter(u.bk.pC) );
- pIn3 = &aMem[pOp->p3];
- rc = sqlite3VdbeSorterCompare(u.bk.pC, pIn3, &u.bk.res);
- if( u.bk.res ){
- pc = pOp->p2-1;
- }
- break;
-};
-
-/* Opcode: SorterData P1 P2 * * *
-**
-** Write into register P2 the current sorter data for sorter cursor P1.
-*/
-case OP_SorterData: {
-#if 0 /* local variables moved into u.bl */
- VdbeCursor *pC;
-#endif /* local variables moved into u.bl */
-
- pOut = &aMem[pOp->p2];
- u.bl.pC = p->apCsr[pOp->p1];
- assert( u.bl.pC->isSorter );
- rc = sqlite3VdbeSorterRowkey(u.bl.pC, pOut);
- break;
-}
-
-/* Opcode: RowData P1 P2 * * *
-**
-** Write into register P2 the complete row data for cursor P1.
-** There is no interpretation of the data.
-** It is just copied onto the P2 register exactly as
-** it is found in the database file.
-**
-** If the P1 cursor must be pointing to a valid row (not a NULL row)
-** of a real table, not a pseudo-table.
-*/
-/* Opcode: RowKey P1 P2 * * *
-**
-** Write into register P2 the complete row key for cursor P1.
-** There is no interpretation of the data.
-** The key is copied onto the P3 register exactly as
-** it is found in the database file.
-**
-** If the P1 cursor must be pointing to a valid row (not a NULL row)
-** of a real table, not a pseudo-table.
-*/
-case OP_RowKey:
-case OP_RowData: {
-#if 0 /* local variables moved into u.bm */
- VdbeCursor *pC;
- BtCursor *pCrsr;
- u32 n;
- i64 n64;
-#endif /* local variables moved into u.bm */
-
- pOut = &aMem[pOp->p2];
- memAboutToChange(p, pOut);
-
- /* Note that RowKey and RowData are really exactly the same instruction */
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bm.pC = p->apCsr[pOp->p1];
- assert( u.bm.pC->isSorter==0 );
- assert( u.bm.pC->isTable || pOp->opcode!=OP_RowData );
- assert( u.bm.pC->isIndex || pOp->opcode==OP_RowData );
- assert( u.bm.pC!=0 );
- assert( u.bm.pC->nullRow==0 );
- assert( u.bm.pC->pseudoTableReg==0 );
- assert( u.bm.pC->pCursor!=0 );
- u.bm.pCrsr = u.bm.pC->pCursor;
- assert( sqlite3BtreeCursorIsValid(u.bm.pCrsr) );
-
- /* The OP_RowKey and OP_RowData opcodes always follow OP_NotExists or
- ** OP_Rewind/Op_Next with no intervening instructions that might invalidate
- ** the cursor. Hence the following sqlite3VdbeCursorMoveto() call is always
- ** a no-op and can never fail. But we leave it in place as a safety.
- */
- assert( u.bm.pC->deferredMoveto==0 );
- rc = sqlite3VdbeCursorMoveto(u.bm.pC);
- if( NEVER(rc!=SQLITE_OK) ) goto abort_due_to_error;
-
- if( u.bm.pC->isIndex ){
- assert( !u.bm.pC->isTable );
- VVA_ONLY(rc =) sqlite3BtreeKeySize(u.bm.pCrsr, &u.bm.n64);
- assert( rc==SQLITE_OK ); /* True because of CursorMoveto() call above */
- if( u.bm.n64>db->aLimit[SQLITE_LIMIT_LENGTH] ){
- goto too_big;
- }
- u.bm.n = (u32)u.bm.n64;
- }else{
- VVA_ONLY(rc =) sqlite3BtreeDataSize(u.bm.pCrsr, &u.bm.n);
- assert( rc==SQLITE_OK ); /* DataSize() cannot fail */
- if( u.bm.n>(u32)db->aLimit[SQLITE_LIMIT_LENGTH] ){
- goto too_big;
- }
- }
- if( sqlite3VdbeMemGrow(pOut, u.bm.n, 0) ){
- goto no_mem;
- }
- pOut->n = u.bm.n;
- MemSetTypeFlag(pOut, MEM_Blob);
- if( u.bm.pC->isIndex ){
- rc = sqlite3BtreeKey(u.bm.pCrsr, 0, u.bm.n, pOut->z);
- }else{
- rc = sqlite3BtreeData(u.bm.pCrsr, 0, u.bm.n, pOut->z);
- }
- pOut->enc = SQLITE_UTF8; /* In case the blob is ever cast to text */
- UPDATE_MAX_BLOBSIZE(pOut);
- break;
-}
-
-/* Opcode: Rowid P1 P2 * * *
-**
-** Store in register P2 an integer which is the key of the table entry that
-** P1 is currently point to.
-**
-** P1 can be either an ordinary table or a virtual table. There used to
-** be a separate OP_VRowid opcode for use with virtual tables, but this
-** one opcode now works for both table types.
-*/
-case OP_Rowid: { /* out2-prerelease */
-#if 0 /* local variables moved into u.bn */
- VdbeCursor *pC;
- i64 v;
- sqlite3_vtab *pVtab;
- const sqlite3_module *pModule;
-#endif /* local variables moved into u.bn */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bn.pC = p->apCsr[pOp->p1];
- assert( u.bn.pC!=0 );
- assert( u.bn.pC->pseudoTableReg==0 || u.bn.pC->nullRow );
- if( u.bn.pC->nullRow ){
- pOut->flags = MEM_Null;
- break;
- }else if( u.bn.pC->deferredMoveto ){
- u.bn.v = u.bn.pC->movetoTarget;
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- }else if( u.bn.pC->pVtabCursor ){
- u.bn.pVtab = u.bn.pC->pVtabCursor->pVtab;
- u.bn.pModule = u.bn.pVtab->pModule;
- assert( u.bn.pModule->xRowid );
- rc = u.bn.pModule->xRowid(u.bn.pC->pVtabCursor, &u.bn.v);
- importVtabErrMsg(p, u.bn.pVtab);
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
- }else{
- assert( u.bn.pC->pCursor!=0 );
- rc = sqlite3VdbeCursorMoveto(u.bn.pC);
- if( rc ) goto abort_due_to_error;
- if( u.bn.pC->rowidIsValid ){
- u.bn.v = u.bn.pC->lastRowid;
- }else{
- rc = sqlite3BtreeKeySize(u.bn.pC->pCursor, &u.bn.v);
- assert( rc==SQLITE_OK ); /* Always so because of CursorMoveto() above */
- }
- }
- pOut->u.i = u.bn.v;
- break;
-}
-
-/* Opcode: NullRow P1 * * * *
-**
-** Move the cursor P1 to a null row. Any OP_Column operations
-** that occur while the cursor is on the null row will always
-** write a NULL.
-*/
-case OP_NullRow: {
-#if 0 /* local variables moved into u.bo */
- VdbeCursor *pC;
-#endif /* local variables moved into u.bo */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bo.pC = p->apCsr[pOp->p1];
- assert( u.bo.pC!=0 );
- u.bo.pC->nullRow = 1;
- u.bo.pC->rowidIsValid = 0;
- assert( u.bo.pC->pCursor || u.bo.pC->pVtabCursor );
- if( u.bo.pC->pCursor ){
- sqlite3BtreeClearCursor(u.bo.pC->pCursor);
- }
- break;
-}
-
-/* Opcode: Last P1 P2 * * *
-**
-** The next use of the Rowid or Column or Next instruction for P1
-** will refer to the last entry in the database table or index.
-** If the table or index is empty and P2>0, then jump immediately to P2.
-** If P2 is 0 or if the table or index is not empty, fall through
-** to the following instruction.
-*/
-case OP_Last: { /* jump */
-#if 0 /* local variables moved into u.bp */
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
-#endif /* local variables moved into u.bp */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bp.pC = p->apCsr[pOp->p1];
- assert( u.bp.pC!=0 );
- u.bp.pCrsr = u.bp.pC->pCursor;
- u.bp.res = 0;
- if( ALWAYS(u.bp.pCrsr!=0) ){
- rc = sqlite3BtreeLast(u.bp.pCrsr, &u.bp.res);
- }
- u.bp.pC->nullRow = (u8)u.bp.res;
- u.bp.pC->deferredMoveto = 0;
- u.bp.pC->rowidIsValid = 0;
- u.bp.pC->cacheStatus = CACHE_STALE;
- if( pOp->p2>0 && u.bp.res ){
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-
-/* Opcode: Sort P1 P2 * * *
-**
-** This opcode does exactly the same thing as OP_Rewind except that
-** it increments an undocumented global variable used for testing.
-**
-** Sorting is accomplished by writing records into a sorting index,
-** then rewinding that index and playing it back from beginning to
-** end. We use the OP_Sort opcode instead of OP_Rewind to do the
-** rewinding so that the global variable will be incremented and
-** regression tests can determine whether or not the optimizer is
-** correctly optimizing out sorts.
-*/
-case OP_SorterSort: /* jump */
-case OP_Sort: { /* jump */
-#ifdef SQLITE_TEST
- sqlite3_sort_count++;
- sqlite3_search_count--;
-#endif
- p->aCounter[SQLITE_STMTSTATUS_SORT-1]++;
- /* Fall through into OP_Rewind */
-}
-/* Opcode: Rewind P1 P2 * * *
-**
-** The next use of the Rowid or Column or Next instruction for P1
-** will refer to the first entry in the database table or index.
-** If the table or index is empty and P2>0, then jump immediately to P2.
-** If P2 is 0 or if the table or index is not empty, fall through
-** to the following instruction.
-*/
-case OP_Rewind: { /* jump */
-#if 0 /* local variables moved into u.bq */
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
-#endif /* local variables moved into u.bq */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bq.pC = p->apCsr[pOp->p1];
- assert( u.bq.pC!=0 );
- assert( u.bq.pC->isSorter==(pOp->opcode==OP_SorterSort) );
- u.bq.res = 1;
- if( isSorter(u.bq.pC) ){
- rc = sqlite3VdbeSorterRewind(db, u.bq.pC, &u.bq.res);
- }else{
- u.bq.pCrsr = u.bq.pC->pCursor;
- assert( u.bq.pCrsr );
- rc = sqlite3BtreeFirst(u.bq.pCrsr, &u.bq.res);
- u.bq.pC->atFirst = u.bq.res==0 ?1:0;
- u.bq.pC->deferredMoveto = 0;
- u.bq.pC->cacheStatus = CACHE_STALE;
- u.bq.pC->rowidIsValid = 0;
- }
- u.bq.pC->nullRow = (u8)u.bq.res;
- assert( pOp->p2>0 && pOp->p2<p->nOp );
- if( u.bq.res ){
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: Next P1 P2 * P4 P5
-**
-** Advance cursor P1 so that it points to the next key/data pair in its
-** table or index. If there are no more key/value pairs then fall through
-** to the following instruction. But if the cursor advance was successful,
-** jump immediately to P2.
-**
-** The P1 cursor must be for a real table, not a pseudo-table.
-**
-** P4 is always of type P4_ADVANCE. The function pointer points to
-** sqlite3BtreeNext().
-**
-** If P5 is positive and the jump is taken, then event counter
-** number P5-1 in the prepared statement is incremented.
-**
-** See also: Prev
-*/
-/* Opcode: Prev P1 P2 * * P5
-**
-** Back up cursor P1 so that it points to the previous key/data pair in its
-** table or index. If there is no previous key/value pairs then fall through
-** to the following instruction. But if the cursor backup was successful,
-** jump immediately to P2.
-**
-** The P1 cursor must be for a real table, not a pseudo-table.
-**
-** P4 is always of type P4_ADVANCE. The function pointer points to
-** sqlite3BtreePrevious().
-**
-** If P5 is positive and the jump is taken, then event counter
-** number P5-1 in the prepared statement is incremented.
-*/
-case OP_SorterNext: /* jump */
-case OP_Prev: /* jump */
-case OP_Next: { /* jump */
-#if 0 /* local variables moved into u.br */
- VdbeCursor *pC;
- int res;
-#endif /* local variables moved into u.br */
-
- CHECK_FOR_INTERRUPT;
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- assert( pOp->p5<=ArraySize(p->aCounter) );
- u.br.pC = p->apCsr[pOp->p1];
- if( u.br.pC==0 ){
- break; /* See ticket #2273 */
- }
- assert( u.br.pC->isSorter==(pOp->opcode==OP_SorterNext) );
- if( isSorter(u.br.pC) ){
- assert( pOp->opcode==OP_SorterNext );
- rc = sqlite3VdbeSorterNext(db, u.br.pC, &u.br.res);
- }else{
- u.br.res = 1;
- assert( u.br.pC->deferredMoveto==0 );
- assert( u.br.pC->pCursor );
- assert( pOp->opcode!=OP_Next || pOp->p4.xAdvance==sqlite3BtreeNext );
- assert( pOp->opcode!=OP_Prev || pOp->p4.xAdvance==sqlite3BtreePrevious );
- rc = pOp->p4.xAdvance(u.br.pC->pCursor, &u.br.res);
- }
- u.br.pC->nullRow = (u8)u.br.res;
- u.br.pC->cacheStatus = CACHE_STALE;
- if( u.br.res==0 ){
- pc = pOp->p2 - 1;
- if( pOp->p5 ) p->aCounter[pOp->p5-1]++;
-#ifdef SQLITE_TEST
- sqlite3_search_count++;
-#endif
- }
- u.br.pC->rowidIsValid = 0;
- break;
-}
-
-/* Opcode: IdxInsert P1 P2 P3 * P5
-**
-** Register P2 holds an SQL index key made using the
-** MakeRecord instructions. This opcode writes that key
-** into the index P1. Data for the entry is nil.
-**
-** P3 is a flag that provides a hint to the b-tree layer that this
-** insert is likely to be an append.
-**
-** This instruction only works for indices. The equivalent instruction
-** for tables is OP_Insert.
-*/
-case OP_SorterInsert: /* in2 */
-case OP_IdxInsert: { /* in2 */
-#if 0 /* local variables moved into u.bs */
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int nKey;
- const char *zKey;
-#endif /* local variables moved into u.bs */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bs.pC = p->apCsr[pOp->p1];
- assert( u.bs.pC!=0 );
- assert( u.bs.pC->isSorter==(pOp->opcode==OP_SorterInsert) );
- pIn2 = &aMem[pOp->p2];
- assert( pIn2->flags & MEM_Blob );
- u.bs.pCrsr = u.bs.pC->pCursor;
- if( ALWAYS(u.bs.pCrsr!=0) ){
- assert( u.bs.pC->isTable==0 );
- rc = ExpandBlob(pIn2);
- if( rc==SQLITE_OK ){
- if( isSorter(u.bs.pC) ){
- rc = sqlite3VdbeSorterWrite(db, u.bs.pC, pIn2);
- }else{
- u.bs.nKey = pIn2->n;
- u.bs.zKey = pIn2->z;
- rc = sqlite3BtreeInsert(u.bs.pCrsr, u.bs.zKey, u.bs.nKey, "", 0, 0, pOp->p3,
- ((pOp->p5 & OPFLAG_USESEEKRESULT) ? u.bs.pC->seekResult : 0)
- );
- assert( u.bs.pC->deferredMoveto==0 );
- u.bs.pC->cacheStatus = CACHE_STALE;
- }
- }
- }
- break;
-}
-
-/* Opcode: IdxDelete P1 P2 P3 * *
-**
-** The content of P3 registers starting at register P2 form
-** an unpacked index key. This opcode removes that entry from the
-** index opened by cursor P1.
-*/
-case OP_IdxDelete: {
-#if 0 /* local variables moved into u.bt */
- VdbeCursor *pC;
- BtCursor *pCrsr;
- int res;
- UnpackedRecord r;
-#endif /* local variables moved into u.bt */
-
- assert( pOp->p3>0 );
- assert( pOp->p2>0 && pOp->p2+pOp->p3<=p->nMem+1 );
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bt.pC = p->apCsr[pOp->p1];
- assert( u.bt.pC!=0 );
- u.bt.pCrsr = u.bt.pC->pCursor;
- if( ALWAYS(u.bt.pCrsr!=0) ){
- u.bt.r.pKeyInfo = u.bt.pC->pKeyInfo;
- u.bt.r.nField = (u16)pOp->p3;
- u.bt.r.flags = 0;
- u.bt.r.aMem = &aMem[pOp->p2];
-#ifdef SQLITE_DEBUG
- { int i; for(i=0; i<u.bt.r.nField; i++) assert( memIsValid(&u.bt.r.aMem[i]) ); }
-#endif
- rc = sqlite3BtreeMovetoUnpacked(u.bt.pCrsr, &u.bt.r, 0, 0, &u.bt.res);
- if( rc==SQLITE_OK && u.bt.res==0 ){
- rc = sqlite3BtreeDelete(u.bt.pCrsr);
- }
- assert( u.bt.pC->deferredMoveto==0 );
- u.bt.pC->cacheStatus = CACHE_STALE;
- }
- break;
-}
-
-/* Opcode: IdxRowid P1 P2 * * *
-**
-** Write into register P2 an integer which is the last entry in the record at
-** the end of the index key pointed to by cursor P1. This integer should be
-** the rowid of the table entry to which this index entry points.
-**
-** See also: Rowid, MakeRecord.
-*/
-case OP_IdxRowid: { /* out2-prerelease */
-#if 0 /* local variables moved into u.bu */
- BtCursor *pCrsr;
- VdbeCursor *pC;
- i64 rowid;
-#endif /* local variables moved into u.bu */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bu.pC = p->apCsr[pOp->p1];
- assert( u.bu.pC!=0 );
- u.bu.pCrsr = u.bu.pC->pCursor;
- pOut->flags = MEM_Null;
- if( ALWAYS(u.bu.pCrsr!=0) ){
- rc = sqlite3VdbeCursorMoveto(u.bu.pC);
- if( NEVER(rc) ) goto abort_due_to_error;
- assert( u.bu.pC->deferredMoveto==0 );
- assert( u.bu.pC->isTable==0 );
- if( !u.bu.pC->nullRow ){
- rc = sqlite3VdbeIdxRowid(db, u.bu.pCrsr, &u.bu.rowid);
- if( rc!=SQLITE_OK ){
- goto abort_due_to_error;
- }
- pOut->u.i = u.bu.rowid;
- pOut->flags = MEM_Int;
- }
- }
- break;
-}
-
-/* Opcode: IdxGE P1 P2 P3 P4 P5
-**
-** The P4 register values beginning with P3 form an unpacked index
-** key that omits the ROWID. Compare this key value against the index
-** that P1 is currently pointing to, ignoring the ROWID on the P1 index.
-**
-** If the P1 index entry is greater than or equal to the key value
-** then jump to P2. Otherwise fall through to the next instruction.
-**
-** If P5 is non-zero then the key value is increased by an epsilon
-** prior to the comparison. This make the opcode work like IdxGT except
-** that if the key from register P3 is a prefix of the key in the cursor,
-** the result is false whereas it would be true with IdxGT.
-*/
-/* Opcode: IdxLT P1 P2 P3 P4 P5
-**
-** The P4 register values beginning with P3 form an unpacked index
-** key that omits the ROWID. Compare this key value against the index
-** that P1 is currently pointing to, ignoring the ROWID on the P1 index.
-**
-** If the P1 index entry is less than the key value then jump to P2.
-** Otherwise fall through to the next instruction.
-**
-** If P5 is non-zero then the key value is increased by an epsilon prior
-** to the comparison. This makes the opcode work like IdxLE.
-*/
-case OP_IdxLT: /* jump */
-case OP_IdxGE: { /* jump */
-#if 0 /* local variables moved into u.bv */
- VdbeCursor *pC;
- int res;
- UnpackedRecord r;
-#endif /* local variables moved into u.bv */
-
- assert( pOp->p1>=0 && pOp->p1<p->nCursor );
- u.bv.pC = p->apCsr[pOp->p1];
- assert( u.bv.pC!=0 );
- assert( u.bv.pC->isOrdered );
- if( ALWAYS(u.bv.pC->pCursor!=0) ){
- assert( u.bv.pC->deferredMoveto==0 );
- assert( pOp->p5==0 || pOp->p5==1 );
- assert( pOp->p4type==P4_INT32 );
- u.bv.r.pKeyInfo = u.bv.pC->pKeyInfo;
- u.bv.r.nField = (u16)pOp->p4.i;
- if( pOp->p5 ){
- u.bv.r.flags = UNPACKED_INCRKEY | UNPACKED_PREFIX_MATCH;
- }else{
- u.bv.r.flags = UNPACKED_PREFIX_MATCH;
- }
- u.bv.r.aMem = &aMem[pOp->p3];
-#ifdef SQLITE_DEBUG
- { int i; for(i=0; i<u.bv.r.nField; i++) assert( memIsValid(&u.bv.r.aMem[i]) ); }
-#endif
- rc = sqlite3VdbeIdxKeyCompare(u.bv.pC, &u.bv.r, &u.bv.res);
- if( pOp->opcode==OP_IdxLT ){
- u.bv.res = -u.bv.res;
- }else{
- assert( pOp->opcode==OP_IdxGE );
- u.bv.res++;
- }
- if( u.bv.res>0 ){
- pc = pOp->p2 - 1 ;
- }
- }
- break;
-}
-
-/* Opcode: Destroy P1 P2 P3 * *
-**
-** Delete an entire database table or index whose root page in the database
-** file is given by P1.
-**
-** The table being destroyed is in the main database file if P3==0. If
-** P3==1 then the table to be clear is in the auxiliary database file
-** that is used to store tables create using CREATE TEMPORARY TABLE.
-**
-** If AUTOVACUUM is enabled then it is possible that another root page
-** might be moved into the newly deleted root page in order to keep all
-** root pages contiguous at the beginning of the database. The former
-** value of the root page that moved - its value before the move occurred -
-** is stored in register P2. If no page
-** movement was required (because the table being dropped was already
-** the last one in the database) then a zero is stored in register P2.
-** If AUTOVACUUM is disabled then a zero is stored in register P2.
-**
-** See also: Clear
-*/
-case OP_Destroy: { /* out2-prerelease */
-#if 0 /* local variables moved into u.bw */
- int iMoved;
- int iCnt;
- Vdbe *pVdbe;
- int iDb;
-#endif /* local variables moved into u.bw */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- u.bw.iCnt = 0;
- for(u.bw.pVdbe=db->pVdbe; u.bw.pVdbe; u.bw.pVdbe = u.bw.pVdbe->pNext){
- if( u.bw.pVdbe->magic==VDBE_MAGIC_RUN && u.bw.pVdbe->inVtabMethod<2 && u.bw.pVdbe->pc>=0 ){
- u.bw.iCnt++;
- }
- }
-#else
- u.bw.iCnt = db->activeVdbeCnt;
-#endif
- pOut->flags = MEM_Null;
- if( u.bw.iCnt>1 ){
- rc = SQLITE_LOCKED;
- p->errorAction = OE_Abort;
- }else{
- u.bw.iDb = pOp->p3;
- assert( u.bw.iCnt==1 );
- assert( (p->btreeMask & (((yDbMask)1)<<u.bw.iDb))!=0 );
- rc = sqlite3BtreeDropTable(db->aDb[u.bw.iDb].pBt, pOp->p1, &u.bw.iMoved);
- pOut->flags = MEM_Int;
- pOut->u.i = u.bw.iMoved;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( rc==SQLITE_OK && u.bw.iMoved!=0 ){
- sqlite3RootPageMoved(db, u.bw.iDb, u.bw.iMoved, pOp->p1);
- /* All OP_Destroy operations occur on the same btree */
- assert( resetSchemaOnFault==0 || resetSchemaOnFault==u.bw.iDb+1 );
- resetSchemaOnFault = u.bw.iDb+1;
- }
-#endif
- }
- break;
-}
-
-/* Opcode: Clear P1 P2 P3
-**
-** Delete all contents of the database table or index whose root page
-** in the database file is given by P1. But, unlike Destroy, do not
-** remove the table or index from the database file.
-**
-** The table being clear is in the main database file if P2==0. If
-** P2==1 then the table to be clear is in the auxiliary database file
-** that is used to store tables create using CREATE TEMPORARY TABLE.
-**
-** If the P3 value is non-zero, then the table referred to must be an
-** intkey table (an SQL table, not an index). In this case the row change
-** count is incremented by the number of rows in the table being cleared.
-** If P3 is greater than zero, then the value stored in register P3 is
-** also incremented by the number of rows in the table being cleared.
-**
-** See also: Destroy
-*/
-case OP_Clear: {
-#if 0 /* local variables moved into u.bx */
- int nChange;
-#endif /* local variables moved into u.bx */
-
- u.bx.nChange = 0;
- assert( (p->btreeMask & (((yDbMask)1)<<pOp->p2))!=0 );
- rc = sqlite3BtreeClearTable(
- db->aDb[pOp->p2].pBt, pOp->p1, (pOp->p3 ? &u.bx.nChange : 0)
- );
- if( pOp->p3 ){
- p->nChange += u.bx.nChange;
- if( pOp->p3>0 ){
- assert( memIsValid(&aMem[pOp->p3]) );
- memAboutToChange(p, &aMem[pOp->p3]);
- aMem[pOp->p3].u.i += u.bx.nChange;
- }
- }
- break;
-}
-
-/* Opcode: CreateTable P1 P2 * * *
-**
-** Allocate a new table in the main database file if P1==0 or in the
-** auxiliary database file if P1==1 or in an attached database if
-** P1>1. Write the root page number of the new table into
-** register P2
-**
-** The difference between a table and an index is this: A table must
-** have a 4-byte integer key and can have arbitrary data. An index
-** has an arbitrary key but no data.
-**
-** See also: CreateIndex
-*/
-/* Opcode: CreateIndex P1 P2 * * *
-**
-** Allocate a new index in the main database file if P1==0 or in the
-** auxiliary database file if P1==1 or in an attached database if
-** P1>1. Write the root page number of the new table into
-** register P2.
-**
-** See documentation on OP_CreateTable for additional information.
-*/
-case OP_CreateIndex: /* out2-prerelease */
-case OP_CreateTable: { /* out2-prerelease */
-#if 0 /* local variables moved into u.by */
- int pgno;
- int flags;
- Db *pDb;
-#endif /* local variables moved into u.by */
-
- u.by.pgno = 0;
- assert( pOp->p1>=0 && pOp->p1<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<pOp->p1))!=0 );
- u.by.pDb = &db->aDb[pOp->p1];
- assert( u.by.pDb->pBt!=0 );
- if( pOp->opcode==OP_CreateTable ){
- /* u.by.flags = BTREE_INTKEY; */
- u.by.flags = BTREE_INTKEY;
- }else{
- u.by.flags = BTREE_BLOBKEY;
- }
- rc = sqlite3BtreeCreateTable(u.by.pDb->pBt, &u.by.pgno, u.by.flags);
- pOut->u.i = u.by.pgno;
- break;
-}
-
-/* Opcode: ParseSchema P1 * * P4 *
-**
-** Read and parse all entries from the SQLITE_MASTER table of database P1
-** that match the WHERE clause P4.
-**
-** This opcode invokes the parser to create a new virtual machine,
-** then runs the new virtual machine. It is thus a re-entrant opcode.
-*/
-case OP_ParseSchema: {
-#if 0 /* local variables moved into u.bz */
- int iDb;
- const char *zMaster;
- char *zSql;
- InitData initData;
-#endif /* local variables moved into u.bz */
-
- /* Any prepared statement that invokes this opcode will hold mutexes
- ** on every btree. This is a prerequisite for invoking
- ** sqlite3InitCallback().
- */
-#ifdef SQLITE_DEBUG
- for(u.bz.iDb=0; u.bz.iDb<db->nDb; u.bz.iDb++){
- assert( u.bz.iDb==1 || sqlite3BtreeHoldsMutex(db->aDb[u.bz.iDb].pBt) );
- }
-#endif
-
- u.bz.iDb = pOp->p1;
- assert( u.bz.iDb>=0 && u.bz.iDb<db->nDb );
- assert( DbHasProperty(db, u.bz.iDb, DB_SchemaLoaded) );
- /* Used to be a conditional */ {
- u.bz.zMaster = SCHEMA_TABLE(u.bz.iDb);
- u.bz.initData.db = db;
- u.bz.initData.iDb = pOp->p1;
- u.bz.initData.pzErrMsg = &p->zErrMsg;
- u.bz.zSql = sqlite3MPrintf(db,
- "SELECT name, rootpage, sql FROM '%q'.%s WHERE %s ORDER BY rowid",
- db->aDb[u.bz.iDb].zName, u.bz.zMaster, pOp->p4.z);
- if( u.bz.zSql==0 ){
- rc = SQLITE_NOMEM;
- }else{
- assert( db->init.busy==0 );
- db->init.busy = 1;
- u.bz.initData.rc = SQLITE_OK;
- assert( !db->mallocFailed );
- rc = sqlite3_exec(db, u.bz.zSql, sqlite3InitCallback, &u.bz.initData, 0);
- if( rc==SQLITE_OK ) rc = u.bz.initData.rc;
- sqlite3DbFree(db, u.bz.zSql);
- db->init.busy = 0;
- }
- }
- if( rc ) sqlite3ResetAllSchemasOfConnection(db);
- if( rc==SQLITE_NOMEM ){
- goto no_mem;
- }
- break;
-}
-
-#if !defined(SQLITE_OMIT_ANALYZE)
-/* Opcode: LoadAnalysis P1 * * * *
-**
-** Read the sqlite_stat1 table for database P1 and load the content
-** of that table into the internal index hash table. This will cause
-** the analysis to be used when preparing all subsequent queries.
-*/
-case OP_LoadAnalysis: {
- assert( pOp->p1>=0 && pOp->p1<db->nDb );
- rc = sqlite3AnalysisLoad(db, pOp->p1);
- break;
-}
-#endif /* !defined(SQLITE_OMIT_ANALYZE) */
-
-/* Opcode: DropTable P1 * * P4 *
-**
-** Remove the internal (in-memory) data structures that describe
-** the table named P4 in database P1. This is called after a table
-** is dropped in order to keep the internal representation of the
-** schema consistent with what is on disk.
-*/
-case OP_DropTable: {
- sqlite3UnlinkAndDeleteTable(db, pOp->p1, pOp->p4.z);
- break;
-}
-
-/* Opcode: DropIndex P1 * * P4 *
-**
-** Remove the internal (in-memory) data structures that describe
-** the index named P4 in database P1. This is called after an index
-** is dropped in order to keep the internal representation of the
-** schema consistent with what is on disk.
-*/
-case OP_DropIndex: {
- sqlite3UnlinkAndDeleteIndex(db, pOp->p1, pOp->p4.z);
- break;
-}
-
-/* Opcode: DropTrigger P1 * * P4 *
-**
-** Remove the internal (in-memory) data structures that describe
-** the trigger named P4 in database P1. This is called after a trigger
-** is dropped in order to keep the internal representation of the
-** schema consistent with what is on disk.
-*/
-case OP_DropTrigger: {
- sqlite3UnlinkAndDeleteTrigger(db, pOp->p1, pOp->p4.z);
- break;
-}
-
-
-#ifndef SQLITE_OMIT_INTEGRITY_CHECK
-/* Opcode: IntegrityCk P1 P2 P3 * P5
-**
-** Do an analysis of the currently open database. Store in
-** register P1 the text of an error message describing any problems.
-** If no problems are found, store a NULL in register P1.
-**
-** The register P3 contains the maximum number of allowed errors.
-** At most reg(P3) errors will be reported.
-** In other words, the analysis stops as soon as reg(P1) errors are
-** seen. Reg(P1) is updated with the number of errors remaining.
-**
-** The root page numbers of all tables in the database are integer
-** stored in reg(P1), reg(P1+1), reg(P1+2), .... There are P2 tables
-** total.
-**
-** If P5 is not zero, the check is done on the auxiliary database
-** file, not the main database file.
-**
-** This opcode is used to implement the integrity_check pragma.
-*/
-case OP_IntegrityCk: {
-#if 0 /* local variables moved into u.ca */
- int nRoot; /* Number of tables to check. (Number of root pages.) */
- int *aRoot; /* Array of rootpage numbers for tables to be checked */
- int j; /* Loop counter */
- int nErr; /* Number of errors reported */
- char *z; /* Text of the error report */
- Mem *pnErr; /* Register keeping track of errors remaining */
-#endif /* local variables moved into u.ca */
-
- u.ca.nRoot = pOp->p2;
- assert( u.ca.nRoot>0 );
- u.ca.aRoot = sqlite3DbMallocRaw(db, sizeof(int)*(u.ca.nRoot+1) );
- if( u.ca.aRoot==0 ) goto no_mem;
- assert( pOp->p3>0 && pOp->p3<=p->nMem );
- u.ca.pnErr = &aMem[pOp->p3];
- assert( (u.ca.pnErr->flags & MEM_Int)!=0 );
- assert( (u.ca.pnErr->flags & (MEM_Str|MEM_Blob))==0 );
- pIn1 = &aMem[pOp->p1];
- for(u.ca.j=0; u.ca.j<u.ca.nRoot; u.ca.j++){
- u.ca.aRoot[u.ca.j] = (int)sqlite3VdbeIntValue(&pIn1[u.ca.j]);
- }
- u.ca.aRoot[u.ca.j] = 0;
- assert( pOp->p5<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<pOp->p5))!=0 );
- u.ca.z = sqlite3BtreeIntegrityCheck(db->aDb[pOp->p5].pBt, u.ca.aRoot, u.ca.nRoot,
- (int)u.ca.pnErr->u.i, &u.ca.nErr);
- sqlite3DbFree(db, u.ca.aRoot);
- u.ca.pnErr->u.i -= u.ca.nErr;
- sqlite3VdbeMemSetNull(pIn1);
- if( u.ca.nErr==0 ){
- assert( u.ca.z==0 );
- }else if( u.ca.z==0 ){
- goto no_mem;
- }else{
- sqlite3VdbeMemSetStr(pIn1, u.ca.z, -1, SQLITE_UTF8, sqlite3_free);
- }
- UPDATE_MAX_BLOBSIZE(pIn1);
- sqlite3VdbeChangeEncoding(pIn1, encoding);
- break;
-}
-#endif /* SQLITE_OMIT_INTEGRITY_CHECK */
-
-/* Opcode: RowSetAdd P1 P2 * * *
-**
-** Insert the integer value held by register P2 into a boolean index
-** held in register P1.
-**
-** An assertion fails if P2 is not an integer.
-*/
-case OP_RowSetAdd: { /* in1, in2 */
- pIn1 = &aMem[pOp->p1];
- pIn2 = &aMem[pOp->p2];
- assert( (pIn2->flags & MEM_Int)!=0 );
- if( (pIn1->flags & MEM_RowSet)==0 ){
- sqlite3VdbeMemSetRowSet(pIn1);
- if( (pIn1->flags & MEM_RowSet)==0 ) goto no_mem;
- }
- sqlite3RowSetInsert(pIn1->u.pRowSet, pIn2->u.i);
- break;
-}
-
-/* Opcode: RowSetRead P1 P2 P3 * *
-**
-** Extract the smallest value from boolean index P1 and put that value into
-** register P3. Or, if boolean index P1 is initially empty, leave P3
-** unchanged and jump to instruction P2.
-*/
-case OP_RowSetRead: { /* jump, in1, out3 */
-#if 0 /* local variables moved into u.cb */
- i64 val;
-#endif /* local variables moved into u.cb */
- CHECK_FOR_INTERRUPT;
- pIn1 = &aMem[pOp->p1];
- if( (pIn1->flags & MEM_RowSet)==0
- || sqlite3RowSetNext(pIn1->u.pRowSet, &u.cb.val)==0
- ){
- /* The boolean index is empty */
- sqlite3VdbeMemSetNull(pIn1);
- pc = pOp->p2 - 1;
- }else{
- /* A value was pulled from the index */
- sqlite3VdbeMemSetInt64(&aMem[pOp->p3], u.cb.val);
- }
- break;
-}
-
-/* Opcode: RowSetTest P1 P2 P3 P4
-**
-** Register P3 is assumed to hold a 64-bit integer value. If register P1
-** contains a RowSet object and that RowSet object contains
-** the value held in P3, jump to register P2. Otherwise, insert the
-** integer in P3 into the RowSet and continue on to the
-** next opcode.
-**
-** The RowSet object is optimized for the case where successive sets
-** of integers, where each set contains no duplicates. Each set
-** of values is identified by a unique P4 value. The first set
-** must have P4==0, the final set P4=-1. P4 must be either -1 or
-** non-negative. For non-negative values of P4 only the lower 4
-** bits are significant.
-**
-** This allows optimizations: (a) when P4==0 there is no need to test
-** the rowset object for P3, as it is guaranteed not to contain it,
-** (b) when P4==-1 there is no need to insert the value, as it will
-** never be tested for, and (c) when a value that is part of set X is
-** inserted, there is no need to search to see if the same value was
-** previously inserted as part of set X (only if it was previously
-** inserted as part of some other set).
-*/
-case OP_RowSetTest: { /* jump, in1, in3 */
-#if 0 /* local variables moved into u.cc */
- int iSet;
- int exists;
-#endif /* local variables moved into u.cc */
-
- pIn1 = &aMem[pOp->p1];
- pIn3 = &aMem[pOp->p3];
- u.cc.iSet = pOp->p4.i;
- assert( pIn3->flags&MEM_Int );
-
- /* If there is anything other than a rowset object in memory cell P1,
- ** delete it now and initialize P1 with an empty rowset
- */
- if( (pIn1->flags & MEM_RowSet)==0 ){
- sqlite3VdbeMemSetRowSet(pIn1);
- if( (pIn1->flags & MEM_RowSet)==0 ) goto no_mem;
- }
-
- assert( pOp->p4type==P4_INT32 );
- assert( u.cc.iSet==-1 || u.cc.iSet>=0 );
- if( u.cc.iSet ){
- u.cc.exists = sqlite3RowSetTest(pIn1->u.pRowSet,
- (u8)(u.cc.iSet>=0 ? u.cc.iSet & 0xf : 0xff),
- pIn3->u.i);
- if( u.cc.exists ){
- pc = pOp->p2 - 1;
- break;
- }
- }
- if( u.cc.iSet>=0 ){
- sqlite3RowSetInsert(pIn1->u.pRowSet, pIn3->u.i);
- }
- break;
-}
-
-
-#ifndef SQLITE_OMIT_TRIGGER
-
-/* Opcode: Program P1 P2 P3 P4 *
-**
-** Execute the trigger program passed as P4 (type P4_SUBPROGRAM).
-**
-** P1 contains the address of the memory cell that contains the first memory
-** cell in an array of values used as arguments to the sub-program. P2
-** contains the address to jump to if the sub-program throws an IGNORE
-** exception using the RAISE() function. Register P3 contains the address
-** of a memory cell in this (the parent) VM that is used to allocate the
-** memory required by the sub-vdbe at runtime.
-**
-** P4 is a pointer to the VM containing the trigger program.
-*/
-case OP_Program: { /* jump */
-#if 0 /* local variables moved into u.cd */
- int nMem; /* Number of memory registers for sub-program */
- int nByte; /* Bytes of runtime space required for sub-program */
- Mem *pRt; /* Register to allocate runtime space */
- Mem *pMem; /* Used to iterate through memory cells */
- Mem *pEnd; /* Last memory cell in new array */
- VdbeFrame *pFrame; /* New vdbe frame to execute in */
- SubProgram *pProgram; /* Sub-program to execute */
- void *t; /* Token identifying trigger */
-#endif /* local variables moved into u.cd */
-
- u.cd.pProgram = pOp->p4.pProgram;
- u.cd.pRt = &aMem[pOp->p3];
- assert( u.cd.pProgram->nOp>0 );
-
- /* If the p5 flag is clear, then recursive invocation of triggers is
- ** disabled for backwards compatibility (p5 is set if this sub-program
- ** is really a trigger, not a foreign key action, and the flag set
- ** and cleared by the "PRAGMA recursive_triggers" command is clear).
- **
- ** It is recursive invocation of triggers, at the SQL level, that is
- ** disabled. In some cases a single trigger may generate more than one
- ** SubProgram (if the trigger may be executed with more than one different
- ** ON CONFLICT algorithm). SubProgram structures associated with a
- ** single trigger all have the same value for the SubProgram.token
- ** variable. */
- if( pOp->p5 ){
- u.cd.t = u.cd.pProgram->token;
- for(u.cd.pFrame=p->pFrame; u.cd.pFrame && u.cd.pFrame->token!=u.cd.t; u.cd.pFrame=u.cd.pFrame->pParent);
- if( u.cd.pFrame ) break;
- }
-
- if( p->nFrame>=db->aLimit[SQLITE_LIMIT_TRIGGER_DEPTH] ){
- rc = SQLITE_ERROR;
- sqlite3SetString(&p->zErrMsg, db, "too many levels of trigger recursion");
- break;
- }
-
- /* Register u.cd.pRt is used to store the memory required to save the state
- ** of the current program, and the memory required at runtime to execute
- ** the trigger program. If this trigger has been fired before, then u.cd.pRt
- ** is already allocated. Otherwise, it must be initialized. */
- if( (u.cd.pRt->flags&MEM_Frame)==0 ){
- /* SubProgram.nMem is set to the number of memory cells used by the
- ** program stored in SubProgram.aOp. As well as these, one memory
- ** cell is required for each cursor used by the program. Set local
- ** variable u.cd.nMem (and later, VdbeFrame.nChildMem) to this value.
- */
- u.cd.nMem = u.cd.pProgram->nMem + u.cd.pProgram->nCsr;
- u.cd.nByte = ROUND8(sizeof(VdbeFrame))
- + u.cd.nMem * sizeof(Mem)
- + u.cd.pProgram->nCsr * sizeof(VdbeCursor *)
- + u.cd.pProgram->nOnce * sizeof(u8);
- u.cd.pFrame = sqlite3DbMallocZero(db, u.cd.nByte);
- if( !u.cd.pFrame ){
- goto no_mem;
- }
- sqlite3VdbeMemRelease(u.cd.pRt);
- u.cd.pRt->flags = MEM_Frame;
- u.cd.pRt->u.pFrame = u.cd.pFrame;
-
- u.cd.pFrame->v = p;
- u.cd.pFrame->nChildMem = u.cd.nMem;
- u.cd.pFrame->nChildCsr = u.cd.pProgram->nCsr;
- u.cd.pFrame->pc = pc;
- u.cd.pFrame->aMem = p->aMem;
- u.cd.pFrame->nMem = p->nMem;
- u.cd.pFrame->apCsr = p->apCsr;
- u.cd.pFrame->nCursor = p->nCursor;
- u.cd.pFrame->aOp = p->aOp;
- u.cd.pFrame->nOp = p->nOp;
- u.cd.pFrame->token = u.cd.pProgram->token;
- u.cd.pFrame->aOnceFlag = p->aOnceFlag;
- u.cd.pFrame->nOnceFlag = p->nOnceFlag;
-
- u.cd.pEnd = &VdbeFrameMem(u.cd.pFrame)[u.cd.pFrame->nChildMem];
- for(u.cd.pMem=VdbeFrameMem(u.cd.pFrame); u.cd.pMem!=u.cd.pEnd; u.cd.pMem++){
- u.cd.pMem->flags = MEM_Invalid;
- u.cd.pMem->db = db;
- }
- }else{
- u.cd.pFrame = u.cd.pRt->u.pFrame;
- assert( u.cd.pProgram->nMem+u.cd.pProgram->nCsr==u.cd.pFrame->nChildMem );
- assert( u.cd.pProgram->nCsr==u.cd.pFrame->nChildCsr );
- assert( pc==u.cd.pFrame->pc );
- }
-
- p->nFrame++;
- u.cd.pFrame->pParent = p->pFrame;
- u.cd.pFrame->lastRowid = lastRowid;
- u.cd.pFrame->nChange = p->nChange;
- p->nChange = 0;
- p->pFrame = u.cd.pFrame;
- p->aMem = aMem = &VdbeFrameMem(u.cd.pFrame)[-1];
- p->nMem = u.cd.pFrame->nChildMem;
- p->nCursor = (u16)u.cd.pFrame->nChildCsr;
- p->apCsr = (VdbeCursor **)&aMem[p->nMem+1];
- p->aOp = aOp = u.cd.pProgram->aOp;
- p->nOp = u.cd.pProgram->nOp;
- p->aOnceFlag = (u8 *)&p->apCsr[p->nCursor];
- p->nOnceFlag = u.cd.pProgram->nOnce;
- pc = -1;
- memset(p->aOnceFlag, 0, p->nOnceFlag);
-
- break;
-}
-
-/* Opcode: Param P1 P2 * * *
-**
-** This opcode is only ever present in sub-programs called via the
-** OP_Program instruction. Copy a value currently stored in a memory
-** cell of the calling (parent) frame to cell P2 in the current frames
-** address space. This is used by trigger programs to access the new.*
-** and old.* values.
-**
-** The address of the cell in the parent frame is determined by adding
-** the value of the P1 argument to the value of the P1 argument to the
-** calling OP_Program instruction.
-*/
-case OP_Param: { /* out2-prerelease */
-#if 0 /* local variables moved into u.ce */
- VdbeFrame *pFrame;
- Mem *pIn;
-#endif /* local variables moved into u.ce */
- u.ce.pFrame = p->pFrame;
- u.ce.pIn = &u.ce.pFrame->aMem[pOp->p1 + u.ce.pFrame->aOp[u.ce.pFrame->pc].p1];
- sqlite3VdbeMemShallowCopy(pOut, u.ce.pIn, MEM_Ephem);
- break;
-}
-
-#endif /* #ifndef SQLITE_OMIT_TRIGGER */
-
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-/* Opcode: FkCounter P1 P2 * * *
-**
-** Increment a "constraint counter" by P2 (P2 may be negative or positive).
-** If P1 is non-zero, the database constraint counter is incremented
-** (deferred foreign key constraints). Otherwise, if P1 is zero, the
-** statement counter is incremented (immediate foreign key constraints).
-*/
-case OP_FkCounter: {
- if( pOp->p1 ){
- db->nDeferredCons += pOp->p2;
- }else{
- p->nFkConstraint += pOp->p2;
- }
- break;
-}
-
-/* Opcode: FkIfZero P1 P2 * * *
-**
-** This opcode tests if a foreign key constraint-counter is currently zero.
-** If so, jump to instruction P2. Otherwise, fall through to the next
-** instruction.
-**
-** If P1 is non-zero, then the jump is taken if the database constraint-counter
-** is zero (the one that counts deferred constraint violations). If P1 is
-** zero, the jump is taken if the statement constraint-counter is zero
-** (immediate foreign key constraint violations).
-*/
-case OP_FkIfZero: { /* jump */
- if( pOp->p1 ){
- if( db->nDeferredCons==0 ) pc = pOp->p2-1;
- }else{
- if( p->nFkConstraint==0 ) pc = pOp->p2-1;
- }
- break;
-}
-#endif /* #ifndef SQLITE_OMIT_FOREIGN_KEY */
-
-#ifndef SQLITE_OMIT_AUTOINCREMENT
-/* Opcode: MemMax P1 P2 * * *
-**
-** P1 is a register in the root frame of this VM (the root frame is
-** different from the current frame if this instruction is being executed
-** within a sub-program). Set the value of register P1 to the maximum of
-** its current value and the value in register P2.
-**
-** This instruction throws an error if the memory cell is not initially
-** an integer.
-*/
-case OP_MemMax: { /* in2 */
-#if 0 /* local variables moved into u.cf */
- Mem *pIn1;
- VdbeFrame *pFrame;
-#endif /* local variables moved into u.cf */
- if( p->pFrame ){
- for(u.cf.pFrame=p->pFrame; u.cf.pFrame->pParent; u.cf.pFrame=u.cf.pFrame->pParent);
- u.cf.pIn1 = &u.cf.pFrame->aMem[pOp->p1];
- }else{
- u.cf.pIn1 = &aMem[pOp->p1];
- }
- assert( memIsValid(u.cf.pIn1) );
- sqlite3VdbeMemIntegerify(u.cf.pIn1);
- pIn2 = &aMem[pOp->p2];
- sqlite3VdbeMemIntegerify(pIn2);
- if( u.cf.pIn1->u.i<pIn2->u.i){
- u.cf.pIn1->u.i = pIn2->u.i;
- }
- break;
-}
-#endif /* SQLITE_OMIT_AUTOINCREMENT */
-
-/* Opcode: IfPos P1 P2 * * *
-**
-** If the value of register P1 is 1 or greater, jump to P2.
-**
-** It is illegal to use this instruction on a register that does
-** not contain an integer. An assertion fault will result if you try.
-*/
-case OP_IfPos: { /* jump, in1 */
- pIn1 = &aMem[pOp->p1];
- assert( pIn1->flags&MEM_Int );
- if( pIn1->u.i>0 ){
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: IfNeg P1 P2 * * *
-**
-** If the value of register P1 is less than zero, jump to P2.
-**
-** It is illegal to use this instruction on a register that does
-** not contain an integer. An assertion fault will result if you try.
-*/
-case OP_IfNeg: { /* jump, in1 */
- pIn1 = &aMem[pOp->p1];
- assert( pIn1->flags&MEM_Int );
- if( pIn1->u.i<0 ){
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: IfZero P1 P2 P3 * *
-**
-** The register P1 must contain an integer. Add literal P3 to the
-** value in register P1. If the result is exactly 0, jump to P2.
-**
-** It is illegal to use this instruction on a register that does
-** not contain an integer. An assertion fault will result if you try.
-*/
-case OP_IfZero: { /* jump, in1 */
- pIn1 = &aMem[pOp->p1];
- assert( pIn1->flags&MEM_Int );
- pIn1->u.i += pOp->p3;
- if( pIn1->u.i==0 ){
- pc = pOp->p2 - 1;
- }
- break;
-}
-
-/* Opcode: AggStep * P2 P3 P4 P5
-**
-** Execute the step function for an aggregate. The
-** function has P5 arguments. P4 is a pointer to the FuncDef
-** structure that specifies the function. Use register
-** P3 as the accumulator.
-**
-** The P5 arguments are taken from register P2 and its
-** successors.
-*/
-case OP_AggStep: {
-#if 0 /* local variables moved into u.cg */
- int n;
- int i;
- Mem *pMem;
- Mem *pRec;
- sqlite3_context ctx;
- sqlite3_value **apVal;
-#endif /* local variables moved into u.cg */
-
- u.cg.n = pOp->p5;
- assert( u.cg.n>=0 );
- u.cg.pRec = &aMem[pOp->p2];
- u.cg.apVal = p->apArg;
- assert( u.cg.apVal || u.cg.n==0 );
- for(u.cg.i=0; u.cg.i<u.cg.n; u.cg.i++, u.cg.pRec++){
- assert( memIsValid(u.cg.pRec) );
- u.cg.apVal[u.cg.i] = u.cg.pRec;
- memAboutToChange(p, u.cg.pRec);
- sqlite3VdbeMemStoreType(u.cg.pRec);
- }
- u.cg.ctx.pFunc = pOp->p4.pFunc;
- assert( pOp->p3>0 && pOp->p3<=p->nMem );
- u.cg.ctx.pMem = u.cg.pMem = &aMem[pOp->p3];
- u.cg.pMem->n++;
- u.cg.ctx.s.flags = MEM_Null;
- u.cg.ctx.s.z = 0;
- u.cg.ctx.s.zMalloc = 0;
- u.cg.ctx.s.xDel = 0;
- u.cg.ctx.s.db = db;
- u.cg.ctx.isError = 0;
- u.cg.ctx.pColl = 0;
- u.cg.ctx.skipFlag = 0;
- if( u.cg.ctx.pFunc->flags & SQLITE_FUNC_NEEDCOLL ){
- assert( pOp>p->aOp );
- assert( pOp[-1].p4type==P4_COLLSEQ );
- assert( pOp[-1].opcode==OP_CollSeq );
- u.cg.ctx.pColl = pOp[-1].p4.pColl;
- }
- (u.cg.ctx.pFunc->xStep)(&u.cg.ctx, u.cg.n, u.cg.apVal); /* IMP: R-24505-23230 */
- if( u.cg.ctx.isError ){
- sqlite3SetString(&p->zErrMsg, db, "%s", sqlite3_value_text(&u.cg.ctx.s));
- rc = u.cg.ctx.isError;
- }
- if( u.cg.ctx.skipFlag ){
- assert( pOp[-1].opcode==OP_CollSeq );
- u.cg.i = pOp[-1].p1;
- if( u.cg.i ) sqlite3VdbeMemSetInt64(&aMem[u.cg.i], 1);
- }
-
- sqlite3VdbeMemRelease(&u.cg.ctx.s);
-
- break;
-}
-
-/* Opcode: AggFinal P1 P2 * P4 *
-**
-** Execute the finalizer function for an aggregate. P1 is
-** the memory location that is the accumulator for the aggregate.
-**
-** P2 is the number of arguments that the step function takes and
-** P4 is a pointer to the FuncDef for this function. The P2
-** argument is not used by this opcode. It is only there to disambiguate
-** functions that can take varying numbers of arguments. The
-** P4 argument is only needed for the degenerate case where
-** the step function was not previously called.
-*/
-case OP_AggFinal: {
-#if 0 /* local variables moved into u.ch */
- Mem *pMem;
-#endif /* local variables moved into u.ch */
- assert( pOp->p1>0 && pOp->p1<=p->nMem );
- u.ch.pMem = &aMem[pOp->p1];
- assert( (u.ch.pMem->flags & ~(MEM_Null|MEM_Agg))==0 );
- rc = sqlite3VdbeMemFinalize(u.ch.pMem, pOp->p4.pFunc);
- if( rc ){
- sqlite3SetString(&p->zErrMsg, db, "%s", sqlite3_value_text(u.ch.pMem));
- }
- sqlite3VdbeChangeEncoding(u.ch.pMem, encoding);
- UPDATE_MAX_BLOBSIZE(u.ch.pMem);
- if( sqlite3VdbeMemTooBig(u.ch.pMem) ){
- goto too_big;
- }
- break;
-}
-
-#ifndef SQLITE_OMIT_WAL
-/* Opcode: Checkpoint P1 P2 P3 * *
-**
-** Checkpoint database P1. This is a no-op if P1 is not currently in
-** WAL mode. Parameter P2 is one of SQLITE_CHECKPOINT_PASSIVE, FULL
-** or RESTART. Write 1 or 0 into mem[P3] if the checkpoint returns
-** SQLITE_BUSY or not, respectively. Write the number of pages in the
-** WAL after the checkpoint into mem[P3+1] and the number of pages
-** in the WAL that have been checkpointed after the checkpoint
-** completes into mem[P3+2]. However on an error, mem[P3+1] and
-** mem[P3+2] are initialized to -1.
-*/
-case OP_Checkpoint: {
-#if 0 /* local variables moved into u.ci */
- int i; /* Loop counter */
- int aRes[3]; /* Results */
- Mem *pMem; /* Write results here */
-#endif /* local variables moved into u.ci */
-
- u.ci.aRes[0] = 0;
- u.ci.aRes[1] = u.ci.aRes[2] = -1;
- assert( pOp->p2==SQLITE_CHECKPOINT_PASSIVE
- || pOp->p2==SQLITE_CHECKPOINT_FULL
- || pOp->p2==SQLITE_CHECKPOINT_RESTART
- );
- rc = sqlite3Checkpoint(db, pOp->p1, pOp->p2, &u.ci.aRes[1], &u.ci.aRes[2]);
- if( rc==SQLITE_BUSY ){
- rc = SQLITE_OK;
- u.ci.aRes[0] = 1;
- }
- for(u.ci.i=0, u.ci.pMem = &aMem[pOp->p3]; u.ci.i<3; u.ci.i++, u.ci.pMem++){
- sqlite3VdbeMemSetInt64(u.ci.pMem, (i64)u.ci.aRes[u.ci.i]);
- }
- break;
-};
-#endif
-
-#ifndef SQLITE_OMIT_PRAGMA
-/* Opcode: JournalMode P1 P2 P3 * P5
-**
-** Change the journal mode of database P1 to P3. P3 must be one of the
-** PAGER_JOURNALMODE_XXX values. If changing between the various rollback
-** modes (delete, truncate, persist, off and memory), this is a simple
-** operation. No IO is required.
-**
-** If changing into or out of WAL mode the procedure is more complicated.
-**
-** Write a string containing the final journal-mode to register P2.
-*/
-case OP_JournalMode: { /* out2-prerelease */
-#if 0 /* local variables moved into u.cj */
- Btree *pBt; /* Btree to change journal mode of */
- Pager *pPager; /* Pager associated with pBt */
- int eNew; /* New journal mode */
- int eOld; /* The old journal mode */
-#ifndef SQLITE_OMIT_WAL
- const char *zFilename; /* Name of database file for pPager */
-#endif
-#endif /* local variables moved into u.cj */
-
- u.cj.eNew = pOp->p3;
- assert( u.cj.eNew==PAGER_JOURNALMODE_DELETE
- || u.cj.eNew==PAGER_JOURNALMODE_TRUNCATE
- || u.cj.eNew==PAGER_JOURNALMODE_PERSIST
- || u.cj.eNew==PAGER_JOURNALMODE_OFF
- || u.cj.eNew==PAGER_JOURNALMODE_MEMORY
- || u.cj.eNew==PAGER_JOURNALMODE_WAL
- || u.cj.eNew==PAGER_JOURNALMODE_QUERY
- );
- assert( pOp->p1>=0 && pOp->p1<db->nDb );
-
- u.cj.pBt = db->aDb[pOp->p1].pBt;
- u.cj.pPager = sqlite3BtreePager(u.cj.pBt);
- u.cj.eOld = sqlite3PagerGetJournalMode(u.cj.pPager);
- if( u.cj.eNew==PAGER_JOURNALMODE_QUERY ) u.cj.eNew = u.cj.eOld;
- if( !sqlite3PagerOkToChangeJournalMode(u.cj.pPager) ) u.cj.eNew = u.cj.eOld;
-
-#ifndef SQLITE_OMIT_WAL
- u.cj.zFilename = sqlite3PagerFilename(u.cj.pPager, 1);
-
- /* Do not allow a transition to journal_mode=WAL for a database
- ** in temporary storage or if the VFS does not support shared memory
- */
- if( u.cj.eNew==PAGER_JOURNALMODE_WAL
- && (sqlite3Strlen30(u.cj.zFilename)==0 /* Temp file */
- || !sqlite3PagerWalSupported(u.cj.pPager)) /* No shared-memory support */
- ){
- u.cj.eNew = u.cj.eOld;
- }
-
- if( (u.cj.eNew!=u.cj.eOld)
- && (u.cj.eOld==PAGER_JOURNALMODE_WAL || u.cj.eNew==PAGER_JOURNALMODE_WAL)
- ){
- if( !db->autoCommit || db->activeVdbeCnt>1 ){
- rc = SQLITE_ERROR;
- sqlite3SetString(&p->zErrMsg, db,
- "cannot change %s wal mode from within a transaction",
- (u.cj.eNew==PAGER_JOURNALMODE_WAL ? "into" : "out of")
- );
- break;
- }else{
-
- if( u.cj.eOld==PAGER_JOURNALMODE_WAL ){
- /* If leaving WAL mode, close the log file. If successful, the call
- ** to PagerCloseWal() checkpoints and deletes the write-ahead-log
- ** file. An EXCLUSIVE lock may still be held on the database file
- ** after a successful return.
- */
- rc = sqlite3PagerCloseWal(u.cj.pPager);
- if( rc==SQLITE_OK ){
- sqlite3PagerSetJournalMode(u.cj.pPager, u.cj.eNew);
- }
- }else if( u.cj.eOld==PAGER_JOURNALMODE_MEMORY ){
- /* Cannot transition directly from MEMORY to WAL. Use mode OFF
- ** as an intermediate */
- sqlite3PagerSetJournalMode(u.cj.pPager, PAGER_JOURNALMODE_OFF);
- }
-
- /* Open a transaction on the database file. Regardless of the journal
- ** mode, this transaction always uses a rollback journal.
- */
- assert( sqlite3BtreeIsInTrans(u.cj.pBt)==0 );
- if( rc==SQLITE_OK ){
- rc = sqlite3BtreeSetVersion(u.cj.pBt, (u.cj.eNew==PAGER_JOURNALMODE_WAL ? 2 : 1));
- }
- }
- }
-#endif /* ifndef SQLITE_OMIT_WAL */
-
- if( rc ){
- u.cj.eNew = u.cj.eOld;
- }
- u.cj.eNew = sqlite3PagerSetJournalMode(u.cj.pPager, u.cj.eNew);
-
- pOut = &aMem[pOp->p2];
- pOut->flags = MEM_Str|MEM_Static|MEM_Term;
- pOut->z = (char *)sqlite3JournalModename(u.cj.eNew);
- pOut->n = sqlite3Strlen30(pOut->z);
- pOut->enc = SQLITE_UTF8;
- sqlite3VdbeChangeEncoding(pOut, encoding);
- break;
-};
-#endif /* SQLITE_OMIT_PRAGMA */
-
-#if !defined(SQLITE_OMIT_VACUUM) && !defined(SQLITE_OMIT_ATTACH)
-/* Opcode: Vacuum * * * * *
-**
-** Vacuum the entire database. This opcode will cause other virtual
-** machines to be created and run. It may not be called from within
-** a transaction.
-*/
-case OP_Vacuum: {
- rc = sqlite3RunVacuum(&p->zErrMsg, db);
- break;
-}
-#endif
-
-#if !defined(SQLITE_OMIT_AUTOVACUUM)
-/* Opcode: IncrVacuum P1 P2 * * *
-**
-** Perform a single step of the incremental vacuum procedure on
-** the P1 database. If the vacuum has finished, jump to instruction
-** P2. Otherwise, fall through to the next instruction.
-*/
-case OP_IncrVacuum: { /* jump */
-#if 0 /* local variables moved into u.ck */
- Btree *pBt;
-#endif /* local variables moved into u.ck */
-
- assert( pOp->p1>=0 && pOp->p1<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<pOp->p1))!=0 );
- u.ck.pBt = db->aDb[pOp->p1].pBt;
- rc = sqlite3BtreeIncrVacuum(u.ck.pBt);
- if( rc==SQLITE_DONE ){
- pc = pOp->p2 - 1;
- rc = SQLITE_OK;
- }
- break;
-}
-#endif
-
-/* Opcode: Expire P1 * * * *
-**
-** Cause precompiled statements to become expired. An expired statement
-** fails with an error code of SQLITE_SCHEMA if it is ever executed
-** (via sqlite3_step()).
-**
-** If P1 is 0, then all SQL statements become expired. If P1 is non-zero,
-** then only the currently executing statement is affected.
-*/
-case OP_Expire: {
- if( !pOp->p1 ){
- sqlite3ExpirePreparedStatements(db);
- }else{
- p->expired = 1;
- }
- break;
-}
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-/* Opcode: TableLock P1 P2 P3 P4 *
-**
-** Obtain a lock on a particular table. This instruction is only used when
-** the shared-cache feature is enabled.
-**
-** P1 is the index of the database in sqlite3.aDb[] of the database
-** on which the lock is acquired. A readlock is obtained if P3==0 or
-** a write lock if P3==1.
-**
-** P2 contains the root-page of the table to lock.
-**
-** P4 contains a pointer to the name of the table being locked. This is only
-** used to generate an error message if the lock cannot be obtained.
-*/
-case OP_TableLock: {
- u8 isWriteLock = (u8)pOp->p3;
- if( isWriteLock || 0==(db->flags&SQLITE_ReadUncommitted) ){
- int p1 = pOp->p1;
- assert( p1>=0 && p1<db->nDb );
- assert( (p->btreeMask & (((yDbMask)1)<<p1))!=0 );
- assert( isWriteLock==0 || isWriteLock==1 );
- rc = sqlite3BtreeLockTable(db->aDb[p1].pBt, pOp->p2, isWriteLock);
- if( (rc&0xFF)==SQLITE_LOCKED ){
- const char *z = pOp->p4.z;
- sqlite3SetString(&p->zErrMsg, db, "database table is locked: %s", z);
- }
- }
- break;
-}
-#endif /* SQLITE_OMIT_SHARED_CACHE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VBegin * * * P4 *
-**
-** P4 may be a pointer to an sqlite3_vtab structure. If so, call the
-** xBegin method for that table.
-**
-** Also, whether or not P4 is set, check that this is not being called from
-** within a callback to a virtual table xSync() method. If it is, the error
-** code will be set to SQLITE_LOCKED.
-*/
-case OP_VBegin: {
-#if 0 /* local variables moved into u.cl */
- VTable *pVTab;
-#endif /* local variables moved into u.cl */
- u.cl.pVTab = pOp->p4.pVtab;
- rc = sqlite3VtabBegin(db, u.cl.pVTab);
- if( u.cl.pVTab ) importVtabErrMsg(p, u.cl.pVTab->pVtab);
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VCreate P1 * * P4 *
-**
-** P4 is the name of a virtual table in database P1. Call the xCreate method
-** for that table.
-*/
-case OP_VCreate: {
- rc = sqlite3VtabCallCreate(db, pOp->p1, pOp->p4.z, &p->zErrMsg);
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VDestroy P1 * * P4 *
-**
-** P4 is the name of a virtual table in database P1. Call the xDestroy method
-** of that table.
-*/
-case OP_VDestroy: {
- p->inVtabMethod = 2;
- rc = sqlite3VtabCallDestroy(db, pOp->p1, pOp->p4.z);
- p->inVtabMethod = 0;
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VOpen P1 * * P4 *
-**
-** P4 is a pointer to a virtual table object, an sqlite3_vtab structure.
-** P1 is a cursor number. This opcode opens a cursor to the virtual
-** table and stores that cursor in P1.
-*/
-case OP_VOpen: {
-#if 0 /* local variables moved into u.cm */
- VdbeCursor *pCur;
- sqlite3_vtab_cursor *pVtabCursor;
- sqlite3_vtab *pVtab;
- sqlite3_module *pModule;
-#endif /* local variables moved into u.cm */
-
- u.cm.pCur = 0;
- u.cm.pVtabCursor = 0;
- u.cm.pVtab = pOp->p4.pVtab->pVtab;
- u.cm.pModule = (sqlite3_module *)u.cm.pVtab->pModule;
- assert(u.cm.pVtab && u.cm.pModule);
- rc = u.cm.pModule->xOpen(u.cm.pVtab, &u.cm.pVtabCursor);
- importVtabErrMsg(p, u.cm.pVtab);
- if( SQLITE_OK==rc ){
- /* Initialize sqlite3_vtab_cursor base class */
- u.cm.pVtabCursor->pVtab = u.cm.pVtab;
-
- /* Initialize vdbe cursor object */
- u.cm.pCur = allocateCursor(p, pOp->p1, 0, -1, 0);
- if( u.cm.pCur ){
- u.cm.pCur->pVtabCursor = u.cm.pVtabCursor;
- u.cm.pCur->pModule = u.cm.pVtabCursor->pVtab->pModule;
- }else{
- db->mallocFailed = 1;
- u.cm.pModule->xClose(u.cm.pVtabCursor);
- }
- }
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VFilter P1 P2 P3 P4 *
-**
-** P1 is a cursor opened using VOpen. P2 is an address to jump to if
-** the filtered result set is empty.
-**
-** P4 is either NULL or a string that was generated by the xBestIndex
-** method of the module. The interpretation of the P4 string is left
-** to the module implementation.
-**
-** This opcode invokes the xFilter method on the virtual table specified
-** by P1. The integer query plan parameter to xFilter is stored in register
-** P3. Register P3+1 stores the argc parameter to be passed to the
-** xFilter method. Registers P3+2..P3+1+argc are the argc
-** additional parameters which are passed to
-** xFilter as argv. Register P3+2 becomes argv[0] when passed to xFilter.
-**
-** A jump is made to P2 if the result set after filtering would be empty.
-*/
-case OP_VFilter: { /* jump */
-#if 0 /* local variables moved into u.cn */
- int nArg;
- int iQuery;
- const sqlite3_module *pModule;
- Mem *pQuery;
- Mem *pArgc;
- sqlite3_vtab_cursor *pVtabCursor;
- sqlite3_vtab *pVtab;
- VdbeCursor *pCur;
- int res;
- int i;
- Mem **apArg;
-#endif /* local variables moved into u.cn */
-
- u.cn.pQuery = &aMem[pOp->p3];
- u.cn.pArgc = &u.cn.pQuery[1];
- u.cn.pCur = p->apCsr[pOp->p1];
- assert( memIsValid(u.cn.pQuery) );
- REGISTER_TRACE(pOp->p3, u.cn.pQuery);
- assert( u.cn.pCur->pVtabCursor );
- u.cn.pVtabCursor = u.cn.pCur->pVtabCursor;
- u.cn.pVtab = u.cn.pVtabCursor->pVtab;
- u.cn.pModule = u.cn.pVtab->pModule;
-
- /* Grab the index number and argc parameters */
- assert( (u.cn.pQuery->flags&MEM_Int)!=0 && u.cn.pArgc->flags==MEM_Int );
- u.cn.nArg = (int)u.cn.pArgc->u.i;
- u.cn.iQuery = (int)u.cn.pQuery->u.i;
-
- /* Invoke the xFilter method */
- {
- u.cn.res = 0;
- u.cn.apArg = p->apArg;
- for(u.cn.i = 0; u.cn.i<u.cn.nArg; u.cn.i++){
- u.cn.apArg[u.cn.i] = &u.cn.pArgc[u.cn.i+1];
- sqlite3VdbeMemStoreType(u.cn.apArg[u.cn.i]);
- }
-
- p->inVtabMethod = 1;
- rc = u.cn.pModule->xFilter(u.cn.pVtabCursor, u.cn.iQuery, pOp->p4.z, u.cn.nArg, u.cn.apArg);
- p->inVtabMethod = 0;
- importVtabErrMsg(p, u.cn.pVtab);
- if( rc==SQLITE_OK ){
- u.cn.res = u.cn.pModule->xEof(u.cn.pVtabCursor);
- }
-
- if( u.cn.res ){
- pc = pOp->p2 - 1;
- }
- }
- u.cn.pCur->nullRow = 0;
-
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VColumn P1 P2 P3 * *
-**
-** Store the value of the P2-th column of
-** the row of the virtual-table that the
-** P1 cursor is pointing to into register P3.
-*/
-case OP_VColumn: {
-#if 0 /* local variables moved into u.co */
- sqlite3_vtab *pVtab;
- const sqlite3_module *pModule;
- Mem *pDest;
- sqlite3_context sContext;
-#endif /* local variables moved into u.co */
-
- VdbeCursor *pCur = p->apCsr[pOp->p1];
- assert( pCur->pVtabCursor );
- assert( pOp->p3>0 && pOp->p3<=p->nMem );
- u.co.pDest = &aMem[pOp->p3];
- memAboutToChange(p, u.co.pDest);
- if( pCur->nullRow ){
- sqlite3VdbeMemSetNull(u.co.pDest);
- break;
- }
- u.co.pVtab = pCur->pVtabCursor->pVtab;
- u.co.pModule = u.co.pVtab->pModule;
- assert( u.co.pModule->xColumn );
- memset(&u.co.sContext, 0, sizeof(u.co.sContext));
-
- /* The output cell may already have a buffer allocated. Move
- ** the current contents to u.co.sContext.s so in case the user-function
- ** can use the already allocated buffer instead of allocating a
- ** new one.
- */
- sqlite3VdbeMemMove(&u.co.sContext.s, u.co.pDest);
- MemSetTypeFlag(&u.co.sContext.s, MEM_Null);
-
- rc = u.co.pModule->xColumn(pCur->pVtabCursor, &u.co.sContext, pOp->p2);
- importVtabErrMsg(p, u.co.pVtab);
- if( u.co.sContext.isError ){
- rc = u.co.sContext.isError;
- }
-
- /* Copy the result of the function to the P3 register. We
- ** do this regardless of whether or not an error occurred to ensure any
- ** dynamic allocation in u.co.sContext.s (a Mem struct) is released.
- */
- sqlite3VdbeChangeEncoding(&u.co.sContext.s, encoding);
- sqlite3VdbeMemMove(u.co.pDest, &u.co.sContext.s);
- REGISTER_TRACE(pOp->p3, u.co.pDest);
- UPDATE_MAX_BLOBSIZE(u.co.pDest);
-
- if( sqlite3VdbeMemTooBig(u.co.pDest) ){
- goto too_big;
- }
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VNext P1 P2 * * *
-**
-** Advance virtual table P1 to the next row in its result set and
-** jump to instruction P2. Or, if the virtual table has reached
-** the end of its result set, then fall through to the next instruction.
-*/
-case OP_VNext: { /* jump */
-#if 0 /* local variables moved into u.cp */
- sqlite3_vtab *pVtab;
- const sqlite3_module *pModule;
- int res;
- VdbeCursor *pCur;
-#endif /* local variables moved into u.cp */
-
- u.cp.res = 0;
- u.cp.pCur = p->apCsr[pOp->p1];
- assert( u.cp.pCur->pVtabCursor );
- if( u.cp.pCur->nullRow ){
- break;
- }
- u.cp.pVtab = u.cp.pCur->pVtabCursor->pVtab;
- u.cp.pModule = u.cp.pVtab->pModule;
- assert( u.cp.pModule->xNext );
-
- /* Invoke the xNext() method of the module. There is no way for the
- ** underlying implementation to return an error if one occurs during
- ** xNext(). Instead, if an error occurs, true is returned (indicating that
- ** data is available) and the error code returned when xColumn or
- ** some other method is next invoked on the save virtual table cursor.
- */
- p->inVtabMethod = 1;
- rc = u.cp.pModule->xNext(u.cp.pCur->pVtabCursor);
- p->inVtabMethod = 0;
- importVtabErrMsg(p, u.cp.pVtab);
- if( rc==SQLITE_OK ){
- u.cp.res = u.cp.pModule->xEof(u.cp.pCur->pVtabCursor);
- }
-
- if( !u.cp.res ){
- /* If there is data, jump to P2 */
- pc = pOp->p2 - 1;
- }
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VRename P1 * * P4 *
-**
-** P4 is a pointer to a virtual table object, an sqlite3_vtab structure.
-** This opcode invokes the corresponding xRename method. The value
-** in register P1 is passed as the zName argument to the xRename method.
-*/
-case OP_VRename: {
-#if 0 /* local variables moved into u.cq */
- sqlite3_vtab *pVtab;
- Mem *pName;
-#endif /* local variables moved into u.cq */
-
- u.cq.pVtab = pOp->p4.pVtab->pVtab;
- u.cq.pName = &aMem[pOp->p1];
- assert( u.cq.pVtab->pModule->xRename );
- assert( memIsValid(u.cq.pName) );
- REGISTER_TRACE(pOp->p1, u.cq.pName);
- assert( u.cq.pName->flags & MEM_Str );
- testcase( u.cq.pName->enc==SQLITE_UTF8 );
- testcase( u.cq.pName->enc==SQLITE_UTF16BE );
- testcase( u.cq.pName->enc==SQLITE_UTF16LE );
- rc = sqlite3VdbeChangeEncoding(u.cq.pName, SQLITE_UTF8);
- if( rc==SQLITE_OK ){
- rc = u.cq.pVtab->pModule->xRename(u.cq.pVtab, u.cq.pName->z);
- importVtabErrMsg(p, u.cq.pVtab);
- p->expired = 0;
- }
- break;
-}
-#endif
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Opcode: VUpdate P1 P2 P3 P4 *
-**
-** P4 is a pointer to a virtual table object, an sqlite3_vtab structure.
-** This opcode invokes the corresponding xUpdate method. P2 values
-** are contiguous memory cells starting at P3 to pass to the xUpdate
-** invocation. The value in register (P3+P2-1) corresponds to the
-** p2th element of the argv array passed to xUpdate.
-**
-** The xUpdate method will do a DELETE or an INSERT or both.
-** The argv[0] element (which corresponds to memory cell P3)
-** is the rowid of a row to delete. If argv[0] is NULL then no
-** deletion occurs. The argv[1] element is the rowid of the new
-** row. This can be NULL to have the virtual table select the new
-** rowid for itself. The subsequent elements in the array are
-** the values of columns in the new row.
-**
-** If P2==1 then no insert is performed. argv[0] is the rowid of
-** a row to delete.
-**
-** P1 is a boolean flag. If it is set to true and the xUpdate call
-** is successful, then the value returned by sqlite3_last_insert_rowid()
-** is set to the value of the rowid for the row just inserted.
-*/
-case OP_VUpdate: {
-#if 0 /* local variables moved into u.cr */
- sqlite3_vtab *pVtab;
- sqlite3_module *pModule;
- int nArg;
- int i;
- sqlite_int64 rowid;
- Mem **apArg;
- Mem *pX;
-#endif /* local variables moved into u.cr */
-
- assert( pOp->p2==1 || pOp->p5==OE_Fail || pOp->p5==OE_Rollback
- || pOp->p5==OE_Abort || pOp->p5==OE_Ignore || pOp->p5==OE_Replace
- );
- u.cr.pVtab = pOp->p4.pVtab->pVtab;
- u.cr.pModule = (sqlite3_module *)u.cr.pVtab->pModule;
- u.cr.nArg = pOp->p2;
- assert( pOp->p4type==P4_VTAB );
- if( ALWAYS(u.cr.pModule->xUpdate) ){
- u8 vtabOnConflict = db->vtabOnConflict;
- u.cr.apArg = p->apArg;
- u.cr.pX = &aMem[pOp->p3];
- for(u.cr.i=0; u.cr.i<u.cr.nArg; u.cr.i++){
- assert( memIsValid(u.cr.pX) );
- memAboutToChange(p, u.cr.pX);
- sqlite3VdbeMemStoreType(u.cr.pX);
- u.cr.apArg[u.cr.i] = u.cr.pX;
- u.cr.pX++;
- }
- db->vtabOnConflict = pOp->p5;
- rc = u.cr.pModule->xUpdate(u.cr.pVtab, u.cr.nArg, u.cr.apArg, &u.cr.rowid);
- db->vtabOnConflict = vtabOnConflict;
- importVtabErrMsg(p, u.cr.pVtab);
- if( rc==SQLITE_OK && pOp->p1 ){
- assert( u.cr.nArg>1 && u.cr.apArg[0] && (u.cr.apArg[0]->flags&MEM_Null) );
- db->lastRowid = lastRowid = u.cr.rowid;
- }
- if( (rc&0xff)==SQLITE_CONSTRAINT && pOp->p4.pVtab->bConstraint ){
- if( pOp->p5==OE_Ignore ){
- rc = SQLITE_OK;
- }else{
- p->errorAction = ((pOp->p5==OE_Replace) ? OE_Abort : pOp->p5);
- }
- }else{
- p->nChange++;
- }
- }
- break;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
-/* Opcode: Pagecount P1 P2 * * *
-**
-** Write the current number of pages in database P1 to memory cell P2.
-*/
-case OP_Pagecount: { /* out2-prerelease */
- pOut->u.i = sqlite3BtreeLastPage(db->aDb[pOp->p1].pBt);
- break;
-}
-#endif
-
-
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
-/* Opcode: MaxPgcnt P1 P2 P3 * *
-**
-** Try to set the maximum page count for database P1 to the value in P3.
-** Do not let the maximum page count fall below the current page count and
-** do not change the maximum page count value if P3==0.
-**
-** Store the maximum page count after the change in register P2.
-*/
-case OP_MaxPgcnt: { /* out2-prerelease */
- unsigned int newMax;
- Btree *pBt;
-
- pBt = db->aDb[pOp->p1].pBt;
- newMax = 0;
- if( pOp->p3 ){
- newMax = sqlite3BtreeLastPage(pBt);
- if( newMax < (unsigned)pOp->p3 ) newMax = (unsigned)pOp->p3;
- }
- pOut->u.i = sqlite3BtreeMaxPageCount(pBt, newMax);
- break;
-}
-#endif
-
-
-#ifndef SQLITE_OMIT_TRACE
-/* Opcode: Trace * * * P4 *
-**
-** If tracing is enabled (by the sqlite3_trace()) interface, then
-** the UTF-8 string contained in P4 is emitted on the trace callback.
-*/
-case OP_Trace: {
-#if 0 /* local variables moved into u.cs */
- char *zTrace;
- char *z;
-#endif /* local variables moved into u.cs */
-
- if( db->xTrace
- && !p->doingRerun
- && (u.cs.zTrace = (pOp->p4.z ? pOp->p4.z : p->zSql))!=0
- ){
- u.cs.z = sqlite3VdbeExpandSql(p, u.cs.zTrace);
- db->xTrace(db->pTraceArg, u.cs.z);
- sqlite3DbFree(db, u.cs.z);
- }
-#ifdef SQLITE_DEBUG
- if( (db->flags & SQLITE_SqlTrace)!=0
- && (u.cs.zTrace = (pOp->p4.z ? pOp->p4.z : p->zSql))!=0
- ){
- sqlite3DebugPrintf("SQL-trace: %s\n", u.cs.zTrace);
- }
-#endif /* SQLITE_DEBUG */
- break;
-}
-#endif
-
-
-/* Opcode: Noop * * * * *
-**
-** Do nothing. This instruction is often useful as a jump
-** destination.
-*/
-/*
-** The magic Explain opcode are only inserted when explain==2 (which
-** is to say when the EXPLAIN QUERY PLAN syntax is used.)
-** This opcode records information from the optimizer. It is the
-** the same as a no-op. This opcodesnever appears in a real VM program.
-*/
-default: { /* This is really OP_Noop and OP_Explain */
- assert( pOp->opcode==OP_Noop || pOp->opcode==OP_Explain );
- break;
-}
-
-/*****************************************************************************
-** The cases of the switch statement above this line should all be indented
-** by 6 spaces. But the left-most 6 spaces have been removed to improve the
-** readability. From this point on down, the normal indentation rules are
-** restored.
-*****************************************************************************/
- }
-
-#ifdef VDBE_PROFILE
- {
- u64 elapsed = sqlite3Hwtime() - start;
- pOp->cycles += elapsed;
- pOp->cnt++;
-#if 0
- fprintf(stdout, "%10llu ", elapsed);
- sqlite3VdbePrintOp(stdout, origPc, &aOp[origPc]);
-#endif
- }
-#endif
-
- /* The following code adds nothing to the actual functionality
- ** of the program. It is only here for testing and debugging.
- ** On the other hand, it does burn CPU cycles every time through
- ** the evaluator loop. So we can leave it out when NDEBUG is defined.
- */
-#ifndef NDEBUG
- assert( pc>=-1 && pc<p->nOp );
-
-#ifdef SQLITE_DEBUG
- if( p->trace ){
- if( rc!=0 ) fprintf(p->trace,"rc=%d\n",rc);
- if( pOp->opflags & (OPFLG_OUT2_PRERELEASE|OPFLG_OUT2) ){
- registerTrace(p->trace, pOp->p2, &aMem[pOp->p2]);
- }
- if( pOp->opflags & OPFLG_OUT3 ){
- registerTrace(p->trace, pOp->p3, &aMem[pOp->p3]);
- }
- }
-#endif /* SQLITE_DEBUG */
-#endif /* NDEBUG */
- } /* The end of the for(;;) loop the loops through opcodes */
-
- /* If we reach this point, it means that execution is finished with
- ** an error of some kind.
- */
-vdbe_error_halt:
- assert( rc );
- p->rc = rc;
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(rc, "statement aborts at %d: [%s] %s",
- pc, p->zSql, p->zErrMsg);
- sqlite3VdbeHalt(p);
- if( rc==SQLITE_IOERR_NOMEM ) db->mallocFailed = 1;
- rc = SQLITE_ERROR;
- if( resetSchemaOnFault>0 ){
- sqlite3ResetOneSchema(db, resetSchemaOnFault-1);
- }
-
- /* This is the only way out of this procedure. We have to
- ** release the mutexes on btrees that were acquired at the
- ** top. */
-vdbe_return:
- db->lastRowid = lastRowid;
- sqlite3VdbeLeave(p);
- return rc;
-
- /* Jump to here if a string or blob larger than SQLITE_MAX_LENGTH
- ** is encountered.
- */
-too_big:
- sqlite3SetString(&p->zErrMsg, db, "string or blob too big");
- rc = SQLITE_TOOBIG;
- goto vdbe_error_halt;
-
- /* Jump to here if a malloc() fails.
- */
-no_mem:
- db->mallocFailed = 1;
- sqlite3SetString(&p->zErrMsg, db, "out of memory");
- rc = SQLITE_NOMEM;
- goto vdbe_error_halt;
-
- /* Jump to here for any other kind of fatal error. The "rc" variable
- ** should hold the error number.
- */
-abort_due_to_error:
- assert( p->zErrMsg==0 );
- if( db->mallocFailed ) rc = SQLITE_NOMEM;
- if( rc!=SQLITE_IOERR_NOMEM ){
- sqlite3SetString(&p->zErrMsg, db, "%s", sqlite3ErrStr(rc));
- }
- goto vdbe_error_halt;
-
- /* Jump to here if the sqlite3_interrupt() API sets the interrupt
- ** flag.
- */
-abort_due_to_interrupt:
- assert( db->u1.isInterrupted );
- rc = SQLITE_INTERRUPT;
- p->rc = rc;
- sqlite3SetString(&p->zErrMsg, db, "%s", sqlite3ErrStr(rc));
- goto vdbe_error_halt;
-}
-
-/************** End of vdbe.c ************************************************/
-/************** Begin file vdbeblob.c ****************************************/
-/*
-** 2007 May 1
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains code used to implement incremental BLOB I/O.
-*/
-
-
-#ifndef SQLITE_OMIT_INCRBLOB
-
-/*
-** Valid sqlite3_blob* handles point to Incrblob structures.
-*/
-typedef struct Incrblob Incrblob;
-struct Incrblob {
- int flags; /* Copy of "flags" passed to sqlite3_blob_open() */
- int nByte; /* Size of open blob, in bytes */
- int iOffset; /* Byte offset of blob in cursor data */
- int iCol; /* Table column this handle is open on */
- BtCursor *pCsr; /* Cursor pointing at blob row */
- sqlite3_stmt *pStmt; /* Statement holding cursor open */
- sqlite3 *db; /* The associated database */
-};
-
-
-/*
-** This function is used by both blob_open() and blob_reopen(). It seeks
-** the b-tree cursor associated with blob handle p to point to row iRow.
-** If successful, SQLITE_OK is returned and subsequent calls to
-** sqlite3_blob_read() or sqlite3_blob_write() access the specified row.
-**
-** If an error occurs, or if the specified row does not exist or does not
-** contain a value of type TEXT or BLOB in the column nominated when the
-** blob handle was opened, then an error code is returned and *pzErr may
-** be set to point to a buffer containing an error message. It is the
-** responsibility of the caller to free the error message buffer using
-** sqlite3DbFree().
-**
-** If an error does occur, then the b-tree cursor is closed. All subsequent
-** calls to sqlite3_blob_read(), blob_write() or blob_reopen() will
-** immediately return SQLITE_ABORT.
-*/
-static int blobSeekToRow(Incrblob *p, sqlite3_int64 iRow, char **pzErr){
- int rc; /* Error code */
- char *zErr = 0; /* Error message */
- Vdbe *v = (Vdbe *)p->pStmt;
-
- /* Set the value of the SQL statements only variable to integer iRow.
- ** This is done directly instead of using sqlite3_bind_int64() to avoid
- ** triggering asserts related to mutexes.
- */
- assert( v->aVar[0].flags&MEM_Int );
- v->aVar[0].u.i = iRow;
-
- rc = sqlite3_step(p->pStmt);
- if( rc==SQLITE_ROW ){
- u32 type = v->apCsr[0]->aType[p->iCol];
- if( type<12 ){
- zErr = sqlite3MPrintf(p->db, "cannot open value of type %s",
- type==0?"null": type==7?"real": "integer"
- );
- rc = SQLITE_ERROR;
- sqlite3_finalize(p->pStmt);
- p->pStmt = 0;
- }else{
- p->iOffset = v->apCsr[0]->aOffset[p->iCol];
- p->nByte = sqlite3VdbeSerialTypeLen(type);
- p->pCsr = v->apCsr[0]->pCursor;
- sqlite3BtreeEnterCursor(p->pCsr);
- sqlite3BtreeCacheOverflow(p->pCsr);
- sqlite3BtreeLeaveCursor(p->pCsr);
- }
- }
-
- if( rc==SQLITE_ROW ){
- rc = SQLITE_OK;
- }else if( p->pStmt ){
- rc = sqlite3_finalize(p->pStmt);
- p->pStmt = 0;
- if( rc==SQLITE_OK ){
- zErr = sqlite3MPrintf(p->db, "no such rowid: %lld", iRow);
- rc = SQLITE_ERROR;
- }else{
- zErr = sqlite3MPrintf(p->db, "%s", sqlite3_errmsg(p->db));
- }
- }
-
- assert( rc!=SQLITE_OK || zErr==0 );
- assert( rc!=SQLITE_ROW && rc!=SQLITE_DONE );
-
- *pzErr = zErr;
- return rc;
-}
-
-/*
-** Open a blob handle.
-*/
-SQLITE_API int sqlite3_blob_open(
- sqlite3* db, /* The database connection */
- const char *zDb, /* The attached database containing the blob */
- const char *zTable, /* The table containing the blob */
- const char *zColumn, /* The column containing the blob */
- sqlite_int64 iRow, /* The row containing the glob */
- int flags, /* True -> read/write access, false -> read-only */
- sqlite3_blob **ppBlob /* Handle for accessing the blob returned here */
-){
- int nAttempt = 0;
- int iCol; /* Index of zColumn in row-record */
-
- /* This VDBE program seeks a btree cursor to the identified
- ** db/table/row entry. The reason for using a vdbe program instead
- ** of writing code to use the b-tree layer directly is that the
- ** vdbe program will take advantage of the various transaction,
- ** locking and error handling infrastructure built into the vdbe.
- **
- ** After seeking the cursor, the vdbe executes an OP_ResultRow.
- ** Code external to the Vdbe then "borrows" the b-tree cursor and
- ** uses it to implement the blob_read(), blob_write() and
- ** blob_bytes() functions.
- **
- ** The sqlite3_blob_close() function finalizes the vdbe program,
- ** which closes the b-tree cursor and (possibly) commits the
- ** transaction.
- */
- static const VdbeOpList openBlob[] = {
- {OP_Transaction, 0, 0, 0}, /* 0: Start a transaction */
- {OP_VerifyCookie, 0, 0, 0}, /* 1: Check the schema cookie */
- {OP_TableLock, 0, 0, 0}, /* 2: Acquire a read or write lock */
-
- /* One of the following two instructions is replaced by an OP_Noop. */
- {OP_OpenRead, 0, 0, 0}, /* 3: Open cursor 0 for reading */
- {OP_OpenWrite, 0, 0, 0}, /* 4: Open cursor 0 for read/write */
-
- {OP_Variable, 1, 1, 1}, /* 5: Push the rowid to the stack */
- {OP_NotExists, 0, 10, 1}, /* 6: Seek the cursor */
- {OP_Column, 0, 0, 1}, /* 7 */
- {OP_ResultRow, 1, 0, 0}, /* 8 */
- {OP_Goto, 0, 5, 0}, /* 9 */
- {OP_Close, 0, 0, 0}, /* 10 */
- {OP_Halt, 0, 0, 0}, /* 11 */
- };
-
- int rc = SQLITE_OK;
- char *zErr = 0;
- Table *pTab;
- Parse *pParse = 0;
- Incrblob *pBlob = 0;
-
- flags = !!flags; /* flags = (flags ? 1 : 0); */
- *ppBlob = 0;
-
- sqlite3_mutex_enter(db->mutex);
-
- pBlob = (Incrblob *)sqlite3DbMallocZero(db, sizeof(Incrblob));
- if( !pBlob ) goto blob_open_out;
- pParse = sqlite3StackAllocRaw(db, sizeof(*pParse));
- if( !pParse ) goto blob_open_out;
-
- do {
- memset(pParse, 0, sizeof(Parse));
- pParse->db = db;
- sqlite3DbFree(db, zErr);
- zErr = 0;
-
- sqlite3BtreeEnterAll(db);
- pTab = sqlite3LocateTable(pParse, 0, zTable, zDb);
- if( pTab && IsVirtual(pTab) ){
- pTab = 0;
- sqlite3ErrorMsg(pParse, "cannot open virtual table: %s", zTable);
- }
-#ifndef SQLITE_OMIT_VIEW
- if( pTab && pTab->pSelect ){
- pTab = 0;
- sqlite3ErrorMsg(pParse, "cannot open view: %s", zTable);
- }
-#endif
- if( !pTab ){
- if( pParse->zErrMsg ){
- sqlite3DbFree(db, zErr);
- zErr = pParse->zErrMsg;
- pParse->zErrMsg = 0;
- }
- rc = SQLITE_ERROR;
- sqlite3BtreeLeaveAll(db);
- goto blob_open_out;
- }
-
- /* Now search pTab for the exact column. */
- for(iCol=0; iCol<pTab->nCol; iCol++) {
- if( sqlite3StrICmp(pTab->aCol[iCol].zName, zColumn)==0 ){
- break;
- }
- }
- if( iCol==pTab->nCol ){
- sqlite3DbFree(db, zErr);
- zErr = sqlite3MPrintf(db, "no such column: \"%s\"", zColumn);
- rc = SQLITE_ERROR;
- sqlite3BtreeLeaveAll(db);
- goto blob_open_out;
- }
-
- /* If the value is being opened for writing, check that the
- ** column is not indexed, and that it is not part of a foreign key.
- ** It is against the rules to open a column to which either of these
- ** descriptions applies for writing. */
- if( flags ){
- const char *zFault = 0;
- Index *pIdx;
-#ifndef SQLITE_OMIT_FOREIGN_KEY
- if( db->flags&SQLITE_ForeignKeys ){
- /* Check that the column is not part of an FK child key definition. It
- ** is not necessary to check if it is part of a parent key, as parent
- ** key columns must be indexed. The check below will pick up this
- ** case. */
- FKey *pFKey;
- for(pFKey=pTab->pFKey; pFKey; pFKey=pFKey->pNextFrom){
- int j;
- for(j=0; j<pFKey->nCol; j++){
- if( pFKey->aCol[j].iFrom==iCol ){
- zFault = "foreign key";
- }
- }
- }
- }
-#endif
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- int j;
- for(j=0; j<pIdx->nColumn; j++){
- if( pIdx->aiColumn[j]==iCol ){
- zFault = "indexed";
- }
- }
- }
- if( zFault ){
- sqlite3DbFree(db, zErr);
- zErr = sqlite3MPrintf(db, "cannot open %s column for writing", zFault);
- rc = SQLITE_ERROR;
- sqlite3BtreeLeaveAll(db);
- goto blob_open_out;
- }
- }
-
- pBlob->pStmt = (sqlite3_stmt *)sqlite3VdbeCreate(db);
- assert( pBlob->pStmt || db->mallocFailed );
- if( pBlob->pStmt ){
- Vdbe *v = (Vdbe *)pBlob->pStmt;
- int iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
-
- sqlite3VdbeAddOpList(v, sizeof(openBlob)/sizeof(VdbeOpList), openBlob);
-
-
- /* Configure the OP_Transaction */
- sqlite3VdbeChangeP1(v, 0, iDb);
- sqlite3VdbeChangeP2(v, 0, flags);
-
- /* Configure the OP_VerifyCookie */
- sqlite3VdbeChangeP1(v, 1, iDb);
- sqlite3VdbeChangeP2(v, 1, pTab->pSchema->schema_cookie);
- sqlite3VdbeChangeP3(v, 1, pTab->pSchema->iGeneration);
-
- /* Make sure a mutex is held on the table to be accessed */
- sqlite3VdbeUsesBtree(v, iDb);
-
- /* Configure the OP_TableLock instruction */
-#ifdef SQLITE_OMIT_SHARED_CACHE
- sqlite3VdbeChangeToNoop(v, 2);
-#else
- sqlite3VdbeChangeP1(v, 2, iDb);
- sqlite3VdbeChangeP2(v, 2, pTab->tnum);
- sqlite3VdbeChangeP3(v, 2, flags);
- sqlite3VdbeChangeP4(v, 2, pTab->zName, P4_TRANSIENT);
-#endif
-
- /* Remove either the OP_OpenWrite or OpenRead. Set the P2
- ** parameter of the other to pTab->tnum. */
- sqlite3VdbeChangeToNoop(v, 4 - flags);
- sqlite3VdbeChangeP2(v, 3 + flags, pTab->tnum);
- sqlite3VdbeChangeP3(v, 3 + flags, iDb);
-
- /* Configure the number of columns. Configure the cursor to
- ** think that the table has one more column than it really
- ** does. An OP_Column to retrieve this imaginary column will
- ** always return an SQL NULL. This is useful because it means
- ** we can invoke OP_Column to fill in the vdbe cursors type
- ** and offset cache without causing any IO.
- */
- sqlite3VdbeChangeP4(v, 3+flags, SQLITE_INT_TO_PTR(pTab->nCol+1),P4_INT32);
- sqlite3VdbeChangeP2(v, 7, pTab->nCol);
- if( !db->mallocFailed ){
- pParse->nVar = 1;
- pParse->nMem = 1;
- pParse->nTab = 1;
- sqlite3VdbeMakeReady(v, pParse);
- }
- }
-
- pBlob->flags = flags;
- pBlob->iCol = iCol;
- pBlob->db = db;
- sqlite3BtreeLeaveAll(db);
- if( db->mallocFailed ){
- goto blob_open_out;
- }
- sqlite3_bind_int64(pBlob->pStmt, 1, iRow);
- rc = blobSeekToRow(pBlob, iRow, &zErr);
- } while( (++nAttempt)<5 && rc==SQLITE_SCHEMA );
-
-blob_open_out:
- if( rc==SQLITE_OK && db->mallocFailed==0 ){
- *ppBlob = (sqlite3_blob *)pBlob;
- }else{
- if( pBlob && pBlob->pStmt ) sqlite3VdbeFinalize((Vdbe *)pBlob->pStmt);
- sqlite3DbFree(db, pBlob);
- }
- sqlite3Error(db, rc, (zErr ? "%s" : 0), zErr);
- sqlite3DbFree(db, zErr);
- sqlite3StackFree(db, pParse);
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** Close a blob handle that was previously created using
-** sqlite3_blob_open().
-*/
-SQLITE_API int sqlite3_blob_close(sqlite3_blob *pBlob){
- Incrblob *p = (Incrblob *)pBlob;
- int rc;
- sqlite3 *db;
-
- if( p ){
- db = p->db;
- sqlite3_mutex_enter(db->mutex);
- rc = sqlite3_finalize(p->pStmt);
- sqlite3DbFree(db, p);
- sqlite3_mutex_leave(db->mutex);
- }else{
- rc = SQLITE_OK;
- }
- return rc;
-}
-
-/*
-** Perform a read or write operation on a blob
-*/
-static int blobReadWrite(
- sqlite3_blob *pBlob,
- void *z,
- int n,
- int iOffset,
- int (*xCall)(BtCursor*, u32, u32, void*)
-){
- int rc;
- Incrblob *p = (Incrblob *)pBlob;
- Vdbe *v;
- sqlite3 *db;
-
- if( p==0 ) return SQLITE_MISUSE_BKPT;
- db = p->db;
- sqlite3_mutex_enter(db->mutex);
- v = (Vdbe*)p->pStmt;
-
- if( n<0 || iOffset<0 || (iOffset+n)>p->nByte ){
- /* Request is out of range. Return a transient error. */
- rc = SQLITE_ERROR;
- sqlite3Error(db, SQLITE_ERROR, 0);
- }else if( v==0 ){
- /* If there is no statement handle, then the blob-handle has
- ** already been invalidated. Return SQLITE_ABORT in this case.
- */
- rc = SQLITE_ABORT;
- }else{
- /* Call either BtreeData() or BtreePutData(). If SQLITE_ABORT is
- ** returned, clean-up the statement handle.
- */
- assert( db == v->db );
- sqlite3BtreeEnterCursor(p->pCsr);
- rc = xCall(p->pCsr, iOffset+p->iOffset, n, z);
- sqlite3BtreeLeaveCursor(p->pCsr);
- if( rc==SQLITE_ABORT ){
- sqlite3VdbeFinalize(v);
- p->pStmt = 0;
- }else{
- db->errCode = rc;
- v->rc = rc;
- }
- }
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** Read data from a blob handle.
-*/
-SQLITE_API int sqlite3_blob_read(sqlite3_blob *pBlob, void *z, int n, int iOffset){
- return blobReadWrite(pBlob, z, n, iOffset, sqlite3BtreeData);
-}
-
-/*
-** Write data to a blob handle.
-*/
-SQLITE_API int sqlite3_blob_write(sqlite3_blob *pBlob, const void *z, int n, int iOffset){
- return blobReadWrite(pBlob, (void *)z, n, iOffset, sqlite3BtreePutData);
-}
-
-/*
-** Query a blob handle for the size of the data.
-**
-** The Incrblob.nByte field is fixed for the lifetime of the Incrblob
-** so no mutex is required for access.
-*/
-SQLITE_API int sqlite3_blob_bytes(sqlite3_blob *pBlob){
- Incrblob *p = (Incrblob *)pBlob;
- return (p && p->pStmt) ? p->nByte : 0;
-}
-
-/*
-** Move an existing blob handle to point to a different row of the same
-** database table.
-**
-** If an error occurs, or if the specified row does not exist or does not
-** contain a blob or text value, then an error code is returned and the
-** database handle error code and message set. If this happens, then all
-** subsequent calls to sqlite3_blob_xxx() functions (except blob_close())
-** immediately return SQLITE_ABORT.
-*/
-SQLITE_API int sqlite3_blob_reopen(sqlite3_blob *pBlob, sqlite3_int64 iRow){
- int rc;
- Incrblob *p = (Incrblob *)pBlob;
- sqlite3 *db;
-
- if( p==0 ) return SQLITE_MISUSE_BKPT;
- db = p->db;
- sqlite3_mutex_enter(db->mutex);
-
- if( p->pStmt==0 ){
- /* If there is no statement handle, then the blob-handle has
- ** already been invalidated. Return SQLITE_ABORT in this case.
- */
- rc = SQLITE_ABORT;
- }else{
- char *zErr;
- rc = blobSeekToRow(p, iRow, &zErr);
- if( rc!=SQLITE_OK ){
- sqlite3Error(db, rc, (zErr ? "%s" : 0), zErr);
- sqlite3DbFree(db, zErr);
- }
- assert( rc!=SQLITE_SCHEMA );
- }
-
- rc = sqlite3ApiExit(db, rc);
- assert( rc==SQLITE_OK || p->pStmt==0 );
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-#endif /* #ifndef SQLITE_OMIT_INCRBLOB */
-
-/************** End of vdbeblob.c ********************************************/
-/************** Begin file vdbesort.c ****************************************/
-/*
-** 2011 July 9
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code for the VdbeSorter object, used in concert with
-** a VdbeCursor to sort large numbers of keys (as may be required, for
-** example, by CREATE INDEX statements on tables too large to fit in main
-** memory).
-*/
-
-
-
-typedef struct VdbeSorterIter VdbeSorterIter;
-typedef struct SorterRecord SorterRecord;
-typedef struct FileWriter FileWriter;
-
-/*
-** NOTES ON DATA STRUCTURE USED FOR N-WAY MERGES:
-**
-** As keys are added to the sorter, they are written to disk in a series
-** of sorted packed-memory-arrays (PMAs). The size of each PMA is roughly
-** the same as the cache-size allowed for temporary databases. In order
-** to allow the caller to extract keys from the sorter in sorted order,
-** all PMAs currently stored on disk must be merged together. This comment
-** describes the data structure used to do so. The structure supports
-** merging any number of arrays in a single pass with no redundant comparison
-** operations.
-**
-** The aIter[] array contains an iterator for each of the PMAs being merged.
-** An aIter[] iterator either points to a valid key or else is at EOF. For
-** the purposes of the paragraphs below, we assume that the array is actually
-** N elements in size, where N is the smallest power of 2 greater to or equal
-** to the number of iterators being merged. The extra aIter[] elements are
-** treated as if they are empty (always at EOF).
-**
-** The aTree[] array is also N elements in size. The value of N is stored in
-** the VdbeSorter.nTree variable.
-**
-** The final (N/2) elements of aTree[] contain the results of comparing
-** pairs of iterator keys together. Element i contains the result of
-** comparing aIter[2*i-N] and aIter[2*i-N+1]. Whichever key is smaller, the
-** aTree element is set to the index of it.
-**
-** For the purposes of this comparison, EOF is considered greater than any
-** other key value. If the keys are equal (only possible with two EOF
-** values), it doesn't matter which index is stored.
-**
-** The (N/4) elements of aTree[] that preceed the final (N/2) described
-** above contains the index of the smallest of each block of 4 iterators.
-** And so on. So that aTree[1] contains the index of the iterator that
-** currently points to the smallest key value. aTree[0] is unused.
-**
-** Example:
-**
-** aIter[0] -> Banana
-** aIter[1] -> Feijoa
-** aIter[2] -> Elderberry
-** aIter[3] -> Currant
-** aIter[4] -> Grapefruit
-** aIter[5] -> Apple
-** aIter[6] -> Durian
-** aIter[7] -> EOF
-**
-** aTree[] = { X, 5 0, 5 0, 3, 5, 6 }
-**
-** The current element is "Apple" (the value of the key indicated by
-** iterator 5). When the Next() operation is invoked, iterator 5 will
-** be advanced to the next key in its segment. Say the next key is
-** "Eggplant":
-**
-** aIter[5] -> Eggplant
-**
-** The contents of aTree[] are updated first by comparing the new iterator
-** 5 key to the current key of iterator 4 (still "Grapefruit"). The iterator
-** 5 value is still smaller, so aTree[6] is set to 5. And so on up the tree.
-** The value of iterator 6 - "Durian" - is now smaller than that of iterator
-** 5, so aTree[3] is set to 6. Key 0 is smaller than key 6 (Banana<Durian),
-** so the value written into element 1 of the array is 0. As follows:
-**
-** aTree[] = { X, 0 0, 6 0, 3, 5, 6 }
-**
-** In other words, each time we advance to the next sorter element, log2(N)
-** key comparison operations are required, where N is the number of segments
-** being merged (rounded up to the next power of 2).
-*/
-struct VdbeSorter {
- i64 iWriteOff; /* Current write offset within file pTemp1 */
- i64 iReadOff; /* Current read offset within file pTemp1 */
- int nInMemory; /* Current size of pRecord list as PMA */
- int nTree; /* Used size of aTree/aIter (power of 2) */
- int nPMA; /* Number of PMAs stored in pTemp1 */
- int mnPmaSize; /* Minimum PMA size, in bytes */
- int mxPmaSize; /* Maximum PMA size, in bytes. 0==no limit */
- VdbeSorterIter *aIter; /* Array of iterators to merge */
- int *aTree; /* Current state of incremental merge */
- sqlite3_file *pTemp1; /* PMA file 1 */
- SorterRecord *pRecord; /* Head of in-memory record list */
- UnpackedRecord *pUnpacked; /* Used to unpack keys */
-};
-
-/*
-** The following type is an iterator for a PMA. It caches the current key in
-** variables nKey/aKey. If the iterator is at EOF, pFile==0.
-*/
-struct VdbeSorterIter {
- i64 iReadOff; /* Current read offset */
- i64 iEof; /* 1 byte past EOF for this iterator */
- int nAlloc; /* Bytes of space at aAlloc */
- int nKey; /* Number of bytes in key */
- sqlite3_file *pFile; /* File iterator is reading from */
- u8 *aAlloc; /* Allocated space */
- u8 *aKey; /* Pointer to current key */
- u8 *aBuffer; /* Current read buffer */
- int nBuffer; /* Size of read buffer in bytes */
-};
-
-/*
-** An instance of this structure is used to organize the stream of records
-** being written to files by the merge-sort code into aligned, page-sized
-** blocks. Doing all I/O in aligned page-sized blocks helps I/O to go
-** faster on many operating systems.
-*/
-struct FileWriter {
- int eFWErr; /* Non-zero if in an error state */
- u8 *aBuffer; /* Pointer to write buffer */
- int nBuffer; /* Size of write buffer in bytes */
- int iBufStart; /* First byte of buffer to write */
- int iBufEnd; /* Last byte of buffer to write */
- i64 iWriteOff; /* Offset of start of buffer in file */
- sqlite3_file *pFile; /* File to write to */
-};
-
-/*
-** A structure to store a single record. All in-memory records are connected
-** together into a linked list headed at VdbeSorter.pRecord using the
-** SorterRecord.pNext pointer.
-*/
-struct SorterRecord {
- void *pVal;
- int nVal;
- SorterRecord *pNext;
-};
-
-/* Minimum allowable value for the VdbeSorter.nWorking variable */
-#define SORTER_MIN_WORKING 10
-
-/* Maximum number of segments to merge in a single pass. */
-#define SORTER_MAX_MERGE_COUNT 16
-
-/*
-** Free all memory belonging to the VdbeSorterIter object passed as the second
-** argument. All structure fields are set to zero before returning.
-*/
-static void vdbeSorterIterZero(sqlite3 *db, VdbeSorterIter *pIter){
- sqlite3DbFree(db, pIter->aAlloc);
- sqlite3DbFree(db, pIter->aBuffer);
- memset(pIter, 0, sizeof(VdbeSorterIter));
-}
-
-/*
-** Read nByte bytes of data from the stream of data iterated by object p.
-** If successful, set *ppOut to point to a buffer containing the data
-** and return SQLITE_OK. Otherwise, if an error occurs, return an SQLite
-** error code.
-**
-** The buffer indicated by *ppOut may only be considered valid until the
-** next call to this function.
-*/
-static int vdbeSorterIterRead(
- sqlite3 *db, /* Database handle (for malloc) */
- VdbeSorterIter *p, /* Iterator */
- int nByte, /* Bytes of data to read */
- u8 **ppOut /* OUT: Pointer to buffer containing data */
-){
- int iBuf; /* Offset within buffer to read from */
- int nAvail; /* Bytes of data available in buffer */
- assert( p->aBuffer );
-
- /* If there is no more data to be read from the buffer, read the next
- ** p->nBuffer bytes of data from the file into it. Or, if there are less
- ** than p->nBuffer bytes remaining in the PMA, read all remaining data. */
- iBuf = p->iReadOff % p->nBuffer;
- if( iBuf==0 ){
- int nRead; /* Bytes to read from disk */
- int rc; /* sqlite3OsRead() return code */
-
- /* Determine how many bytes of data to read. */
- if( (p->iEof - p->iReadOff) > (i64)p->nBuffer ){
- nRead = p->nBuffer;
- }else{
- nRead = (int)(p->iEof - p->iReadOff);
- }
- assert( nRead>0 );
-
- /* Read data from the file. Return early if an error occurs. */
- rc = sqlite3OsRead(p->pFile, p->aBuffer, nRead, p->iReadOff);
- assert( rc!=SQLITE_IOERR_SHORT_READ );
- if( rc!=SQLITE_OK ) return rc;
- }
- nAvail = p->nBuffer - iBuf;
-
- if( nByte<=nAvail ){
- /* The requested data is available in the in-memory buffer. In this
- ** case there is no need to make a copy of the data, just return a
- ** pointer into the buffer to the caller. */
- *ppOut = &p->aBuffer[iBuf];
- p->iReadOff += nByte;
- }else{
- /* The requested data is not all available in the in-memory buffer.
- ** In this case, allocate space at p->aAlloc[] to copy the requested
- ** range into. Then return a copy of pointer p->aAlloc to the caller. */
- int nRem; /* Bytes remaining to copy */
-
- /* Extend the p->aAlloc[] allocation if required. */
- if( p->nAlloc<nByte ){
- int nNew = p->nAlloc*2;
- while( nByte>nNew ) nNew = nNew*2;
- p->aAlloc = sqlite3DbReallocOrFree(db, p->aAlloc, nNew);
- if( !p->aAlloc ) return SQLITE_NOMEM;
- p->nAlloc = nNew;
- }
-
- /* Copy as much data as is available in the buffer into the start of
- ** p->aAlloc[]. */
- memcpy(p->aAlloc, &p->aBuffer[iBuf], nAvail);
- p->iReadOff += nAvail;
- nRem = nByte - nAvail;
-
- /* The following loop copies up to p->nBuffer bytes per iteration into
- ** the p->aAlloc[] buffer. */
- while( nRem>0 ){
- int rc; /* vdbeSorterIterRead() return code */
- int nCopy; /* Number of bytes to copy */
- u8 *aNext; /* Pointer to buffer to copy data from */
-
- nCopy = nRem;
- if( nRem>p->nBuffer ) nCopy = p->nBuffer;
- rc = vdbeSorterIterRead(db, p, nCopy, &aNext);
- if( rc!=SQLITE_OK ) return rc;
- assert( aNext!=p->aAlloc );
- memcpy(&p->aAlloc[nByte - nRem], aNext, nCopy);
- nRem -= nCopy;
- }
-
- *ppOut = p->aAlloc;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Read a varint from the stream of data accessed by p. Set *pnOut to
-** the value read.
-*/
-static int vdbeSorterIterVarint(sqlite3 *db, VdbeSorterIter *p, u64 *pnOut){
- int iBuf;
-
- iBuf = p->iReadOff % p->nBuffer;
- if( iBuf && (p->nBuffer-iBuf)>=9 ){
- p->iReadOff += sqlite3GetVarint(&p->aBuffer[iBuf], pnOut);
- }else{
- u8 aVarint[16], *a;
- int i = 0, rc;
- do{
- rc = vdbeSorterIterRead(db, p, 1, &a);
- if( rc ) return rc;
- aVarint[(i++)&0xf] = a[0];
- }while( (a[0]&0x80)!=0 );
- sqlite3GetVarint(aVarint, pnOut);
- }
-
- return SQLITE_OK;
-}
-
-
-/*
-** Advance iterator pIter to the next key in its PMA. Return SQLITE_OK if
-** no error occurs, or an SQLite error code if one does.
-*/
-static int vdbeSorterIterNext(
- sqlite3 *db, /* Database handle (for sqlite3DbMalloc() ) */
- VdbeSorterIter *pIter /* Iterator to advance */
-){
- int rc; /* Return Code */
- u64 nRec = 0; /* Size of record in bytes */
-
- if( pIter->iReadOff>=pIter->iEof ){
- /* This is an EOF condition */
- vdbeSorterIterZero(db, pIter);
- return SQLITE_OK;
- }
-
- rc = vdbeSorterIterVarint(db, pIter, &nRec);
- if( rc==SQLITE_OK ){
- pIter->nKey = (int)nRec;
- rc = vdbeSorterIterRead(db, pIter, (int)nRec, &pIter->aKey);
- }
-
- return rc;
-}
-
-/*
-** Initialize iterator pIter to scan through the PMA stored in file pFile
-** starting at offset iStart and ending at offset iEof-1. This function
-** leaves the iterator pointing to the first key in the PMA (or EOF if the
-** PMA is empty).
-*/
-static int vdbeSorterIterInit(
- sqlite3 *db, /* Database handle */
- const VdbeSorter *pSorter, /* Sorter object */
- i64 iStart, /* Start offset in pFile */
- VdbeSorterIter *pIter, /* Iterator to populate */
- i64 *pnByte /* IN/OUT: Increment this value by PMA size */
-){
- int rc = SQLITE_OK;
- int nBuf;
-
- nBuf = sqlite3BtreeGetPageSize(db->aDb[0].pBt);
-
- assert( pSorter->iWriteOff>iStart );
- assert( pIter->aAlloc==0 );
- assert( pIter->aBuffer==0 );
- pIter->pFile = pSorter->pTemp1;
- pIter->iReadOff = iStart;
- pIter->nAlloc = 128;
- pIter->aAlloc = (u8 *)sqlite3DbMallocRaw(db, pIter->nAlloc);
- pIter->nBuffer = nBuf;
- pIter->aBuffer = (u8 *)sqlite3DbMallocRaw(db, nBuf);
-
- if( !pIter->aBuffer ){
- rc = SQLITE_NOMEM;
- }else{
- int iBuf;
-
- iBuf = iStart % nBuf;
- if( iBuf ){
- int nRead = nBuf - iBuf;
- if( (iStart + nRead) > pSorter->iWriteOff ){
- nRead = (int)(pSorter->iWriteOff - iStart);
- }
- rc = sqlite3OsRead(
- pSorter->pTemp1, &pIter->aBuffer[iBuf], nRead, iStart
- );
- assert( rc!=SQLITE_IOERR_SHORT_READ );
- }
-
- if( rc==SQLITE_OK ){
- u64 nByte; /* Size of PMA in bytes */
- pIter->iEof = pSorter->iWriteOff;
- rc = vdbeSorterIterVarint(db, pIter, &nByte);
- pIter->iEof = pIter->iReadOff + nByte;
- *pnByte += nByte;
- }
- }
-
- if( rc==SQLITE_OK ){
- rc = vdbeSorterIterNext(db, pIter);
- }
- return rc;
-}
-
-
-/*
-** Compare key1 (buffer pKey1, size nKey1 bytes) with key2 (buffer pKey2,
-** size nKey2 bytes). Argument pKeyInfo supplies the collation functions
-** used by the comparison. If an error occurs, return an SQLite error code.
-** Otherwise, return SQLITE_OK and set *pRes to a negative, zero or positive
-** value, depending on whether key1 is smaller, equal to or larger than key2.
-**
-** If the bOmitRowid argument is non-zero, assume both keys end in a rowid
-** field. For the purposes of the comparison, ignore it. Also, if bOmitRowid
-** is true and key1 contains even a single NULL value, it is considered to
-** be less than key2. Even if key2 also contains NULL values.
-**
-** If pKey2 is passed a NULL pointer, then it is assumed that the pCsr->aSpace
-** has been allocated and contains an unpacked record that is used as key2.
-*/
-static void vdbeSorterCompare(
- const VdbeCursor *pCsr, /* Cursor object (for pKeyInfo) */
- int bOmitRowid, /* Ignore rowid field at end of keys */
- const void *pKey1, int nKey1, /* Left side of comparison */
- const void *pKey2, int nKey2, /* Right side of comparison */
- int *pRes /* OUT: Result of comparison */
-){
- KeyInfo *pKeyInfo = pCsr->pKeyInfo;
- VdbeSorter *pSorter = pCsr->pSorter;
- UnpackedRecord *r2 = pSorter->pUnpacked;
- int i;
-
- if( pKey2 ){
- sqlite3VdbeRecordUnpack(pKeyInfo, nKey2, pKey2, r2);
- }
-
- if( bOmitRowid ){
- r2->nField = pKeyInfo->nField;
- assert( r2->nField>0 );
- for(i=0; i<r2->nField; i++){
- if( r2->aMem[i].flags & MEM_Null ){
- *pRes = -1;
- return;
- }
- }
- r2->flags |= UNPACKED_PREFIX_MATCH;
- }
-
- *pRes = sqlite3VdbeRecordCompare(nKey1, pKey1, r2);
-}
-
-/*
-** This function is called to compare two iterator keys when merging
-** multiple b-tree segments. Parameter iOut is the index of the aTree[]
-** value to recalculate.
-*/
-static int vdbeSorterDoCompare(const VdbeCursor *pCsr, int iOut){
- VdbeSorter *pSorter = pCsr->pSorter;
- int i1;
- int i2;
- int iRes;
- VdbeSorterIter *p1;
- VdbeSorterIter *p2;
-
- assert( iOut<pSorter->nTree && iOut>0 );
-
- if( iOut>=(pSorter->nTree/2) ){
- i1 = (iOut - pSorter->nTree/2) * 2;
- i2 = i1 + 1;
- }else{
- i1 = pSorter->aTree[iOut*2];
- i2 = pSorter->aTree[iOut*2+1];
- }
-
- p1 = &pSorter->aIter[i1];
- p2 = &pSorter->aIter[i2];
-
- if( p1->pFile==0 ){
- iRes = i2;
- }else if( p2->pFile==0 ){
- iRes = i1;
- }else{
- int res;
- assert( pCsr->pSorter->pUnpacked!=0 ); /* allocated in vdbeSorterMerge() */
- vdbeSorterCompare(
- pCsr, 0, p1->aKey, p1->nKey, p2->aKey, p2->nKey, &res
- );
- if( res<=0 ){
- iRes = i1;
- }else{
- iRes = i2;
- }
- }
-
- pSorter->aTree[iOut] = iRes;
- return SQLITE_OK;
-}
-
-/*
-** Initialize the temporary index cursor just opened as a sorter cursor.
-*/
-SQLITE_PRIVATE int sqlite3VdbeSorterInit(sqlite3 *db, VdbeCursor *pCsr){
- int pgsz; /* Page size of main database */
- int mxCache; /* Cache size */
- VdbeSorter *pSorter; /* The new sorter */
- char *d; /* Dummy */
-
- assert( pCsr->pKeyInfo && pCsr->pBt==0 );
- pCsr->pSorter = pSorter = sqlite3DbMallocZero(db, sizeof(VdbeSorter));
- if( pSorter==0 ){
- return SQLITE_NOMEM;
- }
-
- pSorter->pUnpacked = sqlite3VdbeAllocUnpackedRecord(pCsr->pKeyInfo, 0, 0, &d);
- if( pSorter->pUnpacked==0 ) return SQLITE_NOMEM;
- assert( pSorter->pUnpacked==(UnpackedRecord *)d );
-
- if( !sqlite3TempInMemory(db) ){
- pgsz = sqlite3BtreeGetPageSize(db->aDb[0].pBt);
- pSorter->mnPmaSize = SORTER_MIN_WORKING * pgsz;
- mxCache = db->aDb[0].pSchema->cache_size;
- if( mxCache<SORTER_MIN_WORKING ) mxCache = SORTER_MIN_WORKING;
- pSorter->mxPmaSize = mxCache * pgsz;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Free the list of sorted records starting at pRecord.
-*/
-static void vdbeSorterRecordFree(sqlite3 *db, SorterRecord *pRecord){
- SorterRecord *p;
- SorterRecord *pNext;
- for(p=pRecord; p; p=pNext){
- pNext = p->pNext;
- sqlite3DbFree(db, p);
- }
-}
-
-/*
-** Free any cursor components allocated by sqlite3VdbeSorterXXX routines.
-*/
-SQLITE_PRIVATE void sqlite3VdbeSorterClose(sqlite3 *db, VdbeCursor *pCsr){
- VdbeSorter *pSorter = pCsr->pSorter;
- if( pSorter ){
- if( pSorter->aIter ){
- int i;
- for(i=0; i<pSorter->nTree; i++){
- vdbeSorterIterZero(db, &pSorter->aIter[i]);
- }
- sqlite3DbFree(db, pSorter->aIter);
- }
- if( pSorter->pTemp1 ){
- sqlite3OsCloseFree(pSorter->pTemp1);
- }
- vdbeSorterRecordFree(db, pSorter->pRecord);
- sqlite3DbFree(db, pSorter->pUnpacked);
- sqlite3DbFree(db, pSorter);
- pCsr->pSorter = 0;
- }
-}
-
-/*
-** Allocate space for a file-handle and open a temporary file. If successful,
-** set *ppFile to point to the malloc'd file-handle and return SQLITE_OK.
-** Otherwise, set *ppFile to 0 and return an SQLite error code.
-*/
-static int vdbeSorterOpenTempFile(sqlite3 *db, sqlite3_file **ppFile){
- int dummy;
- return sqlite3OsOpenMalloc(db->pVfs, 0, ppFile,
- SQLITE_OPEN_TEMP_JOURNAL |
- SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE |
- SQLITE_OPEN_EXCLUSIVE | SQLITE_OPEN_DELETEONCLOSE, &dummy
- );
-}
-
-/*
-** Merge the two sorted lists p1 and p2 into a single list.
-** Set *ppOut to the head of the new list.
-*/
-static void vdbeSorterMerge(
- const VdbeCursor *pCsr, /* For pKeyInfo */
- SorterRecord *p1, /* First list to merge */
- SorterRecord *p2, /* Second list to merge */
- SorterRecord **ppOut /* OUT: Head of merged list */
-){
- SorterRecord *pFinal = 0;
- SorterRecord **pp = &pFinal;
- void *pVal2 = p2 ? p2->pVal : 0;
-
- while( p1 && p2 ){
- int res;
- vdbeSorterCompare(pCsr, 0, p1->pVal, p1->nVal, pVal2, p2->nVal, &res);
- if( res<=0 ){
- *pp = p1;
- pp = &p1->pNext;
- p1 = p1->pNext;
- pVal2 = 0;
- }else{
- *pp = p2;
- pp = &p2->pNext;
- p2 = p2->pNext;
- if( p2==0 ) break;
- pVal2 = p2->pVal;
- }
- }
- *pp = p1 ? p1 : p2;
- *ppOut = pFinal;
-}
-
-/*
-** Sort the linked list of records headed at pCsr->pRecord. Return SQLITE_OK
-** if successful, or an SQLite error code (i.e. SQLITE_NOMEM) if an error
-** occurs.
-*/
-static int vdbeSorterSort(const VdbeCursor *pCsr){
- int i;
- SorterRecord **aSlot;
- SorterRecord *p;
- VdbeSorter *pSorter = pCsr->pSorter;
-
- aSlot = (SorterRecord **)sqlite3MallocZero(64 * sizeof(SorterRecord *));
- if( !aSlot ){
- return SQLITE_NOMEM;
- }
-
- p = pSorter->pRecord;
- while( p ){
- SorterRecord *pNext = p->pNext;
- p->pNext = 0;
- for(i=0; aSlot[i]; i++){
- vdbeSorterMerge(pCsr, p, aSlot[i], &p);
- aSlot[i] = 0;
- }
- aSlot[i] = p;
- p = pNext;
- }
-
- p = 0;
- for(i=0; i<64; i++){
- vdbeSorterMerge(pCsr, p, aSlot[i], &p);
- }
- pSorter->pRecord = p;
-
- sqlite3_free(aSlot);
- return SQLITE_OK;
-}
-
-/*
-** Initialize a file-writer object.
-*/
-static void fileWriterInit(
- sqlite3 *db, /* Database (for malloc) */
- sqlite3_file *pFile, /* File to write to */
- FileWriter *p, /* Object to populate */
- i64 iStart /* Offset of pFile to begin writing at */
-){
- int nBuf = sqlite3BtreeGetPageSize(db->aDb[0].pBt);
-
- memset(p, 0, sizeof(FileWriter));
- p->aBuffer = (u8 *)sqlite3DbMallocRaw(db, nBuf);
- if( !p->aBuffer ){
- p->eFWErr = SQLITE_NOMEM;
- }else{
- p->iBufEnd = p->iBufStart = (iStart % nBuf);
- p->iWriteOff = iStart - p->iBufStart;
- p->nBuffer = nBuf;
- p->pFile = pFile;
- }
-}
-
-/*
-** Write nData bytes of data to the file-write object. Return SQLITE_OK
-** if successful, or an SQLite error code if an error occurs.
-*/
-static void fileWriterWrite(FileWriter *p, u8 *pData, int nData){
- int nRem = nData;
- while( nRem>0 && p->eFWErr==0 ){
- int nCopy = nRem;
- if( nCopy>(p->nBuffer - p->iBufEnd) ){
- nCopy = p->nBuffer - p->iBufEnd;
- }
-
- memcpy(&p->aBuffer[p->iBufEnd], &pData[nData-nRem], nCopy);
- p->iBufEnd += nCopy;
- if( p->iBufEnd==p->nBuffer ){
- p->eFWErr = sqlite3OsWrite(p->pFile,
- &p->aBuffer[p->iBufStart], p->iBufEnd - p->iBufStart,
- p->iWriteOff + p->iBufStart
- );
- p->iBufStart = p->iBufEnd = 0;
- p->iWriteOff += p->nBuffer;
- }
- assert( p->iBufEnd<p->nBuffer );
-
- nRem -= nCopy;
- }
-}
-
-/*
-** Flush any buffered data to disk and clean up the file-writer object.
-** The results of using the file-writer after this call are undefined.
-** Return SQLITE_OK if flushing the buffered data succeeds or is not
-** required. Otherwise, return an SQLite error code.
-**
-** Before returning, set *piEof to the offset immediately following the
-** last byte written to the file.
-*/
-static int fileWriterFinish(sqlite3 *db, FileWriter *p, i64 *piEof){
- int rc;
- if( p->eFWErr==0 && ALWAYS(p->aBuffer) && p->iBufEnd>p->iBufStart ){
- p->eFWErr = sqlite3OsWrite(p->pFile,
- &p->aBuffer[p->iBufStart], p->iBufEnd - p->iBufStart,
- p->iWriteOff + p->iBufStart
- );
- }
- *piEof = (p->iWriteOff + p->iBufEnd);
- sqlite3DbFree(db, p->aBuffer);
- rc = p->eFWErr;
- memset(p, 0, sizeof(FileWriter));
- return rc;
-}
-
-/*
-** Write value iVal encoded as a varint to the file-write object. Return
-** SQLITE_OK if successful, or an SQLite error code if an error occurs.
-*/
-static void fileWriterWriteVarint(FileWriter *p, u64 iVal){
- int nByte;
- u8 aByte[10];
- nByte = sqlite3PutVarint(aByte, iVal);
- fileWriterWrite(p, aByte, nByte);
-}
-
-/*
-** Write the current contents of the in-memory linked-list to a PMA. Return
-** SQLITE_OK if successful, or an SQLite error code otherwise.
-**
-** The format of a PMA is:
-**
-** * A varint. This varint contains the total number of bytes of content
-** in the PMA (not including the varint itself).
-**
-** * One or more records packed end-to-end in order of ascending keys.
-** Each record consists of a varint followed by a blob of data (the
-** key). The varint is the number of bytes in the blob of data.
-*/
-static int vdbeSorterListToPMA(sqlite3 *db, const VdbeCursor *pCsr){
- int rc = SQLITE_OK; /* Return code */
- VdbeSorter *pSorter = pCsr->pSorter;
- FileWriter writer;
-
- memset(&writer, 0, sizeof(FileWriter));
-
- if( pSorter->nInMemory==0 ){
- assert( pSorter->pRecord==0 );
- return rc;
- }
-
- rc = vdbeSorterSort(pCsr);
-
- /* If the first temporary PMA file has not been opened, open it now. */
- if( rc==SQLITE_OK && pSorter->pTemp1==0 ){
- rc = vdbeSorterOpenTempFile(db, &pSorter->pTemp1);
- assert( rc!=SQLITE_OK || pSorter->pTemp1 );
- assert( pSorter->iWriteOff==0 );
- assert( pSorter->nPMA==0 );
- }
-
- if( rc==SQLITE_OK ){
- SorterRecord *p;
- SorterRecord *pNext = 0;
-
- fileWriterInit(db, pSorter->pTemp1, &writer, pSorter->iWriteOff);
- pSorter->nPMA++;
- fileWriterWriteVarint(&writer, pSorter->nInMemory);
- for(p=pSorter->pRecord; p; p=pNext){
- pNext = p->pNext;
- fileWriterWriteVarint(&writer, p->nVal);
- fileWriterWrite(&writer, p->pVal, p->nVal);
- sqlite3DbFree(db, p);
- }
- pSorter->pRecord = p;
- rc = fileWriterFinish(db, &writer, &pSorter->iWriteOff);
- }
-
- return rc;
-}
-
-/*
-** Add a record to the sorter.
-*/
-SQLITE_PRIVATE int sqlite3VdbeSorterWrite(
- sqlite3 *db, /* Database handle */
- const VdbeCursor *pCsr, /* Sorter cursor */
- Mem *pVal /* Memory cell containing record */
-){
- VdbeSorter *pSorter = pCsr->pSorter;
- int rc = SQLITE_OK; /* Return Code */
- SorterRecord *pNew; /* New list element */
-
- assert( pSorter );
- pSorter->nInMemory += sqlite3VarintLen(pVal->n) + pVal->n;
-
- pNew = (SorterRecord *)sqlite3DbMallocRaw(db, pVal->n + sizeof(SorterRecord));
- if( pNew==0 ){
- rc = SQLITE_NOMEM;
- }else{
- pNew->pVal = (void *)&pNew[1];
- memcpy(pNew->pVal, pVal->z, pVal->n);
- pNew->nVal = pVal->n;
- pNew->pNext = pSorter->pRecord;
- pSorter->pRecord = pNew;
- }
-
- /* See if the contents of the sorter should now be written out. They
- ** are written out when either of the following are true:
- **
- ** * The total memory allocated for the in-memory list is greater
- ** than (page-size * cache-size), or
- **
- ** * The total memory allocated for the in-memory list is greater
- ** than (page-size * 10) and sqlite3HeapNearlyFull() returns true.
- */
- if( rc==SQLITE_OK && pSorter->mxPmaSize>0 && (
- (pSorter->nInMemory>pSorter->mxPmaSize)
- || (pSorter->nInMemory>pSorter->mnPmaSize && sqlite3HeapNearlyFull())
- )){
-#ifdef SQLITE_DEBUG
- i64 nExpect = pSorter->iWriteOff
- + sqlite3VarintLen(pSorter->nInMemory)
- + pSorter->nInMemory;
-#endif
- rc = vdbeSorterListToPMA(db, pCsr);
- pSorter->nInMemory = 0;
- assert( rc!=SQLITE_OK || (nExpect==pSorter->iWriteOff) );
- }
-
- return rc;
-}
-
-/*
-** Helper function for sqlite3VdbeSorterRewind().
-*/
-static int vdbeSorterInitMerge(
- sqlite3 *db, /* Database handle */
- const VdbeCursor *pCsr, /* Cursor handle for this sorter */
- i64 *pnByte /* Sum of bytes in all opened PMAs */
-){
- VdbeSorter *pSorter = pCsr->pSorter;
- int rc = SQLITE_OK; /* Return code */
- int i; /* Used to iterator through aIter[] */
- i64 nByte = 0; /* Total bytes in all opened PMAs */
-
- /* Initialize the iterators. */
- for(i=0; i<SORTER_MAX_MERGE_COUNT; i++){
- VdbeSorterIter *pIter = &pSorter->aIter[i];
- rc = vdbeSorterIterInit(db, pSorter, pSorter->iReadOff, pIter, &nByte);
- pSorter->iReadOff = pIter->iEof;
- assert( rc!=SQLITE_OK || pSorter->iReadOff<=pSorter->iWriteOff );
- if( rc!=SQLITE_OK || pSorter->iReadOff>=pSorter->iWriteOff ) break;
- }
-
- /* Initialize the aTree[] array. */
- for(i=pSorter->nTree-1; rc==SQLITE_OK && i>0; i--){
- rc = vdbeSorterDoCompare(pCsr, i);
- }
-
- *pnByte = nByte;
- return rc;
-}
-
-/*
-** Once the sorter has been populated, this function is called to prepare
-** for iterating through its contents in sorted order.
-*/
-SQLITE_PRIVATE int sqlite3VdbeSorterRewind(sqlite3 *db, const VdbeCursor *pCsr, int *pbEof){
- VdbeSorter *pSorter = pCsr->pSorter;
- int rc; /* Return code */
- sqlite3_file *pTemp2 = 0; /* Second temp file to use */
- i64 iWrite2 = 0; /* Write offset for pTemp2 */
- int nIter; /* Number of iterators used */
- int nByte; /* Bytes of space required for aIter/aTree */
- int N = 2; /* Power of 2 >= nIter */
-
- assert( pSorter );
-
- /* If no data has been written to disk, then do not do so now. Instead,
- ** sort the VdbeSorter.pRecord list. The vdbe layer will read data directly
- ** from the in-memory list. */
- if( pSorter->nPMA==0 ){
- *pbEof = !pSorter->pRecord;
- assert( pSorter->aTree==0 );
- return vdbeSorterSort(pCsr);
- }
-
- /* Write the current in-memory list to a PMA. */
- rc = vdbeSorterListToPMA(db, pCsr);
- if( rc!=SQLITE_OK ) return rc;
-
- /* Allocate space for aIter[] and aTree[]. */
- nIter = pSorter->nPMA;
- if( nIter>SORTER_MAX_MERGE_COUNT ) nIter = SORTER_MAX_MERGE_COUNT;
- assert( nIter>0 );
- while( N<nIter ) N += N;
- nByte = N * (sizeof(int) + sizeof(VdbeSorterIter));
- pSorter->aIter = (VdbeSorterIter *)sqlite3DbMallocZero(db, nByte);
- if( !pSorter->aIter ) return SQLITE_NOMEM;
- pSorter->aTree = (int *)&pSorter->aIter[N];
- pSorter->nTree = N;
-
- do {
- int iNew; /* Index of new, merged, PMA */
-
- for(iNew=0;
- rc==SQLITE_OK && iNew*SORTER_MAX_MERGE_COUNT<pSorter->nPMA;
- iNew++
- ){
- int rc2; /* Return code from fileWriterFinish() */
- FileWriter writer; /* Object used to write to disk */
- i64 nWrite; /* Number of bytes in new PMA */
-
- memset(&writer, 0, sizeof(FileWriter));
-
- /* If there are SORTER_MAX_MERGE_COUNT or less PMAs in file pTemp1,
- ** initialize an iterator for each of them and break out of the loop.
- ** These iterators will be incrementally merged as the VDBE layer calls
- ** sqlite3VdbeSorterNext().
- **
- ** Otherwise, if pTemp1 contains more than SORTER_MAX_MERGE_COUNT PMAs,
- ** initialize interators for SORTER_MAX_MERGE_COUNT of them. These PMAs
- ** are merged into a single PMA that is written to file pTemp2.
- */
- rc = vdbeSorterInitMerge(db, pCsr, &nWrite);
- assert( rc!=SQLITE_OK || pSorter->aIter[ pSorter->aTree[1] ].pFile );
- if( rc!=SQLITE_OK || pSorter->nPMA<=SORTER_MAX_MERGE_COUNT ){
- break;
- }
-
- /* Open the second temp file, if it is not already open. */
- if( pTemp2==0 ){
- assert( iWrite2==0 );
- rc = vdbeSorterOpenTempFile(db, &pTemp2);
- }
-
- if( rc==SQLITE_OK ){
- int bEof = 0;
- fileWriterInit(db, pTemp2, &writer, iWrite2);
- fileWriterWriteVarint(&writer, nWrite);
- while( rc==SQLITE_OK && bEof==0 ){
- VdbeSorterIter *pIter = &pSorter->aIter[ pSorter->aTree[1] ];
- assert( pIter->pFile );
-
- fileWriterWriteVarint(&writer, pIter->nKey);
- fileWriterWrite(&writer, pIter->aKey, pIter->nKey);
- rc = sqlite3VdbeSorterNext(db, pCsr, &bEof);
- }
- rc2 = fileWriterFinish(db, &writer, &iWrite2);
- if( rc==SQLITE_OK ) rc = rc2;
- }
- }
-
- if( pSorter->nPMA<=SORTER_MAX_MERGE_COUNT ){
- break;
- }else{
- sqlite3_file *pTmp = pSorter->pTemp1;
- pSorter->nPMA = iNew;
- pSorter->pTemp1 = pTemp2;
- pTemp2 = pTmp;
- pSorter->iWriteOff = iWrite2;
- pSorter->iReadOff = 0;
- iWrite2 = 0;
- }
- }while( rc==SQLITE_OK );
-
- if( pTemp2 ){
- sqlite3OsCloseFree(pTemp2);
- }
- *pbEof = (pSorter->aIter[pSorter->aTree[1]].pFile==0);
- return rc;
-}
-
-/*
-** Advance to the next element in the sorter.
-*/
-SQLITE_PRIVATE int sqlite3VdbeSorterNext(sqlite3 *db, const VdbeCursor *pCsr, int *pbEof){
- VdbeSorter *pSorter = pCsr->pSorter;
- int rc; /* Return code */
-
- if( pSorter->aTree ){
- int iPrev = pSorter->aTree[1];/* Index of iterator to advance */
- int i; /* Index of aTree[] to recalculate */
-
- rc = vdbeSorterIterNext(db, &pSorter->aIter[iPrev]);
- for(i=(pSorter->nTree+iPrev)/2; rc==SQLITE_OK && i>0; i=i/2){
- rc = vdbeSorterDoCompare(pCsr, i);
- }
-
- *pbEof = (pSorter->aIter[pSorter->aTree[1]].pFile==0);
- }else{
- SorterRecord *pFree = pSorter->pRecord;
- pSorter->pRecord = pFree->pNext;
- pFree->pNext = 0;
- vdbeSorterRecordFree(db, pFree);
- *pbEof = !pSorter->pRecord;
- rc = SQLITE_OK;
- }
- return rc;
-}
-
-/*
-** Return a pointer to a buffer owned by the sorter that contains the
-** current key.
-*/
-static void *vdbeSorterRowkey(
- const VdbeSorter *pSorter, /* Sorter object */
- int *pnKey /* OUT: Size of current key in bytes */
-){
- void *pKey;
- if( pSorter->aTree ){
- VdbeSorterIter *pIter;
- pIter = &pSorter->aIter[ pSorter->aTree[1] ];
- *pnKey = pIter->nKey;
- pKey = pIter->aKey;
- }else{
- *pnKey = pSorter->pRecord->nVal;
- pKey = pSorter->pRecord->pVal;
- }
- return pKey;
-}
-
-/*
-** Copy the current sorter key into the memory cell pOut.
-*/
-SQLITE_PRIVATE int sqlite3VdbeSorterRowkey(const VdbeCursor *pCsr, Mem *pOut){
- VdbeSorter *pSorter = pCsr->pSorter;
- void *pKey; int nKey; /* Sorter key to copy into pOut */
-
- pKey = vdbeSorterRowkey(pSorter, &nKey);
- if( sqlite3VdbeMemGrow(pOut, nKey, 0) ){
- return SQLITE_NOMEM;
- }
- pOut->n = nKey;
- MemSetTypeFlag(pOut, MEM_Blob);
- memcpy(pOut->z, pKey, nKey);
-
- return SQLITE_OK;
-}
-
-/*
-** Compare the key in memory cell pVal with the key that the sorter cursor
-** passed as the first argument currently points to. For the purposes of
-** the comparison, ignore the rowid field at the end of each record.
-**
-** If an error occurs, return an SQLite error code (i.e. SQLITE_NOMEM).
-** Otherwise, set *pRes to a negative, zero or positive value if the
-** key in pVal is smaller than, equal to or larger than the current sorter
-** key.
-*/
-SQLITE_PRIVATE int sqlite3VdbeSorterCompare(
- const VdbeCursor *pCsr, /* Sorter cursor */
- Mem *pVal, /* Value to compare to current sorter key */
- int *pRes /* OUT: Result of comparison */
-){
- VdbeSorter *pSorter = pCsr->pSorter;
- void *pKey; int nKey; /* Sorter key to compare pVal with */
-
- pKey = vdbeSorterRowkey(pSorter, &nKey);
- vdbeSorterCompare(pCsr, 1, pVal->z, pVal->n, pKey, nKey, pRes);
- return SQLITE_OK;
-}
-
-/************** End of vdbesort.c ********************************************/
-/************** Begin file journal.c *****************************************/
-/*
-** 2007 August 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file implements a special kind of sqlite3_file object used
-** by SQLite to create journal files if the atomic-write optimization
-** is enabled.
-**
-** The distinctive characteristic of this sqlite3_file is that the
-** actual on disk file is created lazily. When the file is created,
-** the caller specifies a buffer size for an in-memory buffer to
-** be used to service read() and write() requests. The actual file
-** on disk is not created or populated until either:
-**
-** 1) The in-memory representation grows too large for the allocated
-** buffer, or
-** 2) The sqlite3JournalCreate() function is called.
-*/
-#ifdef SQLITE_ENABLE_ATOMIC_WRITE
-
-
-/*
-** A JournalFile object is a subclass of sqlite3_file used by
-** as an open file handle for journal files.
-*/
-struct JournalFile {
- sqlite3_io_methods *pMethod; /* I/O methods on journal files */
- int nBuf; /* Size of zBuf[] in bytes */
- char *zBuf; /* Space to buffer journal writes */
- int iSize; /* Amount of zBuf[] currently used */
- int flags; /* xOpen flags */
- sqlite3_vfs *pVfs; /* The "real" underlying VFS */
- sqlite3_file *pReal; /* The "real" underlying file descriptor */
- const char *zJournal; /* Name of the journal file */
-};
-typedef struct JournalFile JournalFile;
-
-/*
-** If it does not already exists, create and populate the on-disk file
-** for JournalFile p.
-*/
-static int createFile(JournalFile *p){
- int rc = SQLITE_OK;
- if( !p->pReal ){
- sqlite3_file *pReal = (sqlite3_file *)&p[1];
- rc = sqlite3OsOpen(p->pVfs, p->zJournal, pReal, p->flags, 0);
- if( rc==SQLITE_OK ){
- p->pReal = pReal;
- if( p->iSize>0 ){
- assert(p->iSize<=p->nBuf);
- rc = sqlite3OsWrite(p->pReal, p->zBuf, p->iSize, 0);
- }
- if( rc!=SQLITE_OK ){
- /* If an error occurred while writing to the file, close it before
- ** returning. This way, SQLite uses the in-memory journal data to
- ** roll back changes made to the internal page-cache before this
- ** function was called. */
- sqlite3OsClose(pReal);
- p->pReal = 0;
- }
- }
- }
- return rc;
-}
-
-/*
-** Close the file.
-*/
-static int jrnlClose(sqlite3_file *pJfd){
- JournalFile *p = (JournalFile *)pJfd;
- if( p->pReal ){
- sqlite3OsClose(p->pReal);
- }
- sqlite3_free(p->zBuf);
- return SQLITE_OK;
-}
-
-/*
-** Read data from the file.
-*/
-static int jrnlRead(
- sqlite3_file *pJfd, /* The journal file from which to read */
- void *zBuf, /* Put the results here */
- int iAmt, /* Number of bytes to read */
- sqlite_int64 iOfst /* Begin reading at this offset */
-){
- int rc = SQLITE_OK;
- JournalFile *p = (JournalFile *)pJfd;
- if( p->pReal ){
- rc = sqlite3OsRead(p->pReal, zBuf, iAmt, iOfst);
- }else if( (iAmt+iOfst)>p->iSize ){
- rc = SQLITE_IOERR_SHORT_READ;
- }else{
- memcpy(zBuf, &p->zBuf[iOfst], iAmt);
- }
- return rc;
-}
-
-/*
-** Write data to the file.
-*/
-static int jrnlWrite(
- sqlite3_file *pJfd, /* The journal file into which to write */
- const void *zBuf, /* Take data to be written from here */
- int iAmt, /* Number of bytes to write */
- sqlite_int64 iOfst /* Begin writing at this offset into the file */
-){
- int rc = SQLITE_OK;
- JournalFile *p = (JournalFile *)pJfd;
- if( !p->pReal && (iOfst+iAmt)>p->nBuf ){
- rc = createFile(p);
- }
- if( rc==SQLITE_OK ){
- if( p->pReal ){
- rc = sqlite3OsWrite(p->pReal, zBuf, iAmt, iOfst);
- }else{
- memcpy(&p->zBuf[iOfst], zBuf, iAmt);
- if( p->iSize<(iOfst+iAmt) ){
- p->iSize = (iOfst+iAmt);
- }
- }
- }
- return rc;
-}
-
-/*
-** Truncate the file.
-*/
-static int jrnlTruncate(sqlite3_file *pJfd, sqlite_int64 size){
- int rc = SQLITE_OK;
- JournalFile *p = (JournalFile *)pJfd;
- if( p->pReal ){
- rc = sqlite3OsTruncate(p->pReal, size);
- }else if( size<p->iSize ){
- p->iSize = size;
- }
- return rc;
-}
-
-/*
-** Sync the file.
-*/
-static int jrnlSync(sqlite3_file *pJfd, int flags){
- int rc;
- JournalFile *p = (JournalFile *)pJfd;
- if( p->pReal ){
- rc = sqlite3OsSync(p->pReal, flags);
- }else{
- rc = SQLITE_OK;
- }
- return rc;
-}
-
-/*
-** Query the size of the file in bytes.
-*/
-static int jrnlFileSize(sqlite3_file *pJfd, sqlite_int64 *pSize){
- int rc = SQLITE_OK;
- JournalFile *p = (JournalFile *)pJfd;
- if( p->pReal ){
- rc = sqlite3OsFileSize(p->pReal, pSize);
- }else{
- *pSize = (sqlite_int64) p->iSize;
- }
- return rc;
-}
-
-/*
-** Table of methods for JournalFile sqlite3_file object.
-*/
-static struct sqlite3_io_methods JournalFileMethods = {
- 1, /* iVersion */
- jrnlClose, /* xClose */
- jrnlRead, /* xRead */
- jrnlWrite, /* xWrite */
- jrnlTruncate, /* xTruncate */
- jrnlSync, /* xSync */
- jrnlFileSize, /* xFileSize */
- 0, /* xLock */
- 0, /* xUnlock */
- 0, /* xCheckReservedLock */
- 0, /* xFileControl */
- 0, /* xSectorSize */
- 0, /* xDeviceCharacteristics */
- 0, /* xShmMap */
- 0, /* xShmLock */
- 0, /* xShmBarrier */
- 0 /* xShmUnmap */
-};
-
-/*
-** Open a journal file.
-*/
-SQLITE_PRIVATE int sqlite3JournalOpen(
- sqlite3_vfs *pVfs, /* The VFS to use for actual file I/O */
- const char *zName, /* Name of the journal file */
- sqlite3_file *pJfd, /* Preallocated, blank file handle */
- int flags, /* Opening flags */
- int nBuf /* Bytes buffered before opening the file */
-){
- JournalFile *p = (JournalFile *)pJfd;
- memset(p, 0, sqlite3JournalSize(pVfs));
- if( nBuf>0 ){
- p->zBuf = sqlite3MallocZero(nBuf);
- if( !p->zBuf ){
- return SQLITE_NOMEM;
- }
- }else{
- return sqlite3OsOpen(pVfs, zName, pJfd, flags, 0);
- }
- p->pMethod = &JournalFileMethods;
- p->nBuf = nBuf;
- p->flags = flags;
- p->zJournal = zName;
- p->pVfs = pVfs;
- return SQLITE_OK;
-}
-
-/*
-** If the argument p points to a JournalFile structure, and the underlying
-** file has not yet been created, create it now.
-*/
-SQLITE_PRIVATE int sqlite3JournalCreate(sqlite3_file *p){
- if( p->pMethods!=&JournalFileMethods ){
- return SQLITE_OK;
- }
- return createFile((JournalFile *)p);
-}
-
-/*
-** The file-handle passed as the only argument is guaranteed to be an open
-** file. It may or may not be of class JournalFile. If the file is a
-** JournalFile, and the underlying file on disk has not yet been opened,
-** return 0. Otherwise, return 1.
-*/
-SQLITE_PRIVATE int sqlite3JournalExists(sqlite3_file *p){
- return (p->pMethods!=&JournalFileMethods || ((JournalFile *)p)->pReal!=0);
-}
-
-/*
-** Return the number of bytes required to store a JournalFile that uses vfs
-** pVfs to create the underlying on-disk files.
-*/
-SQLITE_PRIVATE int sqlite3JournalSize(sqlite3_vfs *pVfs){
- return (pVfs->szOsFile+sizeof(JournalFile));
-}
-#endif
-
-/************** End of journal.c *********************************************/
-/************** Begin file memjournal.c **************************************/
-/*
-** 2008 October 7
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains code use to implement an in-memory rollback journal.
-** The in-memory rollback journal is used to journal transactions for
-** ":memory:" databases and when the journal_mode=MEMORY pragma is used.
-*/
-
-/* Forward references to internal structures */
-typedef struct MemJournal MemJournal;
-typedef struct FilePoint FilePoint;
-typedef struct FileChunk FileChunk;
-
-/* Space to hold the rollback journal is allocated in increments of
-** this many bytes.
-**
-** The size chosen is a little less than a power of two. That way,
-** the FileChunk object will have a size that almost exactly fills
-** a power-of-two allocation. This mimimizes wasted space in power-of-two
-** memory allocators.
-*/
-#define JOURNAL_CHUNKSIZE ((int)(1024-sizeof(FileChunk*)))
-
-/* Macro to find the minimum of two numeric values.
-*/
-#ifndef MIN
-# define MIN(x,y) ((x)<(y)?(x):(y))
-#endif
-
-/*
-** The rollback journal is composed of a linked list of these structures.
-*/
-struct FileChunk {
- FileChunk *pNext; /* Next chunk in the journal */
- u8 zChunk[JOURNAL_CHUNKSIZE]; /* Content of this chunk */
-};
-
-/*
-** An instance of this object serves as a cursor into the rollback journal.
-** The cursor can be either for reading or writing.
-*/
-struct FilePoint {
- sqlite3_int64 iOffset; /* Offset from the beginning of the file */
- FileChunk *pChunk; /* Specific chunk into which cursor points */
-};
-
-/*
-** This subclass is a subclass of sqlite3_file. Each open memory-journal
-** is an instance of this class.
-*/
-struct MemJournal {
- sqlite3_io_methods *pMethod; /* Parent class. MUST BE FIRST */
- FileChunk *pFirst; /* Head of in-memory chunk-list */
- FilePoint endpoint; /* Pointer to the end of the file */
- FilePoint readpoint; /* Pointer to the end of the last xRead() */
-};
-
-/*
-** Read data from the in-memory journal file. This is the implementation
-** of the sqlite3_vfs.xRead method.
-*/
-static int memjrnlRead(
- sqlite3_file *pJfd, /* The journal file from which to read */
- void *zBuf, /* Put the results here */
- int iAmt, /* Number of bytes to read */
- sqlite_int64 iOfst /* Begin reading at this offset */
-){
- MemJournal *p = (MemJournal *)pJfd;
- u8 *zOut = zBuf;
- int nRead = iAmt;
- int iChunkOffset;
- FileChunk *pChunk;
-
- /* SQLite never tries to read past the end of a rollback journal file */
- assert( iOfst+iAmt<=p->endpoint.iOffset );
-
- if( p->readpoint.iOffset!=iOfst || iOfst==0 ){
- sqlite3_int64 iOff = 0;
- for(pChunk=p->pFirst;
- ALWAYS(pChunk) && (iOff+JOURNAL_CHUNKSIZE)<=iOfst;
- pChunk=pChunk->pNext
- ){
- iOff += JOURNAL_CHUNKSIZE;
- }
- }else{
- pChunk = p->readpoint.pChunk;
- }
-
- iChunkOffset = (int)(iOfst%JOURNAL_CHUNKSIZE);
- do {
- int iSpace = JOURNAL_CHUNKSIZE - iChunkOffset;
- int nCopy = MIN(nRead, (JOURNAL_CHUNKSIZE - iChunkOffset));
- memcpy(zOut, &pChunk->zChunk[iChunkOffset], nCopy);
- zOut += nCopy;
- nRead -= iSpace;
- iChunkOffset = 0;
- } while( nRead>=0 && (pChunk=pChunk->pNext)!=0 && nRead>0 );
- p->readpoint.iOffset = iOfst+iAmt;
- p->readpoint.pChunk = pChunk;
-
- return SQLITE_OK;
-}
-
-/*
-** Write data to the file.
-*/
-static int memjrnlWrite(
- sqlite3_file *pJfd, /* The journal file into which to write */
- const void *zBuf, /* Take data to be written from here */
- int iAmt, /* Number of bytes to write */
- sqlite_int64 iOfst /* Begin writing at this offset into the file */
-){
- MemJournal *p = (MemJournal *)pJfd;
- int nWrite = iAmt;
- u8 *zWrite = (u8 *)zBuf;
-
- /* An in-memory journal file should only ever be appended to. Random
- ** access writes are not required by sqlite.
- */
- assert( iOfst==p->endpoint.iOffset );
- UNUSED_PARAMETER(iOfst);
-
- while( nWrite>0 ){
- FileChunk *pChunk = p->endpoint.pChunk;
- int iChunkOffset = (int)(p->endpoint.iOffset%JOURNAL_CHUNKSIZE);
- int iSpace = MIN(nWrite, JOURNAL_CHUNKSIZE - iChunkOffset);
-
- if( iChunkOffset==0 ){
- /* New chunk is required to extend the file. */
- FileChunk *pNew = sqlite3_malloc(sizeof(FileChunk));
- if( !pNew ){
- return SQLITE_IOERR_NOMEM;
- }
- pNew->pNext = 0;
- if( pChunk ){
- assert( p->pFirst );
- pChunk->pNext = pNew;
- }else{
- assert( !p->pFirst );
- p->pFirst = pNew;
- }
- p->endpoint.pChunk = pNew;
- }
-
- memcpy(&p->endpoint.pChunk->zChunk[iChunkOffset], zWrite, iSpace);
- zWrite += iSpace;
- nWrite -= iSpace;
- p->endpoint.iOffset += iSpace;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Truncate the file.
-*/
-static int memjrnlTruncate(sqlite3_file *pJfd, sqlite_int64 size){
- MemJournal *p = (MemJournal *)pJfd;
- FileChunk *pChunk;
- assert(size==0);
- UNUSED_PARAMETER(size);
- pChunk = p->pFirst;
- while( pChunk ){
- FileChunk *pTmp = pChunk;
- pChunk = pChunk->pNext;
- sqlite3_free(pTmp);
- }
- sqlite3MemJournalOpen(pJfd);
- return SQLITE_OK;
-}
-
-/*
-** Close the file.
-*/
-static int memjrnlClose(sqlite3_file *pJfd){
- memjrnlTruncate(pJfd, 0);
- return SQLITE_OK;
-}
-
-
-/*
-** Sync the file.
-**
-** Syncing an in-memory journal is a no-op. And, in fact, this routine
-** is never called in a working implementation. This implementation
-** exists purely as a contingency, in case some malfunction in some other
-** part of SQLite causes Sync to be called by mistake.
-*/
-static int memjrnlSync(sqlite3_file *NotUsed, int NotUsed2){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- return SQLITE_OK;
-}
-
-/*
-** Query the size of the file in bytes.
-*/
-static int memjrnlFileSize(sqlite3_file *pJfd, sqlite_int64 *pSize){
- MemJournal *p = (MemJournal *)pJfd;
- *pSize = (sqlite_int64) p->endpoint.iOffset;
- return SQLITE_OK;
-}
-
-/*
-** Table of methods for MemJournal sqlite3_file object.
-*/
-static const struct sqlite3_io_methods MemJournalMethods = {
- 1, /* iVersion */
- memjrnlClose, /* xClose */
- memjrnlRead, /* xRead */
- memjrnlWrite, /* xWrite */
- memjrnlTruncate, /* xTruncate */
- memjrnlSync, /* xSync */
- memjrnlFileSize, /* xFileSize */
- 0, /* xLock */
- 0, /* xUnlock */
- 0, /* xCheckReservedLock */
- 0, /* xFileControl */
- 0, /* xSectorSize */
- 0, /* xDeviceCharacteristics */
- 0, /* xShmMap */
- 0, /* xShmLock */
- 0, /* xShmBarrier */
- 0 /* xShmUnlock */
-};
-
-/*
-** Open a journal file.
-*/
-SQLITE_PRIVATE void sqlite3MemJournalOpen(sqlite3_file *pJfd){
- MemJournal *p = (MemJournal *)pJfd;
- assert( EIGHT_BYTE_ALIGNMENT(p) );
- memset(p, 0, sqlite3MemJournalSize());
- p->pMethod = (sqlite3_io_methods*)&MemJournalMethods;
-}
-
-/*
-** Return true if the file-handle passed as an argument is
-** an in-memory journal
-*/
-SQLITE_PRIVATE int sqlite3IsMemJournal(sqlite3_file *pJfd){
- return pJfd->pMethods==&MemJournalMethods;
-}
-
-/*
-** Return the number of bytes required to store a MemJournal file descriptor.
-*/
-SQLITE_PRIVATE int sqlite3MemJournalSize(void){
- return sizeof(MemJournal);
-}
-
-/************** End of memjournal.c ******************************************/
-/************** Begin file walker.c ******************************************/
-/*
-** 2008 August 16
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains routines used for walking the parser tree for
-** an SQL statement.
-*/
-/* #include <stdlib.h> */
-/* #include <string.h> */
-
-
-/*
-** Walk an expression tree. Invoke the callback once for each node
-** of the expression, while decending. (In other words, the callback
-** is invoked before visiting children.)
-**
-** The return value from the callback should be one of the WRC_*
-** constants to specify how to proceed with the walk.
-**
-** WRC_Continue Continue descending down the tree.
-**
-** WRC_Prune Do not descend into child nodes. But allow
-** the walk to continue with sibling nodes.
-**
-** WRC_Abort Do no more callbacks. Unwind the stack and
-** return the top-level walk call.
-**
-** The return value from this routine is WRC_Abort to abandon the tree walk
-** and WRC_Continue to continue.
-*/
-SQLITE_PRIVATE int sqlite3WalkExpr(Walker *pWalker, Expr *pExpr){
- int rc;
- if( pExpr==0 ) return WRC_Continue;
- testcase( ExprHasProperty(pExpr, EP_TokenOnly) );
- testcase( ExprHasProperty(pExpr, EP_Reduced) );
- rc = pWalker->xExprCallback(pWalker, pExpr);
- if( rc==WRC_Continue
- && !ExprHasAnyProperty(pExpr,EP_TokenOnly) ){
- if( sqlite3WalkExpr(pWalker, pExpr->pLeft) ) return WRC_Abort;
- if( sqlite3WalkExpr(pWalker, pExpr->pRight) ) return WRC_Abort;
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- if( sqlite3WalkSelect(pWalker, pExpr->x.pSelect) ) return WRC_Abort;
- }else{
- if( sqlite3WalkExprList(pWalker, pExpr->x.pList) ) return WRC_Abort;
- }
- }
- return rc & WRC_Abort;
-}
-
-/*
-** Call sqlite3WalkExpr() for every expression in list p or until
-** an abort request is seen.
-*/
-SQLITE_PRIVATE int sqlite3WalkExprList(Walker *pWalker, ExprList *p){
- int i;
- struct ExprList_item *pItem;
- if( p ){
- for(i=p->nExpr, pItem=p->a; i>0; i--, pItem++){
- if( sqlite3WalkExpr(pWalker, pItem->pExpr) ) return WRC_Abort;
- }
- }
- return WRC_Continue;
-}
-
-/*
-** Walk all expressions associated with SELECT statement p. Do
-** not invoke the SELECT callback on p, but do (of course) invoke
-** any expr callbacks and SELECT callbacks that come from subqueries.
-** Return WRC_Abort or WRC_Continue.
-*/
-SQLITE_PRIVATE int sqlite3WalkSelectExpr(Walker *pWalker, Select *p){
- if( sqlite3WalkExprList(pWalker, p->pEList) ) return WRC_Abort;
- if( sqlite3WalkExpr(pWalker, p->pWhere) ) return WRC_Abort;
- if( sqlite3WalkExprList(pWalker, p->pGroupBy) ) return WRC_Abort;
- if( sqlite3WalkExpr(pWalker, p->pHaving) ) return WRC_Abort;
- if( sqlite3WalkExprList(pWalker, p->pOrderBy) ) return WRC_Abort;
- if( sqlite3WalkExpr(pWalker, p->pLimit) ) return WRC_Abort;
- if( sqlite3WalkExpr(pWalker, p->pOffset) ) return WRC_Abort;
- return WRC_Continue;
-}
-
-/*
-** Walk the parse trees associated with all subqueries in the
-** FROM clause of SELECT statement p. Do not invoke the select
-** callback on p, but do invoke it on each FROM clause subquery
-** and on any subqueries further down in the tree. Return
-** WRC_Abort or WRC_Continue;
-*/
-SQLITE_PRIVATE int sqlite3WalkSelectFrom(Walker *pWalker, Select *p){
- SrcList *pSrc;
- int i;
- struct SrcList_item *pItem;
-
- pSrc = p->pSrc;
- if( ALWAYS(pSrc) ){
- for(i=pSrc->nSrc, pItem=pSrc->a; i>0; i--, pItem++){
- if( sqlite3WalkSelect(pWalker, pItem->pSelect) ){
- return WRC_Abort;
- }
- }
- }
- return WRC_Continue;
-}
-
-/*
-** Call sqlite3WalkExpr() for every expression in Select statement p.
-** Invoke sqlite3WalkSelect() for subqueries in the FROM clause and
-** on the compound select chain, p->pPrior.
-**
-** Return WRC_Continue under normal conditions. Return WRC_Abort if
-** there is an abort request.
-**
-** If the Walker does not have an xSelectCallback() then this routine
-** is a no-op returning WRC_Continue.
-*/
-SQLITE_PRIVATE int sqlite3WalkSelect(Walker *pWalker, Select *p){
- int rc;
- if( p==0 || pWalker->xSelectCallback==0 ) return WRC_Continue;
- rc = WRC_Continue;
- pWalker->walkerDepth++;
- while( p ){
- rc = pWalker->xSelectCallback(pWalker, p);
- if( rc ) break;
- if( sqlite3WalkSelectExpr(pWalker, p)
- || sqlite3WalkSelectFrom(pWalker, p)
- ){
- pWalker->walkerDepth--;
- return WRC_Abort;
- }
- p = p->pPrior;
- }
- pWalker->walkerDepth--;
- return rc & WRC_Abort;
-}
-
-/************** End of walker.c **********************************************/
-/************** Begin file resolve.c *****************************************/
-/*
-** 2008 August 18
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains routines used for walking the parser tree and
-** resolve all identifiers by associating them with a particular
-** table and column.
-*/
-/* #include <stdlib.h> */
-/* #include <string.h> */
-
-/*
-** Walk the expression tree pExpr and increase the aggregate function
-** depth (the Expr.op2 field) by N on every TK_AGG_FUNCTION node.
-** This needs to occur when copying a TK_AGG_FUNCTION node from an
-** outer query into an inner subquery.
-**
-** incrAggFunctionDepth(pExpr,n) is the main routine. incrAggDepth(..)
-** is a helper function - a callback for the tree walker.
-*/
-static int incrAggDepth(Walker *pWalker, Expr *pExpr){
- if( pExpr->op==TK_AGG_FUNCTION ) pExpr->op2 += pWalker->u.i;
- return WRC_Continue;
-}
-static void incrAggFunctionDepth(Expr *pExpr, int N){
- if( N>0 ){
- Walker w;
- memset(&w, 0, sizeof(w));
- w.xExprCallback = incrAggDepth;
- w.u.i = N;
- sqlite3WalkExpr(&w, pExpr);
- }
-}
-
-/*
-** Turn the pExpr expression into an alias for the iCol-th column of the
-** result set in pEList.
-**
-** If the result set column is a simple column reference, then this routine
-** makes an exact copy. But for any other kind of expression, this
-** routine make a copy of the result set column as the argument to the
-** TK_AS operator. The TK_AS operator causes the expression to be
-** evaluated just once and then reused for each alias.
-**
-** The reason for suppressing the TK_AS term when the expression is a simple
-** column reference is so that the column reference will be recognized as
-** usable by indices within the WHERE clause processing logic.
-**
-** Hack: The TK_AS operator is inhibited if zType[0]=='G'. This means
-** that in a GROUP BY clause, the expression is evaluated twice. Hence:
-**
-** SELECT random()%5 AS x, count(*) FROM tab GROUP BY x
-**
-** Is equivalent to:
-**
-** SELECT random()%5 AS x, count(*) FROM tab GROUP BY random()%5
-**
-** The result of random()%5 in the GROUP BY clause is probably different
-** from the result in the result-set. We might fix this someday. Or
-** then again, we might not...
-**
-** If the reference is followed by a COLLATE operator, then make sure
-** the COLLATE operator is preserved. For example:
-**
-** SELECT a+b, c+d FROM t1 ORDER BY 1 COLLATE nocase;
-**
-** Should be transformed into:
-**
-** SELECT a+b, c+d FROM t1 ORDER BY (a+b) COLLATE nocase;
-**
-** The nSubquery parameter specifies how many levels of subquery the
-** alias is removed from the original expression. The usually value is
-** zero but it might be more if the alias is contained within a subquery
-** of the original expression. The Expr.op2 field of TK_AGG_FUNCTION
-** structures must be increased by the nSubquery amount.
-*/
-static void resolveAlias(
- Parse *pParse, /* Parsing context */
- ExprList *pEList, /* A result set */
- int iCol, /* A column in the result set. 0..pEList->nExpr-1 */
- Expr *pExpr, /* Transform this into an alias to the result set */
- const char *zType, /* "GROUP" or "ORDER" or "" */
- int nSubquery /* Number of subqueries that the label is moving */
-){
- Expr *pOrig; /* The iCol-th column of the result set */
- Expr *pDup; /* Copy of pOrig */
- sqlite3 *db; /* The database connection */
-
- assert( iCol>=0 && iCol<pEList->nExpr );
- pOrig = pEList->a[iCol].pExpr;
- assert( pOrig!=0 );
- assert( pOrig->flags & EP_Resolved );
- db = pParse->db;
- pDup = sqlite3ExprDup(db, pOrig, 0);
- if( pDup==0 ) return;
- if( pOrig->op!=TK_COLUMN && zType[0]!='G' ){
- incrAggFunctionDepth(pDup, nSubquery);
- pDup = sqlite3PExpr(pParse, TK_AS, pDup, 0, 0);
- if( pDup==0 ) return;
- if( pEList->a[iCol].iAlias==0 ){
- pEList->a[iCol].iAlias = (u16)(++pParse->nAlias);
- }
- pDup->iTable = pEList->a[iCol].iAlias;
- }
- if( pExpr->op==TK_COLLATE ){
- pDup = sqlite3ExprAddCollateString(pParse, pDup, pExpr->u.zToken);
- }
-
- /* Before calling sqlite3ExprDelete(), set the EP_Static flag. This
- ** prevents ExprDelete() from deleting the Expr structure itself,
- ** allowing it to be repopulated by the memcpy() on the following line.
- ** The pExpr->u.zToken might point into memory that will be freed by the
- ** sqlite3DbFree(db, pDup) on the last line of this block, so be sure to
- ** make a copy of the token before doing the sqlite3DbFree().
- */
- ExprSetProperty(pExpr, EP_Static);
- sqlite3ExprDelete(db, pExpr);
- memcpy(pExpr, pDup, sizeof(*pExpr));
- if( !ExprHasProperty(pExpr, EP_IntValue) && pExpr->u.zToken!=0 ){
- assert( (pExpr->flags & (EP_Reduced|EP_TokenOnly))==0 );
- pExpr->u.zToken = sqlite3DbStrDup(db, pExpr->u.zToken);
- pExpr->flags2 |= EP2_MallocedToken;
- }
- sqlite3DbFree(db, pDup);
-}
-
-
-/*
-** Return TRUE if the name zCol occurs anywhere in the USING clause.
-**
-** Return FALSE if the USING clause is NULL or if it does not contain
-** zCol.
-*/
-static int nameInUsingClause(IdList *pUsing, const char *zCol){
- if( pUsing ){
- int k;
- for(k=0; k<pUsing->nId; k++){
- if( sqlite3StrICmp(pUsing->a[k].zName, zCol)==0 ) return 1;
- }
- }
- return 0;
-}
-
-/*
-** Subqueries stores the original database, table and column names for their
-** result sets in ExprList.a[].zSpan, in the form "DATABASE.TABLE.COLUMN".
-** Check to see if the zSpan given to this routine matches the zDb, zTab,
-** and zCol. If any of zDb, zTab, and zCol are NULL then those fields will
-** match anything.
-*/
-SQLITE_PRIVATE int sqlite3MatchSpanName(
- const char *zSpan,
- const char *zCol,
- const char *zTab,
- const char *zDb
-){
- int n;
- for(n=0; ALWAYS(zSpan[n]) && zSpan[n]!='.'; n++){}
- if( zDb && (sqlite3StrNICmp(zSpan, zDb, n)!=0 || zDb[n]!=0) ){
- return 0;
- }
- zSpan += n+1;
- for(n=0; ALWAYS(zSpan[n]) && zSpan[n]!='.'; n++){}
- if( zTab && (sqlite3StrNICmp(zSpan, zTab, n)!=0 || zTab[n]!=0) ){
- return 0;
- }
- zSpan += n+1;
- if( zCol && sqlite3StrICmp(zSpan, zCol)!=0 ){
- return 0;
- }
- return 1;
-}
-
-/*
-** Given the name of a column of the form X.Y.Z or Y.Z or just Z, look up
-** that name in the set of source tables in pSrcList and make the pExpr
-** expression node refer back to that source column. The following changes
-** are made to pExpr:
-**
-** pExpr->iDb Set the index in db->aDb[] of the database X
-** (even if X is implied).
-** pExpr->iTable Set to the cursor number for the table obtained
-** from pSrcList.
-** pExpr->pTab Points to the Table structure of X.Y (even if
-** X and/or Y are implied.)
-** pExpr->iColumn Set to the column number within the table.
-** pExpr->op Set to TK_COLUMN.
-** pExpr->pLeft Any expression this points to is deleted
-** pExpr->pRight Any expression this points to is deleted.
-**
-** The zDb variable is the name of the database (the "X"). This value may be
-** NULL meaning that name is of the form Y.Z or Z. Any available database
-** can be used. The zTable variable is the name of the table (the "Y"). This
-** value can be NULL if zDb is also NULL. If zTable is NULL it
-** means that the form of the name is Z and that columns from any table
-** can be used.
-**
-** If the name cannot be resolved unambiguously, leave an error message
-** in pParse and return WRC_Abort. Return WRC_Prune on success.
-*/
-static int lookupName(
- Parse *pParse, /* The parsing context */
- const char *zDb, /* Name of the database containing table, or NULL */
- const char *zTab, /* Name of table containing column, or NULL */
- const char *zCol, /* Name of the column. */
- NameContext *pNC, /* The name context used to resolve the name */
- Expr *pExpr /* Make this EXPR node point to the selected column */
-){
- int i, j; /* Loop counters */
- int cnt = 0; /* Number of matching column names */
- int cntTab = 0; /* Number of matching table names */
- int nSubquery = 0; /* How many levels of subquery */
- sqlite3 *db = pParse->db; /* The database connection */
- struct SrcList_item *pItem; /* Use for looping over pSrcList items */
- struct SrcList_item *pMatch = 0; /* The matching pSrcList item */
- NameContext *pTopNC = pNC; /* First namecontext in the list */
- Schema *pSchema = 0; /* Schema of the expression */
- int isTrigger = 0;
-
- assert( pNC ); /* the name context cannot be NULL. */
- assert( zCol ); /* The Z in X.Y.Z cannot be NULL */
- assert( !ExprHasAnyProperty(pExpr, EP_TokenOnly|EP_Reduced) );
-
- /* Initialize the node to no-match */
- pExpr->iTable = -1;
- pExpr->pTab = 0;
- ExprSetIrreducible(pExpr);
-
- /* Translate the schema name in zDb into a pointer to the corresponding
- ** schema. If not found, pSchema will remain NULL and nothing will match
- ** resulting in an appropriate error message toward the end of this routine
- */
- if( zDb ){
- for(i=0; i<db->nDb; i++){
- assert( db->aDb[i].zName );
- if( sqlite3StrICmp(db->aDb[i].zName,zDb)==0 ){
- pSchema = db->aDb[i].pSchema;
- break;
- }
- }
- }
-
- /* Start at the inner-most context and move outward until a match is found */
- while( pNC && cnt==0 ){
- ExprList *pEList;
- SrcList *pSrcList = pNC->pSrcList;
-
- if( pSrcList ){
- for(i=0, pItem=pSrcList->a; i<pSrcList->nSrc; i++, pItem++){
- Table *pTab;
- Column *pCol;
-
- pTab = pItem->pTab;
- assert( pTab!=0 && pTab->zName!=0 );
- assert( pTab->nCol>0 );
- if( pItem->pSelect && (pItem->pSelect->selFlags & SF_NestedFrom)!=0 ){
- int hit = 0;
- pEList = pItem->pSelect->pEList;
- for(j=0; j<pEList->nExpr; j++){
- if( sqlite3MatchSpanName(pEList->a[j].zSpan, zCol, zTab, zDb) ){
- cnt++;
- cntTab = 2;
- pMatch = pItem;
- pExpr->iColumn = j;
- hit = 1;
- }
- }
- if( hit || zTab==0 ) continue;
- }
- if( zDb && pTab->pSchema!=pSchema ){
- continue;
- }
- if( zTab ){
- const char *zTabName = pItem->zAlias ? pItem->zAlias : pTab->zName;
- assert( zTabName!=0 );
- if( sqlite3StrICmp(zTabName, zTab)!=0 ){
- continue;
- }
- }
- if( 0==(cntTab++) ){
- pMatch = pItem;
- }
- for(j=0, pCol=pTab->aCol; j<pTab->nCol; j++, pCol++){
- if( sqlite3StrICmp(pCol->zName, zCol)==0 ){
- /* If there has been exactly one prior match and this match
- ** is for the right-hand table of a NATURAL JOIN or is in a
- ** USING clause, then skip this match.
- */
- if( cnt==1 ){
- if( pItem->jointype & JT_NATURAL ) continue;
- if( nameInUsingClause(pItem->pUsing, zCol) ) continue;
- }
- cnt++;
- pMatch = pItem;
- /* Substitute the rowid (column -1) for the INTEGER PRIMARY KEY */
- pExpr->iColumn = j==pTab->iPKey ? -1 : (i16)j;
- break;
- }
- }
- }
- if( pMatch ){
- pExpr->iTable = pMatch->iCursor;
- pExpr->pTab = pMatch->pTab;
- pSchema = pExpr->pTab->pSchema;
- }
- } /* if( pSrcList ) */
-
-#ifndef SQLITE_OMIT_TRIGGER
- /* If we have not already resolved the name, then maybe
- ** it is a new.* or old.* trigger argument reference
- */
- if( zDb==0 && zTab!=0 && cnt==0 && pParse->pTriggerTab!=0 ){
- int op = pParse->eTriggerOp;
- Table *pTab = 0;
- assert( op==TK_DELETE || op==TK_UPDATE || op==TK_INSERT );
- if( op!=TK_DELETE && sqlite3StrICmp("new",zTab) == 0 ){
- pExpr->iTable = 1;
- pTab = pParse->pTriggerTab;
- }else if( op!=TK_INSERT && sqlite3StrICmp("old",zTab)==0 ){
- pExpr->iTable = 0;
- pTab = pParse->pTriggerTab;
- }
-
- if( pTab ){
- int iCol;
- pSchema = pTab->pSchema;
- cntTab++;
- for(iCol=0; iCol<pTab->nCol; iCol++){
- Column *pCol = &pTab->aCol[iCol];
- if( sqlite3StrICmp(pCol->zName, zCol)==0 ){
- if( iCol==pTab->iPKey ){
- iCol = -1;
- }
- break;
- }
- }
- if( iCol>=pTab->nCol && sqlite3IsRowid(zCol) ){
- iCol = -1; /* IMP: R-44911-55124 */
- }
- if( iCol<pTab->nCol ){
- cnt++;
- if( iCol<0 ){
- pExpr->affinity = SQLITE_AFF_INTEGER;
- }else if( pExpr->iTable==0 ){
- testcase( iCol==31 );
- testcase( iCol==32 );
- pParse->oldmask |= (iCol>=32 ? 0xffffffff : (((u32)1)<<iCol));
- }else{
- testcase( iCol==31 );
- testcase( iCol==32 );
- pParse->newmask |= (iCol>=32 ? 0xffffffff : (((u32)1)<<iCol));
- }
- pExpr->iColumn = (i16)iCol;
- pExpr->pTab = pTab;
- isTrigger = 1;
- }
- }
- }
-#endif /* !defined(SQLITE_OMIT_TRIGGER) */
-
- /*
- ** Perhaps the name is a reference to the ROWID
- */
- if( cnt==0 && cntTab==1 && sqlite3IsRowid(zCol) ){
- cnt = 1;
- pExpr->iColumn = -1; /* IMP: R-44911-55124 */
- pExpr->affinity = SQLITE_AFF_INTEGER;
- }
-
- /*
- ** If the input is of the form Z (not Y.Z or X.Y.Z) then the name Z
- ** might refer to an result-set alias. This happens, for example, when
- ** we are resolving names in the WHERE clause of the following command:
- **
- ** SELECT a+b AS x FROM table WHERE x<10;
- **
- ** In cases like this, replace pExpr with a copy of the expression that
- ** forms the result set entry ("a+b" in the example) and return immediately.
- ** Note that the expression in the result set should have already been
- ** resolved by the time the WHERE clause is resolved.
- */
- if( cnt==0 && (pEList = pNC->pEList)!=0 && zTab==0 ){
- for(j=0; j<pEList->nExpr; j++){
- char *zAs = pEList->a[j].zName;
- if( zAs!=0 && sqlite3StrICmp(zAs, zCol)==0 ){
- Expr *pOrig;
- assert( pExpr->pLeft==0 && pExpr->pRight==0 );
- assert( pExpr->x.pList==0 );
- assert( pExpr->x.pSelect==0 );
- pOrig = pEList->a[j].pExpr;
- if( (pNC->ncFlags&NC_AllowAgg)==0 && ExprHasProperty(pOrig, EP_Agg) ){
- sqlite3ErrorMsg(pParse, "misuse of aliased aggregate %s", zAs);
- return WRC_Abort;
- }
- resolveAlias(pParse, pEList, j, pExpr, "", nSubquery);
- cnt = 1;
- pMatch = 0;
- assert( zTab==0 && zDb==0 );
- goto lookupname_end;
- }
- }
- }
-
- /* Advance to the next name context. The loop will exit when either
- ** we have a match (cnt>0) or when we run out of name contexts.
- */
- if( cnt==0 ){
- pNC = pNC->pNext;
- nSubquery++;
- }
- }
-
- /*
- ** If X and Y are NULL (in other words if only the column name Z is
- ** supplied) and the value of Z is enclosed in double-quotes, then
- ** Z is a string literal if it doesn't match any column names. In that
- ** case, we need to return right away and not make any changes to
- ** pExpr.
- **
- ** Because no reference was made to outer contexts, the pNC->nRef
- ** fields are not changed in any context.
- */
- if( cnt==0 && zTab==0 && ExprHasProperty(pExpr,EP_DblQuoted) ){
- pExpr->op = TK_STRING;
- pExpr->pTab = 0;
- return WRC_Prune;
- }
-
- /*
- ** cnt==0 means there was not match. cnt>1 means there were two or
- ** more matches. Either way, we have an error.
- */
- if( cnt!=1 ){
- const char *zErr;
- zErr = cnt==0 ? "no such column" : "ambiguous column name";
- if( zDb ){
- sqlite3ErrorMsg(pParse, "%s: %s.%s.%s", zErr, zDb, zTab, zCol);
- }else if( zTab ){
- sqlite3ErrorMsg(pParse, "%s: %s.%s", zErr, zTab, zCol);
- }else{
- sqlite3ErrorMsg(pParse, "%s: %s", zErr, zCol);
- }
- pParse->checkSchema = 1;
- pTopNC->nErr++;
- }
-
- /* If a column from a table in pSrcList is referenced, then record
- ** this fact in the pSrcList.a[].colUsed bitmask. Column 0 causes
- ** bit 0 to be set. Column 1 sets bit 1. And so forth. If the
- ** column number is greater than the number of bits in the bitmask
- ** then set the high-order bit of the bitmask.
- */
- if( pExpr->iColumn>=0 && pMatch!=0 ){
- int n = pExpr->iColumn;
- testcase( n==BMS-1 );
- if( n>=BMS ){
- n = BMS-1;
- }
- assert( pMatch->iCursor==pExpr->iTable );
- pMatch->colUsed |= ((Bitmask)1)<<n;
- }
-
- /* Clean up and return
- */
- sqlite3ExprDelete(db, pExpr->pLeft);
- pExpr->pLeft = 0;
- sqlite3ExprDelete(db, pExpr->pRight);
- pExpr->pRight = 0;
- pExpr->op = (isTrigger ? TK_TRIGGER : TK_COLUMN);
-lookupname_end:
- if( cnt==1 ){
- assert( pNC!=0 );
- sqlite3AuthRead(pParse, pExpr, pSchema, pNC->pSrcList);
- /* Increment the nRef value on all name contexts from TopNC up to
- ** the point where the name matched. */
- for(;;){
- assert( pTopNC!=0 );
- pTopNC->nRef++;
- if( pTopNC==pNC ) break;
- pTopNC = pTopNC->pNext;
- }
- return WRC_Prune;
- } else {
- return WRC_Abort;
- }
-}
-
-/*
-** Allocate and return a pointer to an expression to load the column iCol
-** from datasource iSrc in SrcList pSrc.
-*/
-SQLITE_PRIVATE Expr *sqlite3CreateColumnExpr(sqlite3 *db, SrcList *pSrc, int iSrc, int iCol){
- Expr *p = sqlite3ExprAlloc(db, TK_COLUMN, 0, 0);
- if( p ){
- struct SrcList_item *pItem = &pSrc->a[iSrc];
- p->pTab = pItem->pTab;
- p->iTable = pItem->iCursor;
- if( p->pTab->iPKey==iCol ){
- p->iColumn = -1;
- }else{
- p->iColumn = (ynVar)iCol;
- testcase( iCol==BMS );
- testcase( iCol==BMS-1 );
- pItem->colUsed |= ((Bitmask)1)<<(iCol>=BMS ? BMS-1 : iCol);
- }
- ExprSetProperty(p, EP_Resolved);
- }
- return p;
-}
-
-/*
-** This routine is callback for sqlite3WalkExpr().
-**
-** Resolve symbolic names into TK_COLUMN operators for the current
-** node in the expression tree. Return 0 to continue the search down
-** the tree or 2 to abort the tree walk.
-**
-** This routine also does error checking and name resolution for
-** function names. The operator for aggregate functions is changed
-** to TK_AGG_FUNCTION.
-*/
-static int resolveExprStep(Walker *pWalker, Expr *pExpr){
- NameContext *pNC;
- Parse *pParse;
-
- pNC = pWalker->u.pNC;
- assert( pNC!=0 );
- pParse = pNC->pParse;
- assert( pParse==pWalker->pParse );
-
- if( ExprHasAnyProperty(pExpr, EP_Resolved) ) return WRC_Prune;
- ExprSetProperty(pExpr, EP_Resolved);
-#ifndef NDEBUG
- if( pNC->pSrcList && pNC->pSrcList->nAlloc>0 ){
- SrcList *pSrcList = pNC->pSrcList;
- int i;
- for(i=0; i<pNC->pSrcList->nSrc; i++){
- assert( pSrcList->a[i].iCursor>=0 && pSrcList->a[i].iCursor<pParse->nTab);
- }
- }
-#endif
- switch( pExpr->op ){
-
-#if defined(SQLITE_ENABLE_UPDATE_DELETE_LIMIT) && !defined(SQLITE_OMIT_SUBQUERY)
- /* The special operator TK_ROW means use the rowid for the first
- ** column in the FROM clause. This is used by the LIMIT and ORDER BY
- ** clause processing on UPDATE and DELETE statements.
- */
- case TK_ROW: {
- SrcList *pSrcList = pNC->pSrcList;
- struct SrcList_item *pItem;
- assert( pSrcList && pSrcList->nSrc==1 );
- pItem = pSrcList->a;
- pExpr->op = TK_COLUMN;
- pExpr->pTab = pItem->pTab;
- pExpr->iTable = pItem->iCursor;
- pExpr->iColumn = -1;
- pExpr->affinity = SQLITE_AFF_INTEGER;
- break;
- }
-#endif /* defined(SQLITE_ENABLE_UPDATE_DELETE_LIMIT) && !defined(SQLITE_OMIT_SUBQUERY) */
-
- /* A lone identifier is the name of a column.
- */
- case TK_ID: {
- return lookupName(pParse, 0, 0, pExpr->u.zToken, pNC, pExpr);
- }
-
- /* A table name and column name: ID.ID
- ** Or a database, table and column: ID.ID.ID
- */
- case TK_DOT: {
- const char *zColumn;
- const char *zTable;
- const char *zDb;
- Expr *pRight;
-
- /* if( pSrcList==0 ) break; */
- pRight = pExpr->pRight;
- if( pRight->op==TK_ID ){
- zDb = 0;
- zTable = pExpr->pLeft->u.zToken;
- zColumn = pRight->u.zToken;
- }else{
- assert( pRight->op==TK_DOT );
- zDb = pExpr->pLeft->u.zToken;
- zTable = pRight->pLeft->u.zToken;
- zColumn = pRight->pRight->u.zToken;
- }
- return lookupName(pParse, zDb, zTable, zColumn, pNC, pExpr);
- }
-
- /* Resolve function names
- */
- case TK_CONST_FUNC:
- case TK_FUNCTION: {
- ExprList *pList = pExpr->x.pList; /* The argument list */
- int n = pList ? pList->nExpr : 0; /* Number of arguments */
- int no_such_func = 0; /* True if no such function exists */
- int wrong_num_args = 0; /* True if wrong number of arguments */
- int is_agg = 0; /* True if is an aggregate function */
- int auth; /* Authorization to use the function */
- int nId; /* Number of characters in function name */
- const char *zId; /* The function name. */
- FuncDef *pDef; /* Information about the function */
- u8 enc = ENC(pParse->db); /* The database encoding */
-
- testcase( pExpr->op==TK_CONST_FUNC );
- assert( !ExprHasProperty(pExpr, EP_xIsSelect) );
- zId = pExpr->u.zToken;
- nId = sqlite3Strlen30(zId);
- pDef = sqlite3FindFunction(pParse->db, zId, nId, n, enc, 0);
- if( pDef==0 ){
- pDef = sqlite3FindFunction(pParse->db, zId, nId, -2, enc, 0);
- if( pDef==0 ){
- no_such_func = 1;
- }else{
- wrong_num_args = 1;
- }
- }else{
- is_agg = pDef->xFunc==0;
- }
-#ifndef SQLITE_OMIT_AUTHORIZATION
- if( pDef ){
- auth = sqlite3AuthCheck(pParse, SQLITE_FUNCTION, 0, pDef->zName, 0);
- if( auth!=SQLITE_OK ){
- if( auth==SQLITE_DENY ){
- sqlite3ErrorMsg(pParse, "not authorized to use function: %s",
- pDef->zName);
- pNC->nErr++;
- }
- pExpr->op = TK_NULL;
- return WRC_Prune;
- }
- }
-#endif
- if( is_agg && (pNC->ncFlags & NC_AllowAgg)==0 ){
- sqlite3ErrorMsg(pParse, "misuse of aggregate function %.*s()", nId,zId);
- pNC->nErr++;
- is_agg = 0;
- }else if( no_such_func && pParse->db->init.busy==0 ){
- sqlite3ErrorMsg(pParse, "no such function: %.*s", nId, zId);
- pNC->nErr++;
- }else if( wrong_num_args ){
- sqlite3ErrorMsg(pParse,"wrong number of arguments to function %.*s()",
- nId, zId);
- pNC->nErr++;
- }
- if( is_agg ) pNC->ncFlags &= ~NC_AllowAgg;
- sqlite3WalkExprList(pWalker, pList);
- if( is_agg ){
- NameContext *pNC2 = pNC;
- pExpr->op = TK_AGG_FUNCTION;
- pExpr->op2 = 0;
- while( pNC2 && !sqlite3FunctionUsesThisSrc(pExpr, pNC2->pSrcList) ){
- pExpr->op2++;
- pNC2 = pNC2->pNext;
- }
- if( pNC2 ) pNC2->ncFlags |= NC_HasAgg;
- pNC->ncFlags |= NC_AllowAgg;
- }
- /* FIX ME: Compute pExpr->affinity based on the expected return
- ** type of the function
- */
- return WRC_Prune;
- }
-#ifndef SQLITE_OMIT_SUBQUERY
- case TK_SELECT:
- case TK_EXISTS: testcase( pExpr->op==TK_EXISTS );
-#endif
- case TK_IN: {
- testcase( pExpr->op==TK_IN );
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- int nRef = pNC->nRef;
-#ifndef SQLITE_OMIT_CHECK
- if( (pNC->ncFlags & NC_IsCheck)!=0 ){
- sqlite3ErrorMsg(pParse,"subqueries prohibited in CHECK constraints");
- }
-#endif
- sqlite3WalkSelect(pWalker, pExpr->x.pSelect);
- assert( pNC->nRef>=nRef );
- if( nRef!=pNC->nRef ){
- ExprSetProperty(pExpr, EP_VarSelect);
- }
- }
- break;
- }
-#ifndef SQLITE_OMIT_CHECK
- case TK_VARIABLE: {
- if( (pNC->ncFlags & NC_IsCheck)!=0 ){
- sqlite3ErrorMsg(pParse,"parameters prohibited in CHECK constraints");
- }
- break;
- }
-#endif
- }
- return (pParse->nErr || pParse->db->mallocFailed) ? WRC_Abort : WRC_Continue;
-}
-
-/*
-** pEList is a list of expressions which are really the result set of the
-** a SELECT statement. pE is a term in an ORDER BY or GROUP BY clause.
-** This routine checks to see if pE is a simple identifier which corresponds
-** to the AS-name of one of the terms of the expression list. If it is,
-** this routine return an integer between 1 and N where N is the number of
-** elements in pEList, corresponding to the matching entry. If there is
-** no match, or if pE is not a simple identifier, then this routine
-** return 0.
-**
-** pEList has been resolved. pE has not.
-*/
-static int resolveAsName(
- Parse *pParse, /* Parsing context for error messages */
- ExprList *pEList, /* List of expressions to scan */
- Expr *pE /* Expression we are trying to match */
-){
- int i; /* Loop counter */
-
- UNUSED_PARAMETER(pParse);
-
- if( pE->op==TK_ID ){
- char *zCol = pE->u.zToken;
- for(i=0; i<pEList->nExpr; i++){
- char *zAs = pEList->a[i].zName;
- if( zAs!=0 && sqlite3StrICmp(zAs, zCol)==0 ){
- return i+1;
- }
- }
- }
- return 0;
-}
-
-/*
-** pE is a pointer to an expression which is a single term in the
-** ORDER BY of a compound SELECT. The expression has not been
-** name resolved.
-**
-** At the point this routine is called, we already know that the
-** ORDER BY term is not an integer index into the result set. That
-** case is handled by the calling routine.
-**
-** Attempt to match pE against result set columns in the left-most
-** SELECT statement. Return the index i of the matching column,
-** as an indication to the caller that it should sort by the i-th column.
-** The left-most column is 1. In other words, the value returned is the
-** same integer value that would be used in the SQL statement to indicate
-** the column.
-**
-** If there is no match, return 0. Return -1 if an error occurs.
-*/
-static int resolveOrderByTermToExprList(
- Parse *pParse, /* Parsing context for error messages */
- Select *pSelect, /* The SELECT statement with the ORDER BY clause */
- Expr *pE /* The specific ORDER BY term */
-){
- int i; /* Loop counter */
- ExprList *pEList; /* The columns of the result set */
- NameContext nc; /* Name context for resolving pE */
- sqlite3 *db; /* Database connection */
- int rc; /* Return code from subprocedures */
- u8 savedSuppErr; /* Saved value of db->suppressErr */
-
- assert( sqlite3ExprIsInteger(pE, &i)==0 );
- pEList = pSelect->pEList;
-
- /* Resolve all names in the ORDER BY term expression
- */
- memset(&nc, 0, sizeof(nc));
- nc.pParse = pParse;
- nc.pSrcList = pSelect->pSrc;
- nc.pEList = pEList;
- nc.ncFlags = NC_AllowAgg;
- nc.nErr = 0;
- db = pParse->db;
- savedSuppErr = db->suppressErr;
- db->suppressErr = 1;
- rc = sqlite3ResolveExprNames(&nc, pE);
- db->suppressErr = savedSuppErr;
- if( rc ) return 0;
-
- /* Try to match the ORDER BY expression against an expression
- ** in the result set. Return an 1-based index of the matching
- ** result-set entry.
- */
- for(i=0; i<pEList->nExpr; i++){
- if( sqlite3ExprCompare(pEList->a[i].pExpr, pE)<2 ){
- return i+1;
- }
- }
-
- /* If no match, return 0. */
- return 0;
-}
-
-/*
-** Generate an ORDER BY or GROUP BY term out-of-range error.
-*/
-static void resolveOutOfRangeError(
- Parse *pParse, /* The error context into which to write the error */
- const char *zType, /* "ORDER" or "GROUP" */
- int i, /* The index (1-based) of the term out of range */
- int mx /* Largest permissible value of i */
-){
- sqlite3ErrorMsg(pParse,
- "%r %s BY term out of range - should be "
- "between 1 and %d", i, zType, mx);
-}
-
-/*
-** Analyze the ORDER BY clause in a compound SELECT statement. Modify
-** each term of the ORDER BY clause is a constant integer between 1
-** and N where N is the number of columns in the compound SELECT.
-**
-** ORDER BY terms that are already an integer between 1 and N are
-** unmodified. ORDER BY terms that are integers outside the range of
-** 1 through N generate an error. ORDER BY terms that are expressions
-** are matched against result set expressions of compound SELECT
-** beginning with the left-most SELECT and working toward the right.
-** At the first match, the ORDER BY expression is transformed into
-** the integer column number.
-**
-** Return the number of errors seen.
-*/
-static int resolveCompoundOrderBy(
- Parse *pParse, /* Parsing context. Leave error messages here */
- Select *pSelect /* The SELECT statement containing the ORDER BY */
-){
- int i;
- ExprList *pOrderBy;
- ExprList *pEList;
- sqlite3 *db;
- int moreToDo = 1;
-
- pOrderBy = pSelect->pOrderBy;
- if( pOrderBy==0 ) return 0;
- db = pParse->db;
-#if SQLITE_MAX_COLUMN
- if( pOrderBy->nExpr>db->aLimit[SQLITE_LIMIT_COLUMN] ){
- sqlite3ErrorMsg(pParse, "too many terms in ORDER BY clause");
- return 1;
- }
-#endif
- for(i=0; i<pOrderBy->nExpr; i++){
- pOrderBy->a[i].done = 0;
- }
- pSelect->pNext = 0;
- while( pSelect->pPrior ){
- pSelect->pPrior->pNext = pSelect;
- pSelect = pSelect->pPrior;
- }
- while( pSelect && moreToDo ){
- struct ExprList_item *pItem;
- moreToDo = 0;
- pEList = pSelect->pEList;
- assert( pEList!=0 );
- for(i=0, pItem=pOrderBy->a; i<pOrderBy->nExpr; i++, pItem++){
- int iCol = -1;
- Expr *pE, *pDup;
- if( pItem->done ) continue;
- pE = sqlite3ExprSkipCollate(pItem->pExpr);
- if( sqlite3ExprIsInteger(pE, &iCol) ){
- if( iCol<=0 || iCol>pEList->nExpr ){
- resolveOutOfRangeError(pParse, "ORDER", i+1, pEList->nExpr);
- return 1;
- }
- }else{
- iCol = resolveAsName(pParse, pEList, pE);
- if( iCol==0 ){
- pDup = sqlite3ExprDup(db, pE, 0);
- if( !db->mallocFailed ){
- assert(pDup);
- iCol = resolveOrderByTermToExprList(pParse, pSelect, pDup);
- }
- sqlite3ExprDelete(db, pDup);
- }
- }
- if( iCol>0 ){
- /* Convert the ORDER BY term into an integer column number iCol,
- ** taking care to preserve the COLLATE clause if it exists */
- Expr *pNew = sqlite3Expr(db, TK_INTEGER, 0);
- if( pNew==0 ) return 1;
- pNew->flags |= EP_IntValue;
- pNew->u.iValue = iCol;
- if( pItem->pExpr==pE ){
- pItem->pExpr = pNew;
- }else{
- assert( pItem->pExpr->op==TK_COLLATE );
- assert( pItem->pExpr->pLeft==pE );
- pItem->pExpr->pLeft = pNew;
- }
- sqlite3ExprDelete(db, pE);
- pItem->iOrderByCol = (u16)iCol;
- pItem->done = 1;
- }else{
- moreToDo = 1;
- }
- }
- pSelect = pSelect->pNext;
- }
- for(i=0; i<pOrderBy->nExpr; i++){
- if( pOrderBy->a[i].done==0 ){
- sqlite3ErrorMsg(pParse, "%r ORDER BY term does not match any "
- "column in the result set", i+1);
- return 1;
- }
- }
- return 0;
-}
-
-/*
-** Check every term in the ORDER BY or GROUP BY clause pOrderBy of
-** the SELECT statement pSelect. If any term is reference to a
-** result set expression (as determined by the ExprList.a.iCol field)
-** then convert that term into a copy of the corresponding result set
-** column.
-**
-** If any errors are detected, add an error message to pParse and
-** return non-zero. Return zero if no errors are seen.
-*/
-SQLITE_PRIVATE int sqlite3ResolveOrderGroupBy(
- Parse *pParse, /* Parsing context. Leave error messages here */
- Select *pSelect, /* The SELECT statement containing the clause */
- ExprList *pOrderBy, /* The ORDER BY or GROUP BY clause to be processed */
- const char *zType /* "ORDER" or "GROUP" */
-){
- int i;
- sqlite3 *db = pParse->db;
- ExprList *pEList;
- struct ExprList_item *pItem;
-
- if( pOrderBy==0 || pParse->db->mallocFailed ) return 0;
-#if SQLITE_MAX_COLUMN
- if( pOrderBy->nExpr>db->aLimit[SQLITE_LIMIT_COLUMN] ){
- sqlite3ErrorMsg(pParse, "too many terms in %s BY clause", zType);
- return 1;
- }
-#endif
- pEList = pSelect->pEList;
- assert( pEList!=0 ); /* sqlite3SelectNew() guarantees this */
- for(i=0, pItem=pOrderBy->a; i<pOrderBy->nExpr; i++, pItem++){
- if( pItem->iOrderByCol ){
- if( pItem->iOrderByCol>pEList->nExpr ){
- resolveOutOfRangeError(pParse, zType, i+1, pEList->nExpr);
- return 1;
- }
- resolveAlias(pParse, pEList, pItem->iOrderByCol-1, pItem->pExpr, zType,0);
- }
- }
- return 0;
-}
-
-/*
-** pOrderBy is an ORDER BY or GROUP BY clause in SELECT statement pSelect.
-** The Name context of the SELECT statement is pNC. zType is either
-** "ORDER" or "GROUP" depending on which type of clause pOrderBy is.
-**
-** This routine resolves each term of the clause into an expression.
-** If the order-by term is an integer I between 1 and N (where N is the
-** number of columns in the result set of the SELECT) then the expression
-** in the resolution is a copy of the I-th result-set expression. If
-** the order-by term is an identify that corresponds to the AS-name of
-** a result-set expression, then the term resolves to a copy of the
-** result-set expression. Otherwise, the expression is resolved in
-** the usual way - using sqlite3ResolveExprNames().
-**
-** This routine returns the number of errors. If errors occur, then
-** an appropriate error message might be left in pParse. (OOM errors
-** excepted.)
-*/
-static int resolveOrderGroupBy(
- NameContext *pNC, /* The name context of the SELECT statement */
- Select *pSelect, /* The SELECT statement holding pOrderBy */
- ExprList *pOrderBy, /* An ORDER BY or GROUP BY clause to resolve */
- const char *zType /* Either "ORDER" or "GROUP", as appropriate */
-){
- int i, j; /* Loop counters */
- int iCol; /* Column number */
- struct ExprList_item *pItem; /* A term of the ORDER BY clause */
- Parse *pParse; /* Parsing context */
- int nResult; /* Number of terms in the result set */
-
- if( pOrderBy==0 ) return 0;
- nResult = pSelect->pEList->nExpr;
- pParse = pNC->pParse;
- for(i=0, pItem=pOrderBy->a; i<pOrderBy->nExpr; i++, pItem++){
- Expr *pE = pItem->pExpr;
- iCol = resolveAsName(pParse, pSelect->pEList, pE);
- if( iCol>0 ){
- /* If an AS-name match is found, mark this ORDER BY column as being
- ** a copy of the iCol-th result-set column. The subsequent call to
- ** sqlite3ResolveOrderGroupBy() will convert the expression to a
- ** copy of the iCol-th result-set expression. */
- pItem->iOrderByCol = (u16)iCol;
- continue;
- }
- if( sqlite3ExprIsInteger(sqlite3ExprSkipCollate(pE), &iCol) ){
- /* The ORDER BY term is an integer constant. Again, set the column
- ** number so that sqlite3ResolveOrderGroupBy() will convert the
- ** order-by term to a copy of the result-set expression */
- if( iCol<1 || iCol>0xffff ){
- resolveOutOfRangeError(pParse, zType, i+1, nResult);
- return 1;
- }
- pItem->iOrderByCol = (u16)iCol;
- continue;
- }
-
- /* Otherwise, treat the ORDER BY term as an ordinary expression */
- pItem->iOrderByCol = 0;
- if( sqlite3ResolveExprNames(pNC, pE) ){
- return 1;
- }
- for(j=0; j<pSelect->pEList->nExpr; j++){
- if( sqlite3ExprCompare(pE, pSelect->pEList->a[j].pExpr)==0 ){
- pItem->iOrderByCol = j+1;
- }
- }
- }
- return sqlite3ResolveOrderGroupBy(pParse, pSelect, pOrderBy, zType);
-}
-
-/*
-** Resolve names in the SELECT statement p and all of its descendents.
-*/
-static int resolveSelectStep(Walker *pWalker, Select *p){
- NameContext *pOuterNC; /* Context that contains this SELECT */
- NameContext sNC; /* Name context of this SELECT */
- int isCompound; /* True if p is a compound select */
- int nCompound; /* Number of compound terms processed so far */
- Parse *pParse; /* Parsing context */
- ExprList *pEList; /* Result set expression list */
- int i; /* Loop counter */
- ExprList *pGroupBy; /* The GROUP BY clause */
- Select *pLeftmost; /* Left-most of SELECT of a compound */
- sqlite3 *db; /* Database connection */
-
-
- assert( p!=0 );
- if( p->selFlags & SF_Resolved ){
- return WRC_Prune;
- }
- pOuterNC = pWalker->u.pNC;
- pParse = pWalker->pParse;
- db = pParse->db;
-
- /* Normally sqlite3SelectExpand() will be called first and will have
- ** already expanded this SELECT. However, if this is a subquery within
- ** an expression, sqlite3ResolveExprNames() will be called without a
- ** prior call to sqlite3SelectExpand(). When that happens, let
- ** sqlite3SelectPrep() do all of the processing for this SELECT.
- ** sqlite3SelectPrep() will invoke both sqlite3SelectExpand() and
- ** this routine in the correct order.
- */
- if( (p->selFlags & SF_Expanded)==0 ){
- sqlite3SelectPrep(pParse, p, pOuterNC);
- return (pParse->nErr || db->mallocFailed) ? WRC_Abort : WRC_Prune;
- }
-
- isCompound = p->pPrior!=0;
- nCompound = 0;
- pLeftmost = p;
- while( p ){
- assert( (p->selFlags & SF_Expanded)!=0 );
- assert( (p->selFlags & SF_Resolved)==0 );
- p->selFlags |= SF_Resolved;
-
- /* Resolve the expressions in the LIMIT and OFFSET clauses. These
- ** are not allowed to refer to any names, so pass an empty NameContext.
- */
- memset(&sNC, 0, sizeof(sNC));
- sNC.pParse = pParse;
- if( sqlite3ResolveExprNames(&sNC, p->pLimit) ||
- sqlite3ResolveExprNames(&sNC, p->pOffset) ){
- return WRC_Abort;
- }
-
- /* Recursively resolve names in all subqueries
- */
- for(i=0; i<p->pSrc->nSrc; i++){
- struct SrcList_item *pItem = &p->pSrc->a[i];
- if( pItem->pSelect ){
- NameContext *pNC; /* Used to iterate name contexts */
- int nRef = 0; /* Refcount for pOuterNC and outer contexts */
- const char *zSavedContext = pParse->zAuthContext;
-
- /* Count the total number of references to pOuterNC and all of its
- ** parent contexts. After resolving references to expressions in
- ** pItem->pSelect, check if this value has changed. If so, then
- ** SELECT statement pItem->pSelect must be correlated. Set the
- ** pItem->isCorrelated flag if this is the case. */
- for(pNC=pOuterNC; pNC; pNC=pNC->pNext) nRef += pNC->nRef;
-
- if( pItem->zName ) pParse->zAuthContext = pItem->zName;
- sqlite3ResolveSelectNames(pParse, pItem->pSelect, pOuterNC);
- pParse->zAuthContext = zSavedContext;
- if( pParse->nErr || db->mallocFailed ) return WRC_Abort;
-
- for(pNC=pOuterNC; pNC; pNC=pNC->pNext) nRef -= pNC->nRef;
- assert( pItem->isCorrelated==0 && nRef<=0 );
- pItem->isCorrelated = (nRef!=0);
- }
- }
-
- /* Set up the local name-context to pass to sqlite3ResolveExprNames() to
- ** resolve the result-set expression list.
- */
- sNC.ncFlags = NC_AllowAgg;
- sNC.pSrcList = p->pSrc;
- sNC.pNext = pOuterNC;
-
- /* Resolve names in the result set. */
- pEList = p->pEList;
- assert( pEList!=0 );
- for(i=0; i<pEList->nExpr; i++){
- Expr *pX = pEList->a[i].pExpr;
- if( sqlite3ResolveExprNames(&sNC, pX) ){
- return WRC_Abort;
- }
- }
-
- /* If there are no aggregate functions in the result-set, and no GROUP BY
- ** expression, do not allow aggregates in any of the other expressions.
- */
- assert( (p->selFlags & SF_Aggregate)==0 );
- pGroupBy = p->pGroupBy;
- if( pGroupBy || (sNC.ncFlags & NC_HasAgg)!=0 ){
- p->selFlags |= SF_Aggregate;
- }else{
- sNC.ncFlags &= ~NC_AllowAgg;
- }
-
- /* If a HAVING clause is present, then there must be a GROUP BY clause.
- */
- if( p->pHaving && !pGroupBy ){
- sqlite3ErrorMsg(pParse, "a GROUP BY clause is required before HAVING");
- return WRC_Abort;
- }
-
- /* Add the expression list to the name-context before parsing the
- ** other expressions in the SELECT statement. This is so that
- ** expressions in the WHERE clause (etc.) can refer to expressions by
- ** aliases in the result set.
- **
- ** Minor point: If this is the case, then the expression will be
- ** re-evaluated for each reference to it.
- */
- sNC.pEList = p->pEList;
- if( sqlite3ResolveExprNames(&sNC, p->pWhere) ||
- sqlite3ResolveExprNames(&sNC, p->pHaving)
- ){
- return WRC_Abort;
- }
-
- /* The ORDER BY and GROUP BY clauses may not refer to terms in
- ** outer queries
- */
- sNC.pNext = 0;
- sNC.ncFlags |= NC_AllowAgg;
-
- /* Process the ORDER BY clause for singleton SELECT statements.
- ** The ORDER BY clause for compounds SELECT statements is handled
- ** below, after all of the result-sets for all of the elements of
- ** the compound have been resolved.
- */
- if( !isCompound && resolveOrderGroupBy(&sNC, p, p->pOrderBy, "ORDER") ){
- return WRC_Abort;
- }
- if( db->mallocFailed ){
- return WRC_Abort;
- }
-
- /* Resolve the GROUP BY clause. At the same time, make sure
- ** the GROUP BY clause does not contain aggregate functions.
- */
- if( pGroupBy ){
- struct ExprList_item *pItem;
-
- if( resolveOrderGroupBy(&sNC, p, pGroupBy, "GROUP") || db->mallocFailed ){
- return WRC_Abort;
- }
- for(i=0, pItem=pGroupBy->a; i<pGroupBy->nExpr; i++, pItem++){
- if( ExprHasProperty(pItem->pExpr, EP_Agg) ){
- sqlite3ErrorMsg(pParse, "aggregate functions are not allowed in "
- "the GROUP BY clause");
- return WRC_Abort;
- }
- }
- }
-
- /* Advance to the next term of the compound
- */
- p = p->pPrior;
- nCompound++;
- }
-
- /* Resolve the ORDER BY on a compound SELECT after all terms of
- ** the compound have been resolved.
- */
- if( isCompound && resolveCompoundOrderBy(pParse, pLeftmost) ){
- return WRC_Abort;
- }
-
- return WRC_Prune;
-}
-
-/*
-** This routine walks an expression tree and resolves references to
-** table columns and result-set columns. At the same time, do error
-** checking on function usage and set a flag if any aggregate functions
-** are seen.
-**
-** To resolve table columns references we look for nodes (or subtrees) of the
-** form X.Y.Z or Y.Z or just Z where
-**
-** X: The name of a database. Ex: "main" or "temp" or
-** the symbolic name assigned to an ATTACH-ed database.
-**
-** Y: The name of a table in a FROM clause. Or in a trigger
-** one of the special names "old" or "new".
-**
-** Z: The name of a column in table Y.
-**
-** The node at the root of the subtree is modified as follows:
-**
-** Expr.op Changed to TK_COLUMN
-** Expr.pTab Points to the Table object for X.Y
-** Expr.iColumn The column index in X.Y. -1 for the rowid.
-** Expr.iTable The VDBE cursor number for X.Y
-**
-**
-** To resolve result-set references, look for expression nodes of the
-** form Z (with no X and Y prefix) where the Z matches the right-hand
-** size of an AS clause in the result-set of a SELECT. The Z expression
-** is replaced by a copy of the left-hand side of the result-set expression.
-** Table-name and function resolution occurs on the substituted expression
-** tree. For example, in:
-**
-** SELECT a+b AS x, c+d AS y FROM t1 ORDER BY x;
-**
-** The "x" term of the order by is replaced by "a+b" to render:
-**
-** SELECT a+b AS x, c+d AS y FROM t1 ORDER BY a+b;
-**
-** Function calls are checked to make sure that the function is
-** defined and that the correct number of arguments are specified.
-** If the function is an aggregate function, then the NC_HasAgg flag is
-** set and the opcode is changed from TK_FUNCTION to TK_AGG_FUNCTION.
-** If an expression contains aggregate functions then the EP_Agg
-** property on the expression is set.
-**
-** An error message is left in pParse if anything is amiss. The number
-** if errors is returned.
-*/
-SQLITE_PRIVATE int sqlite3ResolveExprNames(
- NameContext *pNC, /* Namespace to resolve expressions in. */
- Expr *pExpr /* The expression to be analyzed. */
-){
- u8 savedHasAgg;
- Walker w;
-
- if( pExpr==0 ) return 0;
-#if SQLITE_MAX_EXPR_DEPTH>0
- {
- Parse *pParse = pNC->pParse;
- if( sqlite3ExprCheckHeight(pParse, pExpr->nHeight+pNC->pParse->nHeight) ){
- return 1;
- }
- pParse->nHeight += pExpr->nHeight;
- }
-#endif
- savedHasAgg = pNC->ncFlags & NC_HasAgg;
- pNC->ncFlags &= ~NC_HasAgg;
- w.xExprCallback = resolveExprStep;
- w.xSelectCallback = resolveSelectStep;
- w.pParse = pNC->pParse;
- w.u.pNC = pNC;
- sqlite3WalkExpr(&w, pExpr);
-#if SQLITE_MAX_EXPR_DEPTH>0
- pNC->pParse->nHeight -= pExpr->nHeight;
-#endif
- if( pNC->nErr>0 || w.pParse->nErr>0 ){
- ExprSetProperty(pExpr, EP_Error);
- }
- if( pNC->ncFlags & NC_HasAgg ){
- ExprSetProperty(pExpr, EP_Agg);
- }else if( savedHasAgg ){
- pNC->ncFlags |= NC_HasAgg;
- }
- return ExprHasProperty(pExpr, EP_Error);
-}
-
-
-/*
-** Resolve all names in all expressions of a SELECT and in all
-** decendents of the SELECT, including compounds off of p->pPrior,
-** subqueries in expressions, and subqueries used as FROM clause
-** terms.
-**
-** See sqlite3ResolveExprNames() for a description of the kinds of
-** transformations that occur.
-**
-** All SELECT statements should have been expanded using
-** sqlite3SelectExpand() prior to invoking this routine.
-*/
-SQLITE_PRIVATE void sqlite3ResolveSelectNames(
- Parse *pParse, /* The parser context */
- Select *p, /* The SELECT statement being coded. */
- NameContext *pOuterNC /* Name context for parent SELECT statement */
-){
- Walker w;
-
- assert( p!=0 );
- w.xExprCallback = resolveExprStep;
- w.xSelectCallback = resolveSelectStep;
- w.pParse = pParse;
- w.u.pNC = pOuterNC;
- sqlite3WalkSelect(&w, p);
-}
-
-/************** End of resolve.c *********************************************/
-/************** Begin file expr.c ********************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains routines used for analyzing expressions and
-** for generating VDBE code that evaluates expressions in SQLite.
-*/
-
-/*
-** Return the 'affinity' of the expression pExpr if any.
-**
-** If pExpr is a column, a reference to a column via an 'AS' alias,
-** or a sub-select with a column as the return value, then the
-** affinity of that column is returned. Otherwise, 0x00 is returned,
-** indicating no affinity for the expression.
-**
-** i.e. the WHERE clause expresssions in the following statements all
-** have an affinity:
-**
-** CREATE TABLE t1(a);
-** SELECT * FROM t1 WHERE a;
-** SELECT a AS b FROM t1 WHERE b;
-** SELECT * FROM t1 WHERE (select a from t1);
-*/
-SQLITE_PRIVATE char sqlite3ExprAffinity(Expr *pExpr){
- int op;
- pExpr = sqlite3ExprSkipCollate(pExpr);
- op = pExpr->op;
- if( op==TK_SELECT ){
- assert( pExpr->flags&EP_xIsSelect );
- return sqlite3ExprAffinity(pExpr->x.pSelect->pEList->a[0].pExpr);
- }
-#ifndef SQLITE_OMIT_CAST
- if( op==TK_CAST ){
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- return sqlite3AffinityType(pExpr->u.zToken);
- }
-#endif
- if( (op==TK_AGG_COLUMN || op==TK_COLUMN || op==TK_REGISTER)
- && pExpr->pTab!=0
- ){
- /* op==TK_REGISTER && pExpr->pTab!=0 happens when pExpr was originally
- ** a TK_COLUMN but was previously evaluated and cached in a register */
- int j = pExpr->iColumn;
- if( j<0 ) return SQLITE_AFF_INTEGER;
- assert( pExpr->pTab && j<pExpr->pTab->nCol );
- return pExpr->pTab->aCol[j].affinity;
- }
- return pExpr->affinity;
-}
-
-/*
-** Set the collating sequence for expression pExpr to be the collating
-** sequence named by pToken. Return a pointer to a new Expr node that
-** implements the COLLATE operator.
-**
-** If a memory allocation error occurs, that fact is recorded in pParse->db
-** and the pExpr parameter is returned unchanged.
-*/
-SQLITE_PRIVATE Expr *sqlite3ExprAddCollateToken(Parse *pParse, Expr *pExpr, Token *pCollName){
- if( pCollName->n>0 ){
- Expr *pNew = sqlite3ExprAlloc(pParse->db, TK_COLLATE, pCollName, 1);
- if( pNew ){
- pNew->pLeft = pExpr;
- pNew->flags |= EP_Collate;
- pExpr = pNew;
- }
- }
- return pExpr;
-}
-SQLITE_PRIVATE Expr *sqlite3ExprAddCollateString(Parse *pParse, Expr *pExpr, const char *zC){
- Token s;
- assert( zC!=0 );
- s.z = zC;
- s.n = sqlite3Strlen30(s.z);
- return sqlite3ExprAddCollateToken(pParse, pExpr, &s);
-}
-
-/*
-** Skip over any TK_COLLATE and/or TK_AS operators at the root of
-** an expression.
-*/
-SQLITE_PRIVATE Expr *sqlite3ExprSkipCollate(Expr *pExpr){
- while( pExpr && (pExpr->op==TK_COLLATE || pExpr->op==TK_AS) ){
- pExpr = pExpr->pLeft;
- }
- return pExpr;
-}
-
-/*
-** Return the collation sequence for the expression pExpr. If
-** there is no defined collating sequence, return NULL.
-**
-** The collating sequence might be determined by a COLLATE operator
-** or by the presence of a column with a defined collating sequence.
-** COLLATE operators take first precedence. Left operands take
-** precedence over right operands.
-*/
-SQLITE_PRIVATE CollSeq *sqlite3ExprCollSeq(Parse *pParse, Expr *pExpr){
- sqlite3 *db = pParse->db;
- CollSeq *pColl = 0;
- Expr *p = pExpr;
- while( p ){
- int op = p->op;
- if( op==TK_CAST || op==TK_UPLUS ){
- p = p->pLeft;
- continue;
- }
- assert( op!=TK_REGISTER || p->op2!=TK_COLLATE );
- if( op==TK_COLLATE ){
- if( db->init.busy ){
- /* Do not report errors when parsing while the schema */
- pColl = sqlite3FindCollSeq(db, ENC(db), p->u.zToken, 0);
- }else{
- pColl = sqlite3GetCollSeq(pParse, ENC(db), 0, p->u.zToken);
- }
- break;
- }
- if( p->pTab!=0
- && (op==TK_AGG_COLUMN || op==TK_COLUMN
- || op==TK_REGISTER || op==TK_TRIGGER)
- ){
- /* op==TK_REGISTER && p->pTab!=0 happens when pExpr was originally
- ** a TK_COLUMN but was previously evaluated and cached in a register */
- int j = p->iColumn;
- if( j>=0 ){
- const char *zColl = p->pTab->aCol[j].zColl;
- pColl = sqlite3FindCollSeq(db, ENC(db), zColl, 0);
- }
- break;
- }
- if( p->flags & EP_Collate ){
- if( ALWAYS(p->pLeft) && (p->pLeft->flags & EP_Collate)!=0 ){
- p = p->pLeft;
- }else{
- p = p->pRight;
- }
- }else{
- break;
- }
- }
- if( sqlite3CheckCollSeq(pParse, pColl) ){
- pColl = 0;
- }
- return pColl;
-}
-
-/*
-** pExpr is an operand of a comparison operator. aff2 is the
-** type affinity of the other operand. This routine returns the
-** type affinity that should be used for the comparison operator.
-*/
-SQLITE_PRIVATE char sqlite3CompareAffinity(Expr *pExpr, char aff2){
- char aff1 = sqlite3ExprAffinity(pExpr);
- if( aff1 && aff2 ){
- /* Both sides of the comparison are columns. If one has numeric
- ** affinity, use that. Otherwise use no affinity.
- */
- if( sqlite3IsNumericAffinity(aff1) || sqlite3IsNumericAffinity(aff2) ){
- return SQLITE_AFF_NUMERIC;
- }else{
- return SQLITE_AFF_NONE;
- }
- }else if( !aff1 && !aff2 ){
- /* Neither side of the comparison is a column. Compare the
- ** results directly.
- */
- return SQLITE_AFF_NONE;
- }else{
- /* One side is a column, the other is not. Use the columns affinity. */
- assert( aff1==0 || aff2==0 );
- return (aff1 + aff2);
- }
-}
-
-/*
-** pExpr is a comparison operator. Return the type affinity that should
-** be applied to both operands prior to doing the comparison.
-*/
-static char comparisonAffinity(Expr *pExpr){
- char aff;
- assert( pExpr->op==TK_EQ || pExpr->op==TK_IN || pExpr->op==TK_LT ||
- pExpr->op==TK_GT || pExpr->op==TK_GE || pExpr->op==TK_LE ||
- pExpr->op==TK_NE || pExpr->op==TK_IS || pExpr->op==TK_ISNOT );
- assert( pExpr->pLeft );
- aff = sqlite3ExprAffinity(pExpr->pLeft);
- if( pExpr->pRight ){
- aff = sqlite3CompareAffinity(pExpr->pRight, aff);
- }else if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- aff = sqlite3CompareAffinity(pExpr->x.pSelect->pEList->a[0].pExpr, aff);
- }else if( !aff ){
- aff = SQLITE_AFF_NONE;
- }
- return aff;
-}
-
-/*
-** pExpr is a comparison expression, eg. '=', '<', IN(...) etc.
-** idx_affinity is the affinity of an indexed column. Return true
-** if the index with affinity idx_affinity may be used to implement
-** the comparison in pExpr.
-*/
-SQLITE_PRIVATE int sqlite3IndexAffinityOk(Expr *pExpr, char idx_affinity){
- char aff = comparisonAffinity(pExpr);
- switch( aff ){
- case SQLITE_AFF_NONE:
- return 1;
- case SQLITE_AFF_TEXT:
- return idx_affinity==SQLITE_AFF_TEXT;
- default:
- return sqlite3IsNumericAffinity(idx_affinity);
- }
-}
-
-/*
-** Return the P5 value that should be used for a binary comparison
-** opcode (OP_Eq, OP_Ge etc.) used to compare pExpr1 and pExpr2.
-*/
-static u8 binaryCompareP5(Expr *pExpr1, Expr *pExpr2, int jumpIfNull){
- u8 aff = (char)sqlite3ExprAffinity(pExpr2);
- aff = (u8)sqlite3CompareAffinity(pExpr1, aff) | (u8)jumpIfNull;
- return aff;
-}
-
-/*
-** Return a pointer to the collation sequence that should be used by
-** a binary comparison operator comparing pLeft and pRight.
-**
-** If the left hand expression has a collating sequence type, then it is
-** used. Otherwise the collation sequence for the right hand expression
-** is used, or the default (BINARY) if neither expression has a collating
-** type.
-**
-** Argument pRight (but not pLeft) may be a null pointer. In this case,
-** it is not considered.
-*/
-SQLITE_PRIVATE CollSeq *sqlite3BinaryCompareCollSeq(
- Parse *pParse,
- Expr *pLeft,
- Expr *pRight
-){
- CollSeq *pColl;
- assert( pLeft );
- if( pLeft->flags & EP_Collate ){
- pColl = sqlite3ExprCollSeq(pParse, pLeft);
- }else if( pRight && (pRight->flags & EP_Collate)!=0 ){
- pColl = sqlite3ExprCollSeq(pParse, pRight);
- }else{
- pColl = sqlite3ExprCollSeq(pParse, pLeft);
- if( !pColl ){
- pColl = sqlite3ExprCollSeq(pParse, pRight);
- }
- }
- return pColl;
-}
-
-/*
-** Generate code for a comparison operator.
-*/
-static int codeCompare(
- Parse *pParse, /* The parsing (and code generating) context */
- Expr *pLeft, /* The left operand */
- Expr *pRight, /* The right operand */
- int opcode, /* The comparison opcode */
- int in1, int in2, /* Register holding operands */
- int dest, /* Jump here if true. */
- int jumpIfNull /* If true, jump if either operand is NULL */
-){
- int p5;
- int addr;
- CollSeq *p4;
-
- p4 = sqlite3BinaryCompareCollSeq(pParse, pLeft, pRight);
- p5 = binaryCompareP5(pLeft, pRight, jumpIfNull);
- addr = sqlite3VdbeAddOp4(pParse->pVdbe, opcode, in2, dest, in1,
- (void*)p4, P4_COLLSEQ);
- sqlite3VdbeChangeP5(pParse->pVdbe, (u8)p5);
- return addr;
-}
-
-#if SQLITE_MAX_EXPR_DEPTH>0
-/*
-** Check that argument nHeight is less than or equal to the maximum
-** expression depth allowed. If it is not, leave an error message in
-** pParse.
-*/
-SQLITE_PRIVATE int sqlite3ExprCheckHeight(Parse *pParse, int nHeight){
- int rc = SQLITE_OK;
- int mxHeight = pParse->db->aLimit[SQLITE_LIMIT_EXPR_DEPTH];
- if( nHeight>mxHeight ){
- sqlite3ErrorMsg(pParse,
- "Expression tree is too large (maximum depth %d)", mxHeight
- );
- rc = SQLITE_ERROR;
- }
- return rc;
-}
-
-/* The following three functions, heightOfExpr(), heightOfExprList()
-** and heightOfSelect(), are used to determine the maximum height
-** of any expression tree referenced by the structure passed as the
-** first argument.
-**
-** If this maximum height is greater than the current value pointed
-** to by pnHeight, the second parameter, then set *pnHeight to that
-** value.
-*/
-static void heightOfExpr(Expr *p, int *pnHeight){
- if( p ){
- if( p->nHeight>*pnHeight ){
- *pnHeight = p->nHeight;
- }
- }
-}
-static void heightOfExprList(ExprList *p, int *pnHeight){
- if( p ){
- int i;
- for(i=0; i<p->nExpr; i++){
- heightOfExpr(p->a[i].pExpr, pnHeight);
- }
- }
-}
-static void heightOfSelect(Select *p, int *pnHeight){
- if( p ){
- heightOfExpr(p->pWhere, pnHeight);
- heightOfExpr(p->pHaving, pnHeight);
- heightOfExpr(p->pLimit, pnHeight);
- heightOfExpr(p->pOffset, pnHeight);
- heightOfExprList(p->pEList, pnHeight);
- heightOfExprList(p->pGroupBy, pnHeight);
- heightOfExprList(p->pOrderBy, pnHeight);
- heightOfSelect(p->pPrior, pnHeight);
- }
-}
-
-/*
-** Set the Expr.nHeight variable in the structure passed as an
-** argument. An expression with no children, Expr.pList or
-** Expr.pSelect member has a height of 1. Any other expression
-** has a height equal to the maximum height of any other
-** referenced Expr plus one.
-*/
-static void exprSetHeight(Expr *p){
- int nHeight = 0;
- heightOfExpr(p->pLeft, &nHeight);
- heightOfExpr(p->pRight, &nHeight);
- if( ExprHasProperty(p, EP_xIsSelect) ){
- heightOfSelect(p->x.pSelect, &nHeight);
- }else{
- heightOfExprList(p->x.pList, &nHeight);
- }
- p->nHeight = nHeight + 1;
-}
-
-/*
-** Set the Expr.nHeight variable using the exprSetHeight() function. If
-** the height is greater than the maximum allowed expression depth,
-** leave an error in pParse.
-*/
-SQLITE_PRIVATE void sqlite3ExprSetHeight(Parse *pParse, Expr *p){
- exprSetHeight(p);
- sqlite3ExprCheckHeight(pParse, p->nHeight);
-}
-
-/*
-** Return the maximum height of any expression tree referenced
-** by the select statement passed as an argument.
-*/
-SQLITE_PRIVATE int sqlite3SelectExprHeight(Select *p){
- int nHeight = 0;
- heightOfSelect(p, &nHeight);
- return nHeight;
-}
-#else
- #define exprSetHeight(y)
-#endif /* SQLITE_MAX_EXPR_DEPTH>0 */
-
-/*
-** This routine is the core allocator for Expr nodes.
-**
-** Construct a new expression node and return a pointer to it. Memory
-** for this node and for the pToken argument is a single allocation
-** obtained from sqlite3DbMalloc(). The calling function
-** is responsible for making sure the node eventually gets freed.
-**
-** If dequote is true, then the token (if it exists) is dequoted.
-** If dequote is false, no dequoting is performance. The deQuote
-** parameter is ignored if pToken is NULL or if the token does not
-** appear to be quoted. If the quotes were of the form "..." (double-quotes)
-** then the EP_DblQuoted flag is set on the expression node.
-**
-** Special case: If op==TK_INTEGER and pToken points to a string that
-** can be translated into a 32-bit integer, then the token is not
-** stored in u.zToken. Instead, the integer values is written
-** into u.iValue and the EP_IntValue flag is set. No extra storage
-** is allocated to hold the integer text and the dequote flag is ignored.
-*/
-SQLITE_PRIVATE Expr *sqlite3ExprAlloc(
- sqlite3 *db, /* Handle for sqlite3DbMallocZero() (may be null) */
- int op, /* Expression opcode */
- const Token *pToken, /* Token argument. Might be NULL */
- int dequote /* True to dequote */
-){
- Expr *pNew;
- int nExtra = 0;
- int iValue = 0;
-
- if( pToken ){
- if( op!=TK_INTEGER || pToken->z==0
- || sqlite3GetInt32(pToken->z, &iValue)==0 ){
- nExtra = pToken->n+1;
- assert( iValue>=0 );
- }
- }
- pNew = sqlite3DbMallocZero(db, sizeof(Expr)+nExtra);
- if( pNew ){
- pNew->op = (u8)op;
- pNew->iAgg = -1;
- if( pToken ){
- if( nExtra==0 ){
- pNew->flags |= EP_IntValue;
- pNew->u.iValue = iValue;
- }else{
- int c;
- pNew->u.zToken = (char*)&pNew[1];
- assert( pToken->z!=0 || pToken->n==0 );
- if( pToken->n ) memcpy(pNew->u.zToken, pToken->z, pToken->n);
- pNew->u.zToken[pToken->n] = 0;
- if( dequote && nExtra>=3
- && ((c = pToken->z[0])=='\'' || c=='"' || c=='[' || c=='`') ){
- sqlite3Dequote(pNew->u.zToken);
- if( c=='"' ) pNew->flags |= EP_DblQuoted;
- }
- }
- }
-#if SQLITE_MAX_EXPR_DEPTH>0
- pNew->nHeight = 1;
-#endif
- }
- return pNew;
-}
-
-/*
-** Allocate a new expression node from a zero-terminated token that has
-** already been dequoted.
-*/
-SQLITE_PRIVATE Expr *sqlite3Expr(
- sqlite3 *db, /* Handle for sqlite3DbMallocZero() (may be null) */
- int op, /* Expression opcode */
- const char *zToken /* Token argument. Might be NULL */
-){
- Token x;
- x.z = zToken;
- x.n = zToken ? sqlite3Strlen30(zToken) : 0;
- return sqlite3ExprAlloc(db, op, &x, 0);
-}
-
-/*
-** Attach subtrees pLeft and pRight to the Expr node pRoot.
-**
-** If pRoot==NULL that means that a memory allocation error has occurred.
-** In that case, delete the subtrees pLeft and pRight.
-*/
-SQLITE_PRIVATE void sqlite3ExprAttachSubtrees(
- sqlite3 *db,
- Expr *pRoot,
- Expr *pLeft,
- Expr *pRight
-){
- if( pRoot==0 ){
- assert( db->mallocFailed );
- sqlite3ExprDelete(db, pLeft);
- sqlite3ExprDelete(db, pRight);
- }else{
- if( pRight ){
- pRoot->pRight = pRight;
- pRoot->flags |= EP_Collate & pRight->flags;
- }
- if( pLeft ){
- pRoot->pLeft = pLeft;
- pRoot->flags |= EP_Collate & pLeft->flags;
- }
- exprSetHeight(pRoot);
- }
-}
-
-/*
-** Allocate a Expr node which joins as many as two subtrees.
-**
-** One or both of the subtrees can be NULL. Return a pointer to the new
-** Expr node. Or, if an OOM error occurs, set pParse->db->mallocFailed,
-** free the subtrees and return NULL.
-*/
-SQLITE_PRIVATE Expr *sqlite3PExpr(
- Parse *pParse, /* Parsing context */
- int op, /* Expression opcode */
- Expr *pLeft, /* Left operand */
- Expr *pRight, /* Right operand */
- const Token *pToken /* Argument token */
-){
- Expr *p;
- if( op==TK_AND && pLeft && pRight ){
- /* Take advantage of short-circuit false optimization for AND */
- p = sqlite3ExprAnd(pParse->db, pLeft, pRight);
- }else{
- p = sqlite3ExprAlloc(pParse->db, op, pToken, 1);
- sqlite3ExprAttachSubtrees(pParse->db, p, pLeft, pRight);
- }
- if( p ) {
- sqlite3ExprCheckHeight(pParse, p->nHeight);
- }
- return p;
-}
-
-/*
-** Return 1 if an expression must be FALSE in all cases and 0 if the
-** expression might be true. This is an optimization. If is OK to
-** return 0 here even if the expression really is always false (a
-** false negative). But it is a bug to return 1 if the expression
-** might be true in some rare circumstances (a false positive.)
-**
-** Note that if the expression is part of conditional for a
-** LEFT JOIN, then we cannot determine at compile-time whether or not
-** is it true or false, so always return 0.
-*/
-static int exprAlwaysFalse(Expr *p){
- int v = 0;
- if( ExprHasProperty(p, EP_FromJoin) ) return 0;
- if( !sqlite3ExprIsInteger(p, &v) ) return 0;
- return v==0;
-}
-
-/*
-** Join two expressions using an AND operator. If either expression is
-** NULL, then just return the other expression.
-**
-** If one side or the other of the AND is known to be false, then instead
-** of returning an AND expression, just return a constant expression with
-** a value of false.
-*/
-SQLITE_PRIVATE Expr *sqlite3ExprAnd(sqlite3 *db, Expr *pLeft, Expr *pRight){
- if( pLeft==0 ){
- return pRight;
- }else if( pRight==0 ){
- return pLeft;
- }else if( exprAlwaysFalse(pLeft) || exprAlwaysFalse(pRight) ){
- sqlite3ExprDelete(db, pLeft);
- sqlite3ExprDelete(db, pRight);
- return sqlite3ExprAlloc(db, TK_INTEGER, &sqlite3IntTokens[0], 0);
- }else{
- Expr *pNew = sqlite3ExprAlloc(db, TK_AND, 0, 0);
- sqlite3ExprAttachSubtrees(db, pNew, pLeft, pRight);
- return pNew;
- }
-}
-
-/*
-** Construct a new expression node for a function with multiple
-** arguments.
-*/
-SQLITE_PRIVATE Expr *sqlite3ExprFunction(Parse *pParse, ExprList *pList, Token *pToken){
- Expr *pNew;
- sqlite3 *db = pParse->db;
- assert( pToken );
- pNew = sqlite3ExprAlloc(db, TK_FUNCTION, pToken, 1);
- if( pNew==0 ){
- sqlite3ExprListDelete(db, pList); /* Avoid memory leak when malloc fails */
- return 0;
- }
- pNew->x.pList = pList;
- assert( !ExprHasProperty(pNew, EP_xIsSelect) );
- sqlite3ExprSetHeight(pParse, pNew);
- return pNew;
-}
-
-/*
-** Assign a variable number to an expression that encodes a wildcard
-** in the original SQL statement.
-**
-** Wildcards consisting of a single "?" are assigned the next sequential
-** variable number.
-**
-** Wildcards of the form "?nnn" are assigned the number "nnn". We make
-** sure "nnn" is not too be to avoid a denial of service attack when
-** the SQL statement comes from an external source.
-**
-** Wildcards of the form ":aaa", "@aaa", or "$aaa" are assigned the same number
-** as the previous instance of the same wildcard. Or if this is the first
-** instance of the wildcard, the next sequenial variable number is
-** assigned.
-*/
-SQLITE_PRIVATE void sqlite3ExprAssignVarNumber(Parse *pParse, Expr *pExpr){
- sqlite3 *db = pParse->db;
- const char *z;
-
- if( pExpr==0 ) return;
- assert( !ExprHasAnyProperty(pExpr, EP_IntValue|EP_Reduced|EP_TokenOnly) );
- z = pExpr->u.zToken;
- assert( z!=0 );
- assert( z[0]!=0 );
- if( z[1]==0 ){
- /* Wildcard of the form "?". Assign the next variable number */
- assert( z[0]=='?' );
- pExpr->iColumn = (ynVar)(++pParse->nVar);
- }else{
- ynVar x = 0;
- u32 n = sqlite3Strlen30(z);
- if( z[0]=='?' ){
- /* Wildcard of the form "?nnn". Convert "nnn" to an integer and
- ** use it as the variable number */
- i64 i;
- int bOk = 0==sqlite3Atoi64(&z[1], &i, n-1, SQLITE_UTF8);
- pExpr->iColumn = x = (ynVar)i;
- testcase( i==0 );
- testcase( i==1 );
- testcase( i==db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER]-1 );
- testcase( i==db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER] );
- if( bOk==0 || i<1 || i>db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER] ){
- sqlite3ErrorMsg(pParse, "variable number must be between ?1 and ?%d",
- db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER]);
- x = 0;
- }
- if( i>pParse->nVar ){
- pParse->nVar = (int)i;
- }
- }else{
- /* Wildcards like ":aaa", "$aaa" or "@aaa". Reuse the same variable
- ** number as the prior appearance of the same name, or if the name
- ** has never appeared before, reuse the same variable number
- */
- ynVar i;
- for(i=0; i<pParse->nzVar; i++){
- if( pParse->azVar[i] && strcmp(pParse->azVar[i],z)==0 ){
- pExpr->iColumn = x = (ynVar)i+1;
- break;
- }
- }
- if( x==0 ) x = pExpr->iColumn = (ynVar)(++pParse->nVar);
- }
- if( x>0 ){
- if( x>pParse->nzVar ){
- char **a;
- a = sqlite3DbRealloc(db, pParse->azVar, x*sizeof(a[0]));
- if( a==0 ) return; /* Error reported through db->mallocFailed */
- pParse->azVar = a;
- memset(&a[pParse->nzVar], 0, (x-pParse->nzVar)*sizeof(a[0]));
- pParse->nzVar = x;
- }
- if( z[0]!='?' || pParse->azVar[x-1]==0 ){
- sqlite3DbFree(db, pParse->azVar[x-1]);
- pParse->azVar[x-1] = sqlite3DbStrNDup(db, z, n);
- }
- }
- }
- if( !pParse->nErr && pParse->nVar>db->aLimit[SQLITE_LIMIT_VARIABLE_NUMBER] ){
- sqlite3ErrorMsg(pParse, "too many SQL variables");
- }
-}
-
-/*
-** Recursively delete an expression tree.
-*/
-SQLITE_PRIVATE void sqlite3ExprDelete(sqlite3 *db, Expr *p){
- if( p==0 ) return;
- /* Sanity check: Assert that the IntValue is non-negative if it exists */
- assert( !ExprHasProperty(p, EP_IntValue) || p->u.iValue>=0 );
- if( !ExprHasAnyProperty(p, EP_TokenOnly) ){
- sqlite3ExprDelete(db, p->pLeft);
- sqlite3ExprDelete(db, p->pRight);
- if( !ExprHasProperty(p, EP_Reduced) && (p->flags2 & EP2_MallocedToken)!=0 ){
- sqlite3DbFree(db, p->u.zToken);
- }
- if( ExprHasProperty(p, EP_xIsSelect) ){
- sqlite3SelectDelete(db, p->x.pSelect);
- }else{
- sqlite3ExprListDelete(db, p->x.pList);
- }
- }
- if( !ExprHasProperty(p, EP_Static) ){
- sqlite3DbFree(db, p);
- }
-}
-
-/*
-** Return the number of bytes allocated for the expression structure
-** passed as the first argument. This is always one of EXPR_FULLSIZE,
-** EXPR_REDUCEDSIZE or EXPR_TOKENONLYSIZE.
-*/
-static int exprStructSize(Expr *p){
- if( ExprHasProperty(p, EP_TokenOnly) ) return EXPR_TOKENONLYSIZE;
- if( ExprHasProperty(p, EP_Reduced) ) return EXPR_REDUCEDSIZE;
- return EXPR_FULLSIZE;
-}
-
-/*
-** The dupedExpr*Size() routines each return the number of bytes required
-** to store a copy of an expression or expression tree. They differ in
-** how much of the tree is measured.
-**
-** dupedExprStructSize() Size of only the Expr structure
-** dupedExprNodeSize() Size of Expr + space for token
-** dupedExprSize() Expr + token + subtree components
-**
-***************************************************************************
-**
-** The dupedExprStructSize() function returns two values OR-ed together:
-** (1) the space required for a copy of the Expr structure only and
-** (2) the EP_xxx flags that indicate what the structure size should be.
-** The return values is always one of:
-**
-** EXPR_FULLSIZE
-** EXPR_REDUCEDSIZE | EP_Reduced
-** EXPR_TOKENONLYSIZE | EP_TokenOnly
-**
-** The size of the structure can be found by masking the return value
-** of this routine with 0xfff. The flags can be found by masking the
-** return value with EP_Reduced|EP_TokenOnly.
-**
-** Note that with flags==EXPRDUP_REDUCE, this routines works on full-size
-** (unreduced) Expr objects as they or originally constructed by the parser.
-** During expression analysis, extra information is computed and moved into
-** later parts of teh Expr object and that extra information might get chopped
-** off if the expression is reduced. Note also that it does not work to
-** make a EXPRDUP_REDUCE copy of a reduced expression. It is only legal
-** to reduce a pristine expression tree from the parser. The implementation
-** of dupedExprStructSize() contain multiple assert() statements that attempt
-** to enforce this constraint.
-*/
-static int dupedExprStructSize(Expr *p, int flags){
- int nSize;
- assert( flags==EXPRDUP_REDUCE || flags==0 ); /* Only one flag value allowed */
- if( 0==(flags&EXPRDUP_REDUCE) ){
- nSize = EXPR_FULLSIZE;
- }else{
- assert( !ExprHasAnyProperty(p, EP_TokenOnly|EP_Reduced) );
- assert( !ExprHasProperty(p, EP_FromJoin) );
- assert( (p->flags2 & EP2_MallocedToken)==0 );
- assert( (p->flags2 & EP2_Irreducible)==0 );
- if( p->pLeft || p->pRight || p->x.pList ){
- nSize = EXPR_REDUCEDSIZE | EP_Reduced;
- }else{
- nSize = EXPR_TOKENONLYSIZE | EP_TokenOnly;
- }
- }
- return nSize;
-}
-
-/*
-** This function returns the space in bytes required to store the copy
-** of the Expr structure and a copy of the Expr.u.zToken string (if that
-** string is defined.)
-*/
-static int dupedExprNodeSize(Expr *p, int flags){
- int nByte = dupedExprStructSize(p, flags) & 0xfff;
- if( !ExprHasProperty(p, EP_IntValue) && p->u.zToken ){
- nByte += sqlite3Strlen30(p->u.zToken)+1;
- }
- return ROUND8(nByte);
-}
-
-/*
-** Return the number of bytes required to create a duplicate of the
-** expression passed as the first argument. The second argument is a
-** mask containing EXPRDUP_XXX flags.
-**
-** The value returned includes space to create a copy of the Expr struct
-** itself and the buffer referred to by Expr.u.zToken, if any.
-**
-** If the EXPRDUP_REDUCE flag is set, then the return value includes
-** space to duplicate all Expr nodes in the tree formed by Expr.pLeft
-** and Expr.pRight variables (but not for any structures pointed to or
-** descended from the Expr.x.pList or Expr.x.pSelect variables).
-*/
-static int dupedExprSize(Expr *p, int flags){
- int nByte = 0;
- if( p ){
- nByte = dupedExprNodeSize(p, flags);
- if( flags&EXPRDUP_REDUCE ){
- nByte += dupedExprSize(p->pLeft, flags) + dupedExprSize(p->pRight, flags);
- }
- }
- return nByte;
-}
-
-/*
-** This function is similar to sqlite3ExprDup(), except that if pzBuffer
-** is not NULL then *pzBuffer is assumed to point to a buffer large enough
-** to store the copy of expression p, the copies of p->u.zToken
-** (if applicable), and the copies of the p->pLeft and p->pRight expressions,
-** if any. Before returning, *pzBuffer is set to the first byte passed the
-** portion of the buffer copied into by this function.
-*/
-static Expr *exprDup(sqlite3 *db, Expr *p, int flags, u8 **pzBuffer){
- Expr *pNew = 0; /* Value to return */
- if( p ){
- const int isReduced = (flags&EXPRDUP_REDUCE);
- u8 *zAlloc;
- u32 staticFlag = 0;
-
- assert( pzBuffer==0 || isReduced );
-
- /* Figure out where to write the new Expr structure. */
- if( pzBuffer ){
- zAlloc = *pzBuffer;
- staticFlag = EP_Static;
- }else{
- zAlloc = sqlite3DbMallocRaw(db, dupedExprSize(p, flags));
- }
- pNew = (Expr *)zAlloc;
-
- if( pNew ){
- /* Set nNewSize to the size allocated for the structure pointed to
- ** by pNew. This is either EXPR_FULLSIZE, EXPR_REDUCEDSIZE or
- ** EXPR_TOKENONLYSIZE. nToken is set to the number of bytes consumed
- ** by the copy of the p->u.zToken string (if any).
- */
- const unsigned nStructSize = dupedExprStructSize(p, flags);
- const int nNewSize = nStructSize & 0xfff;
- int nToken;
- if( !ExprHasProperty(p, EP_IntValue) && p->u.zToken ){
- nToken = sqlite3Strlen30(p->u.zToken) + 1;
- }else{
- nToken = 0;
- }
- if( isReduced ){
- assert( ExprHasProperty(p, EP_Reduced)==0 );
- memcpy(zAlloc, p, nNewSize);
- }else{
- int nSize = exprStructSize(p);
- memcpy(zAlloc, p, nSize);
- memset(&zAlloc[nSize], 0, EXPR_FULLSIZE-nSize);
- }
-
- /* Set the EP_Reduced, EP_TokenOnly, and EP_Static flags appropriately. */
- pNew->flags &= ~(EP_Reduced|EP_TokenOnly|EP_Static);
- pNew->flags |= nStructSize & (EP_Reduced|EP_TokenOnly);
- pNew->flags |= staticFlag;
-
- /* Copy the p->u.zToken string, if any. */
- if( nToken ){
- char *zToken = pNew->u.zToken = (char*)&zAlloc[nNewSize];
- memcpy(zToken, p->u.zToken, nToken);
- }
-
- if( 0==((p->flags|pNew->flags) & EP_TokenOnly) ){
- /* Fill in the pNew->x.pSelect or pNew->x.pList member. */
- if( ExprHasProperty(p, EP_xIsSelect) ){
- pNew->x.pSelect = sqlite3SelectDup(db, p->x.pSelect, isReduced);
- }else{
- pNew->x.pList = sqlite3ExprListDup(db, p->x.pList, isReduced);
- }
- }
-
- /* Fill in pNew->pLeft and pNew->pRight. */
- if( ExprHasAnyProperty(pNew, EP_Reduced|EP_TokenOnly) ){
- zAlloc += dupedExprNodeSize(p, flags);
- if( ExprHasProperty(pNew, EP_Reduced) ){
- pNew->pLeft = exprDup(db, p->pLeft, EXPRDUP_REDUCE, &zAlloc);
- pNew->pRight = exprDup(db, p->pRight, EXPRDUP_REDUCE, &zAlloc);
- }
- if( pzBuffer ){
- *pzBuffer = zAlloc;
- }
- }else{
- pNew->flags2 = 0;
- if( !ExprHasAnyProperty(p, EP_TokenOnly) ){
- pNew->pLeft = sqlite3ExprDup(db, p->pLeft, 0);
- pNew->pRight = sqlite3ExprDup(db, p->pRight, 0);
- }
- }
-
- }
- }
- return pNew;
-}
-
-/*
-** The following group of routines make deep copies of expressions,
-** expression lists, ID lists, and select statements. The copies can
-** be deleted (by being passed to their respective ...Delete() routines)
-** without effecting the originals.
-**
-** The expression list, ID, and source lists return by sqlite3ExprListDup(),
-** sqlite3IdListDup(), and sqlite3SrcListDup() can not be further expanded
-** by subsequent calls to sqlite*ListAppend() routines.
-**
-** Any tables that the SrcList might point to are not duplicated.
-**
-** The flags parameter contains a combination of the EXPRDUP_XXX flags.
-** If the EXPRDUP_REDUCE flag is set, then the structure returned is a
-** truncated version of the usual Expr structure that will be stored as
-** part of the in-memory representation of the database schema.
-*/
-SQLITE_PRIVATE Expr *sqlite3ExprDup(sqlite3 *db, Expr *p, int flags){
- return exprDup(db, p, flags, 0);
-}
-SQLITE_PRIVATE ExprList *sqlite3ExprListDup(sqlite3 *db, ExprList *p, int flags){
- ExprList *pNew;
- struct ExprList_item *pItem, *pOldItem;
- int i;
- if( p==0 ) return 0;
- pNew = sqlite3DbMallocRaw(db, sizeof(*pNew) );
- if( pNew==0 ) return 0;
- pNew->iECursor = 0;
- pNew->nExpr = i = p->nExpr;
- if( (flags & EXPRDUP_REDUCE)==0 ) for(i=1; i<p->nExpr; i+=i){}
- pNew->a = pItem = sqlite3DbMallocRaw(db, i*sizeof(p->a[0]) );
- if( pItem==0 ){
- sqlite3DbFree(db, pNew);
- return 0;
- }
- pOldItem = p->a;
- for(i=0; i<p->nExpr; i++, pItem++, pOldItem++){
- Expr *pOldExpr = pOldItem->pExpr;
- pItem->pExpr = sqlite3ExprDup(db, pOldExpr, flags);
- pItem->zName = sqlite3DbStrDup(db, pOldItem->zName);
- pItem->zSpan = sqlite3DbStrDup(db, pOldItem->zSpan);
- pItem->sortOrder = pOldItem->sortOrder;
- pItem->done = 0;
- pItem->iOrderByCol = pOldItem->iOrderByCol;
- pItem->iAlias = pOldItem->iAlias;
- }
- return pNew;
-}
-
-/*
-** If cursors, triggers, views and subqueries are all omitted from
-** the build, then none of the following routines, except for
-** sqlite3SelectDup(), can be called. sqlite3SelectDup() is sometimes
-** called with a NULL argument.
-*/
-#if !defined(SQLITE_OMIT_VIEW) || !defined(SQLITE_OMIT_TRIGGER) \
- || !defined(SQLITE_OMIT_SUBQUERY)
-SQLITE_PRIVATE SrcList *sqlite3SrcListDup(sqlite3 *db, SrcList *p, int flags){
- SrcList *pNew;
- int i;
- int nByte;
- if( p==0 ) return 0;
- nByte = sizeof(*p) + (p->nSrc>0 ? sizeof(p->a[0]) * (p->nSrc-1) : 0);
- pNew = sqlite3DbMallocRaw(db, nByte );
- if( pNew==0 ) return 0;
- pNew->nSrc = pNew->nAlloc = p->nSrc;
- for(i=0; i<p->nSrc; i++){
- struct SrcList_item *pNewItem = &pNew->a[i];
- struct SrcList_item *pOldItem = &p->a[i];
- Table *pTab;
- pNewItem->pSchema = pOldItem->pSchema;
- pNewItem->zDatabase = sqlite3DbStrDup(db, pOldItem->zDatabase);
- pNewItem->zName = sqlite3DbStrDup(db, pOldItem->zName);
- pNewItem->zAlias = sqlite3DbStrDup(db, pOldItem->zAlias);
- pNewItem->jointype = pOldItem->jointype;
- pNewItem->iCursor = pOldItem->iCursor;
- pNewItem->addrFillSub = pOldItem->addrFillSub;
- pNewItem->regReturn = pOldItem->regReturn;
- pNewItem->isCorrelated = pOldItem->isCorrelated;
- pNewItem->viaCoroutine = pOldItem->viaCoroutine;
- pNewItem->zIndex = sqlite3DbStrDup(db, pOldItem->zIndex);
- pNewItem->notIndexed = pOldItem->notIndexed;
- pNewItem->pIndex = pOldItem->pIndex;
- pTab = pNewItem->pTab = pOldItem->pTab;
- if( pTab ){
- pTab->nRef++;
- }
- pNewItem->pSelect = sqlite3SelectDup(db, pOldItem->pSelect, flags);
- pNewItem->pOn = sqlite3ExprDup(db, pOldItem->pOn, flags);
- pNewItem->pUsing = sqlite3IdListDup(db, pOldItem->pUsing);
- pNewItem->colUsed = pOldItem->colUsed;
- }
- return pNew;
-}
-SQLITE_PRIVATE IdList *sqlite3IdListDup(sqlite3 *db, IdList *p){
- IdList *pNew;
- int i;
- if( p==0 ) return 0;
- pNew = sqlite3DbMallocRaw(db, sizeof(*pNew) );
- if( pNew==0 ) return 0;
- pNew->nId = p->nId;
- pNew->a = sqlite3DbMallocRaw(db, p->nId*sizeof(p->a[0]) );
- if( pNew->a==0 ){
- sqlite3DbFree(db, pNew);
- return 0;
- }
- /* Note that because the size of the allocation for p->a[] is not
- ** necessarily a power of two, sqlite3IdListAppend() may not be called
- ** on the duplicate created by this function. */
- for(i=0; i<p->nId; i++){
- struct IdList_item *pNewItem = &pNew->a[i];
- struct IdList_item *pOldItem = &p->a[i];
- pNewItem->zName = sqlite3DbStrDup(db, pOldItem->zName);
- pNewItem->idx = pOldItem->idx;
- }
- return pNew;
-}
-SQLITE_PRIVATE Select *sqlite3SelectDup(sqlite3 *db, Select *p, int flags){
- Select *pNew, *pPrior;
- if( p==0 ) return 0;
- pNew = sqlite3DbMallocRaw(db, sizeof(*p) );
- if( pNew==0 ) return 0;
- pNew->pEList = sqlite3ExprListDup(db, p->pEList, flags);
- pNew->pSrc = sqlite3SrcListDup(db, p->pSrc, flags);
- pNew->pWhere = sqlite3ExprDup(db, p->pWhere, flags);
- pNew->pGroupBy = sqlite3ExprListDup(db, p->pGroupBy, flags);
- pNew->pHaving = sqlite3ExprDup(db, p->pHaving, flags);
- pNew->pOrderBy = sqlite3ExprListDup(db, p->pOrderBy, flags);
- pNew->op = p->op;
- pNew->pPrior = pPrior = sqlite3SelectDup(db, p->pPrior, flags);
- if( pPrior ) pPrior->pNext = pNew;
- pNew->pNext = 0;
- pNew->pLimit = sqlite3ExprDup(db, p->pLimit, flags);
- pNew->pOffset = sqlite3ExprDup(db, p->pOffset, flags);
- pNew->iLimit = 0;
- pNew->iOffset = 0;
- pNew->selFlags = p->selFlags & ~SF_UsesEphemeral;
- pNew->pRightmost = 0;
- pNew->addrOpenEphm[0] = -1;
- pNew->addrOpenEphm[1] = -1;
- pNew->addrOpenEphm[2] = -1;
- return pNew;
-}
-#else
-SQLITE_PRIVATE Select *sqlite3SelectDup(sqlite3 *db, Select *p, int flags){
- assert( p==0 );
- return 0;
-}
-#endif
-
-
-/*
-** Add a new element to the end of an expression list. If pList is
-** initially NULL, then create a new expression list.
-**
-** If a memory allocation error occurs, the entire list is freed and
-** NULL is returned. If non-NULL is returned, then it is guaranteed
-** that the new entry was successfully appended.
-*/
-SQLITE_PRIVATE ExprList *sqlite3ExprListAppend(
- Parse *pParse, /* Parsing context */
- ExprList *pList, /* List to which to append. Might be NULL */
- Expr *pExpr /* Expression to be appended. Might be NULL */
-){
- sqlite3 *db = pParse->db;
- if( pList==0 ){
- pList = sqlite3DbMallocZero(db, sizeof(ExprList) );
- if( pList==0 ){
- goto no_mem;
- }
- pList->a = sqlite3DbMallocRaw(db, sizeof(pList->a[0]));
- if( pList->a==0 ) goto no_mem;
- }else if( (pList->nExpr & (pList->nExpr-1))==0 ){
- struct ExprList_item *a;
- assert( pList->nExpr>0 );
- a = sqlite3DbRealloc(db, pList->a, pList->nExpr*2*sizeof(pList->a[0]));
- if( a==0 ){
- goto no_mem;
- }
- pList->a = a;
- }
- assert( pList->a!=0 );
- if( 1 ){
- struct ExprList_item *pItem = &pList->a[pList->nExpr++];
- memset(pItem, 0, sizeof(*pItem));
- pItem->pExpr = pExpr;
- }
- return pList;
-
-no_mem:
- /* Avoid leaking memory if malloc has failed. */
- sqlite3ExprDelete(db, pExpr);
- sqlite3ExprListDelete(db, pList);
- return 0;
-}
-
-/*
-** Set the ExprList.a[].zName element of the most recently added item
-** on the expression list.
-**
-** pList might be NULL following an OOM error. But pName should never be
-** NULL. If a memory allocation fails, the pParse->db->mallocFailed flag
-** is set.
-*/
-SQLITE_PRIVATE void sqlite3ExprListSetName(
- Parse *pParse, /* Parsing context */
- ExprList *pList, /* List to which to add the span. */
- Token *pName, /* Name to be added */
- int dequote /* True to cause the name to be dequoted */
-){
- assert( pList!=0 || pParse->db->mallocFailed!=0 );
- if( pList ){
- struct ExprList_item *pItem;
- assert( pList->nExpr>0 );
- pItem = &pList->a[pList->nExpr-1];
- assert( pItem->zName==0 );
- pItem->zName = sqlite3DbStrNDup(pParse->db, pName->z, pName->n);
- if( dequote && pItem->zName ) sqlite3Dequote(pItem->zName);
- }
-}
-
-/*
-** Set the ExprList.a[].zSpan element of the most recently added item
-** on the expression list.
-**
-** pList might be NULL following an OOM error. But pSpan should never be
-** NULL. If a memory allocation fails, the pParse->db->mallocFailed flag
-** is set.
-*/
-SQLITE_PRIVATE void sqlite3ExprListSetSpan(
- Parse *pParse, /* Parsing context */
- ExprList *pList, /* List to which to add the span. */
- ExprSpan *pSpan /* The span to be added */
-){
- sqlite3 *db = pParse->db;
- assert( pList!=0 || db->mallocFailed!=0 );
- if( pList ){
- struct ExprList_item *pItem = &pList->a[pList->nExpr-1];
- assert( pList->nExpr>0 );
- assert( db->mallocFailed || pItem->pExpr==pSpan->pExpr );
- sqlite3DbFree(db, pItem->zSpan);
- pItem->zSpan = sqlite3DbStrNDup(db, (char*)pSpan->zStart,
- (int)(pSpan->zEnd - pSpan->zStart));
- }
-}
-
-/*
-** If the expression list pEList contains more than iLimit elements,
-** leave an error message in pParse.
-*/
-SQLITE_PRIVATE void sqlite3ExprListCheckLength(
- Parse *pParse,
- ExprList *pEList,
- const char *zObject
-){
- int mx = pParse->db->aLimit[SQLITE_LIMIT_COLUMN];
- testcase( pEList && pEList->nExpr==mx );
- testcase( pEList && pEList->nExpr==mx+1 );
- if( pEList && pEList->nExpr>mx ){
- sqlite3ErrorMsg(pParse, "too many columns in %s", zObject);
- }
-}
-
-/*
-** Delete an entire expression list.
-*/
-SQLITE_PRIVATE void sqlite3ExprListDelete(sqlite3 *db, ExprList *pList){
- int i;
- struct ExprList_item *pItem;
- if( pList==0 ) return;
- assert( pList->a!=0 || pList->nExpr==0 );
- for(pItem=pList->a, i=0; i<pList->nExpr; i++, pItem++){
- sqlite3ExprDelete(db, pItem->pExpr);
- sqlite3DbFree(db, pItem->zName);
- sqlite3DbFree(db, pItem->zSpan);
- }
- sqlite3DbFree(db, pList->a);
- sqlite3DbFree(db, pList);
-}
-
-/*
-** These routines are Walker callbacks. Walker.u.pi is a pointer
-** to an integer. These routines are checking an expression to see
-** if it is a constant. Set *Walker.u.pi to 0 if the expression is
-** not constant.
-**
-** These callback routines are used to implement the following:
-**
-** sqlite3ExprIsConstant()
-** sqlite3ExprIsConstantNotJoin()
-** sqlite3ExprIsConstantOrFunction()
-**
-*/
-static int exprNodeIsConstant(Walker *pWalker, Expr *pExpr){
-
- /* If pWalker->u.i is 3 then any term of the expression that comes from
- ** the ON or USING clauses of a join disqualifies the expression
- ** from being considered constant. */
- if( pWalker->u.i==3 && ExprHasAnyProperty(pExpr, EP_FromJoin) ){
- pWalker->u.i = 0;
- return WRC_Abort;
- }
-
- switch( pExpr->op ){
- /* Consider functions to be constant if all their arguments are constant
- ** and pWalker->u.i==2 */
- case TK_FUNCTION:
- if( pWalker->u.i==2 ) return 0;
- /* Fall through */
- case TK_ID:
- case TK_COLUMN:
- case TK_AGG_FUNCTION:
- case TK_AGG_COLUMN:
- testcase( pExpr->op==TK_ID );
- testcase( pExpr->op==TK_COLUMN );
- testcase( pExpr->op==TK_AGG_FUNCTION );
- testcase( pExpr->op==TK_AGG_COLUMN );
- pWalker->u.i = 0;
- return WRC_Abort;
- default:
- testcase( pExpr->op==TK_SELECT ); /* selectNodeIsConstant will disallow */
- testcase( pExpr->op==TK_EXISTS ); /* selectNodeIsConstant will disallow */
- return WRC_Continue;
- }
-}
-static int selectNodeIsConstant(Walker *pWalker, Select *NotUsed){
- UNUSED_PARAMETER(NotUsed);
- pWalker->u.i = 0;
- return WRC_Abort;
-}
-static int exprIsConst(Expr *p, int initFlag){
- Walker w;
- w.u.i = initFlag;
- w.xExprCallback = exprNodeIsConstant;
- w.xSelectCallback = selectNodeIsConstant;
- sqlite3WalkExpr(&w, p);
- return w.u.i;
-}
-
-/*
-** Walk an expression tree. Return 1 if the expression is constant
-** and 0 if it involves variables or function calls.
-**
-** For the purposes of this function, a double-quoted string (ex: "abc")
-** is considered a variable but a single-quoted string (ex: 'abc') is
-** a constant.
-*/
-SQLITE_PRIVATE int sqlite3ExprIsConstant(Expr *p){
- return exprIsConst(p, 1);
-}
-
-/*
-** Walk an expression tree. Return 1 if the expression is constant
-** that does no originate from the ON or USING clauses of a join.
-** Return 0 if it involves variables or function calls or terms from
-** an ON or USING clause.
-*/
-SQLITE_PRIVATE int sqlite3ExprIsConstantNotJoin(Expr *p){
- return exprIsConst(p, 3);
-}
-
-/*
-** Walk an expression tree. Return 1 if the expression is constant
-** or a function call with constant arguments. Return and 0 if there
-** are any variables.
-**
-** For the purposes of this function, a double-quoted string (ex: "abc")
-** is considered a variable but a single-quoted string (ex: 'abc') is
-** a constant.
-*/
-SQLITE_PRIVATE int sqlite3ExprIsConstantOrFunction(Expr *p){
- return exprIsConst(p, 2);
-}
-
-/*
-** If the expression p codes a constant integer that is small enough
-** to fit in a 32-bit integer, return 1 and put the value of the integer
-** in *pValue. If the expression is not an integer or if it is too big
-** to fit in a signed 32-bit integer, return 0 and leave *pValue unchanged.
-*/
-SQLITE_PRIVATE int sqlite3ExprIsInteger(Expr *p, int *pValue){
- int rc = 0;
-
- /* If an expression is an integer literal that fits in a signed 32-bit
- ** integer, then the EP_IntValue flag will have already been set */
- assert( p->op!=TK_INTEGER || (p->flags & EP_IntValue)!=0
- || sqlite3GetInt32(p->u.zToken, &rc)==0 );
-
- if( p->flags & EP_IntValue ){
- *pValue = p->u.iValue;
- return 1;
- }
- switch( p->op ){
- case TK_UPLUS: {
- rc = sqlite3ExprIsInteger(p->pLeft, pValue);
- break;
- }
- case TK_UMINUS: {
- int v;
- if( sqlite3ExprIsInteger(p->pLeft, &v) ){
- *pValue = -v;
- rc = 1;
- }
- break;
- }
- default: break;
- }
- return rc;
-}
-
-/*
-** Return FALSE if there is no chance that the expression can be NULL.
-**
-** If the expression might be NULL or if the expression is too complex
-** to tell return TRUE.
-**
-** This routine is used as an optimization, to skip OP_IsNull opcodes
-** when we know that a value cannot be NULL. Hence, a false positive
-** (returning TRUE when in fact the expression can never be NULL) might
-** be a small performance hit but is otherwise harmless. On the other
-** hand, a false negative (returning FALSE when the result could be NULL)
-** will likely result in an incorrect answer. So when in doubt, return
-** TRUE.
-*/
-SQLITE_PRIVATE int sqlite3ExprCanBeNull(const Expr *p){
- u8 op;
- while( p->op==TK_UPLUS || p->op==TK_UMINUS ){ p = p->pLeft; }
- op = p->op;
- if( op==TK_REGISTER ) op = p->op2;
- switch( op ){
- case TK_INTEGER:
- case TK_STRING:
- case TK_FLOAT:
- case TK_BLOB:
- return 0;
- default:
- return 1;
- }
-}
-
-/*
-** Generate an OP_IsNull instruction that tests register iReg and jumps
-** to location iDest if the value in iReg is NULL. The value in iReg
-** was computed by pExpr. If we can look at pExpr at compile-time and
-** determine that it can never generate a NULL, then the OP_IsNull operation
-** can be omitted.
-*/
-SQLITE_PRIVATE void sqlite3ExprCodeIsNullJump(
- Vdbe *v, /* The VDBE under construction */
- const Expr *pExpr, /* Only generate OP_IsNull if this expr can be NULL */
- int iReg, /* Test the value in this register for NULL */
- int iDest /* Jump here if the value is null */
-){
- if( sqlite3ExprCanBeNull(pExpr) ){
- sqlite3VdbeAddOp2(v, OP_IsNull, iReg, iDest);
- }
-}
-
-/*
-** Return TRUE if the given expression is a constant which would be
-** unchanged by OP_Affinity with the affinity given in the second
-** argument.
-**
-** This routine is used to determine if the OP_Affinity operation
-** can be omitted. When in doubt return FALSE. A false negative
-** is harmless. A false positive, however, can result in the wrong
-** answer.
-*/
-SQLITE_PRIVATE int sqlite3ExprNeedsNoAffinityChange(const Expr *p, char aff){
- u8 op;
- if( aff==SQLITE_AFF_NONE ) return 1;
- while( p->op==TK_UPLUS || p->op==TK_UMINUS ){ p = p->pLeft; }
- op = p->op;
- if( op==TK_REGISTER ) op = p->op2;
- switch( op ){
- case TK_INTEGER: {
- return aff==SQLITE_AFF_INTEGER || aff==SQLITE_AFF_NUMERIC;
- }
- case TK_FLOAT: {
- return aff==SQLITE_AFF_REAL || aff==SQLITE_AFF_NUMERIC;
- }
- case TK_STRING: {
- return aff==SQLITE_AFF_TEXT;
- }
- case TK_BLOB: {
- return 1;
- }
- case TK_COLUMN: {
- assert( p->iTable>=0 ); /* p cannot be part of a CHECK constraint */
- return p->iColumn<0
- && (aff==SQLITE_AFF_INTEGER || aff==SQLITE_AFF_NUMERIC);
- }
- default: {
- return 0;
- }
- }
-}
-
-/*
-** Return TRUE if the given string is a row-id column name.
-*/
-SQLITE_PRIVATE int sqlite3IsRowid(const char *z){
- if( sqlite3StrICmp(z, "_ROWID_")==0 ) return 1;
- if( sqlite3StrICmp(z, "ROWID")==0 ) return 1;
- if( sqlite3StrICmp(z, "OID")==0 ) return 1;
- return 0;
-}
-
-/*
-** Return true if we are able to the IN operator optimization on a
-** query of the form
-**
-** x IN (SELECT ...)
-**
-** Where the SELECT... clause is as specified by the parameter to this
-** routine.
-**
-** The Select object passed in has already been preprocessed and no
-** errors have been found.
-*/
-#ifndef SQLITE_OMIT_SUBQUERY
-static int isCandidateForInOpt(Select *p){
- SrcList *pSrc;
- ExprList *pEList;
- Table *pTab;
- if( p==0 ) return 0; /* right-hand side of IN is SELECT */
- if( p->pPrior ) return 0; /* Not a compound SELECT */
- if( p->selFlags & (SF_Distinct|SF_Aggregate) ){
- testcase( (p->selFlags & (SF_Distinct|SF_Aggregate))==SF_Distinct );
- testcase( (p->selFlags & (SF_Distinct|SF_Aggregate))==SF_Aggregate );
- return 0; /* No DISTINCT keyword and no aggregate functions */
- }
- assert( p->pGroupBy==0 ); /* Has no GROUP BY clause */
- if( p->pLimit ) return 0; /* Has no LIMIT clause */
- assert( p->pOffset==0 ); /* No LIMIT means no OFFSET */
- if( p->pWhere ) return 0; /* Has no WHERE clause */
- pSrc = p->pSrc;
- assert( pSrc!=0 );
- if( pSrc->nSrc!=1 ) return 0; /* Single term in FROM clause */
- if( pSrc->a[0].pSelect ) return 0; /* FROM is not a subquery or view */
- pTab = pSrc->a[0].pTab;
- if( NEVER(pTab==0) ) return 0;
- assert( pTab->pSelect==0 ); /* FROM clause is not a view */
- if( IsVirtual(pTab) ) return 0; /* FROM clause not a virtual table */
- pEList = p->pEList;
- if( pEList->nExpr!=1 ) return 0; /* One column in the result set */
- if( pEList->a[0].pExpr->op!=TK_COLUMN ) return 0; /* Result is a column */
- return 1;
-}
-#endif /* SQLITE_OMIT_SUBQUERY */
-
-/*
-** Code an OP_Once instruction and allocate space for its flag. Return the
-** address of the new instruction.
-*/
-SQLITE_PRIVATE int sqlite3CodeOnce(Parse *pParse){
- Vdbe *v = sqlite3GetVdbe(pParse); /* Virtual machine being coded */
- return sqlite3VdbeAddOp1(v, OP_Once, pParse->nOnce++);
-}
-
-/*
-** This function is used by the implementation of the IN (...) operator.
-** The pX parameter is the expression on the RHS of the IN operator, which
-** might be either a list of expressions or a subquery.
-**
-** The job of this routine is to find or create a b-tree object that can
-** be used either to test for membership in the RHS set or to iterate through
-** all members of the RHS set, skipping duplicates.
-**
-** A cursor is opened on the b-tree object that the RHS of the IN operator
-** and pX->iTable is set to the index of that cursor.
-**
-** The returned value of this function indicates the b-tree type, as follows:
-**
-** IN_INDEX_ROWID - The cursor was opened on a database table.
-** IN_INDEX_INDEX_ASC - The cursor was opened on an ascending index.
-** IN_INDEX_INDEX_DESC - The cursor was opened on a descending index.
-** IN_INDEX_EPH - The cursor was opened on a specially created and
-** populated epheremal table.
-**
-** An existing b-tree might be used if the RHS expression pX is a simple
-** subquery such as:
-**
-** SELECT <column> FROM <table>
-**
-** If the RHS of the IN operator is a list or a more complex subquery, then
-** an ephemeral table might need to be generated from the RHS and then
-** pX->iTable made to point to the ephermeral table instead of an
-** existing table.
-**
-** If the prNotFound parameter is 0, then the b-tree will be used to iterate
-** through the set members, skipping any duplicates. In this case an
-** epheremal table must be used unless the selected <column> is guaranteed
-** to be unique - either because it is an INTEGER PRIMARY KEY or it
-** has a UNIQUE constraint or UNIQUE index.
-**
-** If the prNotFound parameter is not 0, then the b-tree will be used
-** for fast set membership tests. In this case an epheremal table must
-** be used unless <column> is an INTEGER PRIMARY KEY or an index can
-** be found with <column> as its left-most column.
-**
-** When the b-tree is being used for membership tests, the calling function
-** needs to know whether or not the structure contains an SQL NULL
-** value in order to correctly evaluate expressions like "X IN (Y, Z)".
-** If there is any chance that the (...) might contain a NULL value at
-** runtime, then a register is allocated and the register number written
-** to *prNotFound. If there is no chance that the (...) contains a
-** NULL value, then *prNotFound is left unchanged.
-**
-** If a register is allocated and its location stored in *prNotFound, then
-** its initial value is NULL. If the (...) does not remain constant
-** for the duration of the query (i.e. the SELECT within the (...)
-** is a correlated subquery) then the value of the allocated register is
-** reset to NULL each time the subquery is rerun. This allows the
-** caller to use vdbe code equivalent to the following:
-**
-** if( register==NULL ){
-** has_null = <test if data structure contains null>
-** register = 1
-** }
-**
-** in order to avoid running the <test if data structure contains null>
-** test more often than is necessary.
-*/
-#ifndef SQLITE_OMIT_SUBQUERY
-SQLITE_PRIVATE int sqlite3FindInIndex(Parse *pParse, Expr *pX, int *prNotFound){
- Select *p; /* SELECT to the right of IN operator */
- int eType = 0; /* Type of RHS table. IN_INDEX_* */
- int iTab = pParse->nTab++; /* Cursor of the RHS table */
- int mustBeUnique = (prNotFound==0); /* True if RHS must be unique */
- Vdbe *v = sqlite3GetVdbe(pParse); /* Virtual machine being coded */
-
- assert( pX->op==TK_IN );
-
- /* Check to see if an existing table or index can be used to
- ** satisfy the query. This is preferable to generating a new
- ** ephemeral table.
- */
- p = (ExprHasProperty(pX, EP_xIsSelect) ? pX->x.pSelect : 0);
- if( ALWAYS(pParse->nErr==0) && isCandidateForInOpt(p) ){
- sqlite3 *db = pParse->db; /* Database connection */
- Table *pTab; /* Table <table>. */
- Expr *pExpr; /* Expression <column> */
- int iCol; /* Index of column <column> */
- int iDb; /* Database idx for pTab */
-
- assert( p ); /* Because of isCandidateForInOpt(p) */
- assert( p->pEList!=0 ); /* Because of isCandidateForInOpt(p) */
- assert( p->pEList->a[0].pExpr!=0 ); /* Because of isCandidateForInOpt(p) */
- assert( p->pSrc!=0 ); /* Because of isCandidateForInOpt(p) */
- pTab = p->pSrc->a[0].pTab;
- pExpr = p->pEList->a[0].pExpr;
- iCol = pExpr->iColumn;
-
- /* Code an OP_VerifyCookie and OP_TableLock for <table>. */
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- sqlite3CodeVerifySchema(pParse, iDb);
- sqlite3TableLock(pParse, iDb, pTab->tnum, 0, pTab->zName);
-
- /* This function is only called from two places. In both cases the vdbe
- ** has already been allocated. So assume sqlite3GetVdbe() is always
- ** successful here.
- */
- assert(v);
- if( iCol<0 ){
- int iAddr;
-
- iAddr = sqlite3CodeOnce(pParse);
-
- sqlite3OpenTable(pParse, iTab, iDb, pTab, OP_OpenRead);
- eType = IN_INDEX_ROWID;
-
- sqlite3VdbeJumpHere(v, iAddr);
- }else{
- Index *pIdx; /* Iterator variable */
-
- /* The collation sequence used by the comparison. If an index is to
- ** be used in place of a temp-table, it must be ordered according
- ** to this collation sequence. */
- CollSeq *pReq = sqlite3BinaryCompareCollSeq(pParse, pX->pLeft, pExpr);
-
- /* Check that the affinity that will be used to perform the
- ** comparison is the same as the affinity of the column. If
- ** it is not, it is not possible to use any index.
- */
- int affinity_ok = sqlite3IndexAffinityOk(pX, pTab->aCol[iCol].affinity);
-
- for(pIdx=pTab->pIndex; pIdx && eType==0 && affinity_ok; pIdx=pIdx->pNext){
- if( (pIdx->aiColumn[0]==iCol)
- && sqlite3FindCollSeq(db, ENC(db), pIdx->azColl[0], 0)==pReq
- && (!mustBeUnique || (pIdx->nColumn==1 && pIdx->onError!=OE_None))
- ){
- int iAddr;
- char *pKey;
-
- pKey = (char *)sqlite3IndexKeyinfo(pParse, pIdx);
- iAddr = sqlite3CodeOnce(pParse);
-
- sqlite3VdbeAddOp4(v, OP_OpenRead, iTab, pIdx->tnum, iDb,
- pKey,P4_KEYINFO_HANDOFF);
- VdbeComment((v, "%s", pIdx->zName));
- assert( IN_INDEX_INDEX_DESC == IN_INDEX_INDEX_ASC+1 );
- eType = IN_INDEX_INDEX_ASC + pIdx->aSortOrder[0];
-
- sqlite3VdbeJumpHere(v, iAddr);
- if( prNotFound && !pTab->aCol[iCol].notNull ){
- *prNotFound = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Null, 0, *prNotFound);
- }
- }
- }
- }
- }
-
- if( eType==0 ){
- /* Could not found an existing table or index to use as the RHS b-tree.
- ** We will have to generate an ephemeral table to do the job.
- */
- double savedNQueryLoop = pParse->nQueryLoop;
- int rMayHaveNull = 0;
- eType = IN_INDEX_EPH;
- if( prNotFound ){
- *prNotFound = rMayHaveNull = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Null, 0, *prNotFound);
- }else{
- testcase( pParse->nQueryLoop>(double)1 );
- pParse->nQueryLoop = (double)1;
- if( pX->pLeft->iColumn<0 && !ExprHasAnyProperty(pX, EP_xIsSelect) ){
- eType = IN_INDEX_ROWID;
- }
- }
- sqlite3CodeSubselect(pParse, pX, rMayHaveNull, eType==IN_INDEX_ROWID);
- pParse->nQueryLoop = savedNQueryLoop;
- }else{
- pX->iTable = iTab;
- }
- return eType;
-}
-#endif
-
-/*
-** Generate code for scalar subqueries used as a subquery expression, EXISTS,
-** or IN operators. Examples:
-**
-** (SELECT a FROM b) -- subquery
-** EXISTS (SELECT a FROM b) -- EXISTS subquery
-** x IN (4,5,11) -- IN operator with list on right-hand side
-** x IN (SELECT a FROM b) -- IN operator with subquery on the right
-**
-** The pExpr parameter describes the expression that contains the IN
-** operator or subquery.
-**
-** If parameter isRowid is non-zero, then expression pExpr is guaranteed
-** to be of the form "<rowid> IN (?, ?, ?)", where <rowid> is a reference
-** to some integer key column of a table B-Tree. In this case, use an
-** intkey B-Tree to store the set of IN(...) values instead of the usual
-** (slower) variable length keys B-Tree.
-**
-** If rMayHaveNull is non-zero, that means that the operation is an IN
-** (not a SELECT or EXISTS) and that the RHS might contains NULLs.
-** Furthermore, the IN is in a WHERE clause and that we really want
-** to iterate over the RHS of the IN operator in order to quickly locate
-** all corresponding LHS elements. All this routine does is initialize
-** the register given by rMayHaveNull to NULL. Calling routines will take
-** care of changing this register value to non-NULL if the RHS is NULL-free.
-**
-** If rMayHaveNull is zero, that means that the subquery is being used
-** for membership testing only. There is no need to initialize any
-** registers to indicate the presense or absence of NULLs on the RHS.
-**
-** For a SELECT or EXISTS operator, return the register that holds the
-** result. For IN operators or if an error occurs, the return value is 0.
-*/
-#ifndef SQLITE_OMIT_SUBQUERY
-SQLITE_PRIVATE int sqlite3CodeSubselect(
- Parse *pParse, /* Parsing context */
- Expr *pExpr, /* The IN, SELECT, or EXISTS operator */
- int rMayHaveNull, /* Register that records whether NULLs exist in RHS */
- int isRowid /* If true, LHS of IN operator is a rowid */
-){
- int testAddr = -1; /* One-time test address */
- int rReg = 0; /* Register storing resulting */
- Vdbe *v = sqlite3GetVdbe(pParse);
- if( NEVER(v==0) ) return 0;
- sqlite3ExprCachePush(pParse);
-
- /* This code must be run in its entirety every time it is encountered
- ** if any of the following is true:
- **
- ** * The right-hand side is a correlated subquery
- ** * The right-hand side is an expression list containing variables
- ** * We are inside a trigger
- **
- ** If all of the above are false, then we can run this code just once
- ** save the results, and reuse the same result on subsequent invocations.
- */
- if( !ExprHasAnyProperty(pExpr, EP_VarSelect) ){
- testAddr = sqlite3CodeOnce(pParse);
- }
-
-#ifndef SQLITE_OMIT_EXPLAIN
- if( pParse->explain==2 ){
- char *zMsg = sqlite3MPrintf(
- pParse->db, "EXECUTE %s%s SUBQUERY %d", testAddr>=0?"":"CORRELATED ",
- pExpr->op==TK_IN?"LIST":"SCALAR", pParse->iNextSelectId
- );
- sqlite3VdbeAddOp4(v, OP_Explain, pParse->iSelectId, 0, 0, zMsg, P4_DYNAMIC);
- }
-#endif
-
- switch( pExpr->op ){
- case TK_IN: {
- char affinity; /* Affinity of the LHS of the IN */
- KeyInfo keyInfo; /* Keyinfo for the generated table */
- static u8 sortOrder = 0; /* Fake aSortOrder for keyInfo */
- int addr; /* Address of OP_OpenEphemeral instruction */
- Expr *pLeft = pExpr->pLeft; /* the LHS of the IN operator */
-
- if( rMayHaveNull ){
- sqlite3VdbeAddOp2(v, OP_Null, 0, rMayHaveNull);
- }
-
- affinity = sqlite3ExprAffinity(pLeft);
-
- /* Whether this is an 'x IN(SELECT...)' or an 'x IN(<exprlist>)'
- ** expression it is handled the same way. An ephemeral table is
- ** filled with single-field index keys representing the results
- ** from the SELECT or the <exprlist>.
- **
- ** If the 'x' expression is a column value, or the SELECT...
- ** statement returns a column value, then the affinity of that
- ** column is used to build the index keys. If both 'x' and the
- ** SELECT... statement are columns, then numeric affinity is used
- ** if either column has NUMERIC or INTEGER affinity. If neither
- ** 'x' nor the SELECT... statement are columns, then numeric affinity
- ** is used.
- */
- pExpr->iTable = pParse->nTab++;
- addr = sqlite3VdbeAddOp2(v, OP_OpenEphemeral, pExpr->iTable, !isRowid);
- if( rMayHaveNull==0 ) sqlite3VdbeChangeP5(v, BTREE_UNORDERED);
- memset(&keyInfo, 0, sizeof(keyInfo));
- keyInfo.nField = 1;
- keyInfo.aSortOrder = &sortOrder;
-
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- /* Case 1: expr IN (SELECT ...)
- **
- ** Generate code to write the results of the select into the temporary
- ** table allocated and opened above.
- */
- SelectDest dest;
- ExprList *pEList;
-
- assert( !isRowid );
- sqlite3SelectDestInit(&dest, SRT_Set, pExpr->iTable);
- dest.affSdst = (u8)affinity;
- assert( (pExpr->iTable&0x0000FFFF)==pExpr->iTable );
- pExpr->x.pSelect->iLimit = 0;
- if( sqlite3Select(pParse, pExpr->x.pSelect, &dest) ){
- return 0;
- }
- pEList = pExpr->x.pSelect->pEList;
- if( ALWAYS(pEList!=0 && pEList->nExpr>0) ){
- keyInfo.aColl[0] = sqlite3BinaryCompareCollSeq(pParse, pExpr->pLeft,
- pEList->a[0].pExpr);
- }
- }else if( ALWAYS(pExpr->x.pList!=0) ){
- /* Case 2: expr IN (exprlist)
- **
- ** For each expression, build an index key from the evaluation and
- ** store it in the temporary table. If <expr> is a column, then use
- ** that columns affinity when building index keys. If <expr> is not
- ** a column, use numeric affinity.
- */
- int i;
- ExprList *pList = pExpr->x.pList;
- struct ExprList_item *pItem;
- int r1, r2, r3;
-
- if( !affinity ){
- affinity = SQLITE_AFF_NONE;
- }
- keyInfo.aColl[0] = sqlite3ExprCollSeq(pParse, pExpr->pLeft);
- keyInfo.aSortOrder = &sortOrder;
-
- /* Loop through each expression in <exprlist>. */
- r1 = sqlite3GetTempReg(pParse);
- r2 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp2(v, OP_Null, 0, r2);
- for(i=pList->nExpr, pItem=pList->a; i>0; i--, pItem++){
- Expr *pE2 = pItem->pExpr;
- int iValToIns;
-
- /* If the expression is not constant then we will need to
- ** disable the test that was generated above that makes sure
- ** this code only executes once. Because for a non-constant
- ** expression we need to rerun this code each time.
- */
- if( testAddr>=0 && !sqlite3ExprIsConstant(pE2) ){
- sqlite3VdbeChangeToNoop(v, testAddr);
- testAddr = -1;
- }
-
- /* Evaluate the expression and insert it into the temp table */
- if( isRowid && sqlite3ExprIsInteger(pE2, &iValToIns) ){
- sqlite3VdbeAddOp3(v, OP_InsertInt, pExpr->iTable, r2, iValToIns);
- }else{
- r3 = sqlite3ExprCodeTarget(pParse, pE2, r1);
- if( isRowid ){
- sqlite3VdbeAddOp2(v, OP_MustBeInt, r3,
- sqlite3VdbeCurrentAddr(v)+2);
- sqlite3VdbeAddOp3(v, OP_Insert, pExpr->iTable, r2, r3);
- }else{
- sqlite3VdbeAddOp4(v, OP_MakeRecord, r3, 1, r2, &affinity, 1);
- sqlite3ExprCacheAffinityChange(pParse, r3, 1);
- sqlite3VdbeAddOp2(v, OP_IdxInsert, pExpr->iTable, r2);
- }
- }
- }
- sqlite3ReleaseTempReg(pParse, r1);
- sqlite3ReleaseTempReg(pParse, r2);
- }
- if( !isRowid ){
- sqlite3VdbeChangeP4(v, addr, (void *)&keyInfo, P4_KEYINFO);
- }
- break;
- }
-
- case TK_EXISTS:
- case TK_SELECT:
- default: {
- /* If this has to be a scalar SELECT. Generate code to put the
- ** value of this select in a memory cell and record the number
- ** of the memory cell in iColumn. If this is an EXISTS, write
- ** an integer 0 (not exists) or 1 (exists) into a memory cell
- ** and record that memory cell in iColumn.
- */
- Select *pSel; /* SELECT statement to encode */
- SelectDest dest; /* How to deal with SELECt result */
-
- testcase( pExpr->op==TK_EXISTS );
- testcase( pExpr->op==TK_SELECT );
- assert( pExpr->op==TK_EXISTS || pExpr->op==TK_SELECT );
-
- assert( ExprHasProperty(pExpr, EP_xIsSelect) );
- pSel = pExpr->x.pSelect;
- sqlite3SelectDestInit(&dest, 0, ++pParse->nMem);
- if( pExpr->op==TK_SELECT ){
- dest.eDest = SRT_Mem;
- sqlite3VdbeAddOp2(v, OP_Null, 0, dest.iSDParm);
- VdbeComment((v, "Init subquery result"));
- }else{
- dest.eDest = SRT_Exists;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, dest.iSDParm);
- VdbeComment((v, "Init EXISTS result"));
- }
- sqlite3ExprDelete(pParse->db, pSel->pLimit);
- pSel->pLimit = sqlite3PExpr(pParse, TK_INTEGER, 0, 0,
- &sqlite3IntTokens[1]);
- pSel->iLimit = 0;
- if( sqlite3Select(pParse, pSel, &dest) ){
- return 0;
- }
- rReg = dest.iSDParm;
- ExprSetIrreducible(pExpr);
- break;
- }
- }
-
- if( testAddr>=0 ){
- sqlite3VdbeJumpHere(v, testAddr);
- }
- sqlite3ExprCachePop(pParse, 1);
-
- return rReg;
-}
-#endif /* SQLITE_OMIT_SUBQUERY */
-
-#ifndef SQLITE_OMIT_SUBQUERY
-/*
-** Generate code for an IN expression.
-**
-** x IN (SELECT ...)
-** x IN (value, value, ...)
-**
-** The left-hand side (LHS) is a scalar expression. The right-hand side (RHS)
-** is an array of zero or more values. The expression is true if the LHS is
-** contained within the RHS. The value of the expression is unknown (NULL)
-** if the LHS is NULL or if the LHS is not contained within the RHS and the
-** RHS contains one or more NULL values.
-**
-** This routine generates code will jump to destIfFalse if the LHS is not
-** contained within the RHS. If due to NULLs we cannot determine if the LHS
-** is contained in the RHS then jump to destIfNull. If the LHS is contained
-** within the RHS then fall through.
-*/
-static void sqlite3ExprCodeIN(
- Parse *pParse, /* Parsing and code generating context */
- Expr *pExpr, /* The IN expression */
- int destIfFalse, /* Jump here if LHS is not contained in the RHS */
- int destIfNull /* Jump here if the results are unknown due to NULLs */
-){
- int rRhsHasNull = 0; /* Register that is true if RHS contains NULL values */
- char affinity; /* Comparison affinity to use */
- int eType; /* Type of the RHS */
- int r1; /* Temporary use register */
- Vdbe *v; /* Statement under construction */
-
- /* Compute the RHS. After this step, the table with cursor
- ** pExpr->iTable will contains the values that make up the RHS.
- */
- v = pParse->pVdbe;
- assert( v!=0 ); /* OOM detected prior to this routine */
- VdbeNoopComment((v, "begin IN expr"));
- eType = sqlite3FindInIndex(pParse, pExpr, &rRhsHasNull);
-
- /* Figure out the affinity to use to create a key from the results
- ** of the expression. affinityStr stores a static string suitable for
- ** P4 of OP_MakeRecord.
- */
- affinity = comparisonAffinity(pExpr);
-
- /* Code the LHS, the <expr> from "<expr> IN (...)".
- */
- sqlite3ExprCachePush(pParse);
- r1 = sqlite3GetTempReg(pParse);
- sqlite3ExprCode(pParse, pExpr->pLeft, r1);
-
- /* If the LHS is NULL, then the result is either false or NULL depending
- ** on whether the RHS is empty or not, respectively.
- */
- if( destIfNull==destIfFalse ){
- /* Shortcut for the common case where the false and NULL outcomes are
- ** the same. */
- sqlite3VdbeAddOp2(v, OP_IsNull, r1, destIfNull);
- }else{
- int addr1 = sqlite3VdbeAddOp1(v, OP_NotNull, r1);
- sqlite3VdbeAddOp2(v, OP_Rewind, pExpr->iTable, destIfFalse);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, destIfNull);
- sqlite3VdbeJumpHere(v, addr1);
- }
-
- if( eType==IN_INDEX_ROWID ){
- /* In this case, the RHS is the ROWID of table b-tree
- */
- sqlite3VdbeAddOp2(v, OP_MustBeInt, r1, destIfFalse);
- sqlite3VdbeAddOp3(v, OP_NotExists, pExpr->iTable, destIfFalse, r1);
- }else{
- /* In this case, the RHS is an index b-tree.
- */
- sqlite3VdbeAddOp4(v, OP_Affinity, r1, 1, 0, &affinity, 1);
-
- /* If the set membership test fails, then the result of the
- ** "x IN (...)" expression must be either 0 or NULL. If the set
- ** contains no NULL values, then the result is 0. If the set
- ** contains one or more NULL values, then the result of the
- ** expression is also NULL.
- */
- if( rRhsHasNull==0 || destIfFalse==destIfNull ){
- /* This branch runs if it is known at compile time that the RHS
- ** cannot contain NULL values. This happens as the result
- ** of a "NOT NULL" constraint in the database schema.
- **
- ** Also run this branch if NULL is equivalent to FALSE
- ** for this particular IN operator.
- */
- sqlite3VdbeAddOp4Int(v, OP_NotFound, pExpr->iTable, destIfFalse, r1, 1);
-
- }else{
- /* In this branch, the RHS of the IN might contain a NULL and
- ** the presence of a NULL on the RHS makes a difference in the
- ** outcome.
- */
- int j1, j2, j3;
-
- /* First check to see if the LHS is contained in the RHS. If so,
- ** then the presence of NULLs in the RHS does not matter, so jump
- ** over all of the code that follows.
- */
- j1 = sqlite3VdbeAddOp4Int(v, OP_Found, pExpr->iTable, 0, r1, 1);
-
- /* Here we begin generating code that runs if the LHS is not
- ** contained within the RHS. Generate additional code that
- ** tests the RHS for NULLs. If the RHS contains a NULL then
- ** jump to destIfNull. If there are no NULLs in the RHS then
- ** jump to destIfFalse.
- */
- j2 = sqlite3VdbeAddOp1(v, OP_NotNull, rRhsHasNull);
- j3 = sqlite3VdbeAddOp4Int(v, OP_Found, pExpr->iTable, 0, rRhsHasNull, 1);
- sqlite3VdbeAddOp2(v, OP_Integer, -1, rRhsHasNull);
- sqlite3VdbeJumpHere(v, j3);
- sqlite3VdbeAddOp2(v, OP_AddImm, rRhsHasNull, 1);
- sqlite3VdbeJumpHere(v, j2);
-
- /* Jump to the appropriate target depending on whether or not
- ** the RHS contains a NULL
- */
- sqlite3VdbeAddOp2(v, OP_If, rRhsHasNull, destIfNull);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, destIfFalse);
-
- /* The OP_Found at the top of this branch jumps here when true,
- ** causing the overall IN expression evaluation to fall through.
- */
- sqlite3VdbeJumpHere(v, j1);
- }
- }
- sqlite3ReleaseTempReg(pParse, r1);
- sqlite3ExprCachePop(pParse, 1);
- VdbeComment((v, "end IN expr"));
-}
-#endif /* SQLITE_OMIT_SUBQUERY */
-
-/*
-** Duplicate an 8-byte value
-*/
-static char *dup8bytes(Vdbe *v, const char *in){
- char *out = sqlite3DbMallocRaw(sqlite3VdbeDb(v), 8);
- if( out ){
- memcpy(out, in, 8);
- }
- return out;
-}
-
-#ifndef SQLITE_OMIT_FLOATING_POINT
-/*
-** Generate an instruction that will put the floating point
-** value described by z[0..n-1] into register iMem.
-**
-** The z[] string will probably not be zero-terminated. But the
-** z[n] character is guaranteed to be something that does not look
-** like the continuation of the number.
-*/
-static void codeReal(Vdbe *v, const char *z, int negateFlag, int iMem){
- if( ALWAYS(z!=0) ){
- double value;
- char *zV;
- sqlite3AtoF(z, &value, sqlite3Strlen30(z), SQLITE_UTF8);
- assert( !sqlite3IsNaN(value) ); /* The new AtoF never returns NaN */
- if( negateFlag ) value = -value;
- zV = dup8bytes(v, (char*)&value);
- sqlite3VdbeAddOp4(v, OP_Real, 0, iMem, 0, zV, P4_REAL);
- }
-}
-#endif
-
-
-/*
-** Generate an instruction that will put the integer describe by
-** text z[0..n-1] into register iMem.
-**
-** Expr.u.zToken is always UTF8 and zero-terminated.
-*/
-static void codeInteger(Parse *pParse, Expr *pExpr, int negFlag, int iMem){
- Vdbe *v = pParse->pVdbe;
- if( pExpr->flags & EP_IntValue ){
- int i = pExpr->u.iValue;
- assert( i>=0 );
- if( negFlag ) i = -i;
- sqlite3VdbeAddOp2(v, OP_Integer, i, iMem);
- }else{
- int c;
- i64 value;
- const char *z = pExpr->u.zToken;
- assert( z!=0 );
- c = sqlite3Atoi64(z, &value, sqlite3Strlen30(z), SQLITE_UTF8);
- if( c==0 || (c==2 && negFlag) ){
- char *zV;
- if( negFlag ){ value = c==2 ? SMALLEST_INT64 : -value; }
- zV = dup8bytes(v, (char*)&value);
- sqlite3VdbeAddOp4(v, OP_Int64, 0, iMem, 0, zV, P4_INT64);
- }else{
-#ifdef SQLITE_OMIT_FLOATING_POINT
- sqlite3ErrorMsg(pParse, "oversized integer: %s%s", negFlag ? "-" : "", z);
-#else
- codeReal(v, z, negFlag, iMem);
-#endif
- }
- }
-}
-
-/*
-** Clear a cache entry.
-*/
-static void cacheEntryClear(Parse *pParse, struct yColCache *p){
- if( p->tempReg ){
- if( pParse->nTempReg<ArraySize(pParse->aTempReg) ){
- pParse->aTempReg[pParse->nTempReg++] = p->iReg;
- }
- p->tempReg = 0;
- }
-}
-
-
-/*
-** Record in the column cache that a particular column from a
-** particular table is stored in a particular register.
-*/
-SQLITE_PRIVATE void sqlite3ExprCacheStore(Parse *pParse, int iTab, int iCol, int iReg){
- int i;
- int minLru;
- int idxLru;
- struct yColCache *p;
-
- assert( iReg>0 ); /* Register numbers are always positive */
- assert( iCol>=-1 && iCol<32768 ); /* Finite column numbers */
-
- /* The SQLITE_ColumnCache flag disables the column cache. This is used
- ** for testing only - to verify that SQLite always gets the same answer
- ** with and without the column cache.
- */
- if( OptimizationDisabled(pParse->db, SQLITE_ColumnCache) ) return;
-
- /* First replace any existing entry.
- **
- ** Actually, the way the column cache is currently used, we are guaranteed
- ** that the object will never already be in cache. Verify this guarantee.
- */
-#ifndef NDEBUG
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- assert( p->iReg==0 || p->iTable!=iTab || p->iColumn!=iCol );
- }
-#endif
-
- /* Find an empty slot and replace it */
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- if( p->iReg==0 ){
- p->iLevel = pParse->iCacheLevel;
- p->iTable = iTab;
- p->iColumn = iCol;
- p->iReg = iReg;
- p->tempReg = 0;
- p->lru = pParse->iCacheCnt++;
- return;
- }
- }
-
- /* Replace the last recently used */
- minLru = 0x7fffffff;
- idxLru = -1;
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- if( p->lru<minLru ){
- idxLru = i;
- minLru = p->lru;
- }
- }
- if( ALWAYS(idxLru>=0) ){
- p = &pParse->aColCache[idxLru];
- p->iLevel = pParse->iCacheLevel;
- p->iTable = iTab;
- p->iColumn = iCol;
- p->iReg = iReg;
- p->tempReg = 0;
- p->lru = pParse->iCacheCnt++;
- return;
- }
-}
-
-/*
-** Indicate that registers between iReg..iReg+nReg-1 are being overwritten.
-** Purge the range of registers from the column cache.
-*/
-SQLITE_PRIVATE void sqlite3ExprCacheRemove(Parse *pParse, int iReg, int nReg){
- int i;
- int iLast = iReg + nReg - 1;
- struct yColCache *p;
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- int r = p->iReg;
- if( r>=iReg && r<=iLast ){
- cacheEntryClear(pParse, p);
- p->iReg = 0;
- }
- }
-}
-
-/*
-** Remember the current column cache context. Any new entries added
-** added to the column cache after this call are removed when the
-** corresponding pop occurs.
-*/
-SQLITE_PRIVATE void sqlite3ExprCachePush(Parse *pParse){
- pParse->iCacheLevel++;
-}
-
-/*
-** Remove from the column cache any entries that were added since the
-** the previous N Push operations. In other words, restore the cache
-** to the state it was in N Pushes ago.
-*/
-SQLITE_PRIVATE void sqlite3ExprCachePop(Parse *pParse, int N){
- int i;
- struct yColCache *p;
- assert( N>0 );
- assert( pParse->iCacheLevel>=N );
- pParse->iCacheLevel -= N;
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- if( p->iReg && p->iLevel>pParse->iCacheLevel ){
- cacheEntryClear(pParse, p);
- p->iReg = 0;
- }
- }
-}
-
-/*
-** When a cached column is reused, make sure that its register is
-** no longer available as a temp register. ticket #3879: that same
-** register might be in the cache in multiple places, so be sure to
-** get them all.
-*/
-static void sqlite3ExprCachePinRegister(Parse *pParse, int iReg){
- int i;
- struct yColCache *p;
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- if( p->iReg==iReg ){
- p->tempReg = 0;
- }
- }
-}
-
-/*
-** Generate code to extract the value of the iCol-th column of a table.
-*/
-SQLITE_PRIVATE void sqlite3ExprCodeGetColumnOfTable(
- Vdbe *v, /* The VDBE under construction */
- Table *pTab, /* The table containing the value */
- int iTabCur, /* The cursor for this table */
- int iCol, /* Index of the column to extract */
- int regOut /* Extract the valud into this register */
-){
- if( iCol<0 || iCol==pTab->iPKey ){
- sqlite3VdbeAddOp2(v, OP_Rowid, iTabCur, regOut);
- }else{
- int op = IsVirtual(pTab) ? OP_VColumn : OP_Column;
- sqlite3VdbeAddOp3(v, op, iTabCur, iCol, regOut);
- }
- if( iCol>=0 ){
- sqlite3ColumnDefault(v, pTab, iCol, regOut);
- }
-}
-
-/*
-** Generate code that will extract the iColumn-th column from
-** table pTab and store the column value in a register. An effort
-** is made to store the column value in register iReg, but this is
-** not guaranteed. The location of the column value is returned.
-**
-** There must be an open cursor to pTab in iTable when this routine
-** is called. If iColumn<0 then code is generated that extracts the rowid.
-*/
-SQLITE_PRIVATE int sqlite3ExprCodeGetColumn(
- Parse *pParse, /* Parsing and code generating context */
- Table *pTab, /* Description of the table we are reading from */
- int iColumn, /* Index of the table column */
- int iTable, /* The cursor pointing to the table */
- int iReg, /* Store results here */
- u8 p5 /* P5 value for OP_Column */
-){
- Vdbe *v = pParse->pVdbe;
- int i;
- struct yColCache *p;
-
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- if( p->iReg>0 && p->iTable==iTable && p->iColumn==iColumn ){
- p->lru = pParse->iCacheCnt++;
- sqlite3ExprCachePinRegister(pParse, p->iReg);
- return p->iReg;
- }
- }
- assert( v!=0 );
- sqlite3ExprCodeGetColumnOfTable(v, pTab, iTable, iColumn, iReg);
- if( p5 ){
- sqlite3VdbeChangeP5(v, p5);
- }else{
- sqlite3ExprCacheStore(pParse, iTable, iColumn, iReg);
- }
- return iReg;
-}
-
-/*
-** Clear all column cache entries.
-*/
-SQLITE_PRIVATE void sqlite3ExprCacheClear(Parse *pParse){
- int i;
- struct yColCache *p;
-
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- if( p->iReg ){
- cacheEntryClear(pParse, p);
- p->iReg = 0;
- }
- }
-}
-
-/*
-** Record the fact that an affinity change has occurred on iCount
-** registers starting with iStart.
-*/
-SQLITE_PRIVATE void sqlite3ExprCacheAffinityChange(Parse *pParse, int iStart, int iCount){
- sqlite3ExprCacheRemove(pParse, iStart, iCount);
-}
-
-/*
-** Generate code to move content from registers iFrom...iFrom+nReg-1
-** over to iTo..iTo+nReg-1. Keep the column cache up-to-date.
-*/
-SQLITE_PRIVATE void sqlite3ExprCodeMove(Parse *pParse, int iFrom, int iTo, int nReg){
- int i;
- struct yColCache *p;
- assert( iFrom>=iTo+nReg || iFrom+nReg<=iTo );
- sqlite3VdbeAddOp3(pParse->pVdbe, OP_Move, iFrom, iTo, nReg-1);
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- int x = p->iReg;
- if( x>=iFrom && x<iFrom+nReg ){
- p->iReg += iTo-iFrom;
- }
- }
-}
-
-#if defined(SQLITE_DEBUG) || defined(SQLITE_COVERAGE_TEST)
-/*
-** Return true if any register in the range iFrom..iTo (inclusive)
-** is used as part of the column cache.
-**
-** This routine is used within assert() and testcase() macros only
-** and does not appear in a normal build.
-*/
-static int usedAsColumnCache(Parse *pParse, int iFrom, int iTo){
- int i;
- struct yColCache *p;
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- int r = p->iReg;
- if( r>=iFrom && r<=iTo ) return 1; /*NO_TEST*/
- }
- return 0;
-}
-#endif /* SQLITE_DEBUG || SQLITE_COVERAGE_TEST */
-
-/*
-** Generate code into the current Vdbe to evaluate the given
-** expression. Attempt to store the results in register "target".
-** Return the register where results are stored.
-**
-** With this routine, there is no guarantee that results will
-** be stored in target. The result might be stored in some other
-** register if it is convenient to do so. The calling function
-** must check the return code and move the results to the desired
-** register.
-*/
-SQLITE_PRIVATE int sqlite3ExprCodeTarget(Parse *pParse, Expr *pExpr, int target){
- Vdbe *v = pParse->pVdbe; /* The VM under construction */
- int op; /* The opcode being coded */
- int inReg = target; /* Results stored in register inReg */
- int regFree1 = 0; /* If non-zero free this temporary register */
- int regFree2 = 0; /* If non-zero free this temporary register */
- int r1, r2, r3, r4; /* Various register numbers */
- sqlite3 *db = pParse->db; /* The database connection */
-
- assert( target>0 && target<=pParse->nMem );
- if( v==0 ){
- assert( pParse->db->mallocFailed );
- return 0;
- }
-
- if( pExpr==0 ){
- op = TK_NULL;
- }else{
- op = pExpr->op;
- }
- switch( op ){
- case TK_AGG_COLUMN: {
- AggInfo *pAggInfo = pExpr->pAggInfo;
- struct AggInfo_col *pCol = &pAggInfo->aCol[pExpr->iAgg];
- if( !pAggInfo->directMode ){
- assert( pCol->iMem>0 );
- inReg = pCol->iMem;
- break;
- }else if( pAggInfo->useSortingIdx ){
- sqlite3VdbeAddOp3(v, OP_Column, pAggInfo->sortingIdxPTab,
- pCol->iSorterColumn, target);
- break;
- }
- /* Otherwise, fall thru into the TK_COLUMN case */
- }
- case TK_COLUMN: {
- if( pExpr->iTable<0 ){
- /* This only happens when coding check constraints */
- assert( pParse->ckBase>0 );
- inReg = pExpr->iColumn + pParse->ckBase;
- }else{
- inReg = sqlite3ExprCodeGetColumn(pParse, pExpr->pTab,
- pExpr->iColumn, pExpr->iTable, target,
- pExpr->op2);
- }
- break;
- }
- case TK_INTEGER: {
- codeInteger(pParse, pExpr, 0, target);
- break;
- }
-#ifndef SQLITE_OMIT_FLOATING_POINT
- case TK_FLOAT: {
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- codeReal(v, pExpr->u.zToken, 0, target);
- break;
- }
-#endif
- case TK_STRING: {
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- sqlite3VdbeAddOp4(v, OP_String8, 0, target, 0, pExpr->u.zToken, 0);
- break;
- }
- case TK_NULL: {
- sqlite3VdbeAddOp2(v, OP_Null, 0, target);
- break;
- }
-#ifndef SQLITE_OMIT_BLOB_LITERAL
- case TK_BLOB: {
- int n;
- const char *z;
- char *zBlob;
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- assert( pExpr->u.zToken[0]=='x' || pExpr->u.zToken[0]=='X' );
- assert( pExpr->u.zToken[1]=='\'' );
- z = &pExpr->u.zToken[2];
- n = sqlite3Strlen30(z) - 1;
- assert( z[n]=='\'' );
- zBlob = sqlite3HexToBlob(sqlite3VdbeDb(v), z, n);
- sqlite3VdbeAddOp4(v, OP_Blob, n/2, target, 0, zBlob, P4_DYNAMIC);
- break;
- }
-#endif
- case TK_VARIABLE: {
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- assert( pExpr->u.zToken!=0 );
- assert( pExpr->u.zToken[0]!=0 );
- sqlite3VdbeAddOp2(v, OP_Variable, pExpr->iColumn, target);
- if( pExpr->u.zToken[1]!=0 ){
- assert( pExpr->u.zToken[0]=='?'
- || strcmp(pExpr->u.zToken, pParse->azVar[pExpr->iColumn-1])==0 );
- sqlite3VdbeChangeP4(v, -1, pParse->azVar[pExpr->iColumn-1], P4_STATIC);
- }
- break;
- }
- case TK_REGISTER: {
- inReg = pExpr->iTable;
- break;
- }
- case TK_AS: {
- inReg = sqlite3ExprCodeTarget(pParse, pExpr->pLeft, target);
- break;
- }
-#ifndef SQLITE_OMIT_CAST
- case TK_CAST: {
- /* Expressions of the form: CAST(pLeft AS token) */
- int aff, to_op;
- inReg = sqlite3ExprCodeTarget(pParse, pExpr->pLeft, target);
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- aff = sqlite3AffinityType(pExpr->u.zToken);
- to_op = aff - SQLITE_AFF_TEXT + OP_ToText;
- assert( to_op==OP_ToText || aff!=SQLITE_AFF_TEXT );
- assert( to_op==OP_ToBlob || aff!=SQLITE_AFF_NONE );
- assert( to_op==OP_ToNumeric || aff!=SQLITE_AFF_NUMERIC );
- assert( to_op==OP_ToInt || aff!=SQLITE_AFF_INTEGER );
- assert( to_op==OP_ToReal || aff!=SQLITE_AFF_REAL );
- testcase( to_op==OP_ToText );
- testcase( to_op==OP_ToBlob );
- testcase( to_op==OP_ToNumeric );
- testcase( to_op==OP_ToInt );
- testcase( to_op==OP_ToReal );
- if( inReg!=target ){
- sqlite3VdbeAddOp2(v, OP_SCopy, inReg, target);
- inReg = target;
- }
- sqlite3VdbeAddOp1(v, to_op, inReg);
- testcase( usedAsColumnCache(pParse, inReg, inReg) );
- sqlite3ExprCacheAffinityChange(pParse, inReg, 1);
- break;
- }
-#endif /* SQLITE_OMIT_CAST */
- case TK_LT:
- case TK_LE:
- case TK_GT:
- case TK_GE:
- case TK_NE:
- case TK_EQ: {
- assert( TK_LT==OP_Lt );
- assert( TK_LE==OP_Le );
- assert( TK_GT==OP_Gt );
- assert( TK_GE==OP_Ge );
- assert( TK_EQ==OP_Eq );
- assert( TK_NE==OP_Ne );
- testcase( op==TK_LT );
- testcase( op==TK_LE );
- testcase( op==TK_GT );
- testcase( op==TK_GE );
- testcase( op==TK_EQ );
- testcase( op==TK_NE );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pRight, &regFree2);
- codeCompare(pParse, pExpr->pLeft, pExpr->pRight, op,
- r1, r2, inReg, SQLITE_STOREP2);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- break;
- }
- case TK_IS:
- case TK_ISNOT: {
- testcase( op==TK_IS );
- testcase( op==TK_ISNOT );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pRight, &regFree2);
- op = (op==TK_IS) ? TK_EQ : TK_NE;
- codeCompare(pParse, pExpr->pLeft, pExpr->pRight, op,
- r1, r2, inReg, SQLITE_STOREP2 | SQLITE_NULLEQ);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- break;
- }
- case TK_AND:
- case TK_OR:
- case TK_PLUS:
- case TK_STAR:
- case TK_MINUS:
- case TK_REM:
- case TK_BITAND:
- case TK_BITOR:
- case TK_SLASH:
- case TK_LSHIFT:
- case TK_RSHIFT:
- case TK_CONCAT: {
- assert( TK_AND==OP_And );
- assert( TK_OR==OP_Or );
- assert( TK_PLUS==OP_Add );
- assert( TK_MINUS==OP_Subtract );
- assert( TK_REM==OP_Remainder );
- assert( TK_BITAND==OP_BitAnd );
- assert( TK_BITOR==OP_BitOr );
- assert( TK_SLASH==OP_Divide );
- assert( TK_LSHIFT==OP_ShiftLeft );
- assert( TK_RSHIFT==OP_ShiftRight );
- assert( TK_CONCAT==OP_Concat );
- testcase( op==TK_AND );
- testcase( op==TK_OR );
- testcase( op==TK_PLUS );
- testcase( op==TK_MINUS );
- testcase( op==TK_REM );
- testcase( op==TK_BITAND );
- testcase( op==TK_BITOR );
- testcase( op==TK_SLASH );
- testcase( op==TK_LSHIFT );
- testcase( op==TK_RSHIFT );
- testcase( op==TK_CONCAT );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pRight, &regFree2);
- sqlite3VdbeAddOp3(v, op, r2, r1, target);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- break;
- }
- case TK_UMINUS: {
- Expr *pLeft = pExpr->pLeft;
- assert( pLeft );
- if( pLeft->op==TK_INTEGER ){
- codeInteger(pParse, pLeft, 1, target);
-#ifndef SQLITE_OMIT_FLOATING_POINT
- }else if( pLeft->op==TK_FLOAT ){
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- codeReal(v, pLeft->u.zToken, 1, target);
-#endif
- }else{
- regFree1 = r1 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, r1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree2);
- sqlite3VdbeAddOp3(v, OP_Subtract, r2, r1, target);
- testcase( regFree2==0 );
- }
- inReg = target;
- break;
- }
- case TK_BITNOT:
- case TK_NOT: {
- assert( TK_BITNOT==OP_BitNot );
- assert( TK_NOT==OP_Not );
- testcase( op==TK_BITNOT );
- testcase( op==TK_NOT );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- testcase( regFree1==0 );
- inReg = target;
- sqlite3VdbeAddOp2(v, op, r1, inReg);
- break;
- }
- case TK_ISNULL:
- case TK_NOTNULL: {
- int addr;
- assert( TK_ISNULL==OP_IsNull );
- assert( TK_NOTNULL==OP_NotNull );
- testcase( op==TK_ISNULL );
- testcase( op==TK_NOTNULL );
- sqlite3VdbeAddOp2(v, OP_Integer, 1, target);
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- testcase( regFree1==0 );
- addr = sqlite3VdbeAddOp1(v, op, r1);
- sqlite3VdbeAddOp2(v, OP_AddImm, target, -1);
- sqlite3VdbeJumpHere(v, addr);
- break;
- }
- case TK_AGG_FUNCTION: {
- AggInfo *pInfo = pExpr->pAggInfo;
- if( pInfo==0 ){
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- sqlite3ErrorMsg(pParse, "misuse of aggregate: %s()", pExpr->u.zToken);
- }else{
- inReg = pInfo->aFunc[pExpr->iAgg].iMem;
- }
- break;
- }
- case TK_CONST_FUNC:
- case TK_FUNCTION: {
- ExprList *pFarg; /* List of function arguments */
- int nFarg; /* Number of function arguments */
- FuncDef *pDef; /* The function definition object */
- int nId; /* Length of the function name in bytes */
- const char *zId; /* The function name */
- int constMask = 0; /* Mask of function arguments that are constant */
- int i; /* Loop counter */
- u8 enc = ENC(db); /* The text encoding used by this database */
- CollSeq *pColl = 0; /* A collating sequence */
-
- assert( !ExprHasProperty(pExpr, EP_xIsSelect) );
- testcase( op==TK_CONST_FUNC );
- testcase( op==TK_FUNCTION );
- if( ExprHasAnyProperty(pExpr, EP_TokenOnly) ){
- pFarg = 0;
- }else{
- pFarg = pExpr->x.pList;
- }
- nFarg = pFarg ? pFarg->nExpr : 0;
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- zId = pExpr->u.zToken;
- nId = sqlite3Strlen30(zId);
- pDef = sqlite3FindFunction(db, zId, nId, nFarg, enc, 0);
- if( pDef==0 ){
- sqlite3ErrorMsg(pParse, "unknown function: %.*s()", nId, zId);
- break;
- }
-
- /* Attempt a direct implementation of the built-in COALESCE() and
- ** IFNULL() functions. This avoids unnecessary evalation of
- ** arguments past the first non-NULL argument.
- */
- if( pDef->flags & SQLITE_FUNC_COALESCE ){
- int endCoalesce = sqlite3VdbeMakeLabel(v);
- assert( nFarg>=2 );
- sqlite3ExprCode(pParse, pFarg->a[0].pExpr, target);
- for(i=1; i<nFarg; i++){
- sqlite3VdbeAddOp2(v, OP_NotNull, target, endCoalesce);
- sqlite3ExprCacheRemove(pParse, target, 1);
- sqlite3ExprCachePush(pParse);
- sqlite3ExprCode(pParse, pFarg->a[i].pExpr, target);
- sqlite3ExprCachePop(pParse, 1);
- }
- sqlite3VdbeResolveLabel(v, endCoalesce);
- break;
- }
-
-
- if( pFarg ){
- r1 = sqlite3GetTempRange(pParse, nFarg);
-
- /* For length() and typeof() functions with a column argument,
- ** set the P5 parameter to the OP_Column opcode to OPFLAG_LENGTHARG
- ** or OPFLAG_TYPEOFARG respectively, to avoid unnecessary data
- ** loading.
- */
- if( (pDef->flags & (SQLITE_FUNC_LENGTH|SQLITE_FUNC_TYPEOF))!=0 ){
- u8 exprOp;
- assert( nFarg==1 );
- assert( pFarg->a[0].pExpr!=0 );
- exprOp = pFarg->a[0].pExpr->op;
- if( exprOp==TK_COLUMN || exprOp==TK_AGG_COLUMN ){
- assert( SQLITE_FUNC_LENGTH==OPFLAG_LENGTHARG );
- assert( SQLITE_FUNC_TYPEOF==OPFLAG_TYPEOFARG );
- testcase( pDef->flags==SQLITE_FUNC_LENGTH );
- pFarg->a[0].pExpr->op2 = pDef->flags;
- }
- }
-
- sqlite3ExprCachePush(pParse); /* Ticket 2ea2425d34be */
- sqlite3ExprCodeExprList(pParse, pFarg, r1, 1);
- sqlite3ExprCachePop(pParse, 1); /* Ticket 2ea2425d34be */
- }else{
- r1 = 0;
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- /* Possibly overload the function if the first argument is
- ** a virtual table column.
- **
- ** For infix functions (LIKE, GLOB, REGEXP, and MATCH) use the
- ** second argument, not the first, as the argument to test to
- ** see if it is a column in a virtual table. This is done because
- ** the left operand of infix functions (the operand we want to
- ** control overloading) ends up as the second argument to the
- ** function. The expression "A glob B" is equivalent to
- ** "glob(B,A). We want to use the A in "A glob B" to test
- ** for function overloading. But we use the B term in "glob(B,A)".
- */
- if( nFarg>=2 && (pExpr->flags & EP_InfixFunc) ){
- pDef = sqlite3VtabOverloadFunction(db, pDef, nFarg, pFarg->a[1].pExpr);
- }else if( nFarg>0 ){
- pDef = sqlite3VtabOverloadFunction(db, pDef, nFarg, pFarg->a[0].pExpr);
- }
-#endif
- for(i=0; i<nFarg; i++){
- if( i<32 && sqlite3ExprIsConstant(pFarg->a[i].pExpr) ){
- constMask |= (1<<i);
- }
- if( (pDef->flags & SQLITE_FUNC_NEEDCOLL)!=0 && !pColl ){
- pColl = sqlite3ExprCollSeq(pParse, pFarg->a[i].pExpr);
- }
- }
- if( pDef->flags & SQLITE_FUNC_NEEDCOLL ){
- if( !pColl ) pColl = db->pDfltColl;
- sqlite3VdbeAddOp4(v, OP_CollSeq, 0, 0, 0, (char *)pColl, P4_COLLSEQ);
- }
- sqlite3VdbeAddOp4(v, OP_Function, constMask, r1, target,
- (char*)pDef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, (u8)nFarg);
- if( nFarg ){
- sqlite3ReleaseTempRange(pParse, r1, nFarg);
- }
- break;
- }
-#ifndef SQLITE_OMIT_SUBQUERY
- case TK_EXISTS:
- case TK_SELECT: {
- testcase( op==TK_EXISTS );
- testcase( op==TK_SELECT );
- inReg = sqlite3CodeSubselect(pParse, pExpr, 0, 0);
- break;
- }
- case TK_IN: {
- int destIfFalse = sqlite3VdbeMakeLabel(v);
- int destIfNull = sqlite3VdbeMakeLabel(v);
- sqlite3VdbeAddOp2(v, OP_Null, 0, target);
- sqlite3ExprCodeIN(pParse, pExpr, destIfFalse, destIfNull);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, target);
- sqlite3VdbeResolveLabel(v, destIfFalse);
- sqlite3VdbeAddOp2(v, OP_AddImm, target, 0);
- sqlite3VdbeResolveLabel(v, destIfNull);
- break;
- }
-#endif /* SQLITE_OMIT_SUBQUERY */
-
-
- /*
- ** x BETWEEN y AND z
- **
- ** This is equivalent to
- **
- ** x>=y AND x<=z
- **
- ** X is stored in pExpr->pLeft.
- ** Y is stored in pExpr->pList->a[0].pExpr.
- ** Z is stored in pExpr->pList->a[1].pExpr.
- */
- case TK_BETWEEN: {
- Expr *pLeft = pExpr->pLeft;
- struct ExprList_item *pLItem = pExpr->x.pList->a;
- Expr *pRight = pLItem->pExpr;
-
- r1 = sqlite3ExprCodeTemp(pParse, pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pRight, &regFree2);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- r3 = sqlite3GetTempReg(pParse);
- r4 = sqlite3GetTempReg(pParse);
- codeCompare(pParse, pLeft, pRight, OP_Ge,
- r1, r2, r3, SQLITE_STOREP2);
- pLItem++;
- pRight = pLItem->pExpr;
- sqlite3ReleaseTempReg(pParse, regFree2);
- r2 = sqlite3ExprCodeTemp(pParse, pRight, &regFree2);
- testcase( regFree2==0 );
- codeCompare(pParse, pLeft, pRight, OP_Le, r1, r2, r4, SQLITE_STOREP2);
- sqlite3VdbeAddOp3(v, OP_And, r3, r4, target);
- sqlite3ReleaseTempReg(pParse, r3);
- sqlite3ReleaseTempReg(pParse, r4);
- break;
- }
- case TK_COLLATE:
- case TK_UPLUS: {
- inReg = sqlite3ExprCodeTarget(pParse, pExpr->pLeft, target);
- break;
- }
-
- case TK_TRIGGER: {
- /* If the opcode is TK_TRIGGER, then the expression is a reference
- ** to a column in the new.* or old.* pseudo-tables available to
- ** trigger programs. In this case Expr.iTable is set to 1 for the
- ** new.* pseudo-table, or 0 for the old.* pseudo-table. Expr.iColumn
- ** is set to the column of the pseudo-table to read, or to -1 to
- ** read the rowid field.
- **
- ** The expression is implemented using an OP_Param opcode. The p1
- ** parameter is set to 0 for an old.rowid reference, or to (i+1)
- ** to reference another column of the old.* pseudo-table, where
- ** i is the index of the column. For a new.rowid reference, p1 is
- ** set to (n+1), where n is the number of columns in each pseudo-table.
- ** For a reference to any other column in the new.* pseudo-table, p1
- ** is set to (n+2+i), where n and i are as defined previously. For
- ** example, if the table on which triggers are being fired is
- ** declared as:
- **
- ** CREATE TABLE t1(a, b);
- **
- ** Then p1 is interpreted as follows:
- **
- ** p1==0 -> old.rowid p1==3 -> new.rowid
- ** p1==1 -> old.a p1==4 -> new.a
- ** p1==2 -> old.b p1==5 -> new.b
- */
- Table *pTab = pExpr->pTab;
- int p1 = pExpr->iTable * (pTab->nCol+1) + 1 + pExpr->iColumn;
-
- assert( pExpr->iTable==0 || pExpr->iTable==1 );
- assert( pExpr->iColumn>=-1 && pExpr->iColumn<pTab->nCol );
- assert( pTab->iPKey<0 || pExpr->iColumn!=pTab->iPKey );
- assert( p1>=0 && p1<(pTab->nCol*2+2) );
-
- sqlite3VdbeAddOp2(v, OP_Param, p1, target);
- VdbeComment((v, "%s.%s -> $%d",
- (pExpr->iTable ? "new" : "old"),
- (pExpr->iColumn<0 ? "rowid" : pExpr->pTab->aCol[pExpr->iColumn].zName),
- target
- ));
-
-#ifndef SQLITE_OMIT_FLOATING_POINT
- /* If the column has REAL affinity, it may currently be stored as an
- ** integer. Use OP_RealAffinity to make sure it is really real. */
- if( pExpr->iColumn>=0
- && pTab->aCol[pExpr->iColumn].affinity==SQLITE_AFF_REAL
- ){
- sqlite3VdbeAddOp1(v, OP_RealAffinity, target);
- }
-#endif
- break;
- }
-
-
- /*
- ** Form A:
- ** CASE x WHEN e1 THEN r1 WHEN e2 THEN r2 ... WHEN eN THEN rN ELSE y END
- **
- ** Form B:
- ** CASE WHEN e1 THEN r1 WHEN e2 THEN r2 ... WHEN eN THEN rN ELSE y END
- **
- ** Form A is can be transformed into the equivalent form B as follows:
- ** CASE WHEN x=e1 THEN r1 WHEN x=e2 THEN r2 ...
- ** WHEN x=eN THEN rN ELSE y END
- **
- ** X (if it exists) is in pExpr->pLeft.
- ** Y is in pExpr->pRight. The Y is also optional. If there is no
- ** ELSE clause and no other term matches, then the result of the
- ** exprssion is NULL.
- ** Ei is in pExpr->pList->a[i*2] and Ri is pExpr->pList->a[i*2+1].
- **
- ** The result of the expression is the Ri for the first matching Ei,
- ** or if there is no matching Ei, the ELSE term Y, or if there is
- ** no ELSE term, NULL.
- */
- default: assert( op==TK_CASE ); {
- int endLabel; /* GOTO label for end of CASE stmt */
- int nextCase; /* GOTO label for next WHEN clause */
- int nExpr; /* 2x number of WHEN terms */
- int i; /* Loop counter */
- ExprList *pEList; /* List of WHEN terms */
- struct ExprList_item *aListelem; /* Array of WHEN terms */
- Expr opCompare; /* The X==Ei expression */
- Expr cacheX; /* Cached expression X */
- Expr *pX; /* The X expression */
- Expr *pTest = 0; /* X==Ei (form A) or just Ei (form B) */
- VVA_ONLY( int iCacheLevel = pParse->iCacheLevel; )
-
- assert( !ExprHasProperty(pExpr, EP_xIsSelect) && pExpr->x.pList );
- assert((pExpr->x.pList->nExpr % 2) == 0);
- assert(pExpr->x.pList->nExpr > 0);
- pEList = pExpr->x.pList;
- aListelem = pEList->a;
- nExpr = pEList->nExpr;
- endLabel = sqlite3VdbeMakeLabel(v);
- if( (pX = pExpr->pLeft)!=0 ){
- cacheX = *pX;
- testcase( pX->op==TK_COLUMN );
- testcase( pX->op==TK_REGISTER );
- cacheX.iTable = sqlite3ExprCodeTemp(pParse, pX, &regFree1);
- testcase( regFree1==0 );
- cacheX.op = TK_REGISTER;
- opCompare.op = TK_EQ;
- opCompare.pLeft = &cacheX;
- pTest = &opCompare;
- /* Ticket b351d95f9cd5ef17e9d9dbae18f5ca8611190001:
- ** The value in regFree1 might get SCopy-ed into the file result.
- ** So make sure that the regFree1 register is not reused for other
- ** purposes and possibly overwritten. */
- regFree1 = 0;
- }
- for(i=0; i<nExpr; i=i+2){
- sqlite3ExprCachePush(pParse);
- if( pX ){
- assert( pTest!=0 );
- opCompare.pRight = aListelem[i].pExpr;
- }else{
- pTest = aListelem[i].pExpr;
- }
- nextCase = sqlite3VdbeMakeLabel(v);
- testcase( pTest->op==TK_COLUMN );
- sqlite3ExprIfFalse(pParse, pTest, nextCase, SQLITE_JUMPIFNULL);
- testcase( aListelem[i+1].pExpr->op==TK_COLUMN );
- testcase( aListelem[i+1].pExpr->op==TK_REGISTER );
- sqlite3ExprCode(pParse, aListelem[i+1].pExpr, target);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, endLabel);
- sqlite3ExprCachePop(pParse, 1);
- sqlite3VdbeResolveLabel(v, nextCase);
- }
- if( pExpr->pRight ){
- sqlite3ExprCachePush(pParse);
- sqlite3ExprCode(pParse, pExpr->pRight, target);
- sqlite3ExprCachePop(pParse, 1);
- }else{
- sqlite3VdbeAddOp2(v, OP_Null, 0, target);
- }
- assert( db->mallocFailed || pParse->nErr>0
- || pParse->iCacheLevel==iCacheLevel );
- sqlite3VdbeResolveLabel(v, endLabel);
- break;
- }
-#ifndef SQLITE_OMIT_TRIGGER
- case TK_RAISE: {
- assert( pExpr->affinity==OE_Rollback
- || pExpr->affinity==OE_Abort
- || pExpr->affinity==OE_Fail
- || pExpr->affinity==OE_Ignore
- );
- if( !pParse->pTriggerTab ){
- sqlite3ErrorMsg(pParse,
- "RAISE() may only be used within a trigger-program");
- return 0;
- }
- if( pExpr->affinity==OE_Abort ){
- sqlite3MayAbort(pParse);
- }
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- if( pExpr->affinity==OE_Ignore ){
- sqlite3VdbeAddOp4(
- v, OP_Halt, SQLITE_OK, OE_Ignore, 0, pExpr->u.zToken,0);
- }else{
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_TRIGGER,
- pExpr->affinity, pExpr->u.zToken, 0);
- }
-
- break;
- }
-#endif
- }
- sqlite3ReleaseTempReg(pParse, regFree1);
- sqlite3ReleaseTempReg(pParse, regFree2);
- return inReg;
-}
-
-/*
-** Generate code to evaluate an expression and store the results
-** into a register. Return the register number where the results
-** are stored.
-**
-** If the register is a temporary register that can be deallocated,
-** then write its number into *pReg. If the result register is not
-** a temporary, then set *pReg to zero.
-*/
-SQLITE_PRIVATE int sqlite3ExprCodeTemp(Parse *pParse, Expr *pExpr, int *pReg){
- int r1 = sqlite3GetTempReg(pParse);
- int r2 = sqlite3ExprCodeTarget(pParse, pExpr, r1);
- if( r2==r1 ){
- *pReg = r1;
- }else{
- sqlite3ReleaseTempReg(pParse, r1);
- *pReg = 0;
- }
- return r2;
-}
-
-/*
-** Generate code that will evaluate expression pExpr and store the
-** results in register target. The results are guaranteed to appear
-** in register target.
-*/
-SQLITE_PRIVATE int sqlite3ExprCode(Parse *pParse, Expr *pExpr, int target){
- int inReg;
-
- assert( target>0 && target<=pParse->nMem );
- if( pExpr && pExpr->op==TK_REGISTER ){
- sqlite3VdbeAddOp2(pParse->pVdbe, OP_Copy, pExpr->iTable, target);
- }else{
- inReg = sqlite3ExprCodeTarget(pParse, pExpr, target);
- assert( pParse->pVdbe || pParse->db->mallocFailed );
- if( inReg!=target && pParse->pVdbe ){
- sqlite3VdbeAddOp2(pParse->pVdbe, OP_SCopy, inReg, target);
- }
- }
- return target;
-}
-
-/*
-** Generate code that evalutes the given expression and puts the result
-** in register target.
-**
-** Also make a copy of the expression results into another "cache" register
-** and modify the expression so that the next time it is evaluated,
-** the result is a copy of the cache register.
-**
-** This routine is used for expressions that are used multiple
-** times. They are evaluated once and the results of the expression
-** are reused.
-*/
-SQLITE_PRIVATE int sqlite3ExprCodeAndCache(Parse *pParse, Expr *pExpr, int target){
- Vdbe *v = pParse->pVdbe;
- int inReg;
- inReg = sqlite3ExprCode(pParse, pExpr, target);
- assert( target>0 );
- /* This routine is called for terms to INSERT or UPDATE. And the only
- ** other place where expressions can be converted into TK_REGISTER is
- ** in WHERE clause processing. So as currently implemented, there is
- ** no way for a TK_REGISTER to exist here. But it seems prudent to
- ** keep the ALWAYS() in case the conditions above change with future
- ** modifications or enhancements. */
- if( ALWAYS(pExpr->op!=TK_REGISTER) ){
- int iMem;
- iMem = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Copy, inReg, iMem);
- pExpr->iTable = iMem;
- pExpr->op2 = pExpr->op;
- pExpr->op = TK_REGISTER;
- }
- return inReg;
-}
-
-#if defined(SQLITE_ENABLE_TREE_EXPLAIN)
-/*
-** Generate a human-readable explanation of an expression tree.
-*/
-SQLITE_PRIVATE void sqlite3ExplainExpr(Vdbe *pOut, Expr *pExpr){
- int op; /* The opcode being coded */
- const char *zBinOp = 0; /* Binary operator */
- const char *zUniOp = 0; /* Unary operator */
- if( pExpr==0 ){
- op = TK_NULL;
- }else{
- op = pExpr->op;
- }
- switch( op ){
- case TK_AGG_COLUMN: {
- sqlite3ExplainPrintf(pOut, "AGG{%d:%d}",
- pExpr->iTable, pExpr->iColumn);
- break;
- }
- case TK_COLUMN: {
- if( pExpr->iTable<0 ){
- /* This only happens when coding check constraints */
- sqlite3ExplainPrintf(pOut, "COLUMN(%d)", pExpr->iColumn);
- }else{
- sqlite3ExplainPrintf(pOut, "{%d:%d}",
- pExpr->iTable, pExpr->iColumn);
- }
- break;
- }
- case TK_INTEGER: {
- if( pExpr->flags & EP_IntValue ){
- sqlite3ExplainPrintf(pOut, "%d", pExpr->u.iValue);
- }else{
- sqlite3ExplainPrintf(pOut, "%s", pExpr->u.zToken);
- }
- break;
- }
-#ifndef SQLITE_OMIT_FLOATING_POINT
- case TK_FLOAT: {
- sqlite3ExplainPrintf(pOut,"%s", pExpr->u.zToken);
- break;
- }
-#endif
- case TK_STRING: {
- sqlite3ExplainPrintf(pOut,"%Q", pExpr->u.zToken);
- break;
- }
- case TK_NULL: {
- sqlite3ExplainPrintf(pOut,"NULL");
- break;
- }
-#ifndef SQLITE_OMIT_BLOB_LITERAL
- case TK_BLOB: {
- sqlite3ExplainPrintf(pOut,"%s", pExpr->u.zToken);
- break;
- }
-#endif
- case TK_VARIABLE: {
- sqlite3ExplainPrintf(pOut,"VARIABLE(%s,%d)",
- pExpr->u.zToken, pExpr->iColumn);
- break;
- }
- case TK_REGISTER: {
- sqlite3ExplainPrintf(pOut,"REGISTER(%d)", pExpr->iTable);
- break;
- }
- case TK_AS: {
- sqlite3ExplainExpr(pOut, pExpr->pLeft);
- break;
- }
-#ifndef SQLITE_OMIT_CAST
- case TK_CAST: {
- /* Expressions of the form: CAST(pLeft AS token) */
- const char *zAff = "unk";
- switch( sqlite3AffinityType(pExpr->u.zToken) ){
- case SQLITE_AFF_TEXT: zAff = "TEXT"; break;
- case SQLITE_AFF_NONE: zAff = "NONE"; break;
- case SQLITE_AFF_NUMERIC: zAff = "NUMERIC"; break;
- case SQLITE_AFF_INTEGER: zAff = "INTEGER"; break;
- case SQLITE_AFF_REAL: zAff = "REAL"; break;
- }
- sqlite3ExplainPrintf(pOut, "CAST-%s(", zAff);
- sqlite3ExplainExpr(pOut, pExpr->pLeft);
- sqlite3ExplainPrintf(pOut, ")");
- break;
- }
-#endif /* SQLITE_OMIT_CAST */
- case TK_LT: zBinOp = "LT"; break;
- case TK_LE: zBinOp = "LE"; break;
- case TK_GT: zBinOp = "GT"; break;
- case TK_GE: zBinOp = "GE"; break;
- case TK_NE: zBinOp = "NE"; break;
- case TK_EQ: zBinOp = "EQ"; break;
- case TK_IS: zBinOp = "IS"; break;
- case TK_ISNOT: zBinOp = "ISNOT"; break;
- case TK_AND: zBinOp = "AND"; break;
- case TK_OR: zBinOp = "OR"; break;
- case TK_PLUS: zBinOp = "ADD"; break;
- case TK_STAR: zBinOp = "MUL"; break;
- case TK_MINUS: zBinOp = "SUB"; break;
- case TK_REM: zBinOp = "REM"; break;
- case TK_BITAND: zBinOp = "BITAND"; break;
- case TK_BITOR: zBinOp = "BITOR"; break;
- case TK_SLASH: zBinOp = "DIV"; break;
- case TK_LSHIFT: zBinOp = "LSHIFT"; break;
- case TK_RSHIFT: zBinOp = "RSHIFT"; break;
- case TK_CONCAT: zBinOp = "CONCAT"; break;
-
- case TK_UMINUS: zUniOp = "UMINUS"; break;
- case TK_UPLUS: zUniOp = "UPLUS"; break;
- case TK_BITNOT: zUniOp = "BITNOT"; break;
- case TK_NOT: zUniOp = "NOT"; break;
- case TK_ISNULL: zUniOp = "ISNULL"; break;
- case TK_NOTNULL: zUniOp = "NOTNULL"; break;
-
- case TK_COLLATE: {
- sqlite3ExplainExpr(pOut, pExpr->pLeft);
- sqlite3ExplainPrintf(pOut,".COLLATE(%s)",pExpr->u.zToken);
- break;
- }
-
- case TK_AGG_FUNCTION:
- case TK_CONST_FUNC:
- case TK_FUNCTION: {
- ExprList *pFarg; /* List of function arguments */
- if( ExprHasAnyProperty(pExpr, EP_TokenOnly) ){
- pFarg = 0;
- }else{
- pFarg = pExpr->x.pList;
- }
- if( op==TK_AGG_FUNCTION ){
- sqlite3ExplainPrintf(pOut, "AGG_FUNCTION%d:%s(",
- pExpr->op2, pExpr->u.zToken);
- }else{
- sqlite3ExplainPrintf(pOut, "FUNCTION:%s(", pExpr->u.zToken);
- }
- if( pFarg ){
- sqlite3ExplainExprList(pOut, pFarg);
- }
- sqlite3ExplainPrintf(pOut, ")");
- break;
- }
-#ifndef SQLITE_OMIT_SUBQUERY
- case TK_EXISTS: {
- sqlite3ExplainPrintf(pOut, "EXISTS(");
- sqlite3ExplainSelect(pOut, pExpr->x.pSelect);
- sqlite3ExplainPrintf(pOut,")");
- break;
- }
- case TK_SELECT: {
- sqlite3ExplainPrintf(pOut, "(");
- sqlite3ExplainSelect(pOut, pExpr->x.pSelect);
- sqlite3ExplainPrintf(pOut, ")");
- break;
- }
- case TK_IN: {
- sqlite3ExplainPrintf(pOut, "IN(");
- sqlite3ExplainExpr(pOut, pExpr->pLeft);
- sqlite3ExplainPrintf(pOut, ",");
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- sqlite3ExplainSelect(pOut, pExpr->x.pSelect);
- }else{
- sqlite3ExplainExprList(pOut, pExpr->x.pList);
- }
- sqlite3ExplainPrintf(pOut, ")");
- break;
- }
-#endif /* SQLITE_OMIT_SUBQUERY */
-
- /*
- ** x BETWEEN y AND z
- **
- ** This is equivalent to
- **
- ** x>=y AND x<=z
- **
- ** X is stored in pExpr->pLeft.
- ** Y is stored in pExpr->pList->a[0].pExpr.
- ** Z is stored in pExpr->pList->a[1].pExpr.
- */
- case TK_BETWEEN: {
- Expr *pX = pExpr->pLeft;
- Expr *pY = pExpr->x.pList->a[0].pExpr;
- Expr *pZ = pExpr->x.pList->a[1].pExpr;
- sqlite3ExplainPrintf(pOut, "BETWEEN(");
- sqlite3ExplainExpr(pOut, pX);
- sqlite3ExplainPrintf(pOut, ",");
- sqlite3ExplainExpr(pOut, pY);
- sqlite3ExplainPrintf(pOut, ",");
- sqlite3ExplainExpr(pOut, pZ);
- sqlite3ExplainPrintf(pOut, ")");
- break;
- }
- case TK_TRIGGER: {
- /* If the opcode is TK_TRIGGER, then the expression is a reference
- ** to a column in the new.* or old.* pseudo-tables available to
- ** trigger programs. In this case Expr.iTable is set to 1 for the
- ** new.* pseudo-table, or 0 for the old.* pseudo-table. Expr.iColumn
- ** is set to the column of the pseudo-table to read, or to -1 to
- ** read the rowid field.
- */
- sqlite3ExplainPrintf(pOut, "%s(%d)",
- pExpr->iTable ? "NEW" : "OLD", pExpr->iColumn);
- break;
- }
- case TK_CASE: {
- sqlite3ExplainPrintf(pOut, "CASE(");
- sqlite3ExplainExpr(pOut, pExpr->pLeft);
- sqlite3ExplainPrintf(pOut, ",");
- sqlite3ExplainExprList(pOut, pExpr->x.pList);
- break;
- }
-#ifndef SQLITE_OMIT_TRIGGER
- case TK_RAISE: {
- const char *zType = "unk";
- switch( pExpr->affinity ){
- case OE_Rollback: zType = "rollback"; break;
- case OE_Abort: zType = "abort"; break;
- case OE_Fail: zType = "fail"; break;
- case OE_Ignore: zType = "ignore"; break;
- }
- sqlite3ExplainPrintf(pOut, "RAISE-%s(%s)", zType, pExpr->u.zToken);
- break;
- }
-#endif
- }
- if( zBinOp ){
- sqlite3ExplainPrintf(pOut,"%s(", zBinOp);
- sqlite3ExplainExpr(pOut, pExpr->pLeft);
- sqlite3ExplainPrintf(pOut,",");
- sqlite3ExplainExpr(pOut, pExpr->pRight);
- sqlite3ExplainPrintf(pOut,")");
- }else if( zUniOp ){
- sqlite3ExplainPrintf(pOut,"%s(", zUniOp);
- sqlite3ExplainExpr(pOut, pExpr->pLeft);
- sqlite3ExplainPrintf(pOut,")");
- }
-}
-#endif /* defined(SQLITE_ENABLE_TREE_EXPLAIN) */
-
-#if defined(SQLITE_ENABLE_TREE_EXPLAIN)
-/*
-** Generate a human-readable explanation of an expression list.
-*/
-SQLITE_PRIVATE void sqlite3ExplainExprList(Vdbe *pOut, ExprList *pList){
- int i;
- if( pList==0 || pList->nExpr==0 ){
- sqlite3ExplainPrintf(pOut, "(empty-list)");
- return;
- }else if( pList->nExpr==1 ){
- sqlite3ExplainExpr(pOut, pList->a[0].pExpr);
- }else{
- sqlite3ExplainPush(pOut);
- for(i=0; i<pList->nExpr; i++){
- sqlite3ExplainPrintf(pOut, "item[%d] = ", i);
- sqlite3ExplainPush(pOut);
- sqlite3ExplainExpr(pOut, pList->a[i].pExpr);
- sqlite3ExplainPop(pOut);
- if( pList->a[i].zName ){
- sqlite3ExplainPrintf(pOut, " AS %s", pList->a[i].zName);
- }
- if( pList->a[i].bSpanIsTab ){
- sqlite3ExplainPrintf(pOut, " (%s)", pList->a[i].zSpan);
- }
- if( i<pList->nExpr-1 ){
- sqlite3ExplainNL(pOut);
- }
- }
- sqlite3ExplainPop(pOut);
- }
-}
-#endif /* SQLITE_DEBUG */
-
-/*
-** Return TRUE if pExpr is an constant expression that is appropriate
-** for factoring out of a loop. Appropriate expressions are:
-**
-** * Any expression that evaluates to two or more opcodes.
-**
-** * Any OP_Integer, OP_Real, OP_String, OP_Blob, OP_Null,
-** or OP_Variable that does not need to be placed in a
-** specific register.
-**
-** There is no point in factoring out single-instruction constant
-** expressions that need to be placed in a particular register.
-** We could factor them out, but then we would end up adding an
-** OP_SCopy instruction to move the value into the correct register
-** later. We might as well just use the original instruction and
-** avoid the OP_SCopy.
-*/
-static int isAppropriateForFactoring(Expr *p){
- if( !sqlite3ExprIsConstantNotJoin(p) ){
- return 0; /* Only constant expressions are appropriate for factoring */
- }
- if( (p->flags & EP_FixedDest)==0 ){
- return 1; /* Any constant without a fixed destination is appropriate */
- }
- while( p->op==TK_UPLUS ) p = p->pLeft;
- switch( p->op ){
-#ifndef SQLITE_OMIT_BLOB_LITERAL
- case TK_BLOB:
-#endif
- case TK_VARIABLE:
- case TK_INTEGER:
- case TK_FLOAT:
- case TK_NULL:
- case TK_STRING: {
- testcase( p->op==TK_BLOB );
- testcase( p->op==TK_VARIABLE );
- testcase( p->op==TK_INTEGER );
- testcase( p->op==TK_FLOAT );
- testcase( p->op==TK_NULL );
- testcase( p->op==TK_STRING );
- /* Single-instruction constants with a fixed destination are
- ** better done in-line. If we factor them, they will just end
- ** up generating an OP_SCopy to move the value to the destination
- ** register. */
- return 0;
- }
- case TK_UMINUS: {
- if( p->pLeft->op==TK_FLOAT || p->pLeft->op==TK_INTEGER ){
- return 0;
- }
- break;
- }
- default: {
- break;
- }
- }
- return 1;
-}
-
-/*
-** If pExpr is a constant expression that is appropriate for
-** factoring out of a loop, then evaluate the expression
-** into a register and convert the expression into a TK_REGISTER
-** expression.
-*/
-static int evalConstExpr(Walker *pWalker, Expr *pExpr){
- Parse *pParse = pWalker->pParse;
- switch( pExpr->op ){
- case TK_IN:
- case TK_REGISTER: {
- return WRC_Prune;
- }
- case TK_COLLATE: {
- return WRC_Continue;
- }
- case TK_FUNCTION:
- case TK_AGG_FUNCTION:
- case TK_CONST_FUNC: {
- /* The arguments to a function have a fixed destination.
- ** Mark them this way to avoid generated unneeded OP_SCopy
- ** instructions.
- */
- ExprList *pList = pExpr->x.pList;
- assert( !ExprHasProperty(pExpr, EP_xIsSelect) );
- if( pList ){
- int i = pList->nExpr;
- struct ExprList_item *pItem = pList->a;
- for(; i>0; i--, pItem++){
- if( ALWAYS(pItem->pExpr) ) pItem->pExpr->flags |= EP_FixedDest;
- }
- }
- break;
- }
- }
- if( isAppropriateForFactoring(pExpr) ){
- int r1 = ++pParse->nMem;
- int r2 = sqlite3ExprCodeTarget(pParse, pExpr, r1);
- /* If r2!=r1, it means that register r1 is never used. That is harmless
- ** but suboptimal, so we want to know about the situation to fix it.
- ** Hence the following assert: */
- assert( r2==r1 );
- pExpr->op2 = pExpr->op;
- pExpr->op = TK_REGISTER;
- pExpr->iTable = r2;
- return WRC_Prune;
- }
- return WRC_Continue;
-}
-
-/*
-** Preevaluate constant subexpressions within pExpr and store the
-** results in registers. Modify pExpr so that the constant subexpresions
-** are TK_REGISTER opcodes that refer to the precomputed values.
-**
-** This routine is a no-op if the jump to the cookie-check code has
-** already occur. Since the cookie-check jump is generated prior to
-** any other serious processing, this check ensures that there is no
-** way to accidently bypass the constant initializations.
-**
-** This routine is also a no-op if the SQLITE_FactorOutConst optimization
-** is disabled via the sqlite3_test_control(SQLITE_TESTCTRL_OPTIMIZATIONS)
-** interface. This allows test logic to verify that the same answer is
-** obtained for queries regardless of whether or not constants are
-** precomputed into registers or if they are inserted in-line.
-*/
-SQLITE_PRIVATE void sqlite3ExprCodeConstants(Parse *pParse, Expr *pExpr){
- Walker w;
- if( pParse->cookieGoto ) return;
- if( OptimizationDisabled(pParse->db, SQLITE_FactorOutConst) ) return;
- w.xExprCallback = evalConstExpr;
- w.xSelectCallback = 0;
- w.pParse = pParse;
- sqlite3WalkExpr(&w, pExpr);
-}
-
-
-/*
-** Generate code that pushes the value of every element of the given
-** expression list into a sequence of registers beginning at target.
-**
-** Return the number of elements evaluated.
-*/
-SQLITE_PRIVATE int sqlite3ExprCodeExprList(
- Parse *pParse, /* Parsing context */
- ExprList *pList, /* The expression list to be coded */
- int target, /* Where to write results */
- int doHardCopy /* Make a hard copy of every element */
-){
- struct ExprList_item *pItem;
- int i, n;
- assert( pList!=0 );
- assert( target>0 );
- assert( pParse->pVdbe!=0 ); /* Never gets this far otherwise */
- n = pList->nExpr;
- for(pItem=pList->a, i=0; i<n; i++, pItem++){
- Expr *pExpr = pItem->pExpr;
- int inReg = sqlite3ExprCodeTarget(pParse, pExpr, target+i);
- if( inReg!=target+i ){
- sqlite3VdbeAddOp2(pParse->pVdbe, doHardCopy ? OP_Copy : OP_SCopy,
- inReg, target+i);
- }
- }
- return n;
-}
-
-/*
-** Generate code for a BETWEEN operator.
-**
-** x BETWEEN y AND z
-**
-** The above is equivalent to
-**
-** x>=y AND x<=z
-**
-** Code it as such, taking care to do the common subexpression
-** elementation of x.
-*/
-static void exprCodeBetween(
- Parse *pParse, /* Parsing and code generating context */
- Expr *pExpr, /* The BETWEEN expression */
- int dest, /* Jump here if the jump is taken */
- int jumpIfTrue, /* Take the jump if the BETWEEN is true */
- int jumpIfNull /* Take the jump if the BETWEEN is NULL */
-){
- Expr exprAnd; /* The AND operator in x>=y AND x<=z */
- Expr compLeft; /* The x>=y term */
- Expr compRight; /* The x<=z term */
- Expr exprX; /* The x subexpression */
- int regFree1 = 0; /* Temporary use register */
-
- assert( !ExprHasProperty(pExpr, EP_xIsSelect) );
- exprX = *pExpr->pLeft;
- exprAnd.op = TK_AND;
- exprAnd.pLeft = &compLeft;
- exprAnd.pRight = &compRight;
- compLeft.op = TK_GE;
- compLeft.pLeft = &exprX;
- compLeft.pRight = pExpr->x.pList->a[0].pExpr;
- compRight.op = TK_LE;
- compRight.pLeft = &exprX;
- compRight.pRight = pExpr->x.pList->a[1].pExpr;
- exprX.iTable = sqlite3ExprCodeTemp(pParse, &exprX, &regFree1);
- exprX.op = TK_REGISTER;
- if( jumpIfTrue ){
- sqlite3ExprIfTrue(pParse, &exprAnd, dest, jumpIfNull);
- }else{
- sqlite3ExprIfFalse(pParse, &exprAnd, dest, jumpIfNull);
- }
- sqlite3ReleaseTempReg(pParse, regFree1);
-
- /* Ensure adequate test coverage */
- testcase( jumpIfTrue==0 && jumpIfNull==0 && regFree1==0 );
- testcase( jumpIfTrue==0 && jumpIfNull==0 && regFree1!=0 );
- testcase( jumpIfTrue==0 && jumpIfNull!=0 && regFree1==0 );
- testcase( jumpIfTrue==0 && jumpIfNull!=0 && regFree1!=0 );
- testcase( jumpIfTrue!=0 && jumpIfNull==0 && regFree1==0 );
- testcase( jumpIfTrue!=0 && jumpIfNull==0 && regFree1!=0 );
- testcase( jumpIfTrue!=0 && jumpIfNull!=0 && regFree1==0 );
- testcase( jumpIfTrue!=0 && jumpIfNull!=0 && regFree1!=0 );
-}
-
-/*
-** Generate code for a boolean expression such that a jump is made
-** to the label "dest" if the expression is true but execution
-** continues straight thru if the expression is false.
-**
-** If the expression evaluates to NULL (neither true nor false), then
-** take the jump if the jumpIfNull flag is SQLITE_JUMPIFNULL.
-**
-** This code depends on the fact that certain token values (ex: TK_EQ)
-** are the same as opcode values (ex: OP_Eq) that implement the corresponding
-** operation. Special comments in vdbe.c and the mkopcodeh.awk script in
-** the make process cause these values to align. Assert()s in the code
-** below verify that the numbers are aligned correctly.
-*/
-SQLITE_PRIVATE void sqlite3ExprIfTrue(Parse *pParse, Expr *pExpr, int dest, int jumpIfNull){
- Vdbe *v = pParse->pVdbe;
- int op = 0;
- int regFree1 = 0;
- int regFree2 = 0;
- int r1, r2;
-
- assert( jumpIfNull==SQLITE_JUMPIFNULL || jumpIfNull==0 );
- if( NEVER(v==0) ) return; /* Existence of VDBE checked by caller */
- if( NEVER(pExpr==0) ) return; /* No way this can happen */
- op = pExpr->op;
- switch( op ){
- case TK_AND: {
- int d2 = sqlite3VdbeMakeLabel(v);
- testcase( jumpIfNull==0 );
- sqlite3ExprCachePush(pParse);
- sqlite3ExprIfFalse(pParse, pExpr->pLeft, d2,jumpIfNull^SQLITE_JUMPIFNULL);
- sqlite3ExprIfTrue(pParse, pExpr->pRight, dest, jumpIfNull);
- sqlite3VdbeResolveLabel(v, d2);
- sqlite3ExprCachePop(pParse, 1);
- break;
- }
- case TK_OR: {
- testcase( jumpIfNull==0 );
- sqlite3ExprIfTrue(pParse, pExpr->pLeft, dest, jumpIfNull);
- sqlite3ExprIfTrue(pParse, pExpr->pRight, dest, jumpIfNull);
- break;
- }
- case TK_NOT: {
- testcase( jumpIfNull==0 );
- sqlite3ExprIfFalse(pParse, pExpr->pLeft, dest, jumpIfNull);
- break;
- }
- case TK_LT:
- case TK_LE:
- case TK_GT:
- case TK_GE:
- case TK_NE:
- case TK_EQ: {
- assert( TK_LT==OP_Lt );
- assert( TK_LE==OP_Le );
- assert( TK_GT==OP_Gt );
- assert( TK_GE==OP_Ge );
- assert( TK_EQ==OP_Eq );
- assert( TK_NE==OP_Ne );
- testcase( op==TK_LT );
- testcase( op==TK_LE );
- testcase( op==TK_GT );
- testcase( op==TK_GE );
- testcase( op==TK_EQ );
- testcase( op==TK_NE );
- testcase( jumpIfNull==0 );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pRight, &regFree2);
- codeCompare(pParse, pExpr->pLeft, pExpr->pRight, op,
- r1, r2, dest, jumpIfNull);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- break;
- }
- case TK_IS:
- case TK_ISNOT: {
- testcase( op==TK_IS );
- testcase( op==TK_ISNOT );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pRight, &regFree2);
- op = (op==TK_IS) ? TK_EQ : TK_NE;
- codeCompare(pParse, pExpr->pLeft, pExpr->pRight, op,
- r1, r2, dest, SQLITE_NULLEQ);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- break;
- }
- case TK_ISNULL:
- case TK_NOTNULL: {
- assert( TK_ISNULL==OP_IsNull );
- assert( TK_NOTNULL==OP_NotNull );
- testcase( op==TK_ISNULL );
- testcase( op==TK_NOTNULL );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- sqlite3VdbeAddOp2(v, op, r1, dest);
- testcase( regFree1==0 );
- break;
- }
- case TK_BETWEEN: {
- testcase( jumpIfNull==0 );
- exprCodeBetween(pParse, pExpr, dest, 1, jumpIfNull);
- break;
- }
-#ifndef SQLITE_OMIT_SUBQUERY
- case TK_IN: {
- int destIfFalse = sqlite3VdbeMakeLabel(v);
- int destIfNull = jumpIfNull ? dest : destIfFalse;
- sqlite3ExprCodeIN(pParse, pExpr, destIfFalse, destIfNull);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, dest);
- sqlite3VdbeResolveLabel(v, destIfFalse);
- break;
- }
-#endif
- default: {
- r1 = sqlite3ExprCodeTemp(pParse, pExpr, &regFree1);
- sqlite3VdbeAddOp3(v, OP_If, r1, dest, jumpIfNull!=0);
- testcase( regFree1==0 );
- testcase( jumpIfNull==0 );
- break;
- }
- }
- sqlite3ReleaseTempReg(pParse, regFree1);
- sqlite3ReleaseTempReg(pParse, regFree2);
-}
-
-/*
-** Generate code for a boolean expression such that a jump is made
-** to the label "dest" if the expression is false but execution
-** continues straight thru if the expression is true.
-**
-** If the expression evaluates to NULL (neither true nor false) then
-** jump if jumpIfNull is SQLITE_JUMPIFNULL or fall through if jumpIfNull
-** is 0.
-*/
-SQLITE_PRIVATE void sqlite3ExprIfFalse(Parse *pParse, Expr *pExpr, int dest, int jumpIfNull){
- Vdbe *v = pParse->pVdbe;
- int op = 0;
- int regFree1 = 0;
- int regFree2 = 0;
- int r1, r2;
-
- assert( jumpIfNull==SQLITE_JUMPIFNULL || jumpIfNull==0 );
- if( NEVER(v==0) ) return; /* Existence of VDBE checked by caller */
- if( pExpr==0 ) return;
-
- /* The value of pExpr->op and op are related as follows:
- **
- ** pExpr->op op
- ** --------- ----------
- ** TK_ISNULL OP_NotNull
- ** TK_NOTNULL OP_IsNull
- ** TK_NE OP_Eq
- ** TK_EQ OP_Ne
- ** TK_GT OP_Le
- ** TK_LE OP_Gt
- ** TK_GE OP_Lt
- ** TK_LT OP_Ge
- **
- ** For other values of pExpr->op, op is undefined and unused.
- ** The value of TK_ and OP_ constants are arranged such that we
- ** can compute the mapping above using the following expression.
- ** Assert()s verify that the computation is correct.
- */
- op = ((pExpr->op+(TK_ISNULL&1))^1)-(TK_ISNULL&1);
-
- /* Verify correct alignment of TK_ and OP_ constants
- */
- assert( pExpr->op!=TK_ISNULL || op==OP_NotNull );
- assert( pExpr->op!=TK_NOTNULL || op==OP_IsNull );
- assert( pExpr->op!=TK_NE || op==OP_Eq );
- assert( pExpr->op!=TK_EQ || op==OP_Ne );
- assert( pExpr->op!=TK_LT || op==OP_Ge );
- assert( pExpr->op!=TK_LE || op==OP_Gt );
- assert( pExpr->op!=TK_GT || op==OP_Le );
- assert( pExpr->op!=TK_GE || op==OP_Lt );
-
- switch( pExpr->op ){
- case TK_AND: {
- testcase( jumpIfNull==0 );
- sqlite3ExprIfFalse(pParse, pExpr->pLeft, dest, jumpIfNull);
- sqlite3ExprIfFalse(pParse, pExpr->pRight, dest, jumpIfNull);
- break;
- }
- case TK_OR: {
- int d2 = sqlite3VdbeMakeLabel(v);
- testcase( jumpIfNull==0 );
- sqlite3ExprCachePush(pParse);
- sqlite3ExprIfTrue(pParse, pExpr->pLeft, d2, jumpIfNull^SQLITE_JUMPIFNULL);
- sqlite3ExprIfFalse(pParse, pExpr->pRight, dest, jumpIfNull);
- sqlite3VdbeResolveLabel(v, d2);
- sqlite3ExprCachePop(pParse, 1);
- break;
- }
- case TK_NOT: {
- testcase( jumpIfNull==0 );
- sqlite3ExprIfTrue(pParse, pExpr->pLeft, dest, jumpIfNull);
- break;
- }
- case TK_LT:
- case TK_LE:
- case TK_GT:
- case TK_GE:
- case TK_NE:
- case TK_EQ: {
- testcase( op==TK_LT );
- testcase( op==TK_LE );
- testcase( op==TK_GT );
- testcase( op==TK_GE );
- testcase( op==TK_EQ );
- testcase( op==TK_NE );
- testcase( jumpIfNull==0 );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pRight, &regFree2);
- codeCompare(pParse, pExpr->pLeft, pExpr->pRight, op,
- r1, r2, dest, jumpIfNull);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- break;
- }
- case TK_IS:
- case TK_ISNOT: {
- testcase( pExpr->op==TK_IS );
- testcase( pExpr->op==TK_ISNOT );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- r2 = sqlite3ExprCodeTemp(pParse, pExpr->pRight, &regFree2);
- op = (pExpr->op==TK_IS) ? TK_NE : TK_EQ;
- codeCompare(pParse, pExpr->pLeft, pExpr->pRight, op,
- r1, r2, dest, SQLITE_NULLEQ);
- testcase( regFree1==0 );
- testcase( regFree2==0 );
- break;
- }
- case TK_ISNULL:
- case TK_NOTNULL: {
- testcase( op==TK_ISNULL );
- testcase( op==TK_NOTNULL );
- r1 = sqlite3ExprCodeTemp(pParse, pExpr->pLeft, &regFree1);
- sqlite3VdbeAddOp2(v, op, r1, dest);
- testcase( regFree1==0 );
- break;
- }
- case TK_BETWEEN: {
- testcase( jumpIfNull==0 );
- exprCodeBetween(pParse, pExpr, dest, 0, jumpIfNull);
- break;
- }
-#ifndef SQLITE_OMIT_SUBQUERY
- case TK_IN: {
- if( jumpIfNull ){
- sqlite3ExprCodeIN(pParse, pExpr, dest, dest);
- }else{
- int destIfNull = sqlite3VdbeMakeLabel(v);
- sqlite3ExprCodeIN(pParse, pExpr, dest, destIfNull);
- sqlite3VdbeResolveLabel(v, destIfNull);
- }
- break;
- }
-#endif
- default: {
- r1 = sqlite3ExprCodeTemp(pParse, pExpr, &regFree1);
- sqlite3VdbeAddOp3(v, OP_IfNot, r1, dest, jumpIfNull!=0);
- testcase( regFree1==0 );
- testcase( jumpIfNull==0 );
- break;
- }
- }
- sqlite3ReleaseTempReg(pParse, regFree1);
- sqlite3ReleaseTempReg(pParse, regFree2);
-}
-
-/*
-** Do a deep comparison of two expression trees. Return 0 if the two
-** expressions are completely identical. Return 1 if they differ only
-** by a COLLATE operator at the top level. Return 2 if there are differences
-** other than the top-level COLLATE operator.
-**
-** Sometimes this routine will return 2 even if the two expressions
-** really are equivalent. If we cannot prove that the expressions are
-** identical, we return 2 just to be safe. So if this routine
-** returns 2, then you do not really know for certain if the two
-** expressions are the same. But if you get a 0 or 1 return, then you
-** can be sure the expressions are the same. In the places where
-** this routine is used, it does not hurt to get an extra 2 - that
-** just might result in some slightly slower code. But returning
-** an incorrect 0 or 1 could lead to a malfunction.
-*/
-SQLITE_PRIVATE int sqlite3ExprCompare(Expr *pA, Expr *pB){
- if( pA==0||pB==0 ){
- return pB==pA ? 0 : 2;
- }
- assert( !ExprHasAnyProperty(pA, EP_TokenOnly|EP_Reduced) );
- assert( !ExprHasAnyProperty(pB, EP_TokenOnly|EP_Reduced) );
- if( ExprHasProperty(pA, EP_xIsSelect) || ExprHasProperty(pB, EP_xIsSelect) ){
- return 2;
- }
- if( (pA->flags & EP_Distinct)!=(pB->flags & EP_Distinct) ) return 2;
- if( pA->op!=pB->op ){
- if( pA->op==TK_COLLATE && sqlite3ExprCompare(pA->pLeft, pB)<2 ){
- return 1;
- }
- if( pB->op==TK_COLLATE && sqlite3ExprCompare(pA, pB->pLeft)<2 ){
- return 1;
- }
- return 2;
- }
- if( sqlite3ExprCompare(pA->pLeft, pB->pLeft) ) return 2;
- if( sqlite3ExprCompare(pA->pRight, pB->pRight) ) return 2;
- if( sqlite3ExprListCompare(pA->x.pList, pB->x.pList) ) return 2;
- if( pA->iTable!=pB->iTable || pA->iColumn!=pB->iColumn ) return 2;
- if( ExprHasProperty(pA, EP_IntValue) ){
- if( !ExprHasProperty(pB, EP_IntValue) || pA->u.iValue!=pB->u.iValue ){
- return 2;
- }
- }else if( pA->op!=TK_COLUMN && ALWAYS(pA->op!=TK_AGG_COLUMN) && pA->u.zToken){
- if( ExprHasProperty(pB, EP_IntValue) || NEVER(pB->u.zToken==0) ) return 2;
- if( strcmp(pA->u.zToken,pB->u.zToken)!=0 ){
- return pA->op==TK_COLLATE ? 1 : 2;
- }
- }
- return 0;
-}
-
-/*
-** Compare two ExprList objects. Return 0 if they are identical and
-** non-zero if they differ in any way.
-**
-** This routine might return non-zero for equivalent ExprLists. The
-** only consequence will be disabled optimizations. But this routine
-** must never return 0 if the two ExprList objects are different, or
-** a malfunction will result.
-**
-** Two NULL pointers are considered to be the same. But a NULL pointer
-** always differs from a non-NULL pointer.
-*/
-SQLITE_PRIVATE int sqlite3ExprListCompare(ExprList *pA, ExprList *pB){
- int i;
- if( pA==0 && pB==0 ) return 0;
- if( pA==0 || pB==0 ) return 1;
- if( pA->nExpr!=pB->nExpr ) return 1;
- for(i=0; i<pA->nExpr; i++){
- Expr *pExprA = pA->a[i].pExpr;
- Expr *pExprB = pB->a[i].pExpr;
- if( pA->a[i].sortOrder!=pB->a[i].sortOrder ) return 1;
- if( sqlite3ExprCompare(pExprA, pExprB) ) return 1;
- }
- return 0;
-}
-
-/*
-** An instance of the following structure is used by the tree walker
-** to count references to table columns in the arguments of an
-** aggregate function, in order to implement the
-** sqlite3FunctionThisSrc() routine.
-*/
-struct SrcCount {
- SrcList *pSrc; /* One particular FROM clause in a nested query */
- int nThis; /* Number of references to columns in pSrcList */
- int nOther; /* Number of references to columns in other FROM clauses */
-};
-
-/*
-** Count the number of references to columns.
-*/
-static int exprSrcCount(Walker *pWalker, Expr *pExpr){
- /* The NEVER() on the second term is because sqlite3FunctionUsesThisSrc()
- ** is always called before sqlite3ExprAnalyzeAggregates() and so the
- ** TK_COLUMNs have not yet been converted into TK_AGG_COLUMN. If
- ** sqlite3FunctionUsesThisSrc() is used differently in the future, the
- ** NEVER() will need to be removed. */
- if( pExpr->op==TK_COLUMN || NEVER(pExpr->op==TK_AGG_COLUMN) ){
- int i;
- struct SrcCount *p = pWalker->u.pSrcCount;
- SrcList *pSrc = p->pSrc;
- for(i=0; i<pSrc->nSrc; i++){
- if( pExpr->iTable==pSrc->a[i].iCursor ) break;
- }
- if( i<pSrc->nSrc ){
- p->nThis++;
- }else{
- p->nOther++;
- }
- }
- return WRC_Continue;
-}
-
-/*
-** Determine if any of the arguments to the pExpr Function reference
-** pSrcList. Return true if they do. Also return true if the function
-** has no arguments or has only constant arguments. Return false if pExpr
-** references columns but not columns of tables found in pSrcList.
-*/
-SQLITE_PRIVATE int sqlite3FunctionUsesThisSrc(Expr *pExpr, SrcList *pSrcList){
- Walker w;
- struct SrcCount cnt;
- assert( pExpr->op==TK_AGG_FUNCTION );
- memset(&w, 0, sizeof(w));
- w.xExprCallback = exprSrcCount;
- w.u.pSrcCount = &cnt;
- cnt.pSrc = pSrcList;
- cnt.nThis = 0;
- cnt.nOther = 0;
- sqlite3WalkExprList(&w, pExpr->x.pList);
- return cnt.nThis>0 || cnt.nOther==0;
-}
-
-/*
-** Add a new element to the pAggInfo->aCol[] array. Return the index of
-** the new element. Return a negative number if malloc fails.
-*/
-static int addAggInfoColumn(sqlite3 *db, AggInfo *pInfo){
- int i;
- pInfo->aCol = sqlite3ArrayAllocate(
- db,
- pInfo->aCol,
- sizeof(pInfo->aCol[0]),
- &pInfo->nColumn,
- &i
- );
- return i;
-}
-
-/*
-** Add a new element to the pAggInfo->aFunc[] array. Return the index of
-** the new element. Return a negative number if malloc fails.
-*/
-static int addAggInfoFunc(sqlite3 *db, AggInfo *pInfo){
- int i;
- pInfo->aFunc = sqlite3ArrayAllocate(
- db,
- pInfo->aFunc,
- sizeof(pInfo->aFunc[0]),
- &pInfo->nFunc,
- &i
- );
- return i;
-}
-
-/*
-** This is the xExprCallback for a tree walker. It is used to
-** implement sqlite3ExprAnalyzeAggregates(). See sqlite3ExprAnalyzeAggregates
-** for additional information.
-*/
-static int analyzeAggregate(Walker *pWalker, Expr *pExpr){
- int i;
- NameContext *pNC = pWalker->u.pNC;
- Parse *pParse = pNC->pParse;
- SrcList *pSrcList = pNC->pSrcList;
- AggInfo *pAggInfo = pNC->pAggInfo;
-
- switch( pExpr->op ){
- case TK_AGG_COLUMN:
- case TK_COLUMN: {
- testcase( pExpr->op==TK_AGG_COLUMN );
- testcase( pExpr->op==TK_COLUMN );
- /* Check to see if the column is in one of the tables in the FROM
- ** clause of the aggregate query */
- if( ALWAYS(pSrcList!=0) ){
- struct SrcList_item *pItem = pSrcList->a;
- for(i=0; i<pSrcList->nSrc; i++, pItem++){
- struct AggInfo_col *pCol;
- assert( !ExprHasAnyProperty(pExpr, EP_TokenOnly|EP_Reduced) );
- if( pExpr->iTable==pItem->iCursor ){
- /* If we reach this point, it means that pExpr refers to a table
- ** that is in the FROM clause of the aggregate query.
- **
- ** Make an entry for the column in pAggInfo->aCol[] if there
- ** is not an entry there already.
- */
- int k;
- pCol = pAggInfo->aCol;
- for(k=0; k<pAggInfo->nColumn; k++, pCol++){
- if( pCol->iTable==pExpr->iTable &&
- pCol->iColumn==pExpr->iColumn ){
- break;
- }
- }
- if( (k>=pAggInfo->nColumn)
- && (k = addAggInfoColumn(pParse->db, pAggInfo))>=0
- ){
- pCol = &pAggInfo->aCol[k];
- pCol->pTab = pExpr->pTab;
- pCol->iTable = pExpr->iTable;
- pCol->iColumn = pExpr->iColumn;
- pCol->iMem = ++pParse->nMem;
- pCol->iSorterColumn = -1;
- pCol->pExpr = pExpr;
- if( pAggInfo->pGroupBy ){
- int j, n;
- ExprList *pGB = pAggInfo->pGroupBy;
- struct ExprList_item *pTerm = pGB->a;
- n = pGB->nExpr;
- for(j=0; j<n; j++, pTerm++){
- Expr *pE = pTerm->pExpr;
- if( pE->op==TK_COLUMN && pE->iTable==pExpr->iTable &&
- pE->iColumn==pExpr->iColumn ){
- pCol->iSorterColumn = j;
- break;
- }
- }
- }
- if( pCol->iSorterColumn<0 ){
- pCol->iSorterColumn = pAggInfo->nSortingColumn++;
- }
- }
- /* There is now an entry for pExpr in pAggInfo->aCol[] (either
- ** because it was there before or because we just created it).
- ** Convert the pExpr to be a TK_AGG_COLUMN referring to that
- ** pAggInfo->aCol[] entry.
- */
- ExprSetIrreducible(pExpr);
- pExpr->pAggInfo = pAggInfo;
- pExpr->op = TK_AGG_COLUMN;
- pExpr->iAgg = (i16)k;
- break;
- } /* endif pExpr->iTable==pItem->iCursor */
- } /* end loop over pSrcList */
- }
- return WRC_Prune;
- }
- case TK_AGG_FUNCTION: {
- if( (pNC->ncFlags & NC_InAggFunc)==0
- && pWalker->walkerDepth==pExpr->op2
- ){
- /* Check to see if pExpr is a duplicate of another aggregate
- ** function that is already in the pAggInfo structure
- */
- struct AggInfo_func *pItem = pAggInfo->aFunc;
- for(i=0; i<pAggInfo->nFunc; i++, pItem++){
- if( sqlite3ExprCompare(pItem->pExpr, pExpr)==0 ){
- break;
- }
- }
- if( i>=pAggInfo->nFunc ){
- /* pExpr is original. Make a new entry in pAggInfo->aFunc[]
- */
- u8 enc = ENC(pParse->db);
- i = addAggInfoFunc(pParse->db, pAggInfo);
- if( i>=0 ){
- assert( !ExprHasProperty(pExpr, EP_xIsSelect) );
- pItem = &pAggInfo->aFunc[i];
- pItem->pExpr = pExpr;
- pItem->iMem = ++pParse->nMem;
- assert( !ExprHasProperty(pExpr, EP_IntValue) );
- pItem->pFunc = sqlite3FindFunction(pParse->db,
- pExpr->u.zToken, sqlite3Strlen30(pExpr->u.zToken),
- pExpr->x.pList ? pExpr->x.pList->nExpr : 0, enc, 0);
- if( pExpr->flags & EP_Distinct ){
- pItem->iDistinct = pParse->nTab++;
- }else{
- pItem->iDistinct = -1;
- }
- }
- }
- /* Make pExpr point to the appropriate pAggInfo->aFunc[] entry
- */
- assert( !ExprHasAnyProperty(pExpr, EP_TokenOnly|EP_Reduced) );
- ExprSetIrreducible(pExpr);
- pExpr->iAgg = (i16)i;
- pExpr->pAggInfo = pAggInfo;
- return WRC_Prune;
- }else{
- return WRC_Continue;
- }
- }
- }
- return WRC_Continue;
-}
-static int analyzeAggregatesInSelect(Walker *pWalker, Select *pSelect){
- UNUSED_PARAMETER(pWalker);
- UNUSED_PARAMETER(pSelect);
- return WRC_Continue;
-}
-
-/*
-** Analyze the pExpr expression looking for aggregate functions and
-** for variables that need to be added to AggInfo object that pNC->pAggInfo
-** points to. Additional entries are made on the AggInfo object as
-** necessary.
-**
-** This routine should only be called after the expression has been
-** analyzed by sqlite3ResolveExprNames().
-*/
-SQLITE_PRIVATE void sqlite3ExprAnalyzeAggregates(NameContext *pNC, Expr *pExpr){
- Walker w;
- memset(&w, 0, sizeof(w));
- w.xExprCallback = analyzeAggregate;
- w.xSelectCallback = analyzeAggregatesInSelect;
- w.u.pNC = pNC;
- assert( pNC->pSrcList!=0 );
- sqlite3WalkExpr(&w, pExpr);
-}
-
-/*
-** Call sqlite3ExprAnalyzeAggregates() for every expression in an
-** expression list. Return the number of errors.
-**
-** If an error is found, the analysis is cut short.
-*/
-SQLITE_PRIVATE void sqlite3ExprAnalyzeAggList(NameContext *pNC, ExprList *pList){
- struct ExprList_item *pItem;
- int i;
- if( pList ){
- for(pItem=pList->a, i=0; i<pList->nExpr; i++, pItem++){
- sqlite3ExprAnalyzeAggregates(pNC, pItem->pExpr);
- }
- }
-}
-
-/*
-** Allocate a single new register for use to hold some intermediate result.
-*/
-SQLITE_PRIVATE int sqlite3GetTempReg(Parse *pParse){
- if( pParse->nTempReg==0 ){
- return ++pParse->nMem;
- }
- return pParse->aTempReg[--pParse->nTempReg];
-}
-
-/*
-** Deallocate a register, making available for reuse for some other
-** purpose.
-**
-** If a register is currently being used by the column cache, then
-** the dallocation is deferred until the column cache line that uses
-** the register becomes stale.
-*/
-SQLITE_PRIVATE void sqlite3ReleaseTempReg(Parse *pParse, int iReg){
- if( iReg && pParse->nTempReg<ArraySize(pParse->aTempReg) ){
- int i;
- struct yColCache *p;
- for(i=0, p=pParse->aColCache; i<SQLITE_N_COLCACHE; i++, p++){
- if( p->iReg==iReg ){
- p->tempReg = 1;
- return;
- }
- }
- pParse->aTempReg[pParse->nTempReg++] = iReg;
- }
-}
-
-/*
-** Allocate or deallocate a block of nReg consecutive registers
-*/
-SQLITE_PRIVATE int sqlite3GetTempRange(Parse *pParse, int nReg){
- int i, n;
- i = pParse->iRangeReg;
- n = pParse->nRangeReg;
- if( nReg<=n ){
- assert( !usedAsColumnCache(pParse, i, i+n-1) );
- pParse->iRangeReg += nReg;
- pParse->nRangeReg -= nReg;
- }else{
- i = pParse->nMem+1;
- pParse->nMem += nReg;
- }
- return i;
-}
-SQLITE_PRIVATE void sqlite3ReleaseTempRange(Parse *pParse, int iReg, int nReg){
- sqlite3ExprCacheRemove(pParse, iReg, nReg);
- if( nReg>pParse->nRangeReg ){
- pParse->nRangeReg = nReg;
- pParse->iRangeReg = iReg;
- }
-}
-
-/*
-** Mark all temporary registers as being unavailable for reuse.
-*/
-SQLITE_PRIVATE void sqlite3ClearTempRegCache(Parse *pParse){
- pParse->nTempReg = 0;
- pParse->nRangeReg = 0;
-}
-
-/************** End of expr.c ************************************************/
-/************** Begin file alter.c *******************************************/
-/*
-** 2005 February 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains C code routines that used to generate VDBE code
-** that implements the ALTER TABLE command.
-*/
-
-/*
-** The code in this file only exists if we are not omitting the
-** ALTER TABLE logic from the build.
-*/
-#ifndef SQLITE_OMIT_ALTERTABLE
-
-
-/*
-** This function is used by SQL generated to implement the
-** ALTER TABLE command. The first argument is the text of a CREATE TABLE or
-** CREATE INDEX command. The second is a table name. The table name in
-** the CREATE TABLE or CREATE INDEX statement is replaced with the third
-** argument and the result returned. Examples:
-**
-** sqlite_rename_table('CREATE TABLE abc(a, b, c)', 'def')
-** -> 'CREATE TABLE def(a, b, c)'
-**
-** sqlite_rename_table('CREATE INDEX i ON abc(a)', 'def')
-** -> 'CREATE INDEX i ON def(a, b, c)'
-*/
-static void renameTableFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- unsigned char const *zSql = sqlite3_value_text(argv[0]);
- unsigned char const *zTableName = sqlite3_value_text(argv[1]);
-
- int token;
- Token tname;
- unsigned char const *zCsr = zSql;
- int len = 0;
- char *zRet;
-
- sqlite3 *db = sqlite3_context_db_handle(context);
-
- UNUSED_PARAMETER(NotUsed);
-
- /* The principle used to locate the table name in the CREATE TABLE
- ** statement is that the table name is the first non-space token that
- ** is immediately followed by a TK_LP or TK_USING token.
- */
- if( zSql ){
- do {
- if( !*zCsr ){
- /* Ran out of input before finding an opening bracket. Return NULL. */
- return;
- }
-
- /* Store the token that zCsr points to in tname. */
- tname.z = (char*)zCsr;
- tname.n = len;
-
- /* Advance zCsr to the next token. Store that token type in 'token',
- ** and its length in 'len' (to be used next iteration of this loop).
- */
- do {
- zCsr += len;
- len = sqlite3GetToken(zCsr, &token);
- } while( token==TK_SPACE );
- assert( len>0 );
- } while( token!=TK_LP && token!=TK_USING );
-
- zRet = sqlite3MPrintf(db, "%.*s\"%w\"%s", ((u8*)tname.z) - zSql, zSql,
- zTableName, tname.z+tname.n);
- sqlite3_result_text(context, zRet, -1, SQLITE_DYNAMIC);
- }
-}
-
-/*
-** This C function implements an SQL user function that is used by SQL code
-** generated by the ALTER TABLE ... RENAME command to modify the definition
-** of any foreign key constraints that use the table being renamed as the
-** parent table. It is passed three arguments:
-**
-** 1) The complete text of the CREATE TABLE statement being modified,
-** 2) The old name of the table being renamed, and
-** 3) The new name of the table being renamed.
-**
-** It returns the new CREATE TABLE statement. For example:
-**
-** sqlite_rename_parent('CREATE TABLE t1(a REFERENCES t2)', 't2', 't3')
-** -> 'CREATE TABLE t1(a REFERENCES t3)'
-*/
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-static void renameParentFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- sqlite3 *db = sqlite3_context_db_handle(context);
- char *zOutput = 0;
- char *zResult;
- unsigned char const *zInput = sqlite3_value_text(argv[0]);
- unsigned char const *zOld = sqlite3_value_text(argv[1]);
- unsigned char const *zNew = sqlite3_value_text(argv[2]);
-
- unsigned const char *z; /* Pointer to token */
- int n; /* Length of token z */
- int token; /* Type of token */
-
- UNUSED_PARAMETER(NotUsed);
- for(z=zInput; *z; z=z+n){
- n = sqlite3GetToken(z, &token);
- if( token==TK_REFERENCES ){
- char *zParent;
- do {
- z += n;
- n = sqlite3GetToken(z, &token);
- }while( token==TK_SPACE );
-
- zParent = sqlite3DbStrNDup(db, (const char *)z, n);
- if( zParent==0 ) break;
- sqlite3Dequote(zParent);
- if( 0==sqlite3StrICmp((const char *)zOld, zParent) ){
- char *zOut = sqlite3MPrintf(db, "%s%.*s\"%w\"",
- (zOutput?zOutput:""), z-zInput, zInput, (const char *)zNew
- );
- sqlite3DbFree(db, zOutput);
- zOutput = zOut;
- zInput = &z[n];
- }
- sqlite3DbFree(db, zParent);
- }
- }
-
- zResult = sqlite3MPrintf(db, "%s%s", (zOutput?zOutput:""), zInput),
- sqlite3_result_text(context, zResult, -1, SQLITE_DYNAMIC);
- sqlite3DbFree(db, zOutput);
-}
-#endif
-
-#ifndef SQLITE_OMIT_TRIGGER
-/* This function is used by SQL generated to implement the
-** ALTER TABLE command. The first argument is the text of a CREATE TRIGGER
-** statement. The second is a table name. The table name in the CREATE
-** TRIGGER statement is replaced with the third argument and the result
-** returned. This is analagous to renameTableFunc() above, except for CREATE
-** TRIGGER, not CREATE INDEX and CREATE TABLE.
-*/
-static void renameTriggerFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- unsigned char const *zSql = sqlite3_value_text(argv[0]);
- unsigned char const *zTableName = sqlite3_value_text(argv[1]);
-
- int token;
- Token tname;
- int dist = 3;
- unsigned char const *zCsr = zSql;
- int len = 0;
- char *zRet;
- sqlite3 *db = sqlite3_context_db_handle(context);
-
- UNUSED_PARAMETER(NotUsed);
-
- /* The principle used to locate the table name in the CREATE TRIGGER
- ** statement is that the table name is the first token that is immediatedly
- ** preceded by either TK_ON or TK_DOT and immediatedly followed by one
- ** of TK_WHEN, TK_BEGIN or TK_FOR.
- */
- if( zSql ){
- do {
-
- if( !*zCsr ){
- /* Ran out of input before finding the table name. Return NULL. */
- return;
- }
-
- /* Store the token that zCsr points to in tname. */
- tname.z = (char*)zCsr;
- tname.n = len;
-
- /* Advance zCsr to the next token. Store that token type in 'token',
- ** and its length in 'len' (to be used next iteration of this loop).
- */
- do {
- zCsr += len;
- len = sqlite3GetToken(zCsr, &token);
- }while( token==TK_SPACE );
- assert( len>0 );
-
- /* Variable 'dist' stores the number of tokens read since the most
- ** recent TK_DOT or TK_ON. This means that when a WHEN, FOR or BEGIN
- ** token is read and 'dist' equals 2, the condition stated above
- ** to be met.
- **
- ** Note that ON cannot be a database, table or column name, so
- ** there is no need to worry about syntax like
- ** "CREATE TRIGGER ... ON ON.ON BEGIN ..." etc.
- */
- dist++;
- if( token==TK_DOT || token==TK_ON ){
- dist = 0;
- }
- } while( dist!=2 || (token!=TK_WHEN && token!=TK_FOR && token!=TK_BEGIN) );
-
- /* Variable tname now contains the token that is the old table-name
- ** in the CREATE TRIGGER statement.
- */
- zRet = sqlite3MPrintf(db, "%.*s\"%w\"%s", ((u8*)tname.z) - zSql, zSql,
- zTableName, tname.z+tname.n);
- sqlite3_result_text(context, zRet, -1, SQLITE_DYNAMIC);
- }
-}
-#endif /* !SQLITE_OMIT_TRIGGER */
-
-/*
-** Register built-in functions used to help implement ALTER TABLE
-*/
-SQLITE_PRIVATE void sqlite3AlterFunctions(void){
- static SQLITE_WSD FuncDef aAlterTableFuncs[] = {
- FUNCTION(sqlite_rename_table, 2, 0, 0, renameTableFunc),
-#ifndef SQLITE_OMIT_TRIGGER
- FUNCTION(sqlite_rename_trigger, 2, 0, 0, renameTriggerFunc),
-#endif
-#ifndef SQLITE_OMIT_FOREIGN_KEY
- FUNCTION(sqlite_rename_parent, 3, 0, 0, renameParentFunc),
-#endif
- };
- int i;
- FuncDefHash *pHash = &GLOBAL(FuncDefHash, sqlite3GlobalFunctions);
- FuncDef *aFunc = (FuncDef*)&GLOBAL(FuncDef, aAlterTableFuncs);
-
- for(i=0; i<ArraySize(aAlterTableFuncs); i++){
- sqlite3FuncDefInsert(pHash, &aFunc[i]);
- }
-}
-
-/*
-** This function is used to create the text of expressions of the form:
-**
-** name=<constant1> OR name=<constant2> OR ...
-**
-** If argument zWhere is NULL, then a pointer string containing the text
-** "name=<constant>" is returned, where <constant> is the quoted version
-** of the string passed as argument zConstant. The returned buffer is
-** allocated using sqlite3DbMalloc(). It is the responsibility of the
-** caller to ensure that it is eventually freed.
-**
-** If argument zWhere is not NULL, then the string returned is
-** "<where> OR name=<constant>", where <where> is the contents of zWhere.
-** In this case zWhere is passed to sqlite3DbFree() before returning.
-**
-*/
-static char *whereOrName(sqlite3 *db, char *zWhere, char *zConstant){
- char *zNew;
- if( !zWhere ){
- zNew = sqlite3MPrintf(db, "name=%Q", zConstant);
- }else{
- zNew = sqlite3MPrintf(db, "%s OR name=%Q", zWhere, zConstant);
- sqlite3DbFree(db, zWhere);
- }
- return zNew;
-}
-
-#if !defined(SQLITE_OMIT_FOREIGN_KEY) && !defined(SQLITE_OMIT_TRIGGER)
-/*
-** Generate the text of a WHERE expression which can be used to select all
-** tables that have foreign key constraints that refer to table pTab (i.e.
-** constraints for which pTab is the parent table) from the sqlite_master
-** table.
-*/
-static char *whereForeignKeys(Parse *pParse, Table *pTab){
- FKey *p;
- char *zWhere = 0;
- for(p=sqlite3FkReferences(pTab); p; p=p->pNextTo){
- zWhere = whereOrName(pParse->db, zWhere, p->pFrom->zName);
- }
- return zWhere;
-}
-#endif
-
-/*
-** Generate the text of a WHERE expression which can be used to select all
-** temporary triggers on table pTab from the sqlite_temp_master table. If
-** table pTab has no temporary triggers, or is itself stored in the
-** temporary database, NULL is returned.
-*/
-static char *whereTempTriggers(Parse *pParse, Table *pTab){
- Trigger *pTrig;
- char *zWhere = 0;
- const Schema *pTempSchema = pParse->db->aDb[1].pSchema; /* Temp db schema */
-
- /* If the table is not located in the temp-db (in which case NULL is
- ** returned, loop through the tables list of triggers. For each trigger
- ** that is not part of the temp-db schema, add a clause to the WHERE
- ** expression being built up in zWhere.
- */
- if( pTab->pSchema!=pTempSchema ){
- sqlite3 *db = pParse->db;
- for(pTrig=sqlite3TriggerList(pParse, pTab); pTrig; pTrig=pTrig->pNext){
- if( pTrig->pSchema==pTempSchema ){
- zWhere = whereOrName(db, zWhere, pTrig->zName);
- }
- }
- }
- if( zWhere ){
- char *zNew = sqlite3MPrintf(pParse->db, "type='trigger' AND (%s)", zWhere);
- sqlite3DbFree(pParse->db, zWhere);
- zWhere = zNew;
- }
- return zWhere;
-}
-
-/*
-** Generate code to drop and reload the internal representation of table
-** pTab from the database, including triggers and temporary triggers.
-** Argument zName is the name of the table in the database schema at
-** the time the generated code is executed. This can be different from
-** pTab->zName if this function is being called to code part of an
-** "ALTER TABLE RENAME TO" statement.
-*/
-static void reloadTableSchema(Parse *pParse, Table *pTab, const char *zName){
- Vdbe *v;
- char *zWhere;
- int iDb; /* Index of database containing pTab */
-#ifndef SQLITE_OMIT_TRIGGER
- Trigger *pTrig;
-#endif
-
- v = sqlite3GetVdbe(pParse);
- if( NEVER(v==0) ) return;
- assert( sqlite3BtreeHoldsAllMutexes(pParse->db) );
- iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- assert( iDb>=0 );
-
-#ifndef SQLITE_OMIT_TRIGGER
- /* Drop any table triggers from the internal schema. */
- for(pTrig=sqlite3TriggerList(pParse, pTab); pTrig; pTrig=pTrig->pNext){
- int iTrigDb = sqlite3SchemaToIndex(pParse->db, pTrig->pSchema);
- assert( iTrigDb==iDb || iTrigDb==1 );
- sqlite3VdbeAddOp4(v, OP_DropTrigger, iTrigDb, 0, 0, pTrig->zName, 0);
- }
-#endif
-
- /* Drop the table and index from the internal schema. */
- sqlite3VdbeAddOp4(v, OP_DropTable, iDb, 0, 0, pTab->zName, 0);
-
- /* Reload the table, index and permanent trigger schemas. */
- zWhere = sqlite3MPrintf(pParse->db, "tbl_name=%Q", zName);
- if( !zWhere ) return;
- sqlite3VdbeAddParseSchemaOp(v, iDb, zWhere);
-
-#ifndef SQLITE_OMIT_TRIGGER
- /* Now, if the table is not stored in the temp database, reload any temp
- ** triggers. Don't use IN(...) in case SQLITE_OMIT_SUBQUERY is defined.
- */
- if( (zWhere=whereTempTriggers(pParse, pTab))!=0 ){
- sqlite3VdbeAddParseSchemaOp(v, 1, zWhere);
- }
-#endif
-}
-
-/*
-** Parameter zName is the name of a table that is about to be altered
-** (either with ALTER TABLE ... RENAME TO or ALTER TABLE ... ADD COLUMN).
-** If the table is a system table, this function leaves an error message
-** in pParse->zErr (system tables may not be altered) and returns non-zero.
-**
-** Or, if zName is not a system table, zero is returned.
-*/
-static int isSystemTable(Parse *pParse, const char *zName){
- if( sqlite3Strlen30(zName)>6 && 0==sqlite3StrNICmp(zName, "sqlite_", 7) ){
- sqlite3ErrorMsg(pParse, "table %s may not be altered", zName);
- return 1;
- }
- return 0;
-}
-
-/*
-** Generate code to implement the "ALTER TABLE xxx RENAME TO yyy"
-** command.
-*/
-SQLITE_PRIVATE void sqlite3AlterRenameTable(
- Parse *pParse, /* Parser context. */
- SrcList *pSrc, /* The table to rename. */
- Token *pName /* The new table name. */
-){
- int iDb; /* Database that contains the table */
- char *zDb; /* Name of database iDb */
- Table *pTab; /* Table being renamed */
- char *zName = 0; /* NULL-terminated version of pName */
- sqlite3 *db = pParse->db; /* Database connection */
- int nTabName; /* Number of UTF-8 characters in zTabName */
- const char *zTabName; /* Original name of the table */
- Vdbe *v;
-#ifndef SQLITE_OMIT_TRIGGER
- char *zWhere = 0; /* Where clause to locate temp triggers */
-#endif
- VTable *pVTab = 0; /* Non-zero if this is a v-tab with an xRename() */
- int savedDbFlags; /* Saved value of db->flags */
-
- savedDbFlags = db->flags;
- if( NEVER(db->mallocFailed) ) goto exit_rename_table;
- assert( pSrc->nSrc==1 );
- assert( sqlite3BtreeHoldsAllMutexes(pParse->db) );
-
- pTab = sqlite3LocateTableItem(pParse, 0, &pSrc->a[0]);
- if( !pTab ) goto exit_rename_table;
- iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- zDb = db->aDb[iDb].zName;
- db->flags |= SQLITE_PreferBuiltin;
-
- /* Get a NULL terminated version of the new table name. */
- zName = sqlite3NameFromToken(db, pName);
- if( !zName ) goto exit_rename_table;
-
- /* Check that a table or index named 'zName' does not already exist
- ** in database iDb. If so, this is an error.
- */
- if( sqlite3FindTable(db, zName, zDb) || sqlite3FindIndex(db, zName, zDb) ){
- sqlite3ErrorMsg(pParse,
- "there is already another table or index with this name: %s", zName);
- goto exit_rename_table;
- }
-
- /* Make sure it is not a system table being altered, or a reserved name
- ** that the table is being renamed to.
- */
- if( SQLITE_OK!=isSystemTable(pParse, pTab->zName) ){
- goto exit_rename_table;
- }
- if( SQLITE_OK!=sqlite3CheckObjectName(pParse, zName) ){ goto
- exit_rename_table;
- }
-
-#ifndef SQLITE_OMIT_VIEW
- if( pTab->pSelect ){
- sqlite3ErrorMsg(pParse, "view %s may not be altered", pTab->zName);
- goto exit_rename_table;
- }
-#endif
-
-#ifndef SQLITE_OMIT_AUTHORIZATION
- /* Invoke the authorization callback. */
- if( sqlite3AuthCheck(pParse, SQLITE_ALTER_TABLE, zDb, pTab->zName, 0) ){
- goto exit_rename_table;
- }
-#endif
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( sqlite3ViewGetColumnNames(pParse, pTab) ){
- goto exit_rename_table;
- }
- if( IsVirtual(pTab) ){
- pVTab = sqlite3GetVTable(db, pTab);
- if( pVTab->pVtab->pModule->xRename==0 ){
- pVTab = 0;
- }
- }
-#endif
-
- /* Begin a transaction and code the VerifyCookie for database iDb.
- ** Then modify the schema cookie (since the ALTER TABLE modifies the
- ** schema). Open a statement transaction if the table is a virtual
- ** table.
- */
- v = sqlite3GetVdbe(pParse);
- if( v==0 ){
- goto exit_rename_table;
- }
- sqlite3BeginWriteOperation(pParse, pVTab!=0, iDb);
- sqlite3ChangeCookie(pParse, iDb);
-
- /* If this is a virtual table, invoke the xRename() function if
- ** one is defined. The xRename() callback will modify the names
- ** of any resources used by the v-table implementation (including other
- ** SQLite tables) that are identified by the name of the virtual table.
- */
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( pVTab ){
- int i = ++pParse->nMem;
- sqlite3VdbeAddOp4(v, OP_String8, 0, i, 0, zName, 0);
- sqlite3VdbeAddOp4(v, OP_VRename, i, 0, 0,(const char*)pVTab, P4_VTAB);
- sqlite3MayAbort(pParse);
- }
-#endif
-
- /* figure out how many UTF-8 characters are in zName */
- zTabName = pTab->zName;
- nTabName = sqlite3Utf8CharLen(zTabName, -1);
-
-#if !defined(SQLITE_OMIT_FOREIGN_KEY) && !defined(SQLITE_OMIT_TRIGGER)
- if( db->flags&SQLITE_ForeignKeys ){
- /* If foreign-key support is enabled, rewrite the CREATE TABLE
- ** statements corresponding to all child tables of foreign key constraints
- ** for which the renamed table is the parent table. */
- if( (zWhere=whereForeignKeys(pParse, pTab))!=0 ){
- sqlite3NestedParse(pParse,
- "UPDATE \"%w\".%s SET "
- "sql = sqlite_rename_parent(sql, %Q, %Q) "
- "WHERE %s;", zDb, SCHEMA_TABLE(iDb), zTabName, zName, zWhere);
- sqlite3DbFree(db, zWhere);
- }
- }
-#endif
-
- /* Modify the sqlite_master table to use the new table name. */
- sqlite3NestedParse(pParse,
- "UPDATE %Q.%s SET "
-#ifdef SQLITE_OMIT_TRIGGER
- "sql = sqlite_rename_table(sql, %Q), "
-#else
- "sql = CASE "
- "WHEN type = 'trigger' THEN sqlite_rename_trigger(sql, %Q)"
- "ELSE sqlite_rename_table(sql, %Q) END, "
-#endif
- "tbl_name = %Q, "
- "name = CASE "
- "WHEN type='table' THEN %Q "
- "WHEN name LIKE 'sqlite_autoindex%%' AND type='index' THEN "
- "'sqlite_autoindex_' || %Q || substr(name,%d+18) "
- "ELSE name END "
- "WHERE tbl_name=%Q COLLATE nocase AND "
- "(type='table' OR type='index' OR type='trigger');",
- zDb, SCHEMA_TABLE(iDb), zName, zName, zName,
-#ifndef SQLITE_OMIT_TRIGGER
- zName,
-#endif
- zName, nTabName, zTabName
- );
-
-#ifndef SQLITE_OMIT_AUTOINCREMENT
- /* If the sqlite_sequence table exists in this database, then update
- ** it with the new table name.
- */
- if( sqlite3FindTable(db, "sqlite_sequence", zDb) ){
- sqlite3NestedParse(pParse,
- "UPDATE \"%w\".sqlite_sequence set name = %Q WHERE name = %Q",
- zDb, zName, pTab->zName);
- }
-#endif
-
-#ifndef SQLITE_OMIT_TRIGGER
- /* If there are TEMP triggers on this table, modify the sqlite_temp_master
- ** table. Don't do this if the table being ALTERed is itself located in
- ** the temp database.
- */
- if( (zWhere=whereTempTriggers(pParse, pTab))!=0 ){
- sqlite3NestedParse(pParse,
- "UPDATE sqlite_temp_master SET "
- "sql = sqlite_rename_trigger(sql, %Q), "
- "tbl_name = %Q "
- "WHERE %s;", zName, zName, zWhere);
- sqlite3DbFree(db, zWhere);
- }
-#endif
-
-#if !defined(SQLITE_OMIT_FOREIGN_KEY) && !defined(SQLITE_OMIT_TRIGGER)
- if( db->flags&SQLITE_ForeignKeys ){
- FKey *p;
- for(p=sqlite3FkReferences(pTab); p; p=p->pNextTo){
- Table *pFrom = p->pFrom;
- if( pFrom!=pTab ){
- reloadTableSchema(pParse, p->pFrom, pFrom->zName);
- }
- }
- }
-#endif
-
- /* Drop and reload the internal table schema. */
- reloadTableSchema(pParse, pTab, zName);
-
-exit_rename_table:
- sqlite3SrcListDelete(db, pSrc);
- sqlite3DbFree(db, zName);
- db->flags = savedDbFlags;
-}
-
-
-/*
-** Generate code to make sure the file format number is at least minFormat.
-** The generated code will increase the file format number if necessary.
-*/
-SQLITE_PRIVATE void sqlite3MinimumFileFormat(Parse *pParse, int iDb, int minFormat){
- Vdbe *v;
- v = sqlite3GetVdbe(pParse);
- /* The VDBE should have been allocated before this routine is called.
- ** If that allocation failed, we would have quit before reaching this
- ** point */
- if( ALWAYS(v) ){
- int r1 = sqlite3GetTempReg(pParse);
- int r2 = sqlite3GetTempReg(pParse);
- int j1;
- sqlite3VdbeAddOp3(v, OP_ReadCookie, iDb, r1, BTREE_FILE_FORMAT);
- sqlite3VdbeUsesBtree(v, iDb);
- sqlite3VdbeAddOp2(v, OP_Integer, minFormat, r2);
- j1 = sqlite3VdbeAddOp3(v, OP_Ge, r2, 0, r1);
- sqlite3VdbeAddOp3(v, OP_SetCookie, iDb, BTREE_FILE_FORMAT, r2);
- sqlite3VdbeJumpHere(v, j1);
- sqlite3ReleaseTempReg(pParse, r1);
- sqlite3ReleaseTempReg(pParse, r2);
- }
-}
-
-/*
-** This function is called after an "ALTER TABLE ... ADD" statement
-** has been parsed. Argument pColDef contains the text of the new
-** column definition.
-**
-** The Table structure pParse->pNewTable was extended to include
-** the new column during parsing.
-*/
-SQLITE_PRIVATE void sqlite3AlterFinishAddColumn(Parse *pParse, Token *pColDef){
- Table *pNew; /* Copy of pParse->pNewTable */
- Table *pTab; /* Table being altered */
- int iDb; /* Database number */
- const char *zDb; /* Database name */
- const char *zTab; /* Table name */
- char *zCol; /* Null-terminated column definition */
- Column *pCol; /* The new column */
- Expr *pDflt; /* Default value for the new column */
- sqlite3 *db; /* The database connection; */
-
- db = pParse->db;
- if( pParse->nErr || db->mallocFailed ) return;
- pNew = pParse->pNewTable;
- assert( pNew );
-
- assert( sqlite3BtreeHoldsAllMutexes(db) );
- iDb = sqlite3SchemaToIndex(db, pNew->pSchema);
- zDb = db->aDb[iDb].zName;
- zTab = &pNew->zName[16]; /* Skip the "sqlite_altertab_" prefix on the name */
- pCol = &pNew->aCol[pNew->nCol-1];
- pDflt = pCol->pDflt;
- pTab = sqlite3FindTable(db, zTab, zDb);
- assert( pTab );
-
-#ifndef SQLITE_OMIT_AUTHORIZATION
- /* Invoke the authorization callback. */
- if( sqlite3AuthCheck(pParse, SQLITE_ALTER_TABLE, zDb, pTab->zName, 0) ){
- return;
- }
-#endif
-
- /* If the default value for the new column was specified with a
- ** literal NULL, then set pDflt to 0. This simplifies checking
- ** for an SQL NULL default below.
- */
- if( pDflt && pDflt->op==TK_NULL ){
- pDflt = 0;
- }
-
- /* Check that the new column is not specified as PRIMARY KEY or UNIQUE.
- ** If there is a NOT NULL constraint, then the default value for the
- ** column must not be NULL.
- */
- if( pCol->colFlags & COLFLAG_PRIMKEY ){
- sqlite3ErrorMsg(pParse, "Cannot add a PRIMARY KEY column");
- return;
- }
- if( pNew->pIndex ){
- sqlite3ErrorMsg(pParse, "Cannot add a UNIQUE column");
- return;
- }
- if( (db->flags&SQLITE_ForeignKeys) && pNew->pFKey && pDflt ){
- sqlite3ErrorMsg(pParse,
- "Cannot add a REFERENCES column with non-NULL default value");
- return;
- }
- if( pCol->notNull && !pDflt ){
- sqlite3ErrorMsg(pParse,
- "Cannot add a NOT NULL column with default value NULL");
- return;
- }
-
- /* Ensure the default expression is something that sqlite3ValueFromExpr()
- ** can handle (i.e. not CURRENT_TIME etc.)
- */
- if( pDflt ){
- sqlite3_value *pVal;
- if( sqlite3ValueFromExpr(db, pDflt, SQLITE_UTF8, SQLITE_AFF_NONE, &pVal) ){
- db->mallocFailed = 1;
- return;
- }
- if( !pVal ){
- sqlite3ErrorMsg(pParse, "Cannot add a column with non-constant default");
- return;
- }
- sqlite3ValueFree(pVal);
- }
-
- /* Modify the CREATE TABLE statement. */
- zCol = sqlite3DbStrNDup(db, (char*)pColDef->z, pColDef->n);
- if( zCol ){
- char *zEnd = &zCol[pColDef->n-1];
- int savedDbFlags = db->flags;
- while( zEnd>zCol && (*zEnd==';' || sqlite3Isspace(*zEnd)) ){
- *zEnd-- = '\0';
- }
- db->flags |= SQLITE_PreferBuiltin;
- sqlite3NestedParse(pParse,
- "UPDATE \"%w\".%s SET "
- "sql = substr(sql,1,%d) || ', ' || %Q || substr(sql,%d) "
- "WHERE type = 'table' AND name = %Q",
- zDb, SCHEMA_TABLE(iDb), pNew->addColOffset, zCol, pNew->addColOffset+1,
- zTab
- );
- sqlite3DbFree(db, zCol);
- db->flags = savedDbFlags;
- }
-
- /* If the default value of the new column is NULL, then set the file
- ** format to 2. If the default value of the new column is not NULL,
- ** the file format becomes 3.
- */
- sqlite3MinimumFileFormat(pParse, iDb, pDflt ? 3 : 2);
-
- /* Reload the schema of the modified table. */
- reloadTableSchema(pParse, pTab, pTab->zName);
-}
-
-/*
-** This function is called by the parser after the table-name in
-** an "ALTER TABLE <table-name> ADD" statement is parsed. Argument
-** pSrc is the full-name of the table being altered.
-**
-** This routine makes a (partial) copy of the Table structure
-** for the table being altered and sets Parse.pNewTable to point
-** to it. Routines called by the parser as the column definition
-** is parsed (i.e. sqlite3AddColumn()) add the new Column data to
-** the copy. The copy of the Table structure is deleted by tokenize.c
-** after parsing is finished.
-**
-** Routine sqlite3AlterFinishAddColumn() will be called to complete
-** coding the "ALTER TABLE ... ADD" statement.
-*/
-SQLITE_PRIVATE void sqlite3AlterBeginAddColumn(Parse *pParse, SrcList *pSrc){
- Table *pNew;
- Table *pTab;
- Vdbe *v;
- int iDb;
- int i;
- int nAlloc;
- sqlite3 *db = pParse->db;
-
- /* Look up the table being altered. */
- assert( pParse->pNewTable==0 );
- assert( sqlite3BtreeHoldsAllMutexes(db) );
- if( db->mallocFailed ) goto exit_begin_add_column;
- pTab = sqlite3LocateTableItem(pParse, 0, &pSrc->a[0]);
- if( !pTab ) goto exit_begin_add_column;
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( IsVirtual(pTab) ){
- sqlite3ErrorMsg(pParse, "virtual tables may not be altered");
- goto exit_begin_add_column;
- }
-#endif
-
- /* Make sure this is not an attempt to ALTER a view. */
- if( pTab->pSelect ){
- sqlite3ErrorMsg(pParse, "Cannot add a column to a view");
- goto exit_begin_add_column;
- }
- if( SQLITE_OK!=isSystemTable(pParse, pTab->zName) ){
- goto exit_begin_add_column;
- }
-
- assert( pTab->addColOffset>0 );
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
-
- /* Put a copy of the Table struct in Parse.pNewTable for the
- ** sqlite3AddColumn() function and friends to modify. But modify
- ** the name by adding an "sqlite_altertab_" prefix. By adding this
- ** prefix, we insure that the name will not collide with an existing
- ** table because user table are not allowed to have the "sqlite_"
- ** prefix on their name.
- */
- pNew = (Table*)sqlite3DbMallocZero(db, sizeof(Table));
- if( !pNew ) goto exit_begin_add_column;
- pParse->pNewTable = pNew;
- pNew->nRef = 1;
- pNew->nCol = pTab->nCol;
- assert( pNew->nCol>0 );
- nAlloc = (((pNew->nCol-1)/8)*8)+8;
- assert( nAlloc>=pNew->nCol && nAlloc%8==0 && nAlloc-pNew->nCol<8 );
- pNew->aCol = (Column*)sqlite3DbMallocZero(db, sizeof(Column)*nAlloc);
- pNew->zName = sqlite3MPrintf(db, "sqlite_altertab_%s", pTab->zName);
- if( !pNew->aCol || !pNew->zName ){
- db->mallocFailed = 1;
- goto exit_begin_add_column;
- }
- memcpy(pNew->aCol, pTab->aCol, sizeof(Column)*pNew->nCol);
- for(i=0; i<pNew->nCol; i++){
- Column *pCol = &pNew->aCol[i];
- pCol->zName = sqlite3DbStrDup(db, pCol->zName);
- pCol->zColl = 0;
- pCol->zType = 0;
- pCol->pDflt = 0;
- pCol->zDflt = 0;
- }
- pNew->pSchema = db->aDb[iDb].pSchema;
- pNew->addColOffset = pTab->addColOffset;
- pNew->nRef = 1;
-
- /* Begin a transaction and increment the schema cookie. */
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- v = sqlite3GetVdbe(pParse);
- if( !v ) goto exit_begin_add_column;
- sqlite3ChangeCookie(pParse, iDb);
-
-exit_begin_add_column:
- sqlite3SrcListDelete(db, pSrc);
- return;
-}
-#endif /* SQLITE_ALTER_TABLE */
-
-/************** End of alter.c ***********************************************/
-/************** Begin file analyze.c *****************************************/
-/*
-** 2005 July 8
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code associated with the ANALYZE command.
-**
-** The ANALYZE command gather statistics about the content of tables
-** and indices. These statistics are made available to the query planner
-** to help it make better decisions about how to perform queries.
-**
-** The following system tables are or have been supported:
-**
-** CREATE TABLE sqlite_stat1(tbl, idx, stat);
-** CREATE TABLE sqlite_stat2(tbl, idx, sampleno, sample);
-** CREATE TABLE sqlite_stat3(tbl, idx, nEq, nLt, nDLt, sample);
-**
-** Additional tables might be added in future releases of SQLite.
-** The sqlite_stat2 table is not created or used unless the SQLite version
-** is between 3.6.18 and 3.7.8, inclusive, and unless SQLite is compiled
-** with SQLITE_ENABLE_STAT2. The sqlite_stat2 table is deprecated.
-** The sqlite_stat2 table is superceded by sqlite_stat3, which is only
-** created and used by SQLite versions 3.7.9 and later and with
-** SQLITE_ENABLE_STAT3 defined. The fucntionality of sqlite_stat3
-** is a superset of sqlite_stat2.
-**
-** Format of sqlite_stat1:
-**
-** There is normally one row per index, with the index identified by the
-** name in the idx column. The tbl column is the name of the table to
-** which the index belongs. In each such row, the stat column will be
-** a string consisting of a list of integers. The first integer in this
-** list is the number of rows in the index and in the table. The second
-** integer is the average number of rows in the index that have the same
-** value in the first column of the index. The third integer is the average
-** number of rows in the index that have the same value for the first two
-** columns. The N-th integer (for N>1) is the average number of rows in
-** the index which have the same value for the first N-1 columns. For
-** a K-column index, there will be K+1 integers in the stat column. If
-** the index is unique, then the last integer will be 1.
-**
-** The list of integers in the stat column can optionally be followed
-** by the keyword "unordered". The "unordered" keyword, if it is present,
-** must be separated from the last integer by a single space. If the
-** "unordered" keyword is present, then the query planner assumes that
-** the index is unordered and will not use the index for a range query.
-**
-** If the sqlite_stat1.idx column is NULL, then the sqlite_stat1.stat
-** column contains a single integer which is the (estimated) number of
-** rows in the table identified by sqlite_stat1.tbl.
-**
-** Format of sqlite_stat2:
-**
-** The sqlite_stat2 is only created and is only used if SQLite is compiled
-** with SQLITE_ENABLE_STAT2 and if the SQLite version number is between
-** 3.6.18 and 3.7.8. The "stat2" table contains additional information
-** about the distribution of keys within an index. The index is identified by
-** the "idx" column and the "tbl" column is the name of the table to which
-** the index belongs. There are usually 10 rows in the sqlite_stat2
-** table for each index.
-**
-** The sqlite_stat2 entries for an index that have sampleno between 0 and 9
-** inclusive are samples of the left-most key value in the index taken at
-** evenly spaced points along the index. Let the number of samples be S
-** (10 in the standard build) and let C be the number of rows in the index.
-** Then the sampled rows are given by:
-**
-** rownumber = (i*C*2 + C)/(S*2)
-**
-** For i between 0 and S-1. Conceptually, the index space is divided into
-** S uniform buckets and the samples are the middle row from each bucket.
-**
-** The format for sqlite_stat2 is recorded here for legacy reference. This
-** version of SQLite does not support sqlite_stat2. It neither reads nor
-** writes the sqlite_stat2 table. This version of SQLite only supports
-** sqlite_stat3.
-**
-** Format for sqlite_stat3:
-**
-** The sqlite_stat3 is an enhancement to sqlite_stat2. A new name is
-** used to avoid compatibility problems.
-**
-** The format of the sqlite_stat3 table is similar to the format of
-** the sqlite_stat2 table. There are multiple entries for each index.
-** The idx column names the index and the tbl column is the table of the
-** index. If the idx and tbl columns are the same, then the sample is
-** of the INTEGER PRIMARY KEY. The sample column is a value taken from
-** the left-most column of the index. The nEq column is the approximate
-** number of entires in the index whose left-most column exactly matches
-** the sample. nLt is the approximate number of entires whose left-most
-** column is less than the sample. The nDLt column is the approximate
-** number of distinct left-most entries in the index that are less than
-** the sample.
-**
-** Future versions of SQLite might change to store a string containing
-** multiple integers values in the nDLt column of sqlite_stat3. The first
-** integer will be the number of prior index entires that are distinct in
-** the left-most column. The second integer will be the number of prior index
-** entries that are distinct in the first two columns. The third integer
-** will be the number of prior index entries that are distinct in the first
-** three columns. And so forth. With that extension, the nDLt field is
-** similar in function to the sqlite_stat1.stat field.
-**
-** There can be an arbitrary number of sqlite_stat3 entries per index.
-** The ANALYZE command will typically generate sqlite_stat3 tables
-** that contain between 10 and 40 samples which are distributed across
-** the key space, though not uniformly, and which include samples with
-** largest possible nEq values.
-*/
-#ifndef SQLITE_OMIT_ANALYZE
-
-/*
-** This routine generates code that opens the sqlite_stat1 table for
-** writing with cursor iStatCur. If the library was built with the
-** SQLITE_ENABLE_STAT3 macro defined, then the sqlite_stat3 table is
-** opened for writing using cursor (iStatCur+1)
-**
-** If the sqlite_stat1 tables does not previously exist, it is created.
-** Similarly, if the sqlite_stat3 table does not exist and the library
-** is compiled with SQLITE_ENABLE_STAT3 defined, it is created.
-**
-** Argument zWhere may be a pointer to a buffer containing a table name,
-** or it may be a NULL pointer. If it is not NULL, then all entries in
-** the sqlite_stat1 and (if applicable) sqlite_stat3 tables associated
-** with the named table are deleted. If zWhere==0, then code is generated
-** to delete all stat table entries.
-*/
-static void openStatTable(
- Parse *pParse, /* Parsing context */
- int iDb, /* The database we are looking in */
- int iStatCur, /* Open the sqlite_stat1 table on this cursor */
- const char *zWhere, /* Delete entries for this table or index */
- const char *zWhereType /* Either "tbl" or "idx" */
-){
- static const struct {
- const char *zName;
- const char *zCols;
- } aTable[] = {
- { "sqlite_stat1", "tbl,idx,stat" },
-#ifdef SQLITE_ENABLE_STAT3
- { "sqlite_stat3", "tbl,idx,neq,nlt,ndlt,sample" },
-#endif
- };
-
- int aRoot[] = {0, 0};
- u8 aCreateTbl[] = {0, 0};
-
- int i;
- sqlite3 *db = pParse->db;
- Db *pDb;
- Vdbe *v = sqlite3GetVdbe(pParse);
- if( v==0 ) return;
- assert( sqlite3BtreeHoldsAllMutexes(db) );
- assert( sqlite3VdbeDb(v)==db );
- pDb = &db->aDb[iDb];
-
- /* Create new statistic tables if they do not exist, or clear them
- ** if they do already exist.
- */
- for(i=0; i<ArraySize(aTable); i++){
- const char *zTab = aTable[i].zName;
- Table *pStat;
- if( (pStat = sqlite3FindTable(db, zTab, pDb->zName))==0 ){
- /* The sqlite_stat[12] table does not exist. Create it. Note that a
- ** side-effect of the CREATE TABLE statement is to leave the rootpage
- ** of the new table in register pParse->regRoot. This is important
- ** because the OpenWrite opcode below will be needing it. */
- sqlite3NestedParse(pParse,
- "CREATE TABLE %Q.%s(%s)", pDb->zName, zTab, aTable[i].zCols
- );
- aRoot[i] = pParse->regRoot;
- aCreateTbl[i] = OPFLAG_P2ISREG;
- }else{
- /* The table already exists. If zWhere is not NULL, delete all entries
- ** associated with the table zWhere. If zWhere is NULL, delete the
- ** entire contents of the table. */
- aRoot[i] = pStat->tnum;
- sqlite3TableLock(pParse, iDb, aRoot[i], 1, zTab);
- if( zWhere ){
- sqlite3NestedParse(pParse,
- "DELETE FROM %Q.%s WHERE %s=%Q", pDb->zName, zTab, zWhereType, zWhere
- );
- }else{
- /* The sqlite_stat[12] table already exists. Delete all rows. */
- sqlite3VdbeAddOp2(v, OP_Clear, aRoot[i], iDb);
- }
- }
- }
-
- /* Open the sqlite_stat[13] tables for writing. */
- for(i=0; i<ArraySize(aTable); i++){
- sqlite3VdbeAddOp3(v, OP_OpenWrite, iStatCur+i, aRoot[i], iDb);
- sqlite3VdbeChangeP4(v, -1, (char *)3, P4_INT32);
- sqlite3VdbeChangeP5(v, aCreateTbl[i]);
- }
-}
-
-/*
-** Recommended number of samples for sqlite_stat3
-*/
-#ifndef SQLITE_STAT3_SAMPLES
-# define SQLITE_STAT3_SAMPLES 24
-#endif
-
-/*
-** Three SQL functions - stat3_init(), stat3_push(), and stat3_pop() -
-** share an instance of the following structure to hold their state
-** information.
-*/
-typedef struct Stat3Accum Stat3Accum;
-struct Stat3Accum {
- tRowcnt nRow; /* Number of rows in the entire table */
- tRowcnt nPSample; /* How often to do a periodic sample */
- int iMin; /* Index of entry with minimum nEq and hash */
- int mxSample; /* Maximum number of samples to accumulate */
- int nSample; /* Current number of samples */
- u32 iPrn; /* Pseudo-random number used for sampling */
- struct Stat3Sample {
- i64 iRowid; /* Rowid in main table of the key */
- tRowcnt nEq; /* sqlite_stat3.nEq */
- tRowcnt nLt; /* sqlite_stat3.nLt */
- tRowcnt nDLt; /* sqlite_stat3.nDLt */
- u8 isPSample; /* True if a periodic sample */
- u32 iHash; /* Tiebreaker hash */
- } *a; /* An array of samples */
-};
-
-#ifdef SQLITE_ENABLE_STAT3
-/*
-** Implementation of the stat3_init(C,S) SQL function. The two parameters
-** are the number of rows in the table or index (C) and the number of samples
-** to accumulate (S).
-**
-** This routine allocates the Stat3Accum object.
-**
-** The return value is the Stat3Accum object (P).
-*/
-static void stat3Init(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- Stat3Accum *p;
- tRowcnt nRow;
- int mxSample;
- int n;
-
- UNUSED_PARAMETER(argc);
- nRow = (tRowcnt)sqlite3_value_int64(argv[0]);
- mxSample = sqlite3_value_int(argv[1]);
- n = sizeof(*p) + sizeof(p->a[0])*mxSample;
- p = sqlite3MallocZero( n );
- if( p==0 ){
- sqlite3_result_error_nomem(context);
- return;
- }
- p->a = (struct Stat3Sample*)&p[1];
- p->nRow = nRow;
- p->mxSample = mxSample;
- p->nPSample = p->nRow/(mxSample/3+1) + 1;
- sqlite3_randomness(sizeof(p->iPrn), &p->iPrn);
- sqlite3_result_blob(context, p, sizeof(p), sqlite3_free);
-}
-static const FuncDef stat3InitFuncdef = {
- 2, /* nArg */
- SQLITE_UTF8, /* iPrefEnc */
- 0, /* flags */
- 0, /* pUserData */
- 0, /* pNext */
- stat3Init, /* xFunc */
- 0, /* xStep */
- 0, /* xFinalize */
- "stat3_init", /* zName */
- 0, /* pHash */
- 0 /* pDestructor */
-};
-
-
-/*
-** Implementation of the stat3_push(nEq,nLt,nDLt,rowid,P) SQL function. The
-** arguments describe a single key instance. This routine makes the
-** decision about whether or not to retain this key for the sqlite_stat3
-** table.
-**
-** The return value is NULL.
-*/
-static void stat3Push(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- Stat3Accum *p = (Stat3Accum*)sqlite3_value_blob(argv[4]);
- tRowcnt nEq = sqlite3_value_int64(argv[0]);
- tRowcnt nLt = sqlite3_value_int64(argv[1]);
- tRowcnt nDLt = sqlite3_value_int64(argv[2]);
- i64 rowid = sqlite3_value_int64(argv[3]);
- u8 isPSample = 0;
- u8 doInsert = 0;
- int iMin = p->iMin;
- struct Stat3Sample *pSample;
- int i;
- u32 h;
-
- UNUSED_PARAMETER(context);
- UNUSED_PARAMETER(argc);
- if( nEq==0 ) return;
- h = p->iPrn = p->iPrn*1103515245 + 12345;
- if( (nLt/p->nPSample)!=((nEq+nLt)/p->nPSample) ){
- doInsert = isPSample = 1;
- }else if( p->nSample<p->mxSample ){
- doInsert = 1;
- }else{
- if( nEq>p->a[iMin].nEq || (nEq==p->a[iMin].nEq && h>p->a[iMin].iHash) ){
- doInsert = 1;
- }
- }
- if( !doInsert ) return;
- if( p->nSample==p->mxSample ){
- assert( p->nSample - iMin - 1 >= 0 );
- memmove(&p->a[iMin], &p->a[iMin+1], sizeof(p->a[0])*(p->nSample-iMin-1));
- pSample = &p->a[p->nSample-1];
- }else{
- pSample = &p->a[p->nSample++];
- }
- pSample->iRowid = rowid;
- pSample->nEq = nEq;
- pSample->nLt = nLt;
- pSample->nDLt = nDLt;
- pSample->iHash = h;
- pSample->isPSample = isPSample;
-
- /* Find the new minimum */
- if( p->nSample==p->mxSample ){
- pSample = p->a;
- i = 0;
- while( pSample->isPSample ){
- i++;
- pSample++;
- assert( i<p->nSample );
- }
- nEq = pSample->nEq;
- h = pSample->iHash;
- iMin = i;
- for(i++, pSample++; i<p->nSample; i++, pSample++){
- if( pSample->isPSample ) continue;
- if( pSample->nEq<nEq
- || (pSample->nEq==nEq && pSample->iHash<h)
- ){
- iMin = i;
- nEq = pSample->nEq;
- h = pSample->iHash;
- }
- }
- p->iMin = iMin;
- }
-}
-static const FuncDef stat3PushFuncdef = {
- 5, /* nArg */
- SQLITE_UTF8, /* iPrefEnc */
- 0, /* flags */
- 0, /* pUserData */
- 0, /* pNext */
- stat3Push, /* xFunc */
- 0, /* xStep */
- 0, /* xFinalize */
- "stat3_push", /* zName */
- 0, /* pHash */
- 0 /* pDestructor */
-};
-
-/*
-** Implementation of the stat3_get(P,N,...) SQL function. This routine is
-** used to query the results. Content is returned for the Nth sqlite_stat3
-** row where N is between 0 and S-1 and S is the number of samples. The
-** value returned depends on the number of arguments.
-**
-** argc==2 result: rowid
-** argc==3 result: nEq
-** argc==4 result: nLt
-** argc==5 result: nDLt
-*/
-static void stat3Get(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- int n = sqlite3_value_int(argv[1]);
- Stat3Accum *p = (Stat3Accum*)sqlite3_value_blob(argv[0]);
-
- assert( p!=0 );
- if( p->nSample<=n ) return;
- switch( argc ){
- case 2: sqlite3_result_int64(context, p->a[n].iRowid); break;
- case 3: sqlite3_result_int64(context, p->a[n].nEq); break;
- case 4: sqlite3_result_int64(context, p->a[n].nLt); break;
- default: sqlite3_result_int64(context, p->a[n].nDLt); break;
- }
-}
-static const FuncDef stat3GetFuncdef = {
- -1, /* nArg */
- SQLITE_UTF8, /* iPrefEnc */
- 0, /* flags */
- 0, /* pUserData */
- 0, /* pNext */
- stat3Get, /* xFunc */
- 0, /* xStep */
- 0, /* xFinalize */
- "stat3_get", /* zName */
- 0, /* pHash */
- 0 /* pDestructor */
-};
-#endif /* SQLITE_ENABLE_STAT3 */
-
-
-
-
-/*
-** Generate code to do an analysis of all indices associated with
-** a single table.
-*/
-static void analyzeOneTable(
- Parse *pParse, /* Parser context */
- Table *pTab, /* Table whose indices are to be analyzed */
- Index *pOnlyIdx, /* If not NULL, only analyze this one index */
- int iStatCur, /* Index of VdbeCursor that writes the sqlite_stat1 table */
- int iMem /* Available memory locations begin here */
-){
- sqlite3 *db = pParse->db; /* Database handle */
- Index *pIdx; /* An index to being analyzed */
- int iIdxCur; /* Cursor open on index being analyzed */
- Vdbe *v; /* The virtual machine being built up */
- int i; /* Loop counter */
- int topOfLoop; /* The top of the loop */
- int endOfLoop; /* The end of the loop */
- int jZeroRows = -1; /* Jump from here if number of rows is zero */
- int iDb; /* Index of database containing pTab */
- int regTabname = iMem++; /* Register containing table name */
- int regIdxname = iMem++; /* Register containing index name */
- int regStat1 = iMem++; /* The stat column of sqlite_stat1 */
-#ifdef SQLITE_ENABLE_STAT3
- int regNumEq = regStat1; /* Number of instances. Same as regStat1 */
- int regNumLt = iMem++; /* Number of keys less than regSample */
- int regNumDLt = iMem++; /* Number of distinct keys less than regSample */
- int regSample = iMem++; /* The next sample value */
- int regRowid = regSample; /* Rowid of a sample */
- int regAccum = iMem++; /* Register to hold Stat3Accum object */
- int regLoop = iMem++; /* Loop counter */
- int regCount = iMem++; /* Number of rows in the table or index */
- int regTemp1 = iMem++; /* Intermediate register */
- int regTemp2 = iMem++; /* Intermediate register */
- int once = 1; /* One-time initialization */
- int shortJump = 0; /* Instruction address */
- int iTabCur = pParse->nTab++; /* Table cursor */
-#endif
- int regCol = iMem++; /* Content of a column in analyzed table */
- int regRec = iMem++; /* Register holding completed record */
- int regTemp = iMem++; /* Temporary use register */
- int regNewRowid = iMem++; /* Rowid for the inserted record */
-
-
- v = sqlite3GetVdbe(pParse);
- if( v==0 || NEVER(pTab==0) ){
- return;
- }
- if( pTab->tnum==0 ){
- /* Do not gather statistics on views or virtual tables */
- return;
- }
- if( sqlite3_strnicmp(pTab->zName, "sqlite_", 7)==0 ){
- /* Do not gather statistics on system tables */
- return;
- }
- assert( sqlite3BtreeHoldsAllMutexes(db) );
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- assert( iDb>=0 );
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
-#ifndef SQLITE_OMIT_AUTHORIZATION
- if( sqlite3AuthCheck(pParse, SQLITE_ANALYZE, pTab->zName, 0,
- db->aDb[iDb].zName ) ){
- return;
- }
-#endif
-
- /* Establish a read-lock on the table at the shared-cache level. */
- sqlite3TableLock(pParse, iDb, pTab->tnum, 0, pTab->zName);
-
- iIdxCur = pParse->nTab++;
- sqlite3VdbeAddOp4(v, OP_String8, 0, regTabname, 0, pTab->zName, 0);
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- int nCol;
- KeyInfo *pKey;
- int addrIfNot = 0; /* address of OP_IfNot */
- int *aChngAddr; /* Array of jump instruction addresses */
-
- if( pOnlyIdx && pOnlyIdx!=pIdx ) continue;
- VdbeNoopComment((v, "Begin analysis of %s", pIdx->zName));
- nCol = pIdx->nColumn;
- aChngAddr = sqlite3DbMallocRaw(db, sizeof(int)*nCol);
- if( aChngAddr==0 ) continue;
- pKey = sqlite3IndexKeyinfo(pParse, pIdx);
- if( iMem+1+(nCol*2)>pParse->nMem ){
- pParse->nMem = iMem+1+(nCol*2);
- }
-
- /* Open a cursor to the index to be analyzed. */
- assert( iDb==sqlite3SchemaToIndex(db, pIdx->pSchema) );
- sqlite3VdbeAddOp4(v, OP_OpenRead, iIdxCur, pIdx->tnum, iDb,
- (char *)pKey, P4_KEYINFO_HANDOFF);
- VdbeComment((v, "%s", pIdx->zName));
-
- /* Populate the register containing the index name. */
- sqlite3VdbeAddOp4(v, OP_String8, 0, regIdxname, 0, pIdx->zName, 0);
-
-#ifdef SQLITE_ENABLE_STAT3
- if( once ){
- once = 0;
- sqlite3OpenTable(pParse, iTabCur, iDb, pTab, OP_OpenRead);
- }
- sqlite3VdbeAddOp2(v, OP_Count, iIdxCur, regCount);
- sqlite3VdbeAddOp2(v, OP_Integer, SQLITE_STAT3_SAMPLES, regTemp1);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regNumEq);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regNumLt);
- sqlite3VdbeAddOp2(v, OP_Integer, -1, regNumDLt);
- sqlite3VdbeAddOp3(v, OP_Null, 0, regSample, regAccum);
- sqlite3VdbeAddOp4(v, OP_Function, 1, regCount, regAccum,
- (char*)&stat3InitFuncdef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, 2);
-#endif /* SQLITE_ENABLE_STAT3 */
-
- /* The block of memory cells initialized here is used as follows.
- **
- ** iMem:
- ** The total number of rows in the table.
- **
- ** iMem+1 .. iMem+nCol:
- ** Number of distinct entries in index considering the
- ** left-most N columns only, where N is between 1 and nCol,
- ** inclusive.
- **
- ** iMem+nCol+1 .. Mem+2*nCol:
- ** Previous value of indexed columns, from left to right.
- **
- ** Cells iMem through iMem+nCol are initialized to 0. The others are
- ** initialized to contain an SQL NULL.
- */
- for(i=0; i<=nCol; i++){
- sqlite3VdbeAddOp2(v, OP_Integer, 0, iMem+i);
- }
- for(i=0; i<nCol; i++){
- sqlite3VdbeAddOp2(v, OP_Null, 0, iMem+nCol+i+1);
- }
-
- /* Start the analysis loop. This loop runs through all the entries in
- ** the index b-tree. */
- endOfLoop = sqlite3VdbeMakeLabel(v);
- sqlite3VdbeAddOp2(v, OP_Rewind, iIdxCur, endOfLoop);
- topOfLoop = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp2(v, OP_AddImm, iMem, 1); /* Increment row counter */
-
- for(i=0; i<nCol; i++){
- CollSeq *pColl;
- sqlite3VdbeAddOp3(v, OP_Column, iIdxCur, i, regCol);
- if( i==0 ){
- /* Always record the very first row */
- addrIfNot = sqlite3VdbeAddOp1(v, OP_IfNot, iMem+1);
- }
- assert( pIdx->azColl!=0 );
- assert( pIdx->azColl[i]!=0 );
- pColl = sqlite3LocateCollSeq(pParse, pIdx->azColl[i]);
- aChngAddr[i] = sqlite3VdbeAddOp4(v, OP_Ne, regCol, 0, iMem+nCol+i+1,
- (char*)pColl, P4_COLLSEQ);
- sqlite3VdbeChangeP5(v, SQLITE_NULLEQ);
- VdbeComment((v, "jump if column %d changed", i));
-#ifdef SQLITE_ENABLE_STAT3
- if( i==0 ){
- sqlite3VdbeAddOp2(v, OP_AddImm, regNumEq, 1);
- VdbeComment((v, "incr repeat count"));
- }
-#endif
- }
- sqlite3VdbeAddOp2(v, OP_Goto, 0, endOfLoop);
- for(i=0; i<nCol; i++){
- sqlite3VdbeJumpHere(v, aChngAddr[i]); /* Set jump dest for the OP_Ne */
- if( i==0 ){
- sqlite3VdbeJumpHere(v, addrIfNot); /* Jump dest for OP_IfNot */
-#ifdef SQLITE_ENABLE_STAT3
- sqlite3VdbeAddOp4(v, OP_Function, 1, regNumEq, regTemp2,
- (char*)&stat3PushFuncdef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, 5);
- sqlite3VdbeAddOp3(v, OP_Column, iIdxCur, pIdx->nColumn, regRowid);
- sqlite3VdbeAddOp3(v, OP_Add, regNumEq, regNumLt, regNumLt);
- sqlite3VdbeAddOp2(v, OP_AddImm, regNumDLt, 1);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, regNumEq);
-#endif
- }
- sqlite3VdbeAddOp2(v, OP_AddImm, iMem+i+1, 1);
- sqlite3VdbeAddOp3(v, OP_Column, iIdxCur, i, iMem+nCol+i+1);
- }
- sqlite3DbFree(db, aChngAddr);
-
- /* Always jump here after updating the iMem+1...iMem+1+nCol counters */
- sqlite3VdbeResolveLabel(v, endOfLoop);
-
- sqlite3VdbeAddOp2(v, OP_Next, iIdxCur, topOfLoop);
- sqlite3VdbeAddOp1(v, OP_Close, iIdxCur);
-#ifdef SQLITE_ENABLE_STAT3
- sqlite3VdbeAddOp4(v, OP_Function, 1, regNumEq, regTemp2,
- (char*)&stat3PushFuncdef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, 5);
- sqlite3VdbeAddOp2(v, OP_Integer, -1, regLoop);
- shortJump =
- sqlite3VdbeAddOp2(v, OP_AddImm, regLoop, 1);
- sqlite3VdbeAddOp4(v, OP_Function, 1, regAccum, regTemp1,
- (char*)&stat3GetFuncdef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, 2);
- sqlite3VdbeAddOp1(v, OP_IsNull, regTemp1);
- sqlite3VdbeAddOp3(v, OP_NotExists, iTabCur, shortJump, regTemp1);
- sqlite3VdbeAddOp3(v, OP_Column, iTabCur, pIdx->aiColumn[0], regSample);
- sqlite3ColumnDefault(v, pTab, pIdx->aiColumn[0], regSample);
- sqlite3VdbeAddOp4(v, OP_Function, 1, regAccum, regNumEq,
- (char*)&stat3GetFuncdef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, 3);
- sqlite3VdbeAddOp4(v, OP_Function, 1, regAccum, regNumLt,
- (char*)&stat3GetFuncdef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, 4);
- sqlite3VdbeAddOp4(v, OP_Function, 1, regAccum, regNumDLt,
- (char*)&stat3GetFuncdef, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, 5);
- sqlite3VdbeAddOp4(v, OP_MakeRecord, regTabname, 6, regRec, "bbbbbb", 0);
- sqlite3VdbeAddOp2(v, OP_NewRowid, iStatCur+1, regNewRowid);
- sqlite3VdbeAddOp3(v, OP_Insert, iStatCur+1, regRec, regNewRowid);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, shortJump);
- sqlite3VdbeJumpHere(v, shortJump+2);
-#endif
-
- /* Store the results in sqlite_stat1.
- **
- ** The result is a single row of the sqlite_stat1 table. The first
- ** two columns are the names of the table and index. The third column
- ** is a string composed of a list of integer statistics about the
- ** index. The first integer in the list is the total number of entries
- ** in the index. There is one additional integer in the list for each
- ** column of the table. This additional integer is a guess of how many
- ** rows of the table the index will select. If D is the count of distinct
- ** values and K is the total number of rows, then the integer is computed
- ** as:
- **
- ** I = (K+D-1)/D
- **
- ** If K==0 then no entry is made into the sqlite_stat1 table.
- ** If K>0 then it is always the case the D>0 so division by zero
- ** is never possible.
- */
- sqlite3VdbeAddOp2(v, OP_SCopy, iMem, regStat1);
- if( jZeroRows<0 ){
- jZeroRows = sqlite3VdbeAddOp1(v, OP_IfNot, iMem);
- }
- for(i=0; i<nCol; i++){
- sqlite3VdbeAddOp4(v, OP_String8, 0, regTemp, 0, " ", 0);
- sqlite3VdbeAddOp3(v, OP_Concat, regTemp, regStat1, regStat1);
- sqlite3VdbeAddOp3(v, OP_Add, iMem, iMem+i+1, regTemp);
- sqlite3VdbeAddOp2(v, OP_AddImm, regTemp, -1);
- sqlite3VdbeAddOp3(v, OP_Divide, iMem+i+1, regTemp, regTemp);
- sqlite3VdbeAddOp1(v, OP_ToInt, regTemp);
- sqlite3VdbeAddOp3(v, OP_Concat, regTemp, regStat1, regStat1);
- }
- sqlite3VdbeAddOp4(v, OP_MakeRecord, regTabname, 3, regRec, "aaa", 0);
- sqlite3VdbeAddOp2(v, OP_NewRowid, iStatCur, regNewRowid);
- sqlite3VdbeAddOp3(v, OP_Insert, iStatCur, regRec, regNewRowid);
- sqlite3VdbeChangeP5(v, OPFLAG_APPEND);
- }
-
- /* If the table has no indices, create a single sqlite_stat1 entry
- ** containing NULL as the index name and the row count as the content.
- */
- if( pTab->pIndex==0 ){
- sqlite3VdbeAddOp3(v, OP_OpenRead, iIdxCur, pTab->tnum, iDb);
- VdbeComment((v, "%s", pTab->zName));
- sqlite3VdbeAddOp2(v, OP_Count, iIdxCur, regStat1);
- sqlite3VdbeAddOp1(v, OP_Close, iIdxCur);
- jZeroRows = sqlite3VdbeAddOp1(v, OP_IfNot, regStat1);
- }else{
- sqlite3VdbeJumpHere(v, jZeroRows);
- jZeroRows = sqlite3VdbeAddOp0(v, OP_Goto);
- }
- sqlite3VdbeAddOp2(v, OP_Null, 0, regIdxname);
- sqlite3VdbeAddOp4(v, OP_MakeRecord, regTabname, 3, regRec, "aaa", 0);
- sqlite3VdbeAddOp2(v, OP_NewRowid, iStatCur, regNewRowid);
- sqlite3VdbeAddOp3(v, OP_Insert, iStatCur, regRec, regNewRowid);
- sqlite3VdbeChangeP5(v, OPFLAG_APPEND);
- if( pParse->nMem<regRec ) pParse->nMem = regRec;
- sqlite3VdbeJumpHere(v, jZeroRows);
-}
-
-
-/*
-** Generate code that will cause the most recent index analysis to
-** be loaded into internal hash tables where is can be used.
-*/
-static void loadAnalysis(Parse *pParse, int iDb){
- Vdbe *v = sqlite3GetVdbe(pParse);
- if( v ){
- sqlite3VdbeAddOp1(v, OP_LoadAnalysis, iDb);
- }
-}
-
-/*
-** Generate code that will do an analysis of an entire database
-*/
-static void analyzeDatabase(Parse *pParse, int iDb){
- sqlite3 *db = pParse->db;
- Schema *pSchema = db->aDb[iDb].pSchema; /* Schema of database iDb */
- HashElem *k;
- int iStatCur;
- int iMem;
-
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- iStatCur = pParse->nTab;
- pParse->nTab += 3;
- openStatTable(pParse, iDb, iStatCur, 0, 0);
- iMem = pParse->nMem+1;
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- for(k=sqliteHashFirst(&pSchema->tblHash); k; k=sqliteHashNext(k)){
- Table *pTab = (Table*)sqliteHashData(k);
- analyzeOneTable(pParse, pTab, 0, iStatCur, iMem);
- }
- loadAnalysis(pParse, iDb);
-}
-
-/*
-** Generate code that will do an analysis of a single table in
-** a database. If pOnlyIdx is not NULL then it is a single index
-** in pTab that should be analyzed.
-*/
-static void analyzeTable(Parse *pParse, Table *pTab, Index *pOnlyIdx){
- int iDb;
- int iStatCur;
-
- assert( pTab!=0 );
- assert( sqlite3BtreeHoldsAllMutexes(pParse->db) );
- iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- iStatCur = pParse->nTab;
- pParse->nTab += 3;
- if( pOnlyIdx ){
- openStatTable(pParse, iDb, iStatCur, pOnlyIdx->zName, "idx");
- }else{
- openStatTable(pParse, iDb, iStatCur, pTab->zName, "tbl");
- }
- analyzeOneTable(pParse, pTab, pOnlyIdx, iStatCur, pParse->nMem+1);
- loadAnalysis(pParse, iDb);
-}
-
-/*
-** Generate code for the ANALYZE command. The parser calls this routine
-** when it recognizes an ANALYZE command.
-**
-** ANALYZE -- 1
-** ANALYZE <database> -- 2
-** ANALYZE ?<database>.?<tablename> -- 3
-**
-** Form 1 causes all indices in all attached databases to be analyzed.
-** Form 2 analyzes all indices the single database named.
-** Form 3 analyzes all indices associated with the named table.
-*/
-SQLITE_PRIVATE void sqlite3Analyze(Parse *pParse, Token *pName1, Token *pName2){
- sqlite3 *db = pParse->db;
- int iDb;
- int i;
- char *z, *zDb;
- Table *pTab;
- Index *pIdx;
- Token *pTableName;
-
- /* Read the database schema. If an error occurs, leave an error message
- ** and code in pParse and return NULL. */
- assert( sqlite3BtreeHoldsAllMutexes(pParse->db) );
- if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){
- return;
- }
-
- assert( pName2!=0 || pName1==0 );
- if( pName1==0 ){
- /* Form 1: Analyze everything */
- for(i=0; i<db->nDb; i++){
- if( i==1 ) continue; /* Do not analyze the TEMP database */
- analyzeDatabase(pParse, i);
- }
- }else if( pName2->n==0 ){
- /* Form 2: Analyze the database or table named */
- iDb = sqlite3FindDb(db, pName1);
- if( iDb>=0 ){
- analyzeDatabase(pParse, iDb);
- }else{
- z = sqlite3NameFromToken(db, pName1);
- if( z ){
- if( (pIdx = sqlite3FindIndex(db, z, 0))!=0 ){
- analyzeTable(pParse, pIdx->pTable, pIdx);
- }else if( (pTab = sqlite3LocateTable(pParse, 0, z, 0))!=0 ){
- analyzeTable(pParse, pTab, 0);
- }
- sqlite3DbFree(db, z);
- }
- }
- }else{
- /* Form 3: Analyze the fully qualified table name */
- iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pTableName);
- if( iDb>=0 ){
- zDb = db->aDb[iDb].zName;
- z = sqlite3NameFromToken(db, pTableName);
- if( z ){
- if( (pIdx = sqlite3FindIndex(db, z, zDb))!=0 ){
- analyzeTable(pParse, pIdx->pTable, pIdx);
- }else if( (pTab = sqlite3LocateTable(pParse, 0, z, zDb))!=0 ){
- analyzeTable(pParse, pTab, 0);
- }
- sqlite3DbFree(db, z);
- }
- }
- }
-}
-
-/*
-** Used to pass information from the analyzer reader through to the
-** callback routine.
-*/
-typedef struct analysisInfo analysisInfo;
-struct analysisInfo {
- sqlite3 *db;
- const char *zDatabase;
-};
-
-/*
-** This callback is invoked once for each index when reading the
-** sqlite_stat1 table.
-**
-** argv[0] = name of the table
-** argv[1] = name of the index (might be NULL)
-** argv[2] = results of analysis - on integer for each column
-**
-** Entries for which argv[1]==NULL simply record the number of rows in
-** the table.
-*/
-static int analysisLoader(void *pData, int argc, char **argv, char **NotUsed){
- analysisInfo *pInfo = (analysisInfo*)pData;
- Index *pIndex;
- Table *pTable;
- int i, c, n;
- tRowcnt v;
- const char *z;
-
- assert( argc==3 );
- UNUSED_PARAMETER2(NotUsed, argc);
-
- if( argv==0 || argv[0]==0 || argv[2]==0 ){
- return 0;
- }
- pTable = sqlite3FindTable(pInfo->db, argv[0], pInfo->zDatabase);
- if( pTable==0 ){
- return 0;
- }
- if( argv[1] ){
- pIndex = sqlite3FindIndex(pInfo->db, argv[1], pInfo->zDatabase);
- }else{
- pIndex = 0;
- }
- n = pIndex ? pIndex->nColumn : 0;
- z = argv[2];
- for(i=0; *z && i<=n; i++){
- v = 0;
- while( (c=z[0])>='0' && c<='9' ){
- v = v*10 + c - '0';
- z++;
- }
- if( i==0 ) pTable->nRowEst = v;
- if( pIndex==0 ) break;
- pIndex->aiRowEst[i] = v;
- if( *z==' ' ) z++;
- if( strcmp(z, "unordered")==0 ){
- pIndex->bUnordered = 1;
- break;
- }
- }
- return 0;
-}
-
-/*
-** If the Index.aSample variable is not NULL, delete the aSample[] array
-** and its contents.
-*/
-SQLITE_PRIVATE void sqlite3DeleteIndexSamples(sqlite3 *db, Index *pIdx){
-#ifdef SQLITE_ENABLE_STAT3
- if( pIdx->aSample ){
- int j;
- for(j=0; j<pIdx->nSample; j++){
- IndexSample *p = &pIdx->aSample[j];
- if( p->eType==SQLITE_TEXT || p->eType==SQLITE_BLOB ){
- sqlite3DbFree(db, p->u.z);
- }
- }
- sqlite3DbFree(db, pIdx->aSample);
- }
- if( db && db->pnBytesFreed==0 ){
- pIdx->nSample = 0;
- pIdx->aSample = 0;
- }
-#else
- UNUSED_PARAMETER(db);
- UNUSED_PARAMETER(pIdx);
-#endif
-}
-
-#ifdef SQLITE_ENABLE_STAT3
-/*
-** Load content from the sqlite_stat3 table into the Index.aSample[]
-** arrays of all indices.
-*/
-static int loadStat3(sqlite3 *db, const char *zDb){
- int rc; /* Result codes from subroutines */
- sqlite3_stmt *pStmt = 0; /* An SQL statement being run */
- char *zSql; /* Text of the SQL statement */
- Index *pPrevIdx = 0; /* Previous index in the loop */
- int idx = 0; /* slot in pIdx->aSample[] for next sample */
- int eType; /* Datatype of a sample */
- IndexSample *pSample; /* A slot in pIdx->aSample[] */
-
- assert( db->lookaside.bEnabled==0 );
- if( !sqlite3FindTable(db, "sqlite_stat3", zDb) ){
- return SQLITE_OK;
- }
-
- zSql = sqlite3MPrintf(db,
- "SELECT idx,count(*) FROM %Q.sqlite_stat3"
- " GROUP BY idx", zDb);
- if( !zSql ){
- return SQLITE_NOMEM;
- }
- rc = sqlite3_prepare(db, zSql, -1, &pStmt, 0);
- sqlite3DbFree(db, zSql);
- if( rc ) return rc;
-
- while( sqlite3_step(pStmt)==SQLITE_ROW ){
- char *zIndex; /* Index name */
- Index *pIdx; /* Pointer to the index object */
- int nSample; /* Number of samples */
-
- zIndex = (char *)sqlite3_column_text(pStmt, 0);
- if( zIndex==0 ) continue;
- nSample = sqlite3_column_int(pStmt, 1);
- pIdx = sqlite3FindIndex(db, zIndex, zDb);
- if( pIdx==0 ) continue;
- assert( pIdx->nSample==0 );
- pIdx->nSample = nSample;
- pIdx->aSample = sqlite3DbMallocZero(db, nSample*sizeof(IndexSample));
- pIdx->avgEq = pIdx->aiRowEst[1];
- if( pIdx->aSample==0 ){
- db->mallocFailed = 1;
- sqlite3_finalize(pStmt);
- return SQLITE_NOMEM;
- }
- }
- rc = sqlite3_finalize(pStmt);
- if( rc ) return rc;
-
- zSql = sqlite3MPrintf(db,
- "SELECT idx,neq,nlt,ndlt,sample FROM %Q.sqlite_stat3", zDb);
- if( !zSql ){
- return SQLITE_NOMEM;
- }
- rc = sqlite3_prepare(db, zSql, -1, &pStmt, 0);
- sqlite3DbFree(db, zSql);
- if( rc ) return rc;
-
- while( sqlite3_step(pStmt)==SQLITE_ROW ){
- char *zIndex; /* Index name */
- Index *pIdx; /* Pointer to the index object */
- int i; /* Loop counter */
- tRowcnt sumEq; /* Sum of the nEq values */
-
- zIndex = (char *)sqlite3_column_text(pStmt, 0);
- if( zIndex==0 ) continue;
- pIdx = sqlite3FindIndex(db, zIndex, zDb);
- if( pIdx==0 ) continue;
- if( pIdx==pPrevIdx ){
- idx++;
- }else{
- pPrevIdx = pIdx;
- idx = 0;
- }
- assert( idx<pIdx->nSample );
- pSample = &pIdx->aSample[idx];
- pSample->nEq = (tRowcnt)sqlite3_column_int64(pStmt, 1);
- pSample->nLt = (tRowcnt)sqlite3_column_int64(pStmt, 2);
- pSample->nDLt = (tRowcnt)sqlite3_column_int64(pStmt, 3);
- if( idx==pIdx->nSample-1 ){
- if( pSample->nDLt>0 ){
- for(i=0, sumEq=0; i<=idx-1; i++) sumEq += pIdx->aSample[i].nEq;
- pIdx->avgEq = (pSample->nLt - sumEq)/pSample->nDLt;
- }
- if( pIdx->avgEq<=0 ) pIdx->avgEq = 1;
- }
- eType = sqlite3_column_type(pStmt, 4);
- pSample->eType = (u8)eType;
- switch( eType ){
- case SQLITE_INTEGER: {
- pSample->u.i = sqlite3_column_int64(pStmt, 4);
- break;
- }
- case SQLITE_FLOAT: {
- pSample->u.r = sqlite3_column_double(pStmt, 4);
- break;
- }
- case SQLITE_NULL: {
- break;
- }
- default: assert( eType==SQLITE_TEXT || eType==SQLITE_BLOB ); {
- const char *z = (const char *)(
- (eType==SQLITE_BLOB) ?
- sqlite3_column_blob(pStmt, 4):
- sqlite3_column_text(pStmt, 4)
- );
- int n = z ? sqlite3_column_bytes(pStmt, 4) : 0;
- pSample->nByte = n;
- if( n < 1){
- pSample->u.z = 0;
- }else{
- pSample->u.z = sqlite3DbMallocRaw(db, n);
- if( pSample->u.z==0 ){
- db->mallocFailed = 1;
- sqlite3_finalize(pStmt);
- return SQLITE_NOMEM;
- }
- memcpy(pSample->u.z, z, n);
- }
- }
- }
- }
- return sqlite3_finalize(pStmt);
-}
-#endif /* SQLITE_ENABLE_STAT3 */
-
-/*
-** Load the content of the sqlite_stat1 and sqlite_stat3 tables. The
-** contents of sqlite_stat1 are used to populate the Index.aiRowEst[]
-** arrays. The contents of sqlite_stat3 are used to populate the
-** Index.aSample[] arrays.
-**
-** If the sqlite_stat1 table is not present in the database, SQLITE_ERROR
-** is returned. In this case, even if SQLITE_ENABLE_STAT3 was defined
-** during compilation and the sqlite_stat3 table is present, no data is
-** read from it.
-**
-** If SQLITE_ENABLE_STAT3 was defined during compilation and the
-** sqlite_stat3 table is not present in the database, SQLITE_ERROR is
-** returned. However, in this case, data is read from the sqlite_stat1
-** table (if it is present) before returning.
-**
-** If an OOM error occurs, this function always sets db->mallocFailed.
-** This means if the caller does not care about other errors, the return
-** code may be ignored.
-*/
-SQLITE_PRIVATE int sqlite3AnalysisLoad(sqlite3 *db, int iDb){
- analysisInfo sInfo;
- HashElem *i;
- char *zSql;
- int rc;
-
- assert( iDb>=0 && iDb<db->nDb );
- assert( db->aDb[iDb].pBt!=0 );
-
- /* Clear any prior statistics */
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- for(i=sqliteHashFirst(&db->aDb[iDb].pSchema->idxHash);i;i=sqliteHashNext(i)){
- Index *pIdx = sqliteHashData(i);
- sqlite3DefaultRowEst(pIdx);
-#ifdef SQLITE_ENABLE_STAT3
- sqlite3DeleteIndexSamples(db, pIdx);
- pIdx->aSample = 0;
-#endif
- }
-
- /* Check to make sure the sqlite_stat1 table exists */
- sInfo.db = db;
- sInfo.zDatabase = db->aDb[iDb].zName;
- if( sqlite3FindTable(db, "sqlite_stat1", sInfo.zDatabase)==0 ){
- return SQLITE_ERROR;
- }
-
- /* Load new statistics out of the sqlite_stat1 table */
- zSql = sqlite3MPrintf(db,
- "SELECT tbl,idx,stat FROM %Q.sqlite_stat1", sInfo.zDatabase);
- if( zSql==0 ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_exec(db, zSql, analysisLoader, &sInfo, 0);
- sqlite3DbFree(db, zSql);
- }
-
-
- /* Load the statistics from the sqlite_stat3 table. */
-#ifdef SQLITE_ENABLE_STAT3
- if( rc==SQLITE_OK ){
- int lookasideEnabled = db->lookaside.bEnabled;
- db->lookaside.bEnabled = 0;
- rc = loadStat3(db, sInfo.zDatabase);
- db->lookaside.bEnabled = lookasideEnabled;
- }
-#endif
-
- if( rc==SQLITE_NOMEM ){
- db->mallocFailed = 1;
- }
- return rc;
-}
-
-
-#endif /* SQLITE_OMIT_ANALYZE */
-
-/************** End of analyze.c *********************************************/
-/************** Begin file attach.c ******************************************/
-/*
-** 2003 April 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used to implement the ATTACH and DETACH commands.
-*/
-
-#ifndef SQLITE_OMIT_ATTACH
-/*
-** Resolve an expression that was part of an ATTACH or DETACH statement. This
-** is slightly different from resolving a normal SQL expression, because simple
-** identifiers are treated as strings, not possible column names or aliases.
-**
-** i.e. if the parser sees:
-**
-** ATTACH DATABASE abc AS def
-**
-** it treats the two expressions as literal strings 'abc' and 'def' instead of
-** looking for columns of the same name.
-**
-** This only applies to the root node of pExpr, so the statement:
-**
-** ATTACH DATABASE abc||def AS 'db2'
-**
-** will fail because neither abc or def can be resolved.
-*/
-static int resolveAttachExpr(NameContext *pName, Expr *pExpr)
-{
- int rc = SQLITE_OK;
- if( pExpr ){
- if( pExpr->op!=TK_ID ){
- rc = sqlite3ResolveExprNames(pName, pExpr);
- if( rc==SQLITE_OK && !sqlite3ExprIsConstant(pExpr) ){
- sqlite3ErrorMsg(pName->pParse, "invalid name: \"%s\"", pExpr->u.zToken);
- return SQLITE_ERROR;
- }
- }else{
- pExpr->op = TK_STRING;
- }
- }
- return rc;
-}
-
-/*
-** An SQL user-function registered to do the work of an ATTACH statement. The
-** three arguments to the function come directly from an attach statement:
-**
-** ATTACH DATABASE x AS y KEY z
-**
-** SELECT sqlite_attach(x, y, z)
-**
-** If the optional "KEY z" syntax is omitted, an SQL NULL is passed as the
-** third argument.
-*/
-static void attachFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- int i;
- int rc = 0;
- sqlite3 *db = sqlite3_context_db_handle(context);
- const char *zName;
- const char *zFile;
- char *zPath = 0;
- char *zErr = 0;
- unsigned int flags;
- Db *aNew;
- char *zErrDyn = 0;
- sqlite3_vfs *pVfs;
-
- UNUSED_PARAMETER(NotUsed);
-
- zFile = (const char *)sqlite3_value_text(argv[0]);
- zName = (const char *)sqlite3_value_text(argv[1]);
- if( zFile==0 ) zFile = "";
- if( zName==0 ) zName = "";
-
- /* Check for the following errors:
- **
- ** * Too many attached databases,
- ** * Transaction currently open
- ** * Specified database name already being used.
- */
- if( db->nDb>=db->aLimit[SQLITE_LIMIT_ATTACHED]+2 ){
- zErrDyn = sqlite3MPrintf(db, "too many attached databases - max %d",
- db->aLimit[SQLITE_LIMIT_ATTACHED]
- );
- goto attach_error;
- }
- if( !db->autoCommit ){
- zErrDyn = sqlite3MPrintf(db, "cannot ATTACH database within transaction");
- goto attach_error;
- }
- for(i=0; i<db->nDb; i++){
- char *z = db->aDb[i].zName;
- assert( z && zName );
- if( sqlite3StrICmp(z, zName)==0 ){
- zErrDyn = sqlite3MPrintf(db, "database %s is already in use", zName);
- goto attach_error;
- }
- }
-
- /* Allocate the new entry in the db->aDb[] array and initialize the schema
- ** hash tables.
- */
- if( db->aDb==db->aDbStatic ){
- aNew = sqlite3DbMallocRaw(db, sizeof(db->aDb[0])*3 );
- if( aNew==0 ) return;
- memcpy(aNew, db->aDb, sizeof(db->aDb[0])*2);
- }else{
- aNew = sqlite3DbRealloc(db, db->aDb, sizeof(db->aDb[0])*(db->nDb+1) );
- if( aNew==0 ) return;
- }
- db->aDb = aNew;
- aNew = &db->aDb[db->nDb];
- memset(aNew, 0, sizeof(*aNew));
-
- /* Open the database file. If the btree is successfully opened, use
- ** it to obtain the database schema. At this point the schema may
- ** or may not be initialized.
- */
- flags = db->openFlags;
- rc = sqlite3ParseUri(db->pVfs->zName, zFile, &flags, &pVfs, &zPath, &zErr);
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_NOMEM ) db->mallocFailed = 1;
- sqlite3_result_error(context, zErr, -1);
- sqlite3_free(zErr);
- return;
- }
- assert( pVfs );
- flags |= SQLITE_OPEN_MAIN_DB;
- rc = sqlite3BtreeOpen(pVfs, zPath, db, &aNew->pBt, 0, flags);
- sqlite3_free( zPath );
- db->nDb++;
- if( rc==SQLITE_CONSTRAINT ){
- rc = SQLITE_ERROR;
- zErrDyn = sqlite3MPrintf(db, "database is already attached");
- }else if( rc==SQLITE_OK ){
- Pager *pPager;
- aNew->pSchema = sqlite3SchemaGet(db, aNew->pBt);
- if( !aNew->pSchema ){
- rc = SQLITE_NOMEM;
- }else if( aNew->pSchema->file_format && aNew->pSchema->enc!=ENC(db) ){
- zErrDyn = sqlite3MPrintf(db,
- "attached databases must use the same text encoding as main database");
- rc = SQLITE_ERROR;
- }
- pPager = sqlite3BtreePager(aNew->pBt);
- sqlite3PagerLockingMode(pPager, db->dfltLockMode);
- sqlite3BtreeSecureDelete(aNew->pBt,
- sqlite3BtreeSecureDelete(db->aDb[0].pBt,-1) );
- }
- aNew->safety_level = 3;
- aNew->zName = sqlite3DbStrDup(db, zName);
- if( rc==SQLITE_OK && aNew->zName==0 ){
- rc = SQLITE_NOMEM;
- }
-
-
-#ifdef SQLITE_HAS_CODEC
- if( rc==SQLITE_OK ){
- extern int sqlite3CodecAttach(sqlite3*, int, const void*, int);
- extern void sqlite3CodecGetKey(sqlite3*, int, void**, int*);
- int nKey;
- char *zKey;
- int t = sqlite3_value_type(argv[2]);
- switch( t ){
- case SQLITE_INTEGER:
- case SQLITE_FLOAT:
- zErrDyn = sqlite3DbStrDup(db, "Invalid key value");
- rc = SQLITE_ERROR;
- break;
-
- case SQLITE_TEXT:
- case SQLITE_BLOB:
- nKey = sqlite3_value_bytes(argv[2]);
- zKey = (char *)sqlite3_value_blob(argv[2]);
- rc = sqlite3CodecAttach(db, db->nDb-1, zKey, nKey);
- break;
-
- case SQLITE_NULL:
- /* No key specified. Use the key from the main database */
- sqlite3CodecGetKey(db, 0, (void**)&zKey, &nKey);
- if( nKey>0 || sqlite3BtreeGetReserve(db->aDb[0].pBt)>0 ){
- rc = sqlite3CodecAttach(db, db->nDb-1, zKey, nKey);
- }
- break;
- }
- }
-#endif
-
- /* If the file was opened successfully, read the schema for the new database.
- ** If this fails, or if opening the file failed, then close the file and
- ** remove the entry from the db->aDb[] array. i.e. put everything back the way
- ** we found it.
- */
- if( rc==SQLITE_OK ){
- sqlite3BtreeEnterAll(db);
- rc = sqlite3Init(db, &zErrDyn);
- sqlite3BtreeLeaveAll(db);
- }
- if( rc ){
- int iDb = db->nDb - 1;
- assert( iDb>=2 );
- if( db->aDb[iDb].pBt ){
- sqlite3BtreeClose(db->aDb[iDb].pBt);
- db->aDb[iDb].pBt = 0;
- db->aDb[iDb].pSchema = 0;
- }
- sqlite3ResetAllSchemasOfConnection(db);
- db->nDb = iDb;
- if( rc==SQLITE_NOMEM || rc==SQLITE_IOERR_NOMEM ){
- db->mallocFailed = 1;
- sqlite3DbFree(db, zErrDyn);
- zErrDyn = sqlite3MPrintf(db, "out of memory");
- }else if( zErrDyn==0 ){
- zErrDyn = sqlite3MPrintf(db, "unable to open database: %s", zFile);
- }
- goto attach_error;
- }
-
- return;
-
-attach_error:
- /* Return an error if we get here */
- if( zErrDyn ){
- sqlite3_result_error(context, zErrDyn, -1);
- sqlite3DbFree(db, zErrDyn);
- }
- if( rc ) sqlite3_result_error_code(context, rc);
-}
-
-/*
-** An SQL user-function registered to do the work of an DETACH statement. The
-** three arguments to the function come directly from a detach statement:
-**
-** DETACH DATABASE x
-**
-** SELECT sqlite_detach(x)
-*/
-static void detachFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- const char *zName = (const char *)sqlite3_value_text(argv[0]);
- sqlite3 *db = sqlite3_context_db_handle(context);
- int i;
- Db *pDb = 0;
- char zErr[128];
-
- UNUSED_PARAMETER(NotUsed);
-
- if( zName==0 ) zName = "";
- for(i=0; i<db->nDb; i++){
- pDb = &db->aDb[i];
- if( pDb->pBt==0 ) continue;
- if( sqlite3StrICmp(pDb->zName, zName)==0 ) break;
- }
-
- if( i>=db->nDb ){
- sqlite3_snprintf(sizeof(zErr),zErr, "no such database: %s", zName);
- goto detach_error;
- }
- if( i<2 ){
- sqlite3_snprintf(sizeof(zErr),zErr, "cannot detach database %s", zName);
- goto detach_error;
- }
- if( !db->autoCommit ){
- sqlite3_snprintf(sizeof(zErr), zErr,
- "cannot DETACH database within transaction");
- goto detach_error;
- }
- if( sqlite3BtreeIsInReadTrans(pDb->pBt) || sqlite3BtreeIsInBackup(pDb->pBt) ){
- sqlite3_snprintf(sizeof(zErr),zErr, "database %s is locked", zName);
- goto detach_error;
- }
-
- sqlite3BtreeClose(pDb->pBt);
- pDb->pBt = 0;
- pDb->pSchema = 0;
- sqlite3ResetAllSchemasOfConnection(db);
- return;
-
-detach_error:
- sqlite3_result_error(context, zErr, -1);
-}
-
-/*
-** This procedure generates VDBE code for a single invocation of either the
-** sqlite_detach() or sqlite_attach() SQL user functions.
-*/
-static void codeAttach(
- Parse *pParse, /* The parser context */
- int type, /* Either SQLITE_ATTACH or SQLITE_DETACH */
- FuncDef const *pFunc,/* FuncDef wrapper for detachFunc() or attachFunc() */
- Expr *pAuthArg, /* Expression to pass to authorization callback */
- Expr *pFilename, /* Name of database file */
- Expr *pDbname, /* Name of the database to use internally */
- Expr *pKey /* Database key for encryption extension */
-){
- int rc;
- NameContext sName;
- Vdbe *v;
- sqlite3* db = pParse->db;
- int regArgs;
-
- memset(&sName, 0, sizeof(NameContext));
- sName.pParse = pParse;
-
- if(
- SQLITE_OK!=(rc = resolveAttachExpr(&sName, pFilename)) ||
- SQLITE_OK!=(rc = resolveAttachExpr(&sName, pDbname)) ||
- SQLITE_OK!=(rc = resolveAttachExpr(&sName, pKey))
- ){
- pParse->nErr++;
- goto attach_end;
- }
-
-#ifndef SQLITE_OMIT_AUTHORIZATION
- if( pAuthArg ){
- char *zAuthArg;
- if( pAuthArg->op==TK_STRING ){
- zAuthArg = pAuthArg->u.zToken;
- }else{
- zAuthArg = 0;
- }
- rc = sqlite3AuthCheck(pParse, type, zAuthArg, 0, 0);
- if(rc!=SQLITE_OK ){
- goto attach_end;
- }
- }
-#endif /* SQLITE_OMIT_AUTHORIZATION */
-
-
- v = sqlite3GetVdbe(pParse);
- regArgs = sqlite3GetTempRange(pParse, 4);
- sqlite3ExprCode(pParse, pFilename, regArgs);
- sqlite3ExprCode(pParse, pDbname, regArgs+1);
- sqlite3ExprCode(pParse, pKey, regArgs+2);
-
- assert( v || db->mallocFailed );
- if( v ){
- sqlite3VdbeAddOp3(v, OP_Function, 0, regArgs+3-pFunc->nArg, regArgs+3);
- assert( pFunc->nArg==-1 || (pFunc->nArg&0xff)==pFunc->nArg );
- sqlite3VdbeChangeP5(v, (u8)(pFunc->nArg));
- sqlite3VdbeChangeP4(v, -1, (char *)pFunc, P4_FUNCDEF);
-
- /* Code an OP_Expire. For an ATTACH statement, set P1 to true (expire this
- ** statement only). For DETACH, set it to false (expire all existing
- ** statements).
- */
- sqlite3VdbeAddOp1(v, OP_Expire, (type==SQLITE_ATTACH));
- }
-
-attach_end:
- sqlite3ExprDelete(db, pFilename);
- sqlite3ExprDelete(db, pDbname);
- sqlite3ExprDelete(db, pKey);
-}
-
-/*
-** Called by the parser to compile a DETACH statement.
-**
-** DETACH pDbname
-*/
-SQLITE_PRIVATE void sqlite3Detach(Parse *pParse, Expr *pDbname){
- static const FuncDef detach_func = {
- 1, /* nArg */
- SQLITE_UTF8, /* iPrefEnc */
- 0, /* flags */
- 0, /* pUserData */
- 0, /* pNext */
- detachFunc, /* xFunc */
- 0, /* xStep */
- 0, /* xFinalize */
- "sqlite_detach", /* zName */
- 0, /* pHash */
- 0 /* pDestructor */
- };
- codeAttach(pParse, SQLITE_DETACH, &detach_func, pDbname, 0, 0, pDbname);
-}
-
-/*
-** Called by the parser to compile an ATTACH statement.
-**
-** ATTACH p AS pDbname KEY pKey
-*/
-SQLITE_PRIVATE void sqlite3Attach(Parse *pParse, Expr *p, Expr *pDbname, Expr *pKey){
- static const FuncDef attach_func = {
- 3, /* nArg */
- SQLITE_UTF8, /* iPrefEnc */
- 0, /* flags */
- 0, /* pUserData */
- 0, /* pNext */
- attachFunc, /* xFunc */
- 0, /* xStep */
- 0, /* xFinalize */
- "sqlite_attach", /* zName */
- 0, /* pHash */
- 0 /* pDestructor */
- };
- codeAttach(pParse, SQLITE_ATTACH, &attach_func, p, p, pDbname, pKey);
-}
-#endif /* SQLITE_OMIT_ATTACH */
-
-/*
-** Initialize a DbFixer structure. This routine must be called prior
-** to passing the structure to one of the sqliteFixAAAA() routines below.
-**
-** The return value indicates whether or not fixation is required. TRUE
-** means we do need to fix the database references, FALSE means we do not.
-*/
-SQLITE_PRIVATE int sqlite3FixInit(
- DbFixer *pFix, /* The fixer to be initialized */
- Parse *pParse, /* Error messages will be written here */
- int iDb, /* This is the database that must be used */
- const char *zType, /* "view", "trigger", or "index" */
- const Token *pName /* Name of the view, trigger, or index */
-){
- sqlite3 *db;
-
- if( NEVER(iDb<0) || iDb==1 ) return 0;
- db = pParse->db;
- assert( db->nDb>iDb );
- pFix->pParse = pParse;
- pFix->zDb = db->aDb[iDb].zName;
- pFix->pSchema = db->aDb[iDb].pSchema;
- pFix->zType = zType;
- pFix->pName = pName;
- return 1;
-}
-
-/*
-** The following set of routines walk through the parse tree and assign
-** a specific database to all table references where the database name
-** was left unspecified in the original SQL statement. The pFix structure
-** must have been initialized by a prior call to sqlite3FixInit().
-**
-** These routines are used to make sure that an index, trigger, or
-** view in one database does not refer to objects in a different database.
-** (Exception: indices, triggers, and views in the TEMP database are
-** allowed to refer to anything.) If a reference is explicitly made
-** to an object in a different database, an error message is added to
-** pParse->zErrMsg and these routines return non-zero. If everything
-** checks out, these routines return 0.
-*/
-SQLITE_PRIVATE int sqlite3FixSrcList(
- DbFixer *pFix, /* Context of the fixation */
- SrcList *pList /* The Source list to check and modify */
-){
- int i;
- const char *zDb;
- struct SrcList_item *pItem;
-
- if( NEVER(pList==0) ) return 0;
- zDb = pFix->zDb;
- for(i=0, pItem=pList->a; i<pList->nSrc; i++, pItem++){
- if( pItem->zDatabase && sqlite3StrICmp(pItem->zDatabase, zDb) ){
- sqlite3ErrorMsg(pFix->pParse,
- "%s %T cannot reference objects in database %s",
- pFix->zType, pFix->pName, pItem->zDatabase);
- return 1;
- }
- sqlite3DbFree(pFix->pParse->db, pItem->zDatabase);
- pItem->zDatabase = 0;
- pItem->pSchema = pFix->pSchema;
-#if !defined(SQLITE_OMIT_VIEW) || !defined(SQLITE_OMIT_TRIGGER)
- if( sqlite3FixSelect(pFix, pItem->pSelect) ) return 1;
- if( sqlite3FixExpr(pFix, pItem->pOn) ) return 1;
-#endif
- }
- return 0;
-}
-#if !defined(SQLITE_OMIT_VIEW) || !defined(SQLITE_OMIT_TRIGGER)
-SQLITE_PRIVATE int sqlite3FixSelect(
- DbFixer *pFix, /* Context of the fixation */
- Select *pSelect /* The SELECT statement to be fixed to one database */
-){
- while( pSelect ){
- if( sqlite3FixExprList(pFix, pSelect->pEList) ){
- return 1;
- }
- if( sqlite3FixSrcList(pFix, pSelect->pSrc) ){
- return 1;
- }
- if( sqlite3FixExpr(pFix, pSelect->pWhere) ){
- return 1;
- }
- if( sqlite3FixExpr(pFix, pSelect->pHaving) ){
- return 1;
- }
- pSelect = pSelect->pPrior;
- }
- return 0;
-}
-SQLITE_PRIVATE int sqlite3FixExpr(
- DbFixer *pFix, /* Context of the fixation */
- Expr *pExpr /* The expression to be fixed to one database */
-){
- while( pExpr ){
- if( ExprHasAnyProperty(pExpr, EP_TokenOnly) ) break;
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- if( sqlite3FixSelect(pFix, pExpr->x.pSelect) ) return 1;
- }else{
- if( sqlite3FixExprList(pFix, pExpr->x.pList) ) return 1;
- }
- if( sqlite3FixExpr(pFix, pExpr->pRight) ){
- return 1;
- }
- pExpr = pExpr->pLeft;
- }
- return 0;
-}
-SQLITE_PRIVATE int sqlite3FixExprList(
- DbFixer *pFix, /* Context of the fixation */
- ExprList *pList /* The expression to be fixed to one database */
-){
- int i;
- struct ExprList_item *pItem;
- if( pList==0 ) return 0;
- for(i=0, pItem=pList->a; i<pList->nExpr; i++, pItem++){
- if( sqlite3FixExpr(pFix, pItem->pExpr) ){
- return 1;
- }
- }
- return 0;
-}
-#endif
-
-#ifndef SQLITE_OMIT_TRIGGER
-SQLITE_PRIVATE int sqlite3FixTriggerStep(
- DbFixer *pFix, /* Context of the fixation */
- TriggerStep *pStep /* The trigger step be fixed to one database */
-){
- while( pStep ){
- if( sqlite3FixSelect(pFix, pStep->pSelect) ){
- return 1;
- }
- if( sqlite3FixExpr(pFix, pStep->pWhere) ){
- return 1;
- }
- if( sqlite3FixExprList(pFix, pStep->pExprList) ){
- return 1;
- }
- pStep = pStep->pNext;
- }
- return 0;
-}
-#endif
-
-/************** End of attach.c **********************************************/
-/************** Begin file auth.c ********************************************/
-/*
-** 2003 January 11
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used to implement the sqlite3_set_authorizer()
-** API. This facility is an optional feature of the library. Embedded
-** systems that do not need this facility may omit it by recompiling
-** the library with -DSQLITE_OMIT_AUTHORIZATION=1
-*/
-
-/*
-** All of the code in this file may be omitted by defining a single
-** macro.
-*/
-#ifndef SQLITE_OMIT_AUTHORIZATION
-
-/*
-** Set or clear the access authorization function.
-**
-** The access authorization function is be called during the compilation
-** phase to verify that the user has read and/or write access permission on
-** various fields of the database. The first argument to the auth function
-** is a copy of the 3rd argument to this routine. The second argument
-** to the auth function is one of these constants:
-**
-** SQLITE_CREATE_INDEX
-** SQLITE_CREATE_TABLE
-** SQLITE_CREATE_TEMP_INDEX
-** SQLITE_CREATE_TEMP_TABLE
-** SQLITE_CREATE_TEMP_TRIGGER
-** SQLITE_CREATE_TEMP_VIEW
-** SQLITE_CREATE_TRIGGER
-** SQLITE_CREATE_VIEW
-** SQLITE_DELETE
-** SQLITE_DROP_INDEX
-** SQLITE_DROP_TABLE
-** SQLITE_DROP_TEMP_INDEX
-** SQLITE_DROP_TEMP_TABLE
-** SQLITE_DROP_TEMP_TRIGGER
-** SQLITE_DROP_TEMP_VIEW
-** SQLITE_DROP_TRIGGER
-** SQLITE_DROP_VIEW
-** SQLITE_INSERT
-** SQLITE_PRAGMA
-** SQLITE_READ
-** SQLITE_SELECT
-** SQLITE_TRANSACTION
-** SQLITE_UPDATE
-**
-** The third and fourth arguments to the auth function are the name of
-** the table and the column that are being accessed. The auth function
-** should return either SQLITE_OK, SQLITE_DENY, or SQLITE_IGNORE. If
-** SQLITE_OK is returned, it means that access is allowed. SQLITE_DENY
-** means that the SQL statement will never-run - the sqlite3_exec() call
-** will return with an error. SQLITE_IGNORE means that the SQL statement
-** should run but attempts to read the specified column will return NULL
-** and attempts to write the column will be ignored.
-**
-** Setting the auth function to NULL disables this hook. The default
-** setting of the auth function is NULL.
-*/
-SQLITE_API int sqlite3_set_authorizer(
- sqlite3 *db,
- int (*xAuth)(void*,int,const char*,const char*,const char*,const char*),
- void *pArg
-){
- sqlite3_mutex_enter(db->mutex);
- db->xAuth = xAuth;
- db->pAuthArg = pArg;
- sqlite3ExpirePreparedStatements(db);
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_OK;
-}
-
-/*
-** Write an error message into pParse->zErrMsg that explains that the
-** user-supplied authorization function returned an illegal value.
-*/
-static void sqliteAuthBadReturnCode(Parse *pParse){
- sqlite3ErrorMsg(pParse, "authorizer malfunction");
- pParse->rc = SQLITE_ERROR;
-}
-
-/*
-** Invoke the authorization callback for permission to read column zCol from
-** table zTab in database zDb. This function assumes that an authorization
-** callback has been registered (i.e. that sqlite3.xAuth is not NULL).
-**
-** If SQLITE_IGNORE is returned and pExpr is not NULL, then pExpr is changed
-** to an SQL NULL expression. Otherwise, if pExpr is NULL, then SQLITE_IGNORE
-** is treated as SQLITE_DENY. In this case an error is left in pParse.
-*/
-SQLITE_PRIVATE int sqlite3AuthReadCol(
- Parse *pParse, /* The parser context */
- const char *zTab, /* Table name */
- const char *zCol, /* Column name */
- int iDb /* Index of containing database. */
-){
- sqlite3 *db = pParse->db; /* Database handle */
- char *zDb = db->aDb[iDb].zName; /* Name of attached database */
- int rc; /* Auth callback return code */
-
- rc = db->xAuth(db->pAuthArg, SQLITE_READ, zTab,zCol,zDb,pParse->zAuthContext);
- if( rc==SQLITE_DENY ){
- if( db->nDb>2 || iDb!=0 ){
- sqlite3ErrorMsg(pParse, "access to %s.%s.%s is prohibited",zDb,zTab,zCol);
- }else{
- sqlite3ErrorMsg(pParse, "access to %s.%s is prohibited", zTab, zCol);
- }
- pParse->rc = SQLITE_AUTH;
- }else if( rc!=SQLITE_IGNORE && rc!=SQLITE_OK ){
- sqliteAuthBadReturnCode(pParse);
- }
- return rc;
-}
-
-/*
-** The pExpr should be a TK_COLUMN expression. The table referred to
-** is in pTabList or else it is the NEW or OLD table of a trigger.
-** Check to see if it is OK to read this particular column.
-**
-** If the auth function returns SQLITE_IGNORE, change the TK_COLUMN
-** instruction into a TK_NULL. If the auth function returns SQLITE_DENY,
-** then generate an error.
-*/
-SQLITE_PRIVATE void sqlite3AuthRead(
- Parse *pParse, /* The parser context */
- Expr *pExpr, /* The expression to check authorization on */
- Schema *pSchema, /* The schema of the expression */
- SrcList *pTabList /* All table that pExpr might refer to */
-){
- sqlite3 *db = pParse->db;
- Table *pTab = 0; /* The table being read */
- const char *zCol; /* Name of the column of the table */
- int iSrc; /* Index in pTabList->a[] of table being read */
- int iDb; /* The index of the database the expression refers to */
- int iCol; /* Index of column in table */
-
- if( db->xAuth==0 ) return;
- iDb = sqlite3SchemaToIndex(pParse->db, pSchema);
- if( iDb<0 ){
- /* An attempt to read a column out of a subquery or other
- ** temporary table. */
- return;
- }
-
- assert( pExpr->op==TK_COLUMN || pExpr->op==TK_TRIGGER );
- if( pExpr->op==TK_TRIGGER ){
- pTab = pParse->pTriggerTab;
- }else{
- assert( pTabList );
- for(iSrc=0; ALWAYS(iSrc<pTabList->nSrc); iSrc++){
- if( pExpr->iTable==pTabList->a[iSrc].iCursor ){
- pTab = pTabList->a[iSrc].pTab;
- break;
- }
- }
- }
- iCol = pExpr->iColumn;
- if( NEVER(pTab==0) ) return;
-
- if( iCol>=0 ){
- assert( iCol<pTab->nCol );
- zCol = pTab->aCol[iCol].zName;
- }else if( pTab->iPKey>=0 ){
- assert( pTab->iPKey<pTab->nCol );
- zCol = pTab->aCol[pTab->iPKey].zName;
- }else{
- zCol = "ROWID";
- }
- assert( iDb>=0 && iDb<db->nDb );
- if( SQLITE_IGNORE==sqlite3AuthReadCol(pParse, pTab->zName, zCol, iDb) ){
- pExpr->op = TK_NULL;
- }
-}
-
-/*
-** Do an authorization check using the code and arguments given. Return
-** either SQLITE_OK (zero) or SQLITE_IGNORE or SQLITE_DENY. If SQLITE_DENY
-** is returned, then the error count and error message in pParse are
-** modified appropriately.
-*/
-SQLITE_PRIVATE int sqlite3AuthCheck(
- Parse *pParse,
- int code,
- const char *zArg1,
- const char *zArg2,
- const char *zArg3
-){
- sqlite3 *db = pParse->db;
- int rc;
-
- /* Don't do any authorization checks if the database is initialising
- ** or if the parser is being invoked from within sqlite3_declare_vtab.
- */
- if( db->init.busy || IN_DECLARE_VTAB ){
- return SQLITE_OK;
- }
-
- if( db->xAuth==0 ){
- return SQLITE_OK;
- }
- rc = db->xAuth(db->pAuthArg, code, zArg1, zArg2, zArg3, pParse->zAuthContext);
- if( rc==SQLITE_DENY ){
- sqlite3ErrorMsg(pParse, "not authorized");
- pParse->rc = SQLITE_AUTH;
- }else if( rc!=SQLITE_OK && rc!=SQLITE_IGNORE ){
- rc = SQLITE_DENY;
- sqliteAuthBadReturnCode(pParse);
- }
- return rc;
-}
-
-/*
-** Push an authorization context. After this routine is called, the
-** zArg3 argument to authorization callbacks will be zContext until
-** popped. Or if pParse==0, this routine is a no-op.
-*/
-SQLITE_PRIVATE void sqlite3AuthContextPush(
- Parse *pParse,
- AuthContext *pContext,
- const char *zContext
-){
- assert( pParse );
- pContext->pParse = pParse;
- pContext->zAuthContext = pParse->zAuthContext;
- pParse->zAuthContext = zContext;
-}
-
-/*
-** Pop an authorization context that was previously pushed
-** by sqlite3AuthContextPush
-*/
-SQLITE_PRIVATE void sqlite3AuthContextPop(AuthContext *pContext){
- if( pContext->pParse ){
- pContext->pParse->zAuthContext = pContext->zAuthContext;
- pContext->pParse = 0;
- }
-}
-
-#endif /* SQLITE_OMIT_AUTHORIZATION */
-
-/************** End of auth.c ************************************************/
-/************** Begin file build.c *******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains C code routines that are called by the SQLite parser
-** when syntax rules are reduced. The routines in this file handle the
-** following kinds of SQL syntax:
-**
-** CREATE TABLE
-** DROP TABLE
-** CREATE INDEX
-** DROP INDEX
-** creating ID lists
-** BEGIN TRANSACTION
-** COMMIT
-** ROLLBACK
-*/
-
-/*
-** This routine is called when a new SQL statement is beginning to
-** be parsed. Initialize the pParse structure as needed.
-*/
-SQLITE_PRIVATE void sqlite3BeginParse(Parse *pParse, int explainFlag){
- pParse->explain = (u8)explainFlag;
- pParse->nVar = 0;
-}
-
-#ifndef SQLITE_OMIT_SHARED_CACHE
-/*
-** The TableLock structure is only used by the sqlite3TableLock() and
-** codeTableLocks() functions.
-*/
-struct TableLock {
- int iDb; /* The database containing the table to be locked */
- int iTab; /* The root page of the table to be locked */
- u8 isWriteLock; /* True for write lock. False for a read lock */
- const char *zName; /* Name of the table */
-};
-
-/*
-** Record the fact that we want to lock a table at run-time.
-**
-** The table to be locked has root page iTab and is found in database iDb.
-** A read or a write lock can be taken depending on isWritelock.
-**
-** This routine just records the fact that the lock is desired. The
-** code to make the lock occur is generated by a later call to
-** codeTableLocks() which occurs during sqlite3FinishCoding().
-*/
-SQLITE_PRIVATE void sqlite3TableLock(
- Parse *pParse, /* Parsing context */
- int iDb, /* Index of the database containing the table to lock */
- int iTab, /* Root page number of the table to be locked */
- u8 isWriteLock, /* True for a write lock */
- const char *zName /* Name of the table to be locked */
-){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
- int i;
- int nBytes;
- TableLock *p;
- assert( iDb>=0 );
-
- for(i=0; i<pToplevel->nTableLock; i++){
- p = &pToplevel->aTableLock[i];
- if( p->iDb==iDb && p->iTab==iTab ){
- p->isWriteLock = (p->isWriteLock || isWriteLock);
- return;
- }
- }
-
- nBytes = sizeof(TableLock) * (pToplevel->nTableLock+1);
- pToplevel->aTableLock =
- sqlite3DbReallocOrFree(pToplevel->db, pToplevel->aTableLock, nBytes);
- if( pToplevel->aTableLock ){
- p = &pToplevel->aTableLock[pToplevel->nTableLock++];
- p->iDb = iDb;
- p->iTab = iTab;
- p->isWriteLock = isWriteLock;
- p->zName = zName;
- }else{
- pToplevel->nTableLock = 0;
- pToplevel->db->mallocFailed = 1;
- }
-}
-
-/*
-** Code an OP_TableLock instruction for each table locked by the
-** statement (configured by calls to sqlite3TableLock()).
-*/
-static void codeTableLocks(Parse *pParse){
- int i;
- Vdbe *pVdbe;
-
- pVdbe = sqlite3GetVdbe(pParse);
- assert( pVdbe!=0 ); /* sqlite3GetVdbe cannot fail: VDBE already allocated */
-
- for(i=0; i<pParse->nTableLock; i++){
- TableLock *p = &pParse->aTableLock[i];
- int p1 = p->iDb;
- sqlite3VdbeAddOp4(pVdbe, OP_TableLock, p1, p->iTab, p->isWriteLock,
- p->zName, P4_STATIC);
- }
-}
-#else
- #define codeTableLocks(x)
-#endif
-
-/*
-** This routine is called after a single SQL statement has been
-** parsed and a VDBE program to execute that statement has been
-** prepared. This routine puts the finishing touches on the
-** VDBE program and resets the pParse structure for the next
-** parse.
-**
-** Note that if an error occurred, it might be the case that
-** no VDBE code was generated.
-*/
-SQLITE_PRIVATE void sqlite3FinishCoding(Parse *pParse){
- sqlite3 *db;
- Vdbe *v;
-
- assert( pParse->pToplevel==0 );
- db = pParse->db;
- if( db->mallocFailed ) return;
- if( pParse->nested ) return;
- if( pParse->nErr ) return;
-
- /* Begin by generating some termination code at the end of the
- ** vdbe program
- */
- v = sqlite3GetVdbe(pParse);
- assert( !pParse->isMultiWrite
- || sqlite3VdbeAssertMayAbort(v, pParse->mayAbort));
- if( v ){
- sqlite3VdbeAddOp0(v, OP_Halt);
-
- /* The cookie mask contains one bit for each database file open.
- ** (Bit 0 is for main, bit 1 is for temp, and so forth.) Bits are
- ** set for each database that is used. Generate code to start a
- ** transaction on each used database and to verify the schema cookie
- ** on each used database.
- */
- if( pParse->cookieGoto>0 ){
- yDbMask mask;
- int iDb;
- sqlite3VdbeJumpHere(v, pParse->cookieGoto-1);
- for(iDb=0, mask=1; iDb<db->nDb; mask<<=1, iDb++){
- if( (mask & pParse->cookieMask)==0 ) continue;
- sqlite3VdbeUsesBtree(v, iDb);
- sqlite3VdbeAddOp2(v,OP_Transaction, iDb, (mask & pParse->writeMask)!=0);
- if( db->init.busy==0 ){
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- sqlite3VdbeAddOp3(v, OP_VerifyCookie,
- iDb, pParse->cookieValue[iDb],
- db->aDb[iDb].pSchema->iGeneration);
- }
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- {
- int i;
- for(i=0; i<pParse->nVtabLock; i++){
- char *vtab = (char *)sqlite3GetVTable(db, pParse->apVtabLock[i]);
- sqlite3VdbeAddOp4(v, OP_VBegin, 0, 0, 0, vtab, P4_VTAB);
- }
- pParse->nVtabLock = 0;
- }
-#endif
-
- /* Once all the cookies have been verified and transactions opened,
- ** obtain the required table-locks. This is a no-op unless the
- ** shared-cache feature is enabled.
- */
- codeTableLocks(pParse);
-
- /* Initialize any AUTOINCREMENT data structures required.
- */
- sqlite3AutoincrementBegin(pParse);
-
- /* Finally, jump back to the beginning of the executable code. */
- sqlite3VdbeAddOp2(v, OP_Goto, 0, pParse->cookieGoto);
- }
- }
-
-
- /* Get the VDBE program ready for execution
- */
- if( v && ALWAYS(pParse->nErr==0) && !db->mallocFailed ){
-#ifdef SQLITE_DEBUG
- FILE *trace = (db->flags & SQLITE_VdbeTrace)!=0 ? stdout : 0;
- sqlite3VdbeTrace(v, trace);
-#endif
- assert( pParse->iCacheLevel==0 ); /* Disables and re-enables match */
- /* A minimum of one cursor is required if autoincrement is used
- * See ticket [a696379c1f08866] */
- if( pParse->pAinc!=0 && pParse->nTab==0 ) pParse->nTab = 1;
- sqlite3VdbeMakeReady(v, pParse);
- pParse->rc = SQLITE_DONE;
- pParse->colNamesSet = 0;
- }else{
- pParse->rc = SQLITE_ERROR;
- }
- pParse->nTab = 0;
- pParse->nMem = 0;
- pParse->nSet = 0;
- pParse->nVar = 0;
- pParse->cookieMask = 0;
- pParse->cookieGoto = 0;
-}
-
-/*
-** Run the parser and code generator recursively in order to generate
-** code for the SQL statement given onto the end of the pParse context
-** currently under construction. When the parser is run recursively
-** this way, the final OP_Halt is not appended and other initialization
-** and finalization steps are omitted because those are handling by the
-** outermost parser.
-**
-** Not everything is nestable. This facility is designed to permit
-** INSERT, UPDATE, and DELETE operations against SQLITE_MASTER. Use
-** care if you decide to try to use this routine for some other purposes.
-*/
-SQLITE_PRIVATE void sqlite3NestedParse(Parse *pParse, const char *zFormat, ...){
- va_list ap;
- char *zSql;
- char *zErrMsg = 0;
- sqlite3 *db = pParse->db;
-# define SAVE_SZ (sizeof(Parse) - offsetof(Parse,nVar))
- char saveBuf[SAVE_SZ];
-
- if( pParse->nErr ) return;
- assert( pParse->nested<10 ); /* Nesting should only be of limited depth */
- va_start(ap, zFormat);
- zSql = sqlite3VMPrintf(db, zFormat, ap);
- va_end(ap);
- if( zSql==0 ){
- return; /* A malloc must have failed */
- }
- pParse->nested++;
- memcpy(saveBuf, &pParse->nVar, SAVE_SZ);
- memset(&pParse->nVar, 0, SAVE_SZ);
- sqlite3RunParser(pParse, zSql, &zErrMsg);
- sqlite3DbFree(db, zErrMsg);
- sqlite3DbFree(db, zSql);
- memcpy(&pParse->nVar, saveBuf, SAVE_SZ);
- pParse->nested--;
-}
-
-/*
-** Locate the in-memory structure that describes a particular database
-** table given the name of that table and (optionally) the name of the
-** database containing the table. Return NULL if not found.
-**
-** If zDatabase is 0, all databases are searched for the table and the
-** first matching table is returned. (No checking for duplicate table
-** names is done.) The search order is TEMP first, then MAIN, then any
-** auxiliary databases added using the ATTACH command.
-**
-** See also sqlite3LocateTable().
-*/
-SQLITE_PRIVATE Table *sqlite3FindTable(sqlite3 *db, const char *zName, const char *zDatabase){
- Table *p = 0;
- int i;
- int nName;
- assert( zName!=0 );
- nName = sqlite3Strlen30(zName);
- /* All mutexes are required for schema access. Make sure we hold them. */
- assert( zDatabase!=0 || sqlite3BtreeHoldsAllMutexes(db) );
- for(i=OMIT_TEMPDB; i<db->nDb; i++){
- int j = (i<2) ? i^1 : i; /* Search TEMP before MAIN */
- if( zDatabase!=0 && sqlite3StrICmp(zDatabase, db->aDb[j].zName) ) continue;
- assert( sqlite3SchemaMutexHeld(db, j, 0) );
- p = sqlite3HashFind(&db->aDb[j].pSchema->tblHash, zName, nName);
- if( p ) break;
- }
- return p;
-}
-
-/*
-** Locate the in-memory structure that describes a particular database
-** table given the name of that table and (optionally) the name of the
-** database containing the table. Return NULL if not found. Also leave an
-** error message in pParse->zErrMsg.
-**
-** The difference between this routine and sqlite3FindTable() is that this
-** routine leaves an error message in pParse->zErrMsg where
-** sqlite3FindTable() does not.
-*/
-SQLITE_PRIVATE Table *sqlite3LocateTable(
- Parse *pParse, /* context in which to report errors */
- int isView, /* True if looking for a VIEW rather than a TABLE */
- const char *zName, /* Name of the table we are looking for */
- const char *zDbase /* Name of the database. Might be NULL */
-){
- Table *p;
-
- /* Read the database schema. If an error occurs, leave an error message
- ** and code in pParse and return NULL. */
- if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){
- return 0;
- }
-
- p = sqlite3FindTable(pParse->db, zName, zDbase);
- if( p==0 ){
- const char *zMsg = isView ? "no such view" : "no such table";
- if( zDbase ){
- sqlite3ErrorMsg(pParse, "%s: %s.%s", zMsg, zDbase, zName);
- }else{
- sqlite3ErrorMsg(pParse, "%s: %s", zMsg, zName);
- }
- pParse->checkSchema = 1;
- }
- return p;
-}
-
-/*
-** Locate the table identified by *p.
-**
-** This is a wrapper around sqlite3LocateTable(). The difference between
-** sqlite3LocateTable() and this function is that this function restricts
-** the search to schema (p->pSchema) if it is not NULL. p->pSchema may be
-** non-NULL if it is part of a view or trigger program definition. See
-** sqlite3FixSrcList() for details.
-*/
-SQLITE_PRIVATE Table *sqlite3LocateTableItem(
- Parse *pParse,
- int isView,
- struct SrcList_item *p
-){
- const char *zDb;
- assert( p->pSchema==0 || p->zDatabase==0 );
- if( p->pSchema ){
- int iDb = sqlite3SchemaToIndex(pParse->db, p->pSchema);
- zDb = pParse->db->aDb[iDb].zName;
- }else{
- zDb = p->zDatabase;
- }
- return sqlite3LocateTable(pParse, isView, p->zName, zDb);
-}
-
-/*
-** Locate the in-memory structure that describes
-** a particular index given the name of that index
-** and the name of the database that contains the index.
-** Return NULL if not found.
-**
-** If zDatabase is 0, all databases are searched for the
-** table and the first matching index is returned. (No checking
-** for duplicate index names is done.) The search order is
-** TEMP first, then MAIN, then any auxiliary databases added
-** using the ATTACH command.
-*/
-SQLITE_PRIVATE Index *sqlite3FindIndex(sqlite3 *db, const char *zName, const char *zDb){
- Index *p = 0;
- int i;
- int nName = sqlite3Strlen30(zName);
- /* All mutexes are required for schema access. Make sure we hold them. */
- assert( zDb!=0 || sqlite3BtreeHoldsAllMutexes(db) );
- for(i=OMIT_TEMPDB; i<db->nDb; i++){
- int j = (i<2) ? i^1 : i; /* Search TEMP before MAIN */
- Schema *pSchema = db->aDb[j].pSchema;
- assert( pSchema );
- if( zDb && sqlite3StrICmp(zDb, db->aDb[j].zName) ) continue;
- assert( sqlite3SchemaMutexHeld(db, j, 0) );
- p = sqlite3HashFind(&pSchema->idxHash, zName, nName);
- if( p ) break;
- }
- return p;
-}
-
-/*
-** Reclaim the memory used by an index
-*/
-static void freeIndex(sqlite3 *db, Index *p){
-#ifndef SQLITE_OMIT_ANALYZE
- sqlite3DeleteIndexSamples(db, p);
-#endif
- sqlite3DbFree(db, p->zColAff);
- sqlite3DbFree(db, p);
-}
-
-/*
-** For the index called zIdxName which is found in the database iDb,
-** unlike that index from its Table then remove the index from
-** the index hash table and free all memory structures associated
-** with the index.
-*/
-SQLITE_PRIVATE void sqlite3UnlinkAndDeleteIndex(sqlite3 *db, int iDb, const char *zIdxName){
- Index *pIndex;
- int len;
- Hash *pHash;
-
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- pHash = &db->aDb[iDb].pSchema->idxHash;
- len = sqlite3Strlen30(zIdxName);
- pIndex = sqlite3HashInsert(pHash, zIdxName, len, 0);
- if( ALWAYS(pIndex) ){
- if( pIndex->pTable->pIndex==pIndex ){
- pIndex->pTable->pIndex = pIndex->pNext;
- }else{
- Index *p;
- /* Justification of ALWAYS(); The index must be on the list of
- ** indices. */
- p = pIndex->pTable->pIndex;
- while( ALWAYS(p) && p->pNext!=pIndex ){ p = p->pNext; }
- if( ALWAYS(p && p->pNext==pIndex) ){
- p->pNext = pIndex->pNext;
- }
- }
- freeIndex(db, pIndex);
- }
- db->flags |= SQLITE_InternChanges;
-}
-
-/*
-** Look through the list of open database files in db->aDb[] and if
-** any have been closed, remove them from the list. Reallocate the
-** db->aDb[] structure to a smaller size, if possible.
-**
-** Entry 0 (the "main" database) and entry 1 (the "temp" database)
-** are never candidates for being collapsed.
-*/
-SQLITE_PRIVATE void sqlite3CollapseDatabaseArray(sqlite3 *db){
- int i, j;
- for(i=j=2; i<db->nDb; i++){
- struct Db *pDb = &db->aDb[i];
- if( pDb->pBt==0 ){
- sqlite3DbFree(db, pDb->zName);
- pDb->zName = 0;
- continue;
- }
- if( j<i ){
- db->aDb[j] = db->aDb[i];
- }
- j++;
- }
- memset(&db->aDb[j], 0, (db->nDb-j)*sizeof(db->aDb[j]));
- db->nDb = j;
- if( db->nDb<=2 && db->aDb!=db->aDbStatic ){
- memcpy(db->aDbStatic, db->aDb, 2*sizeof(db->aDb[0]));
- sqlite3DbFree(db, db->aDb);
- db->aDb = db->aDbStatic;
- }
-}
-
-/*
-** Reset the schema for the database at index iDb. Also reset the
-** TEMP schema.
-*/
-SQLITE_PRIVATE void sqlite3ResetOneSchema(sqlite3 *db, int iDb){
- Db *pDb;
- assert( iDb<db->nDb );
-
- /* Case 1: Reset the single schema identified by iDb */
- pDb = &db->aDb[iDb];
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- assert( pDb->pSchema!=0 );
- sqlite3SchemaClear(pDb->pSchema);
-
- /* If any database other than TEMP is reset, then also reset TEMP
- ** since TEMP might be holding triggers that reference tables in the
- ** other database.
- */
- if( iDb!=1 ){
- pDb = &db->aDb[1];
- assert( pDb->pSchema!=0 );
- sqlite3SchemaClear(pDb->pSchema);
- }
- return;
-}
-
-/*
-** Erase all schema information from all attached databases (including
-** "main" and "temp") for a single database connection.
-*/
-SQLITE_PRIVATE void sqlite3ResetAllSchemasOfConnection(sqlite3 *db){
- int i;
- sqlite3BtreeEnterAll(db);
- for(i=0; i<db->nDb; i++){
- Db *pDb = &db->aDb[i];
- if( pDb->pSchema ){
- sqlite3SchemaClear(pDb->pSchema);
- }
- }
- db->flags &= ~SQLITE_InternChanges;
- sqlite3VtabUnlockList(db);
- sqlite3BtreeLeaveAll(db);
- sqlite3CollapseDatabaseArray(db);
-}
-
-/*
-** This routine is called when a commit occurs.
-*/
-SQLITE_PRIVATE void sqlite3CommitInternalChanges(sqlite3 *db){
- db->flags &= ~SQLITE_InternChanges;
-}
-
-/*
-** Delete memory allocated for the column names of a table or view (the
-** Table.aCol[] array).
-*/
-static void sqliteDeleteColumnNames(sqlite3 *db, Table *pTable){
- int i;
- Column *pCol;
- assert( pTable!=0 );
- if( (pCol = pTable->aCol)!=0 ){
- for(i=0; i<pTable->nCol; i++, pCol++){
- sqlite3DbFree(db, pCol->zName);
- sqlite3ExprDelete(db, pCol->pDflt);
- sqlite3DbFree(db, pCol->zDflt);
- sqlite3DbFree(db, pCol->zType);
- sqlite3DbFree(db, pCol->zColl);
- }
- sqlite3DbFree(db, pTable->aCol);
- }
-}
-
-/*
-** Remove the memory data structures associated with the given
-** Table. No changes are made to disk by this routine.
-**
-** This routine just deletes the data structure. It does not unlink
-** the table data structure from the hash table. But it does destroy
-** memory structures of the indices and foreign keys associated with
-** the table.
-**
-** The db parameter is optional. It is needed if the Table object
-** contains lookaside memory. (Table objects in the schema do not use
-** lookaside memory, but some ephemeral Table objects do.) Or the
-** db parameter can be used with db->pnBytesFreed to measure the memory
-** used by the Table object.
-*/
-SQLITE_PRIVATE void sqlite3DeleteTable(sqlite3 *db, Table *pTable){
- Index *pIndex, *pNext;
- TESTONLY( int nLookaside; ) /* Used to verify lookaside not used for schema */
-
- assert( !pTable || pTable->nRef>0 );
-
- /* Do not delete the table until the reference count reaches zero. */
- if( !pTable ) return;
- if( ((!db || db->pnBytesFreed==0) && (--pTable->nRef)>0) ) return;
-
- /* Record the number of outstanding lookaside allocations in schema Tables
- ** prior to doing any free() operations. Since schema Tables do not use
- ** lookaside, this number should not change. */
- TESTONLY( nLookaside = (db && (pTable->tabFlags & TF_Ephemeral)==0) ?
- db->lookaside.nOut : 0 );
-
- /* Delete all indices associated with this table. */
- for(pIndex = pTable->pIndex; pIndex; pIndex=pNext){
- pNext = pIndex->pNext;
- assert( pIndex->pSchema==pTable->pSchema );
- if( !db || db->pnBytesFreed==0 ){
- char *zName = pIndex->zName;
- TESTONLY ( Index *pOld = ) sqlite3HashInsert(
- &pIndex->pSchema->idxHash, zName, sqlite3Strlen30(zName), 0
- );
- assert( db==0 || sqlite3SchemaMutexHeld(db, 0, pIndex->pSchema) );
- assert( pOld==pIndex || pOld==0 );
- }
- freeIndex(db, pIndex);
- }
-
- /* Delete any foreign keys attached to this table. */
- sqlite3FkDelete(db, pTable);
-
- /* Delete the Table structure itself.
- */
- sqliteDeleteColumnNames(db, pTable);
- sqlite3DbFree(db, pTable->zName);
- sqlite3DbFree(db, pTable->zColAff);
- sqlite3SelectDelete(db, pTable->pSelect);
-#ifndef SQLITE_OMIT_CHECK
- sqlite3ExprListDelete(db, pTable->pCheck);
-#endif
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- sqlite3VtabClear(db, pTable);
-#endif
- sqlite3DbFree(db, pTable);
-
- /* Verify that no lookaside memory was used by schema tables */
- assert( nLookaside==0 || nLookaside==db->lookaside.nOut );
-}
-
-/*
-** Unlink the given table from the hash tables and the delete the
-** table structure with all its indices and foreign keys.
-*/
-SQLITE_PRIVATE void sqlite3UnlinkAndDeleteTable(sqlite3 *db, int iDb, const char *zTabName){
- Table *p;
- Db *pDb;
-
- assert( db!=0 );
- assert( iDb>=0 && iDb<db->nDb );
- assert( zTabName );
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- testcase( zTabName[0]==0 ); /* Zero-length table names are allowed */
- pDb = &db->aDb[iDb];
- p = sqlite3HashInsert(&pDb->pSchema->tblHash, zTabName,
- sqlite3Strlen30(zTabName),0);
- sqlite3DeleteTable(db, p);
- db->flags |= SQLITE_InternChanges;
-}
-
-/*
-** Given a token, return a string that consists of the text of that
-** token. Space to hold the returned string
-** is obtained from sqliteMalloc() and must be freed by the calling
-** function.
-**
-** Any quotation marks (ex: "name", 'name', [name], or `name`) that
-** surround the body of the token are removed.
-**
-** Tokens are often just pointers into the original SQL text and so
-** are not \000 terminated and are not persistent. The returned string
-** is \000 terminated and is persistent.
-*/
-SQLITE_PRIVATE char *sqlite3NameFromToken(sqlite3 *db, Token *pName){
- char *zName;
- if( pName ){
- zName = sqlite3DbStrNDup(db, (char*)pName->z, pName->n);
- sqlite3Dequote(zName);
- }else{
- zName = 0;
- }
- return zName;
-}
-
-/*
-** Open the sqlite_master table stored in database number iDb for
-** writing. The table is opened using cursor 0.
-*/
-SQLITE_PRIVATE void sqlite3OpenMasterTable(Parse *p, int iDb){
- Vdbe *v = sqlite3GetVdbe(p);
- sqlite3TableLock(p, iDb, MASTER_ROOT, 1, SCHEMA_TABLE(iDb));
- sqlite3VdbeAddOp3(v, OP_OpenWrite, 0, MASTER_ROOT, iDb);
- sqlite3VdbeChangeP4(v, -1, (char *)5, P4_INT32); /* 5 column table */
- if( p->nTab==0 ){
- p->nTab = 1;
- }
-}
-
-/*
-** Parameter zName points to a nul-terminated buffer containing the name
-** of a database ("main", "temp" or the name of an attached db). This
-** function returns the index of the named database in db->aDb[], or
-** -1 if the named db cannot be found.
-*/
-SQLITE_PRIVATE int sqlite3FindDbName(sqlite3 *db, const char *zName){
- int i = -1; /* Database number */
- if( zName ){
- Db *pDb;
- int n = sqlite3Strlen30(zName);
- for(i=(db->nDb-1), pDb=&db->aDb[i]; i>=0; i--, pDb--){
- if( (!OMIT_TEMPDB || i!=1 ) && n==sqlite3Strlen30(pDb->zName) &&
- 0==sqlite3StrICmp(pDb->zName, zName) ){
- break;
- }
- }
- }
- return i;
-}
-
-/*
-** The token *pName contains the name of a database (either "main" or
-** "temp" or the name of an attached db). This routine returns the
-** index of the named database in db->aDb[], or -1 if the named db
-** does not exist.
-*/
-SQLITE_PRIVATE int sqlite3FindDb(sqlite3 *db, Token *pName){
- int i; /* Database number */
- char *zName; /* Name we are searching for */
- zName = sqlite3NameFromToken(db, pName);
- i = sqlite3FindDbName(db, zName);
- sqlite3DbFree(db, zName);
- return i;
-}
-
-/* The table or view or trigger name is passed to this routine via tokens
-** pName1 and pName2. If the table name was fully qualified, for example:
-**
-** CREATE TABLE xxx.yyy (...);
-**
-** Then pName1 is set to "xxx" and pName2 "yyy". On the other hand if
-** the table name is not fully qualified, i.e.:
-**
-** CREATE TABLE yyy(...);
-**
-** Then pName1 is set to "yyy" and pName2 is "".
-**
-** This routine sets the *ppUnqual pointer to point at the token (pName1 or
-** pName2) that stores the unqualified table name. The index of the
-** database "xxx" is returned.
-*/
-SQLITE_PRIVATE int sqlite3TwoPartName(
- Parse *pParse, /* Parsing and code generating context */
- Token *pName1, /* The "xxx" in the name "xxx.yyy" or "xxx" */
- Token *pName2, /* The "yyy" in the name "xxx.yyy" */
- Token **pUnqual /* Write the unqualified object name here */
-){
- int iDb; /* Database holding the object */
- sqlite3 *db = pParse->db;
-
- if( ALWAYS(pName2!=0) && pName2->n>0 ){
- if( db->init.busy ) {
- sqlite3ErrorMsg(pParse, "corrupt database");
- pParse->nErr++;
- return -1;
- }
- *pUnqual = pName2;
- iDb = sqlite3FindDb(db, pName1);
- if( iDb<0 ){
- sqlite3ErrorMsg(pParse, "unknown database %T", pName1);
- pParse->nErr++;
- return -1;
- }
- }else{
- assert( db->init.iDb==0 || db->init.busy );
- iDb = db->init.iDb;
- *pUnqual = pName1;
- }
- return iDb;
-}
-
-/*
-** This routine is used to check if the UTF-8 string zName is a legal
-** unqualified name for a new schema object (table, index, view or
-** trigger). All names are legal except those that begin with the string
-** "sqlite_" (in upper, lower or mixed case). This portion of the namespace
-** is reserved for internal use.
-*/
-SQLITE_PRIVATE int sqlite3CheckObjectName(Parse *pParse, const char *zName){
- if( !pParse->db->init.busy && pParse->nested==0
- && (pParse->db->flags & SQLITE_WriteSchema)==0
- && 0==sqlite3StrNICmp(zName, "sqlite_", 7) ){
- sqlite3ErrorMsg(pParse, "object name reserved for internal use: %s", zName);
- return SQLITE_ERROR;
- }
- return SQLITE_OK;
-}
-
-/*
-** Begin constructing a new table representation in memory. This is
-** the first of several action routines that get called in response
-** to a CREATE TABLE statement. In particular, this routine is called
-** after seeing tokens "CREATE" and "TABLE" and the table name. The isTemp
-** flag is true if the table should be stored in the auxiliary database
-** file instead of in the main database file. This is normally the case
-** when the "TEMP" or "TEMPORARY" keyword occurs in between
-** CREATE and TABLE.
-**
-** The new table record is initialized and put in pParse->pNewTable.
-** As more of the CREATE TABLE statement is parsed, additional action
-** routines will be called to add more information to this record.
-** At the end of the CREATE TABLE statement, the sqlite3EndTable() routine
-** is called to complete the construction of the new table record.
-*/
-SQLITE_PRIVATE void sqlite3StartTable(
- Parse *pParse, /* Parser context */
- Token *pName1, /* First part of the name of the table or view */
- Token *pName2, /* Second part of the name of the table or view */
- int isTemp, /* True if this is a TEMP table */
- int isView, /* True if this is a VIEW */
- int isVirtual, /* True if this is a VIRTUAL table */
- int noErr /* Do nothing if table already exists */
-){
- Table *pTable;
- char *zName = 0; /* The name of the new table */
- sqlite3 *db = pParse->db;
- Vdbe *v;
- int iDb; /* Database number to create the table in */
- Token *pName; /* Unqualified name of the table to create */
-
- /* The table or view name to create is passed to this routine via tokens
- ** pName1 and pName2. If the table name was fully qualified, for example:
- **
- ** CREATE TABLE xxx.yyy (...);
- **
- ** Then pName1 is set to "xxx" and pName2 "yyy". On the other hand if
- ** the table name is not fully qualified, i.e.:
- **
- ** CREATE TABLE yyy(...);
- **
- ** Then pName1 is set to "yyy" and pName2 is "".
- **
- ** The call below sets the pName pointer to point at the token (pName1 or
- ** pName2) that stores the unqualified table name. The variable iDb is
- ** set to the index of the database that the table or view is to be
- ** created in.
- */
- iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pName);
- if( iDb<0 ) return;
- if( !OMIT_TEMPDB && isTemp && pName2->n>0 && iDb!=1 ){
- /* If creating a temp table, the name may not be qualified. Unless
- ** the database name is "temp" anyway. */
- sqlite3ErrorMsg(pParse, "temporary table name must be unqualified");
- return;
- }
- if( !OMIT_TEMPDB && isTemp ) iDb = 1;
-
- pParse->sNameToken = *pName;
- zName = sqlite3NameFromToken(db, pName);
- if( zName==0 ) return;
- if( SQLITE_OK!=sqlite3CheckObjectName(pParse, zName) ){
- goto begin_table_error;
- }
- if( db->init.iDb==1 ) isTemp = 1;
-#ifndef SQLITE_OMIT_AUTHORIZATION
- assert( (isTemp & 1)==isTemp );
- {
- int code;
- char *zDb = db->aDb[iDb].zName;
- if( sqlite3AuthCheck(pParse, SQLITE_INSERT, SCHEMA_TABLE(isTemp), 0, zDb) ){
- goto begin_table_error;
- }
- if( isView ){
- if( !OMIT_TEMPDB && isTemp ){
- code = SQLITE_CREATE_TEMP_VIEW;
- }else{
- code = SQLITE_CREATE_VIEW;
- }
- }else{
- if( !OMIT_TEMPDB && isTemp ){
- code = SQLITE_CREATE_TEMP_TABLE;
- }else{
- code = SQLITE_CREATE_TABLE;
- }
- }
- if( !isVirtual && sqlite3AuthCheck(pParse, code, zName, 0, zDb) ){
- goto begin_table_error;
- }
- }
-#endif
-
- /* Make sure the new table name does not collide with an existing
- ** index or table name in the same database. Issue an error message if
- ** it does. The exception is if the statement being parsed was passed
- ** to an sqlite3_declare_vtab() call. In that case only the column names
- ** and types will be used, so there is no need to test for namespace
- ** collisions.
- */
- if( !IN_DECLARE_VTAB ){
- char *zDb = db->aDb[iDb].zName;
- if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){
- goto begin_table_error;
- }
- pTable = sqlite3FindTable(db, zName, zDb);
- if( pTable ){
- if( !noErr ){
- sqlite3ErrorMsg(pParse, "table %T already exists", pName);
- }else{
- assert( !db->init.busy );
- sqlite3CodeVerifySchema(pParse, iDb);
- }
- goto begin_table_error;
- }
- if( sqlite3FindIndex(db, zName, zDb)!=0 ){
- sqlite3ErrorMsg(pParse, "there is already an index named %s", zName);
- goto begin_table_error;
- }
- }
-
- pTable = sqlite3DbMallocZero(db, sizeof(Table));
- if( pTable==0 ){
- db->mallocFailed = 1;
- pParse->rc = SQLITE_NOMEM;
- pParse->nErr++;
- goto begin_table_error;
- }
- pTable->zName = zName;
- pTable->iPKey = -1;
- pTable->pSchema = db->aDb[iDb].pSchema;
- pTable->nRef = 1;
- pTable->nRowEst = 1000000;
- assert( pParse->pNewTable==0 );
- pParse->pNewTable = pTable;
-
- /* If this is the magic sqlite_sequence table used by autoincrement,
- ** then record a pointer to this table in the main database structure
- ** so that INSERT can find the table easily.
- */
-#ifndef SQLITE_OMIT_AUTOINCREMENT
- if( !pParse->nested && strcmp(zName, "sqlite_sequence")==0 ){
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- pTable->pSchema->pSeqTab = pTable;
- }
-#endif
-
- /* Begin generating the code that will insert the table record into
- ** the SQLITE_MASTER table. Note in particular that we must go ahead
- ** and allocate the record number for the table entry now. Before any
- ** PRIMARY KEY or UNIQUE keywords are parsed. Those keywords will cause
- ** indices to be created and the table record must come before the
- ** indices. Hence, the record number for the table must be allocated
- ** now.
- */
- if( !db->init.busy && (v = sqlite3GetVdbe(pParse))!=0 ){
- int j1;
- int fileFormat;
- int reg1, reg2, reg3;
- sqlite3BeginWriteOperation(pParse, 0, iDb);
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( isVirtual ){
- sqlite3VdbeAddOp0(v, OP_VBegin);
- }
-#endif
-
- /* If the file format and encoding in the database have not been set,
- ** set them now.
- */
- reg1 = pParse->regRowid = ++pParse->nMem;
- reg2 = pParse->regRoot = ++pParse->nMem;
- reg3 = ++pParse->nMem;
- sqlite3VdbeAddOp3(v, OP_ReadCookie, iDb, reg3, BTREE_FILE_FORMAT);
- sqlite3VdbeUsesBtree(v, iDb);
- j1 = sqlite3VdbeAddOp1(v, OP_If, reg3);
- fileFormat = (db->flags & SQLITE_LegacyFileFmt)!=0 ?
- 1 : SQLITE_MAX_FILE_FORMAT;
- sqlite3VdbeAddOp2(v, OP_Integer, fileFormat, reg3);
- sqlite3VdbeAddOp3(v, OP_SetCookie, iDb, BTREE_FILE_FORMAT, reg3);
- sqlite3VdbeAddOp2(v, OP_Integer, ENC(db), reg3);
- sqlite3VdbeAddOp3(v, OP_SetCookie, iDb, BTREE_TEXT_ENCODING, reg3);
- sqlite3VdbeJumpHere(v, j1);
-
- /* This just creates a place-holder record in the sqlite_master table.
- ** The record created does not contain anything yet. It will be replaced
- ** by the real entry in code generated at sqlite3EndTable().
- **
- ** The rowid for the new entry is left in register pParse->regRowid.
- ** The root page number of the new table is left in reg pParse->regRoot.
- ** The rowid and root page number values are needed by the code that
- ** sqlite3EndTable will generate.
- */
-#if !defined(SQLITE_OMIT_VIEW) || !defined(SQLITE_OMIT_VIRTUALTABLE)
- if( isView || isVirtual ){
- sqlite3VdbeAddOp2(v, OP_Integer, 0, reg2);
- }else
-#endif
- {
- sqlite3VdbeAddOp2(v, OP_CreateTable, iDb, reg2);
- }
- sqlite3OpenMasterTable(pParse, iDb);
- sqlite3VdbeAddOp2(v, OP_NewRowid, 0, reg1);
- sqlite3VdbeAddOp2(v, OP_Null, 0, reg3);
- sqlite3VdbeAddOp3(v, OP_Insert, 0, reg3, reg1);
- sqlite3VdbeChangeP5(v, OPFLAG_APPEND);
- sqlite3VdbeAddOp0(v, OP_Close);
- }
-
- /* Normal (non-error) return. */
- return;
-
- /* If an error occurs, we jump here */
-begin_table_error:
- sqlite3DbFree(db, zName);
- return;
-}
-
-/*
-** This macro is used to compare two strings in a case-insensitive manner.
-** It is slightly faster than calling sqlite3StrICmp() directly, but
-** produces larger code.
-**
-** WARNING: This macro is not compatible with the strcmp() family. It
-** returns true if the two strings are equal, otherwise false.
-*/
-#define STRICMP(x, y) (\
-sqlite3UpperToLower[*(unsigned char *)(x)]== \
-sqlite3UpperToLower[*(unsigned char *)(y)] \
-&& sqlite3StrICmp((x)+1,(y)+1)==0 )
-
-/*
-** Add a new column to the table currently being constructed.
-**
-** The parser calls this routine once for each column declaration
-** in a CREATE TABLE statement. sqlite3StartTable() gets called
-** first to get things going. Then this routine is called for each
-** column.
-*/
-SQLITE_PRIVATE void sqlite3AddColumn(Parse *pParse, Token *pName){
- Table *p;
- int i;
- char *z;
- Column *pCol;
- sqlite3 *db = pParse->db;
- if( (p = pParse->pNewTable)==0 ) return;
-#if SQLITE_MAX_COLUMN
- if( p->nCol+1>db->aLimit[SQLITE_LIMIT_COLUMN] ){
- sqlite3ErrorMsg(pParse, "too many columns on %s", p->zName);
- return;
- }
-#endif
- z = sqlite3NameFromToken(db, pName);
- if( z==0 ) return;
- for(i=0; i<p->nCol; i++){
- if( STRICMP(z, p->aCol[i].zName) ){
- sqlite3ErrorMsg(pParse, "duplicate column name: %s", z);
- sqlite3DbFree(db, z);
- return;
- }
- }
- if( (p->nCol & 0x7)==0 ){
- Column *aNew;
- aNew = sqlite3DbRealloc(db,p->aCol,(p->nCol+8)*sizeof(p->aCol[0]));
- if( aNew==0 ){
- sqlite3DbFree(db, z);
- return;
- }
- p->aCol = aNew;
- }
- pCol = &p->aCol[p->nCol];
- memset(pCol, 0, sizeof(p->aCol[0]));
- pCol->zName = z;
-
- /* If there is no type specified, columns have the default affinity
- ** 'NONE'. If there is a type specified, then sqlite3AddColumnType() will
- ** be called next to set pCol->affinity correctly.
- */
- pCol->affinity = SQLITE_AFF_NONE;
- p->nCol++;
-}
-
-/*
-** This routine is called by the parser while in the middle of
-** parsing a CREATE TABLE statement. A "NOT NULL" constraint has
-** been seen on a column. This routine sets the notNull flag on
-** the column currently under construction.
-*/
-SQLITE_PRIVATE void sqlite3AddNotNull(Parse *pParse, int onError){
- Table *p;
- p = pParse->pNewTable;
- if( p==0 || NEVER(p->nCol<1) ) return;
- p->aCol[p->nCol-1].notNull = (u8)onError;
-}
-
-/*
-** Scan the column type name zType (length nType) and return the
-** associated affinity type.
-**
-** This routine does a case-independent search of zType for the
-** substrings in the following table. If one of the substrings is
-** found, the corresponding affinity is returned. If zType contains
-** more than one of the substrings, entries toward the top of
-** the table take priority. For example, if zType is 'BLOBINT',
-** SQLITE_AFF_INTEGER is returned.
-**
-** Substring | Affinity
-** --------------------------------
-** 'INT' | SQLITE_AFF_INTEGER
-** 'CHAR' | SQLITE_AFF_TEXT
-** 'CLOB' | SQLITE_AFF_TEXT
-** 'TEXT' | SQLITE_AFF_TEXT
-** 'BLOB' | SQLITE_AFF_NONE
-** 'REAL' | SQLITE_AFF_REAL
-** 'FLOA' | SQLITE_AFF_REAL
-** 'DOUB' | SQLITE_AFF_REAL
-**
-** If none of the substrings in the above table are found,
-** SQLITE_AFF_NUMERIC is returned.
-*/
-SQLITE_PRIVATE char sqlite3AffinityType(const char *zIn){
- u32 h = 0;
- char aff = SQLITE_AFF_NUMERIC;
-
- if( zIn ) while( zIn[0] ){
- h = (h<<8) + sqlite3UpperToLower[(*zIn)&0xff];
- zIn++;
- if( h==(('c'<<24)+('h'<<16)+('a'<<8)+'r') ){ /* CHAR */
- aff = SQLITE_AFF_TEXT;
- }else if( h==(('c'<<24)+('l'<<16)+('o'<<8)+'b') ){ /* CLOB */
- aff = SQLITE_AFF_TEXT;
- }else if( h==(('t'<<24)+('e'<<16)+('x'<<8)+'t') ){ /* TEXT */
- aff = SQLITE_AFF_TEXT;
- }else if( h==(('b'<<24)+('l'<<16)+('o'<<8)+'b') /* BLOB */
- && (aff==SQLITE_AFF_NUMERIC || aff==SQLITE_AFF_REAL) ){
- aff = SQLITE_AFF_NONE;
-#ifndef SQLITE_OMIT_FLOATING_POINT
- }else if( h==(('r'<<24)+('e'<<16)+('a'<<8)+'l') /* REAL */
- && aff==SQLITE_AFF_NUMERIC ){
- aff = SQLITE_AFF_REAL;
- }else if( h==(('f'<<24)+('l'<<16)+('o'<<8)+'a') /* FLOA */
- && aff==SQLITE_AFF_NUMERIC ){
- aff = SQLITE_AFF_REAL;
- }else if( h==(('d'<<24)+('o'<<16)+('u'<<8)+'b') /* DOUB */
- && aff==SQLITE_AFF_NUMERIC ){
- aff = SQLITE_AFF_REAL;
-#endif
- }else if( (h&0x00FFFFFF)==(('i'<<16)+('n'<<8)+'t') ){ /* INT */
- aff = SQLITE_AFF_INTEGER;
- break;
- }
- }
-
- return aff;
-}
-
-/*
-** This routine is called by the parser while in the middle of
-** parsing a CREATE TABLE statement. The pFirst token is the first
-** token in the sequence of tokens that describe the type of the
-** column currently under construction. pLast is the last token
-** in the sequence. Use this information to construct a string
-** that contains the typename of the column and store that string
-** in zType.
-*/
-SQLITE_PRIVATE void sqlite3AddColumnType(Parse *pParse, Token *pType){
- Table *p;
- Column *pCol;
-
- p = pParse->pNewTable;
- if( p==0 || NEVER(p->nCol<1) ) return;
- pCol = &p->aCol[p->nCol-1];
- assert( pCol->zType==0 );
- pCol->zType = sqlite3NameFromToken(pParse->db, pType);
- pCol->affinity = sqlite3AffinityType(pCol->zType);
-}
-
-/*
-** The expression is the default value for the most recently added column
-** of the table currently under construction.
-**
-** Default value expressions must be constant. Raise an exception if this
-** is not the case.
-**
-** This routine is called by the parser while in the middle of
-** parsing a CREATE TABLE statement.
-*/
-SQLITE_PRIVATE void sqlite3AddDefaultValue(Parse *pParse, ExprSpan *pSpan){
- Table *p;
- Column *pCol;
- sqlite3 *db = pParse->db;
- p = pParse->pNewTable;
- if( p!=0 ){
- pCol = &(p->aCol[p->nCol-1]);
- if( !sqlite3ExprIsConstantOrFunction(pSpan->pExpr) ){
- sqlite3ErrorMsg(pParse, "default value of column [%s] is not constant",
- pCol->zName);
- }else{
- /* A copy of pExpr is used instead of the original, as pExpr contains
- ** tokens that point to volatile memory. The 'span' of the expression
- ** is required by pragma table_info.
- */
- sqlite3ExprDelete(db, pCol->pDflt);
- pCol->pDflt = sqlite3ExprDup(db, pSpan->pExpr, EXPRDUP_REDUCE);
- sqlite3DbFree(db, pCol->zDflt);
- pCol->zDflt = sqlite3DbStrNDup(db, (char*)pSpan->zStart,
- (int)(pSpan->zEnd - pSpan->zStart));
- }
- }
- sqlite3ExprDelete(db, pSpan->pExpr);
-}
-
-/*
-** Designate the PRIMARY KEY for the table. pList is a list of names
-** of columns that form the primary key. If pList is NULL, then the
-** most recently added column of the table is the primary key.
-**
-** A table can have at most one primary key. If the table already has
-** a primary key (and this is the second primary key) then create an
-** error.
-**
-** If the PRIMARY KEY is on a single column whose datatype is INTEGER,
-** then we will try to use that column as the rowid. Set the Table.iPKey
-** field of the table under construction to be the index of the
-** INTEGER PRIMARY KEY column. Table.iPKey is set to -1 if there is
-** no INTEGER PRIMARY KEY.
-**
-** If the key is not an INTEGER PRIMARY KEY, then create a unique
-** index for the key. No index is created for INTEGER PRIMARY KEYs.
-*/
-SQLITE_PRIVATE void sqlite3AddPrimaryKey(
- Parse *pParse, /* Parsing context */
- ExprList *pList, /* List of field names to be indexed */
- int onError, /* What to do with a uniqueness conflict */
- int autoInc, /* True if the AUTOINCREMENT keyword is present */
- int sortOrder /* SQLITE_SO_ASC or SQLITE_SO_DESC */
-){
- Table *pTab = pParse->pNewTable;
- char *zType = 0;
- int iCol = -1, i;
- if( pTab==0 || IN_DECLARE_VTAB ) goto primary_key_exit;
- if( pTab->tabFlags & TF_HasPrimaryKey ){
- sqlite3ErrorMsg(pParse,
- "table \"%s\" has more than one primary key", pTab->zName);
- goto primary_key_exit;
- }
- pTab->tabFlags |= TF_HasPrimaryKey;
- if( pList==0 ){
- iCol = pTab->nCol - 1;
- pTab->aCol[iCol].colFlags |= COLFLAG_PRIMKEY;
- }else{
- for(i=0; i<pList->nExpr; i++){
- for(iCol=0; iCol<pTab->nCol; iCol++){
- if( sqlite3StrICmp(pList->a[i].zName, pTab->aCol[iCol].zName)==0 ){
- break;
- }
- }
- if( iCol<pTab->nCol ){
- pTab->aCol[iCol].colFlags |= COLFLAG_PRIMKEY;
- }
- }
- if( pList->nExpr>1 ) iCol = -1;
- }
- if( iCol>=0 && iCol<pTab->nCol ){
- zType = pTab->aCol[iCol].zType;
- }
- if( zType && sqlite3StrICmp(zType, "INTEGER")==0
- && sortOrder==SQLITE_SO_ASC ){
- pTab->iPKey = iCol;
- pTab->keyConf = (u8)onError;
- assert( autoInc==0 || autoInc==1 );
- pTab->tabFlags |= autoInc*TF_Autoincrement;
- }else if( autoInc ){
-#ifndef SQLITE_OMIT_AUTOINCREMENT
- sqlite3ErrorMsg(pParse, "AUTOINCREMENT is only allowed on an "
- "INTEGER PRIMARY KEY");
-#endif
- }else{
- Index *p;
- p = sqlite3CreateIndex(pParse, 0, 0, 0, pList, onError, 0, 0, sortOrder, 0);
- if( p ){
- p->autoIndex = 2;
- }
- pList = 0;
- }
-
-primary_key_exit:
- sqlite3ExprListDelete(pParse->db, pList);
- return;
-}
-
-/*
-** Add a new CHECK constraint to the table currently under construction.
-*/
-SQLITE_PRIVATE void sqlite3AddCheckConstraint(
- Parse *pParse, /* Parsing context */
- Expr *pCheckExpr /* The check expression */
-){
-#ifndef SQLITE_OMIT_CHECK
- Table *pTab = pParse->pNewTable;
- if( pTab && !IN_DECLARE_VTAB ){
- pTab->pCheck = sqlite3ExprListAppend(pParse, pTab->pCheck, pCheckExpr);
- if( pParse->constraintName.n ){
- sqlite3ExprListSetName(pParse, pTab->pCheck, &pParse->constraintName, 1);
- }
- }else
-#endif
- {
- sqlite3ExprDelete(pParse->db, pCheckExpr);
- }
-}
-
-/*
-** Set the collation function of the most recently parsed table column
-** to the CollSeq given.
-*/
-SQLITE_PRIVATE void sqlite3AddCollateType(Parse *pParse, Token *pToken){
- Table *p;
- int i;
- char *zColl; /* Dequoted name of collation sequence */
- sqlite3 *db;
-
- if( (p = pParse->pNewTable)==0 ) return;
- i = p->nCol-1;
- db = pParse->db;
- zColl = sqlite3NameFromToken(db, pToken);
- if( !zColl ) return;
-
- if( sqlite3LocateCollSeq(pParse, zColl) ){
- Index *pIdx;
- p->aCol[i].zColl = zColl;
-
- /* If the column is declared as "<name> PRIMARY KEY COLLATE <type>",
- ** then an index may have been created on this column before the
- ** collation type was added. Correct this if it is the case.
- */
- for(pIdx=p->pIndex; pIdx; pIdx=pIdx->pNext){
- assert( pIdx->nColumn==1 );
- if( pIdx->aiColumn[0]==i ){
- pIdx->azColl[0] = p->aCol[i].zColl;
- }
- }
- }else{
- sqlite3DbFree(db, zColl);
- }
-}
-
-/*
-** This function returns the collation sequence for database native text
-** encoding identified by the string zName, length nName.
-**
-** If the requested collation sequence is not available, or not available
-** in the database native encoding, the collation factory is invoked to
-** request it. If the collation factory does not supply such a sequence,
-** and the sequence is available in another text encoding, then that is
-** returned instead.
-**
-** If no versions of the requested collations sequence are available, or
-** another error occurs, NULL is returned and an error message written into
-** pParse.
-**
-** This routine is a wrapper around sqlite3FindCollSeq(). This routine
-** invokes the collation factory if the named collation cannot be found
-** and generates an error message.
-**
-** See also: sqlite3FindCollSeq(), sqlite3GetCollSeq()
-*/
-SQLITE_PRIVATE CollSeq *sqlite3LocateCollSeq(Parse *pParse, const char *zName){
- sqlite3 *db = pParse->db;
- u8 enc = ENC(db);
- u8 initbusy = db->init.busy;
- CollSeq *pColl;
-
- pColl = sqlite3FindCollSeq(db, enc, zName, initbusy);
- if( !initbusy && (!pColl || !pColl->xCmp) ){
- pColl = sqlite3GetCollSeq(pParse, enc, pColl, zName);
- }
-
- return pColl;
-}
-
-
-/*
-** Generate code that will increment the schema cookie.
-**
-** The schema cookie is used to determine when the schema for the
-** database changes. After each schema change, the cookie value
-** changes. When a process first reads the schema it records the
-** cookie. Thereafter, whenever it goes to access the database,
-** it checks the cookie to make sure the schema has not changed
-** since it was last read.
-**
-** This plan is not completely bullet-proof. It is possible for
-** the schema to change multiple times and for the cookie to be
-** set back to prior value. But schema changes are infrequent
-** and the probability of hitting the same cookie value is only
-** 1 chance in 2^32. So we're safe enough.
-*/
-SQLITE_PRIVATE void sqlite3ChangeCookie(Parse *pParse, int iDb){
- int r1 = sqlite3GetTempReg(pParse);
- sqlite3 *db = pParse->db;
- Vdbe *v = pParse->pVdbe;
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- sqlite3VdbeAddOp2(v, OP_Integer, db->aDb[iDb].pSchema->schema_cookie+1, r1);
- sqlite3VdbeAddOp3(v, OP_SetCookie, iDb, BTREE_SCHEMA_VERSION, r1);
- sqlite3ReleaseTempReg(pParse, r1);
-}
-
-/*
-** Measure the number of characters needed to output the given
-** identifier. The number returned includes any quotes used
-** but does not include the null terminator.
-**
-** The estimate is conservative. It might be larger that what is
-** really needed.
-*/
-static int identLength(const char *z){
- int n;
- for(n=0; *z; n++, z++){
- if( *z=='"' ){ n++; }
- }
- return n + 2;
-}
-
-/*
-** The first parameter is a pointer to an output buffer. The second
-** parameter is a pointer to an integer that contains the offset at
-** which to write into the output buffer. This function copies the
-** nul-terminated string pointed to by the third parameter, zSignedIdent,
-** to the specified offset in the buffer and updates *pIdx to refer
-** to the first byte after the last byte written before returning.
-**
-** If the string zSignedIdent consists entirely of alpha-numeric
-** characters, does not begin with a digit and is not an SQL keyword,
-** then it is copied to the output buffer exactly as it is. Otherwise,
-** it is quoted using double-quotes.
-*/
-static void identPut(char *z, int *pIdx, char *zSignedIdent){
- unsigned char *zIdent = (unsigned char*)zSignedIdent;
- int i, j, needQuote;
- i = *pIdx;
-
- for(j=0; zIdent[j]; j++){
- if( !sqlite3Isalnum(zIdent[j]) && zIdent[j]!='_' ) break;
- }
- needQuote = sqlite3Isdigit(zIdent[0]) || sqlite3KeywordCode(zIdent, j)!=TK_ID;
- if( !needQuote ){
- needQuote = zIdent[j];
- }
-
- if( needQuote ) z[i++] = '"';
- for(j=0; zIdent[j]; j++){
- z[i++] = zIdent[j];
- if( zIdent[j]=='"' ) z[i++] = '"';
- }
- if( needQuote ) z[i++] = '"';
- z[i] = 0;
- *pIdx = i;
-}
-
-/*
-** Generate a CREATE TABLE statement appropriate for the given
-** table. Memory to hold the text of the statement is obtained
-** from sqliteMalloc() and must be freed by the calling function.
-*/
-static char *createTableStmt(sqlite3 *db, Table *p){
- int i, k, n;
- char *zStmt;
- char *zSep, *zSep2, *zEnd;
- Column *pCol;
- n = 0;
- for(pCol = p->aCol, i=0; i<p->nCol; i++, pCol++){
- n += identLength(pCol->zName) + 5;
- }
- n += identLength(p->zName);
- if( n<50 ){
- zSep = "";
- zSep2 = ",";
- zEnd = ")";
- }else{
- zSep = "\n ";
- zSep2 = ",\n ";
- zEnd = "\n)";
- }
- n += 35 + 6*p->nCol;
- zStmt = sqlite3DbMallocRaw(0, n);
- if( zStmt==0 ){
- db->mallocFailed = 1;
- return 0;
- }
- sqlite3_snprintf(n, zStmt, "CREATE TABLE ");
- k = sqlite3Strlen30(zStmt);
- identPut(zStmt, &k, p->zName);
- zStmt[k++] = '(';
- for(pCol=p->aCol, i=0; i<p->nCol; i++, pCol++){
- static const char * const azType[] = {
- /* SQLITE_AFF_TEXT */ " TEXT",
- /* SQLITE_AFF_NONE */ "",
- /* SQLITE_AFF_NUMERIC */ " NUM",
- /* SQLITE_AFF_INTEGER */ " INT",
- /* SQLITE_AFF_REAL */ " REAL"
- };
- int len;
- const char *zType;
-
- sqlite3_snprintf(n-k, &zStmt[k], zSep);
- k += sqlite3Strlen30(&zStmt[k]);
- zSep = zSep2;
- identPut(zStmt, &k, pCol->zName);
- assert( pCol->affinity-SQLITE_AFF_TEXT >= 0 );
- assert( pCol->affinity-SQLITE_AFF_TEXT < ArraySize(azType) );
- testcase( pCol->affinity==SQLITE_AFF_TEXT );
- testcase( pCol->affinity==SQLITE_AFF_NONE );
- testcase( pCol->affinity==SQLITE_AFF_NUMERIC );
- testcase( pCol->affinity==SQLITE_AFF_INTEGER );
- testcase( pCol->affinity==SQLITE_AFF_REAL );
-
- zType = azType[pCol->affinity - SQLITE_AFF_TEXT];
- len = sqlite3Strlen30(zType);
- assert( pCol->affinity==SQLITE_AFF_NONE
- || pCol->affinity==sqlite3AffinityType(zType) );
- memcpy(&zStmt[k], zType, len);
- k += len;
- assert( k<=n );
- }
- sqlite3_snprintf(n-k, &zStmt[k], "%s", zEnd);
- return zStmt;
-}
-
-/*
-** This routine is called to report the final ")" that terminates
-** a CREATE TABLE statement.
-**
-** The table structure that other action routines have been building
-** is added to the internal hash tables, assuming no errors have
-** occurred.
-**
-** An entry for the table is made in the master table on disk, unless
-** this is a temporary table or db->init.busy==1. When db->init.busy==1
-** it means we are reading the sqlite_master table because we just
-** connected to the database or because the sqlite_master table has
-** recently changed, so the entry for this table already exists in
-** the sqlite_master table. We do not want to create it again.
-**
-** If the pSelect argument is not NULL, it means that this routine
-** was called to create a table generated from a
-** "CREATE TABLE ... AS SELECT ..." statement. The column names of
-** the new table will match the result set of the SELECT.
-*/
-SQLITE_PRIVATE void sqlite3EndTable(
- Parse *pParse, /* Parse context */
- Token *pCons, /* The ',' token after the last column defn. */
- Token *pEnd, /* The final ')' token in the CREATE TABLE */
- Select *pSelect /* Select from a "CREATE ... AS SELECT" */
-){
- Table *p;
- sqlite3 *db = pParse->db;
- int iDb;
-
- if( (pEnd==0 && pSelect==0) || db->mallocFailed ){
- return;
- }
- p = pParse->pNewTable;
- if( p==0 ) return;
-
- assert( !db->init.busy || !pSelect );
-
- iDb = sqlite3SchemaToIndex(db, p->pSchema);
-
-#ifndef SQLITE_OMIT_CHECK
- /* Resolve names in all CHECK constraint expressions.
- */
- if( p->pCheck ){
- SrcList sSrc; /* Fake SrcList for pParse->pNewTable */
- NameContext sNC; /* Name context for pParse->pNewTable */
- ExprList *pList; /* List of all CHECK constraints */
- int i; /* Loop counter */
-
- memset(&sNC, 0, sizeof(sNC));
- memset(&sSrc, 0, sizeof(sSrc));
- sSrc.nSrc = 1;
- sSrc.a[0].zName = p->zName;
- sSrc.a[0].pTab = p;
- sSrc.a[0].iCursor = -1;
- sNC.pParse = pParse;
- sNC.pSrcList = &sSrc;
- sNC.ncFlags = NC_IsCheck;
- pList = p->pCheck;
- for(i=0; i<pList->nExpr; i++){
- if( sqlite3ResolveExprNames(&sNC, pList->a[i].pExpr) ){
- return;
- }
- }
- }
-#endif /* !defined(SQLITE_OMIT_CHECK) */
-
- /* If the db->init.busy is 1 it means we are reading the SQL off the
- ** "sqlite_master" or "sqlite_temp_master" table on the disk.
- ** So do not write to the disk again. Extract the root page number
- ** for the table from the db->init.newTnum field. (The page number
- ** should have been put there by the sqliteOpenCb routine.)
- */
- if( db->init.busy ){
- p->tnum = db->init.newTnum;
- }
-
- /* If not initializing, then create a record for the new table
- ** in the SQLITE_MASTER table of the database.
- **
- ** If this is a TEMPORARY table, write the entry into the auxiliary
- ** file instead of into the main database file.
- */
- if( !db->init.busy ){
- int n;
- Vdbe *v;
- char *zType; /* "view" or "table" */
- char *zType2; /* "VIEW" or "TABLE" */
- char *zStmt; /* Text of the CREATE TABLE or CREATE VIEW statement */
-
- v = sqlite3GetVdbe(pParse);
- if( NEVER(v==0) ) return;
-
- sqlite3VdbeAddOp1(v, OP_Close, 0);
-
- /*
- ** Initialize zType for the new view or table.
- */
- if( p->pSelect==0 ){
- /* A regular table */
- zType = "table";
- zType2 = "TABLE";
-#ifndef SQLITE_OMIT_VIEW
- }else{
- /* A view */
- zType = "view";
- zType2 = "VIEW";
-#endif
- }
-
- /* If this is a CREATE TABLE xx AS SELECT ..., execute the SELECT
- ** statement to populate the new table. The root-page number for the
- ** new table is in register pParse->regRoot.
- **
- ** Once the SELECT has been coded by sqlite3Select(), it is in a
- ** suitable state to query for the column names and types to be used
- ** by the new table.
- **
- ** A shared-cache write-lock is not required to write to the new table,
- ** as a schema-lock must have already been obtained to create it. Since
- ** a schema-lock excludes all other database users, the write-lock would
- ** be redundant.
- */
- if( pSelect ){
- SelectDest dest;
- Table *pSelTab;
-
- assert(pParse->nTab==1);
- sqlite3VdbeAddOp3(v, OP_OpenWrite, 1, pParse->regRoot, iDb);
- sqlite3VdbeChangeP5(v, OPFLAG_P2ISREG);
- pParse->nTab = 2;
- sqlite3SelectDestInit(&dest, SRT_Table, 1);
- sqlite3Select(pParse, pSelect, &dest);
- sqlite3VdbeAddOp1(v, OP_Close, 1);
- if( pParse->nErr==0 ){
- pSelTab = sqlite3ResultSetOfSelect(pParse, pSelect);
- if( pSelTab==0 ) return;
- assert( p->aCol==0 );
- p->nCol = pSelTab->nCol;
- p->aCol = pSelTab->aCol;
- pSelTab->nCol = 0;
- pSelTab->aCol = 0;
- sqlite3DeleteTable(db, pSelTab);
- }
- }
-
- /* Compute the complete text of the CREATE statement */
- if( pSelect ){
- zStmt = createTableStmt(db, p);
- }else{
- n = (int)(pEnd->z - pParse->sNameToken.z) + 1;
- zStmt = sqlite3MPrintf(db,
- "CREATE %s %.*s", zType2, n, pParse->sNameToken.z
- );
- }
-
- /* A slot for the record has already been allocated in the
- ** SQLITE_MASTER table. We just need to update that slot with all
- ** the information we've collected.
- */
- sqlite3NestedParse(pParse,
- "UPDATE %Q.%s "
- "SET type='%s', name=%Q, tbl_name=%Q, rootpage=#%d, sql=%Q "
- "WHERE rowid=#%d",
- db->aDb[iDb].zName, SCHEMA_TABLE(iDb),
- zType,
- p->zName,
- p->zName,
- pParse->regRoot,
- zStmt,
- pParse->regRowid
- );
- sqlite3DbFree(db, zStmt);
- sqlite3ChangeCookie(pParse, iDb);
-
-#ifndef SQLITE_OMIT_AUTOINCREMENT
- /* Check to see if we need to create an sqlite_sequence table for
- ** keeping track of autoincrement keys.
- */
- if( p->tabFlags & TF_Autoincrement ){
- Db *pDb = &db->aDb[iDb];
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- if( pDb->pSchema->pSeqTab==0 ){
- sqlite3NestedParse(pParse,
- "CREATE TABLE %Q.sqlite_sequence(name,seq)",
- pDb->zName
- );
- }
- }
-#endif
-
- /* Reparse everything to update our internal data structures */
- sqlite3VdbeAddParseSchemaOp(v, iDb,
- sqlite3MPrintf(db, "tbl_name='%q'", p->zName));
- }
-
-
- /* Add the table to the in-memory representation of the database.
- */
- if( db->init.busy ){
- Table *pOld;
- Schema *pSchema = p->pSchema;
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- pOld = sqlite3HashInsert(&pSchema->tblHash, p->zName,
- sqlite3Strlen30(p->zName),p);
- if( pOld ){
- assert( p==pOld ); /* Malloc must have failed inside HashInsert() */
- db->mallocFailed = 1;
- return;
- }
- pParse->pNewTable = 0;
- db->flags |= SQLITE_InternChanges;
-
-#ifndef SQLITE_OMIT_ALTERTABLE
- if( !p->pSelect ){
- const char *zName = (const char *)pParse->sNameToken.z;
- int nName;
- assert( !pSelect && pCons && pEnd );
- if( pCons->z==0 ){
- pCons = pEnd;
- }
- nName = (int)((const char *)pCons->z - zName);
- p->addColOffset = 13 + sqlite3Utf8CharLen(zName, nName);
- }
-#endif
- }
-}
-
-#ifndef SQLITE_OMIT_VIEW
-/*
-** The parser calls this routine in order to create a new VIEW
-*/
-SQLITE_PRIVATE void sqlite3CreateView(
- Parse *pParse, /* The parsing context */
- Token *pBegin, /* The CREATE token that begins the statement */
- Token *pName1, /* The token that holds the name of the view */
- Token *pName2, /* The token that holds the name of the view */
- Select *pSelect, /* A SELECT statement that will become the new view */
- int isTemp, /* TRUE for a TEMPORARY view */
- int noErr /* Suppress error messages if VIEW already exists */
-){
- Table *p;
- int n;
- const char *z;
- Token sEnd;
- DbFixer sFix;
- Token *pName = 0;
- int iDb;
- sqlite3 *db = pParse->db;
-
- if( pParse->nVar>0 ){
- sqlite3ErrorMsg(pParse, "parameters are not allowed in views");
- sqlite3SelectDelete(db, pSelect);
- return;
- }
- sqlite3StartTable(pParse, pName1, pName2, isTemp, 1, 0, noErr);
- p = pParse->pNewTable;
- if( p==0 || pParse->nErr ){
- sqlite3SelectDelete(db, pSelect);
- return;
- }
- sqlite3TwoPartName(pParse, pName1, pName2, &pName);
- iDb = sqlite3SchemaToIndex(db, p->pSchema);
- if( sqlite3FixInit(&sFix, pParse, iDb, "view", pName)
- && sqlite3FixSelect(&sFix, pSelect)
- ){
- sqlite3SelectDelete(db, pSelect);
- return;
- }
-
- /* Make a copy of the entire SELECT statement that defines the view.
- ** This will force all the Expr.token.z values to be dynamically
- ** allocated rather than point to the input string - which means that
- ** they will persist after the current sqlite3_exec() call returns.
- */
- p->pSelect = sqlite3SelectDup(db, pSelect, EXPRDUP_REDUCE);
- sqlite3SelectDelete(db, pSelect);
- if( db->mallocFailed ){
- return;
- }
- if( !db->init.busy ){
- sqlite3ViewGetColumnNames(pParse, p);
- }
-
- /* Locate the end of the CREATE VIEW statement. Make sEnd point to
- ** the end.
- */
- sEnd = pParse->sLastToken;
- if( ALWAYS(sEnd.z[0]!=0) && sEnd.z[0]!=';' ){
- sEnd.z += sEnd.n;
- }
- sEnd.n = 0;
- n = (int)(sEnd.z - pBegin->z);
- z = pBegin->z;
- while( ALWAYS(n>0) && sqlite3Isspace(z[n-1]) ){ n--; }
- sEnd.z = &z[n-1];
- sEnd.n = 1;
-
- /* Use sqlite3EndTable() to add the view to the SQLITE_MASTER table */
- sqlite3EndTable(pParse, 0, &sEnd, 0);
- return;
-}
-#endif /* SQLITE_OMIT_VIEW */
-
-#if !defined(SQLITE_OMIT_VIEW) || !defined(SQLITE_OMIT_VIRTUALTABLE)
-/*
-** The Table structure pTable is really a VIEW. Fill in the names of
-** the columns of the view in the pTable structure. Return the number
-** of errors. If an error is seen leave an error message in pParse->zErrMsg.
-*/
-SQLITE_PRIVATE int sqlite3ViewGetColumnNames(Parse *pParse, Table *pTable){
- Table *pSelTab; /* A fake table from which we get the result set */
- Select *pSel; /* Copy of the SELECT that implements the view */
- int nErr = 0; /* Number of errors encountered */
- int n; /* Temporarily holds the number of cursors assigned */
- sqlite3 *db = pParse->db; /* Database connection for malloc errors */
- int (*xAuth)(void*,int,const char*,const char*,const char*,const char*);
-
- assert( pTable );
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( sqlite3VtabCallConnect(pParse, pTable) ){
- return SQLITE_ERROR;
- }
- if( IsVirtual(pTable) ) return 0;
-#endif
-
-#ifndef SQLITE_OMIT_VIEW
- /* A positive nCol means the columns names for this view are
- ** already known.
- */
- if( pTable->nCol>0 ) return 0;
-
- /* A negative nCol is a special marker meaning that we are currently
- ** trying to compute the column names. If we enter this routine with
- ** a negative nCol, it means two or more views form a loop, like this:
- **
- ** CREATE VIEW one AS SELECT * FROM two;
- ** CREATE VIEW two AS SELECT * FROM one;
- **
- ** Actually, the error above is now caught prior to reaching this point.
- ** But the following test is still important as it does come up
- ** in the following:
- **
- ** CREATE TABLE main.ex1(a);
- ** CREATE TEMP VIEW ex1 AS SELECT a FROM ex1;
- ** SELECT * FROM temp.ex1;
- */
- if( pTable->nCol<0 ){
- sqlite3ErrorMsg(pParse, "view %s is circularly defined", pTable->zName);
- return 1;
- }
- assert( pTable->nCol>=0 );
-
- /* If we get this far, it means we need to compute the table names.
- ** Note that the call to sqlite3ResultSetOfSelect() will expand any
- ** "*" elements in the results set of the view and will assign cursors
- ** to the elements of the FROM clause. But we do not want these changes
- ** to be permanent. So the computation is done on a copy of the SELECT
- ** statement that defines the view.
- */
- assert( pTable->pSelect );
- pSel = sqlite3SelectDup(db, pTable->pSelect, 0);
- if( pSel ){
- u8 enableLookaside = db->lookaside.bEnabled;
- n = pParse->nTab;
- sqlite3SrcListAssignCursors(pParse, pSel->pSrc);
- pTable->nCol = -1;
- db->lookaside.bEnabled = 0;
-#ifndef SQLITE_OMIT_AUTHORIZATION
- xAuth = db->xAuth;
- db->xAuth = 0;
- pSelTab = sqlite3ResultSetOfSelect(pParse, pSel);
- db->xAuth = xAuth;
-#else
- pSelTab = sqlite3ResultSetOfSelect(pParse, pSel);
-#endif
- db->lookaside.bEnabled = enableLookaside;
- pParse->nTab = n;
- if( pSelTab ){
- assert( pTable->aCol==0 );
- pTable->nCol = pSelTab->nCol;
- pTable->aCol = pSelTab->aCol;
- pSelTab->nCol = 0;
- pSelTab->aCol = 0;
- sqlite3DeleteTable(db, pSelTab);
- assert( sqlite3SchemaMutexHeld(db, 0, pTable->pSchema) );
- pTable->pSchema->flags |= DB_UnresetViews;
- }else{
- pTable->nCol = 0;
- nErr++;
- }
- sqlite3SelectDelete(db, pSel);
- } else {
- nErr++;
- }
-#endif /* SQLITE_OMIT_VIEW */
- return nErr;
-}
-#endif /* !defined(SQLITE_OMIT_VIEW) || !defined(SQLITE_OMIT_VIRTUALTABLE) */
-
-#ifndef SQLITE_OMIT_VIEW
-/*
-** Clear the column names from every VIEW in database idx.
-*/
-static void sqliteViewResetAll(sqlite3 *db, int idx){
- HashElem *i;
- assert( sqlite3SchemaMutexHeld(db, idx, 0) );
- if( !DbHasProperty(db, idx, DB_UnresetViews) ) return;
- for(i=sqliteHashFirst(&db->aDb[idx].pSchema->tblHash); i;i=sqliteHashNext(i)){
- Table *pTab = sqliteHashData(i);
- if( pTab->pSelect ){
- sqliteDeleteColumnNames(db, pTab);
- pTab->aCol = 0;
- pTab->nCol = 0;
- }
- }
- DbClearProperty(db, idx, DB_UnresetViews);
-}
-#else
-# define sqliteViewResetAll(A,B)
-#endif /* SQLITE_OMIT_VIEW */
-
-/*
-** This function is called by the VDBE to adjust the internal schema
-** used by SQLite when the btree layer moves a table root page. The
-** root-page of a table or index in database iDb has changed from iFrom
-** to iTo.
-**
-** Ticket #1728: The symbol table might still contain information
-** on tables and/or indices that are the process of being deleted.
-** If you are unlucky, one of those deleted indices or tables might
-** have the same rootpage number as the real table or index that is
-** being moved. So we cannot stop searching after the first match
-** because the first match might be for one of the deleted indices
-** or tables and not the table/index that is actually being moved.
-** We must continue looping until all tables and indices with
-** rootpage==iFrom have been converted to have a rootpage of iTo
-** in order to be certain that we got the right one.
-*/
-#ifndef SQLITE_OMIT_AUTOVACUUM
-SQLITE_PRIVATE void sqlite3RootPageMoved(sqlite3 *db, int iDb, int iFrom, int iTo){
- HashElem *pElem;
- Hash *pHash;
- Db *pDb;
-
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- pDb = &db->aDb[iDb];
- pHash = &pDb->pSchema->tblHash;
- for(pElem=sqliteHashFirst(pHash); pElem; pElem=sqliteHashNext(pElem)){
- Table *pTab = sqliteHashData(pElem);
- if( pTab->tnum==iFrom ){
- pTab->tnum = iTo;
- }
- }
- pHash = &pDb->pSchema->idxHash;
- for(pElem=sqliteHashFirst(pHash); pElem; pElem=sqliteHashNext(pElem)){
- Index *pIdx = sqliteHashData(pElem);
- if( pIdx->tnum==iFrom ){
- pIdx->tnum = iTo;
- }
- }
-}
-#endif
-
-/*
-** Write code to erase the table with root-page iTable from database iDb.
-** Also write code to modify the sqlite_master table and internal schema
-** if a root-page of another table is moved by the btree-layer whilst
-** erasing iTable (this can happen with an auto-vacuum database).
-*/
-static void destroyRootPage(Parse *pParse, int iTable, int iDb){
- Vdbe *v = sqlite3GetVdbe(pParse);
- int r1 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp3(v, OP_Destroy, iTable, r1, iDb);
- sqlite3MayAbort(pParse);
-#ifndef SQLITE_OMIT_AUTOVACUUM
- /* OP_Destroy stores an in integer r1. If this integer
- ** is non-zero, then it is the root page number of a table moved to
- ** location iTable. The following code modifies the sqlite_master table to
- ** reflect this.
- **
- ** The "#NNN" in the SQL is a special constant that means whatever value
- ** is in register NNN. See grammar rules associated with the TK_REGISTER
- ** token for additional information.
- */
- sqlite3NestedParse(pParse,
- "UPDATE %Q.%s SET rootpage=%d WHERE #%d AND rootpage=#%d",
- pParse->db->aDb[iDb].zName, SCHEMA_TABLE(iDb), iTable, r1, r1);
-#endif
- sqlite3ReleaseTempReg(pParse, r1);
-}
-
-/*
-** Write VDBE code to erase table pTab and all associated indices on disk.
-** Code to update the sqlite_master tables and internal schema definitions
-** in case a root-page belonging to another table is moved by the btree layer
-** is also added (this can happen with an auto-vacuum database).
-*/
-static void destroyTable(Parse *pParse, Table *pTab){
-#ifdef SQLITE_OMIT_AUTOVACUUM
- Index *pIdx;
- int iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- destroyRootPage(pParse, pTab->tnum, iDb);
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- destroyRootPage(pParse, pIdx->tnum, iDb);
- }
-#else
- /* If the database may be auto-vacuum capable (if SQLITE_OMIT_AUTOVACUUM
- ** is not defined), then it is important to call OP_Destroy on the
- ** table and index root-pages in order, starting with the numerically
- ** largest root-page number. This guarantees that none of the root-pages
- ** to be destroyed is relocated by an earlier OP_Destroy. i.e. if the
- ** following were coded:
- **
- ** OP_Destroy 4 0
- ** ...
- ** OP_Destroy 5 0
- **
- ** and root page 5 happened to be the largest root-page number in the
- ** database, then root page 5 would be moved to page 4 by the
- ** "OP_Destroy 4 0" opcode. The subsequent "OP_Destroy 5 0" would hit
- ** a free-list page.
- */
- int iTab = pTab->tnum;
- int iDestroyed = 0;
-
- while( 1 ){
- Index *pIdx;
- int iLargest = 0;
-
- if( iDestroyed==0 || iTab<iDestroyed ){
- iLargest = iTab;
- }
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- int iIdx = pIdx->tnum;
- assert( pIdx->pSchema==pTab->pSchema );
- if( (iDestroyed==0 || (iIdx<iDestroyed)) && iIdx>iLargest ){
- iLargest = iIdx;
- }
- }
- if( iLargest==0 ){
- return;
- }else{
- int iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- assert( iDb>=0 && iDb<pParse->db->nDb );
- destroyRootPage(pParse, iLargest, iDb);
- iDestroyed = iLargest;
- }
- }
-#endif
-}
-
-/*
-** Remove entries from the sqlite_statN tables (for N in (1,2,3))
-** after a DROP INDEX or DROP TABLE command.
-*/
-static void sqlite3ClearStatTables(
- Parse *pParse, /* The parsing context */
- int iDb, /* The database number */
- const char *zType, /* "idx" or "tbl" */
- const char *zName /* Name of index or table */
-){
- int i;
- const char *zDbName = pParse->db->aDb[iDb].zName;
- for(i=1; i<=3; i++){
- char zTab[24];
- sqlite3_snprintf(sizeof(zTab),zTab,"sqlite_stat%d",i);
- if( sqlite3FindTable(pParse->db, zTab, zDbName) ){
- sqlite3NestedParse(pParse,
- "DELETE FROM %Q.%s WHERE %s=%Q",
- zDbName, zTab, zType, zName
- );
- }
- }
-}
-
-/*
-** Generate code to drop a table.
-*/
-SQLITE_PRIVATE void sqlite3CodeDropTable(Parse *pParse, Table *pTab, int iDb, int isView){
- Vdbe *v;
- sqlite3 *db = pParse->db;
- Trigger *pTrigger;
- Db *pDb = &db->aDb[iDb];
-
- v = sqlite3GetVdbe(pParse);
- assert( v!=0 );
- sqlite3BeginWriteOperation(pParse, 1, iDb);
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( IsVirtual(pTab) ){
- sqlite3VdbeAddOp0(v, OP_VBegin);
- }
-#endif
-
- /* Drop all triggers associated with the table being dropped. Code
- ** is generated to remove entries from sqlite_master and/or
- ** sqlite_temp_master if required.
- */
- pTrigger = sqlite3TriggerList(pParse, pTab);
- while( pTrigger ){
- assert( pTrigger->pSchema==pTab->pSchema ||
- pTrigger->pSchema==db->aDb[1].pSchema );
- sqlite3DropTriggerPtr(pParse, pTrigger);
- pTrigger = pTrigger->pNext;
- }
-
-#ifndef SQLITE_OMIT_AUTOINCREMENT
- /* Remove any entries of the sqlite_sequence table associated with
- ** the table being dropped. This is done before the table is dropped
- ** at the btree level, in case the sqlite_sequence table needs to
- ** move as a result of the drop (can happen in auto-vacuum mode).
- */
- if( pTab->tabFlags & TF_Autoincrement ){
- sqlite3NestedParse(pParse,
- "DELETE FROM %Q.sqlite_sequence WHERE name=%Q",
- pDb->zName, pTab->zName
- );
- }
-#endif
-
- /* Drop all SQLITE_MASTER table and index entries that refer to the
- ** table. The program name loops through the master table and deletes
- ** every row that refers to a table of the same name as the one being
- ** dropped. Triggers are handled separately because a trigger can be
- ** created in the temp database that refers to a table in another
- ** database.
- */
- sqlite3NestedParse(pParse,
- "DELETE FROM %Q.%s WHERE tbl_name=%Q and type!='trigger'",
- pDb->zName, SCHEMA_TABLE(iDb), pTab->zName);
- if( !isView && !IsVirtual(pTab) ){
- destroyTable(pParse, pTab);
- }
-
- /* Remove the table entry from SQLite's internal schema and modify
- ** the schema cookie.
- */
- if( IsVirtual(pTab) ){
- sqlite3VdbeAddOp4(v, OP_VDestroy, iDb, 0, 0, pTab->zName, 0);
- }
- sqlite3VdbeAddOp4(v, OP_DropTable, iDb, 0, 0, pTab->zName, 0);
- sqlite3ChangeCookie(pParse, iDb);
- sqliteViewResetAll(db, iDb);
-}
-
-/*
-** This routine is called to do the work of a DROP TABLE statement.
-** pName is the name of the table to be dropped.
-*/
-SQLITE_PRIVATE void sqlite3DropTable(Parse *pParse, SrcList *pName, int isView, int noErr){
- Table *pTab;
- Vdbe *v;
- sqlite3 *db = pParse->db;
- int iDb;
-
- if( db->mallocFailed ){
- goto exit_drop_table;
- }
- assert( pParse->nErr==0 );
- assert( pName->nSrc==1 );
- if( noErr ) db->suppressErr++;
- pTab = sqlite3LocateTableItem(pParse, isView, &pName->a[0]);
- if( noErr ) db->suppressErr--;
-
- if( pTab==0 ){
- if( noErr ) sqlite3CodeVerifyNamedSchema(pParse, pName->a[0].zDatabase);
- goto exit_drop_table;
- }
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- assert( iDb>=0 && iDb<db->nDb );
-
- /* If pTab is a virtual table, call ViewGetColumnNames() to ensure
- ** it is initialized.
- */
- if( IsVirtual(pTab) && sqlite3ViewGetColumnNames(pParse, pTab) ){
- goto exit_drop_table;
- }
-#ifndef SQLITE_OMIT_AUTHORIZATION
- {
- int code;
- const char *zTab = SCHEMA_TABLE(iDb);
- const char *zDb = db->aDb[iDb].zName;
- const char *zArg2 = 0;
- if( sqlite3AuthCheck(pParse, SQLITE_DELETE, zTab, 0, zDb)){
- goto exit_drop_table;
- }
- if( isView ){
- if( !OMIT_TEMPDB && iDb==1 ){
- code = SQLITE_DROP_TEMP_VIEW;
- }else{
- code = SQLITE_DROP_VIEW;
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- }else if( IsVirtual(pTab) ){
- code = SQLITE_DROP_VTABLE;
- zArg2 = sqlite3GetVTable(db, pTab)->pMod->zName;
-#endif
- }else{
- if( !OMIT_TEMPDB && iDb==1 ){
- code = SQLITE_DROP_TEMP_TABLE;
- }else{
- code = SQLITE_DROP_TABLE;
- }
- }
- if( sqlite3AuthCheck(pParse, code, pTab->zName, zArg2, zDb) ){
- goto exit_drop_table;
- }
- if( sqlite3AuthCheck(pParse, SQLITE_DELETE, pTab->zName, 0, zDb) ){
- goto exit_drop_table;
- }
- }
-#endif
- if( sqlite3StrNICmp(pTab->zName, "sqlite_", 7)==0
- && sqlite3StrNICmp(pTab->zName, "sqlite_stat", 11)!=0 ){
- sqlite3ErrorMsg(pParse, "table %s may not be dropped", pTab->zName);
- goto exit_drop_table;
- }
-
-#ifndef SQLITE_OMIT_VIEW
- /* Ensure DROP TABLE is not used on a view, and DROP VIEW is not used
- ** on a table.
- */
- if( isView && pTab->pSelect==0 ){
- sqlite3ErrorMsg(pParse, "use DROP TABLE to delete table %s", pTab->zName);
- goto exit_drop_table;
- }
- if( !isView && pTab->pSelect ){
- sqlite3ErrorMsg(pParse, "use DROP VIEW to delete view %s", pTab->zName);
- goto exit_drop_table;
- }
-#endif
-
- /* Generate code to remove the table from the master table
- ** on disk.
- */
- v = sqlite3GetVdbe(pParse);
- if( v ){
- sqlite3BeginWriteOperation(pParse, 1, iDb);
- sqlite3ClearStatTables(pParse, iDb, "tbl", pTab->zName);
- sqlite3FkDropTable(pParse, pName, pTab);
- sqlite3CodeDropTable(pParse, pTab, iDb, isView);
- }
-
-exit_drop_table:
- sqlite3SrcListDelete(db, pName);
-}
-
-/*
-** This routine is called to create a new foreign key on the table
-** currently under construction. pFromCol determines which columns
-** in the current table point to the foreign key. If pFromCol==0 then
-** connect the key to the last column inserted. pTo is the name of
-** the table referred to. pToCol is a list of tables in the other
-** pTo table that the foreign key points to. flags contains all
-** information about the conflict resolution algorithms specified
-** in the ON DELETE, ON UPDATE and ON INSERT clauses.
-**
-** An FKey structure is created and added to the table currently
-** under construction in the pParse->pNewTable field.
-**
-** The foreign key is set for IMMEDIATE processing. A subsequent call
-** to sqlite3DeferForeignKey() might change this to DEFERRED.
-*/
-SQLITE_PRIVATE void sqlite3CreateForeignKey(
- Parse *pParse, /* Parsing context */
- ExprList *pFromCol, /* Columns in this table that point to other table */
- Token *pTo, /* Name of the other table */
- ExprList *pToCol, /* Columns in the other table */
- int flags /* Conflict resolution algorithms. */
-){
- sqlite3 *db = pParse->db;
-#ifndef SQLITE_OMIT_FOREIGN_KEY
- FKey *pFKey = 0;
- FKey *pNextTo;
- Table *p = pParse->pNewTable;
- int nByte;
- int i;
- int nCol;
- char *z;
-
- assert( pTo!=0 );
- if( p==0 || IN_DECLARE_VTAB ) goto fk_end;
- if( pFromCol==0 ){
- int iCol = p->nCol-1;
- if( NEVER(iCol<0) ) goto fk_end;
- if( pToCol && pToCol->nExpr!=1 ){
- sqlite3ErrorMsg(pParse, "foreign key on %s"
- " should reference only one column of table %T",
- p->aCol[iCol].zName, pTo);
- goto fk_end;
- }
- nCol = 1;
- }else if( pToCol && pToCol->nExpr!=pFromCol->nExpr ){
- sqlite3ErrorMsg(pParse,
- "number of columns in foreign key does not match the number of "
- "columns in the referenced table");
- goto fk_end;
- }else{
- nCol = pFromCol->nExpr;
- }
- nByte = sizeof(*pFKey) + (nCol-1)*sizeof(pFKey->aCol[0]) + pTo->n + 1;
- if( pToCol ){
- for(i=0; i<pToCol->nExpr; i++){
- nByte += sqlite3Strlen30(pToCol->a[i].zName) + 1;
- }
- }
- pFKey = sqlite3DbMallocZero(db, nByte );
- if( pFKey==0 ){
- goto fk_end;
- }
- pFKey->pFrom = p;
- pFKey->pNextFrom = p->pFKey;
- z = (char*)&pFKey->aCol[nCol];
- pFKey->zTo = z;
- memcpy(z, pTo->z, pTo->n);
- z[pTo->n] = 0;
- sqlite3Dequote(z);
- z += pTo->n+1;
- pFKey->nCol = nCol;
- if( pFromCol==0 ){
- pFKey->aCol[0].iFrom = p->nCol-1;
- }else{
- for(i=0; i<nCol; i++){
- int j;
- for(j=0; j<p->nCol; j++){
- if( sqlite3StrICmp(p->aCol[j].zName, pFromCol->a[i].zName)==0 ){
- pFKey->aCol[i].iFrom = j;
- break;
- }
- }
- if( j>=p->nCol ){
- sqlite3ErrorMsg(pParse,
- "unknown column \"%s\" in foreign key definition",
- pFromCol->a[i].zName);
- goto fk_end;
- }
- }
- }
- if( pToCol ){
- for(i=0; i<nCol; i++){
- int n = sqlite3Strlen30(pToCol->a[i].zName);
- pFKey->aCol[i].zCol = z;
- memcpy(z, pToCol->a[i].zName, n);
- z[n] = 0;
- z += n+1;
- }
- }
- pFKey->isDeferred = 0;
- pFKey->aAction[0] = (u8)(flags & 0xff); /* ON DELETE action */
- pFKey->aAction[1] = (u8)((flags >> 8 ) & 0xff); /* ON UPDATE action */
-
- assert( sqlite3SchemaMutexHeld(db, 0, p->pSchema) );
- pNextTo = (FKey *)sqlite3HashInsert(&p->pSchema->fkeyHash,
- pFKey->zTo, sqlite3Strlen30(pFKey->zTo), (void *)pFKey
- );
- if( pNextTo==pFKey ){
- db->mallocFailed = 1;
- goto fk_end;
- }
- if( pNextTo ){
- assert( pNextTo->pPrevTo==0 );
- pFKey->pNextTo = pNextTo;
- pNextTo->pPrevTo = pFKey;
- }
-
- /* Link the foreign key to the table as the last step.
- */
- p->pFKey = pFKey;
- pFKey = 0;
-
-fk_end:
- sqlite3DbFree(db, pFKey);
-#endif /* !defined(SQLITE_OMIT_FOREIGN_KEY) */
- sqlite3ExprListDelete(db, pFromCol);
- sqlite3ExprListDelete(db, pToCol);
-}
-
-/*
-** This routine is called when an INITIALLY IMMEDIATE or INITIALLY DEFERRED
-** clause is seen as part of a foreign key definition. The isDeferred
-** parameter is 1 for INITIALLY DEFERRED and 0 for INITIALLY IMMEDIATE.
-** The behavior of the most recently created foreign key is adjusted
-** accordingly.
-*/
-SQLITE_PRIVATE void sqlite3DeferForeignKey(Parse *pParse, int isDeferred){
-#ifndef SQLITE_OMIT_FOREIGN_KEY
- Table *pTab;
- FKey *pFKey;
- if( (pTab = pParse->pNewTable)==0 || (pFKey = pTab->pFKey)==0 ) return;
- assert( isDeferred==0 || isDeferred==1 ); /* EV: R-30323-21917 */
- pFKey->isDeferred = (u8)isDeferred;
-#endif
-}
-
-/*
-** Generate code that will erase and refill index *pIdx. This is
-** used to initialize a newly created index or to recompute the
-** content of an index in response to a REINDEX command.
-**
-** if memRootPage is not negative, it means that the index is newly
-** created. The register specified by memRootPage contains the
-** root page number of the index. If memRootPage is negative, then
-** the index already exists and must be cleared before being refilled and
-** the root page number of the index is taken from pIndex->tnum.
-*/
-static void sqlite3RefillIndex(Parse *pParse, Index *pIndex, int memRootPage){
- Table *pTab = pIndex->pTable; /* The table that is indexed */
- int iTab = pParse->nTab++; /* Btree cursor used for pTab */
- int iIdx = pParse->nTab++; /* Btree cursor used for pIndex */
- int iSorter; /* Cursor opened by OpenSorter (if in use) */
- int addr1; /* Address of top of loop */
- int addr2; /* Address to jump to for next iteration */
- int tnum; /* Root page of index */
- Vdbe *v; /* Generate code into this virtual machine */
- KeyInfo *pKey; /* KeyInfo for index */
- int regRecord; /* Register holding assemblied index record */
- sqlite3 *db = pParse->db; /* The database connection */
- int iDb = sqlite3SchemaToIndex(db, pIndex->pSchema);
-
-#ifndef SQLITE_OMIT_AUTHORIZATION
- if( sqlite3AuthCheck(pParse, SQLITE_REINDEX, pIndex->zName, 0,
- db->aDb[iDb].zName ) ){
- return;
- }
-#endif
-
- /* Require a write-lock on the table to perform this operation */
- sqlite3TableLock(pParse, iDb, pTab->tnum, 1, pTab->zName);
-
- v = sqlite3GetVdbe(pParse);
- if( v==0 ) return;
- if( memRootPage>=0 ){
- tnum = memRootPage;
- }else{
- tnum = pIndex->tnum;
- sqlite3VdbeAddOp2(v, OP_Clear, tnum, iDb);
- }
- pKey = sqlite3IndexKeyinfo(pParse, pIndex);
- sqlite3VdbeAddOp4(v, OP_OpenWrite, iIdx, tnum, iDb,
- (char *)pKey, P4_KEYINFO_HANDOFF);
- sqlite3VdbeChangeP5(v, OPFLAG_BULKCSR|((memRootPage>=0)?OPFLAG_P2ISREG:0));
-
- /* Open the sorter cursor if we are to use one. */
- iSorter = pParse->nTab++;
- sqlite3VdbeAddOp4(v, OP_SorterOpen, iSorter, 0, 0, (char*)pKey, P4_KEYINFO);
-
- /* Open the table. Loop through all rows of the table, inserting index
- ** records into the sorter. */
- sqlite3OpenTable(pParse, iTab, iDb, pTab, OP_OpenRead);
- addr1 = sqlite3VdbeAddOp2(v, OP_Rewind, iTab, 0);
- regRecord = sqlite3GetTempReg(pParse);
-
- sqlite3GenerateIndexKey(pParse, pIndex, iTab, regRecord, 1);
- sqlite3VdbeAddOp2(v, OP_SorterInsert, iSorter, regRecord);
- sqlite3VdbeAddOp2(v, OP_Next, iTab, addr1+1);
- sqlite3VdbeJumpHere(v, addr1);
- addr1 = sqlite3VdbeAddOp2(v, OP_SorterSort, iSorter, 0);
- if( pIndex->onError!=OE_None ){
- int j2 = sqlite3VdbeCurrentAddr(v) + 3;
- sqlite3VdbeAddOp2(v, OP_Goto, 0, j2);
- addr2 = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp3(v, OP_SorterCompare, iSorter, j2, regRecord);
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_UNIQUE,
- OE_Abort, "indexed columns are not unique", P4_STATIC
- );
- }else{
- addr2 = sqlite3VdbeCurrentAddr(v);
- }
- sqlite3VdbeAddOp2(v, OP_SorterData, iSorter, regRecord);
- sqlite3VdbeAddOp3(v, OP_IdxInsert, iIdx, regRecord, 1);
- sqlite3VdbeChangeP5(v, OPFLAG_USESEEKRESULT);
- sqlite3ReleaseTempReg(pParse, regRecord);
- sqlite3VdbeAddOp2(v, OP_SorterNext, iSorter, addr2);
- sqlite3VdbeJumpHere(v, addr1);
-
- sqlite3VdbeAddOp1(v, OP_Close, iTab);
- sqlite3VdbeAddOp1(v, OP_Close, iIdx);
- sqlite3VdbeAddOp1(v, OP_Close, iSorter);
-}
-
-/*
-** Create a new index for an SQL table. pName1.pName2 is the name of the index
-** and pTblList is the name of the table that is to be indexed. Both will
-** be NULL for a primary key or an index that is created to satisfy a
-** UNIQUE constraint. If pTable and pIndex are NULL, use pParse->pNewTable
-** as the table to be indexed. pParse->pNewTable is a table that is
-** currently being constructed by a CREATE TABLE statement.
-**
-** pList is a list of columns to be indexed. pList will be NULL if this
-** is a primary key or unique-constraint on the most recent column added
-** to the table currently under construction.
-**
-** If the index is created successfully, return a pointer to the new Index
-** structure. This is used by sqlite3AddPrimaryKey() to mark the index
-** as the tables primary key (Index.autoIndex==2).
-*/
-SQLITE_PRIVATE Index *sqlite3CreateIndex(
- Parse *pParse, /* All information about this parse */
- Token *pName1, /* First part of index name. May be NULL */
- Token *pName2, /* Second part of index name. May be NULL */
- SrcList *pTblName, /* Table to index. Use pParse->pNewTable if 0 */
- ExprList *pList, /* A list of columns to be indexed */
- int onError, /* OE_Abort, OE_Ignore, OE_Replace, or OE_None */
- Token *pStart, /* The CREATE token that begins this statement */
- Token *pEnd, /* The ")" that closes the CREATE INDEX statement */
- int sortOrder, /* Sort order of primary key when pList==NULL */
- int ifNotExist /* Omit error if index already exists */
-){
- Index *pRet = 0; /* Pointer to return */
- Table *pTab = 0; /* Table to be indexed */
- Index *pIndex = 0; /* The index to be created */
- char *zName = 0; /* Name of the index */
- int nName; /* Number of characters in zName */
- int i, j;
- Token nullId; /* Fake token for an empty ID list */
- DbFixer sFix; /* For assigning database names to pTable */
- int sortOrderMask; /* 1 to honor DESC in index. 0 to ignore. */
- sqlite3 *db = pParse->db;
- Db *pDb; /* The specific table containing the indexed database */
- int iDb; /* Index of the database that is being written */
- Token *pName = 0; /* Unqualified name of the index to create */
- struct ExprList_item *pListItem; /* For looping over pList */
- int nCol;
- int nExtra = 0;
- char *zExtra;
-
- assert( pStart==0 || pEnd!=0 ); /* pEnd must be non-NULL if pStart is */
- assert( pParse->nErr==0 ); /* Never called with prior errors */
- if( db->mallocFailed || IN_DECLARE_VTAB ){
- goto exit_create_index;
- }
- if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){
- goto exit_create_index;
- }
-
- /*
- ** Find the table that is to be indexed. Return early if not found.
- */
- if( pTblName!=0 ){
-
- /* Use the two-part index name to determine the database
- ** to search for the table. 'Fix' the table name to this db
- ** before looking up the table.
- */
- assert( pName1 && pName2 );
- iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pName);
- if( iDb<0 ) goto exit_create_index;
- assert( pName && pName->z );
-
-#ifndef SQLITE_OMIT_TEMPDB
- /* If the index name was unqualified, check if the table
- ** is a temp table. If so, set the database to 1. Do not do this
- ** if initialising a database schema.
- */
- if( !db->init.busy ){
- pTab = sqlite3SrcListLookup(pParse, pTblName);
- if( pName2->n==0 && pTab && pTab->pSchema==db->aDb[1].pSchema ){
- iDb = 1;
- }
- }
-#endif
-
- if( sqlite3FixInit(&sFix, pParse, iDb, "index", pName) &&
- sqlite3FixSrcList(&sFix, pTblName)
- ){
- /* Because the parser constructs pTblName from a single identifier,
- ** sqlite3FixSrcList can never fail. */
- assert(0);
- }
- pTab = sqlite3LocateTableItem(pParse, 0, &pTblName->a[0]);
- assert( db->mallocFailed==0 || pTab==0 );
- if( pTab==0 ) goto exit_create_index;
- assert( db->aDb[iDb].pSchema==pTab->pSchema );
- }else{
- assert( pName==0 );
- assert( pStart==0 );
- pTab = pParse->pNewTable;
- if( !pTab ) goto exit_create_index;
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- }
- pDb = &db->aDb[iDb];
-
- assert( pTab!=0 );
- assert( pParse->nErr==0 );
- if( sqlite3StrNICmp(pTab->zName, "sqlite_", 7)==0
- && sqlite3StrNICmp(&pTab->zName[7],"altertab_",9)!=0 ){
- sqlite3ErrorMsg(pParse, "table %s may not be indexed", pTab->zName);
- goto exit_create_index;
- }
-#ifndef SQLITE_OMIT_VIEW
- if( pTab->pSelect ){
- sqlite3ErrorMsg(pParse, "views may not be indexed");
- goto exit_create_index;
- }
-#endif
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( IsVirtual(pTab) ){
- sqlite3ErrorMsg(pParse, "virtual tables may not be indexed");
- goto exit_create_index;
- }
-#endif
-
- /*
- ** Find the name of the index. Make sure there is not already another
- ** index or table with the same name.
- **
- ** Exception: If we are reading the names of permanent indices from the
- ** sqlite_master table (because some other process changed the schema) and
- ** one of the index names collides with the name of a temporary table or
- ** index, then we will continue to process this index.
- **
- ** If pName==0 it means that we are
- ** dealing with a primary key or UNIQUE constraint. We have to invent our
- ** own name.
- */
- if( pName ){
- zName = sqlite3NameFromToken(db, pName);
- if( zName==0 ) goto exit_create_index;
- assert( pName->z!=0 );
- if( SQLITE_OK!=sqlite3CheckObjectName(pParse, zName) ){
- goto exit_create_index;
- }
- if( !db->init.busy ){
- if( sqlite3FindTable(db, zName, 0)!=0 ){
- sqlite3ErrorMsg(pParse, "there is already a table named %s", zName);
- goto exit_create_index;
- }
- }
- if( sqlite3FindIndex(db, zName, pDb->zName)!=0 ){
- if( !ifNotExist ){
- sqlite3ErrorMsg(pParse, "index %s already exists", zName);
- }else{
- assert( !db->init.busy );
- sqlite3CodeVerifySchema(pParse, iDb);
- }
- goto exit_create_index;
- }
- }else{
- int n;
- Index *pLoop;
- for(pLoop=pTab->pIndex, n=1; pLoop; pLoop=pLoop->pNext, n++){}
- zName = sqlite3MPrintf(db, "sqlite_autoindex_%s_%d", pTab->zName, n);
- if( zName==0 ){
- goto exit_create_index;
- }
- }
-
- /* Check for authorization to create an index.
- */
-#ifndef SQLITE_OMIT_AUTHORIZATION
- {
- const char *zDb = pDb->zName;
- if( sqlite3AuthCheck(pParse, SQLITE_INSERT, SCHEMA_TABLE(iDb), 0, zDb) ){
- goto exit_create_index;
- }
- i = SQLITE_CREATE_INDEX;
- if( !OMIT_TEMPDB && iDb==1 ) i = SQLITE_CREATE_TEMP_INDEX;
- if( sqlite3AuthCheck(pParse, i, zName, pTab->zName, zDb) ){
- goto exit_create_index;
- }
- }
-#endif
-
- /* If pList==0, it means this routine was called to make a primary
- ** key out of the last column added to the table under construction.
- ** So create a fake list to simulate this.
- */
- if( pList==0 ){
- nullId.z = pTab->aCol[pTab->nCol-1].zName;
- nullId.n = sqlite3Strlen30((char*)nullId.z);
- pList = sqlite3ExprListAppend(pParse, 0, 0);
- if( pList==0 ) goto exit_create_index;
- sqlite3ExprListSetName(pParse, pList, &nullId, 0);
- pList->a[0].sortOrder = (u8)sortOrder;
- }
-
- /* Figure out how many bytes of space are required to store explicitly
- ** specified collation sequence names.
- */
- for(i=0; i<pList->nExpr; i++){
- Expr *pExpr = pList->a[i].pExpr;
- if( pExpr ){
- CollSeq *pColl = sqlite3ExprCollSeq(pParse, pExpr);
- if( pColl ){
- nExtra += (1 + sqlite3Strlen30(pColl->zName));
- }
- }
- }
-
- /*
- ** Allocate the index structure.
- */
- nName = sqlite3Strlen30(zName);
- nCol = pList->nExpr;
- pIndex = sqlite3DbMallocZero(db,
- ROUND8(sizeof(Index)) + /* Index structure */
- ROUND8(sizeof(tRowcnt)*(nCol+1)) + /* Index.aiRowEst */
- sizeof(char *)*nCol + /* Index.azColl */
- sizeof(int)*nCol + /* Index.aiColumn */
- sizeof(u8)*nCol + /* Index.aSortOrder */
- nName + 1 + /* Index.zName */
- nExtra /* Collation sequence names */
- );
- if( db->mallocFailed ){
- goto exit_create_index;
- }
- zExtra = (char*)pIndex;
- pIndex->aiRowEst = (tRowcnt*)&zExtra[ROUND8(sizeof(Index))];
- pIndex->azColl = (char**)
- ((char*)pIndex->aiRowEst + ROUND8(sizeof(tRowcnt)*nCol+1));
- assert( EIGHT_BYTE_ALIGNMENT(pIndex->aiRowEst) );
- assert( EIGHT_BYTE_ALIGNMENT(pIndex->azColl) );
- pIndex->aiColumn = (int *)(&pIndex->azColl[nCol]);
- pIndex->aSortOrder = (u8 *)(&pIndex->aiColumn[nCol]);
- pIndex->zName = (char *)(&pIndex->aSortOrder[nCol]);
- zExtra = (char *)(&pIndex->zName[nName+1]);
- memcpy(pIndex->zName, zName, nName+1);
- pIndex->pTable = pTab;
- pIndex->nColumn = pList->nExpr;
- pIndex->onError = (u8)onError;
- pIndex->autoIndex = (u8)(pName==0);
- pIndex->pSchema = db->aDb[iDb].pSchema;
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
-
- /* Check to see if we should honor DESC requests on index columns
- */
- if( pDb->pSchema->file_format>=4 ){
- sortOrderMask = -1; /* Honor DESC */
- }else{
- sortOrderMask = 0; /* Ignore DESC */
- }
-
- /* Scan the names of the columns of the table to be indexed and
- ** load the column indices into the Index structure. Report an error
- ** if any column is not found.
- **
- ** TODO: Add a test to make sure that the same column is not named
- ** more than once within the same index. Only the first instance of
- ** the column will ever be used by the optimizer. Note that using the
- ** same column more than once cannot be an error because that would
- ** break backwards compatibility - it needs to be a warning.
- */
- for(i=0, pListItem=pList->a; i<pList->nExpr; i++, pListItem++){
- const char *zColName = pListItem->zName;
- Column *pTabCol;
- int requestedSortOrder;
- CollSeq *pColl; /* Collating sequence */
- char *zColl; /* Collation sequence name */
-
- for(j=0, pTabCol=pTab->aCol; j<pTab->nCol; j++, pTabCol++){
- if( sqlite3StrICmp(zColName, pTabCol->zName)==0 ) break;
- }
- if( j>=pTab->nCol ){
- sqlite3ErrorMsg(pParse, "table %s has no column named %s",
- pTab->zName, zColName);
- pParse->checkSchema = 1;
- goto exit_create_index;
- }
- pIndex->aiColumn[i] = j;
- if( pListItem->pExpr
- && (pColl = sqlite3ExprCollSeq(pParse, pListItem->pExpr))!=0
- ){
- int nColl;
- zColl = pColl->zName;
- nColl = sqlite3Strlen30(zColl) + 1;
- assert( nExtra>=nColl );
- memcpy(zExtra, zColl, nColl);
- zColl = zExtra;
- zExtra += nColl;
- nExtra -= nColl;
- }else{
- zColl = pTab->aCol[j].zColl;
- if( !zColl ){
- zColl = "BINARY";
- }
- }
- if( !db->init.busy && !sqlite3LocateCollSeq(pParse, zColl) ){
- goto exit_create_index;
- }
- pIndex->azColl[i] = zColl;
- requestedSortOrder = pListItem->sortOrder & sortOrderMask;
- pIndex->aSortOrder[i] = (u8)requestedSortOrder;
- }
- sqlite3DefaultRowEst(pIndex);
-
- if( pTab==pParse->pNewTable ){
- /* This routine has been called to create an automatic index as a
- ** result of a PRIMARY KEY or UNIQUE clause on a column definition, or
- ** a PRIMARY KEY or UNIQUE clause following the column definitions.
- ** i.e. one of:
- **
- ** CREATE TABLE t(x PRIMARY KEY, y);
- ** CREATE TABLE t(x, y, UNIQUE(x, y));
- **
- ** Either way, check to see if the table already has such an index. If
- ** so, don't bother creating this one. This only applies to
- ** automatically created indices. Users can do as they wish with
- ** explicit indices.
- **
- ** Two UNIQUE or PRIMARY KEY constraints are considered equivalent
- ** (and thus suppressing the second one) even if they have different
- ** sort orders.
- **
- ** If there are different collating sequences or if the columns of
- ** the constraint occur in different orders, then the constraints are
- ** considered distinct and both result in separate indices.
- */
- Index *pIdx;
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- int k;
- assert( pIdx->onError!=OE_None );
- assert( pIdx->autoIndex );
- assert( pIndex->onError!=OE_None );
-
- if( pIdx->nColumn!=pIndex->nColumn ) continue;
- for(k=0; k<pIdx->nColumn; k++){
- const char *z1;
- const char *z2;
- if( pIdx->aiColumn[k]!=pIndex->aiColumn[k] ) break;
- z1 = pIdx->azColl[k];
- z2 = pIndex->azColl[k];
- if( z1!=z2 && sqlite3StrICmp(z1, z2) ) break;
- }
- if( k==pIdx->nColumn ){
- if( pIdx->onError!=pIndex->onError ){
- /* This constraint creates the same index as a previous
- ** constraint specified somewhere in the CREATE TABLE statement.
- ** However the ON CONFLICT clauses are different. If both this
- ** constraint and the previous equivalent constraint have explicit
- ** ON CONFLICT clauses this is an error. Otherwise, use the
- ** explicitly specified behavior for the index.
- */
- if( !(pIdx->onError==OE_Default || pIndex->onError==OE_Default) ){
- sqlite3ErrorMsg(pParse,
- "conflicting ON CONFLICT clauses specified", 0);
- }
- if( pIdx->onError==OE_Default ){
- pIdx->onError = pIndex->onError;
- }
- }
- goto exit_create_index;
- }
- }
- }
-
- /* Link the new Index structure to its table and to the other
- ** in-memory database structures.
- */
- if( db->init.busy ){
- Index *p;
- assert( sqlite3SchemaMutexHeld(db, 0, pIndex->pSchema) );
- p = sqlite3HashInsert(&pIndex->pSchema->idxHash,
- pIndex->zName, sqlite3Strlen30(pIndex->zName),
- pIndex);
- if( p ){
- assert( p==pIndex ); /* Malloc must have failed */
- db->mallocFailed = 1;
- goto exit_create_index;
- }
- db->flags |= SQLITE_InternChanges;
- if( pTblName!=0 ){
- pIndex->tnum = db->init.newTnum;
- }
- }
-
- /* If the db->init.busy is 0 then create the index on disk. This
- ** involves writing the index into the master table and filling in the
- ** index with the current table contents.
- **
- ** The db->init.busy is 0 when the user first enters a CREATE INDEX
- ** command. db->init.busy is 1 when a database is opened and
- ** CREATE INDEX statements are read out of the master table. In
- ** the latter case the index already exists on disk, which is why
- ** we don't want to recreate it.
- **
- ** If pTblName==0 it means this index is generated as a primary key
- ** or UNIQUE constraint of a CREATE TABLE statement. Since the table
- ** has just been created, it contains no data and the index initialization
- ** step can be skipped.
- */
- else{ /* if( db->init.busy==0 ) */
- Vdbe *v;
- char *zStmt;
- int iMem = ++pParse->nMem;
-
- v = sqlite3GetVdbe(pParse);
- if( v==0 ) goto exit_create_index;
-
-
- /* Create the rootpage for the index
- */
- sqlite3BeginWriteOperation(pParse, 1, iDb);
- sqlite3VdbeAddOp2(v, OP_CreateIndex, iDb, iMem);
-
- /* Gather the complete text of the CREATE INDEX statement into
- ** the zStmt variable
- */
- if( pStart ){
- assert( pEnd!=0 );
- /* A named index with an explicit CREATE INDEX statement */
- zStmt = sqlite3MPrintf(db, "CREATE%s INDEX %.*s",
- onError==OE_None ? "" : " UNIQUE",
- (int)(pEnd->z - pName->z) + 1,
- pName->z);
- }else{
- /* An automatic index created by a PRIMARY KEY or UNIQUE constraint */
- /* zStmt = sqlite3MPrintf(""); */
- zStmt = 0;
- }
-
- /* Add an entry in sqlite_master for this index
- */
- sqlite3NestedParse(pParse,
- "INSERT INTO %Q.%s VALUES('index',%Q,%Q,#%d,%Q);",
- db->aDb[iDb].zName, SCHEMA_TABLE(iDb),
- pIndex->zName,
- pTab->zName,
- iMem,
- zStmt
- );
- sqlite3DbFree(db, zStmt);
-
- /* Fill the index with data and reparse the schema. Code an OP_Expire
- ** to invalidate all pre-compiled statements.
- */
- if( pTblName ){
- sqlite3RefillIndex(pParse, pIndex, iMem);
- sqlite3ChangeCookie(pParse, iDb);
- sqlite3VdbeAddParseSchemaOp(v, iDb,
- sqlite3MPrintf(db, "name='%q' AND type='index'", pIndex->zName));
- sqlite3VdbeAddOp1(v, OP_Expire, 0);
- }
- }
-
- /* When adding an index to the list of indices for a table, make
- ** sure all indices labeled OE_Replace come after all those labeled
- ** OE_Ignore. This is necessary for the correct constraint check
- ** processing (in sqlite3GenerateConstraintChecks()) as part of
- ** UPDATE and INSERT statements.
- */
- if( db->init.busy || pTblName==0 ){
- if( onError!=OE_Replace || pTab->pIndex==0
- || pTab->pIndex->onError==OE_Replace){
- pIndex->pNext = pTab->pIndex;
- pTab->pIndex = pIndex;
- }else{
- Index *pOther = pTab->pIndex;
- while( pOther->pNext && pOther->pNext->onError!=OE_Replace ){
- pOther = pOther->pNext;
- }
- pIndex->pNext = pOther->pNext;
- pOther->pNext = pIndex;
- }
- pRet = pIndex;
- pIndex = 0;
- }
-
- /* Clean up before exiting */
-exit_create_index:
- if( pIndex ){
- sqlite3DbFree(db, pIndex->zColAff);
- sqlite3DbFree(db, pIndex);
- }
- sqlite3ExprListDelete(db, pList);
- sqlite3SrcListDelete(db, pTblName);
- sqlite3DbFree(db, zName);
- return pRet;
-}
-
-/*
-** Fill the Index.aiRowEst[] array with default information - information
-** to be used when we have not run the ANALYZE command.
-**
-** aiRowEst[0] is suppose to contain the number of elements in the index.
-** Since we do not know, guess 1 million. aiRowEst[1] is an estimate of the
-** number of rows in the table that match any particular value of the
-** first column of the index. aiRowEst[2] is an estimate of the number
-** of rows that match any particular combiniation of the first 2 columns
-** of the index. And so forth. It must always be the case that
-*
-** aiRowEst[N]<=aiRowEst[N-1]
-** aiRowEst[N]>=1
-**
-** Apart from that, we have little to go on besides intuition as to
-** how aiRowEst[] should be initialized. The numbers generated here
-** are based on typical values found in actual indices.
-*/
-SQLITE_PRIVATE void sqlite3DefaultRowEst(Index *pIdx){
- tRowcnt *a = pIdx->aiRowEst;
- int i;
- tRowcnt n;
- assert( a!=0 );
- a[0] = pIdx->pTable->nRowEst;
- if( a[0]<10 ) a[0] = 10;
- n = 10;
- for(i=1; i<=pIdx->nColumn; i++){
- a[i] = n;
- if( n>5 ) n--;
- }
- if( pIdx->onError!=OE_None ){
- a[pIdx->nColumn] = 1;
- }
-}
-
-/*
-** This routine will drop an existing named index. This routine
-** implements the DROP INDEX statement.
-*/
-SQLITE_PRIVATE void sqlite3DropIndex(Parse *pParse, SrcList *pName, int ifExists){
- Index *pIndex;
- Vdbe *v;
- sqlite3 *db = pParse->db;
- int iDb;
-
- assert( pParse->nErr==0 ); /* Never called with prior errors */
- if( db->mallocFailed ){
- goto exit_drop_index;
- }
- assert( pName->nSrc==1 );
- if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){
- goto exit_drop_index;
- }
- pIndex = sqlite3FindIndex(db, pName->a[0].zName, pName->a[0].zDatabase);
- if( pIndex==0 ){
- if( !ifExists ){
- sqlite3ErrorMsg(pParse, "no such index: %S", pName, 0);
- }else{
- sqlite3CodeVerifyNamedSchema(pParse, pName->a[0].zDatabase);
- }
- pParse->checkSchema = 1;
- goto exit_drop_index;
- }
- if( pIndex->autoIndex ){
- sqlite3ErrorMsg(pParse, "index associated with UNIQUE "
- "or PRIMARY KEY constraint cannot be dropped", 0);
- goto exit_drop_index;
- }
- iDb = sqlite3SchemaToIndex(db, pIndex->pSchema);
-#ifndef SQLITE_OMIT_AUTHORIZATION
- {
- int code = SQLITE_DROP_INDEX;
- Table *pTab = pIndex->pTable;
- const char *zDb = db->aDb[iDb].zName;
- const char *zTab = SCHEMA_TABLE(iDb);
- if( sqlite3AuthCheck(pParse, SQLITE_DELETE, zTab, 0, zDb) ){
- goto exit_drop_index;
- }
- if( !OMIT_TEMPDB && iDb ) code = SQLITE_DROP_TEMP_INDEX;
- if( sqlite3AuthCheck(pParse, code, pIndex->zName, pTab->zName, zDb) ){
- goto exit_drop_index;
- }
- }
-#endif
-
- /* Generate code to remove the index and from the master table */
- v = sqlite3GetVdbe(pParse);
- if( v ){
- sqlite3BeginWriteOperation(pParse, 1, iDb);
- sqlite3NestedParse(pParse,
- "DELETE FROM %Q.%s WHERE name=%Q AND type='index'",
- db->aDb[iDb].zName, SCHEMA_TABLE(iDb), pIndex->zName
- );
- sqlite3ClearStatTables(pParse, iDb, "idx", pIndex->zName);
- sqlite3ChangeCookie(pParse, iDb);
- destroyRootPage(pParse, pIndex->tnum, iDb);
- sqlite3VdbeAddOp4(v, OP_DropIndex, iDb, 0, 0, pIndex->zName, 0);
- }
-
-exit_drop_index:
- sqlite3SrcListDelete(db, pName);
-}
-
-/*
-** pArray is a pointer to an array of objects. Each object in the
-** array is szEntry bytes in size. This routine uses sqlite3DbRealloc()
-** to extend the array so that there is space for a new object at the end.
-**
-** When this function is called, *pnEntry contains the current size of
-** the array (in entries - so the allocation is ((*pnEntry) * szEntry) bytes
-** in total).
-**
-** If the realloc() is successful (i.e. if no OOM condition occurs), the
-** space allocated for the new object is zeroed, *pnEntry updated to
-** reflect the new size of the array and a pointer to the new allocation
-** returned. *pIdx is set to the index of the new array entry in this case.
-**
-** Otherwise, if the realloc() fails, *pIdx is set to -1, *pnEntry remains
-** unchanged and a copy of pArray returned.
-*/
-SQLITE_PRIVATE void *sqlite3ArrayAllocate(
- sqlite3 *db, /* Connection to notify of malloc failures */
- void *pArray, /* Array of objects. Might be reallocated */
- int szEntry, /* Size of each object in the array */
- int *pnEntry, /* Number of objects currently in use */
- int *pIdx /* Write the index of a new slot here */
-){
- char *z;
- int n = *pnEntry;
- if( (n & (n-1))==0 ){
- int sz = (n==0) ? 1 : 2*n;
- void *pNew = sqlite3DbRealloc(db, pArray, sz*szEntry);
- if( pNew==0 ){
- *pIdx = -1;
- return pArray;
- }
- pArray = pNew;
- }
- z = (char*)pArray;
- memset(&z[n * szEntry], 0, szEntry);
- *pIdx = n;
- ++*pnEntry;
- return pArray;
-}
-
-/*
-** Append a new element to the given IdList. Create a new IdList if
-** need be.
-**
-** A new IdList is returned, or NULL if malloc() fails.
-*/
-SQLITE_PRIVATE IdList *sqlite3IdListAppend(sqlite3 *db, IdList *pList, Token *pToken){
- int i;
- if( pList==0 ){
- pList = sqlite3DbMallocZero(db, sizeof(IdList) );
- if( pList==0 ) return 0;
- }
- pList->a = sqlite3ArrayAllocate(
- db,
- pList->a,
- sizeof(pList->a[0]),
- &pList->nId,
- &i
- );
- if( i<0 ){
- sqlite3IdListDelete(db, pList);
- return 0;
- }
- pList->a[i].zName = sqlite3NameFromToken(db, pToken);
- return pList;
-}
-
-/*
-** Delete an IdList.
-*/
-SQLITE_PRIVATE void sqlite3IdListDelete(sqlite3 *db, IdList *pList){
- int i;
- if( pList==0 ) return;
- for(i=0; i<pList->nId; i++){
- sqlite3DbFree(db, pList->a[i].zName);
- }
- sqlite3DbFree(db, pList->a);
- sqlite3DbFree(db, pList);
-}
-
-/*
-** Return the index in pList of the identifier named zId. Return -1
-** if not found.
-*/
-SQLITE_PRIVATE int sqlite3IdListIndex(IdList *pList, const char *zName){
- int i;
- if( pList==0 ) return -1;
- for(i=0; i<pList->nId; i++){
- if( sqlite3StrICmp(pList->a[i].zName, zName)==0 ) return i;
- }
- return -1;
-}
-
-/*
-** Expand the space allocated for the given SrcList object by
-** creating nExtra new slots beginning at iStart. iStart is zero based.
-** New slots are zeroed.
-**
-** For example, suppose a SrcList initially contains two entries: A,B.
-** To append 3 new entries onto the end, do this:
-**
-** sqlite3SrcListEnlarge(db, pSrclist, 3, 2);
-**
-** After the call above it would contain: A, B, nil, nil, nil.
-** If the iStart argument had been 1 instead of 2, then the result
-** would have been: A, nil, nil, nil, B. To prepend the new slots,
-** the iStart value would be 0. The result then would
-** be: nil, nil, nil, A, B.
-**
-** If a memory allocation fails the SrcList is unchanged. The
-** db->mallocFailed flag will be set to true.
-*/
-SQLITE_PRIVATE SrcList *sqlite3SrcListEnlarge(
- sqlite3 *db, /* Database connection to notify of OOM errors */
- SrcList *pSrc, /* The SrcList to be enlarged */
- int nExtra, /* Number of new slots to add to pSrc->a[] */
- int iStart /* Index in pSrc->a[] of first new slot */
-){
- int i;
-
- /* Sanity checking on calling parameters */
- assert( iStart>=0 );
- assert( nExtra>=1 );
- assert( pSrc!=0 );
- assert( iStart<=pSrc->nSrc );
-
- /* Allocate additional space if needed */
- if( pSrc->nSrc+nExtra>pSrc->nAlloc ){
- SrcList *pNew;
- int nAlloc = pSrc->nSrc+nExtra;
- int nGot;
- pNew = sqlite3DbRealloc(db, pSrc,
- sizeof(*pSrc) + (nAlloc-1)*sizeof(pSrc->a[0]) );
- if( pNew==0 ){
- assert( db->mallocFailed );
- return pSrc;
- }
- pSrc = pNew;
- nGot = (sqlite3DbMallocSize(db, pNew) - sizeof(*pSrc))/sizeof(pSrc->a[0])+1;
- pSrc->nAlloc = (u16)nGot;
- }
-
- /* Move existing slots that come after the newly inserted slots
- ** out of the way */
- for(i=pSrc->nSrc-1; i>=iStart; i--){
- pSrc->a[i+nExtra] = pSrc->a[i];
- }
- pSrc->nSrc += (i16)nExtra;
-
- /* Zero the newly allocated slots */
- memset(&pSrc->a[iStart], 0, sizeof(pSrc->a[0])*nExtra);
- for(i=iStart; i<iStart+nExtra; i++){
- pSrc->a[i].iCursor = -1;
- }
-
- /* Return a pointer to the enlarged SrcList */
- return pSrc;
-}
-
-
-/*
-** Append a new table name to the given SrcList. Create a new SrcList if
-** need be. A new entry is created in the SrcList even if pTable is NULL.
-**
-** A SrcList is returned, or NULL if there is an OOM error. The returned
-** SrcList might be the same as the SrcList that was input or it might be
-** a new one. If an OOM error does occurs, then the prior value of pList
-** that is input to this routine is automatically freed.
-**
-** If pDatabase is not null, it means that the table has an optional
-** database name prefix. Like this: "database.table". The pDatabase
-** points to the table name and the pTable points to the database name.
-** The SrcList.a[].zName field is filled with the table name which might
-** come from pTable (if pDatabase is NULL) or from pDatabase.
-** SrcList.a[].zDatabase is filled with the database name from pTable,
-** or with NULL if no database is specified.
-**
-** In other words, if call like this:
-**
-** sqlite3SrcListAppend(D,A,B,0);
-**
-** Then B is a table name and the database name is unspecified. If called
-** like this:
-**
-** sqlite3SrcListAppend(D,A,B,C);
-**
-** Then C is the table name and B is the database name. If C is defined
-** then so is B. In other words, we never have a case where:
-**
-** sqlite3SrcListAppend(D,A,0,C);
-**
-** Both pTable and pDatabase are assumed to be quoted. They are dequoted
-** before being added to the SrcList.
-*/
-SQLITE_PRIVATE SrcList *sqlite3SrcListAppend(
- sqlite3 *db, /* Connection to notify of malloc failures */
- SrcList *pList, /* Append to this SrcList. NULL creates a new SrcList */
- Token *pTable, /* Table to append */
- Token *pDatabase /* Database of the table */
-){
- struct SrcList_item *pItem;
- assert( pDatabase==0 || pTable!=0 ); /* Cannot have C without B */
- if( pList==0 ){
- pList = sqlite3DbMallocZero(db, sizeof(SrcList) );
- if( pList==0 ) return 0;
- pList->nAlloc = 1;
- }
- pList = sqlite3SrcListEnlarge(db, pList, 1, pList->nSrc);
- if( db->mallocFailed ){
- sqlite3SrcListDelete(db, pList);
- return 0;
- }
- pItem = &pList->a[pList->nSrc-1];
- if( pDatabase && pDatabase->z==0 ){
- pDatabase = 0;
- }
- if( pDatabase ){
- Token *pTemp = pDatabase;
- pDatabase = pTable;
- pTable = pTemp;
- }
- pItem->zName = sqlite3NameFromToken(db, pTable);
- pItem->zDatabase = sqlite3NameFromToken(db, pDatabase);
- return pList;
-}
-
-/*
-** Assign VdbeCursor index numbers to all tables in a SrcList
-*/
-SQLITE_PRIVATE void sqlite3SrcListAssignCursors(Parse *pParse, SrcList *pList){
- int i;
- struct SrcList_item *pItem;
- assert(pList || pParse->db->mallocFailed );
- if( pList ){
- for(i=0, pItem=pList->a; i<pList->nSrc; i++, pItem++){
- if( pItem->iCursor>=0 ) break;
- pItem->iCursor = pParse->nTab++;
- if( pItem->pSelect ){
- sqlite3SrcListAssignCursors(pParse, pItem->pSelect->pSrc);
- }
- }
- }
-}
-
-/*
-** Delete an entire SrcList including all its substructure.
-*/
-SQLITE_PRIVATE void sqlite3SrcListDelete(sqlite3 *db, SrcList *pList){
- int i;
- struct SrcList_item *pItem;
- if( pList==0 ) return;
- for(pItem=pList->a, i=0; i<pList->nSrc; i++, pItem++){
- sqlite3DbFree(db, pItem->zDatabase);
- sqlite3DbFree(db, pItem->zName);
- sqlite3DbFree(db, pItem->zAlias);
- sqlite3DbFree(db, pItem->zIndex);
- sqlite3DeleteTable(db, pItem->pTab);
- sqlite3SelectDelete(db, pItem->pSelect);
- sqlite3ExprDelete(db, pItem->pOn);
- sqlite3IdListDelete(db, pItem->pUsing);
- }
- sqlite3DbFree(db, pList);
-}
-
-/*
-** This routine is called by the parser to add a new term to the
-** end of a growing FROM clause. The "p" parameter is the part of
-** the FROM clause that has already been constructed. "p" is NULL
-** if this is the first term of the FROM clause. pTable and pDatabase
-** are the name of the table and database named in the FROM clause term.
-** pDatabase is NULL if the database name qualifier is missing - the
-** usual case. If the term has a alias, then pAlias points to the
-** alias token. If the term is a subquery, then pSubquery is the
-** SELECT statement that the subquery encodes. The pTable and
-** pDatabase parameters are NULL for subqueries. The pOn and pUsing
-** parameters are the content of the ON and USING clauses.
-**
-** Return a new SrcList which encodes is the FROM with the new
-** term added.
-*/
-SQLITE_PRIVATE SrcList *sqlite3SrcListAppendFromTerm(
- Parse *pParse, /* Parsing context */
- SrcList *p, /* The left part of the FROM clause already seen */
- Token *pTable, /* Name of the table to add to the FROM clause */
- Token *pDatabase, /* Name of the database containing pTable */
- Token *pAlias, /* The right-hand side of the AS subexpression */
- Select *pSubquery, /* A subquery used in place of a table name */
- Expr *pOn, /* The ON clause of a join */
- IdList *pUsing /* The USING clause of a join */
-){
- struct SrcList_item *pItem;
- sqlite3 *db = pParse->db;
- if( !p && (pOn || pUsing) ){
- sqlite3ErrorMsg(pParse, "a JOIN clause is required before %s",
- (pOn ? "ON" : "USING")
- );
- goto append_from_error;
- }
- p = sqlite3SrcListAppend(db, p, pTable, pDatabase);
- if( p==0 || NEVER(p->nSrc==0) ){
- goto append_from_error;
- }
- pItem = &p->a[p->nSrc-1];
- assert( pAlias!=0 );
- if( pAlias->n ){
- pItem->zAlias = sqlite3NameFromToken(db, pAlias);
- }
- pItem->pSelect = pSubquery;
- pItem->pOn = pOn;
- pItem->pUsing = pUsing;
- return p;
-
- append_from_error:
- assert( p==0 );
- sqlite3ExprDelete(db, pOn);
- sqlite3IdListDelete(db, pUsing);
- sqlite3SelectDelete(db, pSubquery);
- return 0;
-}
-
-/*
-** Add an INDEXED BY or NOT INDEXED clause to the most recently added
-** element of the source-list passed as the second argument.
-*/
-SQLITE_PRIVATE void sqlite3SrcListIndexedBy(Parse *pParse, SrcList *p, Token *pIndexedBy){
- assert( pIndexedBy!=0 );
- if( p && ALWAYS(p->nSrc>0) ){
- struct SrcList_item *pItem = &p->a[p->nSrc-1];
- assert( pItem->notIndexed==0 && pItem->zIndex==0 );
- if( pIndexedBy->n==1 && !pIndexedBy->z ){
- /* A "NOT INDEXED" clause was supplied. See parse.y
- ** construct "indexed_opt" for details. */
- pItem->notIndexed = 1;
- }else{
- pItem->zIndex = sqlite3NameFromToken(pParse->db, pIndexedBy);
- }
- }
-}
-
-/*
-** When building up a FROM clause in the parser, the join operator
-** is initially attached to the left operand. But the code generator
-** expects the join operator to be on the right operand. This routine
-** Shifts all join operators from left to right for an entire FROM
-** clause.
-**
-** Example: Suppose the join is like this:
-**
-** A natural cross join B
-**
-** The operator is "natural cross join". The A and B operands are stored
-** in p->a[0] and p->a[1], respectively. The parser initially stores the
-** operator with A. This routine shifts that operator over to B.
-*/
-SQLITE_PRIVATE void sqlite3SrcListShiftJoinType(SrcList *p){
- if( p ){
- int i;
- assert( p->a || p->nSrc==0 );
- for(i=p->nSrc-1; i>0; i--){
- p->a[i].jointype = p->a[i-1].jointype;
- }
- p->a[0].jointype = 0;
- }
-}
-
-/*
-** Begin a transaction
-*/
-SQLITE_PRIVATE void sqlite3BeginTransaction(Parse *pParse, int type){
- sqlite3 *db;
- Vdbe *v;
- int i;
-
- assert( pParse!=0 );
- db = pParse->db;
- assert( db!=0 );
-/* if( db->aDb[0].pBt==0 ) return; */
- if( sqlite3AuthCheck(pParse, SQLITE_TRANSACTION, "BEGIN", 0, 0) ){
- return;
- }
- v = sqlite3GetVdbe(pParse);
- if( !v ) return;
- if( type!=TK_DEFERRED ){
- for(i=0; i<db->nDb; i++){
- sqlite3VdbeAddOp2(v, OP_Transaction, i, (type==TK_EXCLUSIVE)+1);
- sqlite3VdbeUsesBtree(v, i);
- }
- }
- sqlite3VdbeAddOp2(v, OP_AutoCommit, 0, 0);
-}
-
-/*
-** Commit a transaction
-*/
-SQLITE_PRIVATE void sqlite3CommitTransaction(Parse *pParse){
- Vdbe *v;
-
- assert( pParse!=0 );
- assert( pParse->db!=0 );
- if( sqlite3AuthCheck(pParse, SQLITE_TRANSACTION, "COMMIT", 0, 0) ){
- return;
- }
- v = sqlite3GetVdbe(pParse);
- if( v ){
- sqlite3VdbeAddOp2(v, OP_AutoCommit, 1, 0);
- }
-}
-
-/*
-** Rollback a transaction
-*/
-SQLITE_PRIVATE void sqlite3RollbackTransaction(Parse *pParse){
- Vdbe *v;
-
- assert( pParse!=0 );
- assert( pParse->db!=0 );
- if( sqlite3AuthCheck(pParse, SQLITE_TRANSACTION, "ROLLBACK", 0, 0) ){
- return;
- }
- v = sqlite3GetVdbe(pParse);
- if( v ){
- sqlite3VdbeAddOp2(v, OP_AutoCommit, 1, 1);
- }
-}
-
-/*
-** This function is called by the parser when it parses a command to create,
-** release or rollback an SQL savepoint.
-*/
-SQLITE_PRIVATE void sqlite3Savepoint(Parse *pParse, int op, Token *pName){
- char *zName = sqlite3NameFromToken(pParse->db, pName);
- if( zName ){
- Vdbe *v = sqlite3GetVdbe(pParse);
-#ifndef SQLITE_OMIT_AUTHORIZATION
- static const char * const az[] = { "BEGIN", "RELEASE", "ROLLBACK" };
- assert( !SAVEPOINT_BEGIN && SAVEPOINT_RELEASE==1 && SAVEPOINT_ROLLBACK==2 );
-#endif
- if( !v || sqlite3AuthCheck(pParse, SQLITE_SAVEPOINT, az[op], zName, 0) ){
- sqlite3DbFree(pParse->db, zName);
- return;
- }
- sqlite3VdbeAddOp4(v, OP_Savepoint, op, 0, 0, zName, P4_DYNAMIC);
- }
-}
-
-/*
-** Make sure the TEMP database is open and available for use. Return
-** the number of errors. Leave any error messages in the pParse structure.
-*/
-SQLITE_PRIVATE int sqlite3OpenTempDatabase(Parse *pParse){
- sqlite3 *db = pParse->db;
- if( db->aDb[1].pBt==0 && !pParse->explain ){
- int rc;
- Btree *pBt;
- static const int flags =
- SQLITE_OPEN_READWRITE |
- SQLITE_OPEN_CREATE |
- SQLITE_OPEN_EXCLUSIVE |
- SQLITE_OPEN_DELETEONCLOSE |
- SQLITE_OPEN_TEMP_DB;
-
- rc = sqlite3BtreeOpen(db->pVfs, 0, db, &pBt, 0, flags);
- if( rc!=SQLITE_OK ){
- sqlite3ErrorMsg(pParse, "unable to open a temporary database "
- "file for storing temporary tables");
- pParse->rc = rc;
- return 1;
- }
- db->aDb[1].pBt = pBt;
- assert( db->aDb[1].pSchema );
- if( SQLITE_NOMEM==sqlite3BtreeSetPageSize(pBt, db->nextPagesize, -1, 0) ){
- db->mallocFailed = 1;
- return 1;
- }
- }
- return 0;
-}
-
-/*
-** Generate VDBE code that will verify the schema cookie and start
-** a read-transaction for all named database files.
-**
-** It is important that all schema cookies be verified and all
-** read transactions be started before anything else happens in
-** the VDBE program. But this routine can be called after much other
-** code has been generated. So here is what we do:
-**
-** The first time this routine is called, we code an OP_Goto that
-** will jump to a subroutine at the end of the program. Then we
-** record every database that needs its schema verified in the
-** pParse->cookieMask field. Later, after all other code has been
-** generated, the subroutine that does the cookie verifications and
-** starts the transactions will be coded and the OP_Goto P2 value
-** will be made to point to that subroutine. The generation of the
-** cookie verification subroutine code happens in sqlite3FinishCoding().
-**
-** If iDb<0 then code the OP_Goto only - don't set flag to verify the
-** schema on any databases. This can be used to position the OP_Goto
-** early in the code, before we know if any database tables will be used.
-*/
-SQLITE_PRIVATE void sqlite3CodeVerifySchema(Parse *pParse, int iDb){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
-
-#ifndef SQLITE_OMIT_TRIGGER
- if( pToplevel!=pParse ){
- /* This branch is taken if a trigger is currently being coded. In this
- ** case, set cookieGoto to a non-zero value to show that this function
- ** has been called. This is used by the sqlite3ExprCodeConstants()
- ** function. */
- pParse->cookieGoto = -1;
- }
-#endif
- if( pToplevel->cookieGoto==0 ){
- Vdbe *v = sqlite3GetVdbe(pToplevel);
- if( v==0 ) return; /* This only happens if there was a prior error */
- pToplevel->cookieGoto = sqlite3VdbeAddOp2(v, OP_Goto, 0, 0)+1;
- }
- if( iDb>=0 ){
- sqlite3 *db = pToplevel->db;
- yDbMask mask;
-
- assert( iDb<db->nDb );
- assert( db->aDb[iDb].pBt!=0 || iDb==1 );
- assert( iDb<SQLITE_MAX_ATTACHED+2 );
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- mask = ((yDbMask)1)<<iDb;
- if( (pToplevel->cookieMask & mask)==0 ){
- pToplevel->cookieMask |= mask;
- pToplevel->cookieValue[iDb] = db->aDb[iDb].pSchema->schema_cookie;
- if( !OMIT_TEMPDB && iDb==1 ){
- sqlite3OpenTempDatabase(pToplevel);
- }
- }
- }
-}
-
-/*
-** If argument zDb is NULL, then call sqlite3CodeVerifySchema() for each
-** attached database. Otherwise, invoke it for the database named zDb only.
-*/
-SQLITE_PRIVATE void sqlite3CodeVerifyNamedSchema(Parse *pParse, const char *zDb){
- sqlite3 *db = pParse->db;
- int i;
- for(i=0; i<db->nDb; i++){
- Db *pDb = &db->aDb[i];
- if( pDb->pBt && (!zDb || 0==sqlite3StrICmp(zDb, pDb->zName)) ){
- sqlite3CodeVerifySchema(pParse, i);
- }
- }
-}
-
-/*
-** Generate VDBE code that prepares for doing an operation that
-** might change the database.
-**
-** This routine starts a new transaction if we are not already within
-** a transaction. If we are already within a transaction, then a checkpoint
-** is set if the setStatement parameter is true. A checkpoint should
-** be set for operations that might fail (due to a constraint) part of
-** the way through and which will need to undo some writes without having to
-** rollback the whole transaction. For operations where all constraints
-** can be checked before any changes are made to the database, it is never
-** necessary to undo a write and the checkpoint should not be set.
-*/
-SQLITE_PRIVATE void sqlite3BeginWriteOperation(Parse *pParse, int setStatement, int iDb){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
- sqlite3CodeVerifySchema(pParse, iDb);
- pToplevel->writeMask |= ((yDbMask)1)<<iDb;
- pToplevel->isMultiWrite |= setStatement;
-}
-
-/*
-** Indicate that the statement currently under construction might write
-** more than one entry (example: deleting one row then inserting another,
-** inserting multiple rows in a table, or inserting a row and index entries.)
-** If an abort occurs after some of these writes have completed, then it will
-** be necessary to undo the completed writes.
-*/
-SQLITE_PRIVATE void sqlite3MultiWrite(Parse *pParse){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
- pToplevel->isMultiWrite = 1;
-}
-
-/*
-** The code generator calls this routine if is discovers that it is
-** possible to abort a statement prior to completion. In order to
-** perform this abort without corrupting the database, we need to make
-** sure that the statement is protected by a statement transaction.
-**
-** Technically, we only need to set the mayAbort flag if the
-** isMultiWrite flag was previously set. There is a time dependency
-** such that the abort must occur after the multiwrite. This makes
-** some statements involving the REPLACE conflict resolution algorithm
-** go a little faster. But taking advantage of this time dependency
-** makes it more difficult to prove that the code is correct (in
-** particular, it prevents us from writing an effective
-** implementation of sqlite3AssertMayAbort()) and so we have chosen
-** to take the safe route and skip the optimization.
-*/
-SQLITE_PRIVATE void sqlite3MayAbort(Parse *pParse){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
- pToplevel->mayAbort = 1;
-}
-
-/*
-** Code an OP_Halt that causes the vdbe to return an SQLITE_CONSTRAINT
-** error. The onError parameter determines which (if any) of the statement
-** and/or current transaction is rolled back.
-*/
-SQLITE_PRIVATE void sqlite3HaltConstraint(
- Parse *pParse, /* Parsing context */
- int errCode, /* extended error code */
- int onError, /* Constraint type */
- char *p4, /* Error message */
- int p4type /* P4_STATIC or P4_TRANSIENT */
-){
- Vdbe *v = sqlite3GetVdbe(pParse);
- assert( (errCode&0xff)==SQLITE_CONSTRAINT );
- if( onError==OE_Abort ){
- sqlite3MayAbort(pParse);
- }
- sqlite3VdbeAddOp4(v, OP_Halt, errCode, onError, 0, p4, p4type);
-}
-
-/*
-** Check to see if pIndex uses the collating sequence pColl. Return
-** true if it does and false if it does not.
-*/
-#ifndef SQLITE_OMIT_REINDEX
-static int collationMatch(const char *zColl, Index *pIndex){
- int i;
- assert( zColl!=0 );
- for(i=0; i<pIndex->nColumn; i++){
- const char *z = pIndex->azColl[i];
- assert( z!=0 );
- if( 0==sqlite3StrICmp(z, zColl) ){
- return 1;
- }
- }
- return 0;
-}
-#endif
-
-/*
-** Recompute all indices of pTab that use the collating sequence pColl.
-** If pColl==0 then recompute all indices of pTab.
-*/
-#ifndef SQLITE_OMIT_REINDEX
-static void reindexTable(Parse *pParse, Table *pTab, char const *zColl){
- Index *pIndex; /* An index associated with pTab */
-
- for(pIndex=pTab->pIndex; pIndex; pIndex=pIndex->pNext){
- if( zColl==0 || collationMatch(zColl, pIndex) ){
- int iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- sqlite3RefillIndex(pParse, pIndex, -1);
- }
- }
-}
-#endif
-
-/*
-** Recompute all indices of all tables in all databases where the
-** indices use the collating sequence pColl. If pColl==0 then recompute
-** all indices everywhere.
-*/
-#ifndef SQLITE_OMIT_REINDEX
-static void reindexDatabases(Parse *pParse, char const *zColl){
- Db *pDb; /* A single database */
- int iDb; /* The database index number */
- sqlite3 *db = pParse->db; /* The database connection */
- HashElem *k; /* For looping over tables in pDb */
- Table *pTab; /* A table in the database */
-
- assert( sqlite3BtreeHoldsAllMutexes(db) ); /* Needed for schema access */
- for(iDb=0, pDb=db->aDb; iDb<db->nDb; iDb++, pDb++){
- assert( pDb!=0 );
- for(k=sqliteHashFirst(&pDb->pSchema->tblHash); k; k=sqliteHashNext(k)){
- pTab = (Table*)sqliteHashData(k);
- reindexTable(pParse, pTab, zColl);
- }
- }
-}
-#endif
-
-/*
-** Generate code for the REINDEX command.
-**
-** REINDEX -- 1
-** REINDEX <collation> -- 2
-** REINDEX ?<database>.?<tablename> -- 3
-** REINDEX ?<database>.?<indexname> -- 4
-**
-** Form 1 causes all indices in all attached databases to be rebuilt.
-** Form 2 rebuilds all indices in all databases that use the named
-** collating function. Forms 3 and 4 rebuild the named index or all
-** indices associated with the named table.
-*/
-#ifndef SQLITE_OMIT_REINDEX
-SQLITE_PRIVATE void sqlite3Reindex(Parse *pParse, Token *pName1, Token *pName2){
- CollSeq *pColl; /* Collating sequence to be reindexed, or NULL */
- char *z; /* Name of a table or index */
- const char *zDb; /* Name of the database */
- Table *pTab; /* A table in the database */
- Index *pIndex; /* An index associated with pTab */
- int iDb; /* The database index number */
- sqlite3 *db = pParse->db; /* The database connection */
- Token *pObjName; /* Name of the table or index to be reindexed */
-
- /* Read the database schema. If an error occurs, leave an error message
- ** and code in pParse and return NULL. */
- if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){
- return;
- }
-
- if( pName1==0 ){
- reindexDatabases(pParse, 0);
- return;
- }else if( NEVER(pName2==0) || pName2->z==0 ){
- char *zColl;
- assert( pName1->z );
- zColl = sqlite3NameFromToken(pParse->db, pName1);
- if( !zColl ) return;
- pColl = sqlite3FindCollSeq(db, ENC(db), zColl, 0);
- if( pColl ){
- reindexDatabases(pParse, zColl);
- sqlite3DbFree(db, zColl);
- return;
- }
- sqlite3DbFree(db, zColl);
- }
- iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pObjName);
- if( iDb<0 ) return;
- z = sqlite3NameFromToken(db, pObjName);
- if( z==0 ) return;
- zDb = db->aDb[iDb].zName;
- pTab = sqlite3FindTable(db, z, zDb);
- if( pTab ){
- reindexTable(pParse, pTab, 0);
- sqlite3DbFree(db, z);
- return;
- }
- pIndex = sqlite3FindIndex(db, z, zDb);
- sqlite3DbFree(db, z);
- if( pIndex ){
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- sqlite3RefillIndex(pParse, pIndex, -1);
- return;
- }
- sqlite3ErrorMsg(pParse, "unable to identify the object to be reindexed");
-}
-#endif
-
-/*
-** Return a dynamicly allocated KeyInfo structure that can be used
-** with OP_OpenRead or OP_OpenWrite to access database index pIdx.
-**
-** If successful, a pointer to the new structure is returned. In this case
-** the caller is responsible for calling sqlite3DbFree(db, ) on the returned
-** pointer. If an error occurs (out of memory or missing collation
-** sequence), NULL is returned and the state of pParse updated to reflect
-** the error.
-*/
-SQLITE_PRIVATE KeyInfo *sqlite3IndexKeyinfo(Parse *pParse, Index *pIdx){
- int i;
- int nCol = pIdx->nColumn;
- int nBytes = sizeof(KeyInfo) + (nCol-1)*sizeof(CollSeq*) + nCol;
- sqlite3 *db = pParse->db;
- KeyInfo *pKey = (KeyInfo *)sqlite3DbMallocZero(db, nBytes);
-
- if( pKey ){
- pKey->db = pParse->db;
- pKey->aSortOrder = (u8 *)&(pKey->aColl[nCol]);
- assert( &pKey->aSortOrder[nCol]==&(((u8 *)pKey)[nBytes]) );
- for(i=0; i<nCol; i++){
- char *zColl = pIdx->azColl[i];
- assert( zColl );
- pKey->aColl[i] = sqlite3LocateCollSeq(pParse, zColl);
- pKey->aSortOrder[i] = pIdx->aSortOrder[i];
- }
- pKey->nField = (u16)nCol;
- }
-
- if( pParse->nErr ){
- sqlite3DbFree(db, pKey);
- pKey = 0;
- }
- return pKey;
-}
-
-/************** End of build.c ***********************************************/
-/************** Begin file callback.c ****************************************/
-/*
-** 2005 May 23
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains functions used to access the internal hash tables
-** of user defined functions and collation sequences.
-*/
-
-
-/*
-** Invoke the 'collation needed' callback to request a collation sequence
-** in the encoding enc of name zName, length nName.
-*/
-static void callCollNeeded(sqlite3 *db, int enc, const char *zName){
- assert( !db->xCollNeeded || !db->xCollNeeded16 );
- if( db->xCollNeeded ){
- char *zExternal = sqlite3DbStrDup(db, zName);
- if( !zExternal ) return;
- db->xCollNeeded(db->pCollNeededArg, db, enc, zExternal);
- sqlite3DbFree(db, zExternal);
- }
-#ifndef SQLITE_OMIT_UTF16
- if( db->xCollNeeded16 ){
- char const *zExternal;
- sqlite3_value *pTmp = sqlite3ValueNew(db);
- sqlite3ValueSetStr(pTmp, -1, zName, SQLITE_UTF8, SQLITE_STATIC);
- zExternal = sqlite3ValueText(pTmp, SQLITE_UTF16NATIVE);
- if( zExternal ){
- db->xCollNeeded16(db->pCollNeededArg, db, (int)ENC(db), zExternal);
- }
- sqlite3ValueFree(pTmp);
- }
-#endif
-}
-
-/*
-** This routine is called if the collation factory fails to deliver a
-** collation function in the best encoding but there may be other versions
-** of this collation function (for other text encodings) available. Use one
-** of these instead if they exist. Avoid a UTF-8 <-> UTF-16 conversion if
-** possible.
-*/
-static int synthCollSeq(sqlite3 *db, CollSeq *pColl){
- CollSeq *pColl2;
- char *z = pColl->zName;
- int i;
- static const u8 aEnc[] = { SQLITE_UTF16BE, SQLITE_UTF16LE, SQLITE_UTF8 };
- for(i=0; i<3; i++){
- pColl2 = sqlite3FindCollSeq(db, aEnc[i], z, 0);
- if( pColl2->xCmp!=0 ){
- memcpy(pColl, pColl2, sizeof(CollSeq));
- pColl->xDel = 0; /* Do not copy the destructor */
- return SQLITE_OK;
- }
- }
- return SQLITE_ERROR;
-}
-
-/*
-** This function is responsible for invoking the collation factory callback
-** or substituting a collation sequence of a different encoding when the
-** requested collation sequence is not available in the desired encoding.
-**
-** If it is not NULL, then pColl must point to the database native encoding
-** collation sequence with name zName, length nName.
-**
-** The return value is either the collation sequence to be used in database
-** db for collation type name zName, length nName, or NULL, if no collation
-** sequence can be found. If no collation is found, leave an error message.
-**
-** See also: sqlite3LocateCollSeq(), sqlite3FindCollSeq()
-*/
-SQLITE_PRIVATE CollSeq *sqlite3GetCollSeq(
- Parse *pParse, /* Parsing context */
- u8 enc, /* The desired encoding for the collating sequence */
- CollSeq *pColl, /* Collating sequence with native encoding, or NULL */
- const char *zName /* Collating sequence name */
-){
- CollSeq *p;
- sqlite3 *db = pParse->db;
-
- p = pColl;
- if( !p ){
- p = sqlite3FindCollSeq(db, enc, zName, 0);
- }
- if( !p || !p->xCmp ){
- /* No collation sequence of this type for this encoding is registered.
- ** Call the collation factory to see if it can supply us with one.
- */
- callCollNeeded(db, enc, zName);
- p = sqlite3FindCollSeq(db, enc, zName, 0);
- }
- if( p && !p->xCmp && synthCollSeq(db, p) ){
- p = 0;
- }
- assert( !p || p->xCmp );
- if( p==0 ){
- sqlite3ErrorMsg(pParse, "no such collation sequence: %s", zName);
- }
- return p;
-}
-
-/*
-** This routine is called on a collation sequence before it is used to
-** check that it is defined. An undefined collation sequence exists when
-** a database is loaded that contains references to collation sequences
-** that have not been defined by sqlite3_create_collation() etc.
-**
-** If required, this routine calls the 'collation needed' callback to
-** request a definition of the collating sequence. If this doesn't work,
-** an equivalent collating sequence that uses a text encoding different
-** from the main database is substituted, if one is available.
-*/
-SQLITE_PRIVATE int sqlite3CheckCollSeq(Parse *pParse, CollSeq *pColl){
- if( pColl ){
- const char *zName = pColl->zName;
- sqlite3 *db = pParse->db;
- CollSeq *p = sqlite3GetCollSeq(pParse, ENC(db), pColl, zName);
- if( !p ){
- return SQLITE_ERROR;
- }
- assert( p==pColl );
- }
- return SQLITE_OK;
-}
-
-
-
-/*
-** Locate and return an entry from the db.aCollSeq hash table. If the entry
-** specified by zName and nName is not found and parameter 'create' is
-** true, then create a new entry. Otherwise return NULL.
-**
-** Each pointer stored in the sqlite3.aCollSeq hash table contains an
-** array of three CollSeq structures. The first is the collation sequence
-** prefferred for UTF-8, the second UTF-16le, and the third UTF-16be.
-**
-** Stored immediately after the three collation sequences is a copy of
-** the collation sequence name. A pointer to this string is stored in
-** each collation sequence structure.
-*/
-static CollSeq *findCollSeqEntry(
- sqlite3 *db, /* Database connection */
- const char *zName, /* Name of the collating sequence */
- int create /* Create a new entry if true */
-){
- CollSeq *pColl;
- int nName = sqlite3Strlen30(zName);
- pColl = sqlite3HashFind(&db->aCollSeq, zName, nName);
-
- if( 0==pColl && create ){
- pColl = sqlite3DbMallocZero(db, 3*sizeof(*pColl) + nName + 1 );
- if( pColl ){
- CollSeq *pDel = 0;
- pColl[0].zName = (char*)&pColl[3];
- pColl[0].enc = SQLITE_UTF8;
- pColl[1].zName = (char*)&pColl[3];
- pColl[1].enc = SQLITE_UTF16LE;
- pColl[2].zName = (char*)&pColl[3];
- pColl[2].enc = SQLITE_UTF16BE;
- memcpy(pColl[0].zName, zName, nName);
- pColl[0].zName[nName] = 0;
- pDel = sqlite3HashInsert(&db->aCollSeq, pColl[0].zName, nName, pColl);
-
- /* If a malloc() failure occurred in sqlite3HashInsert(), it will
- ** return the pColl pointer to be deleted (because it wasn't added
- ** to the hash table).
- */
- assert( pDel==0 || pDel==pColl );
- if( pDel!=0 ){
- db->mallocFailed = 1;
- sqlite3DbFree(db, pDel);
- pColl = 0;
- }
- }
- }
- return pColl;
-}
-
-/*
-** Parameter zName points to a UTF-8 encoded string nName bytes long.
-** Return the CollSeq* pointer for the collation sequence named zName
-** for the encoding 'enc' from the database 'db'.
-**
-** If the entry specified is not found and 'create' is true, then create a
-** new entry. Otherwise return NULL.
-**
-** A separate function sqlite3LocateCollSeq() is a wrapper around
-** this routine. sqlite3LocateCollSeq() invokes the collation factory
-** if necessary and generates an error message if the collating sequence
-** cannot be found.
-**
-** See also: sqlite3LocateCollSeq(), sqlite3GetCollSeq()
-*/
-SQLITE_PRIVATE CollSeq *sqlite3FindCollSeq(
- sqlite3 *db,
- u8 enc,
- const char *zName,
- int create
-){
- CollSeq *pColl;
- if( zName ){
- pColl = findCollSeqEntry(db, zName, create);
- }else{
- pColl = db->pDfltColl;
- }
- assert( SQLITE_UTF8==1 && SQLITE_UTF16LE==2 && SQLITE_UTF16BE==3 );
- assert( enc>=SQLITE_UTF8 && enc<=SQLITE_UTF16BE );
- if( pColl ) pColl += enc-1;
- return pColl;
-}
-
-/* During the search for the best function definition, this procedure
-** is called to test how well the function passed as the first argument
-** matches the request for a function with nArg arguments in a system
-** that uses encoding enc. The value returned indicates how well the
-** request is matched. A higher value indicates a better match.
-**
-** If nArg is -1 that means to only return a match (non-zero) if p->nArg
-** is also -1. In other words, we are searching for a function that
-** takes a variable number of arguments.
-**
-** If nArg is -2 that means that we are searching for any function
-** regardless of the number of arguments it uses, so return a positive
-** match score for any
-**
-** The returned value is always between 0 and 6, as follows:
-**
-** 0: Not a match.
-** 1: UTF8/16 conversion required and function takes any number of arguments.
-** 2: UTF16 byte order change required and function takes any number of args.
-** 3: encoding matches and function takes any number of arguments
-** 4: UTF8/16 conversion required - argument count matches exactly
-** 5: UTF16 byte order conversion required - argument count matches exactly
-** 6: Perfect match: encoding and argument count match exactly.
-**
-** If nArg==(-2) then any function with a non-null xStep or xFunc is
-** a perfect match and any function with both xStep and xFunc NULL is
-** a non-match.
-*/
-#define FUNC_PERFECT_MATCH 6 /* The score for a perfect match */
-static int matchQuality(
- FuncDef *p, /* The function we are evaluating for match quality */
- int nArg, /* Desired number of arguments. (-1)==any */
- u8 enc /* Desired text encoding */
-){
- int match;
-
- /* nArg of -2 is a special case */
- if( nArg==(-2) ) return (p->xFunc==0 && p->xStep==0) ? 0 : FUNC_PERFECT_MATCH;
-
- /* Wrong number of arguments means "no match" */
- if( p->nArg!=nArg && p->nArg>=0 ) return 0;
-
- /* Give a better score to a function with a specific number of arguments
- ** than to function that accepts any number of arguments. */
- if( p->nArg==nArg ){
- match = 4;
- }else{
- match = 1;
- }
-
- /* Bonus points if the text encoding matches */
- if( enc==p->iPrefEnc ){
- match += 2; /* Exact encoding match */
- }else if( (enc & p->iPrefEnc & 2)!=0 ){
- match += 1; /* Both are UTF16, but with different byte orders */
- }
-
- return match;
-}
-
-/*
-** Search a FuncDefHash for a function with the given name. Return
-** a pointer to the matching FuncDef if found, or 0 if there is no match.
-*/
-static FuncDef *functionSearch(
- FuncDefHash *pHash, /* Hash table to search */
- int h, /* Hash of the name */
- const char *zFunc, /* Name of function */
- int nFunc /* Number of bytes in zFunc */
-){
- FuncDef *p;
- for(p=pHash->a[h]; p; p=p->pHash){
- if( sqlite3StrNICmp(p->zName, zFunc, nFunc)==0 && p->zName[nFunc]==0 ){
- return p;
- }
- }
- return 0;
-}
-
-/*
-** Insert a new FuncDef into a FuncDefHash hash table.
-*/
-SQLITE_PRIVATE void sqlite3FuncDefInsert(
- FuncDefHash *pHash, /* The hash table into which to insert */
- FuncDef *pDef /* The function definition to insert */
-){
- FuncDef *pOther;
- int nName = sqlite3Strlen30(pDef->zName);
- u8 c1 = (u8)pDef->zName[0];
- int h = (sqlite3UpperToLower[c1] + nName) % ArraySize(pHash->a);
- pOther = functionSearch(pHash, h, pDef->zName, nName);
- if( pOther ){
- assert( pOther!=pDef && pOther->pNext!=pDef );
- pDef->pNext = pOther->pNext;
- pOther->pNext = pDef;
- }else{
- pDef->pNext = 0;
- pDef->pHash = pHash->a[h];
- pHash->a[h] = pDef;
- }
-}
-
-
-
-/*
-** Locate a user function given a name, a number of arguments and a flag
-** indicating whether the function prefers UTF-16 over UTF-8. Return a
-** pointer to the FuncDef structure that defines that function, or return
-** NULL if the function does not exist.
-**
-** If the createFlag argument is true, then a new (blank) FuncDef
-** structure is created and liked into the "db" structure if a
-** no matching function previously existed.
-**
-** If nArg is -2, then the first valid function found is returned. A
-** function is valid if either xFunc or xStep is non-zero. The nArg==(-2)
-** case is used to see if zName is a valid function name for some number
-** of arguments. If nArg is -2, then createFlag must be 0.
-**
-** If createFlag is false, then a function with the required name and
-** number of arguments may be returned even if the eTextRep flag does not
-** match that requested.
-*/
-SQLITE_PRIVATE FuncDef *sqlite3FindFunction(
- sqlite3 *db, /* An open database */
- const char *zName, /* Name of the function. Not null-terminated */
- int nName, /* Number of characters in the name */
- int nArg, /* Number of arguments. -1 means any number */
- u8 enc, /* Preferred text encoding */
- u8 createFlag /* Create new entry if true and does not otherwise exist */
-){
- FuncDef *p; /* Iterator variable */
- FuncDef *pBest = 0; /* Best match found so far */
- int bestScore = 0; /* Score of best match */
- int h; /* Hash value */
-
- assert( nArg>=(-2) );
- assert( nArg>=(-1) || createFlag==0 );
- assert( enc==SQLITE_UTF8 || enc==SQLITE_UTF16LE || enc==SQLITE_UTF16BE );
- h = (sqlite3UpperToLower[(u8)zName[0]] + nName) % ArraySize(db->aFunc.a);
-
- /* First search for a match amongst the application-defined functions.
- */
- p = functionSearch(&db->aFunc, h, zName, nName);
- while( p ){
- int score = matchQuality(p, nArg, enc);
- if( score>bestScore ){
- pBest = p;
- bestScore = score;
- }
- p = p->pNext;
- }
-
- /* If no match is found, search the built-in functions.
- **
- ** If the SQLITE_PreferBuiltin flag is set, then search the built-in
- ** functions even if a prior app-defined function was found. And give
- ** priority to built-in functions.
- **
- ** Except, if createFlag is true, that means that we are trying to
- ** install a new function. Whatever FuncDef structure is returned it will
- ** have fields overwritten with new information appropriate for the
- ** new function. But the FuncDefs for built-in functions are read-only.
- ** So we must not search for built-ins when creating a new function.
- */
- if( !createFlag && (pBest==0 || (db->flags & SQLITE_PreferBuiltin)!=0) ){
- FuncDefHash *pHash = &GLOBAL(FuncDefHash, sqlite3GlobalFunctions);
- bestScore = 0;
- p = functionSearch(pHash, h, zName, nName);
- while( p ){
- int score = matchQuality(p, nArg, enc);
- if( score>bestScore ){
- pBest = p;
- bestScore = score;
- }
- p = p->pNext;
- }
- }
-
- /* If the createFlag parameter is true and the search did not reveal an
- ** exact match for the name, number of arguments and encoding, then add a
- ** new entry to the hash table and return it.
- */
- if( createFlag && bestScore<FUNC_PERFECT_MATCH &&
- (pBest = sqlite3DbMallocZero(db, sizeof(*pBest)+nName+1))!=0 ){
- pBest->zName = (char *)&pBest[1];
- pBest->nArg = (u16)nArg;
- pBest->iPrefEnc = enc;
- memcpy(pBest->zName, zName, nName);
- pBest->zName[nName] = 0;
- sqlite3FuncDefInsert(&db->aFunc, pBest);
- }
-
- if( pBest && (pBest->xStep || pBest->xFunc || createFlag) ){
- return pBest;
- }
- return 0;
-}
-
-/*
-** Free all resources held by the schema structure. The void* argument points
-** at a Schema struct. This function does not call sqlite3DbFree(db, ) on the
-** pointer itself, it just cleans up subsidiary resources (i.e. the contents
-** of the schema hash tables).
-**
-** The Schema.cache_size variable is not cleared.
-*/
-SQLITE_PRIVATE void sqlite3SchemaClear(void *p){
- Hash temp1;
- Hash temp2;
- HashElem *pElem;
- Schema *pSchema = (Schema *)p;
-
- temp1 = pSchema->tblHash;
- temp2 = pSchema->trigHash;
- sqlite3HashInit(&pSchema->trigHash);
- sqlite3HashClear(&pSchema->idxHash);
- for(pElem=sqliteHashFirst(&temp2); pElem; pElem=sqliteHashNext(pElem)){
- sqlite3DeleteTrigger(0, (Trigger*)sqliteHashData(pElem));
- }
- sqlite3HashClear(&temp2);
- sqlite3HashInit(&pSchema->tblHash);
- for(pElem=sqliteHashFirst(&temp1); pElem; pElem=sqliteHashNext(pElem)){
- Table *pTab = sqliteHashData(pElem);
- sqlite3DeleteTable(0, pTab);
- }
- sqlite3HashClear(&temp1);
- sqlite3HashClear(&pSchema->fkeyHash);
- pSchema->pSeqTab = 0;
- if( pSchema->flags & DB_SchemaLoaded ){
- pSchema->iGeneration++;
- pSchema->flags &= ~DB_SchemaLoaded;
- }
-}
-
-/*
-** Find and return the schema associated with a BTree. Create
-** a new one if necessary.
-*/
-SQLITE_PRIVATE Schema *sqlite3SchemaGet(sqlite3 *db, Btree *pBt){
- Schema * p;
- if( pBt ){
- p = (Schema *)sqlite3BtreeSchema(pBt, sizeof(Schema), sqlite3SchemaClear);
- }else{
- p = (Schema *)sqlite3DbMallocZero(0, sizeof(Schema));
- }
- if( !p ){
- db->mallocFailed = 1;
- }else if ( 0==p->file_format ){
- sqlite3HashInit(&p->tblHash);
- sqlite3HashInit(&p->idxHash);
- sqlite3HashInit(&p->trigHash);
- sqlite3HashInit(&p->fkeyHash);
- p->enc = SQLITE_UTF8;
- }
- return p;
-}
-
-/************** End of callback.c ********************************************/
-/************** Begin file delete.c ******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains C code routines that are called by the parser
-** in order to generate code for DELETE FROM statements.
-*/
-
-/*
-** While a SrcList can in general represent multiple tables and subqueries
-** (as in the FROM clause of a SELECT statement) in this case it contains
-** the name of a single table, as one might find in an INSERT, DELETE,
-** or UPDATE statement. Look up that table in the symbol table and
-** return a pointer. Set an error message and return NULL if the table
-** name is not found or if any other error occurs.
-**
-** The following fields are initialized appropriate in pSrc:
-**
-** pSrc->a[0].pTab Pointer to the Table object
-** pSrc->a[0].pIndex Pointer to the INDEXED BY index, if there is one
-**
-*/
-SQLITE_PRIVATE Table *sqlite3SrcListLookup(Parse *pParse, SrcList *pSrc){
- struct SrcList_item *pItem = pSrc->a;
- Table *pTab;
- assert( pItem && pSrc->nSrc==1 );
- pTab = sqlite3LocateTableItem(pParse, 0, pItem);
- sqlite3DeleteTable(pParse->db, pItem->pTab);
- pItem->pTab = pTab;
- if( pTab ){
- pTab->nRef++;
- }
- if( sqlite3IndexedByLookup(pParse, pItem) ){
- pTab = 0;
- }
- return pTab;
-}
-
-/*
-** Check to make sure the given table is writable. If it is not
-** writable, generate an error message and return 1. If it is
-** writable return 0;
-*/
-SQLITE_PRIVATE int sqlite3IsReadOnly(Parse *pParse, Table *pTab, int viewOk){
- /* A table is not writable under the following circumstances:
- **
- ** 1) It is a virtual table and no implementation of the xUpdate method
- ** has been provided, or
- ** 2) It is a system table (i.e. sqlite_master), this call is not
- ** part of a nested parse and writable_schema pragma has not
- ** been specified.
- **
- ** In either case leave an error message in pParse and return non-zero.
- */
- if( ( IsVirtual(pTab)
- && sqlite3GetVTable(pParse->db, pTab)->pMod->pModule->xUpdate==0 )
- || ( (pTab->tabFlags & TF_Readonly)!=0
- && (pParse->db->flags & SQLITE_WriteSchema)==0
- && pParse->nested==0 )
- ){
- sqlite3ErrorMsg(pParse, "table %s may not be modified", pTab->zName);
- return 1;
- }
-
-#ifndef SQLITE_OMIT_VIEW
- if( !viewOk && pTab->pSelect ){
- sqlite3ErrorMsg(pParse,"cannot modify %s because it is a view",pTab->zName);
- return 1;
- }
-#endif
- return 0;
-}
-
-
-#if !defined(SQLITE_OMIT_VIEW) && !defined(SQLITE_OMIT_TRIGGER)
-/*
-** Evaluate a view and store its result in an ephemeral table. The
-** pWhere argument is an optional WHERE clause that restricts the
-** set of rows in the view that are to be added to the ephemeral table.
-*/
-SQLITE_PRIVATE void sqlite3MaterializeView(
- Parse *pParse, /* Parsing context */
- Table *pView, /* View definition */
- Expr *pWhere, /* Optional WHERE clause to be added */
- int iCur /* Cursor number for ephemerial table */
-){
- SelectDest dest;
- Select *pSel;
- SrcList *pFrom;
- sqlite3 *db = pParse->db;
- int iDb = sqlite3SchemaToIndex(db, pView->pSchema);
-
- pWhere = sqlite3ExprDup(db, pWhere, 0);
- pFrom = sqlite3SrcListAppend(db, 0, 0, 0);
-
- if( pFrom ){
- assert( pFrom->nSrc==1 );
- pFrom->a[0].zName = sqlite3DbStrDup(db, pView->zName);
- pFrom->a[0].zDatabase = sqlite3DbStrDup(db, db->aDb[iDb].zName);
- assert( pFrom->a[0].pOn==0 );
- assert( pFrom->a[0].pUsing==0 );
- }
-
- pSel = sqlite3SelectNew(pParse, 0, pFrom, pWhere, 0, 0, 0, 0, 0, 0);
- if( pSel ) pSel->selFlags |= SF_Materialize;
-
- sqlite3SelectDestInit(&dest, SRT_EphemTab, iCur);
- sqlite3Select(pParse, pSel, &dest);
- sqlite3SelectDelete(db, pSel);
-}
-#endif /* !defined(SQLITE_OMIT_VIEW) && !defined(SQLITE_OMIT_TRIGGER) */
-
-#if defined(SQLITE_ENABLE_UPDATE_DELETE_LIMIT) && !defined(SQLITE_OMIT_SUBQUERY)
-/*
-** Generate an expression tree to implement the WHERE, ORDER BY,
-** and LIMIT/OFFSET portion of DELETE and UPDATE statements.
-**
-** DELETE FROM table_wxyz WHERE a<5 ORDER BY a LIMIT 1;
-** \__________________________/
-** pLimitWhere (pInClause)
-*/
-SQLITE_PRIVATE Expr *sqlite3LimitWhere(
- Parse *pParse, /* The parser context */
- SrcList *pSrc, /* the FROM clause -- which tables to scan */
- Expr *pWhere, /* The WHERE clause. May be null */
- ExprList *pOrderBy, /* The ORDER BY clause. May be null */
- Expr *pLimit, /* The LIMIT clause. May be null */
- Expr *pOffset, /* The OFFSET clause. May be null */
- char *zStmtType /* Either DELETE or UPDATE. For error messages. */
-){
- Expr *pWhereRowid = NULL; /* WHERE rowid .. */
- Expr *pInClause = NULL; /* WHERE rowid IN ( select ) */
- Expr *pSelectRowid = NULL; /* SELECT rowid ... */
- ExprList *pEList = NULL; /* Expression list contaning only pSelectRowid */
- SrcList *pSelectSrc = NULL; /* SELECT rowid FROM x ... (dup of pSrc) */
- Select *pSelect = NULL; /* Complete SELECT tree */
-
- /* Check that there isn't an ORDER BY without a LIMIT clause.
- */
- if( pOrderBy && (pLimit == 0) ) {
- sqlite3ErrorMsg(pParse, "ORDER BY without LIMIT on %s", zStmtType);
- goto limit_where_cleanup_2;
- }
-
- /* We only need to generate a select expression if there
- ** is a limit/offset term to enforce.
- */
- if( pLimit == 0 ) {
- /* if pLimit is null, pOffset will always be null as well. */
- assert( pOffset == 0 );
- return pWhere;
- }
-
- /* Generate a select expression tree to enforce the limit/offset
- ** term for the DELETE or UPDATE statement. For example:
- ** DELETE FROM table_a WHERE col1=1 ORDER BY col2 LIMIT 1 OFFSET 1
- ** becomes:
- ** DELETE FROM table_a WHERE rowid IN (
- ** SELECT rowid FROM table_a WHERE col1=1 ORDER BY col2 LIMIT 1 OFFSET 1
- ** );
- */
-
- pSelectRowid = sqlite3PExpr(pParse, TK_ROW, 0, 0, 0);
- if( pSelectRowid == 0 ) goto limit_where_cleanup_2;
- pEList = sqlite3ExprListAppend(pParse, 0, pSelectRowid);
- if( pEList == 0 ) goto limit_where_cleanup_2;
-
- /* duplicate the FROM clause as it is needed by both the DELETE/UPDATE tree
- ** and the SELECT subtree. */
- pSelectSrc = sqlite3SrcListDup(pParse->db, pSrc, 0);
- if( pSelectSrc == 0 ) {
- sqlite3ExprListDelete(pParse->db, pEList);
- goto limit_where_cleanup_2;
- }
-
- /* generate the SELECT expression tree. */
- pSelect = sqlite3SelectNew(pParse,pEList,pSelectSrc,pWhere,0,0,
- pOrderBy,0,pLimit,pOffset);
- if( pSelect == 0 ) return 0;
-
- /* now generate the new WHERE rowid IN clause for the DELETE/UDPATE */
- pWhereRowid = sqlite3PExpr(pParse, TK_ROW, 0, 0, 0);
- if( pWhereRowid == 0 ) goto limit_where_cleanup_1;
- pInClause = sqlite3PExpr(pParse, TK_IN, pWhereRowid, 0, 0);
- if( pInClause == 0 ) goto limit_where_cleanup_1;
-
- pInClause->x.pSelect = pSelect;
- pInClause->flags |= EP_xIsSelect;
- sqlite3ExprSetHeight(pParse, pInClause);
- return pInClause;
-
- /* something went wrong. clean up anything allocated. */
-limit_where_cleanup_1:
- sqlite3SelectDelete(pParse->db, pSelect);
- return 0;
-
-limit_where_cleanup_2:
- sqlite3ExprDelete(pParse->db, pWhere);
- sqlite3ExprListDelete(pParse->db, pOrderBy);
- sqlite3ExprDelete(pParse->db, pLimit);
- sqlite3ExprDelete(pParse->db, pOffset);
- return 0;
-}
-#endif /* defined(SQLITE_ENABLE_UPDATE_DELETE_LIMIT) && !defined(SQLITE_OMIT_SUBQUERY) */
-
-/*
-** Generate code for a DELETE FROM statement.
-**
-** DELETE FROM table_wxyz WHERE a<5 AND b NOT NULL;
-** \________/ \________________/
-** pTabList pWhere
-*/
-SQLITE_PRIVATE void sqlite3DeleteFrom(
- Parse *pParse, /* The parser context */
- SrcList *pTabList, /* The table from which we should delete things */
- Expr *pWhere /* The WHERE clause. May be null */
-){
- Vdbe *v; /* The virtual database engine */
- Table *pTab; /* The table from which records will be deleted */
- const char *zDb; /* Name of database holding pTab */
- int end, addr = 0; /* A couple addresses of generated code */
- int i; /* Loop counter */
- WhereInfo *pWInfo; /* Information about the WHERE clause */
- Index *pIdx; /* For looping over indices of the table */
- int iCur; /* VDBE Cursor number for pTab */
- sqlite3 *db; /* Main database structure */
- AuthContext sContext; /* Authorization context */
- NameContext sNC; /* Name context to resolve expressions in */
- int iDb; /* Database number */
- int memCnt = -1; /* Memory cell used for change counting */
- int rcauth; /* Value returned by authorization callback */
-
-#ifndef SQLITE_OMIT_TRIGGER
- int isView; /* True if attempting to delete from a view */
- Trigger *pTrigger; /* List of table triggers, if required */
-#endif
-
- memset(&sContext, 0, sizeof(sContext));
- db = pParse->db;
- if( pParse->nErr || db->mallocFailed ){
- goto delete_from_cleanup;
- }
- assert( pTabList->nSrc==1 );
-
- /* Locate the table which we want to delete. This table has to be
- ** put in an SrcList structure because some of the subroutines we
- ** will be calling are designed to work with multiple tables and expect
- ** an SrcList* parameter instead of just a Table* parameter.
- */
- pTab = sqlite3SrcListLookup(pParse, pTabList);
- if( pTab==0 ) goto delete_from_cleanup;
-
- /* Figure out if we have any triggers and if the table being
- ** deleted from is a view
- */
-#ifndef SQLITE_OMIT_TRIGGER
- pTrigger = sqlite3TriggersExist(pParse, pTab, TK_DELETE, 0, 0);
- isView = pTab->pSelect!=0;
-#else
-# define pTrigger 0
-# define isView 0
-#endif
-#ifdef SQLITE_OMIT_VIEW
-# undef isView
-# define isView 0
-#endif
-
- /* If pTab is really a view, make sure it has been initialized.
- */
- if( sqlite3ViewGetColumnNames(pParse, pTab) ){
- goto delete_from_cleanup;
- }
-
- if( sqlite3IsReadOnly(pParse, pTab, (pTrigger?1:0)) ){
- goto delete_from_cleanup;
- }
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- assert( iDb<db->nDb );
- zDb = db->aDb[iDb].zName;
- rcauth = sqlite3AuthCheck(pParse, SQLITE_DELETE, pTab->zName, 0, zDb);
- assert( rcauth==SQLITE_OK || rcauth==SQLITE_DENY || rcauth==SQLITE_IGNORE );
- if( rcauth==SQLITE_DENY ){
- goto delete_from_cleanup;
- }
- assert(!isView || pTrigger);
-
- /* Assign cursor number to the table and all its indices.
- */
- assert( pTabList->nSrc==1 );
- iCur = pTabList->a[0].iCursor = pParse->nTab++;
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- pParse->nTab++;
- }
-
- /* Start the view context
- */
- if( isView ){
- sqlite3AuthContextPush(pParse, &sContext, pTab->zName);
- }
-
- /* Begin generating code.
- */
- v = sqlite3GetVdbe(pParse);
- if( v==0 ){
- goto delete_from_cleanup;
- }
- if( pParse->nested==0 ) sqlite3VdbeCountChanges(v);
- sqlite3BeginWriteOperation(pParse, 1, iDb);
-
- /* If we are trying to delete from a view, realize that view into
- ** a ephemeral table.
- */
-#if !defined(SQLITE_OMIT_VIEW) && !defined(SQLITE_OMIT_TRIGGER)
- if( isView ){
- sqlite3MaterializeView(pParse, pTab, pWhere, iCur);
- }
-#endif
-
- /* Resolve the column names in the WHERE clause.
- */
- memset(&sNC, 0, sizeof(sNC));
- sNC.pParse = pParse;
- sNC.pSrcList = pTabList;
- if( sqlite3ResolveExprNames(&sNC, pWhere) ){
- goto delete_from_cleanup;
- }
-
- /* Initialize the counter of the number of rows deleted, if
- ** we are counting rows.
- */
- if( db->flags & SQLITE_CountRows ){
- memCnt = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, memCnt);
- }
-
-#ifndef SQLITE_OMIT_TRUNCATE_OPTIMIZATION
- /* Special case: A DELETE without a WHERE clause deletes everything.
- ** It is easier just to erase the whole table. Prior to version 3.6.5,
- ** this optimization caused the row change count (the value returned by
- ** API function sqlite3_count_changes) to be set incorrectly. */
- if( rcauth==SQLITE_OK && pWhere==0 && !pTrigger && !IsVirtual(pTab)
- && 0==sqlite3FkRequired(pParse, pTab, 0, 0)
- ){
- assert( !isView );
- sqlite3VdbeAddOp4(v, OP_Clear, pTab->tnum, iDb, memCnt,
- pTab->zName, P4_STATIC);
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- assert( pIdx->pSchema==pTab->pSchema );
- sqlite3VdbeAddOp2(v, OP_Clear, pIdx->tnum, iDb);
- }
- }else
-#endif /* SQLITE_OMIT_TRUNCATE_OPTIMIZATION */
- /* The usual case: There is a WHERE clause so we have to scan through
- ** the table and pick which records to delete.
- */
- {
- int iRowSet = ++pParse->nMem; /* Register for rowset of rows to delete */
- int iRowid = ++pParse->nMem; /* Used for storing rowid values. */
- int regRowid; /* Actual register containing rowids */
-
- /* Collect rowids of every row to be deleted.
- */
- sqlite3VdbeAddOp2(v, OP_Null, 0, iRowSet);
- pWInfo = sqlite3WhereBegin(
- pParse, pTabList, pWhere, 0, 0, WHERE_DUPLICATES_OK, 0
- );
- if( pWInfo==0 ) goto delete_from_cleanup;
- regRowid = sqlite3ExprCodeGetColumn(pParse, pTab, -1, iCur, iRowid, 0);
- sqlite3VdbeAddOp2(v, OP_RowSetAdd, iRowSet, regRowid);
- if( db->flags & SQLITE_CountRows ){
- sqlite3VdbeAddOp2(v, OP_AddImm, memCnt, 1);
- }
- sqlite3WhereEnd(pWInfo);
-
- /* Delete every item whose key was written to the list during the
- ** database scan. We have to delete items after the scan is complete
- ** because deleting an item can change the scan order. */
- end = sqlite3VdbeMakeLabel(v);
-
- /* Unless this is a view, open cursors for the table we are
- ** deleting from and all its indices. If this is a view, then the
- ** only effect this statement has is to fire the INSTEAD OF
- ** triggers. */
- if( !isView ){
- sqlite3OpenTableAndIndices(pParse, pTab, iCur, OP_OpenWrite);
- }
-
- addr = sqlite3VdbeAddOp3(v, OP_RowSetRead, iRowSet, end, iRowid);
-
- /* Delete the row */
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( IsVirtual(pTab) ){
- const char *pVTab = (const char *)sqlite3GetVTable(db, pTab);
- sqlite3VtabMakeWritable(pParse, pTab);
- sqlite3VdbeAddOp4(v, OP_VUpdate, 0, 1, iRowid, pVTab, P4_VTAB);
- sqlite3VdbeChangeP5(v, OE_Abort);
- sqlite3MayAbort(pParse);
- }else
-#endif
- {
- int count = (pParse->nested==0); /* True to count changes */
- sqlite3GenerateRowDelete(pParse, pTab, iCur, iRowid, count, pTrigger, OE_Default);
- }
-
- /* End of the delete loop */
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addr);
- sqlite3VdbeResolveLabel(v, end);
-
- /* Close the cursors open on the table and its indexes. */
- if( !isView && !IsVirtual(pTab) ){
- for(i=1, pIdx=pTab->pIndex; pIdx; i++, pIdx=pIdx->pNext){
- sqlite3VdbeAddOp2(v, OP_Close, iCur + i, pIdx->tnum);
- }
- sqlite3VdbeAddOp1(v, OP_Close, iCur);
- }
- }
-
- /* Update the sqlite_sequence table by storing the content of the
- ** maximum rowid counter values recorded while inserting into
- ** autoincrement tables.
- */
- if( pParse->nested==0 && pParse->pTriggerTab==0 ){
- sqlite3AutoincrementEnd(pParse);
- }
-
- /* Return the number of rows that were deleted. If this routine is
- ** generating code because of a call to sqlite3NestedParse(), do not
- ** invoke the callback function.
- */
- if( (db->flags&SQLITE_CountRows) && !pParse->nested && !pParse->pTriggerTab ){
- sqlite3VdbeAddOp2(v, OP_ResultRow, memCnt, 1);
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "rows deleted", SQLITE_STATIC);
- }
-
-delete_from_cleanup:
- sqlite3AuthContextPop(&sContext);
- sqlite3SrcListDelete(db, pTabList);
- sqlite3ExprDelete(db, pWhere);
- return;
-}
-/* Make sure "isView" and other macros defined above are undefined. Otherwise
-** thely may interfere with compilation of other functions in this file
-** (or in another file, if this file becomes part of the amalgamation). */
-#ifdef isView
- #undef isView
-#endif
-#ifdef pTrigger
- #undef pTrigger
-#endif
-
-/*
-** This routine generates VDBE code that causes a single row of a
-** single table to be deleted.
-**
-** The VDBE must be in a particular state when this routine is called.
-** These are the requirements:
-**
-** 1. A read/write cursor pointing to pTab, the table containing the row
-** to be deleted, must be opened as cursor number $iCur.
-**
-** 2. Read/write cursors for all indices of pTab must be open as
-** cursor number base+i for the i-th index.
-**
-** 3. The record number of the row to be deleted must be stored in
-** memory cell iRowid.
-**
-** This routine generates code to remove both the table record and all
-** index entries that point to that record.
-*/
-SQLITE_PRIVATE void sqlite3GenerateRowDelete(
- Parse *pParse, /* Parsing context */
- Table *pTab, /* Table containing the row to be deleted */
- int iCur, /* Cursor number for the table */
- int iRowid, /* Memory cell that contains the rowid to delete */
- int count, /* If non-zero, increment the row change counter */
- Trigger *pTrigger, /* List of triggers to (potentially) fire */
- int onconf /* Default ON CONFLICT policy for triggers */
-){
- Vdbe *v = pParse->pVdbe; /* Vdbe */
- int iOld = 0; /* First register in OLD.* array */
- int iLabel; /* Label resolved to end of generated code */
-
- /* Vdbe is guaranteed to have been allocated by this stage. */
- assert( v );
-
- /* Seek cursor iCur to the row to delete. If this row no longer exists
- ** (this can happen if a trigger program has already deleted it), do
- ** not attempt to delete it or fire any DELETE triggers. */
- iLabel = sqlite3VdbeMakeLabel(v);
- sqlite3VdbeAddOp3(v, OP_NotExists, iCur, iLabel, iRowid);
-
- /* If there are any triggers to fire, allocate a range of registers to
- ** use for the old.* references in the triggers. */
- if( sqlite3FkRequired(pParse, pTab, 0, 0) || pTrigger ){
- u32 mask; /* Mask of OLD.* columns in use */
- int iCol; /* Iterator used while populating OLD.* */
-
- /* TODO: Could use temporary registers here. Also could attempt to
- ** avoid copying the contents of the rowid register. */
- mask = sqlite3TriggerColmask(
- pParse, pTrigger, 0, 0, TRIGGER_BEFORE|TRIGGER_AFTER, pTab, onconf
- );
- mask |= sqlite3FkOldmask(pParse, pTab);
- iOld = pParse->nMem+1;
- pParse->nMem += (1 + pTab->nCol);
-
- /* Populate the OLD.* pseudo-table register array. These values will be
- ** used by any BEFORE and AFTER triggers that exist. */
- sqlite3VdbeAddOp2(v, OP_Copy, iRowid, iOld);
- for(iCol=0; iCol<pTab->nCol; iCol++){
- if( mask==0xffffffff || mask&(1<<iCol) ){
- sqlite3ExprCodeGetColumnOfTable(v, pTab, iCur, iCol, iOld+iCol+1);
- }
- }
-
- /* Invoke BEFORE DELETE trigger programs. */
- sqlite3CodeRowTrigger(pParse, pTrigger,
- TK_DELETE, 0, TRIGGER_BEFORE, pTab, iOld, onconf, iLabel
- );
-
- /* Seek the cursor to the row to be deleted again. It may be that
- ** the BEFORE triggers coded above have already removed the row
- ** being deleted. Do not attempt to delete the row a second time, and
- ** do not fire AFTER triggers. */
- sqlite3VdbeAddOp3(v, OP_NotExists, iCur, iLabel, iRowid);
-
- /* Do FK processing. This call checks that any FK constraints that
- ** refer to this table (i.e. constraints attached to other tables)
- ** are not violated by deleting this row. */
- sqlite3FkCheck(pParse, pTab, iOld, 0);
- }
-
- /* Delete the index and table entries. Skip this step if pTab is really
- ** a view (in which case the only effect of the DELETE statement is to
- ** fire the INSTEAD OF triggers). */
- if( pTab->pSelect==0 ){
- sqlite3GenerateRowIndexDelete(pParse, pTab, iCur, 0);
- sqlite3VdbeAddOp2(v, OP_Delete, iCur, (count?OPFLAG_NCHANGE:0));
- if( count ){
- sqlite3VdbeChangeP4(v, -1, pTab->zName, P4_TRANSIENT);
- }
- }
-
- /* Do any ON CASCADE, SET NULL or SET DEFAULT operations required to
- ** handle rows (possibly in other tables) that refer via a foreign key
- ** to the row just deleted. */
- sqlite3FkActions(pParse, pTab, 0, iOld);
-
- /* Invoke AFTER DELETE trigger programs. */
- sqlite3CodeRowTrigger(pParse, pTrigger,
- TK_DELETE, 0, TRIGGER_AFTER, pTab, iOld, onconf, iLabel
- );
-
- /* Jump here if the row had already been deleted before any BEFORE
- ** trigger programs were invoked. Or if a trigger program throws a
- ** RAISE(IGNORE) exception. */
- sqlite3VdbeResolveLabel(v, iLabel);
-}
-
-/*
-** This routine generates VDBE code that causes the deletion of all
-** index entries associated with a single row of a single table.
-**
-** The VDBE must be in a particular state when this routine is called.
-** These are the requirements:
-**
-** 1. A read/write cursor pointing to pTab, the table containing the row
-** to be deleted, must be opened as cursor number "iCur".
-**
-** 2. Read/write cursors for all indices of pTab must be open as
-** cursor number iCur+i for the i-th index.
-**
-** 3. The "iCur" cursor must be pointing to the row that is to be
-** deleted.
-*/
-SQLITE_PRIVATE void sqlite3GenerateRowIndexDelete(
- Parse *pParse, /* Parsing and code generating context */
- Table *pTab, /* Table containing the row to be deleted */
- int iCur, /* Cursor number for the table */
- int *aRegIdx /* Only delete if aRegIdx!=0 && aRegIdx[i]>0 */
-){
- int i;
- Index *pIdx;
- int r1;
-
- for(i=1, pIdx=pTab->pIndex; pIdx; i++, pIdx=pIdx->pNext){
- if( aRegIdx!=0 && aRegIdx[i-1]==0 ) continue;
- r1 = sqlite3GenerateIndexKey(pParse, pIdx, iCur, 0, 0);
- sqlite3VdbeAddOp3(pParse->pVdbe, OP_IdxDelete, iCur+i, r1,pIdx->nColumn+1);
- }
-}
-
-/*
-** Generate code that will assemble an index key and put it in register
-** regOut. The key with be for index pIdx which is an index on pTab.
-** iCur is the index of a cursor open on the pTab table and pointing to
-** the entry that needs indexing.
-**
-** Return a register number which is the first in a block of
-** registers that holds the elements of the index key. The
-** block of registers has already been deallocated by the time
-** this routine returns.
-*/
-SQLITE_PRIVATE int sqlite3GenerateIndexKey(
- Parse *pParse, /* Parsing context */
- Index *pIdx, /* The index for which to generate a key */
- int iCur, /* Cursor number for the pIdx->pTable table */
- int regOut, /* Write the new index key to this register */
- int doMakeRec /* Run the OP_MakeRecord instruction if true */
-){
- Vdbe *v = pParse->pVdbe;
- int j;
- Table *pTab = pIdx->pTable;
- int regBase;
- int nCol;
-
- nCol = pIdx->nColumn;
- regBase = sqlite3GetTempRange(pParse, nCol+1);
- sqlite3VdbeAddOp2(v, OP_Rowid, iCur, regBase+nCol);
- for(j=0; j<nCol; j++){
- int idx = pIdx->aiColumn[j];
- if( idx==pTab->iPKey ){
- sqlite3VdbeAddOp2(v, OP_SCopy, regBase+nCol, regBase+j);
- }else{
- sqlite3VdbeAddOp3(v, OP_Column, iCur, idx, regBase+j);
- sqlite3ColumnDefault(v, pTab, idx, -1);
- }
- }
- if( doMakeRec ){
- const char *zAff;
- if( pTab->pSelect
- || OptimizationDisabled(pParse->db, SQLITE_IdxRealAsInt)
- ){
- zAff = 0;
- }else{
- zAff = sqlite3IndexAffinityStr(v, pIdx);
- }
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regBase, nCol+1, regOut);
- sqlite3VdbeChangeP4(v, -1, zAff, P4_TRANSIENT);
- }
- sqlite3ReleaseTempRange(pParse, regBase, nCol+1);
- return regBase;
-}
-
-/************** End of delete.c **********************************************/
-/************** Begin file func.c ********************************************/
-/*
-** 2002 February 23
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the C functions that implement various SQL
-** functions of SQLite.
-**
-** There is only one exported symbol in this file - the function
-** sqliteRegisterBuildinFunctions() found at the bottom of the file.
-** All other code has file scope.
-*/
-/* #include <stdlib.h> */
-/* #include <assert.h> */
-
-/*
-** Return the collating function associated with a function.
-*/
-static CollSeq *sqlite3GetFuncCollSeq(sqlite3_context *context){
- return context->pColl;
-}
-
-/*
-** Indicate that the accumulator load should be skipped on this
-** iteration of the aggregate loop.
-*/
-static void sqlite3SkipAccumulatorLoad(sqlite3_context *context){
- context->skipFlag = 1;
-}
-
-/*
-** Implementation of the non-aggregate min() and max() functions
-*/
-static void minmaxFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- int i;
- int mask; /* 0 for min() or 0xffffffff for max() */
- int iBest;
- CollSeq *pColl;
-
- assert( argc>1 );
- mask = sqlite3_user_data(context)==0 ? 0 : -1;
- pColl = sqlite3GetFuncCollSeq(context);
- assert( pColl );
- assert( mask==-1 || mask==0 );
- iBest = 0;
- if( sqlite3_value_type(argv[0])==SQLITE_NULL ) return;
- for(i=1; i<argc; i++){
- if( sqlite3_value_type(argv[i])==SQLITE_NULL ) return;
- if( (sqlite3MemCompare(argv[iBest], argv[i], pColl)^mask)>=0 ){
- testcase( mask==0 );
- iBest = i;
- }
- }
- sqlite3_result_value(context, argv[iBest]);
-}
-
-/*
-** Return the type of the argument.
-*/
-static void typeofFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- const char *z = 0;
- UNUSED_PARAMETER(NotUsed);
- switch( sqlite3_value_type(argv[0]) ){
- case SQLITE_INTEGER: z = "integer"; break;
- case SQLITE_TEXT: z = "text"; break;
- case SQLITE_FLOAT: z = "real"; break;
- case SQLITE_BLOB: z = "blob"; break;
- default: z = "null"; break;
- }
- sqlite3_result_text(context, z, -1, SQLITE_STATIC);
-}
-
-
-/*
-** Implementation of the length() function
-*/
-static void lengthFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- int len;
-
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- switch( sqlite3_value_type(argv[0]) ){
- case SQLITE_BLOB:
- case SQLITE_INTEGER:
- case SQLITE_FLOAT: {
- sqlite3_result_int(context, sqlite3_value_bytes(argv[0]));
- break;
- }
- case SQLITE_TEXT: {
- const unsigned char *z = sqlite3_value_text(argv[0]);
- if( z==0 ) return;
- len = 0;
- while( *z ){
- len++;
- SQLITE_SKIP_UTF8(z);
- }
- sqlite3_result_int(context, len);
- break;
- }
- default: {
- sqlite3_result_null(context);
- break;
- }
- }
-}
-
-/*
-** Implementation of the abs() function.
-**
-** IMP: R-23979-26855 The abs(X) function returns the absolute value of
-** the numeric argument X.
-*/
-static void absFunc(sqlite3_context *context, int argc, sqlite3_value **argv){
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- switch( sqlite3_value_type(argv[0]) ){
- case SQLITE_INTEGER: {
- i64 iVal = sqlite3_value_int64(argv[0]);
- if( iVal<0 ){
- if( (iVal<<1)==0 ){
- /* IMP: R-35460-15084 If X is the integer -9223372036854775807 then
- ** abs(X) throws an integer overflow error since there is no
- ** equivalent positive 64-bit two complement value. */
- sqlite3_result_error(context, "integer overflow", -1);
- return;
- }
- iVal = -iVal;
- }
- sqlite3_result_int64(context, iVal);
- break;
- }
- case SQLITE_NULL: {
- /* IMP: R-37434-19929 Abs(X) returns NULL if X is NULL. */
- sqlite3_result_null(context);
- break;
- }
- default: {
- /* Because sqlite3_value_double() returns 0.0 if the argument is not
- ** something that can be converted into a number, we have:
- ** IMP: R-57326-31541 Abs(X) return 0.0 if X is a string or blob that
- ** cannot be converted to a numeric value.
- */
- double rVal = sqlite3_value_double(argv[0]);
- if( rVal<0 ) rVal = -rVal;
- sqlite3_result_double(context, rVal);
- break;
- }
- }
-}
-
-/*
-** Implementation of the instr() function.
-**
-** instr(haystack,needle) finds the first occurrence of needle
-** in haystack and returns the number of previous characters plus 1,
-** or 0 if needle does not occur within haystack.
-**
-** If both haystack and needle are BLOBs, then the result is one more than
-** the number of bytes in haystack prior to the first occurrence of needle,
-** or 0 if needle never occurs in haystack.
-*/
-static void instrFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const unsigned char *zHaystack;
- const unsigned char *zNeedle;
- int nHaystack;
- int nNeedle;
- int typeHaystack, typeNeedle;
- int N = 1;
- int isText;
-
- UNUSED_PARAMETER(argc);
- typeHaystack = sqlite3_value_type(argv[0]);
- typeNeedle = sqlite3_value_type(argv[1]);
- if( typeHaystack==SQLITE_NULL || typeNeedle==SQLITE_NULL ) return;
- nHaystack = sqlite3_value_bytes(argv[0]);
- nNeedle = sqlite3_value_bytes(argv[1]);
- if( typeHaystack==SQLITE_BLOB && typeNeedle==SQLITE_BLOB ){
- zHaystack = sqlite3_value_blob(argv[0]);
- zNeedle = sqlite3_value_blob(argv[1]);
- isText = 0;
- }else{
- zHaystack = sqlite3_value_text(argv[0]);
- zNeedle = sqlite3_value_text(argv[1]);
- isText = 1;
- }
- while( nNeedle<=nHaystack && memcmp(zHaystack, zNeedle, nNeedle)!=0 ){
- N++;
- do{
- nHaystack--;
- zHaystack++;
- }while( isText && (zHaystack[0]&0xc0)==0x80 );
- }
- if( nNeedle>nHaystack ) N = 0;
- sqlite3_result_int(context, N);
-}
-
-/*
-** Implementation of the substr() function.
-**
-** substr(x,p1,p2) returns p2 characters of x[] beginning with p1.
-** p1 is 1-indexed. So substr(x,1,1) returns the first character
-** of x. If x is text, then we actually count UTF-8 characters.
-** If x is a blob, then we count bytes.
-**
-** If p1 is negative, then we begin abs(p1) from the end of x[].
-**
-** If p2 is negative, return the p2 characters preceeding p1.
-*/
-static void substrFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const unsigned char *z;
- const unsigned char *z2;
- int len;
- int p0type;
- i64 p1, p2;
- int negP2 = 0;
-
- assert( argc==3 || argc==2 );
- if( sqlite3_value_type(argv[1])==SQLITE_NULL
- || (argc==3 && sqlite3_value_type(argv[2])==SQLITE_NULL)
- ){
- return;
- }
- p0type = sqlite3_value_type(argv[0]);
- p1 = sqlite3_value_int(argv[1]);
- if( p0type==SQLITE_BLOB ){
- len = sqlite3_value_bytes(argv[0]);
- z = sqlite3_value_blob(argv[0]);
- if( z==0 ) return;
- assert( len==sqlite3_value_bytes(argv[0]) );
- }else{
- z = sqlite3_value_text(argv[0]);
- if( z==0 ) return;
- len = 0;
- if( p1<0 ){
- for(z2=z; *z2; len++){
- SQLITE_SKIP_UTF8(z2);
- }
- }
- }
- if( argc==3 ){
- p2 = sqlite3_value_int(argv[2]);
- if( p2<0 ){
- p2 = -p2;
- negP2 = 1;
- }
- }else{
- p2 = sqlite3_context_db_handle(context)->aLimit[SQLITE_LIMIT_LENGTH];
- }
- if( p1<0 ){
- p1 += len;
- if( p1<0 ){
- p2 += p1;
- if( p2<0 ) p2 = 0;
- p1 = 0;
- }
- }else if( p1>0 ){
- p1--;
- }else if( p2>0 ){
- p2--;
- }
- if( negP2 ){
- p1 -= p2;
- if( p1<0 ){
- p2 += p1;
- p1 = 0;
- }
- }
- assert( p1>=0 && p2>=0 );
- if( p0type!=SQLITE_BLOB ){
- while( *z && p1 ){
- SQLITE_SKIP_UTF8(z);
- p1--;
- }
- for(z2=z; *z2 && p2; p2--){
- SQLITE_SKIP_UTF8(z2);
- }
- sqlite3_result_text(context, (char*)z, (int)(z2-z), SQLITE_TRANSIENT);
- }else{
- if( p1+p2>len ){
- p2 = len-p1;
- if( p2<0 ) p2 = 0;
- }
- sqlite3_result_blob(context, (char*)&z[p1], (int)p2, SQLITE_TRANSIENT);
- }
-}
-
-/*
-** Implementation of the round() function
-*/
-#ifndef SQLITE_OMIT_FLOATING_POINT
-static void roundFunc(sqlite3_context *context, int argc, sqlite3_value **argv){
- int n = 0;
- double r;
- char *zBuf;
- assert( argc==1 || argc==2 );
- if( argc==2 ){
- if( SQLITE_NULL==sqlite3_value_type(argv[1]) ) return;
- n = sqlite3_value_int(argv[1]);
- if( n>30 ) n = 30;
- if( n<0 ) n = 0;
- }
- if( sqlite3_value_type(argv[0])==SQLITE_NULL ) return;
- r = sqlite3_value_double(argv[0]);
- /* If Y==0 and X will fit in a 64-bit int,
- ** handle the rounding directly,
- ** otherwise use printf.
- */
- if( n==0 && r>=0 && r<LARGEST_INT64-1 ){
- r = (double)((sqlite_int64)(r+0.5));
- }else if( n==0 && r<0 && (-r)<LARGEST_INT64-1 ){
- r = -(double)((sqlite_int64)((-r)+0.5));
- }else{
- zBuf = sqlite3_mprintf("%.*f",n,r);
- if( zBuf==0 ){
- sqlite3_result_error_nomem(context);
- return;
- }
- sqlite3AtoF(zBuf, &r, sqlite3Strlen30(zBuf), SQLITE_UTF8);
- sqlite3_free(zBuf);
- }
- sqlite3_result_double(context, r);
-}
-#endif
-
-/*
-** Allocate nByte bytes of space using sqlite3_malloc(). If the
-** allocation fails, call sqlite3_result_error_nomem() to notify
-** the database handle that malloc() has failed and return NULL.
-** If nByte is larger than the maximum string or blob length, then
-** raise an SQLITE_TOOBIG exception and return NULL.
-*/
-static void *contextMalloc(sqlite3_context *context, i64 nByte){
- char *z;
- sqlite3 *db = sqlite3_context_db_handle(context);
- assert( nByte>0 );
- testcase( nByte==db->aLimit[SQLITE_LIMIT_LENGTH] );
- testcase( nByte==db->aLimit[SQLITE_LIMIT_LENGTH]+1 );
- if( nByte>db->aLimit[SQLITE_LIMIT_LENGTH] ){
- sqlite3_result_error_toobig(context);
- z = 0;
- }else{
- z = sqlite3Malloc((int)nByte);
- if( !z ){
- sqlite3_result_error_nomem(context);
- }
- }
- return z;
-}
-
-/*
-** Implementation of the upper() and lower() SQL functions.
-*/
-static void upperFunc(sqlite3_context *context, int argc, sqlite3_value **argv){
- char *z1;
- const char *z2;
- int i, n;
- UNUSED_PARAMETER(argc);
- z2 = (char*)sqlite3_value_text(argv[0]);
- n = sqlite3_value_bytes(argv[0]);
- /* Verify that the call to _bytes() does not invalidate the _text() pointer */
- assert( z2==(char*)sqlite3_value_text(argv[0]) );
- if( z2 ){
- z1 = contextMalloc(context, ((i64)n)+1);
- if( z1 ){
- for(i=0; i<n; i++){
- z1[i] = (char)sqlite3Toupper(z2[i]);
- }
- sqlite3_result_text(context, z1, n, sqlite3_free);
- }
- }
-}
-static void lowerFunc(sqlite3_context *context, int argc, sqlite3_value **argv){
- char *z1;
- const char *z2;
- int i, n;
- UNUSED_PARAMETER(argc);
- z2 = (char*)sqlite3_value_text(argv[0]);
- n = sqlite3_value_bytes(argv[0]);
- /* Verify that the call to _bytes() does not invalidate the _text() pointer */
- assert( z2==(char*)sqlite3_value_text(argv[0]) );
- if( z2 ){
- z1 = contextMalloc(context, ((i64)n)+1);
- if( z1 ){
- for(i=0; i<n; i++){
- z1[i] = sqlite3Tolower(z2[i]);
- }
- sqlite3_result_text(context, z1, n, sqlite3_free);
- }
- }
-}
-
-/*
-** The COALESCE() and IFNULL() functions are implemented as VDBE code so
-** that unused argument values do not have to be computed. However, we
-** still need some kind of function implementation for this routines in
-** the function table. That function implementation will never be called
-** so it doesn't matter what the implementation is. We might as well use
-** the "version()" function as a substitute.
-*/
-#define ifnullFunc versionFunc /* Substitute function - never called */
-
-/*
-** Implementation of random(). Return a random integer.
-*/
-static void randomFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- sqlite_int64 r;
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- sqlite3_randomness(sizeof(r), &r);
- if( r<0 ){
- /* We need to prevent a random number of 0x8000000000000000
- ** (or -9223372036854775808) since when you do abs() of that
- ** number of you get the same value back again. To do this
- ** in a way that is testable, mask the sign bit off of negative
- ** values, resulting in a positive value. Then take the
- ** 2s complement of that positive value. The end result can
- ** therefore be no less than -9223372036854775807.
- */
- r = -(r & LARGEST_INT64);
- }
- sqlite3_result_int64(context, r);
-}
-
-/*
-** Implementation of randomblob(N). Return a random blob
-** that is N bytes long.
-*/
-static void randomBlob(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- int n;
- unsigned char *p;
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- n = sqlite3_value_int(argv[0]);
- if( n<1 ){
- n = 1;
- }
- p = contextMalloc(context, n);
- if( p ){
- sqlite3_randomness(n, p);
- sqlite3_result_blob(context, (char*)p, n, sqlite3_free);
- }
-}
-
-/*
-** Implementation of the last_insert_rowid() SQL function. The return
-** value is the same as the sqlite3_last_insert_rowid() API function.
-*/
-static void last_insert_rowid(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- sqlite3 *db = sqlite3_context_db_handle(context);
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- /* IMP: R-51513-12026 The last_insert_rowid() SQL function is a
- ** wrapper around the sqlite3_last_insert_rowid() C/C++ interface
- ** function. */
- sqlite3_result_int64(context, sqlite3_last_insert_rowid(db));
-}
-
-/*
-** Implementation of the changes() SQL function.
-**
-** IMP: R-62073-11209 The changes() SQL function is a wrapper
-** around the sqlite3_changes() C/C++ function and hence follows the same
-** rules for counting changes.
-*/
-static void changes(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- sqlite3 *db = sqlite3_context_db_handle(context);
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- sqlite3_result_int(context, sqlite3_changes(db));
-}
-
-/*
-** Implementation of the total_changes() SQL function. The return value is
-** the same as the sqlite3_total_changes() API function.
-*/
-static void total_changes(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- sqlite3 *db = sqlite3_context_db_handle(context);
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- /* IMP: R-52756-41993 This function is a wrapper around the
- ** sqlite3_total_changes() C/C++ interface. */
- sqlite3_result_int(context, sqlite3_total_changes(db));
-}
-
-/*
-** A structure defining how to do GLOB-style comparisons.
-*/
-struct compareInfo {
- u8 matchAll;
- u8 matchOne;
- u8 matchSet;
- u8 noCase;
-};
-
-/*
-** For LIKE and GLOB matching on EBCDIC machines, assume that every
-** character is exactly one byte in size. Also, all characters are
-** able to participate in upper-case-to-lower-case mappings in EBCDIC
-** whereas only characters less than 0x80 do in ASCII.
-*/
-#if defined(SQLITE_EBCDIC)
-# define sqlite3Utf8Read(A) (*((*A)++))
-# define GlogUpperToLower(A) A = sqlite3UpperToLower[A]
-#else
-# define GlogUpperToLower(A) if( !((A)&~0x7f) ){ A = sqlite3UpperToLower[A]; }
-#endif
-
-static const struct compareInfo globInfo = { '*', '?', '[', 0 };
-/* The correct SQL-92 behavior is for the LIKE operator to ignore
-** case. Thus 'a' LIKE 'A' would be true. */
-static const struct compareInfo likeInfoNorm = { '%', '_', 0, 1 };
-/* If SQLITE_CASE_SENSITIVE_LIKE is defined, then the LIKE operator
-** is case sensitive causing 'a' LIKE 'A' to be false */
-static const struct compareInfo likeInfoAlt = { '%', '_', 0, 0 };
-
-/*
-** Compare two UTF-8 strings for equality where the first string can
-** potentially be a "glob" expression. Return true (1) if they
-** are the same and false (0) if they are different.
-**
-** Globbing rules:
-**
-** '*' Matches any sequence of zero or more characters.
-**
-** '?' Matches exactly one character.
-**
-** [...] Matches one character from the enclosed list of
-** characters.
-**
-** [^...] Matches one character not in the enclosed list.
-**
-** With the [...] and [^...] matching, a ']' character can be included
-** in the list by making it the first character after '[' or '^'. A
-** range of characters can be specified using '-'. Example:
-** "[a-z]" matches any single lower-case letter. To match a '-', make
-** it the last character in the list.
-**
-** This routine is usually quick, but can be N**2 in the worst case.
-**
-** Hints: to match '*' or '?', put them in "[]". Like this:
-**
-** abc[*]xyz Matches "abc*xyz" only
-*/
-static int patternCompare(
- const u8 *zPattern, /* The glob pattern */
- const u8 *zString, /* The string to compare against the glob */
- const struct compareInfo *pInfo, /* Information about how to do the compare */
- u32 esc /* The escape character */
-){
- u32 c, c2;
- int invert;
- int seen;
- u8 matchOne = pInfo->matchOne;
- u8 matchAll = pInfo->matchAll;
- u8 matchSet = pInfo->matchSet;
- u8 noCase = pInfo->noCase;
- int prevEscape = 0; /* True if the previous character was 'escape' */
-
- while( (c = sqlite3Utf8Read(&zPattern))!=0 ){
- if( c==matchAll && !prevEscape ){
- while( (c=sqlite3Utf8Read(&zPattern)) == matchAll
- || c == matchOne ){
- if( c==matchOne && sqlite3Utf8Read(&zString)==0 ){
- return 0;
- }
- }
- if( c==0 ){
- return 1;
- }else if( c==esc ){
- c = sqlite3Utf8Read(&zPattern);
- if( c==0 ){
- return 0;
- }
- }else if( c==matchSet ){
- assert( esc==0 ); /* This is GLOB, not LIKE */
- assert( matchSet<0x80 ); /* '[' is a single-byte character */
- while( *zString && patternCompare(&zPattern[-1],zString,pInfo,esc)==0 ){
- SQLITE_SKIP_UTF8(zString);
- }
- return *zString!=0;
- }
- while( (c2 = sqlite3Utf8Read(&zString))!=0 ){
- if( noCase ){
- GlogUpperToLower(c2);
- GlogUpperToLower(c);
- while( c2 != 0 && c2 != c ){
- c2 = sqlite3Utf8Read(&zString);
- GlogUpperToLower(c2);
- }
- }else{
- while( c2 != 0 && c2 != c ){
- c2 = sqlite3Utf8Read(&zString);
- }
- }
- if( c2==0 ) return 0;
- if( patternCompare(zPattern,zString,pInfo,esc) ) return 1;
- }
- return 0;
- }else if( c==matchOne && !prevEscape ){
- if( sqlite3Utf8Read(&zString)==0 ){
- return 0;
- }
- }else if( c==matchSet ){
- u32 prior_c = 0;
- assert( esc==0 ); /* This only occurs for GLOB, not LIKE */
- seen = 0;
- invert = 0;
- c = sqlite3Utf8Read(&zString);
- if( c==0 ) return 0;
- c2 = sqlite3Utf8Read(&zPattern);
- if( c2=='^' ){
- invert = 1;
- c2 = sqlite3Utf8Read(&zPattern);
- }
- if( c2==']' ){
- if( c==']' ) seen = 1;
- c2 = sqlite3Utf8Read(&zPattern);
- }
- while( c2 && c2!=']' ){
- if( c2=='-' && zPattern[0]!=']' && zPattern[0]!=0 && prior_c>0 ){
- c2 = sqlite3Utf8Read(&zPattern);
- if( c>=prior_c && c<=c2 ) seen = 1;
- prior_c = 0;
- }else{
- if( c==c2 ){
- seen = 1;
- }
- prior_c = c2;
- }
- c2 = sqlite3Utf8Read(&zPattern);
- }
- if( c2==0 || (seen ^ invert)==0 ){
- return 0;
- }
- }else if( esc==c && !prevEscape ){
- prevEscape = 1;
- }else{
- c2 = sqlite3Utf8Read(&zString);
- if( noCase ){
- GlogUpperToLower(c);
- GlogUpperToLower(c2);
- }
- if( c!=c2 ){
- return 0;
- }
- prevEscape = 0;
- }
- }
- return *zString==0;
-}
-
-/*
-** Count the number of times that the LIKE operator (or GLOB which is
-** just a variation of LIKE) gets called. This is used for testing
-** only.
-*/
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_like_count = 0;
-#endif
-
-
-/*
-** Implementation of the like() SQL function. This function implements
-** the build-in LIKE operator. The first argument to the function is the
-** pattern and the second argument is the string. So, the SQL statements:
-**
-** A LIKE B
-**
-** is implemented as like(B,A).
-**
-** This same function (with a different compareInfo structure) computes
-** the GLOB operator.
-*/
-static void likeFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const unsigned char *zA, *zB;
- u32 escape = 0;
- int nPat;
- sqlite3 *db = sqlite3_context_db_handle(context);
-
- zB = sqlite3_value_text(argv[0]);
- zA = sqlite3_value_text(argv[1]);
-
- /* Limit the length of the LIKE or GLOB pattern to avoid problems
- ** of deep recursion and N*N behavior in patternCompare().
- */
- nPat = sqlite3_value_bytes(argv[0]);
- testcase( nPat==db->aLimit[SQLITE_LIMIT_LIKE_PATTERN_LENGTH] );
- testcase( nPat==db->aLimit[SQLITE_LIMIT_LIKE_PATTERN_LENGTH]+1 );
- if( nPat > db->aLimit[SQLITE_LIMIT_LIKE_PATTERN_LENGTH] ){
- sqlite3_result_error(context, "LIKE or GLOB pattern too complex", -1);
- return;
- }
- assert( zB==sqlite3_value_text(argv[0]) ); /* Encoding did not change */
-
- if( argc==3 ){
- /* The escape character string must consist of a single UTF-8 character.
- ** Otherwise, return an error.
- */
- const unsigned char *zEsc = sqlite3_value_text(argv[2]);
- if( zEsc==0 ) return;
- if( sqlite3Utf8CharLen((char*)zEsc, -1)!=1 ){
- sqlite3_result_error(context,
- "ESCAPE expression must be a single character", -1);
- return;
- }
- escape = sqlite3Utf8Read(&zEsc);
- }
- if( zA && zB ){
- struct compareInfo *pInfo = sqlite3_user_data(context);
-#ifdef SQLITE_TEST
- sqlite3_like_count++;
-#endif
-
- sqlite3_result_int(context, patternCompare(zB, zA, pInfo, escape));
- }
-}
-
-/*
-** Implementation of the NULLIF(x,y) function. The result is the first
-** argument if the arguments are different. The result is NULL if the
-** arguments are equal to each other.
-*/
-static void nullifFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- CollSeq *pColl = sqlite3GetFuncCollSeq(context);
- UNUSED_PARAMETER(NotUsed);
- if( sqlite3MemCompare(argv[0], argv[1], pColl)!=0 ){
- sqlite3_result_value(context, argv[0]);
- }
-}
-
-/*
-** Implementation of the sqlite_version() function. The result is the version
-** of the SQLite library that is running.
-*/
-static void versionFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- /* IMP: R-48699-48617 This function is an SQL wrapper around the
- ** sqlite3_libversion() C-interface. */
- sqlite3_result_text(context, sqlite3_libversion(), -1, SQLITE_STATIC);
-}
-
-/*
-** Implementation of the sqlite_source_id() function. The result is a string
-** that identifies the particular version of the source code used to build
-** SQLite.
-*/
-static void sourceidFunc(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **NotUsed2
-){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- /* IMP: R-24470-31136 This function is an SQL wrapper around the
- ** sqlite3_sourceid() C interface. */
- sqlite3_result_text(context, sqlite3_sourceid(), -1, SQLITE_STATIC);
-}
-
-/*
-** Implementation of the sqlite_log() function. This is a wrapper around
-** sqlite3_log(). The return value is NULL. The function exists purely for
-** its side-effects.
-*/
-static void errlogFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- UNUSED_PARAMETER(argc);
- UNUSED_PARAMETER(context);
- sqlite3_log(sqlite3_value_int(argv[0]), "%s", sqlite3_value_text(argv[1]));
-}
-
-/*
-** Implementation of the sqlite_compileoption_used() function.
-** The result is an integer that identifies if the compiler option
-** was used to build SQLite.
-*/
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
-static void compileoptionusedFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const char *zOptName;
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- /* IMP: R-39564-36305 The sqlite_compileoption_used() SQL
- ** function is a wrapper around the sqlite3_compileoption_used() C/C++
- ** function.
- */
- if( (zOptName = (const char*)sqlite3_value_text(argv[0]))!=0 ){
- sqlite3_result_int(context, sqlite3_compileoption_used(zOptName));
- }
-}
-#endif /* SQLITE_OMIT_COMPILEOPTION_DIAGS */
-
-/*
-** Implementation of the sqlite_compileoption_get() function.
-** The result is a string that identifies the compiler options
-** used to build SQLite.
-*/
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
-static void compileoptiongetFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- int n;
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- /* IMP: R-04922-24076 The sqlite_compileoption_get() SQL function
- ** is a wrapper around the sqlite3_compileoption_get() C/C++ function.
- */
- n = sqlite3_value_int(argv[0]);
- sqlite3_result_text(context, sqlite3_compileoption_get(n), -1, SQLITE_STATIC);
-}
-#endif /* SQLITE_OMIT_COMPILEOPTION_DIAGS */
-
-/* Array for converting from half-bytes (nybbles) into ASCII hex
-** digits. */
-static const char hexdigits[] = {
- '0', '1', '2', '3', '4', '5', '6', '7',
- '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'
-};
-
-/*
-** EXPERIMENTAL - This is not an official function. The interface may
-** change. This function may disappear. Do not write code that depends
-** on this function.
-**
-** Implementation of the QUOTE() function. This function takes a single
-** argument. If the argument is numeric, the return value is the same as
-** the argument. If the argument is NULL, the return value is the string
-** "NULL". Otherwise, the argument is enclosed in single quotes with
-** single-quote escapes.
-*/
-static void quoteFunc(sqlite3_context *context, int argc, sqlite3_value **argv){
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- switch( sqlite3_value_type(argv[0]) ){
- case SQLITE_FLOAT: {
- double r1, r2;
- char zBuf[50];
- r1 = sqlite3_value_double(argv[0]);
- sqlite3_snprintf(sizeof(zBuf), zBuf, "%!.15g", r1);
- sqlite3AtoF(zBuf, &r2, 20, SQLITE_UTF8);
- if( r1!=r2 ){
- sqlite3_snprintf(sizeof(zBuf), zBuf, "%!.20e", r1);
- }
- sqlite3_result_text(context, zBuf, -1, SQLITE_TRANSIENT);
- break;
- }
- case SQLITE_INTEGER: {
- sqlite3_result_value(context, argv[0]);
- break;
- }
- case SQLITE_BLOB: {
- char *zText = 0;
- char const *zBlob = sqlite3_value_blob(argv[0]);
- int nBlob = sqlite3_value_bytes(argv[0]);
- assert( zBlob==sqlite3_value_blob(argv[0]) ); /* No encoding change */
- zText = (char *)contextMalloc(context, (2*(i64)nBlob)+4);
- if( zText ){
- int i;
- for(i=0; i<nBlob; i++){
- zText[(i*2)+2] = hexdigits[(zBlob[i]>>4)&0x0F];
- zText[(i*2)+3] = hexdigits[(zBlob[i])&0x0F];
- }
- zText[(nBlob*2)+2] = '\'';
- zText[(nBlob*2)+3] = '\0';
- zText[0] = 'X';
- zText[1] = '\'';
- sqlite3_result_text(context, zText, -1, SQLITE_TRANSIENT);
- sqlite3_free(zText);
- }
- break;
- }
- case SQLITE_TEXT: {
- int i,j;
- u64 n;
- const unsigned char *zArg = sqlite3_value_text(argv[0]);
- char *z;
-
- if( zArg==0 ) return;
- for(i=0, n=0; zArg[i]; i++){ if( zArg[i]=='\'' ) n++; }
- z = contextMalloc(context, ((i64)i)+((i64)n)+3);
- if( z ){
- z[0] = '\'';
- for(i=0, j=1; zArg[i]; i++){
- z[j++] = zArg[i];
- if( zArg[i]=='\'' ){
- z[j++] = '\'';
- }
- }
- z[j++] = '\'';
- z[j] = 0;
- sqlite3_result_text(context, z, j, sqlite3_free);
- }
- break;
- }
- default: {
- assert( sqlite3_value_type(argv[0])==SQLITE_NULL );
- sqlite3_result_text(context, "NULL", 4, SQLITE_STATIC);
- break;
- }
- }
-}
-
-/*
-** The unicode() function. Return the integer unicode code-point value
-** for the first character of the input string.
-*/
-static void unicodeFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const unsigned char *z = sqlite3_value_text(argv[0]);
- (void)argc;
- if( z && z[0] ) sqlite3_result_int(context, sqlite3Utf8Read(&z));
-}
-
-/*
-** The char() function takes zero or more arguments, each of which is
-** an integer. It constructs a string where each character of the string
-** is the unicode character for the corresponding integer argument.
-*/
-static void charFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- unsigned char *z, *zOut;
- int i;
- zOut = z = sqlite3_malloc( argc*4 );
- if( z==0 ){
- sqlite3_result_error_nomem(context);
- return;
- }
- for(i=0; i<argc; i++){
- sqlite3_int64 x;
- unsigned c;
- x = sqlite3_value_int64(argv[i]);
- if( x<0 || x>0x10ffff ) x = 0xfffd;
- c = (unsigned)(x & 0x1fffff);
- if( c<0x00080 ){
- *zOut++ = (u8)(c&0xFF);
- }else if( c<0x00800 ){
- *zOut++ = 0xC0 + (u8)((c>>6)&0x1F);
- *zOut++ = 0x80 + (u8)(c & 0x3F);
- }else if( c<0x10000 ){
- *zOut++ = 0xE0 + (u8)((c>>12)&0x0F);
- *zOut++ = 0x80 + (u8)((c>>6) & 0x3F);
- *zOut++ = 0x80 + (u8)(c & 0x3F);
- }else{
- *zOut++ = 0xF0 + (u8)((c>>18) & 0x07);
- *zOut++ = 0x80 + (u8)((c>>12) & 0x3F);
- *zOut++ = 0x80 + (u8)((c>>6) & 0x3F);
- *zOut++ = 0x80 + (u8)(c & 0x3F);
- } \
- }
- sqlite3_result_text(context, (char*)z, (int)(zOut-z), sqlite3_free);
-}
-
-/*
-** The hex() function. Interpret the argument as a blob. Return
-** a hexadecimal rendering as text.
-*/
-static void hexFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- int i, n;
- const unsigned char *pBlob;
- char *zHex, *z;
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- pBlob = sqlite3_value_blob(argv[0]);
- n = sqlite3_value_bytes(argv[0]);
- assert( pBlob==sqlite3_value_blob(argv[0]) ); /* No encoding change */
- z = zHex = contextMalloc(context, ((i64)n)*2 + 1);
- if( zHex ){
- for(i=0; i<n; i++, pBlob++){
- unsigned char c = *pBlob;
- *(z++) = hexdigits[(c>>4)&0xf];
- *(z++) = hexdigits[c&0xf];
- }
- *z = 0;
- sqlite3_result_text(context, zHex, n*2, sqlite3_free);
- }
-}
-
-/*
-** The zeroblob(N) function returns a zero-filled blob of size N bytes.
-*/
-static void zeroblobFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- i64 n;
- sqlite3 *db = sqlite3_context_db_handle(context);
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- n = sqlite3_value_int64(argv[0]);
- testcase( n==db->aLimit[SQLITE_LIMIT_LENGTH] );
- testcase( n==db->aLimit[SQLITE_LIMIT_LENGTH]+1 );
- if( n>db->aLimit[SQLITE_LIMIT_LENGTH] ){
- sqlite3_result_error_toobig(context);
- }else{
- sqlite3_result_zeroblob(context, (int)n); /* IMP: R-00293-64994 */
- }
-}
-
-/*
-** The replace() function. Three arguments are all strings: call
-** them A, B, and C. The result is also a string which is derived
-** from A by replacing every occurance of B with C. The match
-** must be exact. Collating sequences are not used.
-*/
-static void replaceFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const unsigned char *zStr; /* The input string A */
- const unsigned char *zPattern; /* The pattern string B */
- const unsigned char *zRep; /* The replacement string C */
- unsigned char *zOut; /* The output */
- int nStr; /* Size of zStr */
- int nPattern; /* Size of zPattern */
- int nRep; /* Size of zRep */
- i64 nOut; /* Maximum size of zOut */
- int loopLimit; /* Last zStr[] that might match zPattern[] */
- int i, j; /* Loop counters */
-
- assert( argc==3 );
- UNUSED_PARAMETER(argc);
- zStr = sqlite3_value_text(argv[0]);
- if( zStr==0 ) return;
- nStr = sqlite3_value_bytes(argv[0]);
- assert( zStr==sqlite3_value_text(argv[0]) ); /* No encoding change */
- zPattern = sqlite3_value_text(argv[1]);
- if( zPattern==0 ){
- assert( sqlite3_value_type(argv[1])==SQLITE_NULL
- || sqlite3_context_db_handle(context)->mallocFailed );
- return;
- }
- if( zPattern[0]==0 ){
- assert( sqlite3_value_type(argv[1])!=SQLITE_NULL );
- sqlite3_result_value(context, argv[0]);
- return;
- }
- nPattern = sqlite3_value_bytes(argv[1]);
- assert( zPattern==sqlite3_value_text(argv[1]) ); /* No encoding change */
- zRep = sqlite3_value_text(argv[2]);
- if( zRep==0 ) return;
- nRep = sqlite3_value_bytes(argv[2]);
- assert( zRep==sqlite3_value_text(argv[2]) );
- nOut = nStr + 1;
- assert( nOut<SQLITE_MAX_LENGTH );
- zOut = contextMalloc(context, (i64)nOut);
- if( zOut==0 ){
- return;
- }
- loopLimit = nStr - nPattern;
- for(i=j=0; i<=loopLimit; i++){
- if( zStr[i]!=zPattern[0] || memcmp(&zStr[i], zPattern, nPattern) ){
- zOut[j++] = zStr[i];
- }else{
- u8 *zOld;
- sqlite3 *db = sqlite3_context_db_handle(context);
- nOut += nRep - nPattern;
- testcase( nOut-1==db->aLimit[SQLITE_LIMIT_LENGTH] );
- testcase( nOut-2==db->aLimit[SQLITE_LIMIT_LENGTH] );
- if( nOut-1>db->aLimit[SQLITE_LIMIT_LENGTH] ){
- sqlite3_result_error_toobig(context);
- sqlite3_free(zOut);
- return;
- }
- zOld = zOut;
- zOut = sqlite3_realloc(zOut, (int)nOut);
- if( zOut==0 ){
- sqlite3_result_error_nomem(context);
- sqlite3_free(zOld);
- return;
- }
- memcpy(&zOut[j], zRep, nRep);
- j += nRep;
- i += nPattern-1;
- }
- }
- assert( j+nStr-i+1==nOut );
- memcpy(&zOut[j], &zStr[i], nStr-i);
- j += nStr - i;
- assert( j<=nOut );
- zOut[j] = 0;
- sqlite3_result_text(context, (char*)zOut, j, sqlite3_free);
-}
-
-/*
-** Implementation of the TRIM(), LTRIM(), and RTRIM() functions.
-** The userdata is 0x1 for left trim, 0x2 for right trim, 0x3 for both.
-*/
-static void trimFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const unsigned char *zIn; /* Input string */
- const unsigned char *zCharSet; /* Set of characters to trim */
- int nIn; /* Number of bytes in input */
- int flags; /* 1: trimleft 2: trimright 3: trim */
- int i; /* Loop counter */
- unsigned char *aLen = 0; /* Length of each character in zCharSet */
- unsigned char **azChar = 0; /* Individual characters in zCharSet */
- int nChar; /* Number of characters in zCharSet */
-
- if( sqlite3_value_type(argv[0])==SQLITE_NULL ){
- return;
- }
- zIn = sqlite3_value_text(argv[0]);
- if( zIn==0 ) return;
- nIn = sqlite3_value_bytes(argv[0]);
- assert( zIn==sqlite3_value_text(argv[0]) );
- if( argc==1 ){
- static const unsigned char lenOne[] = { 1 };
- static unsigned char * const azOne[] = { (u8*)" " };
- nChar = 1;
- aLen = (u8*)lenOne;
- azChar = (unsigned char **)azOne;
- zCharSet = 0;
- }else if( (zCharSet = sqlite3_value_text(argv[1]))==0 ){
- return;
- }else{
- const unsigned char *z;
- for(z=zCharSet, nChar=0; *z; nChar++){
- SQLITE_SKIP_UTF8(z);
- }
- if( nChar>0 ){
- azChar = contextMalloc(context, ((i64)nChar)*(sizeof(char*)+1));
- if( azChar==0 ){
- return;
- }
- aLen = (unsigned char*)&azChar[nChar];
- for(z=zCharSet, nChar=0; *z; nChar++){
- azChar[nChar] = (unsigned char *)z;
- SQLITE_SKIP_UTF8(z);
- aLen[nChar] = (u8)(z - azChar[nChar]);
- }
- }
- }
- if( nChar>0 ){
- flags = SQLITE_PTR_TO_INT(sqlite3_user_data(context));
- if( flags & 1 ){
- while( nIn>0 ){
- int len = 0;
- for(i=0; i<nChar; i++){
- len = aLen[i];
- if( len<=nIn && memcmp(zIn, azChar[i], len)==0 ) break;
- }
- if( i>=nChar ) break;
- zIn += len;
- nIn -= len;
- }
- }
- if( flags & 2 ){
- while( nIn>0 ){
- int len = 0;
- for(i=0; i<nChar; i++){
- len = aLen[i];
- if( len<=nIn && memcmp(&zIn[nIn-len],azChar[i],len)==0 ) break;
- }
- if( i>=nChar ) break;
- nIn -= len;
- }
- }
- if( zCharSet ){
- sqlite3_free(azChar);
- }
- }
- sqlite3_result_text(context, (char*)zIn, nIn, SQLITE_TRANSIENT);
-}
-
-
-/* IMP: R-25361-16150 This function is omitted from SQLite by default. It
-** is only available if the SQLITE_SOUNDEX compile-time option is used
-** when SQLite is built.
-*/
-#ifdef SQLITE_SOUNDEX
-/*
-** Compute the soundex encoding of a word.
-**
-** IMP: R-59782-00072 The soundex(X) function returns a string that is the
-** soundex encoding of the string X.
-*/
-static void soundexFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- char zResult[8];
- const u8 *zIn;
- int i, j;
- static const unsigned char iCode[] = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 1, 2, 3, 0, 1, 2, 0, 0, 2, 2, 4, 5, 5, 0,
- 1, 2, 6, 2, 3, 0, 1, 0, 2, 0, 2, 0, 0, 0, 0, 0,
- 0, 0, 1, 2, 3, 0, 1, 2, 0, 0, 2, 2, 4, 5, 5, 0,
- 1, 2, 6, 2, 3, 0, 1, 0, 2, 0, 2, 0, 0, 0, 0, 0,
- };
- assert( argc==1 );
- zIn = (u8*)sqlite3_value_text(argv[0]);
- if( zIn==0 ) zIn = (u8*)"";
- for(i=0; zIn[i] && !sqlite3Isalpha(zIn[i]); i++){}
- if( zIn[i] ){
- u8 prevcode = iCode[zIn[i]&0x7f];
- zResult[0] = sqlite3Toupper(zIn[i]);
- for(j=1; j<4 && zIn[i]; i++){
- int code = iCode[zIn[i]&0x7f];
- if( code>0 ){
- if( code!=prevcode ){
- prevcode = code;
- zResult[j++] = code + '0';
- }
- }else{
- prevcode = 0;
- }
- }
- while( j<4 ){
- zResult[j++] = '0';
- }
- zResult[j] = 0;
- sqlite3_result_text(context, zResult, 4, SQLITE_TRANSIENT);
- }else{
- /* IMP: R-64894-50321 The string "?000" is returned if the argument
- ** is NULL or contains no ASCII alphabetic characters. */
- sqlite3_result_text(context, "?000", 4, SQLITE_STATIC);
- }
-}
-#endif /* SQLITE_SOUNDEX */
-
-#ifndef SQLITE_OMIT_LOAD_EXTENSION
-/*
-** A function that loads a shared-library extension then returns NULL.
-*/
-static void loadExt(sqlite3_context *context, int argc, sqlite3_value **argv){
- const char *zFile = (const char *)sqlite3_value_text(argv[0]);
- const char *zProc;
- sqlite3 *db = sqlite3_context_db_handle(context);
- char *zErrMsg = 0;
-
- if( argc==2 ){
- zProc = (const char *)sqlite3_value_text(argv[1]);
- }else{
- zProc = 0;
- }
- if( zFile && sqlite3_load_extension(db, zFile, zProc, &zErrMsg) ){
- sqlite3_result_error(context, zErrMsg, -1);
- sqlite3_free(zErrMsg);
- }
-}
-#endif
-
-
-/*
-** An instance of the following structure holds the context of a
-** sum() or avg() aggregate computation.
-*/
-typedef struct SumCtx SumCtx;
-struct SumCtx {
- double rSum; /* Floating point sum */
- i64 iSum; /* Integer sum */
- i64 cnt; /* Number of elements summed */
- u8 overflow; /* True if integer overflow seen */
- u8 approx; /* True if non-integer value was input to the sum */
-};
-
-/*
-** Routines used to compute the sum, average, and total.
-**
-** The SUM() function follows the (broken) SQL standard which means
-** that it returns NULL if it sums over no inputs. TOTAL returns
-** 0.0 in that case. In addition, TOTAL always returns a float where
-** SUM might return an integer if it never encounters a floating point
-** value. TOTAL never fails, but SUM might through an exception if
-** it overflows an integer.
-*/
-static void sumStep(sqlite3_context *context, int argc, sqlite3_value **argv){
- SumCtx *p;
- int type;
- assert( argc==1 );
- UNUSED_PARAMETER(argc);
- p = sqlite3_aggregate_context(context, sizeof(*p));
- type = sqlite3_value_numeric_type(argv[0]);
- if( p && type!=SQLITE_NULL ){
- p->cnt++;
- if( type==SQLITE_INTEGER ){
- i64 v = sqlite3_value_int64(argv[0]);
- p->rSum += v;
- if( (p->approx|p->overflow)==0 && sqlite3AddInt64(&p->iSum, v) ){
- p->overflow = 1;
- }
- }else{
- p->rSum += sqlite3_value_double(argv[0]);
- p->approx = 1;
- }
- }
-}
-static void sumFinalize(sqlite3_context *context){
- SumCtx *p;
- p = sqlite3_aggregate_context(context, 0);
- if( p && p->cnt>0 ){
- if( p->overflow ){
- sqlite3_result_error(context,"integer overflow",-1);
- }else if( p->approx ){
- sqlite3_result_double(context, p->rSum);
- }else{
- sqlite3_result_int64(context, p->iSum);
- }
- }
-}
-static void avgFinalize(sqlite3_context *context){
- SumCtx *p;
- p = sqlite3_aggregate_context(context, 0);
- if( p && p->cnt>0 ){
- sqlite3_result_double(context, p->rSum/(double)p->cnt);
- }
-}
-static void totalFinalize(sqlite3_context *context){
- SumCtx *p;
- p = sqlite3_aggregate_context(context, 0);
- /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */
- sqlite3_result_double(context, p ? p->rSum : (double)0);
-}
-
-/*
-** The following structure keeps track of state information for the
-** count() aggregate function.
-*/
-typedef struct CountCtx CountCtx;
-struct CountCtx {
- i64 n;
-};
-
-/*
-** Routines to implement the count() aggregate function.
-*/
-static void countStep(sqlite3_context *context, int argc, sqlite3_value **argv){
- CountCtx *p;
- p = sqlite3_aggregate_context(context, sizeof(*p));
- if( (argc==0 || SQLITE_NULL!=sqlite3_value_type(argv[0])) && p ){
- p->n++;
- }
-
-#ifndef SQLITE_OMIT_DEPRECATED
- /* The sqlite3_aggregate_count() function is deprecated. But just to make
- ** sure it still operates correctly, verify that its count agrees with our
- ** internal count when using count(*) and when the total count can be
- ** expressed as a 32-bit integer. */
- assert( argc==1 || p==0 || p->n>0x7fffffff
- || p->n==sqlite3_aggregate_count(context) );
-#endif
-}
-static void countFinalize(sqlite3_context *context){
- CountCtx *p;
- p = sqlite3_aggregate_context(context, 0);
- sqlite3_result_int64(context, p ? p->n : 0);
-}
-
-/*
-** Routines to implement min() and max() aggregate functions.
-*/
-static void minmaxStep(
- sqlite3_context *context,
- int NotUsed,
- sqlite3_value **argv
-){
- Mem *pArg = (Mem *)argv[0];
- Mem *pBest;
- UNUSED_PARAMETER(NotUsed);
-
- pBest = (Mem *)sqlite3_aggregate_context(context, sizeof(*pBest));
- if( !pBest ) return;
-
- if( sqlite3_value_type(argv[0])==SQLITE_NULL ){
- if( pBest->flags ) sqlite3SkipAccumulatorLoad(context);
- }else if( pBest->flags ){
- int max;
- int cmp;
- CollSeq *pColl = sqlite3GetFuncCollSeq(context);
- /* This step function is used for both the min() and max() aggregates,
- ** the only difference between the two being that the sense of the
- ** comparison is inverted. For the max() aggregate, the
- ** sqlite3_user_data() function returns (void *)-1. For min() it
- ** returns (void *)db, where db is the sqlite3* database pointer.
- ** Therefore the next statement sets variable 'max' to 1 for the max()
- ** aggregate, or 0 for min().
- */
- max = sqlite3_user_data(context)!=0;
- cmp = sqlite3MemCompare(pBest, pArg, pColl);
- if( (max && cmp<0) || (!max && cmp>0) ){
- sqlite3VdbeMemCopy(pBest, pArg);
- }else{
- sqlite3SkipAccumulatorLoad(context);
- }
- }else{
- sqlite3VdbeMemCopy(pBest, pArg);
- }
-}
-static void minMaxFinalize(sqlite3_context *context){
- sqlite3_value *pRes;
- pRes = (sqlite3_value *)sqlite3_aggregate_context(context, 0);
- if( pRes ){
- if( pRes->flags ){
- sqlite3_result_value(context, pRes);
- }
- sqlite3VdbeMemRelease(pRes);
- }
-}
-
-/*
-** group_concat(EXPR, ?SEPARATOR?)
-*/
-static void groupConcatStep(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const char *zVal;
- StrAccum *pAccum;
- const char *zSep;
- int nVal, nSep;
- assert( argc==1 || argc==2 );
- if( sqlite3_value_type(argv[0])==SQLITE_NULL ) return;
- pAccum = (StrAccum*)sqlite3_aggregate_context(context, sizeof(*pAccum));
-
- if( pAccum ){
- sqlite3 *db = sqlite3_context_db_handle(context);
- int firstTerm = pAccum->useMalloc==0;
- pAccum->useMalloc = 2;
- pAccum->mxAlloc = db->aLimit[SQLITE_LIMIT_LENGTH];
- if( !firstTerm ){
- if( argc==2 ){
- zSep = (char*)sqlite3_value_text(argv[1]);
- nSep = sqlite3_value_bytes(argv[1]);
- }else{
- zSep = ",";
- nSep = 1;
- }
- sqlite3StrAccumAppend(pAccum, zSep, nSep);
- }
- zVal = (char*)sqlite3_value_text(argv[0]);
- nVal = sqlite3_value_bytes(argv[0]);
- sqlite3StrAccumAppend(pAccum, zVal, nVal);
- }
-}
-static void groupConcatFinalize(sqlite3_context *context){
- StrAccum *pAccum;
- pAccum = sqlite3_aggregate_context(context, 0);
- if( pAccum ){
- if( pAccum->tooBig ){
- sqlite3_result_error_toobig(context);
- }else if( pAccum->mallocFailed ){
- sqlite3_result_error_nomem(context);
- }else{
- sqlite3_result_text(context, sqlite3StrAccumFinish(pAccum), -1,
- sqlite3_free);
- }
- }
-}
-
-/*
-** This routine does per-connection function registration. Most
-** of the built-in functions above are part of the global function set.
-** This routine only deals with those that are not global.
-*/
-SQLITE_PRIVATE void sqlite3RegisterBuiltinFunctions(sqlite3 *db){
- int rc = sqlite3_overload_function(db, "MATCH", 2);
- assert( rc==SQLITE_NOMEM || rc==SQLITE_OK );
- if( rc==SQLITE_NOMEM ){
- db->mallocFailed = 1;
- }
-}
-
-/*
-** Set the LIKEOPT flag on the 2-argument function with the given name.
-*/
-static void setLikeOptFlag(sqlite3 *db, const char *zName, u8 flagVal){
- FuncDef *pDef;
- pDef = sqlite3FindFunction(db, zName, sqlite3Strlen30(zName),
- 2, SQLITE_UTF8, 0);
- if( ALWAYS(pDef) ){
- pDef->flags = flagVal;
- }
-}
-
-/*
-** Register the built-in LIKE and GLOB functions. The caseSensitive
-** parameter determines whether or not the LIKE operator is case
-** sensitive. GLOB is always case sensitive.
-*/
-SQLITE_PRIVATE void sqlite3RegisterLikeFunctions(sqlite3 *db, int caseSensitive){
- struct compareInfo *pInfo;
- if( caseSensitive ){
- pInfo = (struct compareInfo*)&likeInfoAlt;
- }else{
- pInfo = (struct compareInfo*)&likeInfoNorm;
- }
- sqlite3CreateFunc(db, "like", 2, SQLITE_UTF8, pInfo, likeFunc, 0, 0, 0);
- sqlite3CreateFunc(db, "like", 3, SQLITE_UTF8, pInfo, likeFunc, 0, 0, 0);
- sqlite3CreateFunc(db, "glob", 2, SQLITE_UTF8,
- (struct compareInfo*)&globInfo, likeFunc, 0, 0, 0);
- setLikeOptFlag(db, "glob", SQLITE_FUNC_LIKE | SQLITE_FUNC_CASE);
- setLikeOptFlag(db, "like",
- caseSensitive ? (SQLITE_FUNC_LIKE | SQLITE_FUNC_CASE) : SQLITE_FUNC_LIKE);
-}
-
-/*
-** pExpr points to an expression which implements a function. If
-** it is appropriate to apply the LIKE optimization to that function
-** then set aWc[0] through aWc[2] to the wildcard characters and
-** return TRUE. If the function is not a LIKE-style function then
-** return FALSE.
-*/
-SQLITE_PRIVATE int sqlite3IsLikeFunction(sqlite3 *db, Expr *pExpr, int *pIsNocase, char *aWc){
- FuncDef *pDef;
- if( pExpr->op!=TK_FUNCTION
- || !pExpr->x.pList
- || pExpr->x.pList->nExpr!=2
- ){
- return 0;
- }
- assert( !ExprHasProperty(pExpr, EP_xIsSelect) );
- pDef = sqlite3FindFunction(db, pExpr->u.zToken,
- sqlite3Strlen30(pExpr->u.zToken),
- 2, SQLITE_UTF8, 0);
- if( NEVER(pDef==0) || (pDef->flags & SQLITE_FUNC_LIKE)==0 ){
- return 0;
- }
-
- /* The memcpy() statement assumes that the wildcard characters are
- ** the first three statements in the compareInfo structure. The
- ** asserts() that follow verify that assumption
- */
- memcpy(aWc, pDef->pUserData, 3);
- assert( (char*)&likeInfoAlt == (char*)&likeInfoAlt.matchAll );
- assert( &((char*)&likeInfoAlt)[1] == (char*)&likeInfoAlt.matchOne );
- assert( &((char*)&likeInfoAlt)[2] == (char*)&likeInfoAlt.matchSet );
- *pIsNocase = (pDef->flags & SQLITE_FUNC_CASE)==0;
- return 1;
-}
-
-/*
-** All all of the FuncDef structures in the aBuiltinFunc[] array above
-** to the global function hash table. This occurs at start-time (as
-** a consequence of calling sqlite3_initialize()).
-**
-** After this routine runs
-*/
-SQLITE_PRIVATE void sqlite3RegisterGlobalFunctions(void){
- /*
- ** The following array holds FuncDef structures for all of the functions
- ** defined in this file.
- **
- ** The array cannot be constant since changes are made to the
- ** FuncDef.pHash elements at start-time. The elements of this array
- ** are read-only after initialization is complete.
- */
- static SQLITE_WSD FuncDef aBuiltinFunc[] = {
- FUNCTION(ltrim, 1, 1, 0, trimFunc ),
- FUNCTION(ltrim, 2, 1, 0, trimFunc ),
- FUNCTION(rtrim, 1, 2, 0, trimFunc ),
- FUNCTION(rtrim, 2, 2, 0, trimFunc ),
- FUNCTION(trim, 1, 3, 0, trimFunc ),
- FUNCTION(trim, 2, 3, 0, trimFunc ),
- FUNCTION(min, -1, 0, 1, minmaxFunc ),
- FUNCTION(min, 0, 0, 1, 0 ),
- AGGREGATE(min, 1, 0, 1, minmaxStep, minMaxFinalize ),
- FUNCTION(max, -1, 1, 1, minmaxFunc ),
- FUNCTION(max, 0, 1, 1, 0 ),
- AGGREGATE(max, 1, 1, 1, minmaxStep, minMaxFinalize ),
- FUNCTION2(typeof, 1, 0, 0, typeofFunc, SQLITE_FUNC_TYPEOF),
- FUNCTION2(length, 1, 0, 0, lengthFunc, SQLITE_FUNC_LENGTH),
- FUNCTION(instr, 2, 0, 0, instrFunc ),
- FUNCTION(substr, 2, 0, 0, substrFunc ),
- FUNCTION(substr, 3, 0, 0, substrFunc ),
- FUNCTION(unicode, 1, 0, 0, unicodeFunc ),
- FUNCTION(char, -1, 0, 0, charFunc ),
- FUNCTION(abs, 1, 0, 0, absFunc ),
-#ifndef SQLITE_OMIT_FLOATING_POINT
- FUNCTION(round, 1, 0, 0, roundFunc ),
- FUNCTION(round, 2, 0, 0, roundFunc ),
-#endif
- FUNCTION(upper, 1, 0, 0, upperFunc ),
- FUNCTION(lower, 1, 0, 0, lowerFunc ),
- FUNCTION(coalesce, 1, 0, 0, 0 ),
- FUNCTION(coalesce, 0, 0, 0, 0 ),
- FUNCTION2(coalesce, -1, 0, 0, ifnullFunc, SQLITE_FUNC_COALESCE),
- FUNCTION(hex, 1, 0, 0, hexFunc ),
- FUNCTION2(ifnull, 2, 0, 0, ifnullFunc, SQLITE_FUNC_COALESCE),
- FUNCTION(random, 0, 0, 0, randomFunc ),
- FUNCTION(randomblob, 1, 0, 0, randomBlob ),
- FUNCTION(nullif, 2, 0, 1, nullifFunc ),
- FUNCTION(sqlite_version, 0, 0, 0, versionFunc ),
- FUNCTION(sqlite_source_id, 0, 0, 0, sourceidFunc ),
- FUNCTION(sqlite_log, 2, 0, 0, errlogFunc ),
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
- FUNCTION(sqlite_compileoption_used,1, 0, 0, compileoptionusedFunc ),
- FUNCTION(sqlite_compileoption_get, 1, 0, 0, compileoptiongetFunc ),
-#endif /* SQLITE_OMIT_COMPILEOPTION_DIAGS */
- FUNCTION(quote, 1, 0, 0, quoteFunc ),
- FUNCTION(last_insert_rowid, 0, 0, 0, last_insert_rowid),
- FUNCTION(changes, 0, 0, 0, changes ),
- FUNCTION(total_changes, 0, 0, 0, total_changes ),
- FUNCTION(replace, 3, 0, 0, replaceFunc ),
- FUNCTION(zeroblob, 1, 0, 0, zeroblobFunc ),
- #ifdef SQLITE_SOUNDEX
- FUNCTION(soundex, 1, 0, 0, soundexFunc ),
- #endif
- #ifndef SQLITE_OMIT_LOAD_EXTENSION
- FUNCTION(load_extension, 1, 0, 0, loadExt ),
- FUNCTION(load_extension, 2, 0, 0, loadExt ),
- #endif
- AGGREGATE(sum, 1, 0, 0, sumStep, sumFinalize ),
- AGGREGATE(total, 1, 0, 0, sumStep, totalFinalize ),
- AGGREGATE(avg, 1, 0, 0, sumStep, avgFinalize ),
- /* AGGREGATE(count, 0, 0, 0, countStep, countFinalize ), */
- {0,SQLITE_UTF8,SQLITE_FUNC_COUNT,0,0,0,countStep,countFinalize,"count",0,0},
- AGGREGATE(count, 1, 0, 0, countStep, countFinalize ),
- AGGREGATE(group_concat, 1, 0, 0, groupConcatStep, groupConcatFinalize),
- AGGREGATE(group_concat, 2, 0, 0, groupConcatStep, groupConcatFinalize),
-
- LIKEFUNC(glob, 2, &globInfo, SQLITE_FUNC_LIKE|SQLITE_FUNC_CASE),
- #ifdef SQLITE_CASE_SENSITIVE_LIKE
- LIKEFUNC(like, 2, &likeInfoAlt, SQLITE_FUNC_LIKE|SQLITE_FUNC_CASE),
- LIKEFUNC(like, 3, &likeInfoAlt, SQLITE_FUNC_LIKE|SQLITE_FUNC_CASE),
- #else
- LIKEFUNC(like, 2, &likeInfoNorm, SQLITE_FUNC_LIKE),
- LIKEFUNC(like, 3, &likeInfoNorm, SQLITE_FUNC_LIKE),
- #endif
- };
-
- int i;
- FuncDefHash *pHash = &GLOBAL(FuncDefHash, sqlite3GlobalFunctions);
- FuncDef *aFunc = (FuncDef*)&GLOBAL(FuncDef, aBuiltinFunc);
-
- for(i=0; i<ArraySize(aBuiltinFunc); i++){
- sqlite3FuncDefInsert(pHash, &aFunc[i]);
- }
- sqlite3RegisterDateTimeFunctions();
-#ifndef SQLITE_OMIT_ALTERTABLE
- sqlite3AlterFunctions();
-#endif
-}
-
-/************** End of func.c ************************************************/
-/************** Begin file fkey.c ********************************************/
-/*
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used by the compiler to add foreign key
-** support to compiled SQL statements.
-*/
-
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-#ifndef SQLITE_OMIT_TRIGGER
-
-/*
-** Deferred and Immediate FKs
-** --------------------------
-**
-** Foreign keys in SQLite come in two flavours: deferred and immediate.
-** If an immediate foreign key constraint is violated,
-** SQLITE_CONSTRAINT_FOREIGNKEY is returned and the current
-** statement transaction rolled back. If a
-** deferred foreign key constraint is violated, no action is taken
-** immediately. However if the application attempts to commit the
-** transaction before fixing the constraint violation, the attempt fails.
-**
-** Deferred constraints are implemented using a simple counter associated
-** with the database handle. The counter is set to zero each time a
-** database transaction is opened. Each time a statement is executed
-** that causes a foreign key violation, the counter is incremented. Each
-** time a statement is executed that removes an existing violation from
-** the database, the counter is decremented. When the transaction is
-** committed, the commit fails if the current value of the counter is
-** greater than zero. This scheme has two big drawbacks:
-**
-** * When a commit fails due to a deferred foreign key constraint,
-** there is no way to tell which foreign constraint is not satisfied,
-** or which row it is not satisfied for.
-**
-** * If the database contains foreign key violations when the
-** transaction is opened, this may cause the mechanism to malfunction.
-**
-** Despite these problems, this approach is adopted as it seems simpler
-** than the alternatives.
-**
-** INSERT operations:
-**
-** I.1) For each FK for which the table is the child table, search
-** the parent table for a match. If none is found increment the
-** constraint counter.
-**
-** I.2) For each FK for which the table is the parent table,
-** search the child table for rows that correspond to the new
-** row in the parent table. Decrement the counter for each row
-** found (as the constraint is now satisfied).
-**
-** DELETE operations:
-**
-** D.1) For each FK for which the table is the child table,
-** search the parent table for a row that corresponds to the
-** deleted row in the child table. If such a row is not found,
-** decrement the counter.
-**
-** D.2) For each FK for which the table is the parent table, search
-** the child table for rows that correspond to the deleted row
-** in the parent table. For each found increment the counter.
-**
-** UPDATE operations:
-**
-** An UPDATE command requires that all 4 steps above are taken, but only
-** for FK constraints for which the affected columns are actually
-** modified (values must be compared at runtime).
-**
-** Note that I.1 and D.1 are very similar operations, as are I.2 and D.2.
-** This simplifies the implementation a bit.
-**
-** For the purposes of immediate FK constraints, the OR REPLACE conflict
-** resolution is considered to delete rows before the new row is inserted.
-** If a delete caused by OR REPLACE violates an FK constraint, an exception
-** is thrown, even if the FK constraint would be satisfied after the new
-** row is inserted.
-**
-** Immediate constraints are usually handled similarly. The only difference
-** is that the counter used is stored as part of each individual statement
-** object (struct Vdbe). If, after the statement has run, its immediate
-** constraint counter is greater than zero,
-** it returns SQLITE_CONSTRAINT_FOREIGNKEY
-** and the statement transaction is rolled back. An exception is an INSERT
-** statement that inserts a single row only (no triggers). In this case,
-** instead of using a counter, an exception is thrown immediately if the
-** INSERT violates a foreign key constraint. This is necessary as such
-** an INSERT does not open a statement transaction.
-**
-** TODO: How should dropping a table be handled? How should renaming a
-** table be handled?
-**
-**
-** Query API Notes
-** ---------------
-**
-** Before coding an UPDATE or DELETE row operation, the code-generator
-** for those two operations needs to know whether or not the operation
-** requires any FK processing and, if so, which columns of the original
-** row are required by the FK processing VDBE code (i.e. if FKs were
-** implemented using triggers, which of the old.* columns would be
-** accessed). No information is required by the code-generator before
-** coding an INSERT operation. The functions used by the UPDATE/DELETE
-** generation code to query for this information are:
-**
-** sqlite3FkRequired() - Test to see if FK processing is required.
-** sqlite3FkOldmask() - Query for the set of required old.* columns.
-**
-**
-** Externally accessible module functions
-** --------------------------------------
-**
-** sqlite3FkCheck() - Check for foreign key violations.
-** sqlite3FkActions() - Code triggers for ON UPDATE/ON DELETE actions.
-** sqlite3FkDelete() - Delete an FKey structure.
-*/
-
-/*
-** VDBE Calling Convention
-** -----------------------
-**
-** Example:
-**
-** For the following INSERT statement:
-**
-** CREATE TABLE t1(a, b INTEGER PRIMARY KEY, c);
-** INSERT INTO t1 VALUES(1, 2, 3.1);
-**
-** Register (x): 2 (type integer)
-** Register (x+1): 1 (type integer)
-** Register (x+2): NULL (type NULL)
-** Register (x+3): 3.1 (type real)
-*/
-
-/*
-** A foreign key constraint requires that the key columns in the parent
-** table are collectively subject to a UNIQUE or PRIMARY KEY constraint.
-** Given that pParent is the parent table for foreign key constraint pFKey,
-** search the schema for a unique index on the parent key columns.
-**
-** If successful, zero is returned. If the parent key is an INTEGER PRIMARY
-** KEY column, then output variable *ppIdx is set to NULL. Otherwise, *ppIdx
-** is set to point to the unique index.
-**
-** If the parent key consists of a single column (the foreign key constraint
-** is not a composite foreign key), output variable *paiCol is set to NULL.
-** Otherwise, it is set to point to an allocated array of size N, where
-** N is the number of columns in the parent key. The first element of the
-** array is the index of the child table column that is mapped by the FK
-** constraint to the parent table column stored in the left-most column
-** of index *ppIdx. The second element of the array is the index of the
-** child table column that corresponds to the second left-most column of
-** *ppIdx, and so on.
-**
-** If the required index cannot be found, either because:
-**
-** 1) The named parent key columns do not exist, or
-**
-** 2) The named parent key columns do exist, but are not subject to a
-** UNIQUE or PRIMARY KEY constraint, or
-**
-** 3) No parent key columns were provided explicitly as part of the
-** foreign key definition, and the parent table does not have a
-** PRIMARY KEY, or
-**
-** 4) No parent key columns were provided explicitly as part of the
-** foreign key definition, and the PRIMARY KEY of the parent table
-** consists of a a different number of columns to the child key in
-** the child table.
-**
-** then non-zero is returned, and a "foreign key mismatch" error loaded
-** into pParse. If an OOM error occurs, non-zero is returned and the
-** pParse->db->mallocFailed flag is set.
-*/
-SQLITE_PRIVATE int sqlite3FkLocateIndex(
- Parse *pParse, /* Parse context to store any error in */
- Table *pParent, /* Parent table of FK constraint pFKey */
- FKey *pFKey, /* Foreign key to find index for */
- Index **ppIdx, /* OUT: Unique index on parent table */
- int **paiCol /* OUT: Map of index columns in pFKey */
-){
- Index *pIdx = 0; /* Value to return via *ppIdx */
- int *aiCol = 0; /* Value to return via *paiCol */
- int nCol = pFKey->nCol; /* Number of columns in parent key */
- char *zKey = pFKey->aCol[0].zCol; /* Name of left-most parent key column */
-
- /* The caller is responsible for zeroing output parameters. */
- assert( ppIdx && *ppIdx==0 );
- assert( !paiCol || *paiCol==0 );
- assert( pParse );
-
- /* If this is a non-composite (single column) foreign key, check if it
- ** maps to the INTEGER PRIMARY KEY of table pParent. If so, leave *ppIdx
- ** and *paiCol set to zero and return early.
- **
- ** Otherwise, for a composite foreign key (more than one column), allocate
- ** space for the aiCol array (returned via output parameter *paiCol).
- ** Non-composite foreign keys do not require the aiCol array.
- */
- if( nCol==1 ){
- /* The FK maps to the IPK if any of the following are true:
- **
- ** 1) There is an INTEGER PRIMARY KEY column and the FK is implicitly
- ** mapped to the primary key of table pParent, or
- ** 2) The FK is explicitly mapped to a column declared as INTEGER
- ** PRIMARY KEY.
- */
- if( pParent->iPKey>=0 ){
- if( !zKey ) return 0;
- if( !sqlite3StrICmp(pParent->aCol[pParent->iPKey].zName, zKey) ) return 0;
- }
- }else if( paiCol ){
- assert( nCol>1 );
- aiCol = (int *)sqlite3DbMallocRaw(pParse->db, nCol*sizeof(int));
- if( !aiCol ) return 1;
- *paiCol = aiCol;
- }
-
- for(pIdx=pParent->pIndex; pIdx; pIdx=pIdx->pNext){
- if( pIdx->nColumn==nCol && pIdx->onError!=OE_None ){
- /* pIdx is a UNIQUE index (or a PRIMARY KEY) and has the right number
- ** of columns. If each indexed column corresponds to a foreign key
- ** column of pFKey, then this index is a winner. */
-
- if( zKey==0 ){
- /* If zKey is NULL, then this foreign key is implicitly mapped to
- ** the PRIMARY KEY of table pParent. The PRIMARY KEY index may be
- ** identified by the test (Index.autoIndex==2). */
- if( pIdx->autoIndex==2 ){
- if( aiCol ){
- int i;
- for(i=0; i<nCol; i++) aiCol[i] = pFKey->aCol[i].iFrom;
- }
- break;
- }
- }else{
- /* If zKey is non-NULL, then this foreign key was declared to
- ** map to an explicit list of columns in table pParent. Check if this
- ** index matches those columns. Also, check that the index uses
- ** the default collation sequences for each column. */
- int i, j;
- for(i=0; i<nCol; i++){
- int iCol = pIdx->aiColumn[i]; /* Index of column in parent tbl */
- char *zDfltColl; /* Def. collation for column */
- char *zIdxCol; /* Name of indexed column */
-
- /* If the index uses a collation sequence that is different from
- ** the default collation sequence for the column, this index is
- ** unusable. Bail out early in this case. */
- zDfltColl = pParent->aCol[iCol].zColl;
- if( !zDfltColl ){
- zDfltColl = "BINARY";
- }
- if( sqlite3StrICmp(pIdx->azColl[i], zDfltColl) ) break;
-
- zIdxCol = pParent->aCol[iCol].zName;
- for(j=0; j<nCol; j++){
- if( sqlite3StrICmp(pFKey->aCol[j].zCol, zIdxCol)==0 ){
- if( aiCol ) aiCol[i] = pFKey->aCol[j].iFrom;
- break;
- }
- }
- if( j==nCol ) break;
- }
- if( i==nCol ) break; /* pIdx is usable */
- }
- }
- }
-
- if( !pIdx ){
- if( !pParse->disableTriggers ){
- sqlite3ErrorMsg(pParse,
- "foreign key mismatch - \"%w\" referencing \"%w\"",
- pFKey->pFrom->zName, pFKey->zTo);
- }
- sqlite3DbFree(pParse->db, aiCol);
- return 1;
- }
-
- *ppIdx = pIdx;
- return 0;
-}
-
-/*
-** This function is called when a row is inserted into or deleted from the
-** child table of foreign key constraint pFKey. If an SQL UPDATE is executed
-** on the child table of pFKey, this function is invoked twice for each row
-** affected - once to "delete" the old row, and then again to "insert" the
-** new row.
-**
-** Each time it is called, this function generates VDBE code to locate the
-** row in the parent table that corresponds to the row being inserted into
-** or deleted from the child table. If the parent row can be found, no
-** special action is taken. Otherwise, if the parent row can *not* be
-** found in the parent table:
-**
-** Operation | FK type | Action taken
-** --------------------------------------------------------------------------
-** INSERT immediate Increment the "immediate constraint counter".
-**
-** DELETE immediate Decrement the "immediate constraint counter".
-**
-** INSERT deferred Increment the "deferred constraint counter".
-**
-** DELETE deferred Decrement the "deferred constraint counter".
-**
-** These operations are identified in the comment at the top of this file
-** (fkey.c) as "I.1" and "D.1".
-*/
-static void fkLookupParent(
- Parse *pParse, /* Parse context */
- int iDb, /* Index of database housing pTab */
- Table *pTab, /* Parent table of FK pFKey */
- Index *pIdx, /* Unique index on parent key columns in pTab */
- FKey *pFKey, /* Foreign key constraint */
- int *aiCol, /* Map from parent key columns to child table columns */
- int regData, /* Address of array containing child table row */
- int nIncr, /* Increment constraint counter by this */
- int isIgnore /* If true, pretend pTab contains all NULL values */
-){
- int i; /* Iterator variable */
- Vdbe *v = sqlite3GetVdbe(pParse); /* Vdbe to add code to */
- int iCur = pParse->nTab - 1; /* Cursor number to use */
- int iOk = sqlite3VdbeMakeLabel(v); /* jump here if parent key found */
-
- /* If nIncr is less than zero, then check at runtime if there are any
- ** outstanding constraints to resolve. If there are not, there is no need
- ** to check if deleting this row resolves any outstanding violations.
- **
- ** Check if any of the key columns in the child table row are NULL. If
- ** any are, then the constraint is considered satisfied. No need to
- ** search for a matching row in the parent table. */
- if( nIncr<0 ){
- sqlite3VdbeAddOp2(v, OP_FkIfZero, pFKey->isDeferred, iOk);
- }
- for(i=0; i<pFKey->nCol; i++){
- int iReg = aiCol[i] + regData + 1;
- sqlite3VdbeAddOp2(v, OP_IsNull, iReg, iOk);
- }
-
- if( isIgnore==0 ){
- if( pIdx==0 ){
- /* If pIdx is NULL, then the parent key is the INTEGER PRIMARY KEY
- ** column of the parent table (table pTab). */
- int iMustBeInt; /* Address of MustBeInt instruction */
- int regTemp = sqlite3GetTempReg(pParse);
-
- /* Invoke MustBeInt to coerce the child key value to an integer (i.e.
- ** apply the affinity of the parent key). If this fails, then there
- ** is no matching parent key. Before using MustBeInt, make a copy of
- ** the value. Otherwise, the value inserted into the child key column
- ** will have INTEGER affinity applied to it, which may not be correct. */
- sqlite3VdbeAddOp2(v, OP_SCopy, aiCol[0]+1+regData, regTemp);
- iMustBeInt = sqlite3VdbeAddOp2(v, OP_MustBeInt, regTemp, 0);
-
- /* If the parent table is the same as the child table, and we are about
- ** to increment the constraint-counter (i.e. this is an INSERT operation),
- ** then check if the row being inserted matches itself. If so, do not
- ** increment the constraint-counter. */
- if( pTab==pFKey->pFrom && nIncr==1 ){
- sqlite3VdbeAddOp3(v, OP_Eq, regData, iOk, regTemp);
- }
-
- sqlite3OpenTable(pParse, iCur, iDb, pTab, OP_OpenRead);
- sqlite3VdbeAddOp3(v, OP_NotExists, iCur, 0, regTemp);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, iOk);
- sqlite3VdbeJumpHere(v, sqlite3VdbeCurrentAddr(v)-2);
- sqlite3VdbeJumpHere(v, iMustBeInt);
- sqlite3ReleaseTempReg(pParse, regTemp);
- }else{
- int nCol = pFKey->nCol;
- int regTemp = sqlite3GetTempRange(pParse, nCol);
- int regRec = sqlite3GetTempReg(pParse);
- KeyInfo *pKey = sqlite3IndexKeyinfo(pParse, pIdx);
-
- sqlite3VdbeAddOp3(v, OP_OpenRead, iCur, pIdx->tnum, iDb);
- sqlite3VdbeChangeP4(v, -1, (char*)pKey, P4_KEYINFO_HANDOFF);
- for(i=0; i<nCol; i++){
- sqlite3VdbeAddOp2(v, OP_Copy, aiCol[i]+1+regData, regTemp+i);
- }
-
- /* If the parent table is the same as the child table, and we are about
- ** to increment the constraint-counter (i.e. this is an INSERT operation),
- ** then check if the row being inserted matches itself. If so, do not
- ** increment the constraint-counter.
- **
- ** If any of the parent-key values are NULL, then the row cannot match
- ** itself. So set JUMPIFNULL to make sure we do the OP_Found if any
- ** of the parent-key values are NULL (at this point it is known that
- ** none of the child key values are).
- */
- if( pTab==pFKey->pFrom && nIncr==1 ){
- int iJump = sqlite3VdbeCurrentAddr(v) + nCol + 1;
- for(i=0; i<nCol; i++){
- int iChild = aiCol[i]+1+regData;
- int iParent = pIdx->aiColumn[i]+1+regData;
- assert( aiCol[i]!=pTab->iPKey );
- if( pIdx->aiColumn[i]==pTab->iPKey ){
- /* The parent key is a composite key that includes the IPK column */
- iParent = regData;
- }
- sqlite3VdbeAddOp3(v, OP_Ne, iChild, iJump, iParent);
- sqlite3VdbeChangeP5(v, SQLITE_JUMPIFNULL);
- }
- sqlite3VdbeAddOp2(v, OP_Goto, 0, iOk);
- }
-
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regTemp, nCol, regRec);
- sqlite3VdbeChangeP4(v, -1, sqlite3IndexAffinityStr(v,pIdx), P4_TRANSIENT);
- sqlite3VdbeAddOp4Int(v, OP_Found, iCur, iOk, regRec, 0);
-
- sqlite3ReleaseTempReg(pParse, regRec);
- sqlite3ReleaseTempRange(pParse, regTemp, nCol);
- }
- }
-
- if( !pFKey->isDeferred && !pParse->pToplevel && !pParse->isMultiWrite ){
- /* Special case: If this is an INSERT statement that will insert exactly
- ** one row into the table, raise a constraint immediately instead of
- ** incrementing a counter. This is necessary as the VM code is being
- ** generated for will not open a statement transaction. */
- assert( nIncr==1 );
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_FOREIGNKEY,
- OE_Abort, "foreign key constraint failed", P4_STATIC
- );
- }else{
- if( nIncr>0 && pFKey->isDeferred==0 ){
- sqlite3ParseToplevel(pParse)->mayAbort = 1;
- }
- sqlite3VdbeAddOp2(v, OP_FkCounter, pFKey->isDeferred, nIncr);
- }
-
- sqlite3VdbeResolveLabel(v, iOk);
- sqlite3VdbeAddOp1(v, OP_Close, iCur);
-}
-
-/*
-** This function is called to generate code executed when a row is deleted
-** from the parent table of foreign key constraint pFKey and, if pFKey is
-** deferred, when a row is inserted into the same table. When generating
-** code for an SQL UPDATE operation, this function may be called twice -
-** once to "delete" the old row and once to "insert" the new row.
-**
-** The code generated by this function scans through the rows in the child
-** table that correspond to the parent table row being deleted or inserted.
-** For each child row found, one of the following actions is taken:
-**
-** Operation | FK type | Action taken
-** --------------------------------------------------------------------------
-** DELETE immediate Increment the "immediate constraint counter".
-** Or, if the ON (UPDATE|DELETE) action is RESTRICT,
-** throw a "foreign key constraint failed" exception.
-**
-** INSERT immediate Decrement the "immediate constraint counter".
-**
-** DELETE deferred Increment the "deferred constraint counter".
-** Or, if the ON (UPDATE|DELETE) action is RESTRICT,
-** throw a "foreign key constraint failed" exception.
-**
-** INSERT deferred Decrement the "deferred constraint counter".
-**
-** These operations are identified in the comment at the top of this file
-** (fkey.c) as "I.2" and "D.2".
-*/
-static void fkScanChildren(
- Parse *pParse, /* Parse context */
- SrcList *pSrc, /* SrcList containing the table to scan */
- Table *pTab,
- Index *pIdx, /* Foreign key index */
- FKey *pFKey, /* Foreign key relationship */
- int *aiCol, /* Map from pIdx cols to child table cols */
- int regData, /* Referenced table data starts here */
- int nIncr /* Amount to increment deferred counter by */
-){
- sqlite3 *db = pParse->db; /* Database handle */
- int i; /* Iterator variable */
- Expr *pWhere = 0; /* WHERE clause to scan with */
- NameContext sNameContext; /* Context used to resolve WHERE clause */
- WhereInfo *pWInfo; /* Context used by sqlite3WhereXXX() */
- int iFkIfZero = 0; /* Address of OP_FkIfZero */
- Vdbe *v = sqlite3GetVdbe(pParse);
-
- assert( !pIdx || pIdx->pTable==pTab );
-
- if( nIncr<0 ){
- iFkIfZero = sqlite3VdbeAddOp2(v, OP_FkIfZero, pFKey->isDeferred, 0);
- }
-
- /* Create an Expr object representing an SQL expression like:
- **
- ** <parent-key1> = <child-key1> AND <parent-key2> = <child-key2> ...
- **
- ** The collation sequence used for the comparison should be that of
- ** the parent key columns. The affinity of the parent key column should
- ** be applied to each child key value before the comparison takes place.
- */
- for(i=0; i<pFKey->nCol; i++){
- Expr *pLeft; /* Value from parent table row */
- Expr *pRight; /* Column ref to child table */
- Expr *pEq; /* Expression (pLeft = pRight) */
- int iCol; /* Index of column in child table */
- const char *zCol; /* Name of column in child table */
-
- pLeft = sqlite3Expr(db, TK_REGISTER, 0);
- if( pLeft ){
- /* Set the collation sequence and affinity of the LHS of each TK_EQ
- ** expression to the parent key column defaults. */
- if( pIdx ){
- Column *pCol;
- const char *zColl;
- iCol = pIdx->aiColumn[i];
- pCol = &pTab->aCol[iCol];
- if( pTab->iPKey==iCol ) iCol = -1;
- pLeft->iTable = regData+iCol+1;
- pLeft->affinity = pCol->affinity;
- zColl = pCol->zColl;
- if( zColl==0 ) zColl = db->pDfltColl->zName;
- pLeft = sqlite3ExprAddCollateString(pParse, pLeft, zColl);
- }else{
- pLeft->iTable = regData;
- pLeft->affinity = SQLITE_AFF_INTEGER;
- }
- }
- iCol = aiCol ? aiCol[i] : pFKey->aCol[0].iFrom;
- assert( iCol>=0 );
- zCol = pFKey->pFrom->aCol[iCol].zName;
- pRight = sqlite3Expr(db, TK_ID, zCol);
- pEq = sqlite3PExpr(pParse, TK_EQ, pLeft, pRight, 0);
- pWhere = sqlite3ExprAnd(db, pWhere, pEq);
- }
-
- /* If the child table is the same as the parent table, and this scan
- ** is taking place as part of a DELETE operation (operation D.2), omit the
- ** row being deleted from the scan by adding ($rowid != rowid) to the WHERE
- ** clause, where $rowid is the rowid of the row being deleted. */
- if( pTab==pFKey->pFrom && nIncr>0 ){
- Expr *pEq; /* Expression (pLeft = pRight) */
- Expr *pLeft; /* Value from parent table row */
- Expr *pRight; /* Column ref to child table */
- pLeft = sqlite3Expr(db, TK_REGISTER, 0);
- pRight = sqlite3Expr(db, TK_COLUMN, 0);
- if( pLeft && pRight ){
- pLeft->iTable = regData;
- pLeft->affinity = SQLITE_AFF_INTEGER;
- pRight->iTable = pSrc->a[0].iCursor;
- pRight->iColumn = -1;
- }
- pEq = sqlite3PExpr(pParse, TK_NE, pLeft, pRight, 0);
- pWhere = sqlite3ExprAnd(db, pWhere, pEq);
- }
-
- /* Resolve the references in the WHERE clause. */
- memset(&sNameContext, 0, sizeof(NameContext));
- sNameContext.pSrcList = pSrc;
- sNameContext.pParse = pParse;
- sqlite3ResolveExprNames(&sNameContext, pWhere);
-
- /* Create VDBE to loop through the entries in pSrc that match the WHERE
- ** clause. If the constraint is not deferred, throw an exception for
- ** each row found. Otherwise, for deferred constraints, increment the
- ** deferred constraint counter by nIncr for each row selected. */
- pWInfo = sqlite3WhereBegin(pParse, pSrc, pWhere, 0, 0, 0, 0);
- if( nIncr>0 && pFKey->isDeferred==0 ){
- sqlite3ParseToplevel(pParse)->mayAbort = 1;
- }
- sqlite3VdbeAddOp2(v, OP_FkCounter, pFKey->isDeferred, nIncr);
- if( pWInfo ){
- sqlite3WhereEnd(pWInfo);
- }
-
- /* Clean up the WHERE clause constructed above. */
- sqlite3ExprDelete(db, pWhere);
- if( iFkIfZero ){
- sqlite3VdbeJumpHere(v, iFkIfZero);
- }
-}
-
-/*
-** This function returns a pointer to the head of a linked list of FK
-** constraints for which table pTab is the parent table. For example,
-** given the following schema:
-**
-** CREATE TABLE t1(a PRIMARY KEY);
-** CREATE TABLE t2(b REFERENCES t1(a);
-**
-** Calling this function with table "t1" as an argument returns a pointer
-** to the FKey structure representing the foreign key constraint on table
-** "t2". Calling this function with "t2" as the argument would return a
-** NULL pointer (as there are no FK constraints for which t2 is the parent
-** table).
-*/
-SQLITE_PRIVATE FKey *sqlite3FkReferences(Table *pTab){
- int nName = sqlite3Strlen30(pTab->zName);
- return (FKey *)sqlite3HashFind(&pTab->pSchema->fkeyHash, pTab->zName, nName);
-}
-
-/*
-** The second argument is a Trigger structure allocated by the
-** fkActionTrigger() routine. This function deletes the Trigger structure
-** and all of its sub-components.
-**
-** The Trigger structure or any of its sub-components may be allocated from
-** the lookaside buffer belonging to database handle dbMem.
-*/
-static void fkTriggerDelete(sqlite3 *dbMem, Trigger *p){
- if( p ){
- TriggerStep *pStep = p->step_list;
- sqlite3ExprDelete(dbMem, pStep->pWhere);
- sqlite3ExprListDelete(dbMem, pStep->pExprList);
- sqlite3SelectDelete(dbMem, pStep->pSelect);
- sqlite3ExprDelete(dbMem, p->pWhen);
- sqlite3DbFree(dbMem, p);
- }
-}
-
-/*
-** This function is called to generate code that runs when table pTab is
-** being dropped from the database. The SrcList passed as the second argument
-** to this function contains a single entry guaranteed to resolve to
-** table pTab.
-**
-** Normally, no code is required. However, if either
-**
-** (a) The table is the parent table of a FK constraint, or
-** (b) The table is the child table of a deferred FK constraint and it is
-** determined at runtime that there are outstanding deferred FK
-** constraint violations in the database,
-**
-** then the equivalent of "DELETE FROM <tbl>" is executed before dropping
-** the table from the database. Triggers are disabled while running this
-** DELETE, but foreign key actions are not.
-*/
-SQLITE_PRIVATE void sqlite3FkDropTable(Parse *pParse, SrcList *pName, Table *pTab){
- sqlite3 *db = pParse->db;
- if( (db->flags&SQLITE_ForeignKeys) && !IsVirtual(pTab) && !pTab->pSelect ){
- int iSkip = 0;
- Vdbe *v = sqlite3GetVdbe(pParse);
-
- assert( v ); /* VDBE has already been allocated */
- if( sqlite3FkReferences(pTab)==0 ){
- /* Search for a deferred foreign key constraint for which this table
- ** is the child table. If one cannot be found, return without
- ** generating any VDBE code. If one can be found, then jump over
- ** the entire DELETE if there are no outstanding deferred constraints
- ** when this statement is run. */
- FKey *p;
- for(p=pTab->pFKey; p; p=p->pNextFrom){
- if( p->isDeferred ) break;
- }
- if( !p ) return;
- iSkip = sqlite3VdbeMakeLabel(v);
- sqlite3VdbeAddOp2(v, OP_FkIfZero, 1, iSkip);
- }
-
- pParse->disableTriggers = 1;
- sqlite3DeleteFrom(pParse, sqlite3SrcListDup(db, pName, 0), 0);
- pParse->disableTriggers = 0;
-
- /* If the DELETE has generated immediate foreign key constraint
- ** violations, halt the VDBE and return an error at this point, before
- ** any modifications to the schema are made. This is because statement
- ** transactions are not able to rollback schema changes. */
- sqlite3VdbeAddOp2(v, OP_FkIfZero, 0, sqlite3VdbeCurrentAddr(v)+2);
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_FOREIGNKEY,
- OE_Abort, "foreign key constraint failed", P4_STATIC
- );
-
- if( iSkip ){
- sqlite3VdbeResolveLabel(v, iSkip);
- }
- }
-}
-
-/*
-** This function is called when inserting, deleting or updating a row of
-** table pTab to generate VDBE code to perform foreign key constraint
-** processing for the operation.
-**
-** For a DELETE operation, parameter regOld is passed the index of the
-** first register in an array of (pTab->nCol+1) registers containing the
-** rowid of the row being deleted, followed by each of the column values
-** of the row being deleted, from left to right. Parameter regNew is passed
-** zero in this case.
-**
-** For an INSERT operation, regOld is passed zero and regNew is passed the
-** first register of an array of (pTab->nCol+1) registers containing the new
-** row data.
-**
-** For an UPDATE operation, this function is called twice. Once before
-** the original record is deleted from the table using the calling convention
-** described for DELETE. Then again after the original record is deleted
-** but before the new record is inserted using the INSERT convention.
-*/
-SQLITE_PRIVATE void sqlite3FkCheck(
- Parse *pParse, /* Parse context */
- Table *pTab, /* Row is being deleted from this table */
- int regOld, /* Previous row data is stored here */
- int regNew /* New row data is stored here */
-){
- sqlite3 *db = pParse->db; /* Database handle */
- FKey *pFKey; /* Used to iterate through FKs */
- int iDb; /* Index of database containing pTab */
- const char *zDb; /* Name of database containing pTab */
- int isIgnoreErrors = pParse->disableTriggers;
-
- /* Exactly one of regOld and regNew should be non-zero. */
- assert( (regOld==0)!=(regNew==0) );
-
- /* If foreign-keys are disabled, this function is a no-op. */
- if( (db->flags&SQLITE_ForeignKeys)==0 ) return;
-
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- zDb = db->aDb[iDb].zName;
-
- /* Loop through all the foreign key constraints for which pTab is the
- ** child table (the table that the foreign key definition is part of). */
- for(pFKey=pTab->pFKey; pFKey; pFKey=pFKey->pNextFrom){
- Table *pTo; /* Parent table of foreign key pFKey */
- Index *pIdx = 0; /* Index on key columns in pTo */
- int *aiFree = 0;
- int *aiCol;
- int iCol;
- int i;
- int isIgnore = 0;
-
- /* Find the parent table of this foreign key. Also find a unique index
- ** on the parent key columns in the parent table. If either of these
- ** schema items cannot be located, set an error in pParse and return
- ** early. */
- if( pParse->disableTriggers ){
- pTo = sqlite3FindTable(db, pFKey->zTo, zDb);
- }else{
- pTo = sqlite3LocateTable(pParse, 0, pFKey->zTo, zDb);
- }
- if( !pTo || sqlite3FkLocateIndex(pParse, pTo, pFKey, &pIdx, &aiFree) ){
- assert( isIgnoreErrors==0 || (regOld!=0 && regNew==0) );
- if( !isIgnoreErrors || db->mallocFailed ) return;
- if( pTo==0 ){
- /* If isIgnoreErrors is true, then a table is being dropped. In this
- ** case SQLite runs a "DELETE FROM xxx" on the table being dropped
- ** before actually dropping it in order to check FK constraints.
- ** If the parent table of an FK constraint on the current table is
- ** missing, behave as if it is empty. i.e. decrement the relevant
- ** FK counter for each row of the current table with non-NULL keys.
- */
- Vdbe *v = sqlite3GetVdbe(pParse);
- int iJump = sqlite3VdbeCurrentAddr(v) + pFKey->nCol + 1;
- for(i=0; i<pFKey->nCol; i++){
- int iReg = pFKey->aCol[i].iFrom + regOld + 1;
- sqlite3VdbeAddOp2(v, OP_IsNull, iReg, iJump);
- }
- sqlite3VdbeAddOp2(v, OP_FkCounter, pFKey->isDeferred, -1);
- }
- continue;
- }
- assert( pFKey->nCol==1 || (aiFree && pIdx) );
-
- if( aiFree ){
- aiCol = aiFree;
- }else{
- iCol = pFKey->aCol[0].iFrom;
- aiCol = &iCol;
- }
- for(i=0; i<pFKey->nCol; i++){
- if( aiCol[i]==pTab->iPKey ){
- aiCol[i] = -1;
- }
-#ifndef SQLITE_OMIT_AUTHORIZATION
- /* Request permission to read the parent key columns. If the
- ** authorization callback returns SQLITE_IGNORE, behave as if any
- ** values read from the parent table are NULL. */
- if( db->xAuth ){
- int rcauth;
- char *zCol = pTo->aCol[pIdx ? pIdx->aiColumn[i] : pTo->iPKey].zName;
- rcauth = sqlite3AuthReadCol(pParse, pTo->zName, zCol, iDb);
- isIgnore = (rcauth==SQLITE_IGNORE);
- }
-#endif
- }
-
- /* Take a shared-cache advisory read-lock on the parent table. Allocate
- ** a cursor to use to search the unique index on the parent key columns
- ** in the parent table. */
- sqlite3TableLock(pParse, iDb, pTo->tnum, 0, pTo->zName);
- pParse->nTab++;
-
- if( regOld!=0 ){
- /* A row is being removed from the child table. Search for the parent.
- ** If the parent does not exist, removing the child row resolves an
- ** outstanding foreign key constraint violation. */
- fkLookupParent(pParse, iDb, pTo, pIdx, pFKey, aiCol, regOld, -1,isIgnore);
- }
- if( regNew!=0 ){
- /* A row is being added to the child table. If a parent row cannot
- ** be found, adding the child row has violated the FK constraint. */
- fkLookupParent(pParse, iDb, pTo, pIdx, pFKey, aiCol, regNew, +1,isIgnore);
- }
-
- sqlite3DbFree(db, aiFree);
- }
-
- /* Loop through all the foreign key constraints that refer to this table */
- for(pFKey = sqlite3FkReferences(pTab); pFKey; pFKey=pFKey->pNextTo){
- Index *pIdx = 0; /* Foreign key index for pFKey */
- SrcList *pSrc;
- int *aiCol = 0;
-
- if( !pFKey->isDeferred && !pParse->pToplevel && !pParse->isMultiWrite ){
- assert( regOld==0 && regNew!=0 );
- /* Inserting a single row into a parent table cannot cause an immediate
- ** foreign key violation. So do nothing in this case. */
- continue;
- }
-
- if( sqlite3FkLocateIndex(pParse, pTab, pFKey, &pIdx, &aiCol) ){
- if( !isIgnoreErrors || db->mallocFailed ) return;
- continue;
- }
- assert( aiCol || pFKey->nCol==1 );
-
- /* Create a SrcList structure containing a single table (the table
- ** the foreign key that refers to this table is attached to). This
- ** is required for the sqlite3WhereXXX() interface. */
- pSrc = sqlite3SrcListAppend(db, 0, 0, 0);
- if( pSrc ){
- struct SrcList_item *pItem = pSrc->a;
- pItem->pTab = pFKey->pFrom;
- pItem->zName = pFKey->pFrom->zName;
- pItem->pTab->nRef++;
- pItem->iCursor = pParse->nTab++;
-
- if( regNew!=0 ){
- fkScanChildren(pParse, pSrc, pTab, pIdx, pFKey, aiCol, regNew, -1);
- }
- if( regOld!=0 ){
- /* If there is a RESTRICT action configured for the current operation
- ** on the parent table of this FK, then throw an exception
- ** immediately if the FK constraint is violated, even if this is a
- ** deferred trigger. That's what RESTRICT means. To defer checking
- ** the constraint, the FK should specify NO ACTION (represented
- ** using OE_None). NO ACTION is the default. */
- fkScanChildren(pParse, pSrc, pTab, pIdx, pFKey, aiCol, regOld, 1);
- }
- pItem->zName = 0;
- sqlite3SrcListDelete(db, pSrc);
- }
- sqlite3DbFree(db, aiCol);
- }
-}
-
-#define COLUMN_MASK(x) (((x)>31) ? 0xffffffff : ((u32)1<<(x)))
-
-/*
-** This function is called before generating code to update or delete a
-** row contained in table pTab.
-*/
-SQLITE_PRIVATE u32 sqlite3FkOldmask(
- Parse *pParse, /* Parse context */
- Table *pTab /* Table being modified */
-){
- u32 mask = 0;
- if( pParse->db->flags&SQLITE_ForeignKeys ){
- FKey *p;
- int i;
- for(p=pTab->pFKey; p; p=p->pNextFrom){
- for(i=0; i<p->nCol; i++) mask |= COLUMN_MASK(p->aCol[i].iFrom);
- }
- for(p=sqlite3FkReferences(pTab); p; p=p->pNextTo){
- Index *pIdx = 0;
- sqlite3FkLocateIndex(pParse, pTab, p, &pIdx, 0);
- if( pIdx ){
- for(i=0; i<pIdx->nColumn; i++) mask |= COLUMN_MASK(pIdx->aiColumn[i]);
- }
- }
- }
- return mask;
-}
-
-/*
-** This function is called before generating code to update or delete a
-** row contained in table pTab. If the operation is a DELETE, then
-** parameter aChange is passed a NULL value. For an UPDATE, aChange points
-** to an array of size N, where N is the number of columns in table pTab.
-** If the i'th column is not modified by the UPDATE, then the corresponding
-** entry in the aChange[] array is set to -1. If the column is modified,
-** the value is 0 or greater. Parameter chngRowid is set to true if the
-** UPDATE statement modifies the rowid fields of the table.
-**
-** If any foreign key processing will be required, this function returns
-** true. If there is no foreign key related processing, this function
-** returns false.
-*/
-SQLITE_PRIVATE int sqlite3FkRequired(
- Parse *pParse, /* Parse context */
- Table *pTab, /* Table being modified */
- int *aChange, /* Non-NULL for UPDATE operations */
- int chngRowid /* True for UPDATE that affects rowid */
-){
- if( pParse->db->flags&SQLITE_ForeignKeys ){
- if( !aChange ){
- /* A DELETE operation. Foreign key processing is required if the
- ** table in question is either the child or parent table for any
- ** foreign key constraint. */
- return (sqlite3FkReferences(pTab) || pTab->pFKey);
- }else{
- /* This is an UPDATE. Foreign key processing is only required if the
- ** operation modifies one or more child or parent key columns. */
- int i;
- FKey *p;
-
- /* Check if any child key columns are being modified. */
- for(p=pTab->pFKey; p; p=p->pNextFrom){
- for(i=0; i<p->nCol; i++){
- int iChildKey = p->aCol[i].iFrom;
- if( aChange[iChildKey]>=0 ) return 1;
- if( iChildKey==pTab->iPKey && chngRowid ) return 1;
- }
- }
-
- /* Check if any parent key columns are being modified. */
- for(p=sqlite3FkReferences(pTab); p; p=p->pNextTo){
- for(i=0; i<p->nCol; i++){
- char *zKey = p->aCol[i].zCol;
- int iKey;
- for(iKey=0; iKey<pTab->nCol; iKey++){
- Column *pCol = &pTab->aCol[iKey];
- if( (zKey ? !sqlite3StrICmp(pCol->zName, zKey)
- : (pCol->colFlags & COLFLAG_PRIMKEY)!=0) ){
- if( aChange[iKey]>=0 ) return 1;
- if( iKey==pTab->iPKey && chngRowid ) return 1;
- }
- }
- }
- }
- }
- }
- return 0;
-}
-
-/*
-** This function is called when an UPDATE or DELETE operation is being
-** compiled on table pTab, which is the parent table of foreign-key pFKey.
-** If the current operation is an UPDATE, then the pChanges parameter is
-** passed a pointer to the list of columns being modified. If it is a
-** DELETE, pChanges is passed a NULL pointer.
-**
-** It returns a pointer to a Trigger structure containing a trigger
-** equivalent to the ON UPDATE or ON DELETE action specified by pFKey.
-** If the action is "NO ACTION" or "RESTRICT", then a NULL pointer is
-** returned (these actions require no special handling by the triggers
-** sub-system, code for them is created by fkScanChildren()).
-**
-** For example, if pFKey is the foreign key and pTab is table "p" in
-** the following schema:
-**
-** CREATE TABLE p(pk PRIMARY KEY);
-** CREATE TABLE c(ck REFERENCES p ON DELETE CASCADE);
-**
-** then the returned trigger structure is equivalent to:
-**
-** CREATE TRIGGER ... DELETE ON p BEGIN
-** DELETE FROM c WHERE ck = old.pk;
-** END;
-**
-** The returned pointer is cached as part of the foreign key object. It
-** is eventually freed along with the rest of the foreign key object by
-** sqlite3FkDelete().
-*/
-static Trigger *fkActionTrigger(
- Parse *pParse, /* Parse context */
- Table *pTab, /* Table being updated or deleted from */
- FKey *pFKey, /* Foreign key to get action for */
- ExprList *pChanges /* Change-list for UPDATE, NULL for DELETE */
-){
- sqlite3 *db = pParse->db; /* Database handle */
- int action; /* One of OE_None, OE_Cascade etc. */
- Trigger *pTrigger; /* Trigger definition to return */
- int iAction = (pChanges!=0); /* 1 for UPDATE, 0 for DELETE */
-
- action = pFKey->aAction[iAction];
- pTrigger = pFKey->apTrigger[iAction];
-
- if( action!=OE_None && !pTrigger ){
- u8 enableLookaside; /* Copy of db->lookaside.bEnabled */
- char const *zFrom; /* Name of child table */
- int nFrom; /* Length in bytes of zFrom */
- Index *pIdx = 0; /* Parent key index for this FK */
- int *aiCol = 0; /* child table cols -> parent key cols */
- TriggerStep *pStep = 0; /* First (only) step of trigger program */
- Expr *pWhere = 0; /* WHERE clause of trigger step */
- ExprList *pList = 0; /* Changes list if ON UPDATE CASCADE */
- Select *pSelect = 0; /* If RESTRICT, "SELECT RAISE(...)" */
- int i; /* Iterator variable */
- Expr *pWhen = 0; /* WHEN clause for the trigger */
-
- if( sqlite3FkLocateIndex(pParse, pTab, pFKey, &pIdx, &aiCol) ) return 0;
- assert( aiCol || pFKey->nCol==1 );
-
- for(i=0; i<pFKey->nCol; i++){
- Token tOld = { "old", 3 }; /* Literal "old" token */
- Token tNew = { "new", 3 }; /* Literal "new" token */
- Token tFromCol; /* Name of column in child table */
- Token tToCol; /* Name of column in parent table */
- int iFromCol; /* Idx of column in child table */
- Expr *pEq; /* tFromCol = OLD.tToCol */
-
- iFromCol = aiCol ? aiCol[i] : pFKey->aCol[0].iFrom;
- assert( iFromCol>=0 );
- tToCol.z = pIdx ? pTab->aCol[pIdx->aiColumn[i]].zName : "oid";
- tFromCol.z = pFKey->pFrom->aCol[iFromCol].zName;
-
- tToCol.n = sqlite3Strlen30(tToCol.z);
- tFromCol.n = sqlite3Strlen30(tFromCol.z);
-
- /* Create the expression "OLD.zToCol = zFromCol". It is important
- ** that the "OLD.zToCol" term is on the LHS of the = operator, so
- ** that the affinity and collation sequence associated with the
- ** parent table are used for the comparison. */
- pEq = sqlite3PExpr(pParse, TK_EQ,
- sqlite3PExpr(pParse, TK_DOT,
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tOld),
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tToCol)
- , 0),
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tFromCol)
- , 0);
- pWhere = sqlite3ExprAnd(db, pWhere, pEq);
-
- /* For ON UPDATE, construct the next term of the WHEN clause.
- ** The final WHEN clause will be like this:
- **
- ** WHEN NOT(old.col1 IS new.col1 AND ... AND old.colN IS new.colN)
- */
- if( pChanges ){
- pEq = sqlite3PExpr(pParse, TK_IS,
- sqlite3PExpr(pParse, TK_DOT,
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tOld),
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tToCol),
- 0),
- sqlite3PExpr(pParse, TK_DOT,
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tNew),
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tToCol),
- 0),
- 0);
- pWhen = sqlite3ExprAnd(db, pWhen, pEq);
- }
-
- if( action!=OE_Restrict && (action!=OE_Cascade || pChanges) ){
- Expr *pNew;
- if( action==OE_Cascade ){
- pNew = sqlite3PExpr(pParse, TK_DOT,
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tNew),
- sqlite3PExpr(pParse, TK_ID, 0, 0, &tToCol)
- , 0);
- }else if( action==OE_SetDflt ){
- Expr *pDflt = pFKey->pFrom->aCol[iFromCol].pDflt;
- if( pDflt ){
- pNew = sqlite3ExprDup(db, pDflt, 0);
- }else{
- pNew = sqlite3PExpr(pParse, TK_NULL, 0, 0, 0);
- }
- }else{
- pNew = sqlite3PExpr(pParse, TK_NULL, 0, 0, 0);
- }
- pList = sqlite3ExprListAppend(pParse, pList, pNew);
- sqlite3ExprListSetName(pParse, pList, &tFromCol, 0);
- }
- }
- sqlite3DbFree(db, aiCol);
-
- zFrom = pFKey->pFrom->zName;
- nFrom = sqlite3Strlen30(zFrom);
-
- if( action==OE_Restrict ){
- Token tFrom;
- Expr *pRaise;
-
- tFrom.z = zFrom;
- tFrom.n = nFrom;
- pRaise = sqlite3Expr(db, TK_RAISE, "foreign key constraint failed");
- if( pRaise ){
- pRaise->affinity = OE_Abort;
- }
- pSelect = sqlite3SelectNew(pParse,
- sqlite3ExprListAppend(pParse, 0, pRaise),
- sqlite3SrcListAppend(db, 0, &tFrom, 0),
- pWhere,
- 0, 0, 0, 0, 0, 0
- );
- pWhere = 0;
- }
-
- /* Disable lookaside memory allocation */
- enableLookaside = db->lookaside.bEnabled;
- db->lookaside.bEnabled = 0;
-
- pTrigger = (Trigger *)sqlite3DbMallocZero(db,
- sizeof(Trigger) + /* struct Trigger */
- sizeof(TriggerStep) + /* Single step in trigger program */
- nFrom + 1 /* Space for pStep->target.z */
- );
- if( pTrigger ){
- pStep = pTrigger->step_list = (TriggerStep *)&pTrigger[1];
- pStep->target.z = (char *)&pStep[1];
- pStep->target.n = nFrom;
- memcpy((char *)pStep->target.z, zFrom, nFrom);
-
- pStep->pWhere = sqlite3ExprDup(db, pWhere, EXPRDUP_REDUCE);
- pStep->pExprList = sqlite3ExprListDup(db, pList, EXPRDUP_REDUCE);
- pStep->pSelect = sqlite3SelectDup(db, pSelect, EXPRDUP_REDUCE);
- if( pWhen ){
- pWhen = sqlite3PExpr(pParse, TK_NOT, pWhen, 0, 0);
- pTrigger->pWhen = sqlite3ExprDup(db, pWhen, EXPRDUP_REDUCE);
- }
- }
-
- /* Re-enable the lookaside buffer, if it was disabled earlier. */
- db->lookaside.bEnabled = enableLookaside;
-
- sqlite3ExprDelete(db, pWhere);
- sqlite3ExprDelete(db, pWhen);
- sqlite3ExprListDelete(db, pList);
- sqlite3SelectDelete(db, pSelect);
- if( db->mallocFailed==1 ){
- fkTriggerDelete(db, pTrigger);
- return 0;
- }
- assert( pStep!=0 );
-
- switch( action ){
- case OE_Restrict:
- pStep->op = TK_SELECT;
- break;
- case OE_Cascade:
- if( !pChanges ){
- pStep->op = TK_DELETE;
- break;
- }
- default:
- pStep->op = TK_UPDATE;
- }
- pStep->pTrig = pTrigger;
- pTrigger->pSchema = pTab->pSchema;
- pTrigger->pTabSchema = pTab->pSchema;
- pFKey->apTrigger[iAction] = pTrigger;
- pTrigger->op = (pChanges ? TK_UPDATE : TK_DELETE);
- }
-
- return pTrigger;
-}
-
-/*
-** This function is called when deleting or updating a row to implement
-** any required CASCADE, SET NULL or SET DEFAULT actions.
-*/
-SQLITE_PRIVATE void sqlite3FkActions(
- Parse *pParse, /* Parse context */
- Table *pTab, /* Table being updated or deleted from */
- ExprList *pChanges, /* Change-list for UPDATE, NULL for DELETE */
- int regOld /* Address of array containing old row */
-){
- /* If foreign-key support is enabled, iterate through all FKs that
- ** refer to table pTab. If there is an action associated with the FK
- ** for this operation (either update or delete), invoke the associated
- ** trigger sub-program. */
- if( pParse->db->flags&SQLITE_ForeignKeys ){
- FKey *pFKey; /* Iterator variable */
- for(pFKey = sqlite3FkReferences(pTab); pFKey; pFKey=pFKey->pNextTo){
- Trigger *pAction = fkActionTrigger(pParse, pTab, pFKey, pChanges);
- if( pAction ){
- sqlite3CodeRowTriggerDirect(pParse, pAction, pTab, regOld, OE_Abort, 0);
- }
- }
- }
-}
-
-#endif /* ifndef SQLITE_OMIT_TRIGGER */
-
-/*
-** Free all memory associated with foreign key definitions attached to
-** table pTab. Remove the deleted foreign keys from the Schema.fkeyHash
-** hash table.
-*/
-SQLITE_PRIVATE void sqlite3FkDelete(sqlite3 *db, Table *pTab){
- FKey *pFKey; /* Iterator variable */
- FKey *pNext; /* Copy of pFKey->pNextFrom */
-
- assert( db==0 || sqlite3SchemaMutexHeld(db, 0, pTab->pSchema) );
- for(pFKey=pTab->pFKey; pFKey; pFKey=pNext){
-
- /* Remove the FK from the fkeyHash hash table. */
- if( !db || db->pnBytesFreed==0 ){
- if( pFKey->pPrevTo ){
- pFKey->pPrevTo->pNextTo = pFKey->pNextTo;
- }else{
- void *p = (void *)pFKey->pNextTo;
- const char *z = (p ? pFKey->pNextTo->zTo : pFKey->zTo);
- sqlite3HashInsert(&pTab->pSchema->fkeyHash, z, sqlite3Strlen30(z), p);
- }
- if( pFKey->pNextTo ){
- pFKey->pNextTo->pPrevTo = pFKey->pPrevTo;
- }
- }
-
- /* EV: R-30323-21917 Each foreign key constraint in SQLite is
- ** classified as either immediate or deferred.
- */
- assert( pFKey->isDeferred==0 || pFKey->isDeferred==1 );
-
- /* Delete any triggers created to implement actions for this FK. */
-#ifndef SQLITE_OMIT_TRIGGER
- fkTriggerDelete(db, pFKey->apTrigger[0]);
- fkTriggerDelete(db, pFKey->apTrigger[1]);
-#endif
-
- pNext = pFKey->pNextFrom;
- sqlite3DbFree(db, pFKey);
- }
-}
-#endif /* ifndef SQLITE_OMIT_FOREIGN_KEY */
-
-/************** End of fkey.c ************************************************/
-/************** Begin file insert.c ******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains C code routines that are called by the parser
-** to handle INSERT statements in SQLite.
-*/
-
-/*
-** Generate code that will open a table for reading.
-*/
-SQLITE_PRIVATE void sqlite3OpenTable(
- Parse *p, /* Generate code into this VDBE */
- int iCur, /* The cursor number of the table */
- int iDb, /* The database index in sqlite3.aDb[] */
- Table *pTab, /* The table to be opened */
- int opcode /* OP_OpenRead or OP_OpenWrite */
-){
- Vdbe *v;
- assert( !IsVirtual(pTab) );
- v = sqlite3GetVdbe(p);
- assert( opcode==OP_OpenWrite || opcode==OP_OpenRead );
- sqlite3TableLock(p, iDb, pTab->tnum, (opcode==OP_OpenWrite)?1:0, pTab->zName);
- sqlite3VdbeAddOp3(v, opcode, iCur, pTab->tnum, iDb);
- sqlite3VdbeChangeP4(v, -1, SQLITE_INT_TO_PTR(pTab->nCol), P4_INT32);
- VdbeComment((v, "%s", pTab->zName));
-}
-
-/*
-** Return a pointer to the column affinity string associated with index
-** pIdx. A column affinity string has one character for each column in
-** the table, according to the affinity of the column:
-**
-** Character Column affinity
-** ------------------------------
-** 'a' TEXT
-** 'b' NONE
-** 'c' NUMERIC
-** 'd' INTEGER
-** 'e' REAL
-**
-** An extra 'd' is appended to the end of the string to cover the
-** rowid that appears as the last column in every index.
-**
-** Memory for the buffer containing the column index affinity string
-** is managed along with the rest of the Index structure. It will be
-** released when sqlite3DeleteIndex() is called.
-*/
-SQLITE_PRIVATE const char *sqlite3IndexAffinityStr(Vdbe *v, Index *pIdx){
- if( !pIdx->zColAff ){
- /* The first time a column affinity string for a particular index is
- ** required, it is allocated and populated here. It is then stored as
- ** a member of the Index structure for subsequent use.
- **
- ** The column affinity string will eventually be deleted by
- ** sqliteDeleteIndex() when the Index structure itself is cleaned
- ** up.
- */
- int n;
- Table *pTab = pIdx->pTable;
- sqlite3 *db = sqlite3VdbeDb(v);
- pIdx->zColAff = (char *)sqlite3DbMallocRaw(0, pIdx->nColumn+2);
- if( !pIdx->zColAff ){
- db->mallocFailed = 1;
- return 0;
- }
- for(n=0; n<pIdx->nColumn; n++){
- pIdx->zColAff[n] = pTab->aCol[pIdx->aiColumn[n]].affinity;
- }
- pIdx->zColAff[n++] = SQLITE_AFF_INTEGER;
- pIdx->zColAff[n] = 0;
- }
-
- return pIdx->zColAff;
-}
-
-/*
-** Set P4 of the most recently inserted opcode to a column affinity
-** string for table pTab. A column affinity string has one character
-** for each column indexed by the index, according to the affinity of the
-** column:
-**
-** Character Column affinity
-** ------------------------------
-** 'a' TEXT
-** 'b' NONE
-** 'c' NUMERIC
-** 'd' INTEGER
-** 'e' REAL
-*/
-SQLITE_PRIVATE void sqlite3TableAffinityStr(Vdbe *v, Table *pTab){
- /* The first time a column affinity string for a particular table
- ** is required, it is allocated and populated here. It is then
- ** stored as a member of the Table structure for subsequent use.
- **
- ** The column affinity string will eventually be deleted by
- ** sqlite3DeleteTable() when the Table structure itself is cleaned up.
- */
- if( !pTab->zColAff ){
- char *zColAff;
- int i;
- sqlite3 *db = sqlite3VdbeDb(v);
-
- zColAff = (char *)sqlite3DbMallocRaw(0, pTab->nCol+1);
- if( !zColAff ){
- db->mallocFailed = 1;
- return;
- }
-
- for(i=0; i<pTab->nCol; i++){
- zColAff[i] = pTab->aCol[i].affinity;
- }
- zColAff[pTab->nCol] = '\0';
-
- pTab->zColAff = zColAff;
- }
-
- sqlite3VdbeChangeP4(v, -1, pTab->zColAff, P4_TRANSIENT);
-}
-
-/*
-** Return non-zero if the table pTab in database iDb or any of its indices
-** have been opened at any point in the VDBE program beginning at location
-** iStartAddr throught the end of the program. This is used to see if
-** a statement of the form "INSERT INTO <iDb, pTab> SELECT ..." can
-** run without using temporary table for the results of the SELECT.
-*/
-static int readsTable(Parse *p, int iStartAddr, int iDb, Table *pTab){
- Vdbe *v = sqlite3GetVdbe(p);
- int i;
- int iEnd = sqlite3VdbeCurrentAddr(v);
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- VTable *pVTab = IsVirtual(pTab) ? sqlite3GetVTable(p->db, pTab) : 0;
-#endif
-
- for(i=iStartAddr; i<iEnd; i++){
- VdbeOp *pOp = sqlite3VdbeGetOp(v, i);
- assert( pOp!=0 );
- if( pOp->opcode==OP_OpenRead && pOp->p3==iDb ){
- Index *pIndex;
- int tnum = pOp->p2;
- if( tnum==pTab->tnum ){
- return 1;
- }
- for(pIndex=pTab->pIndex; pIndex; pIndex=pIndex->pNext){
- if( tnum==pIndex->tnum ){
- return 1;
- }
- }
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( pOp->opcode==OP_VOpen && pOp->p4.pVtab==pVTab ){
- assert( pOp->p4.pVtab!=0 );
- assert( pOp->p4type==P4_VTAB );
- return 1;
- }
-#endif
- }
- return 0;
-}
-
-#ifndef SQLITE_OMIT_AUTOINCREMENT
-/*
-** Locate or create an AutoincInfo structure associated with table pTab
-** which is in database iDb. Return the register number for the register
-** that holds the maximum rowid.
-**
-** There is at most one AutoincInfo structure per table even if the
-** same table is autoincremented multiple times due to inserts within
-** triggers. A new AutoincInfo structure is created if this is the
-** first use of table pTab. On 2nd and subsequent uses, the original
-** AutoincInfo structure is used.
-**
-** Three memory locations are allocated:
-**
-** (1) Register to hold the name of the pTab table.
-** (2) Register to hold the maximum ROWID of pTab.
-** (3) Register to hold the rowid in sqlite_sequence of pTab
-**
-** The 2nd register is the one that is returned. That is all the
-** insert routine needs to know about.
-*/
-static int autoIncBegin(
- Parse *pParse, /* Parsing context */
- int iDb, /* Index of the database holding pTab */
- Table *pTab /* The table we are writing to */
-){
- int memId = 0; /* Register holding maximum rowid */
- if( pTab->tabFlags & TF_Autoincrement ){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
- AutoincInfo *pInfo;
-
- pInfo = pToplevel->pAinc;
- while( pInfo && pInfo->pTab!=pTab ){ pInfo = pInfo->pNext; }
- if( pInfo==0 ){
- pInfo = sqlite3DbMallocRaw(pParse->db, sizeof(*pInfo));
- if( pInfo==0 ) return 0;
- pInfo->pNext = pToplevel->pAinc;
- pToplevel->pAinc = pInfo;
- pInfo->pTab = pTab;
- pInfo->iDb = iDb;
- pToplevel->nMem++; /* Register to hold name of table */
- pInfo->regCtr = ++pToplevel->nMem; /* Max rowid register */
- pToplevel->nMem++; /* Rowid in sqlite_sequence */
- }
- memId = pInfo->regCtr;
- }
- return memId;
-}
-
-/*
-** This routine generates code that will initialize all of the
-** register used by the autoincrement tracker.
-*/
-SQLITE_PRIVATE void sqlite3AutoincrementBegin(Parse *pParse){
- AutoincInfo *p; /* Information about an AUTOINCREMENT */
- sqlite3 *db = pParse->db; /* The database connection */
- Db *pDb; /* Database only autoinc table */
- int memId; /* Register holding max rowid */
- int addr; /* A VDBE address */
- Vdbe *v = pParse->pVdbe; /* VDBE under construction */
-
- /* This routine is never called during trigger-generation. It is
- ** only called from the top-level */
- assert( pParse->pTriggerTab==0 );
- assert( pParse==sqlite3ParseToplevel(pParse) );
-
- assert( v ); /* We failed long ago if this is not so */
- for(p = pParse->pAinc; p; p = p->pNext){
- pDb = &db->aDb[p->iDb];
- memId = p->regCtr;
- assert( sqlite3SchemaMutexHeld(db, 0, pDb->pSchema) );
- sqlite3OpenTable(pParse, 0, p->iDb, pDb->pSchema->pSeqTab, OP_OpenRead);
- sqlite3VdbeAddOp3(v, OP_Null, 0, memId, memId+1);
- addr = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp4(v, OP_String8, 0, memId-1, 0, p->pTab->zName, 0);
- sqlite3VdbeAddOp2(v, OP_Rewind, 0, addr+9);
- sqlite3VdbeAddOp3(v, OP_Column, 0, 0, memId);
- sqlite3VdbeAddOp3(v, OP_Ne, memId-1, addr+7, memId);
- sqlite3VdbeChangeP5(v, SQLITE_JUMPIFNULL);
- sqlite3VdbeAddOp2(v, OP_Rowid, 0, memId+1);
- sqlite3VdbeAddOp3(v, OP_Column, 0, 1, memId);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addr+9);
- sqlite3VdbeAddOp2(v, OP_Next, 0, addr+2);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, memId);
- sqlite3VdbeAddOp0(v, OP_Close);
- }
-}
-
-/*
-** Update the maximum rowid for an autoincrement calculation.
-**
-** This routine should be called when the top of the stack holds a
-** new rowid that is about to be inserted. If that new rowid is
-** larger than the maximum rowid in the memId memory cell, then the
-** memory cell is updated. The stack is unchanged.
-*/
-static void autoIncStep(Parse *pParse, int memId, int regRowid){
- if( memId>0 ){
- sqlite3VdbeAddOp2(pParse->pVdbe, OP_MemMax, memId, regRowid);
- }
-}
-
-/*
-** This routine generates the code needed to write autoincrement
-** maximum rowid values back into the sqlite_sequence register.
-** Every statement that might do an INSERT into an autoincrement
-** table (either directly or through triggers) needs to call this
-** routine just before the "exit" code.
-*/
-SQLITE_PRIVATE void sqlite3AutoincrementEnd(Parse *pParse){
- AutoincInfo *p;
- Vdbe *v = pParse->pVdbe;
- sqlite3 *db = pParse->db;
-
- assert( v );
- for(p = pParse->pAinc; p; p = p->pNext){
- Db *pDb = &db->aDb[p->iDb];
- int j1, j2, j3, j4, j5;
- int iRec;
- int memId = p->regCtr;
-
- iRec = sqlite3GetTempReg(pParse);
- assert( sqlite3SchemaMutexHeld(db, 0, pDb->pSchema) );
- sqlite3OpenTable(pParse, 0, p->iDb, pDb->pSchema->pSeqTab, OP_OpenWrite);
- j1 = sqlite3VdbeAddOp1(v, OP_NotNull, memId+1);
- j2 = sqlite3VdbeAddOp0(v, OP_Rewind);
- j3 = sqlite3VdbeAddOp3(v, OP_Column, 0, 0, iRec);
- j4 = sqlite3VdbeAddOp3(v, OP_Eq, memId-1, 0, iRec);
- sqlite3VdbeAddOp2(v, OP_Next, 0, j3);
- sqlite3VdbeJumpHere(v, j2);
- sqlite3VdbeAddOp2(v, OP_NewRowid, 0, memId+1);
- j5 = sqlite3VdbeAddOp0(v, OP_Goto);
- sqlite3VdbeJumpHere(v, j4);
- sqlite3VdbeAddOp2(v, OP_Rowid, 0, memId+1);
- sqlite3VdbeJumpHere(v, j1);
- sqlite3VdbeJumpHere(v, j5);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, memId-1, 2, iRec);
- sqlite3VdbeAddOp3(v, OP_Insert, 0, iRec, memId+1);
- sqlite3VdbeChangeP5(v, OPFLAG_APPEND);
- sqlite3VdbeAddOp0(v, OP_Close);
- sqlite3ReleaseTempReg(pParse, iRec);
- }
-}
-#else
-/*
-** If SQLITE_OMIT_AUTOINCREMENT is defined, then the three routines
-** above are all no-ops
-*/
-# define autoIncBegin(A,B,C) (0)
-# define autoIncStep(A,B,C)
-#endif /* SQLITE_OMIT_AUTOINCREMENT */
-
-
-/*
-** Generate code for a co-routine that will evaluate a subquery one
-** row at a time.
-**
-** The pSelect parameter is the subquery that the co-routine will evaluation.
-** Information about the location of co-routine and the registers it will use
-** is returned by filling in the pDest object.
-**
-** Registers are allocated as follows:
-**
-** pDest->iSDParm The register holding the next entry-point of the
-** co-routine. Run the co-routine to its next breakpoint
-** by calling "OP_Yield $X" where $X is pDest->iSDParm.
-**
-** pDest->iSDParm+1 The register holding the "completed" flag for the
-** co-routine. This register is 0 if the previous Yield
-** generated a new result row, or 1 if the subquery
-** has completed. If the Yield is called again
-** after this register becomes 1, then the VDBE will
-** halt with an SQLITE_INTERNAL error.
-**
-** pDest->iSdst First result register.
-**
-** pDest->nSdst Number of result registers.
-**
-** This routine handles all of the register allocation and fills in the
-** pDest structure appropriately.
-**
-** Here is a schematic of the generated code assuming that X is the
-** co-routine entry-point register reg[pDest->iSDParm], that EOF is the
-** completed flag reg[pDest->iSDParm+1], and R and S are the range of
-** registers that hold the result set, reg[pDest->iSdst] through
-** reg[pDest->iSdst+pDest->nSdst-1]:
-**
-** X <- A
-** EOF <- 0
-** goto B
-** A: setup for the SELECT
-** loop rows in the SELECT
-** load results into registers R..S
-** yield X
-** end loop
-** cleanup after the SELECT
-** EOF <- 1
-** yield X
-** halt-error
-** B:
-**
-** To use this subroutine, the caller generates code as follows:
-**
-** [ Co-routine generated by this subroutine, shown above ]
-** S: yield X
-** if EOF goto E
-** if skip this row, goto C
-** if terminate loop, goto E
-** deal with this row
-** C: goto S
-** E:
-*/
-SQLITE_PRIVATE int sqlite3CodeCoroutine(Parse *pParse, Select *pSelect, SelectDest *pDest){
- int regYield; /* Register holding co-routine entry-point */
- int regEof; /* Register holding co-routine completion flag */
- int addrTop; /* Top of the co-routine */
- int j1; /* Jump instruction */
- int rc; /* Result code */
- Vdbe *v; /* VDBE under construction */
-
- regYield = ++pParse->nMem;
- regEof = ++pParse->nMem;
- v = sqlite3GetVdbe(pParse);
- addrTop = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp2(v, OP_Integer, addrTop+2, regYield); /* X <- A */
- VdbeComment((v, "Co-routine entry point"));
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regEof); /* EOF <- 0 */
- VdbeComment((v, "Co-routine completion flag"));
- sqlite3SelectDestInit(pDest, SRT_Coroutine, regYield);
- j1 = sqlite3VdbeAddOp2(v, OP_Goto, 0, 0);
- rc = sqlite3Select(pParse, pSelect, pDest);
- assert( pParse->nErr==0 || rc );
- if( pParse->db->mallocFailed && rc==SQLITE_OK ) rc = SQLITE_NOMEM;
- if( rc ) return rc;
- sqlite3VdbeAddOp2(v, OP_Integer, 1, regEof); /* EOF <- 1 */
- sqlite3VdbeAddOp1(v, OP_Yield, regYield); /* yield X */
- sqlite3VdbeAddOp2(v, OP_Halt, SQLITE_INTERNAL, OE_Abort);
- VdbeComment((v, "End of coroutine"));
- sqlite3VdbeJumpHere(v, j1); /* label B: */
- return rc;
-}
-
-
-
-/* Forward declaration */
-static int xferOptimization(
- Parse *pParse, /* Parser context */
- Table *pDest, /* The table we are inserting into */
- Select *pSelect, /* A SELECT statement to use as the data source */
- int onError, /* How to handle constraint errors */
- int iDbDest /* The database of pDest */
-);
-
-/*
-** This routine is call to handle SQL of the following forms:
-**
-** insert into TABLE (IDLIST) values(EXPRLIST)
-** insert into TABLE (IDLIST) select
-**
-** The IDLIST following the table name is always optional. If omitted,
-** then a list of all columns for the table is substituted. The IDLIST
-** appears in the pColumn parameter. pColumn is NULL if IDLIST is omitted.
-**
-** The pList parameter holds EXPRLIST in the first form of the INSERT
-** statement above, and pSelect is NULL. For the second form, pList is
-** NULL and pSelect is a pointer to the select statement used to generate
-** data for the insert.
-**
-** The code generated follows one of four templates. For a simple
-** select with data coming from a VALUES clause, the code executes
-** once straight down through. Pseudo-code follows (we call this
-** the "1st template"):
-**
-** open write cursor to <table> and its indices
-** puts VALUES clause expressions onto the stack
-** write the resulting record into <table>
-** cleanup
-**
-** The three remaining templates assume the statement is of the form
-**
-** INSERT INTO <table> SELECT ...
-**
-** If the SELECT clause is of the restricted form "SELECT * FROM <table2>" -
-** in other words if the SELECT pulls all columns from a single table
-** and there is no WHERE or LIMIT or GROUP BY or ORDER BY clauses, and
-** if <table2> and <table1> are distinct tables but have identical
-** schemas, including all the same indices, then a special optimization
-** is invoked that copies raw records from <table2> over to <table1>.
-** See the xferOptimization() function for the implementation of this
-** template. This is the 2nd template.
-**
-** open a write cursor to <table>
-** open read cursor on <table2>
-** transfer all records in <table2> over to <table>
-** close cursors
-** foreach index on <table>
-** open a write cursor on the <table> index
-** open a read cursor on the corresponding <table2> index
-** transfer all records from the read to the write cursors
-** close cursors
-** end foreach
-**
-** The 3rd template is for when the second template does not apply
-** and the SELECT clause does not read from <table> at any time.
-** The generated code follows this template:
-**
-** EOF <- 0
-** X <- A
-** goto B
-** A: setup for the SELECT
-** loop over the rows in the SELECT
-** load values into registers R..R+n
-** yield X
-** end loop
-** cleanup after the SELECT
-** EOF <- 1
-** yield X
-** goto A
-** B: open write cursor to <table> and its indices
-** C: yield X
-** if EOF goto D
-** insert the select result into <table> from R..R+n
-** goto C
-** D: cleanup
-**
-** The 4th template is used if the insert statement takes its
-** values from a SELECT but the data is being inserted into a table
-** that is also read as part of the SELECT. In the third form,
-** we have to use a intermediate table to store the results of
-** the select. The template is like this:
-**
-** EOF <- 0
-** X <- A
-** goto B
-** A: setup for the SELECT
-** loop over the tables in the SELECT
-** load value into register R..R+n
-** yield X
-** end loop
-** cleanup after the SELECT
-** EOF <- 1
-** yield X
-** halt-error
-** B: open temp table
-** L: yield X
-** if EOF goto M
-** insert row from R..R+n into temp table
-** goto L
-** M: open write cursor to <table> and its indices
-** rewind temp table
-** C: loop over rows of intermediate table
-** transfer values form intermediate table into <table>
-** end loop
-** D: cleanup
-*/
-SQLITE_PRIVATE void sqlite3Insert(
- Parse *pParse, /* Parser context */
- SrcList *pTabList, /* Name of table into which we are inserting */
- ExprList *pList, /* List of values to be inserted */
- Select *pSelect, /* A SELECT statement to use as the data source */
- IdList *pColumn, /* Column names corresponding to IDLIST. */
- int onError /* How to handle constraint errors */
-){
- sqlite3 *db; /* The main database structure */
- Table *pTab; /* The table to insert into. aka TABLE */
- char *zTab; /* Name of the table into which we are inserting */
- const char *zDb; /* Name of the database holding this table */
- int i, j, idx; /* Loop counters */
- Vdbe *v; /* Generate code into this virtual machine */
- Index *pIdx; /* For looping over indices of the table */
- int nColumn; /* Number of columns in the data */
- int nHidden = 0; /* Number of hidden columns if TABLE is virtual */
- int baseCur = 0; /* VDBE Cursor number for pTab */
- int keyColumn = -1; /* Column that is the INTEGER PRIMARY KEY */
- int endOfLoop; /* Label for the end of the insertion loop */
- int useTempTable = 0; /* Store SELECT results in intermediate table */
- int srcTab = 0; /* Data comes from this temporary cursor if >=0 */
- int addrInsTop = 0; /* Jump to label "D" */
- int addrCont = 0; /* Top of insert loop. Label "C" in templates 3 and 4 */
- int addrSelect = 0; /* Address of coroutine that implements the SELECT */
- SelectDest dest; /* Destination for SELECT on rhs of INSERT */
- int iDb; /* Index of database holding TABLE */
- Db *pDb; /* The database containing table being inserted into */
- int appendFlag = 0; /* True if the insert is likely to be an append */
-
- /* Register allocations */
- int regFromSelect = 0;/* Base register for data coming from SELECT */
- int regAutoinc = 0; /* Register holding the AUTOINCREMENT counter */
- int regRowCount = 0; /* Memory cell used for the row counter */
- int regIns; /* Block of regs holding rowid+data being inserted */
- int regRowid; /* registers holding insert rowid */
- int regData; /* register holding first column to insert */
- int regEof = 0; /* Register recording end of SELECT data */
- int *aRegIdx = 0; /* One register allocated to each index */
-
-#ifndef SQLITE_OMIT_TRIGGER
- int isView; /* True if attempting to insert into a view */
- Trigger *pTrigger; /* List of triggers on pTab, if required */
- int tmask; /* Mask of trigger times */
-#endif
-
- db = pParse->db;
- memset(&dest, 0, sizeof(dest));
- if( pParse->nErr || db->mallocFailed ){
- goto insert_cleanup;
- }
-
- /* Locate the table into which we will be inserting new information.
- */
- assert( pTabList->nSrc==1 );
- zTab = pTabList->a[0].zName;
- if( NEVER(zTab==0) ) goto insert_cleanup;
- pTab = sqlite3SrcListLookup(pParse, pTabList);
- if( pTab==0 ){
- goto insert_cleanup;
- }
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- assert( iDb<db->nDb );
- pDb = &db->aDb[iDb];
- zDb = pDb->zName;
- if( sqlite3AuthCheck(pParse, SQLITE_INSERT, pTab->zName, 0, zDb) ){
- goto insert_cleanup;
- }
-
- /* Figure out if we have any triggers and if the table being
- ** inserted into is a view
- */
-#ifndef SQLITE_OMIT_TRIGGER
- pTrigger = sqlite3TriggersExist(pParse, pTab, TK_INSERT, 0, &tmask);
- isView = pTab->pSelect!=0;
-#else
-# define pTrigger 0
-# define tmask 0
-# define isView 0
-#endif
-#ifdef SQLITE_OMIT_VIEW
-# undef isView
-# define isView 0
-#endif
- assert( (pTrigger && tmask) || (pTrigger==0 && tmask==0) );
-
- /* If pTab is really a view, make sure it has been initialized.
- ** ViewGetColumnNames() is a no-op if pTab is not a view (or virtual
- ** module table).
- */
- if( sqlite3ViewGetColumnNames(pParse, pTab) ){
- goto insert_cleanup;
- }
-
- /* Ensure that:
- * (a) the table is not read-only,
- * (b) that if it is a view then ON INSERT triggers exist
- */
- if( sqlite3IsReadOnly(pParse, pTab, tmask) ){
- goto insert_cleanup;
- }
-
- /* Allocate a VDBE
- */
- v = sqlite3GetVdbe(pParse);
- if( v==0 ) goto insert_cleanup;
- if( pParse->nested==0 ) sqlite3VdbeCountChanges(v);
- sqlite3BeginWriteOperation(pParse, pSelect || pTrigger, iDb);
-
-#ifndef SQLITE_OMIT_XFER_OPT
- /* If the statement is of the form
- **
- ** INSERT INTO <table1> SELECT * FROM <table2>;
- **
- ** Then special optimizations can be applied that make the transfer
- ** very fast and which reduce fragmentation of indices.
- **
- ** This is the 2nd template.
- */
- if( pColumn==0 && xferOptimization(pParse, pTab, pSelect, onError, iDb) ){
- assert( !pTrigger );
- assert( pList==0 );
- goto insert_end;
- }
-#endif /* SQLITE_OMIT_XFER_OPT */
-
- /* If this is an AUTOINCREMENT table, look up the sequence number in the
- ** sqlite_sequence table and store it in memory cell regAutoinc.
- */
- regAutoinc = autoIncBegin(pParse, iDb, pTab);
-
- /* Figure out how many columns of data are supplied. If the data
- ** is coming from a SELECT statement, then generate a co-routine that
- ** produces a single row of the SELECT on each invocation. The
- ** co-routine is the common header to the 3rd and 4th templates.
- */
- if( pSelect ){
- /* Data is coming from a SELECT. Generate a co-routine to run that
- ** SELECT. */
- int rc = sqlite3CodeCoroutine(pParse, pSelect, &dest);
- if( rc ) goto insert_cleanup;
-
- regEof = dest.iSDParm + 1;
- regFromSelect = dest.iSdst;
- assert( pSelect->pEList );
- nColumn = pSelect->pEList->nExpr;
- assert( dest.nSdst==nColumn );
-
- /* Set useTempTable to TRUE if the result of the SELECT statement
- ** should be written into a temporary table (template 4). Set to
- ** FALSE if each* row of the SELECT can be written directly into
- ** the destination table (template 3).
- **
- ** A temp table must be used if the table being updated is also one
- ** of the tables being read by the SELECT statement. Also use a
- ** temp table in the case of row triggers.
- */
- if( pTrigger || readsTable(pParse, addrSelect, iDb, pTab) ){
- useTempTable = 1;
- }
-
- if( useTempTable ){
- /* Invoke the coroutine to extract information from the SELECT
- ** and add it to a transient table srcTab. The code generated
- ** here is from the 4th template:
- **
- ** B: open temp table
- ** L: yield X
- ** if EOF goto M
- ** insert row from R..R+n into temp table
- ** goto L
- ** M: ...
- */
- int regRec; /* Register to hold packed record */
- int regTempRowid; /* Register to hold temp table ROWID */
- int addrTop; /* Label "L" */
- int addrIf; /* Address of jump to M */
-
- srcTab = pParse->nTab++;
- regRec = sqlite3GetTempReg(pParse);
- regTempRowid = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp2(v, OP_OpenEphemeral, srcTab, nColumn);
- addrTop = sqlite3VdbeAddOp1(v, OP_Yield, dest.iSDParm);
- addrIf = sqlite3VdbeAddOp1(v, OP_If, regEof);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regFromSelect, nColumn, regRec);
- sqlite3VdbeAddOp2(v, OP_NewRowid, srcTab, regTempRowid);
- sqlite3VdbeAddOp3(v, OP_Insert, srcTab, regRec, regTempRowid);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addrTop);
- sqlite3VdbeJumpHere(v, addrIf);
- sqlite3ReleaseTempReg(pParse, regRec);
- sqlite3ReleaseTempReg(pParse, regTempRowid);
- }
- }else{
- /* This is the case if the data for the INSERT is coming from a VALUES
- ** clause
- */
- NameContext sNC;
- memset(&sNC, 0, sizeof(sNC));
- sNC.pParse = pParse;
- srcTab = -1;
- assert( useTempTable==0 );
- nColumn = pList ? pList->nExpr : 0;
- for(i=0; i<nColumn; i++){
- if( sqlite3ResolveExprNames(&sNC, pList->a[i].pExpr) ){
- goto insert_cleanup;
- }
- }
- }
-
- /* Make sure the number of columns in the source data matches the number
- ** of columns to be inserted into the table.
- */
- if( IsVirtual(pTab) ){
- for(i=0; i<pTab->nCol; i++){
- nHidden += (IsHiddenColumn(&pTab->aCol[i]) ? 1 : 0);
- }
- }
- if( pColumn==0 && nColumn && nColumn!=(pTab->nCol-nHidden) ){
- sqlite3ErrorMsg(pParse,
- "table %S has %d columns but %d values were supplied",
- pTabList, 0, pTab->nCol-nHidden, nColumn);
- goto insert_cleanup;
- }
- if( pColumn!=0 && nColumn!=pColumn->nId ){
- sqlite3ErrorMsg(pParse, "%d values for %d columns", nColumn, pColumn->nId);
- goto insert_cleanup;
- }
-
- /* If the INSERT statement included an IDLIST term, then make sure
- ** all elements of the IDLIST really are columns of the table and
- ** remember the column indices.
- **
- ** If the table has an INTEGER PRIMARY KEY column and that column
- ** is named in the IDLIST, then record in the keyColumn variable
- ** the index into IDLIST of the primary key column. keyColumn is
- ** the index of the primary key as it appears in IDLIST, not as
- ** is appears in the original table. (The index of the primary
- ** key in the original table is pTab->iPKey.)
- */
- if( pColumn ){
- for(i=0; i<pColumn->nId; i++){
- pColumn->a[i].idx = -1;
- }
- for(i=0; i<pColumn->nId; i++){
- for(j=0; j<pTab->nCol; j++){
- if( sqlite3StrICmp(pColumn->a[i].zName, pTab->aCol[j].zName)==0 ){
- pColumn->a[i].idx = j;
- if( j==pTab->iPKey ){
- keyColumn = i;
- }
- break;
- }
- }
- if( j>=pTab->nCol ){
- if( sqlite3IsRowid(pColumn->a[i].zName) ){
- keyColumn = i;
- }else{
- sqlite3ErrorMsg(pParse, "table %S has no column named %s",
- pTabList, 0, pColumn->a[i].zName);
- pParse->checkSchema = 1;
- goto insert_cleanup;
- }
- }
- }
- }
-
- /* If there is no IDLIST term but the table has an integer primary
- ** key, the set the keyColumn variable to the primary key column index
- ** in the original table definition.
- */
- if( pColumn==0 && nColumn>0 ){
- keyColumn = pTab->iPKey;
- }
-
- /* Initialize the count of rows to be inserted
- */
- if( db->flags & SQLITE_CountRows ){
- regRowCount = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regRowCount);
- }
-
- /* If this is not a view, open the table and and all indices */
- if( !isView ){
- int nIdx;
-
- baseCur = pParse->nTab;
- nIdx = sqlite3OpenTableAndIndices(pParse, pTab, baseCur, OP_OpenWrite);
- aRegIdx = sqlite3DbMallocRaw(db, sizeof(int)*(nIdx+1));
- if( aRegIdx==0 ){
- goto insert_cleanup;
- }
- for(i=0; i<nIdx; i++){
- aRegIdx[i] = ++pParse->nMem;
- }
- }
-
- /* This is the top of the main insertion loop */
- if( useTempTable ){
- /* This block codes the top of loop only. The complete loop is the
- ** following pseudocode (template 4):
- **
- ** rewind temp table
- ** C: loop over rows of intermediate table
- ** transfer values form intermediate table into <table>
- ** end loop
- ** D: ...
- */
- addrInsTop = sqlite3VdbeAddOp1(v, OP_Rewind, srcTab);
- addrCont = sqlite3VdbeCurrentAddr(v);
- }else if( pSelect ){
- /* This block codes the top of loop only. The complete loop is the
- ** following pseudocode (template 3):
- **
- ** C: yield X
- ** if EOF goto D
- ** insert the select result into <table> from R..R+n
- ** goto C
- ** D: ...
- */
- addrCont = sqlite3VdbeAddOp1(v, OP_Yield, dest.iSDParm);
- addrInsTop = sqlite3VdbeAddOp1(v, OP_If, regEof);
- }
-
- /* Allocate registers for holding the rowid of the new row,
- ** the content of the new row, and the assemblied row record.
- */
- regRowid = regIns = pParse->nMem+1;
- pParse->nMem += pTab->nCol + 1;
- if( IsVirtual(pTab) ){
- regRowid++;
- pParse->nMem++;
- }
- regData = regRowid+1;
-
- /* Run the BEFORE and INSTEAD OF triggers, if there are any
- */
- endOfLoop = sqlite3VdbeMakeLabel(v);
- if( tmask & TRIGGER_BEFORE ){
- int regCols = sqlite3GetTempRange(pParse, pTab->nCol+1);
-
- /* build the NEW.* reference row. Note that if there is an INTEGER
- ** PRIMARY KEY into which a NULL is being inserted, that NULL will be
- ** translated into a unique ID for the row. But on a BEFORE trigger,
- ** we do not know what the unique ID will be (because the insert has
- ** not happened yet) so we substitute a rowid of -1
- */
- if( keyColumn<0 ){
- sqlite3VdbeAddOp2(v, OP_Integer, -1, regCols);
- }else{
- int j1;
- if( useTempTable ){
- sqlite3VdbeAddOp3(v, OP_Column, srcTab, keyColumn, regCols);
- }else{
- assert( pSelect==0 ); /* Otherwise useTempTable is true */
- sqlite3ExprCode(pParse, pList->a[keyColumn].pExpr, regCols);
- }
- j1 = sqlite3VdbeAddOp1(v, OP_NotNull, regCols);
- sqlite3VdbeAddOp2(v, OP_Integer, -1, regCols);
- sqlite3VdbeJumpHere(v, j1);
- sqlite3VdbeAddOp1(v, OP_MustBeInt, regCols);
- }
-
- /* Cannot have triggers on a virtual table. If it were possible,
- ** this block would have to account for hidden column.
- */
- assert( !IsVirtual(pTab) );
-
- /* Create the new column data
- */
- for(i=0; i<pTab->nCol; i++){
- if( pColumn==0 ){
- j = i;
- }else{
- for(j=0; j<pColumn->nId; j++){
- if( pColumn->a[j].idx==i ) break;
- }
- }
- if( (!useTempTable && !pList) || (pColumn && j>=pColumn->nId) ){
- sqlite3ExprCode(pParse, pTab->aCol[i].pDflt, regCols+i+1);
- }else if( useTempTable ){
- sqlite3VdbeAddOp3(v, OP_Column, srcTab, j, regCols+i+1);
- }else{
- assert( pSelect==0 ); /* Otherwise useTempTable is true */
- sqlite3ExprCodeAndCache(pParse, pList->a[j].pExpr, regCols+i+1);
- }
- }
-
- /* If this is an INSERT on a view with an INSTEAD OF INSERT trigger,
- ** do not attempt any conversions before assembling the record.
- ** If this is a real table, attempt conversions as required by the
- ** table column affinities.
- */
- if( !isView ){
- sqlite3VdbeAddOp2(v, OP_Affinity, regCols+1, pTab->nCol);
- sqlite3TableAffinityStr(v, pTab);
- }
-
- /* Fire BEFORE or INSTEAD OF triggers */
- sqlite3CodeRowTrigger(pParse, pTrigger, TK_INSERT, 0, TRIGGER_BEFORE,
- pTab, regCols-pTab->nCol-1, onError, endOfLoop);
-
- sqlite3ReleaseTempRange(pParse, regCols, pTab->nCol+1);
- }
-
- /* Push the record number for the new entry onto the stack. The
- ** record number is a randomly generate integer created by NewRowid
- ** except when the table has an INTEGER PRIMARY KEY column, in which
- ** case the record number is the same as that column.
- */
- if( !isView ){
- if( IsVirtual(pTab) ){
- /* The row that the VUpdate opcode will delete: none */
- sqlite3VdbeAddOp2(v, OP_Null, 0, regIns);
- }
- if( keyColumn>=0 ){
- if( useTempTable ){
- sqlite3VdbeAddOp3(v, OP_Column, srcTab, keyColumn, regRowid);
- }else if( pSelect ){
- sqlite3VdbeAddOp2(v, OP_SCopy, regFromSelect+keyColumn, regRowid);
- }else{
- VdbeOp *pOp;
- sqlite3ExprCode(pParse, pList->a[keyColumn].pExpr, regRowid);
- pOp = sqlite3VdbeGetOp(v, -1);
- if( ALWAYS(pOp) && pOp->opcode==OP_Null && !IsVirtual(pTab) ){
- appendFlag = 1;
- pOp->opcode = OP_NewRowid;
- pOp->p1 = baseCur;
- pOp->p2 = regRowid;
- pOp->p3 = regAutoinc;
- }
- }
- /* If the PRIMARY KEY expression is NULL, then use OP_NewRowid
- ** to generate a unique primary key value.
- */
- if( !appendFlag ){
- int j1;
- if( !IsVirtual(pTab) ){
- j1 = sqlite3VdbeAddOp1(v, OP_NotNull, regRowid);
- sqlite3VdbeAddOp3(v, OP_NewRowid, baseCur, regRowid, regAutoinc);
- sqlite3VdbeJumpHere(v, j1);
- }else{
- j1 = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp2(v, OP_IsNull, regRowid, j1+2);
- }
- sqlite3VdbeAddOp1(v, OP_MustBeInt, regRowid);
- }
- }else if( IsVirtual(pTab) ){
- sqlite3VdbeAddOp2(v, OP_Null, 0, regRowid);
- }else{
- sqlite3VdbeAddOp3(v, OP_NewRowid, baseCur, regRowid, regAutoinc);
- appendFlag = 1;
- }
- autoIncStep(pParse, regAutoinc, regRowid);
-
- /* Push onto the stack, data for all columns of the new entry, beginning
- ** with the first column.
- */
- nHidden = 0;
- for(i=0; i<pTab->nCol; i++){
- int iRegStore = regRowid+1+i;
- if( i==pTab->iPKey ){
- /* The value of the INTEGER PRIMARY KEY column is always a NULL.
- ** Whenever this column is read, the record number will be substituted
- ** in its place. So will fill this column with a NULL to avoid
- ** taking up data space with information that will never be used. */
- sqlite3VdbeAddOp2(v, OP_Null, 0, iRegStore);
- continue;
- }
- if( pColumn==0 ){
- if( IsHiddenColumn(&pTab->aCol[i]) ){
- assert( IsVirtual(pTab) );
- j = -1;
- nHidden++;
- }else{
- j = i - nHidden;
- }
- }else{
- for(j=0; j<pColumn->nId; j++){
- if( pColumn->a[j].idx==i ) break;
- }
- }
- if( j<0 || nColumn==0 || (pColumn && j>=pColumn->nId) ){
- sqlite3ExprCode(pParse, pTab->aCol[i].pDflt, iRegStore);
- }else if( useTempTable ){
- sqlite3VdbeAddOp3(v, OP_Column, srcTab, j, iRegStore);
- }else if( pSelect ){
- sqlite3VdbeAddOp2(v, OP_SCopy, regFromSelect+j, iRegStore);
- }else{
- sqlite3ExprCode(pParse, pList->a[j].pExpr, iRegStore);
- }
- }
-
- /* Generate code to check constraints and generate index keys and
- ** do the insertion.
- */
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( IsVirtual(pTab) ){
- const char *pVTab = (const char *)sqlite3GetVTable(db, pTab);
- sqlite3VtabMakeWritable(pParse, pTab);
- sqlite3VdbeAddOp4(v, OP_VUpdate, 1, pTab->nCol+2, regIns, pVTab, P4_VTAB);
- sqlite3VdbeChangeP5(v, onError==OE_Default ? OE_Abort : onError);
- sqlite3MayAbort(pParse);
- }else
-#endif
- {
- int isReplace; /* Set to true if constraints may cause a replace */
- sqlite3GenerateConstraintChecks(pParse, pTab, baseCur, regIns, aRegIdx,
- keyColumn>=0, 0, onError, endOfLoop, &isReplace
- );
- sqlite3FkCheck(pParse, pTab, 0, regIns);
- sqlite3CompleteInsertion(
- pParse, pTab, baseCur, regIns, aRegIdx, 0, appendFlag, isReplace==0
- );
- }
- }
-
- /* Update the count of rows that are inserted
- */
- if( (db->flags & SQLITE_CountRows)!=0 ){
- sqlite3VdbeAddOp2(v, OP_AddImm, regRowCount, 1);
- }
-
- if( pTrigger ){
- /* Code AFTER triggers */
- sqlite3CodeRowTrigger(pParse, pTrigger, TK_INSERT, 0, TRIGGER_AFTER,
- pTab, regData-2-pTab->nCol, onError, endOfLoop);
- }
-
- /* The bottom of the main insertion loop, if the data source
- ** is a SELECT statement.
- */
- sqlite3VdbeResolveLabel(v, endOfLoop);
- if( useTempTable ){
- sqlite3VdbeAddOp2(v, OP_Next, srcTab, addrCont);
- sqlite3VdbeJumpHere(v, addrInsTop);
- sqlite3VdbeAddOp1(v, OP_Close, srcTab);
- }else if( pSelect ){
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addrCont);
- sqlite3VdbeJumpHere(v, addrInsTop);
- }
-
- if( !IsVirtual(pTab) && !isView ){
- /* Close all tables opened */
- sqlite3VdbeAddOp1(v, OP_Close, baseCur);
- for(idx=1, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, idx++){
- sqlite3VdbeAddOp1(v, OP_Close, idx+baseCur);
- }
- }
-
-insert_end:
- /* Update the sqlite_sequence table by storing the content of the
- ** maximum rowid counter values recorded while inserting into
- ** autoincrement tables.
- */
- if( pParse->nested==0 && pParse->pTriggerTab==0 ){
- sqlite3AutoincrementEnd(pParse);
- }
-
- /*
- ** Return the number of rows inserted. If this routine is
- ** generating code because of a call to sqlite3NestedParse(), do not
- ** invoke the callback function.
- */
- if( (db->flags&SQLITE_CountRows) && !pParse->nested && !pParse->pTriggerTab ){
- sqlite3VdbeAddOp2(v, OP_ResultRow, regRowCount, 1);
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "rows inserted", SQLITE_STATIC);
- }
-
-insert_cleanup:
- sqlite3SrcListDelete(db, pTabList);
- sqlite3ExprListDelete(db, pList);
- sqlite3SelectDelete(db, pSelect);
- sqlite3IdListDelete(db, pColumn);
- sqlite3DbFree(db, aRegIdx);
-}
-
-/* Make sure "isView" and other macros defined above are undefined. Otherwise
-** thely may interfere with compilation of other functions in this file
-** (or in another file, if this file becomes part of the amalgamation). */
-#ifdef isView
- #undef isView
-#endif
-#ifdef pTrigger
- #undef pTrigger
-#endif
-#ifdef tmask
- #undef tmask
-#endif
-
-
-/*
-** Generate code to do constraint checks prior to an INSERT or an UPDATE.
-**
-** The input is a range of consecutive registers as follows:
-**
-** 1. The rowid of the row after the update.
-**
-** 2. The data in the first column of the entry after the update.
-**
-** i. Data from middle columns...
-**
-** N. The data in the last column of the entry after the update.
-**
-** The regRowid parameter is the index of the register containing (1).
-**
-** If isUpdate is true and rowidChng is non-zero, then rowidChng contains
-** the address of a register containing the rowid before the update takes
-** place. isUpdate is true for UPDATEs and false for INSERTs. If isUpdate
-** is false, indicating an INSERT statement, then a non-zero rowidChng
-** indicates that the rowid was explicitly specified as part of the
-** INSERT statement. If rowidChng is false, it means that the rowid is
-** computed automatically in an insert or that the rowid value is not
-** modified by an update.
-**
-** The code generated by this routine store new index entries into
-** registers identified by aRegIdx[]. No index entry is created for
-** indices where aRegIdx[i]==0. The order of indices in aRegIdx[] is
-** the same as the order of indices on the linked list of indices
-** attached to the table.
-**
-** This routine also generates code to check constraints. NOT NULL,
-** CHECK, and UNIQUE constraints are all checked. If a constraint fails,
-** then the appropriate action is performed. There are five possible
-** actions: ROLLBACK, ABORT, FAIL, REPLACE, and IGNORE.
-**
-** Constraint type Action What Happens
-** --------------- ---------- ----------------------------------------
-** any ROLLBACK The current transaction is rolled back and
-** sqlite3_exec() returns immediately with a
-** return code of SQLITE_CONSTRAINT.
-**
-** any ABORT Back out changes from the current command
-** only (do not do a complete rollback) then
-** cause sqlite3_exec() to return immediately
-** with SQLITE_CONSTRAINT.
-**
-** any FAIL Sqlite3_exec() returns immediately with a
-** return code of SQLITE_CONSTRAINT. The
-** transaction is not rolled back and any
-** prior changes are retained.
-**
-** any IGNORE The record number and data is popped from
-** the stack and there is an immediate jump
-** to label ignoreDest.
-**
-** NOT NULL REPLACE The NULL value is replace by the default
-** value for that column. If the default value
-** is NULL, the action is the same as ABORT.
-**
-** UNIQUE REPLACE The other row that conflicts with the row
-** being inserted is removed.
-**
-** CHECK REPLACE Illegal. The results in an exception.
-**
-** Which action to take is determined by the overrideError parameter.
-** Or if overrideError==OE_Default, then the pParse->onError parameter
-** is used. Or if pParse->onError==OE_Default then the onError value
-** for the constraint is used.
-**
-** The calling routine must open a read/write cursor for pTab with
-** cursor number "baseCur". All indices of pTab must also have open
-** read/write cursors with cursor number baseCur+i for the i-th cursor.
-** Except, if there is no possibility of a REPLACE action then
-** cursors do not need to be open for indices where aRegIdx[i]==0.
-*/
-SQLITE_PRIVATE void sqlite3GenerateConstraintChecks(
- Parse *pParse, /* The parser context */
- Table *pTab, /* the table into which we are inserting */
- int baseCur, /* Index of a read/write cursor pointing at pTab */
- int regRowid, /* Index of the range of input registers */
- int *aRegIdx, /* Register used by each index. 0 for unused indices */
- int rowidChng, /* True if the rowid might collide with existing entry */
- int isUpdate, /* True for UPDATE, False for INSERT */
- int overrideError, /* Override onError to this if not OE_Default */
- int ignoreDest, /* Jump to this label on an OE_Ignore resolution */
- int *pbMayReplace /* OUT: Set to true if constraint may cause a replace */
-){
- int i; /* loop counter */
- Vdbe *v; /* VDBE under constrution */
- int nCol; /* Number of columns */
- int onError; /* Conflict resolution strategy */
- int j1; /* Addresss of jump instruction */
- int j2 = 0, j3; /* Addresses of jump instructions */
- int regData; /* Register containing first data column */
- int iCur; /* Table cursor number */
- Index *pIdx; /* Pointer to one of the indices */
- sqlite3 *db; /* Database connection */
- int seenReplace = 0; /* True if REPLACE is used to resolve INT PK conflict */
- int regOldRowid = (rowidChng && isUpdate) ? rowidChng : regRowid;
-
- db = pParse->db;
- v = sqlite3GetVdbe(pParse);
- assert( v!=0 );
- assert( pTab->pSelect==0 ); /* This table is not a VIEW */
- nCol = pTab->nCol;
- regData = regRowid + 1;
-
- /* Test all NOT NULL constraints.
- */
- for(i=0; i<nCol; i++){
- if( i==pTab->iPKey ){
- continue;
- }
- onError = pTab->aCol[i].notNull;
- if( onError==OE_None ) continue;
- if( overrideError!=OE_Default ){
- onError = overrideError;
- }else if( onError==OE_Default ){
- onError = OE_Abort;
- }
- if( onError==OE_Replace && pTab->aCol[i].pDflt==0 ){
- onError = OE_Abort;
- }
- assert( onError==OE_Rollback || onError==OE_Abort || onError==OE_Fail
- || onError==OE_Ignore || onError==OE_Replace );
- switch( onError ){
- case OE_Abort:
- sqlite3MayAbort(pParse);
- case OE_Rollback:
- case OE_Fail: {
- char *zMsg;
- sqlite3VdbeAddOp3(v, OP_HaltIfNull,
- SQLITE_CONSTRAINT_NOTNULL, onError, regData+i);
- zMsg = sqlite3MPrintf(db, "%s.%s may not be NULL",
- pTab->zName, pTab->aCol[i].zName);
- sqlite3VdbeChangeP4(v, -1, zMsg, P4_DYNAMIC);
- break;
- }
- case OE_Ignore: {
- sqlite3VdbeAddOp2(v, OP_IsNull, regData+i, ignoreDest);
- break;
- }
- default: {
- assert( onError==OE_Replace );
- j1 = sqlite3VdbeAddOp1(v, OP_NotNull, regData+i);
- sqlite3ExprCode(pParse, pTab->aCol[i].pDflt, regData+i);
- sqlite3VdbeJumpHere(v, j1);
- break;
- }
- }
- }
-
- /* Test all CHECK constraints
- */
-#ifndef SQLITE_OMIT_CHECK
- if( pTab->pCheck && (db->flags & SQLITE_IgnoreChecks)==0 ){
- ExprList *pCheck = pTab->pCheck;
- pParse->ckBase = regData;
- onError = overrideError!=OE_Default ? overrideError : OE_Abort;
- for(i=0; i<pCheck->nExpr; i++){
- int allOk = sqlite3VdbeMakeLabel(v);
- sqlite3ExprIfTrue(pParse, pCheck->a[i].pExpr, allOk, SQLITE_JUMPIFNULL);
- if( onError==OE_Ignore ){
- sqlite3VdbeAddOp2(v, OP_Goto, 0, ignoreDest);
- }else{
- char *zConsName = pCheck->a[i].zName;
- if( onError==OE_Replace ) onError = OE_Abort; /* IMP: R-15569-63625 */
- if( zConsName ){
- zConsName = sqlite3MPrintf(db, "constraint %s failed", zConsName);
- }else{
- zConsName = 0;
- }
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_CHECK,
- onError, zConsName, P4_DYNAMIC);
- }
- sqlite3VdbeResolveLabel(v, allOk);
- }
- }
-#endif /* !defined(SQLITE_OMIT_CHECK) */
-
- /* If we have an INTEGER PRIMARY KEY, make sure the primary key
- ** of the new record does not previously exist. Except, if this
- ** is an UPDATE and the primary key is not changing, that is OK.
- */
- if( rowidChng ){
- onError = pTab->keyConf;
- if( overrideError!=OE_Default ){
- onError = overrideError;
- }else if( onError==OE_Default ){
- onError = OE_Abort;
- }
-
- if( isUpdate ){
- j2 = sqlite3VdbeAddOp3(v, OP_Eq, regRowid, 0, rowidChng);
- }
- j3 = sqlite3VdbeAddOp3(v, OP_NotExists, baseCur, 0, regRowid);
- switch( onError ){
- default: {
- onError = OE_Abort;
- /* Fall thru into the next case */
- }
- case OE_Rollback:
- case OE_Abort:
- case OE_Fail: {
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_PRIMARYKEY,
- onError, "PRIMARY KEY must be unique", P4_STATIC);
- break;
- }
- case OE_Replace: {
- /* If there are DELETE triggers on this table and the
- ** recursive-triggers flag is set, call GenerateRowDelete() to
- ** remove the conflicting row from the table. This will fire
- ** the triggers and remove both the table and index b-tree entries.
- **
- ** Otherwise, if there are no triggers or the recursive-triggers
- ** flag is not set, but the table has one or more indexes, call
- ** GenerateRowIndexDelete(). This removes the index b-tree entries
- ** only. The table b-tree entry will be replaced by the new entry
- ** when it is inserted.
- **
- ** If either GenerateRowDelete() or GenerateRowIndexDelete() is called,
- ** also invoke MultiWrite() to indicate that this VDBE may require
- ** statement rollback (if the statement is aborted after the delete
- ** takes place). Earlier versions called sqlite3MultiWrite() regardless,
- ** but being more selective here allows statements like:
- **
- ** REPLACE INTO t(rowid) VALUES($newrowid)
- **
- ** to run without a statement journal if there are no indexes on the
- ** table.
- */
- Trigger *pTrigger = 0;
- if( db->flags&SQLITE_RecTriggers ){
- pTrigger = sqlite3TriggersExist(pParse, pTab, TK_DELETE, 0, 0);
- }
- if( pTrigger || sqlite3FkRequired(pParse, pTab, 0, 0) ){
- sqlite3MultiWrite(pParse);
- sqlite3GenerateRowDelete(
- pParse, pTab, baseCur, regRowid, 0, pTrigger, OE_Replace
- );
- }else if( pTab->pIndex ){
- sqlite3MultiWrite(pParse);
- sqlite3GenerateRowIndexDelete(pParse, pTab, baseCur, 0);
- }
- seenReplace = 1;
- break;
- }
- case OE_Ignore: {
- assert( seenReplace==0 );
- sqlite3VdbeAddOp2(v, OP_Goto, 0, ignoreDest);
- break;
- }
- }
- sqlite3VdbeJumpHere(v, j3);
- if( isUpdate ){
- sqlite3VdbeJumpHere(v, j2);
- }
- }
-
- /* Test all UNIQUE constraints by creating entries for each UNIQUE
- ** index and making sure that duplicate entries do not already exist.
- ** Add the new records to the indices as we go.
- */
- for(iCur=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, iCur++){
- int regIdx;
- int regR;
-
- if( aRegIdx[iCur]==0 ) continue; /* Skip unused indices */
-
- /* Create a key for accessing the index entry */
- regIdx = sqlite3GetTempRange(pParse, pIdx->nColumn+1);
- for(i=0; i<pIdx->nColumn; i++){
- int idx = pIdx->aiColumn[i];
- if( idx==pTab->iPKey ){
- sqlite3VdbeAddOp2(v, OP_SCopy, regRowid, regIdx+i);
- }else{
- sqlite3VdbeAddOp2(v, OP_SCopy, regData+idx, regIdx+i);
- }
- }
- sqlite3VdbeAddOp2(v, OP_SCopy, regRowid, regIdx+i);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regIdx, pIdx->nColumn+1, aRegIdx[iCur]);
- sqlite3VdbeChangeP4(v, -1, sqlite3IndexAffinityStr(v, pIdx), P4_TRANSIENT);
- sqlite3ExprCacheAffinityChange(pParse, regIdx, pIdx->nColumn+1);
-
- /* Find out what action to take in case there is an indexing conflict */
- onError = pIdx->onError;
- if( onError==OE_None ){
- sqlite3ReleaseTempRange(pParse, regIdx, pIdx->nColumn+1);
- continue; /* pIdx is not a UNIQUE index */
- }
- if( overrideError!=OE_Default ){
- onError = overrideError;
- }else if( onError==OE_Default ){
- onError = OE_Abort;
- }
- if( seenReplace ){
- if( onError==OE_Ignore ) onError = OE_Replace;
- else if( onError==OE_Fail ) onError = OE_Abort;
- }
-
- /* Check to see if the new index entry will be unique */
- regR = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp2(v, OP_SCopy, regOldRowid, regR);
- j3 = sqlite3VdbeAddOp4(v, OP_IsUnique, baseCur+iCur+1, 0,
- regR, SQLITE_INT_TO_PTR(regIdx),
- P4_INT32);
- sqlite3ReleaseTempRange(pParse, regIdx, pIdx->nColumn+1);
-
- /* Generate code that executes if the new index entry is not unique */
- assert( onError==OE_Rollback || onError==OE_Abort || onError==OE_Fail
- || onError==OE_Ignore || onError==OE_Replace );
- switch( onError ){
- case OE_Rollback:
- case OE_Abort:
- case OE_Fail: {
- int j;
- StrAccum errMsg;
- const char *zSep;
- char *zErr;
-
- sqlite3StrAccumInit(&errMsg, 0, 0, 200);
- errMsg.db = db;
- zSep = pIdx->nColumn>1 ? "columns " : "column ";
- for(j=0; j<pIdx->nColumn; j++){
- char *zCol = pTab->aCol[pIdx->aiColumn[j]].zName;
- sqlite3StrAccumAppend(&errMsg, zSep, -1);
- zSep = ", ";
- sqlite3StrAccumAppend(&errMsg, zCol, -1);
- }
- sqlite3StrAccumAppend(&errMsg,
- pIdx->nColumn>1 ? " are not unique" : " is not unique", -1);
- zErr = sqlite3StrAccumFinish(&errMsg);
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_UNIQUE,
- onError, zErr, 0);
- sqlite3DbFree(errMsg.db, zErr);
- break;
- }
- case OE_Ignore: {
- assert( seenReplace==0 );
- sqlite3VdbeAddOp2(v, OP_Goto, 0, ignoreDest);
- break;
- }
- default: {
- Trigger *pTrigger = 0;
- assert( onError==OE_Replace );
- sqlite3MultiWrite(pParse);
- if( db->flags&SQLITE_RecTriggers ){
- pTrigger = sqlite3TriggersExist(pParse, pTab, TK_DELETE, 0, 0);
- }
- sqlite3GenerateRowDelete(
- pParse, pTab, baseCur, regR, 0, pTrigger, OE_Replace
- );
- seenReplace = 1;
- break;
- }
- }
- sqlite3VdbeJumpHere(v, j3);
- sqlite3ReleaseTempReg(pParse, regR);
- }
-
- if( pbMayReplace ){
- *pbMayReplace = seenReplace;
- }
-}
-
-/*
-** This routine generates code to finish the INSERT or UPDATE operation
-** that was started by a prior call to sqlite3GenerateConstraintChecks.
-** A consecutive range of registers starting at regRowid contains the
-** rowid and the content to be inserted.
-**
-** The arguments to this routine should be the same as the first six
-** arguments to sqlite3GenerateConstraintChecks.
-*/
-SQLITE_PRIVATE void sqlite3CompleteInsertion(
- Parse *pParse, /* The parser context */
- Table *pTab, /* the table into which we are inserting */
- int baseCur, /* Index of a read/write cursor pointing at pTab */
- int regRowid, /* Range of content */
- int *aRegIdx, /* Register used by each index. 0 for unused indices */
- int isUpdate, /* True for UPDATE, False for INSERT */
- int appendBias, /* True if this is likely to be an append */
- int useSeekResult /* True to set the USESEEKRESULT flag on OP_[Idx]Insert */
-){
- int i;
- Vdbe *v;
- int nIdx;
- Index *pIdx;
- u8 pik_flags;
- int regData;
- int regRec;
-
- v = sqlite3GetVdbe(pParse);
- assert( v!=0 );
- assert( pTab->pSelect==0 ); /* This table is not a VIEW */
- for(nIdx=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, nIdx++){}
- for(i=nIdx-1; i>=0; i--){
- if( aRegIdx[i]==0 ) continue;
- sqlite3VdbeAddOp2(v, OP_IdxInsert, baseCur+i+1, aRegIdx[i]);
- if( useSeekResult ){
- sqlite3VdbeChangeP5(v, OPFLAG_USESEEKRESULT);
- }
- }
- regData = regRowid + 1;
- regRec = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regData, pTab->nCol, regRec);
- sqlite3TableAffinityStr(v, pTab);
- sqlite3ExprCacheAffinityChange(pParse, regData, pTab->nCol);
- if( pParse->nested ){
- pik_flags = 0;
- }else{
- pik_flags = OPFLAG_NCHANGE;
- pik_flags |= (isUpdate?OPFLAG_ISUPDATE:OPFLAG_LASTROWID);
- }
- if( appendBias ){
- pik_flags |= OPFLAG_APPEND;
- }
- if( useSeekResult ){
- pik_flags |= OPFLAG_USESEEKRESULT;
- }
- sqlite3VdbeAddOp3(v, OP_Insert, baseCur, regRec, regRowid);
- if( !pParse->nested ){
- sqlite3VdbeChangeP4(v, -1, pTab->zName, P4_TRANSIENT);
- }
- sqlite3VdbeChangeP5(v, pik_flags);
-}
-
-/*
-** Generate code that will open cursors for a table and for all
-** indices of that table. The "baseCur" parameter is the cursor number used
-** for the table. Indices are opened on subsequent cursors.
-**
-** Return the number of indices on the table.
-*/
-SQLITE_PRIVATE int sqlite3OpenTableAndIndices(
- Parse *pParse, /* Parsing context */
- Table *pTab, /* Table to be opened */
- int baseCur, /* Cursor number assigned to the table */
- int op /* OP_OpenRead or OP_OpenWrite */
-){
- int i;
- int iDb;
- Index *pIdx;
- Vdbe *v;
-
- if( IsVirtual(pTab) ) return 0;
- iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- v = sqlite3GetVdbe(pParse);
- assert( v!=0 );
- sqlite3OpenTable(pParse, baseCur, iDb, pTab, op);
- for(i=1, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, i++){
- KeyInfo *pKey = sqlite3IndexKeyinfo(pParse, pIdx);
- assert( pIdx->pSchema==pTab->pSchema );
- sqlite3VdbeAddOp4(v, op, i+baseCur, pIdx->tnum, iDb,
- (char*)pKey, P4_KEYINFO_HANDOFF);
- VdbeComment((v, "%s", pIdx->zName));
- }
- if( pParse->nTab<baseCur+i ){
- pParse->nTab = baseCur+i;
- }
- return i-1;
-}
-
-
-#ifdef SQLITE_TEST
-/*
-** The following global variable is incremented whenever the
-** transfer optimization is used. This is used for testing
-** purposes only - to make sure the transfer optimization really
-** is happening when it is suppose to.
-*/
-SQLITE_API int sqlite3_xferopt_count;
-#endif /* SQLITE_TEST */
-
-
-#ifndef SQLITE_OMIT_XFER_OPT
-/*
-** Check to collation names to see if they are compatible.
-*/
-static int xferCompatibleCollation(const char *z1, const char *z2){
- if( z1==0 ){
- return z2==0;
- }
- if( z2==0 ){
- return 0;
- }
- return sqlite3StrICmp(z1, z2)==0;
-}
-
-
-/*
-** Check to see if index pSrc is compatible as a source of data
-** for index pDest in an insert transfer optimization. The rules
-** for a compatible index:
-**
-** * The index is over the same set of columns
-** * The same DESC and ASC markings occurs on all columns
-** * The same onError processing (OE_Abort, OE_Ignore, etc)
-** * The same collating sequence on each column
-*/
-static int xferCompatibleIndex(Index *pDest, Index *pSrc){
- int i;
- assert( pDest && pSrc );
- assert( pDest->pTable!=pSrc->pTable );
- if( pDest->nColumn!=pSrc->nColumn ){
- return 0; /* Different number of columns */
- }
- if( pDest->onError!=pSrc->onError ){
- return 0; /* Different conflict resolution strategies */
- }
- for(i=0; i<pSrc->nColumn; i++){
- if( pSrc->aiColumn[i]!=pDest->aiColumn[i] ){
- return 0; /* Different columns indexed */
- }
- if( pSrc->aSortOrder[i]!=pDest->aSortOrder[i] ){
- return 0; /* Different sort orders */
- }
- if( !xferCompatibleCollation(pSrc->azColl[i],pDest->azColl[i]) ){
- return 0; /* Different collating sequences */
- }
- }
-
- /* If no test above fails then the indices must be compatible */
- return 1;
-}
-
-/*
-** Attempt the transfer optimization on INSERTs of the form
-**
-** INSERT INTO tab1 SELECT * FROM tab2;
-**
-** The xfer optimization transfers raw records from tab2 over to tab1.
-** Columns are not decoded and reassemblied, which greatly improves
-** performance. Raw index records are transferred in the same way.
-**
-** The xfer optimization is only attempted if tab1 and tab2 are compatible.
-** There are lots of rules for determining compatibility - see comments
-** embedded in the code for details.
-**
-** This routine returns TRUE if the optimization is guaranteed to be used.
-** Sometimes the xfer optimization will only work if the destination table
-** is empty - a factor that can only be determined at run-time. In that
-** case, this routine generates code for the xfer optimization but also
-** does a test to see if the destination table is empty and jumps over the
-** xfer optimization code if the test fails. In that case, this routine
-** returns FALSE so that the caller will know to go ahead and generate
-** an unoptimized transfer. This routine also returns FALSE if there
-** is no chance that the xfer optimization can be applied.
-**
-** This optimization is particularly useful at making VACUUM run faster.
-*/
-static int xferOptimization(
- Parse *pParse, /* Parser context */
- Table *pDest, /* The table we are inserting into */
- Select *pSelect, /* A SELECT statement to use as the data source */
- int onError, /* How to handle constraint errors */
- int iDbDest /* The database of pDest */
-){
- ExprList *pEList; /* The result set of the SELECT */
- Table *pSrc; /* The table in the FROM clause of SELECT */
- Index *pSrcIdx, *pDestIdx; /* Source and destination indices */
- struct SrcList_item *pItem; /* An element of pSelect->pSrc */
- int i; /* Loop counter */
- int iDbSrc; /* The database of pSrc */
- int iSrc, iDest; /* Cursors from source and destination */
- int addr1, addr2; /* Loop addresses */
- int emptyDestTest; /* Address of test for empty pDest */
- int emptySrcTest; /* Address of test for empty pSrc */
- Vdbe *v; /* The VDBE we are building */
- KeyInfo *pKey; /* Key information for an index */
- int regAutoinc; /* Memory register used by AUTOINC */
- int destHasUniqueIdx = 0; /* True if pDest has a UNIQUE index */
- int regData, regRowid; /* Registers holding data and rowid */
-
- if( pSelect==0 ){
- return 0; /* Must be of the form INSERT INTO ... SELECT ... */
- }
- if( sqlite3TriggerList(pParse, pDest) ){
- return 0; /* tab1 must not have triggers */
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( pDest->tabFlags & TF_Virtual ){
- return 0; /* tab1 must not be a virtual table */
- }
-#endif
- if( onError==OE_Default ){
- if( pDest->iPKey>=0 ) onError = pDest->keyConf;
- if( onError==OE_Default ) onError = OE_Abort;
- }
- assert(pSelect->pSrc); /* allocated even if there is no FROM clause */
- if( pSelect->pSrc->nSrc!=1 ){
- return 0; /* FROM clause must have exactly one term */
- }
- if( pSelect->pSrc->a[0].pSelect ){
- return 0; /* FROM clause cannot contain a subquery */
- }
- if( pSelect->pWhere ){
- return 0; /* SELECT may not have a WHERE clause */
- }
- if( pSelect->pOrderBy ){
- return 0; /* SELECT may not have an ORDER BY clause */
- }
- /* Do not need to test for a HAVING clause. If HAVING is present but
- ** there is no ORDER BY, we will get an error. */
- if( pSelect->pGroupBy ){
- return 0; /* SELECT may not have a GROUP BY clause */
- }
- if( pSelect->pLimit ){
- return 0; /* SELECT may not have a LIMIT clause */
- }
- assert( pSelect->pOffset==0 ); /* Must be so if pLimit==0 */
- if( pSelect->pPrior ){
- return 0; /* SELECT may not be a compound query */
- }
- if( pSelect->selFlags & SF_Distinct ){
- return 0; /* SELECT may not be DISTINCT */
- }
- pEList = pSelect->pEList;
- assert( pEList!=0 );
- if( pEList->nExpr!=1 ){
- return 0; /* The result set must have exactly one column */
- }
- assert( pEList->a[0].pExpr );
- if( pEList->a[0].pExpr->op!=TK_ALL ){
- return 0; /* The result set must be the special operator "*" */
- }
-
- /* At this point we have established that the statement is of the
- ** correct syntactic form to participate in this optimization. Now
- ** we have to check the semantics.
- */
- pItem = pSelect->pSrc->a;
- pSrc = sqlite3LocateTableItem(pParse, 0, pItem);
- if( pSrc==0 ){
- return 0; /* FROM clause does not contain a real table */
- }
- if( pSrc==pDest ){
- return 0; /* tab1 and tab2 may not be the same table */
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( pSrc->tabFlags & TF_Virtual ){
- return 0; /* tab2 must not be a virtual table */
- }
-#endif
- if( pSrc->pSelect ){
- return 0; /* tab2 may not be a view */
- }
- if( pDest->nCol!=pSrc->nCol ){
- return 0; /* Number of columns must be the same in tab1 and tab2 */
- }
- if( pDest->iPKey!=pSrc->iPKey ){
- return 0; /* Both tables must have the same INTEGER PRIMARY KEY */
- }
- for(i=0; i<pDest->nCol; i++){
- if( pDest->aCol[i].affinity!=pSrc->aCol[i].affinity ){
- return 0; /* Affinity must be the same on all columns */
- }
- if( !xferCompatibleCollation(pDest->aCol[i].zColl, pSrc->aCol[i].zColl) ){
- return 0; /* Collating sequence must be the same on all columns */
- }
- if( pDest->aCol[i].notNull && !pSrc->aCol[i].notNull ){
- return 0; /* tab2 must be NOT NULL if tab1 is */
- }
- }
- for(pDestIdx=pDest->pIndex; pDestIdx; pDestIdx=pDestIdx->pNext){
- if( pDestIdx->onError!=OE_None ){
- destHasUniqueIdx = 1;
- }
- for(pSrcIdx=pSrc->pIndex; pSrcIdx; pSrcIdx=pSrcIdx->pNext){
- if( xferCompatibleIndex(pDestIdx, pSrcIdx) ) break;
- }
- if( pSrcIdx==0 ){
- return 0; /* pDestIdx has no corresponding index in pSrc */
- }
- }
-#ifndef SQLITE_OMIT_CHECK
- if( pDest->pCheck && sqlite3ExprListCompare(pSrc->pCheck, pDest->pCheck) ){
- return 0; /* Tables have different CHECK constraints. Ticket #2252 */
- }
-#endif
-#ifndef SQLITE_OMIT_FOREIGN_KEY
- /* Disallow the transfer optimization if the destination table constains
- ** any foreign key constraints. This is more restrictive than necessary.
- ** But the main beneficiary of the transfer optimization is the VACUUM
- ** command, and the VACUUM command disables foreign key constraints. So
- ** the extra complication to make this rule less restrictive is probably
- ** not worth the effort. Ticket [6284df89debdfa61db8073e062908af0c9b6118e]
- */
- if( (pParse->db->flags & SQLITE_ForeignKeys)!=0 && pDest->pFKey!=0 ){
- return 0;
- }
-#endif
- if( (pParse->db->flags & SQLITE_CountRows)!=0 ){
- return 0; /* xfer opt does not play well with PRAGMA count_changes */
- }
-
- /* If we get this far, it means that the xfer optimization is at
- ** least a possibility, though it might only work if the destination
- ** table (tab1) is initially empty.
- */
-#ifdef SQLITE_TEST
- sqlite3_xferopt_count++;
-#endif
- iDbSrc = sqlite3SchemaToIndex(pParse->db, pSrc->pSchema);
- v = sqlite3GetVdbe(pParse);
- sqlite3CodeVerifySchema(pParse, iDbSrc);
- iSrc = pParse->nTab++;
- iDest = pParse->nTab++;
- regAutoinc = autoIncBegin(pParse, iDbDest, pDest);
- sqlite3OpenTable(pParse, iDest, iDbDest, pDest, OP_OpenWrite);
- if( (pDest->iPKey<0 && pDest->pIndex!=0) /* (1) */
- || destHasUniqueIdx /* (2) */
- || (onError!=OE_Abort && onError!=OE_Rollback) /* (3) */
- ){
- /* In some circumstances, we are able to run the xfer optimization
- ** only if the destination table is initially empty. This code makes
- ** that determination. Conditions under which the destination must
- ** be empty:
- **
- ** (1) There is no INTEGER PRIMARY KEY but there are indices.
- ** (If the destination is not initially empty, the rowid fields
- ** of index entries might need to change.)
- **
- ** (2) The destination has a unique index. (The xfer optimization
- ** is unable to test uniqueness.)
- **
- ** (3) onError is something other than OE_Abort and OE_Rollback.
- */
- addr1 = sqlite3VdbeAddOp2(v, OP_Rewind, iDest, 0);
- emptyDestTest = sqlite3VdbeAddOp2(v, OP_Goto, 0, 0);
- sqlite3VdbeJumpHere(v, addr1);
- }else{
- emptyDestTest = 0;
- }
- sqlite3OpenTable(pParse, iSrc, iDbSrc, pSrc, OP_OpenRead);
- emptySrcTest = sqlite3VdbeAddOp2(v, OP_Rewind, iSrc, 0);
- regData = sqlite3GetTempReg(pParse);
- regRowid = sqlite3GetTempReg(pParse);
- if( pDest->iPKey>=0 ){
- addr1 = sqlite3VdbeAddOp2(v, OP_Rowid, iSrc, regRowid);
- addr2 = sqlite3VdbeAddOp3(v, OP_NotExists, iDest, 0, regRowid);
- sqlite3HaltConstraint(pParse, SQLITE_CONSTRAINT_PRIMARYKEY,
- onError, "PRIMARY KEY must be unique", P4_STATIC);
- sqlite3VdbeJumpHere(v, addr2);
- autoIncStep(pParse, regAutoinc, regRowid);
- }else if( pDest->pIndex==0 ){
- addr1 = sqlite3VdbeAddOp2(v, OP_NewRowid, iDest, regRowid);
- }else{
- addr1 = sqlite3VdbeAddOp2(v, OP_Rowid, iSrc, regRowid);
- assert( (pDest->tabFlags & TF_Autoincrement)==0 );
- }
- sqlite3VdbeAddOp2(v, OP_RowData, iSrc, regData);
- sqlite3VdbeAddOp3(v, OP_Insert, iDest, regData, regRowid);
- sqlite3VdbeChangeP5(v, OPFLAG_NCHANGE|OPFLAG_LASTROWID|OPFLAG_APPEND);
- sqlite3VdbeChangeP4(v, -1, pDest->zName, 0);
- sqlite3VdbeAddOp2(v, OP_Next, iSrc, addr1);
- for(pDestIdx=pDest->pIndex; pDestIdx; pDestIdx=pDestIdx->pNext){
- for(pSrcIdx=pSrc->pIndex; ALWAYS(pSrcIdx); pSrcIdx=pSrcIdx->pNext){
- if( xferCompatibleIndex(pDestIdx, pSrcIdx) ) break;
- }
- assert( pSrcIdx );
- sqlite3VdbeAddOp2(v, OP_Close, iSrc, 0);
- sqlite3VdbeAddOp2(v, OP_Close, iDest, 0);
- pKey = sqlite3IndexKeyinfo(pParse, pSrcIdx);
- sqlite3VdbeAddOp4(v, OP_OpenRead, iSrc, pSrcIdx->tnum, iDbSrc,
- (char*)pKey, P4_KEYINFO_HANDOFF);
- VdbeComment((v, "%s", pSrcIdx->zName));
- pKey = sqlite3IndexKeyinfo(pParse, pDestIdx);
- sqlite3VdbeAddOp4(v, OP_OpenWrite, iDest, pDestIdx->tnum, iDbDest,
- (char*)pKey, P4_KEYINFO_HANDOFF);
- VdbeComment((v, "%s", pDestIdx->zName));
- addr1 = sqlite3VdbeAddOp2(v, OP_Rewind, iSrc, 0);
- sqlite3VdbeAddOp2(v, OP_RowKey, iSrc, regData);
- sqlite3VdbeAddOp3(v, OP_IdxInsert, iDest, regData, 1);
- sqlite3VdbeAddOp2(v, OP_Next, iSrc, addr1+1);
- sqlite3VdbeJumpHere(v, addr1);
- }
- sqlite3VdbeJumpHere(v, emptySrcTest);
- sqlite3ReleaseTempReg(pParse, regRowid);
- sqlite3ReleaseTempReg(pParse, regData);
- sqlite3VdbeAddOp2(v, OP_Close, iSrc, 0);
- sqlite3VdbeAddOp2(v, OP_Close, iDest, 0);
- if( emptyDestTest ){
- sqlite3VdbeAddOp2(v, OP_Halt, SQLITE_OK, 0);
- sqlite3VdbeJumpHere(v, emptyDestTest);
- sqlite3VdbeAddOp2(v, OP_Close, iDest, 0);
- return 0;
- }else{
- return 1;
- }
-}
-#endif /* SQLITE_OMIT_XFER_OPT */
-
-/************** End of insert.c **********************************************/
-/************** Begin file legacy.c ******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** Main file for the SQLite library. The routines in this file
-** implement the programmer interface to the library. Routines in
-** other files are for internal use by SQLite and should not be
-** accessed by users of the library.
-*/
-
-
-/*
-** Execute SQL code. Return one of the SQLITE_ success/failure
-** codes. Also write an error message into memory obtained from
-** malloc() and make *pzErrMsg point to that message.
-**
-** If the SQL is a query, then for each row in the query result
-** the xCallback() function is called. pArg becomes the first
-** argument to xCallback(). If xCallback=NULL then no callback
-** is invoked, even for queries.
-*/
-SQLITE_API int sqlite3_exec(
- sqlite3 *db, /* The database on which the SQL executes */
- const char *zSql, /* The SQL to be executed */
- sqlite3_callback xCallback, /* Invoke this callback routine */
- void *pArg, /* First argument to xCallback() */
- char **pzErrMsg /* Write error messages here */
-){
- int rc = SQLITE_OK; /* Return code */
- const char *zLeftover; /* Tail of unprocessed SQL */
- sqlite3_stmt *pStmt = 0; /* The current SQL statement */
- char **azCols = 0; /* Names of result columns */
- int nRetry = 0; /* Number of retry attempts */
- int callbackIsInit; /* True if callback data is initialized */
-
- if( !sqlite3SafetyCheckOk(db) ) return SQLITE_MISUSE_BKPT;
- if( zSql==0 ) zSql = "";
-
- sqlite3_mutex_enter(db->mutex);
- sqlite3Error(db, SQLITE_OK, 0);
- while( (rc==SQLITE_OK || (rc==SQLITE_SCHEMA && (++nRetry)<2)) && zSql[0] ){
- int nCol;
- char **azVals = 0;
-
- pStmt = 0;
- rc = sqlite3_prepare(db, zSql, -1, &pStmt, &zLeftover);
- assert( rc==SQLITE_OK || pStmt==0 );
- if( rc!=SQLITE_OK ){
- continue;
- }
- if( !pStmt ){
- /* this happens for a comment or white-space */
- zSql = zLeftover;
- continue;
- }
-
- callbackIsInit = 0;
- nCol = sqlite3_column_count(pStmt);
-
- while( 1 ){
- int i;
- rc = sqlite3_step(pStmt);
-
- /* Invoke the callback function if required */
- if( xCallback && (SQLITE_ROW==rc ||
- (SQLITE_DONE==rc && !callbackIsInit
- && db->flags&SQLITE_NullCallback)) ){
- if( !callbackIsInit ){
- azCols = sqlite3DbMallocZero(db, 2*nCol*sizeof(const char*) + 1);
- if( azCols==0 ){
- goto exec_out;
- }
- for(i=0; i<nCol; i++){
- azCols[i] = (char *)sqlite3_column_name(pStmt, i);
- /* sqlite3VdbeSetColName() installs column names as UTF8
- ** strings so there is no way for sqlite3_column_name() to fail. */
- assert( azCols[i]!=0 );
- }
- callbackIsInit = 1;
- }
- if( rc==SQLITE_ROW ){
- azVals = &azCols[nCol];
- for(i=0; i<nCol; i++){
- azVals[i] = (char *)sqlite3_column_text(pStmt, i);
- if( !azVals[i] && sqlite3_column_type(pStmt, i)!=SQLITE_NULL ){
- db->mallocFailed = 1;
- goto exec_out;
- }
- }
- }
- if( xCallback(pArg, nCol, azVals, azCols) ){
- rc = SQLITE_ABORT;
- sqlite3VdbeFinalize((Vdbe *)pStmt);
- pStmt = 0;
- sqlite3Error(db, SQLITE_ABORT, 0);
- goto exec_out;
- }
- }
-
- if( rc!=SQLITE_ROW ){
- rc = sqlite3VdbeFinalize((Vdbe *)pStmt);
- pStmt = 0;
- if( rc!=SQLITE_SCHEMA ){
- nRetry = 0;
- zSql = zLeftover;
- while( sqlite3Isspace(zSql[0]) ) zSql++;
- }
- break;
- }
- }
-
- sqlite3DbFree(db, azCols);
- azCols = 0;
- }
-
-exec_out:
- if( pStmt ) sqlite3VdbeFinalize((Vdbe *)pStmt);
- sqlite3DbFree(db, azCols);
-
- rc = sqlite3ApiExit(db, rc);
- if( rc!=SQLITE_OK && ALWAYS(rc==sqlite3_errcode(db)) && pzErrMsg ){
- int nErrMsg = 1 + sqlite3Strlen30(sqlite3_errmsg(db));
- *pzErrMsg = sqlite3Malloc(nErrMsg);
- if( *pzErrMsg ){
- memcpy(*pzErrMsg, sqlite3_errmsg(db), nErrMsg);
- }else{
- rc = SQLITE_NOMEM;
- sqlite3Error(db, SQLITE_NOMEM, 0);
- }
- }else if( pzErrMsg ){
- *pzErrMsg = 0;
- }
-
- assert( (rc&db->errMask)==rc );
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/************** End of legacy.c **********************************************/
-/************** Begin file loadext.c *****************************************/
-/*
-** 2006 June 7
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used to dynamically load extensions into
-** the SQLite library.
-*/
-
-#ifndef SQLITE_CORE
- #define SQLITE_CORE 1 /* Disable the API redefinition in sqlite3ext.h */
-#endif
-/************** Include sqlite3ext.h in the middle of loadext.c **************/
-/************** Begin file sqlite3ext.h **************************************/
-/*
-** 2006 June 7
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This header file defines the SQLite interface for use by
-** shared libraries that want to be imported as extensions into
-** an SQLite instance. Shared libraries that intend to be loaded
-** as extensions by SQLite should #include this file instead of
-** sqlite3.h.
-*/
-#ifndef _SQLITE3EXT_H_
-#define _SQLITE3EXT_H_
-
-typedef struct sqlite3_api_routines sqlite3_api_routines;
-
-/*
-** The following structure holds pointers to all of the SQLite API
-** routines.
-**
-** WARNING: In order to maintain backwards compatibility, add new
-** interfaces to the end of this structure only. If you insert new
-** interfaces in the middle of this structure, then older different
-** versions of SQLite will not be able to load each others' shared
-** libraries!
-*/
-struct sqlite3_api_routines {
- void * (*aggregate_context)(sqlite3_context*,int nBytes);
- int (*aggregate_count)(sqlite3_context*);
- int (*bind_blob)(sqlite3_stmt*,int,const void*,int n,void(*)(void*));
- int (*bind_double)(sqlite3_stmt*,int,double);
- int (*bind_int)(sqlite3_stmt*,int,int);
- int (*bind_int64)(sqlite3_stmt*,int,sqlite_int64);
- int (*bind_null)(sqlite3_stmt*,int);
- int (*bind_parameter_count)(sqlite3_stmt*);
- int (*bind_parameter_index)(sqlite3_stmt*,const char*zName);
- const char * (*bind_parameter_name)(sqlite3_stmt*,int);
- int (*bind_text)(sqlite3_stmt*,int,const char*,int n,void(*)(void*));
- int (*bind_text16)(sqlite3_stmt*,int,const void*,int,void(*)(void*));
- int (*bind_value)(sqlite3_stmt*,int,const sqlite3_value*);
- int (*busy_handler)(sqlite3*,int(*)(void*,int),void*);
- int (*busy_timeout)(sqlite3*,int ms);
- int (*changes)(sqlite3*);
- int (*close)(sqlite3*);
- int (*collation_needed)(sqlite3*,void*,void(*)(void*,sqlite3*,
- int eTextRep,const char*));
- int (*collation_needed16)(sqlite3*,void*,void(*)(void*,sqlite3*,
- int eTextRep,const void*));
- const void * (*column_blob)(sqlite3_stmt*,int iCol);
- int (*column_bytes)(sqlite3_stmt*,int iCol);
- int (*column_bytes16)(sqlite3_stmt*,int iCol);
- int (*column_count)(sqlite3_stmt*pStmt);
- const char * (*column_database_name)(sqlite3_stmt*,int);
- const void * (*column_database_name16)(sqlite3_stmt*,int);
- const char * (*column_decltype)(sqlite3_stmt*,int i);
- const void * (*column_decltype16)(sqlite3_stmt*,int);
- double (*column_double)(sqlite3_stmt*,int iCol);
- int (*column_int)(sqlite3_stmt*,int iCol);
- sqlite_int64 (*column_int64)(sqlite3_stmt*,int iCol);
- const char * (*column_name)(sqlite3_stmt*,int);
- const void * (*column_name16)(sqlite3_stmt*,int);
- const char * (*column_origin_name)(sqlite3_stmt*,int);
- const void * (*column_origin_name16)(sqlite3_stmt*,int);
- const char * (*column_table_name)(sqlite3_stmt*,int);
- const void * (*column_table_name16)(sqlite3_stmt*,int);
- const unsigned char * (*column_text)(sqlite3_stmt*,int iCol);
- const void * (*column_text16)(sqlite3_stmt*,int iCol);
- int (*column_type)(sqlite3_stmt*,int iCol);
- sqlite3_value* (*column_value)(sqlite3_stmt*,int iCol);
- void * (*commit_hook)(sqlite3*,int(*)(void*),void*);
- int (*complete)(const char*sql);
- int (*complete16)(const void*sql);
- int (*create_collation)(sqlite3*,const char*,int,void*,
- int(*)(void*,int,const void*,int,const void*));
- int (*create_collation16)(sqlite3*,const void*,int,void*,
- int(*)(void*,int,const void*,int,const void*));
- int (*create_function)(sqlite3*,const char*,int,int,void*,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*));
- int (*create_function16)(sqlite3*,const void*,int,int,void*,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*));
- int (*create_module)(sqlite3*,const char*,const sqlite3_module*,void*);
- int (*data_count)(sqlite3_stmt*pStmt);
- sqlite3 * (*db_handle)(sqlite3_stmt*);
- int (*declare_vtab)(sqlite3*,const char*);
- int (*enable_shared_cache)(int);
- int (*errcode)(sqlite3*db);
- const char * (*errmsg)(sqlite3*);
- const void * (*errmsg16)(sqlite3*);
- int (*exec)(sqlite3*,const char*,sqlite3_callback,void*,char**);
- int (*expired)(sqlite3_stmt*);
- int (*finalize)(sqlite3_stmt*pStmt);
- void (*free)(void*);
- void (*free_table)(char**result);
- int (*get_autocommit)(sqlite3*);
- void * (*get_auxdata)(sqlite3_context*,int);
- int (*get_table)(sqlite3*,const char*,char***,int*,int*,char**);
- int (*global_recover)(void);
- void (*interruptx)(sqlite3*);
- sqlite_int64 (*last_insert_rowid)(sqlite3*);
- const char * (*libversion)(void);
- int (*libversion_number)(void);
- void *(*malloc)(int);
- char * (*mprintf)(const char*,...);
- int (*open)(const char*,sqlite3**);
- int (*open16)(const void*,sqlite3**);
- int (*prepare)(sqlite3*,const char*,int,sqlite3_stmt**,const char**);
- int (*prepare16)(sqlite3*,const void*,int,sqlite3_stmt**,const void**);
- void * (*profile)(sqlite3*,void(*)(void*,const char*,sqlite_uint64),void*);
- void (*progress_handler)(sqlite3*,int,int(*)(void*),void*);
- void *(*realloc)(void*,int);
- int (*reset)(sqlite3_stmt*pStmt);
- void (*result_blob)(sqlite3_context*,const void*,int,void(*)(void*));
- void (*result_double)(sqlite3_context*,double);
- void (*result_error)(sqlite3_context*,const char*,int);
- void (*result_error16)(sqlite3_context*,const void*,int);
- void (*result_int)(sqlite3_context*,int);
- void (*result_int64)(sqlite3_context*,sqlite_int64);
- void (*result_null)(sqlite3_context*);
- void (*result_text)(sqlite3_context*,const char*,int,void(*)(void*));
- void (*result_text16)(sqlite3_context*,const void*,int,void(*)(void*));
- void (*result_text16be)(sqlite3_context*,const void*,int,void(*)(void*));
- void (*result_text16le)(sqlite3_context*,const void*,int,void(*)(void*));
- void (*result_value)(sqlite3_context*,sqlite3_value*);
- void * (*rollback_hook)(sqlite3*,void(*)(void*),void*);
- int (*set_authorizer)(sqlite3*,int(*)(void*,int,const char*,const char*,
- const char*,const char*),void*);
- void (*set_auxdata)(sqlite3_context*,int,void*,void (*)(void*));
- char * (*snprintf)(int,char*,const char*,...);
- int (*step)(sqlite3_stmt*);
- int (*table_column_metadata)(sqlite3*,const char*,const char*,const char*,
- char const**,char const**,int*,int*,int*);
- void (*thread_cleanup)(void);
- int (*total_changes)(sqlite3*);
- void * (*trace)(sqlite3*,void(*xTrace)(void*,const char*),void*);
- int (*transfer_bindings)(sqlite3_stmt*,sqlite3_stmt*);
- void * (*update_hook)(sqlite3*,void(*)(void*,int ,char const*,char const*,
- sqlite_int64),void*);
- void * (*user_data)(sqlite3_context*);
- const void * (*value_blob)(sqlite3_value*);
- int (*value_bytes)(sqlite3_value*);
- int (*value_bytes16)(sqlite3_value*);
- double (*value_double)(sqlite3_value*);
- int (*value_int)(sqlite3_value*);
- sqlite_int64 (*value_int64)(sqlite3_value*);
- int (*value_numeric_type)(sqlite3_value*);
- const unsigned char * (*value_text)(sqlite3_value*);
- const void * (*value_text16)(sqlite3_value*);
- const void * (*value_text16be)(sqlite3_value*);
- const void * (*value_text16le)(sqlite3_value*);
- int (*value_type)(sqlite3_value*);
- char *(*vmprintf)(const char*,va_list);
- /* Added ??? */
- int (*overload_function)(sqlite3*, const char *zFuncName, int nArg);
- /* Added by 3.3.13 */
- int (*prepare_v2)(sqlite3*,const char*,int,sqlite3_stmt**,const char**);
- int (*prepare16_v2)(sqlite3*,const void*,int,sqlite3_stmt**,const void**);
- int (*clear_bindings)(sqlite3_stmt*);
- /* Added by 3.4.1 */
- int (*create_module_v2)(sqlite3*,const char*,const sqlite3_module*,void*,
- void (*xDestroy)(void *));
- /* Added by 3.5.0 */
- int (*bind_zeroblob)(sqlite3_stmt*,int,int);
- int (*blob_bytes)(sqlite3_blob*);
- int (*blob_close)(sqlite3_blob*);
- int (*blob_open)(sqlite3*,const char*,const char*,const char*,sqlite3_int64,
- int,sqlite3_blob**);
- int (*blob_read)(sqlite3_blob*,void*,int,int);
- int (*blob_write)(sqlite3_blob*,const void*,int,int);
- int (*create_collation_v2)(sqlite3*,const char*,int,void*,
- int(*)(void*,int,const void*,int,const void*),
- void(*)(void*));
- int (*file_control)(sqlite3*,const char*,int,void*);
- sqlite3_int64 (*memory_highwater)(int);
- sqlite3_int64 (*memory_used)(void);
- sqlite3_mutex *(*mutex_alloc)(int);
- void (*mutex_enter)(sqlite3_mutex*);
- void (*mutex_free)(sqlite3_mutex*);
- void (*mutex_leave)(sqlite3_mutex*);
- int (*mutex_try)(sqlite3_mutex*);
- int (*open_v2)(const char*,sqlite3**,int,const char*);
- int (*release_memory)(int);
- void (*result_error_nomem)(sqlite3_context*);
- void (*result_error_toobig)(sqlite3_context*);
- int (*sleep)(int);
- void (*soft_heap_limit)(int);
- sqlite3_vfs *(*vfs_find)(const char*);
- int (*vfs_register)(sqlite3_vfs*,int);
- int (*vfs_unregister)(sqlite3_vfs*);
- int (*xthreadsafe)(void);
- void (*result_zeroblob)(sqlite3_context*,int);
- void (*result_error_code)(sqlite3_context*,int);
- int (*test_control)(int, ...);
- void (*randomness)(int,void*);
- sqlite3 *(*context_db_handle)(sqlite3_context*);
- int (*extended_result_codes)(sqlite3*,int);
- int (*limit)(sqlite3*,int,int);
- sqlite3_stmt *(*next_stmt)(sqlite3*,sqlite3_stmt*);
- const char *(*sql)(sqlite3_stmt*);
- int (*status)(int,int*,int*,int);
- int (*backup_finish)(sqlite3_backup*);
- sqlite3_backup *(*backup_init)(sqlite3*,const char*,sqlite3*,const char*);
- int (*backup_pagecount)(sqlite3_backup*);
- int (*backup_remaining)(sqlite3_backup*);
- int (*backup_step)(sqlite3_backup*,int);
- const char *(*compileoption_get)(int);
- int (*compileoption_used)(const char*);
- int (*create_function_v2)(sqlite3*,const char*,int,int,void*,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*),
- void(*xDestroy)(void*));
- int (*db_config)(sqlite3*,int,...);
- sqlite3_mutex *(*db_mutex)(sqlite3*);
- int (*db_status)(sqlite3*,int,int*,int*,int);
- int (*extended_errcode)(sqlite3*);
- void (*log)(int,const char*,...);
- sqlite3_int64 (*soft_heap_limit64)(sqlite3_int64);
- const char *(*sourceid)(void);
- int (*stmt_status)(sqlite3_stmt*,int,int);
- int (*strnicmp)(const char*,const char*,int);
- int (*unlock_notify)(sqlite3*,void(*)(void**,int),void*);
- int (*wal_autocheckpoint)(sqlite3*,int);
- int (*wal_checkpoint)(sqlite3*,const char*);
- void *(*wal_hook)(sqlite3*,int(*)(void*,sqlite3*,const char*,int),void*);
- int (*blob_reopen)(sqlite3_blob*,sqlite3_int64);
- int (*vtab_config)(sqlite3*,int op,...);
- int (*vtab_on_conflict)(sqlite3*);
- /* Version 3.7.16 and later */
- int (*close_v2)(sqlite3*);
- const char *(*db_filename)(sqlite3*,const char*);
- int (*db_readonly)(sqlite3*,const char*);
- int (*db_release_memory)(sqlite3*);
- const char *(*errstr)(int);
- int (*stmt_busy)(sqlite3_stmt*);
- int (*stmt_readonly)(sqlite3_stmt*);
- int (*stricmp)(const char*,const char*);
- int (*uri_boolean)(const char*,const char*,int);
- sqlite3_int64 (*uri_int64)(const char*,const char*,sqlite3_int64);
- const char *(*uri_parameter)(const char*,const char*);
- char *(*vsnprintf)(int,char*,const char*,va_list);
- int (*wal_checkpoint_v2)(sqlite3*,const char*,int,int*,int*);
-};
-
-/*
-** The following macros redefine the API routines so that they are
-** redirected throught the global sqlite3_api structure.
-**
-** This header file is also used by the loadext.c source file
-** (part of the main SQLite library - not an extension) so that
-** it can get access to the sqlite3_api_routines structure
-** definition. But the main library does not want to redefine
-** the API. So the redefinition macros are only valid if the
-** SQLITE_CORE macros is undefined.
-*/
-#ifndef SQLITE_CORE
-#define sqlite3_aggregate_context sqlite3_api->aggregate_context
-#ifndef SQLITE_OMIT_DEPRECATED
-#define sqlite3_aggregate_count sqlite3_api->aggregate_count
-#endif
-#define sqlite3_bind_blob sqlite3_api->bind_blob
-#define sqlite3_bind_double sqlite3_api->bind_double
-#define sqlite3_bind_int sqlite3_api->bind_int
-#define sqlite3_bind_int64 sqlite3_api->bind_int64
-#define sqlite3_bind_null sqlite3_api->bind_null
-#define sqlite3_bind_parameter_count sqlite3_api->bind_parameter_count
-#define sqlite3_bind_parameter_index sqlite3_api->bind_parameter_index
-#define sqlite3_bind_parameter_name sqlite3_api->bind_parameter_name
-#define sqlite3_bind_text sqlite3_api->bind_text
-#define sqlite3_bind_text16 sqlite3_api->bind_text16
-#define sqlite3_bind_value sqlite3_api->bind_value
-#define sqlite3_busy_handler sqlite3_api->busy_handler
-#define sqlite3_busy_timeout sqlite3_api->busy_timeout
-#define sqlite3_changes sqlite3_api->changes
-#define sqlite3_close sqlite3_api->close
-#define sqlite3_collation_needed sqlite3_api->collation_needed
-#define sqlite3_collation_needed16 sqlite3_api->collation_needed16
-#define sqlite3_column_blob sqlite3_api->column_blob
-#define sqlite3_column_bytes sqlite3_api->column_bytes
-#define sqlite3_column_bytes16 sqlite3_api->column_bytes16
-#define sqlite3_column_count sqlite3_api->column_count
-#define sqlite3_column_database_name sqlite3_api->column_database_name
-#define sqlite3_column_database_name16 sqlite3_api->column_database_name16
-#define sqlite3_column_decltype sqlite3_api->column_decltype
-#define sqlite3_column_decltype16 sqlite3_api->column_decltype16
-#define sqlite3_column_double sqlite3_api->column_double
-#define sqlite3_column_int sqlite3_api->column_int
-#define sqlite3_column_int64 sqlite3_api->column_int64
-#define sqlite3_column_name sqlite3_api->column_name
-#define sqlite3_column_name16 sqlite3_api->column_name16
-#define sqlite3_column_origin_name sqlite3_api->column_origin_name
-#define sqlite3_column_origin_name16 sqlite3_api->column_origin_name16
-#define sqlite3_column_table_name sqlite3_api->column_table_name
-#define sqlite3_column_table_name16 sqlite3_api->column_table_name16
-#define sqlite3_column_text sqlite3_api->column_text
-#define sqlite3_column_text16 sqlite3_api->column_text16
-#define sqlite3_column_type sqlite3_api->column_type
-#define sqlite3_column_value sqlite3_api->column_value
-#define sqlite3_commit_hook sqlite3_api->commit_hook
-#define sqlite3_complete sqlite3_api->complete
-#define sqlite3_complete16 sqlite3_api->complete16
-#define sqlite3_create_collation sqlite3_api->create_collation
-#define sqlite3_create_collation16 sqlite3_api->create_collation16
-#define sqlite3_create_function sqlite3_api->create_function
-#define sqlite3_create_function16 sqlite3_api->create_function16
-#define sqlite3_create_module sqlite3_api->create_module
-#define sqlite3_create_module_v2 sqlite3_api->create_module_v2
-#define sqlite3_data_count sqlite3_api->data_count
-#define sqlite3_db_handle sqlite3_api->db_handle
-#define sqlite3_declare_vtab sqlite3_api->declare_vtab
-#define sqlite3_enable_shared_cache sqlite3_api->enable_shared_cache
-#define sqlite3_errcode sqlite3_api->errcode
-#define sqlite3_errmsg sqlite3_api->errmsg
-#define sqlite3_errmsg16 sqlite3_api->errmsg16
-#define sqlite3_exec sqlite3_api->exec
-#ifndef SQLITE_OMIT_DEPRECATED
-#define sqlite3_expired sqlite3_api->expired
-#endif
-#define sqlite3_finalize sqlite3_api->finalize
-#define sqlite3_free sqlite3_api->free
-#define sqlite3_free_table sqlite3_api->free_table
-#define sqlite3_get_autocommit sqlite3_api->get_autocommit
-#define sqlite3_get_auxdata sqlite3_api->get_auxdata
-#define sqlite3_get_table sqlite3_api->get_table
-#ifndef SQLITE_OMIT_DEPRECATED
-#define sqlite3_global_recover sqlite3_api->global_recover
-#endif
-#define sqlite3_interrupt sqlite3_api->interruptx
-#define sqlite3_last_insert_rowid sqlite3_api->last_insert_rowid
-#define sqlite3_libversion sqlite3_api->libversion
-#define sqlite3_libversion_number sqlite3_api->libversion_number
-#define sqlite3_malloc sqlite3_api->malloc
-#define sqlite3_mprintf sqlite3_api->mprintf
-#define sqlite3_open sqlite3_api->open
-#define sqlite3_open16 sqlite3_api->open16
-#define sqlite3_prepare sqlite3_api->prepare
-#define sqlite3_prepare16 sqlite3_api->prepare16
-#define sqlite3_prepare_v2 sqlite3_api->prepare_v2
-#define sqlite3_prepare16_v2 sqlite3_api->prepare16_v2
-#define sqlite3_profile sqlite3_api->profile
-#define sqlite3_progress_handler sqlite3_api->progress_handler
-#define sqlite3_realloc sqlite3_api->realloc
-#define sqlite3_reset sqlite3_api->reset
-#define sqlite3_result_blob sqlite3_api->result_blob
-#define sqlite3_result_double sqlite3_api->result_double
-#define sqlite3_result_error sqlite3_api->result_error
-#define sqlite3_result_error16 sqlite3_api->result_error16
-#define sqlite3_result_int sqlite3_api->result_int
-#define sqlite3_result_int64 sqlite3_api->result_int64
-#define sqlite3_result_null sqlite3_api->result_null
-#define sqlite3_result_text sqlite3_api->result_text
-#define sqlite3_result_text16 sqlite3_api->result_text16
-#define sqlite3_result_text16be sqlite3_api->result_text16be
-#define sqlite3_result_text16le sqlite3_api->result_text16le
-#define sqlite3_result_value sqlite3_api->result_value
-#define sqlite3_rollback_hook sqlite3_api->rollback_hook
-#define sqlite3_set_authorizer sqlite3_api->set_authorizer
-#define sqlite3_set_auxdata sqlite3_api->set_auxdata
-#define sqlite3_snprintf sqlite3_api->snprintf
-#define sqlite3_step sqlite3_api->step
-#define sqlite3_table_column_metadata sqlite3_api->table_column_metadata
-#define sqlite3_thread_cleanup sqlite3_api->thread_cleanup
-#define sqlite3_total_changes sqlite3_api->total_changes
-#define sqlite3_trace sqlite3_api->trace
-#ifndef SQLITE_OMIT_DEPRECATED
-#define sqlite3_transfer_bindings sqlite3_api->transfer_bindings
-#endif
-#define sqlite3_update_hook sqlite3_api->update_hook
-#define sqlite3_user_data sqlite3_api->user_data
-#define sqlite3_value_blob sqlite3_api->value_blob
-#define sqlite3_value_bytes sqlite3_api->value_bytes
-#define sqlite3_value_bytes16 sqlite3_api->value_bytes16
-#define sqlite3_value_double sqlite3_api->value_double
-#define sqlite3_value_int sqlite3_api->value_int
-#define sqlite3_value_int64 sqlite3_api->value_int64
-#define sqlite3_value_numeric_type sqlite3_api->value_numeric_type
-#define sqlite3_value_text sqlite3_api->value_text
-#define sqlite3_value_text16 sqlite3_api->value_text16
-#define sqlite3_value_text16be sqlite3_api->value_text16be
-#define sqlite3_value_text16le sqlite3_api->value_text16le
-#define sqlite3_value_type sqlite3_api->value_type
-#define sqlite3_vmprintf sqlite3_api->vmprintf
-#define sqlite3_overload_function sqlite3_api->overload_function
-#define sqlite3_prepare_v2 sqlite3_api->prepare_v2
-#define sqlite3_prepare16_v2 sqlite3_api->prepare16_v2
-#define sqlite3_clear_bindings sqlite3_api->clear_bindings
-#define sqlite3_bind_zeroblob sqlite3_api->bind_zeroblob
-#define sqlite3_blob_bytes sqlite3_api->blob_bytes
-#define sqlite3_blob_close sqlite3_api->blob_close
-#define sqlite3_blob_open sqlite3_api->blob_open
-#define sqlite3_blob_read sqlite3_api->blob_read
-#define sqlite3_blob_write sqlite3_api->blob_write
-#define sqlite3_create_collation_v2 sqlite3_api->create_collation_v2
-#define sqlite3_file_control sqlite3_api->file_control
-#define sqlite3_memory_highwater sqlite3_api->memory_highwater
-#define sqlite3_memory_used sqlite3_api->memory_used
-#define sqlite3_mutex_alloc sqlite3_api->mutex_alloc
-#define sqlite3_mutex_enter sqlite3_api->mutex_enter
-#define sqlite3_mutex_free sqlite3_api->mutex_free
-#define sqlite3_mutex_leave sqlite3_api->mutex_leave
-#define sqlite3_mutex_try sqlite3_api->mutex_try
-#define sqlite3_open_v2 sqlite3_api->open_v2
-#define sqlite3_release_memory sqlite3_api->release_memory
-#define sqlite3_result_error_nomem sqlite3_api->result_error_nomem
-#define sqlite3_result_error_toobig sqlite3_api->result_error_toobig
-#define sqlite3_sleep sqlite3_api->sleep
-#define sqlite3_soft_heap_limit sqlite3_api->soft_heap_limit
-#define sqlite3_vfs_find sqlite3_api->vfs_find
-#define sqlite3_vfs_register sqlite3_api->vfs_register
-#define sqlite3_vfs_unregister sqlite3_api->vfs_unregister
-#define sqlite3_threadsafe sqlite3_api->xthreadsafe
-#define sqlite3_result_zeroblob sqlite3_api->result_zeroblob
-#define sqlite3_result_error_code sqlite3_api->result_error_code
-#define sqlite3_test_control sqlite3_api->test_control
-#define sqlite3_randomness sqlite3_api->randomness
-#define sqlite3_context_db_handle sqlite3_api->context_db_handle
-#define sqlite3_extended_result_codes sqlite3_api->extended_result_codes
-#define sqlite3_limit sqlite3_api->limit
-#define sqlite3_next_stmt sqlite3_api->next_stmt
-#define sqlite3_sql sqlite3_api->sql
-#define sqlite3_status sqlite3_api->status
-#define sqlite3_backup_finish sqlite3_api->backup_finish
-#define sqlite3_backup_init sqlite3_api->backup_init
-#define sqlite3_backup_pagecount sqlite3_api->backup_pagecount
-#define sqlite3_backup_remaining sqlite3_api->backup_remaining
-#define sqlite3_backup_step sqlite3_api->backup_step
-#define sqlite3_compileoption_get sqlite3_api->compileoption_get
-#define sqlite3_compileoption_used sqlite3_api->compileoption_used
-#define sqlite3_create_function_v2 sqlite3_api->create_function_v2
-#define sqlite3_db_config sqlite3_api->db_config
-#define sqlite3_db_mutex sqlite3_api->db_mutex
-#define sqlite3_db_status sqlite3_api->db_status
-#define sqlite3_extended_errcode sqlite3_api->extended_errcode
-#define sqlite3_log sqlite3_api->log
-#define sqlite3_soft_heap_limit64 sqlite3_api->soft_heap_limit64
-#define sqlite3_sourceid sqlite3_api->sourceid
-#define sqlite3_stmt_status sqlite3_api->stmt_status
-#define sqlite3_strnicmp sqlite3_api->strnicmp
-#define sqlite3_unlock_notify sqlite3_api->unlock_notify
-#define sqlite3_wal_autocheckpoint sqlite3_api->wal_autocheckpoint
-#define sqlite3_wal_checkpoint sqlite3_api->wal_checkpoint
-#define sqlite3_wal_hook sqlite3_api->wal_hook
-#define sqlite3_blob_reopen sqlite3_api->blob_reopen
-#define sqlite3_vtab_config sqlite3_api->vtab_config
-#define sqlite3_vtab_on_conflict sqlite3_api->vtab_on_conflict
-/* Version 3.7.16 and later */
-#define sqlite3_close_v2 sqlite3_api->close_v2
-#define sqlite3_db_filename sqlite3_api->db_filename
-#define sqlite3_db_readonly sqlite3_api->db_readonly
-#define sqlite3_db_release_memory sqlite3_api->db_release_memory
-#define sqlite3_errstr sqlite3_api->errstr
-#define sqlite3_stmt_busy sqlite3_api->stmt_busy
-#define sqlite3_stmt_readonly sqlite3_api->stmt_readonly
-#define sqlite3_stricmp sqlite3_api->stricmp
-#define sqlite3_uri_boolean sqlite3_api->uri_boolean
-#define sqlite3_uri_int64 sqlite3_api->uri_int64
-#define sqlite3_uri_parameter sqlite3_api->uri_parameter
-#define sqlite3_uri_vsnprintf sqlite3_api->vsnprintf
-#define sqlite3_wal_checkpoint_v2 sqlite3_api->wal_checkpoint_v2
-#endif /* SQLITE_CORE */
-
-#define SQLITE_EXTENSION_INIT1 const sqlite3_api_routines *sqlite3_api = 0;
-#define SQLITE_EXTENSION_INIT2(v) sqlite3_api = v;
-
-#endif /* _SQLITE3EXT_H_ */
-
-/************** End of sqlite3ext.h ******************************************/
-/************** Continuing where we left off in loadext.c ********************/
-/* #include <string.h> */
-
-#ifndef SQLITE_OMIT_LOAD_EXTENSION
-
-/*
-** Some API routines are omitted when various features are
-** excluded from a build of SQLite. Substitute a NULL pointer
-** for any missing APIs.
-*/
-#ifndef SQLITE_ENABLE_COLUMN_METADATA
-# define sqlite3_column_database_name 0
-# define sqlite3_column_database_name16 0
-# define sqlite3_column_table_name 0
-# define sqlite3_column_table_name16 0
-# define sqlite3_column_origin_name 0
-# define sqlite3_column_origin_name16 0
-# define sqlite3_table_column_metadata 0
-#endif
-
-#ifdef SQLITE_OMIT_AUTHORIZATION
-# define sqlite3_set_authorizer 0
-#endif
-
-#ifdef SQLITE_OMIT_UTF16
-# define sqlite3_bind_text16 0
-# define sqlite3_collation_needed16 0
-# define sqlite3_column_decltype16 0
-# define sqlite3_column_name16 0
-# define sqlite3_column_text16 0
-# define sqlite3_complete16 0
-# define sqlite3_create_collation16 0
-# define sqlite3_create_function16 0
-# define sqlite3_errmsg16 0
-# define sqlite3_open16 0
-# define sqlite3_prepare16 0
-# define sqlite3_prepare16_v2 0
-# define sqlite3_result_error16 0
-# define sqlite3_result_text16 0
-# define sqlite3_result_text16be 0
-# define sqlite3_result_text16le 0
-# define sqlite3_value_text16 0
-# define sqlite3_value_text16be 0
-# define sqlite3_value_text16le 0
-# define sqlite3_column_database_name16 0
-# define sqlite3_column_table_name16 0
-# define sqlite3_column_origin_name16 0
-#endif
-
-#ifdef SQLITE_OMIT_COMPLETE
-# define sqlite3_complete 0
-# define sqlite3_complete16 0
-#endif
-
-#ifdef SQLITE_OMIT_DECLTYPE
-# define sqlite3_column_decltype16 0
-# define sqlite3_column_decltype 0
-#endif
-
-#ifdef SQLITE_OMIT_PROGRESS_CALLBACK
-# define sqlite3_progress_handler 0
-#endif
-
-#ifdef SQLITE_OMIT_VIRTUALTABLE
-# define sqlite3_create_module 0
-# define sqlite3_create_module_v2 0
-# define sqlite3_declare_vtab 0
-# define sqlite3_vtab_config 0
-# define sqlite3_vtab_on_conflict 0
-#endif
-
-#ifdef SQLITE_OMIT_SHARED_CACHE
-# define sqlite3_enable_shared_cache 0
-#endif
-
-#ifdef SQLITE_OMIT_TRACE
-# define sqlite3_profile 0
-# define sqlite3_trace 0
-#endif
-
-#ifdef SQLITE_OMIT_GET_TABLE
-# define sqlite3_free_table 0
-# define sqlite3_get_table 0
-#endif
-
-#ifdef SQLITE_OMIT_INCRBLOB
-#define sqlite3_bind_zeroblob 0
-#define sqlite3_blob_bytes 0
-#define sqlite3_blob_close 0
-#define sqlite3_blob_open 0
-#define sqlite3_blob_read 0
-#define sqlite3_blob_write 0
-#define sqlite3_blob_reopen 0
-#endif
-
-/*
-** The following structure contains pointers to all SQLite API routines.
-** A pointer to this structure is passed into extensions when they are
-** loaded so that the extension can make calls back into the SQLite
-** library.
-**
-** When adding new APIs, add them to the bottom of this structure
-** in order to preserve backwards compatibility.
-**
-** Extensions that use newer APIs should first call the
-** sqlite3_libversion_number() to make sure that the API they
-** intend to use is supported by the library. Extensions should
-** also check to make sure that the pointer to the function is
-** not NULL before calling it.
-*/
-static const sqlite3_api_routines sqlite3Apis = {
- sqlite3_aggregate_context,
-#ifndef SQLITE_OMIT_DEPRECATED
- sqlite3_aggregate_count,
-#else
- 0,
-#endif
- sqlite3_bind_blob,
- sqlite3_bind_double,
- sqlite3_bind_int,
- sqlite3_bind_int64,
- sqlite3_bind_null,
- sqlite3_bind_parameter_count,
- sqlite3_bind_parameter_index,
- sqlite3_bind_parameter_name,
- sqlite3_bind_text,
- sqlite3_bind_text16,
- sqlite3_bind_value,
- sqlite3_busy_handler,
- sqlite3_busy_timeout,
- sqlite3_changes,
- sqlite3_close,
- sqlite3_collation_needed,
- sqlite3_collation_needed16,
- sqlite3_column_blob,
- sqlite3_column_bytes,
- sqlite3_column_bytes16,
- sqlite3_column_count,
- sqlite3_column_database_name,
- sqlite3_column_database_name16,
- sqlite3_column_decltype,
- sqlite3_column_decltype16,
- sqlite3_column_double,
- sqlite3_column_int,
- sqlite3_column_int64,
- sqlite3_column_name,
- sqlite3_column_name16,
- sqlite3_column_origin_name,
- sqlite3_column_origin_name16,
- sqlite3_column_table_name,
- sqlite3_column_table_name16,
- sqlite3_column_text,
- sqlite3_column_text16,
- sqlite3_column_type,
- sqlite3_column_value,
- sqlite3_commit_hook,
- sqlite3_complete,
- sqlite3_complete16,
- sqlite3_create_collation,
- sqlite3_create_collation16,
- sqlite3_create_function,
- sqlite3_create_function16,
- sqlite3_create_module,
- sqlite3_data_count,
- sqlite3_db_handle,
- sqlite3_declare_vtab,
- sqlite3_enable_shared_cache,
- sqlite3_errcode,
- sqlite3_errmsg,
- sqlite3_errmsg16,
- sqlite3_exec,
-#ifndef SQLITE_OMIT_DEPRECATED
- sqlite3_expired,
-#else
- 0,
-#endif
- sqlite3_finalize,
- sqlite3_free,
- sqlite3_free_table,
- sqlite3_get_autocommit,
- sqlite3_get_auxdata,
- sqlite3_get_table,
- 0, /* Was sqlite3_global_recover(), but that function is deprecated */
- sqlite3_interrupt,
- sqlite3_last_insert_rowid,
- sqlite3_libversion,
- sqlite3_libversion_number,
- sqlite3_malloc,
- sqlite3_mprintf,
- sqlite3_open,
- sqlite3_open16,
- sqlite3_prepare,
- sqlite3_prepare16,
- sqlite3_profile,
- sqlite3_progress_handler,
- sqlite3_realloc,
- sqlite3_reset,
- sqlite3_result_blob,
- sqlite3_result_double,
- sqlite3_result_error,
- sqlite3_result_error16,
- sqlite3_result_int,
- sqlite3_result_int64,
- sqlite3_result_null,
- sqlite3_result_text,
- sqlite3_result_text16,
- sqlite3_result_text16be,
- sqlite3_result_text16le,
- sqlite3_result_value,
- sqlite3_rollback_hook,
- sqlite3_set_authorizer,
- sqlite3_set_auxdata,
- sqlite3_snprintf,
- sqlite3_step,
- sqlite3_table_column_metadata,
-#ifndef SQLITE_OMIT_DEPRECATED
- sqlite3_thread_cleanup,
-#else
- 0,
-#endif
- sqlite3_total_changes,
- sqlite3_trace,
-#ifndef SQLITE_OMIT_DEPRECATED
- sqlite3_transfer_bindings,
-#else
- 0,
-#endif
- sqlite3_update_hook,
- sqlite3_user_data,
- sqlite3_value_blob,
- sqlite3_value_bytes,
- sqlite3_value_bytes16,
- sqlite3_value_double,
- sqlite3_value_int,
- sqlite3_value_int64,
- sqlite3_value_numeric_type,
- sqlite3_value_text,
- sqlite3_value_text16,
- sqlite3_value_text16be,
- sqlite3_value_text16le,
- sqlite3_value_type,
- sqlite3_vmprintf,
- /*
- ** The original API set ends here. All extensions can call any
- ** of the APIs above provided that the pointer is not NULL. But
- ** before calling APIs that follow, extension should check the
- ** sqlite3_libversion_number() to make sure they are dealing with
- ** a library that is new enough to support that API.
- *************************************************************************
- */
- sqlite3_overload_function,
-
- /*
- ** Added after 3.3.13
- */
- sqlite3_prepare_v2,
- sqlite3_prepare16_v2,
- sqlite3_clear_bindings,
-
- /*
- ** Added for 3.4.1
- */
- sqlite3_create_module_v2,
-
- /*
- ** Added for 3.5.0
- */
- sqlite3_bind_zeroblob,
- sqlite3_blob_bytes,
- sqlite3_blob_close,
- sqlite3_blob_open,
- sqlite3_blob_read,
- sqlite3_blob_write,
- sqlite3_create_collation_v2,
- sqlite3_file_control,
- sqlite3_memory_highwater,
- sqlite3_memory_used,
-#ifdef SQLITE_MUTEX_OMIT
- 0,
- 0,
- 0,
- 0,
- 0,
-#else
- sqlite3_mutex_alloc,
- sqlite3_mutex_enter,
- sqlite3_mutex_free,
- sqlite3_mutex_leave,
- sqlite3_mutex_try,
-#endif
- sqlite3_open_v2,
- sqlite3_release_memory,
- sqlite3_result_error_nomem,
- sqlite3_result_error_toobig,
- sqlite3_sleep,
- sqlite3_soft_heap_limit,
- sqlite3_vfs_find,
- sqlite3_vfs_register,
- sqlite3_vfs_unregister,
-
- /*
- ** Added for 3.5.8
- */
- sqlite3_threadsafe,
- sqlite3_result_zeroblob,
- sqlite3_result_error_code,
- sqlite3_test_control,
- sqlite3_randomness,
- sqlite3_context_db_handle,
-
- /*
- ** Added for 3.6.0
- */
- sqlite3_extended_result_codes,
- sqlite3_limit,
- sqlite3_next_stmt,
- sqlite3_sql,
- sqlite3_status,
-
- /*
- ** Added for 3.7.4
- */
- sqlite3_backup_finish,
- sqlite3_backup_init,
- sqlite3_backup_pagecount,
- sqlite3_backup_remaining,
- sqlite3_backup_step,
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
- sqlite3_compileoption_get,
- sqlite3_compileoption_used,
-#else
- 0,
- 0,
-#endif
- sqlite3_create_function_v2,
- sqlite3_db_config,
- sqlite3_db_mutex,
- sqlite3_db_status,
- sqlite3_extended_errcode,
- sqlite3_log,
- sqlite3_soft_heap_limit64,
- sqlite3_sourceid,
- sqlite3_stmt_status,
- sqlite3_strnicmp,
-#ifdef SQLITE_ENABLE_UNLOCK_NOTIFY
- sqlite3_unlock_notify,
-#else
- 0,
-#endif
-#ifndef SQLITE_OMIT_WAL
- sqlite3_wal_autocheckpoint,
- sqlite3_wal_checkpoint,
- sqlite3_wal_hook,
-#else
- 0,
- 0,
- 0,
-#endif
- sqlite3_blob_reopen,
- sqlite3_vtab_config,
- sqlite3_vtab_on_conflict,
- sqlite3_close_v2,
- sqlite3_db_filename,
- sqlite3_db_readonly,
- sqlite3_db_release_memory,
- sqlite3_errstr,
- sqlite3_stmt_busy,
- sqlite3_stmt_readonly,
- sqlite3_stricmp,
- sqlite3_uri_boolean,
- sqlite3_uri_int64,
- sqlite3_uri_parameter,
- sqlite3_vsnprintf,
- sqlite3_wal_checkpoint_v2
-};
-
-/*
-** Attempt to load an SQLite extension library contained in the file
-** zFile. The entry point is zProc. zProc may be 0 in which case a
-** default entry point name (sqlite3_extension_init) is used. Use
-** of the default name is recommended.
-**
-** Return SQLITE_OK on success and SQLITE_ERROR if something goes wrong.
-**
-** If an error occurs and pzErrMsg is not 0, then fill *pzErrMsg with
-** error message text. The calling function should free this memory
-** by calling sqlite3DbFree(db, ).
-*/
-static int sqlite3LoadExtension(
- sqlite3 *db, /* Load the extension into this database connection */
- const char *zFile, /* Name of the shared library containing extension */
- const char *zProc, /* Entry point. Use "sqlite3_extension_init" if 0 */
- char **pzErrMsg /* Put error message here if not 0 */
-){
- sqlite3_vfs *pVfs = db->pVfs;
- void *handle;
- int (*xInit)(sqlite3*,char**,const sqlite3_api_routines*);
- char *zErrmsg = 0;
- void **aHandle;
- int nMsg = 300 + sqlite3Strlen30(zFile);
-
- if( pzErrMsg ) *pzErrMsg = 0;
-
- /* Ticket #1863. To avoid a creating security problems for older
- ** applications that relink against newer versions of SQLite, the
- ** ability to run load_extension is turned off by default. One
- ** must call sqlite3_enable_load_extension() to turn on extension
- ** loading. Otherwise you get the following error.
- */
- if( (db->flags & SQLITE_LoadExtension)==0 ){
- if( pzErrMsg ){
- *pzErrMsg = sqlite3_mprintf("not authorized");
- }
- return SQLITE_ERROR;
- }
-
- if( zProc==0 ){
- zProc = "sqlite3_extension_init";
- }
-
- handle = sqlite3OsDlOpen(pVfs, zFile);
- if( handle==0 ){
- if( pzErrMsg ){
- *pzErrMsg = zErrmsg = sqlite3_malloc(nMsg);
- if( zErrmsg ){
- sqlite3_snprintf(nMsg, zErrmsg,
- "unable to open shared library [%s]", zFile);
- sqlite3OsDlError(pVfs, nMsg-1, zErrmsg);
- }
- }
- return SQLITE_ERROR;
- }
- xInit = (int(*)(sqlite3*,char**,const sqlite3_api_routines*))
- sqlite3OsDlSym(pVfs, handle, zProc);
- if( xInit==0 ){
- if( pzErrMsg ){
- nMsg += sqlite3Strlen30(zProc);
- *pzErrMsg = zErrmsg = sqlite3_malloc(nMsg);
- if( zErrmsg ){
- sqlite3_snprintf(nMsg, zErrmsg,
- "no entry point [%s] in shared library [%s]", zProc,zFile);
- sqlite3OsDlError(pVfs, nMsg-1, zErrmsg);
- }
- sqlite3OsDlClose(pVfs, handle);
- }
- return SQLITE_ERROR;
- }else if( xInit(db, &zErrmsg, &sqlite3Apis) ){
- if( pzErrMsg ){
- *pzErrMsg = sqlite3_mprintf("error during initialization: %s", zErrmsg);
- }
- sqlite3_free(zErrmsg);
- sqlite3OsDlClose(pVfs, handle);
- return SQLITE_ERROR;
- }
-
- /* Append the new shared library handle to the db->aExtension array. */
- aHandle = sqlite3DbMallocZero(db, sizeof(handle)*(db->nExtension+1));
- if( aHandle==0 ){
- return SQLITE_NOMEM;
- }
- if( db->nExtension>0 ){
- memcpy(aHandle, db->aExtension, sizeof(handle)*db->nExtension);
- }
- sqlite3DbFree(db, db->aExtension);
- db->aExtension = aHandle;
-
- db->aExtension[db->nExtension++] = handle;
- return SQLITE_OK;
-}
-SQLITE_API int sqlite3_load_extension(
- sqlite3 *db, /* Load the extension into this database connection */
- const char *zFile, /* Name of the shared library containing extension */
- const char *zProc, /* Entry point. Use "sqlite3_extension_init" if 0 */
- char **pzErrMsg /* Put error message here if not 0 */
-){
- int rc;
- sqlite3_mutex_enter(db->mutex);
- rc = sqlite3LoadExtension(db, zFile, zProc, pzErrMsg);
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** Call this routine when the database connection is closing in order
-** to clean up loaded extensions
-*/
-SQLITE_PRIVATE void sqlite3CloseExtensions(sqlite3 *db){
- int i;
- assert( sqlite3_mutex_held(db->mutex) );
- for(i=0; i<db->nExtension; i++){
- sqlite3OsDlClose(db->pVfs, db->aExtension[i]);
- }
- sqlite3DbFree(db, db->aExtension);
-}
-
-/*
-** Enable or disable extension loading. Extension loading is disabled by
-** default so as not to open security holes in older applications.
-*/
-SQLITE_API int sqlite3_enable_load_extension(sqlite3 *db, int onoff){
- sqlite3_mutex_enter(db->mutex);
- if( onoff ){
- db->flags |= SQLITE_LoadExtension;
- }else{
- db->flags &= ~SQLITE_LoadExtension;
- }
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_OK;
-}
-
-#endif /* SQLITE_OMIT_LOAD_EXTENSION */
-
-/*
-** The auto-extension code added regardless of whether or not extension
-** loading is supported. We need a dummy sqlite3Apis pointer for that
-** code if regular extension loading is not available. This is that
-** dummy pointer.
-*/
-#ifdef SQLITE_OMIT_LOAD_EXTENSION
-static const sqlite3_api_routines sqlite3Apis = { 0 };
-#endif
-
-
-/*
-** The following object holds the list of automatically loaded
-** extensions.
-**
-** This list is shared across threads. The SQLITE_MUTEX_STATIC_MASTER
-** mutex must be held while accessing this list.
-*/
-typedef struct sqlite3AutoExtList sqlite3AutoExtList;
-static SQLITE_WSD struct sqlite3AutoExtList {
- int nExt; /* Number of entries in aExt[] */
- void (**aExt)(void); /* Pointers to the extension init functions */
-} sqlite3Autoext = { 0, 0 };
-
-/* The "wsdAutoext" macro will resolve to the autoextension
-** state vector. If writable static data is unsupported on the target,
-** we have to locate the state vector at run-time. In the more common
-** case where writable static data is supported, wsdStat can refer directly
-** to the "sqlite3Autoext" state vector declared above.
-*/
-#ifdef SQLITE_OMIT_WSD
-# define wsdAutoextInit \
- sqlite3AutoExtList *x = &GLOBAL(sqlite3AutoExtList,sqlite3Autoext)
-# define wsdAutoext x[0]
-#else
-# define wsdAutoextInit
-# define wsdAutoext sqlite3Autoext
-#endif
-
-
-/*
-** Register a statically linked extension that is automatically
-** loaded by every new database connection.
-*/
-SQLITE_API int sqlite3_auto_extension(void (*xInit)(void)){
- int rc = SQLITE_OK;
-#ifndef SQLITE_OMIT_AUTOINIT
- rc = sqlite3_initialize();
- if( rc ){
- return rc;
- }else
-#endif
- {
- int i;
-#if SQLITE_THREADSAFE
- sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);
-#endif
- wsdAutoextInit;
- sqlite3_mutex_enter(mutex);
- for(i=0; i<wsdAutoext.nExt; i++){
- if( wsdAutoext.aExt[i]==xInit ) break;
- }
- if( i==wsdAutoext.nExt ){
- int nByte = (wsdAutoext.nExt+1)*sizeof(wsdAutoext.aExt[0]);
- void (**aNew)(void);
- aNew = sqlite3_realloc(wsdAutoext.aExt, nByte);
- if( aNew==0 ){
- rc = SQLITE_NOMEM;
- }else{
- wsdAutoext.aExt = aNew;
- wsdAutoext.aExt[wsdAutoext.nExt] = xInit;
- wsdAutoext.nExt++;
- }
- }
- sqlite3_mutex_leave(mutex);
- assert( (rc&0xff)==rc );
- return rc;
- }
-}
-
-/*
-** Reset the automatic extension loading mechanism.
-*/
-SQLITE_API void sqlite3_reset_auto_extension(void){
-#ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize()==SQLITE_OK )
-#endif
- {
-#if SQLITE_THREADSAFE
- sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);
-#endif
- wsdAutoextInit;
- sqlite3_mutex_enter(mutex);
- sqlite3_free(wsdAutoext.aExt);
- wsdAutoext.aExt = 0;
- wsdAutoext.nExt = 0;
- sqlite3_mutex_leave(mutex);
- }
-}
-
-/*
-** Load all automatic extensions.
-**
-** If anything goes wrong, set an error in the database connection.
-*/
-SQLITE_PRIVATE void sqlite3AutoLoadExtensions(sqlite3 *db){
- int i;
- int go = 1;
- int rc;
- int (*xInit)(sqlite3*,char**,const sqlite3_api_routines*);
-
- wsdAutoextInit;
- if( wsdAutoext.nExt==0 ){
- /* Common case: early out without every having to acquire a mutex */
- return;
- }
- for(i=0; go; i++){
- char *zErrmsg;
-#if SQLITE_THREADSAFE
- sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER);
-#endif
- sqlite3_mutex_enter(mutex);
- if( i>=wsdAutoext.nExt ){
- xInit = 0;
- go = 0;
- }else{
- xInit = (int(*)(sqlite3*,char**,const sqlite3_api_routines*))
- wsdAutoext.aExt[i];
- }
- sqlite3_mutex_leave(mutex);
- zErrmsg = 0;
- if( xInit && (rc = xInit(db, &zErrmsg, &sqlite3Apis))!=0 ){
- sqlite3Error(db, rc,
- "automatic extension loading failed: %s", zErrmsg);
- go = 0;
- }
- sqlite3_free(zErrmsg);
- }
-}
-
-/************** End of loadext.c *********************************************/
-/************** Begin file pragma.c ******************************************/
-/*
-** 2003 April 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used to implement the PRAGMA command.
-*/
-
-/*
-** Interpret the given string as a safety level. Return 0 for OFF,
-** 1 for ON or NORMAL and 2 for FULL. Return 1 for an empty or
-** unrecognized string argument. The FULL option is disallowed
-** if the omitFull parameter it 1.
-**
-** Note that the values returned are one less that the values that
-** should be passed into sqlite3BtreeSetSafetyLevel(). The is done
-** to support legacy SQL code. The safety level used to be boolean
-** and older scripts may have used numbers 0 for OFF and 1 for ON.
-*/
-static u8 getSafetyLevel(const char *z, int omitFull, int dflt){
- /* 123456789 123456789 */
- static const char zText[] = "onoffalseyestruefull";
- static const u8 iOffset[] = {0, 1, 2, 4, 9, 12, 16};
- static const u8 iLength[] = {2, 2, 3, 5, 3, 4, 4};
- static const u8 iValue[] = {1, 0, 0, 0, 1, 1, 2};
- int i, n;
- if( sqlite3Isdigit(*z) ){
- return (u8)sqlite3Atoi(z);
- }
- n = sqlite3Strlen30(z);
- for(i=0; i<ArraySize(iLength)-omitFull; i++){
- if( iLength[i]==n && sqlite3StrNICmp(&zText[iOffset[i]],z,n)==0 ){
- return iValue[i];
- }
- }
- return dflt;
-}
-
-/*
-** Interpret the given string as a boolean value.
-*/
-SQLITE_PRIVATE u8 sqlite3GetBoolean(const char *z, int dflt){
- return getSafetyLevel(z,1,dflt)!=0;
-}
-
-/* The sqlite3GetBoolean() function is used by other modules but the
-** remainder of this file is specific to PRAGMA processing. So omit
-** the rest of the file if PRAGMAs are omitted from the build.
-*/
-#if !defined(SQLITE_OMIT_PRAGMA)
-
-/*
-** Interpret the given string as a locking mode value.
-*/
-static int getLockingMode(const char *z){
- if( z ){
- if( 0==sqlite3StrICmp(z, "exclusive") ) return PAGER_LOCKINGMODE_EXCLUSIVE;
- if( 0==sqlite3StrICmp(z, "normal") ) return PAGER_LOCKINGMODE_NORMAL;
- }
- return PAGER_LOCKINGMODE_QUERY;
-}
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
-/*
-** Interpret the given string as an auto-vacuum mode value.
-**
-** The following strings, "none", "full" and "incremental" are
-** acceptable, as are their numeric equivalents: 0, 1 and 2 respectively.
-*/
-static int getAutoVacuum(const char *z){
- int i;
- if( 0==sqlite3StrICmp(z, "none") ) return BTREE_AUTOVACUUM_NONE;
- if( 0==sqlite3StrICmp(z, "full") ) return BTREE_AUTOVACUUM_FULL;
- if( 0==sqlite3StrICmp(z, "incremental") ) return BTREE_AUTOVACUUM_INCR;
- i = sqlite3Atoi(z);
- return (u8)((i>=0&&i<=2)?i:0);
-}
-#endif /* ifndef SQLITE_OMIT_AUTOVACUUM */
-
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
-/*
-** Interpret the given string as a temp db location. Return 1 for file
-** backed temporary databases, 2 for the Red-Black tree in memory database
-** and 0 to use the compile-time default.
-*/
-static int getTempStore(const char *z){
- if( z[0]>='0' && z[0]<='2' ){
- return z[0] - '0';
- }else if( sqlite3StrICmp(z, "file")==0 ){
- return 1;
- }else if( sqlite3StrICmp(z, "memory")==0 ){
- return 2;
- }else{
- return 0;
- }
-}
-#endif /* SQLITE_PAGER_PRAGMAS */
-
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
-/*
-** Invalidate temp storage, either when the temp storage is changed
-** from default, or when 'file' and the temp_store_directory has changed
-*/
-static int invalidateTempStorage(Parse *pParse){
- sqlite3 *db = pParse->db;
- if( db->aDb[1].pBt!=0 ){
- if( !db->autoCommit || sqlite3BtreeIsInReadTrans(db->aDb[1].pBt) ){
- sqlite3ErrorMsg(pParse, "temporary storage cannot be changed "
- "from within a transaction");
- return SQLITE_ERROR;
- }
- sqlite3BtreeClose(db->aDb[1].pBt);
- db->aDb[1].pBt = 0;
- sqlite3ResetAllSchemasOfConnection(db);
- }
- return SQLITE_OK;
-}
-#endif /* SQLITE_PAGER_PRAGMAS */
-
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
-/*
-** If the TEMP database is open, close it and mark the database schema
-** as needing reloading. This must be done when using the SQLITE_TEMP_STORE
-** or DEFAULT_TEMP_STORE pragmas.
-*/
-static int changeTempStorage(Parse *pParse, const char *zStorageType){
- int ts = getTempStore(zStorageType);
- sqlite3 *db = pParse->db;
- if( db->temp_store==ts ) return SQLITE_OK;
- if( invalidateTempStorage( pParse ) != SQLITE_OK ){
- return SQLITE_ERROR;
- }
- db->temp_store = (u8)ts;
- return SQLITE_OK;
-}
-#endif /* SQLITE_PAGER_PRAGMAS */
-
-/*
-** Generate code to return a single integer value.
-*/
-static void returnSingleInt(Parse *pParse, const char *zLabel, i64 value){
- Vdbe *v = sqlite3GetVdbe(pParse);
- int mem = ++pParse->nMem;
- i64 *pI64 = sqlite3DbMallocRaw(pParse->db, sizeof(value));
- if( pI64 ){
- memcpy(pI64, &value, sizeof(value));
- }
- sqlite3VdbeAddOp4(v, OP_Int64, 0, mem, 0, (char*)pI64, P4_INT64);
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, zLabel, SQLITE_STATIC);
- sqlite3VdbeAddOp2(v, OP_ResultRow, mem, 1);
-}
-
-#ifndef SQLITE_OMIT_FLAG_PRAGMAS
-/*
-** Check to see if zRight and zLeft refer to a pragma that queries
-** or changes one of the flags in db->flags. Return 1 if so and 0 if not.
-** Also, implement the pragma.
-*/
-static int flagPragma(Parse *pParse, const char *zLeft, const char *zRight){
- static const struct sPragmaType {
- const char *zName; /* Name of the pragma */
- int mask; /* Mask for the db->flags value */
- } aPragma[] = {
- { "full_column_names", SQLITE_FullColNames },
- { "short_column_names", SQLITE_ShortColNames },
- { "count_changes", SQLITE_CountRows },
- { "empty_result_callbacks", SQLITE_NullCallback },
- { "legacy_file_format", SQLITE_LegacyFileFmt },
- { "fullfsync", SQLITE_FullFSync },
- { "checkpoint_fullfsync", SQLITE_CkptFullFSync },
- { "reverse_unordered_selects", SQLITE_ReverseOrder },
-#ifndef SQLITE_OMIT_AUTOMATIC_INDEX
- { "automatic_index", SQLITE_AutoIndex },
-#endif
-#ifdef SQLITE_DEBUG
- { "sql_trace", SQLITE_SqlTrace },
- { "vdbe_listing", SQLITE_VdbeListing },
- { "vdbe_trace", SQLITE_VdbeTrace },
- { "vdbe_addoptrace", SQLITE_VdbeAddopTrace},
- { "vdbe_debug", SQLITE_SqlTrace | SQLITE_VdbeListing
- | SQLITE_VdbeTrace },
-#endif
-#ifndef SQLITE_OMIT_CHECK
- { "ignore_check_constraints", SQLITE_IgnoreChecks },
-#endif
- /* The following is VERY experimental */
- { "writable_schema", SQLITE_WriteSchema|SQLITE_RecoveryMode },
-
- /* TODO: Maybe it shouldn't be possible to change the ReadUncommitted
- ** flag if there are any active statements. */
- { "read_uncommitted", SQLITE_ReadUncommitted },
- { "recursive_triggers", SQLITE_RecTriggers },
-
- /* This flag may only be set if both foreign-key and trigger support
- ** are present in the build. */
-#if !defined(SQLITE_OMIT_FOREIGN_KEY) && !defined(SQLITE_OMIT_TRIGGER)
- { "foreign_keys", SQLITE_ForeignKeys },
-#endif
- };
- int i;
- const struct sPragmaType *p;
- for(i=0, p=aPragma; i<ArraySize(aPragma); i++, p++){
- if( sqlite3StrICmp(zLeft, p->zName)==0 ){
- sqlite3 *db = pParse->db;
- Vdbe *v;
- v = sqlite3GetVdbe(pParse);
- assert( v!=0 ); /* Already allocated by sqlite3Pragma() */
- if( ALWAYS(v) ){
- if( zRight==0 ){
- returnSingleInt(pParse, p->zName, (db->flags & p->mask)!=0 );
- }else{
- int mask = p->mask; /* Mask of bits to set or clear. */
- if( db->autoCommit==0 ){
- /* Foreign key support may not be enabled or disabled while not
- ** in auto-commit mode. */
- mask &= ~(SQLITE_ForeignKeys);
- }
-
- if( sqlite3GetBoolean(zRight, 0) ){
- db->flags |= mask;
- }else{
- db->flags &= ~mask;
- }
-
- /* Many of the flag-pragmas modify the code generated by the SQL
- ** compiler (eg. count_changes). So add an opcode to expire all
- ** compiled SQL statements after modifying a pragma value.
- */
- sqlite3VdbeAddOp2(v, OP_Expire, 0, 0);
- }
- }
-
- return 1;
- }
- }
- return 0;
-}
-#endif /* SQLITE_OMIT_FLAG_PRAGMAS */
-
-/*
-** Return a human-readable name for a constraint resolution action.
-*/
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-static const char *actionName(u8 action){
- const char *zName;
- switch( action ){
- case OE_SetNull: zName = "SET NULL"; break;
- case OE_SetDflt: zName = "SET DEFAULT"; break;
- case OE_Cascade: zName = "CASCADE"; break;
- case OE_Restrict: zName = "RESTRICT"; break;
- default: zName = "NO ACTION";
- assert( action==OE_None ); break;
- }
- return zName;
-}
-#endif
-
-
-/*
-** Parameter eMode must be one of the PAGER_JOURNALMODE_XXX constants
-** defined in pager.h. This function returns the associated lowercase
-** journal-mode name.
-*/
-SQLITE_PRIVATE const char *sqlite3JournalModename(int eMode){
- static char * const azModeName[] = {
- "delete", "persist", "off", "truncate", "memory"
-#ifndef SQLITE_OMIT_WAL
- , "wal"
-#endif
- };
- assert( PAGER_JOURNALMODE_DELETE==0 );
- assert( PAGER_JOURNALMODE_PERSIST==1 );
- assert( PAGER_JOURNALMODE_OFF==2 );
- assert( PAGER_JOURNALMODE_TRUNCATE==3 );
- assert( PAGER_JOURNALMODE_MEMORY==4 );
- assert( PAGER_JOURNALMODE_WAL==5 );
- assert( eMode>=0 && eMode<=ArraySize(azModeName) );
-
- if( eMode==ArraySize(azModeName) ) return 0;
- return azModeName[eMode];
-}
-
-/*
-** Process a pragma statement.
-**
-** Pragmas are of this form:
-**
-** PRAGMA [database.]id [= value]
-**
-** The identifier might also be a string. The value is a string, and
-** identifier, or a number. If minusFlag is true, then the value is
-** a number that was preceded by a minus sign.
-**
-** If the left side is "database.id" then pId1 is the database name
-** and pId2 is the id. If the left side is just "id" then pId1 is the
-** id and pId2 is any empty string.
-*/
-SQLITE_PRIVATE void sqlite3Pragma(
- Parse *pParse,
- Token *pId1, /* First part of [database.]id field */
- Token *pId2, /* Second part of [database.]id field, or NULL */
- Token *pValue, /* Token for <value>, or NULL */
- int minusFlag /* True if a '-' sign preceded <value> */
-){
- char *zLeft = 0; /* Nul-terminated UTF-8 string <id> */
- char *zRight = 0; /* Nul-terminated UTF-8 string <value>, or NULL */
- const char *zDb = 0; /* The database name */
- Token *pId; /* Pointer to <id> token */
- int iDb; /* Database index for <database> */
- char *aFcntl[4]; /* Argument to SQLITE_FCNTL_PRAGMA */
- int rc; /* return value form SQLITE_FCNTL_PRAGMA */
- sqlite3 *db = pParse->db; /* The database connection */
- Db *pDb; /* The specific database being pragmaed */
- Vdbe *v = pParse->pVdbe = sqlite3VdbeCreate(db); /* Prepared statement */
-
- if( v==0 ) return;
- sqlite3VdbeRunOnlyOnce(v);
- pParse->nMem = 2;
-
- /* Interpret the [database.] part of the pragma statement. iDb is the
- ** index of the database this pragma is being applied to in db.aDb[]. */
- iDb = sqlite3TwoPartName(pParse, pId1, pId2, &pId);
- if( iDb<0 ) return;
- pDb = &db->aDb[iDb];
-
- /* If the temp database has been explicitly named as part of the
- ** pragma, make sure it is open.
- */
- if( iDb==1 && sqlite3OpenTempDatabase(pParse) ){
- return;
- }
-
- zLeft = sqlite3NameFromToken(db, pId);
- if( !zLeft ) return;
- if( minusFlag ){
- zRight = sqlite3MPrintf(db, "-%T", pValue);
- }else{
- zRight = sqlite3NameFromToken(db, pValue);
- }
-
- assert( pId2 );
- zDb = pId2->n>0 ? pDb->zName : 0;
- if( sqlite3AuthCheck(pParse, SQLITE_PRAGMA, zLeft, zRight, zDb) ){
- goto pragma_out;
- }
-
- /* Send an SQLITE_FCNTL_PRAGMA file-control to the underlying VFS
- ** connection. If it returns SQLITE_OK, then assume that the VFS
- ** handled the pragma and generate a no-op prepared statement.
- */
- aFcntl[0] = 0;
- aFcntl[1] = zLeft;
- aFcntl[2] = zRight;
- aFcntl[3] = 0;
- db->busyHandler.nBusy = 0;
- rc = sqlite3_file_control(db, zDb, SQLITE_FCNTL_PRAGMA, (void*)aFcntl);
- if( rc==SQLITE_OK ){
- if( aFcntl[0] ){
- int mem = ++pParse->nMem;
- sqlite3VdbeAddOp4(v, OP_String8, 0, mem, 0, aFcntl[0], 0);
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "result", SQLITE_STATIC);
- sqlite3VdbeAddOp2(v, OP_ResultRow, mem, 1);
- sqlite3_free(aFcntl[0]);
- }
- }else if( rc!=SQLITE_NOTFOUND ){
- if( aFcntl[0] ){
- sqlite3ErrorMsg(pParse, "%s", aFcntl[0]);
- sqlite3_free(aFcntl[0]);
- }
- pParse->nErr++;
- pParse->rc = rc;
- }else
-
-
-#if !defined(SQLITE_OMIT_PAGER_PRAGMAS) && !defined(SQLITE_OMIT_DEPRECATED)
- /*
- ** PRAGMA [database.]default_cache_size
- ** PRAGMA [database.]default_cache_size=N
- **
- ** The first form reports the current persistent setting for the
- ** page cache size. The value returned is the maximum number of
- ** pages in the page cache. The second form sets both the current
- ** page cache size value and the persistent page cache size value
- ** stored in the database file.
- **
- ** Older versions of SQLite would set the default cache size to a
- ** negative number to indicate synchronous=OFF. These days, synchronous
- ** is always on by default regardless of the sign of the default cache
- ** size. But continue to take the absolute value of the default cache
- ** size of historical compatibility.
- */
- if( sqlite3StrICmp(zLeft,"default_cache_size")==0 ){
- static const VdbeOpList getCacheSize[] = {
- { OP_Transaction, 0, 0, 0}, /* 0 */
- { OP_ReadCookie, 0, 1, BTREE_DEFAULT_CACHE_SIZE}, /* 1 */
- { OP_IfPos, 1, 7, 0},
- { OP_Integer, 0, 2, 0},
- { OP_Subtract, 1, 2, 1},
- { OP_IfPos, 1, 7, 0},
- { OP_Integer, 0, 1, 0}, /* 6 */
- { OP_ResultRow, 1, 1, 0},
- };
- int addr;
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- sqlite3VdbeUsesBtree(v, iDb);
- if( !zRight ){
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "cache_size", SQLITE_STATIC);
- pParse->nMem += 2;
- addr = sqlite3VdbeAddOpList(v, ArraySize(getCacheSize), getCacheSize);
- sqlite3VdbeChangeP1(v, addr, iDb);
- sqlite3VdbeChangeP1(v, addr+1, iDb);
- sqlite3VdbeChangeP1(v, addr+6, SQLITE_DEFAULT_CACHE_SIZE);
- }else{
- int size = sqlite3AbsInt32(sqlite3Atoi(zRight));
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- sqlite3VdbeAddOp2(v, OP_Integer, size, 1);
- sqlite3VdbeAddOp3(v, OP_SetCookie, iDb, BTREE_DEFAULT_CACHE_SIZE, 1);
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- pDb->pSchema->cache_size = size;
- sqlite3BtreeSetCacheSize(pDb->pBt, pDb->pSchema->cache_size);
- }
- }else
-#endif /* !SQLITE_OMIT_PAGER_PRAGMAS && !SQLITE_OMIT_DEPRECATED */
-
-#if !defined(SQLITE_OMIT_PAGER_PRAGMAS)
- /*
- ** PRAGMA [database.]page_size
- ** PRAGMA [database.]page_size=N
- **
- ** The first form reports the current setting for the
- ** database page size in bytes. The second form sets the
- ** database page size value. The value can only be set if
- ** the database has not yet been created.
- */
- if( sqlite3StrICmp(zLeft,"page_size")==0 ){
- Btree *pBt = pDb->pBt;
- assert( pBt!=0 );
- if( !zRight ){
- int size = ALWAYS(pBt) ? sqlite3BtreeGetPageSize(pBt) : 0;
- returnSingleInt(pParse, "page_size", size);
- }else{
- /* Malloc may fail when setting the page-size, as there is an internal
- ** buffer that the pager module resizes using sqlite3_realloc().
- */
- db->nextPagesize = sqlite3Atoi(zRight);
- if( SQLITE_NOMEM==sqlite3BtreeSetPageSize(pBt, db->nextPagesize,-1,0) ){
- db->mallocFailed = 1;
- }
- }
- }else
-
- /*
- ** PRAGMA [database.]secure_delete
- ** PRAGMA [database.]secure_delete=ON/OFF
- **
- ** The first form reports the current setting for the
- ** secure_delete flag. The second form changes the secure_delete
- ** flag setting and reports thenew value.
- */
- if( sqlite3StrICmp(zLeft,"secure_delete")==0 ){
- Btree *pBt = pDb->pBt;
- int b = -1;
- assert( pBt!=0 );
- if( zRight ){
- b = sqlite3GetBoolean(zRight, 0);
- }
- if( pId2->n==0 && b>=0 ){
- int ii;
- for(ii=0; ii<db->nDb; ii++){
- sqlite3BtreeSecureDelete(db->aDb[ii].pBt, b);
- }
- }
- b = sqlite3BtreeSecureDelete(pBt, b);
- returnSingleInt(pParse, "secure_delete", b);
- }else
-
- /*
- ** PRAGMA [database.]max_page_count
- ** PRAGMA [database.]max_page_count=N
- **
- ** The first form reports the current setting for the
- ** maximum number of pages in the database file. The
- ** second form attempts to change this setting. Both
- ** forms return the current setting.
- **
- ** The absolute value of N is used. This is undocumented and might
- ** change. The only purpose is to provide an easy way to test
- ** the sqlite3AbsInt32() function.
- **
- ** PRAGMA [database.]page_count
- **
- ** Return the number of pages in the specified database.
- */
- if( sqlite3StrICmp(zLeft,"page_count")==0
- || sqlite3StrICmp(zLeft,"max_page_count")==0
- ){
- int iReg;
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- sqlite3CodeVerifySchema(pParse, iDb);
- iReg = ++pParse->nMem;
- if( sqlite3Tolower(zLeft[0])=='p' ){
- sqlite3VdbeAddOp2(v, OP_Pagecount, iDb, iReg);
- }else{
- sqlite3VdbeAddOp3(v, OP_MaxPgcnt, iDb, iReg,
- sqlite3AbsInt32(sqlite3Atoi(zRight)));
- }
- sqlite3VdbeAddOp2(v, OP_ResultRow, iReg, 1);
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, zLeft, SQLITE_TRANSIENT);
- }else
-
- /*
- ** PRAGMA [database.]locking_mode
- ** PRAGMA [database.]locking_mode = (normal|exclusive)
- */
- if( sqlite3StrICmp(zLeft,"locking_mode")==0 ){
- const char *zRet = "normal";
- int eMode = getLockingMode(zRight);
-
- if( pId2->n==0 && eMode==PAGER_LOCKINGMODE_QUERY ){
- /* Simple "PRAGMA locking_mode;" statement. This is a query for
- ** the current default locking mode (which may be different to
- ** the locking-mode of the main database).
- */
- eMode = db->dfltLockMode;
- }else{
- Pager *pPager;
- if( pId2->n==0 ){
- /* This indicates that no database name was specified as part
- ** of the PRAGMA command. In this case the locking-mode must be
- ** set on all attached databases, as well as the main db file.
- **
- ** Also, the sqlite3.dfltLockMode variable is set so that
- ** any subsequently attached databases also use the specified
- ** locking mode.
- */
- int ii;
- assert(pDb==&db->aDb[0]);
- for(ii=2; ii<db->nDb; ii++){
- pPager = sqlite3BtreePager(db->aDb[ii].pBt);
- sqlite3PagerLockingMode(pPager, eMode);
- }
- db->dfltLockMode = (u8)eMode;
- }
- pPager = sqlite3BtreePager(pDb->pBt);
- eMode = sqlite3PagerLockingMode(pPager, eMode);
- }
-
- assert(eMode==PAGER_LOCKINGMODE_NORMAL||eMode==PAGER_LOCKINGMODE_EXCLUSIVE);
- if( eMode==PAGER_LOCKINGMODE_EXCLUSIVE ){
- zRet = "exclusive";
- }
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "locking_mode", SQLITE_STATIC);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 1, 0, zRet, 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 1);
- }else
-
- /*
- ** PRAGMA [database.]journal_mode
- ** PRAGMA [database.]journal_mode =
- ** (delete|persist|off|truncate|memory|wal|off)
- */
- if( sqlite3StrICmp(zLeft,"journal_mode")==0 ){
- int eMode; /* One of the PAGER_JOURNALMODE_XXX symbols */
- int ii; /* Loop counter */
-
- /* Force the schema to be loaded on all databases. This causes all
- ** database files to be opened and the journal_modes set. This is
- ** necessary because subsequent processing must know if the databases
- ** are in WAL mode. */
- if( sqlite3ReadSchema(pParse) ){
- goto pragma_out;
- }
-
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "journal_mode", SQLITE_STATIC);
-
- if( zRight==0 ){
- /* If there is no "=MODE" part of the pragma, do a query for the
- ** current mode */
- eMode = PAGER_JOURNALMODE_QUERY;
- }else{
- const char *zMode;
- int n = sqlite3Strlen30(zRight);
- for(eMode=0; (zMode = sqlite3JournalModename(eMode))!=0; eMode++){
- if( sqlite3StrNICmp(zRight, zMode, n)==0 ) break;
- }
- if( !zMode ){
- /* If the "=MODE" part does not match any known journal mode,
- ** then do a query */
- eMode = PAGER_JOURNALMODE_QUERY;
- }
- }
- if( eMode==PAGER_JOURNALMODE_QUERY && pId2->n==0 ){
- /* Convert "PRAGMA journal_mode" into "PRAGMA main.journal_mode" */
- iDb = 0;
- pId2->n = 1;
- }
- for(ii=db->nDb-1; ii>=0; ii--){
- if( db->aDb[ii].pBt && (ii==iDb || pId2->n==0) ){
- sqlite3VdbeUsesBtree(v, ii);
- sqlite3VdbeAddOp3(v, OP_JournalMode, ii, 1, eMode);
- }
- }
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 1);
- }else
-
- /*
- ** PRAGMA [database.]journal_size_limit
- ** PRAGMA [database.]journal_size_limit=N
- **
- ** Get or set the size limit on rollback journal files.
- */
- if( sqlite3StrICmp(zLeft,"journal_size_limit")==0 ){
- Pager *pPager = sqlite3BtreePager(pDb->pBt);
- i64 iLimit = -2;
- if( zRight ){
- sqlite3Atoi64(zRight, &iLimit, 1000000, SQLITE_UTF8);
- if( iLimit<-1 ) iLimit = -1;
- }
- iLimit = sqlite3PagerJournalSizeLimit(pPager, iLimit);
- returnSingleInt(pParse, "journal_size_limit", iLimit);
- }else
-
-#endif /* SQLITE_OMIT_PAGER_PRAGMAS */
-
- /*
- ** PRAGMA [database.]auto_vacuum
- ** PRAGMA [database.]auto_vacuum=N
- **
- ** Get or set the value of the database 'auto-vacuum' parameter.
- ** The value is one of: 0 NONE 1 FULL 2 INCREMENTAL
- */
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( sqlite3StrICmp(zLeft,"auto_vacuum")==0 ){
- Btree *pBt = pDb->pBt;
- assert( pBt!=0 );
- if( sqlite3ReadSchema(pParse) ){
- goto pragma_out;
- }
- if( !zRight ){
- int auto_vacuum;
- if( ALWAYS(pBt) ){
- auto_vacuum = sqlite3BtreeGetAutoVacuum(pBt);
- }else{
- auto_vacuum = SQLITE_DEFAULT_AUTOVACUUM;
- }
- returnSingleInt(pParse, "auto_vacuum", auto_vacuum);
- }else{
- int eAuto = getAutoVacuum(zRight);
- assert( eAuto>=0 && eAuto<=2 );
- db->nextAutovac = (u8)eAuto;
- if( ALWAYS(eAuto>=0) ){
- /* Call SetAutoVacuum() to set initialize the internal auto and
- ** incr-vacuum flags. This is required in case this connection
- ** creates the database file. It is important that it is created
- ** as an auto-vacuum capable db.
- */
- rc = sqlite3BtreeSetAutoVacuum(pBt, eAuto);
- if( rc==SQLITE_OK && (eAuto==1 || eAuto==2) ){
- /* When setting the auto_vacuum mode to either "full" or
- ** "incremental", write the value of meta[6] in the database
- ** file. Before writing to meta[6], check that meta[3] indicates
- ** that this really is an auto-vacuum capable database.
- */
- static const VdbeOpList setMeta6[] = {
- { OP_Transaction, 0, 1, 0}, /* 0 */
- { OP_ReadCookie, 0, 1, BTREE_LARGEST_ROOT_PAGE},
- { OP_If, 1, 0, 0}, /* 2 */
- { OP_Halt, SQLITE_OK, OE_Abort, 0}, /* 3 */
- { OP_Integer, 0, 1, 0}, /* 4 */
- { OP_SetCookie, 0, BTREE_INCR_VACUUM, 1}, /* 5 */
- };
- int iAddr;
- iAddr = sqlite3VdbeAddOpList(v, ArraySize(setMeta6), setMeta6);
- sqlite3VdbeChangeP1(v, iAddr, iDb);
- sqlite3VdbeChangeP1(v, iAddr+1, iDb);
- sqlite3VdbeChangeP2(v, iAddr+2, iAddr+4);
- sqlite3VdbeChangeP1(v, iAddr+4, eAuto-1);
- sqlite3VdbeChangeP1(v, iAddr+5, iDb);
- sqlite3VdbeUsesBtree(v, iDb);
- }
- }
- }
- }else
-#endif
-
- /*
- ** PRAGMA [database.]incremental_vacuum(N)
- **
- ** Do N steps of incremental vacuuming on a database.
- */
-#ifndef SQLITE_OMIT_AUTOVACUUM
- if( sqlite3StrICmp(zLeft,"incremental_vacuum")==0 ){
- int iLimit, addr;
- if( sqlite3ReadSchema(pParse) ){
- goto pragma_out;
- }
- if( zRight==0 || !sqlite3GetInt32(zRight, &iLimit) || iLimit<=0 ){
- iLimit = 0x7fffffff;
- }
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- sqlite3VdbeAddOp2(v, OP_Integer, iLimit, 1);
- addr = sqlite3VdbeAddOp1(v, OP_IncrVacuum, iDb);
- sqlite3VdbeAddOp1(v, OP_ResultRow, 1);
- sqlite3VdbeAddOp2(v, OP_AddImm, 1, -1);
- sqlite3VdbeAddOp2(v, OP_IfPos, 1, addr);
- sqlite3VdbeJumpHere(v, addr);
- }else
-#endif
-
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
- /*
- ** PRAGMA [database.]cache_size
- ** PRAGMA [database.]cache_size=N
- **
- ** The first form reports the current local setting for the
- ** page cache size. The second form sets the local
- ** page cache size value. If N is positive then that is the
- ** number of pages in the cache. If N is negative, then the
- ** number of pages is adjusted so that the cache uses -N kibibytes
- ** of memory.
- */
- if( sqlite3StrICmp(zLeft,"cache_size")==0 ){
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- if( !zRight ){
- returnSingleInt(pParse, "cache_size", pDb->pSchema->cache_size);
- }else{
- int size = sqlite3Atoi(zRight);
- pDb->pSchema->cache_size = size;
- sqlite3BtreeSetCacheSize(pDb->pBt, pDb->pSchema->cache_size);
- }
- }else
-
- /*
- ** PRAGMA temp_store
- ** PRAGMA temp_store = "default"|"memory"|"file"
- **
- ** Return or set the local value of the temp_store flag. Changing
- ** the local value does not make changes to the disk file and the default
- ** value will be restored the next time the database is opened.
- **
- ** Note that it is possible for the library compile-time options to
- ** override this setting
- */
- if( sqlite3StrICmp(zLeft, "temp_store")==0 ){
- if( !zRight ){
- returnSingleInt(pParse, "temp_store", db->temp_store);
- }else{
- changeTempStorage(pParse, zRight);
- }
- }else
-
- /*
- ** PRAGMA temp_store_directory
- ** PRAGMA temp_store_directory = ""|"directory_name"
- **
- ** Return or set the local value of the temp_store_directory flag. Changing
- ** the value sets a specific directory to be used for temporary files.
- ** Setting to a null string reverts to the default temporary directory search.
- ** If temporary directory is changed, then invalidateTempStorage.
- **
- */
- if( sqlite3StrICmp(zLeft, "temp_store_directory")==0 ){
- if( !zRight ){
- if( sqlite3_temp_directory ){
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME,
- "temp_store_directory", SQLITE_STATIC);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 1, 0, sqlite3_temp_directory, 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 1);
- }
- }else{
-#ifndef SQLITE_OMIT_WSD
- if( zRight[0] ){
- int res;
- rc = sqlite3OsAccess(db->pVfs, zRight, SQLITE_ACCESS_READWRITE, &res);
- if( rc!=SQLITE_OK || res==0 ){
- sqlite3ErrorMsg(pParse, "not a writable directory");
- goto pragma_out;
- }
- }
- if( SQLITE_TEMP_STORE==0
- || (SQLITE_TEMP_STORE==1 && db->temp_store<=1)
- || (SQLITE_TEMP_STORE==2 && db->temp_store==1)
- ){
- invalidateTempStorage(pParse);
- }
- sqlite3_free(sqlite3_temp_directory);
- if( zRight[0] ){
- sqlite3_temp_directory = sqlite3_mprintf("%s", zRight);
- }else{
- sqlite3_temp_directory = 0;
- }
-#endif /* SQLITE_OMIT_WSD */
- }
- }else
-
-#if SQLITE_OS_WIN
- /*
- ** PRAGMA data_store_directory
- ** PRAGMA data_store_directory = ""|"directory_name"
- **
- ** Return or set the local value of the data_store_directory flag. Changing
- ** the value sets a specific directory to be used for database files that
- ** were specified with a relative pathname. Setting to a null string reverts
- ** to the default database directory, which for database files specified with
- ** a relative path will probably be based on the current directory for the
- ** process. Database file specified with an absolute path are not impacted
- ** by this setting, regardless of its value.
- **
- */
- if( sqlite3StrICmp(zLeft, "data_store_directory")==0 ){
- if( !zRight ){
- if( sqlite3_data_directory ){
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME,
- "data_store_directory", SQLITE_STATIC);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 1, 0, sqlite3_data_directory, 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 1);
- }
- }else{
-#ifndef SQLITE_OMIT_WSD
- if( zRight[0] ){
- int res;
- rc = sqlite3OsAccess(db->pVfs, zRight, SQLITE_ACCESS_READWRITE, &res);
- if( rc!=SQLITE_OK || res==0 ){
- sqlite3ErrorMsg(pParse, "not a writable directory");
- goto pragma_out;
- }
- }
- sqlite3_free(sqlite3_data_directory);
- if( zRight[0] ){
- sqlite3_data_directory = sqlite3_mprintf("%s", zRight);
- }else{
- sqlite3_data_directory = 0;
- }
-#endif /* SQLITE_OMIT_WSD */
- }
- }else
-#endif
-
-#if !defined(SQLITE_ENABLE_LOCKING_STYLE)
-# if defined(__APPLE__)
-# define SQLITE_ENABLE_LOCKING_STYLE 1
-# else
-# define SQLITE_ENABLE_LOCKING_STYLE 0
-# endif
-#endif
-#if SQLITE_ENABLE_LOCKING_STYLE
- /*
- ** PRAGMA [database.]lock_proxy_file
- ** PRAGMA [database.]lock_proxy_file = ":auto:"|"lock_file_path"
- **
- ** Return or set the value of the lock_proxy_file flag. Changing
- ** the value sets a specific file to be used for database access locks.
- **
- */
- if( sqlite3StrICmp(zLeft, "lock_proxy_file")==0 ){
- if( !zRight ){
- Pager *pPager = sqlite3BtreePager(pDb->pBt);
- char *proxy_file_path = NULL;
- sqlite3_file *pFile = sqlite3PagerFile(pPager);
- sqlite3OsFileControlHint(pFile, SQLITE_GET_LOCKPROXYFILE,
- &proxy_file_path);
-
- if( proxy_file_path ){
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME,
- "lock_proxy_file", SQLITE_STATIC);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 1, 0, proxy_file_path, 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 1);
- }
- }else{
- Pager *pPager = sqlite3BtreePager(pDb->pBt);
- sqlite3_file *pFile = sqlite3PagerFile(pPager);
- int res;
- if( zRight[0] ){
- res=sqlite3OsFileControl(pFile, SQLITE_SET_LOCKPROXYFILE,
- zRight);
- } else {
- res=sqlite3OsFileControl(pFile, SQLITE_SET_LOCKPROXYFILE,
- NULL);
- }
- if( res!=SQLITE_OK ){
- sqlite3ErrorMsg(pParse, "failed to set lock proxy file");
- goto pragma_out;
- }
- }
- }else
-#endif /* SQLITE_ENABLE_LOCKING_STYLE */
-
- /*
- ** PRAGMA [database.]synchronous
- ** PRAGMA [database.]synchronous=OFF|ON|NORMAL|FULL
- **
- ** Return or set the local value of the synchronous flag. Changing
- ** the local value does not make changes to the disk file and the
- ** default value will be restored the next time the database is
- ** opened.
- */
- if( sqlite3StrICmp(zLeft,"synchronous")==0 ){
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- if( !zRight ){
- returnSingleInt(pParse, "synchronous", pDb->safety_level-1);
- }else{
- if( !db->autoCommit ){
- sqlite3ErrorMsg(pParse,
- "Safety level may not be changed inside a transaction");
- }else{
- pDb->safety_level = getSafetyLevel(zRight,0,1)+1;
- }
- }
- }else
-#endif /* SQLITE_OMIT_PAGER_PRAGMAS */
-
-#ifndef SQLITE_OMIT_FLAG_PRAGMAS
- if( flagPragma(pParse, zLeft, zRight) ){
- /* The flagPragma() subroutine also generates any necessary code
- ** there is nothing more to do here */
- }else
-#endif /* SQLITE_OMIT_FLAG_PRAGMAS */
-
-#ifndef SQLITE_OMIT_SCHEMA_PRAGMAS
- /*
- ** PRAGMA table_info(<table>)
- **
- ** Return a single row for each column of the named table. The columns of
- ** the returned data set are:
- **
- ** cid: Column id (numbered from left to right, starting at 0)
- ** name: Column name
- ** type: Column declaration type.
- ** notnull: True if 'NOT NULL' is part of column declaration
- ** dflt_value: The default value for the column, if any.
- */
- if( sqlite3StrICmp(zLeft, "table_info")==0 && zRight ){
- Table *pTab;
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- pTab = sqlite3FindTable(db, zRight, zDb);
- if( pTab ){
- int i, k;
- int nHidden = 0;
- Column *pCol;
- Index *pPk;
- for(pPk=pTab->pIndex; pPk && pPk->autoIndex!=2; pPk=pPk->pNext){}
- sqlite3VdbeSetNumCols(v, 6);
- pParse->nMem = 6;
- sqlite3CodeVerifySchema(pParse, iDb);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "cid", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "name", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "type", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 3, COLNAME_NAME, "notnull", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 4, COLNAME_NAME, "dflt_value", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 5, COLNAME_NAME, "pk", SQLITE_STATIC);
- sqlite3ViewGetColumnNames(pParse, pTab);
- for(i=0, pCol=pTab->aCol; i<pTab->nCol; i++, pCol++){
- if( IsHiddenColumn(pCol) ){
- nHidden++;
- continue;
- }
- sqlite3VdbeAddOp2(v, OP_Integer, i-nHidden, 1);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 2, 0, pCol->zName, 0);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 3, 0,
- pCol->zType ? pCol->zType : "", 0);
- sqlite3VdbeAddOp2(v, OP_Integer, (pCol->notNull ? 1 : 0), 4);
- if( pCol->zDflt ){
- sqlite3VdbeAddOp4(v, OP_String8, 0, 5, 0, (char*)pCol->zDflt, 0);
- }else{
- sqlite3VdbeAddOp2(v, OP_Null, 0, 5);
- }
- if( (pCol->colFlags & COLFLAG_PRIMKEY)==0 ){
- k = 0;
- }else if( pPk==0 ){
- k = 1;
- }else{
- for(k=1; ALWAYS(k<=pTab->nCol) && pPk->aiColumn[k-1]!=i; k++){}
- }
- sqlite3VdbeAddOp2(v, OP_Integer, k, 6);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 6);
- }
- }
- }else
-
- if( sqlite3StrICmp(zLeft, "index_info")==0 && zRight ){
- Index *pIdx;
- Table *pTab;
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- pIdx = sqlite3FindIndex(db, zRight, zDb);
- if( pIdx ){
- int i;
- pTab = pIdx->pTable;
- sqlite3VdbeSetNumCols(v, 3);
- pParse->nMem = 3;
- sqlite3CodeVerifySchema(pParse, iDb);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "seqno", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "cid", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "name", SQLITE_STATIC);
- for(i=0; i<pIdx->nColumn; i++){
- int cnum = pIdx->aiColumn[i];
- sqlite3VdbeAddOp2(v, OP_Integer, i, 1);
- sqlite3VdbeAddOp2(v, OP_Integer, cnum, 2);
- assert( pTab->nCol>cnum );
- sqlite3VdbeAddOp4(v, OP_String8, 0, 3, 0, pTab->aCol[cnum].zName, 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 3);
- }
- }
- }else
-
- if( sqlite3StrICmp(zLeft, "index_list")==0 && zRight ){
- Index *pIdx;
- Table *pTab;
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- pTab = sqlite3FindTable(db, zRight, zDb);
- if( pTab ){
- v = sqlite3GetVdbe(pParse);
- pIdx = pTab->pIndex;
- if( pIdx ){
- int i = 0;
- sqlite3VdbeSetNumCols(v, 3);
- pParse->nMem = 3;
- sqlite3CodeVerifySchema(pParse, iDb);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "seq", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "name", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "unique", SQLITE_STATIC);
- while(pIdx){
- sqlite3VdbeAddOp2(v, OP_Integer, i, 1);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 2, 0, pIdx->zName, 0);
- sqlite3VdbeAddOp2(v, OP_Integer, pIdx->onError!=OE_None, 3);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 3);
- ++i;
- pIdx = pIdx->pNext;
- }
- }
- }
- }else
-
- if( sqlite3StrICmp(zLeft, "database_list")==0 ){
- int i;
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- sqlite3VdbeSetNumCols(v, 3);
- pParse->nMem = 3;
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "seq", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "name", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "file", SQLITE_STATIC);
- for(i=0; i<db->nDb; i++){
- if( db->aDb[i].pBt==0 ) continue;
- assert( db->aDb[i].zName!=0 );
- sqlite3VdbeAddOp2(v, OP_Integer, i, 1);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 2, 0, db->aDb[i].zName, 0);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 3, 0,
- sqlite3BtreeGetFilename(db->aDb[i].pBt), 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 3);
- }
- }else
-
- if( sqlite3StrICmp(zLeft, "collation_list")==0 ){
- int i = 0;
- HashElem *p;
- sqlite3VdbeSetNumCols(v, 2);
- pParse->nMem = 2;
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "seq", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "name", SQLITE_STATIC);
- for(p=sqliteHashFirst(&db->aCollSeq); p; p=sqliteHashNext(p)){
- CollSeq *pColl = (CollSeq *)sqliteHashData(p);
- sqlite3VdbeAddOp2(v, OP_Integer, i++, 1);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 2, 0, pColl->zName, 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 2);
- }
- }else
-#endif /* SQLITE_OMIT_SCHEMA_PRAGMAS */
-
-#ifndef SQLITE_OMIT_FOREIGN_KEY
- if( sqlite3StrICmp(zLeft, "foreign_key_list")==0 && zRight ){
- FKey *pFK;
- Table *pTab;
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- pTab = sqlite3FindTable(db, zRight, zDb);
- if( pTab ){
- v = sqlite3GetVdbe(pParse);
- pFK = pTab->pFKey;
- if( pFK ){
- int i = 0;
- sqlite3VdbeSetNumCols(v, 8);
- pParse->nMem = 8;
- sqlite3CodeVerifySchema(pParse, iDb);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "id", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "seq", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "table", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 3, COLNAME_NAME, "from", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 4, COLNAME_NAME, "to", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 5, COLNAME_NAME, "on_update", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 6, COLNAME_NAME, "on_delete", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 7, COLNAME_NAME, "match", SQLITE_STATIC);
- while(pFK){
- int j;
- for(j=0; j<pFK->nCol; j++){
- char *zCol = pFK->aCol[j].zCol;
- char *zOnDelete = (char *)actionName(pFK->aAction[0]);
- char *zOnUpdate = (char *)actionName(pFK->aAction[1]);
- sqlite3VdbeAddOp2(v, OP_Integer, i, 1);
- sqlite3VdbeAddOp2(v, OP_Integer, j, 2);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 3, 0, pFK->zTo, 0);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 4, 0,
- pTab->aCol[pFK->aCol[j].iFrom].zName, 0);
- sqlite3VdbeAddOp4(v, zCol ? OP_String8 : OP_Null, 0, 5, 0, zCol, 0);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 6, 0, zOnUpdate, 0);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 7, 0, zOnDelete, 0);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 8, 0, "NONE", 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 8);
- }
- ++i;
- pFK = pFK->pNextFrom;
- }
- }
- }
- }else
-#endif /* !defined(SQLITE_OMIT_FOREIGN_KEY) */
-
-#ifndef SQLITE_OMIT_FOREIGN_KEY
-#ifndef SQLITE_OMIT_TRIGGER
- if( sqlite3StrICmp(zLeft, "foreign_key_check")==0 ){
- FKey *pFK; /* A foreign key constraint */
- Table *pTab; /* Child table contain "REFERENCES" keyword */
- Table *pParent; /* Parent table that child points to */
- Index *pIdx; /* Index in the parent table */
- int i; /* Loop counter: Foreign key number for pTab */
- int j; /* Loop counter: Field of the foreign key */
- HashElem *k; /* Loop counter: Next table in schema */
- int x; /* result variable */
- int regResult; /* 3 registers to hold a result row */
- int regKey; /* Register to hold key for checking the FK */
- int regRow; /* Registers to hold a row from pTab */
- int addrTop; /* Top of a loop checking foreign keys */
- int addrOk; /* Jump here if the key is OK */
- int *aiCols; /* child to parent column mapping */
-
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- regResult = pParse->nMem+1;
- pParse->nMem += 4;
- regKey = ++pParse->nMem;
- regRow = ++pParse->nMem;
- v = sqlite3GetVdbe(pParse);
- sqlite3VdbeSetNumCols(v, 4);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "table", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "rowid", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "parent", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 3, COLNAME_NAME, "fkid", SQLITE_STATIC);
- sqlite3CodeVerifySchema(pParse, iDb);
- k = sqliteHashFirst(&db->aDb[iDb].pSchema->tblHash);
- while( k ){
- if( zRight ){
- pTab = sqlite3LocateTable(pParse, 0, zRight, zDb);
- k = 0;
- }else{
- pTab = (Table*)sqliteHashData(k);
- k = sqliteHashNext(k);
- }
- if( pTab==0 || pTab->pFKey==0 ) continue;
- sqlite3TableLock(pParse, iDb, pTab->tnum, 0, pTab->zName);
- if( pTab->nCol+regRow>pParse->nMem ) pParse->nMem = pTab->nCol + regRow;
- sqlite3OpenTable(pParse, 0, iDb, pTab, OP_OpenRead);
- sqlite3VdbeAddOp4(v, OP_String8, 0, regResult, 0, pTab->zName,
- P4_TRANSIENT);
- for(i=1, pFK=pTab->pFKey; pFK; i++, pFK=pFK->pNextFrom){
- pParent = sqlite3LocateTable(pParse, 0, pFK->zTo, zDb);
- if( pParent==0 ) break;
- pIdx = 0;
- sqlite3TableLock(pParse, iDb, pParent->tnum, 0, pParent->zName);
- x = sqlite3FkLocateIndex(pParse, pParent, pFK, &pIdx, 0);
- if( x==0 ){
- if( pIdx==0 ){
- sqlite3OpenTable(pParse, i, iDb, pParent, OP_OpenRead);
- }else{
- KeyInfo *pKey = sqlite3IndexKeyinfo(pParse, pIdx);
- sqlite3VdbeAddOp3(v, OP_OpenRead, i, pIdx->tnum, iDb);
- sqlite3VdbeChangeP4(v, -1, (char*)pKey, P4_KEYINFO_HANDOFF);
- }
- }else{
- k = 0;
- break;
- }
- }
- if( pFK ) break;
- if( pParse->nTab<i ) pParse->nTab = i;
- addrTop = sqlite3VdbeAddOp1(v, OP_Rewind, 0);
- for(i=1, pFK=pTab->pFKey; pFK; i++, pFK=pFK->pNextFrom){
- pParent = sqlite3LocateTable(pParse, 0, pFK->zTo, zDb);
- assert( pParent!=0 );
- pIdx = 0;
- aiCols = 0;
- x = sqlite3FkLocateIndex(pParse, pParent, pFK, &pIdx, &aiCols);
- assert( x==0 );
- addrOk = sqlite3VdbeMakeLabel(v);
- if( pIdx==0 ){
- int iKey = pFK->aCol[0].iFrom;
- assert( iKey>=0 && iKey<pTab->nCol );
- if( iKey!=pTab->iPKey ){
- sqlite3VdbeAddOp3(v, OP_Column, 0, iKey, regRow);
- sqlite3ColumnDefault(v, pTab, iKey, regRow);
- sqlite3VdbeAddOp2(v, OP_IsNull, regRow, addrOk);
- sqlite3VdbeAddOp2(v, OP_MustBeInt, regRow,
- sqlite3VdbeCurrentAddr(v)+3);
- }else{
- sqlite3VdbeAddOp2(v, OP_Rowid, 0, regRow);
- }
- sqlite3VdbeAddOp3(v, OP_NotExists, i, 0, regRow);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addrOk);
- sqlite3VdbeJumpHere(v, sqlite3VdbeCurrentAddr(v)-2);
- }else{
- for(j=0; j<pFK->nCol; j++){
- sqlite3ExprCodeGetColumnOfTable(v, pTab, 0,
- aiCols ? aiCols[j] : pFK->aCol[0].iFrom, regRow+j);
- sqlite3VdbeAddOp2(v, OP_IsNull, regRow+j, addrOk);
- }
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regRow, pFK->nCol, regKey);
- sqlite3VdbeChangeP4(v, -1,
- sqlite3IndexAffinityStr(v,pIdx), P4_TRANSIENT);
- sqlite3VdbeAddOp4Int(v, OP_Found, i, addrOk, regKey, 0);
- }
- sqlite3VdbeAddOp2(v, OP_Rowid, 0, regResult+1);
- sqlite3VdbeAddOp4(v, OP_String8, 0, regResult+2, 0,
- pFK->zTo, P4_TRANSIENT);
- sqlite3VdbeAddOp2(v, OP_Integer, i-1, regResult+3);
- sqlite3VdbeAddOp2(v, OP_ResultRow, regResult, 4);
- sqlite3VdbeResolveLabel(v, addrOk);
- sqlite3DbFree(db, aiCols);
- }
- sqlite3VdbeAddOp2(v, OP_Next, 0, addrTop+1);
- sqlite3VdbeJumpHere(v, addrTop);
- }
- }else
-#endif /* !defined(SQLITE_OMIT_TRIGGER) */
-#endif /* !defined(SQLITE_OMIT_FOREIGN_KEY) */
-
-#ifndef NDEBUG
- if( sqlite3StrICmp(zLeft, "parser_trace")==0 ){
- if( zRight ){
- if( sqlite3GetBoolean(zRight, 0) ){
- sqlite3ParserTrace(stderr, "parser: ");
- }else{
- sqlite3ParserTrace(0, 0);
- }
- }
- }else
-#endif
-
- /* Reinstall the LIKE and GLOB functions. The variant of LIKE
- ** used will be case sensitive or not depending on the RHS.
- */
- if( sqlite3StrICmp(zLeft, "case_sensitive_like")==0 ){
- if( zRight ){
- sqlite3RegisterLikeFunctions(db, sqlite3GetBoolean(zRight, 0));
- }
- }else
-
-#ifndef SQLITE_INTEGRITY_CHECK_ERROR_MAX
-# define SQLITE_INTEGRITY_CHECK_ERROR_MAX 100
-#endif
-
-#ifndef SQLITE_OMIT_INTEGRITY_CHECK
- /* Pragma "quick_check" is an experimental reduced version of
- ** integrity_check designed to detect most database corruption
- ** without most of the overhead of a full integrity-check.
- */
- if( sqlite3StrICmp(zLeft, "integrity_check")==0
- || sqlite3StrICmp(zLeft, "quick_check")==0
- ){
- int i, j, addr, mxErr;
-
- /* Code that appears at the end of the integrity check. If no error
- ** messages have been generated, output OK. Otherwise output the
- ** error message
- */
- static const VdbeOpList endCode[] = {
- { OP_AddImm, 1, 0, 0}, /* 0 */
- { OP_IfNeg, 1, 0, 0}, /* 1 */
- { OP_String8, 0, 3, 0}, /* 2 */
- { OP_ResultRow, 3, 1, 0},
- };
-
- int isQuick = (sqlite3Tolower(zLeft[0])=='q');
-
- /* If the PRAGMA command was of the form "PRAGMA <db>.integrity_check",
- ** then iDb is set to the index of the database identified by <db>.
- ** In this case, the integrity of database iDb only is verified by
- ** the VDBE created below.
- **
- ** Otherwise, if the command was simply "PRAGMA integrity_check" (or
- ** "PRAGMA quick_check"), then iDb is set to 0. In this case, set iDb
- ** to -1 here, to indicate that the VDBE should verify the integrity
- ** of all attached databases. */
- assert( iDb>=0 );
- assert( iDb==0 || pId2->z );
- if( pId2->z==0 ) iDb = -1;
-
- /* Initialize the VDBE program */
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- pParse->nMem = 6;
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "integrity_check", SQLITE_STATIC);
-
- /* Set the maximum error count */
- mxErr = SQLITE_INTEGRITY_CHECK_ERROR_MAX;
- if( zRight ){
- sqlite3GetInt32(zRight, &mxErr);
- if( mxErr<=0 ){
- mxErr = SQLITE_INTEGRITY_CHECK_ERROR_MAX;
- }
- }
- sqlite3VdbeAddOp2(v, OP_Integer, mxErr, 1); /* reg[1] holds errors left */
-
- /* Do an integrity check on each database file */
- for(i=0; i<db->nDb; i++){
- HashElem *x;
- Hash *pTbls;
- int cnt = 0;
-
- if( OMIT_TEMPDB && i==1 ) continue;
- if( iDb>=0 && i!=iDb ) continue;
-
- sqlite3CodeVerifySchema(pParse, i);
- addr = sqlite3VdbeAddOp1(v, OP_IfPos, 1); /* Halt if out of errors */
- sqlite3VdbeAddOp2(v, OP_Halt, 0, 0);
- sqlite3VdbeJumpHere(v, addr);
-
- /* Do an integrity check of the B-Tree
- **
- ** Begin by filling registers 2, 3, ... with the root pages numbers
- ** for all tables and indices in the database.
- */
- assert( sqlite3SchemaMutexHeld(db, i, 0) );
- pTbls = &db->aDb[i].pSchema->tblHash;
- for(x=sqliteHashFirst(pTbls); x; x=sqliteHashNext(x)){
- Table *pTab = sqliteHashData(x);
- Index *pIdx;
- sqlite3VdbeAddOp2(v, OP_Integer, pTab->tnum, 2+cnt);
- cnt++;
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- sqlite3VdbeAddOp2(v, OP_Integer, pIdx->tnum, 2+cnt);
- cnt++;
- }
- }
-
- /* Make sure sufficient number of registers have been allocated */
- if( pParse->nMem < cnt+4 ){
- pParse->nMem = cnt+4;
- }
-
- /* Do the b-tree integrity checks */
- sqlite3VdbeAddOp3(v, OP_IntegrityCk, 2, cnt, 1);
- sqlite3VdbeChangeP5(v, (u8)i);
- addr = sqlite3VdbeAddOp1(v, OP_IsNull, 2);
- sqlite3VdbeAddOp4(v, OP_String8, 0, 3, 0,
- sqlite3MPrintf(db, "*** in database %s ***\n", db->aDb[i].zName),
- P4_DYNAMIC);
- sqlite3VdbeAddOp2(v, OP_Move, 2, 4);
- sqlite3VdbeAddOp3(v, OP_Concat, 4, 3, 2);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 2, 1);
- sqlite3VdbeJumpHere(v, addr);
-
- /* Make sure all the indices are constructed correctly.
- */
- for(x=sqliteHashFirst(pTbls); x && !isQuick; x=sqliteHashNext(x)){
- Table *pTab = sqliteHashData(x);
- Index *pIdx;
- int loopTop;
-
- if( pTab->pIndex==0 ) continue;
- addr = sqlite3VdbeAddOp1(v, OP_IfPos, 1); /* Stop if out of errors */
- sqlite3VdbeAddOp2(v, OP_Halt, 0, 0);
- sqlite3VdbeJumpHere(v, addr);
- sqlite3OpenTableAndIndices(pParse, pTab, 1, OP_OpenRead);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, 2); /* reg(2) will count entries */
- loopTop = sqlite3VdbeAddOp2(v, OP_Rewind, 1, 0);
- sqlite3VdbeAddOp2(v, OP_AddImm, 2, 1); /* increment entry count */
- for(j=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, j++){
- int jmp2;
- int r1;
- static const VdbeOpList idxErr[] = {
- { OP_AddImm, 1, -1, 0},
- { OP_String8, 0, 3, 0}, /* 1 */
- { OP_Rowid, 1, 4, 0},
- { OP_String8, 0, 5, 0}, /* 3 */
- { OP_String8, 0, 6, 0}, /* 4 */
- { OP_Concat, 4, 3, 3},
- { OP_Concat, 5, 3, 3},
- { OP_Concat, 6, 3, 3},
- { OP_ResultRow, 3, 1, 0},
- { OP_IfPos, 1, 0, 0}, /* 9 */
- { OP_Halt, 0, 0, 0},
- };
- r1 = sqlite3GenerateIndexKey(pParse, pIdx, 1, 3, 0);
- jmp2 = sqlite3VdbeAddOp4Int(v, OP_Found, j+2, 0, r1, pIdx->nColumn+1);
- addr = sqlite3VdbeAddOpList(v, ArraySize(idxErr), idxErr);
- sqlite3VdbeChangeP4(v, addr+1, "rowid ", P4_STATIC);
- sqlite3VdbeChangeP4(v, addr+3, " missing from index ", P4_STATIC);
- sqlite3VdbeChangeP4(v, addr+4, pIdx->zName, P4_TRANSIENT);
- sqlite3VdbeJumpHere(v, addr+9);
- sqlite3VdbeJumpHere(v, jmp2);
- }
- sqlite3VdbeAddOp2(v, OP_Next, 1, loopTop+1);
- sqlite3VdbeJumpHere(v, loopTop);
- for(j=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, j++){
- static const VdbeOpList cntIdx[] = {
- { OP_Integer, 0, 3, 0},
- { OP_Rewind, 0, 0, 0}, /* 1 */
- { OP_AddImm, 3, 1, 0},
- { OP_Next, 0, 0, 0}, /* 3 */
- { OP_Eq, 2, 0, 3}, /* 4 */
- { OP_AddImm, 1, -1, 0},
- { OP_String8, 0, 2, 0}, /* 6 */
- { OP_String8, 0, 3, 0}, /* 7 */
- { OP_Concat, 3, 2, 2},
- { OP_ResultRow, 2, 1, 0},
- };
- addr = sqlite3VdbeAddOp1(v, OP_IfPos, 1);
- sqlite3VdbeAddOp2(v, OP_Halt, 0, 0);
- sqlite3VdbeJumpHere(v, addr);
- addr = sqlite3VdbeAddOpList(v, ArraySize(cntIdx), cntIdx);
- sqlite3VdbeChangeP1(v, addr+1, j+2);
- sqlite3VdbeChangeP2(v, addr+1, addr+4);
- sqlite3VdbeChangeP1(v, addr+3, j+2);
- sqlite3VdbeChangeP2(v, addr+3, addr+2);
- sqlite3VdbeJumpHere(v, addr+4);
- sqlite3VdbeChangeP4(v, addr+6,
- "wrong # of entries in index ", P4_STATIC);
- sqlite3VdbeChangeP4(v, addr+7, pIdx->zName, P4_TRANSIENT);
- }
- }
- }
- addr = sqlite3VdbeAddOpList(v, ArraySize(endCode), endCode);
- sqlite3VdbeChangeP2(v, addr, -mxErr);
- sqlite3VdbeJumpHere(v, addr+1);
- sqlite3VdbeChangeP4(v, addr+2, "ok", P4_STATIC);
- }else
-#endif /* SQLITE_OMIT_INTEGRITY_CHECK */
-
-#ifndef SQLITE_OMIT_UTF16
- /*
- ** PRAGMA encoding
- ** PRAGMA encoding = "utf-8"|"utf-16"|"utf-16le"|"utf-16be"
- **
- ** In its first form, this pragma returns the encoding of the main
- ** database. If the database is not initialized, it is initialized now.
- **
- ** The second form of this pragma is a no-op if the main database file
- ** has not already been initialized. In this case it sets the default
- ** encoding that will be used for the main database file if a new file
- ** is created. If an existing main database file is opened, then the
- ** default text encoding for the existing database is used.
- **
- ** In all cases new databases created using the ATTACH command are
- ** created to use the same default text encoding as the main database. If
- ** the main database has not been initialized and/or created when ATTACH
- ** is executed, this is done before the ATTACH operation.
- **
- ** In the second form this pragma sets the text encoding to be used in
- ** new database files created using this database handle. It is only
- ** useful if invoked immediately after the main database i
- */
- if( sqlite3StrICmp(zLeft, "encoding")==0 ){
- static const struct EncName {
- char *zName;
- u8 enc;
- } encnames[] = {
- { "UTF8", SQLITE_UTF8 },
- { "UTF-8", SQLITE_UTF8 }, /* Must be element [1] */
- { "UTF-16le", SQLITE_UTF16LE }, /* Must be element [2] */
- { "UTF-16be", SQLITE_UTF16BE }, /* Must be element [3] */
- { "UTF16le", SQLITE_UTF16LE },
- { "UTF16be", SQLITE_UTF16BE },
- { "UTF-16", 0 }, /* SQLITE_UTF16NATIVE */
- { "UTF16", 0 }, /* SQLITE_UTF16NATIVE */
- { 0, 0 }
- };
- const struct EncName *pEnc;
- if( !zRight ){ /* "PRAGMA encoding" */
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "encoding", SQLITE_STATIC);
- sqlite3VdbeAddOp2(v, OP_String8, 0, 1);
- assert( encnames[SQLITE_UTF8].enc==SQLITE_UTF8 );
- assert( encnames[SQLITE_UTF16LE].enc==SQLITE_UTF16LE );
- assert( encnames[SQLITE_UTF16BE].enc==SQLITE_UTF16BE );
- sqlite3VdbeChangeP4(v, -1, encnames[ENC(pParse->db)].zName, P4_STATIC);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 1);
- }else{ /* "PRAGMA encoding = XXX" */
- /* Only change the value of sqlite.enc if the database handle is not
- ** initialized. If the main database exists, the new sqlite.enc value
- ** will be overwritten when the schema is next loaded. If it does not
- ** already exists, it will be created to use the new encoding value.
- */
- if(
- !(DbHasProperty(db, 0, DB_SchemaLoaded)) ||
- DbHasProperty(db, 0, DB_Empty)
- ){
- for(pEnc=&encnames[0]; pEnc->zName; pEnc++){
- if( 0==sqlite3StrICmp(zRight, pEnc->zName) ){
- ENC(pParse->db) = pEnc->enc ? pEnc->enc : SQLITE_UTF16NATIVE;
- break;
- }
- }
- if( !pEnc->zName ){
- sqlite3ErrorMsg(pParse, "unsupported encoding: %s", zRight);
- }
- }
- }
- }else
-#endif /* SQLITE_OMIT_UTF16 */
-
-#ifndef SQLITE_OMIT_SCHEMA_VERSION_PRAGMAS
- /*
- ** PRAGMA [database.]schema_version
- ** PRAGMA [database.]schema_version = <integer>
- **
- ** PRAGMA [database.]user_version
- ** PRAGMA [database.]user_version = <integer>
- **
- ** The pragma's schema_version and user_version are used to set or get
- ** the value of the schema-version and user-version, respectively. Both
- ** the schema-version and the user-version are 32-bit signed integers
- ** stored in the database header.
- **
- ** The schema-cookie is usually only manipulated internally by SQLite. It
- ** is incremented by SQLite whenever the database schema is modified (by
- ** creating or dropping a table or index). The schema version is used by
- ** SQLite each time a query is executed to ensure that the internal cache
- ** of the schema used when compiling the SQL query matches the schema of
- ** the database against which the compiled query is actually executed.
- ** Subverting this mechanism by using "PRAGMA schema_version" to modify
- ** the schema-version is potentially dangerous and may lead to program
- ** crashes or database corruption. Use with caution!
- **
- ** The user-version is not used internally by SQLite. It may be used by
- ** applications for any purpose.
- */
- if( sqlite3StrICmp(zLeft, "schema_version")==0
- || sqlite3StrICmp(zLeft, "user_version")==0
- || sqlite3StrICmp(zLeft, "freelist_count")==0
- ){
- int iCookie; /* Cookie index. 1 for schema-cookie, 6 for user-cookie. */
- sqlite3VdbeUsesBtree(v, iDb);
- switch( zLeft[0] ){
- case 'f': case 'F':
- iCookie = BTREE_FREE_PAGE_COUNT;
- break;
- case 's': case 'S':
- iCookie = BTREE_SCHEMA_VERSION;
- break;
- default:
- iCookie = BTREE_USER_VERSION;
- break;
- }
-
- if( zRight && iCookie!=BTREE_FREE_PAGE_COUNT ){
- /* Write the specified cookie value */
- static const VdbeOpList setCookie[] = {
- { OP_Transaction, 0, 1, 0}, /* 0 */
- { OP_Integer, 0, 1, 0}, /* 1 */
- { OP_SetCookie, 0, 0, 1}, /* 2 */
- };
- int addr = sqlite3VdbeAddOpList(v, ArraySize(setCookie), setCookie);
- sqlite3VdbeChangeP1(v, addr, iDb);
- sqlite3VdbeChangeP1(v, addr+1, sqlite3Atoi(zRight));
- sqlite3VdbeChangeP1(v, addr+2, iDb);
- sqlite3VdbeChangeP2(v, addr+2, iCookie);
- }else{
- /* Read the specified cookie value */
- static const VdbeOpList readCookie[] = {
- { OP_Transaction, 0, 0, 0}, /* 0 */
- { OP_ReadCookie, 0, 1, 0}, /* 1 */
- { OP_ResultRow, 1, 1, 0}
- };
- int addr = sqlite3VdbeAddOpList(v, ArraySize(readCookie), readCookie);
- sqlite3VdbeChangeP1(v, addr, iDb);
- sqlite3VdbeChangeP1(v, addr+1, iDb);
- sqlite3VdbeChangeP3(v, addr+1, iCookie);
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, zLeft, SQLITE_TRANSIENT);
- }
- }else
-#endif /* SQLITE_OMIT_SCHEMA_VERSION_PRAGMAS */
-
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
- /*
- ** PRAGMA compile_options
- **
- ** Return the names of all compile-time options used in this build,
- ** one option per row.
- */
- if( sqlite3StrICmp(zLeft, "compile_options")==0 ){
- int i = 0;
- const char *zOpt;
- sqlite3VdbeSetNumCols(v, 1);
- pParse->nMem = 1;
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "compile_option", SQLITE_STATIC);
- while( (zOpt = sqlite3_compileoption_get(i++))!=0 ){
- sqlite3VdbeAddOp4(v, OP_String8, 0, 1, 0, zOpt, 0);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 1);
- }
- }else
-#endif /* SQLITE_OMIT_COMPILEOPTION_DIAGS */
-
-#ifndef SQLITE_OMIT_WAL
- /*
- ** PRAGMA [database.]wal_checkpoint = passive|full|restart
- **
- ** Checkpoint the database.
- */
- if( sqlite3StrICmp(zLeft, "wal_checkpoint")==0 ){
- int iBt = (pId2->z?iDb:SQLITE_MAX_ATTACHED);
- int eMode = SQLITE_CHECKPOINT_PASSIVE;
- if( zRight ){
- if( sqlite3StrICmp(zRight, "full")==0 ){
- eMode = SQLITE_CHECKPOINT_FULL;
- }else if( sqlite3StrICmp(zRight, "restart")==0 ){
- eMode = SQLITE_CHECKPOINT_RESTART;
- }
- }
- if( sqlite3ReadSchema(pParse) ) goto pragma_out;
- sqlite3VdbeSetNumCols(v, 3);
- pParse->nMem = 3;
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "busy", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "log", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "checkpointed", SQLITE_STATIC);
-
- sqlite3VdbeAddOp3(v, OP_Checkpoint, iBt, eMode, 1);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 3);
- }else
-
- /*
- ** PRAGMA wal_autocheckpoint
- ** PRAGMA wal_autocheckpoint = N
- **
- ** Configure a database connection to automatically checkpoint a database
- ** after accumulating N frames in the log. Or query for the current value
- ** of N.
- */
- if( sqlite3StrICmp(zLeft, "wal_autocheckpoint")==0 ){
- if( zRight ){
- sqlite3_wal_autocheckpoint(db, sqlite3Atoi(zRight));
- }
- returnSingleInt(pParse, "wal_autocheckpoint",
- db->xWalCallback==sqlite3WalDefaultHook ?
- SQLITE_PTR_TO_INT(db->pWalArg) : 0);
- }else
-#endif
-
- /*
- ** PRAGMA shrink_memory
- **
- ** This pragma attempts to free as much memory as possible from the
- ** current database connection.
- */
- if( sqlite3StrICmp(zLeft, "shrink_memory")==0 ){
- sqlite3_db_release_memory(db);
- }else
-
- /*
- ** PRAGMA busy_timeout
- ** PRAGMA busy_timeout = N
- **
- ** Call sqlite3_busy_timeout(db, N). Return the current timeout value
- ** if one is set. If no busy handler or a different busy handler is set
- ** then 0 is returned. Setting the busy_timeout to 0 or negative
- ** disables the timeout.
- */
- if( sqlite3StrICmp(zLeft, "busy_timeout")==0 ){
- if( zRight ){
- sqlite3_busy_timeout(db, sqlite3Atoi(zRight));
- }
- returnSingleInt(pParse, "timeout", db->busyTimeout);
- }else
-
-#if defined(SQLITE_DEBUG) || defined(SQLITE_TEST)
- /*
- ** Report the current state of file logs for all databases
- */
- if( sqlite3StrICmp(zLeft, "lock_status")==0 ){
- static const char *const azLockName[] = {
- "unlocked", "shared", "reserved", "pending", "exclusive"
- };
- int i;
- sqlite3VdbeSetNumCols(v, 2);
- pParse->nMem = 2;
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "database", SQLITE_STATIC);
- sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "status", SQLITE_STATIC);
- for(i=0; i<db->nDb; i++){
- Btree *pBt;
- const char *zState = "unknown";
- int j;
- if( db->aDb[i].zName==0 ) continue;
- sqlite3VdbeAddOp4(v, OP_String8, 0, 1, 0, db->aDb[i].zName, P4_STATIC);
- pBt = db->aDb[i].pBt;
- if( pBt==0 || sqlite3BtreePager(pBt)==0 ){
- zState = "closed";
- }else if( sqlite3_file_control(db, i ? db->aDb[i].zName : 0,
- SQLITE_FCNTL_LOCKSTATE, &j)==SQLITE_OK ){
- zState = azLockName[j];
- }
- sqlite3VdbeAddOp4(v, OP_String8, 0, 2, 0, zState, P4_STATIC);
- sqlite3VdbeAddOp2(v, OP_ResultRow, 1, 2);
- }
-
- }else
-#endif
-
-#ifdef SQLITE_HAS_CODEC
- if( sqlite3StrICmp(zLeft, "key")==0 && zRight ){
- sqlite3_key(db, zRight, sqlite3Strlen30(zRight));
- }else
- if( sqlite3StrICmp(zLeft, "rekey")==0 && zRight ){
- sqlite3_rekey(db, zRight, sqlite3Strlen30(zRight));
- }else
- if( zRight && (sqlite3StrICmp(zLeft, "hexkey")==0 ||
- sqlite3StrICmp(zLeft, "hexrekey")==0) ){
- int i, h1, h2;
- char zKey[40];
- for(i=0; (h1 = zRight[i])!=0 && (h2 = zRight[i+1])!=0; i+=2){
- h1 += 9*(1&(h1>>6));
- h2 += 9*(1&(h2>>6));
- zKey[i/2] = (h2 & 0x0f) | ((h1 & 0xf)<<4);
- }
- if( (zLeft[3] & 0xf)==0xb ){
- sqlite3_key(db, zKey, i/2);
- }else{
- sqlite3_rekey(db, zKey, i/2);
- }
- }else
-#endif
-#if defined(SQLITE_HAS_CODEC) || defined(SQLITE_ENABLE_CEROD)
- if( sqlite3StrICmp(zLeft, "activate_extensions")==0 && zRight ){
-#ifdef SQLITE_HAS_CODEC
- if( sqlite3StrNICmp(zRight, "see-", 4)==0 ){
- sqlite3_activate_see(&zRight[4]);
- }
-#endif
-#ifdef SQLITE_ENABLE_CEROD
- if( sqlite3StrNICmp(zRight, "cerod-", 6)==0 ){
- sqlite3_activate_cerod(&zRight[6]);
- }
-#endif
- }else
-#endif
-
-
- {/* Empty ELSE clause */}
-
- /*
- ** Reset the safety level, in case the fullfsync flag or synchronous
- ** setting changed.
- */
-#ifndef SQLITE_OMIT_PAGER_PRAGMAS
- if( db->autoCommit ){
- sqlite3BtreeSetSafetyLevel(pDb->pBt, pDb->safety_level,
- (db->flags&SQLITE_FullFSync)!=0,
- (db->flags&SQLITE_CkptFullFSync)!=0);
- }
-#endif
-pragma_out:
- sqlite3DbFree(db, zLeft);
- sqlite3DbFree(db, zRight);
-}
-
-#endif /* SQLITE_OMIT_PRAGMA */
-
-/************** End of pragma.c **********************************************/
-/************** Begin file prepare.c *****************************************/
-/*
-** 2005 May 25
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the implementation of the sqlite3_prepare()
-** interface, and routines that contribute to loading the database schema
-** from disk.
-*/
-
-/*
-** Fill the InitData structure with an error message that indicates
-** that the database is corrupt.
-*/
-static void corruptSchema(
- InitData *pData, /* Initialization context */
- const char *zObj, /* Object being parsed at the point of error */
- const char *zExtra /* Error information */
-){
- sqlite3 *db = pData->db;
- if( !db->mallocFailed && (db->flags & SQLITE_RecoveryMode)==0 ){
- if( zObj==0 ) zObj = "?";
- sqlite3SetString(pData->pzErrMsg, db,
- "malformed database schema (%s)", zObj);
- if( zExtra ){
- *pData->pzErrMsg = sqlite3MAppendf(db, *pData->pzErrMsg,
- "%s - %s", *pData->pzErrMsg, zExtra);
- }
- }
- pData->rc = db->mallocFailed ? SQLITE_NOMEM : SQLITE_CORRUPT_BKPT;
-}
-
-/*
-** This is the callback routine for the code that initializes the
-** database. See sqlite3Init() below for additional information.
-** This routine is also called from the OP_ParseSchema opcode of the VDBE.
-**
-** Each callback contains the following information:
-**
-** argv[0] = name of thing being created
-** argv[1] = root page number for table or index. 0 for trigger or view.
-** argv[2] = SQL text for the CREATE statement.
-**
-*/
-SQLITE_PRIVATE int sqlite3InitCallback(void *pInit, int argc, char **argv, char **NotUsed){
- InitData *pData = (InitData*)pInit;
- sqlite3 *db = pData->db;
- int iDb = pData->iDb;
-
- assert( argc==3 );
- UNUSED_PARAMETER2(NotUsed, argc);
- assert( sqlite3_mutex_held(db->mutex) );
- DbClearProperty(db, iDb, DB_Empty);
- if( db->mallocFailed ){
- corruptSchema(pData, argv[0], 0);
- return 1;
- }
-
- assert( iDb>=0 && iDb<db->nDb );
- if( argv==0 ) return 0; /* Might happen if EMPTY_RESULT_CALLBACKS are on */
- if( argv[1]==0 ){
- corruptSchema(pData, argv[0], 0);
- }else if( argv[2] && argv[2][0] ){
- /* Call the parser to process a CREATE TABLE, INDEX or VIEW.
- ** But because db->init.busy is set to 1, no VDBE code is generated
- ** or executed. All the parser does is build the internal data
- ** structures that describe the table, index, or view.
- */
- int rc;
- sqlite3_stmt *pStmt;
- TESTONLY(int rcp); /* Return code from sqlite3_prepare() */
-
- assert( db->init.busy );
- db->init.iDb = iDb;
- db->init.newTnum = sqlite3Atoi(argv[1]);
- db->init.orphanTrigger = 0;
- TESTONLY(rcp = ) sqlite3_prepare(db, argv[2], -1, &pStmt, 0);
- rc = db->errCode;
- assert( (rc&0xFF)==(rcp&0xFF) );
- db->init.iDb = 0;
- if( SQLITE_OK!=rc ){
- if( db->init.orphanTrigger ){
- assert( iDb==1 );
- }else{
- pData->rc = rc;
- if( rc==SQLITE_NOMEM ){
- db->mallocFailed = 1;
- }else if( rc!=SQLITE_INTERRUPT && (rc&0xFF)!=SQLITE_LOCKED ){
- corruptSchema(pData, argv[0], sqlite3_errmsg(db));
- }
- }
- }
- sqlite3_finalize(pStmt);
- }else if( argv[0]==0 ){
- corruptSchema(pData, 0, 0);
- }else{
- /* If the SQL column is blank it means this is an index that
- ** was created to be the PRIMARY KEY or to fulfill a UNIQUE
- ** constraint for a CREATE TABLE. The index should have already
- ** been created when we processed the CREATE TABLE. All we have
- ** to do here is record the root page number for that index.
- */
- Index *pIndex;
- pIndex = sqlite3FindIndex(db, argv[0], db->aDb[iDb].zName);
- if( pIndex==0 ){
- /* This can occur if there exists an index on a TEMP table which
- ** has the same name as another index on a permanent index. Since
- ** the permanent table is hidden by the TEMP table, we can also
- ** safely ignore the index on the permanent table.
- */
- /* Do Nothing */;
- }else if( sqlite3GetInt32(argv[1], &pIndex->tnum)==0 ){
- corruptSchema(pData, argv[0], "invalid rootpage");
- }
- }
- return 0;
-}
-
-/*
-** Attempt to read the database schema and initialize internal
-** data structures for a single database file. The index of the
-** database file is given by iDb. iDb==0 is used for the main
-** database. iDb==1 should never be used. iDb>=2 is used for
-** auxiliary databases. Return one of the SQLITE_ error codes to
-** indicate success or failure.
-*/
-static int sqlite3InitOne(sqlite3 *db, int iDb, char **pzErrMsg){
- int rc;
- int i;
-#ifndef SQLITE_OMIT_DEPRECATED
- int size;
-#endif
- Table *pTab;
- Db *pDb;
- char const *azArg[4];
- int meta[5];
- InitData initData;
- char const *zMasterSchema;
- char const *zMasterName;
- int openedTransaction = 0;
-
- /*
- ** The master database table has a structure like this
- */
- static const char master_schema[] =
- "CREATE TABLE sqlite_master(\n"
- " type text,\n"
- " name text,\n"
- " tbl_name text,\n"
- " rootpage integer,\n"
- " sql text\n"
- ")"
- ;
-#ifndef SQLITE_OMIT_TEMPDB
- static const char temp_master_schema[] =
- "CREATE TEMP TABLE sqlite_temp_master(\n"
- " type text,\n"
- " name text,\n"
- " tbl_name text,\n"
- " rootpage integer,\n"
- " sql text\n"
- ")"
- ;
-#else
- #define temp_master_schema 0
-#endif
-
- assert( iDb>=0 && iDb<db->nDb );
- assert( db->aDb[iDb].pSchema );
- assert( sqlite3_mutex_held(db->mutex) );
- assert( iDb==1 || sqlite3BtreeHoldsMutex(db->aDb[iDb].pBt) );
-
- /* zMasterSchema and zInitScript are set to point at the master schema
- ** and initialisation script appropriate for the database being
- ** initialized. zMasterName is the name of the master table.
- */
- if( !OMIT_TEMPDB && iDb==1 ){
- zMasterSchema = temp_master_schema;
- }else{
- zMasterSchema = master_schema;
- }
- zMasterName = SCHEMA_TABLE(iDb);
-
- /* Construct the schema tables. */
- azArg[0] = zMasterName;
- azArg[1] = "1";
- azArg[2] = zMasterSchema;
- azArg[3] = 0;
- initData.db = db;
- initData.iDb = iDb;
- initData.rc = SQLITE_OK;
- initData.pzErrMsg = pzErrMsg;
- sqlite3InitCallback(&initData, 3, (char **)azArg, 0);
- if( initData.rc ){
- rc = initData.rc;
- goto error_out;
- }
- pTab = sqlite3FindTable(db, zMasterName, db->aDb[iDb].zName);
- if( ALWAYS(pTab) ){
- pTab->tabFlags |= TF_Readonly;
- }
-
- /* Create a cursor to hold the database open
- */
- pDb = &db->aDb[iDb];
- if( pDb->pBt==0 ){
- if( !OMIT_TEMPDB && ALWAYS(iDb==1) ){
- DbSetProperty(db, 1, DB_SchemaLoaded);
- }
- return SQLITE_OK;
- }
-
- /* If there is not already a read-only (or read-write) transaction opened
- ** on the b-tree database, open one now. If a transaction is opened, it
- ** will be closed before this function returns. */
- sqlite3BtreeEnter(pDb->pBt);
- if( !sqlite3BtreeIsInReadTrans(pDb->pBt) ){
- rc = sqlite3BtreeBeginTrans(pDb->pBt, 0);
- if( rc!=SQLITE_OK ){
- sqlite3SetString(pzErrMsg, db, "%s", sqlite3ErrStr(rc));
- goto initone_error_out;
- }
- openedTransaction = 1;
- }
-
- /* Get the database meta information.
- **
- ** Meta values are as follows:
- ** meta[0] Schema cookie. Changes with each schema change.
- ** meta[1] File format of schema layer.
- ** meta[2] Size of the page cache.
- ** meta[3] Largest rootpage (auto/incr_vacuum mode)
- ** meta[4] Db text encoding. 1:UTF-8 2:UTF-16LE 3:UTF-16BE
- ** meta[5] User version
- ** meta[6] Incremental vacuum mode
- ** meta[7] unused
- ** meta[8] unused
- ** meta[9] unused
- **
- ** Note: The #defined SQLITE_UTF* symbols in sqliteInt.h correspond to
- ** the possible values of meta[4].
- */
- for(i=0; i<ArraySize(meta); i++){
- sqlite3BtreeGetMeta(pDb->pBt, i+1, (u32 *)&meta[i]);
- }
- pDb->pSchema->schema_cookie = meta[BTREE_SCHEMA_VERSION-1];
-
- /* If opening a non-empty database, check the text encoding. For the
- ** main database, set sqlite3.enc to the encoding of the main database.
- ** For an attached db, it is an error if the encoding is not the same
- ** as sqlite3.enc.
- */
- if( meta[BTREE_TEXT_ENCODING-1] ){ /* text encoding */
- if( iDb==0 ){
-#ifndef SQLITE_OMIT_UTF16
- u8 encoding;
- /* If opening the main database, set ENC(db). */
- encoding = (u8)meta[BTREE_TEXT_ENCODING-1] & 3;
- if( encoding==0 ) encoding = SQLITE_UTF8;
- ENC(db) = encoding;
-#else
- ENC(db) = SQLITE_UTF8;
-#endif
- }else{
- /* If opening an attached database, the encoding much match ENC(db) */
- if( meta[BTREE_TEXT_ENCODING-1]!=ENC(db) ){
- sqlite3SetString(pzErrMsg, db, "attached databases must use the same"
- " text encoding as main database");
- rc = SQLITE_ERROR;
- goto initone_error_out;
- }
- }
- }else{
- DbSetProperty(db, iDb, DB_Empty);
- }
- pDb->pSchema->enc = ENC(db);
-
- if( pDb->pSchema->cache_size==0 ){
-#ifndef SQLITE_OMIT_DEPRECATED
- size = sqlite3AbsInt32(meta[BTREE_DEFAULT_CACHE_SIZE-1]);
- if( size==0 ){ size = SQLITE_DEFAULT_CACHE_SIZE; }
- pDb->pSchema->cache_size = size;
-#else
- pDb->pSchema->cache_size = SQLITE_DEFAULT_CACHE_SIZE;
-#endif
- sqlite3BtreeSetCacheSize(pDb->pBt, pDb->pSchema->cache_size);
- }
-
- /*
- ** file_format==1 Version 3.0.0.
- ** file_format==2 Version 3.1.3. // ALTER TABLE ADD COLUMN
- ** file_format==3 Version 3.1.4. // ditto but with non-NULL defaults
- ** file_format==4 Version 3.3.0. // DESC indices. Boolean constants
- */
- pDb->pSchema->file_format = (u8)meta[BTREE_FILE_FORMAT-1];
- if( pDb->pSchema->file_format==0 ){
- pDb->pSchema->file_format = 1;
- }
- if( pDb->pSchema->file_format>SQLITE_MAX_FILE_FORMAT ){
- sqlite3SetString(pzErrMsg, db, "unsupported file format");
- rc = SQLITE_ERROR;
- goto initone_error_out;
- }
-
- /* Ticket #2804: When we open a database in the newer file format,
- ** clear the legacy_file_format pragma flag so that a VACUUM will
- ** not downgrade the database and thus invalidate any descending
- ** indices that the user might have created.
- */
- if( iDb==0 && meta[BTREE_FILE_FORMAT-1]>=4 ){
- db->flags &= ~SQLITE_LegacyFileFmt;
- }
-
- /* Read the schema information out of the schema tables
- */
- assert( db->init.busy );
- {
- char *zSql;
- zSql = sqlite3MPrintf(db,
- "SELECT name, rootpage, sql FROM '%q'.%s ORDER BY rowid",
- db->aDb[iDb].zName, zMasterName);
-#ifndef SQLITE_OMIT_AUTHORIZATION
- {
- int (*xAuth)(void*,int,const char*,const char*,const char*,const char*);
- xAuth = db->xAuth;
- db->xAuth = 0;
-#endif
- rc = sqlite3_exec(db, zSql, sqlite3InitCallback, &initData, 0);
-#ifndef SQLITE_OMIT_AUTHORIZATION
- db->xAuth = xAuth;
- }
-#endif
- if( rc==SQLITE_OK ) rc = initData.rc;
- sqlite3DbFree(db, zSql);
-#ifndef SQLITE_OMIT_ANALYZE
- if( rc==SQLITE_OK ){
- sqlite3AnalysisLoad(db, iDb);
- }
-#endif
- }
- if( db->mallocFailed ){
- rc = SQLITE_NOMEM;
- sqlite3ResetAllSchemasOfConnection(db);
- }
- if( rc==SQLITE_OK || (db->flags&SQLITE_RecoveryMode)){
- /* Black magic: If the SQLITE_RecoveryMode flag is set, then consider
- ** the schema loaded, even if errors occurred. In this situation the
- ** current sqlite3_prepare() operation will fail, but the following one
- ** will attempt to compile the supplied statement against whatever subset
- ** of the schema was loaded before the error occurred. The primary
- ** purpose of this is to allow access to the sqlite_master table
- ** even when its contents have been corrupted.
- */
- DbSetProperty(db, iDb, DB_SchemaLoaded);
- rc = SQLITE_OK;
- }
-
- /* Jump here for an error that occurs after successfully allocating
- ** curMain and calling sqlite3BtreeEnter(). For an error that occurs
- ** before that point, jump to error_out.
- */
-initone_error_out:
- if( openedTransaction ){
- sqlite3BtreeCommit(pDb->pBt);
- }
- sqlite3BtreeLeave(pDb->pBt);
-
-error_out:
- if( rc==SQLITE_NOMEM || rc==SQLITE_IOERR_NOMEM ){
- db->mallocFailed = 1;
- }
- return rc;
-}
-
-/*
-** Initialize all database files - the main database file, the file
-** used to store temporary tables, and any additional database files
-** created using ATTACH statements. Return a success code. If an
-** error occurs, write an error message into *pzErrMsg.
-**
-** After a database is initialized, the DB_SchemaLoaded bit is set
-** bit is set in the flags field of the Db structure. If the database
-** file was of zero-length, then the DB_Empty flag is also set.
-*/
-SQLITE_PRIVATE int sqlite3Init(sqlite3 *db, char **pzErrMsg){
- int i, rc;
- int commit_internal = !(db->flags&SQLITE_InternChanges);
-
- assert( sqlite3_mutex_held(db->mutex) );
- rc = SQLITE_OK;
- db->init.busy = 1;
- for(i=0; rc==SQLITE_OK && i<db->nDb; i++){
- if( DbHasProperty(db, i, DB_SchemaLoaded) || i==1 ) continue;
- rc = sqlite3InitOne(db, i, pzErrMsg);
- if( rc ){
- sqlite3ResetOneSchema(db, i);
- }
- }
-
- /* Once all the other databases have been initialized, load the schema
- ** for the TEMP database. This is loaded last, as the TEMP database
- ** schema may contain references to objects in other databases.
- */
-#ifndef SQLITE_OMIT_TEMPDB
- if( rc==SQLITE_OK && ALWAYS(db->nDb>1)
- && !DbHasProperty(db, 1, DB_SchemaLoaded) ){
- rc = sqlite3InitOne(db, 1, pzErrMsg);
- if( rc ){
- sqlite3ResetOneSchema(db, 1);
- }
- }
-#endif
-
- db->init.busy = 0;
- if( rc==SQLITE_OK && commit_internal ){
- sqlite3CommitInternalChanges(db);
- }
-
- return rc;
-}
-
-/*
-** This routine is a no-op if the database schema is already initialized.
-** Otherwise, the schema is loaded. An error code is returned.
-*/
-SQLITE_PRIVATE int sqlite3ReadSchema(Parse *pParse){
- int rc = SQLITE_OK;
- sqlite3 *db = pParse->db;
- assert( sqlite3_mutex_held(db->mutex) );
- if( !db->init.busy ){
- rc = sqlite3Init(db, &pParse->zErrMsg);
- }
- if( rc!=SQLITE_OK ){
- pParse->rc = rc;
- pParse->nErr++;
- }
- return rc;
-}
-
-
-/*
-** Check schema cookies in all databases. If any cookie is out
-** of date set pParse->rc to SQLITE_SCHEMA. If all schema cookies
-** make no changes to pParse->rc.
-*/
-static void schemaIsValid(Parse *pParse){
- sqlite3 *db = pParse->db;
- int iDb;
- int rc;
- int cookie;
-
- assert( pParse->checkSchema );
- assert( sqlite3_mutex_held(db->mutex) );
- for(iDb=0; iDb<db->nDb; iDb++){
- int openedTransaction = 0; /* True if a transaction is opened */
- Btree *pBt = db->aDb[iDb].pBt; /* Btree database to read cookie from */
- if( pBt==0 ) continue;
-
- /* If there is not already a read-only (or read-write) transaction opened
- ** on the b-tree database, open one now. If a transaction is opened, it
- ** will be closed immediately after reading the meta-value. */
- if( !sqlite3BtreeIsInReadTrans(pBt) ){
- rc = sqlite3BtreeBeginTrans(pBt, 0);
- if( rc==SQLITE_NOMEM || rc==SQLITE_IOERR_NOMEM ){
- db->mallocFailed = 1;
- }
- if( rc!=SQLITE_OK ) return;
- openedTransaction = 1;
- }
-
- /* Read the schema cookie from the database. If it does not match the
- ** value stored as part of the in-memory schema representation,
- ** set Parse.rc to SQLITE_SCHEMA. */
- sqlite3BtreeGetMeta(pBt, BTREE_SCHEMA_VERSION, (u32 *)&cookie);
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- if( cookie!=db->aDb[iDb].pSchema->schema_cookie ){
- sqlite3ResetOneSchema(db, iDb);
- pParse->rc = SQLITE_SCHEMA;
- }
-
- /* Close the transaction, if one was opened. */
- if( openedTransaction ){
- sqlite3BtreeCommit(pBt);
- }
- }
-}
-
-/*
-** Convert a schema pointer into the iDb index that indicates
-** which database file in db->aDb[] the schema refers to.
-**
-** If the same database is attached more than once, the first
-** attached database is returned.
-*/
-SQLITE_PRIVATE int sqlite3SchemaToIndex(sqlite3 *db, Schema *pSchema){
- int i = -1000000;
-
- /* If pSchema is NULL, then return -1000000. This happens when code in
- ** expr.c is trying to resolve a reference to a transient table (i.e. one
- ** created by a sub-select). In this case the return value of this
- ** function should never be used.
- **
- ** We return -1000000 instead of the more usual -1 simply because using
- ** -1000000 as the incorrect index into db->aDb[] is much
- ** more likely to cause a segfault than -1 (of course there are assert()
- ** statements too, but it never hurts to play the odds).
- */
- assert( sqlite3_mutex_held(db->mutex) );
- if( pSchema ){
- for(i=0; ALWAYS(i<db->nDb); i++){
- if( db->aDb[i].pSchema==pSchema ){
- break;
- }
- }
- assert( i>=0 && i<db->nDb );
- }
- return i;
-}
-
-/*
-** Compile the UTF-8 encoded SQL statement zSql into a statement handle.
-*/
-static int sqlite3Prepare(
- sqlite3 *db, /* Database handle. */
- const char *zSql, /* UTF-8 encoded SQL statement. */
- int nBytes, /* Length of zSql in bytes. */
- int saveSqlFlag, /* True to copy SQL text into the sqlite3_stmt */
- Vdbe *pReprepare, /* VM being reprepared */
- sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
- const char **pzTail /* OUT: End of parsed string */
-){
- Parse *pParse; /* Parsing context */
- char *zErrMsg = 0; /* Error message */
- int rc = SQLITE_OK; /* Result code */
- int i; /* Loop counter */
-
- /* Allocate the parsing context */
- pParse = sqlite3StackAllocZero(db, sizeof(*pParse));
- if( pParse==0 ){
- rc = SQLITE_NOMEM;
- goto end_prepare;
- }
- pParse->pReprepare = pReprepare;
- assert( ppStmt && *ppStmt==0 );
- assert( !db->mallocFailed );
- assert( sqlite3_mutex_held(db->mutex) );
-
- /* Check to verify that it is possible to get a read lock on all
- ** database schemas. The inability to get a read lock indicates that
- ** some other database connection is holding a write-lock, which in
- ** turn means that the other connection has made uncommitted changes
- ** to the schema.
- **
- ** Were we to proceed and prepare the statement against the uncommitted
- ** schema changes and if those schema changes are subsequently rolled
- ** back and different changes are made in their place, then when this
- ** prepared statement goes to run the schema cookie would fail to detect
- ** the schema change. Disaster would follow.
- **
- ** This thread is currently holding mutexes on all Btrees (because
- ** of the sqlite3BtreeEnterAll() in sqlite3LockAndPrepare()) so it
- ** is not possible for another thread to start a new schema change
- ** while this routine is running. Hence, we do not need to hold
- ** locks on the schema, we just need to make sure nobody else is
- ** holding them.
- **
- ** Note that setting READ_UNCOMMITTED overrides most lock detection,
- ** but it does *not* override schema lock detection, so this all still
- ** works even if READ_UNCOMMITTED is set.
- */
- for(i=0; i<db->nDb; i++) {
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- assert( sqlite3BtreeHoldsMutex(pBt) );
- rc = sqlite3BtreeSchemaLocked(pBt);
- if( rc ){
- const char *zDb = db->aDb[i].zName;
- sqlite3Error(db, rc, "database schema is locked: %s", zDb);
- testcase( db->flags & SQLITE_ReadUncommitted );
- goto end_prepare;
- }
- }
- }
-
- sqlite3VtabUnlockList(db);
-
- pParse->db = db;
- pParse->nQueryLoop = (double)1;
- if( nBytes>=0 && (nBytes==0 || zSql[nBytes-1]!=0) ){
- char *zSqlCopy;
- int mxLen = db->aLimit[SQLITE_LIMIT_SQL_LENGTH];
- testcase( nBytes==mxLen );
- testcase( nBytes==mxLen+1 );
- if( nBytes>mxLen ){
- sqlite3Error(db, SQLITE_TOOBIG, "statement too long");
- rc = sqlite3ApiExit(db, SQLITE_TOOBIG);
- goto end_prepare;
- }
- zSqlCopy = sqlite3DbStrNDup(db, zSql, nBytes);
- if( zSqlCopy ){
- sqlite3RunParser(pParse, zSqlCopy, &zErrMsg);
- sqlite3DbFree(db, zSqlCopy);
- pParse->zTail = &zSql[pParse->zTail-zSqlCopy];
- }else{
- pParse->zTail = &zSql[nBytes];
- }
- }else{
- sqlite3RunParser(pParse, zSql, &zErrMsg);
- }
- assert( 1==(int)pParse->nQueryLoop );
-
- if( db->mallocFailed ){
- pParse->rc = SQLITE_NOMEM;
- }
- if( pParse->rc==SQLITE_DONE ) pParse->rc = SQLITE_OK;
- if( pParse->checkSchema ){
- schemaIsValid(pParse);
- }
- if( db->mallocFailed ){
- pParse->rc = SQLITE_NOMEM;
- }
- if( pzTail ){
- *pzTail = pParse->zTail;
- }
- rc = pParse->rc;
-
-#ifndef SQLITE_OMIT_EXPLAIN
- if( rc==SQLITE_OK && pParse->pVdbe && pParse->explain ){
- static const char * const azColName[] = {
- "addr", "opcode", "p1", "p2", "p3", "p4", "p5", "comment",
- "selectid", "order", "from", "detail"
- };
- int iFirst, mx;
- if( pParse->explain==2 ){
- sqlite3VdbeSetNumCols(pParse->pVdbe, 4);
- iFirst = 8;
- mx = 12;
- }else{
- sqlite3VdbeSetNumCols(pParse->pVdbe, 8);
- iFirst = 0;
- mx = 8;
- }
- for(i=iFirst; i<mx; i++){
- sqlite3VdbeSetColName(pParse->pVdbe, i-iFirst, COLNAME_NAME,
- azColName[i], SQLITE_STATIC);
- }
- }
-#endif
-
- assert( db->init.busy==0 || saveSqlFlag==0 );
- if( db->init.busy==0 ){
- Vdbe *pVdbe = pParse->pVdbe;
- sqlite3VdbeSetSql(pVdbe, zSql, (int)(pParse->zTail-zSql), saveSqlFlag);
- }
- if( pParse->pVdbe && (rc!=SQLITE_OK || db->mallocFailed) ){
- sqlite3VdbeFinalize(pParse->pVdbe);
- assert(!(*ppStmt));
- }else{
- *ppStmt = (sqlite3_stmt*)pParse->pVdbe;
- }
-
- if( zErrMsg ){
- sqlite3Error(db, rc, "%s", zErrMsg);
- sqlite3DbFree(db, zErrMsg);
- }else{
- sqlite3Error(db, rc, 0);
- }
-
- /* Delete any TriggerPrg structures allocated while parsing this statement. */
- while( pParse->pTriggerPrg ){
- TriggerPrg *pT = pParse->pTriggerPrg;
- pParse->pTriggerPrg = pT->pNext;
- sqlite3DbFree(db, pT);
- }
-
-end_prepare:
-
- sqlite3StackFree(db, pParse);
- rc = sqlite3ApiExit(db, rc);
- assert( (rc&db->errMask)==rc );
- return rc;
-}
-static int sqlite3LockAndPrepare(
- sqlite3 *db, /* Database handle. */
- const char *zSql, /* UTF-8 encoded SQL statement. */
- int nBytes, /* Length of zSql in bytes. */
- int saveSqlFlag, /* True to copy SQL text into the sqlite3_stmt */
- Vdbe *pOld, /* VM being reprepared */
- sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
- const char **pzTail /* OUT: End of parsed string */
-){
- int rc;
- assert( ppStmt!=0 );
- *ppStmt = 0;
- if( !sqlite3SafetyCheckOk(db) ){
- return SQLITE_MISUSE_BKPT;
- }
- sqlite3_mutex_enter(db->mutex);
- sqlite3BtreeEnterAll(db);
- rc = sqlite3Prepare(db, zSql, nBytes, saveSqlFlag, pOld, ppStmt, pzTail);
- if( rc==SQLITE_SCHEMA ){
- sqlite3_finalize(*ppStmt);
- rc = sqlite3Prepare(db, zSql, nBytes, saveSqlFlag, pOld, ppStmt, pzTail);
- }
- sqlite3BtreeLeaveAll(db);
- sqlite3_mutex_leave(db->mutex);
- assert( rc==SQLITE_OK || *ppStmt==0 );
- return rc;
-}
-
-/*
-** Rerun the compilation of a statement after a schema change.
-**
-** If the statement is successfully recompiled, return SQLITE_OK. Otherwise,
-** if the statement cannot be recompiled because another connection has
-** locked the sqlite3_master table, return SQLITE_LOCKED. If any other error
-** occurs, return SQLITE_SCHEMA.
-*/
-SQLITE_PRIVATE int sqlite3Reprepare(Vdbe *p){
- int rc;
- sqlite3_stmt *pNew;
- const char *zSql;
- sqlite3 *db;
-
- assert( sqlite3_mutex_held(sqlite3VdbeDb(p)->mutex) );
- zSql = sqlite3_sql((sqlite3_stmt *)p);
- assert( zSql!=0 ); /* Reprepare only called for prepare_v2() statements */
- db = sqlite3VdbeDb(p);
- assert( sqlite3_mutex_held(db->mutex) );
- rc = sqlite3LockAndPrepare(db, zSql, -1, 0, p, &pNew, 0);
- if( rc ){
- if( rc==SQLITE_NOMEM ){
- db->mallocFailed = 1;
- }
- assert( pNew==0 );
- return rc;
- }else{
- assert( pNew!=0 );
- }
- sqlite3VdbeSwap((Vdbe*)pNew, p);
- sqlite3TransferBindings(pNew, (sqlite3_stmt*)p);
- sqlite3VdbeResetStepResult((Vdbe*)pNew);
- sqlite3VdbeFinalize((Vdbe*)pNew);
- return SQLITE_OK;
-}
-
-
-/*
-** Two versions of the official API. Legacy and new use. In the legacy
-** version, the original SQL text is not saved in the prepared statement
-** and so if a schema change occurs, SQLITE_SCHEMA is returned by
-** sqlite3_step(). In the new version, the original SQL text is retained
-** and the statement is automatically recompiled if an schema change
-** occurs.
-*/
-SQLITE_API int sqlite3_prepare(
- sqlite3 *db, /* Database handle. */
- const char *zSql, /* UTF-8 encoded SQL statement. */
- int nBytes, /* Length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
- const char **pzTail /* OUT: End of parsed string */
-){
- int rc;
- rc = sqlite3LockAndPrepare(db,zSql,nBytes,0,0,ppStmt,pzTail);
- assert( rc==SQLITE_OK || ppStmt==0 || *ppStmt==0 ); /* VERIFY: F13021 */
- return rc;
-}
-SQLITE_API int sqlite3_prepare_v2(
- sqlite3 *db, /* Database handle. */
- const char *zSql, /* UTF-8 encoded SQL statement. */
- int nBytes, /* Length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
- const char **pzTail /* OUT: End of parsed string */
-){
- int rc;
- rc = sqlite3LockAndPrepare(db,zSql,nBytes,1,0,ppStmt,pzTail);
- assert( rc==SQLITE_OK || ppStmt==0 || *ppStmt==0 ); /* VERIFY: F13021 */
- return rc;
-}
-
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** Compile the UTF-16 encoded SQL statement zSql into a statement handle.
-*/
-static int sqlite3Prepare16(
- sqlite3 *db, /* Database handle. */
- const void *zSql, /* UTF-16 encoded SQL statement. */
- int nBytes, /* Length of zSql in bytes. */
- int saveSqlFlag, /* True to save SQL text into the sqlite3_stmt */
- sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
- const void **pzTail /* OUT: End of parsed string */
-){
- /* This function currently works by first transforming the UTF-16
- ** encoded string to UTF-8, then invoking sqlite3_prepare(). The
- ** tricky bit is figuring out the pointer to return in *pzTail.
- */
- char *zSql8;
- const char *zTail8 = 0;
- int rc = SQLITE_OK;
-
- assert( ppStmt );
- *ppStmt = 0;
- if( !sqlite3SafetyCheckOk(db) ){
- return SQLITE_MISUSE_BKPT;
- }
- sqlite3_mutex_enter(db->mutex);
- zSql8 = sqlite3Utf16to8(db, zSql, nBytes, SQLITE_UTF16NATIVE);
- if( zSql8 ){
- rc = sqlite3LockAndPrepare(db, zSql8, -1, saveSqlFlag, 0, ppStmt, &zTail8);
- }
-
- if( zTail8 && pzTail ){
- /* If sqlite3_prepare returns a tail pointer, we calculate the
- ** equivalent pointer into the UTF-16 string by counting the unicode
- ** characters between zSql8 and zTail8, and then returning a pointer
- ** the same number of characters into the UTF-16 string.
- */
- int chars_parsed = sqlite3Utf8CharLen(zSql8, (int)(zTail8-zSql8));
- *pzTail = (u8 *)zSql + sqlite3Utf16ByteLen(zSql, chars_parsed);
- }
- sqlite3DbFree(db, zSql8);
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** Two versions of the official API. Legacy and new use. In the legacy
-** version, the original SQL text is not saved in the prepared statement
-** and so if a schema change occurs, SQLITE_SCHEMA is returned by
-** sqlite3_step(). In the new version, the original SQL text is retained
-** and the statement is automatically recompiled if an schema change
-** occurs.
-*/
-SQLITE_API int sqlite3_prepare16(
- sqlite3 *db, /* Database handle. */
- const void *zSql, /* UTF-16 encoded SQL statement. */
- int nBytes, /* Length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
- const void **pzTail /* OUT: End of parsed string */
-){
- int rc;
- rc = sqlite3Prepare16(db,zSql,nBytes,0,ppStmt,pzTail);
- assert( rc==SQLITE_OK || ppStmt==0 || *ppStmt==0 ); /* VERIFY: F13021 */
- return rc;
-}
-SQLITE_API int sqlite3_prepare16_v2(
- sqlite3 *db, /* Database handle. */
- const void *zSql, /* UTF-16 encoded SQL statement. */
- int nBytes, /* Length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
- const void **pzTail /* OUT: End of parsed string */
-){
- int rc;
- rc = sqlite3Prepare16(db,zSql,nBytes,1,ppStmt,pzTail);
- assert( rc==SQLITE_OK || ppStmt==0 || *ppStmt==0 ); /* VERIFY: F13021 */
- return rc;
-}
-
-#endif /* SQLITE_OMIT_UTF16 */
-
-/************** End of prepare.c *********************************************/
-/************** Begin file select.c ******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains C code routines that are called by the parser
-** to handle SELECT statements in SQLite.
-*/
-
-
-/*
-** Delete all the content of a Select structure but do not deallocate
-** the select structure itself.
-*/
-static void clearSelect(sqlite3 *db, Select *p){
- sqlite3ExprListDelete(db, p->pEList);
- sqlite3SrcListDelete(db, p->pSrc);
- sqlite3ExprDelete(db, p->pWhere);
- sqlite3ExprListDelete(db, p->pGroupBy);
- sqlite3ExprDelete(db, p->pHaving);
- sqlite3ExprListDelete(db, p->pOrderBy);
- sqlite3SelectDelete(db, p->pPrior);
- sqlite3ExprDelete(db, p->pLimit);
- sqlite3ExprDelete(db, p->pOffset);
-}
-
-/*
-** Initialize a SelectDest structure.
-*/
-SQLITE_PRIVATE void sqlite3SelectDestInit(SelectDest *pDest, int eDest, int iParm){
- pDest->eDest = (u8)eDest;
- pDest->iSDParm = iParm;
- pDest->affSdst = 0;
- pDest->iSdst = 0;
- pDest->nSdst = 0;
-}
-
-
-/*
-** Allocate a new Select structure and return a pointer to that
-** structure.
-*/
-SQLITE_PRIVATE Select *sqlite3SelectNew(
- Parse *pParse, /* Parsing context */
- ExprList *pEList, /* which columns to include in the result */
- SrcList *pSrc, /* the FROM clause -- which tables to scan */
- Expr *pWhere, /* the WHERE clause */
- ExprList *pGroupBy, /* the GROUP BY clause */
- Expr *pHaving, /* the HAVING clause */
- ExprList *pOrderBy, /* the ORDER BY clause */
- u16 selFlags, /* Flag parameters, such as SF_Distinct */
- Expr *pLimit, /* LIMIT value. NULL means not used */
- Expr *pOffset /* OFFSET value. NULL means no offset */
-){
- Select *pNew;
- Select standin;
- sqlite3 *db = pParse->db;
- pNew = sqlite3DbMallocZero(db, sizeof(*pNew) );
- assert( db->mallocFailed || !pOffset || pLimit ); /* OFFSET implies LIMIT */
- if( pNew==0 ){
- assert( db->mallocFailed );
- pNew = &standin;
- memset(pNew, 0, sizeof(*pNew));
- }
- if( pEList==0 ){
- pEList = sqlite3ExprListAppend(pParse, 0, sqlite3Expr(db,TK_ALL,0));
- }
- pNew->pEList = pEList;
- if( pSrc==0 ) pSrc = sqlite3DbMallocZero(db, sizeof(*pSrc));
- pNew->pSrc = pSrc;
- pNew->pWhere = pWhere;
- pNew->pGroupBy = pGroupBy;
- pNew->pHaving = pHaving;
- pNew->pOrderBy = pOrderBy;
- pNew->selFlags = selFlags;
- pNew->op = TK_SELECT;
- pNew->pLimit = pLimit;
- pNew->pOffset = pOffset;
- assert( pOffset==0 || pLimit!=0 );
- pNew->addrOpenEphm[0] = -1;
- pNew->addrOpenEphm[1] = -1;
- pNew->addrOpenEphm[2] = -1;
- if( db->mallocFailed ) {
- clearSelect(db, pNew);
- if( pNew!=&standin ) sqlite3DbFree(db, pNew);
- pNew = 0;
- }else{
- assert( pNew->pSrc!=0 || pParse->nErr>0 );
- }
- assert( pNew!=&standin );
- return pNew;
-}
-
-/*
-** Delete the given Select structure and all of its substructures.
-*/
-SQLITE_PRIVATE void sqlite3SelectDelete(sqlite3 *db, Select *p){
- if( p ){
- clearSelect(db, p);
- sqlite3DbFree(db, p);
- }
-}
-
-/*
-** Given 1 to 3 identifiers preceeding the JOIN keyword, determine the
-** type of join. Return an integer constant that expresses that type
-** in terms of the following bit values:
-**
-** JT_INNER
-** JT_CROSS
-** JT_OUTER
-** JT_NATURAL
-** JT_LEFT
-** JT_RIGHT
-**
-** A full outer join is the combination of JT_LEFT and JT_RIGHT.
-**
-** If an illegal or unsupported join type is seen, then still return
-** a join type, but put an error in the pParse structure.
-*/
-SQLITE_PRIVATE int sqlite3JoinType(Parse *pParse, Token *pA, Token *pB, Token *pC){
- int jointype = 0;
- Token *apAll[3];
- Token *p;
- /* 0123456789 123456789 123456789 123 */
- static const char zKeyText[] = "naturaleftouterightfullinnercross";
- static const struct {
- u8 i; /* Beginning of keyword text in zKeyText[] */
- u8 nChar; /* Length of the keyword in characters */
- u8 code; /* Join type mask */
- } aKeyword[] = {
- /* natural */ { 0, 7, JT_NATURAL },
- /* left */ { 6, 4, JT_LEFT|JT_OUTER },
- /* outer */ { 10, 5, JT_OUTER },
- /* right */ { 14, 5, JT_RIGHT|JT_OUTER },
- /* full */ { 19, 4, JT_LEFT|JT_RIGHT|JT_OUTER },
- /* inner */ { 23, 5, JT_INNER },
- /* cross */ { 28, 5, JT_INNER|JT_CROSS },
- };
- int i, j;
- apAll[0] = pA;
- apAll[1] = pB;
- apAll[2] = pC;
- for(i=0; i<3 && apAll[i]; i++){
- p = apAll[i];
- for(j=0; j<ArraySize(aKeyword); j++){
- if( p->n==aKeyword[j].nChar
- && sqlite3StrNICmp((char*)p->z, &zKeyText[aKeyword[j].i], p->n)==0 ){
- jointype |= aKeyword[j].code;
- break;
- }
- }
- testcase( j==0 || j==1 || j==2 || j==3 || j==4 || j==5 || j==6 );
- if( j>=ArraySize(aKeyword) ){
- jointype |= JT_ERROR;
- break;
- }
- }
- if(
- (jointype & (JT_INNER|JT_OUTER))==(JT_INNER|JT_OUTER) ||
- (jointype & JT_ERROR)!=0
- ){
- const char *zSp = " ";
- assert( pB!=0 );
- if( pC==0 ){ zSp++; }
- sqlite3ErrorMsg(pParse, "unknown or unsupported join type: "
- "%T %T%s%T", pA, pB, zSp, pC);
- jointype = JT_INNER;
- }else if( (jointype & JT_OUTER)!=0
- && (jointype & (JT_LEFT|JT_RIGHT))!=JT_LEFT ){
- sqlite3ErrorMsg(pParse,
- "RIGHT and FULL OUTER JOINs are not currently supported");
- jointype = JT_INNER;
- }
- return jointype;
-}
-
-/*
-** Return the index of a column in a table. Return -1 if the column
-** is not contained in the table.
-*/
-static int columnIndex(Table *pTab, const char *zCol){
- int i;
- for(i=0; i<pTab->nCol; i++){
- if( sqlite3StrICmp(pTab->aCol[i].zName, zCol)==0 ) return i;
- }
- return -1;
-}
-
-/*
-** Search the first N tables in pSrc, from left to right, looking for a
-** table that has a column named zCol.
-**
-** When found, set *piTab and *piCol to the table index and column index
-** of the matching column and return TRUE.
-**
-** If not found, return FALSE.
-*/
-static int tableAndColumnIndex(
- SrcList *pSrc, /* Array of tables to search */
- int N, /* Number of tables in pSrc->a[] to search */
- const char *zCol, /* Name of the column we are looking for */
- int *piTab, /* Write index of pSrc->a[] here */
- int *piCol /* Write index of pSrc->a[*piTab].pTab->aCol[] here */
-){
- int i; /* For looping over tables in pSrc */
- int iCol; /* Index of column matching zCol */
-
- assert( (piTab==0)==(piCol==0) ); /* Both or neither are NULL */
- for(i=0; i<N; i++){
- iCol = columnIndex(pSrc->a[i].pTab, zCol);
- if( iCol>=0 ){
- if( piTab ){
- *piTab = i;
- *piCol = iCol;
- }
- return 1;
- }
- }
- return 0;
-}
-
-/*
-** This function is used to add terms implied by JOIN syntax to the
-** WHERE clause expression of a SELECT statement. The new term, which
-** is ANDed with the existing WHERE clause, is of the form:
-**
-** (tab1.col1 = tab2.col2)
-**
-** where tab1 is the iSrc'th table in SrcList pSrc and tab2 is the
-** (iSrc+1)'th. Column col1 is column iColLeft of tab1, and col2 is
-** column iColRight of tab2.
-*/
-static void addWhereTerm(
- Parse *pParse, /* Parsing context */
- SrcList *pSrc, /* List of tables in FROM clause */
- int iLeft, /* Index of first table to join in pSrc */
- int iColLeft, /* Index of column in first table */
- int iRight, /* Index of second table in pSrc */
- int iColRight, /* Index of column in second table */
- int isOuterJoin, /* True if this is an OUTER join */
- Expr **ppWhere /* IN/OUT: The WHERE clause to add to */
-){
- sqlite3 *db = pParse->db;
- Expr *pE1;
- Expr *pE2;
- Expr *pEq;
-
- assert( iLeft<iRight );
- assert( pSrc->nSrc>iRight );
- assert( pSrc->a[iLeft].pTab );
- assert( pSrc->a[iRight].pTab );
-
- pE1 = sqlite3CreateColumnExpr(db, pSrc, iLeft, iColLeft);
- pE2 = sqlite3CreateColumnExpr(db, pSrc, iRight, iColRight);
-
- pEq = sqlite3PExpr(pParse, TK_EQ, pE1, pE2, 0);
- if( pEq && isOuterJoin ){
- ExprSetProperty(pEq, EP_FromJoin);
- assert( !ExprHasAnyProperty(pEq, EP_TokenOnly|EP_Reduced) );
- ExprSetIrreducible(pEq);
- pEq->iRightJoinTable = (i16)pE2->iTable;
- }
- *ppWhere = sqlite3ExprAnd(db, *ppWhere, pEq);
-}
-
-/*
-** Set the EP_FromJoin property on all terms of the given expression.
-** And set the Expr.iRightJoinTable to iTable for every term in the
-** expression.
-**
-** The EP_FromJoin property is used on terms of an expression to tell
-** the LEFT OUTER JOIN processing logic that this term is part of the
-** join restriction specified in the ON or USING clause and not a part
-** of the more general WHERE clause. These terms are moved over to the
-** WHERE clause during join processing but we need to remember that they
-** originated in the ON or USING clause.
-**
-** The Expr.iRightJoinTable tells the WHERE clause processing that the
-** expression depends on table iRightJoinTable even if that table is not
-** explicitly mentioned in the expression. That information is needed
-** for cases like this:
-**
-** SELECT * FROM t1 LEFT JOIN t2 ON t1.a=t2.b AND t1.x=5
-**
-** The where clause needs to defer the handling of the t1.x=5
-** term until after the t2 loop of the join. In that way, a
-** NULL t2 row will be inserted whenever t1.x!=5. If we do not
-** defer the handling of t1.x=5, it will be processed immediately
-** after the t1 loop and rows with t1.x!=5 will never appear in
-** the output, which is incorrect.
-*/
-static void setJoinExpr(Expr *p, int iTable){
- while( p ){
- ExprSetProperty(p, EP_FromJoin);
- assert( !ExprHasAnyProperty(p, EP_TokenOnly|EP_Reduced) );
- ExprSetIrreducible(p);
- p->iRightJoinTable = (i16)iTable;
- setJoinExpr(p->pLeft, iTable);
- p = p->pRight;
- }
-}
-
-/*
-** This routine processes the join information for a SELECT statement.
-** ON and USING clauses are converted into extra terms of the WHERE clause.
-** NATURAL joins also create extra WHERE clause terms.
-**
-** The terms of a FROM clause are contained in the Select.pSrc structure.
-** The left most table is the first entry in Select.pSrc. The right-most
-** table is the last entry. The join operator is held in the entry to
-** the left. Thus entry 0 contains the join operator for the join between
-** entries 0 and 1. Any ON or USING clauses associated with the join are
-** also attached to the left entry.
-**
-** This routine returns the number of errors encountered.
-*/
-static int sqliteProcessJoin(Parse *pParse, Select *p){
- SrcList *pSrc; /* All tables in the FROM clause */
- int i, j; /* Loop counters */
- struct SrcList_item *pLeft; /* Left table being joined */
- struct SrcList_item *pRight; /* Right table being joined */
-
- pSrc = p->pSrc;
- pLeft = &pSrc->a[0];
- pRight = &pLeft[1];
- for(i=0; i<pSrc->nSrc-1; i++, pRight++, pLeft++){
- Table *pLeftTab = pLeft->pTab;
- Table *pRightTab = pRight->pTab;
- int isOuter;
-
- if( NEVER(pLeftTab==0 || pRightTab==0) ) continue;
- isOuter = (pRight->jointype & JT_OUTER)!=0;
-
- /* When the NATURAL keyword is present, add WHERE clause terms for
- ** every column that the two tables have in common.
- */
- if( pRight->jointype & JT_NATURAL ){
- if( pRight->pOn || pRight->pUsing ){
- sqlite3ErrorMsg(pParse, "a NATURAL join may not have "
- "an ON or USING clause", 0);
- return 1;
- }
- for(j=0; j<pRightTab->nCol; j++){
- char *zName; /* Name of column in the right table */
- int iLeft; /* Matching left table */
- int iLeftCol; /* Matching column in the left table */
-
- zName = pRightTab->aCol[j].zName;
- if( tableAndColumnIndex(pSrc, i+1, zName, &iLeft, &iLeftCol) ){
- addWhereTerm(pParse, pSrc, iLeft, iLeftCol, i+1, j,
- isOuter, &p->pWhere);
- }
- }
- }
-
- /* Disallow both ON and USING clauses in the same join
- */
- if( pRight->pOn && pRight->pUsing ){
- sqlite3ErrorMsg(pParse, "cannot have both ON and USING "
- "clauses in the same join");
- return 1;
- }
-
- /* Add the ON clause to the end of the WHERE clause, connected by
- ** an AND operator.
- */
- if( pRight->pOn ){
- if( isOuter ) setJoinExpr(pRight->pOn, pRight->iCursor);
- p->pWhere = sqlite3ExprAnd(pParse->db, p->pWhere, pRight->pOn);
- pRight->pOn = 0;
- }
-
- /* Create extra terms on the WHERE clause for each column named
- ** in the USING clause. Example: If the two tables to be joined are
- ** A and B and the USING clause names X, Y, and Z, then add this
- ** to the WHERE clause: A.X=B.X AND A.Y=B.Y AND A.Z=B.Z
- ** Report an error if any column mentioned in the USING clause is
- ** not contained in both tables to be joined.
- */
- if( pRight->pUsing ){
- IdList *pList = pRight->pUsing;
- for(j=0; j<pList->nId; j++){
- char *zName; /* Name of the term in the USING clause */
- int iLeft; /* Table on the left with matching column name */
- int iLeftCol; /* Column number of matching column on the left */
- int iRightCol; /* Column number of matching column on the right */
-
- zName = pList->a[j].zName;
- iRightCol = columnIndex(pRightTab, zName);
- if( iRightCol<0
- || !tableAndColumnIndex(pSrc, i+1, zName, &iLeft, &iLeftCol)
- ){
- sqlite3ErrorMsg(pParse, "cannot join using column %s - column "
- "not present in both tables", zName);
- return 1;
- }
- addWhereTerm(pParse, pSrc, iLeft, iLeftCol, i+1, iRightCol,
- isOuter, &p->pWhere);
- }
- }
- }
- return 0;
-}
-
-/*
-** Insert code into "v" that will push the record on the top of the
-** stack into the sorter.
-*/
-static void pushOntoSorter(
- Parse *pParse, /* Parser context */
- ExprList *pOrderBy, /* The ORDER BY clause */
- Select *pSelect, /* The whole SELECT statement */
- int regData /* Register holding data to be sorted */
-){
- Vdbe *v = pParse->pVdbe;
- int nExpr = pOrderBy->nExpr;
- int regBase = sqlite3GetTempRange(pParse, nExpr+2);
- int regRecord = sqlite3GetTempReg(pParse);
- int op;
- sqlite3ExprCacheClear(pParse);
- sqlite3ExprCodeExprList(pParse, pOrderBy, regBase, 0);
- sqlite3VdbeAddOp2(v, OP_Sequence, pOrderBy->iECursor, regBase+nExpr);
- sqlite3ExprCodeMove(pParse, regData, regBase+nExpr+1, 1);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regBase, nExpr + 2, regRecord);
- if( pSelect->selFlags & SF_UseSorter ){
- op = OP_SorterInsert;
- }else{
- op = OP_IdxInsert;
- }
- sqlite3VdbeAddOp2(v, op, pOrderBy->iECursor, regRecord);
- sqlite3ReleaseTempReg(pParse, regRecord);
- sqlite3ReleaseTempRange(pParse, regBase, nExpr+2);
- if( pSelect->iLimit ){
- int addr1, addr2;
- int iLimit;
- if( pSelect->iOffset ){
- iLimit = pSelect->iOffset+1;
- }else{
- iLimit = pSelect->iLimit;
- }
- addr1 = sqlite3VdbeAddOp1(v, OP_IfZero, iLimit);
- sqlite3VdbeAddOp2(v, OP_AddImm, iLimit, -1);
- addr2 = sqlite3VdbeAddOp0(v, OP_Goto);
- sqlite3VdbeJumpHere(v, addr1);
- sqlite3VdbeAddOp1(v, OP_Last, pOrderBy->iECursor);
- sqlite3VdbeAddOp1(v, OP_Delete, pOrderBy->iECursor);
- sqlite3VdbeJumpHere(v, addr2);
- }
-}
-
-/*
-** Add code to implement the OFFSET
-*/
-static void codeOffset(
- Vdbe *v, /* Generate code into this VM */
- Select *p, /* The SELECT statement being coded */
- int iContinue /* Jump here to skip the current record */
-){
- if( p->iOffset && iContinue!=0 ){
- int addr;
- sqlite3VdbeAddOp2(v, OP_AddImm, p->iOffset, -1);
- addr = sqlite3VdbeAddOp1(v, OP_IfNeg, p->iOffset);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, iContinue);
- VdbeComment((v, "skip OFFSET records"));
- sqlite3VdbeJumpHere(v, addr);
- }
-}
-
-/*
-** Add code that will check to make sure the N registers starting at iMem
-** form a distinct entry. iTab is a sorting index that holds previously
-** seen combinations of the N values. A new entry is made in iTab
-** if the current N values are new.
-**
-** A jump to addrRepeat is made and the N+1 values are popped from the
-** stack if the top N elements are not distinct.
-*/
-static void codeDistinct(
- Parse *pParse, /* Parsing and code generating context */
- int iTab, /* A sorting index used to test for distinctness */
- int addrRepeat, /* Jump to here if not distinct */
- int N, /* Number of elements */
- int iMem /* First element */
-){
- Vdbe *v;
- int r1;
-
- v = pParse->pVdbe;
- r1 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp4Int(v, OP_Found, iTab, addrRepeat, iMem, N);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, iMem, N, r1);
- sqlite3VdbeAddOp2(v, OP_IdxInsert, iTab, r1);
- sqlite3ReleaseTempReg(pParse, r1);
-}
-
-#ifndef SQLITE_OMIT_SUBQUERY
-/*
-** Generate an error message when a SELECT is used within a subexpression
-** (example: "a IN (SELECT * FROM table)") but it has more than 1 result
-** column. We do this in a subroutine because the error used to occur
-** in multiple places. (The error only occurs in one place now, but we
-** retain the subroutine to minimize code disruption.)
-*/
-static int checkForMultiColumnSelectError(
- Parse *pParse, /* Parse context. */
- SelectDest *pDest, /* Destination of SELECT results */
- int nExpr /* Number of result columns returned by SELECT */
-){
- int eDest = pDest->eDest;
- if( nExpr>1 && (eDest==SRT_Mem || eDest==SRT_Set) ){
- sqlite3ErrorMsg(pParse, "only a single result allowed for "
- "a SELECT that is part of an expression");
- return 1;
- }else{
- return 0;
- }
-}
-#endif
-
-/*
-** An instance of the following object is used to record information about
-** how to process the DISTINCT keyword, to simplify passing that information
-** into the selectInnerLoop() routine.
-*/
-typedef struct DistinctCtx DistinctCtx;
-struct DistinctCtx {
- u8 isTnct; /* True if the DISTINCT keyword is present */
- u8 eTnctType; /* One of the WHERE_DISTINCT_* operators */
- int tabTnct; /* Ephemeral table used for DISTINCT processing */
- int addrTnct; /* Address of OP_OpenEphemeral opcode for tabTnct */
-};
-
-/*
-** This routine generates the code for the inside of the inner loop
-** of a SELECT.
-**
-** If srcTab and nColumn are both zero, then the pEList expressions
-** are evaluated in order to get the data for this row. If nColumn>0
-** then data is pulled from srcTab and pEList is used only to get the
-** datatypes for each column.
-*/
-static void selectInnerLoop(
- Parse *pParse, /* The parser context */
- Select *p, /* The complete select statement being coded */
- ExprList *pEList, /* List of values being extracted */
- int srcTab, /* Pull data from this table */
- int nColumn, /* Number of columns in the source table */
- ExprList *pOrderBy, /* If not NULL, sort results using this key */
- DistinctCtx *pDistinct, /* If not NULL, info on how to process DISTINCT */
- SelectDest *pDest, /* How to dispose of the results */
- int iContinue, /* Jump here to continue with next row */
- int iBreak /* Jump here to break out of the inner loop */
-){
- Vdbe *v = pParse->pVdbe;
- int i;
- int hasDistinct; /* True if the DISTINCT keyword is present */
- int regResult; /* Start of memory holding result set */
- int eDest = pDest->eDest; /* How to dispose of results */
- int iParm = pDest->iSDParm; /* First argument to disposal method */
- int nResultCol; /* Number of result columns */
-
- assert( v );
- if( NEVER(v==0) ) return;
- assert( pEList!=0 );
- hasDistinct = pDistinct ? pDistinct->eTnctType : WHERE_DISTINCT_NOOP;
- if( pOrderBy==0 && !hasDistinct ){
- codeOffset(v, p, iContinue);
- }
-
- /* Pull the requested columns.
- */
- if( nColumn>0 ){
- nResultCol = nColumn;
- }else{
- nResultCol = pEList->nExpr;
- }
- if( pDest->iSdst==0 ){
- pDest->iSdst = pParse->nMem+1;
- pDest->nSdst = nResultCol;
- pParse->nMem += nResultCol;
- }else{
- assert( pDest->nSdst==nResultCol );
- }
- regResult = pDest->iSdst;
- if( nColumn>0 ){
- for(i=0; i<nColumn; i++){
- sqlite3VdbeAddOp3(v, OP_Column, srcTab, i, regResult+i);
- }
- }else if( eDest!=SRT_Exists ){
- /* If the destination is an EXISTS(...) expression, the actual
- ** values returned by the SELECT are not required.
- */
- sqlite3ExprCacheClear(pParse);
- sqlite3ExprCodeExprList(pParse, pEList, regResult, eDest==SRT_Output);
- }
- nColumn = nResultCol;
-
- /* If the DISTINCT keyword was present on the SELECT statement
- ** and this row has been seen before, then do not make this row
- ** part of the result.
- */
- if( hasDistinct ){
- assert( pEList!=0 );
- assert( pEList->nExpr==nColumn );
- switch( pDistinct->eTnctType ){
- case WHERE_DISTINCT_ORDERED: {
- VdbeOp *pOp; /* No longer required OpenEphemeral instr. */
- int iJump; /* Jump destination */
- int regPrev; /* Previous row content */
-
- /* Allocate space for the previous row */
- regPrev = pParse->nMem+1;
- pParse->nMem += nColumn;
-
- /* Change the OP_OpenEphemeral coded earlier to an OP_Null
- ** sets the MEM_Cleared bit on the first register of the
- ** previous value. This will cause the OP_Ne below to always
- ** fail on the first iteration of the loop even if the first
- ** row is all NULLs.
- */
- sqlite3VdbeChangeToNoop(v, pDistinct->addrTnct);
- pOp = sqlite3VdbeGetOp(v, pDistinct->addrTnct);
- pOp->opcode = OP_Null;
- pOp->p1 = 1;
- pOp->p2 = regPrev;
-
- iJump = sqlite3VdbeCurrentAddr(v) + nColumn;
- for(i=0; i<nColumn; i++){
- CollSeq *pColl = sqlite3ExprCollSeq(pParse, pEList->a[i].pExpr);
- if( i<nColumn-1 ){
- sqlite3VdbeAddOp3(v, OP_Ne, regResult+i, iJump, regPrev+i);
- }else{
- sqlite3VdbeAddOp3(v, OP_Eq, regResult+i, iContinue, regPrev+i);
- }
- sqlite3VdbeChangeP4(v, -1, (const char *)pColl, P4_COLLSEQ);
- sqlite3VdbeChangeP5(v, SQLITE_NULLEQ);
- }
- assert( sqlite3VdbeCurrentAddr(v)==iJump );
- sqlite3VdbeAddOp3(v, OP_Copy, regResult, regPrev, nColumn-1);
- break;
- }
-
- case WHERE_DISTINCT_UNIQUE: {
- sqlite3VdbeChangeToNoop(v, pDistinct->addrTnct);
- break;
- }
-
- default: {
- assert( pDistinct->eTnctType==WHERE_DISTINCT_UNORDERED );
- codeDistinct(pParse, pDistinct->tabTnct, iContinue, nColumn, regResult);
- break;
- }
- }
- if( pOrderBy==0 ){
- codeOffset(v, p, iContinue);
- }
- }
-
- switch( eDest ){
- /* In this mode, write each query result to the key of the temporary
- ** table iParm.
- */
-#ifndef SQLITE_OMIT_COMPOUND_SELECT
- case SRT_Union: {
- int r1;
- r1 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regResult, nColumn, r1);
- sqlite3VdbeAddOp2(v, OP_IdxInsert, iParm, r1);
- sqlite3ReleaseTempReg(pParse, r1);
- break;
- }
-
- /* Construct a record from the query result, but instead of
- ** saving that record, use it as a key to delete elements from
- ** the temporary table iParm.
- */
- case SRT_Except: {
- sqlite3VdbeAddOp3(v, OP_IdxDelete, iParm, regResult, nColumn);
- break;
- }
-#endif
-
- /* Store the result as data using a unique key.
- */
- case SRT_Table:
- case SRT_EphemTab: {
- int r1 = sqlite3GetTempReg(pParse);
- testcase( eDest==SRT_Table );
- testcase( eDest==SRT_EphemTab );
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regResult, nColumn, r1);
- if( pOrderBy ){
- pushOntoSorter(pParse, pOrderBy, p, r1);
- }else{
- int r2 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp2(v, OP_NewRowid, iParm, r2);
- sqlite3VdbeAddOp3(v, OP_Insert, iParm, r1, r2);
- sqlite3VdbeChangeP5(v, OPFLAG_APPEND);
- sqlite3ReleaseTempReg(pParse, r2);
- }
- sqlite3ReleaseTempReg(pParse, r1);
- break;
- }
-
-#ifndef SQLITE_OMIT_SUBQUERY
- /* If we are creating a set for an "expr IN (SELECT ...)" construct,
- ** then there should be a single item on the stack. Write this
- ** item into the set table with bogus data.
- */
- case SRT_Set: {
- assert( nColumn==1 );
- pDest->affSdst =
- sqlite3CompareAffinity(pEList->a[0].pExpr, pDest->affSdst);
- if( pOrderBy ){
- /* At first glance you would think we could optimize out the
- ** ORDER BY in this case since the order of entries in the set
- ** does not matter. But there might be a LIMIT clause, in which
- ** case the order does matter */
- pushOntoSorter(pParse, pOrderBy, p, regResult);
- }else{
- int r1 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp4(v, OP_MakeRecord, regResult,1,r1, &pDest->affSdst, 1);
- sqlite3ExprCacheAffinityChange(pParse, regResult, 1);
- sqlite3VdbeAddOp2(v, OP_IdxInsert, iParm, r1);
- sqlite3ReleaseTempReg(pParse, r1);
- }
- break;
- }
-
- /* If any row exist in the result set, record that fact and abort.
- */
- case SRT_Exists: {
- sqlite3VdbeAddOp2(v, OP_Integer, 1, iParm);
- /* The LIMIT clause will terminate the loop for us */
- break;
- }
-
- /* If this is a scalar select that is part of an expression, then
- ** store the results in the appropriate memory cell and break out
- ** of the scan loop.
- */
- case SRT_Mem: {
- assert( nColumn==1 );
- if( pOrderBy ){
- pushOntoSorter(pParse, pOrderBy, p, regResult);
- }else{
- sqlite3ExprCodeMove(pParse, regResult, iParm, 1);
- /* The LIMIT clause will jump out of the loop for us */
- }
- break;
- }
-#endif /* #ifndef SQLITE_OMIT_SUBQUERY */
-
- /* Send the data to the callback function or to a subroutine. In the
- ** case of a subroutine, the subroutine itself is responsible for
- ** popping the data from the stack.
- */
- case SRT_Coroutine:
- case SRT_Output: {
- testcase( eDest==SRT_Coroutine );
- testcase( eDest==SRT_Output );
- if( pOrderBy ){
- int r1 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regResult, nColumn, r1);
- pushOntoSorter(pParse, pOrderBy, p, r1);
- sqlite3ReleaseTempReg(pParse, r1);
- }else if( eDest==SRT_Coroutine ){
- sqlite3VdbeAddOp1(v, OP_Yield, pDest->iSDParm);
- }else{
- sqlite3VdbeAddOp2(v, OP_ResultRow, regResult, nColumn);
- sqlite3ExprCacheAffinityChange(pParse, regResult, nColumn);
- }
- break;
- }
-
-#if !defined(SQLITE_OMIT_TRIGGER)
- /* Discard the results. This is used for SELECT statements inside
- ** the body of a TRIGGER. The purpose of such selects is to call
- ** user-defined functions that have side effects. We do not care
- ** about the actual results of the select.
- */
- default: {
- assert( eDest==SRT_Discard );
- break;
- }
-#endif
- }
-
- /* Jump to the end of the loop if the LIMIT is reached. Except, if
- ** there is a sorter, in which case the sorter has already limited
- ** the output for us.
- */
- if( pOrderBy==0 && p->iLimit ){
- sqlite3VdbeAddOp3(v, OP_IfZero, p->iLimit, iBreak, -1);
- }
-}
-
-/*
-** Given an expression list, generate a KeyInfo structure that records
-** the collating sequence for each expression in that expression list.
-**
-** If the ExprList is an ORDER BY or GROUP BY clause then the resulting
-** KeyInfo structure is appropriate for initializing a virtual index to
-** implement that clause. If the ExprList is the result set of a SELECT
-** then the KeyInfo structure is appropriate for initializing a virtual
-** index to implement a DISTINCT test.
-**
-** Space to hold the KeyInfo structure is obtain from malloc. The calling
-** function is responsible for seeing that this structure is eventually
-** freed. Add the KeyInfo structure to the P4 field of an opcode using
-** P4_KEYINFO_HANDOFF is the usual way of dealing with this.
-*/
-static KeyInfo *keyInfoFromExprList(Parse *pParse, ExprList *pList){
- sqlite3 *db = pParse->db;
- int nExpr;
- KeyInfo *pInfo;
- struct ExprList_item *pItem;
- int i;
-
- nExpr = pList->nExpr;
- pInfo = sqlite3DbMallocZero(db, sizeof(*pInfo) + nExpr*(sizeof(CollSeq*)+1) );
- if( pInfo ){
- pInfo->aSortOrder = (u8*)&pInfo->aColl[nExpr];
- pInfo->nField = (u16)nExpr;
- pInfo->enc = ENC(db);
- pInfo->db = db;
- for(i=0, pItem=pList->a; i<nExpr; i++, pItem++){
- CollSeq *pColl;
- pColl = sqlite3ExprCollSeq(pParse, pItem->pExpr);
- if( !pColl ){
- pColl = db->pDfltColl;
- }
- pInfo->aColl[i] = pColl;
- pInfo->aSortOrder[i] = pItem->sortOrder;
- }
- }
- return pInfo;
-}
-
-#ifndef SQLITE_OMIT_COMPOUND_SELECT
-/*
-** Name of the connection operator, used for error messages.
-*/
-static const char *selectOpName(int id){
- char *z;
- switch( id ){
- case TK_ALL: z = "UNION ALL"; break;
- case TK_INTERSECT: z = "INTERSECT"; break;
- case TK_EXCEPT: z = "EXCEPT"; break;
- default: z = "UNION"; break;
- }
- return z;
-}
-#endif /* SQLITE_OMIT_COMPOUND_SELECT */
-
-#ifndef SQLITE_OMIT_EXPLAIN
-/*
-** Unless an "EXPLAIN QUERY PLAN" command is being processed, this function
-** is a no-op. Otherwise, it adds a single row of output to the EQP result,
-** where the caption is of the form:
-**
-** "USE TEMP B-TREE FOR xxx"
-**
-** where xxx is one of "DISTINCT", "ORDER BY" or "GROUP BY". Exactly which
-** is determined by the zUsage argument.
-*/
-static void explainTempTable(Parse *pParse, const char *zUsage){
- if( pParse->explain==2 ){
- Vdbe *v = pParse->pVdbe;
- char *zMsg = sqlite3MPrintf(pParse->db, "USE TEMP B-TREE FOR %s", zUsage);
- sqlite3VdbeAddOp4(v, OP_Explain, pParse->iSelectId, 0, 0, zMsg, P4_DYNAMIC);
- }
-}
-
-/*
-** Assign expression b to lvalue a. A second, no-op, version of this macro
-** is provided when SQLITE_OMIT_EXPLAIN is defined. This allows the code
-** in sqlite3Select() to assign values to structure member variables that
-** only exist if SQLITE_OMIT_EXPLAIN is not defined without polluting the
-** code with #ifndef directives.
-*/
-# define explainSetInteger(a, b) a = b
-
-#else
-/* No-op versions of the explainXXX() functions and macros. */
-# define explainTempTable(y,z)
-# define explainSetInteger(y,z)
-#endif
-
-#if !defined(SQLITE_OMIT_EXPLAIN) && !defined(SQLITE_OMIT_COMPOUND_SELECT)
-/*
-** Unless an "EXPLAIN QUERY PLAN" command is being processed, this function
-** is a no-op. Otherwise, it adds a single row of output to the EQP result,
-** where the caption is of one of the two forms:
-**
-** "COMPOSITE SUBQUERIES iSub1 and iSub2 (op)"
-** "COMPOSITE SUBQUERIES iSub1 and iSub2 USING TEMP B-TREE (op)"
-**
-** where iSub1 and iSub2 are the integers passed as the corresponding
-** function parameters, and op is the text representation of the parameter
-** of the same name. The parameter "op" must be one of TK_UNION, TK_EXCEPT,
-** TK_INTERSECT or TK_ALL. The first form is used if argument bUseTmp is
-** false, or the second form if it is true.
-*/
-static void explainComposite(
- Parse *pParse, /* Parse context */
- int op, /* One of TK_UNION, TK_EXCEPT etc. */
- int iSub1, /* Subquery id 1 */
- int iSub2, /* Subquery id 2 */
- int bUseTmp /* True if a temp table was used */
-){
- assert( op==TK_UNION || op==TK_EXCEPT || op==TK_INTERSECT || op==TK_ALL );
- if( pParse->explain==2 ){
- Vdbe *v = pParse->pVdbe;
- char *zMsg = sqlite3MPrintf(
- pParse->db, "COMPOUND SUBQUERIES %d AND %d %s(%s)", iSub1, iSub2,
- bUseTmp?"USING TEMP B-TREE ":"", selectOpName(op)
- );
- sqlite3VdbeAddOp4(v, OP_Explain, pParse->iSelectId, 0, 0, zMsg, P4_DYNAMIC);
- }
-}
-#else
-/* No-op versions of the explainXXX() functions and macros. */
-# define explainComposite(v,w,x,y,z)
-#endif
-
-/*
-** If the inner loop was generated using a non-null pOrderBy argument,
-** then the results were placed in a sorter. After the loop is terminated
-** we need to run the sorter and output the results. The following
-** routine generates the code needed to do that.
-*/
-static void generateSortTail(
- Parse *pParse, /* Parsing context */
- Select *p, /* The SELECT statement */
- Vdbe *v, /* Generate code into this VDBE */
- int nColumn, /* Number of columns of data */
- SelectDest *pDest /* Write the sorted results here */
-){
- int addrBreak = sqlite3VdbeMakeLabel(v); /* Jump here to exit loop */
- int addrContinue = sqlite3VdbeMakeLabel(v); /* Jump here for next cycle */
- int addr;
- int iTab;
- int pseudoTab = 0;
- ExprList *pOrderBy = p->pOrderBy;
-
- int eDest = pDest->eDest;
- int iParm = pDest->iSDParm;
-
- int regRow;
- int regRowid;
-
- iTab = pOrderBy->iECursor;
- regRow = sqlite3GetTempReg(pParse);
- if( eDest==SRT_Output || eDest==SRT_Coroutine ){
- pseudoTab = pParse->nTab++;
- sqlite3VdbeAddOp3(v, OP_OpenPseudo, pseudoTab, regRow, nColumn);
- regRowid = 0;
- }else{
- regRowid = sqlite3GetTempReg(pParse);
- }
- if( p->selFlags & SF_UseSorter ){
- int regSortOut = ++pParse->nMem;
- int ptab2 = pParse->nTab++;
- sqlite3VdbeAddOp3(v, OP_OpenPseudo, ptab2, regSortOut, pOrderBy->nExpr+2);
- addr = 1 + sqlite3VdbeAddOp2(v, OP_SorterSort, iTab, addrBreak);
- codeOffset(v, p, addrContinue);
- sqlite3VdbeAddOp2(v, OP_SorterData, iTab, regSortOut);
- sqlite3VdbeAddOp3(v, OP_Column, ptab2, pOrderBy->nExpr+1, regRow);
- sqlite3VdbeChangeP5(v, OPFLAG_CLEARCACHE);
- }else{
- addr = 1 + sqlite3VdbeAddOp2(v, OP_Sort, iTab, addrBreak);
- codeOffset(v, p, addrContinue);
- sqlite3VdbeAddOp3(v, OP_Column, iTab, pOrderBy->nExpr+1, regRow);
- }
- switch( eDest ){
- case SRT_Table:
- case SRT_EphemTab: {
- testcase( eDest==SRT_Table );
- testcase( eDest==SRT_EphemTab );
- sqlite3VdbeAddOp2(v, OP_NewRowid, iParm, regRowid);
- sqlite3VdbeAddOp3(v, OP_Insert, iParm, regRow, regRowid);
- sqlite3VdbeChangeP5(v, OPFLAG_APPEND);
- break;
- }
-#ifndef SQLITE_OMIT_SUBQUERY
- case SRT_Set: {
- assert( nColumn==1 );
- sqlite3VdbeAddOp4(v, OP_MakeRecord, regRow, 1, regRowid,
- &pDest->affSdst, 1);
- sqlite3ExprCacheAffinityChange(pParse, regRow, 1);
- sqlite3VdbeAddOp2(v, OP_IdxInsert, iParm, regRowid);
- break;
- }
- case SRT_Mem: {
- assert( nColumn==1 );
- sqlite3ExprCodeMove(pParse, regRow, iParm, 1);
- /* The LIMIT clause will terminate the loop for us */
- break;
- }
-#endif
- default: {
- int i;
- assert( eDest==SRT_Output || eDest==SRT_Coroutine );
- testcase( eDest==SRT_Output );
- testcase( eDest==SRT_Coroutine );
- for(i=0; i<nColumn; i++){
- assert( regRow!=pDest->iSdst+i );
- sqlite3VdbeAddOp3(v, OP_Column, pseudoTab, i, pDest->iSdst+i);
- if( i==0 ){
- sqlite3VdbeChangeP5(v, OPFLAG_CLEARCACHE);
- }
- }
- if( eDest==SRT_Output ){
- sqlite3VdbeAddOp2(v, OP_ResultRow, pDest->iSdst, nColumn);
- sqlite3ExprCacheAffinityChange(pParse, pDest->iSdst, nColumn);
- }else{
- sqlite3VdbeAddOp1(v, OP_Yield, pDest->iSDParm);
- }
- break;
- }
- }
- sqlite3ReleaseTempReg(pParse, regRow);
- sqlite3ReleaseTempReg(pParse, regRowid);
-
- /* The bottom of the loop
- */
- sqlite3VdbeResolveLabel(v, addrContinue);
- if( p->selFlags & SF_UseSorter ){
- sqlite3VdbeAddOp2(v, OP_SorterNext, iTab, addr);
- }else{
- sqlite3VdbeAddOp2(v, OP_Next, iTab, addr);
- }
- sqlite3VdbeResolveLabel(v, addrBreak);
- if( eDest==SRT_Output || eDest==SRT_Coroutine ){
- sqlite3VdbeAddOp2(v, OP_Close, pseudoTab, 0);
- }
-}
-
-/*
-** Return a pointer to a string containing the 'declaration type' of the
-** expression pExpr. The string may be treated as static by the caller.
-**
-** The declaration type is the exact datatype definition extracted from the
-** original CREATE TABLE statement if the expression is a column. The
-** declaration type for a ROWID field is INTEGER. Exactly when an expression
-** is considered a column can be complex in the presence of subqueries. The
-** result-set expression in all of the following SELECT statements is
-** considered a column by this function.
-**
-** SELECT col FROM tbl;
-** SELECT (SELECT col FROM tbl;
-** SELECT (SELECT col FROM tbl);
-** SELECT abc FROM (SELECT col AS abc FROM tbl);
-**
-** The declaration type for any expression other than a column is NULL.
-*/
-static const char *columnType(
- NameContext *pNC,
- Expr *pExpr,
- const char **pzOriginDb,
- const char **pzOriginTab,
- const char **pzOriginCol
-){
- char const *zType = 0;
- char const *zOriginDb = 0;
- char const *zOriginTab = 0;
- char const *zOriginCol = 0;
- int j;
- if( NEVER(pExpr==0) || pNC->pSrcList==0 ) return 0;
-
- switch( pExpr->op ){
- case TK_AGG_COLUMN:
- case TK_COLUMN: {
- /* The expression is a column. Locate the table the column is being
- ** extracted from in NameContext.pSrcList. This table may be real
- ** database table or a subquery.
- */
- Table *pTab = 0; /* Table structure column is extracted from */
- Select *pS = 0; /* Select the column is extracted from */
- int iCol = pExpr->iColumn; /* Index of column in pTab */
- testcase( pExpr->op==TK_AGG_COLUMN );
- testcase( pExpr->op==TK_COLUMN );
- while( pNC && !pTab ){
- SrcList *pTabList = pNC->pSrcList;
- for(j=0;j<pTabList->nSrc && pTabList->a[j].iCursor!=pExpr->iTable;j++);
- if( j<pTabList->nSrc ){
- pTab = pTabList->a[j].pTab;
- pS = pTabList->a[j].pSelect;
- }else{
- pNC = pNC->pNext;
- }
- }
-
- if( pTab==0 ){
- /* At one time, code such as "SELECT new.x" within a trigger would
- ** cause this condition to run. Since then, we have restructured how
- ** trigger code is generated and so this condition is no longer
- ** possible. However, it can still be true for statements like
- ** the following:
- **
- ** CREATE TABLE t1(col INTEGER);
- ** SELECT (SELECT t1.col) FROM FROM t1;
- **
- ** when columnType() is called on the expression "t1.col" in the
- ** sub-select. In this case, set the column type to NULL, even
- ** though it should really be "INTEGER".
- **
- ** This is not a problem, as the column type of "t1.col" is never
- ** used. When columnType() is called on the expression
- ** "(SELECT t1.col)", the correct type is returned (see the TK_SELECT
- ** branch below. */
- break;
- }
-
- assert( pTab && pExpr->pTab==pTab );
- if( pS ){
- /* The "table" is actually a sub-select or a view in the FROM clause
- ** of the SELECT statement. Return the declaration type and origin
- ** data for the result-set column of the sub-select.
- */
- if( iCol>=0 && ALWAYS(iCol<pS->pEList->nExpr) ){
- /* If iCol is less than zero, then the expression requests the
- ** rowid of the sub-select or view. This expression is legal (see
- ** test case misc2.2.2) - it always evaluates to NULL.
- */
- NameContext sNC;
- Expr *p = pS->pEList->a[iCol].pExpr;
- sNC.pSrcList = pS->pSrc;
- sNC.pNext = pNC;
- sNC.pParse = pNC->pParse;
- zType = columnType(&sNC, p, &zOriginDb, &zOriginTab, &zOriginCol);
- }
- }else if( ALWAYS(pTab->pSchema) ){
- /* A real table */
- assert( !pS );
- if( iCol<0 ) iCol = pTab->iPKey;
- assert( iCol==-1 || (iCol>=0 && iCol<pTab->nCol) );
- if( iCol<0 ){
- zType = "INTEGER";
- zOriginCol = "rowid";
- }else{
- zType = pTab->aCol[iCol].zType;
- zOriginCol = pTab->aCol[iCol].zName;
- }
- zOriginTab = pTab->zName;
- if( pNC->pParse ){
- int iDb = sqlite3SchemaToIndex(pNC->pParse->db, pTab->pSchema);
- zOriginDb = pNC->pParse->db->aDb[iDb].zName;
- }
- }
- break;
- }
-#ifndef SQLITE_OMIT_SUBQUERY
- case TK_SELECT: {
- /* The expression is a sub-select. Return the declaration type and
- ** origin info for the single column in the result set of the SELECT
- ** statement.
- */
- NameContext sNC;
- Select *pS = pExpr->x.pSelect;
- Expr *p = pS->pEList->a[0].pExpr;
- assert( ExprHasProperty(pExpr, EP_xIsSelect) );
- sNC.pSrcList = pS->pSrc;
- sNC.pNext = pNC;
- sNC.pParse = pNC->pParse;
- zType = columnType(&sNC, p, &zOriginDb, &zOriginTab, &zOriginCol);
- break;
- }
-#endif
- }
-
- if( pzOriginDb ){
- assert( pzOriginTab && pzOriginCol );
- *pzOriginDb = zOriginDb;
- *pzOriginTab = zOriginTab;
- *pzOriginCol = zOriginCol;
- }
- return zType;
-}
-
-/*
-** Generate code that will tell the VDBE the declaration types of columns
-** in the result set.
-*/
-static void generateColumnTypes(
- Parse *pParse, /* Parser context */
- SrcList *pTabList, /* List of tables */
- ExprList *pEList /* Expressions defining the result set */
-){
-#ifndef SQLITE_OMIT_DECLTYPE
- Vdbe *v = pParse->pVdbe;
- int i;
- NameContext sNC;
- sNC.pSrcList = pTabList;
- sNC.pParse = pParse;
- for(i=0; i<pEList->nExpr; i++){
- Expr *p = pEList->a[i].pExpr;
- const char *zType;
-#ifdef SQLITE_ENABLE_COLUMN_METADATA
- const char *zOrigDb = 0;
- const char *zOrigTab = 0;
- const char *zOrigCol = 0;
- zType = columnType(&sNC, p, &zOrigDb, &zOrigTab, &zOrigCol);
-
- /* The vdbe must make its own copy of the column-type and other
- ** column specific strings, in case the schema is reset before this
- ** virtual machine is deleted.
- */
- sqlite3VdbeSetColName(v, i, COLNAME_DATABASE, zOrigDb, SQLITE_TRANSIENT);
- sqlite3VdbeSetColName(v, i, COLNAME_TABLE, zOrigTab, SQLITE_TRANSIENT);
- sqlite3VdbeSetColName(v, i, COLNAME_COLUMN, zOrigCol, SQLITE_TRANSIENT);
-#else
- zType = columnType(&sNC, p, 0, 0, 0);
-#endif
- sqlite3VdbeSetColName(v, i, COLNAME_DECLTYPE, zType, SQLITE_TRANSIENT);
- }
-#endif /* SQLITE_OMIT_DECLTYPE */
-}
-
-/*
-** Generate code that will tell the VDBE the names of columns
-** in the result set. This information is used to provide the
-** azCol[] values in the callback.
-*/
-static void generateColumnNames(
- Parse *pParse, /* Parser context */
- SrcList *pTabList, /* List of tables */
- ExprList *pEList /* Expressions defining the result set */
-){
- Vdbe *v = pParse->pVdbe;
- int i, j;
- sqlite3 *db = pParse->db;
- int fullNames, shortNames;
-
-#ifndef SQLITE_OMIT_EXPLAIN
- /* If this is an EXPLAIN, skip this step */
- if( pParse->explain ){
- return;
- }
-#endif
-
- if( pParse->colNamesSet || NEVER(v==0) || db->mallocFailed ) return;
- pParse->colNamesSet = 1;
- fullNames = (db->flags & SQLITE_FullColNames)!=0;
- shortNames = (db->flags & SQLITE_ShortColNames)!=0;
- sqlite3VdbeSetNumCols(v, pEList->nExpr);
- for(i=0; i<pEList->nExpr; i++){
- Expr *p;
- p = pEList->a[i].pExpr;
- if( NEVER(p==0) ) continue;
- if( pEList->a[i].zName ){
- char *zName = pEList->a[i].zName;
- sqlite3VdbeSetColName(v, i, COLNAME_NAME, zName, SQLITE_TRANSIENT);
- }else if( (p->op==TK_COLUMN || p->op==TK_AGG_COLUMN) && pTabList ){
- Table *pTab;
- char *zCol;
- int iCol = p->iColumn;
- for(j=0; ALWAYS(j<pTabList->nSrc); j++){
- if( pTabList->a[j].iCursor==p->iTable ) break;
- }
- assert( j<pTabList->nSrc );
- pTab = pTabList->a[j].pTab;
- if( iCol<0 ) iCol = pTab->iPKey;
- assert( iCol==-1 || (iCol>=0 && iCol<pTab->nCol) );
- if( iCol<0 ){
- zCol = "rowid";
- }else{
- zCol = pTab->aCol[iCol].zName;
- }
- if( !shortNames && !fullNames ){
- sqlite3VdbeSetColName(v, i, COLNAME_NAME,
- sqlite3DbStrDup(db, pEList->a[i].zSpan), SQLITE_DYNAMIC);
- }else if( fullNames ){
- char *zName = 0;
- zName = sqlite3MPrintf(db, "%s.%s", pTab->zName, zCol);
- sqlite3VdbeSetColName(v, i, COLNAME_NAME, zName, SQLITE_DYNAMIC);
- }else{
- sqlite3VdbeSetColName(v, i, COLNAME_NAME, zCol, SQLITE_TRANSIENT);
- }
- }else{
- sqlite3VdbeSetColName(v, i, COLNAME_NAME,
- sqlite3DbStrDup(db, pEList->a[i].zSpan), SQLITE_DYNAMIC);
- }
- }
- generateColumnTypes(pParse, pTabList, pEList);
-}
-
-/*
-** Given a an expression list (which is really the list of expressions
-** that form the result set of a SELECT statement) compute appropriate
-** column names for a table that would hold the expression list.
-**
-** All column names will be unique.
-**
-** Only the column names are computed. Column.zType, Column.zColl,
-** and other fields of Column are zeroed.
-**
-** Return SQLITE_OK on success. If a memory allocation error occurs,
-** store NULL in *paCol and 0 in *pnCol and return SQLITE_NOMEM.
-*/
-static int selectColumnsFromExprList(
- Parse *pParse, /* Parsing context */
- ExprList *pEList, /* Expr list from which to derive column names */
- i16 *pnCol, /* Write the number of columns here */
- Column **paCol /* Write the new column list here */
-){
- sqlite3 *db = pParse->db; /* Database connection */
- int i, j; /* Loop counters */
- int cnt; /* Index added to make the name unique */
- Column *aCol, *pCol; /* For looping over result columns */
- int nCol; /* Number of columns in the result set */
- Expr *p; /* Expression for a single result column */
- char *zName; /* Column name */
- int nName; /* Size of name in zName[] */
-
- if( pEList ){
- nCol = pEList->nExpr;
- aCol = sqlite3DbMallocZero(db, sizeof(aCol[0])*nCol);
- testcase( aCol==0 );
- }else{
- nCol = 0;
- aCol = 0;
- }
- *pnCol = nCol;
- *paCol = aCol;
-
- for(i=0, pCol=aCol; i<nCol; i++, pCol++){
- /* Get an appropriate name for the column
- */
- p = sqlite3ExprSkipCollate(pEList->a[i].pExpr);
- if( (zName = pEList->a[i].zName)!=0 ){
- /* If the column contains an "AS <name>" phrase, use <name> as the name */
- zName = sqlite3DbStrDup(db, zName);
- }else{
- Expr *pColExpr = p; /* The expression that is the result column name */
- Table *pTab; /* Table associated with this expression */
- while( pColExpr->op==TK_DOT ){
- pColExpr = pColExpr->pRight;
- assert( pColExpr!=0 );
- }
- if( pColExpr->op==TK_COLUMN && ALWAYS(pColExpr->pTab!=0) ){
- /* For columns use the column name name */
- int iCol = pColExpr->iColumn;
- pTab = pColExpr->pTab;
- if( iCol<0 ) iCol = pTab->iPKey;
- zName = sqlite3MPrintf(db, "%s",
- iCol>=0 ? pTab->aCol[iCol].zName : "rowid");
- }else if( pColExpr->op==TK_ID ){
- assert( !ExprHasProperty(pColExpr, EP_IntValue) );
- zName = sqlite3MPrintf(db, "%s", pColExpr->u.zToken);
- }else{
- /* Use the original text of the column expression as its name */
- zName = sqlite3MPrintf(db, "%s", pEList->a[i].zSpan);
- }
- }
- if( db->mallocFailed ){
- sqlite3DbFree(db, zName);
- break;
- }
-
- /* Make sure the column name is unique. If the name is not unique,
- ** append a integer to the name so that it becomes unique.
- */
- nName = sqlite3Strlen30(zName);
- for(j=cnt=0; j<i; j++){
- if( sqlite3StrICmp(aCol[j].zName, zName)==0 ){
- char *zNewName;
- int k;
- for(k=nName-1; k>1 && sqlite3Isdigit(zName[k]); k--){}
- if( zName[k]==':' ) nName = k;
- zName[nName] = 0;
- zNewName = sqlite3MPrintf(db, "%s:%d", zName, ++cnt);
- sqlite3DbFree(db, zName);
- zName = zNewName;
- j = -1;
- if( zName==0 ) break;
- }
- }
- pCol->zName = zName;
- }
- if( db->mallocFailed ){
- for(j=0; j<i; j++){
- sqlite3DbFree(db, aCol[j].zName);
- }
- sqlite3DbFree(db, aCol);
- *paCol = 0;
- *pnCol = 0;
- return SQLITE_NOMEM;
- }
- return SQLITE_OK;
-}
-
-/*
-** Add type and collation information to a column list based on
-** a SELECT statement.
-**
-** The column list presumably came from selectColumnNamesFromExprList().
-** The column list has only names, not types or collations. This
-** routine goes through and adds the types and collations.
-**
-** This routine requires that all identifiers in the SELECT
-** statement be resolved.
-*/
-static void selectAddColumnTypeAndCollation(
- Parse *pParse, /* Parsing contexts */
- int nCol, /* Number of columns */
- Column *aCol, /* List of columns */
- Select *pSelect /* SELECT used to determine types and collations */
-){
- sqlite3 *db = pParse->db;
- NameContext sNC;
- Column *pCol;
- CollSeq *pColl;
- int i;
- Expr *p;
- struct ExprList_item *a;
-
- assert( pSelect!=0 );
- assert( (pSelect->selFlags & SF_Resolved)!=0 );
- assert( nCol==pSelect->pEList->nExpr || db->mallocFailed );
- if( db->mallocFailed ) return;
- memset(&sNC, 0, sizeof(sNC));
- sNC.pSrcList = pSelect->pSrc;
- a = pSelect->pEList->a;
- for(i=0, pCol=aCol; i<nCol; i++, pCol++){
- p = a[i].pExpr;
- pCol->zType = sqlite3DbStrDup(db, columnType(&sNC, p, 0, 0, 0));
- pCol->affinity = sqlite3ExprAffinity(p);
- if( pCol->affinity==0 ) pCol->affinity = SQLITE_AFF_NONE;
- pColl = sqlite3ExprCollSeq(pParse, p);
- if( pColl ){
- pCol->zColl = sqlite3DbStrDup(db, pColl->zName);
- }
- }
-}
-
-/*
-** Given a SELECT statement, generate a Table structure that describes
-** the result set of that SELECT.
-*/
-SQLITE_PRIVATE Table *sqlite3ResultSetOfSelect(Parse *pParse, Select *pSelect){
- Table *pTab;
- sqlite3 *db = pParse->db;
- int savedFlags;
-
- savedFlags = db->flags;
- db->flags &= ~SQLITE_FullColNames;
- db->flags |= SQLITE_ShortColNames;
- sqlite3SelectPrep(pParse, pSelect, 0);
- if( pParse->nErr ) return 0;
- while( pSelect->pPrior ) pSelect = pSelect->pPrior;
- db->flags = savedFlags;
- pTab = sqlite3DbMallocZero(db, sizeof(Table) );
- if( pTab==0 ){
- return 0;
- }
- /* The sqlite3ResultSetOfSelect() is only used n contexts where lookaside
- ** is disabled */
- assert( db->lookaside.bEnabled==0 );
- pTab->nRef = 1;
- pTab->zName = 0;
- pTab->nRowEst = 1000000;
- selectColumnsFromExprList(pParse, pSelect->pEList, &pTab->nCol, &pTab->aCol);
- selectAddColumnTypeAndCollation(pParse, pTab->nCol, pTab->aCol, pSelect);
- pTab->iPKey = -1;
- if( db->mallocFailed ){
- sqlite3DeleteTable(db, pTab);
- return 0;
- }
- return pTab;
-}
-
-/*
-** Get a VDBE for the given parser context. Create a new one if necessary.
-** If an error occurs, return NULL and leave a message in pParse.
-*/
-SQLITE_PRIVATE Vdbe *sqlite3GetVdbe(Parse *pParse){
- Vdbe *v = pParse->pVdbe;
- if( v==0 ){
- v = pParse->pVdbe = sqlite3VdbeCreate(pParse->db);
-#ifndef SQLITE_OMIT_TRACE
- if( v ){
- sqlite3VdbeAddOp0(v, OP_Trace);
- }
-#endif
- }
- return v;
-}
-
-
-/*
-** Compute the iLimit and iOffset fields of the SELECT based on the
-** pLimit and pOffset expressions. pLimit and pOffset hold the expressions
-** that appear in the original SQL statement after the LIMIT and OFFSET
-** keywords. Or NULL if those keywords are omitted. iLimit and iOffset
-** are the integer memory register numbers for counters used to compute
-** the limit and offset. If there is no limit and/or offset, then
-** iLimit and iOffset are negative.
-**
-** This routine changes the values of iLimit and iOffset only if
-** a limit or offset is defined by pLimit and pOffset. iLimit and
-** iOffset should have been preset to appropriate default values
-** (usually but not always -1) prior to calling this routine.
-** Only if pLimit!=0 or pOffset!=0 do the limit registers get
-** redefined. The UNION ALL operator uses this property to force
-** the reuse of the same limit and offset registers across multiple
-** SELECT statements.
-*/
-static void computeLimitRegisters(Parse *pParse, Select *p, int iBreak){
- Vdbe *v = 0;
- int iLimit = 0;
- int iOffset;
- int addr1, n;
- if( p->iLimit ) return;
-
- /*
- ** "LIMIT -1" always shows all rows. There is some
- ** contraversy about what the correct behavior should be.
- ** The current implementation interprets "LIMIT 0" to mean
- ** no rows.
- */
- sqlite3ExprCacheClear(pParse);
- assert( p->pOffset==0 || p->pLimit!=0 );
- if( p->pLimit ){
- p->iLimit = iLimit = ++pParse->nMem;
- v = sqlite3GetVdbe(pParse);
- if( NEVER(v==0) ) return; /* VDBE should have already been allocated */
- if( sqlite3ExprIsInteger(p->pLimit, &n) ){
- sqlite3VdbeAddOp2(v, OP_Integer, n, iLimit);
- VdbeComment((v, "LIMIT counter"));
- if( n==0 ){
- sqlite3VdbeAddOp2(v, OP_Goto, 0, iBreak);
- }else{
- if( p->nSelectRow > (double)n ) p->nSelectRow = (double)n;
- }
- }else{
- sqlite3ExprCode(pParse, p->pLimit, iLimit);
- sqlite3VdbeAddOp1(v, OP_MustBeInt, iLimit);
- VdbeComment((v, "LIMIT counter"));
- sqlite3VdbeAddOp2(v, OP_IfZero, iLimit, iBreak);
- }
- if( p->pOffset ){
- p->iOffset = iOffset = ++pParse->nMem;
- pParse->nMem++; /* Allocate an extra register for limit+offset */
- sqlite3ExprCode(pParse, p->pOffset, iOffset);
- sqlite3VdbeAddOp1(v, OP_MustBeInt, iOffset);
- VdbeComment((v, "OFFSET counter"));
- addr1 = sqlite3VdbeAddOp1(v, OP_IfPos, iOffset);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, iOffset);
- sqlite3VdbeJumpHere(v, addr1);
- sqlite3VdbeAddOp3(v, OP_Add, iLimit, iOffset, iOffset+1);
- VdbeComment((v, "LIMIT+OFFSET"));
- addr1 = sqlite3VdbeAddOp1(v, OP_IfPos, iLimit);
- sqlite3VdbeAddOp2(v, OP_Integer, -1, iOffset+1);
- sqlite3VdbeJumpHere(v, addr1);
- }
- }
-}
-
-#ifndef SQLITE_OMIT_COMPOUND_SELECT
-/*
-** Return the appropriate collating sequence for the iCol-th column of
-** the result set for the compound-select statement "p". Return NULL if
-** the column has no default collating sequence.
-**
-** The collating sequence for the compound select is taken from the
-** left-most term of the select that has a collating sequence.
-*/
-static CollSeq *multiSelectCollSeq(Parse *pParse, Select *p, int iCol){
- CollSeq *pRet;
- if( p->pPrior ){
- pRet = multiSelectCollSeq(pParse, p->pPrior, iCol);
- }else{
- pRet = 0;
- }
- assert( iCol>=0 );
- if( pRet==0 && iCol<p->pEList->nExpr ){
- pRet = sqlite3ExprCollSeq(pParse, p->pEList->a[iCol].pExpr);
- }
- return pRet;
-}
-#endif /* SQLITE_OMIT_COMPOUND_SELECT */
-
-/* Forward reference */
-static int multiSelectOrderBy(
- Parse *pParse, /* Parsing context */
- Select *p, /* The right-most of SELECTs to be coded */
- SelectDest *pDest /* What to do with query results */
-);
-
-
-#ifndef SQLITE_OMIT_COMPOUND_SELECT
-/*
-** This routine is called to process a compound query form from
-** two or more separate queries using UNION, UNION ALL, EXCEPT, or
-** INTERSECT
-**
-** "p" points to the right-most of the two queries. the query on the
-** left is p->pPrior. The left query could also be a compound query
-** in which case this routine will be called recursively.
-**
-** The results of the total query are to be written into a destination
-** of type eDest with parameter iParm.
-**
-** Example 1: Consider a three-way compound SQL statement.
-**
-** SELECT a FROM t1 UNION SELECT b FROM t2 UNION SELECT c FROM t3
-**
-** This statement is parsed up as follows:
-**
-** SELECT c FROM t3
-** |
-** `-----> SELECT b FROM t2
-** |
-** `------> SELECT a FROM t1
-**
-** The arrows in the diagram above represent the Select.pPrior pointer.
-** So if this routine is called with p equal to the t3 query, then
-** pPrior will be the t2 query. p->op will be TK_UNION in this case.
-**
-** Notice that because of the way SQLite parses compound SELECTs, the
-** individual selects always group from left to right.
-*/
-static int multiSelect(
- Parse *pParse, /* Parsing context */
- Select *p, /* The right-most of SELECTs to be coded */
- SelectDest *pDest /* What to do with query results */
-){
- int rc = SQLITE_OK; /* Success code from a subroutine */
- Select *pPrior; /* Another SELECT immediately to our left */
- Vdbe *v; /* Generate code to this VDBE */
- SelectDest dest; /* Alternative data destination */
- Select *pDelete = 0; /* Chain of simple selects to delete */
- sqlite3 *db; /* Database connection */
-#ifndef SQLITE_OMIT_EXPLAIN
- int iSub1; /* EQP id of left-hand query */
- int iSub2; /* EQP id of right-hand query */
-#endif
-
- /* Make sure there is no ORDER BY or LIMIT clause on prior SELECTs. Only
- ** the last (right-most) SELECT in the series may have an ORDER BY or LIMIT.
- */
- assert( p && p->pPrior ); /* Calling function guarantees this much */
- db = pParse->db;
- pPrior = p->pPrior;
- assert( pPrior->pRightmost!=pPrior );
- assert( pPrior->pRightmost==p->pRightmost );
- dest = *pDest;
- if( pPrior->pOrderBy ){
- sqlite3ErrorMsg(pParse,"ORDER BY clause should come after %s not before",
- selectOpName(p->op));
- rc = 1;
- goto multi_select_end;
- }
- if( pPrior->pLimit ){
- sqlite3ErrorMsg(pParse,"LIMIT clause should come after %s not before",
- selectOpName(p->op));
- rc = 1;
- goto multi_select_end;
- }
-
- v = sqlite3GetVdbe(pParse);
- assert( v!=0 ); /* The VDBE already created by calling function */
-
- /* Create the destination temporary table if necessary
- */
- if( dest.eDest==SRT_EphemTab ){
- assert( p->pEList );
- sqlite3VdbeAddOp2(v, OP_OpenEphemeral, dest.iSDParm, p->pEList->nExpr);
- sqlite3VdbeChangeP5(v, BTREE_UNORDERED);
- dest.eDest = SRT_Table;
- }
-
- /* Make sure all SELECTs in the statement have the same number of elements
- ** in their result sets.
- */
- assert( p->pEList && pPrior->pEList );
- if( p->pEList->nExpr!=pPrior->pEList->nExpr ){
- if( p->selFlags & SF_Values ){
- sqlite3ErrorMsg(pParse, "all VALUES must have the same number of terms");
- }else{
- sqlite3ErrorMsg(pParse, "SELECTs to the left and right of %s"
- " do not have the same number of result columns", selectOpName(p->op));
- }
- rc = 1;
- goto multi_select_end;
- }
-
- /* Compound SELECTs that have an ORDER BY clause are handled separately.
- */
- if( p->pOrderBy ){
- return multiSelectOrderBy(pParse, p, pDest);
- }
-
- /* Generate code for the left and right SELECT statements.
- */
- switch( p->op ){
- case TK_ALL: {
- int addr = 0;
- int nLimit;
- assert( !pPrior->pLimit );
- pPrior->iLimit = p->iLimit;
- pPrior->iOffset = p->iOffset;
- pPrior->pLimit = p->pLimit;
- pPrior->pOffset = p->pOffset;
- explainSetInteger(iSub1, pParse->iNextSelectId);
- rc = sqlite3Select(pParse, pPrior, &dest);
- p->pLimit = 0;
- p->pOffset = 0;
- if( rc ){
- goto multi_select_end;
- }
- p->pPrior = 0;
- p->iLimit = pPrior->iLimit;
- p->iOffset = pPrior->iOffset;
- if( p->iLimit ){
- addr = sqlite3VdbeAddOp1(v, OP_IfZero, p->iLimit);
- VdbeComment((v, "Jump ahead if LIMIT reached"));
- }
- explainSetInteger(iSub2, pParse->iNextSelectId);
- rc = sqlite3Select(pParse, p, &dest);
- testcase( rc!=SQLITE_OK );
- pDelete = p->pPrior;
- p->pPrior = pPrior;
- p->nSelectRow += pPrior->nSelectRow;
- if( pPrior->pLimit
- && sqlite3ExprIsInteger(pPrior->pLimit, &nLimit)
- && p->nSelectRow > (double)nLimit
- ){
- p->nSelectRow = (double)nLimit;
- }
- if( addr ){
- sqlite3VdbeJumpHere(v, addr);
- }
- break;
- }
- case TK_EXCEPT:
- case TK_UNION: {
- int unionTab; /* Cursor number of the temporary table holding result */
- u8 op = 0; /* One of the SRT_ operations to apply to self */
- int priorOp; /* The SRT_ operation to apply to prior selects */
- Expr *pLimit, *pOffset; /* Saved values of p->nLimit and p->nOffset */
- int addr;
- SelectDest uniondest;
-
- testcase( p->op==TK_EXCEPT );
- testcase( p->op==TK_UNION );
- priorOp = SRT_Union;
- if( dest.eDest==priorOp && ALWAYS(!p->pLimit &&!p->pOffset) ){
- /* We can reuse a temporary table generated by a SELECT to our
- ** right.
- */
- assert( p->pRightmost!=p ); /* Can only happen for leftward elements
- ** of a 3-way or more compound */
- assert( p->pLimit==0 ); /* Not allowed on leftward elements */
- assert( p->pOffset==0 ); /* Not allowed on leftward elements */
- unionTab = dest.iSDParm;
- }else{
- /* We will need to create our own temporary table to hold the
- ** intermediate results.
- */
- unionTab = pParse->nTab++;
- assert( p->pOrderBy==0 );
- addr = sqlite3VdbeAddOp2(v, OP_OpenEphemeral, unionTab, 0);
- assert( p->addrOpenEphm[0] == -1 );
- p->addrOpenEphm[0] = addr;
- p->pRightmost->selFlags |= SF_UsesEphemeral;
- assert( p->pEList );
- }
-
- /* Code the SELECT statements to our left
- */
- assert( !pPrior->pOrderBy );
- sqlite3SelectDestInit(&uniondest, priorOp, unionTab);
- explainSetInteger(iSub1, pParse->iNextSelectId);
- rc = sqlite3Select(pParse, pPrior, &uniondest);
- if( rc ){
- goto multi_select_end;
- }
-
- /* Code the current SELECT statement
- */
- if( p->op==TK_EXCEPT ){
- op = SRT_Except;
- }else{
- assert( p->op==TK_UNION );
- op = SRT_Union;
- }
- p->pPrior = 0;
- pLimit = p->pLimit;
- p->pLimit = 0;
- pOffset = p->pOffset;
- p->pOffset = 0;
- uniondest.eDest = op;
- explainSetInteger(iSub2, pParse->iNextSelectId);
- rc = sqlite3Select(pParse, p, &uniondest);
- testcase( rc!=SQLITE_OK );
- /* Query flattening in sqlite3Select() might refill p->pOrderBy.
- ** Be sure to delete p->pOrderBy, therefore, to avoid a memory leak. */
- sqlite3ExprListDelete(db, p->pOrderBy);
- pDelete = p->pPrior;
- p->pPrior = pPrior;
- p->pOrderBy = 0;
- if( p->op==TK_UNION ) p->nSelectRow += pPrior->nSelectRow;
- sqlite3ExprDelete(db, p->pLimit);
- p->pLimit = pLimit;
- p->pOffset = pOffset;
- p->iLimit = 0;
- p->iOffset = 0;
-
- /* Convert the data in the temporary table into whatever form
- ** it is that we currently need.
- */
- assert( unionTab==dest.iSDParm || dest.eDest!=priorOp );
- if( dest.eDest!=priorOp ){
- int iCont, iBreak, iStart;
- assert( p->pEList );
- if( dest.eDest==SRT_Output ){
- Select *pFirst = p;
- while( pFirst->pPrior ) pFirst = pFirst->pPrior;
- generateColumnNames(pParse, 0, pFirst->pEList);
- }
- iBreak = sqlite3VdbeMakeLabel(v);
- iCont = sqlite3VdbeMakeLabel(v);
- computeLimitRegisters(pParse, p, iBreak);
- sqlite3VdbeAddOp2(v, OP_Rewind, unionTab, iBreak);
- iStart = sqlite3VdbeCurrentAddr(v);
- selectInnerLoop(pParse, p, p->pEList, unionTab, p->pEList->nExpr,
- 0, 0, &dest, iCont, iBreak);
- sqlite3VdbeResolveLabel(v, iCont);
- sqlite3VdbeAddOp2(v, OP_Next, unionTab, iStart);
- sqlite3VdbeResolveLabel(v, iBreak);
- sqlite3VdbeAddOp2(v, OP_Close, unionTab, 0);
- }
- break;
- }
- default: assert( p->op==TK_INTERSECT ); {
- int tab1, tab2;
- int iCont, iBreak, iStart;
- Expr *pLimit, *pOffset;
- int addr;
- SelectDest intersectdest;
- int r1;
-
- /* INTERSECT is different from the others since it requires
- ** two temporary tables. Hence it has its own case. Begin
- ** by allocating the tables we will need.
- */
- tab1 = pParse->nTab++;
- tab2 = pParse->nTab++;
- assert( p->pOrderBy==0 );
-
- addr = sqlite3VdbeAddOp2(v, OP_OpenEphemeral, tab1, 0);
- assert( p->addrOpenEphm[0] == -1 );
- p->addrOpenEphm[0] = addr;
- p->pRightmost->selFlags |= SF_UsesEphemeral;
- assert( p->pEList );
-
- /* Code the SELECTs to our left into temporary table "tab1".
- */
- sqlite3SelectDestInit(&intersectdest, SRT_Union, tab1);
- explainSetInteger(iSub1, pParse->iNextSelectId);
- rc = sqlite3Select(pParse, pPrior, &intersectdest);
- if( rc ){
- goto multi_select_end;
- }
-
- /* Code the current SELECT into temporary table "tab2"
- */
- addr = sqlite3VdbeAddOp2(v, OP_OpenEphemeral, tab2, 0);
- assert( p->addrOpenEphm[1] == -1 );
- p->addrOpenEphm[1] = addr;
- p->pPrior = 0;
- pLimit = p->pLimit;
- p->pLimit = 0;
- pOffset = p->pOffset;
- p->pOffset = 0;
- intersectdest.iSDParm = tab2;
- explainSetInteger(iSub2, pParse->iNextSelectId);
- rc = sqlite3Select(pParse, p, &intersectdest);
- testcase( rc!=SQLITE_OK );
- pDelete = p->pPrior;
- p->pPrior = pPrior;
- if( p->nSelectRow>pPrior->nSelectRow ) p->nSelectRow = pPrior->nSelectRow;
- sqlite3ExprDelete(db, p->pLimit);
- p->pLimit = pLimit;
- p->pOffset = pOffset;
-
- /* Generate code to take the intersection of the two temporary
- ** tables.
- */
- assert( p->pEList );
- if( dest.eDest==SRT_Output ){
- Select *pFirst = p;
- while( pFirst->pPrior ) pFirst = pFirst->pPrior;
- generateColumnNames(pParse, 0, pFirst->pEList);
- }
- iBreak = sqlite3VdbeMakeLabel(v);
- iCont = sqlite3VdbeMakeLabel(v);
- computeLimitRegisters(pParse, p, iBreak);
- sqlite3VdbeAddOp2(v, OP_Rewind, tab1, iBreak);
- r1 = sqlite3GetTempReg(pParse);
- iStart = sqlite3VdbeAddOp2(v, OP_RowKey, tab1, r1);
- sqlite3VdbeAddOp4Int(v, OP_NotFound, tab2, iCont, r1, 0);
- sqlite3ReleaseTempReg(pParse, r1);
- selectInnerLoop(pParse, p, p->pEList, tab1, p->pEList->nExpr,
- 0, 0, &dest, iCont, iBreak);
- sqlite3VdbeResolveLabel(v, iCont);
- sqlite3VdbeAddOp2(v, OP_Next, tab1, iStart);
- sqlite3VdbeResolveLabel(v, iBreak);
- sqlite3VdbeAddOp2(v, OP_Close, tab2, 0);
- sqlite3VdbeAddOp2(v, OP_Close, tab1, 0);
- break;
- }
- }
-
- explainComposite(pParse, p->op, iSub1, iSub2, p->op!=TK_ALL);
-
- /* Compute collating sequences used by
- ** temporary tables needed to implement the compound select.
- ** Attach the KeyInfo structure to all temporary tables.
- **
- ** This section is run by the right-most SELECT statement only.
- ** SELECT statements to the left always skip this part. The right-most
- ** SELECT might also skip this part if it has no ORDER BY clause and
- ** no temp tables are required.
- */
- if( p->selFlags & SF_UsesEphemeral ){
- int i; /* Loop counter */
- KeyInfo *pKeyInfo; /* Collating sequence for the result set */
- Select *pLoop; /* For looping through SELECT statements */
- CollSeq **apColl; /* For looping through pKeyInfo->aColl[] */
- int nCol; /* Number of columns in result set */
-
- assert( p->pRightmost==p );
- nCol = p->pEList->nExpr;
- pKeyInfo = sqlite3DbMallocZero(db,
- sizeof(*pKeyInfo)+nCol*(sizeof(CollSeq*) + 1));
- if( !pKeyInfo ){
- rc = SQLITE_NOMEM;
- goto multi_select_end;
- }
-
- pKeyInfo->enc = ENC(db);
- pKeyInfo->nField = (u16)nCol;
-
- for(i=0, apColl=pKeyInfo->aColl; i<nCol; i++, apColl++){
- *apColl = multiSelectCollSeq(pParse, p, i);
- if( 0==*apColl ){
- *apColl = db->pDfltColl;
- }
- }
- pKeyInfo->aSortOrder = (u8*)apColl;
-
- for(pLoop=p; pLoop; pLoop=pLoop->pPrior){
- for(i=0; i<2; i++){
- int addr = pLoop->addrOpenEphm[i];
- if( addr<0 ){
- /* If [0] is unused then [1] is also unused. So we can
- ** always safely abort as soon as the first unused slot is found */
- assert( pLoop->addrOpenEphm[1]<0 );
- break;
- }
- sqlite3VdbeChangeP2(v, addr, nCol);
- sqlite3VdbeChangeP4(v, addr, (char*)pKeyInfo, P4_KEYINFO);
- pLoop->addrOpenEphm[i] = -1;
- }
- }
- sqlite3DbFree(db, pKeyInfo);
- }
-
-multi_select_end:
- pDest->iSdst = dest.iSdst;
- pDest->nSdst = dest.nSdst;
- sqlite3SelectDelete(db, pDelete);
- return rc;
-}
-#endif /* SQLITE_OMIT_COMPOUND_SELECT */
-
-/*
-** Code an output subroutine for a coroutine implementation of a
-** SELECT statment.
-**
-** The data to be output is contained in pIn->iSdst. There are
-** pIn->nSdst columns to be output. pDest is where the output should
-** be sent.
-**
-** regReturn is the number of the register holding the subroutine
-** return address.
-**
-** If regPrev>0 then it is the first register in a vector that
-** records the previous output. mem[regPrev] is a flag that is false
-** if there has been no previous output. If regPrev>0 then code is
-** generated to suppress duplicates. pKeyInfo is used for comparing
-** keys.
-**
-** If the LIMIT found in p->iLimit is reached, jump immediately to
-** iBreak.
-*/
-static int generateOutputSubroutine(
- Parse *pParse, /* Parsing context */
- Select *p, /* The SELECT statement */
- SelectDest *pIn, /* Coroutine supplying data */
- SelectDest *pDest, /* Where to send the data */
- int regReturn, /* The return address register */
- int regPrev, /* Previous result register. No uniqueness if 0 */
- KeyInfo *pKeyInfo, /* For comparing with previous entry */
- int p4type, /* The p4 type for pKeyInfo */
- int iBreak /* Jump here if we hit the LIMIT */
-){
- Vdbe *v = pParse->pVdbe;
- int iContinue;
- int addr;
-
- addr = sqlite3VdbeCurrentAddr(v);
- iContinue = sqlite3VdbeMakeLabel(v);
-
- /* Suppress duplicates for UNION, EXCEPT, and INTERSECT
- */
- if( regPrev ){
- int j1, j2;
- j1 = sqlite3VdbeAddOp1(v, OP_IfNot, regPrev);
- j2 = sqlite3VdbeAddOp4(v, OP_Compare, pIn->iSdst, regPrev+1, pIn->nSdst,
- (char*)pKeyInfo, p4type);
- sqlite3VdbeAddOp3(v, OP_Jump, j2+2, iContinue, j2+2);
- sqlite3VdbeJumpHere(v, j1);
- sqlite3VdbeAddOp3(v, OP_Copy, pIn->iSdst, regPrev+1, pIn->nSdst-1);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, regPrev);
- }
- if( pParse->db->mallocFailed ) return 0;
-
- /* Suppress the first OFFSET entries if there is an OFFSET clause
- */
- codeOffset(v, p, iContinue);
-
- switch( pDest->eDest ){
- /* Store the result as data using a unique key.
- */
- case SRT_Table:
- case SRT_EphemTab: {
- int r1 = sqlite3GetTempReg(pParse);
- int r2 = sqlite3GetTempReg(pParse);
- testcase( pDest->eDest==SRT_Table );
- testcase( pDest->eDest==SRT_EphemTab );
- sqlite3VdbeAddOp3(v, OP_MakeRecord, pIn->iSdst, pIn->nSdst, r1);
- sqlite3VdbeAddOp2(v, OP_NewRowid, pDest->iSDParm, r2);
- sqlite3VdbeAddOp3(v, OP_Insert, pDest->iSDParm, r1, r2);
- sqlite3VdbeChangeP5(v, OPFLAG_APPEND);
- sqlite3ReleaseTempReg(pParse, r2);
- sqlite3ReleaseTempReg(pParse, r1);
- break;
- }
-
-#ifndef SQLITE_OMIT_SUBQUERY
- /* If we are creating a set for an "expr IN (SELECT ...)" construct,
- ** then there should be a single item on the stack. Write this
- ** item into the set table with bogus data.
- */
- case SRT_Set: {
- int r1;
- assert( pIn->nSdst==1 );
- pDest->affSdst =
- sqlite3CompareAffinity(p->pEList->a[0].pExpr, pDest->affSdst);
- r1 = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp4(v, OP_MakeRecord, pIn->iSdst, 1, r1, &pDest->affSdst,1);
- sqlite3ExprCacheAffinityChange(pParse, pIn->iSdst, 1);
- sqlite3VdbeAddOp2(v, OP_IdxInsert, pDest->iSDParm, r1);
- sqlite3ReleaseTempReg(pParse, r1);
- break;
- }
-
-#if 0 /* Never occurs on an ORDER BY query */
- /* If any row exist in the result set, record that fact and abort.
- */
- case SRT_Exists: {
- sqlite3VdbeAddOp2(v, OP_Integer, 1, pDest->iSDParm);
- /* The LIMIT clause will terminate the loop for us */
- break;
- }
-#endif
-
- /* If this is a scalar select that is part of an expression, then
- ** store the results in the appropriate memory cell and break out
- ** of the scan loop.
- */
- case SRT_Mem: {
- assert( pIn->nSdst==1 );
- sqlite3ExprCodeMove(pParse, pIn->iSdst, pDest->iSDParm, 1);
- /* The LIMIT clause will jump out of the loop for us */
- break;
- }
-#endif /* #ifndef SQLITE_OMIT_SUBQUERY */
-
- /* The results are stored in a sequence of registers
- ** starting at pDest->iSdst. Then the co-routine yields.
- */
- case SRT_Coroutine: {
- if( pDest->iSdst==0 ){
- pDest->iSdst = sqlite3GetTempRange(pParse, pIn->nSdst);
- pDest->nSdst = pIn->nSdst;
- }
- sqlite3ExprCodeMove(pParse, pIn->iSdst, pDest->iSdst, pDest->nSdst);
- sqlite3VdbeAddOp1(v, OP_Yield, pDest->iSDParm);
- break;
- }
-
- /* If none of the above, then the result destination must be
- ** SRT_Output. This routine is never called with any other
- ** destination other than the ones handled above or SRT_Output.
- **
- ** For SRT_Output, results are stored in a sequence of registers.
- ** Then the OP_ResultRow opcode is used to cause sqlite3_step() to
- ** return the next row of result.
- */
- default: {
- assert( pDest->eDest==SRT_Output );
- sqlite3VdbeAddOp2(v, OP_ResultRow, pIn->iSdst, pIn->nSdst);
- sqlite3ExprCacheAffinityChange(pParse, pIn->iSdst, pIn->nSdst);
- break;
- }
- }
-
- /* Jump to the end of the loop if the LIMIT is reached.
- */
- if( p->iLimit ){
- sqlite3VdbeAddOp3(v, OP_IfZero, p->iLimit, iBreak, -1);
- }
-
- /* Generate the subroutine return
- */
- sqlite3VdbeResolveLabel(v, iContinue);
- sqlite3VdbeAddOp1(v, OP_Return, regReturn);
-
- return addr;
-}
-
-/*
-** Alternative compound select code generator for cases when there
-** is an ORDER BY clause.
-**
-** We assume a query of the following form:
-**
-** <selectA> <operator> <selectB> ORDER BY <orderbylist>
-**
-** <operator> is one of UNION ALL, UNION, EXCEPT, or INTERSECT. The idea
-** is to code both <selectA> and <selectB> with the ORDER BY clause as
-** co-routines. Then run the co-routines in parallel and merge the results
-** into the output. In addition to the two coroutines (called selectA and
-** selectB) there are 7 subroutines:
-**
-** outA: Move the output of the selectA coroutine into the output
-** of the compound query.
-**
-** outB: Move the output of the selectB coroutine into the output
-** of the compound query. (Only generated for UNION and
-** UNION ALL. EXCEPT and INSERTSECT never output a row that
-** appears only in B.)
-**
-** AltB: Called when there is data from both coroutines and A<B.
-**
-** AeqB: Called when there is data from both coroutines and A==B.
-**
-** AgtB: Called when there is data from both coroutines and A>B.
-**
-** EofA: Called when data is exhausted from selectA.
-**
-** EofB: Called when data is exhausted from selectB.
-**
-** The implementation of the latter five subroutines depend on which
-** <operator> is used:
-**
-**
-** UNION ALL UNION EXCEPT INTERSECT
-** ------------- ----------------- -------------- -----------------
-** AltB: outA, nextA outA, nextA outA, nextA nextA
-**
-** AeqB: outA, nextA nextA nextA outA, nextA
-**
-** AgtB: outB, nextB outB, nextB nextB nextB
-**
-** EofA: outB, nextB outB, nextB halt halt
-**
-** EofB: outA, nextA outA, nextA outA, nextA halt
-**
-** In the AltB, AeqB, and AgtB subroutines, an EOF on A following nextA
-** causes an immediate jump to EofA and an EOF on B following nextB causes
-** an immediate jump to EofB. Within EofA and EofB, and EOF on entry or
-** following nextX causes a jump to the end of the select processing.
-**
-** Duplicate removal in the UNION, EXCEPT, and INTERSECT cases is handled
-** within the output subroutine. The regPrev register set holds the previously
-** output value. A comparison is made against this value and the output
-** is skipped if the next results would be the same as the previous.
-**
-** The implementation plan is to implement the two coroutines and seven
-** subroutines first, then put the control logic at the bottom. Like this:
-**
-** goto Init
-** coA: coroutine for left query (A)
-** coB: coroutine for right query (B)
-** outA: output one row of A
-** outB: output one row of B (UNION and UNION ALL only)
-** EofA: ...
-** EofB: ...
-** AltB: ...
-** AeqB: ...
-** AgtB: ...
-** Init: initialize coroutine registers
-** yield coA
-** if eof(A) goto EofA
-** yield coB
-** if eof(B) goto EofB
-** Cmpr: Compare A, B
-** Jump AltB, AeqB, AgtB
-** End: ...
-**
-** We call AltB, AeqB, AgtB, EofA, and EofB "subroutines" but they are not
-** actually called using Gosub and they do not Return. EofA and EofB loop
-** until all data is exhausted then jump to the "end" labe. AltB, AeqB,
-** and AgtB jump to either L2 or to one of EofA or EofB.
-*/
-#ifndef SQLITE_OMIT_COMPOUND_SELECT
-static int multiSelectOrderBy(
- Parse *pParse, /* Parsing context */
- Select *p, /* The right-most of SELECTs to be coded */
- SelectDest *pDest /* What to do with query results */
-){
- int i, j; /* Loop counters */
- Select *pPrior; /* Another SELECT immediately to our left */
- Vdbe *v; /* Generate code to this VDBE */
- SelectDest destA; /* Destination for coroutine A */
- SelectDest destB; /* Destination for coroutine B */
- int regAddrA; /* Address register for select-A coroutine */
- int regEofA; /* Flag to indicate when select-A is complete */
- int regAddrB; /* Address register for select-B coroutine */
- int regEofB; /* Flag to indicate when select-B is complete */
- int addrSelectA; /* Address of the select-A coroutine */
- int addrSelectB; /* Address of the select-B coroutine */
- int regOutA; /* Address register for the output-A subroutine */
- int regOutB; /* Address register for the output-B subroutine */
- int addrOutA; /* Address of the output-A subroutine */
- int addrOutB = 0; /* Address of the output-B subroutine */
- int addrEofA; /* Address of the select-A-exhausted subroutine */
- int addrEofB; /* Address of the select-B-exhausted subroutine */
- int addrAltB; /* Address of the A<B subroutine */
- int addrAeqB; /* Address of the A==B subroutine */
- int addrAgtB; /* Address of the A>B subroutine */
- int regLimitA; /* Limit register for select-A */
- int regLimitB; /* Limit register for select-A */
- int regPrev; /* A range of registers to hold previous output */
- int savedLimit; /* Saved value of p->iLimit */
- int savedOffset; /* Saved value of p->iOffset */
- int labelCmpr; /* Label for the start of the merge algorithm */
- int labelEnd; /* Label for the end of the overall SELECT stmt */
- int j1; /* Jump instructions that get retargetted */
- int op; /* One of TK_ALL, TK_UNION, TK_EXCEPT, TK_INTERSECT */
- KeyInfo *pKeyDup = 0; /* Comparison information for duplicate removal */
- KeyInfo *pKeyMerge; /* Comparison information for merging rows */
- sqlite3 *db; /* Database connection */
- ExprList *pOrderBy; /* The ORDER BY clause */
- int nOrderBy; /* Number of terms in the ORDER BY clause */
- int *aPermute; /* Mapping from ORDER BY terms to result set columns */
-#ifndef SQLITE_OMIT_EXPLAIN
- int iSub1; /* EQP id of left-hand query */
- int iSub2; /* EQP id of right-hand query */
-#endif
-
- assert( p->pOrderBy!=0 );
- assert( pKeyDup==0 ); /* "Managed" code needs this. Ticket #3382. */
- db = pParse->db;
- v = pParse->pVdbe;
- assert( v!=0 ); /* Already thrown the error if VDBE alloc failed */
- labelEnd = sqlite3VdbeMakeLabel(v);
- labelCmpr = sqlite3VdbeMakeLabel(v);
-
-
- /* Patch up the ORDER BY clause
- */
- op = p->op;
- pPrior = p->pPrior;
- assert( pPrior->pOrderBy==0 );
- pOrderBy = p->pOrderBy;
- assert( pOrderBy );
- nOrderBy = pOrderBy->nExpr;
-
- /* For operators other than UNION ALL we have to make sure that
- ** the ORDER BY clause covers every term of the result set. Add
- ** terms to the ORDER BY clause as necessary.
- */
- if( op!=TK_ALL ){
- for(i=1; db->mallocFailed==0 && i<=p->pEList->nExpr; i++){
- struct ExprList_item *pItem;
- for(j=0, pItem=pOrderBy->a; j<nOrderBy; j++, pItem++){
- assert( pItem->iOrderByCol>0 );
- if( pItem->iOrderByCol==i ) break;
- }
- if( j==nOrderBy ){
- Expr *pNew = sqlite3Expr(db, TK_INTEGER, 0);
- if( pNew==0 ) return SQLITE_NOMEM;
- pNew->flags |= EP_IntValue;
- pNew->u.iValue = i;
- pOrderBy = sqlite3ExprListAppend(pParse, pOrderBy, pNew);
- if( pOrderBy ) pOrderBy->a[nOrderBy++].iOrderByCol = (u16)i;
- }
- }
- }
-
- /* Compute the comparison permutation and keyinfo that is used with
- ** the permutation used to determine if the next
- ** row of results comes from selectA or selectB. Also add explicit
- ** collations to the ORDER BY clause terms so that when the subqueries
- ** to the right and the left are evaluated, they use the correct
- ** collation.
- */
- aPermute = sqlite3DbMallocRaw(db, sizeof(int)*nOrderBy);
- if( aPermute ){
- struct ExprList_item *pItem;
- for(i=0, pItem=pOrderBy->a; i<nOrderBy; i++, pItem++){
- assert( pItem->iOrderByCol>0 && pItem->iOrderByCol<=p->pEList->nExpr );
- aPermute[i] = pItem->iOrderByCol - 1;
- }
- pKeyMerge =
- sqlite3DbMallocRaw(db, sizeof(*pKeyMerge)+nOrderBy*(sizeof(CollSeq*)+1));
- if( pKeyMerge ){
- pKeyMerge->aSortOrder = (u8*)&pKeyMerge->aColl[nOrderBy];
- pKeyMerge->nField = (u16)nOrderBy;
- pKeyMerge->enc = ENC(db);
- for(i=0; i<nOrderBy; i++){
- CollSeq *pColl;
- Expr *pTerm = pOrderBy->a[i].pExpr;
- if( pTerm->flags & EP_Collate ){
- pColl = sqlite3ExprCollSeq(pParse, pTerm);
- }else{
- pColl = multiSelectCollSeq(pParse, p, aPermute[i]);
- if( pColl==0 ) pColl = db->pDfltColl;
- pOrderBy->a[i].pExpr =
- sqlite3ExprAddCollateString(pParse, pTerm, pColl->zName);
- }
- pKeyMerge->aColl[i] = pColl;
- pKeyMerge->aSortOrder[i] = pOrderBy->a[i].sortOrder;
- }
- }
- }else{
- pKeyMerge = 0;
- }
-
- /* Reattach the ORDER BY clause to the query.
- */
- p->pOrderBy = pOrderBy;
- pPrior->pOrderBy = sqlite3ExprListDup(pParse->db, pOrderBy, 0);
-
- /* Allocate a range of temporary registers and the KeyInfo needed
- ** for the logic that removes duplicate result rows when the
- ** operator is UNION, EXCEPT, or INTERSECT (but not UNION ALL).
- */
- if( op==TK_ALL ){
- regPrev = 0;
- }else{
- int nExpr = p->pEList->nExpr;
- assert( nOrderBy>=nExpr || db->mallocFailed );
- regPrev = pParse->nMem+1;
- pParse->nMem += nExpr+1;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regPrev);
- pKeyDup = sqlite3DbMallocZero(db,
- sizeof(*pKeyDup) + nExpr*(sizeof(CollSeq*)+1) );
- if( pKeyDup ){
- pKeyDup->aSortOrder = (u8*)&pKeyDup->aColl[nExpr];
- pKeyDup->nField = (u16)nExpr;
- pKeyDup->enc = ENC(db);
- for(i=0; i<nExpr; i++){
- pKeyDup->aColl[i] = multiSelectCollSeq(pParse, p, i);
- pKeyDup->aSortOrder[i] = 0;
- }
- }
- }
-
- /* Separate the left and the right query from one another
- */
- p->pPrior = 0;
- sqlite3ResolveOrderGroupBy(pParse, p, p->pOrderBy, "ORDER");
- if( pPrior->pPrior==0 ){
- sqlite3ResolveOrderGroupBy(pParse, pPrior, pPrior->pOrderBy, "ORDER");
- }
-
- /* Compute the limit registers */
- computeLimitRegisters(pParse, p, labelEnd);
- if( p->iLimit && op==TK_ALL ){
- regLimitA = ++pParse->nMem;
- regLimitB = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Copy, p->iOffset ? p->iOffset+1 : p->iLimit,
- regLimitA);
- sqlite3VdbeAddOp2(v, OP_Copy, regLimitA, regLimitB);
- }else{
- regLimitA = regLimitB = 0;
- }
- sqlite3ExprDelete(db, p->pLimit);
- p->pLimit = 0;
- sqlite3ExprDelete(db, p->pOffset);
- p->pOffset = 0;
-
- regAddrA = ++pParse->nMem;
- regEofA = ++pParse->nMem;
- regAddrB = ++pParse->nMem;
- regEofB = ++pParse->nMem;
- regOutA = ++pParse->nMem;
- regOutB = ++pParse->nMem;
- sqlite3SelectDestInit(&destA, SRT_Coroutine, regAddrA);
- sqlite3SelectDestInit(&destB, SRT_Coroutine, regAddrB);
-
- /* Jump past the various subroutines and coroutines to the main
- ** merge loop
- */
- j1 = sqlite3VdbeAddOp0(v, OP_Goto);
- addrSelectA = sqlite3VdbeCurrentAddr(v);
-
-
- /* Generate a coroutine to evaluate the SELECT statement to the
- ** left of the compound operator - the "A" select.
- */
- VdbeNoopComment((v, "Begin coroutine for left SELECT"));
- pPrior->iLimit = regLimitA;
- explainSetInteger(iSub1, pParse->iNextSelectId);
- sqlite3Select(pParse, pPrior, &destA);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, regEofA);
- sqlite3VdbeAddOp1(v, OP_Yield, regAddrA);
- VdbeNoopComment((v, "End coroutine for left SELECT"));
-
- /* Generate a coroutine to evaluate the SELECT statement on
- ** the right - the "B" select
- */
- addrSelectB = sqlite3VdbeCurrentAddr(v);
- VdbeNoopComment((v, "Begin coroutine for right SELECT"));
- savedLimit = p->iLimit;
- savedOffset = p->iOffset;
- p->iLimit = regLimitB;
- p->iOffset = 0;
- explainSetInteger(iSub2, pParse->iNextSelectId);
- sqlite3Select(pParse, p, &destB);
- p->iLimit = savedLimit;
- p->iOffset = savedOffset;
- sqlite3VdbeAddOp2(v, OP_Integer, 1, regEofB);
- sqlite3VdbeAddOp1(v, OP_Yield, regAddrB);
- VdbeNoopComment((v, "End coroutine for right SELECT"));
-
- /* Generate a subroutine that outputs the current row of the A
- ** select as the next output row of the compound select.
- */
- VdbeNoopComment((v, "Output routine for A"));
- addrOutA = generateOutputSubroutine(pParse,
- p, &destA, pDest, regOutA,
- regPrev, pKeyDup, P4_KEYINFO_HANDOFF, labelEnd);
-
- /* Generate a subroutine that outputs the current row of the B
- ** select as the next output row of the compound select.
- */
- if( op==TK_ALL || op==TK_UNION ){
- VdbeNoopComment((v, "Output routine for B"));
- addrOutB = generateOutputSubroutine(pParse,
- p, &destB, pDest, regOutB,
- regPrev, pKeyDup, P4_KEYINFO_STATIC, labelEnd);
- }
-
- /* Generate a subroutine to run when the results from select A
- ** are exhausted and only data in select B remains.
- */
- VdbeNoopComment((v, "eof-A subroutine"));
- if( op==TK_EXCEPT || op==TK_INTERSECT ){
- addrEofA = sqlite3VdbeAddOp2(v, OP_Goto, 0, labelEnd);
- }else{
- addrEofA = sqlite3VdbeAddOp2(v, OP_If, regEofB, labelEnd);
- sqlite3VdbeAddOp2(v, OP_Gosub, regOutB, addrOutB);
- sqlite3VdbeAddOp1(v, OP_Yield, regAddrB);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addrEofA);
- p->nSelectRow += pPrior->nSelectRow;
- }
-
- /* Generate a subroutine to run when the results from select B
- ** are exhausted and only data in select A remains.
- */
- if( op==TK_INTERSECT ){
- addrEofB = addrEofA;
- if( p->nSelectRow > pPrior->nSelectRow ) p->nSelectRow = pPrior->nSelectRow;
- }else{
- VdbeNoopComment((v, "eof-B subroutine"));
- addrEofB = sqlite3VdbeAddOp2(v, OP_If, regEofA, labelEnd);
- sqlite3VdbeAddOp2(v, OP_Gosub, regOutA, addrOutA);
- sqlite3VdbeAddOp1(v, OP_Yield, regAddrA);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addrEofB);
- }
-
- /* Generate code to handle the case of A<B
- */
- VdbeNoopComment((v, "A-lt-B subroutine"));
- addrAltB = sqlite3VdbeAddOp2(v, OP_Gosub, regOutA, addrOutA);
- sqlite3VdbeAddOp1(v, OP_Yield, regAddrA);
- sqlite3VdbeAddOp2(v, OP_If, regEofA, addrEofA);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, labelCmpr);
-
- /* Generate code to handle the case of A==B
- */
- if( op==TK_ALL ){
- addrAeqB = addrAltB;
- }else if( op==TK_INTERSECT ){
- addrAeqB = addrAltB;
- addrAltB++;
- }else{
- VdbeNoopComment((v, "A-eq-B subroutine"));
- addrAeqB =
- sqlite3VdbeAddOp1(v, OP_Yield, regAddrA);
- sqlite3VdbeAddOp2(v, OP_If, regEofA, addrEofA);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, labelCmpr);
- }
-
- /* Generate code to handle the case of A>B
- */
- VdbeNoopComment((v, "A-gt-B subroutine"));
- addrAgtB = sqlite3VdbeCurrentAddr(v);
- if( op==TK_ALL || op==TK_UNION ){
- sqlite3VdbeAddOp2(v, OP_Gosub, regOutB, addrOutB);
- }
- sqlite3VdbeAddOp1(v, OP_Yield, regAddrB);
- sqlite3VdbeAddOp2(v, OP_If, regEofB, addrEofB);
- sqlite3VdbeAddOp2(v, OP_Goto, 0, labelCmpr);
-
- /* This code runs once to initialize everything.
- */
- sqlite3VdbeJumpHere(v, j1);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regEofA);
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regEofB);
- sqlite3VdbeAddOp2(v, OP_Gosub, regAddrA, addrSelectA);
- sqlite3VdbeAddOp2(v, OP_Gosub, regAddrB, addrSelectB);
- sqlite3VdbeAddOp2(v, OP_If, regEofA, addrEofA);
- sqlite3VdbeAddOp2(v, OP_If, regEofB, addrEofB);
-
- /* Implement the main merge loop
- */
- sqlite3VdbeResolveLabel(v, labelCmpr);
- sqlite3VdbeAddOp4(v, OP_Permutation, 0, 0, 0, (char*)aPermute, P4_INTARRAY);
- sqlite3VdbeAddOp4(v, OP_Compare, destA.iSdst, destB.iSdst, nOrderBy,
- (char*)pKeyMerge, P4_KEYINFO_HANDOFF);
- sqlite3VdbeChangeP5(v, OPFLAG_PERMUTE);
- sqlite3VdbeAddOp3(v, OP_Jump, addrAltB, addrAeqB, addrAgtB);
-
- /* Jump to the this point in order to terminate the query.
- */
- sqlite3VdbeResolveLabel(v, labelEnd);
-
- /* Set the number of output columns
- */
- if( pDest->eDest==SRT_Output ){
- Select *pFirst = pPrior;
- while( pFirst->pPrior ) pFirst = pFirst->pPrior;
- generateColumnNames(pParse, 0, pFirst->pEList);
- }
-
- /* Reassembly the compound query so that it will be freed correctly
- ** by the calling function */
- if( p->pPrior ){
- sqlite3SelectDelete(db, p->pPrior);
- }
- p->pPrior = pPrior;
-
- /*** TBD: Insert subroutine calls to close cursors on incomplete
- **** subqueries ****/
- explainComposite(pParse, p->op, iSub1, iSub2, 0);
- return SQLITE_OK;
-}
-#endif
-
-#if !defined(SQLITE_OMIT_SUBQUERY) || !defined(SQLITE_OMIT_VIEW)
-/* Forward Declarations */
-static void substExprList(sqlite3*, ExprList*, int, ExprList*);
-static void substSelect(sqlite3*, Select *, int, ExprList *);
-
-/*
-** Scan through the expression pExpr. Replace every reference to
-** a column in table number iTable with a copy of the iColumn-th
-** entry in pEList. (But leave references to the ROWID column
-** unchanged.)
-**
-** This routine is part of the flattening procedure. A subquery
-** whose result set is defined by pEList appears as entry in the
-** FROM clause of a SELECT such that the VDBE cursor assigned to that
-** FORM clause entry is iTable. This routine make the necessary
-** changes to pExpr so that it refers directly to the source table
-** of the subquery rather the result set of the subquery.
-*/
-static Expr *substExpr(
- sqlite3 *db, /* Report malloc errors to this connection */
- Expr *pExpr, /* Expr in which substitution occurs */
- int iTable, /* Table to be substituted */
- ExprList *pEList /* Substitute expressions */
-){
- if( pExpr==0 ) return 0;
- if( pExpr->op==TK_COLUMN && pExpr->iTable==iTable ){
- if( pExpr->iColumn<0 ){
- pExpr->op = TK_NULL;
- }else{
- Expr *pNew;
- assert( pEList!=0 && pExpr->iColumn<pEList->nExpr );
- assert( pExpr->pLeft==0 && pExpr->pRight==0 );
- pNew = sqlite3ExprDup(db, pEList->a[pExpr->iColumn].pExpr, 0);
- sqlite3ExprDelete(db, pExpr);
- pExpr = pNew;
- }
- }else{
- pExpr->pLeft = substExpr(db, pExpr->pLeft, iTable, pEList);
- pExpr->pRight = substExpr(db, pExpr->pRight, iTable, pEList);
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- substSelect(db, pExpr->x.pSelect, iTable, pEList);
- }else{
- substExprList(db, pExpr->x.pList, iTable, pEList);
- }
- }
- return pExpr;
-}
-static void substExprList(
- sqlite3 *db, /* Report malloc errors here */
- ExprList *pList, /* List to scan and in which to make substitutes */
- int iTable, /* Table to be substituted */
- ExprList *pEList /* Substitute values */
-){
- int i;
- if( pList==0 ) return;
- for(i=0; i<pList->nExpr; i++){
- pList->a[i].pExpr = substExpr(db, pList->a[i].pExpr, iTable, pEList);
- }
-}
-static void substSelect(
- sqlite3 *db, /* Report malloc errors here */
- Select *p, /* SELECT statement in which to make substitutions */
- int iTable, /* Table to be replaced */
- ExprList *pEList /* Substitute values */
-){
- SrcList *pSrc;
- struct SrcList_item *pItem;
- int i;
- if( !p ) return;
- substExprList(db, p->pEList, iTable, pEList);
- substExprList(db, p->pGroupBy, iTable, pEList);
- substExprList(db, p->pOrderBy, iTable, pEList);
- p->pHaving = substExpr(db, p->pHaving, iTable, pEList);
- p->pWhere = substExpr(db, p->pWhere, iTable, pEList);
- substSelect(db, p->pPrior, iTable, pEList);
- pSrc = p->pSrc;
- assert( pSrc ); /* Even for (SELECT 1) we have: pSrc!=0 but pSrc->nSrc==0 */
- if( ALWAYS(pSrc) ){
- for(i=pSrc->nSrc, pItem=pSrc->a; i>0; i--, pItem++){
- substSelect(db, pItem->pSelect, iTable, pEList);
- }
- }
-}
-#endif /* !defined(SQLITE_OMIT_SUBQUERY) || !defined(SQLITE_OMIT_VIEW) */
-
-#if !defined(SQLITE_OMIT_SUBQUERY) || !defined(SQLITE_OMIT_VIEW)
-/*
-** This routine attempts to flatten subqueries as a performance optimization.
-** This routine returns 1 if it makes changes and 0 if no flattening occurs.
-**
-** To understand the concept of flattening, consider the following
-** query:
-**
-** SELECT a FROM (SELECT x+y AS a FROM t1 WHERE z<100) WHERE a>5
-**
-** The default way of implementing this query is to execute the
-** subquery first and store the results in a temporary table, then
-** run the outer query on that temporary table. This requires two
-** passes over the data. Furthermore, because the temporary table
-** has no indices, the WHERE clause on the outer query cannot be
-** optimized.
-**
-** This routine attempts to rewrite queries such as the above into
-** a single flat select, like this:
-**
-** SELECT x+y AS a FROM t1 WHERE z<100 AND a>5
-**
-** The code generated for this simpification gives the same result
-** but only has to scan the data once. And because indices might
-** exist on the table t1, a complete scan of the data might be
-** avoided.
-**
-** Flattening is only attempted if all of the following are true:
-**
-** (1) The subquery and the outer query do not both use aggregates.
-**
-** (2) The subquery is not an aggregate or the outer query is not a join.
-**
-** (3) The subquery is not the right operand of a left outer join
-** (Originally ticket #306. Strengthened by ticket #3300)
-**
-** (4) The subquery is not DISTINCT.
-**
-** (**) At one point restrictions (4) and (5) defined a subset of DISTINCT
-** sub-queries that were excluded from this optimization. Restriction
-** (4) has since been expanded to exclude all DISTINCT subqueries.
-**
-** (6) The subquery does not use aggregates or the outer query is not
-** DISTINCT.
-**
-** (7) The subquery has a FROM clause. TODO: For subqueries without
-** A FROM clause, consider adding a FROM close with the special
-** table sqlite_once that consists of a single row containing a
-** single NULL.
-**
-** (8) The subquery does not use LIMIT or the outer query is not a join.
-**
-** (9) The subquery does not use LIMIT or the outer query does not use
-** aggregates.
-**
-** (10) The subquery does not use aggregates or the outer query does not
-** use LIMIT.
-**
-** (11) The subquery and the outer query do not both have ORDER BY clauses.
-**
-** (**) Not implemented. Subsumed into restriction (3). Was previously
-** a separate restriction deriving from ticket #350.
-**
-** (13) The subquery and outer query do not both use LIMIT.
-**
-** (14) The subquery does not use OFFSET.
-**
-** (15) The outer query is not part of a compound select or the
-** subquery does not have a LIMIT clause.
-** (See ticket #2339 and ticket [02a8e81d44]).
-**
-** (16) The outer query is not an aggregate or the subquery does
-** not contain ORDER BY. (Ticket #2942) This used to not matter
-** until we introduced the group_concat() function.
-**
-** (17) The sub-query is not a compound select, or it is a UNION ALL
-** compound clause made up entirely of non-aggregate queries, and
-** the parent query:
-**
-** * is not itself part of a compound select,
-** * is not an aggregate or DISTINCT query, and
-** * is not a join
-**
-** The parent and sub-query may contain WHERE clauses. Subject to
-** rules (11), (13) and (14), they may also contain ORDER BY,
-** LIMIT and OFFSET clauses. The subquery cannot use any compound
-** operator other than UNION ALL because all the other compound
-** operators have an implied DISTINCT which is disallowed by
-** restriction (4).
-**
-** Also, each component of the sub-query must return the same number
-** of result columns. This is actually a requirement for any compound
-** SELECT statement, but all the code here does is make sure that no
-** such (illegal) sub-query is flattened. The caller will detect the
-** syntax error and return a detailed message.
-**
-** (18) If the sub-query is a compound select, then all terms of the
-** ORDER by clause of the parent must be simple references to
-** columns of the sub-query.
-**
-** (19) The subquery does not use LIMIT or the outer query does not
-** have a WHERE clause.
-**
-** (20) If the sub-query is a compound select, then it must not use
-** an ORDER BY clause. Ticket #3773. We could relax this constraint
-** somewhat by saying that the terms of the ORDER BY clause must
-** appear as unmodified result columns in the outer query. But we
-** have other optimizations in mind to deal with that case.
-**
-** (21) The subquery does not use LIMIT or the outer query is not
-** DISTINCT. (See ticket [752e1646fc]).
-**
-** In this routine, the "p" parameter is a pointer to the outer query.
-** The subquery is p->pSrc->a[iFrom]. isAgg is true if the outer query
-** uses aggregates and subqueryIsAgg is true if the subquery uses aggregates.
-**
-** If flattening is not attempted, this routine is a no-op and returns 0.
-** If flattening is attempted this routine returns 1.
-**
-** All of the expression analysis must occur on both the outer query and
-** the subquery before this routine runs.
-*/
-static int flattenSubquery(
- Parse *pParse, /* Parsing context */
- Select *p, /* The parent or outer SELECT statement */
- int iFrom, /* Index in p->pSrc->a[] of the inner subquery */
- int isAgg, /* True if outer SELECT uses aggregate functions */
- int subqueryIsAgg /* True if the subquery uses aggregate functions */
-){
- const char *zSavedAuthContext = pParse->zAuthContext;
- Select *pParent;
- Select *pSub; /* The inner query or "subquery" */
- Select *pSub1; /* Pointer to the rightmost select in sub-query */
- SrcList *pSrc; /* The FROM clause of the outer query */
- SrcList *pSubSrc; /* The FROM clause of the subquery */
- ExprList *pList; /* The result set of the outer query */
- int iParent; /* VDBE cursor number of the pSub result set temp table */
- int i; /* Loop counter */
- Expr *pWhere; /* The WHERE clause */
- struct SrcList_item *pSubitem; /* The subquery */
- sqlite3 *db = pParse->db;
-
- /* Check to see if flattening is permitted. Return 0 if not.
- */
- assert( p!=0 );
- assert( p->pPrior==0 ); /* Unable to flatten compound queries */
- if( OptimizationDisabled(db, SQLITE_QueryFlattener) ) return 0;
- pSrc = p->pSrc;
- assert( pSrc && iFrom>=0 && iFrom<pSrc->nSrc );
- pSubitem = &pSrc->a[iFrom];
- iParent = pSubitem->iCursor;
- pSub = pSubitem->pSelect;
- assert( pSub!=0 );
- if( isAgg && subqueryIsAgg ) return 0; /* Restriction (1) */
- if( subqueryIsAgg && pSrc->nSrc>1 ) return 0; /* Restriction (2) */
- pSubSrc = pSub->pSrc;
- assert( pSubSrc );
- /* Prior to version 3.1.2, when LIMIT and OFFSET had to be simple constants,
- ** not arbitrary expresssions, we allowed some combining of LIMIT and OFFSET
- ** because they could be computed at compile-time. But when LIMIT and OFFSET
- ** became arbitrary expressions, we were forced to add restrictions (13)
- ** and (14). */
- if( pSub->pLimit && p->pLimit ) return 0; /* Restriction (13) */
- if( pSub->pOffset ) return 0; /* Restriction (14) */
- if( p->pRightmost && pSub->pLimit ){
- return 0; /* Restriction (15) */
- }
- if( pSubSrc->nSrc==0 ) return 0; /* Restriction (7) */
- if( pSub->selFlags & SF_Distinct ) return 0; /* Restriction (5) */
- if( pSub->pLimit && (pSrc->nSrc>1 || isAgg) ){
- return 0; /* Restrictions (8)(9) */
- }
- if( (p->selFlags & SF_Distinct)!=0 && subqueryIsAgg ){
- return 0; /* Restriction (6) */
- }
- if( p->pOrderBy && pSub->pOrderBy ){
- return 0; /* Restriction (11) */
- }
- if( isAgg && pSub->pOrderBy ) return 0; /* Restriction (16) */
- if( pSub->pLimit && p->pWhere ) return 0; /* Restriction (19) */
- if( pSub->pLimit && (p->selFlags & SF_Distinct)!=0 ){
- return 0; /* Restriction (21) */
- }
-
- /* OBSOLETE COMMENT 1:
- ** Restriction 3: If the subquery is a join, make sure the subquery is
- ** not used as the right operand of an outer join. Examples of why this
- ** is not allowed:
- **
- ** t1 LEFT OUTER JOIN (t2 JOIN t3)
- **
- ** If we flatten the above, we would get
- **
- ** (t1 LEFT OUTER JOIN t2) JOIN t3
- **
- ** which is not at all the same thing.
- **
- ** OBSOLETE COMMENT 2:
- ** Restriction 12: If the subquery is the right operand of a left outer
- ** join, make sure the subquery has no WHERE clause.
- ** An examples of why this is not allowed:
- **
- ** t1 LEFT OUTER JOIN (SELECT * FROM t2 WHERE t2.x>0)
- **
- ** If we flatten the above, we would get
- **
- ** (t1 LEFT OUTER JOIN t2) WHERE t2.x>0
- **
- ** But the t2.x>0 test will always fail on a NULL row of t2, which
- ** effectively converts the OUTER JOIN into an INNER JOIN.
- **
- ** THIS OVERRIDES OBSOLETE COMMENTS 1 AND 2 ABOVE:
- ** Ticket #3300 shows that flattening the right term of a LEFT JOIN
- ** is fraught with danger. Best to avoid the whole thing. If the
- ** subquery is the right term of a LEFT JOIN, then do not flatten.
- */
- if( (pSubitem->jointype & JT_OUTER)!=0 ){
- return 0;
- }
-
- /* Restriction 17: If the sub-query is a compound SELECT, then it must
- ** use only the UNION ALL operator. And none of the simple select queries
- ** that make up the compound SELECT are allowed to be aggregate or distinct
- ** queries.
- */
- if( pSub->pPrior ){
- if( pSub->pOrderBy ){
- return 0; /* Restriction 20 */
- }
- if( isAgg || (p->selFlags & SF_Distinct)!=0 || pSrc->nSrc!=1 ){
- return 0;
- }
- for(pSub1=pSub; pSub1; pSub1=pSub1->pPrior){
- testcase( (pSub1->selFlags & (SF_Distinct|SF_Aggregate))==SF_Distinct );
- testcase( (pSub1->selFlags & (SF_Distinct|SF_Aggregate))==SF_Aggregate );
- assert( pSub->pSrc!=0 );
- if( (pSub1->selFlags & (SF_Distinct|SF_Aggregate))!=0
- || (pSub1->pPrior && pSub1->op!=TK_ALL)
- || pSub1->pSrc->nSrc<1
- || pSub->pEList->nExpr!=pSub1->pEList->nExpr
- ){
- return 0;
- }
- testcase( pSub1->pSrc->nSrc>1 );
- }
-
- /* Restriction 18. */
- if( p->pOrderBy ){
- int ii;
- for(ii=0; ii<p->pOrderBy->nExpr; ii++){
- if( p->pOrderBy->a[ii].iOrderByCol==0 ) return 0;
- }
- }
- }
-
- /***** If we reach this point, flattening is permitted. *****/
-
- /* Authorize the subquery */
- pParse->zAuthContext = pSubitem->zName;
- TESTONLY(i =) sqlite3AuthCheck(pParse, SQLITE_SELECT, 0, 0, 0);
- testcase( i==SQLITE_DENY );
- pParse->zAuthContext = zSavedAuthContext;
-
- /* If the sub-query is a compound SELECT statement, then (by restrictions
- ** 17 and 18 above) it must be a UNION ALL and the parent query must
- ** be of the form:
- **
- ** SELECT <expr-list> FROM (<sub-query>) <where-clause>
- **
- ** followed by any ORDER BY, LIMIT and/or OFFSET clauses. This block
- ** creates N-1 copies of the parent query without any ORDER BY, LIMIT or
- ** OFFSET clauses and joins them to the left-hand-side of the original
- ** using UNION ALL operators. In this case N is the number of simple
- ** select statements in the compound sub-query.
- **
- ** Example:
- **
- ** SELECT a+1 FROM (
- ** SELECT x FROM tab
- ** UNION ALL
- ** SELECT y FROM tab
- ** UNION ALL
- ** SELECT abs(z*2) FROM tab2
- ** ) WHERE a!=5 ORDER BY 1
- **
- ** Transformed into:
- **
- ** SELECT x+1 FROM tab WHERE x+1!=5
- ** UNION ALL
- ** SELECT y+1 FROM tab WHERE y+1!=5
- ** UNION ALL
- ** SELECT abs(z*2)+1 FROM tab2 WHERE abs(z*2)+1!=5
- ** ORDER BY 1
- **
- ** We call this the "compound-subquery flattening".
- */
- for(pSub=pSub->pPrior; pSub; pSub=pSub->pPrior){
- Select *pNew;
- ExprList *pOrderBy = p->pOrderBy;
- Expr *pLimit = p->pLimit;
- Expr *pOffset = p->pOffset;
- Select *pPrior = p->pPrior;
- p->pOrderBy = 0;
- p->pSrc = 0;
- p->pPrior = 0;
- p->pLimit = 0;
- p->pOffset = 0;
- pNew = sqlite3SelectDup(db, p, 0);
- p->pOffset = pOffset;
- p->pLimit = pLimit;
- p->pOrderBy = pOrderBy;
- p->pSrc = pSrc;
- p->op = TK_ALL;
- p->pRightmost = 0;
- if( pNew==0 ){
- pNew = pPrior;
- }else{
- pNew->pPrior = pPrior;
- pNew->pRightmost = 0;
- }
- p->pPrior = pNew;
- if( db->mallocFailed ) return 1;
- }
-
- /* Begin flattening the iFrom-th entry of the FROM clause
- ** in the outer query.
- */
- pSub = pSub1 = pSubitem->pSelect;
-
- /* Delete the transient table structure associated with the
- ** subquery
- */
- sqlite3DbFree(db, pSubitem->zDatabase);
- sqlite3DbFree(db, pSubitem->zName);
- sqlite3DbFree(db, pSubitem->zAlias);
- pSubitem->zDatabase = 0;
- pSubitem->zName = 0;
- pSubitem->zAlias = 0;
- pSubitem->pSelect = 0;
-
- /* Defer deleting the Table object associated with the
- ** subquery until code generation is
- ** complete, since there may still exist Expr.pTab entries that
- ** refer to the subquery even after flattening. Ticket #3346.
- **
- ** pSubitem->pTab is always non-NULL by test restrictions and tests above.
- */
- if( ALWAYS(pSubitem->pTab!=0) ){
- Table *pTabToDel = pSubitem->pTab;
- if( pTabToDel->nRef==1 ){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
- pTabToDel->pNextZombie = pToplevel->pZombieTab;
- pToplevel->pZombieTab = pTabToDel;
- }else{
- pTabToDel->nRef--;
- }
- pSubitem->pTab = 0;
- }
-
- /* The following loop runs once for each term in a compound-subquery
- ** flattening (as described above). If we are doing a different kind
- ** of flattening - a flattening other than a compound-subquery flattening -
- ** then this loop only runs once.
- **
- ** This loop moves all of the FROM elements of the subquery into the
- ** the FROM clause of the outer query. Before doing this, remember
- ** the cursor number for the original outer query FROM element in
- ** iParent. The iParent cursor will never be used. Subsequent code
- ** will scan expressions looking for iParent references and replace
- ** those references with expressions that resolve to the subquery FROM
- ** elements we are now copying in.
- */
- for(pParent=p; pParent; pParent=pParent->pPrior, pSub=pSub->pPrior){
- int nSubSrc;
- u8 jointype = 0;
- pSubSrc = pSub->pSrc; /* FROM clause of subquery */
- nSubSrc = pSubSrc->nSrc; /* Number of terms in subquery FROM clause */
- pSrc = pParent->pSrc; /* FROM clause of the outer query */
-
- if( pSrc ){
- assert( pParent==p ); /* First time through the loop */
- jointype = pSubitem->jointype;
- }else{
- assert( pParent!=p ); /* 2nd and subsequent times through the loop */
- pSrc = pParent->pSrc = sqlite3SrcListAppend(db, 0, 0, 0);
- if( pSrc==0 ){
- assert( db->mallocFailed );
- break;
- }
- }
-
- /* The subquery uses a single slot of the FROM clause of the outer
- ** query. If the subquery has more than one element in its FROM clause,
- ** then expand the outer query to make space for it to hold all elements
- ** of the subquery.
- **
- ** Example:
- **
- ** SELECT * FROM tabA, (SELECT * FROM sub1, sub2), tabB;
- **
- ** The outer query has 3 slots in its FROM clause. One slot of the
- ** outer query (the middle slot) is used by the subquery. The next
- ** block of code will expand the out query to 4 slots. The middle
- ** slot is expanded to two slots in order to make space for the
- ** two elements in the FROM clause of the subquery.
- */
- if( nSubSrc>1 ){
- pParent->pSrc = pSrc = sqlite3SrcListEnlarge(db, pSrc, nSubSrc-1,iFrom+1);
- if( db->mallocFailed ){
- break;
- }
- }
-
- /* Transfer the FROM clause terms from the subquery into the
- ** outer query.
- */
- for(i=0; i<nSubSrc; i++){
- sqlite3IdListDelete(db, pSrc->a[i+iFrom].pUsing);
- pSrc->a[i+iFrom] = pSubSrc->a[i];
- memset(&pSubSrc->a[i], 0, sizeof(pSubSrc->a[i]));
- }
- pSrc->a[iFrom].jointype = jointype;
-
- /* Now begin substituting subquery result set expressions for
- ** references to the iParent in the outer query.
- **
- ** Example:
- **
- ** SELECT a+5, b*10 FROM (SELECT x*3 AS a, y+10 AS b FROM t1) WHERE a>b;
- ** \ \_____________ subquery __________/ /
- ** \_____________________ outer query ______________________________/
- **
- ** We look at every expression in the outer query and every place we see
- ** "a" we substitute "x*3" and every place we see "b" we substitute "y+10".
- */
- pList = pParent->pEList;
- for(i=0; i<pList->nExpr; i++){
- if( pList->a[i].zName==0 ){
- char *zName = sqlite3DbStrDup(db, pList->a[i].zSpan);
- sqlite3Dequote(zName);
- pList->a[i].zName = zName;
- }
- }
- substExprList(db, pParent->pEList, iParent, pSub->pEList);
- if( isAgg ){
- substExprList(db, pParent->pGroupBy, iParent, pSub->pEList);
- pParent->pHaving = substExpr(db, pParent->pHaving, iParent, pSub->pEList);
- }
- if( pSub->pOrderBy ){
- assert( pParent->pOrderBy==0 );
- pParent->pOrderBy = pSub->pOrderBy;
- pSub->pOrderBy = 0;
- }else if( pParent->pOrderBy ){
- substExprList(db, pParent->pOrderBy, iParent, pSub->pEList);
- }
- if( pSub->pWhere ){
- pWhere = sqlite3ExprDup(db, pSub->pWhere, 0);
- }else{
- pWhere = 0;
- }
- if( subqueryIsAgg ){
- assert( pParent->pHaving==0 );
- pParent->pHaving = pParent->pWhere;
- pParent->pWhere = pWhere;
- pParent->pHaving = substExpr(db, pParent->pHaving, iParent, pSub->pEList);
- pParent->pHaving = sqlite3ExprAnd(db, pParent->pHaving,
- sqlite3ExprDup(db, pSub->pHaving, 0));
- assert( pParent->pGroupBy==0 );
- pParent->pGroupBy = sqlite3ExprListDup(db, pSub->pGroupBy, 0);
- }else{
- pParent->pWhere = substExpr(db, pParent->pWhere, iParent, pSub->pEList);
- pParent->pWhere = sqlite3ExprAnd(db, pParent->pWhere, pWhere);
- }
-
- /* The flattened query is distinct if either the inner or the
- ** outer query is distinct.
- */
- pParent->selFlags |= pSub->selFlags & SF_Distinct;
-
- /*
- ** SELECT ... FROM (SELECT ... LIMIT a OFFSET b) LIMIT x OFFSET y;
- **
- ** One is tempted to try to add a and b to combine the limits. But this
- ** does not work if either limit is negative.
- */
- if( pSub->pLimit ){
- pParent->pLimit = pSub->pLimit;
- pSub->pLimit = 0;
- }
- }
-
- /* Finially, delete what is left of the subquery and return
- ** success.
- */
- sqlite3SelectDelete(db, pSub1);
-
- return 1;
-}
-#endif /* !defined(SQLITE_OMIT_SUBQUERY) || !defined(SQLITE_OMIT_VIEW) */
-
-/*
-** Based on the contents of the AggInfo structure indicated by the first
-** argument, this function checks if the following are true:
-**
-** * the query contains just a single aggregate function,
-** * the aggregate function is either min() or max(), and
-** * the argument to the aggregate function is a column value.
-**
-** If all of the above are true, then WHERE_ORDERBY_MIN or WHERE_ORDERBY_MAX
-** is returned as appropriate. Also, *ppMinMax is set to point to the
-** list of arguments passed to the aggregate before returning.
-**
-** Or, if the conditions above are not met, *ppMinMax is set to 0 and
-** WHERE_ORDERBY_NORMAL is returned.
-*/
-static u8 minMaxQuery(AggInfo *pAggInfo, ExprList **ppMinMax){
- int eRet = WHERE_ORDERBY_NORMAL; /* Return value */
-
- *ppMinMax = 0;
- if( pAggInfo->nFunc==1 ){
- Expr *pExpr = pAggInfo->aFunc[0].pExpr; /* Aggregate function */
- ExprList *pEList = pExpr->x.pList; /* Arguments to agg function */
-
- assert( pExpr->op==TK_AGG_FUNCTION );
- if( pEList && pEList->nExpr==1 && pEList->a[0].pExpr->op==TK_AGG_COLUMN ){
- const char *zFunc = pExpr->u.zToken;
- if( sqlite3StrICmp(zFunc, "min")==0 ){
- eRet = WHERE_ORDERBY_MIN;
- *ppMinMax = pEList;
- }else if( sqlite3StrICmp(zFunc, "max")==0 ){
- eRet = WHERE_ORDERBY_MAX;
- *ppMinMax = pEList;
- }
- }
- }
-
- assert( *ppMinMax==0 || (*ppMinMax)->nExpr==1 );
- return eRet;
-}
-
-/*
-** The select statement passed as the first argument is an aggregate query.
-** The second argment is the associated aggregate-info object. This
-** function tests if the SELECT is of the form:
-**
-** SELECT count(*) FROM <tbl>
-**
-** where table is a database table, not a sub-select or view. If the query
-** does match this pattern, then a pointer to the Table object representing
-** <tbl> is returned. Otherwise, 0 is returned.
-*/
-static Table *isSimpleCount(Select *p, AggInfo *pAggInfo){
- Table *pTab;
- Expr *pExpr;
-
- assert( !p->pGroupBy );
-
- if( p->pWhere || p->pEList->nExpr!=1
- || p->pSrc->nSrc!=1 || p->pSrc->a[0].pSelect
- ){
- return 0;
- }
- pTab = p->pSrc->a[0].pTab;
- pExpr = p->pEList->a[0].pExpr;
- assert( pTab && !pTab->pSelect && pExpr );
-
- if( IsVirtual(pTab) ) return 0;
- if( pExpr->op!=TK_AGG_FUNCTION ) return 0;
- if( NEVER(pAggInfo->nFunc==0) ) return 0;
- if( (pAggInfo->aFunc[0].pFunc->flags&SQLITE_FUNC_COUNT)==0 ) return 0;
- if( pExpr->flags&EP_Distinct ) return 0;
-
- return pTab;
-}
-
-/*
-** If the source-list item passed as an argument was augmented with an
-** INDEXED BY clause, then try to locate the specified index. If there
-** was such a clause and the named index cannot be found, return
-** SQLITE_ERROR and leave an error in pParse. Otherwise, populate
-** pFrom->pIndex and return SQLITE_OK.
-*/
-SQLITE_PRIVATE int sqlite3IndexedByLookup(Parse *pParse, struct SrcList_item *pFrom){
- if( pFrom->pTab && pFrom->zIndex ){
- Table *pTab = pFrom->pTab;
- char *zIndex = pFrom->zIndex;
- Index *pIdx;
- for(pIdx=pTab->pIndex;
- pIdx && sqlite3StrICmp(pIdx->zName, zIndex);
- pIdx=pIdx->pNext
- );
- if( !pIdx ){
- sqlite3ErrorMsg(pParse, "no such index: %s", zIndex, 0);
- pParse->checkSchema = 1;
- return SQLITE_ERROR;
- }
- pFrom->pIndex = pIdx;
- }
- return SQLITE_OK;
-}
-
-/*
-** This routine is a Walker callback for "expanding" a SELECT statement.
-** "Expanding" means to do the following:
-**
-** (1) Make sure VDBE cursor numbers have been assigned to every
-** element of the FROM clause.
-**
-** (2) Fill in the pTabList->a[].pTab fields in the SrcList that
-** defines FROM clause. When views appear in the FROM clause,
-** fill pTabList->a[].pSelect with a copy of the SELECT statement
-** that implements the view. A copy is made of the view's SELECT
-** statement so that we can freely modify or delete that statement
-** without worrying about messing up the presistent representation
-** of the view.
-**
-** (3) Add terms to the WHERE clause to accomodate the NATURAL keyword
-** on joins and the ON and USING clause of joins.
-**
-** (4) Scan the list of columns in the result set (pEList) looking
-** for instances of the "*" operator or the TABLE.* operator.
-** If found, expand each "*" to be every column in every table
-** and TABLE.* to be every column in TABLE.
-**
-*/
-static int selectExpander(Walker *pWalker, Select *p){
- Parse *pParse = pWalker->pParse;
- int i, j, k;
- SrcList *pTabList;
- ExprList *pEList;
- struct SrcList_item *pFrom;
- sqlite3 *db = pParse->db;
- Expr *pE, *pRight, *pExpr;
- u16 selFlags = p->selFlags;
-
- p->selFlags |= SF_Expanded;
- if( db->mallocFailed ){
- return WRC_Abort;
- }
- if( NEVER(p->pSrc==0) || (selFlags & SF_Expanded)!=0 ){
- return WRC_Prune;
- }
- pTabList = p->pSrc;
- pEList = p->pEList;
-
- /* Make sure cursor numbers have been assigned to all entries in
- ** the FROM clause of the SELECT statement.
- */
- sqlite3SrcListAssignCursors(pParse, pTabList);
-
- /* Look up every table named in the FROM clause of the select. If
- ** an entry of the FROM clause is a subquery instead of a table or view,
- ** then create a transient table structure to describe the subquery.
- */
- for(i=0, pFrom=pTabList->a; i<pTabList->nSrc; i++, pFrom++){
- Table *pTab;
- if( pFrom->pTab!=0 ){
- /* This statement has already been prepared. There is no need
- ** to go further. */
- assert( i==0 );
- return WRC_Prune;
- }
- if( pFrom->zName==0 ){
-#ifndef SQLITE_OMIT_SUBQUERY
- Select *pSel = pFrom->pSelect;
- /* A sub-query in the FROM clause of a SELECT */
- assert( pSel!=0 );
- assert( pFrom->pTab==0 );
- sqlite3WalkSelect(pWalker, pSel);
- pFrom->pTab = pTab = sqlite3DbMallocZero(db, sizeof(Table));
- if( pTab==0 ) return WRC_Abort;
- pTab->nRef = 1;
- pTab->zName = sqlite3MPrintf(db, "sqlite_subquery_%p_", (void*)pTab);
- while( pSel->pPrior ){ pSel = pSel->pPrior; }
- selectColumnsFromExprList(pParse, pSel->pEList, &pTab->nCol, &pTab->aCol);
- pTab->iPKey = -1;
- pTab->nRowEst = 1000000;
- pTab->tabFlags |= TF_Ephemeral;
-#endif
- }else{
- /* An ordinary table or view name in the FROM clause */
- assert( pFrom->pTab==0 );
- pFrom->pTab = pTab = sqlite3LocateTableItem(pParse, 0, pFrom);
- if( pTab==0 ) return WRC_Abort;
- if( pTab->nRef==0xffff ){
- sqlite3ErrorMsg(pParse, "too many references to \"%s\": max 65535",
- pTab->zName);
- pFrom->pTab = 0;
- return WRC_Abort;
- }
- pTab->nRef++;
-#if !defined(SQLITE_OMIT_VIEW) || !defined (SQLITE_OMIT_VIRTUALTABLE)
- if( pTab->pSelect || IsVirtual(pTab) ){
- /* We reach here if the named table is a really a view */
- if( sqlite3ViewGetColumnNames(pParse, pTab) ) return WRC_Abort;
- assert( pFrom->pSelect==0 );
- pFrom->pSelect = sqlite3SelectDup(db, pTab->pSelect, 0);
- sqlite3WalkSelect(pWalker, pFrom->pSelect);
- }
-#endif
- }
-
- /* Locate the index named by the INDEXED BY clause, if any. */
- if( sqlite3IndexedByLookup(pParse, pFrom) ){
- return WRC_Abort;
- }
- }
-
- /* Process NATURAL keywords, and ON and USING clauses of joins.
- */
- if( db->mallocFailed || sqliteProcessJoin(pParse, p) ){
- return WRC_Abort;
- }
-
- /* For every "*" that occurs in the column list, insert the names of
- ** all columns in all tables. And for every TABLE.* insert the names
- ** of all columns in TABLE. The parser inserted a special expression
- ** with the TK_ALL operator for each "*" that it found in the column list.
- ** The following code just has to locate the TK_ALL expressions and expand
- ** each one to the list of all columns in all tables.
- **
- ** The first loop just checks to see if there are any "*" operators
- ** that need expanding.
- */
- for(k=0; k<pEList->nExpr; k++){
- pE = pEList->a[k].pExpr;
- if( pE->op==TK_ALL ) break;
- assert( pE->op!=TK_DOT || pE->pRight!=0 );
- assert( pE->op!=TK_DOT || (pE->pLeft!=0 && pE->pLeft->op==TK_ID) );
- if( pE->op==TK_DOT && pE->pRight->op==TK_ALL ) break;
- }
- if( k<pEList->nExpr ){
- /*
- ** If we get here it means the result set contains one or more "*"
- ** operators that need to be expanded. Loop through each expression
- ** in the result set and expand them one by one.
- */
- struct ExprList_item *a = pEList->a;
- ExprList *pNew = 0;
- int flags = pParse->db->flags;
- int longNames = (flags & SQLITE_FullColNames)!=0
- && (flags & SQLITE_ShortColNames)==0;
-
- /* When processing FROM-clause subqueries, it is always the case
- ** that full_column_names=OFF and short_column_names=ON. The
- ** sqlite3ResultSetOfSelect() routine makes it so. */
- assert( (p->selFlags & SF_NestedFrom)==0
- || ((flags & SQLITE_FullColNames)==0 &&
- (flags & SQLITE_ShortColNames)!=0) );
-
- for(k=0; k<pEList->nExpr; k++){
- pE = a[k].pExpr;
- pRight = pE->pRight;
- assert( pE->op!=TK_DOT || pRight!=0 );
- if( pE->op!=TK_ALL && (pE->op!=TK_DOT || pRight->op!=TK_ALL) ){
- /* This particular expression does not need to be expanded.
- */
- pNew = sqlite3ExprListAppend(pParse, pNew, a[k].pExpr);
- if( pNew ){
- pNew->a[pNew->nExpr-1].zName = a[k].zName;
- pNew->a[pNew->nExpr-1].zSpan = a[k].zSpan;
- a[k].zName = 0;
- a[k].zSpan = 0;
- }
- a[k].pExpr = 0;
- }else{
- /* This expression is a "*" or a "TABLE.*" and needs to be
- ** expanded. */
- int tableSeen = 0; /* Set to 1 when TABLE matches */
- char *zTName = 0; /* text of name of TABLE */
- if( pE->op==TK_DOT ){
- assert( pE->pLeft!=0 );
- assert( !ExprHasProperty(pE->pLeft, EP_IntValue) );
- zTName = pE->pLeft->u.zToken;
- }
- for(i=0, pFrom=pTabList->a; i<pTabList->nSrc; i++, pFrom++){
- Table *pTab = pFrom->pTab;
- Select *pSub = pFrom->pSelect;
- char *zTabName = pFrom->zAlias;
- const char *zSchemaName = 0;
- int iDb;
- if( zTabName==0 ){
- zTabName = pTab->zName;
- }
- if( db->mallocFailed ) break;
- if( pSub==0 || (pSub->selFlags & SF_NestedFrom)==0 ){
- pSub = 0;
- if( zTName && sqlite3StrICmp(zTName, zTabName)!=0 ){
- continue;
- }
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- zSchemaName = iDb>=0 ? db->aDb[iDb].zName : "*";
- }
- for(j=0; j<pTab->nCol; j++){
- char *zName = pTab->aCol[j].zName;
- char *zColname; /* The computed column name */
- char *zToFree; /* Malloced string that needs to be freed */
- Token sColname; /* Computed column name as a token */
-
- assert( zName );
- if( zTName && pSub
- && sqlite3MatchSpanName(pSub->pEList->a[j].zSpan, 0, zTName, 0)==0
- ){
- continue;
- }
-
- /* If a column is marked as 'hidden' (currently only possible
- ** for virtual tables), do not include it in the expanded
- ** result-set list.
- */
- if( IsHiddenColumn(&pTab->aCol[j]) ){
- assert(IsVirtual(pTab));
- continue;
- }
- tableSeen = 1;
-
- if( i>0 && zTName==0 ){
- if( (pFrom->jointype & JT_NATURAL)!=0
- && tableAndColumnIndex(pTabList, i, zName, 0, 0)
- ){
- /* In a NATURAL join, omit the join columns from the
- ** table to the right of the join */
- continue;
- }
- if( sqlite3IdListIndex(pFrom->pUsing, zName)>=0 ){
- /* In a join with a USING clause, omit columns in the
- ** using clause from the table on the right. */
- continue;
- }
- }
- pRight = sqlite3Expr(db, TK_ID, zName);
- zColname = zName;
- zToFree = 0;
- if( longNames || pTabList->nSrc>1 ){
- Expr *pLeft;
- pLeft = sqlite3Expr(db, TK_ID, zTabName);
- pExpr = sqlite3PExpr(pParse, TK_DOT, pLeft, pRight, 0);
- if( zSchemaName ){
- pLeft = sqlite3Expr(db, TK_ID, zSchemaName);
- pExpr = sqlite3PExpr(pParse, TK_DOT, pLeft, pExpr, 0);
- }
- if( longNames ){
- zColname = sqlite3MPrintf(db, "%s.%s", zTabName, zName);
- zToFree = zColname;
- }
- }else{
- pExpr = pRight;
- }
- pNew = sqlite3ExprListAppend(pParse, pNew, pExpr);
- sColname.z = zColname;
- sColname.n = sqlite3Strlen30(zColname);
- sqlite3ExprListSetName(pParse, pNew, &sColname, 0);
- if( pNew && (p->selFlags & SF_NestedFrom)!=0 ){
- struct ExprList_item *pX = &pNew->a[pNew->nExpr-1];
- if( pSub ){
- pX->zSpan = sqlite3DbStrDup(db, pSub->pEList->a[j].zSpan);
- testcase( pX->zSpan==0 );
- }else{
- pX->zSpan = sqlite3MPrintf(db, "%s.%s.%s",
- zSchemaName, zTabName, zColname);
- testcase( pX->zSpan==0 );
- }
- pX->bSpanIsTab = 1;
- }
- sqlite3DbFree(db, zToFree);
- }
- }
- if( !tableSeen ){
- if( zTName ){
- sqlite3ErrorMsg(pParse, "no such table: %s", zTName);
- }else{
- sqlite3ErrorMsg(pParse, "no tables specified");
- }
- }
- }
- }
- sqlite3ExprListDelete(db, pEList);
- p->pEList = pNew;
- }
-#if SQLITE_MAX_COLUMN
- if( p->pEList && p->pEList->nExpr>db->aLimit[SQLITE_LIMIT_COLUMN] ){
- sqlite3ErrorMsg(pParse, "too many columns in result set");
- }
-#endif
- return WRC_Continue;
-}
-
-/*
-** No-op routine for the parse-tree walker.
-**
-** When this routine is the Walker.xExprCallback then expression trees
-** are walked without any actions being taken at each node. Presumably,
-** when this routine is used for Walker.xExprCallback then
-** Walker.xSelectCallback is set to do something useful for every
-** subquery in the parser tree.
-*/
-static int exprWalkNoop(Walker *NotUsed, Expr *NotUsed2){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- return WRC_Continue;
-}
-
-/*
-** This routine "expands" a SELECT statement and all of its subqueries.
-** For additional information on what it means to "expand" a SELECT
-** statement, see the comment on the selectExpand worker callback above.
-**
-** Expanding a SELECT statement is the first step in processing a
-** SELECT statement. The SELECT statement must be expanded before
-** name resolution is performed.
-**
-** If anything goes wrong, an error message is written into pParse.
-** The calling function can detect the problem by looking at pParse->nErr
-** and/or pParse->db->mallocFailed.
-*/
-static void sqlite3SelectExpand(Parse *pParse, Select *pSelect){
- Walker w;
- w.xSelectCallback = selectExpander;
- w.xExprCallback = exprWalkNoop;
- w.pParse = pParse;
- sqlite3WalkSelect(&w, pSelect);
-}
-
-
-#ifndef SQLITE_OMIT_SUBQUERY
-/*
-** This is a Walker.xSelectCallback callback for the sqlite3SelectTypeInfo()
-** interface.
-**
-** For each FROM-clause subquery, add Column.zType and Column.zColl
-** information to the Table structure that represents the result set
-** of that subquery.
-**
-** The Table structure that represents the result set was constructed
-** by selectExpander() but the type and collation information was omitted
-** at that point because identifiers had not yet been resolved. This
-** routine is called after identifier resolution.
-*/
-static int selectAddSubqueryTypeInfo(Walker *pWalker, Select *p){
- Parse *pParse;
- int i;
- SrcList *pTabList;
- struct SrcList_item *pFrom;
-
- assert( p->selFlags & SF_Resolved );
- if( (p->selFlags & SF_HasTypeInfo)==0 ){
- p->selFlags |= SF_HasTypeInfo;
- pParse = pWalker->pParse;
- pTabList = p->pSrc;
- for(i=0, pFrom=pTabList->a; i<pTabList->nSrc; i++, pFrom++){
- Table *pTab = pFrom->pTab;
- if( ALWAYS(pTab!=0) && (pTab->tabFlags & TF_Ephemeral)!=0 ){
- /* A sub-query in the FROM clause of a SELECT */
- Select *pSel = pFrom->pSelect;
- assert( pSel );
- while( pSel->pPrior ) pSel = pSel->pPrior;
- selectAddColumnTypeAndCollation(pParse, pTab->nCol, pTab->aCol, pSel);
- }
- }
- }
- return WRC_Continue;
-}
-#endif
-
-
-/*
-** This routine adds datatype and collating sequence information to
-** the Table structures of all FROM-clause subqueries in a
-** SELECT statement.
-**
-** Use this routine after name resolution.
-*/
-static void sqlite3SelectAddTypeInfo(Parse *pParse, Select *pSelect){
-#ifndef SQLITE_OMIT_SUBQUERY
- Walker w;
- w.xSelectCallback = selectAddSubqueryTypeInfo;
- w.xExprCallback = exprWalkNoop;
- w.pParse = pParse;
- sqlite3WalkSelect(&w, pSelect);
-#endif
-}
-
-
-/*
-** This routine sets up a SELECT statement for processing. The
-** following is accomplished:
-**
-** * VDBE Cursor numbers are assigned to all FROM-clause terms.
-** * Ephemeral Table objects are created for all FROM-clause subqueries.
-** * ON and USING clauses are shifted into WHERE statements
-** * Wildcards "*" and "TABLE.*" in result sets are expanded.
-** * Identifiers in expression are matched to tables.
-**
-** This routine acts recursively on all subqueries within the SELECT.
-*/
-SQLITE_PRIVATE void sqlite3SelectPrep(
- Parse *pParse, /* The parser context */
- Select *p, /* The SELECT statement being coded. */
- NameContext *pOuterNC /* Name context for container */
-){
- sqlite3 *db;
- if( NEVER(p==0) ) return;
- db = pParse->db;
- if( db->mallocFailed ) return;
- if( p->selFlags & SF_HasTypeInfo ) return;
- sqlite3SelectExpand(pParse, p);
- if( pParse->nErr || db->mallocFailed ) return;
- sqlite3ResolveSelectNames(pParse, p, pOuterNC);
- if( pParse->nErr || db->mallocFailed ) return;
- sqlite3SelectAddTypeInfo(pParse, p);
-}
-
-/*
-** Reset the aggregate accumulator.
-**
-** The aggregate accumulator is a set of memory cells that hold
-** intermediate results while calculating an aggregate. This
-** routine generates code that stores NULLs in all of those memory
-** cells.
-*/
-static void resetAccumulator(Parse *pParse, AggInfo *pAggInfo){
- Vdbe *v = pParse->pVdbe;
- int i;
- struct AggInfo_func *pFunc;
- if( pAggInfo->nFunc+pAggInfo->nColumn==0 ){
- return;
- }
- for(i=0; i<pAggInfo->nColumn; i++){
- sqlite3VdbeAddOp2(v, OP_Null, 0, pAggInfo->aCol[i].iMem);
- }
- for(pFunc=pAggInfo->aFunc, i=0; i<pAggInfo->nFunc; i++, pFunc++){
- sqlite3VdbeAddOp2(v, OP_Null, 0, pFunc->iMem);
- if( pFunc->iDistinct>=0 ){
- Expr *pE = pFunc->pExpr;
- assert( !ExprHasProperty(pE, EP_xIsSelect) );
- if( pE->x.pList==0 || pE->x.pList->nExpr!=1 ){
- sqlite3ErrorMsg(pParse, "DISTINCT aggregates must have exactly one "
- "argument");
- pFunc->iDistinct = -1;
- }else{
- KeyInfo *pKeyInfo = keyInfoFromExprList(pParse, pE->x.pList);
- sqlite3VdbeAddOp4(v, OP_OpenEphemeral, pFunc->iDistinct, 0, 0,
- (char*)pKeyInfo, P4_KEYINFO_HANDOFF);
- }
- }
- }
-}
-
-/*
-** Invoke the OP_AggFinalize opcode for every aggregate function
-** in the AggInfo structure.
-*/
-static void finalizeAggFunctions(Parse *pParse, AggInfo *pAggInfo){
- Vdbe *v = pParse->pVdbe;
- int i;
- struct AggInfo_func *pF;
- for(i=0, pF=pAggInfo->aFunc; i<pAggInfo->nFunc; i++, pF++){
- ExprList *pList = pF->pExpr->x.pList;
- assert( !ExprHasProperty(pF->pExpr, EP_xIsSelect) );
- sqlite3VdbeAddOp4(v, OP_AggFinal, pF->iMem, pList ? pList->nExpr : 0, 0,
- (void*)pF->pFunc, P4_FUNCDEF);
- }
-}
-
-/*
-** Update the accumulator memory cells for an aggregate based on
-** the current cursor position.
-*/
-static void updateAccumulator(Parse *pParse, AggInfo *pAggInfo){
- Vdbe *v = pParse->pVdbe;
- int i;
- int regHit = 0;
- int addrHitTest = 0;
- struct AggInfo_func *pF;
- struct AggInfo_col *pC;
-
- pAggInfo->directMode = 1;
- sqlite3ExprCacheClear(pParse);
- for(i=0, pF=pAggInfo->aFunc; i<pAggInfo->nFunc; i++, pF++){
- int nArg;
- int addrNext = 0;
- int regAgg;
- ExprList *pList = pF->pExpr->x.pList;
- assert( !ExprHasProperty(pF->pExpr, EP_xIsSelect) );
- if( pList ){
- nArg = pList->nExpr;
- regAgg = sqlite3GetTempRange(pParse, nArg);
- sqlite3ExprCodeExprList(pParse, pList, regAgg, 1);
- }else{
- nArg = 0;
- regAgg = 0;
- }
- if( pF->iDistinct>=0 ){
- addrNext = sqlite3VdbeMakeLabel(v);
- assert( nArg==1 );
- codeDistinct(pParse, pF->iDistinct, addrNext, 1, regAgg);
- }
- if( pF->pFunc->flags & SQLITE_FUNC_NEEDCOLL ){
- CollSeq *pColl = 0;
- struct ExprList_item *pItem;
- int j;
- assert( pList!=0 ); /* pList!=0 if pF->pFunc has NEEDCOLL */
- for(j=0, pItem=pList->a; !pColl && j<nArg; j++, pItem++){
- pColl = sqlite3ExprCollSeq(pParse, pItem->pExpr);
- }
- if( !pColl ){
- pColl = pParse->db->pDfltColl;
- }
- if( regHit==0 && pAggInfo->nAccumulator ) regHit = ++pParse->nMem;
- sqlite3VdbeAddOp4(v, OP_CollSeq, regHit, 0, 0, (char *)pColl, P4_COLLSEQ);
- }
- sqlite3VdbeAddOp4(v, OP_AggStep, 0, regAgg, pF->iMem,
- (void*)pF->pFunc, P4_FUNCDEF);
- sqlite3VdbeChangeP5(v, (u8)nArg);
- sqlite3ExprCacheAffinityChange(pParse, regAgg, nArg);
- sqlite3ReleaseTempRange(pParse, regAgg, nArg);
- if( addrNext ){
- sqlite3VdbeResolveLabel(v, addrNext);
- sqlite3ExprCacheClear(pParse);
- }
- }
-
- /* Before populating the accumulator registers, clear the column cache.
- ** Otherwise, if any of the required column values are already present
- ** in registers, sqlite3ExprCode() may use OP_SCopy to copy the value
- ** to pC->iMem. But by the time the value is used, the original register
- ** may have been used, invalidating the underlying buffer holding the
- ** text or blob value. See ticket [883034dcb5].
- **
- ** Another solution would be to change the OP_SCopy used to copy cached
- ** values to an OP_Copy.
- */
- if( regHit ){
- addrHitTest = sqlite3VdbeAddOp1(v, OP_If, regHit);
- }
- sqlite3ExprCacheClear(pParse);
- for(i=0, pC=pAggInfo->aCol; i<pAggInfo->nAccumulator; i++, pC++){
- sqlite3ExprCode(pParse, pC->pExpr, pC->iMem);
- }
- pAggInfo->directMode = 0;
- sqlite3ExprCacheClear(pParse);
- if( addrHitTest ){
- sqlite3VdbeJumpHere(v, addrHitTest);
- }
-}
-
-/*
-** Add a single OP_Explain instruction to the VDBE to explain a simple
-** count(*) query ("SELECT count(*) FROM pTab").
-*/
-#ifndef SQLITE_OMIT_EXPLAIN
-static void explainSimpleCount(
- Parse *pParse, /* Parse context */
- Table *pTab, /* Table being queried */
- Index *pIdx /* Index used to optimize scan, or NULL */
-){
- if( pParse->explain==2 ){
- char *zEqp = sqlite3MPrintf(pParse->db, "SCAN TABLE %s %s%s(~%d rows)",
- pTab->zName,
- pIdx ? "USING COVERING INDEX " : "",
- pIdx ? pIdx->zName : "",
- pTab->nRowEst
- );
- sqlite3VdbeAddOp4(
- pParse->pVdbe, OP_Explain, pParse->iSelectId, 0, 0, zEqp, P4_DYNAMIC
- );
- }
-}
-#else
-# define explainSimpleCount(a,b,c)
-#endif
-
-/*
-** Generate code for the SELECT statement given in the p argument.
-**
-** The results are distributed in various ways depending on the
-** contents of the SelectDest structure pointed to by argument pDest
-** as follows:
-**
-** pDest->eDest Result
-** ------------ -------------------------------------------
-** SRT_Output Generate a row of output (using the OP_ResultRow
-** opcode) for each row in the result set.
-**
-** SRT_Mem Only valid if the result is a single column.
-** Store the first column of the first result row
-** in register pDest->iSDParm then abandon the rest
-** of the query. This destination implies "LIMIT 1".
-**
-** SRT_Set The result must be a single column. Store each
-** row of result as the key in table pDest->iSDParm.
-** Apply the affinity pDest->affSdst before storing
-** results. Used to implement "IN (SELECT ...)".
-**
-** SRT_Union Store results as a key in a temporary table
-** identified by pDest->iSDParm.
-**
-** SRT_Except Remove results from the temporary table pDest->iSDParm.
-**
-** SRT_Table Store results in temporary table pDest->iSDParm.
-** This is like SRT_EphemTab except that the table
-** is assumed to already be open.
-**
-** SRT_EphemTab Create an temporary table pDest->iSDParm and store
-** the result there. The cursor is left open after
-** returning. This is like SRT_Table except that
-** this destination uses OP_OpenEphemeral to create
-** the table first.
-**
-** SRT_Coroutine Generate a co-routine that returns a new row of
-** results each time it is invoked. The entry point
-** of the co-routine is stored in register pDest->iSDParm.
-**
-** SRT_Exists Store a 1 in memory cell pDest->iSDParm if the result
-** set is not empty.
-**
-** SRT_Discard Throw the results away. This is used by SELECT
-** statements within triggers whose only purpose is
-** the side-effects of functions.
-**
-** This routine returns the number of errors. If any errors are
-** encountered, then an appropriate error message is left in
-** pParse->zErrMsg.
-**
-** This routine does NOT free the Select structure passed in. The
-** calling function needs to do that.
-*/
-SQLITE_PRIVATE int sqlite3Select(
- Parse *pParse, /* The parser context */
- Select *p, /* The SELECT statement being coded. */
- SelectDest *pDest /* What to do with the query results */
-){
- int i, j; /* Loop counters */
- WhereInfo *pWInfo; /* Return from sqlite3WhereBegin() */
- Vdbe *v; /* The virtual machine under construction */
- int isAgg; /* True for select lists like "count(*)" */
- ExprList *pEList; /* List of columns to extract. */
- SrcList *pTabList; /* List of tables to select from */
- Expr *pWhere; /* The WHERE clause. May be NULL */
- ExprList *pOrderBy; /* The ORDER BY clause. May be NULL */
- ExprList *pGroupBy; /* The GROUP BY clause. May be NULL */
- Expr *pHaving; /* The HAVING clause. May be NULL */
- int rc = 1; /* Value to return from this function */
- int addrSortIndex; /* Address of an OP_OpenEphemeral instruction */
- DistinctCtx sDistinct; /* Info on how to code the DISTINCT keyword */
- AggInfo sAggInfo; /* Information used by aggregate queries */
- int iEnd; /* Address of the end of the query */
- sqlite3 *db; /* The database connection */
-
-#ifndef SQLITE_OMIT_EXPLAIN
- int iRestoreSelectId = pParse->iSelectId;
- pParse->iSelectId = pParse->iNextSelectId++;
-#endif
-
- db = pParse->db;
- if( p==0 || db->mallocFailed || pParse->nErr ){
- return 1;
- }
- if( sqlite3AuthCheck(pParse, SQLITE_SELECT, 0, 0, 0) ) return 1;
- memset(&sAggInfo, 0, sizeof(sAggInfo));
-
- if( IgnorableOrderby(pDest) ){
- assert(pDest->eDest==SRT_Exists || pDest->eDest==SRT_Union ||
- pDest->eDest==SRT_Except || pDest->eDest==SRT_Discard);
- /* If ORDER BY makes no difference in the output then neither does
- ** DISTINCT so it can be removed too. */
- sqlite3ExprListDelete(db, p->pOrderBy);
- p->pOrderBy = 0;
- p->selFlags &= ~SF_Distinct;
- }
- sqlite3SelectPrep(pParse, p, 0);
- pOrderBy = p->pOrderBy;
- pTabList = p->pSrc;
- pEList = p->pEList;
- if( pParse->nErr || db->mallocFailed ){
- goto select_end;
- }
- isAgg = (p->selFlags & SF_Aggregate)!=0;
- assert( pEList!=0 );
-
- /* Begin generating code.
- */
- v = sqlite3GetVdbe(pParse);
- if( v==0 ) goto select_end;
-
- /* If writing to memory or generating a set
- ** only a single column may be output.
- */
-#ifndef SQLITE_OMIT_SUBQUERY
- if( checkForMultiColumnSelectError(pParse, pDest, pEList->nExpr) ){
- goto select_end;
- }
-#endif
-
- /* Generate code for all sub-queries in the FROM clause
- */
-#if !defined(SQLITE_OMIT_SUBQUERY) || !defined(SQLITE_OMIT_VIEW)
- for(i=0; !p->pPrior && i<pTabList->nSrc; i++){
- struct SrcList_item *pItem = &pTabList->a[i];
- SelectDest dest;
- Select *pSub = pItem->pSelect;
- int isAggSub;
-
- if( pSub==0 ) continue;
-
- /* Sometimes the code for a subquery will be generated more than
- ** once, if the subquery is part of the WHERE clause in a LEFT JOIN,
- ** for example. In that case, do not regenerate the code to manifest
- ** a view or the co-routine to implement a view. The first instance
- ** is sufficient, though the subroutine to manifest the view does need
- ** to be invoked again. */
- if( pItem->addrFillSub ){
- if( pItem->viaCoroutine==0 ){
- sqlite3VdbeAddOp2(v, OP_Gosub, pItem->regReturn, pItem->addrFillSub);
- }
- continue;
- }
-
- /* Increment Parse.nHeight by the height of the largest expression
- ** tree refered to by this, the parent select. The child select
- ** may contain expression trees of at most
- ** (SQLITE_MAX_EXPR_DEPTH-Parse.nHeight) height. This is a bit
- ** more conservative than necessary, but much easier than enforcing
- ** an exact limit.
- */
- pParse->nHeight += sqlite3SelectExprHeight(p);
-
- isAggSub = (pSub->selFlags & SF_Aggregate)!=0;
- if( flattenSubquery(pParse, p, i, isAgg, isAggSub) ){
- /* This subquery can be absorbed into its parent. */
- if( isAggSub ){
- isAgg = 1;
- p->selFlags |= SF_Aggregate;
- }
- i = -1;
- }else if( pTabList->nSrc==1 && (p->selFlags & SF_Materialize)==0
- && OptimizationEnabled(db, SQLITE_SubqCoroutine)
- ){
- /* Implement a co-routine that will return a single row of the result
- ** set on each invocation.
- */
- int addrTop;
- int addrEof;
- pItem->regReturn = ++pParse->nMem;
- addrEof = ++pParse->nMem;
- /* Before coding the OP_Goto to jump to the start of the main routine,
- ** ensure that the jump to the verify-schema routine has already
- ** been coded. Otherwise, the verify-schema would likely be coded as
- ** part of the co-routine. If the main routine then accessed the
- ** database before invoking the co-routine for the first time (for
- ** example to initialize a LIMIT register from a sub-select), it would
- ** be doing so without having verified the schema version and obtained
- ** the required db locks. See ticket d6b36be38. */
- sqlite3CodeVerifySchema(pParse, -1);
- sqlite3VdbeAddOp0(v, OP_Goto);
- addrTop = sqlite3VdbeAddOp1(v, OP_OpenPseudo, pItem->iCursor);
- sqlite3VdbeChangeP5(v, 1);
- VdbeComment((v, "coroutine for %s", pItem->pTab->zName));
- pItem->addrFillSub = addrTop;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, addrEof);
- sqlite3VdbeChangeP5(v, 1);
- sqlite3SelectDestInit(&dest, SRT_Coroutine, pItem->regReturn);
- explainSetInteger(pItem->iSelectId, (u8)pParse->iNextSelectId);
- sqlite3Select(pParse, pSub, &dest);
- pItem->pTab->nRowEst = (unsigned)pSub->nSelectRow;
- pItem->viaCoroutine = 1;
- sqlite3VdbeChangeP2(v, addrTop, dest.iSdst);
- sqlite3VdbeChangeP3(v, addrTop, dest.nSdst);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, addrEof);
- sqlite3VdbeAddOp1(v, OP_Yield, pItem->regReturn);
- VdbeComment((v, "end %s", pItem->pTab->zName));
- sqlite3VdbeJumpHere(v, addrTop-1);
- sqlite3ClearTempRegCache(pParse);
- }else{
- /* Generate a subroutine that will fill an ephemeral table with
- ** the content of this subquery. pItem->addrFillSub will point
- ** to the address of the generated subroutine. pItem->regReturn
- ** is a register allocated to hold the subroutine return address
- */
- int topAddr;
- int onceAddr = 0;
- int retAddr;
- assert( pItem->addrFillSub==0 );
- pItem->regReturn = ++pParse->nMem;
- topAddr = sqlite3VdbeAddOp2(v, OP_Integer, 0, pItem->regReturn);
- pItem->addrFillSub = topAddr+1;
- VdbeNoopComment((v, "materialize %s", pItem->pTab->zName));
- if( pItem->isCorrelated==0 ){
- /* If the subquery is no correlated and if we are not inside of
- ** a trigger, then we only need to compute the value of the subquery
- ** once. */
- onceAddr = sqlite3CodeOnce(pParse);
- }
- sqlite3SelectDestInit(&dest, SRT_EphemTab, pItem->iCursor);
- explainSetInteger(pItem->iSelectId, (u8)pParse->iNextSelectId);
- sqlite3Select(pParse, pSub, &dest);
- pItem->pTab->nRowEst = (unsigned)pSub->nSelectRow;
- if( onceAddr ) sqlite3VdbeJumpHere(v, onceAddr);
- retAddr = sqlite3VdbeAddOp1(v, OP_Return, pItem->regReturn);
- VdbeComment((v, "end %s", pItem->pTab->zName));
- sqlite3VdbeChangeP1(v, topAddr, retAddr);
- sqlite3ClearTempRegCache(pParse);
- }
- if( /*pParse->nErr ||*/ db->mallocFailed ){
- goto select_end;
- }
- pParse->nHeight -= sqlite3SelectExprHeight(p);
- pTabList = p->pSrc;
- if( !IgnorableOrderby(pDest) ){
- pOrderBy = p->pOrderBy;
- }
- }
- pEList = p->pEList;
-#endif
- pWhere = p->pWhere;
- pGroupBy = p->pGroupBy;
- pHaving = p->pHaving;
- sDistinct.isTnct = (p->selFlags & SF_Distinct)!=0;
-
-#ifndef SQLITE_OMIT_COMPOUND_SELECT
- /* If there is are a sequence of queries, do the earlier ones first.
- */
- if( p->pPrior ){
- if( p->pRightmost==0 ){
- Select *pLoop, *pRight = 0;
- int cnt = 0;
- int mxSelect;
- for(pLoop=p; pLoop; pLoop=pLoop->pPrior, cnt++){
- pLoop->pRightmost = p;
- pLoop->pNext = pRight;
- pRight = pLoop;
- }
- mxSelect = db->aLimit[SQLITE_LIMIT_COMPOUND_SELECT];
- if( mxSelect && cnt>mxSelect ){
- sqlite3ErrorMsg(pParse, "too many terms in compound SELECT");
- goto select_end;
- }
- }
- rc = multiSelect(pParse, p, pDest);
- explainSetInteger(pParse->iSelectId, iRestoreSelectId);
- return rc;
- }
-#endif
-
- /* If there is both a GROUP BY and an ORDER BY clause and they are
- ** identical, then disable the ORDER BY clause since the GROUP BY
- ** will cause elements to come out in the correct order. This is
- ** an optimization - the correct answer should result regardless.
- ** Use the SQLITE_GroupByOrder flag with SQLITE_TESTCTRL_OPTIMIZER
- ** to disable this optimization for testing purposes.
- */
- if( sqlite3ExprListCompare(p->pGroupBy, pOrderBy)==0
- && OptimizationEnabled(db, SQLITE_GroupByOrder) ){
- pOrderBy = 0;
- }
-
- /* If the query is DISTINCT with an ORDER BY but is not an aggregate, and
- ** if the select-list is the same as the ORDER BY list, then this query
- ** can be rewritten as a GROUP BY. In other words, this:
- **
- ** SELECT DISTINCT xyz FROM ... ORDER BY xyz
- **
- ** is transformed to:
- **
- ** SELECT xyz FROM ... GROUP BY xyz
- **
- ** The second form is preferred as a single index (or temp-table) may be
- ** used for both the ORDER BY and DISTINCT processing. As originally
- ** written the query must use a temp-table for at least one of the ORDER
- ** BY and DISTINCT, and an index or separate temp-table for the other.
- */
- if( (p->selFlags & (SF_Distinct|SF_Aggregate))==SF_Distinct
- && sqlite3ExprListCompare(pOrderBy, p->pEList)==0
- ){
- p->selFlags &= ~SF_Distinct;
- p->pGroupBy = sqlite3ExprListDup(db, p->pEList, 0);
- pGroupBy = p->pGroupBy;
- pOrderBy = 0;
- /* Notice that even thought SF_Distinct has been cleared from p->selFlags,
- ** the sDistinct.isTnct is still set. Hence, isTnct represents the
- ** original setting of the SF_Distinct flag, not the current setting */
- assert( sDistinct.isTnct );
- }
-
- /* If there is an ORDER BY clause, then this sorting
- ** index might end up being unused if the data can be
- ** extracted in pre-sorted order. If that is the case, then the
- ** OP_OpenEphemeral instruction will be changed to an OP_Noop once
- ** we figure out that the sorting index is not needed. The addrSortIndex
- ** variable is used to facilitate that change.
- */
- if( pOrderBy ){
- KeyInfo *pKeyInfo;
- pKeyInfo = keyInfoFromExprList(pParse, pOrderBy);
- pOrderBy->iECursor = pParse->nTab++;
- p->addrOpenEphm[2] = addrSortIndex =
- sqlite3VdbeAddOp4(v, OP_OpenEphemeral,
- pOrderBy->iECursor, pOrderBy->nExpr+2, 0,
- (char*)pKeyInfo, P4_KEYINFO_HANDOFF);
- }else{
- addrSortIndex = -1;
- }
-
- /* If the output is destined for a temporary table, open that table.
- */
- if( pDest->eDest==SRT_EphemTab ){
- sqlite3VdbeAddOp2(v, OP_OpenEphemeral, pDest->iSDParm, pEList->nExpr);
- }
-
- /* Set the limiter.
- */
- iEnd = sqlite3VdbeMakeLabel(v);
- p->nSelectRow = (double)LARGEST_INT64;
- computeLimitRegisters(pParse, p, iEnd);
- if( p->iLimit==0 && addrSortIndex>=0 ){
- sqlite3VdbeGetOp(v, addrSortIndex)->opcode = OP_SorterOpen;
- p->selFlags |= SF_UseSorter;
- }
-
- /* Open a virtual index to use for the distinct set.
- */
- if( p->selFlags & SF_Distinct ){
- sDistinct.tabTnct = pParse->nTab++;
- sDistinct.addrTnct = sqlite3VdbeAddOp4(v, OP_OpenEphemeral,
- sDistinct.tabTnct, 0, 0,
- (char*)keyInfoFromExprList(pParse, p->pEList),
- P4_KEYINFO_HANDOFF);
- sqlite3VdbeChangeP5(v, BTREE_UNORDERED);
- sDistinct.eTnctType = WHERE_DISTINCT_UNORDERED;
- }else{
- sDistinct.eTnctType = WHERE_DISTINCT_NOOP;
- }
-
- if( !isAgg && pGroupBy==0 ){
- /* No aggregate functions and no GROUP BY clause */
- ExprList *pDist = (sDistinct.isTnct ? p->pEList : 0);
-
- /* Begin the database scan. */
- pWInfo = sqlite3WhereBegin(pParse, pTabList, pWhere, pOrderBy, pDist, 0,0);
- if( pWInfo==0 ) goto select_end;
- if( pWInfo->nRowOut < p->nSelectRow ) p->nSelectRow = pWInfo->nRowOut;
- if( pWInfo->eDistinct ) sDistinct.eTnctType = pWInfo->eDistinct;
- if( pOrderBy && pWInfo->nOBSat==pOrderBy->nExpr ) pOrderBy = 0;
-
- /* If sorting index that was created by a prior OP_OpenEphemeral
- ** instruction ended up not being needed, then change the OP_OpenEphemeral
- ** into an OP_Noop.
- */
- if( addrSortIndex>=0 && pOrderBy==0 ){
- sqlite3VdbeChangeToNoop(v, addrSortIndex);
- p->addrOpenEphm[2] = -1;
- }
-
- /* Use the standard inner loop. */
- selectInnerLoop(pParse, p, pEList, 0, 0, pOrderBy, &sDistinct, pDest,
- pWInfo->iContinue, pWInfo->iBreak);
-
- /* End the database scan loop.
- */
- sqlite3WhereEnd(pWInfo);
- }else{
- /* This case when there exist aggregate functions or a GROUP BY clause
- ** or both */
- NameContext sNC; /* Name context for processing aggregate information */
- int iAMem; /* First Mem address for storing current GROUP BY */
- int iBMem; /* First Mem address for previous GROUP BY */
- int iUseFlag; /* Mem address holding flag indicating that at least
- ** one row of the input to the aggregator has been
- ** processed */
- int iAbortFlag; /* Mem address which causes query abort if positive */
- int groupBySort; /* Rows come from source in GROUP BY order */
- int addrEnd; /* End of processing for this SELECT */
- int sortPTab = 0; /* Pseudotable used to decode sorting results */
- int sortOut = 0; /* Output register from the sorter */
-
- /* Remove any and all aliases between the result set and the
- ** GROUP BY clause.
- */
- if( pGroupBy ){
- int k; /* Loop counter */
- struct ExprList_item *pItem; /* For looping over expression in a list */
-
- for(k=p->pEList->nExpr, pItem=p->pEList->a; k>0; k--, pItem++){
- pItem->iAlias = 0;
- }
- for(k=pGroupBy->nExpr, pItem=pGroupBy->a; k>0; k--, pItem++){
- pItem->iAlias = 0;
- }
- if( p->nSelectRow>(double)100 ) p->nSelectRow = (double)100;
- }else{
- p->nSelectRow = (double)1;
- }
-
-
- /* Create a label to jump to when we want to abort the query */
- addrEnd = sqlite3VdbeMakeLabel(v);
-
- /* Convert TK_COLUMN nodes into TK_AGG_COLUMN and make entries in
- ** sAggInfo for all TK_AGG_FUNCTION nodes in expressions of the
- ** SELECT statement.
- */
- memset(&sNC, 0, sizeof(sNC));
- sNC.pParse = pParse;
- sNC.pSrcList = pTabList;
- sNC.pAggInfo = &sAggInfo;
- sAggInfo.nSortingColumn = pGroupBy ? pGroupBy->nExpr+1 : 0;
- sAggInfo.pGroupBy = pGroupBy;
- sqlite3ExprAnalyzeAggList(&sNC, pEList);
- sqlite3ExprAnalyzeAggList(&sNC, pOrderBy);
- if( pHaving ){
- sqlite3ExprAnalyzeAggregates(&sNC, pHaving);
- }
- sAggInfo.nAccumulator = sAggInfo.nColumn;
- for(i=0; i<sAggInfo.nFunc; i++){
- assert( !ExprHasProperty(sAggInfo.aFunc[i].pExpr, EP_xIsSelect) );
- sNC.ncFlags |= NC_InAggFunc;
- sqlite3ExprAnalyzeAggList(&sNC, sAggInfo.aFunc[i].pExpr->x.pList);
- sNC.ncFlags &= ~NC_InAggFunc;
- }
- if( db->mallocFailed ) goto select_end;
-
- /* Processing for aggregates with GROUP BY is very different and
- ** much more complex than aggregates without a GROUP BY.
- */
- if( pGroupBy ){
- KeyInfo *pKeyInfo; /* Keying information for the group by clause */
- int j1; /* A-vs-B comparision jump */
- int addrOutputRow; /* Start of subroutine that outputs a result row */
- int regOutputRow; /* Return address register for output subroutine */
- int addrSetAbort; /* Set the abort flag and return */
- int addrTopOfLoop; /* Top of the input loop */
- int addrSortingIdx; /* The OP_OpenEphemeral for the sorting index */
- int addrReset; /* Subroutine for resetting the accumulator */
- int regReset; /* Return address register for reset subroutine */
-
- /* If there is a GROUP BY clause we might need a sorting index to
- ** implement it. Allocate that sorting index now. If it turns out
- ** that we do not need it after all, the OP_SorterOpen instruction
- ** will be converted into a Noop.
- */
- sAggInfo.sortingIdx = pParse->nTab++;
- pKeyInfo = keyInfoFromExprList(pParse, pGroupBy);
- addrSortingIdx = sqlite3VdbeAddOp4(v, OP_SorterOpen,
- sAggInfo.sortingIdx, sAggInfo.nSortingColumn,
- 0, (char*)pKeyInfo, P4_KEYINFO_HANDOFF);
-
- /* Initialize memory locations used by GROUP BY aggregate processing
- */
- iUseFlag = ++pParse->nMem;
- iAbortFlag = ++pParse->nMem;
- regOutputRow = ++pParse->nMem;
- addrOutputRow = sqlite3VdbeMakeLabel(v);
- regReset = ++pParse->nMem;
- addrReset = sqlite3VdbeMakeLabel(v);
- iAMem = pParse->nMem + 1;
- pParse->nMem += pGroupBy->nExpr;
- iBMem = pParse->nMem + 1;
- pParse->nMem += pGroupBy->nExpr;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, iAbortFlag);
- VdbeComment((v, "clear abort flag"));
- sqlite3VdbeAddOp2(v, OP_Integer, 0, iUseFlag);
- VdbeComment((v, "indicate accumulator empty"));
- sqlite3VdbeAddOp3(v, OP_Null, 0, iAMem, iAMem+pGroupBy->nExpr-1);
-
- /* Begin a loop that will extract all source rows in GROUP BY order.
- ** This might involve two separate loops with an OP_Sort in between, or
- ** it might be a single loop that uses an index to extract information
- ** in the right order to begin with.
- */
- sqlite3VdbeAddOp2(v, OP_Gosub, regReset, addrReset);
- pWInfo = sqlite3WhereBegin(pParse, pTabList, pWhere, pGroupBy, 0, 0, 0);
- if( pWInfo==0 ) goto select_end;
- if( pWInfo->nOBSat==pGroupBy->nExpr ){
- /* The optimizer is able to deliver rows in group by order so
- ** we do not have to sort. The OP_OpenEphemeral table will be
- ** cancelled later because we still need to use the pKeyInfo
- */
- groupBySort = 0;
- }else{
- /* Rows are coming out in undetermined order. We have to push
- ** each row into a sorting index, terminate the first loop,
- ** then loop over the sorting index in order to get the output
- ** in sorted order
- */
- int regBase;
- int regRecord;
- int nCol;
- int nGroupBy;
-
- explainTempTable(pParse,
- (sDistinct.isTnct && (p->selFlags&SF_Distinct)==0) ?
- "DISTINCT" : "GROUP BY");
-
- groupBySort = 1;
- nGroupBy = pGroupBy->nExpr;
- nCol = nGroupBy + 1;
- j = nGroupBy+1;
- for(i=0; i<sAggInfo.nColumn; i++){
- if( sAggInfo.aCol[i].iSorterColumn>=j ){
- nCol++;
- j++;
- }
- }
- regBase = sqlite3GetTempRange(pParse, nCol);
- sqlite3ExprCacheClear(pParse);
- sqlite3ExprCodeExprList(pParse, pGroupBy, regBase, 0);
- sqlite3VdbeAddOp2(v, OP_Sequence, sAggInfo.sortingIdx,regBase+nGroupBy);
- j = nGroupBy+1;
- for(i=0; i<sAggInfo.nColumn; i++){
- struct AggInfo_col *pCol = &sAggInfo.aCol[i];
- if( pCol->iSorterColumn>=j ){
- int r1 = j + regBase;
- int r2;
-
- r2 = sqlite3ExprCodeGetColumn(pParse,
- pCol->pTab, pCol->iColumn, pCol->iTable, r1, 0);
- if( r1!=r2 ){
- sqlite3VdbeAddOp2(v, OP_SCopy, r2, r1);
- }
- j++;
- }
- }
- regRecord = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp3(v, OP_MakeRecord, regBase, nCol, regRecord);
- sqlite3VdbeAddOp2(v, OP_SorterInsert, sAggInfo.sortingIdx, regRecord);
- sqlite3ReleaseTempReg(pParse, regRecord);
- sqlite3ReleaseTempRange(pParse, regBase, nCol);
- sqlite3WhereEnd(pWInfo);
- sAggInfo.sortingIdxPTab = sortPTab = pParse->nTab++;
- sortOut = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp3(v, OP_OpenPseudo, sortPTab, sortOut, nCol);
- sqlite3VdbeAddOp2(v, OP_SorterSort, sAggInfo.sortingIdx, addrEnd);
- VdbeComment((v, "GROUP BY sort"));
- sAggInfo.useSortingIdx = 1;
- sqlite3ExprCacheClear(pParse);
- }
-
- /* Evaluate the current GROUP BY terms and store in b0, b1, b2...
- ** (b0 is memory location iBMem+0, b1 is iBMem+1, and so forth)
- ** Then compare the current GROUP BY terms against the GROUP BY terms
- ** from the previous row currently stored in a0, a1, a2...
- */
- addrTopOfLoop = sqlite3VdbeCurrentAddr(v);
- sqlite3ExprCacheClear(pParse);
- if( groupBySort ){
- sqlite3VdbeAddOp2(v, OP_SorterData, sAggInfo.sortingIdx, sortOut);
- }
- for(j=0; j<pGroupBy->nExpr; j++){
- if( groupBySort ){
- sqlite3VdbeAddOp3(v, OP_Column, sortPTab, j, iBMem+j);
- if( j==0 ) sqlite3VdbeChangeP5(v, OPFLAG_CLEARCACHE);
- }else{
- sAggInfo.directMode = 1;
- sqlite3ExprCode(pParse, pGroupBy->a[j].pExpr, iBMem+j);
- }
- }
- sqlite3VdbeAddOp4(v, OP_Compare, iAMem, iBMem, pGroupBy->nExpr,
- (char*)pKeyInfo, P4_KEYINFO);
- j1 = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp3(v, OP_Jump, j1+1, 0, j1+1);
-
- /* Generate code that runs whenever the GROUP BY changes.
- ** Changes in the GROUP BY are detected by the previous code
- ** block. If there were no changes, this block is skipped.
- **
- ** This code copies current group by terms in b0,b1,b2,...
- ** over to a0,a1,a2. It then calls the output subroutine
- ** and resets the aggregate accumulator registers in preparation
- ** for the next GROUP BY batch.
- */
- sqlite3ExprCodeMove(pParse, iBMem, iAMem, pGroupBy->nExpr);
- sqlite3VdbeAddOp2(v, OP_Gosub, regOutputRow, addrOutputRow);
- VdbeComment((v, "output one row"));
- sqlite3VdbeAddOp2(v, OP_IfPos, iAbortFlag, addrEnd);
- VdbeComment((v, "check abort flag"));
- sqlite3VdbeAddOp2(v, OP_Gosub, regReset, addrReset);
- VdbeComment((v, "reset accumulator"));
-
- /* Update the aggregate accumulators based on the content of
- ** the current row
- */
- sqlite3VdbeJumpHere(v, j1);
- updateAccumulator(pParse, &sAggInfo);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, iUseFlag);
- VdbeComment((v, "indicate data in accumulator"));
-
- /* End of the loop
- */
- if( groupBySort ){
- sqlite3VdbeAddOp2(v, OP_SorterNext, sAggInfo.sortingIdx, addrTopOfLoop);
- }else{
- sqlite3WhereEnd(pWInfo);
- sqlite3VdbeChangeToNoop(v, addrSortingIdx);
- }
-
- /* Output the final row of result
- */
- sqlite3VdbeAddOp2(v, OP_Gosub, regOutputRow, addrOutputRow);
- VdbeComment((v, "output final row"));
-
- /* Jump over the subroutines
- */
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addrEnd);
-
- /* Generate a subroutine that outputs a single row of the result
- ** set. This subroutine first looks at the iUseFlag. If iUseFlag
- ** is less than or equal to zero, the subroutine is a no-op. If
- ** the processing calls for the query to abort, this subroutine
- ** increments the iAbortFlag memory location before returning in
- ** order to signal the caller to abort.
- */
- addrSetAbort = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, iAbortFlag);
- VdbeComment((v, "set abort flag"));
- sqlite3VdbeAddOp1(v, OP_Return, regOutputRow);
- sqlite3VdbeResolveLabel(v, addrOutputRow);
- addrOutputRow = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp2(v, OP_IfPos, iUseFlag, addrOutputRow+2);
- VdbeComment((v, "Groupby result generator entry point"));
- sqlite3VdbeAddOp1(v, OP_Return, regOutputRow);
- finalizeAggFunctions(pParse, &sAggInfo);
- sqlite3ExprIfFalse(pParse, pHaving, addrOutputRow+1, SQLITE_JUMPIFNULL);
- selectInnerLoop(pParse, p, p->pEList, 0, 0, pOrderBy,
- &sDistinct, pDest,
- addrOutputRow+1, addrSetAbort);
- sqlite3VdbeAddOp1(v, OP_Return, regOutputRow);
- VdbeComment((v, "end groupby result generator"));
-
- /* Generate a subroutine that will reset the group-by accumulator
- */
- sqlite3VdbeResolveLabel(v, addrReset);
- resetAccumulator(pParse, &sAggInfo);
- sqlite3VdbeAddOp1(v, OP_Return, regReset);
-
- } /* endif pGroupBy. Begin aggregate queries without GROUP BY: */
- else {
- ExprList *pDel = 0;
-#ifndef SQLITE_OMIT_BTREECOUNT
- Table *pTab;
- if( (pTab = isSimpleCount(p, &sAggInfo))!=0 ){
- /* If isSimpleCount() returns a pointer to a Table structure, then
- ** the SQL statement is of the form:
- **
- ** SELECT count(*) FROM <tbl>
- **
- ** where the Table structure returned represents table <tbl>.
- **
- ** This statement is so common that it is optimized specially. The
- ** OP_Count instruction is executed either on the intkey table that
- ** contains the data for table <tbl> or on one of its indexes. It
- ** is better to execute the op on an index, as indexes are almost
- ** always spread across less pages than their corresponding tables.
- */
- const int iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
- const int iCsr = pParse->nTab++; /* Cursor to scan b-tree */
- Index *pIdx; /* Iterator variable */
- KeyInfo *pKeyInfo = 0; /* Keyinfo for scanned index */
- Index *pBest = 0; /* Best index found so far */
- int iRoot = pTab->tnum; /* Root page of scanned b-tree */
-
- sqlite3CodeVerifySchema(pParse, iDb);
- sqlite3TableLock(pParse, iDb, pTab->tnum, 0, pTab->zName);
-
- /* Search for the index that has the least amount of columns. If
- ** there is such an index, and it has less columns than the table
- ** does, then we can assume that it consumes less space on disk and
- ** will therefore be cheaper to scan to determine the query result.
- ** In this case set iRoot to the root page number of the index b-tree
- ** and pKeyInfo to the KeyInfo structure required to navigate the
- ** index.
- **
- ** (2011-04-15) Do not do a full scan of an unordered index.
- **
- ** In practice the KeyInfo structure will not be used. It is only
- ** passed to keep OP_OpenRead happy.
- */
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- if( pIdx->bUnordered==0 && (!pBest || pIdx->nColumn<pBest->nColumn) ){
- pBest = pIdx;
- }
- }
- if( pBest && pBest->nColumn<pTab->nCol ){
- iRoot = pBest->tnum;
- pKeyInfo = sqlite3IndexKeyinfo(pParse, pBest);
- }
-
- /* Open a read-only cursor, execute the OP_Count, close the cursor. */
- sqlite3VdbeAddOp3(v, OP_OpenRead, iCsr, iRoot, iDb);
- if( pKeyInfo ){
- sqlite3VdbeChangeP4(v, -1, (char *)pKeyInfo, P4_KEYINFO_HANDOFF);
- }
- sqlite3VdbeAddOp2(v, OP_Count, iCsr, sAggInfo.aFunc[0].iMem);
- sqlite3VdbeAddOp1(v, OP_Close, iCsr);
- explainSimpleCount(pParse, pTab, pBest);
- }else
-#endif /* SQLITE_OMIT_BTREECOUNT */
- {
- /* Check if the query is of one of the following forms:
- **
- ** SELECT min(x) FROM ...
- ** SELECT max(x) FROM ...
- **
- ** If it is, then ask the code in where.c to attempt to sort results
- ** as if there was an "ORDER ON x" or "ORDER ON x DESC" clause.
- ** If where.c is able to produce results sorted in this order, then
- ** add vdbe code to break out of the processing loop after the
- ** first iteration (since the first iteration of the loop is
- ** guaranteed to operate on the row with the minimum or maximum
- ** value of x, the only row required).
- **
- ** A special flag must be passed to sqlite3WhereBegin() to slightly
- ** modify behavior as follows:
- **
- ** + If the query is a "SELECT min(x)", then the loop coded by
- ** where.c should not iterate over any values with a NULL value
- ** for x.
- **
- ** + The optimizer code in where.c (the thing that decides which
- ** index or indices to use) should place a different priority on
- ** satisfying the 'ORDER BY' clause than it does in other cases.
- ** Refer to code and comments in where.c for details.
- */
- ExprList *pMinMax = 0;
- u8 flag = WHERE_ORDERBY_NORMAL;
-
- assert( p->pGroupBy==0 );
- assert( flag==0 );
- if( p->pHaving==0 ){
- flag = minMaxQuery(&sAggInfo, &pMinMax);
- }
- assert( flag==0 || (pMinMax!=0 && pMinMax->nExpr==1) );
-
- if( flag ){
- pMinMax = sqlite3ExprListDup(db, pMinMax, 0);
- pDel = pMinMax;
- if( pMinMax && !db->mallocFailed ){
- pMinMax->a[0].sortOrder = flag!=WHERE_ORDERBY_MIN ?1:0;
- pMinMax->a[0].pExpr->op = TK_COLUMN;
- }
- }
-
- /* This case runs if the aggregate has no GROUP BY clause. The
- ** processing is much simpler since there is only a single row
- ** of output.
- */
- resetAccumulator(pParse, &sAggInfo);
- pWInfo = sqlite3WhereBegin(pParse, pTabList, pWhere, pMinMax,0,flag,0);
- if( pWInfo==0 ){
- sqlite3ExprListDelete(db, pDel);
- goto select_end;
- }
- updateAccumulator(pParse, &sAggInfo);
- assert( pMinMax==0 || pMinMax->nExpr==1 );
- if( pWInfo->nOBSat>0 ){
- sqlite3VdbeAddOp2(v, OP_Goto, 0, pWInfo->iBreak);
- VdbeComment((v, "%s() by index",
- (flag==WHERE_ORDERBY_MIN?"min":"max")));
- }
- sqlite3WhereEnd(pWInfo);
- finalizeAggFunctions(pParse, &sAggInfo);
- }
-
- pOrderBy = 0;
- sqlite3ExprIfFalse(pParse, pHaving, addrEnd, SQLITE_JUMPIFNULL);
- selectInnerLoop(pParse, p, p->pEList, 0, 0, 0, 0,
- pDest, addrEnd, addrEnd);
- sqlite3ExprListDelete(db, pDel);
- }
- sqlite3VdbeResolveLabel(v, addrEnd);
-
- } /* endif aggregate query */
-
- if( sDistinct.eTnctType==WHERE_DISTINCT_UNORDERED ){
- explainTempTable(pParse, "DISTINCT");
- }
-
- /* If there is an ORDER BY clause, then we need to sort the results
- ** and send them to the callback one by one.
- */
- if( pOrderBy ){
- explainTempTable(pParse, "ORDER BY");
- generateSortTail(pParse, p, v, pEList->nExpr, pDest);
- }
-
- /* Jump here to skip this query
- */
- sqlite3VdbeResolveLabel(v, iEnd);
-
- /* The SELECT was successfully coded. Set the return code to 0
- ** to indicate no errors.
- */
- rc = 0;
-
- /* Control jumps to here if an error is encountered above, or upon
- ** successful coding of the SELECT.
- */
-select_end:
- explainSetInteger(pParse->iSelectId, iRestoreSelectId);
-
- /* Identify column names if results of the SELECT are to be output.
- */
- if( rc==SQLITE_OK && pDest->eDest==SRT_Output ){
- generateColumnNames(pParse, pTabList, pEList);
- }
-
- sqlite3DbFree(db, sAggInfo.aCol);
- sqlite3DbFree(db, sAggInfo.aFunc);
- return rc;
-}
-
-#if defined(SQLITE_ENABLE_TREE_EXPLAIN)
-/*
-** Generate a human-readable description of a the Select object.
-*/
-static void explainOneSelect(Vdbe *pVdbe, Select *p){
- sqlite3ExplainPrintf(pVdbe, "SELECT ");
- if( p->selFlags & (SF_Distinct|SF_Aggregate) ){
- if( p->selFlags & SF_Distinct ){
- sqlite3ExplainPrintf(pVdbe, "DISTINCT ");
- }
- if( p->selFlags & SF_Aggregate ){
- sqlite3ExplainPrintf(pVdbe, "agg_flag ");
- }
- sqlite3ExplainNL(pVdbe);
- sqlite3ExplainPrintf(pVdbe, " ");
- }
- sqlite3ExplainExprList(pVdbe, p->pEList);
- sqlite3ExplainNL(pVdbe);
- if( p->pSrc && p->pSrc->nSrc ){
- int i;
- sqlite3ExplainPrintf(pVdbe, "FROM ");
- sqlite3ExplainPush(pVdbe);
- for(i=0; i<p->pSrc->nSrc; i++){
- struct SrcList_item *pItem = &p->pSrc->a[i];
- sqlite3ExplainPrintf(pVdbe, "{%d,*} = ", pItem->iCursor);
- if( pItem->pSelect ){
- sqlite3ExplainSelect(pVdbe, pItem->pSelect);
- if( pItem->pTab ){
- sqlite3ExplainPrintf(pVdbe, " (tabname=%s)", pItem->pTab->zName);
- }
- }else if( pItem->zName ){
- sqlite3ExplainPrintf(pVdbe, "%s", pItem->zName);
- }
- if( pItem->zAlias ){
- sqlite3ExplainPrintf(pVdbe, " (AS %s)", pItem->zAlias);
- }
- if( pItem->jointype & JT_LEFT ){
- sqlite3ExplainPrintf(pVdbe, " LEFT-JOIN");
- }
- sqlite3ExplainNL(pVdbe);
- }
- sqlite3ExplainPop(pVdbe);
- }
- if( p->pWhere ){
- sqlite3ExplainPrintf(pVdbe, "WHERE ");
- sqlite3ExplainExpr(pVdbe, p->pWhere);
- sqlite3ExplainNL(pVdbe);
- }
- if( p->pGroupBy ){
- sqlite3ExplainPrintf(pVdbe, "GROUPBY ");
- sqlite3ExplainExprList(pVdbe, p->pGroupBy);
- sqlite3ExplainNL(pVdbe);
- }
- if( p->pHaving ){
- sqlite3ExplainPrintf(pVdbe, "HAVING ");
- sqlite3ExplainExpr(pVdbe, p->pHaving);
- sqlite3ExplainNL(pVdbe);
- }
- if( p->pOrderBy ){
- sqlite3ExplainPrintf(pVdbe, "ORDERBY ");
- sqlite3ExplainExprList(pVdbe, p->pOrderBy);
- sqlite3ExplainNL(pVdbe);
- }
- if( p->pLimit ){
- sqlite3ExplainPrintf(pVdbe, "LIMIT ");
- sqlite3ExplainExpr(pVdbe, p->pLimit);
- sqlite3ExplainNL(pVdbe);
- }
- if( p->pOffset ){
- sqlite3ExplainPrintf(pVdbe, "OFFSET ");
- sqlite3ExplainExpr(pVdbe, p->pOffset);
- sqlite3ExplainNL(pVdbe);
- }
-}
-SQLITE_PRIVATE void sqlite3ExplainSelect(Vdbe *pVdbe, Select *p){
- if( p==0 ){
- sqlite3ExplainPrintf(pVdbe, "(null-select)");
- return;
- }
- while( p->pPrior ){
- p->pPrior->pNext = p;
- p = p->pPrior;
- }
- sqlite3ExplainPush(pVdbe);
- while( p ){
- explainOneSelect(pVdbe, p);
- p = p->pNext;
- if( p==0 ) break;
- sqlite3ExplainNL(pVdbe);
- sqlite3ExplainPrintf(pVdbe, "%s\n", selectOpName(p->op));
- }
- sqlite3ExplainPrintf(pVdbe, "END");
- sqlite3ExplainPop(pVdbe);
-}
-
-/* End of the structure debug printing code
-*****************************************************************************/
-#endif /* defined(SQLITE_ENABLE_TREE_EXPLAIN) */
-
-/************** End of select.c **********************************************/
-/************** Begin file table.c *******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the sqlite3_get_table() and sqlite3_free_table()
-** interface routines. These are just wrappers around the main
-** interface routine of sqlite3_exec().
-**
-** These routines are in a separate files so that they will not be linked
-** if they are not used.
-*/
-/* #include <stdlib.h> */
-/* #include <string.h> */
-
-#ifndef SQLITE_OMIT_GET_TABLE
-
-/*
-** This structure is used to pass data from sqlite3_get_table() through
-** to the callback function is uses to build the result.
-*/
-typedef struct TabResult {
- char **azResult; /* Accumulated output */
- char *zErrMsg; /* Error message text, if an error occurs */
- int nAlloc; /* Slots allocated for azResult[] */
- int nRow; /* Number of rows in the result */
- int nColumn; /* Number of columns in the result */
- int nData; /* Slots used in azResult[]. (nRow+1)*nColumn */
- int rc; /* Return code from sqlite3_exec() */
-} TabResult;
-
-/*
-** This routine is called once for each row in the result table. Its job
-** is to fill in the TabResult structure appropriately, allocating new
-** memory as necessary.
-*/
-static int sqlite3_get_table_cb(void *pArg, int nCol, char **argv, char **colv){
- TabResult *p = (TabResult*)pArg; /* Result accumulator */
- int need; /* Slots needed in p->azResult[] */
- int i; /* Loop counter */
- char *z; /* A single column of result */
-
- /* Make sure there is enough space in p->azResult to hold everything
- ** we need to remember from this invocation of the callback.
- */
- if( p->nRow==0 && argv!=0 ){
- need = nCol*2;
- }else{
- need = nCol;
- }
- if( p->nData + need > p->nAlloc ){
- char **azNew;
- p->nAlloc = p->nAlloc*2 + need;
- azNew = sqlite3_realloc( p->azResult, sizeof(char*)*p->nAlloc );
- if( azNew==0 ) goto malloc_failed;
- p->azResult = azNew;
- }
-
- /* If this is the first row, then generate an extra row containing
- ** the names of all columns.
- */
- if( p->nRow==0 ){
- p->nColumn = nCol;
- for(i=0; i<nCol; i++){
- z = sqlite3_mprintf("%s", colv[i]);
- if( z==0 ) goto malloc_failed;
- p->azResult[p->nData++] = z;
- }
- }else if( p->nColumn!=nCol ){
- sqlite3_free(p->zErrMsg);
- p->zErrMsg = sqlite3_mprintf(
- "sqlite3_get_table() called with two or more incompatible queries"
- );
- p->rc = SQLITE_ERROR;
- return 1;
- }
-
- /* Copy over the row data
- */
- if( argv!=0 ){
- for(i=0; i<nCol; i++){
- if( argv[i]==0 ){
- z = 0;
- }else{
- int n = sqlite3Strlen30(argv[i])+1;
- z = sqlite3_malloc( n );
- if( z==0 ) goto malloc_failed;
- memcpy(z, argv[i], n);
- }
- p->azResult[p->nData++] = z;
- }
- p->nRow++;
- }
- return 0;
-
-malloc_failed:
- p->rc = SQLITE_NOMEM;
- return 1;
-}
-
-/*
-** Query the database. But instead of invoking a callback for each row,
-** malloc() for space to hold the result and return the entire results
-** at the conclusion of the call.
-**
-** The result that is written to ***pazResult is held in memory obtained
-** from malloc(). But the caller cannot free this memory directly.
-** Instead, the entire table should be passed to sqlite3_free_table() when
-** the calling procedure is finished using it.
-*/
-SQLITE_API int sqlite3_get_table(
- sqlite3 *db, /* The database on which the SQL executes */
- const char *zSql, /* The SQL to be executed */
- char ***pazResult, /* Write the result table here */
- int *pnRow, /* Write the number of rows in the result here */
- int *pnColumn, /* Write the number of columns of result here */
- char **pzErrMsg /* Write error messages here */
-){
- int rc;
- TabResult res;
-
- *pazResult = 0;
- if( pnColumn ) *pnColumn = 0;
- if( pnRow ) *pnRow = 0;
- if( pzErrMsg ) *pzErrMsg = 0;
- res.zErrMsg = 0;
- res.nRow = 0;
- res.nColumn = 0;
- res.nData = 1;
- res.nAlloc = 20;
- res.rc = SQLITE_OK;
- res.azResult = sqlite3_malloc(sizeof(char*)*res.nAlloc );
- if( res.azResult==0 ){
- db->errCode = SQLITE_NOMEM;
- return SQLITE_NOMEM;
- }
- res.azResult[0] = 0;
- rc = sqlite3_exec(db, zSql, sqlite3_get_table_cb, &res, pzErrMsg);
- assert( sizeof(res.azResult[0])>= sizeof(res.nData) );
- res.azResult[0] = SQLITE_INT_TO_PTR(res.nData);
- if( (rc&0xff)==SQLITE_ABORT ){
- sqlite3_free_table(&res.azResult[1]);
- if( res.zErrMsg ){
- if( pzErrMsg ){
- sqlite3_free(*pzErrMsg);
- *pzErrMsg = sqlite3_mprintf("%s",res.zErrMsg);
- }
- sqlite3_free(res.zErrMsg);
- }
- db->errCode = res.rc; /* Assume 32-bit assignment is atomic */
- return res.rc;
- }
- sqlite3_free(res.zErrMsg);
- if( rc!=SQLITE_OK ){
- sqlite3_free_table(&res.azResult[1]);
- return rc;
- }
- if( res.nAlloc>res.nData ){
- char **azNew;
- azNew = sqlite3_realloc( res.azResult, sizeof(char*)*res.nData );
- if( azNew==0 ){
- sqlite3_free_table(&res.azResult[1]);
- db->errCode = SQLITE_NOMEM;
- return SQLITE_NOMEM;
- }
- res.azResult = azNew;
- }
- *pazResult = &res.azResult[1];
- if( pnColumn ) *pnColumn = res.nColumn;
- if( pnRow ) *pnRow = res.nRow;
- return rc;
-}
-
-/*
-** This routine frees the space the sqlite3_get_table() malloced.
-*/
-SQLITE_API void sqlite3_free_table(
- char **azResult /* Result returned from from sqlite3_get_table() */
-){
- if( azResult ){
- int i, n;
- azResult--;
- assert( azResult!=0 );
- n = SQLITE_PTR_TO_INT(azResult[0]);
- for(i=1; i<n; i++){ if( azResult[i] ) sqlite3_free(azResult[i]); }
- sqlite3_free(azResult);
- }
-}
-
-#endif /* SQLITE_OMIT_GET_TABLE */
-
-/************** End of table.c ***********************************************/
-/************** Begin file trigger.c *****************************************/
-/*
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains the implementation for TRIGGERs
-*/
-
-#ifndef SQLITE_OMIT_TRIGGER
-/*
-** Delete a linked list of TriggerStep structures.
-*/
-SQLITE_PRIVATE void sqlite3DeleteTriggerStep(sqlite3 *db, TriggerStep *pTriggerStep){
- while( pTriggerStep ){
- TriggerStep * pTmp = pTriggerStep;
- pTriggerStep = pTriggerStep->pNext;
-
- sqlite3ExprDelete(db, pTmp->pWhere);
- sqlite3ExprListDelete(db, pTmp->pExprList);
- sqlite3SelectDelete(db, pTmp->pSelect);
- sqlite3IdListDelete(db, pTmp->pIdList);
-
- sqlite3DbFree(db, pTmp);
- }
-}
-
-/*
-** Given table pTab, return a list of all the triggers attached to
-** the table. The list is connected by Trigger.pNext pointers.
-**
-** All of the triggers on pTab that are in the same database as pTab
-** are already attached to pTab->pTrigger. But there might be additional
-** triggers on pTab in the TEMP schema. This routine prepends all
-** TEMP triggers on pTab to the beginning of the pTab->pTrigger list
-** and returns the combined list.
-**
-** To state it another way: This routine returns a list of all triggers
-** that fire off of pTab. The list will include any TEMP triggers on
-** pTab as well as the triggers lised in pTab->pTrigger.
-*/
-SQLITE_PRIVATE Trigger *sqlite3TriggerList(Parse *pParse, Table *pTab){
- Schema * const pTmpSchema = pParse->db->aDb[1].pSchema;
- Trigger *pList = 0; /* List of triggers to return */
-
- if( pParse->disableTriggers ){
- return 0;
- }
-
- if( pTmpSchema!=pTab->pSchema ){
- HashElem *p;
- assert( sqlite3SchemaMutexHeld(pParse->db, 0, pTmpSchema) );
- for(p=sqliteHashFirst(&pTmpSchema->trigHash); p; p=sqliteHashNext(p)){
- Trigger *pTrig = (Trigger *)sqliteHashData(p);
- if( pTrig->pTabSchema==pTab->pSchema
- && 0==sqlite3StrICmp(pTrig->table, pTab->zName)
- ){
- pTrig->pNext = (pList ? pList : pTab->pTrigger);
- pList = pTrig;
- }
- }
- }
-
- return (pList ? pList : pTab->pTrigger);
-}
-
-/*
-** This is called by the parser when it sees a CREATE TRIGGER statement
-** up to the point of the BEGIN before the trigger actions. A Trigger
-** structure is generated based on the information available and stored
-** in pParse->pNewTrigger. After the trigger actions have been parsed, the
-** sqlite3FinishTrigger() function is called to complete the trigger
-** construction process.
-*/
-SQLITE_PRIVATE void sqlite3BeginTrigger(
- Parse *pParse, /* The parse context of the CREATE TRIGGER statement */
- Token *pName1, /* The name of the trigger */
- Token *pName2, /* The name of the trigger */
- int tr_tm, /* One of TK_BEFORE, TK_AFTER, TK_INSTEAD */
- int op, /* One of TK_INSERT, TK_UPDATE, TK_DELETE */
- IdList *pColumns, /* column list if this is an UPDATE OF trigger */
- SrcList *pTableName,/* The name of the table/view the trigger applies to */
- Expr *pWhen, /* WHEN clause */
- int isTemp, /* True if the TEMPORARY keyword is present */
- int noErr /* Suppress errors if the trigger already exists */
-){
- Trigger *pTrigger = 0; /* The new trigger */
- Table *pTab; /* Table that the trigger fires off of */
- char *zName = 0; /* Name of the trigger */
- sqlite3 *db = pParse->db; /* The database connection */
- int iDb; /* The database to store the trigger in */
- Token *pName; /* The unqualified db name */
- DbFixer sFix; /* State vector for the DB fixer */
- int iTabDb; /* Index of the database holding pTab */
-
- assert( pName1!=0 ); /* pName1->z might be NULL, but not pName1 itself */
- assert( pName2!=0 );
- assert( op==TK_INSERT || op==TK_UPDATE || op==TK_DELETE );
- assert( op>0 && op<0xff );
- if( isTemp ){
- /* If TEMP was specified, then the trigger name may not be qualified. */
- if( pName2->n>0 ){
- sqlite3ErrorMsg(pParse, "temporary trigger may not have qualified name");
- goto trigger_cleanup;
- }
- iDb = 1;
- pName = pName1;
- }else{
- /* Figure out the db that the trigger will be created in */
- iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pName);
- if( iDb<0 ){
- goto trigger_cleanup;
- }
- }
- if( !pTableName || db->mallocFailed ){
- goto trigger_cleanup;
- }
-
- /* A long-standing parser bug is that this syntax was allowed:
- **
- ** CREATE TRIGGER attached.demo AFTER INSERT ON attached.tab ....
- ** ^^^^^^^^
- **
- ** To maintain backwards compatibility, ignore the database
- ** name on pTableName if we are reparsing our of SQLITE_MASTER.
- */
- if( db->init.busy && iDb!=1 ){
- sqlite3DbFree(db, pTableName->a[0].zDatabase);
- pTableName->a[0].zDatabase = 0;
- }
-
- /* If the trigger name was unqualified, and the table is a temp table,
- ** then set iDb to 1 to create the trigger in the temporary database.
- ** If sqlite3SrcListLookup() returns 0, indicating the table does not
- ** exist, the error is caught by the block below.
- */
- pTab = sqlite3SrcListLookup(pParse, pTableName);
- if( db->init.busy==0 && pName2->n==0 && pTab
- && pTab->pSchema==db->aDb[1].pSchema ){
- iDb = 1;
- }
-
- /* Ensure the table name matches database name and that the table exists */
- if( db->mallocFailed ) goto trigger_cleanup;
- assert( pTableName->nSrc==1 );
- if( sqlite3FixInit(&sFix, pParse, iDb, "trigger", pName) &&
- sqlite3FixSrcList(&sFix, pTableName) ){
- goto trigger_cleanup;
- }
- pTab = sqlite3SrcListLookup(pParse, pTableName);
- if( !pTab ){
- /* The table does not exist. */
- if( db->init.iDb==1 ){
- /* Ticket #3810.
- ** Normally, whenever a table is dropped, all associated triggers are
- ** dropped too. But if a TEMP trigger is created on a non-TEMP table
- ** and the table is dropped by a different database connection, the
- ** trigger is not visible to the database connection that does the
- ** drop so the trigger cannot be dropped. This results in an
- ** "orphaned trigger" - a trigger whose associated table is missing.
- */
- db->init.orphanTrigger = 1;
- }
- goto trigger_cleanup;
- }
- if( IsVirtual(pTab) ){
- sqlite3ErrorMsg(pParse, "cannot create triggers on virtual tables");
- goto trigger_cleanup;
- }
-
- /* Check that the trigger name is not reserved and that no trigger of the
- ** specified name exists */
- zName = sqlite3NameFromToken(db, pName);
- if( !zName || SQLITE_OK!=sqlite3CheckObjectName(pParse, zName) ){
- goto trigger_cleanup;
- }
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- if( sqlite3HashFind(&(db->aDb[iDb].pSchema->trigHash),
- zName, sqlite3Strlen30(zName)) ){
- if( !noErr ){
- sqlite3ErrorMsg(pParse, "trigger %T already exists", pName);
- }else{
- assert( !db->init.busy );
- sqlite3CodeVerifySchema(pParse, iDb);
- }
- goto trigger_cleanup;
- }
-
- /* Do not create a trigger on a system table */
- if( sqlite3StrNICmp(pTab->zName, "sqlite_", 7)==0 ){
- sqlite3ErrorMsg(pParse, "cannot create trigger on system table");
- pParse->nErr++;
- goto trigger_cleanup;
- }
-
- /* INSTEAD of triggers are only for views and views only support INSTEAD
- ** of triggers.
- */
- if( pTab->pSelect && tr_tm!=TK_INSTEAD ){
- sqlite3ErrorMsg(pParse, "cannot create %s trigger on view: %S",
- (tr_tm == TK_BEFORE)?"BEFORE":"AFTER", pTableName, 0);
- goto trigger_cleanup;
- }
- if( !pTab->pSelect && tr_tm==TK_INSTEAD ){
- sqlite3ErrorMsg(pParse, "cannot create INSTEAD OF"
- " trigger on table: %S", pTableName, 0);
- goto trigger_cleanup;
- }
- iTabDb = sqlite3SchemaToIndex(db, pTab->pSchema);
-
-#ifndef SQLITE_OMIT_AUTHORIZATION
- {
- int code = SQLITE_CREATE_TRIGGER;
- const char *zDb = db->aDb[iTabDb].zName;
- const char *zDbTrig = isTemp ? db->aDb[1].zName : zDb;
- if( iTabDb==1 || isTemp ) code = SQLITE_CREATE_TEMP_TRIGGER;
- if( sqlite3AuthCheck(pParse, code, zName, pTab->zName, zDbTrig) ){
- goto trigger_cleanup;
- }
- if( sqlite3AuthCheck(pParse, SQLITE_INSERT, SCHEMA_TABLE(iTabDb),0,zDb)){
- goto trigger_cleanup;
- }
- }
-#endif
-
- /* INSTEAD OF triggers can only appear on views and BEFORE triggers
- ** cannot appear on views. So we might as well translate every
- ** INSTEAD OF trigger into a BEFORE trigger. It simplifies code
- ** elsewhere.
- */
- if (tr_tm == TK_INSTEAD){
- tr_tm = TK_BEFORE;
- }
-
- /* Build the Trigger object */
- pTrigger = (Trigger*)sqlite3DbMallocZero(db, sizeof(Trigger));
- if( pTrigger==0 ) goto trigger_cleanup;
- pTrigger->zName = zName;
- zName = 0;
- pTrigger->table = sqlite3DbStrDup(db, pTableName->a[0].zName);
- pTrigger->pSchema = db->aDb[iDb].pSchema;
- pTrigger->pTabSchema = pTab->pSchema;
- pTrigger->op = (u8)op;
- pTrigger->tr_tm = tr_tm==TK_BEFORE ? TRIGGER_BEFORE : TRIGGER_AFTER;
- pTrigger->pWhen = sqlite3ExprDup(db, pWhen, EXPRDUP_REDUCE);
- pTrigger->pColumns = sqlite3IdListDup(db, pColumns);
- assert( pParse->pNewTrigger==0 );
- pParse->pNewTrigger = pTrigger;
-
-trigger_cleanup:
- sqlite3DbFree(db, zName);
- sqlite3SrcListDelete(db, pTableName);
- sqlite3IdListDelete(db, pColumns);
- sqlite3ExprDelete(db, pWhen);
- if( !pParse->pNewTrigger ){
- sqlite3DeleteTrigger(db, pTrigger);
- }else{
- assert( pParse->pNewTrigger==pTrigger );
- }
-}
-
-/*
-** This routine is called after all of the trigger actions have been parsed
-** in order to complete the process of building the trigger.
-*/
-SQLITE_PRIVATE void sqlite3FinishTrigger(
- Parse *pParse, /* Parser context */
- TriggerStep *pStepList, /* The triggered program */
- Token *pAll /* Token that describes the complete CREATE TRIGGER */
-){
- Trigger *pTrig = pParse->pNewTrigger; /* Trigger being finished */
- char *zName; /* Name of trigger */
- sqlite3 *db = pParse->db; /* The database */
- DbFixer sFix; /* Fixer object */
- int iDb; /* Database containing the trigger */
- Token nameToken; /* Trigger name for error reporting */
-
- pParse->pNewTrigger = 0;
- if( NEVER(pParse->nErr) || !pTrig ) goto triggerfinish_cleanup;
- zName = pTrig->zName;
- iDb = sqlite3SchemaToIndex(pParse->db, pTrig->pSchema);
- pTrig->step_list = pStepList;
- while( pStepList ){
- pStepList->pTrig = pTrig;
- pStepList = pStepList->pNext;
- }
- nameToken.z = pTrig->zName;
- nameToken.n = sqlite3Strlen30(nameToken.z);
- if( sqlite3FixInit(&sFix, pParse, iDb, "trigger", &nameToken)
- && sqlite3FixTriggerStep(&sFix, pTrig->step_list) ){
- goto triggerfinish_cleanup;
- }
-
- /* if we are not initializing,
- ** build the sqlite_master entry
- */
- if( !db->init.busy ){
- Vdbe *v;
- char *z;
-
- /* Make an entry in the sqlite_master table */
- v = sqlite3GetVdbe(pParse);
- if( v==0 ) goto triggerfinish_cleanup;
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- z = sqlite3DbStrNDup(db, (char*)pAll->z, pAll->n);
- sqlite3NestedParse(pParse,
- "INSERT INTO %Q.%s VALUES('trigger',%Q,%Q,0,'CREATE TRIGGER %q')",
- db->aDb[iDb].zName, SCHEMA_TABLE(iDb), zName,
- pTrig->table, z);
- sqlite3DbFree(db, z);
- sqlite3ChangeCookie(pParse, iDb);
- sqlite3VdbeAddParseSchemaOp(v, iDb,
- sqlite3MPrintf(db, "type='trigger' AND name='%q'", zName));
- }
-
- if( db->init.busy ){
- Trigger *pLink = pTrig;
- Hash *pHash = &db->aDb[iDb].pSchema->trigHash;
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- pTrig = sqlite3HashInsert(pHash, zName, sqlite3Strlen30(zName), pTrig);
- if( pTrig ){
- db->mallocFailed = 1;
- }else if( pLink->pSchema==pLink->pTabSchema ){
- Table *pTab;
- int n = sqlite3Strlen30(pLink->table);
- pTab = sqlite3HashFind(&pLink->pTabSchema->tblHash, pLink->table, n);
- assert( pTab!=0 );
- pLink->pNext = pTab->pTrigger;
- pTab->pTrigger = pLink;
- }
- }
-
-triggerfinish_cleanup:
- sqlite3DeleteTrigger(db, pTrig);
- assert( !pParse->pNewTrigger );
- sqlite3DeleteTriggerStep(db, pStepList);
-}
-
-/*
-** Turn a SELECT statement (that the pSelect parameter points to) into
-** a trigger step. Return a pointer to a TriggerStep structure.
-**
-** The parser calls this routine when it finds a SELECT statement in
-** body of a TRIGGER.
-*/
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerSelectStep(sqlite3 *db, Select *pSelect){
- TriggerStep *pTriggerStep = sqlite3DbMallocZero(db, sizeof(TriggerStep));
- if( pTriggerStep==0 ) {
- sqlite3SelectDelete(db, pSelect);
- return 0;
- }
- pTriggerStep->op = TK_SELECT;
- pTriggerStep->pSelect = pSelect;
- pTriggerStep->orconf = OE_Default;
- return pTriggerStep;
-}
-
-/*
-** Allocate space to hold a new trigger step. The allocated space
-** holds both the TriggerStep object and the TriggerStep.target.z string.
-**
-** If an OOM error occurs, NULL is returned and db->mallocFailed is set.
-*/
-static TriggerStep *triggerStepAllocate(
- sqlite3 *db, /* Database connection */
- u8 op, /* Trigger opcode */
- Token *pName /* The target name */
-){
- TriggerStep *pTriggerStep;
-
- pTriggerStep = sqlite3DbMallocZero(db, sizeof(TriggerStep) + pName->n);
- if( pTriggerStep ){
- char *z = (char*)&pTriggerStep[1];
- memcpy(z, pName->z, pName->n);
- pTriggerStep->target.z = z;
- pTriggerStep->target.n = pName->n;
- pTriggerStep->op = op;
- }
- return pTriggerStep;
-}
-
-/*
-** Build a trigger step out of an INSERT statement. Return a pointer
-** to the new trigger step.
-**
-** The parser calls this routine when it sees an INSERT inside the
-** body of a trigger.
-*/
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerInsertStep(
- sqlite3 *db, /* The database connection */
- Token *pTableName, /* Name of the table into which we insert */
- IdList *pColumn, /* List of columns in pTableName to insert into */
- ExprList *pEList, /* The VALUE clause: a list of values to be inserted */
- Select *pSelect, /* A SELECT statement that supplies values */
- u8 orconf /* The conflict algorithm (OE_Abort, OE_Replace, etc.) */
-){
- TriggerStep *pTriggerStep;
-
- assert(pEList == 0 || pSelect == 0);
- assert(pEList != 0 || pSelect != 0 || db->mallocFailed);
-
- pTriggerStep = triggerStepAllocate(db, TK_INSERT, pTableName);
- if( pTriggerStep ){
- pTriggerStep->pSelect = sqlite3SelectDup(db, pSelect, EXPRDUP_REDUCE);
- pTriggerStep->pIdList = pColumn;
- pTriggerStep->pExprList = sqlite3ExprListDup(db, pEList, EXPRDUP_REDUCE);
- pTriggerStep->orconf = orconf;
- }else{
- sqlite3IdListDelete(db, pColumn);
- }
- sqlite3ExprListDelete(db, pEList);
- sqlite3SelectDelete(db, pSelect);
-
- return pTriggerStep;
-}
-
-/*
-** Construct a trigger step that implements an UPDATE statement and return
-** a pointer to that trigger step. The parser calls this routine when it
-** sees an UPDATE statement inside the body of a CREATE TRIGGER.
-*/
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerUpdateStep(
- sqlite3 *db, /* The database connection */
- Token *pTableName, /* Name of the table to be updated */
- ExprList *pEList, /* The SET clause: list of column and new values */
- Expr *pWhere, /* The WHERE clause */
- u8 orconf /* The conflict algorithm. (OE_Abort, OE_Ignore, etc) */
-){
- TriggerStep *pTriggerStep;
-
- pTriggerStep = triggerStepAllocate(db, TK_UPDATE, pTableName);
- if( pTriggerStep ){
- pTriggerStep->pExprList = sqlite3ExprListDup(db, pEList, EXPRDUP_REDUCE);
- pTriggerStep->pWhere = sqlite3ExprDup(db, pWhere, EXPRDUP_REDUCE);
- pTriggerStep->orconf = orconf;
- }
- sqlite3ExprListDelete(db, pEList);
- sqlite3ExprDelete(db, pWhere);
- return pTriggerStep;
-}
-
-/*
-** Construct a trigger step that implements a DELETE statement and return
-** a pointer to that trigger step. The parser calls this routine when it
-** sees a DELETE statement inside the body of a CREATE TRIGGER.
-*/
-SQLITE_PRIVATE TriggerStep *sqlite3TriggerDeleteStep(
- sqlite3 *db, /* Database connection */
- Token *pTableName, /* The table from which rows are deleted */
- Expr *pWhere /* The WHERE clause */
-){
- TriggerStep *pTriggerStep;
-
- pTriggerStep = triggerStepAllocate(db, TK_DELETE, pTableName);
- if( pTriggerStep ){
- pTriggerStep->pWhere = sqlite3ExprDup(db, pWhere, EXPRDUP_REDUCE);
- pTriggerStep->orconf = OE_Default;
- }
- sqlite3ExprDelete(db, pWhere);
- return pTriggerStep;
-}
-
-/*
-** Recursively delete a Trigger structure
-*/
-SQLITE_PRIVATE void sqlite3DeleteTrigger(sqlite3 *db, Trigger *pTrigger){
- if( pTrigger==0 ) return;
- sqlite3DeleteTriggerStep(db, pTrigger->step_list);
- sqlite3DbFree(db, pTrigger->zName);
- sqlite3DbFree(db, pTrigger->table);
- sqlite3ExprDelete(db, pTrigger->pWhen);
- sqlite3IdListDelete(db, pTrigger->pColumns);
- sqlite3DbFree(db, pTrigger);
-}
-
-/*
-** This function is called to drop a trigger from the database schema.
-**
-** This may be called directly from the parser and therefore identifies
-** the trigger by name. The sqlite3DropTriggerPtr() routine does the
-** same job as this routine except it takes a pointer to the trigger
-** instead of the trigger name.
-**/
-SQLITE_PRIVATE void sqlite3DropTrigger(Parse *pParse, SrcList *pName, int noErr){
- Trigger *pTrigger = 0;
- int i;
- const char *zDb;
- const char *zName;
- int nName;
- sqlite3 *db = pParse->db;
-
- if( db->mallocFailed ) goto drop_trigger_cleanup;
- if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){
- goto drop_trigger_cleanup;
- }
-
- assert( pName->nSrc==1 );
- zDb = pName->a[0].zDatabase;
- zName = pName->a[0].zName;
- nName = sqlite3Strlen30(zName);
- assert( zDb!=0 || sqlite3BtreeHoldsAllMutexes(db) );
- for(i=OMIT_TEMPDB; i<db->nDb; i++){
- int j = (i<2) ? i^1 : i; /* Search TEMP before MAIN */
- if( zDb && sqlite3StrICmp(db->aDb[j].zName, zDb) ) continue;
- assert( sqlite3SchemaMutexHeld(db, j, 0) );
- pTrigger = sqlite3HashFind(&(db->aDb[j].pSchema->trigHash), zName, nName);
- if( pTrigger ) break;
- }
- if( !pTrigger ){
- if( !noErr ){
- sqlite3ErrorMsg(pParse, "no such trigger: %S", pName, 0);
- }else{
- sqlite3CodeVerifyNamedSchema(pParse, zDb);
- }
- pParse->checkSchema = 1;
- goto drop_trigger_cleanup;
- }
- sqlite3DropTriggerPtr(pParse, pTrigger);
-
-drop_trigger_cleanup:
- sqlite3SrcListDelete(db, pName);
-}
-
-/*
-** Return a pointer to the Table structure for the table that a trigger
-** is set on.
-*/
-static Table *tableOfTrigger(Trigger *pTrigger){
- int n = sqlite3Strlen30(pTrigger->table);
- return sqlite3HashFind(&pTrigger->pTabSchema->tblHash, pTrigger->table, n);
-}
-
-
-/*
-** Drop a trigger given a pointer to that trigger.
-*/
-SQLITE_PRIVATE void sqlite3DropTriggerPtr(Parse *pParse, Trigger *pTrigger){
- Table *pTable;
- Vdbe *v;
- sqlite3 *db = pParse->db;
- int iDb;
-
- iDb = sqlite3SchemaToIndex(pParse->db, pTrigger->pSchema);
- assert( iDb>=0 && iDb<db->nDb );
- pTable = tableOfTrigger(pTrigger);
- assert( pTable );
- assert( pTable->pSchema==pTrigger->pSchema || iDb==1 );
-#ifndef SQLITE_OMIT_AUTHORIZATION
- {
- int code = SQLITE_DROP_TRIGGER;
- const char *zDb = db->aDb[iDb].zName;
- const char *zTab = SCHEMA_TABLE(iDb);
- if( iDb==1 ) code = SQLITE_DROP_TEMP_TRIGGER;
- if( sqlite3AuthCheck(pParse, code, pTrigger->zName, pTable->zName, zDb) ||
- sqlite3AuthCheck(pParse, SQLITE_DELETE, zTab, 0, zDb) ){
- return;
- }
- }
-#endif
-
- /* Generate code to destroy the database record of the trigger.
- */
- assert( pTable!=0 );
- if( (v = sqlite3GetVdbe(pParse))!=0 ){
- int base;
- static const VdbeOpList dropTrigger[] = {
- { OP_Rewind, 0, ADDR(9), 0},
- { OP_String8, 0, 1, 0}, /* 1 */
- { OP_Column, 0, 1, 2},
- { OP_Ne, 2, ADDR(8), 1},
- { OP_String8, 0, 1, 0}, /* 4: "trigger" */
- { OP_Column, 0, 0, 2},
- { OP_Ne, 2, ADDR(8), 1},
- { OP_Delete, 0, 0, 0},
- { OP_Next, 0, ADDR(1), 0}, /* 8 */
- };
-
- sqlite3BeginWriteOperation(pParse, 0, iDb);
- sqlite3OpenMasterTable(pParse, iDb);
- base = sqlite3VdbeAddOpList(v, ArraySize(dropTrigger), dropTrigger);
- sqlite3VdbeChangeP4(v, base+1, pTrigger->zName, P4_TRANSIENT);
- sqlite3VdbeChangeP4(v, base+4, "trigger", P4_STATIC);
- sqlite3ChangeCookie(pParse, iDb);
- sqlite3VdbeAddOp2(v, OP_Close, 0, 0);
- sqlite3VdbeAddOp4(v, OP_DropTrigger, iDb, 0, 0, pTrigger->zName, 0);
- if( pParse->nMem<3 ){
- pParse->nMem = 3;
- }
- }
-}
-
-/*
-** Remove a trigger from the hash tables of the sqlite* pointer.
-*/
-SQLITE_PRIVATE void sqlite3UnlinkAndDeleteTrigger(sqlite3 *db, int iDb, const char *zName){
- Trigger *pTrigger;
- Hash *pHash;
-
- assert( sqlite3SchemaMutexHeld(db, iDb, 0) );
- pHash = &(db->aDb[iDb].pSchema->trigHash);
- pTrigger = sqlite3HashInsert(pHash, zName, sqlite3Strlen30(zName), 0);
- if( ALWAYS(pTrigger) ){
- if( pTrigger->pSchema==pTrigger->pTabSchema ){
- Table *pTab = tableOfTrigger(pTrigger);
- Trigger **pp;
- for(pp=&pTab->pTrigger; *pp!=pTrigger; pp=&((*pp)->pNext));
- *pp = (*pp)->pNext;
- }
- sqlite3DeleteTrigger(db, pTrigger);
- db->flags |= SQLITE_InternChanges;
- }
-}
-
-/*
-** pEList is the SET clause of an UPDATE statement. Each entry
-** in pEList is of the format <id>=<expr>. If any of the entries
-** in pEList have an <id> which matches an identifier in pIdList,
-** then return TRUE. If pIdList==NULL, then it is considered a
-** wildcard that matches anything. Likewise if pEList==NULL then
-** it matches anything so always return true. Return false only
-** if there is no match.
-*/
-static int checkColumnOverlap(IdList *pIdList, ExprList *pEList){
- int e;
- if( pIdList==0 || NEVER(pEList==0) ) return 1;
- for(e=0; e<pEList->nExpr; e++){
- if( sqlite3IdListIndex(pIdList, pEList->a[e].zName)>=0 ) return 1;
- }
- return 0;
-}
-
-/*
-** Return a list of all triggers on table pTab if there exists at least
-** one trigger that must be fired when an operation of type 'op' is
-** performed on the table, and, if that operation is an UPDATE, if at
-** least one of the columns in pChanges is being modified.
-*/
-SQLITE_PRIVATE Trigger *sqlite3TriggersExist(
- Parse *pParse, /* Parse context */
- Table *pTab, /* The table the contains the triggers */
- int op, /* one of TK_DELETE, TK_INSERT, TK_UPDATE */
- ExprList *pChanges, /* Columns that change in an UPDATE statement */
- int *pMask /* OUT: Mask of TRIGGER_BEFORE|TRIGGER_AFTER */
-){
- int mask = 0;
- Trigger *pList = 0;
- Trigger *p;
-
- if( (pParse->db->flags & SQLITE_EnableTrigger)!=0 ){
- pList = sqlite3TriggerList(pParse, pTab);
- }
- assert( pList==0 || IsVirtual(pTab)==0 );
- for(p=pList; p; p=p->pNext){
- if( p->op==op && checkColumnOverlap(p->pColumns, pChanges) ){
- mask |= p->tr_tm;
- }
- }
- if( pMask ){
- *pMask = mask;
- }
- return (mask ? pList : 0);
-}
-
-/*
-** Convert the pStep->target token into a SrcList and return a pointer
-** to that SrcList.
-**
-** This routine adds a specific database name, if needed, to the target when
-** forming the SrcList. This prevents a trigger in one database from
-** referring to a target in another database. An exception is when the
-** trigger is in TEMP in which case it can refer to any other database it
-** wants.
-*/
-static SrcList *targetSrcList(
- Parse *pParse, /* The parsing context */
- TriggerStep *pStep /* The trigger containing the target token */
-){
- int iDb; /* Index of the database to use */
- SrcList *pSrc; /* SrcList to be returned */
-
- pSrc = sqlite3SrcListAppend(pParse->db, 0, &pStep->target, 0);
- if( pSrc ){
- assert( pSrc->nSrc>0 );
- assert( pSrc->a!=0 );
- iDb = sqlite3SchemaToIndex(pParse->db, pStep->pTrig->pSchema);
- if( iDb==0 || iDb>=2 ){
- sqlite3 *db = pParse->db;
- assert( iDb<pParse->db->nDb );
- pSrc->a[pSrc->nSrc-1].zDatabase = sqlite3DbStrDup(db, db->aDb[iDb].zName);
- }
- }
- return pSrc;
-}
-
-/*
-** Generate VDBE code for the statements inside the body of a single
-** trigger.
-*/
-static int codeTriggerProgram(
- Parse *pParse, /* The parser context */
- TriggerStep *pStepList, /* List of statements inside the trigger body */
- int orconf /* Conflict algorithm. (OE_Abort, etc) */
-){
- TriggerStep *pStep;
- Vdbe *v = pParse->pVdbe;
- sqlite3 *db = pParse->db;
-
- assert( pParse->pTriggerTab && pParse->pToplevel );
- assert( pStepList );
- assert( v!=0 );
- for(pStep=pStepList; pStep; pStep=pStep->pNext){
- /* Figure out the ON CONFLICT policy that will be used for this step
- ** of the trigger program. If the statement that caused this trigger
- ** to fire had an explicit ON CONFLICT, then use it. Otherwise, use
- ** the ON CONFLICT policy that was specified as part of the trigger
- ** step statement. Example:
- **
- ** CREATE TRIGGER AFTER INSERT ON t1 BEGIN;
- ** INSERT OR REPLACE INTO t2 VALUES(new.a, new.b);
- ** END;
- **
- ** INSERT INTO t1 ... ; -- insert into t2 uses REPLACE policy
- ** INSERT OR IGNORE INTO t1 ... ; -- insert into t2 uses IGNORE policy
- */
- pParse->eOrconf = (orconf==OE_Default)?pStep->orconf:(u8)orconf;
-
- /* Clear the cookieGoto flag. When coding triggers, the cookieGoto
- ** variable is used as a flag to indicate to sqlite3ExprCodeConstants()
- ** that it is not safe to refactor constants (this happens after the
- ** start of the first loop in the SQL statement is coded - at that
- ** point code may be conditionally executed, so it is no longer safe to
- ** initialize constant register values). */
- assert( pParse->cookieGoto==0 || pParse->cookieGoto==-1 );
- pParse->cookieGoto = 0;
-
- switch( pStep->op ){
- case TK_UPDATE: {
- sqlite3Update(pParse,
- targetSrcList(pParse, pStep),
- sqlite3ExprListDup(db, pStep->pExprList, 0),
- sqlite3ExprDup(db, pStep->pWhere, 0),
- pParse->eOrconf
- );
- break;
- }
- case TK_INSERT: {
- sqlite3Insert(pParse,
- targetSrcList(pParse, pStep),
- sqlite3ExprListDup(db, pStep->pExprList, 0),
- sqlite3SelectDup(db, pStep->pSelect, 0),
- sqlite3IdListDup(db, pStep->pIdList),
- pParse->eOrconf
- );
- break;
- }
- case TK_DELETE: {
- sqlite3DeleteFrom(pParse,
- targetSrcList(pParse, pStep),
- sqlite3ExprDup(db, pStep->pWhere, 0)
- );
- break;
- }
- default: assert( pStep->op==TK_SELECT ); {
- SelectDest sDest;
- Select *pSelect = sqlite3SelectDup(db, pStep->pSelect, 0);
- sqlite3SelectDestInit(&sDest, SRT_Discard, 0);
- sqlite3Select(pParse, pSelect, &sDest);
- sqlite3SelectDelete(db, pSelect);
- break;
- }
- }
- if( pStep->op!=TK_SELECT ){
- sqlite3VdbeAddOp0(v, OP_ResetCount);
- }
- }
-
- return 0;
-}
-
-#ifdef SQLITE_DEBUG
-/*
-** This function is used to add VdbeComment() annotations to a VDBE
-** program. It is not used in production code, only for debugging.
-*/
-static const char *onErrorText(int onError){
- switch( onError ){
- case OE_Abort: return "abort";
- case OE_Rollback: return "rollback";
- case OE_Fail: return "fail";
- case OE_Replace: return "replace";
- case OE_Ignore: return "ignore";
- case OE_Default: return "default";
- }
- return "n/a";
-}
-#endif
-
-/*
-** Parse context structure pFrom has just been used to create a sub-vdbe
-** (trigger program). If an error has occurred, transfer error information
-** from pFrom to pTo.
-*/
-static void transferParseError(Parse *pTo, Parse *pFrom){
- assert( pFrom->zErrMsg==0 || pFrom->nErr );
- assert( pTo->zErrMsg==0 || pTo->nErr );
- if( pTo->nErr==0 ){
- pTo->zErrMsg = pFrom->zErrMsg;
- pTo->nErr = pFrom->nErr;
- }else{
- sqlite3DbFree(pFrom->db, pFrom->zErrMsg);
- }
-}
-
-/*
-** Create and populate a new TriggerPrg object with a sub-program
-** implementing trigger pTrigger with ON CONFLICT policy orconf.
-*/
-static TriggerPrg *codeRowTrigger(
- Parse *pParse, /* Current parse context */
- Trigger *pTrigger, /* Trigger to code */
- Table *pTab, /* The table pTrigger is attached to */
- int orconf /* ON CONFLICT policy to code trigger program with */
-){
- Parse *pTop = sqlite3ParseToplevel(pParse);
- sqlite3 *db = pParse->db; /* Database handle */
- TriggerPrg *pPrg; /* Value to return */
- Expr *pWhen = 0; /* Duplicate of trigger WHEN expression */
- Vdbe *v; /* Temporary VM */
- NameContext sNC; /* Name context for sub-vdbe */
- SubProgram *pProgram = 0; /* Sub-vdbe for trigger program */
- Parse *pSubParse; /* Parse context for sub-vdbe */
- int iEndTrigger = 0; /* Label to jump to if WHEN is false */
-
- assert( pTrigger->zName==0 || pTab==tableOfTrigger(pTrigger) );
- assert( pTop->pVdbe );
-
- /* Allocate the TriggerPrg and SubProgram objects. To ensure that they
- ** are freed if an error occurs, link them into the Parse.pTriggerPrg
- ** list of the top-level Parse object sooner rather than later. */
- pPrg = sqlite3DbMallocZero(db, sizeof(TriggerPrg));
- if( !pPrg ) return 0;
- pPrg->pNext = pTop->pTriggerPrg;
- pTop->pTriggerPrg = pPrg;
- pPrg->pProgram = pProgram = sqlite3DbMallocZero(db, sizeof(SubProgram));
- if( !pProgram ) return 0;
- sqlite3VdbeLinkSubProgram(pTop->pVdbe, pProgram);
- pPrg->pTrigger = pTrigger;
- pPrg->orconf = orconf;
- pPrg->aColmask[0] = 0xffffffff;
- pPrg->aColmask[1] = 0xffffffff;
-
- /* Allocate and populate a new Parse context to use for coding the
- ** trigger sub-program. */
- pSubParse = sqlite3StackAllocZero(db, sizeof(Parse));
- if( !pSubParse ) return 0;
- memset(&sNC, 0, sizeof(sNC));
- sNC.pParse = pSubParse;
- pSubParse->db = db;
- pSubParse->pTriggerTab = pTab;
- pSubParse->pToplevel = pTop;
- pSubParse->zAuthContext = pTrigger->zName;
- pSubParse->eTriggerOp = pTrigger->op;
- pSubParse->nQueryLoop = pParse->nQueryLoop;
-
- v = sqlite3GetVdbe(pSubParse);
- if( v ){
- VdbeComment((v, "Start: %s.%s (%s %s%s%s ON %s)",
- pTrigger->zName, onErrorText(orconf),
- (pTrigger->tr_tm==TRIGGER_BEFORE ? "BEFORE" : "AFTER"),
- (pTrigger->op==TK_UPDATE ? "UPDATE" : ""),
- (pTrigger->op==TK_INSERT ? "INSERT" : ""),
- (pTrigger->op==TK_DELETE ? "DELETE" : ""),
- pTab->zName
- ));
-#ifndef SQLITE_OMIT_TRACE
- sqlite3VdbeChangeP4(v, -1,
- sqlite3MPrintf(db, "-- TRIGGER %s", pTrigger->zName), P4_DYNAMIC
- );
-#endif
-
- /* If one was specified, code the WHEN clause. If it evaluates to false
- ** (or NULL) the sub-vdbe is immediately halted by jumping to the
- ** OP_Halt inserted at the end of the program. */
- if( pTrigger->pWhen ){
- pWhen = sqlite3ExprDup(db, pTrigger->pWhen, 0);
- if( SQLITE_OK==sqlite3ResolveExprNames(&sNC, pWhen)
- && db->mallocFailed==0
- ){
- iEndTrigger = sqlite3VdbeMakeLabel(v);
- sqlite3ExprIfFalse(pSubParse, pWhen, iEndTrigger, SQLITE_JUMPIFNULL);
- }
- sqlite3ExprDelete(db, pWhen);
- }
-
- /* Code the trigger program into the sub-vdbe. */
- codeTriggerProgram(pSubParse, pTrigger->step_list, orconf);
-
- /* Insert an OP_Halt at the end of the sub-program. */
- if( iEndTrigger ){
- sqlite3VdbeResolveLabel(v, iEndTrigger);
- }
- sqlite3VdbeAddOp0(v, OP_Halt);
- VdbeComment((v, "End: %s.%s", pTrigger->zName, onErrorText(orconf)));
-
- transferParseError(pParse, pSubParse);
- if( db->mallocFailed==0 ){
- pProgram->aOp = sqlite3VdbeTakeOpArray(v, &pProgram->nOp, &pTop->nMaxArg);
- }
- pProgram->nMem = pSubParse->nMem;
- pProgram->nCsr = pSubParse->nTab;
- pProgram->nOnce = pSubParse->nOnce;
- pProgram->token = (void *)pTrigger;
- pPrg->aColmask[0] = pSubParse->oldmask;
- pPrg->aColmask[1] = pSubParse->newmask;
- sqlite3VdbeDelete(v);
- }
-
- assert( !pSubParse->pAinc && !pSubParse->pZombieTab );
- assert( !pSubParse->pTriggerPrg && !pSubParse->nMaxArg );
- sqlite3StackFree(db, pSubParse);
-
- return pPrg;
-}
-
-/*
-** Return a pointer to a TriggerPrg object containing the sub-program for
-** trigger pTrigger with default ON CONFLICT algorithm orconf. If no such
-** TriggerPrg object exists, a new object is allocated and populated before
-** being returned.
-*/
-static TriggerPrg *getRowTrigger(
- Parse *pParse, /* Current parse context */
- Trigger *pTrigger, /* Trigger to code */
- Table *pTab, /* The table trigger pTrigger is attached to */
- int orconf /* ON CONFLICT algorithm. */
-){
- Parse *pRoot = sqlite3ParseToplevel(pParse);
- TriggerPrg *pPrg;
-
- assert( pTrigger->zName==0 || pTab==tableOfTrigger(pTrigger) );
-
- /* It may be that this trigger has already been coded (or is in the
- ** process of being coded). If this is the case, then an entry with
- ** a matching TriggerPrg.pTrigger field will be present somewhere
- ** in the Parse.pTriggerPrg list. Search for such an entry. */
- for(pPrg=pRoot->pTriggerPrg;
- pPrg && (pPrg->pTrigger!=pTrigger || pPrg->orconf!=orconf);
- pPrg=pPrg->pNext
- );
-
- /* If an existing TriggerPrg could not be located, create a new one. */
- if( !pPrg ){
- pPrg = codeRowTrigger(pParse, pTrigger, pTab, orconf);
- }
-
- return pPrg;
-}
-
-/*
-** Generate code for the trigger program associated with trigger p on
-** table pTab. The reg, orconf and ignoreJump parameters passed to this
-** function are the same as those described in the header function for
-** sqlite3CodeRowTrigger()
-*/
-SQLITE_PRIVATE void sqlite3CodeRowTriggerDirect(
- Parse *pParse, /* Parse context */
- Trigger *p, /* Trigger to code */
- Table *pTab, /* The table to code triggers from */
- int reg, /* Reg array containing OLD.* and NEW.* values */
- int orconf, /* ON CONFLICT policy */
- int ignoreJump /* Instruction to jump to for RAISE(IGNORE) */
-){
- Vdbe *v = sqlite3GetVdbe(pParse); /* Main VM */
- TriggerPrg *pPrg;
- pPrg = getRowTrigger(pParse, p, pTab, orconf);
- assert( pPrg || pParse->nErr || pParse->db->mallocFailed );
-
- /* Code the OP_Program opcode in the parent VDBE. P4 of the OP_Program
- ** is a pointer to the sub-vdbe containing the trigger program. */
- if( pPrg ){
- int bRecursive = (p->zName && 0==(pParse->db->flags&SQLITE_RecTriggers));
-
- sqlite3VdbeAddOp3(v, OP_Program, reg, ignoreJump, ++pParse->nMem);
- sqlite3VdbeChangeP4(v, -1, (const char *)pPrg->pProgram, P4_SUBPROGRAM);
- VdbeComment(
- (v, "Call: %s.%s", (p->zName?p->zName:"fkey"), onErrorText(orconf)));
-
- /* Set the P5 operand of the OP_Program instruction to non-zero if
- ** recursive invocation of this trigger program is disallowed. Recursive
- ** invocation is disallowed if (a) the sub-program is really a trigger,
- ** not a foreign key action, and (b) the flag to enable recursive triggers
- ** is clear. */
- sqlite3VdbeChangeP5(v, (u8)bRecursive);
- }
-}
-
-/*
-** This is called to code the required FOR EACH ROW triggers for an operation
-** on table pTab. The operation to code triggers for (INSERT, UPDATE or DELETE)
-** is given by the op paramater. The tr_tm parameter determines whether the
-** BEFORE or AFTER triggers are coded. If the operation is an UPDATE, then
-** parameter pChanges is passed the list of columns being modified.
-**
-** If there are no triggers that fire at the specified time for the specified
-** operation on pTab, this function is a no-op.
-**
-** The reg argument is the address of the first in an array of registers
-** that contain the values substituted for the new.* and old.* references
-** in the trigger program. If N is the number of columns in table pTab
-** (a copy of pTab->nCol), then registers are populated as follows:
-**
-** Register Contains
-** ------------------------------------------------------
-** reg+0 OLD.rowid
-** reg+1 OLD.* value of left-most column of pTab
-** ... ...
-** reg+N OLD.* value of right-most column of pTab
-** reg+N+1 NEW.rowid
-** reg+N+2 OLD.* value of left-most column of pTab
-** ... ...
-** reg+N+N+1 NEW.* value of right-most column of pTab
-**
-** For ON DELETE triggers, the registers containing the NEW.* values will
-** never be accessed by the trigger program, so they are not allocated or
-** populated by the caller (there is no data to populate them with anyway).
-** Similarly, for ON INSERT triggers the values stored in the OLD.* registers
-** are never accessed, and so are not allocated by the caller. So, for an
-** ON INSERT trigger, the value passed to this function as parameter reg
-** is not a readable register, although registers (reg+N) through
-** (reg+N+N+1) are.
-**
-** Parameter orconf is the default conflict resolution algorithm for the
-** trigger program to use (REPLACE, IGNORE etc.). Parameter ignoreJump
-** is the instruction that control should jump to if a trigger program
-** raises an IGNORE exception.
-*/
-SQLITE_PRIVATE void sqlite3CodeRowTrigger(
- Parse *pParse, /* Parse context */
- Trigger *pTrigger, /* List of triggers on table pTab */
- int op, /* One of TK_UPDATE, TK_INSERT, TK_DELETE */
- ExprList *pChanges, /* Changes list for any UPDATE OF triggers */
- int tr_tm, /* One of TRIGGER_BEFORE, TRIGGER_AFTER */
- Table *pTab, /* The table to code triggers from */
- int reg, /* The first in an array of registers (see above) */
- int orconf, /* ON CONFLICT policy */
- int ignoreJump /* Instruction to jump to for RAISE(IGNORE) */
-){
- Trigger *p; /* Used to iterate through pTrigger list */
-
- assert( op==TK_UPDATE || op==TK_INSERT || op==TK_DELETE );
- assert( tr_tm==TRIGGER_BEFORE || tr_tm==TRIGGER_AFTER );
- assert( (op==TK_UPDATE)==(pChanges!=0) );
-
- for(p=pTrigger; p; p=p->pNext){
-
- /* Sanity checking: The schema for the trigger and for the table are
- ** always defined. The trigger must be in the same schema as the table
- ** or else it must be a TEMP trigger. */
- assert( p->pSchema!=0 );
- assert( p->pTabSchema!=0 );
- assert( p->pSchema==p->pTabSchema
- || p->pSchema==pParse->db->aDb[1].pSchema );
-
- /* Determine whether we should code this trigger */
- if( p->op==op
- && p->tr_tm==tr_tm
- && checkColumnOverlap(p->pColumns, pChanges)
- ){
- sqlite3CodeRowTriggerDirect(pParse, p, pTab, reg, orconf, ignoreJump);
- }
- }
-}
-
-/*
-** Triggers may access values stored in the old.* or new.* pseudo-table.
-** This function returns a 32-bit bitmask indicating which columns of the
-** old.* or new.* tables actually are used by triggers. This information
-** may be used by the caller, for example, to avoid having to load the entire
-** old.* record into memory when executing an UPDATE or DELETE command.
-**
-** Bit 0 of the returned mask is set if the left-most column of the
-** table may be accessed using an [old|new].<col> reference. Bit 1 is set if
-** the second leftmost column value is required, and so on. If there
-** are more than 32 columns in the table, and at least one of the columns
-** with an index greater than 32 may be accessed, 0xffffffff is returned.
-**
-** It is not possible to determine if the old.rowid or new.rowid column is
-** accessed by triggers. The caller must always assume that it is.
-**
-** Parameter isNew must be either 1 or 0. If it is 0, then the mask returned
-** applies to the old.* table. If 1, the new.* table.
-**
-** Parameter tr_tm must be a mask with one or both of the TRIGGER_BEFORE
-** and TRIGGER_AFTER bits set. Values accessed by BEFORE triggers are only
-** included in the returned mask if the TRIGGER_BEFORE bit is set in the
-** tr_tm parameter. Similarly, values accessed by AFTER triggers are only
-** included in the returned mask if the TRIGGER_AFTER bit is set in tr_tm.
-*/
-SQLITE_PRIVATE u32 sqlite3TriggerColmask(
- Parse *pParse, /* Parse context */
- Trigger *pTrigger, /* List of triggers on table pTab */
- ExprList *pChanges, /* Changes list for any UPDATE OF triggers */
- int isNew, /* 1 for new.* ref mask, 0 for old.* ref mask */
- int tr_tm, /* Mask of TRIGGER_BEFORE|TRIGGER_AFTER */
- Table *pTab, /* The table to code triggers from */
- int orconf /* Default ON CONFLICT policy for trigger steps */
-){
- const int op = pChanges ? TK_UPDATE : TK_DELETE;
- u32 mask = 0;
- Trigger *p;
-
- assert( isNew==1 || isNew==0 );
- for(p=pTrigger; p; p=p->pNext){
- if( p->op==op && (tr_tm&p->tr_tm)
- && checkColumnOverlap(p->pColumns,pChanges)
- ){
- TriggerPrg *pPrg;
- pPrg = getRowTrigger(pParse, p, pTab, orconf);
- if( pPrg ){
- mask |= pPrg->aColmask[isNew];
- }
- }
- }
-
- return mask;
-}
-
-#endif /* !defined(SQLITE_OMIT_TRIGGER) */
-
-/************** End of trigger.c *********************************************/
-/************** Begin file update.c ******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains C code routines that are called by the parser
-** to handle UPDATE statements.
-*/
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/* Forward declaration */
-static void updateVirtualTable(
- Parse *pParse, /* The parsing context */
- SrcList *pSrc, /* The virtual table to be modified */
- Table *pTab, /* The virtual table */
- ExprList *pChanges, /* The columns to change in the UPDATE statement */
- Expr *pRowidExpr, /* Expression used to recompute the rowid */
- int *aXRef, /* Mapping from columns of pTab to entries in pChanges */
- Expr *pWhere, /* WHERE clause of the UPDATE statement */
- int onError /* ON CONFLICT strategy */
-);
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-/*
-** The most recently coded instruction was an OP_Column to retrieve the
-** i-th column of table pTab. This routine sets the P4 parameter of the
-** OP_Column to the default value, if any.
-**
-** The default value of a column is specified by a DEFAULT clause in the
-** column definition. This was either supplied by the user when the table
-** was created, or added later to the table definition by an ALTER TABLE
-** command. If the latter, then the row-records in the table btree on disk
-** may not contain a value for the column and the default value, taken
-** from the P4 parameter of the OP_Column instruction, is returned instead.
-** If the former, then all row-records are guaranteed to include a value
-** for the column and the P4 value is not required.
-**
-** Column definitions created by an ALTER TABLE command may only have
-** literal default values specified: a number, null or a string. (If a more
-** complicated default expression value was provided, it is evaluated
-** when the ALTER TABLE is executed and one of the literal values written
-** into the sqlite_master table.)
-**
-** Therefore, the P4 parameter is only required if the default value for
-** the column is a literal number, string or null. The sqlite3ValueFromExpr()
-** function is capable of transforming these types of expressions into
-** sqlite3_value objects.
-**
-** If parameter iReg is not negative, code an OP_RealAffinity instruction
-** on register iReg. This is used when an equivalent integer value is
-** stored in place of an 8-byte floating point value in order to save
-** space.
-*/
-SQLITE_PRIVATE void sqlite3ColumnDefault(Vdbe *v, Table *pTab, int i, int iReg){
- assert( pTab!=0 );
- if( !pTab->pSelect ){
- sqlite3_value *pValue;
- u8 enc = ENC(sqlite3VdbeDb(v));
- Column *pCol = &pTab->aCol[i];
- VdbeComment((v, "%s.%s", pTab->zName, pCol->zName));
- assert( i<pTab->nCol );
- sqlite3ValueFromExpr(sqlite3VdbeDb(v), pCol->pDflt, enc,
- pCol->affinity, &pValue);
- if( pValue ){
- sqlite3VdbeChangeP4(v, -1, (const char *)pValue, P4_MEM);
- }
-#ifndef SQLITE_OMIT_FLOATING_POINT
- if( iReg>=0 && pTab->aCol[i].affinity==SQLITE_AFF_REAL ){
- sqlite3VdbeAddOp1(v, OP_RealAffinity, iReg);
- }
-#endif
- }
-}
-
-/*
-** Process an UPDATE statement.
-**
-** UPDATE OR IGNORE table_wxyz SET a=b, c=d WHERE e<5 AND f NOT NULL;
-** \_______/ \________/ \______/ \________________/
-* onError pTabList pChanges pWhere
-*/
-SQLITE_PRIVATE void sqlite3Update(
- Parse *pParse, /* The parser context */
- SrcList *pTabList, /* The table in which we should change things */
- ExprList *pChanges, /* Things to be changed */
- Expr *pWhere, /* The WHERE clause. May be null */
- int onError /* How to handle constraint errors */
-){
- int i, j; /* Loop counters */
- Table *pTab; /* The table to be updated */
- int addr = 0; /* VDBE instruction address of the start of the loop */
- WhereInfo *pWInfo; /* Information about the WHERE clause */
- Vdbe *v; /* The virtual database engine */
- Index *pIdx; /* For looping over indices */
- int nIdx; /* Number of indices that need updating */
- int iCur; /* VDBE Cursor number of pTab */
- sqlite3 *db; /* The database structure */
- int *aRegIdx = 0; /* One register assigned to each index to be updated */
- int *aXRef = 0; /* aXRef[i] is the index in pChanges->a[] of the
- ** an expression for the i-th column of the table.
- ** aXRef[i]==-1 if the i-th column is not changed. */
- int chngRowid; /* True if the record number is being changed */
- Expr *pRowidExpr = 0; /* Expression defining the new record number */
- int openAll = 0; /* True if all indices need to be opened */
- AuthContext sContext; /* The authorization context */
- NameContext sNC; /* The name-context to resolve expressions in */
- int iDb; /* Database containing the table being updated */
- int okOnePass; /* True for one-pass algorithm without the FIFO */
- int hasFK; /* True if foreign key processing is required */
-
-#ifndef SQLITE_OMIT_TRIGGER
- int isView; /* True when updating a view (INSTEAD OF trigger) */
- Trigger *pTrigger; /* List of triggers on pTab, if required */
- int tmask; /* Mask of TRIGGER_BEFORE|TRIGGER_AFTER */
-#endif
- int newmask; /* Mask of NEW.* columns accessed by BEFORE triggers */
-
- /* Register Allocations */
- int regRowCount = 0; /* A count of rows changed */
- int regOldRowid; /* The old rowid */
- int regNewRowid; /* The new rowid */
- int regNew; /* Content of the NEW.* table in triggers */
- int regOld = 0; /* Content of OLD.* table in triggers */
- int regRowSet = 0; /* Rowset of rows to be updated */
-
- memset(&sContext, 0, sizeof(sContext));
- db = pParse->db;
- if( pParse->nErr || db->mallocFailed ){
- goto update_cleanup;
- }
- assert( pTabList->nSrc==1 );
-
- /* Locate the table which we want to update.
- */
- pTab = sqlite3SrcListLookup(pParse, pTabList);
- if( pTab==0 ) goto update_cleanup;
- iDb = sqlite3SchemaToIndex(pParse->db, pTab->pSchema);
-
- /* Figure out if we have any triggers and if the table being
- ** updated is a view.
- */
-#ifndef SQLITE_OMIT_TRIGGER
- pTrigger = sqlite3TriggersExist(pParse, pTab, TK_UPDATE, pChanges, &tmask);
- isView = pTab->pSelect!=0;
- assert( pTrigger || tmask==0 );
-#else
-# define pTrigger 0
-# define isView 0
-# define tmask 0
-#endif
-#ifdef SQLITE_OMIT_VIEW
-# undef isView
-# define isView 0
-#endif
-
- if( sqlite3ViewGetColumnNames(pParse, pTab) ){
- goto update_cleanup;
- }
- if( sqlite3IsReadOnly(pParse, pTab, tmask) ){
- goto update_cleanup;
- }
- aXRef = sqlite3DbMallocRaw(db, sizeof(int) * pTab->nCol );
- if( aXRef==0 ) goto update_cleanup;
- for(i=0; i<pTab->nCol; i++) aXRef[i] = -1;
-
- /* Allocate a cursors for the main database table and for all indices.
- ** The index cursors might not be used, but if they are used they
- ** need to occur right after the database cursor. So go ahead and
- ** allocate enough space, just in case.
- */
- pTabList->a[0].iCursor = iCur = pParse->nTab++;
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- pParse->nTab++;
- }
-
- /* Initialize the name-context */
- memset(&sNC, 0, sizeof(sNC));
- sNC.pParse = pParse;
- sNC.pSrcList = pTabList;
-
- /* Resolve the column names in all the expressions of the
- ** of the UPDATE statement. Also find the column index
- ** for each column to be updated in the pChanges array. For each
- ** column to be updated, make sure we have authorization to change
- ** that column.
- */
- chngRowid = 0;
- for(i=0; i<pChanges->nExpr; i++){
- if( sqlite3ResolveExprNames(&sNC, pChanges->a[i].pExpr) ){
- goto update_cleanup;
- }
- for(j=0; j<pTab->nCol; j++){
- if( sqlite3StrICmp(pTab->aCol[j].zName, pChanges->a[i].zName)==0 ){
- if( j==pTab->iPKey ){
- chngRowid = 1;
- pRowidExpr = pChanges->a[i].pExpr;
- }
- aXRef[j] = i;
- break;
- }
- }
- if( j>=pTab->nCol ){
- if( sqlite3IsRowid(pChanges->a[i].zName) ){
- chngRowid = 1;
- pRowidExpr = pChanges->a[i].pExpr;
- }else{
- sqlite3ErrorMsg(pParse, "no such column: %s", pChanges->a[i].zName);
- pParse->checkSchema = 1;
- goto update_cleanup;
- }
- }
-#ifndef SQLITE_OMIT_AUTHORIZATION
- {
- int rc;
- rc = sqlite3AuthCheck(pParse, SQLITE_UPDATE, pTab->zName,
- pTab->aCol[j].zName, db->aDb[iDb].zName);
- if( rc==SQLITE_DENY ){
- goto update_cleanup;
- }else if( rc==SQLITE_IGNORE ){
- aXRef[j] = -1;
- }
- }
-#endif
- }
-
- hasFK = sqlite3FkRequired(pParse, pTab, aXRef, chngRowid);
-
- /* Allocate memory for the array aRegIdx[]. There is one entry in the
- ** array for each index associated with table being updated. Fill in
- ** the value with a register number for indices that are to be used
- ** and with zero for unused indices.
- */
- for(nIdx=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, nIdx++){}
- if( nIdx>0 ){
- aRegIdx = sqlite3DbMallocRaw(db, sizeof(Index*) * nIdx );
- if( aRegIdx==0 ) goto update_cleanup;
- }
- for(j=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, j++){
- int reg;
- if( hasFK || chngRowid ){
- reg = ++pParse->nMem;
- }else{
- reg = 0;
- for(i=0; i<pIdx->nColumn; i++){
- if( aXRef[pIdx->aiColumn[i]]>=0 ){
- reg = ++pParse->nMem;
- break;
- }
- }
- }
- aRegIdx[j] = reg;
- }
-
- /* Begin generating code. */
- v = sqlite3GetVdbe(pParse);
- if( v==0 ) goto update_cleanup;
- if( pParse->nested==0 ) sqlite3VdbeCountChanges(v);
- sqlite3BeginWriteOperation(pParse, 1, iDb);
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- /* Virtual tables must be handled separately */
- if( IsVirtual(pTab) ){
- updateVirtualTable(pParse, pTabList, pTab, pChanges, pRowidExpr, aXRef,
- pWhere, onError);
- pWhere = 0;
- pTabList = 0;
- goto update_cleanup;
- }
-#endif
-
- /* Allocate required registers. */
- regRowSet = ++pParse->nMem;
- regOldRowid = regNewRowid = ++pParse->nMem;
- if( pTrigger || hasFK ){
- regOld = pParse->nMem + 1;
- pParse->nMem += pTab->nCol;
- }
- if( chngRowid || pTrigger || hasFK ){
- regNewRowid = ++pParse->nMem;
- }
- regNew = pParse->nMem + 1;
- pParse->nMem += pTab->nCol;
-
- /* Start the view context. */
- if( isView ){
- sqlite3AuthContextPush(pParse, &sContext, pTab->zName);
- }
-
- /* If we are trying to update a view, realize that view into
- ** a ephemeral table.
- */
-#if !defined(SQLITE_OMIT_VIEW) && !defined(SQLITE_OMIT_TRIGGER)
- if( isView ){
- sqlite3MaterializeView(pParse, pTab, pWhere, iCur);
- }
-#endif
-
- /* Resolve the column names in all the expressions in the
- ** WHERE clause.
- */
- if( sqlite3ResolveExprNames(&sNC, pWhere) ){
- goto update_cleanup;
- }
-
- /* Begin the database scan
- */
- sqlite3VdbeAddOp3(v, OP_Null, 0, regRowSet, regOldRowid);
- pWInfo = sqlite3WhereBegin(
- pParse, pTabList, pWhere, 0, 0, WHERE_ONEPASS_DESIRED, 0
- );
- if( pWInfo==0 ) goto update_cleanup;
- okOnePass = pWInfo->okOnePass;
-
- /* Remember the rowid of every item to be updated.
- */
- sqlite3VdbeAddOp2(v, OP_Rowid, iCur, regOldRowid);
- if( !okOnePass ){
- sqlite3VdbeAddOp2(v, OP_RowSetAdd, regRowSet, regOldRowid);
- }
-
- /* End the database scan loop.
- */
- sqlite3WhereEnd(pWInfo);
-
- /* Initialize the count of updated rows
- */
- if( (db->flags & SQLITE_CountRows) && !pParse->pTriggerTab ){
- regRowCount = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, regRowCount);
- }
-
- if( !isView ){
- /*
- ** Open every index that needs updating. Note that if any
- ** index could potentially invoke a REPLACE conflict resolution
- ** action, then we need to open all indices because we might need
- ** to be deleting some records.
- */
- if( !okOnePass ) sqlite3OpenTable(pParse, iCur, iDb, pTab, OP_OpenWrite);
- if( onError==OE_Replace ){
- openAll = 1;
- }else{
- openAll = 0;
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- if( pIdx->onError==OE_Replace ){
- openAll = 1;
- break;
- }
- }
- }
- for(i=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, i++){
- assert( aRegIdx );
- if( openAll || aRegIdx[i]>0 ){
- KeyInfo *pKey = sqlite3IndexKeyinfo(pParse, pIdx);
- sqlite3VdbeAddOp4(v, OP_OpenWrite, iCur+i+1, pIdx->tnum, iDb,
- (char*)pKey, P4_KEYINFO_HANDOFF);
- assert( pParse->nTab>iCur+i+1 );
- }
- }
- }
-
- /* Top of the update loop */
- if( okOnePass ){
- int a1 = sqlite3VdbeAddOp1(v, OP_NotNull, regOldRowid);
- addr = sqlite3VdbeAddOp0(v, OP_Goto);
- sqlite3VdbeJumpHere(v, a1);
- }else{
- addr = sqlite3VdbeAddOp3(v, OP_RowSetRead, regRowSet, 0, regOldRowid);
- }
-
- /* Make cursor iCur point to the record that is being updated. If
- ** this record does not exist for some reason (deleted by a trigger,
- ** for example, then jump to the next iteration of the RowSet loop. */
- sqlite3VdbeAddOp3(v, OP_NotExists, iCur, addr, regOldRowid);
-
- /* If the record number will change, set register regNewRowid to
- ** contain the new value. If the record number is not being modified,
- ** then regNewRowid is the same register as regOldRowid, which is
- ** already populated. */
- assert( chngRowid || pTrigger || hasFK || regOldRowid==regNewRowid );
- if( chngRowid ){
- sqlite3ExprCode(pParse, pRowidExpr, regNewRowid);
- sqlite3VdbeAddOp1(v, OP_MustBeInt, regNewRowid);
- }
-
- /* If there are triggers on this table, populate an array of registers
- ** with the required old.* column data. */
- if( hasFK || pTrigger ){
- u32 oldmask = (hasFK ? sqlite3FkOldmask(pParse, pTab) : 0);
- oldmask |= sqlite3TriggerColmask(pParse,
- pTrigger, pChanges, 0, TRIGGER_BEFORE|TRIGGER_AFTER, pTab, onError
- );
- for(i=0; i<pTab->nCol; i++){
- if( aXRef[i]<0 || oldmask==0xffffffff || (i<32 && (oldmask & (1<<i))) ){
- sqlite3ExprCodeGetColumnOfTable(v, pTab, iCur, i, regOld+i);
- }else{
- sqlite3VdbeAddOp2(v, OP_Null, 0, regOld+i);
- }
- }
- if( chngRowid==0 ){
- sqlite3VdbeAddOp2(v, OP_Copy, regOldRowid, regNewRowid);
- }
- }
-
- /* Populate the array of registers beginning at regNew with the new
- ** row data. This array is used to check constaints, create the new
- ** table and index records, and as the values for any new.* references
- ** made by triggers.
- **
- ** If there are one or more BEFORE triggers, then do not populate the
- ** registers associated with columns that are (a) not modified by
- ** this UPDATE statement and (b) not accessed by new.* references. The
- ** values for registers not modified by the UPDATE must be reloaded from
- ** the database after the BEFORE triggers are fired anyway (as the trigger
- ** may have modified them). So not loading those that are not going to
- ** be used eliminates some redundant opcodes.
- */
- newmask = sqlite3TriggerColmask(
- pParse, pTrigger, pChanges, 1, TRIGGER_BEFORE, pTab, onError
- );
- sqlite3VdbeAddOp3(v, OP_Null, 0, regNew, regNew+pTab->nCol-1);
- for(i=0; i<pTab->nCol; i++){
- if( i==pTab->iPKey ){
- /*sqlite3VdbeAddOp2(v, OP_Null, 0, regNew+i);*/
- }else{
- j = aXRef[i];
- if( j>=0 ){
- sqlite3ExprCode(pParse, pChanges->a[j].pExpr, regNew+i);
- }else if( 0==(tmask&TRIGGER_BEFORE) || i>31 || (newmask&(1<<i)) ){
- /* This branch loads the value of a column that will not be changed
- ** into a register. This is done if there are no BEFORE triggers, or
- ** if there are one or more BEFORE triggers that use this value via
- ** a new.* reference in a trigger program.
- */
- testcase( i==31 );
- testcase( i==32 );
- sqlite3VdbeAddOp3(v, OP_Column, iCur, i, regNew+i);
- sqlite3ColumnDefault(v, pTab, i, regNew+i);
- }
- }
- }
-
- /* Fire any BEFORE UPDATE triggers. This happens before constraints are
- ** verified. One could argue that this is wrong.
- */
- if( tmask&TRIGGER_BEFORE ){
- sqlite3VdbeAddOp2(v, OP_Affinity, regNew, pTab->nCol);
- sqlite3TableAffinityStr(v, pTab);
- sqlite3CodeRowTrigger(pParse, pTrigger, TK_UPDATE, pChanges,
- TRIGGER_BEFORE, pTab, regOldRowid, onError, addr);
-
- /* The row-trigger may have deleted the row being updated. In this
- ** case, jump to the next row. No updates or AFTER triggers are
- ** required. This behavior - what happens when the row being updated
- ** is deleted or renamed by a BEFORE trigger - is left undefined in the
- ** documentation.
- */
- sqlite3VdbeAddOp3(v, OP_NotExists, iCur, addr, regOldRowid);
-
- /* If it did not delete it, the row-trigger may still have modified
- ** some of the columns of the row being updated. Load the values for
- ** all columns not modified by the update statement into their
- ** registers in case this has happened.
- */
- for(i=0; i<pTab->nCol; i++){
- if( aXRef[i]<0 && i!=pTab->iPKey ){
- sqlite3VdbeAddOp3(v, OP_Column, iCur, i, regNew+i);
- sqlite3ColumnDefault(v, pTab, i, regNew+i);
- }
- }
- }
-
- if( !isView ){
- int j1; /* Address of jump instruction */
-
- /* Do constraint checks. */
- sqlite3GenerateConstraintChecks(pParse, pTab, iCur, regNewRowid,
- aRegIdx, (chngRowid?regOldRowid:0), 1, onError, addr, 0);
-
- /* Do FK constraint checks. */
- if( hasFK ){
- sqlite3FkCheck(pParse, pTab, regOldRowid, 0);
- }
-
- /* Delete the index entries associated with the current record. */
- j1 = sqlite3VdbeAddOp3(v, OP_NotExists, iCur, 0, regOldRowid);
- sqlite3GenerateRowIndexDelete(pParse, pTab, iCur, aRegIdx);
-
- /* If changing the record number, delete the old record. */
- if( hasFK || chngRowid ){
- sqlite3VdbeAddOp2(v, OP_Delete, iCur, 0);
- }
- sqlite3VdbeJumpHere(v, j1);
-
- if( hasFK ){
- sqlite3FkCheck(pParse, pTab, 0, regNewRowid);
- }
-
- /* Insert the new index entries and the new record. */
- sqlite3CompleteInsertion(pParse, pTab, iCur, regNewRowid, aRegIdx, 1, 0, 0);
-
- /* Do any ON CASCADE, SET NULL or SET DEFAULT operations required to
- ** handle rows (possibly in other tables) that refer via a foreign key
- ** to the row just updated. */
- if( hasFK ){
- sqlite3FkActions(pParse, pTab, pChanges, regOldRowid);
- }
- }
-
- /* Increment the row counter
- */
- if( (db->flags & SQLITE_CountRows) && !pParse->pTriggerTab){
- sqlite3VdbeAddOp2(v, OP_AddImm, regRowCount, 1);
- }
-
- sqlite3CodeRowTrigger(pParse, pTrigger, TK_UPDATE, pChanges,
- TRIGGER_AFTER, pTab, regOldRowid, onError, addr);
-
- /* Repeat the above with the next record to be updated, until
- ** all record selected by the WHERE clause have been updated.
- */
- sqlite3VdbeAddOp2(v, OP_Goto, 0, addr);
- sqlite3VdbeJumpHere(v, addr);
-
- /* Close all tables */
- for(i=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, i++){
- assert( aRegIdx );
- if( openAll || aRegIdx[i]>0 ){
- sqlite3VdbeAddOp2(v, OP_Close, iCur+i+1, 0);
- }
- }
- sqlite3VdbeAddOp2(v, OP_Close, iCur, 0);
-
- /* Update the sqlite_sequence table by storing the content of the
- ** maximum rowid counter values recorded while inserting into
- ** autoincrement tables.
- */
- if( pParse->nested==0 && pParse->pTriggerTab==0 ){
- sqlite3AutoincrementEnd(pParse);
- }
-
- /*
- ** Return the number of rows that were changed. If this routine is
- ** generating code because of a call to sqlite3NestedParse(), do not
- ** invoke the callback function.
- */
- if( (db->flags&SQLITE_CountRows) && !pParse->pTriggerTab && !pParse->nested ){
- sqlite3VdbeAddOp2(v, OP_ResultRow, regRowCount, 1);
- sqlite3VdbeSetNumCols(v, 1);
- sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "rows updated", SQLITE_STATIC);
- }
-
-update_cleanup:
- sqlite3AuthContextPop(&sContext);
- sqlite3DbFree(db, aRegIdx);
- sqlite3DbFree(db, aXRef);
- sqlite3SrcListDelete(db, pTabList);
- sqlite3ExprListDelete(db, pChanges);
- sqlite3ExprDelete(db, pWhere);
- return;
-}
-/* Make sure "isView" and other macros defined above are undefined. Otherwise
-** thely may interfere with compilation of other functions in this file
-** (or in another file, if this file becomes part of the amalgamation). */
-#ifdef isView
- #undef isView
-#endif
-#ifdef pTrigger
- #undef pTrigger
-#endif
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/*
-** Generate code for an UPDATE of a virtual table.
-**
-** The strategy is that we create an ephemerial table that contains
-** for each row to be changed:
-**
-** (A) The original rowid of that row.
-** (B) The revised rowid for the row. (note1)
-** (C) The content of every column in the row.
-**
-** Then we loop over this ephemeral table and for each row in
-** the ephermeral table call VUpdate.
-**
-** When finished, drop the ephemeral table.
-**
-** (note1) Actually, if we know in advance that (A) is always the same
-** as (B) we only store (A), then duplicate (A) when pulling
-** it out of the ephemeral table before calling VUpdate.
-*/
-static void updateVirtualTable(
- Parse *pParse, /* The parsing context */
- SrcList *pSrc, /* The virtual table to be modified */
- Table *pTab, /* The virtual table */
- ExprList *pChanges, /* The columns to change in the UPDATE statement */
- Expr *pRowid, /* Expression used to recompute the rowid */
- int *aXRef, /* Mapping from columns of pTab to entries in pChanges */
- Expr *pWhere, /* WHERE clause of the UPDATE statement */
- int onError /* ON CONFLICT strategy */
-){
- Vdbe *v = pParse->pVdbe; /* Virtual machine under construction */
- ExprList *pEList = 0; /* The result set of the SELECT statement */
- Select *pSelect = 0; /* The SELECT statement */
- Expr *pExpr; /* Temporary expression */
- int ephemTab; /* Table holding the result of the SELECT */
- int i; /* Loop counter */
- int addr; /* Address of top of loop */
- int iReg; /* First register in set passed to OP_VUpdate */
- sqlite3 *db = pParse->db; /* Database connection */
- const char *pVTab = (const char*)sqlite3GetVTable(db, pTab);
- SelectDest dest;
-
- /* Construct the SELECT statement that will find the new values for
- ** all updated rows.
- */
- pEList = sqlite3ExprListAppend(pParse, 0, sqlite3Expr(db, TK_ID, "_rowid_"));
- if( pRowid ){
- pEList = sqlite3ExprListAppend(pParse, pEList,
- sqlite3ExprDup(db, pRowid, 0));
- }
- assert( pTab->iPKey<0 );
- for(i=0; i<pTab->nCol; i++){
- if( aXRef[i]>=0 ){
- pExpr = sqlite3ExprDup(db, pChanges->a[aXRef[i]].pExpr, 0);
- }else{
- pExpr = sqlite3Expr(db, TK_ID, pTab->aCol[i].zName);
- }
- pEList = sqlite3ExprListAppend(pParse, pEList, pExpr);
- }
- pSelect = sqlite3SelectNew(pParse, pEList, pSrc, pWhere, 0, 0, 0, 0, 0, 0);
-
- /* Create the ephemeral table into which the update results will
- ** be stored.
- */
- assert( v );
- ephemTab = pParse->nTab++;
- sqlite3VdbeAddOp2(v, OP_OpenEphemeral, ephemTab, pTab->nCol+1+(pRowid!=0));
- sqlite3VdbeChangeP5(v, BTREE_UNORDERED);
-
- /* fill the ephemeral table
- */
- sqlite3SelectDestInit(&dest, SRT_Table, ephemTab);
- sqlite3Select(pParse, pSelect, &dest);
-
- /* Generate code to scan the ephemeral table and call VUpdate. */
- iReg = ++pParse->nMem;
- pParse->nMem += pTab->nCol+1;
- addr = sqlite3VdbeAddOp2(v, OP_Rewind, ephemTab, 0);
- sqlite3VdbeAddOp3(v, OP_Column, ephemTab, 0, iReg);
- sqlite3VdbeAddOp3(v, OP_Column, ephemTab, (pRowid?1:0), iReg+1);
- for(i=0; i<pTab->nCol; i++){
- sqlite3VdbeAddOp3(v, OP_Column, ephemTab, i+1+(pRowid!=0), iReg+2+i);
- }
- sqlite3VtabMakeWritable(pParse, pTab);
- sqlite3VdbeAddOp4(v, OP_VUpdate, 0, pTab->nCol+2, iReg, pVTab, P4_VTAB);
- sqlite3VdbeChangeP5(v, onError==OE_Default ? OE_Abort : onError);
- sqlite3MayAbort(pParse);
- sqlite3VdbeAddOp2(v, OP_Next, ephemTab, addr+1);
- sqlite3VdbeJumpHere(v, addr);
- sqlite3VdbeAddOp2(v, OP_Close, ephemTab, 0);
-
- /* Cleanup */
- sqlite3SelectDelete(db, pSelect);
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-/************** End of update.c **********************************************/
-/************** Begin file vacuum.c ******************************************/
-/*
-** 2003 April 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used to implement the VACUUM command.
-**
-** Most of the code in this file may be omitted by defining the
-** SQLITE_OMIT_VACUUM macro.
-*/
-
-#if !defined(SQLITE_OMIT_VACUUM) && !defined(SQLITE_OMIT_ATTACH)
-/*
-** Finalize a prepared statement. If there was an error, store the
-** text of the error message in *pzErrMsg. Return the result code.
-*/
-static int vacuumFinalize(sqlite3 *db, sqlite3_stmt *pStmt, char **pzErrMsg){
- int rc;
- rc = sqlite3VdbeFinalize((Vdbe*)pStmt);
- if( rc ){
- sqlite3SetString(pzErrMsg, db, sqlite3_errmsg(db));
- }
- return rc;
-}
-
-/*
-** Execute zSql on database db. Return an error code.
-*/
-static int execSql(sqlite3 *db, char **pzErrMsg, const char *zSql){
- sqlite3_stmt *pStmt;
- VVA_ONLY( int rc; )
- if( !zSql ){
- return SQLITE_NOMEM;
- }
- if( SQLITE_OK!=sqlite3_prepare(db, zSql, -1, &pStmt, 0) ){
- sqlite3SetString(pzErrMsg, db, sqlite3_errmsg(db));
- return sqlite3_errcode(db);
- }
- VVA_ONLY( rc = ) sqlite3_step(pStmt);
- assert( rc!=SQLITE_ROW || (db->flags&SQLITE_CountRows) );
- return vacuumFinalize(db, pStmt, pzErrMsg);
-}
-
-/*
-** Execute zSql on database db. The statement returns exactly
-** one column. Execute this as SQL on the same database.
-*/
-static int execExecSql(sqlite3 *db, char **pzErrMsg, const char *zSql){
- sqlite3_stmt *pStmt;
- int rc;
-
- rc = sqlite3_prepare(db, zSql, -1, &pStmt, 0);
- if( rc!=SQLITE_OK ) return rc;
-
- while( SQLITE_ROW==sqlite3_step(pStmt) ){
- rc = execSql(db, pzErrMsg, (char*)sqlite3_column_text(pStmt, 0));
- if( rc!=SQLITE_OK ){
- vacuumFinalize(db, pStmt, pzErrMsg);
- return rc;
- }
- }
-
- return vacuumFinalize(db, pStmt, pzErrMsg);
-}
-
-/*
-** The non-standard VACUUM command is used to clean up the database,
-** collapse free space, etc. It is modelled after the VACUUM command
-** in PostgreSQL.
-**
-** In version 1.0.x of SQLite, the VACUUM command would call
-** gdbm_reorganize() on all the database tables. But beginning
-** with 2.0.0, SQLite no longer uses GDBM so this command has
-** become a no-op.
-*/
-SQLITE_PRIVATE void sqlite3Vacuum(Parse *pParse){
- Vdbe *v = sqlite3GetVdbe(pParse);
- if( v ){
- sqlite3VdbeAddOp2(v, OP_Vacuum, 0, 0);
- sqlite3VdbeUsesBtree(v, 0);
- }
- return;
-}
-
-/*
-** This routine implements the OP_Vacuum opcode of the VDBE.
-*/
-SQLITE_PRIVATE int sqlite3RunVacuum(char **pzErrMsg, sqlite3 *db){
- int rc = SQLITE_OK; /* Return code from service routines */
- Btree *pMain; /* The database being vacuumed */
- Btree *pTemp; /* The temporary database we vacuum into */
- char *zSql = 0; /* SQL statements */
- int saved_flags; /* Saved value of the db->flags */
- int saved_nChange; /* Saved value of db->nChange */
- int saved_nTotalChange; /* Saved value of db->nTotalChange */
- void (*saved_xTrace)(void*,const char*); /* Saved db->xTrace */
- Db *pDb = 0; /* Database to detach at end of vacuum */
- int isMemDb; /* True if vacuuming a :memory: database */
- int nRes; /* Bytes of reserved space at the end of each page */
- int nDb; /* Number of attached databases */
-
- if( !db->autoCommit ){
- sqlite3SetString(pzErrMsg, db, "cannot VACUUM from within a transaction");
- return SQLITE_ERROR;
- }
- if( db->activeVdbeCnt>1 ){
- sqlite3SetString(pzErrMsg, db,"cannot VACUUM - SQL statements in progress");
- return SQLITE_ERROR;
- }
-
- /* Save the current value of the database flags so that it can be
- ** restored before returning. Then set the writable-schema flag, and
- ** disable CHECK and foreign key constraints. */
- saved_flags = db->flags;
- saved_nChange = db->nChange;
- saved_nTotalChange = db->nTotalChange;
- saved_xTrace = db->xTrace;
- db->flags |= SQLITE_WriteSchema | SQLITE_IgnoreChecks | SQLITE_PreferBuiltin;
- db->flags &= ~(SQLITE_ForeignKeys | SQLITE_ReverseOrder);
- db->xTrace = 0;
-
- pMain = db->aDb[0].pBt;
- isMemDb = sqlite3PagerIsMemdb(sqlite3BtreePager(pMain));
-
- /* Attach the temporary database as 'vacuum_db'. The synchronous pragma
- ** can be set to 'off' for this file, as it is not recovered if a crash
- ** occurs anyway. The integrity of the database is maintained by a
- ** (possibly synchronous) transaction opened on the main database before
- ** sqlite3BtreeCopyFile() is called.
- **
- ** An optimisation would be to use a non-journaled pager.
- ** (Later:) I tried setting "PRAGMA vacuum_db.journal_mode=OFF" but
- ** that actually made the VACUUM run slower. Very little journalling
- ** actually occurs when doing a vacuum since the vacuum_db is initially
- ** empty. Only the journal header is written. Apparently it takes more
- ** time to parse and run the PRAGMA to turn journalling off than it does
- ** to write the journal header file.
- */
- nDb = db->nDb;
- if( sqlite3TempInMemory(db) ){
- zSql = "ATTACH ':memory:' AS vacuum_db;";
- }else{
- zSql = "ATTACH '' AS vacuum_db;";
- }
- rc = execSql(db, pzErrMsg, zSql);
- if( db->nDb>nDb ){
- pDb = &db->aDb[db->nDb-1];
- assert( strcmp(pDb->zName,"vacuum_db")==0 );
- }
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
- pTemp = db->aDb[db->nDb-1].pBt;
-
- /* The call to execSql() to attach the temp database has left the file
- ** locked (as there was more than one active statement when the transaction
- ** to read the schema was concluded. Unlock it here so that this doesn't
- ** cause problems for the call to BtreeSetPageSize() below. */
- sqlite3BtreeCommit(pTemp);
-
- nRes = sqlite3BtreeGetReserve(pMain);
-
- /* A VACUUM cannot change the pagesize of an encrypted database. */
-#ifdef SQLITE_HAS_CODEC
- if( db->nextPagesize ){
- extern void sqlite3CodecGetKey(sqlite3*, int, void**, int*);
- int nKey;
- char *zKey;
- sqlite3CodecGetKey(db, 0, (void**)&zKey, &nKey);
- if( nKey ) db->nextPagesize = 0;
- }
-#endif
-
- rc = execSql(db, pzErrMsg, "PRAGMA vacuum_db.synchronous=OFF");
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
-
- /* Begin a transaction and take an exclusive lock on the main database
- ** file. This is done before the sqlite3BtreeGetPageSize(pMain) call below,
- ** to ensure that we do not try to change the page-size on a WAL database.
- */
- rc = execSql(db, pzErrMsg, "BEGIN;");
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
- rc = sqlite3BtreeBeginTrans(pMain, 2);
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
-
- /* Do not attempt to change the page size for a WAL database */
- if( sqlite3PagerGetJournalMode(sqlite3BtreePager(pMain))
- ==PAGER_JOURNALMODE_WAL ){
- db->nextPagesize = 0;
- }
-
- if( sqlite3BtreeSetPageSize(pTemp, sqlite3BtreeGetPageSize(pMain), nRes, 0)
- || (!isMemDb && sqlite3BtreeSetPageSize(pTemp, db->nextPagesize, nRes, 0))
- || NEVER(db->mallocFailed)
- ){
- rc = SQLITE_NOMEM;
- goto end_of_vacuum;
- }
-
-#ifndef SQLITE_OMIT_AUTOVACUUM
- sqlite3BtreeSetAutoVacuum(pTemp, db->nextAutovac>=0 ? db->nextAutovac :
- sqlite3BtreeGetAutoVacuum(pMain));
-#endif
-
- /* Query the schema of the main database. Create a mirror schema
- ** in the temporary database.
- */
- rc = execExecSql(db, pzErrMsg,
- "SELECT 'CREATE TABLE vacuum_db.' || substr(sql,14) "
- " FROM sqlite_master WHERE type='table' AND name!='sqlite_sequence'"
- " AND rootpage>0"
- );
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
- rc = execExecSql(db, pzErrMsg,
- "SELECT 'CREATE INDEX vacuum_db.' || substr(sql,14)"
- " FROM sqlite_master WHERE sql LIKE 'CREATE INDEX %' ");
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
- rc = execExecSql(db, pzErrMsg,
- "SELECT 'CREATE UNIQUE INDEX vacuum_db.' || substr(sql,21) "
- " FROM sqlite_master WHERE sql LIKE 'CREATE UNIQUE INDEX %'");
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
-
- /* Loop through the tables in the main database. For each, do
- ** an "INSERT INTO vacuum_db.xxx SELECT * FROM main.xxx;" to copy
- ** the contents to the temporary database.
- */
- rc = execExecSql(db, pzErrMsg,
- "SELECT 'INSERT INTO vacuum_db.' || quote(name) "
- "|| ' SELECT * FROM main.' || quote(name) || ';'"
- "FROM main.sqlite_master "
- "WHERE type = 'table' AND name!='sqlite_sequence' "
- " AND rootpage>0"
- );
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
-
- /* Copy over the sequence table
- */
- rc = execExecSql(db, pzErrMsg,
- "SELECT 'DELETE FROM vacuum_db.' || quote(name) || ';' "
- "FROM vacuum_db.sqlite_master WHERE name='sqlite_sequence' "
- );
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
- rc = execExecSql(db, pzErrMsg,
- "SELECT 'INSERT INTO vacuum_db.' || quote(name) "
- "|| ' SELECT * FROM main.' || quote(name) || ';' "
- "FROM vacuum_db.sqlite_master WHERE name=='sqlite_sequence';"
- );
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
-
-
- /* Copy the triggers, views, and virtual tables from the main database
- ** over to the temporary database. None of these objects has any
- ** associated storage, so all we have to do is copy their entries
- ** from the SQLITE_MASTER table.
- */
- rc = execSql(db, pzErrMsg,
- "INSERT INTO vacuum_db.sqlite_master "
- " SELECT type, name, tbl_name, rootpage, sql"
- " FROM main.sqlite_master"
- " WHERE type='view' OR type='trigger'"
- " OR (type='table' AND rootpage=0)"
- );
- if( rc ) goto end_of_vacuum;
-
- /* At this point, there is a write transaction open on both the
- ** vacuum database and the main database. Assuming no error occurs,
- ** both transactions are closed by this block - the main database
- ** transaction by sqlite3BtreeCopyFile() and the other by an explicit
- ** call to sqlite3BtreeCommit().
- */
- {
- u32 meta;
- int i;
-
- /* This array determines which meta meta values are preserved in the
- ** vacuum. Even entries are the meta value number and odd entries
- ** are an increment to apply to the meta value after the vacuum.
- ** The increment is used to increase the schema cookie so that other
- ** connections to the same database will know to reread the schema.
- */
- static const unsigned char aCopy[] = {
- BTREE_SCHEMA_VERSION, 1, /* Add one to the old schema cookie */
- BTREE_DEFAULT_CACHE_SIZE, 0, /* Preserve the default page cache size */
- BTREE_TEXT_ENCODING, 0, /* Preserve the text encoding */
- BTREE_USER_VERSION, 0, /* Preserve the user version */
- };
-
- assert( 1==sqlite3BtreeIsInTrans(pTemp) );
- assert( 1==sqlite3BtreeIsInTrans(pMain) );
-
- /* Copy Btree meta values */
- for(i=0; i<ArraySize(aCopy); i+=2){
- /* GetMeta() and UpdateMeta() cannot fail in this context because
- ** we already have page 1 loaded into cache and marked dirty. */
- sqlite3BtreeGetMeta(pMain, aCopy[i], &meta);
- rc = sqlite3BtreeUpdateMeta(pTemp, aCopy[i], meta+aCopy[i+1]);
- if( NEVER(rc!=SQLITE_OK) ) goto end_of_vacuum;
- }
-
- rc = sqlite3BtreeCopyFile(pMain, pTemp);
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
- rc = sqlite3BtreeCommit(pTemp);
- if( rc!=SQLITE_OK ) goto end_of_vacuum;
-#ifndef SQLITE_OMIT_AUTOVACUUM
- sqlite3BtreeSetAutoVacuum(pMain, sqlite3BtreeGetAutoVacuum(pTemp));
-#endif
- }
-
- assert( rc==SQLITE_OK );
- rc = sqlite3BtreeSetPageSize(pMain, sqlite3BtreeGetPageSize(pTemp), nRes,1);
-
-end_of_vacuum:
- /* Restore the original value of db->flags */
- db->flags = saved_flags;
- db->nChange = saved_nChange;
- db->nTotalChange = saved_nTotalChange;
- db->xTrace = saved_xTrace;
- sqlite3BtreeSetPageSize(pMain, -1, -1, 1);
-
- /* Currently there is an SQL level transaction open on the vacuum
- ** database. No locks are held on any other files (since the main file
- ** was committed at the btree level). So it safe to end the transaction
- ** by manually setting the autoCommit flag to true and detaching the
- ** vacuum database. The vacuum_db journal file is deleted when the pager
- ** is closed by the DETACH.
- */
- db->autoCommit = 1;
-
- if( pDb ){
- sqlite3BtreeClose(pDb->pBt);
- pDb->pBt = 0;
- pDb->pSchema = 0;
- }
-
- /* This both clears the schemas and reduces the size of the db->aDb[]
- ** array. */
- sqlite3ResetAllSchemasOfConnection(db);
-
- return rc;
-}
-
-#endif /* SQLITE_OMIT_VACUUM && SQLITE_OMIT_ATTACH */
-
-/************** End of vacuum.c **********************************************/
-/************** Begin file vtab.c ********************************************/
-/*
-** 2006 June 10
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code used to help implement virtual tables.
-*/
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-
-/*
-** Before a virtual table xCreate() or xConnect() method is invoked, the
-** sqlite3.pVtabCtx member variable is set to point to an instance of
-** this struct allocated on the stack. It is used by the implementation of
-** the sqlite3_declare_vtab() and sqlite3_vtab_config() APIs, both of which
-** are invoked only from within xCreate and xConnect methods.
-*/
-struct VtabCtx {
- VTable *pVTable; /* The virtual table being constructed */
- Table *pTab; /* The Table object to which the virtual table belongs */
-};
-
-/*
-** The actual function that does the work of creating a new module.
-** This function implements the sqlite3_create_module() and
-** sqlite3_create_module_v2() interfaces.
-*/
-static int createModule(
- sqlite3 *db, /* Database in which module is registered */
- const char *zName, /* Name assigned to this module */
- const sqlite3_module *pModule, /* The definition of the module */
- void *pAux, /* Context pointer for xCreate/xConnect */
- void (*xDestroy)(void *) /* Module destructor function */
-){
- int rc = SQLITE_OK;
- int nName;
-
- sqlite3_mutex_enter(db->mutex);
- nName = sqlite3Strlen30(zName);
- if( sqlite3HashFind(&db->aModule, zName, nName) ){
- rc = SQLITE_MISUSE_BKPT;
- }else{
- Module *pMod;
- pMod = (Module *)sqlite3DbMallocRaw(db, sizeof(Module) + nName + 1);
- if( pMod ){
- Module *pDel;
- char *zCopy = (char *)(&pMod[1]);
- memcpy(zCopy, zName, nName+1);
- pMod->zName = zCopy;
- pMod->pModule = pModule;
- pMod->pAux = pAux;
- pMod->xDestroy = xDestroy;
- pDel = (Module *)sqlite3HashInsert(&db->aModule,zCopy,nName,(void*)pMod);
- assert( pDel==0 || pDel==pMod );
- if( pDel ){
- db->mallocFailed = 1;
- sqlite3DbFree(db, pDel);
- }
- }
- }
- rc = sqlite3ApiExit(db, rc);
- if( rc!=SQLITE_OK && xDestroy ) xDestroy(pAux);
-
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-
-/*
-** External API function used to create a new virtual-table module.
-*/
-SQLITE_API int sqlite3_create_module(
- sqlite3 *db, /* Database in which module is registered */
- const char *zName, /* Name assigned to this module */
- const sqlite3_module *pModule, /* The definition of the module */
- void *pAux /* Context pointer for xCreate/xConnect */
-){
- return createModule(db, zName, pModule, pAux, 0);
-}
-
-/*
-** External API function used to create a new virtual-table module.
-*/
-SQLITE_API int sqlite3_create_module_v2(
- sqlite3 *db, /* Database in which module is registered */
- const char *zName, /* Name assigned to this module */
- const sqlite3_module *pModule, /* The definition of the module */
- void *pAux, /* Context pointer for xCreate/xConnect */
- void (*xDestroy)(void *) /* Module destructor function */
-){
- return createModule(db, zName, pModule, pAux, xDestroy);
-}
-
-/*
-** Lock the virtual table so that it cannot be disconnected.
-** Locks nest. Every lock should have a corresponding unlock.
-** If an unlock is omitted, resources leaks will occur.
-**
-** If a disconnect is attempted while a virtual table is locked,
-** the disconnect is deferred until all locks have been removed.
-*/
-SQLITE_PRIVATE void sqlite3VtabLock(VTable *pVTab){
- pVTab->nRef++;
-}
-
-
-/*
-** pTab is a pointer to a Table structure representing a virtual-table.
-** Return a pointer to the VTable object used by connection db to access
-** this virtual-table, if one has been created, or NULL otherwise.
-*/
-SQLITE_PRIVATE VTable *sqlite3GetVTable(sqlite3 *db, Table *pTab){
- VTable *pVtab;
- assert( IsVirtual(pTab) );
- for(pVtab=pTab->pVTable; pVtab && pVtab->db!=db; pVtab=pVtab->pNext);
- return pVtab;
-}
-
-/*
-** Decrement the ref-count on a virtual table object. When the ref-count
-** reaches zero, call the xDisconnect() method to delete the object.
-*/
-SQLITE_PRIVATE void sqlite3VtabUnlock(VTable *pVTab){
- sqlite3 *db = pVTab->db;
-
- assert( db );
- assert( pVTab->nRef>0 );
- assert( db->magic==SQLITE_MAGIC_OPEN || db->magic==SQLITE_MAGIC_ZOMBIE );
-
- pVTab->nRef--;
- if( pVTab->nRef==0 ){
- sqlite3_vtab *p = pVTab->pVtab;
- if( p ){
- p->pModule->xDisconnect(p);
- }
- sqlite3DbFree(db, pVTab);
- }
-}
-
-/*
-** Table p is a virtual table. This function moves all elements in the
-** p->pVTable list to the sqlite3.pDisconnect lists of their associated
-** database connections to be disconnected at the next opportunity.
-** Except, if argument db is not NULL, then the entry associated with
-** connection db is left in the p->pVTable list.
-*/
-static VTable *vtabDisconnectAll(sqlite3 *db, Table *p){
- VTable *pRet = 0;
- VTable *pVTable = p->pVTable;
- p->pVTable = 0;
-
- /* Assert that the mutex (if any) associated with the BtShared database
- ** that contains table p is held by the caller. See header comments
- ** above function sqlite3VtabUnlockList() for an explanation of why
- ** this makes it safe to access the sqlite3.pDisconnect list of any
- ** database connection that may have an entry in the p->pVTable list.
- */
- assert( db==0 || sqlite3SchemaMutexHeld(db, 0, p->pSchema) );
-
- while( pVTable ){
- sqlite3 *db2 = pVTable->db;
- VTable *pNext = pVTable->pNext;
- assert( db2 );
- if( db2==db ){
- pRet = pVTable;
- p->pVTable = pRet;
- pRet->pNext = 0;
- }else{
- pVTable->pNext = db2->pDisconnect;
- db2->pDisconnect = pVTable;
- }
- pVTable = pNext;
- }
-
- assert( !db || pRet );
- return pRet;
-}
-
-/*
-** Table *p is a virtual table. This function removes the VTable object
-** for table *p associated with database connection db from the linked
-** list in p->pVTab. It also decrements the VTable ref count. This is
-** used when closing database connection db to free all of its VTable
-** objects without disturbing the rest of the Schema object (which may
-** be being used by other shared-cache connections).
-*/
-SQLITE_PRIVATE void sqlite3VtabDisconnect(sqlite3 *db, Table *p){
- VTable **ppVTab;
-
- assert( IsVirtual(p) );
- assert( sqlite3BtreeHoldsAllMutexes(db) );
- assert( sqlite3_mutex_held(db->mutex) );
-
- for(ppVTab=&p->pVTable; *ppVTab; ppVTab=&(*ppVTab)->pNext){
- if( (*ppVTab)->db==db ){
- VTable *pVTab = *ppVTab;
- *ppVTab = pVTab->pNext;
- sqlite3VtabUnlock(pVTab);
- break;
- }
- }
-}
-
-
-/*
-** Disconnect all the virtual table objects in the sqlite3.pDisconnect list.
-**
-** This function may only be called when the mutexes associated with all
-** shared b-tree databases opened using connection db are held by the
-** caller. This is done to protect the sqlite3.pDisconnect list. The
-** sqlite3.pDisconnect list is accessed only as follows:
-**
-** 1) By this function. In this case, all BtShared mutexes and the mutex
-** associated with the database handle itself must be held.
-**
-** 2) By function vtabDisconnectAll(), when it adds a VTable entry to
-** the sqlite3.pDisconnect list. In this case either the BtShared mutex
-** associated with the database the virtual table is stored in is held
-** or, if the virtual table is stored in a non-sharable database, then
-** the database handle mutex is held.
-**
-** As a result, a sqlite3.pDisconnect cannot be accessed simultaneously
-** by multiple threads. It is thread-safe.
-*/
-SQLITE_PRIVATE void sqlite3VtabUnlockList(sqlite3 *db){
- VTable *p = db->pDisconnect;
- db->pDisconnect = 0;
-
- assert( sqlite3BtreeHoldsAllMutexes(db) );
- assert( sqlite3_mutex_held(db->mutex) );
-
- if( p ){
- sqlite3ExpirePreparedStatements(db);
- do {
- VTable *pNext = p->pNext;
- sqlite3VtabUnlock(p);
- p = pNext;
- }while( p );
- }
-}
-
-/*
-** Clear any and all virtual-table information from the Table record.
-** This routine is called, for example, just before deleting the Table
-** record.
-**
-** Since it is a virtual-table, the Table structure contains a pointer
-** to the head of a linked list of VTable structures. Each VTable
-** structure is associated with a single sqlite3* user of the schema.
-** The reference count of the VTable structure associated with database
-** connection db is decremented immediately (which may lead to the
-** structure being xDisconnected and free). Any other VTable structures
-** in the list are moved to the sqlite3.pDisconnect list of the associated
-** database connection.
-*/
-SQLITE_PRIVATE void sqlite3VtabClear(sqlite3 *db, Table *p){
- if( !db || db->pnBytesFreed==0 ) vtabDisconnectAll(0, p);
- if( p->azModuleArg ){
- int i;
- for(i=0; i<p->nModuleArg; i++){
- if( i!=1 ) sqlite3DbFree(db, p->azModuleArg[i]);
- }
- sqlite3DbFree(db, p->azModuleArg);
- }
-}
-
-/*
-** Add a new module argument to pTable->azModuleArg[].
-** The string is not copied - the pointer is stored. The
-** string will be freed automatically when the table is
-** deleted.
-*/
-static void addModuleArgument(sqlite3 *db, Table *pTable, char *zArg){
- int i = pTable->nModuleArg++;
- int nBytes = sizeof(char *)*(1+pTable->nModuleArg);
- char **azModuleArg;
- azModuleArg = sqlite3DbRealloc(db, pTable->azModuleArg, nBytes);
- if( azModuleArg==0 ){
- int j;
- for(j=0; j<i; j++){
- sqlite3DbFree(db, pTable->azModuleArg[j]);
- }
- sqlite3DbFree(db, zArg);
- sqlite3DbFree(db, pTable->azModuleArg);
- pTable->nModuleArg = 0;
- }else{
- azModuleArg[i] = zArg;
- azModuleArg[i+1] = 0;
- }
- pTable->azModuleArg = azModuleArg;
-}
-
-/*
-** The parser calls this routine when it first sees a CREATE VIRTUAL TABLE
-** statement. The module name has been parsed, but the optional list
-** of parameters that follow the module name are still pending.
-*/
-SQLITE_PRIVATE void sqlite3VtabBeginParse(
- Parse *pParse, /* Parsing context */
- Token *pName1, /* Name of new table, or database name */
- Token *pName2, /* Name of new table or NULL */
- Token *pModuleName, /* Name of the module for the virtual table */
- int ifNotExists /* No error if the table already exists */
-){
- int iDb; /* The database the table is being created in */
- Table *pTable; /* The new virtual table */
- sqlite3 *db; /* Database connection */
-
- sqlite3StartTable(pParse, pName1, pName2, 0, 0, 1, ifNotExists);
- pTable = pParse->pNewTable;
- if( pTable==0 ) return;
- assert( 0==pTable->pIndex );
-
- db = pParse->db;
- iDb = sqlite3SchemaToIndex(db, pTable->pSchema);
- assert( iDb>=0 );
-
- pTable->tabFlags |= TF_Virtual;
- pTable->nModuleArg = 0;
- addModuleArgument(db, pTable, sqlite3NameFromToken(db, pModuleName));
- addModuleArgument(db, pTable, 0);
- addModuleArgument(db, pTable, sqlite3DbStrDup(db, pTable->zName));
- pParse->sNameToken.n = (int)(&pModuleName->z[pModuleName->n] - pName1->z);
-
-#ifndef SQLITE_OMIT_AUTHORIZATION
- /* Creating a virtual table invokes the authorization callback twice.
- ** The first invocation, to obtain permission to INSERT a row into the
- ** sqlite_master table, has already been made by sqlite3StartTable().
- ** The second call, to obtain permission to create the table, is made now.
- */
- if( pTable->azModuleArg ){
- sqlite3AuthCheck(pParse, SQLITE_CREATE_VTABLE, pTable->zName,
- pTable->azModuleArg[0], pParse->db->aDb[iDb].zName);
- }
-#endif
-}
-
-/*
-** This routine takes the module argument that has been accumulating
-** in pParse->zArg[] and appends it to the list of arguments on the
-** virtual table currently under construction in pParse->pTable.
-*/
-static void addArgumentToVtab(Parse *pParse){
- if( pParse->sArg.z && pParse->pNewTable ){
- const char *z = (const char*)pParse->sArg.z;
- int n = pParse->sArg.n;
- sqlite3 *db = pParse->db;
- addModuleArgument(db, pParse->pNewTable, sqlite3DbStrNDup(db, z, n));
- }
-}
-
-/*
-** The parser calls this routine after the CREATE VIRTUAL TABLE statement
-** has been completely parsed.
-*/
-SQLITE_PRIVATE void sqlite3VtabFinishParse(Parse *pParse, Token *pEnd){
- Table *pTab = pParse->pNewTable; /* The table being constructed */
- sqlite3 *db = pParse->db; /* The database connection */
-
- if( pTab==0 ) return;
- addArgumentToVtab(pParse);
- pParse->sArg.z = 0;
- if( pTab->nModuleArg<1 ) return;
-
- /* If the CREATE VIRTUAL TABLE statement is being entered for the
- ** first time (in other words if the virtual table is actually being
- ** created now instead of just being read out of sqlite_master) then
- ** do additional initialization work and store the statement text
- ** in the sqlite_master table.
- */
- if( !db->init.busy ){
- char *zStmt;
- char *zWhere;
- int iDb;
- Vdbe *v;
-
- /* Compute the complete text of the CREATE VIRTUAL TABLE statement */
- if( pEnd ){
- pParse->sNameToken.n = (int)(pEnd->z - pParse->sNameToken.z) + pEnd->n;
- }
- zStmt = sqlite3MPrintf(db, "CREATE VIRTUAL TABLE %T", &pParse->sNameToken);
-
- /* A slot for the record has already been allocated in the
- ** SQLITE_MASTER table. We just need to update that slot with all
- ** the information we've collected.
- **
- ** The VM register number pParse->regRowid holds the rowid of an
- ** entry in the sqlite_master table tht was created for this vtab
- ** by sqlite3StartTable().
- */
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- sqlite3NestedParse(pParse,
- "UPDATE %Q.%s "
- "SET type='table', name=%Q, tbl_name=%Q, rootpage=0, sql=%Q "
- "WHERE rowid=#%d",
- db->aDb[iDb].zName, SCHEMA_TABLE(iDb),
- pTab->zName,
- pTab->zName,
- zStmt,
- pParse->regRowid
- );
- sqlite3DbFree(db, zStmt);
- v = sqlite3GetVdbe(pParse);
- sqlite3ChangeCookie(pParse, iDb);
-
- sqlite3VdbeAddOp2(v, OP_Expire, 0, 0);
- zWhere = sqlite3MPrintf(db, "name='%q' AND type='table'", pTab->zName);
- sqlite3VdbeAddParseSchemaOp(v, iDb, zWhere);
- sqlite3VdbeAddOp4(v, OP_VCreate, iDb, 0, 0,
- pTab->zName, sqlite3Strlen30(pTab->zName) + 1);
- }
-
- /* If we are rereading the sqlite_master table create the in-memory
- ** record of the table. The xConnect() method is not called until
- ** the first time the virtual table is used in an SQL statement. This
- ** allows a schema that contains virtual tables to be loaded before
- ** the required virtual table implementations are registered. */
- else {
- Table *pOld;
- Schema *pSchema = pTab->pSchema;
- const char *zName = pTab->zName;
- int nName = sqlite3Strlen30(zName);
- assert( sqlite3SchemaMutexHeld(db, 0, pSchema) );
- pOld = sqlite3HashInsert(&pSchema->tblHash, zName, nName, pTab);
- if( pOld ){
- db->mallocFailed = 1;
- assert( pTab==pOld ); /* Malloc must have failed inside HashInsert() */
- return;
- }
- pParse->pNewTable = 0;
- }
-}
-
-/*
-** The parser calls this routine when it sees the first token
-** of an argument to the module name in a CREATE VIRTUAL TABLE statement.
-*/
-SQLITE_PRIVATE void sqlite3VtabArgInit(Parse *pParse){
- addArgumentToVtab(pParse);
- pParse->sArg.z = 0;
- pParse->sArg.n = 0;
-}
-
-/*
-** The parser calls this routine for each token after the first token
-** in an argument to the module name in a CREATE VIRTUAL TABLE statement.
-*/
-SQLITE_PRIVATE void sqlite3VtabArgExtend(Parse *pParse, Token *p){
- Token *pArg = &pParse->sArg;
- if( pArg->z==0 ){
- pArg->z = p->z;
- pArg->n = p->n;
- }else{
- assert(pArg->z < p->z);
- pArg->n = (int)(&p->z[p->n] - pArg->z);
- }
-}
-
-/*
-** Invoke a virtual table constructor (either xCreate or xConnect). The
-** pointer to the function to invoke is passed as the fourth parameter
-** to this procedure.
-*/
-static int vtabCallConstructor(
- sqlite3 *db,
- Table *pTab,
- Module *pMod,
- int (*xConstruct)(sqlite3*,void*,int,const char*const*,sqlite3_vtab**,char**),
- char **pzErr
-){
- VtabCtx sCtx, *pPriorCtx;
- VTable *pVTable;
- int rc;
- const char *const*azArg = (const char *const*)pTab->azModuleArg;
- int nArg = pTab->nModuleArg;
- char *zErr = 0;
- char *zModuleName = sqlite3MPrintf(db, "%s", pTab->zName);
- int iDb;
-
- if( !zModuleName ){
- return SQLITE_NOMEM;
- }
-
- pVTable = sqlite3DbMallocZero(db, sizeof(VTable));
- if( !pVTable ){
- sqlite3DbFree(db, zModuleName);
- return SQLITE_NOMEM;
- }
- pVTable->db = db;
- pVTable->pMod = pMod;
-
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- pTab->azModuleArg[1] = db->aDb[iDb].zName;
-
- /* Invoke the virtual table constructor */
- assert( &db->pVtabCtx );
- assert( xConstruct );
- sCtx.pTab = pTab;
- sCtx.pVTable = pVTable;
- pPriorCtx = db->pVtabCtx;
- db->pVtabCtx = &sCtx;
- rc = xConstruct(db, pMod->pAux, nArg, azArg, &pVTable->pVtab, &zErr);
- db->pVtabCtx = pPriorCtx;
- if( rc==SQLITE_NOMEM ) db->mallocFailed = 1;
-
- if( SQLITE_OK!=rc ){
- if( zErr==0 ){
- *pzErr = sqlite3MPrintf(db, "vtable constructor failed: %s", zModuleName);
- }else {
- *pzErr = sqlite3MPrintf(db, "%s", zErr);
- sqlite3_free(zErr);
- }
- sqlite3DbFree(db, pVTable);
- }else if( ALWAYS(pVTable->pVtab) ){
- /* Justification of ALWAYS(): A correct vtab constructor must allocate
- ** the sqlite3_vtab object if successful. */
- pVTable->pVtab->pModule = pMod->pModule;
- pVTable->nRef = 1;
- if( sCtx.pTab ){
- const char *zFormat = "vtable constructor did not declare schema: %s";
- *pzErr = sqlite3MPrintf(db, zFormat, pTab->zName);
- sqlite3VtabUnlock(pVTable);
- rc = SQLITE_ERROR;
- }else{
- int iCol;
- /* If everything went according to plan, link the new VTable structure
- ** into the linked list headed by pTab->pVTable. Then loop through the
- ** columns of the table to see if any of them contain the token "hidden".
- ** If so, set the Column COLFLAG_HIDDEN flag and remove the token from
- ** the type string. */
- pVTable->pNext = pTab->pVTable;
- pTab->pVTable = pVTable;
-
- for(iCol=0; iCol<pTab->nCol; iCol++){
- char *zType = pTab->aCol[iCol].zType;
- int nType;
- int i = 0;
- if( !zType ) continue;
- nType = sqlite3Strlen30(zType);
- if( sqlite3StrNICmp("hidden", zType, 6)||(zType[6] && zType[6]!=' ') ){
- for(i=0; i<nType; i++){
- if( (0==sqlite3StrNICmp(" hidden", &zType[i], 7))
- && (zType[i+7]=='\0' || zType[i+7]==' ')
- ){
- i++;
- break;
- }
- }
- }
- if( i<nType ){
- int j;
- int nDel = 6 + (zType[i+6] ? 1 : 0);
- for(j=i; (j+nDel)<=nType; j++){
- zType[j] = zType[j+nDel];
- }
- if( zType[i]=='\0' && i>0 ){
- assert(zType[i-1]==' ');
- zType[i-1] = '\0';
- }
- pTab->aCol[iCol].colFlags |= COLFLAG_HIDDEN;
- }
- }
- }
- }
-
- sqlite3DbFree(db, zModuleName);
- return rc;
-}
-
-/*
-** This function is invoked by the parser to call the xConnect() method
-** of the virtual table pTab. If an error occurs, an error code is returned
-** and an error left in pParse.
-**
-** This call is a no-op if table pTab is not a virtual table.
-*/
-SQLITE_PRIVATE int sqlite3VtabCallConnect(Parse *pParse, Table *pTab){
- sqlite3 *db = pParse->db;
- const char *zMod;
- Module *pMod;
- int rc;
-
- assert( pTab );
- if( (pTab->tabFlags & TF_Virtual)==0 || sqlite3GetVTable(db, pTab) ){
- return SQLITE_OK;
- }
-
- /* Locate the required virtual table module */
- zMod = pTab->azModuleArg[0];
- pMod = (Module*)sqlite3HashFind(&db->aModule, zMod, sqlite3Strlen30(zMod));
-
- if( !pMod ){
- const char *zModule = pTab->azModuleArg[0];
- sqlite3ErrorMsg(pParse, "no such module: %s", zModule);
- rc = SQLITE_ERROR;
- }else{
- char *zErr = 0;
- rc = vtabCallConstructor(db, pTab, pMod, pMod->pModule->xConnect, &zErr);
- if( rc!=SQLITE_OK ){
- sqlite3ErrorMsg(pParse, "%s", zErr);
- }
- sqlite3DbFree(db, zErr);
- }
-
- return rc;
-}
-/*
-** Grow the db->aVTrans[] array so that there is room for at least one
-** more v-table. Return SQLITE_NOMEM if a malloc fails, or SQLITE_OK otherwise.
-*/
-static int growVTrans(sqlite3 *db){
- const int ARRAY_INCR = 5;
-
- /* Grow the sqlite3.aVTrans array if required */
- if( (db->nVTrans%ARRAY_INCR)==0 ){
- VTable **aVTrans;
- int nBytes = sizeof(sqlite3_vtab *) * (db->nVTrans + ARRAY_INCR);
- aVTrans = sqlite3DbRealloc(db, (void *)db->aVTrans, nBytes);
- if( !aVTrans ){
- return SQLITE_NOMEM;
- }
- memset(&aVTrans[db->nVTrans], 0, sizeof(sqlite3_vtab *)*ARRAY_INCR);
- db->aVTrans = aVTrans;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Add the virtual table pVTab to the array sqlite3.aVTrans[]. Space should
-** have already been reserved using growVTrans().
-*/
-static void addToVTrans(sqlite3 *db, VTable *pVTab){
- /* Add pVtab to the end of sqlite3.aVTrans */
- db->aVTrans[db->nVTrans++] = pVTab;
- sqlite3VtabLock(pVTab);
-}
-
-/*
-** This function is invoked by the vdbe to call the xCreate method
-** of the virtual table named zTab in database iDb.
-**
-** If an error occurs, *pzErr is set to point an an English language
-** description of the error and an SQLITE_XXX error code is returned.
-** In this case the caller must call sqlite3DbFree(db, ) on *pzErr.
-*/
-SQLITE_PRIVATE int sqlite3VtabCallCreate(sqlite3 *db, int iDb, const char *zTab, char **pzErr){
- int rc = SQLITE_OK;
- Table *pTab;
- Module *pMod;
- const char *zMod;
-
- pTab = sqlite3FindTable(db, zTab, db->aDb[iDb].zName);
- assert( pTab && (pTab->tabFlags & TF_Virtual)!=0 && !pTab->pVTable );
-
- /* Locate the required virtual table module */
- zMod = pTab->azModuleArg[0];
- pMod = (Module*)sqlite3HashFind(&db->aModule, zMod, sqlite3Strlen30(zMod));
-
- /* If the module has been registered and includes a Create method,
- ** invoke it now. If the module has not been registered, return an
- ** error. Otherwise, do nothing.
- */
- if( !pMod ){
- *pzErr = sqlite3MPrintf(db, "no such module: %s", zMod);
- rc = SQLITE_ERROR;
- }else{
- rc = vtabCallConstructor(db, pTab, pMod, pMod->pModule->xCreate, pzErr);
- }
-
- /* Justification of ALWAYS(): The xConstructor method is required to
- ** create a valid sqlite3_vtab if it returns SQLITE_OK. */
- if( rc==SQLITE_OK && ALWAYS(sqlite3GetVTable(db, pTab)) ){
- rc = growVTrans(db);
- if( rc==SQLITE_OK ){
- addToVTrans(db, sqlite3GetVTable(db, pTab));
- }
- }
-
- return rc;
-}
-
-/*
-** This function is used to set the schema of a virtual table. It is only
-** valid to call this function from within the xCreate() or xConnect() of a
-** virtual table module.
-*/
-SQLITE_API int sqlite3_declare_vtab(sqlite3 *db, const char *zCreateTable){
- Parse *pParse;
-
- int rc = SQLITE_OK;
- Table *pTab;
- char *zErr = 0;
-
- sqlite3_mutex_enter(db->mutex);
- if( !db->pVtabCtx || !(pTab = db->pVtabCtx->pTab) ){
- sqlite3Error(db, SQLITE_MISUSE, 0);
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_MISUSE_BKPT;
- }
- assert( (pTab->tabFlags & TF_Virtual)!=0 );
-
- pParse = sqlite3StackAllocZero(db, sizeof(*pParse));
- if( pParse==0 ){
- rc = SQLITE_NOMEM;
- }else{
- pParse->declareVtab = 1;
- pParse->db = db;
- pParse->nQueryLoop = 1;
-
- if( SQLITE_OK==sqlite3RunParser(pParse, zCreateTable, &zErr)
- && pParse->pNewTable
- && !db->mallocFailed
- && !pParse->pNewTable->pSelect
- && (pParse->pNewTable->tabFlags & TF_Virtual)==0
- ){
- if( !pTab->aCol ){
- pTab->aCol = pParse->pNewTable->aCol;
- pTab->nCol = pParse->pNewTable->nCol;
- pParse->pNewTable->nCol = 0;
- pParse->pNewTable->aCol = 0;
- }
- db->pVtabCtx->pTab = 0;
- }else{
- sqlite3Error(db, SQLITE_ERROR, (zErr ? "%s" : 0), zErr);
- sqlite3DbFree(db, zErr);
- rc = SQLITE_ERROR;
- }
- pParse->declareVtab = 0;
-
- if( pParse->pVdbe ){
- sqlite3VdbeFinalize(pParse->pVdbe);
- }
- sqlite3DeleteTable(db, pParse->pNewTable);
- sqlite3StackFree(db, pParse);
- }
-
- assert( (rc&0xff)==rc );
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** This function is invoked by the vdbe to call the xDestroy method
-** of the virtual table named zTab in database iDb. This occurs
-** when a DROP TABLE is mentioned.
-**
-** This call is a no-op if zTab is not a virtual table.
-*/
-SQLITE_PRIVATE int sqlite3VtabCallDestroy(sqlite3 *db, int iDb, const char *zTab){
- int rc = SQLITE_OK;
- Table *pTab;
-
- pTab = sqlite3FindTable(db, zTab, db->aDb[iDb].zName);
- if( ALWAYS(pTab!=0 && pTab->pVTable!=0) ){
- VTable *p = vtabDisconnectAll(db, pTab);
-
- assert( rc==SQLITE_OK );
- rc = p->pMod->pModule->xDestroy(p->pVtab);
-
- /* Remove the sqlite3_vtab* from the aVTrans[] array, if applicable */
- if( rc==SQLITE_OK ){
- assert( pTab->pVTable==p && p->pNext==0 );
- p->pVtab = 0;
- pTab->pVTable = 0;
- sqlite3VtabUnlock(p);
- }
- }
-
- return rc;
-}
-
-/*
-** This function invokes either the xRollback or xCommit method
-** of each of the virtual tables in the sqlite3.aVTrans array. The method
-** called is identified by the second argument, "offset", which is
-** the offset of the method to call in the sqlite3_module structure.
-**
-** The array is cleared after invoking the callbacks.
-*/
-static void callFinaliser(sqlite3 *db, int offset){
- int i;
- if( db->aVTrans ){
- for(i=0; i<db->nVTrans; i++){
- VTable *pVTab = db->aVTrans[i];
- sqlite3_vtab *p = pVTab->pVtab;
- if( p ){
- int (*x)(sqlite3_vtab *);
- x = *(int (**)(sqlite3_vtab *))((char *)p->pModule + offset);
- if( x ) x(p);
- }
- pVTab->iSavepoint = 0;
- sqlite3VtabUnlock(pVTab);
- }
- sqlite3DbFree(db, db->aVTrans);
- db->nVTrans = 0;
- db->aVTrans = 0;
- }
-}
-
-/*
-** Invoke the xSync method of all virtual tables in the sqlite3.aVTrans
-** array. Return the error code for the first error that occurs, or
-** SQLITE_OK if all xSync operations are successful.
-**
-** Set *pzErrmsg to point to a buffer that should be released using
-** sqlite3DbFree() containing an error message, if one is available.
-*/
-SQLITE_PRIVATE int sqlite3VtabSync(sqlite3 *db, char **pzErrmsg){
- int i;
- int rc = SQLITE_OK;
- VTable **aVTrans = db->aVTrans;
-
- db->aVTrans = 0;
- for(i=0; rc==SQLITE_OK && i<db->nVTrans; i++){
- int (*x)(sqlite3_vtab *);
- sqlite3_vtab *pVtab = aVTrans[i]->pVtab;
- if( pVtab && (x = pVtab->pModule->xSync)!=0 ){
- rc = x(pVtab);
- sqlite3DbFree(db, *pzErrmsg);
- *pzErrmsg = sqlite3DbStrDup(db, pVtab->zErrMsg);
- sqlite3_free(pVtab->zErrMsg);
- }
- }
- db->aVTrans = aVTrans;
- return rc;
-}
-
-/*
-** Invoke the xRollback method of all virtual tables in the
-** sqlite3.aVTrans array. Then clear the array itself.
-*/
-SQLITE_PRIVATE int sqlite3VtabRollback(sqlite3 *db){
- callFinaliser(db, offsetof(sqlite3_module,xRollback));
- return SQLITE_OK;
-}
-
-/*
-** Invoke the xCommit method of all virtual tables in the
-** sqlite3.aVTrans array. Then clear the array itself.
-*/
-SQLITE_PRIVATE int sqlite3VtabCommit(sqlite3 *db){
- callFinaliser(db, offsetof(sqlite3_module,xCommit));
- return SQLITE_OK;
-}
-
-/*
-** If the virtual table pVtab supports the transaction interface
-** (xBegin/xRollback/xCommit and optionally xSync) and a transaction is
-** not currently open, invoke the xBegin method now.
-**
-** If the xBegin call is successful, place the sqlite3_vtab pointer
-** in the sqlite3.aVTrans array.
-*/
-SQLITE_PRIVATE int sqlite3VtabBegin(sqlite3 *db, VTable *pVTab){
- int rc = SQLITE_OK;
- const sqlite3_module *pModule;
-
- /* Special case: If db->aVTrans is NULL and db->nVTrans is greater
- ** than zero, then this function is being called from within a
- ** virtual module xSync() callback. It is illegal to write to
- ** virtual module tables in this case, so return SQLITE_LOCKED.
- */
- if( sqlite3VtabInSync(db) ){
- return SQLITE_LOCKED;
- }
- if( !pVTab ){
- return SQLITE_OK;
- }
- pModule = pVTab->pVtab->pModule;
-
- if( pModule->xBegin ){
- int i;
-
- /* If pVtab is already in the aVTrans array, return early */
- for(i=0; i<db->nVTrans; i++){
- if( db->aVTrans[i]==pVTab ){
- return SQLITE_OK;
- }
- }
-
- /* Invoke the xBegin method. If successful, add the vtab to the
- ** sqlite3.aVTrans[] array. */
- rc = growVTrans(db);
- if( rc==SQLITE_OK ){
- rc = pModule->xBegin(pVTab->pVtab);
- if( rc==SQLITE_OK ){
- addToVTrans(db, pVTab);
- }
- }
- }
- return rc;
-}
-
-/*
-** Invoke either the xSavepoint, xRollbackTo or xRelease method of all
-** virtual tables that currently have an open transaction. Pass iSavepoint
-** as the second argument to the virtual table method invoked.
-**
-** If op is SAVEPOINT_BEGIN, the xSavepoint method is invoked. If it is
-** SAVEPOINT_ROLLBACK, the xRollbackTo method. Otherwise, if op is
-** SAVEPOINT_RELEASE, then the xRelease method of each virtual table with
-** an open transaction is invoked.
-**
-** If any virtual table method returns an error code other than SQLITE_OK,
-** processing is abandoned and the error returned to the caller of this
-** function immediately. If all calls to virtual table methods are successful,
-** SQLITE_OK is returned.
-*/
-SQLITE_PRIVATE int sqlite3VtabSavepoint(sqlite3 *db, int op, int iSavepoint){
- int rc = SQLITE_OK;
-
- assert( op==SAVEPOINT_RELEASE||op==SAVEPOINT_ROLLBACK||op==SAVEPOINT_BEGIN );
- assert( iSavepoint>=0 );
- if( db->aVTrans ){
- int i;
- for(i=0; rc==SQLITE_OK && i<db->nVTrans; i++){
- VTable *pVTab = db->aVTrans[i];
- const sqlite3_module *pMod = pVTab->pMod->pModule;
- if( pVTab->pVtab && pMod->iVersion>=2 ){
- int (*xMethod)(sqlite3_vtab *, int);
- switch( op ){
- case SAVEPOINT_BEGIN:
- xMethod = pMod->xSavepoint;
- pVTab->iSavepoint = iSavepoint+1;
- break;
- case SAVEPOINT_ROLLBACK:
- xMethod = pMod->xRollbackTo;
- break;
- default:
- xMethod = pMod->xRelease;
- break;
- }
- if( xMethod && pVTab->iSavepoint>iSavepoint ){
- rc = xMethod(pVTab->pVtab, iSavepoint);
- }
- }
- }
- }
- return rc;
-}
-
-/*
-** The first parameter (pDef) is a function implementation. The
-** second parameter (pExpr) is the first argument to this function.
-** If pExpr is a column in a virtual table, then let the virtual
-** table implementation have an opportunity to overload the function.
-**
-** This routine is used to allow virtual table implementations to
-** overload MATCH, LIKE, GLOB, and REGEXP operators.
-**
-** Return either the pDef argument (indicating no change) or a
-** new FuncDef structure that is marked as ephemeral using the
-** SQLITE_FUNC_EPHEM flag.
-*/
-SQLITE_PRIVATE FuncDef *sqlite3VtabOverloadFunction(
- sqlite3 *db, /* Database connection for reporting malloc problems */
- FuncDef *pDef, /* Function to possibly overload */
- int nArg, /* Number of arguments to the function */
- Expr *pExpr /* First argument to the function */
-){
- Table *pTab;
- sqlite3_vtab *pVtab;
- sqlite3_module *pMod;
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**) = 0;
- void *pArg = 0;
- FuncDef *pNew;
- int rc = 0;
- char *zLowerName;
- unsigned char *z;
-
-
- /* Check to see the left operand is a column in a virtual table */
- if( NEVER(pExpr==0) ) return pDef;
- if( pExpr->op!=TK_COLUMN ) return pDef;
- pTab = pExpr->pTab;
- if( NEVER(pTab==0) ) return pDef;
- if( (pTab->tabFlags & TF_Virtual)==0 ) return pDef;
- pVtab = sqlite3GetVTable(db, pTab)->pVtab;
- assert( pVtab!=0 );
- assert( pVtab->pModule!=0 );
- pMod = (sqlite3_module *)pVtab->pModule;
- if( pMod->xFindFunction==0 ) return pDef;
-
- /* Call the xFindFunction method on the virtual table implementation
- ** to see if the implementation wants to overload this function
- */
- zLowerName = sqlite3DbStrDup(db, pDef->zName);
- if( zLowerName ){
- for(z=(unsigned char*)zLowerName; *z; z++){
- *z = sqlite3UpperToLower[*z];
- }
- rc = pMod->xFindFunction(pVtab, nArg, zLowerName, &xFunc, &pArg);
- sqlite3DbFree(db, zLowerName);
- }
- if( rc==0 ){
- return pDef;
- }
-
- /* Create a new ephemeral function definition for the overloaded
- ** function */
- pNew = sqlite3DbMallocZero(db, sizeof(*pNew)
- + sqlite3Strlen30(pDef->zName) + 1);
- if( pNew==0 ){
- return pDef;
- }
- *pNew = *pDef;
- pNew->zName = (char *)&pNew[1];
- memcpy(pNew->zName, pDef->zName, sqlite3Strlen30(pDef->zName)+1);
- pNew->xFunc = xFunc;
- pNew->pUserData = pArg;
- pNew->flags |= SQLITE_FUNC_EPHEM;
- return pNew;
-}
-
-/*
-** Make sure virtual table pTab is contained in the pParse->apVirtualLock[]
-** array so that an OP_VBegin will get generated for it. Add pTab to the
-** array if it is missing. If pTab is already in the array, this routine
-** is a no-op.
-*/
-SQLITE_PRIVATE void sqlite3VtabMakeWritable(Parse *pParse, Table *pTab){
- Parse *pToplevel = sqlite3ParseToplevel(pParse);
- int i, n;
- Table **apVtabLock;
-
- assert( IsVirtual(pTab) );
- for(i=0; i<pToplevel->nVtabLock; i++){
- if( pTab==pToplevel->apVtabLock[i] ) return;
- }
- n = (pToplevel->nVtabLock+1)*sizeof(pToplevel->apVtabLock[0]);
- apVtabLock = sqlite3_realloc(pToplevel->apVtabLock, n);
- if( apVtabLock ){
- pToplevel->apVtabLock = apVtabLock;
- pToplevel->apVtabLock[pToplevel->nVtabLock++] = pTab;
- }else{
- pToplevel->db->mallocFailed = 1;
- }
-}
-
-/*
-** Return the ON CONFLICT resolution mode in effect for the virtual
-** table update operation currently in progress.
-**
-** The results of this routine are undefined unless it is called from
-** within an xUpdate method.
-*/
-SQLITE_API int sqlite3_vtab_on_conflict(sqlite3 *db){
- static const unsigned char aMap[] = {
- SQLITE_ROLLBACK, SQLITE_ABORT, SQLITE_FAIL, SQLITE_IGNORE, SQLITE_REPLACE
- };
- assert( OE_Rollback==1 && OE_Abort==2 && OE_Fail==3 );
- assert( OE_Ignore==4 && OE_Replace==5 );
- assert( db->vtabOnConflict>=1 && db->vtabOnConflict<=5 );
- return (int)aMap[db->vtabOnConflict-1];
-}
-
-/*
-** Call from within the xCreate() or xConnect() methods to provide
-** the SQLite core with additional information about the behavior
-** of the virtual table being implemented.
-*/
-SQLITE_API int sqlite3_vtab_config(sqlite3 *db, int op, ...){
- va_list ap;
- int rc = SQLITE_OK;
-
- sqlite3_mutex_enter(db->mutex);
-
- va_start(ap, op);
- switch( op ){
- case SQLITE_VTAB_CONSTRAINT_SUPPORT: {
- VtabCtx *p = db->pVtabCtx;
- if( !p ){
- rc = SQLITE_MISUSE_BKPT;
- }else{
- assert( p->pTab==0 || (p->pTab->tabFlags & TF_Virtual)!=0 );
- p->pVTable->bConstraint = (u8)va_arg(ap, int);
- }
- break;
- }
- default:
- rc = SQLITE_MISUSE_BKPT;
- break;
- }
- va_end(ap);
-
- if( rc!=SQLITE_OK ) sqlite3Error(db, rc, 0);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-/************** End of vtab.c ************************************************/
-/************** Begin file where.c *******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This module contains C code that generates VDBE code used to process
-** the WHERE clause of SQL statements. This module is responsible for
-** generating the code that loops through a table looking for applicable
-** rows. Indices are selected and used to speed the search when doing
-** so is applicable. Because this module is responsible for selecting
-** indices, you might also think of this module as the "query optimizer".
-*/
-
-
-/*
-** Trace output macros
-*/
-#if defined(SQLITE_TEST) || defined(SQLITE_DEBUG)
-/***/ int sqlite3WhereTrace = 0;
-#endif
-#if defined(SQLITE_DEBUG) \
- && (defined(SQLITE_TEST) || defined(SQLITE_ENABLE_WHERETRACE))
-# define WHERETRACE(X) if(sqlite3WhereTrace) sqlite3DebugPrintf X
-#else
-# define WHERETRACE(X)
-#endif
-
-/* Forward reference
-*/
-typedef struct WhereClause WhereClause;
-typedef struct WhereMaskSet WhereMaskSet;
-typedef struct WhereOrInfo WhereOrInfo;
-typedef struct WhereAndInfo WhereAndInfo;
-typedef struct WhereCost WhereCost;
-
-/*
-** The query generator uses an array of instances of this structure to
-** help it analyze the subexpressions of the WHERE clause. Each WHERE
-** clause subexpression is separated from the others by AND operators,
-** usually, or sometimes subexpressions separated by OR.
-**
-** All WhereTerms are collected into a single WhereClause structure.
-** The following identity holds:
-**
-** WhereTerm.pWC->a[WhereTerm.idx] == WhereTerm
-**
-** When a term is of the form:
-**
-** X <op> <expr>
-**
-** where X is a column name and <op> is one of certain operators,
-** then WhereTerm.leftCursor and WhereTerm.u.leftColumn record the
-** cursor number and column number for X. WhereTerm.eOperator records
-** the <op> using a bitmask encoding defined by WO_xxx below. The
-** use of a bitmask encoding for the operator allows us to search
-** quickly for terms that match any of several different operators.
-**
-** A WhereTerm might also be two or more subterms connected by OR:
-**
-** (t1.X <op> <expr>) OR (t1.Y <op> <expr>) OR ....
-**
-** In this second case, wtFlag as the TERM_ORINFO set and eOperator==WO_OR
-** and the WhereTerm.u.pOrInfo field points to auxiliary information that
-** is collected about the
-**
-** If a term in the WHERE clause does not match either of the two previous
-** categories, then eOperator==0. The WhereTerm.pExpr field is still set
-** to the original subexpression content and wtFlags is set up appropriately
-** but no other fields in the WhereTerm object are meaningful.
-**
-** When eOperator!=0, prereqRight and prereqAll record sets of cursor numbers,
-** but they do so indirectly. A single WhereMaskSet structure translates
-** cursor number into bits and the translated bit is stored in the prereq
-** fields. The translation is used in order to maximize the number of
-** bits that will fit in a Bitmask. The VDBE cursor numbers might be
-** spread out over the non-negative integers. For example, the cursor
-** numbers might be 3, 8, 9, 10, 20, 23, 41, and 45. The WhereMaskSet
-** translates these sparse cursor numbers into consecutive integers
-** beginning with 0 in order to make the best possible use of the available
-** bits in the Bitmask. So, in the example above, the cursor numbers
-** would be mapped into integers 0 through 7.
-**
-** The number of terms in a join is limited by the number of bits
-** in prereqRight and prereqAll. The default is 64 bits, hence SQLite
-** is only able to process joins with 64 or fewer tables.
-*/
-typedef struct WhereTerm WhereTerm;
-struct WhereTerm {
- Expr *pExpr; /* Pointer to the subexpression that is this term */
- int iParent; /* Disable pWC->a[iParent] when this term disabled */
- int leftCursor; /* Cursor number of X in "X <op> <expr>" */
- union {
- int leftColumn; /* Column number of X in "X <op> <expr>" */
- WhereOrInfo *pOrInfo; /* Extra information if (eOperator & WO_OR)!=0 */
- WhereAndInfo *pAndInfo; /* Extra information if (eOperator& WO_AND)!=0 */
- } u;
- u16 eOperator; /* A WO_xx value describing <op> */
- u8 wtFlags; /* TERM_xxx bit flags. See below */
- u8 nChild; /* Number of children that must disable us */
- WhereClause *pWC; /* The clause this term is part of */
- Bitmask prereqRight; /* Bitmask of tables used by pExpr->pRight */
- Bitmask prereqAll; /* Bitmask of tables referenced by pExpr */
-};
-
-/*
-** Allowed values of WhereTerm.wtFlags
-*/
-#define TERM_DYNAMIC 0x01 /* Need to call sqlite3ExprDelete(db, pExpr) */
-#define TERM_VIRTUAL 0x02 /* Added by the optimizer. Do not code */
-#define TERM_CODED 0x04 /* This term is already coded */
-#define TERM_COPIED 0x08 /* Has a child */
-#define TERM_ORINFO 0x10 /* Need to free the WhereTerm.u.pOrInfo object */
-#define TERM_ANDINFO 0x20 /* Need to free the WhereTerm.u.pAndInfo obj */
-#define TERM_OR_OK 0x40 /* Used during OR-clause processing */
-#ifdef SQLITE_ENABLE_STAT3
-# define TERM_VNULL 0x80 /* Manufactured x>NULL or x<=NULL term */
-#else
-# define TERM_VNULL 0x00 /* Disabled if not using stat3 */
-#endif
-
-/*
-** An instance of the following structure holds all information about a
-** WHERE clause. Mostly this is a container for one or more WhereTerms.
-**
-** Explanation of pOuter: For a WHERE clause of the form
-**
-** a AND ((b AND c) OR (d AND e)) AND f
-**
-** There are separate WhereClause objects for the whole clause and for
-** the subclauses "(b AND c)" and "(d AND e)". The pOuter field of the
-** subclauses points to the WhereClause object for the whole clause.
-*/
-struct WhereClause {
- Parse *pParse; /* The parser context */
- WhereMaskSet *pMaskSet; /* Mapping of table cursor numbers to bitmasks */
- WhereClause *pOuter; /* Outer conjunction */
- u8 op; /* Split operator. TK_AND or TK_OR */
- u16 wctrlFlags; /* Might include WHERE_AND_ONLY */
- int nTerm; /* Number of terms */
- int nSlot; /* Number of entries in a[] */
- WhereTerm *a; /* Each a[] describes a term of the WHERE cluase */
-#if defined(SQLITE_SMALL_STACK)
- WhereTerm aStatic[1]; /* Initial static space for a[] */
-#else
- WhereTerm aStatic[8]; /* Initial static space for a[] */
-#endif
-};
-
-/*
-** A WhereTerm with eOperator==WO_OR has its u.pOrInfo pointer set to
-** a dynamically allocated instance of the following structure.
-*/
-struct WhereOrInfo {
- WhereClause wc; /* Decomposition into subterms */
- Bitmask indexable; /* Bitmask of all indexable tables in the clause */
-};
-
-/*
-** A WhereTerm with eOperator==WO_AND has its u.pAndInfo pointer set to
-** a dynamically allocated instance of the following structure.
-*/
-struct WhereAndInfo {
- WhereClause wc; /* The subexpression broken out */
-};
-
-/*
-** An instance of the following structure keeps track of a mapping
-** between VDBE cursor numbers and bits of the bitmasks in WhereTerm.
-**
-** The VDBE cursor numbers are small integers contained in
-** SrcList_item.iCursor and Expr.iTable fields. For any given WHERE
-** clause, the cursor numbers might not begin with 0 and they might
-** contain gaps in the numbering sequence. But we want to make maximum
-** use of the bits in our bitmasks. This structure provides a mapping
-** from the sparse cursor numbers into consecutive integers beginning
-** with 0.
-**
-** If WhereMaskSet.ix[A]==B it means that The A-th bit of a Bitmask
-** corresponds VDBE cursor number B. The A-th bit of a bitmask is 1<<A.
-**
-** For example, if the WHERE clause expression used these VDBE
-** cursors: 4, 5, 8, 29, 57, 73. Then the WhereMaskSet structure
-** would map those cursor numbers into bits 0 through 5.
-**
-** Note that the mapping is not necessarily ordered. In the example
-** above, the mapping might go like this: 4->3, 5->1, 8->2, 29->0,
-** 57->5, 73->4. Or one of 719 other combinations might be used. It
-** does not really matter. What is important is that sparse cursor
-** numbers all get mapped into bit numbers that begin with 0 and contain
-** no gaps.
-*/
-struct WhereMaskSet {
- int n; /* Number of assigned cursor values */
- int ix[BMS]; /* Cursor assigned to each bit */
-};
-
-/*
-** A WhereCost object records a lookup strategy and the estimated
-** cost of pursuing that strategy.
-*/
-struct WhereCost {
- WherePlan plan; /* The lookup strategy */
- double rCost; /* Overall cost of pursuing this search strategy */
- Bitmask used; /* Bitmask of cursors used by this plan */
-};
-
-/*
-** Bitmasks for the operators that indices are able to exploit. An
-** OR-ed combination of these values can be used when searching for
-** terms in the where clause.
-*/
-#define WO_IN 0x001
-#define WO_EQ 0x002
-#define WO_LT (WO_EQ<<(TK_LT-TK_EQ))
-#define WO_LE (WO_EQ<<(TK_LE-TK_EQ))
-#define WO_GT (WO_EQ<<(TK_GT-TK_EQ))
-#define WO_GE (WO_EQ<<(TK_GE-TK_EQ))
-#define WO_MATCH 0x040
-#define WO_ISNULL 0x080
-#define WO_OR 0x100 /* Two or more OR-connected terms */
-#define WO_AND 0x200 /* Two or more AND-connected terms */
-#define WO_EQUIV 0x400 /* Of the form A==B, both columns */
-#define WO_NOOP 0x800 /* This term does not restrict search space */
-
-#define WO_ALL 0xfff /* Mask of all possible WO_* values */
-#define WO_SINGLE 0x0ff /* Mask of all non-compound WO_* values */
-
-/*
-** Value for wsFlags returned by bestIndex() and stored in
-** WhereLevel.wsFlags. These flags determine which search
-** strategies are appropriate.
-**
-** The least significant 12 bits is reserved as a mask for WO_ values above.
-** The WhereLevel.wsFlags field is usually set to WO_IN|WO_EQ|WO_ISNULL.
-** But if the table is the right table of a left join, WhereLevel.wsFlags
-** is set to WO_IN|WO_EQ. The WhereLevel.wsFlags field can then be used as
-** the "op" parameter to findTerm when we are resolving equality constraints.
-** ISNULL constraints will then not be used on the right table of a left
-** join. Tickets #2177 and #2189.
-*/
-#define WHERE_ROWID_EQ 0x00001000 /* rowid=EXPR or rowid IN (...) */
-#define WHERE_ROWID_RANGE 0x00002000 /* rowid<EXPR and/or rowid>EXPR */
-#define WHERE_COLUMN_EQ 0x00010000 /* x=EXPR or x IN (...) or x IS NULL */
-#define WHERE_COLUMN_RANGE 0x00020000 /* x<EXPR and/or x>EXPR */
-#define WHERE_COLUMN_IN 0x00040000 /* x IN (...) */
-#define WHERE_COLUMN_NULL 0x00080000 /* x IS NULL */
-#define WHERE_INDEXED 0x000f0000 /* Anything that uses an index */
-#define WHERE_NOT_FULLSCAN 0x100f3000 /* Does not do a full table scan */
-#define WHERE_IN_ABLE 0x080f1000 /* Able to support an IN operator */
-#define WHERE_TOP_LIMIT 0x00100000 /* x<EXPR or x<=EXPR constraint */
-#define WHERE_BTM_LIMIT 0x00200000 /* x>EXPR or x>=EXPR constraint */
-#define WHERE_BOTH_LIMIT 0x00300000 /* Both x>EXPR and x<EXPR */
-#define WHERE_IDX_ONLY 0x00400000 /* Use index only - omit table */
-#define WHERE_ORDERED 0x00800000 /* Output will appear in correct order */
-#define WHERE_REVERSE 0x01000000 /* Scan in reverse order */
-#define WHERE_UNIQUE 0x02000000 /* Selects no more than one row */
-#define WHERE_ALL_UNIQUE 0x04000000 /* This and all prior have one row */
-#define WHERE_OB_UNIQUE 0x00004000 /* Values in ORDER BY columns are
- ** different for every output row */
-#define WHERE_VIRTUALTABLE 0x08000000 /* Use virtual-table processing */
-#define WHERE_MULTI_OR 0x10000000 /* OR using multiple indices */
-#define WHERE_TEMP_INDEX 0x20000000 /* Uses an ephemeral index */
-#define WHERE_DISTINCT 0x40000000 /* Correct order for DISTINCT */
-#define WHERE_COVER_SCAN 0x80000000 /* Full scan of a covering index */
-
-/*
-** This module contains many separate subroutines that work together to
-** find the best indices to use for accessing a particular table in a query.
-** An instance of the following structure holds context information about the
-** index search so that it can be more easily passed between the various
-** routines.
-*/
-typedef struct WhereBestIdx WhereBestIdx;
-struct WhereBestIdx {
- Parse *pParse; /* Parser context */
- WhereClause *pWC; /* The WHERE clause */
- struct SrcList_item *pSrc; /* The FROM clause term to search */
- Bitmask notReady; /* Mask of cursors not available */
- Bitmask notValid; /* Cursors not available for any purpose */
- ExprList *pOrderBy; /* The ORDER BY clause */
- ExprList *pDistinct; /* The select-list if query is DISTINCT */
- sqlite3_index_info **ppIdxInfo; /* Index information passed to xBestIndex */
- int i, n; /* Which loop is being coded; # of loops */
- WhereLevel *aLevel; /* Info about outer loops */
- WhereCost cost; /* Lowest cost query plan */
-};
-
-/*
-** Return TRUE if the probe cost is less than the baseline cost
-*/
-static int compareCost(const WhereCost *pProbe, const WhereCost *pBaseline){
- if( pProbe->rCost<pBaseline->rCost ) return 1;
- if( pProbe->rCost>pBaseline->rCost ) return 0;
- if( pProbe->plan.nOBSat>pBaseline->plan.nOBSat ) return 1;
- if( pProbe->plan.nRow<pBaseline->plan.nRow ) return 1;
- return 0;
-}
-
-/*
-** Initialize a preallocated WhereClause structure.
-*/
-static void whereClauseInit(
- WhereClause *pWC, /* The WhereClause to be initialized */
- Parse *pParse, /* The parsing context */
- WhereMaskSet *pMaskSet, /* Mapping from table cursor numbers to bitmasks */
- u16 wctrlFlags /* Might include WHERE_AND_ONLY */
-){
- pWC->pParse = pParse;
- pWC->pMaskSet = pMaskSet;
- pWC->pOuter = 0;
- pWC->nTerm = 0;
- pWC->nSlot = ArraySize(pWC->aStatic);
- pWC->a = pWC->aStatic;
- pWC->wctrlFlags = wctrlFlags;
-}
-
-/* Forward reference */
-static void whereClauseClear(WhereClause*);
-
-/*
-** Deallocate all memory associated with a WhereOrInfo object.
-*/
-static void whereOrInfoDelete(sqlite3 *db, WhereOrInfo *p){
- whereClauseClear(&p->wc);
- sqlite3DbFree(db, p);
-}
-
-/*
-** Deallocate all memory associated with a WhereAndInfo object.
-*/
-static void whereAndInfoDelete(sqlite3 *db, WhereAndInfo *p){
- whereClauseClear(&p->wc);
- sqlite3DbFree(db, p);
-}
-
-/*
-** Deallocate a WhereClause structure. The WhereClause structure
-** itself is not freed. This routine is the inverse of whereClauseInit().
-*/
-static void whereClauseClear(WhereClause *pWC){
- int i;
- WhereTerm *a;
- sqlite3 *db = pWC->pParse->db;
- for(i=pWC->nTerm-1, a=pWC->a; i>=0; i--, a++){
- if( a->wtFlags & TERM_DYNAMIC ){
- sqlite3ExprDelete(db, a->pExpr);
- }
- if( a->wtFlags & TERM_ORINFO ){
- whereOrInfoDelete(db, a->u.pOrInfo);
- }else if( a->wtFlags & TERM_ANDINFO ){
- whereAndInfoDelete(db, a->u.pAndInfo);
- }
- }
- if( pWC->a!=pWC->aStatic ){
- sqlite3DbFree(db, pWC->a);
- }
-}
-
-/*
-** Add a single new WhereTerm entry to the WhereClause object pWC.
-** The new WhereTerm object is constructed from Expr p and with wtFlags.
-** The index in pWC->a[] of the new WhereTerm is returned on success.
-** 0 is returned if the new WhereTerm could not be added due to a memory
-** allocation error. The memory allocation failure will be recorded in
-** the db->mallocFailed flag so that higher-level functions can detect it.
-**
-** This routine will increase the size of the pWC->a[] array as necessary.
-**
-** If the wtFlags argument includes TERM_DYNAMIC, then responsibility
-** for freeing the expression p is assumed by the WhereClause object pWC.
-** This is true even if this routine fails to allocate a new WhereTerm.
-**
-** WARNING: This routine might reallocate the space used to store
-** WhereTerms. All pointers to WhereTerms should be invalidated after
-** calling this routine. Such pointers may be reinitialized by referencing
-** the pWC->a[] array.
-*/
-static int whereClauseInsert(WhereClause *pWC, Expr *p, u8 wtFlags){
- WhereTerm *pTerm;
- int idx;
- testcase( wtFlags & TERM_VIRTUAL ); /* EV: R-00211-15100 */
- if( pWC->nTerm>=pWC->nSlot ){
- WhereTerm *pOld = pWC->a;
- sqlite3 *db = pWC->pParse->db;
- pWC->a = sqlite3DbMallocRaw(db, sizeof(pWC->a[0])*pWC->nSlot*2 );
- if( pWC->a==0 ){
- if( wtFlags & TERM_DYNAMIC ){
- sqlite3ExprDelete(db, p);
- }
- pWC->a = pOld;
- return 0;
- }
- memcpy(pWC->a, pOld, sizeof(pWC->a[0])*pWC->nTerm);
- if( pOld!=pWC->aStatic ){
- sqlite3DbFree(db, pOld);
- }
- pWC->nSlot = sqlite3DbMallocSize(db, pWC->a)/sizeof(pWC->a[0]);
- }
- pTerm = &pWC->a[idx = pWC->nTerm++];
- pTerm->pExpr = sqlite3ExprSkipCollate(p);
- pTerm->wtFlags = wtFlags;
- pTerm->pWC = pWC;
- pTerm->iParent = -1;
- return idx;
-}
-
-/*
-** This routine identifies subexpressions in the WHERE clause where
-** each subexpression is separated by the AND operator or some other
-** operator specified in the op parameter. The WhereClause structure
-** is filled with pointers to subexpressions. For example:
-**
-** WHERE a=='hello' AND coalesce(b,11)<10 AND (c+12!=d OR c==22)
-** \________/ \_______________/ \________________/
-** slot[0] slot[1] slot[2]
-**
-** The original WHERE clause in pExpr is unaltered. All this routine
-** does is make slot[] entries point to substructure within pExpr.
-**
-** In the previous sentence and in the diagram, "slot[]" refers to
-** the WhereClause.a[] array. The slot[] array grows as needed to contain
-** all terms of the WHERE clause.
-*/
-static void whereSplit(WhereClause *pWC, Expr *pExpr, int op){
- pWC->op = (u8)op;
- if( pExpr==0 ) return;
- if( pExpr->op!=op ){
- whereClauseInsert(pWC, pExpr, 0);
- }else{
- whereSplit(pWC, pExpr->pLeft, op);
- whereSplit(pWC, pExpr->pRight, op);
- }
-}
-
-/*
-** Initialize an expression mask set (a WhereMaskSet object)
-*/
-#define initMaskSet(P) memset(P, 0, sizeof(*P))
-
-/*
-** Return the bitmask for the given cursor number. Return 0 if
-** iCursor is not in the set.
-*/
-static Bitmask getMask(WhereMaskSet *pMaskSet, int iCursor){
- int i;
- assert( pMaskSet->n<=(int)sizeof(Bitmask)*8 );
- for(i=0; i<pMaskSet->n; i++){
- if( pMaskSet->ix[i]==iCursor ){
- return ((Bitmask)1)<<i;
- }
- }
- return 0;
-}
-
-/*
-** Create a new mask for cursor iCursor.
-**
-** There is one cursor per table in the FROM clause. The number of
-** tables in the FROM clause is limited by a test early in the
-** sqlite3WhereBegin() routine. So we know that the pMaskSet->ix[]
-** array will never overflow.
-*/
-static void createMask(WhereMaskSet *pMaskSet, int iCursor){
- assert( pMaskSet->n < ArraySize(pMaskSet->ix) );
- pMaskSet->ix[pMaskSet->n++] = iCursor;
-}
-
-/*
-** This routine walks (recursively) an expression tree and generates
-** a bitmask indicating which tables are used in that expression
-** tree.
-**
-** In order for this routine to work, the calling function must have
-** previously invoked sqlite3ResolveExprNames() on the expression. See
-** the header comment on that routine for additional information.
-** The sqlite3ResolveExprNames() routines looks for column names and
-** sets their opcodes to TK_COLUMN and their Expr.iTable fields to
-** the VDBE cursor number of the table. This routine just has to
-** translate the cursor numbers into bitmask values and OR all
-** the bitmasks together.
-*/
-static Bitmask exprListTableUsage(WhereMaskSet*, ExprList*);
-static Bitmask exprSelectTableUsage(WhereMaskSet*, Select*);
-static Bitmask exprTableUsage(WhereMaskSet *pMaskSet, Expr *p){
- Bitmask mask = 0;
- if( p==0 ) return 0;
- if( p->op==TK_COLUMN ){
- mask = getMask(pMaskSet, p->iTable);
- return mask;
- }
- mask = exprTableUsage(pMaskSet, p->pRight);
- mask |= exprTableUsage(pMaskSet, p->pLeft);
- if( ExprHasProperty(p, EP_xIsSelect) ){
- mask |= exprSelectTableUsage(pMaskSet, p->x.pSelect);
- }else{
- mask |= exprListTableUsage(pMaskSet, p->x.pList);
- }
- return mask;
-}
-static Bitmask exprListTableUsage(WhereMaskSet *pMaskSet, ExprList *pList){
- int i;
- Bitmask mask = 0;
- if( pList ){
- for(i=0; i<pList->nExpr; i++){
- mask |= exprTableUsage(pMaskSet, pList->a[i].pExpr);
- }
- }
- return mask;
-}
-static Bitmask exprSelectTableUsage(WhereMaskSet *pMaskSet, Select *pS){
- Bitmask mask = 0;
- while( pS ){
- SrcList *pSrc = pS->pSrc;
- mask |= exprListTableUsage(pMaskSet, pS->pEList);
- mask |= exprListTableUsage(pMaskSet, pS->pGroupBy);
- mask |= exprListTableUsage(pMaskSet, pS->pOrderBy);
- mask |= exprTableUsage(pMaskSet, pS->pWhere);
- mask |= exprTableUsage(pMaskSet, pS->pHaving);
- if( ALWAYS(pSrc!=0) ){
- int i;
- for(i=0; i<pSrc->nSrc; i++){
- mask |= exprSelectTableUsage(pMaskSet, pSrc->a[i].pSelect);
- mask |= exprTableUsage(pMaskSet, pSrc->a[i].pOn);
- }
- }
- pS = pS->pPrior;
- }
- return mask;
-}
-
-/*
-** Return TRUE if the given operator is one of the operators that is
-** allowed for an indexable WHERE clause term. The allowed operators are
-** "=", "<", ">", "<=", ">=", and "IN".
-**
-** IMPLEMENTATION-OF: R-59926-26393 To be usable by an index a term must be
-** of one of the following forms: column = expression column > expression
-** column >= expression column < expression column <= expression
-** expression = column expression > column expression >= column
-** expression < column expression <= column column IN
-** (expression-list) column IN (subquery) column IS NULL
-*/
-static int allowedOp(int op){
- assert( TK_GT>TK_EQ && TK_GT<TK_GE );
- assert( TK_LT>TK_EQ && TK_LT<TK_GE );
- assert( TK_LE>TK_EQ && TK_LE<TK_GE );
- assert( TK_GE==TK_EQ+4 );
- return op==TK_IN || (op>=TK_EQ && op<=TK_GE) || op==TK_ISNULL;
-}
-
-/*
-** Swap two objects of type TYPE.
-*/
-#define SWAP(TYPE,A,B) {TYPE t=A; A=B; B=t;}
-
-/*
-** Commute a comparison operator. Expressions of the form "X op Y"
-** are converted into "Y op X".
-**
-** If left/right precedence rules come into play when determining the
-** collating
-** side of the comparison, it remains associated with the same side after
-** the commutation. So "Y collate NOCASE op X" becomes
-** "X op Y". This is because any collation sequence on
-** the left hand side of a comparison overrides any collation sequence
-** attached to the right. For the same reason the EP_Collate flag
-** is not commuted.
-*/
-static void exprCommute(Parse *pParse, Expr *pExpr){
- u16 expRight = (pExpr->pRight->flags & EP_Collate);
- u16 expLeft = (pExpr->pLeft->flags & EP_Collate);
- assert( allowedOp(pExpr->op) && pExpr->op!=TK_IN );
- if( expRight==expLeft ){
- /* Either X and Y both have COLLATE operator or neither do */
- if( expRight ){
- /* Both X and Y have COLLATE operators. Make sure X is always
- ** used by clearing the EP_Collate flag from Y. */
- pExpr->pRight->flags &= ~EP_Collate;
- }else if( sqlite3ExprCollSeq(pParse, pExpr->pLeft)!=0 ){
- /* Neither X nor Y have COLLATE operators, but X has a non-default
- ** collating sequence. So add the EP_Collate marker on X to cause
- ** it to be searched first. */
- pExpr->pLeft->flags |= EP_Collate;
- }
- }
- SWAP(Expr*,pExpr->pRight,pExpr->pLeft);
- if( pExpr->op>=TK_GT ){
- assert( TK_LT==TK_GT+2 );
- assert( TK_GE==TK_LE+2 );
- assert( TK_GT>TK_EQ );
- assert( TK_GT<TK_LE );
- assert( pExpr->op>=TK_GT && pExpr->op<=TK_GE );
- pExpr->op = ((pExpr->op-TK_GT)^2)+TK_GT;
- }
-}
-
-/*
-** Translate from TK_xx operator to WO_xx bitmask.
-*/
-static u16 operatorMask(int op){
- u16 c;
- assert( allowedOp(op) );
- if( op==TK_IN ){
- c = WO_IN;
- }else if( op==TK_ISNULL ){
- c = WO_ISNULL;
- }else{
- assert( (WO_EQ<<(op-TK_EQ)) < 0x7fff );
- c = (u16)(WO_EQ<<(op-TK_EQ));
- }
- assert( op!=TK_ISNULL || c==WO_ISNULL );
- assert( op!=TK_IN || c==WO_IN );
- assert( op!=TK_EQ || c==WO_EQ );
- assert( op!=TK_LT || c==WO_LT );
- assert( op!=TK_LE || c==WO_LE );
- assert( op!=TK_GT || c==WO_GT );
- assert( op!=TK_GE || c==WO_GE );
- return c;
-}
-
-/*
-** Search for a term in the WHERE clause that is of the form "X <op> <expr>"
-** where X is a reference to the iColumn of table iCur and <op> is one of
-** the WO_xx operator codes specified by the op parameter.
-** Return a pointer to the term. Return 0 if not found.
-**
-** The term returned might by Y=<expr> if there is another constraint in
-** the WHERE clause that specifies that X=Y. Any such constraints will be
-** identified by the WO_EQUIV bit in the pTerm->eOperator field. The
-** aEquiv[] array holds X and all its equivalents, with each SQL variable
-** taking up two slots in aEquiv[]. The first slot is for the cursor number
-** and the second is for the column number. There are 22 slots in aEquiv[]
-** so that means we can look for X plus up to 10 other equivalent values.
-** Hence a search for X will return <expr> if X=A1 and A1=A2 and A2=A3
-** and ... and A9=A10 and A10=<expr>.
-**
-** If there are multiple terms in the WHERE clause of the form "X <op> <expr>"
-** then try for the one with no dependencies on <expr> - in other words where
-** <expr> is a constant expression of some kind. Only return entries of
-** the form "X <op> Y" where Y is a column in another table if no terms of
-** the form "X <op> <const-expr>" exist. If no terms with a constant RHS
-** exist, try to return a term that does not use WO_EQUIV.
-*/
-static WhereTerm *findTerm(
- WhereClause *pWC, /* The WHERE clause to be searched */
- int iCur, /* Cursor number of LHS */
- int iColumn, /* Column number of LHS */
- Bitmask notReady, /* RHS must not overlap with this mask */
- u32 op, /* Mask of WO_xx values describing operator */
- Index *pIdx /* Must be compatible with this index, if not NULL */
-){
- WhereTerm *pTerm; /* Term being examined as possible result */
- WhereTerm *pResult = 0; /* The answer to return */
- WhereClause *pWCOrig = pWC; /* Original pWC value */
- int j, k; /* Loop counters */
- Expr *pX; /* Pointer to an expression */
- Parse *pParse; /* Parsing context */
- int iOrigCol = iColumn; /* Original value of iColumn */
- int nEquiv = 2; /* Number of entires in aEquiv[] */
- int iEquiv = 2; /* Number of entries of aEquiv[] processed so far */
- int aEquiv[22]; /* iCur,iColumn and up to 10 other equivalents */
-
- assert( iCur>=0 );
- aEquiv[0] = iCur;
- aEquiv[1] = iColumn;
- for(;;){
- for(pWC=pWCOrig; pWC; pWC=pWC->pOuter){
- for(pTerm=pWC->a, k=pWC->nTerm; k; k--, pTerm++){
- if( pTerm->leftCursor==iCur
- && pTerm->u.leftColumn==iColumn
- ){
- if( (pTerm->prereqRight & notReady)==0
- && (pTerm->eOperator & op & WO_ALL)!=0
- ){
- if( iOrigCol>=0 && pIdx && (pTerm->eOperator & WO_ISNULL)==0 ){
- CollSeq *pColl;
- char idxaff;
-
- pX = pTerm->pExpr;
- pParse = pWC->pParse;
- idxaff = pIdx->pTable->aCol[iOrigCol].affinity;
- if( !sqlite3IndexAffinityOk(pX, idxaff) ){
- continue;
- }
-
- /* Figure out the collation sequence required from an index for
- ** it to be useful for optimising expression pX. Store this
- ** value in variable pColl.
- */
- assert(pX->pLeft);
- pColl = sqlite3BinaryCompareCollSeq(pParse,pX->pLeft,pX->pRight);
- if( pColl==0 ) pColl = pParse->db->pDfltColl;
-
- for(j=0; pIdx->aiColumn[j]!=iOrigCol; j++){
- if( NEVER(j>=pIdx->nColumn) ) return 0;
- }
- if( sqlite3StrICmp(pColl->zName, pIdx->azColl[j]) ){
- continue;
- }
- }
- if( pTerm->prereqRight==0 ){
- pResult = pTerm;
- goto findTerm_success;
- }else if( pResult==0 ){
- pResult = pTerm;
- }
- }
- if( (pTerm->eOperator & WO_EQUIV)!=0
- && nEquiv<ArraySize(aEquiv)
- ){
- pX = sqlite3ExprSkipCollate(pTerm->pExpr->pRight);
- assert( pX->op==TK_COLUMN );
- for(j=0; j<nEquiv; j+=2){
- if( aEquiv[j]==pX->iTable && aEquiv[j+1]==pX->iColumn ) break;
- }
- if( j==nEquiv ){
- aEquiv[j] = pX->iTable;
- aEquiv[j+1] = pX->iColumn;
- nEquiv += 2;
- }
- }
- }
- }
- }
- if( iEquiv>=nEquiv ) break;
- iCur = aEquiv[iEquiv++];
- iColumn = aEquiv[iEquiv++];
- }
-findTerm_success:
- return pResult;
-}
-
-/* Forward reference */
-static void exprAnalyze(SrcList*, WhereClause*, int);
-
-/*
-** Call exprAnalyze on all terms in a WHERE clause.
-**
-**
-*/
-static void exprAnalyzeAll(
- SrcList *pTabList, /* the FROM clause */
- WhereClause *pWC /* the WHERE clause to be analyzed */
-){
- int i;
- for(i=pWC->nTerm-1; i>=0; i--){
- exprAnalyze(pTabList, pWC, i);
- }
-}
-
-#ifndef SQLITE_OMIT_LIKE_OPTIMIZATION
-/*
-** Check to see if the given expression is a LIKE or GLOB operator that
-** can be optimized using inequality constraints. Return TRUE if it is
-** so and false if not.
-**
-** In order for the operator to be optimizible, the RHS must be a string
-** literal that does not begin with a wildcard.
-*/
-static int isLikeOrGlob(
- Parse *pParse, /* Parsing and code generating context */
- Expr *pExpr, /* Test this expression */
- Expr **ppPrefix, /* Pointer to TK_STRING expression with pattern prefix */
- int *pisComplete, /* True if the only wildcard is % in the last character */
- int *pnoCase /* True if uppercase is equivalent to lowercase */
-){
- const char *z = 0; /* String on RHS of LIKE operator */
- Expr *pRight, *pLeft; /* Right and left size of LIKE operator */
- ExprList *pList; /* List of operands to the LIKE operator */
- int c; /* One character in z[] */
- int cnt; /* Number of non-wildcard prefix characters */
- char wc[3]; /* Wildcard characters */
- sqlite3 *db = pParse->db; /* Database connection */
- sqlite3_value *pVal = 0;
- int op; /* Opcode of pRight */
-
- if( !sqlite3IsLikeFunction(db, pExpr, pnoCase, wc) ){
- return 0;
- }
-#ifdef SQLITE_EBCDIC
- if( *pnoCase ) return 0;
-#endif
- pList = pExpr->x.pList;
- pLeft = pList->a[1].pExpr;
- if( pLeft->op!=TK_COLUMN
- || sqlite3ExprAffinity(pLeft)!=SQLITE_AFF_TEXT
- || IsVirtual(pLeft->pTab)
- ){
- /* IMP: R-02065-49465 The left-hand side of the LIKE or GLOB operator must
- ** be the name of an indexed column with TEXT affinity. */
- return 0;
- }
- assert( pLeft->iColumn!=(-1) ); /* Because IPK never has AFF_TEXT */
-
- pRight = pList->a[0].pExpr;
- op = pRight->op;
- if( op==TK_REGISTER ){
- op = pRight->op2;
- }
- if( op==TK_VARIABLE ){
- Vdbe *pReprepare = pParse->pReprepare;
- int iCol = pRight->iColumn;
- pVal = sqlite3VdbeGetValue(pReprepare, iCol, SQLITE_AFF_NONE);
- if( pVal && sqlite3_value_type(pVal)==SQLITE_TEXT ){
- z = (char *)sqlite3_value_text(pVal);
- }
- sqlite3VdbeSetVarmask(pParse->pVdbe, iCol);
- assert( pRight->op==TK_VARIABLE || pRight->op==TK_REGISTER );
- }else if( op==TK_STRING ){
- z = pRight->u.zToken;
- }
- if( z ){
- cnt = 0;
- while( (c=z[cnt])!=0 && c!=wc[0] && c!=wc[1] && c!=wc[2] ){
- cnt++;
- }
- if( cnt!=0 && 255!=(u8)z[cnt-1] ){
- Expr *pPrefix;
- *pisComplete = c==wc[0] && z[cnt+1]==0;
- pPrefix = sqlite3Expr(db, TK_STRING, z);
- if( pPrefix ) pPrefix->u.zToken[cnt] = 0;
- *ppPrefix = pPrefix;
- if( op==TK_VARIABLE ){
- Vdbe *v = pParse->pVdbe;
- sqlite3VdbeSetVarmask(v, pRight->iColumn);
- if( *pisComplete && pRight->u.zToken[1] ){
- /* If the rhs of the LIKE expression is a variable, and the current
- ** value of the variable means there is no need to invoke the LIKE
- ** function, then no OP_Variable will be added to the program.
- ** This causes problems for the sqlite3_bind_parameter_name()
- ** API. To workaround them, add a dummy OP_Variable here.
- */
- int r1 = sqlite3GetTempReg(pParse);
- sqlite3ExprCodeTarget(pParse, pRight, r1);
- sqlite3VdbeChangeP3(v, sqlite3VdbeCurrentAddr(v)-1, 0);
- sqlite3ReleaseTempReg(pParse, r1);
- }
- }
- }else{
- z = 0;
- }
- }
-
- sqlite3ValueFree(pVal);
- return (z!=0);
-}
-#endif /* SQLITE_OMIT_LIKE_OPTIMIZATION */
-
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/*
-** Check to see if the given expression is of the form
-**
-** column MATCH expr
-**
-** If it is then return TRUE. If not, return FALSE.
-*/
-static int isMatchOfColumn(
- Expr *pExpr /* Test this expression */
-){
- ExprList *pList;
-
- if( pExpr->op!=TK_FUNCTION ){
- return 0;
- }
- if( sqlite3StrICmp(pExpr->u.zToken,"match")!=0 ){
- return 0;
- }
- pList = pExpr->x.pList;
- if( pList->nExpr!=2 ){
- return 0;
- }
- if( pList->a[1].pExpr->op != TK_COLUMN ){
- return 0;
- }
- return 1;
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-/*
-** If the pBase expression originated in the ON or USING clause of
-** a join, then transfer the appropriate markings over to derived.
-*/
-static void transferJoinMarkings(Expr *pDerived, Expr *pBase){
- pDerived->flags |= pBase->flags & EP_FromJoin;
- pDerived->iRightJoinTable = pBase->iRightJoinTable;
-}
-
-#if !defined(SQLITE_OMIT_OR_OPTIMIZATION) && !defined(SQLITE_OMIT_SUBQUERY)
-/*
-** Analyze a term that consists of two or more OR-connected
-** subterms. So in:
-**
-** ... WHERE (a=5) AND (b=7 OR c=9 OR d=13) AND (d=13)
-** ^^^^^^^^^^^^^^^^^^^^
-**
-** This routine analyzes terms such as the middle term in the above example.
-** A WhereOrTerm object is computed and attached to the term under
-** analysis, regardless of the outcome of the analysis. Hence:
-**
-** WhereTerm.wtFlags |= TERM_ORINFO
-** WhereTerm.u.pOrInfo = a dynamically allocated WhereOrTerm object
-**
-** The term being analyzed must have two or more of OR-connected subterms.
-** A single subterm might be a set of AND-connected sub-subterms.
-** Examples of terms under analysis:
-**
-** (A) t1.x=t2.y OR t1.x=t2.z OR t1.y=15 OR t1.z=t3.a+5
-** (B) x=expr1 OR expr2=x OR x=expr3
-** (C) t1.x=t2.y OR (t1.x=t2.z AND t1.y=15)
-** (D) x=expr1 OR (y>11 AND y<22 AND z LIKE '*hello*')
-** (E) (p.a=1 AND q.b=2 AND r.c=3) OR (p.x=4 AND q.y=5 AND r.z=6)
-**
-** CASE 1:
-**
-** If all subterms are of the form T.C=expr for some single column of C and
-** a single table T (as shown in example B above) then create a new virtual
-** term that is an equivalent IN expression. In other words, if the term
-** being analyzed is:
-**
-** x = expr1 OR expr2 = x OR x = expr3
-**
-** then create a new virtual term like this:
-**
-** x IN (expr1,expr2,expr3)
-**
-** CASE 2:
-**
-** If all subterms are indexable by a single table T, then set
-**
-** WhereTerm.eOperator = WO_OR
-** WhereTerm.u.pOrInfo->indexable |= the cursor number for table T
-**
-** A subterm is "indexable" if it is of the form
-** "T.C <op> <expr>" where C is any column of table T and
-** <op> is one of "=", "<", "<=", ">", ">=", "IS NULL", or "IN".
-** A subterm is also indexable if it is an AND of two or more
-** subsubterms at least one of which is indexable. Indexable AND
-** subterms have their eOperator set to WO_AND and they have
-** u.pAndInfo set to a dynamically allocated WhereAndTerm object.
-**
-** From another point of view, "indexable" means that the subterm could
-** potentially be used with an index if an appropriate index exists.
-** This analysis does not consider whether or not the index exists; that
-** is something the bestIndex() routine will determine. This analysis
-** only looks at whether subterms appropriate for indexing exist.
-**
-** All examples A through E above all satisfy case 2. But if a term
-** also statisfies case 1 (such as B) we know that the optimizer will
-** always prefer case 1, so in that case we pretend that case 2 is not
-** satisfied.
-**
-** It might be the case that multiple tables are indexable. For example,
-** (E) above is indexable on tables P, Q, and R.
-**
-** Terms that satisfy case 2 are candidates for lookup by using
-** separate indices to find rowids for each subterm and composing
-** the union of all rowids using a RowSet object. This is similar
-** to "bitmap indices" in other database engines.
-**
-** OTHERWISE:
-**
-** If neither case 1 nor case 2 apply, then leave the eOperator set to
-** zero. This term is not useful for search.
-*/
-static void exprAnalyzeOrTerm(
- SrcList *pSrc, /* the FROM clause */
- WhereClause *pWC, /* the complete WHERE clause */
- int idxTerm /* Index of the OR-term to be analyzed */
-){
- Parse *pParse = pWC->pParse; /* Parser context */
- sqlite3 *db = pParse->db; /* Database connection */
- WhereTerm *pTerm = &pWC->a[idxTerm]; /* The term to be analyzed */
- Expr *pExpr = pTerm->pExpr; /* The expression of the term */
- WhereMaskSet *pMaskSet = pWC->pMaskSet; /* Table use masks */
- int i; /* Loop counters */
- WhereClause *pOrWc; /* Breakup of pTerm into subterms */
- WhereTerm *pOrTerm; /* A Sub-term within the pOrWc */
- WhereOrInfo *pOrInfo; /* Additional information associated with pTerm */
- Bitmask chngToIN; /* Tables that might satisfy case 1 */
- Bitmask indexable; /* Tables that are indexable, satisfying case 2 */
-
- /*
- ** Break the OR clause into its separate subterms. The subterms are
- ** stored in a WhereClause structure containing within the WhereOrInfo
- ** object that is attached to the original OR clause term.
- */
- assert( (pTerm->wtFlags & (TERM_DYNAMIC|TERM_ORINFO|TERM_ANDINFO))==0 );
- assert( pExpr->op==TK_OR );
- pTerm->u.pOrInfo = pOrInfo = sqlite3DbMallocZero(db, sizeof(*pOrInfo));
- if( pOrInfo==0 ) return;
- pTerm->wtFlags |= TERM_ORINFO;
- pOrWc = &pOrInfo->wc;
- whereClauseInit(pOrWc, pWC->pParse, pMaskSet, pWC->wctrlFlags);
- whereSplit(pOrWc, pExpr, TK_OR);
- exprAnalyzeAll(pSrc, pOrWc);
- if( db->mallocFailed ) return;
- assert( pOrWc->nTerm>=2 );
-
- /*
- ** Compute the set of tables that might satisfy cases 1 or 2.
- */
- indexable = ~(Bitmask)0;
- chngToIN = ~(Bitmask)0;
- for(i=pOrWc->nTerm-1, pOrTerm=pOrWc->a; i>=0 && indexable; i--, pOrTerm++){
- if( (pOrTerm->eOperator & WO_SINGLE)==0 ){
- WhereAndInfo *pAndInfo;
- assert( (pOrTerm->wtFlags & (TERM_ANDINFO|TERM_ORINFO))==0 );
- chngToIN = 0;
- pAndInfo = sqlite3DbMallocRaw(db, sizeof(*pAndInfo));
- if( pAndInfo ){
- WhereClause *pAndWC;
- WhereTerm *pAndTerm;
- int j;
- Bitmask b = 0;
- pOrTerm->u.pAndInfo = pAndInfo;
- pOrTerm->wtFlags |= TERM_ANDINFO;
- pOrTerm->eOperator = WO_AND;
- pAndWC = &pAndInfo->wc;
- whereClauseInit(pAndWC, pWC->pParse, pMaskSet, pWC->wctrlFlags);
- whereSplit(pAndWC, pOrTerm->pExpr, TK_AND);
- exprAnalyzeAll(pSrc, pAndWC);
- pAndWC->pOuter = pWC;
- testcase( db->mallocFailed );
- if( !db->mallocFailed ){
- for(j=0, pAndTerm=pAndWC->a; j<pAndWC->nTerm; j++, pAndTerm++){
- assert( pAndTerm->pExpr );
- if( allowedOp(pAndTerm->pExpr->op) ){
- b |= getMask(pMaskSet, pAndTerm->leftCursor);
- }
- }
- }
- indexable &= b;
- }
- }else if( pOrTerm->wtFlags & TERM_COPIED ){
- /* Skip this term for now. We revisit it when we process the
- ** corresponding TERM_VIRTUAL term */
- }else{
- Bitmask b;
- b = getMask(pMaskSet, pOrTerm->leftCursor);
- if( pOrTerm->wtFlags & TERM_VIRTUAL ){
- WhereTerm *pOther = &pOrWc->a[pOrTerm->iParent];
- b |= getMask(pMaskSet, pOther->leftCursor);
- }
- indexable &= b;
- if( (pOrTerm->eOperator & WO_EQ)==0 ){
- chngToIN = 0;
- }else{
- chngToIN &= b;
- }
- }
- }
-
- /*
- ** Record the set of tables that satisfy case 2. The set might be
- ** empty.
- */
- pOrInfo->indexable = indexable;
- pTerm->eOperator = indexable==0 ? 0 : WO_OR;
-
- /*
- ** chngToIN holds a set of tables that *might* satisfy case 1. But
- ** we have to do some additional checking to see if case 1 really
- ** is satisfied.
- **
- ** chngToIN will hold either 0, 1, or 2 bits. The 0-bit case means
- ** that there is no possibility of transforming the OR clause into an
- ** IN operator because one or more terms in the OR clause contain
- ** something other than == on a column in the single table. The 1-bit
- ** case means that every term of the OR clause is of the form
- ** "table.column=expr" for some single table. The one bit that is set
- ** will correspond to the common table. We still need to check to make
- ** sure the same column is used on all terms. The 2-bit case is when
- ** the all terms are of the form "table1.column=table2.column". It
- ** might be possible to form an IN operator with either table1.column
- ** or table2.column as the LHS if either is common to every term of
- ** the OR clause.
- **
- ** Note that terms of the form "table.column1=table.column2" (the
- ** same table on both sizes of the ==) cannot be optimized.
- */
- if( chngToIN ){
- int okToChngToIN = 0; /* True if the conversion to IN is valid */
- int iColumn = -1; /* Column index on lhs of IN operator */
- int iCursor = -1; /* Table cursor common to all terms */
- int j = 0; /* Loop counter */
-
- /* Search for a table and column that appears on one side or the
- ** other of the == operator in every subterm. That table and column
- ** will be recorded in iCursor and iColumn. There might not be any
- ** such table and column. Set okToChngToIN if an appropriate table
- ** and column is found but leave okToChngToIN false if not found.
- */
- for(j=0; j<2 && !okToChngToIN; j++){
- pOrTerm = pOrWc->a;
- for(i=pOrWc->nTerm-1; i>=0; i--, pOrTerm++){
- assert( pOrTerm->eOperator & WO_EQ );
- pOrTerm->wtFlags &= ~TERM_OR_OK;
- if( pOrTerm->leftCursor==iCursor ){
- /* This is the 2-bit case and we are on the second iteration and
- ** current term is from the first iteration. So skip this term. */
- assert( j==1 );
- continue;
- }
- if( (chngToIN & getMask(pMaskSet, pOrTerm->leftCursor))==0 ){
- /* This term must be of the form t1.a==t2.b where t2 is in the
- ** chngToIN set but t1 is not. This term will be either preceeded
- ** or follwed by an inverted copy (t2.b==t1.a). Skip this term
- ** and use its inversion. */
- testcase( pOrTerm->wtFlags & TERM_COPIED );
- testcase( pOrTerm->wtFlags & TERM_VIRTUAL );
- assert( pOrTerm->wtFlags & (TERM_COPIED|TERM_VIRTUAL) );
- continue;
- }
- iColumn = pOrTerm->u.leftColumn;
- iCursor = pOrTerm->leftCursor;
- break;
- }
- if( i<0 ){
- /* No candidate table+column was found. This can only occur
- ** on the second iteration */
- assert( j==1 );
- assert( IsPowerOfTwo(chngToIN) );
- assert( chngToIN==getMask(pMaskSet, iCursor) );
- break;
- }
- testcase( j==1 );
-
- /* We have found a candidate table and column. Check to see if that
- ** table and column is common to every term in the OR clause */
- okToChngToIN = 1;
- for(; i>=0 && okToChngToIN; i--, pOrTerm++){
- assert( pOrTerm->eOperator & WO_EQ );
- if( pOrTerm->leftCursor!=iCursor ){
- pOrTerm->wtFlags &= ~TERM_OR_OK;
- }else if( pOrTerm->u.leftColumn!=iColumn ){
- okToChngToIN = 0;
- }else{
- int affLeft, affRight;
- /* If the right-hand side is also a column, then the affinities
- ** of both right and left sides must be such that no type
- ** conversions are required on the right. (Ticket #2249)
- */
- affRight = sqlite3ExprAffinity(pOrTerm->pExpr->pRight);
- affLeft = sqlite3ExprAffinity(pOrTerm->pExpr->pLeft);
- if( affRight!=0 && affRight!=affLeft ){
- okToChngToIN = 0;
- }else{
- pOrTerm->wtFlags |= TERM_OR_OK;
- }
- }
- }
- }
-
- /* At this point, okToChngToIN is true if original pTerm satisfies
- ** case 1. In that case, construct a new virtual term that is
- ** pTerm converted into an IN operator.
- **
- ** EV: R-00211-15100
- */
- if( okToChngToIN ){
- Expr *pDup; /* A transient duplicate expression */
- ExprList *pList = 0; /* The RHS of the IN operator */
- Expr *pLeft = 0; /* The LHS of the IN operator */
- Expr *pNew; /* The complete IN operator */
-
- for(i=pOrWc->nTerm-1, pOrTerm=pOrWc->a; i>=0; i--, pOrTerm++){
- if( (pOrTerm->wtFlags & TERM_OR_OK)==0 ) continue;
- assert( pOrTerm->eOperator & WO_EQ );
- assert( pOrTerm->leftCursor==iCursor );
- assert( pOrTerm->u.leftColumn==iColumn );
- pDup = sqlite3ExprDup(db, pOrTerm->pExpr->pRight, 0);
- pList = sqlite3ExprListAppend(pWC->pParse, pList, pDup);
- pLeft = pOrTerm->pExpr->pLeft;
- }
- assert( pLeft!=0 );
- pDup = sqlite3ExprDup(db, pLeft, 0);
- pNew = sqlite3PExpr(pParse, TK_IN, pDup, 0, 0);
- if( pNew ){
- int idxNew;
- transferJoinMarkings(pNew, pExpr);
- assert( !ExprHasProperty(pNew, EP_xIsSelect) );
- pNew->x.pList = pList;
- idxNew = whereClauseInsert(pWC, pNew, TERM_VIRTUAL|TERM_DYNAMIC);
- testcase( idxNew==0 );
- exprAnalyze(pSrc, pWC, idxNew);
- pTerm = &pWC->a[idxTerm];
- pWC->a[idxNew].iParent = idxTerm;
- pTerm->nChild = 1;
- }else{
- sqlite3ExprListDelete(db, pList);
- }
- pTerm->eOperator = WO_NOOP; /* case 1 trumps case 2 */
- }
- }
-}
-#endif /* !SQLITE_OMIT_OR_OPTIMIZATION && !SQLITE_OMIT_SUBQUERY */
-
-/*
-** The input to this routine is an WhereTerm structure with only the
-** "pExpr" field filled in. The job of this routine is to analyze the
-** subexpression and populate all the other fields of the WhereTerm
-** structure.
-**
-** If the expression is of the form "<expr> <op> X" it gets commuted
-** to the standard form of "X <op> <expr>".
-**
-** If the expression is of the form "X <op> Y" where both X and Y are
-** columns, then the original expression is unchanged and a new virtual
-** term of the form "Y <op> X" is added to the WHERE clause and
-** analyzed separately. The original term is marked with TERM_COPIED
-** and the new term is marked with TERM_DYNAMIC (because it's pExpr
-** needs to be freed with the WhereClause) and TERM_VIRTUAL (because it
-** is a commuted copy of a prior term.) The original term has nChild=1
-** and the copy has idxParent set to the index of the original term.
-*/
-static void exprAnalyze(
- SrcList *pSrc, /* the FROM clause */
- WhereClause *pWC, /* the WHERE clause */
- int idxTerm /* Index of the term to be analyzed */
-){
- WhereTerm *pTerm; /* The term to be analyzed */
- WhereMaskSet *pMaskSet; /* Set of table index masks */
- Expr *pExpr; /* The expression to be analyzed */
- Bitmask prereqLeft; /* Prerequesites of the pExpr->pLeft */
- Bitmask prereqAll; /* Prerequesites of pExpr */
- Bitmask extraRight = 0; /* Extra dependencies on LEFT JOIN */
- Expr *pStr1 = 0; /* RHS of LIKE/GLOB operator */
- int isComplete = 0; /* RHS of LIKE/GLOB ends with wildcard */
- int noCase = 0; /* LIKE/GLOB distinguishes case */
- int op; /* Top-level operator. pExpr->op */
- Parse *pParse = pWC->pParse; /* Parsing context */
- sqlite3 *db = pParse->db; /* Database connection */
-
- if( db->mallocFailed ){
- return;
- }
- pTerm = &pWC->a[idxTerm];
- pMaskSet = pWC->pMaskSet;
- pExpr = pTerm->pExpr;
- assert( pExpr->op!=TK_AS && pExpr->op!=TK_COLLATE );
- prereqLeft = exprTableUsage(pMaskSet, pExpr->pLeft);
- op = pExpr->op;
- if( op==TK_IN ){
- assert( pExpr->pRight==0 );
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- pTerm->prereqRight = exprSelectTableUsage(pMaskSet, pExpr->x.pSelect);
- }else{
- pTerm->prereqRight = exprListTableUsage(pMaskSet, pExpr->x.pList);
- }
- }else if( op==TK_ISNULL ){
- pTerm->prereqRight = 0;
- }else{
- pTerm->prereqRight = exprTableUsage(pMaskSet, pExpr->pRight);
- }
- prereqAll = exprTableUsage(pMaskSet, pExpr);
- if( ExprHasProperty(pExpr, EP_FromJoin) ){
- Bitmask x = getMask(pMaskSet, pExpr->iRightJoinTable);
- prereqAll |= x;
- extraRight = x-1; /* ON clause terms may not be used with an index
- ** on left table of a LEFT JOIN. Ticket #3015 */
- }
- pTerm->prereqAll = prereqAll;
- pTerm->leftCursor = -1;
- pTerm->iParent = -1;
- pTerm->eOperator = 0;
- if( allowedOp(op) ){
- Expr *pLeft = sqlite3ExprSkipCollate(pExpr->pLeft);
- Expr *pRight = sqlite3ExprSkipCollate(pExpr->pRight);
- u16 opMask = (pTerm->prereqRight & prereqLeft)==0 ? WO_ALL : WO_EQUIV;
- if( pLeft->op==TK_COLUMN ){
- pTerm->leftCursor = pLeft->iTable;
- pTerm->u.leftColumn = pLeft->iColumn;
- pTerm->eOperator = operatorMask(op) & opMask;
- }
- if( pRight && pRight->op==TK_COLUMN ){
- WhereTerm *pNew;
- Expr *pDup;
- u16 eExtraOp = 0; /* Extra bits for pNew->eOperator */
- if( pTerm->leftCursor>=0 ){
- int idxNew;
- pDup = sqlite3ExprDup(db, pExpr, 0);
- if( db->mallocFailed ){
- sqlite3ExprDelete(db, pDup);
- return;
- }
- idxNew = whereClauseInsert(pWC, pDup, TERM_VIRTUAL|TERM_DYNAMIC);
- if( idxNew==0 ) return;
- pNew = &pWC->a[idxNew];
- pNew->iParent = idxTerm;
- pTerm = &pWC->a[idxTerm];
- pTerm->nChild = 1;
- pTerm->wtFlags |= TERM_COPIED;
- if( pExpr->op==TK_EQ
- && !ExprHasProperty(pExpr, EP_FromJoin)
- && OptimizationEnabled(db, SQLITE_Transitive)
- ){
- pTerm->eOperator |= WO_EQUIV;
- eExtraOp = WO_EQUIV;
- }
- }else{
- pDup = pExpr;
- pNew = pTerm;
- }
- exprCommute(pParse, pDup);
- pLeft = sqlite3ExprSkipCollate(pDup->pLeft);
- pNew->leftCursor = pLeft->iTable;
- pNew->u.leftColumn = pLeft->iColumn;
- testcase( (prereqLeft | extraRight) != prereqLeft );
- pNew->prereqRight = prereqLeft | extraRight;
- pNew->prereqAll = prereqAll;
- pNew->eOperator = (operatorMask(pDup->op) + eExtraOp) & opMask;
- }
- }
-
-#ifndef SQLITE_OMIT_BETWEEN_OPTIMIZATION
- /* If a term is the BETWEEN operator, create two new virtual terms
- ** that define the range that the BETWEEN implements. For example:
- **
- ** a BETWEEN b AND c
- **
- ** is converted into:
- **
- ** (a BETWEEN b AND c) AND (a>=b) AND (a<=c)
- **
- ** The two new terms are added onto the end of the WhereClause object.
- ** The new terms are "dynamic" and are children of the original BETWEEN
- ** term. That means that if the BETWEEN term is coded, the children are
- ** skipped. Or, if the children are satisfied by an index, the original
- ** BETWEEN term is skipped.
- */
- else if( pExpr->op==TK_BETWEEN && pWC->op==TK_AND ){
- ExprList *pList = pExpr->x.pList;
- int i;
- static const u8 ops[] = {TK_GE, TK_LE};
- assert( pList!=0 );
- assert( pList->nExpr==2 );
- for(i=0; i<2; i++){
- Expr *pNewExpr;
- int idxNew;
- pNewExpr = sqlite3PExpr(pParse, ops[i],
- sqlite3ExprDup(db, pExpr->pLeft, 0),
- sqlite3ExprDup(db, pList->a[i].pExpr, 0), 0);
- idxNew = whereClauseInsert(pWC, pNewExpr, TERM_VIRTUAL|TERM_DYNAMIC);
- testcase( idxNew==0 );
- exprAnalyze(pSrc, pWC, idxNew);
- pTerm = &pWC->a[idxTerm];
- pWC->a[idxNew].iParent = idxTerm;
- }
- pTerm->nChild = 2;
- }
-#endif /* SQLITE_OMIT_BETWEEN_OPTIMIZATION */
-
-#if !defined(SQLITE_OMIT_OR_OPTIMIZATION) && !defined(SQLITE_OMIT_SUBQUERY)
- /* Analyze a term that is composed of two or more subterms connected by
- ** an OR operator.
- */
- else if( pExpr->op==TK_OR ){
- assert( pWC->op==TK_AND );
- exprAnalyzeOrTerm(pSrc, pWC, idxTerm);
- pTerm = &pWC->a[idxTerm];
- }
-#endif /* SQLITE_OMIT_OR_OPTIMIZATION */
-
-#ifndef SQLITE_OMIT_LIKE_OPTIMIZATION
- /* Add constraints to reduce the search space on a LIKE or GLOB
- ** operator.
- **
- ** A like pattern of the form "x LIKE 'abc%'" is changed into constraints
- **
- ** x>='abc' AND x<'abd' AND x LIKE 'abc%'
- **
- ** The last character of the prefix "abc" is incremented to form the
- ** termination condition "abd".
- */
- if( pWC->op==TK_AND
- && isLikeOrGlob(pParse, pExpr, &pStr1, &isComplete, &noCase)
- ){
- Expr *pLeft; /* LHS of LIKE/GLOB operator */
- Expr *pStr2; /* Copy of pStr1 - RHS of LIKE/GLOB operator */
- Expr *pNewExpr1;
- Expr *pNewExpr2;
- int idxNew1;
- int idxNew2;
- Token sCollSeqName; /* Name of collating sequence */
-
- pLeft = pExpr->x.pList->a[1].pExpr;
- pStr2 = sqlite3ExprDup(db, pStr1, 0);
- if( !db->mallocFailed ){
- u8 c, *pC; /* Last character before the first wildcard */
- pC = (u8*)&pStr2->u.zToken[sqlite3Strlen30(pStr2->u.zToken)-1];
- c = *pC;
- if( noCase ){
- /* The point is to increment the last character before the first
- ** wildcard. But if we increment '@', that will push it into the
- ** alphabetic range where case conversions will mess up the
- ** inequality. To avoid this, make sure to also run the full
- ** LIKE on all candidate expressions by clearing the isComplete flag
- */
- if( c=='A'-1 ) isComplete = 0; /* EV: R-64339-08207 */
-
-
- c = sqlite3UpperToLower[c];
- }
- *pC = c + 1;
- }
- sCollSeqName.z = noCase ? "NOCASE" : "BINARY";
- sCollSeqName.n = 6;
- pNewExpr1 = sqlite3ExprDup(db, pLeft, 0);
- pNewExpr1 = sqlite3PExpr(pParse, TK_GE,
- sqlite3ExprAddCollateToken(pParse,pNewExpr1,&sCollSeqName),
- pStr1, 0);
- idxNew1 = whereClauseInsert(pWC, pNewExpr1, TERM_VIRTUAL|TERM_DYNAMIC);
- testcase( idxNew1==0 );
- exprAnalyze(pSrc, pWC, idxNew1);
- pNewExpr2 = sqlite3ExprDup(db, pLeft, 0);
- pNewExpr2 = sqlite3PExpr(pParse, TK_LT,
- sqlite3ExprAddCollateToken(pParse,pNewExpr2,&sCollSeqName),
- pStr2, 0);
- idxNew2 = whereClauseInsert(pWC, pNewExpr2, TERM_VIRTUAL|TERM_DYNAMIC);
- testcase( idxNew2==0 );
- exprAnalyze(pSrc, pWC, idxNew2);
- pTerm = &pWC->a[idxTerm];
- if( isComplete ){
- pWC->a[idxNew1].iParent = idxTerm;
- pWC->a[idxNew2].iParent = idxTerm;
- pTerm->nChild = 2;
- }
- }
-#endif /* SQLITE_OMIT_LIKE_OPTIMIZATION */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- /* Add a WO_MATCH auxiliary term to the constraint set if the
- ** current expression is of the form: column MATCH expr.
- ** This information is used by the xBestIndex methods of
- ** virtual tables. The native query optimizer does not attempt
- ** to do anything with MATCH functions.
- */
- if( isMatchOfColumn(pExpr) ){
- int idxNew;
- Expr *pRight, *pLeft;
- WhereTerm *pNewTerm;
- Bitmask prereqColumn, prereqExpr;
-
- pRight = pExpr->x.pList->a[0].pExpr;
- pLeft = pExpr->x.pList->a[1].pExpr;
- prereqExpr = exprTableUsage(pMaskSet, pRight);
- prereqColumn = exprTableUsage(pMaskSet, pLeft);
- if( (prereqExpr & prereqColumn)==0 ){
- Expr *pNewExpr;
- pNewExpr = sqlite3PExpr(pParse, TK_MATCH,
- 0, sqlite3ExprDup(db, pRight, 0), 0);
- idxNew = whereClauseInsert(pWC, pNewExpr, TERM_VIRTUAL|TERM_DYNAMIC);
- testcase( idxNew==0 );
- pNewTerm = &pWC->a[idxNew];
- pNewTerm->prereqRight = prereqExpr;
- pNewTerm->leftCursor = pLeft->iTable;
- pNewTerm->u.leftColumn = pLeft->iColumn;
- pNewTerm->eOperator = WO_MATCH;
- pNewTerm->iParent = idxTerm;
- pTerm = &pWC->a[idxTerm];
- pTerm->nChild = 1;
- pTerm->wtFlags |= TERM_COPIED;
- pNewTerm->prereqAll = pTerm->prereqAll;
- }
- }
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifdef SQLITE_ENABLE_STAT3
- /* When sqlite_stat3 histogram data is available an operator of the
- ** form "x IS NOT NULL" can sometimes be evaluated more efficiently
- ** as "x>NULL" if x is not an INTEGER PRIMARY KEY. So construct a
- ** virtual term of that form.
- **
- ** Note that the virtual term must be tagged with TERM_VNULL. This
- ** TERM_VNULL tag will suppress the not-null check at the beginning
- ** of the loop. Without the TERM_VNULL flag, the not-null check at
- ** the start of the loop will prevent any results from being returned.
- */
- if( pExpr->op==TK_NOTNULL
- && pExpr->pLeft->op==TK_COLUMN
- && pExpr->pLeft->iColumn>=0
- ){
- Expr *pNewExpr;
- Expr *pLeft = pExpr->pLeft;
- int idxNew;
- WhereTerm *pNewTerm;
-
- pNewExpr = sqlite3PExpr(pParse, TK_GT,
- sqlite3ExprDup(db, pLeft, 0),
- sqlite3PExpr(pParse, TK_NULL, 0, 0, 0), 0);
-
- idxNew = whereClauseInsert(pWC, pNewExpr,
- TERM_VIRTUAL|TERM_DYNAMIC|TERM_VNULL);
- if( idxNew ){
- pNewTerm = &pWC->a[idxNew];
- pNewTerm->prereqRight = 0;
- pNewTerm->leftCursor = pLeft->iTable;
- pNewTerm->u.leftColumn = pLeft->iColumn;
- pNewTerm->eOperator = WO_GT;
- pNewTerm->iParent = idxTerm;
- pTerm = &pWC->a[idxTerm];
- pTerm->nChild = 1;
- pTerm->wtFlags |= TERM_COPIED;
- pNewTerm->prereqAll = pTerm->prereqAll;
- }
- }
-#endif /* SQLITE_ENABLE_STAT */
-
- /* Prevent ON clause terms of a LEFT JOIN from being used to drive
- ** an index for tables to the left of the join.
- */
- pTerm->prereqRight |= extraRight;
-}
-
-/*
-** This function searches the expression list passed as the second argument
-** for an expression of type TK_COLUMN that refers to the same column and
-** uses the same collation sequence as the iCol'th column of index pIdx.
-** Argument iBase is the cursor number used for the table that pIdx refers
-** to.
-**
-** If such an expression is found, its index in pList->a[] is returned. If
-** no expression is found, -1 is returned.
-*/
-static int findIndexCol(
- Parse *pParse, /* Parse context */
- ExprList *pList, /* Expression list to search */
- int iBase, /* Cursor for table associated with pIdx */
- Index *pIdx, /* Index to match column of */
- int iCol /* Column of index to match */
-){
- int i;
- const char *zColl = pIdx->azColl[iCol];
-
- for(i=0; i<pList->nExpr; i++){
- Expr *p = sqlite3ExprSkipCollate(pList->a[i].pExpr);
- if( p->op==TK_COLUMN
- && p->iColumn==pIdx->aiColumn[iCol]
- && p->iTable==iBase
- ){
- CollSeq *pColl = sqlite3ExprCollSeq(pParse, pList->a[i].pExpr);
- if( ALWAYS(pColl) && 0==sqlite3StrICmp(pColl->zName, zColl) ){
- return i;
- }
- }
- }
-
- return -1;
-}
-
-/*
-** This routine determines if pIdx can be used to assist in processing a
-** DISTINCT qualifier. In other words, it tests whether or not using this
-** index for the outer loop guarantees that rows with equal values for
-** all expressions in the pDistinct list are delivered grouped together.
-**
-** For example, the query
-**
-** SELECT DISTINCT a, b, c FROM tbl WHERE a = ?
-**
-** can benefit from any index on columns "b" and "c".
-*/
-static int isDistinctIndex(
- Parse *pParse, /* Parsing context */
- WhereClause *pWC, /* The WHERE clause */
- Index *pIdx, /* The index being considered */
- int base, /* Cursor number for the table pIdx is on */
- ExprList *pDistinct, /* The DISTINCT expressions */
- int nEqCol /* Number of index columns with == */
-){
- Bitmask mask = 0; /* Mask of unaccounted for pDistinct exprs */
- int i; /* Iterator variable */
-
- assert( pDistinct!=0 );
- if( pIdx->zName==0 || pDistinct->nExpr>=BMS ) return 0;
- testcase( pDistinct->nExpr==BMS-1 );
-
- /* Loop through all the expressions in the distinct list. If any of them
- ** are not simple column references, return early. Otherwise, test if the
- ** WHERE clause contains a "col=X" clause. If it does, the expression
- ** can be ignored. If it does not, and the column does not belong to the
- ** same table as index pIdx, return early. Finally, if there is no
- ** matching "col=X" expression and the column is on the same table as pIdx,
- ** set the corresponding bit in variable mask.
- */
- for(i=0; i<pDistinct->nExpr; i++){
- WhereTerm *pTerm;
- Expr *p = sqlite3ExprSkipCollate(pDistinct->a[i].pExpr);
- if( p->op!=TK_COLUMN ) return 0;
- pTerm = findTerm(pWC, p->iTable, p->iColumn, ~(Bitmask)0, WO_EQ, 0);
- if( pTerm ){
- Expr *pX = pTerm->pExpr;
- CollSeq *p1 = sqlite3BinaryCompareCollSeq(pParse, pX->pLeft, pX->pRight);
- CollSeq *p2 = sqlite3ExprCollSeq(pParse, p);
- if( p1==p2 ) continue;
- }
- if( p->iTable!=base ) return 0;
- mask |= (((Bitmask)1) << i);
- }
-
- for(i=nEqCol; mask && i<pIdx->nColumn; i++){
- int iExpr = findIndexCol(pParse, pDistinct, base, pIdx, i);
- if( iExpr<0 ) break;
- mask &= ~(((Bitmask)1) << iExpr);
- }
-
- return (mask==0);
-}
-
-
-/*
-** Return true if the DISTINCT expression-list passed as the third argument
-** is redundant. A DISTINCT list is redundant if the database contains a
-** UNIQUE index that guarantees that the result of the query will be distinct
-** anyway.
-*/
-static int isDistinctRedundant(
- Parse *pParse,
- SrcList *pTabList,
- WhereClause *pWC,
- ExprList *pDistinct
-){
- Table *pTab;
- Index *pIdx;
- int i;
- int iBase;
-
- /* If there is more than one table or sub-select in the FROM clause of
- ** this query, then it will not be possible to show that the DISTINCT
- ** clause is redundant. */
- if( pTabList->nSrc!=1 ) return 0;
- iBase = pTabList->a[0].iCursor;
- pTab = pTabList->a[0].pTab;
-
- /* If any of the expressions is an IPK column on table iBase, then return
- ** true. Note: The (p->iTable==iBase) part of this test may be false if the
- ** current SELECT is a correlated sub-query.
- */
- for(i=0; i<pDistinct->nExpr; i++){
- Expr *p = sqlite3ExprSkipCollate(pDistinct->a[i].pExpr);
- if( p->op==TK_COLUMN && p->iTable==iBase && p->iColumn<0 ) return 1;
- }
-
- /* Loop through all indices on the table, checking each to see if it makes
- ** the DISTINCT qualifier redundant. It does so if:
- **
- ** 1. The index is itself UNIQUE, and
- **
- ** 2. All of the columns in the index are either part of the pDistinct
- ** list, or else the WHERE clause contains a term of the form "col=X",
- ** where X is a constant value. The collation sequences of the
- ** comparison and select-list expressions must match those of the index.
- **
- ** 3. All of those index columns for which the WHERE clause does not
- ** contain a "col=X" term are subject to a NOT NULL constraint.
- */
- for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
- if( pIdx->onError==OE_None ) continue;
- for(i=0; i<pIdx->nColumn; i++){
- int iCol = pIdx->aiColumn[i];
- if( 0==findTerm(pWC, iBase, iCol, ~(Bitmask)0, WO_EQ, pIdx) ){
- int iIdxCol = findIndexCol(pParse, pDistinct, iBase, pIdx, i);
- if( iIdxCol<0 || pTab->aCol[pIdx->aiColumn[i]].notNull==0 ){
- break;
- }
- }
- }
- if( i==pIdx->nColumn ){
- /* This index implies that the DISTINCT qualifier is redundant. */
- return 1;
- }
- }
-
- return 0;
-}
-
-/*
-** Prepare a crude estimate of the logarithm of the input value.
-** The results need not be exact. This is only used for estimating
-** the total cost of performing operations with O(logN) or O(NlogN)
-** complexity. Because N is just a guess, it is no great tragedy if
-** logN is a little off.
-*/
-static double estLog(double N){
- double logN = 1;
- double x = 10;
- while( N>x ){
- logN += 1;
- x *= 10;
- }
- return logN;
-}
-
-/*
-** Two routines for printing the content of an sqlite3_index_info
-** structure. Used for testing and debugging only. If neither
-** SQLITE_TEST or SQLITE_DEBUG are defined, then these routines
-** are no-ops.
-*/
-#if !defined(SQLITE_OMIT_VIRTUALTABLE) && defined(SQLITE_DEBUG)
-static void TRACE_IDX_INPUTS(sqlite3_index_info *p){
- int i;
- if( !sqlite3WhereTrace ) return;
- for(i=0; i<p->nConstraint; i++){
- sqlite3DebugPrintf(" constraint[%d]: col=%d termid=%d op=%d usabled=%d\n",
- i,
- p->aConstraint[i].iColumn,
- p->aConstraint[i].iTermOffset,
- p->aConstraint[i].op,
- p->aConstraint[i].usable);
- }
- for(i=0; i<p->nOrderBy; i++){
- sqlite3DebugPrintf(" orderby[%d]: col=%d desc=%d\n",
- i,
- p->aOrderBy[i].iColumn,
- p->aOrderBy[i].desc);
- }
-}
-static void TRACE_IDX_OUTPUTS(sqlite3_index_info *p){
- int i;
- if( !sqlite3WhereTrace ) return;
- for(i=0; i<p->nConstraint; i++){
- sqlite3DebugPrintf(" usage[%d]: argvIdx=%d omit=%d\n",
- i,
- p->aConstraintUsage[i].argvIndex,
- p->aConstraintUsage[i].omit);
- }
- sqlite3DebugPrintf(" idxNum=%d\n", p->idxNum);
- sqlite3DebugPrintf(" idxStr=%s\n", p->idxStr);
- sqlite3DebugPrintf(" orderByConsumed=%d\n", p->orderByConsumed);
- sqlite3DebugPrintf(" estimatedCost=%g\n", p->estimatedCost);
-}
-#else
-#define TRACE_IDX_INPUTS(A)
-#define TRACE_IDX_OUTPUTS(A)
-#endif
-
-/*
-** Required because bestIndex() is called by bestOrClauseIndex()
-*/
-static void bestIndex(WhereBestIdx*);
-
-/*
-** This routine attempts to find an scanning strategy that can be used
-** to optimize an 'OR' expression that is part of a WHERE clause.
-**
-** The table associated with FROM clause term pSrc may be either a
-** regular B-Tree table or a virtual table.
-*/
-static void bestOrClauseIndex(WhereBestIdx *p){
-#ifndef SQLITE_OMIT_OR_OPTIMIZATION
- WhereClause *pWC = p->pWC; /* The WHERE clause */
- struct SrcList_item *pSrc = p->pSrc; /* The FROM clause term to search */
- const int iCur = pSrc->iCursor; /* The cursor of the table */
- const Bitmask maskSrc = getMask(pWC->pMaskSet, iCur); /* Bitmask for pSrc */
- WhereTerm * const pWCEnd = &pWC->a[pWC->nTerm]; /* End of pWC->a[] */
- WhereTerm *pTerm; /* A single term of the WHERE clause */
-
- /* The OR-clause optimization is disallowed if the INDEXED BY or
- ** NOT INDEXED clauses are used or if the WHERE_AND_ONLY bit is set. */
- if( pSrc->notIndexed || pSrc->pIndex!=0 ){
- return;
- }
- if( pWC->wctrlFlags & WHERE_AND_ONLY ){
- return;
- }
-
- /* Search the WHERE clause terms for a usable WO_OR term. */
- for(pTerm=pWC->a; pTerm<pWCEnd; pTerm++){
- if( (pTerm->eOperator & WO_OR)!=0
- && ((pTerm->prereqAll & ~maskSrc) & p->notReady)==0
- && (pTerm->u.pOrInfo->indexable & maskSrc)!=0
- ){
- WhereClause * const pOrWC = &pTerm->u.pOrInfo->wc;
- WhereTerm * const pOrWCEnd = &pOrWC->a[pOrWC->nTerm];
- WhereTerm *pOrTerm;
- int flags = WHERE_MULTI_OR;
- double rTotal = 0;
- double nRow = 0;
- Bitmask used = 0;
- WhereBestIdx sBOI;
-
- sBOI = *p;
- sBOI.pOrderBy = 0;
- sBOI.pDistinct = 0;
- sBOI.ppIdxInfo = 0;
- for(pOrTerm=pOrWC->a; pOrTerm<pOrWCEnd; pOrTerm++){
- WHERETRACE(("... Multi-index OR testing for term %d of %d....\n",
- (pOrTerm - pOrWC->a), (pTerm - pWC->a)
- ));
- if( (pOrTerm->eOperator& WO_AND)!=0 ){
- sBOI.pWC = &pOrTerm->u.pAndInfo->wc;
- bestIndex(&sBOI);
- }else if( pOrTerm->leftCursor==iCur ){
- WhereClause tempWC;
- tempWC.pParse = pWC->pParse;
- tempWC.pMaskSet = pWC->pMaskSet;
- tempWC.pOuter = pWC;
- tempWC.op = TK_AND;
- tempWC.a = pOrTerm;
- tempWC.wctrlFlags = 0;
- tempWC.nTerm = 1;
- sBOI.pWC = &tempWC;
- bestIndex(&sBOI);
- }else{
- continue;
- }
- rTotal += sBOI.cost.rCost;
- nRow += sBOI.cost.plan.nRow;
- used |= sBOI.cost.used;
- if( rTotal>=p->cost.rCost ) break;
- }
-
- /* If there is an ORDER BY clause, increase the scan cost to account
- ** for the cost of the sort. */
- if( p->pOrderBy!=0 ){
- WHERETRACE(("... sorting increases OR cost %.9g to %.9g\n",
- rTotal, rTotal+nRow*estLog(nRow)));
- rTotal += nRow*estLog(nRow);
- }
-
- /* If the cost of scanning using this OR term for optimization is
- ** less than the current cost stored in pCost, replace the contents
- ** of pCost. */
- WHERETRACE(("... multi-index OR cost=%.9g nrow=%.9g\n", rTotal, nRow));
- if( rTotal<p->cost.rCost ){
- p->cost.rCost = rTotal;
- p->cost.used = used;
- p->cost.plan.nRow = nRow;
- p->cost.plan.nOBSat = p->i ? p->aLevel[p->i-1].plan.nOBSat : 0;
- p->cost.plan.wsFlags = flags;
- p->cost.plan.u.pTerm = pTerm;
- }
- }
- }
-#endif /* SQLITE_OMIT_OR_OPTIMIZATION */
-}
-
-#ifndef SQLITE_OMIT_AUTOMATIC_INDEX
-/*
-** Return TRUE if the WHERE clause term pTerm is of a form where it
-** could be used with an index to access pSrc, assuming an appropriate
-** index existed.
-*/
-static int termCanDriveIndex(
- WhereTerm *pTerm, /* WHERE clause term to check */
- struct SrcList_item *pSrc, /* Table we are trying to access */
- Bitmask notReady /* Tables in outer loops of the join */
-){
- char aff;
- if( pTerm->leftCursor!=pSrc->iCursor ) return 0;
- if( (pTerm->eOperator & WO_EQ)==0 ) return 0;
- if( (pTerm->prereqRight & notReady)!=0 ) return 0;
- aff = pSrc->pTab->aCol[pTerm->u.leftColumn].affinity;
- if( !sqlite3IndexAffinityOk(pTerm->pExpr, aff) ) return 0;
- return 1;
-}
-#endif
-
-#ifndef SQLITE_OMIT_AUTOMATIC_INDEX
-/*
-** If the query plan for pSrc specified in pCost is a full table scan
-** and indexing is allows (if there is no NOT INDEXED clause) and it
-** possible to construct a transient index that would perform better
-** than a full table scan even when the cost of constructing the index
-** is taken into account, then alter the query plan to use the
-** transient index.
-*/
-static void bestAutomaticIndex(WhereBestIdx *p){
- Parse *pParse = p->pParse; /* The parsing context */
- WhereClause *pWC = p->pWC; /* The WHERE clause */
- struct SrcList_item *pSrc = p->pSrc; /* The FROM clause term to search */
- double nTableRow; /* Rows in the input table */
- double logN; /* log(nTableRow) */
- double costTempIdx; /* per-query cost of the transient index */
- WhereTerm *pTerm; /* A single term of the WHERE clause */
- WhereTerm *pWCEnd; /* End of pWC->a[] */
- Table *pTable; /* Table tht might be indexed */
-
- if( pParse->nQueryLoop<=(double)1 ){
- /* There is no point in building an automatic index for a single scan */
- return;
- }
- if( (pParse->db->flags & SQLITE_AutoIndex)==0 ){
- /* Automatic indices are disabled at run-time */
- return;
- }
- if( (p->cost.plan.wsFlags & WHERE_NOT_FULLSCAN)!=0
- && (p->cost.plan.wsFlags & WHERE_COVER_SCAN)==0
- ){
- /* We already have some kind of index in use for this query. */
- return;
- }
- if( pSrc->viaCoroutine ){
- /* Cannot index a co-routine */
- return;
- }
- if( pSrc->notIndexed ){
- /* The NOT INDEXED clause appears in the SQL. */
- return;
- }
- if( pSrc->isCorrelated ){
- /* The source is a correlated sub-query. No point in indexing it. */
- return;
- }
-
- assert( pParse->nQueryLoop >= (double)1 );
- pTable = pSrc->pTab;
- nTableRow = pTable->nRowEst;
- logN = estLog(nTableRow);
- costTempIdx = 2*logN*(nTableRow/pParse->nQueryLoop + 1);
- if( costTempIdx>=p->cost.rCost ){
- /* The cost of creating the transient table would be greater than
- ** doing the full table scan */
- return;
- }
-
- /* Search for any equality comparison term */
- pWCEnd = &pWC->a[pWC->nTerm];
- for(pTerm=pWC->a; pTerm<pWCEnd; pTerm++){
- if( termCanDriveIndex(pTerm, pSrc, p->notReady) ){
- WHERETRACE(("auto-index reduces cost from %.1f to %.1f\n",
- p->cost.rCost, costTempIdx));
- p->cost.rCost = costTempIdx;
- p->cost.plan.nRow = logN + 1;
- p->cost.plan.wsFlags = WHERE_TEMP_INDEX;
- p->cost.used = pTerm->prereqRight;
- break;
- }
- }
-}
-#else
-# define bestAutomaticIndex(A) /* no-op */
-#endif /* SQLITE_OMIT_AUTOMATIC_INDEX */
-
-
-#ifndef SQLITE_OMIT_AUTOMATIC_INDEX
-/*
-** Generate code to construct the Index object for an automatic index
-** and to set up the WhereLevel object pLevel so that the code generator
-** makes use of the automatic index.
-*/
-static void constructAutomaticIndex(
- Parse *pParse, /* The parsing context */
- WhereClause *pWC, /* The WHERE clause */
- struct SrcList_item *pSrc, /* The FROM clause term to get the next index */
- Bitmask notReady, /* Mask of cursors that are not available */
- WhereLevel *pLevel /* Write new index here */
-){
- int nColumn; /* Number of columns in the constructed index */
- WhereTerm *pTerm; /* A single term of the WHERE clause */
- WhereTerm *pWCEnd; /* End of pWC->a[] */
- int nByte; /* Byte of memory needed for pIdx */
- Index *pIdx; /* Object describing the transient index */
- Vdbe *v; /* Prepared statement under construction */
- int addrInit; /* Address of the initialization bypass jump */
- Table *pTable; /* The table being indexed */
- KeyInfo *pKeyinfo; /* Key information for the index */
- int addrTop; /* Top of the index fill loop */
- int regRecord; /* Register holding an index record */
- int n; /* Column counter */
- int i; /* Loop counter */
- int mxBitCol; /* Maximum column in pSrc->colUsed */
- CollSeq *pColl; /* Collating sequence to on a column */
- Bitmask idxCols; /* Bitmap of columns used for indexing */
- Bitmask extraCols; /* Bitmap of additional columns */
-
- /* Generate code to skip over the creation and initialization of the
- ** transient index on 2nd and subsequent iterations of the loop. */
- v = pParse->pVdbe;
- assert( v!=0 );
- addrInit = sqlite3CodeOnce(pParse);
-
- /* Count the number of columns that will be added to the index
- ** and used to match WHERE clause constraints */
- nColumn = 0;
- pTable = pSrc->pTab;
- pWCEnd = &pWC->a[pWC->nTerm];
- idxCols = 0;
- for(pTerm=pWC->a; pTerm<pWCEnd; pTerm++){
- if( termCanDriveIndex(pTerm, pSrc, notReady) ){
- int iCol = pTerm->u.leftColumn;
- Bitmask cMask = iCol>=BMS ? ((Bitmask)1)<<(BMS-1) : ((Bitmask)1)<<iCol;
- testcase( iCol==BMS );
- testcase( iCol==BMS-1 );
- if( (idxCols & cMask)==0 ){
- nColumn++;
- idxCols |= cMask;
- }
- }
- }
- assert( nColumn>0 );
- pLevel->plan.nEq = nColumn;
-
- /* Count the number of additional columns needed to create a
- ** covering index. A "covering index" is an index that contains all
- ** columns that are needed by the query. With a covering index, the
- ** original table never needs to be accessed. Automatic indices must
- ** be a covering index because the index will not be updated if the
- ** original table changes and the index and table cannot both be used
- ** if they go out of sync.
- */
- extraCols = pSrc->colUsed & (~idxCols | (((Bitmask)1)<<(BMS-1)));
- mxBitCol = (pTable->nCol >= BMS-1) ? BMS-1 : pTable->nCol;
- testcase( pTable->nCol==BMS-1 );
- testcase( pTable->nCol==BMS-2 );
- for(i=0; i<mxBitCol; i++){
- if( extraCols & (((Bitmask)1)<<i) ) nColumn++;
- }
- if( pSrc->colUsed & (((Bitmask)1)<<(BMS-1)) ){
- nColumn += pTable->nCol - BMS + 1;
- }
- pLevel->plan.wsFlags |= WHERE_COLUMN_EQ | WHERE_IDX_ONLY | WO_EQ;
-
- /* Construct the Index object to describe this index */
- nByte = sizeof(Index);
- nByte += nColumn*sizeof(int); /* Index.aiColumn */
- nByte += nColumn*sizeof(char*); /* Index.azColl */
- nByte += nColumn; /* Index.aSortOrder */
- pIdx = sqlite3DbMallocZero(pParse->db, nByte);
- if( pIdx==0 ) return;
- pLevel->plan.u.pIdx = pIdx;
- pIdx->azColl = (char**)&pIdx[1];
- pIdx->aiColumn = (int*)&pIdx->azColl[nColumn];
- pIdx->aSortOrder = (u8*)&pIdx->aiColumn[nColumn];
- pIdx->zName = "auto-index";
- pIdx->nColumn = nColumn;
- pIdx->pTable = pTable;
- n = 0;
- idxCols = 0;
- for(pTerm=pWC->a; pTerm<pWCEnd; pTerm++){
- if( termCanDriveIndex(pTerm, pSrc, notReady) ){
- int iCol = pTerm->u.leftColumn;
- Bitmask cMask = iCol>=BMS ? ((Bitmask)1)<<(BMS-1) : ((Bitmask)1)<<iCol;
- if( (idxCols & cMask)==0 ){
- Expr *pX = pTerm->pExpr;
- idxCols |= cMask;
- pIdx->aiColumn[n] = pTerm->u.leftColumn;
- pColl = sqlite3BinaryCompareCollSeq(pParse, pX->pLeft, pX->pRight);
- pIdx->azColl[n] = ALWAYS(pColl) ? pColl->zName : "BINARY";
- n++;
- }
- }
- }
- assert( (u32)n==pLevel->plan.nEq );
-
- /* Add additional columns needed to make the automatic index into
- ** a covering index */
- for(i=0; i<mxBitCol; i++){
- if( extraCols & (((Bitmask)1)<<i) ){
- pIdx->aiColumn[n] = i;
- pIdx->azColl[n] = "BINARY";
- n++;
- }
- }
- if( pSrc->colUsed & (((Bitmask)1)<<(BMS-1)) ){
- for(i=BMS-1; i<pTable->nCol; i++){
- pIdx->aiColumn[n] = i;
- pIdx->azColl[n] = "BINARY";
- n++;
- }
- }
- assert( n==nColumn );
-
- /* Create the automatic index */
- pKeyinfo = sqlite3IndexKeyinfo(pParse, pIdx);
- assert( pLevel->iIdxCur>=0 );
- sqlite3VdbeAddOp4(v, OP_OpenAutoindex, pLevel->iIdxCur, nColumn+1, 0,
- (char*)pKeyinfo, P4_KEYINFO_HANDOFF);
- VdbeComment((v, "for %s", pTable->zName));
-
- /* Fill the automatic index with content */
- addrTop = sqlite3VdbeAddOp1(v, OP_Rewind, pLevel->iTabCur);
- regRecord = sqlite3GetTempReg(pParse);
- sqlite3GenerateIndexKey(pParse, pIdx, pLevel->iTabCur, regRecord, 1);
- sqlite3VdbeAddOp2(v, OP_IdxInsert, pLevel->iIdxCur, regRecord);
- sqlite3VdbeChangeP5(v, OPFLAG_USESEEKRESULT);
- sqlite3VdbeAddOp2(v, OP_Next, pLevel->iTabCur, addrTop+1);
- sqlite3VdbeChangeP5(v, SQLITE_STMTSTATUS_AUTOINDEX);
- sqlite3VdbeJumpHere(v, addrTop);
- sqlite3ReleaseTempReg(pParse, regRecord);
-
- /* Jump here when skipping the initialization */
- sqlite3VdbeJumpHere(v, addrInit);
-}
-#endif /* SQLITE_OMIT_AUTOMATIC_INDEX */
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
-/*
-** Allocate and populate an sqlite3_index_info structure. It is the
-** responsibility of the caller to eventually release the structure
-** by passing the pointer returned by this function to sqlite3_free().
-*/
-static sqlite3_index_info *allocateIndexInfo(WhereBestIdx *p){
- Parse *pParse = p->pParse;
- WhereClause *pWC = p->pWC;
- struct SrcList_item *pSrc = p->pSrc;
- ExprList *pOrderBy = p->pOrderBy;
- int i, j;
- int nTerm;
- struct sqlite3_index_constraint *pIdxCons;
- struct sqlite3_index_orderby *pIdxOrderBy;
- struct sqlite3_index_constraint_usage *pUsage;
- WhereTerm *pTerm;
- int nOrderBy;
- sqlite3_index_info *pIdxInfo;
-
- WHERETRACE(("Recomputing index info for %s...\n", pSrc->pTab->zName));
-
- /* Count the number of possible WHERE clause constraints referring
- ** to this virtual table */
- for(i=nTerm=0, pTerm=pWC->a; i<pWC->nTerm; i++, pTerm++){
- if( pTerm->leftCursor != pSrc->iCursor ) continue;
- assert( IsPowerOfTwo(pTerm->eOperator & ~WO_EQUIV) );
- testcase( pTerm->eOperator & WO_IN );
- testcase( pTerm->eOperator & WO_ISNULL );
- if( pTerm->eOperator & (WO_ISNULL) ) continue;
- if( pTerm->wtFlags & TERM_VNULL ) continue;
- nTerm++;
- }
-
- /* If the ORDER BY clause contains only columns in the current
- ** virtual table then allocate space for the aOrderBy part of
- ** the sqlite3_index_info structure.
- */
- nOrderBy = 0;
- if( pOrderBy ){
- int n = pOrderBy->nExpr;
- for(i=0; i<n; i++){
- Expr *pExpr = pOrderBy->a[i].pExpr;
- if( pExpr->op!=TK_COLUMN || pExpr->iTable!=pSrc->iCursor ) break;
- }
- if( i==n){
- nOrderBy = n;
- }
- }
-
- /* Allocate the sqlite3_index_info structure
- */
- pIdxInfo = sqlite3DbMallocZero(pParse->db, sizeof(*pIdxInfo)
- + (sizeof(*pIdxCons) + sizeof(*pUsage))*nTerm
- + sizeof(*pIdxOrderBy)*nOrderBy );
- if( pIdxInfo==0 ){
- sqlite3ErrorMsg(pParse, "out of memory");
- /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */
- return 0;
- }
-
- /* Initialize the structure. The sqlite3_index_info structure contains
- ** many fields that are declared "const" to prevent xBestIndex from
- ** changing them. We have to do some funky casting in order to
- ** initialize those fields.
- */
- pIdxCons = (struct sqlite3_index_constraint*)&pIdxInfo[1];
- pIdxOrderBy = (struct sqlite3_index_orderby*)&pIdxCons[nTerm];
- pUsage = (struct sqlite3_index_constraint_usage*)&pIdxOrderBy[nOrderBy];
- *(int*)&pIdxInfo->nConstraint = nTerm;
- *(int*)&pIdxInfo->nOrderBy = nOrderBy;
- *(struct sqlite3_index_constraint**)&pIdxInfo->aConstraint = pIdxCons;
- *(struct sqlite3_index_orderby**)&pIdxInfo->aOrderBy = pIdxOrderBy;
- *(struct sqlite3_index_constraint_usage**)&pIdxInfo->aConstraintUsage =
- pUsage;
-
- for(i=j=0, pTerm=pWC->a; i<pWC->nTerm; i++, pTerm++){
- u8 op;
- if( pTerm->leftCursor != pSrc->iCursor ) continue;
- assert( IsPowerOfTwo(pTerm->eOperator & ~WO_EQUIV) );
- testcase( pTerm->eOperator & WO_IN );
- testcase( pTerm->eOperator & WO_ISNULL );
- if( pTerm->eOperator & (WO_ISNULL) ) continue;
- if( pTerm->wtFlags & TERM_VNULL ) continue;
- pIdxCons[j].iColumn = pTerm->u.leftColumn;
- pIdxCons[j].iTermOffset = i;
- op = (u8)pTerm->eOperator & WO_ALL;
- if( op==WO_IN ) op = WO_EQ;
- pIdxCons[j].op = op;
- /* The direct assignment in the previous line is possible only because
- ** the WO_ and SQLITE_INDEX_CONSTRAINT_ codes are identical. The
- ** following asserts verify this fact. */
- assert( WO_EQ==SQLITE_INDEX_CONSTRAINT_EQ );
- assert( WO_LT==SQLITE_INDEX_CONSTRAINT_LT );
- assert( WO_LE==SQLITE_INDEX_CONSTRAINT_LE );
- assert( WO_GT==SQLITE_INDEX_CONSTRAINT_GT );
- assert( WO_GE==SQLITE_INDEX_CONSTRAINT_GE );
- assert( WO_MATCH==SQLITE_INDEX_CONSTRAINT_MATCH );
- assert( pTerm->eOperator & (WO_IN|WO_EQ|WO_LT|WO_LE|WO_GT|WO_GE|WO_MATCH) );
- j++;
- }
- for(i=0; i<nOrderBy; i++){
- Expr *pExpr = pOrderBy->a[i].pExpr;
- pIdxOrderBy[i].iColumn = pExpr->iColumn;
- pIdxOrderBy[i].desc = pOrderBy->a[i].sortOrder;
- }
-
- return pIdxInfo;
-}
-
-/*
-** The table object reference passed as the second argument to this function
-** must represent a virtual table. This function invokes the xBestIndex()
-** method of the virtual table with the sqlite3_index_info pointer passed
-** as the argument.
-**
-** If an error occurs, pParse is populated with an error message and a
-** non-zero value is returned. Otherwise, 0 is returned and the output
-** part of the sqlite3_index_info structure is left populated.
-**
-** Whether or not an error is returned, it is the responsibility of the
-** caller to eventually free p->idxStr if p->needToFreeIdxStr indicates
-** that this is required.
-*/
-static int vtabBestIndex(Parse *pParse, Table *pTab, sqlite3_index_info *p){
- sqlite3_vtab *pVtab = sqlite3GetVTable(pParse->db, pTab)->pVtab;
- int i;
- int rc;
-
- WHERETRACE(("xBestIndex for %s\n", pTab->zName));
- TRACE_IDX_INPUTS(p);
- rc = pVtab->pModule->xBestIndex(pVtab, p);
- TRACE_IDX_OUTPUTS(p);
-
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_NOMEM ){
- pParse->db->mallocFailed = 1;
- }else if( !pVtab->zErrMsg ){
- sqlite3ErrorMsg(pParse, "%s", sqlite3ErrStr(rc));
- }else{
- sqlite3ErrorMsg(pParse, "%s", pVtab->zErrMsg);
- }
- }
- sqlite3_free(pVtab->zErrMsg);
- pVtab->zErrMsg = 0;
-
- for(i=0; i<p->nConstraint; i++){
- if( !p->aConstraint[i].usable && p->aConstraintUsage[i].argvIndex>0 ){
- sqlite3ErrorMsg(pParse,
- "table %s: xBestIndex returned an invalid plan", pTab->zName);
- }
- }
-
- return pParse->nErr;
-}
-
-
-/*
-** Compute the best index for a virtual table.
-**
-** The best index is computed by the xBestIndex method of the virtual
-** table module. This routine is really just a wrapper that sets up
-** the sqlite3_index_info structure that is used to communicate with
-** xBestIndex.
-**
-** In a join, this routine might be called multiple times for the
-** same virtual table. The sqlite3_index_info structure is created
-** and initialized on the first invocation and reused on all subsequent
-** invocations. The sqlite3_index_info structure is also used when
-** code is generated to access the virtual table. The whereInfoDelete()
-** routine takes care of freeing the sqlite3_index_info structure after
-** everybody has finished with it.
-*/
-static void bestVirtualIndex(WhereBestIdx *p){
- Parse *pParse = p->pParse; /* The parsing context */
- WhereClause *pWC = p->pWC; /* The WHERE clause */
- struct SrcList_item *pSrc = p->pSrc; /* The FROM clause term to search */
- Table *pTab = pSrc->pTab;
- sqlite3_index_info *pIdxInfo;
- struct sqlite3_index_constraint *pIdxCons;
- struct sqlite3_index_constraint_usage *pUsage;
- WhereTerm *pTerm;
- int i, j, k;
- int nOrderBy;
- int sortOrder; /* Sort order for IN clauses */
- int bAllowIN; /* Allow IN optimizations */
- double rCost;
-
- /* Make sure wsFlags is initialized to some sane value. Otherwise, if the
- ** malloc in allocateIndexInfo() fails and this function returns leaving
- ** wsFlags in an uninitialized state, the caller may behave unpredictably.
- */
- memset(&p->cost, 0, sizeof(p->cost));
- p->cost.plan.wsFlags = WHERE_VIRTUALTABLE;
-
- /* If the sqlite3_index_info structure has not been previously
- ** allocated and initialized, then allocate and initialize it now.
- */
- pIdxInfo = *p->ppIdxInfo;
- if( pIdxInfo==0 ){
- *p->ppIdxInfo = pIdxInfo = allocateIndexInfo(p);
- }
- if( pIdxInfo==0 ){
- return;
- }
-
- /* At this point, the sqlite3_index_info structure that pIdxInfo points
- ** to will have been initialized, either during the current invocation or
- ** during some prior invocation. Now we just have to customize the
- ** details of pIdxInfo for the current invocation and pass it to
- ** xBestIndex.
- */
-
- /* The module name must be defined. Also, by this point there must
- ** be a pointer to an sqlite3_vtab structure. Otherwise
- ** sqlite3ViewGetColumnNames() would have picked up the error.
- */
- assert( pTab->azModuleArg && pTab->azModuleArg[0] );
- assert( sqlite3GetVTable(pParse->db, pTab) );
-
- /* Try once or twice. On the first attempt, allow IN optimizations.
- ** If an IN optimization is accepted by the virtual table xBestIndex
- ** method, but the pInfo->aConstrainUsage.omit flag is not set, then
- ** the query will not work because it might allow duplicate rows in
- ** output. In that case, run the xBestIndex method a second time
- ** without the IN constraints. Usually this loop only runs once.
- ** The loop will exit using a "break" statement.
- */
- for(bAllowIN=1; 1; bAllowIN--){
- assert( bAllowIN==0 || bAllowIN==1 );
-
- /* Set the aConstraint[].usable fields and initialize all
- ** output variables to zero.
- **
- ** aConstraint[].usable is true for constraints where the right-hand
- ** side contains only references to tables to the left of the current
- ** table. In other words, if the constraint is of the form:
- **
- ** column = expr
- **
- ** and we are evaluating a join, then the constraint on column is
- ** only valid if all tables referenced in expr occur to the left
- ** of the table containing column.
- **
- ** The aConstraints[] array contains entries for all constraints
- ** on the current table. That way we only have to compute it once
- ** even though we might try to pick the best index multiple times.
- ** For each attempt at picking an index, the order of tables in the
- ** join might be different so we have to recompute the usable flag
- ** each time.
- */
- pIdxCons = *(struct sqlite3_index_constraint**)&pIdxInfo->aConstraint;
- pUsage = pIdxInfo->aConstraintUsage;
- for(i=0; i<pIdxInfo->nConstraint; i++, pIdxCons++){
- j = pIdxCons->iTermOffset;
- pTerm = &pWC->a[j];
- if( (pTerm->prereqRight&p->notReady)==0
- && (bAllowIN || (pTerm->eOperator & WO_IN)==0)
- ){
- pIdxCons->usable = 1;
- }else{
- pIdxCons->usable = 0;
- }
- }
- memset(pUsage, 0, sizeof(pUsage[0])*pIdxInfo->nConstraint);
- if( pIdxInfo->needToFreeIdxStr ){
- sqlite3_free(pIdxInfo->idxStr);
- }
- pIdxInfo->idxStr = 0;
- pIdxInfo->idxNum = 0;
- pIdxInfo->needToFreeIdxStr = 0;
- pIdxInfo->orderByConsumed = 0;
- /* ((double)2) In case of SQLITE_OMIT_FLOATING_POINT... */
- pIdxInfo->estimatedCost = SQLITE_BIG_DBL / ((double)2);
- nOrderBy = pIdxInfo->nOrderBy;
- if( !p->pOrderBy ){
- pIdxInfo->nOrderBy = 0;
- }
-
- if( vtabBestIndex(pParse, pTab, pIdxInfo) ){
- return;
- }
-
- sortOrder = SQLITE_SO_ASC;
- pIdxCons = *(struct sqlite3_index_constraint**)&pIdxInfo->aConstraint;
- for(i=0; i<pIdxInfo->nConstraint; i++, pIdxCons++){
- if( pUsage[i].argvIndex>0 ){
- j = pIdxCons->iTermOffset;
- pTerm = &pWC->a[j];
- p->cost.used |= pTerm->prereqRight;
- if( (pTerm->eOperator & WO_IN)!=0 ){
- if( pUsage[i].omit==0 ){
- /* Do not attempt to use an IN constraint if the virtual table
- ** says that the equivalent EQ constraint cannot be safely omitted.
- ** If we do attempt to use such a constraint, some rows might be
- ** repeated in the output. */
- break;
- }
- for(k=0; k<pIdxInfo->nOrderBy; k++){
- if( pIdxInfo->aOrderBy[k].iColumn==pIdxCons->iColumn ){
- sortOrder = pIdxInfo->aOrderBy[k].desc;
- break;
- }
- }
- }
- }
- }
- if( i>=pIdxInfo->nConstraint ) break;
- }
-
- /* If there is an ORDER BY clause, and the selected virtual table index
- ** does not satisfy it, increase the cost of the scan accordingly. This
- ** matches the processing for non-virtual tables in bestBtreeIndex().
- */
- rCost = pIdxInfo->estimatedCost;
- if( p->pOrderBy && pIdxInfo->orderByConsumed==0 ){
- rCost += estLog(rCost)*rCost;
- }
-
- /* The cost is not allowed to be larger than SQLITE_BIG_DBL (the
- ** inital value of lowestCost in this loop. If it is, then the
- ** (cost<lowestCost) test below will never be true.
- **
- ** Use "(double)2" instead of "2.0" in case OMIT_FLOATING_POINT
- ** is defined.
- */
- if( (SQLITE_BIG_DBL/((double)2))<rCost ){
- p->cost.rCost = (SQLITE_BIG_DBL/((double)2));
- }else{
- p->cost.rCost = rCost;
- }
- p->cost.plan.u.pVtabIdx = pIdxInfo;
- if( pIdxInfo->orderByConsumed ){
- assert( sortOrder==0 || sortOrder==1 );
- p->cost.plan.wsFlags |= WHERE_ORDERED + sortOrder*WHERE_REVERSE;
- p->cost.plan.nOBSat = nOrderBy;
- }else{
- p->cost.plan.nOBSat = p->i ? p->aLevel[p->i-1].plan.nOBSat : 0;
- }
- p->cost.plan.nEq = 0;
- pIdxInfo->nOrderBy = nOrderBy;
-
- /* Try to find a more efficient access pattern by using multiple indexes
- ** to optimize an OR expression within the WHERE clause.
- */
- bestOrClauseIndex(p);
-}
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
-#ifdef SQLITE_ENABLE_STAT3
-/*
-** Estimate the location of a particular key among all keys in an
-** index. Store the results in aStat as follows:
-**
-** aStat[0] Est. number of rows less than pVal
-** aStat[1] Est. number of rows equal to pVal
-**
-** Return SQLITE_OK on success.
-*/
-static int whereKeyStats(
- Parse *pParse, /* Database connection */
- Index *pIdx, /* Index to consider domain of */
- sqlite3_value *pVal, /* Value to consider */
- int roundUp, /* Round up if true. Round down if false */
- tRowcnt *aStat /* OUT: stats written here */
-){
- tRowcnt n;
- IndexSample *aSample;
- int i, eType;
- int isEq = 0;
- i64 v;
- double r, rS;
-
- assert( roundUp==0 || roundUp==1 );
- assert( pIdx->nSample>0 );
- if( pVal==0 ) return SQLITE_ERROR;
- n = pIdx->aiRowEst[0];
- aSample = pIdx->aSample;
- eType = sqlite3_value_type(pVal);
-
- if( eType==SQLITE_INTEGER ){
- v = sqlite3_value_int64(pVal);
- r = (i64)v;
- for(i=0; i<pIdx->nSample; i++){
- if( aSample[i].eType==SQLITE_NULL ) continue;
- if( aSample[i].eType>=SQLITE_TEXT ) break;
- if( aSample[i].eType==SQLITE_INTEGER ){
- if( aSample[i].u.i>=v ){
- isEq = aSample[i].u.i==v;
- break;
- }
- }else{
- assert( aSample[i].eType==SQLITE_FLOAT );
- if( aSample[i].u.r>=r ){
- isEq = aSample[i].u.r==r;
- break;
- }
- }
- }
- }else if( eType==SQLITE_FLOAT ){
- r = sqlite3_value_double(pVal);
- for(i=0; i<pIdx->nSample; i++){
- if( aSample[i].eType==SQLITE_NULL ) continue;
- if( aSample[i].eType>=SQLITE_TEXT ) break;
- if( aSample[i].eType==SQLITE_FLOAT ){
- rS = aSample[i].u.r;
- }else{
- rS = aSample[i].u.i;
- }
- if( rS>=r ){
- isEq = rS==r;
- break;
- }
- }
- }else if( eType==SQLITE_NULL ){
- i = 0;
- if( aSample[0].eType==SQLITE_NULL ) isEq = 1;
- }else{
- assert( eType==SQLITE_TEXT || eType==SQLITE_BLOB );
- for(i=0; i<pIdx->nSample; i++){
- if( aSample[i].eType==SQLITE_TEXT || aSample[i].eType==SQLITE_BLOB ){
- break;
- }
- }
- if( i<pIdx->nSample ){
- sqlite3 *db = pParse->db;
- CollSeq *pColl;
- const u8 *z;
- if( eType==SQLITE_BLOB ){
- z = (const u8 *)sqlite3_value_blob(pVal);
- pColl = db->pDfltColl;
- assert( pColl->enc==SQLITE_UTF8 );
- }else{
- pColl = sqlite3GetCollSeq(pParse, SQLITE_UTF8, 0, *pIdx->azColl);
- if( pColl==0 ){
- return SQLITE_ERROR;
- }
- z = (const u8 *)sqlite3ValueText(pVal, pColl->enc);
- if( !z ){
- return SQLITE_NOMEM;
- }
- assert( z && pColl && pColl->xCmp );
- }
- n = sqlite3ValueBytes(pVal, pColl->enc);
-
- for(; i<pIdx->nSample; i++){
- int c;
- int eSampletype = aSample[i].eType;
- if( eSampletype<eType ) continue;
- if( eSampletype!=eType ) break;
-#ifndef SQLITE_OMIT_UTF16
- if( pColl->enc!=SQLITE_UTF8 ){
- int nSample;
- char *zSample = sqlite3Utf8to16(
- db, pColl->enc, aSample[i].u.z, aSample[i].nByte, &nSample
- );
- if( !zSample ){
- assert( db->mallocFailed );
- return SQLITE_NOMEM;
- }
- c = pColl->xCmp(pColl->pUser, nSample, zSample, n, z);
- sqlite3DbFree(db, zSample);
- }else
-#endif
- {
- c = pColl->xCmp(pColl->pUser, aSample[i].nByte, aSample[i].u.z, n, z);
- }
- if( c>=0 ){
- if( c==0 ) isEq = 1;
- break;
- }
- }
- }
- }
-
- /* At this point, aSample[i] is the first sample that is greater than
- ** or equal to pVal. Or if i==pIdx->nSample, then all samples are less
- ** than pVal. If aSample[i]==pVal, then isEq==1.
- */
- if( isEq ){
- assert( i<pIdx->nSample );
- aStat[0] = aSample[i].nLt;
- aStat[1] = aSample[i].nEq;
- }else{
- tRowcnt iLower, iUpper, iGap;
- if( i==0 ){
- iLower = 0;
- iUpper = aSample[0].nLt;
- }else{
- iUpper = i>=pIdx->nSample ? n : aSample[i].nLt;
- iLower = aSample[i-1].nEq + aSample[i-1].nLt;
- }
- aStat[1] = pIdx->avgEq;
- if( iLower>=iUpper ){
- iGap = 0;
- }else{
- iGap = iUpper - iLower;
- }
- if( roundUp ){
- iGap = (iGap*2)/3;
- }else{
- iGap = iGap/3;
- }
- aStat[0] = iLower + iGap;
- }
- return SQLITE_OK;
-}
-#endif /* SQLITE_ENABLE_STAT3 */
-
-/*
-** If expression pExpr represents a literal value, set *pp to point to
-** an sqlite3_value structure containing the same value, with affinity
-** aff applied to it, before returning. It is the responsibility of the
-** caller to eventually release this structure by passing it to
-** sqlite3ValueFree().
-**
-** If the current parse is a recompile (sqlite3Reprepare()) and pExpr
-** is an SQL variable that currently has a non-NULL value bound to it,
-** create an sqlite3_value structure containing this value, again with
-** affinity aff applied to it, instead.
-**
-** If neither of the above apply, set *pp to NULL.
-**
-** If an error occurs, return an error code. Otherwise, SQLITE_OK.
-*/
-#ifdef SQLITE_ENABLE_STAT3
-static int valueFromExpr(
- Parse *pParse,
- Expr *pExpr,
- u8 aff,
- sqlite3_value **pp
-){
- if( pExpr->op==TK_VARIABLE
- || (pExpr->op==TK_REGISTER && pExpr->op2==TK_VARIABLE)
- ){
- int iVar = pExpr->iColumn;
- sqlite3VdbeSetVarmask(pParse->pVdbe, iVar);
- *pp = sqlite3VdbeGetValue(pParse->pReprepare, iVar, aff);
- return SQLITE_OK;
- }
- return sqlite3ValueFromExpr(pParse->db, pExpr, SQLITE_UTF8, aff, pp);
-}
-#endif
-
-/*
-** This function is used to estimate the number of rows that will be visited
-** by scanning an index for a range of values. The range may have an upper
-** bound, a lower bound, or both. The WHERE clause terms that set the upper
-** and lower bounds are represented by pLower and pUpper respectively. For
-** example, assuming that index p is on t1(a):
-**
-** ... FROM t1 WHERE a > ? AND a < ? ...
-** |_____| |_____|
-** | |
-** pLower pUpper
-**
-** If either of the upper or lower bound is not present, then NULL is passed in
-** place of the corresponding WhereTerm.
-**
-** The nEq parameter is passed the index of the index column subject to the
-** range constraint. Or, equivalently, the number of equality constraints
-** optimized by the proposed index scan. For example, assuming index p is
-** on t1(a, b), and the SQL query is:
-**
-** ... FROM t1 WHERE a = ? AND b > ? AND b < ? ...
-**
-** then nEq should be passed the value 1 (as the range restricted column,
-** b, is the second left-most column of the index). Or, if the query is:
-**
-** ... FROM t1 WHERE a > ? AND a < ? ...
-**
-** then nEq should be passed 0.
-**
-** The returned value is an integer divisor to reduce the estimated
-** search space. A return value of 1 means that range constraints are
-** no help at all. A return value of 2 means range constraints are
-** expected to reduce the search space by half. And so forth...
-**
-** In the absence of sqlite_stat3 ANALYZE data, each range inequality
-** reduces the search space by a factor of 4. Hence a single constraint (x>?)
-** results in a return of 4 and a range constraint (x>? AND x<?) results
-** in a return of 16.
-*/
-static int whereRangeScanEst(
- Parse *pParse, /* Parsing & code generating context */
- Index *p, /* The index containing the range-compared column; "x" */
- int nEq, /* index into p->aCol[] of the range-compared column */
- WhereTerm *pLower, /* Lower bound on the range. ex: "x>123" Might be NULL */
- WhereTerm *pUpper, /* Upper bound on the range. ex: "x<455" Might be NULL */
- double *pRangeDiv /* OUT: Reduce search space by this divisor */
-){
- int rc = SQLITE_OK;
-
-#ifdef SQLITE_ENABLE_STAT3
-
- if( nEq==0 && p->nSample ){
- sqlite3_value *pRangeVal;
- tRowcnt iLower = 0;
- tRowcnt iUpper = p->aiRowEst[0];
- tRowcnt a[2];
- u8 aff = p->pTable->aCol[p->aiColumn[0]].affinity;
-
- if( pLower ){
- Expr *pExpr = pLower->pExpr->pRight;
- rc = valueFromExpr(pParse, pExpr, aff, &pRangeVal);
- assert( (pLower->eOperator & (WO_GT|WO_GE))!=0 );
- if( rc==SQLITE_OK
- && whereKeyStats(pParse, p, pRangeVal, 0, a)==SQLITE_OK
- ){
- iLower = a[0];
- if( (pLower->eOperator & WO_GT)!=0 ) iLower += a[1];
- }
- sqlite3ValueFree(pRangeVal);
- }
- if( rc==SQLITE_OK && pUpper ){
- Expr *pExpr = pUpper->pExpr->pRight;
- rc = valueFromExpr(pParse, pExpr, aff, &pRangeVal);
- assert( (pUpper->eOperator & (WO_LT|WO_LE))!=0 );
- if( rc==SQLITE_OK
- && whereKeyStats(pParse, p, pRangeVal, 1, a)==SQLITE_OK
- ){
- iUpper = a[0];
- if( (pUpper->eOperator & WO_LE)!=0 ) iUpper += a[1];
- }
- sqlite3ValueFree(pRangeVal);
- }
- if( rc==SQLITE_OK ){
- if( iUpper<=iLower ){
- *pRangeDiv = (double)p->aiRowEst[0];
- }else{
- *pRangeDiv = (double)p->aiRowEst[0]/(double)(iUpper - iLower);
- }
- WHERETRACE(("range scan regions: %u..%u div=%g\n",
- (u32)iLower, (u32)iUpper, *pRangeDiv));
- return SQLITE_OK;
- }
- }
-#else
- UNUSED_PARAMETER(pParse);
- UNUSED_PARAMETER(p);
- UNUSED_PARAMETER(nEq);
-#endif
- assert( pLower || pUpper );
- *pRangeDiv = (double)1;
- if( pLower && (pLower->wtFlags & TERM_VNULL)==0 ) *pRangeDiv *= (double)4;
- if( pUpper ) *pRangeDiv *= (double)4;
- return rc;
-}
-
-#ifdef SQLITE_ENABLE_STAT3
-/*
-** Estimate the number of rows that will be returned based on
-** an equality constraint x=VALUE and where that VALUE occurs in
-** the histogram data. This only works when x is the left-most
-** column of an index and sqlite_stat3 histogram data is available
-** for that index. When pExpr==NULL that means the constraint is
-** "x IS NULL" instead of "x=VALUE".
-**
-** Write the estimated row count into *pnRow and return SQLITE_OK.
-** If unable to make an estimate, leave *pnRow unchanged and return
-** non-zero.
-**
-** This routine can fail if it is unable to load a collating sequence
-** required for string comparison, or if unable to allocate memory
-** for a UTF conversion required for comparison. The error is stored
-** in the pParse structure.
-*/
-static int whereEqualScanEst(
- Parse *pParse, /* Parsing & code generating context */
- Index *p, /* The index whose left-most column is pTerm */
- Expr *pExpr, /* Expression for VALUE in the x=VALUE constraint */
- double *pnRow /* Write the revised row estimate here */
-){
- sqlite3_value *pRhs = 0; /* VALUE on right-hand side of pTerm */
- u8 aff; /* Column affinity */
- int rc; /* Subfunction return code */
- tRowcnt a[2]; /* Statistics */
-
- assert( p->aSample!=0 );
- assert( p->nSample>0 );
- aff = p->pTable->aCol[p->aiColumn[0]].affinity;
- if( pExpr ){
- rc = valueFromExpr(pParse, pExpr, aff, &pRhs);
- if( rc ) goto whereEqualScanEst_cancel;
- }else{
- pRhs = sqlite3ValueNew(pParse->db);
- }
- if( pRhs==0 ) return SQLITE_NOTFOUND;
- rc = whereKeyStats(pParse, p, pRhs, 0, a);
- if( rc==SQLITE_OK ){
- WHERETRACE(("equality scan regions: %d\n", (int)a[1]));
- *pnRow = a[1];
- }
-whereEqualScanEst_cancel:
- sqlite3ValueFree(pRhs);
- return rc;
-}
-#endif /* defined(SQLITE_ENABLE_STAT3) */
-
-#ifdef SQLITE_ENABLE_STAT3
-/*
-** Estimate the number of rows that will be returned based on
-** an IN constraint where the right-hand side of the IN operator
-** is a list of values. Example:
-**
-** WHERE x IN (1,2,3,4)
-**
-** Write the estimated row count into *pnRow and return SQLITE_OK.
-** If unable to make an estimate, leave *pnRow unchanged and return
-** non-zero.
-**
-** This routine can fail if it is unable to load a collating sequence
-** required for string comparison, or if unable to allocate memory
-** for a UTF conversion required for comparison. The error is stored
-** in the pParse structure.
-*/
-static int whereInScanEst(
- Parse *pParse, /* Parsing & code generating context */
- Index *p, /* The index whose left-most column is pTerm */
- ExprList *pList, /* The value list on the RHS of "x IN (v1,v2,v3,...)" */
- double *pnRow /* Write the revised row estimate here */
-){
- int rc = SQLITE_OK; /* Subfunction return code */
- double nEst; /* Number of rows for a single term */
- double nRowEst = (double)0; /* New estimate of the number of rows */
- int i; /* Loop counter */
-
- assert( p->aSample!=0 );
- for(i=0; rc==SQLITE_OK && i<pList->nExpr; i++){
- nEst = p->aiRowEst[0];
- rc = whereEqualScanEst(pParse, p, pList->a[i].pExpr, &nEst);
- nRowEst += nEst;
- }
- if( rc==SQLITE_OK ){
- if( nRowEst > p->aiRowEst[0] ) nRowEst = p->aiRowEst[0];
- *pnRow = nRowEst;
- WHERETRACE(("IN row estimate: est=%g\n", nRowEst));
- }
- return rc;
-}
-#endif /* defined(SQLITE_ENABLE_STAT3) */
-
-/*
-** Check to see if column iCol of the table with cursor iTab will appear
-** in sorted order according to the current query plan.
-**
-** Return values:
-**
-** 0 iCol is not ordered
-** 1 iCol has only a single value
-** 2 iCol is in ASC order
-** 3 iCol is in DESC order
-*/
-static int isOrderedColumn(
- WhereBestIdx *p,
- int iTab,
- int iCol
-){
- int i, j;
- WhereLevel *pLevel = &p->aLevel[p->i-1];
- Index *pIdx;
- u8 sortOrder;
- for(i=p->i-1; i>=0; i--, pLevel--){
- if( pLevel->iTabCur!=iTab ) continue;
- if( (pLevel->plan.wsFlags & WHERE_ALL_UNIQUE)!=0 ){
- return 1;
- }
- assert( (pLevel->plan.wsFlags & WHERE_ORDERED)!=0 );
- if( (pIdx = pLevel->plan.u.pIdx)!=0 ){
- if( iCol<0 ){
- sortOrder = 0;
- testcase( (pLevel->plan.wsFlags & WHERE_REVERSE)!=0 );
- }else{
- int n = pIdx->nColumn;
- for(j=0; j<n; j++){
- if( iCol==pIdx->aiColumn[j] ) break;
- }
- if( j>=n ) return 0;
- sortOrder = pIdx->aSortOrder[j];
- testcase( (pLevel->plan.wsFlags & WHERE_REVERSE)!=0 );
- }
- }else{
- if( iCol!=(-1) ) return 0;
- sortOrder = 0;
- testcase( (pLevel->plan.wsFlags & WHERE_REVERSE)!=0 );
- }
- if( (pLevel->plan.wsFlags & WHERE_REVERSE)!=0 ){
- assert( sortOrder==0 || sortOrder==1 );
- testcase( sortOrder==1 );
- sortOrder = 1 - sortOrder;
- }
- return sortOrder+2;
- }
- return 0;
-}
-
-/*
-** This routine decides if pIdx can be used to satisfy the ORDER BY
-** clause, either in whole or in part. The return value is the
-** cumulative number of terms in the ORDER BY clause that are satisfied
-** by the index pIdx and other indices in outer loops.
-**
-** The table being queried has a cursor number of "base". pIdx is the
-** index that is postulated for use to access the table.
-**
-** The *pbRev value is set to 0 order 1 depending on whether or not
-** pIdx should be run in the forward order or in reverse order.
-*/
-static int isSortingIndex(
- WhereBestIdx *p, /* Best index search context */
- Index *pIdx, /* The index we are testing */
- int base, /* Cursor number for the table to be sorted */
- int *pbRev, /* Set to 1 for reverse-order scan of pIdx */
- int *pbObUnique /* ORDER BY column values will different in every row */
-){
- int i; /* Number of pIdx terms used */
- int j; /* Number of ORDER BY terms satisfied */
- int sortOrder = 2; /* 0: forward. 1: backward. 2: unknown */
- int nTerm; /* Number of ORDER BY terms */
- struct ExprList_item *pOBItem;/* A term of the ORDER BY clause */
- Table *pTab = pIdx->pTable; /* Table that owns index pIdx */
- ExprList *pOrderBy; /* The ORDER BY clause */
- Parse *pParse = p->pParse; /* Parser context */
- sqlite3 *db = pParse->db; /* Database connection */
- int nPriorSat; /* ORDER BY terms satisfied by outer loops */
- int seenRowid = 0; /* True if an ORDER BY rowid term is seen */
- int uniqueNotNull; /* pIdx is UNIQUE with all terms are NOT NULL */
- int outerObUnique; /* Outer loops generate different values in
- ** every row for the ORDER BY columns */
-
- if( p->i==0 ){
- nPriorSat = 0;
- outerObUnique = 1;
- }else{
- u32 wsFlags = p->aLevel[p->i-1].plan.wsFlags;
- nPriorSat = p->aLevel[p->i-1].plan.nOBSat;
- if( (wsFlags & WHERE_ORDERED)==0 ){
- /* This loop cannot be ordered unless the next outer loop is
- ** also ordered */
- return nPriorSat;
- }
- if( OptimizationDisabled(db, SQLITE_OrderByIdxJoin) ){
- /* Only look at the outer-most loop if the OrderByIdxJoin
- ** optimization is disabled */
- return nPriorSat;
- }
- testcase( wsFlags & WHERE_OB_UNIQUE );
- testcase( wsFlags & WHERE_ALL_UNIQUE );
- outerObUnique = (wsFlags & (WHERE_OB_UNIQUE|WHERE_ALL_UNIQUE))!=0;
- }
- pOrderBy = p->pOrderBy;
- assert( pOrderBy!=0 );
- if( pIdx->bUnordered ){
- /* Hash indices (indicated by the "unordered" tag on sqlite_stat1) cannot
- ** be used for sorting */
- return nPriorSat;
- }
- nTerm = pOrderBy->nExpr;
- uniqueNotNull = pIdx->onError!=OE_None;
- assert( nTerm>0 );
-
- /* Argument pIdx must either point to a 'real' named index structure,
- ** or an index structure allocated on the stack by bestBtreeIndex() to
- ** represent the rowid index that is part of every table. */
- assert( pIdx->zName || (pIdx->nColumn==1 && pIdx->aiColumn[0]==-1) );
-
- /* Match terms of the ORDER BY clause against columns of
- ** the index.
- **
- ** Note that indices have pIdx->nColumn regular columns plus
- ** one additional column containing the rowid. The rowid column
- ** of the index is also allowed to match against the ORDER BY
- ** clause.
- */
- j = nPriorSat;
- for(i=0,pOBItem=&pOrderBy->a[j]; j<nTerm && i<=pIdx->nColumn; i++){
- Expr *pOBExpr; /* The expression of the ORDER BY pOBItem */
- CollSeq *pColl; /* The collating sequence of pOBExpr */
- int termSortOrder; /* Sort order for this term */
- int iColumn; /* The i-th column of the index. -1 for rowid */
- int iSortOrder; /* 1 for DESC, 0 for ASC on the i-th index term */
- int isEq; /* Subject to an == or IS NULL constraint */
- int isMatch; /* ORDER BY term matches the index term */
- const char *zColl; /* Name of collating sequence for i-th index term */
- WhereTerm *pConstraint; /* A constraint in the WHERE clause */
-
- /* If the next term of the ORDER BY clause refers to anything other than
- ** a column in the "base" table, then this index will not be of any
- ** further use in handling the ORDER BY. */
- pOBExpr = sqlite3ExprSkipCollate(pOBItem->pExpr);
- if( pOBExpr->op!=TK_COLUMN || pOBExpr->iTable!=base ){
- break;
- }
-
- /* Find column number and collating sequence for the next entry
- ** in the index */
- if( pIdx->zName && i<pIdx->nColumn ){
- iColumn = pIdx->aiColumn[i];
- if( iColumn==pIdx->pTable->iPKey ){
- iColumn = -1;
- }
- iSortOrder = pIdx->aSortOrder[i];
- zColl = pIdx->azColl[i];
- assert( zColl!=0 );
- }else{
- iColumn = -1;
- iSortOrder = 0;
- zColl = 0;
- }
-
- /* Check to see if the column number and collating sequence of the
- ** index match the column number and collating sequence of the ORDER BY
- ** clause entry. Set isMatch to 1 if they both match. */
- if( pOBExpr->iColumn==iColumn ){
- if( zColl ){
- pColl = sqlite3ExprCollSeq(pParse, pOBItem->pExpr);
- if( !pColl ) pColl = db->pDfltColl;
- isMatch = sqlite3StrICmp(pColl->zName, zColl)==0;
- }else{
- isMatch = 1;
- }
- }else{
- isMatch = 0;
- }
-
- /* termSortOrder is 0 or 1 for whether or not the access loop should
- ** run forward or backwards (respectively) in order to satisfy this
- ** term of the ORDER BY clause. */
- assert( pOBItem->sortOrder==0 || pOBItem->sortOrder==1 );
- assert( iSortOrder==0 || iSortOrder==1 );
- termSortOrder = iSortOrder ^ pOBItem->sortOrder;
-
- /* If X is the column in the index and ORDER BY clause, check to see
- ** if there are any X= or X IS NULL constraints in the WHERE clause. */
- pConstraint = findTerm(p->pWC, base, iColumn, p->notReady,
- WO_EQ|WO_ISNULL|WO_IN, pIdx);
- if( pConstraint==0 ){
- isEq = 0;
- }else if( (pConstraint->eOperator & WO_IN)!=0 ){
- isEq = 0;
- }else if( (pConstraint->eOperator & WO_ISNULL)!=0 ){
- uniqueNotNull = 0;
- isEq = 1; /* "X IS NULL" means X has only a single value */
- }else if( pConstraint->prereqRight==0 ){
- isEq = 1; /* Constraint "X=constant" means X has only a single value */
- }else{
- Expr *pRight = pConstraint->pExpr->pRight;
- if( pRight->op==TK_COLUMN ){
- WHERETRACE((" .. isOrderedColumn(tab=%d,col=%d)",
- pRight->iTable, pRight->iColumn));
- isEq = isOrderedColumn(p, pRight->iTable, pRight->iColumn);
- WHERETRACE((" -> isEq=%d\n", isEq));
-
- /* If the constraint is of the form X=Y where Y is an ordered value
- ** in an outer loop, then make sure the sort order of Y matches the
- ** sort order required for X. */
- if( isMatch && isEq>=2 && isEq!=pOBItem->sortOrder+2 ){
- testcase( isEq==2 );
- testcase( isEq==3 );
- break;
- }
- }else{
- isEq = 0; /* "X=expr" places no ordering constraints on X */
- }
- }
- if( !isMatch ){
- if( isEq==0 ){
- break;
- }else{
- continue;
- }
- }else if( isEq!=1 ){
- if( sortOrder==2 ){
- sortOrder = termSortOrder;
- }else if( termSortOrder!=sortOrder ){
- break;
- }
- }
- j++;
- pOBItem++;
- if( iColumn<0 ){
- seenRowid = 1;
- break;
- }else if( pTab->aCol[iColumn].notNull==0 && isEq!=1 ){
- testcase( isEq==0 );
- testcase( isEq==2 );
- testcase( isEq==3 );
- uniqueNotNull = 0;
- }
- }
- if( seenRowid ){
- uniqueNotNull = 1;
- }else if( uniqueNotNull==0 || i<pIdx->nColumn ){
- uniqueNotNull = 0;
- }
-
- /* If we have not found at least one ORDER BY term that matches the
- ** index, then show no progress. */
- if( pOBItem==&pOrderBy->a[nPriorSat] ) return nPriorSat;
-
- /* Either the outer queries must generate rows where there are no two
- ** rows with the same values in all ORDER BY columns, or else this
- ** loop must generate just a single row of output. Example: Suppose
- ** the outer loops generate A=1 and A=1, and this loop generates B=3
- ** and B=4. Then without the following test, ORDER BY A,B would
- ** generate the wrong order output: 1,3 1,4 1,3 1,4
- */
- if( outerObUnique==0 && uniqueNotNull==0 ) return nPriorSat;
- *pbObUnique = uniqueNotNull;
-
- /* Return the necessary scan order back to the caller */
- *pbRev = sortOrder & 1;
-
- /* If there was an "ORDER BY rowid" term that matched, or it is only
- ** possible for a single row from this table to match, then skip over
- ** any additional ORDER BY terms dealing with this table.
- */
- if( uniqueNotNull ){
- /* Advance j over additional ORDER BY terms associated with base */
- WhereMaskSet *pMS = p->pWC->pMaskSet;
- Bitmask m = ~getMask(pMS, base);
- while( j<nTerm && (exprTableUsage(pMS, pOrderBy->a[j].pExpr)&m)==0 ){
- j++;
- }
- }
- return j;
-}
-
-/*
-** Find the best query plan for accessing a particular table. Write the
-** best query plan and its cost into the p->cost.
-**
-** The lowest cost plan wins. The cost is an estimate of the amount of
-** CPU and disk I/O needed to process the requested result.
-** Factors that influence cost include:
-**
-** * The estimated number of rows that will be retrieved. (The
-** fewer the better.)
-**
-** * Whether or not sorting must occur.
-**
-** * Whether or not there must be separate lookups in the
-** index and in the main table.
-**
-** If there was an INDEXED BY clause (pSrc->pIndex) attached to the table in
-** the SQL statement, then this function only considers plans using the
-** named index. If no such plan is found, then the returned cost is
-** SQLITE_BIG_DBL. If a plan is found that uses the named index,
-** then the cost is calculated in the usual way.
-**
-** If a NOT INDEXED clause was attached to the table
-** in the SELECT statement, then no indexes are considered. However, the
-** selected plan may still take advantage of the built-in rowid primary key
-** index.
-*/
-static void bestBtreeIndex(WhereBestIdx *p){
- Parse *pParse = p->pParse; /* The parsing context */
- WhereClause *pWC = p->pWC; /* The WHERE clause */
- struct SrcList_item *pSrc = p->pSrc; /* The FROM clause term to search */
- int iCur = pSrc->iCursor; /* The cursor of the table to be accessed */
- Index *pProbe; /* An index we are evaluating */
- Index *pIdx; /* Copy of pProbe, or zero for IPK index */
- int eqTermMask; /* Current mask of valid equality operators */
- int idxEqTermMask; /* Index mask of valid equality operators */
- Index sPk; /* A fake index object for the primary key */
- tRowcnt aiRowEstPk[2]; /* The aiRowEst[] value for the sPk index */
- int aiColumnPk = -1; /* The aColumn[] value for the sPk index */
- int wsFlagMask; /* Allowed flags in p->cost.plan.wsFlag */
- int nPriorSat; /* ORDER BY terms satisfied by outer loops */
- int nOrderBy; /* Number of ORDER BY terms */
- char bSortInit; /* Initializer for bSort in inner loop */
- char bDistInit; /* Initializer for bDist in inner loop */
-
-
- /* Initialize the cost to a worst-case value */
- memset(&p->cost, 0, sizeof(p->cost));
- p->cost.rCost = SQLITE_BIG_DBL;
-
- /* If the pSrc table is the right table of a LEFT JOIN then we may not
- ** use an index to satisfy IS NULL constraints on that table. This is
- ** because columns might end up being NULL if the table does not match -
- ** a circumstance which the index cannot help us discover. Ticket #2177.
- */
- if( pSrc->jointype & JT_LEFT ){
- idxEqTermMask = WO_EQ|WO_IN;
- }else{
- idxEqTermMask = WO_EQ|WO_IN|WO_ISNULL;
- }
-
- if( pSrc->pIndex ){
- /* An INDEXED BY clause specifies a particular index to use */
- pIdx = pProbe = pSrc->pIndex;
- wsFlagMask = ~(WHERE_ROWID_EQ|WHERE_ROWID_RANGE);
- eqTermMask = idxEqTermMask;
- }else{
- /* There is no INDEXED BY clause. Create a fake Index object in local
- ** variable sPk to represent the rowid primary key index. Make this
- ** fake index the first in a chain of Index objects with all of the real
- ** indices to follow */
- Index *pFirst; /* First of real indices on the table */
- memset(&sPk, 0, sizeof(Index));
- sPk.nColumn = 1;
- sPk.aiColumn = &aiColumnPk;
- sPk.aiRowEst = aiRowEstPk;
- sPk.onError = OE_Replace;
- sPk.pTable = pSrc->pTab;
- aiRowEstPk[0] = pSrc->pTab->nRowEst;
- aiRowEstPk[1] = 1;
- pFirst = pSrc->pTab->pIndex;
- if( pSrc->notIndexed==0 ){
- /* The real indices of the table are only considered if the
- ** NOT INDEXED qualifier is omitted from the FROM clause */
- sPk.pNext = pFirst;
- }
- pProbe = &sPk;
- wsFlagMask = ~(
- WHERE_COLUMN_IN|WHERE_COLUMN_EQ|WHERE_COLUMN_NULL|WHERE_COLUMN_RANGE
- );
- eqTermMask = WO_EQ|WO_IN;
- pIdx = 0;
- }
-
- nOrderBy = p->pOrderBy ? p->pOrderBy->nExpr : 0;
- if( p->i ){
- nPriorSat = p->aLevel[p->i-1].plan.nOBSat;
- bSortInit = nPriorSat<nOrderBy;
- bDistInit = 0;
- }else{
- nPriorSat = 0;
- bSortInit = nOrderBy>0;
- bDistInit = p->pDistinct!=0;
- }
-
- /* Loop over all indices looking for the best one to use
- */
- for(; pProbe; pIdx=pProbe=pProbe->pNext){
- const tRowcnt * const aiRowEst = pProbe->aiRowEst;
- WhereCost pc; /* Cost of using pProbe */
- double log10N = (double)1; /* base-10 logarithm of nRow (inexact) */
-
- /* The following variables are populated based on the properties of
- ** index being evaluated. They are then used to determine the expected
- ** cost and number of rows returned.
- **
- ** pc.plan.nEq:
- ** Number of equality terms that can be implemented using the index.
- ** In other words, the number of initial fields in the index that
- ** are used in == or IN or NOT NULL constraints of the WHERE clause.
- **
- ** nInMul:
- ** The "in-multiplier". This is an estimate of how many seek operations
- ** SQLite must perform on the index in question. For example, if the
- ** WHERE clause is:
- **
- ** WHERE a IN (1, 2, 3) AND b IN (4, 5, 6)
- **
- ** SQLite must perform 9 lookups on an index on (a, b), so nInMul is
- ** set to 9. Given the same schema and either of the following WHERE
- ** clauses:
- **
- ** WHERE a = 1
- ** WHERE a >= 2
- **
- ** nInMul is set to 1.
- **
- ** If there exists a WHERE term of the form "x IN (SELECT ...)", then
- ** the sub-select is assumed to return 25 rows for the purposes of
- ** determining nInMul.
- **
- ** bInEst:
- ** Set to true if there was at least one "x IN (SELECT ...)" term used
- ** in determining the value of nInMul. Note that the RHS of the
- ** IN operator must be a SELECT, not a value list, for this variable
- ** to be true.
- **
- ** rangeDiv:
- ** An estimate of a divisor by which to reduce the search space due
- ** to inequality constraints. In the absence of sqlite_stat3 ANALYZE
- ** data, a single inequality reduces the search space to 1/4rd its
- ** original size (rangeDiv==4). Two inequalities reduce the search
- ** space to 1/16th of its original size (rangeDiv==16).
- **
- ** bSort:
- ** Boolean. True if there is an ORDER BY clause that will require an
- ** external sort (i.e. scanning the index being evaluated will not
- ** correctly order records).
- **
- ** bDist:
- ** Boolean. True if there is a DISTINCT clause that will require an
- ** external btree.
- **
- ** bLookup:
- ** Boolean. True if a table lookup is required for each index entry
- ** visited. In other words, true if this is not a covering index.
- ** This is always false for the rowid primary key index of a table.
- ** For other indexes, it is true unless all the columns of the table
- ** used by the SELECT statement are present in the index (such an
- ** index is sometimes described as a covering index).
- ** For example, given the index on (a, b), the second of the following
- ** two queries requires table b-tree lookups in order to find the value
- ** of column c, but the first does not because columns a and b are
- ** both available in the index.
- **
- ** SELECT a, b FROM tbl WHERE a = 1;
- ** SELECT a, b, c FROM tbl WHERE a = 1;
- */
- int bInEst = 0; /* True if "x IN (SELECT...)" seen */
- int nInMul = 1; /* Number of distinct equalities to lookup */
- double rangeDiv = (double)1; /* Estimated reduction in search space */
- int nBound = 0; /* Number of range constraints seen */
- char bSort = bSortInit; /* True if external sort required */
- char bDist = bDistInit; /* True if index cannot help with DISTINCT */
- char bLookup = 0; /* True if not a covering index */
- WhereTerm *pTerm; /* A single term of the WHERE clause */
-#ifdef SQLITE_ENABLE_STAT3
- WhereTerm *pFirstTerm = 0; /* First term matching the index */
-#endif
-
- WHERETRACE((
- " %s(%s):\n",
- pSrc->pTab->zName, (pIdx ? pIdx->zName : "ipk")
- ));
- memset(&pc, 0, sizeof(pc));
- pc.plan.nOBSat = nPriorSat;
-
- /* Determine the values of pc.plan.nEq and nInMul */
- for(pc.plan.nEq=0; pc.plan.nEq<pProbe->nColumn; pc.plan.nEq++){
- int j = pProbe->aiColumn[pc.plan.nEq];
- pTerm = findTerm(pWC, iCur, j, p->notReady, eqTermMask, pIdx);
- if( pTerm==0 ) break;
- pc.plan.wsFlags |= (WHERE_COLUMN_EQ|WHERE_ROWID_EQ);
- testcase( pTerm->pWC!=pWC );
- if( pTerm->eOperator & WO_IN ){
- Expr *pExpr = pTerm->pExpr;
- pc.plan.wsFlags |= WHERE_COLUMN_IN;
- if( ExprHasProperty(pExpr, EP_xIsSelect) ){
- /* "x IN (SELECT ...)": Assume the SELECT returns 25 rows */
- nInMul *= 25;
- bInEst = 1;
- }else if( ALWAYS(pExpr->x.pList && pExpr->x.pList->nExpr) ){
- /* "x IN (value, value, ...)" */
- nInMul *= pExpr->x.pList->nExpr;
- }
- }else if( pTerm->eOperator & WO_ISNULL ){
- pc.plan.wsFlags |= WHERE_COLUMN_NULL;
- }
-#ifdef SQLITE_ENABLE_STAT3
- if( pc.plan.nEq==0 && pProbe->aSample ) pFirstTerm = pTerm;
-#endif
- pc.used |= pTerm->prereqRight;
- }
-
- /* If the index being considered is UNIQUE, and there is an equality
- ** constraint for all columns in the index, then this search will find
- ** at most a single row. In this case set the WHERE_UNIQUE flag to
- ** indicate this to the caller.
- **
- ** Otherwise, if the search may find more than one row, test to see if
- ** there is a range constraint on indexed column (pc.plan.nEq+1) that
- ** can be optimized using the index.
- */
- if( pc.plan.nEq==pProbe->nColumn && pProbe->onError!=OE_None ){
- testcase( pc.plan.wsFlags & WHERE_COLUMN_IN );
- testcase( pc.plan.wsFlags & WHERE_COLUMN_NULL );
- if( (pc.plan.wsFlags & (WHERE_COLUMN_IN|WHERE_COLUMN_NULL))==0 ){
- pc.plan.wsFlags |= WHERE_UNIQUE;
- if( p->i==0 || (p->aLevel[p->i-1].plan.wsFlags & WHERE_ALL_UNIQUE)!=0 ){
- pc.plan.wsFlags |= WHERE_ALL_UNIQUE;
- }
- }
- }else if( pProbe->bUnordered==0 ){
- int j;
- j = (pc.plan.nEq==pProbe->nColumn ? -1 : pProbe->aiColumn[pc.plan.nEq]);
- if( findTerm(pWC, iCur, j, p->notReady, WO_LT|WO_LE|WO_GT|WO_GE, pIdx) ){
- WhereTerm *pTop, *pBtm;
- pTop = findTerm(pWC, iCur, j, p->notReady, WO_LT|WO_LE, pIdx);
- pBtm = findTerm(pWC, iCur, j, p->notReady, WO_GT|WO_GE, pIdx);
- whereRangeScanEst(pParse, pProbe, pc.plan.nEq, pBtm, pTop, &rangeDiv);
- if( pTop ){
- nBound = 1;
- pc.plan.wsFlags |= WHERE_TOP_LIMIT;
- pc.used |= pTop->prereqRight;
- testcase( pTop->pWC!=pWC );
- }
- if( pBtm ){
- nBound++;
- pc.plan.wsFlags |= WHERE_BTM_LIMIT;
- pc.used |= pBtm->prereqRight;
- testcase( pBtm->pWC!=pWC );
- }
- pc.plan.wsFlags |= (WHERE_COLUMN_RANGE|WHERE_ROWID_RANGE);
- }
- }
-
- /* If there is an ORDER BY clause and the index being considered will
- ** naturally scan rows in the required order, set the appropriate flags
- ** in pc.plan.wsFlags. Otherwise, if there is an ORDER BY clause but
- ** the index will scan rows in a different order, set the bSort
- ** variable. */
- if( bSort && (pSrc->jointype & JT_LEFT)==0 ){
- int bRev = 2;
- int bObUnique = 0;
- WHERETRACE((" --> before isSortIndex: nPriorSat=%d\n",nPriorSat));
- pc.plan.nOBSat = isSortingIndex(p, pProbe, iCur, &bRev, &bObUnique);
- WHERETRACE((" --> after isSortIndex: bRev=%d bObU=%d nOBSat=%d\n",
- bRev, bObUnique, pc.plan.nOBSat));
- if( nPriorSat<pc.plan.nOBSat || (pc.plan.wsFlags & WHERE_ALL_UNIQUE)!=0 ){
- pc.plan.wsFlags |= WHERE_ORDERED;
- if( bObUnique ) pc.plan.wsFlags |= WHERE_OB_UNIQUE;
- }
- if( nOrderBy==pc.plan.nOBSat ){
- bSort = 0;
- pc.plan.wsFlags |= WHERE_ROWID_RANGE|WHERE_COLUMN_RANGE;
- }
- if( bRev & 1 ) pc.plan.wsFlags |= WHERE_REVERSE;
- }
-
- /* If there is a DISTINCT qualifier and this index will scan rows in
- ** order of the DISTINCT expressions, clear bDist and set the appropriate
- ** flags in pc.plan.wsFlags. */
- if( bDist
- && isDistinctIndex(pParse, pWC, pProbe, iCur, p->pDistinct, pc.plan.nEq)
- && (pc.plan.wsFlags & WHERE_COLUMN_IN)==0
- ){
- bDist = 0;
- pc.plan.wsFlags |= WHERE_ROWID_RANGE|WHERE_COLUMN_RANGE|WHERE_DISTINCT;
- }
-
- /* If currently calculating the cost of using an index (not the IPK
- ** index), determine if all required column data may be obtained without
- ** using the main table (i.e. if the index is a covering
- ** index for this query). If it is, set the WHERE_IDX_ONLY flag in
- ** pc.plan.wsFlags. Otherwise, set the bLookup variable to true. */
- if( pIdx ){
- Bitmask m = pSrc->colUsed;
- int j;
- for(j=0; j<pIdx->nColumn; j++){
- int x = pIdx->aiColumn[j];
- if( x<BMS-1 ){
- m &= ~(((Bitmask)1)<<x);
- }
- }
- if( m==0 ){
- pc.plan.wsFlags |= WHERE_IDX_ONLY;
- }else{
- bLookup = 1;
- }
- }
-
- /*
- ** Estimate the number of rows of output. For an "x IN (SELECT...)"
- ** constraint, do not let the estimate exceed half the rows in the table.
- */
- pc.plan.nRow = (double)(aiRowEst[pc.plan.nEq] * nInMul);
- if( bInEst && pc.plan.nRow*2>aiRowEst[0] ){
- pc.plan.nRow = aiRowEst[0]/2;
- nInMul = (int)(pc.plan.nRow / aiRowEst[pc.plan.nEq]);
- }
-
-#ifdef SQLITE_ENABLE_STAT3
- /* If the constraint is of the form x=VALUE or x IN (E1,E2,...)
- ** and we do not think that values of x are unique and if histogram
- ** data is available for column x, then it might be possible
- ** to get a better estimate on the number of rows based on
- ** VALUE and how common that value is according to the histogram.
- */
- if( pc.plan.nRow>(double)1 && pc.plan.nEq==1
- && pFirstTerm!=0 && aiRowEst[1]>1 ){
- assert( (pFirstTerm->eOperator & (WO_EQ|WO_ISNULL|WO_IN))!=0 );
- if( pFirstTerm->eOperator & (WO_EQ|WO_ISNULL) ){
- testcase( pFirstTerm->eOperator & WO_EQ );
- testcase( pFirstTerm->eOperator & WO_EQUIV );
- testcase( pFirstTerm->eOperator & WO_ISNULL );
- whereEqualScanEst(pParse, pProbe, pFirstTerm->pExpr->pRight,
- &pc.plan.nRow);
- }else if( bInEst==0 ){
- assert( pFirstTerm->eOperator & WO_IN );
- whereInScanEst(pParse, pProbe, pFirstTerm->pExpr->x.pList,
- &pc.plan.nRow);
- }
- }
-#endif /* SQLITE_ENABLE_STAT3 */
-
- /* Adjust the number of output rows and downward to reflect rows
- ** that are excluded by range constraints.
- */
- pc.plan.nRow = pc.plan.nRow/rangeDiv;
- if( pc.plan.nRow<1 ) pc.plan.nRow = 1;
-
- /* Experiments run on real SQLite databases show that the time needed
- ** to do a binary search to locate a row in a table or index is roughly
- ** log10(N) times the time to move from one row to the next row within
- ** a table or index. The actual times can vary, with the size of
- ** records being an important factor. Both moves and searches are
- ** slower with larger records, presumably because fewer records fit
- ** on one page and hence more pages have to be fetched.
- **
- ** The ANALYZE command and the sqlite_stat1 and sqlite_stat3 tables do
- ** not give us data on the relative sizes of table and index records.
- ** So this computation assumes table records are about twice as big
- ** as index records
- */
- if( (pc.plan.wsFlags&~(WHERE_REVERSE|WHERE_ORDERED|WHERE_OB_UNIQUE))
- ==WHERE_IDX_ONLY
- && (pWC->wctrlFlags & WHERE_ONEPASS_DESIRED)==0
- && sqlite3GlobalConfig.bUseCis
- && OptimizationEnabled(pParse->db, SQLITE_CoverIdxScan)
- ){
- /* This index is not useful for indexing, but it is a covering index.
- ** A full-scan of the index might be a little faster than a full-scan
- ** of the table, so give this case a cost slightly less than a table
- ** scan. */
- pc.rCost = aiRowEst[0]*3 + pProbe->nColumn;
- pc.plan.wsFlags |= WHERE_COVER_SCAN|WHERE_COLUMN_RANGE;
- }else if( (pc.plan.wsFlags & WHERE_NOT_FULLSCAN)==0 ){
- /* The cost of a full table scan is a number of move operations equal
- ** to the number of rows in the table.
- **
- ** We add an additional 4x penalty to full table scans. This causes
- ** the cost function to err on the side of choosing an index over
- ** choosing a full scan. This 4x full-scan penalty is an arguable
- ** decision and one which we expect to revisit in the future. But
- ** it seems to be working well enough at the moment.
- */
- pc.rCost = aiRowEst[0]*4;
- pc.plan.wsFlags &= ~WHERE_IDX_ONLY;
- if( pIdx ){
- pc.plan.wsFlags &= ~WHERE_ORDERED;
- pc.plan.nOBSat = nPriorSat;
- }
- }else{
- log10N = estLog(aiRowEst[0]);
- pc.rCost = pc.plan.nRow;
- if( pIdx ){
- if( bLookup ){
- /* For an index lookup followed by a table lookup:
- ** nInMul index searches to find the start of each index range
- ** + nRow steps through the index
- ** + nRow table searches to lookup the table entry using the rowid
- */
- pc.rCost += (nInMul + pc.plan.nRow)*log10N;
- }else{
- /* For a covering index:
- ** nInMul index searches to find the initial entry
- ** + nRow steps through the index
- */
- pc.rCost += nInMul*log10N;
- }
- }else{
- /* For a rowid primary key lookup:
- ** nInMult table searches to find the initial entry for each range
- ** + nRow steps through the table
- */
- pc.rCost += nInMul*log10N;
- }
- }
-
- /* Add in the estimated cost of sorting the result. Actual experimental
- ** measurements of sorting performance in SQLite show that sorting time
- ** adds C*N*log10(N) to the cost, where N is the number of rows to be
- ** sorted and C is a factor between 1.95 and 4.3. We will split the
- ** difference and select C of 3.0.
- */
- if( bSort ){
- double m = estLog(pc.plan.nRow*(nOrderBy - pc.plan.nOBSat)/nOrderBy);
- m *= (double)(pc.plan.nOBSat ? 2 : 3);
- pc.rCost += pc.plan.nRow*m;
- }
- if( bDist ){
- pc.rCost += pc.plan.nRow*estLog(pc.plan.nRow)*3;
- }
-
- /**** Cost of using this index has now been computed ****/
-
- /* If there are additional constraints on this table that cannot
- ** be used with the current index, but which might lower the number
- ** of output rows, adjust the nRow value accordingly. This only
- ** matters if the current index is the least costly, so do not bother
- ** with this step if we already know this index will not be chosen.
- ** Also, never reduce the output row count below 2 using this step.
- **
- ** It is critical that the notValid mask be used here instead of
- ** the notReady mask. When computing an "optimal" index, the notReady
- ** mask will only have one bit set - the bit for the current table.
- ** The notValid mask, on the other hand, always has all bits set for
- ** tables that are not in outer loops. If notReady is used here instead
- ** of notValid, then a optimal index that depends on inner joins loops
- ** might be selected even when there exists an optimal index that has
- ** no such dependency.
- */
- if( pc.plan.nRow>2 && pc.rCost<=p->cost.rCost ){
- int k; /* Loop counter */
- int nSkipEq = pc.plan.nEq; /* Number of == constraints to skip */
- int nSkipRange = nBound; /* Number of < constraints to skip */
- Bitmask thisTab; /* Bitmap for pSrc */
-
- thisTab = getMask(pWC->pMaskSet, iCur);
- for(pTerm=pWC->a, k=pWC->nTerm; pc.plan.nRow>2 && k; k--, pTerm++){
- if( pTerm->wtFlags & TERM_VIRTUAL ) continue;
- if( (pTerm->prereqAll & p->notValid)!=thisTab ) continue;
- if( pTerm->eOperator & (WO_EQ|WO_IN|WO_ISNULL) ){
- if( nSkipEq ){
- /* Ignore the first pc.plan.nEq equality matches since the index
- ** has already accounted for these */
- nSkipEq--;
- }else{
- /* Assume each additional equality match reduces the result
- ** set size by a factor of 10 */
- pc.plan.nRow /= 10;
- }
- }else if( pTerm->eOperator & (WO_LT|WO_LE|WO_GT|WO_GE) ){
- if( nSkipRange ){
- /* Ignore the first nSkipRange range constraints since the index
- ** has already accounted for these */
- nSkipRange--;
- }else{
- /* Assume each additional range constraint reduces the result
- ** set size by a factor of 3. Indexed range constraints reduce
- ** the search space by a larger factor: 4. We make indexed range
- ** more selective intentionally because of the subjective
- ** observation that indexed range constraints really are more
- ** selective in practice, on average. */
- pc.plan.nRow /= 3;
- }
- }else if( (pTerm->eOperator & WO_NOOP)==0 ){
- /* Any other expression lowers the output row count by half */
- pc.plan.nRow /= 2;
- }
- }
- if( pc.plan.nRow<2 ) pc.plan.nRow = 2;
- }
-
-
- WHERETRACE((
- " nEq=%d nInMul=%d rangeDiv=%d bSort=%d bLookup=%d wsFlags=0x%08x\n"
- " notReady=0x%llx log10N=%.1f nRow=%.1f cost=%.1f\n"
- " used=0x%llx nOBSat=%d\n",
- pc.plan.nEq, nInMul, (int)rangeDiv, bSort, bLookup, pc.plan.wsFlags,
- p->notReady, log10N, pc.plan.nRow, pc.rCost, pc.used,
- pc.plan.nOBSat
- ));
-
- /* If this index is the best we have seen so far, then record this
- ** index and its cost in the p->cost structure.
- */
- if( (!pIdx || pc.plan.wsFlags) && compareCost(&pc, &p->cost) ){
- p->cost = pc;
- p->cost.plan.wsFlags &= wsFlagMask;
- p->cost.plan.u.pIdx = pIdx;
- }
-
- /* If there was an INDEXED BY clause, then only that one index is
- ** considered. */
- if( pSrc->pIndex ) break;
-
- /* Reset masks for the next index in the loop */
- wsFlagMask = ~(WHERE_ROWID_EQ|WHERE_ROWID_RANGE);
- eqTermMask = idxEqTermMask;
- }
-
- /* If there is no ORDER BY clause and the SQLITE_ReverseOrder flag
- ** is set, then reverse the order that the index will be scanned
- ** in. This is used for application testing, to help find cases
- ** where application behavior depends on the (undefined) order that
- ** SQLite outputs rows in in the absence of an ORDER BY clause. */
- if( !p->pOrderBy && pParse->db->flags & SQLITE_ReverseOrder ){
- p->cost.plan.wsFlags |= WHERE_REVERSE;
- }
-
- assert( p->pOrderBy || (p->cost.plan.wsFlags&WHERE_ORDERED)==0 );
- assert( p->cost.plan.u.pIdx==0 || (p->cost.plan.wsFlags&WHERE_ROWID_EQ)==0 );
- assert( pSrc->pIndex==0
- || p->cost.plan.u.pIdx==0
- || p->cost.plan.u.pIdx==pSrc->pIndex
- );
-
- WHERETRACE((" best index is %s cost=%.1f\n",
- p->cost.plan.u.pIdx ? p->cost.plan.u.pIdx->zName : "ipk",
- p->cost.rCost));
-
- bestOrClauseIndex(p);
- bestAutomaticIndex(p);
- p->cost.plan.wsFlags |= eqTermMask;
-}
-
-/*
-** Find the query plan for accessing table pSrc->pTab. Write the
-** best query plan and its cost into the WhereCost object supplied
-** as the last parameter. This function may calculate the cost of
-** both real and virtual table scans.
-**
-** This function does not take ORDER BY or DISTINCT into account. Nor
-** does it remember the virtual table query plan. All it does is compute
-** the cost while determining if an OR optimization is applicable. The
-** details will be reconsidered later if the optimization is found to be
-** applicable.
-*/
-static void bestIndex(WhereBestIdx *p){
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( IsVirtual(p->pSrc->pTab) ){
- sqlite3_index_info *pIdxInfo = 0;
- p->ppIdxInfo = &pIdxInfo;
- bestVirtualIndex(p);
- assert( pIdxInfo!=0 || p->pParse->db->mallocFailed );
- if( pIdxInfo && pIdxInfo->needToFreeIdxStr ){
- sqlite3_free(pIdxInfo->idxStr);
- }
- sqlite3DbFree(p->pParse->db, pIdxInfo);
- }else
-#endif
- {
- bestBtreeIndex(p);
- }
-}
-
-/*
-** Disable a term in the WHERE clause. Except, do not disable the term
-** if it controls a LEFT OUTER JOIN and it did not originate in the ON
-** or USING clause of that join.
-**
-** Consider the term t2.z='ok' in the following queries:
-**
-** (1) SELECT * FROM t1 LEFT JOIN t2 ON t1.a=t2.x WHERE t2.z='ok'
-** (2) SELECT * FROM t1 LEFT JOIN t2 ON t1.a=t2.x AND t2.z='ok'
-** (3) SELECT * FROM t1, t2 WHERE t1.a=t2.x AND t2.z='ok'
-**
-** The t2.z='ok' is disabled in the in (2) because it originates
-** in the ON clause. The term is disabled in (3) because it is not part
-** of a LEFT OUTER JOIN. In (1), the term is not disabled.
-**
-** IMPLEMENTATION-OF: R-24597-58655 No tests are done for terms that are
-** completely satisfied by indices.
-**
-** Disabling a term causes that term to not be tested in the inner loop
-** of the join. Disabling is an optimization. When terms are satisfied
-** by indices, we disable them to prevent redundant tests in the inner
-** loop. We would get the correct results if nothing were ever disabled,
-** but joins might run a little slower. The trick is to disable as much
-** as we can without disabling too much. If we disabled in (1), we'd get
-** the wrong answer. See ticket #813.
-*/
-static void disableTerm(WhereLevel *pLevel, WhereTerm *pTerm){
- if( pTerm
- && (pTerm->wtFlags & TERM_CODED)==0
- && (pLevel->iLeftJoin==0 || ExprHasProperty(pTerm->pExpr, EP_FromJoin))
- ){
- pTerm->wtFlags |= TERM_CODED;
- if( pTerm->iParent>=0 ){
- WhereTerm *pOther = &pTerm->pWC->a[pTerm->iParent];
- if( (--pOther->nChild)==0 ){
- disableTerm(pLevel, pOther);
- }
- }
- }
-}
-
-/*
-** Code an OP_Affinity opcode to apply the column affinity string zAff
-** to the n registers starting at base.
-**
-** As an optimization, SQLITE_AFF_NONE entries (which are no-ops) at the
-** beginning and end of zAff are ignored. If all entries in zAff are
-** SQLITE_AFF_NONE, then no code gets generated.
-**
-** This routine makes its own copy of zAff so that the caller is free
-** to modify zAff after this routine returns.
-*/
-static void codeApplyAffinity(Parse *pParse, int base, int n, char *zAff){
- Vdbe *v = pParse->pVdbe;
- if( zAff==0 ){
- assert( pParse->db->mallocFailed );
- return;
- }
- assert( v!=0 );
-
- /* Adjust base and n to skip over SQLITE_AFF_NONE entries at the beginning
- ** and end of the affinity string.
- */
- while( n>0 && zAff[0]==SQLITE_AFF_NONE ){
- n--;
- base++;
- zAff++;
- }
- while( n>1 && zAff[n-1]==SQLITE_AFF_NONE ){
- n--;
- }
-
- /* Code the OP_Affinity opcode if there is anything left to do. */
- if( n>0 ){
- sqlite3VdbeAddOp2(v, OP_Affinity, base, n);
- sqlite3VdbeChangeP4(v, -1, zAff, n);
- sqlite3ExprCacheAffinityChange(pParse, base, n);
- }
-}
-
-
-/*
-** Generate code for a single equality term of the WHERE clause. An equality
-** term can be either X=expr or X IN (...). pTerm is the term to be
-** coded.
-**
-** The current value for the constraint is left in register iReg.
-**
-** For a constraint of the form X=expr, the expression is evaluated and its
-** result is left on the stack. For constraints of the form X IN (...)
-** this routine sets up a loop that will iterate over all values of X.
-*/
-static int codeEqualityTerm(
- Parse *pParse, /* The parsing context */
- WhereTerm *pTerm, /* The term of the WHERE clause to be coded */
- WhereLevel *pLevel, /* The level of the FROM clause we are working on */
- int iEq, /* Index of the equality term within this level */
- int iTarget /* Attempt to leave results in this register */
-){
- Expr *pX = pTerm->pExpr;
- Vdbe *v = pParse->pVdbe;
- int iReg; /* Register holding results */
-
- assert( iTarget>0 );
- if( pX->op==TK_EQ ){
- iReg = sqlite3ExprCodeTarget(pParse, pX->pRight, iTarget);
- }else if( pX->op==TK_ISNULL ){
- iReg = iTarget;
- sqlite3VdbeAddOp2(v, OP_Null, 0, iReg);
-#ifndef SQLITE_OMIT_SUBQUERY
- }else{
- int eType;
- int iTab;
- struct InLoop *pIn;
- u8 bRev = (pLevel->plan.wsFlags & WHERE_REVERSE)!=0;
-
- if( (pLevel->plan.wsFlags & WHERE_INDEXED)!=0
- && pLevel->plan.u.pIdx->aSortOrder[iEq]
- ){
- testcase( iEq==0 );
- testcase( iEq==pLevel->plan.u.pIdx->nColumn-1 );
- testcase( iEq>0 && iEq+1<pLevel->plan.u.pIdx->nColumn );
- testcase( bRev );
- bRev = !bRev;
- }
- assert( pX->op==TK_IN );
- iReg = iTarget;
- eType = sqlite3FindInIndex(pParse, pX, 0);
- if( eType==IN_INDEX_INDEX_DESC ){
- testcase( bRev );
- bRev = !bRev;
- }
- iTab = pX->iTable;
- sqlite3VdbeAddOp2(v, bRev ? OP_Last : OP_Rewind, iTab, 0);
- assert( pLevel->plan.wsFlags & WHERE_IN_ABLE );
- if( pLevel->u.in.nIn==0 ){
- pLevel->addrNxt = sqlite3VdbeMakeLabel(v);
- }
- pLevel->u.in.nIn++;
- pLevel->u.in.aInLoop =
- sqlite3DbReallocOrFree(pParse->db, pLevel->u.in.aInLoop,
- sizeof(pLevel->u.in.aInLoop[0])*pLevel->u.in.nIn);
- pIn = pLevel->u.in.aInLoop;
- if( pIn ){
- pIn += pLevel->u.in.nIn - 1;
- pIn->iCur = iTab;
- if( eType==IN_INDEX_ROWID ){
- pIn->addrInTop = sqlite3VdbeAddOp2(v, OP_Rowid, iTab, iReg);
- }else{
- pIn->addrInTop = sqlite3VdbeAddOp3(v, OP_Column, iTab, 0, iReg);
- }
- pIn->eEndLoopOp = bRev ? OP_Prev : OP_Next;
- sqlite3VdbeAddOp1(v, OP_IsNull, iReg);
- }else{
- pLevel->u.in.nIn = 0;
- }
-#endif
- }
- disableTerm(pLevel, pTerm);
- return iReg;
-}
-
-/*
-** Generate code that will evaluate all == and IN constraints for an
-** index.
-**
-** For example, consider table t1(a,b,c,d,e,f) with index i1(a,b,c).
-** Suppose the WHERE clause is this: a==5 AND b IN (1,2,3) AND c>5 AND c<10
-** The index has as many as three equality constraints, but in this
-** example, the third "c" value is an inequality. So only two
-** constraints are coded. This routine will generate code to evaluate
-** a==5 and b IN (1,2,3). The current values for a and b will be stored
-** in consecutive registers and the index of the first register is returned.
-**
-** In the example above nEq==2. But this subroutine works for any value
-** of nEq including 0. If nEq==0, this routine is nearly a no-op.
-** The only thing it does is allocate the pLevel->iMem memory cell and
-** compute the affinity string.
-**
-** This routine always allocates at least one memory cell and returns
-** the index of that memory cell. The code that
-** calls this routine will use that memory cell to store the termination
-** key value of the loop. If one or more IN operators appear, then
-** this routine allocates an additional nEq memory cells for internal
-** use.
-**
-** Before returning, *pzAff is set to point to a buffer containing a
-** copy of the column affinity string of the index allocated using
-** sqlite3DbMalloc(). Except, entries in the copy of the string associated
-** with equality constraints that use NONE affinity are set to
-** SQLITE_AFF_NONE. This is to deal with SQL such as the following:
-**
-** CREATE TABLE t1(a TEXT PRIMARY KEY, b);
-** SELECT ... FROM t1 AS t2, t1 WHERE t1.a = t2.b;
-**
-** In the example above, the index on t1(a) has TEXT affinity. But since
-** the right hand side of the equality constraint (t2.b) has NONE affinity,
-** no conversion should be attempted before using a t2.b value as part of
-** a key to search the index. Hence the first byte in the returned affinity
-** string in this example would be set to SQLITE_AFF_NONE.
-*/
-static int codeAllEqualityTerms(
- Parse *pParse, /* Parsing context */
- WhereLevel *pLevel, /* Which nested loop of the FROM we are coding */
- WhereClause *pWC, /* The WHERE clause */
- Bitmask notReady, /* Which parts of FROM have not yet been coded */
- int nExtraReg, /* Number of extra registers to allocate */
- char **pzAff /* OUT: Set to point to affinity string */
-){
- int nEq = pLevel->plan.nEq; /* The number of == or IN constraints to code */
- Vdbe *v = pParse->pVdbe; /* The vm under construction */
- Index *pIdx; /* The index being used for this loop */
- int iCur = pLevel->iTabCur; /* The cursor of the table */
- WhereTerm *pTerm; /* A single constraint term */
- int j; /* Loop counter */
- int regBase; /* Base register */
- int nReg; /* Number of registers to allocate */
- char *zAff; /* Affinity string to return */
-
- /* This module is only called on query plans that use an index. */
- assert( pLevel->plan.wsFlags & WHERE_INDEXED );
- pIdx = pLevel->plan.u.pIdx;
-
- /* Figure out how many memory cells we will need then allocate them.
- */
- regBase = pParse->nMem + 1;
- nReg = pLevel->plan.nEq + nExtraReg;
- pParse->nMem += nReg;
-
- zAff = sqlite3DbStrDup(pParse->db, sqlite3IndexAffinityStr(v, pIdx));
- if( !zAff ){
- pParse->db->mallocFailed = 1;
- }
-
- /* Evaluate the equality constraints
- */
- assert( pIdx->nColumn>=nEq );
- for(j=0; j<nEq; j++){
- int r1;
- int k = pIdx->aiColumn[j];
- pTerm = findTerm(pWC, iCur, k, notReady, pLevel->plan.wsFlags, pIdx);
- if( pTerm==0 ) break;
- /* The following true for indices with redundant columns.
- ** Ex: CREATE INDEX i1 ON t1(a,b,a); SELECT * FROM t1 WHERE a=0 AND b=0; */
- testcase( (pTerm->wtFlags & TERM_CODED)!=0 );
- testcase( pTerm->wtFlags & TERM_VIRTUAL ); /* EV: R-30575-11662 */
- r1 = codeEqualityTerm(pParse, pTerm, pLevel, j, regBase+j);
- if( r1!=regBase+j ){
- if( nReg==1 ){
- sqlite3ReleaseTempReg(pParse, regBase);
- regBase = r1;
- }else{
- sqlite3VdbeAddOp2(v, OP_SCopy, r1, regBase+j);
- }
- }
- testcase( pTerm->eOperator & WO_ISNULL );
- testcase( pTerm->eOperator & WO_IN );
- if( (pTerm->eOperator & (WO_ISNULL|WO_IN))==0 ){
- Expr *pRight = pTerm->pExpr->pRight;
- sqlite3ExprCodeIsNullJump(v, pRight, regBase+j, pLevel->addrBrk);
- if( zAff ){
- if( sqlite3CompareAffinity(pRight, zAff[j])==SQLITE_AFF_NONE ){
- zAff[j] = SQLITE_AFF_NONE;
- }
- if( sqlite3ExprNeedsNoAffinityChange(pRight, zAff[j]) ){
- zAff[j] = SQLITE_AFF_NONE;
- }
- }
- }
- }
- *pzAff = zAff;
- return regBase;
-}
-
-#ifndef SQLITE_OMIT_EXPLAIN
-/*
-** This routine is a helper for explainIndexRange() below
-**
-** pStr holds the text of an expression that we are building up one term
-** at a time. This routine adds a new term to the end of the expression.
-** Terms are separated by AND so add the "AND" text for second and subsequent
-** terms only.
-*/
-static void explainAppendTerm(
- StrAccum *pStr, /* The text expression being built */
- int iTerm, /* Index of this term. First is zero */
- const char *zColumn, /* Name of the column */
- const char *zOp /* Name of the operator */
-){
- if( iTerm ) sqlite3StrAccumAppend(pStr, " AND ", 5);
- sqlite3StrAccumAppend(pStr, zColumn, -1);
- sqlite3StrAccumAppend(pStr, zOp, 1);
- sqlite3StrAccumAppend(pStr, "?", 1);
-}
-
-/*
-** Argument pLevel describes a strategy for scanning table pTab. This
-** function returns a pointer to a string buffer containing a description
-** of the subset of table rows scanned by the strategy in the form of an
-** SQL expression. Or, if all rows are scanned, NULL is returned.
-**
-** For example, if the query:
-**
-** SELECT * FROM t1 WHERE a=1 AND b>2;
-**
-** is run and there is an index on (a, b), then this function returns a
-** string similar to:
-**
-** "a=? AND b>?"
-**
-** The returned pointer points to memory obtained from sqlite3DbMalloc().
-** It is the responsibility of the caller to free the buffer when it is
-** no longer required.
-*/
-static char *explainIndexRange(sqlite3 *db, WhereLevel *pLevel, Table *pTab){
- WherePlan *pPlan = &pLevel->plan;
- Index *pIndex = pPlan->u.pIdx;
- int nEq = pPlan->nEq;
- int i, j;
- Column *aCol = pTab->aCol;
- int *aiColumn = pIndex->aiColumn;
- StrAccum txt;
-
- if( nEq==0 && (pPlan->wsFlags & (WHERE_BTM_LIMIT|WHERE_TOP_LIMIT))==0 ){
- return 0;
- }
- sqlite3StrAccumInit(&txt, 0, 0, SQLITE_MAX_LENGTH);
- txt.db = db;
- sqlite3StrAccumAppend(&txt, " (", 2);
- for(i=0; i<nEq; i++){
- explainAppendTerm(&txt, i, aCol[aiColumn[i]].zName, "=");
- }
-
- j = i;
- if( pPlan->wsFlags&WHERE_BTM_LIMIT ){
- char *z = (j==pIndex->nColumn ) ? "rowid" : aCol[aiColumn[j]].zName;
- explainAppendTerm(&txt, i++, z, ">");
- }
- if( pPlan->wsFlags&WHERE_TOP_LIMIT ){
- char *z = (j==pIndex->nColumn ) ? "rowid" : aCol[aiColumn[j]].zName;
- explainAppendTerm(&txt, i, z, "<");
- }
- sqlite3StrAccumAppend(&txt, ")", 1);
- return sqlite3StrAccumFinish(&txt);
-}
-
-/*
-** This function is a no-op unless currently processing an EXPLAIN QUERY PLAN
-** command. If the query being compiled is an EXPLAIN QUERY PLAN, a single
-** record is added to the output to describe the table scan strategy in
-** pLevel.
-*/
-static void explainOneScan(
- Parse *pParse, /* Parse context */
- SrcList *pTabList, /* Table list this loop refers to */
- WhereLevel *pLevel, /* Scan to write OP_Explain opcode for */
- int iLevel, /* Value for "level" column of output */
- int iFrom, /* Value for "from" column of output */
- u16 wctrlFlags /* Flags passed to sqlite3WhereBegin() */
-){
- if( pParse->explain==2 ){
- u32 flags = pLevel->plan.wsFlags;
- struct SrcList_item *pItem = &pTabList->a[pLevel->iFrom];
- Vdbe *v = pParse->pVdbe; /* VM being constructed */
- sqlite3 *db = pParse->db; /* Database handle */
- char *zMsg; /* Text to add to EQP output */
- sqlite3_int64 nRow; /* Expected number of rows visited by scan */
- int iId = pParse->iSelectId; /* Select id (left-most output column) */
- int isSearch; /* True for a SEARCH. False for SCAN. */
-
- if( (flags&WHERE_MULTI_OR) || (wctrlFlags&WHERE_ONETABLE_ONLY) ) return;
-
- isSearch = (pLevel->plan.nEq>0)
- || (flags&(WHERE_BTM_LIMIT|WHERE_TOP_LIMIT))!=0
- || (wctrlFlags&(WHERE_ORDERBY_MIN|WHERE_ORDERBY_MAX));
-
- zMsg = sqlite3MPrintf(db, "%s", isSearch?"SEARCH":"SCAN");
- if( pItem->pSelect ){
- zMsg = sqlite3MAppendf(db, zMsg, "%s SUBQUERY %d", zMsg,pItem->iSelectId);
- }else{
- zMsg = sqlite3MAppendf(db, zMsg, "%s TABLE %s", zMsg, pItem->zName);
- }
-
- if( pItem->zAlias ){
- zMsg = sqlite3MAppendf(db, zMsg, "%s AS %s", zMsg, pItem->zAlias);
- }
- if( (flags & WHERE_INDEXED)!=0 ){
- char *zWhere = explainIndexRange(db, pLevel, pItem->pTab);
- zMsg = sqlite3MAppendf(db, zMsg, "%s USING %s%sINDEX%s%s%s", zMsg,
- ((flags & WHERE_TEMP_INDEX)?"AUTOMATIC ":""),
- ((flags & WHERE_IDX_ONLY)?"COVERING ":""),
- ((flags & WHERE_TEMP_INDEX)?"":" "),
- ((flags & WHERE_TEMP_INDEX)?"": pLevel->plan.u.pIdx->zName),
- zWhere
- );
- sqlite3DbFree(db, zWhere);
- }else if( flags & (WHERE_ROWID_EQ|WHERE_ROWID_RANGE) ){
- zMsg = sqlite3MAppendf(db, zMsg, "%s USING INTEGER PRIMARY KEY", zMsg);
-
- if( flags&WHERE_ROWID_EQ ){
- zMsg = sqlite3MAppendf(db, zMsg, "%s (rowid=?)", zMsg);
- }else if( (flags&WHERE_BOTH_LIMIT)==WHERE_BOTH_LIMIT ){
- zMsg = sqlite3MAppendf(db, zMsg, "%s (rowid>? AND rowid<?)", zMsg);
- }else if( flags&WHERE_BTM_LIMIT ){
- zMsg = sqlite3MAppendf(db, zMsg, "%s (rowid>?)", zMsg);
- }else if( flags&WHERE_TOP_LIMIT ){
- zMsg = sqlite3MAppendf(db, zMsg, "%s (rowid<?)", zMsg);
- }
- }
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- else if( (flags & WHERE_VIRTUALTABLE)!=0 ){
- sqlite3_index_info *pVtabIdx = pLevel->plan.u.pVtabIdx;
- zMsg = sqlite3MAppendf(db, zMsg, "%s VIRTUAL TABLE INDEX %d:%s", zMsg,
- pVtabIdx->idxNum, pVtabIdx->idxStr);
- }
-#endif
- if( wctrlFlags&(WHERE_ORDERBY_MIN|WHERE_ORDERBY_MAX) ){
- testcase( wctrlFlags & WHERE_ORDERBY_MIN );
- nRow = 1;
- }else{
- nRow = (sqlite3_int64)pLevel->plan.nRow;
- }
- zMsg = sqlite3MAppendf(db, zMsg, "%s (~%lld rows)", zMsg, nRow);
- sqlite3VdbeAddOp4(v, OP_Explain, iId, iLevel, iFrom, zMsg, P4_DYNAMIC);
- }
-}
-#else
-# define explainOneScan(u,v,w,x,y,z)
-#endif /* SQLITE_OMIT_EXPLAIN */
-
-
-/*
-** Generate code for the start of the iLevel-th loop in the WHERE clause
-** implementation described by pWInfo.
-*/
-static Bitmask codeOneLoopStart(
- WhereInfo *pWInfo, /* Complete information about the WHERE clause */
- int iLevel, /* Which level of pWInfo->a[] should be coded */
- u16 wctrlFlags, /* One of the WHERE_* flags defined in sqliteInt.h */
- Bitmask notReady /* Which tables are currently available */
-){
- int j, k; /* Loop counters */
- int iCur; /* The VDBE cursor for the table */
- int addrNxt; /* Where to jump to continue with the next IN case */
- int omitTable; /* True if we use the index only */
- int bRev; /* True if we need to scan in reverse order */
- WhereLevel *pLevel; /* The where level to be coded */
- WhereClause *pWC; /* Decomposition of the entire WHERE clause */
- WhereTerm *pTerm; /* A WHERE clause term */
- Parse *pParse; /* Parsing context */
- Vdbe *v; /* The prepared stmt under constructions */
- struct SrcList_item *pTabItem; /* FROM clause term being coded */
- int addrBrk; /* Jump here to break out of the loop */
- int addrCont; /* Jump here to continue with next cycle */
- int iRowidReg = 0; /* Rowid is stored in this register, if not zero */
- int iReleaseReg = 0; /* Temp register to free before returning */
-
- pParse = pWInfo->pParse;
- v = pParse->pVdbe;
- pWC = pWInfo->pWC;
- pLevel = &pWInfo->a[iLevel];
- pTabItem = &pWInfo->pTabList->a[pLevel->iFrom];
- iCur = pTabItem->iCursor;
- bRev = (pLevel->plan.wsFlags & WHERE_REVERSE)!=0;
- omitTable = (pLevel->plan.wsFlags & WHERE_IDX_ONLY)!=0
- && (wctrlFlags & WHERE_FORCE_TABLE)==0;
-
- /* Create labels for the "break" and "continue" instructions
- ** for the current loop. Jump to addrBrk to break out of a loop.
- ** Jump to cont to go immediately to the next iteration of the
- ** loop.
- **
- ** When there is an IN operator, we also have a "addrNxt" label that
- ** means to continue with the next IN value combination. When
- ** there are no IN operators in the constraints, the "addrNxt" label
- ** is the same as "addrBrk".
- */
- addrBrk = pLevel->addrBrk = pLevel->addrNxt = sqlite3VdbeMakeLabel(v);
- addrCont = pLevel->addrCont = sqlite3VdbeMakeLabel(v);
-
- /* If this is the right table of a LEFT OUTER JOIN, allocate and
- ** initialize a memory cell that records if this table matches any
- ** row of the left table of the join.
- */
- if( pLevel->iFrom>0 && (pTabItem[0].jointype & JT_LEFT)!=0 ){
- pLevel->iLeftJoin = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Integer, 0, pLevel->iLeftJoin);
- VdbeComment((v, "init LEFT JOIN no-match flag"));
- }
-
- /* Special case of a FROM clause subquery implemented as a co-routine */
- if( pTabItem->viaCoroutine ){
- int regYield = pTabItem->regReturn;
- sqlite3VdbeAddOp2(v, OP_Integer, pTabItem->addrFillSub-1, regYield);
- pLevel->p2 = sqlite3VdbeAddOp1(v, OP_Yield, regYield);
- VdbeComment((v, "next row of co-routine %s", pTabItem->pTab->zName));
- sqlite3VdbeAddOp2(v, OP_If, regYield+1, addrBrk);
- pLevel->op = OP_Goto;
- }else
-
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( (pLevel->plan.wsFlags & WHERE_VIRTUALTABLE)!=0 ){
- /* Case 0: The table is a virtual-table. Use the VFilter and VNext
- ** to access the data.
- */
- int iReg; /* P3 Value for OP_VFilter */
- int addrNotFound;
- sqlite3_index_info *pVtabIdx = pLevel->plan.u.pVtabIdx;
- int nConstraint = pVtabIdx->nConstraint;
- struct sqlite3_index_constraint_usage *aUsage =
- pVtabIdx->aConstraintUsage;
- const struct sqlite3_index_constraint *aConstraint =
- pVtabIdx->aConstraint;
-
- sqlite3ExprCachePush(pParse);
- iReg = sqlite3GetTempRange(pParse, nConstraint+2);
- addrNotFound = pLevel->addrBrk;
- for(j=1; j<=nConstraint; j++){
- for(k=0; k<nConstraint; k++){
- if( aUsage[k].argvIndex==j ){
- int iTarget = iReg+j+1;
- pTerm = &pWC->a[aConstraint[k].iTermOffset];
- if( pTerm->eOperator & WO_IN ){
- codeEqualityTerm(pParse, pTerm, pLevel, k, iTarget);
- addrNotFound = pLevel->addrNxt;
- }else{
- sqlite3ExprCode(pParse, pTerm->pExpr->pRight, iTarget);
- }
- break;
- }
- }
- if( k==nConstraint ) break;
- }
- sqlite3VdbeAddOp2(v, OP_Integer, pVtabIdx->idxNum, iReg);
- sqlite3VdbeAddOp2(v, OP_Integer, j-1, iReg+1);
- sqlite3VdbeAddOp4(v, OP_VFilter, iCur, addrNotFound, iReg, pVtabIdx->idxStr,
- pVtabIdx->needToFreeIdxStr ? P4_MPRINTF : P4_STATIC);
- pVtabIdx->needToFreeIdxStr = 0;
- for(j=0; j<nConstraint; j++){
- if( aUsage[j].omit ){
- int iTerm = aConstraint[j].iTermOffset;
- disableTerm(pLevel, &pWC->a[iTerm]);
- }
- }
- pLevel->op = OP_VNext;
- pLevel->p1 = iCur;
- pLevel->p2 = sqlite3VdbeCurrentAddr(v);
- sqlite3ReleaseTempRange(pParse, iReg, nConstraint+2);
- sqlite3ExprCachePop(pParse, 1);
- }else
-#endif /* SQLITE_OMIT_VIRTUALTABLE */
-
- if( pLevel->plan.wsFlags & WHERE_ROWID_EQ ){
- /* Case 1: We can directly reference a single row using an
- ** equality comparison against the ROWID field. Or
- ** we reference multiple rows using a "rowid IN (...)"
- ** construct.
- */
- iReleaseReg = sqlite3GetTempReg(pParse);
- pTerm = findTerm(pWC, iCur, -1, notReady, WO_EQ|WO_IN, 0);
- assert( pTerm!=0 );
- assert( pTerm->pExpr!=0 );
- assert( omitTable==0 );
- testcase( pTerm->wtFlags & TERM_VIRTUAL ); /* EV: R-30575-11662 */
- iRowidReg = codeEqualityTerm(pParse, pTerm, pLevel, 0, iReleaseReg);
- addrNxt = pLevel->addrNxt;
- sqlite3VdbeAddOp2(v, OP_MustBeInt, iRowidReg, addrNxt);
- sqlite3VdbeAddOp3(v, OP_NotExists, iCur, addrNxt, iRowidReg);
- sqlite3ExprCacheAffinityChange(pParse, iRowidReg, 1);
- sqlite3ExprCacheStore(pParse, iCur, -1, iRowidReg);
- VdbeComment((v, "pk"));
- pLevel->op = OP_Noop;
- }else if( pLevel->plan.wsFlags & WHERE_ROWID_RANGE ){
- /* Case 2: We have an inequality comparison against the ROWID field.
- */
- int testOp = OP_Noop;
- int start;
- int memEndValue = 0;
- WhereTerm *pStart, *pEnd;
-
- assert( omitTable==0 );
- pStart = findTerm(pWC, iCur, -1, notReady, WO_GT|WO_GE, 0);
- pEnd = findTerm(pWC, iCur, -1, notReady, WO_LT|WO_LE, 0);
- if( bRev ){
- pTerm = pStart;
- pStart = pEnd;
- pEnd = pTerm;
- }
- if( pStart ){
- Expr *pX; /* The expression that defines the start bound */
- int r1, rTemp; /* Registers for holding the start boundary */
-
- /* The following constant maps TK_xx codes into corresponding
- ** seek opcodes. It depends on a particular ordering of TK_xx
- */
- const u8 aMoveOp[] = {
- /* TK_GT */ OP_SeekGt,
- /* TK_LE */ OP_SeekLe,
- /* TK_LT */ OP_SeekLt,
- /* TK_GE */ OP_SeekGe
- };
- assert( TK_LE==TK_GT+1 ); /* Make sure the ordering.. */
- assert( TK_LT==TK_GT+2 ); /* ... of the TK_xx values... */
- assert( TK_GE==TK_GT+3 ); /* ... is correcct. */
-
- testcase( pStart->wtFlags & TERM_VIRTUAL ); /* EV: R-30575-11662 */
- pX = pStart->pExpr;
- assert( pX!=0 );
- assert( pStart->leftCursor==iCur );
- r1 = sqlite3ExprCodeTemp(pParse, pX->pRight, &rTemp);
- sqlite3VdbeAddOp3(v, aMoveOp[pX->op-TK_GT], iCur, addrBrk, r1);
- VdbeComment((v, "pk"));
- sqlite3ExprCacheAffinityChange(pParse, r1, 1);
- sqlite3ReleaseTempReg(pParse, rTemp);
- disableTerm(pLevel, pStart);
- }else{
- sqlite3VdbeAddOp2(v, bRev ? OP_Last : OP_Rewind, iCur, addrBrk);
- }
- if( pEnd ){
- Expr *pX;
- pX = pEnd->pExpr;
- assert( pX!=0 );
- assert( pEnd->leftCursor==iCur );
- testcase( pEnd->wtFlags & TERM_VIRTUAL ); /* EV: R-30575-11662 */
- memEndValue = ++pParse->nMem;
- sqlite3ExprCode(pParse, pX->pRight, memEndValue);
- if( pX->op==TK_LT || pX->op==TK_GT ){
- testOp = bRev ? OP_Le : OP_Ge;
- }else{
- testOp = bRev ? OP_Lt : OP_Gt;
- }
- disableTerm(pLevel, pEnd);
- }
- start = sqlite3VdbeCurrentAddr(v);
- pLevel->op = bRev ? OP_Prev : OP_Next;
- pLevel->p1 = iCur;
- pLevel->p2 = start;
- if( pStart==0 && pEnd==0 ){
- pLevel->p5 = SQLITE_STMTSTATUS_FULLSCAN_STEP;
- }else{
- assert( pLevel->p5==0 );
- }
- if( testOp!=OP_Noop ){
- iRowidReg = iReleaseReg = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp2(v, OP_Rowid, iCur, iRowidReg);
- sqlite3ExprCacheStore(pParse, iCur, -1, iRowidReg);
- sqlite3VdbeAddOp3(v, testOp, memEndValue, addrBrk, iRowidReg);
- sqlite3VdbeChangeP5(v, SQLITE_AFF_NUMERIC | SQLITE_JUMPIFNULL);
- }
- }else if( pLevel->plan.wsFlags & (WHERE_COLUMN_RANGE|WHERE_COLUMN_EQ) ){
- /* Case 3: A scan using an index.
- **
- ** The WHERE clause may contain zero or more equality
- ** terms ("==" or "IN" operators) that refer to the N
- ** left-most columns of the index. It may also contain
- ** inequality constraints (>, <, >= or <=) on the indexed
- ** column that immediately follows the N equalities. Only
- ** the right-most column can be an inequality - the rest must
- ** use the "==" and "IN" operators. For example, if the
- ** index is on (x,y,z), then the following clauses are all
- ** optimized:
- **
- ** x=5
- ** x=5 AND y=10
- ** x=5 AND y<10
- ** x=5 AND y>5 AND y<10
- ** x=5 AND y=5 AND z<=10
- **
- ** The z<10 term of the following cannot be used, only
- ** the x=5 term:
- **
- ** x=5 AND z<10
- **
- ** N may be zero if there are inequality constraints.
- ** If there are no inequality constraints, then N is at
- ** least one.
- **
- ** This case is also used when there are no WHERE clause
- ** constraints but an index is selected anyway, in order
- ** to force the output order to conform to an ORDER BY.
- */
- static const u8 aStartOp[] = {
- 0,
- 0,
- OP_Rewind, /* 2: (!start_constraints && startEq && !bRev) */
- OP_Last, /* 3: (!start_constraints && startEq && bRev) */
- OP_SeekGt, /* 4: (start_constraints && !startEq && !bRev) */
- OP_SeekLt, /* 5: (start_constraints && !startEq && bRev) */
- OP_SeekGe, /* 6: (start_constraints && startEq && !bRev) */
- OP_SeekLe /* 7: (start_constraints && startEq && bRev) */
- };
- static const u8 aEndOp[] = {
- OP_Noop, /* 0: (!end_constraints) */
- OP_IdxGE, /* 1: (end_constraints && !bRev) */
- OP_IdxLT /* 2: (end_constraints && bRev) */
- };
- int nEq = pLevel->plan.nEq; /* Number of == or IN terms */
- int isMinQuery = 0; /* If this is an optimized SELECT min(x).. */
- int regBase; /* Base register holding constraint values */
- int r1; /* Temp register */
- WhereTerm *pRangeStart = 0; /* Inequality constraint at range start */
- WhereTerm *pRangeEnd = 0; /* Inequality constraint at range end */
- int startEq; /* True if range start uses ==, >= or <= */
- int endEq; /* True if range end uses ==, >= or <= */
- int start_constraints; /* Start of range is constrained */
- int nConstraint; /* Number of constraint terms */
- Index *pIdx; /* The index we will be using */
- int iIdxCur; /* The VDBE cursor for the index */
- int nExtraReg = 0; /* Number of extra registers needed */
- int op; /* Instruction opcode */
- char *zStartAff; /* Affinity for start of range constraint */
- char *zEndAff; /* Affinity for end of range constraint */
-
- pIdx = pLevel->plan.u.pIdx;
- iIdxCur = pLevel->iIdxCur;
- k = (nEq==pIdx->nColumn ? -1 : pIdx->aiColumn[nEq]);
-
- /* If this loop satisfies a sort order (pOrderBy) request that
- ** was passed to this function to implement a "SELECT min(x) ..."
- ** query, then the caller will only allow the loop to run for
- ** a single iteration. This means that the first row returned
- ** should not have a NULL value stored in 'x'. If column 'x' is
- ** the first one after the nEq equality constraints in the index,
- ** this requires some special handling.
- */
- if( (wctrlFlags&WHERE_ORDERBY_MIN)!=0
- && (pLevel->plan.wsFlags&WHERE_ORDERED)
- && (pIdx->nColumn>nEq)
- ){
- /* assert( pOrderBy->nExpr==1 ); */
- /* assert( pOrderBy->a[0].pExpr->iColumn==pIdx->aiColumn[nEq] ); */
- isMinQuery = 1;
- nExtraReg = 1;
- }
-
- /* Find any inequality constraint terms for the start and end
- ** of the range.
- */
- if( pLevel->plan.wsFlags & WHERE_TOP_LIMIT ){
- pRangeEnd = findTerm(pWC, iCur, k, notReady, (WO_LT|WO_LE), pIdx);
- nExtraReg = 1;
- }
- if( pLevel->plan.wsFlags & WHERE_BTM_LIMIT ){
- pRangeStart = findTerm(pWC, iCur, k, notReady, (WO_GT|WO_GE), pIdx);
- nExtraReg = 1;
- }
-
- /* Generate code to evaluate all constraint terms using == or IN
- ** and store the values of those terms in an array of registers
- ** starting at regBase.
- */
- regBase = codeAllEqualityTerms(
- pParse, pLevel, pWC, notReady, nExtraReg, &zStartAff
- );
- zEndAff = sqlite3DbStrDup(pParse->db, zStartAff);
- addrNxt = pLevel->addrNxt;
-
- /* If we are doing a reverse order scan on an ascending index, or
- ** a forward order scan on a descending index, interchange the
- ** start and end terms (pRangeStart and pRangeEnd).
- */
- if( (nEq<pIdx->nColumn && bRev==(pIdx->aSortOrder[nEq]==SQLITE_SO_ASC))
- || (bRev && pIdx->nColumn==nEq)
- ){
- SWAP(WhereTerm *, pRangeEnd, pRangeStart);
- }
-
- testcase( pRangeStart && pRangeStart->eOperator & WO_LE );
- testcase( pRangeStart && pRangeStart->eOperator & WO_GE );
- testcase( pRangeEnd && pRangeEnd->eOperator & WO_LE );
- testcase( pRangeEnd && pRangeEnd->eOperator & WO_GE );
- startEq = !pRangeStart || pRangeStart->eOperator & (WO_LE|WO_GE);
- endEq = !pRangeEnd || pRangeEnd->eOperator & (WO_LE|WO_GE);
- start_constraints = pRangeStart || nEq>0;
-
- /* Seek the index cursor to the start of the range. */
- nConstraint = nEq;
- if( pRangeStart ){
- Expr *pRight = pRangeStart->pExpr->pRight;
- sqlite3ExprCode(pParse, pRight, regBase+nEq);
- if( (pRangeStart->wtFlags & TERM_VNULL)==0 ){
- sqlite3ExprCodeIsNullJump(v, pRight, regBase+nEq, addrNxt);
- }
- if( zStartAff ){
- if( sqlite3CompareAffinity(pRight, zStartAff[nEq])==SQLITE_AFF_NONE){
- /* Since the comparison is to be performed with no conversions
- ** applied to the operands, set the affinity to apply to pRight to
- ** SQLITE_AFF_NONE. */
- zStartAff[nEq] = SQLITE_AFF_NONE;
- }
- if( sqlite3ExprNeedsNoAffinityChange(pRight, zStartAff[nEq]) ){
- zStartAff[nEq] = SQLITE_AFF_NONE;
- }
- }
- nConstraint++;
- testcase( pRangeStart->wtFlags & TERM_VIRTUAL ); /* EV: R-30575-11662 */
- }else if( isMinQuery ){
- sqlite3VdbeAddOp2(v, OP_Null, 0, regBase+nEq);
- nConstraint++;
- startEq = 0;
- start_constraints = 1;
- }
- codeApplyAffinity(pParse, regBase, nConstraint, zStartAff);
- op = aStartOp[(start_constraints<<2) + (startEq<<1) + bRev];
- assert( op!=0 );
- testcase( op==OP_Rewind );
- testcase( op==OP_Last );
- testcase( op==OP_SeekGt );
- testcase( op==OP_SeekGe );
- testcase( op==OP_SeekLe );
- testcase( op==OP_SeekLt );
- sqlite3VdbeAddOp4Int(v, op, iIdxCur, addrNxt, regBase, nConstraint);
-
- /* Load the value for the inequality constraint at the end of the
- ** range (if any).
- */
- nConstraint = nEq;
- if( pRangeEnd ){
- Expr *pRight = pRangeEnd->pExpr->pRight;
- sqlite3ExprCacheRemove(pParse, regBase+nEq, 1);
- sqlite3ExprCode(pParse, pRight, regBase+nEq);
- if( (pRangeEnd->wtFlags & TERM_VNULL)==0 ){
- sqlite3ExprCodeIsNullJump(v, pRight, regBase+nEq, addrNxt);
- }
- if( zEndAff ){
- if( sqlite3CompareAffinity(pRight, zEndAff[nEq])==SQLITE_AFF_NONE){
- /* Since the comparison is to be performed with no conversions
- ** applied to the operands, set the affinity to apply to pRight to
- ** SQLITE_AFF_NONE. */
- zEndAff[nEq] = SQLITE_AFF_NONE;
- }
- if( sqlite3ExprNeedsNoAffinityChange(pRight, zEndAff[nEq]) ){
- zEndAff[nEq] = SQLITE_AFF_NONE;
- }
- }
- codeApplyAffinity(pParse, regBase, nEq+1, zEndAff);
- nConstraint++;
- testcase( pRangeEnd->wtFlags & TERM_VIRTUAL ); /* EV: R-30575-11662 */
- }
- sqlite3DbFree(pParse->db, zStartAff);
- sqlite3DbFree(pParse->db, zEndAff);
-
- /* Top of the loop body */
- pLevel->p2 = sqlite3VdbeCurrentAddr(v);
-
- /* Check if the index cursor is past the end of the range. */
- op = aEndOp[(pRangeEnd || nEq) * (1 + bRev)];
- testcase( op==OP_Noop );
- testcase( op==OP_IdxGE );
- testcase( op==OP_IdxLT );
- if( op!=OP_Noop ){
- sqlite3VdbeAddOp4Int(v, op, iIdxCur, addrNxt, regBase, nConstraint);
- sqlite3VdbeChangeP5(v, endEq!=bRev ?1:0);
- }
-
- /* If there are inequality constraints, check that the value
- ** of the table column that the inequality contrains is not NULL.
- ** If it is, jump to the next iteration of the loop.
- */
- r1 = sqlite3GetTempReg(pParse);
- testcase( pLevel->plan.wsFlags & WHERE_BTM_LIMIT );
- testcase( pLevel->plan.wsFlags & WHERE_TOP_LIMIT );
- if( (pLevel->plan.wsFlags & (WHERE_BTM_LIMIT|WHERE_TOP_LIMIT))!=0 ){
- sqlite3VdbeAddOp3(v, OP_Column, iIdxCur, nEq, r1);
- sqlite3VdbeAddOp2(v, OP_IsNull, r1, addrCont);
- }
- sqlite3ReleaseTempReg(pParse, r1);
-
- /* Seek the table cursor, if required */
- disableTerm(pLevel, pRangeStart);
- disableTerm(pLevel, pRangeEnd);
- if( !omitTable ){
- iRowidReg = iReleaseReg = sqlite3GetTempReg(pParse);
- sqlite3VdbeAddOp2(v, OP_IdxRowid, iIdxCur, iRowidReg);
- sqlite3ExprCacheStore(pParse, iCur, -1, iRowidReg);
- sqlite3VdbeAddOp2(v, OP_Seek, iCur, iRowidReg); /* Deferred seek */
- }
-
- /* Record the instruction used to terminate the loop. Disable
- ** WHERE clause terms made redundant by the index range scan.
- */
- if( pLevel->plan.wsFlags & WHERE_UNIQUE ){
- pLevel->op = OP_Noop;
- }else if( bRev ){
- pLevel->op = OP_Prev;
- }else{
- pLevel->op = OP_Next;
- }
- pLevel->p1 = iIdxCur;
- if( pLevel->plan.wsFlags & WHERE_COVER_SCAN ){
- pLevel->p5 = SQLITE_STMTSTATUS_FULLSCAN_STEP;
- }else{
- assert( pLevel->p5==0 );
- }
- }else
-
-#ifndef SQLITE_OMIT_OR_OPTIMIZATION
- if( pLevel->plan.wsFlags & WHERE_MULTI_OR ){
- /* Case 4: Two or more separately indexed terms connected by OR
- **
- ** Example:
- **
- ** CREATE TABLE t1(a,b,c,d);
- ** CREATE INDEX i1 ON t1(a);
- ** CREATE INDEX i2 ON t1(b);
- ** CREATE INDEX i3 ON t1(c);
- **
- ** SELECT * FROM t1 WHERE a=5 OR b=7 OR (c=11 AND d=13)
- **
- ** In the example, there are three indexed terms connected by OR.
- ** The top of the loop looks like this:
- **
- ** Null 1 # Zero the rowset in reg 1
- **
- ** Then, for each indexed term, the following. The arguments to
- ** RowSetTest are such that the rowid of the current row is inserted
- ** into the RowSet. If it is already present, control skips the
- ** Gosub opcode and jumps straight to the code generated by WhereEnd().
- **
- ** sqlite3WhereBegin(<term>)
- ** RowSetTest # Insert rowid into rowset
- ** Gosub 2 A
- ** sqlite3WhereEnd()
- **
- ** Following the above, code to terminate the loop. Label A, the target
- ** of the Gosub above, jumps to the instruction right after the Goto.
- **
- ** Null 1 # Zero the rowset in reg 1
- ** Goto B # The loop is finished.
- **
- ** A: <loop body> # Return data, whatever.
- **
- ** Return 2 # Jump back to the Gosub
- **
- ** B: <after the loop>
- **
- */
- WhereClause *pOrWc; /* The OR-clause broken out into subterms */
- SrcList *pOrTab; /* Shortened table list or OR-clause generation */
- Index *pCov = 0; /* Potential covering index (or NULL) */
- int iCovCur = pParse->nTab++; /* Cursor used for index scans (if any) */
-
- int regReturn = ++pParse->nMem; /* Register used with OP_Gosub */
- int regRowset = 0; /* Register for RowSet object */
- int regRowid = 0; /* Register holding rowid */
- int iLoopBody = sqlite3VdbeMakeLabel(v); /* Start of loop body */
- int iRetInit; /* Address of regReturn init */
- int untestedTerms = 0; /* Some terms not completely tested */
- int ii; /* Loop counter */
- Expr *pAndExpr = 0; /* An ".. AND (...)" expression */
-
- pTerm = pLevel->plan.u.pTerm;
- assert( pTerm!=0 );
- assert( pTerm->eOperator & WO_OR );
- assert( (pTerm->wtFlags & TERM_ORINFO)!=0 );
- pOrWc = &pTerm->u.pOrInfo->wc;
- pLevel->op = OP_Return;
- pLevel->p1 = regReturn;
-
- /* Set up a new SrcList in pOrTab containing the table being scanned
- ** by this loop in the a[0] slot and all notReady tables in a[1..] slots.
- ** This becomes the SrcList in the recursive call to sqlite3WhereBegin().
- */
- if( pWInfo->nLevel>1 ){
- int nNotReady; /* The number of notReady tables */
- struct SrcList_item *origSrc; /* Original list of tables */
- nNotReady = pWInfo->nLevel - iLevel - 1;
- pOrTab = sqlite3StackAllocRaw(pParse->db,
- sizeof(*pOrTab)+ nNotReady*sizeof(pOrTab->a[0]));
- if( pOrTab==0 ) return notReady;
- pOrTab->nAlloc = (i16)(nNotReady + 1);
- pOrTab->nSrc = pOrTab->nAlloc;
- memcpy(pOrTab->a, pTabItem, sizeof(*pTabItem));
- origSrc = pWInfo->pTabList->a;
- for(k=1; k<=nNotReady; k++){
- memcpy(&pOrTab->a[k], &origSrc[pLevel[k].iFrom], sizeof(pOrTab->a[k]));
- }
- }else{
- pOrTab = pWInfo->pTabList;
- }
-
- /* Initialize the rowset register to contain NULL. An SQL NULL is
- ** equivalent to an empty rowset.
- **
- ** Also initialize regReturn to contain the address of the instruction
- ** immediately following the OP_Return at the bottom of the loop. This
- ** is required in a few obscure LEFT JOIN cases where control jumps
- ** over the top of the loop into the body of it. In this case the
- ** correct response for the end-of-loop code (the OP_Return) is to
- ** fall through to the next instruction, just as an OP_Next does if
- ** called on an uninitialized cursor.
- */
- if( (wctrlFlags & WHERE_DUPLICATES_OK)==0 ){
- regRowset = ++pParse->nMem;
- regRowid = ++pParse->nMem;
- sqlite3VdbeAddOp2(v, OP_Null, 0, regRowset);
- }
- iRetInit = sqlite3VdbeAddOp2(v, OP_Integer, 0, regReturn);
-
- /* If the original WHERE clause is z of the form: (x1 OR x2 OR ...) AND y
- ** Then for every term xN, evaluate as the subexpression: xN AND z
- ** That way, terms in y that are factored into the disjunction will
- ** be picked up by the recursive calls to sqlite3WhereBegin() below.
- **
- ** Actually, each subexpression is converted to "xN AND w" where w is
- ** the "interesting" terms of z - terms that did not originate in the
- ** ON or USING clause of a LEFT JOIN, and terms that are usable as
- ** indices.
- */
- if( pWC->nTerm>1 ){
- int iTerm;
- for(iTerm=0; iTerm<pWC->nTerm; iTerm++){
- Expr *pExpr = pWC->a[iTerm].pExpr;
- if( ExprHasProperty(pExpr, EP_FromJoin) ) continue;
- if( pWC->a[iTerm].wtFlags & (TERM_VIRTUAL|TERM_ORINFO) ) continue;
- if( (pWC->a[iTerm].eOperator & WO_ALL)==0 ) continue;
- pExpr = sqlite3ExprDup(pParse->db, pExpr, 0);
- pAndExpr = sqlite3ExprAnd(pParse->db, pAndExpr, pExpr);
- }
- if( pAndExpr ){
- pAndExpr = sqlite3PExpr(pParse, TK_AND, 0, pAndExpr, 0);
- }
- }
-
- for(ii=0; ii<pOrWc->nTerm; ii++){
- WhereTerm *pOrTerm = &pOrWc->a[ii];
- if( pOrTerm->leftCursor==iCur || (pOrTerm->eOperator & WO_AND)!=0 ){
- WhereInfo *pSubWInfo; /* Info for single OR-term scan */
- Expr *pOrExpr = pOrTerm->pExpr;
- if( pAndExpr ){
- pAndExpr->pLeft = pOrExpr;
- pOrExpr = pAndExpr;
- }
- /* Loop through table entries that match term pOrTerm. */
- pSubWInfo = sqlite3WhereBegin(pParse, pOrTab, pOrExpr, 0, 0,
- WHERE_OMIT_OPEN_CLOSE | WHERE_AND_ONLY |
- WHERE_FORCE_TABLE | WHERE_ONETABLE_ONLY, iCovCur);
- assert( pSubWInfo || pParse->nErr || pParse->db->mallocFailed );
- if( pSubWInfo ){
- WhereLevel *pLvl;
- explainOneScan(
- pParse, pOrTab, &pSubWInfo->a[0], iLevel, pLevel->iFrom, 0
- );
- if( (wctrlFlags & WHERE_DUPLICATES_OK)==0 ){
- int iSet = ((ii==pOrWc->nTerm-1)?-1:ii);
- int r;
- r = sqlite3ExprCodeGetColumn(pParse, pTabItem->pTab, -1, iCur,
- regRowid, 0);
- sqlite3VdbeAddOp4Int(v, OP_RowSetTest, regRowset,
- sqlite3VdbeCurrentAddr(v)+2, r, iSet);
- }
- sqlite3VdbeAddOp2(v, OP_Gosub, regReturn, iLoopBody);
-
- /* The pSubWInfo->untestedTerms flag means that this OR term
- ** contained one or more AND term from a notReady table. The
- ** terms from the notReady table could not be tested and will
- ** need to be tested later.
- */
- if( pSubWInfo->untestedTerms ) untestedTerms = 1;
-
- /* If all of the OR-connected terms are optimized using the same
- ** index, and the index is opened using the same cursor number
- ** by each call to sqlite3WhereBegin() made by this loop, it may
- ** be possible to use that index as a covering index.
- **
- ** If the call to sqlite3WhereBegin() above resulted in a scan that
- ** uses an index, and this is either the first OR-connected term
- ** processed or the index is the same as that used by all previous
- ** terms, set pCov to the candidate covering index. Otherwise, set
- ** pCov to NULL to indicate that no candidate covering index will
- ** be available.
- */
- pLvl = &pSubWInfo->a[0];
- if( (pLvl->plan.wsFlags & WHERE_INDEXED)!=0
- && (pLvl->plan.wsFlags & WHERE_TEMP_INDEX)==0
- && (ii==0 || pLvl->plan.u.pIdx==pCov)
- ){
- assert( pLvl->iIdxCur==iCovCur );
- pCov = pLvl->plan.u.pIdx;
- }else{
- pCov = 0;
- }
-
- /* Finish the loop through table entries that match term pOrTerm. */
- sqlite3WhereEnd(pSubWInfo);
- }
- }
- }
- pLevel->u.pCovidx = pCov;
- if( pCov ) pLevel->iIdxCur = iCovCur;
- if( pAndExpr ){
- pAndExpr->pLeft = 0;
- sqlite3ExprDelete(pParse->db, pAndExpr);
- }
- sqlite3VdbeChangeP1(v, iRetInit, sqlite3VdbeCurrentAddr(v));
- sqlite3VdbeAddOp2(v, OP_Goto, 0, pLevel->addrBrk);
- sqlite3VdbeResolveLabel(v, iLoopBody);
-
- if( pWInfo->nLevel>1 ) sqlite3StackFree(pParse->db, pOrTab);
- if( !untestedTerms ) disableTerm(pLevel, pTerm);
- }else
-#endif /* SQLITE_OMIT_OR_OPTIMIZATION */
-
- {
- /* Case 5: There is no usable index. We must do a complete
- ** scan of the entire table.
- */
- static const u8 aStep[] = { OP_Next, OP_Prev };
- static const u8 aStart[] = { OP_Rewind, OP_Last };
- assert( bRev==0 || bRev==1 );
- assert( omitTable==0 );
- pLevel->op = aStep[bRev];
- pLevel->p1 = iCur;
- pLevel->p2 = 1 + sqlite3VdbeAddOp2(v, aStart[bRev], iCur, addrBrk);
- pLevel->p5 = SQLITE_STMTSTATUS_FULLSCAN_STEP;
- }
- notReady &= ~getMask(pWC->pMaskSet, iCur);
-
- /* Insert code to test every subexpression that can be completely
- ** computed using the current set of tables.
- **
- ** IMPLEMENTATION-OF: R-49525-50935 Terms that cannot be satisfied through
- ** the use of indices become tests that are evaluated against each row of
- ** the relevant input tables.
- */
- for(pTerm=pWC->a, j=pWC->nTerm; j>0; j--, pTerm++){
- Expr *pE;
- testcase( pTerm->wtFlags & TERM_VIRTUAL ); /* IMP: R-30575-11662 */
- testcase( pTerm->wtFlags & TERM_CODED );
- if( pTerm->wtFlags & (TERM_VIRTUAL|TERM_CODED) ) continue;
- if( (pTerm->prereqAll & notReady)!=0 ){
- testcase( pWInfo->untestedTerms==0
- && (pWInfo->wctrlFlags & WHERE_ONETABLE_ONLY)!=0 );
- pWInfo->untestedTerms = 1;
- continue;
- }
- pE = pTerm->pExpr;
- assert( pE!=0 );
- if( pLevel->iLeftJoin && !ExprHasProperty(pE, EP_FromJoin) ){
- continue;
- }
- sqlite3ExprIfFalse(pParse, pE, addrCont, SQLITE_JUMPIFNULL);
- pTerm->wtFlags |= TERM_CODED;
- }
-
- /* For a LEFT OUTER JOIN, generate code that will record the fact that
- ** at least one row of the right table has matched the left table.
- */
- if( pLevel->iLeftJoin ){
- pLevel->addrFirst = sqlite3VdbeCurrentAddr(v);
- sqlite3VdbeAddOp2(v, OP_Integer, 1, pLevel->iLeftJoin);
- VdbeComment((v, "record LEFT JOIN hit"));
- sqlite3ExprCacheClear(pParse);
- for(pTerm=pWC->a, j=0; j<pWC->nTerm; j++, pTerm++){
- testcase( pTerm->wtFlags & TERM_VIRTUAL ); /* IMP: R-30575-11662 */
- testcase( pTerm->wtFlags & TERM_CODED );
- if( pTerm->wtFlags & (TERM_VIRTUAL|TERM_CODED) ) continue;
- if( (pTerm->prereqAll & notReady)!=0 ){
- assert( pWInfo->untestedTerms );
- continue;
- }
- assert( pTerm->pExpr );
- sqlite3ExprIfFalse(pParse, pTerm->pExpr, addrCont, SQLITE_JUMPIFNULL);
- pTerm->wtFlags |= TERM_CODED;
- }
- }
- sqlite3ReleaseTempReg(pParse, iReleaseReg);
-
- return notReady;
-}
-
-#if defined(SQLITE_TEST)
-/*
-** The following variable holds a text description of query plan generated
-** by the most recent call to sqlite3WhereBegin(). Each call to WhereBegin
-** overwrites the previous. This information is used for testing and
-** analysis only.
-*/
-SQLITE_API char sqlite3_query_plan[BMS*2*40]; /* Text of the join */
-static int nQPlan = 0; /* Next free slow in _query_plan[] */
-
-#endif /* SQLITE_TEST */
-
-
-/*
-** Free a WhereInfo structure
-*/
-static void whereInfoFree(sqlite3 *db, WhereInfo *pWInfo){
- if( ALWAYS(pWInfo) ){
- int i;
- for(i=0; i<pWInfo->nLevel; i++){
- sqlite3_index_info *pInfo = pWInfo->a[i].pIdxInfo;
- if( pInfo ){
- /* assert( pInfo->needToFreeIdxStr==0 || db->mallocFailed ); */
- if( pInfo->needToFreeIdxStr ){
- sqlite3_free(pInfo->idxStr);
- }
- sqlite3DbFree(db, pInfo);
- }
- if( pWInfo->a[i].plan.wsFlags & WHERE_TEMP_INDEX ){
- Index *pIdx = pWInfo->a[i].plan.u.pIdx;
- if( pIdx ){
- sqlite3DbFree(db, pIdx->zColAff);
- sqlite3DbFree(db, pIdx);
- }
- }
- }
- whereClauseClear(pWInfo->pWC);
- sqlite3DbFree(db, pWInfo);
- }
-}
-
-
-/*
-** Generate the beginning of the loop used for WHERE clause processing.
-** The return value is a pointer to an opaque structure that contains
-** information needed to terminate the loop. Later, the calling routine
-** should invoke sqlite3WhereEnd() with the return value of this function
-** in order to complete the WHERE clause processing.
-**
-** If an error occurs, this routine returns NULL.
-**
-** The basic idea is to do a nested loop, one loop for each table in
-** the FROM clause of a select. (INSERT and UPDATE statements are the
-** same as a SELECT with only a single table in the FROM clause.) For
-** example, if the SQL is this:
-**
-** SELECT * FROM t1, t2, t3 WHERE ...;
-**
-** Then the code generated is conceptually like the following:
-**
-** foreach row1 in t1 do \ Code generated
-** foreach row2 in t2 do |-- by sqlite3WhereBegin()
-** foreach row3 in t3 do /
-** ...
-** end \ Code generated
-** end |-- by sqlite3WhereEnd()
-** end /
-**
-** Note that the loops might not be nested in the order in which they
-** appear in the FROM clause if a different order is better able to make
-** use of indices. Note also that when the IN operator appears in
-** the WHERE clause, it might result in additional nested loops for
-** scanning through all values on the right-hand side of the IN.
-**
-** There are Btree cursors associated with each table. t1 uses cursor
-** number pTabList->a[0].iCursor. t2 uses the cursor pTabList->a[1].iCursor.
-** And so forth. This routine generates code to open those VDBE cursors
-** and sqlite3WhereEnd() generates the code to close them.
-**
-** The code that sqlite3WhereBegin() generates leaves the cursors named
-** in pTabList pointing at their appropriate entries. The [...] code
-** can use OP_Column and OP_Rowid opcodes on these cursors to extract
-** data from the various tables of the loop.
-**
-** If the WHERE clause is empty, the foreach loops must each scan their
-** entire tables. Thus a three-way join is an O(N^3) operation. But if
-** the tables have indices and there are terms in the WHERE clause that
-** refer to those indices, a complete table scan can be avoided and the
-** code will run much faster. Most of the work of this routine is checking
-** to see if there are indices that can be used to speed up the loop.
-**
-** Terms of the WHERE clause are also used to limit which rows actually
-** make it to the "..." in the middle of the loop. After each "foreach",
-** terms of the WHERE clause that use only terms in that loop and outer
-** loops are evaluated and if false a jump is made around all subsequent
-** inner loops (or around the "..." if the test occurs within the inner-
-** most loop)
-**
-** OUTER JOINS
-**
-** An outer join of tables t1 and t2 is conceptally coded as follows:
-**
-** foreach row1 in t1 do
-** flag = 0
-** foreach row2 in t2 do
-** start:
-** ...
-** flag = 1
-** end
-** if flag==0 then
-** move the row2 cursor to a null row
-** goto start
-** fi
-** end
-**
-** ORDER BY CLAUSE PROCESSING
-**
-** pOrderBy is a pointer to the ORDER BY clause of a SELECT statement,
-** if there is one. If there is no ORDER BY clause or if this routine
-** is called from an UPDATE or DELETE statement, then pOrderBy is NULL.
-**
-** If an index can be used so that the natural output order of the table
-** scan is correct for the ORDER BY clause, then that index is used and
-** the returned WhereInfo.nOBSat field is set to pOrderBy->nExpr. This
-** is an optimization that prevents an unnecessary sort of the result set
-** if an index appropriate for the ORDER BY clause already exists.
-**
-** If the where clause loops cannot be arranged to provide the correct
-** output order, then WhereInfo.nOBSat is 0.
-*/
-SQLITE_PRIVATE WhereInfo *sqlite3WhereBegin(
- Parse *pParse, /* The parser context */
- SrcList *pTabList, /* A list of all tables to be scanned */
- Expr *pWhere, /* The WHERE clause */
- ExprList *pOrderBy, /* An ORDER BY clause, or NULL */
- ExprList *pDistinct, /* The select-list for DISTINCT queries - or NULL */
- u16 wctrlFlags, /* One of the WHERE_* flags defined in sqliteInt.h */
- int iIdxCur /* If WHERE_ONETABLE_ONLY is set, index cursor number */
-){
- int nByteWInfo; /* Num. bytes allocated for WhereInfo struct */
- int nTabList; /* Number of elements in pTabList */
- WhereInfo *pWInfo; /* Will become the return value of this function */
- Vdbe *v = pParse->pVdbe; /* The virtual database engine */
- Bitmask notReady; /* Cursors that are not yet positioned */
- WhereBestIdx sWBI; /* Best index search context */
- WhereMaskSet *pMaskSet; /* The expression mask set */
- WhereLevel *pLevel; /* A single level in pWInfo->a[] */
- int iFrom; /* First unused FROM clause element */
- int andFlags; /* AND-ed combination of all pWC->a[].wtFlags */
- int ii; /* Loop counter */
- sqlite3 *db; /* Database connection */
-
-
- /* Variable initialization */
- memset(&sWBI, 0, sizeof(sWBI));
- sWBI.pParse = pParse;
-
- /* The number of tables in the FROM clause is limited by the number of
- ** bits in a Bitmask
- */
- testcase( pTabList->nSrc==BMS );
- if( pTabList->nSrc>BMS ){
- sqlite3ErrorMsg(pParse, "at most %d tables in a join", BMS);
- return 0;
- }
-
- /* This function normally generates a nested loop for all tables in
- ** pTabList. But if the WHERE_ONETABLE_ONLY flag is set, then we should
- ** only generate code for the first table in pTabList and assume that
- ** any cursors associated with subsequent tables are uninitialized.
- */
- nTabList = (wctrlFlags & WHERE_ONETABLE_ONLY) ? 1 : pTabList->nSrc;
-
- /* Allocate and initialize the WhereInfo structure that will become the
- ** return value. A single allocation is used to store the WhereInfo
- ** struct, the contents of WhereInfo.a[], the WhereClause structure
- ** and the WhereMaskSet structure. Since WhereClause contains an 8-byte
- ** field (type Bitmask) it must be aligned on an 8-byte boundary on
- ** some architectures. Hence the ROUND8() below.
- */
- db = pParse->db;
- nByteWInfo = ROUND8(sizeof(WhereInfo)+(nTabList-1)*sizeof(WhereLevel));
- pWInfo = sqlite3DbMallocZero(db,
- nByteWInfo +
- sizeof(WhereClause) +
- sizeof(WhereMaskSet)
- );
- if( db->mallocFailed ){
- sqlite3DbFree(db, pWInfo);
- pWInfo = 0;
- goto whereBeginError;
- }
- pWInfo->nLevel = nTabList;
- pWInfo->pParse = pParse;
- pWInfo->pTabList = pTabList;
- pWInfo->iBreak = sqlite3VdbeMakeLabel(v);
- pWInfo->pWC = sWBI.pWC = (WhereClause *)&((u8 *)pWInfo)[nByteWInfo];
- pWInfo->wctrlFlags = wctrlFlags;
- pWInfo->savedNQueryLoop = pParse->nQueryLoop;
- pMaskSet = (WhereMaskSet*)&sWBI.pWC[1];
- sWBI.aLevel = pWInfo->a;
-
- /* Disable the DISTINCT optimization if SQLITE_DistinctOpt is set via
- ** sqlite3_test_ctrl(SQLITE_TESTCTRL_OPTIMIZATIONS,...) */
- if( OptimizationDisabled(db, SQLITE_DistinctOpt) ) pDistinct = 0;
-
- /* Split the WHERE clause into separate subexpressions where each
- ** subexpression is separated by an AND operator.
- */
- initMaskSet(pMaskSet);
- whereClauseInit(sWBI.pWC, pParse, pMaskSet, wctrlFlags);
- sqlite3ExprCodeConstants(pParse, pWhere);
- whereSplit(sWBI.pWC, pWhere, TK_AND); /* IMP: R-15842-53296 */
-
- /* Special case: a WHERE clause that is constant. Evaluate the
- ** expression and either jump over all of the code or fall thru.
- */
- if( pWhere && (nTabList==0 || sqlite3ExprIsConstantNotJoin(pWhere)) ){
- sqlite3ExprIfFalse(pParse, pWhere, pWInfo->iBreak, SQLITE_JUMPIFNULL);
- pWhere = 0;
- }
-
- /* Assign a bit from the bitmask to every term in the FROM clause.
- **
- ** When assigning bitmask values to FROM clause cursors, it must be
- ** the case that if X is the bitmask for the N-th FROM clause term then
- ** the bitmask for all FROM clause terms to the left of the N-th term
- ** is (X-1). An expression from the ON clause of a LEFT JOIN can use
- ** its Expr.iRightJoinTable value to find the bitmask of the right table
- ** of the join. Subtracting one from the right table bitmask gives a
- ** bitmask for all tables to the left of the join. Knowing the bitmask
- ** for all tables to the left of a left join is important. Ticket #3015.
- **
- ** Note that bitmasks are created for all pTabList->nSrc tables in
- ** pTabList, not just the first nTabList tables. nTabList is normally
- ** equal to pTabList->nSrc but might be shortened to 1 if the
- ** WHERE_ONETABLE_ONLY flag is set.
- */
- for(ii=0; ii<pTabList->nSrc; ii++){
- createMask(pMaskSet, pTabList->a[ii].iCursor);
- }
-#ifndef NDEBUG
- {
- Bitmask toTheLeft = 0;
- for(ii=0; ii<pTabList->nSrc; ii++){
- Bitmask m = getMask(pMaskSet, pTabList->a[ii].iCursor);
- assert( (m-1)==toTheLeft );
- toTheLeft |= m;
- }
- }
-#endif
-
- /* Analyze all of the subexpressions. Note that exprAnalyze() might
- ** add new virtual terms onto the end of the WHERE clause. We do not
- ** want to analyze these virtual terms, so start analyzing at the end
- ** and work forward so that the added virtual terms are never processed.
- */
- exprAnalyzeAll(pTabList, sWBI.pWC);
- if( db->mallocFailed ){
- goto whereBeginError;
- }
-
- /* Check if the DISTINCT qualifier, if there is one, is redundant.
- ** If it is, then set pDistinct to NULL and WhereInfo.eDistinct to
- ** WHERE_DISTINCT_UNIQUE to tell the caller to ignore the DISTINCT.
- */
- if( pDistinct && isDistinctRedundant(pParse, pTabList, sWBI.pWC, pDistinct) ){
- pDistinct = 0;
- pWInfo->eDistinct = WHERE_DISTINCT_UNIQUE;
- }
-
- /* Chose the best index to use for each table in the FROM clause.
- **
- ** This loop fills in the following fields:
- **
- ** pWInfo->a[].pIdx The index to use for this level of the loop.
- ** pWInfo->a[].wsFlags WHERE_xxx flags associated with pIdx
- ** pWInfo->a[].nEq The number of == and IN constraints
- ** pWInfo->a[].iFrom Which term of the FROM clause is being coded
- ** pWInfo->a[].iTabCur The VDBE cursor for the database table
- ** pWInfo->a[].iIdxCur The VDBE cursor for the index
- ** pWInfo->a[].pTerm When wsFlags==WO_OR, the OR-clause term
- **
- ** This loop also figures out the nesting order of tables in the FROM
- ** clause.
- */
- sWBI.notValid = ~(Bitmask)0;
- sWBI.pOrderBy = pOrderBy;
- sWBI.n = nTabList;
- sWBI.pDistinct = pDistinct;
- andFlags = ~0;
- WHERETRACE(("*** Optimizer Start ***\n"));
- for(sWBI.i=iFrom=0, pLevel=pWInfo->a; sWBI.i<nTabList; sWBI.i++, pLevel++){
- WhereCost bestPlan; /* Most efficient plan seen so far */
- Index *pIdx; /* Index for FROM table at pTabItem */
- int j; /* For looping over FROM tables */
- int bestJ = -1; /* The value of j */
- Bitmask m; /* Bitmask value for j or bestJ */
- int isOptimal; /* Iterator for optimal/non-optimal search */
- int ckOptimal; /* Do the optimal scan check */
- int nUnconstrained; /* Number tables without INDEXED BY */
- Bitmask notIndexed; /* Mask of tables that cannot use an index */
-
- memset(&bestPlan, 0, sizeof(bestPlan));
- bestPlan.rCost = SQLITE_BIG_DBL;
- WHERETRACE(("*** Begin search for loop %d ***\n", sWBI.i));
-
- /* Loop through the remaining entries in the FROM clause to find the
- ** next nested loop. The loop tests all FROM clause entries
- ** either once or twice.
- **
- ** The first test is always performed if there are two or more entries
- ** remaining and never performed if there is only one FROM clause entry
- ** to choose from. The first test looks for an "optimal" scan. In
- ** this context an optimal scan is one that uses the same strategy
- ** for the given FROM clause entry as would be selected if the entry
- ** were used as the innermost nested loop. In other words, a table
- ** is chosen such that the cost of running that table cannot be reduced
- ** by waiting for other tables to run first. This "optimal" test works
- ** by first assuming that the FROM clause is on the inner loop and finding
- ** its query plan, then checking to see if that query plan uses any
- ** other FROM clause terms that are sWBI.notValid. If no notValid terms
- ** are used then the "optimal" query plan works.
- **
- ** Note that the WhereCost.nRow parameter for an optimal scan might
- ** not be as small as it would be if the table really were the innermost
- ** join. The nRow value can be reduced by WHERE clause constraints
- ** that do not use indices. But this nRow reduction only happens if the
- ** table really is the innermost join.
- **
- ** The second loop iteration is only performed if no optimal scan
- ** strategies were found by the first iteration. This second iteration
- ** is used to search for the lowest cost scan overall.
- **
- ** Without the optimal scan step (the first iteration) a suboptimal
- ** plan might be chosen for queries like this:
- **
- ** CREATE TABLE t1(a, b);
- ** CREATE TABLE t2(c, d);
- ** SELECT * FROM t2, t1 WHERE t2.rowid = t1.a;
- **
- ** The best strategy is to iterate through table t1 first. However it
- ** is not possible to determine this with a simple greedy algorithm.
- ** Since the cost of a linear scan through table t2 is the same
- ** as the cost of a linear scan through table t1, a simple greedy
- ** algorithm may choose to use t2 for the outer loop, which is a much
- ** costlier approach.
- */
- nUnconstrained = 0;
- notIndexed = 0;
-
- /* The optimal scan check only occurs if there are two or more tables
- ** available to be reordered */
- if( iFrom==nTabList-1 ){
- ckOptimal = 0; /* Common case of just one table in the FROM clause */
- }else{
- ckOptimal = -1;
- for(j=iFrom, sWBI.pSrc=&pTabList->a[j]; j<nTabList; j++, sWBI.pSrc++){
- m = getMask(pMaskSet, sWBI.pSrc->iCursor);
- if( (m & sWBI.notValid)==0 ){
- if( j==iFrom ) iFrom++;
- continue;
- }
- if( j>iFrom && (sWBI.pSrc->jointype & (JT_LEFT|JT_CROSS))!=0 ) break;
- if( ++ckOptimal ) break;
- if( (sWBI.pSrc->jointype & JT_LEFT)!=0 ) break;
- }
- }
- assert( ckOptimal==0 || ckOptimal==1 );
-
- for(isOptimal=ckOptimal; isOptimal>=0 && bestJ<0; isOptimal--){
- for(j=iFrom, sWBI.pSrc=&pTabList->a[j]; j<nTabList; j++, sWBI.pSrc++){
- if( j>iFrom && (sWBI.pSrc->jointype & (JT_LEFT|JT_CROSS))!=0 ){
- /* This break and one like it in the ckOptimal computation loop
- ** above prevent table reordering across LEFT and CROSS JOINs.
- ** The LEFT JOIN case is necessary for correctness. The prohibition
- ** against reordering across a CROSS JOIN is an SQLite feature that
- ** allows the developer to control table reordering */
- break;
- }
- m = getMask(pMaskSet, sWBI.pSrc->iCursor);
- if( (m & sWBI.notValid)==0 ){
- assert( j>iFrom );
- continue;
- }
- sWBI.notReady = (isOptimal ? m : sWBI.notValid);
- if( sWBI.pSrc->pIndex==0 ) nUnconstrained++;
-
- WHERETRACE((" === trying table %d (%s) with isOptimal=%d ===\n",
- j, sWBI.pSrc->pTab->zName, isOptimal));
- assert( sWBI.pSrc->pTab );
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( IsVirtual(sWBI.pSrc->pTab) ){
- sWBI.ppIdxInfo = &pWInfo->a[j].pIdxInfo;
- bestVirtualIndex(&sWBI);
- }else
-#endif
- {
- bestBtreeIndex(&sWBI);
- }
- assert( isOptimal || (sWBI.cost.used&sWBI.notValid)==0 );
-
- /* If an INDEXED BY clause is present, then the plan must use that
- ** index if it uses any index at all */
- assert( sWBI.pSrc->pIndex==0
- || (sWBI.cost.plan.wsFlags & WHERE_NOT_FULLSCAN)==0
- || sWBI.cost.plan.u.pIdx==sWBI.pSrc->pIndex );
-
- if( isOptimal && (sWBI.cost.plan.wsFlags & WHERE_NOT_FULLSCAN)==0 ){
- notIndexed |= m;
- }
- if( isOptimal ){
- pWInfo->a[j].rOptCost = sWBI.cost.rCost;
- }else if( ckOptimal ){
- /* If two or more tables have nearly the same outer loop cost, but
- ** very different inner loop (optimal) cost, we want to choose
- ** for the outer loop that table which benefits the least from
- ** being in the inner loop. The following code scales the
- ** outer loop cost estimate to accomplish that. */
- WHERETRACE((" scaling cost from %.1f to %.1f\n",
- sWBI.cost.rCost,
- sWBI.cost.rCost/pWInfo->a[j].rOptCost));
- sWBI.cost.rCost /= pWInfo->a[j].rOptCost;
- }
-
- /* Conditions under which this table becomes the best so far:
- **
- ** (1) The table must not depend on other tables that have not
- ** yet run. (In other words, it must not depend on tables
- ** in inner loops.)
- **
- ** (2) (This rule was removed on 2012-11-09. The scaling of the
- ** cost using the optimal scan cost made this rule obsolete.)
- **
- ** (3) All tables have an INDEXED BY clause or this table lacks an
- ** INDEXED BY clause or this table uses the specific
- ** index specified by its INDEXED BY clause. This rule ensures
- ** that a best-so-far is always selected even if an impossible
- ** combination of INDEXED BY clauses are given. The error
- ** will be detected and relayed back to the application later.
- ** The NEVER() comes about because rule (2) above prevents
- ** An indexable full-table-scan from reaching rule (3).
- **
- ** (4) The plan cost must be lower than prior plans, where "cost"
- ** is defined by the compareCost() function above.
- */
- if( (sWBI.cost.used&sWBI.notValid)==0 /* (1) */
- && (nUnconstrained==0 || sWBI.pSrc->pIndex==0 /* (3) */
- || NEVER((sWBI.cost.plan.wsFlags & WHERE_NOT_FULLSCAN)!=0))
- && (bestJ<0 || compareCost(&sWBI.cost, &bestPlan)) /* (4) */
- ){
- WHERETRACE((" === table %d (%s) is best so far\n"
- " cost=%.1f, nRow=%.1f, nOBSat=%d, wsFlags=%08x\n",
- j, sWBI.pSrc->pTab->zName,
- sWBI.cost.rCost, sWBI.cost.plan.nRow,
- sWBI.cost.plan.nOBSat, sWBI.cost.plan.wsFlags));
- bestPlan = sWBI.cost;
- bestJ = j;
- }
-
- /* In a join like "w JOIN x LEFT JOIN y JOIN z" make sure that
- ** table y (and not table z) is always the next inner loop inside
- ** of table x. */
- if( (sWBI.pSrc->jointype & JT_LEFT)!=0 ) break;
- }
- }
- assert( bestJ>=0 );
- assert( sWBI.notValid & getMask(pMaskSet, pTabList->a[bestJ].iCursor) );
- assert( bestJ==iFrom || (pTabList->a[iFrom].jointype & JT_LEFT)==0 );
- testcase( bestJ>iFrom && (pTabList->a[iFrom].jointype & JT_CROSS)!=0 );
- testcase( bestJ>iFrom && bestJ<nTabList-1
- && (pTabList->a[bestJ+1].jointype & JT_LEFT)!=0 );
- WHERETRACE(("*** Optimizer selects table %d (%s) for loop %d with:\n"
- " cost=%.1f, nRow=%.1f, nOBSat=%d, wsFlags=0x%08x\n",
- bestJ, pTabList->a[bestJ].pTab->zName,
- pLevel-pWInfo->a, bestPlan.rCost, bestPlan.plan.nRow,
- bestPlan.plan.nOBSat, bestPlan.plan.wsFlags));
- if( (bestPlan.plan.wsFlags & WHERE_DISTINCT)!=0 ){
- assert( pWInfo->eDistinct==0 );
- pWInfo->eDistinct = WHERE_DISTINCT_ORDERED;
- }
- andFlags &= bestPlan.plan.wsFlags;
- pLevel->plan = bestPlan.plan;
- pLevel->iTabCur = pTabList->a[bestJ].iCursor;
- testcase( bestPlan.plan.wsFlags & WHERE_INDEXED );
- testcase( bestPlan.plan.wsFlags & WHERE_TEMP_INDEX );
- if( bestPlan.plan.wsFlags & (WHERE_INDEXED|WHERE_TEMP_INDEX) ){
- if( (wctrlFlags & WHERE_ONETABLE_ONLY)
- && (bestPlan.plan.wsFlags & WHERE_TEMP_INDEX)==0
- ){
- pLevel->iIdxCur = iIdxCur;
- }else{
- pLevel->iIdxCur = pParse->nTab++;
- }
- }else{
- pLevel->iIdxCur = -1;
- }
- sWBI.notValid &= ~getMask(pMaskSet, pTabList->a[bestJ].iCursor);
- pLevel->iFrom = (u8)bestJ;
- if( bestPlan.plan.nRow>=(double)1 ){
- pParse->nQueryLoop *= bestPlan.plan.nRow;
- }
-
- /* Check that if the table scanned by this loop iteration had an
- ** INDEXED BY clause attached to it, that the named index is being
- ** used for the scan. If not, then query compilation has failed.
- ** Return an error.
- */
- pIdx = pTabList->a[bestJ].pIndex;
- if( pIdx ){
- if( (bestPlan.plan.wsFlags & WHERE_INDEXED)==0 ){
- sqlite3ErrorMsg(pParse, "cannot use index: %s", pIdx->zName);
- goto whereBeginError;
- }else{
- /* If an INDEXED BY clause is used, the bestIndex() function is
- ** guaranteed to find the index specified in the INDEXED BY clause
- ** if it find an index at all. */
- assert( bestPlan.plan.u.pIdx==pIdx );
- }
- }
- }
- WHERETRACE(("*** Optimizer Finished ***\n"));
- if( pParse->nErr || db->mallocFailed ){
- goto whereBeginError;
- }
- if( nTabList ){
- pLevel--;
- pWInfo->nOBSat = pLevel->plan.nOBSat;
- }else{
- pWInfo->nOBSat = 0;
- }
-
- /* If the total query only selects a single row, then the ORDER BY
- ** clause is irrelevant.
- */
- if( (andFlags & WHERE_UNIQUE)!=0 && pOrderBy ){
- assert( nTabList==0 || (pLevel->plan.wsFlags & WHERE_ALL_UNIQUE)!=0 );
- pWInfo->nOBSat = pOrderBy->nExpr;
- }
-
- /* If the caller is an UPDATE or DELETE statement that is requesting
- ** to use a one-pass algorithm, determine if this is appropriate.
- ** The one-pass algorithm only works if the WHERE clause constraints
- ** the statement to update a single row.
- */
- assert( (wctrlFlags & WHERE_ONEPASS_DESIRED)==0 || pWInfo->nLevel==1 );
- if( (wctrlFlags & WHERE_ONEPASS_DESIRED)!=0 && (andFlags & WHERE_UNIQUE)!=0 ){
- pWInfo->okOnePass = 1;
- pWInfo->a[0].plan.wsFlags &= ~WHERE_IDX_ONLY;
- }
-
- /* Open all tables in the pTabList and any indices selected for
- ** searching those tables.
- */
- sqlite3CodeVerifySchema(pParse, -1); /* Insert the cookie verifier Goto */
- notReady = ~(Bitmask)0;
- pWInfo->nRowOut = (double)1;
- for(ii=0, pLevel=pWInfo->a; ii<nTabList; ii++, pLevel++){
- Table *pTab; /* Table to open */
- int iDb; /* Index of database containing table/index */
- struct SrcList_item *pTabItem;
-
- pTabItem = &pTabList->a[pLevel->iFrom];
- pTab = pTabItem->pTab;
- pWInfo->nRowOut *= pLevel->plan.nRow;
- iDb = sqlite3SchemaToIndex(db, pTab->pSchema);
- if( (pTab->tabFlags & TF_Ephemeral)!=0 || pTab->pSelect ){
- /* Do nothing */
- }else
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- if( (pLevel->plan.wsFlags & WHERE_VIRTUALTABLE)!=0 ){
- const char *pVTab = (const char *)sqlite3GetVTable(db, pTab);
- int iCur = pTabItem->iCursor;
- sqlite3VdbeAddOp4(v, OP_VOpen, iCur, 0, 0, pVTab, P4_VTAB);
- }else if( IsVirtual(pTab) ){
- /* noop */
- }else
-#endif
- if( (pLevel->plan.wsFlags & WHERE_IDX_ONLY)==0
- && (wctrlFlags & WHERE_OMIT_OPEN_CLOSE)==0 ){
- int op = pWInfo->okOnePass ? OP_OpenWrite : OP_OpenRead;
- sqlite3OpenTable(pParse, pTabItem->iCursor, iDb, pTab, op);
- testcase( pTab->nCol==BMS-1 );
- testcase( pTab->nCol==BMS );
- if( !pWInfo->okOnePass && pTab->nCol<BMS ){
- Bitmask b = pTabItem->colUsed;
- int n = 0;
- for(; b; b=b>>1, n++){}
- sqlite3VdbeChangeP4(v, sqlite3VdbeCurrentAddr(v)-1,
- SQLITE_INT_TO_PTR(n), P4_INT32);
- assert( n<=pTab->nCol );
- }
- }else{
- sqlite3TableLock(pParse, iDb, pTab->tnum, 0, pTab->zName);
- }
-#ifndef SQLITE_OMIT_AUTOMATIC_INDEX
- if( (pLevel->plan.wsFlags & WHERE_TEMP_INDEX)!=0 ){
- constructAutomaticIndex(pParse, sWBI.pWC, pTabItem, notReady, pLevel);
- }else
-#endif
- if( (pLevel->plan.wsFlags & WHERE_INDEXED)!=0 ){
- Index *pIx = pLevel->plan.u.pIdx;
- KeyInfo *pKey = sqlite3IndexKeyinfo(pParse, pIx);
- int iIndexCur = pLevel->iIdxCur;
- assert( pIx->pSchema==pTab->pSchema );
- assert( iIndexCur>=0 );
- sqlite3VdbeAddOp4(v, OP_OpenRead, iIndexCur, pIx->tnum, iDb,
- (char*)pKey, P4_KEYINFO_HANDOFF);
- VdbeComment((v, "%s", pIx->zName));
- }
- sqlite3CodeVerifySchema(pParse, iDb);
- notReady &= ~getMask(sWBI.pWC->pMaskSet, pTabItem->iCursor);
- }
- pWInfo->iTop = sqlite3VdbeCurrentAddr(v);
- if( db->mallocFailed ) goto whereBeginError;
-
- /* Generate the code to do the search. Each iteration of the for
- ** loop below generates code for a single nested loop of the VM
- ** program.
- */
- notReady = ~(Bitmask)0;
- for(ii=0; ii<nTabList; ii++){
- pLevel = &pWInfo->a[ii];
- explainOneScan(pParse, pTabList, pLevel, ii, pLevel->iFrom, wctrlFlags);
- notReady = codeOneLoopStart(pWInfo, ii, wctrlFlags, notReady);
- pWInfo->iContinue = pLevel->addrCont;
- }
-
-#ifdef SQLITE_TEST /* For testing and debugging use only */
- /* Record in the query plan information about the current table
- ** and the index used to access it (if any). If the table itself
- ** is not used, its name is just '{}'. If no index is used
- ** the index is listed as "{}". If the primary key is used the
- ** index name is '*'.
- */
- for(ii=0; ii<nTabList; ii++){
- char *z;
- int n;
- int w;
- struct SrcList_item *pTabItem;
-
- pLevel = &pWInfo->a[ii];
- w = pLevel->plan.wsFlags;
- pTabItem = &pTabList->a[pLevel->iFrom];
- z = pTabItem->zAlias;
- if( z==0 ) z = pTabItem->pTab->zName;
- n = sqlite3Strlen30(z);
- if( n+nQPlan < sizeof(sqlite3_query_plan)-10 ){
- if( (w & WHERE_IDX_ONLY)!=0 && (w & WHERE_COVER_SCAN)==0 ){
- memcpy(&sqlite3_query_plan[nQPlan], "{}", 2);
- nQPlan += 2;
- }else{
- memcpy(&sqlite3_query_plan[nQPlan], z, n);
- nQPlan += n;
- }
- sqlite3_query_plan[nQPlan++] = ' ';
- }
- testcase( w & WHERE_ROWID_EQ );
- testcase( w & WHERE_ROWID_RANGE );
- if( w & (WHERE_ROWID_EQ|WHERE_ROWID_RANGE) ){
- memcpy(&sqlite3_query_plan[nQPlan], "* ", 2);
- nQPlan += 2;
- }else if( (w & WHERE_INDEXED)!=0 && (w & WHERE_COVER_SCAN)==0 ){
- n = sqlite3Strlen30(pLevel->plan.u.pIdx->zName);
- if( n+nQPlan < sizeof(sqlite3_query_plan)-2 ){
- memcpy(&sqlite3_query_plan[nQPlan], pLevel->plan.u.pIdx->zName, n);
- nQPlan += n;
- sqlite3_query_plan[nQPlan++] = ' ';
- }
- }else{
- memcpy(&sqlite3_query_plan[nQPlan], "{} ", 3);
- nQPlan += 3;
- }
- }
- while( nQPlan>0 && sqlite3_query_plan[nQPlan-1]==' ' ){
- sqlite3_query_plan[--nQPlan] = 0;
- }
- sqlite3_query_plan[nQPlan] = 0;
- nQPlan = 0;
-#endif /* SQLITE_TEST // Testing and debugging use only */
-
- /* Record the continuation address in the WhereInfo structure. Then
- ** clean up and return.
- */
- return pWInfo;
-
- /* Jump here if malloc fails */
-whereBeginError:
- if( pWInfo ){
- pParse->nQueryLoop = pWInfo->savedNQueryLoop;
- whereInfoFree(db, pWInfo);
- }
- return 0;
-}
-
-/*
-** Generate the end of the WHERE loop. See comments on
-** sqlite3WhereBegin() for additional information.
-*/
-SQLITE_PRIVATE void sqlite3WhereEnd(WhereInfo *pWInfo){
- Parse *pParse = pWInfo->pParse;
- Vdbe *v = pParse->pVdbe;
- int i;
- WhereLevel *pLevel;
- SrcList *pTabList = pWInfo->pTabList;
- sqlite3 *db = pParse->db;
-
- /* Generate loop termination code.
- */
- sqlite3ExprCacheClear(pParse);
- for(i=pWInfo->nLevel-1; i>=0; i--){
- pLevel = &pWInfo->a[i];
- sqlite3VdbeResolveLabel(v, pLevel->addrCont);
- if( pLevel->op!=OP_Noop ){
- sqlite3VdbeAddOp2(v, pLevel->op, pLevel->p1, pLevel->p2);
- sqlite3VdbeChangeP5(v, pLevel->p5);
- }
- if( pLevel->plan.wsFlags & WHERE_IN_ABLE && pLevel->u.in.nIn>0 ){
- struct InLoop *pIn;
- int j;
- sqlite3VdbeResolveLabel(v, pLevel->addrNxt);
- for(j=pLevel->u.in.nIn, pIn=&pLevel->u.in.aInLoop[j-1]; j>0; j--, pIn--){
- sqlite3VdbeJumpHere(v, pIn->addrInTop+1);
- sqlite3VdbeAddOp2(v, pIn->eEndLoopOp, pIn->iCur, pIn->addrInTop);
- sqlite3VdbeJumpHere(v, pIn->addrInTop-1);
- }
- sqlite3DbFree(db, pLevel->u.in.aInLoop);
- }
- sqlite3VdbeResolveLabel(v, pLevel->addrBrk);
- if( pLevel->iLeftJoin ){
- int addr;
- addr = sqlite3VdbeAddOp1(v, OP_IfPos, pLevel->iLeftJoin);
- assert( (pLevel->plan.wsFlags & WHERE_IDX_ONLY)==0
- || (pLevel->plan.wsFlags & WHERE_INDEXED)!=0 );
- if( (pLevel->plan.wsFlags & WHERE_IDX_ONLY)==0 ){
- sqlite3VdbeAddOp1(v, OP_NullRow, pTabList->a[i].iCursor);
- }
- if( pLevel->iIdxCur>=0 ){
- sqlite3VdbeAddOp1(v, OP_NullRow, pLevel->iIdxCur);
- }
- if( pLevel->op==OP_Return ){
- sqlite3VdbeAddOp2(v, OP_Gosub, pLevel->p1, pLevel->addrFirst);
- }else{
- sqlite3VdbeAddOp2(v, OP_Goto, 0, pLevel->addrFirst);
- }
- sqlite3VdbeJumpHere(v, addr);
- }
- }
-
- /* The "break" point is here, just past the end of the outer loop.
- ** Set it.
- */
- sqlite3VdbeResolveLabel(v, pWInfo->iBreak);
-
- /* Close all of the cursors that were opened by sqlite3WhereBegin.
- */
- assert( pWInfo->nLevel==1 || pWInfo->nLevel==pTabList->nSrc );
- for(i=0, pLevel=pWInfo->a; i<pWInfo->nLevel; i++, pLevel++){
- Index *pIdx = 0;
- struct SrcList_item *pTabItem = &pTabList->a[pLevel->iFrom];
- Table *pTab = pTabItem->pTab;
- assert( pTab!=0 );
- if( (pTab->tabFlags & TF_Ephemeral)==0
- && pTab->pSelect==0
- && (pWInfo->wctrlFlags & WHERE_OMIT_OPEN_CLOSE)==0
- ){
- int ws = pLevel->plan.wsFlags;
- if( !pWInfo->okOnePass && (ws & WHERE_IDX_ONLY)==0 ){
- sqlite3VdbeAddOp1(v, OP_Close, pTabItem->iCursor);
- }
- if( (ws & WHERE_INDEXED)!=0 && (ws & WHERE_TEMP_INDEX)==0 ){
- sqlite3VdbeAddOp1(v, OP_Close, pLevel->iIdxCur);
- }
- }
-
- /* If this scan uses an index, make code substitutions to read data
- ** from the index in preference to the table. Sometimes, this means
- ** the table need never be read from. This is a performance boost,
- ** as the vdbe level waits until the table is read before actually
- ** seeking the table cursor to the record corresponding to the current
- ** position in the index.
- **
- ** Calls to the code generator in between sqlite3WhereBegin and
- ** sqlite3WhereEnd will have created code that references the table
- ** directly. This loop scans all that code looking for opcodes
- ** that reference the table and converts them into opcodes that
- ** reference the index.
- */
- if( pLevel->plan.wsFlags & WHERE_INDEXED ){
- pIdx = pLevel->plan.u.pIdx;
- }else if( pLevel->plan.wsFlags & WHERE_MULTI_OR ){
- pIdx = pLevel->u.pCovidx;
- }
- if( pIdx && !db->mallocFailed){
- int k, j, last;
- VdbeOp *pOp;
-
- pOp = sqlite3VdbeGetOp(v, pWInfo->iTop);
- last = sqlite3VdbeCurrentAddr(v);
- for(k=pWInfo->iTop; k<last; k++, pOp++){
- if( pOp->p1!=pLevel->iTabCur ) continue;
- if( pOp->opcode==OP_Column ){
- for(j=0; j<pIdx->nColumn; j++){
- if( pOp->p2==pIdx->aiColumn[j] ){
- pOp->p2 = j;
- pOp->p1 = pLevel->iIdxCur;
- break;
- }
- }
- assert( (pLevel->plan.wsFlags & WHERE_IDX_ONLY)==0
- || j<pIdx->nColumn );
- }else if( pOp->opcode==OP_Rowid ){
- pOp->p1 = pLevel->iIdxCur;
- pOp->opcode = OP_IdxRowid;
- }
- }
- }
- }
-
- /* Final cleanup
- */
- pParse->nQueryLoop = pWInfo->savedNQueryLoop;
- whereInfoFree(db, pWInfo);
- return;
-}
-
-/************** End of where.c ***********************************************/
-/************** Begin file parse.c *******************************************/
-/* Driver template for the LEMON parser generator.
-** The author disclaims copyright to this source code.
-**
-** This version of "lempar.c" is modified, slightly, for use by SQLite.
-** The only modifications are the addition of a couple of NEVER()
-** macros to disable tests that are needed in the case of a general
-** LALR(1) grammar but which are always false in the
-** specific grammar used by SQLite.
-*/
-/* First off, code is included that follows the "include" declaration
-** in the input grammar file. */
-/* #include <stdio.h> */
-
-
-/*
-** Disable all error recovery processing in the parser push-down
-** automaton.
-*/
-#define YYNOERRORRECOVERY 1
-
-/*
-** Make yytestcase() the same as testcase()
-*/
-#define yytestcase(X) testcase(X)
-
-/*
-** An instance of this structure holds information about the
-** LIMIT clause of a SELECT statement.
-*/
-struct LimitVal {
- Expr *pLimit; /* The LIMIT expression. NULL if there is no limit */
- Expr *pOffset; /* The OFFSET expression. NULL if there is none */
-};
-
-/*
-** An instance of this structure is used to store the LIKE,
-** GLOB, NOT LIKE, and NOT GLOB operators.
-*/
-struct LikeOp {
- Token eOperator; /* "like" or "glob" or "regexp" */
- int bNot; /* True if the NOT keyword is present */
-};
-
-/*
-** An instance of the following structure describes the event of a
-** TRIGGER. "a" is the event type, one of TK_UPDATE, TK_INSERT,
-** TK_DELETE, or TK_INSTEAD. If the event is of the form
-**
-** UPDATE ON (a,b,c)
-**
-** Then the "b" IdList records the list "a,b,c".
-*/
-struct TrigEvent { int a; IdList * b; };
-
-/*
-** An instance of this structure holds the ATTACH key and the key type.
-*/
-struct AttachKey { int type; Token key; };
-
-/*
-** One or more VALUES claues
-*/
-struct ValueList {
- ExprList *pList;
- Select *pSelect;
-};
-
-
- /* This is a utility routine used to set the ExprSpan.zStart and
- ** ExprSpan.zEnd values of pOut so that the span covers the complete
- ** range of text beginning with pStart and going to the end of pEnd.
- */
- static void spanSet(ExprSpan *pOut, Token *pStart, Token *pEnd){
- pOut->zStart = pStart->z;
- pOut->zEnd = &pEnd->z[pEnd->n];
- }
-
- /* Construct a new Expr object from a single identifier. Use the
- ** new Expr to populate pOut. Set the span of pOut to be the identifier
- ** that created the expression.
- */
- static void spanExpr(ExprSpan *pOut, Parse *pParse, int op, Token *pValue){
- pOut->pExpr = sqlite3PExpr(pParse, op, 0, 0, pValue);
- pOut->zStart = pValue->z;
- pOut->zEnd = &pValue->z[pValue->n];
- }
-
- /* This routine constructs a binary expression node out of two ExprSpan
- ** objects and uses the result to populate a new ExprSpan object.
- */
- static void spanBinaryExpr(
- ExprSpan *pOut, /* Write the result here */
- Parse *pParse, /* The parsing context. Errors accumulate here */
- int op, /* The binary operation */
- ExprSpan *pLeft, /* The left operand */
- ExprSpan *pRight /* The right operand */
- ){
- pOut->pExpr = sqlite3PExpr(pParse, op, pLeft->pExpr, pRight->pExpr, 0);
- pOut->zStart = pLeft->zStart;
- pOut->zEnd = pRight->zEnd;
- }
-
- /* Construct an expression node for a unary postfix operator
- */
- static void spanUnaryPostfix(
- ExprSpan *pOut, /* Write the new expression node here */
- Parse *pParse, /* Parsing context to record errors */
- int op, /* The operator */
- ExprSpan *pOperand, /* The operand */
- Token *pPostOp /* The operand token for setting the span */
- ){
- pOut->pExpr = sqlite3PExpr(pParse, op, pOperand->pExpr, 0, 0);
- pOut->zStart = pOperand->zStart;
- pOut->zEnd = &pPostOp->z[pPostOp->n];
- }
-
- /* A routine to convert a binary TK_IS or TK_ISNOT expression into a
- ** unary TK_ISNULL or TK_NOTNULL expression. */
- static void binaryToUnaryIfNull(Parse *pParse, Expr *pY, Expr *pA, int op){
- sqlite3 *db = pParse->db;
- if( db->mallocFailed==0 && pY->op==TK_NULL ){
- pA->op = (u8)op;
- sqlite3ExprDelete(db, pA->pRight);
- pA->pRight = 0;
- }
- }
-
- /* Construct an expression node for a unary prefix operator
- */
- static void spanUnaryPrefix(
- ExprSpan *pOut, /* Write the new expression node here */
- Parse *pParse, /* Parsing context to record errors */
- int op, /* The operator */
- ExprSpan *pOperand, /* The operand */
- Token *pPreOp /* The operand token for setting the span */
- ){
- pOut->pExpr = sqlite3PExpr(pParse, op, pOperand->pExpr, 0, 0);
- pOut->zStart = pPreOp->z;
- pOut->zEnd = pOperand->zEnd;
- }
-/* Next is all token values, in a form suitable for use by makeheaders.
-** This section will be null unless lemon is run with the -m switch.
-*/
-/*
-** These constants (all generated automatically by the parser generator)
-** specify the various kinds of tokens (terminals) that the parser
-** understands.
-**
-** Each symbol here is a terminal symbol in the grammar.
-*/
-/* Make sure the INTERFACE macro is defined.
-*/
-#ifndef INTERFACE
-# define INTERFACE 1
-#endif
-/* The next thing included is series of defines which control
-** various aspects of the generated parser.
-** YYCODETYPE is the data type used for storing terminal
-** and nonterminal numbers. "unsigned char" is
-** used if there are fewer than 250 terminals
-** and nonterminals. "int" is used otherwise.
-** YYNOCODE is a number of type YYCODETYPE which corresponds
-** to no legal terminal or nonterminal number. This
-** number is used to fill in empty slots of the hash
-** table.
-** YYFALLBACK If defined, this indicates that one or more tokens
-** have fall-back values which should be used if the
-** original value of the token will not parse.
-** YYACTIONTYPE is the data type used for storing terminal
-** and nonterminal numbers. "unsigned char" is
-** used if there are fewer than 250 rules and
-** states combined. "int" is used otherwise.
-** sqlite3ParserTOKENTYPE is the data type used for minor tokens given
-** directly to the parser from the tokenizer.
-** YYMINORTYPE is the data type used for all minor tokens.
-** This is typically a union of many types, one of
-** which is sqlite3ParserTOKENTYPE. The entry in the union
-** for base tokens is called "yy0".
-** YYSTACKDEPTH is the maximum depth of the parser's stack. If
-** zero the stack is dynamically sized using realloc()
-** sqlite3ParserARG_SDECL A static variable declaration for the %extra_argument
-** sqlite3ParserARG_PDECL A parameter declaration for the %extra_argument
-** sqlite3ParserARG_STORE Code to store %extra_argument into yypParser
-** sqlite3ParserARG_FETCH Code to extract %extra_argument from yypParser
-** YYNSTATE the combined number of states.
-** YYNRULE the number of rules in the grammar
-** YYERRORSYMBOL is the code number of the error symbol. If not
-** defined, then do no error processing.
-*/
-#define YYCODETYPE unsigned char
-#define YYNOCODE 251
-#define YYACTIONTYPE unsigned short int
-#define YYWILDCARD 67
-#define sqlite3ParserTOKENTYPE Token
-typedef union {
- int yyinit;
- sqlite3ParserTOKENTYPE yy0;
- struct LimitVal yy64;
- Expr* yy122;
- Select* yy159;
- IdList* yy180;
- struct {int value; int mask;} yy207;
- u8 yy258;
- u16 yy305;
- struct LikeOp yy318;
- TriggerStep* yy327;
- ExprSpan yy342;
- SrcList* yy347;
- int yy392;
- struct TrigEvent yy410;
- ExprList* yy442;
- struct ValueList yy487;
-} YYMINORTYPE;
-#ifndef YYSTACKDEPTH
-#define YYSTACKDEPTH 100
-#endif
-#define sqlite3ParserARG_SDECL Parse *pParse;
-#define sqlite3ParserARG_PDECL ,Parse *pParse
-#define sqlite3ParserARG_FETCH Parse *pParse = yypParser->pParse
-#define sqlite3ParserARG_STORE yypParser->pParse = pParse
-#define YYNSTATE 627
-#define YYNRULE 327
-#define YYFALLBACK 1
-#define YY_NO_ACTION (YYNSTATE+YYNRULE+2)
-#define YY_ACCEPT_ACTION (YYNSTATE+YYNRULE+1)
-#define YY_ERROR_ACTION (YYNSTATE+YYNRULE)
-
-/* The yyzerominor constant is used to initialize instances of
-** YYMINORTYPE objects to zero. */
-static const YYMINORTYPE yyzerominor = { 0 };
-
-/* Define the yytestcase() macro to be a no-op if is not already defined
-** otherwise.
-**
-** Applications can choose to define yytestcase() in the %include section
-** to a macro that can assist in verifying code coverage. For production
-** code the yytestcase() macro should be turned off. But it is useful
-** for testing.
-*/
-#ifndef yytestcase
-# define yytestcase(X)
-#endif
-
-
-/* Next are the tables used to determine what action to take based on the
-** current state and lookahead token. These tables are used to implement
-** functions that take a state number and lookahead value and return an
-** action integer.
-**
-** Suppose the action integer is N. Then the action is determined as
-** follows
-**
-** 0 <= N < YYNSTATE Shift N. That is, push the lookahead
-** token onto the stack and goto state N.
-**
-** YYNSTATE <= N < YYNSTATE+YYNRULE Reduce by rule N-YYNSTATE.
-**
-** N == YYNSTATE+YYNRULE A syntax error has occurred.
-**
-** N == YYNSTATE+YYNRULE+1 The parser accepts its input.
-**
-** N == YYNSTATE+YYNRULE+2 No such action. Denotes unused
-** slots in the yy_action[] table.
-**
-** The action table is constructed as a single large table named yy_action[].
-** Given state S and lookahead X, the action is computed as
-**
-** yy_action[ yy_shift_ofst[S] + X ]
-**
-** If the index value yy_shift_ofst[S]+X is out of range or if the value
-** yy_lookahead[yy_shift_ofst[S]+X] is not equal to X or if yy_shift_ofst[S]
-** is equal to YY_SHIFT_USE_DFLT, it means that the action is not in the table
-** and that yy_default[S] should be used instead.
-**
-** The formula above is for computing the action when the lookahead is
-** a terminal symbol. If the lookahead is a non-terminal (as occurs after
-** a reduce action) then the yy_reduce_ofst[] array is used in place of
-** the yy_shift_ofst[] array and YY_REDUCE_USE_DFLT is used in place of
-** YY_SHIFT_USE_DFLT.
-**
-** The following are the tables generated in this section:
-**
-** yy_action[] A single table containing all actions.
-** yy_lookahead[] A table containing the lookahead for each entry in
-** yy_action. Used to detect hash collisions.
-** yy_shift_ofst[] For each state, the offset into yy_action for
-** shifting terminals.
-** yy_reduce_ofst[] For each state, the offset into yy_action for
-** shifting non-terminals after a reduce.
-** yy_default[] Default action for each state.
-*/
-#define YY_ACTTAB_COUNT (1564)
-static const YYACTIONTYPE yy_action[] = {
- /* 0 */ 309, 955, 184, 417, 2, 171, 624, 594, 56, 56,
- /* 10 */ 56, 56, 49, 54, 54, 54, 54, 53, 53, 52,
- /* 20 */ 52, 52, 51, 233, 620, 619, 298, 620, 619, 234,
- /* 30 */ 587, 581, 56, 56, 56, 56, 19, 54, 54, 54,
- /* 40 */ 54, 53, 53, 52, 52, 52, 51, 233, 605, 57,
- /* 50 */ 58, 48, 579, 578, 580, 580, 55, 55, 56, 56,
- /* 60 */ 56, 56, 541, 54, 54, 54, 54, 53, 53, 52,
- /* 70 */ 52, 52, 51, 233, 309, 594, 325, 196, 195, 194,
- /* 80 */ 33, 54, 54, 54, 54, 53, 53, 52, 52, 52,
- /* 90 */ 51, 233, 617, 616, 165, 617, 616, 380, 377, 376,
- /* 100 */ 407, 532, 576, 576, 587, 581, 303, 422, 375, 59,
- /* 110 */ 53, 53, 52, 52, 52, 51, 233, 50, 47, 146,
- /* 120 */ 574, 545, 65, 57, 58, 48, 579, 578, 580, 580,
- /* 130 */ 55, 55, 56, 56, 56, 56, 213, 54, 54, 54,
- /* 140 */ 54, 53, 53, 52, 52, 52, 51, 233, 309, 223,
- /* 150 */ 539, 420, 170, 176, 138, 280, 383, 275, 382, 168,
- /* 160 */ 489, 551, 409, 668, 620, 619, 271, 438, 409, 438,
- /* 170 */ 550, 604, 67, 482, 507, 618, 599, 412, 587, 581,
- /* 180 */ 600, 483, 618, 412, 618, 598, 91, 439, 440, 439,
- /* 190 */ 335, 598, 73, 669, 222, 266, 480, 57, 58, 48,
- /* 200 */ 579, 578, 580, 580, 55, 55, 56, 56, 56, 56,
- /* 210 */ 670, 54, 54, 54, 54, 53, 53, 52, 52, 52,
- /* 220 */ 51, 233, 309, 279, 232, 231, 1, 132, 200, 385,
- /* 230 */ 620, 619, 617, 616, 278, 435, 289, 563, 175, 262,
- /* 240 */ 409, 264, 437, 497, 436, 166, 441, 568, 336, 568,
- /* 250 */ 201, 537, 587, 581, 599, 412, 165, 594, 600, 380,
- /* 260 */ 377, 376, 597, 598, 92, 523, 618, 569, 569, 592,
- /* 270 */ 375, 57, 58, 48, 579, 578, 580, 580, 55, 55,
- /* 280 */ 56, 56, 56, 56, 597, 54, 54, 54, 54, 53,
- /* 290 */ 53, 52, 52, 52, 51, 233, 309, 463, 617, 616,
- /* 300 */ 590, 590, 590, 174, 272, 396, 409, 272, 409, 548,
- /* 310 */ 397, 620, 619, 68, 326, 620, 619, 620, 619, 618,
- /* 320 */ 546, 412, 618, 412, 471, 594, 587, 581, 472, 598,
- /* 330 */ 92, 598, 92, 52, 52, 52, 51, 233, 513, 512,
- /* 340 */ 206, 322, 363, 464, 221, 57, 58, 48, 579, 578,
- /* 350 */ 580, 580, 55, 55, 56, 56, 56, 56, 529, 54,
- /* 360 */ 54, 54, 54, 53, 53, 52, 52, 52, 51, 233,
- /* 370 */ 309, 396, 409, 396, 597, 372, 386, 530, 347, 617,
- /* 380 */ 616, 575, 202, 617, 616, 617, 616, 412, 620, 619,
- /* 390 */ 145, 255, 346, 254, 577, 598, 74, 351, 45, 489,
- /* 400 */ 587, 581, 235, 189, 464, 544, 167, 296, 187, 469,
- /* 410 */ 479, 67, 62, 39, 618, 546, 597, 345, 573, 57,
- /* 420 */ 58, 48, 579, 578, 580, 580, 55, 55, 56, 56,
- /* 430 */ 56, 56, 6, 54, 54, 54, 54, 53, 53, 52,
- /* 440 */ 52, 52, 51, 233, 309, 562, 558, 407, 528, 576,
- /* 450 */ 576, 344, 255, 346, 254, 182, 617, 616, 503, 504,
- /* 460 */ 314, 409, 557, 235, 166, 271, 409, 352, 564, 181,
- /* 470 */ 407, 546, 576, 576, 587, 581, 412, 537, 556, 561,
- /* 480 */ 517, 412, 618, 249, 598, 16, 7, 36, 467, 598,
- /* 490 */ 92, 516, 618, 57, 58, 48, 579, 578, 580, 580,
- /* 500 */ 55, 55, 56, 56, 56, 56, 541, 54, 54, 54,
- /* 510 */ 54, 53, 53, 52, 52, 52, 51, 233, 309, 327,
- /* 520 */ 572, 571, 525, 558, 560, 394, 871, 246, 409, 248,
- /* 530 */ 171, 392, 594, 219, 407, 409, 576, 576, 502, 557,
- /* 540 */ 364, 145, 510, 412, 407, 229, 576, 576, 587, 581,
- /* 550 */ 412, 598, 92, 381, 269, 556, 166, 400, 598, 69,
- /* 560 */ 501, 419, 945, 199, 945, 198, 546, 57, 58, 48,
- /* 570 */ 579, 578, 580, 580, 55, 55, 56, 56, 56, 56,
- /* 580 */ 568, 54, 54, 54, 54, 53, 53, 52, 52, 52,
- /* 590 */ 51, 233, 309, 317, 419, 944, 508, 944, 308, 597,
- /* 600 */ 594, 565, 490, 212, 173, 247, 423, 615, 614, 613,
- /* 610 */ 323, 197, 143, 405, 572, 571, 489, 66, 50, 47,
- /* 620 */ 146, 594, 587, 581, 232, 231, 559, 427, 67, 555,
- /* 630 */ 15, 618, 186, 543, 303, 421, 35, 206, 432, 423,
- /* 640 */ 552, 57, 58, 48, 579, 578, 580, 580, 55, 55,
- /* 650 */ 56, 56, 56, 56, 205, 54, 54, 54, 54, 53,
- /* 660 */ 53, 52, 52, 52, 51, 233, 309, 569, 569, 260,
- /* 670 */ 268, 597, 12, 373, 568, 166, 409, 313, 409, 420,
- /* 680 */ 409, 473, 473, 365, 618, 50, 47, 146, 597, 594,
- /* 690 */ 468, 412, 166, 412, 351, 412, 587, 581, 32, 598,
- /* 700 */ 94, 598, 97, 598, 95, 627, 625, 329, 142, 50,
- /* 710 */ 47, 146, 333, 349, 358, 57, 58, 48, 579, 578,
- /* 720 */ 580, 580, 55, 55, 56, 56, 56, 56, 409, 54,
- /* 730 */ 54, 54, 54, 53, 53, 52, 52, 52, 51, 233,
- /* 740 */ 309, 409, 388, 412, 409, 22, 565, 404, 212, 362,
- /* 750 */ 389, 598, 104, 359, 409, 156, 412, 409, 603, 412,
- /* 760 */ 537, 331, 569, 569, 598, 103, 493, 598, 105, 412,
- /* 770 */ 587, 581, 412, 260, 549, 618, 11, 598, 106, 521,
- /* 780 */ 598, 133, 169, 457, 456, 170, 35, 601, 618, 57,
- /* 790 */ 58, 48, 579, 578, 580, 580, 55, 55, 56, 56,
- /* 800 */ 56, 56, 409, 54, 54, 54, 54, 53, 53, 52,
- /* 810 */ 52, 52, 51, 233, 309, 409, 259, 412, 409, 50,
- /* 820 */ 47, 146, 357, 318, 355, 598, 134, 527, 352, 337,
- /* 830 */ 412, 409, 356, 412, 357, 409, 357, 618, 598, 98,
- /* 840 */ 129, 598, 102, 618, 587, 581, 412, 21, 235, 618,
- /* 850 */ 412, 618, 211, 143, 598, 101, 30, 167, 598, 93,
- /* 860 */ 350, 535, 203, 57, 58, 48, 579, 578, 580, 580,
- /* 870 */ 55, 55, 56, 56, 56, 56, 409, 54, 54, 54,
- /* 880 */ 54, 53, 53, 52, 52, 52, 51, 233, 309, 409,
- /* 890 */ 526, 412, 409, 425, 215, 305, 597, 551, 141, 598,
- /* 900 */ 100, 40, 409, 38, 412, 409, 550, 412, 409, 228,
- /* 910 */ 220, 314, 598, 77, 500, 598, 96, 412, 587, 581,
- /* 920 */ 412, 338, 253, 412, 218, 598, 137, 379, 598, 136,
- /* 930 */ 28, 598, 135, 270, 715, 210, 481, 57, 58, 48,
- /* 940 */ 579, 578, 580, 580, 55, 55, 56, 56, 56, 56,
- /* 950 */ 409, 54, 54, 54, 54, 53, 53, 52, 52, 52,
- /* 960 */ 51, 233, 309, 409, 272, 412, 409, 315, 147, 597,
- /* 970 */ 272, 626, 2, 598, 76, 209, 409, 127, 412, 618,
- /* 980 */ 126, 412, 409, 621, 235, 618, 598, 90, 374, 598,
- /* 990 */ 89, 412, 587, 581, 27, 260, 350, 412, 618, 598,
- /* 1000 */ 75, 321, 541, 541, 125, 598, 88, 320, 278, 597,
- /* 1010 */ 618, 57, 46, 48, 579, 578, 580, 580, 55, 55,
- /* 1020 */ 56, 56, 56, 56, 409, 54, 54, 54, 54, 53,
- /* 1030 */ 53, 52, 52, 52, 51, 233, 309, 409, 450, 412,
- /* 1040 */ 164, 284, 282, 272, 609, 424, 304, 598, 87, 370,
- /* 1050 */ 409, 477, 412, 409, 608, 409, 607, 602, 618, 618,
- /* 1060 */ 598, 99, 586, 585, 122, 412, 587, 581, 412, 618,
- /* 1070 */ 412, 618, 618, 598, 86, 366, 598, 17, 598, 85,
- /* 1080 */ 319, 185, 519, 518, 583, 582, 58, 48, 579, 578,
- /* 1090 */ 580, 580, 55, 55, 56, 56, 56, 56, 409, 54,
- /* 1100 */ 54, 54, 54, 53, 53, 52, 52, 52, 51, 233,
- /* 1110 */ 309, 584, 409, 412, 409, 260, 260, 260, 408, 591,
- /* 1120 */ 474, 598, 84, 170, 409, 466, 518, 412, 121, 412,
- /* 1130 */ 618, 618, 618, 618, 618, 598, 83, 598, 72, 412,
- /* 1140 */ 587, 581, 51, 233, 625, 329, 470, 598, 71, 257,
- /* 1150 */ 159, 120, 14, 462, 157, 158, 117, 260, 448, 447,
- /* 1160 */ 446, 48, 579, 578, 580, 580, 55, 55, 56, 56,
- /* 1170 */ 56, 56, 618, 54, 54, 54, 54, 53, 53, 52,
- /* 1180 */ 52, 52, 51, 233, 44, 403, 260, 3, 409, 459,
- /* 1190 */ 260, 413, 619, 118, 398, 10, 25, 24, 554, 348,
- /* 1200 */ 217, 618, 406, 412, 409, 618, 4, 44, 403, 618,
- /* 1210 */ 3, 598, 82, 618, 413, 619, 455, 542, 115, 412,
- /* 1220 */ 538, 401, 536, 274, 506, 406, 251, 598, 81, 216,
- /* 1230 */ 273, 563, 618, 243, 453, 618, 154, 618, 618, 618,
- /* 1240 */ 449, 416, 623, 110, 401, 618, 409, 236, 64, 123,
- /* 1250 */ 487, 41, 42, 531, 563, 204, 409, 267, 43, 411,
- /* 1260 */ 410, 412, 265, 592, 108, 618, 107, 434, 332, 598,
- /* 1270 */ 80, 412, 618, 263, 41, 42, 443, 618, 409, 598,
- /* 1280 */ 70, 43, 411, 410, 433, 261, 592, 149, 618, 597,
- /* 1290 */ 256, 237, 188, 412, 590, 590, 590, 589, 588, 13,
- /* 1300 */ 618, 598, 18, 328, 235, 618, 44, 403, 360, 3,
- /* 1310 */ 418, 461, 339, 413, 619, 227, 124, 590, 590, 590,
- /* 1320 */ 589, 588, 13, 618, 406, 409, 618, 409, 139, 34,
- /* 1330 */ 403, 387, 3, 148, 622, 312, 413, 619, 311, 330,
- /* 1340 */ 412, 460, 412, 401, 180, 353, 412, 406, 598, 79,
- /* 1350 */ 598, 78, 250, 563, 598, 9, 618, 612, 611, 610,
- /* 1360 */ 618, 8, 452, 442, 242, 415, 401, 618, 239, 235,
- /* 1370 */ 179, 238, 428, 41, 42, 288, 563, 618, 618, 618,
- /* 1380 */ 43, 411, 410, 618, 144, 592, 618, 618, 177, 61,
- /* 1390 */ 618, 596, 391, 620, 619, 287, 41, 42, 414, 618,
- /* 1400 */ 293, 30, 393, 43, 411, 410, 292, 618, 592, 31,
- /* 1410 */ 618, 395, 291, 60, 230, 37, 590, 590, 590, 589,
- /* 1420 */ 588, 13, 214, 553, 183, 290, 172, 301, 300, 299,
- /* 1430 */ 178, 297, 595, 563, 451, 29, 285, 390, 540, 590,
- /* 1440 */ 590, 590, 589, 588, 13, 283, 520, 534, 150, 533,
- /* 1450 */ 241, 281, 384, 192, 191, 324, 515, 514, 276, 240,
- /* 1460 */ 510, 523, 307, 511, 128, 592, 509, 225, 226, 486,
- /* 1470 */ 485, 224, 152, 491, 464, 306, 484, 163, 153, 371,
- /* 1480 */ 478, 151, 162, 258, 369, 161, 367, 208, 475, 476,
- /* 1490 */ 26, 160, 465, 140, 361, 131, 590, 590, 590, 116,
- /* 1500 */ 119, 454, 343, 155, 114, 342, 113, 112, 445, 111,
- /* 1510 */ 130, 109, 431, 316, 426, 430, 23, 429, 20, 606,
- /* 1520 */ 190, 507, 255, 341, 244, 63, 294, 593, 310, 570,
- /* 1530 */ 277, 402, 354, 235, 567, 496, 495, 492, 494, 302,
- /* 1540 */ 458, 378, 286, 245, 566, 5, 252, 547, 193, 444,
- /* 1550 */ 233, 340, 207, 524, 368, 505, 334, 522, 499, 399,
- /* 1560 */ 295, 498, 956, 488,
-};
-static const YYCODETYPE yy_lookahead[] = {
- /* 0 */ 19, 142, 143, 144, 145, 24, 1, 26, 77, 78,
- /* 10 */ 79, 80, 81, 82, 83, 84, 85, 86, 87, 88,
- /* 20 */ 89, 90, 91, 92, 26, 27, 15, 26, 27, 197,
- /* 30 */ 49, 50, 77, 78, 79, 80, 204, 82, 83, 84,
- /* 40 */ 85, 86, 87, 88, 89, 90, 91, 92, 23, 68,
- /* 50 */ 69, 70, 71, 72, 73, 74, 75, 76, 77, 78,
- /* 60 */ 79, 80, 166, 82, 83, 84, 85, 86, 87, 88,
- /* 70 */ 89, 90, 91, 92, 19, 94, 19, 105, 106, 107,
- /* 80 */ 25, 82, 83, 84, 85, 86, 87, 88, 89, 90,
- /* 90 */ 91, 92, 94, 95, 96, 94, 95, 99, 100, 101,
- /* 100 */ 112, 205, 114, 115, 49, 50, 22, 23, 110, 54,
- /* 110 */ 86, 87, 88, 89, 90, 91, 92, 221, 222, 223,
- /* 120 */ 23, 120, 25, 68, 69, 70, 71, 72, 73, 74,
- /* 130 */ 75, 76, 77, 78, 79, 80, 22, 82, 83, 84,
- /* 140 */ 85, 86, 87, 88, 89, 90, 91, 92, 19, 92,
- /* 150 */ 23, 67, 25, 96, 97, 98, 99, 100, 101, 102,
- /* 160 */ 150, 32, 150, 118, 26, 27, 109, 150, 150, 150,
- /* 170 */ 41, 161, 162, 180, 181, 165, 113, 165, 49, 50,
- /* 180 */ 117, 188, 165, 165, 165, 173, 174, 170, 171, 170,
- /* 190 */ 171, 173, 174, 118, 184, 16, 186, 68, 69, 70,
- /* 200 */ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
- /* 210 */ 118, 82, 83, 84, 85, 86, 87, 88, 89, 90,
- /* 220 */ 91, 92, 19, 98, 86, 87, 22, 24, 160, 88,
- /* 230 */ 26, 27, 94, 95, 109, 97, 224, 66, 118, 60,
- /* 240 */ 150, 62, 104, 23, 106, 25, 229, 230, 229, 230,
- /* 250 */ 160, 150, 49, 50, 113, 165, 96, 26, 117, 99,
- /* 260 */ 100, 101, 194, 173, 174, 94, 165, 129, 130, 98,
- /* 270 */ 110, 68, 69, 70, 71, 72, 73, 74, 75, 76,
- /* 280 */ 77, 78, 79, 80, 194, 82, 83, 84, 85, 86,
- /* 290 */ 87, 88, 89, 90, 91, 92, 19, 11, 94, 95,
- /* 300 */ 129, 130, 131, 118, 150, 215, 150, 150, 150, 25,
- /* 310 */ 220, 26, 27, 22, 213, 26, 27, 26, 27, 165,
- /* 320 */ 25, 165, 165, 165, 30, 94, 49, 50, 34, 173,
- /* 330 */ 174, 173, 174, 88, 89, 90, 91, 92, 7, 8,
- /* 340 */ 160, 187, 48, 57, 187, 68, 69, 70, 71, 72,
- /* 350 */ 73, 74, 75, 76, 77, 78, 79, 80, 23, 82,
- /* 360 */ 83, 84, 85, 86, 87, 88, 89, 90, 91, 92,
- /* 370 */ 19, 215, 150, 215, 194, 19, 220, 88, 220, 94,
- /* 380 */ 95, 23, 160, 94, 95, 94, 95, 165, 26, 27,
- /* 390 */ 95, 105, 106, 107, 113, 173, 174, 217, 22, 150,
- /* 400 */ 49, 50, 116, 119, 57, 120, 50, 158, 22, 21,
- /* 410 */ 161, 162, 232, 136, 165, 120, 194, 237, 23, 68,
- /* 420 */ 69, 70, 71, 72, 73, 74, 75, 76, 77, 78,
- /* 430 */ 79, 80, 22, 82, 83, 84, 85, 86, 87, 88,
- /* 440 */ 89, 90, 91, 92, 19, 23, 12, 112, 23, 114,
- /* 450 */ 115, 63, 105, 106, 107, 23, 94, 95, 97, 98,
- /* 460 */ 104, 150, 28, 116, 25, 109, 150, 150, 23, 23,
- /* 470 */ 112, 25, 114, 115, 49, 50, 165, 150, 44, 11,
- /* 480 */ 46, 165, 165, 16, 173, 174, 76, 136, 100, 173,
- /* 490 */ 174, 57, 165, 68, 69, 70, 71, 72, 73, 74,
- /* 500 */ 75, 76, 77, 78, 79, 80, 166, 82, 83, 84,
- /* 510 */ 85, 86, 87, 88, 89, 90, 91, 92, 19, 169,
- /* 520 */ 170, 171, 23, 12, 23, 214, 138, 60, 150, 62,
- /* 530 */ 24, 215, 26, 216, 112, 150, 114, 115, 36, 28,
- /* 540 */ 213, 95, 103, 165, 112, 205, 114, 115, 49, 50,
- /* 550 */ 165, 173, 174, 51, 23, 44, 25, 46, 173, 174,
- /* 560 */ 58, 22, 23, 22, 25, 160, 120, 68, 69, 70,
- /* 570 */ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
- /* 580 */ 230, 82, 83, 84, 85, 86, 87, 88, 89, 90,
- /* 590 */ 91, 92, 19, 215, 22, 23, 23, 25, 163, 194,
- /* 600 */ 94, 166, 167, 168, 25, 138, 67, 7, 8, 9,
- /* 610 */ 108, 206, 207, 169, 170, 171, 150, 22, 221, 222,
- /* 620 */ 223, 26, 49, 50, 86, 87, 23, 161, 162, 23,
- /* 630 */ 22, 165, 24, 120, 22, 23, 25, 160, 241, 67,
- /* 640 */ 176, 68, 69, 70, 71, 72, 73, 74, 75, 76,
- /* 650 */ 77, 78, 79, 80, 160, 82, 83, 84, 85, 86,
- /* 660 */ 87, 88, 89, 90, 91, 92, 19, 129, 130, 150,
- /* 670 */ 23, 194, 35, 23, 230, 25, 150, 155, 150, 67,
- /* 680 */ 150, 105, 106, 107, 165, 221, 222, 223, 194, 94,
- /* 690 */ 23, 165, 25, 165, 217, 165, 49, 50, 25, 173,
- /* 700 */ 174, 173, 174, 173, 174, 0, 1, 2, 118, 221,
- /* 710 */ 222, 223, 193, 219, 237, 68, 69, 70, 71, 72,
- /* 720 */ 73, 74, 75, 76, 77, 78, 79, 80, 150, 82,
- /* 730 */ 83, 84, 85, 86, 87, 88, 89, 90, 91, 92,
- /* 740 */ 19, 150, 19, 165, 150, 24, 166, 167, 168, 227,
- /* 750 */ 27, 173, 174, 231, 150, 25, 165, 150, 172, 165,
- /* 760 */ 150, 242, 129, 130, 173, 174, 180, 173, 174, 165,
- /* 770 */ 49, 50, 165, 150, 176, 165, 35, 173, 174, 165,
- /* 780 */ 173, 174, 35, 23, 23, 25, 25, 173, 165, 68,
- /* 790 */ 69, 70, 71, 72, 73, 74, 75, 76, 77, 78,
- /* 800 */ 79, 80, 150, 82, 83, 84, 85, 86, 87, 88,
- /* 810 */ 89, 90, 91, 92, 19, 150, 193, 165, 150, 221,
- /* 820 */ 222, 223, 150, 213, 19, 173, 174, 23, 150, 97,
- /* 830 */ 165, 150, 27, 165, 150, 150, 150, 165, 173, 174,
- /* 840 */ 22, 173, 174, 165, 49, 50, 165, 52, 116, 165,
- /* 850 */ 165, 165, 206, 207, 173, 174, 126, 50, 173, 174,
- /* 860 */ 128, 27, 160, 68, 69, 70, 71, 72, 73, 74,
- /* 870 */ 75, 76, 77, 78, 79, 80, 150, 82, 83, 84,
- /* 880 */ 85, 86, 87, 88, 89, 90, 91, 92, 19, 150,
- /* 890 */ 23, 165, 150, 23, 216, 25, 194, 32, 39, 173,
- /* 900 */ 174, 135, 150, 137, 165, 150, 41, 165, 150, 52,
- /* 910 */ 238, 104, 173, 174, 29, 173, 174, 165, 49, 50,
- /* 920 */ 165, 219, 238, 165, 238, 173, 174, 52, 173, 174,
- /* 930 */ 22, 173, 174, 23, 23, 160, 25, 68, 69, 70,
- /* 940 */ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
- /* 950 */ 150, 82, 83, 84, 85, 86, 87, 88, 89, 90,
- /* 960 */ 91, 92, 19, 150, 150, 165, 150, 245, 246, 194,
- /* 970 */ 150, 144, 145, 173, 174, 160, 150, 22, 165, 165,
- /* 980 */ 22, 165, 150, 150, 116, 165, 173, 174, 52, 173,
- /* 990 */ 174, 165, 49, 50, 22, 150, 128, 165, 165, 173,
- /* 1000 */ 174, 187, 166, 166, 22, 173, 174, 187, 109, 194,
- /* 1010 */ 165, 68, 69, 70, 71, 72, 73, 74, 75, 76,
- /* 1020 */ 77, 78, 79, 80, 150, 82, 83, 84, 85, 86,
- /* 1030 */ 87, 88, 89, 90, 91, 92, 19, 150, 193, 165,
- /* 1040 */ 102, 205, 205, 150, 150, 247, 248, 173, 174, 19,
- /* 1050 */ 150, 20, 165, 150, 150, 150, 150, 150, 165, 165,
- /* 1060 */ 173, 174, 49, 50, 104, 165, 49, 50, 165, 165,
- /* 1070 */ 165, 165, 165, 173, 174, 43, 173, 174, 173, 174,
- /* 1080 */ 187, 24, 190, 191, 71, 72, 69, 70, 71, 72,
- /* 1090 */ 73, 74, 75, 76, 77, 78, 79, 80, 150, 82,
- /* 1100 */ 83, 84, 85, 86, 87, 88, 89, 90, 91, 92,
- /* 1110 */ 19, 98, 150, 165, 150, 150, 150, 150, 150, 150,
- /* 1120 */ 59, 173, 174, 25, 150, 190, 191, 165, 53, 165,
- /* 1130 */ 165, 165, 165, 165, 165, 173, 174, 173, 174, 165,
- /* 1140 */ 49, 50, 91, 92, 1, 2, 53, 173, 174, 138,
- /* 1150 */ 104, 22, 5, 1, 35, 118, 127, 150, 193, 193,
- /* 1160 */ 193, 70, 71, 72, 73, 74, 75, 76, 77, 78,
- /* 1170 */ 79, 80, 165, 82, 83, 84, 85, 86, 87, 88,
- /* 1180 */ 89, 90, 91, 92, 19, 20, 150, 22, 150, 27,
- /* 1190 */ 150, 26, 27, 108, 150, 22, 76, 76, 150, 25,
- /* 1200 */ 193, 165, 37, 165, 150, 165, 22, 19, 20, 165,
- /* 1210 */ 22, 173, 174, 165, 26, 27, 23, 150, 119, 165,
- /* 1220 */ 150, 56, 150, 150, 150, 37, 16, 173, 174, 193,
- /* 1230 */ 150, 66, 165, 193, 1, 165, 121, 165, 165, 165,
- /* 1240 */ 20, 146, 147, 119, 56, 165, 150, 152, 16, 154,
- /* 1250 */ 150, 86, 87, 88, 66, 160, 150, 150, 93, 94,
- /* 1260 */ 95, 165, 150, 98, 108, 165, 127, 23, 65, 173,
- /* 1270 */ 174, 165, 165, 150, 86, 87, 128, 165, 150, 173,
- /* 1280 */ 174, 93, 94, 95, 23, 150, 98, 15, 165, 194,
- /* 1290 */ 150, 140, 22, 165, 129, 130, 131, 132, 133, 134,
- /* 1300 */ 165, 173, 174, 3, 116, 165, 19, 20, 150, 22,
- /* 1310 */ 4, 150, 217, 26, 27, 179, 179, 129, 130, 131,
- /* 1320 */ 132, 133, 134, 165, 37, 150, 165, 150, 164, 19,
- /* 1330 */ 20, 150, 22, 246, 149, 249, 26, 27, 249, 244,
- /* 1340 */ 165, 150, 165, 56, 6, 150, 165, 37, 173, 174,
- /* 1350 */ 173, 174, 150, 66, 173, 174, 165, 149, 149, 13,
- /* 1360 */ 165, 25, 150, 150, 150, 149, 56, 165, 150, 116,
- /* 1370 */ 151, 150, 150, 86, 87, 150, 66, 165, 165, 165,
- /* 1380 */ 93, 94, 95, 165, 150, 98, 165, 165, 151, 22,
- /* 1390 */ 165, 194, 150, 26, 27, 150, 86, 87, 159, 165,
- /* 1400 */ 199, 126, 123, 93, 94, 95, 200, 165, 98, 124,
- /* 1410 */ 165, 122, 201, 125, 225, 135, 129, 130, 131, 132,
- /* 1420 */ 133, 134, 5, 157, 157, 202, 118, 10, 11, 12,
- /* 1430 */ 13, 14, 203, 66, 17, 104, 210, 121, 211, 129,
- /* 1440 */ 130, 131, 132, 133, 134, 210, 175, 211, 31, 211,
- /* 1450 */ 33, 210, 104, 86, 87, 47, 175, 183, 175, 42,
- /* 1460 */ 103, 94, 178, 177, 22, 98, 175, 92, 228, 175,
- /* 1470 */ 175, 228, 55, 183, 57, 178, 175, 156, 61, 18,
- /* 1480 */ 157, 64, 156, 235, 157, 156, 45, 157, 236, 157,
- /* 1490 */ 135, 156, 189, 68, 157, 218, 129, 130, 131, 22,
- /* 1500 */ 189, 199, 157, 156, 192, 18, 192, 192, 199, 192,
- /* 1510 */ 218, 189, 40, 157, 38, 157, 240, 157, 240, 153,
- /* 1520 */ 196, 181, 105, 106, 107, 243, 198, 166, 111, 230,
- /* 1530 */ 176, 226, 239, 116, 230, 176, 166, 166, 176, 148,
- /* 1540 */ 199, 177, 209, 209, 166, 196, 239, 208, 185, 199,
- /* 1550 */ 92, 209, 233, 173, 234, 182, 139, 173, 182, 191,
- /* 1560 */ 195, 182, 250, 186,
-};
-#define YY_SHIFT_USE_DFLT (-70)
-#define YY_SHIFT_COUNT (416)
-#define YY_SHIFT_MIN (-69)
-#define YY_SHIFT_MAX (1487)
-static const short yy_shift_ofst[] = {
- /* 0 */ 1143, 1188, 1417, 1188, 1287, 1287, 138, 138, -2, -19,
- /* 10 */ 1287, 1287, 1287, 1287, 347, 362, 129, 129, 795, 1165,
- /* 20 */ 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287,
- /* 30 */ 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287,
- /* 40 */ 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1310, 1287,
- /* 50 */ 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287, 1287,
- /* 60 */ 1287, 1287, 286, 362, 362, 538, 538, 231, 1253, 55,
- /* 70 */ 721, 647, 573, 499, 425, 351, 277, 203, 869, 869,
- /* 80 */ 869, 869, 869, 869, 869, 869, 869, 869, 869, 869,
- /* 90 */ 869, 869, 869, 943, 869, 1017, 1091, 1091, -69, -45,
- /* 100 */ -45, -45, -45, -45, -1, 24, 245, 362, 362, 362,
- /* 110 */ 362, 362, 362, 362, 362, 362, 362, 362, 362, 362,
- /* 120 */ 362, 362, 362, 388, 356, 362, 362, 362, 362, 362,
- /* 130 */ 732, 868, 231, 1051, 1458, -70, -70, -70, 1367, 57,
- /* 140 */ 434, 434, 289, 291, 285, 1, 204, 572, 539, 362,
- /* 150 */ 362, 362, 362, 362, 362, 362, 362, 362, 362, 362,
- /* 160 */ 362, 362, 362, 362, 362, 362, 362, 362, 362, 362,
- /* 170 */ 362, 362, 362, 362, 362, 362, 362, 362, 362, 362,
- /* 180 */ 362, 506, 506, 506, 705, 1253, 1253, 1253, -70, -70,
- /* 190 */ -70, 171, 171, 160, 502, 502, 502, 446, 432, 511,
- /* 200 */ 422, 358, 335, -12, -12, -12, -12, 576, 294, -12,
- /* 210 */ -12, 295, 595, 141, 600, 730, 723, 723, 805, 730,
- /* 220 */ 805, 439, 911, 231, 865, 231, 865, 807, 865, 723,
- /* 230 */ 766, 633, 633, 231, 284, 63, 608, 1476, 1308, 1308,
- /* 240 */ 1472, 1472, 1308, 1477, 1425, 1275, 1487, 1487, 1487, 1487,
- /* 250 */ 1308, 1461, 1275, 1477, 1425, 1425, 1308, 1461, 1355, 1441,
- /* 260 */ 1308, 1308, 1461, 1308, 1461, 1308, 1461, 1442, 1348, 1348,
- /* 270 */ 1348, 1408, 1375, 1375, 1442, 1348, 1357, 1348, 1408, 1348,
- /* 280 */ 1348, 1316, 1331, 1316, 1331, 1316, 1331, 1308, 1308, 1280,
- /* 290 */ 1288, 1289, 1285, 1279, 1275, 1253, 1336, 1346, 1346, 1338,
- /* 300 */ 1338, 1338, 1338, -70, -70, -70, -70, -70, -70, 1013,
- /* 310 */ 467, 612, 84, 179, -28, 870, 410, 761, 760, 667,
- /* 320 */ 650, 531, 220, 361, 331, 125, 127, 97, 1306, 1300,
- /* 330 */ 1270, 1151, 1272, 1203, 1232, 1261, 1244, 1148, 1174, 1139,
- /* 340 */ 1156, 1124, 1220, 1115, 1210, 1233, 1099, 1193, 1184, 1174,
- /* 350 */ 1173, 1029, 1121, 1120, 1085, 1162, 1119, 1037, 1152, 1147,
- /* 360 */ 1129, 1046, 1011, 1093, 1098, 1075, 1061, 1032, 960, 1057,
- /* 370 */ 1031, 1030, 899, 938, 982, 936, 972, 958, 910, 955,
- /* 380 */ 875, 885, 908, 857, 859, 867, 804, 590, 834, 747,
- /* 390 */ 818, 513, 611, 741, 673, 637, 611, 606, 603, 579,
- /* 400 */ 501, 541, 468, 386, 445, 395, 376, 281, 185, 120,
- /* 410 */ 92, 75, 45, 114, 25, 11, 5,
-};
-#define YY_REDUCE_USE_DFLT (-169)
-#define YY_REDUCE_COUNT (308)
-#define YY_REDUCE_MIN (-168)
-#define YY_REDUCE_MAX (1391)
-static const short yy_reduce_ofst[] = {
- /* 0 */ -141, 90, 1095, 222, 158, 156, 19, 17, 10, -104,
- /* 10 */ 378, 316, 311, 12, 180, 249, 598, 464, 397, 1181,
- /* 20 */ 1177, 1175, 1128, 1106, 1096, 1054, 1038, 974, 964, 962,
- /* 30 */ 948, 905, 903, 900, 887, 874, 832, 826, 816, 813,
- /* 40 */ 800, 758, 755, 752, 742, 739, 726, 685, 681, 668,
- /* 50 */ 665, 652, 607, 604, 594, 591, 578, 530, 528, 526,
- /* 60 */ 385, 18, 477, 466, 519, 444, 350, 435, 405, 488,
- /* 70 */ 488, 488, 488, 488, 488, 488, 488, 488, 488, 488,
- /* 80 */ 488, 488, 488, 488, 488, 488, 488, 488, 488, 488,
- /* 90 */ 488, 488, 488, 488, 488, 488, 488, 488, 488, 488,
- /* 100 */ 488, 488, 488, 488, 488, 488, 488, 1040, 678, 1036,
- /* 110 */ 1007, 967, 966, 965, 845, 686, 610, 684, 317, 672,
- /* 120 */ 893, 327, 623, 522, -7, 820, 814, 157, 154, 101,
- /* 130 */ 702, 494, 580, 488, 488, 488, 488, 488, 614, 586,
- /* 140 */ 935, 892, 968, 1245, 1242, 1234, 1225, 798, 798, 1222,
- /* 150 */ 1221, 1218, 1214, 1213, 1212, 1202, 1195, 1191, 1161, 1158,
- /* 160 */ 1140, 1135, 1123, 1112, 1107, 1100, 1080, 1074, 1073, 1072,
- /* 170 */ 1070, 1067, 1048, 1044, 969, 968, 907, 906, 904, 894,
- /* 180 */ 833, 837, 836, 340, 827, 815, 775, 68, 722, 646,
- /* 190 */ -168, 1384, 1380, 1377, 1379, 1376, 1373, 1339, 1365, 1368,
- /* 200 */ 1365, 1365, 1365, 1365, 1365, 1365, 1365, 1320, 1319, 1365,
- /* 210 */ 1365, 1339, 1378, 1349, 1391, 1350, 1342, 1334, 1307, 1341,
- /* 220 */ 1293, 1364, 1363, 1371, 1362, 1370, 1359, 1340, 1354, 1333,
- /* 230 */ 1305, 1304, 1299, 1361, 1328, 1324, 1366, 1282, 1360, 1358,
- /* 240 */ 1278, 1276, 1356, 1292, 1322, 1309, 1317, 1315, 1314, 1312,
- /* 250 */ 1345, 1347, 1302, 1277, 1311, 1303, 1337, 1335, 1252, 1248,
- /* 260 */ 1332, 1330, 1329, 1327, 1326, 1323, 1321, 1297, 1301, 1295,
- /* 270 */ 1294, 1290, 1243, 1240, 1284, 1291, 1286, 1283, 1274, 1281,
- /* 280 */ 1271, 1238, 1241, 1236, 1235, 1227, 1226, 1267, 1266, 1189,
- /* 290 */ 1229, 1223, 1211, 1206, 1201, 1197, 1239, 1237, 1219, 1216,
- /* 300 */ 1209, 1208, 1185, 1089, 1086, 1087, 1137, 1136, 1164,
-};
-static const YYACTIONTYPE yy_default[] = {
- /* 0 */ 632, 866, 954, 954, 866, 866, 954, 954, 954, 756,
- /* 10 */ 954, 954, 954, 864, 954, 954, 784, 784, 928, 954,
- /* 20 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 30 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 40 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 50 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 60 */ 954, 954, 954, 954, 954, 954, 954, 671, 760, 790,
- /* 70 */ 954, 954, 954, 954, 954, 954, 954, 954, 927, 929,
- /* 80 */ 798, 797, 907, 771, 795, 788, 792, 867, 860, 861,
- /* 90 */ 859, 863, 868, 954, 791, 827, 844, 826, 838, 843,
- /* 100 */ 850, 842, 839, 829, 828, 830, 831, 954, 954, 954,
- /* 110 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 120 */ 954, 954, 954, 658, 725, 954, 954, 954, 954, 954,
- /* 130 */ 954, 954, 954, 832, 833, 847, 846, 845, 954, 663,
- /* 140 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 150 */ 934, 932, 954, 879, 954, 954, 954, 954, 954, 954,
- /* 160 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 170 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 180 */ 638, 756, 756, 756, 632, 954, 954, 954, 946, 760,
- /* 190 */ 750, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 200 */ 954, 954, 954, 800, 739, 917, 919, 954, 900, 737,
- /* 210 */ 660, 758, 673, 748, 640, 794, 773, 773, 912, 794,
- /* 220 */ 912, 696, 719, 954, 784, 954, 784, 693, 784, 773,
- /* 230 */ 862, 954, 954, 954, 757, 748, 954, 939, 764, 764,
- /* 240 */ 931, 931, 764, 806, 729, 794, 736, 736, 736, 736,
- /* 250 */ 764, 655, 794, 806, 729, 729, 764, 655, 906, 904,
- /* 260 */ 764, 764, 655, 764, 655, 764, 655, 872, 727, 727,
- /* 270 */ 727, 711, 876, 876, 872, 727, 696, 727, 711, 727,
- /* 280 */ 727, 777, 772, 777, 772, 777, 772, 764, 764, 954,
- /* 290 */ 789, 778, 787, 785, 794, 954, 714, 648, 648, 637,
- /* 300 */ 637, 637, 637, 951, 951, 946, 698, 698, 681, 954,
- /* 310 */ 954, 954, 954, 954, 954, 954, 881, 954, 954, 954,
- /* 320 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 633,
- /* 330 */ 941, 954, 954, 938, 954, 954, 954, 954, 799, 954,
- /* 340 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 916,
- /* 350 */ 954, 954, 954, 954, 954, 954, 954, 910, 954, 954,
- /* 360 */ 954, 954, 954, 954, 903, 902, 954, 954, 954, 954,
- /* 370 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 380 */ 954, 954, 954, 954, 954, 954, 954, 954, 954, 954,
- /* 390 */ 954, 954, 786, 954, 779, 954, 865, 954, 954, 954,
- /* 400 */ 954, 954, 954, 954, 954, 954, 954, 742, 815, 954,
- /* 410 */ 814, 818, 813, 665, 954, 646, 954, 629, 634, 950,
- /* 420 */ 953, 952, 949, 948, 947, 942, 940, 937, 936, 935,
- /* 430 */ 933, 930, 926, 885, 883, 890, 889, 888, 887, 886,
- /* 440 */ 884, 882, 880, 801, 796, 793, 925, 878, 738, 735,
- /* 450 */ 734, 654, 943, 909, 918, 805, 804, 807, 915, 914,
- /* 460 */ 913, 911, 908, 895, 803, 802, 730, 870, 869, 657,
- /* 470 */ 899, 898, 897, 901, 905, 896, 766, 656, 653, 662,
- /* 480 */ 717, 718, 726, 724, 723, 722, 721, 720, 716, 664,
- /* 490 */ 672, 710, 695, 694, 875, 877, 874, 873, 703, 702,
- /* 500 */ 708, 707, 706, 705, 704, 701, 700, 699, 692, 691,
- /* 510 */ 697, 690, 713, 712, 709, 689, 733, 732, 731, 728,
- /* 520 */ 688, 687, 686, 818, 685, 684, 824, 823, 811, 854,
- /* 530 */ 753, 752, 751, 763, 762, 775, 774, 809, 808, 776,
- /* 540 */ 761, 755, 754, 770, 769, 768, 767, 759, 749, 781,
- /* 550 */ 783, 782, 780, 856, 765, 853, 924, 923, 922, 921,
- /* 560 */ 920, 858, 857, 825, 822, 676, 677, 893, 892, 894,
- /* 570 */ 891, 679, 678, 675, 674, 855, 744, 743, 851, 848,
- /* 580 */ 840, 836, 852, 849, 841, 837, 835, 834, 820, 819,
- /* 590 */ 817, 816, 812, 821, 667, 745, 741, 740, 810, 747,
- /* 600 */ 746, 683, 682, 680, 661, 659, 652, 650, 649, 651,
- /* 610 */ 647, 645, 644, 643, 642, 641, 670, 669, 668, 666,
- /* 620 */ 665, 639, 636, 635, 631, 630, 628,
-};
-
-/* The next table maps tokens into fallback tokens. If a construct
-** like the following:
-**
-** %fallback ID X Y Z.
-**
-** appears in the grammar, then ID becomes a fallback token for X, Y,
-** and Z. Whenever one of the tokens X, Y, or Z is input to the parser
-** but it does not parse, the type of the token is changed to ID and
-** the parse is retried before an error is thrown.
-*/
-#ifdef YYFALLBACK
-static const YYCODETYPE yyFallback[] = {
- 0, /* $ => nothing */
- 0, /* SEMI => nothing */
- 26, /* EXPLAIN => ID */
- 26, /* QUERY => ID */
- 26, /* PLAN => ID */
- 26, /* BEGIN => ID */
- 0, /* TRANSACTION => nothing */
- 26, /* DEFERRED => ID */
- 26, /* IMMEDIATE => ID */
- 26, /* EXCLUSIVE => ID */
- 0, /* COMMIT => nothing */
- 26, /* END => ID */
- 26, /* ROLLBACK => ID */
- 26, /* SAVEPOINT => ID */
- 26, /* RELEASE => ID */
- 0, /* TO => nothing */
- 0, /* TABLE => nothing */
- 0, /* CREATE => nothing */
- 26, /* IF => ID */
- 0, /* NOT => nothing */
- 0, /* EXISTS => nothing */
- 26, /* TEMP => ID */
- 0, /* LP => nothing */
- 0, /* RP => nothing */
- 0, /* AS => nothing */
- 0, /* COMMA => nothing */
- 0, /* ID => nothing */
- 0, /* INDEXED => nothing */
- 26, /* ABORT => ID */
- 26, /* ACTION => ID */
- 26, /* AFTER => ID */
- 26, /* ANALYZE => ID */
- 26, /* ASC => ID */
- 26, /* ATTACH => ID */
- 26, /* BEFORE => ID */
- 26, /* BY => ID */
- 26, /* CASCADE => ID */
- 26, /* CAST => ID */
- 26, /* COLUMNKW => ID */
- 26, /* CONFLICT => ID */
- 26, /* DATABASE => ID */
- 26, /* DESC => ID */
- 26, /* DETACH => ID */
- 26, /* EACH => ID */
- 26, /* FAIL => ID */
- 26, /* FOR => ID */
- 26, /* IGNORE => ID */
- 26, /* INITIALLY => ID */
- 26, /* INSTEAD => ID */
- 26, /* LIKE_KW => ID */
- 26, /* MATCH => ID */
- 26, /* NO => ID */
- 26, /* KEY => ID */
- 26, /* OF => ID */
- 26, /* OFFSET => ID */
- 26, /* PRAGMA => ID */
- 26, /* RAISE => ID */
- 26, /* REPLACE => ID */
- 26, /* RESTRICT => ID */
- 26, /* ROW => ID */
- 26, /* TRIGGER => ID */
- 26, /* VACUUM => ID */
- 26, /* VIEW => ID */
- 26, /* VIRTUAL => ID */
- 26, /* REINDEX => ID */
- 26, /* RENAME => ID */
- 26, /* CTIME_KW => ID */
-};
-#endif /* YYFALLBACK */
-
-/* The following structure represents a single element of the
-** parser's stack. Information stored includes:
-**
-** + The state number for the parser at this level of the stack.
-**
-** + The value of the token stored at this level of the stack.
-** (In other words, the "major" token.)
-**
-** + The semantic value stored at this level of the stack. This is
-** the information used by the action routines in the grammar.
-** It is sometimes called the "minor" token.
-*/
-struct yyStackEntry {
- YYACTIONTYPE stateno; /* The state-number */
- YYCODETYPE major; /* The major token value. This is the code
- ** number for the token at this stack level */
- YYMINORTYPE minor; /* The user-supplied minor token value. This
- ** is the value of the token */
-};
-typedef struct yyStackEntry yyStackEntry;
-
-/* The state of the parser is completely contained in an instance of
-** the following structure */
-struct yyParser {
- int yyidx; /* Index of top element in stack */
-#ifdef YYTRACKMAXSTACKDEPTH
- int yyidxMax; /* Maximum value of yyidx */
-#endif
- int yyerrcnt; /* Shifts left before out of the error */
- sqlite3ParserARG_SDECL /* A place to hold %extra_argument */
-#if YYSTACKDEPTH<=0
- int yystksz; /* Current side of the stack */
- yyStackEntry *yystack; /* The parser's stack */
-#else
- yyStackEntry yystack[YYSTACKDEPTH]; /* The parser's stack */
-#endif
-};
-typedef struct yyParser yyParser;
-
-#ifndef NDEBUG
-/* #include <stdio.h> */
-static FILE *yyTraceFILE = 0;
-static char *yyTracePrompt = 0;
-#endif /* NDEBUG */
-
-#ifndef NDEBUG
-/*
-** Turn parser tracing on by giving a stream to which to write the trace
-** and a prompt to preface each trace message. Tracing is turned off
-** by making either argument NULL
-**
-** Inputs:
-** <ul>
-** <li> A FILE* to which trace output should be written.
-** If NULL, then tracing is turned off.
-** <li> A prefix string written at the beginning of every
-** line of trace output. If NULL, then tracing is
-** turned off.
-** </ul>
-**
-** Outputs:
-** None.
-*/
-SQLITE_PRIVATE void sqlite3ParserTrace(FILE *TraceFILE, char *zTracePrompt){
- yyTraceFILE = TraceFILE;
- yyTracePrompt = zTracePrompt;
- if( yyTraceFILE==0 ) yyTracePrompt = 0;
- else if( yyTracePrompt==0 ) yyTraceFILE = 0;
-}
-#endif /* NDEBUG */
-
-#ifndef NDEBUG
-/* For tracing shifts, the names of all terminals and nonterminals
-** are required. The following table supplies these names */
-static const char *const yyTokenName[] = {
- "$", "SEMI", "EXPLAIN", "QUERY",
- "PLAN", "BEGIN", "TRANSACTION", "DEFERRED",
- "IMMEDIATE", "EXCLUSIVE", "COMMIT", "END",
- "ROLLBACK", "SAVEPOINT", "RELEASE", "TO",
- "TABLE", "CREATE", "IF", "NOT",
- "EXISTS", "TEMP", "LP", "RP",
- "AS", "COMMA", "ID", "INDEXED",
- "ABORT", "ACTION", "AFTER", "ANALYZE",
- "ASC", "ATTACH", "BEFORE", "BY",
- "CASCADE", "CAST", "COLUMNKW", "CONFLICT",
- "DATABASE", "DESC", "DETACH", "EACH",
- "FAIL", "FOR", "IGNORE", "INITIALLY",
- "INSTEAD", "LIKE_KW", "MATCH", "NO",
- "KEY", "OF", "OFFSET", "PRAGMA",
- "RAISE", "REPLACE", "RESTRICT", "ROW",
- "TRIGGER", "VACUUM", "VIEW", "VIRTUAL",
- "REINDEX", "RENAME", "CTIME_KW", "ANY",
- "OR", "AND", "IS", "BETWEEN",
- "IN", "ISNULL", "NOTNULL", "NE",
- "EQ", "GT", "LE", "LT",
- "GE", "ESCAPE", "BITAND", "BITOR",
- "LSHIFT", "RSHIFT", "PLUS", "MINUS",
- "STAR", "SLASH", "REM", "CONCAT",
- "COLLATE", "BITNOT", "STRING", "JOIN_KW",
- "CONSTRAINT", "DEFAULT", "NULL", "PRIMARY",
- "UNIQUE", "CHECK", "REFERENCES", "AUTOINCR",
- "ON", "INSERT", "DELETE", "UPDATE",
- "SET", "DEFERRABLE", "FOREIGN", "DROP",
- "UNION", "ALL", "EXCEPT", "INTERSECT",
- "SELECT", "DISTINCT", "DOT", "FROM",
- "JOIN", "USING", "ORDER", "GROUP",
- "HAVING", "LIMIT", "WHERE", "INTO",
- "VALUES", "INTEGER", "FLOAT", "BLOB",
- "REGISTER", "VARIABLE", "CASE", "WHEN",
- "THEN", "ELSE", "INDEX", "ALTER",
- "ADD", "error", "input", "cmdlist",
- "ecmd", "explain", "cmdx", "cmd",
- "transtype", "trans_opt", "nm", "savepoint_opt",
- "create_table", "create_table_args", "createkw", "temp",
- "ifnotexists", "dbnm", "columnlist", "conslist_opt",
- "select", "column", "columnid", "type",
- "carglist", "id", "ids", "typetoken",
- "typename", "signed", "plus_num", "minus_num",
- "ccons", "term", "expr", "onconf",
- "sortorder", "autoinc", "idxlist_opt", "refargs",
- "defer_subclause", "refarg", "refact", "init_deferred_pred_opt",
- "conslist", "tconscomma", "tcons", "idxlist",
- "defer_subclause_opt", "orconf", "resolvetype", "raisetype",
- "ifexists", "fullname", "oneselect", "multiselect_op",
- "distinct", "selcollist", "from", "where_opt",
- "groupby_opt", "having_opt", "orderby_opt", "limit_opt",
- "sclp", "as", "seltablist", "stl_prefix",
- "joinop", "indexed_opt", "on_opt", "using_opt",
- "joinop2", "inscollist", "sortlist", "nexprlist",
- "setlist", "insert_cmd", "inscollist_opt", "valuelist",
- "exprlist", "likeop", "between_op", "in_op",
- "case_operand", "case_exprlist", "case_else", "uniqueflag",
- "collate", "nmnum", "number", "trigger_decl",
- "trigger_cmd_list", "trigger_time", "trigger_event", "foreach_clause",
- "when_clause", "trigger_cmd", "trnm", "tridxby",
- "database_kw_opt", "key_opt", "add_column_fullname", "kwcolumn_opt",
- "create_vtab", "vtabarglist", "vtabarg", "vtabargtoken",
- "lp", "anylist",
-};
-#endif /* NDEBUG */
-
-#ifndef NDEBUG
-/* For tracing reduce actions, the names of all rules are required.
-*/
-static const char *const yyRuleName[] = {
- /* 0 */ "input ::= cmdlist",
- /* 1 */ "cmdlist ::= cmdlist ecmd",
- /* 2 */ "cmdlist ::= ecmd",
- /* 3 */ "ecmd ::= SEMI",
- /* 4 */ "ecmd ::= explain cmdx SEMI",
- /* 5 */ "explain ::=",
- /* 6 */ "explain ::= EXPLAIN",
- /* 7 */ "explain ::= EXPLAIN QUERY PLAN",
- /* 8 */ "cmdx ::= cmd",
- /* 9 */ "cmd ::= BEGIN transtype trans_opt",
- /* 10 */ "trans_opt ::=",
- /* 11 */ "trans_opt ::= TRANSACTION",
- /* 12 */ "trans_opt ::= TRANSACTION nm",
- /* 13 */ "transtype ::=",
- /* 14 */ "transtype ::= DEFERRED",
- /* 15 */ "transtype ::= IMMEDIATE",
- /* 16 */ "transtype ::= EXCLUSIVE",
- /* 17 */ "cmd ::= COMMIT trans_opt",
- /* 18 */ "cmd ::= END trans_opt",
- /* 19 */ "cmd ::= ROLLBACK trans_opt",
- /* 20 */ "savepoint_opt ::= SAVEPOINT",
- /* 21 */ "savepoint_opt ::=",
- /* 22 */ "cmd ::= SAVEPOINT nm",
- /* 23 */ "cmd ::= RELEASE savepoint_opt nm",
- /* 24 */ "cmd ::= ROLLBACK trans_opt TO savepoint_opt nm",
- /* 25 */ "cmd ::= create_table create_table_args",
- /* 26 */ "create_table ::= createkw temp TABLE ifnotexists nm dbnm",
- /* 27 */ "createkw ::= CREATE",
- /* 28 */ "ifnotexists ::=",
- /* 29 */ "ifnotexists ::= IF NOT EXISTS",
- /* 30 */ "temp ::= TEMP",
- /* 31 */ "temp ::=",
- /* 32 */ "create_table_args ::= LP columnlist conslist_opt RP",
- /* 33 */ "create_table_args ::= AS select",
- /* 34 */ "columnlist ::= columnlist COMMA column",
- /* 35 */ "columnlist ::= column",
- /* 36 */ "column ::= columnid type carglist",
- /* 37 */ "columnid ::= nm",
- /* 38 */ "id ::= ID",
- /* 39 */ "id ::= INDEXED",
- /* 40 */ "ids ::= ID|STRING",
- /* 41 */ "nm ::= id",
- /* 42 */ "nm ::= STRING",
- /* 43 */ "nm ::= JOIN_KW",
- /* 44 */ "type ::=",
- /* 45 */ "type ::= typetoken",
- /* 46 */ "typetoken ::= typename",
- /* 47 */ "typetoken ::= typename LP signed RP",
- /* 48 */ "typetoken ::= typename LP signed COMMA signed RP",
- /* 49 */ "typename ::= ids",
- /* 50 */ "typename ::= typename ids",
- /* 51 */ "signed ::= plus_num",
- /* 52 */ "signed ::= minus_num",
- /* 53 */ "carglist ::= carglist ccons",
- /* 54 */ "carglist ::=",
- /* 55 */ "ccons ::= CONSTRAINT nm",
- /* 56 */ "ccons ::= DEFAULT term",
- /* 57 */ "ccons ::= DEFAULT LP expr RP",
- /* 58 */ "ccons ::= DEFAULT PLUS term",
- /* 59 */ "ccons ::= DEFAULT MINUS term",
- /* 60 */ "ccons ::= DEFAULT id",
- /* 61 */ "ccons ::= NULL onconf",
- /* 62 */ "ccons ::= NOT NULL onconf",
- /* 63 */ "ccons ::= PRIMARY KEY sortorder onconf autoinc",
- /* 64 */ "ccons ::= UNIQUE onconf",
- /* 65 */ "ccons ::= CHECK LP expr RP",
- /* 66 */ "ccons ::= REFERENCES nm idxlist_opt refargs",
- /* 67 */ "ccons ::= defer_subclause",
- /* 68 */ "ccons ::= COLLATE ids",
- /* 69 */ "autoinc ::=",
- /* 70 */ "autoinc ::= AUTOINCR",
- /* 71 */ "refargs ::=",
- /* 72 */ "refargs ::= refargs refarg",
- /* 73 */ "refarg ::= MATCH nm",
- /* 74 */ "refarg ::= ON INSERT refact",
- /* 75 */ "refarg ::= ON DELETE refact",
- /* 76 */ "refarg ::= ON UPDATE refact",
- /* 77 */ "refact ::= SET NULL",
- /* 78 */ "refact ::= SET DEFAULT",
- /* 79 */ "refact ::= CASCADE",
- /* 80 */ "refact ::= RESTRICT",
- /* 81 */ "refact ::= NO ACTION",
- /* 82 */ "defer_subclause ::= NOT DEFERRABLE init_deferred_pred_opt",
- /* 83 */ "defer_subclause ::= DEFERRABLE init_deferred_pred_opt",
- /* 84 */ "init_deferred_pred_opt ::=",
- /* 85 */ "init_deferred_pred_opt ::= INITIALLY DEFERRED",
- /* 86 */ "init_deferred_pred_opt ::= INITIALLY IMMEDIATE",
- /* 87 */ "conslist_opt ::=",
- /* 88 */ "conslist_opt ::= COMMA conslist",
- /* 89 */ "conslist ::= conslist tconscomma tcons",
- /* 90 */ "conslist ::= tcons",
- /* 91 */ "tconscomma ::= COMMA",
- /* 92 */ "tconscomma ::=",
- /* 93 */ "tcons ::= CONSTRAINT nm",
- /* 94 */ "tcons ::= PRIMARY KEY LP idxlist autoinc RP onconf",
- /* 95 */ "tcons ::= UNIQUE LP idxlist RP onconf",
- /* 96 */ "tcons ::= CHECK LP expr RP onconf",
- /* 97 */ "tcons ::= FOREIGN KEY LP idxlist RP REFERENCES nm idxlist_opt refargs defer_subclause_opt",
- /* 98 */ "defer_subclause_opt ::=",
- /* 99 */ "defer_subclause_opt ::= defer_subclause",
- /* 100 */ "onconf ::=",
- /* 101 */ "onconf ::= ON CONFLICT resolvetype",
- /* 102 */ "orconf ::=",
- /* 103 */ "orconf ::= OR resolvetype",
- /* 104 */ "resolvetype ::= raisetype",
- /* 105 */ "resolvetype ::= IGNORE",
- /* 106 */ "resolvetype ::= REPLACE",
- /* 107 */ "cmd ::= DROP TABLE ifexists fullname",
- /* 108 */ "ifexists ::= IF EXISTS",
- /* 109 */ "ifexists ::=",
- /* 110 */ "cmd ::= createkw temp VIEW ifnotexists nm dbnm AS select",
- /* 111 */ "cmd ::= DROP VIEW ifexists fullname",
- /* 112 */ "cmd ::= select",
- /* 113 */ "select ::= oneselect",
- /* 114 */ "select ::= select multiselect_op oneselect",
- /* 115 */ "multiselect_op ::= UNION",
- /* 116 */ "multiselect_op ::= UNION ALL",
- /* 117 */ "multiselect_op ::= EXCEPT|INTERSECT",
- /* 118 */ "oneselect ::= SELECT distinct selcollist from where_opt groupby_opt having_opt orderby_opt limit_opt",
- /* 119 */ "distinct ::= DISTINCT",
- /* 120 */ "distinct ::= ALL",
- /* 121 */ "distinct ::=",
- /* 122 */ "sclp ::= selcollist COMMA",
- /* 123 */ "sclp ::=",
- /* 124 */ "selcollist ::= sclp expr as",
- /* 125 */ "selcollist ::= sclp STAR",
- /* 126 */ "selcollist ::= sclp nm DOT STAR",
- /* 127 */ "as ::= AS nm",
- /* 128 */ "as ::= ids",
- /* 129 */ "as ::=",
- /* 130 */ "from ::=",
- /* 131 */ "from ::= FROM seltablist",
- /* 132 */ "stl_prefix ::= seltablist joinop",
- /* 133 */ "stl_prefix ::=",
- /* 134 */ "seltablist ::= stl_prefix nm dbnm as indexed_opt on_opt using_opt",
- /* 135 */ "seltablist ::= stl_prefix LP select RP as on_opt using_opt",
- /* 136 */ "seltablist ::= stl_prefix LP seltablist RP as on_opt using_opt",
- /* 137 */ "dbnm ::=",
- /* 138 */ "dbnm ::= DOT nm",
- /* 139 */ "fullname ::= nm dbnm",
- /* 140 */ "joinop ::= COMMA|JOIN",
- /* 141 */ "joinop ::= JOIN_KW JOIN",
- /* 142 */ "joinop ::= JOIN_KW nm JOIN",
- /* 143 */ "joinop ::= JOIN_KW nm nm JOIN",
- /* 144 */ "on_opt ::= ON expr",
- /* 145 */ "on_opt ::=",
- /* 146 */ "indexed_opt ::=",
- /* 147 */ "indexed_opt ::= INDEXED BY nm",
- /* 148 */ "indexed_opt ::= NOT INDEXED",
- /* 149 */ "using_opt ::= USING LP inscollist RP",
- /* 150 */ "using_opt ::=",
- /* 151 */ "orderby_opt ::=",
- /* 152 */ "orderby_opt ::= ORDER BY sortlist",
- /* 153 */ "sortlist ::= sortlist COMMA expr sortorder",
- /* 154 */ "sortlist ::= expr sortorder",
- /* 155 */ "sortorder ::= ASC",
- /* 156 */ "sortorder ::= DESC",
- /* 157 */ "sortorder ::=",
- /* 158 */ "groupby_opt ::=",
- /* 159 */ "groupby_opt ::= GROUP BY nexprlist",
- /* 160 */ "having_opt ::=",
- /* 161 */ "having_opt ::= HAVING expr",
- /* 162 */ "limit_opt ::=",
- /* 163 */ "limit_opt ::= LIMIT expr",
- /* 164 */ "limit_opt ::= LIMIT expr OFFSET expr",
- /* 165 */ "limit_opt ::= LIMIT expr COMMA expr",
- /* 166 */ "cmd ::= DELETE FROM fullname indexed_opt where_opt",
- /* 167 */ "where_opt ::=",
- /* 168 */ "where_opt ::= WHERE expr",
- /* 169 */ "cmd ::= UPDATE orconf fullname indexed_opt SET setlist where_opt",
- /* 170 */ "setlist ::= setlist COMMA nm EQ expr",
- /* 171 */ "setlist ::= nm EQ expr",
- /* 172 */ "cmd ::= insert_cmd INTO fullname inscollist_opt valuelist",
- /* 173 */ "cmd ::= insert_cmd INTO fullname inscollist_opt select",
- /* 174 */ "cmd ::= insert_cmd INTO fullname inscollist_opt DEFAULT VALUES",
- /* 175 */ "insert_cmd ::= INSERT orconf",
- /* 176 */ "insert_cmd ::= REPLACE",
- /* 177 */ "valuelist ::= VALUES LP nexprlist RP",
- /* 178 */ "valuelist ::= valuelist COMMA LP exprlist RP",
- /* 179 */ "inscollist_opt ::=",
- /* 180 */ "inscollist_opt ::= LP inscollist RP",
- /* 181 */ "inscollist ::= inscollist COMMA nm",
- /* 182 */ "inscollist ::= nm",
- /* 183 */ "expr ::= term",
- /* 184 */ "expr ::= LP expr RP",
- /* 185 */ "term ::= NULL",
- /* 186 */ "expr ::= id",
- /* 187 */ "expr ::= JOIN_KW",
- /* 188 */ "expr ::= nm DOT nm",
- /* 189 */ "expr ::= nm DOT nm DOT nm",
- /* 190 */ "term ::= INTEGER|FLOAT|BLOB",
- /* 191 */ "term ::= STRING",
- /* 192 */ "expr ::= REGISTER",
- /* 193 */ "expr ::= VARIABLE",
- /* 194 */ "expr ::= expr COLLATE ids",
- /* 195 */ "expr ::= CAST LP expr AS typetoken RP",
- /* 196 */ "expr ::= ID LP distinct exprlist RP",
- /* 197 */ "expr ::= ID LP STAR RP",
- /* 198 */ "term ::= CTIME_KW",
- /* 199 */ "expr ::= expr AND expr",
- /* 200 */ "expr ::= expr OR expr",
- /* 201 */ "expr ::= expr LT|GT|GE|LE expr",
- /* 202 */ "expr ::= expr EQ|NE expr",
- /* 203 */ "expr ::= expr BITAND|BITOR|LSHIFT|RSHIFT expr",
- /* 204 */ "expr ::= expr PLUS|MINUS expr",
- /* 205 */ "expr ::= expr STAR|SLASH|REM expr",
- /* 206 */ "expr ::= expr CONCAT expr",
- /* 207 */ "likeop ::= LIKE_KW",
- /* 208 */ "likeop ::= NOT LIKE_KW",
- /* 209 */ "likeop ::= MATCH",
- /* 210 */ "likeop ::= NOT MATCH",
- /* 211 */ "expr ::= expr likeop expr",
- /* 212 */ "expr ::= expr likeop expr ESCAPE expr",
- /* 213 */ "expr ::= expr ISNULL|NOTNULL",
- /* 214 */ "expr ::= expr NOT NULL",
- /* 215 */ "expr ::= expr IS expr",
- /* 216 */ "expr ::= expr IS NOT expr",
- /* 217 */ "expr ::= NOT expr",
- /* 218 */ "expr ::= BITNOT expr",
- /* 219 */ "expr ::= MINUS expr",
- /* 220 */ "expr ::= PLUS expr",
- /* 221 */ "between_op ::= BETWEEN",
- /* 222 */ "between_op ::= NOT BETWEEN",
- /* 223 */ "expr ::= expr between_op expr AND expr",
- /* 224 */ "in_op ::= IN",
- /* 225 */ "in_op ::= NOT IN",
- /* 226 */ "expr ::= expr in_op LP exprlist RP",
- /* 227 */ "expr ::= LP select RP",
- /* 228 */ "expr ::= expr in_op LP select RP",
- /* 229 */ "expr ::= expr in_op nm dbnm",
- /* 230 */ "expr ::= EXISTS LP select RP",
- /* 231 */ "expr ::= CASE case_operand case_exprlist case_else END",
- /* 232 */ "case_exprlist ::= case_exprlist WHEN expr THEN expr",
- /* 233 */ "case_exprlist ::= WHEN expr THEN expr",
- /* 234 */ "case_else ::= ELSE expr",
- /* 235 */ "case_else ::=",
- /* 236 */ "case_operand ::= expr",
- /* 237 */ "case_operand ::=",
- /* 238 */ "exprlist ::= nexprlist",
- /* 239 */ "exprlist ::=",
- /* 240 */ "nexprlist ::= nexprlist COMMA expr",
- /* 241 */ "nexprlist ::= expr",
- /* 242 */ "cmd ::= createkw uniqueflag INDEX ifnotexists nm dbnm ON nm LP idxlist RP",
- /* 243 */ "uniqueflag ::= UNIQUE",
- /* 244 */ "uniqueflag ::=",
- /* 245 */ "idxlist_opt ::=",
- /* 246 */ "idxlist_opt ::= LP idxlist RP",
- /* 247 */ "idxlist ::= idxlist COMMA nm collate sortorder",
- /* 248 */ "idxlist ::= nm collate sortorder",
- /* 249 */ "collate ::=",
- /* 250 */ "collate ::= COLLATE ids",
- /* 251 */ "cmd ::= DROP INDEX ifexists fullname",
- /* 252 */ "cmd ::= VACUUM",
- /* 253 */ "cmd ::= VACUUM nm",
- /* 254 */ "cmd ::= PRAGMA nm dbnm",
- /* 255 */ "cmd ::= PRAGMA nm dbnm EQ nmnum",
- /* 256 */ "cmd ::= PRAGMA nm dbnm LP nmnum RP",
- /* 257 */ "cmd ::= PRAGMA nm dbnm EQ minus_num",
- /* 258 */ "cmd ::= PRAGMA nm dbnm LP minus_num RP",
- /* 259 */ "nmnum ::= plus_num",
- /* 260 */ "nmnum ::= nm",
- /* 261 */ "nmnum ::= ON",
- /* 262 */ "nmnum ::= DELETE",
- /* 263 */ "nmnum ::= DEFAULT",
- /* 264 */ "plus_num ::= PLUS number",
- /* 265 */ "plus_num ::= number",
- /* 266 */ "minus_num ::= MINUS number",
- /* 267 */ "number ::= INTEGER|FLOAT",
- /* 268 */ "cmd ::= createkw trigger_decl BEGIN trigger_cmd_list END",
- /* 269 */ "trigger_decl ::= temp TRIGGER ifnotexists nm dbnm trigger_time trigger_event ON fullname foreach_clause when_clause",
- /* 270 */ "trigger_time ::= BEFORE",
- /* 271 */ "trigger_time ::= AFTER",
- /* 272 */ "trigger_time ::= INSTEAD OF",
- /* 273 */ "trigger_time ::=",
- /* 274 */ "trigger_event ::= DELETE|INSERT",
- /* 275 */ "trigger_event ::= UPDATE",
- /* 276 */ "trigger_event ::= UPDATE OF inscollist",
- /* 277 */ "foreach_clause ::=",
- /* 278 */ "foreach_clause ::= FOR EACH ROW",
- /* 279 */ "when_clause ::=",
- /* 280 */ "when_clause ::= WHEN expr",
- /* 281 */ "trigger_cmd_list ::= trigger_cmd_list trigger_cmd SEMI",
- /* 282 */ "trigger_cmd_list ::= trigger_cmd SEMI",
- /* 283 */ "trnm ::= nm",
- /* 284 */ "trnm ::= nm DOT nm",
- /* 285 */ "tridxby ::=",
- /* 286 */ "tridxby ::= INDEXED BY nm",
- /* 287 */ "tridxby ::= NOT INDEXED",
- /* 288 */ "trigger_cmd ::= UPDATE orconf trnm tridxby SET setlist where_opt",
- /* 289 */ "trigger_cmd ::= insert_cmd INTO trnm inscollist_opt valuelist",
- /* 290 */ "trigger_cmd ::= insert_cmd INTO trnm inscollist_opt select",
- /* 291 */ "trigger_cmd ::= DELETE FROM trnm tridxby where_opt",
- /* 292 */ "trigger_cmd ::= select",
- /* 293 */ "expr ::= RAISE LP IGNORE RP",
- /* 294 */ "expr ::= RAISE LP raisetype COMMA nm RP",
- /* 295 */ "raisetype ::= ROLLBACK",
- /* 296 */ "raisetype ::= ABORT",
- /* 297 */ "raisetype ::= FAIL",
- /* 298 */ "cmd ::= DROP TRIGGER ifexists fullname",
- /* 299 */ "cmd ::= ATTACH database_kw_opt expr AS expr key_opt",
- /* 300 */ "cmd ::= DETACH database_kw_opt expr",
- /* 301 */ "key_opt ::=",
- /* 302 */ "key_opt ::= KEY expr",
- /* 303 */ "database_kw_opt ::= DATABASE",
- /* 304 */ "database_kw_opt ::=",
- /* 305 */ "cmd ::= REINDEX",
- /* 306 */ "cmd ::= REINDEX nm dbnm",
- /* 307 */ "cmd ::= ANALYZE",
- /* 308 */ "cmd ::= ANALYZE nm dbnm",
- /* 309 */ "cmd ::= ALTER TABLE fullname RENAME TO nm",
- /* 310 */ "cmd ::= ALTER TABLE add_column_fullname ADD kwcolumn_opt column",
- /* 311 */ "add_column_fullname ::= fullname",
- /* 312 */ "kwcolumn_opt ::=",
- /* 313 */ "kwcolumn_opt ::= COLUMNKW",
- /* 314 */ "cmd ::= create_vtab",
- /* 315 */ "cmd ::= create_vtab LP vtabarglist RP",
- /* 316 */ "create_vtab ::= createkw VIRTUAL TABLE ifnotexists nm dbnm USING nm",
- /* 317 */ "vtabarglist ::= vtabarg",
- /* 318 */ "vtabarglist ::= vtabarglist COMMA vtabarg",
- /* 319 */ "vtabarg ::=",
- /* 320 */ "vtabarg ::= vtabarg vtabargtoken",
- /* 321 */ "vtabargtoken ::= ANY",
- /* 322 */ "vtabargtoken ::= lp anylist RP",
- /* 323 */ "lp ::= LP",
- /* 324 */ "anylist ::=",
- /* 325 */ "anylist ::= anylist LP anylist RP",
- /* 326 */ "anylist ::= anylist ANY",
-};
-#endif /* NDEBUG */
-
-
-#if YYSTACKDEPTH<=0
-/*
-** Try to increase the size of the parser stack.
-*/
-static void yyGrowStack(yyParser *p){
- int newSize;
- yyStackEntry *pNew;
-
- newSize = p->yystksz*2 + 100;
- pNew = realloc(p->yystack, newSize*sizeof(pNew[0]));
- if( pNew ){
- p->yystack = pNew;
- p->yystksz = newSize;
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE,"%sStack grows to %d entries!\n",
- yyTracePrompt, p->yystksz);
- }
-#endif
- }
-}
-#endif
-
-/*
-** This function allocates a new parser.
-** The only argument is a pointer to a function which works like
-** malloc.
-**
-** Inputs:
-** A pointer to the function used to allocate memory.
-**
-** Outputs:
-** A pointer to a parser. This pointer is used in subsequent calls
-** to sqlite3Parser and sqlite3ParserFree.
-*/
-SQLITE_PRIVATE void *sqlite3ParserAlloc(void *(*mallocProc)(size_t)){
- yyParser *pParser;
- pParser = (yyParser*)(*mallocProc)( (size_t)sizeof(yyParser) );
- if( pParser ){
- pParser->yyidx = -1;
-#ifdef YYTRACKMAXSTACKDEPTH
- pParser->yyidxMax = 0;
-#endif
-#if YYSTACKDEPTH<=0
- pParser->yystack = NULL;
- pParser->yystksz = 0;
- yyGrowStack(pParser);
-#endif
- }
- return pParser;
-}
-
-/* The following function deletes the value associated with a
-** symbol. The symbol can be either a terminal or nonterminal.
-** "yymajor" is the symbol code, and "yypminor" is a pointer to
-** the value.
-*/
-static void yy_destructor(
- yyParser *yypParser, /* The parser */
- YYCODETYPE yymajor, /* Type code for object to destroy */
- YYMINORTYPE *yypminor /* The object to be destroyed */
-){
- sqlite3ParserARG_FETCH;
- switch( yymajor ){
- /* Here is inserted the actions which take place when a
- ** terminal or non-terminal is destroyed. This can happen
- ** when the symbol is popped from the stack during a
- ** reduce or during error processing or when a parser is
- ** being destroyed before it is finished parsing.
- **
- ** Note: during a reduce, the only symbols destroyed are those
- ** which appear on the RHS of the rule, but which are not used
- ** inside the C code.
- */
- case 160: /* select */
- case 194: /* oneselect */
-{
-sqlite3SelectDelete(pParse->db, (yypminor->yy159));
-}
- break;
- case 173: /* term */
- case 174: /* expr */
-{
-sqlite3ExprDelete(pParse->db, (yypminor->yy342).pExpr);
-}
- break;
- case 178: /* idxlist_opt */
- case 187: /* idxlist */
- case 197: /* selcollist */
- case 200: /* groupby_opt */
- case 202: /* orderby_opt */
- case 204: /* sclp */
- case 214: /* sortlist */
- case 215: /* nexprlist */
- case 216: /* setlist */
- case 220: /* exprlist */
- case 225: /* case_exprlist */
-{
-sqlite3ExprListDelete(pParse->db, (yypminor->yy442));
-}
- break;
- case 193: /* fullname */
- case 198: /* from */
- case 206: /* seltablist */
- case 207: /* stl_prefix */
-{
-sqlite3SrcListDelete(pParse->db, (yypminor->yy347));
-}
- break;
- case 199: /* where_opt */
- case 201: /* having_opt */
- case 210: /* on_opt */
- case 224: /* case_operand */
- case 226: /* case_else */
- case 236: /* when_clause */
- case 241: /* key_opt */
-{
-sqlite3ExprDelete(pParse->db, (yypminor->yy122));
-}
- break;
- case 211: /* using_opt */
- case 213: /* inscollist */
- case 218: /* inscollist_opt */
-{
-sqlite3IdListDelete(pParse->db, (yypminor->yy180));
-}
- break;
- case 219: /* valuelist */
-{
-
- sqlite3ExprListDelete(pParse->db, (yypminor->yy487).pList);
- sqlite3SelectDelete(pParse->db, (yypminor->yy487).pSelect);
-
-}
- break;
- case 232: /* trigger_cmd_list */
- case 237: /* trigger_cmd */
-{
-sqlite3DeleteTriggerStep(pParse->db, (yypminor->yy327));
-}
- break;
- case 234: /* trigger_event */
-{
-sqlite3IdListDelete(pParse->db, (yypminor->yy410).b);
-}
- break;
- default: break; /* If no destructor action specified: do nothing */
- }
-}
-
-/*
-** Pop the parser's stack once.
-**
-** If there is a destructor routine associated with the token which
-** is popped from the stack, then call it.
-**
-** Return the major token number for the symbol popped.
-*/
-static int yy_pop_parser_stack(yyParser *pParser){
- YYCODETYPE yymajor;
- yyStackEntry *yytos = &pParser->yystack[pParser->yyidx];
-
- /* There is no mechanism by which the parser stack can be popped below
- ** empty in SQLite. */
- if( NEVER(pParser->yyidx<0) ) return 0;
-#ifndef NDEBUG
- if( yyTraceFILE && pParser->yyidx>=0 ){
- fprintf(yyTraceFILE,"%sPopping %s\n",
- yyTracePrompt,
- yyTokenName[yytos->major]);
- }
-#endif
- yymajor = yytos->major;
- yy_destructor(pParser, yymajor, &yytos->minor);
- pParser->yyidx--;
- return yymajor;
-}
-
-/*
-** Deallocate and destroy a parser. Destructors are all called for
-** all stack elements before shutting the parser down.
-**
-** Inputs:
-** <ul>
-** <li> A pointer to the parser. This should be a pointer
-** obtained from sqlite3ParserAlloc.
-** <li> A pointer to a function used to reclaim memory obtained
-** from malloc.
-** </ul>
-*/
-SQLITE_PRIVATE void sqlite3ParserFree(
- void *p, /* The parser to be deleted */
- void (*freeProc)(void*) /* Function used to reclaim memory */
-){
- yyParser *pParser = (yyParser*)p;
- /* In SQLite, we never try to destroy a parser that was not successfully
- ** created in the first place. */
- if( NEVER(pParser==0) ) return;
- while( pParser->yyidx>=0 ) yy_pop_parser_stack(pParser);
-#if YYSTACKDEPTH<=0
- free(pParser->yystack);
-#endif
- (*freeProc)((void*)pParser);
-}
-
-/*
-** Return the peak depth of the stack for a parser.
-*/
-#ifdef YYTRACKMAXSTACKDEPTH
-SQLITE_PRIVATE int sqlite3ParserStackPeak(void *p){
- yyParser *pParser = (yyParser*)p;
- return pParser->yyidxMax;
-}
-#endif
-
-/*
-** Find the appropriate action for a parser given the terminal
-** look-ahead token iLookAhead.
-**
-** If the look-ahead token is YYNOCODE, then check to see if the action is
-** independent of the look-ahead. If it is, return the action, otherwise
-** return YY_NO_ACTION.
-*/
-static int yy_find_shift_action(
- yyParser *pParser, /* The parser */
- YYCODETYPE iLookAhead /* The look-ahead token */
-){
- int i;
- int stateno = pParser->yystack[pParser->yyidx].stateno;
-
- if( stateno>YY_SHIFT_COUNT
- || (i = yy_shift_ofst[stateno])==YY_SHIFT_USE_DFLT ){
- return yy_default[stateno];
- }
- assert( iLookAhead!=YYNOCODE );
- i += iLookAhead;
- if( i<0 || i>=YY_ACTTAB_COUNT || yy_lookahead[i]!=iLookAhead ){
- if( iLookAhead>0 ){
-#ifdef YYFALLBACK
- YYCODETYPE iFallback; /* Fallback token */
- if( iLookAhead<sizeof(yyFallback)/sizeof(yyFallback[0])
- && (iFallback = yyFallback[iLookAhead])!=0 ){
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE, "%sFALLBACK %s => %s\n",
- yyTracePrompt, yyTokenName[iLookAhead], yyTokenName[iFallback]);
- }
-#endif
- return yy_find_shift_action(pParser, iFallback);
- }
-#endif
-#ifdef YYWILDCARD
- {
- int j = i - iLookAhead + YYWILDCARD;
- if(
-#if YY_SHIFT_MIN+YYWILDCARD<0
- j>=0 &&
-#endif
-#if YY_SHIFT_MAX+YYWILDCARD>=YY_ACTTAB_COUNT
- j<YY_ACTTAB_COUNT &&
-#endif
- yy_lookahead[j]==YYWILDCARD
- ){
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE, "%sWILDCARD %s => %s\n",
- yyTracePrompt, yyTokenName[iLookAhead], yyTokenName[YYWILDCARD]);
- }
-#endif /* NDEBUG */
- return yy_action[j];
- }
- }
-#endif /* YYWILDCARD */
- }
- return yy_default[stateno];
- }else{
- return yy_action[i];
- }
-}
-
-/*
-** Find the appropriate action for a parser given the non-terminal
-** look-ahead token iLookAhead.
-**
-** If the look-ahead token is YYNOCODE, then check to see if the action is
-** independent of the look-ahead. If it is, return the action, otherwise
-** return YY_NO_ACTION.
-*/
-static int yy_find_reduce_action(
- int stateno, /* Current state number */
- YYCODETYPE iLookAhead /* The look-ahead token */
-){
- int i;
-#ifdef YYERRORSYMBOL
- if( stateno>YY_REDUCE_COUNT ){
- return yy_default[stateno];
- }
-#else
- assert( stateno<=YY_REDUCE_COUNT );
-#endif
- i = yy_reduce_ofst[stateno];
- assert( i!=YY_REDUCE_USE_DFLT );
- assert( iLookAhead!=YYNOCODE );
- i += iLookAhead;
-#ifdef YYERRORSYMBOL
- if( i<0 || i>=YY_ACTTAB_COUNT || yy_lookahead[i]!=iLookAhead ){
- return yy_default[stateno];
- }
-#else
- assert( i>=0 && i<YY_ACTTAB_COUNT );
- assert( yy_lookahead[i]==iLookAhead );
-#endif
- return yy_action[i];
-}
-
-/*
-** The following routine is called if the stack overflows.
-*/
-static void yyStackOverflow(yyParser *yypParser, YYMINORTYPE *yypMinor){
- sqlite3ParserARG_FETCH;
- yypParser->yyidx--;
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE,"%sStack Overflow!\n",yyTracePrompt);
- }
-#endif
- while( yypParser->yyidx>=0 ) yy_pop_parser_stack(yypParser);
- /* Here code is inserted which will execute if the parser
- ** stack every overflows */
-
- UNUSED_PARAMETER(yypMinor); /* Silence some compiler warnings */
- sqlite3ErrorMsg(pParse, "parser stack overflow");
- sqlite3ParserARG_STORE; /* Suppress warning about unused %extra_argument var */
-}
-
-/*
-** Perform a shift action.
-*/
-static void yy_shift(
- yyParser *yypParser, /* The parser to be shifted */
- int yyNewState, /* The new state to shift in */
- int yyMajor, /* The major token to shift in */
- YYMINORTYPE *yypMinor /* Pointer to the minor token to shift in */
-){
- yyStackEntry *yytos;
- yypParser->yyidx++;
-#ifdef YYTRACKMAXSTACKDEPTH
- if( yypParser->yyidx>yypParser->yyidxMax ){
- yypParser->yyidxMax = yypParser->yyidx;
- }
-#endif
-#if YYSTACKDEPTH>0
- if( yypParser->yyidx>=YYSTACKDEPTH ){
- yyStackOverflow(yypParser, yypMinor);
- return;
- }
-#else
- if( yypParser->yyidx>=yypParser->yystksz ){
- yyGrowStack(yypParser);
- if( yypParser->yyidx>=yypParser->yystksz ){
- yyStackOverflow(yypParser, yypMinor);
- return;
- }
- }
-#endif
- yytos = &yypParser->yystack[yypParser->yyidx];
- yytos->stateno = (YYACTIONTYPE)yyNewState;
- yytos->major = (YYCODETYPE)yyMajor;
- yytos->minor = *yypMinor;
-#ifndef NDEBUG
- if( yyTraceFILE && yypParser->yyidx>0 ){
- int i;
- fprintf(yyTraceFILE,"%sShift %d\n",yyTracePrompt,yyNewState);
- fprintf(yyTraceFILE,"%sStack:",yyTracePrompt);
- for(i=1; i<=yypParser->yyidx; i++)
- fprintf(yyTraceFILE," %s",yyTokenName[yypParser->yystack[i].major]);
- fprintf(yyTraceFILE,"\n");
- }
-#endif
-}
-
-/* The following table contains information about every rule that
-** is used during the reduce.
-*/
-static const struct {
- YYCODETYPE lhs; /* Symbol on the left-hand side of the rule */
- unsigned char nrhs; /* Number of right-hand side symbols in the rule */
-} yyRuleInfo[] = {
- { 142, 1 },
- { 143, 2 },
- { 143, 1 },
- { 144, 1 },
- { 144, 3 },
- { 145, 0 },
- { 145, 1 },
- { 145, 3 },
- { 146, 1 },
- { 147, 3 },
- { 149, 0 },
- { 149, 1 },
- { 149, 2 },
- { 148, 0 },
- { 148, 1 },
- { 148, 1 },
- { 148, 1 },
- { 147, 2 },
- { 147, 2 },
- { 147, 2 },
- { 151, 1 },
- { 151, 0 },
- { 147, 2 },
- { 147, 3 },
- { 147, 5 },
- { 147, 2 },
- { 152, 6 },
- { 154, 1 },
- { 156, 0 },
- { 156, 3 },
- { 155, 1 },
- { 155, 0 },
- { 153, 4 },
- { 153, 2 },
- { 158, 3 },
- { 158, 1 },
- { 161, 3 },
- { 162, 1 },
- { 165, 1 },
- { 165, 1 },
- { 166, 1 },
- { 150, 1 },
- { 150, 1 },
- { 150, 1 },
- { 163, 0 },
- { 163, 1 },
- { 167, 1 },
- { 167, 4 },
- { 167, 6 },
- { 168, 1 },
- { 168, 2 },
- { 169, 1 },
- { 169, 1 },
- { 164, 2 },
- { 164, 0 },
- { 172, 2 },
- { 172, 2 },
- { 172, 4 },
- { 172, 3 },
- { 172, 3 },
- { 172, 2 },
- { 172, 2 },
- { 172, 3 },
- { 172, 5 },
- { 172, 2 },
- { 172, 4 },
- { 172, 4 },
- { 172, 1 },
- { 172, 2 },
- { 177, 0 },
- { 177, 1 },
- { 179, 0 },
- { 179, 2 },
- { 181, 2 },
- { 181, 3 },
- { 181, 3 },
- { 181, 3 },
- { 182, 2 },
- { 182, 2 },
- { 182, 1 },
- { 182, 1 },
- { 182, 2 },
- { 180, 3 },
- { 180, 2 },
- { 183, 0 },
- { 183, 2 },
- { 183, 2 },
- { 159, 0 },
- { 159, 2 },
- { 184, 3 },
- { 184, 1 },
- { 185, 1 },
- { 185, 0 },
- { 186, 2 },
- { 186, 7 },
- { 186, 5 },
- { 186, 5 },
- { 186, 10 },
- { 188, 0 },
- { 188, 1 },
- { 175, 0 },
- { 175, 3 },
- { 189, 0 },
- { 189, 2 },
- { 190, 1 },
- { 190, 1 },
- { 190, 1 },
- { 147, 4 },
- { 192, 2 },
- { 192, 0 },
- { 147, 8 },
- { 147, 4 },
- { 147, 1 },
- { 160, 1 },
- { 160, 3 },
- { 195, 1 },
- { 195, 2 },
- { 195, 1 },
- { 194, 9 },
- { 196, 1 },
- { 196, 1 },
- { 196, 0 },
- { 204, 2 },
- { 204, 0 },
- { 197, 3 },
- { 197, 2 },
- { 197, 4 },
- { 205, 2 },
- { 205, 1 },
- { 205, 0 },
- { 198, 0 },
- { 198, 2 },
- { 207, 2 },
- { 207, 0 },
- { 206, 7 },
- { 206, 7 },
- { 206, 7 },
- { 157, 0 },
- { 157, 2 },
- { 193, 2 },
- { 208, 1 },
- { 208, 2 },
- { 208, 3 },
- { 208, 4 },
- { 210, 2 },
- { 210, 0 },
- { 209, 0 },
- { 209, 3 },
- { 209, 2 },
- { 211, 4 },
- { 211, 0 },
- { 202, 0 },
- { 202, 3 },
- { 214, 4 },
- { 214, 2 },
- { 176, 1 },
- { 176, 1 },
- { 176, 0 },
- { 200, 0 },
- { 200, 3 },
- { 201, 0 },
- { 201, 2 },
- { 203, 0 },
- { 203, 2 },
- { 203, 4 },
- { 203, 4 },
- { 147, 5 },
- { 199, 0 },
- { 199, 2 },
- { 147, 7 },
- { 216, 5 },
- { 216, 3 },
- { 147, 5 },
- { 147, 5 },
- { 147, 6 },
- { 217, 2 },
- { 217, 1 },
- { 219, 4 },
- { 219, 5 },
- { 218, 0 },
- { 218, 3 },
- { 213, 3 },
- { 213, 1 },
- { 174, 1 },
- { 174, 3 },
- { 173, 1 },
- { 174, 1 },
- { 174, 1 },
- { 174, 3 },
- { 174, 5 },
- { 173, 1 },
- { 173, 1 },
- { 174, 1 },
- { 174, 1 },
- { 174, 3 },
- { 174, 6 },
- { 174, 5 },
- { 174, 4 },
- { 173, 1 },
- { 174, 3 },
- { 174, 3 },
- { 174, 3 },
- { 174, 3 },
- { 174, 3 },
- { 174, 3 },
- { 174, 3 },
- { 174, 3 },
- { 221, 1 },
- { 221, 2 },
- { 221, 1 },
- { 221, 2 },
- { 174, 3 },
- { 174, 5 },
- { 174, 2 },
- { 174, 3 },
- { 174, 3 },
- { 174, 4 },
- { 174, 2 },
- { 174, 2 },
- { 174, 2 },
- { 174, 2 },
- { 222, 1 },
- { 222, 2 },
- { 174, 5 },
- { 223, 1 },
- { 223, 2 },
- { 174, 5 },
- { 174, 3 },
- { 174, 5 },
- { 174, 4 },
- { 174, 4 },
- { 174, 5 },
- { 225, 5 },
- { 225, 4 },
- { 226, 2 },
- { 226, 0 },
- { 224, 1 },
- { 224, 0 },
- { 220, 1 },
- { 220, 0 },
- { 215, 3 },
- { 215, 1 },
- { 147, 11 },
- { 227, 1 },
- { 227, 0 },
- { 178, 0 },
- { 178, 3 },
- { 187, 5 },
- { 187, 3 },
- { 228, 0 },
- { 228, 2 },
- { 147, 4 },
- { 147, 1 },
- { 147, 2 },
- { 147, 3 },
- { 147, 5 },
- { 147, 6 },
- { 147, 5 },
- { 147, 6 },
- { 229, 1 },
- { 229, 1 },
- { 229, 1 },
- { 229, 1 },
- { 229, 1 },
- { 170, 2 },
- { 170, 1 },
- { 171, 2 },
- { 230, 1 },
- { 147, 5 },
- { 231, 11 },
- { 233, 1 },
- { 233, 1 },
- { 233, 2 },
- { 233, 0 },
- { 234, 1 },
- { 234, 1 },
- { 234, 3 },
- { 235, 0 },
- { 235, 3 },
- { 236, 0 },
- { 236, 2 },
- { 232, 3 },
- { 232, 2 },
- { 238, 1 },
- { 238, 3 },
- { 239, 0 },
- { 239, 3 },
- { 239, 2 },
- { 237, 7 },
- { 237, 5 },
- { 237, 5 },
- { 237, 5 },
- { 237, 1 },
- { 174, 4 },
- { 174, 6 },
- { 191, 1 },
- { 191, 1 },
- { 191, 1 },
- { 147, 4 },
- { 147, 6 },
- { 147, 3 },
- { 241, 0 },
- { 241, 2 },
- { 240, 1 },
- { 240, 0 },
- { 147, 1 },
- { 147, 3 },
- { 147, 1 },
- { 147, 3 },
- { 147, 6 },
- { 147, 6 },
- { 242, 1 },
- { 243, 0 },
- { 243, 1 },
- { 147, 1 },
- { 147, 4 },
- { 244, 8 },
- { 245, 1 },
- { 245, 3 },
- { 246, 0 },
- { 246, 2 },
- { 247, 1 },
- { 247, 3 },
- { 248, 1 },
- { 249, 0 },
- { 249, 4 },
- { 249, 2 },
-};
-
-static void yy_accept(yyParser*); /* Forward Declaration */
-
-/*
-** Perform a reduce action and the shift that must immediately
-** follow the reduce.
-*/
-static void yy_reduce(
- yyParser *yypParser, /* The parser */
- int yyruleno /* Number of the rule by which to reduce */
-){
- int yygoto; /* The next state */
- int yyact; /* The next action */
- YYMINORTYPE yygotominor; /* The LHS of the rule reduced */
- yyStackEntry *yymsp; /* The top of the parser's stack */
- int yysize; /* Amount to pop the stack */
- sqlite3ParserARG_FETCH;
- yymsp = &yypParser->yystack[yypParser->yyidx];
-#ifndef NDEBUG
- if( yyTraceFILE && yyruleno>=0
- && yyruleno<(int)(sizeof(yyRuleName)/sizeof(yyRuleName[0])) ){
- fprintf(yyTraceFILE, "%sReduce [%s].\n", yyTracePrompt,
- yyRuleName[yyruleno]);
- }
-#endif /* NDEBUG */
-
- /* Silence complaints from purify about yygotominor being uninitialized
- ** in some cases when it is copied into the stack after the following
- ** switch. yygotominor is uninitialized when a rule reduces that does
- ** not set the value of its left-hand side nonterminal. Leaving the
- ** value of the nonterminal uninitialized is utterly harmless as long
- ** as the value is never used. So really the only thing this code
- ** accomplishes is to quieten purify.
- **
- ** 2007-01-16: The wireshark project (www.wireshark.org) reports that
- ** without this code, their parser segfaults. I'm not sure what there
- ** parser is doing to make this happen. This is the second bug report
- ** from wireshark this week. Clearly they are stressing Lemon in ways
- ** that it has not been previously stressed... (SQLite ticket #2172)
- */
- /*memset(&yygotominor, 0, sizeof(yygotominor));*/
- yygotominor = yyzerominor;
-
-
- switch( yyruleno ){
- /* Beginning here are the reduction cases. A typical example
- ** follows:
- ** case 0:
- ** #line <lineno> <grammarfile>
- ** { ... } // User supplied code
- ** #line <lineno> <thisfile>
- ** break;
- */
- case 5: /* explain ::= */
-{ sqlite3BeginParse(pParse, 0); }
- break;
- case 6: /* explain ::= EXPLAIN */
-{ sqlite3BeginParse(pParse, 1); }
- break;
- case 7: /* explain ::= EXPLAIN QUERY PLAN */
-{ sqlite3BeginParse(pParse, 2); }
- break;
- case 8: /* cmdx ::= cmd */
-{ sqlite3FinishCoding(pParse); }
- break;
- case 9: /* cmd ::= BEGIN transtype trans_opt */
-{sqlite3BeginTransaction(pParse, yymsp[-1].minor.yy392);}
- break;
- case 13: /* transtype ::= */
-{yygotominor.yy392 = TK_DEFERRED;}
- break;
- case 14: /* transtype ::= DEFERRED */
- case 15: /* transtype ::= IMMEDIATE */ yytestcase(yyruleno==15);
- case 16: /* transtype ::= EXCLUSIVE */ yytestcase(yyruleno==16);
- case 115: /* multiselect_op ::= UNION */ yytestcase(yyruleno==115);
- case 117: /* multiselect_op ::= EXCEPT|INTERSECT */ yytestcase(yyruleno==117);
-{yygotominor.yy392 = yymsp[0].major;}
- break;
- case 17: /* cmd ::= COMMIT trans_opt */
- case 18: /* cmd ::= END trans_opt */ yytestcase(yyruleno==18);
-{sqlite3CommitTransaction(pParse);}
- break;
- case 19: /* cmd ::= ROLLBACK trans_opt */
-{sqlite3RollbackTransaction(pParse);}
- break;
- case 22: /* cmd ::= SAVEPOINT nm */
-{
- sqlite3Savepoint(pParse, SAVEPOINT_BEGIN, &yymsp[0].minor.yy0);
-}
- break;
- case 23: /* cmd ::= RELEASE savepoint_opt nm */
-{
- sqlite3Savepoint(pParse, SAVEPOINT_RELEASE, &yymsp[0].minor.yy0);
-}
- break;
- case 24: /* cmd ::= ROLLBACK trans_opt TO savepoint_opt nm */
-{
- sqlite3Savepoint(pParse, SAVEPOINT_ROLLBACK, &yymsp[0].minor.yy0);
-}
- break;
- case 26: /* create_table ::= createkw temp TABLE ifnotexists nm dbnm */
-{
- sqlite3StartTable(pParse,&yymsp[-1].minor.yy0,&yymsp[0].minor.yy0,yymsp[-4].minor.yy392,0,0,yymsp[-2].minor.yy392);
-}
- break;
- case 27: /* createkw ::= CREATE */
-{
- pParse->db->lookaside.bEnabled = 0;
- yygotominor.yy0 = yymsp[0].minor.yy0;
-}
- break;
- case 28: /* ifnotexists ::= */
- case 31: /* temp ::= */ yytestcase(yyruleno==31);
- case 69: /* autoinc ::= */ yytestcase(yyruleno==69);
- case 82: /* defer_subclause ::= NOT DEFERRABLE init_deferred_pred_opt */ yytestcase(yyruleno==82);
- case 84: /* init_deferred_pred_opt ::= */ yytestcase(yyruleno==84);
- case 86: /* init_deferred_pred_opt ::= INITIALLY IMMEDIATE */ yytestcase(yyruleno==86);
- case 98: /* defer_subclause_opt ::= */ yytestcase(yyruleno==98);
- case 109: /* ifexists ::= */ yytestcase(yyruleno==109);
- case 221: /* between_op ::= BETWEEN */ yytestcase(yyruleno==221);
- case 224: /* in_op ::= IN */ yytestcase(yyruleno==224);
-{yygotominor.yy392 = 0;}
- break;
- case 29: /* ifnotexists ::= IF NOT EXISTS */
- case 30: /* temp ::= TEMP */ yytestcase(yyruleno==30);
- case 70: /* autoinc ::= AUTOINCR */ yytestcase(yyruleno==70);
- case 85: /* init_deferred_pred_opt ::= INITIALLY DEFERRED */ yytestcase(yyruleno==85);
- case 108: /* ifexists ::= IF EXISTS */ yytestcase(yyruleno==108);
- case 222: /* between_op ::= NOT BETWEEN */ yytestcase(yyruleno==222);
- case 225: /* in_op ::= NOT IN */ yytestcase(yyruleno==225);
-{yygotominor.yy392 = 1;}
- break;
- case 32: /* create_table_args ::= LP columnlist conslist_opt RP */
-{
- sqlite3EndTable(pParse,&yymsp[-1].minor.yy0,&yymsp[0].minor.yy0,0);
-}
- break;
- case 33: /* create_table_args ::= AS select */
-{
- sqlite3EndTable(pParse,0,0,yymsp[0].minor.yy159);
- sqlite3SelectDelete(pParse->db, yymsp[0].minor.yy159);
-}
- break;
- case 36: /* column ::= columnid type carglist */
-{
- yygotominor.yy0.z = yymsp[-2].minor.yy0.z;
- yygotominor.yy0.n = (int)(pParse->sLastToken.z-yymsp[-2].minor.yy0.z) + pParse->sLastToken.n;
-}
- break;
- case 37: /* columnid ::= nm */
-{
- sqlite3AddColumn(pParse,&yymsp[0].minor.yy0);
- yygotominor.yy0 = yymsp[0].minor.yy0;
- pParse->constraintName.n = 0;
-}
- break;
- case 38: /* id ::= ID */
- case 39: /* id ::= INDEXED */ yytestcase(yyruleno==39);
- case 40: /* ids ::= ID|STRING */ yytestcase(yyruleno==40);
- case 41: /* nm ::= id */ yytestcase(yyruleno==41);
- case 42: /* nm ::= STRING */ yytestcase(yyruleno==42);
- case 43: /* nm ::= JOIN_KW */ yytestcase(yyruleno==43);
- case 46: /* typetoken ::= typename */ yytestcase(yyruleno==46);
- case 49: /* typename ::= ids */ yytestcase(yyruleno==49);
- case 127: /* as ::= AS nm */ yytestcase(yyruleno==127);
- case 128: /* as ::= ids */ yytestcase(yyruleno==128);
- case 138: /* dbnm ::= DOT nm */ yytestcase(yyruleno==138);
- case 147: /* indexed_opt ::= INDEXED BY nm */ yytestcase(yyruleno==147);
- case 250: /* collate ::= COLLATE ids */ yytestcase(yyruleno==250);
- case 259: /* nmnum ::= plus_num */ yytestcase(yyruleno==259);
- case 260: /* nmnum ::= nm */ yytestcase(yyruleno==260);
- case 261: /* nmnum ::= ON */ yytestcase(yyruleno==261);
- case 262: /* nmnum ::= DELETE */ yytestcase(yyruleno==262);
- case 263: /* nmnum ::= DEFAULT */ yytestcase(yyruleno==263);
- case 264: /* plus_num ::= PLUS number */ yytestcase(yyruleno==264);
- case 265: /* plus_num ::= number */ yytestcase(yyruleno==265);
- case 266: /* minus_num ::= MINUS number */ yytestcase(yyruleno==266);
- case 267: /* number ::= INTEGER|FLOAT */ yytestcase(yyruleno==267);
- case 283: /* trnm ::= nm */ yytestcase(yyruleno==283);
-{yygotominor.yy0 = yymsp[0].minor.yy0;}
- break;
- case 45: /* type ::= typetoken */
-{sqlite3AddColumnType(pParse,&yymsp[0].minor.yy0);}
- break;
- case 47: /* typetoken ::= typename LP signed RP */
-{
- yygotominor.yy0.z = yymsp[-3].minor.yy0.z;
- yygotominor.yy0.n = (int)(&yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n] - yymsp[-3].minor.yy0.z);
-}
- break;
- case 48: /* typetoken ::= typename LP signed COMMA signed RP */
-{
- yygotominor.yy0.z = yymsp[-5].minor.yy0.z;
- yygotominor.yy0.n = (int)(&yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n] - yymsp[-5].minor.yy0.z);
-}
- break;
- case 50: /* typename ::= typename ids */
-{yygotominor.yy0.z=yymsp[-1].minor.yy0.z; yygotominor.yy0.n=yymsp[0].minor.yy0.n+(int)(yymsp[0].minor.yy0.z-yymsp[-1].minor.yy0.z);}
- break;
- case 55: /* ccons ::= CONSTRAINT nm */
- case 93: /* tcons ::= CONSTRAINT nm */ yytestcase(yyruleno==93);
-{pParse->constraintName = yymsp[0].minor.yy0;}
- break;
- case 56: /* ccons ::= DEFAULT term */
- case 58: /* ccons ::= DEFAULT PLUS term */ yytestcase(yyruleno==58);
-{sqlite3AddDefaultValue(pParse,&yymsp[0].minor.yy342);}
- break;
- case 57: /* ccons ::= DEFAULT LP expr RP */
-{sqlite3AddDefaultValue(pParse,&yymsp[-1].minor.yy342);}
- break;
- case 59: /* ccons ::= DEFAULT MINUS term */
-{
- ExprSpan v;
- v.pExpr = sqlite3PExpr(pParse, TK_UMINUS, yymsp[0].minor.yy342.pExpr, 0, 0);
- v.zStart = yymsp[-1].minor.yy0.z;
- v.zEnd = yymsp[0].minor.yy342.zEnd;
- sqlite3AddDefaultValue(pParse,&v);
-}
- break;
- case 60: /* ccons ::= DEFAULT id */
-{
- ExprSpan v;
- spanExpr(&v, pParse, TK_STRING, &yymsp[0].minor.yy0);
- sqlite3AddDefaultValue(pParse,&v);
-}
- break;
- case 62: /* ccons ::= NOT NULL onconf */
-{sqlite3AddNotNull(pParse, yymsp[0].minor.yy392);}
- break;
- case 63: /* ccons ::= PRIMARY KEY sortorder onconf autoinc */
-{sqlite3AddPrimaryKey(pParse,0,yymsp[-1].minor.yy392,yymsp[0].minor.yy392,yymsp[-2].minor.yy392);}
- break;
- case 64: /* ccons ::= UNIQUE onconf */
-{sqlite3CreateIndex(pParse,0,0,0,0,yymsp[0].minor.yy392,0,0,0,0);}
- break;
- case 65: /* ccons ::= CHECK LP expr RP */
-{sqlite3AddCheckConstraint(pParse,yymsp[-1].minor.yy342.pExpr);}
- break;
- case 66: /* ccons ::= REFERENCES nm idxlist_opt refargs */
-{sqlite3CreateForeignKey(pParse,0,&yymsp[-2].minor.yy0,yymsp[-1].minor.yy442,yymsp[0].minor.yy392);}
- break;
- case 67: /* ccons ::= defer_subclause */
-{sqlite3DeferForeignKey(pParse,yymsp[0].minor.yy392);}
- break;
- case 68: /* ccons ::= COLLATE ids */
-{sqlite3AddCollateType(pParse, &yymsp[0].minor.yy0);}
- break;
- case 71: /* refargs ::= */
-{ yygotominor.yy392 = OE_None*0x0101; /* EV: R-19803-45884 */}
- break;
- case 72: /* refargs ::= refargs refarg */
-{ yygotominor.yy392 = (yymsp[-1].minor.yy392 & ~yymsp[0].minor.yy207.mask) | yymsp[0].minor.yy207.value; }
- break;
- case 73: /* refarg ::= MATCH nm */
- case 74: /* refarg ::= ON INSERT refact */ yytestcase(yyruleno==74);
-{ yygotominor.yy207.value = 0; yygotominor.yy207.mask = 0x000000; }
- break;
- case 75: /* refarg ::= ON DELETE refact */
-{ yygotominor.yy207.value = yymsp[0].minor.yy392; yygotominor.yy207.mask = 0x0000ff; }
- break;
- case 76: /* refarg ::= ON UPDATE refact */
-{ yygotominor.yy207.value = yymsp[0].minor.yy392<<8; yygotominor.yy207.mask = 0x00ff00; }
- break;
- case 77: /* refact ::= SET NULL */
-{ yygotominor.yy392 = OE_SetNull; /* EV: R-33326-45252 */}
- break;
- case 78: /* refact ::= SET DEFAULT */
-{ yygotominor.yy392 = OE_SetDflt; /* EV: R-33326-45252 */}
- break;
- case 79: /* refact ::= CASCADE */
-{ yygotominor.yy392 = OE_Cascade; /* EV: R-33326-45252 */}
- break;
- case 80: /* refact ::= RESTRICT */
-{ yygotominor.yy392 = OE_Restrict; /* EV: R-33326-45252 */}
- break;
- case 81: /* refact ::= NO ACTION */
-{ yygotominor.yy392 = OE_None; /* EV: R-33326-45252 */}
- break;
- case 83: /* defer_subclause ::= DEFERRABLE init_deferred_pred_opt */
- case 99: /* defer_subclause_opt ::= defer_subclause */ yytestcase(yyruleno==99);
- case 101: /* onconf ::= ON CONFLICT resolvetype */ yytestcase(yyruleno==101);
- case 104: /* resolvetype ::= raisetype */ yytestcase(yyruleno==104);
-{yygotominor.yy392 = yymsp[0].minor.yy392;}
- break;
- case 87: /* conslist_opt ::= */
-{yygotominor.yy0.n = 0; yygotominor.yy0.z = 0;}
- break;
- case 88: /* conslist_opt ::= COMMA conslist */
-{yygotominor.yy0 = yymsp[-1].minor.yy0;}
- break;
- case 91: /* tconscomma ::= COMMA */
-{pParse->constraintName.n = 0;}
- break;
- case 94: /* tcons ::= PRIMARY KEY LP idxlist autoinc RP onconf */
-{sqlite3AddPrimaryKey(pParse,yymsp[-3].minor.yy442,yymsp[0].minor.yy392,yymsp[-2].minor.yy392,0);}
- break;
- case 95: /* tcons ::= UNIQUE LP idxlist RP onconf */
-{sqlite3CreateIndex(pParse,0,0,0,yymsp[-2].minor.yy442,yymsp[0].minor.yy392,0,0,0,0);}
- break;
- case 96: /* tcons ::= CHECK LP expr RP onconf */
-{sqlite3AddCheckConstraint(pParse,yymsp[-2].minor.yy342.pExpr);}
- break;
- case 97: /* tcons ::= FOREIGN KEY LP idxlist RP REFERENCES nm idxlist_opt refargs defer_subclause_opt */
-{
- sqlite3CreateForeignKey(pParse, yymsp[-6].minor.yy442, &yymsp[-3].minor.yy0, yymsp[-2].minor.yy442, yymsp[-1].minor.yy392);
- sqlite3DeferForeignKey(pParse, yymsp[0].minor.yy392);
-}
- break;
- case 100: /* onconf ::= */
-{yygotominor.yy392 = OE_Default;}
- break;
- case 102: /* orconf ::= */
-{yygotominor.yy258 = OE_Default;}
- break;
- case 103: /* orconf ::= OR resolvetype */
-{yygotominor.yy258 = (u8)yymsp[0].minor.yy392;}
- break;
- case 105: /* resolvetype ::= IGNORE */
-{yygotominor.yy392 = OE_Ignore;}
- break;
- case 106: /* resolvetype ::= REPLACE */
-{yygotominor.yy392 = OE_Replace;}
- break;
- case 107: /* cmd ::= DROP TABLE ifexists fullname */
-{
- sqlite3DropTable(pParse, yymsp[0].minor.yy347, 0, yymsp[-1].minor.yy392);
-}
- break;
- case 110: /* cmd ::= createkw temp VIEW ifnotexists nm dbnm AS select */
-{
- sqlite3CreateView(pParse, &yymsp[-7].minor.yy0, &yymsp[-3].minor.yy0, &yymsp[-2].minor.yy0, yymsp[0].minor.yy159, yymsp[-6].minor.yy392, yymsp[-4].minor.yy392);
-}
- break;
- case 111: /* cmd ::= DROP VIEW ifexists fullname */
-{
- sqlite3DropTable(pParse, yymsp[0].minor.yy347, 1, yymsp[-1].minor.yy392);
-}
- break;
- case 112: /* cmd ::= select */
-{
- SelectDest dest = {SRT_Output, 0, 0, 0, 0};
- sqlite3Select(pParse, yymsp[0].minor.yy159, &dest);
- sqlite3ExplainBegin(pParse->pVdbe);
- sqlite3ExplainSelect(pParse->pVdbe, yymsp[0].minor.yy159);
- sqlite3ExplainFinish(pParse->pVdbe);
- sqlite3SelectDelete(pParse->db, yymsp[0].minor.yy159);
-}
- break;
- case 113: /* select ::= oneselect */
-{yygotominor.yy159 = yymsp[0].minor.yy159;}
- break;
- case 114: /* select ::= select multiselect_op oneselect */
-{
- if( yymsp[0].minor.yy159 ){
- yymsp[0].minor.yy159->op = (u8)yymsp[-1].minor.yy392;
- yymsp[0].minor.yy159->pPrior = yymsp[-2].minor.yy159;
- }else{
- sqlite3SelectDelete(pParse->db, yymsp[-2].minor.yy159);
- }
- yygotominor.yy159 = yymsp[0].minor.yy159;
-}
- break;
- case 116: /* multiselect_op ::= UNION ALL */
-{yygotominor.yy392 = TK_ALL;}
- break;
- case 118: /* oneselect ::= SELECT distinct selcollist from where_opt groupby_opt having_opt orderby_opt limit_opt */
-{
- yygotominor.yy159 = sqlite3SelectNew(pParse,yymsp[-6].minor.yy442,yymsp[-5].minor.yy347,yymsp[-4].minor.yy122,yymsp[-3].minor.yy442,yymsp[-2].minor.yy122,yymsp[-1].minor.yy442,yymsp[-7].minor.yy305,yymsp[0].minor.yy64.pLimit,yymsp[0].minor.yy64.pOffset);
-}
- break;
- case 119: /* distinct ::= DISTINCT */
-{yygotominor.yy305 = SF_Distinct;}
- break;
- case 120: /* distinct ::= ALL */
- case 121: /* distinct ::= */ yytestcase(yyruleno==121);
-{yygotominor.yy305 = 0;}
- break;
- case 122: /* sclp ::= selcollist COMMA */
- case 246: /* idxlist_opt ::= LP idxlist RP */ yytestcase(yyruleno==246);
-{yygotominor.yy442 = yymsp[-1].minor.yy442;}
- break;
- case 123: /* sclp ::= */
- case 151: /* orderby_opt ::= */ yytestcase(yyruleno==151);
- case 158: /* groupby_opt ::= */ yytestcase(yyruleno==158);
- case 239: /* exprlist ::= */ yytestcase(yyruleno==239);
- case 245: /* idxlist_opt ::= */ yytestcase(yyruleno==245);
-{yygotominor.yy442 = 0;}
- break;
- case 124: /* selcollist ::= sclp expr as */
-{
- yygotominor.yy442 = sqlite3ExprListAppend(pParse, yymsp[-2].minor.yy442, yymsp[-1].minor.yy342.pExpr);
- if( yymsp[0].minor.yy0.n>0 ) sqlite3ExprListSetName(pParse, yygotominor.yy442, &yymsp[0].minor.yy0, 1);
- sqlite3ExprListSetSpan(pParse,yygotominor.yy442,&yymsp[-1].minor.yy342);
-}
- break;
- case 125: /* selcollist ::= sclp STAR */
-{
- Expr *p = sqlite3Expr(pParse->db, TK_ALL, 0);
- yygotominor.yy442 = sqlite3ExprListAppend(pParse, yymsp[-1].minor.yy442, p);
-}
- break;
- case 126: /* selcollist ::= sclp nm DOT STAR */
-{
- Expr *pRight = sqlite3PExpr(pParse, TK_ALL, 0, 0, &yymsp[0].minor.yy0);
- Expr *pLeft = sqlite3PExpr(pParse, TK_ID, 0, 0, &yymsp[-2].minor.yy0);
- Expr *pDot = sqlite3PExpr(pParse, TK_DOT, pLeft, pRight, 0);
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,yymsp[-3].minor.yy442, pDot);
-}
- break;
- case 129: /* as ::= */
-{yygotominor.yy0.n = 0;}
- break;
- case 130: /* from ::= */
-{yygotominor.yy347 = sqlite3DbMallocZero(pParse->db, sizeof(*yygotominor.yy347));}
- break;
- case 131: /* from ::= FROM seltablist */
-{
- yygotominor.yy347 = yymsp[0].minor.yy347;
- sqlite3SrcListShiftJoinType(yygotominor.yy347);
-}
- break;
- case 132: /* stl_prefix ::= seltablist joinop */
-{
- yygotominor.yy347 = yymsp[-1].minor.yy347;
- if( ALWAYS(yygotominor.yy347 && yygotominor.yy347->nSrc>0) ) yygotominor.yy347->a[yygotominor.yy347->nSrc-1].jointype = (u8)yymsp[0].minor.yy392;
-}
- break;
- case 133: /* stl_prefix ::= */
-{yygotominor.yy347 = 0;}
- break;
- case 134: /* seltablist ::= stl_prefix nm dbnm as indexed_opt on_opt using_opt */
-{
- yygotominor.yy347 = sqlite3SrcListAppendFromTerm(pParse,yymsp[-6].minor.yy347,&yymsp[-5].minor.yy0,&yymsp[-4].minor.yy0,&yymsp[-3].minor.yy0,0,yymsp[-1].minor.yy122,yymsp[0].minor.yy180);
- sqlite3SrcListIndexedBy(pParse, yygotominor.yy347, &yymsp[-2].minor.yy0);
-}
- break;
- case 135: /* seltablist ::= stl_prefix LP select RP as on_opt using_opt */
-{
- yygotominor.yy347 = sqlite3SrcListAppendFromTerm(pParse,yymsp[-6].minor.yy347,0,0,&yymsp[-2].minor.yy0,yymsp[-4].minor.yy159,yymsp[-1].minor.yy122,yymsp[0].minor.yy180);
- }
- break;
- case 136: /* seltablist ::= stl_prefix LP seltablist RP as on_opt using_opt */
-{
- if( yymsp[-6].minor.yy347==0 && yymsp[-2].minor.yy0.n==0 && yymsp[-1].minor.yy122==0 && yymsp[0].minor.yy180==0 ){
- yygotominor.yy347 = yymsp[-4].minor.yy347;
- }else if( yymsp[-4].minor.yy347->nSrc==1 ){
- yygotominor.yy347 = sqlite3SrcListAppendFromTerm(pParse,yymsp[-6].minor.yy347,0,0,&yymsp[-2].minor.yy0,0,yymsp[-1].minor.yy122,yymsp[0].minor.yy180);
- if( yygotominor.yy347 ){
- struct SrcList_item *pNew = &yygotominor.yy347->a[yygotominor.yy347->nSrc-1];
- struct SrcList_item *pOld = yymsp[-4].minor.yy347->a;
- pNew->zName = pOld->zName;
- pNew->zDatabase = pOld->zDatabase;
- pOld->zName = pOld->zDatabase = 0;
- }
- sqlite3SrcListDelete(pParse->db, yymsp[-4].minor.yy347);
- }else{
- Select *pSubquery;
- sqlite3SrcListShiftJoinType(yymsp[-4].minor.yy347);
- pSubquery = sqlite3SelectNew(pParse,0,yymsp[-4].minor.yy347,0,0,0,0,SF_NestedFrom,0,0);
- yygotominor.yy347 = sqlite3SrcListAppendFromTerm(pParse,yymsp[-6].minor.yy347,0,0,&yymsp[-2].minor.yy0,pSubquery,yymsp[-1].minor.yy122,yymsp[0].minor.yy180);
- }
- }
- break;
- case 137: /* dbnm ::= */
- case 146: /* indexed_opt ::= */ yytestcase(yyruleno==146);
-{yygotominor.yy0.z=0; yygotominor.yy0.n=0;}
- break;
- case 139: /* fullname ::= nm dbnm */
-{yygotominor.yy347 = sqlite3SrcListAppend(pParse->db,0,&yymsp[-1].minor.yy0,&yymsp[0].minor.yy0);}
- break;
- case 140: /* joinop ::= COMMA|JOIN */
-{ yygotominor.yy392 = JT_INNER; }
- break;
- case 141: /* joinop ::= JOIN_KW JOIN */
-{ yygotominor.yy392 = sqlite3JoinType(pParse,&yymsp[-1].minor.yy0,0,0); }
- break;
- case 142: /* joinop ::= JOIN_KW nm JOIN */
-{ yygotominor.yy392 = sqlite3JoinType(pParse,&yymsp[-2].minor.yy0,&yymsp[-1].minor.yy0,0); }
- break;
- case 143: /* joinop ::= JOIN_KW nm nm JOIN */
-{ yygotominor.yy392 = sqlite3JoinType(pParse,&yymsp[-3].minor.yy0,&yymsp[-2].minor.yy0,&yymsp[-1].minor.yy0); }
- break;
- case 144: /* on_opt ::= ON expr */
- case 161: /* having_opt ::= HAVING expr */ yytestcase(yyruleno==161);
- case 168: /* where_opt ::= WHERE expr */ yytestcase(yyruleno==168);
- case 234: /* case_else ::= ELSE expr */ yytestcase(yyruleno==234);
- case 236: /* case_operand ::= expr */ yytestcase(yyruleno==236);
-{yygotominor.yy122 = yymsp[0].minor.yy342.pExpr;}
- break;
- case 145: /* on_opt ::= */
- case 160: /* having_opt ::= */ yytestcase(yyruleno==160);
- case 167: /* where_opt ::= */ yytestcase(yyruleno==167);
- case 235: /* case_else ::= */ yytestcase(yyruleno==235);
- case 237: /* case_operand ::= */ yytestcase(yyruleno==237);
-{yygotominor.yy122 = 0;}
- break;
- case 148: /* indexed_opt ::= NOT INDEXED */
-{yygotominor.yy0.z=0; yygotominor.yy0.n=1;}
- break;
- case 149: /* using_opt ::= USING LP inscollist RP */
- case 180: /* inscollist_opt ::= LP inscollist RP */ yytestcase(yyruleno==180);
-{yygotominor.yy180 = yymsp[-1].minor.yy180;}
- break;
- case 150: /* using_opt ::= */
- case 179: /* inscollist_opt ::= */ yytestcase(yyruleno==179);
-{yygotominor.yy180 = 0;}
- break;
- case 152: /* orderby_opt ::= ORDER BY sortlist */
- case 159: /* groupby_opt ::= GROUP BY nexprlist */ yytestcase(yyruleno==159);
- case 238: /* exprlist ::= nexprlist */ yytestcase(yyruleno==238);
-{yygotominor.yy442 = yymsp[0].minor.yy442;}
- break;
- case 153: /* sortlist ::= sortlist COMMA expr sortorder */
-{
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,yymsp[-3].minor.yy442,yymsp[-1].minor.yy342.pExpr);
- if( yygotominor.yy442 ) yygotominor.yy442->a[yygotominor.yy442->nExpr-1].sortOrder = (u8)yymsp[0].minor.yy392;
-}
- break;
- case 154: /* sortlist ::= expr sortorder */
-{
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,0,yymsp[-1].minor.yy342.pExpr);
- if( yygotominor.yy442 && ALWAYS(yygotominor.yy442->a) ) yygotominor.yy442->a[0].sortOrder = (u8)yymsp[0].minor.yy392;
-}
- break;
- case 155: /* sortorder ::= ASC */
- case 157: /* sortorder ::= */ yytestcase(yyruleno==157);
-{yygotominor.yy392 = SQLITE_SO_ASC;}
- break;
- case 156: /* sortorder ::= DESC */
-{yygotominor.yy392 = SQLITE_SO_DESC;}
- break;
- case 162: /* limit_opt ::= */
-{yygotominor.yy64.pLimit = 0; yygotominor.yy64.pOffset = 0;}
- break;
- case 163: /* limit_opt ::= LIMIT expr */
-{yygotominor.yy64.pLimit = yymsp[0].minor.yy342.pExpr; yygotominor.yy64.pOffset = 0;}
- break;
- case 164: /* limit_opt ::= LIMIT expr OFFSET expr */
-{yygotominor.yy64.pLimit = yymsp[-2].minor.yy342.pExpr; yygotominor.yy64.pOffset = yymsp[0].minor.yy342.pExpr;}
- break;
- case 165: /* limit_opt ::= LIMIT expr COMMA expr */
-{yygotominor.yy64.pOffset = yymsp[-2].minor.yy342.pExpr; yygotominor.yy64.pLimit = yymsp[0].minor.yy342.pExpr;}
- break;
- case 166: /* cmd ::= DELETE FROM fullname indexed_opt where_opt */
-{
- sqlite3SrcListIndexedBy(pParse, yymsp[-2].minor.yy347, &yymsp[-1].minor.yy0);
- sqlite3DeleteFrom(pParse,yymsp[-2].minor.yy347,yymsp[0].minor.yy122);
-}
- break;
- case 169: /* cmd ::= UPDATE orconf fullname indexed_opt SET setlist where_opt */
-{
- sqlite3SrcListIndexedBy(pParse, yymsp[-4].minor.yy347, &yymsp[-3].minor.yy0);
- sqlite3ExprListCheckLength(pParse,yymsp[-1].minor.yy442,"set list");
- sqlite3Update(pParse,yymsp[-4].minor.yy347,yymsp[-1].minor.yy442,yymsp[0].minor.yy122,yymsp[-5].minor.yy258);
-}
- break;
- case 170: /* setlist ::= setlist COMMA nm EQ expr */
-{
- yygotominor.yy442 = sqlite3ExprListAppend(pParse, yymsp[-4].minor.yy442, yymsp[0].minor.yy342.pExpr);
- sqlite3ExprListSetName(pParse, yygotominor.yy442, &yymsp[-2].minor.yy0, 1);
-}
- break;
- case 171: /* setlist ::= nm EQ expr */
-{
- yygotominor.yy442 = sqlite3ExprListAppend(pParse, 0, yymsp[0].minor.yy342.pExpr);
- sqlite3ExprListSetName(pParse, yygotominor.yy442, &yymsp[-2].minor.yy0, 1);
-}
- break;
- case 172: /* cmd ::= insert_cmd INTO fullname inscollist_opt valuelist */
-{sqlite3Insert(pParse, yymsp[-2].minor.yy347, yymsp[0].minor.yy487.pList, yymsp[0].minor.yy487.pSelect, yymsp[-1].minor.yy180, yymsp[-4].minor.yy258);}
- break;
- case 173: /* cmd ::= insert_cmd INTO fullname inscollist_opt select */
-{sqlite3Insert(pParse, yymsp[-2].minor.yy347, 0, yymsp[0].minor.yy159, yymsp[-1].minor.yy180, yymsp[-4].minor.yy258);}
- break;
- case 174: /* cmd ::= insert_cmd INTO fullname inscollist_opt DEFAULT VALUES */
-{sqlite3Insert(pParse, yymsp[-3].minor.yy347, 0, 0, yymsp[-2].minor.yy180, yymsp[-5].minor.yy258);}
- break;
- case 175: /* insert_cmd ::= INSERT orconf */
-{yygotominor.yy258 = yymsp[0].minor.yy258;}
- break;
- case 176: /* insert_cmd ::= REPLACE */
-{yygotominor.yy258 = OE_Replace;}
- break;
- case 177: /* valuelist ::= VALUES LP nexprlist RP */
-{
- yygotominor.yy487.pList = yymsp[-1].minor.yy442;
- yygotominor.yy487.pSelect = 0;
-}
- break;
- case 178: /* valuelist ::= valuelist COMMA LP exprlist RP */
-{
- Select *pRight = sqlite3SelectNew(pParse, yymsp[-1].minor.yy442, 0, 0, 0, 0, 0, 0, 0, 0);
- if( yymsp[-4].minor.yy487.pList ){
- yymsp[-4].minor.yy487.pSelect = sqlite3SelectNew(pParse, yymsp[-4].minor.yy487.pList, 0, 0, 0, 0, 0, 0, 0, 0);
- yymsp[-4].minor.yy487.pList = 0;
- }
- yygotominor.yy487.pList = 0;
- if( yymsp[-4].minor.yy487.pSelect==0 || pRight==0 ){
- sqlite3SelectDelete(pParse->db, pRight);
- sqlite3SelectDelete(pParse->db, yymsp[-4].minor.yy487.pSelect);
- yygotominor.yy487.pSelect = 0;
- }else{
- pRight->op = TK_ALL;
- pRight->pPrior = yymsp[-4].minor.yy487.pSelect;
- pRight->selFlags |= SF_Values;
- pRight->pPrior->selFlags |= SF_Values;
- yygotominor.yy487.pSelect = pRight;
- }
-}
- break;
- case 181: /* inscollist ::= inscollist COMMA nm */
-{yygotominor.yy180 = sqlite3IdListAppend(pParse->db,yymsp[-2].minor.yy180,&yymsp[0].minor.yy0);}
- break;
- case 182: /* inscollist ::= nm */
-{yygotominor.yy180 = sqlite3IdListAppend(pParse->db,0,&yymsp[0].minor.yy0);}
- break;
- case 183: /* expr ::= term */
-{yygotominor.yy342 = yymsp[0].minor.yy342;}
- break;
- case 184: /* expr ::= LP expr RP */
-{yygotominor.yy342.pExpr = yymsp[-1].minor.yy342.pExpr; spanSet(&yygotominor.yy342,&yymsp[-2].minor.yy0,&yymsp[0].minor.yy0);}
- break;
- case 185: /* term ::= NULL */
- case 190: /* term ::= INTEGER|FLOAT|BLOB */ yytestcase(yyruleno==190);
- case 191: /* term ::= STRING */ yytestcase(yyruleno==191);
-{spanExpr(&yygotominor.yy342, pParse, yymsp[0].major, &yymsp[0].minor.yy0);}
- break;
- case 186: /* expr ::= id */
- case 187: /* expr ::= JOIN_KW */ yytestcase(yyruleno==187);
-{spanExpr(&yygotominor.yy342, pParse, TK_ID, &yymsp[0].minor.yy0);}
- break;
- case 188: /* expr ::= nm DOT nm */
-{
- Expr *temp1 = sqlite3PExpr(pParse, TK_ID, 0, 0, &yymsp[-2].minor.yy0);
- Expr *temp2 = sqlite3PExpr(pParse, TK_ID, 0, 0, &yymsp[0].minor.yy0);
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_DOT, temp1, temp2, 0);
- spanSet(&yygotominor.yy342,&yymsp[-2].minor.yy0,&yymsp[0].minor.yy0);
-}
- break;
- case 189: /* expr ::= nm DOT nm DOT nm */
-{
- Expr *temp1 = sqlite3PExpr(pParse, TK_ID, 0, 0, &yymsp[-4].minor.yy0);
- Expr *temp2 = sqlite3PExpr(pParse, TK_ID, 0, 0, &yymsp[-2].minor.yy0);
- Expr *temp3 = sqlite3PExpr(pParse, TK_ID, 0, 0, &yymsp[0].minor.yy0);
- Expr *temp4 = sqlite3PExpr(pParse, TK_DOT, temp2, temp3, 0);
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_DOT, temp1, temp4, 0);
- spanSet(&yygotominor.yy342,&yymsp[-4].minor.yy0,&yymsp[0].minor.yy0);
-}
- break;
- case 192: /* expr ::= REGISTER */
-{
- /* When doing a nested parse, one can include terms in an expression
- ** that look like this: #1 #2 ... These terms refer to registers
- ** in the virtual machine. #N is the N-th register. */
- if( pParse->nested==0 ){
- sqlite3ErrorMsg(pParse, "near \"%T\": syntax error", &yymsp[0].minor.yy0);
- yygotominor.yy342.pExpr = 0;
- }else{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_REGISTER, 0, 0, &yymsp[0].minor.yy0);
- if( yygotominor.yy342.pExpr ) sqlite3GetInt32(&yymsp[0].minor.yy0.z[1], &yygotominor.yy342.pExpr->iTable);
- }
- spanSet(&yygotominor.yy342, &yymsp[0].minor.yy0, &yymsp[0].minor.yy0);
-}
- break;
- case 193: /* expr ::= VARIABLE */
-{
- spanExpr(&yygotominor.yy342, pParse, TK_VARIABLE, &yymsp[0].minor.yy0);
- sqlite3ExprAssignVarNumber(pParse, yygotominor.yy342.pExpr);
- spanSet(&yygotominor.yy342, &yymsp[0].minor.yy0, &yymsp[0].minor.yy0);
-}
- break;
- case 194: /* expr ::= expr COLLATE ids */
-{
- yygotominor.yy342.pExpr = sqlite3ExprAddCollateToken(pParse, yymsp[-2].minor.yy342.pExpr, &yymsp[0].minor.yy0);
- yygotominor.yy342.zStart = yymsp[-2].minor.yy342.zStart;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
-}
- break;
- case 195: /* expr ::= CAST LP expr AS typetoken RP */
-{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_CAST, yymsp[-3].minor.yy342.pExpr, 0, &yymsp[-1].minor.yy0);
- spanSet(&yygotominor.yy342,&yymsp[-5].minor.yy0,&yymsp[0].minor.yy0);
-}
- break;
- case 196: /* expr ::= ID LP distinct exprlist RP */
-{
- if( yymsp[-1].minor.yy442 && yymsp[-1].minor.yy442->nExpr>pParse->db->aLimit[SQLITE_LIMIT_FUNCTION_ARG] ){
- sqlite3ErrorMsg(pParse, "too many arguments on function %T", &yymsp[-4].minor.yy0);
- }
- yygotominor.yy342.pExpr = sqlite3ExprFunction(pParse, yymsp[-1].minor.yy442, &yymsp[-4].minor.yy0);
- spanSet(&yygotominor.yy342,&yymsp[-4].minor.yy0,&yymsp[0].minor.yy0);
- if( yymsp[-2].minor.yy305 && yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->flags |= EP_Distinct;
- }
-}
- break;
- case 197: /* expr ::= ID LP STAR RP */
-{
- yygotominor.yy342.pExpr = sqlite3ExprFunction(pParse, 0, &yymsp[-3].minor.yy0);
- spanSet(&yygotominor.yy342,&yymsp[-3].minor.yy0,&yymsp[0].minor.yy0);
-}
- break;
- case 198: /* term ::= CTIME_KW */
-{
- /* The CURRENT_TIME, CURRENT_DATE, and CURRENT_TIMESTAMP values are
- ** treated as functions that return constants */
- yygotominor.yy342.pExpr = sqlite3ExprFunction(pParse, 0,&yymsp[0].minor.yy0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->op = TK_CONST_FUNC;
- }
- spanSet(&yygotominor.yy342, &yymsp[0].minor.yy0, &yymsp[0].minor.yy0);
-}
- break;
- case 199: /* expr ::= expr AND expr */
- case 200: /* expr ::= expr OR expr */ yytestcase(yyruleno==200);
- case 201: /* expr ::= expr LT|GT|GE|LE expr */ yytestcase(yyruleno==201);
- case 202: /* expr ::= expr EQ|NE expr */ yytestcase(yyruleno==202);
- case 203: /* expr ::= expr BITAND|BITOR|LSHIFT|RSHIFT expr */ yytestcase(yyruleno==203);
- case 204: /* expr ::= expr PLUS|MINUS expr */ yytestcase(yyruleno==204);
- case 205: /* expr ::= expr STAR|SLASH|REM expr */ yytestcase(yyruleno==205);
- case 206: /* expr ::= expr CONCAT expr */ yytestcase(yyruleno==206);
-{spanBinaryExpr(&yygotominor.yy342,pParse,yymsp[-1].major,&yymsp[-2].minor.yy342,&yymsp[0].minor.yy342);}
- break;
- case 207: /* likeop ::= LIKE_KW */
- case 209: /* likeop ::= MATCH */ yytestcase(yyruleno==209);
-{yygotominor.yy318.eOperator = yymsp[0].minor.yy0; yygotominor.yy318.bNot = 0;}
- break;
- case 208: /* likeop ::= NOT LIKE_KW */
- case 210: /* likeop ::= NOT MATCH */ yytestcase(yyruleno==210);
-{yygotominor.yy318.eOperator = yymsp[0].minor.yy0; yygotominor.yy318.bNot = 1;}
- break;
- case 211: /* expr ::= expr likeop expr */
-{
- ExprList *pList;
- pList = sqlite3ExprListAppend(pParse,0, yymsp[0].minor.yy342.pExpr);
- pList = sqlite3ExprListAppend(pParse,pList, yymsp[-2].minor.yy342.pExpr);
- yygotominor.yy342.pExpr = sqlite3ExprFunction(pParse, pList, &yymsp[-1].minor.yy318.eOperator);
- if( yymsp[-1].minor.yy318.bNot ) yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_NOT, yygotominor.yy342.pExpr, 0, 0);
- yygotominor.yy342.zStart = yymsp[-2].minor.yy342.zStart;
- yygotominor.yy342.zEnd = yymsp[0].minor.yy342.zEnd;
- if( yygotominor.yy342.pExpr ) yygotominor.yy342.pExpr->flags |= EP_InfixFunc;
-}
- break;
- case 212: /* expr ::= expr likeop expr ESCAPE expr */
-{
- ExprList *pList;
- pList = sqlite3ExprListAppend(pParse,0, yymsp[-2].minor.yy342.pExpr);
- pList = sqlite3ExprListAppend(pParse,pList, yymsp[-4].minor.yy342.pExpr);
- pList = sqlite3ExprListAppend(pParse,pList, yymsp[0].minor.yy342.pExpr);
- yygotominor.yy342.pExpr = sqlite3ExprFunction(pParse, pList, &yymsp[-3].minor.yy318.eOperator);
- if( yymsp[-3].minor.yy318.bNot ) yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_NOT, yygotominor.yy342.pExpr, 0, 0);
- yygotominor.yy342.zStart = yymsp[-4].minor.yy342.zStart;
- yygotominor.yy342.zEnd = yymsp[0].minor.yy342.zEnd;
- if( yygotominor.yy342.pExpr ) yygotominor.yy342.pExpr->flags |= EP_InfixFunc;
-}
- break;
- case 213: /* expr ::= expr ISNULL|NOTNULL */
-{spanUnaryPostfix(&yygotominor.yy342,pParse,yymsp[0].major,&yymsp[-1].minor.yy342,&yymsp[0].minor.yy0);}
- break;
- case 214: /* expr ::= expr NOT NULL */
-{spanUnaryPostfix(&yygotominor.yy342,pParse,TK_NOTNULL,&yymsp[-2].minor.yy342,&yymsp[0].minor.yy0);}
- break;
- case 215: /* expr ::= expr IS expr */
-{
- spanBinaryExpr(&yygotominor.yy342,pParse,TK_IS,&yymsp[-2].minor.yy342,&yymsp[0].minor.yy342);
- binaryToUnaryIfNull(pParse, yymsp[0].minor.yy342.pExpr, yygotominor.yy342.pExpr, TK_ISNULL);
-}
- break;
- case 216: /* expr ::= expr IS NOT expr */
-{
- spanBinaryExpr(&yygotominor.yy342,pParse,TK_ISNOT,&yymsp[-3].minor.yy342,&yymsp[0].minor.yy342);
- binaryToUnaryIfNull(pParse, yymsp[0].minor.yy342.pExpr, yygotominor.yy342.pExpr, TK_NOTNULL);
-}
- break;
- case 217: /* expr ::= NOT expr */
- case 218: /* expr ::= BITNOT expr */ yytestcase(yyruleno==218);
-{spanUnaryPrefix(&yygotominor.yy342,pParse,yymsp[-1].major,&yymsp[0].minor.yy342,&yymsp[-1].minor.yy0);}
- break;
- case 219: /* expr ::= MINUS expr */
-{spanUnaryPrefix(&yygotominor.yy342,pParse,TK_UMINUS,&yymsp[0].minor.yy342,&yymsp[-1].minor.yy0);}
- break;
- case 220: /* expr ::= PLUS expr */
-{spanUnaryPrefix(&yygotominor.yy342,pParse,TK_UPLUS,&yymsp[0].minor.yy342,&yymsp[-1].minor.yy0);}
- break;
- case 223: /* expr ::= expr between_op expr AND expr */
-{
- ExprList *pList = sqlite3ExprListAppend(pParse,0, yymsp[-2].minor.yy342.pExpr);
- pList = sqlite3ExprListAppend(pParse,pList, yymsp[0].minor.yy342.pExpr);
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_BETWEEN, yymsp[-4].minor.yy342.pExpr, 0, 0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->x.pList = pList;
- }else{
- sqlite3ExprListDelete(pParse->db, pList);
- }
- if( yymsp[-3].minor.yy392 ) yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_NOT, yygotominor.yy342.pExpr, 0, 0);
- yygotominor.yy342.zStart = yymsp[-4].minor.yy342.zStart;
- yygotominor.yy342.zEnd = yymsp[0].minor.yy342.zEnd;
-}
- break;
- case 226: /* expr ::= expr in_op LP exprlist RP */
-{
- if( yymsp[-1].minor.yy442==0 ){
- /* Expressions of the form
- **
- ** expr1 IN ()
- ** expr1 NOT IN ()
- **
- ** simplify to constants 0 (false) and 1 (true), respectively,
- ** regardless of the value of expr1.
- */
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_INTEGER, 0, 0, &sqlite3IntTokens[yymsp[-3].minor.yy392]);
- sqlite3ExprDelete(pParse->db, yymsp[-4].minor.yy342.pExpr);
- }else{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_IN, yymsp[-4].minor.yy342.pExpr, 0, 0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->x.pList = yymsp[-1].minor.yy442;
- sqlite3ExprSetHeight(pParse, yygotominor.yy342.pExpr);
- }else{
- sqlite3ExprListDelete(pParse->db, yymsp[-1].minor.yy442);
- }
- if( yymsp[-3].minor.yy392 ) yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_NOT, yygotominor.yy342.pExpr, 0, 0);
- }
- yygotominor.yy342.zStart = yymsp[-4].minor.yy342.zStart;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
- }
- break;
- case 227: /* expr ::= LP select RP */
-{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_SELECT, 0, 0, 0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->x.pSelect = yymsp[-1].minor.yy159;
- ExprSetProperty(yygotominor.yy342.pExpr, EP_xIsSelect);
- sqlite3ExprSetHeight(pParse, yygotominor.yy342.pExpr);
- }else{
- sqlite3SelectDelete(pParse->db, yymsp[-1].minor.yy159);
- }
- yygotominor.yy342.zStart = yymsp[-2].minor.yy0.z;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
- }
- break;
- case 228: /* expr ::= expr in_op LP select RP */
-{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_IN, yymsp[-4].minor.yy342.pExpr, 0, 0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->x.pSelect = yymsp[-1].minor.yy159;
- ExprSetProperty(yygotominor.yy342.pExpr, EP_xIsSelect);
- sqlite3ExprSetHeight(pParse, yygotominor.yy342.pExpr);
- }else{
- sqlite3SelectDelete(pParse->db, yymsp[-1].minor.yy159);
- }
- if( yymsp[-3].minor.yy392 ) yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_NOT, yygotominor.yy342.pExpr, 0, 0);
- yygotominor.yy342.zStart = yymsp[-4].minor.yy342.zStart;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
- }
- break;
- case 229: /* expr ::= expr in_op nm dbnm */
-{
- SrcList *pSrc = sqlite3SrcListAppend(pParse->db, 0,&yymsp[-1].minor.yy0,&yymsp[0].minor.yy0);
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_IN, yymsp[-3].minor.yy342.pExpr, 0, 0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->x.pSelect = sqlite3SelectNew(pParse, 0,pSrc,0,0,0,0,0,0,0);
- ExprSetProperty(yygotominor.yy342.pExpr, EP_xIsSelect);
- sqlite3ExprSetHeight(pParse, yygotominor.yy342.pExpr);
- }else{
- sqlite3SrcListDelete(pParse->db, pSrc);
- }
- if( yymsp[-2].minor.yy392 ) yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_NOT, yygotominor.yy342.pExpr, 0, 0);
- yygotominor.yy342.zStart = yymsp[-3].minor.yy342.zStart;
- yygotominor.yy342.zEnd = yymsp[0].minor.yy0.z ? &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n] : &yymsp[-1].minor.yy0.z[yymsp[-1].minor.yy0.n];
- }
- break;
- case 230: /* expr ::= EXISTS LP select RP */
-{
- Expr *p = yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_EXISTS, 0, 0, 0);
- if( p ){
- p->x.pSelect = yymsp[-1].minor.yy159;
- ExprSetProperty(p, EP_xIsSelect);
- sqlite3ExprSetHeight(pParse, p);
- }else{
- sqlite3SelectDelete(pParse->db, yymsp[-1].minor.yy159);
- }
- yygotominor.yy342.zStart = yymsp[-3].minor.yy0.z;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
- }
- break;
- case 231: /* expr ::= CASE case_operand case_exprlist case_else END */
-{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_CASE, yymsp[-3].minor.yy122, yymsp[-1].minor.yy122, 0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->x.pList = yymsp[-2].minor.yy442;
- sqlite3ExprSetHeight(pParse, yygotominor.yy342.pExpr);
- }else{
- sqlite3ExprListDelete(pParse->db, yymsp[-2].minor.yy442);
- }
- yygotominor.yy342.zStart = yymsp[-4].minor.yy0.z;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
-}
- break;
- case 232: /* case_exprlist ::= case_exprlist WHEN expr THEN expr */
-{
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,yymsp[-4].minor.yy442, yymsp[-2].minor.yy342.pExpr);
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,yygotominor.yy442, yymsp[0].minor.yy342.pExpr);
-}
- break;
- case 233: /* case_exprlist ::= WHEN expr THEN expr */
-{
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,0, yymsp[-2].minor.yy342.pExpr);
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,yygotominor.yy442, yymsp[0].minor.yy342.pExpr);
-}
- break;
- case 240: /* nexprlist ::= nexprlist COMMA expr */
-{yygotominor.yy442 = sqlite3ExprListAppend(pParse,yymsp[-2].minor.yy442,yymsp[0].minor.yy342.pExpr);}
- break;
- case 241: /* nexprlist ::= expr */
-{yygotominor.yy442 = sqlite3ExprListAppend(pParse,0,yymsp[0].minor.yy342.pExpr);}
- break;
- case 242: /* cmd ::= createkw uniqueflag INDEX ifnotexists nm dbnm ON nm LP idxlist RP */
-{
- sqlite3CreateIndex(pParse, &yymsp[-6].minor.yy0, &yymsp[-5].minor.yy0,
- sqlite3SrcListAppend(pParse->db,0,&yymsp[-3].minor.yy0,0), yymsp[-1].minor.yy442, yymsp[-9].minor.yy392,
- &yymsp[-10].minor.yy0, &yymsp[0].minor.yy0, SQLITE_SO_ASC, yymsp[-7].minor.yy392);
-}
- break;
- case 243: /* uniqueflag ::= UNIQUE */
- case 296: /* raisetype ::= ABORT */ yytestcase(yyruleno==296);
-{yygotominor.yy392 = OE_Abort;}
- break;
- case 244: /* uniqueflag ::= */
-{yygotominor.yy392 = OE_None;}
- break;
- case 247: /* idxlist ::= idxlist COMMA nm collate sortorder */
-{
- Expr *p = sqlite3ExprAddCollateToken(pParse, 0, &yymsp[-1].minor.yy0);
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,yymsp[-4].minor.yy442, p);
- sqlite3ExprListSetName(pParse,yygotominor.yy442,&yymsp[-2].minor.yy0,1);
- sqlite3ExprListCheckLength(pParse, yygotominor.yy442, "index");
- if( yygotominor.yy442 ) yygotominor.yy442->a[yygotominor.yy442->nExpr-1].sortOrder = (u8)yymsp[0].minor.yy392;
-}
- break;
- case 248: /* idxlist ::= nm collate sortorder */
-{
- Expr *p = sqlite3ExprAddCollateToken(pParse, 0, &yymsp[-1].minor.yy0);
- yygotominor.yy442 = sqlite3ExprListAppend(pParse,0, p);
- sqlite3ExprListSetName(pParse, yygotominor.yy442, &yymsp[-2].minor.yy0, 1);
- sqlite3ExprListCheckLength(pParse, yygotominor.yy442, "index");
- if( yygotominor.yy442 ) yygotominor.yy442->a[yygotominor.yy442->nExpr-1].sortOrder = (u8)yymsp[0].minor.yy392;
-}
- break;
- case 249: /* collate ::= */
-{yygotominor.yy0.z = 0; yygotominor.yy0.n = 0;}
- break;
- case 251: /* cmd ::= DROP INDEX ifexists fullname */
-{sqlite3DropIndex(pParse, yymsp[0].minor.yy347, yymsp[-1].minor.yy392);}
- break;
- case 252: /* cmd ::= VACUUM */
- case 253: /* cmd ::= VACUUM nm */ yytestcase(yyruleno==253);
-{sqlite3Vacuum(pParse);}
- break;
- case 254: /* cmd ::= PRAGMA nm dbnm */
-{sqlite3Pragma(pParse,&yymsp[-1].minor.yy0,&yymsp[0].minor.yy0,0,0);}
- break;
- case 255: /* cmd ::= PRAGMA nm dbnm EQ nmnum */
-{sqlite3Pragma(pParse,&yymsp[-3].minor.yy0,&yymsp[-2].minor.yy0,&yymsp[0].minor.yy0,0);}
- break;
- case 256: /* cmd ::= PRAGMA nm dbnm LP nmnum RP */
-{sqlite3Pragma(pParse,&yymsp[-4].minor.yy0,&yymsp[-3].minor.yy0,&yymsp[-1].minor.yy0,0);}
- break;
- case 257: /* cmd ::= PRAGMA nm dbnm EQ minus_num */
-{sqlite3Pragma(pParse,&yymsp[-3].minor.yy0,&yymsp[-2].minor.yy0,&yymsp[0].minor.yy0,1);}
- break;
- case 258: /* cmd ::= PRAGMA nm dbnm LP minus_num RP */
-{sqlite3Pragma(pParse,&yymsp[-4].minor.yy0,&yymsp[-3].minor.yy0,&yymsp[-1].minor.yy0,1);}
- break;
- case 268: /* cmd ::= createkw trigger_decl BEGIN trigger_cmd_list END */
-{
- Token all;
- all.z = yymsp[-3].minor.yy0.z;
- all.n = (int)(yymsp[0].minor.yy0.z - yymsp[-3].minor.yy0.z) + yymsp[0].minor.yy0.n;
- sqlite3FinishTrigger(pParse, yymsp[-1].minor.yy327, &all);
-}
- break;
- case 269: /* trigger_decl ::= temp TRIGGER ifnotexists nm dbnm trigger_time trigger_event ON fullname foreach_clause when_clause */
-{
- sqlite3BeginTrigger(pParse, &yymsp[-7].minor.yy0, &yymsp[-6].minor.yy0, yymsp[-5].minor.yy392, yymsp[-4].minor.yy410.a, yymsp[-4].minor.yy410.b, yymsp[-2].minor.yy347, yymsp[0].minor.yy122, yymsp[-10].minor.yy392, yymsp[-8].minor.yy392);
- yygotominor.yy0 = (yymsp[-6].minor.yy0.n==0?yymsp[-7].minor.yy0:yymsp[-6].minor.yy0);
-}
- break;
- case 270: /* trigger_time ::= BEFORE */
- case 273: /* trigger_time ::= */ yytestcase(yyruleno==273);
-{ yygotominor.yy392 = TK_BEFORE; }
- break;
- case 271: /* trigger_time ::= AFTER */
-{ yygotominor.yy392 = TK_AFTER; }
- break;
- case 272: /* trigger_time ::= INSTEAD OF */
-{ yygotominor.yy392 = TK_INSTEAD;}
- break;
- case 274: /* trigger_event ::= DELETE|INSERT */
- case 275: /* trigger_event ::= UPDATE */ yytestcase(yyruleno==275);
-{yygotominor.yy410.a = yymsp[0].major; yygotominor.yy410.b = 0;}
- break;
- case 276: /* trigger_event ::= UPDATE OF inscollist */
-{yygotominor.yy410.a = TK_UPDATE; yygotominor.yy410.b = yymsp[0].minor.yy180;}
- break;
- case 279: /* when_clause ::= */
- case 301: /* key_opt ::= */ yytestcase(yyruleno==301);
-{ yygotominor.yy122 = 0; }
- break;
- case 280: /* when_clause ::= WHEN expr */
- case 302: /* key_opt ::= KEY expr */ yytestcase(yyruleno==302);
-{ yygotominor.yy122 = yymsp[0].minor.yy342.pExpr; }
- break;
- case 281: /* trigger_cmd_list ::= trigger_cmd_list trigger_cmd SEMI */
-{
- assert( yymsp[-2].minor.yy327!=0 );
- yymsp[-2].minor.yy327->pLast->pNext = yymsp[-1].minor.yy327;
- yymsp[-2].minor.yy327->pLast = yymsp[-1].minor.yy327;
- yygotominor.yy327 = yymsp[-2].minor.yy327;
-}
- break;
- case 282: /* trigger_cmd_list ::= trigger_cmd SEMI */
-{
- assert( yymsp[-1].minor.yy327!=0 );
- yymsp[-1].minor.yy327->pLast = yymsp[-1].minor.yy327;
- yygotominor.yy327 = yymsp[-1].minor.yy327;
-}
- break;
- case 284: /* trnm ::= nm DOT nm */
-{
- yygotominor.yy0 = yymsp[0].minor.yy0;
- sqlite3ErrorMsg(pParse,
- "qualified table names are not allowed on INSERT, UPDATE, and DELETE "
- "statements within triggers");
-}
- break;
- case 286: /* tridxby ::= INDEXED BY nm */
-{
- sqlite3ErrorMsg(pParse,
- "the INDEXED BY clause is not allowed on UPDATE or DELETE statements "
- "within triggers");
-}
- break;
- case 287: /* tridxby ::= NOT INDEXED */
-{
- sqlite3ErrorMsg(pParse,
- "the NOT INDEXED clause is not allowed on UPDATE or DELETE statements "
- "within triggers");
-}
- break;
- case 288: /* trigger_cmd ::= UPDATE orconf trnm tridxby SET setlist where_opt */
-{ yygotominor.yy327 = sqlite3TriggerUpdateStep(pParse->db, &yymsp[-4].minor.yy0, yymsp[-1].minor.yy442, yymsp[0].minor.yy122, yymsp[-5].minor.yy258); }
- break;
- case 289: /* trigger_cmd ::= insert_cmd INTO trnm inscollist_opt valuelist */
-{yygotominor.yy327 = sqlite3TriggerInsertStep(pParse->db, &yymsp[-2].minor.yy0, yymsp[-1].minor.yy180, yymsp[0].minor.yy487.pList, yymsp[0].minor.yy487.pSelect, yymsp[-4].minor.yy258);}
- break;
- case 290: /* trigger_cmd ::= insert_cmd INTO trnm inscollist_opt select */
-{yygotominor.yy327 = sqlite3TriggerInsertStep(pParse->db, &yymsp[-2].minor.yy0, yymsp[-1].minor.yy180, 0, yymsp[0].minor.yy159, yymsp[-4].minor.yy258);}
- break;
- case 291: /* trigger_cmd ::= DELETE FROM trnm tridxby where_opt */
-{yygotominor.yy327 = sqlite3TriggerDeleteStep(pParse->db, &yymsp[-2].minor.yy0, yymsp[0].minor.yy122);}
- break;
- case 292: /* trigger_cmd ::= select */
-{yygotominor.yy327 = sqlite3TriggerSelectStep(pParse->db, yymsp[0].minor.yy159); }
- break;
- case 293: /* expr ::= RAISE LP IGNORE RP */
-{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_RAISE, 0, 0, 0);
- if( yygotominor.yy342.pExpr ){
- yygotominor.yy342.pExpr->affinity = OE_Ignore;
- }
- yygotominor.yy342.zStart = yymsp[-3].minor.yy0.z;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
-}
- break;
- case 294: /* expr ::= RAISE LP raisetype COMMA nm RP */
-{
- yygotominor.yy342.pExpr = sqlite3PExpr(pParse, TK_RAISE, 0, 0, &yymsp[-1].minor.yy0);
- if( yygotominor.yy342.pExpr ) {
- yygotominor.yy342.pExpr->affinity = (char)yymsp[-3].minor.yy392;
- }
- yygotominor.yy342.zStart = yymsp[-5].minor.yy0.z;
- yygotominor.yy342.zEnd = &yymsp[0].minor.yy0.z[yymsp[0].minor.yy0.n];
-}
- break;
- case 295: /* raisetype ::= ROLLBACK */
-{yygotominor.yy392 = OE_Rollback;}
- break;
- case 297: /* raisetype ::= FAIL */
-{yygotominor.yy392 = OE_Fail;}
- break;
- case 298: /* cmd ::= DROP TRIGGER ifexists fullname */
-{
- sqlite3DropTrigger(pParse,yymsp[0].minor.yy347,yymsp[-1].minor.yy392);
-}
- break;
- case 299: /* cmd ::= ATTACH database_kw_opt expr AS expr key_opt */
-{
- sqlite3Attach(pParse, yymsp[-3].minor.yy342.pExpr, yymsp[-1].minor.yy342.pExpr, yymsp[0].minor.yy122);
-}
- break;
- case 300: /* cmd ::= DETACH database_kw_opt expr */
-{
- sqlite3Detach(pParse, yymsp[0].minor.yy342.pExpr);
-}
- break;
- case 305: /* cmd ::= REINDEX */
-{sqlite3Reindex(pParse, 0, 0);}
- break;
- case 306: /* cmd ::= REINDEX nm dbnm */
-{sqlite3Reindex(pParse, &yymsp[-1].minor.yy0, &yymsp[0].minor.yy0);}
- break;
- case 307: /* cmd ::= ANALYZE */
-{sqlite3Analyze(pParse, 0, 0);}
- break;
- case 308: /* cmd ::= ANALYZE nm dbnm */
-{sqlite3Analyze(pParse, &yymsp[-1].minor.yy0, &yymsp[0].minor.yy0);}
- break;
- case 309: /* cmd ::= ALTER TABLE fullname RENAME TO nm */
-{
- sqlite3AlterRenameTable(pParse,yymsp[-3].minor.yy347,&yymsp[0].minor.yy0);
-}
- break;
- case 310: /* cmd ::= ALTER TABLE add_column_fullname ADD kwcolumn_opt column */
-{
- sqlite3AlterFinishAddColumn(pParse, &yymsp[0].minor.yy0);
-}
- break;
- case 311: /* add_column_fullname ::= fullname */
-{
- pParse->db->lookaside.bEnabled = 0;
- sqlite3AlterBeginAddColumn(pParse, yymsp[0].minor.yy347);
-}
- break;
- case 314: /* cmd ::= create_vtab */
-{sqlite3VtabFinishParse(pParse,0);}
- break;
- case 315: /* cmd ::= create_vtab LP vtabarglist RP */
-{sqlite3VtabFinishParse(pParse,&yymsp[0].minor.yy0);}
- break;
- case 316: /* create_vtab ::= createkw VIRTUAL TABLE ifnotexists nm dbnm USING nm */
-{
- sqlite3VtabBeginParse(pParse, &yymsp[-3].minor.yy0, &yymsp[-2].minor.yy0, &yymsp[0].minor.yy0, yymsp[-4].minor.yy392);
-}
- break;
- case 319: /* vtabarg ::= */
-{sqlite3VtabArgInit(pParse);}
- break;
- case 321: /* vtabargtoken ::= ANY */
- case 322: /* vtabargtoken ::= lp anylist RP */ yytestcase(yyruleno==322);
- case 323: /* lp ::= LP */ yytestcase(yyruleno==323);
-{sqlite3VtabArgExtend(pParse,&yymsp[0].minor.yy0);}
- break;
- default:
- /* (0) input ::= cmdlist */ yytestcase(yyruleno==0);
- /* (1) cmdlist ::= cmdlist ecmd */ yytestcase(yyruleno==1);
- /* (2) cmdlist ::= ecmd */ yytestcase(yyruleno==2);
- /* (3) ecmd ::= SEMI */ yytestcase(yyruleno==3);
- /* (4) ecmd ::= explain cmdx SEMI */ yytestcase(yyruleno==4);
- /* (10) trans_opt ::= */ yytestcase(yyruleno==10);
- /* (11) trans_opt ::= TRANSACTION */ yytestcase(yyruleno==11);
- /* (12) trans_opt ::= TRANSACTION nm */ yytestcase(yyruleno==12);
- /* (20) savepoint_opt ::= SAVEPOINT */ yytestcase(yyruleno==20);
- /* (21) savepoint_opt ::= */ yytestcase(yyruleno==21);
- /* (25) cmd ::= create_table create_table_args */ yytestcase(yyruleno==25);
- /* (34) columnlist ::= columnlist COMMA column */ yytestcase(yyruleno==34);
- /* (35) columnlist ::= column */ yytestcase(yyruleno==35);
- /* (44) type ::= */ yytestcase(yyruleno==44);
- /* (51) signed ::= plus_num */ yytestcase(yyruleno==51);
- /* (52) signed ::= minus_num */ yytestcase(yyruleno==52);
- /* (53) carglist ::= carglist ccons */ yytestcase(yyruleno==53);
- /* (54) carglist ::= */ yytestcase(yyruleno==54);
- /* (61) ccons ::= NULL onconf */ yytestcase(yyruleno==61);
- /* (89) conslist ::= conslist tconscomma tcons */ yytestcase(yyruleno==89);
- /* (90) conslist ::= tcons */ yytestcase(yyruleno==90);
- /* (92) tconscomma ::= */ yytestcase(yyruleno==92);
- /* (277) foreach_clause ::= */ yytestcase(yyruleno==277);
- /* (278) foreach_clause ::= FOR EACH ROW */ yytestcase(yyruleno==278);
- /* (285) tridxby ::= */ yytestcase(yyruleno==285);
- /* (303) database_kw_opt ::= DATABASE */ yytestcase(yyruleno==303);
- /* (304) database_kw_opt ::= */ yytestcase(yyruleno==304);
- /* (312) kwcolumn_opt ::= */ yytestcase(yyruleno==312);
- /* (313) kwcolumn_opt ::= COLUMNKW */ yytestcase(yyruleno==313);
- /* (317) vtabarglist ::= vtabarg */ yytestcase(yyruleno==317);
- /* (318) vtabarglist ::= vtabarglist COMMA vtabarg */ yytestcase(yyruleno==318);
- /* (320) vtabarg ::= vtabarg vtabargtoken */ yytestcase(yyruleno==320);
- /* (324) anylist ::= */ yytestcase(yyruleno==324);
- /* (325) anylist ::= anylist LP anylist RP */ yytestcase(yyruleno==325);
- /* (326) anylist ::= anylist ANY */ yytestcase(yyruleno==326);
- break;
- };
- assert( yyruleno>=0 && yyruleno<sizeof(yyRuleInfo)/sizeof(yyRuleInfo[0]) );
- yygoto = yyRuleInfo[yyruleno].lhs;
- yysize = yyRuleInfo[yyruleno].nrhs;
- yypParser->yyidx -= yysize;
- yyact = yy_find_reduce_action(yymsp[-yysize].stateno,(YYCODETYPE)yygoto);
- if( yyact < YYNSTATE ){
-#ifdef NDEBUG
- /* If we are not debugging and the reduce action popped at least
- ** one element off the stack, then we can push the new element back
- ** onto the stack here, and skip the stack overflow test in yy_shift().
- ** That gives a significant speed improvement. */
- if( yysize ){
- yypParser->yyidx++;
- yymsp -= yysize-1;
- yymsp->stateno = (YYACTIONTYPE)yyact;
- yymsp->major = (YYCODETYPE)yygoto;
- yymsp->minor = yygotominor;
- }else
-#endif
- {
- yy_shift(yypParser,yyact,yygoto,&yygotominor);
- }
- }else{
- assert( yyact == YYNSTATE + YYNRULE + 1 );
- yy_accept(yypParser);
- }
-}
-
-/*
-** The following code executes when the parse fails
-*/
-#ifndef YYNOERRORRECOVERY
-static void yy_parse_failed(
- yyParser *yypParser /* The parser */
-){
- sqlite3ParserARG_FETCH;
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE,"%sFail!\n",yyTracePrompt);
- }
-#endif
- while( yypParser->yyidx>=0 ) yy_pop_parser_stack(yypParser);
- /* Here code is inserted which will be executed whenever the
- ** parser fails */
- sqlite3ParserARG_STORE; /* Suppress warning about unused %extra_argument variable */
-}
-#endif /* YYNOERRORRECOVERY */
-
-/*
-** The following code executes when a syntax error first occurs.
-*/
-static void yy_syntax_error(
- yyParser *yypParser, /* The parser */
- int yymajor, /* The major type of the error token */
- YYMINORTYPE yyminor /* The minor type of the error token */
-){
- sqlite3ParserARG_FETCH;
-#define TOKEN (yyminor.yy0)
-
- UNUSED_PARAMETER(yymajor); /* Silence some compiler warnings */
- assert( TOKEN.z[0] ); /* The tokenizer always gives us a token */
- sqlite3ErrorMsg(pParse, "near \"%T\": syntax error", &TOKEN);
- sqlite3ParserARG_STORE; /* Suppress warning about unused %extra_argument variable */
-}
-
-/*
-** The following is executed when the parser accepts
-*/
-static void yy_accept(
- yyParser *yypParser /* The parser */
-){
- sqlite3ParserARG_FETCH;
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE,"%sAccept!\n",yyTracePrompt);
- }
-#endif
- while( yypParser->yyidx>=0 ) yy_pop_parser_stack(yypParser);
- /* Here code is inserted which will be executed whenever the
- ** parser accepts */
- sqlite3ParserARG_STORE; /* Suppress warning about unused %extra_argument variable */
-}
-
-/* The main parser program.
-** The first argument is a pointer to a structure obtained from
-** "sqlite3ParserAlloc" which describes the current state of the parser.
-** The second argument is the major token number. The third is
-** the minor token. The fourth optional argument is whatever the
-** user wants (and specified in the grammar) and is available for
-** use by the action routines.
-**
-** Inputs:
-** <ul>
-** <li> A pointer to the parser (an opaque structure.)
-** <li> The major token number.
-** <li> The minor token number.
-** <li> An option argument of a grammar-specified type.
-** </ul>
-**
-** Outputs:
-** None.
-*/
-SQLITE_PRIVATE void sqlite3Parser(
- void *yyp, /* The parser */
- int yymajor, /* The major token code number */
- sqlite3ParserTOKENTYPE yyminor /* The value for the token */
- sqlite3ParserARG_PDECL /* Optional %extra_argument parameter */
-){
- YYMINORTYPE yyminorunion;
- int yyact; /* The parser action. */
-#if !defined(YYERRORSYMBOL) && !defined(YYNOERRORRECOVERY)
- int yyendofinput; /* True if we are at the end of input */
-#endif
-#ifdef YYERRORSYMBOL
- int yyerrorhit = 0; /* True if yymajor has invoked an error */
-#endif
- yyParser *yypParser; /* The parser */
-
- /* (re)initialize the parser, if necessary */
- yypParser = (yyParser*)yyp;
- if( yypParser->yyidx<0 ){
-#if YYSTACKDEPTH<=0
- if( yypParser->yystksz <=0 ){
- /*memset(&yyminorunion, 0, sizeof(yyminorunion));*/
- yyminorunion = yyzerominor;
- yyStackOverflow(yypParser, &yyminorunion);
- return;
- }
-#endif
- yypParser->yyidx = 0;
- yypParser->yyerrcnt = -1;
- yypParser->yystack[0].stateno = 0;
- yypParser->yystack[0].major = 0;
- }
- yyminorunion.yy0 = yyminor;
-#if !defined(YYERRORSYMBOL) && !defined(YYNOERRORRECOVERY)
- yyendofinput = (yymajor==0);
-#endif
- sqlite3ParserARG_STORE;
-
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE,"%sInput %s\n",yyTracePrompt,yyTokenName[yymajor]);
- }
-#endif
-
- do{
- yyact = yy_find_shift_action(yypParser,(YYCODETYPE)yymajor);
- if( yyact<YYNSTATE ){
- yy_shift(yypParser,yyact,yymajor,&yyminorunion);
- yypParser->yyerrcnt--;
- yymajor = YYNOCODE;
- }else if( yyact < YYNSTATE + YYNRULE ){
- yy_reduce(yypParser,yyact-YYNSTATE);
- }else{
- assert( yyact == YY_ERROR_ACTION );
-#ifdef YYERRORSYMBOL
- int yymx;
-#endif
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE,"%sSyntax Error!\n",yyTracePrompt);
- }
-#endif
-#ifdef YYERRORSYMBOL
- /* A syntax error has occurred.
- ** The response to an error depends upon whether or not the
- ** grammar defines an error token "ERROR".
- **
- ** This is what we do if the grammar does define ERROR:
- **
- ** * Call the %syntax_error function.
- **
- ** * Begin popping the stack until we enter a state where
- ** it is legal to shift the error symbol, then shift
- ** the error symbol.
- **
- ** * Set the error count to three.
- **
- ** * Begin accepting and shifting new tokens. No new error
- ** processing will occur until three tokens have been
- ** shifted successfully.
- **
- */
- if( yypParser->yyerrcnt<0 ){
- yy_syntax_error(yypParser,yymajor,yyminorunion);
- }
- yymx = yypParser->yystack[yypParser->yyidx].major;
- if( yymx==YYERRORSYMBOL || yyerrorhit ){
-#ifndef NDEBUG
- if( yyTraceFILE ){
- fprintf(yyTraceFILE,"%sDiscard input token %s\n",
- yyTracePrompt,yyTokenName[yymajor]);
- }
-#endif
- yy_destructor(yypParser, (YYCODETYPE)yymajor,&yyminorunion);
- yymajor = YYNOCODE;
- }else{
- while(
- yypParser->yyidx >= 0 &&
- yymx != YYERRORSYMBOL &&
- (yyact = yy_find_reduce_action(
- yypParser->yystack[yypParser->yyidx].stateno,
- YYERRORSYMBOL)) >= YYNSTATE
- ){
- yy_pop_parser_stack(yypParser);
- }
- if( yypParser->yyidx < 0 || yymajor==0 ){
- yy_destructor(yypParser,(YYCODETYPE)yymajor,&yyminorunion);
- yy_parse_failed(yypParser);
- yymajor = YYNOCODE;
- }else if( yymx!=YYERRORSYMBOL ){
- YYMINORTYPE u2;
- u2.YYERRSYMDT = 0;
- yy_shift(yypParser,yyact,YYERRORSYMBOL,&u2);
- }
- }
- yypParser->yyerrcnt = 3;
- yyerrorhit = 1;
-#elif defined(YYNOERRORRECOVERY)
- /* If the YYNOERRORRECOVERY macro is defined, then do not attempt to
- ** do any kind of error recovery. Instead, simply invoke the syntax
- ** error routine and continue going as if nothing had happened.
- **
- ** Applications can set this macro (for example inside %include) if
- ** they intend to abandon the parse upon the first syntax error seen.
- */
- yy_syntax_error(yypParser,yymajor,yyminorunion);
- yy_destructor(yypParser,(YYCODETYPE)yymajor,&yyminorunion);
- yymajor = YYNOCODE;
-
-#else /* YYERRORSYMBOL is not defined */
- /* This is what we do if the grammar does not define ERROR:
- **
- ** * Report an error message, and throw away the input token.
- **
- ** * If the input token is $, then fail the parse.
- **
- ** As before, subsequent error messages are suppressed until
- ** three input tokens have been successfully shifted.
- */
- if( yypParser->yyerrcnt<=0 ){
- yy_syntax_error(yypParser,yymajor,yyminorunion);
- }
- yypParser->yyerrcnt = 3;
- yy_destructor(yypParser,(YYCODETYPE)yymajor,&yyminorunion);
- if( yyendofinput ){
- yy_parse_failed(yypParser);
- }
- yymajor = YYNOCODE;
-#endif
- }
- }while( yymajor!=YYNOCODE && yypParser->yyidx>=0 );
- return;
-}
-
-/************** End of parse.c ***********************************************/
-/************** Begin file tokenize.c ****************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** An tokenizer for SQL
-**
-** This file contains C code that splits an SQL input string up into
-** individual tokens and sends those tokens one-by-one over to the
-** parser for analysis.
-*/
-/* #include <stdlib.h> */
-
-/*
-** The charMap() macro maps alphabetic characters into their
-** lower-case ASCII equivalent. On ASCII machines, this is just
-** an upper-to-lower case map. On EBCDIC machines we also need
-** to adjust the encoding. Only alphabetic characters and underscores
-** need to be translated.
-*/
-#ifdef SQLITE_ASCII
-# define charMap(X) sqlite3UpperToLower[(unsigned char)X]
-#endif
-#ifdef SQLITE_EBCDIC
-# define charMap(X) ebcdicToAscii[(unsigned char)X]
-const unsigned char ebcdicToAscii[] = {
-/* 0 1 2 3 4 5 6 7 8 9 A B C D E F */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 0x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 1x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 2x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 3x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 4x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 5x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 95, 0, 0, /* 6x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 7x */
- 0, 97, 98, 99,100,101,102,103,104,105, 0, 0, 0, 0, 0, 0, /* 8x */
- 0,106,107,108,109,110,111,112,113,114, 0, 0, 0, 0, 0, 0, /* 9x */
- 0, 0,115,116,117,118,119,120,121,122, 0, 0, 0, 0, 0, 0, /* Ax */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* Bx */
- 0, 97, 98, 99,100,101,102,103,104,105, 0, 0, 0, 0, 0, 0, /* Cx */
- 0,106,107,108,109,110,111,112,113,114, 0, 0, 0, 0, 0, 0, /* Dx */
- 0, 0,115,116,117,118,119,120,121,122, 0, 0, 0, 0, 0, 0, /* Ex */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* Fx */
-};
-#endif
-
-/*
-** The sqlite3KeywordCode function looks up an identifier to determine if
-** it is a keyword. If it is a keyword, the token code of that keyword is
-** returned. If the input is not a keyword, TK_ID is returned.
-**
-** The implementation of this routine was generated by a program,
-** mkkeywordhash.h, located in the tool subdirectory of the distribution.
-** The output of the mkkeywordhash.c program is written into a file
-** named keywordhash.h and then included into this source file by
-** the #include below.
-*/
-/************** Include keywordhash.h in the middle of tokenize.c ************/
-/************** Begin file keywordhash.h *************************************/
-/***** This file contains automatically generated code ******
-**
-** The code in this file has been automatically generated by
-**
-** sqlite/tool/mkkeywordhash.c
-**
-** The code in this file implements a function that determines whether
-** or not a given identifier is really an SQL keyword. The same thing
-** might be implemented more directly using a hand-written hash table.
-** But by using this automatically generated code, the size of the code
-** is substantially reduced. This is important for embedded applications
-** on platforms with limited memory.
-*/
-/* Hash score: 175 */
-static int keywordCode(const char *z, int n){
- /* zText[] encodes 811 bytes of keywords in 541 bytes */
- /* REINDEXEDESCAPEACHECKEYBEFOREIGNOREGEXPLAINSTEADDATABASELECT */
- /* ABLEFTHENDEFERRABLELSEXCEPTRANSACTIONATURALTERAISEXCLUSIVE */
- /* XISTSAVEPOINTERSECTRIGGEREFERENCESCONSTRAINTOFFSETEMPORARY */
- /* UNIQUERYATTACHAVINGROUPDATEBEGINNERELEASEBETWEENOTNULLIKE */
- /* CASCADELETECASECOLLATECREATECURRENT_DATEDETACHIMMEDIATEJOIN */
- /* SERTMATCHPLANALYZEPRAGMABORTVALUESVIRTUALIMITWHENWHERENAME */
- /* AFTEREPLACEANDEFAULTAUTOINCREMENTCASTCOLUMNCOMMITCONFLICTCROSS */
- /* CURRENT_TIMESTAMPRIMARYDEFERREDISTINCTDROPFAILFROMFULLGLOBYIF */
- /* ISNULLORDERESTRICTOUTERIGHTROLLBACKROWUNIONUSINGVACUUMVIEW */
- /* INITIALLY */
- static const char zText[540] = {
- 'R','E','I','N','D','E','X','E','D','E','S','C','A','P','E','A','C','H',
- 'E','C','K','E','Y','B','E','F','O','R','E','I','G','N','O','R','E','G',
- 'E','X','P','L','A','I','N','S','T','E','A','D','D','A','T','A','B','A',
- 'S','E','L','E','C','T','A','B','L','E','F','T','H','E','N','D','E','F',
- 'E','R','R','A','B','L','E','L','S','E','X','C','E','P','T','R','A','N',
- 'S','A','C','T','I','O','N','A','T','U','R','A','L','T','E','R','A','I',
- 'S','E','X','C','L','U','S','I','V','E','X','I','S','T','S','A','V','E',
- 'P','O','I','N','T','E','R','S','E','C','T','R','I','G','G','E','R','E',
- 'F','E','R','E','N','C','E','S','C','O','N','S','T','R','A','I','N','T',
- 'O','F','F','S','E','T','E','M','P','O','R','A','R','Y','U','N','I','Q',
- 'U','E','R','Y','A','T','T','A','C','H','A','V','I','N','G','R','O','U',
- 'P','D','A','T','E','B','E','G','I','N','N','E','R','E','L','E','A','S',
- 'E','B','E','T','W','E','E','N','O','T','N','U','L','L','I','K','E','C',
- 'A','S','C','A','D','E','L','E','T','E','C','A','S','E','C','O','L','L',
- 'A','T','E','C','R','E','A','T','E','C','U','R','R','E','N','T','_','D',
- 'A','T','E','D','E','T','A','C','H','I','M','M','E','D','I','A','T','E',
- 'J','O','I','N','S','E','R','T','M','A','T','C','H','P','L','A','N','A',
- 'L','Y','Z','E','P','R','A','G','M','A','B','O','R','T','V','A','L','U',
- 'E','S','V','I','R','T','U','A','L','I','M','I','T','W','H','E','N','W',
- 'H','E','R','E','N','A','M','E','A','F','T','E','R','E','P','L','A','C',
- 'E','A','N','D','E','F','A','U','L','T','A','U','T','O','I','N','C','R',
- 'E','M','E','N','T','C','A','S','T','C','O','L','U','M','N','C','O','M',
- 'M','I','T','C','O','N','F','L','I','C','T','C','R','O','S','S','C','U',
- 'R','R','E','N','T','_','T','I','M','E','S','T','A','M','P','R','I','M',
- 'A','R','Y','D','E','F','E','R','R','E','D','I','S','T','I','N','C','T',
- 'D','R','O','P','F','A','I','L','F','R','O','M','F','U','L','L','G','L',
- 'O','B','Y','I','F','I','S','N','U','L','L','O','R','D','E','R','E','S',
- 'T','R','I','C','T','O','U','T','E','R','I','G','H','T','R','O','L','L',
- 'B','A','C','K','R','O','W','U','N','I','O','N','U','S','I','N','G','V',
- 'A','C','U','U','M','V','I','E','W','I','N','I','T','I','A','L','L','Y',
- };
- static const unsigned char aHash[127] = {
- 72, 101, 114, 70, 0, 45, 0, 0, 78, 0, 73, 0, 0,
- 42, 12, 74, 15, 0, 113, 81, 50, 108, 0, 19, 0, 0,
- 118, 0, 116, 111, 0, 22, 89, 0, 9, 0, 0, 66, 67,
- 0, 65, 6, 0, 48, 86, 98, 0, 115, 97, 0, 0, 44,
- 0, 99, 24, 0, 17, 0, 119, 49, 23, 0, 5, 106, 25,
- 92, 0, 0, 121, 102, 56, 120, 53, 28, 51, 0, 87, 0,
- 96, 26, 0, 95, 0, 0, 0, 91, 88, 93, 84, 105, 14,
- 39, 104, 0, 77, 0, 18, 85, 107, 32, 0, 117, 76, 109,
- 58, 46, 80, 0, 0, 90, 40, 0, 112, 0, 36, 0, 0,
- 29, 0, 82, 59, 60, 0, 20, 57, 0, 52,
- };
- static const unsigned char aNext[121] = {
- 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 2, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0,
- 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 33, 0, 21, 0, 0, 0, 43, 3, 47,
- 0, 0, 0, 0, 30, 0, 54, 0, 38, 0, 0, 0, 1,
- 62, 0, 0, 63, 0, 41, 0, 0, 0, 0, 0, 0, 0,
- 61, 0, 0, 0, 0, 31, 55, 16, 34, 10, 0, 0, 0,
- 0, 0, 0, 0, 11, 68, 75, 0, 8, 0, 100, 94, 0,
- 103, 0, 83, 0, 71, 0, 0, 110, 27, 37, 69, 79, 0,
- 35, 64, 0, 0,
- };
- static const unsigned char aLen[121] = {
- 7, 7, 5, 4, 6, 4, 5, 3, 6, 7, 3, 6, 6,
- 7, 7, 3, 8, 2, 6, 5, 4, 4, 3, 10, 4, 6,
- 11, 6, 2, 7, 5, 5, 9, 6, 9, 9, 7, 10, 10,
- 4, 6, 2, 3, 9, 4, 2, 6, 5, 6, 6, 5, 6,
- 5, 5, 7, 7, 7, 3, 2, 4, 4, 7, 3, 6, 4,
- 7, 6, 12, 6, 9, 4, 6, 5, 4, 7, 6, 5, 6,
- 7, 5, 4, 5, 6, 5, 7, 3, 7, 13, 2, 2, 4,
- 6, 6, 8, 5, 17, 12, 7, 8, 8, 2, 4, 4, 4,
- 4, 4, 2, 2, 6, 5, 8, 5, 5, 8, 3, 5, 5,
- 6, 4, 9, 3,
- };
- static const unsigned short int aOffset[121] = {
- 0, 2, 2, 8, 9, 14, 16, 20, 23, 25, 25, 29, 33,
- 36, 41, 46, 48, 53, 54, 59, 62, 65, 67, 69, 78, 81,
- 86, 91, 95, 96, 101, 105, 109, 117, 122, 128, 136, 142, 152,
- 159, 162, 162, 165, 167, 167, 171, 176, 179, 184, 189, 194, 197,
- 203, 206, 210, 217, 223, 223, 223, 226, 229, 233, 234, 238, 244,
- 248, 255, 261, 273, 279, 288, 290, 296, 301, 303, 310, 315, 320,
- 326, 332, 337, 341, 344, 350, 354, 361, 363, 370, 372, 374, 383,
- 387, 393, 399, 407, 412, 412, 428, 435, 442, 443, 450, 454, 458,
- 462, 466, 469, 471, 473, 479, 483, 491, 495, 500, 508, 511, 516,
- 521, 527, 531, 536,
- };
- static const unsigned char aCode[121] = {
- TK_REINDEX, TK_INDEXED, TK_INDEX, TK_DESC, TK_ESCAPE,
- TK_EACH, TK_CHECK, TK_KEY, TK_BEFORE, TK_FOREIGN,
- TK_FOR, TK_IGNORE, TK_LIKE_KW, TK_EXPLAIN, TK_INSTEAD,
- TK_ADD, TK_DATABASE, TK_AS, TK_SELECT, TK_TABLE,
- TK_JOIN_KW, TK_THEN, TK_END, TK_DEFERRABLE, TK_ELSE,
- TK_EXCEPT, TK_TRANSACTION,TK_ACTION, TK_ON, TK_JOIN_KW,
- TK_ALTER, TK_RAISE, TK_EXCLUSIVE, TK_EXISTS, TK_SAVEPOINT,
- TK_INTERSECT, TK_TRIGGER, TK_REFERENCES, TK_CONSTRAINT, TK_INTO,
- TK_OFFSET, TK_OF, TK_SET, TK_TEMP, TK_TEMP,
- TK_OR, TK_UNIQUE, TK_QUERY, TK_ATTACH, TK_HAVING,
- TK_GROUP, TK_UPDATE, TK_BEGIN, TK_JOIN_KW, TK_RELEASE,
- TK_BETWEEN, TK_NOTNULL, TK_NOT, TK_NO, TK_NULL,
- TK_LIKE_KW, TK_CASCADE, TK_ASC, TK_DELETE, TK_CASE,
- TK_COLLATE, TK_CREATE, TK_CTIME_KW, TK_DETACH, TK_IMMEDIATE,
- TK_JOIN, TK_INSERT, TK_MATCH, TK_PLAN, TK_ANALYZE,
- TK_PRAGMA, TK_ABORT, TK_VALUES, TK_VIRTUAL, TK_LIMIT,
- TK_WHEN, TK_WHERE, TK_RENAME, TK_AFTER, TK_REPLACE,
- TK_AND, TK_DEFAULT, TK_AUTOINCR, TK_TO, TK_IN,
- TK_CAST, TK_COLUMNKW, TK_COMMIT, TK_CONFLICT, TK_JOIN_KW,
- TK_CTIME_KW, TK_CTIME_KW, TK_PRIMARY, TK_DEFERRED, TK_DISTINCT,
- TK_IS, TK_DROP, TK_FAIL, TK_FROM, TK_JOIN_KW,
- TK_LIKE_KW, TK_BY, TK_IF, TK_ISNULL, TK_ORDER,
- TK_RESTRICT, TK_JOIN_KW, TK_JOIN_KW, TK_ROLLBACK, TK_ROW,
- TK_UNION, TK_USING, TK_VACUUM, TK_VIEW, TK_INITIALLY,
- TK_ALL,
- };
- int h, i;
- if( n<2 ) return TK_ID;
- h = ((charMap(z[0])*4) ^
- (charMap(z[n-1])*3) ^
- n) % 127;
- for(i=((int)aHash[h])-1; i>=0; i=((int)aNext[i])-1){
- if( aLen[i]==n && sqlite3StrNICmp(&zText[aOffset[i]],z,n)==0 ){
- testcase( i==0 ); /* REINDEX */
- testcase( i==1 ); /* INDEXED */
- testcase( i==2 ); /* INDEX */
- testcase( i==3 ); /* DESC */
- testcase( i==4 ); /* ESCAPE */
- testcase( i==5 ); /* EACH */
- testcase( i==6 ); /* CHECK */
- testcase( i==7 ); /* KEY */
- testcase( i==8 ); /* BEFORE */
- testcase( i==9 ); /* FOREIGN */
- testcase( i==10 ); /* FOR */
- testcase( i==11 ); /* IGNORE */
- testcase( i==12 ); /* REGEXP */
- testcase( i==13 ); /* EXPLAIN */
- testcase( i==14 ); /* INSTEAD */
- testcase( i==15 ); /* ADD */
- testcase( i==16 ); /* DATABASE */
- testcase( i==17 ); /* AS */
- testcase( i==18 ); /* SELECT */
- testcase( i==19 ); /* TABLE */
- testcase( i==20 ); /* LEFT */
- testcase( i==21 ); /* THEN */
- testcase( i==22 ); /* END */
- testcase( i==23 ); /* DEFERRABLE */
- testcase( i==24 ); /* ELSE */
- testcase( i==25 ); /* EXCEPT */
- testcase( i==26 ); /* TRANSACTION */
- testcase( i==27 ); /* ACTION */
- testcase( i==28 ); /* ON */
- testcase( i==29 ); /* NATURAL */
- testcase( i==30 ); /* ALTER */
- testcase( i==31 ); /* RAISE */
- testcase( i==32 ); /* EXCLUSIVE */
- testcase( i==33 ); /* EXISTS */
- testcase( i==34 ); /* SAVEPOINT */
- testcase( i==35 ); /* INTERSECT */
- testcase( i==36 ); /* TRIGGER */
- testcase( i==37 ); /* REFERENCES */
- testcase( i==38 ); /* CONSTRAINT */
- testcase( i==39 ); /* INTO */
- testcase( i==40 ); /* OFFSET */
- testcase( i==41 ); /* OF */
- testcase( i==42 ); /* SET */
- testcase( i==43 ); /* TEMPORARY */
- testcase( i==44 ); /* TEMP */
- testcase( i==45 ); /* OR */
- testcase( i==46 ); /* UNIQUE */
- testcase( i==47 ); /* QUERY */
- testcase( i==48 ); /* ATTACH */
- testcase( i==49 ); /* HAVING */
- testcase( i==50 ); /* GROUP */
- testcase( i==51 ); /* UPDATE */
- testcase( i==52 ); /* BEGIN */
- testcase( i==53 ); /* INNER */
- testcase( i==54 ); /* RELEASE */
- testcase( i==55 ); /* BETWEEN */
- testcase( i==56 ); /* NOTNULL */
- testcase( i==57 ); /* NOT */
- testcase( i==58 ); /* NO */
- testcase( i==59 ); /* NULL */
- testcase( i==60 ); /* LIKE */
- testcase( i==61 ); /* CASCADE */
- testcase( i==62 ); /* ASC */
- testcase( i==63 ); /* DELETE */
- testcase( i==64 ); /* CASE */
- testcase( i==65 ); /* COLLATE */
- testcase( i==66 ); /* CREATE */
- testcase( i==67 ); /* CURRENT_DATE */
- testcase( i==68 ); /* DETACH */
- testcase( i==69 ); /* IMMEDIATE */
- testcase( i==70 ); /* JOIN */
- testcase( i==71 ); /* INSERT */
- testcase( i==72 ); /* MATCH */
- testcase( i==73 ); /* PLAN */
- testcase( i==74 ); /* ANALYZE */
- testcase( i==75 ); /* PRAGMA */
- testcase( i==76 ); /* ABORT */
- testcase( i==77 ); /* VALUES */
- testcase( i==78 ); /* VIRTUAL */
- testcase( i==79 ); /* LIMIT */
- testcase( i==80 ); /* WHEN */
- testcase( i==81 ); /* WHERE */
- testcase( i==82 ); /* RENAME */
- testcase( i==83 ); /* AFTER */
- testcase( i==84 ); /* REPLACE */
- testcase( i==85 ); /* AND */
- testcase( i==86 ); /* DEFAULT */
- testcase( i==87 ); /* AUTOINCREMENT */
- testcase( i==88 ); /* TO */
- testcase( i==89 ); /* IN */
- testcase( i==90 ); /* CAST */
- testcase( i==91 ); /* COLUMN */
- testcase( i==92 ); /* COMMIT */
- testcase( i==93 ); /* CONFLICT */
- testcase( i==94 ); /* CROSS */
- testcase( i==95 ); /* CURRENT_TIMESTAMP */
- testcase( i==96 ); /* CURRENT_TIME */
- testcase( i==97 ); /* PRIMARY */
- testcase( i==98 ); /* DEFERRED */
- testcase( i==99 ); /* DISTINCT */
- testcase( i==100 ); /* IS */
- testcase( i==101 ); /* DROP */
- testcase( i==102 ); /* FAIL */
- testcase( i==103 ); /* FROM */
- testcase( i==104 ); /* FULL */
- testcase( i==105 ); /* GLOB */
- testcase( i==106 ); /* BY */
- testcase( i==107 ); /* IF */
- testcase( i==108 ); /* ISNULL */
- testcase( i==109 ); /* ORDER */
- testcase( i==110 ); /* RESTRICT */
- testcase( i==111 ); /* OUTER */
- testcase( i==112 ); /* RIGHT */
- testcase( i==113 ); /* ROLLBACK */
- testcase( i==114 ); /* ROW */
- testcase( i==115 ); /* UNION */
- testcase( i==116 ); /* USING */
- testcase( i==117 ); /* VACUUM */
- testcase( i==118 ); /* VIEW */
- testcase( i==119 ); /* INITIALLY */
- testcase( i==120 ); /* ALL */
- return aCode[i];
- }
- }
- return TK_ID;
-}
-SQLITE_PRIVATE int sqlite3KeywordCode(const unsigned char *z, int n){
- return keywordCode((char*)z, n);
-}
-#define SQLITE_N_KEYWORD 121
-
-/************** End of keywordhash.h *****************************************/
-/************** Continuing where we left off in tokenize.c *******************/
-
-
-/*
-** If X is a character that can be used in an identifier then
-** IdChar(X) will be true. Otherwise it is false.
-**
-** For ASCII, any character with the high-order bit set is
-** allowed in an identifier. For 7-bit characters,
-** sqlite3IsIdChar[X] must be 1.
-**
-** For EBCDIC, the rules are more complex but have the same
-** end result.
-**
-** Ticket #1066. the SQL standard does not allow '$' in the
-** middle of identfiers. But many SQL implementations do.
-** SQLite will allow '$' in identifiers for compatibility.
-** But the feature is undocumented.
-*/
-#ifdef SQLITE_ASCII
-#define IdChar(C) ((sqlite3CtypeMap[(unsigned char)C]&0x46)!=0)
-#endif
-#ifdef SQLITE_EBCDIC
-SQLITE_PRIVATE const char sqlite3IsEbcdicIdChar[] = {
-/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
- 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, /* 4x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, /* 5x */
- 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, /* 6x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, /* 7x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 0, /* 8x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 0, /* 9x */
- 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, /* Ax */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* Bx */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, /* Cx */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, /* Dx */
- 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, /* Ex */
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, /* Fx */
-};
-#define IdChar(C) (((c=C)>=0x42 && sqlite3IsEbcdicIdChar[c-0x40]))
-#endif
-
-
-/*
-** Return the length of the token that begins at z[0].
-** Store the token type in *tokenType before returning.
-*/
-SQLITE_PRIVATE int sqlite3GetToken(const unsigned char *z, int *tokenType){
- int i, c;
- switch( *z ){
- case ' ': case '\t': case '\n': case '\f': case '\r': {
- testcase( z[0]==' ' );
- testcase( z[0]=='\t' );
- testcase( z[0]=='\n' );
- testcase( z[0]=='\f' );
- testcase( z[0]=='\r' );
- for(i=1; sqlite3Isspace(z[i]); i++){}
- *tokenType = TK_SPACE;
- return i;
- }
- case '-': {
- if( z[1]=='-' ){
- /* IMP: R-50417-27976 -- syntax diagram for comments */
- for(i=2; (c=z[i])!=0 && c!='\n'; i++){}
- *tokenType = TK_SPACE; /* IMP: R-22934-25134 */
- return i;
- }
- *tokenType = TK_MINUS;
- return 1;
- }
- case '(': {
- *tokenType = TK_LP;
- return 1;
- }
- case ')': {
- *tokenType = TK_RP;
- return 1;
- }
- case ';': {
- *tokenType = TK_SEMI;
- return 1;
- }
- case '+': {
- *tokenType = TK_PLUS;
- return 1;
- }
- case '*': {
- *tokenType = TK_STAR;
- return 1;
- }
- case '/': {
- if( z[1]!='*' || z[2]==0 ){
- *tokenType = TK_SLASH;
- return 1;
- }
- /* IMP: R-50417-27976 -- syntax diagram for comments */
- for(i=3, c=z[2]; (c!='*' || z[i]!='/') && (c=z[i])!=0; i++){}
- if( c ) i++;
- *tokenType = TK_SPACE; /* IMP: R-22934-25134 */
- return i;
- }
- case '%': {
- *tokenType = TK_REM;
- return 1;
- }
- case '=': {
- *tokenType = TK_EQ;
- return 1 + (z[1]=='=');
- }
- case '<': {
- if( (c=z[1])=='=' ){
- *tokenType = TK_LE;
- return 2;
- }else if( c=='>' ){
- *tokenType = TK_NE;
- return 2;
- }else if( c=='<' ){
- *tokenType = TK_LSHIFT;
- return 2;
- }else{
- *tokenType = TK_LT;
- return 1;
- }
- }
- case '>': {
- if( (c=z[1])=='=' ){
- *tokenType = TK_GE;
- return 2;
- }else if( c=='>' ){
- *tokenType = TK_RSHIFT;
- return 2;
- }else{
- *tokenType = TK_GT;
- return 1;
- }
- }
- case '!': {
- if( z[1]!='=' ){
- *tokenType = TK_ILLEGAL;
- return 2;
- }else{
- *tokenType = TK_NE;
- return 2;
- }
- }
- case '|': {
- if( z[1]!='|' ){
- *tokenType = TK_BITOR;
- return 1;
- }else{
- *tokenType = TK_CONCAT;
- return 2;
- }
- }
- case ',': {
- *tokenType = TK_COMMA;
- return 1;
- }
- case '&': {
- *tokenType = TK_BITAND;
- return 1;
- }
- case '~': {
- *tokenType = TK_BITNOT;
- return 1;
- }
- case '`':
- case '\'':
- case '"': {
- int delim = z[0];
- testcase( delim=='`' );
- testcase( delim=='\'' );
- testcase( delim=='"' );
- for(i=1; (c=z[i])!=0; i++){
- if( c==delim ){
- if( z[i+1]==delim ){
- i++;
- }else{
- break;
- }
- }
- }
- if( c=='\'' ){
- *tokenType = TK_STRING;
- return i+1;
- }else if( c!=0 ){
- *tokenType = TK_ID;
- return i+1;
- }else{
- *tokenType = TK_ILLEGAL;
- return i;
- }
- }
- case '.': {
-#ifndef SQLITE_OMIT_FLOATING_POINT
- if( !sqlite3Isdigit(z[1]) )
-#endif
- {
- *tokenType = TK_DOT;
- return 1;
- }
- /* If the next character is a digit, this is a floating point
- ** number that begins with ".". Fall thru into the next case */
- }
- case '0': case '1': case '2': case '3': case '4':
- case '5': case '6': case '7': case '8': case '9': {
- testcase( z[0]=='0' ); testcase( z[0]=='1' ); testcase( z[0]=='2' );
- testcase( z[0]=='3' ); testcase( z[0]=='4' ); testcase( z[0]=='5' );
- testcase( z[0]=='6' ); testcase( z[0]=='7' ); testcase( z[0]=='8' );
- testcase( z[0]=='9' );
- *tokenType = TK_INTEGER;
- for(i=0; sqlite3Isdigit(z[i]); i++){}
-#ifndef SQLITE_OMIT_FLOATING_POINT
- if( z[i]=='.' ){
- i++;
- while( sqlite3Isdigit(z[i]) ){ i++; }
- *tokenType = TK_FLOAT;
- }
- if( (z[i]=='e' || z[i]=='E') &&
- ( sqlite3Isdigit(z[i+1])
- || ((z[i+1]=='+' || z[i+1]=='-') && sqlite3Isdigit(z[i+2]))
- )
- ){
- i += 2;
- while( sqlite3Isdigit(z[i]) ){ i++; }
- *tokenType = TK_FLOAT;
- }
-#endif
- while( IdChar(z[i]) ){
- *tokenType = TK_ILLEGAL;
- i++;
- }
- return i;
- }
- case '[': {
- for(i=1, c=z[0]; c!=']' && (c=z[i])!=0; i++){}
- *tokenType = c==']' ? TK_ID : TK_ILLEGAL;
- return i;
- }
- case '?': {
- *tokenType = TK_VARIABLE;
- for(i=1; sqlite3Isdigit(z[i]); i++){}
- return i;
- }
- case '#': {
- for(i=1; sqlite3Isdigit(z[i]); i++){}
- if( i>1 ){
- /* Parameters of the form #NNN (where NNN is a number) are used
- ** internally by sqlite3NestedParse. */
- *tokenType = TK_REGISTER;
- return i;
- }
- /* Fall through into the next case if the '#' is not followed by
- ** a digit. Try to match #AAAA where AAAA is a parameter name. */
- }
-#ifndef SQLITE_OMIT_TCL_VARIABLE
- case '$':
-#endif
- case '@': /* For compatibility with MS SQL Server */
- case ':': {
- int n = 0;
- testcase( z[0]=='$' ); testcase( z[0]=='@' ); testcase( z[0]==':' );
- *tokenType = TK_VARIABLE;
- for(i=1; (c=z[i])!=0; i++){
- if( IdChar(c) ){
- n++;
-#ifndef SQLITE_OMIT_TCL_VARIABLE
- }else if( c=='(' && n>0 ){
- do{
- i++;
- }while( (c=z[i])!=0 && !sqlite3Isspace(c) && c!=')' );
- if( c==')' ){
- i++;
- }else{
- *tokenType = TK_ILLEGAL;
- }
- break;
- }else if( c==':' && z[i+1]==':' ){
- i++;
-#endif
- }else{
- break;
- }
- }
- if( n==0 ) *tokenType = TK_ILLEGAL;
- return i;
- }
-#ifndef SQLITE_OMIT_BLOB_LITERAL
- case 'x': case 'X': {
- testcase( z[0]=='x' ); testcase( z[0]=='X' );
- if( z[1]=='\'' ){
- *tokenType = TK_BLOB;
- for(i=2; sqlite3Isxdigit(z[i]); i++){}
- if( z[i]!='\'' || i%2 ){
- *tokenType = TK_ILLEGAL;
- while( z[i] && z[i]!='\'' ){ i++; }
- }
- if( z[i] ) i++;
- return i;
- }
- /* Otherwise fall through to the next case */
- }
-#endif
- default: {
- if( !IdChar(*z) ){
- break;
- }
- for(i=1; IdChar(z[i]); i++){}
- *tokenType = keywordCode((char*)z, i);
- return i;
- }
- }
- *tokenType = TK_ILLEGAL;
- return 1;
-}
-
-/*
-** Run the parser on the given SQL string. The parser structure is
-** passed in. An SQLITE_ status code is returned. If an error occurs
-** then an and attempt is made to write an error message into
-** memory obtained from sqlite3_malloc() and to make *pzErrMsg point to that
-** error message.
-*/
-SQLITE_PRIVATE int sqlite3RunParser(Parse *pParse, const char *zSql, char **pzErrMsg){
- int nErr = 0; /* Number of errors encountered */
- int i; /* Loop counter */
- void *pEngine; /* The LEMON-generated LALR(1) parser */
- int tokenType; /* type of the next token */
- int lastTokenParsed = -1; /* type of the previous token */
- u8 enableLookaside; /* Saved value of db->lookaside.bEnabled */
- sqlite3 *db = pParse->db; /* The database connection */
- int mxSqlLen; /* Max length of an SQL string */
-
-
- mxSqlLen = db->aLimit[SQLITE_LIMIT_SQL_LENGTH];
- if( db->activeVdbeCnt==0 ){
- db->u1.isInterrupted = 0;
- }
- pParse->rc = SQLITE_OK;
- pParse->zTail = zSql;
- i = 0;
- assert( pzErrMsg!=0 );
- pEngine = sqlite3ParserAlloc((void*(*)(size_t))sqlite3Malloc);
- if( pEngine==0 ){
- db->mallocFailed = 1;
- return SQLITE_NOMEM;
- }
- assert( pParse->pNewTable==0 );
- assert( pParse->pNewTrigger==0 );
- assert( pParse->nVar==0 );
- assert( pParse->nzVar==0 );
- assert( pParse->azVar==0 );
- enableLookaside = db->lookaside.bEnabled;
- if( db->lookaside.pStart ) db->lookaside.bEnabled = 1;
- while( !db->mallocFailed && zSql[i]!=0 ){
- assert( i>=0 );
- pParse->sLastToken.z = &zSql[i];
- pParse->sLastToken.n = sqlite3GetToken((unsigned char*)&zSql[i],&tokenType);
- i += pParse->sLastToken.n;
- if( i>mxSqlLen ){
- pParse->rc = SQLITE_TOOBIG;
- break;
- }
- switch( tokenType ){
- case TK_SPACE: {
- if( db->u1.isInterrupted ){
- sqlite3ErrorMsg(pParse, "interrupt");
- pParse->rc = SQLITE_INTERRUPT;
- goto abort_parse;
- }
- break;
- }
- case TK_ILLEGAL: {
- sqlite3DbFree(db, *pzErrMsg);
- *pzErrMsg = sqlite3MPrintf(db, "unrecognized token: \"%T\"",
- &pParse->sLastToken);
- nErr++;
- goto abort_parse;
- }
- case TK_SEMI: {
- pParse->zTail = &zSql[i];
- /* Fall thru into the default case */
- }
- default: {
- sqlite3Parser(pEngine, tokenType, pParse->sLastToken, pParse);
- lastTokenParsed = tokenType;
- if( pParse->rc!=SQLITE_OK ){
- goto abort_parse;
- }
- break;
- }
- }
- }
-abort_parse:
- if( zSql[i]==0 && nErr==0 && pParse->rc==SQLITE_OK ){
- if( lastTokenParsed!=TK_SEMI ){
- sqlite3Parser(pEngine, TK_SEMI, pParse->sLastToken, pParse);
- pParse->zTail = &zSql[i];
- }
- sqlite3Parser(pEngine, 0, pParse->sLastToken, pParse);
- }
-#ifdef YYTRACKMAXSTACKDEPTH
- sqlite3StatusSet(SQLITE_STATUS_PARSER_STACK,
- sqlite3ParserStackPeak(pEngine)
- );
-#endif /* YYDEBUG */
- sqlite3ParserFree(pEngine, sqlite3_free);
- db->lookaside.bEnabled = enableLookaside;
- if( db->mallocFailed ){
- pParse->rc = SQLITE_NOMEM;
- }
- if( pParse->rc!=SQLITE_OK && pParse->rc!=SQLITE_DONE && pParse->zErrMsg==0 ){
- sqlite3SetString(&pParse->zErrMsg, db, "%s", sqlite3ErrStr(pParse->rc));
- }
- assert( pzErrMsg!=0 );
- if( pParse->zErrMsg ){
- *pzErrMsg = pParse->zErrMsg;
- sqlite3_log(pParse->rc, "%s", *pzErrMsg);
- pParse->zErrMsg = 0;
- nErr++;
- }
- if( pParse->pVdbe && pParse->nErr>0 && pParse->nested==0 ){
- sqlite3VdbeDelete(pParse->pVdbe);
- pParse->pVdbe = 0;
- }
-#ifndef SQLITE_OMIT_SHARED_CACHE
- if( pParse->nested==0 ){
- sqlite3DbFree(db, pParse->aTableLock);
- pParse->aTableLock = 0;
- pParse->nTableLock = 0;
- }
-#endif
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- sqlite3_free(pParse->apVtabLock);
-#endif
-
- if( !IN_DECLARE_VTAB ){
- /* If the pParse->declareVtab flag is set, do not delete any table
- ** structure built up in pParse->pNewTable. The calling code (see vtab.c)
- ** will take responsibility for freeing the Table structure.
- */
- sqlite3DeleteTable(db, pParse->pNewTable);
- }
-
- sqlite3DeleteTrigger(db, pParse->pNewTrigger);
- for(i=pParse->nzVar-1; i>=0; i--) sqlite3DbFree(db, pParse->azVar[i]);
- sqlite3DbFree(db, pParse->azVar);
- sqlite3DbFree(db, pParse->aAlias);
- while( pParse->pAinc ){
- AutoincInfo *p = pParse->pAinc;
- pParse->pAinc = p->pNext;
- sqlite3DbFree(db, p);
- }
- while( pParse->pZombieTab ){
- Table *p = pParse->pZombieTab;
- pParse->pZombieTab = p->pNextZombie;
- sqlite3DeleteTable(db, p);
- }
- if( nErr>0 && pParse->rc==SQLITE_OK ){
- pParse->rc = SQLITE_ERROR;
- }
- return nErr;
-}
-
-/************** End of tokenize.c ********************************************/
-/************** Begin file complete.c ****************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** An tokenizer for SQL
-**
-** This file contains C code that implements the sqlite3_complete() API.
-** This code used to be part of the tokenizer.c source file. But by
-** separating it out, the code will be automatically omitted from
-** static links that do not use it.
-*/
-#ifndef SQLITE_OMIT_COMPLETE
-
-/*
-** This is defined in tokenize.c. We just have to import the definition.
-*/
-#ifndef SQLITE_AMALGAMATION
-#ifdef SQLITE_ASCII
-#define IdChar(C) ((sqlite3CtypeMap[(unsigned char)C]&0x46)!=0)
-#endif
-#ifdef SQLITE_EBCDIC
-SQLITE_PRIVATE const char sqlite3IsEbcdicIdChar[];
-#define IdChar(C) (((c=C)>=0x42 && sqlite3IsEbcdicIdChar[c-0x40]))
-#endif
-#endif /* SQLITE_AMALGAMATION */
-
-
-/*
-** Token types used by the sqlite3_complete() routine. See the header
-** comments on that procedure for additional information.
-*/
-#define tkSEMI 0
-#define tkWS 1
-#define tkOTHER 2
-#ifndef SQLITE_OMIT_TRIGGER
-#define tkEXPLAIN 3
-#define tkCREATE 4
-#define tkTEMP 5
-#define tkTRIGGER 6
-#define tkEND 7
-#endif
-
-/*
-** Return TRUE if the given SQL string ends in a semicolon.
-**
-** Special handling is require for CREATE TRIGGER statements.
-** Whenever the CREATE TRIGGER keywords are seen, the statement
-** must end with ";END;".
-**
-** This implementation uses a state machine with 8 states:
-**
-** (0) INVALID We have not yet seen a non-whitespace character.
-**
-** (1) START At the beginning or end of an SQL statement. This routine
-** returns 1 if it ends in the START state and 0 if it ends
-** in any other state.
-**
-** (2) NORMAL We are in the middle of statement which ends with a single
-** semicolon.
-**
-** (3) EXPLAIN The keyword EXPLAIN has been seen at the beginning of
-** a statement.
-**
-** (4) CREATE The keyword CREATE has been seen at the beginning of a
-** statement, possibly preceeded by EXPLAIN and/or followed by
-** TEMP or TEMPORARY
-**
-** (5) TRIGGER We are in the middle of a trigger definition that must be
-** ended by a semicolon, the keyword END, and another semicolon.
-**
-** (6) SEMI We've seen the first semicolon in the ";END;" that occurs at
-** the end of a trigger definition.
-**
-** (7) END We've seen the ";END" of the ";END;" that occurs at the end
-** of a trigger difinition.
-**
-** Transitions between states above are determined by tokens extracted
-** from the input. The following tokens are significant:
-**
-** (0) tkSEMI A semicolon.
-** (1) tkWS Whitespace.
-** (2) tkOTHER Any other SQL token.
-** (3) tkEXPLAIN The "explain" keyword.
-** (4) tkCREATE The "create" keyword.
-** (5) tkTEMP The "temp" or "temporary" keyword.
-** (6) tkTRIGGER The "trigger" keyword.
-** (7) tkEND The "end" keyword.
-**
-** Whitespace never causes a state transition and is always ignored.
-** This means that a SQL string of all whitespace is invalid.
-**
-** If we compile with SQLITE_OMIT_TRIGGER, all of the computation needed
-** to recognize the end of a trigger can be omitted. All we have to do
-** is look for a semicolon that is not part of an string or comment.
-*/
-SQLITE_API int sqlite3_complete(const char *zSql){
- u8 state = 0; /* Current state, using numbers defined in header comment */
- u8 token; /* Value of the next token */
-
-#ifndef SQLITE_OMIT_TRIGGER
- /* A complex statement machine used to detect the end of a CREATE TRIGGER
- ** statement. This is the normal case.
- */
- static const u8 trans[8][8] = {
- /* Token: */
- /* State: ** SEMI WS OTHER EXPLAIN CREATE TEMP TRIGGER END */
- /* 0 INVALID: */ { 1, 0, 2, 3, 4, 2, 2, 2, },
- /* 1 START: */ { 1, 1, 2, 3, 4, 2, 2, 2, },
- /* 2 NORMAL: */ { 1, 2, 2, 2, 2, 2, 2, 2, },
- /* 3 EXPLAIN: */ { 1, 3, 3, 2, 4, 2, 2, 2, },
- /* 4 CREATE: */ { 1, 4, 2, 2, 2, 4, 5, 2, },
- /* 5 TRIGGER: */ { 6, 5, 5, 5, 5, 5, 5, 5, },
- /* 6 SEMI: */ { 6, 6, 5, 5, 5, 5, 5, 7, },
- /* 7 END: */ { 1, 7, 5, 5, 5, 5, 5, 5, },
- };
-#else
- /* If triggers are not supported by this compile then the statement machine
- ** used to detect the end of a statement is much simplier
- */
- static const u8 trans[3][3] = {
- /* Token: */
- /* State: ** SEMI WS OTHER */
- /* 0 INVALID: */ { 1, 0, 2, },
- /* 1 START: */ { 1, 1, 2, },
- /* 2 NORMAL: */ { 1, 2, 2, },
- };
-#endif /* SQLITE_OMIT_TRIGGER */
-
- while( *zSql ){
- switch( *zSql ){
- case ';': { /* A semicolon */
- token = tkSEMI;
- break;
- }
- case ' ':
- case '\r':
- case '\t':
- case '\n':
- case '\f': { /* White space is ignored */
- token = tkWS;
- break;
- }
- case '/': { /* C-style comments */
- if( zSql[1]!='*' ){
- token = tkOTHER;
- break;
- }
- zSql += 2;
- while( zSql[0] && (zSql[0]!='*' || zSql[1]!='/') ){ zSql++; }
- if( zSql[0]==0 ) return 0;
- zSql++;
- token = tkWS;
- break;
- }
- case '-': { /* SQL-style comments from "--" to end of line */
- if( zSql[1]!='-' ){
- token = tkOTHER;
- break;
- }
- while( *zSql && *zSql!='\n' ){ zSql++; }
- if( *zSql==0 ) return state==1;
- token = tkWS;
- break;
- }
- case '[': { /* Microsoft-style identifiers in [...] */
- zSql++;
- while( *zSql && *zSql!=']' ){ zSql++; }
- if( *zSql==0 ) return 0;
- token = tkOTHER;
- break;
- }
- case '`': /* Grave-accent quoted symbols used by MySQL */
- case '"': /* single- and double-quoted strings */
- case '\'': {
- int c = *zSql;
- zSql++;
- while( *zSql && *zSql!=c ){ zSql++; }
- if( *zSql==0 ) return 0;
- token = tkOTHER;
- break;
- }
- default: {
-#ifdef SQLITE_EBCDIC
- unsigned char c;
-#endif
- if( IdChar((u8)*zSql) ){
- /* Keywords and unquoted identifiers */
- int nId;
- for(nId=1; IdChar(zSql[nId]); nId++){}
-#ifdef SQLITE_OMIT_TRIGGER
- token = tkOTHER;
-#else
- switch( *zSql ){
- case 'c': case 'C': {
- if( nId==6 && sqlite3StrNICmp(zSql, "create", 6)==0 ){
- token = tkCREATE;
- }else{
- token = tkOTHER;
- }
- break;
- }
- case 't': case 'T': {
- if( nId==7 && sqlite3StrNICmp(zSql, "trigger", 7)==0 ){
- token = tkTRIGGER;
- }else if( nId==4 && sqlite3StrNICmp(zSql, "temp", 4)==0 ){
- token = tkTEMP;
- }else if( nId==9 && sqlite3StrNICmp(zSql, "temporary", 9)==0 ){
- token = tkTEMP;
- }else{
- token = tkOTHER;
- }
- break;
- }
- case 'e': case 'E': {
- if( nId==3 && sqlite3StrNICmp(zSql, "end", 3)==0 ){
- token = tkEND;
- }else
-#ifndef SQLITE_OMIT_EXPLAIN
- if( nId==7 && sqlite3StrNICmp(zSql, "explain", 7)==0 ){
- token = tkEXPLAIN;
- }else
-#endif
- {
- token = tkOTHER;
- }
- break;
- }
- default: {
- token = tkOTHER;
- break;
- }
- }
-#endif /* SQLITE_OMIT_TRIGGER */
- zSql += nId-1;
- }else{
- /* Operators and special symbols */
- token = tkOTHER;
- }
- break;
- }
- }
- state = trans[state][token];
- zSql++;
- }
- return state==1;
-}
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** This routine is the same as the sqlite3_complete() routine described
-** above, except that the parameter is required to be UTF-16 encoded, not
-** UTF-8.
-*/
-SQLITE_API int sqlite3_complete16(const void *zSql){
- sqlite3_value *pVal;
- char const *zSql8;
- int rc = SQLITE_NOMEM;
-
-#ifndef SQLITE_OMIT_AUTOINIT
- rc = sqlite3_initialize();
- if( rc ) return rc;
-#endif
- pVal = sqlite3ValueNew(0);
- sqlite3ValueSetStr(pVal, -1, zSql, SQLITE_UTF16NATIVE, SQLITE_STATIC);
- zSql8 = sqlite3ValueText(pVal, SQLITE_UTF8);
- if( zSql8 ){
- rc = sqlite3_complete(zSql8);
- }else{
- rc = SQLITE_NOMEM;
- }
- sqlite3ValueFree(pVal);
- return sqlite3ApiExit(0, rc);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-#endif /* SQLITE_OMIT_COMPLETE */
-
-/************** End of complete.c ********************************************/
-/************** Begin file main.c ********************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** Main file for the SQLite library. The routines in this file
-** implement the programmer interface to the library. Routines in
-** other files are for internal use by SQLite and should not be
-** accessed by users of the library.
-*/
-
-#ifdef SQLITE_ENABLE_FTS3
-/************** Include fts3.h in the middle of main.c ***********************/
-/************** Begin file fts3.h ********************************************/
-/*
-** 2006 Oct 10
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This header file is used by programs that want to link against the
-** FTS3 library. All it does is declare the sqlite3Fts3Init() interface.
-*/
-
-#if 0
-extern "C" {
-#endif /* __cplusplus */
-
-SQLITE_PRIVATE int sqlite3Fts3Init(sqlite3 *db);
-
-#if 0
-} /* extern "C" */
-#endif /* __cplusplus */
-
-/************** End of fts3.h ************************************************/
-/************** Continuing where we left off in main.c ***********************/
-#endif
-#ifdef SQLITE_ENABLE_RTREE
-/************** Include rtree.h in the middle of main.c **********************/
-/************** Begin file rtree.h *******************************************/
-/*
-** 2008 May 26
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This header file is used by programs that want to link against the
-** RTREE library. All it does is declare the sqlite3RtreeInit() interface.
-*/
-
-#if 0
-extern "C" {
-#endif /* __cplusplus */
-
-SQLITE_PRIVATE int sqlite3RtreeInit(sqlite3 *db);
-
-#if 0
-} /* extern "C" */
-#endif /* __cplusplus */
-
-/************** End of rtree.h ***********************************************/
-/************** Continuing where we left off in main.c ***********************/
-#endif
-#ifdef SQLITE_ENABLE_ICU
-/************** Include sqliteicu.h in the middle of main.c ******************/
-/************** Begin file sqliteicu.h ***************************************/
-/*
-** 2008 May 26
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This header file is used by programs that want to link against the
-** ICU extension. All it does is declare the sqlite3IcuInit() interface.
-*/
-
-#if 0
-extern "C" {
-#endif /* __cplusplus */
-
-SQLITE_PRIVATE int sqlite3IcuInit(sqlite3 *db);
-
-#if 0
-} /* extern "C" */
-#endif /* __cplusplus */
-
-
-/************** End of sqliteicu.h *******************************************/
-/************** Continuing where we left off in main.c ***********************/
-#endif
-
-#ifndef SQLITE_AMALGAMATION
-/* IMPLEMENTATION-OF: R-46656-45156 The sqlite3_version[] string constant
-** contains the text of SQLITE_VERSION macro.
-*/
-SQLITE_API const char sqlite3_version[] = SQLITE_VERSION;
-#endif
-
-/* IMPLEMENTATION-OF: R-53536-42575 The sqlite3_libversion() function returns
-** a pointer to the to the sqlite3_version[] string constant.
-*/
-SQLITE_API const char *sqlite3_libversion(void){ return sqlite3_version; }
-
-/* IMPLEMENTATION-OF: R-63124-39300 The sqlite3_sourceid() function returns a
-** pointer to a string constant whose value is the same as the
-** SQLITE_SOURCE_ID C preprocessor macro.
-*/
-SQLITE_API const char *sqlite3_sourceid(void){ return SQLITE_SOURCE_ID; }
-
-/* IMPLEMENTATION-OF: R-35210-63508 The sqlite3_libversion_number() function
-** returns an integer equal to SQLITE_VERSION_NUMBER.
-*/
-SQLITE_API int sqlite3_libversion_number(void){ return SQLITE_VERSION_NUMBER; }
-
-/* IMPLEMENTATION-OF: R-20790-14025 The sqlite3_threadsafe() function returns
-** zero if and only if SQLite was compiled with mutexing code omitted due to
-** the SQLITE_THREADSAFE compile-time option being set to 0.
-*/
-SQLITE_API int sqlite3_threadsafe(void){ return SQLITE_THREADSAFE; }
-
-#if !defined(SQLITE_OMIT_TRACE) && defined(SQLITE_ENABLE_IOTRACE)
-/*
-** If the following function pointer is not NULL and if
-** SQLITE_ENABLE_IOTRACE is enabled, then messages describing
-** I/O active are written using this function. These messages
-** are intended for debugging activity only.
-*/
-SQLITE_PRIVATE void (*sqlite3IoTrace)(const char*, ...) = 0;
-#endif
-
-/*
-** If the following global variable points to a string which is the
-** name of a directory, then that directory will be used to store
-** temporary files.
-**
-** See also the "PRAGMA temp_store_directory" SQL command.
-*/
-SQLITE_API char *sqlite3_temp_directory = 0;
-
-/*
-** If the following global variable points to a string which is the
-** name of a directory, then that directory will be used to store
-** all database files specified with a relative pathname.
-**
-** See also the "PRAGMA data_store_directory" SQL command.
-*/
-SQLITE_API char *sqlite3_data_directory = 0;
-
-/*
-** Initialize SQLite.
-**
-** This routine must be called to initialize the memory allocation,
-** VFS, and mutex subsystems prior to doing any serious work with
-** SQLite. But as long as you do not compile with SQLITE_OMIT_AUTOINIT
-** this routine will be called automatically by key routines such as
-** sqlite3_open().
-**
-** This routine is a no-op except on its very first call for the process,
-** or for the first call after a call to sqlite3_shutdown.
-**
-** The first thread to call this routine runs the initialization to
-** completion. If subsequent threads call this routine before the first
-** thread has finished the initialization process, then the subsequent
-** threads must block until the first thread finishes with the initialization.
-**
-** The first thread might call this routine recursively. Recursive
-** calls to this routine should not block, of course. Otherwise the
-** initialization process would never complete.
-**
-** Let X be the first thread to enter this routine. Let Y be some other
-** thread. Then while the initial invocation of this routine by X is
-** incomplete, it is required that:
-**
-** * Calls to this routine from Y must block until the outer-most
-** call by X completes.
-**
-** * Recursive calls to this routine from thread X return immediately
-** without blocking.
-*/
-SQLITE_API int sqlite3_initialize(void){
- MUTEX_LOGIC( sqlite3_mutex *pMaster; ) /* The main static mutex */
- int rc; /* Result code */
-
-#ifdef SQLITE_OMIT_WSD
- rc = sqlite3_wsd_init(4096, 24);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-#endif
-
- /* If SQLite is already completely initialized, then this call
- ** to sqlite3_initialize() should be a no-op. But the initialization
- ** must be complete. So isInit must not be set until the very end
- ** of this routine.
- */
- if( sqlite3GlobalConfig.isInit ) return SQLITE_OK;
-
-#ifdef SQLITE_ENABLE_SQLLOG
- {
- extern void sqlite3_init_sqllog(void);
- sqlite3_init_sqllog();
- }
-#endif
-
- /* Make sure the mutex subsystem is initialized. If unable to
- ** initialize the mutex subsystem, return early with the error.
- ** If the system is so sick that we are unable to allocate a mutex,
- ** there is not much SQLite is going to be able to do.
- **
- ** The mutex subsystem must take care of serializing its own
- ** initialization.
- */
- rc = sqlite3MutexInit();
- if( rc ) return rc;
-
- /* Initialize the malloc() system and the recursive pInitMutex mutex.
- ** This operation is protected by the STATIC_MASTER mutex. Note that
- ** MutexAlloc() is called for a static mutex prior to initializing the
- ** malloc subsystem - this implies that the allocation of a static
- ** mutex must not require support from the malloc subsystem.
- */
- MUTEX_LOGIC( pMaster = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER); )
- sqlite3_mutex_enter(pMaster);
- sqlite3GlobalConfig.isMutexInit = 1;
- if( !sqlite3GlobalConfig.isMallocInit ){
- rc = sqlite3MallocInit();
- }
- if( rc==SQLITE_OK ){
- sqlite3GlobalConfig.isMallocInit = 1;
- if( !sqlite3GlobalConfig.pInitMutex ){
- sqlite3GlobalConfig.pInitMutex =
- sqlite3MutexAlloc(SQLITE_MUTEX_RECURSIVE);
- if( sqlite3GlobalConfig.bCoreMutex && !sqlite3GlobalConfig.pInitMutex ){
- rc = SQLITE_NOMEM;
- }
- }
- }
- if( rc==SQLITE_OK ){
- sqlite3GlobalConfig.nRefInitMutex++;
- }
- sqlite3_mutex_leave(pMaster);
-
- /* If rc is not SQLITE_OK at this point, then either the malloc
- ** subsystem could not be initialized or the system failed to allocate
- ** the pInitMutex mutex. Return an error in either case. */
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- /* Do the rest of the initialization under the recursive mutex so
- ** that we will be able to handle recursive calls into
- ** sqlite3_initialize(). The recursive calls normally come through
- ** sqlite3_os_init() when it invokes sqlite3_vfs_register(), but other
- ** recursive calls might also be possible.
- **
- ** IMPLEMENTATION-OF: R-00140-37445 SQLite automatically serializes calls
- ** to the xInit method, so the xInit method need not be threadsafe.
- **
- ** The following mutex is what serializes access to the appdef pcache xInit
- ** methods. The sqlite3_pcache_methods.xInit() all is embedded in the
- ** call to sqlite3PcacheInitialize().
- */
- sqlite3_mutex_enter(sqlite3GlobalConfig.pInitMutex);
- if( sqlite3GlobalConfig.isInit==0 && sqlite3GlobalConfig.inProgress==0 ){
- FuncDefHash *pHash = &GLOBAL(FuncDefHash, sqlite3GlobalFunctions);
- sqlite3GlobalConfig.inProgress = 1;
- memset(pHash, 0, sizeof(sqlite3GlobalFunctions));
- sqlite3RegisterGlobalFunctions();
- if( sqlite3GlobalConfig.isPCacheInit==0 ){
- rc = sqlite3PcacheInitialize();
- }
- if( rc==SQLITE_OK ){
- sqlite3GlobalConfig.isPCacheInit = 1;
- rc = sqlite3OsInit();
- }
- if( rc==SQLITE_OK ){
- sqlite3PCacheBufferSetup( sqlite3GlobalConfig.pPage,
- sqlite3GlobalConfig.szPage, sqlite3GlobalConfig.nPage);
- sqlite3GlobalConfig.isInit = 1;
- }
- sqlite3GlobalConfig.inProgress = 0;
- }
- sqlite3_mutex_leave(sqlite3GlobalConfig.pInitMutex);
-
- /* Go back under the static mutex and clean up the recursive
- ** mutex to prevent a resource leak.
- */
- sqlite3_mutex_enter(pMaster);
- sqlite3GlobalConfig.nRefInitMutex--;
- if( sqlite3GlobalConfig.nRefInitMutex<=0 ){
- assert( sqlite3GlobalConfig.nRefInitMutex==0 );
- sqlite3_mutex_free(sqlite3GlobalConfig.pInitMutex);
- sqlite3GlobalConfig.pInitMutex = 0;
- }
- sqlite3_mutex_leave(pMaster);
-
- /* The following is just a sanity check to make sure SQLite has
- ** been compiled correctly. It is important to run this code, but
- ** we don't want to run it too often and soak up CPU cycles for no
- ** reason. So we run it once during initialization.
- */
-#ifndef NDEBUG
-#ifndef SQLITE_OMIT_FLOATING_POINT
- /* This section of code's only "output" is via assert() statements. */
- if ( rc==SQLITE_OK ){
- u64 x = (((u64)1)<<63)-1;
- double y;
- assert(sizeof(x)==8);
- assert(sizeof(x)==sizeof(y));
- memcpy(&y, &x, 8);
- assert( sqlite3IsNaN(y) );
- }
-#endif
-#endif
-
- /* Do extra initialization steps requested by the SQLITE_EXTRA_INIT
- ** compile-time option.
- */
-#ifdef SQLITE_EXTRA_INIT
- if( rc==SQLITE_OK && sqlite3GlobalConfig.isInit ){
- int SQLITE_EXTRA_INIT(const char*);
- rc = SQLITE_EXTRA_INIT(0);
- }
-#endif
-
- return rc;
-}
-
-/*
-** Undo the effects of sqlite3_initialize(). Must not be called while
-** there are outstanding database connections or memory allocations or
-** while any part of SQLite is otherwise in use in any thread. This
-** routine is not threadsafe. But it is safe to invoke this routine
-** on when SQLite is already shut down. If SQLite is already shut down
-** when this routine is invoked, then this routine is a harmless no-op.
-*/
-SQLITE_API int sqlite3_shutdown(void){
- if( sqlite3GlobalConfig.isInit ){
-#ifdef SQLITE_EXTRA_SHUTDOWN
- void SQLITE_EXTRA_SHUTDOWN(void);
- SQLITE_EXTRA_SHUTDOWN();
-#endif
- sqlite3_os_end();
- sqlite3_reset_auto_extension();
- sqlite3GlobalConfig.isInit = 0;
- }
- if( sqlite3GlobalConfig.isPCacheInit ){
- sqlite3PcacheShutdown();
- sqlite3GlobalConfig.isPCacheInit = 0;
- }
- if( sqlite3GlobalConfig.isMallocInit ){
- sqlite3MallocEnd();
- sqlite3GlobalConfig.isMallocInit = 0;
-
-#ifndef SQLITE_OMIT_SHUTDOWN_DIRECTORIES
- /* The heap subsystem has now been shutdown and these values are supposed
- ** to be NULL or point to memory that was obtained from sqlite3_malloc(),
- ** which would rely on that heap subsystem; therefore, make sure these
- ** values cannot refer to heap memory that was just invalidated when the
- ** heap subsystem was shutdown. This is only done if the current call to
- ** this function resulted in the heap subsystem actually being shutdown.
- */
- sqlite3_data_directory = 0;
- sqlite3_temp_directory = 0;
-#endif
- }
- if( sqlite3GlobalConfig.isMutexInit ){
- sqlite3MutexEnd();
- sqlite3GlobalConfig.isMutexInit = 0;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** This API allows applications to modify the global configuration of
-** the SQLite library at run-time.
-**
-** This routine should only be called when there are no outstanding
-** database connections or memory allocations. This routine is not
-** threadsafe. Failure to heed these warnings can lead to unpredictable
-** behavior.
-*/
-SQLITE_API int sqlite3_config(int op, ...){
- va_list ap;
- int rc = SQLITE_OK;
-
- /* sqlite3_config() shall return SQLITE_MISUSE if it is invoked while
- ** the SQLite library is in use. */
- if( sqlite3GlobalConfig.isInit ) return SQLITE_MISUSE_BKPT;
-
- va_start(ap, op);
- switch( op ){
-
- /* Mutex configuration options are only available in a threadsafe
- ** compile.
- */
-#if defined(SQLITE_THREADSAFE) && SQLITE_THREADSAFE>0
- case SQLITE_CONFIG_SINGLETHREAD: {
- /* Disable all mutexing */
- sqlite3GlobalConfig.bCoreMutex = 0;
- sqlite3GlobalConfig.bFullMutex = 0;
- break;
- }
- case SQLITE_CONFIG_MULTITHREAD: {
- /* Disable mutexing of database connections */
- /* Enable mutexing of core data structures */
- sqlite3GlobalConfig.bCoreMutex = 1;
- sqlite3GlobalConfig.bFullMutex = 0;
- break;
- }
- case SQLITE_CONFIG_SERIALIZED: {
- /* Enable all mutexing */
- sqlite3GlobalConfig.bCoreMutex = 1;
- sqlite3GlobalConfig.bFullMutex = 1;
- break;
- }
- case SQLITE_CONFIG_MUTEX: {
- /* Specify an alternative mutex implementation */
- sqlite3GlobalConfig.mutex = *va_arg(ap, sqlite3_mutex_methods*);
- break;
- }
- case SQLITE_CONFIG_GETMUTEX: {
- /* Retrieve the current mutex implementation */
- *va_arg(ap, sqlite3_mutex_methods*) = sqlite3GlobalConfig.mutex;
- break;
- }
-#endif
-
-
- case SQLITE_CONFIG_MALLOC: {
- /* Specify an alternative malloc implementation */
- sqlite3GlobalConfig.m = *va_arg(ap, sqlite3_mem_methods*);
- break;
- }
- case SQLITE_CONFIG_GETMALLOC: {
- /* Retrieve the current malloc() implementation */
- if( sqlite3GlobalConfig.m.xMalloc==0 ) sqlite3MemSetDefault();
- *va_arg(ap, sqlite3_mem_methods*) = sqlite3GlobalConfig.m;
- break;
- }
- case SQLITE_CONFIG_MEMSTATUS: {
- /* Enable or disable the malloc status collection */
- sqlite3GlobalConfig.bMemstat = va_arg(ap, int);
- break;
- }
- case SQLITE_CONFIG_SCRATCH: {
- /* Designate a buffer for scratch memory space */
- sqlite3GlobalConfig.pScratch = va_arg(ap, void*);
- sqlite3GlobalConfig.szScratch = va_arg(ap, int);
- sqlite3GlobalConfig.nScratch = va_arg(ap, int);
- break;
- }
- case SQLITE_CONFIG_PAGECACHE: {
- /* Designate a buffer for page cache memory space */
- sqlite3GlobalConfig.pPage = va_arg(ap, void*);
- sqlite3GlobalConfig.szPage = va_arg(ap, int);
- sqlite3GlobalConfig.nPage = va_arg(ap, int);
- break;
- }
-
- case SQLITE_CONFIG_PCACHE: {
- /* no-op */
- break;
- }
- case SQLITE_CONFIG_GETPCACHE: {
- /* now an error */
- rc = SQLITE_ERROR;
- break;
- }
-
- case SQLITE_CONFIG_PCACHE2: {
- /* Specify an alternative page cache implementation */
- sqlite3GlobalConfig.pcache2 = *va_arg(ap, sqlite3_pcache_methods2*);
- break;
- }
- case SQLITE_CONFIG_GETPCACHE2: {
- if( sqlite3GlobalConfig.pcache2.xInit==0 ){
- sqlite3PCacheSetDefault();
- }
- *va_arg(ap, sqlite3_pcache_methods2*) = sqlite3GlobalConfig.pcache2;
- break;
- }
-
-#if defined(SQLITE_ENABLE_MEMSYS3) || defined(SQLITE_ENABLE_MEMSYS5)
- case SQLITE_CONFIG_HEAP: {
- /* Designate a buffer for heap memory space */
- sqlite3GlobalConfig.pHeap = va_arg(ap, void*);
- sqlite3GlobalConfig.nHeap = va_arg(ap, int);
- sqlite3GlobalConfig.mnReq = va_arg(ap, int);
-
- if( sqlite3GlobalConfig.mnReq<1 ){
- sqlite3GlobalConfig.mnReq = 1;
- }else if( sqlite3GlobalConfig.mnReq>(1<<12) ){
- /* cap min request size at 2^12 */
- sqlite3GlobalConfig.mnReq = (1<<12);
- }
-
- if( sqlite3GlobalConfig.pHeap==0 ){
- /* If the heap pointer is NULL, then restore the malloc implementation
- ** back to NULL pointers too. This will cause the malloc to go
- ** back to its default implementation when sqlite3_initialize() is
- ** run.
- */
- memset(&sqlite3GlobalConfig.m, 0, sizeof(sqlite3GlobalConfig.m));
- }else{
- /* The heap pointer is not NULL, then install one of the
- ** mem5.c/mem3.c methods. If neither ENABLE_MEMSYS3 nor
- ** ENABLE_MEMSYS5 is defined, return an error.
- */
-#ifdef SQLITE_ENABLE_MEMSYS3
- sqlite3GlobalConfig.m = *sqlite3MemGetMemsys3();
-#endif
-#ifdef SQLITE_ENABLE_MEMSYS5
- sqlite3GlobalConfig.m = *sqlite3MemGetMemsys5();
-#endif
- }
- break;
- }
-#endif
-
- case SQLITE_CONFIG_LOOKASIDE: {
- sqlite3GlobalConfig.szLookaside = va_arg(ap, int);
- sqlite3GlobalConfig.nLookaside = va_arg(ap, int);
- break;
- }
-
- /* Record a pointer to the logger funcction and its first argument.
- ** The default is NULL. Logging is disabled if the function pointer is
- ** NULL.
- */
- case SQLITE_CONFIG_LOG: {
- /* MSVC is picky about pulling func ptrs from va lists.
- ** http://support.microsoft.com/kb/47961
- ** sqlite3GlobalConfig.xLog = va_arg(ap, void(*)(void*,int,const char*));
- */
- typedef void(*LOGFUNC_t)(void*,int,const char*);
- sqlite3GlobalConfig.xLog = va_arg(ap, LOGFUNC_t);
- sqlite3GlobalConfig.pLogArg = va_arg(ap, void*);
- break;
- }
-
- case SQLITE_CONFIG_URI: {
- sqlite3GlobalConfig.bOpenUri = va_arg(ap, int);
- break;
- }
-
- case SQLITE_CONFIG_COVERING_INDEX_SCAN: {
- sqlite3GlobalConfig.bUseCis = va_arg(ap, int);
- break;
- }
-
-#ifdef SQLITE_ENABLE_SQLLOG
- case SQLITE_CONFIG_SQLLOG: {
- typedef void(*SQLLOGFUNC_t)(void*, sqlite3*, const char*, int);
- sqlite3GlobalConfig.xSqllog = va_arg(ap, SQLLOGFUNC_t);
- sqlite3GlobalConfig.pSqllogArg = va_arg(ap, void *);
- break;
- }
-#endif
-
- default: {
- rc = SQLITE_ERROR;
- break;
- }
- }
- va_end(ap);
- return rc;
-}
-
-/*
-** Set up the lookaside buffers for a database connection.
-** Return SQLITE_OK on success.
-** If lookaside is already active, return SQLITE_BUSY.
-**
-** The sz parameter is the number of bytes in each lookaside slot.
-** The cnt parameter is the number of slots. If pStart is NULL the
-** space for the lookaside memory is obtained from sqlite3_malloc().
-** If pStart is not NULL then it is sz*cnt bytes of memory to use for
-** the lookaside memory.
-*/
-static int setupLookaside(sqlite3 *db, void *pBuf, int sz, int cnt){
- void *pStart;
- if( db->lookaside.nOut ){
- return SQLITE_BUSY;
- }
- /* Free any existing lookaside buffer for this handle before
- ** allocating a new one so we don't have to have space for
- ** both at the same time.
- */
- if( db->lookaside.bMalloced ){
- sqlite3_free(db->lookaside.pStart);
- }
- /* The size of a lookaside slot after ROUNDDOWN8 needs to be larger
- ** than a pointer to be useful.
- */
- sz = ROUNDDOWN8(sz); /* IMP: R-33038-09382 */
- if( sz<=(int)sizeof(LookasideSlot*) ) sz = 0;
- if( cnt<0 ) cnt = 0;
- if( sz==0 || cnt==0 ){
- sz = 0;
- pStart = 0;
- }else if( pBuf==0 ){
- sqlite3BeginBenignMalloc();
- pStart = sqlite3Malloc( sz*cnt ); /* IMP: R-61949-35727 */
- sqlite3EndBenignMalloc();
- if( pStart ) cnt = sqlite3MallocSize(pStart)/sz;
- }else{
- pStart = pBuf;
- }
- db->lookaside.pStart = pStart;
- db->lookaside.pFree = 0;
- db->lookaside.sz = (u16)sz;
- if( pStart ){
- int i;
- LookasideSlot *p;
- assert( sz > (int)sizeof(LookasideSlot*) );
- p = (LookasideSlot*)pStart;
- for(i=cnt-1; i>=0; i--){
- p->pNext = db->lookaside.pFree;
- db->lookaside.pFree = p;
- p = (LookasideSlot*)&((u8*)p)[sz];
- }
- db->lookaside.pEnd = p;
- db->lookaside.bEnabled = 1;
- db->lookaside.bMalloced = pBuf==0 ?1:0;
- }else{
- db->lookaside.pEnd = 0;
- db->lookaside.bEnabled = 0;
- db->lookaside.bMalloced = 0;
- }
- return SQLITE_OK;
-}
-
-/*
-** Return the mutex associated with a database connection.
-*/
-SQLITE_API sqlite3_mutex *sqlite3_db_mutex(sqlite3 *db){
- return db->mutex;
-}
-
-/*
-** Free up as much memory as we can from the given database
-** connection.
-*/
-SQLITE_API int sqlite3_db_release_memory(sqlite3 *db){
- int i;
- sqlite3_mutex_enter(db->mutex);
- sqlite3BtreeEnterAll(db);
- for(i=0; i<db->nDb; i++){
- Btree *pBt = db->aDb[i].pBt;
- if( pBt ){
- Pager *pPager = sqlite3BtreePager(pBt);
- sqlite3PagerShrink(pPager);
- }
- }
- sqlite3BtreeLeaveAll(db);
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_OK;
-}
-
-/*
-** Configuration settings for an individual database connection
-*/
-SQLITE_API int sqlite3_db_config(sqlite3 *db, int op, ...){
- va_list ap;
- int rc;
- va_start(ap, op);
- switch( op ){
- case SQLITE_DBCONFIG_LOOKASIDE: {
- void *pBuf = va_arg(ap, void*); /* IMP: R-26835-10964 */
- int sz = va_arg(ap, int); /* IMP: R-47871-25994 */
- int cnt = va_arg(ap, int); /* IMP: R-04460-53386 */
- rc = setupLookaside(db, pBuf, sz, cnt);
- break;
- }
- default: {
- static const struct {
- int op; /* The opcode */
- u32 mask; /* Mask of the bit in sqlite3.flags to set/clear */
- } aFlagOp[] = {
- { SQLITE_DBCONFIG_ENABLE_FKEY, SQLITE_ForeignKeys },
- { SQLITE_DBCONFIG_ENABLE_TRIGGER, SQLITE_EnableTrigger },
- };
- unsigned int i;
- rc = SQLITE_ERROR; /* IMP: R-42790-23372 */
- for(i=0; i<ArraySize(aFlagOp); i++){
- if( aFlagOp[i].op==op ){
- int onoff = va_arg(ap, int);
- int *pRes = va_arg(ap, int*);
- int oldFlags = db->flags;
- if( onoff>0 ){
- db->flags |= aFlagOp[i].mask;
- }else if( onoff==0 ){
- db->flags &= ~aFlagOp[i].mask;
- }
- if( oldFlags!=db->flags ){
- sqlite3ExpirePreparedStatements(db);
- }
- if( pRes ){
- *pRes = (db->flags & aFlagOp[i].mask)!=0;
- }
- rc = SQLITE_OK;
- break;
- }
- }
- break;
- }
- }
- va_end(ap);
- return rc;
-}
-
-
-/*
-** Return true if the buffer z[0..n-1] contains all spaces.
-*/
-static int allSpaces(const char *z, int n){
- while( n>0 && z[n-1]==' ' ){ n--; }
- return n==0;
-}
-
-/*
-** This is the default collating function named "BINARY" which is always
-** available.
-**
-** If the padFlag argument is not NULL then space padding at the end
-** of strings is ignored. This implements the RTRIM collation.
-*/
-static int binCollFunc(
- void *padFlag,
- int nKey1, const void *pKey1,
- int nKey2, const void *pKey2
-){
- int rc, n;
- n = nKey1<nKey2 ? nKey1 : nKey2;
- rc = memcmp(pKey1, pKey2, n);
- if( rc==0 ){
- if( padFlag
- && allSpaces(((char*)pKey1)+n, nKey1-n)
- && allSpaces(((char*)pKey2)+n, nKey2-n)
- ){
- /* Leave rc unchanged at 0 */
- }else{
- rc = nKey1 - nKey2;
- }
- }
- return rc;
-}
-
-/*
-** Another built-in collating sequence: NOCASE.
-**
-** This collating sequence is intended to be used for "case independant
-** comparison". SQLite's knowledge of upper and lower case equivalents
-** extends only to the 26 characters used in the English language.
-**
-** At the moment there is only a UTF-8 implementation.
-*/
-static int nocaseCollatingFunc(
- void *NotUsed,
- int nKey1, const void *pKey1,
- int nKey2, const void *pKey2
-){
- int r = sqlite3StrNICmp(
- (const char *)pKey1, (const char *)pKey2, (nKey1<nKey2)?nKey1:nKey2);
- UNUSED_PARAMETER(NotUsed);
- if( 0==r ){
- r = nKey1-nKey2;
- }
- return r;
-}
-
-/*
-** Return the ROWID of the most recent insert
-*/
-SQLITE_API sqlite_int64 sqlite3_last_insert_rowid(sqlite3 *db){
- return db->lastRowid;
-}
-
-/*
-** Return the number of changes in the most recent call to sqlite3_exec().
-*/
-SQLITE_API int sqlite3_changes(sqlite3 *db){
- return db->nChange;
-}
-
-/*
-** Return the number of changes since the database handle was opened.
-*/
-SQLITE_API int sqlite3_total_changes(sqlite3 *db){
- return db->nTotalChange;
-}
-
-/*
-** Close all open savepoints. This function only manipulates fields of the
-** database handle object, it does not close any savepoints that may be open
-** at the b-tree/pager level.
-*/
-SQLITE_PRIVATE void sqlite3CloseSavepoints(sqlite3 *db){
- while( db->pSavepoint ){
- Savepoint *pTmp = db->pSavepoint;
- db->pSavepoint = pTmp->pNext;
- sqlite3DbFree(db, pTmp);
- }
- db->nSavepoint = 0;
- db->nStatement = 0;
- db->isTransactionSavepoint = 0;
-}
-
-/*
-** Invoke the destructor function associated with FuncDef p, if any. Except,
-** if this is not the last copy of the function, do not invoke it. Multiple
-** copies of a single function are created when create_function() is called
-** with SQLITE_ANY as the encoding.
-*/
-static void functionDestroy(sqlite3 *db, FuncDef *p){
- FuncDestructor *pDestructor = p->pDestructor;
- if( pDestructor ){
- pDestructor->nRef--;
- if( pDestructor->nRef==0 ){
- pDestructor->xDestroy(pDestructor->pUserData);
- sqlite3DbFree(db, pDestructor);
- }
- }
-}
-
-/*
-** Disconnect all sqlite3_vtab objects that belong to database connection
-** db. This is called when db is being closed.
-*/
-static void disconnectAllVtab(sqlite3 *db){
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- int i;
- sqlite3BtreeEnterAll(db);
- for(i=0; i<db->nDb; i++){
- Schema *pSchema = db->aDb[i].pSchema;
- if( db->aDb[i].pSchema ){
- HashElem *p;
- for(p=sqliteHashFirst(&pSchema->tblHash); p; p=sqliteHashNext(p)){
- Table *pTab = (Table *)sqliteHashData(p);
- if( IsVirtual(pTab) ) sqlite3VtabDisconnect(db, pTab);
- }
- }
- }
- sqlite3BtreeLeaveAll(db);
-#else
- UNUSED_PARAMETER(db);
-#endif
-}
-
-/*
-** Return TRUE if database connection db has unfinalized prepared
-** statements or unfinished sqlite3_backup objects.
-*/
-static int connectionIsBusy(sqlite3 *db){
- int j;
- assert( sqlite3_mutex_held(db->mutex) );
- if( db->pVdbe ) return 1;
- for(j=0; j<db->nDb; j++){
- Btree *pBt = db->aDb[j].pBt;
- if( pBt && sqlite3BtreeIsInBackup(pBt) ) return 1;
- }
- return 0;
-}
-
-/*
-** Close an existing SQLite database
-*/
-static int sqlite3Close(sqlite3 *db, int forceZombie){
- if( !db ){
- return SQLITE_OK;
- }
- if( !sqlite3SafetyCheckSickOrOk(db) ){
- return SQLITE_MISUSE_BKPT;
- }
- sqlite3_mutex_enter(db->mutex);
-
- /* Force xDisconnect calls on all virtual tables */
- disconnectAllVtab(db);
-
- /* If a transaction is open, the disconnectAllVtab() call above
- ** will not have called the xDisconnect() method on any virtual
- ** tables in the db->aVTrans[] array. The following sqlite3VtabRollback()
- ** call will do so. We need to do this before the check for active
- ** SQL statements below, as the v-table implementation may be storing
- ** some prepared statements internally.
- */
- sqlite3VtabRollback(db);
-
- /* Legacy behavior (sqlite3_close() behavior) is to return
- ** SQLITE_BUSY if the connection can not be closed immediately.
- */
- if( !forceZombie && connectionIsBusy(db) ){
- sqlite3Error(db, SQLITE_BUSY, "unable to close due to unfinalized "
- "statements or unfinished backups");
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_BUSY;
- }
-
-#ifdef SQLITE_ENABLE_SQLLOG
- if( sqlite3GlobalConfig.xSqllog ){
- /* Closing the handle. Fourth parameter is passed the value 2. */
- sqlite3GlobalConfig.xSqllog(sqlite3GlobalConfig.pSqllogArg, db, 0, 2);
- }
-#endif
-
- /* Convert the connection into a zombie and then close it.
- */
- db->magic = SQLITE_MAGIC_ZOMBIE;
- sqlite3LeaveMutexAndCloseZombie(db);
- return SQLITE_OK;
-}
-
-/*
-** Two variations on the public interface for closing a database
-** connection. The sqlite3_close() version returns SQLITE_BUSY and
-** leaves the connection option if there are unfinalized prepared
-** statements or unfinished sqlite3_backups. The sqlite3_close_v2()
-** version forces the connection to become a zombie if there are
-** unclosed resources, and arranges for deallocation when the last
-** prepare statement or sqlite3_backup closes.
-*/
-SQLITE_API int sqlite3_close(sqlite3 *db){ return sqlite3Close(db,0); }
-SQLITE_API int sqlite3_close_v2(sqlite3 *db){ return sqlite3Close(db,1); }
-
-
-/*
-** Close the mutex on database connection db.
-**
-** Furthermore, if database connection db is a zombie (meaning that there
-** has been a prior call to sqlite3_close(db) or sqlite3_close_v2(db)) and
-** every sqlite3_stmt has now been finalized and every sqlite3_backup has
-** finished, then free all resources.
-*/
-SQLITE_PRIVATE void sqlite3LeaveMutexAndCloseZombie(sqlite3 *db){
- HashElem *i; /* Hash table iterator */
- int j;
-
- /* If there are outstanding sqlite3_stmt or sqlite3_backup objects
- ** or if the connection has not yet been closed by sqlite3_close_v2(),
- ** then just leave the mutex and return.
- */
- if( db->magic!=SQLITE_MAGIC_ZOMBIE || connectionIsBusy(db) ){
- sqlite3_mutex_leave(db->mutex);
- return;
- }
-
- /* If we reach this point, it means that the database connection has
- ** closed all sqlite3_stmt and sqlite3_backup objects and has been
- ** passed to sqlite3_close (meaning that it is a zombie). Therefore,
- ** go ahead and free all resources.
- */
-
- /* Free any outstanding Savepoint structures. */
- sqlite3CloseSavepoints(db);
-
- /* Close all database connections */
- for(j=0; j<db->nDb; j++){
- struct Db *pDb = &db->aDb[j];
- if( pDb->pBt ){
- sqlite3BtreeClose(pDb->pBt);
- pDb->pBt = 0;
- if( j!=1 ){
- pDb->pSchema = 0;
- }
- }
- }
- /* Clear the TEMP schema separately and last */
- if( db->aDb[1].pSchema ){
- sqlite3SchemaClear(db->aDb[1].pSchema);
- }
- sqlite3VtabUnlockList(db);
-
- /* Free up the array of auxiliary databases */
- sqlite3CollapseDatabaseArray(db);
- assert( db->nDb<=2 );
- assert( db->aDb==db->aDbStatic );
-
- /* Tell the code in notify.c that the connection no longer holds any
- ** locks and does not require any further unlock-notify callbacks.
- */
- sqlite3ConnectionClosed(db);
-
- for(j=0; j<ArraySize(db->aFunc.a); j++){
- FuncDef *pNext, *pHash, *p;
- for(p=db->aFunc.a[j]; p; p=pHash){
- pHash = p->pHash;
- while( p ){
- functionDestroy(db, p);
- pNext = p->pNext;
- sqlite3DbFree(db, p);
- p = pNext;
- }
- }
- }
- for(i=sqliteHashFirst(&db->aCollSeq); i; i=sqliteHashNext(i)){
- CollSeq *pColl = (CollSeq *)sqliteHashData(i);
- /* Invoke any destructors registered for collation sequence user data. */
- for(j=0; j<3; j++){
- if( pColl[j].xDel ){
- pColl[j].xDel(pColl[j].pUser);
- }
- }
- sqlite3DbFree(db, pColl);
- }
- sqlite3HashClear(&db->aCollSeq);
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- for(i=sqliteHashFirst(&db->aModule); i; i=sqliteHashNext(i)){
- Module *pMod = (Module *)sqliteHashData(i);
- if( pMod->xDestroy ){
- pMod->xDestroy(pMod->pAux);
- }
- sqlite3DbFree(db, pMod);
- }
- sqlite3HashClear(&db->aModule);
-#endif
-
- sqlite3Error(db, SQLITE_OK, 0); /* Deallocates any cached error strings. */
- if( db->pErr ){
- sqlite3ValueFree(db->pErr);
- }
- sqlite3CloseExtensions(db);
-
- db->magic = SQLITE_MAGIC_ERROR;
-
- /* The temp-database schema is allocated differently from the other schema
- ** objects (using sqliteMalloc() directly, instead of sqlite3BtreeSchema()).
- ** So it needs to be freed here. Todo: Why not roll the temp schema into
- ** the same sqliteMalloc() as the one that allocates the database
- ** structure?
- */
- sqlite3DbFree(db, db->aDb[1].pSchema);
- sqlite3_mutex_leave(db->mutex);
- db->magic = SQLITE_MAGIC_CLOSED;
- sqlite3_mutex_free(db->mutex);
- assert( db->lookaside.nOut==0 ); /* Fails on a lookaside memory leak */
- if( db->lookaside.bMalloced ){
- sqlite3_free(db->lookaside.pStart);
- }
- sqlite3_free(db);
-}
-
-/*
-** Rollback all database files. If tripCode is not SQLITE_OK, then
-** any open cursors are invalidated ("tripped" - as in "tripping a circuit
-** breaker") and made to return tripCode if there are any further
-** attempts to use that cursor.
-*/
-SQLITE_PRIVATE void sqlite3RollbackAll(sqlite3 *db, int tripCode){
- int i;
- int inTrans = 0;
- assert( sqlite3_mutex_held(db->mutex) );
- sqlite3BeginBenignMalloc();
- for(i=0; i<db->nDb; i++){
- Btree *p = db->aDb[i].pBt;
- if( p ){
- if( sqlite3BtreeIsInTrans(p) ){
- inTrans = 1;
- }
- sqlite3BtreeRollback(p, tripCode);
- db->aDb[i].inTrans = 0;
- }
- }
- sqlite3VtabRollback(db);
- sqlite3EndBenignMalloc();
-
- if( (db->flags&SQLITE_InternChanges)!=0 && db->init.busy==0 ){
- sqlite3ExpirePreparedStatements(db);
- sqlite3ResetAllSchemasOfConnection(db);
- }
-
- /* Any deferred constraint violations have now been resolved. */
- db->nDeferredCons = 0;
-
- /* If one has been configured, invoke the rollback-hook callback */
- if( db->xRollbackCallback && (inTrans || !db->autoCommit) ){
- db->xRollbackCallback(db->pRollbackArg);
- }
-}
-
-/*
-** Return a static string that describes the kind of error specified in the
-** argument.
-*/
-SQLITE_PRIVATE const char *sqlite3ErrStr(int rc){
- static const char* const aMsg[] = {
- /* SQLITE_OK */ "not an error",
- /* SQLITE_ERROR */ "SQL logic error or missing database",
- /* SQLITE_INTERNAL */ 0,
- /* SQLITE_PERM */ "access permission denied",
- /* SQLITE_ABORT */ "callback requested query abort",
- /* SQLITE_BUSY */ "database is locked",
- /* SQLITE_LOCKED */ "database table is locked",
- /* SQLITE_NOMEM */ "out of memory",
- /* SQLITE_READONLY */ "attempt to write a readonly database",
- /* SQLITE_INTERRUPT */ "interrupted",
- /* SQLITE_IOERR */ "disk I/O error",
- /* SQLITE_CORRUPT */ "database disk image is malformed",
- /* SQLITE_NOTFOUND */ "unknown operation",
- /* SQLITE_FULL */ "database or disk is full",
- /* SQLITE_CANTOPEN */ "unable to open database file",
- /* SQLITE_PROTOCOL */ "locking protocol",
- /* SQLITE_EMPTY */ "table contains no data",
- /* SQLITE_SCHEMA */ "database schema has changed",
- /* SQLITE_TOOBIG */ "string or blob too big",
- /* SQLITE_CONSTRAINT */ "constraint failed",
- /* SQLITE_MISMATCH */ "datatype mismatch",
- /* SQLITE_MISUSE */ "library routine called out of sequence",
- /* SQLITE_NOLFS */ "large file support is disabled",
- /* SQLITE_AUTH */ "authorization denied",
- /* SQLITE_FORMAT */ "auxiliary database format error",
- /* SQLITE_RANGE */ "bind or column index out of range",
- /* SQLITE_NOTADB */ "file is encrypted or is not a database",
- };
- const char *zErr = "unknown error";
- switch( rc ){
- case SQLITE_ABORT_ROLLBACK: {
- zErr = "abort due to ROLLBACK";
- break;
- }
- default: {
- rc &= 0xff;
- if( ALWAYS(rc>=0) && rc<ArraySize(aMsg) && aMsg[rc]!=0 ){
- zErr = aMsg[rc];
- }
- break;
- }
- }
- return zErr;
-}
-
-/*
-** This routine implements a busy callback that sleeps and tries
-** again until a timeout value is reached. The timeout value is
-** an integer number of milliseconds passed in as the first
-** argument.
-*/
-static int sqliteDefaultBusyCallback(
- void *ptr, /* Database connection */
- int count /* Number of times table has been busy */
-){
-#if SQLITE_OS_WIN || (defined(HAVE_USLEEP) && HAVE_USLEEP)
- static const u8 delays[] =
- { 1, 2, 5, 10, 15, 20, 25, 25, 25, 50, 50, 100 };
- static const u8 totals[] =
- { 0, 1, 3, 8, 18, 33, 53, 78, 103, 128, 178, 228 };
-# define NDELAY ArraySize(delays)
- sqlite3 *db = (sqlite3 *)ptr;
- int timeout = db->busyTimeout;
- int delay, prior;
-
- assert( count>=0 );
- if( count < NDELAY ){
- delay = delays[count];
- prior = totals[count];
- }else{
- delay = delays[NDELAY-1];
- prior = totals[NDELAY-1] + delay*(count-(NDELAY-1));
- }
- if( prior + delay > timeout ){
- delay = timeout - prior;
- if( delay<=0 ) return 0;
- }
- sqlite3OsSleep(db->pVfs, delay*1000);
- return 1;
-#else
- sqlite3 *db = (sqlite3 *)ptr;
- int timeout = ((sqlite3 *)ptr)->busyTimeout;
- if( (count+1)*1000 > timeout ){
- return 0;
- }
- sqlite3OsSleep(db->pVfs, 1000000);
- return 1;
-#endif
-}
-
-/*
-** Invoke the given busy handler.
-**
-** This routine is called when an operation failed with a lock.
-** If this routine returns non-zero, the lock is retried. If it
-** returns 0, the operation aborts with an SQLITE_BUSY error.
-*/
-SQLITE_PRIVATE int sqlite3InvokeBusyHandler(BusyHandler *p){
- int rc;
- if( NEVER(p==0) || p->xFunc==0 || p->nBusy<0 ) return 0;
- rc = p->xFunc(p->pArg, p->nBusy);
- if( rc==0 ){
- p->nBusy = -1;
- }else{
- p->nBusy++;
- }
- return rc;
-}
-
-/*
-** This routine sets the busy callback for an Sqlite database to the
-** given callback function with the given argument.
-*/
-SQLITE_API int sqlite3_busy_handler(
- sqlite3 *db,
- int (*xBusy)(void*,int),
- void *pArg
-){
- sqlite3_mutex_enter(db->mutex);
- db->busyHandler.xFunc = xBusy;
- db->busyHandler.pArg = pArg;
- db->busyHandler.nBusy = 0;
- db->busyTimeout = 0;
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_OK;
-}
-
-#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
-/*
-** This routine sets the progress callback for an Sqlite database to the
-** given callback function with the given argument. The progress callback will
-** be invoked every nOps opcodes.
-*/
-SQLITE_API void sqlite3_progress_handler(
- sqlite3 *db,
- int nOps,
- int (*xProgress)(void*),
- void *pArg
-){
- sqlite3_mutex_enter(db->mutex);
- if( nOps>0 ){
- db->xProgress = xProgress;
- db->nProgressOps = nOps;
- db->pProgressArg = pArg;
- }else{
- db->xProgress = 0;
- db->nProgressOps = 0;
- db->pProgressArg = 0;
- }
- sqlite3_mutex_leave(db->mutex);
-}
-#endif
-
-
-/*
-** This routine installs a default busy handler that waits for the
-** specified number of milliseconds before returning 0.
-*/
-SQLITE_API int sqlite3_busy_timeout(sqlite3 *db, int ms){
- if( ms>0 ){
- sqlite3_busy_handler(db, sqliteDefaultBusyCallback, (void*)db);
- db->busyTimeout = ms;
- }else{
- sqlite3_busy_handler(db, 0, 0);
- }
- return SQLITE_OK;
-}
-
-/*
-** Cause any pending operation to stop at its earliest opportunity.
-*/
-SQLITE_API void sqlite3_interrupt(sqlite3 *db){
- db->u1.isInterrupted = 1;
-}
-
-
-/*
-** This function is exactly the same as sqlite3_create_function(), except
-** that it is designed to be called by internal code. The difference is
-** that if a malloc() fails in sqlite3_create_function(), an error code
-** is returned and the mallocFailed flag cleared.
-*/
-SQLITE_PRIVATE int sqlite3CreateFunc(
- sqlite3 *db,
- const char *zFunctionName,
- int nArg,
- int enc,
- void *pUserData,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value **),
- void (*xStep)(sqlite3_context*,int,sqlite3_value **),
- void (*xFinal)(sqlite3_context*),
- FuncDestructor *pDestructor
-){
- FuncDef *p;
- int nName;
-
- assert( sqlite3_mutex_held(db->mutex) );
- if( zFunctionName==0 ||
- (xFunc && (xFinal || xStep)) ||
- (!xFunc && (xFinal && !xStep)) ||
- (!xFunc && (!xFinal && xStep)) ||
- (nArg<-1 || nArg>SQLITE_MAX_FUNCTION_ARG) ||
- (255<(nName = sqlite3Strlen30( zFunctionName))) ){
- return SQLITE_MISUSE_BKPT;
- }
-
-#ifndef SQLITE_OMIT_UTF16
- /* If SQLITE_UTF16 is specified as the encoding type, transform this
- ** to one of SQLITE_UTF16LE or SQLITE_UTF16BE using the
- ** SQLITE_UTF16NATIVE macro. SQLITE_UTF16 is not used internally.
- **
- ** If SQLITE_ANY is specified, add three versions of the function
- ** to the hash table.
- */
- if( enc==SQLITE_UTF16 ){
- enc = SQLITE_UTF16NATIVE;
- }else if( enc==SQLITE_ANY ){
- int rc;
- rc = sqlite3CreateFunc(db, zFunctionName, nArg, SQLITE_UTF8,
- pUserData, xFunc, xStep, xFinal, pDestructor);
- if( rc==SQLITE_OK ){
- rc = sqlite3CreateFunc(db, zFunctionName, nArg, SQLITE_UTF16LE,
- pUserData, xFunc, xStep, xFinal, pDestructor);
- }
- if( rc!=SQLITE_OK ){
- return rc;
- }
- enc = SQLITE_UTF16BE;
- }
-#else
- enc = SQLITE_UTF8;
-#endif
-
- /* Check if an existing function is being overridden or deleted. If so,
- ** and there are active VMs, then return SQLITE_BUSY. If a function
- ** is being overridden/deleted but there are no active VMs, allow the
- ** operation to continue but invalidate all precompiled statements.
- */
- p = sqlite3FindFunction(db, zFunctionName, nName, nArg, (u8)enc, 0);
- if( p && p->iPrefEnc==enc && p->nArg==nArg ){
- if( db->activeVdbeCnt ){
- sqlite3Error(db, SQLITE_BUSY,
- "unable to delete/modify user-function due to active statements");
- assert( !db->mallocFailed );
- return SQLITE_BUSY;
- }else{
- sqlite3ExpirePreparedStatements(db);
- }
- }
-
- p = sqlite3FindFunction(db, zFunctionName, nName, nArg, (u8)enc, 1);
- assert(p || db->mallocFailed);
- if( !p ){
- return SQLITE_NOMEM;
- }
-
- /* If an older version of the function with a configured destructor is
- ** being replaced invoke the destructor function here. */
- functionDestroy(db, p);
-
- if( pDestructor ){
- pDestructor->nRef++;
- }
- p->pDestructor = pDestructor;
- p->flags = 0;
- p->xFunc = xFunc;
- p->xStep = xStep;
- p->xFinalize = xFinal;
- p->pUserData = pUserData;
- p->nArg = (u16)nArg;
- return SQLITE_OK;
-}
-
-/*
-** Create new user functions.
-*/
-SQLITE_API int sqlite3_create_function(
- sqlite3 *db,
- const char *zFunc,
- int nArg,
- int enc,
- void *p,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value **),
- void (*xStep)(sqlite3_context*,int,sqlite3_value **),
- void (*xFinal)(sqlite3_context*)
-){
- return sqlite3_create_function_v2(db, zFunc, nArg, enc, p, xFunc, xStep,
- xFinal, 0);
-}
-
-SQLITE_API int sqlite3_create_function_v2(
- sqlite3 *db,
- const char *zFunc,
- int nArg,
- int enc,
- void *p,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value **),
- void (*xStep)(sqlite3_context*,int,sqlite3_value **),
- void (*xFinal)(sqlite3_context*),
- void (*xDestroy)(void *)
-){
- int rc = SQLITE_ERROR;
- FuncDestructor *pArg = 0;
- sqlite3_mutex_enter(db->mutex);
- if( xDestroy ){
- pArg = (FuncDestructor *)sqlite3DbMallocZero(db, sizeof(FuncDestructor));
- if( !pArg ){
- xDestroy(p);
- goto out;
- }
- pArg->xDestroy = xDestroy;
- pArg->pUserData = p;
- }
- rc = sqlite3CreateFunc(db, zFunc, nArg, enc, p, xFunc, xStep, xFinal, pArg);
- if( pArg && pArg->nRef==0 ){
- assert( rc!=SQLITE_OK );
- xDestroy(p);
- sqlite3DbFree(db, pArg);
- }
-
- out:
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-#ifndef SQLITE_OMIT_UTF16
-SQLITE_API int sqlite3_create_function16(
- sqlite3 *db,
- const void *zFunctionName,
- int nArg,
- int eTextRep,
- void *p,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*)
-){
- int rc;
- char *zFunc8;
- sqlite3_mutex_enter(db->mutex);
- assert( !db->mallocFailed );
- zFunc8 = sqlite3Utf16to8(db, zFunctionName, -1, SQLITE_UTF16NATIVE);
- rc = sqlite3CreateFunc(db, zFunc8, nArg, eTextRep, p, xFunc, xStep, xFinal,0);
- sqlite3DbFree(db, zFunc8);
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-#endif
-
-
-/*
-** Declare that a function has been overloaded by a virtual table.
-**
-** If the function already exists as a regular global function, then
-** this routine is a no-op. If the function does not exist, then create
-** a new one that always throws a run-time error.
-**
-** When virtual tables intend to provide an overloaded function, they
-** should call this routine to make sure the global function exists.
-** A global function must exist in order for name resolution to work
-** properly.
-*/
-SQLITE_API int sqlite3_overload_function(
- sqlite3 *db,
- const char *zName,
- int nArg
-){
- int nName = sqlite3Strlen30(zName);
- int rc = SQLITE_OK;
- sqlite3_mutex_enter(db->mutex);
- if( sqlite3FindFunction(db, zName, nName, nArg, SQLITE_UTF8, 0)==0 ){
- rc = sqlite3CreateFunc(db, zName, nArg, SQLITE_UTF8,
- 0, sqlite3InvalidFunction, 0, 0, 0);
- }
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-#ifndef SQLITE_OMIT_TRACE
-/*
-** Register a trace function. The pArg from the previously registered trace
-** is returned.
-**
-** A NULL trace function means that no tracing is executes. A non-NULL
-** trace is a pointer to a function that is invoked at the start of each
-** SQL statement.
-*/
-SQLITE_API void *sqlite3_trace(sqlite3 *db, void (*xTrace)(void*,const char*), void *pArg){
- void *pOld;
- sqlite3_mutex_enter(db->mutex);
- pOld = db->pTraceArg;
- db->xTrace = xTrace;
- db->pTraceArg = pArg;
- sqlite3_mutex_leave(db->mutex);
- return pOld;
-}
-/*
-** Register a profile function. The pArg from the previously registered
-** profile function is returned.
-**
-** A NULL profile function means that no profiling is executes. A non-NULL
-** profile is a pointer to a function that is invoked at the conclusion of
-** each SQL statement that is run.
-*/
-SQLITE_API void *sqlite3_profile(
- sqlite3 *db,
- void (*xProfile)(void*,const char*,sqlite_uint64),
- void *pArg
-){
- void *pOld;
- sqlite3_mutex_enter(db->mutex);
- pOld = db->pProfileArg;
- db->xProfile = xProfile;
- db->pProfileArg = pArg;
- sqlite3_mutex_leave(db->mutex);
- return pOld;
-}
-#endif /* SQLITE_OMIT_TRACE */
-
-/*
-** Register a function to be invoked when a transaction commits.
-** If the invoked function returns non-zero, then the commit becomes a
-** rollback.
-*/
-SQLITE_API void *sqlite3_commit_hook(
- sqlite3 *db, /* Attach the hook to this database */
- int (*xCallback)(void*), /* Function to invoke on each commit */
- void *pArg /* Argument to the function */
-){
- void *pOld;
- sqlite3_mutex_enter(db->mutex);
- pOld = db->pCommitArg;
- db->xCommitCallback = xCallback;
- db->pCommitArg = pArg;
- sqlite3_mutex_leave(db->mutex);
- return pOld;
-}
-
-/*
-** Register a callback to be invoked each time a row is updated,
-** inserted or deleted using this database connection.
-*/
-SQLITE_API void *sqlite3_update_hook(
- sqlite3 *db, /* Attach the hook to this database */
- void (*xCallback)(void*,int,char const *,char const *,sqlite_int64),
- void *pArg /* Argument to the function */
-){
- void *pRet;
- sqlite3_mutex_enter(db->mutex);
- pRet = db->pUpdateArg;
- db->xUpdateCallback = xCallback;
- db->pUpdateArg = pArg;
- sqlite3_mutex_leave(db->mutex);
- return pRet;
-}
-
-/*
-** Register a callback to be invoked each time a transaction is rolled
-** back by this database connection.
-*/
-SQLITE_API void *sqlite3_rollback_hook(
- sqlite3 *db, /* Attach the hook to this database */
- void (*xCallback)(void*), /* Callback function */
- void *pArg /* Argument to the function */
-){
- void *pRet;
- sqlite3_mutex_enter(db->mutex);
- pRet = db->pRollbackArg;
- db->xRollbackCallback = xCallback;
- db->pRollbackArg = pArg;
- sqlite3_mutex_leave(db->mutex);
- return pRet;
-}
-
-#ifndef SQLITE_OMIT_WAL
-/*
-** The sqlite3_wal_hook() callback registered by sqlite3_wal_autocheckpoint().
-** Invoke sqlite3_wal_checkpoint if the number of frames in the log file
-** is greater than sqlite3.pWalArg cast to an integer (the value configured by
-** wal_autocheckpoint()).
-*/
-SQLITE_PRIVATE int sqlite3WalDefaultHook(
- void *pClientData, /* Argument */
- sqlite3 *db, /* Connection */
- const char *zDb, /* Database */
- int nFrame /* Size of WAL */
-){
- if( nFrame>=SQLITE_PTR_TO_INT(pClientData) ){
- sqlite3BeginBenignMalloc();
- sqlite3_wal_checkpoint(db, zDb);
- sqlite3EndBenignMalloc();
- }
- return SQLITE_OK;
-}
-#endif /* SQLITE_OMIT_WAL */
-
-/*
-** Configure an sqlite3_wal_hook() callback to automatically checkpoint
-** a database after committing a transaction if there are nFrame or
-** more frames in the log file. Passing zero or a negative value as the
-** nFrame parameter disables automatic checkpoints entirely.
-**
-** The callback registered by this function replaces any existing callback
-** registered using sqlite3_wal_hook(). Likewise, registering a callback
-** using sqlite3_wal_hook() disables the automatic checkpoint mechanism
-** configured by this function.
-*/
-SQLITE_API int sqlite3_wal_autocheckpoint(sqlite3 *db, int nFrame){
-#ifdef SQLITE_OMIT_WAL
- UNUSED_PARAMETER(db);
- UNUSED_PARAMETER(nFrame);
-#else
- if( nFrame>0 ){
- sqlite3_wal_hook(db, sqlite3WalDefaultHook, SQLITE_INT_TO_PTR(nFrame));
- }else{
- sqlite3_wal_hook(db, 0, 0);
- }
-#endif
- return SQLITE_OK;
-}
-
-/*
-** Register a callback to be invoked each time a transaction is written
-** into the write-ahead-log by this database connection.
-*/
-SQLITE_API void *sqlite3_wal_hook(
- sqlite3 *db, /* Attach the hook to this db handle */
- int(*xCallback)(void *, sqlite3*, const char*, int),
- void *pArg /* First argument passed to xCallback() */
-){
-#ifndef SQLITE_OMIT_WAL
- void *pRet;
- sqlite3_mutex_enter(db->mutex);
- pRet = db->pWalArg;
- db->xWalCallback = xCallback;
- db->pWalArg = pArg;
- sqlite3_mutex_leave(db->mutex);
- return pRet;
-#else
- return 0;
-#endif
-}
-
-/*
-** Checkpoint database zDb.
-*/
-SQLITE_API int sqlite3_wal_checkpoint_v2(
- sqlite3 *db, /* Database handle */
- const char *zDb, /* Name of attached database (or NULL) */
- int eMode, /* SQLITE_CHECKPOINT_* value */
- int *pnLog, /* OUT: Size of WAL log in frames */
- int *pnCkpt /* OUT: Total number of frames checkpointed */
-){
-#ifdef SQLITE_OMIT_WAL
- return SQLITE_OK;
-#else
- int rc; /* Return code */
- int iDb = SQLITE_MAX_ATTACHED; /* sqlite3.aDb[] index of db to checkpoint */
-
- /* Initialize the output variables to -1 in case an error occurs. */
- if( pnLog ) *pnLog = -1;
- if( pnCkpt ) *pnCkpt = -1;
-
- assert( SQLITE_CHECKPOINT_FULL>SQLITE_CHECKPOINT_PASSIVE );
- assert( SQLITE_CHECKPOINT_FULL<SQLITE_CHECKPOINT_RESTART );
- assert( SQLITE_CHECKPOINT_PASSIVE+2==SQLITE_CHECKPOINT_RESTART );
- if( eMode<SQLITE_CHECKPOINT_PASSIVE || eMode>SQLITE_CHECKPOINT_RESTART ){
- return SQLITE_MISUSE;
- }
-
- sqlite3_mutex_enter(db->mutex);
- if( zDb && zDb[0] ){
- iDb = sqlite3FindDbName(db, zDb);
- }
- if( iDb<0 ){
- rc = SQLITE_ERROR;
- sqlite3Error(db, SQLITE_ERROR, "unknown database: %s", zDb);
- }else{
- rc = sqlite3Checkpoint(db, iDb, eMode, pnLog, pnCkpt);
- sqlite3Error(db, rc, 0);
- }
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-#endif
-}
-
-
-/*
-** Checkpoint database zDb. If zDb is NULL, or if the buffer zDb points
-** to contains a zero-length string, all attached databases are
-** checkpointed.
-*/
-SQLITE_API int sqlite3_wal_checkpoint(sqlite3 *db, const char *zDb){
- return sqlite3_wal_checkpoint_v2(db, zDb, SQLITE_CHECKPOINT_PASSIVE, 0, 0);
-}
-
-#ifndef SQLITE_OMIT_WAL
-/*
-** Run a checkpoint on database iDb. This is a no-op if database iDb is
-** not currently open in WAL mode.
-**
-** If a transaction is open on the database being checkpointed, this
-** function returns SQLITE_LOCKED and a checkpoint is not attempted. If
-** an error occurs while running the checkpoint, an SQLite error code is
-** returned (i.e. SQLITE_IOERR). Otherwise, SQLITE_OK.
-**
-** The mutex on database handle db should be held by the caller. The mutex
-** associated with the specific b-tree being checkpointed is taken by
-** this function while the checkpoint is running.
-**
-** If iDb is passed SQLITE_MAX_ATTACHED, then all attached databases are
-** checkpointed. If an error is encountered it is returned immediately -
-** no attempt is made to checkpoint any remaining databases.
-**
-** Parameter eMode is one of SQLITE_CHECKPOINT_PASSIVE, FULL or RESTART.
-*/
-SQLITE_PRIVATE int sqlite3Checkpoint(sqlite3 *db, int iDb, int eMode, int *pnLog, int *pnCkpt){
- int rc = SQLITE_OK; /* Return code */
- int i; /* Used to iterate through attached dbs */
- int bBusy = 0; /* True if SQLITE_BUSY has been encountered */
-
- assert( sqlite3_mutex_held(db->mutex) );
- assert( !pnLog || *pnLog==-1 );
- assert( !pnCkpt || *pnCkpt==-1 );
-
- for(i=0; i<db->nDb && rc==SQLITE_OK; i++){
- if( i==iDb || iDb==SQLITE_MAX_ATTACHED ){
- rc = sqlite3BtreeCheckpoint(db->aDb[i].pBt, eMode, pnLog, pnCkpt);
- pnLog = 0;
- pnCkpt = 0;
- if( rc==SQLITE_BUSY ){
- bBusy = 1;
- rc = SQLITE_OK;
- }
- }
- }
-
- return (rc==SQLITE_OK && bBusy) ? SQLITE_BUSY : rc;
-}
-#endif /* SQLITE_OMIT_WAL */
-
-/*
-** This function returns true if main-memory should be used instead of
-** a temporary file for transient pager files and statement journals.
-** The value returned depends on the value of db->temp_store (runtime
-** parameter) and the compile time value of SQLITE_TEMP_STORE. The
-** following table describes the relationship between these two values
-** and this functions return value.
-**
-** SQLITE_TEMP_STORE db->temp_store Location of temporary database
-** ----------------- -------------- ------------------------------
-** 0 any file (return 0)
-** 1 1 file (return 0)
-** 1 2 memory (return 1)
-** 1 0 file (return 0)
-** 2 1 file (return 0)
-** 2 2 memory (return 1)
-** 2 0 memory (return 1)
-** 3 any memory (return 1)
-*/
-SQLITE_PRIVATE int sqlite3TempInMemory(const sqlite3 *db){
-#if SQLITE_TEMP_STORE==1
- return ( db->temp_store==2 );
-#endif
-#if SQLITE_TEMP_STORE==2
- return ( db->temp_store!=1 );
-#endif
-#if SQLITE_TEMP_STORE==3
- return 1;
-#endif
-#if SQLITE_TEMP_STORE<1 || SQLITE_TEMP_STORE>3
- return 0;
-#endif
-}
-
-/*
-** Return UTF-8 encoded English language explanation of the most recent
-** error.
-*/
-SQLITE_API const char *sqlite3_errmsg(sqlite3 *db){
- const char *z;
- if( !db ){
- return sqlite3ErrStr(SQLITE_NOMEM);
- }
- if( !sqlite3SafetyCheckSickOrOk(db) ){
- return sqlite3ErrStr(SQLITE_MISUSE_BKPT);
- }
- sqlite3_mutex_enter(db->mutex);
- if( db->mallocFailed ){
- z = sqlite3ErrStr(SQLITE_NOMEM);
- }else{
- z = (char*)sqlite3_value_text(db->pErr);
- assert( !db->mallocFailed );
- if( z==0 ){
- z = sqlite3ErrStr(db->errCode);
- }
- }
- sqlite3_mutex_leave(db->mutex);
- return z;
-}
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** Return UTF-16 encoded English language explanation of the most recent
-** error.
-*/
-SQLITE_API const void *sqlite3_errmsg16(sqlite3 *db){
- static const u16 outOfMem[] = {
- 'o', 'u', 't', ' ', 'o', 'f', ' ', 'm', 'e', 'm', 'o', 'r', 'y', 0
- };
- static const u16 misuse[] = {
- 'l', 'i', 'b', 'r', 'a', 'r', 'y', ' ',
- 'r', 'o', 'u', 't', 'i', 'n', 'e', ' ',
- 'c', 'a', 'l', 'l', 'e', 'd', ' ',
- 'o', 'u', 't', ' ',
- 'o', 'f', ' ',
- 's', 'e', 'q', 'u', 'e', 'n', 'c', 'e', 0
- };
-
- const void *z;
- if( !db ){
- return (void *)outOfMem;
- }
- if( !sqlite3SafetyCheckSickOrOk(db) ){
- return (void *)misuse;
- }
- sqlite3_mutex_enter(db->mutex);
- if( db->mallocFailed ){
- z = (void *)outOfMem;
- }else{
- z = sqlite3_value_text16(db->pErr);
- if( z==0 ){
- sqlite3ValueSetStr(db->pErr, -1, sqlite3ErrStr(db->errCode),
- SQLITE_UTF8, SQLITE_STATIC);
- z = sqlite3_value_text16(db->pErr);
- }
- /* A malloc() may have failed within the call to sqlite3_value_text16()
- ** above. If this is the case, then the db->mallocFailed flag needs to
- ** be cleared before returning. Do this directly, instead of via
- ** sqlite3ApiExit(), to avoid setting the database handle error message.
- */
- db->mallocFailed = 0;
- }
- sqlite3_mutex_leave(db->mutex);
- return z;
-}
-#endif /* SQLITE_OMIT_UTF16 */
-
-/*
-** Return the most recent error code generated by an SQLite routine. If NULL is
-** passed to this function, we assume a malloc() failed during sqlite3_open().
-*/
-SQLITE_API int sqlite3_errcode(sqlite3 *db){
- if( db && !sqlite3SafetyCheckSickOrOk(db) ){
- return SQLITE_MISUSE_BKPT;
- }
- if( !db || db->mallocFailed ){
- return SQLITE_NOMEM;
- }
- return db->errCode & db->errMask;
-}
-SQLITE_API int sqlite3_extended_errcode(sqlite3 *db){
- if( db && !sqlite3SafetyCheckSickOrOk(db) ){
- return SQLITE_MISUSE_BKPT;
- }
- if( !db || db->mallocFailed ){
- return SQLITE_NOMEM;
- }
- return db->errCode;
-}
-
-/*
-** Return a string that describes the kind of error specified in the
-** argument. For now, this simply calls the internal sqlite3ErrStr()
-** function.
-*/
-SQLITE_API const char *sqlite3_errstr(int rc){
- return sqlite3ErrStr(rc);
-}
-
-/*
-** Create a new collating function for database "db". The name is zName
-** and the encoding is enc.
-*/
-static int createCollation(
- sqlite3* db,
- const char *zName,
- u8 enc,
- void* pCtx,
- int(*xCompare)(void*,int,const void*,int,const void*),
- void(*xDel)(void*)
-){
- CollSeq *pColl;
- int enc2;
- int nName = sqlite3Strlen30(zName);
-
- assert( sqlite3_mutex_held(db->mutex) );
-
- /* If SQLITE_UTF16 is specified as the encoding type, transform this
- ** to one of SQLITE_UTF16LE or SQLITE_UTF16BE using the
- ** SQLITE_UTF16NATIVE macro. SQLITE_UTF16 is not used internally.
- */
- enc2 = enc;
- testcase( enc2==SQLITE_UTF16 );
- testcase( enc2==SQLITE_UTF16_ALIGNED );
- if( enc2==SQLITE_UTF16 || enc2==SQLITE_UTF16_ALIGNED ){
- enc2 = SQLITE_UTF16NATIVE;
- }
- if( enc2<SQLITE_UTF8 || enc2>SQLITE_UTF16BE ){
- return SQLITE_MISUSE_BKPT;
- }
-
- /* Check if this call is removing or replacing an existing collation
- ** sequence. If so, and there are active VMs, return busy. If there
- ** are no active VMs, invalidate any pre-compiled statements.
- */
- pColl = sqlite3FindCollSeq(db, (u8)enc2, zName, 0);
- if( pColl && pColl->xCmp ){
- if( db->activeVdbeCnt ){
- sqlite3Error(db, SQLITE_BUSY,
- "unable to delete/modify collation sequence due to active statements");
- return SQLITE_BUSY;
- }
- sqlite3ExpirePreparedStatements(db);
-
- /* If collation sequence pColl was created directly by a call to
- ** sqlite3_create_collation, and not generated by synthCollSeq(),
- ** then any copies made by synthCollSeq() need to be invalidated.
- ** Also, collation destructor - CollSeq.xDel() - function may need
- ** to be called.
- */
- if( (pColl->enc & ~SQLITE_UTF16_ALIGNED)==enc2 ){
- CollSeq *aColl = sqlite3HashFind(&db->aCollSeq, zName, nName);
- int j;
- for(j=0; j<3; j++){
- CollSeq *p = &aColl[j];
- if( p->enc==pColl->enc ){
- if( p->xDel ){
- p->xDel(p->pUser);
- }
- p->xCmp = 0;
- }
- }
- }
- }
-
- pColl = sqlite3FindCollSeq(db, (u8)enc2, zName, 1);
- if( pColl==0 ) return SQLITE_NOMEM;
- pColl->xCmp = xCompare;
- pColl->pUser = pCtx;
- pColl->xDel = xDel;
- pColl->enc = (u8)(enc2 | (enc & SQLITE_UTF16_ALIGNED));
- sqlite3Error(db, SQLITE_OK, 0);
- return SQLITE_OK;
-}
-
-
-/*
-** This array defines hard upper bounds on limit values. The
-** initializer must be kept in sync with the SQLITE_LIMIT_*
-** #defines in sqlite3.h.
-*/
-static const int aHardLimit[] = {
- SQLITE_MAX_LENGTH,
- SQLITE_MAX_SQL_LENGTH,
- SQLITE_MAX_COLUMN,
- SQLITE_MAX_EXPR_DEPTH,
- SQLITE_MAX_COMPOUND_SELECT,
- SQLITE_MAX_VDBE_OP,
- SQLITE_MAX_FUNCTION_ARG,
- SQLITE_MAX_ATTACHED,
- SQLITE_MAX_LIKE_PATTERN_LENGTH,
- SQLITE_MAX_VARIABLE_NUMBER,
- SQLITE_MAX_TRIGGER_DEPTH,
-};
-
-/*
-** Make sure the hard limits are set to reasonable values
-*/
-#if SQLITE_MAX_LENGTH<100
-# error SQLITE_MAX_LENGTH must be at least 100
-#endif
-#if SQLITE_MAX_SQL_LENGTH<100
-# error SQLITE_MAX_SQL_LENGTH must be at least 100
-#endif
-#if SQLITE_MAX_SQL_LENGTH>SQLITE_MAX_LENGTH
-# error SQLITE_MAX_SQL_LENGTH must not be greater than SQLITE_MAX_LENGTH
-#endif
-#if SQLITE_MAX_COMPOUND_SELECT<2
-# error SQLITE_MAX_COMPOUND_SELECT must be at least 2
-#endif
-#if SQLITE_MAX_VDBE_OP<40
-# error SQLITE_MAX_VDBE_OP must be at least 40
-#endif
-#if SQLITE_MAX_FUNCTION_ARG<0 || SQLITE_MAX_FUNCTION_ARG>1000
-# error SQLITE_MAX_FUNCTION_ARG must be between 0 and 1000
-#endif
-#if SQLITE_MAX_ATTACHED<0 || SQLITE_MAX_ATTACHED>62
-# error SQLITE_MAX_ATTACHED must be between 0 and 62
-#endif
-#if SQLITE_MAX_LIKE_PATTERN_LENGTH<1
-# error SQLITE_MAX_LIKE_PATTERN_LENGTH must be at least 1
-#endif
-#if SQLITE_MAX_COLUMN>32767
-# error SQLITE_MAX_COLUMN must not exceed 32767
-#endif
-#if SQLITE_MAX_TRIGGER_DEPTH<1
-# error SQLITE_MAX_TRIGGER_DEPTH must be at least 1
-#endif
-
-
-/*
-** Change the value of a limit. Report the old value.
-** If an invalid limit index is supplied, report -1.
-** Make no changes but still report the old value if the
-** new limit is negative.
-**
-** A new lower limit does not shrink existing constructs.
-** It merely prevents new constructs that exceed the limit
-** from forming.
-*/
-SQLITE_API int sqlite3_limit(sqlite3 *db, int limitId, int newLimit){
- int oldLimit;
-
-
- /* EVIDENCE-OF: R-30189-54097 For each limit category SQLITE_LIMIT_NAME
- ** there is a hard upper bound set at compile-time by a C preprocessor
- ** macro called SQLITE_MAX_NAME. (The "_LIMIT_" in the name is changed to
- ** "_MAX_".)
- */
- assert( aHardLimit[SQLITE_LIMIT_LENGTH]==SQLITE_MAX_LENGTH );
- assert( aHardLimit[SQLITE_LIMIT_SQL_LENGTH]==SQLITE_MAX_SQL_LENGTH );
- assert( aHardLimit[SQLITE_LIMIT_COLUMN]==SQLITE_MAX_COLUMN );
- assert( aHardLimit[SQLITE_LIMIT_EXPR_DEPTH]==SQLITE_MAX_EXPR_DEPTH );
- assert( aHardLimit[SQLITE_LIMIT_COMPOUND_SELECT]==SQLITE_MAX_COMPOUND_SELECT);
- assert( aHardLimit[SQLITE_LIMIT_VDBE_OP]==SQLITE_MAX_VDBE_OP );
- assert( aHardLimit[SQLITE_LIMIT_FUNCTION_ARG]==SQLITE_MAX_FUNCTION_ARG );
- assert( aHardLimit[SQLITE_LIMIT_ATTACHED]==SQLITE_MAX_ATTACHED );
- assert( aHardLimit[SQLITE_LIMIT_LIKE_PATTERN_LENGTH]==
- SQLITE_MAX_LIKE_PATTERN_LENGTH );
- assert( aHardLimit[SQLITE_LIMIT_VARIABLE_NUMBER]==SQLITE_MAX_VARIABLE_NUMBER);
- assert( aHardLimit[SQLITE_LIMIT_TRIGGER_DEPTH]==SQLITE_MAX_TRIGGER_DEPTH );
- assert( SQLITE_LIMIT_TRIGGER_DEPTH==(SQLITE_N_LIMIT-1) );
-
-
- if( limitId<0 || limitId>=SQLITE_N_LIMIT ){
- return -1;
- }
- oldLimit = db->aLimit[limitId];
- if( newLimit>=0 ){ /* IMP: R-52476-28732 */
- if( newLimit>aHardLimit[limitId] ){
- newLimit = aHardLimit[limitId]; /* IMP: R-51463-25634 */
- }
- db->aLimit[limitId] = newLimit;
- }
- return oldLimit; /* IMP: R-53341-35419 */
-}
-
-/*
-** This function is used to parse both URIs and non-URI filenames passed by the
-** user to API functions sqlite3_open() or sqlite3_open_v2(), and for database
-** URIs specified as part of ATTACH statements.
-**
-** The first argument to this function is the name of the VFS to use (or
-** a NULL to signify the default VFS) if the URI does not contain a "vfs=xxx"
-** query parameter. The second argument contains the URI (or non-URI filename)
-** itself. When this function is called the *pFlags variable should contain
-** the default flags to open the database handle with. The value stored in
-** *pFlags may be updated before returning if the URI filename contains
-** "cache=xxx" or "mode=xxx" query parameters.
-**
-** If successful, SQLITE_OK is returned. In this case *ppVfs is set to point to
-** the VFS that should be used to open the database file. *pzFile is set to
-** point to a buffer containing the name of the file to open. It is the
-** responsibility of the caller to eventually call sqlite3_free() to release
-** this buffer.
-**
-** If an error occurs, then an SQLite error code is returned and *pzErrMsg
-** may be set to point to a buffer containing an English language error
-** message. It is the responsibility of the caller to eventually release
-** this buffer by calling sqlite3_free().
-*/
-SQLITE_PRIVATE int sqlite3ParseUri(
- const char *zDefaultVfs, /* VFS to use if no "vfs=xxx" query option */
- const char *zUri, /* Nul-terminated URI to parse */
- unsigned int *pFlags, /* IN/OUT: SQLITE_OPEN_XXX flags */
- sqlite3_vfs **ppVfs, /* OUT: VFS to use */
- char **pzFile, /* OUT: Filename component of URI */
- char **pzErrMsg /* OUT: Error message (if rc!=SQLITE_OK) */
-){
- int rc = SQLITE_OK;
- unsigned int flags = *pFlags;
- const char *zVfs = zDefaultVfs;
- char *zFile;
- char c;
- int nUri = sqlite3Strlen30(zUri);
-
- assert( *pzErrMsg==0 );
-
- if( ((flags & SQLITE_OPEN_URI) || sqlite3GlobalConfig.bOpenUri)
- && nUri>=5 && memcmp(zUri, "file:", 5)==0
- ){
- char *zOpt;
- int eState; /* Parser state when parsing URI */
- int iIn; /* Input character index */
- int iOut = 0; /* Output character index */
- int nByte = nUri+2; /* Bytes of space to allocate */
-
- /* Make sure the SQLITE_OPEN_URI flag is set to indicate to the VFS xOpen
- ** method that there may be extra parameters following the file-name. */
- flags |= SQLITE_OPEN_URI;
-
- for(iIn=0; iIn<nUri; iIn++) nByte += (zUri[iIn]=='&');
- zFile = sqlite3_malloc(nByte);
- if( !zFile ) return SQLITE_NOMEM;
-
- /* Discard the scheme and authority segments of the URI. */
- if( zUri[5]=='/' && zUri[6]=='/' ){
- iIn = 7;
- while( zUri[iIn] && zUri[iIn]!='/' ) iIn++;
-
- if( iIn!=7 && (iIn!=16 || memcmp("localhost", &zUri[7], 9)) ){
- *pzErrMsg = sqlite3_mprintf("invalid uri authority: %.*s",
- iIn-7, &zUri[7]);
- rc = SQLITE_ERROR;
- goto parse_uri_out;
- }
- }else{
- iIn = 5;
- }
-
- /* Copy the filename and any query parameters into the zFile buffer.
- ** Decode %HH escape codes along the way.
- **
- ** Within this loop, variable eState may be set to 0, 1 or 2, depending
- ** on the parsing context. As follows:
- **
- ** 0: Parsing file-name.
- ** 1: Parsing name section of a name=value query parameter.
- ** 2: Parsing value section of a name=value query parameter.
- */
- eState = 0;
- while( (c = zUri[iIn])!=0 && c!='#' ){
- iIn++;
- if( c=='%'
- && sqlite3Isxdigit(zUri[iIn])
- && sqlite3Isxdigit(zUri[iIn+1])
- ){
- int octet = (sqlite3HexToInt(zUri[iIn++]) << 4);
- octet += sqlite3HexToInt(zUri[iIn++]);
-
- assert( octet>=0 && octet<256 );
- if( octet==0 ){
- /* This branch is taken when "%00" appears within the URI. In this
- ** case we ignore all text in the remainder of the path, name or
- ** value currently being parsed. So ignore the current character
- ** and skip to the next "?", "=" or "&", as appropriate. */
- while( (c = zUri[iIn])!=0 && c!='#'
- && (eState!=0 || c!='?')
- && (eState!=1 || (c!='=' && c!='&'))
- && (eState!=2 || c!='&')
- ){
- iIn++;
- }
- continue;
- }
- c = octet;
- }else if( eState==1 && (c=='&' || c=='=') ){
- if( zFile[iOut-1]==0 ){
- /* An empty option name. Ignore this option altogether. */
- while( zUri[iIn] && zUri[iIn]!='#' && zUri[iIn-1]!='&' ) iIn++;
- continue;
- }
- if( c=='&' ){
- zFile[iOut++] = '\0';
- }else{
- eState = 2;
- }
- c = 0;
- }else if( (eState==0 && c=='?') || (eState==2 && c=='&') ){
- c = 0;
- eState = 1;
- }
- zFile[iOut++] = c;
- }
- if( eState==1 ) zFile[iOut++] = '\0';
- zFile[iOut++] = '\0';
- zFile[iOut++] = '\0';
-
- /* Check if there were any options specified that should be interpreted
- ** here. Options that are interpreted here include "vfs" and those that
- ** correspond to flags that may be passed to the sqlite3_open_v2()
- ** method. */
- zOpt = &zFile[sqlite3Strlen30(zFile)+1];
- while( zOpt[0] ){
- int nOpt = sqlite3Strlen30(zOpt);
- char *zVal = &zOpt[nOpt+1];
- int nVal = sqlite3Strlen30(zVal);
-
- if( nOpt==3 && memcmp("vfs", zOpt, 3)==0 ){
- zVfs = zVal;
- }else{
- struct OpenMode {
- const char *z;
- int mode;
- } *aMode = 0;
- char *zModeType = 0;
- int mask = 0;
- int limit = 0;
-
- if( nOpt==5 && memcmp("cache", zOpt, 5)==0 ){
- static struct OpenMode aCacheMode[] = {
- { "shared", SQLITE_OPEN_SHAREDCACHE },
- { "private", SQLITE_OPEN_PRIVATECACHE },
- { 0, 0 }
- };
-
- mask = SQLITE_OPEN_SHAREDCACHE|SQLITE_OPEN_PRIVATECACHE;
- aMode = aCacheMode;
- limit = mask;
- zModeType = "cache";
- }
- if( nOpt==4 && memcmp("mode", zOpt, 4)==0 ){
- static struct OpenMode aOpenMode[] = {
- { "ro", SQLITE_OPEN_READONLY },
- { "rw", SQLITE_OPEN_READWRITE },
- { "rwc", SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE },
- { "memory", SQLITE_OPEN_MEMORY },
- { 0, 0 }
- };
-
- mask = SQLITE_OPEN_READONLY | SQLITE_OPEN_READWRITE
- | SQLITE_OPEN_CREATE | SQLITE_OPEN_MEMORY;
- aMode = aOpenMode;
- limit = mask & flags;
- zModeType = "access";
- }
-
- if( aMode ){
- int i;
- int mode = 0;
- for(i=0; aMode[i].z; i++){
- const char *z = aMode[i].z;
- if( nVal==sqlite3Strlen30(z) && 0==memcmp(zVal, z, nVal) ){
- mode = aMode[i].mode;
- break;
- }
- }
- if( mode==0 ){
- *pzErrMsg = sqlite3_mprintf("no such %s mode: %s", zModeType, zVal);
- rc = SQLITE_ERROR;
- goto parse_uri_out;
- }
- if( (mode & ~SQLITE_OPEN_MEMORY)>limit ){
- *pzErrMsg = sqlite3_mprintf("%s mode not allowed: %s",
- zModeType, zVal);
- rc = SQLITE_PERM;
- goto parse_uri_out;
- }
- flags = (flags & ~mask) | mode;
- }
- }
-
- zOpt = &zVal[nVal+1];
- }
-
- }else{
- zFile = sqlite3_malloc(nUri+2);
- if( !zFile ) return SQLITE_NOMEM;
- memcpy(zFile, zUri, nUri);
- zFile[nUri] = '\0';
- zFile[nUri+1] = '\0';
- flags &= ~SQLITE_OPEN_URI;
- }
-
- *ppVfs = sqlite3_vfs_find(zVfs);
- if( *ppVfs==0 ){
- *pzErrMsg = sqlite3_mprintf("no such vfs: %s", zVfs);
- rc = SQLITE_ERROR;
- }
- parse_uri_out:
- if( rc!=SQLITE_OK ){
- sqlite3_free(zFile);
- zFile = 0;
- }
- *pFlags = flags;
- *pzFile = zFile;
- return rc;
-}
-
-
-/*
-** This routine does the work of opening a database on behalf of
-** sqlite3_open() and sqlite3_open16(). The database filename "zFilename"
-** is UTF-8 encoded.
-*/
-static int openDatabase(
- const char *zFilename, /* Database filename UTF-8 encoded */
- sqlite3 **ppDb, /* OUT: Returned database handle */
- unsigned int flags, /* Operational flags */
- const char *zVfs /* Name of the VFS to use */
-){
- sqlite3 *db; /* Store allocated handle here */
- int rc; /* Return code */
- int isThreadsafe; /* True for threadsafe connections */
- char *zOpen = 0; /* Filename argument to pass to BtreeOpen() */
- char *zErrMsg = 0; /* Error message from sqlite3ParseUri() */
-
- *ppDb = 0;
-#ifndef SQLITE_OMIT_AUTOINIT
- rc = sqlite3_initialize();
- if( rc ) return rc;
-#endif
-
- /* Only allow sensible combinations of bits in the flags argument.
- ** Throw an error if any non-sense combination is used. If we
- ** do not block illegal combinations here, it could trigger
- ** assert() statements in deeper layers. Sensible combinations
- ** are:
- **
- ** 1: SQLITE_OPEN_READONLY
- ** 2: SQLITE_OPEN_READWRITE
- ** 6: SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE
- */
- assert( SQLITE_OPEN_READONLY == 0x01 );
- assert( SQLITE_OPEN_READWRITE == 0x02 );
- assert( SQLITE_OPEN_CREATE == 0x04 );
- testcase( (1<<(flags&7))==0x02 ); /* READONLY */
- testcase( (1<<(flags&7))==0x04 ); /* READWRITE */
- testcase( (1<<(flags&7))==0x40 ); /* READWRITE | CREATE */
- if( ((1<<(flags&7)) & 0x46)==0 ) return SQLITE_MISUSE_BKPT;
-
- if( sqlite3GlobalConfig.bCoreMutex==0 ){
- isThreadsafe = 0;
- }else if( flags & SQLITE_OPEN_NOMUTEX ){
- isThreadsafe = 0;
- }else if( flags & SQLITE_OPEN_FULLMUTEX ){
- isThreadsafe = 1;
- }else{
- isThreadsafe = sqlite3GlobalConfig.bFullMutex;
- }
- if( flags & SQLITE_OPEN_PRIVATECACHE ){
- flags &= ~SQLITE_OPEN_SHAREDCACHE;
- }else if( sqlite3GlobalConfig.sharedCacheEnabled ){
- flags |= SQLITE_OPEN_SHAREDCACHE;
- }
-
- /* Remove harmful bits from the flags parameter
- **
- ** The SQLITE_OPEN_NOMUTEX and SQLITE_OPEN_FULLMUTEX flags were
- ** dealt with in the previous code block. Besides these, the only
- ** valid input flags for sqlite3_open_v2() are SQLITE_OPEN_READONLY,
- ** SQLITE_OPEN_READWRITE, SQLITE_OPEN_CREATE, SQLITE_OPEN_SHAREDCACHE,
- ** SQLITE_OPEN_PRIVATECACHE, and some reserved bits. Silently mask
- ** off all other flags.
- */
- flags &= ~( SQLITE_OPEN_DELETEONCLOSE |
- SQLITE_OPEN_EXCLUSIVE |
- SQLITE_OPEN_MAIN_DB |
- SQLITE_OPEN_TEMP_DB |
- SQLITE_OPEN_TRANSIENT_DB |
- SQLITE_OPEN_MAIN_JOURNAL |
- SQLITE_OPEN_TEMP_JOURNAL |
- SQLITE_OPEN_SUBJOURNAL |
- SQLITE_OPEN_MASTER_JOURNAL |
- SQLITE_OPEN_NOMUTEX |
- SQLITE_OPEN_FULLMUTEX |
- SQLITE_OPEN_WAL
- );
-
- /* Allocate the sqlite data structure */
- db = sqlite3MallocZero( sizeof(sqlite3) );
- if( db==0 ) goto opendb_out;
- if( isThreadsafe ){
- db->mutex = sqlite3MutexAlloc(SQLITE_MUTEX_RECURSIVE);
- if( db->mutex==0 ){
- sqlite3_free(db);
- db = 0;
- goto opendb_out;
- }
- }
- sqlite3_mutex_enter(db->mutex);
- db->errMask = 0xff;
- db->nDb = 2;
- db->magic = SQLITE_MAGIC_BUSY;
- db->aDb = db->aDbStatic;
-
- assert( sizeof(db->aLimit)==sizeof(aHardLimit) );
- memcpy(db->aLimit, aHardLimit, sizeof(db->aLimit));
- db->autoCommit = 1;
- db->nextAutovac = -1;
- db->nextPagesize = 0;
- db->flags |= SQLITE_ShortColNames | SQLITE_AutoIndex | SQLITE_EnableTrigger
-#if SQLITE_DEFAULT_FILE_FORMAT<4
- | SQLITE_LegacyFileFmt
-#endif
-#ifdef SQLITE_ENABLE_LOAD_EXTENSION
- | SQLITE_LoadExtension
-#endif
-#if SQLITE_DEFAULT_RECURSIVE_TRIGGERS
- | SQLITE_RecTriggers
-#endif
-#if defined(SQLITE_DEFAULT_FOREIGN_KEYS) && SQLITE_DEFAULT_FOREIGN_KEYS
- | SQLITE_ForeignKeys
-#endif
- ;
- sqlite3HashInit(&db->aCollSeq);
-#ifndef SQLITE_OMIT_VIRTUALTABLE
- sqlite3HashInit(&db->aModule);
-#endif
-
- /* Add the default collation sequence BINARY. BINARY works for both UTF-8
- ** and UTF-16, so add a version for each to avoid any unnecessary
- ** conversions. The only error that can occur here is a malloc() failure.
- */
- createCollation(db, "BINARY", SQLITE_UTF8, 0, binCollFunc, 0);
- createCollation(db, "BINARY", SQLITE_UTF16BE, 0, binCollFunc, 0);
- createCollation(db, "BINARY", SQLITE_UTF16LE, 0, binCollFunc, 0);
- createCollation(db, "RTRIM", SQLITE_UTF8, (void*)1, binCollFunc, 0);
- if( db->mallocFailed ){
- goto opendb_out;
- }
- db->pDfltColl = sqlite3FindCollSeq(db, SQLITE_UTF8, "BINARY", 0);
- assert( db->pDfltColl!=0 );
-
- /* Also add a UTF-8 case-insensitive collation sequence. */
- createCollation(db, "NOCASE", SQLITE_UTF8, 0, nocaseCollatingFunc, 0);
-
- /* Parse the filename/URI argument. */
- db->openFlags = flags;
- rc = sqlite3ParseUri(zVfs, zFilename, &flags, &db->pVfs, &zOpen, &zErrMsg);
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_NOMEM ) db->mallocFailed = 1;
- sqlite3Error(db, rc, zErrMsg ? "%s" : 0, zErrMsg);
- sqlite3_free(zErrMsg);
- goto opendb_out;
- }
-
- /* Open the backend database driver */
- rc = sqlite3BtreeOpen(db->pVfs, zOpen, db, &db->aDb[0].pBt, 0,
- flags | SQLITE_OPEN_MAIN_DB);
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_IOERR_NOMEM ){
- rc = SQLITE_NOMEM;
- }
- sqlite3Error(db, rc, 0);
- goto opendb_out;
- }
- db->aDb[0].pSchema = sqlite3SchemaGet(db, db->aDb[0].pBt);
- db->aDb[1].pSchema = sqlite3SchemaGet(db, 0);
-
-
- /* The default safety_level for the main database is 'full'; for the temp
- ** database it is 'NONE'. This matches the pager layer defaults.
- */
- db->aDb[0].zName = "main";
- db->aDb[0].safety_level = 3;
- db->aDb[1].zName = "temp";
- db->aDb[1].safety_level = 1;
-
- db->magic = SQLITE_MAGIC_OPEN;
- if( db->mallocFailed ){
- goto opendb_out;
- }
-
- /* Register all built-in functions, but do not attempt to read the
- ** database schema yet. This is delayed until the first time the database
- ** is accessed.
- */
- sqlite3Error(db, SQLITE_OK, 0);
- sqlite3RegisterBuiltinFunctions(db);
-
- /* Load automatic extensions - extensions that have been registered
- ** using the sqlite3_automatic_extension() API.
- */
- rc = sqlite3_errcode(db);
- if( rc==SQLITE_OK ){
- sqlite3AutoLoadExtensions(db);
- rc = sqlite3_errcode(db);
- if( rc!=SQLITE_OK ){
- goto opendb_out;
- }
- }
-
-#ifdef SQLITE_ENABLE_FTS1
- if( !db->mallocFailed ){
- extern int sqlite3Fts1Init(sqlite3*);
- rc = sqlite3Fts1Init(db);
- }
-#endif
-
-#ifdef SQLITE_ENABLE_FTS2
- if( !db->mallocFailed && rc==SQLITE_OK ){
- extern int sqlite3Fts2Init(sqlite3*);
- rc = sqlite3Fts2Init(db);
- }
-#endif
-
-#ifdef SQLITE_ENABLE_FTS3
- if( !db->mallocFailed && rc==SQLITE_OK ){
- rc = sqlite3Fts3Init(db);
- }
-#endif
-
-#ifdef SQLITE_ENABLE_ICU
- if( !db->mallocFailed && rc==SQLITE_OK ){
- rc = sqlite3IcuInit(db);
- }
-#endif
-
-#ifdef SQLITE_ENABLE_RTREE
- if( !db->mallocFailed && rc==SQLITE_OK){
- rc = sqlite3RtreeInit(db);
- }
-#endif
-
- sqlite3Error(db, rc, 0);
-
- /* -DSQLITE_DEFAULT_LOCKING_MODE=1 makes EXCLUSIVE the default locking
- ** mode. -DSQLITE_DEFAULT_LOCKING_MODE=0 make NORMAL the default locking
- ** mode. Doing nothing at all also makes NORMAL the default.
- */
-#ifdef SQLITE_DEFAULT_LOCKING_MODE
- db->dfltLockMode = SQLITE_DEFAULT_LOCKING_MODE;
- sqlite3PagerLockingMode(sqlite3BtreePager(db->aDb[0].pBt),
- SQLITE_DEFAULT_LOCKING_MODE);
-#endif
-
- /* Enable the lookaside-malloc subsystem */
- setupLookaside(db, 0, sqlite3GlobalConfig.szLookaside,
- sqlite3GlobalConfig.nLookaside);
-
- sqlite3_wal_autocheckpoint(db, SQLITE_DEFAULT_WAL_AUTOCHECKPOINT);
-
-opendb_out:
- sqlite3_free(zOpen);
- if( db ){
- assert( db->mutex!=0 || isThreadsafe==0 || sqlite3GlobalConfig.bFullMutex==0 );
- sqlite3_mutex_leave(db->mutex);
- }
- rc = sqlite3_errcode(db);
- assert( db!=0 || rc==SQLITE_NOMEM );
- if( rc==SQLITE_NOMEM ){
- sqlite3_close(db);
- db = 0;
- }else if( rc!=SQLITE_OK ){
- db->magic = SQLITE_MAGIC_SICK;
- }
- *ppDb = db;
-#ifdef SQLITE_ENABLE_SQLLOG
- if( sqlite3GlobalConfig.xSqllog ){
- /* Opening a db handle. Fourth parameter is passed 0. */
- void *pArg = sqlite3GlobalConfig.pSqllogArg;
- sqlite3GlobalConfig.xSqllog(pArg, db, zFilename, 0);
- }
-#endif
- return sqlite3ApiExit(0, rc);
-}
-
-/*
-** Open a new database handle.
-*/
-SQLITE_API int sqlite3_open(
- const char *zFilename,
- sqlite3 **ppDb
-){
- return openDatabase(zFilename, ppDb,
- SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, 0);
-}
-SQLITE_API int sqlite3_open_v2(
- const char *filename, /* Database filename (UTF-8) */
- sqlite3 **ppDb, /* OUT: SQLite db handle */
- int flags, /* Flags */
- const char *zVfs /* Name of VFS module to use */
-){
- return openDatabase(filename, ppDb, (unsigned int)flags, zVfs);
-}
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** Open a new database handle.
-*/
-SQLITE_API int sqlite3_open16(
- const void *zFilename,
- sqlite3 **ppDb
-){
- char const *zFilename8; /* zFilename encoded in UTF-8 instead of UTF-16 */
- sqlite3_value *pVal;
- int rc;
-
- assert( zFilename );
- assert( ppDb );
- *ppDb = 0;
-#ifndef SQLITE_OMIT_AUTOINIT
- rc = sqlite3_initialize();
- if( rc ) return rc;
-#endif
- pVal = sqlite3ValueNew(0);
- sqlite3ValueSetStr(pVal, -1, zFilename, SQLITE_UTF16NATIVE, SQLITE_STATIC);
- zFilename8 = sqlite3ValueText(pVal, SQLITE_UTF8);
- if( zFilename8 ){
- rc = openDatabase(zFilename8, ppDb,
- SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, 0);
- assert( *ppDb || rc==SQLITE_NOMEM );
- if( rc==SQLITE_OK && !DbHasProperty(*ppDb, 0, DB_SchemaLoaded) ){
- ENC(*ppDb) = SQLITE_UTF16NATIVE;
- }
- }else{
- rc = SQLITE_NOMEM;
- }
- sqlite3ValueFree(pVal);
-
- return sqlite3ApiExit(0, rc);
-}
-#endif /* SQLITE_OMIT_UTF16 */
-
-/*
-** Register a new collation sequence with the database handle db.
-*/
-SQLITE_API int sqlite3_create_collation(
- sqlite3* db,
- const char *zName,
- int enc,
- void* pCtx,
- int(*xCompare)(void*,int,const void*,int,const void*)
-){
- int rc;
- sqlite3_mutex_enter(db->mutex);
- assert( !db->mallocFailed );
- rc = createCollation(db, zName, (u8)enc, pCtx, xCompare, 0);
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** Register a new collation sequence with the database handle db.
-*/
-SQLITE_API int sqlite3_create_collation_v2(
- sqlite3* db,
- const char *zName,
- int enc,
- void* pCtx,
- int(*xCompare)(void*,int,const void*,int,const void*),
- void(*xDel)(void*)
-){
- int rc;
- sqlite3_mutex_enter(db->mutex);
- assert( !db->mallocFailed );
- rc = createCollation(db, zName, (u8)enc, pCtx, xCompare, xDel);
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** Register a new collation sequence with the database handle db.
-*/
-SQLITE_API int sqlite3_create_collation16(
- sqlite3* db,
- const void *zName,
- int enc,
- void* pCtx,
- int(*xCompare)(void*,int,const void*,int,const void*)
-){
- int rc = SQLITE_OK;
- char *zName8;
- sqlite3_mutex_enter(db->mutex);
- assert( !db->mallocFailed );
- zName8 = sqlite3Utf16to8(db, zName, -1, SQLITE_UTF16NATIVE);
- if( zName8 ){
- rc = createCollation(db, zName8, (u8)enc, pCtx, xCompare, 0);
- sqlite3DbFree(db, zName8);
- }
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-#endif /* SQLITE_OMIT_UTF16 */
-
-/*
-** Register a collation sequence factory callback with the database handle
-** db. Replace any previously installed collation sequence factory.
-*/
-SQLITE_API int sqlite3_collation_needed(
- sqlite3 *db,
- void *pCollNeededArg,
- void(*xCollNeeded)(void*,sqlite3*,int eTextRep,const char*)
-){
- sqlite3_mutex_enter(db->mutex);
- db->xCollNeeded = xCollNeeded;
- db->xCollNeeded16 = 0;
- db->pCollNeededArg = pCollNeededArg;
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_OK;
-}
-
-#ifndef SQLITE_OMIT_UTF16
-/*
-** Register a collation sequence factory callback with the database handle
-** db. Replace any previously installed collation sequence factory.
-*/
-SQLITE_API int sqlite3_collation_needed16(
- sqlite3 *db,
- void *pCollNeededArg,
- void(*xCollNeeded16)(void*,sqlite3*,int eTextRep,const void*)
-){
- sqlite3_mutex_enter(db->mutex);
- db->xCollNeeded = 0;
- db->xCollNeeded16 = xCollNeeded16;
- db->pCollNeededArg = pCollNeededArg;
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_OK;
-}
-#endif /* SQLITE_OMIT_UTF16 */
-
-#ifndef SQLITE_OMIT_DEPRECATED
-/*
-** This function is now an anachronism. It used to be used to recover from a
-** malloc() failure, but SQLite now does this automatically.
-*/
-SQLITE_API int sqlite3_global_recover(void){
- return SQLITE_OK;
-}
-#endif
-
-/*
-** Test to see whether or not the database connection is in autocommit
-** mode. Return TRUE if it is and FALSE if not. Autocommit mode is on
-** by default. Autocommit is disabled by a BEGIN statement and reenabled
-** by the next COMMIT or ROLLBACK.
-**
-******* THIS IS AN EXPERIMENTAL API AND IS SUBJECT TO CHANGE ******
-*/
-SQLITE_API int sqlite3_get_autocommit(sqlite3 *db){
- return db->autoCommit;
-}
-
-/*
-** The following routines are subtitutes for constants SQLITE_CORRUPT,
-** SQLITE_MISUSE, SQLITE_CANTOPEN, SQLITE_IOERR and possibly other error
-** constants. They server two purposes:
-**
-** 1. Serve as a convenient place to set a breakpoint in a debugger
-** to detect when version error conditions occurs.
-**
-** 2. Invoke sqlite3_log() to provide the source code location where
-** a low-level error is first detected.
-*/
-SQLITE_PRIVATE int sqlite3CorruptError(int lineno){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_CORRUPT,
- "database corruption at line %d of [%.10s]",
- lineno, 20+sqlite3_sourceid());
- return SQLITE_CORRUPT;
-}
-SQLITE_PRIVATE int sqlite3MisuseError(int lineno){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_MISUSE,
- "misuse at line %d of [%.10s]",
- lineno, 20+sqlite3_sourceid());
- return SQLITE_MISUSE;
-}
-SQLITE_PRIVATE int sqlite3CantopenError(int lineno){
- testcase( sqlite3GlobalConfig.xLog!=0 );
- sqlite3_log(SQLITE_CANTOPEN,
- "cannot open file at line %d of [%.10s]",
- lineno, 20+sqlite3_sourceid());
- return SQLITE_CANTOPEN;
-}
-
-
-#ifndef SQLITE_OMIT_DEPRECATED
-/*
-** This is a convenience routine that makes sure that all thread-specific
-** data for this thread has been deallocated.
-**
-** SQLite no longer uses thread-specific data so this routine is now a
-** no-op. It is retained for historical compatibility.
-*/
-SQLITE_API void sqlite3_thread_cleanup(void){
-}
-#endif
-
-/*
-** Return meta information about a specific column of a database table.
-** See comment in sqlite3.h (sqlite.h.in) for details.
-*/
-#ifdef SQLITE_ENABLE_COLUMN_METADATA
-SQLITE_API int sqlite3_table_column_metadata(
- sqlite3 *db, /* Connection handle */
- const char *zDbName, /* Database name or NULL */
- const char *zTableName, /* Table name */
- const char *zColumnName, /* Column name */
- char const **pzDataType, /* OUTPUT: Declared data type */
- char const **pzCollSeq, /* OUTPUT: Collation sequence name */
- int *pNotNull, /* OUTPUT: True if NOT NULL constraint exists */
- int *pPrimaryKey, /* OUTPUT: True if column part of PK */
- int *pAutoinc /* OUTPUT: True if column is auto-increment */
-){
- int rc;
- char *zErrMsg = 0;
- Table *pTab = 0;
- Column *pCol = 0;
- int iCol;
-
- char const *zDataType = 0;
- char const *zCollSeq = 0;
- int notnull = 0;
- int primarykey = 0;
- int autoinc = 0;
-
- /* Ensure the database schema has been loaded */
- sqlite3_mutex_enter(db->mutex);
- sqlite3BtreeEnterAll(db);
- rc = sqlite3Init(db, &zErrMsg);
- if( SQLITE_OK!=rc ){
- goto error_out;
- }
-
- /* Locate the table in question */
- pTab = sqlite3FindTable(db, zTableName, zDbName);
- if( !pTab || pTab->pSelect ){
- pTab = 0;
- goto error_out;
- }
-
- /* Find the column for which info is requested */
- if( sqlite3IsRowid(zColumnName) ){
- iCol = pTab->iPKey;
- if( iCol>=0 ){
- pCol = &pTab->aCol[iCol];
- }
- }else{
- for(iCol=0; iCol<pTab->nCol; iCol++){
- pCol = &pTab->aCol[iCol];
- if( 0==sqlite3StrICmp(pCol->zName, zColumnName) ){
- break;
- }
- }
- if( iCol==pTab->nCol ){
- pTab = 0;
- goto error_out;
- }
- }
-
- /* The following block stores the meta information that will be returned
- ** to the caller in local variables zDataType, zCollSeq, notnull, primarykey
- ** and autoinc. At this point there are two possibilities:
- **
- ** 1. The specified column name was rowid", "oid" or "_rowid_"
- ** and there is no explicitly declared IPK column.
- **
- ** 2. The table is not a view and the column name identified an
- ** explicitly declared column. Copy meta information from *pCol.
- */
- if( pCol ){
- zDataType = pCol->zType;
- zCollSeq = pCol->zColl;
- notnull = pCol->notNull!=0;
- primarykey = (pCol->colFlags & COLFLAG_PRIMKEY)!=0;
- autoinc = pTab->iPKey==iCol && (pTab->tabFlags & TF_Autoincrement)!=0;
- }else{
- zDataType = "INTEGER";
- primarykey = 1;
- }
- if( !zCollSeq ){
- zCollSeq = "BINARY";
- }
-
-error_out:
- sqlite3BtreeLeaveAll(db);
-
- /* Whether the function call succeeded or failed, set the output parameters
- ** to whatever their local counterparts contain. If an error did occur,
- ** this has the effect of zeroing all output parameters.
- */
- if( pzDataType ) *pzDataType = zDataType;
- if( pzCollSeq ) *pzCollSeq = zCollSeq;
- if( pNotNull ) *pNotNull = notnull;
- if( pPrimaryKey ) *pPrimaryKey = primarykey;
- if( pAutoinc ) *pAutoinc = autoinc;
-
- if( SQLITE_OK==rc && !pTab ){
- sqlite3DbFree(db, zErrMsg);
- zErrMsg = sqlite3MPrintf(db, "no such table column: %s.%s", zTableName,
- zColumnName);
- rc = SQLITE_ERROR;
- }
- sqlite3Error(db, rc, (zErrMsg?"%s":0), zErrMsg);
- sqlite3DbFree(db, zErrMsg);
- rc = sqlite3ApiExit(db, rc);
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-#endif
-
-/*
-** Sleep for a little while. Return the amount of time slept.
-*/
-SQLITE_API int sqlite3_sleep(int ms){
- sqlite3_vfs *pVfs;
- int rc;
- pVfs = sqlite3_vfs_find(0);
- if( pVfs==0 ) return 0;
-
- /* This function works in milliseconds, but the underlying OsSleep()
- ** API uses microseconds. Hence the 1000's.
- */
- rc = (sqlite3OsSleep(pVfs, 1000*ms)/1000);
- return rc;
-}
-
-/*
-** Enable or disable the extended result codes.
-*/
-SQLITE_API int sqlite3_extended_result_codes(sqlite3 *db, int onoff){
- sqlite3_mutex_enter(db->mutex);
- db->errMask = onoff ? 0xffffffff : 0xff;
- sqlite3_mutex_leave(db->mutex);
- return SQLITE_OK;
-}
-
-/*
-** Invoke the xFileControl method on a particular database.
-*/
-SQLITE_API int sqlite3_file_control(sqlite3 *db, const char *zDbName, int op, void *pArg){
- int rc = SQLITE_ERROR;
- Btree *pBtree;
-
- sqlite3_mutex_enter(db->mutex);
- pBtree = sqlite3DbNameToBtree(db, zDbName);
- if( pBtree ){
- Pager *pPager;
- sqlite3_file *fd;
- sqlite3BtreeEnter(pBtree);
- pPager = sqlite3BtreePager(pBtree);
- assert( pPager!=0 );
- fd = sqlite3PagerFile(pPager);
- assert( fd!=0 );
- if( op==SQLITE_FCNTL_FILE_POINTER ){
- *(sqlite3_file**)pArg = fd;
- rc = SQLITE_OK;
- }else if( fd->pMethods ){
- rc = sqlite3OsFileControl(fd, op, pArg);
- }else{
- rc = SQLITE_NOTFOUND;
- }
- sqlite3BtreeLeave(pBtree);
- }
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** Interface to the testing logic.
-*/
-SQLITE_API int sqlite3_test_control(int op, ...){
- int rc = 0;
-#ifndef SQLITE_OMIT_BUILTIN_TEST
- va_list ap;
- va_start(ap, op);
- switch( op ){
-
- /*
- ** Save the current state of the PRNG.
- */
- case SQLITE_TESTCTRL_PRNG_SAVE: {
- sqlite3PrngSaveState();
- break;
- }
-
- /*
- ** Restore the state of the PRNG to the last state saved using
- ** PRNG_SAVE. If PRNG_SAVE has never before been called, then
- ** this verb acts like PRNG_RESET.
- */
- case SQLITE_TESTCTRL_PRNG_RESTORE: {
- sqlite3PrngRestoreState();
- break;
- }
-
- /*
- ** Reset the PRNG back to its uninitialized state. The next call
- ** to sqlite3_randomness() will reseed the PRNG using a single call
- ** to the xRandomness method of the default VFS.
- */
- case SQLITE_TESTCTRL_PRNG_RESET: {
- sqlite3PrngResetState();
- break;
- }
-
- /*
- ** sqlite3_test_control(BITVEC_TEST, size, program)
- **
- ** Run a test against a Bitvec object of size. The program argument
- ** is an array of integers that defines the test. Return -1 on a
- ** memory allocation error, 0 on success, or non-zero for an error.
- ** See the sqlite3BitvecBuiltinTest() for additional information.
- */
- case SQLITE_TESTCTRL_BITVEC_TEST: {
- int sz = va_arg(ap, int);
- int *aProg = va_arg(ap, int*);
- rc = sqlite3BitvecBuiltinTest(sz, aProg);
- break;
- }
-
- /*
- ** sqlite3_test_control(BENIGN_MALLOC_HOOKS, xBegin, xEnd)
- **
- ** Register hooks to call to indicate which malloc() failures
- ** are benign.
- */
- case SQLITE_TESTCTRL_BENIGN_MALLOC_HOOKS: {
- typedef void (*void_function)(void);
- void_function xBenignBegin;
- void_function xBenignEnd;
- xBenignBegin = va_arg(ap, void_function);
- xBenignEnd = va_arg(ap, void_function);
- sqlite3BenignMallocHooks(xBenignBegin, xBenignEnd);
- break;
- }
-
- /*
- ** sqlite3_test_control(SQLITE_TESTCTRL_PENDING_BYTE, unsigned int X)
- **
- ** Set the PENDING byte to the value in the argument, if X>0.
- ** Make no changes if X==0. Return the value of the pending byte
- ** as it existing before this routine was called.
- **
- ** IMPORTANT: Changing the PENDING byte from 0x40000000 results in
- ** an incompatible database file format. Changing the PENDING byte
- ** while any database connection is open results in undefined and
- ** dileterious behavior.
- */
- case SQLITE_TESTCTRL_PENDING_BYTE: {
- rc = PENDING_BYTE;
-#ifndef SQLITE_OMIT_WSD
- {
- unsigned int newVal = va_arg(ap, unsigned int);
- if( newVal ) sqlite3PendingByte = newVal;
- }
-#endif
- break;
- }
-
- /*
- ** sqlite3_test_control(SQLITE_TESTCTRL_ASSERT, int X)
- **
- ** This action provides a run-time test to see whether or not
- ** assert() was enabled at compile-time. If X is true and assert()
- ** is enabled, then the return value is true. If X is true and
- ** assert() is disabled, then the return value is zero. If X is
- ** false and assert() is enabled, then the assertion fires and the
- ** process aborts. If X is false and assert() is disabled, then the
- ** return value is zero.
- */
- case SQLITE_TESTCTRL_ASSERT: {
- volatile int x = 0;
- assert( (x = va_arg(ap,int))!=0 );
- rc = x;
- break;
- }
-
-
- /*
- ** sqlite3_test_control(SQLITE_TESTCTRL_ALWAYS, int X)
- **
- ** This action provides a run-time test to see how the ALWAYS and
- ** NEVER macros were defined at compile-time.
- **
- ** The return value is ALWAYS(X).
- **
- ** The recommended test is X==2. If the return value is 2, that means
- ** ALWAYS() and NEVER() are both no-op pass-through macros, which is the
- ** default setting. If the return value is 1, then ALWAYS() is either
- ** hard-coded to true or else it asserts if its argument is false.
- ** The first behavior (hard-coded to true) is the case if
- ** SQLITE_TESTCTRL_ASSERT shows that assert() is disabled and the second
- ** behavior (assert if the argument to ALWAYS() is false) is the case if
- ** SQLITE_TESTCTRL_ASSERT shows that assert() is enabled.
- **
- ** The run-time test procedure might look something like this:
- **
- ** if( sqlite3_test_control(SQLITE_TESTCTRL_ALWAYS, 2)==2 ){
- ** // ALWAYS() and NEVER() are no-op pass-through macros
- ** }else if( sqlite3_test_control(SQLITE_TESTCTRL_ASSERT, 1) ){
- ** // ALWAYS(x) asserts that x is true. NEVER(x) asserts x is false.
- ** }else{
- ** // ALWAYS(x) is a constant 1. NEVER(x) is a constant 0.
- ** }
- */
- case SQLITE_TESTCTRL_ALWAYS: {
- int x = va_arg(ap,int);
- rc = ALWAYS(x);
- break;
- }
-
- /* sqlite3_test_control(SQLITE_TESTCTRL_RESERVE, sqlite3 *db, int N)
- **
- ** Set the nReserve size to N for the main database on the database
- ** connection db.
- */
- case SQLITE_TESTCTRL_RESERVE: {
- sqlite3 *db = va_arg(ap, sqlite3*);
- int x = va_arg(ap,int);
- sqlite3_mutex_enter(db->mutex);
- sqlite3BtreeSetPageSize(db->aDb[0].pBt, 0, x, 0);
- sqlite3_mutex_leave(db->mutex);
- break;
- }
-
- /* sqlite3_test_control(SQLITE_TESTCTRL_OPTIMIZATIONS, sqlite3 *db, int N)
- **
- ** Enable or disable various optimizations for testing purposes. The
- ** argument N is a bitmask of optimizations to be disabled. For normal
- ** operation N should be 0. The idea is that a test program (like the
- ** SQL Logic Test or SLT test module) can run the same SQL multiple times
- ** with various optimizations disabled to verify that the same answer
- ** is obtained in every case.
- */
- case SQLITE_TESTCTRL_OPTIMIZATIONS: {
- sqlite3 *db = va_arg(ap, sqlite3*);
- db->dbOptFlags = (u16)(va_arg(ap, int) & 0xffff);
- break;
- }
-
-#ifdef SQLITE_N_KEYWORD
- /* sqlite3_test_control(SQLITE_TESTCTRL_ISKEYWORD, const char *zWord)
- **
- ** If zWord is a keyword recognized by the parser, then return the
- ** number of keywords. Or if zWord is not a keyword, return 0.
- **
- ** This test feature is only available in the amalgamation since
- ** the SQLITE_N_KEYWORD macro is not defined in this file if SQLite
- ** is built using separate source files.
- */
- case SQLITE_TESTCTRL_ISKEYWORD: {
- const char *zWord = va_arg(ap, const char*);
- int n = sqlite3Strlen30(zWord);
- rc = (sqlite3KeywordCode((u8*)zWord, n)!=TK_ID) ? SQLITE_N_KEYWORD : 0;
- break;
- }
-#endif
-
- /* sqlite3_test_control(SQLITE_TESTCTRL_SCRATCHMALLOC, sz, &pNew, pFree);
- **
- ** Pass pFree into sqlite3ScratchFree().
- ** If sz>0 then allocate a scratch buffer into pNew.
- */
- case SQLITE_TESTCTRL_SCRATCHMALLOC: {
- void *pFree, **ppNew;
- int sz;
- sz = va_arg(ap, int);
- ppNew = va_arg(ap, void**);
- pFree = va_arg(ap, void*);
- if( sz ) *ppNew = sqlite3ScratchMalloc(sz);
- sqlite3ScratchFree(pFree);
- break;
- }
-
- /* sqlite3_test_control(SQLITE_TESTCTRL_LOCALTIME_FAULT, int onoff);
- **
- ** If parameter onoff is non-zero, configure the wrappers so that all
- ** subsequent calls to localtime() and variants fail. If onoff is zero,
- ** undo this setting.
- */
- case SQLITE_TESTCTRL_LOCALTIME_FAULT: {
- sqlite3GlobalConfig.bLocaltimeFault = va_arg(ap, int);
- break;
- }
-
-#if defined(SQLITE_ENABLE_TREE_EXPLAIN)
- /* sqlite3_test_control(SQLITE_TESTCTRL_EXPLAIN_STMT,
- ** sqlite3_stmt*,const char**);
- **
- ** If compiled with SQLITE_ENABLE_TREE_EXPLAIN, each sqlite3_stmt holds
- ** a string that describes the optimized parse tree. This test-control
- ** returns a pointer to that string.
- */
- case SQLITE_TESTCTRL_EXPLAIN_STMT: {
- sqlite3_stmt *pStmt = va_arg(ap, sqlite3_stmt*);
- const char **pzRet = va_arg(ap, const char**);
- *pzRet = sqlite3VdbeExplanation((Vdbe*)pStmt);
- break;
- }
-#endif
-
- }
- va_end(ap);
-#endif /* SQLITE_OMIT_BUILTIN_TEST */
- return rc;
-}
-
-/*
-** This is a utility routine, useful to VFS implementations, that checks
-** to see if a database file was a URI that contained a specific query
-** parameter, and if so obtains the value of the query parameter.
-**
-** The zFilename argument is the filename pointer passed into the xOpen()
-** method of a VFS implementation. The zParam argument is the name of the
-** query parameter we seek. This routine returns the value of the zParam
-** parameter if it exists. If the parameter does not exist, this routine
-** returns a NULL pointer.
-*/
-SQLITE_API const char *sqlite3_uri_parameter(const char *zFilename, const char *zParam){
- if( zFilename==0 ) return 0;
- zFilename += sqlite3Strlen30(zFilename) + 1;
- while( zFilename[0] ){
- int x = strcmp(zFilename, zParam);
- zFilename += sqlite3Strlen30(zFilename) + 1;
- if( x==0 ) return zFilename;
- zFilename += sqlite3Strlen30(zFilename) + 1;
- }
- return 0;
-}
-
-/*
-** Return a boolean value for a query parameter.
-*/
-SQLITE_API int sqlite3_uri_boolean(const char *zFilename, const char *zParam, int bDflt){
- const char *z = sqlite3_uri_parameter(zFilename, zParam);
- bDflt = bDflt!=0;
- return z ? sqlite3GetBoolean(z, bDflt) : bDflt;
-}
-
-/*
-** Return a 64-bit integer value for a query parameter.
-*/
-SQLITE_API sqlite3_int64 sqlite3_uri_int64(
- const char *zFilename, /* Filename as passed to xOpen */
- const char *zParam, /* URI parameter sought */
- sqlite3_int64 bDflt /* return if parameter is missing */
-){
- const char *z = sqlite3_uri_parameter(zFilename, zParam);
- sqlite3_int64 v;
- if( z && sqlite3Atoi64(z, &v, sqlite3Strlen30(z), SQLITE_UTF8)==SQLITE_OK ){
- bDflt = v;
- }
- return bDflt;
-}
-
-/*
-** Return the Btree pointer identified by zDbName. Return NULL if not found.
-*/
-SQLITE_PRIVATE Btree *sqlite3DbNameToBtree(sqlite3 *db, const char *zDbName){
- int i;
- for(i=0; i<db->nDb; i++){
- if( db->aDb[i].pBt
- && (zDbName==0 || sqlite3StrICmp(zDbName, db->aDb[i].zName)==0)
- ){
- return db->aDb[i].pBt;
- }
- }
- return 0;
-}
-
-/*
-** Return the filename of the database associated with a database
-** connection.
-*/
-SQLITE_API const char *sqlite3_db_filename(sqlite3 *db, const char *zDbName){
- Btree *pBt = sqlite3DbNameToBtree(db, zDbName);
- return pBt ? sqlite3BtreeGetFilename(pBt) : 0;
-}
-
-/*
-** Return 1 if database is read-only or 0 if read/write. Return -1 if
-** no such database exists.
-*/
-SQLITE_API int sqlite3_db_readonly(sqlite3 *db, const char *zDbName){
- Btree *pBt = sqlite3DbNameToBtree(db, zDbName);
- return pBt ? sqlite3PagerIsreadonly(sqlite3BtreePager(pBt)) : -1;
-}
-
-/************** End of main.c ************************************************/
-/************** Begin file notify.c ******************************************/
-/*
-** 2009 March 3
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** This file contains the implementation of the sqlite3_unlock_notify()
-** API method and its associated functionality.
-*/
-
-/* Omit this entire file if SQLITE_ENABLE_UNLOCK_NOTIFY is not defined. */
-#ifdef SQLITE_ENABLE_UNLOCK_NOTIFY
-
-/*
-** Public interfaces:
-**
-** sqlite3ConnectionBlocked()
-** sqlite3ConnectionUnlocked()
-** sqlite3ConnectionClosed()
-** sqlite3_unlock_notify()
-*/
-
-#define assertMutexHeld() \
- assert( sqlite3_mutex_held(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER)) )
-
-/*
-** Head of a linked list of all sqlite3 objects created by this process
-** for which either sqlite3.pBlockingConnection or sqlite3.pUnlockConnection
-** is not NULL. This variable may only accessed while the STATIC_MASTER
-** mutex is held.
-*/
-static sqlite3 *SQLITE_WSD sqlite3BlockedList = 0;
-
-#ifndef NDEBUG
-/*
-** This function is a complex assert() that verifies the following
-** properties of the blocked connections list:
-**
-** 1) Each entry in the list has a non-NULL value for either
-** pUnlockConnection or pBlockingConnection, or both.
-**
-** 2) All entries in the list that share a common value for
-** xUnlockNotify are grouped together.
-**
-** 3) If the argument db is not NULL, then none of the entries in the
-** blocked connections list have pUnlockConnection or pBlockingConnection
-** set to db. This is used when closing connection db.
-*/
-static void checkListProperties(sqlite3 *db){
- sqlite3 *p;
- for(p=sqlite3BlockedList; p; p=p->pNextBlocked){
- int seen = 0;
- sqlite3 *p2;
-
- /* Verify property (1) */
- assert( p->pUnlockConnection || p->pBlockingConnection );
-
- /* Verify property (2) */
- for(p2=sqlite3BlockedList; p2!=p; p2=p2->pNextBlocked){
- if( p2->xUnlockNotify==p->xUnlockNotify ) seen = 1;
- assert( p2->xUnlockNotify==p->xUnlockNotify || !seen );
- assert( db==0 || p->pUnlockConnection!=db );
- assert( db==0 || p->pBlockingConnection!=db );
- }
- }
-}
-#else
-# define checkListProperties(x)
-#endif
-
-/*
-** Remove connection db from the blocked connections list. If connection
-** db is not currently a part of the list, this function is a no-op.
-*/
-static void removeFromBlockedList(sqlite3 *db){
- sqlite3 **pp;
- assertMutexHeld();
- for(pp=&sqlite3BlockedList; *pp; pp = &(*pp)->pNextBlocked){
- if( *pp==db ){
- *pp = (*pp)->pNextBlocked;
- break;
- }
- }
-}
-
-/*
-** Add connection db to the blocked connections list. It is assumed
-** that it is not already a part of the list.
-*/
-static void addToBlockedList(sqlite3 *db){
- sqlite3 **pp;
- assertMutexHeld();
- for(
- pp=&sqlite3BlockedList;
- *pp && (*pp)->xUnlockNotify!=db->xUnlockNotify;
- pp=&(*pp)->pNextBlocked
- );
- db->pNextBlocked = *pp;
- *pp = db;
-}
-
-/*
-** Obtain the STATIC_MASTER mutex.
-*/
-static void enterMutex(void){
- sqlite3_mutex_enter(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
- checkListProperties(0);
-}
-
-/*
-** Release the STATIC_MASTER mutex.
-*/
-static void leaveMutex(void){
- assertMutexHeld();
- checkListProperties(0);
- sqlite3_mutex_leave(sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MASTER));
-}
-
-/*
-** Register an unlock-notify callback.
-**
-** This is called after connection "db" has attempted some operation
-** but has received an SQLITE_LOCKED error because another connection
-** (call it pOther) in the same process was busy using the same shared
-** cache. pOther is found by looking at db->pBlockingConnection.
-**
-** If there is no blocking connection, the callback is invoked immediately,
-** before this routine returns.
-**
-** If pOther is already blocked on db, then report SQLITE_LOCKED, to indicate
-** a deadlock.
-**
-** Otherwise, make arrangements to invoke xNotify when pOther drops
-** its locks.
-**
-** Each call to this routine overrides any prior callbacks registered
-** on the same "db". If xNotify==0 then any prior callbacks are immediately
-** cancelled.
-*/
-SQLITE_API int sqlite3_unlock_notify(
- sqlite3 *db,
- void (*xNotify)(void **, int),
- void *pArg
-){
- int rc = SQLITE_OK;
-
- sqlite3_mutex_enter(db->mutex);
- enterMutex();
-
- if( xNotify==0 ){
- removeFromBlockedList(db);
- db->pBlockingConnection = 0;
- db->pUnlockConnection = 0;
- db->xUnlockNotify = 0;
- db->pUnlockArg = 0;
- }else if( 0==db->pBlockingConnection ){
- /* The blocking transaction has been concluded. Or there never was a
- ** blocking transaction. In either case, invoke the notify callback
- ** immediately.
- */
- xNotify(&pArg, 1);
- }else{
- sqlite3 *p;
-
- for(p=db->pBlockingConnection; p && p!=db; p=p->pUnlockConnection){}
- if( p ){
- rc = SQLITE_LOCKED; /* Deadlock detected. */
- }else{
- db->pUnlockConnection = db->pBlockingConnection;
- db->xUnlockNotify = xNotify;
- db->pUnlockArg = pArg;
- removeFromBlockedList(db);
- addToBlockedList(db);
- }
- }
-
- leaveMutex();
- assert( !db->mallocFailed );
- sqlite3Error(db, rc, (rc?"database is deadlocked":0));
- sqlite3_mutex_leave(db->mutex);
- return rc;
-}
-
-/*
-** This function is called while stepping or preparing a statement
-** associated with connection db. The operation will return SQLITE_LOCKED
-** to the user because it requires a lock that will not be available
-** until connection pBlocker concludes its current transaction.
-*/
-SQLITE_PRIVATE void sqlite3ConnectionBlocked(sqlite3 *db, sqlite3 *pBlocker){
- enterMutex();
- if( db->pBlockingConnection==0 && db->pUnlockConnection==0 ){
- addToBlockedList(db);
- }
- db->pBlockingConnection = pBlocker;
- leaveMutex();
-}
-
-/*
-** This function is called when
-** the transaction opened by database db has just finished. Locks held
-** by database connection db have been released.
-**
-** This function loops through each entry in the blocked connections
-** list and does the following:
-**
-** 1) If the sqlite3.pBlockingConnection member of a list entry is
-** set to db, then set pBlockingConnection=0.
-**
-** 2) If the sqlite3.pUnlockConnection member of a list entry is
-** set to db, then invoke the configured unlock-notify callback and
-** set pUnlockConnection=0.
-**
-** 3) If the two steps above mean that pBlockingConnection==0 and
-** pUnlockConnection==0, remove the entry from the blocked connections
-** list.
-*/
-SQLITE_PRIVATE void sqlite3ConnectionUnlocked(sqlite3 *db){
- void (*xUnlockNotify)(void **, int) = 0; /* Unlock-notify cb to invoke */
- int nArg = 0; /* Number of entries in aArg[] */
- sqlite3 **pp; /* Iterator variable */
- void **aArg; /* Arguments to the unlock callback */
- void **aDyn = 0; /* Dynamically allocated space for aArg[] */
- void *aStatic[16]; /* Starter space for aArg[]. No malloc required */
-
- aArg = aStatic;
- enterMutex(); /* Enter STATIC_MASTER mutex */
-
- /* This loop runs once for each entry in the blocked-connections list. */
- for(pp=&sqlite3BlockedList; *pp; /* no-op */ ){
- sqlite3 *p = *pp;
-
- /* Step 1. */
- if( p->pBlockingConnection==db ){
- p->pBlockingConnection = 0;
- }
-
- /* Step 2. */
- if( p->pUnlockConnection==db ){
- assert( p->xUnlockNotify );
- if( p->xUnlockNotify!=xUnlockNotify && nArg!=0 ){
- xUnlockNotify(aArg, nArg);
- nArg = 0;
- }
-
- sqlite3BeginBenignMalloc();
- assert( aArg==aDyn || (aDyn==0 && aArg==aStatic) );
- assert( nArg<=(int)ArraySize(aStatic) || aArg==aDyn );
- if( (!aDyn && nArg==(int)ArraySize(aStatic))
- || (aDyn && nArg==(int)(sqlite3MallocSize(aDyn)/sizeof(void*)))
- ){
- /* The aArg[] array needs to grow. */
- void **pNew = (void **)sqlite3Malloc(nArg*sizeof(void *)*2);
- if( pNew ){
- memcpy(pNew, aArg, nArg*sizeof(void *));
- sqlite3_free(aDyn);
- aDyn = aArg = pNew;
- }else{
- /* This occurs when the array of context pointers that need to
- ** be passed to the unlock-notify callback is larger than the
- ** aStatic[] array allocated on the stack and the attempt to
- ** allocate a larger array from the heap has failed.
- **
- ** This is a difficult situation to handle. Returning an error
- ** code to the caller is insufficient, as even if an error code
- ** is returned the transaction on connection db will still be
- ** closed and the unlock-notify callbacks on blocked connections
- ** will go unissued. This might cause the application to wait
- ** indefinitely for an unlock-notify callback that will never
- ** arrive.
- **
- ** Instead, invoke the unlock-notify callback with the context
- ** array already accumulated. We can then clear the array and
- ** begin accumulating any further context pointers without
- ** requiring any dynamic allocation. This is sub-optimal because
- ** it means that instead of one callback with a large array of
- ** context pointers the application will receive two or more
- ** callbacks with smaller arrays of context pointers, which will
- ** reduce the applications ability to prioritize multiple
- ** connections. But it is the best that can be done under the
- ** circumstances.
- */
- xUnlockNotify(aArg, nArg);
- nArg = 0;
- }
- }
- sqlite3EndBenignMalloc();
-
- aArg[nArg++] = p->pUnlockArg;
- xUnlockNotify = p->xUnlockNotify;
- p->pUnlockConnection = 0;
- p->xUnlockNotify = 0;
- p->pUnlockArg = 0;
- }
-
- /* Step 3. */
- if( p->pBlockingConnection==0 && p->pUnlockConnection==0 ){
- /* Remove connection p from the blocked connections list. */
- *pp = p->pNextBlocked;
- p->pNextBlocked = 0;
- }else{
- pp = &p->pNextBlocked;
- }
- }
-
- if( nArg!=0 ){
- xUnlockNotify(aArg, nArg);
- }
- sqlite3_free(aDyn);
- leaveMutex(); /* Leave STATIC_MASTER mutex */
-}
-
-/*
-** This is called when the database connection passed as an argument is
-** being closed. The connection is removed from the blocked list.
-*/
-SQLITE_PRIVATE void sqlite3ConnectionClosed(sqlite3 *db){
- sqlite3ConnectionUnlocked(db);
- enterMutex();
- removeFromBlockedList(db);
- checkListProperties(db);
- leaveMutex();
-}
-#endif
-
-/************** End of notify.c **********************************************/
-/************** Begin file fts3.c ********************************************/
-/*
-** 2006 Oct 10
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This is an SQLite module implementing full-text search.
-*/
-
-/*
-** The code in this file is only compiled if:
-**
-** * The FTS3 module is being built as an extension
-** (in which case SQLITE_CORE is not defined), or
-**
-** * The FTS3 module is being built into the core of
-** SQLite (in which case SQLITE_ENABLE_FTS3 is defined).
-*/
-
-/* The full-text index is stored in a series of b+tree (-like)
-** structures called segments which map terms to doclists. The
-** structures are like b+trees in layout, but are constructed from the
-** bottom up in optimal fashion and are not updatable. Since trees
-** are built from the bottom up, things will be described from the
-** bottom up.
-**
-**
-**** Varints ****
-** The basic unit of encoding is a variable-length integer called a
-** varint. We encode variable-length integers in little-endian order
-** using seven bits * per byte as follows:
-**
-** KEY:
-** A = 0xxxxxxx 7 bits of data and one flag bit
-** B = 1xxxxxxx 7 bits of data and one flag bit
-**
-** 7 bits - A
-** 14 bits - BA
-** 21 bits - BBA
-** and so on.
-**
-** This is similar in concept to how sqlite encodes "varints" but
-** the encoding is not the same. SQLite varints are big-endian
-** are are limited to 9 bytes in length whereas FTS3 varints are
-** little-endian and can be up to 10 bytes in length (in theory).
-**
-** Example encodings:
-**
-** 1: 0x01
-** 127: 0x7f
-** 128: 0x81 0x00
-**
-**
-**** Document lists ****
-** A doclist (document list) holds a docid-sorted list of hits for a
-** given term. Doclists hold docids and associated token positions.
-** A docid is the unique integer identifier for a single document.
-** A position is the index of a word within the document. The first
-** word of the document has a position of 0.
-**
-** FTS3 used to optionally store character offsets using a compile-time
-** option. But that functionality is no longer supported.
-**
-** A doclist is stored like this:
-**
-** array {
-** varint docid; (delta from previous doclist)
-** array { (position list for column 0)
-** varint position; (2 more than the delta from previous position)
-** }
-** array {
-** varint POS_COLUMN; (marks start of position list for new column)
-** varint column; (index of new column)
-** array {
-** varint position; (2 more than the delta from previous position)
-** }
-** }
-** varint POS_END; (marks end of positions for this document.
-** }
-**
-** Here, array { X } means zero or more occurrences of X, adjacent in
-** memory. A "position" is an index of a token in the token stream
-** generated by the tokenizer. Note that POS_END and POS_COLUMN occur
-** in the same logical place as the position element, and act as sentinals
-** ending a position list array. POS_END is 0. POS_COLUMN is 1.
-** The positions numbers are not stored literally but rather as two more
-** than the difference from the prior position, or the just the position plus
-** 2 for the first position. Example:
-**
-** label: A B C D E F G H I J K
-** value: 123 5 9 1 1 14 35 0 234 72 0
-**
-** The 123 value is the first docid. For column zero in this document
-** there are two matches at positions 3 and 10 (5-2 and 9-2+3). The 1
-** at D signals the start of a new column; the 1 at E indicates that the
-** new column is column number 1. There are two positions at 12 and 45
-** (14-2 and 35-2+12). The 0 at H indicate the end-of-document. The
-** 234 at I is the delta to next docid (357). It has one position 70
-** (72-2) and then terminates with the 0 at K.
-**
-** A "position-list" is the list of positions for multiple columns for
-** a single docid. A "column-list" is the set of positions for a single
-** column. Hence, a position-list consists of one or more column-lists,
-** a document record consists of a docid followed by a position-list and
-** a doclist consists of one or more document records.
-**
-** A bare doclist omits the position information, becoming an
-** array of varint-encoded docids.
-**
-**** Segment leaf nodes ****
-** Segment leaf nodes store terms and doclists, ordered by term. Leaf
-** nodes are written using LeafWriter, and read using LeafReader (to
-** iterate through a single leaf node's data) and LeavesReader (to
-** iterate through a segment's entire leaf layer). Leaf nodes have
-** the format:
-**
-** varint iHeight; (height from leaf level, always 0)
-** varint nTerm; (length of first term)
-** char pTerm[nTerm]; (content of first term)
-** varint nDoclist; (length of term's associated doclist)
-** char pDoclist[nDoclist]; (content of doclist)
-** array {
-** (further terms are delta-encoded)
-** varint nPrefix; (length of prefix shared with previous term)
-** varint nSuffix; (length of unshared suffix)
-** char pTermSuffix[nSuffix];(unshared suffix of next term)
-** varint nDoclist; (length of term's associated doclist)
-** char pDoclist[nDoclist]; (content of doclist)
-** }
-**
-** Here, array { X } means zero or more occurrences of X, adjacent in
-** memory.
-**
-** Leaf nodes are broken into blocks which are stored contiguously in
-** the %_segments table in sorted order. This means that when the end
-** of a node is reached, the next term is in the node with the next
-** greater node id.
-**
-** New data is spilled to a new leaf node when the current node
-** exceeds LEAF_MAX bytes (default 2048). New data which itself is
-** larger than STANDALONE_MIN (default 1024) is placed in a standalone
-** node (a leaf node with a single term and doclist). The goal of
-** these settings is to pack together groups of small doclists while
-** making it efficient to directly access large doclists. The
-** assumption is that large doclists represent terms which are more
-** likely to be query targets.
-**
-** TODO(shess) It may be useful for blocking decisions to be more
-** dynamic. For instance, it may make more sense to have a 2.5k leaf
-** node rather than splitting into 2k and .5k nodes. My intuition is
-** that this might extend through 2x or 4x the pagesize.
-**
-**
-**** Segment interior nodes ****
-** Segment interior nodes store blockids for subtree nodes and terms
-** to describe what data is stored by the each subtree. Interior
-** nodes are written using InteriorWriter, and read using
-** InteriorReader. InteriorWriters are created as needed when
-** SegmentWriter creates new leaf nodes, or when an interior node
-** itself grows too big and must be split. The format of interior
-** nodes:
-**
-** varint iHeight; (height from leaf level, always >0)
-** varint iBlockid; (block id of node's leftmost subtree)
-** optional {
-** varint nTerm; (length of first term)
-** char pTerm[nTerm]; (content of first term)
-** array {
-** (further terms are delta-encoded)
-** varint nPrefix; (length of shared prefix with previous term)
-** varint nSuffix; (length of unshared suffix)
-** char pTermSuffix[nSuffix]; (unshared suffix of next term)
-** }
-** }
-**
-** Here, optional { X } means an optional element, while array { X }
-** means zero or more occurrences of X, adjacent in memory.
-**
-** An interior node encodes n terms separating n+1 subtrees. The
-** subtree blocks are contiguous, so only the first subtree's blockid
-** is encoded. The subtree at iBlockid will contain all terms less
-** than the first term encoded (or all terms if no term is encoded).
-** Otherwise, for terms greater than or equal to pTerm[i] but less
-** than pTerm[i+1], the subtree for that term will be rooted at
-** iBlockid+i. Interior nodes only store enough term data to
-** distinguish adjacent children (if the rightmost term of the left
-** child is "something", and the leftmost term of the right child is
-** "wicked", only "w" is stored).
-**
-** New data is spilled to a new interior node at the same height when
-** the current node exceeds INTERIOR_MAX bytes (default 2048).
-** INTERIOR_MIN_TERMS (default 7) keeps large terms from monopolizing
-** interior nodes and making the tree too skinny. The interior nodes
-** at a given height are naturally tracked by interior nodes at
-** height+1, and so on.
-**
-**
-**** Segment directory ****
-** The segment directory in table %_segdir stores meta-information for
-** merging and deleting segments, and also the root node of the
-** segment's tree.
-**
-** The root node is the top node of the segment's tree after encoding
-** the entire segment, restricted to ROOT_MAX bytes (default 1024).
-** This could be either a leaf node or an interior node. If the top
-** node requires more than ROOT_MAX bytes, it is flushed to %_segments
-** and a new root interior node is generated (which should always fit
-** within ROOT_MAX because it only needs space for 2 varints, the
-** height and the blockid of the previous root).
-**
-** The meta-information in the segment directory is:
-** level - segment level (see below)
-** idx - index within level
-** - (level,idx uniquely identify a segment)
-** start_block - first leaf node
-** leaves_end_block - last leaf node
-** end_block - last block (including interior nodes)
-** root - contents of root node
-**
-** If the root node is a leaf node, then start_block,
-** leaves_end_block, and end_block are all 0.
-**
-**
-**** Segment merging ****
-** To amortize update costs, segments are grouped into levels and
-** merged in batches. Each increase in level represents exponentially
-** more documents.
-**
-** New documents (actually, document updates) are tokenized and
-** written individually (using LeafWriter) to a level 0 segment, with
-** incrementing idx. When idx reaches MERGE_COUNT (default 16), all
-** level 0 segments are merged into a single level 1 segment. Level 1
-** is populated like level 0, and eventually MERGE_COUNT level 1
-** segments are merged to a single level 2 segment (representing
-** MERGE_COUNT^2 updates), and so on.
-**
-** A segment merge traverses all segments at a given level in
-** parallel, performing a straightforward sorted merge. Since segment
-** leaf nodes are written in to the %_segments table in order, this
-** merge traverses the underlying sqlite disk structures efficiently.
-** After the merge, all segment blocks from the merged level are
-** deleted.
-**
-** MERGE_COUNT controls how often we merge segments. 16 seems to be
-** somewhat of a sweet spot for insertion performance. 32 and 64 show
-** very similar performance numbers to 16 on insertion, though they're
-** a tiny bit slower (perhaps due to more overhead in merge-time
-** sorting). 8 is about 20% slower than 16, 4 about 50% slower than
-** 16, 2 about 66% slower than 16.
-**
-** At query time, high MERGE_COUNT increases the number of segments
-** which need to be scanned and merged. For instance, with 100k docs
-** inserted:
-**
-** MERGE_COUNT segments
-** 16 25
-** 8 12
-** 4 10
-** 2 6
-**
-** This appears to have only a moderate impact on queries for very
-** frequent terms (which are somewhat dominated by segment merge
-** costs), and infrequent and non-existent terms still seem to be fast
-** even with many segments.
-**
-** TODO(shess) That said, it would be nice to have a better query-side
-** argument for MERGE_COUNT of 16. Also, it is possible/likely that
-** optimizations to things like doclist merging will swing the sweet
-** spot around.
-**
-**
-**
-**** Handling of deletions and updates ****
-** Since we're using a segmented structure, with no docid-oriented
-** index into the term index, we clearly cannot simply update the term
-** index when a document is deleted or updated. For deletions, we
-** write an empty doclist (varint(docid) varint(POS_END)), for updates
-** we simply write the new doclist. Segment merges overwrite older
-** data for a particular docid with newer data, so deletes or updates
-** will eventually overtake the earlier data and knock it out. The
-** query logic likewise merges doclists so that newer data knocks out
-** older data.
-*/
-
-/************** Include fts3Int.h in the middle of fts3.c ********************/
-/************** Begin file fts3Int.h *****************************************/
-/*
-** 2009 Nov 12
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-*/
-#ifndef _FTSINT_H
-#define _FTSINT_H
-
-#if !defined(NDEBUG) && !defined(SQLITE_DEBUG)
-# define NDEBUG 1
-#endif
-
-/*
-** FTS4 is really an extension for FTS3. It is enabled using the
-** SQLITE_ENABLE_FTS3 macro. But to avoid confusion we also all
-** the SQLITE_ENABLE_FTS4 macro to serve as an alisse for SQLITE_ENABLE_FTS3.
-*/
-#if defined(SQLITE_ENABLE_FTS4) && !defined(SQLITE_ENABLE_FTS3)
-# define SQLITE_ENABLE_FTS3
-#endif
-
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* If not building as part of the core, include sqlite3ext.h. */
-#ifndef SQLITE_CORE
-SQLITE_API extern const sqlite3_api_routines *sqlite3_api;
-#endif
-
-/************** Include fts3_tokenizer.h in the middle of fts3Int.h **********/
-/************** Begin file fts3_tokenizer.h **********************************/
-/*
-** 2006 July 10
-**
-** The author disclaims copyright to this source code.
-**
-*************************************************************************
-** Defines the interface to tokenizers used by fulltext-search. There
-** are three basic components:
-**
-** sqlite3_tokenizer_module is a singleton defining the tokenizer
-** interface functions. This is essentially the class structure for
-** tokenizers.
-**
-** sqlite3_tokenizer is used to define a particular tokenizer, perhaps
-** including customization information defined at creation time.
-**
-** sqlite3_tokenizer_cursor is generated by a tokenizer to generate
-** tokens from a particular input.
-*/
-#ifndef _FTS3_TOKENIZER_H_
-#define _FTS3_TOKENIZER_H_
-
-/* TODO(shess) Only used for SQLITE_OK and SQLITE_DONE at this time.
-** If tokenizers are to be allowed to call sqlite3_*() functions, then
-** we will need a way to register the API consistently.
-*/
-
-/*
-** Structures used by the tokenizer interface. When a new tokenizer
-** implementation is registered, the caller provides a pointer to
-** an sqlite3_tokenizer_module containing pointers to the callback
-** functions that make up an implementation.
-**
-** When an fts3 table is created, it passes any arguments passed to
-** the tokenizer clause of the CREATE VIRTUAL TABLE statement to the
-** sqlite3_tokenizer_module.xCreate() function of the requested tokenizer
-** implementation. The xCreate() function in turn returns an
-** sqlite3_tokenizer structure representing the specific tokenizer to
-** be used for the fts3 table (customized by the tokenizer clause arguments).
-**
-** To tokenize an input buffer, the sqlite3_tokenizer_module.xOpen()
-** method is called. It returns an sqlite3_tokenizer_cursor object
-** that may be used to tokenize a specific input buffer based on
-** the tokenization rules supplied by a specific sqlite3_tokenizer
-** object.
-*/
-typedef struct sqlite3_tokenizer_module sqlite3_tokenizer_module;
-typedef struct sqlite3_tokenizer sqlite3_tokenizer;
-typedef struct sqlite3_tokenizer_cursor sqlite3_tokenizer_cursor;
-
-struct sqlite3_tokenizer_module {
-
- /*
- ** Structure version. Should always be set to 0 or 1.
- */
- int iVersion;
-
- /*
- ** Create a new tokenizer. The values in the argv[] array are the
- ** arguments passed to the "tokenizer" clause of the CREATE VIRTUAL
- ** TABLE statement that created the fts3 table. For example, if
- ** the following SQL is executed:
- **
- ** CREATE .. USING fts3( ... , tokenizer <tokenizer-name> arg1 arg2)
- **
- ** then argc is set to 2, and the argv[] array contains pointers
- ** to the strings "arg1" and "arg2".
- **
- ** This method should return either SQLITE_OK (0), or an SQLite error
- ** code. If SQLITE_OK is returned, then *ppTokenizer should be set
- ** to point at the newly created tokenizer structure. The generic
- ** sqlite3_tokenizer.pModule variable should not be initialized by
- ** this callback. The caller will do so.
- */
- int (*xCreate)(
- int argc, /* Size of argv array */
- const char *const*argv, /* Tokenizer argument strings */
- sqlite3_tokenizer **ppTokenizer /* OUT: Created tokenizer */
- );
-
- /*
- ** Destroy an existing tokenizer. The fts3 module calls this method
- ** exactly once for each successful call to xCreate().
- */
- int (*xDestroy)(sqlite3_tokenizer *pTokenizer);
-
- /*
- ** Create a tokenizer cursor to tokenize an input buffer. The caller
- ** is responsible for ensuring that the input buffer remains valid
- ** until the cursor is closed (using the xClose() method).
- */
- int (*xOpen)(
- sqlite3_tokenizer *pTokenizer, /* Tokenizer object */
- const char *pInput, int nBytes, /* Input buffer */
- sqlite3_tokenizer_cursor **ppCursor /* OUT: Created tokenizer cursor */
- );
-
- /*
- ** Destroy an existing tokenizer cursor. The fts3 module calls this
- ** method exactly once for each successful call to xOpen().
- */
- int (*xClose)(sqlite3_tokenizer_cursor *pCursor);
-
- /*
- ** Retrieve the next token from the tokenizer cursor pCursor. This
- ** method should either return SQLITE_OK and set the values of the
- ** "OUT" variables identified below, or SQLITE_DONE to indicate that
- ** the end of the buffer has been reached, or an SQLite error code.
- **
- ** *ppToken should be set to point at a buffer containing the
- ** normalized version of the token (i.e. after any case-folding and/or
- ** stemming has been performed). *pnBytes should be set to the length
- ** of this buffer in bytes. The input text that generated the token is
- ** identified by the byte offsets returned in *piStartOffset and
- ** *piEndOffset. *piStartOffset should be set to the index of the first
- ** byte of the token in the input buffer. *piEndOffset should be set
- ** to the index of the first byte just past the end of the token in
- ** the input buffer.
- **
- ** The buffer *ppToken is set to point at is managed by the tokenizer
- ** implementation. It is only required to be valid until the next call
- ** to xNext() or xClose().
- */
- /* TODO(shess) current implementation requires pInput to be
- ** nul-terminated. This should either be fixed, or pInput/nBytes
- ** should be converted to zInput.
- */
- int (*xNext)(
- sqlite3_tokenizer_cursor *pCursor, /* Tokenizer cursor */
- const char **ppToken, int *pnBytes, /* OUT: Normalized text for token */
- int *piStartOffset, /* OUT: Byte offset of token in input buffer */
- int *piEndOffset, /* OUT: Byte offset of end of token in input buffer */
- int *piPosition /* OUT: Number of tokens returned before this one */
- );
-
- /***********************************************************************
- ** Methods below this point are only available if iVersion>=1.
- */
-
- /*
- ** Configure the language id of a tokenizer cursor.
- */
- int (*xLanguageid)(sqlite3_tokenizer_cursor *pCsr, int iLangid);
-};
-
-struct sqlite3_tokenizer {
- const sqlite3_tokenizer_module *pModule; /* The module for this tokenizer */
- /* Tokenizer implementations will typically add additional fields */
-};
-
-struct sqlite3_tokenizer_cursor {
- sqlite3_tokenizer *pTokenizer; /* Tokenizer for this cursor. */
- /* Tokenizer implementations will typically add additional fields */
-};
-
-int fts3_global_term_cnt(int iTerm, int iCol);
-int fts3_term_cnt(int iTerm, int iCol);
-
-
-#endif /* _FTS3_TOKENIZER_H_ */
-
-/************** End of fts3_tokenizer.h **************************************/
-/************** Continuing where we left off in fts3Int.h ********************/
-/************** Include fts3_hash.h in the middle of fts3Int.h ***************/
-/************** Begin file fts3_hash.h ***************************************/
-/*
-** 2001 September 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This is the header file for the generic hash-table implementation
-** used in SQLite. We've modified it slightly to serve as a standalone
-** hash table implementation for the full-text indexing module.
-**
-*/
-#ifndef _FTS3_HASH_H_
-#define _FTS3_HASH_H_
-
-/* Forward declarations of structures. */
-typedef struct Fts3Hash Fts3Hash;
-typedef struct Fts3HashElem Fts3HashElem;
-
-/* A complete hash table is an instance of the following structure.
-** The internals of this structure are intended to be opaque -- client
-** code should not attempt to access or modify the fields of this structure
-** directly. Change this structure only by using the routines below.
-** However, many of the "procedures" and "functions" for modifying and
-** accessing this structure are really macros, so we can't really make
-** this structure opaque.
-*/
-struct Fts3Hash {
- char keyClass; /* HASH_INT, _POINTER, _STRING, _BINARY */
- char copyKey; /* True if copy of key made on insert */
- int count; /* Number of entries in this table */
- Fts3HashElem *first; /* The first element of the array */
- int htsize; /* Number of buckets in the hash table */
- struct _fts3ht { /* the hash table */
- int count; /* Number of entries with this hash */
- Fts3HashElem *chain; /* Pointer to first entry with this hash */
- } *ht;
-};
-
-/* Each element in the hash table is an instance of the following
-** structure. All elements are stored on a single doubly-linked list.
-**
-** Again, this structure is intended to be opaque, but it can't really
-** be opaque because it is used by macros.
-*/
-struct Fts3HashElem {
- Fts3HashElem *next, *prev; /* Next and previous elements in the table */
- void *data; /* Data associated with this element */
- void *pKey; int nKey; /* Key associated with this element */
-};
-
-/*
-** There are 2 different modes of operation for a hash table:
-**
-** FTS3_HASH_STRING pKey points to a string that is nKey bytes long
-** (including the null-terminator, if any). Case
-** is respected in comparisons.
-**
-** FTS3_HASH_BINARY pKey points to binary data nKey bytes long.
-** memcmp() is used to compare keys.
-**
-** A copy of the key is made if the copyKey parameter to fts3HashInit is 1.
-*/
-#define FTS3_HASH_STRING 1
-#define FTS3_HASH_BINARY 2
-
-/*
-** Access routines. To delete, insert a NULL pointer.
-*/
-SQLITE_PRIVATE void sqlite3Fts3HashInit(Fts3Hash *pNew, char keyClass, char copyKey);
-SQLITE_PRIVATE void *sqlite3Fts3HashInsert(Fts3Hash*, const void *pKey, int nKey, void *pData);
-SQLITE_PRIVATE void *sqlite3Fts3HashFind(const Fts3Hash*, const void *pKey, int nKey);
-SQLITE_PRIVATE void sqlite3Fts3HashClear(Fts3Hash*);
-SQLITE_PRIVATE Fts3HashElem *sqlite3Fts3HashFindElem(const Fts3Hash *, const void *, int);
-
-/*
-** Shorthand for the functions above
-*/
-#define fts3HashInit sqlite3Fts3HashInit
-#define fts3HashInsert sqlite3Fts3HashInsert
-#define fts3HashFind sqlite3Fts3HashFind
-#define fts3HashClear sqlite3Fts3HashClear
-#define fts3HashFindElem sqlite3Fts3HashFindElem
-
-/*
-** Macros for looping over all elements of a hash table. The idiom is
-** like this:
-**
-** Fts3Hash h;
-** Fts3HashElem *p;
-** ...
-** for(p=fts3HashFirst(&h); p; p=fts3HashNext(p)){
-** SomeStructure *pData = fts3HashData(p);
-** // do something with pData
-** }
-*/
-#define fts3HashFirst(H) ((H)->first)
-#define fts3HashNext(E) ((E)->next)
-#define fts3HashData(E) ((E)->data)
-#define fts3HashKey(E) ((E)->pKey)
-#define fts3HashKeysize(E) ((E)->nKey)
-
-/*
-** Number of entries in a hash table
-*/
-#define fts3HashCount(H) ((H)->count)
-
-#endif /* _FTS3_HASH_H_ */
-
-/************** End of fts3_hash.h *******************************************/
-/************** Continuing where we left off in fts3Int.h ********************/
-
-/*
-** This constant controls how often segments are merged. Once there are
-** FTS3_MERGE_COUNT segments of level N, they are merged into a single
-** segment of level N+1.
-*/
-#define FTS3_MERGE_COUNT 16
-
-/*
-** This is the maximum amount of data (in bytes) to store in the
-** Fts3Table.pendingTerms hash table. Normally, the hash table is
-** populated as documents are inserted/updated/deleted in a transaction
-** and used to create a new segment when the transaction is committed.
-** However if this limit is reached midway through a transaction, a new
-** segment is created and the hash table cleared immediately.
-*/
-#define FTS3_MAX_PENDING_DATA (1*1024*1024)
-
-/*
-** Macro to return the number of elements in an array. SQLite has a
-** similar macro called ArraySize(). Use a different name to avoid
-** a collision when building an amalgamation with built-in FTS3.
-*/
-#define SizeofArray(X) ((int)(sizeof(X)/sizeof(X[0])))
-
-
-#ifndef MIN
-# define MIN(x,y) ((x)<(y)?(x):(y))
-#endif
-#ifndef MAX
-# define MAX(x,y) ((x)>(y)?(x):(y))
-#endif
-
-/*
-** Maximum length of a varint encoded integer. The varint format is different
-** from that used by SQLite, so the maximum length is 10, not 9.
-*/
-#define FTS3_VARINT_MAX 10
-
-/*
-** FTS4 virtual tables may maintain multiple indexes - one index of all terms
-** in the document set and zero or more prefix indexes. All indexes are stored
-** as one or more b+-trees in the %_segments and %_segdir tables.
-**
-** It is possible to determine which index a b+-tree belongs to based on the
-** value stored in the "%_segdir.level" column. Given this value L, the index
-** that the b+-tree belongs to is (L<<10). In other words, all b+-trees with
-** level values between 0 and 1023 (inclusive) belong to index 0, all levels
-** between 1024 and 2047 to index 1, and so on.
-**
-** It is considered impossible for an index to use more than 1024 levels. In
-** theory though this may happen, but only after at least
-** (FTS3_MERGE_COUNT^1024) separate flushes of the pending-terms tables.
-*/
-#define FTS3_SEGDIR_MAXLEVEL 1024
-#define FTS3_SEGDIR_MAXLEVEL_STR "1024"
-
-/*
-** The testcase() macro is only used by the amalgamation. If undefined,
-** make it a no-op.
-*/
-#ifndef testcase
-# define testcase(X)
-#endif
-
-/*
-** Terminator values for position-lists and column-lists.
-*/
-#define POS_COLUMN (1) /* Column-list terminator */
-#define POS_END (0) /* Position-list terminator */
-
-/*
-** This section provides definitions to allow the
-** FTS3 extension to be compiled outside of the
-** amalgamation.
-*/
-#ifndef SQLITE_AMALGAMATION
-/*
-** Macros indicating that conditional expressions are always true or
-** false.
-*/
-#ifdef SQLITE_COVERAGE_TEST
-# define ALWAYS(x) (1)
-# define NEVER(X) (0)
-#else
-# define ALWAYS(x) (x)
-# define NEVER(x) (x)
-#endif
-
-/*
-** Internal types used by SQLite.
-*/
-typedef unsigned char u8; /* 1-byte (or larger) unsigned integer */
-typedef short int i16; /* 2-byte (or larger) signed integer */
-typedef unsigned int u32; /* 4-byte unsigned integer */
-typedef sqlite3_uint64 u64; /* 8-byte unsigned integer */
-typedef sqlite3_int64 i64; /* 8-byte signed integer */
-
-/*
-** Macro used to suppress compiler warnings for unused parameters.
-*/
-#define UNUSED_PARAMETER(x) (void)(x)
-
-/*
-** Activate assert() only if SQLITE_TEST is enabled.
-*/
-#if !defined(NDEBUG) && !defined(SQLITE_DEBUG)
-# define NDEBUG 1
-#endif
-
-/*
-** The TESTONLY macro is used to enclose variable declarations or
-** other bits of code that are needed to support the arguments
-** within testcase() and assert() macros.
-*/
-#if defined(SQLITE_DEBUG) || defined(SQLITE_COVERAGE_TEST)
-# define TESTONLY(X) X
-#else
-# define TESTONLY(X)
-#endif
-
-#endif /* SQLITE_AMALGAMATION */
-
-#ifdef SQLITE_DEBUG
-SQLITE_PRIVATE int sqlite3Fts3Corrupt(void);
-# define FTS_CORRUPT_VTAB sqlite3Fts3Corrupt()
-#else
-# define FTS_CORRUPT_VTAB SQLITE_CORRUPT_VTAB
-#endif
-
-typedef struct Fts3Table Fts3Table;
-typedef struct Fts3Cursor Fts3Cursor;
-typedef struct Fts3Expr Fts3Expr;
-typedef struct Fts3Phrase Fts3Phrase;
-typedef struct Fts3PhraseToken Fts3PhraseToken;
-
-typedef struct Fts3Doclist Fts3Doclist;
-typedef struct Fts3SegFilter Fts3SegFilter;
-typedef struct Fts3DeferredToken Fts3DeferredToken;
-typedef struct Fts3SegReader Fts3SegReader;
-typedef struct Fts3MultiSegReader Fts3MultiSegReader;
-
-/*
-** A connection to a fulltext index is an instance of the following
-** structure. The xCreate and xConnect methods create an instance
-** of this structure and xDestroy and xDisconnect free that instance.
-** All other methods receive a pointer to the structure as one of their
-** arguments.
-*/
-struct Fts3Table {
- sqlite3_vtab base; /* Base class used by SQLite core */
- sqlite3 *db; /* The database connection */
- const char *zDb; /* logical database name */
- const char *zName; /* virtual table name */
- int nColumn; /* number of named columns in virtual table */
- char **azColumn; /* column names. malloced */
- sqlite3_tokenizer *pTokenizer; /* tokenizer for inserts and queries */
- char *zContentTbl; /* content=xxx option, or NULL */
- char *zLanguageid; /* languageid=xxx option, or NULL */
- u8 bAutoincrmerge; /* True if automerge=1 */
- u32 nLeafAdd; /* Number of leaf blocks added this trans */
-
- /* Precompiled statements used by the implementation. Each of these
- ** statements is run and reset within a single virtual table API call.
- */
- sqlite3_stmt *aStmt[37];
-
- char *zReadExprlist;
- char *zWriteExprlist;
-
- int nNodeSize; /* Soft limit for node size */
- u8 bFts4; /* True for FTS4, false for FTS3 */
- u8 bHasStat; /* True if %_stat table exists */
- u8 bHasDocsize; /* True if %_docsize table exists */
- u8 bDescIdx; /* True if doclists are in reverse order */
- u8 bIgnoreSavepoint; /* True to ignore xSavepoint invocations */
- int nPgsz; /* Page size for host database */
- char *zSegmentsTbl; /* Name of %_segments table */
- sqlite3_blob *pSegments; /* Blob handle open on %_segments table */
-
- /*
- ** The following array of hash tables is used to buffer pending index
- ** updates during transactions. All pending updates buffered at any one
- ** time must share a common language-id (see the FTS4 langid= feature).
- ** The current language id is stored in variable iPrevLangid.
- **
- ** A single FTS4 table may have multiple full-text indexes. For each index
- ** there is an entry in the aIndex[] array. Index 0 is an index of all the
- ** terms that appear in the document set. Each subsequent index in aIndex[]
- ** is an index of prefixes of a specific length.
- **
- ** Variable nPendingData contains an estimate the memory consumed by the
- ** pending data structures, including hash table overhead, but not including
- ** malloc overhead. When nPendingData exceeds nMaxPendingData, all hash
- ** tables are flushed to disk. Variable iPrevDocid is the docid of the most
- ** recently inserted record.
- */
- int nIndex; /* Size of aIndex[] */
- struct Fts3Index {
- int nPrefix; /* Prefix length (0 for main terms index) */
- Fts3Hash hPending; /* Pending terms table for this index */
- } *aIndex;
- int nMaxPendingData; /* Max pending data before flush to disk */
- int nPendingData; /* Current bytes of pending data */
- sqlite_int64 iPrevDocid; /* Docid of most recently inserted document */
- int iPrevLangid; /* Langid of recently inserted document */
-
-#if defined(SQLITE_DEBUG) || defined(SQLITE_COVERAGE_TEST)
- /* State variables used for validating that the transaction control
- ** methods of the virtual table are called at appropriate times. These
- ** values do not contribute to FTS functionality; they are used for
- ** verifying the operation of the SQLite core.
- */
- int inTransaction; /* True after xBegin but before xCommit/xRollback */
- int mxSavepoint; /* Largest valid xSavepoint integer */
-#endif
-};
-
-/*
-** When the core wants to read from the virtual table, it creates a
-** virtual table cursor (an instance of the following structure) using
-** the xOpen method. Cursors are destroyed using the xClose method.
-*/
-struct Fts3Cursor {
- sqlite3_vtab_cursor base; /* Base class used by SQLite core */
- i16 eSearch; /* Search strategy (see below) */
- u8 isEof; /* True if at End Of Results */
- u8 isRequireSeek; /* True if must seek pStmt to %_content row */
- sqlite3_stmt *pStmt; /* Prepared statement in use by the cursor */
- Fts3Expr *pExpr; /* Parsed MATCH query string */
- int iLangid; /* Language being queried for */
- int nPhrase; /* Number of matchable phrases in query */
- Fts3DeferredToken *pDeferred; /* Deferred search tokens, if any */
- sqlite3_int64 iPrevId; /* Previous id read from aDoclist */
- char *pNextId; /* Pointer into the body of aDoclist */
- char *aDoclist; /* List of docids for full-text queries */
- int nDoclist; /* Size of buffer at aDoclist */
- u8 bDesc; /* True to sort in descending order */
- int eEvalmode; /* An FTS3_EVAL_XX constant */
- int nRowAvg; /* Average size of database rows, in pages */
- sqlite3_int64 nDoc; /* Documents in table */
-
- int isMatchinfoNeeded; /* True when aMatchinfo[] needs filling in */
- u32 *aMatchinfo; /* Information about most recent match */
- int nMatchinfo; /* Number of elements in aMatchinfo[] */
- char *zMatchinfo; /* Matchinfo specification */
-};
-
-#define FTS3_EVAL_FILTER 0
-#define FTS3_EVAL_NEXT 1
-#define FTS3_EVAL_MATCHINFO 2
-
-/*
-** The Fts3Cursor.eSearch member is always set to one of the following.
-** Actualy, Fts3Cursor.eSearch can be greater than or equal to
-** FTS3_FULLTEXT_SEARCH. If so, then Fts3Cursor.eSearch - 2 is the index
-** of the column to be searched. For example, in
-**
-** CREATE VIRTUAL TABLE ex1 USING fts3(a,b,c,d);
-** SELECT docid FROM ex1 WHERE b MATCH 'one two three';
-**
-** Because the LHS of the MATCH operator is 2nd column "b",
-** Fts3Cursor.eSearch will be set to FTS3_FULLTEXT_SEARCH+1. (+0 for a,
-** +1 for b, +2 for c, +3 for d.) If the LHS of MATCH were "ex1"
-** indicating that all columns should be searched,
-** then eSearch would be set to FTS3_FULLTEXT_SEARCH+4.
-*/
-#define FTS3_FULLSCAN_SEARCH 0 /* Linear scan of %_content table */
-#define FTS3_DOCID_SEARCH 1 /* Lookup by rowid on %_content table */
-#define FTS3_FULLTEXT_SEARCH 2 /* Full-text index search */
-
-
-struct Fts3Doclist {
- char *aAll; /* Array containing doclist (or NULL) */
- int nAll; /* Size of a[] in bytes */
- char *pNextDocid; /* Pointer to next docid */
-
- sqlite3_int64 iDocid; /* Current docid (if pList!=0) */
- int bFreeList; /* True if pList should be sqlite3_free()d */
- char *pList; /* Pointer to position list following iDocid */
- int nList; /* Length of position list */
-};
-
-/*
-** A "phrase" is a sequence of one or more tokens that must match in
-** sequence. A single token is the base case and the most common case.
-** For a sequence of tokens contained in double-quotes (i.e. "one two three")
-** nToken will be the number of tokens in the string.
-*/
-struct Fts3PhraseToken {
- char *z; /* Text of the token */
- int n; /* Number of bytes in buffer z */
- int isPrefix; /* True if token ends with a "*" character */
- int bFirst; /* True if token must appear at position 0 */
-
- /* Variables above this point are populated when the expression is
- ** parsed (by code in fts3_expr.c). Below this point the variables are
- ** used when evaluating the expression. */
- Fts3DeferredToken *pDeferred; /* Deferred token object for this token */
- Fts3MultiSegReader *pSegcsr; /* Segment-reader for this token */
-};
-
-struct Fts3Phrase {
- /* Cache of doclist for this phrase. */
- Fts3Doclist doclist;
- int bIncr; /* True if doclist is loaded incrementally */
- int iDoclistToken;
-
- /* Variables below this point are populated by fts3_expr.c when parsing
- ** a MATCH expression. Everything above is part of the evaluation phase.
- */
- int nToken; /* Number of tokens in the phrase */
- int iColumn; /* Index of column this phrase must match */
- Fts3PhraseToken aToken[1]; /* One entry for each token in the phrase */
-};
-
-/*
-** A tree of these objects forms the RHS of a MATCH operator.
-**
-** If Fts3Expr.eType is FTSQUERY_PHRASE and isLoaded is true, then aDoclist
-** points to a malloced buffer, size nDoclist bytes, containing the results
-** of this phrase query in FTS3 doclist format. As usual, the initial
-** "Length" field found in doclists stored on disk is omitted from this
-** buffer.
-**
-** Variable aMI is used only for FTSQUERY_NEAR nodes to store the global
-** matchinfo data. If it is not NULL, it points to an array of size nCol*3,
-** where nCol is the number of columns in the queried FTS table. The array
-** is populated as follows:
-**
-** aMI[iCol*3 + 0] = Undefined
-** aMI[iCol*3 + 1] = Number of occurrences
-** aMI[iCol*3 + 2] = Number of rows containing at least one instance
-**
-** The aMI array is allocated using sqlite3_malloc(). It should be freed
-** when the expression node is.
-*/
-struct Fts3Expr {
- int eType; /* One of the FTSQUERY_XXX values defined below */
- int nNear; /* Valid if eType==FTSQUERY_NEAR */
- Fts3Expr *pParent; /* pParent->pLeft==this or pParent->pRight==this */
- Fts3Expr *pLeft; /* Left operand */
- Fts3Expr *pRight; /* Right operand */
- Fts3Phrase *pPhrase; /* Valid if eType==FTSQUERY_PHRASE */
-
- /* The following are used by the fts3_eval.c module. */
- sqlite3_int64 iDocid; /* Current docid */
- u8 bEof; /* True this expression is at EOF already */
- u8 bStart; /* True if iDocid is valid */
- u8 bDeferred; /* True if this expression is entirely deferred */
-
- u32 *aMI;
-};
-
-/*
-** Candidate values for Fts3Query.eType. Note that the order of the first
-** four values is in order of precedence when parsing expressions. For
-** example, the following:
-**
-** "a OR b AND c NOT d NEAR e"
-**
-** is equivalent to:
-**
-** "a OR (b AND (c NOT (d NEAR e)))"
-*/
-#define FTSQUERY_NEAR 1
-#define FTSQUERY_NOT 2
-#define FTSQUERY_AND 3
-#define FTSQUERY_OR 4
-#define FTSQUERY_PHRASE 5
-
-
-/* fts3_write.c */
-SQLITE_PRIVATE int sqlite3Fts3UpdateMethod(sqlite3_vtab*,int,sqlite3_value**,sqlite3_int64*);
-SQLITE_PRIVATE int sqlite3Fts3PendingTermsFlush(Fts3Table *);
-SQLITE_PRIVATE void sqlite3Fts3PendingTermsClear(Fts3Table *);
-SQLITE_PRIVATE int sqlite3Fts3Optimize(Fts3Table *);
-SQLITE_PRIVATE int sqlite3Fts3SegReaderNew(int, int, sqlite3_int64,
- sqlite3_int64, sqlite3_int64, const char *, int, Fts3SegReader**);
-SQLITE_PRIVATE int sqlite3Fts3SegReaderPending(
- Fts3Table*,int,const char*,int,int,Fts3SegReader**);
-SQLITE_PRIVATE void sqlite3Fts3SegReaderFree(Fts3SegReader *);
-SQLITE_PRIVATE int sqlite3Fts3AllSegdirs(Fts3Table*, int, int, int, sqlite3_stmt **);
-SQLITE_PRIVATE int sqlite3Fts3ReadLock(Fts3Table *);
-SQLITE_PRIVATE int sqlite3Fts3ReadBlock(Fts3Table*, sqlite3_int64, char **, int*, int*);
-
-SQLITE_PRIVATE int sqlite3Fts3SelectDoctotal(Fts3Table *, sqlite3_stmt **);
-SQLITE_PRIVATE int sqlite3Fts3SelectDocsize(Fts3Table *, sqlite3_int64, sqlite3_stmt **);
-
-#ifndef SQLITE_DISABLE_FTS4_DEFERRED
-SQLITE_PRIVATE void sqlite3Fts3FreeDeferredTokens(Fts3Cursor *);
-SQLITE_PRIVATE int sqlite3Fts3DeferToken(Fts3Cursor *, Fts3PhraseToken *, int);
-SQLITE_PRIVATE int sqlite3Fts3CacheDeferredDoclists(Fts3Cursor *);
-SQLITE_PRIVATE void sqlite3Fts3FreeDeferredDoclists(Fts3Cursor *);
-SQLITE_PRIVATE int sqlite3Fts3DeferredTokenList(Fts3DeferredToken *, char **, int *);
-#else
-# define sqlite3Fts3FreeDeferredTokens(x)
-# define sqlite3Fts3DeferToken(x,y,z) SQLITE_OK
-# define sqlite3Fts3CacheDeferredDoclists(x) SQLITE_OK
-# define sqlite3Fts3FreeDeferredDoclists(x)
-# define sqlite3Fts3DeferredTokenList(x,y,z) SQLITE_OK
-#endif
-
-SQLITE_PRIVATE void sqlite3Fts3SegmentsClose(Fts3Table *);
-SQLITE_PRIVATE int sqlite3Fts3MaxLevel(Fts3Table *, int *);
-
-/* Special values interpreted by sqlite3SegReaderCursor() */
-#define FTS3_SEGCURSOR_PENDING -1
-#define FTS3_SEGCURSOR_ALL -2
-
-SQLITE_PRIVATE int sqlite3Fts3SegReaderStart(Fts3Table*, Fts3MultiSegReader*, Fts3SegFilter*);
-SQLITE_PRIVATE int sqlite3Fts3SegReaderStep(Fts3Table *, Fts3MultiSegReader *);
-SQLITE_PRIVATE void sqlite3Fts3SegReaderFinish(Fts3MultiSegReader *);
-
-SQLITE_PRIVATE int sqlite3Fts3SegReaderCursor(Fts3Table *,
- int, int, int, const char *, int, int, int, Fts3MultiSegReader *);
-
-/* Flags allowed as part of the 4th argument to SegmentReaderIterate() */
-#define FTS3_SEGMENT_REQUIRE_POS 0x00000001
-#define FTS3_SEGMENT_IGNORE_EMPTY 0x00000002
-#define FTS3_SEGMENT_COLUMN_FILTER 0x00000004
-#define FTS3_SEGMENT_PREFIX 0x00000008
-#define FTS3_SEGMENT_SCAN 0x00000010
-#define FTS3_SEGMENT_FIRST 0x00000020
-
-/* Type passed as 4th argument to SegmentReaderIterate() */
-struct Fts3SegFilter {
- const char *zTerm;
- int nTerm;
- int iCol;
- int flags;
-};
-
-struct Fts3MultiSegReader {
- /* Used internally by sqlite3Fts3SegReaderXXX() calls */
- Fts3SegReader **apSegment; /* Array of Fts3SegReader objects */
- int nSegment; /* Size of apSegment array */
- int nAdvance; /* How many seg-readers to advance */
- Fts3SegFilter *pFilter; /* Pointer to filter object */
- char *aBuffer; /* Buffer to merge doclists in */
- int nBuffer; /* Allocated size of aBuffer[] in bytes */
-
- int iColFilter; /* If >=0, filter for this column */
- int bRestart;
-
- /* Used by fts3.c only. */
- int nCost; /* Cost of running iterator */
- int bLookup; /* True if a lookup of a single entry. */
-
- /* Output values. Valid only after Fts3SegReaderStep() returns SQLITE_ROW. */
- char *zTerm; /* Pointer to term buffer */
- int nTerm; /* Size of zTerm in bytes */
- char *aDoclist; /* Pointer to doclist buffer */
- int nDoclist; /* Size of aDoclist[] in bytes */
-};
-
-SQLITE_PRIVATE int sqlite3Fts3Incrmerge(Fts3Table*,int,int);
-
-/* fts3.c */
-SQLITE_PRIVATE int sqlite3Fts3PutVarint(char *, sqlite3_int64);
-SQLITE_PRIVATE int sqlite3Fts3GetVarint(const char *, sqlite_int64 *);
-SQLITE_PRIVATE int sqlite3Fts3GetVarint32(const char *, int *);
-SQLITE_PRIVATE int sqlite3Fts3VarintLen(sqlite3_uint64);
-SQLITE_PRIVATE void sqlite3Fts3Dequote(char *);
-SQLITE_PRIVATE void sqlite3Fts3DoclistPrev(int,char*,int,char**,sqlite3_int64*,int*,u8*);
-SQLITE_PRIVATE int sqlite3Fts3EvalPhraseStats(Fts3Cursor *, Fts3Expr *, u32 *);
-SQLITE_PRIVATE int sqlite3Fts3FirstFilter(sqlite3_int64, char *, int, char *);
-SQLITE_PRIVATE void sqlite3Fts3CreateStatTable(int*, Fts3Table*);
-
-/* fts3_tokenizer.c */
-SQLITE_PRIVATE const char *sqlite3Fts3NextToken(const char *, int *);
-SQLITE_PRIVATE int sqlite3Fts3InitHashTable(sqlite3 *, Fts3Hash *, const char *);
-SQLITE_PRIVATE int sqlite3Fts3InitTokenizer(Fts3Hash *pHash, const char *,
- sqlite3_tokenizer **, char **
-);
-SQLITE_PRIVATE int sqlite3Fts3IsIdChar(char);
-
-/* fts3_snippet.c */
-SQLITE_PRIVATE void sqlite3Fts3Offsets(sqlite3_context*, Fts3Cursor*);
-SQLITE_PRIVATE void sqlite3Fts3Snippet(sqlite3_context *, Fts3Cursor *, const char *,
- const char *, const char *, int, int
-);
-SQLITE_PRIVATE void sqlite3Fts3Matchinfo(sqlite3_context *, Fts3Cursor *, const char *);
-
-/* fts3_expr.c */
-SQLITE_PRIVATE int sqlite3Fts3ExprParse(sqlite3_tokenizer *, int,
- char **, int, int, int, const char *, int, Fts3Expr **
-);
-SQLITE_PRIVATE void sqlite3Fts3ExprFree(Fts3Expr *);
-#ifdef SQLITE_TEST
-SQLITE_PRIVATE int sqlite3Fts3ExprInitTestInterface(sqlite3 *db);
-SQLITE_PRIVATE int sqlite3Fts3InitTerm(sqlite3 *db);
-#endif
-
-SQLITE_PRIVATE int sqlite3Fts3OpenTokenizer(sqlite3_tokenizer *, int, const char *, int,
- sqlite3_tokenizer_cursor **
-);
-
-/* fts3_aux.c */
-SQLITE_PRIVATE int sqlite3Fts3InitAux(sqlite3 *db);
-
-SQLITE_PRIVATE void sqlite3Fts3EvalPhraseCleanup(Fts3Phrase *);
-
-SQLITE_PRIVATE int sqlite3Fts3MsrIncrStart(
- Fts3Table*, Fts3MultiSegReader*, int, const char*, int);
-SQLITE_PRIVATE int sqlite3Fts3MsrIncrNext(
- Fts3Table *, Fts3MultiSegReader *, sqlite3_int64 *, char **, int *);
-SQLITE_PRIVATE int sqlite3Fts3EvalPhrasePoslist(Fts3Cursor *, Fts3Expr *, int iCol, char **);
-SQLITE_PRIVATE int sqlite3Fts3MsrOvfl(Fts3Cursor *, Fts3MultiSegReader *, int *);
-SQLITE_PRIVATE int sqlite3Fts3MsrIncrRestart(Fts3MultiSegReader *pCsr);
-
-/* fts3_unicode2.c (functions generated by parsing unicode text files) */
-#ifdef SQLITE_ENABLE_FTS4_UNICODE61
-SQLITE_PRIVATE int sqlite3FtsUnicodeFold(int, int);
-SQLITE_PRIVATE int sqlite3FtsUnicodeIsalnum(int);
-SQLITE_PRIVATE int sqlite3FtsUnicodeIsdiacritic(int);
-#endif
-
-#endif /* !SQLITE_CORE || SQLITE_ENABLE_FTS3 */
-#endif /* _FTSINT_H */
-
-/************** End of fts3Int.h *********************************************/
-/************** Continuing where we left off in fts3.c ***********************/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-#if defined(SQLITE_ENABLE_FTS3) && !defined(SQLITE_CORE)
-# define SQLITE_CORE 1
-#endif
-
-/* #include <assert.h> */
-/* #include <stdlib.h> */
-/* #include <stddef.h> */
-/* #include <stdio.h> */
-/* #include <string.h> */
-/* #include <stdarg.h> */
-
-#ifndef SQLITE_CORE
- SQLITE_EXTENSION_INIT1
-#endif
-
-static int fts3EvalNext(Fts3Cursor *pCsr);
-static int fts3EvalStart(Fts3Cursor *pCsr);
-static int fts3TermSegReaderCursor(
- Fts3Cursor *, const char *, int, int, Fts3MultiSegReader **);
-
-/*
-** Write a 64-bit variable-length integer to memory starting at p[0].
-** The length of data written will be between 1 and FTS3_VARINT_MAX bytes.
-** The number of bytes written is returned.
-*/
-SQLITE_PRIVATE int sqlite3Fts3PutVarint(char *p, sqlite_int64 v){
- unsigned char *q = (unsigned char *) p;
- sqlite_uint64 vu = v;
- do{
- *q++ = (unsigned char) ((vu & 0x7f) | 0x80);
- vu >>= 7;
- }while( vu!=0 );
- q[-1] &= 0x7f; /* turn off high bit in final byte */
- assert( q - (unsigned char *)p <= FTS3_VARINT_MAX );
- return (int) (q - (unsigned char *)p);
-}
-
-/*
-** Read a 64-bit variable-length integer from memory starting at p[0].
-** Return the number of bytes read, or 0 on error.
-** The value is stored in *v.
-*/
-SQLITE_PRIVATE int sqlite3Fts3GetVarint(const char *p, sqlite_int64 *v){
- const unsigned char *q = (const unsigned char *) p;
- sqlite_uint64 x = 0, y = 1;
- while( (*q&0x80)==0x80 && q-(unsigned char *)p<FTS3_VARINT_MAX ){
- x += y * (*q++ & 0x7f);
- y <<= 7;
- }
- x += y * (*q++);
- *v = (sqlite_int64) x;
- return (int) (q - (unsigned char *)p);
-}
-
-/*
-** Similar to sqlite3Fts3GetVarint(), except that the output is truncated to a
-** 32-bit integer before it is returned.
-*/
-SQLITE_PRIVATE int sqlite3Fts3GetVarint32(const char *p, int *pi){
- sqlite_int64 i;
- int ret = sqlite3Fts3GetVarint(p, &i);
- *pi = (int) i;
- return ret;
-}
-
-/*
-** Return the number of bytes required to encode v as a varint
-*/
-SQLITE_PRIVATE int sqlite3Fts3VarintLen(sqlite3_uint64 v){
- int i = 0;
- do{
- i++;
- v >>= 7;
- }while( v!=0 );
- return i;
-}
-
-/*
-** Convert an SQL-style quoted string into a normal string by removing
-** the quote characters. The conversion is done in-place. If the
-** input does not begin with a quote character, then this routine
-** is a no-op.
-**
-** Examples:
-**
-** "abc" becomes abc
-** 'xyz' becomes xyz
-** [pqr] becomes pqr
-** `mno` becomes mno
-**
-*/
-SQLITE_PRIVATE void sqlite3Fts3Dequote(char *z){
- char quote; /* Quote character (if any ) */
-
- quote = z[0];
- if( quote=='[' || quote=='\'' || quote=='"' || quote=='`' ){
- int iIn = 1; /* Index of next byte to read from input */
- int iOut = 0; /* Index of next byte to write to output */
-
- /* If the first byte was a '[', then the close-quote character is a ']' */
- if( quote=='[' ) quote = ']';
-
- while( ALWAYS(z[iIn]) ){
- if( z[iIn]==quote ){
- if( z[iIn+1]!=quote ) break;
- z[iOut++] = quote;
- iIn += 2;
- }else{
- z[iOut++] = z[iIn++];
- }
- }
- z[iOut] = '\0';
- }
-}
-
-/*
-** Read a single varint from the doclist at *pp and advance *pp to point
-** to the first byte past the end of the varint. Add the value of the varint
-** to *pVal.
-*/
-static void fts3GetDeltaVarint(char **pp, sqlite3_int64 *pVal){
- sqlite3_int64 iVal;
- *pp += sqlite3Fts3GetVarint(*pp, &iVal);
- *pVal += iVal;
-}
-
-/*
-** When this function is called, *pp points to the first byte following a
-** varint that is part of a doclist (or position-list, or any other list
-** of varints). This function moves *pp to point to the start of that varint,
-** and sets *pVal by the varint value.
-**
-** Argument pStart points to the first byte of the doclist that the
-** varint is part of.
-*/
-static void fts3GetReverseVarint(
- char **pp,
- char *pStart,
- sqlite3_int64 *pVal
-){
- sqlite3_int64 iVal;
- char *p;
-
- /* Pointer p now points at the first byte past the varint we are
- ** interested in. So, unless the doclist is corrupt, the 0x80 bit is
- ** clear on character p[-1]. */
- for(p = (*pp)-2; p>=pStart && *p&0x80; p--);
- p++;
- *pp = p;
-
- sqlite3Fts3GetVarint(p, &iVal);
- *pVal = iVal;
-}
-
-/*
-** The xDisconnect() virtual table method.
-*/
-static int fts3DisconnectMethod(sqlite3_vtab *pVtab){
- Fts3Table *p = (Fts3Table *)pVtab;
- int i;
-
- assert( p->nPendingData==0 );
- assert( p->pSegments==0 );
-
- /* Free any prepared statements held */
- for(i=0; i<SizeofArray(p->aStmt); i++){
- sqlite3_finalize(p->aStmt[i]);
- }
- sqlite3_free(p->zSegmentsTbl);
- sqlite3_free(p->zReadExprlist);
- sqlite3_free(p->zWriteExprlist);
- sqlite3_free(p->zContentTbl);
- sqlite3_free(p->zLanguageid);
-
- /* Invoke the tokenizer destructor to free the tokenizer. */
- p->pTokenizer->pModule->xDestroy(p->pTokenizer);
-
- sqlite3_free(p);
- return SQLITE_OK;
-}
-
-/*
-** Construct one or more SQL statements from the format string given
-** and then evaluate those statements. The success code is written
-** into *pRc.
-**
-** If *pRc is initially non-zero then this routine is a no-op.
-*/
-static void fts3DbExec(
- int *pRc, /* Success code */
- sqlite3 *db, /* Database in which to run SQL */
- const char *zFormat, /* Format string for SQL */
- ... /* Arguments to the format string */
-){
- va_list ap;
- char *zSql;
- if( *pRc ) return;
- va_start(ap, zFormat);
- zSql = sqlite3_vmprintf(zFormat, ap);
- va_end(ap);
- if( zSql==0 ){
- *pRc = SQLITE_NOMEM;
- }else{
- *pRc = sqlite3_exec(db, zSql, 0, 0, 0);
- sqlite3_free(zSql);
- }
-}
-
-/*
-** The xDestroy() virtual table method.
-*/
-static int fts3DestroyMethod(sqlite3_vtab *pVtab){
- Fts3Table *p = (Fts3Table *)pVtab;
- int rc = SQLITE_OK; /* Return code */
- const char *zDb = p->zDb; /* Name of database (e.g. "main", "temp") */
- sqlite3 *db = p->db; /* Database handle */
-
- /* Drop the shadow tables */
- if( p->zContentTbl==0 ){
- fts3DbExec(&rc, db, "DROP TABLE IF EXISTS %Q.'%q_content'", zDb, p->zName);
- }
- fts3DbExec(&rc, db, "DROP TABLE IF EXISTS %Q.'%q_segments'", zDb,p->zName);
- fts3DbExec(&rc, db, "DROP TABLE IF EXISTS %Q.'%q_segdir'", zDb, p->zName);
- fts3DbExec(&rc, db, "DROP TABLE IF EXISTS %Q.'%q_docsize'", zDb, p->zName);
- fts3DbExec(&rc, db, "DROP TABLE IF EXISTS %Q.'%q_stat'", zDb, p->zName);
-
- /* If everything has worked, invoke fts3DisconnectMethod() to free the
- ** memory associated with the Fts3Table structure and return SQLITE_OK.
- ** Otherwise, return an SQLite error code.
- */
- return (rc==SQLITE_OK ? fts3DisconnectMethod(pVtab) : rc);
-}
-
-
-/*
-** Invoke sqlite3_declare_vtab() to declare the schema for the FTS3 table
-** passed as the first argument. This is done as part of the xConnect()
-** and xCreate() methods.
-**
-** If *pRc is non-zero when this function is called, it is a no-op.
-** Otherwise, if an error occurs, an SQLite error code is stored in *pRc
-** before returning.
-*/
-static void fts3DeclareVtab(int *pRc, Fts3Table *p){
- if( *pRc==SQLITE_OK ){
- int i; /* Iterator variable */
- int rc; /* Return code */
- char *zSql; /* SQL statement passed to declare_vtab() */
- char *zCols; /* List of user defined columns */
- const char *zLanguageid;
-
- zLanguageid = (p->zLanguageid ? p->zLanguageid : "__langid");
- sqlite3_vtab_config(p->db, SQLITE_VTAB_CONSTRAINT_SUPPORT, 1);
-
- /* Create a list of user columns for the virtual table */
- zCols = sqlite3_mprintf("%Q, ", p->azColumn[0]);
- for(i=1; zCols && i<p->nColumn; i++){
- zCols = sqlite3_mprintf("%z%Q, ", zCols, p->azColumn[i]);
- }
-
- /* Create the whole "CREATE TABLE" statement to pass to SQLite */
- zSql = sqlite3_mprintf(
- "CREATE TABLE x(%s %Q HIDDEN, docid HIDDEN, %Q HIDDEN)",
- zCols, p->zName, zLanguageid
- );
- if( !zCols || !zSql ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_declare_vtab(p->db, zSql);
- }
-
- sqlite3_free(zSql);
- sqlite3_free(zCols);
- *pRc = rc;
- }
-}
-
-/*
-** Create the %_stat table if it does not already exist.
-*/
-SQLITE_PRIVATE void sqlite3Fts3CreateStatTable(int *pRc, Fts3Table *p){
- fts3DbExec(pRc, p->db,
- "CREATE TABLE IF NOT EXISTS %Q.'%q_stat'"
- "(id INTEGER PRIMARY KEY, value BLOB);",
- p->zDb, p->zName
- );
- if( (*pRc)==SQLITE_OK ) p->bHasStat = 1;
-}
-
-/*
-** Create the backing store tables (%_content, %_segments and %_segdir)
-** required by the FTS3 table passed as the only argument. This is done
-** as part of the vtab xCreate() method.
-**
-** If the p->bHasDocsize boolean is true (indicating that this is an
-** FTS4 table, not an FTS3 table) then also create the %_docsize and
-** %_stat tables required by FTS4.
-*/
-static int fts3CreateTables(Fts3Table *p){
- int rc = SQLITE_OK; /* Return code */
- int i; /* Iterator variable */
- sqlite3 *db = p->db; /* The database connection */
-
- if( p->zContentTbl==0 ){
- const char *zLanguageid = p->zLanguageid;
- char *zContentCols; /* Columns of %_content table */
-
- /* Create a list of user columns for the content table */
- zContentCols = sqlite3_mprintf("docid INTEGER PRIMARY KEY");
- for(i=0; zContentCols && i<p->nColumn; i++){
- char *z = p->azColumn[i];
- zContentCols = sqlite3_mprintf("%z, 'c%d%q'", zContentCols, i, z);
- }
- if( zLanguageid && zContentCols ){
- zContentCols = sqlite3_mprintf("%z, langid", zContentCols, zLanguageid);
- }
- if( zContentCols==0 ) rc = SQLITE_NOMEM;
-
- /* Create the content table */
- fts3DbExec(&rc, db,
- "CREATE TABLE %Q.'%q_content'(%s)",
- p->zDb, p->zName, zContentCols
- );
- sqlite3_free(zContentCols);
- }
-
- /* Create other tables */
- fts3DbExec(&rc, db,
- "CREATE TABLE %Q.'%q_segments'(blockid INTEGER PRIMARY KEY, block BLOB);",
- p->zDb, p->zName
- );
- fts3DbExec(&rc, db,
- "CREATE TABLE %Q.'%q_segdir'("
- "level INTEGER,"
- "idx INTEGER,"
- "start_block INTEGER,"
- "leaves_end_block INTEGER,"
- "end_block INTEGER,"
- "root BLOB,"
- "PRIMARY KEY(level, idx)"
- ");",
- p->zDb, p->zName
- );
- if( p->bHasDocsize ){
- fts3DbExec(&rc, db,
- "CREATE TABLE %Q.'%q_docsize'(docid INTEGER PRIMARY KEY, size BLOB);",
- p->zDb, p->zName
- );
- }
- assert( p->bHasStat==p->bFts4 );
- if( p->bHasStat ){
- sqlite3Fts3CreateStatTable(&rc, p);
- }
- return rc;
-}
-
-/*
-** Store the current database page-size in bytes in p->nPgsz.
-**
-** If *pRc is non-zero when this function is called, it is a no-op.
-** Otherwise, if an error occurs, an SQLite error code is stored in *pRc
-** before returning.
-*/
-static void fts3DatabasePageSize(int *pRc, Fts3Table *p){
- if( *pRc==SQLITE_OK ){
- int rc; /* Return code */
- char *zSql; /* SQL text "PRAGMA %Q.page_size" */
- sqlite3_stmt *pStmt; /* Compiled "PRAGMA %Q.page_size" statement */
-
- zSql = sqlite3_mprintf("PRAGMA %Q.page_size", p->zDb);
- if( !zSql ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_prepare(p->db, zSql, -1, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_step(pStmt);
- p->nPgsz = sqlite3_column_int(pStmt, 0);
- rc = sqlite3_finalize(pStmt);
- }else if( rc==SQLITE_AUTH ){
- p->nPgsz = 1024;
- rc = SQLITE_OK;
- }
- }
- assert( p->nPgsz>0 || rc!=SQLITE_OK );
- sqlite3_free(zSql);
- *pRc = rc;
- }
-}
-
-/*
-** "Special" FTS4 arguments are column specifications of the following form:
-**
-** <key> = <value>
-**
-** There may not be whitespace surrounding the "=" character. The <value>
-** term may be quoted, but the <key> may not.
-*/
-static int fts3IsSpecialColumn(
- const char *z,
- int *pnKey,
- char **pzValue
-){
- char *zValue;
- const char *zCsr = z;
-
- while( *zCsr!='=' ){
- if( *zCsr=='\0' ) return 0;
- zCsr++;
- }
-
- *pnKey = (int)(zCsr-z);
- zValue = sqlite3_mprintf("%s", &zCsr[1]);
- if( zValue ){
- sqlite3Fts3Dequote(zValue);
- }
- *pzValue = zValue;
- return 1;
-}
-
-/*
-** Append the output of a printf() style formatting to an existing string.
-*/
-static void fts3Appendf(
- int *pRc, /* IN/OUT: Error code */
- char **pz, /* IN/OUT: Pointer to string buffer */
- const char *zFormat, /* Printf format string to append */
- ... /* Arguments for printf format string */
-){
- if( *pRc==SQLITE_OK ){
- va_list ap;
- char *z;
- va_start(ap, zFormat);
- z = sqlite3_vmprintf(zFormat, ap);
- va_end(ap);
- if( z && *pz ){
- char *z2 = sqlite3_mprintf("%s%s", *pz, z);
- sqlite3_free(z);
- z = z2;
- }
- if( z==0 ) *pRc = SQLITE_NOMEM;
- sqlite3_free(*pz);
- *pz = z;
- }
-}
-
-/*
-** Return a copy of input string zInput enclosed in double-quotes (") and
-** with all double quote characters escaped. For example:
-**
-** fts3QuoteId("un \"zip\"") -> "un \"\"zip\"\""
-**
-** The pointer returned points to memory obtained from sqlite3_malloc(). It
-** is the callers responsibility to call sqlite3_free() to release this
-** memory.
-*/
-static char *fts3QuoteId(char const *zInput){
- int nRet;
- char *zRet;
- nRet = 2 + (int)strlen(zInput)*2 + 1;
- zRet = sqlite3_malloc(nRet);
- if( zRet ){
- int i;
- char *z = zRet;
- *(z++) = '"';
- for(i=0; zInput[i]; i++){
- if( zInput[i]=='"' ) *(z++) = '"';
- *(z++) = zInput[i];
- }
- *(z++) = '"';
- *(z++) = '\0';
- }
- return zRet;
-}
-
-/*
-** Return a list of comma separated SQL expressions and a FROM clause that
-** could be used in a SELECT statement such as the following:
-**
-** SELECT <list of expressions> FROM %_content AS x ...
-**
-** to return the docid, followed by each column of text data in order
-** from left to write. If parameter zFunc is not NULL, then instead of
-** being returned directly each column of text data is passed to an SQL
-** function named zFunc first. For example, if zFunc is "unzip" and the
-** table has the three user-defined columns "a", "b", and "c", the following
-** string is returned:
-**
-** "docid, unzip(x.'a'), unzip(x.'b'), unzip(x.'c') FROM %_content AS x"
-**
-** The pointer returned points to a buffer allocated by sqlite3_malloc(). It
-** is the responsibility of the caller to eventually free it.
-**
-** If *pRc is not SQLITE_OK when this function is called, it is a no-op (and
-** a NULL pointer is returned). Otherwise, if an OOM error is encountered
-** by this function, NULL is returned and *pRc is set to SQLITE_NOMEM. If
-** no error occurs, *pRc is left unmodified.
-*/
-static char *fts3ReadExprList(Fts3Table *p, const char *zFunc, int *pRc){
- char *zRet = 0;
- char *zFree = 0;
- char *zFunction;
- int i;
-
- if( p->zContentTbl==0 ){
- if( !zFunc ){
- zFunction = "";
- }else{
- zFree = zFunction = fts3QuoteId(zFunc);
- }
- fts3Appendf(pRc, &zRet, "docid");
- for(i=0; i<p->nColumn; i++){
- fts3Appendf(pRc, &zRet, ",%s(x.'c%d%q')", zFunction, i, p->azColumn[i]);
- }
- if( p->zLanguageid ){
- fts3Appendf(pRc, &zRet, ", x.%Q", "langid");
- }
- sqlite3_free(zFree);
- }else{
- fts3Appendf(pRc, &zRet, "rowid");
- for(i=0; i<p->nColumn; i++){
- fts3Appendf(pRc, &zRet, ", x.'%q'", p->azColumn[i]);
- }
- if( p->zLanguageid ){
- fts3Appendf(pRc, &zRet, ", x.%Q", p->zLanguageid);
- }
- }
- fts3Appendf(pRc, &zRet, " FROM '%q'.'%q%s' AS x",
- p->zDb,
- (p->zContentTbl ? p->zContentTbl : p->zName),
- (p->zContentTbl ? "" : "_content")
- );
- return zRet;
-}
-
-/*
-** Return a list of N comma separated question marks, where N is the number
-** of columns in the %_content table (one for the docid plus one for each
-** user-defined text column).
-**
-** If argument zFunc is not NULL, then all but the first question mark
-** is preceded by zFunc and an open bracket, and followed by a closed
-** bracket. For example, if zFunc is "zip" and the FTS3 table has three
-** user-defined text columns, the following string is returned:
-**
-** "?, zip(?), zip(?), zip(?)"
-**
-** The pointer returned points to a buffer allocated by sqlite3_malloc(). It
-** is the responsibility of the caller to eventually free it.
-**
-** If *pRc is not SQLITE_OK when this function is called, it is a no-op (and
-** a NULL pointer is returned). Otherwise, if an OOM error is encountered
-** by this function, NULL is returned and *pRc is set to SQLITE_NOMEM. If
-** no error occurs, *pRc is left unmodified.
-*/
-static char *fts3WriteExprList(Fts3Table *p, const char *zFunc, int *pRc){
- char *zRet = 0;
- char *zFree = 0;
- char *zFunction;
- int i;
-
- if( !zFunc ){
- zFunction = "";
- }else{
- zFree = zFunction = fts3QuoteId(zFunc);
- }
- fts3Appendf(pRc, &zRet, "?");
- for(i=0; i<p->nColumn; i++){
- fts3Appendf(pRc, &zRet, ",%s(?)", zFunction);
- }
- if( p->zLanguageid ){
- fts3Appendf(pRc, &zRet, ", ?");
- }
- sqlite3_free(zFree);
- return zRet;
-}
-
-/*
-** This function interprets the string at (*pp) as a non-negative integer
-** value. It reads the integer and sets *pnOut to the value read, then
-** sets *pp to point to the byte immediately following the last byte of
-** the integer value.
-**
-** Only decimal digits ('0'..'9') may be part of an integer value.
-**
-** If *pp does not being with a decimal digit SQLITE_ERROR is returned and
-** the output value undefined. Otherwise SQLITE_OK is returned.
-**
-** This function is used when parsing the "prefix=" FTS4 parameter.
-*/
-static int fts3GobbleInt(const char **pp, int *pnOut){
- const char *p; /* Iterator pointer */
- int nInt = 0; /* Output value */
-
- for(p=*pp; p[0]>='0' && p[0]<='9'; p++){
- nInt = nInt * 10 + (p[0] - '0');
- }
- if( p==*pp ) return SQLITE_ERROR;
- *pnOut = nInt;
- *pp = p;
- return SQLITE_OK;
-}
-
-/*
-** This function is called to allocate an array of Fts3Index structures
-** representing the indexes maintained by the current FTS table. FTS tables
-** always maintain the main "terms" index, but may also maintain one or
-** more "prefix" indexes, depending on the value of the "prefix=" parameter
-** (if any) specified as part of the CREATE VIRTUAL TABLE statement.
-**
-** Argument zParam is passed the value of the "prefix=" option if one was
-** specified, or NULL otherwise.
-**
-** If no error occurs, SQLITE_OK is returned and *apIndex set to point to
-** the allocated array. *pnIndex is set to the number of elements in the
-** array. If an error does occur, an SQLite error code is returned.
-**
-** Regardless of whether or not an error is returned, it is the responsibility
-** of the caller to call sqlite3_free() on the output array to free it.
-*/
-static int fts3PrefixParameter(
- const char *zParam, /* ABC in prefix=ABC parameter to parse */
- int *pnIndex, /* OUT: size of *apIndex[] array */
- struct Fts3Index **apIndex /* OUT: Array of indexes for this table */
-){
- struct Fts3Index *aIndex; /* Allocated array */
- int nIndex = 1; /* Number of entries in array */
-
- if( zParam && zParam[0] ){
- const char *p;
- nIndex++;
- for(p=zParam; *p; p++){
- if( *p==',' ) nIndex++;
- }
- }
-
- aIndex = sqlite3_malloc(sizeof(struct Fts3Index) * nIndex);
- *apIndex = aIndex;
- *pnIndex = nIndex;
- if( !aIndex ){
- return SQLITE_NOMEM;
- }
-
- memset(aIndex, 0, sizeof(struct Fts3Index) * nIndex);
- if( zParam ){
- const char *p = zParam;
- int i;
- for(i=1; i<nIndex; i++){
- int nPrefix;
- if( fts3GobbleInt(&p, &nPrefix) ) return SQLITE_ERROR;
- aIndex[i].nPrefix = nPrefix;
- p++;
- }
- }
-
- return SQLITE_OK;
-}
-
-/*
-** This function is called when initializing an FTS4 table that uses the
-** content=xxx option. It determines the number of and names of the columns
-** of the new FTS4 table.
-**
-** The third argument passed to this function is the value passed to the
-** config=xxx option (i.e. "xxx"). This function queries the database for
-** a table of that name. If found, the output variables are populated
-** as follows:
-**
-** *pnCol: Set to the number of columns table xxx has,
-**
-** *pnStr: Set to the total amount of space required to store a copy
-** of each columns name, including the nul-terminator.
-**
-** *pazCol: Set to point to an array of *pnCol strings. Each string is
-** the name of the corresponding column in table xxx. The array
-** and its contents are allocated using a single allocation. It
-** is the responsibility of the caller to free this allocation
-** by eventually passing the *pazCol value to sqlite3_free().
-**
-** If the table cannot be found, an error code is returned and the output
-** variables are undefined. Or, if an OOM is encountered, SQLITE_NOMEM is
-** returned (and the output variables are undefined).
-*/
-static int fts3ContentColumns(
- sqlite3 *db, /* Database handle */
- const char *zDb, /* Name of db (i.e. "main", "temp" etc.) */
- const char *zTbl, /* Name of content table */
- const char ***pazCol, /* OUT: Malloc'd array of column names */
- int *pnCol, /* OUT: Size of array *pazCol */
- int *pnStr /* OUT: Bytes of string content */
-){
- int rc = SQLITE_OK; /* Return code */
- char *zSql; /* "SELECT *" statement on zTbl */
- sqlite3_stmt *pStmt = 0; /* Compiled version of zSql */
-
- zSql = sqlite3_mprintf("SELECT * FROM %Q.%Q", zDb, zTbl);
- if( !zSql ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_prepare(db, zSql, -1, &pStmt, 0);
- }
- sqlite3_free(zSql);
-
- if( rc==SQLITE_OK ){
- const char **azCol; /* Output array */
- int nStr = 0; /* Size of all column names (incl. 0x00) */
- int nCol; /* Number of table columns */
- int i; /* Used to iterate through columns */
-
- /* Loop through the returned columns. Set nStr to the number of bytes of
- ** space required to store a copy of each column name, including the
- ** nul-terminator byte. */
- nCol = sqlite3_column_count(pStmt);
- for(i=0; i<nCol; i++){
- const char *zCol = sqlite3_column_name(pStmt, i);
- nStr += (int)strlen(zCol) + 1;
- }
-
- /* Allocate and populate the array to return. */
- azCol = (const char **)sqlite3_malloc(sizeof(char *) * nCol + nStr);
- if( azCol==0 ){
- rc = SQLITE_NOMEM;
- }else{
- char *p = (char *)&azCol[nCol];
- for(i=0; i<nCol; i++){
- const char *zCol = sqlite3_column_name(pStmt, i);
- int n = (int)strlen(zCol)+1;
- memcpy(p, zCol, n);
- azCol[i] = p;
- p += n;
- }
- }
- sqlite3_finalize(pStmt);
-
- /* Set the output variables. */
- *pnCol = nCol;
- *pnStr = nStr;
- *pazCol = azCol;
- }
-
- return rc;
-}
-
-/*
-** This function is the implementation of both the xConnect and xCreate
-** methods of the FTS3 virtual table.
-**
-** The argv[] array contains the following:
-**
-** argv[0] -> module name ("fts3" or "fts4")
-** argv[1] -> database name
-** argv[2] -> table name
-** argv[...] -> "column name" and other module argument fields.
-*/
-static int fts3InitVtab(
- int isCreate, /* True for xCreate, false for xConnect */
- sqlite3 *db, /* The SQLite database connection */
- void *pAux, /* Hash table containing tokenizers */
- int argc, /* Number of elements in argv array */
- const char * const *argv, /* xCreate/xConnect argument array */
- sqlite3_vtab **ppVTab, /* Write the resulting vtab structure here */
- char **pzErr /* Write any error message here */
-){
- Fts3Hash *pHash = (Fts3Hash *)pAux;
- Fts3Table *p = 0; /* Pointer to allocated vtab */
- int rc = SQLITE_OK; /* Return code */
- int i; /* Iterator variable */
- int nByte; /* Size of allocation used for *p */
- int iCol; /* Column index */
- int nString = 0; /* Bytes required to hold all column names */
- int nCol = 0; /* Number of columns in the FTS table */
- char *zCsr; /* Space for holding column names */
- int nDb; /* Bytes required to hold database name */
- int nName; /* Bytes required to hold table name */
- int isFts4 = (argv[0][3]=='4'); /* True for FTS4, false for FTS3 */
- const char **aCol; /* Array of column names */
- sqlite3_tokenizer *pTokenizer = 0; /* Tokenizer for this table */
-
- int nIndex; /* Size of aIndex[] array */
- struct Fts3Index *aIndex = 0; /* Array of indexes for this table */
-
- /* The results of parsing supported FTS4 key=value options: */
- int bNoDocsize = 0; /* True to omit %_docsize table */
- int bDescIdx = 0; /* True to store descending indexes */
- char *zPrefix = 0; /* Prefix parameter value (or NULL) */
- char *zCompress = 0; /* compress=? parameter (or NULL) */
- char *zUncompress = 0; /* uncompress=? parameter (or NULL) */
- char *zContent = 0; /* content=? parameter (or NULL) */
- char *zLanguageid = 0; /* languageid=? parameter (or NULL) */
-
- assert( strlen(argv[0])==4 );
- assert( (sqlite3_strnicmp(argv[0], "fts4", 4)==0 && isFts4)
- || (sqlite3_strnicmp(argv[0], "fts3", 4)==0 && !isFts4)
- );
-
- nDb = (int)strlen(argv[1]) + 1;
- nName = (int)strlen(argv[2]) + 1;
-
- aCol = (const char **)sqlite3_malloc(sizeof(const char *) * (argc-2) );
- if( !aCol ) return SQLITE_NOMEM;
- memset((void *)aCol, 0, sizeof(const char *) * (argc-2));
-
- /* Loop through all of the arguments passed by the user to the FTS3/4
- ** module (i.e. all the column names and special arguments). This loop
- ** does the following:
- **
- ** + Figures out the number of columns the FTSX table will have, and
- ** the number of bytes of space that must be allocated to store copies
- ** of the column names.
- **
- ** + If there is a tokenizer specification included in the arguments,
- ** initializes the tokenizer pTokenizer.
- */
- for(i=3; rc==SQLITE_OK && i<argc; i++){
- char const *z = argv[i];
- int nKey;
- char *zVal;
-
- /* Check if this is a tokenizer specification */
- if( !pTokenizer
- && strlen(z)>8
- && 0==sqlite3_strnicmp(z, "tokenize", 8)
- && 0==sqlite3Fts3IsIdChar(z[8])
- ){
- rc = sqlite3Fts3InitTokenizer(pHash, &z[9], &pTokenizer, pzErr);
- }
-
- /* Check if it is an FTS4 special argument. */
- else if( isFts4 && fts3IsSpecialColumn(z, &nKey, &zVal) ){
- struct Fts4Option {
- const char *zOpt;
- int nOpt;
- } aFts4Opt[] = {
- { "matchinfo", 9 }, /* 0 -> MATCHINFO */
- { "prefix", 6 }, /* 1 -> PREFIX */
- { "compress", 8 }, /* 2 -> COMPRESS */
- { "uncompress", 10 }, /* 3 -> UNCOMPRESS */
- { "order", 5 }, /* 4 -> ORDER */
- { "content", 7 }, /* 5 -> CONTENT */
- { "languageid", 10 } /* 6 -> LANGUAGEID */
- };
-
- int iOpt;
- if( !zVal ){
- rc = SQLITE_NOMEM;
- }else{
- for(iOpt=0; iOpt<SizeofArray(aFts4Opt); iOpt++){
- struct Fts4Option *pOp = &aFts4Opt[iOpt];
- if( nKey==pOp->nOpt && !sqlite3_strnicmp(z, pOp->zOpt, pOp->nOpt) ){
- break;
- }
- }
- if( iOpt==SizeofArray(aFts4Opt) ){
- *pzErr = sqlite3_mprintf("unrecognized parameter: %s", z);
- rc = SQLITE_ERROR;
- }else{
- switch( iOpt ){
- case 0: /* MATCHINFO */
- if( strlen(zVal)!=4 || sqlite3_strnicmp(zVal, "fts3", 4) ){
- *pzErr = sqlite3_mprintf("unrecognized matchinfo: %s", zVal);
- rc = SQLITE_ERROR;
- }
- bNoDocsize = 1;
- break;
-
- case 1: /* PREFIX */
- sqlite3_free(zPrefix);
- zPrefix = zVal;
- zVal = 0;
- break;
-
- case 2: /* COMPRESS */
- sqlite3_free(zCompress);
- zCompress = zVal;
- zVal = 0;
- break;
-
- case 3: /* UNCOMPRESS */
- sqlite3_free(zUncompress);
- zUncompress = zVal;
- zVal = 0;
- break;
-
- case 4: /* ORDER */
- if( (strlen(zVal)!=3 || sqlite3_strnicmp(zVal, "asc", 3))
- && (strlen(zVal)!=4 || sqlite3_strnicmp(zVal, "desc", 4))
- ){
- *pzErr = sqlite3_mprintf("unrecognized order: %s", zVal);
- rc = SQLITE_ERROR;
- }
- bDescIdx = (zVal[0]=='d' || zVal[0]=='D');
- break;
-
- case 5: /* CONTENT */
- sqlite3_free(zContent);
- zContent = zVal;
- zVal = 0;
- break;
-
- case 6: /* LANGUAGEID */
- assert( iOpt==6 );
- sqlite3_free(zLanguageid);
- zLanguageid = zVal;
- zVal = 0;
- break;
- }
- }
- sqlite3_free(zVal);
- }
- }
-
- /* Otherwise, the argument is a column name. */
- else {
- nString += (int)(strlen(z) + 1);
- aCol[nCol++] = z;
- }
- }
-
- /* If a content=xxx option was specified, the following:
- **
- ** 1. Ignore any compress= and uncompress= options.
- **
- ** 2. If no column names were specified as part of the CREATE VIRTUAL
- ** TABLE statement, use all columns from the content table.
- */
- if( rc==SQLITE_OK && zContent ){
- sqlite3_free(zCompress);
- sqlite3_free(zUncompress);
- zCompress = 0;
- zUncompress = 0;
- if( nCol==0 ){
- sqlite3_free((void*)aCol);
- aCol = 0;
- rc = fts3ContentColumns(db, argv[1], zContent, &aCol, &nCol, &nString);
-
- /* If a languageid= option was specified, remove the language id
- ** column from the aCol[] array. */
- if( rc==SQLITE_OK && zLanguageid ){
- int j;
- for(j=0; j<nCol; j++){
- if( sqlite3_stricmp(zLanguageid, aCol[j])==0 ){
- int k;
- for(k=j; k<nCol; k++) aCol[k] = aCol[k+1];
- nCol--;
- break;
- }
- }
- }
- }
- }
- if( rc!=SQLITE_OK ) goto fts3_init_out;
-
- if( nCol==0 ){
- assert( nString==0 );
- aCol[0] = "content";
- nString = 8;
- nCol = 1;
- }
-
- if( pTokenizer==0 ){
- rc = sqlite3Fts3InitTokenizer(pHash, "simple", &pTokenizer, pzErr);
- if( rc!=SQLITE_OK ) goto fts3_init_out;
- }
- assert( pTokenizer );
-
- rc = fts3PrefixParameter(zPrefix, &nIndex, &aIndex);
- if( rc==SQLITE_ERROR ){
- assert( zPrefix );
- *pzErr = sqlite3_mprintf("error parsing prefix parameter: %s", zPrefix);
- }
- if( rc!=SQLITE_OK ) goto fts3_init_out;
-
- /* Allocate and populate the Fts3Table structure. */
- nByte = sizeof(Fts3Table) + /* Fts3Table */
- nCol * sizeof(char *) + /* azColumn */
- nIndex * sizeof(struct Fts3Index) + /* aIndex */
- nName + /* zName */
- nDb + /* zDb */
- nString; /* Space for azColumn strings */
- p = (Fts3Table*)sqlite3_malloc(nByte);
- if( p==0 ){
- rc = SQLITE_NOMEM;
- goto fts3_init_out;
- }
- memset(p, 0, nByte);
- p->db = db;
- p->nColumn = nCol;
- p->nPendingData = 0;
- p->azColumn = (char **)&p[1];
- p->pTokenizer = pTokenizer;
- p->nMaxPendingData = FTS3_MAX_PENDING_DATA;
- p->bHasDocsize = (isFts4 && bNoDocsize==0);
- p->bHasStat = isFts4;
- p->bFts4 = isFts4;
- p->bDescIdx = bDescIdx;
- p->bAutoincrmerge = 0xff; /* 0xff means setting unknown */
- p->zContentTbl = zContent;
- p->zLanguageid = zLanguageid;
- zContent = 0;
- zLanguageid = 0;
- TESTONLY( p->inTransaction = -1 );
- TESTONLY( p->mxSavepoint = -1 );
-
- p->aIndex = (struct Fts3Index *)&p->azColumn[nCol];
- memcpy(p->aIndex, aIndex, sizeof(struct Fts3Index) * nIndex);
- p->nIndex = nIndex;
- for(i=0; i<nIndex; i++){
- fts3HashInit(&p->aIndex[i].hPending, FTS3_HASH_STRING, 1);
- }
-
- /* Fill in the zName and zDb fields of the vtab structure. */
- zCsr = (char *)&p->aIndex[nIndex];
- p->zName = zCsr;
- memcpy(zCsr, argv[2], nName);
- zCsr += nName;
- p->zDb = zCsr;
- memcpy(zCsr, argv[1], nDb);
- zCsr += nDb;
-
- /* Fill in the azColumn array */
- for(iCol=0; iCol<nCol; iCol++){
- char *z;
- int n = 0;
- z = (char *)sqlite3Fts3NextToken(aCol[iCol], &n);
- memcpy(zCsr, z, n);
- zCsr[n] = '\0';
- sqlite3Fts3Dequote(zCsr);
- p->azColumn[iCol] = zCsr;
- zCsr += n+1;
- assert( zCsr <= &((char *)p)[nByte] );
- }
-
- if( (zCompress==0)!=(zUncompress==0) ){
- char const *zMiss = (zCompress==0 ? "compress" : "uncompress");
- rc = SQLITE_ERROR;
- *pzErr = sqlite3_mprintf("missing %s parameter in fts4 constructor", zMiss);
- }
- p->zReadExprlist = fts3ReadExprList(p, zUncompress, &rc);
- p->zWriteExprlist = fts3WriteExprList(p, zCompress, &rc);
- if( rc!=SQLITE_OK ) goto fts3_init_out;
-
- /* If this is an xCreate call, create the underlying tables in the
- ** database. TODO: For xConnect(), it could verify that said tables exist.
- */
- if( isCreate ){
- rc = fts3CreateTables(p);
- }
-
- /* Check to see if a legacy fts3 table has been "upgraded" by the
- ** addition of a %_stat table so that it can use incremental merge.
- */
- if( !isFts4 && !isCreate ){
- int rc2 = SQLITE_OK;
- fts3DbExec(&rc2, db, "SELECT 1 FROM %Q.'%q_stat' WHERE id=2",
- p->zDb, p->zName);
- if( rc2==SQLITE_OK ) p->bHasStat = 1;
- }
-
- /* Figure out the page-size for the database. This is required in order to
- ** estimate the cost of loading large doclists from the database. */
- fts3DatabasePageSize(&rc, p);
- p->nNodeSize = p->nPgsz-35;
-
- /* Declare the table schema to SQLite. */
- fts3DeclareVtab(&rc, p);
-
-fts3_init_out:
- sqlite3_free(zPrefix);
- sqlite3_free(aIndex);
- sqlite3_free(zCompress);
- sqlite3_free(zUncompress);
- sqlite3_free(zContent);
- sqlite3_free(zLanguageid);
- sqlite3_free((void *)aCol);
- if( rc!=SQLITE_OK ){
- if( p ){
- fts3DisconnectMethod((sqlite3_vtab *)p);
- }else if( pTokenizer ){
- pTokenizer->pModule->xDestroy(pTokenizer);
- }
- }else{
- assert( p->pSegments==0 );
- *ppVTab = &p->base;
- }
- return rc;
-}
-
-/*
-** The xConnect() and xCreate() methods for the virtual table. All the
-** work is done in function fts3InitVtab().
-*/
-static int fts3ConnectMethod(
- sqlite3 *db, /* Database connection */
- void *pAux, /* Pointer to tokenizer hash table */
- int argc, /* Number of elements in argv array */
- const char * const *argv, /* xCreate/xConnect argument array */
- sqlite3_vtab **ppVtab, /* OUT: New sqlite3_vtab object */
- char **pzErr /* OUT: sqlite3_malloc'd error message */
-){
- return fts3InitVtab(0, db, pAux, argc, argv, ppVtab, pzErr);
-}
-static int fts3CreateMethod(
- sqlite3 *db, /* Database connection */
- void *pAux, /* Pointer to tokenizer hash table */
- int argc, /* Number of elements in argv array */
- const char * const *argv, /* xCreate/xConnect argument array */
- sqlite3_vtab **ppVtab, /* OUT: New sqlite3_vtab object */
- char **pzErr /* OUT: sqlite3_malloc'd error message */
-){
- return fts3InitVtab(1, db, pAux, argc, argv, ppVtab, pzErr);
-}
-
-/*
-** Implementation of the xBestIndex method for FTS3 tables. There
-** are three possible strategies, in order of preference:
-**
-** 1. Direct lookup by rowid or docid.
-** 2. Full-text search using a MATCH operator on a non-docid column.
-** 3. Linear scan of %_content table.
-*/
-static int fts3BestIndexMethod(sqlite3_vtab *pVTab, sqlite3_index_info *pInfo){
- Fts3Table *p = (Fts3Table *)pVTab;
- int i; /* Iterator variable */
- int iCons = -1; /* Index of constraint to use */
- int iLangidCons = -1; /* Index of langid=x constraint, if present */
-
- /* By default use a full table scan. This is an expensive option,
- ** so search through the constraints to see if a more efficient
- ** strategy is possible.
- */
- pInfo->idxNum = FTS3_FULLSCAN_SEARCH;
- pInfo->estimatedCost = 500000;
- for(i=0; i<pInfo->nConstraint; i++){
- struct sqlite3_index_constraint *pCons = &pInfo->aConstraint[i];
- if( pCons->usable==0 ) continue;
-
- /* A direct lookup on the rowid or docid column. Assign a cost of 1.0. */
- if( iCons<0
- && pCons->op==SQLITE_INDEX_CONSTRAINT_EQ
- && (pCons->iColumn<0 || pCons->iColumn==p->nColumn+1 )
- ){
- pInfo->idxNum = FTS3_DOCID_SEARCH;
- pInfo->estimatedCost = 1.0;
- iCons = i;
- }
-
- /* A MATCH constraint. Use a full-text search.
- **
- ** If there is more than one MATCH constraint available, use the first
- ** one encountered. If there is both a MATCH constraint and a direct
- ** rowid/docid lookup, prefer the MATCH strategy. This is done even
- ** though the rowid/docid lookup is faster than a MATCH query, selecting
- ** it would lead to an "unable to use function MATCH in the requested
- ** context" error.
- */
- if( pCons->op==SQLITE_INDEX_CONSTRAINT_MATCH
- && pCons->iColumn>=0 && pCons->iColumn<=p->nColumn
- ){
- pInfo->idxNum = FTS3_FULLTEXT_SEARCH + pCons->iColumn;
- pInfo->estimatedCost = 2.0;
- iCons = i;
- }
-
- /* Equality constraint on the langid column */
- if( pCons->op==SQLITE_INDEX_CONSTRAINT_EQ
- && pCons->iColumn==p->nColumn + 2
- ){
- iLangidCons = i;
- }
- }
-
- if( iCons>=0 ){
- pInfo->aConstraintUsage[iCons].argvIndex = 1;
- pInfo->aConstraintUsage[iCons].omit = 1;
- }
- if( iLangidCons>=0 ){
- pInfo->aConstraintUsage[iLangidCons].argvIndex = 2;
- }
-
- /* Regardless of the strategy selected, FTS can deliver rows in rowid (or
- ** docid) order. Both ascending and descending are possible.
- */
- if( pInfo->nOrderBy==1 ){
- struct sqlite3_index_orderby *pOrder = &pInfo->aOrderBy[0];
- if( pOrder->iColumn<0 || pOrder->iColumn==p->nColumn+1 ){
- if( pOrder->desc ){
- pInfo->idxStr = "DESC";
- }else{
- pInfo->idxStr = "ASC";
- }
- pInfo->orderByConsumed = 1;
- }
- }
-
- assert( p->pSegments==0 );
- return SQLITE_OK;
-}
-
-/*
-** Implementation of xOpen method.
-*/
-static int fts3OpenMethod(sqlite3_vtab *pVTab, sqlite3_vtab_cursor **ppCsr){
- sqlite3_vtab_cursor *pCsr; /* Allocated cursor */
-
- UNUSED_PARAMETER(pVTab);
-
- /* Allocate a buffer large enough for an Fts3Cursor structure. If the
- ** allocation succeeds, zero it and return SQLITE_OK. Otherwise,
- ** if the allocation fails, return SQLITE_NOMEM.
- */
- *ppCsr = pCsr = (sqlite3_vtab_cursor *)sqlite3_malloc(sizeof(Fts3Cursor));
- if( !pCsr ){
- return SQLITE_NOMEM;
- }
- memset(pCsr, 0, sizeof(Fts3Cursor));
- return SQLITE_OK;
-}
-
-/*
-** Close the cursor. For additional information see the documentation
-** on the xClose method of the virtual table interface.
-*/
-static int fts3CloseMethod(sqlite3_vtab_cursor *pCursor){
- Fts3Cursor *pCsr = (Fts3Cursor *)pCursor;
- assert( ((Fts3Table *)pCsr->base.pVtab)->pSegments==0 );
- sqlite3_finalize(pCsr->pStmt);
- sqlite3Fts3ExprFree(pCsr->pExpr);
- sqlite3Fts3FreeDeferredTokens(pCsr);
- sqlite3_free(pCsr->aDoclist);
- sqlite3_free(pCsr->aMatchinfo);
- assert( ((Fts3Table *)pCsr->base.pVtab)->pSegments==0 );
- sqlite3_free(pCsr);
- return SQLITE_OK;
-}
-
-/*
-** If pCsr->pStmt has not been prepared (i.e. if pCsr->pStmt==0), then
-** compose and prepare an SQL statement of the form:
-**
-** "SELECT <columns> FROM %_content WHERE rowid = ?"
-**
-** (or the equivalent for a content=xxx table) and set pCsr->pStmt to
-** it. If an error occurs, return an SQLite error code.
-**
-** Otherwise, set *ppStmt to point to pCsr->pStmt and return SQLITE_OK.
-*/
-static int fts3CursorSeekStmt(Fts3Cursor *pCsr, sqlite3_stmt **ppStmt){
- int rc = SQLITE_OK;
- if( pCsr->pStmt==0 ){
- Fts3Table *p = (Fts3Table *)pCsr->base.pVtab;
- char *zSql;
- zSql = sqlite3_mprintf("SELECT %s WHERE rowid = ?", p->zReadExprlist);
- if( !zSql ) return SQLITE_NOMEM;
- rc = sqlite3_prepare_v2(p->db, zSql, -1, &pCsr->pStmt, 0);
- sqlite3_free(zSql);
- }
- *ppStmt = pCsr->pStmt;
- return rc;
-}
-
-/*
-** Position the pCsr->pStmt statement so that it is on the row
-** of the %_content table that contains the last match. Return
-** SQLITE_OK on success.
-*/
-static int fts3CursorSeek(sqlite3_context *pContext, Fts3Cursor *pCsr){
- int rc = SQLITE_OK;
- if( pCsr->isRequireSeek ){
- sqlite3_stmt *pStmt = 0;
-
- rc = fts3CursorSeekStmt(pCsr, &pStmt);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pCsr->pStmt, 1, pCsr->iPrevId);
- pCsr->isRequireSeek = 0;
- if( SQLITE_ROW==sqlite3_step(pCsr->pStmt) ){
- return SQLITE_OK;
- }else{
- rc = sqlite3_reset(pCsr->pStmt);
- if( rc==SQLITE_OK && ((Fts3Table *)pCsr->base.pVtab)->zContentTbl==0 ){
- /* If no row was found and no error has occurred, then the %_content
- ** table is missing a row that is present in the full-text index.
- ** The data structures are corrupt. */
- rc = FTS_CORRUPT_VTAB;
- pCsr->isEof = 1;
- }
- }
- }
- }
-
- if( rc!=SQLITE_OK && pContext ){
- sqlite3_result_error_code(pContext, rc);
- }
- return rc;
-}
-
-/*
-** This function is used to process a single interior node when searching
-** a b-tree for a term or term prefix. The node data is passed to this
-** function via the zNode/nNode parameters. The term to search for is
-** passed in zTerm/nTerm.
-**
-** If piFirst is not NULL, then this function sets *piFirst to the blockid
-** of the child node that heads the sub-tree that may contain the term.
-**
-** If piLast is not NULL, then *piLast is set to the right-most child node
-** that heads a sub-tree that may contain a term for which zTerm/nTerm is
-** a prefix.
-**
-** If an OOM error occurs, SQLITE_NOMEM is returned. Otherwise, SQLITE_OK.
-*/
-static int fts3ScanInteriorNode(
- const char *zTerm, /* Term to select leaves for */
- int nTerm, /* Size of term zTerm in bytes */
- const char *zNode, /* Buffer containing segment interior node */
- int nNode, /* Size of buffer at zNode */
- sqlite3_int64 *piFirst, /* OUT: Selected child node */
- sqlite3_int64 *piLast /* OUT: Selected child node */
-){
- int rc = SQLITE_OK; /* Return code */
- const char *zCsr = zNode; /* Cursor to iterate through node */
- const char *zEnd = &zCsr[nNode];/* End of interior node buffer */
- char *zBuffer = 0; /* Buffer to load terms into */
- int nAlloc = 0; /* Size of allocated buffer */
- int isFirstTerm = 1; /* True when processing first term on page */
- sqlite3_int64 iChild; /* Block id of child node to descend to */
-
- /* Skip over the 'height' varint that occurs at the start of every
- ** interior node. Then load the blockid of the left-child of the b-tree
- ** node into variable iChild.
- **
- ** Even if the data structure on disk is corrupted, this (reading two
- ** varints from the buffer) does not risk an overread. If zNode is a
- ** root node, then the buffer comes from a SELECT statement. SQLite does
- ** not make this guarantee explicitly, but in practice there are always
- ** either more than 20 bytes of allocated space following the nNode bytes of
- ** contents, or two zero bytes. Or, if the node is read from the %_segments
- ** table, then there are always 20 bytes of zeroed padding following the
- ** nNode bytes of content (see sqlite3Fts3ReadBlock() for details).
- */
- zCsr += sqlite3Fts3GetVarint(zCsr, &iChild);
- zCsr += sqlite3Fts3GetVarint(zCsr, &iChild);
- if( zCsr>zEnd ){
- return FTS_CORRUPT_VTAB;
- }
-
- while( zCsr<zEnd && (piFirst || piLast) ){
- int cmp; /* memcmp() result */
- int nSuffix; /* Size of term suffix */
- int nPrefix = 0; /* Size of term prefix */
- int nBuffer; /* Total term size */
-
- /* Load the next term on the node into zBuffer. Use realloc() to expand
- ** the size of zBuffer if required. */
- if( !isFirstTerm ){
- zCsr += sqlite3Fts3GetVarint32(zCsr, &nPrefix);
- }
- isFirstTerm = 0;
- zCsr += sqlite3Fts3GetVarint32(zCsr, &nSuffix);
-
- if( nPrefix<0 || nSuffix<0 || &zCsr[nSuffix]>zEnd ){
- rc = FTS_CORRUPT_VTAB;
- goto finish_scan;
- }
- if( nPrefix+nSuffix>nAlloc ){
- char *zNew;
- nAlloc = (nPrefix+nSuffix) * 2;
- zNew = (char *)sqlite3_realloc(zBuffer, nAlloc);
- if( !zNew ){
- rc = SQLITE_NOMEM;
- goto finish_scan;
- }
- zBuffer = zNew;
- }
- assert( zBuffer );
- memcpy(&zBuffer[nPrefix], zCsr, nSuffix);
- nBuffer = nPrefix + nSuffix;
- zCsr += nSuffix;
-
- /* Compare the term we are searching for with the term just loaded from
- ** the interior node. If the specified term is greater than or equal
- ** to the term from the interior node, then all terms on the sub-tree
- ** headed by node iChild are smaller than zTerm. No need to search
- ** iChild.
- **
- ** If the interior node term is larger than the specified term, then
- ** the tree headed by iChild may contain the specified term.
- */
- cmp = memcmp(zTerm, zBuffer, (nBuffer>nTerm ? nTerm : nBuffer));
- if( piFirst && (cmp<0 || (cmp==0 && nBuffer>nTerm)) ){
- *piFirst = iChild;
- piFirst = 0;
- }
-
- if( piLast && cmp<0 ){
- *piLast = iChild;
- piLast = 0;
- }
-
- iChild++;
- };
-
- if( piFirst ) *piFirst = iChild;
- if( piLast ) *piLast = iChild;
-
- finish_scan:
- sqlite3_free(zBuffer);
- return rc;
-}
-
-
-/*
-** The buffer pointed to by argument zNode (size nNode bytes) contains an
-** interior node of a b-tree segment. The zTerm buffer (size nTerm bytes)
-** contains a term. This function searches the sub-tree headed by the zNode
-** node for the range of leaf nodes that may contain the specified term
-** or terms for which the specified term is a prefix.
-**
-** If piLeaf is not NULL, then *piLeaf is set to the blockid of the
-** left-most leaf node in the tree that may contain the specified term.
-** If piLeaf2 is not NULL, then *piLeaf2 is set to the blockid of the
-** right-most leaf node that may contain a term for which the specified
-** term is a prefix.
-**
-** It is possible that the range of returned leaf nodes does not contain
-** the specified term or any terms for which it is a prefix. However, if the
-** segment does contain any such terms, they are stored within the identified
-** range. Because this function only inspects interior segment nodes (and
-** never loads leaf nodes into memory), it is not possible to be sure.
-**
-** If an error occurs, an error code other than SQLITE_OK is returned.
-*/
-static int fts3SelectLeaf(
- Fts3Table *p, /* Virtual table handle */
- const char *zTerm, /* Term to select leaves for */
- int nTerm, /* Size of term zTerm in bytes */
- const char *zNode, /* Buffer containing segment interior node */
- int nNode, /* Size of buffer at zNode */
- sqlite3_int64 *piLeaf, /* Selected leaf node */
- sqlite3_int64 *piLeaf2 /* Selected leaf node */
-){
- int rc; /* Return code */
- int iHeight; /* Height of this node in tree */
-
- assert( piLeaf || piLeaf2 );
-
- sqlite3Fts3GetVarint32(zNode, &iHeight);
- rc = fts3ScanInteriorNode(zTerm, nTerm, zNode, nNode, piLeaf, piLeaf2);
- assert( !piLeaf2 || !piLeaf || rc!=SQLITE_OK || (*piLeaf<=*piLeaf2) );
-
- if( rc==SQLITE_OK && iHeight>1 ){
- char *zBlob = 0; /* Blob read from %_segments table */
- int nBlob; /* Size of zBlob in bytes */
-
- if( piLeaf && piLeaf2 && (*piLeaf!=*piLeaf2) ){
- rc = sqlite3Fts3ReadBlock(p, *piLeaf, &zBlob, &nBlob, 0);
- if( rc==SQLITE_OK ){
- rc = fts3SelectLeaf(p, zTerm, nTerm, zBlob, nBlob, piLeaf, 0);
- }
- sqlite3_free(zBlob);
- piLeaf = 0;
- zBlob = 0;
- }
-
- if( rc==SQLITE_OK ){
- rc = sqlite3Fts3ReadBlock(p, piLeaf?*piLeaf:*piLeaf2, &zBlob, &nBlob, 0);
- }
- if( rc==SQLITE_OK ){
- rc = fts3SelectLeaf(p, zTerm, nTerm, zBlob, nBlob, piLeaf, piLeaf2);
- }
- sqlite3_free(zBlob);
- }
-
- return rc;
-}
-
-/*
-** This function is used to create delta-encoded serialized lists of FTS3
-** varints. Each call to this function appends a single varint to a list.
-*/
-static void fts3PutDeltaVarint(
- char **pp, /* IN/OUT: Output pointer */
- sqlite3_int64 *piPrev, /* IN/OUT: Previous value written to list */
- sqlite3_int64 iVal /* Write this value to the list */
-){
- assert( iVal-*piPrev > 0 || (*piPrev==0 && iVal==0) );
- *pp += sqlite3Fts3PutVarint(*pp, iVal-*piPrev);
- *piPrev = iVal;
-}
-
-/*
-** When this function is called, *ppPoslist is assumed to point to the
-** start of a position-list. After it returns, *ppPoslist points to the
-** first byte after the position-list.
-**
-** A position list is list of positions (delta encoded) and columns for
-** a single document record of a doclist. So, in other words, this
-** routine advances *ppPoslist so that it points to the next docid in
-** the doclist, or to the first byte past the end of the doclist.
-**
-** If pp is not NULL, then the contents of the position list are copied
-** to *pp. *pp is set to point to the first byte past the last byte copied
-** before this function returns.
-*/
-static void fts3PoslistCopy(char **pp, char **ppPoslist){
- char *pEnd = *ppPoslist;
- char c = 0;
-
- /* The end of a position list is marked by a zero encoded as an FTS3
- ** varint. A single POS_END (0) byte. Except, if the 0 byte is preceded by
- ** a byte with the 0x80 bit set, then it is not a varint 0, but the tail
- ** of some other, multi-byte, value.
- **
- ** The following while-loop moves pEnd to point to the first byte that is not
- ** immediately preceded by a byte with the 0x80 bit set. Then increments
- ** pEnd once more so that it points to the byte immediately following the
- ** last byte in the position-list.
- */
- while( *pEnd | c ){
- c = *pEnd++ & 0x80;
- testcase( c!=0 && (*pEnd)==0 );
- }
- pEnd++; /* Advance past the POS_END terminator byte */
-
- if( pp ){
- int n = (int)(pEnd - *ppPoslist);
- char *p = *pp;
- memcpy(p, *ppPoslist, n);
- p += n;
- *pp = p;
- }
- *ppPoslist = pEnd;
-}
-
-/*
-** When this function is called, *ppPoslist is assumed to point to the
-** start of a column-list. After it returns, *ppPoslist points to the
-** to the terminator (POS_COLUMN or POS_END) byte of the column-list.
-**
-** A column-list is list of delta-encoded positions for a single column
-** within a single document within a doclist.
-**
-** The column-list is terminated either by a POS_COLUMN varint (1) or
-** a POS_END varint (0). This routine leaves *ppPoslist pointing to
-** the POS_COLUMN or POS_END that terminates the column-list.
-**
-** If pp is not NULL, then the contents of the column-list are copied
-** to *pp. *pp is set to point to the first byte past the last byte copied
-** before this function returns. The POS_COLUMN or POS_END terminator
-** is not copied into *pp.
-*/
-static void fts3ColumnlistCopy(char **pp, char **ppPoslist){
- char *pEnd = *ppPoslist;
- char c = 0;
-
- /* A column-list is terminated by either a 0x01 or 0x00 byte that is
- ** not part of a multi-byte varint.
- */
- while( 0xFE & (*pEnd | c) ){
- c = *pEnd++ & 0x80;
- testcase( c!=0 && ((*pEnd)&0xfe)==0 );
- }
- if( pp ){
- int n = (int)(pEnd - *ppPoslist);
- char *p = *pp;
- memcpy(p, *ppPoslist, n);
- p += n;
- *pp = p;
- }
- *ppPoslist = pEnd;
-}
-
-/*
-** Value used to signify the end of an position-list. This is safe because
-** it is not possible to have a document with 2^31 terms.
-*/
-#define POSITION_LIST_END 0x7fffffff
-
-/*
-** This function is used to help parse position-lists. When this function is
-** called, *pp may point to the start of the next varint in the position-list
-** being parsed, or it may point to 1 byte past the end of the position-list
-** (in which case **pp will be a terminator bytes POS_END (0) or
-** (1)).
-**
-** If *pp points past the end of the current position-list, set *pi to
-** POSITION_LIST_END and return. Otherwise, read the next varint from *pp,
-** increment the current value of *pi by the value read, and set *pp to
-** point to the next value before returning.
-**
-** Before calling this routine *pi must be initialized to the value of
-** the previous position, or zero if we are reading the first position
-** in the position-list. Because positions are delta-encoded, the value
-** of the previous position is needed in order to compute the value of
-** the next position.
-*/
-static void fts3ReadNextPos(
- char **pp, /* IN/OUT: Pointer into position-list buffer */
- sqlite3_int64 *pi /* IN/OUT: Value read from position-list */
-){
- if( (**pp)&0xFE ){
- fts3GetDeltaVarint(pp, pi);
- *pi -= 2;
- }else{
- *pi = POSITION_LIST_END;
- }
-}
-
-/*
-** If parameter iCol is not 0, write an POS_COLUMN (1) byte followed by
-** the value of iCol encoded as a varint to *pp. This will start a new
-** column list.
-**
-** Set *pp to point to the byte just after the last byte written before
-** returning (do not modify it if iCol==0). Return the total number of bytes
-** written (0 if iCol==0).
-*/
-static int fts3PutColNumber(char **pp, int iCol){
- int n = 0; /* Number of bytes written */
- if( iCol ){
- char *p = *pp; /* Output pointer */
- n = 1 + sqlite3Fts3PutVarint(&p[1], iCol);
- *p = 0x01;
- *pp = &p[n];
- }
- return n;
-}
-
-/*
-** Compute the union of two position lists. The output written
-** into *pp contains all positions of both *pp1 and *pp2 in sorted
-** order and with any duplicates removed. All pointers are
-** updated appropriately. The caller is responsible for insuring
-** that there is enough space in *pp to hold the complete output.
-*/
-static void fts3PoslistMerge(
- char **pp, /* Output buffer */
- char **pp1, /* Left input list */
- char **pp2 /* Right input list */
-){
- char *p = *pp;
- char *p1 = *pp1;
- char *p2 = *pp2;
-
- while( *p1 || *p2 ){
- int iCol1; /* The current column index in pp1 */
- int iCol2; /* The current column index in pp2 */
-
- if( *p1==POS_COLUMN ) sqlite3Fts3GetVarint32(&p1[1], &iCol1);
- else if( *p1==POS_END ) iCol1 = POSITION_LIST_END;
- else iCol1 = 0;
-
- if( *p2==POS_COLUMN ) sqlite3Fts3GetVarint32(&p2[1], &iCol2);
- else if( *p2==POS_END ) iCol2 = POSITION_LIST_END;
- else iCol2 = 0;
-
- if( iCol1==iCol2 ){
- sqlite3_int64 i1 = 0; /* Last position from pp1 */
- sqlite3_int64 i2 = 0; /* Last position from pp2 */
- sqlite3_int64 iPrev = 0;
- int n = fts3PutColNumber(&p, iCol1);
- p1 += n;
- p2 += n;
-
- /* At this point, both p1 and p2 point to the start of column-lists
- ** for the same column (the column with index iCol1 and iCol2).
- ** A column-list is a list of non-negative delta-encoded varints, each
- ** incremented by 2 before being stored. Each list is terminated by a
- ** POS_END (0) or POS_COLUMN (1). The following block merges the two lists
- ** and writes the results to buffer p. p is left pointing to the byte
- ** after the list written. No terminator (POS_END or POS_COLUMN) is
- ** written to the output.
- */
- fts3GetDeltaVarint(&p1, &i1);
- fts3GetDeltaVarint(&p2, &i2);
- do {
- fts3PutDeltaVarint(&p, &iPrev, (i1<i2) ? i1 : i2);
- iPrev -= 2;
- if( i1==i2 ){
- fts3ReadNextPos(&p1, &i1);
- fts3ReadNextPos(&p2, &i2);
- }else if( i1<i2 ){
- fts3ReadNextPos(&p1, &i1);
- }else{
- fts3ReadNextPos(&p2, &i2);
- }
- }while( i1!=POSITION_LIST_END || i2!=POSITION_LIST_END );
- }else if( iCol1<iCol2 ){
- p1 += fts3PutColNumber(&p, iCol1);
- fts3ColumnlistCopy(&p, &p1);
- }else{
- p2 += fts3PutColNumber(&p, iCol2);
- fts3ColumnlistCopy(&p, &p2);
- }
- }
-
- *p++ = POS_END;
- *pp = p;
- *pp1 = p1 + 1;
- *pp2 = p2 + 1;
-}
-
-/*
-** This function is used to merge two position lists into one. When it is
-** called, *pp1 and *pp2 must both point to position lists. A position-list is
-** the part of a doclist that follows each document id. For example, if a row
-** contains:
-**
-** 'a b c'|'x y z'|'a b b a'
-**
-** Then the position list for this row for token 'b' would consist of:
-**
-** 0x02 0x01 0x02 0x03 0x03 0x00
-**
-** When this function returns, both *pp1 and *pp2 are left pointing to the
-** byte following the 0x00 terminator of their respective position lists.
-**
-** If isSaveLeft is 0, an entry is added to the output position list for
-** each position in *pp2 for which there exists one or more positions in
-** *pp1 so that (pos(*pp2)>pos(*pp1) && pos(*pp2)-pos(*pp1)<=nToken). i.e.
-** when the *pp1 token appears before the *pp2 token, but not more than nToken
-** slots before it.
-**
-** e.g. nToken==1 searches for adjacent positions.
-*/
-static int fts3PoslistPhraseMerge(
- char **pp, /* IN/OUT: Preallocated output buffer */
- int nToken, /* Maximum difference in token positions */
- int isSaveLeft, /* Save the left position */
- int isExact, /* If *pp1 is exactly nTokens before *pp2 */
- char **pp1, /* IN/OUT: Left input list */
- char **pp2 /* IN/OUT: Right input list */
-){
- char *p = *pp;
- char *p1 = *pp1;
- char *p2 = *pp2;
- int iCol1 = 0;
- int iCol2 = 0;
-
- /* Never set both isSaveLeft and isExact for the same invocation. */
- assert( isSaveLeft==0 || isExact==0 );
-
- assert( p!=0 && *p1!=0 && *p2!=0 );
- if( *p1==POS_COLUMN ){
- p1++;
- p1 += sqlite3Fts3GetVarint32(p1, &iCol1);
- }
- if( *p2==POS_COLUMN ){
- p2++;
- p2 += sqlite3Fts3GetVarint32(p2, &iCol2);
- }
-
- while( 1 ){
- if( iCol1==iCol2 ){
- char *pSave = p;
- sqlite3_int64 iPrev = 0;
- sqlite3_int64 iPos1 = 0;
- sqlite3_int64 iPos2 = 0;
-
- if( iCol1 ){
- *p++ = POS_COLUMN;
- p += sqlite3Fts3PutVarint(p, iCol1);
- }
-
- assert( *p1!=POS_END && *p1!=POS_COLUMN );
- assert( *p2!=POS_END && *p2!=POS_COLUMN );
- fts3GetDeltaVarint(&p1, &iPos1); iPos1 -= 2;
- fts3GetDeltaVarint(&p2, &iPos2); iPos2 -= 2;
-
- while( 1 ){
- if( iPos2==iPos1+nToken
- || (isExact==0 && iPos2>iPos1 && iPos2<=iPos1+nToken)
- ){
- sqlite3_int64 iSave;
- iSave = isSaveLeft ? iPos1 : iPos2;
- fts3PutDeltaVarint(&p, &iPrev, iSave+2); iPrev -= 2;
- pSave = 0;
- assert( p );
- }
- if( (!isSaveLeft && iPos2<=(iPos1+nToken)) || iPos2<=iPos1 ){
- if( (*p2&0xFE)==0 ) break;
- fts3GetDeltaVarint(&p2, &iPos2); iPos2 -= 2;
- }else{
- if( (*p1&0xFE)==0 ) break;
- fts3GetDeltaVarint(&p1, &iPos1); iPos1 -= 2;
- }
- }
-
- if( pSave ){
- assert( pp && p );
- p = pSave;
- }
-
- fts3ColumnlistCopy(0, &p1);
- fts3ColumnlistCopy(0, &p2);
- assert( (*p1&0xFE)==0 && (*p2&0xFE)==0 );
- if( 0==*p1 || 0==*p2 ) break;
-
- p1++;
- p1 += sqlite3Fts3GetVarint32(p1, &iCol1);
- p2++;
- p2 += sqlite3Fts3GetVarint32(p2, &iCol2);
- }
-
- /* Advance pointer p1 or p2 (whichever corresponds to the smaller of
- ** iCol1 and iCol2) so that it points to either the 0x00 that marks the
- ** end of the position list, or the 0x01 that precedes the next
- ** column-number in the position list.
- */
- else if( iCol1<iCol2 ){
- fts3ColumnlistCopy(0, &p1);
- if( 0==*p1 ) break;
- p1++;
- p1 += sqlite3Fts3GetVarint32(p1, &iCol1);
- }else{
- fts3ColumnlistCopy(0, &p2);
- if( 0==*p2 ) break;
- p2++;
- p2 += sqlite3Fts3GetVarint32(p2, &iCol2);
- }
- }
-
- fts3PoslistCopy(0, &p2);
- fts3PoslistCopy(0, &p1);
- *pp1 = p1;
- *pp2 = p2;
- if( *pp==p ){
- return 0;
- }
- *p++ = 0x00;
- *pp = p;
- return 1;
-}
-
-/*
-** Merge two position-lists as required by the NEAR operator. The argument
-** position lists correspond to the left and right phrases of an expression
-** like:
-**
-** "phrase 1" NEAR "phrase number 2"
-**
-** Position list *pp1 corresponds to the left-hand side of the NEAR
-** expression and *pp2 to the right. As usual, the indexes in the position
-** lists are the offsets of the last token in each phrase (tokens "1" and "2"
-** in the example above).
-**
-** The output position list - written to *pp - is a copy of *pp2 with those
-** entries that are not sufficiently NEAR entries in *pp1 removed.
-*/
-static int fts3PoslistNearMerge(
- char **pp, /* Output buffer */
- char *aTmp, /* Temporary buffer space */
- int nRight, /* Maximum difference in token positions */
- int nLeft, /* Maximum difference in token positions */
- char **pp1, /* IN/OUT: Left input list */
- char **pp2 /* IN/OUT: Right input list */
-){
- char *p1 = *pp1;
- char *p2 = *pp2;
-
- char *pTmp1 = aTmp;
- char *pTmp2;
- char *aTmp2;
- int res = 1;
-
- fts3PoslistPhraseMerge(&pTmp1, nRight, 0, 0, pp1, pp2);
- aTmp2 = pTmp2 = pTmp1;
- *pp1 = p1;
- *pp2 = p2;
- fts3PoslistPhraseMerge(&pTmp2, nLeft, 1, 0, pp2, pp1);
- if( pTmp1!=aTmp && pTmp2!=aTmp2 ){
- fts3PoslistMerge(pp, &aTmp, &aTmp2);
- }else if( pTmp1!=aTmp ){
- fts3PoslistCopy(pp, &aTmp);
- }else if( pTmp2!=aTmp2 ){
- fts3PoslistCopy(pp, &aTmp2);
- }else{
- res = 0;
- }
-
- return res;
-}
-
-/*
-** An instance of this function is used to merge together the (potentially
-** large number of) doclists for each term that matches a prefix query.
-** See function fts3TermSelectMerge() for details.
-*/
-typedef struct TermSelect TermSelect;
-struct TermSelect {
- char *aaOutput[16]; /* Malloc'd output buffers */
- int anOutput[16]; /* Size each output buffer in bytes */
-};
-
-/*
-** This function is used to read a single varint from a buffer. Parameter
-** pEnd points 1 byte past the end of the buffer. When this function is
-** called, if *pp points to pEnd or greater, then the end of the buffer
-** has been reached. In this case *pp is set to 0 and the function returns.
-**
-** If *pp does not point to or past pEnd, then a single varint is read
-** from *pp. *pp is then set to point 1 byte past the end of the read varint.
-**
-** If bDescIdx is false, the value read is added to *pVal before returning.
-** If it is true, the value read is subtracted from *pVal before this
-** function returns.
-*/
-static void fts3GetDeltaVarint3(
- char **pp, /* IN/OUT: Point to read varint from */
- char *pEnd, /* End of buffer */
- int bDescIdx, /* True if docids are descending */
- sqlite3_int64 *pVal /* IN/OUT: Integer value */
-){
- if( *pp>=pEnd ){
- *pp = 0;
- }else{
- sqlite3_int64 iVal;
- *pp += sqlite3Fts3GetVarint(*pp, &iVal);
- if( bDescIdx ){
- *pVal -= iVal;
- }else{
- *pVal += iVal;
- }
- }
-}
-
-/*
-** This function is used to write a single varint to a buffer. The varint
-** is written to *pp. Before returning, *pp is set to point 1 byte past the
-** end of the value written.
-**
-** If *pbFirst is zero when this function is called, the value written to
-** the buffer is that of parameter iVal.
-**
-** If *pbFirst is non-zero when this function is called, then the value
-** written is either (iVal-*piPrev) (if bDescIdx is zero) or (*piPrev-iVal)
-** (if bDescIdx is non-zero).
-**
-** Before returning, this function always sets *pbFirst to 1 and *piPrev
-** to the value of parameter iVal.
-*/
-static void fts3PutDeltaVarint3(
- char **pp, /* IN/OUT: Output pointer */
- int bDescIdx, /* True for descending docids */
- sqlite3_int64 *piPrev, /* IN/OUT: Previous value written to list */
- int *pbFirst, /* IN/OUT: True after first int written */
- sqlite3_int64 iVal /* Write this value to the list */
-){
- sqlite3_int64 iWrite;
- if( bDescIdx==0 || *pbFirst==0 ){
- iWrite = iVal - *piPrev;
- }else{
- iWrite = *piPrev - iVal;
- }
- assert( *pbFirst || *piPrev==0 );
- assert( *pbFirst==0 || iWrite>0 );
- *pp += sqlite3Fts3PutVarint(*pp, iWrite);
- *piPrev = iVal;
- *pbFirst = 1;
-}
-
-
-/*
-** This macro is used by various functions that merge doclists. The two
-** arguments are 64-bit docid values. If the value of the stack variable
-** bDescDoclist is 0 when this macro is invoked, then it returns (i1-i2).
-** Otherwise, (i2-i1).
-**
-** Using this makes it easier to write code that can merge doclists that are
-** sorted in either ascending or descending order.
-*/
-#define DOCID_CMP(i1, i2) ((bDescDoclist?-1:1) * (i1-i2))
-
-/*
-** This function does an "OR" merge of two doclists (output contains all
-** positions contained in either argument doclist). If the docids in the
-** input doclists are sorted in ascending order, parameter bDescDoclist
-** should be false. If they are sorted in ascending order, it should be
-** passed a non-zero value.
-**
-** If no error occurs, *paOut is set to point at an sqlite3_malloc'd buffer
-** containing the output doclist and SQLITE_OK is returned. In this case
-** *pnOut is set to the number of bytes in the output doclist.
-**
-** If an error occurs, an SQLite error code is returned. The output values
-** are undefined in this case.
-*/
-static int fts3DoclistOrMerge(
- int bDescDoclist, /* True if arguments are desc */
- char *a1, int n1, /* First doclist */
- char *a2, int n2, /* Second doclist */
- char **paOut, int *pnOut /* OUT: Malloc'd doclist */
-){
- sqlite3_int64 i1 = 0;
- sqlite3_int64 i2 = 0;
- sqlite3_int64 iPrev = 0;
- char *pEnd1 = &a1[n1];
- char *pEnd2 = &a2[n2];
- char *p1 = a1;
- char *p2 = a2;
- char *p;
- char *aOut;
- int bFirstOut = 0;
-
- *paOut = 0;
- *pnOut = 0;
-
- /* Allocate space for the output. Both the input and output doclists
- ** are delta encoded. If they are in ascending order (bDescDoclist==0),
- ** then the first docid in each list is simply encoded as a varint. For
- ** each subsequent docid, the varint stored is the difference between the
- ** current and previous docid (a positive number - since the list is in
- ** ascending order).
- **
- ** The first docid written to the output is therefore encoded using the
- ** same number of bytes as it is in whichever of the input lists it is
- ** read from. And each subsequent docid read from the same input list
- ** consumes either the same or less bytes as it did in the input (since
- ** the difference between it and the previous value in the output must
- ** be a positive value less than or equal to the delta value read from
- ** the input list). The same argument applies to all but the first docid
- ** read from the 'other' list. And to the contents of all position lists
- ** that will be copied and merged from the input to the output.
- **
- ** However, if the first docid copied to the output is a negative number,
- ** then the encoding of the first docid from the 'other' input list may
- ** be larger in the output than it was in the input (since the delta value
- ** may be a larger positive integer than the actual docid).
- **
- ** The space required to store the output is therefore the sum of the
- ** sizes of the two inputs, plus enough space for exactly one of the input
- ** docids to grow.
- **
- ** A symetric argument may be made if the doclists are in descending
- ** order.
- */
- aOut = sqlite3_malloc(n1+n2+FTS3_VARINT_MAX-1);
- if( !aOut ) return SQLITE_NOMEM;
-
- p = aOut;
- fts3GetDeltaVarint3(&p1, pEnd1, 0, &i1);
- fts3GetDeltaVarint3(&p2, pEnd2, 0, &i2);
- while( p1 || p2 ){
- sqlite3_int64 iDiff = DOCID_CMP(i1, i2);
-
- if( p2 && p1 && iDiff==0 ){
- fts3PutDeltaVarint3(&p, bDescDoclist, &iPrev, &bFirstOut, i1);
- fts3PoslistMerge(&p, &p1, &p2);
- fts3GetDeltaVarint3(&p1, pEnd1, bDescDoclist, &i1);
- fts3GetDeltaVarint3(&p2, pEnd2, bDescDoclist, &i2);
- }else if( !p2 || (p1 && iDiff<0) ){
- fts3PutDeltaVarint3(&p, bDescDoclist, &iPrev, &bFirstOut, i1);
- fts3PoslistCopy(&p, &p1);
- fts3GetDeltaVarint3(&p1, pEnd1, bDescDoclist, &i1);
- }else{
- fts3PutDeltaVarint3(&p, bDescDoclist, &iPrev, &bFirstOut, i2);
- fts3PoslistCopy(&p, &p2);
- fts3GetDeltaVarint3(&p2, pEnd2, bDescDoclist, &i2);
- }
- }
-
- *paOut = aOut;
- *pnOut = (int)(p-aOut);
- assert( *pnOut<=n1+n2+FTS3_VARINT_MAX-1 );
- return SQLITE_OK;
-}
-
-/*
-** This function does a "phrase" merge of two doclists. In a phrase merge,
-** the output contains a copy of each position from the right-hand input
-** doclist for which there is a position in the left-hand input doclist
-** exactly nDist tokens before it.
-**
-** If the docids in the input doclists are sorted in ascending order,
-** parameter bDescDoclist should be false. If they are sorted in ascending
-** order, it should be passed a non-zero value.
-**
-** The right-hand input doclist is overwritten by this function.
-*/
-static void fts3DoclistPhraseMerge(
- int bDescDoclist, /* True if arguments are desc */
- int nDist, /* Distance from left to right (1=adjacent) */
- char *aLeft, int nLeft, /* Left doclist */
- char *aRight, int *pnRight /* IN/OUT: Right/output doclist */
-){
- sqlite3_int64 i1 = 0;
- sqlite3_int64 i2 = 0;
- sqlite3_int64 iPrev = 0;
- char *pEnd1 = &aLeft[nLeft];
- char *pEnd2 = &aRight[*pnRight];
- char *p1 = aLeft;
- char *p2 = aRight;
- char *p;
- int bFirstOut = 0;
- char *aOut = aRight;
-
- assert( nDist>0 );
-
- p = aOut;
- fts3GetDeltaVarint3(&p1, pEnd1, 0, &i1);
- fts3GetDeltaVarint3(&p2, pEnd2, 0, &i2);
-
- while( p1 && p2 ){
- sqlite3_int64 iDiff = DOCID_CMP(i1, i2);
- if( iDiff==0 ){
- char *pSave = p;
- sqlite3_int64 iPrevSave = iPrev;
- int bFirstOutSave = bFirstOut;
-
- fts3PutDeltaVarint3(&p, bDescDoclist, &iPrev, &bFirstOut, i1);
- if( 0==fts3PoslistPhraseMerge(&p, nDist, 0, 1, &p1, &p2) ){
- p = pSave;
- iPrev = iPrevSave;
- bFirstOut = bFirstOutSave;
- }
- fts3GetDeltaVarint3(&p1, pEnd1, bDescDoclist, &i1);
- fts3GetDeltaVarint3(&p2, pEnd2, bDescDoclist, &i2);
- }else if( iDiff<0 ){
- fts3PoslistCopy(0, &p1);
- fts3GetDeltaVarint3(&p1, pEnd1, bDescDoclist, &i1);
- }else{
- fts3PoslistCopy(0, &p2);
- fts3GetDeltaVarint3(&p2, pEnd2, bDescDoclist, &i2);
- }
- }
-
- *pnRight = (int)(p - aOut);
-}
-
-/*
-** Argument pList points to a position list nList bytes in size. This
-** function checks to see if the position list contains any entries for
-** a token in position 0 (of any column). If so, it writes argument iDelta
-** to the output buffer pOut, followed by a position list consisting only
-** of the entries from pList at position 0, and terminated by an 0x00 byte.
-** The value returned is the number of bytes written to pOut (if any).
-*/
-SQLITE_PRIVATE int sqlite3Fts3FirstFilter(
- sqlite3_int64 iDelta, /* Varint that may be written to pOut */
- char *pList, /* Position list (no 0x00 term) */
- int nList, /* Size of pList in bytes */
- char *pOut /* Write output here */
-){
- int nOut = 0;
- int bWritten = 0; /* True once iDelta has been written */
- char *p = pList;
- char *pEnd = &pList[nList];
-
- if( *p!=0x01 ){
- if( *p==0x02 ){
- nOut += sqlite3Fts3PutVarint(&pOut[nOut], iDelta);
- pOut[nOut++] = 0x02;
- bWritten = 1;
- }
- fts3ColumnlistCopy(0, &p);
- }
-
- while( p<pEnd && *p==0x01 ){
- sqlite3_int64 iCol;
- p++;
- p += sqlite3Fts3GetVarint(p, &iCol);
- if( *p==0x02 ){
- if( bWritten==0 ){
- nOut += sqlite3Fts3PutVarint(&pOut[nOut], iDelta);
- bWritten = 1;
- }
- pOut[nOut++] = 0x01;
- nOut += sqlite3Fts3PutVarint(&pOut[nOut], iCol);
- pOut[nOut++] = 0x02;
- }
- fts3ColumnlistCopy(0, &p);
- }
- if( bWritten ){
- pOut[nOut++] = 0x00;
- }
-
- return nOut;
-}
-
-
-/*
-** Merge all doclists in the TermSelect.aaOutput[] array into a single
-** doclist stored in TermSelect.aaOutput[0]. If successful, delete all
-** other doclists (except the aaOutput[0] one) and return SQLITE_OK.
-**
-** If an OOM error occurs, return SQLITE_NOMEM. In this case it is
-** the responsibility of the caller to free any doclists left in the
-** TermSelect.aaOutput[] array.
-*/
-static int fts3TermSelectFinishMerge(Fts3Table *p, TermSelect *pTS){
- char *aOut = 0;
- int nOut = 0;
- int i;
-
- /* Loop through the doclists in the aaOutput[] array. Merge them all
- ** into a single doclist.
- */
- for(i=0; i<SizeofArray(pTS->aaOutput); i++){
- if( pTS->aaOutput[i] ){
- if( !aOut ){
- aOut = pTS->aaOutput[i];
- nOut = pTS->anOutput[i];
- pTS->aaOutput[i] = 0;
- }else{
- int nNew;
- char *aNew;
-
- int rc = fts3DoclistOrMerge(p->bDescIdx,
- pTS->aaOutput[i], pTS->anOutput[i], aOut, nOut, &aNew, &nNew
- );
- if( rc!=SQLITE_OK ){
- sqlite3_free(aOut);
- return rc;
- }
-
- sqlite3_free(pTS->aaOutput[i]);
- sqlite3_free(aOut);
- pTS->aaOutput[i] = 0;
- aOut = aNew;
- nOut = nNew;
- }
- }
- }
-
- pTS->aaOutput[0] = aOut;
- pTS->anOutput[0] = nOut;
- return SQLITE_OK;
-}
-
-/*
-** Merge the doclist aDoclist/nDoclist into the TermSelect object passed
-** as the first argument. The merge is an "OR" merge (see function
-** fts3DoclistOrMerge() for details).
-**
-** This function is called with the doclist for each term that matches
-** a queried prefix. It merges all these doclists into one, the doclist
-** for the specified prefix. Since there can be a very large number of
-** doclists to merge, the merging is done pair-wise using the TermSelect
-** object.
-**
-** This function returns SQLITE_OK if the merge is successful, or an
-** SQLite error code (SQLITE_NOMEM) if an error occurs.
-*/
-static int fts3TermSelectMerge(
- Fts3Table *p, /* FTS table handle */
- TermSelect *pTS, /* TermSelect object to merge into */
- char *aDoclist, /* Pointer to doclist */
- int nDoclist /* Size of aDoclist in bytes */
-){
- if( pTS->aaOutput[0]==0 ){
- /* If this is the first term selected, copy the doclist to the output
- ** buffer using memcpy(). */
- pTS->aaOutput[0] = sqlite3_malloc(nDoclist);
- pTS->anOutput[0] = nDoclist;
- if( pTS->aaOutput[0] ){
- memcpy(pTS->aaOutput[0], aDoclist, nDoclist);
- }else{
- return SQLITE_NOMEM;
- }
- }else{
- char *aMerge = aDoclist;
- int nMerge = nDoclist;
- int iOut;
-
- for(iOut=0; iOut<SizeofArray(pTS->aaOutput); iOut++){
- if( pTS->aaOutput[iOut]==0 ){
- assert( iOut>0 );
- pTS->aaOutput[iOut] = aMerge;
- pTS->anOutput[iOut] = nMerge;
- break;
- }else{
- char *aNew;
- int nNew;
-
- int rc = fts3DoclistOrMerge(p->bDescIdx, aMerge, nMerge,
- pTS->aaOutput[iOut], pTS->anOutput[iOut], &aNew, &nNew
- );
- if( rc!=SQLITE_OK ){
- if( aMerge!=aDoclist ) sqlite3_free(aMerge);
- return rc;
- }
-
- if( aMerge!=aDoclist ) sqlite3_free(aMerge);
- sqlite3_free(pTS->aaOutput[iOut]);
- pTS->aaOutput[iOut] = 0;
-
- aMerge = aNew;
- nMerge = nNew;
- if( (iOut+1)==SizeofArray(pTS->aaOutput) ){
- pTS->aaOutput[iOut] = aMerge;
- pTS->anOutput[iOut] = nMerge;
- }
- }
- }
- }
- return SQLITE_OK;
-}
-
-/*
-** Append SegReader object pNew to the end of the pCsr->apSegment[] array.
-*/
-static int fts3SegReaderCursorAppend(
- Fts3MultiSegReader *pCsr,
- Fts3SegReader *pNew
-){
- if( (pCsr->nSegment%16)==0 ){
- Fts3SegReader **apNew;
- int nByte = (pCsr->nSegment + 16)*sizeof(Fts3SegReader*);
- apNew = (Fts3SegReader **)sqlite3_realloc(pCsr->apSegment, nByte);
- if( !apNew ){
- sqlite3Fts3SegReaderFree(pNew);
- return SQLITE_NOMEM;
- }
- pCsr->apSegment = apNew;
- }
- pCsr->apSegment[pCsr->nSegment++] = pNew;
- return SQLITE_OK;
-}
-
-/*
-** Add seg-reader objects to the Fts3MultiSegReader object passed as the
-** 8th argument.
-**
-** This function returns SQLITE_OK if successful, or an SQLite error code
-** otherwise.
-*/
-static int fts3SegReaderCursor(
- Fts3Table *p, /* FTS3 table handle */
- int iLangid, /* Language id */
- int iIndex, /* Index to search (from 0 to p->nIndex-1) */
- int iLevel, /* Level of segments to scan */
- const char *zTerm, /* Term to query for */
- int nTerm, /* Size of zTerm in bytes */
- int isPrefix, /* True for a prefix search */
- int isScan, /* True to scan from zTerm to EOF */
- Fts3MultiSegReader *pCsr /* Cursor object to populate */
-){
- int rc = SQLITE_OK; /* Error code */
- sqlite3_stmt *pStmt = 0; /* Statement to iterate through segments */
- int rc2; /* Result of sqlite3_reset() */
-
- /* If iLevel is less than 0 and this is not a scan, include a seg-reader
- ** for the pending-terms. If this is a scan, then this call must be being
- ** made by an fts4aux module, not an FTS table. In this case calling
- ** Fts3SegReaderPending might segfault, as the data structures used by
- ** fts4aux are not completely populated. So it's easiest to filter these
- ** calls out here. */
- if( iLevel<0 && p->aIndex ){
- Fts3SegReader *pSeg = 0;
- rc = sqlite3Fts3SegReaderPending(p, iIndex, zTerm, nTerm, isPrefix, &pSeg);
- if( rc==SQLITE_OK && pSeg ){
- rc = fts3SegReaderCursorAppend(pCsr, pSeg);
- }
- }
-
- if( iLevel!=FTS3_SEGCURSOR_PENDING ){
- if( rc==SQLITE_OK ){
- rc = sqlite3Fts3AllSegdirs(p, iLangid, iIndex, iLevel, &pStmt);
- }
-
- while( rc==SQLITE_OK && SQLITE_ROW==(rc = sqlite3_step(pStmt)) ){
- Fts3SegReader *pSeg = 0;
-
- /* Read the values returned by the SELECT into local variables. */
- sqlite3_int64 iStartBlock = sqlite3_column_int64(pStmt, 1);
- sqlite3_int64 iLeavesEndBlock = sqlite3_column_int64(pStmt, 2);
- sqlite3_int64 iEndBlock = sqlite3_column_int64(pStmt, 3);
- int nRoot = sqlite3_column_bytes(pStmt, 4);
- char const *zRoot = sqlite3_column_blob(pStmt, 4);
-
- /* If zTerm is not NULL, and this segment is not stored entirely on its
- ** root node, the range of leaves scanned can be reduced. Do this. */
- if( iStartBlock && zTerm ){
- sqlite3_int64 *pi = (isPrefix ? &iLeavesEndBlock : 0);
- rc = fts3SelectLeaf(p, zTerm, nTerm, zRoot, nRoot, &iStartBlock, pi);
- if( rc!=SQLITE_OK ) goto finished;
- if( isPrefix==0 && isScan==0 ) iLeavesEndBlock = iStartBlock;
- }
-
- rc = sqlite3Fts3SegReaderNew(pCsr->nSegment+1,
- (isPrefix==0 && isScan==0),
- iStartBlock, iLeavesEndBlock,
- iEndBlock, zRoot, nRoot, &pSeg
- );
- if( rc!=SQLITE_OK ) goto finished;
- rc = fts3SegReaderCursorAppend(pCsr, pSeg);
- }
- }
-
- finished:
- rc2 = sqlite3_reset(pStmt);
- if( rc==SQLITE_DONE ) rc = rc2;
-
- return rc;
-}
-
-/*
-** Set up a cursor object for iterating through a full-text index or a
-** single level therein.
-*/
-SQLITE_PRIVATE int sqlite3Fts3SegReaderCursor(
- Fts3Table *p, /* FTS3 table handle */
- int iLangid, /* Language-id to search */
- int iIndex, /* Index to search (from 0 to p->nIndex-1) */
- int iLevel, /* Level of segments to scan */
- const char *zTerm, /* Term to query for */
- int nTerm, /* Size of zTerm in bytes */
- int isPrefix, /* True for a prefix search */
- int isScan, /* True to scan from zTerm to EOF */
- Fts3MultiSegReader *pCsr /* Cursor object to populate */
-){
- assert( iIndex>=0 && iIndex<p->nIndex );
- assert( iLevel==FTS3_SEGCURSOR_ALL
- || iLevel==FTS3_SEGCURSOR_PENDING
- || iLevel>=0
- );
- assert( iLevel<FTS3_SEGDIR_MAXLEVEL );
- assert( FTS3_SEGCURSOR_ALL<0 && FTS3_SEGCURSOR_PENDING<0 );
- assert( isPrefix==0 || isScan==0 );
-
- memset(pCsr, 0, sizeof(Fts3MultiSegReader));
- return fts3SegReaderCursor(
- p, iLangid, iIndex, iLevel, zTerm, nTerm, isPrefix, isScan, pCsr
- );
-}
-
-/*
-** In addition to its current configuration, have the Fts3MultiSegReader
-** passed as the 4th argument also scan the doclist for term zTerm/nTerm.
-**
-** SQLITE_OK is returned if no error occurs, otherwise an SQLite error code.
-*/
-static int fts3SegReaderCursorAddZero(
- Fts3Table *p, /* FTS virtual table handle */
- int iLangid,
- const char *zTerm, /* Term to scan doclist of */
- int nTerm, /* Number of bytes in zTerm */
- Fts3MultiSegReader *pCsr /* Fts3MultiSegReader to modify */
-){
- return fts3SegReaderCursor(p,
- iLangid, 0, FTS3_SEGCURSOR_ALL, zTerm, nTerm, 0, 0,pCsr
- );
-}
-
-/*
-** Open an Fts3MultiSegReader to scan the doclist for term zTerm/nTerm. Or,
-** if isPrefix is true, to scan the doclist for all terms for which
-** zTerm/nTerm is a prefix. If successful, return SQLITE_OK and write
-** a pointer to the new Fts3MultiSegReader to *ppSegcsr. Otherwise, return
-** an SQLite error code.
-**
-** It is the responsibility of the caller to free this object by eventually
-** passing it to fts3SegReaderCursorFree()
-**
-** SQLITE_OK is returned if no error occurs, otherwise an SQLite error code.
-** Output parameter *ppSegcsr is set to 0 if an error occurs.
-*/
-static int fts3TermSegReaderCursor(
- Fts3Cursor *pCsr, /* Virtual table cursor handle */
- const char *zTerm, /* Term to query for */
- int nTerm, /* Size of zTerm in bytes */
- int isPrefix, /* True for a prefix search */
- Fts3MultiSegReader **ppSegcsr /* OUT: Allocated seg-reader cursor */
-){
- Fts3MultiSegReader *pSegcsr; /* Object to allocate and return */
- int rc = SQLITE_NOMEM; /* Return code */
-
- pSegcsr = sqlite3_malloc(sizeof(Fts3MultiSegReader));
- if( pSegcsr ){
- int i;
- int bFound = 0; /* True once an index has been found */
- Fts3Table *p = (Fts3Table *)pCsr->base.pVtab;
-
- if( isPrefix ){
- for(i=1; bFound==0 && i<p->nIndex; i++){
- if( p->aIndex[i].nPrefix==nTerm ){
- bFound = 1;
- rc = sqlite3Fts3SegReaderCursor(p, pCsr->iLangid,
- i, FTS3_SEGCURSOR_ALL, zTerm, nTerm, 0, 0, pSegcsr
- );
- pSegcsr->bLookup = 1;
- }
- }
-
- for(i=1; bFound==0 && i<p->nIndex; i++){
- if( p->aIndex[i].nPrefix==nTerm+1 ){
- bFound = 1;
- rc = sqlite3Fts3SegReaderCursor(p, pCsr->iLangid,
- i, FTS3_SEGCURSOR_ALL, zTerm, nTerm, 1, 0, pSegcsr
- );
- if( rc==SQLITE_OK ){
- rc = fts3SegReaderCursorAddZero(
- p, pCsr->iLangid, zTerm, nTerm, pSegcsr
- );
- }
- }
- }
- }
-
- if( bFound==0 ){
- rc = sqlite3Fts3SegReaderCursor(p, pCsr->iLangid,
- 0, FTS3_SEGCURSOR_ALL, zTerm, nTerm, isPrefix, 0, pSegcsr
- );
- pSegcsr->bLookup = !isPrefix;
- }
- }
-
- *ppSegcsr = pSegcsr;
- return rc;
-}
-
-/*
-** Free an Fts3MultiSegReader allocated by fts3TermSegReaderCursor().
-*/
-static void fts3SegReaderCursorFree(Fts3MultiSegReader *pSegcsr){
- sqlite3Fts3SegReaderFinish(pSegcsr);
- sqlite3_free(pSegcsr);
-}
-
-/*
-** This function retrieves the doclist for the specified term (or term
-** prefix) from the database.
-*/
-static int fts3TermSelect(
- Fts3Table *p, /* Virtual table handle */
- Fts3PhraseToken *pTok, /* Token to query for */
- int iColumn, /* Column to query (or -ve for all columns) */
- int *pnOut, /* OUT: Size of buffer at *ppOut */
- char **ppOut /* OUT: Malloced result buffer */
-){
- int rc; /* Return code */
- Fts3MultiSegReader *pSegcsr; /* Seg-reader cursor for this term */
- TermSelect tsc; /* Object for pair-wise doclist merging */
- Fts3SegFilter filter; /* Segment term filter configuration */
-
- pSegcsr = pTok->pSegcsr;
- memset(&tsc, 0, sizeof(TermSelect));
-
- filter.flags = FTS3_SEGMENT_IGNORE_EMPTY | FTS3_SEGMENT_REQUIRE_POS
- | (pTok->isPrefix ? FTS3_SEGMENT_PREFIX : 0)
- | (pTok->bFirst ? FTS3_SEGMENT_FIRST : 0)
- | (iColumn<p->nColumn ? FTS3_SEGMENT_COLUMN_FILTER : 0);
- filter.iCol = iColumn;
- filter.zTerm = pTok->z;
- filter.nTerm = pTok->n;
-
- rc = sqlite3Fts3SegReaderStart(p, pSegcsr, &filter);
- while( SQLITE_OK==rc
- && SQLITE_ROW==(rc = sqlite3Fts3SegReaderStep(p, pSegcsr))
- ){
- rc = fts3TermSelectMerge(p, &tsc, pSegcsr->aDoclist, pSegcsr->nDoclist);
- }
-
- if( rc==SQLITE_OK ){
- rc = fts3TermSelectFinishMerge(p, &tsc);
- }
- if( rc==SQLITE_OK ){
- *ppOut = tsc.aaOutput[0];
- *pnOut = tsc.anOutput[0];
- }else{
- int i;
- for(i=0; i<SizeofArray(tsc.aaOutput); i++){
- sqlite3_free(tsc.aaOutput[i]);
- }
- }
-
- fts3SegReaderCursorFree(pSegcsr);
- pTok->pSegcsr = 0;
- return rc;
-}
-
-/*
-** This function counts the total number of docids in the doclist stored
-** in buffer aList[], size nList bytes.
-**
-** If the isPoslist argument is true, then it is assumed that the doclist
-** contains a position-list following each docid. Otherwise, it is assumed
-** that the doclist is simply a list of docids stored as delta encoded
-** varints.
-*/
-static int fts3DoclistCountDocids(char *aList, int nList){
- int nDoc = 0; /* Return value */
- if( aList ){
- char *aEnd = &aList[nList]; /* Pointer to one byte after EOF */
- char *p = aList; /* Cursor */
- while( p<aEnd ){
- nDoc++;
- while( (*p++)&0x80 ); /* Skip docid varint */
- fts3PoslistCopy(0, &p); /* Skip over position list */
- }
- }
-
- return nDoc;
-}
-
-/*
-** Advance the cursor to the next row in the %_content table that
-** matches the search criteria. For a MATCH search, this will be
-** the next row that matches. For a full-table scan, this will be
-** simply the next row in the %_content table. For a docid lookup,
-** this routine simply sets the EOF flag.
-**
-** Return SQLITE_OK if nothing goes wrong. SQLITE_OK is returned
-** even if we reach end-of-file. The fts3EofMethod() will be called
-** subsequently to determine whether or not an EOF was hit.
-*/
-static int fts3NextMethod(sqlite3_vtab_cursor *pCursor){
- int rc;
- Fts3Cursor *pCsr = (Fts3Cursor *)pCursor;
- if( pCsr->eSearch==FTS3_DOCID_SEARCH || pCsr->eSearch==FTS3_FULLSCAN_SEARCH ){
- if( SQLITE_ROW!=sqlite3_step(pCsr->pStmt) ){
- pCsr->isEof = 1;
- rc = sqlite3_reset(pCsr->pStmt);
- }else{
- pCsr->iPrevId = sqlite3_column_int64(pCsr->pStmt, 0);
- rc = SQLITE_OK;
- }
- }else{
- rc = fts3EvalNext((Fts3Cursor *)pCursor);
- }
- assert( ((Fts3Table *)pCsr->base.pVtab)->pSegments==0 );
- return rc;
-}
-
-/*
-** This is the xFilter interface for the virtual table. See
-** the virtual table xFilter method documentation for additional
-** information.
-**
-** If idxNum==FTS3_FULLSCAN_SEARCH then do a full table scan against
-** the %_content table.
-**
-** If idxNum==FTS3_DOCID_SEARCH then do a docid lookup for a single entry
-** in the %_content table.
-**
-** If idxNum>=FTS3_FULLTEXT_SEARCH then use the full text index. The
-** column on the left-hand side of the MATCH operator is column
-** number idxNum-FTS3_FULLTEXT_SEARCH, 0 indexed. argv[0] is the right-hand
-** side of the MATCH operator.
-*/
-static int fts3FilterMethod(
- sqlite3_vtab_cursor *pCursor, /* The cursor used for this query */
- int idxNum, /* Strategy index */
- const char *idxStr, /* Unused */
- int nVal, /* Number of elements in apVal */
- sqlite3_value **apVal /* Arguments for the indexing scheme */
-){
- int rc;
- char *zSql; /* SQL statement used to access %_content */
- Fts3Table *p = (Fts3Table *)pCursor->pVtab;
- Fts3Cursor *pCsr = (Fts3Cursor *)pCursor;
-
- UNUSED_PARAMETER(idxStr);
- UNUSED_PARAMETER(nVal);
-
- assert( idxNum>=0 && idxNum<=(FTS3_FULLTEXT_SEARCH+p->nColumn) );
- assert( nVal==0 || nVal==1 || nVal==2 );
- assert( (nVal==0)==(idxNum==FTS3_FULLSCAN_SEARCH) );
- assert( p->pSegments==0 );
-
- /* In case the cursor has been used before, clear it now. */
- sqlite3_finalize(pCsr->pStmt);
- sqlite3_free(pCsr->aDoclist);
- sqlite3Fts3ExprFree(pCsr->pExpr);
- memset(&pCursor[1], 0, sizeof(Fts3Cursor)-sizeof(sqlite3_vtab_cursor));
-
- if( idxStr ){
- pCsr->bDesc = (idxStr[0]=='D');
- }else{
- pCsr->bDesc = p->bDescIdx;
- }
- pCsr->eSearch = (i16)idxNum;
-
- if( idxNum!=FTS3_DOCID_SEARCH && idxNum!=FTS3_FULLSCAN_SEARCH ){
- int iCol = idxNum-FTS3_FULLTEXT_SEARCH;
- const char *zQuery = (const char *)sqlite3_value_text(apVal[0]);
-
- if( zQuery==0 && sqlite3_value_type(apVal[0])!=SQLITE_NULL ){
- return SQLITE_NOMEM;
- }
-
- pCsr->iLangid = 0;
- if( nVal==2 ) pCsr->iLangid = sqlite3_value_int(apVal[1]);
-
- rc = sqlite3Fts3ExprParse(p->pTokenizer, pCsr->iLangid,
- p->azColumn, p->bFts4, p->nColumn, iCol, zQuery, -1, &pCsr->pExpr
- );
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_ERROR ){
- static const char *zErr = "malformed MATCH expression: [%s]";
- p->base.zErrMsg = sqlite3_mprintf(zErr, zQuery);
- }
- return rc;
- }
-
- rc = sqlite3Fts3ReadLock(p);
- if( rc!=SQLITE_OK ) return rc;
-
- rc = fts3EvalStart(pCsr);
-
- sqlite3Fts3SegmentsClose(p);
- if( rc!=SQLITE_OK ) return rc;
- pCsr->pNextId = pCsr->aDoclist;
- pCsr->iPrevId = 0;
- }
-
- /* Compile a SELECT statement for this cursor. For a full-table-scan, the
- ** statement loops through all rows of the %_content table. For a
- ** full-text query or docid lookup, the statement retrieves a single
- ** row by docid.
- */
- if( idxNum==FTS3_FULLSCAN_SEARCH ){
- zSql = sqlite3_mprintf(
- "SELECT %s ORDER BY rowid %s",
- p->zReadExprlist, (pCsr->bDesc ? "DESC" : "ASC")
- );
- if( zSql ){
- rc = sqlite3_prepare_v2(p->db, zSql, -1, &pCsr->pStmt, 0);
- sqlite3_free(zSql);
- }else{
- rc = SQLITE_NOMEM;
- }
- }else if( idxNum==FTS3_DOCID_SEARCH ){
- rc = fts3CursorSeekStmt(pCsr, &pCsr->pStmt);
- if( rc==SQLITE_OK ){
- rc = sqlite3_bind_value(pCsr->pStmt, 1, apVal[0]);
- }
- }
- if( rc!=SQLITE_OK ) return rc;
-
- return fts3NextMethod(pCursor);
-}
-
-/*
-** This is the xEof method of the virtual table. SQLite calls this
-** routine to find out if it has reached the end of a result set.
-*/
-static int fts3EofMethod(sqlite3_vtab_cursor *pCursor){
- return ((Fts3Cursor *)pCursor)->isEof;
-}
-
-/*
-** This is the xRowid method. The SQLite core calls this routine to
-** retrieve the rowid for the current row of the result set. fts3
-** exposes %_content.docid as the rowid for the virtual table. The
-** rowid should be written to *pRowid.
-*/
-static int fts3RowidMethod(sqlite3_vtab_cursor *pCursor, sqlite_int64 *pRowid){
- Fts3Cursor *pCsr = (Fts3Cursor *) pCursor;
- *pRowid = pCsr->iPrevId;
- return SQLITE_OK;
-}
-
-/*
-** This is the xColumn method, called by SQLite to request a value from
-** the row that the supplied cursor currently points to.
-**
-** If:
-**
-** (iCol < p->nColumn) -> The value of the iCol'th user column.
-** (iCol == p->nColumn) -> Magic column with the same name as the table.
-** (iCol == p->nColumn+1) -> Docid column
-** (iCol == p->nColumn+2) -> Langid column
-*/
-static int fts3ColumnMethod(
- sqlite3_vtab_cursor *pCursor, /* Cursor to retrieve value from */
- sqlite3_context *pCtx, /* Context for sqlite3_result_xxx() calls */
- int iCol /* Index of column to read value from */
-){
- int rc = SQLITE_OK; /* Return Code */
- Fts3Cursor *pCsr = (Fts3Cursor *) pCursor;
- Fts3Table *p = (Fts3Table *)pCursor->pVtab;
-
- /* The column value supplied by SQLite must be in range. */
- assert( iCol>=0 && iCol<=p->nColumn+2 );
-
- if( iCol==p->nColumn+1 ){
- /* This call is a request for the "docid" column. Since "docid" is an
- ** alias for "rowid", use the xRowid() method to obtain the value.
- */
- sqlite3_result_int64(pCtx, pCsr->iPrevId);
- }else if( iCol==p->nColumn ){
- /* The extra column whose name is the same as the table.
- ** Return a blob which is a pointer to the cursor. */
- sqlite3_result_blob(pCtx, &pCsr, sizeof(pCsr), SQLITE_TRANSIENT);
- }else if( iCol==p->nColumn+2 && pCsr->pExpr ){
- sqlite3_result_int64(pCtx, pCsr->iLangid);
- }else{
- /* The requested column is either a user column (one that contains
- ** indexed data), or the language-id column. */
- rc = fts3CursorSeek(0, pCsr);
-
- if( rc==SQLITE_OK ){
- if( iCol==p->nColumn+2 ){
- int iLangid = 0;
- if( p->zLanguageid ){
- iLangid = sqlite3_column_int(pCsr->pStmt, p->nColumn+1);
- }
- sqlite3_result_int(pCtx, iLangid);
- }else if( sqlite3_data_count(pCsr->pStmt)>(iCol+1) ){
- sqlite3_result_value(pCtx, sqlite3_column_value(pCsr->pStmt, iCol+1));
- }
- }
- }
-
- assert( ((Fts3Table *)pCsr->base.pVtab)->pSegments==0 );
- return rc;
-}
-
-/*
-** This function is the implementation of the xUpdate callback used by
-** FTS3 virtual tables. It is invoked by SQLite each time a row is to be
-** inserted, updated or deleted.
-*/
-static int fts3UpdateMethod(
- sqlite3_vtab *pVtab, /* Virtual table handle */
- int nArg, /* Size of argument array */
- sqlite3_value **apVal, /* Array of arguments */
- sqlite_int64 *pRowid /* OUT: The affected (or effected) rowid */
-){
- return sqlite3Fts3UpdateMethod(pVtab, nArg, apVal, pRowid);
-}
-
-/*
-** Implementation of xSync() method. Flush the contents of the pending-terms
-** hash-table to the database.
-*/
-static int fts3SyncMethod(sqlite3_vtab *pVtab){
-
- /* Following an incremental-merge operation, assuming that the input
- ** segments are not completely consumed (the usual case), they are updated
- ** in place to remove the entries that have already been merged. This
- ** involves updating the leaf block that contains the smallest unmerged
- ** entry and each block (if any) between the leaf and the root node. So
- ** if the height of the input segment b-trees is N, and input segments
- ** are merged eight at a time, updating the input segments at the end
- ** of an incremental-merge requires writing (8*(1+N)) blocks. N is usually
- ** small - often between 0 and 2. So the overhead of the incremental
- ** merge is somewhere between 8 and 24 blocks. To avoid this overhead
- ** dwarfing the actual productive work accomplished, the incremental merge
- ** is only attempted if it will write at least 64 leaf blocks. Hence
- ** nMinMerge.
- **
- ** Of course, updating the input segments also involves deleting a bunch
- ** of blocks from the segments table. But this is not considered overhead
- ** as it would also be required by a crisis-merge that used the same input
- ** segments.
- */
- const u32 nMinMerge = 64; /* Minimum amount of incr-merge work to do */
-
- Fts3Table *p = (Fts3Table*)pVtab;
- int rc = sqlite3Fts3PendingTermsFlush(p);
-
- if( rc==SQLITE_OK && p->bAutoincrmerge==1 && p->nLeafAdd>(nMinMerge/16) ){
- int mxLevel = 0; /* Maximum relative level value in db */
- int A; /* Incr-merge parameter A */
-
- rc = sqlite3Fts3MaxLevel(p, &mxLevel);
- assert( rc==SQLITE_OK || mxLevel==0 );
- A = p->nLeafAdd * mxLevel;
- A += (A/2);
- if( A>(int)nMinMerge ) rc = sqlite3Fts3Incrmerge(p, A, 8);
- }
- sqlite3Fts3SegmentsClose(p);
- return rc;
-}
-
-/*
-** Implementation of xBegin() method. This is a no-op.
-*/
-static int fts3BeginMethod(sqlite3_vtab *pVtab){
- Fts3Table *p = (Fts3Table*)pVtab;
- UNUSED_PARAMETER(pVtab);
- assert( p->pSegments==0 );
- assert( p->nPendingData==0 );
- assert( p->inTransaction!=1 );
- TESTONLY( p->inTransaction = 1 );
- TESTONLY( p->mxSavepoint = -1; );
- p->nLeafAdd = 0;
- return SQLITE_OK;
-}
-
-/*
-** Implementation of xCommit() method. This is a no-op. The contents of
-** the pending-terms hash-table have already been flushed into the database
-** by fts3SyncMethod().
-*/
-static int fts3CommitMethod(sqlite3_vtab *pVtab){
- TESTONLY( Fts3Table *p = (Fts3Table*)pVtab );
- UNUSED_PARAMETER(pVtab);
- assert( p->nPendingData==0 );
- assert( p->inTransaction!=0 );
- assert( p->pSegments==0 );
- TESTONLY( p->inTransaction = 0 );
- TESTONLY( p->mxSavepoint = -1; );
- return SQLITE_OK;
-}
-
-/*
-** Implementation of xRollback(). Discard the contents of the pending-terms
-** hash-table. Any changes made to the database are reverted by SQLite.
-*/
-static int fts3RollbackMethod(sqlite3_vtab *pVtab){
- Fts3Table *p = (Fts3Table*)pVtab;
- sqlite3Fts3PendingTermsClear(p);
- assert( p->inTransaction!=0 );
- TESTONLY( p->inTransaction = 0 );
- TESTONLY( p->mxSavepoint = -1; );
- return SQLITE_OK;
-}
-
-/*
-** When called, *ppPoslist must point to the byte immediately following the
-** end of a position-list. i.e. ( (*ppPoslist)[-1]==POS_END ). This function
-** moves *ppPoslist so that it instead points to the first byte of the
-** same position list.
-*/
-static void fts3ReversePoslist(char *pStart, char **ppPoslist){
- char *p = &(*ppPoslist)[-2];
- char c = 0;
-
- while( p>pStart && (c=*p--)==0 );
- while( p>pStart && (*p & 0x80) | c ){
- c = *p--;
- }
- if( p>pStart ){ p = &p[2]; }
- while( *p++&0x80 );
- *ppPoslist = p;
-}
-
-/*
-** Helper function used by the implementation of the overloaded snippet(),
-** offsets() and optimize() SQL functions.
-**
-** If the value passed as the third argument is a blob of size
-** sizeof(Fts3Cursor*), then the blob contents are copied to the
-** output variable *ppCsr and SQLITE_OK is returned. Otherwise, an error
-** message is written to context pContext and SQLITE_ERROR returned. The
-** string passed via zFunc is used as part of the error message.
-*/
-static int fts3FunctionArg(
- sqlite3_context *pContext, /* SQL function call context */
- const char *zFunc, /* Function name */
- sqlite3_value *pVal, /* argv[0] passed to function */
- Fts3Cursor **ppCsr /* OUT: Store cursor handle here */
-){
- Fts3Cursor *pRet;
- if( sqlite3_value_type(pVal)!=SQLITE_BLOB
- || sqlite3_value_bytes(pVal)!=sizeof(Fts3Cursor *)
- ){
- char *zErr = sqlite3_mprintf("illegal first argument to %s", zFunc);
- sqlite3_result_error(pContext, zErr, -1);
- sqlite3_free(zErr);
- return SQLITE_ERROR;
- }
- memcpy(&pRet, sqlite3_value_blob(pVal), sizeof(Fts3Cursor *));
- *ppCsr = pRet;
- return SQLITE_OK;
-}
-
-/*
-** Implementation of the snippet() function for FTS3
-*/
-static void fts3SnippetFunc(
- sqlite3_context *pContext, /* SQLite function call context */
- int nVal, /* Size of apVal[] array */
- sqlite3_value **apVal /* Array of arguments */
-){
- Fts3Cursor *pCsr; /* Cursor handle passed through apVal[0] */
- const char *zStart = "<b>";
- const char *zEnd = "</b>";
- const char *zEllipsis = "<b>...</b>";
- int iCol = -1;
- int nToken = 15; /* Default number of tokens in snippet */
-
- /* There must be at least one argument passed to this function (otherwise
- ** the non-overloaded version would have been called instead of this one).
- */
- assert( nVal>=1 );
-
- if( nVal>6 ){
- sqlite3_result_error(pContext,
- "wrong number of arguments to function snippet()", -1);
- return;
- }
- if( fts3FunctionArg(pContext, "snippet", apVal[0], &pCsr) ) return;
-
- switch( nVal ){
- case 6: nToken = sqlite3_value_int(apVal[5]);
- case 5: iCol = sqlite3_value_int(apVal[4]);
- case 4: zEllipsis = (const char*)sqlite3_value_text(apVal[3]);
- case 3: zEnd = (const char*)sqlite3_value_text(apVal[2]);
- case 2: zStart = (const char*)sqlite3_value_text(apVal[1]);
- }
- if( !zEllipsis || !zEnd || !zStart ){
- sqlite3_result_error_nomem(pContext);
- }else if( SQLITE_OK==fts3CursorSeek(pContext, pCsr) ){
- sqlite3Fts3Snippet(pContext, pCsr, zStart, zEnd, zEllipsis, iCol, nToken);
- }
-}
-
-/*
-** Implementation of the offsets() function for FTS3
-*/
-static void fts3OffsetsFunc(
- sqlite3_context *pContext, /* SQLite function call context */
- int nVal, /* Size of argument array */
- sqlite3_value **apVal /* Array of arguments */
-){
- Fts3Cursor *pCsr; /* Cursor handle passed through apVal[0] */
-
- UNUSED_PARAMETER(nVal);
-
- assert( nVal==1 );
- if( fts3FunctionArg(pContext, "offsets", apVal[0], &pCsr) ) return;
- assert( pCsr );
- if( SQLITE_OK==fts3CursorSeek(pContext, pCsr) ){
- sqlite3Fts3Offsets(pContext, pCsr);
- }
-}
-
-/*
-** Implementation of the special optimize() function for FTS3. This
-** function merges all segments in the database to a single segment.
-** Example usage is:
-**
-** SELECT optimize(t) FROM t LIMIT 1;
-**
-** where 't' is the name of an FTS3 table.
-*/
-static void fts3OptimizeFunc(
- sqlite3_context *pContext, /* SQLite function call context */
- int nVal, /* Size of argument array */
- sqlite3_value **apVal /* Array of arguments */
-){
- int rc; /* Return code */
- Fts3Table *p; /* Virtual table handle */
- Fts3Cursor *pCursor; /* Cursor handle passed through apVal[0] */
-
- UNUSED_PARAMETER(nVal);
-
- assert( nVal==1 );
- if( fts3FunctionArg(pContext, "optimize", apVal[0], &pCursor) ) return;
- p = (Fts3Table *)pCursor->base.pVtab;
- assert( p );
-
- rc = sqlite3Fts3Optimize(p);
-
- switch( rc ){
- case SQLITE_OK:
- sqlite3_result_text(pContext, "Index optimized", -1, SQLITE_STATIC);
- break;
- case SQLITE_DONE:
- sqlite3_result_text(pContext, "Index already optimal", -1, SQLITE_STATIC);
- break;
- default:
- sqlite3_result_error_code(pContext, rc);
- break;
- }
-}
-
-/*
-** Implementation of the matchinfo() function for FTS3
-*/
-static void fts3MatchinfoFunc(
- sqlite3_context *pContext, /* SQLite function call context */
- int nVal, /* Size of argument array */
- sqlite3_value **apVal /* Array of arguments */
-){
- Fts3Cursor *pCsr; /* Cursor handle passed through apVal[0] */
- assert( nVal==1 || nVal==2 );
- if( SQLITE_OK==fts3FunctionArg(pContext, "matchinfo", apVal[0], &pCsr) ){
- const char *zArg = 0;
- if( nVal>1 ){
- zArg = (const char *)sqlite3_value_text(apVal[1]);
- }
- sqlite3Fts3Matchinfo(pContext, pCsr, zArg);
- }
-}
-
-/*
-** This routine implements the xFindFunction method for the FTS3
-** virtual table.
-*/
-static int fts3FindFunctionMethod(
- sqlite3_vtab *pVtab, /* Virtual table handle */
- int nArg, /* Number of SQL function arguments */
- const char *zName, /* Name of SQL function */
- void (**pxFunc)(sqlite3_context*,int,sqlite3_value**), /* OUT: Result */
- void **ppArg /* Unused */
-){
- struct Overloaded {
- const char *zName;
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**);
- } aOverload[] = {
- { "snippet", fts3SnippetFunc },
- { "offsets", fts3OffsetsFunc },
- { "optimize", fts3OptimizeFunc },
- { "matchinfo", fts3MatchinfoFunc },
- };
- int i; /* Iterator variable */
-
- UNUSED_PARAMETER(pVtab);
- UNUSED_PARAMETER(nArg);
- UNUSED_PARAMETER(ppArg);
-
- for(i=0; i<SizeofArray(aOverload); i++){
- if( strcmp(zName, aOverload[i].zName)==0 ){
- *pxFunc = aOverload[i].xFunc;
- return 1;
- }
- }
-
- /* No function of the specified name was found. Return 0. */
- return 0;
-}
-
-/*
-** Implementation of FTS3 xRename method. Rename an fts3 table.
-*/
-static int fts3RenameMethod(
- sqlite3_vtab *pVtab, /* Virtual table handle */
- const char *zName /* New name of table */
-){
- Fts3Table *p = (Fts3Table *)pVtab;
- sqlite3 *db = p->db; /* Database connection */
- int rc; /* Return Code */
-
- /* As it happens, the pending terms table is always empty here. This is
- ** because an "ALTER TABLE RENAME TABLE" statement inside a transaction
- ** always opens a savepoint transaction. And the xSavepoint() method
- ** flushes the pending terms table. But leave the (no-op) call to
- ** PendingTermsFlush() in in case that changes.
- */
- assert( p->nPendingData==0 );
- rc = sqlite3Fts3PendingTermsFlush(p);
-
- if( p->zContentTbl==0 ){
- fts3DbExec(&rc, db,
- "ALTER TABLE %Q.'%q_content' RENAME TO '%q_content';",
- p->zDb, p->zName, zName
- );
- }
-
- if( p->bHasDocsize ){
- fts3DbExec(&rc, db,
- "ALTER TABLE %Q.'%q_docsize' RENAME TO '%q_docsize';",
- p->zDb, p->zName, zName
- );
- }
- if( p->bHasStat ){
- fts3DbExec(&rc, db,
- "ALTER TABLE %Q.'%q_stat' RENAME TO '%q_stat';",
- p->zDb, p->zName, zName
- );
- }
- fts3DbExec(&rc, db,
- "ALTER TABLE %Q.'%q_segments' RENAME TO '%q_segments';",
- p->zDb, p->zName, zName
- );
- fts3DbExec(&rc, db,
- "ALTER TABLE %Q.'%q_segdir' RENAME TO '%q_segdir';",
- p->zDb, p->zName, zName
- );
- return rc;
-}
-
-/*
-** The xSavepoint() method.
-**
-** Flush the contents of the pending-terms table to disk.
-*/
-static int fts3SavepointMethod(sqlite3_vtab *pVtab, int iSavepoint){
- int rc = SQLITE_OK;
- UNUSED_PARAMETER(iSavepoint);
- assert( ((Fts3Table *)pVtab)->inTransaction );
- assert( ((Fts3Table *)pVtab)->mxSavepoint < iSavepoint );
- TESTONLY( ((Fts3Table *)pVtab)->mxSavepoint = iSavepoint );
- if( ((Fts3Table *)pVtab)->bIgnoreSavepoint==0 ){
- rc = fts3SyncMethod(pVtab);
- }
- return rc;
-}
-
-/*
-** The xRelease() method.
-**
-** This is a no-op.
-*/
-static int fts3ReleaseMethod(sqlite3_vtab *pVtab, int iSavepoint){
- TESTONLY( Fts3Table *p = (Fts3Table*)pVtab );
- UNUSED_PARAMETER(iSavepoint);
- UNUSED_PARAMETER(pVtab);
- assert( p->inTransaction );
- assert( p->mxSavepoint >= iSavepoint );
- TESTONLY( p->mxSavepoint = iSavepoint-1 );
- return SQLITE_OK;
-}
-
-/*
-** The xRollbackTo() method.
-**
-** Discard the contents of the pending terms table.
-*/
-static int fts3RollbackToMethod(sqlite3_vtab *pVtab, int iSavepoint){
- Fts3Table *p = (Fts3Table*)pVtab;
- UNUSED_PARAMETER(iSavepoint);
- assert( p->inTransaction );
- assert( p->mxSavepoint >= iSavepoint );
- TESTONLY( p->mxSavepoint = iSavepoint );
- sqlite3Fts3PendingTermsClear(p);
- return SQLITE_OK;
-}
-
-static const sqlite3_module fts3Module = {
- /* iVersion */ 2,
- /* xCreate */ fts3CreateMethod,
- /* xConnect */ fts3ConnectMethod,
- /* xBestIndex */ fts3BestIndexMethod,
- /* xDisconnect */ fts3DisconnectMethod,
- /* xDestroy */ fts3DestroyMethod,
- /* xOpen */ fts3OpenMethod,
- /* xClose */ fts3CloseMethod,
- /* xFilter */ fts3FilterMethod,
- /* xNext */ fts3NextMethod,
- /* xEof */ fts3EofMethod,
- /* xColumn */ fts3ColumnMethod,
- /* xRowid */ fts3RowidMethod,
- /* xUpdate */ fts3UpdateMethod,
- /* xBegin */ fts3BeginMethod,
- /* xSync */ fts3SyncMethod,
- /* xCommit */ fts3CommitMethod,
- /* xRollback */ fts3RollbackMethod,
- /* xFindFunction */ fts3FindFunctionMethod,
- /* xRename */ fts3RenameMethod,
- /* xSavepoint */ fts3SavepointMethod,
- /* xRelease */ fts3ReleaseMethod,
- /* xRollbackTo */ fts3RollbackToMethod,
-};
-
-/*
-** This function is registered as the module destructor (called when an
-** FTS3 enabled database connection is closed). It frees the memory
-** allocated for the tokenizer hash table.
-*/
-static void hashDestroy(void *p){
- Fts3Hash *pHash = (Fts3Hash *)p;
- sqlite3Fts3HashClear(pHash);
- sqlite3_free(pHash);
-}
-
-/*
-** The fts3 built-in tokenizers - "simple", "porter" and "icu"- are
-** implemented in files fts3_tokenizer1.c, fts3_porter.c and fts3_icu.c
-** respectively. The following three forward declarations are for functions
-** declared in these files used to retrieve the respective implementations.
-**
-** Calling sqlite3Fts3SimpleTokenizerModule() sets the value pointed
-** to by the argument to point to the "simple" tokenizer implementation.
-** And so on.
-*/
-SQLITE_PRIVATE void sqlite3Fts3SimpleTokenizerModule(sqlite3_tokenizer_module const**ppModule);
-SQLITE_PRIVATE void sqlite3Fts3PorterTokenizerModule(sqlite3_tokenizer_module const**ppModule);
-#ifdef SQLITE_ENABLE_FTS4_UNICODE61
-SQLITE_PRIVATE void sqlite3Fts3UnicodeTokenizer(sqlite3_tokenizer_module const**ppModule);
-#endif
-#ifdef SQLITE_ENABLE_ICU
-SQLITE_PRIVATE void sqlite3Fts3IcuTokenizerModule(sqlite3_tokenizer_module const**ppModule);
-#endif
-
-/*
-** Initialize the fts3 extension. If this extension is built as part
-** of the sqlite library, then this function is called directly by
-** SQLite. If fts3 is built as a dynamically loadable extension, this
-** function is called by the sqlite3_extension_init() entry point.
-*/
-SQLITE_PRIVATE int sqlite3Fts3Init(sqlite3 *db){
- int rc = SQLITE_OK;
- Fts3Hash *pHash = 0;
- const sqlite3_tokenizer_module *pSimple = 0;
- const sqlite3_tokenizer_module *pPorter = 0;
-#ifdef SQLITE_ENABLE_FTS4_UNICODE61
- const sqlite3_tokenizer_module *pUnicode = 0;
-#endif
-
-#ifdef SQLITE_ENABLE_ICU
- const sqlite3_tokenizer_module *pIcu = 0;
- sqlite3Fts3IcuTokenizerModule(&pIcu);
-#endif
-
-#ifdef SQLITE_ENABLE_FTS4_UNICODE61
- sqlite3Fts3UnicodeTokenizer(&pUnicode);
-#endif
-
-#ifdef SQLITE_TEST
- rc = sqlite3Fts3InitTerm(db);
- if( rc!=SQLITE_OK ) return rc;
-#endif
-
- rc = sqlite3Fts3InitAux(db);
- if( rc!=SQLITE_OK ) return rc;
-
- sqlite3Fts3SimpleTokenizerModule(&pSimple);
- sqlite3Fts3PorterTokenizerModule(&pPorter);
-
- /* Allocate and initialize the hash-table used to store tokenizers. */
- pHash = sqlite3_malloc(sizeof(Fts3Hash));
- if( !pHash ){
- rc = SQLITE_NOMEM;
- }else{
- sqlite3Fts3HashInit(pHash, FTS3_HASH_STRING, 1);
- }
-
- /* Load the built-in tokenizers into the hash table */
- if( rc==SQLITE_OK ){
- if( sqlite3Fts3HashInsert(pHash, "simple", 7, (void *)pSimple)
- || sqlite3Fts3HashInsert(pHash, "porter", 7, (void *)pPorter)
-
-#ifdef SQLITE_ENABLE_FTS4_UNICODE61
- || sqlite3Fts3HashInsert(pHash, "unicode61", 10, (void *)pUnicode)
-#endif
-#ifdef SQLITE_ENABLE_ICU
- || (pIcu && sqlite3Fts3HashInsert(pHash, "icu", 4, (void *)pIcu))
-#endif
- ){
- rc = SQLITE_NOMEM;
- }
- }
-
-#ifdef SQLITE_TEST
- if( rc==SQLITE_OK ){
- rc = sqlite3Fts3ExprInitTestInterface(db);
- }
-#endif
-
- /* Create the virtual table wrapper around the hash-table and overload
- ** the two scalar functions. If this is successful, register the
- ** module with sqlite.
- */
- if( SQLITE_OK==rc
- && SQLITE_OK==(rc = sqlite3Fts3InitHashTable(db, pHash, "fts3_tokenizer"))
- && SQLITE_OK==(rc = sqlite3_overload_function(db, "snippet", -1))
- && SQLITE_OK==(rc = sqlite3_overload_function(db, "offsets", 1))
- && SQLITE_OK==(rc = sqlite3_overload_function(db, "matchinfo", 1))
- && SQLITE_OK==(rc = sqlite3_overload_function(db, "matchinfo", 2))
- && SQLITE_OK==(rc = sqlite3_overload_function(db, "optimize", 1))
- ){
- rc = sqlite3_create_module_v2(
- db, "fts3", &fts3Module, (void *)pHash, hashDestroy
- );
- if( rc==SQLITE_OK ){
- rc = sqlite3_create_module_v2(
- db, "fts4", &fts3Module, (void *)pHash, 0
- );
- }
- return rc;
- }
-
- /* An error has occurred. Delete the hash table and return the error code. */
- assert( rc!=SQLITE_OK );
- if( pHash ){
- sqlite3Fts3HashClear(pHash);
- sqlite3_free(pHash);
- }
- return rc;
-}
-
-/*
-** Allocate an Fts3MultiSegReader for each token in the expression headed
-** by pExpr.
-**
-** An Fts3SegReader object is a cursor that can seek or scan a range of
-** entries within a single segment b-tree. An Fts3MultiSegReader uses multiple
-** Fts3SegReader objects internally to provide an interface to seek or scan
-** within the union of all segments of a b-tree. Hence the name.
-**
-** If the allocated Fts3MultiSegReader just seeks to a single entry in a
-** segment b-tree (if the term is not a prefix or it is a prefix for which
-** there exists prefix b-tree of the right length) then it may be traversed
-** and merged incrementally. Otherwise, it has to be merged into an in-memory
-** doclist and then traversed.
-*/
-static void fts3EvalAllocateReaders(
- Fts3Cursor *pCsr, /* FTS cursor handle */
- Fts3Expr *pExpr, /* Allocate readers for this expression */
- int *pnToken, /* OUT: Total number of tokens in phrase. */
- int *pnOr, /* OUT: Total number of OR nodes in expr. */
- int *pRc /* IN/OUT: Error code */
-){
- if( pExpr && SQLITE_OK==*pRc ){
- if( pExpr->eType==FTSQUERY_PHRASE ){
- int i;
- int nToken = pExpr->pPhrase->nToken;
- *pnToken += nToken;
- for(i=0; i<nToken; i++){
- Fts3PhraseToken *pToken = &pExpr->pPhrase->aToken[i];
- int rc = fts3TermSegReaderCursor(pCsr,
- pToken->z, pToken->n, pToken->isPrefix, &pToken->pSegcsr
- );
- if( rc!=SQLITE_OK ){
- *pRc = rc;
- return;
- }
- }
- assert( pExpr->pPhrase->iDoclistToken==0 );
- pExpr->pPhrase->iDoclistToken = -1;
- }else{
- *pnOr += (pExpr->eType==FTSQUERY_OR);
- fts3EvalAllocateReaders(pCsr, pExpr->pLeft, pnToken, pnOr, pRc);
- fts3EvalAllocateReaders(pCsr, pExpr->pRight, pnToken, pnOr, pRc);
- }
- }
-}
-
-/*
-** Arguments pList/nList contain the doclist for token iToken of phrase p.
-** It is merged into the main doclist stored in p->doclist.aAll/nAll.
-**
-** This function assumes that pList points to a buffer allocated using
-** sqlite3_malloc(). This function takes responsibility for eventually
-** freeing the buffer.
-*/
-static void fts3EvalPhraseMergeToken(
- Fts3Table *pTab, /* FTS Table pointer */
- Fts3Phrase *p, /* Phrase to merge pList/nList into */
- int iToken, /* Token pList/nList corresponds to */
- char *pList, /* Pointer to doclist */
- int nList /* Number of bytes in pList */
-){
- assert( iToken!=p->iDoclistToken );
-
- if( pList==0 ){
- sqlite3_free(p->doclist.aAll);
- p->doclist.aAll = 0;
- p->doclist.nAll = 0;
- }
-
- else if( p->iDoclistToken<0 ){
- p->doclist.aAll = pList;
- p->doclist.nAll = nList;
- }
-
- else if( p->doclist.aAll==0 ){
- sqlite3_free(pList);
- }
-
- else {
- char *pLeft;
- char *pRight;
- int nLeft;
- int nRight;
- int nDiff;
-
- if( p->iDoclistToken<iToken ){
- pLeft = p->doclist.aAll;
- nLeft = p->doclist.nAll;
- pRight = pList;
- nRight = nList;
- nDiff = iToken - p->iDoclistToken;
- }else{
- pRight = p->doclist.aAll;
- nRight = p->doclist.nAll;
- pLeft = pList;
- nLeft = nList;
- nDiff = p->iDoclistToken - iToken;
- }
-
- fts3DoclistPhraseMerge(pTab->bDescIdx, nDiff, pLeft, nLeft, pRight,&nRight);
- sqlite3_free(pLeft);
- p->doclist.aAll = pRight;
- p->doclist.nAll = nRight;
- }
-
- if( iToken>p->iDoclistToken ) p->iDoclistToken = iToken;
-}
-
-/*
-** Load the doclist for phrase p into p->doclist.aAll/nAll. The loaded doclist
-** does not take deferred tokens into account.
-**
-** SQLITE_OK is returned if no error occurs, otherwise an SQLite error code.
-*/
-static int fts3EvalPhraseLoad(
- Fts3Cursor *pCsr, /* FTS Cursor handle */
- Fts3Phrase *p /* Phrase object */
-){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int iToken;
- int rc = SQLITE_OK;
-
- for(iToken=0; rc==SQLITE_OK && iToken<p->nToken; iToken++){
- Fts3PhraseToken *pToken = &p->aToken[iToken];
- assert( pToken->pDeferred==0 || pToken->pSegcsr==0 );
-
- if( pToken->pSegcsr ){
- int nThis = 0;
- char *pThis = 0;
- rc = fts3TermSelect(pTab, pToken, p->iColumn, &nThis, &pThis);
- if( rc==SQLITE_OK ){
- fts3EvalPhraseMergeToken(pTab, p, iToken, pThis, nThis);
- }
- }
- assert( pToken->pSegcsr==0 );
- }
-
- return rc;
-}
-
-/*
-** This function is called on each phrase after the position lists for
-** any deferred tokens have been loaded into memory. It updates the phrases
-** current position list to include only those positions that are really
-** instances of the phrase (after considering deferred tokens). If this
-** means that the phrase does not appear in the current row, doclist.pList
-** and doclist.nList are both zeroed.
-**
-** SQLITE_OK is returned if no error occurs, otherwise an SQLite error code.
-*/
-static int fts3EvalDeferredPhrase(Fts3Cursor *pCsr, Fts3Phrase *pPhrase){
- int iToken; /* Used to iterate through phrase tokens */
- char *aPoslist = 0; /* Position list for deferred tokens */
- int nPoslist = 0; /* Number of bytes in aPoslist */
- int iPrev = -1; /* Token number of previous deferred token */
-
- assert( pPhrase->doclist.bFreeList==0 );
-
- for(iToken=0; iToken<pPhrase->nToken; iToken++){
- Fts3PhraseToken *pToken = &pPhrase->aToken[iToken];
- Fts3DeferredToken *pDeferred = pToken->pDeferred;
-
- if( pDeferred ){
- char *pList;
- int nList;
- int rc = sqlite3Fts3DeferredTokenList(pDeferred, &pList, &nList);
- if( rc!=SQLITE_OK ) return rc;
-
- if( pList==0 ){
- sqlite3_free(aPoslist);
- pPhrase->doclist.pList = 0;
- pPhrase->doclist.nList = 0;
- return SQLITE_OK;
-
- }else if( aPoslist==0 ){
- aPoslist = pList;
- nPoslist = nList;
-
- }else{
- char *aOut = pList;
- char *p1 = aPoslist;
- char *p2 = aOut;
-
- assert( iPrev>=0 );
- fts3PoslistPhraseMerge(&aOut, iToken-iPrev, 0, 1, &p1, &p2);
- sqlite3_free(aPoslist);
- aPoslist = pList;
- nPoslist = (int)(aOut - aPoslist);
- if( nPoslist==0 ){
- sqlite3_free(aPoslist);
- pPhrase->doclist.pList = 0;
- pPhrase->doclist.nList = 0;
- return SQLITE_OK;
- }
- }
- iPrev = iToken;
- }
- }
-
- if( iPrev>=0 ){
- int nMaxUndeferred = pPhrase->iDoclistToken;
- if( nMaxUndeferred<0 ){
- pPhrase->doclist.pList = aPoslist;
- pPhrase->doclist.nList = nPoslist;
- pPhrase->doclist.iDocid = pCsr->iPrevId;
- pPhrase->doclist.bFreeList = 1;
- }else{
- int nDistance;
- char *p1;
- char *p2;
- char *aOut;
-
- if( nMaxUndeferred>iPrev ){
- p1 = aPoslist;
- p2 = pPhrase->doclist.pList;
- nDistance = nMaxUndeferred - iPrev;
- }else{
- p1 = pPhrase->doclist.pList;
- p2 = aPoslist;
- nDistance = iPrev - nMaxUndeferred;
- }
-
- aOut = (char *)sqlite3_malloc(nPoslist+8);
- if( !aOut ){
- sqlite3_free(aPoslist);
- return SQLITE_NOMEM;
- }
-
- pPhrase->doclist.pList = aOut;
- if( fts3PoslistPhraseMerge(&aOut, nDistance, 0, 1, &p1, &p2) ){
- pPhrase->doclist.bFreeList = 1;
- pPhrase->doclist.nList = (int)(aOut - pPhrase->doclist.pList);
- }else{
- sqlite3_free(aOut);
- pPhrase->doclist.pList = 0;
- pPhrase->doclist.nList = 0;
- }
- sqlite3_free(aPoslist);
- }
- }
-
- return SQLITE_OK;
-}
-
-/*
-** This function is called for each Fts3Phrase in a full-text query
-** expression to initialize the mechanism for returning rows. Once this
-** function has been called successfully on an Fts3Phrase, it may be
-** used with fts3EvalPhraseNext() to iterate through the matching docids.
-**
-** If parameter bOptOk is true, then the phrase may (or may not) use the
-** incremental loading strategy. Otherwise, the entire doclist is loaded into
-** memory within this call.
-**
-** SQLITE_OK is returned if no error occurs, otherwise an SQLite error code.
-*/
-static int fts3EvalPhraseStart(Fts3Cursor *pCsr, int bOptOk, Fts3Phrase *p){
- int rc; /* Error code */
- Fts3PhraseToken *pFirst = &p->aToken[0];
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
-
- if( pCsr->bDesc==pTab->bDescIdx
- && bOptOk==1
- && p->nToken==1
- && pFirst->pSegcsr
- && pFirst->pSegcsr->bLookup
- && pFirst->bFirst==0
- ){
- /* Use the incremental approach. */
- int iCol = (p->iColumn >= pTab->nColumn ? -1 : p->iColumn);
- rc = sqlite3Fts3MsrIncrStart(
- pTab, pFirst->pSegcsr, iCol, pFirst->z, pFirst->n);
- p->bIncr = 1;
-
- }else{
- /* Load the full doclist for the phrase into memory. */
- rc = fts3EvalPhraseLoad(pCsr, p);
- p->bIncr = 0;
- }
-
- assert( rc!=SQLITE_OK || p->nToken<1 || p->aToken[0].pSegcsr==0 || p->bIncr );
- return rc;
-}
-
-/*
-** This function is used to iterate backwards (from the end to start)
-** through doclists. It is used by this module to iterate through phrase
-** doclists in reverse and by the fts3_write.c module to iterate through
-** pending-terms lists when writing to databases with "order=desc".
-**
-** The doclist may be sorted in ascending (parameter bDescIdx==0) or
-** descending (parameter bDescIdx==1) order of docid. Regardless, this
-** function iterates from the end of the doclist to the beginning.
-*/
-SQLITE_PRIVATE void sqlite3Fts3DoclistPrev(
- int bDescIdx, /* True if the doclist is desc */
- char *aDoclist, /* Pointer to entire doclist */
- int nDoclist, /* Length of aDoclist in bytes */
- char **ppIter, /* IN/OUT: Iterator pointer */
- sqlite3_int64 *piDocid, /* IN/OUT: Docid pointer */
- int *pnList, /* OUT: List length pointer */
- u8 *pbEof /* OUT: End-of-file flag */
-){
- char *p = *ppIter;
-
- assert( nDoclist>0 );
- assert( *pbEof==0 );
- assert( p || *piDocid==0 );
- assert( !p || (p>aDoclist && p<&aDoclist[nDoclist]) );
-
- if( p==0 ){
- sqlite3_int64 iDocid = 0;
- char *pNext = 0;
- char *pDocid = aDoclist;
- char *pEnd = &aDoclist[nDoclist];
- int iMul = 1;
-
- while( pDocid<pEnd ){
- sqlite3_int64 iDelta;
- pDocid += sqlite3Fts3GetVarint(pDocid, &iDelta);
- iDocid += (iMul * iDelta);
- pNext = pDocid;
- fts3PoslistCopy(0, &pDocid);
- while( pDocid<pEnd && *pDocid==0 ) pDocid++;
- iMul = (bDescIdx ? -1 : 1);
- }
-
- *pnList = (int)(pEnd - pNext);
- *ppIter = pNext;
- *piDocid = iDocid;
- }else{
- int iMul = (bDescIdx ? -1 : 1);
- sqlite3_int64 iDelta;
- fts3GetReverseVarint(&p, aDoclist, &iDelta);
- *piDocid -= (iMul * iDelta);
-
- if( p==aDoclist ){
- *pbEof = 1;
- }else{
- char *pSave = p;
- fts3ReversePoslist(aDoclist, &p);
- *pnList = (int)(pSave - p);
- }
- *ppIter = p;
- }
-}
-
-/*
-** Iterate forwards through a doclist.
-*/
-SQLITE_PRIVATE void sqlite3Fts3DoclistNext(
- int bDescIdx, /* True if the doclist is desc */
- char *aDoclist, /* Pointer to entire doclist */
- int nDoclist, /* Length of aDoclist in bytes */
- char **ppIter, /* IN/OUT: Iterator pointer */
- sqlite3_int64 *piDocid, /* IN/OUT: Docid pointer */
- u8 *pbEof /* OUT: End-of-file flag */
-){
- char *p = *ppIter;
-
- assert( nDoclist>0 );
- assert( *pbEof==0 );
- assert( p || *piDocid==0 );
- assert( !p || (p>=aDoclist && p<=&aDoclist[nDoclist]) );
-
- if( p==0 ){
- p = aDoclist;
- p += sqlite3Fts3GetVarint(p, piDocid);
- }else{
- fts3PoslistCopy(0, &p);
- if( p>=&aDoclist[nDoclist] ){
- *pbEof = 1;
- }else{
- sqlite3_int64 iVar;
- p += sqlite3Fts3GetVarint(p, &iVar);
- *piDocid += ((bDescIdx ? -1 : 1) * iVar);
- }
- }
-
- *ppIter = p;
-}
-
-/*
-** Attempt to move the phrase iterator to point to the next matching docid.
-** If an error occurs, return an SQLite error code. Otherwise, return
-** SQLITE_OK.
-**
-** If there is no "next" entry and no error occurs, then *pbEof is set to
-** 1 before returning. Otherwise, if no error occurs and the iterator is
-** successfully advanced, *pbEof is set to 0.
-*/
-static int fts3EvalPhraseNext(
- Fts3Cursor *pCsr, /* FTS Cursor handle */
- Fts3Phrase *p, /* Phrase object to advance to next docid */
- u8 *pbEof /* OUT: Set to 1 if EOF */
-){
- int rc = SQLITE_OK;
- Fts3Doclist *pDL = &p->doclist;
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
-
- if( p->bIncr ){
- assert( p->nToken==1 );
- assert( pDL->pNextDocid==0 );
- rc = sqlite3Fts3MsrIncrNext(pTab, p->aToken[0].pSegcsr,
- &pDL->iDocid, &pDL->pList, &pDL->nList
- );
- if( rc==SQLITE_OK && !pDL->pList ){
- *pbEof = 1;
- }
- }else if( pCsr->bDesc!=pTab->bDescIdx && pDL->nAll ){
- sqlite3Fts3DoclistPrev(pTab->bDescIdx, pDL->aAll, pDL->nAll,
- &pDL->pNextDocid, &pDL->iDocid, &pDL->nList, pbEof
- );
- pDL->pList = pDL->pNextDocid;
- }else{
- char *pIter; /* Used to iterate through aAll */
- char *pEnd = &pDL->aAll[pDL->nAll]; /* 1 byte past end of aAll */
- if( pDL->pNextDocid ){
- pIter = pDL->pNextDocid;
- }else{
- pIter = pDL->aAll;
- }
-
- if( pIter>=pEnd ){
- /* We have already reached the end of this doclist. EOF. */
- *pbEof = 1;
- }else{
- sqlite3_int64 iDelta;
- pIter += sqlite3Fts3GetVarint(pIter, &iDelta);
- if( pTab->bDescIdx==0 || pDL->pNextDocid==0 ){
- pDL->iDocid += iDelta;
- }else{
- pDL->iDocid -= iDelta;
- }
- pDL->pList = pIter;
- fts3PoslistCopy(0, &pIter);
- pDL->nList = (int)(pIter - pDL->pList);
-
- /* pIter now points just past the 0x00 that terminates the position-
- ** list for document pDL->iDocid. However, if this position-list was
- ** edited in place by fts3EvalNearTrim(), then pIter may not actually
- ** point to the start of the next docid value. The following line deals
- ** with this case by advancing pIter past the zero-padding added by
- ** fts3EvalNearTrim(). */
- while( pIter<pEnd && *pIter==0 ) pIter++;
-
- pDL->pNextDocid = pIter;
- assert( pIter>=&pDL->aAll[pDL->nAll] || *pIter );
- *pbEof = 0;
- }
- }
-
- return rc;
-}
-
-/*
-**
-** If *pRc is not SQLITE_OK when this function is called, it is a no-op.
-** Otherwise, fts3EvalPhraseStart() is called on all phrases within the
-** expression. Also the Fts3Expr.bDeferred variable is set to true for any
-** expressions for which all descendent tokens are deferred.
-**
-** If parameter bOptOk is zero, then it is guaranteed that the
-** Fts3Phrase.doclist.aAll/nAll variables contain the entire doclist for
-** each phrase in the expression (subject to deferred token processing).
-** Or, if bOptOk is non-zero, then one or more tokens within the expression
-** may be loaded incrementally, meaning doclist.aAll/nAll is not available.
-**
-** If an error occurs within this function, *pRc is set to an SQLite error
-** code before returning.
-*/
-static void fts3EvalStartReaders(
- Fts3Cursor *pCsr, /* FTS Cursor handle */
- Fts3Expr *pExpr, /* Expression to initialize phrases in */
- int bOptOk, /* True to enable incremental loading */
- int *pRc /* IN/OUT: Error code */
-){
- if( pExpr && SQLITE_OK==*pRc ){
- if( pExpr->eType==FTSQUERY_PHRASE ){
- int i;
- int nToken = pExpr->pPhrase->nToken;
- for(i=0; i<nToken; i++){
- if( pExpr->pPhrase->aToken[i].pDeferred==0 ) break;
- }
- pExpr->bDeferred = (i==nToken);
- *pRc = fts3EvalPhraseStart(pCsr, bOptOk, pExpr->pPhrase);
- }else{
- fts3EvalStartReaders(pCsr, pExpr->pLeft, bOptOk, pRc);
- fts3EvalStartReaders(pCsr, pExpr->pRight, bOptOk, pRc);
- pExpr->bDeferred = (pExpr->pLeft->bDeferred && pExpr->pRight->bDeferred);
- }
- }
-}
-
-/*
-** An array of the following structures is assembled as part of the process
-** of selecting tokens to defer before the query starts executing (as part
-** of the xFilter() method). There is one element in the array for each
-** token in the FTS expression.
-**
-** Tokens are divided into AND/NEAR clusters. All tokens in a cluster belong
-** to phrases that are connected only by AND and NEAR operators (not OR or
-** NOT). When determining tokens to defer, each AND/NEAR cluster is considered
-** separately. The root of a tokens AND/NEAR cluster is stored in
-** Fts3TokenAndCost.pRoot.
-*/
-typedef struct Fts3TokenAndCost Fts3TokenAndCost;
-struct Fts3TokenAndCost {
- Fts3Phrase *pPhrase; /* The phrase the token belongs to */
- int iToken; /* Position of token in phrase */
- Fts3PhraseToken *pToken; /* The token itself */
- Fts3Expr *pRoot; /* Root of NEAR/AND cluster */
- int nOvfl; /* Number of overflow pages to load doclist */
- int iCol; /* The column the token must match */
-};
-
-/*
-** This function is used to populate an allocated Fts3TokenAndCost array.
-**
-** If *pRc is not SQLITE_OK when this function is called, it is a no-op.
-** Otherwise, if an error occurs during execution, *pRc is set to an
-** SQLite error code.
-*/
-static void fts3EvalTokenCosts(
- Fts3Cursor *pCsr, /* FTS Cursor handle */
- Fts3Expr *pRoot, /* Root of current AND/NEAR cluster */
- Fts3Expr *pExpr, /* Expression to consider */
- Fts3TokenAndCost **ppTC, /* Write new entries to *(*ppTC)++ */
- Fts3Expr ***ppOr, /* Write new OR root to *(*ppOr)++ */
- int *pRc /* IN/OUT: Error code */
-){
- if( *pRc==SQLITE_OK ){
- if( pExpr->eType==FTSQUERY_PHRASE ){
- Fts3Phrase *pPhrase = pExpr->pPhrase;
- int i;
- for(i=0; *pRc==SQLITE_OK && i<pPhrase->nToken; i++){
- Fts3TokenAndCost *pTC = (*ppTC)++;
- pTC->pPhrase = pPhrase;
- pTC->iToken = i;
- pTC->pRoot = pRoot;
- pTC->pToken = &pPhrase->aToken[i];
- pTC->iCol = pPhrase->iColumn;
- *pRc = sqlite3Fts3MsrOvfl(pCsr, pTC->pToken->pSegcsr, &pTC->nOvfl);
- }
- }else if( pExpr->eType!=FTSQUERY_NOT ){
- assert( pExpr->eType==FTSQUERY_OR
- || pExpr->eType==FTSQUERY_AND
- || pExpr->eType==FTSQUERY_NEAR
- );
- assert( pExpr->pLeft && pExpr->pRight );
- if( pExpr->eType==FTSQUERY_OR ){
- pRoot = pExpr->pLeft;
- **ppOr = pRoot;
- (*ppOr)++;
- }
- fts3EvalTokenCosts(pCsr, pRoot, pExpr->pLeft, ppTC, ppOr, pRc);
- if( pExpr->eType==FTSQUERY_OR ){
- pRoot = pExpr->pRight;
- **ppOr = pRoot;
- (*ppOr)++;
- }
- fts3EvalTokenCosts(pCsr, pRoot, pExpr->pRight, ppTC, ppOr, pRc);
- }
- }
-}
-
-/*
-** Determine the average document (row) size in pages. If successful,
-** write this value to *pnPage and return SQLITE_OK. Otherwise, return
-** an SQLite error code.
-**
-** The average document size in pages is calculated by first calculating
-** determining the average size in bytes, B. If B is less than the amount
-** of data that will fit on a single leaf page of an intkey table in
-** this database, then the average docsize is 1. Otherwise, it is 1 plus
-** the number of overflow pages consumed by a record B bytes in size.
-*/
-static int fts3EvalAverageDocsize(Fts3Cursor *pCsr, int *pnPage){
- if( pCsr->nRowAvg==0 ){
- /* The average document size, which is required to calculate the cost
- ** of each doclist, has not yet been determined. Read the required
- ** data from the %_stat table to calculate it.
- **
- ** Entry 0 of the %_stat table is a blob containing (nCol+1) FTS3
- ** varints, where nCol is the number of columns in the FTS3 table.
- ** The first varint is the number of documents currently stored in
- ** the table. The following nCol varints contain the total amount of
- ** data stored in all rows of each column of the table, from left
- ** to right.
- */
- int rc;
- Fts3Table *p = (Fts3Table*)pCsr->base.pVtab;
- sqlite3_stmt *pStmt;
- sqlite3_int64 nDoc = 0;
- sqlite3_int64 nByte = 0;
- const char *pEnd;
- const char *a;
-
- rc = sqlite3Fts3SelectDoctotal(p, &pStmt);
- if( rc!=SQLITE_OK ) return rc;
- a = sqlite3_column_blob(pStmt, 0);
- assert( a );
-
- pEnd = &a[sqlite3_column_bytes(pStmt, 0)];
- a += sqlite3Fts3GetVarint(a, &nDoc);
- while( a<pEnd ){
- a += sqlite3Fts3GetVarint(a, &nByte);
- }
- if( nDoc==0 || nByte==0 ){
- sqlite3_reset(pStmt);
- return FTS_CORRUPT_VTAB;
- }
-
- pCsr->nDoc = nDoc;
- pCsr->nRowAvg = (int)(((nByte / nDoc) + p->nPgsz) / p->nPgsz);
- assert( pCsr->nRowAvg>0 );
- rc = sqlite3_reset(pStmt);
- if( rc!=SQLITE_OK ) return rc;
- }
-
- *pnPage = pCsr->nRowAvg;
- return SQLITE_OK;
-}
-
-/*
-** This function is called to select the tokens (if any) that will be
-** deferred. The array aTC[] has already been populated when this is
-** called.
-**
-** This function is called once for each AND/NEAR cluster in the
-** expression. Each invocation determines which tokens to defer within
-** the cluster with root node pRoot. See comments above the definition
-** of struct Fts3TokenAndCost for more details.
-**
-** If no error occurs, SQLITE_OK is returned and sqlite3Fts3DeferToken()
-** called on each token to defer. Otherwise, an SQLite error code is
-** returned.
-*/
-static int fts3EvalSelectDeferred(
- Fts3Cursor *pCsr, /* FTS Cursor handle */
- Fts3Expr *pRoot, /* Consider tokens with this root node */
- Fts3TokenAndCost *aTC, /* Array of expression tokens and costs */
- int nTC /* Number of entries in aTC[] */
-){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int nDocSize = 0; /* Number of pages per doc loaded */
- int rc = SQLITE_OK; /* Return code */
- int ii; /* Iterator variable for various purposes */
- int nOvfl = 0; /* Total overflow pages used by doclists */
- int nToken = 0; /* Total number of tokens in cluster */
-
- int nMinEst = 0; /* The minimum count for any phrase so far. */
- int nLoad4 = 1; /* (Phrases that will be loaded)^4. */
-
- /* Tokens are never deferred for FTS tables created using the content=xxx
- ** option. The reason being that it is not guaranteed that the content
- ** table actually contains the same data as the index. To prevent this from
- ** causing any problems, the deferred token optimization is completely
- ** disabled for content=xxx tables. */
- if( pTab->zContentTbl ){
- return SQLITE_OK;
- }
-
- /* Count the tokens in this AND/NEAR cluster. If none of the doclists
- ** associated with the tokens spill onto overflow pages, or if there is
- ** only 1 token, exit early. No tokens to defer in this case. */
- for(ii=0; ii<nTC; ii++){
- if( aTC[ii].pRoot==pRoot ){
- nOvfl += aTC[ii].nOvfl;
- nToken++;
- }
- }
- if( nOvfl==0 || nToken<2 ) return SQLITE_OK;
-
- /* Obtain the average docsize (in pages). */
- rc = fts3EvalAverageDocsize(pCsr, &nDocSize);
- assert( rc!=SQLITE_OK || nDocSize>0 );
-
-
- /* Iterate through all tokens in this AND/NEAR cluster, in ascending order
- ** of the number of overflow pages that will be loaded by the pager layer
- ** to retrieve the entire doclist for the token from the full-text index.
- ** Load the doclists for tokens that are either:
- **
- ** a. The cheapest token in the entire query (i.e. the one visited by the
- ** first iteration of this loop), or
- **
- ** b. Part of a multi-token phrase.
- **
- ** After each token doclist is loaded, merge it with the others from the
- ** same phrase and count the number of documents that the merged doclist
- ** contains. Set variable "nMinEst" to the smallest number of documents in
- ** any phrase doclist for which 1 or more token doclists have been loaded.
- ** Let nOther be the number of other phrases for which it is certain that
- ** one or more tokens will not be deferred.
- **
- ** Then, for each token, defer it if loading the doclist would result in
- ** loading N or more overflow pages into memory, where N is computed as:
- **
- ** (nMinEst + 4^nOther - 1) / (4^nOther)
- */
- for(ii=0; ii<nToken && rc==SQLITE_OK; ii++){
- int iTC; /* Used to iterate through aTC[] array. */
- Fts3TokenAndCost *pTC = 0; /* Set to cheapest remaining token. */
-
- /* Set pTC to point to the cheapest remaining token. */
- for(iTC=0; iTC<nTC; iTC++){
- if( aTC[iTC].pToken && aTC[iTC].pRoot==pRoot
- && (!pTC || aTC[iTC].nOvfl<pTC->nOvfl)
- ){
- pTC = &aTC[iTC];
- }
- }
- assert( pTC );
-
- if( ii && pTC->nOvfl>=((nMinEst+(nLoad4/4)-1)/(nLoad4/4))*nDocSize ){
- /* The number of overflow pages to load for this (and therefore all
- ** subsequent) tokens is greater than the estimated number of pages
- ** that will be loaded if all subsequent tokens are deferred.
- */
- Fts3PhraseToken *pToken = pTC->pToken;
- rc = sqlite3Fts3DeferToken(pCsr, pToken, pTC->iCol);
- fts3SegReaderCursorFree(pToken->pSegcsr);
- pToken->pSegcsr = 0;
- }else{
- /* Set nLoad4 to the value of (4^nOther) for the next iteration of the
- ** for-loop. Except, limit the value to 2^24 to prevent it from
- ** overflowing the 32-bit integer it is stored in. */
- if( ii<12 ) nLoad4 = nLoad4*4;
-
- if( ii==0 || pTC->pPhrase->nToken>1 ){
- /* Either this is the cheapest token in the entire query, or it is
- ** part of a multi-token phrase. Either way, the entire doclist will
- ** (eventually) be loaded into memory. It may as well be now. */
- Fts3PhraseToken *pToken = pTC->pToken;
- int nList = 0;
- char *pList = 0;
- rc = fts3TermSelect(pTab, pToken, pTC->iCol, &nList, &pList);
- assert( rc==SQLITE_OK || pList==0 );
- if( rc==SQLITE_OK ){
- int nCount;
- fts3EvalPhraseMergeToken(pTab, pTC->pPhrase, pTC->iToken,pList,nList);
- nCount = fts3DoclistCountDocids(
- pTC->pPhrase->doclist.aAll, pTC->pPhrase->doclist.nAll
- );
- if( ii==0 || nCount<nMinEst ) nMinEst = nCount;
- }
- }
- }
- pTC->pToken = 0;
- }
-
- return rc;
-}
-
-/*
-** This function is called from within the xFilter method. It initializes
-** the full-text query currently stored in pCsr->pExpr. To iterate through
-** the results of a query, the caller does:
-**
-** fts3EvalStart(pCsr);
-** while( 1 ){
-** fts3EvalNext(pCsr);
-** if( pCsr->bEof ) break;
-** ... return row pCsr->iPrevId to the caller ...
-** }
-*/
-static int fts3EvalStart(Fts3Cursor *pCsr){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int rc = SQLITE_OK;
- int nToken = 0;
- int nOr = 0;
-
- /* Allocate a MultiSegReader for each token in the expression. */
- fts3EvalAllocateReaders(pCsr, pCsr->pExpr, &nToken, &nOr, &rc);
-
- /* Determine which, if any, tokens in the expression should be deferred. */
-#ifndef SQLITE_DISABLE_FTS4_DEFERRED
- if( rc==SQLITE_OK && nToken>1 && pTab->bFts4 ){
- Fts3TokenAndCost *aTC;
- Fts3Expr **apOr;
- aTC = (Fts3TokenAndCost *)sqlite3_malloc(
- sizeof(Fts3TokenAndCost) * nToken
- + sizeof(Fts3Expr *) * nOr * 2
- );
- apOr = (Fts3Expr **)&aTC[nToken];
-
- if( !aTC ){
- rc = SQLITE_NOMEM;
- }else{
- int ii;
- Fts3TokenAndCost *pTC = aTC;
- Fts3Expr **ppOr = apOr;
-
- fts3EvalTokenCosts(pCsr, 0, pCsr->pExpr, &pTC, &ppOr, &rc);
- nToken = (int)(pTC-aTC);
- nOr = (int)(ppOr-apOr);
-
- if( rc==SQLITE_OK ){
- rc = fts3EvalSelectDeferred(pCsr, 0, aTC, nToken);
- for(ii=0; rc==SQLITE_OK && ii<nOr; ii++){
- rc = fts3EvalSelectDeferred(pCsr, apOr[ii], aTC, nToken);
- }
- }
-
- sqlite3_free(aTC);
- }
- }
-#endif
-
- fts3EvalStartReaders(pCsr, pCsr->pExpr, 1, &rc);
- return rc;
-}
-
-/*
-** Invalidate the current position list for phrase pPhrase.
-*/
-static void fts3EvalInvalidatePoslist(Fts3Phrase *pPhrase){
- if( pPhrase->doclist.bFreeList ){
- sqlite3_free(pPhrase->doclist.pList);
- }
- pPhrase->doclist.pList = 0;
- pPhrase->doclist.nList = 0;
- pPhrase->doclist.bFreeList = 0;
-}
-
-/*
-** This function is called to edit the position list associated with
-** the phrase object passed as the fifth argument according to a NEAR
-** condition. For example:
-**
-** abc NEAR/5 "def ghi"
-**
-** Parameter nNear is passed the NEAR distance of the expression (5 in
-** the example above). When this function is called, *paPoslist points to
-** the position list, and *pnToken is the number of phrase tokens in, the
-** phrase on the other side of the NEAR operator to pPhrase. For example,
-** if pPhrase refers to the "def ghi" phrase, then *paPoslist points to
-** the position list associated with phrase "abc".
-**
-** All positions in the pPhrase position list that are not sufficiently
-** close to a position in the *paPoslist position list are removed. If this
-** leaves 0 positions, zero is returned. Otherwise, non-zero.
-**
-** Before returning, *paPoslist is set to point to the position lsit
-** associated with pPhrase. And *pnToken is set to the number of tokens in
-** pPhrase.
-*/
-static int fts3EvalNearTrim(
- int nNear, /* NEAR distance. As in "NEAR/nNear". */
- char *aTmp, /* Temporary space to use */
- char **paPoslist, /* IN/OUT: Position list */
- int *pnToken, /* IN/OUT: Tokens in phrase of *paPoslist */
- Fts3Phrase *pPhrase /* The phrase object to trim the doclist of */
-){
- int nParam1 = nNear + pPhrase->nToken;
- int nParam2 = nNear + *pnToken;
- int nNew;
- char *p2;
- char *pOut;
- int res;
-
- assert( pPhrase->doclist.pList );
-
- p2 = pOut = pPhrase->doclist.pList;
- res = fts3PoslistNearMerge(
- &pOut, aTmp, nParam1, nParam2, paPoslist, &p2
- );
- if( res ){
- nNew = (int)(pOut - pPhrase->doclist.pList) - 1;
- assert( pPhrase->doclist.pList[nNew]=='\0' );
- assert( nNew<=pPhrase->doclist.nList && nNew>0 );
- memset(&pPhrase->doclist.pList[nNew], 0, pPhrase->doclist.nList - nNew);
- pPhrase->doclist.nList = nNew;
- *paPoslist = pPhrase->doclist.pList;
- *pnToken = pPhrase->nToken;
- }
-
- return res;
-}
-
-/*
-** This function is a no-op if *pRc is other than SQLITE_OK when it is called.
-** Otherwise, it advances the expression passed as the second argument to
-** point to the next matching row in the database. Expressions iterate through
-** matching rows in docid order. Ascending order if Fts3Cursor.bDesc is zero,
-** or descending if it is non-zero.
-**
-** If an error occurs, *pRc is set to an SQLite error code. Otherwise, if
-** successful, the following variables in pExpr are set:
-**
-** Fts3Expr.bEof (non-zero if EOF - there is no next row)
-** Fts3Expr.iDocid (valid if bEof==0. The docid of the next row)
-**
-** If the expression is of type FTSQUERY_PHRASE, and the expression is not
-** at EOF, then the following variables are populated with the position list
-** for the phrase for the visited row:
-**
-** FTs3Expr.pPhrase->doclist.nList (length of pList in bytes)
-** FTs3Expr.pPhrase->doclist.pList (pointer to position list)
-**
-** It says above that this function advances the expression to the next
-** matching row. This is usually true, but there are the following exceptions:
-**
-** 1. Deferred tokens are not taken into account. If a phrase consists
-** entirely of deferred tokens, it is assumed to match every row in
-** the db. In this case the position-list is not populated at all.
-**
-** Or, if a phrase contains one or more deferred tokens and one or
-** more non-deferred tokens, then the expression is advanced to the
-** next possible match, considering only non-deferred tokens. In other
-** words, if the phrase is "A B C", and "B" is deferred, the expression
-** is advanced to the next row that contains an instance of "A * C",
-** where "*" may match any single token. The position list in this case
-** is populated as for "A * C" before returning.
-**
-** 2. NEAR is treated as AND. If the expression is "x NEAR y", it is
-** advanced to point to the next row that matches "x AND y".
-**
-** See fts3EvalTestDeferredAndNear() for details on testing if a row is
-** really a match, taking into account deferred tokens and NEAR operators.
-*/
-static void fts3EvalNextRow(
- Fts3Cursor *pCsr, /* FTS Cursor handle */
- Fts3Expr *pExpr, /* Expr. to advance to next matching row */
- int *pRc /* IN/OUT: Error code */
-){
- if( *pRc==SQLITE_OK ){
- int bDescDoclist = pCsr->bDesc; /* Used by DOCID_CMP() macro */
- assert( pExpr->bEof==0 );
- pExpr->bStart = 1;
-
- switch( pExpr->eType ){
- case FTSQUERY_NEAR:
- case FTSQUERY_AND: {
- Fts3Expr *pLeft = pExpr->pLeft;
- Fts3Expr *pRight = pExpr->pRight;
- assert( !pLeft->bDeferred || !pRight->bDeferred );
-
- if( pLeft->bDeferred ){
- /* LHS is entirely deferred. So we assume it matches every row.
- ** Advance the RHS iterator to find the next row visited. */
- fts3EvalNextRow(pCsr, pRight, pRc);
- pExpr->iDocid = pRight->iDocid;
- pExpr->bEof = pRight->bEof;
- }else if( pRight->bDeferred ){
- /* RHS is entirely deferred. So we assume it matches every row.
- ** Advance the LHS iterator to find the next row visited. */
- fts3EvalNextRow(pCsr, pLeft, pRc);
- pExpr->iDocid = pLeft->iDocid;
- pExpr->bEof = pLeft->bEof;
- }else{
- /* Neither the RHS or LHS are deferred. */
- fts3EvalNextRow(pCsr, pLeft, pRc);
- fts3EvalNextRow(pCsr, pRight, pRc);
- while( !pLeft->bEof && !pRight->bEof && *pRc==SQLITE_OK ){
- sqlite3_int64 iDiff = DOCID_CMP(pLeft->iDocid, pRight->iDocid);
- if( iDiff==0 ) break;
- if( iDiff<0 ){
- fts3EvalNextRow(pCsr, pLeft, pRc);
- }else{
- fts3EvalNextRow(pCsr, pRight, pRc);
- }
- }
- pExpr->iDocid = pLeft->iDocid;
- pExpr->bEof = (pLeft->bEof || pRight->bEof);
- }
- break;
- }
-
- case FTSQUERY_OR: {
- Fts3Expr *pLeft = pExpr->pLeft;
- Fts3Expr *pRight = pExpr->pRight;
- sqlite3_int64 iCmp = DOCID_CMP(pLeft->iDocid, pRight->iDocid);
-
- assert( pLeft->bStart || pLeft->iDocid==pRight->iDocid );
- assert( pRight->bStart || pLeft->iDocid==pRight->iDocid );
-
- if( pRight->bEof || (pLeft->bEof==0 && iCmp<0) ){
- fts3EvalNextRow(pCsr, pLeft, pRc);
- }else if( pLeft->bEof || (pRight->bEof==0 && iCmp>0) ){
- fts3EvalNextRow(pCsr, pRight, pRc);
- }else{
- fts3EvalNextRow(pCsr, pLeft, pRc);
- fts3EvalNextRow(pCsr, pRight, pRc);
- }
-
- pExpr->bEof = (pLeft->bEof && pRight->bEof);
- iCmp = DOCID_CMP(pLeft->iDocid, pRight->iDocid);
- if( pRight->bEof || (pLeft->bEof==0 && iCmp<0) ){
- pExpr->iDocid = pLeft->iDocid;
- }else{
- pExpr->iDocid = pRight->iDocid;
- }
-
- break;
- }
-
- case FTSQUERY_NOT: {
- Fts3Expr *pLeft = pExpr->pLeft;
- Fts3Expr *pRight = pExpr->pRight;
-
- if( pRight->bStart==0 ){
- fts3EvalNextRow(pCsr, pRight, pRc);
- assert( *pRc!=SQLITE_OK || pRight->bStart );
- }
-
- fts3EvalNextRow(pCsr, pLeft, pRc);
- if( pLeft->bEof==0 ){
- while( !*pRc
- && !pRight->bEof
- && DOCID_CMP(pLeft->iDocid, pRight->iDocid)>0
- ){
- fts3EvalNextRow(pCsr, pRight, pRc);
- }
- }
- pExpr->iDocid = pLeft->iDocid;
- pExpr->bEof = pLeft->bEof;
- break;
- }
-
- default: {
- Fts3Phrase *pPhrase = pExpr->pPhrase;
- fts3EvalInvalidatePoslist(pPhrase);
- *pRc = fts3EvalPhraseNext(pCsr, pPhrase, &pExpr->bEof);
- pExpr->iDocid = pPhrase->doclist.iDocid;
- break;
- }
- }
- }
-}
-
-/*
-** If *pRc is not SQLITE_OK, or if pExpr is not the root node of a NEAR
-** cluster, then this function returns 1 immediately.
-**
-** Otherwise, it checks if the current row really does match the NEAR
-** expression, using the data currently stored in the position lists
-** (Fts3Expr->pPhrase.doclist.pList/nList) for each phrase in the expression.
-**
-** If the current row is a match, the position list associated with each
-** phrase in the NEAR expression is edited in place to contain only those
-** phrase instances sufficiently close to their peers to satisfy all NEAR
-** constraints. In this case it returns 1. If the NEAR expression does not
-** match the current row, 0 is returned. The position lists may or may not
-** be edited if 0 is returned.
-*/
-static int fts3EvalNearTest(Fts3Expr *pExpr, int *pRc){
- int res = 1;
-
- /* The following block runs if pExpr is the root of a NEAR query.
- ** For example, the query:
- **
- ** "w" NEAR "x" NEAR "y" NEAR "z"
- **
- ** which is represented in tree form as:
- **
- ** |
- ** +--NEAR--+ <-- root of NEAR query
- ** | |
- ** +--NEAR--+ "z"
- ** | |
- ** +--NEAR--+ "y"
- ** | |
- ** "w" "x"
- **
- ** The right-hand child of a NEAR node is always a phrase. The
- ** left-hand child may be either a phrase or a NEAR node. There are
- ** no exceptions to this - it's the way the parser in fts3_expr.c works.
- */
- if( *pRc==SQLITE_OK
- && pExpr->eType==FTSQUERY_NEAR
- && pExpr->bEof==0
- && (pExpr->pParent==0 || pExpr->pParent->eType!=FTSQUERY_NEAR)
- ){
- Fts3Expr *p;
- int nTmp = 0; /* Bytes of temp space */
- char *aTmp; /* Temp space for PoslistNearMerge() */
-
- /* Allocate temporary working space. */
- for(p=pExpr; p->pLeft; p=p->pLeft){
- nTmp += p->pRight->pPhrase->doclist.nList;
- }
- nTmp += p->pPhrase->doclist.nList;
- if( nTmp==0 ){
- res = 0;
- }else{
- aTmp = sqlite3_malloc(nTmp*2);
- if( !aTmp ){
- *pRc = SQLITE_NOMEM;
- res = 0;
- }else{
- char *aPoslist = p->pPhrase->doclist.pList;
- int nToken = p->pPhrase->nToken;
-
- for(p=p->pParent;res && p && p->eType==FTSQUERY_NEAR; p=p->pParent){
- Fts3Phrase *pPhrase = p->pRight->pPhrase;
- int nNear = p->nNear;
- res = fts3EvalNearTrim(nNear, aTmp, &aPoslist, &nToken, pPhrase);
- }
-
- aPoslist = pExpr->pRight->pPhrase->doclist.pList;
- nToken = pExpr->pRight->pPhrase->nToken;
- for(p=pExpr->pLeft; p && res; p=p->pLeft){
- int nNear;
- Fts3Phrase *pPhrase;
- assert( p->pParent && p->pParent->pLeft==p );
- nNear = p->pParent->nNear;
- pPhrase = (
- p->eType==FTSQUERY_NEAR ? p->pRight->pPhrase : p->pPhrase
- );
- res = fts3EvalNearTrim(nNear, aTmp, &aPoslist, &nToken, pPhrase);
- }
- }
-
- sqlite3_free(aTmp);
- }
- }
-
- return res;
-}
-
-/*
-** This function is a helper function for fts3EvalTestDeferredAndNear().
-** Assuming no error occurs or has occurred, It returns non-zero if the
-** expression passed as the second argument matches the row that pCsr
-** currently points to, or zero if it does not.
-**
-** If *pRc is not SQLITE_OK when this function is called, it is a no-op.
-** If an error occurs during execution of this function, *pRc is set to
-** the appropriate SQLite error code. In this case the returned value is
-** undefined.
-*/
-static int fts3EvalTestExpr(
- Fts3Cursor *pCsr, /* FTS cursor handle */
- Fts3Expr *pExpr, /* Expr to test. May or may not be root. */
- int *pRc /* IN/OUT: Error code */
-){
- int bHit = 1; /* Return value */
- if( *pRc==SQLITE_OK ){
- switch( pExpr->eType ){
- case FTSQUERY_NEAR:
- case FTSQUERY_AND:
- bHit = (
- fts3EvalTestExpr(pCsr, pExpr->pLeft, pRc)
- && fts3EvalTestExpr(pCsr, pExpr->pRight, pRc)
- && fts3EvalNearTest(pExpr, pRc)
- );
-
- /* If the NEAR expression does not match any rows, zero the doclist for
- ** all phrases involved in the NEAR. This is because the snippet(),
- ** offsets() and matchinfo() functions are not supposed to recognize
- ** any instances of phrases that are part of unmatched NEAR queries.
- ** For example if this expression:
- **
- ** ... MATCH 'a OR (b NEAR c)'
- **
- ** is matched against a row containing:
- **
- ** 'a b d e'
- **
- ** then any snippet() should ony highlight the "a" term, not the "b"
- ** (as "b" is part of a non-matching NEAR clause).
- */
- if( bHit==0
- && pExpr->eType==FTSQUERY_NEAR
- && (pExpr->pParent==0 || pExpr->pParent->eType!=FTSQUERY_NEAR)
- ){
- Fts3Expr *p;
- for(p=pExpr; p->pPhrase==0; p=p->pLeft){
- if( p->pRight->iDocid==pCsr->iPrevId ){
- fts3EvalInvalidatePoslist(p->pRight->pPhrase);
- }
- }
- if( p->iDocid==pCsr->iPrevId ){
- fts3EvalInvalidatePoslist(p->pPhrase);
- }
- }
-
- break;
-
- case FTSQUERY_OR: {
- int bHit1 = fts3EvalTestExpr(pCsr, pExpr->pLeft, pRc);
- int bHit2 = fts3EvalTestExpr(pCsr, pExpr->pRight, pRc);
- bHit = bHit1 || bHit2;
- break;
- }
-
- case FTSQUERY_NOT:
- bHit = (
- fts3EvalTestExpr(pCsr, pExpr->pLeft, pRc)
- && !fts3EvalTestExpr(pCsr, pExpr->pRight, pRc)
- );
- break;
-
- default: {
-#ifndef SQLITE_DISABLE_FTS4_DEFERRED
- if( pCsr->pDeferred
- && (pExpr->iDocid==pCsr->iPrevId || pExpr->bDeferred)
- ){
- Fts3Phrase *pPhrase = pExpr->pPhrase;
- assert( pExpr->bDeferred || pPhrase->doclist.bFreeList==0 );
- if( pExpr->bDeferred ){
- fts3EvalInvalidatePoslist(pPhrase);
- }
- *pRc = fts3EvalDeferredPhrase(pCsr, pPhrase);
- bHit = (pPhrase->doclist.pList!=0);
- pExpr->iDocid = pCsr->iPrevId;
- }else
-#endif
- {
- bHit = (pExpr->bEof==0 && pExpr->iDocid==pCsr->iPrevId);
- }
- break;
- }
- }
- }
- return bHit;
-}
-
-/*
-** This function is called as the second part of each xNext operation when
-** iterating through the results of a full-text query. At this point the
-** cursor points to a row that matches the query expression, with the
-** following caveats:
-**
-** * Up until this point, "NEAR" operators in the expression have been
-** treated as "AND".
-**
-** * Deferred tokens have not yet been considered.
-**
-** If *pRc is not SQLITE_OK when this function is called, it immediately
-** returns 0. Otherwise, it tests whether or not after considering NEAR
-** operators and deferred tokens the current row is still a match for the
-** expression. It returns 1 if both of the following are true:
-**
-** 1. *pRc is SQLITE_OK when this function returns, and
-**
-** 2. After scanning the current FTS table row for the deferred tokens,
-** it is determined that the row does *not* match the query.
-**
-** Or, if no error occurs and it seems the current row does match the FTS
-** query, return 0.
-*/
-static int fts3EvalTestDeferredAndNear(Fts3Cursor *pCsr, int *pRc){
- int rc = *pRc;
- int bMiss = 0;
- if( rc==SQLITE_OK ){
-
- /* If there are one or more deferred tokens, load the current row into
- ** memory and scan it to determine the position list for each deferred
- ** token. Then, see if this row is really a match, considering deferred
- ** tokens and NEAR operators (neither of which were taken into account
- ** earlier, by fts3EvalNextRow()).
- */
- if( pCsr->pDeferred ){
- rc = fts3CursorSeek(0, pCsr);
- if( rc==SQLITE_OK ){
- rc = sqlite3Fts3CacheDeferredDoclists(pCsr);
- }
- }
- bMiss = (0==fts3EvalTestExpr(pCsr, pCsr->pExpr, &rc));
-
- /* Free the position-lists accumulated for each deferred token above. */
- sqlite3Fts3FreeDeferredDoclists(pCsr);
- *pRc = rc;
- }
- return (rc==SQLITE_OK && bMiss);
-}
-
-/*
-** Advance to the next document that matches the FTS expression in
-** Fts3Cursor.pExpr.
-*/
-static int fts3EvalNext(Fts3Cursor *pCsr){
- int rc = SQLITE_OK; /* Return Code */
- Fts3Expr *pExpr = pCsr->pExpr;
- assert( pCsr->isEof==0 );
- if( pExpr==0 ){
- pCsr->isEof = 1;
- }else{
- do {
- if( pCsr->isRequireSeek==0 ){
- sqlite3_reset(pCsr->pStmt);
- }
- assert( sqlite3_data_count(pCsr->pStmt)==0 );
- fts3EvalNextRow(pCsr, pExpr, &rc);
- pCsr->isEof = pExpr->bEof;
- pCsr->isRequireSeek = 1;
- pCsr->isMatchinfoNeeded = 1;
- pCsr->iPrevId = pExpr->iDocid;
- }while( pCsr->isEof==0 && fts3EvalTestDeferredAndNear(pCsr, &rc) );
- }
- return rc;
-}
-
-/*
-** Restart interation for expression pExpr so that the next call to
-** fts3EvalNext() visits the first row. Do not allow incremental
-** loading or merging of phrase doclists for this iteration.
-**
-** If *pRc is other than SQLITE_OK when this function is called, it is
-** a no-op. If an error occurs within this function, *pRc is set to an
-** SQLite error code before returning.
-*/
-static void fts3EvalRestart(
- Fts3Cursor *pCsr,
- Fts3Expr *pExpr,
- int *pRc
-){
- if( pExpr && *pRc==SQLITE_OK ){
- Fts3Phrase *pPhrase = pExpr->pPhrase;
-
- if( pPhrase ){
- fts3EvalInvalidatePoslist(pPhrase);
- if( pPhrase->bIncr ){
- assert( pPhrase->nToken==1 );
- assert( pPhrase->aToken[0].pSegcsr );
- sqlite3Fts3MsrIncrRestart(pPhrase->aToken[0].pSegcsr);
- *pRc = fts3EvalPhraseStart(pCsr, 0, pPhrase);
- }
-
- pPhrase->doclist.pNextDocid = 0;
- pPhrase->doclist.iDocid = 0;
- }
-
- pExpr->iDocid = 0;
- pExpr->bEof = 0;
- pExpr->bStart = 0;
-
- fts3EvalRestart(pCsr, pExpr->pLeft, pRc);
- fts3EvalRestart(pCsr, pExpr->pRight, pRc);
- }
-}
-
-/*
-** After allocating the Fts3Expr.aMI[] array for each phrase in the
-** expression rooted at pExpr, the cursor iterates through all rows matched
-** by pExpr, calling this function for each row. This function increments
-** the values in Fts3Expr.aMI[] according to the position-list currently
-** found in Fts3Expr.pPhrase->doclist.pList for each of the phrase
-** expression nodes.
-*/
-static void fts3EvalUpdateCounts(Fts3Expr *pExpr){
- if( pExpr ){
- Fts3Phrase *pPhrase = pExpr->pPhrase;
- if( pPhrase && pPhrase->doclist.pList ){
- int iCol = 0;
- char *p = pPhrase->doclist.pList;
-
- assert( *p );
- while( 1 ){
- u8 c = 0;
- int iCnt = 0;
- while( 0xFE & (*p | c) ){
- if( (c&0x80)==0 ) iCnt++;
- c = *p++ & 0x80;
- }
-
- /* aMI[iCol*3 + 1] = Number of occurrences
- ** aMI[iCol*3 + 2] = Number of rows containing at least one instance
- */
- pExpr->aMI[iCol*3 + 1] += iCnt;
- pExpr->aMI[iCol*3 + 2] += (iCnt>0);
- if( *p==0x00 ) break;
- p++;
- p += sqlite3Fts3GetVarint32(p, &iCol);
- }
- }
-
- fts3EvalUpdateCounts(pExpr->pLeft);
- fts3EvalUpdateCounts(pExpr->pRight);
- }
-}
-
-/*
-** Expression pExpr must be of type FTSQUERY_PHRASE.
-**
-** If it is not already allocated and populated, this function allocates and
-** populates the Fts3Expr.aMI[] array for expression pExpr. If pExpr is part
-** of a NEAR expression, then it also allocates and populates the same array
-** for all other phrases that are part of the NEAR expression.
-**
-** SQLITE_OK is returned if the aMI[] array is successfully allocated and
-** populated. Otherwise, if an error occurs, an SQLite error code is returned.
-*/
-static int fts3EvalGatherStats(
- Fts3Cursor *pCsr, /* Cursor object */
- Fts3Expr *pExpr /* FTSQUERY_PHRASE expression */
-){
- int rc = SQLITE_OK; /* Return code */
-
- assert( pExpr->eType==FTSQUERY_PHRASE );
- if( pExpr->aMI==0 ){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- Fts3Expr *pRoot; /* Root of NEAR expression */
- Fts3Expr *p; /* Iterator used for several purposes */
-
- sqlite3_int64 iPrevId = pCsr->iPrevId;
- sqlite3_int64 iDocid;
- u8 bEof;
-
- /* Find the root of the NEAR expression */
- pRoot = pExpr;
- while( pRoot->pParent && pRoot->pParent->eType==FTSQUERY_NEAR ){
- pRoot = pRoot->pParent;
- }
- iDocid = pRoot->iDocid;
- bEof = pRoot->bEof;
- assert( pRoot->bStart );
-
- /* Allocate space for the aMSI[] array of each FTSQUERY_PHRASE node */
- for(p=pRoot; p; p=p->pLeft){
- Fts3Expr *pE = (p->eType==FTSQUERY_PHRASE?p:p->pRight);
- assert( pE->aMI==0 );
- pE->aMI = (u32 *)sqlite3_malloc(pTab->nColumn * 3 * sizeof(u32));
- if( !pE->aMI ) return SQLITE_NOMEM;
- memset(pE->aMI, 0, pTab->nColumn * 3 * sizeof(u32));
- }
-
- fts3EvalRestart(pCsr, pRoot, &rc);
-
- while( pCsr->isEof==0 && rc==SQLITE_OK ){
-
- do {
- /* Ensure the %_content statement is reset. */
- if( pCsr->isRequireSeek==0 ) sqlite3_reset(pCsr->pStmt);
- assert( sqlite3_data_count(pCsr->pStmt)==0 );
-
- /* Advance to the next document */
- fts3EvalNextRow(pCsr, pRoot, &rc);
- pCsr->isEof = pRoot->bEof;
- pCsr->isRequireSeek = 1;
- pCsr->isMatchinfoNeeded = 1;
- pCsr->iPrevId = pRoot->iDocid;
- }while( pCsr->isEof==0
- && pRoot->eType==FTSQUERY_NEAR
- && fts3EvalTestDeferredAndNear(pCsr, &rc)
- );
-
- if( rc==SQLITE_OK && pCsr->isEof==0 ){
- fts3EvalUpdateCounts(pRoot);
- }
- }
-
- pCsr->isEof = 0;
- pCsr->iPrevId = iPrevId;
-
- if( bEof ){
- pRoot->bEof = bEof;
- }else{
- /* Caution: pRoot may iterate through docids in ascending or descending
- ** order. For this reason, even though it seems more defensive, the
- ** do loop can not be written:
- **
- ** do {...} while( pRoot->iDocid<iDocid && rc==SQLITE_OK );
- */
- fts3EvalRestart(pCsr, pRoot, &rc);
- do {
- fts3EvalNextRow(pCsr, pRoot, &rc);
- assert( pRoot->bEof==0 );
- }while( pRoot->iDocid!=iDocid && rc==SQLITE_OK );
- fts3EvalTestDeferredAndNear(pCsr, &rc);
- }
- }
- return rc;
-}
-
-/*
-** This function is used by the matchinfo() module to query a phrase
-** expression node for the following information:
-**
-** 1. The total number of occurrences of the phrase in each column of
-** the FTS table (considering all rows), and
-**
-** 2. For each column, the number of rows in the table for which the
-** column contains at least one instance of the phrase.
-**
-** If no error occurs, SQLITE_OK is returned and the values for each column
-** written into the array aiOut as follows:
-**
-** aiOut[iCol*3 + 1] = Number of occurrences
-** aiOut[iCol*3 + 2] = Number of rows containing at least one instance
-**
-** Caveats:
-**
-** * If a phrase consists entirely of deferred tokens, then all output
-** values are set to the number of documents in the table. In other
-** words we assume that very common tokens occur exactly once in each
-** column of each row of the table.
-**
-** * If a phrase contains some deferred tokens (and some non-deferred
-** tokens), count the potential occurrence identified by considering
-** the non-deferred tokens instead of actual phrase occurrences.
-**
-** * If the phrase is part of a NEAR expression, then only phrase instances
-** that meet the NEAR constraint are included in the counts.
-*/
-SQLITE_PRIVATE int sqlite3Fts3EvalPhraseStats(
- Fts3Cursor *pCsr, /* FTS cursor handle */
- Fts3Expr *pExpr, /* Phrase expression */
- u32 *aiOut /* Array to write results into (see above) */
-){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int rc = SQLITE_OK;
- int iCol;
-
- if( pExpr->bDeferred && pExpr->pParent->eType!=FTSQUERY_NEAR ){
- assert( pCsr->nDoc>0 );
- for(iCol=0; iCol<pTab->nColumn; iCol++){
- aiOut[iCol*3 + 1] = (u32)pCsr->nDoc;
- aiOut[iCol*3 + 2] = (u32)pCsr->nDoc;
- }
- }else{
- rc = fts3EvalGatherStats(pCsr, pExpr);
- if( rc==SQLITE_OK ){
- assert( pExpr->aMI );
- for(iCol=0; iCol<pTab->nColumn; iCol++){
- aiOut[iCol*3 + 1] = pExpr->aMI[iCol*3 + 1];
- aiOut[iCol*3 + 2] = pExpr->aMI[iCol*3 + 2];
- }
- }
- }
-
- return rc;
-}
-
-/*
-** The expression pExpr passed as the second argument to this function
-** must be of type FTSQUERY_PHRASE.
-**
-** The returned value is either NULL or a pointer to a buffer containing
-** a position-list indicating the occurrences of the phrase in column iCol
-** of the current row.
-**
-** More specifically, the returned buffer contains 1 varint for each
-** occurrence of the phrase in the column, stored using the normal (delta+2)
-** compression and is terminated by either an 0x01 or 0x00 byte. For example,
-** if the requested column contains "a b X c d X X" and the position-list
-** for 'X' is requested, the buffer returned may contain:
-**
-** 0x04 0x05 0x03 0x01 or 0x04 0x05 0x03 0x00
-**
-** This function works regardless of whether or not the phrase is deferred,
-** incremental, or neither.
-*/
-SQLITE_PRIVATE int sqlite3Fts3EvalPhrasePoslist(
- Fts3Cursor *pCsr, /* FTS3 cursor object */
- Fts3Expr *pExpr, /* Phrase to return doclist for */
- int iCol, /* Column to return position list for */
- char **ppOut /* OUT: Pointer to position list */
-){
- Fts3Phrase *pPhrase = pExpr->pPhrase;
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- char *pIter;
- int iThis;
- sqlite3_int64 iDocid;
-
- /* If this phrase is applies specifically to some column other than
- ** column iCol, return a NULL pointer. */
- *ppOut = 0;
- assert( iCol>=0 && iCol<pTab->nColumn );
- if( (pPhrase->iColumn<pTab->nColumn && pPhrase->iColumn!=iCol) ){
- return SQLITE_OK;
- }
-
- iDocid = pExpr->iDocid;
- pIter = pPhrase->doclist.pList;
- if( iDocid!=pCsr->iPrevId || pExpr->bEof ){
- int bDescDoclist = pTab->bDescIdx; /* For DOCID_CMP macro */
- int bOr = 0;
- u8 bEof = 0;
- Fts3Expr *p;
-
- /* Check if this phrase descends from an OR expression node. If not,
- ** return NULL. Otherwise, the entry that corresponds to docid
- ** pCsr->iPrevId may lie earlier in the doclist buffer. */
- for(p=pExpr->pParent; p; p=p->pParent){
- if( p->eType==FTSQUERY_OR ) bOr = 1;
- }
- if( bOr==0 ) return SQLITE_OK;
-
- /* This is the descendent of an OR node. In this case we cannot use
- ** an incremental phrase. Load the entire doclist for the phrase
- ** into memory in this case. */
- if( pPhrase->bIncr ){
- int rc = SQLITE_OK;
- int bEofSave = pExpr->bEof;
- fts3EvalRestart(pCsr, pExpr, &rc);
- while( rc==SQLITE_OK && !pExpr->bEof ){
- fts3EvalNextRow(pCsr, pExpr, &rc);
- if( bEofSave==0 && pExpr->iDocid==iDocid ) break;
- }
- pIter = pPhrase->doclist.pList;
- assert( rc!=SQLITE_OK || pPhrase->bIncr==0 );
- if( rc!=SQLITE_OK ) return rc;
- }
-
- if( pExpr->bEof ){
- pIter = 0;
- iDocid = 0;
- }
- bEof = (pPhrase->doclist.nAll==0);
- assert( bDescDoclist==0 || bDescDoclist==1 );
- assert( pCsr->bDesc==0 || pCsr->bDesc==1 );
-
- if( pCsr->bDesc==bDescDoclist ){
- int dummy;
- while( (pIter==0 || DOCID_CMP(iDocid, pCsr->iPrevId)>0 ) && bEof==0 ){
- sqlite3Fts3DoclistPrev(
- bDescDoclist, pPhrase->doclist.aAll, pPhrase->doclist.nAll,
- &pIter, &iDocid, &dummy, &bEof
- );
- }
- }else{
- while( (pIter==0 || DOCID_CMP(iDocid, pCsr->iPrevId)<0 ) && bEof==0 ){
- sqlite3Fts3DoclistNext(
- bDescDoclist, pPhrase->doclist.aAll, pPhrase->doclist.nAll,
- &pIter, &iDocid, &bEof
- );
- }
- }
-
- if( bEof || iDocid!=pCsr->iPrevId ) pIter = 0;
- }
- if( pIter==0 ) return SQLITE_OK;
-
- if( *pIter==0x01 ){
- pIter++;
- pIter += sqlite3Fts3GetVarint32(pIter, &iThis);
- }else{
- iThis = 0;
- }
- while( iThis<iCol ){
- fts3ColumnlistCopy(0, &pIter);
- if( *pIter==0x00 ) return 0;
- pIter++;
- pIter += sqlite3Fts3GetVarint32(pIter, &iThis);
- }
-
- *ppOut = ((iCol==iThis)?pIter:0);
- return SQLITE_OK;
-}
-
-/*
-** Free all components of the Fts3Phrase structure that were allocated by
-** the eval module. Specifically, this means to free:
-**
-** * the contents of pPhrase->doclist, and
-** * any Fts3MultiSegReader objects held by phrase tokens.
-*/
-SQLITE_PRIVATE void sqlite3Fts3EvalPhraseCleanup(Fts3Phrase *pPhrase){
- if( pPhrase ){
- int i;
- sqlite3_free(pPhrase->doclist.aAll);
- fts3EvalInvalidatePoslist(pPhrase);
- memset(&pPhrase->doclist, 0, sizeof(Fts3Doclist));
- for(i=0; i<pPhrase->nToken; i++){
- fts3SegReaderCursorFree(pPhrase->aToken[i].pSegcsr);
- pPhrase->aToken[i].pSegcsr = 0;
- }
- }
-}
-
-
-/*
-** Return SQLITE_CORRUPT_VTAB.
-*/
-#ifdef SQLITE_DEBUG
-SQLITE_PRIVATE int sqlite3Fts3Corrupt(){
- return SQLITE_CORRUPT_VTAB;
-}
-#endif
-
-#if !SQLITE_CORE
-/*
-** Initialize API pointer table, if required.
-*/
-SQLITE_API int sqlite3_extension_init(
- sqlite3 *db,
- char **pzErrMsg,
- const sqlite3_api_routines *pApi
-){
- SQLITE_EXTENSION_INIT2(pApi)
- return sqlite3Fts3Init(db);
-}
-#endif
-
-#endif
-
-/************** End of fts3.c ************************************************/
-/************** Begin file fts3_aux.c ****************************************/
-/*
-** 2011 Jan 27
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-*/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <string.h> */
-/* #include <assert.h> */
-
-typedef struct Fts3auxTable Fts3auxTable;
-typedef struct Fts3auxCursor Fts3auxCursor;
-
-struct Fts3auxTable {
- sqlite3_vtab base; /* Base class used by SQLite core */
- Fts3Table *pFts3Tab;
-};
-
-struct Fts3auxCursor {
- sqlite3_vtab_cursor base; /* Base class used by SQLite core */
- Fts3MultiSegReader csr; /* Must be right after "base" */
- Fts3SegFilter filter;
- char *zStop;
- int nStop; /* Byte-length of string zStop */
- int isEof; /* True if cursor is at EOF */
- sqlite3_int64 iRowid; /* Current rowid */
-
- int iCol; /* Current value of 'col' column */
- int nStat; /* Size of aStat[] array */
- struct Fts3auxColstats {
- sqlite3_int64 nDoc; /* 'documents' values for current csr row */
- sqlite3_int64 nOcc; /* 'occurrences' values for current csr row */
- } *aStat;
-};
-
-/*
-** Schema of the terms table.
-*/
-#define FTS3_TERMS_SCHEMA "CREATE TABLE x(term, col, documents, occurrences)"
-
-/*
-** This function does all the work for both the xConnect and xCreate methods.
-** These tables have no persistent representation of their own, so xConnect
-** and xCreate are identical operations.
-*/
-static int fts3auxConnectMethod(
- sqlite3 *db, /* Database connection */
- void *pUnused, /* Unused */
- int argc, /* Number of elements in argv array */
- const char * const *argv, /* xCreate/xConnect argument array */
- sqlite3_vtab **ppVtab, /* OUT: New sqlite3_vtab object */
- char **pzErr /* OUT: sqlite3_malloc'd error message */
-){
- char const *zDb; /* Name of database (e.g. "main") */
- char const *zFts3; /* Name of fts3 table */
- int nDb; /* Result of strlen(zDb) */
- int nFts3; /* Result of strlen(zFts3) */
- int nByte; /* Bytes of space to allocate here */
- int rc; /* value returned by declare_vtab() */
- Fts3auxTable *p; /* Virtual table object to return */
-
- UNUSED_PARAMETER(pUnused);
-
- /* The user should specify a single argument - the name of an fts3 table. */
- if( argc!=4 ){
- *pzErr = sqlite3_mprintf(
- "wrong number of arguments to fts4aux constructor"
- );
- return SQLITE_ERROR;
- }
-
- zDb = argv[1];
- nDb = (int)strlen(zDb);
- zFts3 = argv[3];
- nFts3 = (int)strlen(zFts3);
-
- rc = sqlite3_declare_vtab(db, FTS3_TERMS_SCHEMA);
- if( rc!=SQLITE_OK ) return rc;
-
- nByte = sizeof(Fts3auxTable) + sizeof(Fts3Table) + nDb + nFts3 + 2;
- p = (Fts3auxTable *)sqlite3_malloc(nByte);
- if( !p ) return SQLITE_NOMEM;
- memset(p, 0, nByte);
-
- p->pFts3Tab = (Fts3Table *)&p[1];
- p->pFts3Tab->zDb = (char *)&p->pFts3Tab[1];
- p->pFts3Tab->zName = &p->pFts3Tab->zDb[nDb+1];
- p->pFts3Tab->db = db;
- p->pFts3Tab->nIndex = 1;
-
- memcpy((char *)p->pFts3Tab->zDb, zDb, nDb);
- memcpy((char *)p->pFts3Tab->zName, zFts3, nFts3);
- sqlite3Fts3Dequote((char *)p->pFts3Tab->zName);
-
- *ppVtab = (sqlite3_vtab *)p;
- return SQLITE_OK;
-}
-
-/*
-** This function does the work for both the xDisconnect and xDestroy methods.
-** These tables have no persistent representation of their own, so xDisconnect
-** and xDestroy are identical operations.
-*/
-static int fts3auxDisconnectMethod(sqlite3_vtab *pVtab){
- Fts3auxTable *p = (Fts3auxTable *)pVtab;
- Fts3Table *pFts3 = p->pFts3Tab;
- int i;
-
- /* Free any prepared statements held */
- for(i=0; i<SizeofArray(pFts3->aStmt); i++){
- sqlite3_finalize(pFts3->aStmt[i]);
- }
- sqlite3_free(pFts3->zSegmentsTbl);
- sqlite3_free(p);
- return SQLITE_OK;
-}
-
-#define FTS4AUX_EQ_CONSTRAINT 1
-#define FTS4AUX_GE_CONSTRAINT 2
-#define FTS4AUX_LE_CONSTRAINT 4
-
-/*
-** xBestIndex - Analyze a WHERE and ORDER BY clause.
-*/
-static int fts3auxBestIndexMethod(
- sqlite3_vtab *pVTab,
- sqlite3_index_info *pInfo
-){
- int i;
- int iEq = -1;
- int iGe = -1;
- int iLe = -1;
-
- UNUSED_PARAMETER(pVTab);
-
- /* This vtab delivers always results in "ORDER BY term ASC" order. */
- if( pInfo->nOrderBy==1
- && pInfo->aOrderBy[0].iColumn==0
- && pInfo->aOrderBy[0].desc==0
- ){
- pInfo->orderByConsumed = 1;
- }
-
- /* Search for equality and range constraints on the "term" column. */
- for(i=0; i<pInfo->nConstraint; i++){
- if( pInfo->aConstraint[i].usable && pInfo->aConstraint[i].iColumn==0 ){
- int op = pInfo->aConstraint[i].op;
- if( op==SQLITE_INDEX_CONSTRAINT_EQ ) iEq = i;
- if( op==SQLITE_INDEX_CONSTRAINT_LT ) iLe = i;
- if( op==SQLITE_INDEX_CONSTRAINT_LE ) iLe = i;
- if( op==SQLITE_INDEX_CONSTRAINT_GT ) iGe = i;
- if( op==SQLITE_INDEX_CONSTRAINT_GE ) iGe = i;
- }
- }
-
- if( iEq>=0 ){
- pInfo->idxNum = FTS4AUX_EQ_CONSTRAINT;
- pInfo->aConstraintUsage[iEq].argvIndex = 1;
- pInfo->estimatedCost = 5;
- }else{
- pInfo->idxNum = 0;
- pInfo->estimatedCost = 20000;
- if( iGe>=0 ){
- pInfo->idxNum += FTS4AUX_GE_CONSTRAINT;
- pInfo->aConstraintUsage[iGe].argvIndex = 1;
- pInfo->estimatedCost /= 2;
- }
- if( iLe>=0 ){
- pInfo->idxNum += FTS4AUX_LE_CONSTRAINT;
- pInfo->aConstraintUsage[iLe].argvIndex = 1 + (iGe>=0);
- pInfo->estimatedCost /= 2;
- }
- }
-
- return SQLITE_OK;
-}
-
-/*
-** xOpen - Open a cursor.
-*/
-static int fts3auxOpenMethod(sqlite3_vtab *pVTab, sqlite3_vtab_cursor **ppCsr){
- Fts3auxCursor *pCsr; /* Pointer to cursor object to return */
-
- UNUSED_PARAMETER(pVTab);
-
- pCsr = (Fts3auxCursor *)sqlite3_malloc(sizeof(Fts3auxCursor));
- if( !pCsr ) return SQLITE_NOMEM;
- memset(pCsr, 0, sizeof(Fts3auxCursor));
-
- *ppCsr = (sqlite3_vtab_cursor *)pCsr;
- return SQLITE_OK;
-}
-
-/*
-** xClose - Close a cursor.
-*/
-static int fts3auxCloseMethod(sqlite3_vtab_cursor *pCursor){
- Fts3Table *pFts3 = ((Fts3auxTable *)pCursor->pVtab)->pFts3Tab;
- Fts3auxCursor *pCsr = (Fts3auxCursor *)pCursor;
-
- sqlite3Fts3SegmentsClose(pFts3);
- sqlite3Fts3SegReaderFinish(&pCsr->csr);
- sqlite3_free((void *)pCsr->filter.zTerm);
- sqlite3_free(pCsr->zStop);
- sqlite3_free(pCsr->aStat);
- sqlite3_free(pCsr);
- return SQLITE_OK;
-}
-
-static int fts3auxGrowStatArray(Fts3auxCursor *pCsr, int nSize){
- if( nSize>pCsr->nStat ){
- struct Fts3auxColstats *aNew;
- aNew = (struct Fts3auxColstats *)sqlite3_realloc(pCsr->aStat,
- sizeof(struct Fts3auxColstats) * nSize
- );
- if( aNew==0 ) return SQLITE_NOMEM;
- memset(&aNew[pCsr->nStat], 0,
- sizeof(struct Fts3auxColstats) * (nSize - pCsr->nStat)
- );
- pCsr->aStat = aNew;
- pCsr->nStat = nSize;
- }
- return SQLITE_OK;
-}
-
-/*
-** xNext - Advance the cursor to the next row, if any.
-*/
-static int fts3auxNextMethod(sqlite3_vtab_cursor *pCursor){
- Fts3auxCursor *pCsr = (Fts3auxCursor *)pCursor;
- Fts3Table *pFts3 = ((Fts3auxTable *)pCursor->pVtab)->pFts3Tab;
- int rc;
-
- /* Increment our pretend rowid value. */
- pCsr->iRowid++;
-
- for(pCsr->iCol++; pCsr->iCol<pCsr->nStat; pCsr->iCol++){
- if( pCsr->aStat[pCsr->iCol].nDoc>0 ) return SQLITE_OK;
- }
-
- rc = sqlite3Fts3SegReaderStep(pFts3, &pCsr->csr);
- if( rc==SQLITE_ROW ){
- int i = 0;
- int nDoclist = pCsr->csr.nDoclist;
- char *aDoclist = pCsr->csr.aDoclist;
- int iCol;
-
- int eState = 0;
-
- if( pCsr->zStop ){
- int n = (pCsr->nStop<pCsr->csr.nTerm) ? pCsr->nStop : pCsr->csr.nTerm;
- int mc = memcmp(pCsr->zStop, pCsr->csr.zTerm, n);
- if( mc<0 || (mc==0 && pCsr->csr.nTerm>pCsr->nStop) ){
- pCsr->isEof = 1;
- return SQLITE_OK;
- }
- }
-
- if( fts3auxGrowStatArray(pCsr, 2) ) return SQLITE_NOMEM;
- memset(pCsr->aStat, 0, sizeof(struct Fts3auxColstats) * pCsr->nStat);
- iCol = 0;
-
- while( i<nDoclist ){
- sqlite3_int64 v = 0;
-
- i += sqlite3Fts3GetVarint(&aDoclist[i], &v);
- switch( eState ){
- /* State 0. In this state the integer just read was a docid. */
- case 0:
- pCsr->aStat[0].nDoc++;
- eState = 1;
- iCol = 0;
- break;
-
- /* State 1. In this state we are expecting either a 1, indicating
- ** that the following integer will be a column number, or the
- ** start of a position list for column 0.
- **
- ** The only difference between state 1 and state 2 is that if the
- ** integer encountered in state 1 is not 0 or 1, then we need to
- ** increment the column 0 "nDoc" count for this term.
- */
- case 1:
- assert( iCol==0 );
- if( v>1 ){
- pCsr->aStat[1].nDoc++;
- }
- eState = 2;
- /* fall through */
-
- case 2:
- if( v==0 ){ /* 0x00. Next integer will be a docid. */
- eState = 0;
- }else if( v==1 ){ /* 0x01. Next integer will be a column number. */
- eState = 3;
- }else{ /* 2 or greater. A position. */
- pCsr->aStat[iCol+1].nOcc++;
- pCsr->aStat[0].nOcc++;
- }
- break;
-
- /* State 3. The integer just read is a column number. */
- default: assert( eState==3 );
- iCol = (int)v;
- if( fts3auxGrowStatArray(pCsr, iCol+2) ) return SQLITE_NOMEM;
- pCsr->aStat[iCol+1].nDoc++;
- eState = 2;
- break;
- }
- }
-
- pCsr->iCol = 0;
- rc = SQLITE_OK;
- }else{
- pCsr->isEof = 1;
- }
- return rc;
-}
-
-/*
-** xFilter - Initialize a cursor to point at the start of its data.
-*/
-static int fts3auxFilterMethod(
- sqlite3_vtab_cursor *pCursor, /* The cursor used for this query */
- int idxNum, /* Strategy index */
- const char *idxStr, /* Unused */
- int nVal, /* Number of elements in apVal */
- sqlite3_value **apVal /* Arguments for the indexing scheme */
-){
- Fts3auxCursor *pCsr = (Fts3auxCursor *)pCursor;
- Fts3Table *pFts3 = ((Fts3auxTable *)pCursor->pVtab)->pFts3Tab;
- int rc;
- int isScan;
-
- UNUSED_PARAMETER(nVal);
- UNUSED_PARAMETER(idxStr);
-
- assert( idxStr==0 );
- assert( idxNum==FTS4AUX_EQ_CONSTRAINT || idxNum==0
- || idxNum==FTS4AUX_LE_CONSTRAINT || idxNum==FTS4AUX_GE_CONSTRAINT
- || idxNum==(FTS4AUX_LE_CONSTRAINT|FTS4AUX_GE_CONSTRAINT)
- );
- isScan = (idxNum!=FTS4AUX_EQ_CONSTRAINT);
-
- /* In case this cursor is being reused, close and zero it. */
- testcase(pCsr->filter.zTerm);
- sqlite3Fts3SegReaderFinish(&pCsr->csr);
- sqlite3_free((void *)pCsr->filter.zTerm);
- sqlite3_free(pCsr->aStat);
- memset(&pCsr->csr, 0, ((u8*)&pCsr[1]) - (u8*)&pCsr->csr);
-
- pCsr->filter.flags = FTS3_SEGMENT_REQUIRE_POS|FTS3_SEGMENT_IGNORE_EMPTY;
- if( isScan ) pCsr->filter.flags |= FTS3_SEGMENT_SCAN;
-
- if( idxNum&(FTS4AUX_EQ_CONSTRAINT|FTS4AUX_GE_CONSTRAINT) ){
- const unsigned char *zStr = sqlite3_value_text(apVal[0]);
- if( zStr ){
- pCsr->filter.zTerm = sqlite3_mprintf("%s", zStr);
- pCsr->filter.nTerm = sqlite3_value_bytes(apVal[0]);
- if( pCsr->filter.zTerm==0 ) return SQLITE_NOMEM;
- }
- }
- if( idxNum&FTS4AUX_LE_CONSTRAINT ){
- int iIdx = (idxNum&FTS4AUX_GE_CONSTRAINT) ? 1 : 0;
- pCsr->zStop = sqlite3_mprintf("%s", sqlite3_value_text(apVal[iIdx]));
- pCsr->nStop = sqlite3_value_bytes(apVal[iIdx]);
- if( pCsr->zStop==0 ) return SQLITE_NOMEM;
- }
-
- rc = sqlite3Fts3SegReaderCursor(pFts3, 0, 0, FTS3_SEGCURSOR_ALL,
- pCsr->filter.zTerm, pCsr->filter.nTerm, 0, isScan, &pCsr->csr
- );
- if( rc==SQLITE_OK ){
- rc = sqlite3Fts3SegReaderStart(pFts3, &pCsr->csr, &pCsr->filter);
- }
-
- if( rc==SQLITE_OK ) rc = fts3auxNextMethod(pCursor);
- return rc;
-}
-
-/*
-** xEof - Return true if the cursor is at EOF, or false otherwise.
-*/
-static int fts3auxEofMethod(sqlite3_vtab_cursor *pCursor){
- Fts3auxCursor *pCsr = (Fts3auxCursor *)pCursor;
- return pCsr->isEof;
-}
-
-/*
-** xColumn - Return a column value.
-*/
-static int fts3auxColumnMethod(
- sqlite3_vtab_cursor *pCursor, /* Cursor to retrieve value from */
- sqlite3_context *pContext, /* Context for sqlite3_result_xxx() calls */
- int iCol /* Index of column to read value from */
-){
- Fts3auxCursor *p = (Fts3auxCursor *)pCursor;
-
- assert( p->isEof==0 );
- if( iCol==0 ){ /* Column "term" */
- sqlite3_result_text(pContext, p->csr.zTerm, p->csr.nTerm, SQLITE_TRANSIENT);
- }else if( iCol==1 ){ /* Column "col" */
- if( p->iCol ){
- sqlite3_result_int(pContext, p->iCol-1);
- }else{
- sqlite3_result_text(pContext, "*", -1, SQLITE_STATIC);
- }
- }else if( iCol==2 ){ /* Column "documents" */
- sqlite3_result_int64(pContext, p->aStat[p->iCol].nDoc);
- }else{ /* Column "occurrences" */
- sqlite3_result_int64(pContext, p->aStat[p->iCol].nOcc);
- }
-
- return SQLITE_OK;
-}
-
-/*
-** xRowid - Return the current rowid for the cursor.
-*/
-static int fts3auxRowidMethod(
- sqlite3_vtab_cursor *pCursor, /* Cursor to retrieve value from */
- sqlite_int64 *pRowid /* OUT: Rowid value */
-){
- Fts3auxCursor *pCsr = (Fts3auxCursor *)pCursor;
- *pRowid = pCsr->iRowid;
- return SQLITE_OK;
-}
-
-/*
-** Register the fts3aux module with database connection db. Return SQLITE_OK
-** if successful or an error code if sqlite3_create_module() fails.
-*/
-SQLITE_PRIVATE int sqlite3Fts3InitAux(sqlite3 *db){
- static const sqlite3_module fts3aux_module = {
- 0, /* iVersion */
- fts3auxConnectMethod, /* xCreate */
- fts3auxConnectMethod, /* xConnect */
- fts3auxBestIndexMethod, /* xBestIndex */
- fts3auxDisconnectMethod, /* xDisconnect */
- fts3auxDisconnectMethod, /* xDestroy */
- fts3auxOpenMethod, /* xOpen */
- fts3auxCloseMethod, /* xClose */
- fts3auxFilterMethod, /* xFilter */
- fts3auxNextMethod, /* xNext */
- fts3auxEofMethod, /* xEof */
- fts3auxColumnMethod, /* xColumn */
- fts3auxRowidMethod, /* xRowid */
- 0, /* xUpdate */
- 0, /* xBegin */
- 0, /* xSync */
- 0, /* xCommit */
- 0, /* xRollback */
- 0, /* xFindFunction */
- 0, /* xRename */
- 0, /* xSavepoint */
- 0, /* xRelease */
- 0 /* xRollbackTo */
- };
- int rc; /* Return code */
-
- rc = sqlite3_create_module(db, "fts4aux", &fts3aux_module, 0);
- return rc;
-}
-
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-
-/************** End of fts3_aux.c ********************************************/
-/************** Begin file fts3_expr.c ***************************************/
-/*
-** 2008 Nov 28
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This module contains code that implements a parser for fts3 query strings
-** (the right-hand argument to the MATCH operator). Because the supported
-** syntax is relatively simple, the whole tokenizer/parser system is
-** hand-coded.
-*/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/*
-** By default, this module parses the legacy syntax that has been
-** traditionally used by fts3. Or, if SQLITE_ENABLE_FTS3_PARENTHESIS
-** is defined, then it uses the new syntax. The differences between
-** the new and the old syntaxes are:
-**
-** a) The new syntax supports parenthesis. The old does not.
-**
-** b) The new syntax supports the AND and NOT operators. The old does not.
-**
-** c) The old syntax supports the "-" token qualifier. This is not
-** supported by the new syntax (it is replaced by the NOT operator).
-**
-** d) When using the old syntax, the OR operator has a greater precedence
-** than an implicit AND. When using the new, both implicity and explicit
-** AND operators have a higher precedence than OR.
-**
-** If compiled with SQLITE_TEST defined, then this module exports the
-** symbol "int sqlite3_fts3_enable_parentheses". Setting this variable
-** to zero causes the module to use the old syntax. If it is set to
-** non-zero the new syntax is activated. This is so both syntaxes can
-** be tested using a single build of testfixture.
-**
-** The following describes the syntax supported by the fts3 MATCH
-** operator in a similar format to that used by the lemon parser
-** generator. This module does not use actually lemon, it uses a
-** custom parser.
-**
-** query ::= andexpr (OR andexpr)*.
-**
-** andexpr ::= notexpr (AND? notexpr)*.
-**
-** notexpr ::= nearexpr (NOT nearexpr|-TOKEN)*.
-** notexpr ::= LP query RP.
-**
-** nearexpr ::= phrase (NEAR distance_opt nearexpr)*.
-**
-** distance_opt ::= .
-** distance_opt ::= / INTEGER.
-**
-** phrase ::= TOKEN.
-** phrase ::= COLUMN:TOKEN.
-** phrase ::= "TOKEN TOKEN TOKEN...".
-*/
-
-#ifdef SQLITE_TEST
-SQLITE_API int sqlite3_fts3_enable_parentheses = 0;
-#else
-# ifdef SQLITE_ENABLE_FTS3_PARENTHESIS
-# define sqlite3_fts3_enable_parentheses 1
-# else
-# define sqlite3_fts3_enable_parentheses 0
-# endif
-#endif
-
-/*
-** Default span for NEAR operators.
-*/
-#define SQLITE_FTS3_DEFAULT_NEAR_PARAM 10
-
-/* #include <string.h> */
-/* #include <assert.h> */
-
-/*
-** isNot:
-** This variable is used by function getNextNode(). When getNextNode() is
-** called, it sets ParseContext.isNot to true if the 'next node' is a
-** FTSQUERY_PHRASE with a unary "-" attached to it. i.e. "mysql" in the
-** FTS3 query "sqlite -mysql". Otherwise, ParseContext.isNot is set to
-** zero.
-*/
-typedef struct ParseContext ParseContext;
-struct ParseContext {
- sqlite3_tokenizer *pTokenizer; /* Tokenizer module */
- int iLangid; /* Language id used with tokenizer */
- const char **azCol; /* Array of column names for fts3 table */
- int bFts4; /* True to allow FTS4-only syntax */
- int nCol; /* Number of entries in azCol[] */
- int iDefaultCol; /* Default column to query */
- int isNot; /* True if getNextNode() sees a unary - */
- sqlite3_context *pCtx; /* Write error message here */
- int nNest; /* Number of nested brackets */
-};
-
-/*
-** This function is equivalent to the standard isspace() function.
-**
-** The standard isspace() can be awkward to use safely, because although it
-** is defined to accept an argument of type int, its behavior when passed
-** an integer that falls outside of the range of the unsigned char type
-** is undefined (and sometimes, "undefined" means segfault). This wrapper
-** is defined to accept an argument of type char, and always returns 0 for
-** any values that fall outside of the range of the unsigned char type (i.e.
-** negative values).
-*/
-static int fts3isspace(char c){
- return c==' ' || c=='\t' || c=='\n' || c=='\r' || c=='\v' || c=='\f';
-}
-
-/*
-** Allocate nByte bytes of memory using sqlite3_malloc(). If successful,
-** zero the memory before returning a pointer to it. If unsuccessful,
-** return NULL.
-*/
-static void *fts3MallocZero(int nByte){
- void *pRet = sqlite3_malloc(nByte);
- if( pRet ) memset(pRet, 0, nByte);
- return pRet;
-}
-
-SQLITE_PRIVATE int sqlite3Fts3OpenTokenizer(
- sqlite3_tokenizer *pTokenizer,
- int iLangid,
- const char *z,
- int n,
- sqlite3_tokenizer_cursor **ppCsr
-){
- sqlite3_tokenizer_module const *pModule = pTokenizer->pModule;
- sqlite3_tokenizer_cursor *pCsr = 0;
- int rc;
-
- rc = pModule->xOpen(pTokenizer, z, n, &pCsr);
- assert( rc==SQLITE_OK || pCsr==0 );
- if( rc==SQLITE_OK ){
- pCsr->pTokenizer = pTokenizer;
- if( pModule->iVersion>=1 ){
- rc = pModule->xLanguageid(pCsr, iLangid);
- if( rc!=SQLITE_OK ){
- pModule->xClose(pCsr);
- pCsr = 0;
- }
- }
- }
- *ppCsr = pCsr;
- return rc;
-}
-
-
-/*
-** Extract the next token from buffer z (length n) using the tokenizer
-** and other information (column names etc.) in pParse. Create an Fts3Expr
-** structure of type FTSQUERY_PHRASE containing a phrase consisting of this
-** single token and set *ppExpr to point to it. If the end of the buffer is
-** reached before a token is found, set *ppExpr to zero. It is the
-** responsibility of the caller to eventually deallocate the allocated
-** Fts3Expr structure (if any) by passing it to sqlite3_free().
-**
-** Return SQLITE_OK if successful, or SQLITE_NOMEM if a memory allocation
-** fails.
-*/
-static int getNextToken(
- ParseContext *pParse, /* fts3 query parse context */
- int iCol, /* Value for Fts3Phrase.iColumn */
- const char *z, int n, /* Input string */
- Fts3Expr **ppExpr, /* OUT: expression */
- int *pnConsumed /* OUT: Number of bytes consumed */
-){
- sqlite3_tokenizer *pTokenizer = pParse->pTokenizer;
- sqlite3_tokenizer_module const *pModule = pTokenizer->pModule;
- int rc;
- sqlite3_tokenizer_cursor *pCursor;
- Fts3Expr *pRet = 0;
- int nConsumed = 0;
-
- rc = sqlite3Fts3OpenTokenizer(pTokenizer, pParse->iLangid, z, n, &pCursor);
- if( rc==SQLITE_OK ){
- const char *zToken;
- int nToken = 0, iStart = 0, iEnd = 0, iPosition = 0;
- int nByte; /* total space to allocate */
-
- rc = pModule->xNext(pCursor, &zToken, &nToken, &iStart, &iEnd, &iPosition);
- if( rc==SQLITE_OK ){
- nByte = sizeof(Fts3Expr) + sizeof(Fts3Phrase) + nToken;
- pRet = (Fts3Expr *)fts3MallocZero(nByte);
- if( !pRet ){
- rc = SQLITE_NOMEM;
- }else{
- pRet->eType = FTSQUERY_PHRASE;
- pRet->pPhrase = (Fts3Phrase *)&pRet[1];
- pRet->pPhrase->nToken = 1;
- pRet->pPhrase->iColumn = iCol;
- pRet->pPhrase->aToken[0].n = nToken;
- pRet->pPhrase->aToken[0].z = (char *)&pRet->pPhrase[1];
- memcpy(pRet->pPhrase->aToken[0].z, zToken, nToken);
-
- if( iEnd<n && z[iEnd]=='*' ){
- pRet->pPhrase->aToken[0].isPrefix = 1;
- iEnd++;
- }
-
- while( 1 ){
- if( !sqlite3_fts3_enable_parentheses
- && iStart>0 && z[iStart-1]=='-'
- ){
- pParse->isNot = 1;
- iStart--;
- }else if( pParse->bFts4 && iStart>0 && z[iStart-1]=='^' ){
- pRet->pPhrase->aToken[0].bFirst = 1;
- iStart--;
- }else{
- break;
- }
- }
-
- }
- nConsumed = iEnd;
- }
-
- pModule->xClose(pCursor);
- }
-
- *pnConsumed = nConsumed;
- *ppExpr = pRet;
- return rc;
-}
-
-
-/*
-** Enlarge a memory allocation. If an out-of-memory allocation occurs,
-** then free the old allocation.
-*/
-static void *fts3ReallocOrFree(void *pOrig, int nNew){
- void *pRet = sqlite3_realloc(pOrig, nNew);
- if( !pRet ){
- sqlite3_free(pOrig);
- }
- return pRet;
-}
-
-/*
-** Buffer zInput, length nInput, contains the contents of a quoted string
-** that appeared as part of an fts3 query expression. Neither quote character
-** is included in the buffer. This function attempts to tokenize the entire
-** input buffer and create an Fts3Expr structure of type FTSQUERY_PHRASE
-** containing the results.
-**
-** If successful, SQLITE_OK is returned and *ppExpr set to point at the
-** allocated Fts3Expr structure. Otherwise, either SQLITE_NOMEM (out of memory
-** error) or SQLITE_ERROR (tokenization error) is returned and *ppExpr set
-** to 0.
-*/
-static int getNextString(
- ParseContext *pParse, /* fts3 query parse context */
- const char *zInput, int nInput, /* Input string */
- Fts3Expr **ppExpr /* OUT: expression */
-){
- sqlite3_tokenizer *pTokenizer = pParse->pTokenizer;
- sqlite3_tokenizer_module const *pModule = pTokenizer->pModule;
- int rc;
- Fts3Expr *p = 0;
- sqlite3_tokenizer_cursor *pCursor = 0;
- char *zTemp = 0;
- int nTemp = 0;
-
- const int nSpace = sizeof(Fts3Expr) + sizeof(Fts3Phrase);
- int nToken = 0;
-
- /* The final Fts3Expr data structure, including the Fts3Phrase,
- ** Fts3PhraseToken structures token buffers are all stored as a single
- ** allocation so that the expression can be freed with a single call to
- ** sqlite3_free(). Setting this up requires a two pass approach.
- **
- ** The first pass, in the block below, uses a tokenizer cursor to iterate
- ** through the tokens in the expression. This pass uses fts3ReallocOrFree()
- ** to assemble data in two dynamic buffers:
- **
- ** Buffer p: Points to the Fts3Expr structure, followed by the Fts3Phrase
- ** structure, followed by the array of Fts3PhraseToken
- ** structures. This pass only populates the Fts3PhraseToken array.
- **
- ** Buffer zTemp: Contains copies of all tokens.
- **
- ** The second pass, in the block that begins "if( rc==SQLITE_DONE )" below,
- ** appends buffer zTemp to buffer p, and fills in the Fts3Expr and Fts3Phrase
- ** structures.
- */
- rc = sqlite3Fts3OpenTokenizer(
- pTokenizer, pParse->iLangid, zInput, nInput, &pCursor);
- if( rc==SQLITE_OK ){
- int ii;
- for(ii=0; rc==SQLITE_OK; ii++){
- const char *zByte;
- int nByte = 0, iBegin = 0, iEnd = 0, iPos = 0;
- rc = pModule->xNext(pCursor, &zByte, &nByte, &iBegin, &iEnd, &iPos);
- if( rc==SQLITE_OK ){
- Fts3PhraseToken *pToken;
-
- p = fts3ReallocOrFree(p, nSpace + ii*sizeof(Fts3PhraseToken));
- if( !p ) goto no_mem;
-
- zTemp = fts3ReallocOrFree(zTemp, nTemp + nByte);
- if( !zTemp ) goto no_mem;
-
- assert( nToken==ii );
- pToken = &((Fts3Phrase *)(&p[1]))->aToken[ii];
- memset(pToken, 0, sizeof(Fts3PhraseToken));
-
- memcpy(&zTemp[nTemp], zByte, nByte);
- nTemp += nByte;
-
- pToken->n = nByte;
- pToken->isPrefix = (iEnd<nInput && zInput[iEnd]=='*');
- pToken->bFirst = (iBegin>0 && zInput[iBegin-1]=='^');
- nToken = ii+1;
- }
- }
-
- pModule->xClose(pCursor);
- pCursor = 0;
- }
-
- if( rc==SQLITE_DONE ){
- int jj;
- char *zBuf = 0;
-
- p = fts3ReallocOrFree(p, nSpace + nToken*sizeof(Fts3PhraseToken) + nTemp);
- if( !p ) goto no_mem;
- memset(p, 0, (char *)&(((Fts3Phrase *)&p[1])->aToken[0])-(char *)p);
- p->eType = FTSQUERY_PHRASE;
- p->pPhrase = (Fts3Phrase *)&p[1];
- p->pPhrase->iColumn = pParse->iDefaultCol;
- p->pPhrase->nToken = nToken;
-
- zBuf = (char *)&p->pPhrase->aToken[nToken];
- if( zTemp ){
- memcpy(zBuf, zTemp, nTemp);
- sqlite3_free(zTemp);
- }else{
- assert( nTemp==0 );
- }
-
- for(jj=0; jj<p->pPhrase->nToken; jj++){
- p->pPhrase->aToken[jj].z = zBuf;
- zBuf += p->pPhrase->aToken[jj].n;
- }
- rc = SQLITE_OK;
- }
-
- *ppExpr = p;
- return rc;
-no_mem:
-
- if( pCursor ){
- pModule->xClose(pCursor);
- }
- sqlite3_free(zTemp);
- sqlite3_free(p);
- *ppExpr = 0;
- return SQLITE_NOMEM;
-}
-
-/*
-** Function getNextNode(), which is called by fts3ExprParse(), may itself
-** call fts3ExprParse(). So this forward declaration is required.
-*/
-static int fts3ExprParse(ParseContext *, const char *, int, Fts3Expr **, int *);
-
-/*
-** The output variable *ppExpr is populated with an allocated Fts3Expr
-** structure, or set to 0 if the end of the input buffer is reached.
-**
-** Returns an SQLite error code. SQLITE_OK if everything works, SQLITE_NOMEM
-** if a malloc failure occurs, or SQLITE_ERROR if a parse error is encountered.
-** If SQLITE_ERROR is returned, pContext is populated with an error message.
-*/
-static int getNextNode(
- ParseContext *pParse, /* fts3 query parse context */
- const char *z, int n, /* Input string */
- Fts3Expr **ppExpr, /* OUT: expression */
- int *pnConsumed /* OUT: Number of bytes consumed */
-){
- static const struct Fts3Keyword {
- char *z; /* Keyword text */
- unsigned char n; /* Length of the keyword */
- unsigned char parenOnly; /* Only valid in paren mode */
- unsigned char eType; /* Keyword code */
- } aKeyword[] = {
- { "OR" , 2, 0, FTSQUERY_OR },
- { "AND", 3, 1, FTSQUERY_AND },
- { "NOT", 3, 1, FTSQUERY_NOT },
- { "NEAR", 4, 0, FTSQUERY_NEAR }
- };
- int ii;
- int iCol;
- int iColLen;
- int rc;
- Fts3Expr *pRet = 0;
-
- const char *zInput = z;
- int nInput = n;
-
- pParse->isNot = 0;
-
- /* Skip over any whitespace before checking for a keyword, an open or
- ** close bracket, or a quoted string.
- */
- while( nInput>0 && fts3isspace(*zInput) ){
- nInput--;
- zInput++;
- }
- if( nInput==0 ){
- return SQLITE_DONE;
- }
-
- /* See if we are dealing with a keyword. */
- for(ii=0; ii<(int)(sizeof(aKeyword)/sizeof(struct Fts3Keyword)); ii++){
- const struct Fts3Keyword *pKey = &aKeyword[ii];
-
- if( (pKey->parenOnly & ~sqlite3_fts3_enable_parentheses)!=0 ){
- continue;
- }
-
- if( nInput>=pKey->n && 0==memcmp(zInput, pKey->z, pKey->n) ){
- int nNear = SQLITE_FTS3_DEFAULT_NEAR_PARAM;
- int nKey = pKey->n;
- char cNext;
-
- /* If this is a "NEAR" keyword, check for an explicit nearness. */
- if( pKey->eType==FTSQUERY_NEAR ){
- assert( nKey==4 );
- if( zInput[4]=='/' && zInput[5]>='0' && zInput[5]<='9' ){
- nNear = 0;
- for(nKey=5; zInput[nKey]>='0' && zInput[nKey]<='9'; nKey++){
- nNear = nNear * 10 + (zInput[nKey] - '0');
- }
- }
- }
-
- /* At this point this is probably a keyword. But for that to be true,
- ** the next byte must contain either whitespace, an open or close
- ** parenthesis, a quote character, or EOF.
- */
- cNext = zInput[nKey];
- if( fts3isspace(cNext)
- || cNext=='"' || cNext=='(' || cNext==')' || cNext==0
- ){
- pRet = (Fts3Expr *)fts3MallocZero(sizeof(Fts3Expr));
- if( !pRet ){
- return SQLITE_NOMEM;
- }
- pRet->eType = pKey->eType;
- pRet->nNear = nNear;
- *ppExpr = pRet;
- *pnConsumed = (int)((zInput - z) + nKey);
- return SQLITE_OK;
- }
-
- /* Turns out that wasn't a keyword after all. This happens if the
- ** user has supplied a token such as "ORacle". Continue.
- */
- }
- }
-
- /* Check for an open bracket. */
- if( sqlite3_fts3_enable_parentheses ){
- if( *zInput=='(' ){
- int nConsumed;
- pParse->nNest++;
- rc = fts3ExprParse(pParse, &zInput[1], nInput-1, ppExpr, &nConsumed);
- if( rc==SQLITE_OK && !*ppExpr ){
- rc = SQLITE_DONE;
- }
- *pnConsumed = (int)((zInput - z) + 1 + nConsumed);
- return rc;
- }
-
- /* Check for a close bracket. */
- if( *zInput==')' ){
- pParse->nNest--;
- *pnConsumed = (int)((zInput - z) + 1);
- return SQLITE_DONE;
- }
- }
-
- /* See if we are dealing with a quoted phrase. If this is the case, then
- ** search for the closing quote and pass the whole string to getNextString()
- ** for processing. This is easy to do, as fts3 has no syntax for escaping
- ** a quote character embedded in a string.
- */
- if( *zInput=='"' ){
- for(ii=1; ii<nInput && zInput[ii]!='"'; ii++);
- *pnConsumed = (int)((zInput - z) + ii + 1);
- if( ii==nInput ){
- return SQLITE_ERROR;
- }
- return getNextString(pParse, &zInput[1], ii-1, ppExpr);
- }
-
-
- /* If control flows to this point, this must be a regular token, or
- ** the end of the input. Read a regular token using the sqlite3_tokenizer
- ** interface. Before doing so, figure out if there is an explicit
- ** column specifier for the token.
- **
- ** TODO: Strangely, it is not possible to associate a column specifier
- ** with a quoted phrase, only with a single token. Not sure if this was
- ** an implementation artifact or an intentional decision when fts3 was
- ** first implemented. Whichever it was, this module duplicates the
- ** limitation.
- */
- iCol = pParse->iDefaultCol;
- iColLen = 0;
- for(ii=0; ii<pParse->nCol; ii++){
- const char *zStr = pParse->azCol[ii];
- int nStr = (int)strlen(zStr);
- if( nInput>nStr && zInput[nStr]==':'
- && sqlite3_strnicmp(zStr, zInput, nStr)==0
- ){
- iCol = ii;
- iColLen = (int)((zInput - z) + nStr + 1);
- break;
- }
- }
- rc = getNextToken(pParse, iCol, &z[iColLen], n-iColLen, ppExpr, pnConsumed);
- *pnConsumed += iColLen;
- return rc;
-}
-
-/*
-** The argument is an Fts3Expr structure for a binary operator (any type
-** except an FTSQUERY_PHRASE). Return an integer value representing the
-** precedence of the operator. Lower values have a higher precedence (i.e.
-** group more tightly). For example, in the C language, the == operator
-** groups more tightly than ||, and would therefore have a higher precedence.
-**
-** When using the new fts3 query syntax (when SQLITE_ENABLE_FTS3_PARENTHESIS
-** is defined), the order of the operators in precedence from highest to
-** lowest is:
-**
-** NEAR
-** NOT
-** AND (including implicit ANDs)
-** OR
-**
-** Note that when using the old query syntax, the OR operator has a higher
-** precedence than the AND operator.
-*/
-static int opPrecedence(Fts3Expr *p){
- assert( p->eType!=FTSQUERY_PHRASE );
- if( sqlite3_fts3_enable_parentheses ){
- return p->eType;
- }else if( p->eType==FTSQUERY_NEAR ){
- return 1;
- }else if( p->eType==FTSQUERY_OR ){
- return 2;
- }
- assert( p->eType==FTSQUERY_AND );
- return 3;
-}
-
-/*
-** Argument ppHead contains a pointer to the current head of a query
-** expression tree being parsed. pPrev is the expression node most recently
-** inserted into the tree. This function adds pNew, which is always a binary
-** operator node, into the expression tree based on the relative precedence
-** of pNew and the existing nodes of the tree. This may result in the head
-** of the tree changing, in which case *ppHead is set to the new root node.
-*/
-static void insertBinaryOperator(
- Fts3Expr **ppHead, /* Pointer to the root node of a tree */
- Fts3Expr *pPrev, /* Node most recently inserted into the tree */
- Fts3Expr *pNew /* New binary node to insert into expression tree */
-){
- Fts3Expr *pSplit = pPrev;
- while( pSplit->pParent && opPrecedence(pSplit->pParent)<=opPrecedence(pNew) ){
- pSplit = pSplit->pParent;
- }
-
- if( pSplit->pParent ){
- assert( pSplit->pParent->pRight==pSplit );
- pSplit->pParent->pRight = pNew;
- pNew->pParent = pSplit->pParent;
- }else{
- *ppHead = pNew;
- }
- pNew->pLeft = pSplit;
- pSplit->pParent = pNew;
-}
-
-/*
-** Parse the fts3 query expression found in buffer z, length n. This function
-** returns either when the end of the buffer is reached or an unmatched
-** closing bracket - ')' - is encountered.
-**
-** If successful, SQLITE_OK is returned, *ppExpr is set to point to the
-** parsed form of the expression and *pnConsumed is set to the number of
-** bytes read from buffer z. Otherwise, *ppExpr is set to 0 and SQLITE_NOMEM
-** (out of memory error) or SQLITE_ERROR (parse error) is returned.
-*/
-static int fts3ExprParse(
- ParseContext *pParse, /* fts3 query parse context */
- const char *z, int n, /* Text of MATCH query */
- Fts3Expr **ppExpr, /* OUT: Parsed query structure */
- int *pnConsumed /* OUT: Number of bytes consumed */
-){
- Fts3Expr *pRet = 0;
- Fts3Expr *pPrev = 0;
- Fts3Expr *pNotBranch = 0; /* Only used in legacy parse mode */
- int nIn = n;
- const char *zIn = z;
- int rc = SQLITE_OK;
- int isRequirePhrase = 1;
-
- while( rc==SQLITE_OK ){
- Fts3Expr *p = 0;
- int nByte = 0;
- rc = getNextNode(pParse, zIn, nIn, &p, &nByte);
- if( rc==SQLITE_OK ){
- int isPhrase;
-
- if( !sqlite3_fts3_enable_parentheses
- && p->eType==FTSQUERY_PHRASE && pParse->isNot
- ){
- /* Create an implicit NOT operator. */
- Fts3Expr *pNot = fts3MallocZero(sizeof(Fts3Expr));
- if( !pNot ){
- sqlite3Fts3ExprFree(p);
- rc = SQLITE_NOMEM;
- goto exprparse_out;
- }
- pNot->eType = FTSQUERY_NOT;
- pNot->pRight = p;
- if( pNotBranch ){
- pNot->pLeft = pNotBranch;
- }
- pNotBranch = pNot;
- p = pPrev;
- }else{
- int eType = p->eType;
- isPhrase = (eType==FTSQUERY_PHRASE || p->pLeft);
-
- /* The isRequirePhrase variable is set to true if a phrase or
- ** an expression contained in parenthesis is required. If a
- ** binary operator (AND, OR, NOT or NEAR) is encounted when
- ** isRequirePhrase is set, this is a syntax error.
- */
- if( !isPhrase && isRequirePhrase ){
- sqlite3Fts3ExprFree(p);
- rc = SQLITE_ERROR;
- goto exprparse_out;
- }
-
- if( isPhrase && !isRequirePhrase ){
- /* Insert an implicit AND operator. */
- Fts3Expr *pAnd;
- assert( pRet && pPrev );
- pAnd = fts3MallocZero(sizeof(Fts3Expr));
- if( !pAnd ){
- sqlite3Fts3ExprFree(p);
- rc = SQLITE_NOMEM;
- goto exprparse_out;
- }
- pAnd->eType = FTSQUERY_AND;
- insertBinaryOperator(&pRet, pPrev, pAnd);
- pPrev = pAnd;
- }
-
- /* This test catches attempts to make either operand of a NEAR
- ** operator something other than a phrase. For example, either of
- ** the following:
- **
- ** (bracketed expression) NEAR phrase
- ** phrase NEAR (bracketed expression)
- **
- ** Return an error in either case.
- */
- if( pPrev && (
- (eType==FTSQUERY_NEAR && !isPhrase && pPrev->eType!=FTSQUERY_PHRASE)
- || (eType!=FTSQUERY_PHRASE && isPhrase && pPrev->eType==FTSQUERY_NEAR)
- )){
- sqlite3Fts3ExprFree(p);
- rc = SQLITE_ERROR;
- goto exprparse_out;
- }
-
- if( isPhrase ){
- if( pRet ){
- assert( pPrev && pPrev->pLeft && pPrev->pRight==0 );
- pPrev->pRight = p;
- p->pParent = pPrev;
- }else{
- pRet = p;
- }
- }else{
- insertBinaryOperator(&pRet, pPrev, p);
- }
- isRequirePhrase = !isPhrase;
- }
- assert( nByte>0 );
- }
- assert( rc!=SQLITE_OK || (nByte>0 && nByte<=nIn) );
- nIn -= nByte;
- zIn += nByte;
- pPrev = p;
- }
-
- if( rc==SQLITE_DONE && pRet && isRequirePhrase ){
- rc = SQLITE_ERROR;
- }
-
- if( rc==SQLITE_DONE ){
- rc = SQLITE_OK;
- if( !sqlite3_fts3_enable_parentheses && pNotBranch ){
- if( !pRet ){
- rc = SQLITE_ERROR;
- }else{
- Fts3Expr *pIter = pNotBranch;
- while( pIter->pLeft ){
- pIter = pIter->pLeft;
- }
- pIter->pLeft = pRet;
- pRet = pNotBranch;
- }
- }
- }
- *pnConsumed = n - nIn;
-
-exprparse_out:
- if( rc!=SQLITE_OK ){
- sqlite3Fts3ExprFree(pRet);
- sqlite3Fts3ExprFree(pNotBranch);
- pRet = 0;
- }
- *ppExpr = pRet;
- return rc;
-}
-
-/*
-** Parameters z and n contain a pointer to and length of a buffer containing
-** an fts3 query expression, respectively. This function attempts to parse the
-** query expression and create a tree of Fts3Expr structures representing the
-** parsed expression. If successful, *ppExpr is set to point to the head
-** of the parsed expression tree and SQLITE_OK is returned. If an error
-** occurs, either SQLITE_NOMEM (out-of-memory error) or SQLITE_ERROR (parse
-** error) is returned and *ppExpr is set to 0.
-**
-** If parameter n is a negative number, then z is assumed to point to a
-** nul-terminated string and the length is determined using strlen().
-**
-** The first parameter, pTokenizer, is passed the fts3 tokenizer module to
-** use to normalize query tokens while parsing the expression. The azCol[]
-** array, which is assumed to contain nCol entries, should contain the names
-** of each column in the target fts3 table, in order from left to right.
-** Column names must be nul-terminated strings.
-**
-** The iDefaultCol parameter should be passed the index of the table column
-** that appears on the left-hand-side of the MATCH operator (the default
-** column to match against for tokens for which a column name is not explicitly
-** specified as part of the query string), or -1 if tokens may by default
-** match any table column.
-*/
-SQLITE_PRIVATE int sqlite3Fts3ExprParse(
- sqlite3_tokenizer *pTokenizer, /* Tokenizer module */
- int iLangid, /* Language id for tokenizer */
- char **azCol, /* Array of column names for fts3 table */
- int bFts4, /* True to allow FTS4-only syntax */
- int nCol, /* Number of entries in azCol[] */
- int iDefaultCol, /* Default column to query */
- const char *z, int n, /* Text of MATCH query */
- Fts3Expr **ppExpr /* OUT: Parsed query structure */
-){
- int nParsed;
- int rc;
- ParseContext sParse;
-
- memset(&sParse, 0, sizeof(ParseContext));
- sParse.pTokenizer = pTokenizer;
- sParse.iLangid = iLangid;
- sParse.azCol = (const char **)azCol;
- sParse.nCol = nCol;
- sParse.iDefaultCol = iDefaultCol;
- sParse.bFts4 = bFts4;
- if( z==0 ){
- *ppExpr = 0;
- return SQLITE_OK;
- }
- if( n<0 ){
- n = (int)strlen(z);
- }
- rc = fts3ExprParse(&sParse, z, n, ppExpr, &nParsed);
-
- /* Check for mismatched parenthesis */
- if( rc==SQLITE_OK && sParse.nNest ){
- rc = SQLITE_ERROR;
- sqlite3Fts3ExprFree(*ppExpr);
- *ppExpr = 0;
- }
-
- return rc;
-}
-
-/*
-** Free a parsed fts3 query expression allocated by sqlite3Fts3ExprParse().
-*/
-SQLITE_PRIVATE void sqlite3Fts3ExprFree(Fts3Expr *p){
- if( p ){
- assert( p->eType==FTSQUERY_PHRASE || p->pPhrase==0 );
- sqlite3Fts3ExprFree(p->pLeft);
- sqlite3Fts3ExprFree(p->pRight);
- sqlite3Fts3EvalPhraseCleanup(p->pPhrase);
- sqlite3_free(p->aMI);
- sqlite3_free(p);
- }
-}
-
-/****************************************************************************
-*****************************************************************************
-** Everything after this point is just test code.
-*/
-
-#ifdef SQLITE_TEST
-
-/* #include <stdio.h> */
-
-/*
-** Function to query the hash-table of tokenizers (see README.tokenizers).
-*/
-static int queryTestTokenizer(
- sqlite3 *db,
- const char *zName,
- const sqlite3_tokenizer_module **pp
-){
- int rc;
- sqlite3_stmt *pStmt;
- const char zSql[] = "SELECT fts3_tokenizer(?)";
-
- *pp = 0;
- rc = sqlite3_prepare_v2(db, zSql, -1, &pStmt, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- sqlite3_bind_text(pStmt, 1, zName, -1, SQLITE_STATIC);
- if( SQLITE_ROW==sqlite3_step(pStmt) ){
- if( sqlite3_column_type(pStmt, 0)==SQLITE_BLOB ){
- memcpy((void *)pp, sqlite3_column_blob(pStmt, 0), sizeof(*pp));
- }
- }
-
- return sqlite3_finalize(pStmt);
-}
-
-/*
-** Return a pointer to a buffer containing a text representation of the
-** expression passed as the first argument. The buffer is obtained from
-** sqlite3_malloc(). It is the responsibility of the caller to use
-** sqlite3_free() to release the memory. If an OOM condition is encountered,
-** NULL is returned.
-**
-** If the second argument is not NULL, then its contents are prepended to
-** the returned expression text and then freed using sqlite3_free().
-*/
-static char *exprToString(Fts3Expr *pExpr, char *zBuf){
- switch( pExpr->eType ){
- case FTSQUERY_PHRASE: {
- Fts3Phrase *pPhrase = pExpr->pPhrase;
- int i;
- zBuf = sqlite3_mprintf(
- "%zPHRASE %d 0", zBuf, pPhrase->iColumn);
- for(i=0; zBuf && i<pPhrase->nToken; i++){
- zBuf = sqlite3_mprintf("%z %.*s%s", zBuf,
- pPhrase->aToken[i].n, pPhrase->aToken[i].z,
- (pPhrase->aToken[i].isPrefix?"+":"")
- );
- }
- return zBuf;
- }
-
- case FTSQUERY_NEAR:
- zBuf = sqlite3_mprintf("%zNEAR/%d ", zBuf, pExpr->nNear);
- break;
- case FTSQUERY_NOT:
- zBuf = sqlite3_mprintf("%zNOT ", zBuf);
- break;
- case FTSQUERY_AND:
- zBuf = sqlite3_mprintf("%zAND ", zBuf);
- break;
- case FTSQUERY_OR:
- zBuf = sqlite3_mprintf("%zOR ", zBuf);
- break;
- }
-
- if( zBuf ) zBuf = sqlite3_mprintf("%z{", zBuf);
- if( zBuf ) zBuf = exprToString(pExpr->pLeft, zBuf);
- if( zBuf ) zBuf = sqlite3_mprintf("%z} {", zBuf);
-
- if( zBuf ) zBuf = exprToString(pExpr->pRight, zBuf);
- if( zBuf ) zBuf = sqlite3_mprintf("%z}", zBuf);
-
- return zBuf;
-}
-
-/*
-** This is the implementation of a scalar SQL function used to test the
-** expression parser. It should be called as follows:
-**
-** fts3_exprtest(<tokenizer>, <expr>, <column 1>, ...);
-**
-** The first argument, <tokenizer>, is the name of the fts3 tokenizer used
-** to parse the query expression (see README.tokenizers). The second argument
-** is the query expression to parse. Each subsequent argument is the name
-** of a column of the fts3 table that the query expression may refer to.
-** For example:
-**
-** SELECT fts3_exprtest('simple', 'Bill col2:Bloggs', 'col1', 'col2');
-*/
-static void fts3ExprTest(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- sqlite3_tokenizer_module const *pModule = 0;
- sqlite3_tokenizer *pTokenizer = 0;
- int rc;
- char **azCol = 0;
- const char *zExpr;
- int nExpr;
- int nCol;
- int ii;
- Fts3Expr *pExpr;
- char *zBuf = 0;
- sqlite3 *db = sqlite3_context_db_handle(context);
-
- if( argc<3 ){
- sqlite3_result_error(context,
- "Usage: fts3_exprtest(tokenizer, expr, col1, ...", -1
- );
- return;
- }
-
- rc = queryTestTokenizer(db,
- (const char *)sqlite3_value_text(argv[0]), &pModule);
- if( rc==SQLITE_NOMEM ){
- sqlite3_result_error_nomem(context);
- goto exprtest_out;
- }else if( !pModule ){
- sqlite3_result_error(context, "No such tokenizer module", -1);
- goto exprtest_out;
- }
-
- rc = pModule->xCreate(0, 0, &pTokenizer);
- assert( rc==SQLITE_NOMEM || rc==SQLITE_OK );
- if( rc==SQLITE_NOMEM ){
- sqlite3_result_error_nomem(context);
- goto exprtest_out;
- }
- pTokenizer->pModule = pModule;
-
- zExpr = (const char *)sqlite3_value_text(argv[1]);
- nExpr = sqlite3_value_bytes(argv[1]);
- nCol = argc-2;
- azCol = (char **)sqlite3_malloc(nCol*sizeof(char *));
- if( !azCol ){
- sqlite3_result_error_nomem(context);
- goto exprtest_out;
- }
- for(ii=0; ii<nCol; ii++){
- azCol[ii] = (char *)sqlite3_value_text(argv[ii+2]);
- }
-
- rc = sqlite3Fts3ExprParse(
- pTokenizer, 0, azCol, 0, nCol, nCol, zExpr, nExpr, &pExpr
- );
- if( rc!=SQLITE_OK && rc!=SQLITE_NOMEM ){
- sqlite3_result_error(context, "Error parsing expression", -1);
- }else if( rc==SQLITE_NOMEM || !(zBuf = exprToString(pExpr, 0)) ){
- sqlite3_result_error_nomem(context);
- }else{
- sqlite3_result_text(context, zBuf, -1, SQLITE_TRANSIENT);
- sqlite3_free(zBuf);
- }
-
- sqlite3Fts3ExprFree(pExpr);
-
-exprtest_out:
- if( pModule && pTokenizer ){
- rc = pModule->xDestroy(pTokenizer);
- }
- sqlite3_free(azCol);
-}
-
-/*
-** Register the query expression parser test function fts3_exprtest()
-** with database connection db.
-*/
-SQLITE_PRIVATE int sqlite3Fts3ExprInitTestInterface(sqlite3* db){
- return sqlite3_create_function(
- db, "fts3_exprtest", -1, SQLITE_UTF8, 0, fts3ExprTest, 0, 0
- );
-}
-
-#endif
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-
-/************** End of fts3_expr.c *******************************************/
-/************** Begin file fts3_hash.c ***************************************/
-/*
-** 2001 September 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This is the implementation of generic hash-tables used in SQLite.
-** We've modified it slightly to serve as a standalone hash table
-** implementation for the full-text indexing module.
-*/
-
-/*
-** The code in this file is only compiled if:
-**
-** * The FTS3 module is being built as an extension
-** (in which case SQLITE_CORE is not defined), or
-**
-** * The FTS3 module is being built into the core of
-** SQLite (in which case SQLITE_ENABLE_FTS3 is defined).
-*/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <assert.h> */
-/* #include <stdlib.h> */
-/* #include <string.h> */
-
-
-/*
-** Malloc and Free functions
-*/
-static void *fts3HashMalloc(int n){
- void *p = sqlite3_malloc(n);
- if( p ){
- memset(p, 0, n);
- }
- return p;
-}
-static void fts3HashFree(void *p){
- sqlite3_free(p);
-}
-
-/* Turn bulk memory into a hash table object by initializing the
-** fields of the Hash structure.
-**
-** "pNew" is a pointer to the hash table that is to be initialized.
-** keyClass is one of the constants
-** FTS3_HASH_BINARY or FTS3_HASH_STRING. The value of keyClass
-** determines what kind of key the hash table will use. "copyKey" is
-** true if the hash table should make its own private copy of keys and
-** false if it should just use the supplied pointer.
-*/
-SQLITE_PRIVATE void sqlite3Fts3HashInit(Fts3Hash *pNew, char keyClass, char copyKey){
- assert( pNew!=0 );
- assert( keyClass>=FTS3_HASH_STRING && keyClass<=FTS3_HASH_BINARY );
- pNew->keyClass = keyClass;
- pNew->copyKey = copyKey;
- pNew->first = 0;
- pNew->count = 0;
- pNew->htsize = 0;
- pNew->ht = 0;
-}
-
-/* Remove all entries from a hash table. Reclaim all memory.
-** Call this routine to delete a hash table or to reset a hash table
-** to the empty state.
-*/
-SQLITE_PRIVATE void sqlite3Fts3HashClear(Fts3Hash *pH){
- Fts3HashElem *elem; /* For looping over all elements of the table */
-
- assert( pH!=0 );
- elem = pH->first;
- pH->first = 0;
- fts3HashFree(pH->ht);
- pH->ht = 0;
- pH->htsize = 0;
- while( elem ){
- Fts3HashElem *next_elem = elem->next;
- if( pH->copyKey && elem->pKey ){
- fts3HashFree(elem->pKey);
- }
- fts3HashFree(elem);
- elem = next_elem;
- }
- pH->count = 0;
-}
-
-/*
-** Hash and comparison functions when the mode is FTS3_HASH_STRING
-*/
-static int fts3StrHash(const void *pKey, int nKey){
- const char *z = (const char *)pKey;
- int h = 0;
- if( nKey<=0 ) nKey = (int) strlen(z);
- while( nKey > 0 ){
- h = (h<<3) ^ h ^ *z++;
- nKey--;
- }
- return h & 0x7fffffff;
-}
-static int fts3StrCompare(const void *pKey1, int n1, const void *pKey2, int n2){
- if( n1!=n2 ) return 1;
- return strncmp((const char*)pKey1,(const char*)pKey2,n1);
-}
-
-/*
-** Hash and comparison functions when the mode is FTS3_HASH_BINARY
-*/
-static int fts3BinHash(const void *pKey, int nKey){
- int h = 0;
- const char *z = (const char *)pKey;
- while( nKey-- > 0 ){
- h = (h<<3) ^ h ^ *(z++);
- }
- return h & 0x7fffffff;
-}
-static int fts3BinCompare(const void *pKey1, int n1, const void *pKey2, int n2){
- if( n1!=n2 ) return 1;
- return memcmp(pKey1,pKey2,n1);
-}
-
-/*
-** Return a pointer to the appropriate hash function given the key class.
-**
-** The C syntax in this function definition may be unfamilar to some
-** programmers, so we provide the following additional explanation:
-**
-** The name of the function is "ftsHashFunction". The function takes a
-** single parameter "keyClass". The return value of ftsHashFunction()
-** is a pointer to another function. Specifically, the return value
-** of ftsHashFunction() is a pointer to a function that takes two parameters
-** with types "const void*" and "int" and returns an "int".
-*/
-static int (*ftsHashFunction(int keyClass))(const void*,int){
- if( keyClass==FTS3_HASH_STRING ){
- return &fts3StrHash;
- }else{
- assert( keyClass==FTS3_HASH_BINARY );
- return &fts3BinHash;
- }
-}
-
-/*
-** Return a pointer to the appropriate hash function given the key class.
-**
-** For help in interpreted the obscure C code in the function definition,
-** see the header comment on the previous function.
-*/
-static int (*ftsCompareFunction(int keyClass))(const void*,int,const void*,int){
- if( keyClass==FTS3_HASH_STRING ){
- return &fts3StrCompare;
- }else{
- assert( keyClass==FTS3_HASH_BINARY );
- return &fts3BinCompare;
- }
-}
-
-/* Link an element into the hash table
-*/
-static void fts3HashInsertElement(
- Fts3Hash *pH, /* The complete hash table */
- struct _fts3ht *pEntry, /* The entry into which pNew is inserted */
- Fts3HashElem *pNew /* The element to be inserted */
-){
- Fts3HashElem *pHead; /* First element already in pEntry */
- pHead = pEntry->chain;
- if( pHead ){
- pNew->next = pHead;
- pNew->prev = pHead->prev;
- if( pHead->prev ){ pHead->prev->next = pNew; }
- else { pH->first = pNew; }
- pHead->prev = pNew;
- }else{
- pNew->next = pH->first;
- if( pH->first ){ pH->first->prev = pNew; }
- pNew->prev = 0;
- pH->first = pNew;
- }
- pEntry->count++;
- pEntry->chain = pNew;
-}
-
-
-/* Resize the hash table so that it cantains "new_size" buckets.
-** "new_size" must be a power of 2. The hash table might fail
-** to resize if sqliteMalloc() fails.
-**
-** Return non-zero if a memory allocation error occurs.
-*/
-static int fts3Rehash(Fts3Hash *pH, int new_size){
- struct _fts3ht *new_ht; /* The new hash table */
- Fts3HashElem *elem, *next_elem; /* For looping over existing elements */
- int (*xHash)(const void*,int); /* The hash function */
-
- assert( (new_size & (new_size-1))==0 );
- new_ht = (struct _fts3ht *)fts3HashMalloc( new_size*sizeof(struct _fts3ht) );
- if( new_ht==0 ) return 1;
- fts3HashFree(pH->ht);
- pH->ht = new_ht;
- pH->htsize = new_size;
- xHash = ftsHashFunction(pH->keyClass);
- for(elem=pH->first, pH->first=0; elem; elem = next_elem){
- int h = (*xHash)(elem->pKey, elem->nKey) & (new_size-1);
- next_elem = elem->next;
- fts3HashInsertElement(pH, &new_ht[h], elem);
- }
- return 0;
-}
-
-/* This function (for internal use only) locates an element in an
-** hash table that matches the given key. The hash for this key has
-** already been computed and is passed as the 4th parameter.
-*/
-static Fts3HashElem *fts3FindElementByHash(
- const Fts3Hash *pH, /* The pH to be searched */
- const void *pKey, /* The key we are searching for */
- int nKey,
- int h /* The hash for this key. */
-){
- Fts3HashElem *elem; /* Used to loop thru the element list */
- int count; /* Number of elements left to test */
- int (*xCompare)(const void*,int,const void*,int); /* comparison function */
-
- if( pH->ht ){
- struct _fts3ht *pEntry = &pH->ht[h];
- elem = pEntry->chain;
- count = pEntry->count;
- xCompare = ftsCompareFunction(pH->keyClass);
- while( count-- && elem ){
- if( (*xCompare)(elem->pKey,elem->nKey,pKey,nKey)==0 ){
- return elem;
- }
- elem = elem->next;
- }
- }
- return 0;
-}
-
-/* Remove a single entry from the hash table given a pointer to that
-** element and a hash on the element's key.
-*/
-static void fts3RemoveElementByHash(
- Fts3Hash *pH, /* The pH containing "elem" */
- Fts3HashElem* elem, /* The element to be removed from the pH */
- int h /* Hash value for the element */
-){
- struct _fts3ht *pEntry;
- if( elem->prev ){
- elem->prev->next = elem->next;
- }else{
- pH->first = elem->next;
- }
- if( elem->next ){
- elem->next->prev = elem->prev;
- }
- pEntry = &pH->ht[h];
- if( pEntry->chain==elem ){
- pEntry->chain = elem->next;
- }
- pEntry->count--;
- if( pEntry->count<=0 ){
- pEntry->chain = 0;
- }
- if( pH->copyKey && elem->pKey ){
- fts3HashFree(elem->pKey);
- }
- fts3HashFree( elem );
- pH->count--;
- if( pH->count<=0 ){
- assert( pH->first==0 );
- assert( pH->count==0 );
- fts3HashClear(pH);
- }
-}
-
-SQLITE_PRIVATE Fts3HashElem *sqlite3Fts3HashFindElem(
- const Fts3Hash *pH,
- const void *pKey,
- int nKey
-){
- int h; /* A hash on key */
- int (*xHash)(const void*,int); /* The hash function */
-
- if( pH==0 || pH->ht==0 ) return 0;
- xHash = ftsHashFunction(pH->keyClass);
- assert( xHash!=0 );
- h = (*xHash)(pKey,nKey);
- assert( (pH->htsize & (pH->htsize-1))==0 );
- return fts3FindElementByHash(pH,pKey,nKey, h & (pH->htsize-1));
-}
-
-/*
-** Attempt to locate an element of the hash table pH with a key
-** that matches pKey,nKey. Return the data for this element if it is
-** found, or NULL if there is no match.
-*/
-SQLITE_PRIVATE void *sqlite3Fts3HashFind(const Fts3Hash *pH, const void *pKey, int nKey){
- Fts3HashElem *pElem; /* The element that matches key (if any) */
-
- pElem = sqlite3Fts3HashFindElem(pH, pKey, nKey);
- return pElem ? pElem->data : 0;
-}
-
-/* Insert an element into the hash table pH. The key is pKey,nKey
-** and the data is "data".
-**
-** If no element exists with a matching key, then a new
-** element is created. A copy of the key is made if the copyKey
-** flag is set. NULL is returned.
-**
-** If another element already exists with the same key, then the
-** new data replaces the old data and the old data is returned.
-** The key is not copied in this instance. If a malloc fails, then
-** the new data is returned and the hash table is unchanged.
-**
-** If the "data" parameter to this function is NULL, then the
-** element corresponding to "key" is removed from the hash table.
-*/
-SQLITE_PRIVATE void *sqlite3Fts3HashInsert(
- Fts3Hash *pH, /* The hash table to insert into */
- const void *pKey, /* The key */
- int nKey, /* Number of bytes in the key */
- void *data /* The data */
-){
- int hraw; /* Raw hash value of the key */
- int h; /* the hash of the key modulo hash table size */
- Fts3HashElem *elem; /* Used to loop thru the element list */
- Fts3HashElem *new_elem; /* New element added to the pH */
- int (*xHash)(const void*,int); /* The hash function */
-
- assert( pH!=0 );
- xHash = ftsHashFunction(pH->keyClass);
- assert( xHash!=0 );
- hraw = (*xHash)(pKey, nKey);
- assert( (pH->htsize & (pH->htsize-1))==0 );
- h = hraw & (pH->htsize-1);
- elem = fts3FindElementByHash(pH,pKey,nKey,h);
- if( elem ){
- void *old_data = elem->data;
- if( data==0 ){
- fts3RemoveElementByHash(pH,elem,h);
- }else{
- elem->data = data;
- }
- return old_data;
- }
- if( data==0 ) return 0;
- if( (pH->htsize==0 && fts3Rehash(pH,8))
- || (pH->count>=pH->htsize && fts3Rehash(pH, pH->htsize*2))
- ){
- pH->count = 0;
- return data;
- }
- assert( pH->htsize>0 );
- new_elem = (Fts3HashElem*)fts3HashMalloc( sizeof(Fts3HashElem) );
- if( new_elem==0 ) return data;
- if( pH->copyKey && pKey!=0 ){
- new_elem->pKey = fts3HashMalloc( nKey );
- if( new_elem->pKey==0 ){
- fts3HashFree(new_elem);
- return data;
- }
- memcpy((void*)new_elem->pKey, pKey, nKey);
- }else{
- new_elem->pKey = (void*)pKey;
- }
- new_elem->nKey = nKey;
- pH->count++;
- assert( pH->htsize>0 );
- assert( (pH->htsize & (pH->htsize-1))==0 );
- h = hraw & (pH->htsize-1);
- fts3HashInsertElement(pH, &pH->ht[h], new_elem);
- new_elem->data = data;
- return 0;
-}
-
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-
-/************** End of fts3_hash.c *******************************************/
-/************** Begin file fts3_porter.c *************************************/
-/*
-** 2006 September 30
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** Implementation of the full-text-search tokenizer that implements
-** a Porter stemmer.
-*/
-
-/*
-** The code in this file is only compiled if:
-**
-** * The FTS3 module is being built as an extension
-** (in which case SQLITE_CORE is not defined), or
-**
-** * The FTS3 module is being built into the core of
-** SQLite (in which case SQLITE_ENABLE_FTS3 is defined).
-*/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <assert.h> */
-/* #include <stdlib.h> */
-/* #include <stdio.h> */
-/* #include <string.h> */
-
-
-/*
-** Class derived from sqlite3_tokenizer
-*/
-typedef struct porter_tokenizer {
- sqlite3_tokenizer base; /* Base class */
-} porter_tokenizer;
-
-/*
-** Class derived from sqlite3_tokenizer_cursor
-*/
-typedef struct porter_tokenizer_cursor {
- sqlite3_tokenizer_cursor base;
- const char *zInput; /* input we are tokenizing */
- int nInput; /* size of the input */
- int iOffset; /* current position in zInput */
- int iToken; /* index of next token to be returned */
- char *zToken; /* storage for current token */
- int nAllocated; /* space allocated to zToken buffer */
-} porter_tokenizer_cursor;
-
-
-/*
-** Create a new tokenizer instance.
-*/
-static int porterCreate(
- int argc, const char * const *argv,
- sqlite3_tokenizer **ppTokenizer
-){
- porter_tokenizer *t;
-
- UNUSED_PARAMETER(argc);
- UNUSED_PARAMETER(argv);
-
- t = (porter_tokenizer *) sqlite3_malloc(sizeof(*t));
- if( t==NULL ) return SQLITE_NOMEM;
- memset(t, 0, sizeof(*t));
- *ppTokenizer = &t->base;
- return SQLITE_OK;
-}
-
-/*
-** Destroy a tokenizer
-*/
-static int porterDestroy(sqlite3_tokenizer *pTokenizer){
- sqlite3_free(pTokenizer);
- return SQLITE_OK;
-}
-
-/*
-** Prepare to begin tokenizing a particular string. The input
-** string to be tokenized is zInput[0..nInput-1]. A cursor
-** used to incrementally tokenize this string is returned in
-** *ppCursor.
-*/
-static int porterOpen(
- sqlite3_tokenizer *pTokenizer, /* The tokenizer */
- const char *zInput, int nInput, /* String to be tokenized */
- sqlite3_tokenizer_cursor **ppCursor /* OUT: Tokenization cursor */
-){
- porter_tokenizer_cursor *c;
-
- UNUSED_PARAMETER(pTokenizer);
-
- c = (porter_tokenizer_cursor *) sqlite3_malloc(sizeof(*c));
- if( c==NULL ) return SQLITE_NOMEM;
-
- c->zInput = zInput;
- if( zInput==0 ){
- c->nInput = 0;
- }else if( nInput<0 ){
- c->nInput = (int)strlen(zInput);
- }else{
- c->nInput = nInput;
- }
- c->iOffset = 0; /* start tokenizing at the beginning */
- c->iToken = 0;
- c->zToken = NULL; /* no space allocated, yet. */
- c->nAllocated = 0;
-
- *ppCursor = &c->base;
- return SQLITE_OK;
-}
-
-/*
-** Close a tokenization cursor previously opened by a call to
-** porterOpen() above.
-*/
-static int porterClose(sqlite3_tokenizer_cursor *pCursor){
- porter_tokenizer_cursor *c = (porter_tokenizer_cursor *) pCursor;
- sqlite3_free(c->zToken);
- sqlite3_free(c);
- return SQLITE_OK;
-}
-/*
-** Vowel or consonant
-*/
-static const char cType[] = {
- 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0,
- 1, 1, 1, 2, 1
-};
-
-/*
-** isConsonant() and isVowel() determine if their first character in
-** the string they point to is a consonant or a vowel, according
-** to Porter ruls.
-**
-** A consonate is any letter other than 'a', 'e', 'i', 'o', or 'u'.
-** 'Y' is a consonant unless it follows another consonant,
-** in which case it is a vowel.
-**
-** In these routine, the letters are in reverse order. So the 'y' rule
-** is that 'y' is a consonant unless it is followed by another
-** consonent.
-*/
-static int isVowel(const char*);
-static int isConsonant(const char *z){
- int j;
- char x = *z;
- if( x==0 ) return 0;
- assert( x>='a' && x<='z' );
- j = cType[x-'a'];
- if( j<2 ) return j;
- return z[1]==0 || isVowel(z + 1);
-}
-static int isVowel(const char *z){
- int j;
- char x = *z;
- if( x==0 ) return 0;
- assert( x>='a' && x<='z' );
- j = cType[x-'a'];
- if( j<2 ) return 1-j;
- return isConsonant(z + 1);
-}
-
-/*
-** Let any sequence of one or more vowels be represented by V and let
-** C be sequence of one or more consonants. Then every word can be
-** represented as:
-**
-** [C] (VC){m} [V]
-**
-** In prose: A word is an optional consonant followed by zero or
-** vowel-consonant pairs followed by an optional vowel. "m" is the
-** number of vowel consonant pairs. This routine computes the value
-** of m for the first i bytes of a word.
-**
-** Return true if the m-value for z is 1 or more. In other words,
-** return true if z contains at least one vowel that is followed
-** by a consonant.
-**
-** In this routine z[] is in reverse order. So we are really looking
-** for an instance of of a consonant followed by a vowel.
-*/
-static int m_gt_0(const char *z){
- while( isVowel(z) ){ z++; }
- if( *z==0 ) return 0;
- while( isConsonant(z) ){ z++; }
- return *z!=0;
-}
-
-/* Like mgt0 above except we are looking for a value of m which is
-** exactly 1
-*/
-static int m_eq_1(const char *z){
- while( isVowel(z) ){ z++; }
- if( *z==0 ) return 0;
- while( isConsonant(z) ){ z++; }
- if( *z==0 ) return 0;
- while( isVowel(z) ){ z++; }
- if( *z==0 ) return 1;
- while( isConsonant(z) ){ z++; }
- return *z==0;
-}
-
-/* Like mgt0 above except we are looking for a value of m>1 instead
-** or m>0
-*/
-static int m_gt_1(const char *z){
- while( isVowel(z) ){ z++; }
- if( *z==0 ) return 0;
- while( isConsonant(z) ){ z++; }
- if( *z==0 ) return 0;
- while( isVowel(z) ){ z++; }
- if( *z==0 ) return 0;
- while( isConsonant(z) ){ z++; }
- return *z!=0;
-}
-
-/*
-** Return TRUE if there is a vowel anywhere within z[0..n-1]
-*/
-static int hasVowel(const char *z){
- while( isConsonant(z) ){ z++; }
- return *z!=0;
-}
-
-/*
-** Return TRUE if the word ends in a double consonant.
-**
-** The text is reversed here. So we are really looking at
-** the first two characters of z[].
-*/
-static int doubleConsonant(const char *z){
- return isConsonant(z) && z[0]==z[1];
-}
-
-/*
-** Return TRUE if the word ends with three letters which
-** are consonant-vowel-consonent and where the final consonant
-** is not 'w', 'x', or 'y'.
-**
-** The word is reversed here. So we are really checking the
-** first three letters and the first one cannot be in [wxy].
-*/
-static int star_oh(const char *z){
- return
- isConsonant(z) &&
- z[0]!='w' && z[0]!='x' && z[0]!='y' &&
- isVowel(z+1) &&
- isConsonant(z+2);
-}
-
-/*
-** If the word ends with zFrom and xCond() is true for the stem
-** of the word that preceeds the zFrom ending, then change the
-** ending to zTo.
-**
-** The input word *pz and zFrom are both in reverse order. zTo
-** is in normal order.
-**
-** Return TRUE if zFrom matches. Return FALSE if zFrom does not
-** match. Not that TRUE is returned even if xCond() fails and
-** no substitution occurs.
-*/
-static int stem(
- char **pz, /* The word being stemmed (Reversed) */
- const char *zFrom, /* If the ending matches this... (Reversed) */
- const char *zTo, /* ... change the ending to this (not reversed) */
- int (*xCond)(const char*) /* Condition that must be true */
-){
- char *z = *pz;
- while( *zFrom && *zFrom==*z ){ z++; zFrom++; }
- if( *zFrom!=0 ) return 0;
- if( xCond && !xCond(z) ) return 1;
- while( *zTo ){
- *(--z) = *(zTo++);
- }
- *pz = z;
- return 1;
-}
-
-/*
-** This is the fallback stemmer used when the porter stemmer is
-** inappropriate. The input word is copied into the output with
-** US-ASCII case folding. If the input word is too long (more
-** than 20 bytes if it contains no digits or more than 6 bytes if
-** it contains digits) then word is truncated to 20 or 6 bytes
-** by taking 10 or 3 bytes from the beginning and end.
-*/
-static void copy_stemmer(const char *zIn, int nIn, char *zOut, int *pnOut){
- int i, mx, j;
- int hasDigit = 0;
- for(i=0; i<nIn; i++){
- char c = zIn[i];
- if( c>='A' && c<='Z' ){
- zOut[i] = c - 'A' + 'a';
- }else{
- if( c>='0' && c<='9' ) hasDigit = 1;
- zOut[i] = c;
- }
- }
- mx = hasDigit ? 3 : 10;
- if( nIn>mx*2 ){
- for(j=mx, i=nIn-mx; i<nIn; i++, j++){
- zOut[j] = zOut[i];
- }
- i = j;
- }
- zOut[i] = 0;
- *pnOut = i;
-}
-
-
-/*
-** Stem the input word zIn[0..nIn-1]. Store the output in zOut.
-** zOut is at least big enough to hold nIn bytes. Write the actual
-** size of the output word (exclusive of the '\0' terminator) into *pnOut.
-**
-** Any upper-case characters in the US-ASCII character set ([A-Z])
-** are converted to lower case. Upper-case UTF characters are
-** unchanged.
-**
-** Words that are longer than about 20 bytes are stemmed by retaining
-** a few bytes from the beginning and the end of the word. If the
-** word contains digits, 3 bytes are taken from the beginning and
-** 3 bytes from the end. For long words without digits, 10 bytes
-** are taken from each end. US-ASCII case folding still applies.
-**
-** If the input word contains not digits but does characters not
-** in [a-zA-Z] then no stemming is attempted and this routine just
-** copies the input into the input into the output with US-ASCII
-** case folding.
-**
-** Stemming never increases the length of the word. So there is
-** no chance of overflowing the zOut buffer.
-*/
-static void porter_stemmer(const char *zIn, int nIn, char *zOut, int *pnOut){
- int i, j;
- char zReverse[28];
- char *z, *z2;
- if( nIn<3 || nIn>=(int)sizeof(zReverse)-7 ){
- /* The word is too big or too small for the porter stemmer.
- ** Fallback to the copy stemmer */
- copy_stemmer(zIn, nIn, zOut, pnOut);
- return;
- }
- for(i=0, j=sizeof(zReverse)-6; i<nIn; i++, j--){
- char c = zIn[i];
- if( c>='A' && c<='Z' ){
- zReverse[j] = c + 'a' - 'A';
- }else if( c>='a' && c<='z' ){
- zReverse[j] = c;
- }else{
- /* The use of a character not in [a-zA-Z] means that we fallback
- ** to the copy stemmer */
- copy_stemmer(zIn, nIn, zOut, pnOut);
- return;
- }
- }
- memset(&zReverse[sizeof(zReverse)-5], 0, 5);
- z = &zReverse[j+1];
-
-
- /* Step 1a */
- if( z[0]=='s' ){
- if(
- !stem(&z, "sess", "ss", 0) &&
- !stem(&z, "sei", "i", 0) &&
- !stem(&z, "ss", "ss", 0)
- ){
- z++;
- }
- }
-
- /* Step 1b */
- z2 = z;
- if( stem(&z, "dee", "ee", m_gt_0) ){
- /* Do nothing. The work was all in the test */
- }else if(
- (stem(&z, "gni", "", hasVowel) || stem(&z, "de", "", hasVowel))
- && z!=z2
- ){
- if( stem(&z, "ta", "ate", 0) ||
- stem(&z, "lb", "ble", 0) ||
- stem(&z, "zi", "ize", 0) ){
- /* Do nothing. The work was all in the test */
- }else if( doubleConsonant(z) && (*z!='l' && *z!='s' && *z!='z') ){
- z++;
- }else if( m_eq_1(z) && star_oh(z) ){
- *(--z) = 'e';
- }
- }
-
- /* Step 1c */
- if( z[0]=='y' && hasVowel(z+1) ){
- z[0] = 'i';
- }
-
- /* Step 2 */
- switch( z[1] ){
- case 'a':
- stem(&z, "lanoita", "ate", m_gt_0) ||
- stem(&z, "lanoit", "tion", m_gt_0);
- break;
- case 'c':
- stem(&z, "icne", "ence", m_gt_0) ||
- stem(&z, "icna", "ance", m_gt_0);
- break;
- case 'e':
- stem(&z, "rezi", "ize", m_gt_0);
- break;
- case 'g':
- stem(&z, "igol", "log", m_gt_0);
- break;
- case 'l':
- stem(&z, "ilb", "ble", m_gt_0) ||
- stem(&z, "illa", "al", m_gt_0) ||
- stem(&z, "iltne", "ent", m_gt_0) ||
- stem(&z, "ile", "e", m_gt_0) ||
- stem(&z, "ilsuo", "ous", m_gt_0);
- break;
- case 'o':
- stem(&z, "noitazi", "ize", m_gt_0) ||
- stem(&z, "noita", "ate", m_gt_0) ||
- stem(&z, "rota", "ate", m_gt_0);
- break;
- case 's':
- stem(&z, "msila", "al", m_gt_0) ||
- stem(&z, "ssenevi", "ive", m_gt_0) ||
- stem(&z, "ssenluf", "ful", m_gt_0) ||
- stem(&z, "ssensuo", "ous", m_gt_0);
- break;
- case 't':
- stem(&z, "itila", "al", m_gt_0) ||
- stem(&z, "itivi", "ive", m_gt_0) ||
- stem(&z, "itilib", "ble", m_gt_0);
- break;
- }
-
- /* Step 3 */
- switch( z[0] ){
- case 'e':
- stem(&z, "etaci", "ic", m_gt_0) ||
- stem(&z, "evita", "", m_gt_0) ||
- stem(&z, "ezila", "al", m_gt_0);
- break;
- case 'i':
- stem(&z, "itici", "ic", m_gt_0);
- break;
- case 'l':
- stem(&z, "laci", "ic", m_gt_0) ||
- stem(&z, "luf", "", m_gt_0);
- break;
- case 's':
- stem(&z, "ssen", "", m_gt_0);
- break;
- }
-
- /* Step 4 */
- switch( z[1] ){
- case 'a':
- if( z[0]=='l' && m_gt_1(z+2) ){
- z += 2;
- }
- break;
- case 'c':
- if( z[0]=='e' && z[2]=='n' && (z[3]=='a' || z[3]=='e') && m_gt_1(z+4) ){
- z += 4;
- }
- break;
- case 'e':
- if( z[0]=='r' && m_gt_1(z+2) ){
- z += 2;
- }
- break;
- case 'i':
- if( z[0]=='c' && m_gt_1(z+2) ){
- z += 2;
- }
- break;
- case 'l':
- if( z[0]=='e' && z[2]=='b' && (z[3]=='a' || z[3]=='i') && m_gt_1(z+4) ){
- z += 4;
- }
- break;
- case 'n':
- if( z[0]=='t' ){
- if( z[2]=='a' ){
- if( m_gt_1(z+3) ){
- z += 3;
- }
- }else if( z[2]=='e' ){
- stem(&z, "tneme", "", m_gt_1) ||
- stem(&z, "tnem", "", m_gt_1) ||
- stem(&z, "tne", "", m_gt_1);
- }
- }
- break;
- case 'o':
- if( z[0]=='u' ){
- if( m_gt_1(z+2) ){
- z += 2;
- }
- }else if( z[3]=='s' || z[3]=='t' ){
- stem(&z, "noi", "", m_gt_1);
- }
- break;
- case 's':
- if( z[0]=='m' && z[2]=='i' && m_gt_1(z+3) ){
- z += 3;
- }
- break;
- case 't':
- stem(&z, "eta", "", m_gt_1) ||
- stem(&z, "iti", "", m_gt_1);
- break;
- case 'u':
- if( z[0]=='s' && z[2]=='o' && m_gt_1(z+3) ){
- z += 3;
- }
- break;
- case 'v':
- case 'z':
- if( z[0]=='e' && z[2]=='i' && m_gt_1(z+3) ){
- z += 3;
- }
- break;
- }
-
- /* Step 5a */
- if( z[0]=='e' ){
- if( m_gt_1(z+1) ){
- z++;
- }else if( m_eq_1(z+1) && !star_oh(z+1) ){
- z++;
- }
- }
-
- /* Step 5b */
- if( m_gt_1(z) && z[0]=='l' && z[1]=='l' ){
- z++;
- }
-
- /* z[] is now the stemmed word in reverse order. Flip it back
- ** around into forward order and return.
- */
- *pnOut = i = (int)strlen(z);
- zOut[i] = 0;
- while( *z ){
- zOut[--i] = *(z++);
- }
-}
-
-/*
-** Characters that can be part of a token. We assume any character
-** whose value is greater than 0x80 (any UTF character) can be
-** part of a token. In other words, delimiters all must have
-** values of 0x7f or lower.
-*/
-static const char porterIdChar[] = {
-/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, /* 3x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, /* 4x */
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, /* 5x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, /* 6x */
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, /* 7x */
-};
-#define isDelim(C) (((ch=C)&0x80)==0 && (ch<0x30 || !porterIdChar[ch-0x30]))
-
-/*
-** Extract the next token from a tokenization cursor. The cursor must
-** have been opened by a prior call to porterOpen().
-*/
-static int porterNext(
- sqlite3_tokenizer_cursor *pCursor, /* Cursor returned by porterOpen */
- const char **pzToken, /* OUT: *pzToken is the token text */
- int *pnBytes, /* OUT: Number of bytes in token */
- int *piStartOffset, /* OUT: Starting offset of token */
- int *piEndOffset, /* OUT: Ending offset of token */
- int *piPosition /* OUT: Position integer of token */
-){
- porter_tokenizer_cursor *c = (porter_tokenizer_cursor *) pCursor;
- const char *z = c->zInput;
-
- while( c->iOffset<c->nInput ){
- int iStartOffset, ch;
-
- /* Scan past delimiter characters */
- while( c->iOffset<c->nInput && isDelim(z[c->iOffset]) ){
- c->iOffset++;
- }
-
- /* Count non-delimiter characters. */
- iStartOffset = c->iOffset;
- while( c->iOffset<c->nInput && !isDelim(z[c->iOffset]) ){
- c->iOffset++;
- }
-
- if( c->iOffset>iStartOffset ){
- int n = c->iOffset-iStartOffset;
- if( n>c->nAllocated ){
- char *pNew;
- c->nAllocated = n+20;
- pNew = sqlite3_realloc(c->zToken, c->nAllocated);
- if( !pNew ) return SQLITE_NOMEM;
- c->zToken = pNew;
- }
- porter_stemmer(&z[iStartOffset], n, c->zToken, pnBytes);
- *pzToken = c->zToken;
- *piStartOffset = iStartOffset;
- *piEndOffset = c->iOffset;
- *piPosition = c->iToken++;
- return SQLITE_OK;
- }
- }
- return SQLITE_DONE;
-}
-
-/*
-** The set of routines that implement the porter-stemmer tokenizer
-*/
-static const sqlite3_tokenizer_module porterTokenizerModule = {
- 0,
- porterCreate,
- porterDestroy,
- porterOpen,
- porterClose,
- porterNext,
- 0
-};
-
-/*
-** Allocate a new porter tokenizer. Return a pointer to the new
-** tokenizer in *ppModule
-*/
-SQLITE_PRIVATE void sqlite3Fts3PorterTokenizerModule(
- sqlite3_tokenizer_module const**ppModule
-){
- *ppModule = &porterTokenizerModule;
-}
-
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-
-/************** End of fts3_porter.c *****************************************/
-/************** Begin file fts3_tokenizer.c **********************************/
-/*
-** 2007 June 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This is part of an SQLite module implementing full-text search.
-** This particular file implements the generic tokenizer interface.
-*/
-
-/*
-** The code in this file is only compiled if:
-**
-** * The FTS3 module is being built as an extension
-** (in which case SQLITE_CORE is not defined), or
-**
-** * The FTS3 module is being built into the core of
-** SQLite (in which case SQLITE_ENABLE_FTS3 is defined).
-*/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <assert.h> */
-/* #include <string.h> */
-
-/*
-** Implementation of the SQL scalar function for accessing the underlying
-** hash table. This function may be called as follows:
-**
-** SELECT <function-name>(<key-name>);
-** SELECT <function-name>(<key-name>, <pointer>);
-**
-** where <function-name> is the name passed as the second argument
-** to the sqlite3Fts3InitHashTable() function (e.g. 'fts3_tokenizer').
-**
-** If the <pointer> argument is specified, it must be a blob value
-** containing a pointer to be stored as the hash data corresponding
-** to the string <key-name>. If <pointer> is not specified, then
-** the string <key-name> must already exist in the has table. Otherwise,
-** an error is returned.
-**
-** Whether or not the <pointer> argument is specified, the value returned
-** is a blob containing the pointer stored as the hash data corresponding
-** to string <key-name> (after the hash-table is updated, if applicable).
-*/
-static void scalarFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- Fts3Hash *pHash;
- void *pPtr = 0;
- const unsigned char *zName;
- int nName;
-
- assert( argc==1 || argc==2 );
-
- pHash = (Fts3Hash *)sqlite3_user_data(context);
-
- zName = sqlite3_value_text(argv[0]);
- nName = sqlite3_value_bytes(argv[0])+1;
-
- if( argc==2 ){
- void *pOld;
- int n = sqlite3_value_bytes(argv[1]);
- if( n!=sizeof(pPtr) ){
- sqlite3_result_error(context, "argument type mismatch", -1);
- return;
- }
- pPtr = *(void **)sqlite3_value_blob(argv[1]);
- pOld = sqlite3Fts3HashInsert(pHash, (void *)zName, nName, pPtr);
- if( pOld==pPtr ){
- sqlite3_result_error(context, "out of memory", -1);
- return;
- }
- }else{
- pPtr = sqlite3Fts3HashFind(pHash, zName, nName);
- if( !pPtr ){
- char *zErr = sqlite3_mprintf("unknown tokenizer: %s", zName);
- sqlite3_result_error(context, zErr, -1);
- sqlite3_free(zErr);
- return;
- }
- }
-
- sqlite3_result_blob(context, (void *)&pPtr, sizeof(pPtr), SQLITE_TRANSIENT);
-}
-
-SQLITE_PRIVATE int sqlite3Fts3IsIdChar(char c){
- static const char isFtsIdChar[] = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 0x */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 1x */
- 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 2x */
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, /* 3x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, /* 4x */
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, /* 5x */
- 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, /* 6x */
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, /* 7x */
- };
- return (c&0x80 || isFtsIdChar[(int)(c)]);
-}
-
-SQLITE_PRIVATE const char *sqlite3Fts3NextToken(const char *zStr, int *pn){
- const char *z1;
- const char *z2 = 0;
-
- /* Find the start of the next token. */
- z1 = zStr;
- while( z2==0 ){
- char c = *z1;
- switch( c ){
- case '\0': return 0; /* No more tokens here */
- case '\'':
- case '"':
- case '`': {
- z2 = z1;
- while( *++z2 && (*z2!=c || *++z2==c) );
- break;
- }
- case '[':
- z2 = &z1[1];
- while( *z2 && z2[0]!=']' ) z2++;
- if( *z2 ) z2++;
- break;
-
- default:
- if( sqlite3Fts3IsIdChar(*z1) ){
- z2 = &z1[1];
- while( sqlite3Fts3IsIdChar(*z2) ) z2++;
- }else{
- z1++;
- }
- }
- }
-
- *pn = (int)(z2-z1);
- return z1;
-}
-
-SQLITE_PRIVATE int sqlite3Fts3InitTokenizer(
- Fts3Hash *pHash, /* Tokenizer hash table */
- const char *zArg, /* Tokenizer name */
- sqlite3_tokenizer **ppTok, /* OUT: Tokenizer (if applicable) */
- char **pzErr /* OUT: Set to malloced error message */
-){
- int rc;
- char *z = (char *)zArg;
- int n = 0;
- char *zCopy;
- char *zEnd; /* Pointer to nul-term of zCopy */
- sqlite3_tokenizer_module *m;
-
- zCopy = sqlite3_mprintf("%s", zArg);
- if( !zCopy ) return SQLITE_NOMEM;
- zEnd = &zCopy[strlen(zCopy)];
-
- z = (char *)sqlite3Fts3NextToken(zCopy, &n);
- z[n] = '\0';
- sqlite3Fts3Dequote(z);
-
- m = (sqlite3_tokenizer_module *)sqlite3Fts3HashFind(pHash,z,(int)strlen(z)+1);
- if( !m ){
- *pzErr = sqlite3_mprintf("unknown tokenizer: %s", z);
- rc = SQLITE_ERROR;
- }else{
- char const **aArg = 0;
- int iArg = 0;
- z = &z[n+1];
- while( z<zEnd && (NULL!=(z = (char *)sqlite3Fts3NextToken(z, &n))) ){
- int nNew = sizeof(char *)*(iArg+1);
- char const **aNew = (const char **)sqlite3_realloc((void *)aArg, nNew);
- if( !aNew ){
- sqlite3_free(zCopy);
- sqlite3_free((void *)aArg);
- return SQLITE_NOMEM;
- }
- aArg = aNew;
- aArg[iArg++] = z;
- z[n] = '\0';
- sqlite3Fts3Dequote(z);
- z = &z[n+1];
- }
- rc = m->xCreate(iArg, aArg, ppTok);
- assert( rc!=SQLITE_OK || *ppTok );
- if( rc!=SQLITE_OK ){
- *pzErr = sqlite3_mprintf("unknown tokenizer");
- }else{
- (*ppTok)->pModule = m;
- }
- sqlite3_free((void *)aArg);
- }
-
- sqlite3_free(zCopy);
- return rc;
-}
-
-
-#ifdef SQLITE_TEST
-
-/* #include <tcl.h> */
-/* #include <string.h> */
-
-/*
-** Implementation of a special SQL scalar function for testing tokenizers
-** designed to be used in concert with the Tcl testing framework. This
-** function must be called with two or more arguments:
-**
-** SELECT <function-name>(<key-name>, ..., <input-string>);
-**
-** where <function-name> is the name passed as the second argument
-** to the sqlite3Fts3InitHashTable() function (e.g. 'fts3_tokenizer')
-** concatenated with the string '_test' (e.g. 'fts3_tokenizer_test').
-**
-** The return value is a string that may be interpreted as a Tcl
-** list. For each token in the <input-string>, three elements are
-** added to the returned list. The first is the token position, the
-** second is the token text (folded, stemmed, etc.) and the third is the
-** substring of <input-string> associated with the token. For example,
-** using the built-in "simple" tokenizer:
-**
-** SELECT fts_tokenizer_test('simple', 'I don't see how');
-**
-** will return the string:
-**
-** "{0 i I 1 dont don't 2 see see 3 how how}"
-**
-*/
-static void testFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- Fts3Hash *pHash;
- sqlite3_tokenizer_module *p;
- sqlite3_tokenizer *pTokenizer = 0;
- sqlite3_tokenizer_cursor *pCsr = 0;
-
- const char *zErr = 0;
-
- const char *zName;
- int nName;
- const char *zInput;
- int nInput;
-
- const char *azArg[64];
-
- const char *zToken;
- int nToken = 0;
- int iStart = 0;
- int iEnd = 0;
- int iPos = 0;
- int i;
-
- Tcl_Obj *pRet;
-
- if( argc<2 ){
- sqlite3_result_error(context, "insufficient arguments", -1);
- return;
- }
-
- nName = sqlite3_value_bytes(argv[0]);
- zName = (const char *)sqlite3_value_text(argv[0]);
- nInput = sqlite3_value_bytes(argv[argc-1]);
- zInput = (const char *)sqlite3_value_text(argv[argc-1]);
-
- pHash = (Fts3Hash *)sqlite3_user_data(context);
- p = (sqlite3_tokenizer_module *)sqlite3Fts3HashFind(pHash, zName, nName+1);
-
- if( !p ){
- char *zErr = sqlite3_mprintf("unknown tokenizer: %s", zName);
- sqlite3_result_error(context, zErr, -1);
- sqlite3_free(zErr);
- return;
- }
-
- pRet = Tcl_NewObj();
- Tcl_IncrRefCount(pRet);
-
- for(i=1; i<argc-1; i++){
- azArg[i-1] = (const char *)sqlite3_value_text(argv[i]);
- }
-
- if( SQLITE_OK!=p->xCreate(argc-2, azArg, &pTokenizer) ){
- zErr = "error in xCreate()";
- goto finish;
- }
- pTokenizer->pModule = p;
- if( sqlite3Fts3OpenTokenizer(pTokenizer, 0, zInput, nInput, &pCsr) ){
- zErr = "error in xOpen()";
- goto finish;
- }
-
- while( SQLITE_OK==p->xNext(pCsr, &zToken, &nToken, &iStart, &iEnd, &iPos) ){
- Tcl_ListObjAppendElement(0, pRet, Tcl_NewIntObj(iPos));
- Tcl_ListObjAppendElement(0, pRet, Tcl_NewStringObj(zToken, nToken));
- zToken = &zInput[iStart];
- nToken = iEnd-iStart;
- Tcl_ListObjAppendElement(0, pRet, Tcl_NewStringObj(zToken, nToken));
- }
-
- if( SQLITE_OK!=p->xClose(pCsr) ){
- zErr = "error in xClose()";
- goto finish;
- }
- if( SQLITE_OK!=p->xDestroy(pTokenizer) ){
- zErr = "error in xDestroy()";
- goto finish;
- }
-
-finish:
- if( zErr ){
- sqlite3_result_error(context, zErr, -1);
- }else{
- sqlite3_result_text(context, Tcl_GetString(pRet), -1, SQLITE_TRANSIENT);
- }
- Tcl_DecrRefCount(pRet);
-}
-
-static
-int registerTokenizer(
- sqlite3 *db,
- char *zName,
- const sqlite3_tokenizer_module *p
-){
- int rc;
- sqlite3_stmt *pStmt;
- const char zSql[] = "SELECT fts3_tokenizer(?, ?)";
-
- rc = sqlite3_prepare_v2(db, zSql, -1, &pStmt, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- sqlite3_bind_text(pStmt, 1, zName, -1, SQLITE_STATIC);
- sqlite3_bind_blob(pStmt, 2, &p, sizeof(p), SQLITE_STATIC);
- sqlite3_step(pStmt);
-
- return sqlite3_finalize(pStmt);
-}
-
-static
-int queryTokenizer(
- sqlite3 *db,
- char *zName,
- const sqlite3_tokenizer_module **pp
-){
- int rc;
- sqlite3_stmt *pStmt;
- const char zSql[] = "SELECT fts3_tokenizer(?)";
-
- *pp = 0;
- rc = sqlite3_prepare_v2(db, zSql, -1, &pStmt, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- sqlite3_bind_text(pStmt, 1, zName, -1, SQLITE_STATIC);
- if( SQLITE_ROW==sqlite3_step(pStmt) ){
- if( sqlite3_column_type(pStmt, 0)==SQLITE_BLOB ){
- memcpy((void *)pp, sqlite3_column_blob(pStmt, 0), sizeof(*pp));
- }
- }
-
- return sqlite3_finalize(pStmt);
-}
-
-SQLITE_PRIVATE void sqlite3Fts3SimpleTokenizerModule(sqlite3_tokenizer_module const**ppModule);
-
-/*
-** Implementation of the scalar function fts3_tokenizer_internal_test().
-** This function is used for testing only, it is not included in the
-** build unless SQLITE_TEST is defined.
-**
-** The purpose of this is to test that the fts3_tokenizer() function
-** can be used as designed by the C-code in the queryTokenizer and
-** registerTokenizer() functions above. These two functions are repeated
-** in the README.tokenizer file as an example, so it is important to
-** test them.
-**
-** To run the tests, evaluate the fts3_tokenizer_internal_test() scalar
-** function with no arguments. An assert() will fail if a problem is
-** detected. i.e.:
-**
-** SELECT fts3_tokenizer_internal_test();
-**
-*/
-static void intTestFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- int rc;
- const sqlite3_tokenizer_module *p1;
- const sqlite3_tokenizer_module *p2;
- sqlite3 *db = (sqlite3 *)sqlite3_user_data(context);
-
- UNUSED_PARAMETER(argc);
- UNUSED_PARAMETER(argv);
-
- /* Test the query function */
- sqlite3Fts3SimpleTokenizerModule(&p1);
- rc = queryTokenizer(db, "simple", &p2);
- assert( rc==SQLITE_OK );
- assert( p1==p2 );
- rc = queryTokenizer(db, "nosuchtokenizer", &p2);
- assert( rc==SQLITE_ERROR );
- assert( p2==0 );
- assert( 0==strcmp(sqlite3_errmsg(db), "unknown tokenizer: nosuchtokenizer") );
-
- /* Test the storage function */
- rc = registerTokenizer(db, "nosuchtokenizer", p1);
- assert( rc==SQLITE_OK );
- rc = queryTokenizer(db, "nosuchtokenizer", &p2);
- assert( rc==SQLITE_OK );
- assert( p2==p1 );
-
- sqlite3_result_text(context, "ok", -1, SQLITE_STATIC);
-}
-
-#endif
-
-/*
-** Set up SQL objects in database db used to access the contents of
-** the hash table pointed to by argument pHash. The hash table must
-** been initialized to use string keys, and to take a private copy
-** of the key when a value is inserted. i.e. by a call similar to:
-**
-** sqlite3Fts3HashInit(pHash, FTS3_HASH_STRING, 1);
-**
-** This function adds a scalar function (see header comment above
-** scalarFunc() in this file for details) and, if ENABLE_TABLE is
-** defined at compilation time, a temporary virtual table (see header
-** comment above struct HashTableVtab) to the database schema. Both
-** provide read/write access to the contents of *pHash.
-**
-** The third argument to this function, zName, is used as the name
-** of both the scalar and, if created, the virtual table.
-*/
-SQLITE_PRIVATE int sqlite3Fts3InitHashTable(
- sqlite3 *db,
- Fts3Hash *pHash,
- const char *zName
-){
- int rc = SQLITE_OK;
- void *p = (void *)pHash;
- const int any = SQLITE_ANY;
-
-#ifdef SQLITE_TEST
- char *zTest = 0;
- char *zTest2 = 0;
- void *pdb = (void *)db;
- zTest = sqlite3_mprintf("%s_test", zName);
- zTest2 = sqlite3_mprintf("%s_internal_test", zName);
- if( !zTest || !zTest2 ){
- rc = SQLITE_NOMEM;
- }
-#endif
-
- if( SQLITE_OK==rc ){
- rc = sqlite3_create_function(db, zName, 1, any, p, scalarFunc, 0, 0);
- }
- if( SQLITE_OK==rc ){
- rc = sqlite3_create_function(db, zName, 2, any, p, scalarFunc, 0, 0);
- }
-#ifdef SQLITE_TEST
- if( SQLITE_OK==rc ){
- rc = sqlite3_create_function(db, zTest, -1, any, p, testFunc, 0, 0);
- }
- if( SQLITE_OK==rc ){
- rc = sqlite3_create_function(db, zTest2, 0, any, pdb, intTestFunc, 0, 0);
- }
-#endif
-
-#ifdef SQLITE_TEST
- sqlite3_free(zTest);
- sqlite3_free(zTest2);
-#endif
-
- return rc;
-}
-
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-
-/************** End of fts3_tokenizer.c **************************************/
-/************** Begin file fts3_tokenizer1.c *********************************/
-/*
-** 2006 Oct 10
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** Implementation of the "simple" full-text-search tokenizer.
-*/
-
-/*
-** The code in this file is only compiled if:
-**
-** * The FTS3 module is being built as an extension
-** (in which case SQLITE_CORE is not defined), or
-**
-** * The FTS3 module is being built into the core of
-** SQLite (in which case SQLITE_ENABLE_FTS3 is defined).
-*/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <assert.h> */
-/* #include <stdlib.h> */
-/* #include <stdio.h> */
-/* #include <string.h> */
-
-
-typedef struct simple_tokenizer {
- sqlite3_tokenizer base;
- char delim[128]; /* flag ASCII delimiters */
-} simple_tokenizer;
-
-typedef struct simple_tokenizer_cursor {
- sqlite3_tokenizer_cursor base;
- const char *pInput; /* input we are tokenizing */
- int nBytes; /* size of the input */
- int iOffset; /* current position in pInput */
- int iToken; /* index of next token to be returned */
- char *pToken; /* storage for current token */
- int nTokenAllocated; /* space allocated to zToken buffer */
-} simple_tokenizer_cursor;
-
-
-static int simpleDelim(simple_tokenizer *t, unsigned char c){
- return c<0x80 && t->delim[c];
-}
-static int fts3_isalnum(int x){
- return (x>='0' && x<='9') || (x>='A' && x<='Z') || (x>='a' && x<='z');
-}
-
-/*
-** Create a new tokenizer instance.
-*/
-static int simpleCreate(
- int argc, const char * const *argv,
- sqlite3_tokenizer **ppTokenizer
-){
- simple_tokenizer *t;
-
- t = (simple_tokenizer *) sqlite3_malloc(sizeof(*t));
- if( t==NULL ) return SQLITE_NOMEM;
- memset(t, 0, sizeof(*t));
-
- /* TODO(shess) Delimiters need to remain the same from run to run,
- ** else we need to reindex. One solution would be a meta-table to
- ** track such information in the database, then we'd only want this
- ** information on the initial create.
- */
- if( argc>1 ){
- int i, n = (int)strlen(argv[1]);
- for(i=0; i<n; i++){
- unsigned char ch = argv[1][i];
- /* We explicitly don't support UTF-8 delimiters for now. */
- if( ch>=0x80 ){
- sqlite3_free(t);
- return SQLITE_ERROR;
- }
- t->delim[ch] = 1;
- }
- } else {
- /* Mark non-alphanumeric ASCII characters as delimiters */
- int i;
- for(i=1; i<0x80; i++){
- t->delim[i] = !fts3_isalnum(i) ? -1 : 0;
- }
- }
-
- *ppTokenizer = &t->base;
- return SQLITE_OK;
-}
-
-/*
-** Destroy a tokenizer
-*/
-static int simpleDestroy(sqlite3_tokenizer *pTokenizer){
- sqlite3_free(pTokenizer);
- return SQLITE_OK;
-}
-
-/*
-** Prepare to begin tokenizing a particular string. The input
-** string to be tokenized is pInput[0..nBytes-1]. A cursor
-** used to incrementally tokenize this string is returned in
-** *ppCursor.
-*/
-static int simpleOpen(
- sqlite3_tokenizer *pTokenizer, /* The tokenizer */
- const char *pInput, int nBytes, /* String to be tokenized */
- sqlite3_tokenizer_cursor **ppCursor /* OUT: Tokenization cursor */
-){
- simple_tokenizer_cursor *c;
-
- UNUSED_PARAMETER(pTokenizer);
-
- c = (simple_tokenizer_cursor *) sqlite3_malloc(sizeof(*c));
- if( c==NULL ) return SQLITE_NOMEM;
-
- c->pInput = pInput;
- if( pInput==0 ){
- c->nBytes = 0;
- }else if( nBytes<0 ){
- c->nBytes = (int)strlen(pInput);
- }else{
- c->nBytes = nBytes;
- }
- c->iOffset = 0; /* start tokenizing at the beginning */
- c->iToken = 0;
- c->pToken = NULL; /* no space allocated, yet. */
- c->nTokenAllocated = 0;
-
- *ppCursor = &c->base;
- return SQLITE_OK;
-}
-
-/*
-** Close a tokenization cursor previously opened by a call to
-** simpleOpen() above.
-*/
-static int simpleClose(sqlite3_tokenizer_cursor *pCursor){
- simple_tokenizer_cursor *c = (simple_tokenizer_cursor *) pCursor;
- sqlite3_free(c->pToken);
- sqlite3_free(c);
- return SQLITE_OK;
-}
-
-/*
-** Extract the next token from a tokenization cursor. The cursor must
-** have been opened by a prior call to simpleOpen().
-*/
-static int simpleNext(
- sqlite3_tokenizer_cursor *pCursor, /* Cursor returned by simpleOpen */
- const char **ppToken, /* OUT: *ppToken is the token text */
- int *pnBytes, /* OUT: Number of bytes in token */
- int *piStartOffset, /* OUT: Starting offset of token */
- int *piEndOffset, /* OUT: Ending offset of token */
- int *piPosition /* OUT: Position integer of token */
-){
- simple_tokenizer_cursor *c = (simple_tokenizer_cursor *) pCursor;
- simple_tokenizer *t = (simple_tokenizer *) pCursor->pTokenizer;
- unsigned char *p = (unsigned char *)c->pInput;
-
- while( c->iOffset<c->nBytes ){
- int iStartOffset;
-
- /* Scan past delimiter characters */
- while( c->iOffset<c->nBytes && simpleDelim(t, p[c->iOffset]) ){
- c->iOffset++;
- }
-
- /* Count non-delimiter characters. */
- iStartOffset = c->iOffset;
- while( c->iOffset<c->nBytes && !simpleDelim(t, p[c->iOffset]) ){
- c->iOffset++;
- }
-
- if( c->iOffset>iStartOffset ){
- int i, n = c->iOffset-iStartOffset;
- if( n>c->nTokenAllocated ){
- char *pNew;
- c->nTokenAllocated = n+20;
- pNew = sqlite3_realloc(c->pToken, c->nTokenAllocated);
- if( !pNew ) return SQLITE_NOMEM;
- c->pToken = pNew;
- }
- for(i=0; i<n; i++){
- /* TODO(shess) This needs expansion to handle UTF-8
- ** case-insensitivity.
- */
- unsigned char ch = p[iStartOffset+i];
- c->pToken[i] = (char)((ch>='A' && ch<='Z') ? ch-'A'+'a' : ch);
- }
- *ppToken = c->pToken;
- *pnBytes = n;
- *piStartOffset = iStartOffset;
- *piEndOffset = c->iOffset;
- *piPosition = c->iToken++;
-
- return SQLITE_OK;
- }
- }
- return SQLITE_DONE;
-}
-
-/*
-** The set of routines that implement the simple tokenizer
-*/
-static const sqlite3_tokenizer_module simpleTokenizerModule = {
- 0,
- simpleCreate,
- simpleDestroy,
- simpleOpen,
- simpleClose,
- simpleNext,
- 0,
-};
-
-/*
-** Allocate a new simple tokenizer. Return a pointer to the new
-** tokenizer in *ppModule
-*/
-SQLITE_PRIVATE void sqlite3Fts3SimpleTokenizerModule(
- sqlite3_tokenizer_module const**ppModule
-){
- *ppModule = &simpleTokenizerModule;
-}
-
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-
-/************** End of fts3_tokenizer1.c *************************************/
-/************** Begin file fts3_write.c **************************************/
-/*
-** 2009 Oct 23
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** This file is part of the SQLite FTS3 extension module. Specifically,
-** this file contains code to insert, update and delete rows from FTS3
-** tables. It also contains code to merge FTS3 b-tree segments. Some
-** of the sub-routines used to merge segments are also used by the query
-** code in fts3.c.
-*/
-
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <string.h> */
-/* #include <assert.h> */
-/* #include <stdlib.h> */
-
-
-#define FTS_MAX_APPENDABLE_HEIGHT 16
-
-/*
-** When full-text index nodes are loaded from disk, the buffer that they
-** are loaded into has the following number of bytes of padding at the end
-** of it. i.e. if a full-text index node is 900 bytes in size, then a buffer
-** of 920 bytes is allocated for it.
-**
-** This means that if we have a pointer into a buffer containing node data,
-** it is always safe to read up to two varints from it without risking an
-** overread, even if the node data is corrupted.
-*/
-#define FTS3_NODE_PADDING (FTS3_VARINT_MAX*2)
-
-/*
-** Under certain circumstances, b-tree nodes (doclists) can be loaded into
-** memory incrementally instead of all at once. This can be a big performance
-** win (reduced IO and CPU) if SQLite stops calling the virtual table xNext()
-** method before retrieving all query results (as may happen, for example,
-** if a query has a LIMIT clause).
-**
-** Incremental loading is used for b-tree nodes FTS3_NODE_CHUNK_THRESHOLD
-** bytes and larger. Nodes are loaded in chunks of FTS3_NODE_CHUNKSIZE bytes.
-** The code is written so that the hard lower-limit for each of these values
-** is 1. Clearly such small values would be inefficient, but can be useful
-** for testing purposes.
-**
-** If this module is built with SQLITE_TEST defined, these constants may
-** be overridden at runtime for testing purposes. File fts3_test.c contains
-** a Tcl interface to read and write the values.
-*/
-#ifdef SQLITE_TEST
-int test_fts3_node_chunksize = (4*1024);
-int test_fts3_node_chunk_threshold = (4*1024)*4;
-# define FTS3_NODE_CHUNKSIZE test_fts3_node_chunksize
-# define FTS3_NODE_CHUNK_THRESHOLD test_fts3_node_chunk_threshold
-#else
-# define FTS3_NODE_CHUNKSIZE (4*1024)
-# define FTS3_NODE_CHUNK_THRESHOLD (FTS3_NODE_CHUNKSIZE*4)
-#endif
-
-/*
-** The two values that may be meaningfully bound to the :1 parameter in
-** statements SQL_REPLACE_STAT and SQL_SELECT_STAT.
-*/
-#define FTS_STAT_DOCTOTAL 0
-#define FTS_STAT_INCRMERGEHINT 1
-#define FTS_STAT_AUTOINCRMERGE 2
-
-/*
-** If FTS_LOG_MERGES is defined, call sqlite3_log() to report each automatic
-** and incremental merge operation that takes place. This is used for
-** debugging FTS only, it should not usually be turned on in production
-** systems.
-*/
-#ifdef FTS3_LOG_MERGES
-static void fts3LogMerge(int nMerge, sqlite3_int64 iAbsLevel){
- sqlite3_log(SQLITE_OK, "%d-way merge from level %d", nMerge, (int)iAbsLevel);
-}
-#else
-#define fts3LogMerge(x, y)
-#endif
-
-
-typedef struct PendingList PendingList;
-typedef struct SegmentNode SegmentNode;
-typedef struct SegmentWriter SegmentWriter;
-
-/*
-** An instance of the following data structure is used to build doclists
-** incrementally. See function fts3PendingListAppend() for details.
-*/
-struct PendingList {
- int nData;
- char *aData;
- int nSpace;
- sqlite3_int64 iLastDocid;
- sqlite3_int64 iLastCol;
- sqlite3_int64 iLastPos;
-};
-
-
-/*
-** Each cursor has a (possibly empty) linked list of the following objects.
-*/
-struct Fts3DeferredToken {
- Fts3PhraseToken *pToken; /* Pointer to corresponding expr token */
- int iCol; /* Column token must occur in */
- Fts3DeferredToken *pNext; /* Next in list of deferred tokens */
- PendingList *pList; /* Doclist is assembled here */
-};
-
-/*
-** An instance of this structure is used to iterate through the terms on
-** a contiguous set of segment b-tree leaf nodes. Although the details of
-** this structure are only manipulated by code in this file, opaque handles
-** of type Fts3SegReader* are also used by code in fts3.c to iterate through
-** terms when querying the full-text index. See functions:
-**
-** sqlite3Fts3SegReaderNew()
-** sqlite3Fts3SegReaderFree()
-** sqlite3Fts3SegReaderIterate()
-**
-** Methods used to manipulate Fts3SegReader structures:
-**
-** fts3SegReaderNext()
-** fts3SegReaderFirstDocid()
-** fts3SegReaderNextDocid()
-*/
-struct Fts3SegReader {
- int iIdx; /* Index within level, or 0x7FFFFFFF for PT */
- u8 bLookup; /* True for a lookup only */
- u8 rootOnly; /* True for a root-only reader */
-
- sqlite3_int64 iStartBlock; /* Rowid of first leaf block to traverse */
- sqlite3_int64 iLeafEndBlock; /* Rowid of final leaf block to traverse */
- sqlite3_int64 iEndBlock; /* Rowid of final block in segment (or 0) */
- sqlite3_int64 iCurrentBlock; /* Current leaf block (or 0) */
-
- char *aNode; /* Pointer to node data (or NULL) */
- int nNode; /* Size of buffer at aNode (or 0) */
- int nPopulate; /* If >0, bytes of buffer aNode[] loaded */
- sqlite3_blob *pBlob; /* If not NULL, blob handle to read node */
-
- Fts3HashElem **ppNextElem;
-
- /* Variables set by fts3SegReaderNext(). These may be read directly
- ** by the caller. They are valid from the time SegmentReaderNew() returns
- ** until SegmentReaderNext() returns something other than SQLITE_OK
- ** (i.e. SQLITE_DONE).
- */
- int nTerm; /* Number of bytes in current term */
- char *zTerm; /* Pointer to current term */
- int nTermAlloc; /* Allocated size of zTerm buffer */
- char *aDoclist; /* Pointer to doclist of current entry */
- int nDoclist; /* Size of doclist in current entry */
-
- /* The following variables are used by fts3SegReaderNextDocid() to iterate
- ** through the current doclist (aDoclist/nDoclist).
- */
- char *pOffsetList;
- int nOffsetList; /* For descending pending seg-readers only */
- sqlite3_int64 iDocid;
-};
-
-#define fts3SegReaderIsPending(p) ((p)->ppNextElem!=0)
-#define fts3SegReaderIsRootOnly(p) ((p)->rootOnly!=0)
-
-/*
-** An instance of this structure is used to create a segment b-tree in the
-** database. The internal details of this type are only accessed by the
-** following functions:
-**
-** fts3SegWriterAdd()
-** fts3SegWriterFlush()
-** fts3SegWriterFree()
-*/
-struct SegmentWriter {
- SegmentNode *pTree; /* Pointer to interior tree structure */
- sqlite3_int64 iFirst; /* First slot in %_segments written */
- sqlite3_int64 iFree; /* Next free slot in %_segments */
- char *zTerm; /* Pointer to previous term buffer */
- int nTerm; /* Number of bytes in zTerm */
- int nMalloc; /* Size of malloc'd buffer at zMalloc */
- char *zMalloc; /* Malloc'd space (possibly) used for zTerm */
- int nSize; /* Size of allocation at aData */
- int nData; /* Bytes of data in aData */
- char *aData; /* Pointer to block from malloc() */
-};
-
-/*
-** Type SegmentNode is used by the following three functions to create
-** the interior part of the segment b+-tree structures (everything except
-** the leaf nodes). These functions and type are only ever used by code
-** within the fts3SegWriterXXX() family of functions described above.
-**
-** fts3NodeAddTerm()
-** fts3NodeWrite()
-** fts3NodeFree()
-**
-** When a b+tree is written to the database (either as a result of a merge
-** or the pending-terms table being flushed), leaves are written into the
-** database file as soon as they are completely populated. The interior of
-** the tree is assembled in memory and written out only once all leaves have
-** been populated and stored. This is Ok, as the b+-tree fanout is usually
-** very large, meaning that the interior of the tree consumes relatively
-** little memory.
-*/
-struct SegmentNode {
- SegmentNode *pParent; /* Parent node (or NULL for root node) */
- SegmentNode *pRight; /* Pointer to right-sibling */
- SegmentNode *pLeftmost; /* Pointer to left-most node of this depth */
- int nEntry; /* Number of terms written to node so far */
- char *zTerm; /* Pointer to previous term buffer */
- int nTerm; /* Number of bytes in zTerm */
- int nMalloc; /* Size of malloc'd buffer at zMalloc */
- char *zMalloc; /* Malloc'd space (possibly) used for zTerm */
- int nData; /* Bytes of valid data so far */
- char *aData; /* Node data */
-};
-
-/*
-** Valid values for the second argument to fts3SqlStmt().
-*/
-#define SQL_DELETE_CONTENT 0
-#define SQL_IS_EMPTY 1
-#define SQL_DELETE_ALL_CONTENT 2
-#define SQL_DELETE_ALL_SEGMENTS 3
-#define SQL_DELETE_ALL_SEGDIR 4
-#define SQL_DELETE_ALL_DOCSIZE 5
-#define SQL_DELETE_ALL_STAT 6
-#define SQL_SELECT_CONTENT_BY_ROWID 7
-#define SQL_NEXT_SEGMENT_INDEX 8
-#define SQL_INSERT_SEGMENTS 9
-#define SQL_NEXT_SEGMENTS_ID 10
-#define SQL_INSERT_SEGDIR 11
-#define SQL_SELECT_LEVEL 12
-#define SQL_SELECT_LEVEL_RANGE 13
-#define SQL_SELECT_LEVEL_COUNT 14
-#define SQL_SELECT_SEGDIR_MAX_LEVEL 15
-#define SQL_DELETE_SEGDIR_LEVEL 16
-#define SQL_DELETE_SEGMENTS_RANGE 17
-#define SQL_CONTENT_INSERT 18
-#define SQL_DELETE_DOCSIZE 19
-#define SQL_REPLACE_DOCSIZE 20
-#define SQL_SELECT_DOCSIZE 21
-#define SQL_SELECT_STAT 22
-#define SQL_REPLACE_STAT 23
-
-#define SQL_SELECT_ALL_PREFIX_LEVEL 24
-#define SQL_DELETE_ALL_TERMS_SEGDIR 25
-#define SQL_DELETE_SEGDIR_RANGE 26
-#define SQL_SELECT_ALL_LANGID 27
-#define SQL_FIND_MERGE_LEVEL 28
-#define SQL_MAX_LEAF_NODE_ESTIMATE 29
-#define SQL_DELETE_SEGDIR_ENTRY 30
-#define SQL_SHIFT_SEGDIR_ENTRY 31
-#define SQL_SELECT_SEGDIR 32
-#define SQL_CHOMP_SEGDIR 33
-#define SQL_SEGMENT_IS_APPENDABLE 34
-#define SQL_SELECT_INDEXES 35
-#define SQL_SELECT_MXLEVEL 36
-
-/*
-** This function is used to obtain an SQLite prepared statement handle
-** for the statement identified by the second argument. If successful,
-** *pp is set to the requested statement handle and SQLITE_OK returned.
-** Otherwise, an SQLite error code is returned and *pp is set to 0.
-**
-** If argument apVal is not NULL, then it must point to an array with
-** at least as many entries as the requested statement has bound
-** parameters. The values are bound to the statements parameters before
-** returning.
-*/
-static int fts3SqlStmt(
- Fts3Table *p, /* Virtual table handle */
- int eStmt, /* One of the SQL_XXX constants above */
- sqlite3_stmt **pp, /* OUT: Statement handle */
- sqlite3_value **apVal /* Values to bind to statement */
-){
- const char *azSql[] = {
-/* 0 */ "DELETE FROM %Q.'%q_content' WHERE rowid = ?",
-/* 1 */ "SELECT NOT EXISTS(SELECT docid FROM %Q.'%q_content' WHERE rowid!=?)",
-/* 2 */ "DELETE FROM %Q.'%q_content'",
-/* 3 */ "DELETE FROM %Q.'%q_segments'",
-/* 4 */ "DELETE FROM %Q.'%q_segdir'",
-/* 5 */ "DELETE FROM %Q.'%q_docsize'",
-/* 6 */ "DELETE FROM %Q.'%q_stat'",
-/* 7 */ "SELECT %s WHERE rowid=?",
-/* 8 */ "SELECT (SELECT max(idx) FROM %Q.'%q_segdir' WHERE level = ?) + 1",
-/* 9 */ "REPLACE INTO %Q.'%q_segments'(blockid, block) VALUES(?, ?)",
-/* 10 */ "SELECT coalesce((SELECT max(blockid) FROM %Q.'%q_segments') + 1, 1)",
-/* 11 */ "REPLACE INTO %Q.'%q_segdir' VALUES(?,?,?,?,?,?)",
-
- /* Return segments in order from oldest to newest.*/
-/* 12 */ "SELECT idx, start_block, leaves_end_block, end_block, root "
- "FROM %Q.'%q_segdir' WHERE level = ? ORDER BY idx ASC",
-/* 13 */ "SELECT idx, start_block, leaves_end_block, end_block, root "
- "FROM %Q.'%q_segdir' WHERE level BETWEEN ? AND ?"
- "ORDER BY level DESC, idx ASC",
-
-/* 14 */ "SELECT count(*) FROM %Q.'%q_segdir' WHERE level = ?",
-/* 15 */ "SELECT max(level) FROM %Q.'%q_segdir' WHERE level BETWEEN ? AND ?",
-
-/* 16 */ "DELETE FROM %Q.'%q_segdir' WHERE level = ?",
-/* 17 */ "DELETE FROM %Q.'%q_segments' WHERE blockid BETWEEN ? AND ?",
-/* 18 */ "INSERT INTO %Q.'%q_content' VALUES(%s)",
-/* 19 */ "DELETE FROM %Q.'%q_docsize' WHERE docid = ?",
-/* 20 */ "REPLACE INTO %Q.'%q_docsize' VALUES(?,?)",
-/* 21 */ "SELECT size FROM %Q.'%q_docsize' WHERE docid=?",
-/* 22 */ "SELECT value FROM %Q.'%q_stat' WHERE id=?",
-/* 23 */ "REPLACE INTO %Q.'%q_stat' VALUES(?,?)",
-/* 24 */ "",
-/* 25 */ "",
-
-/* 26 */ "DELETE FROM %Q.'%q_segdir' WHERE level BETWEEN ? AND ?",
-/* 27 */ "SELECT DISTINCT level / (1024 * ?) FROM %Q.'%q_segdir'",
-
-/* This statement is used to determine which level to read the input from
-** when performing an incremental merge. It returns the absolute level number
-** of the oldest level in the db that contains at least ? segments. Or,
-** if no level in the FTS index contains more than ? segments, the statement
-** returns zero rows. */
-/* 28 */ "SELECT level FROM %Q.'%q_segdir' GROUP BY level HAVING count(*)>=?"
- " ORDER BY (level %% 1024) ASC LIMIT 1",
-
-/* Estimate the upper limit on the number of leaf nodes in a new segment
-** created by merging the oldest :2 segments from absolute level :1. See
-** function sqlite3Fts3Incrmerge() for details. */
-/* 29 */ "SELECT 2 * total(1 + leaves_end_block - start_block) "
- " FROM %Q.'%q_segdir' WHERE level = ? AND idx < ?",
-
-/* SQL_DELETE_SEGDIR_ENTRY
-** Delete the %_segdir entry on absolute level :1 with index :2. */
-/* 30 */ "DELETE FROM %Q.'%q_segdir' WHERE level = ? AND idx = ?",
-
-/* SQL_SHIFT_SEGDIR_ENTRY
-** Modify the idx value for the segment with idx=:3 on absolute level :2
-** to :1. */
-/* 31 */ "UPDATE %Q.'%q_segdir' SET idx = ? WHERE level=? AND idx=?",
-
-/* SQL_SELECT_SEGDIR
-** Read a single entry from the %_segdir table. The entry from absolute
-** level :1 with index value :2. */
-/* 32 */ "SELECT idx, start_block, leaves_end_block, end_block, root "
- "FROM %Q.'%q_segdir' WHERE level = ? AND idx = ?",
-
-/* SQL_CHOMP_SEGDIR
-** Update the start_block (:1) and root (:2) fields of the %_segdir
-** entry located on absolute level :3 with index :4. */
-/* 33 */ "UPDATE %Q.'%q_segdir' SET start_block = ?, root = ?"
- "WHERE level = ? AND idx = ?",
-
-/* SQL_SEGMENT_IS_APPENDABLE
-** Return a single row if the segment with end_block=? is appendable. Or
-** no rows otherwise. */
-/* 34 */ "SELECT 1 FROM %Q.'%q_segments' WHERE blockid=? AND block IS NULL",
-
-/* SQL_SELECT_INDEXES
-** Return the list of valid segment indexes for absolute level ? */
-/* 35 */ "SELECT idx FROM %Q.'%q_segdir' WHERE level=? ORDER BY 1 ASC",
-
-/* SQL_SELECT_MXLEVEL
-** Return the largest relative level in the FTS index or indexes. */
-/* 36 */ "SELECT max( level %% 1024 ) FROM %Q.'%q_segdir'"
- };
- int rc = SQLITE_OK;
- sqlite3_stmt *pStmt;
-
- assert( SizeofArray(azSql)==SizeofArray(p->aStmt) );
- assert( eStmt<SizeofArray(azSql) && eStmt>=0 );
-
- pStmt = p->aStmt[eStmt];
- if( !pStmt ){
- char *zSql;
- if( eStmt==SQL_CONTENT_INSERT ){
- zSql = sqlite3_mprintf(azSql[eStmt], p->zDb, p->zName, p->zWriteExprlist);
- }else if( eStmt==SQL_SELECT_CONTENT_BY_ROWID ){
- zSql = sqlite3_mprintf(azSql[eStmt], p->zReadExprlist);
- }else{
- zSql = sqlite3_mprintf(azSql[eStmt], p->zDb, p->zName);
- }
- if( !zSql ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_prepare_v2(p->db, zSql, -1, &pStmt, NULL);
- sqlite3_free(zSql);
- assert( rc==SQLITE_OK || pStmt==0 );
- p->aStmt[eStmt] = pStmt;
- }
- }
- if( apVal ){
- int i;
- int nParam = sqlite3_bind_parameter_count(pStmt);
- for(i=0; rc==SQLITE_OK && i<nParam; i++){
- rc = sqlite3_bind_value(pStmt, i+1, apVal[i]);
- }
- }
- *pp = pStmt;
- return rc;
-}
-
-
-static int fts3SelectDocsize(
- Fts3Table *pTab, /* FTS3 table handle */
- sqlite3_int64 iDocid, /* Docid to bind for SQL_SELECT_DOCSIZE */
- sqlite3_stmt **ppStmt /* OUT: Statement handle */
-){
- sqlite3_stmt *pStmt = 0; /* Statement requested from fts3SqlStmt() */
- int rc; /* Return code */
-
- rc = fts3SqlStmt(pTab, SQL_SELECT_DOCSIZE, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pStmt, 1, iDocid);
- rc = sqlite3_step(pStmt);
- if( rc!=SQLITE_ROW || sqlite3_column_type(pStmt, 0)!=SQLITE_BLOB ){
- rc = sqlite3_reset(pStmt);
- if( rc==SQLITE_OK ) rc = FTS_CORRUPT_VTAB;
- pStmt = 0;
- }else{
- rc = SQLITE_OK;
- }
- }
-
- *ppStmt = pStmt;
- return rc;
-}
-
-SQLITE_PRIVATE int sqlite3Fts3SelectDoctotal(
- Fts3Table *pTab, /* Fts3 table handle */
- sqlite3_stmt **ppStmt /* OUT: Statement handle */
-){
- sqlite3_stmt *pStmt = 0;
- int rc;
- rc = fts3SqlStmt(pTab, SQL_SELECT_STAT, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int(pStmt, 1, FTS_STAT_DOCTOTAL);
- if( sqlite3_step(pStmt)!=SQLITE_ROW
- || sqlite3_column_type(pStmt, 0)!=SQLITE_BLOB
- ){
- rc = sqlite3_reset(pStmt);
- if( rc==SQLITE_OK ) rc = FTS_CORRUPT_VTAB;
- pStmt = 0;
- }
- }
- *ppStmt = pStmt;
- return rc;
-}
-
-SQLITE_PRIVATE int sqlite3Fts3SelectDocsize(
- Fts3Table *pTab, /* Fts3 table handle */
- sqlite3_int64 iDocid, /* Docid to read size data for */
- sqlite3_stmt **ppStmt /* OUT: Statement handle */
-){
- return fts3SelectDocsize(pTab, iDocid, ppStmt);
-}
-
-/*
-** Similar to fts3SqlStmt(). Except, after binding the parameters in
-** array apVal[] to the SQL statement identified by eStmt, the statement
-** is executed.
-**
-** Returns SQLITE_OK if the statement is successfully executed, or an
-** SQLite error code otherwise.
-*/
-static void fts3SqlExec(
- int *pRC, /* Result code */
- Fts3Table *p, /* The FTS3 table */
- int eStmt, /* Index of statement to evaluate */
- sqlite3_value **apVal /* Parameters to bind */
-){
- sqlite3_stmt *pStmt;
- int rc;
- if( *pRC ) return;
- rc = fts3SqlStmt(p, eStmt, &pStmt, apVal);
- if( rc==SQLITE_OK ){
- sqlite3_step(pStmt);
- rc = sqlite3_reset(pStmt);
- }
- *pRC = rc;
-}
-
-
-/*
-** This function ensures that the caller has obtained a shared-cache
-** table-lock on the %_content table. This is required before reading
-** data from the fts3 table. If this lock is not acquired first, then
-** the caller may end up holding read-locks on the %_segments and %_segdir
-** tables, but no read-lock on the %_content table. If this happens
-** a second connection will be able to write to the fts3 table, but
-** attempting to commit those writes might return SQLITE_LOCKED or
-** SQLITE_LOCKED_SHAREDCACHE (because the commit attempts to obtain
-** write-locks on the %_segments and %_segdir ** tables).
-**
-** We try to avoid this because if FTS3 returns any error when committing
-** a transaction, the whole transaction will be rolled back. And this is
-** not what users expect when they get SQLITE_LOCKED_SHAREDCACHE. It can
-** still happen if the user reads data directly from the %_segments or
-** %_segdir tables instead of going through FTS3 though.
-**
-** This reasoning does not apply to a content=xxx table.
-*/
-SQLITE_PRIVATE int sqlite3Fts3ReadLock(Fts3Table *p){
- int rc; /* Return code */
- sqlite3_stmt *pStmt; /* Statement used to obtain lock */
-
- if( p->zContentTbl==0 ){
- rc = fts3SqlStmt(p, SQL_SELECT_CONTENT_BY_ROWID, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_null(pStmt, 1);
- sqlite3_step(pStmt);
- rc = sqlite3_reset(pStmt);
- }
- }else{
- rc = SQLITE_OK;
- }
-
- return rc;
-}
-
-/*
-** FTS maintains a separate indexes for each language-id (a 32-bit integer).
-** Within each language id, a separate index is maintained to store the
-** document terms, and each configured prefix size (configured the FTS
-** "prefix=" option). And each index consists of multiple levels ("relative
-** levels").
-**
-** All three of these values (the language id, the specific index and the
-** level within the index) are encoded in 64-bit integer values stored
-** in the %_segdir table on disk. This function is used to convert three
-** separate component values into the single 64-bit integer value that
-** can be used to query the %_segdir table.
-**
-** Specifically, each language-id/index combination is allocated 1024
-** 64-bit integer level values ("absolute levels"). The main terms index
-** for language-id 0 is allocate values 0-1023. The first prefix index
-** (if any) for language-id 0 is allocated values 1024-2047. And so on.
-** Language 1 indexes are allocated immediately following language 0.
-**
-** So, for a system with nPrefix prefix indexes configured, the block of
-** absolute levels that corresponds to language-id iLangid and index
-** iIndex starts at absolute level ((iLangid * (nPrefix+1) + iIndex) * 1024).
-*/
-static sqlite3_int64 getAbsoluteLevel(
- Fts3Table *p, /* FTS3 table handle */
- int iLangid, /* Language id */
- int iIndex, /* Index in p->aIndex[] */
- int iLevel /* Level of segments */
-){
- sqlite3_int64 iBase; /* First absolute level for iLangid/iIndex */
- assert( iLangid>=0 );
- assert( p->nIndex>0 );
- assert( iIndex>=0 && iIndex<p->nIndex );
-
- iBase = ((sqlite3_int64)iLangid * p->nIndex + iIndex) * FTS3_SEGDIR_MAXLEVEL;
- return iBase + iLevel;
-}
-
-/*
-** Set *ppStmt to a statement handle that may be used to iterate through
-** all rows in the %_segdir table, from oldest to newest. If successful,
-** return SQLITE_OK. If an error occurs while preparing the statement,
-** return an SQLite error code.
-**
-** There is only ever one instance of this SQL statement compiled for
-** each FTS3 table.
-**
-** The statement returns the following columns from the %_segdir table:
-**
-** 0: idx
-** 1: start_block
-** 2: leaves_end_block
-** 3: end_block
-** 4: root
-*/
-SQLITE_PRIVATE int sqlite3Fts3AllSegdirs(
- Fts3Table *p, /* FTS3 table */
- int iLangid, /* Language being queried */
- int iIndex, /* Index for p->aIndex[] */
- int iLevel, /* Level to select (relative level) */
- sqlite3_stmt **ppStmt /* OUT: Compiled statement */
-){
- int rc;
- sqlite3_stmt *pStmt = 0;
-
- assert( iLevel==FTS3_SEGCURSOR_ALL || iLevel>=0 );
- assert( iLevel<FTS3_SEGDIR_MAXLEVEL );
- assert( iIndex>=0 && iIndex<p->nIndex );
-
- if( iLevel<0 ){
- /* "SELECT * FROM %_segdir WHERE level BETWEEN ? AND ? ORDER BY ..." */
- rc = fts3SqlStmt(p, SQL_SELECT_LEVEL_RANGE, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pStmt, 1, getAbsoluteLevel(p, iLangid, iIndex, 0));
- sqlite3_bind_int64(pStmt, 2,
- getAbsoluteLevel(p, iLangid, iIndex, FTS3_SEGDIR_MAXLEVEL-1)
- );
- }
- }else{
- /* "SELECT * FROM %_segdir WHERE level = ? ORDER BY ..." */
- rc = fts3SqlStmt(p, SQL_SELECT_LEVEL, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pStmt, 1, getAbsoluteLevel(p, iLangid, iIndex,iLevel));
- }
- }
- *ppStmt = pStmt;
- return rc;
-}
-
-
-/*
-** Append a single varint to a PendingList buffer. SQLITE_OK is returned
-** if successful, or an SQLite error code otherwise.
-**
-** This function also serves to allocate the PendingList structure itself.
-** For example, to create a new PendingList structure containing two
-** varints:
-**
-** PendingList *p = 0;
-** fts3PendingListAppendVarint(&p, 1);
-** fts3PendingListAppendVarint(&p, 2);
-*/
-static int fts3PendingListAppendVarint(
- PendingList **pp, /* IN/OUT: Pointer to PendingList struct */
- sqlite3_int64 i /* Value to append to data */
-){
- PendingList *p = *pp;
-
- /* Allocate or grow the PendingList as required. */
- if( !p ){
- p = sqlite3_malloc(sizeof(*p) + 100);
- if( !p ){
- return SQLITE_NOMEM;
- }
- p->nSpace = 100;
- p->aData = (char *)&p[1];
- p->nData = 0;
- }
- else if( p->nData+FTS3_VARINT_MAX+1>p->nSpace ){
- int nNew = p->nSpace * 2;
- p = sqlite3_realloc(p, sizeof(*p) + nNew);
- if( !p ){
- sqlite3_free(*pp);
- *pp = 0;
- return SQLITE_NOMEM;
- }
- p->nSpace = nNew;
- p->aData = (char *)&p[1];
- }
-
- /* Append the new serialized varint to the end of the list. */
- p->nData += sqlite3Fts3PutVarint(&p->aData[p->nData], i);
- p->aData[p->nData] = '\0';
- *pp = p;
- return SQLITE_OK;
-}
-
-/*
-** Add a docid/column/position entry to a PendingList structure. Non-zero
-** is returned if the structure is sqlite3_realloced as part of adding
-** the entry. Otherwise, zero.
-**
-** If an OOM error occurs, *pRc is set to SQLITE_NOMEM before returning.
-** Zero is always returned in this case. Otherwise, if no OOM error occurs,
-** it is set to SQLITE_OK.
-*/
-static int fts3PendingListAppend(
- PendingList **pp, /* IN/OUT: PendingList structure */
- sqlite3_int64 iDocid, /* Docid for entry to add */
- sqlite3_int64 iCol, /* Column for entry to add */
- sqlite3_int64 iPos, /* Position of term for entry to add */
- int *pRc /* OUT: Return code */
-){
- PendingList *p = *pp;
- int rc = SQLITE_OK;
-
- assert( !p || p->iLastDocid<=iDocid );
-
- if( !p || p->iLastDocid!=iDocid ){
- sqlite3_int64 iDelta = iDocid - (p ? p->iLastDocid : 0);
- if( p ){
- assert( p->nData<p->nSpace );
- assert( p->aData[p->nData]==0 );
- p->nData++;
- }
- if( SQLITE_OK!=(rc = fts3PendingListAppendVarint(&p, iDelta)) ){
- goto pendinglistappend_out;
- }
- p->iLastCol = -1;
- p->iLastPos = 0;
- p->iLastDocid = iDocid;
- }
- if( iCol>0 && p->iLastCol!=iCol ){
- if( SQLITE_OK!=(rc = fts3PendingListAppendVarint(&p, 1))
- || SQLITE_OK!=(rc = fts3PendingListAppendVarint(&p, iCol))
- ){
- goto pendinglistappend_out;
- }
- p->iLastCol = iCol;
- p->iLastPos = 0;
- }
- if( iCol>=0 ){
- assert( iPos>p->iLastPos || (iPos==0 && p->iLastPos==0) );
- rc = fts3PendingListAppendVarint(&p, 2+iPos-p->iLastPos);
- if( rc==SQLITE_OK ){
- p->iLastPos = iPos;
- }
- }
-
- pendinglistappend_out:
- *pRc = rc;
- if( p!=*pp ){
- *pp = p;
- return 1;
- }
- return 0;
-}
-
-/*
-** Free a PendingList object allocated by fts3PendingListAppend().
-*/
-static void fts3PendingListDelete(PendingList *pList){
- sqlite3_free(pList);
-}
-
-/*
-** Add an entry to one of the pending-terms hash tables.
-*/
-static int fts3PendingTermsAddOne(
- Fts3Table *p,
- int iCol,
- int iPos,
- Fts3Hash *pHash, /* Pending terms hash table to add entry to */
- const char *zToken,
- int nToken
-){
- PendingList *pList;
- int rc = SQLITE_OK;
-
- pList = (PendingList *)fts3HashFind(pHash, zToken, nToken);
- if( pList ){
- p->nPendingData -= (pList->nData + nToken + sizeof(Fts3HashElem));
- }
- if( fts3PendingListAppend(&pList, p->iPrevDocid, iCol, iPos, &rc) ){
- if( pList==fts3HashInsert(pHash, zToken, nToken, pList) ){
- /* Malloc failed while inserting the new entry. This can only
- ** happen if there was no previous entry for this token.
- */
- assert( 0==fts3HashFind(pHash, zToken, nToken) );
- sqlite3_free(pList);
- rc = SQLITE_NOMEM;
- }
- }
- if( rc==SQLITE_OK ){
- p->nPendingData += (pList->nData + nToken + sizeof(Fts3HashElem));
- }
- return rc;
-}
-
-/*
-** Tokenize the nul-terminated string zText and add all tokens to the
-** pending-terms hash-table. The docid used is that currently stored in
-** p->iPrevDocid, and the column is specified by argument iCol.
-**
-** If successful, SQLITE_OK is returned. Otherwise, an SQLite error code.
-*/
-static int fts3PendingTermsAdd(
- Fts3Table *p, /* Table into which text will be inserted */
- int iLangid, /* Language id to use */
- const char *zText, /* Text of document to be inserted */
- int iCol, /* Column into which text is being inserted */
- u32 *pnWord /* IN/OUT: Incr. by number tokens inserted */
-){
- int rc;
- int iStart = 0;
- int iEnd = 0;
- int iPos = 0;
- int nWord = 0;
-
- char const *zToken;
- int nToken = 0;
-
- sqlite3_tokenizer *pTokenizer = p->pTokenizer;
- sqlite3_tokenizer_module const *pModule = pTokenizer->pModule;
- sqlite3_tokenizer_cursor *pCsr;
- int (*xNext)(sqlite3_tokenizer_cursor *pCursor,
- const char**,int*,int*,int*,int*);
-
- assert( pTokenizer && pModule );
-
- /* If the user has inserted a NULL value, this function may be called with
- ** zText==0. In this case, add zero token entries to the hash table and
- ** return early. */
- if( zText==0 ){
- *pnWord = 0;
- return SQLITE_OK;
- }
-
- rc = sqlite3Fts3OpenTokenizer(pTokenizer, iLangid, zText, -1, &pCsr);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- xNext = pModule->xNext;
- while( SQLITE_OK==rc
- && SQLITE_OK==(rc = xNext(pCsr, &zToken, &nToken, &iStart, &iEnd, &iPos))
- ){
- int i;
- if( iPos>=nWord ) nWord = iPos+1;
-
- /* Positions cannot be negative; we use -1 as a terminator internally.
- ** Tokens must have a non-zero length.
- */
- if( iPos<0 || !zToken || nToken<=0 ){
- rc = SQLITE_ERROR;
- break;
- }
-
- /* Add the term to the terms index */
- rc = fts3PendingTermsAddOne(
- p, iCol, iPos, &p->aIndex[0].hPending, zToken, nToken
- );
-
- /* Add the term to each of the prefix indexes that it is not too
- ** short for. */
- for(i=1; rc==SQLITE_OK && i<p->nIndex; i++){
- struct Fts3Index *pIndex = &p->aIndex[i];
- if( nToken<pIndex->nPrefix ) continue;
- rc = fts3PendingTermsAddOne(
- p, iCol, iPos, &pIndex->hPending, zToken, pIndex->nPrefix
- );
- }
- }
-
- pModule->xClose(pCsr);
- *pnWord += nWord;
- return (rc==SQLITE_DONE ? SQLITE_OK : rc);
-}
-
-/*
-** Calling this function indicates that subsequent calls to
-** fts3PendingTermsAdd() are to add term/position-list pairs for the
-** contents of the document with docid iDocid.
-*/
-static int fts3PendingTermsDocid(
- Fts3Table *p, /* Full-text table handle */
- int iLangid, /* Language id of row being written */
- sqlite_int64 iDocid /* Docid of row being written */
-){
- assert( iLangid>=0 );
-
- /* TODO(shess) Explore whether partially flushing the buffer on
- ** forced-flush would provide better performance. I suspect that if
- ** we ordered the doclists by size and flushed the largest until the
- ** buffer was half empty, that would let the less frequent terms
- ** generate longer doclists.
- */
- if( iDocid<=p->iPrevDocid
- || p->iPrevLangid!=iLangid
- || p->nPendingData>p->nMaxPendingData
- ){
- int rc = sqlite3Fts3PendingTermsFlush(p);
- if( rc!=SQLITE_OK ) return rc;
- }
- p->iPrevDocid = iDocid;
- p->iPrevLangid = iLangid;
- return SQLITE_OK;
-}
-
-/*
-** Discard the contents of the pending-terms hash tables.
-*/
-SQLITE_PRIVATE void sqlite3Fts3PendingTermsClear(Fts3Table *p){
- int i;
- for(i=0; i<p->nIndex; i++){
- Fts3HashElem *pElem;
- Fts3Hash *pHash = &p->aIndex[i].hPending;
- for(pElem=fts3HashFirst(pHash); pElem; pElem=fts3HashNext(pElem)){
- PendingList *pList = (PendingList *)fts3HashData(pElem);
- fts3PendingListDelete(pList);
- }
- fts3HashClear(pHash);
- }
- p->nPendingData = 0;
-}
-
-/*
-** This function is called by the xUpdate() method as part of an INSERT
-** operation. It adds entries for each term in the new record to the
-** pendingTerms hash table.
-**
-** Argument apVal is the same as the similarly named argument passed to
-** fts3InsertData(). Parameter iDocid is the docid of the new row.
-*/
-static int fts3InsertTerms(
- Fts3Table *p,
- int iLangid,
- sqlite3_value **apVal,
- u32 *aSz
-){
- int i; /* Iterator variable */
- for(i=2; i<p->nColumn+2; i++){
- const char *zText = (const char *)sqlite3_value_text(apVal[i]);
- int rc = fts3PendingTermsAdd(p, iLangid, zText, i-2, &aSz[i-2]);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- aSz[p->nColumn] += sqlite3_value_bytes(apVal[i]);
- }
- return SQLITE_OK;
-}
-
-/*
-** This function is called by the xUpdate() method for an INSERT operation.
-** The apVal parameter is passed a copy of the apVal argument passed by
-** SQLite to the xUpdate() method. i.e:
-**
-** apVal[0] Not used for INSERT.
-** apVal[1] rowid
-** apVal[2] Left-most user-defined column
-** ...
-** apVal[p->nColumn+1] Right-most user-defined column
-** apVal[p->nColumn+2] Hidden column with same name as table
-** apVal[p->nColumn+3] Hidden "docid" column (alias for rowid)
-** apVal[p->nColumn+4] Hidden languageid column
-*/
-static int fts3InsertData(
- Fts3Table *p, /* Full-text table */
- sqlite3_value **apVal, /* Array of values to insert */
- sqlite3_int64 *piDocid /* OUT: Docid for row just inserted */
-){
- int rc; /* Return code */
- sqlite3_stmt *pContentInsert; /* INSERT INTO %_content VALUES(...) */
-
- if( p->zContentTbl ){
- sqlite3_value *pRowid = apVal[p->nColumn+3];
- if( sqlite3_value_type(pRowid)==SQLITE_NULL ){
- pRowid = apVal[1];
- }
- if( sqlite3_value_type(pRowid)!=SQLITE_INTEGER ){
- return SQLITE_CONSTRAINT;
- }
- *piDocid = sqlite3_value_int64(pRowid);
- return SQLITE_OK;
- }
-
- /* Locate the statement handle used to insert data into the %_content
- ** table. The SQL for this statement is:
- **
- ** INSERT INTO %_content VALUES(?, ?, ?, ...)
- **
- ** The statement features N '?' variables, where N is the number of user
- ** defined columns in the FTS3 table, plus one for the docid field.
- */
- rc = fts3SqlStmt(p, SQL_CONTENT_INSERT, &pContentInsert, &apVal[1]);
- if( rc==SQLITE_OK && p->zLanguageid ){
- rc = sqlite3_bind_int(
- pContentInsert, p->nColumn+2,
- sqlite3_value_int(apVal[p->nColumn+4])
- );
- }
- if( rc!=SQLITE_OK ) return rc;
-
- /* There is a quirk here. The users INSERT statement may have specified
- ** a value for the "rowid" field, for the "docid" field, or for both.
- ** Which is a problem, since "rowid" and "docid" are aliases for the
- ** same value. For example:
- **
- ** INSERT INTO fts3tbl(rowid, docid) VALUES(1, 2);
- **
- ** In FTS3, this is an error. It is an error to specify non-NULL values
- ** for both docid and some other rowid alias.
- */
- if( SQLITE_NULL!=sqlite3_value_type(apVal[3+p->nColumn]) ){
- if( SQLITE_NULL==sqlite3_value_type(apVal[0])
- && SQLITE_NULL!=sqlite3_value_type(apVal[1])
- ){
- /* A rowid/docid conflict. */
- return SQLITE_ERROR;
- }
- rc = sqlite3_bind_value(pContentInsert, 1, apVal[3+p->nColumn]);
- if( rc!=SQLITE_OK ) return rc;
- }
-
- /* Execute the statement to insert the record. Set *piDocid to the
- ** new docid value.
- */
- sqlite3_step(pContentInsert);
- rc = sqlite3_reset(pContentInsert);
-
- *piDocid = sqlite3_last_insert_rowid(p->db);
- return rc;
-}
-
-
-
-/*
-** Remove all data from the FTS3 table. Clear the hash table containing
-** pending terms.
-*/
-static int fts3DeleteAll(Fts3Table *p, int bContent){
- int rc = SQLITE_OK; /* Return code */
-
- /* Discard the contents of the pending-terms hash table. */
- sqlite3Fts3PendingTermsClear(p);
-
- /* Delete everything from the shadow tables. Except, leave %_content as
- ** is if bContent is false. */
- assert( p->zContentTbl==0 || bContent==0 );
- if( bContent ) fts3SqlExec(&rc, p, SQL_DELETE_ALL_CONTENT, 0);
- fts3SqlExec(&rc, p, SQL_DELETE_ALL_SEGMENTS, 0);
- fts3SqlExec(&rc, p, SQL_DELETE_ALL_SEGDIR, 0);
- if( p->bHasDocsize ){
- fts3SqlExec(&rc, p, SQL_DELETE_ALL_DOCSIZE, 0);
- }
- if( p->bHasStat ){
- fts3SqlExec(&rc, p, SQL_DELETE_ALL_STAT, 0);
- }
- return rc;
-}
-
-/*
-**
-*/
-static int langidFromSelect(Fts3Table *p, sqlite3_stmt *pSelect){
- int iLangid = 0;
- if( p->zLanguageid ) iLangid = sqlite3_column_int(pSelect, p->nColumn+1);
- return iLangid;
-}
-
-/*
-** The first element in the apVal[] array is assumed to contain the docid
-** (an integer) of a row about to be deleted. Remove all terms from the
-** full-text index.
-*/
-static void fts3DeleteTerms(
- int *pRC, /* Result code */
- Fts3Table *p, /* The FTS table to delete from */
- sqlite3_value *pRowid, /* The docid to be deleted */
- u32 *aSz, /* Sizes of deleted document written here */
- int *pbFound /* OUT: Set to true if row really does exist */
-){
- int rc;
- sqlite3_stmt *pSelect;
-
- assert( *pbFound==0 );
- if( *pRC ) return;
- rc = fts3SqlStmt(p, SQL_SELECT_CONTENT_BY_ROWID, &pSelect, &pRowid);
- if( rc==SQLITE_OK ){
- if( SQLITE_ROW==sqlite3_step(pSelect) ){
- int i;
- int iLangid = langidFromSelect(p, pSelect);
- rc = fts3PendingTermsDocid(p, iLangid, sqlite3_column_int64(pSelect, 0));
- for(i=1; rc==SQLITE_OK && i<=p->nColumn; i++){
- const char *zText = (const char *)sqlite3_column_text(pSelect, i);
- rc = fts3PendingTermsAdd(p, iLangid, zText, -1, &aSz[i-1]);
- aSz[p->nColumn] += sqlite3_column_bytes(pSelect, i);
- }
- if( rc!=SQLITE_OK ){
- sqlite3_reset(pSelect);
- *pRC = rc;
- return;
- }
- *pbFound = 1;
- }
- rc = sqlite3_reset(pSelect);
- }else{
- sqlite3_reset(pSelect);
- }
- *pRC = rc;
-}
-
-/*
-** Forward declaration to account for the circular dependency between
-** functions fts3SegmentMerge() and fts3AllocateSegdirIdx().
-*/
-static int fts3SegmentMerge(Fts3Table *, int, int, int);
-
-/*
-** This function allocates a new level iLevel index in the segdir table.
-** Usually, indexes are allocated within a level sequentially starting
-** with 0, so the allocated index is one greater than the value returned
-** by:
-**
-** SELECT max(idx) FROM %_segdir WHERE level = :iLevel
-**
-** However, if there are already FTS3_MERGE_COUNT indexes at the requested
-** level, they are merged into a single level (iLevel+1) segment and the
-** allocated index is 0.
-**
-** If successful, *piIdx is set to the allocated index slot and SQLITE_OK
-** returned. Otherwise, an SQLite error code is returned.
-*/
-static int fts3AllocateSegdirIdx(
- Fts3Table *p,
- int iLangid, /* Language id */
- int iIndex, /* Index for p->aIndex */
- int iLevel,
- int *piIdx
-){
- int rc; /* Return Code */
- sqlite3_stmt *pNextIdx; /* Query for next idx at level iLevel */
- int iNext = 0; /* Result of query pNextIdx */
-
- assert( iLangid>=0 );
- assert( p->nIndex>=1 );
-
- /* Set variable iNext to the next available segdir index at level iLevel. */
- rc = fts3SqlStmt(p, SQL_NEXT_SEGMENT_INDEX, &pNextIdx, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(
- pNextIdx, 1, getAbsoluteLevel(p, iLangid, iIndex, iLevel)
- );
- if( SQLITE_ROW==sqlite3_step(pNextIdx) ){
- iNext = sqlite3_column_int(pNextIdx, 0);
- }
- rc = sqlite3_reset(pNextIdx);
- }
-
- if( rc==SQLITE_OK ){
- /* If iNext is FTS3_MERGE_COUNT, indicating that level iLevel is already
- ** full, merge all segments in level iLevel into a single iLevel+1
- ** segment and allocate (newly freed) index 0 at level iLevel. Otherwise,
- ** if iNext is less than FTS3_MERGE_COUNT, allocate index iNext.
- */
- if( iNext>=FTS3_MERGE_COUNT ){
- fts3LogMerge(16, getAbsoluteLevel(p, iLangid, iIndex, iLevel));
- rc = fts3SegmentMerge(p, iLangid, iIndex, iLevel);
- *piIdx = 0;
- }else{
- *piIdx = iNext;
- }
- }
-
- return rc;
-}
-
-/*
-** The %_segments table is declared as follows:
-**
-** CREATE TABLE %_segments(blockid INTEGER PRIMARY KEY, block BLOB)
-**
-** This function reads data from a single row of the %_segments table. The
-** specific row is identified by the iBlockid parameter. If paBlob is not
-** NULL, then a buffer is allocated using sqlite3_malloc() and populated
-** with the contents of the blob stored in the "block" column of the
-** identified table row is. Whether or not paBlob is NULL, *pnBlob is set
-** to the size of the blob in bytes before returning.
-**
-** If an error occurs, or the table does not contain the specified row,
-** an SQLite error code is returned. Otherwise, SQLITE_OK is returned. If
-** paBlob is non-NULL, then it is the responsibility of the caller to
-** eventually free the returned buffer.
-**
-** This function may leave an open sqlite3_blob* handle in the
-** Fts3Table.pSegments variable. This handle is reused by subsequent calls
-** to this function. The handle may be closed by calling the
-** sqlite3Fts3SegmentsClose() function. Reusing a blob handle is a handy
-** performance improvement, but the blob handle should always be closed
-** before control is returned to the user (to prevent a lock being held
-** on the database file for longer than necessary). Thus, any virtual table
-** method (xFilter etc.) that may directly or indirectly call this function
-** must call sqlite3Fts3SegmentsClose() before returning.
-*/
-SQLITE_PRIVATE int sqlite3Fts3ReadBlock(
- Fts3Table *p, /* FTS3 table handle */
- sqlite3_int64 iBlockid, /* Access the row with blockid=$iBlockid */
- char **paBlob, /* OUT: Blob data in malloc'd buffer */
- int *pnBlob, /* OUT: Size of blob data */
- int *pnLoad /* OUT: Bytes actually loaded */
-){
- int rc; /* Return code */
-
- /* pnBlob must be non-NULL. paBlob may be NULL or non-NULL. */
- assert( pnBlob );
-
- if( p->pSegments ){
- rc = sqlite3_blob_reopen(p->pSegments, iBlockid);
- }else{
- if( 0==p->zSegmentsTbl ){
- p->zSegmentsTbl = sqlite3_mprintf("%s_segments", p->zName);
- if( 0==p->zSegmentsTbl ) return SQLITE_NOMEM;
- }
- rc = sqlite3_blob_open(
- p->db, p->zDb, p->zSegmentsTbl, "block", iBlockid, 0, &p->pSegments
- );
- }
-
- if( rc==SQLITE_OK ){
- int nByte = sqlite3_blob_bytes(p->pSegments);
- *pnBlob = nByte;
- if( paBlob ){
- char *aByte = sqlite3_malloc(nByte + FTS3_NODE_PADDING);
- if( !aByte ){
- rc = SQLITE_NOMEM;
- }else{
- if( pnLoad && nByte>(FTS3_NODE_CHUNK_THRESHOLD) ){
- nByte = FTS3_NODE_CHUNKSIZE;
- *pnLoad = nByte;
- }
- rc = sqlite3_blob_read(p->pSegments, aByte, nByte, 0);
- memset(&aByte[nByte], 0, FTS3_NODE_PADDING);
- if( rc!=SQLITE_OK ){
- sqlite3_free(aByte);
- aByte = 0;
- }
- }
- *paBlob = aByte;
- }
- }
-
- return rc;
-}
-
-/*
-** Close the blob handle at p->pSegments, if it is open. See comments above
-** the sqlite3Fts3ReadBlock() function for details.
-*/
-SQLITE_PRIVATE void sqlite3Fts3SegmentsClose(Fts3Table *p){
- sqlite3_blob_close(p->pSegments);
- p->pSegments = 0;
-}
-
-static int fts3SegReaderIncrRead(Fts3SegReader *pReader){
- int nRead; /* Number of bytes to read */
- int rc; /* Return code */
-
- nRead = MIN(pReader->nNode - pReader->nPopulate, FTS3_NODE_CHUNKSIZE);
- rc = sqlite3_blob_read(
- pReader->pBlob,
- &pReader->aNode[pReader->nPopulate],
- nRead,
- pReader->nPopulate
- );
-
- if( rc==SQLITE_OK ){
- pReader->nPopulate += nRead;
- memset(&pReader->aNode[pReader->nPopulate], 0, FTS3_NODE_PADDING);
- if( pReader->nPopulate==pReader->nNode ){
- sqlite3_blob_close(pReader->pBlob);
- pReader->pBlob = 0;
- pReader->nPopulate = 0;
- }
- }
- return rc;
-}
-
-static int fts3SegReaderRequire(Fts3SegReader *pReader, char *pFrom, int nByte){
- int rc = SQLITE_OK;
- assert( !pReader->pBlob
- || (pFrom>=pReader->aNode && pFrom<&pReader->aNode[pReader->nNode])
- );
- while( pReader->pBlob && rc==SQLITE_OK
- && (pFrom - pReader->aNode + nByte)>pReader->nPopulate
- ){
- rc = fts3SegReaderIncrRead(pReader);
- }
- return rc;
-}
-
-/*
-** Set an Fts3SegReader cursor to point at EOF.
-*/
-static void fts3SegReaderSetEof(Fts3SegReader *pSeg){
- if( !fts3SegReaderIsRootOnly(pSeg) ){
- sqlite3_free(pSeg->aNode);
- sqlite3_blob_close(pSeg->pBlob);
- pSeg->pBlob = 0;
- }
- pSeg->aNode = 0;
-}
-
-/*
-** Move the iterator passed as the first argument to the next term in the
-** segment. If successful, SQLITE_OK is returned. If there is no next term,
-** SQLITE_DONE. Otherwise, an SQLite error code.
-*/
-static int fts3SegReaderNext(
- Fts3Table *p,
- Fts3SegReader *pReader,
- int bIncr
-){
- int rc; /* Return code of various sub-routines */
- char *pNext; /* Cursor variable */
- int nPrefix; /* Number of bytes in term prefix */
- int nSuffix; /* Number of bytes in term suffix */
-
- if( !pReader->aDoclist ){
- pNext = pReader->aNode;
- }else{
- pNext = &pReader->aDoclist[pReader->nDoclist];
- }
-
- if( !pNext || pNext>=&pReader->aNode[pReader->nNode] ){
-
- if( fts3SegReaderIsPending(pReader) ){
- Fts3HashElem *pElem = *(pReader->ppNextElem);
- if( pElem==0 ){
- pReader->aNode = 0;
- }else{
- PendingList *pList = (PendingList *)fts3HashData(pElem);
- pReader->zTerm = (char *)fts3HashKey(pElem);
- pReader->nTerm = fts3HashKeysize(pElem);
- pReader->nNode = pReader->nDoclist = pList->nData + 1;
- pReader->aNode = pReader->aDoclist = pList->aData;
- pReader->ppNextElem++;
- assert( pReader->aNode );
- }
- return SQLITE_OK;
- }
-
- fts3SegReaderSetEof(pReader);
-
- /* If iCurrentBlock>=iLeafEndBlock, this is an EOF condition. All leaf
- ** blocks have already been traversed. */
- assert( pReader->iCurrentBlock<=pReader->iLeafEndBlock );
- if( pReader->iCurrentBlock>=pReader->iLeafEndBlock ){
- return SQLITE_OK;
- }
-
- rc = sqlite3Fts3ReadBlock(
- p, ++pReader->iCurrentBlock, &pReader->aNode, &pReader->nNode,
- (bIncr ? &pReader->nPopulate : 0)
- );
- if( rc!=SQLITE_OK ) return rc;
- assert( pReader->pBlob==0 );
- if( bIncr && pReader->nPopulate<pReader->nNode ){
- pReader->pBlob = p->pSegments;
- p->pSegments = 0;
- }
- pNext = pReader->aNode;
- }
-
- assert( !fts3SegReaderIsPending(pReader) );
-
- rc = fts3SegReaderRequire(pReader, pNext, FTS3_VARINT_MAX*2);
- if( rc!=SQLITE_OK ) return rc;
-
- /* Because of the FTS3_NODE_PADDING bytes of padding, the following is
- ** safe (no risk of overread) even if the node data is corrupted. */
- pNext += sqlite3Fts3GetVarint32(pNext, &nPrefix);
- pNext += sqlite3Fts3GetVarint32(pNext, &nSuffix);
- if( nPrefix<0 || nSuffix<=0
- || &pNext[nSuffix]>&pReader->aNode[pReader->nNode]
- ){
- return FTS_CORRUPT_VTAB;
- }
-
- if( nPrefix+nSuffix>pReader->nTermAlloc ){
- int nNew = (nPrefix+nSuffix)*2;
- char *zNew = sqlite3_realloc(pReader->zTerm, nNew);
- if( !zNew ){
- return SQLITE_NOMEM;
- }
- pReader->zTerm = zNew;
- pReader->nTermAlloc = nNew;
- }
-
- rc = fts3SegReaderRequire(pReader, pNext, nSuffix+FTS3_VARINT_MAX);
- if( rc!=SQLITE_OK ) return rc;
-
- memcpy(&pReader->zTerm[nPrefix], pNext, nSuffix);
- pReader->nTerm = nPrefix+nSuffix;
- pNext += nSuffix;
- pNext += sqlite3Fts3GetVarint32(pNext, &pReader->nDoclist);
- pReader->aDoclist = pNext;
- pReader->pOffsetList = 0;
-
- /* Check that the doclist does not appear to extend past the end of the
- ** b-tree node. And that the final byte of the doclist is 0x00. If either
- ** of these statements is untrue, then the data structure is corrupt.
- */
- if( &pReader->aDoclist[pReader->nDoclist]>&pReader->aNode[pReader->nNode]
- || (pReader->nPopulate==0 && pReader->aDoclist[pReader->nDoclist-1])
- ){
- return FTS_CORRUPT_VTAB;
- }
- return SQLITE_OK;
-}
-
-/*
-** Set the SegReader to point to the first docid in the doclist associated
-** with the current term.
-*/
-static int fts3SegReaderFirstDocid(Fts3Table *pTab, Fts3SegReader *pReader){
- int rc = SQLITE_OK;
- assert( pReader->aDoclist );
- assert( !pReader->pOffsetList );
- if( pTab->bDescIdx && fts3SegReaderIsPending(pReader) ){
- u8 bEof = 0;
- pReader->iDocid = 0;
- pReader->nOffsetList = 0;
- sqlite3Fts3DoclistPrev(0,
- pReader->aDoclist, pReader->nDoclist, &pReader->pOffsetList,
- &pReader->iDocid, &pReader->nOffsetList, &bEof
- );
- }else{
- rc = fts3SegReaderRequire(pReader, pReader->aDoclist, FTS3_VARINT_MAX);
- if( rc==SQLITE_OK ){
- int n = sqlite3Fts3GetVarint(pReader->aDoclist, &pReader->iDocid);
- pReader->pOffsetList = &pReader->aDoclist[n];
- }
- }
- return rc;
-}
-
-/*
-** Advance the SegReader to point to the next docid in the doclist
-** associated with the current term.
-**
-** If arguments ppOffsetList and pnOffsetList are not NULL, then
-** *ppOffsetList is set to point to the first column-offset list
-** in the doclist entry (i.e. immediately past the docid varint).
-** *pnOffsetList is set to the length of the set of column-offset
-** lists, not including the nul-terminator byte. For example:
-*/
-static int fts3SegReaderNextDocid(
- Fts3Table *pTab,
- Fts3SegReader *pReader, /* Reader to advance to next docid */
- char **ppOffsetList, /* OUT: Pointer to current position-list */
- int *pnOffsetList /* OUT: Length of *ppOffsetList in bytes */
-){
- int rc = SQLITE_OK;
- char *p = pReader->pOffsetList;
- char c = 0;
-
- assert( p );
-
- if( pTab->bDescIdx && fts3SegReaderIsPending(pReader) ){
- /* A pending-terms seg-reader for an FTS4 table that uses order=desc.
- ** Pending-terms doclists are always built up in ascending order, so
- ** we have to iterate through them backwards here. */
- u8 bEof = 0;
- if( ppOffsetList ){
- *ppOffsetList = pReader->pOffsetList;
- *pnOffsetList = pReader->nOffsetList - 1;
- }
- sqlite3Fts3DoclistPrev(0,
- pReader->aDoclist, pReader->nDoclist, &p, &pReader->iDocid,
- &pReader->nOffsetList, &bEof
- );
- if( bEof ){
- pReader->pOffsetList = 0;
- }else{
- pReader->pOffsetList = p;
- }
- }else{
- char *pEnd = &pReader->aDoclist[pReader->nDoclist];
-
- /* Pointer p currently points at the first byte of an offset list. The
- ** following block advances it to point one byte past the end of
- ** the same offset list. */
- while( 1 ){
-
- /* The following line of code (and the "p++" below the while() loop) is
- ** normally all that is required to move pointer p to the desired
- ** position. The exception is if this node is being loaded from disk
- ** incrementally and pointer "p" now points to the first byte passed
- ** the populated part of pReader->aNode[].
- */
- while( *p | c ) c = *p++ & 0x80;
- assert( *p==0 );
-
- if( pReader->pBlob==0 || p<&pReader->aNode[pReader->nPopulate] ) break;
- rc = fts3SegReaderIncrRead(pReader);
- if( rc!=SQLITE_OK ) return rc;
- }
- p++;
-
- /* If required, populate the output variables with a pointer to and the
- ** size of the previous offset-list.
- */
- if( ppOffsetList ){
- *ppOffsetList = pReader->pOffsetList;
- *pnOffsetList = (int)(p - pReader->pOffsetList - 1);
- }
-
- /* List may have been edited in place by fts3EvalNearTrim() */
- while( p<pEnd && *p==0 ) p++;
-
- /* If there are no more entries in the doclist, set pOffsetList to
- ** NULL. Otherwise, set Fts3SegReader.iDocid to the next docid and
- ** Fts3SegReader.pOffsetList to point to the next offset list before
- ** returning.
- */
- if( p>=pEnd ){
- pReader->pOffsetList = 0;
- }else{
- rc = fts3SegReaderRequire(pReader, p, FTS3_VARINT_MAX);
- if( rc==SQLITE_OK ){
- sqlite3_int64 iDelta;
- pReader->pOffsetList = p + sqlite3Fts3GetVarint(p, &iDelta);
- if( pTab->bDescIdx ){
- pReader->iDocid -= iDelta;
- }else{
- pReader->iDocid += iDelta;
- }
- }
- }
- }
-
- return SQLITE_OK;
-}
-
-
-SQLITE_PRIVATE int sqlite3Fts3MsrOvfl(
- Fts3Cursor *pCsr,
- Fts3MultiSegReader *pMsr,
- int *pnOvfl
-){
- Fts3Table *p = (Fts3Table*)pCsr->base.pVtab;
- int nOvfl = 0;
- int ii;
- int rc = SQLITE_OK;
- int pgsz = p->nPgsz;
-
- assert( p->bFts4 );
- assert( pgsz>0 );
-
- for(ii=0; rc==SQLITE_OK && ii<pMsr->nSegment; ii++){
- Fts3SegReader *pReader = pMsr->apSegment[ii];
- if( !fts3SegReaderIsPending(pReader)
- && !fts3SegReaderIsRootOnly(pReader)
- ){
- sqlite3_int64 jj;
- for(jj=pReader->iStartBlock; jj<=pReader->iLeafEndBlock; jj++){
- int nBlob;
- rc = sqlite3Fts3ReadBlock(p, jj, 0, &nBlob, 0);
- if( rc!=SQLITE_OK ) break;
- if( (nBlob+35)>pgsz ){
- nOvfl += (nBlob + 34)/pgsz;
- }
- }
- }
- }
- *pnOvfl = nOvfl;
- return rc;
-}
-
-/*
-** Free all allocations associated with the iterator passed as the
-** second argument.
-*/
-SQLITE_PRIVATE void sqlite3Fts3SegReaderFree(Fts3SegReader *pReader){
- if( pReader && !fts3SegReaderIsPending(pReader) ){
- sqlite3_free(pReader->zTerm);
- if( !fts3SegReaderIsRootOnly(pReader) ){
- sqlite3_free(pReader->aNode);
- sqlite3_blob_close(pReader->pBlob);
- }
- }
- sqlite3_free(pReader);
-}
-
-/*
-** Allocate a new SegReader object.
-*/
-SQLITE_PRIVATE int sqlite3Fts3SegReaderNew(
- int iAge, /* Segment "age". */
- int bLookup, /* True for a lookup only */
- sqlite3_int64 iStartLeaf, /* First leaf to traverse */
- sqlite3_int64 iEndLeaf, /* Final leaf to traverse */
- sqlite3_int64 iEndBlock, /* Final block of segment */
- const char *zRoot, /* Buffer containing root node */
- int nRoot, /* Size of buffer containing root node */
- Fts3SegReader **ppReader /* OUT: Allocated Fts3SegReader */
-){
- Fts3SegReader *pReader; /* Newly allocated SegReader object */
- int nExtra = 0; /* Bytes to allocate segment root node */
-
- assert( iStartLeaf<=iEndLeaf );
- if( iStartLeaf==0 ){
- nExtra = nRoot + FTS3_NODE_PADDING;
- }
-
- pReader = (Fts3SegReader *)sqlite3_malloc(sizeof(Fts3SegReader) + nExtra);
- if( !pReader ){
- return SQLITE_NOMEM;
- }
- memset(pReader, 0, sizeof(Fts3SegReader));
- pReader->iIdx = iAge;
- pReader->bLookup = bLookup!=0;
- pReader->iStartBlock = iStartLeaf;
- pReader->iLeafEndBlock = iEndLeaf;
- pReader->iEndBlock = iEndBlock;
-
- if( nExtra ){
- /* The entire segment is stored in the root node. */
- pReader->aNode = (char *)&pReader[1];
- pReader->rootOnly = 1;
- pReader->nNode = nRoot;
- memcpy(pReader->aNode, zRoot, nRoot);
- memset(&pReader->aNode[nRoot], 0, FTS3_NODE_PADDING);
- }else{
- pReader->iCurrentBlock = iStartLeaf-1;
- }
- *ppReader = pReader;
- return SQLITE_OK;
-}
-
-/*
-** This is a comparison function used as a qsort() callback when sorting
-** an array of pending terms by term. This occurs as part of flushing
-** the contents of the pending-terms hash table to the database.
-*/
-static int fts3CompareElemByTerm(const void *lhs, const void *rhs){
- char *z1 = fts3HashKey(*(Fts3HashElem **)lhs);
- char *z2 = fts3HashKey(*(Fts3HashElem **)rhs);
- int n1 = fts3HashKeysize(*(Fts3HashElem **)lhs);
- int n2 = fts3HashKeysize(*(Fts3HashElem **)rhs);
-
- int n = (n1<n2 ? n1 : n2);
- int c = memcmp(z1, z2, n);
- if( c==0 ){
- c = n1 - n2;
- }
- return c;
-}
-
-/*
-** This function is used to allocate an Fts3SegReader that iterates through
-** a subset of the terms stored in the Fts3Table.pendingTerms array.
-**
-** If the isPrefixIter parameter is zero, then the returned SegReader iterates
-** through each term in the pending-terms table. Or, if isPrefixIter is
-** non-zero, it iterates through each term and its prefixes. For example, if
-** the pending terms hash table contains the terms "sqlite", "mysql" and
-** "firebird", then the iterator visits the following 'terms' (in the order
-** shown):
-**
-** f fi fir fire fireb firebi firebir firebird
-** m my mys mysq mysql
-** s sq sql sqli sqlit sqlite
-**
-** Whereas if isPrefixIter is zero, the terms visited are:
-**
-** firebird mysql sqlite
-*/
-SQLITE_PRIVATE int sqlite3Fts3SegReaderPending(
- Fts3Table *p, /* Virtual table handle */
- int iIndex, /* Index for p->aIndex */
- const char *zTerm, /* Term to search for */
- int nTerm, /* Size of buffer zTerm */
- int bPrefix, /* True for a prefix iterator */
- Fts3SegReader **ppReader /* OUT: SegReader for pending-terms */
-){
- Fts3SegReader *pReader = 0; /* Fts3SegReader object to return */
- Fts3HashElem *pE; /* Iterator variable */
- Fts3HashElem **aElem = 0; /* Array of term hash entries to scan */
- int nElem = 0; /* Size of array at aElem */
- int rc = SQLITE_OK; /* Return Code */
- Fts3Hash *pHash;
-
- pHash = &p->aIndex[iIndex].hPending;
- if( bPrefix ){
- int nAlloc = 0; /* Size of allocated array at aElem */
-
- for(pE=fts3HashFirst(pHash); pE; pE=fts3HashNext(pE)){
- char *zKey = (char *)fts3HashKey(pE);
- int nKey = fts3HashKeysize(pE);
- if( nTerm==0 || (nKey>=nTerm && 0==memcmp(zKey, zTerm, nTerm)) ){
- if( nElem==nAlloc ){
- Fts3HashElem **aElem2;
- nAlloc += 16;
- aElem2 = (Fts3HashElem **)sqlite3_realloc(
- aElem, nAlloc*sizeof(Fts3HashElem *)
- );
- if( !aElem2 ){
- rc = SQLITE_NOMEM;
- nElem = 0;
- break;
- }
- aElem = aElem2;
- }
-
- aElem[nElem++] = pE;
- }
- }
-
- /* If more than one term matches the prefix, sort the Fts3HashElem
- ** objects in term order using qsort(). This uses the same comparison
- ** callback as is used when flushing terms to disk.
- */
- if( nElem>1 ){
- qsort(aElem, nElem, sizeof(Fts3HashElem *), fts3CompareElemByTerm);
- }
-
- }else{
- /* The query is a simple term lookup that matches at most one term in
- ** the index. All that is required is a straight hash-lookup.
- **
- ** Because the stack address of pE may be accessed via the aElem pointer
- ** below, the "Fts3HashElem *pE" must be declared so that it is valid
- ** within this entire function, not just this "else{...}" block.
- */
- pE = fts3HashFindElem(pHash, zTerm, nTerm);
- if( pE ){
- aElem = &pE;
- nElem = 1;
- }
- }
-
- if( nElem>0 ){
- int nByte = sizeof(Fts3SegReader) + (nElem+1)*sizeof(Fts3HashElem *);
- pReader = (Fts3SegReader *)sqlite3_malloc(nByte);
- if( !pReader ){
- rc = SQLITE_NOMEM;
- }else{
- memset(pReader, 0, nByte);
- pReader->iIdx = 0x7FFFFFFF;
- pReader->ppNextElem = (Fts3HashElem **)&pReader[1];
- memcpy(pReader->ppNextElem, aElem, nElem*sizeof(Fts3HashElem *));
- }
- }
-
- if( bPrefix ){
- sqlite3_free(aElem);
- }
- *ppReader = pReader;
- return rc;
-}
-
-/*
-** Compare the entries pointed to by two Fts3SegReader structures.
-** Comparison is as follows:
-**
-** 1) EOF is greater than not EOF.
-**
-** 2) The current terms (if any) are compared using memcmp(). If one
-** term is a prefix of another, the longer term is considered the
-** larger.
-**
-** 3) By segment age. An older segment is considered larger.
-*/
-static int fts3SegReaderCmp(Fts3SegReader *pLhs, Fts3SegReader *pRhs){
- int rc;
- if( pLhs->aNode && pRhs->aNode ){
- int rc2 = pLhs->nTerm - pRhs->nTerm;
- if( rc2<0 ){
- rc = memcmp(pLhs->zTerm, pRhs->zTerm, pLhs->nTerm);
- }else{
- rc = memcmp(pLhs->zTerm, pRhs->zTerm, pRhs->nTerm);
- }
- if( rc==0 ){
- rc = rc2;
- }
- }else{
- rc = (pLhs->aNode==0) - (pRhs->aNode==0);
- }
- if( rc==0 ){
- rc = pRhs->iIdx - pLhs->iIdx;
- }
- assert( rc!=0 );
- return rc;
-}
-
-/*
-** A different comparison function for SegReader structures. In this
-** version, it is assumed that each SegReader points to an entry in
-** a doclist for identical terms. Comparison is made as follows:
-**
-** 1) EOF (end of doclist in this case) is greater than not EOF.
-**
-** 2) By current docid.
-**
-** 3) By segment age. An older segment is considered larger.
-*/
-static int fts3SegReaderDoclistCmp(Fts3SegReader *pLhs, Fts3SegReader *pRhs){
- int rc = (pLhs->pOffsetList==0)-(pRhs->pOffsetList==0);
- if( rc==0 ){
- if( pLhs->iDocid==pRhs->iDocid ){
- rc = pRhs->iIdx - pLhs->iIdx;
- }else{
- rc = (pLhs->iDocid > pRhs->iDocid) ? 1 : -1;
- }
- }
- assert( pLhs->aNode && pRhs->aNode );
- return rc;
-}
-static int fts3SegReaderDoclistCmpRev(Fts3SegReader *pLhs, Fts3SegReader *pRhs){
- int rc = (pLhs->pOffsetList==0)-(pRhs->pOffsetList==0);
- if( rc==0 ){
- if( pLhs->iDocid==pRhs->iDocid ){
- rc = pRhs->iIdx - pLhs->iIdx;
- }else{
- rc = (pLhs->iDocid < pRhs->iDocid) ? 1 : -1;
- }
- }
- assert( pLhs->aNode && pRhs->aNode );
- return rc;
-}
-
-/*
-** Compare the term that the Fts3SegReader object passed as the first argument
-** points to with the term specified by arguments zTerm and nTerm.
-**
-** If the pSeg iterator is already at EOF, return 0. Otherwise, return
-** -ve if the pSeg term is less than zTerm/nTerm, 0 if the two terms are
-** equal, or +ve if the pSeg term is greater than zTerm/nTerm.
-*/
-static int fts3SegReaderTermCmp(
- Fts3SegReader *pSeg, /* Segment reader object */
- const char *zTerm, /* Term to compare to */
- int nTerm /* Size of term zTerm in bytes */
-){
- int res = 0;
- if( pSeg->aNode ){
- if( pSeg->nTerm>nTerm ){
- res = memcmp(pSeg->zTerm, zTerm, nTerm);
- }else{
- res = memcmp(pSeg->zTerm, zTerm, pSeg->nTerm);
- }
- if( res==0 ){
- res = pSeg->nTerm-nTerm;
- }
- }
- return res;
-}
-
-/*
-** Argument apSegment is an array of nSegment elements. It is known that
-** the final (nSegment-nSuspect) members are already in sorted order
-** (according to the comparison function provided). This function shuffles
-** the array around until all entries are in sorted order.
-*/
-static void fts3SegReaderSort(
- Fts3SegReader **apSegment, /* Array to sort entries of */
- int nSegment, /* Size of apSegment array */
- int nSuspect, /* Unsorted entry count */
- int (*xCmp)(Fts3SegReader *, Fts3SegReader *) /* Comparison function */
-){
- int i; /* Iterator variable */
-
- assert( nSuspect<=nSegment );
-
- if( nSuspect==nSegment ) nSuspect--;
- for(i=nSuspect-1; i>=0; i--){
- int j;
- for(j=i; j<(nSegment-1); j++){
- Fts3SegReader *pTmp;
- if( xCmp(apSegment[j], apSegment[j+1])<0 ) break;
- pTmp = apSegment[j+1];
- apSegment[j+1] = apSegment[j];
- apSegment[j] = pTmp;
- }
- }
-
-#ifndef NDEBUG
- /* Check that the list really is sorted now. */
- for(i=0; i<(nSuspect-1); i++){
- assert( xCmp(apSegment[i], apSegment[i+1])<0 );
- }
-#endif
-}
-
-/*
-** Insert a record into the %_segments table.
-*/
-static int fts3WriteSegment(
- Fts3Table *p, /* Virtual table handle */
- sqlite3_int64 iBlock, /* Block id for new block */
- char *z, /* Pointer to buffer containing block data */
- int n /* Size of buffer z in bytes */
-){
- sqlite3_stmt *pStmt;
- int rc = fts3SqlStmt(p, SQL_INSERT_SEGMENTS, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pStmt, 1, iBlock);
- sqlite3_bind_blob(pStmt, 2, z, n, SQLITE_STATIC);
- sqlite3_step(pStmt);
- rc = sqlite3_reset(pStmt);
- }
- return rc;
-}
-
-/*
-** Find the largest relative level number in the table. If successful, set
-** *pnMax to this value and return SQLITE_OK. Otherwise, if an error occurs,
-** set *pnMax to zero and return an SQLite error code.
-*/
-SQLITE_PRIVATE int sqlite3Fts3MaxLevel(Fts3Table *p, int *pnMax){
- int rc;
- int mxLevel = 0;
- sqlite3_stmt *pStmt = 0;
-
- rc = fts3SqlStmt(p, SQL_SELECT_MXLEVEL, &pStmt, 0);
- if( rc==SQLITE_OK ){
- if( SQLITE_ROW==sqlite3_step(pStmt) ){
- mxLevel = sqlite3_column_int(pStmt, 0);
- }
- rc = sqlite3_reset(pStmt);
- }
- *pnMax = mxLevel;
- return rc;
-}
-
-/*
-** Insert a record into the %_segdir table.
-*/
-static int fts3WriteSegdir(
- Fts3Table *p, /* Virtual table handle */
- sqlite3_int64 iLevel, /* Value for "level" field (absolute level) */
- int iIdx, /* Value for "idx" field */
- sqlite3_int64 iStartBlock, /* Value for "start_block" field */
- sqlite3_int64 iLeafEndBlock, /* Value for "leaves_end_block" field */
- sqlite3_int64 iEndBlock, /* Value for "end_block" field */
- char *zRoot, /* Blob value for "root" field */
- int nRoot /* Number of bytes in buffer zRoot */
-){
- sqlite3_stmt *pStmt;
- int rc = fts3SqlStmt(p, SQL_INSERT_SEGDIR, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pStmt, 1, iLevel);
- sqlite3_bind_int(pStmt, 2, iIdx);
- sqlite3_bind_int64(pStmt, 3, iStartBlock);
- sqlite3_bind_int64(pStmt, 4, iLeafEndBlock);
- sqlite3_bind_int64(pStmt, 5, iEndBlock);
- sqlite3_bind_blob(pStmt, 6, zRoot, nRoot, SQLITE_STATIC);
- sqlite3_step(pStmt);
- rc = sqlite3_reset(pStmt);
- }
- return rc;
-}
-
-/*
-** Return the size of the common prefix (if any) shared by zPrev and
-** zNext, in bytes. For example,
-**
-** fts3PrefixCompress("abc", 3, "abcdef", 6) // returns 3
-** fts3PrefixCompress("abX", 3, "abcdef", 6) // returns 2
-** fts3PrefixCompress("abX", 3, "Xbcdef", 6) // returns 0
-*/
-static int fts3PrefixCompress(
- const char *zPrev, /* Buffer containing previous term */
- int nPrev, /* Size of buffer zPrev in bytes */
- const char *zNext, /* Buffer containing next term */
- int nNext /* Size of buffer zNext in bytes */
-){
- int n;
- UNUSED_PARAMETER(nNext);
- for(n=0; n<nPrev && zPrev[n]==zNext[n]; n++);
- return n;
-}
-
-/*
-** Add term zTerm to the SegmentNode. It is guaranteed that zTerm is larger
-** (according to memcmp) than the previous term.
-*/
-static int fts3NodeAddTerm(
- Fts3Table *p, /* Virtual table handle */
- SegmentNode **ppTree, /* IN/OUT: SegmentNode handle */
- int isCopyTerm, /* True if zTerm/nTerm is transient */
- const char *zTerm, /* Pointer to buffer containing term */
- int nTerm /* Size of term in bytes */
-){
- SegmentNode *pTree = *ppTree;
- int rc;
- SegmentNode *pNew;
-
- /* First try to append the term to the current node. Return early if
- ** this is possible.
- */
- if( pTree ){
- int nData = pTree->nData; /* Current size of node in bytes */
- int nReq = nData; /* Required space after adding zTerm */
- int nPrefix; /* Number of bytes of prefix compression */
- int nSuffix; /* Suffix length */
-
- nPrefix = fts3PrefixCompress(pTree->zTerm, pTree->nTerm, zTerm, nTerm);
- nSuffix = nTerm-nPrefix;
-
- nReq += sqlite3Fts3VarintLen(nPrefix)+sqlite3Fts3VarintLen(nSuffix)+nSuffix;
- if( nReq<=p->nNodeSize || !pTree->zTerm ){
-
- if( nReq>p->nNodeSize ){
- /* An unusual case: this is the first term to be added to the node
- ** and the static node buffer (p->nNodeSize bytes) is not large
- ** enough. Use a separately malloced buffer instead This wastes
- ** p->nNodeSize bytes, but since this scenario only comes about when
- ** the database contain two terms that share a prefix of almost 2KB,
- ** this is not expected to be a serious problem.
- */
- assert( pTree->aData==(char *)&pTree[1] );
- pTree->aData = (char *)sqlite3_malloc(nReq);
- if( !pTree->aData ){
- return SQLITE_NOMEM;
- }
- }
-
- if( pTree->zTerm ){
- /* There is no prefix-length field for first term in a node */
- nData += sqlite3Fts3PutVarint(&pTree->aData[nData], nPrefix);
- }
-
- nData += sqlite3Fts3PutVarint(&pTree->aData[nData], nSuffix);
- memcpy(&pTree->aData[nData], &zTerm[nPrefix], nSuffix);
- pTree->nData = nData + nSuffix;
- pTree->nEntry++;
-
- if( isCopyTerm ){
- if( pTree->nMalloc<nTerm ){
- char *zNew = sqlite3_realloc(pTree->zMalloc, nTerm*2);
- if( !zNew ){
- return SQLITE_NOMEM;
- }
- pTree->nMalloc = nTerm*2;
- pTree->zMalloc = zNew;
- }
- pTree->zTerm = pTree->zMalloc;
- memcpy(pTree->zTerm, zTerm, nTerm);
- pTree->nTerm = nTerm;
- }else{
- pTree->zTerm = (char *)zTerm;
- pTree->nTerm = nTerm;
- }
- return SQLITE_OK;
- }
- }
-
- /* If control flows to here, it was not possible to append zTerm to the
- ** current node. Create a new node (a right-sibling of the current node).
- ** If this is the first node in the tree, the term is added to it.
- **
- ** Otherwise, the term is not added to the new node, it is left empty for
- ** now. Instead, the term is inserted into the parent of pTree. If pTree
- ** has no parent, one is created here.
- */
- pNew = (SegmentNode *)sqlite3_malloc(sizeof(SegmentNode) + p->nNodeSize);
- if( !pNew ){
- return SQLITE_NOMEM;
- }
- memset(pNew, 0, sizeof(SegmentNode));
- pNew->nData = 1 + FTS3_VARINT_MAX;
- pNew->aData = (char *)&pNew[1];
-
- if( pTree ){
- SegmentNode *pParent = pTree->pParent;
- rc = fts3NodeAddTerm(p, &pParent, isCopyTerm, zTerm, nTerm);
- if( pTree->pParent==0 ){
- pTree->pParent = pParent;
- }
- pTree->pRight = pNew;
- pNew->pLeftmost = pTree->pLeftmost;
- pNew->pParent = pParent;
- pNew->zMalloc = pTree->zMalloc;
- pNew->nMalloc = pTree->nMalloc;
- pTree->zMalloc = 0;
- }else{
- pNew->pLeftmost = pNew;
- rc = fts3NodeAddTerm(p, &pNew, isCopyTerm, zTerm, nTerm);
- }
-
- *ppTree = pNew;
- return rc;
-}
-
-/*
-** Helper function for fts3NodeWrite().
-*/
-static int fts3TreeFinishNode(
- SegmentNode *pTree,
- int iHeight,
- sqlite3_int64 iLeftChild
-){
- int nStart;
- assert( iHeight>=1 && iHeight<128 );
- nStart = FTS3_VARINT_MAX - sqlite3Fts3VarintLen(iLeftChild);
- pTree->aData[nStart] = (char)iHeight;
- sqlite3Fts3PutVarint(&pTree->aData[nStart+1], iLeftChild);
- return nStart;
-}
-
-/*
-** Write the buffer for the segment node pTree and all of its peers to the
-** database. Then call this function recursively to write the parent of
-** pTree and its peers to the database.
-**
-** Except, if pTree is a root node, do not write it to the database. Instead,
-** set output variables *paRoot and *pnRoot to contain the root node.
-**
-** If successful, SQLITE_OK is returned and output variable *piLast is
-** set to the largest blockid written to the database (or zero if no
-** blocks were written to the db). Otherwise, an SQLite error code is
-** returned.
-*/
-static int fts3NodeWrite(
- Fts3Table *p, /* Virtual table handle */
- SegmentNode *pTree, /* SegmentNode handle */
- int iHeight, /* Height of this node in tree */
- sqlite3_int64 iLeaf, /* Block id of first leaf node */
- sqlite3_int64 iFree, /* Block id of next free slot in %_segments */
- sqlite3_int64 *piLast, /* OUT: Block id of last entry written */
- char **paRoot, /* OUT: Data for root node */
- int *pnRoot /* OUT: Size of root node in bytes */
-){
- int rc = SQLITE_OK;
-
- if( !pTree->pParent ){
- /* Root node of the tree. */
- int nStart = fts3TreeFinishNode(pTree, iHeight, iLeaf);
- *piLast = iFree-1;
- *pnRoot = pTree->nData - nStart;
- *paRoot = &pTree->aData[nStart];
- }else{
- SegmentNode *pIter;
- sqlite3_int64 iNextFree = iFree;
- sqlite3_int64 iNextLeaf = iLeaf;
- for(pIter=pTree->pLeftmost; pIter && rc==SQLITE_OK; pIter=pIter->pRight){
- int nStart = fts3TreeFinishNode(pIter, iHeight, iNextLeaf);
- int nWrite = pIter->nData - nStart;
-
- rc = fts3WriteSegment(p, iNextFree, &pIter->aData[nStart], nWrite);
- iNextFree++;
- iNextLeaf += (pIter->nEntry+1);
- }
- if( rc==SQLITE_OK ){
- assert( iNextLeaf==iFree );
- rc = fts3NodeWrite(
- p, pTree->pParent, iHeight+1, iFree, iNextFree, piLast, paRoot, pnRoot
- );
- }
- }
-
- return rc;
-}
-
-/*
-** Free all memory allocations associated with the tree pTree.
-*/
-static void fts3NodeFree(SegmentNode *pTree){
- if( pTree ){
- SegmentNode *p = pTree->pLeftmost;
- fts3NodeFree(p->pParent);
- while( p ){
- SegmentNode *pRight = p->pRight;
- if( p->aData!=(char *)&p[1] ){
- sqlite3_free(p->aData);
- }
- assert( pRight==0 || p->zMalloc==0 );
- sqlite3_free(p->zMalloc);
- sqlite3_free(p);
- p = pRight;
- }
- }
-}
-
-/*
-** Add a term to the segment being constructed by the SegmentWriter object
-** *ppWriter. When adding the first term to a segment, *ppWriter should
-** be passed NULL. This function will allocate a new SegmentWriter object
-** and return it via the input/output variable *ppWriter in this case.
-**
-** If successful, SQLITE_OK is returned. Otherwise, an SQLite error code.
-*/
-static int fts3SegWriterAdd(
- Fts3Table *p, /* Virtual table handle */
- SegmentWriter **ppWriter, /* IN/OUT: SegmentWriter handle */
- int isCopyTerm, /* True if buffer zTerm must be copied */
- const char *zTerm, /* Pointer to buffer containing term */
- int nTerm, /* Size of term in bytes */
- const char *aDoclist, /* Pointer to buffer containing doclist */
- int nDoclist /* Size of doclist in bytes */
-){
- int nPrefix; /* Size of term prefix in bytes */
- int nSuffix; /* Size of term suffix in bytes */
- int nReq; /* Number of bytes required on leaf page */
- int nData;
- SegmentWriter *pWriter = *ppWriter;
-
- if( !pWriter ){
- int rc;
- sqlite3_stmt *pStmt;
-
- /* Allocate the SegmentWriter structure */
- pWriter = (SegmentWriter *)sqlite3_malloc(sizeof(SegmentWriter));
- if( !pWriter ) return SQLITE_NOMEM;
- memset(pWriter, 0, sizeof(SegmentWriter));
- *ppWriter = pWriter;
-
- /* Allocate a buffer in which to accumulate data */
- pWriter->aData = (char *)sqlite3_malloc(p->nNodeSize);
- if( !pWriter->aData ) return SQLITE_NOMEM;
- pWriter->nSize = p->nNodeSize;
-
- /* Find the next free blockid in the %_segments table */
- rc = fts3SqlStmt(p, SQL_NEXT_SEGMENTS_ID, &pStmt, 0);
- if( rc!=SQLITE_OK ) return rc;
- if( SQLITE_ROW==sqlite3_step(pStmt) ){
- pWriter->iFree = sqlite3_column_int64(pStmt, 0);
- pWriter->iFirst = pWriter->iFree;
- }
- rc = sqlite3_reset(pStmt);
- if( rc!=SQLITE_OK ) return rc;
- }
- nData = pWriter->nData;
-
- nPrefix = fts3PrefixCompress(pWriter->zTerm, pWriter->nTerm, zTerm, nTerm);
- nSuffix = nTerm-nPrefix;
-
- /* Figure out how many bytes are required by this new entry */
- nReq = sqlite3Fts3VarintLen(nPrefix) + /* varint containing prefix size */
- sqlite3Fts3VarintLen(nSuffix) + /* varint containing suffix size */
- nSuffix + /* Term suffix */
- sqlite3Fts3VarintLen(nDoclist) + /* Size of doclist */
- nDoclist; /* Doclist data */
-
- if( nData>0 && nData+nReq>p->nNodeSize ){
- int rc;
-
- /* The current leaf node is full. Write it out to the database. */
- rc = fts3WriteSegment(p, pWriter->iFree++, pWriter->aData, nData);
- if( rc!=SQLITE_OK ) return rc;
- p->nLeafAdd++;
-
- /* Add the current term to the interior node tree. The term added to
- ** the interior tree must:
- **
- ** a) be greater than the largest term on the leaf node just written
- ** to the database (still available in pWriter->zTerm), and
- **
- ** b) be less than or equal to the term about to be added to the new
- ** leaf node (zTerm/nTerm).
- **
- ** In other words, it must be the prefix of zTerm 1 byte longer than
- ** the common prefix (if any) of zTerm and pWriter->zTerm.
- */
- assert( nPrefix<nTerm );
- rc = fts3NodeAddTerm(p, &pWriter->pTree, isCopyTerm, zTerm, nPrefix+1);
- if( rc!=SQLITE_OK ) return rc;
-
- nData = 0;
- pWriter->nTerm = 0;
-
- nPrefix = 0;
- nSuffix = nTerm;
- nReq = 1 + /* varint containing prefix size */
- sqlite3Fts3VarintLen(nTerm) + /* varint containing suffix size */
- nTerm + /* Term suffix */
- sqlite3Fts3VarintLen(nDoclist) + /* Size of doclist */
- nDoclist; /* Doclist data */
- }
-
- /* If the buffer currently allocated is too small for this entry, realloc
- ** the buffer to make it large enough.
- */
- if( nReq>pWriter->nSize ){
- char *aNew = sqlite3_realloc(pWriter->aData, nReq);
- if( !aNew ) return SQLITE_NOMEM;
- pWriter->aData = aNew;
- pWriter->nSize = nReq;
- }
- assert( nData+nReq<=pWriter->nSize );
-
- /* Append the prefix-compressed term and doclist to the buffer. */
- nData += sqlite3Fts3PutVarint(&pWriter->aData[nData], nPrefix);
- nData += sqlite3Fts3PutVarint(&pWriter->aData[nData], nSuffix);
- memcpy(&pWriter->aData[nData], &zTerm[nPrefix], nSuffix);
- nData += nSuffix;
- nData += sqlite3Fts3PutVarint(&pWriter->aData[nData], nDoclist);
- memcpy(&pWriter->aData[nData], aDoclist, nDoclist);
- pWriter->nData = nData + nDoclist;
-
- /* Save the current term so that it can be used to prefix-compress the next.
- ** If the isCopyTerm parameter is true, then the buffer pointed to by
- ** zTerm is transient, so take a copy of the term data. Otherwise, just
- ** store a copy of the pointer.
- */
- if( isCopyTerm ){
- if( nTerm>pWriter->nMalloc ){
- char *zNew = sqlite3_realloc(pWriter->zMalloc, nTerm*2);
- if( !zNew ){
- return SQLITE_NOMEM;
- }
- pWriter->nMalloc = nTerm*2;
- pWriter->zMalloc = zNew;
- pWriter->zTerm = zNew;
- }
- assert( pWriter->zTerm==pWriter->zMalloc );
- memcpy(pWriter->zTerm, zTerm, nTerm);
- }else{
- pWriter->zTerm = (char *)zTerm;
- }
- pWriter->nTerm = nTerm;
-
- return SQLITE_OK;
-}
-
-/*
-** Flush all data associated with the SegmentWriter object pWriter to the
-** database. This function must be called after all terms have been added
-** to the segment using fts3SegWriterAdd(). If successful, SQLITE_OK is
-** returned. Otherwise, an SQLite error code.
-*/
-static int fts3SegWriterFlush(
- Fts3Table *p, /* Virtual table handle */
- SegmentWriter *pWriter, /* SegmentWriter to flush to the db */
- sqlite3_int64 iLevel, /* Value for 'level' column of %_segdir */
- int iIdx /* Value for 'idx' column of %_segdir */
-){
- int rc; /* Return code */
- if( pWriter->pTree ){
- sqlite3_int64 iLast = 0; /* Largest block id written to database */
- sqlite3_int64 iLastLeaf; /* Largest leaf block id written to db */
- char *zRoot = NULL; /* Pointer to buffer containing root node */
- int nRoot = 0; /* Size of buffer zRoot */
-
- iLastLeaf = pWriter->iFree;
- rc = fts3WriteSegment(p, pWriter->iFree++, pWriter->aData, pWriter->nData);
- if( rc==SQLITE_OK ){
- rc = fts3NodeWrite(p, pWriter->pTree, 1,
- pWriter->iFirst, pWriter->iFree, &iLast, &zRoot, &nRoot);
- }
- if( rc==SQLITE_OK ){
- rc = fts3WriteSegdir(
- p, iLevel, iIdx, pWriter->iFirst, iLastLeaf, iLast, zRoot, nRoot);
- }
- }else{
- /* The entire tree fits on the root node. Write it to the segdir table. */
- rc = fts3WriteSegdir(
- p, iLevel, iIdx, 0, 0, 0, pWriter->aData, pWriter->nData);
- }
- p->nLeafAdd++;
- return rc;
-}
-
-/*
-** Release all memory held by the SegmentWriter object passed as the
-** first argument.
-*/
-static void fts3SegWriterFree(SegmentWriter *pWriter){
- if( pWriter ){
- sqlite3_free(pWriter->aData);
- sqlite3_free(pWriter->zMalloc);
- fts3NodeFree(pWriter->pTree);
- sqlite3_free(pWriter);
- }
-}
-
-/*
-** The first value in the apVal[] array is assumed to contain an integer.
-** This function tests if there exist any documents with docid values that
-** are different from that integer. i.e. if deleting the document with docid
-** pRowid would mean the FTS3 table were empty.
-**
-** If successful, *pisEmpty is set to true if the table is empty except for
-** document pRowid, or false otherwise, and SQLITE_OK is returned. If an
-** error occurs, an SQLite error code is returned.
-*/
-static int fts3IsEmpty(Fts3Table *p, sqlite3_value *pRowid, int *pisEmpty){
- sqlite3_stmt *pStmt;
- int rc;
- if( p->zContentTbl ){
- /* If using the content=xxx option, assume the table is never empty */
- *pisEmpty = 0;
- rc = SQLITE_OK;
- }else{
- rc = fts3SqlStmt(p, SQL_IS_EMPTY, &pStmt, &pRowid);
- if( rc==SQLITE_OK ){
- if( SQLITE_ROW==sqlite3_step(pStmt) ){
- *pisEmpty = sqlite3_column_int(pStmt, 0);
- }
- rc = sqlite3_reset(pStmt);
- }
- }
- return rc;
-}
-
-/*
-** Set *pnMax to the largest segment level in the database for the index
-** iIndex.
-**
-** Segment levels are stored in the 'level' column of the %_segdir table.
-**
-** Return SQLITE_OK if successful, or an SQLite error code if not.
-*/
-static int fts3SegmentMaxLevel(
- Fts3Table *p,
- int iLangid,
- int iIndex,
- sqlite3_int64 *pnMax
-){
- sqlite3_stmt *pStmt;
- int rc;
- assert( iIndex>=0 && iIndex<p->nIndex );
-
- /* Set pStmt to the compiled version of:
- **
- ** SELECT max(level) FROM %Q.'%q_segdir' WHERE level BETWEEN ? AND ?
- **
- ** (1024 is actually the value of macro FTS3_SEGDIR_PREFIXLEVEL_STR).
- */
- rc = fts3SqlStmt(p, SQL_SELECT_SEGDIR_MAX_LEVEL, &pStmt, 0);
- if( rc!=SQLITE_OK ) return rc;
- sqlite3_bind_int64(pStmt, 1, getAbsoluteLevel(p, iLangid, iIndex, 0));
- sqlite3_bind_int64(pStmt, 2,
- getAbsoluteLevel(p, iLangid, iIndex, FTS3_SEGDIR_MAXLEVEL-1)
- );
- if( SQLITE_ROW==sqlite3_step(pStmt) ){
- *pnMax = sqlite3_column_int64(pStmt, 0);
- }
- return sqlite3_reset(pStmt);
-}
-
-/*
-** Delete all entries in the %_segments table associated with the segment
-** opened with seg-reader pSeg. This function does not affect the contents
-** of the %_segdir table.
-*/
-static int fts3DeleteSegment(
- Fts3Table *p, /* FTS table handle */
- Fts3SegReader *pSeg /* Segment to delete */
-){
- int rc = SQLITE_OK; /* Return code */
- if( pSeg->iStartBlock ){
- sqlite3_stmt *pDelete; /* SQL statement to delete rows */
- rc = fts3SqlStmt(p, SQL_DELETE_SEGMENTS_RANGE, &pDelete, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pDelete, 1, pSeg->iStartBlock);
- sqlite3_bind_int64(pDelete, 2, pSeg->iEndBlock);
- sqlite3_step(pDelete);
- rc = sqlite3_reset(pDelete);
- }
- }
- return rc;
-}
-
-/*
-** This function is used after merging multiple segments into a single large
-** segment to delete the old, now redundant, segment b-trees. Specifically,
-** it:
-**
-** 1) Deletes all %_segments entries for the segments associated with
-** each of the SegReader objects in the array passed as the third
-** argument, and
-**
-** 2) deletes all %_segdir entries with level iLevel, or all %_segdir
-** entries regardless of level if (iLevel<0).
-**
-** SQLITE_OK is returned if successful, otherwise an SQLite error code.
-*/
-static int fts3DeleteSegdir(
- Fts3Table *p, /* Virtual table handle */
- int iLangid, /* Language id */
- int iIndex, /* Index for p->aIndex */
- int iLevel, /* Level of %_segdir entries to delete */
- Fts3SegReader **apSegment, /* Array of SegReader objects */
- int nReader /* Size of array apSegment */
-){
- int rc = SQLITE_OK; /* Return Code */
- int i; /* Iterator variable */
- sqlite3_stmt *pDelete = 0; /* SQL statement to delete rows */
-
- for(i=0; rc==SQLITE_OK && i<nReader; i++){
- rc = fts3DeleteSegment(p, apSegment[i]);
- }
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- assert( iLevel>=0 || iLevel==FTS3_SEGCURSOR_ALL );
- if( iLevel==FTS3_SEGCURSOR_ALL ){
- rc = fts3SqlStmt(p, SQL_DELETE_SEGDIR_RANGE, &pDelete, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pDelete, 1, getAbsoluteLevel(p, iLangid, iIndex, 0));
- sqlite3_bind_int64(pDelete, 2,
- getAbsoluteLevel(p, iLangid, iIndex, FTS3_SEGDIR_MAXLEVEL-1)
- );
- }
- }else{
- rc = fts3SqlStmt(p, SQL_DELETE_SEGDIR_LEVEL, &pDelete, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(
- pDelete, 1, getAbsoluteLevel(p, iLangid, iIndex, iLevel)
- );
- }
- }
-
- if( rc==SQLITE_OK ){
- sqlite3_step(pDelete);
- rc = sqlite3_reset(pDelete);
- }
-
- return rc;
-}
-
-/*
-** When this function is called, buffer *ppList (size *pnList bytes) contains
-** a position list that may (or may not) feature multiple columns. This
-** function adjusts the pointer *ppList and the length *pnList so that they
-** identify the subset of the position list that corresponds to column iCol.
-**
-** If there are no entries in the input position list for column iCol, then
-** *pnList is set to zero before returning.
-**
-** If parameter bZero is non-zero, then any part of the input list following
-** the end of the output list is zeroed before returning.
-*/
-static void fts3ColumnFilter(
- int iCol, /* Column to filter on */
- int bZero, /* Zero out anything following *ppList */
- char **ppList, /* IN/OUT: Pointer to position list */
- int *pnList /* IN/OUT: Size of buffer *ppList in bytes */
-){
- char *pList = *ppList;
- int nList = *pnList;
- char *pEnd = &pList[nList];
- int iCurrent = 0;
- char *p = pList;
-
- assert( iCol>=0 );
- while( 1 ){
- char c = 0;
- while( p<pEnd && (c | *p)&0xFE ) c = *p++ & 0x80;
-
- if( iCol==iCurrent ){
- nList = (int)(p - pList);
- break;
- }
-
- nList -= (int)(p - pList);
- pList = p;
- if( nList==0 ){
- break;
- }
- p = &pList[1];
- p += sqlite3Fts3GetVarint32(p, &iCurrent);
- }
-
- if( bZero && &pList[nList]!=pEnd ){
- memset(&pList[nList], 0, pEnd - &pList[nList]);
- }
- *ppList = pList;
- *pnList = nList;
-}
-
-/*
-** Cache data in the Fts3MultiSegReader.aBuffer[] buffer (overwriting any
-** existing data). Grow the buffer if required.
-**
-** If successful, return SQLITE_OK. Otherwise, if an OOM error is encountered
-** trying to resize the buffer, return SQLITE_NOMEM.
-*/
-static int fts3MsrBufferData(
- Fts3MultiSegReader *pMsr, /* Multi-segment-reader handle */
- char *pList,
- int nList
-){
- if( nList>pMsr->nBuffer ){
- char *pNew;
- pMsr->nBuffer = nList*2;
- pNew = (char *)sqlite3_realloc(pMsr->aBuffer, pMsr->nBuffer);
- if( !pNew ) return SQLITE_NOMEM;
- pMsr->aBuffer = pNew;
- }
-
- memcpy(pMsr->aBuffer, pList, nList);
- return SQLITE_OK;
-}
-
-SQLITE_PRIVATE int sqlite3Fts3MsrIncrNext(
- Fts3Table *p, /* Virtual table handle */
- Fts3MultiSegReader *pMsr, /* Multi-segment-reader handle */
- sqlite3_int64 *piDocid, /* OUT: Docid value */
- char **paPoslist, /* OUT: Pointer to position list */
- int *pnPoslist /* OUT: Size of position list in bytes */
-){
- int nMerge = pMsr->nAdvance;
- Fts3SegReader **apSegment = pMsr->apSegment;
- int (*xCmp)(Fts3SegReader *, Fts3SegReader *) = (
- p->bDescIdx ? fts3SegReaderDoclistCmpRev : fts3SegReaderDoclistCmp
- );
-
- if( nMerge==0 ){
- *paPoslist = 0;
- return SQLITE_OK;
- }
-
- while( 1 ){
- Fts3SegReader *pSeg;
- pSeg = pMsr->apSegment[0];
-
- if( pSeg->pOffsetList==0 ){
- *paPoslist = 0;
- break;
- }else{
- int rc;
- char *pList;
- int nList;
- int j;
- sqlite3_int64 iDocid = apSegment[0]->iDocid;
-
- rc = fts3SegReaderNextDocid(p, apSegment[0], &pList, &nList);
- j = 1;
- while( rc==SQLITE_OK
- && j<nMerge
- && apSegment[j]->pOffsetList
- && apSegment[j]->iDocid==iDocid
- ){
- rc = fts3SegReaderNextDocid(p, apSegment[j], 0, 0);
- j++;
- }
- if( rc!=SQLITE_OK ) return rc;
- fts3SegReaderSort(pMsr->apSegment, nMerge, j, xCmp);
-
- if( nList>0 && fts3SegReaderIsPending(apSegment[0]) ){
- rc = fts3MsrBufferData(pMsr, pList, nList+1);
- if( rc!=SQLITE_OK ) return rc;
- assert( (pMsr->aBuffer[nList] & 0xFE)==0x00 );
- pList = pMsr->aBuffer;
- }
-
- if( pMsr->iColFilter>=0 ){
- fts3ColumnFilter(pMsr->iColFilter, 1, &pList, &nList);
- }
-
- if( nList>0 ){
- *paPoslist = pList;
- *piDocid = iDocid;
- *pnPoslist = nList;
- break;
- }
- }
- }
-
- return SQLITE_OK;
-}
-
-static int fts3SegReaderStart(
- Fts3Table *p, /* Virtual table handle */
- Fts3MultiSegReader *pCsr, /* Cursor object */
- const char *zTerm, /* Term searched for (or NULL) */
- int nTerm /* Length of zTerm in bytes */
-){
- int i;
- int nSeg = pCsr->nSegment;
-
- /* If the Fts3SegFilter defines a specific term (or term prefix) to search
- ** for, then advance each segment iterator until it points to a term of
- ** equal or greater value than the specified term. This prevents many
- ** unnecessary merge/sort operations for the case where single segment
- ** b-tree leaf nodes contain more than one term.
- */
- for(i=0; pCsr->bRestart==0 && i<pCsr->nSegment; i++){
- int res = 0;
- Fts3SegReader *pSeg = pCsr->apSegment[i];
- do {
- int rc = fts3SegReaderNext(p, pSeg, 0);
- if( rc!=SQLITE_OK ) return rc;
- }while( zTerm && (res = fts3SegReaderTermCmp(pSeg, zTerm, nTerm))<0 );
-
- if( pSeg->bLookup && res!=0 ){
- fts3SegReaderSetEof(pSeg);
- }
- }
- fts3SegReaderSort(pCsr->apSegment, nSeg, nSeg, fts3SegReaderCmp);
-
- return SQLITE_OK;
-}
-
-SQLITE_PRIVATE int sqlite3Fts3SegReaderStart(
- Fts3Table *p, /* Virtual table handle */
- Fts3MultiSegReader *pCsr, /* Cursor object */
- Fts3SegFilter *pFilter /* Restrictions on range of iteration */
-){
- pCsr->pFilter = pFilter;
- return fts3SegReaderStart(p, pCsr, pFilter->zTerm, pFilter->nTerm);
-}
-
-SQLITE_PRIVATE int sqlite3Fts3MsrIncrStart(
- Fts3Table *p, /* Virtual table handle */
- Fts3MultiSegReader *pCsr, /* Cursor object */
- int iCol, /* Column to match on. */
- const char *zTerm, /* Term to iterate through a doclist for */
- int nTerm /* Number of bytes in zTerm */
-){
- int i;
- int rc;
- int nSegment = pCsr->nSegment;
- int (*xCmp)(Fts3SegReader *, Fts3SegReader *) = (
- p->bDescIdx ? fts3SegReaderDoclistCmpRev : fts3SegReaderDoclistCmp
- );
-
- assert( pCsr->pFilter==0 );
- assert( zTerm && nTerm>0 );
-
- /* Advance each segment iterator until it points to the term zTerm/nTerm. */
- rc = fts3SegReaderStart(p, pCsr, zTerm, nTerm);
- if( rc!=SQLITE_OK ) return rc;
-
- /* Determine how many of the segments actually point to zTerm/nTerm. */
- for(i=0; i<nSegment; i++){
- Fts3SegReader *pSeg = pCsr->apSegment[i];
- if( !pSeg->aNode || fts3SegReaderTermCmp(pSeg, zTerm, nTerm) ){
- break;
- }
- }
- pCsr->nAdvance = i;
-
- /* Advance each of the segments to point to the first docid. */
- for(i=0; i<pCsr->nAdvance; i++){
- rc = fts3SegReaderFirstDocid(p, pCsr->apSegment[i]);
- if( rc!=SQLITE_OK ) return rc;
- }
- fts3SegReaderSort(pCsr->apSegment, i, i, xCmp);
-
- assert( iCol<0 || iCol<p->nColumn );
- pCsr->iColFilter = iCol;
-
- return SQLITE_OK;
-}
-
-/*
-** This function is called on a MultiSegReader that has been started using
-** sqlite3Fts3MsrIncrStart(). One or more calls to MsrIncrNext() may also
-** have been made. Calling this function puts the MultiSegReader in such
-** a state that if the next two calls are:
-**
-** sqlite3Fts3SegReaderStart()
-** sqlite3Fts3SegReaderStep()
-**
-** then the entire doclist for the term is available in
-** MultiSegReader.aDoclist/nDoclist.
-*/
-SQLITE_PRIVATE int sqlite3Fts3MsrIncrRestart(Fts3MultiSegReader *pCsr){
- int i; /* Used to iterate through segment-readers */
-
- assert( pCsr->zTerm==0 );
- assert( pCsr->nTerm==0 );
- assert( pCsr->aDoclist==0 );
- assert( pCsr->nDoclist==0 );
-
- pCsr->nAdvance = 0;
- pCsr->bRestart = 1;
- for(i=0; i<pCsr->nSegment; i++){
- pCsr->apSegment[i]->pOffsetList = 0;
- pCsr->apSegment[i]->nOffsetList = 0;
- pCsr->apSegment[i]->iDocid = 0;
- }
-
- return SQLITE_OK;
-}
-
-
-SQLITE_PRIVATE int sqlite3Fts3SegReaderStep(
- Fts3Table *p, /* Virtual table handle */
- Fts3MultiSegReader *pCsr /* Cursor object */
-){
- int rc = SQLITE_OK;
-
- int isIgnoreEmpty = (pCsr->pFilter->flags & FTS3_SEGMENT_IGNORE_EMPTY);
- int isRequirePos = (pCsr->pFilter->flags & FTS3_SEGMENT_REQUIRE_POS);
- int isColFilter = (pCsr->pFilter->flags & FTS3_SEGMENT_COLUMN_FILTER);
- int isPrefix = (pCsr->pFilter->flags & FTS3_SEGMENT_PREFIX);
- int isScan = (pCsr->pFilter->flags & FTS3_SEGMENT_SCAN);
- int isFirst = (pCsr->pFilter->flags & FTS3_SEGMENT_FIRST);
-
- Fts3SegReader **apSegment = pCsr->apSegment;
- int nSegment = pCsr->nSegment;
- Fts3SegFilter *pFilter = pCsr->pFilter;
- int (*xCmp)(Fts3SegReader *, Fts3SegReader *) = (
- p->bDescIdx ? fts3SegReaderDoclistCmpRev : fts3SegReaderDoclistCmp
- );
-
- if( pCsr->nSegment==0 ) return SQLITE_OK;
-
- do {
- int nMerge;
- int i;
-
- /* Advance the first pCsr->nAdvance entries in the apSegment[] array
- ** forward. Then sort the list in order of current term again.
- */
- for(i=0; i<pCsr->nAdvance; i++){
- Fts3SegReader *pSeg = apSegment[i];
- if( pSeg->bLookup ){
- fts3SegReaderSetEof(pSeg);
- }else{
- rc = fts3SegReaderNext(p, pSeg, 0);
- }
- if( rc!=SQLITE_OK ) return rc;
- }
- fts3SegReaderSort(apSegment, nSegment, pCsr->nAdvance, fts3SegReaderCmp);
- pCsr->nAdvance = 0;
-
- /* If all the seg-readers are at EOF, we're finished. return SQLITE_OK. */
- assert( rc==SQLITE_OK );
- if( apSegment[0]->aNode==0 ) break;
-
- pCsr->nTerm = apSegment[0]->nTerm;
- pCsr->zTerm = apSegment[0]->zTerm;
-
- /* If this is a prefix-search, and if the term that apSegment[0] points
- ** to does not share a suffix with pFilter->zTerm/nTerm, then all
- ** required callbacks have been made. In this case exit early.
- **
- ** Similarly, if this is a search for an exact match, and the first term
- ** of segment apSegment[0] is not a match, exit early.
- */
- if( pFilter->zTerm && !isScan ){
- if( pCsr->nTerm<pFilter->nTerm
- || (!isPrefix && pCsr->nTerm>pFilter->nTerm)
- || memcmp(pCsr->zTerm, pFilter->zTerm, pFilter->nTerm)
- ){
- break;
- }
- }
-
- nMerge = 1;
- while( nMerge<nSegment
- && apSegment[nMerge]->aNode
- && apSegment[nMerge]->nTerm==pCsr->nTerm
- && 0==memcmp(pCsr->zTerm, apSegment[nMerge]->zTerm, pCsr->nTerm)
- ){
- nMerge++;
- }
-
- assert( isIgnoreEmpty || (isRequirePos && !isColFilter) );
- if( nMerge==1
- && !isIgnoreEmpty
- && !isFirst
- && (p->bDescIdx==0 || fts3SegReaderIsPending(apSegment[0])==0)
- ){
- pCsr->nDoclist = apSegment[0]->nDoclist;
- if( fts3SegReaderIsPending(apSegment[0]) ){
- rc = fts3MsrBufferData(pCsr, apSegment[0]->aDoclist, pCsr->nDoclist);
- pCsr->aDoclist = pCsr->aBuffer;
- }else{
- pCsr->aDoclist = apSegment[0]->aDoclist;
- }
- if( rc==SQLITE_OK ) rc = SQLITE_ROW;
- }else{
- int nDoclist = 0; /* Size of doclist */
- sqlite3_int64 iPrev = 0; /* Previous docid stored in doclist */
-
- /* The current term of the first nMerge entries in the array
- ** of Fts3SegReader objects is the same. The doclists must be merged
- ** and a single term returned with the merged doclist.
- */
- for(i=0; i<nMerge; i++){
- fts3SegReaderFirstDocid(p, apSegment[i]);
- }
- fts3SegReaderSort(apSegment, nMerge, nMerge, xCmp);
- while( apSegment[0]->pOffsetList ){
- int j; /* Number of segments that share a docid */
- char *pList;
- int nList;
- int nByte;
- sqlite3_int64 iDocid = apSegment[0]->iDocid;
- fts3SegReaderNextDocid(p, apSegment[0], &pList, &nList);
- j = 1;
- while( j<nMerge
- && apSegment[j]->pOffsetList
- && apSegment[j]->iDocid==iDocid
- ){
- fts3SegReaderNextDocid(p, apSegment[j], 0, 0);
- j++;
- }
-
- if( isColFilter ){
- fts3ColumnFilter(pFilter->iCol, 0, &pList, &nList);
- }
-
- if( !isIgnoreEmpty || nList>0 ){
-
- /* Calculate the 'docid' delta value to write into the merged
- ** doclist. */
- sqlite3_int64 iDelta;
- if( p->bDescIdx && nDoclist>0 ){
- iDelta = iPrev - iDocid;
- }else{
- iDelta = iDocid - iPrev;
- }
- assert( iDelta>0 || (nDoclist==0 && iDelta==iDocid) );
- assert( nDoclist>0 || iDelta==iDocid );
-
- nByte = sqlite3Fts3VarintLen(iDelta) + (isRequirePos?nList+1:0);
- if( nDoclist+nByte>pCsr->nBuffer ){
- char *aNew;
- pCsr->nBuffer = (nDoclist+nByte)*2;
- aNew = sqlite3_realloc(pCsr->aBuffer, pCsr->nBuffer);
- if( !aNew ){
- return SQLITE_NOMEM;
- }
- pCsr->aBuffer = aNew;
- }
-
- if( isFirst ){
- char *a = &pCsr->aBuffer[nDoclist];
- int nWrite;
-
- nWrite = sqlite3Fts3FirstFilter(iDelta, pList, nList, a);
- if( nWrite ){
- iPrev = iDocid;
- nDoclist += nWrite;
- }
- }else{
- nDoclist += sqlite3Fts3PutVarint(&pCsr->aBuffer[nDoclist], iDelta);
- iPrev = iDocid;
- if( isRequirePos ){
- memcpy(&pCsr->aBuffer[nDoclist], pList, nList);
- nDoclist += nList;
- pCsr->aBuffer[nDoclist++] = '\0';
- }
- }
- }
-
- fts3SegReaderSort(apSegment, nMerge, j, xCmp);
- }
- if( nDoclist>0 ){
- pCsr->aDoclist = pCsr->aBuffer;
- pCsr->nDoclist = nDoclist;
- rc = SQLITE_ROW;
- }
- }
- pCsr->nAdvance = nMerge;
- }while( rc==SQLITE_OK );
-
- return rc;
-}
-
-
-SQLITE_PRIVATE void sqlite3Fts3SegReaderFinish(
- Fts3MultiSegReader *pCsr /* Cursor object */
-){
- if( pCsr ){
- int i;
- for(i=0; i<pCsr->nSegment; i++){
- sqlite3Fts3SegReaderFree(pCsr->apSegment[i]);
- }
- sqlite3_free(pCsr->apSegment);
- sqlite3_free(pCsr->aBuffer);
-
- pCsr->nSegment = 0;
- pCsr->apSegment = 0;
- pCsr->aBuffer = 0;
- }
-}
-
-/*
-** Merge all level iLevel segments in the database into a single
-** iLevel+1 segment. Or, if iLevel<0, merge all segments into a
-** single segment with a level equal to the numerically largest level
-** currently present in the database.
-**
-** If this function is called with iLevel<0, but there is only one
-** segment in the database, SQLITE_DONE is returned immediately.
-** Otherwise, if successful, SQLITE_OK is returned. If an error occurs,
-** an SQLite error code is returned.
-*/
-static int fts3SegmentMerge(
- Fts3Table *p,
- int iLangid, /* Language id to merge */
- int iIndex, /* Index in p->aIndex[] to merge */
- int iLevel /* Level to merge */
-){
- int rc; /* Return code */
- int iIdx = 0; /* Index of new segment */
- sqlite3_int64 iNewLevel = 0; /* Level/index to create new segment at */
- SegmentWriter *pWriter = 0; /* Used to write the new, merged, segment */
- Fts3SegFilter filter; /* Segment term filter condition */
- Fts3MultiSegReader csr; /* Cursor to iterate through level(s) */
- int bIgnoreEmpty = 0; /* True to ignore empty segments */
-
- assert( iLevel==FTS3_SEGCURSOR_ALL
- || iLevel==FTS3_SEGCURSOR_PENDING
- || iLevel>=0
- );
- assert( iLevel<FTS3_SEGDIR_MAXLEVEL );
- assert( iIndex>=0 && iIndex<p->nIndex );
-
- rc = sqlite3Fts3SegReaderCursor(p, iLangid, iIndex, iLevel, 0, 0, 1, 0, &csr);
- if( rc!=SQLITE_OK || csr.nSegment==0 ) goto finished;
-
- if( iLevel==FTS3_SEGCURSOR_ALL ){
- /* This call is to merge all segments in the database to a single
- ** segment. The level of the new segment is equal to the numerically
- ** greatest segment level currently present in the database for this
- ** index. The idx of the new segment is always 0. */
- if( csr.nSegment==1 ){
- rc = SQLITE_DONE;
- goto finished;
- }
- rc = fts3SegmentMaxLevel(p, iLangid, iIndex, &iNewLevel);
- bIgnoreEmpty = 1;
-
- }else if( iLevel==FTS3_SEGCURSOR_PENDING ){
- iNewLevel = getAbsoluteLevel(p, iLangid, iIndex, 0);
- rc = fts3AllocateSegdirIdx(p, iLangid, iIndex, 0, &iIdx);
- }else{
- /* This call is to merge all segments at level iLevel. find the next
- ** available segment index at level iLevel+1. The call to
- ** fts3AllocateSegdirIdx() will merge the segments at level iLevel+1 to
- ** a single iLevel+2 segment if necessary. */
- rc = fts3AllocateSegdirIdx(p, iLangid, iIndex, iLevel+1, &iIdx);
- iNewLevel = getAbsoluteLevel(p, iLangid, iIndex, iLevel+1);
- }
- if( rc!=SQLITE_OK ) goto finished;
- assert( csr.nSegment>0 );
- assert( iNewLevel>=getAbsoluteLevel(p, iLangid, iIndex, 0) );
- assert( iNewLevel<getAbsoluteLevel(p, iLangid, iIndex,FTS3_SEGDIR_MAXLEVEL) );
-
- memset(&filter, 0, sizeof(Fts3SegFilter));
- filter.flags = FTS3_SEGMENT_REQUIRE_POS;
- filter.flags |= (bIgnoreEmpty ? FTS3_SEGMENT_IGNORE_EMPTY : 0);
-
- rc = sqlite3Fts3SegReaderStart(p, &csr, &filter);
- while( SQLITE_OK==rc ){
- rc = sqlite3Fts3SegReaderStep(p, &csr);
- if( rc!=SQLITE_ROW ) break;
- rc = fts3SegWriterAdd(p, &pWriter, 1,
- csr.zTerm, csr.nTerm, csr.aDoclist, csr.nDoclist);
- }
- if( rc!=SQLITE_OK ) goto finished;
- assert( pWriter );
-
- if( iLevel!=FTS3_SEGCURSOR_PENDING ){
- rc = fts3DeleteSegdir(
- p, iLangid, iIndex, iLevel, csr.apSegment, csr.nSegment
- );
- if( rc!=SQLITE_OK ) goto finished;
- }
- rc = fts3SegWriterFlush(p, pWriter, iNewLevel, iIdx);
-
- finished:
- fts3SegWriterFree(pWriter);
- sqlite3Fts3SegReaderFinish(&csr);
- return rc;
-}
-
-
-/*
-** Flush the contents of pendingTerms to level 0 segments.
-*/
-SQLITE_PRIVATE int sqlite3Fts3PendingTermsFlush(Fts3Table *p){
- int rc = SQLITE_OK;
- int i;
-
- for(i=0; rc==SQLITE_OK && i<p->nIndex; i++){
- rc = fts3SegmentMerge(p, p->iPrevLangid, i, FTS3_SEGCURSOR_PENDING);
- if( rc==SQLITE_DONE ) rc = SQLITE_OK;
- }
- sqlite3Fts3PendingTermsClear(p);
-
- /* Determine the auto-incr-merge setting if unknown. If enabled,
- ** estimate the number of leaf blocks of content to be written
- */
- if( rc==SQLITE_OK && p->bHasStat
- && p->bAutoincrmerge==0xff && p->nLeafAdd>0
- ){
- sqlite3_stmt *pStmt = 0;
- rc = fts3SqlStmt(p, SQL_SELECT_STAT, &pStmt, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int(pStmt, 1, FTS_STAT_AUTOINCRMERGE);
- rc = sqlite3_step(pStmt);
- p->bAutoincrmerge = (rc==SQLITE_ROW && sqlite3_column_int(pStmt, 0));
- rc = sqlite3_reset(pStmt);
- }
- }
- return rc;
-}
-
-/*
-** Encode N integers as varints into a blob.
-*/
-static void fts3EncodeIntArray(
- int N, /* The number of integers to encode */
- u32 *a, /* The integer values */
- char *zBuf, /* Write the BLOB here */
- int *pNBuf /* Write number of bytes if zBuf[] used here */
-){
- int i, j;
- for(i=j=0; i<N; i++){
- j += sqlite3Fts3PutVarint(&zBuf[j], (sqlite3_int64)a[i]);
- }
- *pNBuf = j;
-}
-
-/*
-** Decode a blob of varints into N integers
-*/
-static void fts3DecodeIntArray(
- int N, /* The number of integers to decode */
- u32 *a, /* Write the integer values */
- const char *zBuf, /* The BLOB containing the varints */
- int nBuf /* size of the BLOB */
-){
- int i, j;
- UNUSED_PARAMETER(nBuf);
- for(i=j=0; i<N; i++){
- sqlite3_int64 x;
- j += sqlite3Fts3GetVarint(&zBuf[j], &x);
- assert(j<=nBuf);
- a[i] = (u32)(x & 0xffffffff);
- }
-}
-
-/*
-** Insert the sizes (in tokens) for each column of the document
-** with docid equal to p->iPrevDocid. The sizes are encoded as
-** a blob of varints.
-*/
-static void fts3InsertDocsize(
- int *pRC, /* Result code */
- Fts3Table *p, /* Table into which to insert */
- u32 *aSz /* Sizes of each column, in tokens */
-){
- char *pBlob; /* The BLOB encoding of the document size */
- int nBlob; /* Number of bytes in the BLOB */
- sqlite3_stmt *pStmt; /* Statement used to insert the encoding */
- int rc; /* Result code from subfunctions */
-
- if( *pRC ) return;
- pBlob = sqlite3_malloc( 10*p->nColumn );
- if( pBlob==0 ){
- *pRC = SQLITE_NOMEM;
- return;
- }
- fts3EncodeIntArray(p->nColumn, aSz, pBlob, &nBlob);
- rc = fts3SqlStmt(p, SQL_REPLACE_DOCSIZE, &pStmt, 0);
- if( rc ){
- sqlite3_free(pBlob);
- *pRC = rc;
- return;
- }
- sqlite3_bind_int64(pStmt, 1, p->iPrevDocid);
- sqlite3_bind_blob(pStmt, 2, pBlob, nBlob, sqlite3_free);
- sqlite3_step(pStmt);
- *pRC = sqlite3_reset(pStmt);
-}
-
-/*
-** Record 0 of the %_stat table contains a blob consisting of N varints,
-** where N is the number of user defined columns in the fts3 table plus
-** two. If nCol is the number of user defined columns, then values of the
-** varints are set as follows:
-**
-** Varint 0: Total number of rows in the table.
-**
-** Varint 1..nCol: For each column, the total number of tokens stored in
-** the column for all rows of the table.
-**
-** Varint 1+nCol: The total size, in bytes, of all text values in all
-** columns of all rows of the table.
-**
-*/
-static void fts3UpdateDocTotals(
- int *pRC, /* The result code */
- Fts3Table *p, /* Table being updated */
- u32 *aSzIns, /* Size increases */
- u32 *aSzDel, /* Size decreases */
- int nChng /* Change in the number of documents */
-){
- char *pBlob; /* Storage for BLOB written into %_stat */
- int nBlob; /* Size of BLOB written into %_stat */
- u32 *a; /* Array of integers that becomes the BLOB */
- sqlite3_stmt *pStmt; /* Statement for reading and writing */
- int i; /* Loop counter */
- int rc; /* Result code from subfunctions */
-
- const int nStat = p->nColumn+2;
-
- if( *pRC ) return;
- a = sqlite3_malloc( (sizeof(u32)+10)*nStat );
- if( a==0 ){
- *pRC = SQLITE_NOMEM;
- return;
- }
- pBlob = (char*)&a[nStat];
- rc = fts3SqlStmt(p, SQL_SELECT_STAT, &pStmt, 0);
- if( rc ){
- sqlite3_free(a);
- *pRC = rc;
- return;
- }
- sqlite3_bind_int(pStmt, 1, FTS_STAT_DOCTOTAL);
- if( sqlite3_step(pStmt)==SQLITE_ROW ){
- fts3DecodeIntArray(nStat, a,
- sqlite3_column_blob(pStmt, 0),
- sqlite3_column_bytes(pStmt, 0));
- }else{
- memset(a, 0, sizeof(u32)*(nStat) );
- }
- rc = sqlite3_reset(pStmt);
- if( rc!=SQLITE_OK ){
- sqlite3_free(a);
- *pRC = rc;
- return;
- }
- if( nChng<0 && a[0]<(u32)(-nChng) ){
- a[0] = 0;
- }else{
- a[0] += nChng;
- }
- for(i=0; i<p->nColumn+1; i++){
- u32 x = a[i+1];
- if( x+aSzIns[i] < aSzDel[i] ){
- x = 0;
- }else{
- x = x + aSzIns[i] - aSzDel[i];
- }
- a[i+1] = x;
- }
- fts3EncodeIntArray(nStat, a, pBlob, &nBlob);
- rc = fts3SqlStmt(p, SQL_REPLACE_STAT, &pStmt, 0);
- if( rc ){
- sqlite3_free(a);
- *pRC = rc;
- return;
- }
- sqlite3_bind_int(pStmt, 1, FTS_STAT_DOCTOTAL);
- sqlite3_bind_blob(pStmt, 2, pBlob, nBlob, SQLITE_STATIC);
- sqlite3_step(pStmt);
- *pRC = sqlite3_reset(pStmt);
- sqlite3_free(a);
-}
-
-/*
-** Merge the entire database so that there is one segment for each
-** iIndex/iLangid combination.
-*/
-static int fts3DoOptimize(Fts3Table *p, int bReturnDone){
- int bSeenDone = 0;
- int rc;
- sqlite3_stmt *pAllLangid = 0;
-
- rc = fts3SqlStmt(p, SQL_SELECT_ALL_LANGID, &pAllLangid, 0);
- if( rc==SQLITE_OK ){
- int rc2;
- sqlite3_bind_int(pAllLangid, 1, p->nIndex);
- while( sqlite3_step(pAllLangid)==SQLITE_ROW ){
- int i;
- int iLangid = sqlite3_column_int(pAllLangid, 0);
- for(i=0; rc==SQLITE_OK && i<p->nIndex; i++){
- rc = fts3SegmentMerge(p, iLangid, i, FTS3_SEGCURSOR_ALL);
- if( rc==SQLITE_DONE ){
- bSeenDone = 1;
- rc = SQLITE_OK;
- }
- }
- }
- rc2 = sqlite3_reset(pAllLangid);
- if( rc==SQLITE_OK ) rc = rc2;
- }
-
- sqlite3Fts3SegmentsClose(p);
- sqlite3Fts3PendingTermsClear(p);
-
- return (rc==SQLITE_OK && bReturnDone && bSeenDone) ? SQLITE_DONE : rc;
-}
-
-/*
-** This function is called when the user executes the following statement:
-**
-** INSERT INTO <tbl>(<tbl>) VALUES('rebuild');
-**
-** The entire FTS index is discarded and rebuilt. If the table is one
-** created using the content=xxx option, then the new index is based on
-** the current contents of the xxx table. Otherwise, it is rebuilt based
-** on the contents of the %_content table.
-*/
-static int fts3DoRebuild(Fts3Table *p){
- int rc; /* Return Code */
-
- rc = fts3DeleteAll(p, 0);
- if( rc==SQLITE_OK ){
- u32 *aSz = 0;
- u32 *aSzIns = 0;
- u32 *aSzDel = 0;
- sqlite3_stmt *pStmt = 0;
- int nEntry = 0;
-
- /* Compose and prepare an SQL statement to loop through the content table */
- char *zSql = sqlite3_mprintf("SELECT %s" , p->zReadExprlist);
- if( !zSql ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_prepare_v2(p->db, zSql, -1, &pStmt, 0);
- sqlite3_free(zSql);
- }
-
- if( rc==SQLITE_OK ){
- int nByte = sizeof(u32) * (p->nColumn+1)*3;
- aSz = (u32 *)sqlite3_malloc(nByte);
- if( aSz==0 ){
- rc = SQLITE_NOMEM;
- }else{
- memset(aSz, 0, nByte);
- aSzIns = &aSz[p->nColumn+1];
- aSzDel = &aSzIns[p->nColumn+1];
- }
- }
-
- while( rc==SQLITE_OK && SQLITE_ROW==sqlite3_step(pStmt) ){
- int iCol;
- int iLangid = langidFromSelect(p, pStmt);
- rc = fts3PendingTermsDocid(p, iLangid, sqlite3_column_int64(pStmt, 0));
- memset(aSz, 0, sizeof(aSz[0]) * (p->nColumn+1));
- for(iCol=0; rc==SQLITE_OK && iCol<p->nColumn; iCol++){
- const char *z = (const char *) sqlite3_column_text(pStmt, iCol+1);
- rc = fts3PendingTermsAdd(p, iLangid, z, iCol, &aSz[iCol]);
- aSz[p->nColumn] += sqlite3_column_bytes(pStmt, iCol+1);
- }
- if( p->bHasDocsize ){
- fts3InsertDocsize(&rc, p, aSz);
- }
- if( rc!=SQLITE_OK ){
- sqlite3_finalize(pStmt);
- pStmt = 0;
- }else{
- nEntry++;
- for(iCol=0; iCol<=p->nColumn; iCol++){
- aSzIns[iCol] += aSz[iCol];
- }
- }
- }
- if( p->bFts4 ){
- fts3UpdateDocTotals(&rc, p, aSzIns, aSzDel, nEntry);
- }
- sqlite3_free(aSz);
-
- if( pStmt ){
- int rc2 = sqlite3_finalize(pStmt);
- if( rc==SQLITE_OK ){
- rc = rc2;
- }
- }
- }
-
- return rc;
-}
-
-
-/*
-** This function opens a cursor used to read the input data for an
-** incremental merge operation. Specifically, it opens a cursor to scan
-** the oldest nSeg segments (idx=0 through idx=(nSeg-1)) in absolute
-** level iAbsLevel.
-*/
-static int fts3IncrmergeCsr(
- Fts3Table *p, /* FTS3 table handle */
- sqlite3_int64 iAbsLevel, /* Absolute level to open */
- int nSeg, /* Number of segments to merge */
- Fts3MultiSegReader *pCsr /* Cursor object to populate */
-){
- int rc; /* Return Code */
- sqlite3_stmt *pStmt = 0; /* Statement used to read %_segdir entry */
- int nByte; /* Bytes allocated at pCsr->apSegment[] */
-
- /* Allocate space for the Fts3MultiSegReader.aCsr[] array */
- memset(pCsr, 0, sizeof(*pCsr));
- nByte = sizeof(Fts3SegReader *) * nSeg;
- pCsr->apSegment = (Fts3SegReader **)sqlite3_malloc(nByte);
-
- if( pCsr->apSegment==0 ){
- rc = SQLITE_NOMEM;
- }else{
- memset(pCsr->apSegment, 0, nByte);
- rc = fts3SqlStmt(p, SQL_SELECT_LEVEL, &pStmt, 0);
- }
- if( rc==SQLITE_OK ){
- int i;
- int rc2;
- sqlite3_bind_int64(pStmt, 1, iAbsLevel);
- assert( pCsr->nSegment==0 );
- for(i=0; rc==SQLITE_OK && sqlite3_step(pStmt)==SQLITE_ROW && i<nSeg; i++){
- rc = sqlite3Fts3SegReaderNew(i, 0,
- sqlite3_column_int64(pStmt, 1), /* segdir.start_block */
- sqlite3_column_int64(pStmt, 2), /* segdir.leaves_end_block */
- sqlite3_column_int64(pStmt, 3), /* segdir.end_block */
- sqlite3_column_blob(pStmt, 4), /* segdir.root */
- sqlite3_column_bytes(pStmt, 4), /* segdir.root */
- &pCsr->apSegment[i]
- );
- pCsr->nSegment++;
- }
- rc2 = sqlite3_reset(pStmt);
- if( rc==SQLITE_OK ) rc = rc2;
- }
-
- return rc;
-}
-
-typedef struct IncrmergeWriter IncrmergeWriter;
-typedef struct NodeWriter NodeWriter;
-typedef struct Blob Blob;
-typedef struct NodeReader NodeReader;
-
-/*
-** An instance of the following structure is used as a dynamic buffer
-** to build up nodes or other blobs of data in.
-**
-** The function blobGrowBuffer() is used to extend the allocation.
-*/
-struct Blob {
- char *a; /* Pointer to allocation */
- int n; /* Number of valid bytes of data in a[] */
- int nAlloc; /* Allocated size of a[] (nAlloc>=n) */
-};
-
-/*
-** This structure is used to build up buffers containing segment b-tree
-** nodes (blocks).
-*/
-struct NodeWriter {
- sqlite3_int64 iBlock; /* Current block id */
- Blob key; /* Last key written to the current block */
- Blob block; /* Current block image */
-};
-
-/*
-** An object of this type contains the state required to create or append
-** to an appendable b-tree segment.
-*/
-struct IncrmergeWriter {
- int nLeafEst; /* Space allocated for leaf blocks */
- int nWork; /* Number of leaf pages flushed */
- sqlite3_int64 iAbsLevel; /* Absolute level of input segments */
- int iIdx; /* Index of *output* segment in iAbsLevel+1 */
- sqlite3_int64 iStart; /* Block number of first allocated block */
- sqlite3_int64 iEnd; /* Block number of last allocated block */
- NodeWriter aNodeWriter[FTS_MAX_APPENDABLE_HEIGHT];
-};
-
-/*
-** An object of the following type is used to read data from a single
-** FTS segment node. See the following functions:
-**
-** nodeReaderInit()
-** nodeReaderNext()
-** nodeReaderRelease()
-*/
-struct NodeReader {
- const char *aNode;
- int nNode;
- int iOff; /* Current offset within aNode[] */
-
- /* Output variables. Containing the current node entry. */
- sqlite3_int64 iChild; /* Pointer to child node */
- Blob term; /* Current term */
- const char *aDoclist; /* Pointer to doclist */
- int nDoclist; /* Size of doclist in bytes */
-};
-
-/*
-** If *pRc is not SQLITE_OK when this function is called, it is a no-op.
-** Otherwise, if the allocation at pBlob->a is not already at least nMin
-** bytes in size, extend (realloc) it to be so.
-**
-** If an OOM error occurs, set *pRc to SQLITE_NOMEM and leave pBlob->a
-** unmodified. Otherwise, if the allocation succeeds, update pBlob->nAlloc
-** to reflect the new size of the pBlob->a[] buffer.
-*/
-static void blobGrowBuffer(Blob *pBlob, int nMin, int *pRc){
- if( *pRc==SQLITE_OK && nMin>pBlob->nAlloc ){
- int nAlloc = nMin;
- char *a = (char *)sqlite3_realloc(pBlob->a, nAlloc);
- if( a ){
- pBlob->nAlloc = nAlloc;
- pBlob->a = a;
- }else{
- *pRc = SQLITE_NOMEM;
- }
- }
-}
-
-/*
-** Attempt to advance the node-reader object passed as the first argument to
-** the next entry on the node.
-**
-** Return an error code if an error occurs (SQLITE_NOMEM is possible).
-** Otherwise return SQLITE_OK. If there is no next entry on the node
-** (e.g. because the current entry is the last) set NodeReader->aNode to
-** NULL to indicate EOF. Otherwise, populate the NodeReader structure output
-** variables for the new entry.
-*/
-static int nodeReaderNext(NodeReader *p){
- int bFirst = (p->term.n==0); /* True for first term on the node */
- int nPrefix = 0; /* Bytes to copy from previous term */
- int nSuffix = 0; /* Bytes to append to the prefix */
- int rc = SQLITE_OK; /* Return code */
-
- assert( p->aNode );
- if( p->iChild && bFirst==0 ) p->iChild++;
- if( p->iOff>=p->nNode ){
- /* EOF */
- p->aNode = 0;
- }else{
- if( bFirst==0 ){
- p->iOff += sqlite3Fts3GetVarint32(&p->aNode[p->iOff], &nPrefix);
- }
- p->iOff += sqlite3Fts3GetVarint32(&p->aNode[p->iOff], &nSuffix);
-
- blobGrowBuffer(&p->term, nPrefix+nSuffix, &rc);
- if( rc==SQLITE_OK ){
- memcpy(&p->term.a[nPrefix], &p->aNode[p->iOff], nSuffix);
- p->term.n = nPrefix+nSuffix;
- p->iOff += nSuffix;
- if( p->iChild==0 ){
- p->iOff += sqlite3Fts3GetVarint32(&p->aNode[p->iOff], &p->nDoclist);
- p->aDoclist = &p->aNode[p->iOff];
- p->iOff += p->nDoclist;
- }
- }
- }
-
- assert( p->iOff<=p->nNode );
-
- return rc;
-}
-
-/*
-** Release all dynamic resources held by node-reader object *p.
-*/
-static void nodeReaderRelease(NodeReader *p){
- sqlite3_free(p->term.a);
-}
-
-/*
-** Initialize a node-reader object to read the node in buffer aNode/nNode.
-**
-** If successful, SQLITE_OK is returned and the NodeReader object set to
-** point to the first entry on the node (if any). Otherwise, an SQLite
-** error code is returned.
-*/
-static int nodeReaderInit(NodeReader *p, const char *aNode, int nNode){
- memset(p, 0, sizeof(NodeReader));
- p->aNode = aNode;
- p->nNode = nNode;
-
- /* Figure out if this is a leaf or an internal node. */
- if( p->aNode[0] ){
- /* An internal node. */
- p->iOff = 1 + sqlite3Fts3GetVarint(&p->aNode[1], &p->iChild);
- }else{
- p->iOff = 1;
- }
-
- return nodeReaderNext(p);
-}
-
-/*
-** This function is called while writing an FTS segment each time a leaf o
-** node is finished and written to disk. The key (zTerm/nTerm) is guaranteed
-** to be greater than the largest key on the node just written, but smaller
-** than or equal to the first key that will be written to the next leaf
-** node.
-**
-** The block id of the leaf node just written to disk may be found in
-** (pWriter->aNodeWriter[0].iBlock) when this function is called.
-*/
-static int fts3IncrmergePush(
- Fts3Table *p, /* Fts3 table handle */
- IncrmergeWriter *pWriter, /* Writer object */
- const char *zTerm, /* Term to write to internal node */
- int nTerm /* Bytes at zTerm */
-){
- sqlite3_int64 iPtr = pWriter->aNodeWriter[0].iBlock;
- int iLayer;
-
- assert( nTerm>0 );
- for(iLayer=1; ALWAYS(iLayer<FTS_MAX_APPENDABLE_HEIGHT); iLayer++){
- sqlite3_int64 iNextPtr = 0;
- NodeWriter *pNode = &pWriter->aNodeWriter[iLayer];
- int rc = SQLITE_OK;
- int nPrefix;
- int nSuffix;
- int nSpace;
-
- /* Figure out how much space the key will consume if it is written to
- ** the current node of layer iLayer. Due to the prefix compression,
- ** the space required changes depending on which node the key is to
- ** be added to. */
- nPrefix = fts3PrefixCompress(pNode->key.a, pNode->key.n, zTerm, nTerm);
- nSuffix = nTerm - nPrefix;
- nSpace = sqlite3Fts3VarintLen(nPrefix);
- nSpace += sqlite3Fts3VarintLen(nSuffix) + nSuffix;
-
- if( pNode->key.n==0 || (pNode->block.n + nSpace)<=p->nNodeSize ){
- /* If the current node of layer iLayer contains zero keys, or if adding
- ** the key to it will not cause it to grow to larger than nNodeSize
- ** bytes in size, write the key here. */
-
- Blob *pBlk = &pNode->block;
- if( pBlk->n==0 ){
- blobGrowBuffer(pBlk, p->nNodeSize, &rc);
- if( rc==SQLITE_OK ){
- pBlk->a[0] = (char)iLayer;
- pBlk->n = 1 + sqlite3Fts3PutVarint(&pBlk->a[1], iPtr);
- }
- }
- blobGrowBuffer(pBlk, pBlk->n + nSpace, &rc);
- blobGrowBuffer(&pNode->key, nTerm, &rc);
-
- if( rc==SQLITE_OK ){
- if( pNode->key.n ){
- pBlk->n += sqlite3Fts3PutVarint(&pBlk->a[pBlk->n], nPrefix);
- }
- pBlk->n += sqlite3Fts3PutVarint(&pBlk->a[pBlk->n], nSuffix);
- memcpy(&pBlk->a[pBlk->n], &zTerm[nPrefix], nSuffix);
- pBlk->n += nSuffix;
-
- memcpy(pNode->key.a, zTerm, nTerm);
- pNode->key.n = nTerm;
- }
- }else{
- /* Otherwise, flush the current node of layer iLayer to disk.
- ** Then allocate a new, empty sibling node. The key will be written
- ** into the parent of this node. */
- rc = fts3WriteSegment(p, pNode->iBlock, pNode->block.a, pNode->block.n);
-
- assert( pNode->block.nAlloc>=p->nNodeSize );
- pNode->block.a[0] = (char)iLayer;
- pNode->block.n = 1 + sqlite3Fts3PutVarint(&pNode->block.a[1], iPtr+1);
-
- iNextPtr = pNode->iBlock;
- pNode->iBlock++;
- pNode->key.n = 0;
- }
-
- if( rc!=SQLITE_OK || iNextPtr==0 ) return rc;
- iPtr = iNextPtr;
- }
-
- assert( 0 );
- return 0;
-}
-
-/*
-** Append a term and (optionally) doclist to the FTS segment node currently
-** stored in blob *pNode. The node need not contain any terms, but the
-** header must be written before this function is called.
-**
-** A node header is a single 0x00 byte for a leaf node, or a height varint
-** followed by the left-hand-child varint for an internal node.
-**
-** The term to be appended is passed via arguments zTerm/nTerm. For a
-** leaf node, the doclist is passed as aDoclist/nDoclist. For an internal
-** node, both aDoclist and nDoclist must be passed 0.
-**
-** If the size of the value in blob pPrev is zero, then this is the first
-** term written to the node. Otherwise, pPrev contains a copy of the
-** previous term. Before this function returns, it is updated to contain a
-** copy of zTerm/nTerm.
-**
-** It is assumed that the buffer associated with pNode is already large
-** enough to accommodate the new entry. The buffer associated with pPrev
-** is extended by this function if requrired.
-**
-** If an error (i.e. OOM condition) occurs, an SQLite error code is
-** returned. Otherwise, SQLITE_OK.
-*/
-static int fts3AppendToNode(
- Blob *pNode, /* Current node image to append to */
- Blob *pPrev, /* Buffer containing previous term written */
- const char *zTerm, /* New term to write */
- int nTerm, /* Size of zTerm in bytes */
- const char *aDoclist, /* Doclist (or NULL) to write */
- int nDoclist /* Size of aDoclist in bytes */
-){
- int rc = SQLITE_OK; /* Return code */
- int bFirst = (pPrev->n==0); /* True if this is the first term written */
- int nPrefix; /* Size of term prefix in bytes */
- int nSuffix; /* Size of term suffix in bytes */
-
- /* Node must have already been started. There must be a doclist for a
- ** leaf node, and there must not be a doclist for an internal node. */
- assert( pNode->n>0 );
- assert( (pNode->a[0]=='\0')==(aDoclist!=0) );
-
- blobGrowBuffer(pPrev, nTerm, &rc);
- if( rc!=SQLITE_OK ) return rc;
-
- nPrefix = fts3PrefixCompress(pPrev->a, pPrev->n, zTerm, nTerm);
- nSuffix = nTerm - nPrefix;
- memcpy(pPrev->a, zTerm, nTerm);
- pPrev->n = nTerm;
-
- if( bFirst==0 ){
- pNode->n += sqlite3Fts3PutVarint(&pNode->a[pNode->n], nPrefix);
- }
- pNode->n += sqlite3Fts3PutVarint(&pNode->a[pNode->n], nSuffix);
- memcpy(&pNode->a[pNode->n], &zTerm[nPrefix], nSuffix);
- pNode->n += nSuffix;
-
- if( aDoclist ){
- pNode->n += sqlite3Fts3PutVarint(&pNode->a[pNode->n], nDoclist);
- memcpy(&pNode->a[pNode->n], aDoclist, nDoclist);
- pNode->n += nDoclist;
- }
-
- assert( pNode->n<=pNode->nAlloc );
-
- return SQLITE_OK;
-}
-
-/*
-** Append the current term and doclist pointed to by cursor pCsr to the
-** appendable b-tree segment opened for writing by pWriter.
-**
-** Return SQLITE_OK if successful, or an SQLite error code otherwise.
-*/
-static int fts3IncrmergeAppend(
- Fts3Table *p, /* Fts3 table handle */
- IncrmergeWriter *pWriter, /* Writer object */
- Fts3MultiSegReader *pCsr /* Cursor containing term and doclist */
-){
- const char *zTerm = pCsr->zTerm;
- int nTerm = pCsr->nTerm;
- const char *aDoclist = pCsr->aDoclist;
- int nDoclist = pCsr->nDoclist;
- int rc = SQLITE_OK; /* Return code */
- int nSpace; /* Total space in bytes required on leaf */
- int nPrefix; /* Size of prefix shared with previous term */
- int nSuffix; /* Size of suffix (nTerm - nPrefix) */
- NodeWriter *pLeaf; /* Object used to write leaf nodes */
-
- pLeaf = &pWriter->aNodeWriter[0];
- nPrefix = fts3PrefixCompress(pLeaf->key.a, pLeaf->key.n, zTerm, nTerm);
- nSuffix = nTerm - nPrefix;
-
- nSpace = sqlite3Fts3VarintLen(nPrefix);
- nSpace += sqlite3Fts3VarintLen(nSuffix) + nSuffix;
- nSpace += sqlite3Fts3VarintLen(nDoclist) + nDoclist;
-
- /* If the current block is not empty, and if adding this term/doclist
- ** to the current block would make it larger than Fts3Table.nNodeSize
- ** bytes, write this block out to the database. */
- if( pLeaf->block.n>0 && (pLeaf->block.n + nSpace)>p->nNodeSize ){
- rc = fts3WriteSegment(p, pLeaf->iBlock, pLeaf->block.a, pLeaf->block.n);
- pWriter->nWork++;
-
- /* Add the current term to the parent node. The term added to the
- ** parent must:
- **
- ** a) be greater than the largest term on the leaf node just written
- ** to the database (still available in pLeaf->key), and
- **
- ** b) be less than or equal to the term about to be added to the new
- ** leaf node (zTerm/nTerm).
- **
- ** In other words, it must be the prefix of zTerm 1 byte longer than
- ** the common prefix (if any) of zTerm and pWriter->zTerm.
- */
- if( rc==SQLITE_OK ){
- rc = fts3IncrmergePush(p, pWriter, zTerm, nPrefix+1);
- }
-
- /* Advance to the next output block */
- pLeaf->iBlock++;
- pLeaf->key.n = 0;
- pLeaf->block.n = 0;
-
- nSuffix = nTerm;
- nSpace = 1;
- nSpace += sqlite3Fts3VarintLen(nSuffix) + nSuffix;
- nSpace += sqlite3Fts3VarintLen(nDoclist) + nDoclist;
- }
-
- blobGrowBuffer(&pLeaf->block, pLeaf->block.n + nSpace, &rc);
-
- if( rc==SQLITE_OK ){
- if( pLeaf->block.n==0 ){
- pLeaf->block.n = 1;
- pLeaf->block.a[0] = '\0';
- }
- rc = fts3AppendToNode(
- &pLeaf->block, &pLeaf->key, zTerm, nTerm, aDoclist, nDoclist
- );
- }
-
- return rc;
-}
-
-/*
-** This function is called to release all dynamic resources held by the
-** merge-writer object pWriter, and if no error has occurred, to flush
-** all outstanding node buffers held by pWriter to disk.
-**
-** If *pRc is not SQLITE_OK when this function is called, then no attempt
-** is made to write any data to disk. Instead, this function serves only
-** to release outstanding resources.
-**
-** Otherwise, if *pRc is initially SQLITE_OK and an error occurs while
-** flushing buffers to disk, *pRc is set to an SQLite error code before
-** returning.
-*/
-static void fts3IncrmergeRelease(
- Fts3Table *p, /* FTS3 table handle */
- IncrmergeWriter *pWriter, /* Merge-writer object */
- int *pRc /* IN/OUT: Error code */
-){
- int i; /* Used to iterate through non-root layers */
- int iRoot; /* Index of root in pWriter->aNodeWriter */
- NodeWriter *pRoot; /* NodeWriter for root node */
- int rc = *pRc; /* Error code */
-
- /* Set iRoot to the index in pWriter->aNodeWriter[] of the output segment
- ** root node. If the segment fits entirely on a single leaf node, iRoot
- ** will be set to 0. If the root node is the parent of the leaves, iRoot
- ** will be 1. And so on. */
- for(iRoot=FTS_MAX_APPENDABLE_HEIGHT-1; iRoot>=0; iRoot--){
- NodeWriter *pNode = &pWriter->aNodeWriter[iRoot];
- if( pNode->block.n>0 ) break;
- assert( *pRc || pNode->block.nAlloc==0 );
- assert( *pRc || pNode->key.nAlloc==0 );
- sqlite3_free(pNode->block.a);
- sqlite3_free(pNode->key.a);
- }
-
- /* Empty output segment. This is a no-op. */
- if( iRoot<0 ) return;
-
- /* The entire output segment fits on a single node. Normally, this means
- ** the node would be stored as a blob in the "root" column of the %_segdir
- ** table. However, this is not permitted in this case. The problem is that
- ** space has already been reserved in the %_segments table, and so the
- ** start_block and end_block fields of the %_segdir table must be populated.
- ** And, by design or by accident, released versions of FTS cannot handle
- ** segments that fit entirely on the root node with start_block!=0.
- **
- ** Instead, create a synthetic root node that contains nothing but a
- ** pointer to the single content node. So that the segment consists of a
- ** single leaf and a single interior (root) node.
- **
- ** Todo: Better might be to defer allocating space in the %_segments
- ** table until we are sure it is needed.
- */
- if( iRoot==0 ){
- Blob *pBlock = &pWriter->aNodeWriter[1].block;
- blobGrowBuffer(pBlock, 1 + FTS3_VARINT_MAX, &rc);
- if( rc==SQLITE_OK ){
- pBlock->a[0] = 0x01;
- pBlock->n = 1 + sqlite3Fts3PutVarint(
- &pBlock->a[1], pWriter->aNodeWriter[0].iBlock
- );
- }
- iRoot = 1;
- }
- pRoot = &pWriter->aNodeWriter[iRoot];
-
- /* Flush all currently outstanding nodes to disk. */
- for(i=0; i<iRoot; i++){
- NodeWriter *pNode = &pWriter->aNodeWriter[i];
- if( pNode->block.n>0 && rc==SQLITE_OK ){
- rc = fts3WriteSegment(p, pNode->iBlock, pNode->block.a, pNode->block.n);
- }
- sqlite3_free(pNode->block.a);
- sqlite3_free(pNode->key.a);
- }
-
- /* Write the %_segdir record. */
- if( rc==SQLITE_OK ){
- rc = fts3WriteSegdir(p,
- pWriter->iAbsLevel+1, /* level */
- pWriter->iIdx, /* idx */
- pWriter->iStart, /* start_block */
- pWriter->aNodeWriter[0].iBlock, /* leaves_end_block */
- pWriter->iEnd, /* end_block */
- pRoot->block.a, pRoot->block.n /* root */
- );
- }
- sqlite3_free(pRoot->block.a);
- sqlite3_free(pRoot->key.a);
-
- *pRc = rc;
-}
-
-/*
-** Compare the term in buffer zLhs (size in bytes nLhs) with that in
-** zRhs (size in bytes nRhs) using memcmp. If one term is a prefix of
-** the other, it is considered to be smaller than the other.
-**
-** Return -ve if zLhs is smaller than zRhs, 0 if it is equal, or +ve
-** if it is greater.
-*/
-static int fts3TermCmp(
- const char *zLhs, int nLhs, /* LHS of comparison */
- const char *zRhs, int nRhs /* RHS of comparison */
-){
- int nCmp = MIN(nLhs, nRhs);
- int res;
-
- res = memcmp(zLhs, zRhs, nCmp);
- if( res==0 ) res = nLhs - nRhs;
-
- return res;
-}
-
-
-/*
-** Query to see if the entry in the %_segments table with blockid iEnd is
-** NULL. If no error occurs and the entry is NULL, set *pbRes 1 before
-** returning. Otherwise, set *pbRes to 0.
-**
-** Or, if an error occurs while querying the database, return an SQLite
-** error code. The final value of *pbRes is undefined in this case.
-**
-** This is used to test if a segment is an "appendable" segment. If it
-** is, then a NULL entry has been inserted into the %_segments table
-** with blockid %_segdir.end_block.
-*/
-static int fts3IsAppendable(Fts3Table *p, sqlite3_int64 iEnd, int *pbRes){
- int bRes = 0; /* Result to set *pbRes to */
- sqlite3_stmt *pCheck = 0; /* Statement to query database with */
- int rc; /* Return code */
-
- rc = fts3SqlStmt(p, SQL_SEGMENT_IS_APPENDABLE, &pCheck, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pCheck, 1, iEnd);
- if( SQLITE_ROW==sqlite3_step(pCheck) ) bRes = 1;
- rc = sqlite3_reset(pCheck);
- }
-
- *pbRes = bRes;
- return rc;
-}
-
-/*
-** This function is called when initializing an incremental-merge operation.
-** It checks if the existing segment with index value iIdx at absolute level
-** (iAbsLevel+1) can be appended to by the incremental merge. If it can, the
-** merge-writer object *pWriter is initialized to write to it.
-**
-** An existing segment can be appended to by an incremental merge if:
-**
-** * It was initially created as an appendable segment (with all required
-** space pre-allocated), and
-**
-** * The first key read from the input (arguments zKey and nKey) is
-** greater than the largest key currently stored in the potential
-** output segment.
-*/
-static int fts3IncrmergeLoad(
- Fts3Table *p, /* Fts3 table handle */
- sqlite3_int64 iAbsLevel, /* Absolute level of input segments */
- int iIdx, /* Index of candidate output segment */
- const char *zKey, /* First key to write */
- int nKey, /* Number of bytes in nKey */
- IncrmergeWriter *pWriter /* Populate this object */
-){
- int rc; /* Return code */
- sqlite3_stmt *pSelect = 0; /* SELECT to read %_segdir entry */
-
- rc = fts3SqlStmt(p, SQL_SELECT_SEGDIR, &pSelect, 0);
- if( rc==SQLITE_OK ){
- sqlite3_int64 iStart = 0; /* Value of %_segdir.start_block */
- sqlite3_int64 iLeafEnd = 0; /* Value of %_segdir.leaves_end_block */
- sqlite3_int64 iEnd = 0; /* Value of %_segdir.end_block */
- const char *aRoot = 0; /* Pointer to %_segdir.root buffer */
- int nRoot = 0; /* Size of aRoot[] in bytes */
- int rc2; /* Return code from sqlite3_reset() */
- int bAppendable = 0; /* Set to true if segment is appendable */
-
- /* Read the %_segdir entry for index iIdx absolute level (iAbsLevel+1) */
- sqlite3_bind_int64(pSelect, 1, iAbsLevel+1);
- sqlite3_bind_int(pSelect, 2, iIdx);
- if( sqlite3_step(pSelect)==SQLITE_ROW ){
- iStart = sqlite3_column_int64(pSelect, 1);
- iLeafEnd = sqlite3_column_int64(pSelect, 2);
- iEnd = sqlite3_column_int64(pSelect, 3);
- nRoot = sqlite3_column_bytes(pSelect, 4);
- aRoot = sqlite3_column_blob(pSelect, 4);
- }else{
- return sqlite3_reset(pSelect);
- }
-
- /* Check for the zero-length marker in the %_segments table */
- rc = fts3IsAppendable(p, iEnd, &bAppendable);
-
- /* Check that zKey/nKey is larger than the largest key the candidate */
- if( rc==SQLITE_OK && bAppendable ){
- char *aLeaf = 0;
- int nLeaf = 0;
-
- rc = sqlite3Fts3ReadBlock(p, iLeafEnd, &aLeaf, &nLeaf, 0);
- if( rc==SQLITE_OK ){
- NodeReader reader;
- for(rc = nodeReaderInit(&reader, aLeaf, nLeaf);
- rc==SQLITE_OK && reader.aNode;
- rc = nodeReaderNext(&reader)
- ){
- assert( reader.aNode );
- }
- if( fts3TermCmp(zKey, nKey, reader.term.a, reader.term.n)<=0 ){
- bAppendable = 0;
- }
- nodeReaderRelease(&reader);
- }
- sqlite3_free(aLeaf);
- }
-
- if( rc==SQLITE_OK && bAppendable ){
- /* It is possible to append to this segment. Set up the IncrmergeWriter
- ** object to do so. */
- int i;
- int nHeight = (int)aRoot[0];
- NodeWriter *pNode;
-
- pWriter->nLeafEst = (int)((iEnd - iStart) + 1)/FTS_MAX_APPENDABLE_HEIGHT;
- pWriter->iStart = iStart;
- pWriter->iEnd = iEnd;
- pWriter->iAbsLevel = iAbsLevel;
- pWriter->iIdx = iIdx;
-
- for(i=nHeight+1; i<FTS_MAX_APPENDABLE_HEIGHT; i++){
- pWriter->aNodeWriter[i].iBlock = pWriter->iStart + i*pWriter->nLeafEst;
- }
-
- pNode = &pWriter->aNodeWriter[nHeight];
- pNode->iBlock = pWriter->iStart + pWriter->nLeafEst*nHeight;
- blobGrowBuffer(&pNode->block, MAX(nRoot, p->nNodeSize), &rc);
- if( rc==SQLITE_OK ){
- memcpy(pNode->block.a, aRoot, nRoot);
- pNode->block.n = nRoot;
- }
-
- for(i=nHeight; i>=0 && rc==SQLITE_OK; i--){
- NodeReader reader;
- pNode = &pWriter->aNodeWriter[i];
-
- rc = nodeReaderInit(&reader, pNode->block.a, pNode->block.n);
- while( reader.aNode && rc==SQLITE_OK ) rc = nodeReaderNext(&reader);
- blobGrowBuffer(&pNode->key, reader.term.n, &rc);
- if( rc==SQLITE_OK ){
- memcpy(pNode->key.a, reader.term.a, reader.term.n);
- pNode->key.n = reader.term.n;
- if( i>0 ){
- char *aBlock = 0;
- int nBlock = 0;
- pNode = &pWriter->aNodeWriter[i-1];
- pNode->iBlock = reader.iChild;
- rc = sqlite3Fts3ReadBlock(p, reader.iChild, &aBlock, &nBlock, 0);
- blobGrowBuffer(&pNode->block, MAX(nBlock, p->nNodeSize), &rc);
- if( rc==SQLITE_OK ){
- memcpy(pNode->block.a, aBlock, nBlock);
- pNode->block.n = nBlock;
- }
- sqlite3_free(aBlock);
- }
- }
- nodeReaderRelease(&reader);
- }
- }
-
- rc2 = sqlite3_reset(pSelect);
- if( rc==SQLITE_OK ) rc = rc2;
- }
-
- return rc;
-}
-
-/*
-** Determine the largest segment index value that exists within absolute
-** level iAbsLevel+1. If no error occurs, set *piIdx to this value plus
-** one before returning SQLITE_OK. Or, if there are no segments at all
-** within level iAbsLevel, set *piIdx to zero.
-**
-** If an error occurs, return an SQLite error code. The final value of
-** *piIdx is undefined in this case.
-*/
-static int fts3IncrmergeOutputIdx(
- Fts3Table *p, /* FTS Table handle */
- sqlite3_int64 iAbsLevel, /* Absolute index of input segments */
- int *piIdx /* OUT: Next free index at iAbsLevel+1 */
-){
- int rc;
- sqlite3_stmt *pOutputIdx = 0; /* SQL used to find output index */
-
- rc = fts3SqlStmt(p, SQL_NEXT_SEGMENT_INDEX, &pOutputIdx, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pOutputIdx, 1, iAbsLevel+1);
- sqlite3_step(pOutputIdx);
- *piIdx = sqlite3_column_int(pOutputIdx, 0);
- rc = sqlite3_reset(pOutputIdx);
- }
-
- return rc;
-}
-
-/*
-** Allocate an appendable output segment on absolute level iAbsLevel+1
-** with idx value iIdx.
-**
-** In the %_segdir table, a segment is defined by the values in three
-** columns:
-**
-** start_block
-** leaves_end_block
-** end_block
-**
-** When an appendable segment is allocated, it is estimated that the
-** maximum number of leaf blocks that may be required is the sum of the
-** number of leaf blocks consumed by the input segments, plus the number
-** of input segments, multiplied by two. This value is stored in stack
-** variable nLeafEst.
-**
-** A total of 16*nLeafEst blocks are allocated when an appendable segment
-** is created ((1 + end_block - start_block)==16*nLeafEst). The contiguous
-** array of leaf nodes starts at the first block allocated. The array
-** of interior nodes that are parents of the leaf nodes start at block
-** (start_block + (1 + end_block - start_block) / 16). And so on.
-**
-** In the actual code below, the value "16" is replaced with the
-** pre-processor macro FTS_MAX_APPENDABLE_HEIGHT.
-*/
-static int fts3IncrmergeWriter(
- Fts3Table *p, /* Fts3 table handle */
- sqlite3_int64 iAbsLevel, /* Absolute level of input segments */
- int iIdx, /* Index of new output segment */
- Fts3MultiSegReader *pCsr, /* Cursor that data will be read from */
- IncrmergeWriter *pWriter /* Populate this object */
-){
- int rc; /* Return Code */
- int i; /* Iterator variable */
- int nLeafEst = 0; /* Blocks allocated for leaf nodes */
- sqlite3_stmt *pLeafEst = 0; /* SQL used to determine nLeafEst */
- sqlite3_stmt *pFirstBlock = 0; /* SQL used to determine first block */
-
- /* Calculate nLeafEst. */
- rc = fts3SqlStmt(p, SQL_MAX_LEAF_NODE_ESTIMATE, &pLeafEst, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pLeafEst, 1, iAbsLevel);
- sqlite3_bind_int64(pLeafEst, 2, pCsr->nSegment);
- if( SQLITE_ROW==sqlite3_step(pLeafEst) ){
- nLeafEst = sqlite3_column_int(pLeafEst, 0);
- }
- rc = sqlite3_reset(pLeafEst);
- }
- if( rc!=SQLITE_OK ) return rc;
-
- /* Calculate the first block to use in the output segment */
- rc = fts3SqlStmt(p, SQL_NEXT_SEGMENTS_ID, &pFirstBlock, 0);
- if( rc==SQLITE_OK ){
- if( SQLITE_ROW==sqlite3_step(pFirstBlock) ){
- pWriter->iStart = sqlite3_column_int64(pFirstBlock, 0);
- pWriter->iEnd = pWriter->iStart - 1;
- pWriter->iEnd += nLeafEst * FTS_MAX_APPENDABLE_HEIGHT;
- }
- rc = sqlite3_reset(pFirstBlock);
- }
- if( rc!=SQLITE_OK ) return rc;
-
- /* Insert the marker in the %_segments table to make sure nobody tries
- ** to steal the space just allocated. This is also used to identify
- ** appendable segments. */
- rc = fts3WriteSegment(p, pWriter->iEnd, 0, 0);
- if( rc!=SQLITE_OK ) return rc;
-
- pWriter->iAbsLevel = iAbsLevel;
- pWriter->nLeafEst = nLeafEst;
- pWriter->iIdx = iIdx;
-
- /* Set up the array of NodeWriter objects */
- for(i=0; i<FTS_MAX_APPENDABLE_HEIGHT; i++){
- pWriter->aNodeWriter[i].iBlock = pWriter->iStart + i*pWriter->nLeafEst;
- }
- return SQLITE_OK;
-}
-
-/*
-** Remove an entry from the %_segdir table. This involves running the
-** following two statements:
-**
-** DELETE FROM %_segdir WHERE level = :iAbsLevel AND idx = :iIdx
-** UPDATE %_segdir SET idx = idx - 1 WHERE level = :iAbsLevel AND idx > :iIdx
-**
-** The DELETE statement removes the specific %_segdir level. The UPDATE
-** statement ensures that the remaining segments have contiguously allocated
-** idx values.
-*/
-static int fts3RemoveSegdirEntry(
- Fts3Table *p, /* FTS3 table handle */
- sqlite3_int64 iAbsLevel, /* Absolute level to delete from */
- int iIdx /* Index of %_segdir entry to delete */
-){
- int rc; /* Return code */
- sqlite3_stmt *pDelete = 0; /* DELETE statement */
-
- rc = fts3SqlStmt(p, SQL_DELETE_SEGDIR_ENTRY, &pDelete, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pDelete, 1, iAbsLevel);
- sqlite3_bind_int(pDelete, 2, iIdx);
- sqlite3_step(pDelete);
- rc = sqlite3_reset(pDelete);
- }
-
- return rc;
-}
-
-/*
-** One or more segments have just been removed from absolute level iAbsLevel.
-** Update the 'idx' values of the remaining segments in the level so that
-** the idx values are a contiguous sequence starting from 0.
-*/
-static int fts3RepackSegdirLevel(
- Fts3Table *p, /* FTS3 table handle */
- sqlite3_int64 iAbsLevel /* Absolute level to repack */
-){
- int rc; /* Return code */
- int *aIdx = 0; /* Array of remaining idx values */
- int nIdx = 0; /* Valid entries in aIdx[] */
- int nAlloc = 0; /* Allocated size of aIdx[] */
- int i; /* Iterator variable */
- sqlite3_stmt *pSelect = 0; /* Select statement to read idx values */
- sqlite3_stmt *pUpdate = 0; /* Update statement to modify idx values */
-
- rc = fts3SqlStmt(p, SQL_SELECT_INDEXES, &pSelect, 0);
- if( rc==SQLITE_OK ){
- int rc2;
- sqlite3_bind_int64(pSelect, 1, iAbsLevel);
- while( SQLITE_ROW==sqlite3_step(pSelect) ){
- if( nIdx>=nAlloc ){
- int *aNew;
- nAlloc += 16;
- aNew = sqlite3_realloc(aIdx, nAlloc*sizeof(int));
- if( !aNew ){
- rc = SQLITE_NOMEM;
- break;
- }
- aIdx = aNew;
- }
- aIdx[nIdx++] = sqlite3_column_int(pSelect, 0);
- }
- rc2 = sqlite3_reset(pSelect);
- if( rc==SQLITE_OK ) rc = rc2;
- }
-
- if( rc==SQLITE_OK ){
- rc = fts3SqlStmt(p, SQL_SHIFT_SEGDIR_ENTRY, &pUpdate, 0);
- }
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pUpdate, 2, iAbsLevel);
- }
-
- assert( p->bIgnoreSavepoint==0 );
- p->bIgnoreSavepoint = 1;
- for(i=0; rc==SQLITE_OK && i<nIdx; i++){
- if( aIdx[i]!=i ){
- sqlite3_bind_int(pUpdate, 3, aIdx[i]);
- sqlite3_bind_int(pUpdate, 1, i);
- sqlite3_step(pUpdate);
- rc = sqlite3_reset(pUpdate);
- }
- }
- p->bIgnoreSavepoint = 0;
-
- sqlite3_free(aIdx);
- return rc;
-}
-
-static void fts3StartNode(Blob *pNode, int iHeight, sqlite3_int64 iChild){
- pNode->a[0] = (char)iHeight;
- if( iChild ){
- assert( pNode->nAlloc>=1+sqlite3Fts3VarintLen(iChild) );
- pNode->n = 1 + sqlite3Fts3PutVarint(&pNode->a[1], iChild);
- }else{
- assert( pNode->nAlloc>=1 );
- pNode->n = 1;
- }
-}
-
-/*
-** The first two arguments are a pointer to and the size of a segment b-tree
-** node. The node may be a leaf or an internal node.
-**
-** This function creates a new node image in blob object *pNew by copying
-** all terms that are greater than or equal to zTerm/nTerm (for leaf nodes)
-** or greater than zTerm/nTerm (for internal nodes) from aNode/nNode.
-*/
-static int fts3TruncateNode(
- const char *aNode, /* Current node image */
- int nNode, /* Size of aNode in bytes */
- Blob *pNew, /* OUT: Write new node image here */
- const char *zTerm, /* Omit all terms smaller than this */
- int nTerm, /* Size of zTerm in bytes */
- sqlite3_int64 *piBlock /* OUT: Block number in next layer down */
-){
- NodeReader reader; /* Reader object */
- Blob prev = {0, 0, 0}; /* Previous term written to new node */
- int rc = SQLITE_OK; /* Return code */
- int bLeaf = aNode[0]=='\0'; /* True for a leaf node */
-
- /* Allocate required output space */
- blobGrowBuffer(pNew, nNode, &rc);
- if( rc!=SQLITE_OK ) return rc;
- pNew->n = 0;
-
- /* Populate new node buffer */
- for(rc = nodeReaderInit(&reader, aNode, nNode);
- rc==SQLITE_OK && reader.aNode;
- rc = nodeReaderNext(&reader)
- ){
- if( pNew->n==0 ){
- int res = fts3TermCmp(reader.term.a, reader.term.n, zTerm, nTerm);
- if( res<0 || (bLeaf==0 && res==0) ) continue;
- fts3StartNode(pNew, (int)aNode[0], reader.iChild);
- *piBlock = reader.iChild;
- }
- rc = fts3AppendToNode(
- pNew, &prev, reader.term.a, reader.term.n,
- reader.aDoclist, reader.nDoclist
- );
- if( rc!=SQLITE_OK ) break;
- }
- if( pNew->n==0 ){
- fts3StartNode(pNew, (int)aNode[0], reader.iChild);
- *piBlock = reader.iChild;
- }
- assert( pNew->n<=pNew->nAlloc );
-
- nodeReaderRelease(&reader);
- sqlite3_free(prev.a);
- return rc;
-}
-
-/*
-** Remove all terms smaller than zTerm/nTerm from segment iIdx in absolute
-** level iAbsLevel. This may involve deleting entries from the %_segments
-** table, and modifying existing entries in both the %_segments and %_segdir
-** tables.
-**
-** SQLITE_OK is returned if the segment is updated successfully. Or an
-** SQLite error code otherwise.
-*/
-static int fts3TruncateSegment(
- Fts3Table *p, /* FTS3 table handle */
- sqlite3_int64 iAbsLevel, /* Absolute level of segment to modify */
- int iIdx, /* Index within level of segment to modify */
- const char *zTerm, /* Remove terms smaller than this */
- int nTerm /* Number of bytes in buffer zTerm */
-){
- int rc = SQLITE_OK; /* Return code */
- Blob root = {0,0,0}; /* New root page image */
- Blob block = {0,0,0}; /* Buffer used for any other block */
- sqlite3_int64 iBlock = 0; /* Block id */
- sqlite3_int64 iNewStart = 0; /* New value for iStartBlock */
- sqlite3_int64 iOldStart = 0; /* Old value for iStartBlock */
- sqlite3_stmt *pFetch = 0; /* Statement used to fetch segdir */
-
- rc = fts3SqlStmt(p, SQL_SELECT_SEGDIR, &pFetch, 0);
- if( rc==SQLITE_OK ){
- int rc2; /* sqlite3_reset() return code */
- sqlite3_bind_int64(pFetch, 1, iAbsLevel);
- sqlite3_bind_int(pFetch, 2, iIdx);
- if( SQLITE_ROW==sqlite3_step(pFetch) ){
- const char *aRoot = sqlite3_column_blob(pFetch, 4);
- int nRoot = sqlite3_column_bytes(pFetch, 4);
- iOldStart = sqlite3_column_int64(pFetch, 1);
- rc = fts3TruncateNode(aRoot, nRoot, &root, zTerm, nTerm, &iBlock);
- }
- rc2 = sqlite3_reset(pFetch);
- if( rc==SQLITE_OK ) rc = rc2;
- }
-
- while( rc==SQLITE_OK && iBlock ){
- char *aBlock = 0;
- int nBlock = 0;
- iNewStart = iBlock;
-
- rc = sqlite3Fts3ReadBlock(p, iBlock, &aBlock, &nBlock, 0);
- if( rc==SQLITE_OK ){
- rc = fts3TruncateNode(aBlock, nBlock, &block, zTerm, nTerm, &iBlock);
- }
- if( rc==SQLITE_OK ){
- rc = fts3WriteSegment(p, iNewStart, block.a, block.n);
- }
- sqlite3_free(aBlock);
- }
-
- /* Variable iNewStart now contains the first valid leaf node. */
- if( rc==SQLITE_OK && iNewStart ){
- sqlite3_stmt *pDel = 0;
- rc = fts3SqlStmt(p, SQL_DELETE_SEGMENTS_RANGE, &pDel, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pDel, 1, iOldStart);
- sqlite3_bind_int64(pDel, 2, iNewStart-1);
- sqlite3_step(pDel);
- rc = sqlite3_reset(pDel);
- }
- }
-
- if( rc==SQLITE_OK ){
- sqlite3_stmt *pChomp = 0;
- rc = fts3SqlStmt(p, SQL_CHOMP_SEGDIR, &pChomp, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pChomp, 1, iNewStart);
- sqlite3_bind_blob(pChomp, 2, root.a, root.n, SQLITE_STATIC);
- sqlite3_bind_int64(pChomp, 3, iAbsLevel);
- sqlite3_bind_int(pChomp, 4, iIdx);
- sqlite3_step(pChomp);
- rc = sqlite3_reset(pChomp);
- }
- }
-
- sqlite3_free(root.a);
- sqlite3_free(block.a);
- return rc;
-}
-
-/*
-** This function is called after an incrmental-merge operation has run to
-** merge (or partially merge) two or more segments from absolute level
-** iAbsLevel.
-**
-** Each input segment is either removed from the db completely (if all of
-** its data was copied to the output segment by the incrmerge operation)
-** or modified in place so that it no longer contains those entries that
-** have been duplicated in the output segment.
-*/
-static int fts3IncrmergeChomp(
- Fts3Table *p, /* FTS table handle */
- sqlite3_int64 iAbsLevel, /* Absolute level containing segments */
- Fts3MultiSegReader *pCsr, /* Chomp all segments opened by this cursor */
- int *pnRem /* Number of segments not deleted */
-){
- int i;
- int nRem = 0;
- int rc = SQLITE_OK;
-
- for(i=pCsr->nSegment-1; i>=0 && rc==SQLITE_OK; i--){
- Fts3SegReader *pSeg = 0;
- int j;
-
- /* Find the Fts3SegReader object with Fts3SegReader.iIdx==i. It is hiding
- ** somewhere in the pCsr->apSegment[] array. */
- for(j=0; ALWAYS(j<pCsr->nSegment); j++){
- pSeg = pCsr->apSegment[j];
- if( pSeg->iIdx==i ) break;
- }
- assert( j<pCsr->nSegment && pSeg->iIdx==i );
-
- if( pSeg->aNode==0 ){
- /* Seg-reader is at EOF. Remove the entire input segment. */
- rc = fts3DeleteSegment(p, pSeg);
- if( rc==SQLITE_OK ){
- rc = fts3RemoveSegdirEntry(p, iAbsLevel, pSeg->iIdx);
- }
- *pnRem = 0;
- }else{
- /* The incremental merge did not copy all the data from this
- ** segment to the upper level. The segment is modified in place
- ** so that it contains no keys smaller than zTerm/nTerm. */
- const char *zTerm = pSeg->zTerm;
- int nTerm = pSeg->nTerm;
- rc = fts3TruncateSegment(p, iAbsLevel, pSeg->iIdx, zTerm, nTerm);
- nRem++;
- }
- }
-
- if( rc==SQLITE_OK && nRem!=pCsr->nSegment ){
- rc = fts3RepackSegdirLevel(p, iAbsLevel);
- }
-
- *pnRem = nRem;
- return rc;
-}
-
-/*
-** Store an incr-merge hint in the database.
-*/
-static int fts3IncrmergeHintStore(Fts3Table *p, Blob *pHint){
- sqlite3_stmt *pReplace = 0;
- int rc; /* Return code */
-
- rc = fts3SqlStmt(p, SQL_REPLACE_STAT, &pReplace, 0);
- if( rc==SQLITE_OK ){
- sqlite3_bind_int(pReplace, 1, FTS_STAT_INCRMERGEHINT);
- sqlite3_bind_blob(pReplace, 2, pHint->a, pHint->n, SQLITE_STATIC);
- sqlite3_step(pReplace);
- rc = sqlite3_reset(pReplace);
- }
-
- return rc;
-}
-
-/*
-** Load an incr-merge hint from the database. The incr-merge hint, if one
-** exists, is stored in the rowid==1 row of the %_stat table.
-**
-** If successful, populate blob *pHint with the value read from the %_stat
-** table and return SQLITE_OK. Otherwise, if an error occurs, return an
-** SQLite error code.
-*/
-static int fts3IncrmergeHintLoad(Fts3Table *p, Blob *pHint){
- sqlite3_stmt *pSelect = 0;
- int rc;
-
- pHint->n = 0;
- rc = fts3SqlStmt(p, SQL_SELECT_STAT, &pSelect, 0);
- if( rc==SQLITE_OK ){
- int rc2;
- sqlite3_bind_int(pSelect, 1, FTS_STAT_INCRMERGEHINT);
- if( SQLITE_ROW==sqlite3_step(pSelect) ){
- const char *aHint = sqlite3_column_blob(pSelect, 0);
- int nHint = sqlite3_column_bytes(pSelect, 0);
- if( aHint ){
- blobGrowBuffer(pHint, nHint, &rc);
- if( rc==SQLITE_OK ){
- memcpy(pHint->a, aHint, nHint);
- pHint->n = nHint;
- }
- }
- }
- rc2 = sqlite3_reset(pSelect);
- if( rc==SQLITE_OK ) rc = rc2;
- }
-
- return rc;
-}
-
-/*
-** If *pRc is not SQLITE_OK when this function is called, it is a no-op.
-** Otherwise, append an entry to the hint stored in blob *pHint. Each entry
-** consists of two varints, the absolute level number of the input segments
-** and the number of input segments.
-**
-** If successful, leave *pRc set to SQLITE_OK and return. If an error occurs,
-** set *pRc to an SQLite error code before returning.
-*/
-static void fts3IncrmergeHintPush(
- Blob *pHint, /* Hint blob to append to */
- i64 iAbsLevel, /* First varint to store in hint */
- int nInput, /* Second varint to store in hint */
- int *pRc /* IN/OUT: Error code */
-){
- blobGrowBuffer(pHint, pHint->n + 2*FTS3_VARINT_MAX, pRc);
- if( *pRc==SQLITE_OK ){
- pHint->n += sqlite3Fts3PutVarint(&pHint->a[pHint->n], iAbsLevel);
- pHint->n += sqlite3Fts3PutVarint(&pHint->a[pHint->n], (i64)nInput);
- }
-}
-
-/*
-** Read the last entry (most recently pushed) from the hint blob *pHint
-** and then remove the entry. Write the two values read to *piAbsLevel and
-** *pnInput before returning.
-**
-** If no error occurs, return SQLITE_OK. If the hint blob in *pHint does
-** not contain at least two valid varints, return SQLITE_CORRUPT_VTAB.
-*/
-static int fts3IncrmergeHintPop(Blob *pHint, i64 *piAbsLevel, int *pnInput){
- const int nHint = pHint->n;
- int i;
-
- i = pHint->n-2;
- while( i>0 && (pHint->a[i-1] & 0x80) ) i--;
- while( i>0 && (pHint->a[i-1] & 0x80) ) i--;
-
- pHint->n = i;
- i += sqlite3Fts3GetVarint(&pHint->a[i], piAbsLevel);
- i += sqlite3Fts3GetVarint32(&pHint->a[i], pnInput);
- if( i!=nHint ) return SQLITE_CORRUPT_VTAB;
-
- return SQLITE_OK;
-}
-
-
-/*
-** Attempt an incremental merge that writes nMerge leaf blocks.
-**
-** Incremental merges happen nMin segments at a time. The two
-** segments to be merged are the nMin oldest segments (the ones with
-** the smallest indexes) in the highest level that contains at least
-** nMin segments. Multiple merges might occur in an attempt to write the
-** quota of nMerge leaf blocks.
-*/
-SQLITE_PRIVATE int sqlite3Fts3Incrmerge(Fts3Table *p, int nMerge, int nMin){
- int rc; /* Return code */
- int nRem = nMerge; /* Number of leaf pages yet to be written */
- Fts3MultiSegReader *pCsr; /* Cursor used to read input data */
- Fts3SegFilter *pFilter; /* Filter used with cursor pCsr */
- IncrmergeWriter *pWriter; /* Writer object */
- int nSeg = 0; /* Number of input segments */
- sqlite3_int64 iAbsLevel = 0; /* Absolute level number to work on */
- Blob hint = {0, 0, 0}; /* Hint read from %_stat table */
- int bDirtyHint = 0; /* True if blob 'hint' has been modified */
-
- /* Allocate space for the cursor, filter and writer objects */
- const int nAlloc = sizeof(*pCsr) + sizeof(*pFilter) + sizeof(*pWriter);
- pWriter = (IncrmergeWriter *)sqlite3_malloc(nAlloc);
- if( !pWriter ) return SQLITE_NOMEM;
- pFilter = (Fts3SegFilter *)&pWriter[1];
- pCsr = (Fts3MultiSegReader *)&pFilter[1];
-
- rc = fts3IncrmergeHintLoad(p, &hint);
- while( rc==SQLITE_OK && nRem>0 ){
- const i64 nMod = FTS3_SEGDIR_MAXLEVEL * p->nIndex;
- sqlite3_stmt *pFindLevel = 0; /* SQL used to determine iAbsLevel */
- int bUseHint = 0; /* True if attempting to append */
-
- /* Search the %_segdir table for the absolute level with the smallest
- ** relative level number that contains at least nMin segments, if any.
- ** If one is found, set iAbsLevel to the absolute level number and
- ** nSeg to nMin. If no level with at least nMin segments can be found,
- ** set nSeg to -1.
- */
- rc = fts3SqlStmt(p, SQL_FIND_MERGE_LEVEL, &pFindLevel, 0);
- sqlite3_bind_int(pFindLevel, 1, nMin);
- if( sqlite3_step(pFindLevel)==SQLITE_ROW ){
- iAbsLevel = sqlite3_column_int64(pFindLevel, 0);
- nSeg = nMin;
- }else{
- nSeg = -1;
- }
- rc = sqlite3_reset(pFindLevel);
-
- /* If the hint read from the %_stat table is not empty, check if the
- ** last entry in it specifies a relative level smaller than or equal
- ** to the level identified by the block above (if any). If so, this
- ** iteration of the loop will work on merging at the hinted level.
- */
- if( rc==SQLITE_OK && hint.n ){
- int nHint = hint.n;
- sqlite3_int64 iHintAbsLevel = 0; /* Hint level */
- int nHintSeg = 0; /* Hint number of segments */
-
- rc = fts3IncrmergeHintPop(&hint, &iHintAbsLevel, &nHintSeg);
- if( nSeg<0 || (iAbsLevel % nMod) >= (iHintAbsLevel % nMod) ){
- iAbsLevel = iHintAbsLevel;
- nSeg = nHintSeg;
- bUseHint = 1;
- bDirtyHint = 1;
- }else{
- /* This undoes the effect of the HintPop() above - so that no entry
- ** is removed from the hint blob. */
- hint.n = nHint;
- }
- }
-
- /* If nSeg is less that zero, then there is no level with at least
- ** nMin segments and no hint in the %_stat table. No work to do.
- ** Exit early in this case. */
- if( nSeg<0 ) break;
-
- /* Open a cursor to iterate through the contents of the oldest nSeg
- ** indexes of absolute level iAbsLevel. If this cursor is opened using
- ** the 'hint' parameters, it is possible that there are less than nSeg
- ** segments available in level iAbsLevel. In this case, no work is
- ** done on iAbsLevel - fall through to the next iteration of the loop
- ** to start work on some other level. */
- memset(pWriter, 0, nAlloc);
- pFilter->flags = FTS3_SEGMENT_REQUIRE_POS;
- if( rc==SQLITE_OK ){
- rc = fts3IncrmergeCsr(p, iAbsLevel, nSeg, pCsr);
- }
- if( SQLITE_OK==rc && pCsr->nSegment==nSeg
- && SQLITE_OK==(rc = sqlite3Fts3SegReaderStart(p, pCsr, pFilter))
- && SQLITE_ROW==(rc = sqlite3Fts3SegReaderStep(p, pCsr))
- ){
- int iIdx = 0; /* Largest idx in level (iAbsLevel+1) */
- rc = fts3IncrmergeOutputIdx(p, iAbsLevel, &iIdx);
- if( rc==SQLITE_OK ){
- if( bUseHint && iIdx>0 ){
- const char *zKey = pCsr->zTerm;
- int nKey = pCsr->nTerm;
- rc = fts3IncrmergeLoad(p, iAbsLevel, iIdx-1, zKey, nKey, pWriter);
- }else{
- rc = fts3IncrmergeWriter(p, iAbsLevel, iIdx, pCsr, pWriter);
- }
- }
-
- if( rc==SQLITE_OK && pWriter->nLeafEst ){
- fts3LogMerge(nSeg, iAbsLevel);
- do {
- rc = fts3IncrmergeAppend(p, pWriter, pCsr);
- if( rc==SQLITE_OK ) rc = sqlite3Fts3SegReaderStep(p, pCsr);
- if( pWriter->nWork>=nRem && rc==SQLITE_ROW ) rc = SQLITE_OK;
- }while( rc==SQLITE_ROW );
-
- /* Update or delete the input segments */
- if( rc==SQLITE_OK ){
- nRem -= (1 + pWriter->nWork);
- rc = fts3IncrmergeChomp(p, iAbsLevel, pCsr, &nSeg);
- if( nSeg!=0 ){
- bDirtyHint = 1;
- fts3IncrmergeHintPush(&hint, iAbsLevel, nSeg, &rc);
- }
- }
- }
-
- fts3IncrmergeRelease(p, pWriter, &rc);
- }
-
- sqlite3Fts3SegReaderFinish(pCsr);
- }
-
- /* Write the hint values into the %_stat table for the next incr-merger */
- if( bDirtyHint && rc==SQLITE_OK ){
- rc = fts3IncrmergeHintStore(p, &hint);
- }
-
- sqlite3_free(pWriter);
- sqlite3_free(hint.a);
- return rc;
-}
-
-/*
-** Convert the text beginning at *pz into an integer and return
-** its value. Advance *pz to point to the first character past
-** the integer.
-*/
-static int fts3Getint(const char **pz){
- const char *z = *pz;
- int i = 0;
- while( (*z)>='0' && (*z)<='9' ) i = 10*i + *(z++) - '0';
- *pz = z;
- return i;
-}
-
-/*
-** Process statements of the form:
-**
-** INSERT INTO table(table) VALUES('merge=A,B');
-**
-** A and B are integers that decode to be the number of leaf pages
-** written for the merge, and the minimum number of segments on a level
-** before it will be selected for a merge, respectively.
-*/
-static int fts3DoIncrmerge(
- Fts3Table *p, /* FTS3 table handle */
- const char *zParam /* Nul-terminated string containing "A,B" */
-){
- int rc;
- int nMin = (FTS3_MERGE_COUNT / 2);
- int nMerge = 0;
- const char *z = zParam;
-
- /* Read the first integer value */
- nMerge = fts3Getint(&z);
-
- /* If the first integer value is followed by a ',', read the second
- ** integer value. */
- if( z[0]==',' && z[1]!='\0' ){
- z++;
- nMin = fts3Getint(&z);
- }
-
- if( z[0]!='\0' || nMin<2 ){
- rc = SQLITE_ERROR;
- }else{
- rc = SQLITE_OK;
- if( !p->bHasStat ){
- assert( p->bFts4==0 );
- sqlite3Fts3CreateStatTable(&rc, p);
- }
- if( rc==SQLITE_OK ){
- rc = sqlite3Fts3Incrmerge(p, nMerge, nMin);
- }
- sqlite3Fts3SegmentsClose(p);
- }
- return rc;
-}
-
-/*
-** Process statements of the form:
-**
-** INSERT INTO table(table) VALUES('automerge=X');
-**
-** where X is an integer. X==0 means to turn automerge off. X!=0 means
-** turn it on. The setting is persistent.
-*/
-static int fts3DoAutoincrmerge(
- Fts3Table *p, /* FTS3 table handle */
- const char *zParam /* Nul-terminated string containing boolean */
-){
- int rc = SQLITE_OK;
- sqlite3_stmt *pStmt = 0;
- p->bAutoincrmerge = fts3Getint(&zParam)!=0;
- if( !p->bHasStat ){
- assert( p->bFts4==0 );
- sqlite3Fts3CreateStatTable(&rc, p);
- if( rc ) return rc;
- }
- rc = fts3SqlStmt(p, SQL_REPLACE_STAT, &pStmt, 0);
- if( rc ) return rc;;
- sqlite3_bind_int(pStmt, 1, FTS_STAT_AUTOINCRMERGE);
- sqlite3_bind_int(pStmt, 2, p->bAutoincrmerge);
- sqlite3_step(pStmt);
- rc = sqlite3_reset(pStmt);
- return rc;
-}
-
-/*
-** Return a 64-bit checksum for the FTS index entry specified by the
-** arguments to this function.
-*/
-static u64 fts3ChecksumEntry(
- const char *zTerm, /* Pointer to buffer containing term */
- int nTerm, /* Size of zTerm in bytes */
- int iLangid, /* Language id for current row */
- int iIndex, /* Index (0..Fts3Table.nIndex-1) */
- i64 iDocid, /* Docid for current row. */
- int iCol, /* Column number */
- int iPos /* Position */
-){
- int i;
- u64 ret = (u64)iDocid;
-
- ret += (ret<<3) + iLangid;
- ret += (ret<<3) + iIndex;
- ret += (ret<<3) + iCol;
- ret += (ret<<3) + iPos;
- for(i=0; i<nTerm; i++) ret += (ret<<3) + zTerm[i];
-
- return ret;
-}
-
-/*
-** Return a checksum of all entries in the FTS index that correspond to
-** language id iLangid. The checksum is calculated by XORing the checksums
-** of each individual entry (see fts3ChecksumEntry()) together.
-**
-** If successful, the checksum value is returned and *pRc set to SQLITE_OK.
-** Otherwise, if an error occurs, *pRc is set to an SQLite error code. The
-** return value is undefined in this case.
-*/
-static u64 fts3ChecksumIndex(
- Fts3Table *p, /* FTS3 table handle */
- int iLangid, /* Language id to return cksum for */
- int iIndex, /* Index to cksum (0..p->nIndex-1) */
- int *pRc /* OUT: Return code */
-){
- Fts3SegFilter filter;
- Fts3MultiSegReader csr;
- int rc;
- u64 cksum = 0;
-
- assert( *pRc==SQLITE_OK );
-
- memset(&filter, 0, sizeof(filter));
- memset(&csr, 0, sizeof(csr));
- filter.flags = FTS3_SEGMENT_REQUIRE_POS|FTS3_SEGMENT_IGNORE_EMPTY;
- filter.flags |= FTS3_SEGMENT_SCAN;
-
- rc = sqlite3Fts3SegReaderCursor(
- p, iLangid, iIndex, FTS3_SEGCURSOR_ALL, 0, 0, 0, 1,&csr
- );
- if( rc==SQLITE_OK ){
- rc = sqlite3Fts3SegReaderStart(p, &csr, &filter);
- }
-
- if( rc==SQLITE_OK ){
- while( SQLITE_ROW==(rc = sqlite3Fts3SegReaderStep(p, &csr)) ){
- char *pCsr = csr.aDoclist;
- char *pEnd = &pCsr[csr.nDoclist];
-
- i64 iDocid = 0;
- i64 iCol = 0;
- i64 iPos = 0;
-
- pCsr += sqlite3Fts3GetVarint(pCsr, &iDocid);
- while( pCsr<pEnd ){
- i64 iVal = 0;
- pCsr += sqlite3Fts3GetVarint(pCsr, &iVal);
- if( pCsr<pEnd ){
- if( iVal==0 || iVal==1 ){
- iCol = 0;
- iPos = 0;
- if( iVal ){
- pCsr += sqlite3Fts3GetVarint(pCsr, &iCol);
- }else{
- pCsr += sqlite3Fts3GetVarint(pCsr, &iVal);
- iDocid += iVal;
- }
- }else{
- iPos += (iVal - 2);
- cksum = cksum ^ fts3ChecksumEntry(
- csr.zTerm, csr.nTerm, iLangid, iIndex, iDocid,
- (int)iCol, (int)iPos
- );
- }
- }
- }
- }
- }
- sqlite3Fts3SegReaderFinish(&csr);
-
- *pRc = rc;
- return cksum;
-}
-
-/*
-** Check if the contents of the FTS index match the current contents of the
-** content table. If no error occurs and the contents do match, set *pbOk
-** to true and return SQLITE_OK. Or if the contents do not match, set *pbOk
-** to false before returning.
-**
-** If an error occurs (e.g. an OOM or IO error), return an SQLite error
-** code. The final value of *pbOk is undefined in this case.
-*/
-static int fts3IntegrityCheck(Fts3Table *p, int *pbOk){
- int rc = SQLITE_OK; /* Return code */
- u64 cksum1 = 0; /* Checksum based on FTS index contents */
- u64 cksum2 = 0; /* Checksum based on %_content contents */
- sqlite3_stmt *pAllLangid = 0; /* Statement to return all language-ids */
-
- /* This block calculates the checksum according to the FTS index. */
- rc = fts3SqlStmt(p, SQL_SELECT_ALL_LANGID, &pAllLangid, 0);
- if( rc==SQLITE_OK ){
- int rc2;
- sqlite3_bind_int(pAllLangid, 1, p->nIndex);
- while( rc==SQLITE_OK && sqlite3_step(pAllLangid)==SQLITE_ROW ){
- int iLangid = sqlite3_column_int(pAllLangid, 0);
- int i;
- for(i=0; i<p->nIndex; i++){
- cksum1 = cksum1 ^ fts3ChecksumIndex(p, iLangid, i, &rc);
- }
- }
- rc2 = sqlite3_reset(pAllLangid);
- if( rc==SQLITE_OK ) rc = rc2;
- }
-
- /* This block calculates the checksum according to the %_content table */
- rc = fts3SqlStmt(p, SQL_SELECT_ALL_LANGID, &pAllLangid, 0);
- if( rc==SQLITE_OK ){
- sqlite3_tokenizer_module const *pModule = p->pTokenizer->pModule;
- sqlite3_stmt *pStmt = 0;
- char *zSql;
-
- zSql = sqlite3_mprintf("SELECT %s" , p->zReadExprlist);
- if( !zSql ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_prepare_v2(p->db, zSql, -1, &pStmt, 0);
- sqlite3_free(zSql);
- }
-
- while( rc==SQLITE_OK && SQLITE_ROW==sqlite3_step(pStmt) ){
- i64 iDocid = sqlite3_column_int64(pStmt, 0);
- int iLang = langidFromSelect(p, pStmt);
- int iCol;
-
- for(iCol=0; rc==SQLITE_OK && iCol<p->nColumn; iCol++){
- const char *zText = (const char *)sqlite3_column_text(pStmt, iCol+1);
- int nText = sqlite3_column_bytes(pStmt, iCol+1);
- sqlite3_tokenizer_cursor *pT = 0;
-
- rc = sqlite3Fts3OpenTokenizer(p->pTokenizer, iLang, zText, nText, &pT);
- while( rc==SQLITE_OK ){
- char const *zToken; /* Buffer containing token */
- int nToken = 0; /* Number of bytes in token */
- int iDum1 = 0, iDum2 = 0; /* Dummy variables */
- int iPos = 0; /* Position of token in zText */
-
- rc = pModule->xNext(pT, &zToken, &nToken, &iDum1, &iDum2, &iPos);
- if( rc==SQLITE_OK ){
- int i;
- cksum2 = cksum2 ^ fts3ChecksumEntry(
- zToken, nToken, iLang, 0, iDocid, iCol, iPos
- );
- for(i=1; i<p->nIndex; i++){
- if( p->aIndex[i].nPrefix<=nToken ){
- cksum2 = cksum2 ^ fts3ChecksumEntry(
- zToken, p->aIndex[i].nPrefix, iLang, i, iDocid, iCol, iPos
- );
- }
- }
- }
- }
- if( pT ) pModule->xClose(pT);
- if( rc==SQLITE_DONE ) rc = SQLITE_OK;
- }
- }
-
- sqlite3_finalize(pStmt);
- }
-
- *pbOk = (cksum1==cksum2);
- return rc;
-}
-
-/*
-** Run the integrity-check. If no error occurs and the current contents of
-** the FTS index are correct, return SQLITE_OK. Or, if the contents of the
-** FTS index are incorrect, return SQLITE_CORRUPT_VTAB.
-**
-** Or, if an error (e.g. an OOM or IO error) occurs, return an SQLite
-** error code.
-**
-** The integrity-check works as follows. For each token and indexed token
-** prefix in the document set, a 64-bit checksum is calculated (by code
-** in fts3ChecksumEntry()) based on the following:
-**
-** + The index number (0 for the main index, 1 for the first prefix
-** index etc.),
-** + The token (or token prefix) text itself,
-** + The language-id of the row it appears in,
-** + The docid of the row it appears in,
-** + The column it appears in, and
-** + The tokens position within that column.
-**
-** The checksums for all entries in the index are XORed together to create
-** a single checksum for the entire index.
-**
-** The integrity-check code calculates the same checksum in two ways:
-**
-** 1. By scanning the contents of the FTS index, and
-** 2. By scanning and tokenizing the content table.
-**
-** If the two checksums are identical, the integrity-check is deemed to have
-** passed.
-*/
-static int fts3DoIntegrityCheck(
- Fts3Table *p /* FTS3 table handle */
-){
- int rc;
- int bOk = 0;
- rc = fts3IntegrityCheck(p, &bOk);
- if( rc==SQLITE_OK && bOk==0 ) rc = SQLITE_CORRUPT_VTAB;
- return rc;
-}
-
-/*
-** Handle a 'special' INSERT of the form:
-**
-** "INSERT INTO tbl(tbl) VALUES(<expr>)"
-**
-** Argument pVal contains the result of <expr>. Currently the only
-** meaningful value to insert is the text 'optimize'.
-*/
-static int fts3SpecialInsert(Fts3Table *p, sqlite3_value *pVal){
- int rc; /* Return Code */
- const char *zVal = (const char *)sqlite3_value_text(pVal);
- int nVal = sqlite3_value_bytes(pVal);
-
- if( !zVal ){
- return SQLITE_NOMEM;
- }else if( nVal==8 && 0==sqlite3_strnicmp(zVal, "optimize", 8) ){
- rc = fts3DoOptimize(p, 0);
- }else if( nVal==7 && 0==sqlite3_strnicmp(zVal, "rebuild", 7) ){
- rc = fts3DoRebuild(p);
- }else if( nVal==15 && 0==sqlite3_strnicmp(zVal, "integrity-check", 15) ){
- rc = fts3DoIntegrityCheck(p);
- }else if( nVal>6 && 0==sqlite3_strnicmp(zVal, "merge=", 6) ){
- rc = fts3DoIncrmerge(p, &zVal[6]);
- }else if( nVal>10 && 0==sqlite3_strnicmp(zVal, "automerge=", 10) ){
- rc = fts3DoAutoincrmerge(p, &zVal[10]);
-#ifdef SQLITE_TEST
- }else if( nVal>9 && 0==sqlite3_strnicmp(zVal, "nodesize=", 9) ){
- p->nNodeSize = atoi(&zVal[9]);
- rc = SQLITE_OK;
- }else if( nVal>11 && 0==sqlite3_strnicmp(zVal, "maxpending=", 9) ){
- p->nMaxPendingData = atoi(&zVal[11]);
- rc = SQLITE_OK;
-#endif
- }else{
- rc = SQLITE_ERROR;
- }
-
- return rc;
-}
-
-#ifndef SQLITE_DISABLE_FTS4_DEFERRED
-/*
-** Delete all cached deferred doclists. Deferred doclists are cached
-** (allocated) by the sqlite3Fts3CacheDeferredDoclists() function.
-*/
-SQLITE_PRIVATE void sqlite3Fts3FreeDeferredDoclists(Fts3Cursor *pCsr){
- Fts3DeferredToken *pDef;
- for(pDef=pCsr->pDeferred; pDef; pDef=pDef->pNext){
- fts3PendingListDelete(pDef->pList);
- pDef->pList = 0;
- }
-}
-
-/*
-** Free all entries in the pCsr->pDeffered list. Entries are added to
-** this list using sqlite3Fts3DeferToken().
-*/
-SQLITE_PRIVATE void sqlite3Fts3FreeDeferredTokens(Fts3Cursor *pCsr){
- Fts3DeferredToken *pDef;
- Fts3DeferredToken *pNext;
- for(pDef=pCsr->pDeferred; pDef; pDef=pNext){
- pNext = pDef->pNext;
- fts3PendingListDelete(pDef->pList);
- sqlite3_free(pDef);
- }
- pCsr->pDeferred = 0;
-}
-
-/*
-** Generate deferred-doclists for all tokens in the pCsr->pDeferred list
-** based on the row that pCsr currently points to.
-**
-** A deferred-doclist is like any other doclist with position information
-** included, except that it only contains entries for a single row of the
-** table, not for all rows.
-*/
-SQLITE_PRIVATE int sqlite3Fts3CacheDeferredDoclists(Fts3Cursor *pCsr){
- int rc = SQLITE_OK; /* Return code */
- if( pCsr->pDeferred ){
- int i; /* Used to iterate through table columns */
- sqlite3_int64 iDocid; /* Docid of the row pCsr points to */
- Fts3DeferredToken *pDef; /* Used to iterate through deferred tokens */
-
- Fts3Table *p = (Fts3Table *)pCsr->base.pVtab;
- sqlite3_tokenizer *pT = p->pTokenizer;
- sqlite3_tokenizer_module const *pModule = pT->pModule;
-
- assert( pCsr->isRequireSeek==0 );
- iDocid = sqlite3_column_int64(pCsr->pStmt, 0);
-
- for(i=0; i<p->nColumn && rc==SQLITE_OK; i++){
- const char *zText = (const char *)sqlite3_column_text(pCsr->pStmt, i+1);
- sqlite3_tokenizer_cursor *pTC = 0;
-
- rc = sqlite3Fts3OpenTokenizer(pT, pCsr->iLangid, zText, -1, &pTC);
- while( rc==SQLITE_OK ){
- char const *zToken; /* Buffer containing token */
- int nToken = 0; /* Number of bytes in token */
- int iDum1 = 0, iDum2 = 0; /* Dummy variables */
- int iPos = 0; /* Position of token in zText */
-
- rc = pModule->xNext(pTC, &zToken, &nToken, &iDum1, &iDum2, &iPos);
- for(pDef=pCsr->pDeferred; pDef && rc==SQLITE_OK; pDef=pDef->pNext){
- Fts3PhraseToken *pPT = pDef->pToken;
- if( (pDef->iCol>=p->nColumn || pDef->iCol==i)
- && (pPT->bFirst==0 || iPos==0)
- && (pPT->n==nToken || (pPT->isPrefix && pPT->n<nToken))
- && (0==memcmp(zToken, pPT->z, pPT->n))
- ){
- fts3PendingListAppend(&pDef->pList, iDocid, i, iPos, &rc);
- }
- }
- }
- if( pTC ) pModule->xClose(pTC);
- if( rc==SQLITE_DONE ) rc = SQLITE_OK;
- }
-
- for(pDef=pCsr->pDeferred; pDef && rc==SQLITE_OK; pDef=pDef->pNext){
- if( pDef->pList ){
- rc = fts3PendingListAppendVarint(&pDef->pList, 0);
- }
- }
- }
-
- return rc;
-}
-
-SQLITE_PRIVATE int sqlite3Fts3DeferredTokenList(
- Fts3DeferredToken *p,
- char **ppData,
- int *pnData
-){
- char *pRet;
- int nSkip;
- sqlite3_int64 dummy;
-
- *ppData = 0;
- *pnData = 0;
-
- if( p->pList==0 ){
- return SQLITE_OK;
- }
-
- pRet = (char *)sqlite3_malloc(p->pList->nData);
- if( !pRet ) return SQLITE_NOMEM;
-
- nSkip = sqlite3Fts3GetVarint(p->pList->aData, &dummy);
- *pnData = p->pList->nData - nSkip;
- *ppData = pRet;
-
- memcpy(pRet, &p->pList->aData[nSkip], *pnData);
- return SQLITE_OK;
-}
-
-/*
-** Add an entry for token pToken to the pCsr->pDeferred list.
-*/
-SQLITE_PRIVATE int sqlite3Fts3DeferToken(
- Fts3Cursor *pCsr, /* Fts3 table cursor */
- Fts3PhraseToken *pToken, /* Token to defer */
- int iCol /* Column that token must appear in (or -1) */
-){
- Fts3DeferredToken *pDeferred;
- pDeferred = sqlite3_malloc(sizeof(*pDeferred));
- if( !pDeferred ){
- return SQLITE_NOMEM;
- }
- memset(pDeferred, 0, sizeof(*pDeferred));
- pDeferred->pToken = pToken;
- pDeferred->pNext = pCsr->pDeferred;
- pDeferred->iCol = iCol;
- pCsr->pDeferred = pDeferred;
-
- assert( pToken->pDeferred==0 );
- pToken->pDeferred = pDeferred;
-
- return SQLITE_OK;
-}
-#endif
-
-/*
-** SQLite value pRowid contains the rowid of a row that may or may not be
-** present in the FTS3 table. If it is, delete it and adjust the contents
-** of subsiduary data structures accordingly.
-*/
-static int fts3DeleteByRowid(
- Fts3Table *p,
- sqlite3_value *pRowid,
- int *pnChng, /* IN/OUT: Decrement if row is deleted */
- u32 *aSzDel
-){
- int rc = SQLITE_OK; /* Return code */
- int bFound = 0; /* True if *pRowid really is in the table */
-
- fts3DeleteTerms(&rc, p, pRowid, aSzDel, &bFound);
- if( bFound && rc==SQLITE_OK ){
- int isEmpty = 0; /* Deleting *pRowid leaves the table empty */
- rc = fts3IsEmpty(p, pRowid, &isEmpty);
- if( rc==SQLITE_OK ){
- if( isEmpty ){
- /* Deleting this row means the whole table is empty. In this case
- ** delete the contents of all three tables and throw away any
- ** data in the pendingTerms hash table. */
- rc = fts3DeleteAll(p, 1);
- *pnChng = 0;
- memset(aSzDel, 0, sizeof(u32) * (p->nColumn+1) * 2);
- }else{
- *pnChng = *pnChng - 1;
- if( p->zContentTbl==0 ){
- fts3SqlExec(&rc, p, SQL_DELETE_CONTENT, &pRowid);
- }
- if( p->bHasDocsize ){
- fts3SqlExec(&rc, p, SQL_DELETE_DOCSIZE, &pRowid);
- }
- }
- }
- }
-
- return rc;
-}
-
-/*
-** This function does the work for the xUpdate method of FTS3 virtual
-** tables. The schema of the virtual table being:
-**
-** CREATE TABLE <table name>(
-** <user columns>,
-** <table name> HIDDEN,
-** docid HIDDEN,
-** <langid> HIDDEN
-** );
-**
-**
-*/
-SQLITE_PRIVATE int sqlite3Fts3UpdateMethod(
- sqlite3_vtab *pVtab, /* FTS3 vtab object */
- int nArg, /* Size of argument array */
- sqlite3_value **apVal, /* Array of arguments */
- sqlite_int64 *pRowid /* OUT: The affected (or effected) rowid */
-){
- Fts3Table *p = (Fts3Table *)pVtab;
- int rc = SQLITE_OK; /* Return Code */
- int isRemove = 0; /* True for an UPDATE or DELETE */
- u32 *aSzIns = 0; /* Sizes of inserted documents */
- u32 *aSzDel = 0; /* Sizes of deleted documents */
- int nChng = 0; /* Net change in number of documents */
- int bInsertDone = 0;
-
- assert( p->pSegments==0 );
- assert(
- nArg==1 /* DELETE operations */
- || nArg==(2 + p->nColumn + 3) /* INSERT or UPDATE operations */
- );
-
- /* Check for a "special" INSERT operation. One of the form:
- **
- ** INSERT INTO xyz(xyz) VALUES('command');
- */
- if( nArg>1
- && sqlite3_value_type(apVal[0])==SQLITE_NULL
- && sqlite3_value_type(apVal[p->nColumn+2])!=SQLITE_NULL
- ){
- rc = fts3SpecialInsert(p, apVal[p->nColumn+2]);
- goto update_out;
- }
-
- if( nArg>1 && sqlite3_value_int(apVal[2 + p->nColumn + 2])<0 ){
- rc = SQLITE_CONSTRAINT;
- goto update_out;
- }
-
- /* Allocate space to hold the change in document sizes */
- aSzDel = sqlite3_malloc( sizeof(aSzDel[0])*(p->nColumn+1)*2 );
- if( aSzDel==0 ){
- rc = SQLITE_NOMEM;
- goto update_out;
- }
- aSzIns = &aSzDel[p->nColumn+1];
- memset(aSzDel, 0, sizeof(aSzDel[0])*(p->nColumn+1)*2);
-
- /* If this is an INSERT operation, or an UPDATE that modifies the rowid
- ** value, then this operation requires constraint handling.
- **
- ** If the on-conflict mode is REPLACE, this means that the existing row
- ** should be deleted from the database before inserting the new row. Or,
- ** if the on-conflict mode is other than REPLACE, then this method must
- ** detect the conflict and return SQLITE_CONSTRAINT before beginning to
- ** modify the database file.
- */
- if( nArg>1 && p->zContentTbl==0 ){
- /* Find the value object that holds the new rowid value. */
- sqlite3_value *pNewRowid = apVal[3+p->nColumn];
- if( sqlite3_value_type(pNewRowid)==SQLITE_NULL ){
- pNewRowid = apVal[1];
- }
-
- if( sqlite3_value_type(pNewRowid)!=SQLITE_NULL && (
- sqlite3_value_type(apVal[0])==SQLITE_NULL
- || sqlite3_value_int64(apVal[0])!=sqlite3_value_int64(pNewRowid)
- )){
- /* The new rowid is not NULL (in this case the rowid will be
- ** automatically assigned and there is no chance of a conflict), and
- ** the statement is either an INSERT or an UPDATE that modifies the
- ** rowid column. So if the conflict mode is REPLACE, then delete any
- ** existing row with rowid=pNewRowid.
- **
- ** Or, if the conflict mode is not REPLACE, insert the new record into
- ** the %_content table. If we hit the duplicate rowid constraint (or any
- ** other error) while doing so, return immediately.
- **
- ** This branch may also run if pNewRowid contains a value that cannot
- ** be losslessly converted to an integer. In this case, the eventual
- ** call to fts3InsertData() (either just below or further on in this
- ** function) will return SQLITE_MISMATCH. If fts3DeleteByRowid is
- ** invoked, it will delete zero rows (since no row will have
- ** docid=$pNewRowid if $pNewRowid is not an integer value).
- */
- if( sqlite3_vtab_on_conflict(p->db)==SQLITE_REPLACE ){
- rc = fts3DeleteByRowid(p, pNewRowid, &nChng, aSzDel);
- }else{
- rc = fts3InsertData(p, apVal, pRowid);
- bInsertDone = 1;
- }
- }
- }
- if( rc!=SQLITE_OK ){
- goto update_out;
- }
-
- /* If this is a DELETE or UPDATE operation, remove the old record. */
- if( sqlite3_value_type(apVal[0])!=SQLITE_NULL ){
- assert( sqlite3_value_type(apVal[0])==SQLITE_INTEGER );
- rc = fts3DeleteByRowid(p, apVal[0], &nChng, aSzDel);
- isRemove = 1;
- }
-
- /* If this is an INSERT or UPDATE operation, insert the new record. */
- if( nArg>1 && rc==SQLITE_OK ){
- int iLangid = sqlite3_value_int(apVal[2 + p->nColumn + 2]);
- if( bInsertDone==0 ){
- rc = fts3InsertData(p, apVal, pRowid);
- if( rc==SQLITE_CONSTRAINT && p->zContentTbl==0 ){
- rc = FTS_CORRUPT_VTAB;
- }
- }
- if( rc==SQLITE_OK && (!isRemove || *pRowid!=p->iPrevDocid ) ){
- rc = fts3PendingTermsDocid(p, iLangid, *pRowid);
- }
- if( rc==SQLITE_OK ){
- assert( p->iPrevDocid==*pRowid );
- rc = fts3InsertTerms(p, iLangid, apVal, aSzIns);
- }
- if( p->bHasDocsize ){
- fts3InsertDocsize(&rc, p, aSzIns);
- }
- nChng++;
- }
-
- if( p->bFts4 ){
- fts3UpdateDocTotals(&rc, p, aSzIns, aSzDel, nChng);
- }
-
- update_out:
- sqlite3_free(aSzDel);
- sqlite3Fts3SegmentsClose(p);
- return rc;
-}
-
-/*
-** Flush any data in the pending-terms hash table to disk. If successful,
-** merge all segments in the database (including the new segment, if
-** there was any data to flush) into a single segment.
-*/
-SQLITE_PRIVATE int sqlite3Fts3Optimize(Fts3Table *p){
- int rc;
- rc = sqlite3_exec(p->db, "SAVEPOINT fts3", 0, 0, 0);
- if( rc==SQLITE_OK ){
- rc = fts3DoOptimize(p, 1);
- if( rc==SQLITE_OK || rc==SQLITE_DONE ){
- int rc2 = sqlite3_exec(p->db, "RELEASE fts3", 0, 0, 0);
- if( rc2!=SQLITE_OK ) rc = rc2;
- }else{
- sqlite3_exec(p->db, "ROLLBACK TO fts3", 0, 0, 0);
- sqlite3_exec(p->db, "RELEASE fts3", 0, 0, 0);
- }
- }
- sqlite3Fts3SegmentsClose(p);
- return rc;
-}
-
-#endif
-
-/************** End of fts3_write.c ******************************************/
-/************** Begin file fts3_snippet.c ************************************/
-/*
-** 2009 Oct 23
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-*/
-
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <string.h> */
-/* #include <assert.h> */
-
-/*
-** Characters that may appear in the second argument to matchinfo().
-*/
-#define FTS3_MATCHINFO_NPHRASE 'p' /* 1 value */
-#define FTS3_MATCHINFO_NCOL 'c' /* 1 value */
-#define FTS3_MATCHINFO_NDOC 'n' /* 1 value */
-#define FTS3_MATCHINFO_AVGLENGTH 'a' /* nCol values */
-#define FTS3_MATCHINFO_LENGTH 'l' /* nCol values */
-#define FTS3_MATCHINFO_LCS 's' /* nCol values */
-#define FTS3_MATCHINFO_HITS 'x' /* 3*nCol*nPhrase values */
-
-/*
-** The default value for the second argument to matchinfo().
-*/
-#define FTS3_MATCHINFO_DEFAULT "pcx"
-
-
-/*
-** Used as an fts3ExprIterate() context when loading phrase doclists to
-** Fts3Expr.aDoclist[]/nDoclist.
-*/
-typedef struct LoadDoclistCtx LoadDoclistCtx;
-struct LoadDoclistCtx {
- Fts3Cursor *pCsr; /* FTS3 Cursor */
- int nPhrase; /* Number of phrases seen so far */
- int nToken; /* Number of tokens seen so far */
-};
-
-/*
-** The following types are used as part of the implementation of the
-** fts3BestSnippet() routine.
-*/
-typedef struct SnippetIter SnippetIter;
-typedef struct SnippetPhrase SnippetPhrase;
-typedef struct SnippetFragment SnippetFragment;
-
-struct SnippetIter {
- Fts3Cursor *pCsr; /* Cursor snippet is being generated from */
- int iCol; /* Extract snippet from this column */
- int nSnippet; /* Requested snippet length (in tokens) */
- int nPhrase; /* Number of phrases in query */
- SnippetPhrase *aPhrase; /* Array of size nPhrase */
- int iCurrent; /* First token of current snippet */
-};
-
-struct SnippetPhrase {
- int nToken; /* Number of tokens in phrase */
- char *pList; /* Pointer to start of phrase position list */
- int iHead; /* Next value in position list */
- char *pHead; /* Position list data following iHead */
- int iTail; /* Next value in trailing position list */
- char *pTail; /* Position list data following iTail */
-};
-
-struct SnippetFragment {
- int iCol; /* Column snippet is extracted from */
- int iPos; /* Index of first token in snippet */
- u64 covered; /* Mask of query phrases covered */
- u64 hlmask; /* Mask of snippet terms to highlight */
-};
-
-/*
-** This type is used as an fts3ExprIterate() context object while
-** accumulating the data returned by the matchinfo() function.
-*/
-typedef struct MatchInfo MatchInfo;
-struct MatchInfo {
- Fts3Cursor *pCursor; /* FTS3 Cursor */
- int nCol; /* Number of columns in table */
- int nPhrase; /* Number of matchable phrases in query */
- sqlite3_int64 nDoc; /* Number of docs in database */
- u32 *aMatchinfo; /* Pre-allocated buffer */
-};
-
-
-
-/*
-** The snippet() and offsets() functions both return text values. An instance
-** of the following structure is used to accumulate those values while the
-** functions are running. See fts3StringAppend() for details.
-*/
-typedef struct StrBuffer StrBuffer;
-struct StrBuffer {
- char *z; /* Pointer to buffer containing string */
- int n; /* Length of z in bytes (excl. nul-term) */
- int nAlloc; /* Allocated size of buffer z in bytes */
-};
-
-
-/*
-** This function is used to help iterate through a position-list. A position
-** list is a list of unique integers, sorted from smallest to largest. Each
-** element of the list is represented by an FTS3 varint that takes the value
-** of the difference between the current element and the previous one plus
-** two. For example, to store the position-list:
-**
-** 4 9 113
-**
-** the three varints:
-**
-** 6 7 106
-**
-** are encoded.
-**
-** When this function is called, *pp points to the start of an element of
-** the list. *piPos contains the value of the previous entry in the list.
-** After it returns, *piPos contains the value of the next element of the
-** list and *pp is advanced to the following varint.
-*/
-static void fts3GetDeltaPosition(char **pp, int *piPos){
- int iVal;
- *pp += sqlite3Fts3GetVarint32(*pp, &iVal);
- *piPos += (iVal-2);
-}
-
-/*
-** Helper function for fts3ExprIterate() (see below).
-*/
-static int fts3ExprIterate2(
- Fts3Expr *pExpr, /* Expression to iterate phrases of */
- int *piPhrase, /* Pointer to phrase counter */
- int (*x)(Fts3Expr*,int,void*), /* Callback function to invoke for phrases */
- void *pCtx /* Second argument to pass to callback */
-){
- int rc; /* Return code */
- int eType = pExpr->eType; /* Type of expression node pExpr */
-
- if( eType!=FTSQUERY_PHRASE ){
- assert( pExpr->pLeft && pExpr->pRight );
- rc = fts3ExprIterate2(pExpr->pLeft, piPhrase, x, pCtx);
- if( rc==SQLITE_OK && eType!=FTSQUERY_NOT ){
- rc = fts3ExprIterate2(pExpr->pRight, piPhrase, x, pCtx);
- }
- }else{
- rc = x(pExpr, *piPhrase, pCtx);
- (*piPhrase)++;
- }
- return rc;
-}
-
-/*
-** Iterate through all phrase nodes in an FTS3 query, except those that
-** are part of a sub-tree that is the right-hand-side of a NOT operator.
-** For each phrase node found, the supplied callback function is invoked.
-**
-** If the callback function returns anything other than SQLITE_OK,
-** the iteration is abandoned and the error code returned immediately.
-** Otherwise, SQLITE_OK is returned after a callback has been made for
-** all eligible phrase nodes.
-*/
-static int fts3ExprIterate(
- Fts3Expr *pExpr, /* Expression to iterate phrases of */
- int (*x)(Fts3Expr*,int,void*), /* Callback function to invoke for phrases */
- void *pCtx /* Second argument to pass to callback */
-){
- int iPhrase = 0; /* Variable used as the phrase counter */
- return fts3ExprIterate2(pExpr, &iPhrase, x, pCtx);
-}
-
-/*
-** This is an fts3ExprIterate() callback used while loading the doclists
-** for each phrase into Fts3Expr.aDoclist[]/nDoclist. See also
-** fts3ExprLoadDoclists().
-*/
-static int fts3ExprLoadDoclistsCb(Fts3Expr *pExpr, int iPhrase, void *ctx){
- int rc = SQLITE_OK;
- Fts3Phrase *pPhrase = pExpr->pPhrase;
- LoadDoclistCtx *p = (LoadDoclistCtx *)ctx;
-
- UNUSED_PARAMETER(iPhrase);
-
- p->nPhrase++;
- p->nToken += pPhrase->nToken;
-
- return rc;
-}
-
-/*
-** Load the doclists for each phrase in the query associated with FTS3 cursor
-** pCsr.
-**
-** If pnPhrase is not NULL, then *pnPhrase is set to the number of matchable
-** phrases in the expression (all phrases except those directly or
-** indirectly descended from the right-hand-side of a NOT operator). If
-** pnToken is not NULL, then it is set to the number of tokens in all
-** matchable phrases of the expression.
-*/
-static int fts3ExprLoadDoclists(
- Fts3Cursor *pCsr, /* Fts3 cursor for current query */
- int *pnPhrase, /* OUT: Number of phrases in query */
- int *pnToken /* OUT: Number of tokens in query */
-){
- int rc; /* Return Code */
- LoadDoclistCtx sCtx = {0,0,0}; /* Context for fts3ExprIterate() */
- sCtx.pCsr = pCsr;
- rc = fts3ExprIterate(pCsr->pExpr, fts3ExprLoadDoclistsCb, (void *)&sCtx);
- if( pnPhrase ) *pnPhrase = sCtx.nPhrase;
- if( pnToken ) *pnToken = sCtx.nToken;
- return rc;
-}
-
-static int fts3ExprPhraseCountCb(Fts3Expr *pExpr, int iPhrase, void *ctx){
- (*(int *)ctx)++;
- UNUSED_PARAMETER(pExpr);
- UNUSED_PARAMETER(iPhrase);
- return SQLITE_OK;
-}
-static int fts3ExprPhraseCount(Fts3Expr *pExpr){
- int nPhrase = 0;
- (void)fts3ExprIterate(pExpr, fts3ExprPhraseCountCb, (void *)&nPhrase);
- return nPhrase;
-}
-
-/*
-** Advance the position list iterator specified by the first two
-** arguments so that it points to the first element with a value greater
-** than or equal to parameter iNext.
-*/
-static void fts3SnippetAdvance(char **ppIter, int *piIter, int iNext){
- char *pIter = *ppIter;
- if( pIter ){
- int iIter = *piIter;
-
- while( iIter<iNext ){
- if( 0==(*pIter & 0xFE) ){
- iIter = -1;
- pIter = 0;
- break;
- }
- fts3GetDeltaPosition(&pIter, &iIter);
- }
-
- *piIter = iIter;
- *ppIter = pIter;
- }
-}
-
-/*
-** Advance the snippet iterator to the next candidate snippet.
-*/
-static int fts3SnippetNextCandidate(SnippetIter *pIter){
- int i; /* Loop counter */
-
- if( pIter->iCurrent<0 ){
- /* The SnippetIter object has just been initialized. The first snippet
- ** candidate always starts at offset 0 (even if this candidate has a
- ** score of 0.0).
- */
- pIter->iCurrent = 0;
-
- /* Advance the 'head' iterator of each phrase to the first offset that
- ** is greater than or equal to (iNext+nSnippet).
- */
- for(i=0; i<pIter->nPhrase; i++){
- SnippetPhrase *pPhrase = &pIter->aPhrase[i];
- fts3SnippetAdvance(&pPhrase->pHead, &pPhrase->iHead, pIter->nSnippet);
- }
- }else{
- int iStart;
- int iEnd = 0x7FFFFFFF;
-
- for(i=0; i<pIter->nPhrase; i++){
- SnippetPhrase *pPhrase = &pIter->aPhrase[i];
- if( pPhrase->pHead && pPhrase->iHead<iEnd ){
- iEnd = pPhrase->iHead;
- }
- }
- if( iEnd==0x7FFFFFFF ){
- return 1;
- }
-
- pIter->iCurrent = iStart = iEnd - pIter->nSnippet + 1;
- for(i=0; i<pIter->nPhrase; i++){
- SnippetPhrase *pPhrase = &pIter->aPhrase[i];
- fts3SnippetAdvance(&pPhrase->pHead, &pPhrase->iHead, iEnd+1);
- fts3SnippetAdvance(&pPhrase->pTail, &pPhrase->iTail, iStart);
- }
- }
-
- return 0;
-}
-
-/*
-** Retrieve information about the current candidate snippet of snippet
-** iterator pIter.
-*/
-static void fts3SnippetDetails(
- SnippetIter *pIter, /* Snippet iterator */
- u64 mCovered, /* Bitmask of phrases already covered */
- int *piToken, /* OUT: First token of proposed snippet */
- int *piScore, /* OUT: "Score" for this snippet */
- u64 *pmCover, /* OUT: Bitmask of phrases covered */
- u64 *pmHighlight /* OUT: Bitmask of terms to highlight */
-){
- int iStart = pIter->iCurrent; /* First token of snippet */
- int iScore = 0; /* Score of this snippet */
- int i; /* Loop counter */
- u64 mCover = 0; /* Mask of phrases covered by this snippet */
- u64 mHighlight = 0; /* Mask of tokens to highlight in snippet */
-
- for(i=0; i<pIter->nPhrase; i++){
- SnippetPhrase *pPhrase = &pIter->aPhrase[i];
- if( pPhrase->pTail ){
- char *pCsr = pPhrase->pTail;
- int iCsr = pPhrase->iTail;
-
- while( iCsr<(iStart+pIter->nSnippet) ){
- int j;
- u64 mPhrase = (u64)1 << i;
- u64 mPos = (u64)1 << (iCsr - iStart);
- assert( iCsr>=iStart );
- if( (mCover|mCovered)&mPhrase ){
- iScore++;
- }else{
- iScore += 1000;
- }
- mCover |= mPhrase;
-
- for(j=0; j<pPhrase->nToken; j++){
- mHighlight |= (mPos>>j);
- }
-
- if( 0==(*pCsr & 0x0FE) ) break;
- fts3GetDeltaPosition(&pCsr, &iCsr);
- }
- }
- }
-
- /* Set the output variables before returning. */
- *piToken = iStart;
- *piScore = iScore;
- *pmCover = mCover;
- *pmHighlight = mHighlight;
-}
-
-/*
-** This function is an fts3ExprIterate() callback used by fts3BestSnippet().
-** Each invocation populates an element of the SnippetIter.aPhrase[] array.
-*/
-static int fts3SnippetFindPositions(Fts3Expr *pExpr, int iPhrase, void *ctx){
- SnippetIter *p = (SnippetIter *)ctx;
- SnippetPhrase *pPhrase = &p->aPhrase[iPhrase];
- char *pCsr;
- int rc;
-
- pPhrase->nToken = pExpr->pPhrase->nToken;
- rc = sqlite3Fts3EvalPhrasePoslist(p->pCsr, pExpr, p->iCol, &pCsr);
- assert( rc==SQLITE_OK || pCsr==0 );
- if( pCsr ){
- int iFirst = 0;
- pPhrase->pList = pCsr;
- fts3GetDeltaPosition(&pCsr, &iFirst);
- assert( iFirst>=0 );
- pPhrase->pHead = pCsr;
- pPhrase->pTail = pCsr;
- pPhrase->iHead = iFirst;
- pPhrase->iTail = iFirst;
- }else{
- assert( rc!=SQLITE_OK || (
- pPhrase->pList==0 && pPhrase->pHead==0 && pPhrase->pTail==0
- ));
- }
-
- return rc;
-}
-
-/*
-** Select the fragment of text consisting of nFragment contiguous tokens
-** from column iCol that represent the "best" snippet. The best snippet
-** is the snippet with the highest score, where scores are calculated
-** by adding:
-**
-** (a) +1 point for each occurrence of a matchable phrase in the snippet.
-**
-** (b) +1000 points for the first occurrence of each matchable phrase in
-** the snippet for which the corresponding mCovered bit is not set.
-**
-** The selected snippet parameters are stored in structure *pFragment before
-** returning. The score of the selected snippet is stored in *piScore
-** before returning.
-*/
-static int fts3BestSnippet(
- int nSnippet, /* Desired snippet length */
- Fts3Cursor *pCsr, /* Cursor to create snippet for */
- int iCol, /* Index of column to create snippet from */
- u64 mCovered, /* Mask of phrases already covered */
- u64 *pmSeen, /* IN/OUT: Mask of phrases seen */
- SnippetFragment *pFragment, /* OUT: Best snippet found */
- int *piScore /* OUT: Score of snippet pFragment */
-){
- int rc; /* Return Code */
- int nList; /* Number of phrases in expression */
- SnippetIter sIter; /* Iterates through snippet candidates */
- int nByte; /* Number of bytes of space to allocate */
- int iBestScore = -1; /* Best snippet score found so far */
- int i; /* Loop counter */
-
- memset(&sIter, 0, sizeof(sIter));
-
- /* Iterate through the phrases in the expression to count them. The same
- ** callback makes sure the doclists are loaded for each phrase.
- */
- rc = fts3ExprLoadDoclists(pCsr, &nList, 0);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- /* Now that it is known how many phrases there are, allocate and zero
- ** the required space using malloc().
- */
- nByte = sizeof(SnippetPhrase) * nList;
- sIter.aPhrase = (SnippetPhrase *)sqlite3_malloc(nByte);
- if( !sIter.aPhrase ){
- return SQLITE_NOMEM;
- }
- memset(sIter.aPhrase, 0, nByte);
-
- /* Initialize the contents of the SnippetIter object. Then iterate through
- ** the set of phrases in the expression to populate the aPhrase[] array.
- */
- sIter.pCsr = pCsr;
- sIter.iCol = iCol;
- sIter.nSnippet = nSnippet;
- sIter.nPhrase = nList;
- sIter.iCurrent = -1;
- (void)fts3ExprIterate(pCsr->pExpr, fts3SnippetFindPositions, (void *)&sIter);
-
- /* Set the *pmSeen output variable. */
- for(i=0; i<nList; i++){
- if( sIter.aPhrase[i].pHead ){
- *pmSeen |= (u64)1 << i;
- }
- }
-
- /* Loop through all candidate snippets. Store the best snippet in
- ** *pFragment. Store its associated 'score' in iBestScore.
- */
- pFragment->iCol = iCol;
- while( !fts3SnippetNextCandidate(&sIter) ){
- int iPos;
- int iScore;
- u64 mCover;
- u64 mHighlight;
- fts3SnippetDetails(&sIter, mCovered, &iPos, &iScore, &mCover, &mHighlight);
- assert( iScore>=0 );
- if( iScore>iBestScore ){
- pFragment->iPos = iPos;
- pFragment->hlmask = mHighlight;
- pFragment->covered = mCover;
- iBestScore = iScore;
- }
- }
-
- sqlite3_free(sIter.aPhrase);
- *piScore = iBestScore;
- return SQLITE_OK;
-}
-
-
-/*
-** Append a string to the string-buffer passed as the first argument.
-**
-** If nAppend is negative, then the length of the string zAppend is
-** determined using strlen().
-*/
-static int fts3StringAppend(
- StrBuffer *pStr, /* Buffer to append to */
- const char *zAppend, /* Pointer to data to append to buffer */
- int nAppend /* Size of zAppend in bytes (or -1) */
-){
- if( nAppend<0 ){
- nAppend = (int)strlen(zAppend);
- }
-
- /* If there is insufficient space allocated at StrBuffer.z, use realloc()
- ** to grow the buffer until so that it is big enough to accomadate the
- ** appended data.
- */
- if( pStr->n+nAppend+1>=pStr->nAlloc ){
- int nAlloc = pStr->nAlloc+nAppend+100;
- char *zNew = sqlite3_realloc(pStr->z, nAlloc);
- if( !zNew ){
- return SQLITE_NOMEM;
- }
- pStr->z = zNew;
- pStr->nAlloc = nAlloc;
- }
-
- /* Append the data to the string buffer. */
- memcpy(&pStr->z[pStr->n], zAppend, nAppend);
- pStr->n += nAppend;
- pStr->z[pStr->n] = '\0';
-
- return SQLITE_OK;
-}
-
-/*
-** The fts3BestSnippet() function often selects snippets that end with a
-** query term. That is, the final term of the snippet is always a term
-** that requires highlighting. For example, if 'X' is a highlighted term
-** and '.' is a non-highlighted term, BestSnippet() may select:
-**
-** ........X.....X
-**
-** This function "shifts" the beginning of the snippet forward in the
-** document so that there are approximately the same number of
-** non-highlighted terms to the right of the final highlighted term as there
-** are to the left of the first highlighted term. For example, to this:
-**
-** ....X.....X....
-**
-** This is done as part of extracting the snippet text, not when selecting
-** the snippet. Snippet selection is done based on doclists only, so there
-** is no way for fts3BestSnippet() to know whether or not the document
-** actually contains terms that follow the final highlighted term.
-*/
-static int fts3SnippetShift(
- Fts3Table *pTab, /* FTS3 table snippet comes from */
- int iLangid, /* Language id to use in tokenizing */
- int nSnippet, /* Number of tokens desired for snippet */
- const char *zDoc, /* Document text to extract snippet from */
- int nDoc, /* Size of buffer zDoc in bytes */
- int *piPos, /* IN/OUT: First token of snippet */
- u64 *pHlmask /* IN/OUT: Mask of tokens to highlight */
-){
- u64 hlmask = *pHlmask; /* Local copy of initial highlight-mask */
-
- if( hlmask ){
- int nLeft; /* Tokens to the left of first highlight */
- int nRight; /* Tokens to the right of last highlight */
- int nDesired; /* Ideal number of tokens to shift forward */
-
- for(nLeft=0; !(hlmask & ((u64)1 << nLeft)); nLeft++);
- for(nRight=0; !(hlmask & ((u64)1 << (nSnippet-1-nRight))); nRight++);
- nDesired = (nLeft-nRight)/2;
-
- /* Ideally, the start of the snippet should be pushed forward in the
- ** document nDesired tokens. This block checks if there are actually
- ** nDesired tokens to the right of the snippet. If so, *piPos and
- ** *pHlMask are updated to shift the snippet nDesired tokens to the
- ** right. Otherwise, the snippet is shifted by the number of tokens
- ** available.
- */
- if( nDesired>0 ){
- int nShift; /* Number of tokens to shift snippet by */
- int iCurrent = 0; /* Token counter */
- int rc; /* Return Code */
- sqlite3_tokenizer_module *pMod;
- sqlite3_tokenizer_cursor *pC;
- pMod = (sqlite3_tokenizer_module *)pTab->pTokenizer->pModule;
-
- /* Open a cursor on zDoc/nDoc. Check if there are (nSnippet+nDesired)
- ** or more tokens in zDoc/nDoc.
- */
- rc = sqlite3Fts3OpenTokenizer(pTab->pTokenizer, iLangid, zDoc, nDoc, &pC);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- while( rc==SQLITE_OK && iCurrent<(nSnippet+nDesired) ){
- const char *ZDUMMY; int DUMMY1 = 0, DUMMY2 = 0, DUMMY3 = 0;
- rc = pMod->xNext(pC, &ZDUMMY, &DUMMY1, &DUMMY2, &DUMMY3, &iCurrent);
- }
- pMod->xClose(pC);
- if( rc!=SQLITE_OK && rc!=SQLITE_DONE ){ return rc; }
-
- nShift = (rc==SQLITE_DONE)+iCurrent-nSnippet;
- assert( nShift<=nDesired );
- if( nShift>0 ){
- *piPos += nShift;
- *pHlmask = hlmask >> nShift;
- }
- }
- }
- return SQLITE_OK;
-}
-
-/*
-** Extract the snippet text for fragment pFragment from cursor pCsr and
-** append it to string buffer pOut.
-*/
-static int fts3SnippetText(
- Fts3Cursor *pCsr, /* FTS3 Cursor */
- SnippetFragment *pFragment, /* Snippet to extract */
- int iFragment, /* Fragment number */
- int isLast, /* True for final fragment in snippet */
- int nSnippet, /* Number of tokens in extracted snippet */
- const char *zOpen, /* String inserted before highlighted term */
- const char *zClose, /* String inserted after highlighted term */
- const char *zEllipsis, /* String inserted between snippets */
- StrBuffer *pOut /* Write output here */
-){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int rc; /* Return code */
- const char *zDoc; /* Document text to extract snippet from */
- int nDoc; /* Size of zDoc in bytes */
- int iCurrent = 0; /* Current token number of document */
- int iEnd = 0; /* Byte offset of end of current token */
- int isShiftDone = 0; /* True after snippet is shifted */
- int iPos = pFragment->iPos; /* First token of snippet */
- u64 hlmask = pFragment->hlmask; /* Highlight-mask for snippet */
- int iCol = pFragment->iCol+1; /* Query column to extract text from */
- sqlite3_tokenizer_module *pMod; /* Tokenizer module methods object */
- sqlite3_tokenizer_cursor *pC; /* Tokenizer cursor open on zDoc/nDoc */
-
- zDoc = (const char *)sqlite3_column_text(pCsr->pStmt, iCol);
- if( zDoc==0 ){
- if( sqlite3_column_type(pCsr->pStmt, iCol)!=SQLITE_NULL ){
- return SQLITE_NOMEM;
- }
- return SQLITE_OK;
- }
- nDoc = sqlite3_column_bytes(pCsr->pStmt, iCol);
-
- /* Open a token cursor on the document. */
- pMod = (sqlite3_tokenizer_module *)pTab->pTokenizer->pModule;
- rc = sqlite3Fts3OpenTokenizer(pTab->pTokenizer, pCsr->iLangid, zDoc,nDoc,&pC);
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- while( rc==SQLITE_OK ){
- const char *ZDUMMY; /* Dummy argument used with tokenizer */
- int DUMMY1 = -1; /* Dummy argument used with tokenizer */
- int iBegin = 0; /* Offset in zDoc of start of token */
- int iFin = 0; /* Offset in zDoc of end of token */
- int isHighlight = 0; /* True for highlighted terms */
-
- /* Variable DUMMY1 is initialized to a negative value above. Elsewhere
- ** in the FTS code the variable that the third argument to xNext points to
- ** is initialized to zero before the first (*but not necessarily
- ** subsequent*) call to xNext(). This is done for a particular application
- ** that needs to know whether or not the tokenizer is being used for
- ** snippet generation or for some other purpose.
- **
- ** Extreme care is required when writing code to depend on this
- ** initialization. It is not a documented part of the tokenizer interface.
- ** If a tokenizer is used directly by any code outside of FTS, this
- ** convention might not be respected. */
- rc = pMod->xNext(pC, &ZDUMMY, &DUMMY1, &iBegin, &iFin, &iCurrent);
- if( rc!=SQLITE_OK ){
- if( rc==SQLITE_DONE ){
- /* Special case - the last token of the snippet is also the last token
- ** of the column. Append any punctuation that occurred between the end
- ** of the previous token and the end of the document to the output.
- ** Then break out of the loop. */
- rc = fts3StringAppend(pOut, &zDoc[iEnd], -1);
- }
- break;
- }
- if( iCurrent<iPos ){ continue; }
-
- if( !isShiftDone ){
- int n = nDoc - iBegin;
- rc = fts3SnippetShift(
- pTab, pCsr->iLangid, nSnippet, &zDoc[iBegin], n, &iPos, &hlmask
- );
- isShiftDone = 1;
-
- /* Now that the shift has been done, check if the initial "..." are
- ** required. They are required if (a) this is not the first fragment,
- ** or (b) this fragment does not begin at position 0 of its column.
- */
- if( rc==SQLITE_OK && (iPos>0 || iFragment>0) ){
- rc = fts3StringAppend(pOut, zEllipsis, -1);
- }
- if( rc!=SQLITE_OK || iCurrent<iPos ) continue;
- }
-
- if( iCurrent>=(iPos+nSnippet) ){
- if( isLast ){
- rc = fts3StringAppend(pOut, zEllipsis, -1);
- }
- break;
- }
-
- /* Set isHighlight to true if this term should be highlighted. */
- isHighlight = (hlmask & ((u64)1 << (iCurrent-iPos)))!=0;
-
- if( iCurrent>iPos ) rc = fts3StringAppend(pOut, &zDoc[iEnd], iBegin-iEnd);
- if( rc==SQLITE_OK && isHighlight ) rc = fts3StringAppend(pOut, zOpen, -1);
- if( rc==SQLITE_OK ) rc = fts3StringAppend(pOut, &zDoc[iBegin], iFin-iBegin);
- if( rc==SQLITE_OK && isHighlight ) rc = fts3StringAppend(pOut, zClose, -1);
-
- iEnd = iFin;
- }
-
- pMod->xClose(pC);
- return rc;
-}
-
-
-/*
-** This function is used to count the entries in a column-list (a
-** delta-encoded list of term offsets within a single column of a single
-** row). When this function is called, *ppCollist should point to the
-** beginning of the first varint in the column-list (the varint that
-** contains the position of the first matching term in the column data).
-** Before returning, *ppCollist is set to point to the first byte after
-** the last varint in the column-list (either the 0x00 signifying the end
-** of the position-list, or the 0x01 that precedes the column number of
-** the next column in the position-list).
-**
-** The number of elements in the column-list is returned.
-*/
-static int fts3ColumnlistCount(char **ppCollist){
- char *pEnd = *ppCollist;
- char c = 0;
- int nEntry = 0;
-
- /* A column-list is terminated by either a 0x01 or 0x00. */
- while( 0xFE & (*pEnd | c) ){
- c = *pEnd++ & 0x80;
- if( !c ) nEntry++;
- }
-
- *ppCollist = pEnd;
- return nEntry;
-}
-
-/*
-** fts3ExprIterate() callback used to collect the "global" matchinfo stats
-** for a single query.
-**
-** fts3ExprIterate() callback to load the 'global' elements of a
-** FTS3_MATCHINFO_HITS matchinfo array. The global stats are those elements
-** of the matchinfo array that are constant for all rows returned by the
-** current query.
-**
-** Argument pCtx is actually a pointer to a struct of type MatchInfo. This
-** function populates Matchinfo.aMatchinfo[] as follows:
-**
-** for(iCol=0; iCol<nCol; iCol++){
-** aMatchinfo[3*iPhrase*nCol + 3*iCol + 1] = X;
-** aMatchinfo[3*iPhrase*nCol + 3*iCol + 2] = Y;
-** }
-**
-** where X is the number of matches for phrase iPhrase is column iCol of all
-** rows of the table. Y is the number of rows for which column iCol contains
-** at least one instance of phrase iPhrase.
-**
-** If the phrase pExpr consists entirely of deferred tokens, then all X and
-** Y values are set to nDoc, where nDoc is the number of documents in the
-** file system. This is done because the full-text index doclist is required
-** to calculate these values properly, and the full-text index doclist is
-** not available for deferred tokens.
-*/
-static int fts3ExprGlobalHitsCb(
- Fts3Expr *pExpr, /* Phrase expression node */
- int iPhrase, /* Phrase number (numbered from zero) */
- void *pCtx /* Pointer to MatchInfo structure */
-){
- MatchInfo *p = (MatchInfo *)pCtx;
- return sqlite3Fts3EvalPhraseStats(
- p->pCursor, pExpr, &p->aMatchinfo[3*iPhrase*p->nCol]
- );
-}
-
-/*
-** fts3ExprIterate() callback used to collect the "local" part of the
-** FTS3_MATCHINFO_HITS array. The local stats are those elements of the
-** array that are different for each row returned by the query.
-*/
-static int fts3ExprLocalHitsCb(
- Fts3Expr *pExpr, /* Phrase expression node */
- int iPhrase, /* Phrase number */
- void *pCtx /* Pointer to MatchInfo structure */
-){
- int rc = SQLITE_OK;
- MatchInfo *p = (MatchInfo *)pCtx;
- int iStart = iPhrase * p->nCol * 3;
- int i;
-
- for(i=0; i<p->nCol && rc==SQLITE_OK; i++){
- char *pCsr;
- rc = sqlite3Fts3EvalPhrasePoslist(p->pCursor, pExpr, i, &pCsr);
- if( pCsr ){
- p->aMatchinfo[iStart+i*3] = fts3ColumnlistCount(&pCsr);
- }else{
- p->aMatchinfo[iStart+i*3] = 0;
- }
- }
-
- return rc;
-}
-
-static int fts3MatchinfoCheck(
- Fts3Table *pTab,
- char cArg,
- char **pzErr
-){
- if( (cArg==FTS3_MATCHINFO_NPHRASE)
- || (cArg==FTS3_MATCHINFO_NCOL)
- || (cArg==FTS3_MATCHINFO_NDOC && pTab->bFts4)
- || (cArg==FTS3_MATCHINFO_AVGLENGTH && pTab->bFts4)
- || (cArg==FTS3_MATCHINFO_LENGTH && pTab->bHasDocsize)
- || (cArg==FTS3_MATCHINFO_LCS)
- || (cArg==FTS3_MATCHINFO_HITS)
- ){
- return SQLITE_OK;
- }
- *pzErr = sqlite3_mprintf("unrecognized matchinfo request: %c", cArg);
- return SQLITE_ERROR;
-}
-
-static int fts3MatchinfoSize(MatchInfo *pInfo, char cArg){
- int nVal; /* Number of integers output by cArg */
-
- switch( cArg ){
- case FTS3_MATCHINFO_NDOC:
- case FTS3_MATCHINFO_NPHRASE:
- case FTS3_MATCHINFO_NCOL:
- nVal = 1;
- break;
-
- case FTS3_MATCHINFO_AVGLENGTH:
- case FTS3_MATCHINFO_LENGTH:
- case FTS3_MATCHINFO_LCS:
- nVal = pInfo->nCol;
- break;
-
- default:
- assert( cArg==FTS3_MATCHINFO_HITS );
- nVal = pInfo->nCol * pInfo->nPhrase * 3;
- break;
- }
-
- return nVal;
-}
-
-static int fts3MatchinfoSelectDoctotal(
- Fts3Table *pTab,
- sqlite3_stmt **ppStmt,
- sqlite3_int64 *pnDoc,
- const char **paLen
-){
- sqlite3_stmt *pStmt;
- const char *a;
- sqlite3_int64 nDoc;
-
- if( !*ppStmt ){
- int rc = sqlite3Fts3SelectDoctotal(pTab, ppStmt);
- if( rc!=SQLITE_OK ) return rc;
- }
- pStmt = *ppStmt;
- assert( sqlite3_data_count(pStmt)==1 );
-
- a = sqlite3_column_blob(pStmt, 0);
- a += sqlite3Fts3GetVarint(a, &nDoc);
- if( nDoc==0 ) return FTS_CORRUPT_VTAB;
- *pnDoc = (u32)nDoc;
-
- if( paLen ) *paLen = a;
- return SQLITE_OK;
-}
-
-/*
-** An instance of the following structure is used to store state while
-** iterating through a multi-column position-list corresponding to the
-** hits for a single phrase on a single row in order to calculate the
-** values for a matchinfo() FTS3_MATCHINFO_LCS request.
-*/
-typedef struct LcsIterator LcsIterator;
-struct LcsIterator {
- Fts3Expr *pExpr; /* Pointer to phrase expression */
- int iPosOffset; /* Tokens count up to end of this phrase */
- char *pRead; /* Cursor used to iterate through aDoclist */
- int iPos; /* Current position */
-};
-
-/*
-** If LcsIterator.iCol is set to the following value, the iterator has
-** finished iterating through all offsets for all columns.
-*/
-#define LCS_ITERATOR_FINISHED 0x7FFFFFFF;
-
-static int fts3MatchinfoLcsCb(
- Fts3Expr *pExpr, /* Phrase expression node */
- int iPhrase, /* Phrase number (numbered from zero) */
- void *pCtx /* Pointer to MatchInfo structure */
-){
- LcsIterator *aIter = (LcsIterator *)pCtx;
- aIter[iPhrase].pExpr = pExpr;
- return SQLITE_OK;
-}
-
-/*
-** Advance the iterator passed as an argument to the next position. Return
-** 1 if the iterator is at EOF or if it now points to the start of the
-** position list for the next column.
-*/
-static int fts3LcsIteratorAdvance(LcsIterator *pIter){
- char *pRead = pIter->pRead;
- sqlite3_int64 iRead;
- int rc = 0;
-
- pRead += sqlite3Fts3GetVarint(pRead, &iRead);
- if( iRead==0 || iRead==1 ){
- pRead = 0;
- rc = 1;
- }else{
- pIter->iPos += (int)(iRead-2);
- }
-
- pIter->pRead = pRead;
- return rc;
-}
-
-/*
-** This function implements the FTS3_MATCHINFO_LCS matchinfo() flag.
-**
-** If the call is successful, the longest-common-substring lengths for each
-** column are written into the first nCol elements of the pInfo->aMatchinfo[]
-** array before returning. SQLITE_OK is returned in this case.
-**
-** Otherwise, if an error occurs, an SQLite error code is returned and the
-** data written to the first nCol elements of pInfo->aMatchinfo[] is
-** undefined.
-*/
-static int fts3MatchinfoLcs(Fts3Cursor *pCsr, MatchInfo *pInfo){
- LcsIterator *aIter;
- int i;
- int iCol;
- int nToken = 0;
-
- /* Allocate and populate the array of LcsIterator objects. The array
- ** contains one element for each matchable phrase in the query.
- **/
- aIter = sqlite3_malloc(sizeof(LcsIterator) * pCsr->nPhrase);
- if( !aIter ) return SQLITE_NOMEM;
- memset(aIter, 0, sizeof(LcsIterator) * pCsr->nPhrase);
- (void)fts3ExprIterate(pCsr->pExpr, fts3MatchinfoLcsCb, (void*)aIter);
-
- for(i=0; i<pInfo->nPhrase; i++){
- LcsIterator *pIter = &aIter[i];
- nToken -= pIter->pExpr->pPhrase->nToken;
- pIter->iPosOffset = nToken;
- }
-
- for(iCol=0; iCol<pInfo->nCol; iCol++){
- int nLcs = 0; /* LCS value for this column */
- int nLive = 0; /* Number of iterators in aIter not at EOF */
-
- for(i=0; i<pInfo->nPhrase; i++){
- int rc;
- LcsIterator *pIt = &aIter[i];
- rc = sqlite3Fts3EvalPhrasePoslist(pCsr, pIt->pExpr, iCol, &pIt->pRead);
- if( rc!=SQLITE_OK ) return rc;
- if( pIt->pRead ){
- pIt->iPos = pIt->iPosOffset;
- fts3LcsIteratorAdvance(&aIter[i]);
- nLive++;
- }
- }
-
- while( nLive>0 ){
- LcsIterator *pAdv = 0; /* The iterator to advance by one position */
- int nThisLcs = 0; /* LCS for the current iterator positions */
-
- for(i=0; i<pInfo->nPhrase; i++){
- LcsIterator *pIter = &aIter[i];
- if( pIter->pRead==0 ){
- /* This iterator is already at EOF for this column. */
- nThisLcs = 0;
- }else{
- if( pAdv==0 || pIter->iPos<pAdv->iPos ){
- pAdv = pIter;
- }
- if( nThisLcs==0 || pIter->iPos==pIter[-1].iPos ){
- nThisLcs++;
- }else{
- nThisLcs = 1;
- }
- if( nThisLcs>nLcs ) nLcs = nThisLcs;
- }
- }
- if( fts3LcsIteratorAdvance(pAdv) ) nLive--;
- }
-
- pInfo->aMatchinfo[iCol] = nLcs;
- }
-
- sqlite3_free(aIter);
- return SQLITE_OK;
-}
-
-/*
-** Populate the buffer pInfo->aMatchinfo[] with an array of integers to
-** be returned by the matchinfo() function. Argument zArg contains the
-** format string passed as the second argument to matchinfo (or the
-** default value "pcx" if no second argument was specified). The format
-** string has already been validated and the pInfo->aMatchinfo[] array
-** is guaranteed to be large enough for the output.
-**
-** If bGlobal is true, then populate all fields of the matchinfo() output.
-** If it is false, then assume that those fields that do not change between
-** rows (i.e. FTS3_MATCHINFO_NPHRASE, NCOL, NDOC, AVGLENGTH and part of HITS)
-** have already been populated.
-**
-** Return SQLITE_OK if successful, or an SQLite error code if an error
-** occurs. If a value other than SQLITE_OK is returned, the state the
-** pInfo->aMatchinfo[] buffer is left in is undefined.
-*/
-static int fts3MatchinfoValues(
- Fts3Cursor *pCsr, /* FTS3 cursor object */
- int bGlobal, /* True to grab the global stats */
- MatchInfo *pInfo, /* Matchinfo context object */
- const char *zArg /* Matchinfo format string */
-){
- int rc = SQLITE_OK;
- int i;
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- sqlite3_stmt *pSelect = 0;
-
- for(i=0; rc==SQLITE_OK && zArg[i]; i++){
-
- switch( zArg[i] ){
- case FTS3_MATCHINFO_NPHRASE:
- if( bGlobal ) pInfo->aMatchinfo[0] = pInfo->nPhrase;
- break;
-
- case FTS3_MATCHINFO_NCOL:
- if( bGlobal ) pInfo->aMatchinfo[0] = pInfo->nCol;
- break;
-
- case FTS3_MATCHINFO_NDOC:
- if( bGlobal ){
- sqlite3_int64 nDoc = 0;
- rc = fts3MatchinfoSelectDoctotal(pTab, &pSelect, &nDoc, 0);
- pInfo->aMatchinfo[0] = (u32)nDoc;
- }
- break;
-
- case FTS3_MATCHINFO_AVGLENGTH:
- if( bGlobal ){
- sqlite3_int64 nDoc; /* Number of rows in table */
- const char *a; /* Aggregate column length array */
-
- rc = fts3MatchinfoSelectDoctotal(pTab, &pSelect, &nDoc, &a);
- if( rc==SQLITE_OK ){
- int iCol;
- for(iCol=0; iCol<pInfo->nCol; iCol++){
- u32 iVal;
- sqlite3_int64 nToken;
- a += sqlite3Fts3GetVarint(a, &nToken);
- iVal = (u32)(((u32)(nToken&0xffffffff)+nDoc/2)/nDoc);
- pInfo->aMatchinfo[iCol] = iVal;
- }
- }
- }
- break;
-
- case FTS3_MATCHINFO_LENGTH: {
- sqlite3_stmt *pSelectDocsize = 0;
- rc = sqlite3Fts3SelectDocsize(pTab, pCsr->iPrevId, &pSelectDocsize);
- if( rc==SQLITE_OK ){
- int iCol;
- const char *a = sqlite3_column_blob(pSelectDocsize, 0);
- for(iCol=0; iCol<pInfo->nCol; iCol++){
- sqlite3_int64 nToken;
- a += sqlite3Fts3GetVarint(a, &nToken);
- pInfo->aMatchinfo[iCol] = (u32)nToken;
- }
- }
- sqlite3_reset(pSelectDocsize);
- break;
- }
-
- case FTS3_MATCHINFO_LCS:
- rc = fts3ExprLoadDoclists(pCsr, 0, 0);
- if( rc==SQLITE_OK ){
- rc = fts3MatchinfoLcs(pCsr, pInfo);
- }
- break;
-
- default: {
- Fts3Expr *pExpr;
- assert( zArg[i]==FTS3_MATCHINFO_HITS );
- pExpr = pCsr->pExpr;
- rc = fts3ExprLoadDoclists(pCsr, 0, 0);
- if( rc!=SQLITE_OK ) break;
- if( bGlobal ){
- if( pCsr->pDeferred ){
- rc = fts3MatchinfoSelectDoctotal(pTab, &pSelect, &pInfo->nDoc, 0);
- if( rc!=SQLITE_OK ) break;
- }
- rc = fts3ExprIterate(pExpr, fts3ExprGlobalHitsCb,(void*)pInfo);
- if( rc!=SQLITE_OK ) break;
- }
- (void)fts3ExprIterate(pExpr, fts3ExprLocalHitsCb,(void*)pInfo);
- break;
- }
- }
-
- pInfo->aMatchinfo += fts3MatchinfoSize(pInfo, zArg[i]);
- }
-
- sqlite3_reset(pSelect);
- return rc;
-}
-
-
-/*
-** Populate pCsr->aMatchinfo[] with data for the current row. The
-** 'matchinfo' data is an array of 32-bit unsigned integers (C type u32).
-*/
-static int fts3GetMatchinfo(
- Fts3Cursor *pCsr, /* FTS3 Cursor object */
- const char *zArg /* Second argument to matchinfo() function */
-){
- MatchInfo sInfo;
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int rc = SQLITE_OK;
- int bGlobal = 0; /* Collect 'global' stats as well as local */
-
- memset(&sInfo, 0, sizeof(MatchInfo));
- sInfo.pCursor = pCsr;
- sInfo.nCol = pTab->nColumn;
-
- /* If there is cached matchinfo() data, but the format string for the
- ** cache does not match the format string for this request, discard
- ** the cached data. */
- if( pCsr->zMatchinfo && strcmp(pCsr->zMatchinfo, zArg) ){
- assert( pCsr->aMatchinfo );
- sqlite3_free(pCsr->aMatchinfo);
- pCsr->zMatchinfo = 0;
- pCsr->aMatchinfo = 0;
- }
-
- /* If Fts3Cursor.aMatchinfo[] is NULL, then this is the first time the
- ** matchinfo function has been called for this query. In this case
- ** allocate the array used to accumulate the matchinfo data and
- ** initialize those elements that are constant for every row.
- */
- if( pCsr->aMatchinfo==0 ){
- int nMatchinfo = 0; /* Number of u32 elements in match-info */
- int nArg; /* Bytes in zArg */
- int i; /* Used to iterate through zArg */
-
- /* Determine the number of phrases in the query */
- pCsr->nPhrase = fts3ExprPhraseCount(pCsr->pExpr);
- sInfo.nPhrase = pCsr->nPhrase;
-
- /* Determine the number of integers in the buffer returned by this call. */
- for(i=0; zArg[i]; i++){
- nMatchinfo += fts3MatchinfoSize(&sInfo, zArg[i]);
- }
-
- /* Allocate space for Fts3Cursor.aMatchinfo[] and Fts3Cursor.zMatchinfo. */
- nArg = (int)strlen(zArg);
- pCsr->aMatchinfo = (u32 *)sqlite3_malloc(sizeof(u32)*nMatchinfo + nArg + 1);
- if( !pCsr->aMatchinfo ) return SQLITE_NOMEM;
-
- pCsr->zMatchinfo = (char *)&pCsr->aMatchinfo[nMatchinfo];
- pCsr->nMatchinfo = nMatchinfo;
- memcpy(pCsr->zMatchinfo, zArg, nArg+1);
- memset(pCsr->aMatchinfo, 0, sizeof(u32)*nMatchinfo);
- pCsr->isMatchinfoNeeded = 1;
- bGlobal = 1;
- }
-
- sInfo.aMatchinfo = pCsr->aMatchinfo;
- sInfo.nPhrase = pCsr->nPhrase;
- if( pCsr->isMatchinfoNeeded ){
- rc = fts3MatchinfoValues(pCsr, bGlobal, &sInfo, zArg);
- pCsr->isMatchinfoNeeded = 0;
- }
-
- return rc;
-}
-
-/*
-** Implementation of snippet() function.
-*/
-SQLITE_PRIVATE void sqlite3Fts3Snippet(
- sqlite3_context *pCtx, /* SQLite function call context */
- Fts3Cursor *pCsr, /* Cursor object */
- const char *zStart, /* Snippet start text - "<b>" */
- const char *zEnd, /* Snippet end text - "</b>" */
- const char *zEllipsis, /* Snippet ellipsis text - "<b>...</b>" */
- int iCol, /* Extract snippet from this column */
- int nToken /* Approximate number of tokens in snippet */
-){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int rc = SQLITE_OK;
- int i;
- StrBuffer res = {0, 0, 0};
-
- /* The returned text includes up to four fragments of text extracted from
- ** the data in the current row. The first iteration of the for(...) loop
- ** below attempts to locate a single fragment of text nToken tokens in
- ** size that contains at least one instance of all phrases in the query
- ** expression that appear in the current row. If such a fragment of text
- ** cannot be found, the second iteration of the loop attempts to locate
- ** a pair of fragments, and so on.
- */
- int nSnippet = 0; /* Number of fragments in this snippet */
- SnippetFragment aSnippet[4]; /* Maximum of 4 fragments per snippet */
- int nFToken = -1; /* Number of tokens in each fragment */
-
- if( !pCsr->pExpr ){
- sqlite3_result_text(pCtx, "", 0, SQLITE_STATIC);
- return;
- }
-
- for(nSnippet=1; 1; nSnippet++){
-
- int iSnip; /* Loop counter 0..nSnippet-1 */
- u64 mCovered = 0; /* Bitmask of phrases covered by snippet */
- u64 mSeen = 0; /* Bitmask of phrases seen by BestSnippet() */
-
- if( nToken>=0 ){
- nFToken = (nToken+nSnippet-1) / nSnippet;
- }else{
- nFToken = -1 * nToken;
- }
-
- for(iSnip=0; iSnip<nSnippet; iSnip++){
- int iBestScore = -1; /* Best score of columns checked so far */
- int iRead; /* Used to iterate through columns */
- SnippetFragment *pFragment = &aSnippet[iSnip];
-
- memset(pFragment, 0, sizeof(*pFragment));
-
- /* Loop through all columns of the table being considered for snippets.
- ** If the iCol argument to this function was negative, this means all
- ** columns of the FTS3 table. Otherwise, only column iCol is considered.
- */
- for(iRead=0; iRead<pTab->nColumn; iRead++){
- SnippetFragment sF = {0, 0, 0, 0};
- int iS;
- if( iCol>=0 && iRead!=iCol ) continue;
-
- /* Find the best snippet of nFToken tokens in column iRead. */
- rc = fts3BestSnippet(nFToken, pCsr, iRead, mCovered, &mSeen, &sF, &iS);
- if( rc!=SQLITE_OK ){
- goto snippet_out;
- }
- if( iS>iBestScore ){
- *pFragment = sF;
- iBestScore = iS;
- }
- }
-
- mCovered |= pFragment->covered;
- }
-
- /* If all query phrases seen by fts3BestSnippet() are present in at least
- ** one of the nSnippet snippet fragments, break out of the loop.
- */
- assert( (mCovered&mSeen)==mCovered );
- if( mSeen==mCovered || nSnippet==SizeofArray(aSnippet) ) break;
- }
-
- assert( nFToken>0 );
-
- for(i=0; i<nSnippet && rc==SQLITE_OK; i++){
- rc = fts3SnippetText(pCsr, &aSnippet[i],
- i, (i==nSnippet-1), nFToken, zStart, zEnd, zEllipsis, &res
- );
- }
-
- snippet_out:
- sqlite3Fts3SegmentsClose(pTab);
- if( rc!=SQLITE_OK ){
- sqlite3_result_error_code(pCtx, rc);
- sqlite3_free(res.z);
- }else{
- sqlite3_result_text(pCtx, res.z, -1, sqlite3_free);
- }
-}
-
-
-typedef struct TermOffset TermOffset;
-typedef struct TermOffsetCtx TermOffsetCtx;
-
-struct TermOffset {
- char *pList; /* Position-list */
- int iPos; /* Position just read from pList */
- int iOff; /* Offset of this term from read positions */
-};
-
-struct TermOffsetCtx {
- Fts3Cursor *pCsr;
- int iCol; /* Column of table to populate aTerm for */
- int iTerm;
- sqlite3_int64 iDocid;
- TermOffset *aTerm;
-};
-
-/*
-** This function is an fts3ExprIterate() callback used by sqlite3Fts3Offsets().
-*/
-static int fts3ExprTermOffsetInit(Fts3Expr *pExpr, int iPhrase, void *ctx){
- TermOffsetCtx *p = (TermOffsetCtx *)ctx;
- int nTerm; /* Number of tokens in phrase */
- int iTerm; /* For looping through nTerm phrase terms */
- char *pList; /* Pointer to position list for phrase */
- int iPos = 0; /* First position in position-list */
- int rc;
-
- UNUSED_PARAMETER(iPhrase);
- rc = sqlite3Fts3EvalPhrasePoslist(p->pCsr, pExpr, p->iCol, &pList);
- nTerm = pExpr->pPhrase->nToken;
- if( pList ){
- fts3GetDeltaPosition(&pList, &iPos);
- assert( iPos>=0 );
- }
-
- for(iTerm=0; iTerm<nTerm; iTerm++){
- TermOffset *pT = &p->aTerm[p->iTerm++];
- pT->iOff = nTerm-iTerm-1;
- pT->pList = pList;
- pT->iPos = iPos;
- }
-
- return rc;
-}
-
-/*
-** Implementation of offsets() function.
-*/
-SQLITE_PRIVATE void sqlite3Fts3Offsets(
- sqlite3_context *pCtx, /* SQLite function call context */
- Fts3Cursor *pCsr /* Cursor object */
-){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- sqlite3_tokenizer_module const *pMod = pTab->pTokenizer->pModule;
- int rc; /* Return Code */
- int nToken; /* Number of tokens in query */
- int iCol; /* Column currently being processed */
- StrBuffer res = {0, 0, 0}; /* Result string */
- TermOffsetCtx sCtx; /* Context for fts3ExprTermOffsetInit() */
-
- if( !pCsr->pExpr ){
- sqlite3_result_text(pCtx, "", 0, SQLITE_STATIC);
- return;
- }
-
- memset(&sCtx, 0, sizeof(sCtx));
- assert( pCsr->isRequireSeek==0 );
-
- /* Count the number of terms in the query */
- rc = fts3ExprLoadDoclists(pCsr, 0, &nToken);
- if( rc!=SQLITE_OK ) goto offsets_out;
-
- /* Allocate the array of TermOffset iterators. */
- sCtx.aTerm = (TermOffset *)sqlite3_malloc(sizeof(TermOffset)*nToken);
- if( 0==sCtx.aTerm ){
- rc = SQLITE_NOMEM;
- goto offsets_out;
- }
- sCtx.iDocid = pCsr->iPrevId;
- sCtx.pCsr = pCsr;
-
- /* Loop through the table columns, appending offset information to
- ** string-buffer res for each column.
- */
- for(iCol=0; iCol<pTab->nColumn; iCol++){
- sqlite3_tokenizer_cursor *pC; /* Tokenizer cursor */
- const char *ZDUMMY; /* Dummy argument used with xNext() */
- int NDUMMY = 0; /* Dummy argument used with xNext() */
- int iStart = 0;
- int iEnd = 0;
- int iCurrent = 0;
- const char *zDoc;
- int nDoc;
-
- /* Initialize the contents of sCtx.aTerm[] for column iCol. There is
- ** no way that this operation can fail, so the return code from
- ** fts3ExprIterate() can be discarded.
- */
- sCtx.iCol = iCol;
- sCtx.iTerm = 0;
- (void)fts3ExprIterate(pCsr->pExpr, fts3ExprTermOffsetInit, (void *)&sCtx);
-
- /* Retreive the text stored in column iCol. If an SQL NULL is stored
- ** in column iCol, jump immediately to the next iteration of the loop.
- ** If an OOM occurs while retrieving the data (this can happen if SQLite
- ** needs to transform the data from utf-16 to utf-8), return SQLITE_NOMEM
- ** to the caller.
- */
- zDoc = (const char *)sqlite3_column_text(pCsr->pStmt, iCol+1);
- nDoc = sqlite3_column_bytes(pCsr->pStmt, iCol+1);
- if( zDoc==0 ){
- if( sqlite3_column_type(pCsr->pStmt, iCol+1)==SQLITE_NULL ){
- continue;
- }
- rc = SQLITE_NOMEM;
- goto offsets_out;
- }
-
- /* Initialize a tokenizer iterator to iterate through column iCol. */
- rc = sqlite3Fts3OpenTokenizer(pTab->pTokenizer, pCsr->iLangid,
- zDoc, nDoc, &pC
- );
- if( rc!=SQLITE_OK ) goto offsets_out;
-
- rc = pMod->xNext(pC, &ZDUMMY, &NDUMMY, &iStart, &iEnd, &iCurrent);
- while( rc==SQLITE_OK ){
- int i; /* Used to loop through terms */
- int iMinPos = 0x7FFFFFFF; /* Position of next token */
- TermOffset *pTerm = 0; /* TermOffset associated with next token */
-
- for(i=0; i<nToken; i++){
- TermOffset *pT = &sCtx.aTerm[i];
- if( pT->pList && (pT->iPos-pT->iOff)<iMinPos ){
- iMinPos = pT->iPos-pT->iOff;
- pTerm = pT;
- }
- }
-
- if( !pTerm ){
- /* All offsets for this column have been gathered. */
- rc = SQLITE_DONE;
- }else{
- assert( iCurrent<=iMinPos );
- if( 0==(0xFE&*pTerm->pList) ){
- pTerm->pList = 0;
- }else{
- fts3GetDeltaPosition(&pTerm->pList, &pTerm->iPos);
- }
- while( rc==SQLITE_OK && iCurrent<iMinPos ){
- rc = pMod->xNext(pC, &ZDUMMY, &NDUMMY, &iStart, &iEnd, &iCurrent);
- }
- if( rc==SQLITE_OK ){
- char aBuffer[64];
- sqlite3_snprintf(sizeof(aBuffer), aBuffer,
- "%d %d %d %d ", iCol, pTerm-sCtx.aTerm, iStart, iEnd-iStart
- );
- rc = fts3StringAppend(&res, aBuffer, -1);
- }else if( rc==SQLITE_DONE && pTab->zContentTbl==0 ){
- rc = FTS_CORRUPT_VTAB;
- }
- }
- }
- if( rc==SQLITE_DONE ){
- rc = SQLITE_OK;
- }
-
- pMod->xClose(pC);
- if( rc!=SQLITE_OK ) goto offsets_out;
- }
-
- offsets_out:
- sqlite3_free(sCtx.aTerm);
- assert( rc!=SQLITE_DONE );
- sqlite3Fts3SegmentsClose(pTab);
- if( rc!=SQLITE_OK ){
- sqlite3_result_error_code(pCtx, rc);
- sqlite3_free(res.z);
- }else{
- sqlite3_result_text(pCtx, res.z, res.n-1, sqlite3_free);
- }
- return;
-}
-
-/*
-** Implementation of matchinfo() function.
-*/
-SQLITE_PRIVATE void sqlite3Fts3Matchinfo(
- sqlite3_context *pContext, /* Function call context */
- Fts3Cursor *pCsr, /* FTS3 table cursor */
- const char *zArg /* Second arg to matchinfo() function */
-){
- Fts3Table *pTab = (Fts3Table *)pCsr->base.pVtab;
- int rc;
- int i;
- const char *zFormat;
-
- if( zArg ){
- for(i=0; zArg[i]; i++){
- char *zErr = 0;
- if( fts3MatchinfoCheck(pTab, zArg[i], &zErr) ){
- sqlite3_result_error(pContext, zErr, -1);
- sqlite3_free(zErr);
- return;
- }
- }
- zFormat = zArg;
- }else{
- zFormat = FTS3_MATCHINFO_DEFAULT;
- }
-
- if( !pCsr->pExpr ){
- sqlite3_result_blob(pContext, "", 0, SQLITE_STATIC);
- return;
- }
-
- /* Retrieve matchinfo() data. */
- rc = fts3GetMatchinfo(pCsr, zFormat);
- sqlite3Fts3SegmentsClose(pTab);
-
- if( rc!=SQLITE_OK ){
- sqlite3_result_error_code(pContext, rc);
- }else{
- int n = pCsr->nMatchinfo * sizeof(u32);
- sqlite3_result_blob(pContext, pCsr->aMatchinfo, n, SQLITE_TRANSIENT);
- }
-}
-
-#endif
-
-/************** End of fts3_snippet.c ****************************************/
-/************** Begin file fts3_unicode.c ************************************/
-/*
-** 2012 May 24
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-**
-** Implementation of the "unicode" full-text-search tokenizer.
-*/
-
-#ifdef SQLITE_ENABLE_FTS4_UNICODE61
-
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-
-/* #include <assert.h> */
-/* #include <stdlib.h> */
-/* #include <stdio.h> */
-/* #include <string.h> */
-
-
-/*
-** The following two macros - READ_UTF8 and WRITE_UTF8 - have been copied
-** from the sqlite3 source file utf.c. If this file is compiled as part
-** of the amalgamation, they are not required.
-*/
-#ifndef SQLITE_AMALGAMATION
-
-static const unsigned char sqlite3Utf8Trans1[] = {
- 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
- 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
- 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
- 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
- 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
- 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
- 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
- 0x00, 0x01, 0x02, 0x03, 0x00, 0x01, 0x00, 0x00,
-};
-
-#define READ_UTF8(zIn, zTerm, c) \
- c = *(zIn++); \
- if( c>=0xc0 ){ \
- c = sqlite3Utf8Trans1[c-0xc0]; \
- while( zIn!=zTerm && (*zIn & 0xc0)==0x80 ){ \
- c = (c<<6) + (0x3f & *(zIn++)); \
- } \
- if( c<0x80 \
- || (c&0xFFFFF800)==0xD800 \
- || (c&0xFFFFFFFE)==0xFFFE ){ c = 0xFFFD; } \
- }
-
-#define WRITE_UTF8(zOut, c) { \
- if( c<0x00080 ){ \
- *zOut++ = (u8)(c&0xFF); \
- } \
- else if( c<0x00800 ){ \
- *zOut++ = 0xC0 + (u8)((c>>6)&0x1F); \
- *zOut++ = 0x80 + (u8)(c & 0x3F); \
- } \
- else if( c<0x10000 ){ \
- *zOut++ = 0xE0 + (u8)((c>>12)&0x0F); \
- *zOut++ = 0x80 + (u8)((c>>6) & 0x3F); \
- *zOut++ = 0x80 + (u8)(c & 0x3F); \
- }else{ \
- *zOut++ = 0xF0 + (u8)((c>>18) & 0x07); \
- *zOut++ = 0x80 + (u8)((c>>12) & 0x3F); \
- *zOut++ = 0x80 + (u8)((c>>6) & 0x3F); \
- *zOut++ = 0x80 + (u8)(c & 0x3F); \
- } \
-}
-
-#endif /* ifndef SQLITE_AMALGAMATION */
-
-typedef struct unicode_tokenizer unicode_tokenizer;
-typedef struct unicode_cursor unicode_cursor;
-
-struct unicode_tokenizer {
- sqlite3_tokenizer base;
- int bRemoveDiacritic;
- int nException;
- int *aiException;
-};
-
-struct unicode_cursor {
- sqlite3_tokenizer_cursor base;
- const unsigned char *aInput; /* Input text being tokenized */
- int nInput; /* Size of aInput[] in bytes */
- int iOff; /* Current offset within aInput[] */
- int iToken; /* Index of next token to be returned */
- char *zToken; /* storage for current token */
- int nAlloc; /* space allocated at zToken */
-};
-
-
-/*
-** Destroy a tokenizer allocated by unicodeCreate().
-*/
-static int unicodeDestroy(sqlite3_tokenizer *pTokenizer){
- if( pTokenizer ){
- unicode_tokenizer *p = (unicode_tokenizer *)pTokenizer;
- sqlite3_free(p->aiException);
- sqlite3_free(p);
- }
- return SQLITE_OK;
-}
-
-/*
-** As part of a tokenchars= or separators= option, the CREATE VIRTUAL TABLE
-** statement has specified that the tokenizer for this table shall consider
-** all characters in string zIn/nIn to be separators (if bAlnum==0) or
-** token characters (if bAlnum==1).
-**
-** For each codepoint in the zIn/nIn string, this function checks if the
-** sqlite3FtsUnicodeIsalnum() function already returns the desired result.
-** If so, no action is taken. Otherwise, the codepoint is added to the
-** unicode_tokenizer.aiException[] array. For the purposes of tokenization,
-** the return value of sqlite3FtsUnicodeIsalnum() is inverted for all
-** codepoints in the aiException[] array.
-**
-** If a standalone diacritic mark (one that sqlite3FtsUnicodeIsdiacritic()
-** identifies as a diacritic) occurs in the zIn/nIn string it is ignored.
-** It is not possible to change the behavior of the tokenizer with respect
-** to these codepoints.
-*/
-static int unicodeAddExceptions(
- unicode_tokenizer *p, /* Tokenizer to add exceptions to */
- int bAlnum, /* Replace Isalnum() return value with this */
- const char *zIn, /* Array of characters to make exceptions */
- int nIn /* Length of z in bytes */
-){
- const unsigned char *z = (const unsigned char *)zIn;
- const unsigned char *zTerm = &z[nIn];
- int iCode;
- int nEntry = 0;
-
- assert( bAlnum==0 || bAlnum==1 );
-
- while( z<zTerm ){
- READ_UTF8(z, zTerm, iCode);
- assert( (sqlite3FtsUnicodeIsalnum(iCode) & 0xFFFFFFFE)==0 );
- if( sqlite3FtsUnicodeIsalnum(iCode)!=bAlnum
- && sqlite3FtsUnicodeIsdiacritic(iCode)==0
- ){
- nEntry++;
- }
- }
-
- if( nEntry ){
- int *aNew; /* New aiException[] array */
- int nNew; /* Number of valid entries in array aNew[] */
-
- aNew = sqlite3_realloc(p->aiException, (p->nException+nEntry)*sizeof(int));
- if( aNew==0 ) return SQLITE_NOMEM;
- nNew = p->nException;
-
- z = (const unsigned char *)zIn;
- while( z<zTerm ){
- READ_UTF8(z, zTerm, iCode);
- if( sqlite3FtsUnicodeIsalnum(iCode)!=bAlnum
- && sqlite3FtsUnicodeIsdiacritic(iCode)==0
- ){
- int i, j;
- for(i=0; i<nNew && aNew[i]<iCode; i++);
- for(j=nNew; j>i; j--) aNew[j] = aNew[j-1];
- aNew[i] = iCode;
- nNew++;
- }
- }
- p->aiException = aNew;
- p->nException = nNew;
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Return true if the p->aiException[] array contains the value iCode.
-*/
-static int unicodeIsException(unicode_tokenizer *p, int iCode){
- if( p->nException>0 ){
- int *a = p->aiException;
- int iLo = 0;
- int iHi = p->nException-1;
-
- while( iHi>=iLo ){
- int iTest = (iHi + iLo) / 2;
- if( iCode==a[iTest] ){
- return 1;
- }else if( iCode>a[iTest] ){
- iLo = iTest+1;
- }else{
- iHi = iTest-1;
- }
- }
- }
-
- return 0;
-}
-
-/*
-** Return true if, for the purposes of tokenization, codepoint iCode is
-** considered a token character (not a separator).
-*/
-static int unicodeIsAlnum(unicode_tokenizer *p, int iCode){
- assert( (sqlite3FtsUnicodeIsalnum(iCode) & 0xFFFFFFFE)==0 );
- return sqlite3FtsUnicodeIsalnum(iCode) ^ unicodeIsException(p, iCode);
-}
-
-/*
-** Create a new tokenizer instance.
-*/
-static int unicodeCreate(
- int nArg, /* Size of array argv[] */
- const char * const *azArg, /* Tokenizer creation arguments */
- sqlite3_tokenizer **pp /* OUT: New tokenizer handle */
-){
- unicode_tokenizer *pNew; /* New tokenizer object */
- int i;
- int rc = SQLITE_OK;
-
- pNew = (unicode_tokenizer *) sqlite3_malloc(sizeof(unicode_tokenizer));
- if( pNew==NULL ) return SQLITE_NOMEM;
- memset(pNew, 0, sizeof(unicode_tokenizer));
- pNew->bRemoveDiacritic = 1;
-
- for(i=0; rc==SQLITE_OK && i<nArg; i++){
- const char *z = azArg[i];
- int n = strlen(z);
-
- if( n==19 && memcmp("remove_diacritics=1", z, 19)==0 ){
- pNew->bRemoveDiacritic = 1;
- }
- else if( n==19 && memcmp("remove_diacritics=0", z, 19)==0 ){
- pNew->bRemoveDiacritic = 0;
- }
- else if( n>=11 && memcmp("tokenchars=", z, 11)==0 ){
- rc = unicodeAddExceptions(pNew, 1, &z[11], n-11);
- }
- else if( n>=11 && memcmp("separators=", z, 11)==0 ){
- rc = unicodeAddExceptions(pNew, 0, &z[11], n-11);
- }
- else{
- /* Unrecognized argument */
- rc = SQLITE_ERROR;
- }
- }
-
- if( rc!=SQLITE_OK ){
- unicodeDestroy((sqlite3_tokenizer *)pNew);
- pNew = 0;
- }
- *pp = (sqlite3_tokenizer *)pNew;
- return rc;
-}
-
-/*
-** Prepare to begin tokenizing a particular string. The input
-** string to be tokenized is pInput[0..nBytes-1]. A cursor
-** used to incrementally tokenize this string is returned in
-** *ppCursor.
-*/
-static int unicodeOpen(
- sqlite3_tokenizer *p, /* The tokenizer */
- const char *aInput, /* Input string */
- int nInput, /* Size of string aInput in bytes */
- sqlite3_tokenizer_cursor **pp /* OUT: New cursor object */
-){
- unicode_cursor *pCsr;
-
- pCsr = (unicode_cursor *)sqlite3_malloc(sizeof(unicode_cursor));
- if( pCsr==0 ){
- return SQLITE_NOMEM;
- }
- memset(pCsr, 0, sizeof(unicode_cursor));
-
- pCsr->aInput = (const unsigned char *)aInput;
- if( aInput==0 ){
- pCsr->nInput = 0;
- }else if( nInput<0 ){
- pCsr->nInput = (int)strlen(aInput);
- }else{
- pCsr->nInput = nInput;
- }
-
- *pp = &pCsr->base;
- UNUSED_PARAMETER(p);
- return SQLITE_OK;
-}
-
-/*
-** Close a tokenization cursor previously opened by a call to
-** simpleOpen() above.
-*/
-static int unicodeClose(sqlite3_tokenizer_cursor *pCursor){
- unicode_cursor *pCsr = (unicode_cursor *) pCursor;
- sqlite3_free(pCsr->zToken);
- sqlite3_free(pCsr);
- return SQLITE_OK;
-}
-
-/*
-** Extract the next token from a tokenization cursor. The cursor must
-** have been opened by a prior call to simpleOpen().
-*/
-static int unicodeNext(
- sqlite3_tokenizer_cursor *pC, /* Cursor returned by simpleOpen */
- const char **paToken, /* OUT: Token text */
- int *pnToken, /* OUT: Number of bytes at *paToken */
- int *piStart, /* OUT: Starting offset of token */
- int *piEnd, /* OUT: Ending offset of token */
- int *piPos /* OUT: Position integer of token */
-){
- unicode_cursor *pCsr = (unicode_cursor *)pC;
- unicode_tokenizer *p = ((unicode_tokenizer *)pCsr->base.pTokenizer);
- int iCode;
- char *zOut;
- const unsigned char *z = &pCsr->aInput[pCsr->iOff];
- const unsigned char *zStart = z;
- const unsigned char *zEnd;
- const unsigned char *zTerm = &pCsr->aInput[pCsr->nInput];
-
- /* Scan past any delimiter characters before the start of the next token.
- ** Return SQLITE_DONE early if this takes us all the way to the end of
- ** the input. */
- while( z<zTerm ){
- READ_UTF8(z, zTerm, iCode);
- if( unicodeIsAlnum(p, iCode) ) break;
- zStart = z;
- }
- if( zStart>=zTerm ) return SQLITE_DONE;
-
- zOut = pCsr->zToken;
- do {
- int iOut;
-
- /* Grow the output buffer if required. */
- if( (zOut-pCsr->zToken)>=(pCsr->nAlloc-4) ){
- char *zNew = sqlite3_realloc(pCsr->zToken, pCsr->nAlloc+64);
- if( !zNew ) return SQLITE_NOMEM;
- zOut = &zNew[zOut - pCsr->zToken];
- pCsr->zToken = zNew;
- pCsr->nAlloc += 64;
- }
-
- /* Write the folded case of the last character read to the output */
- zEnd = z;
- iOut = sqlite3FtsUnicodeFold(iCode, p->bRemoveDiacritic);
- if( iOut ){
- WRITE_UTF8(zOut, iOut);
- }
-
- /* If the cursor is not at EOF, read the next character */
- if( z>=zTerm ) break;
- READ_UTF8(z, zTerm, iCode);
- }while( unicodeIsAlnum(p, iCode)
- || sqlite3FtsUnicodeIsdiacritic(iCode)
- );
-
- /* Set the output variables and return. */
- pCsr->iOff = (z - pCsr->aInput);
- *paToken = pCsr->zToken;
- *pnToken = zOut - pCsr->zToken;
- *piStart = (zStart - pCsr->aInput);
- *piEnd = (zEnd - pCsr->aInput);
- *piPos = pCsr->iToken++;
- return SQLITE_OK;
-}
-
-/*
-** Set *ppModule to a pointer to the sqlite3_tokenizer_module
-** structure for the unicode tokenizer.
-*/
-SQLITE_PRIVATE void sqlite3Fts3UnicodeTokenizer(sqlite3_tokenizer_module const **ppModule){
- static const sqlite3_tokenizer_module module = {
- 0,
- unicodeCreate,
- unicodeDestroy,
- unicodeOpen,
- unicodeClose,
- unicodeNext,
- 0,
- };
- *ppModule = &module;
-}
-
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-#endif /* ifndef SQLITE_ENABLE_FTS4_UNICODE61 */
-
-/************** End of fts3_unicode.c ****************************************/
-/************** Begin file fts3_unicode2.c ***********************************/
-/*
-** 2012 May 25
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-******************************************************************************
-*/
-
-/*
-** DO NOT EDIT THIS MACHINE GENERATED FILE.
-*/
-
-#if defined(SQLITE_ENABLE_FTS4_UNICODE61)
-#if defined(SQLITE_ENABLE_FTS3) || defined(SQLITE_ENABLE_FTS4)
-
-/* #include <assert.h> */
-
-/*
-** Return true if the argument corresponds to a unicode codepoint
-** classified as either a letter or a number. Otherwise false.
-**
-** The results are undefined if the value passed to this function
-** is less than zero.
-*/
-SQLITE_PRIVATE int sqlite3FtsUnicodeIsalnum(int c){
- /* Each unsigned integer in the following array corresponds to a contiguous
- ** range of unicode codepoints that are not either letters or numbers (i.e.
- ** codepoints for which this function should return 0).
- **
- ** The most significant 22 bits in each 32-bit value contain the first
- ** codepoint in the range. The least significant 10 bits are used to store
- ** the size of the range (always at least 1). In other words, the value
- ** ((C<<22) + N) represents a range of N codepoints starting with codepoint
- ** C. It is not possible to represent a range larger than 1023 codepoints
- ** using this format.
- */
- const static unsigned int aEntry[] = {
- 0x00000030, 0x0000E807, 0x00016C06, 0x0001EC2F, 0x0002AC07,
- 0x0002D001, 0x0002D803, 0x0002EC01, 0x0002FC01, 0x00035C01,
- 0x0003DC01, 0x000B0804, 0x000B480E, 0x000B9407, 0x000BB401,
- 0x000BBC81, 0x000DD401, 0x000DF801, 0x000E1002, 0x000E1C01,
- 0x000FD801, 0x00120808, 0x00156806, 0x00162402, 0x00163C01,
- 0x00164437, 0x0017CC02, 0x00180005, 0x00181816, 0x00187802,
- 0x00192C15, 0x0019A804, 0x0019C001, 0x001B5001, 0x001B580F,
- 0x001B9C07, 0x001BF402, 0x001C000E, 0x001C3C01, 0x001C4401,
- 0x001CC01B, 0x001E980B, 0x001FAC09, 0x001FD804, 0x00205804,
- 0x00206C09, 0x00209403, 0x0020A405, 0x0020C00F, 0x00216403,
- 0x00217801, 0x0023901B, 0x00240004, 0x0024E803, 0x0024F812,
- 0x00254407, 0x00258804, 0x0025C001, 0x00260403, 0x0026F001,
- 0x0026F807, 0x00271C02, 0x00272C03, 0x00275C01, 0x00278802,
- 0x0027C802, 0x0027E802, 0x00280403, 0x0028F001, 0x0028F805,
- 0x00291C02, 0x00292C03, 0x00294401, 0x0029C002, 0x0029D401,
- 0x002A0403, 0x002AF001, 0x002AF808, 0x002B1C03, 0x002B2C03,
- 0x002B8802, 0x002BC002, 0x002C0403, 0x002CF001, 0x002CF807,
- 0x002D1C02, 0x002D2C03, 0x002D5802, 0x002D8802, 0x002DC001,
- 0x002E0801, 0x002EF805, 0x002F1803, 0x002F2804, 0x002F5C01,
- 0x002FCC08, 0x00300403, 0x0030F807, 0x00311803, 0x00312804,
- 0x00315402, 0x00318802, 0x0031FC01, 0x00320802, 0x0032F001,
- 0x0032F807, 0x00331803, 0x00332804, 0x00335402, 0x00338802,
- 0x00340802, 0x0034F807, 0x00351803, 0x00352804, 0x00355C01,
- 0x00358802, 0x0035E401, 0x00360802, 0x00372801, 0x00373C06,
- 0x00375801, 0x00376008, 0x0037C803, 0x0038C401, 0x0038D007,
- 0x0038FC01, 0x00391C09, 0x00396802, 0x003AC401, 0x003AD006,
- 0x003AEC02, 0x003B2006, 0x003C041F, 0x003CD00C, 0x003DC417,
- 0x003E340B, 0x003E6424, 0x003EF80F, 0x003F380D, 0x0040AC14,
- 0x00412806, 0x00415804, 0x00417803, 0x00418803, 0x00419C07,
- 0x0041C404, 0x0042080C, 0x00423C01, 0x00426806, 0x0043EC01,
- 0x004D740C, 0x004E400A, 0x00500001, 0x0059B402, 0x005A0001,
- 0x005A6C02, 0x005BAC03, 0x005C4803, 0x005CC805, 0x005D4802,
- 0x005DC802, 0x005ED023, 0x005F6004, 0x005F7401, 0x0060000F,
- 0x0062A401, 0x0064800C, 0x0064C00C, 0x00650001, 0x00651002,
- 0x0066C011, 0x00672002, 0x00677822, 0x00685C05, 0x00687802,
- 0x0069540A, 0x0069801D, 0x0069FC01, 0x006A8007, 0x006AA006,
- 0x006C0005, 0x006CD011, 0x006D6823, 0x006E0003, 0x006E840D,
- 0x006F980E, 0x006FF004, 0x00709014, 0x0070EC05, 0x0071F802,
- 0x00730008, 0x00734019, 0x0073B401, 0x0073C803, 0x00770027,
- 0x0077F004, 0x007EF401, 0x007EFC03, 0x007F3403, 0x007F7403,
- 0x007FB403, 0x007FF402, 0x00800065, 0x0081A806, 0x0081E805,
- 0x00822805, 0x0082801A, 0x00834021, 0x00840002, 0x00840C04,
- 0x00842002, 0x00845001, 0x00845803, 0x00847806, 0x00849401,
- 0x00849C01, 0x0084A401, 0x0084B801, 0x0084E802, 0x00850005,
- 0x00852804, 0x00853C01, 0x00864264, 0x00900027, 0x0091000B,
- 0x0092704E, 0x00940200, 0x009C0475, 0x009E53B9, 0x00AD400A,
- 0x00B39406, 0x00B3BC03, 0x00B3E404, 0x00B3F802, 0x00B5C001,
- 0x00B5FC01, 0x00B7804F, 0x00B8C00C, 0x00BA001A, 0x00BA6C59,
- 0x00BC00D6, 0x00BFC00C, 0x00C00005, 0x00C02019, 0x00C0A807,
- 0x00C0D802, 0x00C0F403, 0x00C26404, 0x00C28001, 0x00C3EC01,
- 0x00C64002, 0x00C6580A, 0x00C70024, 0x00C8001F, 0x00C8A81E,
- 0x00C94001, 0x00C98020, 0x00CA2827, 0x00CB003F, 0x00CC0100,
- 0x01370040, 0x02924037, 0x0293F802, 0x02983403, 0x0299BC10,
- 0x029A7C01, 0x029BC008, 0x029C0017, 0x029C8002, 0x029E2402,
- 0x02A00801, 0x02A01801, 0x02A02C01, 0x02A08C09, 0x02A0D804,
- 0x02A1D004, 0x02A20002, 0x02A2D011, 0x02A33802, 0x02A38012,
- 0x02A3E003, 0x02A4980A, 0x02A51C0D, 0x02A57C01, 0x02A60004,
- 0x02A6CC1B, 0x02A77802, 0x02A8A40E, 0x02A90C01, 0x02A93002,
- 0x02A97004, 0x02A9DC03, 0x02A9EC01, 0x02AAC001, 0x02AAC803,
- 0x02AADC02, 0x02AAF802, 0x02AB0401, 0x02AB7802, 0x02ABAC07,
- 0x02ABD402, 0x02AF8C0B, 0x03600001, 0x036DFC02, 0x036FFC02,
- 0x037FFC02, 0x03E3FC01, 0x03EC7801, 0x03ECA401, 0x03EEC810,
- 0x03F4F802, 0x03F7F002, 0x03F8001A, 0x03F88007, 0x03F8C023,
- 0x03F95013, 0x03F9A004, 0x03FBFC01, 0x03FC040F, 0x03FC6807,
- 0x03FCEC06, 0x03FD6C0B, 0x03FF8007, 0x03FFA007, 0x03FFE405,
- 0x04040003, 0x0404DC09, 0x0405E411, 0x0406400C, 0x0407402E,
- 0x040E7C01, 0x040F4001, 0x04215C01, 0x04247C01, 0x0424FC01,
- 0x04280403, 0x04281402, 0x04283004, 0x0428E003, 0x0428FC01,
- 0x04294009, 0x0429FC01, 0x042CE407, 0x04400003, 0x0440E016,
- 0x04420003, 0x0442C012, 0x04440003, 0x04449C0E, 0x04450004,
- 0x04460003, 0x0446CC0E, 0x04471404, 0x045AAC0D, 0x0491C004,
- 0x05BD442E, 0x05BE3C04, 0x074000F6, 0x07440027, 0x0744A4B5,
- 0x07480046, 0x074C0057, 0x075B0401, 0x075B6C01, 0x075BEC01,
- 0x075C5401, 0x075CD401, 0x075D3C01, 0x075DBC01, 0x075E2401,
- 0x075EA401, 0x075F0C01, 0x07BBC002, 0x07C0002C, 0x07C0C064,
- 0x07C2800F, 0x07C2C40E, 0x07C3040F, 0x07C3440F, 0x07C4401F,
- 0x07C4C03C, 0x07C5C02B, 0x07C7981D, 0x07C8402B, 0x07C90009,
- 0x07C94002, 0x07CC0021, 0x07CCC006, 0x07CCDC46, 0x07CE0014,
- 0x07CE8025, 0x07CF1805, 0x07CF8011, 0x07D0003F, 0x07D10001,
- 0x07D108B6, 0x07D3E404, 0x07D4003E, 0x07D50004, 0x07D54018,
- 0x07D7EC46, 0x07D9140B, 0x07DA0046, 0x07DC0074, 0x38000401,
- 0x38008060, 0x380400F0, 0x3C000001, 0x3FFFF401, 0x40000001,
- 0x43FFF401,
- };
- static const unsigned int aAscii[4] = {
- 0xFFFFFFFF, 0xFC00FFFF, 0xF8000001, 0xF8000001,
- };
-
- if( c<128 ){
- return ( (aAscii[c >> 5] & (1 << (c & 0x001F)))==0 );
- }else if( c<(1<<22) ){
- unsigned int key = (((unsigned int)c)<<10) | 0x000003FF;
- int iRes;
- int iHi = sizeof(aEntry)/sizeof(aEntry[0]) - 1;
- int iLo = 0;
- while( iHi>=iLo ){
- int iTest = (iHi + iLo) / 2;
- if( key >= aEntry[iTest] ){
- iRes = iTest;
- iLo = iTest+1;
- }else{
- iHi = iTest-1;
- }
- }
- assert( aEntry[0]<key );
- assert( key>=aEntry[iRes] );
- return (((unsigned int)c) >= ((aEntry[iRes]>>10) + (aEntry[iRes]&0x3FF)));
- }
- return 1;
-}
-
-
-/*
-** If the argument is a codepoint corresponding to a lowercase letter
-** in the ASCII range with a diacritic added, return the codepoint
-** of the ASCII letter only. For example, if passed 235 - "LATIN
-** SMALL LETTER E WITH DIAERESIS" - return 65 ("LATIN SMALL LETTER
-** E"). The resuls of passing a codepoint that corresponds to an
-** uppercase letter are undefined.
-*/
-static int remove_diacritic(int c){
- unsigned short aDia[] = {
- 0, 1797, 1848, 1859, 1891, 1928, 1940, 1995,
- 2024, 2040, 2060, 2110, 2168, 2206, 2264, 2286,
- 2344, 2383, 2472, 2488, 2516, 2596, 2668, 2732,
- 2782, 2842, 2894, 2954, 2984, 3000, 3028, 3336,
- 3456, 3696, 3712, 3728, 3744, 3896, 3912, 3928,
- 3968, 4008, 4040, 4106, 4138, 4170, 4202, 4234,
- 4266, 4296, 4312, 4344, 4408, 4424, 4472, 4504,
- 6148, 6198, 6264, 6280, 6360, 6429, 6505, 6529,
- 61448, 61468, 61534, 61592, 61642, 61688, 61704, 61726,
- 61784, 61800, 61836, 61880, 61914, 61948, 61998, 62122,
- 62154, 62200, 62218, 62302, 62364, 62442, 62478, 62536,
- 62554, 62584, 62604, 62640, 62648, 62656, 62664, 62730,
- 62924, 63050, 63082, 63274, 63390,
- };
- char aChar[] = {
- '\0', 'a', 'c', 'e', 'i', 'n', 'o', 'u', 'y', 'y', 'a', 'c',
- 'd', 'e', 'e', 'g', 'h', 'i', 'j', 'k', 'l', 'n', 'o', 'r',
- 's', 't', 'u', 'u', 'w', 'y', 'z', 'o', 'u', 'a', 'i', 'o',
- 'u', 'g', 'k', 'o', 'j', 'g', 'n', 'a', 'e', 'i', 'o', 'r',
- 'u', 's', 't', 'h', 'a', 'e', 'o', 'y', '\0', '\0', '\0', '\0',
- '\0', '\0', '\0', '\0', 'a', 'b', 'd', 'd', 'e', 'f', 'g', 'h',
- 'h', 'i', 'k', 'l', 'l', 'm', 'n', 'p', 'r', 'r', 's', 't',
- 'u', 'v', 'w', 'w', 'x', 'y', 'z', 'h', 't', 'w', 'y', 'a',
- 'e', 'i', 'o', 'u', 'y',
- };
-
- unsigned int key = (((unsigned int)c)<<3) | 0x00000007;
- int iRes = 0;
- int iHi = sizeof(aDia)/sizeof(aDia[0]) - 1;
- int iLo = 0;
- while( iHi>=iLo ){
- int iTest = (iHi + iLo) / 2;
- if( key >= aDia[iTest] ){
- iRes = iTest;
- iLo = iTest+1;
- }else{
- iHi = iTest-1;
- }
- }
- assert( key>=aDia[iRes] );
- return ((c > (aDia[iRes]>>3) + (aDia[iRes]&0x07)) ? c : (int)aChar[iRes]);
-};
-
-
-/*
-** Return true if the argument interpreted as a unicode codepoint
-** is a diacritical modifier character.
-*/
-SQLITE_PRIVATE int sqlite3FtsUnicodeIsdiacritic(int c){
- unsigned int mask0 = 0x08029FDF;
- unsigned int mask1 = 0x000361F8;
- if( c<768 || c>817 ) return 0;
- return (c < 768+32) ?
- (mask0 & (1 << (c-768))) :
- (mask1 & (1 << (c-768-32)));
-}
-
-
-/*
-** Interpret the argument as a unicode codepoint. If the codepoint
-** is an upper case character that has a lower case equivalent,
-** return the codepoint corresponding to the lower case version.
-** Otherwise, return a copy of the argument.
-**
-** The results are undefined if the value passed to this function
-** is less than zero.
-*/
-SQLITE_PRIVATE int sqlite3FtsUnicodeFold(int c, int bRemoveDiacritic){
- /* Each entry in the following array defines a rule for folding a range
- ** of codepoints to lower case. The rule applies to a range of nRange
- ** codepoints starting at codepoint iCode.
- **
- ** If the least significant bit in flags is clear, then the rule applies
- ** to all nRange codepoints (i.e. all nRange codepoints are upper case and
- ** need to be folded). Or, if it is set, then the rule only applies to
- ** every second codepoint in the range, starting with codepoint C.
- **
- ** The 7 most significant bits in flags are an index into the aiOff[]
- ** array. If a specific codepoint C does require folding, then its lower
- ** case equivalent is ((C + aiOff[flags>>1]) & 0xFFFF).
- **
- ** The contents of this array are generated by parsing the CaseFolding.txt
- ** file distributed as part of the "Unicode Character Database". See
- ** http://www.unicode.org for details.
- */
- static const struct TableEntry {
- unsigned short iCode;
- unsigned char flags;
- unsigned char nRange;
- } aEntry[] = {
- {65, 14, 26}, {181, 64, 1}, {192, 14, 23},
- {216, 14, 7}, {256, 1, 48}, {306, 1, 6},
- {313, 1, 16}, {330, 1, 46}, {376, 116, 1},
- {377, 1, 6}, {383, 104, 1}, {385, 50, 1},
- {386, 1, 4}, {390, 44, 1}, {391, 0, 1},
- {393, 42, 2}, {395, 0, 1}, {398, 32, 1},
- {399, 38, 1}, {400, 40, 1}, {401, 0, 1},
- {403, 42, 1}, {404, 46, 1}, {406, 52, 1},
- {407, 48, 1}, {408, 0, 1}, {412, 52, 1},
- {413, 54, 1}, {415, 56, 1}, {416, 1, 6},
- {422, 60, 1}, {423, 0, 1}, {425, 60, 1},
- {428, 0, 1}, {430, 60, 1}, {431, 0, 1},
- {433, 58, 2}, {435, 1, 4}, {439, 62, 1},
- {440, 0, 1}, {444, 0, 1}, {452, 2, 1},
- {453, 0, 1}, {455, 2, 1}, {456, 0, 1},
- {458, 2, 1}, {459, 1, 18}, {478, 1, 18},
- {497, 2, 1}, {498, 1, 4}, {502, 122, 1},
- {503, 134, 1}, {504, 1, 40}, {544, 110, 1},
- {546, 1, 18}, {570, 70, 1}, {571, 0, 1},
- {573, 108, 1}, {574, 68, 1}, {577, 0, 1},
- {579, 106, 1}, {580, 28, 1}, {581, 30, 1},
- {582, 1, 10}, {837, 36, 1}, {880, 1, 4},
- {886, 0, 1}, {902, 18, 1}, {904, 16, 3},
- {908, 26, 1}, {910, 24, 2}, {913, 14, 17},
- {931, 14, 9}, {962, 0, 1}, {975, 4, 1},
- {976, 140, 1}, {977, 142, 1}, {981, 146, 1},
- {982, 144, 1}, {984, 1, 24}, {1008, 136, 1},
- {1009, 138, 1}, {1012, 130, 1}, {1013, 128, 1},
- {1015, 0, 1}, {1017, 152, 1}, {1018, 0, 1},
- {1021, 110, 3}, {1024, 34, 16}, {1040, 14, 32},
- {1120, 1, 34}, {1162, 1, 54}, {1216, 6, 1},
- {1217, 1, 14}, {1232, 1, 88}, {1329, 22, 38},
- {4256, 66, 38}, {4295, 66, 1}, {4301, 66, 1},
- {7680, 1, 150}, {7835, 132, 1}, {7838, 96, 1},
- {7840, 1, 96}, {7944, 150, 8}, {7960, 150, 6},
- {7976, 150, 8}, {7992, 150, 8}, {8008, 150, 6},
- {8025, 151, 8}, {8040, 150, 8}, {8072, 150, 8},
- {8088, 150, 8}, {8104, 150, 8}, {8120, 150, 2},
- {8122, 126, 2}, {8124, 148, 1}, {8126, 100, 1},
- {8136, 124, 4}, {8140, 148, 1}, {8152, 150, 2},
- {8154, 120, 2}, {8168, 150, 2}, {8170, 118, 2},
- {8172, 152, 1}, {8184, 112, 2}, {8186, 114, 2},
- {8188, 148, 1}, {8486, 98, 1}, {8490, 92, 1},
- {8491, 94, 1}, {8498, 12, 1}, {8544, 8, 16},
- {8579, 0, 1}, {9398, 10, 26}, {11264, 22, 47},
- {11360, 0, 1}, {11362, 88, 1}, {11363, 102, 1},
- {11364, 90, 1}, {11367, 1, 6}, {11373, 84, 1},
- {11374, 86, 1}, {11375, 80, 1}, {11376, 82, 1},
- {11378, 0, 1}, {11381, 0, 1}, {11390, 78, 2},
- {11392, 1, 100}, {11499, 1, 4}, {11506, 0, 1},
- {42560, 1, 46}, {42624, 1, 24}, {42786, 1, 14},
- {42802, 1, 62}, {42873, 1, 4}, {42877, 76, 1},
- {42878, 1, 10}, {42891, 0, 1}, {42893, 74, 1},
- {42896, 1, 4}, {42912, 1, 10}, {42922, 72, 1},
- {65313, 14, 26},
- };
- static const unsigned short aiOff[] = {
- 1, 2, 8, 15, 16, 26, 28, 32,
- 37, 38, 40, 48, 63, 64, 69, 71,
- 79, 80, 116, 202, 203, 205, 206, 207,
- 209, 210, 211, 213, 214, 217, 218, 219,
- 775, 7264, 10792, 10795, 23228, 23256, 30204, 54721,
- 54753, 54754, 54756, 54787, 54793, 54809, 57153, 57274,
- 57921, 58019, 58363, 61722, 65268, 65341, 65373, 65406,
- 65408, 65410, 65415, 65424, 65436, 65439, 65450, 65462,
- 65472, 65476, 65478, 65480, 65482, 65488, 65506, 65511,
- 65514, 65521, 65527, 65528, 65529,
- };
-
- int ret = c;
-
- assert( c>=0 );
- assert( sizeof(unsigned short)==2 && sizeof(unsigned char)==1 );
-
- if( c<128 ){
- if( c>='A' && c<='Z' ) ret = c + ('a' - 'A');
- }else if( c<65536 ){
- int iHi = sizeof(aEntry)/sizeof(aEntry[0]) - 1;
- int iLo = 0;
- int iRes = -1;
-
- while( iHi>=iLo ){
- int iTest = (iHi + iLo) / 2;
- int cmp = (c - aEntry[iTest].iCode);
- if( cmp>=0 ){
- iRes = iTest;
- iLo = iTest+1;
- }else{
- iHi = iTest-1;
- }
- }
- assert( iRes<0 || c>=aEntry[iRes].iCode );
-
- if( iRes>=0 ){
- const struct TableEntry *p = &aEntry[iRes];
- if( c<(p->iCode + p->nRange) && 0==(0x01 & p->flags & (p->iCode ^ c)) ){
- ret = (c + (aiOff[p->flags>>1])) & 0x0000FFFF;
- assert( ret>0 );
- }
- }
-
- if( bRemoveDiacritic ) ret = remove_diacritic(ret);
- }
-
- else if( c>=66560 && c<66600 ){
- ret = c + 40;
- }
-
- return ret;
-}
-#endif /* defined(SQLITE_ENABLE_FTS3) || defined(SQLITE_ENABLE_FTS4) */
-#endif /* !defined(SQLITE_ENABLE_FTS4_UNICODE61) */
-
-/************** End of fts3_unicode2.c ***************************************/
-/************** Begin file rtree.c *******************************************/
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file contains code for implementations of the r-tree and r*-tree
-** algorithms packaged as an SQLite virtual table module.
-*/
-
-/*
-** Database Format of R-Tree Tables
-** --------------------------------
-**
-** The data structure for a single virtual r-tree table is stored in three
-** native SQLite tables declared as follows. In each case, the '%' character
-** in the table name is replaced with the user-supplied name of the r-tree
-** table.
-**
-** CREATE TABLE %_node(nodeno INTEGER PRIMARY KEY, data BLOB)
-** CREATE TABLE %_parent(nodeno INTEGER PRIMARY KEY, parentnode INTEGER)
-** CREATE TABLE %_rowid(rowid INTEGER PRIMARY KEY, nodeno INTEGER)
-**
-** The data for each node of the r-tree structure is stored in the %_node
-** table. For each node that is not the root node of the r-tree, there is
-** an entry in the %_parent table associating the node with its parent.
-** And for each row of data in the table, there is an entry in the %_rowid
-** table that maps from the entries rowid to the id of the node that it
-** is stored on.
-**
-** The root node of an r-tree always exists, even if the r-tree table is
-** empty. The nodeno of the root node is always 1. All other nodes in the
-** table must be the same size as the root node. The content of each node
-** is formatted as follows:
-**
-** 1. If the node is the root node (node 1), then the first 2 bytes
-** of the node contain the tree depth as a big-endian integer.
-** For non-root nodes, the first 2 bytes are left unused.
-**
-** 2. The next 2 bytes contain the number of entries currently
-** stored in the node.
-**
-** 3. The remainder of the node contains the node entries. Each entry
-** consists of a single 8-byte integer followed by an even number
-** of 4-byte coordinates. For leaf nodes the integer is the rowid
-** of a record. For internal nodes it is the node number of a
-** child page.
-*/
-
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_RTREE)
-
-/*
-** This file contains an implementation of a couple of different variants
-** of the r-tree algorithm. See the README file for further details. The
-** same data-structure is used for all, but the algorithms for insert and
-** delete operations vary. The variants used are selected at compile time
-** by defining the following symbols:
-*/
-
-/* Either, both or none of the following may be set to activate
-** r*tree variant algorithms.
-*/
-#define VARIANT_RSTARTREE_CHOOSESUBTREE 0
-#define VARIANT_RSTARTREE_REINSERT 1
-
-/*
-** Exactly one of the following must be set to 1.
-*/
-#define VARIANT_GUTTMAN_QUADRATIC_SPLIT 0
-#define VARIANT_GUTTMAN_LINEAR_SPLIT 0
-#define VARIANT_RSTARTREE_SPLIT 1
-
-#define VARIANT_GUTTMAN_SPLIT \
- (VARIANT_GUTTMAN_LINEAR_SPLIT||VARIANT_GUTTMAN_QUADRATIC_SPLIT)
-
-#if VARIANT_GUTTMAN_QUADRATIC_SPLIT
- #define PickNext QuadraticPickNext
- #define PickSeeds QuadraticPickSeeds
- #define AssignCells splitNodeGuttman
-#endif
-#if VARIANT_GUTTMAN_LINEAR_SPLIT
- #define PickNext LinearPickNext
- #define PickSeeds LinearPickSeeds
- #define AssignCells splitNodeGuttman
-#endif
-#if VARIANT_RSTARTREE_SPLIT
- #define AssignCells splitNodeStartree
-#endif
-
-#if !defined(NDEBUG) && !defined(SQLITE_DEBUG)
-# define NDEBUG 1
-#endif
-
-#ifndef SQLITE_CORE
- SQLITE_EXTENSION_INIT1
-#else
-#endif
-
-/* #include <string.h> */
-/* #include <assert.h> */
-
-#ifndef SQLITE_AMALGAMATION
-#include "sqlite3rtree.h"
-typedef sqlite3_int64 i64;
-typedef unsigned char u8;
-typedef unsigned int u32;
-#endif
-
-/* The following macro is used to suppress compiler warnings.
-*/
-#ifndef UNUSED_PARAMETER
-# define UNUSED_PARAMETER(x) (void)(x)
-#endif
-
-typedef struct Rtree Rtree;
-typedef struct RtreeCursor RtreeCursor;
-typedef struct RtreeNode RtreeNode;
-typedef struct RtreeCell RtreeCell;
-typedef struct RtreeConstraint RtreeConstraint;
-typedef struct RtreeMatchArg RtreeMatchArg;
-typedef struct RtreeGeomCallback RtreeGeomCallback;
-typedef union RtreeCoord RtreeCoord;
-
-/* The rtree may have between 1 and RTREE_MAX_DIMENSIONS dimensions. */
-#define RTREE_MAX_DIMENSIONS 5
-
-/* Size of hash table Rtree.aHash. This hash table is not expected to
-** ever contain very many entries, so a fixed number of buckets is
-** used.
-*/
-#define HASHSIZE 128
-
-/*
-** An rtree virtual-table object.
-*/
-struct Rtree {
- sqlite3_vtab base;
- sqlite3 *db; /* Host database connection */
- int iNodeSize; /* Size in bytes of each node in the node table */
- int nDim; /* Number of dimensions */
- int nBytesPerCell; /* Bytes consumed per cell */
- int iDepth; /* Current depth of the r-tree structure */
- char *zDb; /* Name of database containing r-tree table */
- char *zName; /* Name of r-tree table */
- RtreeNode *aHash[HASHSIZE]; /* Hash table of in-memory nodes. */
- int nBusy; /* Current number of users of this structure */
-
- /* List of nodes removed during a CondenseTree operation. List is
- ** linked together via the pointer normally used for hash chains -
- ** RtreeNode.pNext. RtreeNode.iNode stores the depth of the sub-tree
- ** headed by the node (leaf nodes have RtreeNode.iNode==0).
- */
- RtreeNode *pDeleted;
- int iReinsertHeight; /* Height of sub-trees Reinsert() has run on */
-
- /* Statements to read/write/delete a record from xxx_node */
- sqlite3_stmt *pReadNode;
- sqlite3_stmt *pWriteNode;
- sqlite3_stmt *pDeleteNode;
-
- /* Statements to read/write/delete a record from xxx_rowid */
- sqlite3_stmt *pReadRowid;
- sqlite3_stmt *pWriteRowid;
- sqlite3_stmt *pDeleteRowid;
-
- /* Statements to read/write/delete a record from xxx_parent */
- sqlite3_stmt *pReadParent;
- sqlite3_stmt *pWriteParent;
- sqlite3_stmt *pDeleteParent;
-
- int eCoordType;
-};
-
-/* Possible values for eCoordType: */
-#define RTREE_COORD_REAL32 0
-#define RTREE_COORD_INT32 1
-
-/*
-** If SQLITE_RTREE_INT_ONLY is defined, then this virtual table will
-** only deal with integer coordinates. No floating point operations
-** will be done.
-*/
-#ifdef SQLITE_RTREE_INT_ONLY
- typedef sqlite3_int64 RtreeDValue; /* High accuracy coordinate */
- typedef int RtreeValue; /* Low accuracy coordinate */
-#else
- typedef double RtreeDValue; /* High accuracy coordinate */
- typedef float RtreeValue; /* Low accuracy coordinate */
-#endif
-
-/*
-** The minimum number of cells allowed for a node is a third of the
-** maximum. In Gutman's notation:
-**
-** m = M/3
-**
-** If an R*-tree "Reinsert" operation is required, the same number of
-** cells are removed from the overfull node and reinserted into the tree.
-*/
-#define RTREE_MINCELLS(p) ((((p)->iNodeSize-4)/(p)->nBytesPerCell)/3)
-#define RTREE_REINSERT(p) RTREE_MINCELLS(p)
-#define RTREE_MAXCELLS 51
-
-/*
-** The smallest possible node-size is (512-64)==448 bytes. And the largest
-** supported cell size is 48 bytes (8 byte rowid + ten 4 byte coordinates).
-** Therefore all non-root nodes must contain at least 3 entries. Since
-** 2^40 is greater than 2^64, an r-tree structure always has a depth of
-** 40 or less.
-*/
-#define RTREE_MAX_DEPTH 40
-
-/*
-** An rtree cursor object.
-*/
-struct RtreeCursor {
- sqlite3_vtab_cursor base;
- RtreeNode *pNode; /* Node cursor is currently pointing at */
- int iCell; /* Index of current cell in pNode */
- int iStrategy; /* Copy of idxNum search parameter */
- int nConstraint; /* Number of entries in aConstraint */
- RtreeConstraint *aConstraint; /* Search constraints. */
-};
-
-union RtreeCoord {
- RtreeValue f;
- int i;
-};
-
-/*
-** The argument is an RtreeCoord. Return the value stored within the RtreeCoord
-** formatted as a RtreeDValue (double or int64). This macro assumes that local
-** variable pRtree points to the Rtree structure associated with the
-** RtreeCoord.
-*/
-#ifdef SQLITE_RTREE_INT_ONLY
-# define DCOORD(coord) ((RtreeDValue)coord.i)
-#else
-# define DCOORD(coord) ( \
- (pRtree->eCoordType==RTREE_COORD_REAL32) ? \
- ((double)coord.f) : \
- ((double)coord.i) \
- )
-#endif
-
-/*
-** A search constraint.
-*/
-struct RtreeConstraint {
- int iCoord; /* Index of constrained coordinate */
- int op; /* Constraining operation */
- RtreeDValue rValue; /* Constraint value. */
- int (*xGeom)(sqlite3_rtree_geometry*, int, RtreeDValue*, int*);
- sqlite3_rtree_geometry *pGeom; /* Constraint callback argument for a MATCH */
-};
-
-/* Possible values for RtreeConstraint.op */
-#define RTREE_EQ 0x41
-#define RTREE_LE 0x42
-#define RTREE_LT 0x43
-#define RTREE_GE 0x44
-#define RTREE_GT 0x45
-#define RTREE_MATCH 0x46
-
-/*
-** An rtree structure node.
-*/
-struct RtreeNode {
- RtreeNode *pParent; /* Parent node */
- i64 iNode;
- int nRef;
- int isDirty;
- u8 *zData;
- RtreeNode *pNext; /* Next node in this hash chain */
-};
-#define NCELL(pNode) readInt16(&(pNode)->zData[2])
-
-/*
-** Structure to store a deserialized rtree record.
-*/
-struct RtreeCell {
- i64 iRowid;
- RtreeCoord aCoord[RTREE_MAX_DIMENSIONS*2];
-};
-
-
-/*
-** Value for the first field of every RtreeMatchArg object. The MATCH
-** operator tests that the first field of a blob operand matches this
-** value to avoid operating on invalid blobs (which could cause a segfault).
-*/
-#define RTREE_GEOMETRY_MAGIC 0x891245AB
-
-/*
-** An instance of this structure must be supplied as a blob argument to
-** the right-hand-side of an SQL MATCH operator used to constrain an
-** r-tree query.
-*/
-struct RtreeMatchArg {
- u32 magic; /* Always RTREE_GEOMETRY_MAGIC */
- int (*xGeom)(sqlite3_rtree_geometry *, int, RtreeDValue*, int *);
- void *pContext;
- int nParam;
- RtreeDValue aParam[1];
-};
-
-/*
-** When a geometry callback is created (see sqlite3_rtree_geometry_callback),
-** a single instance of the following structure is allocated. It is used
-** as the context for the user-function created by by s_r_g_c(). The object
-** is eventually deleted by the destructor mechanism provided by
-** sqlite3_create_function_v2() (which is called by s_r_g_c() to create
-** the geometry callback function).
-*/
-struct RtreeGeomCallback {
- int (*xGeom)(sqlite3_rtree_geometry*, int, RtreeDValue*, int*);
- void *pContext;
-};
-
-#ifndef MAX
-# define MAX(x,y) ((x) < (y) ? (y) : (x))
-#endif
-#ifndef MIN
-# define MIN(x,y) ((x) > (y) ? (y) : (x))
-#endif
-
-/*
-** Functions to deserialize a 16 bit integer, 32 bit real number and
-** 64 bit integer. The deserialized value is returned.
-*/
-static int readInt16(u8 *p){
- return (p[0]<<8) + p[1];
-}
-static void readCoord(u8 *p, RtreeCoord *pCoord){
- u32 i = (
- (((u32)p[0]) << 24) +
- (((u32)p[1]) << 16) +
- (((u32)p[2]) << 8) +
- (((u32)p[3]) << 0)
- );
- *(u32 *)pCoord = i;
-}
-static i64 readInt64(u8 *p){
- return (
- (((i64)p[0]) << 56) +
- (((i64)p[1]) << 48) +
- (((i64)p[2]) << 40) +
- (((i64)p[3]) << 32) +
- (((i64)p[4]) << 24) +
- (((i64)p[5]) << 16) +
- (((i64)p[6]) << 8) +
- (((i64)p[7]) << 0)
- );
-}
-
-/*
-** Functions to serialize a 16 bit integer, 32 bit real number and
-** 64 bit integer. The value returned is the number of bytes written
-** to the argument buffer (always 2, 4 and 8 respectively).
-*/
-static int writeInt16(u8 *p, int i){
- p[0] = (i>> 8)&0xFF;
- p[1] = (i>> 0)&0xFF;
- return 2;
-}
-static int writeCoord(u8 *p, RtreeCoord *pCoord){
- u32 i;
- assert( sizeof(RtreeCoord)==4 );
- assert( sizeof(u32)==4 );
- i = *(u32 *)pCoord;
- p[0] = (i>>24)&0xFF;
- p[1] = (i>>16)&0xFF;
- p[2] = (i>> 8)&0xFF;
- p[3] = (i>> 0)&0xFF;
- return 4;
-}
-static int writeInt64(u8 *p, i64 i){
- p[0] = (i>>56)&0xFF;
- p[1] = (i>>48)&0xFF;
- p[2] = (i>>40)&0xFF;
- p[3] = (i>>32)&0xFF;
- p[4] = (i>>24)&0xFF;
- p[5] = (i>>16)&0xFF;
- p[6] = (i>> 8)&0xFF;
- p[7] = (i>> 0)&0xFF;
- return 8;
-}
-
-/*
-** Increment the reference count of node p.
-*/
-static void nodeReference(RtreeNode *p){
- if( p ){
- p->nRef++;
- }
-}
-
-/*
-** Clear the content of node p (set all bytes to 0x00).
-*/
-static void nodeZero(Rtree *pRtree, RtreeNode *p){
- memset(&p->zData[2], 0, pRtree->iNodeSize-2);
- p->isDirty = 1;
-}
-
-/*
-** Given a node number iNode, return the corresponding key to use
-** in the Rtree.aHash table.
-*/
-static int nodeHash(i64 iNode){
- return (
- (iNode>>56) ^ (iNode>>48) ^ (iNode>>40) ^ (iNode>>32) ^
- (iNode>>24) ^ (iNode>>16) ^ (iNode>> 8) ^ (iNode>> 0)
- ) % HASHSIZE;
-}
-
-/*
-** Search the node hash table for node iNode. If found, return a pointer
-** to it. Otherwise, return 0.
-*/
-static RtreeNode *nodeHashLookup(Rtree *pRtree, i64 iNode){
- RtreeNode *p;
- for(p=pRtree->aHash[nodeHash(iNode)]; p && p->iNode!=iNode; p=p->pNext);
- return p;
-}
-
-/*
-** Add node pNode to the node hash table.
-*/
-static void nodeHashInsert(Rtree *pRtree, RtreeNode *pNode){
- int iHash;
- assert( pNode->pNext==0 );
- iHash = nodeHash(pNode->iNode);
- pNode->pNext = pRtree->aHash[iHash];
- pRtree->aHash[iHash] = pNode;
-}
-
-/*
-** Remove node pNode from the node hash table.
-*/
-static void nodeHashDelete(Rtree *pRtree, RtreeNode *pNode){
- RtreeNode **pp;
- if( pNode->iNode!=0 ){
- pp = &pRtree->aHash[nodeHash(pNode->iNode)];
- for( ; (*pp)!=pNode; pp = &(*pp)->pNext){ assert(*pp); }
- *pp = pNode->pNext;
- pNode->pNext = 0;
- }
-}
-
-/*
-** Allocate and return new r-tree node. Initially, (RtreeNode.iNode==0),
-** indicating that node has not yet been assigned a node number. It is
-** assigned a node number when nodeWrite() is called to write the
-** node contents out to the database.
-*/
-static RtreeNode *nodeNew(Rtree *pRtree, RtreeNode *pParent){
- RtreeNode *pNode;
- pNode = (RtreeNode *)sqlite3_malloc(sizeof(RtreeNode) + pRtree->iNodeSize);
- if( pNode ){
- memset(pNode, 0, sizeof(RtreeNode) + pRtree->iNodeSize);
- pNode->zData = (u8 *)&pNode[1];
- pNode->nRef = 1;
- pNode->pParent = pParent;
- pNode->isDirty = 1;
- nodeReference(pParent);
- }
- return pNode;
-}
-
-/*
-** Obtain a reference to an r-tree node.
-*/
-static int
-nodeAcquire(
- Rtree *pRtree, /* R-tree structure */
- i64 iNode, /* Node number to load */
- RtreeNode *pParent, /* Either the parent node or NULL */
- RtreeNode **ppNode /* OUT: Acquired node */
-){
- int rc;
- int rc2 = SQLITE_OK;
- RtreeNode *pNode;
-
- /* Check if the requested node is already in the hash table. If so,
- ** increase its reference count and return it.
- */
- if( (pNode = nodeHashLookup(pRtree, iNode)) ){
- assert( !pParent || !pNode->pParent || pNode->pParent==pParent );
- if( pParent && !pNode->pParent ){
- nodeReference(pParent);
- pNode->pParent = pParent;
- }
- pNode->nRef++;
- *ppNode = pNode;
- return SQLITE_OK;
- }
-
- sqlite3_bind_int64(pRtree->pReadNode, 1, iNode);
- rc = sqlite3_step(pRtree->pReadNode);
- if( rc==SQLITE_ROW ){
- const u8 *zBlob = sqlite3_column_blob(pRtree->pReadNode, 0);
- if( pRtree->iNodeSize==sqlite3_column_bytes(pRtree->pReadNode, 0) ){
- pNode = (RtreeNode *)sqlite3_malloc(sizeof(RtreeNode)+pRtree->iNodeSize);
- if( !pNode ){
- rc2 = SQLITE_NOMEM;
- }else{
- pNode->pParent = pParent;
- pNode->zData = (u8 *)&pNode[1];
- pNode->nRef = 1;
- pNode->iNode = iNode;
- pNode->isDirty = 0;
- pNode->pNext = 0;
- memcpy(pNode->zData, zBlob, pRtree->iNodeSize);
- nodeReference(pParent);
- }
- }
- }
- rc = sqlite3_reset(pRtree->pReadNode);
- if( rc==SQLITE_OK ) rc = rc2;
-
- /* If the root node was just loaded, set pRtree->iDepth to the height
- ** of the r-tree structure. A height of zero means all data is stored on
- ** the root node. A height of one means the children of the root node
- ** are the leaves, and so on. If the depth as specified on the root node
- ** is greater than RTREE_MAX_DEPTH, the r-tree structure must be corrupt.
- */
- if( pNode && iNode==1 ){
- pRtree->iDepth = readInt16(pNode->zData);
- if( pRtree->iDepth>RTREE_MAX_DEPTH ){
- rc = SQLITE_CORRUPT_VTAB;
- }
- }
-
- /* If no error has occurred so far, check if the "number of entries"
- ** field on the node is too large. If so, set the return code to
- ** SQLITE_CORRUPT_VTAB.
- */
- if( pNode && rc==SQLITE_OK ){
- if( NCELL(pNode)>((pRtree->iNodeSize-4)/pRtree->nBytesPerCell) ){
- rc = SQLITE_CORRUPT_VTAB;
- }
- }
-
- if( rc==SQLITE_OK ){
- if( pNode!=0 ){
- nodeHashInsert(pRtree, pNode);
- }else{
- rc = SQLITE_CORRUPT_VTAB;
- }
- *ppNode = pNode;
- }else{
- sqlite3_free(pNode);
- *ppNode = 0;
- }
-
- return rc;
-}
-
-/*
-** Overwrite cell iCell of node pNode with the contents of pCell.
-*/
-static void nodeOverwriteCell(
- Rtree *pRtree,
- RtreeNode *pNode,
- RtreeCell *pCell,
- int iCell
-){
- int ii;
- u8 *p = &pNode->zData[4 + pRtree->nBytesPerCell*iCell];
- p += writeInt64(p, pCell->iRowid);
- for(ii=0; ii<(pRtree->nDim*2); ii++){
- p += writeCoord(p, &pCell->aCoord[ii]);
- }
- pNode->isDirty = 1;
-}
-
-/*
-** Remove cell the cell with index iCell from node pNode.
-*/
-static void nodeDeleteCell(Rtree *pRtree, RtreeNode *pNode, int iCell){
- u8 *pDst = &pNode->zData[4 + pRtree->nBytesPerCell*iCell];
- u8 *pSrc = &pDst[pRtree->nBytesPerCell];
- int nByte = (NCELL(pNode) - iCell - 1) * pRtree->nBytesPerCell;
- memmove(pDst, pSrc, nByte);
- writeInt16(&pNode->zData[2], NCELL(pNode)-1);
- pNode->isDirty = 1;
-}
-
-/*
-** Insert the contents of cell pCell into node pNode. If the insert
-** is successful, return SQLITE_OK.
-**
-** If there is not enough free space in pNode, return SQLITE_FULL.
-*/
-static int
-nodeInsertCell(
- Rtree *pRtree,
- RtreeNode *pNode,
- RtreeCell *pCell
-){
- int nCell; /* Current number of cells in pNode */
- int nMaxCell; /* Maximum number of cells for pNode */
-
- nMaxCell = (pRtree->iNodeSize-4)/pRtree->nBytesPerCell;
- nCell = NCELL(pNode);
-
- assert( nCell<=nMaxCell );
- if( nCell<nMaxCell ){
- nodeOverwriteCell(pRtree, pNode, pCell, nCell);
- writeInt16(&pNode->zData[2], nCell+1);
- pNode->isDirty = 1;
- }
-
- return (nCell==nMaxCell);
-}
-
-/*
-** If the node is dirty, write it out to the database.
-*/
-static int
-nodeWrite(Rtree *pRtree, RtreeNode *pNode){
- int rc = SQLITE_OK;
- if( pNode->isDirty ){
- sqlite3_stmt *p = pRtree->pWriteNode;
- if( pNode->iNode ){
- sqlite3_bind_int64(p, 1, pNode->iNode);
- }else{
- sqlite3_bind_null(p, 1);
- }
- sqlite3_bind_blob(p, 2, pNode->zData, pRtree->iNodeSize, SQLITE_STATIC);
- sqlite3_step(p);
- pNode->isDirty = 0;
- rc = sqlite3_reset(p);
- if( pNode->iNode==0 && rc==SQLITE_OK ){
- pNode->iNode = sqlite3_last_insert_rowid(pRtree->db);
- nodeHashInsert(pRtree, pNode);
- }
- }
- return rc;
-}
-
-/*
-** Release a reference to a node. If the node is dirty and the reference
-** count drops to zero, the node data is written to the database.
-*/
-static int
-nodeRelease(Rtree *pRtree, RtreeNode *pNode){
- int rc = SQLITE_OK;
- if( pNode ){
- assert( pNode->nRef>0 );
- pNode->nRef--;
- if( pNode->nRef==0 ){
- if( pNode->iNode==1 ){
- pRtree->iDepth = -1;
- }
- if( pNode->pParent ){
- rc = nodeRelease(pRtree, pNode->pParent);
- }
- if( rc==SQLITE_OK ){
- rc = nodeWrite(pRtree, pNode);
- }
- nodeHashDelete(pRtree, pNode);
- sqlite3_free(pNode);
- }
- }
- return rc;
-}
-
-/*
-** Return the 64-bit integer value associated with cell iCell of
-** node pNode. If pNode is a leaf node, this is a rowid. If it is
-** an internal node, then the 64-bit integer is a child page number.
-*/
-static i64 nodeGetRowid(
- Rtree *pRtree,
- RtreeNode *pNode,
- int iCell
-){
- assert( iCell<NCELL(pNode) );
- return readInt64(&pNode->zData[4 + pRtree->nBytesPerCell*iCell]);
-}
-
-/*
-** Return coordinate iCoord from cell iCell in node pNode.
-*/
-static void nodeGetCoord(
- Rtree *pRtree,
- RtreeNode *pNode,
- int iCell,
- int iCoord,
- RtreeCoord *pCoord /* Space to write result to */
-){
- readCoord(&pNode->zData[12 + pRtree->nBytesPerCell*iCell + 4*iCoord], pCoord);
-}
-
-/*
-** Deserialize cell iCell of node pNode. Populate the structure pointed
-** to by pCell with the results.
-*/
-static void nodeGetCell(
- Rtree *pRtree,
- RtreeNode *pNode,
- int iCell,
- RtreeCell *pCell
-){
- int ii;
- pCell->iRowid = nodeGetRowid(pRtree, pNode, iCell);
- for(ii=0; ii<pRtree->nDim*2; ii++){
- nodeGetCoord(pRtree, pNode, iCell, ii, &pCell->aCoord[ii]);
- }
-}
-
-
-/* Forward declaration for the function that does the work of
-** the virtual table module xCreate() and xConnect() methods.
-*/
-static int rtreeInit(
- sqlite3 *, void *, int, const char *const*, sqlite3_vtab **, char **, int
-);
-
-/*
-** Rtree virtual table module xCreate method.
-*/
-static int rtreeCreate(
- sqlite3 *db,
- void *pAux,
- int argc, const char *const*argv,
- sqlite3_vtab **ppVtab,
- char **pzErr
-){
- return rtreeInit(db, pAux, argc, argv, ppVtab, pzErr, 1);
-}
-
-/*
-** Rtree virtual table module xConnect method.
-*/
-static int rtreeConnect(
- sqlite3 *db,
- void *pAux,
- int argc, const char *const*argv,
- sqlite3_vtab **ppVtab,
- char **pzErr
-){
- return rtreeInit(db, pAux, argc, argv, ppVtab, pzErr, 0);
-}
-
-/*
-** Increment the r-tree reference count.
-*/
-static void rtreeReference(Rtree *pRtree){
- pRtree->nBusy++;
-}
-
-/*
-** Decrement the r-tree reference count. When the reference count reaches
-** zero the structure is deleted.
-*/
-static void rtreeRelease(Rtree *pRtree){
- pRtree->nBusy--;
- if( pRtree->nBusy==0 ){
- sqlite3_finalize(pRtree->pReadNode);
- sqlite3_finalize(pRtree->pWriteNode);
- sqlite3_finalize(pRtree->pDeleteNode);
- sqlite3_finalize(pRtree->pReadRowid);
- sqlite3_finalize(pRtree->pWriteRowid);
- sqlite3_finalize(pRtree->pDeleteRowid);
- sqlite3_finalize(pRtree->pReadParent);
- sqlite3_finalize(pRtree->pWriteParent);
- sqlite3_finalize(pRtree->pDeleteParent);
- sqlite3_free(pRtree);
- }
-}
-
-/*
-** Rtree virtual table module xDisconnect method.
-*/
-static int rtreeDisconnect(sqlite3_vtab *pVtab){
- rtreeRelease((Rtree *)pVtab);
- return SQLITE_OK;
-}
-
-/*
-** Rtree virtual table module xDestroy method.
-*/
-static int rtreeDestroy(sqlite3_vtab *pVtab){
- Rtree *pRtree = (Rtree *)pVtab;
- int rc;
- char *zCreate = sqlite3_mprintf(
- "DROP TABLE '%q'.'%q_node';"
- "DROP TABLE '%q'.'%q_rowid';"
- "DROP TABLE '%q'.'%q_parent';",
- pRtree->zDb, pRtree->zName,
- pRtree->zDb, pRtree->zName,
- pRtree->zDb, pRtree->zName
- );
- if( !zCreate ){
- rc = SQLITE_NOMEM;
- }else{
- rc = sqlite3_exec(pRtree->db, zCreate, 0, 0, 0);
- sqlite3_free(zCreate);
- }
- if( rc==SQLITE_OK ){
- rtreeRelease(pRtree);
- }
-
- return rc;
-}
-
-/*
-** Rtree virtual table module xOpen method.
-*/
-static int rtreeOpen(sqlite3_vtab *pVTab, sqlite3_vtab_cursor **ppCursor){
- int rc = SQLITE_NOMEM;
- RtreeCursor *pCsr;
-
- pCsr = (RtreeCursor *)sqlite3_malloc(sizeof(RtreeCursor));
- if( pCsr ){
- memset(pCsr, 0, sizeof(RtreeCursor));
- pCsr->base.pVtab = pVTab;
- rc = SQLITE_OK;
- }
- *ppCursor = (sqlite3_vtab_cursor *)pCsr;
-
- return rc;
-}
-
-
-/*
-** Free the RtreeCursor.aConstraint[] array and its contents.
-*/
-static void freeCursorConstraints(RtreeCursor *pCsr){
- if( pCsr->aConstraint ){
- int i; /* Used to iterate through constraint array */
- for(i=0; i<pCsr->nConstraint; i++){
- sqlite3_rtree_geometry *pGeom = pCsr->aConstraint[i].pGeom;
- if( pGeom ){
- if( pGeom->xDelUser ) pGeom->xDelUser(pGeom->pUser);
- sqlite3_free(pGeom);
- }
- }
- sqlite3_free(pCsr->aConstraint);
- pCsr->aConstraint = 0;
- }
-}
-
-/*
-** Rtree virtual table module xClose method.
-*/
-static int rtreeClose(sqlite3_vtab_cursor *cur){
- Rtree *pRtree = (Rtree *)(cur->pVtab);
- int rc;
- RtreeCursor *pCsr = (RtreeCursor *)cur;
- freeCursorConstraints(pCsr);
- rc = nodeRelease(pRtree, pCsr->pNode);
- sqlite3_free(pCsr);
- return rc;
-}
-
-/*
-** Rtree virtual table module xEof method.
-**
-** Return non-zero if the cursor does not currently point to a valid
-** record (i.e if the scan has finished), or zero otherwise.
-*/
-static int rtreeEof(sqlite3_vtab_cursor *cur){
- RtreeCursor *pCsr = (RtreeCursor *)cur;
- return (pCsr->pNode==0);
-}
-
-/*
-** The r-tree constraint passed as the second argument to this function is
-** guaranteed to be a MATCH constraint.
-*/
-static int testRtreeGeom(
- Rtree *pRtree, /* R-Tree object */
- RtreeConstraint *pConstraint, /* MATCH constraint to test */
- RtreeCell *pCell, /* Cell to test */
- int *pbRes /* OUT: Test result */
-){
- int i;
- RtreeDValue aCoord[RTREE_MAX_DIMENSIONS*2];
- int nCoord = pRtree->nDim*2;
-
- assert( pConstraint->op==RTREE_MATCH );
- assert( pConstraint->pGeom );
-
- for(i=0; i<nCoord; i++){
- aCoord[i] = DCOORD(pCell->aCoord[i]);
- }
- return pConstraint->xGeom(pConstraint->pGeom, nCoord, aCoord, pbRes);
-}
-
-/*
-** Cursor pCursor currently points to a cell in a non-leaf page.
-** Set *pbEof to true if the sub-tree headed by the cell is filtered
-** (excluded) by the constraints in the pCursor->aConstraint[]
-** array, or false otherwise.
-**
-** Return SQLITE_OK if successful or an SQLite error code if an error
-** occurs within a geometry callback.
-*/
-static int testRtreeCell(Rtree *pRtree, RtreeCursor *pCursor, int *pbEof){
- RtreeCell cell;
- int ii;
- int bRes = 0;
- int rc = SQLITE_OK;
-
- nodeGetCell(pRtree, pCursor->pNode, pCursor->iCell, &cell);
- for(ii=0; bRes==0 && ii<pCursor->nConstraint; ii++){
- RtreeConstraint *p = &pCursor->aConstraint[ii];
- RtreeDValue cell_min = DCOORD(cell.aCoord[(p->iCoord>>1)*2]);
- RtreeDValue cell_max = DCOORD(cell.aCoord[(p->iCoord>>1)*2+1]);
-
- assert(p->op==RTREE_LE || p->op==RTREE_LT || p->op==RTREE_GE
- || p->op==RTREE_GT || p->op==RTREE_EQ || p->op==RTREE_MATCH
- );
-
- switch( p->op ){
- case RTREE_LE: case RTREE_LT:
- bRes = p->rValue<cell_min;
- break;
-
- case RTREE_GE: case RTREE_GT:
- bRes = p->rValue>cell_max;
- break;
-
- case RTREE_EQ:
- bRes = (p->rValue>cell_max || p->rValue<cell_min);
- break;
-
- default: {
- assert( p->op==RTREE_MATCH );
- rc = testRtreeGeom(pRtree, p, &cell, &bRes);
- bRes = !bRes;
- break;
- }
- }
- }
-
- *pbEof = bRes;
- return rc;
-}
-
-/*
-** Test if the cell that cursor pCursor currently points to
-** would be filtered (excluded) by the constraints in the
-** pCursor->aConstraint[] array. If so, set *pbEof to true before
-** returning. If the cell is not filtered (excluded) by the constraints,
-** set pbEof to zero.
-**
-** Return SQLITE_OK if successful or an SQLite error code if an error
-** occurs within a geometry callback.
-**
-** This function assumes that the cell is part of a leaf node.
-*/
-static int testRtreeEntry(Rtree *pRtree, RtreeCursor *pCursor, int *pbEof){
- RtreeCell cell;
- int ii;
- *pbEof = 0;
-
- nodeGetCell(pRtree, pCursor->pNode, pCursor->iCell, &cell);
- for(ii=0; ii<pCursor->nConstraint; ii++){
- RtreeConstraint *p = &pCursor->aConstraint[ii];
- RtreeDValue coord = DCOORD(cell.aCoord[p->iCoord]);
- int res;
- assert(p->op==RTREE_LE || p->op==RTREE_LT || p->op==RTREE_GE
- || p->op==RTREE_GT || p->op==RTREE_EQ || p->op==RTREE_MATCH
- );
- switch( p->op ){
- case RTREE_LE: res = (coord<=p->rValue); break;
- case RTREE_LT: res = (coord<p->rValue); break;
- case RTREE_GE: res = (coord>=p->rValue); break;
- case RTREE_GT: res = (coord>p->rValue); break;
- case RTREE_EQ: res = (coord==p->rValue); break;
- default: {
- int rc;
- assert( p->op==RTREE_MATCH );
- rc = testRtreeGeom(pRtree, p, &cell, &res);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- break;
- }
- }
-
- if( !res ){
- *pbEof = 1;
- return SQLITE_OK;
- }
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Cursor pCursor currently points at a node that heads a sub-tree of
-** height iHeight (if iHeight==0, then the node is a leaf). Descend
-** to point to the left-most cell of the sub-tree that matches the
-** configured constraints.
-*/
-static int descendToCell(
- Rtree *pRtree,
- RtreeCursor *pCursor,
- int iHeight,
- int *pEof /* OUT: Set to true if cannot descend */
-){
- int isEof;
- int rc;
- int ii;
- RtreeNode *pChild;
- sqlite3_int64 iRowid;
-
- RtreeNode *pSavedNode = pCursor->pNode;
- int iSavedCell = pCursor->iCell;
-
- assert( iHeight>=0 );
-
- if( iHeight==0 ){
- rc = testRtreeEntry(pRtree, pCursor, &isEof);
- }else{
- rc = testRtreeCell(pRtree, pCursor, &isEof);
- }
- if( rc!=SQLITE_OK || isEof || iHeight==0 ){
- goto descend_to_cell_out;
- }
-
- iRowid = nodeGetRowid(pRtree, pCursor->pNode, pCursor->iCell);
- rc = nodeAcquire(pRtree, iRowid, pCursor->pNode, &pChild);
- if( rc!=SQLITE_OK ){
- goto descend_to_cell_out;
- }
-
- nodeRelease(pRtree, pCursor->pNode);
- pCursor->pNode = pChild;
- isEof = 1;
- for(ii=0; isEof && ii<NCELL(pChild); ii++){
- pCursor->iCell = ii;
- rc = descendToCell(pRtree, pCursor, iHeight-1, &isEof);
- if( rc!=SQLITE_OK ){
- goto descend_to_cell_out;
- }
- }
-
- if( isEof ){
- assert( pCursor->pNode==pChild );
- nodeReference(pSavedNode);
- nodeRelease(pRtree, pChild);
- pCursor->pNode = pSavedNode;
- pCursor->iCell = iSavedCell;
- }
-
-descend_to_cell_out:
- *pEof = isEof;
- return rc;
-}
-
-/*
-** One of the cells in node pNode is guaranteed to have a 64-bit
-** integer value equal to iRowid. Return the index of this cell.
-*/
-static int nodeRowidIndex(
- Rtree *pRtree,
- RtreeNode *pNode,
- i64 iRowid,
- int *piIndex
-){
- int ii;
- int nCell = NCELL(pNode);
- for(ii=0; ii<nCell; ii++){
- if( nodeGetRowid(pRtree, pNode, ii)==iRowid ){
- *piIndex = ii;
- return SQLITE_OK;
- }
- }
- return SQLITE_CORRUPT_VTAB;
-}
-
-/*
-** Return the index of the cell containing a pointer to node pNode
-** in its parent. If pNode is the root node, return -1.
-*/
-static int nodeParentIndex(Rtree *pRtree, RtreeNode *pNode, int *piIndex){
- RtreeNode *pParent = pNode->pParent;
- if( pParent ){
- return nodeRowidIndex(pRtree, pParent, pNode->iNode, piIndex);
- }
- *piIndex = -1;
- return SQLITE_OK;
-}
-
-/*
-** Rtree virtual table module xNext method.
-*/
-static int rtreeNext(sqlite3_vtab_cursor *pVtabCursor){
- Rtree *pRtree = (Rtree *)(pVtabCursor->pVtab);
- RtreeCursor *pCsr = (RtreeCursor *)pVtabCursor;
- int rc = SQLITE_OK;
-
- /* RtreeCursor.pNode must not be NULL. If is is NULL, then this cursor is
- ** already at EOF. It is against the rules to call the xNext() method of
- ** a cursor that has already reached EOF.
- */
- assert( pCsr->pNode );
-
- if( pCsr->iStrategy==1 ){
- /* This "scan" is a direct lookup by rowid. There is no next entry. */
- nodeRelease(pRtree, pCsr->pNode);
- pCsr->pNode = 0;
- }else{
- /* Move to the next entry that matches the configured constraints. */
- int iHeight = 0;
- while( pCsr->pNode ){
- RtreeNode *pNode = pCsr->pNode;
- int nCell = NCELL(pNode);
- for(pCsr->iCell++; pCsr->iCell<nCell; pCsr->iCell++){
- int isEof;
- rc = descendToCell(pRtree, pCsr, iHeight, &isEof);
- if( rc!=SQLITE_OK || !isEof ){
- return rc;
- }
- }
- pCsr->pNode = pNode->pParent;
- rc = nodeParentIndex(pRtree, pNode, &pCsr->iCell);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- nodeReference(pCsr->pNode);
- nodeRelease(pRtree, pNode);
- iHeight++;
- }
- }
-
- return rc;
-}
-
-/*
-** Rtree virtual table module xRowid method.
-*/
-static int rtreeRowid(sqlite3_vtab_cursor *pVtabCursor, sqlite_int64 *pRowid){
- Rtree *pRtree = (Rtree *)pVtabCursor->pVtab;
- RtreeCursor *pCsr = (RtreeCursor *)pVtabCursor;
-
- assert(pCsr->pNode);
- *pRowid = nodeGetRowid(pRtree, pCsr->pNode, pCsr->iCell);
-
- return SQLITE_OK;
-}
-
-/*
-** Rtree virtual table module xColumn method.
-*/
-static int rtreeColumn(sqlite3_vtab_cursor *cur, sqlite3_context *ctx, int i){
- Rtree *pRtree = (Rtree *)cur->pVtab;
- RtreeCursor *pCsr = (RtreeCursor *)cur;
-
- if( i==0 ){
- i64 iRowid = nodeGetRowid(pRtree, pCsr->pNode, pCsr->iCell);
- sqlite3_result_int64(ctx, iRowid);
- }else{
- RtreeCoord c;
- nodeGetCoord(pRtree, pCsr->pNode, pCsr->iCell, i-1, &c);
-#ifndef SQLITE_RTREE_INT_ONLY
- if( pRtree->eCoordType==RTREE_COORD_REAL32 ){
- sqlite3_result_double(ctx, c.f);
- }else
-#endif
- {
- assert( pRtree->eCoordType==RTREE_COORD_INT32 );
- sqlite3_result_int(ctx, c.i);
- }
- }
-
- return SQLITE_OK;
-}
-
-/*
-** Use nodeAcquire() to obtain the leaf node containing the record with
-** rowid iRowid. If successful, set *ppLeaf to point to the node and
-** return SQLITE_OK. If there is no such record in the table, set
-** *ppLeaf to 0 and return SQLITE_OK. If an error occurs, set *ppLeaf
-** to zero and return an SQLite error code.
-*/
-static int findLeafNode(Rtree *pRtree, i64 iRowid, RtreeNode **ppLeaf){
- int rc;
- *ppLeaf = 0;
- sqlite3_bind_int64(pRtree->pReadRowid, 1, iRowid);
- if( sqlite3_step(pRtree->pReadRowid)==SQLITE_ROW ){
- i64 iNode = sqlite3_column_int64(pRtree->pReadRowid, 0);
- rc = nodeAcquire(pRtree, iNode, 0, ppLeaf);
- sqlite3_reset(pRtree->pReadRowid);
- }else{
- rc = sqlite3_reset(pRtree->pReadRowid);
- }
- return rc;
-}
-
-/*
-** This function is called to configure the RtreeConstraint object passed
-** as the second argument for a MATCH constraint. The value passed as the
-** first argument to this function is the right-hand operand to the MATCH
-** operator.
-*/
-static int deserializeGeometry(sqlite3_value *pValue, RtreeConstraint *pCons){
- RtreeMatchArg *p;
- sqlite3_rtree_geometry *pGeom;
- int nBlob;
-
- /* Check that value is actually a blob. */
- if( sqlite3_value_type(pValue)!=SQLITE_BLOB ) return SQLITE_ERROR;
-
- /* Check that the blob is roughly the right size. */
- nBlob = sqlite3_value_bytes(pValue);
- if( nBlob<(int)sizeof(RtreeMatchArg)
- || ((nBlob-sizeof(RtreeMatchArg))%sizeof(RtreeDValue))!=0
- ){
- return SQLITE_ERROR;
- }
-
- pGeom = (sqlite3_rtree_geometry *)sqlite3_malloc(
- sizeof(sqlite3_rtree_geometry) + nBlob
- );
- if( !pGeom ) return SQLITE_NOMEM;
- memset(pGeom, 0, sizeof(sqlite3_rtree_geometry));
- p = (RtreeMatchArg *)&pGeom[1];
-
- memcpy(p, sqlite3_value_blob(pValue), nBlob);
- if( p->magic!=RTREE_GEOMETRY_MAGIC
- || nBlob!=(int)(sizeof(RtreeMatchArg) + (p->nParam-1)*sizeof(RtreeDValue))
- ){
- sqlite3_free(pGeom);
- return SQLITE_ERROR;
- }
-
- pGeom->pContext = p->pContext;
- pGeom->nParam = p->nParam;
- pGeom->aParam = p->aParam;
-
- pCons->xGeom = p->xGeom;
- pCons->pGeom = pGeom;
- return SQLITE_OK;
-}
-
-/*
-** Rtree virtual table module xFilter method.
-*/
-static int rtreeFilter(
- sqlite3_vtab_cursor *pVtabCursor,
- int idxNum, const char *idxStr,
- int argc, sqlite3_value **argv
-){
- Rtree *pRtree = (Rtree *)pVtabCursor->pVtab;
- RtreeCursor *pCsr = (RtreeCursor *)pVtabCursor;
-
- RtreeNode *pRoot = 0;
- int ii;
- int rc = SQLITE_OK;
-
- rtreeReference(pRtree);
-
- freeCursorConstraints(pCsr);
- pCsr->iStrategy = idxNum;
-
- if( idxNum==1 ){
- /* Special case - lookup by rowid. */
- RtreeNode *pLeaf; /* Leaf on which the required cell resides */
- i64 iRowid = sqlite3_value_int64(argv[0]);
- rc = findLeafNode(pRtree, iRowid, &pLeaf);
- pCsr->pNode = pLeaf;
- if( pLeaf ){
- assert( rc==SQLITE_OK );
- rc = nodeRowidIndex(pRtree, pLeaf, iRowid, &pCsr->iCell);
- }
- }else{
- /* Normal case - r-tree scan. Set up the RtreeCursor.aConstraint array
- ** with the configured constraints.
- */
- if( argc>0 ){
- pCsr->aConstraint = sqlite3_malloc(sizeof(RtreeConstraint)*argc);
- pCsr->nConstraint = argc;
- if( !pCsr->aConstraint ){
- rc = SQLITE_NOMEM;
- }else{
- memset(pCsr->aConstraint, 0, sizeof(RtreeConstraint)*argc);
- assert( (idxStr==0 && argc==0)
- || (idxStr && (int)strlen(idxStr)==argc*2) );
- for(ii=0; ii<argc; ii++){
- RtreeConstraint *p = &pCsr->aConstraint[ii];
- p->op = idxStr[ii*2];
- p->iCoord = idxStr[ii*2+1]-'a';
- if( p->op==RTREE_MATCH ){
- /* A MATCH operator. The right-hand-side must be a blob that
- ** can be cast into an RtreeMatchArg object. One created using
- ** an sqlite3_rtree_geometry_callback() SQL user function.
- */
- rc = deserializeGeometry(argv[ii], p);
- if( rc!=SQLITE_OK ){
- break;
- }
- }else{
-#ifdef SQLITE_RTREE_INT_ONLY
- p->rValue = sqlite3_value_int64(argv[ii]);
-#else
- p->rValue = sqlite3_value_double(argv[ii]);
-#endif
- }
- }
- }
- }
-
- if( rc==SQLITE_OK ){
- pCsr->pNode = 0;
- rc = nodeAcquire(pRtree, 1, 0, &pRoot);
- }
- if( rc==SQLITE_OK ){
- int isEof = 1;
- int nCell = NCELL(pRoot);
- pCsr->pNode = pRoot;
- for(pCsr->iCell=0; rc==SQLITE_OK && pCsr->iCell<nCell; pCsr->iCell++){
- assert( pCsr->pNode==pRoot );
- rc = descendToCell(pRtree, pCsr, pRtree->iDepth, &isEof);
- if( !isEof ){
- break;
- }
- }
- if( rc==SQLITE_OK && isEof ){
- assert( pCsr->pNode==pRoot );
- nodeRelease(pRtree, pRoot);
- pCsr->pNode = 0;
- }
- assert( rc!=SQLITE_OK || !pCsr->pNode || pCsr->iCell<NCELL(pCsr->pNode) );
- }
- }
-
- rtreeRelease(pRtree);
- return rc;
-}
-
-/*
-** Rtree virtual table module xBestIndex method. There are three
-** table scan strategies to choose from (in order from most to
-** least desirable):
-**
-** idxNum idxStr Strategy
-** ------------------------------------------------
-** 1 Unused Direct lookup by rowid.
-** 2 See below R-tree query or full-table scan.
-** ------------------------------------------------
-**
-** If strategy 1 is used, then idxStr is not meaningful. If strategy
-** 2 is used, idxStr is formatted to contain 2 bytes for each
-** constraint used. The first two bytes of idxStr correspond to
-** the constraint in sqlite3_index_info.aConstraintUsage[] with
-** (argvIndex==1) etc.
-**
-** The first of each pair of bytes in idxStr identifies the constraint
-** operator as follows:
-**
-** Operator Byte Value
-** ----------------------
-** = 0x41 ('A')
-** <= 0x42 ('B')
-** < 0x43 ('C')
-** >= 0x44 ('D')
-** > 0x45 ('E')
-** MATCH 0x46 ('F')
-** ----------------------
-**
-** The second of each pair of bytes identifies the coordinate column
-** to which the constraint applies. The leftmost coordinate column
-** is 'a', the second from the left 'b' etc.
-*/
-static int rtreeBestIndex(sqlite3_vtab *tab, sqlite3_index_info *pIdxInfo){
- int rc = SQLITE_OK;
- int ii;
-
- int iIdx = 0;
- char zIdxStr[RTREE_MAX_DIMENSIONS*8+1];
- memset(zIdxStr, 0, sizeof(zIdxStr));
- UNUSED_PARAMETER(tab);
-
- assert( pIdxInfo->idxStr==0 );
- for(ii=0; ii<pIdxInfo->nConstraint && iIdx<(int)(sizeof(zIdxStr)-1); ii++){
- struct sqlite3_index_constraint *p = &pIdxInfo->aConstraint[ii];
-
- if( p->usable && p->iColumn==0 && p->op==SQLITE_INDEX_CONSTRAINT_EQ ){
- /* We have an equality constraint on the rowid. Use strategy 1. */
- int jj;
- for(jj=0; jj<ii; jj++){
- pIdxInfo->aConstraintUsage[jj].argvIndex = 0;
- pIdxInfo->aConstraintUsage[jj].omit = 0;
- }
- pIdxInfo->idxNum = 1;
- pIdxInfo->aConstraintUsage[ii].argvIndex = 1;
- pIdxInfo->aConstraintUsage[jj].omit = 1;
-
- /* This strategy involves a two rowid lookups on an B-Tree structures
- ** and then a linear search of an R-Tree node. This should be
- ** considered almost as quick as a direct rowid lookup (for which
- ** sqlite uses an internal cost of 0.0).
- */
- pIdxInfo->estimatedCost = 10.0;
- return SQLITE_OK;
- }
-
- if( p->usable && (p->iColumn>0 || p->op==SQLITE_INDEX_CONSTRAINT_MATCH) ){
- u8 op;
- switch( p->op ){
- case SQLITE_INDEX_CONSTRAINT_EQ: op = RTREE_EQ; break;
- case SQLITE_INDEX_CONSTRAINT_GT: op = RTREE_GT; break;
- case SQLITE_INDEX_CONSTRAINT_LE: op = RTREE_LE; break;
- case SQLITE_INDEX_CONSTRAINT_LT: op = RTREE_LT; break;
- case SQLITE_INDEX_CONSTRAINT_GE: op = RTREE_GE; break;
- default:
- assert( p->op==SQLITE_INDEX_CONSTRAINT_MATCH );
- op = RTREE_MATCH;
- break;
- }
- zIdxStr[iIdx++] = op;
- zIdxStr[iIdx++] = p->iColumn - 1 + 'a';
- pIdxInfo->aConstraintUsage[ii].argvIndex = (iIdx/2);
- pIdxInfo->aConstraintUsage[ii].omit = 1;
- }
- }
-
- pIdxInfo->idxNum = 2;
- pIdxInfo->needToFreeIdxStr = 1;
- if( iIdx>0 && 0==(pIdxInfo->idxStr = sqlite3_mprintf("%s", zIdxStr)) ){
- return SQLITE_NOMEM;
- }
- assert( iIdx>=0 );
- pIdxInfo->estimatedCost = (2000000.0 / (double)(iIdx + 1));
- return rc;
-}
-
-/*
-** Return the N-dimensional volumn of the cell stored in *p.
-*/
-static RtreeDValue cellArea(Rtree *pRtree, RtreeCell *p){
- RtreeDValue area = (RtreeDValue)1;
- int ii;
- for(ii=0; ii<(pRtree->nDim*2); ii+=2){
- area = (area * (DCOORD(p->aCoord[ii+1]) - DCOORD(p->aCoord[ii])));
- }
- return area;
-}
-
-/*
-** Return the margin length of cell p. The margin length is the sum
-** of the objects size in each dimension.
-*/
-static RtreeDValue cellMargin(Rtree *pRtree, RtreeCell *p){
- RtreeDValue margin = (RtreeDValue)0;
- int ii;
- for(ii=0; ii<(pRtree->nDim*2); ii+=2){
- margin += (DCOORD(p->aCoord[ii+1]) - DCOORD(p->aCoord[ii]));
- }
- return margin;
-}
-
-/*
-** Store the union of cells p1 and p2 in p1.
-*/
-static void cellUnion(Rtree *pRtree, RtreeCell *p1, RtreeCell *p2){
- int ii;
- if( pRtree->eCoordType==RTREE_COORD_REAL32 ){
- for(ii=0; ii<(pRtree->nDim*2); ii+=2){
- p1->aCoord[ii].f = MIN(p1->aCoord[ii].f, p2->aCoord[ii].f);
- p1->aCoord[ii+1].f = MAX(p1->aCoord[ii+1].f, p2->aCoord[ii+1].f);
- }
- }else{
- for(ii=0; ii<(pRtree->nDim*2); ii+=2){
- p1->aCoord[ii].i = MIN(p1->aCoord[ii].i, p2->aCoord[ii].i);
- p1->aCoord[ii+1].i = MAX(p1->aCoord[ii+1].i, p2->aCoord[ii+1].i);
- }
- }
-}
-
-/*
-** Return true if the area covered by p2 is a subset of the area covered
-** by p1. False otherwise.
-*/
-static int cellContains(Rtree *pRtree, RtreeCell *p1, RtreeCell *p2){
- int ii;
- int isInt = (pRtree->eCoordType==RTREE_COORD_INT32);
- for(ii=0; ii<(pRtree->nDim*2); ii+=2){
- RtreeCoord *a1 = &p1->aCoord[ii];
- RtreeCoord *a2 = &p2->aCoord[ii];
- if( (!isInt && (a2[0].f<a1[0].f || a2[1].f>a1[1].f))
- || ( isInt && (a2[0].i<a1[0].i || a2[1].i>a1[1].i))
- ){
- return 0;
- }
- }
- return 1;
-}
-
-/*
-** Return the amount cell p would grow by if it were unioned with pCell.
-*/
-static RtreeDValue cellGrowth(Rtree *pRtree, RtreeCell *p, RtreeCell *pCell){
- RtreeDValue area;
- RtreeCell cell;
- memcpy(&cell, p, sizeof(RtreeCell));
- area = cellArea(pRtree, &cell);
- cellUnion(pRtree, &cell, pCell);
- return (cellArea(pRtree, &cell)-area);
-}
-
-#if VARIANT_RSTARTREE_CHOOSESUBTREE || VARIANT_RSTARTREE_SPLIT
-static RtreeDValue cellOverlap(
- Rtree *pRtree,
- RtreeCell *p,
- RtreeCell *aCell,
- int nCell,
- int iExclude
-){
- int ii;
- RtreeDValue overlap = 0.0;
- for(ii=0; ii<nCell; ii++){
-#if VARIANT_RSTARTREE_CHOOSESUBTREE
- if( ii!=iExclude )
-#else
- assert( iExclude==-1 );
- UNUSED_PARAMETER(iExclude);
-#endif
- {
- int jj;
- RtreeDValue o = (RtreeDValue)1;
- for(jj=0; jj<(pRtree->nDim*2); jj+=2){
- RtreeDValue x1, x2;
-
- x1 = MAX(DCOORD(p->aCoord[jj]), DCOORD(aCell[ii].aCoord[jj]));
- x2 = MIN(DCOORD(p->aCoord[jj+1]), DCOORD(aCell[ii].aCoord[jj+1]));
-
- if( x2<x1 ){
- o = 0.0;
- break;
- }else{
- o = o * (x2-x1);
- }
- }
- overlap += o;
- }
- }
- return overlap;
-}
-#endif
-
-#if VARIANT_RSTARTREE_CHOOSESUBTREE
-static RtreeDValue cellOverlapEnlargement(
- Rtree *pRtree,
- RtreeCell *p,
- RtreeCell *pInsert,
- RtreeCell *aCell,
- int nCell,
- int iExclude
-){
- RtreeDValue before, after;
- before = cellOverlap(pRtree, p, aCell, nCell, iExclude);
- cellUnion(pRtree, p, pInsert);
- after = cellOverlap(pRtree, p, aCell, nCell, iExclude);
- return (after-before);
-}
-#endif
-
-
-/*
-** This function implements the ChooseLeaf algorithm from Gutman[84].
-** ChooseSubTree in r*tree terminology.
-*/
-static int ChooseLeaf(
- Rtree *pRtree, /* Rtree table */
- RtreeCell *pCell, /* Cell to insert into rtree */
- int iHeight, /* Height of sub-tree rooted at pCell */
- RtreeNode **ppLeaf /* OUT: Selected leaf page */
-){
- int rc;
- int ii;
- RtreeNode *pNode;
- rc = nodeAcquire(pRtree, 1, 0, &pNode);
-
- for(ii=0; rc==SQLITE_OK && ii<(pRtree->iDepth-iHeight); ii++){
- int iCell;
- sqlite3_int64 iBest = 0;
-
- RtreeDValue fMinGrowth = 0.0;
- RtreeDValue fMinArea = 0.0;
-#if VARIANT_RSTARTREE_CHOOSESUBTREE
- RtreeDValue fMinOverlap = 0.0;
- RtreeDValue overlap;
-#endif
-
- int nCell = NCELL(pNode);
- RtreeCell cell;
- RtreeNode *pChild;
-
- RtreeCell *aCell = 0;
-
-#if VARIANT_RSTARTREE_CHOOSESUBTREE
- if( ii==(pRtree->iDepth-1) ){
- int jj;
- aCell = sqlite3_malloc(sizeof(RtreeCell)*nCell);
- if( !aCell ){
- rc = SQLITE_NOMEM;
- nodeRelease(pRtree, pNode);
- pNode = 0;
- continue;
- }
- for(jj=0; jj<nCell; jj++){
- nodeGetCell(pRtree, pNode, jj, &aCell[jj]);
- }
- }
-#endif
-
- /* Select the child node which will be enlarged the least if pCell
- ** is inserted into it. Resolve ties by choosing the entry with
- ** the smallest area.
- */
- for(iCell=0; iCell<nCell; iCell++){
- int bBest = 0;
- RtreeDValue growth;
- RtreeDValue area;
- nodeGetCell(pRtree, pNode, iCell, &cell);
- growth = cellGrowth(pRtree, &cell, pCell);
- area = cellArea(pRtree, &cell);
-
-#if VARIANT_RSTARTREE_CHOOSESUBTREE
- if( ii==(pRtree->iDepth-1) ){
- overlap = cellOverlapEnlargement(pRtree,&cell,pCell,aCell,nCell,iCell);
- }else{
- overlap = 0.0;
- }
- if( (iCell==0)
- || (overlap<fMinOverlap)
- || (overlap==fMinOverlap && growth<fMinGrowth)
- || (overlap==fMinOverlap && growth==fMinGrowth && area<fMinArea)
- ){
- bBest = 1;
- fMinOverlap = overlap;
- }
-#else
- if( iCell==0||growth<fMinGrowth||(growth==fMinGrowth && area<fMinArea) ){
- bBest = 1;
- }
-#endif
- if( bBest ){
- fMinGrowth = growth;
- fMinArea = area;
- iBest = cell.iRowid;
- }
- }
-
- sqlite3_free(aCell);
- rc = nodeAcquire(pRtree, iBest, pNode, &pChild);
- nodeRelease(pRtree, pNode);
- pNode = pChild;
- }
-
- *ppLeaf = pNode;
- return rc;
-}
-
-/*
-** A cell with the same content as pCell has just been inserted into
-** the node pNode. This function updates the bounding box cells in
-** all ancestor elements.
-*/
-static int AdjustTree(
- Rtree *pRtree, /* Rtree table */
- RtreeNode *pNode, /* Adjust ancestry of this node. */
- RtreeCell *pCell /* This cell was just inserted */
-){
- RtreeNode *p = pNode;
- while( p->pParent ){
- RtreeNode *pParent = p->pParent;
- RtreeCell cell;
- int iCell;
-
- if( nodeParentIndex(pRtree, p, &iCell) ){
- return SQLITE_CORRUPT_VTAB;
- }
-
- nodeGetCell(pRtree, pParent, iCell, &cell);
- if( !cellContains(pRtree, &cell, pCell) ){
- cellUnion(pRtree, &cell, pCell);
- nodeOverwriteCell(pRtree, pParent, &cell, iCell);
- }
-
- p = pParent;
- }
- return SQLITE_OK;
-}
-
-/*
-** Write mapping (iRowid->iNode) to the <rtree>_rowid table.
-*/
-static int rowidWrite(Rtree *pRtree, sqlite3_int64 iRowid, sqlite3_int64 iNode){
- sqlite3_bind_int64(pRtree->pWriteRowid, 1, iRowid);
- sqlite3_bind_int64(pRtree->pWriteRowid, 2, iNode);
- sqlite3_step(pRtree->pWriteRowid);
- return sqlite3_reset(pRtree->pWriteRowid);
-}
-
-/*
-** Write mapping (iNode->iPar) to the <rtree>_parent table.
-*/
-static int parentWrite(Rtree *pRtree, sqlite3_int64 iNode, sqlite3_int64 iPar){
- sqlite3_bind_int64(pRtree->pWriteParent, 1, iNode);
- sqlite3_bind_int64(pRtree->pWriteParent, 2, iPar);
- sqlite3_step(pRtree->pWriteParent);
- return sqlite3_reset(pRtree->pWriteParent);
-}
-
-static int rtreeInsertCell(Rtree *, RtreeNode *, RtreeCell *, int);
-
-#if VARIANT_GUTTMAN_LINEAR_SPLIT
-/*
-** Implementation of the linear variant of the PickNext() function from
-** Guttman[84].
-*/
-static RtreeCell *LinearPickNext(
- Rtree *pRtree,
- RtreeCell *aCell,
- int nCell,
- RtreeCell *pLeftBox,
- RtreeCell *pRightBox,
- int *aiUsed
-){
- int ii;
- for(ii=0; aiUsed[ii]; ii++);
- aiUsed[ii] = 1;
- return &aCell[ii];
-}
-
-/*
-** Implementation of the linear variant of the PickSeeds() function from
-** Guttman[84].
-*/
-static void LinearPickSeeds(
- Rtree *pRtree,
- RtreeCell *aCell,
- int nCell,
- int *piLeftSeed,
- int *piRightSeed
-){
- int i;
- int iLeftSeed = 0;
- int iRightSeed = 1;
- RtreeDValue maxNormalInnerWidth = (RtreeDValue)0;
-
- /* Pick two "seed" cells from the array of cells. The algorithm used
- ** here is the LinearPickSeeds algorithm from Gutman[1984]. The
- ** indices of the two seed cells in the array are stored in local
- ** variables iLeftSeek and iRightSeed.
- */
- for(i=0; i<pRtree->nDim; i++){
- RtreeDValue x1 = DCOORD(aCell[0].aCoord[i*2]);
- RtreeDValue x2 = DCOORD(aCell[0].aCoord[i*2+1]);
- RtreeDValue x3 = x1;
- RtreeDValue x4 = x2;
- int jj;
-
- int iCellLeft = 0;
- int iCellRight = 0;
-
- for(jj=1; jj<nCell; jj++){
- RtreeDValue left = DCOORD(aCell[jj].aCoord[i*2]);
- RtreeDValue right = DCOORD(aCell[jj].aCoord[i*2+1]);
-
- if( left<x1 ) x1 = left;
- if( right>x4 ) x4 = right;
- if( left>x3 ){
- x3 = left;
- iCellRight = jj;
- }
- if( right<x2 ){
- x2 = right;
- iCellLeft = jj;
- }
- }
-
- if( x4!=x1 ){
- RtreeDValue normalwidth = (x3 - x2) / (x4 - x1);
- if( normalwidth>maxNormalInnerWidth ){
- iLeftSeed = iCellLeft;
- iRightSeed = iCellRight;
- }
- }
- }
-
- *piLeftSeed = iLeftSeed;
- *piRightSeed = iRightSeed;
-}
-#endif /* VARIANT_GUTTMAN_LINEAR_SPLIT */
-
-#if VARIANT_GUTTMAN_QUADRATIC_SPLIT
-/*
-** Implementation of the quadratic variant of the PickNext() function from
-** Guttman[84].
-*/
-static RtreeCell *QuadraticPickNext(
- Rtree *pRtree,
- RtreeCell *aCell,
- int nCell,
- RtreeCell *pLeftBox,
- RtreeCell *pRightBox,
- int *aiUsed
-){
- #define FABS(a) ((a)<0.0?-1.0*(a):(a))
-
- int iSelect = -1;
- RtreeDValue fDiff;
- int ii;
- for(ii=0; ii<nCell; ii++){
- if( aiUsed[ii]==0 ){
- RtreeDValue left = cellGrowth(pRtree, pLeftBox, &aCell[ii]);
- RtreeDValue right = cellGrowth(pRtree, pLeftBox, &aCell[ii]);
- RtreeDValue diff = FABS(right-left);
- if( iSelect<0 || diff>fDiff ){
- fDiff = diff;
- iSelect = ii;
- }
- }
- }
- aiUsed[iSelect] = 1;
- return &aCell[iSelect];
-}
-
-/*
-** Implementation of the quadratic variant of the PickSeeds() function from
-** Guttman[84].
-*/
-static void QuadraticPickSeeds(
- Rtree *pRtree,
- RtreeCell *aCell,
- int nCell,
- int *piLeftSeed,
- int *piRightSeed
-){
- int ii;
- int jj;
-
- int iLeftSeed = 0;
- int iRightSeed = 1;
- RtreeDValue fWaste = 0.0;
-
- for(ii=0; ii<nCell; ii++){
- for(jj=ii+1; jj<nCell; jj++){
- RtreeDValue right = cellArea(pRtree, &aCell[jj]);
- RtreeDValue growth = cellGrowth(pRtree, &aCell[ii], &aCell[jj]);
- RtreeDValue waste = growth - right;
-
- if( waste>fWaste ){
- iLeftSeed = ii;
- iRightSeed = jj;
- fWaste = waste;
- }
- }
- }
-
- *piLeftSeed = iLeftSeed;
- *piRightSeed = iRightSeed;
-}
-#endif /* VARIANT_GUTTMAN_QUADRATIC_SPLIT */
-
-/*
-** Arguments aIdx, aDistance and aSpare all point to arrays of size
-** nIdx. The aIdx array contains the set of integers from 0 to
-** (nIdx-1) in no particular order. This function sorts the values
-** in aIdx according to the indexed values in aDistance. For
-** example, assuming the inputs:
-**
-** aIdx = { 0, 1, 2, 3 }
-** aDistance = { 5.0, 2.0, 7.0, 6.0 }
-**
-** this function sets the aIdx array to contain:
-**
-** aIdx = { 0, 1, 2, 3 }
-**
-** The aSpare array is used as temporary working space by the
-** sorting algorithm.
-*/
-static void SortByDistance(
- int *aIdx,
- int nIdx,
- RtreeDValue *aDistance,
- int *aSpare
-){
- if( nIdx>1 ){
- int iLeft = 0;
- int iRight = 0;
-
- int nLeft = nIdx/2;
- int nRight = nIdx-nLeft;
- int *aLeft = aIdx;
- int *aRight = &aIdx[nLeft];
-
- SortByDistance(aLeft, nLeft, aDistance, aSpare);
- SortByDistance(aRight, nRight, aDistance, aSpare);
-
- memcpy(aSpare, aLeft, sizeof(int)*nLeft);
- aLeft = aSpare;
-
- while( iLeft<nLeft || iRight<nRight ){
- if( iLeft==nLeft ){
- aIdx[iLeft+iRight] = aRight[iRight];
- iRight++;
- }else if( iRight==nRight ){
- aIdx[iLeft+iRight] = aLeft[iLeft];
- iLeft++;
- }else{
- RtreeDValue fLeft = aDistance[aLeft[iLeft]];
- RtreeDValue fRight = aDistance[aRight[iRight]];
- if( fLeft<fRight ){
- aIdx[iLeft+iRight] = aLeft[iLeft];
- iLeft++;
- }else{
- aIdx[iLeft+iRight] = aRight[iRight];
- iRight++;
- }
- }
- }
-
-#if 0
- /* Check that the sort worked */
- {
- int jj;
- for(jj=1; jj<nIdx; jj++){
- RtreeDValue left = aDistance[aIdx[jj-1]];
- RtreeDValue right = aDistance[aIdx[jj]];
- assert( left<=right );
- }
- }
-#endif
- }
-}
-
-/*
-** Arguments aIdx, aCell and aSpare all point to arrays of size
-** nIdx. The aIdx array contains the set of integers from 0 to
-** (nIdx-1) in no particular order. This function sorts the values
-** in aIdx according to dimension iDim of the cells in aCell. The
-** minimum value of dimension iDim is considered first, the
-** maximum used to break ties.
-**
-** The aSpare array is used as temporary working space by the
-** sorting algorithm.
-*/
-static void SortByDimension(
- Rtree *pRtree,
- int *aIdx,
- int nIdx,
- int iDim,
- RtreeCell *aCell,
- int *aSpare
-){
- if( nIdx>1 ){
-
- int iLeft = 0;
- int iRight = 0;
-
- int nLeft = nIdx/2;
- int nRight = nIdx-nLeft;
- int *aLeft = aIdx;
- int *aRight = &aIdx[nLeft];
-
- SortByDimension(pRtree, aLeft, nLeft, iDim, aCell, aSpare);
- SortByDimension(pRtree, aRight, nRight, iDim, aCell, aSpare);
-
- memcpy(aSpare, aLeft, sizeof(int)*nLeft);
- aLeft = aSpare;
- while( iLeft<nLeft || iRight<nRight ){
- RtreeDValue xleft1 = DCOORD(aCell[aLeft[iLeft]].aCoord[iDim*2]);
- RtreeDValue xleft2 = DCOORD(aCell[aLeft[iLeft]].aCoord[iDim*2+1]);
- RtreeDValue xright1 = DCOORD(aCell[aRight[iRight]].aCoord[iDim*2]);
- RtreeDValue xright2 = DCOORD(aCell[aRight[iRight]].aCoord[iDim*2+1]);
- if( (iLeft!=nLeft) && ((iRight==nRight)
- || (xleft1<xright1)
- || (xleft1==xright1 && xleft2<xright2)
- )){
- aIdx[iLeft+iRight] = aLeft[iLeft];
- iLeft++;
- }else{
- aIdx[iLeft+iRight] = aRight[iRight];
- iRight++;
- }
- }
-
-#if 0
- /* Check that the sort worked */
- {
- int jj;
- for(jj=1; jj<nIdx; jj++){
- RtreeDValue xleft1 = aCell[aIdx[jj-1]].aCoord[iDim*2];
- RtreeDValue xleft2 = aCell[aIdx[jj-1]].aCoord[iDim*2+1];
- RtreeDValue xright1 = aCell[aIdx[jj]].aCoord[iDim*2];
- RtreeDValue xright2 = aCell[aIdx[jj]].aCoord[iDim*2+1];
- assert( xleft1<=xright1 && (xleft1<xright1 || xleft2<=xright2) );
- }
- }
-#endif
- }
-}
-
-#if VARIANT_RSTARTREE_SPLIT
-/*
-** Implementation of the R*-tree variant of SplitNode from Beckman[1990].
-*/
-static int splitNodeStartree(
- Rtree *pRtree,
- RtreeCell *aCell,
- int nCell,
- RtreeNode *pLeft,
- RtreeNode *pRight,
- RtreeCell *pBboxLeft,
- RtreeCell *pBboxRight
-){
- int **aaSorted;
- int *aSpare;
- int ii;
-
- int iBestDim = 0;
- int iBestSplit = 0;
- RtreeDValue fBestMargin = 0.0;
-
- int nByte = (pRtree->nDim+1)*(sizeof(int*)+nCell*sizeof(int));
-
- aaSorted = (int **)sqlite3_malloc(nByte);
- if( !aaSorted ){
- return SQLITE_NOMEM;
- }
-
- aSpare = &((int *)&aaSorted[pRtree->nDim])[pRtree->nDim*nCell];
- memset(aaSorted, 0, nByte);
- for(ii=0; ii<pRtree->nDim; ii++){
- int jj;
- aaSorted[ii] = &((int *)&aaSorted[pRtree->nDim])[ii*nCell];
- for(jj=0; jj<nCell; jj++){
- aaSorted[ii][jj] = jj;
- }
- SortByDimension(pRtree, aaSorted[ii], nCell, ii, aCell, aSpare);
- }
-
- for(ii=0; ii<pRtree->nDim; ii++){
- RtreeDValue margin = 0.0;
- RtreeDValue fBestOverlap = 0.0;
- RtreeDValue fBestArea = 0.0;
- int iBestLeft = 0;
- int nLeft;
-
- for(
- nLeft=RTREE_MINCELLS(pRtree);
- nLeft<=(nCell-RTREE_MINCELLS(pRtree));
- nLeft++
- ){
- RtreeCell left;
- RtreeCell right;
- int kk;
- RtreeDValue overlap;
- RtreeDValue area;
-
- memcpy(&left, &aCell[aaSorted[ii][0]], sizeof(RtreeCell));
- memcpy(&right, &aCell[aaSorted[ii][nCell-1]], sizeof(RtreeCell));
- for(kk=1; kk<(nCell-1); kk++){
- if( kk<nLeft ){
- cellUnion(pRtree, &left, &aCell[aaSorted[ii][kk]]);
- }else{
- cellUnion(pRtree, &right, &aCell[aaSorted[ii][kk]]);
- }
- }
- margin += cellMargin(pRtree, &left);
- margin += cellMargin(pRtree, &right);
- overlap = cellOverlap(pRtree, &left, &right, 1, -1);
- area = cellArea(pRtree, &left) + cellArea(pRtree, &right);
- if( (nLeft==RTREE_MINCELLS(pRtree))
- || (overlap<fBestOverlap)
- || (overlap==fBestOverlap && area<fBestArea)
- ){
- iBestLeft = nLeft;
- fBestOverlap = overlap;
- fBestArea = area;
- }
- }
-
- if( ii==0 || margin<fBestMargin ){
- iBestDim = ii;
- fBestMargin = margin;
- iBestSplit = iBestLeft;
- }
- }
-
- memcpy(pBboxLeft, &aCell[aaSorted[iBestDim][0]], sizeof(RtreeCell));
- memcpy(pBboxRight, &aCell[aaSorted[iBestDim][iBestSplit]], sizeof(RtreeCell));
- for(ii=0; ii<nCell; ii++){
- RtreeNode *pTarget = (ii<iBestSplit)?pLeft:pRight;
- RtreeCell *pBbox = (ii<iBestSplit)?pBboxLeft:pBboxRight;
- RtreeCell *pCell = &aCell[aaSorted[iBestDim][ii]];
- nodeInsertCell(pRtree, pTarget, pCell);
- cellUnion(pRtree, pBbox, pCell);
- }
-
- sqlite3_free(aaSorted);
- return SQLITE_OK;
-}
-#endif
-
-#if VARIANT_GUTTMAN_SPLIT
-/*
-** Implementation of the regular R-tree SplitNode from Guttman[1984].
-*/
-static int splitNodeGuttman(
- Rtree *pRtree,
- RtreeCell *aCell,
- int nCell,
- RtreeNode *pLeft,
- RtreeNode *pRight,
- RtreeCell *pBboxLeft,
- RtreeCell *pBboxRight
-){
- int iLeftSeed = 0;
- int iRightSeed = 1;
- int *aiUsed;
- int i;
-
- aiUsed = sqlite3_malloc(sizeof(int)*nCell);
- if( !aiUsed ){
- return SQLITE_NOMEM;
- }
- memset(aiUsed, 0, sizeof(int)*nCell);
-
- PickSeeds(pRtree, aCell, nCell, &iLeftSeed, &iRightSeed);
-
- memcpy(pBboxLeft, &aCell[iLeftSeed], sizeof(RtreeCell));
- memcpy(pBboxRight, &aCell[iRightSeed], sizeof(RtreeCell));
- nodeInsertCell(pRtree, pLeft, &aCell[iLeftSeed]);
- nodeInsertCell(pRtree, pRight, &aCell[iRightSeed]);
- aiUsed[iLeftSeed] = 1;
- aiUsed[iRightSeed] = 1;
-
- for(i=nCell-2; i>0; i--){
- RtreeCell *pNext;
- pNext = PickNext(pRtree, aCell, nCell, pBboxLeft, pBboxRight, aiUsed);
- RtreeDValue diff =
- cellGrowth(pRtree, pBboxLeft, pNext) -
- cellGrowth(pRtree, pBboxRight, pNext)
- ;
- if( (RTREE_MINCELLS(pRtree)-NCELL(pRight)==i)
- || (diff>0.0 && (RTREE_MINCELLS(pRtree)-NCELL(pLeft)!=i))
- ){
- nodeInsertCell(pRtree, pRight, pNext);
- cellUnion(pRtree, pBboxRight, pNext);
- }else{
- nodeInsertCell(pRtree, pLeft, pNext);
- cellUnion(pRtree, pBboxLeft, pNext);
- }
- }
-
- sqlite3_free(aiUsed);
- return SQLITE_OK;
-}
-#endif
-
-static int updateMapping(
- Rtree *pRtree,
- i64 iRowid,
- RtreeNode *pNode,
- int iHeight
-){
- int (*xSetMapping)(Rtree *, sqlite3_int64, sqlite3_int64);
- xSetMapping = ((iHeight==0)?rowidWrite:parentWrite);
- if( iHeight>0 ){
- RtreeNode *pChild = nodeHashLookup(pRtree, iRowid);
- if( pChild ){
- nodeRelease(pRtree, pChild->pParent);
- nodeReference(pNode);
- pChild->pParent = pNode;
- }
- }
- return xSetMapping(pRtree, iRowid, pNode->iNode);
-}
-
-static int SplitNode(
- Rtree *pRtree,
- RtreeNode *pNode,
- RtreeCell *pCell,
- int iHeight
-){
- int i;
- int newCellIsRight = 0;
-
- int rc = SQLITE_OK;
- int nCell = NCELL(pNode);
- RtreeCell *aCell;
- int *aiUsed;
-
- RtreeNode *pLeft = 0;
- RtreeNode *pRight = 0;
-
- RtreeCell leftbbox;
- RtreeCell rightbbox;
-
- /* Allocate an array and populate it with a copy of pCell and
- ** all cells from node pLeft. Then zero the original node.
- */
- aCell = sqlite3_malloc((sizeof(RtreeCell)+sizeof(int))*(nCell+1));
- if( !aCell ){
- rc = SQLITE_NOMEM;
- goto splitnode_out;
- }
- aiUsed = (int *)&aCell[nCell+1];
- memset(aiUsed, 0, sizeof(int)*(nCell+1));
- for(i=0; i<nCell; i++){
- nodeGetCell(pRtree, pNode, i, &aCell[i]);
- }
- nodeZero(pRtree, pNode);
- memcpy(&aCell[nCell], pCell, sizeof(RtreeCell));
- nCell++;
-
- if( pNode->iNode==1 ){
- pRight = nodeNew(pRtree, pNode);
- pLeft = nodeNew(pRtree, pNode);
- pRtree->iDepth++;
- pNode->isDirty = 1;
- writeInt16(pNode->zData, pRtree->iDepth);
- }else{
- pLeft = pNode;
- pRight = nodeNew(pRtree, pLeft->pParent);
- nodeReference(pLeft);
- }
-
- if( !pLeft || !pRight ){
- rc = SQLITE_NOMEM;
- goto splitnode_out;
- }
-
- memset(pLeft->zData, 0, pRtree->iNodeSize);
- memset(pRight->zData, 0, pRtree->iNodeSize);
-
- rc = AssignCells(pRtree, aCell, nCell, pLeft, pRight, &leftbbox, &rightbbox);
- if( rc!=SQLITE_OK ){
- goto splitnode_out;
- }
-
- /* Ensure both child nodes have node numbers assigned to them by calling
- ** nodeWrite(). Node pRight always needs a node number, as it was created
- ** by nodeNew() above. But node pLeft sometimes already has a node number.
- ** In this case avoid the all to nodeWrite().
- */
- if( SQLITE_OK!=(rc = nodeWrite(pRtree, pRight))
- || (0==pLeft->iNode && SQLITE_OK!=(rc = nodeWrite(pRtree, pLeft)))
- ){
- goto splitnode_out;
- }
-
- rightbbox.iRowid = pRight->iNode;
- leftbbox.iRowid = pLeft->iNode;
-
- if( pNode->iNode==1 ){
- rc = rtreeInsertCell(pRtree, pLeft->pParent, &leftbbox, iHeight+1);
- if( rc!=SQLITE_OK ){
- goto splitnode_out;
- }
- }else{
- RtreeNode *pParent = pLeft->pParent;
- int iCell;
- rc = nodeParentIndex(pRtree, pLeft, &iCell);
- if( rc==SQLITE_OK ){
- nodeOverwriteCell(pRtree, pParent, &leftbbox, iCell);
- rc = AdjustTree(pRtree, pParent, &leftbbox);
- }
- if( rc!=SQLITE_OK ){
- goto splitnode_out;
- }
- }
- if( (rc = rtreeInsertCell(pRtree, pRight->pParent, &rightbbox, iHeight+1)) ){
- goto splitnode_out;
- }
-
- for(i=0; i<NCELL(pRight); i++){
- i64 iRowid = nodeGetRowid(pRtree, pRight, i);
- rc = updateMapping(pRtree, iRowid, pRight, iHeight);
- if( iRowid==pCell->iRowid ){
- newCellIsRight = 1;
- }
- if( rc!=SQLITE_OK ){
- goto splitnode_out;
- }
- }
- if( pNode->iNode==1 ){
- for(i=0; i<NCELL(pLeft); i++){
- i64 iRowid = nodeGetRowid(pRtree, pLeft, i);
- rc = updateMapping(pRtree, iRowid, pLeft, iHeight);
- if( rc!=SQLITE_OK ){
- goto splitnode_out;
- }
- }
- }else if( newCellIsRight==0 ){
- rc = updateMapping(pRtree, pCell->iRowid, pLeft, iHeight);
- }
-
- if( rc==SQLITE_OK ){
- rc = nodeRelease(pRtree, pRight);
- pRight = 0;
- }
- if( rc==SQLITE_OK ){
- rc = nodeRelease(pRtree, pLeft);
- pLeft = 0;
- }
-
-splitnode_out:
- nodeRelease(pRtree, pRight);
- nodeRelease(pRtree, pLeft);
- sqlite3_free(aCell);
- return rc;
-}
-
-/*
-** If node pLeaf is not the root of the r-tree and its pParent pointer is
-** still NULL, load all ancestor nodes of pLeaf into memory and populate
-** the pLeaf->pParent chain all the way up to the root node.
-**
-** This operation is required when a row is deleted (or updated - an update
-** is implemented as a delete followed by an insert). SQLite provides the
-** rowid of the row to delete, which can be used to find the leaf on which
-** the entry resides (argument pLeaf). Once the leaf is located, this
-** function is called to determine its ancestry.
-*/
-static int fixLeafParent(Rtree *pRtree, RtreeNode *pLeaf){
- int rc = SQLITE_OK;
- RtreeNode *pChild = pLeaf;
- while( rc==SQLITE_OK && pChild->iNode!=1 && pChild->pParent==0 ){
- int rc2 = SQLITE_OK; /* sqlite3_reset() return code */
- sqlite3_bind_int64(pRtree->pReadParent, 1, pChild->iNode);
- rc = sqlite3_step(pRtree->pReadParent);
- if( rc==SQLITE_ROW ){
- RtreeNode *pTest; /* Used to test for reference loops */
- i64 iNode; /* Node number of parent node */
-
- /* Before setting pChild->pParent, test that we are not creating a
- ** loop of references (as we would if, say, pChild==pParent). We don't
- ** want to do this as it leads to a memory leak when trying to delete
- ** the referenced counted node structures.
- */
- iNode = sqlite3_column_int64(pRtree->pReadParent, 0);
- for(pTest=pLeaf; pTest && pTest->iNode!=iNode; pTest=pTest->pParent);
- if( !pTest ){
- rc2 = nodeAcquire(pRtree, iNode, 0, &pChild->pParent);
- }
- }
- rc = sqlite3_reset(pRtree->pReadParent);
- if( rc==SQLITE_OK ) rc = rc2;
- if( rc==SQLITE_OK && !pChild->pParent ) rc = SQLITE_CORRUPT_VTAB;
- pChild = pChild->pParent;
- }
- return rc;
-}
-
-static int deleteCell(Rtree *, RtreeNode *, int, int);
-
-static int removeNode(Rtree *pRtree, RtreeNode *pNode, int iHeight){
- int rc;
- int rc2;
- RtreeNode *pParent = 0;
- int iCell;
-
- assert( pNode->nRef==1 );
-
- /* Remove the entry in the parent cell. */
- rc = nodeParentIndex(pRtree, pNode, &iCell);
- if( rc==SQLITE_OK ){
- pParent = pNode->pParent;
- pNode->pParent = 0;
- rc = deleteCell(pRtree, pParent, iCell, iHeight+1);
- }
- rc2 = nodeRelease(pRtree, pParent);
- if( rc==SQLITE_OK ){
- rc = rc2;
- }
- if( rc!=SQLITE_OK ){
- return rc;
- }
-
- /* Remove the xxx_node entry. */
- sqlite3_bind_int64(pRtree->pDeleteNode, 1, pNode->iNode);
- sqlite3_step(pRtree->pDeleteNode);
- if( SQLITE_OK!=(rc = sqlite3_reset(pRtree->pDeleteNode)) ){
- return rc;
- }
-
- /* Remove the xxx_parent entry. */
- sqlite3_bind_int64(pRtree->pDeleteParent, 1, pNode->iNode);
- sqlite3_step(pRtree->pDeleteParent);
- if( SQLITE_OK!=(rc = sqlite3_reset(pRtree->pDeleteParent)) ){
- return rc;
- }
-
- /* Remove the node from the in-memory hash table and link it into
- ** the Rtree.pDeleted list. Its contents will be re-inserted later on.
- */
- nodeHashDelete(pRtree, pNode);
- pNode->iNode = iHeight;
- pNode->pNext = pRtree->pDeleted;
- pNode->nRef++;
- pRtree->pDeleted = pNode;
-
- return SQLITE_OK;
-}
-
-static int fixBoundingBox(Rtree *pRtree, RtreeNode *pNode){
- RtreeNode *pParent = pNode->pParent;
- int rc = SQLITE_OK;
- if( pParent ){
- int ii;
- int nCell = NCELL(pNode);
- RtreeCell box; /* Bounding box for pNode */
- nodeGetCell(pRtree, pNode, 0, &box);
- for(ii=1; ii<nCell; ii++){
- RtreeCell cell;
- nodeGetCell(pRtree, pNode, ii, &cell);
- cellUnion(pRtree, &box, &cell);
- }
- box.iRowid = pNode->iNode;
- rc = nodeParentIndex(pRtree, pNode, &ii);
- if( rc==SQLITE_OK ){
- nodeOverwriteCell(pRtree, pParent, &box, ii);
- rc = fixBoundingBox(pRtree, pParent);
- }
- }
- return rc;
-}
-
-/*
-** Delete the cell at index iCell of node pNode. After removing the
-** cell, adjust the r-tree data structure if required.
-*/
-static int deleteCell(Rtree *pRtree, RtreeNode *pNode, int iCell, int iHeight){
- RtreeNode *pParent;
- int rc;
-
- if( SQLITE_OK!=(rc = fixLeafParent(pRtree, pNode)) ){
- return rc;
- }
-
- /* Remove the cell from the node. This call just moves bytes around
- ** the in-memory node image, so it cannot fail.
- */
- nodeDeleteCell(pRtree, pNode, iCell);
-
- /* If the node is not the tree root and now has less than the minimum
- ** number of cells, remove it from the tree. Otherwise, update the
- ** cell in the parent node so that it tightly contains the updated
- ** node.
- */
- pParent = pNode->pParent;
- assert( pParent || pNode->iNode==1 );
- if( pParent ){
- if( NCELL(pNode)<RTREE_MINCELLS(pRtree) ){
- rc = removeNode(pRtree, pNode, iHeight);
- }else{
- rc = fixBoundingBox(pRtree, pNode);
- }
- }
-
- return rc;
-}
-
-static int Reinsert(
- Rtree *pRtree,
- RtreeNode *pNode,
- RtreeCell *pCell,
- int iHeight
-){
- int *aOrder;
- int *aSpare;
- RtreeCell *aCell;
- RtreeDValue *aDistance;
- int nCell;
- RtreeDValue aCenterCoord[RTREE_MAX_DIMENSIONS];
- int iDim;
- int ii;
- int rc = SQLITE_OK;
- int n;
-
- memset(aCenterCoord, 0, sizeof(RtreeDValue)*RTREE_MAX_DIMENSIONS);
-
- nCell = NCELL(pNode)+1;
- n = (nCell+1)&(~1);
-
- /* Allocate the buffers used by this operation. The allocation is
- ** relinquished before this function returns.
- */
- aCell = (RtreeCell *)sqlite3_malloc(n * (
- sizeof(RtreeCell) + /* aCell array */
- sizeof(int) + /* aOrder array */
- sizeof(int) + /* aSpare array */
- sizeof(RtreeDValue) /* aDistance array */
- ));
- if( !aCell ){
- return SQLITE_NOMEM;
- }
- aOrder = (int *)&aCell[n];
- aSpare = (int *)&aOrder[n];
- aDistance = (RtreeDValue *)&aSpare[n];
-
- for(ii=0; ii<nCell; ii++){
- if( ii==(nCell-1) ){
- memcpy(&aCell[ii], pCell, sizeof(RtreeCell));
- }else{
- nodeGetCell(pRtree, pNode, ii, &aCell[ii]);
- }
- aOrder[ii] = ii;
- for(iDim=0; iDim<pRtree->nDim; iDim++){
- aCenterCoord[iDim] += DCOORD(aCell[ii].aCoord[iDim*2]);
- aCenterCoord[iDim] += DCOORD(aCell[ii].aCoord[iDim*2+1]);
- }
- }
- for(iDim=0; iDim<pRtree->nDim; iDim++){
- aCenterCoord[iDim] = (aCenterCoord[iDim]/(nCell*(RtreeDValue)2));
- }
-
- for(ii=0; ii<nCell; ii++){
- aDistance[ii] = 0.0;
- for(iDim=0; iDim<pRtree->nDim; iDim++){
- RtreeDValue coord = (DCOORD(aCell[ii].aCoord[iDim*2+1]) -
- DCOORD(aCell[ii].aCoord[iDim*2]));
- aDistance[ii] += (coord-aCenterCoord[iDim])*(coord-aCenterCoord[iDim]);
- }
- }
-
- SortByDistance(aOrder, nCell, aDistance, aSpare);
- nodeZero(pRtree, pNode);
-
- for(ii=0; rc==SQLITE_OK && ii<(nCell-(RTREE_MINCELLS(pRtree)+1)); ii++){
- RtreeCell *p = &aCell[aOrder[ii]];
- nodeInsertCell(pRtree, pNode, p);
- if( p->iRowid==pCell->iRowid ){
- if( iHeight==0 ){
- rc = rowidWrite(pRtree, p->iRowid, pNode->iNode);
- }else{
- rc = parentWrite(pRtree, p->iRowid, pNode->iNode);
- }
- }
- }
- if( rc==SQLITE_OK ){
- rc = fixBoundingBox(pRtree, pNode);
- }
- for(; rc==SQLITE_OK && ii<nCell; ii++){
- /* Find a node to store this cell in. pNode->iNode currently contains
- ** the height of the sub-tree headed by the cell.
- */
- RtreeNode *pInsert;
- RtreeCell *p = &aCell[aOrder[ii]];
- rc = ChooseLeaf(pRtree, p, iHeight, &pInsert);
- if( rc==SQLITE_OK ){
- int rc2;
- rc = rtreeInsertCell(pRtree, pInsert, p, iHeight);
- rc2 = nodeRelease(pRtree, pInsert);
- if( rc==SQLITE_OK ){
- rc = rc2;
- }
- }
- }
-
- sqlite3_free(aCell);
- return rc;
-}
-
-/*
-** Insert cell pCell into node pNode. Node pNode is the head of a
-** subtree iHeight high (leaf nodes have iHeight==0).
-*/
-static int rtreeInsertCell(
- Rtree *pRtree,
- RtreeNode *pNode,
- RtreeCell *pCell,
- int iHeight
-){
- int rc = SQLITE_OK;
- if( iHeight>0 ){
- RtreeNode *pChild = nodeHashLookup(pRtree, pCell->iRowid);
- if( pChild ){
- nodeRelease(pRtree, pChild->pParent);
- nodeReference(pNode);
- pChild->pParent = pNode;
- }
- }
- if( nodeInsertCell(pRtree, pNode, pCell) ){
-#if VARIANT_RSTARTREE_REINSERT
- if( iHeight<=pRtree->iReinsertHeight || pNode->iNode==1){
- rc = SplitNode(pRtree, pNode, pCell, iHeight);
- }else{
- pRtree->iReinsertHeight = iHeight;
- rc = Reinsert(pRtree, pNode, pCell, iHeight);
- }
-#else
- rc = SplitNode(pRtree, pNode, pCell, iHeight);
-#endif
- }else{
- rc = AdjustTree(pRtree, pNode, pCell);
- if( rc==SQLITE_OK ){
- if( iHeight==0 ){
- rc = rowidWrite(pRtree, pCell->iRowid, pNode->iNode);
- }else{
- rc = parentWrite(pRtree, pCell->iRowid, pNode->iNode);
- }
- }
- }
- return rc;
-}
-
-static int reinsertNodeContent(Rtree *pRtree, RtreeNode *pNode){
- int ii;
- int rc = SQLITE_OK;
- int nCell = NCELL(pNode);
-
- for(ii=0; rc==SQLITE_OK && ii<nCell; ii++){
- RtreeNode *pInsert;
- RtreeCell cell;
- nodeGetCell(pRtree, pNode, ii, &cell);
-
- /* Find a node to store this cell in. pNode->iNode currently contains
- ** the height of the sub-tree headed by the cell.
- */
- rc = ChooseLeaf(pRtree, &cell, (int)pNode->iNode, &pInsert);
- if( rc==SQLITE_OK ){
- int rc2;
- rc = rtreeInsertCell(pRtree, pInsert, &cell, (int)pNode->iNode);
- rc2 = nodeRelease(pRtree, pInsert);
- if( rc==SQLITE_OK ){
- rc = rc2;
- }
- }
- }
- return rc;
-}
-
-/*
-** Select a currently unused rowid for a new r-tree record.
-*/
-static int newRowid(Rtree *pRtree, i64 *piRowid){
- int rc;
- sqlite3_bind_null(pRtree->pWriteRowid, 1);
- sqlite3_bind_null(pRtree->pWriteRowid, 2);
- sqlite3_step(pRtree->pWriteRowid);
- rc = sqlite3_reset(pRtree->pWriteRowid);
- *piRowid = sqlite3_last_insert_rowid(pRtree->db);
- return rc;
-}
-
-/*
-** Remove the entry with rowid=iDelete from the r-tree structure.
-*/
-static int rtreeDeleteRowid(Rtree *pRtree, sqlite3_int64 iDelete){
- int rc; /* Return code */
- RtreeNode *pLeaf = 0; /* Leaf node containing record iDelete */
- int iCell; /* Index of iDelete cell in pLeaf */
- RtreeNode *pRoot; /* Root node of rtree structure */
-
-
- /* Obtain a reference to the root node to initialize Rtree.iDepth */
- rc = nodeAcquire(pRtree, 1, 0, &pRoot);
-
- /* Obtain a reference to the leaf node that contains the entry
- ** about to be deleted.
- */
- if( rc==SQLITE_OK ){
- rc = findLeafNode(pRtree, iDelete, &pLeaf);
- }
-
- /* Delete the cell in question from the leaf node. */
- if( rc==SQLITE_OK ){
- int rc2;
- rc = nodeRowidIndex(pRtree, pLeaf, iDelete, &iCell);
- if( rc==SQLITE_OK ){
- rc = deleteCell(pRtree, pLeaf, iCell, 0);
- }
- rc2 = nodeRelease(pRtree, pLeaf);
- if( rc==SQLITE_OK ){
- rc = rc2;
- }
- }
-
- /* Delete the corresponding entry in the <rtree>_rowid table. */
- if( rc==SQLITE_OK ){
- sqlite3_bind_int64(pRtree->pDeleteRowid, 1, iDelete);
- sqlite3_step(pRtree->pDeleteRowid);
- rc = sqlite3_reset(pRtree->pDeleteRowid);
- }
-
- /* Check if the root node now has exactly one child. If so, remove
- ** it, schedule the contents of the child for reinsertion and
- ** reduce the tree height by one.
- **
- ** This is equivalent to copying the contents of the child into
- ** the root node (the operation that Gutman's paper says to perform
- ** in this scenario).
- */
- if( rc==SQLITE_OK && pRtree->iDepth>0 && NCELL(pRoot)==1 ){
- int rc2;
- RtreeNode *pChild;
- i64 iChild = nodeGetRowid(pRtree, pRoot, 0);
- rc = nodeAcquire(pRtree, iChild, pRoot, &pChild);
- if( rc==SQLITE_OK ){
- rc = removeNode(pRtree, pChild, pRtree->iDepth-1);
- }
- rc2 = nodeRelease(pRtree, pChild);
- if( rc==SQLITE_OK ) rc = rc2;
- if( rc==SQLITE_OK ){
- pRtree->iDepth--;
- writeInt16(pRoot->zData, pRtree->iDepth);
- pRoot->isDirty = 1;
- }
- }
-
- /* Re-insert the contents of any underfull nodes removed from the tree. */
- for(pLeaf=pRtree->pDeleted; pLeaf; pLeaf=pRtree->pDeleted){
- if( rc==SQLITE_OK ){
- rc = reinsertNodeContent(pRtree, pLeaf);
- }
- pRtree->pDeleted = pLeaf->pNext;
- sqlite3_free(pLeaf);
- }
-
- /* Release the reference to the root node. */
- if( rc==SQLITE_OK ){
- rc = nodeRelease(pRtree, pRoot);
- }else{
- nodeRelease(pRtree, pRoot);
- }
-
- return rc;
-}
-
-/*
-** Rounding constants for float->double conversion.
-*/
-#define RNDTOWARDS (1.0 - 1.0/8388608.0) /* Round towards zero */
-#define RNDAWAY (1.0 + 1.0/8388608.0) /* Round away from zero */
-
-#if !defined(SQLITE_RTREE_INT_ONLY)
-/*
-** Convert an sqlite3_value into an RtreeValue (presumably a float)
-** while taking care to round toward negative or positive, respectively.
-*/
-static RtreeValue rtreeValueDown(sqlite3_value *v){
- double d = sqlite3_value_double(v);
- float f = (float)d;
- if( f>d ){
- f = (float)(d*(d<0 ? RNDAWAY : RNDTOWARDS));
- }
- return f;
-}
-static RtreeValue rtreeValueUp(sqlite3_value *v){
- double d = sqlite3_value_double(v);
- float f = (float)d;
- if( f<d ){
- f = (float)(d*(d<0 ? RNDTOWARDS : RNDAWAY));
- }
- return f;
-}
-#endif /* !defined(SQLITE_RTREE_INT_ONLY) */
-
-
-/*
-** The xUpdate method for rtree module virtual tables.
-*/
-static int rtreeUpdate(
- sqlite3_vtab *pVtab,
- int nData,
- sqlite3_value **azData,
- sqlite_int64 *pRowid
-){
- Rtree *pRtree = (Rtree *)pVtab;
- int rc = SQLITE_OK;
- RtreeCell cell; /* New cell to insert if nData>1 */
- int bHaveRowid = 0; /* Set to 1 after new rowid is determined */
-
- rtreeReference(pRtree);
- assert(nData>=1);
-
- /* Constraint handling. A write operation on an r-tree table may return
- ** SQLITE_CONSTRAINT for two reasons:
- **
- ** 1. A duplicate rowid value, or
- ** 2. The supplied data violates the "x2>=x1" constraint.
- **
- ** In the first case, if the conflict-handling mode is REPLACE, then
- ** the conflicting row can be removed before proceeding. In the second
- ** case, SQLITE_CONSTRAINT must be returned regardless of the
- ** conflict-handling mode specified by the user.
- */
- if( nData>1 ){
- int ii;
-
- /* Populate the cell.aCoord[] array. The first coordinate is azData[3]. */
- assert( nData==(pRtree->nDim*2 + 3) );
-#ifndef SQLITE_RTREE_INT_ONLY
- if( pRtree->eCoordType==RTREE_COORD_REAL32 ){
- for(ii=0; ii<(pRtree->nDim*2); ii+=2){
- cell.aCoord[ii].f = rtreeValueDown(azData[ii+3]);
- cell.aCoord[ii+1].f = rtreeValueUp(azData[ii+4]);
- if( cell.aCoord[ii].f>cell.aCoord[ii+1].f ){
- rc = SQLITE_CONSTRAINT;
- goto constraint;
- }
- }
- }else
-#endif
- {
- for(ii=0; ii<(pRtree->nDim*2); ii+=2){
- cell.aCoord[ii].i = sqlite3_value_int(azData[ii+3]);
- cell.aCoord[ii+1].i = sqlite3_value_int(azData[ii+4]);
- if( cell.aCoord[ii].i>cell.aCoord[ii+1].i ){
- rc = SQLITE_CONSTRAINT;
- goto constraint;
- }
- }
- }
-
- /* If a rowid value was supplied, check if it is already present in
- ** the table. If so, the constraint has failed. */
- if( sqlite3_value_type(azData[2])!=SQLITE_NULL ){
- cell.iRowid = sqlite3_value_int64(azData[2]);
- if( sqlite3_value_type(azData[0])==SQLITE_NULL
- || sqlite3_value_int64(azData[0])!=cell.iRowid
- ){
- int steprc;
- sqlite3_bind_int64(pRtree->pReadRowid, 1, cell.iRowid);
- steprc = sqlite3_step(pRtree->pReadRowid);
- rc = sqlite3_reset(pRtree->pReadRowid);
- if( SQLITE_ROW==steprc ){
- if( sqlite3_vtab_on_conflict(pRtree->db)==SQLITE_REPLACE ){
- rc = rtreeDeleteRowid(pRtree, cell.iRowid);
- }else{
- rc = SQLITE_CONSTRAINT;
- goto constraint;
- }
- }
- }
- bHaveRowid = 1;
- }
- }
-
- /* If azData[0] is not an SQL NULL value, it is the rowid of a
- ** record to delete from the r-tree table. The following block does
- ** just that.
- */
- if( sqlite3_value_type(azData[0])!=SQLITE_NULL ){
- rc = rtreeDeleteRowid(pRtree, sqlite3_value_int64(azData[0]));
- }
-
- /* If the azData[] array contains more than one element, elements
- ** (azData[2]..azData[argc-1]) contain a new record to insert into
- ** the r-tree structure.
- */
- if( rc==SQLITE_OK && nData>1 ){
- /* Insert the new record into the r-tree */
- RtreeNode *pLeaf = 0;
-
- /* Figure out the rowid of the new row. */
- if( bHaveRowid==0 ){
- rc = newRowid(pRtree, &cell.iRowid);
- }
- *pRowid = cell.iRowid;
-
- if( rc==SQLITE_OK ){
- rc = ChooseLeaf(pRtree, &cell, 0, &pLeaf);
- }
- if( rc==SQLITE_OK ){
- int rc2;
- pRtree->iReinsertHeight = -1;
- rc = rtreeInsertCell(pRtree, pLeaf, &cell, 0);
- rc2 = nodeRelease(pRtree, pLeaf);
- if( rc==SQLITE_OK ){
- rc = rc2;
- }
- }
- }
-
-constraint:
- rtreeRelease(pRtree);
- return rc;
-}
-
-/*
-** The xRename method for rtree module virtual tables.
-*/
-static int rtreeRename(sqlite3_vtab *pVtab, const char *zNewName){
- Rtree *pRtree = (Rtree *)pVtab;
- int rc = SQLITE_NOMEM;
- char *zSql = sqlite3_mprintf(
- "ALTER TABLE %Q.'%q_node' RENAME TO \"%w_node\";"
- "ALTER TABLE %Q.'%q_parent' RENAME TO \"%w_parent\";"
- "ALTER TABLE %Q.'%q_rowid' RENAME TO \"%w_rowid\";"
- , pRtree->zDb, pRtree->zName, zNewName
- , pRtree->zDb, pRtree->zName, zNewName
- , pRtree->zDb, pRtree->zName, zNewName
- );
- if( zSql ){
- rc = sqlite3_exec(pRtree->db, zSql, 0, 0, 0);
- sqlite3_free(zSql);
- }
- return rc;
-}
-
-static sqlite3_module rtreeModule = {
- 0, /* iVersion */
- rtreeCreate, /* xCreate - create a table */
- rtreeConnect, /* xConnect - connect to an existing table */
- rtreeBestIndex, /* xBestIndex - Determine search strategy */
- rtreeDisconnect, /* xDisconnect - Disconnect from a table */
- rtreeDestroy, /* xDestroy - Drop a table */
- rtreeOpen, /* xOpen - open a cursor */
- rtreeClose, /* xClose - close a cursor */
- rtreeFilter, /* xFilter - configure scan constraints */
- rtreeNext, /* xNext - advance a cursor */
- rtreeEof, /* xEof */
- rtreeColumn, /* xColumn - read data */
- rtreeRowid, /* xRowid - read data */
- rtreeUpdate, /* xUpdate - write data */
- 0, /* xBegin - begin transaction */
- 0, /* xSync - sync transaction */
- 0, /* xCommit - commit transaction */
- 0, /* xRollback - rollback transaction */
- 0, /* xFindFunction - function overloading */
- rtreeRename, /* xRename - rename the table */
- 0, /* xSavepoint */
- 0, /* xRelease */
- 0 /* xRollbackTo */
-};
-
-static int rtreeSqlInit(
- Rtree *pRtree,
- sqlite3 *db,
- const char *zDb,
- const char *zPrefix,
- int isCreate
-){
- int rc = SQLITE_OK;
-
- #define N_STATEMENT 9
- static const char *azSql[N_STATEMENT] = {
- /* Read and write the xxx_node table */
- "SELECT data FROM '%q'.'%q_node' WHERE nodeno = :1",
- "INSERT OR REPLACE INTO '%q'.'%q_node' VALUES(:1, :2)",
- "DELETE FROM '%q'.'%q_node' WHERE nodeno = :1",
-
- /* Read and write the xxx_rowid table */
- "SELECT nodeno FROM '%q'.'%q_rowid' WHERE rowid = :1",
- "INSERT OR REPLACE INTO '%q'.'%q_rowid' VALUES(:1, :2)",
- "DELETE FROM '%q'.'%q_rowid' WHERE rowid = :1",
-
- /* Read and write the xxx_parent table */
- "SELECT parentnode FROM '%q'.'%q_parent' WHERE nodeno = :1",
- "INSERT OR REPLACE INTO '%q'.'%q_parent' VALUES(:1, :2)",
- "DELETE FROM '%q'.'%q_parent' WHERE nodeno = :1"
- };
- sqlite3_stmt **appStmt[N_STATEMENT];
- int i;
-
- pRtree->db = db;
-
- if( isCreate ){
- char *zCreate = sqlite3_mprintf(
-"CREATE TABLE \"%w\".\"%w_node\"(nodeno INTEGER PRIMARY KEY, data BLOB);"
-"CREATE TABLE \"%w\".\"%w_rowid\"(rowid INTEGER PRIMARY KEY, nodeno INTEGER);"
-"CREATE TABLE \"%w\".\"%w_parent\"(nodeno INTEGER PRIMARY KEY, parentnode INTEGER);"
-"INSERT INTO '%q'.'%q_node' VALUES(1, zeroblob(%d))",
- zDb, zPrefix, zDb, zPrefix, zDb, zPrefix, zDb, zPrefix, pRtree->iNodeSize
- );
- if( !zCreate ){
- return SQLITE_NOMEM;
- }
- rc = sqlite3_exec(db, zCreate, 0, 0, 0);
- sqlite3_free(zCreate);
- if( rc!=SQLITE_OK ){
- return rc;
- }
- }
-
- appStmt[0] = &pRtree->pReadNode;
- appStmt[1] = &pRtree->pWriteNode;
- appStmt[2] = &pRtree->pDeleteNode;
- appStmt[3] = &pRtree->pReadRowid;
- appStmt[4] = &pRtree->pWriteRowid;
- appStmt[5] = &pRtree->pDeleteRowid;
- appStmt[6] = &pRtree->pReadParent;
- appStmt[7] = &pRtree->pWriteParent;
- appStmt[8] = &pRtree->pDeleteParent;
-
- for(i=0; i<N_STATEMENT && rc==SQLITE_OK; i++){
- char *zSql = sqlite3_mprintf(azSql[i], zDb, zPrefix);
- if( zSql ){
- rc = sqlite3_prepare_v2(db, zSql, -1, appStmt[i], 0);
- }else{
- rc = SQLITE_NOMEM;
- }
- sqlite3_free(zSql);
- }
-
- return rc;
-}
-
-/*
-** The second argument to this function contains the text of an SQL statement
-** that returns a single integer value. The statement is compiled and executed
-** using database connection db. If successful, the integer value returned
-** is written to *piVal and SQLITE_OK returned. Otherwise, an SQLite error
-** code is returned and the value of *piVal after returning is not defined.
-*/
-static int getIntFromStmt(sqlite3 *db, const char *zSql, int *piVal){
- int rc = SQLITE_NOMEM;
- if( zSql ){
- sqlite3_stmt *pStmt = 0;
- rc = sqlite3_prepare_v2(db, zSql, -1, &pStmt, 0);
- if( rc==SQLITE_OK ){
- if( SQLITE_ROW==sqlite3_step(pStmt) ){
- *piVal = sqlite3_column_int(pStmt, 0);
- }
- rc = sqlite3_finalize(pStmt);
- }
- }
- return rc;
-}
-
-/*
-** This function is called from within the xConnect() or xCreate() method to
-** determine the node-size used by the rtree table being created or connected
-** to. If successful, pRtree->iNodeSize is populated and SQLITE_OK returned.
-** Otherwise, an SQLite error code is returned.
-**
-** If this function is being called as part of an xConnect(), then the rtree
-** table already exists. In this case the node-size is determined by inspecting
-** the root node of the tree.
-**
-** Otherwise, for an xCreate(), use 64 bytes less than the database page-size.
-** This ensures that each node is stored on a single database page. If the
-** database page-size is so large that more than RTREE_MAXCELLS entries
-** would fit in a single node, use a smaller node-size.
-*/
-static int getNodeSize(
- sqlite3 *db, /* Database handle */
- Rtree *pRtree, /* Rtree handle */
- int isCreate, /* True for xCreate, false for xConnect */
- char **pzErr /* OUT: Error message, if any */
-){
- int rc;
- char *zSql;
- if( isCreate ){
- int iPageSize = 0;
- zSql = sqlite3_mprintf("PRAGMA %Q.page_size", pRtree->zDb);
- rc = getIntFromStmt(db, zSql, &iPageSize);
- if( rc==SQLITE_OK ){
- pRtree->iNodeSize = iPageSize-64;
- if( (4+pRtree->nBytesPerCell*RTREE_MAXCELLS)<pRtree->iNodeSize ){
- pRtree->iNodeSize = 4+pRtree->nBytesPerCell*RTREE_MAXCELLS;
- }
- }else{
- *pzErr = sqlite3_mprintf("%s", sqlite3_errmsg(db));
- }
- }else{
- zSql = sqlite3_mprintf(
- "SELECT length(data) FROM '%q'.'%q_node' WHERE nodeno = 1",
- pRtree->zDb, pRtree->zName
- );
- rc = getIntFromStmt(db, zSql, &pRtree->iNodeSize);
- if( rc!=SQLITE_OK ){
- *pzErr = sqlite3_mprintf("%s", sqlite3_errmsg(db));
- }
- }
-
- sqlite3_free(zSql);
- return rc;
-}
-
-/*
-** This function is the implementation of both the xConnect and xCreate
-** methods of the r-tree virtual table.
-**
-** argv[0] -> module name
-** argv[1] -> database name
-** argv[2] -> table name
-** argv[...] -> column names...
-*/
-static int rtreeInit(
- sqlite3 *db, /* Database connection */
- void *pAux, /* One of the RTREE_COORD_* constants */
- int argc, const char *const*argv, /* Parameters to CREATE TABLE statement */
- sqlite3_vtab **ppVtab, /* OUT: New virtual table */
- char **pzErr, /* OUT: Error message, if any */
- int isCreate /* True for xCreate, false for xConnect */
-){
- int rc = SQLITE_OK;
- Rtree *pRtree;
- int nDb; /* Length of string argv[1] */
- int nName; /* Length of string argv[2] */
- int eCoordType = (pAux ? RTREE_COORD_INT32 : RTREE_COORD_REAL32);
-
- const char *aErrMsg[] = {
- 0, /* 0 */
- "Wrong number of columns for an rtree table", /* 1 */
- "Too few columns for an rtree table", /* 2 */
- "Too many columns for an rtree table" /* 3 */
- };
-
- int iErr = (argc<6) ? 2 : argc>(RTREE_MAX_DIMENSIONS*2+4) ? 3 : argc%2;
- if( aErrMsg[iErr] ){
- *pzErr = sqlite3_mprintf("%s", aErrMsg[iErr]);
- return SQLITE_ERROR;
- }
-
- sqlite3_vtab_config(db, SQLITE_VTAB_CONSTRAINT_SUPPORT, 1);
-
- /* Allocate the sqlite3_vtab structure */
- nDb = (int)strlen(argv[1]);
- nName = (int)strlen(argv[2]);
- pRtree = (Rtree *)sqlite3_malloc(sizeof(Rtree)+nDb+nName+2);
- if( !pRtree ){
- return SQLITE_NOMEM;
- }
- memset(pRtree, 0, sizeof(Rtree)+nDb+nName+2);
- pRtree->nBusy = 1;
- pRtree->base.pModule = &rtreeModule;
- pRtree->zDb = (char *)&pRtree[1];
- pRtree->zName = &pRtree->zDb[nDb+1];
- pRtree->nDim = (argc-4)/2;
- pRtree->nBytesPerCell = 8 + pRtree->nDim*4*2;
- pRtree->eCoordType = eCoordType;
- memcpy(pRtree->zDb, argv[1], nDb);
- memcpy(pRtree->zName, argv[2], nName);
-
- /* Figure out the node size to use. */
- rc = getNodeSize(db, pRtree, isCreate, pzErr);
-
- /* Create/Connect to the underlying relational database schema. If
- ** that is successful, call sqlite3_declare_vtab() to configure
- ** the r-tree table schema.
- */
- if( rc==SQLITE_OK ){
- if( (rc = rtreeSqlInit(pRtree, db, argv[1], argv[2], isCreate)) ){
- *pzErr = sqlite3_mprintf("%s", sqlite3_errmsg(db));
- }else{
- char *zSql = sqlite3_mprintf("CREATE TABLE x(%s", argv[3]);
- char *zTmp;
- int ii;
- for(ii=4; zSql && ii<argc; ii++){
- zTmp = zSql;
- zSql = sqlite3_mprintf("%s, %s", zTmp, argv[ii]);
- sqlite3_free(zTmp);
- }
- if( zSql ){
- zTmp = zSql;
- zSql = sqlite3_mprintf("%s);", zTmp);
- sqlite3_free(zTmp);
- }
- if( !zSql ){
- rc = SQLITE_NOMEM;
- }else if( SQLITE_OK!=(rc = sqlite3_declare_vtab(db, zSql)) ){
- *pzErr = sqlite3_mprintf("%s", sqlite3_errmsg(db));
- }
- sqlite3_free(zSql);
- }
- }
-
- if( rc==SQLITE_OK ){
- *ppVtab = (sqlite3_vtab *)pRtree;
- }else{
- rtreeRelease(pRtree);
- }
- return rc;
-}
-
-
-/*
-** Implementation of a scalar function that decodes r-tree nodes to
-** human readable strings. This can be used for debugging and analysis.
-**
-** The scalar function takes two arguments, a blob of data containing
-** an r-tree node, and the number of dimensions the r-tree indexes.
-** For a two-dimensional r-tree structure called "rt", to deserialize
-** all nodes, a statement like:
-**
-** SELECT rtreenode(2, data) FROM rt_node;
-**
-** The human readable string takes the form of a Tcl list with one
-** entry for each cell in the r-tree node. Each entry is itself a
-** list, containing the 8-byte rowid/pageno followed by the
-** <num-dimension>*2 coordinates.
-*/
-static void rtreenode(sqlite3_context *ctx, int nArg, sqlite3_value **apArg){
- char *zText = 0;
- RtreeNode node;
- Rtree tree;
- int ii;
-
- UNUSED_PARAMETER(nArg);
- memset(&node, 0, sizeof(RtreeNode));
- memset(&tree, 0, sizeof(Rtree));
- tree.nDim = sqlite3_value_int(apArg[0]);
- tree.nBytesPerCell = 8 + 8 * tree.nDim;
- node.zData = (u8 *)sqlite3_value_blob(apArg[1]);
-
- for(ii=0; ii<NCELL(&node); ii++){
- char zCell[512];
- int nCell = 0;
- RtreeCell cell;
- int jj;
-
- nodeGetCell(&tree, &node, ii, &cell);
- sqlite3_snprintf(512-nCell,&zCell[nCell],"%lld", cell.iRowid);
- nCell = (int)strlen(zCell);
- for(jj=0; jj<tree.nDim*2; jj++){
-#ifndef SQLITE_RTREE_INT_ONLY
- sqlite3_snprintf(512-nCell,&zCell[nCell], " %f",
- (double)cell.aCoord[jj].f);
-#else
- sqlite3_snprintf(512-nCell,&zCell[nCell], " %d",
- cell.aCoord[jj].i);
-#endif
- nCell = (int)strlen(zCell);
- }
-
- if( zText ){
- char *zTextNew = sqlite3_mprintf("%s {%s}", zText, zCell);
- sqlite3_free(zText);
- zText = zTextNew;
- }else{
- zText = sqlite3_mprintf("{%s}", zCell);
- }
- }
-
- sqlite3_result_text(ctx, zText, -1, sqlite3_free);
-}
-
-static void rtreedepth(sqlite3_context *ctx, int nArg, sqlite3_value **apArg){
- UNUSED_PARAMETER(nArg);
- if( sqlite3_value_type(apArg[0])!=SQLITE_BLOB
- || sqlite3_value_bytes(apArg[0])<2
- ){
- sqlite3_result_error(ctx, "Invalid argument to rtreedepth()", -1);
- }else{
- u8 *zBlob = (u8 *)sqlite3_value_blob(apArg[0]);
- sqlite3_result_int(ctx, readInt16(zBlob));
- }
-}
-
-/*
-** Register the r-tree module with database handle db. This creates the
-** virtual table module "rtree" and the debugging/analysis scalar
-** function "rtreenode".
-*/
-SQLITE_PRIVATE int sqlite3RtreeInit(sqlite3 *db){
- const int utf8 = SQLITE_UTF8;
- int rc;
-
- rc = sqlite3_create_function(db, "rtreenode", 2, utf8, 0, rtreenode, 0, 0);
- if( rc==SQLITE_OK ){
- rc = sqlite3_create_function(db, "rtreedepth", 1, utf8, 0,rtreedepth, 0, 0);
- }
- if( rc==SQLITE_OK ){
-#ifdef SQLITE_RTREE_INT_ONLY
- void *c = (void *)RTREE_COORD_INT32;
-#else
- void *c = (void *)RTREE_COORD_REAL32;
-#endif
- rc = sqlite3_create_module_v2(db, "rtree", &rtreeModule, c, 0);
- }
- if( rc==SQLITE_OK ){
- void *c = (void *)RTREE_COORD_INT32;
- rc = sqlite3_create_module_v2(db, "rtree_i32", &rtreeModule, c, 0);
- }
-
- return rc;
-}
-
-/*
-** A version of sqlite3_free() that can be used as a callback. This is used
-** in two places - as the destructor for the blob value returned by the
-** invocation of a geometry function, and as the destructor for the geometry
-** functions themselves.
-*/
-static void doSqlite3Free(void *p){
- sqlite3_free(p);
-}
-
-/*
-** Each call to sqlite3_rtree_geometry_callback() creates an ordinary SQLite
-** scalar user function. This C function is the callback used for all such
-** registered SQL functions.
-**
-** The scalar user functions return a blob that is interpreted by r-tree
-** table MATCH operators.
-*/
-static void geomCallback(sqlite3_context *ctx, int nArg, sqlite3_value **aArg){
- RtreeGeomCallback *pGeomCtx = (RtreeGeomCallback *)sqlite3_user_data(ctx);
- RtreeMatchArg *pBlob;
- int nBlob;
-
- nBlob = sizeof(RtreeMatchArg) + (nArg-1)*sizeof(RtreeDValue);
- pBlob = (RtreeMatchArg *)sqlite3_malloc(nBlob);
- if( !pBlob ){
- sqlite3_result_error_nomem(ctx);
- }else{
- int i;
- pBlob->magic = RTREE_GEOMETRY_MAGIC;
- pBlob->xGeom = pGeomCtx->xGeom;
- pBlob->pContext = pGeomCtx->pContext;
- pBlob->nParam = nArg;
- for(i=0; i<nArg; i++){
-#ifdef SQLITE_RTREE_INT_ONLY
- pBlob->aParam[i] = sqlite3_value_int64(aArg[i]);
-#else
- pBlob->aParam[i] = sqlite3_value_double(aArg[i]);
-#endif
- }
- sqlite3_result_blob(ctx, pBlob, nBlob, doSqlite3Free);
- }
-}
-
-/*
-** Register a new geometry function for use with the r-tree MATCH operator.
-*/
-SQLITE_API int sqlite3_rtree_geometry_callback(
- sqlite3 *db,
- const char *zGeom,
- int (*xGeom)(sqlite3_rtree_geometry *, int, RtreeDValue *, int *),
- void *pContext
-){
- RtreeGeomCallback *pGeomCtx; /* Context object for new user-function */
-
- /* Allocate and populate the context object. */
- pGeomCtx = (RtreeGeomCallback *)sqlite3_malloc(sizeof(RtreeGeomCallback));
- if( !pGeomCtx ) return SQLITE_NOMEM;
- pGeomCtx->xGeom = xGeom;
- pGeomCtx->pContext = pContext;
-
- /* Create the new user-function. Register a destructor function to delete
- ** the context object when it is no longer required. */
- return sqlite3_create_function_v2(db, zGeom, -1, SQLITE_ANY,
- (void *)pGeomCtx, geomCallback, 0, 0, doSqlite3Free
- );
-}
-
-#if !SQLITE_CORE
-SQLITE_API int sqlite3_extension_init(
- sqlite3 *db,
- char **pzErrMsg,
- const sqlite3_api_routines *pApi
-){
- SQLITE_EXTENSION_INIT2(pApi)
- return sqlite3RtreeInit(db);
-}
-#endif
-
-#endif
-
-/************** End of rtree.c ***********************************************/
-/************** Begin file icu.c *********************************************/
-/*
-** 2007 May 6
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** $Id: icu.c,v 1.7 2007/12/13 21:54:11 drh Exp $
-**
-** This file implements an integration between the ICU library
-** ("International Components for Unicode", an open-source library
-** for handling unicode data) and SQLite. The integration uses
-** ICU to provide the following to SQLite:
-**
-** * An implementation of the SQL regexp() function (and hence REGEXP
-** operator) using the ICU uregex_XX() APIs.
-**
-** * Implementations of the SQL scalar upper() and lower() functions
-** for case mapping.
-**
-** * Integration of ICU and SQLite collation seqences.
-**
-** * An implementation of the LIKE operator that uses ICU to
-** provide case-independent matching.
-*/
-
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_ICU)
-
-/* Include ICU headers */
-#include <unicode/utypes.h>
-#include <unicode/uregex.h>
-#include <unicode/ustring.h>
-#include <unicode/ucol.h>
-
-/* #include <assert.h> */
-
-#ifndef SQLITE_CORE
- SQLITE_EXTENSION_INIT1
-#else
-#endif
-
-/*
-** Maximum length (in bytes) of the pattern in a LIKE or GLOB
-** operator.
-*/
-#ifndef SQLITE_MAX_LIKE_PATTERN_LENGTH
-# define SQLITE_MAX_LIKE_PATTERN_LENGTH 50000
-#endif
-
-/*
-** Version of sqlite3_free() that is always a function, never a macro.
-*/
-static void xFree(void *p){
- sqlite3_free(p);
-}
-
-/*
-** Compare two UTF-8 strings for equality where the first string is
-** a "LIKE" expression. Return true (1) if they are the same and
-** false (0) if they are different.
-*/
-static int icuLikeCompare(
- const uint8_t *zPattern, /* LIKE pattern */
- const uint8_t *zString, /* The UTF-8 string to compare against */
- const UChar32 uEsc /* The escape character */
-){
- static const int MATCH_ONE = (UChar32)'_';
- static const int MATCH_ALL = (UChar32)'%';
-
- int iPattern = 0; /* Current byte index in zPattern */
- int iString = 0; /* Current byte index in zString */
-
- int prevEscape = 0; /* True if the previous character was uEsc */
-
- while( zPattern[iPattern]!=0 ){
-
- /* Read (and consume) the next character from the input pattern. */
- UChar32 uPattern;
- U8_NEXT_UNSAFE(zPattern, iPattern, uPattern);
- assert(uPattern!=0);
-
- /* There are now 4 possibilities:
- **
- ** 1. uPattern is an unescaped match-all character "%",
- ** 2. uPattern is an unescaped match-one character "_",
- ** 3. uPattern is an unescaped escape character, or
- ** 4. uPattern is to be handled as an ordinary character
- */
- if( !prevEscape && uPattern==MATCH_ALL ){
- /* Case 1. */
- uint8_t c;
-
- /* Skip any MATCH_ALL or MATCH_ONE characters that follow a
- ** MATCH_ALL. For each MATCH_ONE, skip one character in the
- ** test string.
- */
- while( (c=zPattern[iPattern]) == MATCH_ALL || c == MATCH_ONE ){
- if( c==MATCH_ONE ){
- if( zString[iString]==0 ) return 0;
- U8_FWD_1_UNSAFE(zString, iString);
- }
- iPattern++;
- }
-
- if( zPattern[iPattern]==0 ) return 1;
-
- while( zString[iString] ){
- if( icuLikeCompare(&zPattern[iPattern], &zString[iString], uEsc) ){
- return 1;
- }
- U8_FWD_1_UNSAFE(zString, iString);
- }
- return 0;
-
- }else if( !prevEscape && uPattern==MATCH_ONE ){
- /* Case 2. */
- if( zString[iString]==0 ) return 0;
- U8_FWD_1_UNSAFE(zString, iString);
-
- }else if( !prevEscape && uPattern==uEsc){
- /* Case 3. */
- prevEscape = 1;
-
- }else{
- /* Case 4. */
- UChar32 uString;
- U8_NEXT_UNSAFE(zString, iString, uString);
- uString = u_foldCase(uString, U_FOLD_CASE_DEFAULT);
- uPattern = u_foldCase(uPattern, U_FOLD_CASE_DEFAULT);
- if( uString!=uPattern ){
- return 0;
- }
- prevEscape = 0;
- }
- }
-
- return zString[iString]==0;
-}
-
-/*
-** Implementation of the like() SQL function. This function implements
-** the build-in LIKE operator. The first argument to the function is the
-** pattern and the second argument is the string. So, the SQL statements:
-**
-** A LIKE B
-**
-** is implemented as like(B, A). If there is an escape character E,
-**
-** A LIKE B ESCAPE E
-**
-** is mapped to like(B, A, E).
-*/
-static void icuLikeFunc(
- sqlite3_context *context,
- int argc,
- sqlite3_value **argv
-){
- const unsigned char *zA = sqlite3_value_text(argv[0]);
- const unsigned char *zB = sqlite3_value_text(argv[1]);
- UChar32 uEsc = 0;
-
- /* Limit the length of the LIKE or GLOB pattern to avoid problems
- ** of deep recursion and N*N behavior in patternCompare().
- */
- if( sqlite3_value_bytes(argv[0])>SQLITE_MAX_LIKE_PATTERN_LENGTH ){
- sqlite3_result_error(context, "LIKE or GLOB pattern too complex", -1);
- return;
- }
-
-
- if( argc==3 ){
- /* The escape character string must consist of a single UTF-8 character.
- ** Otherwise, return an error.
- */
- int nE= sqlite3_value_bytes(argv[2]);
- const unsigned char *zE = sqlite3_value_text(argv[2]);
- int i = 0;
- if( zE==0 ) return;
- U8_NEXT(zE, i, nE, uEsc);
- if( i!=nE){
- sqlite3_result_error(context,
- "ESCAPE expression must be a single character", -1);
- return;
- }
- }
-
- if( zA && zB ){
- sqlite3_result_int(context, icuLikeCompare(zA, zB, uEsc));
- }
-}
-
-/*
-** This function is called when an ICU function called from within
-** the implementation of an SQL scalar function returns an error.
-**
-** The scalar function context passed as the first argument is
-** loaded with an error message based on the following two args.
-*/
-static void icuFunctionError(
- sqlite3_context *pCtx, /* SQLite scalar function context */
- const char *zName, /* Name of ICU function that failed */
- UErrorCode e /* Error code returned by ICU function */
-){
- char zBuf[128];
- sqlite3_snprintf(128, zBuf, "ICU error: %s(): %s", zName, u_errorName(e));
- zBuf[127] = '\0';
- sqlite3_result_error(pCtx, zBuf, -1);
-}
-
-/*
-** Function to delete compiled regexp objects. Registered as
-** a destructor function with sqlite3_set_auxdata().
-*/
-static void icuRegexpDelete(void *p){
- URegularExpression *pExpr = (URegularExpression *)p;
- uregex_close(pExpr);
-}
-
-/*
-** Implementation of SQLite REGEXP operator. This scalar function takes
-** two arguments. The first is a regular expression pattern to compile
-** the second is a string to match against that pattern. If either
-** argument is an SQL NULL, then NULL Is returned. Otherwise, the result
-** is 1 if the string matches the pattern, or 0 otherwise.
-**
-** SQLite maps the regexp() function to the regexp() operator such
-** that the following two are equivalent:
-**
-** zString REGEXP zPattern
-** regexp(zPattern, zString)
-**
-** Uses the following ICU regexp APIs:
-**
-** uregex_open()
-** uregex_matches()
-** uregex_close()
-*/
-static void icuRegexpFunc(sqlite3_context *p, int nArg, sqlite3_value **apArg){
- UErrorCode status = U_ZERO_ERROR;
- URegularExpression *pExpr;
- UBool res;
- const UChar *zString = sqlite3_value_text16(apArg[1]);
-
- (void)nArg; /* Unused parameter */
-
- /* If the left hand side of the regexp operator is NULL,
- ** then the result is also NULL.
- */
- if( !zString ){
- return;
- }
-
- pExpr = sqlite3_get_auxdata(p, 0);
- if( !pExpr ){
- const UChar *zPattern = sqlite3_value_text16(apArg[0]);
- if( !zPattern ){
- return;
- }
- pExpr = uregex_open(zPattern, -1, 0, 0, &status);
-
- if( U_SUCCESS(status) ){
- sqlite3_set_auxdata(p, 0, pExpr, icuRegexpDelete);
- }else{
- assert(!pExpr);
- icuFunctionError(p, "uregex_open", status);
- return;
- }
- }
-
- /* Configure the text that the regular expression operates on. */
- uregex_setText(pExpr, zString, -1, &status);
- if( !U_SUCCESS(status) ){
- icuFunctionError(p, "uregex_setText", status);
- return;
- }
-
- /* Attempt the match */
- res = uregex_matches(pExpr, 0, &status);
- if( !U_SUCCESS(status) ){
- icuFunctionError(p, "uregex_matches", status);
- return;
- }
-
- /* Set the text that the regular expression operates on to a NULL
- ** pointer. This is not really necessary, but it is tidier than
- ** leaving the regular expression object configured with an invalid
- ** pointer after this function returns.
- */
- uregex_setText(pExpr, 0, 0, &status);
-
- /* Return 1 or 0. */
- sqlite3_result_int(p, res ? 1 : 0);
-}
-
-/*
-** Implementations of scalar functions for case mapping - upper() and
-** lower(). Function upper() converts its input to upper-case (ABC).
-** Function lower() converts to lower-case (abc).
-**
-** ICU provides two types of case mapping, "general" case mapping and
-** "language specific". Refer to ICU documentation for the differences
-** between the two.
-**
-** To utilise "general" case mapping, the upper() or lower() scalar
-** functions are invoked with one argument:
-**
-** upper('ABC') -> 'abc'
-** lower('abc') -> 'ABC'
-**
-** To access ICU "language specific" case mapping, upper() or lower()
-** should be invoked with two arguments. The second argument is the name
-** of the locale to use. Passing an empty string ("") or SQL NULL value
-** as the second argument is the same as invoking the 1 argument version
-** of upper() or lower().
-**
-** lower('I', 'en_us') -> 'i'
-** lower('I', 'tr_tr') -> 'ı' (small dotless i)
-**
-** http://www.icu-project.org/userguide/posix.html#case_mappings
-*/
-static void icuCaseFunc16(sqlite3_context *p, int nArg, sqlite3_value **apArg){
- const UChar *zInput;
- UChar *zOutput;
- int nInput;
- int nOutput;
-
- UErrorCode status = U_ZERO_ERROR;
- const char *zLocale = 0;
-
- assert(nArg==1 || nArg==2);
- if( nArg==2 ){
- zLocale = (const char *)sqlite3_value_text(apArg[1]);
- }
-
- zInput = sqlite3_value_text16(apArg[0]);
- if( !zInput ){
- return;
- }
- nInput = sqlite3_value_bytes16(apArg[0]);
-
- nOutput = nInput * 2 + 2;
- zOutput = sqlite3_malloc(nOutput);
- if( !zOutput ){
- return;
- }
-
- if( sqlite3_user_data(p) ){
- u_strToUpper(zOutput, nOutput/2, zInput, nInput/2, zLocale, &status);
- }else{
- u_strToLower(zOutput, nOutput/2, zInput, nInput/2, zLocale, &status);
- }
-
- if( !U_SUCCESS(status) ){
- icuFunctionError(p, "u_strToLower()/u_strToUpper", status);
- return;
- }
-
- sqlite3_result_text16(p, zOutput, -1, xFree);
-}
-
-/*
-** Collation sequence destructor function. The pCtx argument points to
-** a UCollator structure previously allocated using ucol_open().
-*/
-static void icuCollationDel(void *pCtx){
- UCollator *p = (UCollator *)pCtx;
- ucol_close(p);
-}
-
-/*
-** Collation sequence comparison function. The pCtx argument points to
-** a UCollator structure previously allocated using ucol_open().
-*/
-static int icuCollationColl(
- void *pCtx,
- int nLeft,
- const void *zLeft,
- int nRight,
- const void *zRight
-){
- UCollationResult res;
- UCollator *p = (UCollator *)pCtx;
- res = ucol_strcoll(p, (UChar *)zLeft, nLeft/2, (UChar *)zRight, nRight/2);
- switch( res ){
- case UCOL_LESS: return -1;
- case UCOL_GREATER: return +1;
- case UCOL_EQUAL: return 0;
- }
- assert(!"Unexpected return value from ucol_strcoll()");
- return 0;
-}
-
-/*
-** Implementation of the scalar function icu_load_collation().
-**
-** This scalar function is used to add ICU collation based collation
-** types to an SQLite database connection. It is intended to be called
-** as follows:
-**
-** SELECT icu_load_collation(<locale>, <collation-name>);
-**
-** Where <locale> is a string containing an ICU locale identifier (i.e.
-** "en_AU", "tr_TR" etc.) and <collation-name> is the name of the
-** collation sequence to create.
-*/
-static void icuLoadCollation(
- sqlite3_context *p,
- int nArg,
- sqlite3_value **apArg
-){
- sqlite3 *db = (sqlite3 *)sqlite3_user_data(p);
- UErrorCode status = U_ZERO_ERROR;
- const char *zLocale; /* Locale identifier - (eg. "jp_JP") */
- const char *zName; /* SQL Collation sequence name (eg. "japanese") */
- UCollator *pUCollator; /* ICU library collation object */
- int rc; /* Return code from sqlite3_create_collation_x() */
-
- assert(nArg==2);
- zLocale = (const char *)sqlite3_value_text(apArg[0]);
- zName = (const char *)sqlite3_value_text(apArg[1]);
-
- if( !zLocale || !zName ){
- return;
- }
-
- pUCollator = ucol_open(zLocale, &status);
- if( !U_SUCCESS(status) ){
- icuFunctionError(p, "ucol_open", status);
- return;
- }
- assert(p);
-
- rc = sqlite3_create_collation_v2(db, zName, SQLITE_UTF16, (void *)pUCollator,
- icuCollationColl, icuCollationDel
- );
- if( rc!=SQLITE_OK ){
- ucol_close(pUCollator);
- sqlite3_result_error(p, "Error registering collation function", -1);
- }
-}
-
-/*
-** Register the ICU extension functions with database db.
-*/
-SQLITE_PRIVATE int sqlite3IcuInit(sqlite3 *db){
- struct IcuScalar {
- const char *zName; /* Function name */
- int nArg; /* Number of arguments */
- int enc; /* Optimal text encoding */
- void *pContext; /* sqlite3_user_data() context */
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**);
- } scalars[] = {
- {"regexp", 2, SQLITE_ANY, 0, icuRegexpFunc},
-
- {"lower", 1, SQLITE_UTF16, 0, icuCaseFunc16},
- {"lower", 2, SQLITE_UTF16, 0, icuCaseFunc16},
- {"upper", 1, SQLITE_UTF16, (void*)1, icuCaseFunc16},
- {"upper", 2, SQLITE_UTF16, (void*)1, icuCaseFunc16},
-
- {"lower", 1, SQLITE_UTF8, 0, icuCaseFunc16},
- {"lower", 2, SQLITE_UTF8, 0, icuCaseFunc16},
- {"upper", 1, SQLITE_UTF8, (void*)1, icuCaseFunc16},
- {"upper", 2, SQLITE_UTF8, (void*)1, icuCaseFunc16},
-
- {"like", 2, SQLITE_UTF8, 0, icuLikeFunc},
- {"like", 3, SQLITE_UTF8, 0, icuLikeFunc},
-
- {"icu_load_collation", 2, SQLITE_UTF8, (void*)db, icuLoadCollation},
- };
-
- int rc = SQLITE_OK;
- int i;
-
- for(i=0; rc==SQLITE_OK && i<(int)(sizeof(scalars)/sizeof(scalars[0])); i++){
- struct IcuScalar *p = &scalars[i];
- rc = sqlite3_create_function(
- db, p->zName, p->nArg, p->enc, p->pContext, p->xFunc, 0, 0
- );
- }
-
- return rc;
-}
-
-#if !SQLITE_CORE
-SQLITE_API int sqlite3_extension_init(
- sqlite3 *db,
- char **pzErrMsg,
- const sqlite3_api_routines *pApi
-){
- SQLITE_EXTENSION_INIT2(pApi)
- return sqlite3IcuInit(db);
-}
-#endif
-
-#endif
-
-/************** End of icu.c *************************************************/
-/************** Begin file fts3_icu.c ****************************************/
-/*
-** 2007 June 22
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This file implements a tokenizer for fts3 based on the ICU library.
-*/
-#if !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3)
-#ifdef SQLITE_ENABLE_ICU
-
-/* #include <assert.h> */
-/* #include <string.h> */
-
-#include <unicode/ubrk.h>
-/* #include <unicode/ucol.h> */
-/* #include <unicode/ustring.h> */
-#include <unicode/utf16.h>
-
-typedef struct IcuTokenizer IcuTokenizer;
-typedef struct IcuCursor IcuCursor;
-
-struct IcuTokenizer {
- sqlite3_tokenizer base;
- char *zLocale;
-};
-
-struct IcuCursor {
- sqlite3_tokenizer_cursor base;
-
- UBreakIterator *pIter; /* ICU break-iterator object */
- int nChar; /* Number of UChar elements in pInput */
- UChar *aChar; /* Copy of input using utf-16 encoding */
- int *aOffset; /* Offsets of each character in utf-8 input */
-
- int nBuffer;
- char *zBuffer;
-
- int iToken;
-};
-
-/*
-** Create a new tokenizer instance.
-*/
-static int icuCreate(
- int argc, /* Number of entries in argv[] */
- const char * const *argv, /* Tokenizer creation arguments */
- sqlite3_tokenizer **ppTokenizer /* OUT: Created tokenizer */
-){
- IcuTokenizer *p;
- int n = 0;
-
- if( argc>0 ){
- n = strlen(argv[0])+1;
- }
- p = (IcuTokenizer *)sqlite3_malloc(sizeof(IcuTokenizer)+n);
- if( !p ){
- return SQLITE_NOMEM;
- }
- memset(p, 0, sizeof(IcuTokenizer));
-
- if( n ){
- p->zLocale = (char *)&p[1];
- memcpy(p->zLocale, argv[0], n);
- }
-
- *ppTokenizer = (sqlite3_tokenizer *)p;
-
- return SQLITE_OK;
-}
-
-/*
-** Destroy a tokenizer
-*/
-static int icuDestroy(sqlite3_tokenizer *pTokenizer){
- IcuTokenizer *p = (IcuTokenizer *)pTokenizer;
- sqlite3_free(p);
- return SQLITE_OK;
-}
-
-/*
-** Prepare to begin tokenizing a particular string. The input
-** string to be tokenized is pInput[0..nBytes-1]. A cursor
-** used to incrementally tokenize this string is returned in
-** *ppCursor.
-*/
-static int icuOpen(
- sqlite3_tokenizer *pTokenizer, /* The tokenizer */
- const char *zInput, /* Input string */
- int nInput, /* Length of zInput in bytes */
- sqlite3_tokenizer_cursor **ppCursor /* OUT: Tokenization cursor */
-){
- IcuTokenizer *p = (IcuTokenizer *)pTokenizer;
- IcuCursor *pCsr;
-
- const int32_t opt = U_FOLD_CASE_DEFAULT;
- UErrorCode status = U_ZERO_ERROR;
- int nChar;
-
- UChar32 c;
- int iInput = 0;
- int iOut = 0;
-
- *ppCursor = 0;
-
- if( zInput==0 ){
- nInput = 0;
- zInput = "";
- }else if( nInput<0 ){
- nInput = strlen(zInput);
- }
- nChar = nInput+1;
- pCsr = (IcuCursor *)sqlite3_malloc(
- sizeof(IcuCursor) + /* IcuCursor */
- ((nChar+3)&~3) * sizeof(UChar) + /* IcuCursor.aChar[] */
- (nChar+1) * sizeof(int) /* IcuCursor.aOffset[] */
- );
- if( !pCsr ){
- return SQLITE_NOMEM;
- }
- memset(pCsr, 0, sizeof(IcuCursor));
- pCsr->aChar = (UChar *)&pCsr[1];
- pCsr->aOffset = (int *)&pCsr->aChar[(nChar+3)&~3];
-
- pCsr->aOffset[iOut] = iInput;
- U8_NEXT(zInput, iInput, nInput, c);
- while( c>0 ){
- int isError = 0;
- c = u_foldCase(c, opt);
- U16_APPEND(pCsr->aChar, iOut, nChar, c, isError);
- if( isError ){
- sqlite3_free(pCsr);
- return SQLITE_ERROR;
- }
- pCsr->aOffset[iOut] = iInput;
-
- if( iInput<nInput ){
- U8_NEXT(zInput, iInput, nInput, c);
- }else{
- c = 0;
- }
- }
-
- pCsr->pIter = ubrk_open(UBRK_WORD, p->zLocale, pCsr->aChar, iOut, &status);
- if( !U_SUCCESS(status) ){
- sqlite3_free(pCsr);
- return SQLITE_ERROR;
- }
- pCsr->nChar = iOut;
-
- ubrk_first(pCsr->pIter);
- *ppCursor = (sqlite3_tokenizer_cursor *)pCsr;
- return SQLITE_OK;
-}
-
-/*
-** Close a tokenization cursor previously opened by a call to icuOpen().
-*/
-static int icuClose(sqlite3_tokenizer_cursor *pCursor){
- IcuCursor *pCsr = (IcuCursor *)pCursor;
- ubrk_close(pCsr->pIter);
- sqlite3_free(pCsr->zBuffer);
- sqlite3_free(pCsr);
- return SQLITE_OK;
-}
-
-/*
-** Extract the next token from a tokenization cursor.
-*/
-static int icuNext(
- sqlite3_tokenizer_cursor *pCursor, /* Cursor returned by simpleOpen */
- const char **ppToken, /* OUT: *ppToken is the token text */
- int *pnBytes, /* OUT: Number of bytes in token */
- int *piStartOffset, /* OUT: Starting offset of token */
- int *piEndOffset, /* OUT: Ending offset of token */
- int *piPosition /* OUT: Position integer of token */
-){
- IcuCursor *pCsr = (IcuCursor *)pCursor;
-
- int iStart = 0;
- int iEnd = 0;
- int nByte = 0;
-
- while( iStart==iEnd ){
- UChar32 c;
-
- iStart = ubrk_current(pCsr->pIter);
- iEnd = ubrk_next(pCsr->pIter);
- if( iEnd==UBRK_DONE ){
- return SQLITE_DONE;
- }
-
- while( iStart<iEnd ){
- int iWhite = iStart;
- U16_NEXT(pCsr->aChar, iWhite, pCsr->nChar, c);
- if( u_isspace(c) ){
- iStart = iWhite;
- }else{
- break;
- }
- }
- assert(iStart<=iEnd);
- }
-
- do {
- UErrorCode status = U_ZERO_ERROR;
- if( nByte ){
- char *zNew = sqlite3_realloc(pCsr->zBuffer, nByte);
- if( !zNew ){
- return SQLITE_NOMEM;
- }
- pCsr->zBuffer = zNew;
- pCsr->nBuffer = nByte;
- }
-
- u_strToUTF8(
- pCsr->zBuffer, pCsr->nBuffer, &nByte, /* Output vars */
- &pCsr->aChar[iStart], iEnd-iStart, /* Input vars */
- &status /* Output success/failure */
- );
- } while( nByte>pCsr->nBuffer );
-
- *ppToken = pCsr->zBuffer;
- *pnBytes = nByte;
- *piStartOffset = pCsr->aOffset[iStart];
- *piEndOffset = pCsr->aOffset[iEnd];
- *piPosition = pCsr->iToken++;
-
- return SQLITE_OK;
-}
-
-/*
-** The set of routines that implement the simple tokenizer
-*/
-static const sqlite3_tokenizer_module icuTokenizerModule = {
- 0, /* iVersion */
- icuCreate, /* xCreate */
- icuDestroy, /* xCreate */
- icuOpen, /* xOpen */
- icuClose, /* xClose */
- icuNext, /* xNext */
-};
-
-/*
-** Set *ppModule to point at the implementation of the ICU tokenizer.
-*/
-SQLITE_PRIVATE void sqlite3Fts3IcuTokenizerModule(
- sqlite3_tokenizer_module const**ppModule
-){
- *ppModule = &icuTokenizerModule;
-}
-
-#endif /* defined(SQLITE_ENABLE_ICU) */
-#endif /* !defined(SQLITE_CORE) || defined(SQLITE_ENABLE_FTS3) */
-
-/************** End of fts3_icu.c ********************************************/
diff --git a/source/SQLite/sqlite3.h b/source/SQLite/sqlite3.h
deleted file mode 100644
index 1332eb162..000000000
--- a/source/SQLite/sqlite3.h
+++ /dev/null
@@ -1,7174 +0,0 @@
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-** This header file defines the interface that the SQLite library
-** presents to client programs. If a C-function, structure, datatype,
-** or constant definition does not appear in this file, then it is
-** not a published API of SQLite, is subject to change without
-** notice, and should not be referenced by programs that use SQLite.
-**
-** Some of the definitions that are in this file are marked as
-** "experimental". Experimental interfaces are normally new
-** features recently added to SQLite. We do not anticipate changes
-** to experimental interfaces but reserve the right to make minor changes
-** if experience from use "in the wild" suggest such changes are prudent.
-**
-** The official C-language API documentation for SQLite is derived
-** from comments in this file. This file is the authoritative source
-** on how SQLite interfaces are suppose to operate.
-**
-** The name of this file under configuration management is "sqlite.h.in".
-** The makefile makes some minor changes to this file (such as inserting
-** the version number) and changes its name to "sqlite3.h" as
-** part of the build process.
-*/
-#ifndef _SQLITE3_H_
-#define _SQLITE3_H_
-#include <stdarg.h> /* Needed for the definition of va_list */
-
-/*
-** Make sure we can call this stuff from C++.
-*/
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-/*
-** Add the ability to override 'extern'
-*/
-#ifndef SQLITE_EXTERN
-# define SQLITE_EXTERN extern
-#endif
-
-#ifndef SQLITE_API
-# define SQLITE_API
-#endif
-
-
-/*
-** These no-op macros are used in front of interfaces to mark those
-** interfaces as either deprecated or experimental. New applications
-** should not use deprecated interfaces - they are support for backwards
-** compatibility only. Application writers should be aware that
-** experimental interfaces are subject to change in point releases.
-**
-** These macros used to resolve to various kinds of compiler magic that
-** would generate warning messages when they were used. But that
-** compiler magic ended up generating such a flurry of bug reports
-** that we have taken it all out and gone back to using simple
-** noop macros.
-*/
-#define SQLITE_DEPRECATED
-#define SQLITE_EXPERIMENTAL
-
-/*
-** Ensure these symbols were not defined by some previous header file.
-*/
-#ifdef SQLITE_VERSION
-# undef SQLITE_VERSION
-#endif
-#ifdef SQLITE_VERSION_NUMBER
-# undef SQLITE_VERSION_NUMBER
-#endif
-
-/*
-** CAPI3REF: Compile-Time Library Version Numbers
-**
-** ^(The [SQLITE_VERSION] C preprocessor macro in the sqlite3.h header
-** evaluates to a string literal that is the SQLite version in the
-** format "X.Y.Z" where X is the major version number (always 3 for
-** SQLite3) and Y is the minor version number and Z is the release number.)^
-** ^(The [SQLITE_VERSION_NUMBER] C preprocessor macro resolves to an integer
-** with the value (X*1000000 + Y*1000 + Z) where X, Y, and Z are the same
-** numbers used in [SQLITE_VERSION].)^
-** The SQLITE_VERSION_NUMBER for any given release of SQLite will also
-** be larger than the release from which it is derived. Either Y will
-** be held constant and Z will be incremented or else Y will be incremented
-** and Z will be reset to zero.
-**
-** Since version 3.6.18, SQLite source code has been stored in the
-** <a href="http://www.fossil-scm.org/">Fossil configuration management
-** system</a>. ^The SQLITE_SOURCE_ID macro evaluates to
-** a string which identifies a particular check-in of SQLite
-** within its configuration management system. ^The SQLITE_SOURCE_ID
-** string contains the date and time of the check-in (UTC) and an SHA1
-** hash of the entire source tree.
-**
-** See also: [sqlite3_libversion()],
-** [sqlite3_libversion_number()], [sqlite3_sourceid()],
-** [sqlite_version()] and [sqlite_source_id()].
-*/
-#define SQLITE_VERSION "3.7.16.1"
-#define SQLITE_VERSION_NUMBER 3007016
-#define SQLITE_SOURCE_ID "2013-03-29 13:44:34 527231bc67285f01fb18d4451b28f61da3c4e39d"
-
-/*
-** CAPI3REF: Run-Time Library Version Numbers
-** KEYWORDS: sqlite3_version, sqlite3_sourceid
-**
-** These interfaces provide the same information as the [SQLITE_VERSION],
-** [SQLITE_VERSION_NUMBER], and [SQLITE_SOURCE_ID] C preprocessor macros
-** but are associated with the library instead of the header file. ^(Cautious
-** programmers might include assert() statements in their application to
-** verify that values returned by these interfaces match the macros in
-** the header, and thus insure that the application is
-** compiled with matching library and header files.
-**
-** <blockquote><pre>
-** assert( sqlite3_libversion_number()==SQLITE_VERSION_NUMBER );
-** assert( strcmp(sqlite3_sourceid(),SQLITE_SOURCE_ID)==0 );
-** assert( strcmp(sqlite3_libversion(),SQLITE_VERSION)==0 );
-** </pre></blockquote>)^
-**
-** ^The sqlite3_version[] string constant contains the text of [SQLITE_VERSION]
-** macro. ^The sqlite3_libversion() function returns a pointer to the
-** to the sqlite3_version[] string constant. The sqlite3_libversion()
-** function is provided for use in DLLs since DLL users usually do not have
-** direct access to string constants within the DLL. ^The
-** sqlite3_libversion_number() function returns an integer equal to
-** [SQLITE_VERSION_NUMBER]. ^The sqlite3_sourceid() function returns
-** a pointer to a string constant whose value is the same as the
-** [SQLITE_SOURCE_ID] C preprocessor macro.
-**
-** See also: [sqlite_version()] and [sqlite_source_id()].
-*/
-SQLITE_API SQLITE_EXTERN const char sqlite3_version[];
-SQLITE_API const char *sqlite3_libversion(void);
-SQLITE_API const char *sqlite3_sourceid(void);
-SQLITE_API int sqlite3_libversion_number(void);
-
-/*
-** CAPI3REF: Run-Time Library Compilation Options Diagnostics
-**
-** ^The sqlite3_compileoption_used() function returns 0 or 1
-** indicating whether the specified option was defined at
-** compile time. ^The SQLITE_ prefix may be omitted from the
-** option name passed to sqlite3_compileoption_used().
-**
-** ^The sqlite3_compileoption_get() function allows iterating
-** over the list of options that were defined at compile time by
-** returning the N-th compile time option string. ^If N is out of range,
-** sqlite3_compileoption_get() returns a NULL pointer. ^The SQLITE_
-** prefix is omitted from any strings returned by
-** sqlite3_compileoption_get().
-**
-** ^Support for the diagnostic functions sqlite3_compileoption_used()
-** and sqlite3_compileoption_get() may be omitted by specifying the
-** [SQLITE_OMIT_COMPILEOPTION_DIAGS] option at compile time.
-**
-** See also: SQL functions [sqlite_compileoption_used()] and
-** [sqlite_compileoption_get()] and the [compile_options pragma].
-*/
-#ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
-SQLITE_API int sqlite3_compileoption_used(const char *zOptName);
-SQLITE_API const char *sqlite3_compileoption_get(int N);
-#endif
-
-/*
-** CAPI3REF: Test To See If The Library Is Threadsafe
-**
-** ^The sqlite3_threadsafe() function returns zero if and only if
-** SQLite was compiled with mutexing code omitted due to the
-** [SQLITE_THREADSAFE] compile-time option being set to 0.
-**
-** SQLite can be compiled with or without mutexes. When
-** the [SQLITE_THREADSAFE] C preprocessor macro is 1 or 2, mutexes
-** are enabled and SQLite is threadsafe. When the
-** [SQLITE_THREADSAFE] macro is 0,
-** the mutexes are omitted. Without the mutexes, it is not safe
-** to use SQLite concurrently from more than one thread.
-**
-** Enabling mutexes incurs a measurable performance penalty.
-** So if speed is of utmost importance, it makes sense to disable
-** the mutexes. But for maximum safety, mutexes should be enabled.
-** ^The default behavior is for mutexes to be enabled.
-**
-** This interface can be used by an application to make sure that the
-** version of SQLite that it is linking against was compiled with
-** the desired setting of the [SQLITE_THREADSAFE] macro.
-**
-** This interface only reports on the compile-time mutex setting
-** of the [SQLITE_THREADSAFE] flag. If SQLite is compiled with
-** SQLITE_THREADSAFE=1 or =2 then mutexes are enabled by default but
-** can be fully or partially disabled using a call to [sqlite3_config()]
-** with the verbs [SQLITE_CONFIG_SINGLETHREAD], [SQLITE_CONFIG_MULTITHREAD],
-** or [SQLITE_CONFIG_MUTEX]. ^(The return value of the
-** sqlite3_threadsafe() function shows only the compile-time setting of
-** thread safety, not any run-time changes to that setting made by
-** sqlite3_config(). In other words, the return value from sqlite3_threadsafe()
-** is unchanged by calls to sqlite3_config().)^
-**
-** See the [threading mode] documentation for additional information.
-*/
-SQLITE_API int sqlite3_threadsafe(void);
-
-/*
-** CAPI3REF: Database Connection Handle
-** KEYWORDS: {database connection} {database connections}
-**
-** Each open SQLite database is represented by a pointer to an instance of
-** the opaque structure named "sqlite3". It is useful to think of an sqlite3
-** pointer as an object. The [sqlite3_open()], [sqlite3_open16()], and
-** [sqlite3_open_v2()] interfaces are its constructors, and [sqlite3_close()]
-** and [sqlite3_close_v2()] are its destructors. There are many other
-** interfaces (such as
-** [sqlite3_prepare_v2()], [sqlite3_create_function()], and
-** [sqlite3_busy_timeout()] to name but three) that are methods on an
-** sqlite3 object.
-*/
-typedef struct sqlite3 sqlite3;
-
-/*
-** CAPI3REF: 64-Bit Integer Types
-** KEYWORDS: sqlite_int64 sqlite_uint64
-**
-** Because there is no cross-platform way to specify 64-bit integer types
-** SQLite includes typedefs for 64-bit signed and unsigned integers.
-**
-** The sqlite3_int64 and sqlite3_uint64 are the preferred type definitions.
-** The sqlite_int64 and sqlite_uint64 types are supported for backwards
-** compatibility only.
-**
-** ^The sqlite3_int64 and sqlite_int64 types can store integer values
-** between -9223372036854775808 and +9223372036854775807 inclusive. ^The
-** sqlite3_uint64 and sqlite_uint64 types can store integer values
-** between 0 and +18446744073709551615 inclusive.
-*/
-#ifdef SQLITE_INT64_TYPE
- typedef SQLITE_INT64_TYPE sqlite_int64;
- typedef unsigned SQLITE_INT64_TYPE sqlite_uint64;
-#elif defined(_MSC_VER) || defined(__BORLANDC__)
- typedef __int64 sqlite_int64;
- typedef unsigned __int64 sqlite_uint64;
-#else
- typedef long long int sqlite_int64;
- typedef unsigned long long int sqlite_uint64;
-#endif
-typedef sqlite_int64 sqlite3_int64;
-typedef sqlite_uint64 sqlite3_uint64;
-
-/*
-** If compiling for a processor that lacks floating point support,
-** substitute integer for floating-point.
-*/
-#ifdef SQLITE_OMIT_FLOATING_POINT
-# define double sqlite3_int64
-#endif
-
-/*
-** CAPI3REF: Closing A Database Connection
-**
-** ^The sqlite3_close() and sqlite3_close_v2() routines are destructors
-** for the [sqlite3] object.
-** ^Calls to sqlite3_close() and sqlite3_close_v2() return SQLITE_OK if
-** the [sqlite3] object is successfully destroyed and all associated
-** resources are deallocated.
-**
-** ^If the database connection is associated with unfinalized prepared
-** statements or unfinished sqlite3_backup objects then sqlite3_close()
-** will leave the database connection open and return [SQLITE_BUSY].
-** ^If sqlite3_close_v2() is called with unfinalized prepared statements
-** and unfinished sqlite3_backups, then the database connection becomes
-** an unusable "zombie" which will automatically be deallocated when the
-** last prepared statement is finalized or the last sqlite3_backup is
-** finished. The sqlite3_close_v2() interface is intended for use with
-** host languages that are garbage collected, and where the order in which
-** destructors are called is arbitrary.
-**
-** Applications should [sqlite3_finalize | finalize] all [prepared statements],
-** [sqlite3_blob_close | close] all [BLOB handles], and
-** [sqlite3_backup_finish | finish] all [sqlite3_backup] objects associated
-** with the [sqlite3] object prior to attempting to close the object. ^If
-** sqlite3_close_v2() is called on a [database connection] that still has
-** outstanding [prepared statements], [BLOB handles], and/or
-** [sqlite3_backup] objects then it returns SQLITE_OK but the deallocation
-** of resources is deferred until all [prepared statements], [BLOB handles],
-** and [sqlite3_backup] objects are also destroyed.
-**
-** ^If an [sqlite3] object is destroyed while a transaction is open,
-** the transaction is automatically rolled back.
-**
-** The C parameter to [sqlite3_close(C)] and [sqlite3_close_v2(C)]
-** must be either a NULL
-** pointer or an [sqlite3] object pointer obtained
-** from [sqlite3_open()], [sqlite3_open16()], or
-** [sqlite3_open_v2()], and not previously closed.
-** ^Calling sqlite3_close() or sqlite3_close_v2() with a NULL pointer
-** argument is a harmless no-op.
-*/
-SQLITE_API int sqlite3_close(sqlite3*);
-SQLITE_API int sqlite3_close_v2(sqlite3*);
-
-/*
-** The type for a callback function.
-** This is legacy and deprecated. It is included for historical
-** compatibility and is not documented.
-*/
-typedef int (*sqlite3_callback)(void*,int,char**, char**);
-
-/*
-** CAPI3REF: One-Step Query Execution Interface
-**
-** The sqlite3_exec() interface is a convenience wrapper around
-** [sqlite3_prepare_v2()], [sqlite3_step()], and [sqlite3_finalize()],
-** that allows an application to run multiple statements of SQL
-** without having to use a lot of C code.
-**
-** ^The sqlite3_exec() interface runs zero or more UTF-8 encoded,
-** semicolon-separate SQL statements passed into its 2nd argument,
-** in the context of the [database connection] passed in as its 1st
-** argument. ^If the callback function of the 3rd argument to
-** sqlite3_exec() is not NULL, then it is invoked for each result row
-** coming out of the evaluated SQL statements. ^The 4th argument to
-** sqlite3_exec() is relayed through to the 1st argument of each
-** callback invocation. ^If the callback pointer to sqlite3_exec()
-** is NULL, then no callback is ever invoked and result rows are
-** ignored.
-**
-** ^If an error occurs while evaluating the SQL statements passed into
-** sqlite3_exec(), then execution of the current statement stops and
-** subsequent statements are skipped. ^If the 5th parameter to sqlite3_exec()
-** is not NULL then any error message is written into memory obtained
-** from [sqlite3_malloc()] and passed back through the 5th parameter.
-** To avoid memory leaks, the application should invoke [sqlite3_free()]
-** on error message strings returned through the 5th parameter of
-** of sqlite3_exec() after the error message string is no longer needed.
-** ^If the 5th parameter to sqlite3_exec() is not NULL and no errors
-** occur, then sqlite3_exec() sets the pointer in its 5th parameter to
-** NULL before returning.
-**
-** ^If an sqlite3_exec() callback returns non-zero, the sqlite3_exec()
-** routine returns SQLITE_ABORT without invoking the callback again and
-** without running any subsequent SQL statements.
-**
-** ^The 2nd argument to the sqlite3_exec() callback function is the
-** number of columns in the result. ^The 3rd argument to the sqlite3_exec()
-** callback is an array of pointers to strings obtained as if from
-** [sqlite3_column_text()], one for each column. ^If an element of a
-** result row is NULL then the corresponding string pointer for the
-** sqlite3_exec() callback is a NULL pointer. ^The 4th argument to the
-** sqlite3_exec() callback is an array of pointers to strings where each
-** entry represents the name of corresponding result column as obtained
-** from [sqlite3_column_name()].
-**
-** ^If the 2nd parameter to sqlite3_exec() is a NULL pointer, a pointer
-** to an empty string, or a pointer that contains only whitespace and/or
-** SQL comments, then no SQL statements are evaluated and the database
-** is not changed.
-**
-** Restrictions:
-**
-** <ul>
-** <li> The application must insure that the 1st parameter to sqlite3_exec()
-** is a valid and open [database connection].
-** <li> The application must not close [database connection] specified by
-** the 1st parameter to sqlite3_exec() while sqlite3_exec() is running.
-** <li> The application must not modify the SQL statement text passed into
-** the 2nd parameter of sqlite3_exec() while sqlite3_exec() is running.
-** </ul>
-*/
-SQLITE_API int sqlite3_exec(
- sqlite3*, /* An open database */
- const char *sql, /* SQL to be evaluated */
- int (*callback)(void*,int,char**,char**), /* Callback function */
- void *, /* 1st argument to callback */
- char **errmsg /* Error msg written here */
-);
-
-/*
-** CAPI3REF: Result Codes
-** KEYWORDS: SQLITE_OK {error code} {error codes}
-** KEYWORDS: {result code} {result codes}
-**
-** Many SQLite functions return an integer result code from the set shown
-** here in order to indicate success or failure.
-**
-** New error codes may be added in future versions of SQLite.
-**
-** See also: [SQLITE_IOERR_READ | extended result codes],
-** [sqlite3_vtab_on_conflict()] [SQLITE_ROLLBACK | result codes].
-*/
-#define SQLITE_OK 0 /* Successful result */
-/* beginning-of-error-codes */
-#define SQLITE_ERROR 1 /* SQL error or missing database */
-#define SQLITE_INTERNAL 2 /* Internal logic error in SQLite */
-#define SQLITE_PERM 3 /* Access permission denied */
-#define SQLITE_ABORT 4 /* Callback routine requested an abort */
-#define SQLITE_BUSY 5 /* The database file is locked */
-#define SQLITE_LOCKED 6 /* A table in the database is locked */
-#define SQLITE_NOMEM 7 /* A malloc() failed */
-#define SQLITE_READONLY 8 /* Attempt to write a readonly database */
-#define SQLITE_INTERRUPT 9 /* Operation terminated by sqlite3_interrupt()*/
-#define SQLITE_IOERR 10 /* Some kind of disk I/O error occurred */
-#define SQLITE_CORRUPT 11 /* The database disk image is malformed */
-#define SQLITE_NOTFOUND 12 /* Unknown opcode in sqlite3_file_control() */
-#define SQLITE_FULL 13 /* Insertion failed because database is full */
-#define SQLITE_CANTOPEN 14 /* Unable to open the database file */
-#define SQLITE_PROTOCOL 15 /* Database lock protocol error */
-#define SQLITE_EMPTY 16 /* Database is empty */
-#define SQLITE_SCHEMA 17 /* The database schema changed */
-#define SQLITE_TOOBIG 18 /* String or BLOB exceeds size limit */
-#define SQLITE_CONSTRAINT 19 /* Abort due to constraint violation */
-#define SQLITE_MISMATCH 20 /* Data type mismatch */
-#define SQLITE_MISUSE 21 /* Library used incorrectly */
-#define SQLITE_NOLFS 22 /* Uses OS features not supported on host */
-#define SQLITE_AUTH 23 /* Authorization denied */
-#define SQLITE_FORMAT 24 /* Auxiliary database format error */
-#define SQLITE_RANGE 25 /* 2nd parameter to sqlite3_bind out of range */
-#define SQLITE_NOTADB 26 /* File opened that is not a database file */
-#define SQLITE_ROW 100 /* sqlite3_step() has another row ready */
-#define SQLITE_DONE 101 /* sqlite3_step() has finished executing */
-/* end-of-error-codes */
-
-/*
-** CAPI3REF: Extended Result Codes
-** KEYWORDS: {extended error code} {extended error codes}
-** KEYWORDS: {extended result code} {extended result codes}
-**
-** In its default configuration, SQLite API routines return one of 26 integer
-** [SQLITE_OK | result codes]. However, experience has shown that many of
-** these result codes are too coarse-grained. They do not provide as
-** much information about problems as programmers might like. In an effort to
-** address this, newer versions of SQLite (version 3.3.8 and later) include
-** support for additional result codes that provide more detailed information
-** about errors. The extended result codes are enabled or disabled
-** on a per database connection basis using the
-** [sqlite3_extended_result_codes()] API.
-**
-** Some of the available extended result codes are listed here.
-** One may expect the number of extended result codes will be expand
-** over time. Software that uses extended result codes should expect
-** to see new result codes in future releases of SQLite.
-**
-** The SQLITE_OK result code will never be extended. It will always
-** be exactly zero.
-*/
-#define SQLITE_IOERR_READ (SQLITE_IOERR | (1<<8))
-#define SQLITE_IOERR_SHORT_READ (SQLITE_IOERR | (2<<8))
-#define SQLITE_IOERR_WRITE (SQLITE_IOERR | (3<<8))
-#define SQLITE_IOERR_FSYNC (SQLITE_IOERR | (4<<8))
-#define SQLITE_IOERR_DIR_FSYNC (SQLITE_IOERR | (5<<8))
-#define SQLITE_IOERR_TRUNCATE (SQLITE_IOERR | (6<<8))
-#define SQLITE_IOERR_FSTAT (SQLITE_IOERR | (7<<8))
-#define SQLITE_IOERR_UNLOCK (SQLITE_IOERR | (8<<8))
-#define SQLITE_IOERR_RDLOCK (SQLITE_IOERR | (9<<8))
-#define SQLITE_IOERR_DELETE (SQLITE_IOERR | (10<<8))
-#define SQLITE_IOERR_BLOCKED (SQLITE_IOERR | (11<<8))
-#define SQLITE_IOERR_NOMEM (SQLITE_IOERR | (12<<8))
-#define SQLITE_IOERR_ACCESS (SQLITE_IOERR | (13<<8))
-#define SQLITE_IOERR_CHECKRESERVEDLOCK (SQLITE_IOERR | (14<<8))
-#define SQLITE_IOERR_LOCK (SQLITE_IOERR | (15<<8))
-#define SQLITE_IOERR_CLOSE (SQLITE_IOERR | (16<<8))
-#define SQLITE_IOERR_DIR_CLOSE (SQLITE_IOERR | (17<<8))
-#define SQLITE_IOERR_SHMOPEN (SQLITE_IOERR | (18<<8))
-#define SQLITE_IOERR_SHMSIZE (SQLITE_IOERR | (19<<8))
-#define SQLITE_IOERR_SHMLOCK (SQLITE_IOERR | (20<<8))
-#define SQLITE_IOERR_SHMMAP (SQLITE_IOERR | (21<<8))
-#define SQLITE_IOERR_SEEK (SQLITE_IOERR | (22<<8))
-#define SQLITE_IOERR_DELETE_NOENT (SQLITE_IOERR | (23<<8))
-#define SQLITE_LOCKED_SHAREDCACHE (SQLITE_LOCKED | (1<<8))
-#define SQLITE_BUSY_RECOVERY (SQLITE_BUSY | (1<<8))
-#define SQLITE_CANTOPEN_NOTEMPDIR (SQLITE_CANTOPEN | (1<<8))
-#define SQLITE_CANTOPEN_ISDIR (SQLITE_CANTOPEN | (2<<8))
-#define SQLITE_CANTOPEN_FULLPATH (SQLITE_CANTOPEN | (3<<8))
-#define SQLITE_CORRUPT_VTAB (SQLITE_CORRUPT | (1<<8))
-#define SQLITE_READONLY_RECOVERY (SQLITE_READONLY | (1<<8))
-#define SQLITE_READONLY_CANTLOCK (SQLITE_READONLY | (2<<8))
-#define SQLITE_READONLY_ROLLBACK (SQLITE_READONLY | (3<<8))
-#define SQLITE_ABORT_ROLLBACK (SQLITE_ABORT | (2<<8))
-#define SQLITE_CONSTRAINT_CHECK (SQLITE_CONSTRAINT | (1<<8))
-#define SQLITE_CONSTRAINT_COMMITHOOK (SQLITE_CONSTRAINT | (2<<8))
-#define SQLITE_CONSTRAINT_FOREIGNKEY (SQLITE_CONSTRAINT | (3<<8))
-#define SQLITE_CONSTRAINT_FUNCTION (SQLITE_CONSTRAINT | (4<<8))
-#define SQLITE_CONSTRAINT_NOTNULL (SQLITE_CONSTRAINT | (5<<8))
-#define SQLITE_CONSTRAINT_PRIMARYKEY (SQLITE_CONSTRAINT | (6<<8))
-#define SQLITE_CONSTRAINT_TRIGGER (SQLITE_CONSTRAINT | (7<<8))
-#define SQLITE_CONSTRAINT_UNIQUE (SQLITE_CONSTRAINT | (8<<8))
-#define SQLITE_CONSTRAINT_VTAB (SQLITE_CONSTRAINT | (9<<8))
-
-/*
-** CAPI3REF: Flags For File Open Operations
-**
-** These bit values are intended for use in the
-** 3rd parameter to the [sqlite3_open_v2()] interface and
-** in the 4th parameter to the [sqlite3_vfs.xOpen] method.
-*/
-#define SQLITE_OPEN_READONLY 0x00000001 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_READWRITE 0x00000002 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_CREATE 0x00000004 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_DELETEONCLOSE 0x00000008 /* VFS only */
-#define SQLITE_OPEN_EXCLUSIVE 0x00000010 /* VFS only */
-#define SQLITE_OPEN_AUTOPROXY 0x00000020 /* VFS only */
-#define SQLITE_OPEN_URI 0x00000040 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_MEMORY 0x00000080 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_MAIN_DB 0x00000100 /* VFS only */
-#define SQLITE_OPEN_TEMP_DB 0x00000200 /* VFS only */
-#define SQLITE_OPEN_TRANSIENT_DB 0x00000400 /* VFS only */
-#define SQLITE_OPEN_MAIN_JOURNAL 0x00000800 /* VFS only */
-#define SQLITE_OPEN_TEMP_JOURNAL 0x00001000 /* VFS only */
-#define SQLITE_OPEN_SUBJOURNAL 0x00002000 /* VFS only */
-#define SQLITE_OPEN_MASTER_JOURNAL 0x00004000 /* VFS only */
-#define SQLITE_OPEN_NOMUTEX 0x00008000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_FULLMUTEX 0x00010000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_SHAREDCACHE 0x00020000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_PRIVATECACHE 0x00040000 /* Ok for sqlite3_open_v2() */
-#define SQLITE_OPEN_WAL 0x00080000 /* VFS only */
-
-/* Reserved: 0x00F00000 */
-
-/*
-** CAPI3REF: Device Characteristics
-**
-** The xDeviceCharacteristics method of the [sqlite3_io_methods]
-** object returns an integer which is a vector of these
-** bit values expressing I/O characteristics of the mass storage
-** device that holds the file that the [sqlite3_io_methods]
-** refers to.
-**
-** The SQLITE_IOCAP_ATOMIC property means that all writes of
-** any size are atomic. The SQLITE_IOCAP_ATOMICnnn values
-** mean that writes of blocks that are nnn bytes in size and
-** are aligned to an address which is an integer multiple of
-** nnn are atomic. The SQLITE_IOCAP_SAFE_APPEND value means
-** that when data is appended to a file, the data is appended
-** first then the size of the file is extended, never the other
-** way around. The SQLITE_IOCAP_SEQUENTIAL property means that
-** information is written to disk in the same order as calls
-** to xWrite(). The SQLITE_IOCAP_POWERSAFE_OVERWRITE property means that
-** after reboot following a crash or power loss, the only bytes in a
-** file that were written at the application level might have changed
-** and that adjacent bytes, even bytes within the same sector are
-** guaranteed to be unchanged.
-*/
-#define SQLITE_IOCAP_ATOMIC 0x00000001
-#define SQLITE_IOCAP_ATOMIC512 0x00000002
-#define SQLITE_IOCAP_ATOMIC1K 0x00000004
-#define SQLITE_IOCAP_ATOMIC2K 0x00000008
-#define SQLITE_IOCAP_ATOMIC4K 0x00000010
-#define SQLITE_IOCAP_ATOMIC8K 0x00000020
-#define SQLITE_IOCAP_ATOMIC16K 0x00000040
-#define SQLITE_IOCAP_ATOMIC32K 0x00000080
-#define SQLITE_IOCAP_ATOMIC64K 0x00000100
-#define SQLITE_IOCAP_SAFE_APPEND 0x00000200
-#define SQLITE_IOCAP_SEQUENTIAL 0x00000400
-#define SQLITE_IOCAP_UNDELETABLE_WHEN_OPEN 0x00000800
-#define SQLITE_IOCAP_POWERSAFE_OVERWRITE 0x00001000
-
-/*
-** CAPI3REF: File Locking Levels
-**
-** SQLite uses one of these integer values as the second
-** argument to calls it makes to the xLock() and xUnlock() methods
-** of an [sqlite3_io_methods] object.
-*/
-#define SQLITE_LOCK_NONE 0
-#define SQLITE_LOCK_SHARED 1
-#define SQLITE_LOCK_RESERVED 2
-#define SQLITE_LOCK_PENDING 3
-#define SQLITE_LOCK_EXCLUSIVE 4
-
-/*
-** CAPI3REF: Synchronization Type Flags
-**
-** When SQLite invokes the xSync() method of an
-** [sqlite3_io_methods] object it uses a combination of
-** these integer values as the second argument.
-**
-** When the SQLITE_SYNC_DATAONLY flag is used, it means that the
-** sync operation only needs to flush data to mass storage. Inode
-** information need not be flushed. If the lower four bits of the flag
-** equal SQLITE_SYNC_NORMAL, that means to use normal fsync() semantics.
-** If the lower four bits equal SQLITE_SYNC_FULL, that means
-** to use Mac OS X style fullsync instead of fsync().
-**
-** Do not confuse the SQLITE_SYNC_NORMAL and SQLITE_SYNC_FULL flags
-** with the [PRAGMA synchronous]=NORMAL and [PRAGMA synchronous]=FULL
-** settings. The [synchronous pragma] determines when calls to the
-** xSync VFS method occur and applies uniformly across all platforms.
-** The SQLITE_SYNC_NORMAL and SQLITE_SYNC_FULL flags determine how
-** energetic or rigorous or forceful the sync operations are and
-** only make a difference on Mac OSX for the default SQLite code.
-** (Third-party VFS implementations might also make the distinction
-** between SQLITE_SYNC_NORMAL and SQLITE_SYNC_FULL, but among the
-** operating systems natively supported by SQLite, only Mac OSX
-** cares about the difference.)
-*/
-#define SQLITE_SYNC_NORMAL 0x00002
-#define SQLITE_SYNC_FULL 0x00003
-#define SQLITE_SYNC_DATAONLY 0x00010
-
-/*
-** CAPI3REF: OS Interface Open File Handle
-**
-** An [sqlite3_file] object represents an open file in the
-** [sqlite3_vfs | OS interface layer]. Individual OS interface
-** implementations will
-** want to subclass this object by appending additional fields
-** for their own use. The pMethods entry is a pointer to an
-** [sqlite3_io_methods] object that defines methods for performing
-** I/O operations on the open file.
-*/
-typedef struct sqlite3_file sqlite3_file;
-struct sqlite3_file {
- const struct sqlite3_io_methods *pMethods; /* Methods for an open file */
-};
-
-/*
-** CAPI3REF: OS Interface File Virtual Methods Object
-**
-** Every file opened by the [sqlite3_vfs.xOpen] method populates an
-** [sqlite3_file] object (or, more commonly, a subclass of the
-** [sqlite3_file] object) with a pointer to an instance of this object.
-** This object defines the methods used to perform various operations
-** against the open file represented by the [sqlite3_file] object.
-**
-** If the [sqlite3_vfs.xOpen] method sets the sqlite3_file.pMethods element
-** to a non-NULL pointer, then the sqlite3_io_methods.xClose method
-** may be invoked even if the [sqlite3_vfs.xOpen] reported that it failed. The
-** only way to prevent a call to xClose following a failed [sqlite3_vfs.xOpen]
-** is for the [sqlite3_vfs.xOpen] to set the sqlite3_file.pMethods element
-** to NULL.
-**
-** The flags argument to xSync may be one of [SQLITE_SYNC_NORMAL] or
-** [SQLITE_SYNC_FULL]. The first choice is the normal fsync().
-** The second choice is a Mac OS X style fullsync. The [SQLITE_SYNC_DATAONLY]
-** flag may be ORed in to indicate that only the data of the file
-** and not its inode needs to be synced.
-**
-** The integer values to xLock() and xUnlock() are one of
-** <ul>
-** <li> [SQLITE_LOCK_NONE],
-** <li> [SQLITE_LOCK_SHARED],
-** <li> [SQLITE_LOCK_RESERVED],
-** <li> [SQLITE_LOCK_PENDING], or
-** <li> [SQLITE_LOCK_EXCLUSIVE].
-** </ul>
-** xLock() increases the lock. xUnlock() decreases the lock.
-** The xCheckReservedLock() method checks whether any database connection,
-** either in this process or in some other process, is holding a RESERVED,
-** PENDING, or EXCLUSIVE lock on the file. It returns true
-** if such a lock exists and false otherwise.
-**
-** The xFileControl() method is a generic interface that allows custom
-** VFS implementations to directly control an open file using the
-** [sqlite3_file_control()] interface. The second "op" argument is an
-** integer opcode. The third argument is a generic pointer intended to
-** point to a structure that may contain arguments or space in which to
-** write return values. Potential uses for xFileControl() might be
-** functions to enable blocking locks with timeouts, to change the
-** locking strategy (for example to use dot-file locks), to inquire
-** about the status of a lock, or to break stale locks. The SQLite
-** core reserves all opcodes less than 100 for its own use.
-** A [SQLITE_FCNTL_LOCKSTATE | list of opcodes] less than 100 is available.
-** Applications that define a custom xFileControl method should use opcodes
-** greater than 100 to avoid conflicts. VFS implementations should
-** return [SQLITE_NOTFOUND] for file control opcodes that they do not
-** recognize.
-**
-** The xSectorSize() method returns the sector size of the
-** device that underlies the file. The sector size is the
-** minimum write that can be performed without disturbing
-** other bytes in the file. The xDeviceCharacteristics()
-** method returns a bit vector describing behaviors of the
-** underlying device:
-**
-** <ul>
-** <li> [SQLITE_IOCAP_ATOMIC]
-** <li> [SQLITE_IOCAP_ATOMIC512]
-** <li> [SQLITE_IOCAP_ATOMIC1K]
-** <li> [SQLITE_IOCAP_ATOMIC2K]
-** <li> [SQLITE_IOCAP_ATOMIC4K]
-** <li> [SQLITE_IOCAP_ATOMIC8K]
-** <li> [SQLITE_IOCAP_ATOMIC16K]
-** <li> [SQLITE_IOCAP_ATOMIC32K]
-** <li> [SQLITE_IOCAP_ATOMIC64K]
-** <li> [SQLITE_IOCAP_SAFE_APPEND]
-** <li> [SQLITE_IOCAP_SEQUENTIAL]
-** </ul>
-**
-** The SQLITE_IOCAP_ATOMIC property means that all writes of
-** any size are atomic. The SQLITE_IOCAP_ATOMICnnn values
-** mean that writes of blocks that are nnn bytes in size and
-** are aligned to an address which is an integer multiple of
-** nnn are atomic. The SQLITE_IOCAP_SAFE_APPEND value means
-** that when data is appended to a file, the data is appended
-** first then the size of the file is extended, never the other
-** way around. The SQLITE_IOCAP_SEQUENTIAL property means that
-** information is written to disk in the same order as calls
-** to xWrite().
-**
-** If xRead() returns SQLITE_IOERR_SHORT_READ it must also fill
-** in the unread portions of the buffer with zeros. A VFS that
-** fails to zero-fill short reads might seem to work. However,
-** failure to zero-fill short reads will eventually lead to
-** database corruption.
-*/
-typedef struct sqlite3_io_methods sqlite3_io_methods;
-struct sqlite3_io_methods {
- int iVersion;
- int (*xClose)(sqlite3_file*);
- int (*xRead)(sqlite3_file*, void*, int iAmt, sqlite3_int64 iOfst);
- int (*xWrite)(sqlite3_file*, const void*, int iAmt, sqlite3_int64 iOfst);
- int (*xTruncate)(sqlite3_file*, sqlite3_int64 size);
- int (*xSync)(sqlite3_file*, int flags);
- int (*xFileSize)(sqlite3_file*, sqlite3_int64 *pSize);
- int (*xLock)(sqlite3_file*, int);
- int (*xUnlock)(sqlite3_file*, int);
- int (*xCheckReservedLock)(sqlite3_file*, int *pResOut);
- int (*xFileControl)(sqlite3_file*, int op, void *pArg);
- int (*xSectorSize)(sqlite3_file*);
- int (*xDeviceCharacteristics)(sqlite3_file*);
- /* Methods above are valid for version 1 */
- int (*xShmMap)(sqlite3_file*, int iPg, int pgsz, int, void volatile**);
- int (*xShmLock)(sqlite3_file*, int offset, int n, int flags);
- void (*xShmBarrier)(sqlite3_file*);
- int (*xShmUnmap)(sqlite3_file*, int deleteFlag);
- /* Methods above are valid for version 2 */
- /* Additional methods may be added in future releases */
-};
-
-/*
-** CAPI3REF: Standard File Control Opcodes
-**
-** These integer constants are opcodes for the xFileControl method
-** of the [sqlite3_io_methods] object and for the [sqlite3_file_control()]
-** interface.
-**
-** The [SQLITE_FCNTL_LOCKSTATE] opcode is used for debugging. This
-** opcode causes the xFileControl method to write the current state of
-** the lock (one of [SQLITE_LOCK_NONE], [SQLITE_LOCK_SHARED],
-** [SQLITE_LOCK_RESERVED], [SQLITE_LOCK_PENDING], or [SQLITE_LOCK_EXCLUSIVE])
-** into an integer that the pArg argument points to. This capability
-** is used during testing and only needs to be supported when SQLITE_TEST
-** is defined.
-** <ul>
-** <li>[[SQLITE_FCNTL_SIZE_HINT]]
-** The [SQLITE_FCNTL_SIZE_HINT] opcode is used by SQLite to give the VFS
-** layer a hint of how large the database file will grow to be during the
-** current transaction. This hint is not guaranteed to be accurate but it
-** is often close. The underlying VFS might choose to preallocate database
-** file space based on this hint in order to help writes to the database
-** file run faster.
-**
-** <li>[[SQLITE_FCNTL_CHUNK_SIZE]]
-** The [SQLITE_FCNTL_CHUNK_SIZE] opcode is used to request that the VFS
-** extends and truncates the database file in chunks of a size specified
-** by the user. The fourth argument to [sqlite3_file_control()] should
-** point to an integer (type int) containing the new chunk-size to use
-** for the nominated database. Allocating database file space in large
-** chunks (say 1MB at a time), may reduce file-system fragmentation and
-** improve performance on some systems.
-**
-** <li>[[SQLITE_FCNTL_FILE_POINTER]]
-** The [SQLITE_FCNTL_FILE_POINTER] opcode is used to obtain a pointer
-** to the [sqlite3_file] object associated with a particular database
-** connection. See the [sqlite3_file_control()] documentation for
-** additional information.
-**
-** <li>[[SQLITE_FCNTL_SYNC_OMITTED]]
-** ^(The [SQLITE_FCNTL_SYNC_OMITTED] opcode is generated internally by
-** SQLite and sent to all VFSes in place of a call to the xSync method
-** when the database connection has [PRAGMA synchronous] set to OFF.)^
-** Some specialized VFSes need this signal in order to operate correctly
-** when [PRAGMA synchronous | PRAGMA synchronous=OFF] is set, but most
-** VFSes do not need this signal and should silently ignore this opcode.
-** Applications should not call [sqlite3_file_control()] with this
-** opcode as doing so may disrupt the operation of the specialized VFSes
-** that do require it.
-**
-** <li>[[SQLITE_FCNTL_WIN32_AV_RETRY]]
-** ^The [SQLITE_FCNTL_WIN32_AV_RETRY] opcode is used to configure automatic
-** retry counts and intervals for certain disk I/O operations for the
-** windows [VFS] in order to provide robustness in the presence of
-** anti-virus programs. By default, the windows VFS will retry file read,
-** file write, and file delete operations up to 10 times, with a delay
-** of 25 milliseconds before the first retry and with the delay increasing
-** by an additional 25 milliseconds with each subsequent retry. This
-** opcode allows these two values (10 retries and 25 milliseconds of delay)
-** to be adjusted. The values are changed for all database connections
-** within the same process. The argument is a pointer to an array of two
-** integers where the first integer i the new retry count and the second
-** integer is the delay. If either integer is negative, then the setting
-** is not changed but instead the prior value of that setting is written
-** into the array entry, allowing the current retry settings to be
-** interrogated. The zDbName parameter is ignored.
-**
-** <li>[[SQLITE_FCNTL_PERSIST_WAL]]
-** ^The [SQLITE_FCNTL_PERSIST_WAL] opcode is used to set or query the
-** persistent [WAL | Write Ahead Log] setting. By default, the auxiliary
-** write ahead log and shared memory files used for transaction control
-** are automatically deleted when the latest connection to the database
-** closes. Setting persistent WAL mode causes those files to persist after
-** close. Persisting the files is useful when other processes that do not
-** have write permission on the directory containing the database file want
-** to read the database file, as the WAL and shared memory files must exist
-** in order for the database to be readable. The fourth parameter to
-** [sqlite3_file_control()] for this opcode should be a pointer to an integer.
-** That integer is 0 to disable persistent WAL mode or 1 to enable persistent
-** WAL mode. If the integer is -1, then it is overwritten with the current
-** WAL persistence setting.
-**
-** <li>[[SQLITE_FCNTL_POWERSAFE_OVERWRITE]]
-** ^The [SQLITE_FCNTL_POWERSAFE_OVERWRITE] opcode is used to set or query the
-** persistent "powersafe-overwrite" or "PSOW" setting. The PSOW setting
-** determines the [SQLITE_IOCAP_POWERSAFE_OVERWRITE] bit of the
-** xDeviceCharacteristics methods. The fourth parameter to
-** [sqlite3_file_control()] for this opcode should be a pointer to an integer.
-** That integer is 0 to disable zero-damage mode or 1 to enable zero-damage
-** mode. If the integer is -1, then it is overwritten with the current
-** zero-damage mode setting.
-**
-** <li>[[SQLITE_FCNTL_OVERWRITE]]
-** ^The [SQLITE_FCNTL_OVERWRITE] opcode is invoked by SQLite after opening
-** a write transaction to indicate that, unless it is rolled back for some
-** reason, the entire database file will be overwritten by the current
-** transaction. This is used by VACUUM operations.
-**
-** <li>[[SQLITE_FCNTL_VFSNAME]]
-** ^The [SQLITE_FCNTL_VFSNAME] opcode can be used to obtain the names of
-** all [VFSes] in the VFS stack. The names are of all VFS shims and the
-** final bottom-level VFS are written into memory obtained from
-** [sqlite3_malloc()] and the result is stored in the char* variable
-** that the fourth parameter of [sqlite3_file_control()] points to.
-** The caller is responsible for freeing the memory when done. As with
-** all file-control actions, there is no guarantee that this will actually
-** do anything. Callers should initialize the char* variable to a NULL
-** pointer in case this file-control is not implemented. This file-control
-** is intended for diagnostic use only.
-**
-** <li>[[SQLITE_FCNTL_PRAGMA]]
-** ^Whenever a [PRAGMA] statement is parsed, an [SQLITE_FCNTL_PRAGMA]
-** file control is sent to the open [sqlite3_file] object corresponding
-** to the database file to which the pragma statement refers. ^The argument
-** to the [SQLITE_FCNTL_PRAGMA] file control is an array of
-** pointers to strings (char**) in which the second element of the array
-** is the name of the pragma and the third element is the argument to the
-** pragma or NULL if the pragma has no argument. ^The handler for an
-** [SQLITE_FCNTL_PRAGMA] file control can optionally make the first element
-** of the char** argument point to a string obtained from [sqlite3_mprintf()]
-** or the equivalent and that string will become the result of the pragma or
-** the error message if the pragma fails. ^If the
-** [SQLITE_FCNTL_PRAGMA] file control returns [SQLITE_NOTFOUND], then normal
-** [PRAGMA] processing continues. ^If the [SQLITE_FCNTL_PRAGMA]
-** file control returns [SQLITE_OK], then the parser assumes that the
-** VFS has handled the PRAGMA itself and the parser generates a no-op
-** prepared statement. ^If the [SQLITE_FCNTL_PRAGMA] file control returns
-** any result code other than [SQLITE_OK] or [SQLITE_NOTFOUND], that means
-** that the VFS encountered an error while handling the [PRAGMA] and the
-** compilation of the PRAGMA fails with an error. ^The [SQLITE_FCNTL_PRAGMA]
-** file control occurs at the beginning of pragma statement analysis and so
-** it is able to override built-in [PRAGMA] statements.
-**
-** <li>[[SQLITE_FCNTL_BUSYHANDLER]]
-** ^This file-control may be invoked by SQLite on the database file handle
-** shortly after it is opened in order to provide a custom VFS with access
-** to the connections busy-handler callback. The argument is of type (void **)
-** - an array of two (void *) values. The first (void *) actually points
-** to a function of type (int (*)(void *)). In order to invoke the connections
-** busy-handler, this function should be invoked with the second (void *) in
-** the array as the only argument. If it returns non-zero, then the operation
-** should be retried. If it returns zero, the custom VFS should abandon the
-** current operation.
-**
-** <li>[[SQLITE_FCNTL_TEMPFILENAME]]
-** ^Application can invoke this file-control to have SQLite generate a
-** temporary filename using the same algorithm that is followed to generate
-** temporary filenames for TEMP tables and other internal uses. The
-** argument should be a char** which will be filled with the filename
-** written into memory obtained from [sqlite3_malloc()]. The caller should
-** invoke [sqlite3_free()] on the result to avoid a memory leak.
-**
-** </ul>
-*/
-#define SQLITE_FCNTL_LOCKSTATE 1
-#define SQLITE_GET_LOCKPROXYFILE 2
-#define SQLITE_SET_LOCKPROXYFILE 3
-#define SQLITE_LAST_ERRNO 4
-#define SQLITE_FCNTL_SIZE_HINT 5
-#define SQLITE_FCNTL_CHUNK_SIZE 6
-#define SQLITE_FCNTL_FILE_POINTER 7
-#define SQLITE_FCNTL_SYNC_OMITTED 8
-#define SQLITE_FCNTL_WIN32_AV_RETRY 9
-#define SQLITE_FCNTL_PERSIST_WAL 10
-#define SQLITE_FCNTL_OVERWRITE 11
-#define SQLITE_FCNTL_VFSNAME 12
-#define SQLITE_FCNTL_POWERSAFE_OVERWRITE 13
-#define SQLITE_FCNTL_PRAGMA 14
-#define SQLITE_FCNTL_BUSYHANDLER 15
-#define SQLITE_FCNTL_TEMPFILENAME 16
-
-/*
-** CAPI3REF: Mutex Handle
-**
-** The mutex module within SQLite defines [sqlite3_mutex] to be an
-** abstract type for a mutex object. The SQLite core never looks
-** at the internal representation of an [sqlite3_mutex]. It only
-** deals with pointers to the [sqlite3_mutex] object.
-**
-** Mutexes are created using [sqlite3_mutex_alloc()].
-*/
-typedef struct sqlite3_mutex sqlite3_mutex;
-
-/*
-** CAPI3REF: OS Interface Object
-**
-** An instance of the sqlite3_vfs object defines the interface between
-** the SQLite core and the underlying operating system. The "vfs"
-** in the name of the object stands for "virtual file system". See
-** the [VFS | VFS documentation] for further information.
-**
-** The value of the iVersion field is initially 1 but may be larger in
-** future versions of SQLite. Additional fields may be appended to this
-** object when the iVersion value is increased. Note that the structure
-** of the sqlite3_vfs object changes in the transaction between
-** SQLite version 3.5.9 and 3.6.0 and yet the iVersion field was not
-** modified.
-**
-** The szOsFile field is the size of the subclassed [sqlite3_file]
-** structure used by this VFS. mxPathname is the maximum length of
-** a pathname in this VFS.
-**
-** Registered sqlite3_vfs objects are kept on a linked list formed by
-** the pNext pointer. The [sqlite3_vfs_register()]
-** and [sqlite3_vfs_unregister()] interfaces manage this list
-** in a thread-safe way. The [sqlite3_vfs_find()] interface
-** searches the list. Neither the application code nor the VFS
-** implementation should use the pNext pointer.
-**
-** The pNext field is the only field in the sqlite3_vfs
-** structure that SQLite will ever modify. SQLite will only access
-** or modify this field while holding a particular static mutex.
-** The application should never modify anything within the sqlite3_vfs
-** object once the object has been registered.
-**
-** The zName field holds the name of the VFS module. The name must
-** be unique across all VFS modules.
-**
-** [[sqlite3_vfs.xOpen]]
-** ^SQLite guarantees that the zFilename parameter to xOpen
-** is either a NULL pointer or string obtained
-** from xFullPathname() with an optional suffix added.
-** ^If a suffix is added to the zFilename parameter, it will
-** consist of a single "-" character followed by no more than
-** 11 alphanumeric and/or "-" characters.
-** ^SQLite further guarantees that
-** the string will be valid and unchanged until xClose() is
-** called. Because of the previous sentence,
-** the [sqlite3_file] can safely store a pointer to the
-** filename if it needs to remember the filename for some reason.
-** If the zFilename parameter to xOpen is a NULL pointer then xOpen
-** must invent its own temporary name for the file. ^Whenever the
-** xFilename parameter is NULL it will also be the case that the
-** flags parameter will include [SQLITE_OPEN_DELETEONCLOSE].
-**
-** The flags argument to xOpen() includes all bits set in
-** the flags argument to [sqlite3_open_v2()]. Or if [sqlite3_open()]
-** or [sqlite3_open16()] is used, then flags includes at least
-** [SQLITE_OPEN_READWRITE] | [SQLITE_OPEN_CREATE].
-** If xOpen() opens a file read-only then it sets *pOutFlags to
-** include [SQLITE_OPEN_READONLY]. Other bits in *pOutFlags may be set.
-**
-** ^(SQLite will also add one of the following flags to the xOpen()
-** call, depending on the object being opened:
-**
-** <ul>
-** <li> [SQLITE_OPEN_MAIN_DB]
-** <li> [SQLITE_OPEN_MAIN_JOURNAL]
-** <li> [SQLITE_OPEN_TEMP_DB]
-** <li> [SQLITE_OPEN_TEMP_JOURNAL]
-** <li> [SQLITE_OPEN_TRANSIENT_DB]
-** <li> [SQLITE_OPEN_SUBJOURNAL]
-** <li> [SQLITE_OPEN_MASTER_JOURNAL]
-** <li> [SQLITE_OPEN_WAL]
-** </ul>)^
-**
-** The file I/O implementation can use the object type flags to
-** change the way it deals with files. For example, an application
-** that does not care about crash recovery or rollback might make
-** the open of a journal file a no-op. Writes to this journal would
-** also be no-ops, and any attempt to read the journal would return
-** SQLITE_IOERR. Or the implementation might recognize that a database
-** file will be doing page-aligned sector reads and writes in a random
-** order and set up its I/O subsystem accordingly.
-**
-** SQLite might also add one of the following flags to the xOpen method:
-**
-** <ul>
-** <li> [SQLITE_OPEN_DELETEONCLOSE]
-** <li> [SQLITE_OPEN_EXCLUSIVE]
-** </ul>
-**
-** The [SQLITE_OPEN_DELETEONCLOSE] flag means the file should be
-** deleted when it is closed. ^The [SQLITE_OPEN_DELETEONCLOSE]
-** will be set for TEMP databases and their journals, transient
-** databases, and subjournals.
-**
-** ^The [SQLITE_OPEN_EXCLUSIVE] flag is always used in conjunction
-** with the [SQLITE_OPEN_CREATE] flag, which are both directly
-** analogous to the O_EXCL and O_CREAT flags of the POSIX open()
-** API. The SQLITE_OPEN_EXCLUSIVE flag, when paired with the
-** SQLITE_OPEN_CREATE, is used to indicate that file should always
-** be created, and that it is an error if it already exists.
-** It is <i>not</i> used to indicate the file should be opened
-** for exclusive access.
-**
-** ^At least szOsFile bytes of memory are allocated by SQLite
-** to hold the [sqlite3_file] structure passed as the third
-** argument to xOpen. The xOpen method does not have to
-** allocate the structure; it should just fill it in. Note that
-** the xOpen method must set the sqlite3_file.pMethods to either
-** a valid [sqlite3_io_methods] object or to NULL. xOpen must do
-** this even if the open fails. SQLite expects that the sqlite3_file.pMethods
-** element will be valid after xOpen returns regardless of the success
-** or failure of the xOpen call.
-**
-** [[sqlite3_vfs.xAccess]]
-** ^The flags argument to xAccess() may be [SQLITE_ACCESS_EXISTS]
-** to test for the existence of a file, or [SQLITE_ACCESS_READWRITE] to
-** test whether a file is readable and writable, or [SQLITE_ACCESS_READ]
-** to test whether a file is at least readable. The file can be a
-** directory.
-**
-** ^SQLite will always allocate at least mxPathname+1 bytes for the
-** output buffer xFullPathname. The exact size of the output buffer
-** is also passed as a parameter to both methods. If the output buffer
-** is not large enough, [SQLITE_CANTOPEN] should be returned. Since this is
-** handled as a fatal error by SQLite, vfs implementations should endeavor
-** to prevent this by setting mxPathname to a sufficiently large value.
-**
-** The xRandomness(), xSleep(), xCurrentTime(), and xCurrentTimeInt64()
-** interfaces are not strictly a part of the filesystem, but they are
-** included in the VFS structure for completeness.
-** The xRandomness() function attempts to return nBytes bytes
-** of good-quality randomness into zOut. The return value is
-** the actual number of bytes of randomness obtained.
-** The xSleep() method causes the calling thread to sleep for at
-** least the number of microseconds given. ^The xCurrentTime()
-** method returns a Julian Day Number for the current date and time as
-** a floating point value.
-** ^The xCurrentTimeInt64() method returns, as an integer, the Julian
-** Day Number multiplied by 86400000 (the number of milliseconds in
-** a 24-hour day).
-** ^SQLite will use the xCurrentTimeInt64() method to get the current
-** date and time if that method is available (if iVersion is 2 or
-** greater and the function pointer is not NULL) and will fall back
-** to xCurrentTime() if xCurrentTimeInt64() is unavailable.
-**
-** ^The xSetSystemCall(), xGetSystemCall(), and xNestSystemCall() interfaces
-** are not used by the SQLite core. These optional interfaces are provided
-** by some VFSes to facilitate testing of the VFS code. By overriding
-** system calls with functions under its control, a test program can
-** simulate faults and error conditions that would otherwise be difficult
-** or impossible to induce. The set of system calls that can be overridden
-** varies from one VFS to another, and from one version of the same VFS to the
-** next. Applications that use these interfaces must be prepared for any
-** or all of these interfaces to be NULL or for their behavior to change
-** from one release to the next. Applications must not attempt to access
-** any of these methods if the iVersion of the VFS is less than 3.
-*/
-typedef struct sqlite3_vfs sqlite3_vfs;
-typedef void (*sqlite3_syscall_ptr)(void);
-struct sqlite3_vfs {
- int iVersion; /* Structure version number (currently 3) */
- int szOsFile; /* Size of subclassed sqlite3_file */
- int mxPathname; /* Maximum file pathname length */
- sqlite3_vfs *pNext; /* Next registered VFS */
- const char *zName; /* Name of this virtual file system */
- void *pAppData; /* Pointer to application-specific data */
- int (*xOpen)(sqlite3_vfs*, const char *zName, sqlite3_file*,
- int flags, int *pOutFlags);
- int (*xDelete)(sqlite3_vfs*, const char *zName, int syncDir);
- int (*xAccess)(sqlite3_vfs*, const char *zName, int flags, int *pResOut);
- int (*xFullPathname)(sqlite3_vfs*, const char *zName, int nOut, char *zOut);
- void *(*xDlOpen)(sqlite3_vfs*, const char *zFilename);
- void (*xDlError)(sqlite3_vfs*, int nByte, char *zErrMsg);
- void (*(*xDlSym)(sqlite3_vfs*,void*, const char *zSymbol))(void);
- void (*xDlClose)(sqlite3_vfs*, void*);
- int (*xRandomness)(sqlite3_vfs*, int nByte, char *zOut);
- int (*xSleep)(sqlite3_vfs*, int microseconds);
- int (*xCurrentTime)(sqlite3_vfs*, double*);
- int (*xGetLastError)(sqlite3_vfs*, int, char *);
- /*
- ** The methods above are in version 1 of the sqlite_vfs object
- ** definition. Those that follow are added in version 2 or later
- */
- int (*xCurrentTimeInt64)(sqlite3_vfs*, sqlite3_int64*);
- /*
- ** The methods above are in versions 1 and 2 of the sqlite_vfs object.
- ** Those below are for version 3 and greater.
- */
- int (*xSetSystemCall)(sqlite3_vfs*, const char *zName, sqlite3_syscall_ptr);
- sqlite3_syscall_ptr (*xGetSystemCall)(sqlite3_vfs*, const char *zName);
- const char *(*xNextSystemCall)(sqlite3_vfs*, const char *zName);
- /*
- ** The methods above are in versions 1 through 3 of the sqlite_vfs object.
- ** New fields may be appended in figure versions. The iVersion
- ** value will increment whenever this happens.
- */
-};
-
-/*
-** CAPI3REF: Flags for the xAccess VFS method
-**
-** These integer constants can be used as the third parameter to
-** the xAccess method of an [sqlite3_vfs] object. They determine
-** what kind of permissions the xAccess method is looking for.
-** With SQLITE_ACCESS_EXISTS, the xAccess method
-** simply checks whether the file exists.
-** With SQLITE_ACCESS_READWRITE, the xAccess method
-** checks whether the named directory is both readable and writable
-** (in other words, if files can be added, removed, and renamed within
-** the directory).
-** The SQLITE_ACCESS_READWRITE constant is currently used only by the
-** [temp_store_directory pragma], though this could change in a future
-** release of SQLite.
-** With SQLITE_ACCESS_READ, the xAccess method
-** checks whether the file is readable. The SQLITE_ACCESS_READ constant is
-** currently unused, though it might be used in a future release of
-** SQLite.
-*/
-#define SQLITE_ACCESS_EXISTS 0
-#define SQLITE_ACCESS_READWRITE 1 /* Used by PRAGMA temp_store_directory */
-#define SQLITE_ACCESS_READ 2 /* Unused */
-
-/*
-** CAPI3REF: Flags for the xShmLock VFS method
-**
-** These integer constants define the various locking operations
-** allowed by the xShmLock method of [sqlite3_io_methods]. The
-** following are the only legal combinations of flags to the
-** xShmLock method:
-**
-** <ul>
-** <li> SQLITE_SHM_LOCK | SQLITE_SHM_SHARED
-** <li> SQLITE_SHM_LOCK | SQLITE_SHM_EXCLUSIVE
-** <li> SQLITE_SHM_UNLOCK | SQLITE_SHM_SHARED
-** <li> SQLITE_SHM_UNLOCK | SQLITE_SHM_EXCLUSIVE
-** </ul>
-**
-** When unlocking, the same SHARED or EXCLUSIVE flag must be supplied as
-** was given no the corresponding lock.
-**
-** The xShmLock method can transition between unlocked and SHARED or
-** between unlocked and EXCLUSIVE. It cannot transition between SHARED
-** and EXCLUSIVE.
-*/
-#define SQLITE_SHM_UNLOCK 1
-#define SQLITE_SHM_LOCK 2
-#define SQLITE_SHM_SHARED 4
-#define SQLITE_SHM_EXCLUSIVE 8
-
-/*
-** CAPI3REF: Maximum xShmLock index
-**
-** The xShmLock method on [sqlite3_io_methods] may use values
-** between 0 and this upper bound as its "offset" argument.
-** The SQLite core will never attempt to acquire or release a
-** lock outside of this range
-*/
-#define SQLITE_SHM_NLOCK 8
-
-
-/*
-** CAPI3REF: Initialize The SQLite Library
-**
-** ^The sqlite3_initialize() routine initializes the
-** SQLite library. ^The sqlite3_shutdown() routine
-** deallocates any resources that were allocated by sqlite3_initialize().
-** These routines are designed to aid in process initialization and
-** shutdown on embedded systems. Workstation applications using
-** SQLite normally do not need to invoke either of these routines.
-**
-** A call to sqlite3_initialize() is an "effective" call if it is
-** the first time sqlite3_initialize() is invoked during the lifetime of
-** the process, or if it is the first time sqlite3_initialize() is invoked
-** following a call to sqlite3_shutdown(). ^(Only an effective call
-** of sqlite3_initialize() does any initialization. All other calls
-** are harmless no-ops.)^
-**
-** A call to sqlite3_shutdown() is an "effective" call if it is the first
-** call to sqlite3_shutdown() since the last sqlite3_initialize(). ^(Only
-** an effective call to sqlite3_shutdown() does any deinitialization.
-** All other valid calls to sqlite3_shutdown() are harmless no-ops.)^
-**
-** The sqlite3_initialize() interface is threadsafe, but sqlite3_shutdown()
-** is not. The sqlite3_shutdown() interface must only be called from a
-** single thread. All open [database connections] must be closed and all
-** other SQLite resources must be deallocated prior to invoking
-** sqlite3_shutdown().
-**
-** Among other things, ^sqlite3_initialize() will invoke
-** sqlite3_os_init(). Similarly, ^sqlite3_shutdown()
-** will invoke sqlite3_os_end().
-**
-** ^The sqlite3_initialize() routine returns [SQLITE_OK] on success.
-** ^If for some reason, sqlite3_initialize() is unable to initialize
-** the library (perhaps it is unable to allocate a needed resource such
-** as a mutex) it returns an [error code] other than [SQLITE_OK].
-**
-** ^The sqlite3_initialize() routine is called internally by many other
-** SQLite interfaces so that an application usually does not need to
-** invoke sqlite3_initialize() directly. For example, [sqlite3_open()]
-** calls sqlite3_initialize() so the SQLite library will be automatically
-** initialized when [sqlite3_open()] is called if it has not be initialized
-** already. ^However, if SQLite is compiled with the [SQLITE_OMIT_AUTOINIT]
-** compile-time option, then the automatic calls to sqlite3_initialize()
-** are omitted and the application must call sqlite3_initialize() directly
-** prior to using any other SQLite interface. For maximum portability,
-** it is recommended that applications always invoke sqlite3_initialize()
-** directly prior to using any other SQLite interface. Future releases
-** of SQLite may require this. In other words, the behavior exhibited
-** when SQLite is compiled with [SQLITE_OMIT_AUTOINIT] might become the
-** default behavior in some future release of SQLite.
-**
-** The sqlite3_os_init() routine does operating-system specific
-** initialization of the SQLite library. The sqlite3_os_end()
-** routine undoes the effect of sqlite3_os_init(). Typical tasks
-** performed by these routines include allocation or deallocation
-** of static resources, initialization of global variables,
-** setting up a default [sqlite3_vfs] module, or setting up
-** a default configuration using [sqlite3_config()].
-**
-** The application should never invoke either sqlite3_os_init()
-** or sqlite3_os_end() directly. The application should only invoke
-** sqlite3_initialize() and sqlite3_shutdown(). The sqlite3_os_init()
-** interface is called automatically by sqlite3_initialize() and
-** sqlite3_os_end() is called by sqlite3_shutdown(). Appropriate
-** implementations for sqlite3_os_init() and sqlite3_os_end()
-** are built into SQLite when it is compiled for Unix, Windows, or OS/2.
-** When [custom builds | built for other platforms]
-** (using the [SQLITE_OS_OTHER=1] compile-time
-** option) the application must supply a suitable implementation for
-** sqlite3_os_init() and sqlite3_os_end(). An application-supplied
-** implementation of sqlite3_os_init() or sqlite3_os_end()
-** must return [SQLITE_OK] on success and some other [error code] upon
-** failure.
-*/
-SQLITE_API int sqlite3_initialize(void);
-SQLITE_API int sqlite3_shutdown(void);
-SQLITE_API int sqlite3_os_init(void);
-SQLITE_API int sqlite3_os_end(void);
-
-/*
-** CAPI3REF: Configuring The SQLite Library
-**
-** The sqlite3_config() interface is used to make global configuration
-** changes to SQLite in order to tune SQLite to the specific needs of
-** the application. The default configuration is recommended for most
-** applications and so this routine is usually not necessary. It is
-** provided to support rare applications with unusual needs.
-**
-** The sqlite3_config() interface is not threadsafe. The application
-** must insure that no other SQLite interfaces are invoked by other
-** threads while sqlite3_config() is running. Furthermore, sqlite3_config()
-** may only be invoked prior to library initialization using
-** [sqlite3_initialize()] or after shutdown by [sqlite3_shutdown()].
-** ^If sqlite3_config() is called after [sqlite3_initialize()] and before
-** [sqlite3_shutdown()] then it will return SQLITE_MISUSE.
-** Note, however, that ^sqlite3_config() can be called as part of the
-** implementation of an application-defined [sqlite3_os_init()].
-**
-** The first argument to sqlite3_config() is an integer
-** [configuration option] that determines
-** what property of SQLite is to be configured. Subsequent arguments
-** vary depending on the [configuration option]
-** in the first argument.
-**
-** ^When a configuration option is set, sqlite3_config() returns [SQLITE_OK].
-** ^If the option is unknown or SQLite is unable to set the option
-** then this routine returns a non-zero [error code].
-*/
-SQLITE_API int sqlite3_config(int, ...);
-
-/*
-** CAPI3REF: Configure database connections
-**
-** The sqlite3_db_config() interface is used to make configuration
-** changes to a [database connection]. The interface is similar to
-** [sqlite3_config()] except that the changes apply to a single
-** [database connection] (specified in the first argument).
-**
-** The second argument to sqlite3_db_config(D,V,...) is the
-** [SQLITE_DBCONFIG_LOOKASIDE | configuration verb] - an integer code
-** that indicates what aspect of the [database connection] is being configured.
-** Subsequent arguments vary depending on the configuration verb.
-**
-** ^Calls to sqlite3_db_config() return SQLITE_OK if and only if
-** the call is considered successful.
-*/
-SQLITE_API int sqlite3_db_config(sqlite3*, int op, ...);
-
-/*
-** CAPI3REF: Memory Allocation Routines
-**
-** An instance of this object defines the interface between SQLite
-** and low-level memory allocation routines.
-**
-** This object is used in only one place in the SQLite interface.
-** A pointer to an instance of this object is the argument to
-** [sqlite3_config()] when the configuration option is
-** [SQLITE_CONFIG_MALLOC] or [SQLITE_CONFIG_GETMALLOC].
-** By creating an instance of this object
-** and passing it to [sqlite3_config]([SQLITE_CONFIG_MALLOC])
-** during configuration, an application can specify an alternative
-** memory allocation subsystem for SQLite to use for all of its
-** dynamic memory needs.
-**
-** Note that SQLite comes with several [built-in memory allocators]
-** that are perfectly adequate for the overwhelming majority of applications
-** and that this object is only useful to a tiny minority of applications
-** with specialized memory allocation requirements. This object is
-** also used during testing of SQLite in order to specify an alternative
-** memory allocator that simulates memory out-of-memory conditions in
-** order to verify that SQLite recovers gracefully from such
-** conditions.
-**
-** The xMalloc, xRealloc, and xFree methods must work like the
-** malloc(), realloc() and free() functions from the standard C library.
-** ^SQLite guarantees that the second argument to
-** xRealloc is always a value returned by a prior call to xRoundup.
-**
-** xSize should return the allocated size of a memory allocation
-** previously obtained from xMalloc or xRealloc. The allocated size
-** is always at least as big as the requested size but may be larger.
-**
-** The xRoundup method returns what would be the allocated size of
-** a memory allocation given a particular requested size. Most memory
-** allocators round up memory allocations at least to the next multiple
-** of 8. Some allocators round up to a larger multiple or to a power of 2.
-** Every memory allocation request coming in through [sqlite3_malloc()]
-** or [sqlite3_realloc()] first calls xRoundup. If xRoundup returns 0,
-** that causes the corresponding memory allocation to fail.
-**
-** The xInit method initializes the memory allocator. (For example,
-** it might allocate any require mutexes or initialize internal data
-** structures. The xShutdown method is invoked (indirectly) by
-** [sqlite3_shutdown()] and should deallocate any resources acquired
-** by xInit. The pAppData pointer is used as the only parameter to
-** xInit and xShutdown.
-**
-** SQLite holds the [SQLITE_MUTEX_STATIC_MASTER] mutex when it invokes
-** the xInit method, so the xInit method need not be threadsafe. The
-** xShutdown method is only called from [sqlite3_shutdown()] so it does
-** not need to be threadsafe either. For all other methods, SQLite
-** holds the [SQLITE_MUTEX_STATIC_MEM] mutex as long as the
-** [SQLITE_CONFIG_MEMSTATUS] configuration option is turned on (which
-** it is by default) and so the methods are automatically serialized.
-** However, if [SQLITE_CONFIG_MEMSTATUS] is disabled, then the other
-** methods must be threadsafe or else make their own arrangements for
-** serialization.
-**
-** SQLite will never invoke xInit() more than once without an intervening
-** call to xShutdown().
-*/
-typedef struct sqlite3_mem_methods sqlite3_mem_methods;
-struct sqlite3_mem_methods {
- void *(*xMalloc)(int); /* Memory allocation function */
- void (*xFree)(void*); /* Free a prior allocation */
- void *(*xRealloc)(void*,int); /* Resize an allocation */
- int (*xSize)(void*); /* Return the size of an allocation */
- int (*xRoundup)(int); /* Round up request size to allocation size */
- int (*xInit)(void*); /* Initialize the memory allocator */
- void (*xShutdown)(void*); /* Deinitialize the memory allocator */
- void *pAppData; /* Argument to xInit() and xShutdown() */
-};
-
-/*
-** CAPI3REF: Configuration Options
-** KEYWORDS: {configuration option}
-**
-** These constants are the available integer configuration options that
-** can be passed as the first argument to the [sqlite3_config()] interface.
-**
-** New configuration options may be added in future releases of SQLite.
-** Existing configuration options might be discontinued. Applications
-** should check the return code from [sqlite3_config()] to make sure that
-** the call worked. The [sqlite3_config()] interface will return a
-** non-zero [error code] if a discontinued or unsupported configuration option
-** is invoked.
-**
-** <dl>
-** [[SQLITE_CONFIG_SINGLETHREAD]] <dt>SQLITE_CONFIG_SINGLETHREAD</dt>
-** <dd>There are no arguments to this option. ^This option sets the
-** [threading mode] to Single-thread. In other words, it disables
-** all mutexing and puts SQLite into a mode where it can only be used
-** by a single thread. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** it is not possible to change the [threading mode] from its default
-** value of Single-thread and so [sqlite3_config()] will return
-** [SQLITE_ERROR] if called with the SQLITE_CONFIG_SINGLETHREAD
-** configuration option.</dd>
-**
-** [[SQLITE_CONFIG_MULTITHREAD]] <dt>SQLITE_CONFIG_MULTITHREAD</dt>
-** <dd>There are no arguments to this option. ^This option sets the
-** [threading mode] to Multi-thread. In other words, it disables
-** mutexing on [database connection] and [prepared statement] objects.
-** The application is responsible for serializing access to
-** [database connections] and [prepared statements]. But other mutexes
-** are enabled so that SQLite will be safe to use in a multi-threaded
-** environment as long as no two threads attempt to use the same
-** [database connection] at the same time. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** it is not possible to set the Multi-thread [threading mode] and
-** [sqlite3_config()] will return [SQLITE_ERROR] if called with the
-** SQLITE_CONFIG_MULTITHREAD configuration option.</dd>
-**
-** [[SQLITE_CONFIG_SERIALIZED]] <dt>SQLITE_CONFIG_SERIALIZED</dt>
-** <dd>There are no arguments to this option. ^This option sets the
-** [threading mode] to Serialized. In other words, this option enables
-** all mutexes including the recursive
-** mutexes on [database connection] and [prepared statement] objects.
-** In this mode (which is the default when SQLite is compiled with
-** [SQLITE_THREADSAFE=1]) the SQLite library will itself serialize access
-** to [database connections] and [prepared statements] so that the
-** application is free to use the same [database connection] or the
-** same [prepared statement] in different threads at the same time.
-** ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** it is not possible to set the Serialized [threading mode] and
-** [sqlite3_config()] will return [SQLITE_ERROR] if called with the
-** SQLITE_CONFIG_SERIALIZED configuration option.</dd>
-**
-** [[SQLITE_CONFIG_MALLOC]] <dt>SQLITE_CONFIG_MALLOC</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mem_methods] structure. The argument specifies
-** alternative low-level memory allocation routines to be used in place of
-** the memory allocation routines built into SQLite.)^ ^SQLite makes
-** its own private copy of the content of the [sqlite3_mem_methods] structure
-** before the [sqlite3_config()] call returns.</dd>
-**
-** [[SQLITE_CONFIG_GETMALLOC]] <dt>SQLITE_CONFIG_GETMALLOC</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mem_methods] structure. The [sqlite3_mem_methods]
-** structure is filled with the currently defined memory allocation routines.)^
-** This option can be used to overload the default memory allocation
-** routines with a wrapper that simulations memory allocation failure or
-** tracks memory usage, for example. </dd>
-**
-** [[SQLITE_CONFIG_MEMSTATUS]] <dt>SQLITE_CONFIG_MEMSTATUS</dt>
-** <dd> ^This option takes single argument of type int, interpreted as a
-** boolean, which enables or disables the collection of memory allocation
-** statistics. ^(When memory allocation statistics are disabled, the
-** following SQLite interfaces become non-operational:
-** <ul>
-** <li> [sqlite3_memory_used()]
-** <li> [sqlite3_memory_highwater()]
-** <li> [sqlite3_soft_heap_limit64()]
-** <li> [sqlite3_status()]
-** </ul>)^
-** ^Memory allocation statistics are enabled by default unless SQLite is
-** compiled with [SQLITE_DEFAULT_MEMSTATUS]=0 in which case memory
-** allocation statistics are disabled by default.
-** </dd>
-**
-** [[SQLITE_CONFIG_SCRATCH]] <dt>SQLITE_CONFIG_SCRATCH</dt>
-** <dd> ^This option specifies a static memory buffer that SQLite can use for
-** scratch memory. There are three arguments: A pointer an 8-byte
-** aligned memory buffer from which the scratch allocations will be
-** drawn, the size of each scratch allocation (sz),
-** and the maximum number of scratch allocations (N). The sz
-** argument must be a multiple of 16.
-** The first argument must be a pointer to an 8-byte aligned buffer
-** of at least sz*N bytes of memory.
-** ^SQLite will use no more than two scratch buffers per thread. So
-** N should be set to twice the expected maximum number of threads.
-** ^SQLite will never require a scratch buffer that is more than 6
-** times the database page size. ^If SQLite needs needs additional
-** scratch memory beyond what is provided by this configuration option, then
-** [sqlite3_malloc()] will be used to obtain the memory needed.</dd>
-**
-** [[SQLITE_CONFIG_PAGECACHE]] <dt>SQLITE_CONFIG_PAGECACHE</dt>
-** <dd> ^This option specifies a static memory buffer that SQLite can use for
-** the database page cache with the default page cache implementation.
-** This configuration should not be used if an application-define page
-** cache implementation is loaded using the SQLITE_CONFIG_PCACHE2 option.
-** There are three arguments to this option: A pointer to 8-byte aligned
-** memory, the size of each page buffer (sz), and the number of pages (N).
-** The sz argument should be the size of the largest database page
-** (a power of two between 512 and 32768) plus a little extra for each
-** page header. ^The page header size is 20 to 40 bytes depending on
-** the host architecture. ^It is harmless, apart from the wasted memory,
-** to make sz a little too large. The first
-** argument should point to an allocation of at least sz*N bytes of memory.
-** ^SQLite will use the memory provided by the first argument to satisfy its
-** memory needs for the first N pages that it adds to cache. ^If additional
-** page cache memory is needed beyond what is provided by this option, then
-** SQLite goes to [sqlite3_malloc()] for the additional storage space.
-** The pointer in the first argument must
-** be aligned to an 8-byte boundary or subsequent behavior of SQLite
-** will be undefined.</dd>
-**
-** [[SQLITE_CONFIG_HEAP]] <dt>SQLITE_CONFIG_HEAP</dt>
-** <dd> ^This option specifies a static memory buffer that SQLite will use
-** for all of its dynamic memory allocation needs beyond those provided
-** for by [SQLITE_CONFIG_SCRATCH] and [SQLITE_CONFIG_PAGECACHE].
-** There are three arguments: An 8-byte aligned pointer to the memory,
-** the number of bytes in the memory buffer, and the minimum allocation size.
-** ^If the first pointer (the memory pointer) is NULL, then SQLite reverts
-** to using its default memory allocator (the system malloc() implementation),
-** undoing any prior invocation of [SQLITE_CONFIG_MALLOC]. ^If the
-** memory pointer is not NULL and either [SQLITE_ENABLE_MEMSYS3] or
-** [SQLITE_ENABLE_MEMSYS5] are defined, then the alternative memory
-** allocator is engaged to handle all of SQLites memory allocation needs.
-** The first pointer (the memory pointer) must be aligned to an 8-byte
-** boundary or subsequent behavior of SQLite will be undefined.
-** The minimum allocation size is capped at 2**12. Reasonable values
-** for the minimum allocation size are 2**5 through 2**8.</dd>
-**
-** [[SQLITE_CONFIG_MUTEX]] <dt>SQLITE_CONFIG_MUTEX</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mutex_methods] structure. The argument specifies
-** alternative low-level mutex routines to be used in place
-** the mutex routines built into SQLite.)^ ^SQLite makes a copy of the
-** content of the [sqlite3_mutex_methods] structure before the call to
-** [sqlite3_config()] returns. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** the entire mutexing subsystem is omitted from the build and hence calls to
-** [sqlite3_config()] with the SQLITE_CONFIG_MUTEX configuration option will
-** return [SQLITE_ERROR].</dd>
-**
-** [[SQLITE_CONFIG_GETMUTEX]] <dt>SQLITE_CONFIG_GETMUTEX</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** instance of the [sqlite3_mutex_methods] structure. The
-** [sqlite3_mutex_methods]
-** structure is filled with the currently defined mutex routines.)^
-** This option can be used to overload the default mutex allocation
-** routines with a wrapper used to track mutex usage for performance
-** profiling or testing, for example. ^If SQLite is compiled with
-** the [SQLITE_THREADSAFE | SQLITE_THREADSAFE=0] compile-time option then
-** the entire mutexing subsystem is omitted from the build and hence calls to
-** [sqlite3_config()] with the SQLITE_CONFIG_GETMUTEX configuration option will
-** return [SQLITE_ERROR].</dd>
-**
-** [[SQLITE_CONFIG_LOOKASIDE]] <dt>SQLITE_CONFIG_LOOKASIDE</dt>
-** <dd> ^(This option takes two arguments that determine the default
-** memory allocation for the lookaside memory allocator on each
-** [database connection]. The first argument is the
-** size of each lookaside buffer slot and the second is the number of
-** slots allocated to each database connection.)^ ^(This option sets the
-** <i>default</i> lookaside size. The [SQLITE_DBCONFIG_LOOKASIDE]
-** verb to [sqlite3_db_config()] can be used to change the lookaside
-** configuration on individual connections.)^ </dd>
-**
-** [[SQLITE_CONFIG_PCACHE2]] <dt>SQLITE_CONFIG_PCACHE2</dt>
-** <dd> ^(This option takes a single argument which is a pointer to
-** an [sqlite3_pcache_methods2] object. This object specifies the interface
-** to a custom page cache implementation.)^ ^SQLite makes a copy of the
-** object and uses it for page cache memory allocations.</dd>
-**
-** [[SQLITE_CONFIG_GETPCACHE2]] <dt>SQLITE_CONFIG_GETPCACHE2</dt>
-** <dd> ^(This option takes a single argument which is a pointer to an
-** [sqlite3_pcache_methods2] object. SQLite copies of the current
-** page cache implementation into that object.)^ </dd>
-**
-** [[SQLITE_CONFIG_LOG]] <dt>SQLITE_CONFIG_LOG</dt>
-** <dd> ^The SQLITE_CONFIG_LOG option takes two arguments: a pointer to a
-** function with a call signature of void(*)(void*,int,const char*),
-** and a pointer to void. ^If the function pointer is not NULL, it is
-** invoked by [sqlite3_log()] to process each logging event. ^If the
-** function pointer is NULL, the [sqlite3_log()] interface becomes a no-op.
-** ^The void pointer that is the second argument to SQLITE_CONFIG_LOG is
-** passed through as the first parameter to the application-defined logger
-** function whenever that function is invoked. ^The second parameter to
-** the logger function is a copy of the first parameter to the corresponding
-** [sqlite3_log()] call and is intended to be a [result code] or an
-** [extended result code]. ^The third parameter passed to the logger is
-** log message after formatting via [sqlite3_snprintf()].
-** The SQLite logging interface is not reentrant; the logger function
-** supplied by the application must not invoke any SQLite interface.
-** In a multi-threaded application, the application-defined logger
-** function must be threadsafe. </dd>
-**
-** [[SQLITE_CONFIG_URI]] <dt>SQLITE_CONFIG_URI
-** <dd> This option takes a single argument of type int. If non-zero, then
-** URI handling is globally enabled. If the parameter is zero, then URI handling
-** is globally disabled. If URI handling is globally enabled, all filenames
-** passed to [sqlite3_open()], [sqlite3_open_v2()], [sqlite3_open16()] or
-** specified as part of [ATTACH] commands are interpreted as URIs, regardless
-** of whether or not the [SQLITE_OPEN_URI] flag is set when the database
-** connection is opened. If it is globally disabled, filenames are
-** only interpreted as URIs if the SQLITE_OPEN_URI flag is set when the
-** database connection is opened. By default, URI handling is globally
-** disabled. The default value may be changed by compiling with the
-** [SQLITE_USE_URI] symbol defined.
-**
-** [[SQLITE_CONFIG_COVERING_INDEX_SCAN]] <dt>SQLITE_CONFIG_COVERING_INDEX_SCAN
-** <dd> This option takes a single integer argument which is interpreted as
-** a boolean in order to enable or disable the use of covering indices for
-** full table scans in the query optimizer. The default setting is determined
-** by the [SQLITE_ALLOW_COVERING_INDEX_SCAN] compile-time option, or is "on"
-** if that compile-time option is omitted.
-** The ability to disable the use of covering indices for full table scans
-** is because some incorrectly coded legacy applications might malfunction
-** malfunction when the optimization is enabled. Providing the ability to
-** disable the optimization allows the older, buggy application code to work
-** without change even with newer versions of SQLite.
-**
-** [[SQLITE_CONFIG_PCACHE]] [[SQLITE_CONFIG_GETPCACHE]]
-** <dt>SQLITE_CONFIG_PCACHE and SQLITE_CONFIG_GETPCACHE
-** <dd> These options are obsolete and should not be used by new code.
-** They are retained for backwards compatibility but are now no-ops.
-** </dl>
-**
-** [[SQLITE_CONFIG_SQLLOG]]
-** <dt>SQLITE_CONFIG_SQLLOG
-** <dd>This option is only available if sqlite is compiled with the
-** SQLITE_ENABLE_SQLLOG pre-processor macro defined. The first argument should
-** be a pointer to a function of type void(*)(void*,sqlite3*,const char*, int).
-** The second should be of type (void*). The callback is invoked by the library
-** in three separate circumstances, identified by the value passed as the
-** fourth parameter. If the fourth parameter is 0, then the database connection
-** passed as the second argument has just been opened. The third argument
-** points to a buffer containing the name of the main database file. If the
-** fourth parameter is 1, then the SQL statement that the third parameter
-** points to has just been executed. Or, if the fourth parameter is 2, then
-** the connection being passed as the second parameter is being closed. The
-** third parameter is passed NULL In this case.
-** </dl>
-*/
-#define SQLITE_CONFIG_SINGLETHREAD 1 /* nil */
-#define SQLITE_CONFIG_MULTITHREAD 2 /* nil */
-#define SQLITE_CONFIG_SERIALIZED 3 /* nil */
-#define SQLITE_CONFIG_MALLOC 4 /* sqlite3_mem_methods* */
-#define SQLITE_CONFIG_GETMALLOC 5 /* sqlite3_mem_methods* */
-#define SQLITE_CONFIG_SCRATCH 6 /* void*, int sz, int N */
-#define SQLITE_CONFIG_PAGECACHE 7 /* void*, int sz, int N */
-#define SQLITE_CONFIG_HEAP 8 /* void*, int nByte, int min */
-#define SQLITE_CONFIG_MEMSTATUS 9 /* boolean */
-#define SQLITE_CONFIG_MUTEX 10 /* sqlite3_mutex_methods* */
-#define SQLITE_CONFIG_GETMUTEX 11 /* sqlite3_mutex_methods* */
-/* previously SQLITE_CONFIG_CHUNKALLOC 12 which is now unused. */
-#define SQLITE_CONFIG_LOOKASIDE 13 /* int int */
-#define SQLITE_CONFIG_PCACHE 14 /* no-op */
-#define SQLITE_CONFIG_GETPCACHE 15 /* no-op */
-#define SQLITE_CONFIG_LOG 16 /* xFunc, void* */
-#define SQLITE_CONFIG_URI 17 /* int */
-#define SQLITE_CONFIG_PCACHE2 18 /* sqlite3_pcache_methods2* */
-#define SQLITE_CONFIG_GETPCACHE2 19 /* sqlite3_pcache_methods2* */
-#define SQLITE_CONFIG_COVERING_INDEX_SCAN 20 /* int */
-#define SQLITE_CONFIG_SQLLOG 21 /* xSqllog, void* */
-
-/*
-** CAPI3REF: Database Connection Configuration Options
-**
-** These constants are the available integer configuration options that
-** can be passed as the second argument to the [sqlite3_db_config()] interface.
-**
-** New configuration options may be added in future releases of SQLite.
-** Existing configuration options might be discontinued. Applications
-** should check the return code from [sqlite3_db_config()] to make sure that
-** the call worked. ^The [sqlite3_db_config()] interface will return a
-** non-zero [error code] if a discontinued or unsupported configuration option
-** is invoked.
-**
-** <dl>
-** <dt>SQLITE_DBCONFIG_LOOKASIDE</dt>
-** <dd> ^This option takes three additional arguments that determine the
-** [lookaside memory allocator] configuration for the [database connection].
-** ^The first argument (the third parameter to [sqlite3_db_config()] is a
-** pointer to a memory buffer to use for lookaside memory.
-** ^The first argument after the SQLITE_DBCONFIG_LOOKASIDE verb
-** may be NULL in which case SQLite will allocate the
-** lookaside buffer itself using [sqlite3_malloc()]. ^The second argument is the
-** size of each lookaside buffer slot. ^The third argument is the number of
-** slots. The size of the buffer in the first argument must be greater than
-** or equal to the product of the second and third arguments. The buffer
-** must be aligned to an 8-byte boundary. ^If the second argument to
-** SQLITE_DBCONFIG_LOOKASIDE is not a multiple of 8, it is internally
-** rounded down to the next smaller multiple of 8. ^(The lookaside memory
-** configuration for a database connection can only be changed when that
-** connection is not currently using lookaside memory, or in other words
-** when the "current value" returned by
-** [sqlite3_db_status](D,[SQLITE_CONFIG_LOOKASIDE],...) is zero.
-** Any attempt to change the lookaside memory configuration when lookaside
-** memory is in use leaves the configuration unchanged and returns
-** [SQLITE_BUSY].)^</dd>
-**
-** <dt>SQLITE_DBCONFIG_ENABLE_FKEY</dt>
-** <dd> ^This option is used to enable or disable the enforcement of
-** [foreign key constraints]. There should be two additional arguments.
-** The first argument is an integer which is 0 to disable FK enforcement,
-** positive to enable FK enforcement or negative to leave FK enforcement
-** unchanged. The second parameter is a pointer to an integer into which
-** is written 0 or 1 to indicate whether FK enforcement is off or on
-** following this call. The second parameter may be a NULL pointer, in
-** which case the FK enforcement setting is not reported back. </dd>
-**
-** <dt>SQLITE_DBCONFIG_ENABLE_TRIGGER</dt>
-** <dd> ^This option is used to enable or disable [CREATE TRIGGER | triggers].
-** There should be two additional arguments.
-** The first argument is an integer which is 0 to disable triggers,
-** positive to enable triggers or negative to leave the setting unchanged.
-** The second parameter is a pointer to an integer into which
-** is written 0 or 1 to indicate whether triggers are disabled or enabled
-** following this call. The second parameter may be a NULL pointer, in
-** which case the trigger setting is not reported back. </dd>
-**
-** </dl>
-*/
-#define SQLITE_DBCONFIG_LOOKASIDE 1001 /* void* int int */
-#define SQLITE_DBCONFIG_ENABLE_FKEY 1002 /* int int* */
-#define SQLITE_DBCONFIG_ENABLE_TRIGGER 1003 /* int int* */
-
-
-/*
-** CAPI3REF: Enable Or Disable Extended Result Codes
-**
-** ^The sqlite3_extended_result_codes() routine enables or disables the
-** [extended result codes] feature of SQLite. ^The extended result
-** codes are disabled by default for historical compatibility.
-*/
-SQLITE_API int sqlite3_extended_result_codes(sqlite3*, int onoff);
-
-/*
-** CAPI3REF: Last Insert Rowid
-**
-** ^Each entry in an SQLite table has a unique 64-bit signed
-** integer key called the [ROWID | "rowid"]. ^The rowid is always available
-** as an undeclared column named ROWID, OID, or _ROWID_ as long as those
-** names are not also used by explicitly declared columns. ^If
-** the table has a column of type [INTEGER PRIMARY KEY] then that column
-** is another alias for the rowid.
-**
-** ^This routine returns the [rowid] of the most recent
-** successful [INSERT] into the database from the [database connection]
-** in the first argument. ^As of SQLite version 3.7.7, this routines
-** records the last insert rowid of both ordinary tables and [virtual tables].
-** ^If no successful [INSERT]s
-** have ever occurred on that database connection, zero is returned.
-**
-** ^(If an [INSERT] occurs within a trigger or within a [virtual table]
-** method, then this routine will return the [rowid] of the inserted
-** row as long as the trigger or virtual table method is running.
-** But once the trigger or virtual table method ends, the value returned
-** by this routine reverts to what it was before the trigger or virtual
-** table method began.)^
-**
-** ^An [INSERT] that fails due to a constraint violation is not a
-** successful [INSERT] and does not change the value returned by this
-** routine. ^Thus INSERT OR FAIL, INSERT OR IGNORE, INSERT OR ROLLBACK,
-** and INSERT OR ABORT make no changes to the return value of this
-** routine when their insertion fails. ^(When INSERT OR REPLACE
-** encounters a constraint violation, it does not fail. The
-** INSERT continues to completion after deleting rows that caused
-** the constraint problem so INSERT OR REPLACE will always change
-** the return value of this interface.)^
-**
-** ^For the purposes of this routine, an [INSERT] is considered to
-** be successful even if it is subsequently rolled back.
-**
-** This function is accessible to SQL statements via the
-** [last_insert_rowid() SQL function].
-**
-** If a separate thread performs a new [INSERT] on the same
-** database connection while the [sqlite3_last_insert_rowid()]
-** function is running and thus changes the last insert [rowid],
-** then the value returned by [sqlite3_last_insert_rowid()] is
-** unpredictable and might not equal either the old or the new
-** last insert [rowid].
-*/
-SQLITE_API sqlite3_int64 sqlite3_last_insert_rowid(sqlite3*);
-
-/*
-** CAPI3REF: Count The Number Of Rows Modified
-**
-** ^This function returns the number of database rows that were changed
-** or inserted or deleted by the most recently completed SQL statement
-** on the [database connection] specified by the first parameter.
-** ^(Only changes that are directly specified by the [INSERT], [UPDATE],
-** or [DELETE] statement are counted. Auxiliary changes caused by
-** triggers or [foreign key actions] are not counted.)^ Use the
-** [sqlite3_total_changes()] function to find the total number of changes
-** including changes caused by triggers and foreign key actions.
-**
-** ^Changes to a view that are simulated by an [INSTEAD OF trigger]
-** are not counted. Only real table changes are counted.
-**
-** ^(A "row change" is a change to a single row of a single table
-** caused by an INSERT, DELETE, or UPDATE statement. Rows that
-** are changed as side effects of [REPLACE] constraint resolution,
-** rollback, ABORT processing, [DROP TABLE], or by any other
-** mechanisms do not count as direct row changes.)^
-**
-** A "trigger context" is a scope of execution that begins and
-** ends with the script of a [CREATE TRIGGER | trigger].
-** Most SQL statements are
-** evaluated outside of any trigger. This is the "top level"
-** trigger context. If a trigger fires from the top level, a
-** new trigger context is entered for the duration of that one
-** trigger. Subtriggers create subcontexts for their duration.
-**
-** ^Calling [sqlite3_exec()] or [sqlite3_step()] recursively does
-** not create a new trigger context.
-**
-** ^This function returns the number of direct row changes in the
-** most recent INSERT, UPDATE, or DELETE statement within the same
-** trigger context.
-**
-** ^Thus, when called from the top level, this function returns the
-** number of changes in the most recent INSERT, UPDATE, or DELETE
-** that also occurred at the top level. ^(Within the body of a trigger,
-** the sqlite3_changes() interface can be called to find the number of
-** changes in the most recently completed INSERT, UPDATE, or DELETE
-** statement within the body of the same trigger.
-** However, the number returned does not include changes
-** caused by subtriggers since those have their own context.)^
-**
-** See also the [sqlite3_total_changes()] interface, the
-** [count_changes pragma], and the [changes() SQL function].
-**
-** If a separate thread makes changes on the same database connection
-** while [sqlite3_changes()] is running then the value returned
-** is unpredictable and not meaningful.
-*/
-SQLITE_API int sqlite3_changes(sqlite3*);
-
-/*
-** CAPI3REF: Total Number Of Rows Modified
-**
-** ^This function returns the number of row changes caused by [INSERT],
-** [UPDATE] or [DELETE] statements since the [database connection] was opened.
-** ^(The count returned by sqlite3_total_changes() includes all changes
-** from all [CREATE TRIGGER | trigger] contexts and changes made by
-** [foreign key actions]. However,
-** the count does not include changes used to implement [REPLACE] constraints,
-** do rollbacks or ABORT processing, or [DROP TABLE] processing. The
-** count does not include rows of views that fire an [INSTEAD OF trigger],
-** though if the INSTEAD OF trigger makes changes of its own, those changes
-** are counted.)^
-** ^The sqlite3_total_changes() function counts the changes as soon as
-** the statement that makes them is completed (when the statement handle
-** is passed to [sqlite3_reset()] or [sqlite3_finalize()]).
-**
-** See also the [sqlite3_changes()] interface, the
-** [count_changes pragma], and the [total_changes() SQL function].
-**
-** If a separate thread makes changes on the same database connection
-** while [sqlite3_total_changes()] is running then the value
-** returned is unpredictable and not meaningful.
-*/
-SQLITE_API int sqlite3_total_changes(sqlite3*);
-
-/*
-** CAPI3REF: Interrupt A Long-Running Query
-**
-** ^This function causes any pending database operation to abort and
-** return at its earliest opportunity. This routine is typically
-** called in response to a user action such as pressing "Cancel"
-** or Ctrl-C where the user wants a long query operation to halt
-** immediately.
-**
-** ^It is safe to call this routine from a thread different from the
-** thread that is currently running the database operation. But it
-** is not safe to call this routine with a [database connection] that
-** is closed or might close before sqlite3_interrupt() returns.
-**
-** ^If an SQL operation is very nearly finished at the time when
-** sqlite3_interrupt() is called, then it might not have an opportunity
-** to be interrupted and might continue to completion.
-**
-** ^An SQL operation that is interrupted will return [SQLITE_INTERRUPT].
-** ^If the interrupted SQL operation is an INSERT, UPDATE, or DELETE
-** that is inside an explicit transaction, then the entire transaction
-** will be rolled back automatically.
-**
-** ^The sqlite3_interrupt(D) call is in effect until all currently running
-** SQL statements on [database connection] D complete. ^Any new SQL statements
-** that are started after the sqlite3_interrupt() call and before the
-** running statements reaches zero are interrupted as if they had been
-** running prior to the sqlite3_interrupt() call. ^New SQL statements
-** that are started after the running statement count reaches zero are
-** not effected by the sqlite3_interrupt().
-** ^A call to sqlite3_interrupt(D) that occurs when there are no running
-** SQL statements is a no-op and has no effect on SQL statements
-** that are started after the sqlite3_interrupt() call returns.
-**
-** If the database connection closes while [sqlite3_interrupt()]
-** is running then bad things will likely happen.
-*/
-SQLITE_API void sqlite3_interrupt(sqlite3*);
-
-/*
-** CAPI3REF: Determine If An SQL Statement Is Complete
-**
-** These routines are useful during command-line input to determine if the
-** currently entered text seems to form a complete SQL statement or
-** if additional input is needed before sending the text into
-** SQLite for parsing. ^These routines return 1 if the input string
-** appears to be a complete SQL statement. ^A statement is judged to be
-** complete if it ends with a semicolon token and is not a prefix of a
-** well-formed CREATE TRIGGER statement. ^Semicolons that are embedded within
-** string literals or quoted identifier names or comments are not
-** independent tokens (they are part of the token in which they are
-** embedded) and thus do not count as a statement terminator. ^Whitespace
-** and comments that follow the final semicolon are ignored.
-**
-** ^These routines return 0 if the statement is incomplete. ^If a
-** memory allocation fails, then SQLITE_NOMEM is returned.
-**
-** ^These routines do not parse the SQL statements thus
-** will not detect syntactically incorrect SQL.
-**
-** ^(If SQLite has not been initialized using [sqlite3_initialize()] prior
-** to invoking sqlite3_complete16() then sqlite3_initialize() is invoked
-** automatically by sqlite3_complete16(). If that initialization fails,
-** then the return value from sqlite3_complete16() will be non-zero
-** regardless of whether or not the input SQL is complete.)^
-**
-** The input to [sqlite3_complete()] must be a zero-terminated
-** UTF-8 string.
-**
-** The input to [sqlite3_complete16()] must be a zero-terminated
-** UTF-16 string in native byte order.
-*/
-SQLITE_API int sqlite3_complete(const char *sql);
-SQLITE_API int sqlite3_complete16(const void *sql);
-
-/*
-** CAPI3REF: Register A Callback To Handle SQLITE_BUSY Errors
-**
-** ^This routine sets a callback function that might be invoked whenever
-** an attempt is made to open a database table that another thread
-** or process has locked.
-**
-** ^If the busy callback is NULL, then [SQLITE_BUSY] or [SQLITE_IOERR_BLOCKED]
-** is returned immediately upon encountering the lock. ^If the busy callback
-** is not NULL, then the callback might be invoked with two arguments.
-**
-** ^The first argument to the busy handler is a copy of the void* pointer which
-** is the third argument to sqlite3_busy_handler(). ^The second argument to
-** the busy handler callback is the number of times that the busy handler has
-** been invoked for this locking event. ^If the
-** busy callback returns 0, then no additional attempts are made to
-** access the database and [SQLITE_BUSY] or [SQLITE_IOERR_BLOCKED] is returned.
-** ^If the callback returns non-zero, then another attempt
-** is made to open the database for reading and the cycle repeats.
-**
-** The presence of a busy handler does not guarantee that it will be invoked
-** when there is lock contention. ^If SQLite determines that invoking the busy
-** handler could result in a deadlock, it will go ahead and return [SQLITE_BUSY]
-** or [SQLITE_IOERR_BLOCKED] instead of invoking the busy handler.
-** Consider a scenario where one process is holding a read lock that
-** it is trying to promote to a reserved lock and
-** a second process is holding a reserved lock that it is trying
-** to promote to an exclusive lock. The first process cannot proceed
-** because it is blocked by the second and the second process cannot
-** proceed because it is blocked by the first. If both processes
-** invoke the busy handlers, neither will make any progress. Therefore,
-** SQLite returns [SQLITE_BUSY] for the first process, hoping that this
-** will induce the first process to release its read lock and allow
-** the second process to proceed.
-**
-** ^The default busy callback is NULL.
-**
-** ^The [SQLITE_BUSY] error is converted to [SQLITE_IOERR_BLOCKED]
-** when SQLite is in the middle of a large transaction where all the
-** changes will not fit into the in-memory cache. SQLite will
-** already hold a RESERVED lock on the database file, but it needs
-** to promote this lock to EXCLUSIVE so that it can spill cache
-** pages into the database file without harm to concurrent
-** readers. ^If it is unable to promote the lock, then the in-memory
-** cache will be left in an inconsistent state and so the error
-** code is promoted from the relatively benign [SQLITE_BUSY] to
-** the more severe [SQLITE_IOERR_BLOCKED]. ^This error code promotion
-** forces an automatic rollback of the changes. See the
-** <a href="/cvstrac/wiki?p=CorruptionFollowingBusyError">
-** CorruptionFollowingBusyError</a> wiki page for a discussion of why
-** this is important.
-**
-** ^(There can only be a single busy handler defined for each
-** [database connection]. Setting a new busy handler clears any
-** previously set handler.)^ ^Note that calling [sqlite3_busy_timeout()]
-** will also set or clear the busy handler.
-**
-** The busy callback should not take any actions which modify the
-** database connection that invoked the busy handler. Any such actions
-** result in undefined behavior.
-**
-** A busy handler must not close the database connection
-** or [prepared statement] that invoked the busy handler.
-*/
-SQLITE_API int sqlite3_busy_handler(sqlite3*, int(*)(void*,int), void*);
-
-/*
-** CAPI3REF: Set A Busy Timeout
-**
-** ^This routine sets a [sqlite3_busy_handler | busy handler] that sleeps
-** for a specified amount of time when a table is locked. ^The handler
-** will sleep multiple times until at least "ms" milliseconds of sleeping
-** have accumulated. ^After at least "ms" milliseconds of sleeping,
-** the handler returns 0 which causes [sqlite3_step()] to return
-** [SQLITE_BUSY] or [SQLITE_IOERR_BLOCKED].
-**
-** ^Calling this routine with an argument less than or equal to zero
-** turns off all busy handlers.
-**
-** ^(There can only be a single busy handler for a particular
-** [database connection] any any given moment. If another busy handler
-** was defined (using [sqlite3_busy_handler()]) prior to calling
-** this routine, that other busy handler is cleared.)^
-*/
-SQLITE_API int sqlite3_busy_timeout(sqlite3*, int ms);
-
-/*
-** CAPI3REF: Convenience Routines For Running Queries
-**
-** This is a legacy interface that is preserved for backwards compatibility.
-** Use of this interface is not recommended.
-**
-** Definition: A <b>result table</b> is memory data structure created by the
-** [sqlite3_get_table()] interface. A result table records the
-** complete query results from one or more queries.
-**
-** The table conceptually has a number of rows and columns. But
-** these numbers are not part of the result table itself. These
-** numbers are obtained separately. Let N be the number of rows
-** and M be the number of columns.
-**
-** A result table is an array of pointers to zero-terminated UTF-8 strings.
-** There are (N+1)*M elements in the array. The first M pointers point
-** to zero-terminated strings that contain the names of the columns.
-** The remaining entries all point to query results. NULL values result
-** in NULL pointers. All other values are in their UTF-8 zero-terminated
-** string representation as returned by [sqlite3_column_text()].
-**
-** A result table might consist of one or more memory allocations.
-** It is not safe to pass a result table directly to [sqlite3_free()].
-** A result table should be deallocated using [sqlite3_free_table()].
-**
-** ^(As an example of the result table format, suppose a query result
-** is as follows:
-**
-** <blockquote><pre>
-** Name | Age
-** -----------------------
-** Alice | 43
-** Bob | 28
-** Cindy | 21
-** </pre></blockquote>
-**
-** There are two column (M==2) and three rows (N==3). Thus the
-** result table has 8 entries. Suppose the result table is stored
-** in an array names azResult. Then azResult holds this content:
-**
-** <blockquote><pre>
-** azResult&#91;0] = "Name";
-** azResult&#91;1] = "Age";
-** azResult&#91;2] = "Alice";
-** azResult&#91;3] = "43";
-** azResult&#91;4] = "Bob";
-** azResult&#91;5] = "28";
-** azResult&#91;6] = "Cindy";
-** azResult&#91;7] = "21";
-** </pre></blockquote>)^
-**
-** ^The sqlite3_get_table() function evaluates one or more
-** semicolon-separated SQL statements in the zero-terminated UTF-8
-** string of its 2nd parameter and returns a result table to the
-** pointer given in its 3rd parameter.
-**
-** After the application has finished with the result from sqlite3_get_table(),
-** it must pass the result table pointer to sqlite3_free_table() in order to
-** release the memory that was malloced. Because of the way the
-** [sqlite3_malloc()] happens within sqlite3_get_table(), the calling
-** function must not try to call [sqlite3_free()] directly. Only
-** [sqlite3_free_table()] is able to release the memory properly and safely.
-**
-** The sqlite3_get_table() interface is implemented as a wrapper around
-** [sqlite3_exec()]. The sqlite3_get_table() routine does not have access
-** to any internal data structures of SQLite. It uses only the public
-** interface defined here. As a consequence, errors that occur in the
-** wrapper layer outside of the internal [sqlite3_exec()] call are not
-** reflected in subsequent calls to [sqlite3_errcode()] or
-** [sqlite3_errmsg()].
-*/
-SQLITE_API int sqlite3_get_table(
- sqlite3 *db, /* An open database */
- const char *zSql, /* SQL to be evaluated */
- char ***pazResult, /* Results of the query */
- int *pnRow, /* Number of result rows written here */
- int *pnColumn, /* Number of result columns written here */
- char **pzErrmsg /* Error msg written here */
-);
-SQLITE_API void sqlite3_free_table(char **result);
-
-/*
-** CAPI3REF: Formatted String Printing Functions
-**
-** These routines are work-alikes of the "printf()" family of functions
-** from the standard C library.
-**
-** ^The sqlite3_mprintf() and sqlite3_vmprintf() routines write their
-** results into memory obtained from [sqlite3_malloc()].
-** The strings returned by these two routines should be
-** released by [sqlite3_free()]. ^Both routines return a
-** NULL pointer if [sqlite3_malloc()] is unable to allocate enough
-** memory to hold the resulting string.
-**
-** ^(The sqlite3_snprintf() routine is similar to "snprintf()" from
-** the standard C library. The result is written into the
-** buffer supplied as the second parameter whose size is given by
-** the first parameter. Note that the order of the
-** first two parameters is reversed from snprintf().)^ This is an
-** historical accident that cannot be fixed without breaking
-** backwards compatibility. ^(Note also that sqlite3_snprintf()
-** returns a pointer to its buffer instead of the number of
-** characters actually written into the buffer.)^ We admit that
-** the number of characters written would be a more useful return
-** value but we cannot change the implementation of sqlite3_snprintf()
-** now without breaking compatibility.
-**
-** ^As long as the buffer size is greater than zero, sqlite3_snprintf()
-** guarantees that the buffer is always zero-terminated. ^The first
-** parameter "n" is the total size of the buffer, including space for
-** the zero terminator. So the longest string that can be completely
-** written will be n-1 characters.
-**
-** ^The sqlite3_vsnprintf() routine is a varargs version of sqlite3_snprintf().
-**
-** These routines all implement some additional formatting
-** options that are useful for constructing SQL statements.
-** All of the usual printf() formatting options apply. In addition, there
-** is are "%q", "%Q", and "%z" options.
-**
-** ^(The %q option works like %s in that it substitutes a nul-terminated
-** string from the argument list. But %q also doubles every '\'' character.
-** %q is designed for use inside a string literal.)^ By doubling each '\''
-** character it escapes that character and allows it to be inserted into
-** the string.
-**
-** For example, assume the string variable zText contains text as follows:
-**
-** <blockquote><pre>
-** char *zText = "It's a happy day!";
-** </pre></blockquote>
-**
-** One can use this text in an SQL statement as follows:
-**
-** <blockquote><pre>
-** char *zSQL = sqlite3_mprintf("INSERT INTO table VALUES('%q')", zText);
-** sqlite3_exec(db, zSQL, 0, 0, 0);
-** sqlite3_free(zSQL);
-** </pre></blockquote>
-**
-** Because the %q format string is used, the '\'' character in zText
-** is escaped and the SQL generated is as follows:
-**
-** <blockquote><pre>
-** INSERT INTO table1 VALUES('It''s a happy day!')
-** </pre></blockquote>
-**
-** This is correct. Had we used %s instead of %q, the generated SQL
-** would have looked like this:
-**
-** <blockquote><pre>
-** INSERT INTO table1 VALUES('It's a happy day!');
-** </pre></blockquote>
-**
-** This second example is an SQL syntax error. As a general rule you should
-** always use %q instead of %s when inserting text into a string literal.
-**
-** ^(The %Q option works like %q except it also adds single quotes around
-** the outside of the total string. Additionally, if the parameter in the
-** argument list is a NULL pointer, %Q substitutes the text "NULL" (without
-** single quotes).)^ So, for example, one could say:
-**
-** <blockquote><pre>
-** char *zSQL = sqlite3_mprintf("INSERT INTO table VALUES(%Q)", zText);
-** sqlite3_exec(db, zSQL, 0, 0, 0);
-** sqlite3_free(zSQL);
-** </pre></blockquote>
-**
-** The code above will render a correct SQL statement in the zSQL
-** variable even if the zText variable is a NULL pointer.
-**
-** ^(The "%z" formatting option works like "%s" but with the
-** addition that after the string has been read and copied into
-** the result, [sqlite3_free()] is called on the input string.)^
-*/
-SQLITE_API char *sqlite3_mprintf(const char*,...);
-SQLITE_API char *sqlite3_vmprintf(const char*, va_list);
-SQLITE_API char *sqlite3_snprintf(int,char*,const char*, ...);
-SQLITE_API char *sqlite3_vsnprintf(int,char*,const char*, va_list);
-
-/*
-** CAPI3REF: Memory Allocation Subsystem
-**
-** The SQLite core uses these three routines for all of its own
-** internal memory allocation needs. "Core" in the previous sentence
-** does not include operating-system specific VFS implementation. The
-** Windows VFS uses native malloc() and free() for some operations.
-**
-** ^The sqlite3_malloc() routine returns a pointer to a block
-** of memory at least N bytes in length, where N is the parameter.
-** ^If sqlite3_malloc() is unable to obtain sufficient free
-** memory, it returns a NULL pointer. ^If the parameter N to
-** sqlite3_malloc() is zero or negative then sqlite3_malloc() returns
-** a NULL pointer.
-**
-** ^Calling sqlite3_free() with a pointer previously returned
-** by sqlite3_malloc() or sqlite3_realloc() releases that memory so
-** that it might be reused. ^The sqlite3_free() routine is
-** a no-op if is called with a NULL pointer. Passing a NULL pointer
-** to sqlite3_free() is harmless. After being freed, memory
-** should neither be read nor written. Even reading previously freed
-** memory might result in a segmentation fault or other severe error.
-** Memory corruption, a segmentation fault, or other severe error
-** might result if sqlite3_free() is called with a non-NULL pointer that
-** was not obtained from sqlite3_malloc() or sqlite3_realloc().
-**
-** ^(The sqlite3_realloc() interface attempts to resize a
-** prior memory allocation to be at least N bytes, where N is the
-** second parameter. The memory allocation to be resized is the first
-** parameter.)^ ^ If the first parameter to sqlite3_realloc()
-** is a NULL pointer then its behavior is identical to calling
-** sqlite3_malloc(N) where N is the second parameter to sqlite3_realloc().
-** ^If the second parameter to sqlite3_realloc() is zero or
-** negative then the behavior is exactly the same as calling
-** sqlite3_free(P) where P is the first parameter to sqlite3_realloc().
-** ^sqlite3_realloc() returns a pointer to a memory allocation
-** of at least N bytes in size or NULL if sufficient memory is unavailable.
-** ^If M is the size of the prior allocation, then min(N,M) bytes
-** of the prior allocation are copied into the beginning of buffer returned
-** by sqlite3_realloc() and the prior allocation is freed.
-** ^If sqlite3_realloc() returns NULL, then the prior allocation
-** is not freed.
-**
-** ^The memory returned by sqlite3_malloc() and sqlite3_realloc()
-** is always aligned to at least an 8 byte boundary, or to a
-** 4 byte boundary if the [SQLITE_4_BYTE_ALIGNED_MALLOC] compile-time
-** option is used.
-**
-** In SQLite version 3.5.0 and 3.5.1, it was possible to define
-** the SQLITE_OMIT_MEMORY_ALLOCATION which would cause the built-in
-** implementation of these routines to be omitted. That capability
-** is no longer provided. Only built-in memory allocators can be used.
-**
-** Prior to SQLite version 3.7.10, the Windows OS interface layer called
-** the system malloc() and free() directly when converting
-** filenames between the UTF-8 encoding used by SQLite
-** and whatever filename encoding is used by the particular Windows
-** installation. Memory allocation errors were detected, but
-** they were reported back as [SQLITE_CANTOPEN] or
-** [SQLITE_IOERR] rather than [SQLITE_NOMEM].
-**
-** The pointer arguments to [sqlite3_free()] and [sqlite3_realloc()]
-** must be either NULL or else pointers obtained from a prior
-** invocation of [sqlite3_malloc()] or [sqlite3_realloc()] that have
-** not yet been released.
-**
-** The application must not read or write any part of
-** a block of memory after it has been released using
-** [sqlite3_free()] or [sqlite3_realloc()].
-*/
-SQLITE_API void *sqlite3_malloc(int);
-SQLITE_API void *sqlite3_realloc(void*, int);
-SQLITE_API void sqlite3_free(void*);
-
-/*
-** CAPI3REF: Memory Allocator Statistics
-**
-** SQLite provides these two interfaces for reporting on the status
-** of the [sqlite3_malloc()], [sqlite3_free()], and [sqlite3_realloc()]
-** routines, which form the built-in memory allocation subsystem.
-**
-** ^The [sqlite3_memory_used()] routine returns the number of bytes
-** of memory currently outstanding (malloced but not freed).
-** ^The [sqlite3_memory_highwater()] routine returns the maximum
-** value of [sqlite3_memory_used()] since the high-water mark
-** was last reset. ^The values returned by [sqlite3_memory_used()] and
-** [sqlite3_memory_highwater()] include any overhead
-** added by SQLite in its implementation of [sqlite3_malloc()],
-** but not overhead added by the any underlying system library
-** routines that [sqlite3_malloc()] may call.
-**
-** ^The memory high-water mark is reset to the current value of
-** [sqlite3_memory_used()] if and only if the parameter to
-** [sqlite3_memory_highwater()] is true. ^The value returned
-** by [sqlite3_memory_highwater(1)] is the high-water mark
-** prior to the reset.
-*/
-SQLITE_API sqlite3_int64 sqlite3_memory_used(void);
-SQLITE_API sqlite3_int64 sqlite3_memory_highwater(int resetFlag);
-
-/*
-** CAPI3REF: Pseudo-Random Number Generator
-**
-** SQLite contains a high-quality pseudo-random number generator (PRNG) used to
-** select random [ROWID | ROWIDs] when inserting new records into a table that
-** already uses the largest possible [ROWID]. The PRNG is also used for
-** the build-in random() and randomblob() SQL functions. This interface allows
-** applications to access the same PRNG for other purposes.
-**
-** ^A call to this routine stores N bytes of randomness into buffer P.
-**
-** ^The first time this routine is invoked (either internally or by
-** the application) the PRNG is seeded using randomness obtained
-** from the xRandomness method of the default [sqlite3_vfs] object.
-** ^On all subsequent invocations, the pseudo-randomness is generated
-** internally and without recourse to the [sqlite3_vfs] xRandomness
-** method.
-*/
-SQLITE_API void sqlite3_randomness(int N, void *P);
-
-/*
-** CAPI3REF: Compile-Time Authorization Callbacks
-**
-** ^This routine registers an authorizer callback with a particular
-** [database connection], supplied in the first argument.
-** ^The authorizer callback is invoked as SQL statements are being compiled
-** by [sqlite3_prepare()] or its variants [sqlite3_prepare_v2()],
-** [sqlite3_prepare16()] and [sqlite3_prepare16_v2()]. ^At various
-** points during the compilation process, as logic is being created
-** to perform various actions, the authorizer callback is invoked to
-** see if those actions are allowed. ^The authorizer callback should
-** return [SQLITE_OK] to allow the action, [SQLITE_IGNORE] to disallow the
-** specific action but allow the SQL statement to continue to be
-** compiled, or [SQLITE_DENY] to cause the entire SQL statement to be
-** rejected with an error. ^If the authorizer callback returns
-** any value other than [SQLITE_IGNORE], [SQLITE_OK], or [SQLITE_DENY]
-** then the [sqlite3_prepare_v2()] or equivalent call that triggered
-** the authorizer will fail with an error message.
-**
-** When the callback returns [SQLITE_OK], that means the operation
-** requested is ok. ^When the callback returns [SQLITE_DENY], the
-** [sqlite3_prepare_v2()] or equivalent call that triggered the
-** authorizer will fail with an error message explaining that
-** access is denied.
-**
-** ^The first parameter to the authorizer callback is a copy of the third
-** parameter to the sqlite3_set_authorizer() interface. ^The second parameter
-** to the callback is an integer [SQLITE_COPY | action code] that specifies
-** the particular action to be authorized. ^The third through sixth parameters
-** to the callback are zero-terminated strings that contain additional
-** details about the action to be authorized.
-**
-** ^If the action code is [SQLITE_READ]
-** and the callback returns [SQLITE_IGNORE] then the
-** [prepared statement] statement is constructed to substitute
-** a NULL value in place of the table column that would have
-** been read if [SQLITE_OK] had been returned. The [SQLITE_IGNORE]
-** return can be used to deny an untrusted user access to individual
-** columns of a table.
-** ^If the action code is [SQLITE_DELETE] and the callback returns
-** [SQLITE_IGNORE] then the [DELETE] operation proceeds but the
-** [truncate optimization] is disabled and all rows are deleted individually.
-**
-** An authorizer is used when [sqlite3_prepare | preparing]
-** SQL statements from an untrusted source, to ensure that the SQL statements
-** do not try to access data they are not allowed to see, or that they do not
-** try to execute malicious statements that damage the database. For
-** example, an application may allow a user to enter arbitrary
-** SQL queries for evaluation by a database. But the application does
-** not want the user to be able to make arbitrary changes to the
-** database. An authorizer could then be put in place while the
-** user-entered SQL is being [sqlite3_prepare | prepared] that
-** disallows everything except [SELECT] statements.
-**
-** Applications that need to process SQL from untrusted sources
-** might also consider lowering resource limits using [sqlite3_limit()]
-** and limiting database size using the [max_page_count] [PRAGMA]
-** in addition to using an authorizer.
-**
-** ^(Only a single authorizer can be in place on a database connection
-** at a time. Each call to sqlite3_set_authorizer overrides the
-** previous call.)^ ^Disable the authorizer by installing a NULL callback.
-** The authorizer is disabled by default.
-**
-** The authorizer callback must not do anything that will modify
-** the database connection that invoked the authorizer callback.
-** Note that [sqlite3_prepare_v2()] and [sqlite3_step()] both modify their
-** database connections for the meaning of "modify" in this paragraph.
-**
-** ^When [sqlite3_prepare_v2()] is used to prepare a statement, the
-** statement might be re-prepared during [sqlite3_step()] due to a
-** schema change. Hence, the application should ensure that the
-** correct authorizer callback remains in place during the [sqlite3_step()].
-**
-** ^Note that the authorizer callback is invoked only during
-** [sqlite3_prepare()] or its variants. Authorization is not
-** performed during statement evaluation in [sqlite3_step()], unless
-** as stated in the previous paragraph, sqlite3_step() invokes
-** sqlite3_prepare_v2() to reprepare a statement after a schema change.
-*/
-SQLITE_API int sqlite3_set_authorizer(
- sqlite3*,
- int (*xAuth)(void*,int,const char*,const char*,const char*,const char*),
- void *pUserData
-);
-
-/*
-** CAPI3REF: Authorizer Return Codes
-**
-** The [sqlite3_set_authorizer | authorizer callback function] must
-** return either [SQLITE_OK] or one of these two constants in order
-** to signal SQLite whether or not the action is permitted. See the
-** [sqlite3_set_authorizer | authorizer documentation] for additional
-** information.
-**
-** Note that SQLITE_IGNORE is also used as a [SQLITE_ROLLBACK | return code]
-** from the [sqlite3_vtab_on_conflict()] interface.
-*/
-#define SQLITE_DENY 1 /* Abort the SQL statement with an error */
-#define SQLITE_IGNORE 2 /* Don't allow access, but don't generate an error */
-
-/*
-** CAPI3REF: Authorizer Action Codes
-**
-** The [sqlite3_set_authorizer()] interface registers a callback function
-** that is invoked to authorize certain SQL statement actions. The
-** second parameter to the callback is an integer code that specifies
-** what action is being authorized. These are the integer action codes that
-** the authorizer callback may be passed.
-**
-** These action code values signify what kind of operation is to be
-** authorized. The 3rd and 4th parameters to the authorization
-** callback function will be parameters or NULL depending on which of these
-** codes is used as the second parameter. ^(The 5th parameter to the
-** authorizer callback is the name of the database ("main", "temp",
-** etc.) if applicable.)^ ^The 6th parameter to the authorizer callback
-** is the name of the inner-most trigger or view that is responsible for
-** the access attempt or NULL if this access attempt is directly from
-** top-level SQL code.
-*/
-/******************************************* 3rd ************ 4th ***********/
-#define SQLITE_CREATE_INDEX 1 /* Index Name Table Name */
-#define SQLITE_CREATE_TABLE 2 /* Table Name NULL */
-#define SQLITE_CREATE_TEMP_INDEX 3 /* Index Name Table Name */
-#define SQLITE_CREATE_TEMP_TABLE 4 /* Table Name NULL */
-#define SQLITE_CREATE_TEMP_TRIGGER 5 /* Trigger Name Table Name */
-#define SQLITE_CREATE_TEMP_VIEW 6 /* View Name NULL */
-#define SQLITE_CREATE_TRIGGER 7 /* Trigger Name Table Name */
-#define SQLITE_CREATE_VIEW 8 /* View Name NULL */
-#define SQLITE_DELETE 9 /* Table Name NULL */
-#define SQLITE_DROP_INDEX 10 /* Index Name Table Name */
-#define SQLITE_DROP_TABLE 11 /* Table Name NULL */
-#define SQLITE_DROP_TEMP_INDEX 12 /* Index Name Table Name */
-#define SQLITE_DROP_TEMP_TABLE 13 /* Table Name NULL */
-#define SQLITE_DROP_TEMP_TRIGGER 14 /* Trigger Name Table Name */
-#define SQLITE_DROP_TEMP_VIEW 15 /* View Name NULL */
-#define SQLITE_DROP_TRIGGER 16 /* Trigger Name Table Name */
-#define SQLITE_DROP_VIEW 17 /* View Name NULL */
-#define SQLITE_INSERT 18 /* Table Name NULL */
-#define SQLITE_PRAGMA 19 /* Pragma Name 1st arg or NULL */
-#define SQLITE_READ 20 /* Table Name Column Name */
-#define SQLITE_SELECT 21 /* NULL NULL */
-#define SQLITE_TRANSACTION 22 /* Operation NULL */
-#define SQLITE_UPDATE 23 /* Table Name Column Name */
-#define SQLITE_ATTACH 24 /* Filename NULL */
-#define SQLITE_DETACH 25 /* Database Name NULL */
-#define SQLITE_ALTER_TABLE 26 /* Database Name Table Name */
-#define SQLITE_REINDEX 27 /* Index Name NULL */
-#define SQLITE_ANALYZE 28 /* Table Name NULL */
-#define SQLITE_CREATE_VTABLE 29 /* Table Name Module Name */
-#define SQLITE_DROP_VTABLE 30 /* Table Name Module Name */
-#define SQLITE_FUNCTION 31 /* NULL Function Name */
-#define SQLITE_SAVEPOINT 32 /* Operation Savepoint Name */
-#define SQLITE_COPY 0 /* No longer used */
-
-/*
-** CAPI3REF: Tracing And Profiling Functions
-**
-** These routines register callback functions that can be used for
-** tracing and profiling the execution of SQL statements.
-**
-** ^The callback function registered by sqlite3_trace() is invoked at
-** various times when an SQL statement is being run by [sqlite3_step()].
-** ^The sqlite3_trace() callback is invoked with a UTF-8 rendering of the
-** SQL statement text as the statement first begins executing.
-** ^(Additional sqlite3_trace() callbacks might occur
-** as each triggered subprogram is entered. The callbacks for triggers
-** contain a UTF-8 SQL comment that identifies the trigger.)^
-**
-** ^The callback function registered by sqlite3_profile() is invoked
-** as each SQL statement finishes. ^The profile callback contains
-** the original statement text and an estimate of wall-clock time
-** of how long that statement took to run. ^The profile callback
-** time is in units of nanoseconds, however the current implementation
-** is only capable of millisecond resolution so the six least significant
-** digits in the time are meaningless. Future versions of SQLite
-** might provide greater resolution on the profiler callback. The
-** sqlite3_profile() function is considered experimental and is
-** subject to change in future versions of SQLite.
-*/
-SQLITE_API void *sqlite3_trace(sqlite3*, void(*xTrace)(void*,const char*), void*);
-SQLITE_API SQLITE_EXPERIMENTAL void *sqlite3_profile(sqlite3*,
- void(*xProfile)(void*,const char*,sqlite3_uint64), void*);
-
-/*
-** CAPI3REF: Query Progress Callbacks
-**
-** ^The sqlite3_progress_handler(D,N,X,P) interface causes the callback
-** function X to be invoked periodically during long running calls to
-** [sqlite3_exec()], [sqlite3_step()] and [sqlite3_get_table()] for
-** database connection D. An example use for this
-** interface is to keep a GUI updated during a large query.
-**
-** ^The parameter P is passed through as the only parameter to the
-** callback function X. ^The parameter N is the number of
-** [virtual machine instructions] that are evaluated between successive
-** invocations of the callback X.
-**
-** ^Only a single progress handler may be defined at one time per
-** [database connection]; setting a new progress handler cancels the
-** old one. ^Setting parameter X to NULL disables the progress handler.
-** ^The progress handler is also disabled by setting N to a value less
-** than 1.
-**
-** ^If the progress callback returns non-zero, the operation is
-** interrupted. This feature can be used to implement a
-** "Cancel" button on a GUI progress dialog box.
-**
-** The progress handler callback must not do anything that will modify
-** the database connection that invoked the progress handler.
-** Note that [sqlite3_prepare_v2()] and [sqlite3_step()] both modify their
-** database connections for the meaning of "modify" in this paragraph.
-**
-*/
-SQLITE_API void sqlite3_progress_handler(sqlite3*, int, int(*)(void*), void*);
-
-/*
-** CAPI3REF: Opening A New Database Connection
-**
-** ^These routines open an SQLite database file as specified by the
-** filename argument. ^The filename argument is interpreted as UTF-8 for
-** sqlite3_open() and sqlite3_open_v2() and as UTF-16 in the native byte
-** order for sqlite3_open16(). ^(A [database connection] handle is usually
-** returned in *ppDb, even if an error occurs. The only exception is that
-** if SQLite is unable to allocate memory to hold the [sqlite3] object,
-** a NULL will be written into *ppDb instead of a pointer to the [sqlite3]
-** object.)^ ^(If the database is opened (and/or created) successfully, then
-** [SQLITE_OK] is returned. Otherwise an [error code] is returned.)^ ^The
-** [sqlite3_errmsg()] or [sqlite3_errmsg16()] routines can be used to obtain
-** an English language description of the error following a failure of any
-** of the sqlite3_open() routines.
-**
-** ^The default encoding for the database will be UTF-8 if
-** sqlite3_open() or sqlite3_open_v2() is called and
-** UTF-16 in the native byte order if sqlite3_open16() is used.
-**
-** Whether or not an error occurs when it is opened, resources
-** associated with the [database connection] handle should be released by
-** passing it to [sqlite3_close()] when it is no longer required.
-**
-** The sqlite3_open_v2() interface works like sqlite3_open()
-** except that it accepts two additional parameters for additional control
-** over the new database connection. ^(The flags parameter to
-** sqlite3_open_v2() can take one of
-** the following three values, optionally combined with the
-** [SQLITE_OPEN_NOMUTEX], [SQLITE_OPEN_FULLMUTEX], [SQLITE_OPEN_SHAREDCACHE],
-** [SQLITE_OPEN_PRIVATECACHE], and/or [SQLITE_OPEN_URI] flags:)^
-**
-** <dl>
-** ^(<dt>[SQLITE_OPEN_READONLY]</dt>
-** <dd>The database is opened in read-only mode. If the database does not
-** already exist, an error is returned.</dd>)^
-**
-** ^(<dt>[SQLITE_OPEN_READWRITE]</dt>
-** <dd>The database is opened for reading and writing if possible, or reading
-** only if the file is write protected by the operating system. In either
-** case the database must already exist, otherwise an error is returned.</dd>)^
-**
-** ^(<dt>[SQLITE_OPEN_READWRITE] | [SQLITE_OPEN_CREATE]</dt>
-** <dd>The database is opened for reading and writing, and is created if
-** it does not already exist. This is the behavior that is always used for
-** sqlite3_open() and sqlite3_open16().</dd>)^
-** </dl>
-**
-** If the 3rd parameter to sqlite3_open_v2() is not one of the
-** combinations shown above optionally combined with other
-** [SQLITE_OPEN_READONLY | SQLITE_OPEN_* bits]
-** then the behavior is undefined.
-**
-** ^If the [SQLITE_OPEN_NOMUTEX] flag is set, then the database connection
-** opens in the multi-thread [threading mode] as long as the single-thread
-** mode has not been set at compile-time or start-time. ^If the
-** [SQLITE_OPEN_FULLMUTEX] flag is set then the database connection opens
-** in the serialized [threading mode] unless single-thread was
-** previously selected at compile-time or start-time.
-** ^The [SQLITE_OPEN_SHAREDCACHE] flag causes the database connection to be
-** eligible to use [shared cache mode], regardless of whether or not shared
-** cache is enabled using [sqlite3_enable_shared_cache()]. ^The
-** [SQLITE_OPEN_PRIVATECACHE] flag causes the database connection to not
-** participate in [shared cache mode] even if it is enabled.
-**
-** ^The fourth parameter to sqlite3_open_v2() is the name of the
-** [sqlite3_vfs] object that defines the operating system interface that
-** the new database connection should use. ^If the fourth parameter is
-** a NULL pointer then the default [sqlite3_vfs] object is used.
-**
-** ^If the filename is ":memory:", then a private, temporary in-memory database
-** is created for the connection. ^This in-memory database will vanish when
-** the database connection is closed. Future versions of SQLite might
-** make use of additional special filenames that begin with the ":" character.
-** It is recommended that when a database filename actually does begin with
-** a ":" character you should prefix the filename with a pathname such as
-** "./" to avoid ambiguity.
-**
-** ^If the filename is an empty string, then a private, temporary
-** on-disk database will be created. ^This private database will be
-** automatically deleted as soon as the database connection is closed.
-**
-** [[URI filenames in sqlite3_open()]] <h3>URI Filenames</h3>
-**
-** ^If [URI filename] interpretation is enabled, and the filename argument
-** begins with "file:", then the filename is interpreted as a URI. ^URI
-** filename interpretation is enabled if the [SQLITE_OPEN_URI] flag is
-** set in the fourth argument to sqlite3_open_v2(), or if it has
-** been enabled globally using the [SQLITE_CONFIG_URI] option with the
-** [sqlite3_config()] method or by the [SQLITE_USE_URI] compile-time option.
-** As of SQLite version 3.7.7, URI filename interpretation is turned off
-** by default, but future releases of SQLite might enable URI filename
-** interpretation by default. See "[URI filenames]" for additional
-** information.
-**
-** URI filenames are parsed according to RFC 3986. ^If the URI contains an
-** authority, then it must be either an empty string or the string
-** "localhost". ^If the authority is not an empty string or "localhost", an
-** error is returned to the caller. ^The fragment component of a URI, if
-** present, is ignored.
-**
-** ^SQLite uses the path component of the URI as the name of the disk file
-** which contains the database. ^If the path begins with a '/' character,
-** then it is interpreted as an absolute path. ^If the path does not begin
-** with a '/' (meaning that the authority section is omitted from the URI)
-** then the path is interpreted as a relative path.
-** ^On windows, the first component of an absolute path
-** is a drive specification (e.g. "C:").
-**
-** [[core URI query parameters]]
-** The query component of a URI may contain parameters that are interpreted
-** either by SQLite itself, or by a [VFS | custom VFS implementation].
-** SQLite interprets the following three query parameters:
-**
-** <ul>
-** <li> <b>vfs</b>: ^The "vfs" parameter may be used to specify the name of
-** a VFS object that provides the operating system interface that should
-** be used to access the database file on disk. ^If this option is set to
-** an empty string the default VFS object is used. ^Specifying an unknown
-** VFS is an error. ^If sqlite3_open_v2() is used and the vfs option is
-** present, then the VFS specified by the option takes precedence over
-** the value passed as the fourth parameter to sqlite3_open_v2().
-**
-** <li> <b>mode</b>: ^(The mode parameter may be set to either "ro", "rw",
-** "rwc", or "memory". Attempting to set it to any other value is
-** an error)^.
-** ^If "ro" is specified, then the database is opened for read-only
-** access, just as if the [SQLITE_OPEN_READONLY] flag had been set in the
-** third argument to sqlite3_open_v2(). ^If the mode option is set to
-** "rw", then the database is opened for read-write (but not create)
-** access, as if SQLITE_OPEN_READWRITE (but not SQLITE_OPEN_CREATE) had
-** been set. ^Value "rwc" is equivalent to setting both
-** SQLITE_OPEN_READWRITE and SQLITE_OPEN_CREATE. ^If the mode option is
-** set to "memory" then a pure [in-memory database] that never reads
-** or writes from disk is used. ^It is an error to specify a value for
-** the mode parameter that is less restrictive than that specified by
-** the flags passed in the third parameter to sqlite3_open_v2().
-**
-** <li> <b>cache</b>: ^The cache parameter may be set to either "shared" or
-** "private". ^Setting it to "shared" is equivalent to setting the
-** SQLITE_OPEN_SHAREDCACHE bit in the flags argument passed to
-** sqlite3_open_v2(). ^Setting the cache parameter to "private" is
-** equivalent to setting the SQLITE_OPEN_PRIVATECACHE bit.
-** ^If sqlite3_open_v2() is used and the "cache" parameter is present in
-** a URI filename, its value overrides any behavior requested by setting
-** SQLITE_OPEN_PRIVATECACHE or SQLITE_OPEN_SHAREDCACHE flag.
-** </ul>
-**
-** ^Specifying an unknown parameter in the query component of a URI is not an
-** error. Future versions of SQLite might understand additional query
-** parameters. See "[query parameters with special meaning to SQLite]" for
-** additional information.
-**
-** [[URI filename examples]] <h3>URI filename examples</h3>
-**
-** <table border="1" align=center cellpadding=5>
-** <tr><th> URI filenames <th> Results
-** <tr><td> file:data.db <td>
-** Open the file "data.db" in the current directory.
-** <tr><td> file:/home/fred/data.db<br>
-** file:///home/fred/data.db <br>
-** file://localhost/home/fred/data.db <br> <td>
-** Open the database file "/home/fred/data.db".
-** <tr><td> file://darkstar/home/fred/data.db <td>
-** An error. "darkstar" is not a recognized authority.
-** <tr><td style="white-space:nowrap">
-** file:///C:/Documents%20and%20Settings/fred/Desktop/data.db
-** <td> Windows only: Open the file "data.db" on fred's desktop on drive
-** C:. Note that the %20 escaping in this example is not strictly
-** necessary - space characters can be used literally
-** in URI filenames.
-** <tr><td> file:data.db?mode=ro&cache=private <td>
-** Open file "data.db" in the current directory for read-only access.
-** Regardless of whether or not shared-cache mode is enabled by
-** default, use a private cache.
-** <tr><td> file:/home/fred/data.db?vfs=unix-nolock <td>
-** Open file "/home/fred/data.db". Use the special VFS "unix-nolock".
-** <tr><td> file:data.db?mode=readonly <td>
-** An error. "readonly" is not a valid option for the "mode" parameter.
-** </table>
-**
-** ^URI hexadecimal escape sequences (%HH) are supported within the path and
-** query components of a URI. A hexadecimal escape sequence consists of a
-** percent sign - "%" - followed by exactly two hexadecimal digits
-** specifying an octet value. ^Before the path or query components of a
-** URI filename are interpreted, they are encoded using UTF-8 and all
-** hexadecimal escape sequences replaced by a single byte containing the
-** corresponding octet. If this process generates an invalid UTF-8 encoding,
-** the results are undefined.
-**
-** <b>Note to Windows users:</b> The encoding used for the filename argument
-** of sqlite3_open() and sqlite3_open_v2() must be UTF-8, not whatever
-** codepage is currently defined. Filenames containing international
-** characters must be converted to UTF-8 prior to passing them into
-** sqlite3_open() or sqlite3_open_v2().
-**
-** <b>Note to Windows Runtime users:</b> The temporary directory must be set
-** prior to calling sqlite3_open() or sqlite3_open_v2(). Otherwise, various
-** features that require the use of temporary files may fail.
-**
-** See also: [sqlite3_temp_directory]
-*/
-SQLITE_API int sqlite3_open(
- const char *filename, /* Database filename (UTF-8) */
- sqlite3 **ppDb /* OUT: SQLite db handle */
-);
-SQLITE_API int sqlite3_open16(
- const void *filename, /* Database filename (UTF-16) */
- sqlite3 **ppDb /* OUT: SQLite db handle */
-);
-SQLITE_API int sqlite3_open_v2(
- const char *filename, /* Database filename (UTF-8) */
- sqlite3 **ppDb, /* OUT: SQLite db handle */
- int flags, /* Flags */
- const char *zVfs /* Name of VFS module to use */
-);
-
-/*
-** CAPI3REF: Obtain Values For URI Parameters
-**
-** These are utility routines, useful to VFS implementations, that check
-** to see if a database file was a URI that contained a specific query
-** parameter, and if so obtains the value of that query parameter.
-**
-** If F is the database filename pointer passed into the xOpen() method of
-** a VFS implementation when the flags parameter to xOpen() has one or
-** more of the [SQLITE_OPEN_URI] or [SQLITE_OPEN_MAIN_DB] bits set and
-** P is the name of the query parameter, then
-** sqlite3_uri_parameter(F,P) returns the value of the P
-** parameter if it exists or a NULL pointer if P does not appear as a
-** query parameter on F. If P is a query parameter of F
-** has no explicit value, then sqlite3_uri_parameter(F,P) returns
-** a pointer to an empty string.
-**
-** The sqlite3_uri_boolean(F,P,B) routine assumes that P is a boolean
-** parameter and returns true (1) or false (0) according to the value
-** of P. The sqlite3_uri_boolean(F,P,B) routine returns true (1) if the
-** value of query parameter P is one of "yes", "true", or "on" in any
-** case or if the value begins with a non-zero number. The
-** sqlite3_uri_boolean(F,P,B) routines returns false (0) if the value of
-** query parameter P is one of "no", "false", or "off" in any case or
-** if the value begins with a numeric zero. If P is not a query
-** parameter on F or if the value of P is does not match any of the
-** above, then sqlite3_uri_boolean(F,P,B) returns (B!=0).
-**
-** The sqlite3_uri_int64(F,P,D) routine converts the value of P into a
-** 64-bit signed integer and returns that integer, or D if P does not
-** exist. If the value of P is something other than an integer, then
-** zero is returned.
-**
-** If F is a NULL pointer, then sqlite3_uri_parameter(F,P) returns NULL and
-** sqlite3_uri_boolean(F,P,B) returns B. If F is not a NULL pointer and
-** is not a database file pathname pointer that SQLite passed into the xOpen
-** VFS method, then the behavior of this routine is undefined and probably
-** undesirable.
-*/
-SQLITE_API const char *sqlite3_uri_parameter(const char *zFilename, const char *zParam);
-SQLITE_API int sqlite3_uri_boolean(const char *zFile, const char *zParam, int bDefault);
-SQLITE_API sqlite3_int64 sqlite3_uri_int64(const char*, const char*, sqlite3_int64);
-
-
-/*
-** CAPI3REF: Error Codes And Messages
-**
-** ^The sqlite3_errcode() interface returns the numeric [result code] or
-** [extended result code] for the most recent failed sqlite3_* API call
-** associated with a [database connection]. If a prior API call failed
-** but the most recent API call succeeded, the return value from
-** sqlite3_errcode() is undefined. ^The sqlite3_extended_errcode()
-** interface is the same except that it always returns the
-** [extended result code] even when extended result codes are
-** disabled.
-**
-** ^The sqlite3_errmsg() and sqlite3_errmsg16() return English-language
-** text that describes the error, as either UTF-8 or UTF-16 respectively.
-** ^(Memory to hold the error message string is managed internally.
-** The application does not need to worry about freeing the result.
-** However, the error string might be overwritten or deallocated by
-** subsequent calls to other SQLite interface functions.)^
-**
-** ^The sqlite3_errstr() interface returns the English-language text
-** that describes the [result code], as UTF-8.
-** ^(Memory to hold the error message string is managed internally
-** and must not be freed by the application)^.
-**
-** When the serialized [threading mode] is in use, it might be the
-** case that a second error occurs on a separate thread in between
-** the time of the first error and the call to these interfaces.
-** When that happens, the second error will be reported since these
-** interfaces always report the most recent result. To avoid
-** this, each thread can obtain exclusive use of the [database connection] D
-** by invoking [sqlite3_mutex_enter]([sqlite3_db_mutex](D)) before beginning
-** to use D and invoking [sqlite3_mutex_leave]([sqlite3_db_mutex](D)) after
-** all calls to the interfaces listed here are completed.
-**
-** If an interface fails with SQLITE_MISUSE, that means the interface
-** was invoked incorrectly by the application. In that case, the
-** error code and message may or may not be set.
-*/
-SQLITE_API int sqlite3_errcode(sqlite3 *db);
-SQLITE_API int sqlite3_extended_errcode(sqlite3 *db);
-SQLITE_API const char *sqlite3_errmsg(sqlite3*);
-SQLITE_API const void *sqlite3_errmsg16(sqlite3*);
-SQLITE_API const char *sqlite3_errstr(int);
-
-/*
-** CAPI3REF: SQL Statement Object
-** KEYWORDS: {prepared statement} {prepared statements}
-**
-** An instance of this object represents a single SQL statement.
-** This object is variously known as a "prepared statement" or a
-** "compiled SQL statement" or simply as a "statement".
-**
-** The life of a statement object goes something like this:
-**
-** <ol>
-** <li> Create the object using [sqlite3_prepare_v2()] or a related
-** function.
-** <li> Bind values to [host parameters] using the sqlite3_bind_*()
-** interfaces.
-** <li> Run the SQL by calling [sqlite3_step()] one or more times.
-** <li> Reset the statement using [sqlite3_reset()] then go back
-** to step 2. Do this zero or more times.
-** <li> Destroy the object using [sqlite3_finalize()].
-** </ol>
-**
-** Refer to documentation on individual methods above for additional
-** information.
-*/
-typedef struct sqlite3_stmt sqlite3_stmt;
-
-/*
-** CAPI3REF: Run-time Limits
-**
-** ^(This interface allows the size of various constructs to be limited
-** on a connection by connection basis. The first parameter is the
-** [database connection] whose limit is to be set or queried. The
-** second parameter is one of the [limit categories] that define a
-** class of constructs to be size limited. The third parameter is the
-** new limit for that construct.)^
-**
-** ^If the new limit is a negative number, the limit is unchanged.
-** ^(For each limit category SQLITE_LIMIT_<i>NAME</i> there is a
-** [limits | hard upper bound]
-** set at compile-time by a C preprocessor macro called
-** [limits | SQLITE_MAX_<i>NAME</i>].
-** (The "_LIMIT_" in the name is changed to "_MAX_".))^
-** ^Attempts to increase a limit above its hard upper bound are
-** silently truncated to the hard upper bound.
-**
-** ^Regardless of whether or not the limit was changed, the
-** [sqlite3_limit()] interface returns the prior value of the limit.
-** ^Hence, to find the current value of a limit without changing it,
-** simply invoke this interface with the third parameter set to -1.
-**
-** Run-time limits are intended for use in applications that manage
-** both their own internal database and also databases that are controlled
-** by untrusted external sources. An example application might be a
-** web browser that has its own databases for storing history and
-** separate databases controlled by JavaScript applications downloaded
-** off the Internet. The internal databases can be given the
-** large, default limits. Databases managed by external sources can
-** be given much smaller limits designed to prevent a denial of service
-** attack. Developers might also want to use the [sqlite3_set_authorizer()]
-** interface to further control untrusted SQL. The size of the database
-** created by an untrusted script can be contained using the
-** [max_page_count] [PRAGMA].
-**
-** New run-time limit categories may be added in future releases.
-*/
-SQLITE_API int sqlite3_limit(sqlite3*, int id, int newVal);
-
-/*
-** CAPI3REF: Run-Time Limit Categories
-** KEYWORDS: {limit category} {*limit categories}
-**
-** These constants define various performance limits
-** that can be lowered at run-time using [sqlite3_limit()].
-** The synopsis of the meanings of the various limits is shown below.
-** Additional information is available at [limits | Limits in SQLite].
-**
-** <dl>
-** [[SQLITE_LIMIT_LENGTH]] ^(<dt>SQLITE_LIMIT_LENGTH</dt>
-** <dd>The maximum size of any string or BLOB or table row, in bytes.<dd>)^
-**
-** [[SQLITE_LIMIT_SQL_LENGTH]] ^(<dt>SQLITE_LIMIT_SQL_LENGTH</dt>
-** <dd>The maximum length of an SQL statement, in bytes.</dd>)^
-**
-** [[SQLITE_LIMIT_COLUMN]] ^(<dt>SQLITE_LIMIT_COLUMN</dt>
-** <dd>The maximum number of columns in a table definition or in the
-** result set of a [SELECT] or the maximum number of columns in an index
-** or in an ORDER BY or GROUP BY clause.</dd>)^
-**
-** [[SQLITE_LIMIT_EXPR_DEPTH]] ^(<dt>SQLITE_LIMIT_EXPR_DEPTH</dt>
-** <dd>The maximum depth of the parse tree on any expression.</dd>)^
-**
-** [[SQLITE_LIMIT_COMPOUND_SELECT]] ^(<dt>SQLITE_LIMIT_COMPOUND_SELECT</dt>
-** <dd>The maximum number of terms in a compound SELECT statement.</dd>)^
-**
-** [[SQLITE_LIMIT_VDBE_OP]] ^(<dt>SQLITE_LIMIT_VDBE_OP</dt>
-** <dd>The maximum number of instructions in a virtual machine program
-** used to implement an SQL statement. This limit is not currently
-** enforced, though that might be added in some future release of
-** SQLite.</dd>)^
-**
-** [[SQLITE_LIMIT_FUNCTION_ARG]] ^(<dt>SQLITE_LIMIT_FUNCTION_ARG</dt>
-** <dd>The maximum number of arguments on a function.</dd>)^
-**
-** [[SQLITE_LIMIT_ATTACHED]] ^(<dt>SQLITE_LIMIT_ATTACHED</dt>
-** <dd>The maximum number of [ATTACH | attached databases].)^</dd>
-**
-** [[SQLITE_LIMIT_LIKE_PATTERN_LENGTH]]
-** ^(<dt>SQLITE_LIMIT_LIKE_PATTERN_LENGTH</dt>
-** <dd>The maximum length of the pattern argument to the [LIKE] or
-** [GLOB] operators.</dd>)^
-**
-** [[SQLITE_LIMIT_VARIABLE_NUMBER]]
-** ^(<dt>SQLITE_LIMIT_VARIABLE_NUMBER</dt>
-** <dd>The maximum index number of any [parameter] in an SQL statement.)^
-**
-** [[SQLITE_LIMIT_TRIGGER_DEPTH]] ^(<dt>SQLITE_LIMIT_TRIGGER_DEPTH</dt>
-** <dd>The maximum depth of recursion for triggers.</dd>)^
-** </dl>
-*/
-#define SQLITE_LIMIT_LENGTH 0
-#define SQLITE_LIMIT_SQL_LENGTH 1
-#define SQLITE_LIMIT_COLUMN 2
-#define SQLITE_LIMIT_EXPR_DEPTH 3
-#define SQLITE_LIMIT_COMPOUND_SELECT 4
-#define SQLITE_LIMIT_VDBE_OP 5
-#define SQLITE_LIMIT_FUNCTION_ARG 6
-#define SQLITE_LIMIT_ATTACHED 7
-#define SQLITE_LIMIT_LIKE_PATTERN_LENGTH 8
-#define SQLITE_LIMIT_VARIABLE_NUMBER 9
-#define SQLITE_LIMIT_TRIGGER_DEPTH 10
-
-/*
-** CAPI3REF: Compiling An SQL Statement
-** KEYWORDS: {SQL statement compiler}
-**
-** To execute an SQL query, it must first be compiled into a byte-code
-** program using one of these routines.
-**
-** The first argument, "db", is a [database connection] obtained from a
-** prior successful call to [sqlite3_open()], [sqlite3_open_v2()] or
-** [sqlite3_open16()]. The database connection must not have been closed.
-**
-** The second argument, "zSql", is the statement to be compiled, encoded
-** as either UTF-8 or UTF-16. The sqlite3_prepare() and sqlite3_prepare_v2()
-** interfaces use UTF-8, and sqlite3_prepare16() and sqlite3_prepare16_v2()
-** use UTF-16.
-**
-** ^If the nByte argument is less than zero, then zSql is read up to the
-** first zero terminator. ^If nByte is non-negative, then it is the maximum
-** number of bytes read from zSql. ^When nByte is non-negative, the
-** zSql string ends at either the first '\000' or '\u0000' character or
-** the nByte-th byte, whichever comes first. If the caller knows
-** that the supplied string is nul-terminated, then there is a small
-** performance advantage to be gained by passing an nByte parameter that
-** is equal to the number of bytes in the input string <i>including</i>
-** the nul-terminator bytes as this saves SQLite from having to
-** make a copy of the input string.
-**
-** ^If pzTail is not NULL then *pzTail is made to point to the first byte
-** past the end of the first SQL statement in zSql. These routines only
-** compile the first statement in zSql, so *pzTail is left pointing to
-** what remains uncompiled.
-**
-** ^*ppStmt is left pointing to a compiled [prepared statement] that can be
-** executed using [sqlite3_step()]. ^If there is an error, *ppStmt is set
-** to NULL. ^If the input text contains no SQL (if the input is an empty
-** string or a comment) then *ppStmt is set to NULL.
-** The calling procedure is responsible for deleting the compiled
-** SQL statement using [sqlite3_finalize()] after it has finished with it.
-** ppStmt may not be NULL.
-**
-** ^On success, the sqlite3_prepare() family of routines return [SQLITE_OK];
-** otherwise an [error code] is returned.
-**
-** The sqlite3_prepare_v2() and sqlite3_prepare16_v2() interfaces are
-** recommended for all new programs. The two older interfaces are retained
-** for backwards compatibility, but their use is discouraged.
-** ^In the "v2" interfaces, the prepared statement
-** that is returned (the [sqlite3_stmt] object) contains a copy of the
-** original SQL text. This causes the [sqlite3_step()] interface to
-** behave differently in three ways:
-**
-** <ol>
-** <li>
-** ^If the database schema changes, instead of returning [SQLITE_SCHEMA] as it
-** always used to do, [sqlite3_step()] will automatically recompile the SQL
-** statement and try to run it again.
-** </li>
-**
-** <li>
-** ^When an error occurs, [sqlite3_step()] will return one of the detailed
-** [error codes] or [extended error codes]. ^The legacy behavior was that
-** [sqlite3_step()] would only return a generic [SQLITE_ERROR] result code
-** and the application would have to make a second call to [sqlite3_reset()]
-** in order to find the underlying cause of the problem. With the "v2" prepare
-** interfaces, the underlying reason for the error is returned immediately.
-** </li>
-**
-** <li>
-** ^If the specific value bound to [parameter | host parameter] in the
-** WHERE clause might influence the choice of query plan for a statement,
-** then the statement will be automatically recompiled, as if there had been
-** a schema change, on the first [sqlite3_step()] call following any change
-** to the [sqlite3_bind_text | bindings] of that [parameter].
-** ^The specific value of WHERE-clause [parameter] might influence the
-** choice of query plan if the parameter is the left-hand side of a [LIKE]
-** or [GLOB] operator or if the parameter is compared to an indexed column
-** and the [SQLITE_ENABLE_STAT3] compile-time option is enabled.
-** the
-** </li>
-** </ol>
-*/
-SQLITE_API int sqlite3_prepare(
- sqlite3 *db, /* Database handle */
- const char *zSql, /* SQL statement, UTF-8 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const char **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-SQLITE_API int sqlite3_prepare_v2(
- sqlite3 *db, /* Database handle */
- const char *zSql, /* SQL statement, UTF-8 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const char **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-SQLITE_API int sqlite3_prepare16(
- sqlite3 *db, /* Database handle */
- const void *zSql, /* SQL statement, UTF-16 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const void **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-SQLITE_API int sqlite3_prepare16_v2(
- sqlite3 *db, /* Database handle */
- const void *zSql, /* SQL statement, UTF-16 encoded */
- int nByte, /* Maximum length of zSql in bytes. */
- sqlite3_stmt **ppStmt, /* OUT: Statement handle */
- const void **pzTail /* OUT: Pointer to unused portion of zSql */
-);
-
-/*
-** CAPI3REF: Retrieving Statement SQL
-**
-** ^This interface can be used to retrieve a saved copy of the original
-** SQL text used to create a [prepared statement] if that statement was
-** compiled using either [sqlite3_prepare_v2()] or [sqlite3_prepare16_v2()].
-*/
-SQLITE_API const char *sqlite3_sql(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Determine If An SQL Statement Writes The Database
-**
-** ^The sqlite3_stmt_readonly(X) interface returns true (non-zero) if
-** and only if the [prepared statement] X makes no direct changes to
-** the content of the database file.
-**
-** Note that [application-defined SQL functions] or
-** [virtual tables] might change the database indirectly as a side effect.
-** ^(For example, if an application defines a function "eval()" that
-** calls [sqlite3_exec()], then the following SQL statement would
-** change the database file through side-effects:
-**
-** <blockquote><pre>
-** SELECT eval('DELETE FROM t1') FROM t2;
-** </pre></blockquote>
-**
-** But because the [SELECT] statement does not change the database file
-** directly, sqlite3_stmt_readonly() would still return true.)^
-**
-** ^Transaction control statements such as [BEGIN], [COMMIT], [ROLLBACK],
-** [SAVEPOINT], and [RELEASE] cause sqlite3_stmt_readonly() to return true,
-** since the statements themselves do not actually modify the database but
-** rather they control the timing of when other statements modify the
-** database. ^The [ATTACH] and [DETACH] statements also cause
-** sqlite3_stmt_readonly() to return true since, while those statements
-** change the configuration of a database connection, they do not make
-** changes to the content of the database files on disk.
-*/
-SQLITE_API int sqlite3_stmt_readonly(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Determine If A Prepared Statement Has Been Reset
-**
-** ^The sqlite3_stmt_busy(S) interface returns true (non-zero) if the
-** [prepared statement] S has been stepped at least once using
-** [sqlite3_step(S)] but has not run to completion and/or has not
-** been reset using [sqlite3_reset(S)]. ^The sqlite3_stmt_busy(S)
-** interface returns false if S is a NULL pointer. If S is not a
-** NULL pointer and is not a pointer to a valid [prepared statement]
-** object, then the behavior is undefined and probably undesirable.
-**
-** This interface can be used in combination [sqlite3_next_stmt()]
-** to locate all prepared statements associated with a database
-** connection that are in need of being reset. This can be used,
-** for example, in diagnostic routines to search for prepared
-** statements that are holding a transaction open.
-*/
-SQLITE_API int sqlite3_stmt_busy(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Dynamically Typed Value Object
-** KEYWORDS: {protected sqlite3_value} {unprotected sqlite3_value}
-**
-** SQLite uses the sqlite3_value object to represent all values
-** that can be stored in a database table. SQLite uses dynamic typing
-** for the values it stores. ^Values stored in sqlite3_value objects
-** can be integers, floating point values, strings, BLOBs, or NULL.
-**
-** An sqlite3_value object may be either "protected" or "unprotected".
-** Some interfaces require a protected sqlite3_value. Other interfaces
-** will accept either a protected or an unprotected sqlite3_value.
-** Every interface that accepts sqlite3_value arguments specifies
-** whether or not it requires a protected sqlite3_value.
-**
-** The terms "protected" and "unprotected" refer to whether or not
-** a mutex is held. An internal mutex is held for a protected
-** sqlite3_value object but no mutex is held for an unprotected
-** sqlite3_value object. If SQLite is compiled to be single-threaded
-** (with [SQLITE_THREADSAFE=0] and with [sqlite3_threadsafe()] returning 0)
-** or if SQLite is run in one of reduced mutex modes
-** [SQLITE_CONFIG_SINGLETHREAD] or [SQLITE_CONFIG_MULTITHREAD]
-** then there is no distinction between protected and unprotected
-** sqlite3_value objects and they can be used interchangeably. However,
-** for maximum code portability it is recommended that applications
-** still make the distinction between protected and unprotected
-** sqlite3_value objects even when not strictly required.
-**
-** ^The sqlite3_value objects that are passed as parameters into the
-** implementation of [application-defined SQL functions] are protected.
-** ^The sqlite3_value object returned by
-** [sqlite3_column_value()] is unprotected.
-** Unprotected sqlite3_value objects may only be used with
-** [sqlite3_result_value()] and [sqlite3_bind_value()].
-** The [sqlite3_value_blob | sqlite3_value_type()] family of
-** interfaces require protected sqlite3_value objects.
-*/
-typedef struct Mem sqlite3_value;
-
-/*
-** CAPI3REF: SQL Function Context Object
-**
-** The context in which an SQL function executes is stored in an
-** sqlite3_context object. ^A pointer to an sqlite3_context object
-** is always first parameter to [application-defined SQL functions].
-** The application-defined SQL function implementation will pass this
-** pointer through into calls to [sqlite3_result_int | sqlite3_result()],
-** [sqlite3_aggregate_context()], [sqlite3_user_data()],
-** [sqlite3_context_db_handle()], [sqlite3_get_auxdata()],
-** and/or [sqlite3_set_auxdata()].
-*/
-typedef struct sqlite3_context sqlite3_context;
-
-/*
-** CAPI3REF: Binding Values To Prepared Statements
-** KEYWORDS: {host parameter} {host parameters} {host parameter name}
-** KEYWORDS: {SQL parameter} {SQL parameters} {parameter binding}
-**
-** ^(In the SQL statement text input to [sqlite3_prepare_v2()] and its variants,
-** literals may be replaced by a [parameter] that matches one of following
-** templates:
-**
-** <ul>
-** <li> ?
-** <li> ?NNN
-** <li> :VVV
-** <li> @VVV
-** <li> $VVV
-** </ul>
-**
-** In the templates above, NNN represents an integer literal,
-** and VVV represents an alphanumeric identifier.)^ ^The values of these
-** parameters (also called "host parameter names" or "SQL parameters")
-** can be set using the sqlite3_bind_*() routines defined here.
-**
-** ^The first argument to the sqlite3_bind_*() routines is always
-** a pointer to the [sqlite3_stmt] object returned from
-** [sqlite3_prepare_v2()] or its variants.
-**
-** ^The second argument is the index of the SQL parameter to be set.
-** ^The leftmost SQL parameter has an index of 1. ^When the same named
-** SQL parameter is used more than once, second and subsequent
-** occurrences have the same index as the first occurrence.
-** ^The index for named parameters can be looked up using the
-** [sqlite3_bind_parameter_index()] API if desired. ^The index
-** for "?NNN" parameters is the value of NNN.
-** ^The NNN value must be between 1 and the [sqlite3_limit()]
-** parameter [SQLITE_LIMIT_VARIABLE_NUMBER] (default value: 999).
-**
-** ^The third argument is the value to bind to the parameter.
-**
-** ^(In those routines that have a fourth argument, its value is the
-** number of bytes in the parameter. To be clear: the value is the
-** number of <u>bytes</u> in the value, not the number of characters.)^
-** ^If the fourth parameter to sqlite3_bind_text() or sqlite3_bind_text16()
-** is negative, then the length of the string is
-** the number of bytes up to the first zero terminator.
-** If the fourth parameter to sqlite3_bind_blob() is negative, then
-** the behavior is undefined.
-** If a non-negative fourth parameter is provided to sqlite3_bind_text()
-** or sqlite3_bind_text16() then that parameter must be the byte offset
-** where the NUL terminator would occur assuming the string were NUL
-** terminated. If any NUL characters occur at byte offsets less than
-** the value of the fourth parameter then the resulting string value will
-** contain embedded NULs. The result of expressions involving strings
-** with embedded NULs is undefined.
-**
-** ^The fifth argument to sqlite3_bind_blob(), sqlite3_bind_text(), and
-** sqlite3_bind_text16() is a destructor used to dispose of the BLOB or
-** string after SQLite has finished with it. ^The destructor is called
-** to dispose of the BLOB or string even if the call to sqlite3_bind_blob(),
-** sqlite3_bind_text(), or sqlite3_bind_text16() fails.
-** ^If the fifth argument is
-** the special value [SQLITE_STATIC], then SQLite assumes that the
-** information is in static, unmanaged space and does not need to be freed.
-** ^If the fifth argument has the value [SQLITE_TRANSIENT], then
-** SQLite makes its own private copy of the data immediately, before
-** the sqlite3_bind_*() routine returns.
-**
-** ^The sqlite3_bind_zeroblob() routine binds a BLOB of length N that
-** is filled with zeroes. ^A zeroblob uses a fixed amount of memory
-** (just an integer to hold its size) while it is being processed.
-** Zeroblobs are intended to serve as placeholders for BLOBs whose
-** content is later written using
-** [sqlite3_blob_open | incremental BLOB I/O] routines.
-** ^A negative value for the zeroblob results in a zero-length BLOB.
-**
-** ^If any of the sqlite3_bind_*() routines are called with a NULL pointer
-** for the [prepared statement] or with a prepared statement for which
-** [sqlite3_step()] has been called more recently than [sqlite3_reset()],
-** then the call will return [SQLITE_MISUSE]. If any sqlite3_bind_()
-** routine is passed a [prepared statement] that has been finalized, the
-** result is undefined and probably harmful.
-**
-** ^Bindings are not cleared by the [sqlite3_reset()] routine.
-** ^Unbound parameters are interpreted as NULL.
-**
-** ^The sqlite3_bind_* routines return [SQLITE_OK] on success or an
-** [error code] if anything goes wrong.
-** ^[SQLITE_RANGE] is returned if the parameter
-** index is out of range. ^[SQLITE_NOMEM] is returned if malloc() fails.
-**
-** See also: [sqlite3_bind_parameter_count()],
-** [sqlite3_bind_parameter_name()], and [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API int sqlite3_bind_blob(sqlite3_stmt*, int, const void*, int n, void(*)(void*));
-SQLITE_API int sqlite3_bind_double(sqlite3_stmt*, int, double);
-SQLITE_API int sqlite3_bind_int(sqlite3_stmt*, int, int);
-SQLITE_API int sqlite3_bind_int64(sqlite3_stmt*, int, sqlite3_int64);
-SQLITE_API int sqlite3_bind_null(sqlite3_stmt*, int);
-SQLITE_API int sqlite3_bind_text(sqlite3_stmt*, int, const char*, int n, void(*)(void*));
-SQLITE_API int sqlite3_bind_text16(sqlite3_stmt*, int, const void*, int, void(*)(void*));
-SQLITE_API int sqlite3_bind_value(sqlite3_stmt*, int, const sqlite3_value*);
-SQLITE_API int sqlite3_bind_zeroblob(sqlite3_stmt*, int, int n);
-
-/*
-** CAPI3REF: Number Of SQL Parameters
-**
-** ^This routine can be used to find the number of [SQL parameters]
-** in a [prepared statement]. SQL parameters are tokens of the
-** form "?", "?NNN", ":AAA", "$AAA", or "@AAA" that serve as
-** placeholders for values that are [sqlite3_bind_blob | bound]
-** to the parameters at a later time.
-**
-** ^(This routine actually returns the index of the largest (rightmost)
-** parameter. For all forms except ?NNN, this will correspond to the
-** number of unique parameters. If parameters of the ?NNN form are used,
-** there may be gaps in the list.)^
-**
-** See also: [sqlite3_bind_blob|sqlite3_bind()],
-** [sqlite3_bind_parameter_name()], and
-** [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API int sqlite3_bind_parameter_count(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Name Of A Host Parameter
-**
-** ^The sqlite3_bind_parameter_name(P,N) interface returns
-** the name of the N-th [SQL parameter] in the [prepared statement] P.
-** ^(SQL parameters of the form "?NNN" or ":AAA" or "@AAA" or "$AAA"
-** have a name which is the string "?NNN" or ":AAA" or "@AAA" or "$AAA"
-** respectively.
-** In other words, the initial ":" or "$" or "@" or "?"
-** is included as part of the name.)^
-** ^Parameters of the form "?" without a following integer have no name
-** and are referred to as "nameless" or "anonymous parameters".
-**
-** ^The first host parameter has an index of 1, not 0.
-**
-** ^If the value N is out of range or if the N-th parameter is
-** nameless, then NULL is returned. ^The returned string is
-** always in UTF-8 encoding even if the named parameter was
-** originally specified as UTF-16 in [sqlite3_prepare16()] or
-** [sqlite3_prepare16_v2()].
-**
-** See also: [sqlite3_bind_blob|sqlite3_bind()],
-** [sqlite3_bind_parameter_count()], and
-** [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API const char *sqlite3_bind_parameter_name(sqlite3_stmt*, int);
-
-/*
-** CAPI3REF: Index Of A Parameter With A Given Name
-**
-** ^Return the index of an SQL parameter given its name. ^The
-** index value returned is suitable for use as the second
-** parameter to [sqlite3_bind_blob|sqlite3_bind()]. ^A zero
-** is returned if no matching parameter is found. ^The parameter
-** name must be given in UTF-8 even if the original statement
-** was prepared from UTF-16 text using [sqlite3_prepare16_v2()].
-**
-** See also: [sqlite3_bind_blob|sqlite3_bind()],
-** [sqlite3_bind_parameter_count()], and
-** [sqlite3_bind_parameter_index()].
-*/
-SQLITE_API int sqlite3_bind_parameter_index(sqlite3_stmt*, const char *zName);
-
-/*
-** CAPI3REF: Reset All Bindings On A Prepared Statement
-**
-** ^Contrary to the intuition of many, [sqlite3_reset()] does not reset
-** the [sqlite3_bind_blob | bindings] on a [prepared statement].
-** ^Use this routine to reset all host parameters to NULL.
-*/
-SQLITE_API int sqlite3_clear_bindings(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Number Of Columns In A Result Set
-**
-** ^Return the number of columns in the result set returned by the
-** [prepared statement]. ^This routine returns 0 if pStmt is an SQL
-** statement that does not return data (for example an [UPDATE]).
-**
-** See also: [sqlite3_data_count()]
-*/
-SQLITE_API int sqlite3_column_count(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Column Names In A Result Set
-**
-** ^These routines return the name assigned to a particular column
-** in the result set of a [SELECT] statement. ^The sqlite3_column_name()
-** interface returns a pointer to a zero-terminated UTF-8 string
-** and sqlite3_column_name16() returns a pointer to a zero-terminated
-** UTF-16 string. ^The first parameter is the [prepared statement]
-** that implements the [SELECT] statement. ^The second parameter is the
-** column number. ^The leftmost column is number 0.
-**
-** ^The returned string pointer is valid until either the [prepared statement]
-** is destroyed by [sqlite3_finalize()] or until the statement is automatically
-** reprepared by the first call to [sqlite3_step()] for a particular run
-** or until the next call to
-** sqlite3_column_name() or sqlite3_column_name16() on the same column.
-**
-** ^If sqlite3_malloc() fails during the processing of either routine
-** (for example during a conversion from UTF-8 to UTF-16) then a
-** NULL pointer is returned.
-**
-** ^The name of a result column is the value of the "AS" clause for
-** that column, if there is an AS clause. If there is no AS clause
-** then the name of the column is unspecified and may change from
-** one release of SQLite to the next.
-*/
-SQLITE_API const char *sqlite3_column_name(sqlite3_stmt*, int N);
-SQLITE_API const void *sqlite3_column_name16(sqlite3_stmt*, int N);
-
-/*
-** CAPI3REF: Source Of Data In A Query Result
-**
-** ^These routines provide a means to determine the database, table, and
-** table column that is the origin of a particular result column in
-** [SELECT] statement.
-** ^The name of the database or table or column can be returned as
-** either a UTF-8 or UTF-16 string. ^The _database_ routines return
-** the database name, the _table_ routines return the table name, and
-** the origin_ routines return the column name.
-** ^The returned string is valid until the [prepared statement] is destroyed
-** using [sqlite3_finalize()] or until the statement is automatically
-** reprepared by the first call to [sqlite3_step()] for a particular run
-** or until the same information is requested
-** again in a different encoding.
-**
-** ^The names returned are the original un-aliased names of the
-** database, table, and column.
-**
-** ^The first argument to these interfaces is a [prepared statement].
-** ^These functions return information about the Nth result column returned by
-** the statement, where N is the second function argument.
-** ^The left-most column is column 0 for these routines.
-**
-** ^If the Nth column returned by the statement is an expression or
-** subquery and is not a column value, then all of these functions return
-** NULL. ^These routine might also return NULL if a memory allocation error
-** occurs. ^Otherwise, they return the name of the attached database, table,
-** or column that query result column was extracted from.
-**
-** ^As with all other SQLite APIs, those whose names end with "16" return
-** UTF-16 encoded strings and the other functions return UTF-8.
-**
-** ^These APIs are only available if the library was compiled with the
-** [SQLITE_ENABLE_COLUMN_METADATA] C-preprocessor symbol.
-**
-** If two or more threads call one or more of these routines against the same
-** prepared statement and column at the same time then the results are
-** undefined.
-**
-** If two or more threads call one or more
-** [sqlite3_column_database_name | column metadata interfaces]
-** for the same [prepared statement] and result column
-** at the same time then the results are undefined.
-*/
-SQLITE_API const char *sqlite3_column_database_name(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_database_name16(sqlite3_stmt*,int);
-SQLITE_API const char *sqlite3_column_table_name(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_table_name16(sqlite3_stmt*,int);
-SQLITE_API const char *sqlite3_column_origin_name(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_origin_name16(sqlite3_stmt*,int);
-
-/*
-** CAPI3REF: Declared Datatype Of A Query Result
-**
-** ^(The first parameter is a [prepared statement].
-** If this statement is a [SELECT] statement and the Nth column of the
-** returned result set of that [SELECT] is a table column (not an
-** expression or subquery) then the declared type of the table
-** column is returned.)^ ^If the Nth column of the result set is an
-** expression or subquery, then a NULL pointer is returned.
-** ^The returned string is always UTF-8 encoded.
-**
-** ^(For example, given the database schema:
-**
-** CREATE TABLE t1(c1 VARIANT);
-**
-** and the following statement to be compiled:
-**
-** SELECT c1 + 1, c1 FROM t1;
-**
-** this routine would return the string "VARIANT" for the second result
-** column (i==1), and a NULL pointer for the first result column (i==0).)^
-**
-** ^SQLite uses dynamic run-time typing. ^So just because a column
-** is declared to contain a particular type does not mean that the
-** data stored in that column is of the declared type. SQLite is
-** strongly typed, but the typing is dynamic not static. ^Type
-** is associated with individual values, not with the containers
-** used to hold those values.
-*/
-SQLITE_API const char *sqlite3_column_decltype(sqlite3_stmt*,int);
-SQLITE_API const void *sqlite3_column_decltype16(sqlite3_stmt*,int);
-
-/*
-** CAPI3REF: Evaluate An SQL Statement
-**
-** After a [prepared statement] has been prepared using either
-** [sqlite3_prepare_v2()] or [sqlite3_prepare16_v2()] or one of the legacy
-** interfaces [sqlite3_prepare()] or [sqlite3_prepare16()], this function
-** must be called one or more times to evaluate the statement.
-**
-** The details of the behavior of the sqlite3_step() interface depend
-** on whether the statement was prepared using the newer "v2" interface
-** [sqlite3_prepare_v2()] and [sqlite3_prepare16_v2()] or the older legacy
-** interface [sqlite3_prepare()] and [sqlite3_prepare16()]. The use of the
-** new "v2" interface is recommended for new applications but the legacy
-** interface will continue to be supported.
-**
-** ^In the legacy interface, the return value will be either [SQLITE_BUSY],
-** [SQLITE_DONE], [SQLITE_ROW], [SQLITE_ERROR], or [SQLITE_MISUSE].
-** ^With the "v2" interface, any of the other [result codes] or
-** [extended result codes] might be returned as well.
-**
-** ^[SQLITE_BUSY] means that the database engine was unable to acquire the
-** database locks it needs to do its job. ^If the statement is a [COMMIT]
-** or occurs outside of an explicit transaction, then you can retry the
-** statement. If the statement is not a [COMMIT] and occurs within an
-** explicit transaction then you should rollback the transaction before
-** continuing.
-**
-** ^[SQLITE_DONE] means that the statement has finished executing
-** successfully. sqlite3_step() should not be called again on this virtual
-** machine without first calling [sqlite3_reset()] to reset the virtual
-** machine back to its initial state.
-**
-** ^If the SQL statement being executed returns any data, then [SQLITE_ROW]
-** is returned each time a new row of data is ready for processing by the
-** caller. The values may be accessed using the [column access functions].
-** sqlite3_step() is called again to retrieve the next row of data.
-**
-** ^[SQLITE_ERROR] means that a run-time error (such as a constraint
-** violation) has occurred. sqlite3_step() should not be called again on
-** the VM. More information may be found by calling [sqlite3_errmsg()].
-** ^With the legacy interface, a more specific error code (for example,
-** [SQLITE_INTERRUPT], [SQLITE_SCHEMA], [SQLITE_CORRUPT], and so forth)
-** can be obtained by calling [sqlite3_reset()] on the
-** [prepared statement]. ^In the "v2" interface,
-** the more specific error code is returned directly by sqlite3_step().
-**
-** [SQLITE_MISUSE] means that the this routine was called inappropriately.
-** Perhaps it was called on a [prepared statement] that has
-** already been [sqlite3_finalize | finalized] or on one that had
-** previously returned [SQLITE_ERROR] or [SQLITE_DONE]. Or it could
-** be the case that the same database connection is being used by two or
-** more threads at the same moment in time.
-**
-** For all versions of SQLite up to and including 3.6.23.1, a call to
-** [sqlite3_reset()] was required after sqlite3_step() returned anything
-** other than [SQLITE_ROW] before any subsequent invocation of
-** sqlite3_step(). Failure to reset the prepared statement using
-** [sqlite3_reset()] would result in an [SQLITE_MISUSE] return from
-** sqlite3_step(). But after version 3.6.23.1, sqlite3_step() began
-** calling [sqlite3_reset()] automatically in this circumstance rather
-** than returning [SQLITE_MISUSE]. This is not considered a compatibility
-** break because any application that ever receives an SQLITE_MISUSE error
-** is broken by definition. The [SQLITE_OMIT_AUTORESET] compile-time option
-** can be used to restore the legacy behavior.
-**
-** <b>Goofy Interface Alert:</b> In the legacy interface, the sqlite3_step()
-** API always returns a generic error code, [SQLITE_ERROR], following any
-** error other than [SQLITE_BUSY] and [SQLITE_MISUSE]. You must call
-** [sqlite3_reset()] or [sqlite3_finalize()] in order to find one of the
-** specific [error codes] that better describes the error.
-** We admit that this is a goofy design. The problem has been fixed
-** with the "v2" interface. If you prepare all of your SQL statements
-** using either [sqlite3_prepare_v2()] or [sqlite3_prepare16_v2()] instead
-** of the legacy [sqlite3_prepare()] and [sqlite3_prepare16()] interfaces,
-** then the more specific [error codes] are returned directly
-** by sqlite3_step(). The use of the "v2" interface is recommended.
-*/
-SQLITE_API int sqlite3_step(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Number of columns in a result set
-**
-** ^The sqlite3_data_count(P) interface returns the number of columns in the
-** current row of the result set of [prepared statement] P.
-** ^If prepared statement P does not have results ready to return
-** (via calls to the [sqlite3_column_int | sqlite3_column_*()] of
-** interfaces) then sqlite3_data_count(P) returns 0.
-** ^The sqlite3_data_count(P) routine also returns 0 if P is a NULL pointer.
-** ^The sqlite3_data_count(P) routine returns 0 if the previous call to
-** [sqlite3_step](P) returned [SQLITE_DONE]. ^The sqlite3_data_count(P)
-** will return non-zero if previous call to [sqlite3_step](P) returned
-** [SQLITE_ROW], except in the case of the [PRAGMA incremental_vacuum]
-** where it always returns zero since each step of that multi-step
-** pragma returns 0 columns of data.
-**
-** See also: [sqlite3_column_count()]
-*/
-SQLITE_API int sqlite3_data_count(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Fundamental Datatypes
-** KEYWORDS: SQLITE_TEXT
-**
-** ^(Every value in SQLite has one of five fundamental datatypes:
-**
-** <ul>
-** <li> 64-bit signed integer
-** <li> 64-bit IEEE floating point number
-** <li> string
-** <li> BLOB
-** <li> NULL
-** </ul>)^
-**
-** These constants are codes for each of those types.
-**
-** Note that the SQLITE_TEXT constant was also used in SQLite version 2
-** for a completely different meaning. Software that links against both
-** SQLite version 2 and SQLite version 3 should use SQLITE3_TEXT, not
-** SQLITE_TEXT.
-*/
-#define SQLITE_INTEGER 1
-#define SQLITE_FLOAT 2
-#define SQLITE_BLOB 4
-#define SQLITE_NULL 5
-#ifdef SQLITE_TEXT
-# undef SQLITE_TEXT
-#else
-# define SQLITE_TEXT 3
-#endif
-#define SQLITE3_TEXT 3
-
-/*
-** CAPI3REF: Result Values From A Query
-** KEYWORDS: {column access functions}
-**
-** These routines form the "result set" interface.
-**
-** ^These routines return information about a single column of the current
-** result row of a query. ^In every case the first argument is a pointer
-** to the [prepared statement] that is being evaluated (the [sqlite3_stmt*]
-** that was returned from [sqlite3_prepare_v2()] or one of its variants)
-** and the second argument is the index of the column for which information
-** should be returned. ^The leftmost column of the result set has the index 0.
-** ^The number of columns in the result can be determined using
-** [sqlite3_column_count()].
-**
-** If the SQL statement does not currently point to a valid row, or if the
-** column index is out of range, the result is undefined.
-** These routines may only be called when the most recent call to
-** [sqlite3_step()] has returned [SQLITE_ROW] and neither
-** [sqlite3_reset()] nor [sqlite3_finalize()] have been called subsequently.
-** If any of these routines are called after [sqlite3_reset()] or
-** [sqlite3_finalize()] or after [sqlite3_step()] has returned
-** something other than [SQLITE_ROW], the results are undefined.
-** If [sqlite3_step()] or [sqlite3_reset()] or [sqlite3_finalize()]
-** are called from a different thread while any of these routines
-** are pending, then the results are undefined.
-**
-** ^The sqlite3_column_type() routine returns the
-** [SQLITE_INTEGER | datatype code] for the initial data type
-** of the result column. ^The returned value is one of [SQLITE_INTEGER],
-** [SQLITE_FLOAT], [SQLITE_TEXT], [SQLITE_BLOB], or [SQLITE_NULL]. The value
-** returned by sqlite3_column_type() is only meaningful if no type
-** conversions have occurred as described below. After a type conversion,
-** the value returned by sqlite3_column_type() is undefined. Future
-** versions of SQLite may change the behavior of sqlite3_column_type()
-** following a type conversion.
-**
-** ^If the result is a BLOB or UTF-8 string then the sqlite3_column_bytes()
-** routine returns the number of bytes in that BLOB or string.
-** ^If the result is a UTF-16 string, then sqlite3_column_bytes() converts
-** the string to UTF-8 and then returns the number of bytes.
-** ^If the result is a numeric value then sqlite3_column_bytes() uses
-** [sqlite3_snprintf()] to convert that value to a UTF-8 string and returns
-** the number of bytes in that string.
-** ^If the result is NULL, then sqlite3_column_bytes() returns zero.
-**
-** ^If the result is a BLOB or UTF-16 string then the sqlite3_column_bytes16()
-** routine returns the number of bytes in that BLOB or string.
-** ^If the result is a UTF-8 string, then sqlite3_column_bytes16() converts
-** the string to UTF-16 and then returns the number of bytes.
-** ^If the result is a numeric value then sqlite3_column_bytes16() uses
-** [sqlite3_snprintf()] to convert that value to a UTF-16 string and returns
-** the number of bytes in that string.
-** ^If the result is NULL, then sqlite3_column_bytes16() returns zero.
-**
-** ^The values returned by [sqlite3_column_bytes()] and
-** [sqlite3_column_bytes16()] do not include the zero terminators at the end
-** of the string. ^For clarity: the values returned by
-** [sqlite3_column_bytes()] and [sqlite3_column_bytes16()] are the number of
-** bytes in the string, not the number of characters.
-**
-** ^Strings returned by sqlite3_column_text() and sqlite3_column_text16(),
-** even empty strings, are always zero-terminated. ^The return
-** value from sqlite3_column_blob() for a zero-length BLOB is a NULL pointer.
-**
-** ^The object returned by [sqlite3_column_value()] is an
-** [unprotected sqlite3_value] object. An unprotected sqlite3_value object
-** may only be used with [sqlite3_bind_value()] and [sqlite3_result_value()].
-** If the [unprotected sqlite3_value] object returned by
-** [sqlite3_column_value()] is used in any other way, including calls
-** to routines like [sqlite3_value_int()], [sqlite3_value_text()],
-** or [sqlite3_value_bytes()], then the behavior is undefined.
-**
-** These routines attempt to convert the value where appropriate. ^For
-** example, if the internal representation is FLOAT and a text result
-** is requested, [sqlite3_snprintf()] is used internally to perform the
-** conversion automatically. ^(The following table details the conversions
-** that are applied:
-**
-** <blockquote>
-** <table border="1">
-** <tr><th> Internal<br>Type <th> Requested<br>Type <th> Conversion
-**
-** <tr><td> NULL <td> INTEGER <td> Result is 0
-** <tr><td> NULL <td> FLOAT <td> Result is 0.0
-** <tr><td> NULL <td> TEXT <td> Result is NULL pointer
-** <tr><td> NULL <td> BLOB <td> Result is NULL pointer
-** <tr><td> INTEGER <td> FLOAT <td> Convert from integer to float
-** <tr><td> INTEGER <td> TEXT <td> ASCII rendering of the integer
-** <tr><td> INTEGER <td> BLOB <td> Same as INTEGER->TEXT
-** <tr><td> FLOAT <td> INTEGER <td> Convert from float to integer
-** <tr><td> FLOAT <td> TEXT <td> ASCII rendering of the float
-** <tr><td> FLOAT <td> BLOB <td> Same as FLOAT->TEXT
-** <tr><td> TEXT <td> INTEGER <td> Use atoi()
-** <tr><td> TEXT <td> FLOAT <td> Use atof()
-** <tr><td> TEXT <td> BLOB <td> No change
-** <tr><td> BLOB <td> INTEGER <td> Convert to TEXT then use atoi()
-** <tr><td> BLOB <td> FLOAT <td> Convert to TEXT then use atof()
-** <tr><td> BLOB <td> TEXT <td> Add a zero terminator if needed
-** </table>
-** </blockquote>)^
-**
-** The table above makes reference to standard C library functions atoi()
-** and atof(). SQLite does not really use these functions. It has its
-** own equivalent internal routines. The atoi() and atof() names are
-** used in the table for brevity and because they are familiar to most
-** C programmers.
-**
-** Note that when type conversions occur, pointers returned by prior
-** calls to sqlite3_column_blob(), sqlite3_column_text(), and/or
-** sqlite3_column_text16() may be invalidated.
-** Type conversions and pointer invalidations might occur
-** in the following cases:
-**
-** <ul>
-** <li> The initial content is a BLOB and sqlite3_column_text() or
-** sqlite3_column_text16() is called. A zero-terminator might
-** need to be added to the string.</li>
-** <li> The initial content is UTF-8 text and sqlite3_column_bytes16() or
-** sqlite3_column_text16() is called. The content must be converted
-** to UTF-16.</li>
-** <li> The initial content is UTF-16 text and sqlite3_column_bytes() or
-** sqlite3_column_text() is called. The content must be converted
-** to UTF-8.</li>
-** </ul>
-**
-** ^Conversions between UTF-16be and UTF-16le are always done in place and do
-** not invalidate a prior pointer, though of course the content of the buffer
-** that the prior pointer references will have been modified. Other kinds
-** of conversion are done in place when it is possible, but sometimes they
-** are not possible and in those cases prior pointers are invalidated.
-**
-** The safest and easiest to remember policy is to invoke these routines
-** in one of the following ways:
-**
-** <ul>
-** <li>sqlite3_column_text() followed by sqlite3_column_bytes()</li>
-** <li>sqlite3_column_blob() followed by sqlite3_column_bytes()</li>
-** <li>sqlite3_column_text16() followed by sqlite3_column_bytes16()</li>
-** </ul>
-**
-** In other words, you should call sqlite3_column_text(),
-** sqlite3_column_blob(), or sqlite3_column_text16() first to force the result
-** into the desired format, then invoke sqlite3_column_bytes() or
-** sqlite3_column_bytes16() to find the size of the result. Do not mix calls
-** to sqlite3_column_text() or sqlite3_column_blob() with calls to
-** sqlite3_column_bytes16(), and do not mix calls to sqlite3_column_text16()
-** with calls to sqlite3_column_bytes().
-**
-** ^The pointers returned are valid until a type conversion occurs as
-** described above, or until [sqlite3_step()] or [sqlite3_reset()] or
-** [sqlite3_finalize()] is called. ^The memory space used to hold strings
-** and BLOBs is freed automatically. Do <b>not</b> pass the pointers returned
-** [sqlite3_column_blob()], [sqlite3_column_text()], etc. into
-** [sqlite3_free()].
-**
-** ^(If a memory allocation error occurs during the evaluation of any
-** of these routines, a default value is returned. The default value
-** is either the integer 0, the floating point number 0.0, or a NULL
-** pointer. Subsequent calls to [sqlite3_errcode()] will return
-** [SQLITE_NOMEM].)^
-*/
-SQLITE_API const void *sqlite3_column_blob(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_bytes(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_bytes16(sqlite3_stmt*, int iCol);
-SQLITE_API double sqlite3_column_double(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_int(sqlite3_stmt*, int iCol);
-SQLITE_API sqlite3_int64 sqlite3_column_int64(sqlite3_stmt*, int iCol);
-SQLITE_API const unsigned char *sqlite3_column_text(sqlite3_stmt*, int iCol);
-SQLITE_API const void *sqlite3_column_text16(sqlite3_stmt*, int iCol);
-SQLITE_API int sqlite3_column_type(sqlite3_stmt*, int iCol);
-SQLITE_API sqlite3_value *sqlite3_column_value(sqlite3_stmt*, int iCol);
-
-/*
-** CAPI3REF: Destroy A Prepared Statement Object
-**
-** ^The sqlite3_finalize() function is called to delete a [prepared statement].
-** ^If the most recent evaluation of the statement encountered no errors
-** or if the statement is never been evaluated, then sqlite3_finalize() returns
-** SQLITE_OK. ^If the most recent evaluation of statement S failed, then
-** sqlite3_finalize(S) returns the appropriate [error code] or
-** [extended error code].
-**
-** ^The sqlite3_finalize(S) routine can be called at any point during
-** the life cycle of [prepared statement] S:
-** before statement S is ever evaluated, after
-** one or more calls to [sqlite3_reset()], or after any call
-** to [sqlite3_step()] regardless of whether or not the statement has
-** completed execution.
-**
-** ^Invoking sqlite3_finalize() on a NULL pointer is a harmless no-op.
-**
-** The application must finalize every [prepared statement] in order to avoid
-** resource leaks. It is a grievous error for the application to try to use
-** a prepared statement after it has been finalized. Any use of a prepared
-** statement after it has been finalized can result in undefined and
-** undesirable behavior such as segfaults and heap corruption.
-*/
-SQLITE_API int sqlite3_finalize(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Reset A Prepared Statement Object
-**
-** The sqlite3_reset() function is called to reset a [prepared statement]
-** object back to its initial state, ready to be re-executed.
-** ^Any SQL statement variables that had values bound to them using
-** the [sqlite3_bind_blob | sqlite3_bind_*() API] retain their values.
-** Use [sqlite3_clear_bindings()] to reset the bindings.
-**
-** ^The [sqlite3_reset(S)] interface resets the [prepared statement] S
-** back to the beginning of its program.
-**
-** ^If the most recent call to [sqlite3_step(S)] for the
-** [prepared statement] S returned [SQLITE_ROW] or [SQLITE_DONE],
-** or if [sqlite3_step(S)] has never before been called on S,
-** then [sqlite3_reset(S)] returns [SQLITE_OK].
-**
-** ^If the most recent call to [sqlite3_step(S)] for the
-** [prepared statement] S indicated an error, then
-** [sqlite3_reset(S)] returns an appropriate [error code].
-**
-** ^The [sqlite3_reset(S)] interface does not change the values
-** of any [sqlite3_bind_blob|bindings] on the [prepared statement] S.
-*/
-SQLITE_API int sqlite3_reset(sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Create Or Redefine SQL Functions
-** KEYWORDS: {function creation routines}
-** KEYWORDS: {application-defined SQL function}
-** KEYWORDS: {application-defined SQL functions}
-**
-** ^These functions (collectively known as "function creation routines")
-** are used to add SQL functions or aggregates or to redefine the behavior
-** of existing SQL functions or aggregates. The only differences between
-** these routines are the text encoding expected for
-** the second parameter (the name of the function being created)
-** and the presence or absence of a destructor callback for
-** the application data pointer.
-**
-** ^The first parameter is the [database connection] to which the SQL
-** function is to be added. ^If an application uses more than one database
-** connection then application-defined SQL functions must be added
-** to each database connection separately.
-**
-** ^The second parameter is the name of the SQL function to be created or
-** redefined. ^The length of the name is limited to 255 bytes in a UTF-8
-** representation, exclusive of the zero-terminator. ^Note that the name
-** length limit is in UTF-8 bytes, not characters nor UTF-16 bytes.
-** ^Any attempt to create a function with a longer name
-** will result in [SQLITE_MISUSE] being returned.
-**
-** ^The third parameter (nArg)
-** is the number of arguments that the SQL function or
-** aggregate takes. ^If this parameter is -1, then the SQL function or
-** aggregate may take any number of arguments between 0 and the limit
-** set by [sqlite3_limit]([SQLITE_LIMIT_FUNCTION_ARG]). If the third
-** parameter is less than -1 or greater than 127 then the behavior is
-** undefined.
-**
-** ^The fourth parameter, eTextRep, specifies what
-** [SQLITE_UTF8 | text encoding] this SQL function prefers for
-** its parameters. Every SQL function implementation must be able to work
-** with UTF-8, UTF-16le, or UTF-16be. But some implementations may be
-** more efficient with one encoding than another. ^An application may
-** invoke sqlite3_create_function() or sqlite3_create_function16() multiple
-** times with the same function but with different values of eTextRep.
-** ^When multiple implementations of the same function are available, SQLite
-** will pick the one that involves the least amount of data conversion.
-** If there is only a single implementation which does not care what text
-** encoding is used, then the fourth argument should be [SQLITE_ANY].
-**
-** ^(The fifth parameter is an arbitrary pointer. The implementation of the
-** function can gain access to this pointer using [sqlite3_user_data()].)^
-**
-** ^The sixth, seventh and eighth parameters, xFunc, xStep and xFinal, are
-** pointers to C-language functions that implement the SQL function or
-** aggregate. ^A scalar SQL function requires an implementation of the xFunc
-** callback only; NULL pointers must be passed as the xStep and xFinal
-** parameters. ^An aggregate SQL function requires an implementation of xStep
-** and xFinal and NULL pointer must be passed for xFunc. ^To delete an existing
-** SQL function or aggregate, pass NULL pointers for all three function
-** callbacks.
-**
-** ^(If the ninth parameter to sqlite3_create_function_v2() is not NULL,
-** then it is destructor for the application data pointer.
-** The destructor is invoked when the function is deleted, either by being
-** overloaded or when the database connection closes.)^
-** ^The destructor is also invoked if the call to
-** sqlite3_create_function_v2() fails.
-** ^When the destructor callback of the tenth parameter is invoked, it
-** is passed a single argument which is a copy of the application data
-** pointer which was the fifth parameter to sqlite3_create_function_v2().
-**
-** ^It is permitted to register multiple implementations of the same
-** functions with the same name but with either differing numbers of
-** arguments or differing preferred text encodings. ^SQLite will use
-** the implementation that most closely matches the way in which the
-** SQL function is used. ^A function implementation with a non-negative
-** nArg parameter is a better match than a function implementation with
-** a negative nArg. ^A function where the preferred text encoding
-** matches the database encoding is a better
-** match than a function where the encoding is different.
-** ^A function where the encoding difference is between UTF16le and UTF16be
-** is a closer match than a function where the encoding difference is
-** between UTF8 and UTF16.
-**
-** ^Built-in functions may be overloaded by new application-defined functions.
-**
-** ^An application-defined function is permitted to call other
-** SQLite interfaces. However, such calls must not
-** close the database connection nor finalize or reset the prepared
-** statement in which the function is running.
-*/
-SQLITE_API int sqlite3_create_function(
- sqlite3 *db,
- const char *zFunctionName,
- int nArg,
- int eTextRep,
- void *pApp,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*)
-);
-SQLITE_API int sqlite3_create_function16(
- sqlite3 *db,
- const void *zFunctionName,
- int nArg,
- int eTextRep,
- void *pApp,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*)
-);
-SQLITE_API int sqlite3_create_function_v2(
- sqlite3 *db,
- const char *zFunctionName,
- int nArg,
- int eTextRep,
- void *pApp,
- void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
- void (*xStep)(sqlite3_context*,int,sqlite3_value**),
- void (*xFinal)(sqlite3_context*),
- void(*xDestroy)(void*)
-);
-
-/*
-** CAPI3REF: Text Encodings
-**
-** These constant define integer codes that represent the various
-** text encodings supported by SQLite.
-*/
-#define SQLITE_UTF8 1
-#define SQLITE_UTF16LE 2
-#define SQLITE_UTF16BE 3
-#define SQLITE_UTF16 4 /* Use native byte order */
-#define SQLITE_ANY 5 /* sqlite3_create_function only */
-#define SQLITE_UTF16_ALIGNED 8 /* sqlite3_create_collation only */
-
-/*
-** CAPI3REF: Deprecated Functions
-** DEPRECATED
-**
-** These functions are [deprecated]. In order to maintain
-** backwards compatibility with older code, these functions continue
-** to be supported. However, new applications should avoid
-** the use of these functions. To help encourage people to avoid
-** using these functions, we are not going to tell you what they do.
-*/
-#ifndef SQLITE_OMIT_DEPRECATED
-SQLITE_API SQLITE_DEPRECATED int sqlite3_aggregate_count(sqlite3_context*);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_expired(sqlite3_stmt*);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_transfer_bindings(sqlite3_stmt*, sqlite3_stmt*);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_global_recover(void);
-SQLITE_API SQLITE_DEPRECATED void sqlite3_thread_cleanup(void);
-SQLITE_API SQLITE_DEPRECATED int sqlite3_memory_alarm(void(*)(void*,sqlite3_int64,int),
- void*,sqlite3_int64);
-#endif
-
-/*
-** CAPI3REF: Obtaining SQL Function Parameter Values
-**
-** The C-language implementation of SQL functions and aggregates uses
-** this set of interface routines to access the parameter values on
-** the function or aggregate.
-**
-** The xFunc (for scalar functions) or xStep (for aggregates) parameters
-** to [sqlite3_create_function()] and [sqlite3_create_function16()]
-** define callbacks that implement the SQL functions and aggregates.
-** The 3rd parameter to these callbacks is an array of pointers to
-** [protected sqlite3_value] objects. There is one [sqlite3_value] object for
-** each parameter to the SQL function. These routines are used to
-** extract values from the [sqlite3_value] objects.
-**
-** These routines work only with [protected sqlite3_value] objects.
-** Any attempt to use these routines on an [unprotected sqlite3_value]
-** object results in undefined behavior.
-**
-** ^These routines work just like the corresponding [column access functions]
-** except that these routines take a single [protected sqlite3_value] object
-** pointer instead of a [sqlite3_stmt*] pointer and an integer column number.
-**
-** ^The sqlite3_value_text16() interface extracts a UTF-16 string
-** in the native byte-order of the host machine. ^The
-** sqlite3_value_text16be() and sqlite3_value_text16le() interfaces
-** extract UTF-16 strings as big-endian and little-endian respectively.
-**
-** ^(The sqlite3_value_numeric_type() interface attempts to apply
-** numeric affinity to the value. This means that an attempt is
-** made to convert the value to an integer or floating point. If
-** such a conversion is possible without loss of information (in other
-** words, if the value is a string that looks like a number)
-** then the conversion is performed. Otherwise no conversion occurs.
-** The [SQLITE_INTEGER | datatype] after conversion is returned.)^
-**
-** Please pay particular attention to the fact that the pointer returned
-** from [sqlite3_value_blob()], [sqlite3_value_text()], or
-** [sqlite3_value_text16()] can be invalidated by a subsequent call to
-** [sqlite3_value_bytes()], [sqlite3_value_bytes16()], [sqlite3_value_text()],
-** or [sqlite3_value_text16()].
-**
-** These routines must be called from the same thread as
-** the SQL function that supplied the [sqlite3_value*] parameters.
-*/
-SQLITE_API const void *sqlite3_value_blob(sqlite3_value*);
-SQLITE_API int sqlite3_value_bytes(sqlite3_value*);
-SQLITE_API int sqlite3_value_bytes16(sqlite3_value*);
-SQLITE_API double sqlite3_value_double(sqlite3_value*);
-SQLITE_API int sqlite3_value_int(sqlite3_value*);
-SQLITE_API sqlite3_int64 sqlite3_value_int64(sqlite3_value*);
-SQLITE_API const unsigned char *sqlite3_value_text(sqlite3_value*);
-SQLITE_API const void *sqlite3_value_text16(sqlite3_value*);
-SQLITE_API const void *sqlite3_value_text16le(sqlite3_value*);
-SQLITE_API const void *sqlite3_value_text16be(sqlite3_value*);
-SQLITE_API int sqlite3_value_type(sqlite3_value*);
-SQLITE_API int sqlite3_value_numeric_type(sqlite3_value*);
-
-/*
-** CAPI3REF: Obtain Aggregate Function Context
-**
-** Implementations of aggregate SQL functions use this
-** routine to allocate memory for storing their state.
-**
-** ^The first time the sqlite3_aggregate_context(C,N) routine is called
-** for a particular aggregate function, SQLite
-** allocates N of memory, zeroes out that memory, and returns a pointer
-** to the new memory. ^On second and subsequent calls to
-** sqlite3_aggregate_context() for the same aggregate function instance,
-** the same buffer is returned. Sqlite3_aggregate_context() is normally
-** called once for each invocation of the xStep callback and then one
-** last time when the xFinal callback is invoked. ^(When no rows match
-** an aggregate query, the xStep() callback of the aggregate function
-** implementation is never called and xFinal() is called exactly once.
-** In those cases, sqlite3_aggregate_context() might be called for the
-** first time from within xFinal().)^
-**
-** ^The sqlite3_aggregate_context(C,N) routine returns a NULL pointer
-** when first called if N is less than or equal to zero or if a memory
-** allocate error occurs.
-**
-** ^(The amount of space allocated by sqlite3_aggregate_context(C,N) is
-** determined by the N parameter on first successful call. Changing the
-** value of N in subsequent call to sqlite3_aggregate_context() within
-** the same aggregate function instance will not resize the memory
-** allocation.)^ Within the xFinal callback, it is customary to set
-** N=0 in calls to sqlite3_aggregate_context(C,N) so that no
-** pointless memory allocations occur.
-**
-** ^SQLite automatically frees the memory allocated by
-** sqlite3_aggregate_context() when the aggregate query concludes.
-**
-** The first parameter must be a copy of the
-** [sqlite3_context | SQL function context] that is the first parameter
-** to the xStep or xFinal callback routine that implements the aggregate
-** function.
-**
-** This routine must be called from the same thread in which
-** the aggregate SQL function is running.
-*/
-SQLITE_API void *sqlite3_aggregate_context(sqlite3_context*, int nBytes);
-
-/*
-** CAPI3REF: User Data For Functions
-**
-** ^The sqlite3_user_data() interface returns a copy of
-** the pointer that was the pUserData parameter (the 5th parameter)
-** of the [sqlite3_create_function()]
-** and [sqlite3_create_function16()] routines that originally
-** registered the application defined function.
-**
-** This routine must be called from the same thread in which
-** the application-defined function is running.
-*/
-SQLITE_API void *sqlite3_user_data(sqlite3_context*);
-
-/*
-** CAPI3REF: Database Connection For Functions
-**
-** ^The sqlite3_context_db_handle() interface returns a copy of
-** the pointer to the [database connection] (the 1st parameter)
-** of the [sqlite3_create_function()]
-** and [sqlite3_create_function16()] routines that originally
-** registered the application defined function.
-*/
-SQLITE_API sqlite3 *sqlite3_context_db_handle(sqlite3_context*);
-
-/*
-** CAPI3REF: Function Auxiliary Data
-**
-** The following two functions may be used by scalar SQL functions to
-** associate metadata with argument values. If the same value is passed to
-** multiple invocations of the same SQL function during query execution, under
-** some circumstances the associated metadata may be preserved. This may
-** be used, for example, to add a regular-expression matching scalar
-** function. The compiled version of the regular expression is stored as
-** metadata associated with the SQL value passed as the regular expression
-** pattern. The compiled regular expression can be reused on multiple
-** invocations of the same function so that the original pattern string
-** does not need to be recompiled on each invocation.
-**
-** ^The sqlite3_get_auxdata() interface returns a pointer to the metadata
-** associated by the sqlite3_set_auxdata() function with the Nth argument
-** value to the application-defined function. ^If no metadata has been ever
-** been set for the Nth argument of the function, or if the corresponding
-** function parameter has changed since the meta-data was set,
-** then sqlite3_get_auxdata() returns a NULL pointer.
-**
-** ^The sqlite3_set_auxdata() interface saves the metadata
-** pointed to by its 3rd parameter as the metadata for the N-th
-** argument of the application-defined function. Subsequent
-** calls to sqlite3_get_auxdata() might return this data, if it has
-** not been destroyed.
-** ^If it is not NULL, SQLite will invoke the destructor
-** function given by the 4th parameter to sqlite3_set_auxdata() on
-** the metadata when the corresponding function parameter changes
-** or when the SQL statement completes, whichever comes first.
-**
-** SQLite is free to call the destructor and drop metadata on any
-** parameter of any function at any time. ^The only guarantee is that
-** the destructor will be called before the metadata is dropped.
-**
-** ^(In practice, metadata is preserved between function calls for
-** expressions that are constant at compile time. This includes literal
-** values and [parameters].)^
-**
-** These routines must be called from the same thread in which
-** the SQL function is running.
-*/
-SQLITE_API void *sqlite3_get_auxdata(sqlite3_context*, int N);
-SQLITE_API void sqlite3_set_auxdata(sqlite3_context*, int N, void*, void (*)(void*));
-
-
-/*
-** CAPI3REF: Constants Defining Special Destructor Behavior
-**
-** These are special values for the destructor that is passed in as the
-** final argument to routines like [sqlite3_result_blob()]. ^If the destructor
-** argument is SQLITE_STATIC, it means that the content pointer is constant
-** and will never change. It does not need to be destroyed. ^The
-** SQLITE_TRANSIENT value means that the content will likely change in
-** the near future and that SQLite should make its own private copy of
-** the content before returning.
-**
-** The typedef is necessary to work around problems in certain
-** C++ compilers. See ticket #2191.
-*/
-typedef void (*sqlite3_destructor_type)(void*);
-#define SQLITE_STATIC ((sqlite3_destructor_type)0)
-#define SQLITE_TRANSIENT ((sqlite3_destructor_type)-1)
-
-/*
-** CAPI3REF: Setting The Result Of An SQL Function
-**
-** These routines are used by the xFunc or xFinal callbacks that
-** implement SQL functions and aggregates. See
-** [sqlite3_create_function()] and [sqlite3_create_function16()]
-** for additional information.
-**
-** These functions work very much like the [parameter binding] family of
-** functions used to bind values to host parameters in prepared statements.
-** Refer to the [SQL parameter] documentation for additional information.
-**
-** ^The sqlite3_result_blob() interface sets the result from
-** an application-defined function to be the BLOB whose content is pointed
-** to by the second parameter and which is N bytes long where N is the
-** third parameter.
-**
-** ^The sqlite3_result_zeroblob() interfaces set the result of
-** the application-defined function to be a BLOB containing all zero
-** bytes and N bytes in size, where N is the value of the 2nd parameter.
-**
-** ^The sqlite3_result_double() interface sets the result from
-** an application-defined function to be a floating point value specified
-** by its 2nd argument.
-**
-** ^The sqlite3_result_error() and sqlite3_result_error16() functions
-** cause the implemented SQL function to throw an exception.
-** ^SQLite uses the string pointed to by the
-** 2nd parameter of sqlite3_result_error() or sqlite3_result_error16()
-** as the text of an error message. ^SQLite interprets the error
-** message string from sqlite3_result_error() as UTF-8. ^SQLite
-** interprets the string from sqlite3_result_error16() as UTF-16 in native
-** byte order. ^If the third parameter to sqlite3_result_error()
-** or sqlite3_result_error16() is negative then SQLite takes as the error
-** message all text up through the first zero character.
-** ^If the third parameter to sqlite3_result_error() or
-** sqlite3_result_error16() is non-negative then SQLite takes that many
-** bytes (not characters) from the 2nd parameter as the error message.
-** ^The sqlite3_result_error() and sqlite3_result_error16()
-** routines make a private copy of the error message text before
-** they return. Hence, the calling function can deallocate or
-** modify the text after they return without harm.
-** ^The sqlite3_result_error_code() function changes the error code
-** returned by SQLite as a result of an error in a function. ^By default,
-** the error code is SQLITE_ERROR. ^A subsequent call to sqlite3_result_error()
-** or sqlite3_result_error16() resets the error code to SQLITE_ERROR.
-**
-** ^The sqlite3_result_error_toobig() interface causes SQLite to throw an
-** error indicating that a string or BLOB is too long to represent.
-**
-** ^The sqlite3_result_error_nomem() interface causes SQLite to throw an
-** error indicating that a memory allocation failed.
-**
-** ^The sqlite3_result_int() interface sets the return value
-** of the application-defined function to be the 32-bit signed integer
-** value given in the 2nd argument.
-** ^The sqlite3_result_int64() interface sets the return value
-** of the application-defined function to be the 64-bit signed integer
-** value given in the 2nd argument.
-**
-** ^The sqlite3_result_null() interface sets the return value
-** of the application-defined function to be NULL.
-**
-** ^The sqlite3_result_text(), sqlite3_result_text16(),
-** sqlite3_result_text16le(), and sqlite3_result_text16be() interfaces
-** set the return value of the application-defined function to be
-** a text string which is represented as UTF-8, UTF-16 native byte order,
-** UTF-16 little endian, or UTF-16 big endian, respectively.
-** ^SQLite takes the text result from the application from
-** the 2nd parameter of the sqlite3_result_text* interfaces.
-** ^If the 3rd parameter to the sqlite3_result_text* interfaces
-** is negative, then SQLite takes result text from the 2nd parameter
-** through the first zero character.
-** ^If the 3rd parameter to the sqlite3_result_text* interfaces
-** is non-negative, then as many bytes (not characters) of the text
-** pointed to by the 2nd parameter are taken as the application-defined
-** function result. If the 3rd parameter is non-negative, then it
-** must be the byte offset into the string where the NUL terminator would
-** appear if the string where NUL terminated. If any NUL characters occur
-** in the string at a byte offset that is less than the value of the 3rd
-** parameter, then the resulting string will contain embedded NULs and the
-** result of expressions operating on strings with embedded NULs is undefined.
-** ^If the 4th parameter to the sqlite3_result_text* interfaces
-** or sqlite3_result_blob is a non-NULL pointer, then SQLite calls that
-** function as the destructor on the text or BLOB result when it has
-** finished using that result.
-** ^If the 4th parameter to the sqlite3_result_text* interfaces or to
-** sqlite3_result_blob is the special constant SQLITE_STATIC, then SQLite
-** assumes that the text or BLOB result is in constant space and does not
-** copy the content of the parameter nor call a destructor on the content
-** when it has finished using that result.
-** ^If the 4th parameter to the sqlite3_result_text* interfaces
-** or sqlite3_result_blob is the special constant SQLITE_TRANSIENT
-** then SQLite makes a copy of the result into space obtained from
-** from [sqlite3_malloc()] before it returns.
-**
-** ^The sqlite3_result_value() interface sets the result of
-** the application-defined function to be a copy the
-** [unprotected sqlite3_value] object specified by the 2nd parameter. ^The
-** sqlite3_result_value() interface makes a copy of the [sqlite3_value]
-** so that the [sqlite3_value] specified in the parameter may change or
-** be deallocated after sqlite3_result_value() returns without harm.
-** ^A [protected sqlite3_value] object may always be used where an
-** [unprotected sqlite3_value] object is required, so either
-** kind of [sqlite3_value] object can be used with this interface.
-**
-** If these routines are called from within the different thread
-** than the one containing the application-defined function that received
-** the [sqlite3_context] pointer, the results are undefined.
-*/
-SQLITE_API void sqlite3_result_blob(sqlite3_context*, const void*, int, void(*)(void*));
-SQLITE_API void sqlite3_result_double(sqlite3_context*, double);
-SQLITE_API void sqlite3_result_error(sqlite3_context*, const char*, int);
-SQLITE_API void sqlite3_result_error16(sqlite3_context*, const void*, int);
-SQLITE_API void sqlite3_result_error_toobig(sqlite3_context*);
-SQLITE_API void sqlite3_result_error_nomem(sqlite3_context*);
-SQLITE_API void sqlite3_result_error_code(sqlite3_context*, int);
-SQLITE_API void sqlite3_result_int(sqlite3_context*, int);
-SQLITE_API void sqlite3_result_int64(sqlite3_context*, sqlite3_int64);
-SQLITE_API void sqlite3_result_null(sqlite3_context*);
-SQLITE_API void sqlite3_result_text(sqlite3_context*, const char*, int, void(*)(void*));
-SQLITE_API void sqlite3_result_text16(sqlite3_context*, const void*, int, void(*)(void*));
-SQLITE_API void sqlite3_result_text16le(sqlite3_context*, const void*, int,void(*)(void*));
-SQLITE_API void sqlite3_result_text16be(sqlite3_context*, const void*, int,void(*)(void*));
-SQLITE_API void sqlite3_result_value(sqlite3_context*, sqlite3_value*);
-SQLITE_API void sqlite3_result_zeroblob(sqlite3_context*, int n);
-
-/*
-** CAPI3REF: Define New Collating Sequences
-**
-** ^These functions add, remove, or modify a [collation] associated
-** with the [database connection] specified as the first argument.
-**
-** ^The name of the collation is a UTF-8 string
-** for sqlite3_create_collation() and sqlite3_create_collation_v2()
-** and a UTF-16 string in native byte order for sqlite3_create_collation16().
-** ^Collation names that compare equal according to [sqlite3_strnicmp()] are
-** considered to be the same name.
-**
-** ^(The third argument (eTextRep) must be one of the constants:
-** <ul>
-** <li> [SQLITE_UTF8],
-** <li> [SQLITE_UTF16LE],
-** <li> [SQLITE_UTF16BE],
-** <li> [SQLITE_UTF16], or
-** <li> [SQLITE_UTF16_ALIGNED].
-** </ul>)^
-** ^The eTextRep argument determines the encoding of strings passed
-** to the collating function callback, xCallback.
-** ^The [SQLITE_UTF16] and [SQLITE_UTF16_ALIGNED] values for eTextRep
-** force strings to be UTF16 with native byte order.
-** ^The [SQLITE_UTF16_ALIGNED] value for eTextRep forces strings to begin
-** on an even byte address.
-**
-** ^The fourth argument, pArg, is an application data pointer that is passed
-** through as the first argument to the collating function callback.
-**
-** ^The fifth argument, xCallback, is a pointer to the collating function.
-** ^Multiple collating functions can be registered using the same name but
-** with different eTextRep parameters and SQLite will use whichever
-** function requires the least amount of data transformation.
-** ^If the xCallback argument is NULL then the collating function is
-** deleted. ^When all collating functions having the same name are deleted,
-** that collation is no longer usable.
-**
-** ^The collating function callback is invoked with a copy of the pArg
-** application data pointer and with two strings in the encoding specified
-** by the eTextRep argument. The collating function must return an
-** integer that is negative, zero, or positive
-** if the first string is less than, equal to, or greater than the second,
-** respectively. A collating function must always return the same answer
-** given the same inputs. If two or more collating functions are registered
-** to the same collation name (using different eTextRep values) then all
-** must give an equivalent answer when invoked with equivalent strings.
-** The collating function must obey the following properties for all
-** strings A, B, and C:
-**
-** <ol>
-** <li> If A==B then B==A.
-** <li> If A==B and B==C then A==C.
-** <li> If A&lt;B THEN B&gt;A.
-** <li> If A&lt;B and B&lt;C then A&lt;C.
-** </ol>
-**
-** If a collating function fails any of the above constraints and that
-** collating function is registered and used, then the behavior of SQLite
-** is undefined.
-**
-** ^The sqlite3_create_collation_v2() works like sqlite3_create_collation()
-** with the addition that the xDestroy callback is invoked on pArg when
-** the collating function is deleted.
-** ^Collating functions are deleted when they are overridden by later
-** calls to the collation creation functions or when the
-** [database connection] is closed using [sqlite3_close()].
-**
-** ^The xDestroy callback is <u>not</u> called if the
-** sqlite3_create_collation_v2() function fails. Applications that invoke
-** sqlite3_create_collation_v2() with a non-NULL xDestroy argument should
-** check the return code and dispose of the application data pointer
-** themselves rather than expecting SQLite to deal with it for them.
-** This is different from every other SQLite interface. The inconsistency
-** is unfortunate but cannot be changed without breaking backwards
-** compatibility.
-**
-** See also: [sqlite3_collation_needed()] and [sqlite3_collation_needed16()].
-*/
-SQLITE_API int sqlite3_create_collation(
- sqlite3*,
- const char *zName,
- int eTextRep,
- void *pArg,
- int(*xCompare)(void*,int,const void*,int,const void*)
-);
-SQLITE_API int sqlite3_create_collation_v2(
- sqlite3*,
- const char *zName,
- int eTextRep,
- void *pArg,
- int(*xCompare)(void*,int,const void*,int,const void*),
- void(*xDestroy)(void*)
-);
-SQLITE_API int sqlite3_create_collation16(
- sqlite3*,
- const void *zName,
- int eTextRep,
- void *pArg,
- int(*xCompare)(void*,int,const void*,int,const void*)
-);
-
-/*
-** CAPI3REF: Collation Needed Callbacks
-**
-** ^To avoid having to register all collation sequences before a database
-** can be used, a single callback function may be registered with the
-** [database connection] to be invoked whenever an undefined collation
-** sequence is required.
-**
-** ^If the function is registered using the sqlite3_collation_needed() API,
-** then it is passed the names of undefined collation sequences as strings
-** encoded in UTF-8. ^If sqlite3_collation_needed16() is used,
-** the names are passed as UTF-16 in machine native byte order.
-** ^A call to either function replaces the existing collation-needed callback.
-**
-** ^(When the callback is invoked, the first argument passed is a copy
-** of the second argument to sqlite3_collation_needed() or
-** sqlite3_collation_needed16(). The second argument is the database
-** connection. The third argument is one of [SQLITE_UTF8], [SQLITE_UTF16BE],
-** or [SQLITE_UTF16LE], indicating the most desirable form of the collation
-** sequence function required. The fourth parameter is the name of the
-** required collation sequence.)^
-**
-** The callback function should register the desired collation using
-** [sqlite3_create_collation()], [sqlite3_create_collation16()], or
-** [sqlite3_create_collation_v2()].
-*/
-SQLITE_API int sqlite3_collation_needed(
- sqlite3*,
- void*,
- void(*)(void*,sqlite3*,int eTextRep,const char*)
-);
-SQLITE_API int sqlite3_collation_needed16(
- sqlite3*,
- void*,
- void(*)(void*,sqlite3*,int eTextRep,const void*)
-);
-
-#ifdef SQLITE_HAS_CODEC
-/*
-** Specify the key for an encrypted database. This routine should be
-** called right after sqlite3_open().
-**
-** The code to implement this API is not available in the public release
-** of SQLite.
-*/
-SQLITE_API int sqlite3_key(
- sqlite3 *db, /* Database to be rekeyed */
- const void *pKey, int nKey /* The key */
-);
-
-/*
-** Change the key on an open database. If the current database is not
-** encrypted, this routine will encrypt it. If pNew==0 or nNew==0, the
-** database is decrypted.
-**
-** The code to implement this API is not available in the public release
-** of SQLite.
-*/
-SQLITE_API int sqlite3_rekey(
- sqlite3 *db, /* Database to be rekeyed */
- const void *pKey, int nKey /* The new key */
-);
-
-/*
-** Specify the activation key for a SEE database. Unless
-** activated, none of the SEE routines will work.
-*/
-SQLITE_API void sqlite3_activate_see(
- const char *zPassPhrase /* Activation phrase */
-);
-#endif
-
-#ifdef SQLITE_ENABLE_CEROD
-/*
-** Specify the activation key for a CEROD database. Unless
-** activated, none of the CEROD routines will work.
-*/
-SQLITE_API void sqlite3_activate_cerod(
- const char *zPassPhrase /* Activation phrase */
-);
-#endif
-
-/*
-** CAPI3REF: Suspend Execution For A Short Time
-**
-** The sqlite3_sleep() function causes the current thread to suspend execution
-** for at least a number of milliseconds specified in its parameter.
-**
-** If the operating system does not support sleep requests with
-** millisecond time resolution, then the time will be rounded up to
-** the nearest second. The number of milliseconds of sleep actually
-** requested from the operating system is returned.
-**
-** ^SQLite implements this interface by calling the xSleep()
-** method of the default [sqlite3_vfs] object. If the xSleep() method
-** of the default VFS is not implemented correctly, or not implemented at
-** all, then the behavior of sqlite3_sleep() may deviate from the description
-** in the previous paragraphs.
-*/
-SQLITE_API int sqlite3_sleep(int);
-
-/*
-** CAPI3REF: Name Of The Folder Holding Temporary Files
-**
-** ^(If this global variable is made to point to a string which is
-** the name of a folder (a.k.a. directory), then all temporary files
-** created by SQLite when using a built-in [sqlite3_vfs | VFS]
-** will be placed in that directory.)^ ^If this variable
-** is a NULL pointer, then SQLite performs a search for an appropriate
-** temporary file directory.
-**
-** It is not safe to read or modify this variable in more than one
-** thread at a time. It is not safe to read or modify this variable
-** if a [database connection] is being used at the same time in a separate
-** thread.
-** It is intended that this variable be set once
-** as part of process initialization and before any SQLite interface
-** routines have been called and that this variable remain unchanged
-** thereafter.
-**
-** ^The [temp_store_directory pragma] may modify this variable and cause
-** it to point to memory obtained from [sqlite3_malloc]. ^Furthermore,
-** the [temp_store_directory pragma] always assumes that any string
-** that this variable points to is held in memory obtained from
-** [sqlite3_malloc] and the pragma may attempt to free that memory
-** using [sqlite3_free].
-** Hence, if this variable is modified directly, either it should be
-** made NULL or made to point to memory obtained from [sqlite3_malloc]
-** or else the use of the [temp_store_directory pragma] should be avoided.
-**
-** <b>Note to Windows Runtime users:</b> The temporary directory must be set
-** prior to calling [sqlite3_open] or [sqlite3_open_v2]. Otherwise, various
-** features that require the use of temporary files may fail. Here is an
-** example of how to do this using C++ with the Windows Runtime:
-**
-** <blockquote><pre>
-** LPCWSTR zPath = Windows::Storage::ApplicationData::Current->
-** &nbsp; TemporaryFolder->Path->Data();
-** char zPathBuf&#91;MAX_PATH + 1&#93;;
-** memset(zPathBuf, 0, sizeof(zPathBuf));
-** WideCharToMultiByte(CP_UTF8, 0, zPath, -1, zPathBuf, sizeof(zPathBuf),
-** &nbsp; NULL, NULL);
-** sqlite3_temp_directory = sqlite3_mprintf("%s", zPathBuf);
-** </pre></blockquote>
-*/
-SQLITE_API SQLITE_EXTERN char *sqlite3_temp_directory;
-
-/*
-** CAPI3REF: Name Of The Folder Holding Database Files
-**
-** ^(If this global variable is made to point to a string which is
-** the name of a folder (a.k.a. directory), then all database files
-** specified with a relative pathname and created or accessed by
-** SQLite when using a built-in windows [sqlite3_vfs | VFS] will be assumed
-** to be relative to that directory.)^ ^If this variable is a NULL
-** pointer, then SQLite assumes that all database files specified
-** with a relative pathname are relative to the current directory
-** for the process. Only the windows VFS makes use of this global
-** variable; it is ignored by the unix VFS.
-**
-** Changing the value of this variable while a database connection is
-** open can result in a corrupt database.
-**
-** It is not safe to read or modify this variable in more than one
-** thread at a time. It is not safe to read or modify this variable
-** if a [database connection] is being used at the same time in a separate
-** thread.
-** It is intended that this variable be set once
-** as part of process initialization and before any SQLite interface
-** routines have been called and that this variable remain unchanged
-** thereafter.
-**
-** ^The [data_store_directory pragma] may modify this variable and cause
-** it to point to memory obtained from [sqlite3_malloc]. ^Furthermore,
-** the [data_store_directory pragma] always assumes that any string
-** that this variable points to is held in memory obtained from
-** [sqlite3_malloc] and the pragma may attempt to free that memory
-** using [sqlite3_free].
-** Hence, if this variable is modified directly, either it should be
-** made NULL or made to point to memory obtained from [sqlite3_malloc]
-** or else the use of the [data_store_directory pragma] should be avoided.
-*/
-SQLITE_API SQLITE_EXTERN char *sqlite3_data_directory;
-
-/*
-** CAPI3REF: Test For Auto-Commit Mode
-** KEYWORDS: {autocommit mode}
-**
-** ^The sqlite3_get_autocommit() interface returns non-zero or
-** zero if the given database connection is or is not in autocommit mode,
-** respectively. ^Autocommit mode is on by default.
-** ^Autocommit mode is disabled by a [BEGIN] statement.
-** ^Autocommit mode is re-enabled by a [COMMIT] or [ROLLBACK].
-**
-** If certain kinds of errors occur on a statement within a multi-statement
-** transaction (errors including [SQLITE_FULL], [SQLITE_IOERR],
-** [SQLITE_NOMEM], [SQLITE_BUSY], and [SQLITE_INTERRUPT]) then the
-** transaction might be rolled back automatically. The only way to
-** find out whether SQLite automatically rolled back the transaction after
-** an error is to use this function.
-**
-** If another thread changes the autocommit status of the database
-** connection while this routine is running, then the return value
-** is undefined.
-*/
-SQLITE_API int sqlite3_get_autocommit(sqlite3*);
-
-/*
-** CAPI3REF: Find The Database Handle Of A Prepared Statement
-**
-** ^The sqlite3_db_handle interface returns the [database connection] handle
-** to which a [prepared statement] belongs. ^The [database connection]
-** returned by sqlite3_db_handle is the same [database connection]
-** that was the first argument
-** to the [sqlite3_prepare_v2()] call (or its variants) that was used to
-** create the statement in the first place.
-*/
-SQLITE_API sqlite3 *sqlite3_db_handle(sqlite3_stmt*);
-
-/*
-** CAPI3REF: Return The Filename For A Database Connection
-**
-** ^The sqlite3_db_filename(D,N) interface returns a pointer to a filename
-** associated with database N of connection D. ^The main database file
-** has the name "main". If there is no attached database N on the database
-** connection D, or if database N is a temporary or in-memory database, then
-** a NULL pointer is returned.
-**
-** ^The filename returned by this function is the output of the
-** xFullPathname method of the [VFS]. ^In other words, the filename
-** will be an absolute pathname, even if the filename used
-** to open the database originally was a URI or relative pathname.
-*/
-SQLITE_API const char *sqlite3_db_filename(sqlite3 *db, const char *zDbName);
-
-/*
-** CAPI3REF: Determine if a database is read-only
-**
-** ^The sqlite3_db_readonly(D,N) interface returns 1 if the database N
-** of connection D is read-only, 0 if it is read/write, or -1 if N is not
-** the name of a database on connection D.
-*/
-SQLITE_API int sqlite3_db_readonly(sqlite3 *db, const char *zDbName);
-
-/*
-** CAPI3REF: Find the next prepared statement
-**
-** ^This interface returns a pointer to the next [prepared statement] after
-** pStmt associated with the [database connection] pDb. ^If pStmt is NULL
-** then this interface returns a pointer to the first prepared statement
-** associated with the database connection pDb. ^If no prepared statement
-** satisfies the conditions of this routine, it returns NULL.
-**
-** The [database connection] pointer D in a call to
-** [sqlite3_next_stmt(D,S)] must refer to an open database
-** connection and in particular must not be a NULL pointer.
-*/
-SQLITE_API sqlite3_stmt *sqlite3_next_stmt(sqlite3 *pDb, sqlite3_stmt *pStmt);
-
-/*
-** CAPI3REF: Commit And Rollback Notification Callbacks
-**
-** ^The sqlite3_commit_hook() interface registers a callback
-** function to be invoked whenever a transaction is [COMMIT | committed].
-** ^Any callback set by a previous call to sqlite3_commit_hook()
-** for the same database connection is overridden.
-** ^The sqlite3_rollback_hook() interface registers a callback
-** function to be invoked whenever a transaction is [ROLLBACK | rolled back].
-** ^Any callback set by a previous call to sqlite3_rollback_hook()
-** for the same database connection is overridden.
-** ^The pArg argument is passed through to the callback.
-** ^If the callback on a commit hook function returns non-zero,
-** then the commit is converted into a rollback.
-**
-** ^The sqlite3_commit_hook(D,C,P) and sqlite3_rollback_hook(D,C,P) functions
-** return the P argument from the previous call of the same function
-** on the same [database connection] D, or NULL for
-** the first call for each function on D.
-**
-** The commit and rollback hook callbacks are not reentrant.
-** The callback implementation must not do anything that will modify
-** the database connection that invoked the callback. Any actions
-** to modify the database connection must be deferred until after the
-** completion of the [sqlite3_step()] call that triggered the commit
-** or rollback hook in the first place.
-** Note that running any other SQL statements, including SELECT statements,
-** or merely calling [sqlite3_prepare_v2()] and [sqlite3_step()] will modify
-** the database connections for the meaning of "modify" in this paragraph.
-**
-** ^Registering a NULL function disables the callback.
-**
-** ^When the commit hook callback routine returns zero, the [COMMIT]
-** operation is allowed to continue normally. ^If the commit hook
-** returns non-zero, then the [COMMIT] is converted into a [ROLLBACK].
-** ^The rollback hook is invoked on a rollback that results from a commit
-** hook returning non-zero, just as it would be with any other rollback.
-**
-** ^For the purposes of this API, a transaction is said to have been
-** rolled back if an explicit "ROLLBACK" statement is executed, or
-** an error or constraint causes an implicit rollback to occur.
-** ^The rollback callback is not invoked if a transaction is
-** automatically rolled back because the database connection is closed.
-**
-** See also the [sqlite3_update_hook()] interface.
-*/
-SQLITE_API void *sqlite3_commit_hook(sqlite3*, int(*)(void*), void*);
-SQLITE_API void *sqlite3_rollback_hook(sqlite3*, void(*)(void *), void*);
-
-/*
-** CAPI3REF: Data Change Notification Callbacks
-**
-** ^The sqlite3_update_hook() interface registers a callback function
-** with the [database connection] identified by the first argument
-** to be invoked whenever a row is updated, inserted or deleted.
-** ^Any callback set by a previous call to this function
-** for the same database connection is overridden.
-**
-** ^The second argument is a pointer to the function to invoke when a
-** row is updated, inserted or deleted.
-** ^The first argument to the callback is a copy of the third argument
-** to sqlite3_update_hook().
-** ^The second callback argument is one of [SQLITE_INSERT], [SQLITE_DELETE],
-** or [SQLITE_UPDATE], depending on the operation that caused the callback
-** to be invoked.
-** ^The third and fourth arguments to the callback contain pointers to the
-** database and table name containing the affected row.
-** ^The final callback parameter is the [rowid] of the row.
-** ^In the case of an update, this is the [rowid] after the update takes place.
-**
-** ^(The update hook is not invoked when internal system tables are
-** modified (i.e. sqlite_master and sqlite_sequence).)^
-**
-** ^In the current implementation, the update hook
-** is not invoked when duplication rows are deleted because of an
-** [ON CONFLICT | ON CONFLICT REPLACE] clause. ^Nor is the update hook
-** invoked when rows are deleted using the [truncate optimization].
-** The exceptions defined in this paragraph might change in a future
-** release of SQLite.
-**
-** The update hook implementation must not do anything that will modify
-** the database connection that invoked the update hook. Any actions
-** to modify the database connection must be deferred until after the
-** completion of the [sqlite3_step()] call that triggered the update hook.
-** Note that [sqlite3_prepare_v2()] and [sqlite3_step()] both modify their
-** database connections for the meaning of "modify" in this paragraph.
-**
-** ^The sqlite3_update_hook(D,C,P) function
-** returns the P argument from the previous call
-** on the same [database connection] D, or NULL for
-** the first call on D.
-**
-** See also the [sqlite3_commit_hook()] and [sqlite3_rollback_hook()]
-** interfaces.
-*/
-SQLITE_API void *sqlite3_update_hook(
- sqlite3*,
- void(*)(void *,int ,char const *,char const *,sqlite3_int64),
- void*
-);
-
-/*
-** CAPI3REF: Enable Or Disable Shared Pager Cache
-**
-** ^(This routine enables or disables the sharing of the database cache
-** and schema data structures between [database connection | connections]
-** to the same database. Sharing is enabled if the argument is true
-** and disabled if the argument is false.)^
-**
-** ^Cache sharing is enabled and disabled for an entire process.
-** This is a change as of SQLite version 3.5.0. In prior versions of SQLite,
-** sharing was enabled or disabled for each thread separately.
-**
-** ^(The cache sharing mode set by this interface effects all subsequent
-** calls to [sqlite3_open()], [sqlite3_open_v2()], and [sqlite3_open16()].
-** Existing database connections continue use the sharing mode
-** that was in effect at the time they were opened.)^
-**
-** ^(This routine returns [SQLITE_OK] if shared cache was enabled or disabled
-** successfully. An [error code] is returned otherwise.)^
-**
-** ^Shared cache is disabled by default. But this might change in
-** future releases of SQLite. Applications that care about shared
-** cache setting should set it explicitly.
-**
-** This interface is threadsafe on processors where writing a
-** 32-bit integer is atomic.
-**
-** See Also: [SQLite Shared-Cache Mode]
-*/
-SQLITE_API int sqlite3_enable_shared_cache(int);
-
-/*
-** CAPI3REF: Attempt To Free Heap Memory
-**
-** ^The sqlite3_release_memory() interface attempts to free N bytes
-** of heap memory by deallocating non-essential memory allocations
-** held by the database library. Memory used to cache database
-** pages to improve performance is an example of non-essential memory.
-** ^sqlite3_release_memory() returns the number of bytes actually freed,
-** which might be more or less than the amount requested.
-** ^The sqlite3_release_memory() routine is a no-op returning zero
-** if SQLite is not compiled with [SQLITE_ENABLE_MEMORY_MANAGEMENT].
-**
-** See also: [sqlite3_db_release_memory()]
-*/
-SQLITE_API int sqlite3_release_memory(int);
-
-/*
-** CAPI3REF: Free Memory Used By A Database Connection
-**
-** ^The sqlite3_db_release_memory(D) interface attempts to free as much heap
-** memory as possible from database connection D. Unlike the
-** [sqlite3_release_memory()] interface, this interface is effect even
-** when then [SQLITE_ENABLE_MEMORY_MANAGEMENT] compile-time option is
-** omitted.
-**
-** See also: [sqlite3_release_memory()]
-*/
-SQLITE_API int sqlite3_db_release_memory(sqlite3*);
-
-/*
-** CAPI3REF: Impose A Limit On Heap Size
-**
-** ^The sqlite3_soft_heap_limit64() interface sets and/or queries the
-** soft limit on the amount of heap memory that may be allocated by SQLite.
-** ^SQLite strives to keep heap memory utilization below the soft heap
-** limit by reducing the number of pages held in the page cache
-** as heap memory usages approaches the limit.
-** ^The soft heap limit is "soft" because even though SQLite strives to stay
-** below the limit, it will exceed the limit rather than generate
-** an [SQLITE_NOMEM] error. In other words, the soft heap limit
-** is advisory only.
-**
-** ^The return value from sqlite3_soft_heap_limit64() is the size of
-** the soft heap limit prior to the call, or negative in the case of an
-** error. ^If the argument N is negative
-** then no change is made to the soft heap limit. Hence, the current
-** size of the soft heap limit can be determined by invoking
-** sqlite3_soft_heap_limit64() with a negative argument.
-**
-** ^If the argument N is zero then the soft heap limit is disabled.
-**
-** ^(The soft heap limit is not enforced in the current implementation
-** if one or more of following conditions are true:
-**
-** <ul>
-** <li> The soft heap limit is set to zero.
-** <li> Memory accounting is disabled using a combination of the
-** [sqlite3_config]([SQLITE_CONFIG_MEMSTATUS],...) start-time option and
-** the [SQLITE_DEFAULT_MEMSTATUS] compile-time option.
-** <li> An alternative page cache implementation is specified using
-** [sqlite3_config]([SQLITE_CONFIG_PCACHE2],...).
-** <li> The page cache allocates from its own memory pool supplied
-** by [sqlite3_config]([SQLITE_CONFIG_PAGECACHE],...) rather than
-** from the heap.
-** </ul>)^
-**
-** Beginning with SQLite version 3.7.3, the soft heap limit is enforced
-** regardless of whether or not the [SQLITE_ENABLE_MEMORY_MANAGEMENT]
-** compile-time option is invoked. With [SQLITE_ENABLE_MEMORY_MANAGEMENT],
-** the soft heap limit is enforced on every memory allocation. Without
-** [SQLITE_ENABLE_MEMORY_MANAGEMENT], the soft heap limit is only enforced
-** when memory is allocated by the page cache. Testing suggests that because
-** the page cache is the predominate memory user in SQLite, most
-** applications will achieve adequate soft heap limit enforcement without
-** the use of [SQLITE_ENABLE_MEMORY_MANAGEMENT].
-**
-** The circumstances under which SQLite will enforce the soft heap limit may
-** changes in future releases of SQLite.
-*/
-SQLITE_API sqlite3_int64 sqlite3_soft_heap_limit64(sqlite3_int64 N);
-
-/*
-** CAPI3REF: Deprecated Soft Heap Limit Interface
-** DEPRECATED
-**
-** This is a deprecated version of the [sqlite3_soft_heap_limit64()]
-** interface. This routine is provided for historical compatibility
-** only. All new applications should use the
-** [sqlite3_soft_heap_limit64()] interface rather than this one.
-*/
-SQLITE_API SQLITE_DEPRECATED void sqlite3_soft_heap_limit(int N);
-
-
-/*
-** CAPI3REF: Extract Metadata About A Column Of A Table
-**
-** ^This routine returns metadata about a specific column of a specific
-** database table accessible using the [database connection] handle
-** passed as the first function argument.
-**
-** ^The column is identified by the second, third and fourth parameters to
-** this function. ^The second parameter is either the name of the database
-** (i.e. "main", "temp", or an attached database) containing the specified
-** table or NULL. ^If it is NULL, then all attached databases are searched
-** for the table using the same algorithm used by the database engine to
-** resolve unqualified table references.
-**
-** ^The third and fourth parameters to this function are the table and column
-** name of the desired column, respectively. Neither of these parameters
-** may be NULL.
-**
-** ^Metadata is returned by writing to the memory locations passed as the 5th
-** and subsequent parameters to this function. ^Any of these arguments may be
-** NULL, in which case the corresponding element of metadata is omitted.
-**
-** ^(<blockquote>
-** <table border="1">
-** <tr><th> Parameter <th> Output<br>Type <th> Description
-**
-** <tr><td> 5th <td> const char* <td> Data type
-** <tr><td> 6th <td> const char* <td> Name of default collation sequence
-** <tr><td> 7th <td> int <td> True if column has a NOT NULL constraint
-** <tr><td> 8th <td> int <td> True if column is part of the PRIMARY KEY
-** <tr><td> 9th <td> int <td> True if column is [AUTOINCREMENT]
-** </table>
-** </blockquote>)^
-**
-** ^The memory pointed to by the character pointers returned for the
-** declaration type and collation sequence is valid only until the next
-** call to any SQLite API function.
-**
-** ^If the specified table is actually a view, an [error code] is returned.
-**
-** ^If the specified column is "rowid", "oid" or "_rowid_" and an
-** [INTEGER PRIMARY KEY] column has been explicitly declared, then the output
-** parameters are set for the explicitly declared column. ^(If there is no
-** explicitly declared [INTEGER PRIMARY KEY] column, then the output
-** parameters are set as follows:
-**
-** <pre>
-** data type: "INTEGER"
-** collation sequence: "BINARY"
-** not null: 0
-** primary key: 1
-** auto increment: 0
-** </pre>)^
-**
-** ^(This function may load one or more schemas from database files. If an
-** error occurs during this process, or if the requested table or column
-** cannot be found, an [error code] is returned and an error message left
-** in the [database connection] (to be retrieved using sqlite3_errmsg()).)^
-**
-** ^This API is only available if the library was compiled with the
-** [SQLITE_ENABLE_COLUMN_METADATA] C-preprocessor symbol defined.
-*/
-SQLITE_API int sqlite3_table_column_metadata(
- sqlite3 *db, /* Connection handle */
- const char *zDbName, /* Database name or NULL */
- const char *zTableName, /* Table name */
- const char *zColumnName, /* Column name */
- char const **pzDataType, /* OUTPUT: Declared data type */
- char const **pzCollSeq, /* OUTPUT: Collation sequence name */
- int *pNotNull, /* OUTPUT: True if NOT NULL constraint exists */
- int *pPrimaryKey, /* OUTPUT: True if column part of PK */
- int *pAutoinc /* OUTPUT: True if column is auto-increment */
-);
-
-/*
-** CAPI3REF: Load An Extension
-**
-** ^This interface loads an SQLite extension library from the named file.
-**
-** ^The sqlite3_load_extension() interface attempts to load an
-** SQLite extension library contained in the file zFile.
-**
-** ^The entry point is zProc.
-** ^zProc may be 0, in which case the name of the entry point
-** defaults to "sqlite3_extension_init".
-** ^The sqlite3_load_extension() interface returns
-** [SQLITE_OK] on success and [SQLITE_ERROR] if something goes wrong.
-** ^If an error occurs and pzErrMsg is not 0, then the
-** [sqlite3_load_extension()] interface shall attempt to
-** fill *pzErrMsg with error message text stored in memory
-** obtained from [sqlite3_malloc()]. The calling function
-** should free this memory by calling [sqlite3_free()].
-**
-** ^Extension loading must be enabled using
-** [sqlite3_enable_load_extension()] prior to calling this API,
-** otherwise an error will be returned.
-**
-** See also the [load_extension() SQL function].
-*/
-SQLITE_API int sqlite3_load_extension(
- sqlite3 *db, /* Load the extension into this database connection */
- const char *zFile, /* Name of the shared library containing extension */
- const char *zProc, /* Entry point. Derived from zFile if 0 */
- char **pzErrMsg /* Put error message here if not 0 */
-);
-
-/*
-** CAPI3REF: Enable Or Disable Extension Loading
-**
-** ^So as not to open security holes in older applications that are
-** unprepared to deal with extension loading, and as a means of disabling
-** extension loading while evaluating user-entered SQL, the following API
-** is provided to turn the [sqlite3_load_extension()] mechanism on and off.
-**
-** ^Extension loading is off by default. See ticket #1863.
-** ^Call the sqlite3_enable_load_extension() routine with onoff==1
-** to turn extension loading on and call it with onoff==0 to turn
-** it back off again.
-*/
-SQLITE_API int sqlite3_enable_load_extension(sqlite3 *db, int onoff);
-
-/*
-** CAPI3REF: Automatically Load Statically Linked Extensions
-**
-** ^This interface causes the xEntryPoint() function to be invoked for
-** each new [database connection] that is created. The idea here is that
-** xEntryPoint() is the entry point for a statically linked SQLite extension
-** that is to be automatically loaded into all new database connections.
-**
-** ^(Even though the function prototype shows that xEntryPoint() takes
-** no arguments and returns void, SQLite invokes xEntryPoint() with three
-** arguments and expects and integer result as if the signature of the
-** entry point where as follows:
-**
-** <blockquote><pre>
-** &nbsp; int xEntryPoint(
-** &nbsp; sqlite3 *db,
-** &nbsp; const char **pzErrMsg,
-** &nbsp; const struct sqlite3_api_routines *pThunk
-** &nbsp; );
-** </pre></blockquote>)^
-**
-** If the xEntryPoint routine encounters an error, it should make *pzErrMsg
-** point to an appropriate error message (obtained from [sqlite3_mprintf()])
-** and return an appropriate [error code]. ^SQLite ensures that *pzErrMsg
-** is NULL before calling the xEntryPoint(). ^SQLite will invoke
-** [sqlite3_free()] on *pzErrMsg after xEntryPoint() returns. ^If any
-** xEntryPoint() returns an error, the [sqlite3_open()], [sqlite3_open16()],
-** or [sqlite3_open_v2()] call that provoked the xEntryPoint() will fail.
-**
-** ^Calling sqlite3_auto_extension(X) with an entry point X that is already
-** on the list of automatic extensions is a harmless no-op. ^No entry point
-** will be called more than once for each database connection that is opened.
-**
-** See also: [sqlite3_reset_auto_extension()].
-*/
-SQLITE_API int sqlite3_auto_extension(void (*xEntryPoint)(void));
-
-/*
-** CAPI3REF: Reset Automatic Extension Loading
-**
-** ^This interface disables all automatic extensions previously
-** registered using [sqlite3_auto_extension()].
-*/
-SQLITE_API void sqlite3_reset_auto_extension(void);
-
-/*
-** The interface to the virtual-table mechanism is currently considered
-** to be experimental. The interface might change in incompatible ways.
-** If this is a problem for you, do not use the interface at this time.
-**
-** When the virtual-table mechanism stabilizes, we will declare the
-** interface fixed, support it indefinitely, and remove this comment.
-*/
-
-/*
-** Structures used by the virtual table interface
-*/
-typedef struct sqlite3_vtab sqlite3_vtab;
-typedef struct sqlite3_index_info sqlite3_index_info;
-typedef struct sqlite3_vtab_cursor sqlite3_vtab_cursor;
-typedef struct sqlite3_module sqlite3_module;
-
-/*
-** CAPI3REF: Virtual Table Object
-** KEYWORDS: sqlite3_module {virtual table module}
-**
-** This structure, sometimes called a "virtual table module",
-** defines the implementation of a [virtual tables].
-** This structure consists mostly of methods for the module.
-**
-** ^A virtual table module is created by filling in a persistent
-** instance of this structure and passing a pointer to that instance
-** to [sqlite3_create_module()] or [sqlite3_create_module_v2()].
-** ^The registration remains valid until it is replaced by a different
-** module or until the [database connection] closes. The content
-** of this structure must not change while it is registered with
-** any database connection.
-*/
-struct sqlite3_module {
- int iVersion;
- int (*xCreate)(sqlite3*, void *pAux,
- int argc, const char *const*argv,
- sqlite3_vtab **ppVTab, char**);
- int (*xConnect)(sqlite3*, void *pAux,
- int argc, const char *const*argv,
- sqlite3_vtab **ppVTab, char**);
- int (*xBestIndex)(sqlite3_vtab *pVTab, sqlite3_index_info*);
- int (*xDisconnect)(sqlite3_vtab *pVTab);
- int (*xDestroy)(sqlite3_vtab *pVTab);
- int (*xOpen)(sqlite3_vtab *pVTab, sqlite3_vtab_cursor **ppCursor);
- int (*xClose)(sqlite3_vtab_cursor*);
- int (*xFilter)(sqlite3_vtab_cursor*, int idxNum, const char *idxStr,
- int argc, sqlite3_value **argv);
- int (*xNext)(sqlite3_vtab_cursor*);
- int (*xEof)(sqlite3_vtab_cursor*);
- int (*xColumn)(sqlite3_vtab_cursor*, sqlite3_context*, int);
- int (*xRowid)(sqlite3_vtab_cursor*, sqlite3_int64 *pRowid);
- int (*xUpdate)(sqlite3_vtab *, int, sqlite3_value **, sqlite3_int64 *);
- int (*xBegin)(sqlite3_vtab *pVTab);
- int (*xSync)(sqlite3_vtab *pVTab);
- int (*xCommit)(sqlite3_vtab *pVTab);
- int (*xRollback)(sqlite3_vtab *pVTab);
- int (*xFindFunction)(sqlite3_vtab *pVtab, int nArg, const char *zName,
- void (**pxFunc)(sqlite3_context*,int,sqlite3_value**),
- void **ppArg);
- int (*xRename)(sqlite3_vtab *pVtab, const char *zNew);
- /* The methods above are in version 1 of the sqlite_module object. Those
- ** below are for version 2 and greater. */
- int (*xSavepoint)(sqlite3_vtab *pVTab, int);
- int (*xRelease)(sqlite3_vtab *pVTab, int);
- int (*xRollbackTo)(sqlite3_vtab *pVTab, int);
-};
-
-/*
-** CAPI3REF: Virtual Table Indexing Information
-** KEYWORDS: sqlite3_index_info
-**
-** The sqlite3_index_info structure and its substructures is used as part
-** of the [virtual table] interface to
-** pass information into and receive the reply from the [xBestIndex]
-** method of a [virtual table module]. The fields under **Inputs** are the
-** inputs to xBestIndex and are read-only. xBestIndex inserts its
-** results into the **Outputs** fields.
-**
-** ^(The aConstraint[] array records WHERE clause constraints of the form:
-**
-** <blockquote>column OP expr</blockquote>
-**
-** where OP is =, &lt;, &lt;=, &gt;, or &gt;=.)^ ^(The particular operator is
-** stored in aConstraint[].op using one of the
-** [SQLITE_INDEX_CONSTRAINT_EQ | SQLITE_INDEX_CONSTRAINT_ values].)^
-** ^(The index of the column is stored in
-** aConstraint[].iColumn.)^ ^(aConstraint[].usable is TRUE if the
-** expr on the right-hand side can be evaluated (and thus the constraint
-** is usable) and false if it cannot.)^
-**
-** ^The optimizer automatically inverts terms of the form "expr OP column"
-** and makes other simplifications to the WHERE clause in an attempt to
-** get as many WHERE clause terms into the form shown above as possible.
-** ^The aConstraint[] array only reports WHERE clause terms that are
-** relevant to the particular virtual table being queried.
-**
-** ^Information about the ORDER BY clause is stored in aOrderBy[].
-** ^Each term of aOrderBy records a column of the ORDER BY clause.
-**
-** The [xBestIndex] method must fill aConstraintUsage[] with information
-** about what parameters to pass to xFilter. ^If argvIndex>0 then
-** the right-hand side of the corresponding aConstraint[] is evaluated
-** and becomes the argvIndex-th entry in argv. ^(If aConstraintUsage[].omit
-** is true, then the constraint is assumed to be fully handled by the
-** virtual table and is not checked again by SQLite.)^
-**
-** ^The idxNum and idxPtr values are recorded and passed into the
-** [xFilter] method.
-** ^[sqlite3_free()] is used to free idxPtr if and only if
-** needToFreeIdxPtr is true.
-**
-** ^The orderByConsumed means that output from [xFilter]/[xNext] will occur in
-** the correct order to satisfy the ORDER BY clause so that no separate
-** sorting step is required.
-**
-** ^The estimatedCost value is an estimate of the cost of doing the
-** particular lookup. A full scan of a table with N entries should have
-** a cost of N. A binary search of a table of N entries should have a
-** cost of approximately log(N).
-*/
-struct sqlite3_index_info {
- /* Inputs */
- int nConstraint; /* Number of entries in aConstraint */
- struct sqlite3_index_constraint {
- int iColumn; /* Column on left-hand side of constraint */
- unsigned char op; /* Constraint operator */
- unsigned char usable; /* True if this constraint is usable */
- int iTermOffset; /* Used internally - xBestIndex should ignore */
- } *aConstraint; /* Table of WHERE clause constraints */
- int nOrderBy; /* Number of terms in the ORDER BY clause */
- struct sqlite3_index_orderby {
- int iColumn; /* Column number */
- unsigned char desc; /* True for DESC. False for ASC. */
- } *aOrderBy; /* The ORDER BY clause */
- /* Outputs */
- struct sqlite3_index_constraint_usage {
- int argvIndex; /* if >0, constraint is part of argv to xFilter */
- unsigned char omit; /* Do not code a test for this constraint */
- } *aConstraintUsage;
- int idxNum; /* Number used to identify the index */
- char *idxStr; /* String, possibly obtained from sqlite3_malloc */
- int needToFreeIdxStr; /* Free idxStr using sqlite3_free() if true */
- int orderByConsumed; /* True if output is already ordered */
- double estimatedCost; /* Estimated cost of using this index */
-};
-
-/*
-** CAPI3REF: Virtual Table Constraint Operator Codes
-**
-** These macros defined the allowed values for the
-** [sqlite3_index_info].aConstraint[].op field. Each value represents
-** an operator that is part of a constraint term in the wHERE clause of
-** a query that uses a [virtual table].
-*/
-#define SQLITE_INDEX_CONSTRAINT_EQ 2
-#define SQLITE_INDEX_CONSTRAINT_GT 4
-#define SQLITE_INDEX_CONSTRAINT_LE 8
-#define SQLITE_INDEX_CONSTRAINT_LT 16
-#define SQLITE_INDEX_CONSTRAINT_GE 32
-#define SQLITE_INDEX_CONSTRAINT_MATCH 64
-
-/*
-** CAPI3REF: Register A Virtual Table Implementation
-**
-** ^These routines are used to register a new [virtual table module] name.
-** ^Module names must be registered before
-** creating a new [virtual table] using the module and before using a
-** preexisting [virtual table] for the module.
-**
-** ^The module name is registered on the [database connection] specified
-** by the first parameter. ^The name of the module is given by the
-** second parameter. ^The third parameter is a pointer to
-** the implementation of the [virtual table module]. ^The fourth
-** parameter is an arbitrary client data pointer that is passed through
-** into the [xCreate] and [xConnect] methods of the virtual table module
-** when a new virtual table is be being created or reinitialized.
-**
-** ^The sqlite3_create_module_v2() interface has a fifth parameter which
-** is a pointer to a destructor for the pClientData. ^SQLite will
-** invoke the destructor function (if it is not NULL) when SQLite
-** no longer needs the pClientData pointer. ^The destructor will also
-** be invoked if the call to sqlite3_create_module_v2() fails.
-** ^The sqlite3_create_module()
-** interface is equivalent to sqlite3_create_module_v2() with a NULL
-** destructor.
-*/
-SQLITE_API int sqlite3_create_module(
- sqlite3 *db, /* SQLite connection to register module with */
- const char *zName, /* Name of the module */
- const sqlite3_module *p, /* Methods for the module */
- void *pClientData /* Client data for xCreate/xConnect */
-);
-SQLITE_API int sqlite3_create_module_v2(
- sqlite3 *db, /* SQLite connection to register module with */
- const char *zName, /* Name of the module */
- const sqlite3_module *p, /* Methods for the module */
- void *pClientData, /* Client data for xCreate/xConnect */
- void(*xDestroy)(void*) /* Module destructor function */
-);
-
-/*
-** CAPI3REF: Virtual Table Instance Object
-** KEYWORDS: sqlite3_vtab
-**
-** Every [virtual table module] implementation uses a subclass
-** of this object to describe a particular instance
-** of the [virtual table]. Each subclass will
-** be tailored to the specific needs of the module implementation.
-** The purpose of this superclass is to define certain fields that are
-** common to all module implementations.
-**
-** ^Virtual tables methods can set an error message by assigning a
-** string obtained from [sqlite3_mprintf()] to zErrMsg. The method should
-** take care that any prior string is freed by a call to [sqlite3_free()]
-** prior to assigning a new string to zErrMsg. ^After the error message
-** is delivered up to the client application, the string will be automatically
-** freed by sqlite3_free() and the zErrMsg field will be zeroed.
-*/
-struct sqlite3_vtab {
- const sqlite3_module *pModule; /* The module for this virtual table */
- int nRef; /* NO LONGER USED */
- char *zErrMsg; /* Error message from sqlite3_mprintf() */
- /* Virtual table implementations will typically add additional fields */
-};
-
-/*
-** CAPI3REF: Virtual Table Cursor Object
-** KEYWORDS: sqlite3_vtab_cursor {virtual table cursor}
-**
-** Every [virtual table module] implementation uses a subclass of the
-** following structure to describe cursors that point into the
-** [virtual table] and are used
-** to loop through the virtual table. Cursors are created using the
-** [sqlite3_module.xOpen | xOpen] method of the module and are destroyed
-** by the [sqlite3_module.xClose | xClose] method. Cursors are used
-** by the [xFilter], [xNext], [xEof], [xColumn], and [xRowid] methods
-** of the module. Each module implementation will define
-** the content of a cursor structure to suit its own needs.
-**
-** This superclass exists in order to define fields of the cursor that
-** are common to all implementations.
-*/
-struct sqlite3_vtab_cursor {
- sqlite3_vtab *pVtab; /* Virtual table of this cursor */
- /* Virtual table implementations will typically add additional fields */
-};
-
-/*
-** CAPI3REF: Declare The Schema Of A Virtual Table
-**
-** ^The [xCreate] and [xConnect] methods of a
-** [virtual table module] call this interface
-** to declare the format (the names and datatypes of the columns) of
-** the virtual tables they implement.
-*/
-SQLITE_API int sqlite3_declare_vtab(sqlite3*, const char *zSQL);
-
-/*
-** CAPI3REF: Overload A Function For A Virtual Table
-**
-** ^(Virtual tables can provide alternative implementations of functions
-** using the [xFindFunction] method of the [virtual table module].
-** But global versions of those functions
-** must exist in order to be overloaded.)^
-**
-** ^(This API makes sure a global version of a function with a particular
-** name and number of parameters exists. If no such function exists
-** before this API is called, a new function is created.)^ ^The implementation
-** of the new function always causes an exception to be thrown. So
-** the new function is not good for anything by itself. Its only
-** purpose is to be a placeholder function that can be overloaded
-** by a [virtual table].
-*/
-SQLITE_API int sqlite3_overload_function(sqlite3*, const char *zFuncName, int nArg);
-
-/*
-** The interface to the virtual-table mechanism defined above (back up
-** to a comment remarkably similar to this one) is currently considered
-** to be experimental. The interface might change in incompatible ways.
-** If this is a problem for you, do not use the interface at this time.
-**
-** When the virtual-table mechanism stabilizes, we will declare the
-** interface fixed, support it indefinitely, and remove this comment.
-*/
-
-/*
-** CAPI3REF: A Handle To An Open BLOB
-** KEYWORDS: {BLOB handle} {BLOB handles}
-**
-** An instance of this object represents an open BLOB on which
-** [sqlite3_blob_open | incremental BLOB I/O] can be performed.
-** ^Objects of this type are created by [sqlite3_blob_open()]
-** and destroyed by [sqlite3_blob_close()].
-** ^The [sqlite3_blob_read()] and [sqlite3_blob_write()] interfaces
-** can be used to read or write small subsections of the BLOB.
-** ^The [sqlite3_blob_bytes()] interface returns the size of the BLOB in bytes.
-*/
-typedef struct sqlite3_blob sqlite3_blob;
-
-/*
-** CAPI3REF: Open A BLOB For Incremental I/O
-**
-** ^(This interfaces opens a [BLOB handle | handle] to the BLOB located
-** in row iRow, column zColumn, table zTable in database zDb;
-** in other words, the same BLOB that would be selected by:
-**
-** <pre>
-** SELECT zColumn FROM zDb.zTable WHERE [rowid] = iRow;
-** </pre>)^
-**
-** ^If the flags parameter is non-zero, then the BLOB is opened for read
-** and write access. ^If it is zero, the BLOB is opened for read access.
-** ^It is not possible to open a column that is part of an index or primary
-** key for writing. ^If [foreign key constraints] are enabled, it is
-** not possible to open a column that is part of a [child key] for writing.
-**
-** ^Note that the database name is not the filename that contains
-** the database but rather the symbolic name of the database that
-** appears after the AS keyword when the database is connected using [ATTACH].
-** ^For the main database file, the database name is "main".
-** ^For TEMP tables, the database name is "temp".
-**
-** ^(On success, [SQLITE_OK] is returned and the new [BLOB handle] is written
-** to *ppBlob. Otherwise an [error code] is returned and *ppBlob is set
-** to be a null pointer.)^
-** ^This function sets the [database connection] error code and message
-** accessible via [sqlite3_errcode()] and [sqlite3_errmsg()] and related
-** functions. ^Note that the *ppBlob variable is always initialized in a
-** way that makes it safe to invoke [sqlite3_blob_close()] on *ppBlob
-** regardless of the success or failure of this routine.
-**
-** ^(If the row that a BLOB handle points to is modified by an
-** [UPDATE], [DELETE], or by [ON CONFLICT] side-effects
-** then the BLOB handle is marked as "expired".
-** This is true if any column of the row is changed, even a column
-** other than the one the BLOB handle is open on.)^
-** ^Calls to [sqlite3_blob_read()] and [sqlite3_blob_write()] for
-** an expired BLOB handle fail with a return code of [SQLITE_ABORT].
-** ^(Changes written into a BLOB prior to the BLOB expiring are not
-** rolled back by the expiration of the BLOB. Such changes will eventually
-** commit if the transaction continues to completion.)^
-**
-** ^Use the [sqlite3_blob_bytes()] interface to determine the size of
-** the opened blob. ^The size of a blob may not be changed by this
-** interface. Use the [UPDATE] SQL command to change the size of a
-** blob.
-**
-** ^The [sqlite3_bind_zeroblob()] and [sqlite3_result_zeroblob()] interfaces
-** and the built-in [zeroblob] SQL function can be used, if desired,
-** to create an empty, zero-filled blob in which to read or write using
-** this interface.
-**
-** To avoid a resource leak, every open [BLOB handle] should eventually
-** be released by a call to [sqlite3_blob_close()].
-*/
-SQLITE_API int sqlite3_blob_open(
- sqlite3*,
- const char *zDb,
- const char *zTable,
- const char *zColumn,
- sqlite3_int64 iRow,
- int flags,
- sqlite3_blob **ppBlob
-);
-
-/*
-** CAPI3REF: Move a BLOB Handle to a New Row
-**
-** ^This function is used to move an existing blob handle so that it points
-** to a different row of the same database table. ^The new row is identified
-** by the rowid value passed as the second argument. Only the row can be
-** changed. ^The database, table and column on which the blob handle is open
-** remain the same. Moving an existing blob handle to a new row can be
-** faster than closing the existing handle and opening a new one.
-**
-** ^(The new row must meet the same criteria as for [sqlite3_blob_open()] -
-** it must exist and there must be either a blob or text value stored in
-** the nominated column.)^ ^If the new row is not present in the table, or if
-** it does not contain a blob or text value, or if another error occurs, an
-** SQLite error code is returned and the blob handle is considered aborted.
-** ^All subsequent calls to [sqlite3_blob_read()], [sqlite3_blob_write()] or
-** [sqlite3_blob_reopen()] on an aborted blob handle immediately return
-** SQLITE_ABORT. ^Calling [sqlite3_blob_bytes()] on an aborted blob handle
-** always returns zero.
-**
-** ^This function sets the database handle error code and message.
-*/
-SQLITE_API SQLITE_EXPERIMENTAL int sqlite3_blob_reopen(sqlite3_blob *, sqlite3_int64);
-
-/*
-** CAPI3REF: Close A BLOB Handle
-**
-** ^Closes an open [BLOB handle].
-**
-** ^Closing a BLOB shall cause the current transaction to commit
-** if there are no other BLOBs, no pending prepared statements, and the
-** database connection is in [autocommit mode].
-** ^If any writes were made to the BLOB, they might be held in cache
-** until the close operation if they will fit.
-**
-** ^(Closing the BLOB often forces the changes
-** out to disk and so if any I/O errors occur, they will likely occur
-** at the time when the BLOB is closed. Any errors that occur during
-** closing are reported as a non-zero return value.)^
-**
-** ^(The BLOB is closed unconditionally. Even if this routine returns
-** an error code, the BLOB is still closed.)^
-**
-** ^Calling this routine with a null pointer (such as would be returned
-** by a failed call to [sqlite3_blob_open()]) is a harmless no-op.
-*/
-SQLITE_API int sqlite3_blob_close(sqlite3_blob *);
-
-/*
-** CAPI3REF: Return The Size Of An Open BLOB
-**
-** ^Returns the size in bytes of the BLOB accessible via the
-** successfully opened [BLOB handle] in its only argument. ^The
-** incremental blob I/O routines can only read or overwriting existing
-** blob content; they cannot change the size of a blob.
-**
-** This routine only works on a [BLOB handle] which has been created
-** by a prior successful call to [sqlite3_blob_open()] and which has not
-** been closed by [sqlite3_blob_close()]. Passing any other pointer in
-** to this routine results in undefined and probably undesirable behavior.
-*/
-SQLITE_API int sqlite3_blob_bytes(sqlite3_blob *);
-
-/*
-** CAPI3REF: Read Data From A BLOB Incrementally
-**
-** ^(This function is used to read data from an open [BLOB handle] into a
-** caller-supplied buffer. N bytes of data are copied into buffer Z
-** from the open BLOB, starting at offset iOffset.)^
-**
-** ^If offset iOffset is less than N bytes from the end of the BLOB,
-** [SQLITE_ERROR] is returned and no data is read. ^If N or iOffset is
-** less than zero, [SQLITE_ERROR] is returned and no data is read.
-** ^The size of the blob (and hence the maximum value of N+iOffset)
-** can be determined using the [sqlite3_blob_bytes()] interface.
-**
-** ^An attempt to read from an expired [BLOB handle] fails with an
-** error code of [SQLITE_ABORT].
-**
-** ^(On success, sqlite3_blob_read() returns SQLITE_OK.
-** Otherwise, an [error code] or an [extended error code] is returned.)^
-**
-** This routine only works on a [BLOB handle] which has been created
-** by a prior successful call to [sqlite3_blob_open()] and which has not
-** been closed by [sqlite3_blob_close()]. Passing any other pointer in
-** to this routine results in undefined and probably undesirable behavior.
-**
-** See also: [sqlite3_blob_write()].
-*/
-SQLITE_API int sqlite3_blob_read(sqlite3_blob *, void *Z, int N, int iOffset);
-
-/*
-** CAPI3REF: Write Data Into A BLOB Incrementally
-**
-** ^This function is used to write data into an open [BLOB handle] from a
-** caller-supplied buffer. ^N bytes of data are copied from the buffer Z
-** into the open BLOB, starting at offset iOffset.
-**
-** ^If the [BLOB handle] passed as the first argument was not opened for
-** writing (the flags parameter to [sqlite3_blob_open()] was zero),
-** this function returns [SQLITE_READONLY].
-**
-** ^This function may only modify the contents of the BLOB; it is
-** not possible to increase the size of a BLOB using this API.
-** ^If offset iOffset is less than N bytes from the end of the BLOB,
-** [SQLITE_ERROR] is returned and no data is written. ^If N is
-** less than zero [SQLITE_ERROR] is returned and no data is written.
-** The size of the BLOB (and hence the maximum value of N+iOffset)
-** can be determined using the [sqlite3_blob_bytes()] interface.
-**
-** ^An attempt to write to an expired [BLOB handle] fails with an
-** error code of [SQLITE_ABORT]. ^Writes to the BLOB that occurred
-** before the [BLOB handle] expired are not rolled back by the
-** expiration of the handle, though of course those changes might
-** have been overwritten by the statement that expired the BLOB handle
-** or by other independent statements.
-**
-** ^(On success, sqlite3_blob_write() returns SQLITE_OK.
-** Otherwise, an [error code] or an [extended error code] is returned.)^
-**
-** This routine only works on a [BLOB handle] which has been created
-** by a prior successful call to [sqlite3_blob_open()] and which has not
-** been closed by [sqlite3_blob_close()]. Passing any other pointer in
-** to this routine results in undefined and probably undesirable behavior.
-**
-** See also: [sqlite3_blob_read()].
-*/
-SQLITE_API int sqlite3_blob_write(sqlite3_blob *, const void *z, int n, int iOffset);
-
-/*
-** CAPI3REF: Virtual File System Objects
-**
-** A virtual filesystem (VFS) is an [sqlite3_vfs] object
-** that SQLite uses to interact
-** with the underlying operating system. Most SQLite builds come with a
-** single default VFS that is appropriate for the host computer.
-** New VFSes can be registered and existing VFSes can be unregistered.
-** The following interfaces are provided.
-**
-** ^The sqlite3_vfs_find() interface returns a pointer to a VFS given its name.
-** ^Names are case sensitive.
-** ^Names are zero-terminated UTF-8 strings.
-** ^If there is no match, a NULL pointer is returned.
-** ^If zVfsName is NULL then the default VFS is returned.
-**
-** ^New VFSes are registered with sqlite3_vfs_register().
-** ^Each new VFS becomes the default VFS if the makeDflt flag is set.
-** ^The same VFS can be registered multiple times without injury.
-** ^To make an existing VFS into the default VFS, register it again
-** with the makeDflt flag set. If two different VFSes with the
-** same name are registered, the behavior is undefined. If a
-** VFS is registered with a name that is NULL or an empty string,
-** then the behavior is undefined.
-**
-** ^Unregister a VFS with the sqlite3_vfs_unregister() interface.
-** ^(If the default VFS is unregistered, another VFS is chosen as
-** the default. The choice for the new VFS is arbitrary.)^
-*/
-SQLITE_API sqlite3_vfs *sqlite3_vfs_find(const char *zVfsName);
-SQLITE_API int sqlite3_vfs_register(sqlite3_vfs*, int makeDflt);
-SQLITE_API int sqlite3_vfs_unregister(sqlite3_vfs*);
-
-/*
-** CAPI3REF: Mutexes
-**
-** The SQLite core uses these routines for thread
-** synchronization. Though they are intended for internal
-** use by SQLite, code that links against SQLite is
-** permitted to use any of these routines.
-**
-** The SQLite source code contains multiple implementations
-** of these mutex routines. An appropriate implementation
-** is selected automatically at compile-time. ^(The following
-** implementations are available in the SQLite core:
-**
-** <ul>
-** <li> SQLITE_MUTEX_PTHREADS
-** <li> SQLITE_MUTEX_W32
-** <li> SQLITE_MUTEX_NOOP
-** </ul>)^
-**
-** ^The SQLITE_MUTEX_NOOP implementation is a set of routines
-** that does no real locking and is appropriate for use in
-** a single-threaded application. ^The SQLITE_MUTEX_PTHREADS and
-** SQLITE_MUTEX_W32 implementations are appropriate for use on Unix
-** and Windows.
-**
-** ^(If SQLite is compiled with the SQLITE_MUTEX_APPDEF preprocessor
-** macro defined (with "-DSQLITE_MUTEX_APPDEF=1"), then no mutex
-** implementation is included with the library. In this case the
-** application must supply a custom mutex implementation using the
-** [SQLITE_CONFIG_MUTEX] option of the sqlite3_config() function
-** before calling sqlite3_initialize() or any other public sqlite3_
-** function that calls sqlite3_initialize().)^
-**
-** ^The sqlite3_mutex_alloc() routine allocates a new
-** mutex and returns a pointer to it. ^If it returns NULL
-** that means that a mutex could not be allocated. ^SQLite
-** will unwind its stack and return an error. ^(The argument
-** to sqlite3_mutex_alloc() is one of these integer constants:
-**
-** <ul>
-** <li> SQLITE_MUTEX_FAST
-** <li> SQLITE_MUTEX_RECURSIVE
-** <li> SQLITE_MUTEX_STATIC_MASTER
-** <li> SQLITE_MUTEX_STATIC_MEM
-** <li> SQLITE_MUTEX_STATIC_MEM2
-** <li> SQLITE_MUTEX_STATIC_PRNG
-** <li> SQLITE_MUTEX_STATIC_LRU
-** <li> SQLITE_MUTEX_STATIC_LRU2
-** </ul>)^
-**
-** ^The first two constants (SQLITE_MUTEX_FAST and SQLITE_MUTEX_RECURSIVE)
-** cause sqlite3_mutex_alloc() to create
-** a new mutex. ^The new mutex is recursive when SQLITE_MUTEX_RECURSIVE
-** is used but not necessarily so when SQLITE_MUTEX_FAST is used.
-** The mutex implementation does not need to make a distinction
-** between SQLITE_MUTEX_RECURSIVE and SQLITE_MUTEX_FAST if it does
-** not want to. ^SQLite will only request a recursive mutex in
-** cases where it really needs one. ^If a faster non-recursive mutex
-** implementation is available on the host platform, the mutex subsystem
-** might return such a mutex in response to SQLITE_MUTEX_FAST.
-**
-** ^The other allowed parameters to sqlite3_mutex_alloc() (anything other
-** than SQLITE_MUTEX_FAST and SQLITE_MUTEX_RECURSIVE) each return
-** a pointer to a static preexisting mutex. ^Six static mutexes are
-** used by the current version of SQLite. Future versions of SQLite
-** may add additional static mutexes. Static mutexes are for internal
-** use by SQLite only. Applications that use SQLite mutexes should
-** use only the dynamic mutexes returned by SQLITE_MUTEX_FAST or
-** SQLITE_MUTEX_RECURSIVE.
-**
-** ^Note that if one of the dynamic mutex parameters (SQLITE_MUTEX_FAST
-** or SQLITE_MUTEX_RECURSIVE) is used then sqlite3_mutex_alloc()
-** returns a different mutex on every call. ^But for the static
-** mutex types, the same mutex is returned on every call that has
-** the same type number.
-**
-** ^The sqlite3_mutex_free() routine deallocates a previously
-** allocated dynamic mutex. ^SQLite is careful to deallocate every
-** dynamic mutex that it allocates. The dynamic mutexes must not be in
-** use when they are deallocated. Attempting to deallocate a static
-** mutex results in undefined behavior. ^SQLite never deallocates
-** a static mutex.
-**
-** ^The sqlite3_mutex_enter() and sqlite3_mutex_try() routines attempt
-** to enter a mutex. ^If another thread is already within the mutex,
-** sqlite3_mutex_enter() will block and sqlite3_mutex_try() will return
-** SQLITE_BUSY. ^The sqlite3_mutex_try() interface returns [SQLITE_OK]
-** upon successful entry. ^(Mutexes created using
-** SQLITE_MUTEX_RECURSIVE can be entered multiple times by the same thread.
-** In such cases the,
-** mutex must be exited an equal number of times before another thread
-** can enter.)^ ^(If the same thread tries to enter any other
-** kind of mutex more than once, the behavior is undefined.
-** SQLite will never exhibit
-** such behavior in its own use of mutexes.)^
-**
-** ^(Some systems (for example, Windows 95) do not support the operation
-** implemented by sqlite3_mutex_try(). On those systems, sqlite3_mutex_try()
-** will always return SQLITE_BUSY. The SQLite core only ever uses
-** sqlite3_mutex_try() as an optimization so this is acceptable behavior.)^
-**
-** ^The sqlite3_mutex_leave() routine exits a mutex that was
-** previously entered by the same thread. ^(The behavior
-** is undefined if the mutex is not currently entered by the
-** calling thread or is not currently allocated. SQLite will
-** never do either.)^
-**
-** ^If the argument to sqlite3_mutex_enter(), sqlite3_mutex_try(), or
-** sqlite3_mutex_leave() is a NULL pointer, then all three routines
-** behave as no-ops.
-**
-** See also: [sqlite3_mutex_held()] and [sqlite3_mutex_notheld()].
-*/
-SQLITE_API sqlite3_mutex *sqlite3_mutex_alloc(int);
-SQLITE_API void sqlite3_mutex_free(sqlite3_mutex*);
-SQLITE_API void sqlite3_mutex_enter(sqlite3_mutex*);
-SQLITE_API int sqlite3_mutex_try(sqlite3_mutex*);
-SQLITE_API void sqlite3_mutex_leave(sqlite3_mutex*);
-
-/*
-** CAPI3REF: Mutex Methods Object
-**
-** An instance of this structure defines the low-level routines
-** used to allocate and use mutexes.
-**
-** Usually, the default mutex implementations provided by SQLite are
-** sufficient, however the user has the option of substituting a custom
-** implementation for specialized deployments or systems for which SQLite
-** does not provide a suitable implementation. In this case, the user
-** creates and populates an instance of this structure to pass
-** to sqlite3_config() along with the [SQLITE_CONFIG_MUTEX] option.
-** Additionally, an instance of this structure can be used as an
-** output variable when querying the system for the current mutex
-** implementation, using the [SQLITE_CONFIG_GETMUTEX] option.
-**
-** ^The xMutexInit method defined by this structure is invoked as
-** part of system initialization by the sqlite3_initialize() function.
-** ^The xMutexInit routine is called by SQLite exactly once for each
-** effective call to [sqlite3_initialize()].
-**
-** ^The xMutexEnd method defined by this structure is invoked as
-** part of system shutdown by the sqlite3_shutdown() function. The
-** implementation of this method is expected to release all outstanding
-** resources obtained by the mutex methods implementation, especially
-** those obtained by the xMutexInit method. ^The xMutexEnd()
-** interface is invoked exactly once for each call to [sqlite3_shutdown()].
-**
-** ^(The remaining seven methods defined by this structure (xMutexAlloc,
-** xMutexFree, xMutexEnter, xMutexTry, xMutexLeave, xMutexHeld and
-** xMutexNotheld) implement the following interfaces (respectively):
-**
-** <ul>
-** <li> [sqlite3_mutex_alloc()] </li>
-** <li> [sqlite3_mutex_free()] </li>
-** <li> [sqlite3_mutex_enter()] </li>
-** <li> [sqlite3_mutex_try()] </li>
-** <li> [sqlite3_mutex_leave()] </li>
-** <li> [sqlite3_mutex_held()] </li>
-** <li> [sqlite3_mutex_notheld()] </li>
-** </ul>)^
-**
-** The only difference is that the public sqlite3_XXX functions enumerated
-** above silently ignore any invocations that pass a NULL pointer instead
-** of a valid mutex handle. The implementations of the methods defined
-** by this structure are not required to handle this case, the results
-** of passing a NULL pointer instead of a valid mutex handle are undefined
-** (i.e. it is acceptable to provide an implementation that segfaults if
-** it is passed a NULL pointer).
-**
-** The xMutexInit() method must be threadsafe. ^It must be harmless to
-** invoke xMutexInit() multiple times within the same process and without
-** intervening calls to xMutexEnd(). Second and subsequent calls to
-** xMutexInit() must be no-ops.
-**
-** ^xMutexInit() must not use SQLite memory allocation ([sqlite3_malloc()]
-** and its associates). ^Similarly, xMutexAlloc() must not use SQLite memory
-** allocation for a static mutex. ^However xMutexAlloc() may use SQLite
-** memory allocation for a fast or recursive mutex.
-**
-** ^SQLite will invoke the xMutexEnd() method when [sqlite3_shutdown()] is
-** called, but only if the prior call to xMutexInit returned SQLITE_OK.
-** If xMutexInit fails in any way, it is expected to clean up after itself
-** prior to returning.
-*/
-typedef struct sqlite3_mutex_methods sqlite3_mutex_methods;
-struct sqlite3_mutex_methods {
- int (*xMutexInit)(void);
- int (*xMutexEnd)(void);
- sqlite3_mutex *(*xMutexAlloc)(int);
- void (*xMutexFree)(sqlite3_mutex *);
- void (*xMutexEnter)(sqlite3_mutex *);
- int (*xMutexTry)(sqlite3_mutex *);
- void (*xMutexLeave)(sqlite3_mutex *);
- int (*xMutexHeld)(sqlite3_mutex *);
- int (*xMutexNotheld)(sqlite3_mutex *);
-};
-
-/*
-** CAPI3REF: Mutex Verification Routines
-**
-** The sqlite3_mutex_held() and sqlite3_mutex_notheld() routines
-** are intended for use inside assert() statements. ^The SQLite core
-** never uses these routines except inside an assert() and applications
-** are advised to follow the lead of the core. ^The SQLite core only
-** provides implementations for these routines when it is compiled
-** with the SQLITE_DEBUG flag. ^External mutex implementations
-** are only required to provide these routines if SQLITE_DEBUG is
-** defined and if NDEBUG is not defined.
-**
-** ^These routines should return true if the mutex in their argument
-** is held or not held, respectively, by the calling thread.
-**
-** ^The implementation is not required to provide versions of these
-** routines that actually work. If the implementation does not provide working
-** versions of these routines, it should at least provide stubs that always
-** return true so that one does not get spurious assertion failures.
-**
-** ^If the argument to sqlite3_mutex_held() is a NULL pointer then
-** the routine should return 1. This seems counter-intuitive since
-** clearly the mutex cannot be held if it does not exist. But
-** the reason the mutex does not exist is because the build is not
-** using mutexes. And we do not want the assert() containing the
-** call to sqlite3_mutex_held() to fail, so a non-zero return is
-** the appropriate thing to do. ^The sqlite3_mutex_notheld()
-** interface should also return 1 when given a NULL pointer.
-*/
-#ifndef NDEBUG
-SQLITE_API int sqlite3_mutex_held(sqlite3_mutex*);
-SQLITE_API int sqlite3_mutex_notheld(sqlite3_mutex*);
-#endif
-
-/*
-** CAPI3REF: Mutex Types
-**
-** The [sqlite3_mutex_alloc()] interface takes a single argument
-** which is one of these integer constants.
-**
-** The set of static mutexes may change from one SQLite release to the
-** next. Applications that override the built-in mutex logic must be
-** prepared to accommodate additional static mutexes.
-*/
-#define SQLITE_MUTEX_FAST 0
-#define SQLITE_MUTEX_RECURSIVE 1
-#define SQLITE_MUTEX_STATIC_MASTER 2
-#define SQLITE_MUTEX_STATIC_MEM 3 /* sqlite3_malloc() */
-#define SQLITE_MUTEX_STATIC_MEM2 4 /* NOT USED */
-#define SQLITE_MUTEX_STATIC_OPEN 4 /* sqlite3BtreeOpen() */
-#define SQLITE_MUTEX_STATIC_PRNG 5 /* sqlite3_random() */
-#define SQLITE_MUTEX_STATIC_LRU 6 /* lru page list */
-#define SQLITE_MUTEX_STATIC_LRU2 7 /* NOT USED */
-#define SQLITE_MUTEX_STATIC_PMEM 7 /* sqlite3PageMalloc() */
-
-/*
-** CAPI3REF: Retrieve the mutex for a database connection
-**
-** ^This interface returns a pointer the [sqlite3_mutex] object that
-** serializes access to the [database connection] given in the argument
-** when the [threading mode] is Serialized.
-** ^If the [threading mode] is Single-thread or Multi-thread then this
-** routine returns a NULL pointer.
-*/
-SQLITE_API sqlite3_mutex *sqlite3_db_mutex(sqlite3*);
-
-/*
-** CAPI3REF: Low-Level Control Of Database Files
-**
-** ^The [sqlite3_file_control()] interface makes a direct call to the
-** xFileControl method for the [sqlite3_io_methods] object associated
-** with a particular database identified by the second argument. ^The
-** name of the database is "main" for the main database or "temp" for the
-** TEMP database, or the name that appears after the AS keyword for
-** databases that are added using the [ATTACH] SQL command.
-** ^A NULL pointer can be used in place of "main" to refer to the
-** main database file.
-** ^The third and fourth parameters to this routine
-** are passed directly through to the second and third parameters of
-** the xFileControl method. ^The return value of the xFileControl
-** method becomes the return value of this routine.
-**
-** ^The SQLITE_FCNTL_FILE_POINTER value for the op parameter causes
-** a pointer to the underlying [sqlite3_file] object to be written into
-** the space pointed to by the 4th parameter. ^The SQLITE_FCNTL_FILE_POINTER
-** case is a short-circuit path which does not actually invoke the
-** underlying sqlite3_io_methods.xFileControl method.
-**
-** ^If the second parameter (zDbName) does not match the name of any
-** open database file, then SQLITE_ERROR is returned. ^This error
-** code is not remembered and will not be recalled by [sqlite3_errcode()]
-** or [sqlite3_errmsg()]. The underlying xFileControl method might
-** also return SQLITE_ERROR. There is no way to distinguish between
-** an incorrect zDbName and an SQLITE_ERROR return from the underlying
-** xFileControl method.
-**
-** See also: [SQLITE_FCNTL_LOCKSTATE]
-*/
-SQLITE_API int sqlite3_file_control(sqlite3*, const char *zDbName, int op, void*);
-
-/*
-** CAPI3REF: Testing Interface
-**
-** ^The sqlite3_test_control() interface is used to read out internal
-** state of SQLite and to inject faults into SQLite for testing
-** purposes. ^The first parameter is an operation code that determines
-** the number, meaning, and operation of all subsequent parameters.
-**
-** This interface is not for use by applications. It exists solely
-** for verifying the correct operation of the SQLite library. Depending
-** on how the SQLite library is compiled, this interface might not exist.
-**
-** The details of the operation codes, their meanings, the parameters
-** they take, and what they do are all subject to change without notice.
-** Unlike most of the SQLite API, this function is not guaranteed to
-** operate consistently from one release to the next.
-*/
-SQLITE_API int sqlite3_test_control(int op, ...);
-
-/*
-** CAPI3REF: Testing Interface Operation Codes
-**
-** These constants are the valid operation code parameters used
-** as the first argument to [sqlite3_test_control()].
-**
-** These parameters and their meanings are subject to change
-** without notice. These values are for testing purposes only.
-** Applications should not use any of these parameters or the
-** [sqlite3_test_control()] interface.
-*/
-#define SQLITE_TESTCTRL_FIRST 5
-#define SQLITE_TESTCTRL_PRNG_SAVE 5
-#define SQLITE_TESTCTRL_PRNG_RESTORE 6
-#define SQLITE_TESTCTRL_PRNG_RESET 7
-#define SQLITE_TESTCTRL_BITVEC_TEST 8
-#define SQLITE_TESTCTRL_FAULT_INSTALL 9
-#define SQLITE_TESTCTRL_BENIGN_MALLOC_HOOKS 10
-#define SQLITE_TESTCTRL_PENDING_BYTE 11
-#define SQLITE_TESTCTRL_ASSERT 12
-#define SQLITE_TESTCTRL_ALWAYS 13
-#define SQLITE_TESTCTRL_RESERVE 14
-#define SQLITE_TESTCTRL_OPTIMIZATIONS 15
-#define SQLITE_TESTCTRL_ISKEYWORD 16
-#define SQLITE_TESTCTRL_SCRATCHMALLOC 17
-#define SQLITE_TESTCTRL_LOCALTIME_FAULT 18
-#define SQLITE_TESTCTRL_EXPLAIN_STMT 19
-#define SQLITE_TESTCTRL_LAST 19
-
-/*
-** CAPI3REF: SQLite Runtime Status
-**
-** ^This interface is used to retrieve runtime status information
-** about the performance of SQLite, and optionally to reset various
-** highwater marks. ^The first argument is an integer code for
-** the specific parameter to measure. ^(Recognized integer codes
-** are of the form [status parameters | SQLITE_STATUS_...].)^
-** ^The current value of the parameter is returned into *pCurrent.
-** ^The highest recorded value is returned in *pHighwater. ^If the
-** resetFlag is true, then the highest record value is reset after
-** *pHighwater is written. ^(Some parameters do not record the highest
-** value. For those parameters
-** nothing is written into *pHighwater and the resetFlag is ignored.)^
-** ^(Other parameters record only the highwater mark and not the current
-** value. For these latter parameters nothing is written into *pCurrent.)^
-**
-** ^The sqlite3_status() routine returns SQLITE_OK on success and a
-** non-zero [error code] on failure.
-**
-** This routine is threadsafe but is not atomic. This routine can be
-** called while other threads are running the same or different SQLite
-** interfaces. However the values returned in *pCurrent and
-** *pHighwater reflect the status of SQLite at different points in time
-** and it is possible that another thread might change the parameter
-** in between the times when *pCurrent and *pHighwater are written.
-**
-** See also: [sqlite3_db_status()]
-*/
-SQLITE_API int sqlite3_status(int op, int *pCurrent, int *pHighwater, int resetFlag);
-
-
-/*
-** CAPI3REF: Status Parameters
-** KEYWORDS: {status parameters}
-**
-** These integer constants designate various run-time status parameters
-** that can be returned by [sqlite3_status()].
-**
-** <dl>
-** [[SQLITE_STATUS_MEMORY_USED]] ^(<dt>SQLITE_STATUS_MEMORY_USED</dt>
-** <dd>This parameter is the current amount of memory checked out
-** using [sqlite3_malloc()], either directly or indirectly. The
-** figure includes calls made to [sqlite3_malloc()] by the application
-** and internal memory usage by the SQLite library. Scratch memory
-** controlled by [SQLITE_CONFIG_SCRATCH] and auxiliary page-cache
-** memory controlled by [SQLITE_CONFIG_PAGECACHE] is not included in
-** this parameter. The amount returned is the sum of the allocation
-** sizes as reported by the xSize method in [sqlite3_mem_methods].</dd>)^
-**
-** [[SQLITE_STATUS_MALLOC_SIZE]] ^(<dt>SQLITE_STATUS_MALLOC_SIZE</dt>
-** <dd>This parameter records the largest memory allocation request
-** handed to [sqlite3_malloc()] or [sqlite3_realloc()] (or their
-** internal equivalents). Only the value returned in the
-** *pHighwater parameter to [sqlite3_status()] is of interest.
-** The value written into the *pCurrent parameter is undefined.</dd>)^
-**
-** [[SQLITE_STATUS_MALLOC_COUNT]] ^(<dt>SQLITE_STATUS_MALLOC_COUNT</dt>
-** <dd>This parameter records the number of separate memory allocations
-** currently checked out.</dd>)^
-**
-** [[SQLITE_STATUS_PAGECACHE_USED]] ^(<dt>SQLITE_STATUS_PAGECACHE_USED</dt>
-** <dd>This parameter returns the number of pages used out of the
-** [pagecache memory allocator] that was configured using
-** [SQLITE_CONFIG_PAGECACHE]. The
-** value returned is in pages, not in bytes.</dd>)^
-**
-** [[SQLITE_STATUS_PAGECACHE_OVERFLOW]]
-** ^(<dt>SQLITE_STATUS_PAGECACHE_OVERFLOW</dt>
-** <dd>This parameter returns the number of bytes of page cache
-** allocation which could not be satisfied by the [SQLITE_CONFIG_PAGECACHE]
-** buffer and where forced to overflow to [sqlite3_malloc()]. The
-** returned value includes allocations that overflowed because they
-** where too large (they were larger than the "sz" parameter to
-** [SQLITE_CONFIG_PAGECACHE]) and allocations that overflowed because
-** no space was left in the page cache.</dd>)^
-**
-** [[SQLITE_STATUS_PAGECACHE_SIZE]] ^(<dt>SQLITE_STATUS_PAGECACHE_SIZE</dt>
-** <dd>This parameter records the largest memory allocation request
-** handed to [pagecache memory allocator]. Only the value returned in the
-** *pHighwater parameter to [sqlite3_status()] is of interest.
-** The value written into the *pCurrent parameter is undefined.</dd>)^
-**
-** [[SQLITE_STATUS_SCRATCH_USED]] ^(<dt>SQLITE_STATUS_SCRATCH_USED</dt>
-** <dd>This parameter returns the number of allocations used out of the
-** [scratch memory allocator] configured using
-** [SQLITE_CONFIG_SCRATCH]. The value returned is in allocations, not
-** in bytes. Since a single thread may only have one scratch allocation
-** outstanding at time, this parameter also reports the number of threads
-** using scratch memory at the same time.</dd>)^
-**
-** [[SQLITE_STATUS_SCRATCH_OVERFLOW]] ^(<dt>SQLITE_STATUS_SCRATCH_OVERFLOW</dt>
-** <dd>This parameter returns the number of bytes of scratch memory
-** allocation which could not be satisfied by the [SQLITE_CONFIG_SCRATCH]
-** buffer and where forced to overflow to [sqlite3_malloc()]. The values
-** returned include overflows because the requested allocation was too
-** larger (that is, because the requested allocation was larger than the
-** "sz" parameter to [SQLITE_CONFIG_SCRATCH]) and because no scratch buffer
-** slots were available.
-** </dd>)^
-**
-** [[SQLITE_STATUS_SCRATCH_SIZE]] ^(<dt>SQLITE_STATUS_SCRATCH_SIZE</dt>
-** <dd>This parameter records the largest memory allocation request
-** handed to [scratch memory allocator]. Only the value returned in the
-** *pHighwater parameter to [sqlite3_status()] is of interest.
-** The value written into the *pCurrent parameter is undefined.</dd>)^
-**
-** [[SQLITE_STATUS_PARSER_STACK]] ^(<dt>SQLITE_STATUS_PARSER_STACK</dt>
-** <dd>This parameter records the deepest parser stack. It is only
-** meaningful if SQLite is compiled with [YYTRACKMAXSTACKDEPTH].</dd>)^
-** </dl>
-**
-** New status parameters may be added from time to time.
-*/
-#define SQLITE_STATUS_MEMORY_USED 0
-#define SQLITE_STATUS_PAGECACHE_USED 1
-#define SQLITE_STATUS_PAGECACHE_OVERFLOW 2
-#define SQLITE_STATUS_SCRATCH_USED 3
-#define SQLITE_STATUS_SCRATCH_OVERFLOW 4
-#define SQLITE_STATUS_MALLOC_SIZE 5
-#define SQLITE_STATUS_PARSER_STACK 6
-#define SQLITE_STATUS_PAGECACHE_SIZE 7
-#define SQLITE_STATUS_SCRATCH_SIZE 8
-#define SQLITE_STATUS_MALLOC_COUNT 9
-
-/*
-** CAPI3REF: Database Connection Status
-**
-** ^This interface is used to retrieve runtime status information
-** about a single [database connection]. ^The first argument is the
-** database connection object to be interrogated. ^The second argument
-** is an integer constant, taken from the set of
-** [SQLITE_DBSTATUS options], that
-** determines the parameter to interrogate. The set of
-** [SQLITE_DBSTATUS options] is likely
-** to grow in future releases of SQLite.
-**
-** ^The current value of the requested parameter is written into *pCur
-** and the highest instantaneous value is written into *pHiwtr. ^If
-** the resetFlg is true, then the highest instantaneous value is
-** reset back down to the current value.
-**
-** ^The sqlite3_db_status() routine returns SQLITE_OK on success and a
-** non-zero [error code] on failure.
-**
-** See also: [sqlite3_status()] and [sqlite3_stmt_status()].
-*/
-SQLITE_API int sqlite3_db_status(sqlite3*, int op, int *pCur, int *pHiwtr, int resetFlg);
-
-/*
-** CAPI3REF: Status Parameters for database connections
-** KEYWORDS: {SQLITE_DBSTATUS options}
-**
-** These constants are the available integer "verbs" that can be passed as
-** the second argument to the [sqlite3_db_status()] interface.
-**
-** New verbs may be added in future releases of SQLite. Existing verbs
-** might be discontinued. Applications should check the return code from
-** [sqlite3_db_status()] to make sure that the call worked.
-** The [sqlite3_db_status()] interface will return a non-zero error code
-** if a discontinued or unsupported verb is invoked.
-**
-** <dl>
-** [[SQLITE_DBSTATUS_LOOKASIDE_USED]] ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_USED</dt>
-** <dd>This parameter returns the number of lookaside memory slots currently
-** checked out.</dd>)^
-**
-** [[SQLITE_DBSTATUS_LOOKASIDE_HIT]] ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_HIT</dt>
-** <dd>This parameter returns the number malloc attempts that were
-** satisfied using lookaside memory. Only the high-water value is meaningful;
-** the current value is always zero.)^
-**
-** [[SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE]]
-** ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE</dt>
-** <dd>This parameter returns the number malloc attempts that might have
-** been satisfied using lookaside memory but failed due to the amount of
-** memory requested being larger than the lookaside slot size.
-** Only the high-water value is meaningful;
-** the current value is always zero.)^
-**
-** [[SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL]]
-** ^(<dt>SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL</dt>
-** <dd>This parameter returns the number malloc attempts that might have
-** been satisfied using lookaside memory but failed due to all lookaside
-** memory already being in use.
-** Only the high-water value is meaningful;
-** the current value is always zero.)^
-**
-** [[SQLITE_DBSTATUS_CACHE_USED]] ^(<dt>SQLITE_DBSTATUS_CACHE_USED</dt>
-** <dd>This parameter returns the approximate number of of bytes of heap
-** memory used by all pager caches associated with the database connection.)^
-** ^The highwater mark associated with SQLITE_DBSTATUS_CACHE_USED is always 0.
-**
-** [[SQLITE_DBSTATUS_SCHEMA_USED]] ^(<dt>SQLITE_DBSTATUS_SCHEMA_USED</dt>
-** <dd>This parameter returns the approximate number of of bytes of heap
-** memory used to store the schema for all databases associated
-** with the connection - main, temp, and any [ATTACH]-ed databases.)^
-** ^The full amount of memory used by the schemas is reported, even if the
-** schema memory is shared with other database connections due to
-** [shared cache mode] being enabled.
-** ^The highwater mark associated with SQLITE_DBSTATUS_SCHEMA_USED is always 0.
-**
-** [[SQLITE_DBSTATUS_STMT_USED]] ^(<dt>SQLITE_DBSTATUS_STMT_USED</dt>
-** <dd>This parameter returns the approximate number of of bytes of heap
-** and lookaside memory used by all prepared statements associated with
-** the database connection.)^
-** ^The highwater mark associated with SQLITE_DBSTATUS_STMT_USED is always 0.
-** </dd>
-**
-** [[SQLITE_DBSTATUS_CACHE_HIT]] ^(<dt>SQLITE_DBSTATUS_CACHE_HIT</dt>
-** <dd>This parameter returns the number of pager cache hits that have
-** occurred.)^ ^The highwater mark associated with SQLITE_DBSTATUS_CACHE_HIT
-** is always 0.
-** </dd>
-**
-** [[SQLITE_DBSTATUS_CACHE_MISS]] ^(<dt>SQLITE_DBSTATUS_CACHE_MISS</dt>
-** <dd>This parameter returns the number of pager cache misses that have
-** occurred.)^ ^The highwater mark associated with SQLITE_DBSTATUS_CACHE_MISS
-** is always 0.
-** </dd>
-**
-** [[SQLITE_DBSTATUS_CACHE_WRITE]] ^(<dt>SQLITE_DBSTATUS_CACHE_WRITE</dt>
-** <dd>This parameter returns the number of dirty cache entries that have
-** been written to disk. Specifically, the number of pages written to the
-** wal file in wal mode databases, or the number of pages written to the
-** database file in rollback mode databases. Any pages written as part of
-** transaction rollback or database recovery operations are not included.
-** If an IO or other error occurs while writing a page to disk, the effect
-** on subsequent SQLITE_DBSTATUS_CACHE_WRITE requests is undefined.)^ ^The
-** highwater mark associated with SQLITE_DBSTATUS_CACHE_WRITE is always 0.
-** </dd>
-** </dl>
-*/
-#define SQLITE_DBSTATUS_LOOKASIDE_USED 0
-#define SQLITE_DBSTATUS_CACHE_USED 1
-#define SQLITE_DBSTATUS_SCHEMA_USED 2
-#define SQLITE_DBSTATUS_STMT_USED 3
-#define SQLITE_DBSTATUS_LOOKASIDE_HIT 4
-#define SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE 5
-#define SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL 6
-#define SQLITE_DBSTATUS_CACHE_HIT 7
-#define SQLITE_DBSTATUS_CACHE_MISS 8
-#define SQLITE_DBSTATUS_CACHE_WRITE 9
-#define SQLITE_DBSTATUS_MAX 9 /* Largest defined DBSTATUS */
-
-
-/*
-** CAPI3REF: Prepared Statement Status
-**
-** ^(Each prepared statement maintains various
-** [SQLITE_STMTSTATUS counters] that measure the number
-** of times it has performed specific operations.)^ These counters can
-** be used to monitor the performance characteristics of the prepared
-** statements. For example, if the number of table steps greatly exceeds
-** the number of table searches or result rows, that would tend to indicate
-** that the prepared statement is using a full table scan rather than
-** an index.
-**
-** ^(This interface is used to retrieve and reset counter values from
-** a [prepared statement]. The first argument is the prepared statement
-** object to be interrogated. The second argument
-** is an integer code for a specific [SQLITE_STMTSTATUS counter]
-** to be interrogated.)^
-** ^The current value of the requested counter is returned.
-** ^If the resetFlg is true, then the counter is reset to zero after this
-** interface call returns.
-**
-** See also: [sqlite3_status()] and [sqlite3_db_status()].
-*/
-SQLITE_API int sqlite3_stmt_status(sqlite3_stmt*, int op,int resetFlg);
-
-/*
-** CAPI3REF: Status Parameters for prepared statements
-** KEYWORDS: {SQLITE_STMTSTATUS counter} {SQLITE_STMTSTATUS counters}
-**
-** These preprocessor macros define integer codes that name counter
-** values associated with the [sqlite3_stmt_status()] interface.
-** The meanings of the various counters are as follows:
-**
-** <dl>
-** [[SQLITE_STMTSTATUS_FULLSCAN_STEP]] <dt>SQLITE_STMTSTATUS_FULLSCAN_STEP</dt>
-** <dd>^This is the number of times that SQLite has stepped forward in
-** a table as part of a full table scan. Large numbers for this counter
-** may indicate opportunities for performance improvement through
-** careful use of indices.</dd>
-**
-** [[SQLITE_STMTSTATUS_SORT]] <dt>SQLITE_STMTSTATUS_SORT</dt>
-** <dd>^This is the number of sort operations that have occurred.
-** A non-zero value in this counter may indicate an opportunity to
-** improvement performance through careful use of indices.</dd>
-**
-** [[SQLITE_STMTSTATUS_AUTOINDEX]] <dt>SQLITE_STMTSTATUS_AUTOINDEX</dt>
-** <dd>^This is the number of rows inserted into transient indices that
-** were created automatically in order to help joins run faster.
-** A non-zero value in this counter may indicate an opportunity to
-** improvement performance by adding permanent indices that do not
-** need to be reinitialized each time the statement is run.</dd>
-** </dl>
-*/
-#define SQLITE_STMTSTATUS_FULLSCAN_STEP 1
-#define SQLITE_STMTSTATUS_SORT 2
-#define SQLITE_STMTSTATUS_AUTOINDEX 3
-
-/*
-** CAPI3REF: Custom Page Cache Object
-**
-** The sqlite3_pcache type is opaque. It is implemented by
-** the pluggable module. The SQLite core has no knowledge of
-** its size or internal structure and never deals with the
-** sqlite3_pcache object except by holding and passing pointers
-** to the object.
-**
-** See [sqlite3_pcache_methods2] for additional information.
-*/
-typedef struct sqlite3_pcache sqlite3_pcache;
-
-/*
-** CAPI3REF: Custom Page Cache Object
-**
-** The sqlite3_pcache_page object represents a single page in the
-** page cache. The page cache will allocate instances of this
-** object. Various methods of the page cache use pointers to instances
-** of this object as parameters or as their return value.
-**
-** See [sqlite3_pcache_methods2] for additional information.
-*/
-typedef struct sqlite3_pcache_page sqlite3_pcache_page;
-struct sqlite3_pcache_page {
- void *pBuf; /* The content of the page */
- void *pExtra; /* Extra information associated with the page */
-};
-
-/*
-** CAPI3REF: Application Defined Page Cache.
-** KEYWORDS: {page cache}
-**
-** ^(The [sqlite3_config]([SQLITE_CONFIG_PCACHE2], ...) interface can
-** register an alternative page cache implementation by passing in an
-** instance of the sqlite3_pcache_methods2 structure.)^
-** In many applications, most of the heap memory allocated by
-** SQLite is used for the page cache.
-** By implementing a
-** custom page cache using this API, an application can better control
-** the amount of memory consumed by SQLite, the way in which
-** that memory is allocated and released, and the policies used to
-** determine exactly which parts of a database file are cached and for
-** how long.
-**
-** The alternative page cache mechanism is an
-** extreme measure that is only needed by the most demanding applications.
-** The built-in page cache is recommended for most uses.
-**
-** ^(The contents of the sqlite3_pcache_methods2 structure are copied to an
-** internal buffer by SQLite within the call to [sqlite3_config]. Hence
-** the application may discard the parameter after the call to
-** [sqlite3_config()] returns.)^
-**
-** [[the xInit() page cache method]]
-** ^(The xInit() method is called once for each effective
-** call to [sqlite3_initialize()])^
-** (usually only once during the lifetime of the process). ^(The xInit()
-** method is passed a copy of the sqlite3_pcache_methods2.pArg value.)^
-** The intent of the xInit() method is to set up global data structures
-** required by the custom page cache implementation.
-** ^(If the xInit() method is NULL, then the
-** built-in default page cache is used instead of the application defined
-** page cache.)^
-**
-** [[the xShutdown() page cache method]]
-** ^The xShutdown() method is called by [sqlite3_shutdown()].
-** It can be used to clean up
-** any outstanding resources before process shutdown, if required.
-** ^The xShutdown() method may be NULL.
-**
-** ^SQLite automatically serializes calls to the xInit method,
-** so the xInit method need not be threadsafe. ^The
-** xShutdown method is only called from [sqlite3_shutdown()] so it does
-** not need to be threadsafe either. All other methods must be threadsafe
-** in multithreaded applications.
-**
-** ^SQLite will never invoke xInit() more than once without an intervening
-** call to xShutdown().
-**
-** [[the xCreate() page cache methods]]
-** ^SQLite invokes the xCreate() method to construct a new cache instance.
-** SQLite will typically create one cache instance for each open database file,
-** though this is not guaranteed. ^The
-** first parameter, szPage, is the size in bytes of the pages that must
-** be allocated by the cache. ^szPage will always a power of two. ^The
-** second parameter szExtra is a number of bytes of extra storage
-** associated with each page cache entry. ^The szExtra parameter will
-** a number less than 250. SQLite will use the
-** extra szExtra bytes on each page to store metadata about the underlying
-** database page on disk. The value passed into szExtra depends
-** on the SQLite version, the target platform, and how SQLite was compiled.
-** ^The third argument to xCreate(), bPurgeable, is true if the cache being
-** created will be used to cache database pages of a file stored on disk, or
-** false if it is used for an in-memory database. The cache implementation
-** does not have to do anything special based with the value of bPurgeable;
-** it is purely advisory. ^On a cache where bPurgeable is false, SQLite will
-** never invoke xUnpin() except to deliberately delete a page.
-** ^In other words, calls to xUnpin() on a cache with bPurgeable set to
-** false will always have the "discard" flag set to true.
-** ^Hence, a cache created with bPurgeable false will
-** never contain any unpinned pages.
-**
-** [[the xCachesize() page cache method]]
-** ^(The xCachesize() method may be called at any time by SQLite to set the
-** suggested maximum cache-size (number of pages stored by) the cache
-** instance passed as the first argument. This is the value configured using
-** the SQLite "[PRAGMA cache_size]" command.)^ As with the bPurgeable
-** parameter, the implementation is not required to do anything with this
-** value; it is advisory only.
-**
-** [[the xPagecount() page cache methods]]
-** The xPagecount() method must return the number of pages currently
-** stored in the cache, both pinned and unpinned.
-**
-** [[the xFetch() page cache methods]]
-** The xFetch() method locates a page in the cache and returns a pointer to
-** an sqlite3_pcache_page object associated with that page, or a NULL pointer.
-** The pBuf element of the returned sqlite3_pcache_page object will be a
-** pointer to a buffer of szPage bytes used to store the content of a
-** single database page. The pExtra element of sqlite3_pcache_page will be
-** a pointer to the szExtra bytes of extra storage that SQLite has requested
-** for each entry in the page cache.
-**
-** The page to be fetched is determined by the key. ^The minimum key value
-** is 1. After it has been retrieved using xFetch, the page is considered
-** to be "pinned".
-**
-** If the requested page is already in the page cache, then the page cache
-** implementation must return a pointer to the page buffer with its content
-** intact. If the requested page is not already in the cache, then the
-** cache implementation should use the value of the createFlag
-** parameter to help it determined what action to take:
-**
-** <table border=1 width=85% align=center>
-** <tr><th> createFlag <th> Behavior when page is not already in cache
-** <tr><td> 0 <td> Do not allocate a new page. Return NULL.
-** <tr><td> 1 <td> Allocate a new page if it easy and convenient to do so.
-** Otherwise return NULL.
-** <tr><td> 2 <td> Make every effort to allocate a new page. Only return
-** NULL if allocating a new page is effectively impossible.
-** </table>
-**
-** ^(SQLite will normally invoke xFetch() with a createFlag of 0 or 1. SQLite
-** will only use a createFlag of 2 after a prior call with a createFlag of 1
-** failed.)^ In between the to xFetch() calls, SQLite may
-** attempt to unpin one or more cache pages by spilling the content of
-** pinned pages to disk and synching the operating system disk cache.
-**
-** [[the xUnpin() page cache method]]
-** ^xUnpin() is called by SQLite with a pointer to a currently pinned page
-** as its second argument. If the third parameter, discard, is non-zero,
-** then the page must be evicted from the cache.
-** ^If the discard parameter is
-** zero, then the page may be discarded or retained at the discretion of
-** page cache implementation. ^The page cache implementation
-** may choose to evict unpinned pages at any time.
-**
-** The cache must not perform any reference counting. A single
-** call to xUnpin() unpins the page regardless of the number of prior calls
-** to xFetch().
-**
-** [[the xRekey() page cache methods]]
-** The xRekey() method is used to change the key value associated with the
-** page passed as the second argument. If the cache
-** previously contains an entry associated with newKey, it must be
-** discarded. ^Any prior cache entry associated with newKey is guaranteed not
-** to be pinned.
-**
-** When SQLite calls the xTruncate() method, the cache must discard all
-** existing cache entries with page numbers (keys) greater than or equal
-** to the value of the iLimit parameter passed to xTruncate(). If any
-** of these pages are pinned, they are implicitly unpinned, meaning that
-** they can be safely discarded.
-**
-** [[the xDestroy() page cache method]]
-** ^The xDestroy() method is used to delete a cache allocated by xCreate().
-** All resources associated with the specified cache should be freed. ^After
-** calling the xDestroy() method, SQLite considers the [sqlite3_pcache*]
-** handle invalid, and will not use it with any other sqlite3_pcache_methods2
-** functions.
-**
-** [[the xShrink() page cache method]]
-** ^SQLite invokes the xShrink() method when it wants the page cache to
-** free up as much of heap memory as possible. The page cache implementation
-** is not obligated to free any memory, but well-behaved implementations should
-** do their best.
-*/
-typedef struct sqlite3_pcache_methods2 sqlite3_pcache_methods2;
-struct sqlite3_pcache_methods2 {
- int iVersion;
- void *pArg;
- int (*xInit)(void*);
- void (*xShutdown)(void*);
- sqlite3_pcache *(*xCreate)(int szPage, int szExtra, int bPurgeable);
- void (*xCachesize)(sqlite3_pcache*, int nCachesize);
- int (*xPagecount)(sqlite3_pcache*);
- sqlite3_pcache_page *(*xFetch)(sqlite3_pcache*, unsigned key, int createFlag);
- void (*xUnpin)(sqlite3_pcache*, sqlite3_pcache_page*, int discard);
- void (*xRekey)(sqlite3_pcache*, sqlite3_pcache_page*,
- unsigned oldKey, unsigned newKey);
- void (*xTruncate)(sqlite3_pcache*, unsigned iLimit);
- void (*xDestroy)(sqlite3_pcache*);
- void (*xShrink)(sqlite3_pcache*);
-};
-
-/*
-** This is the obsolete pcache_methods object that has now been replaced
-** by sqlite3_pcache_methods2. This object is not used by SQLite. It is
-** retained in the header file for backwards compatibility only.
-*/
-typedef struct sqlite3_pcache_methods sqlite3_pcache_methods;
-struct sqlite3_pcache_methods {
- void *pArg;
- int (*xInit)(void*);
- void (*xShutdown)(void*);
- sqlite3_pcache *(*xCreate)(int szPage, int bPurgeable);
- void (*xCachesize)(sqlite3_pcache*, int nCachesize);
- int (*xPagecount)(sqlite3_pcache*);
- void *(*xFetch)(sqlite3_pcache*, unsigned key, int createFlag);
- void (*xUnpin)(sqlite3_pcache*, void*, int discard);
- void (*xRekey)(sqlite3_pcache*, void*, unsigned oldKey, unsigned newKey);
- void (*xTruncate)(sqlite3_pcache*, unsigned iLimit);
- void (*xDestroy)(sqlite3_pcache*);
-};
-
-
-/*
-** CAPI3REF: Online Backup Object
-**
-** The sqlite3_backup object records state information about an ongoing
-** online backup operation. ^The sqlite3_backup object is created by
-** a call to [sqlite3_backup_init()] and is destroyed by a call to
-** [sqlite3_backup_finish()].
-**
-** See Also: [Using the SQLite Online Backup API]
-*/
-typedef struct sqlite3_backup sqlite3_backup;
-
-/*
-** CAPI3REF: Online Backup API.
-**
-** The backup API copies the content of one database into another.
-** It is useful either for creating backups of databases or
-** for copying in-memory databases to or from persistent files.
-**
-** See Also: [Using the SQLite Online Backup API]
-**
-** ^SQLite holds a write transaction open on the destination database file
-** for the duration of the backup operation.
-** ^The source database is read-locked only while it is being read;
-** it is not locked continuously for the entire backup operation.
-** ^Thus, the backup may be performed on a live source database without
-** preventing other database connections from
-** reading or writing to the source database while the backup is underway.
-**
-** ^(To perform a backup operation:
-** <ol>
-** <li><b>sqlite3_backup_init()</b> is called once to initialize the
-** backup,
-** <li><b>sqlite3_backup_step()</b> is called one or more times to transfer
-** the data between the two databases, and finally
-** <li><b>sqlite3_backup_finish()</b> is called to release all resources
-** associated with the backup operation.
-** </ol>)^
-** There should be exactly one call to sqlite3_backup_finish() for each
-** successful call to sqlite3_backup_init().
-**
-** [[sqlite3_backup_init()]] <b>sqlite3_backup_init()</b>
-**
-** ^The D and N arguments to sqlite3_backup_init(D,N,S,M) are the
-** [database connection] associated with the destination database
-** and the database name, respectively.
-** ^The database name is "main" for the main database, "temp" for the
-** temporary database, or the name specified after the AS keyword in
-** an [ATTACH] statement for an attached database.
-** ^The S and M arguments passed to
-** sqlite3_backup_init(D,N,S,M) identify the [database connection]
-** and database name of the source database, respectively.
-** ^The source and destination [database connections] (parameters S and D)
-** must be different or else sqlite3_backup_init(D,N,S,M) will fail with
-** an error.
-**
-** ^If an error occurs within sqlite3_backup_init(D,N,S,M), then NULL is
-** returned and an error code and error message are stored in the
-** destination [database connection] D.
-** ^The error code and message for the failed call to sqlite3_backup_init()
-** can be retrieved using the [sqlite3_errcode()], [sqlite3_errmsg()], and/or
-** [sqlite3_errmsg16()] functions.
-** ^A successful call to sqlite3_backup_init() returns a pointer to an
-** [sqlite3_backup] object.
-** ^The [sqlite3_backup] object may be used with the sqlite3_backup_step() and
-** sqlite3_backup_finish() functions to perform the specified backup
-** operation.
-**
-** [[sqlite3_backup_step()]] <b>sqlite3_backup_step()</b>
-**
-** ^Function sqlite3_backup_step(B,N) will copy up to N pages between
-** the source and destination databases specified by [sqlite3_backup] object B.
-** ^If N is negative, all remaining source pages are copied.
-** ^If sqlite3_backup_step(B,N) successfully copies N pages and there
-** are still more pages to be copied, then the function returns [SQLITE_OK].
-** ^If sqlite3_backup_step(B,N) successfully finishes copying all pages
-** from source to destination, then it returns [SQLITE_DONE].
-** ^If an error occurs while running sqlite3_backup_step(B,N),
-** then an [error code] is returned. ^As well as [SQLITE_OK] and
-** [SQLITE_DONE], a call to sqlite3_backup_step() may return [SQLITE_READONLY],
-** [SQLITE_NOMEM], [SQLITE_BUSY], [SQLITE_LOCKED], or an
-** [SQLITE_IOERR_ACCESS | SQLITE_IOERR_XXX] extended error code.
-**
-** ^(The sqlite3_backup_step() might return [SQLITE_READONLY] if
-** <ol>
-** <li> the destination database was opened read-only, or
-** <li> the destination database is using write-ahead-log journaling
-** and the destination and source page sizes differ, or
-** <li> the destination database is an in-memory database and the
-** destination and source page sizes differ.
-** </ol>)^
-**
-** ^If sqlite3_backup_step() cannot obtain a required file-system lock, then
-** the [sqlite3_busy_handler | busy-handler function]
-** is invoked (if one is specified). ^If the
-** busy-handler returns non-zero before the lock is available, then
-** [SQLITE_BUSY] is returned to the caller. ^In this case the call to
-** sqlite3_backup_step() can be retried later. ^If the source
-** [database connection]
-** is being used to write to the source database when sqlite3_backup_step()
-** is called, then [SQLITE_LOCKED] is returned immediately. ^Again, in this
-** case the call to sqlite3_backup_step() can be retried later on. ^(If
-** [SQLITE_IOERR_ACCESS | SQLITE_IOERR_XXX], [SQLITE_NOMEM], or
-** [SQLITE_READONLY] is returned, then
-** there is no point in retrying the call to sqlite3_backup_step(). These
-** errors are considered fatal.)^ The application must accept
-** that the backup operation has failed and pass the backup operation handle
-** to the sqlite3_backup_finish() to release associated resources.
-**
-** ^The first call to sqlite3_backup_step() obtains an exclusive lock
-** on the destination file. ^The exclusive lock is not released until either
-** sqlite3_backup_finish() is called or the backup operation is complete
-** and sqlite3_backup_step() returns [SQLITE_DONE]. ^Every call to
-** sqlite3_backup_step() obtains a [shared lock] on the source database that
-** lasts for the duration of the sqlite3_backup_step() call.
-** ^Because the source database is not locked between calls to
-** sqlite3_backup_step(), the source database may be modified mid-way
-** through the backup process. ^If the source database is modified by an
-** external process or via a database connection other than the one being
-** used by the backup operation, then the backup will be automatically
-** restarted by the next call to sqlite3_backup_step(). ^If the source
-** database is modified by the using the same database connection as is used
-** by the backup operation, then the backup database is automatically
-** updated at the same time.
-**
-** [[sqlite3_backup_finish()]] <b>sqlite3_backup_finish()</b>
-**
-** When sqlite3_backup_step() has returned [SQLITE_DONE], or when the
-** application wishes to abandon the backup operation, the application
-** should destroy the [sqlite3_backup] by passing it to sqlite3_backup_finish().
-** ^The sqlite3_backup_finish() interfaces releases all
-** resources associated with the [sqlite3_backup] object.
-** ^If sqlite3_backup_step() has not yet returned [SQLITE_DONE], then any
-** active write-transaction on the destination database is rolled back.
-** The [sqlite3_backup] object is invalid
-** and may not be used following a call to sqlite3_backup_finish().
-**
-** ^The value returned by sqlite3_backup_finish is [SQLITE_OK] if no
-** sqlite3_backup_step() errors occurred, regardless or whether or not
-** sqlite3_backup_step() completed.
-** ^If an out-of-memory condition or IO error occurred during any prior
-** sqlite3_backup_step() call on the same [sqlite3_backup] object, then
-** sqlite3_backup_finish() returns the corresponding [error code].
-**
-** ^A return of [SQLITE_BUSY] or [SQLITE_LOCKED] from sqlite3_backup_step()
-** is not a permanent error and does not affect the return value of
-** sqlite3_backup_finish().
-**
-** [[sqlite3_backup__remaining()]] [[sqlite3_backup_pagecount()]]
-** <b>sqlite3_backup_remaining() and sqlite3_backup_pagecount()</b>
-**
-** ^Each call to sqlite3_backup_step() sets two values inside
-** the [sqlite3_backup] object: the number of pages still to be backed
-** up and the total number of pages in the source database file.
-** The sqlite3_backup_remaining() and sqlite3_backup_pagecount() interfaces
-** retrieve these two values, respectively.
-**
-** ^The values returned by these functions are only updated by
-** sqlite3_backup_step(). ^If the source database is modified during a backup
-** operation, then the values are not updated to account for any extra
-** pages that need to be updated or the size of the source database file
-** changing.
-**
-** <b>Concurrent Usage of Database Handles</b>
-**
-** ^The source [database connection] may be used by the application for other
-** purposes while a backup operation is underway or being initialized.
-** ^If SQLite is compiled and configured to support threadsafe database
-** connections, then the source database connection may be used concurrently
-** from within other threads.
-**
-** However, the application must guarantee that the destination
-** [database connection] is not passed to any other API (by any thread) after
-** sqlite3_backup_init() is called and before the corresponding call to
-** sqlite3_backup_finish(). SQLite does not currently check to see
-** if the application incorrectly accesses the destination [database connection]
-** and so no error code is reported, but the operations may malfunction
-** nevertheless. Use of the destination database connection while a
-** backup is in progress might also also cause a mutex deadlock.
-**
-** If running in [shared cache mode], the application must
-** guarantee that the shared cache used by the destination database
-** is not accessed while the backup is running. In practice this means
-** that the application must guarantee that the disk file being
-** backed up to is not accessed by any connection within the process,
-** not just the specific connection that was passed to sqlite3_backup_init().
-**
-** The [sqlite3_backup] object itself is partially threadsafe. Multiple
-** threads may safely make multiple concurrent calls to sqlite3_backup_step().
-** However, the sqlite3_backup_remaining() and sqlite3_backup_pagecount()
-** APIs are not strictly speaking threadsafe. If they are invoked at the
-** same time as another thread is invoking sqlite3_backup_step() it is
-** possible that they return invalid values.
-*/
-SQLITE_API sqlite3_backup *sqlite3_backup_init(
- sqlite3 *pDest, /* Destination database handle */
- const char *zDestName, /* Destination database name */
- sqlite3 *pSource, /* Source database handle */
- const char *zSourceName /* Source database name */
-);
-SQLITE_API int sqlite3_backup_step(sqlite3_backup *p, int nPage);
-SQLITE_API int sqlite3_backup_finish(sqlite3_backup *p);
-SQLITE_API int sqlite3_backup_remaining(sqlite3_backup *p);
-SQLITE_API int sqlite3_backup_pagecount(sqlite3_backup *p);
-
-/*
-** CAPI3REF: Unlock Notification
-**
-** ^When running in shared-cache mode, a database operation may fail with
-** an [SQLITE_LOCKED] error if the required locks on the shared-cache or
-** individual tables within the shared-cache cannot be obtained. See
-** [SQLite Shared-Cache Mode] for a description of shared-cache locking.
-** ^This API may be used to register a callback that SQLite will invoke
-** when the connection currently holding the required lock relinquishes it.
-** ^This API is only available if the library was compiled with the
-** [SQLITE_ENABLE_UNLOCK_NOTIFY] C-preprocessor symbol defined.
-**
-** See Also: [Using the SQLite Unlock Notification Feature].
-**
-** ^Shared-cache locks are released when a database connection concludes
-** its current transaction, either by committing it or rolling it back.
-**
-** ^When a connection (known as the blocked connection) fails to obtain a
-** shared-cache lock and SQLITE_LOCKED is returned to the caller, the
-** identity of the database connection (the blocking connection) that
-** has locked the required resource is stored internally. ^After an
-** application receives an SQLITE_LOCKED error, it may call the
-** sqlite3_unlock_notify() method with the blocked connection handle as
-** the first argument to register for a callback that will be invoked
-** when the blocking connections current transaction is concluded. ^The
-** callback is invoked from within the [sqlite3_step] or [sqlite3_close]
-** call that concludes the blocking connections transaction.
-**
-** ^(If sqlite3_unlock_notify() is called in a multi-threaded application,
-** there is a chance that the blocking connection will have already
-** concluded its transaction by the time sqlite3_unlock_notify() is invoked.
-** If this happens, then the specified callback is invoked immediately,
-** from within the call to sqlite3_unlock_notify().)^
-**
-** ^If the blocked connection is attempting to obtain a write-lock on a
-** shared-cache table, and more than one other connection currently holds
-** a read-lock on the same table, then SQLite arbitrarily selects one of
-** the other connections to use as the blocking connection.
-**
-** ^(There may be at most one unlock-notify callback registered by a
-** blocked connection. If sqlite3_unlock_notify() is called when the
-** blocked connection already has a registered unlock-notify callback,
-** then the new callback replaces the old.)^ ^If sqlite3_unlock_notify() is
-** called with a NULL pointer as its second argument, then any existing
-** unlock-notify callback is canceled. ^The blocked connections
-** unlock-notify callback may also be canceled by closing the blocked
-** connection using [sqlite3_close()].
-**
-** The unlock-notify callback is not reentrant. If an application invokes
-** any sqlite3_xxx API functions from within an unlock-notify callback, a
-** crash or deadlock may be the result.
-**
-** ^Unless deadlock is detected (see below), sqlite3_unlock_notify() always
-** returns SQLITE_OK.
-**
-** <b>Callback Invocation Details</b>
-**
-** When an unlock-notify callback is registered, the application provides a
-** single void* pointer that is passed to the callback when it is invoked.
-** However, the signature of the callback function allows SQLite to pass
-** it an array of void* context pointers. The first argument passed to
-** an unlock-notify callback is a pointer to an array of void* pointers,
-** and the second is the number of entries in the array.
-**
-** When a blocking connections transaction is concluded, there may be
-** more than one blocked connection that has registered for an unlock-notify
-** callback. ^If two or more such blocked connections have specified the
-** same callback function, then instead of invoking the callback function
-** multiple times, it is invoked once with the set of void* context pointers
-** specified by the blocked connections bundled together into an array.
-** This gives the application an opportunity to prioritize any actions
-** related to the set of unblocked database connections.
-**
-** <b>Deadlock Detection</b>
-**
-** Assuming that after registering for an unlock-notify callback a
-** database waits for the callback to be issued before taking any further
-** action (a reasonable assumption), then using this API may cause the
-** application to deadlock. For example, if connection X is waiting for
-** connection Y's transaction to be concluded, and similarly connection
-** Y is waiting on connection X's transaction, then neither connection
-** will proceed and the system may remain deadlocked indefinitely.
-**
-** To avoid this scenario, the sqlite3_unlock_notify() performs deadlock
-** detection. ^If a given call to sqlite3_unlock_notify() would put the
-** system in a deadlocked state, then SQLITE_LOCKED is returned and no
-** unlock-notify callback is registered. The system is said to be in
-** a deadlocked state if connection A has registered for an unlock-notify
-** callback on the conclusion of connection B's transaction, and connection
-** B has itself registered for an unlock-notify callback when connection
-** A's transaction is concluded. ^Indirect deadlock is also detected, so
-** the system is also considered to be deadlocked if connection B has
-** registered for an unlock-notify callback on the conclusion of connection
-** C's transaction, where connection C is waiting on connection A. ^Any
-** number of levels of indirection are allowed.
-**
-** <b>The "DROP TABLE" Exception</b>
-**
-** When a call to [sqlite3_step()] returns SQLITE_LOCKED, it is almost
-** always appropriate to call sqlite3_unlock_notify(). There is however,
-** one exception. When executing a "DROP TABLE" or "DROP INDEX" statement,
-** SQLite checks if there are any currently executing SELECT statements
-** that belong to the same connection. If there are, SQLITE_LOCKED is
-** returned. In this case there is no "blocking connection", so invoking
-** sqlite3_unlock_notify() results in the unlock-notify callback being
-** invoked immediately. If the application then re-attempts the "DROP TABLE"
-** or "DROP INDEX" query, an infinite loop might be the result.
-**
-** One way around this problem is to check the extended error code returned
-** by an sqlite3_step() call. ^(If there is a blocking connection, then the
-** extended error code is set to SQLITE_LOCKED_SHAREDCACHE. Otherwise, in
-** the special "DROP TABLE/INDEX" case, the extended error code is just
-** SQLITE_LOCKED.)^
-*/
-SQLITE_API int sqlite3_unlock_notify(
- sqlite3 *pBlocked, /* Waiting connection */
- void (*xNotify)(void **apArg, int nArg), /* Callback function to invoke */
- void *pNotifyArg /* Argument to pass to xNotify */
-);
-
-
-/*
-** CAPI3REF: String Comparison
-**
-** ^The [sqlite3_stricmp()] and [sqlite3_strnicmp()] APIs allow applications
-** and extensions to compare the contents of two buffers containing UTF-8
-** strings in a case-independent fashion, using the same definition of "case
-** independence" that SQLite uses internally when comparing identifiers.
-*/
-SQLITE_API int sqlite3_stricmp(const char *, const char *);
-SQLITE_API int sqlite3_strnicmp(const char *, const char *, int);
-
-/*
-** CAPI3REF: Error Logging Interface
-**
-** ^The [sqlite3_log()] interface writes a message into the error log
-** established by the [SQLITE_CONFIG_LOG] option to [sqlite3_config()].
-** ^If logging is enabled, the zFormat string and subsequent arguments are
-** used with [sqlite3_snprintf()] to generate the final output string.
-**
-** The sqlite3_log() interface is intended for use by extensions such as
-** virtual tables, collating functions, and SQL functions. While there is
-** nothing to prevent an application from calling sqlite3_log(), doing so
-** is considered bad form.
-**
-** The zFormat string must not be NULL.
-**
-** To avoid deadlocks and other threading problems, the sqlite3_log() routine
-** will not use dynamically allocated memory. The log message is stored in
-** a fixed-length buffer on the stack. If the log message is longer than
-** a few hundred characters, it will be truncated to the length of the
-** buffer.
-*/
-SQLITE_API void sqlite3_log(int iErrCode, const char *zFormat, ...);
-
-/*
-** CAPI3REF: Write-Ahead Log Commit Hook
-**
-** ^The [sqlite3_wal_hook()] function is used to register a callback that
-** will be invoked each time a database connection commits data to a
-** [write-ahead log] (i.e. whenever a transaction is committed in
-** [journal_mode | journal_mode=WAL mode]).
-**
-** ^The callback is invoked by SQLite after the commit has taken place and
-** the associated write-lock on the database released, so the implementation
-** may read, write or [checkpoint] the database as required.
-**
-** ^The first parameter passed to the callback function when it is invoked
-** is a copy of the third parameter passed to sqlite3_wal_hook() when
-** registering the callback. ^The second is a copy of the database handle.
-** ^The third parameter is the name of the database that was written to -
-** either "main" or the name of an [ATTACH]-ed database. ^The fourth parameter
-** is the number of pages currently in the write-ahead log file,
-** including those that were just committed.
-**
-** The callback function should normally return [SQLITE_OK]. ^If an error
-** code is returned, that error will propagate back up through the
-** SQLite code base to cause the statement that provoked the callback
-** to report an error, though the commit will have still occurred. If the
-** callback returns [SQLITE_ROW] or [SQLITE_DONE], or if it returns a value
-** that does not correspond to any valid SQLite error code, the results
-** are undefined.
-**
-** A single database handle may have at most a single write-ahead log callback
-** registered at one time. ^Calling [sqlite3_wal_hook()] replaces any
-** previously registered write-ahead log callback. ^Note that the
-** [sqlite3_wal_autocheckpoint()] interface and the
-** [wal_autocheckpoint pragma] both invoke [sqlite3_wal_hook()] and will
-** those overwrite any prior [sqlite3_wal_hook()] settings.
-*/
-SQLITE_API void *sqlite3_wal_hook(
- sqlite3*,
- int(*)(void *,sqlite3*,const char*,int),
- void*
-);
-
-/*
-** CAPI3REF: Configure an auto-checkpoint
-**
-** ^The [sqlite3_wal_autocheckpoint(D,N)] is a wrapper around
-** [sqlite3_wal_hook()] that causes any database on [database connection] D
-** to automatically [checkpoint]
-** after committing a transaction if there are N or
-** more frames in the [write-ahead log] file. ^Passing zero or
-** a negative value as the nFrame parameter disables automatic
-** checkpoints entirely.
-**
-** ^The callback registered by this function replaces any existing callback
-** registered using [sqlite3_wal_hook()]. ^Likewise, registering a callback
-** using [sqlite3_wal_hook()] disables the automatic checkpoint mechanism
-** configured by this function.
-**
-** ^The [wal_autocheckpoint pragma] can be used to invoke this interface
-** from SQL.
-**
-** ^Every new [database connection] defaults to having the auto-checkpoint
-** enabled with a threshold of 1000 or [SQLITE_DEFAULT_WAL_AUTOCHECKPOINT]
-** pages. The use of this interface
-** is only necessary if the default setting is found to be suboptimal
-** for a particular application.
-*/
-SQLITE_API int sqlite3_wal_autocheckpoint(sqlite3 *db, int N);
-
-/*
-** CAPI3REF: Checkpoint a database
-**
-** ^The [sqlite3_wal_checkpoint(D,X)] interface causes database named X
-** on [database connection] D to be [checkpointed]. ^If X is NULL or an
-** empty string, then a checkpoint is run on all databases of
-** connection D. ^If the database connection D is not in
-** [WAL | write-ahead log mode] then this interface is a harmless no-op.
-**
-** ^The [wal_checkpoint pragma] can be used to invoke this interface
-** from SQL. ^The [sqlite3_wal_autocheckpoint()] interface and the
-** [wal_autocheckpoint pragma] can be used to cause this interface to be
-** run whenever the WAL reaches a certain size threshold.
-**
-** See also: [sqlite3_wal_checkpoint_v2()]
-*/
-SQLITE_API int sqlite3_wal_checkpoint(sqlite3 *db, const char *zDb);
-
-/*
-** CAPI3REF: Checkpoint a database
-**
-** Run a checkpoint operation on WAL database zDb attached to database
-** handle db. The specific operation is determined by the value of the
-** eMode parameter:
-**
-** <dl>
-** <dt>SQLITE_CHECKPOINT_PASSIVE<dd>
-** Checkpoint as many frames as possible without waiting for any database
-** readers or writers to finish. Sync the db file if all frames in the log
-** are checkpointed. This mode is the same as calling
-** sqlite3_wal_checkpoint(). The busy-handler callback is never invoked.
-**
-** <dt>SQLITE_CHECKPOINT_FULL<dd>
-** This mode blocks (calls the busy-handler callback) until there is no
-** database writer and all readers are reading from the most recent database
-** snapshot. It then checkpoints all frames in the log file and syncs the
-** database file. This call blocks database writers while it is running,
-** but not database readers.
-**
-** <dt>SQLITE_CHECKPOINT_RESTART<dd>
-** This mode works the same way as SQLITE_CHECKPOINT_FULL, except after
-** checkpointing the log file it blocks (calls the busy-handler callback)
-** until all readers are reading from the database file only. This ensures
-** that the next client to write to the database file restarts the log file
-** from the beginning. This call blocks database writers while it is running,
-** but not database readers.
-** </dl>
-**
-** If pnLog is not NULL, then *pnLog is set to the total number of frames in
-** the log file before returning. If pnCkpt is not NULL, then *pnCkpt is set to
-** the total number of checkpointed frames (including any that were already
-** checkpointed when this function is called). *pnLog and *pnCkpt may be
-** populated even if sqlite3_wal_checkpoint_v2() returns other than SQLITE_OK.
-** If no values are available because of an error, they are both set to -1
-** before returning to communicate this to the caller.
-**
-** All calls obtain an exclusive "checkpoint" lock on the database file. If
-** any other process is running a checkpoint operation at the same time, the
-** lock cannot be obtained and SQLITE_BUSY is returned. Even if there is a
-** busy-handler configured, it will not be invoked in this case.
-**
-** The SQLITE_CHECKPOINT_FULL and RESTART modes also obtain the exclusive
-** "writer" lock on the database file. If the writer lock cannot be obtained
-** immediately, and a busy-handler is configured, it is invoked and the writer
-** lock retried until either the busy-handler returns 0 or the lock is
-** successfully obtained. The busy-handler is also invoked while waiting for
-** database readers as described above. If the busy-handler returns 0 before
-** the writer lock is obtained or while waiting for database readers, the
-** checkpoint operation proceeds from that point in the same way as
-** SQLITE_CHECKPOINT_PASSIVE - checkpointing as many frames as possible
-** without blocking any further. SQLITE_BUSY is returned in this case.
-**
-** If parameter zDb is NULL or points to a zero length string, then the
-** specified operation is attempted on all WAL databases. In this case the
-** values written to output parameters *pnLog and *pnCkpt are undefined. If
-** an SQLITE_BUSY error is encountered when processing one or more of the
-** attached WAL databases, the operation is still attempted on any remaining
-** attached databases and SQLITE_BUSY is returned to the caller. If any other
-** error occurs while processing an attached database, processing is abandoned
-** and the error code returned to the caller immediately. If no error
-** (SQLITE_BUSY or otherwise) is encountered while processing the attached
-** databases, SQLITE_OK is returned.
-**
-** If database zDb is the name of an attached database that is not in WAL
-** mode, SQLITE_OK is returned and both *pnLog and *pnCkpt set to -1. If
-** zDb is not NULL (or a zero length string) and is not the name of any
-** attached database, SQLITE_ERROR is returned to the caller.
-*/
-SQLITE_API int sqlite3_wal_checkpoint_v2(
- sqlite3 *db, /* Database handle */
- const char *zDb, /* Name of attached database (or NULL) */
- int eMode, /* SQLITE_CHECKPOINT_* value */
- int *pnLog, /* OUT: Size of WAL log in frames */
- int *pnCkpt /* OUT: Total number of frames checkpointed */
-);
-
-/*
-** CAPI3REF: Checkpoint operation parameters
-**
-** These constants can be used as the 3rd parameter to
-** [sqlite3_wal_checkpoint_v2()]. See the [sqlite3_wal_checkpoint_v2()]
-** documentation for additional information about the meaning and use of
-** each of these values.
-*/
-#define SQLITE_CHECKPOINT_PASSIVE 0
-#define SQLITE_CHECKPOINT_FULL 1
-#define SQLITE_CHECKPOINT_RESTART 2
-
-/*
-** CAPI3REF: Virtual Table Interface Configuration
-**
-** This function may be called by either the [xConnect] or [xCreate] method
-** of a [virtual table] implementation to configure
-** various facets of the virtual table interface.
-**
-** If this interface is invoked outside the context of an xConnect or
-** xCreate virtual table method then the behavior is undefined.
-**
-** At present, there is only one option that may be configured using
-** this function. (See [SQLITE_VTAB_CONSTRAINT_SUPPORT].) Further options
-** may be added in the future.
-*/
-SQLITE_API int sqlite3_vtab_config(sqlite3*, int op, ...);
-
-/*
-** CAPI3REF: Virtual Table Configuration Options
-**
-** These macros define the various options to the
-** [sqlite3_vtab_config()] interface that [virtual table] implementations
-** can use to customize and optimize their behavior.
-**
-** <dl>
-** <dt>SQLITE_VTAB_CONSTRAINT_SUPPORT
-** <dd>Calls of the form
-** [sqlite3_vtab_config](db,SQLITE_VTAB_CONSTRAINT_SUPPORT,X) are supported,
-** where X is an integer. If X is zero, then the [virtual table] whose
-** [xCreate] or [xConnect] method invoked [sqlite3_vtab_config()] does not
-** support constraints. In this configuration (which is the default) if
-** a call to the [xUpdate] method returns [SQLITE_CONSTRAINT], then the entire
-** statement is rolled back as if [ON CONFLICT | OR ABORT] had been
-** specified as part of the users SQL statement, regardless of the actual
-** ON CONFLICT mode specified.
-**
-** If X is non-zero, then the virtual table implementation guarantees
-** that if [xUpdate] returns [SQLITE_CONSTRAINT], it will do so before
-** any modifications to internal or persistent data structures have been made.
-** If the [ON CONFLICT] mode is ABORT, FAIL, IGNORE or ROLLBACK, SQLite
-** is able to roll back a statement or database transaction, and abandon
-** or continue processing the current SQL statement as appropriate.
-** If the ON CONFLICT mode is REPLACE and the [xUpdate] method returns
-** [SQLITE_CONSTRAINT], SQLite handles this as if the ON CONFLICT mode
-** had been ABORT.
-**
-** Virtual table implementations that are required to handle OR REPLACE
-** must do so within the [xUpdate] method. If a call to the
-** [sqlite3_vtab_on_conflict()] function indicates that the current ON
-** CONFLICT policy is REPLACE, the virtual table implementation should
-** silently replace the appropriate rows within the xUpdate callback and
-** return SQLITE_OK. Or, if this is not possible, it may return
-** SQLITE_CONSTRAINT, in which case SQLite falls back to OR ABORT
-** constraint handling.
-** </dl>
-*/
-#define SQLITE_VTAB_CONSTRAINT_SUPPORT 1
-
-/*
-** CAPI3REF: Determine The Virtual Table Conflict Policy
-**
-** This function may only be called from within a call to the [xUpdate] method
-** of a [virtual table] implementation for an INSERT or UPDATE operation. ^The
-** value returned is one of [SQLITE_ROLLBACK], [SQLITE_IGNORE], [SQLITE_FAIL],
-** [SQLITE_ABORT], or [SQLITE_REPLACE], according to the [ON CONFLICT] mode
-** of the SQL statement that triggered the call to the [xUpdate] method of the
-** [virtual table].
-*/
-SQLITE_API int sqlite3_vtab_on_conflict(sqlite3 *);
-
-/*
-** CAPI3REF: Conflict resolution modes
-**
-** These constants are returned by [sqlite3_vtab_on_conflict()] to
-** inform a [virtual table] implementation what the [ON CONFLICT] mode
-** is for the SQL statement being evaluated.
-**
-** Note that the [SQLITE_IGNORE] constant is also used as a potential
-** return value from the [sqlite3_set_authorizer()] callback and that
-** [SQLITE_ABORT] is also a [result code].
-*/
-#define SQLITE_ROLLBACK 1
-/* #define SQLITE_IGNORE 2 // Also used by sqlite3_authorizer() callback */
-#define SQLITE_FAIL 3
-/* #define SQLITE_ABORT 4 // Also an error code */
-#define SQLITE_REPLACE 5
-
-
-
-/*
-** Undo the hack that converts floating point types to integer for
-** builds on processors without floating point support.
-*/
-#ifdef SQLITE_OMIT_FLOATING_POINT
-# undef double
-#endif
-
-#ifdef __cplusplus
-} /* End of the 'extern "C"' block */
-#endif
-#endif
-
-/*
-** 2010 August 30
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-*/
-
-#ifndef _SQLITE3RTREE_H_
-#define _SQLITE3RTREE_H_
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-typedef struct sqlite3_rtree_geometry sqlite3_rtree_geometry;
-
-/*
-** Register a geometry callback named zGeom that can be used as part of an
-** R-Tree geometry query as follows:
-**
-** SELECT ... FROM <rtree> WHERE <rtree col> MATCH $zGeom(... params ...)
-*/
-SQLITE_API int sqlite3_rtree_geometry_callback(
- sqlite3 *db,
- const char *zGeom,
-#ifdef SQLITE_RTREE_INT_ONLY
- int (*xGeom)(sqlite3_rtree_geometry*, int n, sqlite3_int64 *a, int *pRes),
-#else
- int (*xGeom)(sqlite3_rtree_geometry*, int n, double *a, int *pRes),
-#endif
- void *pContext
-);
-
-
-/*
-** A pointer to a structure of the following type is passed as the first
-** argument to callbacks registered using rtree_geometry_callback().
-*/
-struct sqlite3_rtree_geometry {
- void *pContext; /* Copy of pContext passed to s_r_g_c() */
- int nParam; /* Size of array aParam[] */
- double *aParam; /* Parameters passed to SQL geom function */
- void *pUser; /* Callback implementation user data */
- void (*xDelUser)(void *); /* Called by SQLite to clean up pUser */
-};
-
-
-#ifdef __cplusplus
-} /* end of the 'extern "C"' block */
-#endif
-
-#endif /* ifndef _SQLITE3RTREE_H_ */
-
diff --git a/source/SQLite/urls.txt b/source/SQLite/urls.txt
deleted file mode 100644
index 131d70bbf..000000000
--- a/source/SQLite/urls.txt
+++ /dev/null
@@ -1,9 +0,0 @@
-
-SQLite:
-http://www.sqlite.org
-SQLite is in public domain
-
-LuaSQLite3:
-http://lua.sqlite.org
-http://lua.sqlite.org/index.cgi/doc/tip/doc/lsqlite3.wiki -- documentation
-License for LuaSQLite is stored in $/install/LuaSQLite3-LICENSE.txt and distributed with the executables \ No newline at end of file
diff --git a/source/Server.cpp b/source/Server.cpp
deleted file mode 100644
index fe8076631..000000000
--- a/source/Server.cpp
+++ /dev/null
@@ -1,707 +0,0 @@
-// ReDucTor is an awesome guy who helped me a lot
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Server.h"
-#include "ClientHandle.h"
-#include "OSSupport/Timer.h"
-#include "Mobs/Monster.h"
-#include "OSSupport/Socket.h"
-#include "Root.h"
-#include "World.h"
-#include "ChunkDef.h"
-#include "PluginManager.h"
-#include "GroupManager.h"
-#include "ChatColor.h"
-#include "Entities/Player.h"
-#include "Inventory.h"
-#include "Item.h"
-#include "FurnaceRecipe.h"
-#include "WebAdmin.h"
-#include "Protocol/ProtocolRecognizer.h"
-#include "CommandOutput.h"
-
-#include "MersenneTwister.h"
-
-#include "../iniFile/iniFile.h"
-#include "Vector3f.h"
-
-#include <fstream>
-#include <sstream>
-#include <iostream>
-
-extern "C" {
- #include "zlib.h"
-}
-
-
-
-
-// For the "dumpmem" server command:
-/// Synchronize this with main.cpp - the leak finder needs initialization before it can be used to dump memory
-#define ENABLE_LEAK_FINDER
-
-#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
- #pragma warning(push)
- #pragma warning(disable:4100)
- #include "LeakFinder.h"
- #pragma warning(pop)
-#endif
-
-
-
-
-
-typedef std::list< cClientHandle* > ClientList;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cServer::cTickThread:
-
-cServer::cTickThread::cTickThread(cServer & a_Server) :
- super("ServerTickThread"),
- m_Server(a_Server)
-{
-}
-
-
-
-
-
-void cServer::cTickThread::Execute(void)
-{
- cTimer Timer;
-
- long long msPerTick = 50;
- long long LastTime = Timer.GetNowTime();
-
- while (!m_ShouldTerminate)
- {
- long long NowTime = Timer.GetNowTime();
- float DeltaTime = (float)(NowTime-LastTime);
- m_ShouldTerminate = !m_Server.Tick(DeltaTime);
- long long TickTime = Timer.GetNowTime() - NowTime;
-
- if (TickTime < msPerTick)
- {
- // Stretch tick time until it's at least msPerTick
- cSleep::MilliSleep((unsigned int)(msPerTick - TickTime));
- }
-
- LastTime = NowTime;
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cServer:
-
-cServer::cServer(void) :
- m_ListenThreadIPv4(*this, cSocket::IPv4, "Client IPv4"),
- m_ListenThreadIPv6(*this, cSocket::IPv6, "Client IPv6"),
- m_bIsConnected(false),
- m_bRestarting(false),
- m_RCONServer(*this),
- m_TickThread(*this)
-{
-}
-
-
-
-
-
-void cServer::ClientDestroying(const cClientHandle * a_Client)
-{
- m_SocketThreads.StopReading(a_Client);
-}
-
-
-
-
-
-void cServer::NotifyClientWrite(const cClientHandle * a_Client)
-{
- m_NotifyWriteThread.NotifyClientWrite(a_Client);
-}
-
-
-
-
-
-void cServer::WriteToClient(const cClientHandle * a_Client, const AString & a_Data)
-{
- m_SocketThreads.Write(a_Client, a_Data);
-}
-
-
-
-
-
-void cServer::QueueClientClose(const cClientHandle * a_Client)
-{
- m_SocketThreads.QueueClose(a_Client);
-}
-
-
-
-
-
-void cServer::RemoveClient(const cClientHandle * a_Client)
-{
- m_SocketThreads.RemoveClient(a_Client);
-}
-
-
-
-
-
-void cServer::ClientMovedToWorld(const cClientHandle * a_Client)
-{
- cCSLock Lock(m_CSClients);
- m_ClientsToRemove.push_back(const_cast<cClientHandle *>(a_Client));
-}
-
-
-
-
-
-void cServer::PlayerCreated(const cPlayer * a_Player)
-{
- // To avoid deadlocks, the player count is not handled directly, but rather posted onto the tick thread
- cCSLock Lock(m_CSPlayerCountDiff);
- m_PlayerCountDiff += 1;
-}
-
-
-
-
-
-void cServer::PlayerDestroying(const cPlayer * a_Player)
-{
- // To avoid deadlocks, the player count is not handled directly, but rather posted onto the tick thread
- cCSLock Lock(m_CSPlayerCountDiff);
- m_PlayerCountDiff -= 1;
-}
-
-
-
-
-
-bool cServer::InitServer(cIniFile & a_SettingsIni)
-{
- m_Description = a_SettingsIni.GetValueSet("Server", "Description", "MCServer - in C++!").c_str();
- m_MaxPlayers = a_SettingsIni.GetValueSetI("Server", "MaxPlayers", 100);
- m_bIsHardcore = a_SettingsIni.GetValueSetB("Server", "HardcoreEnabled", false);
- m_PlayerCount = 0;
- m_PlayerCountDiff = 0;
-
- if (m_bIsConnected)
- {
- LOGERROR("ERROR: Trying to initialize server while server is already running!");
- return false;
- }
-
- LOGINFO("Compatible clients: %s", MCS_CLIENT_VERSIONS);
- LOGINFO("Compatible protocol versions %s", MCS_PROTOCOL_VERSIONS);
-
- if (cSocket::WSAStartup() != 0) // Only does anything on Windows, but whatever
- {
- LOGERROR("WSAStartup() != 0");
- return false;
- }
-
- bool HasAnyPorts = false;
- AString Ports = a_SettingsIni.GetValueSet("Server", "Port", "25565");
- m_ListenThreadIPv4.SetReuseAddr(true);
- if (m_ListenThreadIPv4.Initialize(Ports))
- {
- HasAnyPorts = true;
- }
-
- Ports = a_SettingsIni.GetValueSet("Server", "PortsIPv6", "25565");
- m_ListenThreadIPv6.SetReuseAddr(true);
- if (m_ListenThreadIPv6.Initialize(Ports))
- {
- HasAnyPorts = true;
- }
-
- if (!HasAnyPorts)
- {
- LOGERROR("Couldn't open any ports. Aborting the server");
- return false;
- }
-
- m_RCONServer.Initialize(a_SettingsIni);
-
- m_bIsConnected = true;
-
- m_ServerID = "-";
- if (a_SettingsIni.GetValueSetB("Authentication", "Authenticate", true))
- {
- MTRand mtrand1;
- unsigned int r1 = (mtrand1.randInt() % 1147483647) + 1000000000;
- unsigned int r2 = (mtrand1.randInt() % 1147483647) + 1000000000;
- std::ostringstream sid;
- sid << std::hex << r1;
- sid << std::hex << r2;
- m_ServerID = sid.str();
- m_ServerID.resize(16, '0');
- }
-
- m_ClientViewDistance = a_SettingsIni.GetValueSetI("Server", "DefaultViewDistance", cClientHandle::DEFAULT_VIEW_DISTANCE);
- if (m_ClientViewDistance < cClientHandle::MIN_VIEW_DISTANCE)
- {
- m_ClientViewDistance = cClientHandle::MIN_VIEW_DISTANCE;
- LOGINFO("Setting default viewdistance to the minimum of %d", m_ClientViewDistance);
- }
- if (m_ClientViewDistance > cClientHandle::MAX_VIEW_DISTANCE)
- {
- m_ClientViewDistance = cClientHandle::MAX_VIEW_DISTANCE;
- LOGINFO("Setting default viewdistance to the maximum of %d", m_ClientViewDistance);
- }
-
- m_NotifyWriteThread.Start(this);
-
- PrepareKeys();
-
- return true;
-}
-
-
-
-
-
-int cServer::GetNumPlayers(void)
-{
- cCSLock Lock(m_CSPlayerCount);
- return m_PlayerCount;
-}
-
-
-
-
-
-void cServer::PrepareKeys(void)
-{
- // TODO: Save and load key for persistence across sessions
- // But generating the key takes only a moment, do we even need that?
-
- LOGD("Generating protocol encryption keypair...");
-
- time_t CurTime = time(NULL);
- CryptoPP::RandomPool rng;
- rng.Put((const byte *)&CurTime, sizeof(CurTime));
- m_PrivateKey.GenerateRandomWithKeySize(rng, 1024);
- CryptoPP::RSA::PublicKey pk(m_PrivateKey);
- m_PublicKey = pk;
-}
-
-
-
-
-
-void cServer::OnConnectionAccepted(cSocket & a_Socket)
-{
- if (!a_Socket.IsValid())
- {
- return;
- }
-
- const AString & ClientIP = a_Socket.GetIPString();
- if (ClientIP.empty())
- {
- LOGWARN("cServer: A client connected, but didn't present its IP, disconnecting.");
- a_Socket.CloseSocket();
- return;
- }
-
- LOGD("Client \"%s\" connected!", ClientIP.c_str());
-
- cClientHandle * NewHandle = new cClientHandle(&a_Socket, m_ClientViewDistance);
- if (!m_SocketThreads.AddClient(a_Socket, NewHandle))
- {
- // For some reason SocketThreads have rejected the handle, clean it up
- LOGERROR("Client \"%s\" cannot be handled, server probably unstable", ClientIP.c_str());
- a_Socket.CloseSocket();
- delete NewHandle;
- return;
- }
-
- cCSLock Lock(m_CSClients);
- m_Clients.push_back(NewHandle);
-}
-
-
-
-
-
-bool cServer::Tick(float a_Dt)
-{
- // Apply the queued playercount adjustments (postponed to avoid deadlocks)
- int PlayerCountDiff = 0;
- {
- cCSLock Lock(m_CSPlayerCountDiff);
- std::swap(PlayerCountDiff, m_PlayerCountDiff);
- }
- {
- cCSLock Lock(m_CSPlayerCount);
- m_PlayerCount += PlayerCountDiff;
- }
-
- // Send the tick to the plugins, as well as let the plugin manager reload, if asked to (issue #102):
- cPluginManager::Get()->Tick(a_Dt);
-
- // Let the Root process all the queued commands:
- cRoot::Get()->TickCommands();
-
- // Tick all clients not yet assigned to a world:
- TickClients(a_Dt);
-
- if (!m_bRestarting)
- {
- return true;
- }
- else
- {
- m_bRestarting = false;
- m_RestartEvent.Set();
- return false;
- }
-}
-
-
-
-
-
-void cServer::TickClients(float a_Dt)
-{
- cClientHandleList RemoveClients;
- {
- cCSLock Lock(m_CSClients);
-
- // Remove clients that have moved to a world (the world will be ticking them from now on)
- for (cClientHandleList::const_iterator itr = m_ClientsToRemove.begin(), end = m_ClientsToRemove.end(); itr != end; ++itr)
- {
- m_Clients.remove(*itr);
- } // for itr - m_ClientsToRemove[]
- m_ClientsToRemove.clear();
-
- // Tick the remaining clients, take out those that have been destroyed into RemoveClients
- for (cClientHandleList::iterator itr = m_Clients.begin(); itr != m_Clients.end();)
- {
- if ((*itr)->IsDestroyed())
- {
- // Remove the client later, when CS is not held, to avoid deadlock ( http://forum.mc-server.org/showthread.php?tid=374 )
- RemoveClients.push_back(*itr);
- itr = m_Clients.erase(itr);
- continue;
- }
- (*itr)->Tick(a_Dt);
- ++itr;
- } // for itr - m_Clients[]
- }
-
- // Delete the clients that have been destroyed
- for (cClientHandleList::iterator itr = RemoveClients.begin(); itr != RemoveClients.end(); ++itr)
- {
- delete *itr;
- } // for itr - RemoveClients[]
-}
-
-
-
-
-
-bool cServer::Start(void)
-{
- if (!m_ListenThreadIPv4.Start())
- {
- return false;
- }
- if (!m_ListenThreadIPv6.Start())
- {
- return false;
- }
- if (!m_TickThread.Start())
- {
- return false;
- }
- return true;
-}
-
-
-
-
-
-bool cServer::Command(cClientHandle & a_Client, AString & a_Cmd)
-{
- return cRoot::Get()->GetPluginManager()->CallHookChat(a_Client.GetPlayer(), a_Cmd);
-}
-
-
-
-
-
-void cServer::ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output)
-{
- AStringVector split = StringSplit(a_Cmd, " ");
- if (split.empty())
- {
- return;
- }
-
- // Special handling: "stop" and "restart" are built in
- if ((split[0].compare("stop") == 0) || (split[0].compare("restart") == 0))
- {
- return;
- }
-
- // "help" and "reload" are to be handled by MCS, so that they work no matter what
- if (split[0] == "help")
- {
- PrintHelp(split, a_Output);
- return;
- }
- if (split[0] == "reload")
- {
- cPluginManager::Get()->ReloadPlugins();
- return;
- }
-
- // There is currently no way a plugin can do these (and probably won't ever be):
- if (split[0].compare("chunkstats") == 0)
- {
- cRoot::Get()->LogChunkStats(a_Output);
- a_Output.Finished();
- return;
- }
- #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
- if (split[0].compare("dumpmem") == 0)
- {
- LeakFinderXmlOutput Output("memdump.xml");
- DumpUsedMemory(&Output);
- return;
- }
-
- if (split[0].compare("killmem") == 0)
- {
- while (true)
- {
- new char[100 * 1024 * 1024]; // Allocate and leak 100 MiB in a loop -> fill memory and kill MCS
- }
- }
- #endif
-
- if (cPluginManager::Get()->ExecuteConsoleCommand(split, a_Output))
- {
- a_Output.Finished();
- return;
- }
-
- a_Output.Out("Unknown command, type 'help' for all commands.");
- a_Output.Finished();
-}
-
-
-
-
-
-void cServer::PrintHelp(const AStringVector & a_Split, cCommandOutputCallback & a_Output)
-{
- typedef std::pair<AString, AString> AStringPair;
- typedef std::vector<AStringPair> AStringPairs;
-
- class cCallback :
- public cPluginManager::cCommandEnumCallback
- {
- public:
- cCallback(void) : m_MaxLen(0) {}
-
- virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override
- {
- if (!a_HelpString.empty())
- {
- m_Commands.push_back(AStringPair(a_Command, a_HelpString));
- if (m_MaxLen < a_Command.length())
- {
- m_MaxLen = a_Command.length();
- }
- }
- return false;
- }
-
- AStringPairs m_Commands;
- size_t m_MaxLen;
- } Callback;
- cPluginManager::Get()->ForEachConsoleCommand(Callback);
- std::sort(Callback.m_Commands.begin(), Callback.m_Commands.end());
- for (AStringPairs::const_iterator itr = Callback.m_Commands.begin(), end = Callback.m_Commands.end(); itr != end; ++itr)
- {
- const AStringPair & cmd = *itr;
- a_Output.Out(Printf("%-*s%s\n", Callback.m_MaxLen, cmd.first.c_str(), cmd.second.c_str()));
- } // for itr - Callback.m_Commands[]
- a_Output.Finished();
-}
-
-
-
-
-
-void cServer::BindBuiltInConsoleCommands(void)
-{
- cPluginManager * PlgMgr = cPluginManager::Get();
- PlgMgr->BindConsoleCommand("help", NULL, " - Shows the available commands");
- PlgMgr->BindConsoleCommand("reload", NULL, " - Reloads all plugins");
- PlgMgr->BindConsoleCommand("restart", NULL, " - Restarts the server cleanly");
- PlgMgr->BindConsoleCommand("stop", NULL, " - Stops the server cleanly");
- PlgMgr->BindConsoleCommand("chunkstats", NULL, " - Displays detailed chunk memory statistics");
- #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
- PlgMgr->BindConsoleCommand("dumpmem", NULL, " - Dumps all used memory blocks together with their callstacks into memdump.xml");
- #endif
-}
-
-
-
-
-
-void cServer::Shutdown(void)
-{
- m_ListenThreadIPv4.Stop();
- m_ListenThreadIPv6.Stop();
-
- m_bRestarting = true;
- m_RestartEvent.Wait();
-
- cRoot::Get()->SaveAllChunks();
-
- cCSLock Lock(m_CSClients);
- for( ClientList::iterator itr = m_Clients.begin(); itr != m_Clients.end(); ++itr )
- {
- (*itr)->Destroy();
- delete *itr;
- }
- m_Clients.clear();
-}
-
-
-
-
-
-void cServer::KickUser(int a_ClientID, const AString & a_Reason)
-{
- cCSLock Lock(m_CSClients);
- for (ClientList::iterator itr = m_Clients.begin(); itr != m_Clients.end(); ++itr)
- {
- if ((*itr)->GetUniqueID() == a_ClientID)
- {
- (*itr)->Kick(a_Reason);
- }
- } // for itr - m_Clients[]
-}
-
-
-
-
-
-void cServer::AuthenticateUser(int a_ClientID)
-{
- cCSLock Lock(m_CSClients);
- for (ClientList::iterator itr = m_Clients.begin(); itr != m_Clients.end(); ++itr)
- {
- if ((*itr)->GetUniqueID() == a_ClientID)
- {
- (*itr)->Authenticate();
- return;
- }
- } // for itr - m_Clients[]
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cServer::cNotifyWriteThread:
-
-cServer::cNotifyWriteThread::cNotifyWriteThread(void) :
- super("ClientPacketThread"),
- m_Server(NULL)
-{
-}
-
-
-
-
-
-cServer::cNotifyWriteThread::~cNotifyWriteThread()
-{
- m_ShouldTerminate = true;
- m_Event.Set();
- Wait();
-}
-
-
-
-
-
-bool cServer::cNotifyWriteThread::Start(cServer * a_Server)
-{
- m_Server = a_Server;
- return super::Start();
-}
-
-
-
-
-
-void cServer::cNotifyWriteThread::Execute(void)
-{
- cClientHandleList Clients;
- while (!m_ShouldTerminate)
- {
- cCSLock Lock(m_CS);
- while (m_Clients.size() == 0)
- {
- cCSUnlock Unlock(Lock);
- m_Event.Wait();
- if (m_ShouldTerminate)
- {
- return;
- }
- }
-
- // Copy the clients to notify and unlock the CS:
- Clients.splice(Clients.begin(), m_Clients);
- Lock.Unlock();
-
- for (cClientHandleList::iterator itr = Clients.begin(); itr != Clients.end(); ++itr)
- {
- m_Server->m_SocketThreads.NotifyWrite(*itr);
- } // for itr - Clients[]
- Clients.clear();
- } // while (!mShouldTerminate)
-}
-
-
-
-
-
-void cServer::cNotifyWriteThread::NotifyClientWrite(const cClientHandle * a_Client)
-{
- {
- cCSLock Lock(m_CS);
- m_Clients.remove(const_cast<cClientHandle *>(a_Client)); // Put it there only once
- m_Clients.push_back(const_cast<cClientHandle *>(a_Client));
- }
- m_Event.Set();
-}
-
-
-
-
diff --git a/source/Server.h b/source/Server.h
deleted file mode 100644
index 1b4848318..000000000
--- a/source/Server.h
+++ /dev/null
@@ -1,195 +0,0 @@
-
-// cServer.h
-
-// Interfaces to the cServer object representing the network server
-
-
-
-
-
-#pragma once
-
-#include "OSSupport/SocketThreads.h"
-#include "OSSupport/ListenThread.h"
-#include "CryptoPP/rsa.h"
-#include "CryptoPP/randpool.h"
-#include "RCONServer.h"
-
-
-
-
-
-// fwd:
-class cPlayer;
-class cClientHandle;
-class cIniFile;
-class cCommandOutputCallback ;
-
-typedef std::list<cClientHandle *> cClientHandleList;
-
-
-
-
-
-class cServer // tolua_export
- : public cListenThread::cCallback
-{ // tolua_export
-public: // tolua_export
- bool InitServer(cIniFile & a_SettingsIni);
-
- // tolua_begin
-
- const AString & GetDescription(void) const {return m_Description; }
-
- // Player counts:
- int GetMaxPlayers(void) const {return m_MaxPlayers; }
- int GetNumPlayers(void);
- void SetMaxPlayers(int a_MaxPlayers) { m_MaxPlayers = a_MaxPlayers; }
-
- // Hardcore mode or not:
- bool IsHardcore(void) const {return m_bIsHardcore; }
-
- // tolua_end
-
- bool Start(void);
-
- bool Command(cClientHandle & a_Client, AString & a_Cmd);
-
- /// Executes the console command, sends output through the specified callback
- void ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output);
-
- /// Lists all available console commands and their helpstrings
- void PrintHelp(const AStringVector & a_Split, cCommandOutputCallback & a_Output);
-
- /// Binds the built-in console commands with the plugin manager
- static void BindBuiltInConsoleCommands(void);
-
- void Shutdown(void);
-
- void KickUser(int a_ClientID, const AString & a_Reason);
- void AuthenticateUser(int a_ClientID); // Called by cAuthenticator to auth the specified user
-
- const AString & GetServerID(void) const { return m_ServerID; } // tolua_export
-
- void ClientDestroying(const cClientHandle * a_Client); // Called by cClientHandle::Destroy(); stop m_SocketThreads from calling back into a_Client
-
- void NotifyClientWrite(const cClientHandle * a_Client); // Notifies m_SocketThreads that client has something to be written
-
- void WriteToClient(const cClientHandle * a_Client, const AString & a_Data); // Queues outgoing data for the client through m_SocketThreads
-
- void QueueClientClose(const cClientHandle * a_Client); // Queues the clienthandle to close when all its outgoing data is sent
-
- void RemoveClient(const cClientHandle * a_Client); // Removes the clienthandle from m_SocketThreads
-
- /// Don't tick a_Client anymore, it will be ticked from its cPlayer instead
- void ClientMovedToWorld(const cClientHandle * a_Client);
-
- /// Notifies the server that a player was created; the server uses this to adjust the number of players
- void PlayerCreated(const cPlayer * a_Player);
-
- /// Notifies the server that a player is being destroyed; the server uses this to adjust the number of players
- void PlayerDestroying(const cPlayer * a_Player);
-
- CryptoPP::RSA::PrivateKey & GetPrivateKey(void) { return m_PrivateKey; }
- CryptoPP::RSA::PublicKey & GetPublicKey (void) { return m_PublicKey; }
-
-private:
-
- friend class cRoot; // so cRoot can create and destroy cServer
-
- /// When NotifyClientWrite() is called, it is queued for this thread to process (to avoid deadlocks between cSocketThreads, cClientHandle and cChunkMap)
- class cNotifyWriteThread :
- public cIsThread
- {
- typedef cIsThread super;
-
- cEvent m_Event; // Set when m_Clients gets appended
- cServer * m_Server;
-
- cCriticalSection m_CS;
- cClientHandleList m_Clients;
-
- virtual void Execute(void);
-
- public:
-
- cNotifyWriteThread(void);
- ~cNotifyWriteThread();
-
- bool Start(cServer * a_Server);
-
- void NotifyClientWrite(const cClientHandle * a_Client);
- } ;
-
- /// The server tick thread takes care of the players who aren't yet spawned in a world
- class cTickThread :
- public cIsThread
- {
- typedef cIsThread super;
-
- public:
- cTickThread(cServer & a_Server);
-
- protected:
- cServer & m_Server;
-
- // cIsThread overrides:
- virtual void Execute(void) override;
- } ;
-
-
- cNotifyWriteThread m_NotifyWriteThread;
-
- cListenThread m_ListenThreadIPv4;
- cListenThread m_ListenThreadIPv6;
-
- cCriticalSection m_CSClients; ///< Locks client lists
- cClientHandleList m_Clients; ///< Clients that are connected to the server and not yet assigned to a cWorld
- cClientHandleList m_ClientsToRemove; ///< Clients that have just been moved into a world and are to be removed from m_Clients in the next Tick()
-
- cCriticalSection m_CSPlayerCount; ///< Locks the m_PlayerCount
- int m_PlayerCount; ///< Number of players currently playing in the server
- cCriticalSection m_CSPlayerCountDiff; ///< Locks the m_PlayerCountDiff
- int m_PlayerCountDiff; ///< Adjustment to m_PlayerCount to be applied in the Tick thread
-
- cSocketThreads m_SocketThreads;
-
- int m_ClientViewDistance; // The default view distance for clients; settable in Settings.ini
-
- bool m_bIsConnected; // true - connected false - not connected
-
- bool m_bRestarting;
-
- CryptoPP::RSA::PrivateKey m_PrivateKey;
- CryptoPP::RSA::PublicKey m_PublicKey;
-
- cRCONServer m_RCONServer;
-
- AString m_Description;
- int m_MaxPlayers;
- bool m_bIsHardcore;
-
- cTickThread m_TickThread;
- cEvent m_RestartEvent;
-
- /// The server ID used for client authentication
- AString m_ServerID;
-
-
- cServer(void);
-
- /// Loads, or generates, if missing, RSA keys for protocol encryption
- void PrepareKeys(void);
-
- bool Tick(float a_Dt);
-
- /// Ticks the clients in m_Clients, manages the list in respect to removing clients
- void TickClients(float a_Dt);
-
- // cListenThread::cCallback overrides:
- virtual void OnConnectionAccepted(cSocket & a_Socket) override;
-}; // tolua_export
-
-
-
-
diff --git a/source/Simulator/DelayedFluidSimulator.cpp b/source/Simulator/DelayedFluidSimulator.cpp
deleted file mode 100644
index a4645ca09..000000000
--- a/source/Simulator/DelayedFluidSimulator.cpp
+++ /dev/null
@@ -1,158 +0,0 @@
-
-// DelayedFluidSimulator.cpp
-
-// Interfaces to the cDelayedFluidSimulator class representing a fluid simulator that has a configurable delay
-// before simulating a block. Each tick it takes a consecutive delay "slot" and simulates only blocks in that slot.
-
-#include "Globals.h"
-
-#include "DelayedFluidSimulator.h"
-#include "../World.h"
-#include "../Chunk.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cDelayedFluidSimulatorChunkData::cSlot
-
-bool cDelayedFluidSimulatorChunkData::cSlot::Add(int a_RelX, int a_RelY, int a_RelZ)
-{
- ASSERT(a_RelZ >= 0);
- ASSERT(a_RelZ < ARRAYCOUNT(m_Blocks));
-
- cCoordWithIntVector & Blocks = m_Blocks[a_RelZ];
- int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
- for (cCoordWithIntVector::const_iterator itr = Blocks.begin(), end = Blocks.end(); itr != end; ++itr)
- {
- if (itr->Data == Index)
- {
- // Already present
- return false;
- }
- } // for itr - Blocks[]
- Blocks.push_back(cCoordWithInt(a_RelX, a_RelY, a_RelZ, Index));
- return true;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cDelayedFluidSimulatorChunkData:
-
-cDelayedFluidSimulatorChunkData::cDelayedFluidSimulatorChunkData(int a_TickDelay) :
- m_Slots(new cSlot[a_TickDelay])
-{
-}
-
-
-
-
-
-cDelayedFluidSimulatorChunkData::~cDelayedFluidSimulatorChunkData()
-{
- delete[] m_Slots;
- m_Slots = NULL;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cDelayedFluidSimulator:
-
-cDelayedFluidSimulator::cDelayedFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid, int a_TickDelay) :
- super(a_World, a_Fluid, a_StationaryFluid),
- m_TickDelay(a_TickDelay),
- m_AddSlotNum(a_TickDelay - 1),
- m_SimSlotNum(0),
- m_TotalBlocks(0)
-{
-}
-
-
-
-
-
-void cDelayedFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
-{
- if ((a_BlockY < 0) || (a_BlockY >= cChunkDef::Height))
- {
- // Not inside the world (may happen when rclk with a full bucket - the client sends Y = -1)
- return;
- }
-
- if ((a_Chunk == NULL) || !a_Chunk->IsValid())
- {
- return;
- }
-
- int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width;
- int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width;
- BLOCKTYPE BlockType = a_Chunk->GetBlock(RelX, a_BlockY, RelZ);
- if (BlockType != m_FluidBlock)
- {
- return;
- }
-
- void * ChunkDataRaw = (m_FluidBlock == E_BLOCK_WATER) ? a_Chunk->GetWaterSimulatorData() : a_Chunk->GetLavaSimulatorData();
- cDelayedFluidSimulatorChunkData * ChunkData = (cDelayedFluidSimulatorChunkData *)ChunkDataRaw;
- cDelayedFluidSimulatorChunkData::cSlot & Slot = ChunkData->m_Slots[m_AddSlotNum];
-
- // Add, if not already present:
- if (!Slot.Add(RelX, a_BlockY, RelZ))
- {
- return;
- }
-
- ++m_TotalBlocks;
-}
-
-
-
-
-
-void cDelayedFluidSimulator::Simulate(float a_Dt)
-{
- m_AddSlotNum = m_SimSlotNum;
- m_SimSlotNum += 1;
- if (m_SimSlotNum >= m_TickDelay)
- {
- m_SimSlotNum = 0;
- }
-}
-
-
-
-
-
-void cDelayedFluidSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk)
-{
- void * ChunkDataRaw = (m_FluidBlock == E_BLOCK_WATER) ? a_Chunk->GetWaterSimulatorData() : a_Chunk->GetLavaSimulatorData();
- cDelayedFluidSimulatorChunkData * ChunkData = (cDelayedFluidSimulatorChunkData *)ChunkDataRaw;
- cDelayedFluidSimulatorChunkData::cSlot & Slot = ChunkData->m_Slots[m_SimSlotNum];
-
- // Simulate all the blocks in the scheduled slot:
- for (int i = 0; i < ARRAYCOUNT(Slot.m_Blocks); i++)
- {
- cCoordWithIntVector & Blocks = Slot.m_Blocks[i];
- if (Blocks.empty())
- {
- continue;
- }
- for (cCoordWithIntVector::iterator itr = Blocks.begin(), end = Blocks.end(); itr != end; ++itr)
- {
- SimulateBlock(a_Chunk, itr->x, itr->y, itr->z);
- }
- m_TotalBlocks -= Blocks.size();
- Blocks.clear();
- }
-}
-
-
-
-
diff --git a/source/Simulator/DelayedFluidSimulator.h b/source/Simulator/DelayedFluidSimulator.h
deleted file mode 100644
index c81500741..000000000
--- a/source/Simulator/DelayedFluidSimulator.h
+++ /dev/null
@@ -1,82 +0,0 @@
-
-// DelayedFluidSimulator.h
-
-// Interfaces to the cDelayedFluidSimulator class representing a fluid simulator that has a configurable delay
-// before simulating a block. Each tick it takes a consecutive delay "slot" and simulates only blocks in that slot.
-
-
-
-
-#pragma once
-
-#include "FluidSimulator.h"
-
-
-
-
-
-class cDelayedFluidSimulatorChunkData :
- public cFluidSimulatorData
-{
-public:
- class cSlot
- {
- public:
- /// Returns true if the specified block is stored
- bool HasBlock(int a_RelX, int a_RelY, int a_RelZ);
-
- /// Adds the specified block unless already present; returns true if added, false if the block was already present
- bool Add(int a_RelX, int a_RelY, int a_RelZ);
-
- /** Array of block containers, each item stores blocks for one Z coord
- Int param is the block index (for faster duplicate comparison in Add())
- */
- cCoordWithIntVector m_Blocks[16];
- } ;
-
- cDelayedFluidSimulatorChunkData(int a_TickDelay);
- virtual ~cDelayedFluidSimulatorChunkData();
-
- /// Slots, one for each delay tick, each containing the blocks to simulate
- cSlot * m_Slots;
-} ;
-
-
-
-
-
-class cDelayedFluidSimulator :
- public cFluidSimulator
-{
- typedef cFluidSimulator super;
-
-public:
- cDelayedFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid, int a_TickDelay);
-
- // cSimulator overrides:
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override;
- virtual void Simulate(float a_Dt) override;
- virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
- virtual cFluidSimulatorData * CreateChunkData(void) override { return new cDelayedFluidSimulatorChunkData(m_TickDelay); }
-
-protected:
-
- int m_TickDelay; // Count of the m_Slots array in each ChunkData
- int m_AddSlotNum; // Index into m_Slots[] where to add new blocks in each ChunkData
- int m_SimSlotNum; // Index into m_Slots[] where to simulate blocks in each ChunkData
-
- int m_TotalBlocks; // Statistics only: the total number of blocks currently queued
-
- /*
- Slots:
- | 0 | 1 | ... | m_AddSlotNum | m_SimSlotNum | ... | m_TickDelay - 1 |
- adding blocks here ^ | ^ simulating here
- */
-
- /// Called from SimulateChunk() to simulate each block in one slot of blocks. Descendants override this method to provide custom simulation.
- virtual void SimulateBlock(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ) = 0;
-} ;
-
-
-
-
diff --git a/source/Simulator/FireSimulator.cpp b/source/Simulator/FireSimulator.cpp
deleted file mode 100644
index ac3fb9695..000000000
--- a/source/Simulator/FireSimulator.cpp
+++ /dev/null
@@ -1,374 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "FireSimulator.h"
-#include "../World.h"
-#include "../BlockID.h"
-#include "../Defines.h"
-#include "../Chunk.h"
-
-
-
-
-
-// Easy switch for turning on debugging logging:
-#if 0
- #define FLOG LOGD
-#else
- #define FLOG(...)
-#endif
-
-
-
-
-
-#define MAX_CHANCE_REPLACE_FUEL 100000
-#define MAX_CHANCE_FLAMMABILITY 100000
-
-
-
-
-
-static const struct
-{
- int x, y, z;
-} gCrossCoords[] =
-{
- { 1, 0, 0},
- {-1, 0, 0},
- { 0, 0, 1},
- { 0, 0, -1},
-} ;
-
-
-
-
-
-static const struct
-{
- int x, y, z;
-} gNeighborCoords[] =
-{
- { 1, 0, 0},
- {-1, 0, 0},
- { 0, 1, 0},
- { 0, -1, 0},
- { 0, 0, 1},
- { 0, 0, -1},
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFireSimulator:
-
-cFireSimulator::cFireSimulator(cWorld & a_World, cIniFile & a_IniFile) :
- cSimulator(a_World)
-{
- // Read params from the ini file:
- m_BurnStepTimeFuel = a_IniFile.GetValueSetI("FireSimulator", "BurnStepTimeFuel", 500);
- m_BurnStepTimeNonfuel = a_IniFile.GetValueSetI("FireSimulator", "BurnStepTimeNonfuel", 100);
- m_Flammability = a_IniFile.GetValueSetI("FireSimulator", "Flammability", 50);
- m_ReplaceFuelChance = a_IniFile.GetValueSetI("FireSimulator", "ReplaceFuelChance", 50000);
-}
-
-
-
-
-
-cFireSimulator::~cFireSimulator()
-{
-}
-
-
-
-
-
-void cFireSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk)
-{
- cCoordWithIntList & Data = a_Chunk->GetFireSimulatorData();
-
- int NumMSecs = (int)a_Dt;
- for (cCoordWithIntList::iterator itr = Data.begin(); itr != Data.end();)
- {
- int idx = cChunkDef::MakeIndexNoCheck(itr->x, itr->y, itr->z);
- BLOCKTYPE BlockType = a_Chunk->GetBlock(idx);
-
- if (!IsAllowedBlock(BlockType))
- {
- // The block is no longer eligible (not a fire block anymore; a player probably placed a block over the fire)
- FLOG("FS: Removing block {%d, %d, %d}",
- itr->x + a_ChunkX * cChunkDef::Width, itr->y, itr->z + a_ChunkZ * cChunkDef::Width
- );
- itr = Data.erase(itr);
- continue;
- }
-
- // Try to spread the fire:
- TrySpreadFire(a_Chunk, itr->x, itr->y, itr->z);
-
- itr->Data -= NumMSecs;
- if (itr->Data >= 0)
- {
- // Not yet, wait for it longer
- ++itr;
- continue;
- }
-
- // Burn out the fire one step by increasing the meta:
- /*
- FLOG("FS: Fire at {%d, %d, %d} is stepping",
- itr->x + a_ChunkX * cChunkDef::Width, itr->y, itr->z + a_ChunkZ * cChunkDef::Width
- );
- */
- NIBBLETYPE BlockMeta = a_Chunk->GetMeta(idx);
- if (BlockMeta == 0x0f)
- {
- // The fire burnt out completely
- FLOG("FS: Fire at {%d, %d, %d} burnt out, removing the fire block",
- itr->x + a_ChunkX * cChunkDef::Width, itr->y, itr->z + a_ChunkZ * cChunkDef::Width
- );
- a_Chunk->SetBlock(itr->x, itr->y, itr->z, E_BLOCK_AIR, 0);
- RemoveFuelNeighbors(a_Chunk, itr->x, itr->y, itr->z);
- itr = Data.erase(itr);
- continue;
- }
- a_Chunk->SetMeta(idx, BlockMeta + 1);
- itr->Data = GetBurnStepTime(a_Chunk, itr->x, itr->y, itr->z); // TODO: Add some randomness into this
- } // for itr - Data[]
-}
-
-
-
-
-
-bool cFireSimulator::IsAllowedBlock(BLOCKTYPE a_BlockType)
-{
- return (a_BlockType == E_BLOCK_FIRE);
-}
-
-
-
-
-
-bool cFireSimulator::IsFuel(BLOCKTYPE a_BlockType)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_PLANKS:
- case E_BLOCK_LEAVES:
- case E_BLOCK_LOG:
- case E_BLOCK_WOOL:
- case E_BLOCK_BOOKCASE:
- case E_BLOCK_FENCE:
- case E_BLOCK_TNT:
- case E_BLOCK_VINES:
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cFireSimulator::IsForever(BLOCKTYPE a_BlockType)
-{
- return (a_BlockType == E_BLOCK_NETHERRACK);
-}
-
-
-
-
-
-void cFireSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
-{
- if ((a_Chunk == NULL) || !a_Chunk->IsValid())
- {
- return;
- }
-
- int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width;
- int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width;
- BLOCKTYPE BlockType = a_Chunk->GetBlock(RelX, a_BlockY, RelZ);
- if (!IsAllowedBlock(BlockType))
- {
- return;
- }
-
- // Check for duplicates:
- cFireSimulatorChunkData & ChunkData = a_Chunk->GetFireSimulatorData();
- for (cCoordWithIntList::iterator itr = ChunkData.begin(), end = ChunkData.end(); itr != end; ++itr)
- {
- if ((itr->x == RelX) && (itr->y == a_BlockY) && (itr->z == RelZ))
- {
- // Already present, skip adding
- return;
- }
- } // for itr - ChunkData[]
-
- FLOG("FS: Adding block {%d, %d, %d}", a_BlockX, a_BlockY, a_BlockZ);
- ChunkData.push_back(cCoordWithInt(RelX, a_BlockY, RelZ, 100));
-}
-
-
-
-
-
-int cFireSimulator::GetBurnStepTime(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
-{
- bool IsBlockBelowSolid = false;
- if (a_RelY > 0)
- {
- BLOCKTYPE BlockBelow = a_Chunk->GetBlock(a_RelX, a_RelY - 1, a_RelZ);
- if (IsForever(BlockBelow))
- {
- // Is burning atop of netherrack, burn forever (re-check in 10 sec)
- return 10000;
- }
- if (IsFuel(BlockBelow))
- {
- return m_BurnStepTimeFuel;
- }
- IsBlockBelowSolid = g_BlockIsSolid[BlockBelow];
- }
-
- for (int i = 0; i < ARRAYCOUNT(gCrossCoords); i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (a_Chunk->UnboundedRelGetBlock(a_RelX + gCrossCoords[i].x, a_RelY, a_RelZ + gCrossCoords[i].z, BlockType, BlockMeta))
- {
- if (IsFuel(BlockType))
- {
- return m_BurnStepTimeFuel;
- }
- }
- } // for i - gCrossCoords[]
-
- if (!IsBlockBelowSolid && (a_RelY >= 0))
- {
- // Checked through everything, nothing was flammable
- // If block below isn't solid, we can't have fire, it would be a non-fueled fire
- // SetBlock just to make sure fire doesn't spawn
- a_Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
- return 0;
- }
- return m_BurnStepTimeNonfuel;
-}
-
-
-
-
-
-void cFireSimulator::TrySpreadFire(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
-{
- /*
- if (m_World.GetTickRandomNumber(10000) > 100)
- {
- // Make the chance to spread 100x smaller
- return;
- }
- */
-
- for (int x = a_RelX - 1; x <= a_RelX + 1; x++)
- {
- for (int z = a_RelZ - 1; z <= a_RelZ + 1; z++)
- {
- for (int y = a_RelY - 1; y <= a_RelY + 2; y++) // flames spread up one more block than around
- {
- // No need to check the coords for equality with the parent block,
- // it cannot catch fire anyway (because it's not an air block)
-
- if (m_World.GetTickRandomNumber(MAX_CHANCE_FLAMMABILITY) > m_Flammability)
- {
- continue;
- }
-
- // Start the fire in the neighbor {x, y, z}
- /*
- FLOG("FS: Trying to start fire at {%d, %d, %d}.",
- x + a_Chunk->GetPosX() * cChunkDef::Width, y, z + a_Chunk->GetPosZ() * cChunkDef::Width
- );
- */
- if (CanStartFireInBlock(a_Chunk, x, y, z))
- {
- FLOG("FS: Starting new fire at {%d, %d, %d}.",
- x + a_Chunk->GetPosX() * cChunkDef::Width, y, z + a_Chunk->GetPosZ() * cChunkDef::Width
- );
- a_Chunk->UnboundedRelSetBlock(x, y, z, E_BLOCK_FIRE, 0);
- }
- } // for y
- } // for z
- } // for x
-}
-
-
-
-
-
-void cFireSimulator::RemoveFuelNeighbors(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
-{
- for (int i = 0; i < ARRAYCOUNT(gNeighborCoords); i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_Chunk->UnboundedRelGetBlock(a_RelX + gNeighborCoords[i].x, a_RelY + gNeighborCoords[i].y, a_RelZ + gNeighborCoords[i].z, BlockType, BlockMeta))
- {
- // Neighbor not accessible, ignore it
- continue;
- }
- if (!IsFuel(BlockType))
- {
- continue;
- }
- bool ShouldReplaceFuel = (m_World.GetTickRandomNumber(MAX_CHANCE_REPLACE_FUEL) < m_ReplaceFuelChance);
- a_Chunk->UnboundedRelSetBlock(
- a_RelX + gNeighborCoords[i].x, a_RelY + gNeighborCoords[i].y, a_RelZ + gNeighborCoords[i].z,
- ShouldReplaceFuel ? E_BLOCK_FIRE : E_BLOCK_AIR, 0
- );
- } // for i - Coords[]
-}
-
-
-
-
-
-bool cFireSimulator::CanStartFireInBlock(cChunk * a_NearChunk, int a_RelX, int a_RelY, int a_RelZ)
-{
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_NearChunk->UnboundedRelGetBlock(a_RelX, a_RelY, a_RelZ, BlockType, BlockMeta))
- {
- // The chunk is not accessible
- return false;
- }
-
- if (BlockType != E_BLOCK_AIR)
- {
- // Only an air block can be replaced by a fire block
- return false;
- }
-
- for (int i = 0; i < ARRAYCOUNT(gNeighborCoords); i++)
- {
- if (!a_NearChunk->UnboundedRelGetBlock(a_RelX + gNeighborCoords[i].x, a_RelY + gNeighborCoords[i].y, a_RelZ + gNeighborCoords[i].z, BlockType, BlockMeta))
- {
- // Neighbor inaccessible, skip it while evaluating
- continue;
- }
- if (IsFuel(BlockType))
- {
- return true;
- }
- } // for i - Coords[]
- return false;
-}
-
-
-
-
diff --git a/source/Simulator/FireSimulator.h b/source/Simulator/FireSimulator.h
deleted file mode 100644
index 0d8a548ef..000000000
--- a/source/Simulator/FireSimulator.h
+++ /dev/null
@@ -1,75 +0,0 @@
-
-#pragma once
-
-#include "Simulator.h"
-#include "../BlockEntities/BlockEntity.h"
-
-
-
-
-
-/** The fire simulator takes care of the fire blocks.
-It periodically increases their meta ("steps") until they "burn out"; it also supports the forever burning netherrack.
-Each individual fire block gets stored in per-chunk data; that list is then used for fast retrieval.
-The data value associated with each coord is used as the number of msec that the fire takes until
-it progresses to the next step (blockmeta++). This value is updated if a neighbor is changed.
-The simulator reads its parameters from the ini file given to the constructor.
-*/
-class cFireSimulator :
- public cSimulator
-{
-public:
- cFireSimulator(cWorld & a_World, cIniFile & a_IniFile);
- ~cFireSimulator();
-
- virtual void Simulate(float a_Dt) override {} // not used
- virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
-
- virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
-
- bool IsFuel (BLOCKTYPE a_BlockType);
- bool IsForever(BLOCKTYPE a_BlockType);
-
-protected:
- /// Time (in msec) that a fire block takes to burn with a fuel block into the next step
- unsigned m_BurnStepTimeFuel;
-
- /// Time (in msec) that a fire block takes to burn without a fuel block into the next step
- unsigned m_BurnStepTimeNonfuel;
-
- /// Chance [0..100000] of an adjacent fuel to catch fire on each tick
- int m_Flammability;
-
- /// Chance [0..100000] of a fuel burning out being replaced by a new fire block instead of an air block
- int m_ReplaceFuelChance;
-
-
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override;
-
- /// Returns the time [msec] after which the specified fire block is stepped again; based on surrounding fuels
- int GetBurnStepTime(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
-
- /// Tries to spread fire to a neighborhood of the specified block
- void TrySpreadFire(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
-
- /// Removes all burnable blocks neighboring the specified block
- void RemoveFuelNeighbors(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
-
- /** Returns true if a fire can be started in the specified block,
- that is, it is an air block and has fuel next to it.
- Note that a_NearChunk may be a chunk neighbor to the block specified!
- The coords are relative to a_NearChunk but not necessarily in it.
- */
- bool CanStartFireInBlock(cChunk * a_NearChunk, int a_RelX, int a_RelY, int a_RelZ);
-} ;
-
-
-
-
-
-/// Stores individual fire blocks in the chunk; the int data is used as the time [msec] the fire takes to step to another stage (blockmeta++)
-typedef cCoordWithIntList cFireSimulatorChunkData;
-
-
-
-
diff --git a/source/Simulator/FloodyFluidSimulator.cpp b/source/Simulator/FloodyFluidSimulator.cpp
deleted file mode 100644
index d204a1f8b..000000000
--- a/source/Simulator/FloodyFluidSimulator.cpp
+++ /dev/null
@@ -1,330 +0,0 @@
-
-// FloodyFluidSimulator.cpp
-
-// Interfaces to the cFloodyFluidSimulator that represents a fluid simulator that tries to flood everything :)
-// http://forum.mc-server.org/showthread.php?tid=565
-
-#include "Globals.h"
-
-#include "FloodyFluidSimulator.h"
-#include "../World.h"
-#include "../Chunk.h"
-#include "../BlockArea.h"
-#include "../Blocks/BlockHandler.h"
-
-
-
-
-
-// Enable or disable detailed logging
-#if 0
- #define FLOG LOGD
-#else
- #define FLOG(...)
-#endif
-
-
-
-
-
-cFloodyFluidSimulator::cFloodyFluidSimulator(
- cWorld & a_World,
- BLOCKTYPE a_Fluid,
- BLOCKTYPE a_StationaryFluid,
- NIBBLETYPE a_Falloff,
- int a_TickDelay,
- int a_NumNeighborsForSource
-) :
- super(a_World, a_Fluid, a_StationaryFluid, a_TickDelay),
- m_Falloff(a_Falloff),
- m_NumNeighborsForSource(a_NumNeighborsForSource)
-{
-}
-
-
-
-
-
-void cFloodyFluidSimulator::SimulateBlock(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
-{
- FLOG("Simulating block {%d, %d, %d}: block %d, meta %d",
- a_Chunk->GetPosX() * cChunkDef::Width + a_RelX, a_RelY, a_Chunk->GetPosZ() * cChunkDef::Width + a_RelZ,
- a_Chunk->GetBlock(a_RelX, a_RelY, a_RelZ),
- a_Chunk->GetMeta(a_RelX, a_RelY, a_RelZ)
- );
-
- NIBBLETYPE MyMeta = a_Chunk->GetMeta(a_RelX, a_RelY, a_RelZ);
- if (!IsAnyFluidBlock(a_Chunk->GetBlock(a_RelX, a_RelY, a_RelZ)))
- {
- // Can happen - if a block is scheduled for simulating and gets replaced in the meantime.
- FLOG(" BadBlockType exit");
- return;
- }
-
- if (MyMeta != 0)
- {
- // Source blocks aren't checked for tributaries, others are.
- if (CheckTributaries(a_Chunk, a_RelX, a_RelY, a_RelZ, MyMeta))
- {
- // Has no tributary, has been decreased (in CheckTributaries()),
- // no more processing needed (neighbors have been scheduled by the decrease)
- FLOG(" CheckTributaries exit");
- return;
- }
- }
-
- // New meta for the spreading to neighbors:
- // If this is a source block or was falling, the new meta is just the falloff
- // Otherwise it is the current meta plus falloff (may be larger than max height, will be checked later)
- NIBBLETYPE NewMeta = ((MyMeta == 0) || ((MyMeta & 0x08) != 0)) ? m_Falloff : (MyMeta + m_Falloff);
- bool SpreadFurther = true;
- if (a_RelY > 0)
- {
- BLOCKTYPE Below = a_Chunk->GetBlock(a_RelX, a_RelY - 1, a_RelZ);
- if (IsPassableForFluid(Below) || IsBlockLava(Below) || IsBlockWater(Below))
- {
- // Spread only down, possibly washing away what's there or turning lava to stone / cobble / obsidian:
- SpreadToNeighbor(a_Chunk, a_RelX, a_RelY - 1, a_RelZ, 8);
- SpreadFurther = false;
- }
- // If source creation is on, check for it here:
- else if (
- (m_NumNeighborsForSource > 0) && // Source creation is on
- (MyMeta == m_Falloff) && // Only exactly one block away from a source (fast bail-out)
- !IsPassableForFluid(Below) && // Only exactly 1 block deep
- CheckNeighborsForSource(a_Chunk, a_RelX, a_RelY, a_RelZ) // Did we create a source?
- )
- {
- // We created a source, no more spreading is to be done now
- // Also has been re-scheduled for ticking in the next wave, so no marking is needed
- return;
- }
- }
-
- if (SpreadFurther && (NewMeta < 8))
- {
- // Spread to the neighbors:
- SpreadToNeighbor(a_Chunk, a_RelX - 1, a_RelY, a_RelZ, NewMeta);
- SpreadToNeighbor(a_Chunk, a_RelX + 1, a_RelY, a_RelZ, NewMeta);
- SpreadToNeighbor(a_Chunk, a_RelX, a_RelY, a_RelZ - 1, NewMeta);
- SpreadToNeighbor(a_Chunk, a_RelX, a_RelY, a_RelZ + 1, NewMeta);
- }
-
- // Mark as processed:
- a_Chunk->FastSetBlock(a_RelX, a_RelY, a_RelZ, m_StationaryFluidBlock, MyMeta);
-}
-
-
-
-
-
-bool cFloodyFluidSimulator::CheckTributaries(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_MyMeta)
-{
- // If we have a section above, check if there's fluid above this block that would feed it:
- if (a_RelY < cChunkDef::Height - 1)
- {
- if (IsAnyFluidBlock(a_Chunk->GetBlock(a_RelX, a_RelY + 1, a_RelZ)))
- {
- // This block is fed from above, no more processing needed
- FLOG(" Fed from above");
- return false;
- }
- }
-
- // Not fed from above, check if there's a feed from the side (but not if it's a downward-flowing block):
- if (a_MyMeta != 8)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- static const Vector3i Coords[] =
- {
- Vector3i( 1, 0, 0),
- Vector3i(-1, 0, 0),
- Vector3i( 0, 0, 1),
- Vector3i( 0, 0, -1),
- } ;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- if (!a_Chunk->UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta))
- {
- continue;
- }
- if (IsAllowedBlock(BlockType) && IsHigherMeta(BlockMeta, a_MyMeta))
- {
- // This block is fed, no more processing needed
- FLOG(" Fed from {%d, %d, %d}, type %d, meta %d",
- a_Chunk->GetPosX() * cChunkDef::Width + a_RelX + Coords[i].x,
- a_RelY,
- a_Chunk->GetPosZ() * cChunkDef::Width + a_RelZ + Coords[i].z,
- BlockType, BlockMeta
- );
- return false;
- }
- } // for i - Coords[]
- } // if not fed from above
-
- // Block is not fed, decrease by m_Falloff levels:
- if (a_MyMeta >= 8)
- {
- FLOG(" Not fed and downwards, turning into non-downwards meta %d", m_Falloff);
- a_Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, m_StationaryFluidBlock, m_Falloff);
- }
- else
- {
- a_MyMeta += m_Falloff;
- if (a_MyMeta < 8)
- {
- FLOG(" Not fed, decreasing from %d to %d", a_MyMeta - m_Falloff, a_MyMeta);
- a_Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, m_StationaryFluidBlock, a_MyMeta);
- }
- else
- {
- FLOG(" Not fed, meta %d, erasing altogether", a_MyMeta);
- a_Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
- }
- }
- return true;
-}
-
-
-
-
-
-void cFloodyFluidSimulator::SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_NewMeta)
-{
- ASSERT(a_NewMeta <= 8); // Invalid meta values
- ASSERT(a_NewMeta > 0); // Source blocks aren't spread
-
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_NearChunk->UnboundedRelGetBlock(a_RelX, a_RelY, a_RelZ, BlockType, BlockMeta))
- {
- // Chunk not available
- return;
- }
-
- if (IsAllowedBlock(BlockType))
- {
- if ((BlockMeta == a_NewMeta) || IsHigherMeta(BlockMeta, a_NewMeta))
- {
- // Don't spread there, there's already a higher or same level there
- return;
- }
- }
-
- // Check water - lava interaction:
- if (m_FluidBlock == E_BLOCK_LAVA)
- {
- if (IsBlockWater(BlockType))
- {
- // Lava flowing into water, change to stone / cobblestone based on direction:
- BLOCKTYPE NewBlock = (a_NewMeta == 8) ? E_BLOCK_STONE : E_BLOCK_COBBLESTONE;
- FLOG(" Lava flowing into water, turning water at rel {%d, %d, %d} into stone",
- a_RelX, a_RelY, a_RelZ,
- ItemTypeToString(NewBlock).c_str()
- );
- a_NearChunk->UnboundedRelSetBlock(a_RelX, a_RelY, a_RelZ, NewBlock, 0);
- m_World.BroadcastSoundEffect("random.fizz", a_RelX * 8, a_RelY * 8, a_RelZ * 8, 0.5f, 1.5f);
- return;
- }
- }
- else if (m_FluidBlock == E_BLOCK_WATER)
- {
- if (IsBlockLava(BlockType))
- {
- // Water flowing into lava, change to cobblestone / obsidian based on dest block:
- BLOCKTYPE NewBlock = (BlockMeta == 0) ? E_BLOCK_OBSIDIAN : E_BLOCK_COBBLESTONE;
- FLOG(" Water flowing into lava, turning lava at rel {%d, %d, %d} into %s",
- a_RelX, a_RelY, a_RelZ, ItemTypeToString(NewBlock).c_str()
- );
- a_NearChunk->UnboundedRelSetBlock(a_RelX, a_RelY, a_RelZ, NewBlock, 0);
- m_World.BroadcastSoundEffect("random.fizz", a_RelX * 8, a_RelY * 8, a_RelZ * 8, 0.5f, 1.5f);
- return;
- }
- }
- else
- {
- ASSERT(!"Unknown fluid!");
- }
-
- if (!IsPassableForFluid(BlockType))
- {
- // Can't spread there
- return;
- }
-
- // Wash away the block there, if possible:
- if (CanWashAway(BlockType))
- {
- cBlockHandler * Handler = BlockHandler(BlockType);
- if (Handler->DoesDropOnUnsuitable())
- {
- Handler->DropBlock(
- &m_World, NULL,
- a_NearChunk->GetPosX() * cChunkDef::Width + a_RelX,
- a_RelY,
- a_NearChunk->GetPosZ() * cChunkDef::Width + a_RelZ
- );
- }
- } // if (CanWashAway)
-
- // Spread:
- FLOG(" Spreading to {%d, %d, %d} with meta %d",
- a_NearChunk->GetPosX() * cChunkDef::Width + a_RelX,
- a_RelY,
- a_NearChunk->GetPosZ() * cChunkDef::Width + a_RelZ,
- a_NewMeta
- );
- a_NearChunk->UnboundedRelSetBlock(a_RelX, a_RelY, a_RelZ, m_FluidBlock, a_NewMeta);
-}
-
-
-
-
-
-bool cFloodyFluidSimulator::CheckNeighborsForSource(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
-{
- FLOG(" Checking neighbors for source creation");
-
- static const Vector3i NeighborCoords[] =
- {
- Vector3i(-1, 0, 0),
- Vector3i( 1, 0, 0),
- Vector3i( 0, 0, -1),
- Vector3i( 0, 0, 1),
- } ;
-
- int NumNeeded = m_NumNeighborsForSource;
- for (int i = 0; i < ARRAYCOUNT(NeighborCoords); i++)
- {
- int x = a_RelX + NeighborCoords[i].x;
- int y = a_RelY + NeighborCoords[i].y;
- int z = a_RelZ + NeighborCoords[i].z;
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_Chunk->UnboundedRelGetBlock(x, y, z, BlockType, BlockMeta))
- {
- // Neighbor not available, skip it
- continue;
- }
- // FLOG(" Neighbor at {%d, %d, %d}: %s", x, y, z, ItemToFullString(cItem(BlockType, 1, BlockMeta)).c_str());
- if ((BlockMeta == 0) && IsAnyFluidBlock(BlockType))
- {
- NumNeeded--;
- // FLOG(" Found a neighbor source at {%d, %d, %d}, NumNeeded := %d", x, y, z, NumNeeded);
- if (NumNeeded == 0)
- {
- // Found enough, turn into a source and bail out
- // FLOG(" Found enough neighbor sources, turning into a source");
- a_Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, m_FluidBlock, 0);
- return true;
- }
- }
- }
- // FLOG(" Not enough neighbors for turning into a source, NumNeeded = %d", NumNeeded);
- return false;
-}
-
-
-
-
diff --git a/source/Simulator/FloodyFluidSimulator.h b/source/Simulator/FloodyFluidSimulator.h
deleted file mode 100644
index c4af2e246..000000000
--- a/source/Simulator/FloodyFluidSimulator.h
+++ /dev/null
@@ -1,53 +0,0 @@
-
-// FloodyFluidSimulator.h
-
-// Interfaces to the cFloodyFluidSimulator that represents a fluid simulator that tries to flood everything :)
-// http://forum.mc-server.org/showthread.php?tid=565
-
-
-
-
-
-#pragma once
-
-#include "DelayedFluidSimulator.h"
-
-
-
-
-
-// fwd:
-class cBlockArea;
-
-
-
-
-
-class cFloodyFluidSimulator :
- public cDelayedFluidSimulator
-{
- typedef cDelayedFluidSimulator super;
-
-public:
- cFloodyFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid, NIBBLETYPE a_Falloff, int a_TickDelay, int a_NumNeighborsForSource);
-
-protected:
- NIBBLETYPE m_Falloff;
- int m_NumNeighborsForSource;
-
- // cDelayedFluidSimulator overrides:
- virtual void SimulateBlock(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override;
-
- /// Checks tributaries, if not fed, decreases the block's level and returns true
- bool CheckTributaries(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_MyMeta);
-
- /// Spreads into the specified block, if the blocktype there allows. a_Area is for checking.
- void SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_NewMeta);
-
- /// Checks if there are enough neighbors to create a source at the coords specified; turns into source and returns true if so
- bool CheckNeighborsForSource(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
-} ;
-
-
-
-
diff --git a/source/Simulator/FluidSimulator.cpp b/source/Simulator/FluidSimulator.cpp
deleted file mode 100644
index dac666484..000000000
--- a/source/Simulator/FluidSimulator.cpp
+++ /dev/null
@@ -1,212 +0,0 @@
-
-#include "Globals.h"
-
-#include "FluidSimulator.h"
-#include "../World.h"
-
-
-
-
-
-cFluidSimulator::cFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid) :
- super(a_World),
- m_FluidBlock(a_Fluid),
- m_StationaryFluidBlock(a_StationaryFluid)
-{
-}
-
-
-
-
-
-bool cFluidSimulator::IsAllowedBlock(BLOCKTYPE a_BlockType)
-{
- return ((a_BlockType == m_FluidBlock) || (a_BlockType == m_StationaryFluidBlock));
-}
-
-
-
-
-
-bool cFluidSimulator::CanWashAway(BLOCKTYPE a_BlockType)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_BROWN_MUSHROOM:
- case E_BLOCK_CACTUS:
- case E_BLOCK_COBWEB:
- case E_BLOCK_CROPS:
- case E_BLOCK_DEAD_BUSH:
- case E_BLOCK_RAIL:
- case E_BLOCK_REDSTONE_TORCH_OFF:
- case E_BLOCK_REDSTONE_TORCH_ON:
- case E_BLOCK_REDSTONE_WIRE:
- case E_BLOCK_RED_MUSHROOM:
- case E_BLOCK_RED_ROSE:
- case E_BLOCK_SNOW:
- case E_BLOCK_SUGARCANE:
- case E_BLOCK_TALL_GRASS:
- case E_BLOCK_TORCH:
- case E_BLOCK_YELLOW_FLOWER:
- {
- return true;
- }
- default:
- {
- return false;
- }
- }
-}
-
-
-
-
-
-bool cFluidSimulator::IsSolidBlock(BLOCKTYPE a_BlockType)
-{
- return !IsPassableForFluid(a_BlockType);
-}
-
-
-
-
-
-bool cFluidSimulator::IsPassableForFluid(BLOCKTYPE a_BlockType)
-{
- return (
- (a_BlockType == E_BLOCK_AIR) ||
- (a_BlockType == E_BLOCK_FIRE) ||
- IsAllowedBlock(a_BlockType) ||
- CanWashAway(a_BlockType)
- );
-}
-
-
-
-
-
-bool cFluidSimulator::IsHigherMeta(NIBBLETYPE a_Meta1, NIBBLETYPE a_Meta2)
-{
- if (a_Meta1 == 0)
- {
- // Source block is higher than anything, even itself.
- return true;
- }
- if ((a_Meta1 & 0x08) != 0)
- {
- // Falling fluid is higher than anything, including self
- return true;
- }
-
- if (a_Meta2 == 0)
- {
- // Second block is a source and first block isn't
- return false;
- }
- if ((a_Meta2 & 0x08) != 0)
- {
- // Second block is falling and the first one is neither a source nor falling
- return false;
- }
-
- // All special cases have been handled, now it's just a raw comparison:
- return (a_Meta1 < a_Meta2);
-}
-
-
-
-
-
-// TODO Not working very well yet :s
-Direction cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a_Over)
-{
- if ((a_Y < 0) || (a_Y >= cChunkDef::Height))
- {
- return NONE;
- }
- BLOCKTYPE BlockID = m_World.GetBlock(a_X, a_Y, a_Z);
- if (!IsAllowedBlock(BlockID)) // No Fluid -> No Flowing direction :D
- {
- return NONE;
- }
-
- /*
- Disabled because of causing problems and being useless atm
- char BlockBelow = m_World.GetBlock(a_X, a_Y - 1, a_Z); //If there is nothing or fluid below it -> dominating flow is down :D
- if (BlockBelow == E_BLOCK_AIR || IsAllowedBlock(BlockBelow))
- return Y_MINUS;
- */
-
- NIBBLETYPE LowestPoint = m_World.GetBlockMeta(a_X, a_Y, a_Z); //Current Block Meta so only lower points will be counted
- int X = 0, Y = 0, Z = 0; //Lowest Pos will be stored here
-
- if (IsAllowedBlock(m_World.GetBlock(a_X, a_Y + 1, a_Z)) && a_Over) //check for upper block to flow because this also affects the flowing direction
- {
- return GetFlowingDirection(a_X, a_Y + 1, a_Z, false);
- }
-
- std::vector< Vector3i * > Points;
-
- Points.reserve(4); //Already allocate 4 places :D
-
- //add blocks around the checking pos
- Points.push_back(new Vector3i(a_X - 1, a_Y, a_Z));
- Points.push_back(new Vector3i(a_X + 1, a_Y, a_Z));
- Points.push_back(new Vector3i(a_X, a_Y, a_Z + 1));
- Points.push_back(new Vector3i(a_X, a_Y, a_Z - 1));
-
- for (std::vector<Vector3i *>::iterator it = Points.begin(); it < Points.end(); it++)
- {
- Vector3i *Pos = (*it);
- char BlockID = m_World.GetBlock(Pos->x, Pos->y, Pos->z);
- if(IsAllowedBlock(BlockID))
- {
- char Meta = m_World.GetBlockMeta(Pos->x, Pos->y, Pos->z);
-
- if(Meta > LowestPoint)
- {
- LowestPoint = Meta;
- X = Pos->x;
- Y = Pos->y;
- Z = Pos->z;
- }
- }else if(BlockID == E_BLOCK_AIR)
- {
- LowestPoint = 9; //This always dominates
- X = Pos->x;
- Y = Pos->y;
- Z = Pos->z;
-
- }
- delete Pos;
- }
-
- if (LowestPoint == m_World.GetBlockMeta(a_X, a_Y, a_Z))
- return NONE;
-
- if (a_X - X > 0)
- {
- return X_MINUS;
- }
-
- if (a_X - X < 0)
- {
- return X_PLUS;
- }
-
- if (a_Z - Z > 0)
- {
- return Z_MINUS;
- }
-
- if (a_Z - Z < 0)
- {
- return Z_PLUS;
- }
-
- return NONE;
-}
-
-
-
-
diff --git a/source/Simulator/FluidSimulator.h b/source/Simulator/FluidSimulator.h
deleted file mode 100644
index 672b740a2..000000000
--- a/source/Simulator/FluidSimulator.h
+++ /dev/null
@@ -1,75 +0,0 @@
-
-#pragma once
-
-#include "Simulator.h"
-
-
-
-
-
-enum Direction
-{
- X_PLUS,
- X_MINUS,
- Y_PLUS,
- Y_MINUS,
- Z_PLUS,
- Z_MINUS,
- NONE
-};
-
-
-
-
-
-/** This is a base class for all fluid simulator data classes.
-Needed so that cChunk can properly delete instances of fluid simulator data, no matter what simulator it's using
-*/
-class cFluidSimulatorData
-{
-public:
- virtual ~cFluidSimulatorData() {}
-} ;
-
-
-
-
-
-class cFluidSimulator :
- public cSimulator
-{
- typedef cSimulator super;
-
-public:
- cFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid);
-
- // cSimulator overrides:
- virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
-
- /// Gets the flowing direction. If a_Over is true also the block over the current block affects the direction (standard)
- virtual Direction GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a_Over = true);
-
- /// Creates a ChunkData object for the simulator to use. The simulator returns the correct object type.
- virtual cFluidSimulatorData * CreateChunkData(void) { return NULL; }
-
- bool IsFluidBlock (BLOCKTYPE a_BlockType) const { return (a_BlockType == m_FluidBlock); }
- bool IsStationaryFluidBlock(BLOCKTYPE a_BlockType) const { return (a_BlockType == m_StationaryFluidBlock); }
- bool IsAnyFluidBlock (BLOCKTYPE a_BlockType) const { return ((a_BlockType == m_FluidBlock) || (a_BlockType == m_StationaryFluidBlock)); }
-
- static bool CanWashAway(BLOCKTYPE a_BlockType);
-
- bool IsSolidBlock (BLOCKTYPE a_BlockType);
- bool IsPassableForFluid(BLOCKTYPE a_BlockType);
-
- /// Returns true if a_Meta1 is a higher fluid than a_Meta2. Takes source blocks into account.
- bool IsHigherMeta(NIBBLETYPE a_Meta1, NIBBLETYPE a_Meta2);
-
-protected:
- BLOCKTYPE m_FluidBlock; // The fluid block type that needs simulating
- BLOCKTYPE m_StationaryFluidBlock; // The fluid block type that indicates no simulation is needed
-} ;
-
-
-
-
-
diff --git a/source/Simulator/NoopFluidSimulator.h b/source/Simulator/NoopFluidSimulator.h
deleted file mode 100644
index 8f894433f..000000000
--- a/source/Simulator/NoopFluidSimulator.h
+++ /dev/null
@@ -1,36 +0,0 @@
-
-// NoopFluidSimulator.h
-
-// Declares the cNoopFluidSimulator class representing a fluid simulator that performs nothing, it ignores all blocks
-
-
-
-
-
-#pragma once
-
-#include "FluidSimulator.h"
-
-
-
-
-
-class cNoopFluidSimulator :
- public cFluidSimulator
-{
- typedef cFluidSimulator super;
-
-public:
- cNoopFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid) :
- super(a_World, a_Fluid, a_StationaryFluid)
- {
- }
-
- // cSimulator overrides:
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override {}
- virtual void Simulate(float a_Dt) override {}
-} ;
-
-
-
-
diff --git a/source/Simulator/RedstoneSimulator.cpp b/source/Simulator/RedstoneSimulator.cpp
deleted file mode 100644
index 8526a888e..000000000
--- a/source/Simulator/RedstoneSimulator.cpp
+++ /dev/null
@@ -1,1178 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "RedstoneSimulator.h"
-#include "../BlockEntities/DropSpenserEntity.h"
-#include "../Blocks/BlockTorch.h"
-#include "../Piston.h"
-#include "../World.h"
-#include "../BlockID.h"
-#include "../Chunk.h"
-#include "../Entities/TNTEntity.h"
-
-
-
-
-
-cRedstoneSimulator::cRedstoneSimulator(cWorld & a_World)
- : super(a_World)
-{
-}
-
-
-
-
-
-cRedstoneSimulator::~cRedstoneSimulator()
-{
-}
-
-
-
-
-
-void cRedstoneSimulator::WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
-{
- if (a_Chunk == NULL)
- {
- return;
- }
- int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width;
- int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width;
-
- // Check if any close neighbor is redstone-related:
- int MinY = (a_BlockY > 0) ? -1 : 0;
- int MaxY = (a_BlockY < cChunkDef::Height - 1) ? 1 : 0;
- for (int y = MinY; y <= MaxY; y++) for (int x = -1; x < 2; x++) for (int z = -1; z < 2; z++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_Chunk->UnboundedRelGetBlock(RelX + x, a_BlockY + y, RelZ + z, BlockType, BlockMeta))
- {
- continue;
- }
- switch (BlockType)
- {
- case E_BLOCK_PISTON:
- case E_BLOCK_STICKY_PISTON:
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- case E_BLOCK_REDSTONE_LAMP_OFF:
- case E_BLOCK_REDSTONE_LAMP_ON:
- case E_BLOCK_REDSTONE_REPEATER_OFF:
- case E_BLOCK_REDSTONE_REPEATER_ON:
- case E_BLOCK_REDSTONE_TORCH_OFF:
- case E_BLOCK_REDSTONE_TORCH_ON:
- case E_BLOCK_REDSTONE_WIRE:
- case E_BLOCK_LEVER:
- case E_BLOCK_STONE_BUTTON:
- case E_BLOCK_WOODEN_BUTTON:
- case E_BLOCK_TRIPWIRE_HOOK:
- {
- m_Blocks.push_back(Vector3i(a_BlockX, a_BlockY, a_BlockZ));
- return;
- }
- } // switch (BlockType)
- } // for y, x, z - neighbors
-}
-
-
-
-
-
-void cRedstoneSimulator::Simulate(float a_Dt)
-{
- // Toggle torches on/off
- while (!m_RefreshTorchesAround.empty())
- {
- Vector3i pos = m_RefreshTorchesAround.front();
- m_RefreshTorchesAround.pop_front();
-
- RefreshTorchesAround(pos);
- }
-
- // Set repeaters to correct values, and decrement ticks
- for (RepeaterList::iterator itr = m_SetRepeaters.begin(); itr != m_SetRepeaters.end();)
- {
- if (--itr->Ticks > 0)
- {
- // Not yet, move to next item in the list
- ++itr;
- continue;
- }
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- m_World.GetBlockTypeMeta(itr->Position.x, itr->Position.y, itr->Position.z, BlockType, BlockMeta);
- if (itr->bPowerOn && (BlockType == E_BLOCK_REDSTONE_REPEATER_OFF))
- {
- m_World.FastSetBlock(itr->Position.x, itr->Position.y, itr->Position.z, E_BLOCK_REDSTONE_REPEATER_ON, BlockMeta);
- m_Blocks.push_back(itr->Position);
- }
- else if (!itr->bPowerOn && (BlockType == E_BLOCK_REDSTONE_REPEATER_ON))
- {
- m_World.FastSetBlock(itr->Position.x, itr->Position.y, itr->Position.z, E_BLOCK_REDSTONE_REPEATER_OFF, BlockMeta);
- m_Blocks.push_back(itr->Position);
- }
-
- if (itr->bPowerOffNextTime)
- {
- itr->bPowerOn = false;
- itr->bPowerOffNextTime = false;
- itr->Ticks = 10; // TODO: Look up actual ticks from block metadata
- ++itr;
- }
- else
- {
- itr = m_SetRepeaters.erase(itr);
- }
- }
-
- // Handle changed blocks
- {
- cCSLock Lock(m_CS);
- std::swap(m_Blocks, m_BlocksBuffer);
- }
- for (BlockList::iterator itr = m_BlocksBuffer.begin(); itr != m_BlocksBuffer.end(); ++itr)
- {
- HandleChange(*itr);
- }
- m_BlocksBuffer.clear();
-}
-
-
-
-
-
-void cRedstoneSimulator::RefreshTorchesAround(const Vector3i & a_BlockPos)
-{
- static Vector3i Surroundings [] = {
- Vector3i(-1, 0, 0),
- Vector3i(1, 0, 0),
- Vector3i(0, 0,-1),
- Vector3i(0, 0, 1),
- Vector3i(0, 1, 0), // Also toggle torch on top
- };
- BLOCKTYPE TargetBlockType = E_BLOCK_REDSTONE_TORCH_ON;
- BLOCKTYPE TargetRepeaterType = E_BLOCK_REDSTONE_REPEATER_OFF;
- if (IsPowered(a_BlockPos, true))
- {
- TargetBlockType = E_BLOCK_REDSTONE_TORCH_OFF;
- TargetRepeaterType = E_BLOCK_REDSTONE_REPEATER_ON;
- //Make TNT Explode when it gets powered.
- if (m_World.GetBlock(a_BlockPos) == E_BLOCK_TNT)
- {
- m_World.BroadcastSoundEffect("random.fuse", a_BlockPos.x * 8, a_BlockPos.y * 8, a_BlockPos.z * 8, 0.5f, 0.6f);
- m_World.SpawnPrimedTNT(a_BlockPos.x + 0.5, a_BlockPos.y + 0.5, a_BlockPos.z + 0.5, 4); // 4 seconds to boom
- m_World.SetBlock(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, E_BLOCK_AIR, 0);
- }
- //Turn a redstone lamp on when it gets powered.
- if (m_World.GetBlock(a_BlockPos) == E_BLOCK_REDSTONE_LAMP_OFF)
- {
- m_World.SetBlock(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, E_BLOCK_REDSTONE_LAMP_ON, 0);
- }
- //if (m_World.GetBlock(a_BlockPos) == E_BLOCK_DIRT)
- //{
- // m_World.FastSetBlock(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, E_BLOCK_STONE, 0);
- //}
- }
- else
- {
- //Turn a redstone lamp off when it gets powered.
- if (m_World.GetBlock(a_BlockPos) == E_BLOCK_REDSTONE_LAMP_ON)
- {
- m_World.SetBlock(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, E_BLOCK_REDSTONE_LAMP_OFF, 0);
- }
- //if (m_World.GetBlock(a_BlockPos) == E_BLOCK_STONE)
- //{
- // m_World.FastSetBlock(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, E_BLOCK_DIRT, 0);
- //}
- }
-
- for (unsigned int i = 0; i < ARRAYCOUNT(Surroundings); ++i)
- {
- Vector3i TorchPos = a_BlockPos + Surroundings[i];
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- m_World.GetBlockTypeMeta(TorchPos.x, TorchPos.y, TorchPos.z, BlockType, BlockMeta);
- switch (BlockType)
- {
- case E_BLOCK_REDSTONE_TORCH_ON:
- case E_BLOCK_REDSTONE_TORCH_OFF:
- {
- if (BlockType != TargetBlockType)
- {
- if (cBlockTorchHandler::IsAttachedTo(TorchPos, BlockMeta, a_BlockPos))
- {
- m_World.FastSetBlock(TorchPos.x, TorchPos.y, TorchPos.z, TargetBlockType, BlockMeta);
- m_Blocks.push_back(TorchPos);
- }
- }
- break;
- }
- case E_BLOCK_REDSTONE_REPEATER_ON:
- case E_BLOCK_REDSTONE_REPEATER_OFF:
- {
- if ((BlockType != TargetRepeaterType) && IsRepeaterPointingAway(TorchPos, BlockMeta, a_BlockPos))
- {
- SetRepeater(TorchPos, 10, (TargetRepeaterType == E_BLOCK_REDSTONE_REPEATER_ON));
- }
- break;
- }
- } // switch (BlockType)
- } // for i - Surroundings[]
-}
-
-
-
-
-
-void cRedstoneSimulator::HandleChange(const Vector3i & a_BlockPos)
-{
- std::deque< Vector3i > SpreadStack;
-
- static const Vector3i Surroundings[] = {
- Vector3i(1, 0, 0),
- Vector3i(1, 1, 0),
- Vector3i(1,-1, 0),
- Vector3i(-1, 0, 0),
- Vector3i(-1, 1, 0),
- Vector3i(-1,-1, 0),
- Vector3i(0, 0, 1),
- Vector3i(0, 1, 1),
- Vector3i(0,-1, 1),
- Vector3i(0, 0,-1),
- Vector3i(0, 1,-1),
- Vector3i(0,-1,-1),
- Vector3i(0,-1, 0),
- };
-
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- m_World.GetBlockTypeMeta(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, BlockType, BlockMeta);
-
- // First check whether torch should be on or off
- switch (BlockType)
- {
- case E_BLOCK_REDSTONE_TORCH_ON:
- case E_BLOCK_REDSTONE_TORCH_OFF:
- {
- static const Vector3i Surroundings [] = {
- Vector3i(-1, 0, 0),
- Vector3i(1, 0, 0),
- Vector3i(0, 0,-1),
- Vector3i(0, 0, 1),
- Vector3i(0,-1, 0),
- };
- for (unsigned int i = 0; i < ARRAYCOUNT(Surroundings); ++i)
- {
- Vector3i pos = a_BlockPos + Surroundings[i];
- BLOCKTYPE OtherBlock = m_World.GetBlock(pos);
- if (
- (OtherBlock != E_BLOCK_AIR) &&
- (OtherBlock != E_BLOCK_REDSTONE_TORCH_ON) &&
- (OtherBlock != E_BLOCK_REDSTONE_TORCH_OFF)
- )
- {
- RefreshTorchesAround(pos);
- }
- }
- m_World.GetBlockTypeMeta(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, BlockType, BlockMeta);
- break;
- } // case "torches"
-
- case E_BLOCK_REDSTONE_REPEATER_ON:
- case E_BLOCK_REDSTONE_REPEATER_OFF:
- {
- // Check if repeater is powered by a 'powered block' (not wires/torch)
- Vector3i Direction = GetRepeaterDirection(BlockMeta);
- Vector3i pos = a_BlockPos - Direction; // NOTE: It's minus Direction
- BLOCKTYPE OtherBlock = m_World.GetBlock(pos);
- if (
- (OtherBlock != E_BLOCK_AIR) &&
- (OtherBlock != E_BLOCK_REDSTONE_TORCH_ON) &&
- (OtherBlock != E_BLOCK_REDSTONE_TORCH_OFF) &&
- (OtherBlock != E_BLOCK_REDSTONE_WIRE)
- )
- {
- RefreshTorchesAround(pos);
- }
- else
- {
- SetRepeater(a_BlockPos, 10, IsPowered(a_BlockPos, false));
- }
- m_World.GetBlockTypeMeta(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, BlockType, BlockMeta);
- break;
- }
- } // switch (BlockType)
-
- BlockList Sources;
- switch (BlockType)
- {
- case E_BLOCK_REDSTONE_TORCH_ON:
- {
- // If torch is still on, use it as a source
- Sources.push_back(a_BlockPos);
- break;
- }
-
- case E_BLOCK_REDSTONE_REPEATER_ON:
- {
- // Repeater only spreads charge right in front, and up to one block up:
- static const Vector3i Surroundings [] = {
- Vector3i(0, 0, 0),
- Vector3i(0, 1, 0),
- };
- Vector3i Direction = GetRepeaterDirection(BlockMeta);
- for (unsigned int i = 0; i < ARRAYCOUNT(Surroundings); ++i)
- {
- Vector3i pos = a_BlockPos + Direction + Surroundings[i];
- if (PowerBlock(pos, a_BlockPos, 0xf))
- {
- SpreadStack.push_back(pos);
- }
- }
- break;
- } // case E_BLOCK_REDSTONE_REPEATER_ON
-
- case E_BLOCK_LEVER:
- {
- // Adding lever to the source queue
- if (cRedstoneSimulator::IsLeverOn(BlockMeta))
- {
- Sources.push_back(a_BlockPos);
- }
- break;
- } // case E_BLOCK_LEVER
- } // switch (BlockType)
-
- // Power all blocks legally connected to the sources
- if (BlockType != E_BLOCK_REDSTONE_REPEATER_ON)
- {
- BlockList NewSources = RemoveCurrent(a_BlockPos);
- Sources.insert(Sources.end(), NewSources.begin(), NewSources.end());
- while (!Sources.empty())
- {
- Vector3i SourcePos = Sources.back();
- Sources.pop_back();
-
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- m_World.GetBlockTypeMeta(SourcePos.x, SourcePos.y, SourcePos.z, BlockType, BlockMeta);
- switch (BlockType)
- {
- case E_BLOCK_LEVER: // Treating lever as a torch
- case E_BLOCK_REDSTONE_TORCH_OFF:
- case E_BLOCK_REDSTONE_TORCH_ON:
- {
- static Vector3i Surroundings [] = {
- Vector3i(-1, 0, 0),
- Vector3i(1, 0, 0),
- Vector3i(0, 0,-1),
- Vector3i(0, 0, 1),
- };
- for (unsigned int i = 0; i < ARRAYCOUNT(Surroundings); ++i)
- {
- Vector3i OtherPos = SourcePos + Surroundings[i];
- if (PowerBlock(OtherPos, a_BlockPos, 0xf))
- {
- SpreadStack.push_back(OtherPos); // Changed, so add to stack
- }
- }
- break;
- }
-
- case E_BLOCK_REDSTONE_REPEATER_OFF:
- case E_BLOCK_REDSTONE_REPEATER_ON:
- {
- static Vector3i Surroundings [] = {
- Vector3i(0, 0, 0),
- Vector3i(0, 1, 0),
- };
- Vector3i Direction = GetRepeaterDirection(BlockMeta);
- for (unsigned int i = 0; i < ARRAYCOUNT(Surroundings); ++i)
- {
- Vector3i pos = SourcePos + Direction + Surroundings[i];
- if (PowerBlock(pos, a_BlockPos, 0xf))
- {
- SpreadStack.push_back(pos);
- }
- }
- break;
- }
- } // switch (BlockType)
- } // while (Sources[])
- } // if (!repeater_on)
-
- // Do a floodfill
- while (!SpreadStack.empty())
- {
- Vector3i pos = SpreadStack.back();
- SpreadStack.pop_back();
- NIBBLETYPE Meta = m_World.GetBlockMeta(pos);
-
- for (unsigned int i = 0; i < ARRAYCOUNT(Surroundings); ++i)
- {
- Vector3i OtherPos = pos + Surroundings[i];
- if (PowerBlock(OtherPos, pos, Meta - 1))
- {
- SpreadStack.push_back(OtherPos); // Changed, so add to stack
- }
- }
- }
-
- // Only after a redstone area has been completely simulated the redstone entities can react
- while (!m_RefreshPistons.empty())
- {
- Vector3i pos = m_RefreshPistons.back();
- m_RefreshPistons.pop_back();
-
- BLOCKTYPE BlockType = m_World.GetBlock(pos);
- switch (BlockType)
- {
- case E_BLOCK_PISTON:
- case E_BLOCK_STICKY_PISTON:
- {
- if (IsPowered(pos))
- {
- cPiston Piston(&m_World);
- Piston.ExtendPiston(pos.x, pos.y, pos.z);
- }
- else
- {
- cPiston Piston(&m_World);
- Piston.RetractPiston(pos.x, pos.y, pos.z);
- }
- break;
- }
- } // switch (BlockType)
- } // while (m_RefreshPistons[])
-
- while (!m_RefreshDropSpensers.empty())
- {
- Vector3i pos = m_RefreshDropSpensers.back();
- m_RefreshDropSpensers.pop_back();
-
- BLOCKTYPE BlockType = m_World.GetBlock(pos);
- if ((BlockType == E_BLOCK_DISPENSER) || (BlockType == E_BLOCK_DROPPER))
- {
- class cSetPowerToDropSpenser :
- public cDropSpenserCallback
- {
- bool m_IsPowered;
- public:
- cSetPowerToDropSpenser(bool a_IsPowered) : m_IsPowered(a_IsPowered) {}
-
- virtual bool Item(cDropSpenserEntity * a_DropSpenser) override
- {
- a_DropSpenser->SetRedstonePower(m_IsPowered);
- return false;
- }
- } DrSpSP(IsPowered(pos));
- m_World.DoWithDropSpenserAt(pos.x, pos.y, pos.z, DrSpSP);
- }
- }
-}
-
-
-
-
-
-bool cRedstoneSimulator::PowerBlock(const Vector3i & a_BlockPos, const Vector3i & a_FromBlock, char a_Power)
-{
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- m_World.GetBlockTypeMeta(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, BlockType, BlockMeta);
- switch (BlockType)
- {
- case E_BLOCK_REDSTONE_WIRE:
- {
- if (BlockMeta < a_Power)
- {
- m_World.SetBlockMeta(a_BlockPos, a_Power);
- return true;
- }
- break;
- }
-
- case E_BLOCK_PISTON:
- case E_BLOCK_STICKY_PISTON:
- {
- m_RefreshPistons.push_back(a_BlockPos);
- break;
- }
-
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- {
- m_RefreshDropSpensers.push_back(a_BlockPos);
- break;
- }
-
- case E_BLOCK_REDSTONE_REPEATER_OFF:
- case E_BLOCK_REDSTONE_REPEATER_ON:
- {
- if (IsRepeaterPointingAway(a_BlockPos, BlockMeta, a_FromBlock))
- {
- SetRepeater(a_BlockPos, 10, true);
- }
- break;
- }
-
- case E_BLOCK_REDSTONE_LAMP_OFF:
- {
- m_World.FastSetBlock(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, E_BLOCK_REDSTONE_LAMP_ON, 0);
- break;
- }
-
- case E_BLOCK_TNT:
- {
- m_World.BroadcastSoundEffect("random.fuse", a_BlockPos.x * 8, a_BlockPos.y * 8, a_BlockPos.z * 8, 0.5f, 0.6f);
- m_World.SpawnPrimedTNT(a_BlockPos.x + 0.5, a_BlockPos.y + 0.5, a_BlockPos.z + 0.5, 4); // 4 seconds to boom
- m_World.SetBlock(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, E_BLOCK_AIR, 0);
- break;
- }
-
- default:
- {
- if (
- (BlockType != E_BLOCK_AIR) &&
- (BlockType != E_BLOCK_REDSTONE_TORCH_ON) &&
- (BlockType != E_BLOCK_REDSTONE_TORCH_OFF) &&
- (BlockType != E_BLOCK_LEVER) // Treating lever as a torch, for refreshing
- )
- {
- if (IsPowered(a_BlockPos, true))
- {
- m_RefreshTorchesAround.push_back(a_BlockPos);
- }
- }
- break;
- }
- } // switch (BlockType)
-
- return false;
-}
-
-
-
-
-
-int cRedstoneSimulator::UnPowerBlock(const Vector3i & a_BlockPos, const Vector3i & a_FromBlock)
-{
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if ((a_BlockPos.y < 0) || (a_BlockPos.y >= cChunkDef::Height))
- {
- return 0;
- }
- m_World.GetBlockTypeMeta(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, BlockType, BlockMeta);
- switch (BlockType)
- {
- case E_BLOCK_REDSTONE_WIRE:
- {
- if (BlockMeta > 0)
- {
- m_World.SetBlockMeta(a_BlockPos, 0);
- return 1;
- }
- break;
- }
-
- case E_BLOCK_PISTON:
- case E_BLOCK_STICKY_PISTON:
- {
- m_RefreshPistons.push_back(a_BlockPos);
- break;
- }
-
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- {
- m_RefreshDropSpensers.push_back(a_BlockPos);
- break;
- }
-
- case E_BLOCK_REDSTONE_TORCH_ON:
- {
- return 2;
- break;
- }
-
- case E_BLOCK_LEVER:
- {
- // Check if lever is ON. If it is, report it back as a source
- if (cRedstoneSimulator::IsLeverOn(BlockMeta))
- {
- return 2;
- }
- break;
- }
-
- case E_BLOCK_REDSTONE_REPEATER_ON:
- {
- if (
- IsRepeaterPointingTo(a_BlockPos, BlockMeta, a_FromBlock) || // Repeater is next to wire
- IsRepeaterPointingTo(a_BlockPos, BlockMeta, a_FromBlock - Vector3i(0, 1, 0)) // Repeater is below wire
- )
- {
- return 2;
- }
- else if (IsRepeaterPointingAway(a_BlockPos, BlockMeta, a_FromBlock))
- {
- SetRepeater(a_BlockPos, 10, false);
- }
- // fall-through:
- }
-
- case E_BLOCK_REDSTONE_REPEATER_OFF:
- {
- if (IsRepeaterPointingAway(a_BlockPos, BlockMeta, a_FromBlock))
- {
- SetRepeater(a_BlockPos, 10, false);
- }
- break;
- }
-
- case E_BLOCK_REDSTONE_LAMP_ON:
- {
- m_World.FastSetBlock(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, E_BLOCK_REDSTONE_LAMP_OFF, 0);
- break;
- }
-
- default:
- {
- if (
- (BlockType != E_BLOCK_AIR) &&
- (BlockType != E_BLOCK_REDSTONE_TORCH_ON) &&
- (BlockType != E_BLOCK_REDSTONE_TORCH_OFF) &&
- (BlockType != E_BLOCK_LEVER)
- )
- {
- if (!IsPowered(a_BlockPos, true))
- {
- m_RefreshTorchesAround.push_back(a_BlockPos);
- }
- }
- break;
- }
- } // switch (BlockType)
-
- return 0;
-}
-
-
-
-
-
-// Removes current from all powered redstone wires until it reaches an energy source.
-// Also returns all energy sources it encountered
-cRedstoneSimulator::BlockList cRedstoneSimulator::RemoveCurrent(const Vector3i & a_BlockPos)
-{
-
-
- std::deque< Vector3i > SpreadStack;
- std::deque< Vector3i > FoundSources;
-
- Vector3i Surroundings[] = {
- Vector3i(1, 0, 0),
- Vector3i(1, 1, 0),
- Vector3i(1,-1, 0),
- Vector3i(-1, 0, 0),
- Vector3i(-1, 1, 0),
- Vector3i(-1,-1, 0),
- Vector3i(0, 0, 1),
- Vector3i(0, 1, 1),
- Vector3i(0,-1, 1),
- Vector3i(0, 0,-1),
- Vector3i(0, 1,-1),
- Vector3i(0,-1,-1),
- Vector3i(0,-1, 0),
- };
-
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- m_World.GetBlockTypeMeta(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, BlockType, BlockMeta);
- switch (BlockType)
- {
- case E_BLOCK_REDSTONE_REPEATER_ON:
- case E_BLOCK_REDSTONE_REPEATER_OFF:
- {
- // Repeaters only spread to their front front and 0 or 1 block up
- static Vector3i Surroundings [] = {
- Vector3i(0, 0, 0),
- Vector3i(0, 1, 0),
- };
- Vector3i Direction = GetRepeaterDirection(BlockMeta);
- for (unsigned int i = 0; i < ARRAYCOUNT(Surroundings); ++i)
- {
- Vector3i pos = a_BlockPos + Direction + Surroundings[i];
- int RetVal = UnPowerBlock(pos, a_BlockPos);
- if (RetVal == 1)
- {
- // Changed, so add to stack
- SpreadStack.push_back(pos);
- }
- else if (RetVal == 2)
- {
- FoundSources.push_back(pos);
- }
- }
- break;
- }
-
- case E_BLOCK_REDSTONE_TORCH_OFF:
- case E_BLOCK_REDSTONE_TORCH_ON:
- case E_BLOCK_LEVER:
- {
- static Vector3i Surroundings [] = { // Torches only spread on the same level
- Vector3i(-1, 0, 0),
- Vector3i(1, 0, 0),
- Vector3i(0, 0,-1),
- Vector3i(0, 0, 1),
- };
-
- for (unsigned int i = 0; i < ARRAYCOUNT(Surroundings); ++i)
- {
- Vector3i pos = Vector3i(a_BlockPos) + Surroundings[i];
- int RetVal = UnPowerBlock(pos, a_BlockPos);
- if (RetVal == 1)
- {
- SpreadStack.push_back(pos); // Changed, so add to stack
- }
- else if (RetVal == 2)
- {
- FoundSources.push_back(pos);
- }
- }
- break;
- }
-
- default:
- {
- SpreadStack.push_back(a_BlockPos);
- break;
- }
- } // switch (BlockType)
-
-
- while (!SpreadStack.empty())
- {
- Vector3i pos = SpreadStack.back();
- SpreadStack.pop_back();
-
- for (unsigned int i = 0; i < ARRAYCOUNT(Surroundings); ++i)
- {
- Vector3i OtherPos = pos + Surroundings[i];
- int RetVal = UnPowerBlock(OtherPos, pos);
- if (RetVal == 1)
- {
- SpreadStack.push_back(OtherPos); // Changed, so add to stack
- }
- else if (RetVal == 2)
- {
- FoundSources.push_back(OtherPos);
- }
- }
- }
-
- return FoundSources;
-}
-
-
-
-
-
-bool cRedstoneSimulator::IsPowering(const Vector3i & a_PowerPos, const Vector3i & a_BlockPos, eRedstoneDirection a_WireDirection, bool a_bOnlyByWire)
-{
- BLOCKTYPE PowerBlock;
- NIBBLETYPE PowerMeta;
- m_World.GetBlockTypeMeta(a_PowerPos.x, a_PowerPos.y, a_PowerPos.z, PowerBlock, PowerMeta);
-
- // Filter out powering blocks for a_bOnlyByWire
- if (
- !a_bOnlyByWire && (
- (PowerBlock == E_BLOCK_REDSTONE_TORCH_ON) ||
- (PowerBlock == E_BLOCK_LEVER)
- )
- )
- {
- return true;
- }
-
- switch (PowerBlock)
- {
- case E_BLOCK_REDSTONE_REPEATER_ON:
- {
- // A repeater pointing towards block is regarded as wire
- if (IsRepeaterPointingTo(a_PowerPos, PowerMeta, a_BlockPos))
- {
- return true;
- }
- break;
- }
-
- case E_BLOCK_REDSTONE_WIRE:
- {
- if (PowerMeta > 0)
- {
- if (GetWireDirection(a_PowerPos) == a_WireDirection)
- {
- return true;
- }
- }
- break;
- }
- } // switch (PowerBlock)
-
- return false;
-}
-
-
-
-
-
-bool cRedstoneSimulator::IsPowered(const Vector3i & a_BlockPos, bool a_bOnlyByWire /* = false */)
-{
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- m_World.GetBlockTypeMeta(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, BlockType, BlockMeta);
- if ((BlockType == E_BLOCK_REDSTONE_REPEATER_OFF) || (BlockType == E_BLOCK_REDSTONE_REPEATER_ON))
- {
- Vector3i Behind = a_BlockPos - GetRepeaterDirection(BlockMeta);
- BLOCKTYPE BehindBlock;
- NIBBLETYPE BehindMeta;
- m_World.GetBlockTypeMeta(Behind.x, Behind.y, Behind.z, BehindBlock, BehindMeta);
- switch (BehindBlock)
- {
- case E_BLOCK_REDSTONE_TORCH_ON:
- case E_BLOCK_LEVER:
- {
- // _X: TODO: Shouldn't a lever be checked if it is switched on?
- return true;
- }
- case E_BLOCK_REDSTONE_WIRE:
- {
- return (BehindMeta > 0);
- }
- case E_BLOCK_REDSTONE_REPEATER_ON:
- {
- return IsRepeaterPointingTo(Behind, BehindMeta, a_BlockPos);
- }
- } // switch (BehindBlock)
- return false;
- }
-
- if (IsPowering(Vector3i(a_BlockPos.x - 1, a_BlockPos.y, a_BlockPos.z), a_BlockPos, REDSTONE_X_POS, a_bOnlyByWire))
- {
- return true;
- }
- if (IsPowering(Vector3i(a_BlockPos.x + 1, a_BlockPos.y, a_BlockPos.z), a_BlockPos, REDSTONE_X_NEG, a_bOnlyByWire))
- {
- return true;
- }
- if (IsPowering(Vector3i(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z - 1), a_BlockPos, REDSTONE_Z_POS, a_bOnlyByWire))
- {
- return true;
- }
- if (IsPowering(Vector3i(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z + 1), a_BlockPos, REDSTONE_Z_NEG, a_bOnlyByWire))
- {
- return true;
- }
-
- // Only wires can power the bottom block
- BLOCKTYPE PosYType;
- NIBBLETYPE PosYMeta;
- m_World.GetBlockTypeMeta(a_BlockPos.x, a_BlockPos.y + 1, a_BlockPos.z, PosYType, PosYMeta);
- if (PosYType == E_BLOCK_REDSTONE_WIRE)
- {
- return (PosYMeta > 0);
- }
-
- return false;
-}
-
-
-
-
-// Believe me, it works!! TODO: Add repeaters and low/high wires
-cRedstoneSimulator::eRedstoneDirection cRedstoneSimulator::GetWireDirection(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- int Dir = REDSTONE_NONE;
-
- BLOCKTYPE NegX = m_World.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ);
- if (
- (NegX == E_BLOCK_REDSTONE_WIRE) ||
- (NegX == E_BLOCK_REDSTONE_TORCH_ON) ||
- (NegX == E_BLOCK_LEVER)
- )
- {
- Dir |= (REDSTONE_X_POS);
- }
-
- BLOCKTYPE PosX = m_World.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ);
- if (
- (PosX == E_BLOCK_REDSTONE_WIRE) ||
- (PosX == E_BLOCK_REDSTONE_TORCH_ON) ||
- (PosX == E_BLOCK_LEVER)
- )
- {
- Dir |= (REDSTONE_X_NEG);
- }
-
- BLOCKTYPE NegZ = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1);
- if (
- (NegZ == E_BLOCK_REDSTONE_WIRE) ||
- (NegZ == E_BLOCK_REDSTONE_TORCH_ON) ||
- (NegZ == E_BLOCK_LEVER)
- )
- {
- if ((Dir & REDSTONE_X_POS) && !(Dir & REDSTONE_X_NEG)) // corner
- {
- Dir ^= REDSTONE_X_POS;
- Dir |= REDSTONE_X_NEG;
- }
- if ((Dir & REDSTONE_X_NEG) && !(Dir & REDSTONE_X_POS)) // corner
- {
- Dir ^= REDSTONE_X_NEG;
- Dir |= REDSTONE_X_POS;
- }
- Dir |= REDSTONE_Z_POS;
- }
-
- BLOCKTYPE PosZ = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1);
- if (
- (PosZ == E_BLOCK_REDSTONE_WIRE) ||
- (PosZ == E_BLOCK_REDSTONE_TORCH_ON) ||
- (PosZ == E_BLOCK_LEVER)
- )
- {
- if ((Dir & REDSTONE_X_POS) && !(Dir & REDSTONE_X_NEG)) // corner
- {
- Dir ^= REDSTONE_X_POS;
- Dir |= REDSTONE_X_NEG;
- }
- if ((Dir & REDSTONE_X_NEG) && !(Dir & REDSTONE_X_POS)) // corner
- {
- Dir ^= REDSTONE_X_NEG;
- Dir |= REDSTONE_X_POS;
- }
- Dir |= REDSTONE_Z_NEG;
- }
-
- return (eRedstoneDirection)Dir;
-}
-
-
-
-
-
-bool cRedstoneSimulator::IsRepeaterPointingTo(const Vector3i & a_RepeaterPos, char a_MetaData, const Vector3i & a_BlockPos)
-{
- switch (a_MetaData & 0x3)
- {
- case 0x0:
- {
- if ((a_RepeaterPos - a_BlockPos).Equals(Vector3i(0, 0, 1)))
- {
- return true;
- }
- break;
- }
-
- case 0x1:
- {
- if ((a_RepeaterPos - a_BlockPos).Equals(Vector3i(-1, 0, 0)))
- {
- return true;
- }
- break;
- }
-
- case 0x2:
- {
- if ((a_RepeaterPos - a_BlockPos).Equals(Vector3i(0, 0,-1)))
- {
- return true;
- }
- break;
- }
-
- case 0x3:
- {
- if ((a_RepeaterPos - a_BlockPos).Equals(Vector3i(1, 0, 0)))
- {
- return true;
- }
- break;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cRedstoneSimulator::IsRepeaterPointingAway(const Vector3i & a_RepeaterPos, char a_MetaData, const Vector3i & a_BlockPos)
-{
- switch (a_MetaData & 0x3)
- {
- case 0x0:
- {
- if ((a_RepeaterPos - a_BlockPos).Equals(Vector3i(0, 0,-1)))
- {
- return true;
- }
- break;
- }
-
- case 0x1:
- {
- if ((a_RepeaterPos - a_BlockPos).Equals(Vector3i(1, 0, 0)))
- {
- return true;
- }
- break;
- }
-
- case 0x2:
- {
- if ((a_RepeaterPos - a_BlockPos).Equals(Vector3i(0, 0, 1)))
- {
- return true;
- }
- break;
- }
-
- case 0x3:
- {
- if ((a_RepeaterPos - a_BlockPos).Equals(Vector3i(-1, 0, 0)))
- {
- return true;
- }
- break;
- }
- }
- return false;
-}
-
-
-
-
-
-NIBBLETYPE cRedstoneSimulator::RepeaterRotationToMetaData(double a_Rotation)
-{
- a_Rotation += 90 + 45; // So its not aligned with axis
- if (a_Rotation > 360)
- {
- a_Rotation -= 360;
- }
-
- if ((a_Rotation >= 0) && (a_Rotation < 90))
- {
- return 0x1;
- }
- else if ((a_Rotation >= 180) && (a_Rotation < 270))
- {
- return 0x3;
- }
- else if ((a_Rotation >= 90) && (a_Rotation < 180))
- {
- return 0x2;
- }
- else
- {
- return 0x0;
- }
-}
-
-
-
-
-
-Vector3i cRedstoneSimulator::GetRepeaterDirection(NIBBLETYPE a_MetaData)
-{
- switch (a_MetaData & 0x3)
- {
- case 0x0: return Vector3i(0, 0,-1);
- case 0x1: return Vector3i(1, 0, 0);
- case 0x2: return Vector3i(0, 0, 1);
- case 0x3: return Vector3i(-1, 0, 0);
- }
- return Vector3i();
-}
-
-
-
-
-
-NIBBLETYPE cRedstoneSimulator::LeverDirectionToMetaData(char a_Dir)
-{
- // Determine lever direction:
- switch (a_Dir)
- {
- case BLOCK_FACE_TOP: return 0x6;
- case BLOCK_FACE_EAST: return 0x1;
- case BLOCK_FACE_WEST: return 0x2;
- case BLOCK_FACE_SOUTH: return 0x3;
- case BLOCK_FACE_NORTH: return 0x4;
- case BLOCK_FACE_BOTTOM: return 0x0;
- default: return 0x6;
- }
-}
-
-
-
-
-
-bool cRedstoneSimulator::IsLeverOn(cWorld * a_World, const Vector3i & a_BlockPos)
-{
- // Extract the metadata and ask the lower level:
- return IsLeverOn(a_World->GetBlockMeta(a_BlockPos));
-}
-
-
-
-
-
-bool cRedstoneSimulator::IsLeverOn(NIBBLETYPE a_BlockMeta)
-{
- // Extract the ON bit from metadata and return if true if it is set:
- return ((a_BlockMeta & 0x8) == 0x8);
-}
-
-
-
-
-
-void cRedstoneSimulator::SetRepeater(const Vector3i & a_Position, int a_Ticks, bool a_bPowerOn)
-{
- for (RepeaterList::iterator itr = m_SetRepeaters.begin(); itr != m_SetRepeaters.end(); ++itr)
- {
- sRepeaterChange & Change = *itr;
- if (Change.Position.Equals(a_Position))
- {
- if (Change.bPowerOn && !a_bPowerOn)
- {
- Change.bPowerOffNextTime = true;
- }
- if (a_bPowerOn)
- {
- Change.bPowerOffNextTime = false;
- }
- Change.bPowerOn |= a_bPowerOn;
- return;
- }
- }
-
- sRepeaterChange RC;
- RC.Position = a_Position;
- RC.Ticks = a_Ticks;
- RC.bPowerOn = a_bPowerOn;
- RC.bPowerOffNextTime = false;
- m_SetRepeaters.push_back(RC);
-}
-
-
-
-
diff --git a/source/Simulator/RedstoneSimulator.h b/source/Simulator/RedstoneSimulator.h
deleted file mode 100644
index c0d5795c7..000000000
--- a/source/Simulator/RedstoneSimulator.h
+++ /dev/null
@@ -1,86 +0,0 @@
-
-#pragma once
-
-#include "Simulator.h"
-
-
-
-
-
-class cRedstoneSimulator :
- public cSimulator
-{
- typedef cSimulator super;
-public:
- cRedstoneSimulator(cWorld & a_World);
- ~cRedstoneSimulator();
-
- virtual void Simulate( float a_Dt ) override;
- virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override { return true; }
-
- virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override;
-
- enum eRedstoneDirection
- {
- REDSTONE_NONE = 0,
- REDSTONE_X_POS = 0x1,
- REDSTONE_X_NEG = 0x2,
- REDSTONE_Z_POS = 0x4,
- REDSTONE_Z_NEG = 0x8,
- };
- eRedstoneDirection GetWireDirection(int a_BlockX, int a_BlockY, int a_BlockZ);
- eRedstoneDirection GetWireDirection(const Vector3i & a_Pos) { return GetWireDirection(a_Pos.x, a_Pos.y, a_Pos.z); }
-
- static bool IsRepeaterPointingTo (const Vector3i & a_RepeaterPos, char a_MetaData, const Vector3i & a_BlockPos);
- static bool IsRepeaterPointingAway(const Vector3i & a_RepeaterPos, char a_MetaData, const Vector3i & a_BlockPos);
- static NIBBLETYPE RepeaterRotationToMetaData(double a_Rotation);
- static Vector3i GetRepeaterDirection(NIBBLETYPE a_MetaData);
- static NIBBLETYPE LeverDirectionToMetaData(char a_Dir);
- static bool IsLeverOn(cWorld * a_World, const Vector3i & a_BlockPos);
- static bool IsLeverOn(NIBBLETYPE a_BlockMeta);
-
-
-private:
- struct sRepeaterChange
- {
- Vector3i Position;
- int Ticks;
- bool bPowerOn;
- bool bPowerOffNextTime;
- };
-
- typedef std::deque <Vector3i> BlockList;
-
- typedef std::deque< sRepeaterChange > RepeaterList;
- RepeaterList m_SetRepeaters;
-
- void SetRepeater(const Vector3i & a_Position, int a_Ticks, bool a_bPowerOn);
-
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override {}
-
- void HandleChange( const Vector3i & a_BlockPos );
- BlockList RemoveCurrent( const Vector3i & a_BlockPos );
-
- bool PowerBlock( const Vector3i & a_BlockPos, const Vector3i & a_FromBlock, char a_Power );
- int UnPowerBlock( const Vector3i & a_BlockPos, const Vector3i & a_FromBlock );
-
- bool IsPowered( const Vector3i & a_BlockPos, bool a_bOnlyByWire = false );
- bool IsPowering( const Vector3i & a_PowerPos, const Vector3i & a_BlockPos, eRedstoneDirection a_WireDirection, bool a_bOnlyByWire );
-
- BlockList m_Blocks;
- BlockList m_BlocksBuffer;
-
- BlockList m_RefreshPistons;
- BlockList m_RefreshDropSpensers;
-
- BlockList m_RefreshTorchesAround;
-
- void RefreshTorchesAround( const Vector3i & a_BlockPos );
-
- // TODO: The entire simulator is synchronized, no need to lock data structures; remove this
- cCriticalSection m_CS;
-};
-
-
-
-
diff --git a/source/Simulator/SandSimulator.cpp b/source/Simulator/SandSimulator.cpp
deleted file mode 100644
index 87fb83357..000000000
--- a/source/Simulator/SandSimulator.cpp
+++ /dev/null
@@ -1,309 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "SandSimulator.h"
-#include "../World.h"
-#include "../BlockID.h"
-#include "../Defines.h"
-#include "../Entities/FallingBlock.h"
-#include "../Chunk.h"
-
-
-
-
-
-cSandSimulator::cSandSimulator(cWorld & a_World, cIniFile & a_IniFile) :
- cSimulator(a_World),
- m_TotalBlocks(0)
-{
- m_IsInstantFall = a_IniFile.GetValueSetB("Physics", "SandInstantFall", false);
-}
-
-
-
-
-
-void cSandSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk)
-{
- cSandSimulatorChunkData & ChunkData = a_Chunk->GetSandSimulatorData();
- if (ChunkData.empty())
- {
- return;
- }
-
- int BaseX = a_Chunk->GetPosX() * cChunkDef::Width;
- int BaseZ = a_Chunk->GetPosZ() * cChunkDef::Width;
- for (cSandSimulatorChunkData::const_iterator itr = ChunkData.begin(), end = ChunkData.end(); itr != end; ++itr)
- {
- BLOCKTYPE BlockType = a_Chunk->GetBlock(itr->x, itr->y, itr->z);
- if (!IsAllowedBlock(BlockType) || (itr->y <= 0))
- {
- continue;
- }
-
- BLOCKTYPE BlockBelow = (itr->y > 0) ? a_Chunk->GetBlock(itr->x, itr->y - 1, itr->z) : E_BLOCK_AIR;
- if (CanStartFallingThrough(BlockBelow))
- {
- if (m_IsInstantFall)
- {
- DoInstantFall(a_Chunk, itr->x, itr->y, itr->z);
- continue;
- }
- Vector3i Pos;
- Pos.x = itr->x + BaseX;
- Pos.y = itr->y;
- Pos.z = itr->z + BaseZ;
- /*
- LOGD(
- "Creating a falling block at {%d, %d, %d} of type %s, block below: %s",
- Pos.x, Pos.y, Pos.z, ItemTypeToString(BlockType).c_str(), ItemTypeToString(BlockBelow).c_str()
- );
- */
- cFallingBlock * FallingBlock = new cFallingBlock(Pos, BlockType, a_Chunk->GetMeta(itr->x, itr->y, itr->z));
- FallingBlock->Initialize(&m_World);
- a_Chunk->SetBlock(itr->x, itr->y, itr->z, E_BLOCK_AIR, 0);
- }
- }
- m_TotalBlocks -= ChunkData.size();
- ChunkData.clear();
-}
-
-
-
-
-
-bool cSandSimulator::IsAllowedBlock(BLOCKTYPE a_BlockType)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_SAND:
- case E_BLOCK_GRAVEL:
- case E_BLOCK_ANVIL:
- case E_BLOCK_DRAGON_EGG:
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-void cSandSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
-{
- if ((a_Chunk == NULL) || !a_Chunk->IsValid())
- {
- return;
- }
- int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width;
- int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width;
- if (!IsAllowedBlock(a_Chunk->GetBlock(RelX, a_BlockY, RelZ)))
- {
- return;
- }
-
- // Check for duplicates:
- cSandSimulatorChunkData & ChunkData = a_Chunk->GetSandSimulatorData();
- for (cSandSimulatorChunkData::iterator itr = ChunkData.begin(); itr != ChunkData.end(); ++itr)
- {
- if ((itr->x == RelX) && (itr->y == a_BlockY) && (itr->z == RelZ))
- {
- return;
- }
- }
-
- m_TotalBlocks += 1;
- ChunkData.push_back(cCoordWithInt(RelX, a_BlockY, RelZ));
-}
-
-
-
-
-
-bool cSandSimulator::CanStartFallingThrough(BLOCKTYPE a_BlockType)
-{
- // Please keep the list alpha-sorted
- switch (a_BlockType)
- {
- case E_BLOCK_AIR:
- case E_BLOCK_FIRE:
- case E_BLOCK_LAVA:
- case E_BLOCK_SNOW:
- case E_BLOCK_STATIONARY_LAVA:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_WATER:
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cSandSimulator::CanContinueFallThrough(BLOCKTYPE a_BlockType)
-{
- // Please keep the list alpha-sorted
- switch (a_BlockType)
- {
- case E_BLOCK_AIR:
- case E_BLOCK_BROWN_MUSHROOM:
- case E_BLOCK_COBWEB:
- case E_BLOCK_CROPS:
- case E_BLOCK_DEAD_BUSH:
- case E_BLOCK_DETECTOR_RAIL:
- case E_BLOCK_FIRE:
- case E_BLOCK_FLOWER_POT:
- case E_BLOCK_LAVA:
- case E_BLOCK_LEVER:
- case E_BLOCK_MINECART_TRACKS:
- case E_BLOCK_MELON_STEM:
- case E_BLOCK_POWERED_RAIL:
- case E_BLOCK_PUMPKIN_STEM:
- case E_BLOCK_REDSTONE_REPEATER_OFF:
- case E_BLOCK_REDSTONE_REPEATER_ON:
- case E_BLOCK_REDSTONE_TORCH_OFF:
- case E_BLOCK_REDSTONE_TORCH_ON:
- case E_BLOCK_REDSTONE_WIRE:
- case E_BLOCK_RED_MUSHROOM:
- case E_BLOCK_RED_ROSE:
- case E_BLOCK_SIGN_POST:
- case E_BLOCK_SNOW:
- case E_BLOCK_STATIONARY_LAVA:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_STONE_BUTTON:
- case E_BLOCK_STONE_PRESSURE_PLATE:
- case E_BLOCK_TALL_GRASS:
- case E_BLOCK_TORCH:
- case E_BLOCK_TRAPDOOR:
- case E_BLOCK_TRIPWIRE:
- case E_BLOCK_TRIPWIRE_HOOK:
- case E_BLOCK_WALLSIGN:
- case E_BLOCK_WATER:
- case E_BLOCK_WOODEN_BUTTON:
- case E_BLOCK_WOODEN_PRESSURE_PLATE:
- case E_BLOCK_YELLOW_FLOWER:
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cSandSimulator::IsReplacedOnRematerialization(BLOCKTYPE a_BlockType)
-{
- // Please keep the list alpha-sorted
- switch (a_BlockType)
- {
- case E_BLOCK_AIR:
- case E_BLOCK_DEAD_BUSH:
- case E_BLOCK_FIRE:
- case E_BLOCK_LAVA:
- case E_BLOCK_SNOW:
- case E_BLOCK_STATIONARY_LAVA:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_TALL_GRASS:
- case E_BLOCK_WATER:
- {
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-bool cSandSimulator::DoesBreakFallingThrough(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_STONE_SLAB:
- case E_BLOCK_WOODEN_SLAB:
- {
- return ((a_BlockMeta & 0x08) == 0); // Only a bottom-slab breaks the block
- }
- }
- return false;
-}
-
-
-
-
-
-void cSandSimulator::FinishFalling(
- cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ,
- BLOCKTYPE a_FallingBlockType, NIBBLETYPE a_FallingBlockMeta
-)
-{
- ASSERT(a_BlockY < cChunkDef::Height);
-
- BLOCKTYPE CurrentBlockType = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- if ((a_FallingBlockType == E_BLOCK_ANVIL) || IsReplacedOnRematerialization(CurrentBlockType))
- {
- // Rematerialize the material here:
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_FallingBlockType, a_FallingBlockMeta);
- return;
- }
-
- // Create a pickup instead:
- cItems Pickups;
- Pickups.Add((ENUM_ITEM_ID)a_FallingBlockType, 1, a_FallingBlockMeta);
- a_World->SpawnItemPickups(Pickups, (double)a_BlockX + 0.5, (double)a_BlockY + 0.5, (double)a_BlockZ + 0.5);
-}
-
-
-
-
-
-void cSandSimulator::DoInstantFall(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
-{
- // Remove the original block:
- BLOCKTYPE FallingBlockType;
- NIBBLETYPE FallingBlockMeta;
- a_Chunk->GetBlockTypeMeta(a_RelX, a_RelY, a_RelZ, FallingBlockType, FallingBlockMeta);
- a_Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
-
- // Search for a place to put it:
- for (int y = a_RelY - 1; y >= 0; y--)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- a_Chunk->GetBlockTypeMeta(a_RelX, y, a_RelZ, BlockType, BlockMeta);
- int BlockY;
- if (DoesBreakFallingThrough(BlockType, BlockMeta))
- {
- BlockY = y;
- }
- else if (!CanContinueFallThrough(BlockType))
- {
- BlockY = y + 1;
- }
- else
- {
- // Can fall further down
- continue;
- }
-
- // Finish the fall at the found bottom:
- int BlockX = a_RelX + a_Chunk->GetPosX() * cChunkDef::Width;
- int BlockZ = a_RelZ + a_Chunk->GetPosZ() * cChunkDef::Width;
- FinishFalling(&m_World, BlockX, BlockY, BlockZ, FallingBlockType, FallingBlockMeta);
- return;
- }
-
- // The block just "fell off the world" without leaving a trace
-}
-
-
-
-
diff --git a/source/Simulator/SandSimulator.h b/source/Simulator/SandSimulator.h
deleted file mode 100644
index 6e9ea15ac..000000000
--- a/source/Simulator/SandSimulator.h
+++ /dev/null
@@ -1,63 +0,0 @@
-
-#pragma once
-
-#include "Simulator.h"
-
-
-
-
-
-/// Despite the class name, this simulator takes care of all blocks that fall when suspended in the air.
-class cSandSimulator :
- public cSimulator
-{
-public:
- cSandSimulator(cWorld & a_World, cIniFile & a_IniFile);
-
- // cSimulator overrides:
- virtual void Simulate(float a_Dt) override {} // Unused in this simulator
- virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
- virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
-
- /// Returns true if a falling-able block can start falling through the specified block type
- static bool CanStartFallingThrough(BLOCKTYPE a_BlockType);
-
- /// Returns true if an already-falling block can pass through the specified block type (e. g. torch)
- static bool CanContinueFallThrough(BLOCKTYPE a_BlockType);
-
- /// Returns true if the falling block rematerializing will replace the specified block type (e. g. tall grass)
- static bool IsReplacedOnRematerialization(BLOCKTYPE a_BlockType);
-
- /// Returns true if the specified block breaks falling blocks while they fall through it (e. g. halfslabs)
- static bool DoesBreakFallingThrough(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /** Called when a block finishes falling at the specified coords, either by insta-fall,
- or through cFallingBlock entity.
- It either rematerializes the block (a_FallingBlockType) at the specified coords, or creates a pickup,
- based on the block currently present in the world at the dest specified coords
- */
- static void FinishFalling(
- cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ,
- BLOCKTYPE a_FallingBlockType, NIBBLETYPE a_FallingBlockMeta
- );
-
-protected:
- bool m_IsInstantFall; // If set to true, blocks don't fall using cFallingBlock entity, but instantly instead
-
- int m_TotalBlocks; // Total number of blocks currently in the queue for simulating
-
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override;
-
- /// Performs the instant fall of the block - removes it from top, Finishes it at the bottom
- void DoInstantFall(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
-};
-
-
-
-
-/// Per-chunk data for the simulator, specified individual chunks to simulate; Data is not used
-typedef cCoordWithIntList cSandSimulatorChunkData;
-
-
-
-
diff --git a/source/Simulator/Simulator.cpp b/source/Simulator/Simulator.cpp
deleted file mode 100644
index 06fd0f858..000000000
--- a/source/Simulator/Simulator.cpp
+++ /dev/null
@@ -1,51 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Simulator.h"
-#include "../World.h"
-#include "../Vector3i.h"
-#include "../BlockID.h"
-#include "../Defines.h"
-#include "../Chunk.h"
-
-
-
-
-
-cSimulator::cSimulator(cWorld & a_World)
- : m_World(a_World)
-{
-}
-
-
-
-
-
-cSimulator::~cSimulator()
-{
-}
-
-
-
-
-
-void cSimulator::WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
-{
- AddBlock(a_BlockX, a_BlockY, a_BlockZ, a_Chunk);
- AddBlock(a_BlockX - 1, a_BlockY, a_BlockZ, a_Chunk->GetNeighborChunk(a_BlockX - 1, a_BlockZ));
- AddBlock(a_BlockX + 1, a_BlockY, a_BlockZ, a_Chunk->GetNeighborChunk(a_BlockX + 1, a_BlockZ));
- AddBlock(a_BlockX, a_BlockY, a_BlockZ - 1, a_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ - 1));
- AddBlock(a_BlockX, a_BlockY, a_BlockZ + 1, a_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ + 1));
- if (a_BlockY > 0)
- {
- AddBlock(a_BlockX, a_BlockY - 1, a_BlockZ, a_Chunk);
- }
- if (a_BlockY < cChunkDef::Height - 1)
- {
- AddBlock(a_BlockX, a_BlockY + 1, a_BlockZ, a_Chunk);
- }
-}
-
-
-
-
diff --git a/source/Simulator/Simulator.h b/source/Simulator/Simulator.h
deleted file mode 100644
index e1d88f1c5..000000000
--- a/source/Simulator/Simulator.h
+++ /dev/null
@@ -1,46 +0,0 @@
-
-#pragma once
-
-#include "../Vector3i.h"
-#include "../../iniFile/iniFile.h"
-
-
-
-
-
-class cWorld;
-class cChunk;
-
-
-
-
-
-class cSimulator
-{
-public:
- cSimulator(cWorld & a_World);
- virtual ~cSimulator();
-
- /// Called in each tick, a_Dt is the time passed since the last tick, in msec
- virtual void Simulate(float a_Dt) = 0;
-
- /// Called in each tick for each chunk, a_Dt is the time passed since the last tick, in msec; direct access to chunk data available
- virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) {};
-
- /// Called when a block changes
- virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);
-
- virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) = 0;
-
-protected:
- friend class cChunk; // Calls AddBlock() in its WakeUpSimulators() function, to speed things up
-
- /// Called to simulate a new block
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) = 0;
-
- cWorld & m_World;
-} ;
-
-
-
-
diff --git a/source/Simulator/SimulatorManager.cpp b/source/Simulator/SimulatorManager.cpp
deleted file mode 100644
index 2bc483cbd..000000000
--- a/source/Simulator/SimulatorManager.cpp
+++ /dev/null
@@ -1,80 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "SimulatorManager.h"
-#include "../World.h"
-
-
-
-
-
-cSimulatorManager::cSimulatorManager(cWorld & a_World) :
- m_World(a_World),
- m_Ticks(0)
-{
-}
-
-
-
-
-
-cSimulatorManager::~cSimulatorManager()
-{
-}
-
-
-
-
-
-void cSimulatorManager::Simulate(float a_Dt)
-{
- m_Ticks++;
- for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr )
- {
- if ((m_Ticks % itr->second) == 0)
- {
- itr->first->Simulate(a_Dt);
- }
- }
-}
-
-
-
-
-
-void cSimulatorManager::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk)
-{
- // m_Ticks has already been increased in Simulate()
- for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr )
- {
- if ((m_Ticks % itr->second) == 0)
- {
- itr->first->SimulateChunk(a_Dt, a_ChunkX, a_ChunkZ, a_Chunk);
- }
- }
-}
-
-
-
-
-
-void cSimulatorManager::WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
-{
- for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr )
- {
- itr->first->WakeUp(a_BlockX, a_BlockY, a_BlockZ, a_Chunk);
- }
-}
-
-
-
-
-
-void cSimulatorManager::RegisterSimulator(cSimulator * a_Simulator, int a_Rate)
-{
- m_Simulators.push_back(std::make_pair(a_Simulator, a_Rate));
-}
-
-
-
-
diff --git a/source/Simulator/SimulatorManager.h b/source/Simulator/SimulatorManager.h
deleted file mode 100644
index 31a709316..000000000
--- a/source/Simulator/SimulatorManager.h
+++ /dev/null
@@ -1,52 +0,0 @@
-
-// cSimulatorManager.h
-
-
-
-
-#pragma once
-
-
-
-
-#include "Simulator.h"
-
-
-
-
-
-// fwd: Chunk.h
-class cChunk;
-
-// fwd: World.h
-class cWorld;
-
-
-
-
-
-class cSimulatorManager
-{
-public:
- cSimulatorManager(cWorld & a_World);
- ~cSimulatorManager();
-
- void Simulate(float a_Dt);
-
- void SimulateChunk(float a_DT, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk);
-
- void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);
-
- void RegisterSimulator(cSimulator * a_Simulator, int a_Rate); // Takes ownership of the simulator object!
-
-protected:
- typedef std::vector <std::pair<cSimulator *, int> > cSimulators;
-
- cWorld & m_World;
- cSimulators m_Simulators;
- long long m_Ticks;
-};
-
-
-
-
diff --git a/source/Simulator/VaporizeFluidSimulator.cpp b/source/Simulator/VaporizeFluidSimulator.cpp
deleted file mode 100644
index 4206c64d1..000000000
--- a/source/Simulator/VaporizeFluidSimulator.cpp
+++ /dev/null
@@ -1,53 +0,0 @@
-
-// VaporizeFluidSimulator.cpp
-
-// Implements the cVaporizeFluidSimulator class representing a fluid simulator that replaces all fluid blocks with air
-
-#include "Globals.h"
-#include "VaporizeFluidSimulator.h"
-#include "../Chunk.h"
-
-
-
-
-
-cVaporizeFluidSimulator::cVaporizeFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid) :
- super(a_World, a_Fluid, a_StationaryFluid)
-{
-}
-
-
-
-
-
-void cVaporizeFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
-{
- if (a_Chunk == NULL)
- {
- return;
- }
- int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width;
- int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width;
- BLOCKTYPE BlockType = a_Chunk->GetBlock(RelX, a_BlockY, RelZ);
- if (
- (BlockType == m_FluidBlock) ||
- (BlockType == m_StationaryFluidBlock)
- )
- {
- a_Chunk->SetBlock(RelX, a_BlockY, RelZ, E_BLOCK_AIR, 0);
- a_Chunk->BroadcastSoundEffect("random.fizz", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 1.0f, 0.6f);
- }
-}
-
-
-
-
-
-void cVaporizeFluidSimulator::Simulate(float a_Dt)
-{
- // Nothing needed
-}
-
-
-
-
diff --git a/source/Simulator/VaporizeFluidSimulator.h b/source/Simulator/VaporizeFluidSimulator.h
deleted file mode 100644
index c8eb7802b..000000000
--- a/source/Simulator/VaporizeFluidSimulator.h
+++ /dev/null
@@ -1,34 +0,0 @@
-
-// VaporizeFluidSimulator.h
-
-// Declares the cVaporizeFluidSimulator class representing a fluid simulator that replaces all fluid blocks with air
-// Useful for water simulation in the Nether
-
-
-
-
-
-#pragma once
-
-#include "FluidSimulator.h"
-
-
-
-
-
-class cVaporizeFluidSimulator :
- public cFluidSimulator
-{
- typedef cFluidSimulator super;
-
-public:
- cVaporizeFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid);
-
- // cSimulator overrides:
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override;
- virtual void Simulate(float a_Dt) override;
-} ;
-
-
-
-
diff --git a/source/StackWalker.cpp b/source/StackWalker.cpp
deleted file mode 100644
index bf18b9fc9..000000000
--- a/source/StackWalker.cpp
+++ /dev/null
@@ -1,1345 +0,0 @@
-/**********************************************************************
- *
- * StackWalker.cpp
- *
- *
- * History:
- * 2005-07-27 v1 - First public release on http://www.codeproject.com/
- * http://www.codeproject.com/threads/StackWalker.asp
- * 2005-07-28 v2 - Changed the params of the constructor and ShowCallstack
- * (to simplify the usage)
- * 2005-08-01 v3 - Changed to use 'CONTEXT_FULL' instead of CONTEXT_ALL
- * (should also be enough)
- * - Changed to compile correctly with the PSDK of VC7.0
- * (GetFileVersionInfoSizeA and GetFileVersionInfoA is wrongly defined:
- * it uses LPSTR instead of LPCSTR as first paremeter)
- * - Added declarations to support VC5/6 without using 'dbghelp.h'
- * - Added a 'pUserData' member to the ShowCallstack function and the
- * PReadProcessMemoryRoutine declaration (to pass some user-defined data,
- * which can be used in the readMemoryFunction-callback)
- * 2005-08-02 v4 - OnSymInit now also outputs the OS-Version by default
- * - Added example for doing an exception-callstack-walking in main.cpp
- * (thanks to owillebo: http://www.codeproject.com/script/profile/whos_who.asp?id=536268)
- * 2005-08-05 v5 - Removed most Lint (http://www.gimpel.com/) errors... thanks to Okko Willeboordse!
- * 2008-08-04 v6 - Fixed Bug: Missing LEAK-end-tag
- * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=2502890#xx2502890xx
- * Fixed Bug: Compiled with "WIN32_LEAN_AND_MEAN"
- * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=1824718#xx1824718xx
- * Fixed Bug: Compiling with "/Wall"
- * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=2638243#xx2638243xx
- * Fixed Bug: Now checking SymUseSymSrv
- * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=1388979#xx1388979xx
- * Fixed Bug: Support for recursive function calls
- * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=1434538#xx1434538xx
- * Fixed Bug: Missing FreeLibrary call in "GetModuleListTH32"
- * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=1326923#xx1326923xx
- * Fixed Bug: SymDia is number 7, not 9!
- * 2008-09-11 v7 For some (undocumented) reason, dbhelp.h is needing a packing of 8!
- * Thanks to Teajay which reported the bug...
- * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=2718933#xx2718933xx
- * 2008-11-27 v8 Debugging Tools for Windows are now stored in a different directory
- * Thanks to Luiz Salamon which reported this "bug"...
- * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=2822736#xx2822736xx
- * 2009-04-10 v9 License slihtly corrected (<ORGANIZATION> replaced)
- * 2010-04-15 v10 Added support for VS2010 RTM
- * 2010-05-2ß v11 Now using secure MyStrcCpy. Thanks to luke.simon:
- * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=3477467#xx3477467xx
- *
- * LICENSE (http://www.opensource.org/licenses/bsd-license.php)
- *
- * Copyright (c) 2005-2010, Jochen Kalmbach
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are permitted provided that the following conditions are met:
- *
- * Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * Neither the name of Jochen Kalmbach nor the names of its contributors may be
- * used to endorse or promote products derived from this software without
- * specific prior written permission.
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
- * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- **********************************************************************/
-#include <windows.h>
-#include <tchar.h>
-#include <stdio.h>
-#include <stdlib.h>
-#pragma comment(lib, "version.lib") // for "VerQueryValue"
-#pragma warning(disable:4826)
-
-#include "StackWalker.h"
-
-
-// If VC7 and later, then use the shipped 'dbghelp.h'-file
-#pragma pack(push,8)
-#if _MSC_VER >= 1300
-#include <dbghelp.h>
-#else
-// inline the important dbghelp.h-declarations...
-typedef enum {
- SymNone = 0,
- SymCoff,
- SymCv,
- SymPdb,
- SymExport,
- SymDeferred,
- SymSym,
- SymDia,
- SymVirtual,
- NumSymTypes
-} SYM_TYPE;
-typedef struct _IMAGEHLP_LINE64 {
- DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_LINE64)
- PVOID Key; // internal
- DWORD LineNumber; // line number in file
- PCHAR FileName; // full filename
- DWORD64 Address; // first instruction of line
-} IMAGEHLP_LINE64, *PIMAGEHLP_LINE64;
-typedef struct _IMAGEHLP_MODULE64 {
- DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_MODULE64)
- DWORD64 BaseOfImage; // base load address of module
- DWORD ImageSize; // virtual size of the loaded module
- DWORD TimeDateStamp; // date/time stamp from pe header
- DWORD CheckSum; // checksum from the pe header
- DWORD NumSyms; // number of symbols in the symbol table
- SYM_TYPE SymType; // type of symbols loaded
- CHAR ModuleName[32]; // module name
- CHAR ImageName[256]; // image name
- CHAR LoadedImageName[256]; // symbol file name
-} IMAGEHLP_MODULE64, *PIMAGEHLP_MODULE64;
-typedef struct _IMAGEHLP_SYMBOL64 {
- DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_SYMBOL64)
- DWORD64 Address; // virtual address including dll base address
- DWORD Size; // estimated size of symbol, can be zero
- DWORD Flags; // info about the symbols, see the SYMF defines
- DWORD MaxNameLength; // maximum size of symbol name in 'Name'
- CHAR Name[1]; // symbol name (null terminated string)
-} IMAGEHLP_SYMBOL64, *PIMAGEHLP_SYMBOL64;
-typedef enum {
- AddrMode1616,
- AddrMode1632,
- AddrModeReal,
- AddrModeFlat
-} ADDRESS_MODE;
-typedef struct _tagADDRESS64 {
- DWORD64 Offset;
- WORD Segment;
- ADDRESS_MODE Mode;
-} ADDRESS64, *LPADDRESS64;
-typedef struct _KDHELP64 {
- DWORD64 Thread;
- DWORD ThCallbackStack;
- DWORD ThCallbackBStore;
- DWORD NextCallback;
- DWORD FramePointer;
- DWORD64 KiCallUserMode;
- DWORD64 KeUserCallbackDispatcher;
- DWORD64 SystemRangeStart;
- DWORD64 Reserved[8];
-} KDHELP64, *PKDHELP64;
-typedef struct _tagSTACKFRAME64 {
- ADDRESS64 AddrPC; // program counter
- ADDRESS64 AddrReturn; // return address
- ADDRESS64 AddrFrame; // frame pointer
- ADDRESS64 AddrStack; // stack pointer
- ADDRESS64 AddrBStore; // backing store pointer
- PVOID FuncTableEntry; // pointer to pdata/fpo or NULL
- DWORD64 Params[4]; // possible arguments to the function
- BOOL Far; // WOW far call
- BOOL Virtual; // is this a virtual frame?
- DWORD64 Reserved[3];
- KDHELP64 KdHelp;
-} STACKFRAME64, *LPSTACKFRAME64;
-typedef
-BOOL
-(__stdcall *PREAD_PROCESS_MEMORY_ROUTINE64)(
- HANDLE hProcess,
- DWORD64 qwBaseAddress,
- PVOID lpBuffer,
- DWORD nSize,
- LPDWORD lpNumberOfBytesRead
- );
-typedef
-PVOID
-(__stdcall *PFUNCTION_TABLE_ACCESS_ROUTINE64)(
- HANDLE hProcess,
- DWORD64 AddrBase
- );
-typedef
-DWORD64
-(__stdcall *PGET_MODULE_BASE_ROUTINE64)(
- HANDLE hProcess,
- DWORD64 Address
- );
-typedef
-DWORD64
-(__stdcall *PTRANSLATE_ADDRESS_ROUTINE64)(
- HANDLE hProcess,
- HANDLE hThread,
- LPADDRESS64 lpaddr
- );
-#define SYMOPT_CASE_INSENSITIVE 0x00000001
-#define SYMOPT_UNDNAME 0x00000002
-#define SYMOPT_DEFERRED_LOADS 0x00000004
-#define SYMOPT_NO_CPP 0x00000008
-#define SYMOPT_LOAD_LINES 0x00000010
-#define SYMOPT_OMAP_FIND_NEAREST 0x00000020
-#define SYMOPT_LOAD_ANYTHING 0x00000040
-#define SYMOPT_IGNORE_CVREC 0x00000080
-#define SYMOPT_NO_UNQUALIFIED_LOADS 0x00000100
-#define SYMOPT_FAIL_CRITICAL_ERRORS 0x00000200
-#define SYMOPT_EXACT_SYMBOLS 0x00000400
-#define SYMOPT_ALLOW_ABSOLUTE_SYMBOLS 0x00000800
-#define SYMOPT_IGNORE_NT_SYMPATH 0x00001000
-#define SYMOPT_INCLUDE_32BIT_MODULES 0x00002000
-#define SYMOPT_PUBLICS_ONLY 0x00004000
-#define SYMOPT_NO_PUBLICS 0x00008000
-#define SYMOPT_AUTO_PUBLICS 0x00010000
-#define SYMOPT_NO_IMAGE_SEARCH 0x00020000
-#define SYMOPT_SECURE 0x00040000
-#define SYMOPT_DEBUG 0x80000000
-#define UNDNAME_COMPLETE (0x0000) // Enable full undecoration
-#define UNDNAME_NAME_ONLY (0x1000) // Crack only the name for primary declaration;
-#endif // _MSC_VER < 1300
-#pragma pack(pop)
-
-// Some missing defines (for VC5/6):
-#ifndef INVALID_FILE_ATTRIBUTES
-#define INVALID_FILE_ATTRIBUTES ((DWORD)-1)
-#endif
-
-
-// secure-CRT_functions are only available starting with VC8
-#if _MSC_VER < 1400
-#define strcpy_s strcpy
-#define strncpy_s strncpy
-#define strcat_s(dst, len, src) strcat(dst, src)
-#define _snprintf_s _snprintf
-#define _tcscat_s _tcscat
-#endif
-
-static void MyStrCpy(char* szDest, size_t nMaxDestSize, const char* szSrc)
-{
- if (nMaxDestSize <= 0) return;
- if (strlen(szSrc) < nMaxDestSize)
- {
- strcpy_s(szDest, nMaxDestSize, szSrc);
- }
- else
- {
- strncpy_s(szDest, nMaxDestSize, szSrc, nMaxDestSize);
- szDest[nMaxDestSize-1] = 0;
- }
-} // MyStrCpy
-
-// Normally it should be enough to use 'CONTEXT_FULL' (better would be 'CONTEXT_ALL')
-#define USED_CONTEXT_FLAGS CONTEXT_FULL
-
-
-class StackWalkerInternal
-{
-public:
- StackWalkerInternal(StackWalker *parent, HANDLE hProcess)
- {
- m_parent = parent;
- m_hDbhHelp = NULL;
- pSC = NULL;
- m_hProcess = hProcess;
- m_szSymPath = NULL;
- pSFTA = NULL;
- pSGLFA = NULL;
- pSGMB = NULL;
- pSGMI = NULL;
- pSGO = NULL;
- pSGSFA = NULL;
- pSI = NULL;
- pSLM = NULL;
- pSSO = NULL;
- pSW = NULL;
- pUDSN = NULL;
- pSGSP = NULL;
- }
- ~StackWalkerInternal()
- {
- if (pSC != NULL)
- pSC(m_hProcess); // SymCleanup
- if (m_hDbhHelp != NULL)
- FreeLibrary(m_hDbhHelp);
- m_hDbhHelp = NULL;
- m_parent = NULL;
- if(m_szSymPath != NULL)
- free(m_szSymPath);
- m_szSymPath = NULL;
- }
- BOOL Init(LPCSTR szSymPath)
- {
- if (m_parent == NULL)
- return FALSE;
- // Dynamically load the Entry-Points for dbghelp.dll:
- // First try to load the newsest one from
- TCHAR szTemp[4096];
- // But before wqe do this, we first check if the ".local" file exists
- if (GetModuleFileName(NULL, szTemp, 4096) > 0)
- {
- _tcscat_s(szTemp, _T(".local"));
- if (GetFileAttributes(szTemp) == INVALID_FILE_ATTRIBUTES)
- {
- // ".local" file does not exist, so we can try to load the dbghelp.dll from the "Debugging Tools for Windows"
- // Ok, first try the new path according to the archtitecture:
-#ifdef _M_IX86
- if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) )
- {
- _tcscat_s(szTemp, _T("\\Debugging Tools for Windows (x86)\\dbghelp.dll"));
- // now check if the file exists:
- if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES)
- {
- m_hDbhHelp = LoadLibrary(szTemp);
- }
- }
-#elif _M_X64
- if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) )
- {
- _tcscat_s(szTemp, _T("\\Debugging Tools for Windows (x64)\\dbghelp.dll"));
- // now check if the file exists:
- if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES)
- {
- m_hDbhHelp = LoadLibrary(szTemp);
- }
- }
-#elif _M_IA64
- if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) )
- {
- _tcscat_s(szTemp, _T("\\Debugging Tools for Windows (ia64)\\dbghelp.dll"));
- // now check if the file exists:
- if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES)
- {
- m_hDbhHelp = LoadLibrary(szTemp);
- }
- }
-#endif
- // If still not found, try the old directories...
- if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) )
- {
- _tcscat_s(szTemp, _T("\\Debugging Tools for Windows\\dbghelp.dll"));
- // now check if the file exists:
- if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES)
- {
- m_hDbhHelp = LoadLibrary(szTemp);
- }
- }
-#if defined _M_X64 || defined _M_IA64
- // Still not found? Then try to load the (old) 64-Bit version:
- if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) )
- {
- _tcscat_s(szTemp, _T("\\Debugging Tools for Windows 64-Bit\\dbghelp.dll"));
- if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES)
- {
- m_hDbhHelp = LoadLibrary(szTemp);
- }
- }
-#endif
- }
- }
- if (m_hDbhHelp == NULL) // if not already loaded, try to load a default-one
- m_hDbhHelp = LoadLibrary( _T("dbghelp.dll") );
- if (m_hDbhHelp == NULL)
- return FALSE;
- pSI = (tSI) GetProcAddress(m_hDbhHelp, "SymInitialize" );
- pSC = (tSC) GetProcAddress(m_hDbhHelp, "SymCleanup" );
-
- pSW = (tSW) GetProcAddress(m_hDbhHelp, "StackWalk64" );
- pSGO = (tSGO) GetProcAddress(m_hDbhHelp, "SymGetOptions" );
- pSSO = (tSSO) GetProcAddress(m_hDbhHelp, "SymSetOptions" );
-
- pSFTA = (tSFTA) GetProcAddress(m_hDbhHelp, "SymFunctionTableAccess64" );
- pSGLFA = (tSGLFA) GetProcAddress(m_hDbhHelp, "SymGetLineFromAddr64" );
- pSGMB = (tSGMB) GetProcAddress(m_hDbhHelp, "SymGetModuleBase64" );
- pSGMI = (tSGMI) GetProcAddress(m_hDbhHelp, "SymGetModuleInfo64" );
- //pSGMI_V3 = (tSGMI_V3) GetProcAddress(m_hDbhHelp, "SymGetModuleInfo64" );
- pSGSFA = (tSGSFA) GetProcAddress(m_hDbhHelp, "SymGetSymFromAddr64" );
- pUDSN = (tUDSN) GetProcAddress(m_hDbhHelp, "UnDecorateSymbolName" );
- pSLM = (tSLM) GetProcAddress(m_hDbhHelp, "SymLoadModule64" );
- pSGSP =(tSGSP) GetProcAddress(m_hDbhHelp, "SymGetSearchPath" );
-
- if ( pSC == NULL || pSFTA == NULL || pSGMB == NULL || pSGMI == NULL ||
- pSGO == NULL || pSGSFA == NULL || pSI == NULL || pSSO == NULL ||
- pSW == NULL || pUDSN == NULL || pSLM == NULL )
- {
- FreeLibrary(m_hDbhHelp);
- m_hDbhHelp = NULL;
- pSC = NULL;
- return FALSE;
- }
-
- // SymInitialize
- if (szSymPath != NULL)
- m_szSymPath = _strdup(szSymPath);
- if (this->pSI(m_hProcess, m_szSymPath, FALSE) == FALSE)
- this->m_parent->OnDbgHelpErr("SymInitialize", GetLastError(), 0);
-
- DWORD symOptions = this->pSGO(); // SymGetOptions
- symOptions |= SYMOPT_LOAD_LINES;
- symOptions |= SYMOPT_FAIL_CRITICAL_ERRORS;
- //symOptions |= SYMOPT_NO_PROMPTS;
- // SymSetOptions
- symOptions = this->pSSO(symOptions);
-
- char buf[StackWalker::STACKWALK_MAX_NAMELEN] = {0};
- if (this->pSGSP != NULL)
- {
- if (this->pSGSP(m_hProcess, buf, StackWalker::STACKWALK_MAX_NAMELEN) == FALSE)
- this->m_parent->OnDbgHelpErr("SymGetSearchPath", GetLastError(), 0);
- }
- char szUserName[1024] = {0};
- DWORD dwSize = 1024;
- GetUserNameA(szUserName, &dwSize);
- this->m_parent->OnSymInit(buf, symOptions, szUserName);
-
- return TRUE;
- }
-
- StackWalker *m_parent;
-
- HMODULE m_hDbhHelp;
- HANDLE m_hProcess;
- LPSTR m_szSymPath;
-
-/*typedef struct IMAGEHLP_MODULE64_V3 {
- DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_MODULE64)
- DWORD64 BaseOfImage; // base load address of module
- DWORD ImageSize; // virtual size of the loaded module
- DWORD TimeDateStamp; // date/time stamp from pe header
- DWORD CheckSum; // checksum from the pe header
- DWORD NumSyms; // number of symbols in the symbol table
- SYM_TYPE SymType; // type of symbols loaded
- CHAR ModuleName[32]; // module name
- CHAR ImageName[256]; // image name
- // new elements: 07-Jun-2002
- CHAR LoadedImageName[256]; // symbol file name
- CHAR LoadedPdbName[256]; // pdb file name
- DWORD CVSig; // Signature of the CV record in the debug directories
- CHAR CVData[MAX_PATH * 3]; // Contents of the CV record
- DWORD PdbSig; // Signature of PDB
- GUID PdbSig70; // Signature of PDB (VC 7 and up)
- DWORD PdbAge; // DBI age of pdb
- BOOL PdbUnmatched; // loaded an unmatched pdb
- BOOL DbgUnmatched; // loaded an unmatched dbg
- BOOL LineNumbers; // we have line number information
- BOOL GlobalSymbols; // we have internal symbol information
- BOOL TypeInfo; // we have type information
- // new elements: 17-Dec-2003
- BOOL SourceIndexed; // pdb supports source server
- BOOL Publics; // contains public symbols
-};
-*/
-
-#pragma pack(push,8)
-typedef struct IMAGEHLP_MODULE64_V2 {
- DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_MODULE64)
- DWORD64 BaseOfImage; // base load address of module
- DWORD ImageSize; // virtual size of the loaded module
- DWORD TimeDateStamp; // date/time stamp from pe header
- DWORD CheckSum; // checksum from the pe header
- DWORD NumSyms; // number of symbols in the symbol table
- SYM_TYPE SymType; // type of symbols loaded
- CHAR ModuleName[32]; // module name
- CHAR ImageName[256]; // image name
- CHAR LoadedImageName[256]; // symbol file name
-};
-#pragma pack(pop)
-
-
- // SymCleanup()
- typedef BOOL (__stdcall *tSC)( IN HANDLE hProcess );
- tSC pSC;
-
- // SymFunctionTableAccess64()
- typedef PVOID (__stdcall *tSFTA)( HANDLE hProcess, DWORD64 AddrBase );
- tSFTA pSFTA;
-
- // SymGetLineFromAddr64()
- typedef BOOL (__stdcall *tSGLFA)( IN HANDLE hProcess, IN DWORD64 dwAddr,
- OUT PDWORD pdwDisplacement, OUT PIMAGEHLP_LINE64 Line );
- tSGLFA pSGLFA;
-
- // SymGetModuleBase64()
- typedef DWORD64 (__stdcall *tSGMB)( IN HANDLE hProcess, IN DWORD64 dwAddr );
- tSGMB pSGMB;
-
- // SymGetModuleInfo64()
- typedef BOOL (__stdcall *tSGMI)( IN HANDLE hProcess, IN DWORD64 dwAddr, OUT IMAGEHLP_MODULE64_V2 *ModuleInfo );
- tSGMI pSGMI;
-
-// // SymGetModuleInfo64()
-// typedef BOOL (__stdcall *tSGMI_V3)( IN HANDLE hProcess, IN DWORD64 dwAddr, OUT IMAGEHLP_MODULE64_V3 *ModuleInfo );
-// tSGMI_V3 pSGMI_V3;
-
- // SymGetOptions()
- typedef DWORD (__stdcall *tSGO)( VOID );
- tSGO pSGO;
-
- // SymGetSymFromAddr64()
- typedef BOOL (__stdcall *tSGSFA)( IN HANDLE hProcess, IN DWORD64 dwAddr,
- OUT PDWORD64 pdwDisplacement, OUT PIMAGEHLP_SYMBOL64 Symbol );
- tSGSFA pSGSFA;
-
- // SymInitialize()
- typedef BOOL (__stdcall *tSI)( IN HANDLE hProcess, IN PSTR UserSearchPath, IN BOOL fInvadeProcess );
- tSI pSI;
-
- // SymLoadModule64()
- typedef DWORD64 (__stdcall *tSLM)( IN HANDLE hProcess, IN HANDLE hFile,
- IN PSTR ImageName, IN PSTR ModuleName, IN DWORD64 BaseOfDll, IN DWORD SizeOfDll );
- tSLM pSLM;
-
- // SymSetOptions()
- typedef DWORD (__stdcall *tSSO)( IN DWORD SymOptions );
- tSSO pSSO;
-
- // StackWalk64()
- typedef BOOL (__stdcall *tSW)(
- DWORD MachineType,
- HANDLE hProcess,
- HANDLE hThread,
- LPSTACKFRAME64 StackFrame,
- PVOID ContextRecord,
- PREAD_PROCESS_MEMORY_ROUTINE64 ReadMemoryRoutine,
- PFUNCTION_TABLE_ACCESS_ROUTINE64 FunctionTableAccessRoutine,
- PGET_MODULE_BASE_ROUTINE64 GetModuleBaseRoutine,
- PTRANSLATE_ADDRESS_ROUTINE64 TranslateAddress );
- tSW pSW;
-
- // UnDecorateSymbolName()
- typedef DWORD (__stdcall WINAPI *tUDSN)( PCSTR DecoratedName, PSTR UnDecoratedName,
- DWORD UndecoratedLength, DWORD Flags );
- tUDSN pUDSN;
-
- typedef BOOL (__stdcall WINAPI *tSGSP)(HANDLE hProcess, PSTR SearchPath, DWORD SearchPathLength);
- tSGSP pSGSP;
-
-
-private:
- // **************************************** ToolHelp32 ************************
- #define MAX_MODULE_NAME32 255
- #define TH32CS_SNAPMODULE 0x00000008
- #pragma pack( push, 8 )
- typedef struct tagMODULEENTRY32
- {
- DWORD dwSize;
- DWORD th32ModuleID; // This module
- DWORD th32ProcessID; // owning process
- DWORD GlblcntUsage; // Global usage count on the module
- DWORD ProccntUsage; // Module usage count in th32ProcessID's context
- BYTE * modBaseAddr; // Base address of module in th32ProcessID's context
- DWORD modBaseSize; // Size in bytes of module starting at modBaseAddr
- HMODULE hModule; // The hModule of this module in th32ProcessID's context
- char szModule[MAX_MODULE_NAME32 + 1];
- char szExePath[MAX_PATH];
- } MODULEENTRY32;
- typedef MODULEENTRY32 * PMODULEENTRY32;
- typedef MODULEENTRY32 * LPMODULEENTRY32;
- #pragma pack( pop )
-
- BOOL GetModuleListTH32(HANDLE hProcess, DWORD pid)
- {
- // CreateToolhelp32Snapshot()
- typedef HANDLE (__stdcall *tCT32S)(DWORD dwFlags, DWORD th32ProcessID);
- // Module32First()
- typedef BOOL (__stdcall *tM32F)(HANDLE hSnapshot, LPMODULEENTRY32 lpme);
- // Module32Next()
- typedef BOOL (__stdcall *tM32N)(HANDLE hSnapshot, LPMODULEENTRY32 lpme);
-
- // try both dlls...
- const TCHAR *dllname[] = { _T("kernel32.dll"), _T("tlhelp32.dll") };
- HINSTANCE hToolhelp = NULL;
- tCT32S pCT32S = NULL;
- tM32F pM32F = NULL;
- tM32N pM32N = NULL;
-
- HANDLE hSnap;
- MODULEENTRY32 me;
- me.dwSize = sizeof(me);
- BOOL keepGoing;
- size_t i;
-
- for (i = 0; i<(sizeof(dllname) / sizeof(dllname[0])); i++ )
- {
- hToolhelp = LoadLibrary( dllname[i] );
- if (hToolhelp == NULL)
- continue;
- pCT32S = (tCT32S) GetProcAddress(hToolhelp, "CreateToolhelp32Snapshot");
- pM32F = (tM32F) GetProcAddress(hToolhelp, "Module32First");
- pM32N = (tM32N) GetProcAddress(hToolhelp, "Module32Next");
- if ( (pCT32S != NULL) && (pM32F != NULL) && (pM32N != NULL) )
- break; // found the functions!
- FreeLibrary(hToolhelp);
- hToolhelp = NULL;
- }
-
- if (hToolhelp == NULL)
- return FALSE;
-
- hSnap = pCT32S( TH32CS_SNAPMODULE, pid );
- if (hSnap == (HANDLE) -1)
- {
- FreeLibrary(hToolhelp);
- return FALSE;
- }
-
- keepGoing = !!pM32F( hSnap, &me );
- int cnt = 0;
- while (keepGoing)
- {
- this->LoadModule(hProcess, me.szExePath, me.szModule, (DWORD64) me.modBaseAddr, me.modBaseSize);
- cnt++;
- keepGoing = !!pM32N( hSnap, &me );
- }
- CloseHandle(hSnap);
- FreeLibrary(hToolhelp);
- if (cnt <= 0)
- return FALSE;
- return TRUE;
- } // GetModuleListTH32
-
- // **************************************** PSAPI ************************
- typedef struct _MODULEINFO {
- LPVOID lpBaseOfDll;
- DWORD SizeOfImage;
- LPVOID EntryPoint;
- } MODULEINFO, *LPMODULEINFO;
-
- BOOL GetModuleListPSAPI(HANDLE hProcess)
- {
- // EnumProcessModules()
- typedef BOOL (__stdcall *tEPM)(HANDLE hProcess, HMODULE *lphModule, DWORD cb, LPDWORD lpcbNeeded );
- // GetModuleFileNameEx()
- typedef DWORD (__stdcall *tGMFNE)(HANDLE hProcess, HMODULE hModule, LPSTR lpFilename, DWORD nSize );
- // GetModuleBaseName()
- typedef DWORD (__stdcall *tGMBN)(HANDLE hProcess, HMODULE hModule, LPSTR lpFilename, DWORD nSize );
- // GetModuleInformation()
- typedef BOOL (__stdcall *tGMI)(HANDLE hProcess, HMODULE hModule, LPMODULEINFO pmi, DWORD nSize );
-
- HINSTANCE hPsapi;
- tEPM pEPM;
- tGMFNE pGMFNE;
- tGMBN pGMBN;
- tGMI pGMI;
-
- DWORD i;
- //ModuleEntry e;
- DWORD cbNeeded;
- MODULEINFO mi;
- HMODULE *hMods = 0;
- char *tt = NULL;
- char *tt2 = NULL;
- const SIZE_T TTBUFLEN = 8096;
- int cnt = 0;
-
- hPsapi = LoadLibrary( _T("psapi.dll") );
- if (hPsapi == NULL)
- return FALSE;
-
- pEPM = (tEPM) GetProcAddress( hPsapi, "EnumProcessModules" );
- pGMFNE = (tGMFNE) GetProcAddress( hPsapi, "GetModuleFileNameExA" );
- pGMBN = (tGMFNE) GetProcAddress( hPsapi, "GetModuleBaseNameA" );
- pGMI = (tGMI) GetProcAddress( hPsapi, "GetModuleInformation" );
- if ( (pEPM == NULL) || (pGMFNE == NULL) || (pGMBN == NULL) || (pGMI == NULL) )
- {
- // we couldn´t find all functions
- FreeLibrary(hPsapi);
- return FALSE;
- }
-
- hMods = (HMODULE*) malloc(sizeof(HMODULE) * (TTBUFLEN / sizeof HMODULE));
- tt = (char*) malloc(sizeof(char) * TTBUFLEN);
- tt2 = (char*) malloc(sizeof(char) * TTBUFLEN);
- if ( (hMods == NULL) || (tt == NULL) || (tt2 == NULL) )
- goto cleanup;
-
- if ( ! pEPM( hProcess, hMods, TTBUFLEN, &cbNeeded ) )
- {
- //_ftprintf(fLogFile, _T("%lu: EPM failed, GetLastError = %lu\n"), g_dwShowCount, gle );
- goto cleanup;
- }
-
- if ( cbNeeded > TTBUFLEN )
- {
- //_ftprintf(fLogFile, _T("%lu: More than %lu module handles. Huh?\n"), g_dwShowCount, lenof( hMods ) );
- goto cleanup;
- }
-
- for ( i = 0; i < cbNeeded / sizeof hMods[0]; i++ )
- {
- // base address, size
- pGMI(hProcess, hMods[i], &mi, sizeof mi );
- // image file name
- tt[0] = 0;
- pGMFNE(hProcess, hMods[i], tt, TTBUFLEN );
- // module name
- tt2[0] = 0;
- pGMBN(hProcess, hMods[i], tt2, TTBUFLEN );
-
- DWORD dwRes = this->LoadModule(hProcess, tt, tt2, (DWORD64) mi.lpBaseOfDll, mi.SizeOfImage);
- if (dwRes != ERROR_SUCCESS)
- this->m_parent->OnDbgHelpErr("LoadModule", dwRes, 0);
- cnt++;
- }
-
- cleanup:
- if (hPsapi != NULL) FreeLibrary(hPsapi);
- if (tt2 != NULL) free(tt2);
- if (tt != NULL) free(tt);
- if (hMods != NULL) free(hMods);
-
- return cnt != 0;
- } // GetModuleListPSAPI
-
- DWORD LoadModule(HANDLE hProcess, LPCSTR img, LPCSTR mod, DWORD64 baseAddr, DWORD size)
- {
- CHAR *szImg = _strdup(img);
- CHAR *szMod = _strdup(mod);
- DWORD result = ERROR_SUCCESS;
- if ( (szImg == NULL) || (szMod == NULL) )
- result = ERROR_NOT_ENOUGH_MEMORY;
- else
- {
- if (pSLM(hProcess, 0, szImg, szMod, baseAddr, size) == 0)
- result = GetLastError();
- }
- ULONGLONG fileVersion = 0;
- if ( (m_parent != NULL) && (szImg != NULL) )
- {
- // try to retrive the file-version:
- if ( (this->m_parent->m_options & StackWalker::RetrieveFileVersion) != 0)
- {
- VS_FIXEDFILEINFO *fInfo = NULL;
- DWORD dwHandle;
- DWORD dwSize = GetFileVersionInfoSizeA(szImg, &dwHandle);
- if (dwSize > 0)
- {
- LPVOID vData = malloc(dwSize);
- if (vData != NULL)
- {
- if (GetFileVersionInfoA(szImg, dwHandle, dwSize, vData) != 0)
- {
- UINT len;
- TCHAR szSubBlock[] = _T("\\");
- if (VerQueryValue(vData, szSubBlock, (LPVOID*) &fInfo, &len) == 0)
- fInfo = NULL;
- else
- {
- fileVersion = ((ULONGLONG)fInfo->dwFileVersionLS) + ((ULONGLONG)fInfo->dwFileVersionMS << 32);
- }
- }
- free(vData);
- }
- }
- }
-
- // Retrive some additional-infos about the module
- IMAGEHLP_MODULE64_V2 Module;
- const char *szSymType = "-unknown-";
- if (this->GetModuleInfo(hProcess, baseAddr, &Module) != FALSE)
- {
- switch(Module.SymType)
- {
- case SymNone:
- szSymType = "-nosymbols-";
- break;
- case SymCoff: // 1
- szSymType = "COFF";
- break;
- case SymCv: // 2
- szSymType = "CV";
- break;
- case SymPdb: // 3
- szSymType = "PDB";
- break;
- case SymExport: // 4
- szSymType = "-exported-";
- break;
- case SymDeferred: // 5
- szSymType = "-deferred-";
- break;
- case SymSym: // 6
- szSymType = "SYM";
- break;
- case 7: // SymDia:
- szSymType = "DIA";
- break;
- case 8: //SymVirtual:
- szSymType = "Virtual";
- break;
- }
- }
- this->m_parent->OnLoadModule(img, mod, baseAddr, size, result, szSymType, Module.LoadedImageName, fileVersion);
- }
- if (szImg != NULL) free(szImg);
- if (szMod != NULL) free(szMod);
- return result;
- }
-public:
- BOOL LoadModules(HANDLE hProcess, DWORD dwProcessId)
- {
- // first try toolhelp32
- if (GetModuleListTH32(hProcess, dwProcessId))
- return true;
- // then try psapi
- return GetModuleListPSAPI(hProcess);
- }
-
-
- BOOL GetModuleInfo(HANDLE hProcess, DWORD64 baseAddr, IMAGEHLP_MODULE64_V2 *pModuleInfo)
- {
- if(this->pSGMI == NULL)
- {
- SetLastError(ERROR_DLL_INIT_FAILED);
- return FALSE;
- }
- // First try to use the larger ModuleInfo-Structure
-// memset(pModuleInfo, 0, sizeof(IMAGEHLP_MODULE64_V3));
-// pModuleInfo->SizeOfStruct = sizeof(IMAGEHLP_MODULE64_V3);
-// if (this->pSGMI_V3 != NULL)
-// {
-// if (this->pSGMI_V3(hProcess, baseAddr, pModuleInfo) != FALSE)
-// return TRUE;
-// // check if the parameter was wrong (size is bad...)
-// if (GetLastError() != ERROR_INVALID_PARAMETER)
-// return FALSE;
-// }
- // could not retrive the bigger structure, try with the smaller one (as defined in VC7.1)...
- pModuleInfo->SizeOfStruct = sizeof(IMAGEHLP_MODULE64_V2);
- void *pData = malloc(4096); // reserve enough memory, so the bug in v6.3.5.1 does not lead to memory-overwrites...
- if (pData == NULL)
- {
- SetLastError(ERROR_NOT_ENOUGH_MEMORY);
- return FALSE;
- }
- memcpy(pData, pModuleInfo, sizeof(IMAGEHLP_MODULE64_V2));
- if (this->pSGMI(hProcess, baseAddr, (IMAGEHLP_MODULE64_V2*) pData) != FALSE)
- {
- // only copy as much memory as is reserved...
- memcpy(pModuleInfo, pData, sizeof(IMAGEHLP_MODULE64_V2));
- pModuleInfo->SizeOfStruct = sizeof(IMAGEHLP_MODULE64_V2);
- free(pData);
- return TRUE;
- }
- free(pData);
- SetLastError(ERROR_DLL_INIT_FAILED);
- return FALSE;
- }
-};
-
-// #############################################################
-StackWalker::StackWalker(DWORD dwProcessId, HANDLE hProcess)
-{
- this->m_options = OptionsAll;
- this->m_modulesLoaded = FALSE;
- this->m_hProcess = hProcess;
- this->m_sw = new StackWalkerInternal(this, this->m_hProcess);
- this->m_dwProcessId = dwProcessId;
- this->m_szSymPath = NULL;
- this->m_MaxRecursionCount = 1000;
-}
-StackWalker::StackWalker(int options, LPCSTR szSymPath, DWORD dwProcessId, HANDLE hProcess)
-{
- this->m_options = options;
- this->m_modulesLoaded = FALSE;
- this->m_hProcess = hProcess;
- this->m_sw = new StackWalkerInternal(this, this->m_hProcess);
- this->m_dwProcessId = dwProcessId;
- if (szSymPath != NULL)
- {
- this->m_szSymPath = _strdup(szSymPath);
- this->m_options |= SymBuildPath;
- }
- else
- this->m_szSymPath = NULL;
- this->m_MaxRecursionCount = 1000;
-}
-
-StackWalker::~StackWalker()
-{
- if (m_szSymPath != NULL)
- free(m_szSymPath);
- m_szSymPath = NULL;
- if (this->m_sw != NULL)
- delete this->m_sw;
- this->m_sw = NULL;
-}
-
-BOOL StackWalker::LoadModules()
-{
- if (this->m_sw == NULL)
- {
- SetLastError(ERROR_DLL_INIT_FAILED);
- return FALSE;
- }
- if (m_modulesLoaded != FALSE)
- return TRUE;
-
- // Build the sym-path:
- char *szSymPath = NULL;
- if ( (this->m_options & SymBuildPath) != 0)
- {
- const size_t nSymPathLen = 4096;
- szSymPath = (char*) malloc(nSymPathLen);
- if (szSymPath == NULL)
- {
- SetLastError(ERROR_NOT_ENOUGH_MEMORY);
- return FALSE;
- }
- szSymPath[0] = 0;
- // Now first add the (optional) provided sympath:
- if (this->m_szSymPath != NULL)
- {
- strcat_s(szSymPath, nSymPathLen, this->m_szSymPath);
- strcat_s(szSymPath, nSymPathLen, ";");
- }
-
- strcat_s(szSymPath, nSymPathLen, ".;");
-
- const size_t nTempLen = 1024;
- char szTemp[nTempLen];
- // Now add the current directory:
- if (GetCurrentDirectoryA(nTempLen, szTemp) > 0)
- {
- szTemp[nTempLen-1] = 0;
- strcat_s(szSymPath, nSymPathLen, szTemp);
- strcat_s(szSymPath, nSymPathLen, ";");
- }
-
- // Now add the path for the main-module:
- if (GetModuleFileNameA(NULL, szTemp, nTempLen) > 0)
- {
- szTemp[nTempLen-1] = 0;
- for (char *p = (szTemp+strlen(szTemp)-1); p >= szTemp; --p)
- {
- // locate the rightmost path separator
- if ( (*p == '\\') || (*p == '/') || (*p == ':') )
- {
- *p = 0;
- break;
- }
- } // for (search for path separator...)
- if (strlen(szTemp) > 0)
- {
- strcat_s(szSymPath, nSymPathLen, szTemp);
- strcat_s(szSymPath, nSymPathLen, ";");
- }
- }
- if (GetEnvironmentVariableA("_NT_SYMBOL_PATH", szTemp, nTempLen) > 0)
- {
- szTemp[nTempLen-1] = 0;
- strcat_s(szSymPath, nSymPathLen, szTemp);
- strcat_s(szSymPath, nSymPathLen, ";");
- }
- if (GetEnvironmentVariableA("_NT_ALTERNATE_SYMBOL_PATH", szTemp, nTempLen) > 0)
- {
- szTemp[nTempLen-1] = 0;
- strcat_s(szSymPath, nSymPathLen, szTemp);
- strcat_s(szSymPath, nSymPathLen, ";");
- }
- if (GetEnvironmentVariableA("SYSTEMROOT", szTemp, nTempLen) > 0)
- {
- szTemp[nTempLen-1] = 0;
- strcat_s(szSymPath, nSymPathLen, szTemp);
- strcat_s(szSymPath, nSymPathLen, ";");
- // also add the "system32"-directory:
- strcat_s(szTemp, nTempLen, "\\system32");
- strcat_s(szSymPath, nSymPathLen, szTemp);
- strcat_s(szSymPath, nSymPathLen, ";");
- }
-
- if ( (this->m_options & SymUseSymSrv) != 0)
- {
- if (GetEnvironmentVariableA("SYSTEMDRIVE", szTemp, nTempLen) > 0)
- {
- szTemp[nTempLen-1] = 0;
- strcat_s(szSymPath, nSymPathLen, "SRV*");
- strcat_s(szSymPath, nSymPathLen, szTemp);
- strcat_s(szSymPath, nSymPathLen, "\\websymbols");
- strcat_s(szSymPath, nSymPathLen, "*http://msdl.microsoft.com/download/symbols;");
- }
- else
- strcat_s(szSymPath, nSymPathLen, "SRV*c:\\websymbols*http://msdl.microsoft.com/download/symbols;");
- }
- } // if SymBuildPath
-
- // First Init the whole stuff...
- BOOL bRet = this->m_sw->Init(szSymPath);
- if (szSymPath != NULL) free(szSymPath); szSymPath = NULL;
- if (bRet == FALSE)
- {
- this->OnDbgHelpErr("Error while initializing dbghelp.dll", 0, 0);
- SetLastError(ERROR_DLL_INIT_FAILED);
- return FALSE;
- }
-
- bRet = this->m_sw->LoadModules(this->m_hProcess, this->m_dwProcessId);
- if (bRet != FALSE)
- m_modulesLoaded = TRUE;
- return bRet;
-}
-
-
-// The following is used to pass the "userData"-Pointer to the user-provided readMemoryFunction
-// This has to be done due to a problem with the "hProcess"-parameter in x64...
-// Because this class is in no case multi-threading-enabled (because of the limitations
-// of dbghelp.dll) it is "safe" to use a static-variable
-static StackWalker::PReadProcessMemoryRoutine s_readMemoryFunction = NULL;
-static LPVOID s_readMemoryFunction_UserData = NULL;
-
-BOOL StackWalker::ShowCallstack(HANDLE hThread, const CONTEXT *context, PReadProcessMemoryRoutine readMemoryFunction, LPVOID pUserData)
-{
- CONTEXT c;
- CallstackEntry csEntry;
- IMAGEHLP_SYMBOL64 *pSym = NULL;
- StackWalkerInternal::IMAGEHLP_MODULE64_V2 Module;
- IMAGEHLP_LINE64 Line;
- int frameNum;
- bool bLastEntryCalled = true;
- int curRecursionCount = 0;
-
- if (m_modulesLoaded == FALSE)
- this->LoadModules(); // ignore the result...
-
- if (this->m_sw->m_hDbhHelp == NULL)
- {
- SetLastError(ERROR_DLL_INIT_FAILED);
- return FALSE;
- }
-
- s_readMemoryFunction = readMemoryFunction;
- s_readMemoryFunction_UserData = pUserData;
-
- if (context == NULL)
- {
- // If no context is provided, capture the context
- if (hThread == GetCurrentThread())
- {
- GET_CURRENT_CONTEXT(c, USED_CONTEXT_FLAGS);
- }
- else
- {
- SuspendThread(hThread);
- memset(&c, 0, sizeof(CONTEXT));
- c.ContextFlags = USED_CONTEXT_FLAGS;
- if (GetThreadContext(hThread, &c) == FALSE)
- {
- ResumeThread(hThread);
- return FALSE;
- }
- }
- }
- else
- c = *context;
-
- // init STACKFRAME for first call
- STACKFRAME64 s; // in/out stackframe
- memset(&s, 0, sizeof(s));
- DWORD imageType;
-#ifdef _M_IX86
- // normally, call ImageNtHeader() and use machine info from PE header
- imageType = IMAGE_FILE_MACHINE_I386;
- s.AddrPC.Offset = c.Eip;
- s.AddrPC.Mode = AddrModeFlat;
- s.AddrFrame.Offset = c.Ebp;
- s.AddrFrame.Mode = AddrModeFlat;
- s.AddrStack.Offset = c.Esp;
- s.AddrStack.Mode = AddrModeFlat;
-#elif _M_X64
- imageType = IMAGE_FILE_MACHINE_AMD64;
- s.AddrPC.Offset = c.Rip;
- s.AddrPC.Mode = AddrModeFlat;
- s.AddrFrame.Offset = c.Rsp;
- s.AddrFrame.Mode = AddrModeFlat;
- s.AddrStack.Offset = c.Rsp;
- s.AddrStack.Mode = AddrModeFlat;
-#elif _M_IA64
- imageType = IMAGE_FILE_MACHINE_IA64;
- s.AddrPC.Offset = c.StIIP;
- s.AddrPC.Mode = AddrModeFlat;
- s.AddrFrame.Offset = c.IntSp;
- s.AddrFrame.Mode = AddrModeFlat;
- s.AddrBStore.Offset = c.RsBSP;
- s.AddrBStore.Mode = AddrModeFlat;
- s.AddrStack.Offset = c.IntSp;
- s.AddrStack.Mode = AddrModeFlat;
-#else
-#error "Platform not supported!"
-#endif
-
- pSym = (IMAGEHLP_SYMBOL64 *) malloc(sizeof(IMAGEHLP_SYMBOL64) + STACKWALK_MAX_NAMELEN);
- if (!pSym) goto cleanup; // not enough memory...
- memset(pSym, 0, sizeof(IMAGEHLP_SYMBOL64) + STACKWALK_MAX_NAMELEN);
- pSym->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64);
- pSym->MaxNameLength = STACKWALK_MAX_NAMELEN;
-
- memset(&Line, 0, sizeof(Line));
- Line.SizeOfStruct = sizeof(Line);
-
- memset(&Module, 0, sizeof(Module));
- Module.SizeOfStruct = sizeof(Module);
-
- for (frameNum = 0; ; ++frameNum )
- {
- // get next stack frame (StackWalk64(), SymFunctionTableAccess64(), SymGetModuleBase64())
- // if this returns ERROR_INVALID_ADDRESS (487) or ERROR_NOACCESS (998), you can
- // assume that either you are done, or that the stack is so hosed that the next
- // deeper frame could not be found.
- // CONTEXT need not to be suplied if imageTyp is IMAGE_FILE_MACHINE_I386!
- if ( ! this->m_sw->pSW(imageType, this->m_hProcess, hThread, &s, &c, myReadProcMem, this->m_sw->pSFTA, this->m_sw->pSGMB, NULL) )
- {
- // INFO: "StackWalk64" does not set "GetLastError"...
- this->OnDbgHelpErr("StackWalk64", 0, s.AddrPC.Offset);
- break;
- }
-
- csEntry.offset = s.AddrPC.Offset;
- csEntry.name[0] = 0;
- csEntry.undName[0] = 0;
- csEntry.undFullName[0] = 0;
- csEntry.offsetFromSmybol = 0;
- csEntry.offsetFromLine = 0;
- csEntry.lineFileName[0] = 0;
- csEntry.lineNumber = 0;
- csEntry.loadedImageName[0] = 0;
- csEntry.moduleName[0] = 0;
- if (s.AddrPC.Offset == s.AddrReturn.Offset)
- {
- if ( (this->m_MaxRecursionCount > 0) && (curRecursionCount > m_MaxRecursionCount) )
- {
- this->OnDbgHelpErr("StackWalk64-Endless-Callstack!", 0, s.AddrPC.Offset);
- break;
- }
- curRecursionCount++;
- }
- else
- curRecursionCount = 0;
- if (s.AddrPC.Offset != 0)
- {
- // we seem to have a valid PC
- // show procedure info (SymGetSymFromAddr64())
- if (this->m_sw->pSGSFA(this->m_hProcess, s.AddrPC.Offset, &(csEntry.offsetFromSmybol), pSym) != FALSE)
- {
- MyStrCpy(csEntry.name, STACKWALK_MAX_NAMELEN, pSym->Name);
- // UnDecorateSymbolName()
- this->m_sw->pUDSN( pSym->Name, csEntry.undName, STACKWALK_MAX_NAMELEN, UNDNAME_NAME_ONLY );
- this->m_sw->pUDSN( pSym->Name, csEntry.undFullName, STACKWALK_MAX_NAMELEN, UNDNAME_COMPLETE );
- }
- else
- {
- this->OnDbgHelpErr("SymGetSymFromAddr64", GetLastError(), s.AddrPC.Offset);
- }
-
- // show line number info, NT5.0-method (SymGetLineFromAddr64())
- if (this->m_sw->pSGLFA != NULL )
- { // yes, we have SymGetLineFromAddr64()
- if (this->m_sw->pSGLFA(this->m_hProcess, s.AddrPC.Offset, &(csEntry.offsetFromLine), &Line) != FALSE)
- {
- csEntry.lineNumber = Line.LineNumber;
- MyStrCpy(csEntry.lineFileName, STACKWALK_MAX_NAMELEN, Line.FileName);
- }
- else
- {
- this->OnDbgHelpErr("SymGetLineFromAddr64", GetLastError(), s.AddrPC.Offset);
- }
- } // yes, we have SymGetLineFromAddr64()
-
- // show module info (SymGetModuleInfo64())
- if (this->m_sw->GetModuleInfo(this->m_hProcess, s.AddrPC.Offset, &Module ) != FALSE)
- { // got module info OK
- switch ( Module.SymType )
- {
- case SymNone:
- csEntry.symTypeString = "-nosymbols-";
- break;
- case SymCoff:
- csEntry.symTypeString = "COFF";
- break;
- case SymCv:
- csEntry.symTypeString = "CV";
- break;
- case SymPdb:
- csEntry.symTypeString = "PDB";
- break;
- case SymExport:
- csEntry.symTypeString = "-exported-";
- break;
- case SymDeferred:
- csEntry.symTypeString = "-deferred-";
- break;
- case SymSym:
- csEntry.symTypeString = "SYM";
- break;
-#if API_VERSION_NUMBER >= 9
- case SymDia:
- csEntry.symTypeString = "DIA";
- break;
-#endif
- case 8: //SymVirtual:
- csEntry.symTypeString = "Virtual";
- break;
- default:
- //_snprintf( ty, sizeof ty, "symtype=%ld", (long) Module.SymType );
- csEntry.symTypeString = NULL;
- break;
- }
-
- // TODO: Mache dies sicher...!
- MyStrCpy(csEntry.moduleName, STACKWALK_MAX_NAMELEN, Module.ModuleName);
- csEntry.baseOfImage = Module.BaseOfImage;
- MyStrCpy(csEntry.loadedImageName, STACKWALK_MAX_NAMELEN, Module.LoadedImageName);
- } // got module info OK
- else
- {
- this->OnDbgHelpErr("SymGetModuleInfo64", GetLastError(), s.AddrPC.Offset);
- }
- } // we seem to have a valid PC
-
- CallstackEntryType et = nextEntry;
- if (frameNum == 0)
- et = firstEntry;
- bLastEntryCalled = false;
- this->OnCallstackEntry(et, csEntry);
-
- if (s.AddrReturn.Offset == 0)
- {
- bLastEntryCalled = true;
- this->OnCallstackEntry(lastEntry, csEntry);
- SetLastError(ERROR_SUCCESS);
- break;
- }
- } // for ( frameNum )
-
- cleanup:
- if (pSym) free( pSym );
-
- if (bLastEntryCalled == false)
- this->OnCallstackEntry(lastEntry, csEntry);
-
- if (context == NULL)
- ResumeThread(hThread);
-
- return TRUE;
-}
-
-BOOL __stdcall StackWalker::myReadProcMem(
- HANDLE hProcess,
- DWORD64 qwBaseAddress,
- PVOID lpBuffer,
- DWORD nSize,
- LPDWORD lpNumberOfBytesRead
- )
-{
- if (s_readMemoryFunction == NULL)
- {
- SIZE_T st;
- BOOL bRet = ReadProcessMemory(hProcess, (LPVOID) qwBaseAddress, lpBuffer, nSize, &st);
- *lpNumberOfBytesRead = (DWORD) st;
- //printf("ReadMemory: hProcess: %p, baseAddr: %p, buffer: %p, size: %d, read: %d, result: %d\n", hProcess, (LPVOID) qwBaseAddress, lpBuffer, nSize, (DWORD) st, (DWORD) bRet);
- return bRet;
- }
- else
- {
- return s_readMemoryFunction(hProcess, qwBaseAddress, lpBuffer, nSize, lpNumberOfBytesRead, s_readMemoryFunction_UserData);
- }
-}
-
-void StackWalker::OnLoadModule(LPCSTR img, LPCSTR mod, DWORD64 baseAddr, DWORD size, DWORD result, LPCSTR symType, LPCSTR pdbName, ULONGLONG fileVersion)
-{
- CHAR buffer[STACKWALK_MAX_NAMELEN];
- if (fileVersion == 0)
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "%s:%s (%p), size: %d (result: %d), SymType: '%s', PDB: '%s'\n", img, mod, (LPVOID) baseAddr, size, result, symType, pdbName);
- else
- {
- DWORD v4 = (DWORD) fileVersion & 0xFFFF;
- DWORD v3 = (DWORD) (fileVersion>>16) & 0xFFFF;
- DWORD v2 = (DWORD) (fileVersion>>32) & 0xFFFF;
- DWORD v1 = (DWORD) (fileVersion>>48) & 0xFFFF;
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "%s:%s (%p), size: %d (result: %d), SymType: '%s', PDB: '%s', fileVersion: %d.%d.%d.%d\n", img, mod, (LPVOID) baseAddr, size, result, symType, pdbName, v1, v2, v3, v4);
- }
- OnOutput(buffer);
-}
-
-void StackWalker::OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry)
-{
- CHAR buffer[STACKWALK_MAX_NAMELEN];
- if ( (eType != lastEntry) && (entry.offset != 0) )
- {
- if (entry.name[0] == 0)
- MyStrCpy(entry.name, STACKWALK_MAX_NAMELEN, "(function-name not available)");
- if (entry.undName[0] != 0)
- MyStrCpy(entry.name, STACKWALK_MAX_NAMELEN, entry.undName);
- if (entry.undFullName[0] != 0)
- MyStrCpy(entry.name, STACKWALK_MAX_NAMELEN, entry.undFullName);
- if (entry.lineFileName[0] == 0)
- {
- MyStrCpy(entry.lineFileName, STACKWALK_MAX_NAMELEN, "(filename not available)");
- if (entry.moduleName[0] == 0)
- MyStrCpy(entry.moduleName, STACKWALK_MAX_NAMELEN, "(module-name not available)");
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "%p (%s): %s: %s\n", (LPVOID) entry.offset, entry.moduleName, entry.lineFileName, entry.name);
- }
- else
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "%s (%d): %s\n", entry.lineFileName, entry.lineNumber, entry.name);
- buffer[STACKWALK_MAX_NAMELEN-1] = 0;
- OnOutput(buffer);
- }
-}
-
-void StackWalker::OnDbgHelpErr(LPCSTR szFuncName, DWORD gle, DWORD64 addr)
-{
- CHAR buffer[STACKWALK_MAX_NAMELEN];
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "ERROR: %s, GetLastError: %d (Address: %p)\n", szFuncName, gle, (LPVOID) addr);
- OnOutput(buffer);
-}
-
-void StackWalker::OnSymInit(LPCSTR szSearchPath, DWORD symOptions, LPCSTR szUserName)
-{
- CHAR buffer[STACKWALK_MAX_NAMELEN];
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "SymInit: Symbol-SearchPath: '%s', symOptions: %d, UserName: '%s'\n", szSearchPath, symOptions, szUserName);
- OnOutput(buffer);
- // Also display the OS-version
-#if _MSC_VER <= 1200
- OSVERSIONINFOA ver;
- ZeroMemory(&ver, sizeof(OSVERSIONINFOA));
- ver.dwOSVersionInfoSize = sizeof(ver);
- if (GetVersionExA(&ver) != FALSE)
- {
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "OS-Version: %d.%d.%d (%s)\n",
- ver.dwMajorVersion, ver.dwMinorVersion, ver.dwBuildNumber,
- ver.szCSDVersion);
- OnOutput(buffer);
- }
-#else
- OSVERSIONINFOEXA ver;
- ZeroMemory(&ver, sizeof(OSVERSIONINFOEXA));
- ver.dwOSVersionInfoSize = sizeof(ver);
- if (GetVersionExA( (OSVERSIONINFOA*) &ver) != FALSE)
- {
- _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "OS-Version: %d.%d.%d (%s) 0x%x-0x%x\n",
- ver.dwMajorVersion, ver.dwMinorVersion, ver.dwBuildNumber,
- ver.szCSDVersion, ver.wSuiteMask, ver.wProductType);
- OnOutput(buffer);
- }
-#endif
-}
-
-void StackWalker::OnOutput(LPCSTR buffer)
-{
- OutputDebugStringA(buffer);
-}
diff --git a/source/StackWalker.h b/source/StackWalker.h
deleted file mode 100644
index bf47d3726..000000000
--- a/source/StackWalker.h
+++ /dev/null
@@ -1,214 +0,0 @@
-/**********************************************************************
- *
- * StackWalker.h
- *
- *
- *
- * LICENSE (http://www.opensource.org/licenses/bsd-license.php)
- *
- * Copyright (c) 2005-2010, Jochen Kalmbach
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are permitted provided that the following conditions are met:
- *
- * Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * Neither the name of Jochen Kalmbach nor the names of its contributors may be
- * used to endorse or promote products derived from this software without
- * specific prior written permission.
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
- * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * **********************************************************************/
-// #pragma once is supported starting with _MCS_VER 1000,
-// so we need not to check the version (because we only support _MSC_VER >= 1100)!
-#pragma once
-
-#include <windows.h>
-
-// special defines for VC5/6 (if no actual PSDK is installed):
-#if _MSC_VER < 1300
-typedef unsigned __int64 DWORD64, *PDWORD64;
-#if defined(_WIN64)
-typedef unsigned __int64 SIZE_T, *PSIZE_T;
-#else
-typedef unsigned long SIZE_T, *PSIZE_T;
-#endif
-#endif // _MSC_VER < 1300
-
-class StackWalkerInternal; // forward
-class StackWalker
-{
-public:
- typedef enum StackWalkOptions
- {
- // No addition info will be retrived
- // (only the address is available)
- RetrieveNone = 0,
-
- // Try to get the symbol-name
- RetrieveSymbol = 1,
-
- // Try to get the line for this symbol
- RetrieveLine = 2,
-
- // Try to retrieve the module-infos
- RetrieveModuleInfo = 4,
-
- // Also retrieve the version for the DLL/EXE
- RetrieveFileVersion = 8,
-
- // Contains all the abouve
- RetrieveVerbose = 0xF,
-
- // Generate a "good" symbol-search-path
- SymBuildPath = 0x10,
-
- // Also use the public Microsoft-Symbol-Server
- SymUseSymSrv = 0x20,
-
- // Contains all the abouve "Sym"-options
- SymAll = 0x30,
-
- // Contains all options (default)
- OptionsAll = 0x3F
- } StackWalkOptions;
-
- StackWalker(
- int options = OptionsAll, // 'int' is by design, to combine the enum-flags
- LPCSTR szSymPath = NULL,
- DWORD dwProcessId = GetCurrentProcessId(),
- HANDLE hProcess = GetCurrentProcess()
- );
- StackWalker(DWORD dwProcessId, HANDLE hProcess);
- virtual ~StackWalker();
-
- typedef BOOL (__stdcall *PReadProcessMemoryRoutine)(
- HANDLE hProcess,
- DWORD64 qwBaseAddress,
- PVOID lpBuffer,
- DWORD nSize,
- LPDWORD lpNumberOfBytesRead,
- LPVOID pUserData // optional data, which was passed in "ShowCallstack"
- );
-
- BOOL LoadModules();
-
- BOOL ShowCallstack(
- HANDLE hThread = GetCurrentThread(),
- const CONTEXT *context = NULL,
- PReadProcessMemoryRoutine readMemoryFunction = NULL,
- LPVOID pUserData = NULL // optional to identify some data in the 'readMemoryFunction'-callback
- );
-
-#if _MSC_VER >= 1300
-// due to some reasons, the "STACKWALK_MAX_NAMELEN" must be declared as "public"
-// in older compilers in order to use it... starting with VC7 we can declare it as "protected"
-protected:
-#endif
- enum { STACKWALK_MAX_NAMELEN = 1024 }; // max name length for found symbols
-
-protected:
- // Entry for each Callstack-Entry
- typedef struct CallstackEntry
- {
- DWORD64 offset; // if 0, we have no valid entry
- CHAR name[STACKWALK_MAX_NAMELEN];
- CHAR undName[STACKWALK_MAX_NAMELEN];
- CHAR undFullName[STACKWALK_MAX_NAMELEN];
- DWORD64 offsetFromSmybol;
- DWORD offsetFromLine;
- DWORD lineNumber;
- CHAR lineFileName[STACKWALK_MAX_NAMELEN];
- DWORD symType;
- LPCSTR symTypeString;
- CHAR moduleName[STACKWALK_MAX_NAMELEN];
- DWORD64 baseOfImage;
- CHAR loadedImageName[STACKWALK_MAX_NAMELEN];
- } CallstackEntry;
-
- typedef enum CallstackEntryType {firstEntry, nextEntry, lastEntry};
-
- virtual void OnSymInit(LPCSTR szSearchPath, DWORD symOptions, LPCSTR szUserName);
- virtual void OnLoadModule(LPCSTR img, LPCSTR mod, DWORD64 baseAddr, DWORD size, DWORD result, LPCSTR symType, LPCSTR pdbName, ULONGLONG fileVersion);
- virtual void OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry);
- virtual void OnDbgHelpErr(LPCSTR szFuncName, DWORD gle, DWORD64 addr);
- virtual void OnOutput(LPCSTR szText);
-
- StackWalkerInternal *m_sw;
- HANDLE m_hProcess;
- DWORD m_dwProcessId;
- BOOL m_modulesLoaded;
- LPSTR m_szSymPath;
-
- int m_options;
- int m_MaxRecursionCount;
-
- static BOOL __stdcall myReadProcMem(HANDLE hProcess, DWORD64 qwBaseAddress, PVOID lpBuffer, DWORD nSize, LPDWORD lpNumberOfBytesRead);
-
- friend StackWalkerInternal;
-};
-
-
-// The "ugly" assembler-implementation is needed for systems before XP
-// If you have a new PSDK and you only compile for XP and later, then you can use
-// the "RtlCaptureContext"
-// Currently there is no define which determines the PSDK-Version...
-// So we just use the compiler-version (and assumes that the PSDK is
-// the one which was installed by the VS-IDE)
-
-// INFO: If you want, you can use the RtlCaptureContext if you only target XP and later...
-// But I currently use it in x64/IA64 environments...
-//#if defined(_M_IX86) && (_WIN32_WINNT <= 0x0500) && (_MSC_VER < 1400)
-
-#if defined(_M_IX86)
-#ifdef CURRENT_THREAD_VIA_EXCEPTION
-// TODO: The following is not a "good" implementation,
-// because the callstack is only valid in the "__except" block...
-#define GET_CURRENT_CONTEXT(c, contextFlags) \
- do { \
- memset(&c, 0, sizeof(CONTEXT)); \
- EXCEPTION_POINTERS *pExp = NULL; \
- __try { \
- throw 0; \
- } __except( ( (pExp = GetExceptionInformation()) ? EXCEPTION_EXECUTE_HANDLER : EXCEPTION_EXECUTE_HANDLER)) {} \
- if (pExp != NULL) \
- memcpy(&c, pExp->ContextRecord, sizeof(CONTEXT)); \
- c.ContextFlags = contextFlags; \
- } while(0);
-#else
-// The following should be enough for walking the callstack...
-#define GET_CURRENT_CONTEXT(c, contextFlags) \
- do { \
- memset(&c, 0, sizeof(CONTEXT)); \
- c.ContextFlags = contextFlags; \
- __asm call x \
- __asm x: pop eax \
- __asm mov c.Eip, eax \
- __asm mov c.Ebp, ebp \
- __asm mov c.Esp, esp \
- } while(0);
-#endif
-
-#else
-
-// The following is defined for x86 (XP and higher), x64 and IA64:
-#define GET_CURRENT_CONTEXT(c, contextFlags) \
- do { \
- memset(&c, 0, sizeof(CONTEXT)); \
- c.ContextFlags = contextFlags; \
- RtlCaptureContext(&c); \
-} while(0);
-#endif
diff --git a/source/StringCompression.cpp b/source/StringCompression.cpp
deleted file mode 100644
index 36946b282..000000000
--- a/source/StringCompression.cpp
+++ /dev/null
@@ -1,180 +0,0 @@
-
-// StringCompression.cpp
-
-// Implements the wrapping functions for compression and decompression using AString as their data
-
-#include "Globals.h"
-#include "StringCompression.h"
-
-
-
-
-
-/// Compresses a_Data into a_Compressed; returns Z_XXX error constants same as zlib's compress2()
-int CompressString(const char * a_Data, int a_Length, AString & a_Compressed)
-{
- uLongf CompressedSize = compressBound(a_Length);
-
- // HACK: We're assuming that AString returns its internal buffer in its data() call and we're overwriting that buffer!
- // It saves us one allocation and one memcpy of the entire compressed data
- // It may not work on some STL implementations! (Confirmed working on MSVC 2008 & 2010)
- a_Compressed.resize(CompressedSize);
- int errorcode = compress2( (Bytef*)a_Compressed.data(), &CompressedSize, (const Bytef*)a_Data, a_Length, Z_DEFAULT_COMPRESSION);
- if (errorcode != Z_OK)
- {
- return errorcode;
- }
- a_Compressed.resize(CompressedSize);
- return Z_OK;
-}
-
-
-
-
-
-/// Uncompresses a_Data into a_Decompressed; returns Z_XXX error constants same as zlib's uncompress()
-int UncompressString(const char * a_Data, int a_Length, AString & a_Uncompressed, int a_UncompressedSize)
-{
- // HACK: We're assuming that AString returns its internal buffer in its data() call and we're overwriting that buffer!
- // It saves us one allocation and one memcpy of the entire compressed data
- // It may not work on some STL implementations! (Confirmed working on MSVC 2008 & 2010)
- a_Uncompressed.resize(a_UncompressedSize);
- uLongf UncompressedSize = (uLongf)a_UncompressedSize; // On some architectures the uLongf is different in size to int, that may be the cause of the -5 error
- int errorcode = uncompress((Bytef*)a_Uncompressed.data(), &UncompressedSize, (const Bytef*)a_Data, a_Length);
- if (errorcode != Z_OK)
- {
- return errorcode;
- }
- a_Uncompressed.resize(UncompressedSize);
- return Z_OK;
-}
-
-
-
-
-
-int CompressStringGZIP(const char * a_Data, int a_Length, AString & a_Compressed)
-{
- // Compress a_Data into a_Compressed using GZIP; return Z_XXX error constants same as zlib's compress2()
-
- a_Compressed.reserve(a_Length);
-
- char Buffer[64 KiB];
- z_stream strm;
- memset(&strm, 0, sizeof(strm));
- strm.next_in = (Bytef *)a_Data;
- strm.avail_in = a_Length;
- strm.next_out = (Bytef *)Buffer;
- strm.avail_out = sizeof(Buffer);
-
- int res = deflateInit2(&strm, 9, Z_DEFLATED, 31, 9, Z_DEFAULT_STRATEGY);
- if (res != Z_OK)
- {
- LOG("%s: compression initialization failed: %d (\"%s\").", __FUNCTION__, res, strm.msg);
- return res;
- }
-
- while (true)
- {
- res = deflate(&strm, Z_FINISH);
- switch (res)
- {
- case Z_OK:
- {
- // Some data has been compressed. Consume the buffer and continue compressing
- a_Compressed.append(Buffer, sizeof(Buffer) - strm.avail_out);
- strm.avail_out = sizeof(Buffer);
- if (strm.avail_in == 0)
- {
- // All data has been compressed
- deflateEnd(&strm);
- return Z_OK;
- }
- break;
- }
-
- case Z_STREAM_END:
- {
- // Finished compressing. Consume the rest of the buffer and return
- a_Compressed.append(Buffer, sizeof(Buffer) - strm.avail_out);
- deflateEnd(&strm);
- return Z_OK;
- }
-
- default:
- {
- // An error has occurred, log it and return the error value
- LOG("%s: compression failed: %d (\"%s\").", __FUNCTION__, res, strm.msg);
- deflateEnd(&strm);
- return res;
- }
- } // switch (res)
- } // while (true)
-}
-
-
-
-
-
-extern int UncompressStringGZIP(const char * a_Data, int a_Length, AString & a_Uncompressed)
-{
- // Uncompresses a_Data into a_Uncompressed using GZIP; returns Z_OK for success or Z_XXX error constants same as zlib
-
- a_Uncompressed.reserve(a_Length);
-
- char Buffer[64 KiB];
- z_stream strm;
- memset(&strm, 0, sizeof(strm));
- strm.next_in = (Bytef *)a_Data;
- strm.avail_in = a_Length;
- strm.next_out = (Bytef *)Buffer;
- strm.avail_out = sizeof(Buffer);
-
- int res = inflateInit2(&strm, 31); // Force GZIP decoding
- if (res != Z_OK)
- {
- LOG("%s: uncompression initialization failed: %d (\"%s\").", __FUNCTION__, res, strm.msg);
- return res;
- }
-
- while (true)
- {
- res = inflate(&strm, Z_FINISH);
- switch (res)
- {
- case Z_OK:
- {
- // Some data has been uncompressed. Consume the buffer and continue uncompressing
- a_Uncompressed.append(Buffer, sizeof(Buffer) - strm.avail_out);
- strm.avail_out = sizeof(Buffer);
- if (strm.avail_in == 0)
- {
- // All data has been uncompressed
- inflateEnd(&strm);
- return Z_OK;
- }
- break;
- }
-
- case Z_STREAM_END:
- {
- // Finished uncompressing. Consume the rest of the buffer and return
- a_Uncompressed.append(Buffer, sizeof(Buffer) - strm.avail_out);
- inflateEnd(&strm);
- return Z_OK;
- }
-
- default:
- {
- // An error has occurred, log it and return the error value
- LOG("%s: uncompression failed: %d (\"%s\").", __FUNCTION__, res, strm.msg);
- inflateEnd(&strm);
- return res;
- }
- } // switch (res)
- } // while (true)
-}
-
-
-
-
diff --git a/source/StringCompression.h b/source/StringCompression.h
deleted file mode 100644
index 8afdf59e0..000000000
--- a/source/StringCompression.h
+++ /dev/null
@@ -1,25 +0,0 @@
-
-// StringCompression.h
-
-// Interfaces to the wrapping functions for compression and decompression using AString as their data
-
-#include "zlib.h" // Needed for the Z_XXX return values
-
-
-
-
-
-/// Compresses a_Data into a_Compressed using ZLIB; returns Z_XXX error constants same as zlib's compress2()
-extern int CompressString(const char * a_Data, int a_Length, AString & a_Compressed);
-
-/// Uncompresses a_Data into a_Uncompressed; returns Z_XXX error constants same as zlib's decompress()
-extern int UncompressString(const char * a_Data, int a_Length, AString & a_Uncompressed, int a_UncompressedSize);
-
-/// Compresses a_Data into a_Compressed using GZIP; returns Z_OK for success or Z_XXX error constants same as zlib
-extern int CompressStringGZIP(const char * a_Data, int a_Length, AString & a_Compressed);
-
-/// Uncompresses a_Data into a_Uncompressed using GZIP; returns Z_OK for success or Z_XXX error constants same as zlib
-extern int UncompressStringGZIP(const char * a_Data, int a_Length, AString & a_Uncompressed);
-
-
-
diff --git a/source/StringUtils.cpp b/source/StringUtils.cpp
deleted file mode 100644
index d52b1323f..000000000
--- a/source/StringUtils.cpp
+++ /dev/null
@@ -1,815 +0,0 @@
-
-// StringUtils.cpp
-
-// Implements the various string helper functions:
-
-#include "Globals.h"
-
-#if defined(ANDROID_NDK)
-#include <ctype.h>
-#endif
-
-#ifdef _MSC_VER
- // Under MSVC, link to WinSock2 (needed by RawBEToUTF8's byteswapping)
- #pragma comment(lib, "ws2_32.lib")
-#endif
-
-
-
-
-
-AString & AppendVPrintf(AString & str, const char *format, va_list args)
-{
- ASSERT(format != NULL);
-
- char buffer[2048];
- size_t len;
- #ifdef _MSC_VER
- // MS CRT provides secure printf that doesn't behave like in the C99 standard
- if ((len = _vsnprintf_s(buffer, ARRAYCOUNT(buffer), _TRUNCATE, format, args)) != -1)
- #else // _MSC_VER
- if ((len = vsnprintf(buffer, ARRAYCOUNT(buffer), format, args)) < ARRAYCOUNT(buffer))
- #endif // else _MSC_VER
- {
- // The result did fit into the static buffer
- str.append(buffer, len);
- return str;
- }
-
- // The result did not fit into the static buffer
- #ifdef _MSC_VER
- // for MS CRT, we need to calculate the result length
- len = _vscprintf(format, args);
- if (len == -1)
- {
- return str;
- }
- #endif // _MSC_VER
-
- // Allocate a buffer and printf into it:
- str.resize(len + 1);
- // HACK: we're accessing AString's internal buffer in a way that is NOT guaranteed to always work. But it works on all STL implementations tested.
- // I can't think of any other way that is safe, doesn't allocate twice as much space as needed and doesn't use C++11 features like the move constructor
- #ifdef _MSC_VER
- vsprintf_s((char *)str.data(), len + 1, format, args);
- #else // _MSC_VER
- vsnprintf((char *)str.data(), len + 1, format, args);
- #endif // else _MSC_VER
- str.resize(len);
- return str;
-}
-
-
-
-
-
-AString & Printf(AString & str, const char * format, ...)
-{
- str.clear();
- va_list args;
- va_start(args, format);
- std::string &retval = AppendVPrintf(str, format, args);
- va_end(args);
- return retval;
-}
-
-
-
-
-
-AString Printf(const char * format, ...)
-{
- AString res;
- va_list args;
- va_start(args, format);
- AppendVPrintf(res, format, args);
- va_end(args);
- return res;
-}
-
-
-
-
-
-AString & AppendPrintf(AString &str, const char *format, ...)
-{
- va_list args;
- va_start(args, format);
- std::string &retval = AppendVPrintf(str, format, args);
- va_end(args);
- return retval;
-}
-
-
-
-
-
-AStringVector StringSplit(const AString & str, const AString & delim)
-{
- AStringVector results;
- size_t cutAt = 0;
- size_t Prev = 0;
- while ((cutAt = str.find_first_of(delim, Prev)) != str.npos)
- {
- results.push_back(str.substr(Prev, cutAt - Prev));
- Prev = cutAt + 1;
- }
- if (Prev < str.length())
- {
- results.push_back(str.substr(Prev));
- }
- return results;
-}
-
-
-
-
-
-AStringVector StringSplitAndTrim(const AString & str, const AString & delim)
-{
- AStringVector results;
- size_t cutAt = 0;
- size_t Prev = 0;
- while ((cutAt = str.find_first_of(delim, Prev)) != str.npos)
- {
- results.push_back(TrimString(str.substr(Prev, cutAt - Prev)));
- Prev = cutAt + 1;
- }
- if (Prev < str.length())
- {
- results.push_back(TrimString(str.substr(Prev)));
- }
- return results;
-}
-
-
-
-
-AString TrimString(const AString & str)
-{
- size_t len = str.length();
- size_t start = 0;
- while (start < len)
- {
- if (str[start] > 32)
- {
- break;
- }
- ++start;
- }
- if (start == len)
- {
- return "";
- }
-
- size_t end = len;
- while (end >= start)
- {
- if (str[end] > 32)
- {
- break;
- }
- --end;
- }
-
- return str.substr(start, end - start + 1);
-}
-
-
-
-
-
-AString & StrToUpper(AString & s)
-{
- AString::iterator i = s.begin();
- AString::iterator end = s.end();
-
- while (i != end)
- {
- *i = (char)toupper(*i);
- ++i;
- }
- return s;
-}
-
-
-
-
-
-AString & StrToLower(AString & s)
-{
- AString::iterator i = s.begin();
- AString::iterator end = s.end();
-
- while (i != end)
- {
- *i = (char)tolower(*i);
- ++i;
- }
- return s;
-}
-
-
-
-
-
-int NoCaseCompare(const AString & s1, const AString & s2)
-{
- #ifdef _MSC_VER
- // MSVC has stricmp that compares case-insensitive:
- return _stricmp(s1.c_str(), s2.c_str());
- #else
- // Do it the hard way:
- AString s1Copy(s1);
- AString s2Copy(s2);
- return StrToUpper(s1Copy).compare(StrToUpper(s2Copy));
- #endif // else _MSC_VER
-}
-
-
-
-
-
-unsigned int RateCompareString(const AString & s1, const AString & s2 )
-{
- unsigned int MatchedLetters = 0;
- unsigned int s1Length = s1.length();
-
- if( s1Length > s2.length() ) return 0; // Definitely not a match
-
- for (unsigned int i = 0; i < s1Length; i++)
- {
- char c1 = (char)toupper( s1[i] );
- char c2 = (char)toupper( s2[i] );
- if( c1 == c2 )
- {
- ++MatchedLetters;
- }
- else
- {
- break;
- }
- }
- return MatchedLetters;
-}
-
-
-
-
-
-void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString & iReplaceWith)
-{
- size_t pos1 = iHayStack.find(iNeedle);
- while (pos1 != AString::npos)
- {
- iHayStack.replace( pos1, iNeedle.size(), iReplaceWith);
- pos1 = iHayStack.find(iNeedle, pos1);
- }
-}
-
-
-
-
-AStringList GetDirectoryContents(const char * a_Directory)
-{
- AStringList AllFiles;
-
- #ifdef _WIN32
-
- AString FileFilter = AString(a_Directory) + "*.*";
- HANDLE hFind;
- WIN32_FIND_DATA FindFileData;
-
- if ((hFind = FindFirstFile(FileFilter.c_str(), &FindFileData)) != INVALID_HANDLE_VALUE)
- {
- do
- {
- AllFiles.push_back(FindFileData.cFileName);
- } while (FindNextFile(hFind, &FindFileData));
- FindClose(hFind);
- }
-
- #else // _WIN32
-
- DIR * dp;
- struct dirent *dirp;
- if (*a_Directory == 0)
- {
- a_Directory = ".";
- }
- if ((dp = opendir(a_Directory)) == NULL)
- {
- LOGERROR("Error (%i) opening directory \"%s\"\n", errno, a_Directory );
- }
- else
- {
- while ((dirp = readdir(dp)) != NULL)
- {
- AllFiles.push_back(dirp->d_name);
- }
- closedir(dp);
- }
-
- #endif // else _WIN32
-
- return AllFiles;
-}
-
-
-
-
-
-// Converts a stream of BE shorts into UTF-8 string; returns a ref to a_UTF8
-AString & RawBEToUTF8(short * a_RawData, int a_NumShorts, AString & a_UTF8)
-{
- a_UTF8.clear();
- a_UTF8.reserve(3 * a_NumShorts / 2); // a quick guess of the resulting size
- for (int i = 0; i < a_NumShorts; i++)
- {
- int c = ntohs(*(a_RawData + i));
- if (c < 0x80)
- {
- a_UTF8.push_back((char)c);
- }
- else if (c < 0x800)
- {
- a_UTF8.push_back((char)(192 + c / 64));
- a_UTF8.push_back((char)(128 + c % 64));
- }
- else if (c - 0xd800u < 0x800)
- {
- // Error, silently drop
- }
- else if (c < 0x10000)
- {
- a_UTF8.push_back((char)(224 + c / 4096));
- a_UTF8.push_back((char)(128 + c / 64 % 64));
- a_UTF8.push_back((char)(128 + c % 64));
- }
- else if (c < 0x110000)
- {
- a_UTF8.push_back((char)(240 + c / 262144));
- a_UTF8.push_back((char)(128 + c / 4096 % 64));
- a_UTF8.push_back((char)(128 + c / 64 % 64));
- a_UTF8.push_back((char)(128 + c % 64));
- }
- else
- {
- // Error, silently drop
- }
- }
- return a_UTF8;
-}
-
-
-
-
-// UTF-8 conversion code adapted from:
-// http://stackoverflow.com/questions/2867123/convert-utf-16-to-utf-8-under-windows-and-linux-in-c
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Begin of Unicode, Inc.'s code / information
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-/*
-Notice from the original file:
-* Copyright 2001-2004 Unicode, Inc.
-*
-* Disclaimer
-*
-* This source code is provided as is by Unicode, Inc. No claims are
-* made as to fitness for any particular purpose. No warranties of any
-* kind are expressed or implied. The recipient agrees to determine
-* applicability of information provided. If this file has been
-* purchased on magnetic or optical media from Unicode, Inc., the
-* sole remedy for any claim will be exchange of defective media
-* within 90 days of receipt.
-*
-* Limitations on Rights to Redistribute This Code
-*
-* Unicode, Inc. hereby grants the right to freely use the information
-* supplied in this file in the creation of products supporting the
-* Unicode Standard, and to make copies of this file in any form
-* for internal or external distribution as long as this notice
-* remains attached.
-*/
-
-#define UNI_MAX_BMP 0x0000FFFF
-#define UNI_MAX_UTF16 0x0010FFFF
-#define UNI_MAX_UTF32 0x7FFFFFFF
-#define UNI_MAX_LEGAL_UTF32 0x0010FFFF
-#define UNI_SUR_HIGH_START 0xD800
-#define UNI_SUR_HIGH_END 0xDBFF
-#define UNI_SUR_LOW_START 0xDC00
-#define UNI_SUR_LOW_END 0xDFFF
-
-
-
-
-
-static const char trailingBytesForUTF8[256] =
-{
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5
-};
-
-
-
-
-
-static const unsigned int offsetsFromUTF8[6] =
-{
- 0x00000000UL, 0x00003080UL, 0x000E2080UL,
- 0x03C82080UL, 0xFA082080UL, 0x82082080UL
-};
-
-
-
-
-
-static bool isLegalUTF8(const unsigned char * source, int length)
-{
- unsigned char a;
- const unsigned char * srcptr = source + length;
- switch (length)
- {
- default: return false;
- // Everything else falls through when "true"...
- case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
- case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
- case 2:
- {
- if ((a = (*--srcptr)) > 0xBF) return false;
- switch (*source)
- {
- // no fall-through in this inner switch
- case 0xE0: if (a < 0xA0) return false; break;
- case 0xED: if (a > 0x9F) return false; break;
- case 0xF0: if (a < 0x90) return false; break;
- case 0xF4: if (a > 0x8F) return false; break;
- default: if (a < 0x80) return false;
- }
- }
- case 1: if (*source >= 0x80 && *source < 0xC2) return false;
- }
- if (*source > 0xF4) return false;
- return true;
-}
-
-
-
-
-
-AString & UTF8ToRawBEUTF16(const char * a_UTF8, size_t a_UTF8Length, AString & a_UTF16)
-{
- a_UTF16.clear();
- a_UTF16.reserve(a_UTF8Length * 3);
-
- const unsigned char * source = (const unsigned char*)a_UTF8;
- const unsigned char * sourceEnd = source + a_UTF8Length;
- const int halfShift = 10; // used for shifting by 10 bits
- const unsigned int halfBase = 0x0010000UL;
- const unsigned int halfMask = 0x3FFUL;
-
- while (source < sourceEnd)
- {
- unsigned int ch = 0;
- unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
- if (source + extraBytesToRead >= sourceEnd)
- {
- return a_UTF16;
- }
- // Do this check whether lenient or strict
- if (!isLegalUTF8(source, extraBytesToRead + 1))
- {
- return a_UTF16;
- break;
- }
-
- // The cases all fall through. See "Note A" below.
- switch (extraBytesToRead)
- {
- case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
- case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
- case 3: ch += *source++; ch <<= 6;
- case 2: ch += *source++; ch <<= 6;
- case 1: ch += *source++; ch <<= 6;
- case 0: ch += *source++;
- }
- ch -= offsetsFromUTF8[extraBytesToRead];
-
- if (ch <= UNI_MAX_BMP)
- {
- // Target is a character <= 0xFFFF
- if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END)
- {
- // UTF-16 surrogate values are illegal in UTF-32
- ch = ' ';
- }
- unsigned short v = htons((unsigned short)ch);
- a_UTF16.append((const char *)&v, 2);
- }
- else if (ch > UNI_MAX_UTF16)
- {
- // Invalid value, replace with a space
- unsigned short v = htons(' ');
- a_UTF16.append((const char *)&v, 2);
- }
- else
- {
- // target is a character in range 0xFFFF - 0x10FFFF.
- ch -= halfBase;
- unsigned short v1 = htons((ch >> halfShift) + UNI_SUR_HIGH_START);
- unsigned short v2 = htons((ch & halfMask) + UNI_SUR_LOW_START);
- a_UTF16.append((const char *)&v1, 2);
- a_UTF16.append((const char *)&v2, 2);
- }
- }
- return a_UTF16;
-}
-
-/* ---------------------------------------------------------------------
-
- Note A.
- The fall-through switches in UTF-8 reading code save a
- temp variable, some decrements & conditionals. The switches
- are equivalent to the following loop:
- {
- int tmpBytesToRead = extraBytesToRead+1;
- do {
- ch += *source++;
- --tmpBytesToRead;
- if (tmpBytesToRead) ch <<= 6;
- } while (tmpBytesToRead > 0);
- }
-
- ---------------------------------------------------------------------
-*/
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// End of Unicode, Inc.'s code / information
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-
-
-
-
-
-#define HEX(x) ((x) > 9 ? (x) + 'A' - 10 : (x) + '0')
-
-/**
-format binary data this way:
-00001234: 31 32 33 34 35 36 37 38 39 30 61 62 63 64 65 66 1234567890abcdef
-*/
-AString & CreateHexDump(AString & a_Out, const void * a_Data, int a_Size, int a_LineLength)
-{
- ASSERT(a_LineLength <= 120); // Due to using a fixed size line buffer; increase line[]'s size to lift this max
- char line[512];
- char * p;
- char * q;
-
- a_Out.reserve(a_Size / a_LineLength * (18 + 6 * a_LineLength));
- for (int i = 0; i < a_Size; i += a_LineLength)
- {
- int k = a_Size - i;
- if (k > a_LineLength)
- {
- k = a_LineLength;
- }
- #ifdef _MSC_VER
- // MSVC provides a "secure" version of sprintf()
- int Count = sprintf_s(line, sizeof(line), "%08x:", i);
- #else
- int Count = sprintf(line, "%08x:", i);
- #endif
- // Remove the terminating NULL / leftover garbage in line, after the sprintf-ed value
- memset(line + Count, 32, sizeof(line) - Count);
- p = line + 10;
- q = p + 2 + a_LineLength * 3 + 1;
- for (int j = 0; j < k; j++)
- {
- unsigned char c = ((unsigned char *)a_Data)[i + j];
- p[0] = HEX(c >> 4);
- p[1] = HEX(c & 0xf);
- p[2] = ' ';
- if (c >= ' ')
- {
- q[0] = (char)c;
- }
- else
- {
- q[0] = '.';
- }
- p += 3;
- q ++;
- } // for j
- q[0] = '\n';
- q[1] = 0;
- a_Out.append(line);
- } // for i
- return a_Out;
-}
-
-
-
-
-
-AString EscapeString(const AString & a_Message)
-{
- AString EscapedMsg;
- size_t len = a_Message.size();
- size_t last = 0;
- EscapedMsg.reserve(len);
- for (size_t i = 0; i < len; i++)
- {
- char ch = a_Message[i];
- switch (ch)
- {
- case '\'':
- case '\"':
- case '\\':
- {
- if (i > last)
- {
- EscapedMsg.append(a_Message, last, i - last);
- }
- EscapedMsg.push_back('\\');
- EscapedMsg.push_back(ch);
- last = i + 1;
- break;
- }
- } // switch (ch)
- } // for i - a_Message[]
- if (len > last)
- {
- EscapedMsg.append(a_Message, last, len - last);
- }
- return EscapedMsg;
-}
-
-
-
-
-
-AString StripColorCodes(const AString & a_Message)
-{
- AString res(a_Message);
- size_t idx = 0;
- while (true)
- {
- idx = res.find("\xc2\xa7", idx);
- if (idx == AString::npos)
- {
- return res;
- }
- res.erase(idx, 3);
- }
-}
-
-
-
-
-
-AString URLDecode(const AString & a_String)
-{
- AString res;
- size_t len = a_String.length();
- res.reserve(len);
- for (size_t i = 0; i < len; i++)
- {
- char ch = a_String[i];
- if ((ch != '%') || (i > len - 3))
- {
- res.push_back(ch);
- continue;
- }
- // Decode the hex value:
- char hi = a_String[i + 1], lo = a_String[i + 2];
- if ((hi >= '0') && (hi <= '9'))
- {
- hi = hi - '0';
- }
- else if ((hi >= 'a') && (hi <= 'f'))
- {
- hi = hi - 'a' + 10;
- }
- else if ((hi >= 'A') && (hi <= 'F'))
- {
- hi = hi - 'F' + 10;
- }
- else
- {
- res.push_back(ch);
- continue;
- }
- if ((lo >= '0') && (lo <= '9'))
- {
- lo = lo - '0';
- }
- else if ((lo >= 'a') && (lo <= 'f'))
- {
- lo = lo - 'a' + 10;
- }
- else if ((lo >= 'A') && (lo <= 'F'))
- {
- lo = lo - 'A' + 10;
- }
- else
- {
- res.push_back(ch);
- continue;
- }
- res.push_back((hi << 4) | lo);
- i += 2;
- } // for i - a_String[]
- return res;
-}
-
-
-
-
-
-AString ReplaceAllCharOccurrences(const AString & a_String, char a_From, char a_To)
-{
- AString res(a_String);
- std::replace(res.begin(), res.end(), a_From, a_To);
- return res;
-}
-
-
-
-
-
-/// Converts one Hex character in a Base64 encoding into the data value
-static inline int UnBase64(char c)
-{
- if (c >='A' && c <= 'Z')
- {
- return c - 'A';
- }
- if (c >='a' && c <= 'z')
- {
- return c - 'a' + 26;
- }
- if (c >= '0' && c <= '9')
- {
- return c - '0' + 52;
- }
- if (c == '+')
- {
- return 62;
- }
- if (c == '/')
- {
- return 63;
- }
- if (c == '=')
- {
- return -1;
- }
- return -2;
-}
-
-
-
-
-
-AString Base64Decode(const AString & a_Base64String)
-{
- AString res;
- size_t i, len = a_Base64String.size();
- int o, c;
- res.resize((len * 4) / 3 + 5, 0); // Approximate the upper bound on the result length
- for (o = 0, i = 0; i < len; i++)
- {
- c = UnBase64(a_Base64String[i]);
- if (c >= 0)
- {
- switch (o & 7)
- {
- case 0: res[o >> 3] |= (c << 2); break;
- case 6: res[o >> 3] |= (c >> 4); res[(o >> 3) + 1] |= (c << 4); break;
- case 4: res[o >> 3] |= (c >> 2); res[(o >> 3) + 1] |= (c << 6); break;
- case 2: res[o >> 3] |= c; break;
- }
- o += 6;
- }
- if (c == -1)
- {
- // Error while decoding, invalid input. Return as much as we've decoded:
- res.resize(o >> 3);
- return res;
- }
- }
- res.resize(o >> 3);
- return res;}
-
-
-
-
diff --git a/source/StringUtils.h b/source/StringUtils.h
deleted file mode 100644
index ec9ba96ce..000000000
--- a/source/StringUtils.h
+++ /dev/null
@@ -1,96 +0,0 @@
-
-// StringUtils.h
-
-// Interfaces to various string helper functions
-
-
-
-
-#ifndef STRINGUTILS_H_INCLUDED
-#define STRINGUTILS_H_INCLUDED
-
-
-
-
-
-typedef std::string AString;
-typedef std::vector<AString> AStringVector;
-typedef std::list<AString> AStringList;
-
-
-
-
-
-/// Add the formated string to the existing data in the string
-extern AString & AppendVPrintf(AString & str, const char * format, va_list args);
-
-/// Output the formatted text into the string
-extern AString & Printf (AString & str, const char * format, ...);
-
-/// Output the formatted text into string, return string by value
-extern AString Printf(const char * format, ...);
-
-/// Add the formatted string to the existing data in the string
-extern AString & AppendPrintf (AString & str, const char * format, ...);
-
-/// Split the string at any of the listed delimiters, return as a stringvector
-extern AStringVector StringSplit(const AString & str, const AString & delim);
-
-/// Split the string at any of the listed delimiters and trim each value, return as a stringvector
-extern AStringVector StringSplitAndTrim(const AString & str, const AString & delim);
-
-/// Trime whitespace at both ends of the string
-extern AString TrimString(const AString & str); // tolua_export
-
-/// In-place string conversion to uppercase; returns the same string
-extern AString & StrToUpper(AString & s);
-
-/// In-place string conversion to lowercase; returns the same string
-extern AString & StrToLower(AString & s);
-
-/// Case-insensitive string comparison; returns 0 if the strings are the same
-extern int NoCaseCompare(const AString & s1, const AString & s2); // tolua_export
-
-/// Case-insensitive string comparison that returns a rating of equal-ness between [0 - s1.length()]
-extern unsigned int RateCompareString(const AString & s1, const AString & s2 );
-
-/// Replaces *each* occurence of iNeedle in iHayStack with iReplaceWith
-extern void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString & iReplaceWith); // tolua_export
-
-/// Returns the list of all items in the specified directory (files, folders, nix pipes, whatever's there)
-extern AStringList GetDirectoryContents(const char * a_Directory);
-
-/// Converts a stream of BE shorts into UTF-8 string; returns a ref to a_UTF8
-extern AString & RawBEToUTF8(short * a_RawData, int a_NumShorts, AString & a_UTF8);
-
-/// Converts a UTF-8 string into a UTF-16 BE string, packing that back into AString; return a ref to a_UTF16
-extern AString & UTF8ToRawBEUTF16(const char * a_UTF8, size_t a_UTF8Length, AString & a_UTF16);
-
-/// Creates a nicely formatted HEX dump of the given memory block. Max a_BytesPerLine is 120
-extern AString & CreateHexDump(AString & a_Out, const void * a_Data, int a_Size, int a_BytesPerLine);
-
-/// Returns a copy of a_Message with all quotes and backslashes escaped by a backslash
-extern AString EscapeString(const AString & a_Message); // tolua_export
-
-/// Removes all control codes used by MC for colors and styles
-extern AString StripColorCodes(const AString & a_Message); // tolua_export
-
-/// URL-Decodes the given string, replacing all "%HH" into the correct characters. Invalid % sequences are left intact
-extern AString URLDecode(const AString & a_String); // Cannot export to Lua automatically - would generated an extra return value
-
-/// Replaces all occurrences of char a_From inside a_String with char a_To.
-extern AString ReplaceAllCharOccurrences(const AString & a_String, char a_From, char a_To); // Needn't export to Lua, since Lua doesn't have chars anyway
-
-/// Decodes a Base64-encoded string into the raw data
-extern AString Base64Decode(const AString & a_Base64String);
-
-// If you have any other string helper functions, declare them here
-
-
-
-
-#endif // STRINGUTILS_H_INCLUDED
-
-
-
-
diff --git a/source/Tracer.cpp b/source/Tracer.cpp
deleted file mode 100644
index ef136302f..000000000
--- a/source/Tracer.cpp
+++ /dev/null
@@ -1,398 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Tracer.h"
-#include "World.h"
-
-#include "Vector3f.h"
-#include "Vector3i.h"
-#include "Vector3d.h"
-
-#include "Entities/Entity.h"
-
-#ifndef _WIN32
- #include <stdlib.h> // abs()
-#endif
-
-
-
-
-
-cTracer::cTracer(cWorld * a_World)
- : m_World(a_World)
-{
- m_NormalTable[0].Set(-1, 0, 0);
- m_NormalTable[1].Set( 0, 0,-1);
- m_NormalTable[2].Set( 1, 0, 0);
- m_NormalTable[3].Set( 0, 0, 1);
- m_NormalTable[4].Set( 0, 1, 0);
- m_NormalTable[5].Set( 0,-1, 0);
-}
-
-
-
-
-
-cTracer::~cTracer()
-{
-}
-
-
-
-
-
-float cTracer::SigNum( float a_Num )
-{
- if (a_Num < 0.f) return -1.f;
- if (a_Num > 0.f) return 1.f;
- return 0.f;
-}
-
-
-
-
-
-void cTracer::SetValues(const Vector3f & a_Start, const Vector3f & a_Direction)
-{
- // calculate the direction of the ray (linear algebra)
- dir = a_Direction;
-
- // decide which direction to start walking in
- step.x = (int) SigNum(dir.x);
- step.y = (int) SigNum(dir.y);
- step.z = (int) SigNum(dir.z);
-
- // normalize the direction vector
- if( dir.SqrLength() > 0.f ) dir.Normalize();
-
- // how far we must move in the ray direction before
- // we encounter a new voxel in x-direction
- // same but y-direction
- if (dir.x != 0.f)
- {
- tDelta.x = 1 / fabs(dir.x);
- }
- else
- {
- tDelta.x = 0;
- }
- if (dir.y != 0.f)
- {
- tDelta.y = 1 / fabs(dir.y);
- }
- else
- {
- tDelta.y = 0;
- }
- if (dir.z != 0.f)
- {
- tDelta.z = 1 / fabs(dir.z);
- }
- else
- {
- tDelta.z = 0;
- }
-
- // start voxel coordinates
- pos.x = (int)floorf(a_Start.x);
- pos.y = (int)floorf(a_Start.y);
- pos.z = (int)floorf(a_Start.z);
-
- // calculate distance to first intersection in the voxel we start from
- if (dir.x < 0)
- {
- tMax.x = ((float)pos.x - a_Start.x) / dir.x;
- }
- else
- {
- tMax.x = (((float)pos.x + 1) - a_Start.x) / dir.x;
- }
-
- if (dir.y < 0)
- {
- tMax.y = ((float)pos.y - a_Start.y) / dir.y;
- }
- else
- {
- tMax.y = (((float)pos.y + 1) - a_Start.y) / dir.y;
- }
-
- if (dir.z < 0)
- {
- tMax.z = ((float)pos.z - a_Start.z) / dir.z;
- }
- else
- {
- tMax.z = (((float)pos.z + 1) - a_Start.z) / dir.z;
- }
-}
-
-
-
-
-
-bool cTracer::Trace( const Vector3f & a_Start, const Vector3f & a_Direction, int a_Distance, bool a_LineOfSight)
-{
- if ((a_Start.y < 0) || (a_Start.y >= cChunkDef::Height))
- {
- LOGD("%s: Start Y is outside the world (%.2f), not tracing.", __FUNCTION__, a_Start.y);
- return false;
- }
-
- SetValues(a_Start, a_Direction);
-
- Vector3f End = a_Start + (dir * (float)a_Distance);
-
- if (End.y < 0)
- {
- float dist = -a_Start.y / dir.y;
- End = a_Start + (dir * dist);
- }
-
- // end voxel coordinates
- end1.x = (int)floorf(End.x);
- end1.y = (int)floorf(End.y);
- end1.z = (int)floorf(End.z);
-
- // check if first is occupied
- if (pos.Equals(end1))
- {
- return false;
- }
-
- bool reachedX = false, reachedY = false, reachedZ = false;
-
- int Iterations = 0;
- while (Iterations < a_Distance)
- {
- Iterations++;
- if ((tMax.x < tMax.y) && (tMax.x < tMax.z))
- {
- tMax.x += tDelta.x;
- pos.x += step.x;
- }
- else if (tMax.y < tMax.z)
- {
- tMax.y += tDelta.y;
- pos.y += step.y;
- }
- else
- {
- tMax.z += tDelta.z;
- pos.z += step.z;
- }
-
- if (step.x > 0.0f)
- {
- if (pos.x >= end1.x)
- {
- reachedX = true;
- }
- }
- else if (pos.x <= end1.x)
- {
- reachedX = true;
- }
-
- if (step.y > 0.0f)
- {
- if(pos.y >= end1.y)
- {
- reachedY = true;
- }
- }
- else if (pos.y <= end1.y)
- {
- reachedY = true;
- }
-
- if (step.z > 0.0f)
- {
- if (pos.z >= end1.z)
- {
- reachedZ = true;
- }
- }
- else if (pos.z <= end1.z)
- {
- reachedZ = true;
- }
-
- if (reachedX && reachedY && reachedZ)
- {
- return false;
- }
-
- BLOCKTYPE BlockID = m_World->GetBlock(pos.x, pos.y, pos.z);
- // Block is counted as a collision if we are not doing a line of sight and it is solid,
- // or if the block is not air and not water. That way mobs can still see underwater.
- if ((!a_LineOfSight && g_BlockIsSolid[BlockID]) || (a_LineOfSight && (BlockID != E_BLOCK_AIR) && !IsBlockWater(BlockID)))
- {
- BlockHitPosition = pos;
- int Normal = GetHitNormal(a_Start, End, pos );
- if(Normal > 0)
- {
- HitNormal = m_NormalTable[Normal-1];
- }
- return true;
- }
- }
- return false;
-}
-
-
-
-
-
-// return 1 = hit, other is not hit
-int LinesCross(float x0,float y0,float x1,float y1,float x2,float y2,float x3,float y3)
-{
- //float linx, liny;
-
- float d=(x1-x0)*(y3-y2)-(y1-y0)*(x3-x2);
- if (abs(d)<0.001) {return 0;}
- float AB=((y0-y2)*(x3-x2)-(x0-x2)*(y3-y2))/d;
- if (AB>=0.0 && AB<=1.0)
- {
- float CD=((y0-y2)*(x1-x0)-(x0-x2)*(y1-y0))/d;
- if (CD>=0.0 && CD<=1.0)
- {
- //linx=x0+AB*(x1-x0);
- //liny=y0+AB*(y1-y0);
- return 1;
- }
- }
- return 0;
-}
-
-// intersect3D_SegmentPlane(): intersect a segment and a plane
-// Input: a_Ray = a segment, and a_Plane = a plane = {Point V0; Vector n;}
-// Output: *I0 = the intersect point (when it exists)
-// Return: 0 = disjoint (no intersection)
-// 1 = intersection in the unique point *I0
-// 2 = the segment lies in the plane
-int cTracer::intersect3D_SegmentPlane( const Vector3f & a_Origin, const Vector3f & a_End, const Vector3f & a_PlanePos, const Vector3f & a_PlaneNormal )
-{
- Vector3f u = a_End - a_Origin;//a_Ray.P1 - S.P0;
- Vector3f w = a_Origin - a_PlanePos;//S.P0 - Pn.V0;
-
- float D = a_PlaneNormal.Dot( u );//dot(Pn.n, u);
- float N = -(a_PlaneNormal.Dot( w ) );//-dot(a_Plane.n, w);
-
- const float EPSILON = 0.0001f;
- if (fabs(D) < EPSILON) { // segment is parallel to plane
- if (N == 0) // segment lies in plane
- return 2;
- return 0; // no intersection
- }
- // they are not parallel
- // compute intersect param
- float sI = N / D;
- if (sI < 0 || sI > 1)
- return 0; // no intersection
-
- //Vector3f I ( a_Ray->GetOrigin() + sI * u );//S.P0 + sI * u; // compute segment intersect point
- RealHit = a_Origin + u * sI;
- return 1;
-}
-
-int cTracer::GetHitNormal(const Vector3f & start, const Vector3f & end, const Vector3i & a_BlockPos)
-{
- Vector3i SmallBlockPos = a_BlockPos;
- char BlockID = m_World->GetBlock( a_BlockPos.x, a_BlockPos.y, a_BlockPos.z );
-
- if( BlockID == E_BLOCK_AIR || IsBlockWater(BlockID))
- return 0;
-
- Vector3f BlockPos;
- BlockPos = Vector3f(SmallBlockPos);
-
- Vector3f Look = (end - start);
- Look.Normalize();
-
- float dot = Look.Dot( Vector3f(-1, 0, 0) ); // first face normal is x -1
- if(dot < 0)
- {
- int Lines = LinesCross( start.x, start.y, end.x, end.y, BlockPos.x, BlockPos.y, BlockPos.x, BlockPos.y + 1 );
- if(Lines == 1)
- {
- Lines = LinesCross( start.x, start.z, end.x, end.z, BlockPos.x, BlockPos.z, BlockPos.x, BlockPos.z + 1 );
- if(Lines == 1)
- {
- intersect3D_SegmentPlane( start, end, BlockPos, Vector3f(-1, 0, 0) );
- return 1;
- }
- }
- }
- dot = Look.Dot( Vector3f(0, 0, -1) ); // second face normal is z -1
- if(dot < 0)
- {
- int Lines = LinesCross( start.z, start.y, end.z, end.y, BlockPos.z, BlockPos.y, BlockPos.z, BlockPos.y + 1 );
- if(Lines == 1)
- {
- Lines = LinesCross( start.z, start.x, end.z, end.x, BlockPos.z, BlockPos.x, BlockPos.z, BlockPos.x + 1 );
- if(Lines == 1)
- {
- intersect3D_SegmentPlane( start, end, BlockPos, Vector3f(0, 0, -1) );
- return 2;
- }
- }
- }
- dot = Look.Dot( Vector3f(1, 0, 0) ); // third face normal is x 1
- if(dot < 0)
- {
- int Lines = LinesCross( start.x, start.y, end.x, end.y, BlockPos.x + 1, BlockPos.y, BlockPos.x + 1, BlockPos.y + 1 );
- if(Lines == 1)
- {
- Lines = LinesCross( start.x, start.z, end.x, end.z, BlockPos.x + 1, BlockPos.z, BlockPos.x + 1, BlockPos.z + 1 );
- if(Lines == 1)
- {
- intersect3D_SegmentPlane( start, end, BlockPos + Vector3f(1, 0, 0), Vector3f(1, 0, 0) );
- return 3;
- }
- }
- }
- dot = Look.Dot( Vector3f(0, 0, 1) ); // fourth face normal is z 1
- if(dot < 0)
- {
- int Lines = LinesCross( start.z, start.y, end.z, end.y, BlockPos.z + 1, BlockPos.y, BlockPos.z + 1, BlockPos.y + 1 );
- if(Lines == 1)
- {
- Lines = LinesCross( start.z, start.x, end.z, end.x, BlockPos.z + 1, BlockPos.x, BlockPos.z + 1, BlockPos.x + 1 );
- if(Lines == 1)
- {
- intersect3D_SegmentPlane( start, end, BlockPos + Vector3f(0, 0, 1), Vector3f(0, 0, 1) );
- return 4;
- }
- }
- }
- dot = Look.Dot( Vector3f(0, 1, 0) ); // fifth face normal is y 1
- if(dot < 0)
- {
- int Lines = LinesCross( start.y, start.x, end.y, end.x, BlockPos.y + 1, BlockPos.x, BlockPos.y + 1, BlockPos.x + 1 );
- if(Lines == 1)
- {
- Lines = LinesCross( start.y, start.z, end.y, end.z, BlockPos.y + 1, BlockPos.z, BlockPos.y + 1, BlockPos.z + 1 );
- if(Lines == 1)
- {
- intersect3D_SegmentPlane( start, end, BlockPos + Vector3f(0, 1, 0), Vector3f(0, 1, 0) );
- return 5;
- }
- }
- }
- dot = Look.Dot( Vector3f(0, -1, 0) ); // sixth face normal is y -1
- if(dot < 0)
- {
- int Lines = LinesCross( start.y, start.x, end.y, end.x, BlockPos.y, BlockPos.x, BlockPos.y, BlockPos.x + 1 );
- if(Lines == 1)
- {
- Lines = LinesCross( start.y, start.z, end.y, end.z, BlockPos.y, BlockPos.z, BlockPos.y, BlockPos.z + 1 );
- if(Lines == 1)
- {
- intersect3D_SegmentPlane( start, end, BlockPos, Vector3f(0, -1, 0) );
- return 6;
- }
- }
- }
- return 0;
-}
diff --git a/source/Tracer.h b/source/Tracer.h
deleted file mode 100644
index 6c2ab6792..000000000
--- a/source/Tracer.h
+++ /dev/null
@@ -1,82 +0,0 @@
-
-#pragma once
-
-#include "Vector3i.h"
-#include "Vector3f.h"
-
-
-
-
-
-// fwd:
-class cWorld;
-
-
-
-
-
-// tolua_begin
-
-class cTracer
-{
-public:
-
- /// Contains the position of the block that caused the collision
- Vector3f BlockHitPosition;
-
- /// Contains which face was hit
- Vector3f HitNormal;
-
- /// Contains the exact position where a collision occured. (BlockHitPosition + Offset on block)
- Vector3f RealHit;
-
-
- cTracer(cWorld * a_World);
- ~cTracer();
-
- /// Determines if a collision occures along a line. Returns true if a collision occurs.
- bool Trace(const Vector3f & a_Start, const Vector3f & a_Direction, int a_Distance)
- {
- return Trace(a_Start, a_Direction, a_Distance, false);
- }
-
- /// Determines if a collision occures along a line. Returns true if a collision occurs.
- /// When a_LineOfSight is true, we don't use the standard collision detection rules. Instead we use
- /// the rules for monster vision. E.g. Only water and air do not block vision.
- /// a_Distance is the number of iterations (blocks hits) that are tested.
- bool Trace(const Vector3f & a_Start, const Vector3f & a_Direction, int a_Distance, bool a_LineOfSight);
-
-private:
-
- /// Preps Tracer object for call of Trace function. Only used internally.
- void SetValues( const Vector3f & a_Start, const Vector3f & a_Direction );
-
- /// Calculates where on the block a collision occured, if it does occur
- /// Returns 0 if no intersection occured
- /// Returns 1 if an intersection occured at a single point
- /// Returns 2 if the line segment lies in the plane being checked
- int intersect3D_SegmentPlane( const Vector3f & a_Origin, const Vector3f & a_End, const Vector3f & a_PlanePos, const Vector3f & a_PlaneNormal );
-
- /// Determines which face on the block a collision occured, if it does occur
- /// Returns 0 if the block is air, water or no collision occured
- /// Return 1 through 6 for the following block faces, repectively: -x, -z, x, z, y, -y
- int GetHitNormal( const Vector3f & start, const Vector3f & end, const Vector3i & a_BlockPos);
-
- float SigNum( float a_Num );
- cWorld* m_World;
-
- Vector3f m_NormalTable[6];
-
- Vector3f dir;
- Vector3f tDelta;
- Vector3i pos;
- Vector3i end1;
- Vector3i step;
- Vector3f tMax;
-};
-
-// tolua_end
-
-
-
-
diff --git a/source/UI/SlotArea.cpp b/source/UI/SlotArea.cpp
deleted file mode 100644
index 7fd7cd996..000000000
--- a/source/UI/SlotArea.cpp
+++ /dev/null
@@ -1,897 +0,0 @@
-
-// SlotArea.cpp
-
-// Implements the cSlotArea class and its descendants
-
-#include "Globals.h"
-#include "SlotArea.h"
-#include "../Entities/Player.h"
-#include "../BlockEntities/ChestEntity.h"
-#include "../BlockEntities/DropSpenserEntity.h"
-#include "../BlockEntities/FurnaceEntity.h"
-#include "../Items/ItemHandler.h"
-#include "Window.h"
-#include "../CraftingRecipes.h"
-#include "../Root.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotArea:
-
-cSlotArea::cSlotArea(int a_NumSlots, cWindow & a_ParentWindow) :
- m_NumSlots(a_NumSlots),
- m_ParentWindow(a_ParentWindow)
-{
-}
-
-
-
-
-
-void cSlotArea::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem)
-{
- /*
- LOGD("Slot area with %d slots clicked at slot number %d, clicked item %s, slot item %s",
- GetNumSlots(), a_SlotNum,
- ItemToFullString(a_ClickedItem).c_str(),
- ItemToFullString(*GetSlot(a_SlotNum, a_Player)).c_str()
- );
- */
-
- ASSERT((a_SlotNum >= 0) && (a_SlotNum < GetNumSlots()));
-
- bool bAsync = false;
- if (GetSlot(a_SlotNum, a_Player) == NULL)
- {
- LOGWARNING("GetSlot(%d) returned NULL! Ignoring click", a_SlotNum);
- return;
- }
-
- switch (a_ClickAction)
- {
- case caShiftLeftClick:
- case caShiftRightClick:
- {
- ShiftClicked(a_Player, a_SlotNum, a_ClickedItem);
- return;
- }
-
- case caDblClick:
- {
- DblClicked(a_Player, a_SlotNum);
- return;
- }
- }
-
- cItem Slot(*GetSlot(a_SlotNum, a_Player));
- if (!Slot.IsSameType(a_ClickedItem))
- {
- LOGWARNING("*** Window lost sync at item %d in SlotArea with %d items ***", a_SlotNum, m_NumSlots);
- LOGWARNING("My item: %s", ItemToFullString(Slot).c_str());
- LOGWARNING("Their item: %s", ItemToFullString(a_ClickedItem).c_str());
- bAsync = true;
- }
- cItem & DraggingItem = a_Player.GetDraggingItem();
- switch (a_ClickAction)
- {
- case caRightClick:
- {
- if (DraggingItem.m_ItemType <= 0) // Empty-handed?
- {
- DraggingItem.m_ItemCount = (char)(((float)Slot.m_ItemCount) / 2.f + 0.5f);
- Slot.m_ItemCount -= DraggingItem.m_ItemCount;
- DraggingItem.m_ItemType = Slot.m_ItemType;
- DraggingItem.m_ItemDamage = Slot.m_ItemDamage;
-
- if (Slot.m_ItemCount <= 0)
- {
- Slot.Empty();
- }
- }
- else if ((Slot.m_ItemType <= 0) || DraggingItem.IsEqual(Slot))
- {
- // Drop one item in slot
- cItemHandler * Handler = ItemHandler(Slot.m_ItemType);
- if ((DraggingItem.m_ItemCount > 0) && (Slot.m_ItemCount < Handler->GetMaxStackSize()))
- {
- Slot.m_ItemType = DraggingItem.m_ItemType;
- Slot.m_ItemCount++;
- Slot.m_ItemDamage = DraggingItem.m_ItemDamage;
- DraggingItem.m_ItemCount--;
- }
- if (DraggingItem.m_ItemCount <= 0)
- {
- DraggingItem.Empty();
- }
- }
- else if (!DraggingItem.IsEqual(Slot))
- {
- // Swap contents
- cItem tmp(DraggingItem);
- DraggingItem = Slot;
- Slot = tmp;
- }
- break;
- }
-
- case caLeftClick:
- {
- // Left-clicked
- if (!DraggingItem.IsEqual(Slot))
- {
- // Switch contents
- cItem tmp(DraggingItem);
- DraggingItem = Slot;
- Slot = tmp;
- }
- else
- {
- // Same type, add items:
- cItemHandler * Handler = ItemHandler(DraggingItem.m_ItemType);
- int FreeSlots = Handler->GetMaxStackSize() - Slot.m_ItemCount;
- if (FreeSlots < 0)
- {
- ASSERT(!"Bad item stack size - where did we get more items in a slot than allowed?");
- FreeSlots = 0;
- }
- int Filling = (FreeSlots > DraggingItem.m_ItemCount) ? DraggingItem.m_ItemCount : FreeSlots;
- Slot.m_ItemCount += (char)Filling;
- DraggingItem.m_ItemCount -= (char)Filling;
- if (DraggingItem.m_ItemCount <= 0)
- {
- DraggingItem.Empty();
- }
- }
- break;
- }
- default:
- {
- LOGWARNING("SlotArea: Unhandled click action: %d (%s)", a_ClickAction, ClickActionToString(a_ClickAction));
- m_ParentWindow.BroadcastWholeWindow();
- return;
- }
- } // switch (a_ClickAction
-
- SetSlot(a_SlotNum, a_Player, Slot);
- if (bAsync)
- {
- m_ParentWindow.BroadcastWholeWindow();
- }
-
-}
-
-
-
-
-
-void cSlotArea::ShiftClicked(cPlayer & a_Player, int a_SlotNum, const cItem & a_ClickedItem)
-{
- // Make a copy of the slot, distribute it among the other areas, then update the slot to contain the leftover:
- cItem Slot(*GetSlot(a_SlotNum, a_Player));
- m_ParentWindow.DistributeStack(Slot, a_Player, this, true);
- if (Slot.IsEmpty())
- {
- // Empty the slot completely, the cilent doesn't like left-over ItemType with zero count
- Slot.Empty();
- }
- SetSlot(a_SlotNum, a_Player, Slot);
-
- // Some clients try to guess our actions and not always right (armor slots in 1.2.5), so we fix them:
- m_ParentWindow.BroadcastWholeWindow();
-}
-
-
-
-
-
-void cSlotArea::DblClicked(cPlayer & a_Player, int a_SlotNum)
-{
- cItem & Dragging = a_Player.GetDraggingItem();
- if (Dragging.IsEmpty())
- {
- // Move the item in the dblclicked slot into hand:
- Dragging = *GetSlot(a_SlotNum, a_Player);
- cItem EmptyItem;
- SetSlot(a_SlotNum, a_Player, EmptyItem);
- }
- if (Dragging.IsEmpty())
- {
- LOGD("%s DblClicked with an empty hand over empty slot, ignoring", a_Player.GetName().c_str());
- return;
- }
-
- // Add as many items from the surrounding area into hand as possible:
- // First skip full stacks, then if there's still space, process full stacks as well:
- if (!m_ParentWindow.CollectItemsToHand(Dragging, *this, a_Player, false))
- {
- m_ParentWindow.CollectItemsToHand(Dragging, *this, a_Player, true);
- }
-
- m_ParentWindow.BroadcastWholeWindow(); // We need to broadcast, in case the window was a chest opened by multiple players
-}
-
-
-
-
-
-void cSlotArea::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_Apply, bool a_KeepEmptySlots)
-{
- for (int i = 0; i < m_NumSlots; i++)
- {
- const cItem * Slot = GetSlot(i, a_Player);
- if (!Slot->IsStackableWith(a_ItemStack) && (!Slot->IsEmpty() || a_KeepEmptySlots))
- {
- // Different items
- continue;
- }
- int NumFit = ItemHandler(Slot->m_ItemType)->GetMaxStackSize() - Slot->m_ItemCount;
- if (NumFit <= 0)
- {
- // Full stack already
- continue;
- }
- if (NumFit > a_ItemStack.m_ItemCount)
- {
- NumFit = a_ItemStack.m_ItemCount;
- }
- if (a_Apply)
- {
- cItem NewSlot(a_ItemStack);
- NewSlot.m_ItemCount = Slot->m_ItemCount + NumFit;
- SetSlot(i, a_Player, NewSlot);
- }
- a_ItemStack.m_ItemCount -= NumFit;
- if (a_ItemStack.IsEmpty())
- {
- return;
- }
- } // for i - Slots
-}
-
-
-
-
-
-bool cSlotArea::CollectItemsToHand(cItem & a_Dragging, cPlayer & a_Player, bool a_CollectFullStacks)
-{
- int NumSlots = GetNumSlots();
- for (int i = 0; i < NumSlots; i++)
- {
- const cItem & SlotItem = *GetSlot(i, a_Player);
- if (!SlotItem.IsStackableWith(a_Dragging))
- {
- continue;
- }
- int ToMove = a_Dragging.GetMaxStackSize() - a_Dragging.m_ItemCount;
- if (ToMove > SlotItem.m_ItemCount)
- {
- ToMove = SlotItem.m_ItemCount;
- }
- a_Dragging.m_ItemCount += ToMove;
- cItem NewSlot(SlotItem);
- NewSlot.m_ItemCount -= ToMove;
- SetSlot(i, a_Player, NewSlot);
- if (!NewSlot.IsEmpty())
- {
- // There are leftovers in the slot, so a_Dragging must be full
- return true;
- }
- } // for i - Slots[]
- // a_Dragging may be full if there were exactly the number of items needed to fill it
- return a_Dragging.IsFullStack();
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaChest:
-
-cSlotAreaChest::cSlotAreaChest(cChestEntity * a_Chest, cWindow & a_ParentWindow) :
- cSlotArea(27, a_ParentWindow),
- m_Chest(a_Chest)
-{
-}
-
-
-
-
-
-const cItem * cSlotAreaChest::GetSlot(int a_SlotNum, cPlayer & a_Player) const
-{
- // a_SlotNum ranges from 0 to 26, use that to index the chest entity's inventory directly:
- return &(m_Chest->GetSlot(a_SlotNum));
-}
-
-
-
-
-
-void cSlotAreaChest::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
-{
- m_Chest->SetSlot(a_SlotNum, a_Item);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaDoubleChest:
-
-cSlotAreaDoubleChest::cSlotAreaDoubleChest(cChestEntity * a_TopChest, cChestEntity * a_BottomChest, cWindow & a_ParentWindow) :
- cSlotArea(54, a_ParentWindow),
- m_TopChest(a_TopChest),
- m_BottomChest(a_BottomChest)
-{
-}
-
-
-
-
-
-const cItem * cSlotAreaDoubleChest::GetSlot(int a_SlotNum, cPlayer & a_Player) const
-{
- // a_SlotNum ranges from 0 to 53, use that to index the correct chest's inventory:
- if (a_SlotNum < 27)
- {
- return &(m_TopChest->GetSlot(a_SlotNum));
- }
- else
- {
- return &(m_BottomChest->GetSlot(a_SlotNum - 27));
- }
-}
-
-
-
-
-
-void cSlotAreaDoubleChest::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
-{
- if (a_SlotNum < 27)
- {
- m_TopChest->SetSlot(a_SlotNum, a_Item);
- }
- else
- {
- m_BottomChest->SetSlot(a_SlotNum - 27, a_Item);
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaCrafting:
-
-cSlotAreaCrafting::cSlotAreaCrafting(int a_GridSize, cWindow & a_ParentWindow) :
- cSlotAreaTemporary(1 + a_GridSize * a_GridSize, a_ParentWindow),
- m_GridSize(a_GridSize)
-{
- ASSERT((a_GridSize == 2) || (a_GridSize == 3));
-}
-
-
-
-
-
-void cSlotAreaCrafting::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem)
-{
- // Override for craft result slot
- if (a_SlotNum == 0)
- {
- if ((a_ClickAction == caShiftLeftClick) || (a_ClickAction == caShiftRightClick))
- {
- ShiftClickedResult(a_Player);
- }
- else
- {
- ClickedResult(a_Player);
- }
- return;
- }
- super::Clicked(a_Player, a_SlotNum, a_ClickAction, a_ClickedItem);
- UpdateRecipe(a_Player);
-}
-
-
-
-
-
-void cSlotAreaCrafting::DblClicked(cPlayer & a_Player, int a_SlotNum)
-{
- if (a_SlotNum == 0)
- {
- // Dbl-clicking the crafting result slot shouldn't collect items to hand
- return;
- }
- super::DblClicked(a_Player, a_SlotNum);
-}
-
-
-
-
-
-void cSlotAreaCrafting::OnPlayerRemoved(cPlayer & a_Player)
-{
- // Toss all items on the crafting grid:
- TossItems(a_Player, 1, m_NumSlots);
-
- // Remove the current recipe from the player -> recipe map:
- for (cRecipeMap::iterator itr = m_Recipes.begin(), end = m_Recipes.end(); itr != end; ++itr)
- {
- if (itr->first == a_Player.GetUniqueID())
- {
- // Remove the player from the recipe map:
- m_Recipes.erase(itr);
- return;
- }
- } // for itr - m_Recipes[]
- // Player not found - that is acceptable
-}
-
-
-
-
-
-void cSlotAreaCrafting::ClickedResult(cPlayer & a_Player)
-{
- const cItem * ResultSlot = GetSlot(0, a_Player);
- cItem & DraggingItem = a_Player.GetDraggingItem();
-
- // Get the current recipe:
- cCraftingRecipe & Recipe = GetRecipeForPlayer(a_Player);
-
- cItem * PlayerSlots = GetPlayerSlots(a_Player) + 1;
- cCraftingGrid Grid(PlayerSlots, m_GridSize, m_GridSize);
-
- // If possible, craft:
- if (DraggingItem.IsEmpty())
- {
- DraggingItem = Recipe.GetResult();
- Recipe.ConsumeIngredients(Grid);
- Grid.CopyToItems(PlayerSlots);
- }
- else if (DraggingItem.IsEqual(Recipe.GetResult()))
- {
- cItemHandler * Handler = ItemHandler(Recipe.GetResult().m_ItemType);
- if (DraggingItem.m_ItemCount + Recipe.GetResult().m_ItemCount <= Handler->GetMaxStackSize())
- {
- DraggingItem.m_ItemCount += Recipe.GetResult().m_ItemCount;
- Recipe.ConsumeIngredients(Grid);
- Grid.CopyToItems(PlayerSlots);
- }
- }
-
- // Get the new recipe and update the result slot:
- UpdateRecipe(a_Player);
-
- // We're done. Send all changes to the client and bail out:
- m_ParentWindow.BroadcastWholeWindow();
-}
-
-
-
-
-
-void cSlotAreaCrafting::ShiftClickedResult(cPlayer & a_Player)
-{
- cItem Result(*GetSlot(0, a_Player));
- if (Result.IsEmpty())
- {
- return;
- }
- cItem * PlayerSlots = GetPlayerSlots(a_Player) + 1;
- do
- {
- // Try distributing the result. If it fails, bail out:
- cItem ResultCopy(Result);
- m_ParentWindow.DistributeStack(ResultCopy, a_Player, this, false);
- if (!ResultCopy.IsEmpty())
- {
- // Couldn't distribute all of it. Bail out
- return;
- }
-
- // Distribute the result, this time for real:
- ResultCopy = Result;
- m_ParentWindow.DistributeStack(ResultCopy, a_Player, this, true);
-
- // Remove the ingredients from the crafting grid and update the recipe:
- cCraftingRecipe & Recipe = GetRecipeForPlayer(a_Player);
- cCraftingGrid Grid(PlayerSlots, m_GridSize, m_GridSize);
- Recipe.ConsumeIngredients(Grid);
- Grid.CopyToItems(PlayerSlots);
- UpdateRecipe(a_Player);
- if (!Recipe.GetResult().IsEqual(Result))
- {
- // The recipe has changed, bail out
- return;
- }
- } while (true);
-}
-
-
-
-
-
-void cSlotAreaCrafting::UpdateRecipe(cPlayer & a_Player)
-{
- cCraftingGrid Grid(GetPlayerSlots(a_Player) + 1, m_GridSize, m_GridSize);
- cCraftingRecipe & Recipe = GetRecipeForPlayer(a_Player);
- cRoot::Get()->GetCraftingRecipes()->GetRecipe(&a_Player, Grid, Recipe);
- SetSlot(0, a_Player, Recipe.GetResult());
- m_ParentWindow.SendSlot(a_Player, this, 0);
-}
-
-
-
-
-
-cCraftingRecipe & cSlotAreaCrafting::GetRecipeForPlayer(cPlayer & a_Player)
-{
- for (cRecipeMap::iterator itr = m_Recipes.begin(), end = m_Recipes.end(); itr != end; ++itr)
- {
- if (itr->first == a_Player.GetUniqueID())
- {
- return itr->second;
- }
- } // for itr - m_Recipes[]
-
- // Not found. Add a new one:
- cCraftingGrid Grid(GetPlayerSlots(a_Player) + 1, m_GridSize, m_GridSize);
- cCraftingRecipe Recipe(Grid);
- cRoot::Get()->GetCraftingRecipes()->GetRecipe(&a_Player, Grid, Recipe);
- m_Recipes.push_back(std::make_pair(a_Player.GetUniqueID(), Recipe));
- return m_Recipes.back().second;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaFurnace:
-
-cSlotAreaFurnace::cSlotAreaFurnace(cFurnaceEntity * a_Furnace, cWindow & a_ParentWindow) :
- cSlotArea(3, a_ParentWindow),
- m_Furnace(a_Furnace)
-{
- m_Furnace->GetContents().AddListener(*this);
-}
-
-
-
-
-
-cSlotAreaFurnace::~cSlotAreaFurnace()
-{
- m_Furnace->GetContents().RemoveListener(*this);
-}
-
-
-
-
-
-void cSlotAreaFurnace::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem)
-{
- super::Clicked(a_Player, a_SlotNum, a_ClickAction, a_ClickedItem);
-
- if (m_Furnace == NULL)
- {
- LOGERROR("cSlotAreaFurnace::Clicked(): m_Furnace == NULL");
- ASSERT(!"cSlotAreaFurnace::Clicked(): m_Furnace == NULL");
- return;
- }
-}
-
-
-
-
-
-const cItem * cSlotAreaFurnace::GetSlot(int a_SlotNum, cPlayer & a_Player) const
-{
- // a_SlotNum ranges from 0 to 2, query the items from the underlying furnace:
- return &(m_Furnace->GetSlot(a_SlotNum));
-}
-
-
-
-
-
-void cSlotAreaFurnace::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
-{
- m_Furnace->SetSlot(a_SlotNum, a_Item);
-}
-
-
-
-
-
-void cSlotAreaFurnace::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
-{
- // Something has changed in the window, broadcast the entire window to all clients
- ASSERT(a_ItemGrid == &(m_Furnace->GetContents()));
-
- m_ParentWindow.BroadcastWholeWindow();
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaInventoryBase:
-
-cSlotAreaInventoryBase::cSlotAreaInventoryBase(int a_NumSlots, int a_SlotOffset, cWindow & a_ParentWindow) :
- cSlotArea(a_NumSlots, a_ParentWindow),
- m_SlotOffset(a_SlotOffset)
-{
-}
-
-
-
-
-
-void cSlotAreaInventoryBase::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem)
-{
- if (a_Player.IsGameModeCreative() && (m_ParentWindow.GetWindowType() == cWindow::wtInventory))
- {
- // Creative inventory must treat a_ClickedItem as a DraggedItem instead, replacing the inventory slot with it
- SetSlot(a_SlotNum, a_Player, a_ClickedItem);
- return;
- }
-
- // Survival inventory and all other windows' inventory has the same handling as normal slot areas
- super::Clicked(a_Player, a_SlotNum, a_ClickAction, a_ClickedItem);
- return;
-}
-
-
-
-
-
-const cItem * cSlotAreaInventoryBase::GetSlot(int a_SlotNum, cPlayer & a_Player) const
-{
- // a_SlotNum ranges from 0 to 35, map that to the player's inventory slots according to the internal offset
- return &a_Player.GetInventory().GetSlot(a_SlotNum + m_SlotOffset);
-}
-
-
-
-
-
-void cSlotAreaInventoryBase::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
-{
- a_Player.GetInventory().SetSlot(a_SlotNum + m_SlotOffset, a_Item);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaArmor:
-
-void cSlotAreaArmor::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots)
-{
- if (ItemCategory::IsHelmet(a_ItemStack.m_ItemType) && GetSlot(0, a_Player)->IsEmpty())
- {
- if (a_ShouldApply)
- {
- SetSlot(0, a_Player, a_ItemStack.CopyOne());
- }
- a_ItemStack.m_ItemCount -= 1;
- }
- else if (ItemCategory::IsChestPlate(a_ItemStack.m_ItemType) && GetSlot(1, a_Player)->IsEmpty())
- {
- if (a_ShouldApply)
- {
- SetSlot(1, a_Player, a_ItemStack.CopyOne());
- }
- a_ItemStack.m_ItemCount -= 1;
- }
- else if (ItemCategory::IsLeggings(a_ItemStack.m_ItemType) && GetSlot(2, a_Player)->IsEmpty())
- {
- if (a_ShouldApply)
- {
- SetSlot(2, a_Player, a_ItemStack.CopyOne());
- }
- a_ItemStack.m_ItemCount -= 1;
- }
- else if (ItemCategory::IsBoots(a_ItemStack.m_ItemType) && GetSlot(3, a_Player)->IsEmpty())
- {
- if (a_ShouldApply)
- {
- SetSlot(3, a_Player, a_ItemStack.CopyOne());
- }
- a_ItemStack.m_ItemCount -= 1;
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaItemGrid:
-
-cSlotAreaItemGrid::cSlotAreaItemGrid(cItemGrid & a_ItemGrid, cWindow & a_ParentWindow) :
- super(a_ItemGrid.GetNumSlots(), a_ParentWindow),
- m_ItemGrid(a_ItemGrid)
-{
- m_ItemGrid.AddListener(*this);
-}
-
-
-
-
-
-cSlotAreaItemGrid::~cSlotAreaItemGrid()
-{
- m_ItemGrid.RemoveListener(*this);
-}
-
-
-
-
-
-const cItem * cSlotAreaItemGrid::GetSlot(int a_SlotNum, cPlayer & a_Player) const
-{
- return &m_ItemGrid.GetSlot(a_SlotNum);
-}
-
-
-
-
-
-void cSlotAreaItemGrid::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
-{
- m_ItemGrid.SetSlot(a_SlotNum, a_Item);
-}
-
-
-
-
-
-void cSlotAreaItemGrid::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
-{
- ASSERT(a_ItemGrid == &m_ItemGrid);
- m_ParentWindow.BroadcastSlot(this, a_SlotNum);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaTemporary:
-
-cSlotAreaTemporary::cSlotAreaTemporary(int a_NumSlots, cWindow & a_ParentWindow) :
- cSlotArea(a_NumSlots, a_ParentWindow)
-{
-}
-
-
-
-
-
-const cItem * cSlotAreaTemporary::GetSlot(int a_SlotNum, cPlayer & a_Player) const
-{
- cItemMap::const_iterator itr = m_Items.find(a_Player.GetUniqueID());
- if (itr == m_Items.end())
- {
- LOGERROR("cSlotAreaTemporary: player \"%s\" not found for slot %d!", a_Player.GetName().c_str(), a_SlotNum);
- ASSERT(!"cSlotAreaTemporary: player not found!");
-
- // Player not found, this should not happen, ever! Return NULL, but things may break by this.
- return NULL;
- }
-
- if (a_SlotNum >= (int)(itr->second.size()))
- {
- LOGERROR("cSlotAreaTemporary: asking for more slots than actually stored!");
- ASSERT(!"cSlotAreaTemporary: asking for more slots than actually stored!");
- return NULL;
- }
-
- return &(itr->second[a_SlotNum]);
-}
-
-
-
-
-
-void cSlotAreaTemporary::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
-{
- cItemMap::iterator itr = m_Items.find(a_Player.GetUniqueID());
- if (itr == m_Items.end())
- {
- // Player not found
- LOGWARNING("cSlotAreaTemporary: player not found!");
- return;
- }
-
- if (a_SlotNum >= (int)(itr->second.size()))
- {
- LOGERROR("cSlotAreaTemporary: asking for more slots than actually stored!");
- return;
- }
-
- itr->second[a_SlotNum] = a_Item;
-}
-
-
-
-
-
-void cSlotAreaTemporary::OnPlayerAdded(cPlayer & a_Player)
-{
- ASSERT(m_Items.find(a_Player.GetUniqueID()) == m_Items.end()); // The player shouldn't be in the itemmap, otherwise we probably have a leak
- m_Items[a_Player.GetUniqueID()].resize(m_NumSlots); // Make the vector the specified size of empty items
-}
-
-
-
-
-
-void cSlotAreaTemporary::OnPlayerRemoved(cPlayer & a_Player)
-{
- cItemMap::iterator itr = m_Items.find(a_Player.GetUniqueID());
- ASSERT(itr != m_Items.end()); // The player should be in the list, otherwise a call to OnPlayerAdded() was mismatched
- m_Items.erase(itr);
-}
-
-
-
-
-
-void cSlotAreaTemporary::TossItems(cPlayer & a_Player, int a_Begin, int a_End)
-{
- cItemMap::iterator itr = m_Items.find(a_Player.GetUniqueID());
- if (itr == m_Items.end())
- {
- LOGWARNING("Player tossing items (%s) not found in the item map", a_Player.GetName().c_str());
- return;
- }
-
- cItems Drops;
- for (int i = a_Begin; i < a_End; i++)
- {
- cItem & Item = itr->second[i];
- if (!Item.IsEmpty())
- {
- Drops.push_back(Item);
- }
- Item.Empty();
- } // for i - itr->second[]
-
- double vX = 0, vY = 0, vZ = 0;
- EulerToVector(-a_Player.GetRotation(), a_Player.GetPitch(), vZ, vX, vY);
- vY = -vY * 2 + 1.f;
- a_Player.GetWorld()->SpawnItemPickups(Drops, a_Player.GetPosX(), a_Player.GetPosY() + 1.6f, a_Player.GetPosZ(), vX * 3, vY * 3, vZ * 3, true); // 'true' because player created
-}
-
-
-
-
-
-cItem * cSlotAreaTemporary::GetPlayerSlots(cPlayer & a_Player)
-{
- cItemMap::iterator itr = m_Items.find(a_Player.GetUniqueID());
- if (itr == m_Items.end())
- {
- return NULL;
- }
- return &(itr->second[0]);
-}
-
-
-
-
diff --git a/source/UI/SlotArea.h b/source/UI/SlotArea.h
deleted file mode 100644
index b1944d901..000000000
--- a/source/UI/SlotArea.h
+++ /dev/null
@@ -1,313 +0,0 @@
-
-// SlotArea.h
-
-// Interfaces to the cSlotArea class representing a contiguous area of slots in a UI window
-
-
-
-
-#pragma once
-
-#include "../Inventory.h"
-
-
-
-class cWindow;
-class cPlayer;
-class cChestEntity;
-class cDropSpenserEntity;
-class cFurnaceEntity;
-class cCraftingRecipe;
-
-
-
-
-
-class cSlotArea
-{
-public:
- cSlotArea(int a_NumSlots, cWindow & a_ParentWindow);
- virtual ~cSlotArea() {} // force a virtual destructor in all subclasses
-
- int GetNumSlots(void) const { return m_NumSlots; }
-
- /// Called to retrieve an item in the specified slot for the specified player. Must return a valid cItem.
- virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const = 0;
-
- /// Called to set an item in the specified slot for the specified player
- virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) = 0;
-
- /// Called when a player clicks in the window. Parameters taken from the click packet.
- virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem);
-
- /// Called from Clicked when the action is a shiftclick (left or right)
- virtual void ShiftClicked(cPlayer & a_Player, int a_SlotNum, const cItem & a_ClickedItem);
-
- /// Called from Clicked when the action is a caDblClick
- virtual void DblClicked(cPlayer & a_Player, int a_SlotNum);
-
- /// Called when a new player opens the same parent window. The window already tracks the player. CS-locked.
- virtual void OnPlayerAdded(cPlayer & a_Player) {} ;
-
- /// Called when one of the players closes the parent window. The window already doesn't track the player. CS-locked.
- virtual void OnPlayerRemoved(cPlayer & a_Player) {} ;
-
- /** Called to store as much of a_ItemStack in the area as possible. a_ItemStack is modified to reflect the change.
- The default implementation searches each slot for available space and distributes the stack there.
- if a_ShouldApply is true, the changes are written into the slots;
- if a_ShouldApply is false, only a_ItemStack is modified to reflect the number of fits (for fit-testing purposes)
- If a_KeepEmptySlots is true, empty slots will be skipped and won't be filled
- */
- virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots);
-
- /// Called on DblClicking to collect all stackable items into hand.
- /// The items are accumulated in a_Dragging and removed from the slots immediately.
- /// If a_CollectFullStacks is false, slots with full stacks are skipped while collecting.
- /// Returns true if full stack has been collected in a_Dragging, false if there's space remaining to fill.
- virtual bool CollectItemsToHand(cItem & a_Dragging, cPlayer & a_Player, bool a_CollectFullStacks);
-
-protected:
- int m_NumSlots;
- cWindow & m_ParentWindow;
-} ;
-
-
-
-
-
-/// Handles any part of the inventory, using parameters in constructor to distinguish between the parts
-class cSlotAreaInventoryBase :
- public cSlotArea
-{
- typedef cSlotArea super;
-
-public:
- cSlotAreaInventoryBase(int a_NumSlots, int a_SlotOffset, cWindow & a_ParentWindow);
-
- // Creative inventory's click handling is somewhat different from survival inventory's, handle that here:
- virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override;
-
- virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
- virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
-
-protected:
- int m_SlotOffset; // Index that this area's slot 0 has in the underlying cInventory
-} ;
-
-
-
-
-
-/// Handles the main inventory of each player, excluding the armor and hotbar
-class cSlotAreaInventory :
- public cSlotAreaInventoryBase
-{
- typedef cSlotAreaInventoryBase super;
-
-public:
- cSlotAreaInventory(cWindow & a_ParentWindow) :
- cSlotAreaInventoryBase(cInventory::invInventoryCount, cInventory::invInventoryOffset, a_ParentWindow)
- {
- }
-} ;
-
-
-
-
-
-/// Handles the hotbar of each player
-class cSlotAreaHotBar :
- public cSlotAreaInventoryBase
-{
- typedef cSlotAreaInventoryBase super;
-
-public:
- cSlotAreaHotBar(cWindow & a_ParentWindow) :
- cSlotAreaInventoryBase(cInventory::invHotbarCount, cInventory::invHotbarOffset, a_ParentWindow)
- {
- }
-} ;
-
-
-
-
-
-/// Handles the armor area of the player's inventory
-class cSlotAreaArmor :
- public cSlotAreaInventoryBase
-{
-public:
- cSlotAreaArmor(cWindow & a_ParentWindow) :
- cSlotAreaInventoryBase(cInventory::invArmorCount, cInventory::invArmorOffset, a_ParentWindow)
- {
- }
-
- // Distributing the stack is allowed only for compatible items (helmets into helmet slot etc.)
- virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots) override;
-} ;
-
-
-
-
-
-/// Handles any slot area that is representing a cItemGrid; same items for all the players
-class cSlotAreaItemGrid :
- public cSlotArea,
- public cItemGrid::cListener
-{
- typedef cSlotArea super;
-
-public:
- cSlotAreaItemGrid(cItemGrid & a_ItemGrid, cWindow & a_ParentWindow);
-
- virtual ~cSlotAreaItemGrid();
-
- virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
- virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
-
-protected:
- cItemGrid & m_ItemGrid;
-
- // cItemGrid::cListener overrides:
- virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
-} ;
-
-
-
-
-
-/** A cSlotArea with items layout that is private to each player and is temporary, such as
-a crafting grid or an enchantment table.
-This common ancestor stores the items in a per-player map. It also implements tossing items from the map.
-*/
-class cSlotAreaTemporary :
- public cSlotArea
-{
- typedef cSlotArea super;
-
-public:
- cSlotAreaTemporary(int a_NumSlots, cWindow & a_ParentWindow);
-
- // cSlotArea overrides:
- virtual const cItem * GetSlot (int a_SlotNum, cPlayer & a_Player) const override;
- virtual void SetSlot (int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
- virtual void OnPlayerAdded (cPlayer & a_Player) override;
- virtual void OnPlayerRemoved(cPlayer & a_Player) override;
-
- /// Tosses the player's items in slots [a_Begin, a_End) (ie. incl. a_Begin, but excl. a_End)
- void TossItems(cPlayer & a_Player, int a_Begin, int a_End);
-
-protected:
- typedef std::map<int, std::vector<cItem> > cItemMap; // Maps EntityID -> items
-
- cItemMap m_Items;
-
- /// Returns the pointer to the slot array for the player specified.
- cItem * GetPlayerSlots(cPlayer & a_Player);
-} ;
-
-
-
-
-
-class cSlotAreaCrafting :
- public cSlotAreaTemporary
-{
- typedef cSlotAreaTemporary super;
-
-public:
- /// a_GridSize is allowed to be only 2 or 3
- cSlotAreaCrafting(int a_GridSize, cWindow & a_ParentWindow);
-
- // cSlotAreaTemporary overrides:
- virtual void Clicked (cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override;
- virtual void DblClicked (cPlayer & a_Player, int a_SlotNum);
- virtual void OnPlayerRemoved(cPlayer & a_Player) override;
-
- // Distributing items into this area is completely disabled
- virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots) override {}
-
-protected:
- /// Maps player's EntityID -> current recipe; not a std::map because cCraftingGrid needs proper constructor params
- typedef std::list<std::pair<int, cCraftingRecipe> > cRecipeMap;
-
- int m_GridSize;
- cRecipeMap m_Recipes;
-
- /// Handles a click in the result slot. Crafts using the current recipe, if possible
- void ClickedResult(cPlayer & a_Player);
-
- /// Handles a shift-click in the result slot. Crafts using the current recipe until it changes or no more space for result.
- void ShiftClickedResult(cPlayer & a_Player);
-
- /// Updates the current recipe and result slot based on the ingredients currently in the crafting grid of the specified player
- void UpdateRecipe(cPlayer & a_Player);
-
- /// Retrieves the recipe for the specified player from the map, or creates one if not found
- cCraftingRecipe & GetRecipeForPlayer(cPlayer & a_Player);
-} ;
-
-
-
-
-
-class cSlotAreaChest :
- public cSlotArea
-{
-public:
- cSlotAreaChest(cChestEntity * a_Chest, cWindow & a_ParentWindow);
-
- virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
- virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
-
-protected:
- cChestEntity * m_Chest;
-} ;
-
-
-
-
-
-class cSlotAreaDoubleChest :
- public cSlotArea
-{
-public:
- cSlotAreaDoubleChest(cChestEntity * a_TopChest, cChestEntity * a_BottomChest, cWindow & a_ParentWindow);
-
- virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
- virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
-
-protected:
- cChestEntity * m_TopChest;
- cChestEntity * m_BottomChest;
-} ;
-
-
-
-
-
-class cSlotAreaFurnace :
- public cSlotArea,
- public cItemGrid::cListener
-{
- typedef cSlotArea super;
-
-public:
- cSlotAreaFurnace(cFurnaceEntity * a_Furnace, cWindow & a_ParentWindow);
-
- virtual ~cSlotAreaFurnace();
-
- virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override;
- virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
- virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
-
-protected:
- cFurnaceEntity * m_Furnace;
-
- // cItemGrid::cListener overrides:
- virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
-} ;
-
-
-
-
diff --git a/source/UI/Window.cpp b/source/UI/Window.cpp
deleted file mode 100644
index f5c62692f..000000000
--- a/source/UI/Window.cpp
+++ /dev/null
@@ -1,886 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Window.h"
-#include "WindowOwner.h"
-#include "SlotArea.h"
-#include "../Item.h"
-#include "../ClientHandle.h"
-#include "../Entities/Player.h"
-#include "../Entities/Pickup.h"
-#include "../Inventory.h"
-#include "../Items/ItemHandler.h"
-#include "../BlockEntities/ChestEntity.h"
-#include "../BlockEntities/DropSpenserEntity.h"
-#include "../BlockEntities/HopperEntity.h"
-
-
-
-
-
-char cWindow::m_WindowIDCounter = 1;
-
-
-
-
-
-cWindow::cWindow(WindowType a_WindowType, const AString & a_WindowTitle) :
- m_WindowID((++m_WindowIDCounter) % 127),
- m_WindowType(a_WindowType),
- m_WindowTitle(a_WindowTitle),
- m_Owner(NULL),
- m_IsDestroyed(false),
- m_ShouldDistributeToHotbarFirst(true)
-{
- if (a_WindowType == wtInventory)
- {
- m_WindowID = 0;
- }
-}
-
-
-
-
-
-cWindow::~cWindow()
-{
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- delete *itr;
- }
- m_SlotAreas.clear();
-}
-
-
-
-
-
-int cWindow::GetNumSlots(void) const
-{
- int res = 0;
- for (cSlotAreas::const_iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- res += (*itr)->GetNumSlots();
- } // for itr - m_SlotAreas[]
- return res;
-}
-
-
-
-
-
-const cItem * cWindow::GetSlot(cPlayer & a_Player, int a_SlotNum) const
-{
- // Return the item at the specified slot for the specified player
- int LocalSlotNum = 0;
- const cSlotArea * Area = GetSlotArea(a_SlotNum, LocalSlotNum);
- if (Area == NULL)
- {
- LOGWARNING("%s: requesting item from an invalid SlotArea (SlotNum %d), returning NULL.", __FUNCTION__, a_SlotNum);
- return NULL;
- }
- return Area->GetSlot(LocalSlotNum, a_Player);
-}
-
-
-
-
-
-void cWindow::SetSlot(cPlayer & a_Player, int a_SlotNum, const cItem & a_Item)
-{
- // Set the item to the specified slot for the specified player
- int LocalSlotNum = 0;
- cSlotArea * Area = GetSlotArea(a_SlotNum, LocalSlotNum);
- if (Area == NULL)
- {
- LOGWARNING("%s: requesting write to an invalid SlotArea (SlotNum %d), ignoring.", __FUNCTION__, a_SlotNum);
- return;
- }
- Area->SetSlot(LocalSlotNum, a_Player, a_Item);
-}
-
-
-
-
-
-bool cWindow::IsSlotInPlayerMainInventory(int a_SlotNum) const
-{
- // Returns true if the specified slot is in the Player Main Inventory slotarea
- // The player main inventory is always 27 slots, 9 slots from the end of the inventory
- return ((a_SlotNum >= GetNumSlots() - 36) && (a_SlotNum < GetNumSlots() - 9));
-}
-
-
-
-
-
-bool cWindow::IsSlotInPlayerHotbar(int a_SlotNum) const
-{
- // Returns true if the specified slot is in the Player Hotbar slotarea
- // The hotbar is always the last 9 slots
- return ((a_SlotNum >= GetNumSlots() - 9) && (a_SlotNum < GetNumSlots()));
-}
-
-
-
-
-
-bool cWindow::IsSlotInPlayerInventory(int a_SlotNum) const
-{
- // Returns true if the specified slot is in the Player Main Inventory or Hotbar slotareas. Note that returns false for Armor.
- // The player combined inventory is always the last 36 slots
- return ((a_SlotNum >= GetNumSlots() - 36) && (a_SlotNum < GetNumSlots()));
-}
-
-
-
-
-
-void cWindow::GetSlots(cPlayer & a_Player, cItems & a_Slots) const
-{
- a_Slots.clear();
- a_Slots.reserve(GetNumSlots());
- for (cSlotAreas::const_iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- int NumSlots = (*itr)->GetNumSlots();
- for (int i = 0; i < NumSlots; i++)
- {
-
- const cItem * Item = (*itr)->GetSlot(i, a_Player);
- if (Item == NULL)
- {
- a_Slots.push_back(cItem());
- }
- else
- {
- a_Slots.push_back(*Item);
- }
- }
- } // for itr - m_SlotAreas[]
-}
-
-
-
-
-
-void cWindow::Clicked(
- cPlayer & a_Player,
- int a_WindowID, short a_SlotNum, eClickAction a_ClickAction,
- const cItem & a_ClickedItem
-)
-{
- if (a_WindowID != m_WindowID)
- {
- LOGWARNING("%s: Wrong window ID (exp %d, got %d) received from \"%s\"; ignoring click.", __FUNCTION__, m_WindowID, a_WindowID, a_Player.GetName().c_str());
- return;
- }
-
- switch (a_ClickAction)
- {
- case caRightClickOutside:
- {
- // Toss one of the dragged items:
- a_Player.TossItem(true);
- return;
- }
- case caLeftClickOutside:
- {
- // Toss all dragged items:
- a_Player.TossItem(true, a_Player.GetDraggingItem().m_ItemCount);
- return;
- }
- case caLeftClickOutsideHoldNothing:
- case caRightClickOutsideHoldNothing:
- {
- // Nothing needed
- return;
- }
- case caLeftPaintBegin: OnPaintBegin (a_Player); return;
- case caRightPaintBegin: OnPaintBegin (a_Player); return;
- case caLeftPaintProgress: OnPaintProgress(a_Player, a_SlotNum); return;
- case caRightPaintProgress: OnPaintProgress(a_Player, a_SlotNum); return;
- case caLeftPaintEnd: OnLeftPaintEnd (a_Player); return;
- case caRightPaintEnd: OnRightPaintEnd(a_Player); return;
- }
-
- if (a_SlotNum < 0)
- {
- // TODO: Other click actions with irrelevant slot number (FS #371)
- return;
- }
-
- int LocalSlotNum = a_SlotNum;
- int idx = 0;
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- if (LocalSlotNum < (*itr)->GetNumSlots())
- {
- (*itr)->Clicked(a_Player, LocalSlotNum, a_ClickAction, a_ClickedItem);
- return;
- }
- LocalSlotNum -= (*itr)->GetNumSlots();
- idx++;
- }
-
- LOGWARNING("Slot number higher than available window slots: %d, max %d received from \"%s\"; ignoring.",
- a_SlotNum, GetNumSlots(), a_Player.GetName().c_str()
- );
-}
-
-
-
-
-
-void cWindow::OpenedByPlayer(cPlayer & a_Player)
-{
- {
- cCSLock Lock(m_CS);
- // If player is already in OpenedBy remove player first
- m_OpenedBy.remove(&a_Player);
- // Then add player
- m_OpenedBy.push_back(&a_Player);
-
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- (*itr)->OnPlayerAdded(a_Player);
- } // for itr - m_SlotAreas[]
- }
-
- a_Player.GetClientHandle()->SendWindowOpen(*this);
-}
-
-
-
-
-
-bool cWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse)
-{
- // Checks whether the player is still holding an item
- if (a_Player.IsDraggingItem())
- {
- LOGD("Player holds item! Dropping it...");
- a_Player.TossItem(true, a_Player.GetDraggingItem().m_ItemCount);
- }
-
- cClientHandle * ClientHandle = a_Player.GetClientHandle();
- if (ClientHandle != NULL)
- {
- ClientHandle->SendWindowClose(*this);
- }
-
- {
- cCSLock Lock(m_CS);
-
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- (*itr)->OnPlayerRemoved(a_Player);
- } // for itr - m_SlotAreas[]
-
- m_OpenedBy.remove(&a_Player);
-
- if ((m_WindowType != wtInventory) && m_OpenedBy.empty())
- {
- Destroy();
- }
- }
- if (m_IsDestroyed)
- {
- delete this;
- }
-
- return true;
-}
-
-
-
-
-
-void cWindow::OwnerDestroyed()
-{
- m_Owner = NULL;
- // Close window for each player. Note that the last one needs special handling
- while (m_OpenedBy.size() > 1)
- {
- (*m_OpenedBy.begin() )->CloseWindow();
- }
- (*m_OpenedBy.begin() )->CloseWindow();
-}
-
-
-
-
-
-bool cWindow::ForEachPlayer(cItemCallback<cPlayer> & a_Callback)
-{
- cCSLock Lock(m_CS);
- for (cPlayerList::iterator itr = m_OpenedBy.begin(), end = m_OpenedBy.end(); itr != end; ++itr)
- {
- if (a_Callback.Item(*itr))
- {
- return false;
- }
- } // for itr - m_OpenedBy[]
- return true;
-}
-
-
-
-
-
-bool cWindow::ForEachClient(cItemCallback<cClientHandle> & a_Callback)
-{
- cCSLock Lock(m_CS);
- for (cPlayerList::iterator itr = m_OpenedBy.begin(), end = m_OpenedBy.end(); itr != end; ++itr)
- {
- if (a_Callback.Item((*itr)->GetClientHandle()))
- {
- return false;
- }
- } // for itr - m_OpenedBy[]
- return true;
-}
-
-
-
-
-
-void cWindow::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, cSlotArea * a_ExcludeArea, bool a_ShouldApply)
-{
- // Ask each slot area to take as much of the stack as it can.
- // First ask only slots that already have the same kind of item
- // Then ask any remaining slots
- for (int Pass = 0; Pass < 2; ++Pass)
- {
- if (m_ShouldDistributeToHotbarFirst)
- {
- // First distribute into the hotbar:
- if (a_ExcludeArea != m_SlotAreas.back())
- {
- m_SlotAreas.back()->DistributeStack(a_ItemStack, a_Player, a_ShouldApply, (Pass == 0));
- if (a_ItemStack.IsEmpty())
- {
- // Distributed it all
- return;
- }
- }
- }
-
- // The distribute to all other areas:
- cSlotAreas::iterator end = m_ShouldDistributeToHotbarFirst ? (m_SlotAreas.end() - 1) : m_SlotAreas.end();
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(); itr != end; ++itr)
- {
- if (*itr == a_ExcludeArea)
- {
- continue;
- }
- (*itr)->DistributeStack(a_ItemStack, a_Player, a_ShouldApply, (Pass == 0));
- if (a_ItemStack.IsEmpty())
- {
- // Distributed it all
- return;
- }
- } // for itr - m_SlotAreas[]
- } // for Pass - repeat twice
-}
-
-
-
-
-
-bool cWindow::CollectItemsToHand(cItem & a_Dragging, cSlotArea & a_Area, cPlayer & a_Player, bool a_CollectFullStacks)
-{
- // First ask the slot areas from a_Area till the end of list:
- bool ShouldCollect = false;
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- if (&a_Area == *itr)
- {
- ShouldCollect = true;
- }
- if (!ShouldCollect)
- {
- continue;
- }
- if ((*itr)->CollectItemsToHand(a_Dragging, a_Player, a_CollectFullStacks))
- {
- // a_Dragging is full
- return true;
- }
- }
-
- // a_Dragging still not full, ask slot areas before a_Area in the list:
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- if (*itr == &a_Area)
- {
- // All areas processed
- return false;
- }
- if ((*itr)->CollectItemsToHand(a_Dragging, a_Player, a_CollectFullStacks))
- {
- // a_Dragging is full
- return true;
- }
- }
- // Shouldn't reach here
- // a_Area is expected to be part of m_SlotAreas[], so the "return false" in the loop above should have returned already
- ASSERT(!"This branch should not be reached");
- return false;
-}
-
-
-
-
-
-void cWindow::SendSlot(cPlayer & a_Player, cSlotArea * a_SlotArea, int a_RelativeSlotNum)
-{
- int SlotBase = 0;
- bool Found = false;
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- if (*itr == a_SlotArea)
- {
- Found = true;
- break;
- }
- SlotBase += (*itr)->GetNumSlots();
- } // for itr - m_SlotAreas[]
- if (!Found)
- {
- LOGERROR("cWindow::SendSlot(): unknown a_SlotArea");
- ASSERT(!"cWindow::SendSlot(): unknown a_SlotArea");
- return;
- }
-
- a_Player.GetClientHandle()->SendInventorySlot(
- m_WindowID, a_RelativeSlotNum + SlotBase, *(a_SlotArea->GetSlot(a_RelativeSlotNum, a_Player))
- );
-}
-
-
-
-
-
-void cWindow::Destroy(void)
-{
- if (m_Owner != NULL)
- {
- m_Owner->CloseWindow();
- m_Owner = NULL;
- }
- m_IsDestroyed = true;
-}
-
-
-
-
-
-cSlotArea * cWindow::GetSlotArea(int a_GlobalSlotNum, int & a_LocalSlotNum)
-{
- if ((a_GlobalSlotNum < 0) || (a_GlobalSlotNum >= GetNumSlots()))
- {
- LOGWARNING("%s: requesting an invalid SlotNum: %d out of %d slots", __FUNCTION__, a_GlobalSlotNum, GetNumSlots() - 1);
- ASSERT(!"Invalid SlotNum");
- return NULL;
- }
-
- // Iterate through all the SlotAreas, find the correct one
- int LocalSlotNum = a_GlobalSlotNum;
- for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- if (LocalSlotNum < (*itr)->GetNumSlots())
- {
- a_LocalSlotNum = LocalSlotNum;
- return *itr;
- }
- LocalSlotNum -= (*itr)->GetNumSlots();
- } // for itr - m_SlotAreas[]
-
- // We shouldn't be here - the check at the beginnning should prevent this. Log and assert
- LOGWARNING("%s: GetNumSlots() is out of sync: %d; LocalSlotNum = %d", __FUNCTION__, GetNumSlots(), LocalSlotNum);
- ASSERT(!"Invalid GetNumSlots");
- return NULL;
-}
-
-
-
-
-
-const cSlotArea * cWindow::GetSlotArea(int a_GlobalSlotNum, int & a_LocalSlotNum) const
-{
- if ((a_GlobalSlotNum < 0) || (a_GlobalSlotNum >= GetNumSlots()))
- {
- LOGWARNING("%s: requesting an invalid SlotNum: %d out of %d slots", __FUNCTION__, a_GlobalSlotNum, GetNumSlots() - 1);
- ASSERT(!"Invalid SlotNum");
- return NULL;
- }
-
- // Iterate through all the SlotAreas, find the correct one
- int LocalSlotNum = a_GlobalSlotNum;
- for (cSlotAreas::const_iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- if (LocalSlotNum < (*itr)->GetNumSlots())
- {
- a_LocalSlotNum = LocalSlotNum;
- return *itr;
- }
- LocalSlotNum -= (*itr)->GetNumSlots();
- } // for itr - m_SlotAreas[]
-
- // We shouldn't be here - the check at the beginnning should prevent this. Log and assert
- LOGWARNING("%s: GetNumSlots() is out of sync: %d; LocalSlotNum = %d", __FUNCTION__, GetNumSlots(), LocalSlotNum);
- ASSERT(!"Invalid GetNumSlots");
- return NULL;
-}
-
-
-
-
-
-void cWindow::OnPaintBegin(cPlayer & a_Player)
-{
- // Prepares the internal structures for inventory painting from the specified player
- a_Player.ClearInventoryPaintSlots();
-}
-
-
-
-
-
-void cWindow::OnPaintProgress(cPlayer & a_Player, int a_SlotNum)
-{
- // Add the slot to the internal structures for inventory painting by the specified player
- a_Player.AddInventoryPaintSlot(a_SlotNum);
-}
-
-
-
-
-
-void cWindow::OnLeftPaintEnd(cPlayer & a_Player)
-{
- // Process the entire action stored in the internal structures for inventory painting
- // distribute as many items as possible
-
- const cSlotNums & SlotNums = a_Player.GetInventoryPaintSlots();
- cItem ToDistribute(a_Player.GetDraggingItem());
- int ToEachSlot = (int)ToDistribute.m_ItemCount / SlotNums.size();
-
- int NumDistributed = DistributeItemToSlots(a_Player, ToDistribute, ToEachSlot, SlotNums);
-
- // Remove the items distributed from the dragging item:
- a_Player.GetDraggingItem().m_ItemCount -= NumDistributed;
- if (a_Player.GetDraggingItem().m_ItemCount == 0)
- {
- a_Player.GetDraggingItem().Empty();
- }
-
- SendWholeWindow(*a_Player.GetClientHandle());
-}
-
-
-
-
-
-void cWindow::OnRightPaintEnd(cPlayer & a_Player)
-{
- // Process the entire action stored in the internal structures for inventory painting
- // distribute one item into each slot
-
- const cSlotNums & SlotNums = a_Player.GetInventoryPaintSlots();
- cItem ToDistribute(a_Player.GetDraggingItem());
-
- int NumDistributed = DistributeItemToSlots(a_Player, ToDistribute, 1, SlotNums);
-
- // Remove the items distributed from the dragging item:
- a_Player.GetDraggingItem().m_ItemCount -= NumDistributed;
- if (a_Player.GetDraggingItem().m_ItemCount == 0)
- {
- a_Player.GetDraggingItem().Empty();
- }
-
- SendWholeWindow(*a_Player.GetClientHandle());
-}
-
-
-
-
-
-int cWindow::DistributeItemToSlots(cPlayer & a_Player, const cItem & a_Item, int a_NumToEachSlot, const cSlotNums & a_SlotNums)
-{
- if ((size_t)(a_Item.m_ItemCount) < a_SlotNums.size())
- {
- LOGWARNING("%s: Distributing less items (%d) than slots (%u)", __FUNCTION__, (int)a_Item.m_ItemCount, a_SlotNums.size());
- // This doesn't seem to happen with the 1.5.1 client, so we don't worry about it for now
- return 0;
- }
-
- // Distribute to individual slots, keep track of how many items were actually distributed (full stacks etc.)
- int NumDistributed = 0;
- for (cSlotNums::const_iterator itr = a_SlotNums.begin(), end = a_SlotNums.end(); itr != end; ++itr)
- {
- int LocalSlotNum = 0;
- cSlotArea * Area = GetSlotArea(*itr, LocalSlotNum);
- if (Area == NULL)
- {
- LOGWARNING("%s: Bad SlotArea for slot %d", __FUNCTION__, *itr);
- continue;
- }
-
- // Modify the item at the slot
- cItem AtSlot(*Area->GetSlot(LocalSlotNum, a_Player));
- int MaxStack = AtSlot.GetMaxStackSize();
- if (AtSlot.IsEmpty())
- {
- // Empty, just move all of it there:
- cItem ToStore(a_Item);
- ToStore.m_ItemCount = std::min(a_NumToEachSlot, (int)MaxStack);
- Area->SetSlot(LocalSlotNum, a_Player, ToStore);
- NumDistributed += ToStore.m_ItemCount;
- }
- else if (AtSlot.IsStackableWith(a_Item))
- {
- // Occupied, add and cap at MaxStack:
- int CanStore = std::min(a_NumToEachSlot, (int)MaxStack - AtSlot.m_ItemCount);
- AtSlot.m_ItemCount += CanStore;
- Area->SetSlot(LocalSlotNum, a_Player, AtSlot);
- NumDistributed += CanStore;
- }
- } // for itr - SlotNums[]
- return NumDistributed;
-}
-
-
-
-
-
-void cWindow::BroadcastSlot(cSlotArea * a_Area, int a_LocalSlotNum)
-{
- // Translate local slot num into global slot num:
- int SlotNum = 0;
- bool HasFound = false;
- for (cSlotAreas::const_iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
- {
- if (a_Area == *itr)
- {
- SlotNum += a_LocalSlotNum;
- HasFound = true;
- break;
- }
- SlotNum += (*itr)->GetNumSlots();
- } // for itr - m_SlotAreas[]
- if (!HasFound)
- {
- LOGWARNING("%s: Invalid slot area parameter", __FUNCTION__);
- ASSERT(!"Invalid slot area");
- return;
- }
-
- // Broadcast the update packet:
- cCSLock Lock(m_CS);
- for (cPlayerList::iterator itr = m_OpenedBy.begin(); itr != m_OpenedBy.end(); ++itr)
- {
- (*itr)->GetClientHandle()->SendInventorySlot(m_WindowID, SlotNum, *a_Area->GetSlot(a_LocalSlotNum, **itr));
- } // for itr - m_OpenedBy[]
-}
-
-
-
-
-
-void cWindow::SendWholeWindow(cClientHandle & a_Client)
-{
- a_Client.SendWholeInventory(*this);
-}
-
-
-
-
-
-void cWindow::BroadcastWholeWindow(void)
-{
- cCSLock Lock(m_CS);
- for (cPlayerList::iterator itr = m_OpenedBy.begin(); itr != m_OpenedBy.end(); ++itr)
- {
- SendWholeWindow(*(*itr)->GetClientHandle());
- } // for itr - m_OpenedBy[]
-}
-
-
-
-
-
-void cWindow::BroadcastProgress(int a_Progressbar, int a_Value)
-{
- cCSLock Lock(m_CS);
- for (cPlayerList::iterator itr = m_OpenedBy.begin(); itr != m_OpenedBy.end(); ++itr)
- {
- (*itr)->GetClientHandle()->SendWindowProperty(*this, a_Progressbar, a_Value);
- } // for itr - m_OpenedBy[]
-}
-
-
-
-
-
-void cWindow::SetProperty(int a_Property, int a_Value)
-{
- cCSLock Lock(m_CS);
- for (cPlayerList::iterator itr = m_OpenedBy.begin(), end = m_OpenedBy.end(); itr != end; ++itr)
- {
- (*itr)->GetClientHandle()->SendWindowProperty(*this, a_Property, a_Value);
- } // for itr - m_OpenedBy[]
-}
-
-
-
-
-
-void cWindow::SetProperty(int a_Property, int a_Value, cPlayer & a_Player)
-{
- a_Player.GetClientHandle()->SendWindowProperty(*this, a_Property, a_Value);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cInventoryWindow:
-
-cInventoryWindow::cInventoryWindow(cPlayer & a_Player) :
- cWindow(wtInventory, "Inventory"),
- m_Player(a_Player)
-{
- m_SlotAreas.push_back(new cSlotAreaCrafting(2, *this)); // The creative inventory doesn't display it, but it's still counted into slot numbers
- m_SlotAreas.push_back(new cSlotAreaArmor(*this));
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCraftingWindow:
-
-cCraftingWindow::cCraftingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) :
- cWindow(wtWorkbench, "Crafting Table")
-{
- m_SlotAreas.push_back(new cSlotAreaCrafting(3, *this));
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cChestWindow:
-
-cChestWindow::cChestWindow(cChestEntity * a_Chest) :
- cWindow(wtChest, "Chest"),
- m_World(a_Chest->GetWorld()),
- m_BlockX(a_Chest->GetPosX()),
- m_BlockY(a_Chest->GetPosY()),
- m_BlockZ(a_Chest->GetPosZ())
-{
- m_SlotAreas.push_back(new cSlotAreaChest(a_Chest, *this));
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-
- // Play the opening sound:
- m_World->BroadcastSoundEffect("random.chestopen", m_BlockX * 8, m_BlockY * 8, m_BlockZ * 8, 1, 1);
-
- // Send out the chest-open packet:
- m_World->BroadcastBlockAction(m_BlockX, m_BlockY, m_BlockZ, 1, 1, E_BLOCK_CHEST);
-}
-
-
-
-
-
-cChestWindow::cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_SecondaryChest) :
- cWindow(wtChest, "Double Chest"),
- m_World(a_PrimaryChest->GetWorld()),
- m_BlockX(a_PrimaryChest->GetPosX()),
- m_BlockY(a_PrimaryChest->GetPosY()),
- m_BlockZ(a_PrimaryChest->GetPosZ())
-{
- m_SlotAreas.push_back(new cSlotAreaDoubleChest(a_PrimaryChest, a_SecondaryChest, *this));
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-
- m_ShouldDistributeToHotbarFirst = false;
-
- // Play the opening sound:
- m_World->BroadcastSoundEffect("random.chestopen", m_BlockX * 8, m_BlockY * 8, m_BlockZ * 8, 1, 1);
-
- // Send out the chest-open packet:
- m_World->BroadcastBlockAction(m_BlockX, m_BlockY, m_BlockZ, 1, 1, E_BLOCK_CHEST);
-}
-
-
-
-
-
-cChestWindow::~cChestWindow()
-{
- // Send out the chest-close packet:
- m_World->BroadcastBlockAction(m_BlockX, m_BlockY, m_BlockZ, 1, 0, E_BLOCK_CHEST);
-
- m_World->BroadcastSoundEffect("random.chestclosed", m_BlockX * 8, m_BlockY * 8, m_BlockZ * 8, 1, 1);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cDropSpenserWindow:
-
-cDropSpenserWindow::cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_DropSpenser) :
- cWindow(wtDropSpenser, "Dropspenser")
-{
- m_ShouldDistributeToHotbarFirst = false;
- m_SlotAreas.push_back(new cSlotAreaItemGrid(a_DropSpenser->GetContents(), *this));
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cHopperWindow:
-
-cHopperWindow::cHopperWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperEntity * a_Hopper) :
- super(wtHopper, "Hopper")
-{
- m_ShouldDistributeToHotbarFirst = false;
- m_SlotAreas.push_back(new cSlotAreaItemGrid(a_Hopper->GetContents(), *this));
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFurnaceWindow:
-
-cFurnaceWindow::cFurnaceWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceEntity * a_Furnace) :
- cWindow(wtFurnace, "Furnace")
-{
- m_ShouldDistributeToHotbarFirst = false;
- m_SlotAreas.push_back(new cSlotAreaFurnace(a_Furnace, *this));
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
-}
-
-
-
-
diff --git a/source/UI/Window.h b/source/UI/Window.h
deleted file mode 100644
index c44b900d7..000000000
--- a/source/UI/Window.h
+++ /dev/null
@@ -1,300 +0,0 @@
-
-// Window.h
-
-// Interfaces to the cWindow class representing a UI window for a specific block
-
-
-
-
-
-#pragma once
-
-#include "../ItemGrid.h"
-
-
-
-
-
-class cPlayer;
-class cWindowOwner;
-class cClientHandle;
-class cChestEntity;
-class cDropSpenserEntity;
-class cFurnaceEntity;
-class cHopperEntity;
-class cSlotArea;
-class cWorld;
-
-typedef std::list<cPlayer *> cPlayerList;
-typedef std::vector<cSlotArea *> cSlotAreas;
-
-
-
-
-
-// tolua_begin
-
-/**
-Represents a UI window.
-
-Each window has a list of players that are currently using it
-When there's no player using a window, it is destroyed.
-A window consists of several areas of slots with similar functionality - for example the crafting grid area, or
-the inventory area. Each area knows what its slots are (GetSlot() function) and can handle mouse clicks.
-The window acts only as a top-level container for those areas, redirecting the click events to the correct areas.
-Inventory painting, introduced in 1.5, is handled by the window, too
-*/
-class cWindow
-{
-public:
- enum WindowType
- {
- wtInventory = -1, // This value is never actually sent to a client
- wtChest = 0,
- wtWorkbench = 1,
- wtFurnace = 2,
- wtDropSpenser = 3, // Dropper or Dispenser
- wtEnchantment = 4,
- wtBrewery = 5,
- wtNPCTrade = 6,
- wtBeacon = 7,
- wtAnvil = 8,
- wtHopper = 9,
- // Unknown: 10
- wtAnimalChest = 11,
- };
-
- // tolua_end
-
- static const int c_NumInventorySlots = 36;
-
- cWindow(WindowType a_WindowType, const AString & a_WindowTitle);
- virtual ~cWindow();
-
- char GetWindowID(void) const { return m_WindowID; } // tolua_export
- int GetWindowType(void) const { return m_WindowType; } // tolua_export
-
- cWindowOwner * GetOwner(void) { return m_Owner; }
- void SetOwner( cWindowOwner * a_Owner ) { m_Owner = a_Owner; }
-
- /// Returns the total number of slots
- int GetNumSlots(void) const;
-
- /// Returns the number of slots, excluding the player's inventory (used for network protocols)
- int GetNumNonInventorySlots(void) const { return GetNumSlots() - c_NumInventorySlots; }
-
- // tolua_begin
-
- /// Returns the item at the specified slot for the specified player. Returns NULL if invalid SlotNum requested
- const cItem * GetSlot(cPlayer & a_Player, int a_SlotNum) const;
-
- /// Sets the item to the specified slot for the specified player
- void SetSlot(cPlayer & a_Player, int a_SlotNum, const cItem & a_Item);
-
- /// Returns true if the specified slot is in the Player Main Inventory slotarea
- bool IsSlotInPlayerMainInventory(int a_SlotNum) const;
-
- /// Returns true if the specified slot is in the Player Hotbar slotarea
- bool IsSlotInPlayerHotbar(int a_SlotNum) const;
-
- /// Returns true if the specified slot is in the Player Main Inventory or Hotbar slotareas. Note that returns false for Armor.
- bool IsSlotInPlayerInventory(int a_SlotNum) const;
-
- // tolua_end
-
- /// Fills a_Slots with the slots read from m_SlotAreas[], for the specified player
- void GetSlots(cPlayer & a_Player, cItems & a_Slots) const;
-
- /// Handles a click event from a player
- void Clicked(
- cPlayer & a_Player, int a_WindowID,
- short a_SlotNum, eClickAction a_ClickAction,
- const cItem & a_ClickedItem
- );
-
- void OpenedByPlayer(cPlayer & a_Player);
-
- /// Called when a player closes this window; notifies all slot areas. Returns true if close accepted
- virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse);
-
- /// Sends the specified slot's contents to all clients of this window; the slot is specified as local in an area
- void BroadcastSlot(cSlotArea * a_Area, int a_LocalSlotNum);
-
- /// Sends the contents of the whole window to the specified client
- void SendWholeWindow(cClientHandle & a_Client);
-
- /// Sends the contents of the whole window to all clients of this window.
- void BroadcastWholeWindow(void);
-
- /// Sends the progressbar to all clients of this window (same as SetProperty)
- void BroadcastProgress(int a_Progressbar, int a_Value);
-
- // tolua_begin
-
- const AString & GetWindowTitle() const { return m_WindowTitle; }
- void SetWindowTitle(const AString & a_WindowTitle ) { m_WindowTitle = a_WindowTitle; }
-
- /// Sends the UpdateWindowProperty (0x69) packet to all clients of the window
- void SetProperty(int a_Property, int a_Value);
-
- /// Sends the UpdateWindowPropert(0x69) packet to the specified player
- void SetProperty(int a_Property, int a_Value, cPlayer & a_Player);
-
- // tolua_end
-
- void OwnerDestroyed(void);
-
- /// Calls the callback safely for each player that has this window open; returns true if all players have been enumerated
- bool ForEachPlayer(cItemCallback<cPlayer> & a_Callback);
-
- /// Calls the callback safely for each client that has this window open; returns true if all clients have been enumerated
- bool ForEachClient(cItemCallback<cClientHandle> & a_Callback);
-
- /** Called on shift-clicking to distribute the stack into other areas; Modifies a_ItemStack as it is distributed!
- if a_ShouldApply is true, the changes are written into the slots;
- if a_ShouldApply is false, only a_ItemStack is modified to reflect the number of fits (for fit-testing purposes)
- */
- void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, cSlotArea * a_ExcludeArea, bool a_ShouldApply);
-
- /// Called on DblClicking to collect all stackable items from all areas into hand, starting with the specified area.
- /// The items are accumulated in a_Dragging and removed from the SlotAreas immediately.
- /// If a_CollectFullStacks is false, slots with full stacks in the area are skipped while collecting.
- /// Returns true if full stack has been collected, false if there's space remaining to fill.
- bool CollectItemsToHand(cItem & a_Dragging, cSlotArea & a_Area, cPlayer & a_Player, bool a_CollectFullStacks);
-
- /// Used by cSlotAreas to send individual slots to clients, a_RelativeSlotNum is the slot number relative to a_SlotArea
- void SendSlot(cPlayer & a_Player, cSlotArea * a_SlotArea, int a_RelativeSlotNum);
-
-protected:
- cSlotAreas m_SlotAreas;
-
- char m_WindowID;
- int m_WindowType;
- AString m_WindowTitle;
-
- cCriticalSection m_CS;
- cPlayerList m_OpenedBy;
-
- bool m_IsDestroyed;
- bool m_ShouldDistributeToHotbarFirst; ///< If set (default), shift+click tries to distribute to hotbar first, then other areas. False for doublechests
-
- cWindowOwner * m_Owner;
-
- static char m_WindowIDCounter;
-
- /// Sets the internal flag as "destroyed"; notifies the owner that the window is destroying
- virtual void Destroy(void);
-
- /** Returns the correct slot area for the specified window-global SlotNum
- Also returns the area-local SlotNum corresponding to the GlobalSlotNum
- If the global SlotNum is out of range, returns NULL
- */
- cSlotArea * GetSlotArea(int a_GlobalSlotNum, int & a_LocalSlotNum);
-
- /** Returns the correct slot area for the specified window-global SlotNum
- Also returns the area-local SlotNum corresponding to the GlobalSlotNum
- If the global SlotNum is out of range, returns NULL.
- Const version.
- */
- const cSlotArea * GetSlotArea(int a_GlobalSlotNum, int & a_LocalSlotNum) const;
-
- /// Prepares the internal structures for inventory painting from the specified player
- void OnPaintBegin(cPlayer & a_Player);
-
- /// Adds the slot to the internal structures for inventory painting by the specified player
- void OnPaintProgress(cPlayer & a_Player, int a_SlotNum);
-
- /// Processes the entire action stored in the internal structures for inventory painting; distributes as many items as possible
- void OnLeftPaintEnd(cPlayer & a_Player);
-
- /// Processes the entire action stored in the internal structures for inventory painting; distributes one item into each slot
- void OnRightPaintEnd(cPlayer & a_Player);
-
- /// Distributes a_NumToEachSlot items into the slots specified in a_SlotNums; returns the total number of items distributed
- int DistributeItemToSlots(cPlayer & a_Player, const cItem & a_Item, int a_NumToEachSlot, const cSlotNums & a_SlotNums);
-} ; // tolua_export
-
-
-
-
-
-class cCraftingWindow :
- public cWindow
-{
- typedef cWindow super;
-public:
- cCraftingWindow(int a_BlockX, int a_BlockY, int a_BlockZ);
-} ;
-
-
-
-
-
-class cFurnaceWindow :
- public cWindow
-{
- typedef cWindow super;
-public:
- cFurnaceWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceEntity * a_Furnace);
-} ;
-
-
-
-
-
-class cDropSpenserWindow :
- public cWindow
-{
- typedef cWindow super;
-public:
- cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_Dispenser);
-} ;
-
-
-
-
-
-class cHopperWindow :
- public cWindow
-{
- typedef cWindow super;
-public:
- cHopperWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperEntity * a_Hopper);
-} ;
-
-
-
-
-
-class cChestWindow :
- public cWindow
-{
-public:
- cChestWindow(cChestEntity * a_Chest);
- cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_SecondaryChest);
- ~cChestWindow();
-
-protected:
- cWorld * m_World;
- int m_BlockX, m_BlockY, m_BlockZ; // Position of the chest, for the window-close packet
-} ;
-
-
-
-
-
-class cInventoryWindow :
- public cWindow
-{
-public:
- cInventoryWindow(cPlayer & a_Player);
-
-protected:
- cPlayer & m_Player;
-
-} ;
-
-
-
-
-
diff --git a/source/UI/WindowOwner.h b/source/UI/WindowOwner.h
deleted file mode 100644
index d41abf66d..000000000
--- a/source/UI/WindowOwner.h
+++ /dev/null
@@ -1,125 +0,0 @@
-
-#pragma once
-
-#include "../BlockEntities/BlockEntity.h"
-#include "../Entities/Entity.h"
-#include "Window.h"
-
-/*
-Being a descendant of cWindowOwner means that the class can own one window. That window can be
-queried, opened by other players, closed by players and finally destroyed.
-Also, a cWindowOwner can be queried for the block coords where the window is displayed. That will be used
-for entities / players in motion to close their windows when they get too far away from the window "source".
-*/
-
-
-
-
-
-// class cWindow;
-
-
-
-
-
-/**
-Base class for the window owning
-*/
-class cWindowOwner
-{
-public:
- cWindowOwner() :
- m_Window(NULL)
- {
- }
-
- void CloseWindow(void)
- {
- m_Window = NULL;
- }
-
- void OpenWindow(cWindow * a_Window)
- {
- m_Window = a_Window;
- m_Window->SetOwner(this);
- }
-
- cWindow * GetWindow(void) const
- {
- return m_Window;
- }
-
- /// Returns the block position at which the element owning the window is
- virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) = 0;
-
-private:
- cWindow * m_Window;
-} ;
-
-
-
-
-
-/**
-Window owner that is associated with a block entity (chest, furnace, ...)
-*/
-class cBlockEntityWindowOwner :
- public cWindowOwner
-{
-public:
- cBlockEntityWindowOwner(void) :
- m_BlockEntity(NULL)
- {
- }
-
- void SetBlockEntity(cBlockEntity * a_BlockEntity)
- {
- m_BlockEntity = a_BlockEntity;
- }
-
- virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override
- {
- a_BlockX = m_BlockEntity->GetPosX();
- a_BlockY = m_BlockEntity->GetPosY();
- a_BlockZ = m_BlockEntity->GetPosZ();
- }
-
-private:
- cBlockEntity * m_BlockEntity;
-} ;
-
-
-
-
-
-/**
-Window owner that is associated with an entity (chest minecart)
-*/
-class cEntityWindowOwner :
- public cWindowOwner
-{
-public:
- cEntityWindowOwner(void) :
- m_Entity(NULL)
- {
- }
-
- void SetEntity(cEntity * a_Entity)
- {
- m_Entity = a_Entity;
- }
-
- virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override
- {
- a_BlockX = (int)floor(m_Entity->GetPosX() + 0.5);
- a_BlockY = (int)floor(m_Entity->GetPosY() + 0.5);
- a_BlockZ = (int)floor(m_Entity->GetPosZ() + 0.5);
- }
-
-private:
- cEntity * m_Entity;
-} ;
-
-
-
-
diff --git a/source/Vector3d.cpp b/source/Vector3d.cpp
deleted file mode 100644
index 96ebebab5..000000000
--- a/source/Vector3d.cpp
+++ /dev/null
@@ -1,77 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Vector3d.h"
-#include "Vector3f.h"
-
-
-
-
-
-const double Vector3d::EPS = 0.000001; ///< The max difference between two coords for which the coords are assumed equal
-const double Vector3d::NO_INTERSECTION = 1e70; ///< Return value of LineCoeffToPlane() if the line is parallel to the plane
-
-
-
-
-
-Vector3d::Vector3d(const Vector3f & v) :
- x(v.x),
- y(v.y),
- z(v.z)
-{
-}
-
-
-
-
-
-Vector3d::Vector3d(const Vector3f * v) :
- x(v->x),
- y(v->y),
- z(v->z)
-{
-}
-
-
-
-
-
-double Vector3d::LineCoeffToXYPlane(const Vector3d & a_OtherEnd, double a_Z) const
-{
- if (abs(z - a_OtherEnd.z) < EPS)
- {
- return NO_INTERSECTION;
- }
- return (a_Z - z) / (a_OtherEnd.z - z);
-}
-
-
-
-
-
-double Vector3d::LineCoeffToXZPlane(const Vector3d & a_OtherEnd, double a_Y) const
-{
- if (abs(y - a_OtherEnd.y) < EPS)
- {
- return NO_INTERSECTION;
- }
- return (a_Y - y) / (a_OtherEnd.y - y);
-}
-
-
-
-
-
-double Vector3d::LineCoeffToYZPlane(const Vector3d & a_OtherEnd, double a_X) const
-{
- if (abs(x - a_OtherEnd.x) < EPS)
- {
- return NO_INTERSECTION;
- }
- return (a_X - x) / (a_OtherEnd.x - x);
-}
-
-
-
-
diff --git a/source/Vector3d.h b/source/Vector3d.h
deleted file mode 100644
index a06a17c09..000000000
--- a/source/Vector3d.h
+++ /dev/null
@@ -1,81 +0,0 @@
-#pragma once
-
-#include <math.h>
-
-class Vector3f;
-
-
-
-// tolua_begin
-
-class Vector3d
-{
-public:
- // convert from float
- Vector3d(const Vector3f & v);
- Vector3d(const Vector3f * v);
-
- Vector3d() : x(0), y(0), z(0) {}
- Vector3d(double a_x, double a_y, double a_z) : x(a_x), y(a_y), z(a_z) {}
-
- inline void Set(double a_x, double a_y, double a_z) { x = a_x, y = a_y, z = a_z; }
- inline void Normalize() { double l = 1.0f / Length(); x *= l; y *= l; z *= l; }
- inline Vector3d NormalizeCopy() { double l = 1.0f / Length(); return Vector3d( x * l, y * l, z * l ); }
- inline void NormalizeCopy(Vector3d & a_V) { double l = 1.0f / Length(); a_V.Set(x*l, y*l, z*l ); }
- inline double Length() const { return (double)sqrt( x * x + y * y + z * z ); }
- inline double SqrLength() const { return x * x + y * y + z * z; }
- inline double Dot( const Vector3d & a_V ) const { return x * a_V.x + y * a_V.y + z * a_V.z; }
- inline Vector3d Cross( const Vector3d & v ) const { return Vector3d( y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x ); }
-
- /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Z coord
- The result satisfies the following equation:
- (*this + Result * (a_OtherEnd - *this)).z = a_Z
- If the line is too close to being parallel, this function returns NO_INTERSECTION
- */
- double LineCoeffToXYPlane(const Vector3d & a_OtherEnd, double a_Z) const;
-
- /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Y coord
- The result satisfies the following equation:
- (*this + Result * (a_OtherEnd - *this)).y = a_Y
- If the line is too close to being parallel, this function returns NO_INTERSECTION
- */
- double LineCoeffToXZPlane(const Vector3d & a_OtherEnd, double a_Y) const;
-
- /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified X coord
- The result satisfies the following equation:
- (*this + Result * (a_OtherEnd - *this)).x = a_X
- If the line is too close to being parallel, this function returns NO_INTERSECTION
- */
- double LineCoeffToYZPlane(const Vector3d & a_OtherEnd, double a_X) const;
-
- inline bool Equals(const Vector3d & v) const { return ((x == v.x) && (y == v.y) && (z == v.z)); }
-
- // tolua_end
-
- void operator += ( const Vector3d& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; }
- void operator += ( Vector3d* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; }
- void operator -= ( const Vector3d& a_V ) { x -= a_V.x; y -= a_V.y; z -= a_V.z; }
- void operator -= ( Vector3d* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; }
- void operator *= ( double a_f ) { x *= a_f; y *= a_f; z *= a_f; }
-
- // tolua_begin
-
- Vector3d operator + (const Vector3d & v2) const { return Vector3d(x + v2.x, y + v2.y, z + v2.z ); }
- Vector3d operator + (const Vector3d * v2) const { return Vector3d(x + v2->x, y + v2->y, z + v2->z ); }
- Vector3d operator - (const Vector3d & v2) const { return Vector3d(x - v2.x, y - v2.y, z - v2.z ); }
- Vector3d operator - (const Vector3d * v2) const { return Vector3d(x - v2->x, y - v2->y, z - v2->z ); }
- Vector3d operator * (const double f) const { return Vector3d(x * f, y * f, z * f ); }
- Vector3d operator * (const Vector3d & v2) const { return Vector3d(x * v2.x, y * v2.y, z * v2.z ); }
- Vector3d operator / (const double f) const { return Vector3d(x / f, y / f, z / f ); }
-
- double x, y, z;
-
- static const double EPS; ///< The max difference between two coords for which the coords are assumed equal
- static const double NO_INTERSECTION; ///< Return value of LineCoeffToPlane() if the line is parallel to the plane
-} ;
-
-// tolua_end
-
-
-
-
diff --git a/source/Vector3f.cpp b/source/Vector3f.cpp
deleted file mode 100644
index 59d71d371..000000000
--- a/source/Vector3f.cpp
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Vector3f.h"
-#include "Vector3d.h"
-#include "Vector3i.h"
-
-Vector3f::Vector3f( const Vector3d & v )
- : x( (float)v.x )
- , y( (float)v.y )
- , z( (float)v.z )
-{
-}
-
-Vector3f::Vector3f( const Vector3d * v )
- : x( (float)v->x )
- , y( (float)v->y )
- , z( (float)v->z )
-{
-}
-
-Vector3f::Vector3f( const Vector3i & v )
- : x( (float)v.x )
- , y( (float)v.y )
- , z( (float)v.z )
-{
-}
-
-Vector3f::Vector3f( const Vector3i * v )
- : x( (float)v->x )
- , y( (float)v->y )
- , z( (float)v->z )
-{
-} \ No newline at end of file
diff --git a/source/Vector3f.h b/source/Vector3f.h
deleted file mode 100644
index adb154ad7..000000000
--- a/source/Vector3f.h
+++ /dev/null
@@ -1,47 +0,0 @@
-#pragma once
-
-#include <math.h>
-
-class Vector3i;
-class Vector3d;
-class Vector3f // tolua_export
-{ // tolua_export
-public: // tolua_export
- Vector3f( const Vector3d & v ); // tolua_export
- Vector3f( const Vector3d * v ); // tolua_export
- Vector3f( const Vector3i & v ); // tolua_export
- Vector3f( const Vector3i * v ); // tolua_export
-
-
- Vector3f() : x(0), y(0), z(0) {} // tolua_export
- Vector3f(float a_x, float a_y, float a_z) : x(a_x), y(a_y), z(a_z) {} // tolua_export
-
- inline void Set(float a_x, float a_y, float a_z) { x = a_x, y = a_y, z = a_z; } // tolua_export
- inline void Normalize() { float l = 1.0f / Length(); x *= l; y *= l; z *= l; } // tolua_export
- inline Vector3f NormalizeCopy() const { float l = 1.0f / Length(); return Vector3f( x * l, y * l, z * l ); }// tolua_export
- inline void NormalizeCopy(Vector3f & a_V) const { float l = 1.0f / Length(); a_V.Set(x*l, y*l, z*l ); } // tolua_export
- inline float Length() const { return (float)sqrtf( x * x + y * y + z * z ); } // tolua_export
- inline float SqrLength() const { return x * x + y * y + z * z; } // tolua_export
- inline float Dot( const Vector3f & a_V ) const { return x * a_V.x + y * a_V.y + z * a_V.z; } // tolua_export
- inline Vector3f Cross( const Vector3f & v ) const { return Vector3f( y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x ); } // tolua_export
-
- inline bool Equals( const Vector3f & v ) const { return (x == v.x && y == v.y && z == v.z ); } // tolua_export
-
- void operator += ( const Vector3f& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; }
- void operator += ( Vector3f* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; }
- void operator -= ( const Vector3f& a_V ) { x -= a_V.x; y -= a_V.y; z -= a_V.z; }
- void operator -= ( Vector3f* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; }
- void operator *= ( float a_f ) { x *= a_f; y *= a_f; z *= a_f; }
- void operator *= ( Vector3f* a_V ) { x *= a_V->x; y *= a_V->y; z *= a_V->z; }
- void operator *= ( const Vector3f& a_V ) { x *= a_V.x; y *= a_V.y; z *= a_V.z; }
-
- Vector3f operator + ( const Vector3f& v2 ) const { return Vector3f( x + v2.x, y + v2.y, z + v2.z ); } // tolua_export
- Vector3f operator + ( const Vector3f* v2 ) const { return Vector3f( x + v2->x, y + v2->y, z + v2->z ); } // tolua_export
- Vector3f operator - ( const Vector3f& v2 ) const { return Vector3f( x - v2.x, y - v2.y, z - v2.z ); } // tolua_export
- Vector3f operator - ( const Vector3f* v2 ) const { return Vector3f( x - v2->x, y - v2->y, z - v2->z ); } // tolua_export
- Vector3f operator * ( const float f ) const { return Vector3f( x * f, y * f, z * f ); } // tolua_export
- Vector3f operator * ( const Vector3f& v2 ) const { return Vector3f( x * v2.x, y * v2.y, z * v2.z ); } // tolua_export
-
- float x, y, z; // tolua_export
-
-};// tolua_export
diff --git a/source/Vector3i.cpp b/source/Vector3i.cpp
deleted file mode 100644
index 4ce1e2cf3..000000000
--- a/source/Vector3i.cpp
+++ /dev/null
@@ -1,16 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Vector3i.h"
-#include "Vector3d.h"
-
-
-
-
-
-Vector3i::Vector3i( const Vector3d & v )
- : x( (int)v.x )
- , y( (int)v.y )
- , z( (int)v.z )
-{
-} \ No newline at end of file
diff --git a/source/Vector3i.h b/source/Vector3i.h
deleted file mode 100644
index 7d726a7b3..000000000
--- a/source/Vector3i.h
+++ /dev/null
@@ -1,45 +0,0 @@
-#pragma once
-
-#include <math.h>
-
-class Vector3d;
-class Vector3i // tolua_export
-{ // tolua_export
-public: // tolua_export
- Vector3i( const Vector3d & v ); // tolua_export
-
- Vector3i() : x(0), y(0), z(0) {} // tolua_export
- Vector3i(int a_x, int a_y, int a_z) : x(a_x), y(a_y), z(a_z) {} // tolua_export
-
- inline void Set(int a_x, int a_y, int a_z) { x = a_x, y = a_y, z = a_z; } // tolua_export
- inline float Length() const { return sqrtf( (float)( x * x + y * y + z * z) ); } // tolua_export
- inline int SqrLength() const { return x * x + y * y + z * z; } // tolua_export
-
- inline bool Equals( const Vector3i & v ) const { return (x == v.x && y == v.y && z == v.z ); } // tolua_export
- inline bool Equals( const Vector3i * v ) const { return (x == v->x && y == v->y && z == v->z ); } // tolua_export
-
- void operator += ( const Vector3i& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; }
- void operator += ( Vector3i* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; }
- void operator -= ( const Vector3i& a_V ) { x -= a_V.x; y -= a_V.y; z -= a_V.z; }
- void operator -= ( Vector3i* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; }
- void operator *= ( int a_f ) { x *= a_f; y *= a_f; z *= a_f; }
-
- friend Vector3i operator + ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x + v2.x, v1.y + v2.y, v1.z + v2.z ); }
- friend Vector3i operator + ( const Vector3i& v1, Vector3i* v2 ) { return Vector3i( v1.x + v2->x, v1.y + v2->y, v1.z + v2->z ); }
- friend Vector3i operator - ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x - v2.x, v1.y - v2.y, v1.z - v2.z ); }
- friend Vector3i operator - ( const Vector3i& v1, Vector3i* v2 ) { return Vector3i( v1.x - v2->x, v1.y - v2->y, v1.z - v2->z ); }
- friend Vector3i operator - ( const Vector3i* v1, Vector3i& v2 ) { return Vector3i( v1->x - v2.x, v1->y - v2.y, v1->z - v2.z ); }
- friend Vector3i operator * ( const Vector3i& v, const int f ) { return Vector3i( v.x * f, v.y * f, v.z * f ); }
- friend Vector3i operator * ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x * v2.x, v1.y * v2.y, v1.z * v2.z ); }
- friend Vector3i operator * ( const int f, const Vector3i& v ) { return Vector3i( v.x * f, v.y * f, v.z * f ); }
- friend bool operator < ( const Vector3i& v1, const Vector3i& v2 ) { return (v1.x<v2.x)||(v1.x==v2.x && v1.y<v2.y)||(v1.x==v2.x && v1.y == v2.y && v1.z<v2.z); }
-
- int x, y, z; // tolua_export
-}; // tolua_export
-
-typedef std::list<Vector3i> cVector3iList;
-typedef std::vector<Vector3i> cVector3iArray;
-
-
-
-
diff --git a/source/WebAdmin.cpp b/source/WebAdmin.cpp
deleted file mode 100644
index ecc131d21..000000000
--- a/source/WebAdmin.cpp
+++ /dev/null
@@ -1,527 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "WebAdmin.h"
-#include "WebPlugin.h"
-
-#include "PluginManager.h"
-#include "Plugin.h"
-
-#include "World.h"
-#include "Entities/Player.h"
-#include "Server.h"
-#include "Root.h"
-
-#include "HTTPServer/HTTPMessage.h"
-#include "HTTPServer/HTTPConnection.h"
-
-
-
-
-
-/// Helper class - appends all player names together in a HTML list
-class cPlayerAccum :
- public cPlayerListCallback
-{
- virtual bool Item(cPlayer * a_Player) override
- {
- m_Contents.append("<li>");
- m_Contents.append(a_Player->GetName());
- m_Contents.append("</li>");
- return false;
- }
-
-public:
-
- AString m_Contents;
-} ;
-
-
-
-
-
-cWebAdmin::cWebAdmin(void) :
- m_IsInitialized(false),
- m_TemplateScript("<webadmin_template>")
-{
-}
-
-
-
-
-
-cWebAdmin::~cWebAdmin()
-{
- if (m_IsInitialized)
- {
- LOGD("Stopping WebAdmin...");
- }
-}
-
-
-
-
-
-void cWebAdmin::AddPlugin( cWebPlugin * a_Plugin )
-{
- m_Plugins.remove( a_Plugin );
- m_Plugins.push_back( a_Plugin );
-}
-
-
-
-
-
-void cWebAdmin::RemovePlugin( cWebPlugin * a_Plugin )
-{
- m_Plugins.remove( a_Plugin );
-}
-
-
-
-
-
-bool cWebAdmin::Init(void)
-{
- if (!m_IniFile.ReadFile("webadmin.ini"))
- {
- LOGWARN("Regenerating webadmin.ini, all settings will be reset");
- m_IniFile.AddHeaderComment(" This file controls the webadmin feature of MCServer");
- m_IniFile.AddHeaderComment(" Username format: [User:*username*] | Password format: Password=*password*; for example:");
- m_IniFile.AddHeaderComment(" [User:admin]");
- m_IniFile.AddHeaderComment(" Password=admin");
- }
-
- if (!m_IniFile.GetValueSetB("WebAdmin", "Enabled", true))
- {
- // WebAdmin is disabled, bail out faking a success
- return true;
- }
-
- LOGD("Initialising WebAdmin...");
-
- AString PortsIPv4 = m_IniFile.GetValueSet("WebAdmin", "Port", "8080");
- AString PortsIPv6 = m_IniFile.GetValueSet("WebAdmin", "PortsIPv6", "");
-
- if (!m_HTTPServer.Initialize(PortsIPv4, PortsIPv6))
- {
- return false;
- }
- m_IsInitialized = true;
- m_IniFile.WriteFile("webadmin.ini");
- return true;
-}
-
-
-
-
-
-bool cWebAdmin::Start(void)
-{
- if (!m_IsInitialized)
- {
- // Not initialized
- return false;
- }
-
- LOGD("Starting WebAdmin...");
-
- // Initialize the WebAdmin template script and load the file
- m_TemplateScript.Create();
- if (!m_TemplateScript.LoadFile(FILE_IO_PREFIX "webadmin/template.lua"))
- {
- LOGWARN("Could not load WebAdmin template \"%s\", using default template.", FILE_IO_PREFIX "webadmin/template.lua");
- m_TemplateScript.Close();
- }
-
- return m_HTTPServer.Start(*this);
-}
-
-
-
-
-
-AString cWebAdmin::GetTemplate()
-{
- AString retVal = "";
-
- char SourceFile[] = "webadmin/template.html";
-
- cFile f;
- if (!f.Open(SourceFile, cFile::fmRead))
- {
- return "";
- }
-
- // copy the file into the buffer:
- f.ReadRestOfFile(retVal);
-
- return retVal;
-}
-
-
-
-
-
-void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
-{
- if (!a_Request.HasAuth())
- {
- a_Connection.SendNeedAuth("MCServer WebAdmin");
- return;
- }
-
- // Check auth:
- AString UserPassword = m_IniFile.GetValue("User:" + a_Request.GetAuthUsername(), "Password", "");
- if ((UserPassword == "") || (a_Request.GetAuthPassword() != UserPassword))
- {
- a_Connection.SendNeedAuth("MCServer WebAdmin - bad username or password");
- return;
- }
-
- // Check if the contents should be wrapped in the template:
- AString URL = a_Request.GetBareURL();
- ASSERT(URL.length() > 0);
- bool ShouldWrapInTemplate = ((URL.length() > 1) && (URL[1] != '~'));
-
- // Retrieve the request data:
- cWebadminRequestData * Data = (cWebadminRequestData *)(a_Request.GetUserData());
- if (Data == NULL)
- {
- a_Connection.SendStatusAndReason(500, "Bad UserData");
- return;
- }
-
- // Wrap it all up for the Lua call:
- AString Template;
- HTTPTemplateRequest TemplateRequest;
- TemplateRequest.Request.Username = a_Request.GetAuthUsername();
- TemplateRequest.Request.Method = a_Request.GetMethod();
- TemplateRequest.Request.Path = URL.substr(1);
-
- if (Data->m_Form.Finish())
- {
- for (cHTTPFormParser::const_iterator itr = Data->m_Form.begin(), end = Data->m_Form.end(); itr != end; ++itr)
- {
- HTTPFormData HTTPfd;
- HTTPfd.Value = itr->second;
- HTTPfd.Type = "";
- HTTPfd.Name = itr->first;
- TemplateRequest.Request.FormData[itr->first] = HTTPfd;
- TemplateRequest.Request.PostParams[itr->first] = itr->second;
- } // for itr - Data->m_Form[]
-
- // Parse the URL into individual params:
- size_t idxQM = a_Request.GetURL().find('?');
- if (idxQM != AString::npos)
- {
- cHTTPFormParser URLParams(cHTTPFormParser::fpkURL, a_Request.GetURL().c_str() + idxQM + 1, a_Request.GetURL().length() - idxQM - 1, *Data);
- URLParams.Finish();
- for (cHTTPFormParser::const_iterator itr = URLParams.begin(), end = URLParams.end(); itr != end; ++itr)
- {
- TemplateRequest.Request.Params[itr->first] = itr->second;
- } // for itr - URLParams[]
- }
- }
-
- // Try to get the template from the Lua template script
- if (ShouldWrapInTemplate)
- {
- if (m_TemplateScript.Call("ShowPage", this, &TemplateRequest, cLuaState::Return, Template))
- {
- cHTTPResponse Resp;
- Resp.SetContentType("text/html");
- a_Connection.Send(Resp);
- a_Connection.Send(Template.c_str(), Template.length());
- return;
- }
- a_Connection.SendStatusAndReason(500, "m_TemplateScript failed");
- return;
- }
-
- AString BaseURL = GetBaseURL(URL);
- AString Menu;
- Template = "{CONTENT}";
- AString FoundPlugin;
-
- for (PluginList::iterator itr = m_Plugins.begin(); itr != m_Plugins.end(); ++itr)
- {
- cWebPlugin * WebPlugin = *itr;
- std::list< std::pair<AString, AString> > NameList = WebPlugin->GetTabNames();
- for (std::list< std::pair<AString, AString> >::iterator Names = NameList.begin(); Names != NameList.end(); ++Names)
- {
- Menu += "<li><a href='" + BaseURL + WebPlugin->GetWebTitle().c_str() + "/" + (*Names).second + "'>" + (*Names).first + "</a></li>";
- }
- }
-
- sWebAdminPage Page = GetPage(TemplateRequest.Request);
- AString Content = Page.Content;
- FoundPlugin = Page.PluginName;
- if (!Page.TabName.empty())
- {
- FoundPlugin += " - " + Page.TabName;
- }
-
- if (FoundPlugin.empty()) // Default page
- {
- Content = GetDefaultPage();
- }
-
- if (ShouldWrapInTemplate && (URL.size() > 1))
- {
- Content += "\n<p><a href='" + BaseURL + "'>Go back</a></p>";
- }
-
- int MemUsageKiB = cRoot::GetPhysicalRAMUsage();
- if (MemUsageKiB > 0)
- {
- ReplaceString(Template, "{MEM}", Printf("%.02f", (double)MemUsageKiB / 1024));
- ReplaceString(Template, "{MEMKIB}", Printf("%d", MemUsageKiB));
- }
- else
- {
- ReplaceString(Template, "{MEM}", "unknown");
- ReplaceString(Template, "{MEMKIB}", "unknown");
- }
- ReplaceString(Template, "{USERNAME}", a_Request.GetAuthUsername());
- ReplaceString(Template, "{MENU}", Menu);
- ReplaceString(Template, "{PLUGIN_NAME}", FoundPlugin);
- ReplaceString(Template, "{CONTENT}", Content);
- ReplaceString(Template, "{TITLE}", "MCServer");
-
- AString NumChunks;
- Printf(NumChunks, "%d", cRoot::Get()->GetTotalChunkCount());
- ReplaceString(Template, "{NUMCHUNKS}", NumChunks);
-
- cHTTPResponse Resp;
- Resp.SetContentType("text/html");
- a_Connection.Send(Resp);
- a_Connection.Send(Template.c_str(), Template.length());
-}
-
-
-
-
-
-void cWebAdmin::HandleRootRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
-{
- static const char LoginForm[] = \
- "<h1>MCServer WebAdmin</h1>" \
- "<center>" \
- "<form method='get' action='webadmin/'>" \
- "<input type='submit' value='Log in'>" \
- "</form>" \
- "</center>";
- cHTTPResponse Resp;
- Resp.SetContentType("text/html");
- a_Connection.Send(Resp);
- a_Connection.Send(LoginForm, sizeof(LoginForm) - 1);
- a_Connection.FinishResponse();
-}
-
-
-
-
-
-sWebAdminPage cWebAdmin::GetPage(const HTTPRequest & a_Request)
-{
- sWebAdminPage Page;
- AStringVector Split = StringSplit(a_Request.Path, "/");
-
- // Find the plugin that corresponds to the requested path
- AString FoundPlugin;
- if (Split.size() > 1)
- {
- for (PluginList::iterator itr = m_Plugins.begin(); itr != m_Plugins.end(); ++itr)
- {
- if ((*itr)->GetWebTitle() == Split[1])
- {
- Page.Content = (*itr)->HandleWebRequest(&a_Request);
- cWebPlugin * WebPlugin = *itr;
- FoundPlugin = WebPlugin->GetWebTitle();
- AString TabName = WebPlugin->GetTabNameForRequest(&a_Request).first;
- Page.PluginName = FoundPlugin;
- Page.TabName = TabName;
- break;
- }
- }
- }
-
- // Return the page contents
- return Page;
-}
-
-
-
-
-
-AString cWebAdmin::GetDefaultPage(void)
-{
- AString Content;
- Content += "<h4>Server Name:</h4>";
- Content += "<p>" + AString( cRoot::Get()->GetServer()->GetServerID() ) + "</p>";
-
- Content += "<h4>Plugins:</h4><ul>";
- cPluginManager * PM = cPluginManager::Get();
- const cPluginManager::PluginMap & List = PM->GetAllPlugins();
- for (cPluginManager::PluginMap::const_iterator itr = List.begin(); itr != List.end(); ++itr)
- {
- if (itr->second == NULL)
- {
- continue;
- }
- AString VersionNum;
- AppendPrintf(Content, "<li>%s V.%i</li>", itr->second->GetName().c_str(), itr->second->GetVersion());
- }
- Content += "</ul>";
- Content += "<h4>Players:</h4><ul>";
-
- cPlayerAccum PlayerAccum;
- cWorld * World = cRoot::Get()->GetDefaultWorld(); // TODO - Create a list of worlds and players
- if( World != NULL )
- {
- World->ForEachPlayer(PlayerAccum);
- Content.append(PlayerAccum.m_Contents);
- }
- Content += "</ul><br>";
- return Content;
-}
-
-
-
-
-AString cWebAdmin::GetBaseURL( const AString& a_URL )
-{
- return GetBaseURL(StringSplit(a_URL, "/"));
-}
-
-
-
-
-
-AString cWebAdmin::GetHTMLEscapedString(const AString & a_Input)
-{
- AString dst;
- dst.reserve(a_Input.length());
-
- // Loop over input and substitute HTML characters for their alternatives:
- size_t len = a_Input.length();
- for (size_t i = 0; i < len; i++)
- {
- switch (a_Input[i])
- {
- case '&': dst.append("&amp;"); break;
- case '\'': dst.append("&apos;"); break;
- case '"': dst.append("&quot;"); break;
- case '<': dst.append("&lt;"); break;
- case '>': dst.append("&gt;"); break;
- default:
- {
- dst.push_back(a_Input[i]);
- break;
- }
- } // switch (a_Input[i])
- } // for i - a_Input[]
-
- return dst;
-}
-
-
-
-
-
-AString cWebAdmin::GetBaseURL(const AStringVector & a_URLSplit)
-{
- AString BaseURL = "./";
- if (a_URLSplit.size() > 1)
- {
- for (unsigned int i = 0; i < a_URLSplit.size(); i++)
- {
- BaseURL += "../";
- }
- BaseURL += "webadmin/";
- }
- return BaseURL;
-}
-
-
-
-
-
-void cWebAdmin::OnRequestBegun(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
-{
- const AString & URL = a_Request.GetURL();
- if (
- (strncmp(URL.c_str(), "/webadmin", 9) == 0) ||
- (strncmp(URL.c_str(), "/~webadmin", 10) == 0)
- )
- {
- a_Request.SetUserData(new cWebadminRequestData(a_Request));
- return;
- }
- if (URL == "/")
- {
- // The root needs no body handler and is fully handled in the OnRequestFinished() call
- return;
- }
- // TODO: Handle other requests
-}
-
-
-
-
-
-void cWebAdmin::OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size)
-{
- cRequestData * Data = (cRequestData *)(a_Request.GetUserData());
- if (Data == NULL)
- {
- return;
- }
- Data->OnBody(a_Data, a_Size);
-}
-
-
-
-
-
-void cWebAdmin::OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
-{
- const AString & URL = a_Request.GetURL();
- if (
- (strncmp(URL.c_str(), "/webadmin", 9) == 0) ||
- (strncmp(URL.c_str(), "/~webadmin", 10) == 0)
- )
- {
- HandleWebadminRequest(a_Connection, a_Request);
- }
- else if (URL == "/")
- {
- // The root needs no body handler and is fully handled in the OnRequestFinished() call
- HandleRootRequest(a_Connection, a_Request);
- }
- else
- {
- // TODO: Handle other requests
- }
-
- // Delete any request data assigned to the request:
- cRequestData * Data = (cRequestData *)(a_Request.GetUserData());
- delete Data;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWebAdmin::cWebadminRequestData
-
-void cWebAdmin::cWebadminRequestData::OnBody(const char * a_Data, int a_Size)
-{
- m_Form.Parse(a_Data, a_Size);
-}
-
-
-
-
diff --git a/source/WebAdmin.h b/source/WebAdmin.h
deleted file mode 100644
index dc6ea850e..000000000
--- a/source/WebAdmin.h
+++ /dev/null
@@ -1,215 +0,0 @@
-
-// WebAdmin.h
-
-// Declares the cWebAdmin class representing the admin interface over http protocol, and related services (API)
-
-#pragma once
-
-#include "OSSupport/Socket.h"
-#include "LuaState.h"
-#include "../iniFile/iniFile.h"
-#include "HTTPServer/HTTPServer.h"
-#include "HTTPServer/HTTPFormParser.h"
-
-
-
-
-
-// Disable MSVC warnings:
-#if defined(_MSC_VER)
- #pragma warning(push)
- #pragma warning(disable:4355) // 'this' : used in base member initializer list
-#endif
-
-
-
-
-
-// fwd:
-class cEvent;
-class cWebPlugin;
-
-
-
-
-
-// tolua_begin
-struct HTTPFormData
-{
- std::string Name;
- std::string Value;
- std::string Type;
-} ;
-// tolua_end
-
-
-
-
-// tolua_begin
-struct HTTPRequest
-{
- typedef std::map< std::string, std::string > StringStringMap;
- typedef std::map< std::string, HTTPFormData > FormDataMap;
-
- AString Method;
- AString Path;
- AString Username;
- // tolua_end
-
- /// Parameters given in the URL, after the questionmark
- StringStringMap Params; // >> EXPORTED IN MANUALBINDINGS <<
-
- /// Parameters posted as a part of a form - either in the URL (GET method) or in the body (POST method)
- StringStringMap PostParams; // >> EXPORTED IN MANUALBINDINGS <<
-
- /// Same as PostParams
- FormDataMap FormData; // >> EXPORTED IN MANUALBINDINGS <<
-} ; // tolua_export
-
-
-
-
-
-// tolua_begin
-struct HTTPTemplateRequest
-{
- HTTPRequest Request;
-} ;
-// tolua_end
-
-
-
-
-
-// tolua_begin
-struct sWebAdminPage
-{
- AString Content;
- AString PluginName;
- AString TabName;
-};
-// tolua_end
-
-
-
-
-
-// tolua_begin
-class cWebAdmin :
- public cHTTPServer::cCallbacks
-{
-public:
- // tolua_end
-
- typedef std::list< cWebPlugin* > PluginList;
-
-
- cWebAdmin(void);
- ~cWebAdmin();
-
- /// Initializes the object. Returns true if successfully initialized and ready to start
- bool Init(void);
-
- /// Starts the HTTP server taking care of the admin. Returns true if successful
- bool Start(void);
-
- void AddPlugin( cWebPlugin* a_Plugin );
- void RemovePlugin( cWebPlugin* a_Plugin );
-
- // TODO: Convert this to the auto-locking callback mechanism used for looping players in worlds and such
- PluginList GetPlugins() const { return m_Plugins; } // >> EXPORTED IN MANUALBINDINGS <<
-
- // tolua_begin
-
- sWebAdminPage GetPage(const HTTPRequest & a_Request);
-
- /// Returns the contents of the default page - the list of plugins and players
- AString GetDefaultPage(void);
-
- /// Returns the prefix needed for making a link point to the webadmin root from the given URL ("../../../webadmin"-style)
- AString GetBaseURL(const AString & a_URL);
-
- /// Escapes text passed into it, so it can be embedded into html.
- static AString GetHTMLEscapedString(const AString & a_Input);
-
- // tolua_end
-
- /// Returns the prefix needed for making a link point to the webadmin root from the given URL ("../../../webadmin"-style)
- AString GetBaseURL(const AStringVector& a_URLSplit);
-
-protected:
- /// Common base class for request body data handlers
- class cRequestData
- {
- public:
- virtual ~cRequestData() {} // Force a virtual destructor in all descendants
-
- /// Called when a new chunk of body data is received
- virtual void OnBody(const char * a_Data, int a_Size) = 0;
- } ;
-
- /// The body handler for requests in the "/webadmin" and "/~webadmin" paths
- class cWebadminRequestData :
- public cRequestData,
- public cHTTPFormParser::cCallbacks
- {
- public:
- cHTTPFormParser m_Form;
-
-
- cWebadminRequestData(cHTTPRequest & a_Request) :
- m_Form(a_Request, *this)
- {
- }
-
- // cRequestData overrides:
- virtual void OnBody(const char * a_Data, int a_Size) override;
-
- // cHTTPFormParser::cCallbacks overrides. Files are ignored:
- virtual void OnFileStart(cHTTPFormParser & a_Parser, const AString & a_FileName) override {}
- virtual void OnFileData(cHTTPFormParser & a_Parser, const char * a_Data, int a_Size) override {}
- virtual void OnFileEnd(cHTTPFormParser & a_Parser) override {}
- } ;
-
-
- /// Set to true if Init() succeeds and the webadmin isn't to be disabled
- bool m_IsInitialized;
-
- /// The webadmin.ini file, used for the settings and allowed logins
- cIniFile m_IniFile;
-
- PluginList m_Plugins;
-
- /// The Lua template script to provide templates:
- cLuaState m_TemplateScript;
-
- /// The HTTP server which provides the underlying HTTP parsing, serialization and events
- cHTTPServer m_HTTPServer;
-
-
- AString GetTemplate(void);
-
- /// Handles requests coming to the "/webadmin" or "/~webadmin" URLs
- void HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request);
-
- /// Handles requests for the root page
- void HandleRootRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request);
-
- // cHTTPServer::cCallbacks overrides:
- virtual void OnRequestBegun (cHTTPConnection & a_Connection, cHTTPRequest & a_Request) override;
- virtual void OnRequestBody (cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size) override;
- virtual void OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) override;
-} ; // tolua_export
-
-
-
-
-
-// Revert MSVC warnings back to orignal state:
-#if defined(_MSC_VER)
- #pragma warning(pop)
-#endif
-
-
-
-
diff --git a/source/WebPlugin.cpp b/source/WebPlugin.cpp
deleted file mode 100644
index 48ddb2076..000000000
--- a/source/WebPlugin.cpp
+++ /dev/null
@@ -1,113 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "WebPlugin.h"
-#include "WebAdmin.h"
-#include "Server.h"
-#include "Root.h"
-
-
-
-
-
-cWebPlugin::cWebPlugin()
-{
- cWebAdmin * WebAdmin = cRoot::Get()->GetWebAdmin();
- if (WebAdmin != NULL)
- {
- WebAdmin->AddPlugin(this);
- }
-}
-
-
-
-
-
-cWebPlugin::~cWebPlugin()
-{
- cWebAdmin * WebAdmin = cRoot::Get()->GetWebAdmin();
- if (WebAdmin != NULL)
- {
- WebAdmin->RemovePlugin(this);
- }
-
- for (TabList::iterator itr = m_Tabs.begin(); itr != m_Tabs.end(); ++itr)
- {
- delete *itr;
- }
- m_Tabs.clear();
-}
-
-
-
-
-
-std::list<std::pair<AString, AString> > cWebPlugin::GetTabNames(void)
-{
- std::list< std::pair< AString, AString > > NameList;
- for( TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr )
- {
- std::pair< AString, AString > StringPair;
- StringPair.first = (*itr)->Title;
- StringPair.second = (*itr)->SafeTitle;
- NameList.push_back( StringPair );
- }
- return NameList;
-}
-
-
-
-
-
-std::pair< AString, AString > cWebPlugin::GetTabNameForRequest(const HTTPRequest * a_Request)
-{
- std::pair< AString, AString > Names;
- AStringVector Split = StringSplit(a_Request->Path, "/");
-
- if( Split.size() > 1 )
- {
- sWebPluginTab* Tab = 0;
- if( Split.size() > 2 ) // If we got the tab name, show that page
- {
- for( TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr )
- {
- if( (*itr)->SafeTitle.compare( Split[2] ) == 0 ) // This is the one! Rawr
- {
- Tab = *itr;
- break;
- }
- }
- }
- else // Otherwise show the first tab
- {
- if( GetTabs().size() > 0 )
- Tab = *GetTabs().begin();
- }
-
- if( Tab )
- {
- Names.first = Tab->Title;
- Names.second = Tab->SafeTitle;
- }
- }
-
- return Names;
-}
-
-
-
-
-AString cWebPlugin::SafeString( const AString & a_String )
-{
- AString RetVal;
- for( unsigned int i = 0; i < a_String.size(); ++i )
- {
- char c = a_String[i];
- if( c == ' ' )
- {
- c = '_';
- }
- RetVal.push_back( c );
- }
- return RetVal;
-} \ No newline at end of file
diff --git a/source/WebPlugin.h b/source/WebPlugin.h
deleted file mode 100644
index 22587b892..000000000
--- a/source/WebPlugin.h
+++ /dev/null
@@ -1,48 +0,0 @@
-
-#pragma once
-
-struct lua_State;
-struct HTTPRequest;
-
-
-
-
-
-// tolua_begin
-class cWebPlugin
-{
-public:
- // tolua_end
- cWebPlugin();
- virtual ~cWebPlugin();
-
- // tolua_begin
- virtual const AString GetWebTitle(void) const = 0;
-
- virtual AString HandleWebRequest(const HTTPRequest * a_Request ) = 0;
-
- static AString SafeString( const AString & a_String );
- // tolua_end
-
- struct sWebPluginTab
- {
- std::string Title;
- std::string SafeTitle;
-
- int UserData;
- };
-
- typedef std::list< sWebPluginTab* > TabList;
- TabList & GetTabs() { return m_Tabs; }
-
- typedef std::list< std::pair<AString, AString> > TabNameList;
- TabNameList GetTabNames(); // >> EXPORTED IN MANUALBINDINGS <<
- std::pair< AString, AString > GetTabNameForRequest(const HTTPRequest* a_Request );
-
-private:
- TabList m_Tabs;
-}; // tolua_export
-
-
-
-
diff --git a/source/World.cpp b/source/World.cpp
deleted file mode 100644
index 0f9df8a62..000000000
--- a/source/World.cpp
+++ /dev/null
@@ -1,2715 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "BlockID.h"
-#include "World.h"
-#include "ChunkDef.h"
-#include "ClientHandle.h"
-#include "Server.h"
-#include "Item.h"
-#include "Root.h"
-#include "../iniFile/iniFile.h"
-#include "ChunkMap.h"
-#include "OSSupport/Timer.h"
-
-// Entities (except mobs):
-#include "Entities/Pickup.h"
-#include "Entities/Player.h"
-#include "Entities/TNTEntity.h"
-
-// Simulators:
-#include "Simulator/SimulatorManager.h"
-#include "Simulator/FloodyFluidSimulator.h"
-#include "Simulator/FluidSimulator.h"
-#include "Simulator/FireSimulator.h"
-#include "Simulator/NoopFluidSimulator.h"
-#include "Simulator/SandSimulator.h"
-#include "Simulator/RedstoneSimulator.h"
-#include "Simulator/VaporizeFluidSimulator.h"
-
-// Mobs:
-#include "Mobs/IncludeAllMonsters.h"
-#include "MobCensus.h"
-#include "MobSpawner.h"
-
-#include "MersenneTwister.h"
-#include "Generating/Trees.h"
-#include "PluginManager.h"
-#include "Blocks/BlockHandler.h"
-#include "Vector3d.h"
-
-#include "Tracer.h"
-#include "tolua++.h"
-
-// DEBUG: Test out the cLineBlockTracer class by tracing a few lines:
-#include "LineBlockTracer.h"
-
-#ifndef _WIN32
- #include <stdlib.h>
-#endif
-
-
-
-
-
-/// Up to this many m_SpreadQueue elements are handled each world tick
-const int MAX_LIGHTING_SPREAD_PER_TICK = 10;
-
-const int TIME_SUNSET = 12000;
-const int TIME_NIGHT_START = 13187;
-const int TIME_NIGHT_END = 22812;
-const int TIME_SUNRISE = 23999;
-const int TIME_SPAWN_DIVISOR = 148;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWorldLoadProgress:
-
-/// A simple thread that displays the progress of world loading / saving in cWorld::InitializeSpawn()
-class cWorldLoadProgress :
- public cIsThread
-{
-public:
- cWorldLoadProgress(cWorld * a_World) :
- cIsThread("cWorldLoadProgress"),
- m_World(a_World)
- {
- Start();
- }
-
- void Stop(void)
- {
- m_ShouldTerminate = true;
- Wait();
- }
-
-protected:
-
- cWorld * m_World;
-
- virtual void Execute(void) override
- {
- for (;;)
- {
- LOG("%d chunks to load, %d chunks to generate",
- m_World->GetStorage().GetLoadQueueLength(),
- m_World->GetGenerator().GetQueueLength()
- );
-
- // Wait for 2 sec, but be "reasonably wakeable" when the thread is to finish
- for (int i = 0; i < 20; i++)
- {
- cSleep::MilliSleep(100);
- if (m_ShouldTerminate)
- {
- return;
- }
- }
- } // for (-ever)
- }
-
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWorldLightingProgress:
-
-/// A simple thread that displays the progress of world lighting in cWorld::InitializeSpawn()
-class cWorldLightingProgress :
- public cIsThread
-{
-public:
- cWorldLightingProgress(cLightingThread * a_Lighting) :
- cIsThread("cWorldLightingProgress"),
- m_Lighting(a_Lighting)
- {
- Start();
- }
-
- void Stop(void)
- {
- m_ShouldTerminate = true;
- Wait();
- }
-
-protected:
-
- cLightingThread * m_Lighting;
-
- virtual void Execute(void) override
- {
- for (;;)
- {
- LOG("%d chunks remaining to light", m_Lighting->GetQueueLength()
- );
-
- // Wait for 2 sec, but be "reasonably wakeable" when the thread is to finish
- for (int i = 0; i < 20; i++)
- {
- cSleep::MilliSleep(100);
- if (m_ShouldTerminate)
- {
- return;
- }
- }
- } // for (-ever)
- }
-
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWorld::cLock:
-
-cWorld::cLock::cLock(cWorld & a_World) :
- super(&(a_World.m_ChunkMap->GetCS()))
-{
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWorld::cTickThread:
-
-cWorld::cTickThread::cTickThread(cWorld & a_World) :
- super(Printf("WorldTickThread: %s", a_World.GetName().c_str())),
- m_World(a_World)
-{
-}
-
-
-
-
-
-void cWorld::cTickThread::Execute(void)
-{
- cTimer Timer;
-
- long long msPerTick = 50;
- long long LastTime = Timer.GetNowTime();
-
- while (!m_ShouldTerminate)
- {
- long long NowTime = Timer.GetNowTime();
- float DeltaTime = (float)(NowTime - LastTime);
- m_World.Tick(DeltaTime);
- long long TickTime = Timer.GetNowTime() - NowTime;
-
- if (TickTime < msPerTick)
- {
- // Stretch tick time until it's at least msPerTick
- cSleep::MilliSleep((unsigned int)(msPerTick - TickTime));
- }
-
- LastTime = NowTime;
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWorld:
-
-cWorld::cWorld(const AString & a_WorldName) :
- m_WorldName(a_WorldName),
- m_IniFileName(m_WorldName + "/world.ini"),
- m_StorageSchema("Default"),
- m_WorldAgeSecs(0),
- m_TimeOfDaySecs(0),
- m_WorldAge(0),
- m_TimeOfDay(0),
- m_LastTimeUpdate(0),
- m_RSList(0),
- m_Weather(eWeather_Sunny),
- m_WeatherInterval(24000), // Guaranteed 1 day of sunshine at server start :)
- m_TickThread(*this),
- m_SkyDarkness(0)
-{
- LOGD("cWorld::cWorld(\"%s\")", a_WorldName.c_str());
-
- cFile::CreateFolder(FILE_IO_PREFIX + m_WorldName);
-}
-
-
-
-
-
-cWorld::~cWorld()
-{
- delete m_SimulatorManager;
- delete m_SandSimulator;
- delete m_WaterSimulator;
- delete m_LavaSimulator;
- delete m_FireSimulator;
- delete m_RedstoneSimulator;
-
- UnloadUnusedChunks();
-
- m_Storage.WaitForFinish();
-
- delete m_ChunkMap;
-}
-
-
-
-
-
-void cWorld::CastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- BroadcastThunderbolt(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cWorld::SetWeather(eWeather a_NewWeather)
-{
- // Do the plugins agree? Do they want a different weather?
- cRoot::Get()->GetPluginManager()->CallHookWeatherChanging(*this, a_NewWeather);
-
- // Set new period for the selected weather:
- switch (a_NewWeather)
- {
- case eWeather_Sunny: m_WeatherInterval = 14400 + (m_TickRand.randInt() % 4800); break; // 12 - 16 minutes
- case eWeather_Rain: m_WeatherInterval = 9600 + (m_TickRand.randInt() % 7200); break; // 8 - 14 minutes
- case eWeather_ThunderStorm: m_WeatherInterval = 2400 + (m_TickRand.randInt() % 4800); break; // 2 - 6 minutes
- default:
- {
- LOGWARNING("Requested unknown weather %d, setting sunny for a minute instead.", a_NewWeather);
- a_NewWeather = eWeather_Sunny;
- m_WeatherInterval = 1200;
- break;
- }
- } // switch (NewWeather)
- m_Weather = a_NewWeather;
- BroadcastWeather(m_Weather);
-
- // Let the plugins know about the change:
- cPluginManager::Get()->CallHookWeatherChanged(*this);
-}
-
-
-
-
-
-void cWorld::ChangeWeather(void)
-{
- // In the next tick the weather will be changed
- m_WeatherInterval = 0;
-}
-
-
-
-
-
-void cWorld::SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- return m_ChunkMap->SetNextBlockTick(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cWorld::InitializeSpawn(void)
-{
- int ChunkX = 0, ChunkY = 0, ChunkZ = 0;
- BlockToChunk((int)m_SpawnX, (int)m_SpawnY, (int)m_SpawnZ, ChunkX, ChunkY, ChunkZ);
-
- // For the debugging builds, don't make the server build too much world upon start:
- #if defined(_DEBUG) || defined(ANDROID_NDK)
- int ViewDist = 9;
- #else
- int ViewDist = 20; // Always prepare an area 20 chunks across, no matter what the actual cClientHandle::VIEWDISTANCE is
- #endif // _DEBUG
-
- LOG("Preparing spawn area in world \"%s\"...", m_WorldName.c_str());
- for (int x = 0; x < ViewDist; x++)
- {
- for (int z = 0; z < ViewDist; z++)
- {
- m_ChunkMap->TouchChunk(x + ChunkX-(ViewDist - 1) / 2, ZERO_CHUNK_Y, z + ChunkZ-(ViewDist - 1) / 2); // Queue the chunk in the generator / loader
- }
- }
-
- {
- // Display progress during this process:
- cWorldLoadProgress Progress(this);
-
- // Wait for the loader to finish loading
- m_Storage.WaitForQueuesEmpty();
-
- // Wait for the generator to finish generating
- m_Generator.WaitForQueueEmpty();
-
- Progress.Stop();
- }
-
- // Light all chunks that have been newly generated:
- LOG("Lighting spawn area in world \"%s\"...", m_WorldName.c_str());
-
- for (int x = 0; x < ViewDist; x++)
- {
- int ChX = x + ChunkX-(ViewDist - 1) / 2;
- for (int z = 0; z < ViewDist; z++)
- {
- int ChZ = z + ChunkZ-(ViewDist - 1) / 2;
- if (!m_ChunkMap->IsChunkLighted(ChX, ChZ))
- {
- m_Lighting.QueueChunk(ChX, ChZ); // Queue the chunk in the lighting thread
- }
- } // for z
- } // for x
-
- {
- cWorldLightingProgress Progress(&m_Lighting);
- m_Lighting.WaitForQueueEmpty();
- Progress.Stop();
- }
-
- // TODO: Better spawn detection - move spawn out of the water if it isn't set in the INI already
- m_SpawnY = (double)GetHeight((int)m_SpawnX, (int)m_SpawnZ) + 1.6f; // +1.6f eye height
-
-
- #ifdef TEST_LINEBLOCKTRACER
- // DEBUG: Test out the cLineBlockTracer class by tracing a few lines:
- class cTracerCallbacks :
- public cBlockTracer::cCallbacks
- {
- virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override
- {
- LOGD("Block {%d, %d, %d}: %d:%d (%s)",
- a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta,
- ItemToString(cItem(a_BlockType, 1, a_BlockMeta)).c_str()
- );
- return false;
- }
-
- virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- LOGD("Block {%d, %d, %d}: no data available",
- a_BlockX, a_BlockY, a_BlockZ
- );
- return false;
- }
-
- virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override
- {
- LOGD("Out of world at {%f, %f, %f}", a_BlockX, a_BlockY, a_BlockZ);
- return false;
- }
-
- virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override
- {
- LOGD("Into world at {%f, %f, %f}", a_BlockX, a_BlockY, a_BlockZ);
- return false;
- }
-
- virtual void OnNoMoreHits(void) override
- {
- LOGD("No more hits");
- }
- } Callbacks;
- LOGD("Spawn is at {%f, %f, %f}", m_SpawnX, m_SpawnY, m_SpawnZ);
- LOGD("Tracing a line along +X:");
- cLineBlockTracer::Trace(*this, Callbacks, m_SpawnX - 10, m_SpawnY, m_SpawnZ, m_SpawnX + 10, m_SpawnY, m_SpawnZ);
- LOGD("Tracing a line along -Z:");
- cLineBlockTracer::Trace(*this, Callbacks, m_SpawnX, m_SpawnY, m_SpawnZ + 10, m_SpawnX, m_SpawnY, m_SpawnZ - 10);
- LOGD("Tracing a line along -Y, out of world:");
- cLineBlockTracer::Trace(*this, Callbacks, m_SpawnX, 260, m_SpawnZ, m_SpawnX, -5, m_SpawnZ);
- LOGD("Tracing a line along XY:");
- cLineBlockTracer::Trace(*this, Callbacks, m_SpawnX - 10, m_SpawnY - 10, m_SpawnZ, m_SpawnX + 10, m_SpawnY + 10, m_SpawnZ);
- LOGD("Tracing a line in generic direction:");
- cLineBlockTracer::Trace(*this, Callbacks, m_SpawnX - 15, m_SpawnY - 5, m_SpawnZ + 7.5, m_SpawnX + 13, m_SpawnY - 10, m_SpawnZ + 8.5);
- LOGD("Tracing tests done");
- #endif // TEST_LINEBLOCKTRACER
-}
-
-
-
-
-
-void cWorld::Start(void)
-{
- // TODO: Find a proper spawn location, based on the biomes (not in ocean)
- m_SpawnX = (double)((m_TickRand.randInt() % 1000) - 500);
- m_SpawnY = cChunkDef::Height;
- m_SpawnZ = (double)((m_TickRand.randInt() % 1000) - 500);
- m_GameMode = eGameMode_Creative;
-
- cIniFile IniFile;
- if (!IniFile.ReadFile(m_IniFileName))
- {
- LOGWARNING("Cannot read world settings from \"%s\", defaults will be used.", m_IniFileName.c_str());
- }
- AString Dimension = IniFile.GetValueSet("General", "Dimension", "Overworld");
- m_Dimension = StringToDimension(Dimension);
- switch (m_Dimension)
- {
- case dimNether:
- case dimOverworld:
- case dimEnd:
- {
- break;
- }
- default:
- {
- LOGWARNING("Unknown dimension: \"%s\". Setting to Overworld", Dimension.c_str());
- m_Dimension = dimOverworld;
- break;
- }
- } // switch (m_Dimension)
- m_SpawnX = IniFile.GetValueSetF("SpawnPosition", "X", m_SpawnX);
- m_SpawnY = IniFile.GetValueSetF("SpawnPosition", "Y", m_SpawnY);
- m_SpawnZ = IniFile.GetValueSetF("SpawnPosition", "Z", m_SpawnZ);
- m_StorageSchema = IniFile.GetValueSet ("Storage", "Schema", m_StorageSchema);
- m_MaxCactusHeight = IniFile.GetValueSetI("Plants", "MaxCactusHeight", 3);
- m_MaxSugarcaneHeight = IniFile.GetValueSetI("Plants", "MaxSugarcaneHeight", 3);
- m_IsCactusBonemealable = IniFile.GetValueSetB("Plants", "IsCactusBonemealable", false);
- m_IsCarrotsBonemealable = IniFile.GetValueSetB("Plants", "IsCarrotsBonemealable", true);
- m_IsCropsBonemealable = IniFile.GetValueSetB("Plants", "IsCropsBonemealable", true);
- m_IsGrassBonemealable = IniFile.GetValueSetB("Plants", "IsGrassBonemealable", true);
- m_IsMelonStemBonemealable = IniFile.GetValueSetB("Plants", "IsMelonStemBonemealable", true);
- m_IsMelonBonemealable = IniFile.GetValueSetB("Plants", "IsMelonBonemealable", false);
- m_IsPotatoesBonemealable = IniFile.GetValueSetB("Plants", "IsPotatoesBonemealable", true);
- m_IsPumpkinStemBonemealable = IniFile.GetValueSetB("Plants", "IsPumpkinStemBonemealable", true);
- m_IsPumpkinBonemealable = IniFile.GetValueSetB("Plants", "IsPumpkinBonemealable", false);
- m_IsSaplingBonemealable = IniFile.GetValueSetB("Plants", "IsSaplingBonemealable", true);
- m_IsSugarcaneBonemealable = IniFile.GetValueSetB("Plants", "IsSugarcaneBonemealable", false);
- m_bEnabledPVP = IniFile.GetValueSetB("PVP", "Enabled", true);
- m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", false);
-
- m_GameMode = (eGameMode)IniFile.GetValueSetI("GameMode", "GameMode", m_GameMode);
-
- // Load allowed mobs:
- const char * DefaultMonsters = "";
- switch (m_Dimension)
- {
- case dimOverworld: DefaultMonsters = "bat, cavespider, chicken, cow, creeper, enderman, horse, mooshroom, ocelot, pig, sheep, silverfish, skeleton, slime, spider, squid, wolf, zombie"; break;
- case dimNether: DefaultMonsters = "blaze, ghast, magmacube, skeleton, zombie, zombiepigman"; break;
- case dimEnd: DefaultMonsters = "enderman"; break;
- default:
- {
- ASSERT(!"Unhandled world dimension");
- DefaultMonsters = "wither";
- break;
- }
- }
- m_bAnimals = IniFile.GetValueSetB("Monsters", "AnimalsOn", true);
- AString AllMonsters = IniFile.GetValueSet("Monsters", "Types", DefaultMonsters);
- AStringVector SplitList = StringSplitAndTrim(AllMonsters, ",");
- for (AStringVector::const_iterator itr = SplitList.begin(), end = SplitList.end(); itr != end; ++itr)
- {
- cMonster::eType ToAdd = cMonster::StringToMobType(*itr);
- if (ToAdd != cMonster::mtInvalidType)
- {
- m_AllowedMobs.insert(ToAdd);
- LOGD("Allowed mob: %s", itr->c_str());
- }
- else
- {
- LOG("World \"%s\": Unknown mob type: %s", m_WorldName.c_str(), itr->c_str());
- }
- }
-
- m_ChunkMap = new cChunkMap(this);
-
- m_LastSave = 0;
- m_LastUnload = 0;
-
- // preallocate some memory for ticking blocks so we don't need to allocate that often
- m_BlockTickQueue.reserve(1000);
- m_BlockTickQueueCopy.reserve(1000);
-
- // Simulators:
- m_SimulatorManager = new cSimulatorManager(*this);
- m_WaterSimulator = InitializeFluidSimulator(IniFile, "Water", E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER);
- m_LavaSimulator = InitializeFluidSimulator(IniFile, "Lava", E_BLOCK_LAVA, E_BLOCK_STATIONARY_LAVA);
- m_SandSimulator = new cSandSimulator(*this, IniFile);
- m_FireSimulator = new cFireSimulator(*this, IniFile);
- m_RedstoneSimulator = new cRedstoneSimulator(*this);
-
- // Water and Lava simulators get registered in InitializeFluidSimulator()
- m_SimulatorManager->RegisterSimulator(m_SandSimulator, 1);
- m_SimulatorManager->RegisterSimulator(m_FireSimulator, 1);
- m_SimulatorManager->RegisterSimulator(m_RedstoneSimulator, 1);
-
- m_Lighting.Start(this);
- m_Storage.Start(this, m_StorageSchema);
- m_Generator.Start(this, IniFile);
- m_ChunkSender.Start(this);
- m_TickThread.Start();
-
- // Init of the spawn monster time (as they are supposed to have different spawn rate)
- m_LastSpawnMonster.insert(std::map<cMonster::eFamily, Int64>::value_type(cMonster::mfHostile, 0));
- m_LastSpawnMonster.insert(std::map<cMonster::eFamily, Int64>::value_type(cMonster::mfPassive, 0));
- m_LastSpawnMonster.insert(std::map<cMonster::eFamily, Int64>::value_type(cMonster::mfAmbient, 0));
- m_LastSpawnMonster.insert(std::map<cMonster::eFamily, Int64>::value_type(cMonster::mfWater, 0));
-
-
- // Save any changes that the defaults may have done to the ini file:
- if (!IniFile.WriteFile(m_IniFileName))
- {
- LOGWARNING("Could not write world config to %s", m_IniFileName.c_str());
- }
-
-}
-
-
-
-
-
-void cWorld::Stop(void)
-{
- // Delete the clients that have been in this world:
- {
- cCSLock Lock(m_CSClients);
- for (cClientHandleList::iterator itr = m_Clients.begin(); itr != m_Clients.end(); ++itr)
- {
- (*itr)->Destroy();
- delete *itr;
- } // for itr - m_Clients[]
- m_Clients.clear();
- }
-
- m_TickThread.Stop();
- m_Lighting.Stop();
- m_Generator.Stop();
- m_ChunkSender.Stop();
- m_Storage.Stop();
-}
-
-
-
-
-
-void cWorld::Tick(float a_Dt)
-{
- // Call the plugins
- cPluginManager::Get()->CallHookWorldTick(*this, a_Dt);
-
- // We need sub-tick precision here, that's why we store the time in seconds and calculate ticks off of it
- m_WorldAgeSecs += (double)a_Dt / 1000.0;
- m_TimeOfDaySecs += (double)a_Dt / 1000.0;
-
- // Wrap time of day each 20 minutes (1200 seconds)
- if (m_TimeOfDaySecs > 1200.0)
- {
- m_TimeOfDaySecs -= 1200.0;
- }
-
- m_WorldAge = (Int64)(m_WorldAgeSecs * 20.0);
- m_TimeOfDay = (Int64)(m_TimeOfDaySecs * 20.0);
-
- // Updates the sky darkness based on current time of day
- UpdateSkyDarkness();
-
- // Broadcast time update every 40 ticks (2 seconds)
- if (m_LastTimeUpdate < m_WorldAge - 40)
- {
- BroadcastTimeUpdate();
- m_LastTimeUpdate = m_WorldAge;
- }
-
- m_ChunkMap->Tick(a_Dt);
-
- TickClients(a_Dt);
- TickQueuedBlocks();
- TickQueuedTasks();
-
- GetSimulatorManager()->Simulate(a_Dt);
-
- TickWeather(a_Dt);
-
- // Asynchronously set blocks:
- sSetBlockList FastSetBlockQueueCopy;
- {
- cCSLock Lock(m_CSFastSetBlock);
- std::swap(FastSetBlockQueueCopy, m_FastSetBlockQueue);
- }
- m_ChunkMap->FastSetBlocks(FastSetBlockQueueCopy);
- if (!FastSetBlockQueueCopy.empty())
- {
- // Some blocks failed, store them for next tick:
- cCSLock Lock(m_CSFastSetBlock);
- m_FastSetBlockQueue.splice(m_FastSetBlockQueue.end(), FastSetBlockQueueCopy);
- }
-
- if (m_WorldAge - m_LastSave > 60 * 5 * 20) // Save each 5 minutes
- {
- SaveAllChunks();
- }
-
- if (m_WorldAge - m_LastUnload > 10 * 20) // Unload every 10 seconds
- {
- UnloadUnusedChunks();
- }
-
- TickMobs(a_Dt);
-
- std::vector<int> m_RSList_copy(m_RSList);
-
- m_RSList.clear();
-
- std::vector<int>::const_iterator cii; // FIXME - Please rename this variable, WTF is cii??? Use human readable variable names or common abbreviations (i, idx, itr, iter)
- for (cii = m_RSList_copy.begin(); cii != m_RSList_copy.end();)
- {
- int tempX = *cii; cii++;
- int tempY = *cii; cii++;
- int tempZ = *cii; cii++;
- int state = *cii; cii++;
-
- if ((state == 11111) && ((int)GetBlock(tempX, tempY, tempZ) == E_BLOCK_REDSTONE_TORCH_OFF))
- {
- FastSetBlock(tempX, tempY, tempZ, E_BLOCK_REDSTONE_TORCH_ON, (int)GetBlockMeta(tempX, tempY, tempZ));
- }
- else if ((state == 00000) && ((int)GetBlock(tempX, tempY, tempZ) == E_BLOCK_REDSTONE_TORCH_ON))
- {
- FastSetBlock(tempX, tempY, tempZ, E_BLOCK_REDSTONE_TORCH_OFF, (int)GetBlockMeta(tempX, tempY, tempZ));
- }
- }
- m_RSList_copy.erase(m_RSList_copy.begin(),m_RSList_copy.end());
-}
-
-
-
-
-
-void cWorld::TickWeather(float a_Dt)
-{
- // There are no weather changes anywhere but in the Overworld:
- if (GetDimension() != dimOverworld)
- {
- return;
- }
-
- if (m_WeatherInterval > 0)
- {
- // Not yet, wait for the weather period to end
- m_WeatherInterval--;
- }
- else
- {
- // Change weather:
-
- // Pick a new weather. Only reasonable transitions allowed:
- eWeather NewWeather = m_Weather;
- switch (m_Weather)
- {
- case eWeather_Sunny: NewWeather = eWeather_Rain; break;
- case eWeather_ThunderStorm: NewWeather = eWeather_Rain; break;
- case eWeather_Rain:
- {
- // 1/8 chance of turning into a thunderstorm
- NewWeather = ((m_TickRand.randInt() % 256) < 32) ? eWeather_ThunderStorm : eWeather_Sunny;
- break;
- }
-
- default:
- {
- LOGWARNING("Unknown current weather: %d. Setting sunny.", m_Weather);
- ASSERT(!"Unknown weather");
- NewWeather = eWeather_Sunny;
- }
- }
-
- SetWeather(NewWeather);
- } // else (m_WeatherInterval > 0)
-
- if (m_Weather == eWeather_ThunderStorm)
- {
- // 0.5% chance per tick of thunderbolt
- if (m_TickRand.randInt() % 199 == 0)
- {
- CastThunderbolt(0, 0, 0); // TODO: find random possitions near players to cast thunderbolts.
- }
- }
-}
-
-
-
-
-
-void cWorld::TickMobs(float a_Dt)
-{
- // _X 2013_10_22: This is a quick fix for #283 - the world needs to be locked while ticking mobs
- cWorld::cLock Lock(*this);
-
- // before every Mob action, we have to count them depending on the distance to players, on their family ...
- cMobCensus MobCensus;
- m_ChunkMap->CollectMobCensus(MobCensus);
- if (m_bAnimals)
- {
- // Spawning is enabled, spawn now:
- static const cMonster::eFamily AllFamilies[] =
- {
- cMonster::mfHostile,
- cMonster::mfPassive,
- cMonster::mfAmbient,
- cMonster::mfWater,
- } ;
- for (int i = 0; i < ARRAYCOUNT(AllFamilies); i++)
- {
- cMonster::eFamily Family = AllFamilies[i];
- int SpawnDelay = cMonster::GetSpawnDelay(Family);
- if (
- (m_LastSpawnMonster[Family] > m_WorldAge - SpawnDelay) || // Not reached the needed ticks before the next round
- MobCensus.IsCapped(Family)
- )
- {
- continue;
- }
- m_LastSpawnMonster[Family] = m_WorldAge;
- cMobSpawner Spawner(Family, m_AllowedMobs);
- if (Spawner.CanSpawnAnything())
- {
- m_ChunkMap->SpawnMobs(Spawner);
- // do the spawn
- for (cMobSpawner::tSpawnedContainer::const_iterator itr2 = Spawner.getSpawned().begin(); itr2 != Spawner.getSpawned().end(); itr2++)
- {
- SpawnMobFinalize(*itr2);
- }
- }
- } // for i - AllFamilies[]
- } // if (Spawning enabled)
-
- // move close mobs
- cMobProximityCounter::sIterablePair allCloseEnoughToMoveMobs = MobCensus.GetProximityCounter().getMobWithinThosesDistances(-1, 64 * 16);// MG TODO : deal with this magic number (the 16 is the size of a block)
- for(cMobProximityCounter::tDistanceToMonster::const_iterator itr = allCloseEnoughToMoveMobs.m_Begin; itr != allCloseEnoughToMoveMobs.m_End; itr++)
- {
- itr->second.m_Monster.Tick(a_Dt, itr->second.m_Chunk);
- }
-
- // remove too far mobs
- cMobProximityCounter::sIterablePair allTooFarMobs = MobCensus.GetProximityCounter().getMobWithinThosesDistances(128 * 16, -1);// MG TODO : deal with this magic number (the 16 is the size of a block)
- for(cMobProximityCounter::tDistanceToMonster::const_iterator itr = allTooFarMobs.m_Begin; itr != allTooFarMobs.m_End; itr++)
- {
- itr->second.m_Monster.Destroy(true);
- }
-}
-
-
-
-
-
-void cWorld::TickQueuedTasks(void)
-{
- // Make a copy of the tasks to avoid deadlocks on accessing m_Tasks
- cTasks Tasks;
- {
- cCSLock Lock(m_CSTasks);
- std::swap(Tasks, m_Tasks);
- }
-
- // Execute and delete each task:
- for (cTasks::iterator itr = Tasks.begin(), end = Tasks.end(); itr != end; ++itr)
- {
- (*itr)->Run(*this);
- delete *itr;
- } // for itr - m_Tasks[]
-}
-
-
-
-
-
-void cWorld::TickClients(float a_Dt)
-{
- cClientHandleList RemoveClients;
- {
- cCSLock Lock(m_CSClients);
-
- // Remove clients scheduled for removal:
- for (cClientHandleList::iterator itr = m_ClientsToRemove.begin(), end = m_ClientsToRemove.end(); itr != end; ++itr)
- {
- m_Clients.remove(*itr);
- } // for itr - m_ClientsToRemove[]
- m_ClientsToRemove.clear();
-
- // Add clients scheduled for adding:
- for (cClientHandleList::iterator itr = m_ClientsToAdd.begin(), end = m_ClientsToAdd.end(); itr != end; ++itr)
- {
- if (std::find(m_Clients.begin(), m_Clients.end(), *itr) != m_Clients.end())
- {
- ASSERT(!"Adding a client that is already in the clientlist");
- continue;
- }
- m_Clients.push_back(*itr);
- } // for itr - m_ClientsToRemove[]
- m_ClientsToAdd.clear();
-
- // Tick the clients, take out those that have been destroyed into RemoveClients
- for (cClientHandleList::iterator itr = m_Clients.begin(); itr != m_Clients.end();)
- {
- if ((*itr)->IsDestroyed())
- {
- // Remove the client later, when CS is not held, to avoid deadlock
- RemoveClients.push_back(*itr);
- itr = m_Clients.erase(itr);
- continue;
- }
- (*itr)->Tick(a_Dt);
- ++itr;
- } // for itr - m_Clients[]
- }
-
- // Delete the clients that have been destroyed
- for (cClientHandleList::iterator itr = RemoveClients.begin(); itr != RemoveClients.end(); ++itr)
- {
- delete *itr;
- } // for itr - RemoveClients[]
-}
-
-
-
-
-
-void cWorld::UpdateSkyDarkness(void)
-{
- int TempTime = (int)m_TimeOfDay;
- if (TempTime <= TIME_SUNSET)
- {
- m_SkyDarkness = 0;
- }
- else if (TempTime <= TIME_NIGHT_START)
- {
- m_SkyDarkness = (TIME_NIGHT_START - TempTime) / TIME_SPAWN_DIVISOR;
- }
- else if (TempTime <= TIME_NIGHT_END)
- {
- m_SkyDarkness = 8;
- }
- else
- {
- m_SkyDarkness = (TIME_SUNRISE - TempTime) / TIME_SPAWN_DIVISOR;
- }
-}
-
-
-
-
-
-void cWorld::WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- return m_ChunkMap->WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-/// Wakes up the simulators for the specified area of blocks
-void cWorld::WakeUpSimulatorsInArea(int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ)
-{
- return m_ChunkMap->WakeUpSimulatorsInArea(a_MinBlockX, a_MaxBlockX, a_MinBlockY, a_MaxBlockY, a_MinBlockZ, a_MaxBlockZ);
-}
-
-
-
-
-
-bool cWorld::ForEachChestInChunk(int a_ChunkX, int a_ChunkZ, cChestCallback & a_Callback)
-{
- return m_ChunkMap->ForEachChestInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachDispenserInChunk(int a_ChunkX, int a_ChunkZ, cDispenserCallback & a_Callback)
-{
- return m_ChunkMap->ForEachDispenserInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachDropperInChunk(int a_ChunkX, int a_ChunkZ, cDropperCallback & a_Callback)
-{
- return m_ChunkMap->ForEachDropperInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachDropSpenserInChunk(int a_ChunkX, int a_ChunkZ, cDropSpenserCallback & a_Callback)
-{
- return m_ChunkMap->ForEachDropSpenserInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachFurnaceInChunk(int a_ChunkX, int a_ChunkZ, cFurnaceCallback & a_Callback)
-{
- return m_ChunkMap->ForEachFurnaceInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-void cWorld::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData)
-{
- if (cPluginManager::Get()->CallHookExploding(*this, a_ExplosionSize, a_CanCauseFire, a_BlockX, a_BlockY, a_BlockZ, a_Source, a_SourceData) || (a_ExplosionSize <= 0))
- {
- return;
- }
-
- // TODO: Add damage to entities, add support for pickups, and implement block hardiness
- Vector3d explosion_pos = Vector3d(a_BlockX, a_BlockY, a_BlockZ);
- cVector3iArray BlocksAffected;
- m_ChunkMap->DoExplosionAt(a_ExplosionSize, a_BlockX, a_BlockY, a_BlockZ, BlocksAffected);
- BroadcastSoundEffect("random.explode", (int)floor(a_BlockX * 8), (int)floor(a_BlockY * 8), (int)floor(a_BlockZ * 8), 1.0f, 0.6f);
- {
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- cClientHandle * ch = (*itr)->GetClientHandle();
- if ((ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
- {
- continue;
- }
- Vector3d distance_explosion = (*itr)->GetPosition() - explosion_pos;
- if (distance_explosion.SqrLength() < 4096.0)
- {
- double real_distance = std::max(0.004, sqrt(distance_explosion.SqrLength()));
- double power = a_ExplosionSize / real_distance;
- if (power <= 1)
- {
- power = 0;
- }
- distance_explosion.Normalize();
- distance_explosion *= power;
- ch->SendExplosion(a_BlockX, a_BlockY, a_BlockZ, (float)a_ExplosionSize, BlocksAffected, distance_explosion);
- }
- }
- }
- cPluginManager::Get()->CallHookExploded(*this, a_ExplosionSize, a_CanCauseFire, a_BlockX, a_BlockY, a_BlockZ, a_Source, a_SourceData);
-}
-
-
-
-
-
-bool cWorld::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback)
-{
- return m_ChunkMap->DoWithChestAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback)
-{
- return m_ChunkMap->DoWithDispenserAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback)
-{
- return m_ChunkMap->DoWithDropperAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback)
-{
- return m_ChunkMap->DoWithDropSpenserAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback)
-{
- return m_ChunkMap->DoWithFurnaceAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
-{
- return m_ChunkMap->GetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4);
-}
-
-
-
-
-
-bool cWorld::DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback)
-{
- return m_ChunkMap->DoWithChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-void cWorld::GrowTree(int a_X, int a_Y, int a_Z)
-{
- if (GetBlock(a_X, a_Y, a_Z) == E_BLOCK_SAPLING)
- {
- // There is a sapling here, grow a tree according to its type:
- GrowTreeFromSapling(a_X, a_Y, a_Z, GetBlockMeta(a_X, a_Y, a_Z));
- }
- else
- {
- // There is nothing here, grow a tree based on the current biome here:
- GrowTreeByBiome(a_X, a_Y, a_Z);
- }
-}
-
-
-
-
-
-void cWorld::GrowTreeFromSapling(int a_X, int a_Y, int a_Z, NIBBLETYPE a_SaplingMeta)
-{
- cNoise Noise(m_Generator.GetSeed());
- sSetBlockVector Logs, Other;
- switch (a_SaplingMeta & 0x07)
- {
- case E_META_SAPLING_APPLE: GetAppleTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break;
- case E_META_SAPLING_BIRCH: GetBirchTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break;
- case E_META_SAPLING_CONIFER: GetConiferTreeImage(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break;
- case E_META_SAPLING_JUNGLE: GetJungleTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break;
- }
- Other.insert(Other.begin(), Logs.begin(), Logs.end());
- Logs.clear();
- GrowTreeImage(Other);
-}
-
-
-
-
-
-void cWorld::GrowTreeByBiome(int a_X, int a_Y, int a_Z)
-{
- cNoise Noise(m_Generator.GetSeed());
- sSetBlockVector Logs, Other;
- GetTreeImageByBiome(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), (EMCSBiome)GetBiomeAt(a_X, a_Z), Logs, Other);
- Other.insert(Other.begin(), Logs.begin(), Logs.end());
- Logs.clear();
- GrowTreeImage(Other);
-}
-
-
-
-
-
-void cWorld::GrowTreeImage(const sSetBlockVector & a_Blocks)
-{
- // Check that the tree has place to grow
-
- // Make a copy of the log blocks:
- sSetBlockVector b2;
- for (sSetBlockVector::const_iterator itr = a_Blocks.begin(); itr != a_Blocks.end(); ++itr)
- {
- if (itr->BlockType == E_BLOCK_LOG)
- {
- b2.push_back(*itr);
- }
- } // for itr - a_Blocks[]
-
- // Query blocktypes and metas at those log blocks:
- if (!GetBlocks(b2, false))
- {
- return;
- }
-
- // Check that at each log's coord there's an block allowed to be overwritten:
- for (sSetBlockVector::const_iterator itr = b2.begin(); itr != b2.end(); ++itr)
- {
- switch (itr->BlockType)
- {
- CASE_TREE_ALLOWED_BLOCKS:
- {
- break;
- }
- default:
- {
- return;
- }
- }
- } // for itr - b2[]
-
- // All ok, replace blocks with the tree image:
- m_ChunkMap->ReplaceTreeBlocks(a_Blocks);
-}
-
-
-
-
-
-bool cWorld::GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsByBonemeal)
-{
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- switch (BlockType)
- {
- case E_BLOCK_CARROTS:
- {
- if (a_IsByBonemeal && !m_IsCarrotsBonemealable)
- {
- return false;
- }
- if (BlockMeta < 7)
- {
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, 7);
- }
- return true;
- }
-
- case E_BLOCK_CROPS:
- {
- if (a_IsByBonemeal && !m_IsCropsBonemealable)
- {
- return false;
- }
- if (BlockMeta < 7)
- {
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, 7);
- }
- return true;
- }
-
- case E_BLOCK_MELON_STEM:
- {
- if (BlockMeta < 7)
- {
- if (a_IsByBonemeal && !m_IsMelonStemBonemealable)
- {
- return false;
- }
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, 7);
- }
- else
- {
- if (a_IsByBonemeal && !m_IsMelonBonemealable)
- {
- return false;
- }
- GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, BlockType);
- }
- return true;
- }
-
- case E_BLOCK_POTATOES:
- {
- if (a_IsByBonemeal && !m_IsPotatoesBonemealable)
- {
- return false;
- }
- if (BlockMeta < 7)
- {
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, 7);
- }
- return true;
- }
-
- case E_BLOCK_PUMPKIN_STEM:
- {
- if (BlockMeta < 7)
- {
- if (a_IsByBonemeal && !m_IsPumpkinStemBonemealable)
- {
- return false;
- }
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, 7);
- }
- else
- {
- if (a_IsByBonemeal && !m_IsPumpkinBonemealable)
- {
- return false;
- }
- GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, BlockType);
- }
- return true;
- }
-
- case E_BLOCK_SAPLING:
- {
- if (a_IsByBonemeal && !m_IsSaplingBonemealable)
- {
- return false;
- }
- GrowTreeFromSapling(a_BlockX, a_BlockY, a_BlockZ, BlockMeta);
- return true;
- }
-
- case E_BLOCK_GRASS:
- {
- if (a_IsByBonemeal && !m_IsGrassBonemealable)
- {
- return false;
- }
- MTRand r1;
- for (int i = 0; i < 60; i++)
- {
- int OfsX = (r1.randInt(3) + r1.randInt(3) + r1.randInt(3) + r1.randInt(3)) / 2 - 3;
- int OfsY = r1.randInt(3) + r1.randInt(3) - 3;
- int OfsZ = (r1.randInt(3) + r1.randInt(3) + r1.randInt(3) + r1.randInt(3)) / 2 - 3;
- BLOCKTYPE Ground = GetBlock(a_BlockX + OfsX, a_BlockY + OfsY, a_BlockZ + OfsZ);
- if (Ground != E_BLOCK_GRASS)
- {
- continue;
- }
- BLOCKTYPE Above = GetBlock(a_BlockX + OfsX, a_BlockY + OfsY + 1, a_BlockZ + OfsZ);
- if (Above != E_BLOCK_AIR)
- {
- continue;
- }
- BLOCKTYPE SpawnType;
- NIBBLETYPE SpawnMeta = 0;
- switch (r1.randInt(10))
- {
- case 0: SpawnType = E_BLOCK_YELLOW_FLOWER; break;
- case 1: SpawnType = E_BLOCK_RED_ROSE; break;
- default:
- {
- SpawnType = E_BLOCK_TALL_GRASS;
- SpawnMeta = E_META_TALL_GRASS_GRASS;
- break;
- }
- } // switch (random spawn block type)
- FastSetBlock(a_BlockX + OfsX, a_BlockY + OfsY + 1, a_BlockZ + OfsZ, SpawnType, SpawnMeta);
- } // for i - 50 times
- return true;
- }
-
- case E_BLOCK_SUGARCANE:
- {
- if (a_IsByBonemeal && !m_IsSugarcaneBonemealable)
- {
- return false;
- }
- m_ChunkMap->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, m_MaxSugarcaneHeight);
- return true;
- }
-
- case E_BLOCK_CACTUS:
- {
- if (a_IsByBonemeal && !m_IsCactusBonemealable)
- {
- return false;
- }
- m_ChunkMap->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, m_MaxCactusHeight);
- return true;
- }
- } // switch (BlockType)
- return false;
-}
-
-
-
-
-
-void cWorld::GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow)
-{
- m_ChunkMap->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, a_NumBlocksToGrow);
-}
-
-
-
-
-
-void cWorld::GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType)
-{
- MTRand Rand;
- m_ChunkMap->GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, Rand);
-}
-
-
-
-
-
-void cWorld::GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow)
-{
- m_ChunkMap->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, a_NumBlocksToGrow);
-}
-
-
-
-
-
-int cWorld::GetBiomeAt (int a_BlockX, int a_BlockZ)
-{
- return m_ChunkMap->GetBiomeAt(a_BlockX, a_BlockZ);
-}
-
-
-
-
-
-void cWorld::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- if (a_BlockType == E_BLOCK_AIR)
- {
- BlockHandler(GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnDestroyed(this, a_BlockX, a_BlockY, a_BlockZ);
- }
- m_ChunkMap->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
-
- BlockHandler(a_BlockType)->OnPlaced(this, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cWorld::FastSetBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- cCSLock Lock(m_CSFastSetBlock);
- m_FastSetBlockQueue.push_back(sSetBlock(a_X, a_Y, a_Z, a_BlockType, a_BlockMeta));
-}
-
-
-
-
-
-void cWorld::QueueSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_TickDelay)
-{
- m_ChunkMap->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, GetWorldAge() + a_TickDelay);
-}
-
-
-
-
-
-BLOCKTYPE cWorld::GetBlock(int a_X, int a_Y, int a_Z)
-{
- // First check if it isn't queued in the m_FastSetBlockQueue:
- {
- int X = a_X, Y = a_Y, Z = a_Z;
- int ChunkX, ChunkY, ChunkZ;
- AbsoluteToRelative(X, Y, Z, ChunkX, ChunkY, ChunkZ);
-
- cCSLock Lock(m_CSFastSetBlock);
- for (sSetBlockList::iterator itr = m_FastSetBlockQueue.begin(); itr != m_FastSetBlockQueue.end(); ++itr)
- {
- if ((itr->x == X) && (itr->y == Y) && (itr->z == Z) && (itr->ChunkX == ChunkX) && (itr->ChunkZ == ChunkZ))
- {
- return itr->BlockType;
- }
- } // for itr - m_FastSetBlockQueue[]
- }
-
- return m_ChunkMap->GetBlock(a_X, a_Y, a_Z);
-}
-
-
-
-
-
-NIBBLETYPE cWorld::GetBlockMeta(int a_X, int a_Y, int a_Z)
-{
- // First check if it isn't queued in the m_FastSetBlockQueue:
- {
- cCSLock Lock(m_CSFastSetBlock);
- for (sSetBlockList::iterator itr = m_FastSetBlockQueue.begin(); itr != m_FastSetBlockQueue.end(); ++itr)
- {
- if ((itr->x == a_X) && (itr->y == a_Y) && (itr->y == a_Y))
- {
- return itr->BlockMeta;
- }
- } // for itr - m_FastSetBlockQueue[]
- }
-
- return m_ChunkMap->GetBlockMeta(a_X, a_Y, a_Z);
-}
-
-
-
-
-
-void cWorld::SetBlockMeta(int a_X, int a_Y, int a_Z, NIBBLETYPE a_MetaData)
-{
- m_ChunkMap->SetBlockMeta(a_X, a_Y, a_Z, a_MetaData);
-}
-
-
-
-
-
-NIBBLETYPE cWorld::GetBlockSkyLight(int a_X, int a_Y, int a_Z)
-{
- return m_ChunkMap->GetBlockSkyLight(a_X, a_Y, a_Z);
-}
-
-
-
-
-
-NIBBLETYPE cWorld::GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- return m_ChunkMap->GetBlockBlockLight(a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-bool cWorld::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
-{
- return m_ChunkMap->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, (BLOCKTYPE &)a_BlockType, (NIBBLETYPE &)a_BlockMeta);
-}
-
-
-
-
-
-bool cWorld::GetBlockInfo(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight)
-{
- return m_ChunkMap->GetBlockInfo(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_Meta, a_SkyLight, a_BlockLight);
-}
-
-
-
-
-
-bool cWorld::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes)
-{
- return m_ChunkMap->WriteBlockArea(a_Area, a_MinBlockX, a_MinBlockY, a_MinBlockZ, a_DataTypes);
-}
-
-
-
-
-
-void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed, bool IsPlayerCreated)
-{
- MTRand r1;
- a_FlyAwaySpeed /= 1000; // Pre-divide, so that we don't have to divide each time inside the loop
- for (cItems::const_iterator itr = a_Pickups.begin(); itr != a_Pickups.end(); ++itr)
- {
- float SpeedX = (float)(a_FlyAwaySpeed * (r1.randInt(1000) - 500));
- float SpeedY = (float)(a_FlyAwaySpeed * (r1.randInt(1000) - 500));
- float SpeedZ = (float)(a_FlyAwaySpeed * (r1.randInt(1000) - 500));
-
- cPickup * Pickup = new cPickup(
- a_BlockX, a_BlockY, a_BlockZ,
- *itr, IsPlayerCreated, SpeedX, SpeedY, SpeedZ
- );
- Pickup->Initialize(this);
- }
-}
-
-
-
-
-
-void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated)
-{
- for (cItems::const_iterator itr = a_Pickups.begin(); itr != a_Pickups.end(); ++itr)
- {
- cPickup * Pickup = new cPickup(
- a_BlockX, a_BlockY, a_BlockZ,
- *itr, IsPlayerCreated, (float)a_SpeedX, (float)a_SpeedY, (float)a_SpeedZ
- );
- Pickup->Initialize(this);
- }
-}
-
-
-
-
-
-void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff)
-{
- cTNTEntity * TNT = new cTNTEntity(a_X, a_Y, a_Z, a_FuseTimeInSec);
- TNT->Initialize(this);
- // TODO: Add a bit of speed in horiz and vert axes, based on the a_InitialVelocityCoeff
-}
-
-
-
-
-
-void cWorld::ReplaceBlocks(const sSetBlockVector & a_Blocks, BLOCKTYPE a_FilterBlockType)
-{
- m_ChunkMap->ReplaceBlocks(a_Blocks, a_FilterBlockType);
-}
-
-
-
-
-
-bool cWorld::GetBlocks(sSetBlockVector & a_Blocks, bool a_ContinueOnFailure)
-{
- return m_ChunkMap->GetBlocks(a_Blocks, a_ContinueOnFailure);
-}
-
-
-
-
-
-bool cWorld::DigBlock(int a_X, int a_Y, int a_Z)
-{
- cBlockHandler *Handler = cBlockHandler::GetBlockHandler(GetBlock(a_X, a_Y, a_Z));
- Handler->OnDestroyed(this, a_X, a_Y, a_Z);
- return m_ChunkMap->DigBlock(a_X, a_Y, a_Z);
-}
-
-
-
-
-
-void cWorld::SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer * a_Player)
-{
- m_ChunkMap->SendBlockTo(a_X, a_Y, a_Z, a_Player);
-}
-
-
-
-
-
-int cWorld::GetHeight(int a_X, int a_Z)
-{
- return m_ChunkMap->GetHeight(a_X, a_Z);
-}
-
-
-
-
-
-bool cWorld::TryGetHeight(int a_BlockX, int a_BlockZ, int & a_Height)
-{
- return m_ChunkMap->TryGetHeight(a_BlockX, a_BlockZ, a_Height);
-}
-
-
-
-
-
-void cWorld::BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
-{
- return m_ChunkMap->BroadcastAttachEntity(a_Entity, a_Vehicle);
-}
-
-
-
-
-
-void cWorld::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, a_Byte1, a_Byte2, a_BlockType, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastBlockBreakAnimation(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastBlockBreakAnimation(a_EntityID, a_BlockX, a_BlockY, a_BlockZ, a_Stage, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- cClientHandle * ch = (*itr)->GetClientHandle();
- if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
- {
- continue;
- }
- ch->SendChat(a_Message);
- }
-}
-
-
-
-
-
-void cWorld::BroadcastChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastChunkData(a_ChunkX, a_ChunkZ, a_Serializer, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastCollectPickup(a_Pickup, a_Player, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastDestroyEntity(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityEquipment(a_Entity, a_SlotNum, a_Item, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityHeadLook(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityLook(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityMetadata(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityMetadata(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityRelMove(a_Entity, a_RelX, a_RelY, a_RelZ, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityRelMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityStatus(a_Entity, a_Status, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastEntityVelocity(a_Entity, a_Exclude);
-}
-
-
-
-
-void cWorld::BroadcastPlayerAnimation(const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastPlayerAnimation(a_Player, a_Animation, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- cClientHandle * ch = (*itr)->GetClientHandle();
- if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
- {
- continue;
- }
- ch->SendPlayerListItem(a_Player, a_IsOnline);
- }
-}
-
-
-
-
-
-void cWorld::BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastSoundParticleEffect(a_EffectID, a_SrcX, a_SrcY, a_SrcZ, a_Data, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastSpawnEntity(a_Entity, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastTeleportEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- cClientHandle * ch = (*itr)->GetClientHandle();
- if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
- {
- continue;
- }
- ch->SendTeleportEntity(a_Entity);
- }
-}
-
-
-
-
-
-void cWorld::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
-{
- m_ChunkMap->BroadcastThunderbolt(a_BlockX, a_BlockY, a_BlockZ, a_Exclude);
-}
-
-
-
-
-
-void cWorld::BroadcastTimeUpdate(const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- cClientHandle * ch = (*itr)->GetClientHandle();
- if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
- {
- continue;
- }
- ch->SendTimeUpdate(m_WorldAge, m_TimeOfDay);
- }
-}
-
-
-
-
-
-void cWorld::BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- m_ChunkMap->BroadcastUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cWorld::BroadcastWeather(eWeather a_Weather, const cClientHandle * a_Exclude)
-{
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- cClientHandle * ch = (*itr)->GetClientHandle();
- if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
- {
- continue;
- }
- ch->SendWeather(a_Weather);
- }
-}
-
-
-
-
-
-void cWorld::SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client)
-{
- m_ChunkMap->SendBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Client);
-}
-
-
-
-
-
-void cWorld::MarkChunkDirty (int a_ChunkX, int a_ChunkZ)
-{
- m_ChunkMap->MarkChunkDirty (a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::MarkChunkSaving(int a_ChunkX, int a_ChunkZ)
-{
- m_ChunkMap->MarkChunkSaving(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::MarkChunkSaved (int a_ChunkX, int a_ChunkZ)
-{
- m_ChunkMap->MarkChunkSaved (a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::SetChunkData(
- int a_ChunkX, int a_ChunkZ,
- const BLOCKTYPE * a_BlockTypes,
- const NIBBLETYPE * a_BlockMeta,
- const NIBBLETYPE * a_BlockLight,
- const NIBBLETYPE * a_BlockSkyLight,
- const cChunkDef::HeightMap * a_HeightMap,
- const cChunkDef::BiomeMap * a_BiomeMap,
- cEntityList & a_Entities,
- cBlockEntityList & a_BlockEntities,
- bool a_MarkDirty
-)
-{
- // Validate biomes, if needed:
- cChunkDef::BiomeMap BiomeMap;
- const cChunkDef::BiomeMap * Biomes = a_BiomeMap;
- if (a_BiomeMap == NULL)
- {
- // The biomes are not assigned, get them from the generator:
- Biomes = &BiomeMap;
- m_Generator.GenerateBiomes(a_ChunkX, a_ChunkZ, BiomeMap);
- }
-
- m_ChunkMap->SetChunkData(
- a_ChunkX, a_ChunkZ,
- a_BlockTypes, a_BlockMeta, a_BlockLight, a_BlockSkyLight,
- a_HeightMap, *Biomes,
- a_BlockEntities,
- a_MarkDirty
- );
-
- // Initialize the entities (outside the m_ChunkMap's CS, to fix FS #347):
- for (cEntityList::iterator itr = a_Entities.begin(), end = a_Entities.end(); itr != end; ++itr)
- {
- (*itr)->Initialize(this);
- }
-
- // If a client is requesting this chunk, send it to them:
- if (m_ChunkMap->HasChunkAnyClients(a_ChunkX, a_ChunkZ))
- {
- m_ChunkSender.ChunkReady(a_ChunkX, a_ChunkZ);
- }
-
- // Notify the lighting thread that the chunk has become valid (in case it is a neighbor of a postponed chunk):
- m_Lighting.ChunkReady(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::ChunkLighted(
- int a_ChunkX, int a_ChunkZ,
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_SkyLight
-)
-{
- m_ChunkMap->ChunkLighted(a_ChunkX, a_ChunkZ, a_BlockLight, a_SkyLight);
-}
-
-
-
-
-
-bool cWorld::GetChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataCallback & a_Callback)
-{
- return m_ChunkMap->GetChunkData(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::GetChunkBlockTypes(int a_ChunkX, int a_ChunkZ, BLOCKTYPE * a_BlockTypes)
-{
- return m_ChunkMap->GetChunkBlockTypes(a_ChunkX, a_ChunkZ, a_BlockTypes);
-}
-
-
-
-
-
-bool cWorld::IsChunkValid(int a_ChunkX, int a_ChunkZ) const
-{
- return m_ChunkMap->IsChunkValid(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-bool cWorld::HasChunkAnyClients(int a_ChunkX, int a_ChunkZ) const
-{
- return m_ChunkMap->HasChunkAnyClients(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::UnloadUnusedChunks(void)
-{
- m_LastUnload = m_WorldAge;
- m_ChunkMap->UnloadUnusedChunks();
-}
-
-
-
-
-
-void cWorld::CollectPickupsByPlayer(cPlayer * a_Player)
-{
- m_ChunkMap->CollectPickupsByPlayer(a_Player);
-}
-
-
-
-
-
-void cWorld::AddPlayer(cPlayer * a_Player)
-{
- {
- cCSLock Lock(m_CSPlayers);
-
- ASSERT(std::find(m_Players.begin(), m_Players.end(), a_Player) == m_Players.end()); // Is it already in the list? HOW?
-
- m_Players.remove(a_Player); // Make sure the player is registered only once
- m_Players.push_back(a_Player);
- }
-
- // Add the player's client to the list of clients to be ticked:
- if (a_Player->GetClientHandle() != NULL)
- {
- cCSLock Lock(m_CSClients);
- m_ClientsToAdd.push_back(a_Player->GetClientHandle());
- }
-
- // The player has already been added to the chunkmap as the entity, do NOT add again!
-}
-
-
-
-
-
-void cWorld::RemovePlayer(cPlayer * a_Player)
-{
- m_ChunkMap->RemoveEntity(a_Player);
- {
- cCSLock Lock(m_CSPlayers);
- m_Players.remove(a_Player);
- }
-
- // Remove the player's client from the list of clients to be ticked:
- if (a_Player->GetClientHandle() != NULL)
- {
- cCSLock Lock(m_CSClients);
- m_ClientsToRemove.push_back(a_Player->GetClientHandle());
- }
-}
-
-
-
-
-
-bool cWorld::ForEachPlayer(cPlayerListCallback & a_Callback)
-{
- // Calls the callback for each player in the list
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(), itr2 = itr; itr != m_Players.end(); itr = itr2)
- {
- ++itr2;
- if (a_Callback.Item(*itr))
- {
- return false;
- }
- } // for itr - m_Players[]
- return true;
-}
-
-
-
-
-
-bool cWorld::DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback)
-{
- // Calls the callback for each player in the list
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- if (NoCaseCompare((*itr)->GetName(), a_PlayerName) == 0)
- {
- a_Callback.Item(*itr);
- return true;
- }
- } // for itr - m_Players[]
- return false;
-}
-
-
-
-
-
-bool cWorld::FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCallback & a_Callback)
-{
- cPlayer * BestMatch = NULL;
- unsigned int BestRating = 0;
- unsigned int NameLength = a_PlayerNameHint.length();
-
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- unsigned int Rating = RateCompareString (a_PlayerNameHint, (*itr)->GetName());
- if (Rating >= BestRating)
- {
- BestMatch = *itr;
- BestRating = Rating;
- }
- if (Rating == NameLength) // Perfect match
- {
- break;
- }
- } // for itr - m_Players[]
-
- if (BestMatch != NULL)
- {
- LOG("Compared %s and %s with rating %i", a_PlayerNameHint.c_str(), BestMatch->GetName().c_str(), BestRating);
- return a_Callback.Item (BestMatch);
- }
- return false;
-}
-
-
-
-
-
-// TODO: This interface is dangerous!
-cPlayer * cWorld::FindClosestPlayer(const Vector3f & a_Pos, float a_SightLimit)
-{
- cTracer LineOfSight(this);
-
- float ClosestDistance = a_SightLimit;
- cPlayer* ClosestPlayer = NULL;
-
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::const_iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- Vector3f Pos = (*itr)->GetPosition();
- float Distance = (Pos - a_Pos).Length();
-
- if (Distance < ClosestDistance)
- {
- if (!LineOfSight.Trace(a_Pos,(Pos - a_Pos),(int)(Pos - a_Pos).Length()))
- {
- ClosestDistance = Distance;
- ClosestPlayer = *itr;
- }
- }
- }
- return ClosestPlayer;
-}
-
-
-
-
-
-void cWorld::SendPlayerList(cPlayer * a_DestPlayer)
-{
- // Sends the playerlist to a_DestPlayer
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
- {
- cClientHandle * ch = (*itr)->GetClientHandle();
- if ((ch != NULL) && !ch->IsDestroyed())
- {
- a_DestPlayer->GetClientHandle()->SendPlayerListItem(*(*itr), true);
- }
- }
-}
-
-
-
-
-
-bool cWorld::ForEachEntity(cEntityCallback & a_Callback)
-{
- return m_ChunkMap->ForEachEntity(a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback)
-{
- return m_ChunkMap->ForEachEntityInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback)
-{
- return m_ChunkMap->DoWithEntityByID(a_UniqueID, a_Callback);
-}
-
-
-
-
-
-void cWorld::CompareChunkClients(int a_ChunkX1, int a_ChunkZ1, int a_ChunkX2, int a_ChunkZ2, cClientDiffCallback & a_Callback)
-{
- m_ChunkMap->CompareChunkClients(a_ChunkX1, a_ChunkZ1, a_ChunkX2, a_ChunkZ2, a_Callback);
-}
-
-
-
-
-
-bool cWorld::AddChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
-{
- return m_ChunkMap->AddChunkClient(a_ChunkX, a_ChunkZ, a_Client);
-}
-
-
-
-
-
-void cWorld::RemoveChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
-{
- m_ChunkMap->RemoveChunkClient(a_ChunkX, a_ChunkZ, a_Client);
-}
-
-
-
-
-
-void cWorld::RemoveClientFromChunks(cClientHandle * a_Client)
-{
- m_ChunkMap->RemoveClientFromChunks(a_Client);
-}
-
-
-
-
-
-void cWorld::SendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
-{
- m_ChunkSender.QueueSendChunkTo(a_ChunkX, a_ChunkZ, a_Client);
-}
-
-
-
-
-
-void cWorld::RemoveClientFromChunkSender(cClientHandle * a_Client)
-{
- m_ChunkSender.RemoveClient(a_Client);
-}
-
-
-
-
-
-void cWorld::TouchChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- m_ChunkMap->TouchChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
-}
-
-
-
-
-
-bool cWorld::LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- return m_ChunkMap->LoadChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::LoadChunks(const cChunkCoordsList & a_Chunks)
-{
- m_ChunkMap->LoadChunks(a_Chunks);
-}
-
-
-
-
-
-void cWorld::ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- m_ChunkMap->ChunkLoadFailed(a_ChunkX, a_ChunkY, a_ChunkZ);
-}
-
-
-
-
-
-bool cWorld::SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player)
-{
- AString Line1(a_Line1);
- AString Line2(a_Line2);
- AString Line3(a_Line3);
- AString Line4(a_Line4);
- if (cRoot::Get()->GetPluginManager()->CallHookUpdatingSign(this, a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4, a_Player))
- {
- return false;
- }
- if (m_ChunkMap->SetSignLines(a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4))
- {
- cRoot::Get()->GetPluginManager()->CallHookUpdatedSign(this, a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4, a_Player);
- return true;
- }
- return false;
-}
-
-
-
-
-
-bool cWorld::UpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player)
-{
- return SetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player);
-}
-
-
-
-
-
-void cWorld::ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay)
-{
- m_ChunkMap->ChunksStay(a_Chunks, a_Stay);
-}
-
-
-
-
-
-void cWorld::RegenerateChunk(int a_ChunkX, int a_ChunkZ)
-{
- m_ChunkMap->MarkChunkRegenerating(a_ChunkX, a_ChunkZ);
-
- // Trick: use Y=1 to force the chunk generation even though the chunk data is already present
- m_Generator.QueueGenerateChunk(a_ChunkX, 1, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::GenerateChunk(int a_ChunkX, int a_ChunkZ)
-{
- m_Generator.QueueGenerateChunk(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
-}
-
-
-
-
-
-void cWorld::QueueLightChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_Callback)
-{
- m_Lighting.QueueChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::IsChunkLighted(int a_ChunkX, int a_ChunkZ)
-{
- return m_ChunkMap->IsChunkLighted(a_ChunkX, a_ChunkZ);
-}
-
-
-
-
-
-bool cWorld::ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback)
-{
- return m_ChunkMap->ForEachChunkInRect(a_MinChunkX, a_MaxChunkX, a_MinChunkZ, a_MaxChunkZ, a_Callback);
-}
-
-
-
-
-
-void cWorld::SaveAllChunks(void)
-{
- LOGINFO("Saving all chunks...");
- m_LastSave = m_WorldAge;
- m_ChunkMap->SaveAllChunks();
- m_Storage.QueueSavedMessage();
-}
-
-
-
-
-
-void cWorld::QueueSaveAllChunks(void)
-{
- QueueTask(new cWorld::cTaskSaveAllChunks);
-}
-
-
-
-
-
-void cWorld::QueueTask(cTask * a_Task)
-{
- cCSLock Lock(m_CSTasks);
- m_Tasks.push_back(a_Task);
-}
-
-
-
-
-
-void cWorld::AddEntity(cEntity * a_Entity)
-{
- m_ChunkMap->AddEntity(a_Entity);
-}
-
-
-
-
-
-bool cWorld::HasEntity(int a_UniqueID)
-{
- return m_ChunkMap->HasEntity(a_UniqueID);
-}
-
-
-
-
-
-void cWorld::RemoveEntity(cEntity * a_Entity)
-{
- m_ChunkMap->RemoveEntity(a_Entity);
-}
-
-
-
-
-
-/*
-unsigned int cWorld::GetNumPlayers(void)
-{
- cCSLock Lock(m_CSPlayers);
- return m_Players.size();
-}
-*/
-
-
-
-
-
-int cWorld::GetNumChunks(void) const
-{
- return m_ChunkMap->GetNumChunks();
-}
-
-
-
-
-
-void cWorld::GetChunkStats(int & a_NumValid, int & a_NumDirty, int & a_NumInLightingQueue)
-{
- m_ChunkMap->GetChunkStats(a_NumValid, a_NumDirty);
- a_NumInLightingQueue = (int) m_Lighting.GetQueueLength();
-}
-
-
-
-
-
-void cWorld::TickQueuedBlocks(void)
-{
- if (m_BlockTickQueue.empty())
- {
- return;
- }
- m_BlockTickQueueCopy.clear();
- m_BlockTickQueue.swap(m_BlockTickQueueCopy);
-
- for (std::vector<BlockTickQueueItem *>::iterator itr = m_BlockTickQueueCopy.begin(); itr != m_BlockTickQueueCopy.end(); itr++)
- {
- BlockTickQueueItem *Block = (*itr);
- Block->TicksToWait -= 1;
- if (Block->TicksToWait <= 0)
- {
- // TODO: Handle the case when the chunk is already unloaded
- BlockHandler(GetBlock(Block->X, Block->Y, Block->Z))->OnUpdate(this, Block->X, Block->Y, Block->Z);
- delete Block; // We don't have to remove it from the vector, this will happen automatically on the next tick
- }
- else
- {
- m_BlockTickQueue.push_back(Block); // Keep the block in the queue
- }
- } // for itr - m_BlockTickQueueCopy[]
-}
-
-
-
-
-
-void cWorld::QueueBlockForTick(int a_BlockX, int a_BlockY, int a_BlockZ, int a_TicksToWait)
-{
- BlockTickQueueItem * Block = new BlockTickQueueItem;
- Block->X = a_BlockX;
- Block->Y = a_BlockY;
- Block->Z = a_BlockZ;
- Block->TicksToWait = a_TicksToWait;
-
- m_BlockTickQueue.push_back(Block);
-}
-
-
-
-
-
-bool cWorld::IsBlockDirectlyWatered(int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- return (
- IsBlockWater(GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ)) ||
- IsBlockWater(GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ)) ||
- IsBlockWater(GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1)) ||
- IsBlockWater(GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1))
- );
-}
-
-
-
-
-
-int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType)
-{
- cMonster * Monster = NULL;
-
- Monster = cMonster::NewMonsterFromType(a_MonsterType);
- if (Monster != NULL)
- {
- Monster->SetPosition(a_PosX, a_PosY, a_PosZ);
- }
-
- // Because it's logical that ALL mob spawns need spawn effects, not just spawners
- BroadcastSoundParticleEffect(2004, (int)a_PosX, (int)a_PosY, (int)a_PosZ, 0);
-
- return SpawnMobFinalize(Monster);
-}
-
-
-
-
-int cWorld::SpawnMobFinalize(cMonster * a_Monster)
-{
- if (!a_Monster)
- return -1;
- a_Monster->SetHealth(a_Monster->GetMaxHealth());
- if (cPluginManager::Get()->CallHookSpawningMonster(*this, *a_Monster))
- {
- delete a_Monster;
- return -1;
- }
- if (!a_Monster->Initialize(this))
- {
- delete a_Monster;
- return -1;
- }
- BroadcastSpawnEntity(*a_Monster);
- cPluginManager::Get()->CallHookSpawnedMonster(*this, *a_Monster);
-
- return a_Monster->GetUniqueID();
-}
-
-
-
-
-
-int cWorld::CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProjectileEntity::eKind a_Kind, cEntity * a_Creator, const Vector3d * a_Speed)
-{
- cProjectileEntity * Projectile = cProjectileEntity::Create(a_Kind, a_Creator, a_PosX, a_PosY, a_PosZ, a_Speed);
- if (Projectile == NULL)
- {
- return -1;
- }
- if (!Projectile->Initialize(this))
- {
- delete Projectile;
- return -1;
- }
- BroadcastSpawnEntity(*Projectile);
- return Projectile->GetUniqueID();
-}
-
-
-
-
-
-void cWorld::TabCompleteUserName(const AString & a_Text, AStringVector & a_Results)
-{
- cCSLock Lock(m_CSPlayers);
- for (cPlayerList::iterator itr = m_Players.begin(), end = m_Players.end(); itr != end; ++itr)
- {
- size_t LastSpace = a_Text.find_last_of(" "); //Find the position of the last space
-
- std::string LastWord = a_Text.substr(LastSpace + 1, a_Text.length()); //Find the last word
- std::string PlayerName ((*itr)->GetName());
- std::size_t Found = PlayerName.find(LastWord); //Try to find last word in playername
-
- if (Found!=0)
- {
- continue; //No match
- }
-
- a_Results.push_back((*itr)->GetName()); //Match!
- }
-}
-
-
-
-
-
-cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const char * a_FluidName, BLOCKTYPE a_SimulateBlock, BLOCKTYPE a_StationaryBlock)
-{
- AString SimulatorNameKey;
- Printf(SimulatorNameKey, "%sSimulator", a_FluidName);
- AString SimulatorSectionName;
- Printf(SimulatorSectionName, "%sSimulator", a_FluidName);
- AString SimulatorName = a_IniFile.GetValueSet("Physics", SimulatorNameKey, "");
- if (SimulatorName.empty())
- {
- LOGWARNING("[Physics] %s not present or empty in %s, using the default of \"Floody\".", SimulatorNameKey.c_str(), GetIniFileName().c_str());
- SimulatorName = "Floody";
- }
-
- cFluidSimulator * res = NULL;
- bool IsWater = (strcmp(a_FluidName, "Water") == 0); // Used for defaults
- int Rate = 1;
- if (
- (NoCaseCompare(SimulatorName, "vaporize") == 0) ||
- (NoCaseCompare(SimulatorName, "vaporise") == 0)
- )
- {
- res = new cVaporizeFluidSimulator(*this, a_SimulateBlock, a_StationaryBlock);
- }
- else if (
- (NoCaseCompare(SimulatorName, "noop") == 0) ||
- (NoCaseCompare(SimulatorName, "nop") == 0) ||
- (NoCaseCompare(SimulatorName, "null") == 0) ||
- (NoCaseCompare(SimulatorName, "nil") == 0)
- )
- {
- res = new cNoopFluidSimulator(*this, a_SimulateBlock, a_StationaryBlock);
- }
- else
- {
- if (NoCaseCompare(SimulatorName, "floody") != 0)
- {
- // The simulator name doesn't match anything we have, issue a warning:
- LOGWARNING("%s [Physics]:%s specifies an unknown simulator, using the default \"Floody\".", GetIniFileName().c_str(), SimulatorNameKey.c_str());
- }
- int Falloff = a_IniFile.GetValueSetI(SimulatorSectionName, "Falloff", IsWater ? 1 : 2);
- int TickDelay = a_IniFile.GetValueSetI(SimulatorSectionName, "TickDelay", IsWater ? 5 : 30);
- int NumNeighborsForSource = a_IniFile.GetValueSetI(SimulatorSectionName, "NumNeighborsForSource", IsWater ? 2 : -1);
- res = new cFloodyFluidSimulator(*this, a_SimulateBlock, a_StationaryBlock, Falloff, TickDelay, NumNeighborsForSource);
- }
-
- m_SimulatorManager->RegisterSimulator(res, Rate);
-
- return res;
-}
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWorld::cTaskSaveAllChunks:
-
-void cWorld::cTaskSaveAllChunks::Run(cWorld & a_World)
-{
- a_World.SaveAllChunks();
-}
-
-
-
-
-
diff --git a/source/World.h b/source/World.h
deleted file mode 100644
index ee4a23b14..000000000
--- a/source/World.h
+++ /dev/null
@@ -1,744 +0,0 @@
-
-#pragma once
-
-#ifndef _WIN32
- #include "BlockID.h"
-#else
- enum ENUM_ITEM_ID;
-#endif
-
-#define MAX_PLAYERS 65535
-
-#include "Simulator/SimulatorManager.h"
-#include "MersenneTwister.h"
-#include "ChunkMap.h"
-#include "WorldStorage/WorldStorage.h"
-#include "Generating/ChunkGenerator.h"
-#include "Vector3i.h"
-#include "Vector3f.h"
-#include "ChunkSender.h"
-#include "Defines.h"
-#include "LightingThread.h"
-#include "Item.h"
-#include "Mobs/Monster.h"
-#include "Entities/ProjectileEntity.h"
-
-
-
-
-
-class cRedstone;
-class cFireSimulator;
-class cFluidSimulator;
-class cSandSimulator;
-class cRedstoneSimulator;
-class cItem;
-class cPlayer;
-class cClientHandle;
-class cEntity;
-class cBlockEntity;
-class cWorldGenerator; // The generator that actually generates the chunks for a single world
-class cChunkGenerator; // The thread responsible for generating chunks
-class cChestEntity;
-class cDispenserEntity;
-class cFurnaceEntity;
-class cMobCensus;
-
-typedef std::list< cPlayer * > cPlayerList;
-
-typedef cItemCallback<cPlayer> cPlayerListCallback;
-typedef cItemCallback<cEntity> cEntityCallback;
-typedef cItemCallback<cChestEntity> cChestCallback;
-typedef cItemCallback<cDispenserEntity> cDispenserCallback;
-typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
-
-
-
-
-
-
-// tolua_begin
-class cWorld
-{
-public:
-
- // tolua_end
-
- /// A simple RAII locker for the chunkmap - locks the chunkmap in its constructor, unlocks it in the destructor
- class cLock :
- public cCSLock
- {
- typedef cCSLock super;
- public:
- cLock(cWorld & a_World);
- } ;
-
- /// A common ancestor for all tasks queued onto the tick thread
- class cTask
- {
- public:
- virtual void Run(cWorld & a_World) = 0;
- } ;
-
- typedef std::vector<cTask *> cTasks;
-
- class cTaskSaveAllChunks :
- public cTask
- {
- protected:
- // cTask overrides:
- virtual void Run(cWorld & a_World) override;
- } ;
-
-
- static const char * GetClassStatic(void) // Needed for ManualBindings's ForEach templates
- {
- return "cWorld";
- }
-
- // tolua_begin
-
- int GetTicksUntilWeatherChange(void) const { return m_WeatherInterval; }
- Int64 GetWorldAge(void) const { return m_WorldAge; }
- Int64 GetTimeOfDay(void) const { return m_TimeOfDay; }
-
- void SetTicksUntilWeatherChange(int a_WeatherInterval)
- {
- m_WeatherInterval = a_WeatherInterval;
- }
-
- void SetTimeOfDay(Int64 a_TimeOfDay)
- {
- m_TimeOfDay = a_TimeOfDay;
- m_TimeOfDaySecs = (double)a_TimeOfDay / 20.0;
- BroadcastTimeUpdate();
- }
-
- /// Returns the current game mode. Partly OBSOLETE, you should use IsGameModeXXX() functions wherever applicable
- eGameMode GetGameMode(void) const { return m_GameMode; }
-
- /// Returns true if the world is in Creative mode
- bool IsGameModeCreative(void) const { return (m_GameMode == gmCreative); }
-
- /// Returns true if the world is in Survival mode
- bool IsGameModeSurvival(void) const { return (m_GameMode == gmSurvival); }
-
- /// Returns true if the world is in Adventure mode
- bool IsGameModeAdventure(void) const { return (m_GameMode == gmAdventure); }
-
- bool IsPVPEnabled(void) const { return m_bEnabledPVP; }
- bool IsDeepSnowEnabled(void) const { return m_IsDeepSnowEnabled; }
-
- eDimension GetDimension(void) const { return m_Dimension; }
-
- /// Returns the world height at the specified coords; waits for the chunk to get loaded / generated
- int GetHeight(int a_BlockX, int a_BlockZ);
-
- // tolua_end
-
- /// Retrieves the world height at the specified coords; returns false if chunk not loaded / generated
- bool TryGetHeight(int a_BlockX, int a_BlockZ, int & a_Height); // Exported in ManualBindings.cpp
-
- // Broadcast respective packets to all clients of the chunk where the event is taking place
- // (Please keep these alpha-sorted)
- void BroadcastAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle);
- void BroadcastBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = NULL);
- void BroadcastBlockBreakAnimation(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = NULL);
- void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); ///< If there is a block entity at the specified coods, sends it to all clients except a_Exclude
- void BroadcastChat (const AString & a_Message, const cClientHandle * a_Exclude = NULL); // tolua_export
- void BroadcastChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL);
- void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL);
- void BroadcastDestroyEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityHeadLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityMetadata (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityStatus (const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityVelocity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastPlayerAnimation (const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude = NULL);
- void BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude = NULL);
- void BroadcastSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL); // tolua_export a_Src coords are Block * 8
- void BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = NULL); // tolua_export
- void BroadcastSpawnEntity (cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastTeleportEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL);
- void BroadcastTimeUpdate (const cClientHandle * a_Exclude = NULL);
- void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ );
- void BroadcastWeather (eWeather a_Weather, const cClientHandle * a_Exclude = NULL);
-
- /// If there is a block entity at the specified coords, sends it to the client specified
- void SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client);
-
- void MarkChunkDirty (int a_ChunkX, int a_ChunkZ);
- void MarkChunkSaving(int a_ChunkX, int a_ChunkZ);
- void MarkChunkSaved (int a_ChunkX, int a_ChunkZ);
-
- /** Sets the chunk data as either loaded from the storage or generated.
- a_BlockLight and a_BlockSkyLight are optional, if not present, chunk will be marked as unlighted.
- a_BiomeMap is optional, if not present, biomes will be calculated by the generator
- a_HeightMap is optional, if not present, will be calculated.
- If a_MarkDirty is set, the chunk is set as dirty (used after generating)
- */
- void SetChunkData(
- int a_ChunkX, int a_ChunkZ,
- const BLOCKTYPE * a_BlockTypes,
- const NIBBLETYPE * a_BlockMeta,
- const NIBBLETYPE * a_BlockLight,
- const NIBBLETYPE * a_BlockSkyLight,
- const cChunkDef::HeightMap * a_HeightMap,
- const cChunkDef::BiomeMap * a_BiomeMap,
- cEntityList & a_Entities,
- cBlockEntityList & a_BlockEntities,
- bool a_MarkDirty
- );
-
- void ChunkLighted(
- int a_ChunkX, int a_ChunkZ,
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_SkyLight
- );
-
- bool GetChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataCallback & a_Callback);
-
- /// Gets the chunk's blocks, only the block types
- bool GetChunkBlockTypes(int a_ChunkX, int a_ChunkZ, BLOCKTYPE * a_BlockTypes);
-
- bool IsChunkValid (int a_ChunkX, int a_ChunkZ) const;
- bool HasChunkAnyClients(int a_ChunkX, int a_ChunkZ) const;
-
- void UnloadUnusedChunks(void); // tolua_export
-
- void CollectPickupsByPlayer(cPlayer * a_Player);
-
- void AddPlayer( cPlayer* a_Player );
- void RemovePlayer( cPlayer* a_Player );
-
- /// Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true
- bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
-
- /// Calls the callback for the player of the given name; returns true if the player was found and the callback called, false if player not found. Callback return ignored
- bool DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
-
- /// Finds a player from a partial or complete player name and calls the callback - case-insensitive
- bool FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
-
- // TODO: This interface is dangerous - rewrite to DoWithClosestPlayer(pos, sight, action)
- cPlayer * FindClosestPlayer(const Vector3f & a_Pos, float a_SightLimit);
-
- void SendPlayerList(cPlayer * a_DestPlayer); // Sends playerlist to the player
-
- /// Adds the entity into its appropriate chunk; takes ownership of the entity ptr
- void AddEntity(cEntity * a_Entity);
-
- bool HasEntity(int a_UniqueID);
-
- /// Removes the entity, the entity ptr ownership is assumed taken by the caller
- void RemoveEntity(cEntity * a_Entity);
-
- /// Calls the callback for each entity in the entire world; returns true if all entities processed, false if the callback aborted by returning true
- bool ForEachEntity(cEntityCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback for each entity in the specified chunk; returns true if all entities processed, false if the callback aborted by returning true
- bool ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found and callback returned false.
- bool DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Compares clients of two chunks, calls the callback accordingly
- void CompareChunkClients(int a_ChunkX1, int a_ChunkZ1, int a_ChunkX2, int a_ChunkZ2, cClientDiffCallback & a_Callback);
-
- /// Adds client to a chunk, if not already present; returns true if added, false if present
- bool AddChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client);
-
- /// Removes client from the chunk specified
- void RemoveChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client);
-
- /// Removes the client from all chunks it is present in
- void RemoveClientFromChunks(cClientHandle * a_Client);
-
- /// Sends the chunk to the client specified, if the chunk is valid. If not valid, the request is postponed (ChunkSender will send that chunk when it becomes valid+lighted)
- void SendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client);
-
- /// Removes client from ChunkSender's queue of chunks to be sent
- void RemoveClientFromChunkSender(cClientHandle * a_Client);
-
- /// Touches the chunk, causing it to be loaded or generated
- void TouchChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Loads the chunk, if not already loaded. Doesn't generate. Returns true if chunk valid (even if already loaded before)
- bool LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Loads the chunks specified. Doesn't report failure, other than chunks being !IsValid()
- void LoadChunks(const cChunkCoordsList & a_Chunks);
-
- /// Marks the chunk as failed-to-load:
- void ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Sets the sign text, asking plugins for permission first. a_Player is the player who this change belongs to, may be NULL. Returns true if sign text changed. Same as UpdateSign()
- bool SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player = NULL); // Exported in ManualBindings.cpp
-
- /// Sets the sign text, asking plugins for permission first. a_Player is the player who this change belongs to, may be NULL. Returns true if sign text changed. Same as SetSignLines()
- bool UpdateSign(int a_X, int a_Y, int a_Z, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player = NULL); // Exported in ManualBindings.cpp
-
- /// Marks (a_Stay == true) or unmarks (a_Stay == false) chunks as non-unloadable. To be used only by cChunkStay!
- void ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay = true);
-
- /// Regenerate the given chunk:
- void RegenerateChunk(int a_ChunkX, int a_ChunkZ); // tolua_export
-
- /// Generates the given chunk, if not already generated
- void GenerateChunk(int a_ChunkX, int a_ChunkZ); // tolua_export
-
- /// Queues a chunk for lighting; a_Callback is called after the chunk is lighted
- void QueueLightChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_Callback = NULL);
-
- bool IsChunkLighted(int a_ChunkX, int a_ChunkZ);
-
- /// Calls the callback for each chunk in the coords specified (all cords are inclusive). Returns true if all chunks have been processed successfully
- bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback);
-
- // tolua_begin
-
- /** Sets the block at the specified coords to the specified value.
- Full processing, incl. updating neighbors, is performed.
- */
- void SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /** Sets the block at the specified coords to the specified value.
- The replacement doesn't trigger block updates.
- The replaced blocks aren't checked for block entities (block entity is leaked if it exists at this block)
- */
- void FastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /** Queues a SetBlock() with the specified parameters after the specified number of ticks.
- Calls SetBlock(), so performs full processing of the replaced block.
- */
- void QueueSetBlock(int a_BlockX, int a_BLockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_TickDelay);
-
- BLOCKTYPE GetBlock (int a_BlockX, int a_BlockY, int a_BlockZ);
- NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ);
- void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData);
- NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ);
- NIBBLETYPE GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- // tolua_end
-
- bool GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); // TODO: Exported in ManualBindings.cpp
- bool GetBlockInfo (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight); // TODO: Exported in ManualBindings.cpp
- // TODO: NIBBLETYPE GetBlockActualLight(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- // tolua_begin
-
- // Vector3i variants:
- void FastSetBlock(const Vector3i & a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) { FastSetBlock( a_Pos.x, a_Pos.y, a_Pos.z, a_BlockType, a_BlockMeta ); }
- BLOCKTYPE GetBlock (const Vector3i & a_Pos ) { return GetBlock( a_Pos.x, a_Pos.y, a_Pos.z ); }
- NIBBLETYPE GetBlockMeta(const Vector3i & a_Pos ) { return GetBlockMeta( a_Pos.x, a_Pos.y, a_Pos.z ); }
- void SetBlockMeta(const Vector3i & a_Pos, NIBBLETYPE a_MetaData ) { SetBlockMeta( a_Pos.x, a_Pos.y, a_Pos.z, a_MetaData ); }
- // tolua_end
-
- /** Writes the block area into the specified coords.
- Returns true if all chunks have been processed.
- Prefer cBlockArea::Write() instead, this is the internal implementation; cBlockArea does error checking, too.
- a_DataTypes is a bitmask of cBlockArea::baXXX constants ORed together.
- */
- bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes);
-
- // tolua_begin
-
- /// Spawns item pickups for each item in the list. May compress pickups if too many entities:
- void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0, bool IsPlayerCreated = false);
-
- /// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified:
- void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false);
-
- /// Spawns a new primed TNT entity at the specified block coords and specified fuse duration. Initial velocity is given based on the relative coefficient provided
- void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff = 1);
-
- // tolua_end
-
- /// Replaces world blocks with a_Blocks, if they are of type a_FilterBlockType
- void ReplaceBlocks(const sSetBlockVector & a_Blocks, BLOCKTYPE a_FilterBlockType);
-
- /// Retrieves block types of the specified blocks. If a chunk is not loaded, doesn't modify the block. Returns true if all blocks were read.
- bool GetBlocks(sSetBlockVector & a_Blocks, bool a_ContinueOnFailure);
-
- // tolua_begin
- bool DigBlock (int a_X, int a_Y, int a_Z);
- void SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer * a_Player );
-
- double GetSpawnX(void) const { return m_SpawnX; }
- double GetSpawnY(void) const { return m_SpawnY; }
- double GetSpawnZ(void) const { return m_SpawnZ; }
-
- /// Wakes up the simulators for the specified block
- void WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Wakes up the simulators for the specified area of blocks
- void WakeUpSimulatorsInArea(int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ);
-
- // tolua_end
-
- inline cSimulatorManager * GetSimulatorManager(void) { return m_SimulatorManager; }
-
- inline cFluidSimulator * GetWaterSimulator(void) { return m_WaterSimulator; }
- inline cFluidSimulator * GetLavaSimulator (void) { return m_LavaSimulator; }
-
- /// Calls the callback for each chest in the specified chunk; returns true if all chests processed, false if the callback aborted by returning true
- bool ForEachChestInChunk (int a_ChunkX, int a_ChunkZ, cChestCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback for each dispenser in the specified chunk; returns true if all dispensers processed, false if the callback aborted by returning true
- bool ForEachDispenserInChunk(int a_ChunkX, int a_ChunkZ, cDispenserCallback & a_Callback);
-
- /// Calls the callback for each dropper in the specified chunk; returns true if all droppers processed, false if the callback aborted by returning true
- bool ForEachDropperInChunk(int a_ChunkX, int a_ChunkZ, cDropperCallback & a_Callback);
-
- /// Calls the callback for each dropspenser in the specified chunk; returns true if all dropspensers processed, false if the callback aborted by returning true
- bool ForEachDropSpenserInChunk(int a_ChunkX, int a_ChunkZ, cDropSpenserCallback & a_Callback);
-
- /// Calls the callback for each furnace in the specified chunk; returns true if all furnaces processed, false if the callback aborted by returning true
- bool ForEachFurnaceInChunk(int a_ChunkX, int a_ChunkZ, cFurnaceCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /** Does an explosion with the specified strength at the specified coordinate
- a_SourceData exact type depends on the a_Source:
- | esOther | void * |
- | esPrimedTNT | cTNTEntity * |
- | esCreeper | cCreeper * |
- | esBed | cVector3i * |
- | esEnderCrystal | Vector3i * |
- | esGhastFireball | cGhastFireball * |
- | esWitherSkullBlack | TBD |
- | esWitherSkullBlue | TBD |
- | esWitherBirth | TBD |
- | esPlugin | void * |
- */
- void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData); // tolua_export
-
- /// Calls the callback for the chest at the specified coords; returns false if there's no chest at those coords, true if found
- bool DoWithChestAt (int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback for the dispenser at the specified coords; returns false if there's no dispenser at those coords or callback returns true, returns true if found
- bool DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback for the dropper at the specified coords; returns false if there's no dropper at those coords or callback returns true, returns true if found
- bool DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback for the dropspenser at the specified coords; returns false if there's no dropspenser at those coords or callback returns true, returns true if found
- bool DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found
- bool DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback); // Exported in ManualBindings.cpp
-
- /// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found
- bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Exported in ManualBindings.cpp
-
- /// a_Player is using block entity at [x, y, z], handle that:
- void UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) {m_ChunkMap->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ); } // tolua_export
-
- /// Calls the callback for the chunk specified, with ChunkMapCS locked; returns false if the chunk doesn't exist, otherwise returns the same value as the callback
- bool DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback);
-
- void GrowTreeImage(const sSetBlockVector & a_Blocks);
-
- // tolua_begin
-
- /// Grows a tree at the specified coords, either from a sapling there, or based on the biome
- void GrowTree (int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Grows a tree at the specified coords, based on the sapling meta provided
- void GrowTreeFromSapling(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_SaplingMeta);
-
- /// Grows a tree at the specified coords, based on the biome in the place
- void GrowTreeByBiome (int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Grows the plant at the specified block to its ripe stage (bonemeal used); returns false if the block is not growable. If a_IsBonemeal is true, block is not grown if not allowed in world.ini
- bool GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsByBonemeal = false);
-
- /// Grows a cactus present at the block specified by the amount of blocks specified, up to the max height specified in the config
- void GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
-
- /// Grows a melon or a pumpkin next to the block specified (assumed to be the stem)
- void GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType);
-
- /// Grows a sugarcane present at the block specified by the amount of blocks specified, up to the max height specified in the config
- void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
-
- /// Returns the biome at the specified coords. Reads the biome from the chunk, if loaded, otherwise uses the world generator to provide the biome value
- int GetBiomeAt(int a_BlockX, int a_BlockZ);
-
- /// Returns the name of the world
- const AString & GetName(void) const { return m_WorldName; }
-
- /// Returns the name of the world.ini file used by this world
- const AString & GetIniFileName(void) const {return m_IniFileName; }
-
- // tolua_end
-
- inline static void AbsoluteToRelative( int & a_X, int & a_Y, int & a_Z, int & a_ChunkX, int & a_ChunkY, int & a_ChunkZ )
- {
- // TODO: Use floor() instead of weird if statements
- // Also fix Y
- a_ChunkX = a_X/cChunkDef::Width;
- if(a_X < 0 && a_X % cChunkDef::Width != 0) a_ChunkX--;
- a_ChunkY = 0;
- a_ChunkZ = a_Z/cChunkDef::Width;
- if(a_Z < 0 && a_Z % cChunkDef::Width != 0) a_ChunkZ--;
-
- a_X = a_X - a_ChunkX*cChunkDef::Width;
- a_Y = a_Y - a_ChunkY*cChunkDef::Height;
- a_Z = a_Z - a_ChunkZ*cChunkDef::Width;
- }
-
- inline static void BlockToChunk( int a_X, int a_Y, int a_Z, int & a_ChunkX, int & a_ChunkY, int & a_ChunkZ )
- {
- // TODO: Use floor() instead of weird if statements
- // Also fix Y
- (void)a_Y; // not unused anymore
- a_ChunkX = a_X/cChunkDef::Width;
- if(a_X < 0 && a_X % cChunkDef::Width != 0) a_ChunkX--;
- a_ChunkY = 0;
- a_ChunkZ = a_Z/cChunkDef::Width;
- if(a_Z < 0 && a_Z % cChunkDef::Width != 0) a_ChunkZ--;
- }
-
- /// Saves all chunks immediately. Dangerous interface, may deadlock, use QueueSaveAllChunks() instead
- void SaveAllChunks(void);
-
- /// Queues a task to save all chunks onto the tick thread. The prefferred way of saving chunks from external sources
- void QueueSaveAllChunks(void); // tolua_export
-
- /// Queues a task onto the tick thread. The task object will be deleted once the task is finished
- void QueueTask(cTask * a_Task); // Exported in ManualBindings.cpp
-
- /// Returns the number of chunks loaded
- int GetNumChunks() const; // tolua_export
-
- /// Returns the number of chunks loaded and dirty, and in the lighting queue
- void GetChunkStats(int & a_NumValid, int & a_NumDirty, int & a_NumInLightingQueue);
-
- // Various queues length queries (cannot be const, they lock their CS):
- inline int GetGeneratorQueueLength (void) { return m_Generator.GetQueueLength(); } // tolua_export
- inline int GetLightingQueueLength (void) { return m_Lighting.GetQueueLength(); } // tolua_export
- inline int GetStorageLoadQueueLength(void) { return m_Storage.GetLoadQueueLength(); } // tolua_export
- inline int GetStorageSaveQueueLength(void) { return m_Storage.GetSaveQueueLength(); } // tolua_export
-
- void InitializeSpawn(void);
-
- /// Starts threads that belong to this world
- void Start(void);
-
- /// Stops threads that belong to this world (part of deinit)
- void Stop(void);
-
- /// Processes the blocks queued for ticking with a delay (m_BlockTickQueue[])
- void TickQueuedBlocks(void);
-
- struct BlockTickQueueItem
- {
- int X;
- int Y;
- int Z;
- int TicksToWait;
- };
-
- /// Queues the block to be ticked after the specified number of game ticks
- void QueueBlockForTick(int a_BlockX, int a_BlockY, int a_BlockZ, int a_TicksToWait); // tolua_export
-
- // tolua_begin
- /// Casts a thunderbolt at the specified coords
- void CastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /// Sets the specified weather; resets weather interval; asks and notifies plugins of the change
- void SetWeather (eWeather a_NewWeather);
-
- /// Forces a weather change in the next game tick
- void ChangeWeather (void);
-
- /// Returns the current weather. Instead of comparing values directly to the weather constants, use IsWeatherXXX() functions, if possible
- eWeather GetWeather (void) const { return m_Weather; };
-
- bool IsWeatherSunny(void) const { return (m_Weather == wSunny); }
- bool IsWeatherRain (void) const { return (m_Weather == wRain); }
- bool IsWeatherStorm(void) const { return (m_Weather == wStorm); }
-
- /// Returns true if the current weather has any precipitation - rain or storm
- bool IsWeatherWet (void) const { return (m_Weather != wSunny); }
-
- // tolua_end
-
- cChunkGenerator & GetGenerator(void) { return m_Generator; }
- cWorldStorage & GetStorage (void) { return m_Storage; }
- cChunkMap * GetChunkMap (void) { return m_ChunkMap; }
-
- /// Sets the blockticking to start at the specified block. Only one blocktick per chunk may be set, second call overwrites the first call
- void SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export
-
- int GetMaxSugarcaneHeight(void) const { return m_MaxSugarcaneHeight; } // tolua_export
- int GetMaxCactusHeight (void) const { return m_MaxCactusHeight; } // tolua_export
-
- bool IsBlockDirectlyWatered(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export
-
- /// Spawns a mob of the specified type. Returns the mob's EntityID if recognized and spawned, <0 otherwise
- int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType); // tolua_export
- int SpawnMobFinalize(cMonster* a_Monster);
-
- /// Creates a projectile of the specified type. Returns the projectile's EntityID if successful, <0 otherwise
- int CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProjectileEntity::eKind a_Kind, cEntity * a_Creator, const Vector3d * a_Speed = NULL); // tolua_export
-
- /// Returns a random number from the m_TickRand in range [0 .. a_Range]. To be used only in the tick thread!
- int GetTickRandomNumber(unsigned a_Range) { return (int)(m_TickRand.randInt(a_Range)); }
-
- /// Appends all usernames starting with a_Text (case-insensitive) into Results
- void TabCompleteUserName(const AString & a_Text, AStringVector & a_Results);
-
- /// Get the current darkness level based on the time
- NIBBLETYPE GetSkyDarkness() { return m_SkyDarkness; }
-
-private:
-
- friend class cRoot;
-
- class cTickThread :
- public cIsThread
- {
- typedef cIsThread super;
- public:
- cTickThread(cWorld & a_World);
-
- protected:
- cWorld & m_World;
-
- // cIsThread overrides:
- virtual void Execute(void) override;
- } ;
-
-
- AString m_WorldName;
- AString m_IniFileName;
-
- /// Name of the storage schema used to load and save chunks
- AString m_StorageSchema;
-
- /// The dimension of the world, used by the client to provide correct lighting scheme
- eDimension m_Dimension;
-
- /// This random generator is to be used only in the Tick() method, and thus only in the World-Tick-thread (MTRand is not exactly thread-safe)
- MTRand m_TickRand;
-
- double m_SpawnX;
- double m_SpawnY;
- double m_SpawnZ;
-
- double m_WorldAgeSecs; // World age, in seconds. Is only incremented, cannot be set by plugins.
- double m_TimeOfDaySecs; // Time of day in seconds. Can be adjusted. Is wrapped to zero each day.
- Int64 m_WorldAge; // World age in ticks, calculated off of m_WorldAgeSecs
- Int64 m_TimeOfDay; // Time in ticks, calculated off of m_TimeOfDaySecs
- Int64 m_LastTimeUpdate; // The tick in which the last time update has been sent.
- Int64 m_LastUnload; // The last WorldAge (in ticks) in which unloading was triggerred
- Int64 m_LastSave; // The last WorldAge (in ticks) in which save-all was triggerred
- std::map<cMonster::eFamily,Int64> m_LastSpawnMonster; // The last WorldAge (in ticks) in which a monster was spawned (for each megatype of monster) // MG TODO : find a way to optimize without creating unmaintenability (if mob IDs are becoming unrowed)
-
- NIBBLETYPE m_SkyDarkness;
-
- eGameMode m_GameMode;
- bool m_bEnabledPVP;
- bool m_IsDeepSnowEnabled;
-
- // The cRedstone class simulates redstone and needs access to m_RSList
- // friend class cRedstone;
- std::vector<int> m_RSList;
-
- std::vector<BlockTickQueueItem *> m_BlockTickQueue;
- std::vector<BlockTickQueueItem *> m_BlockTickQueueCopy; // Second is for safely removing the objects from the queue
-
- cSimulatorManager * m_SimulatorManager;
- cSandSimulator * m_SandSimulator;
- cFluidSimulator * m_WaterSimulator;
- cFluidSimulator * m_LavaSimulator;
- cFireSimulator * m_FireSimulator;
- cRedstoneSimulator * m_RedstoneSimulator;
-
- cCriticalSection m_CSPlayers;
- cPlayerList m_Players;
-
- cWorldStorage m_Storage;
-
- unsigned int m_MaxPlayers;
-
- cChunkMap * m_ChunkMap;
-
- bool m_bAnimals;
- std::set<cMonster::eType> m_AllowedMobs;
-
- eWeather m_Weather;
- int m_WeatherInterval;
-
- int m_MaxCactusHeight;
- int m_MaxSugarcaneHeight;
- bool m_IsCactusBonemealable;
- bool m_IsCarrotsBonemealable;
- bool m_IsCropsBonemealable;
- bool m_IsGrassBonemealable;
- bool m_IsMelonStemBonemealable;
- bool m_IsMelonBonemealable;
- bool m_IsPotatoesBonemealable;
- bool m_IsPumpkinStemBonemealable;
- bool m_IsPumpkinBonemealable;
- bool m_IsSaplingBonemealable;
- bool m_IsSugarcaneBonemealable;
-
- cCriticalSection m_CSFastSetBlock;
- sSetBlockList m_FastSetBlockQueue;
-
- cChunkGenerator m_Generator;
-
- cChunkSender m_ChunkSender;
- cLightingThread m_Lighting;
- cTickThread m_TickThread;
-
- /// Guards the m_Tasks
- cCriticalSection m_CSTasks;
-
- /// Tasks that have been queued onto the tick thread; guarded by m_CSTasks
- cTasks m_Tasks;
-
- /// Guards m_Clients
- cCriticalSection m_CSClients;
-
- /// List of clients in this world, these will be ticked by this world
- cClientHandleList m_Clients;
-
- /// Clients that are scheduled for removal (ticked in another world), waiting for TickClients() to remove them
- cClientHandleList m_ClientsToRemove;
-
- /// Clients that are scheduled for adding, waiting for TickClients to add them
- cClientHandleList m_ClientsToAdd;
-
-
- cWorld(const AString & a_WorldName);
- ~cWorld();
-
- void Tick(float a_Dt);
-
- /// Handles the weather in each tick
- void TickWeather(float a_Dt);
-
- /// Handles the mob spawning/moving/destroying each tick
- void TickMobs(float a_Dt);
-
- /// Executes all tasks queued onto the tick thread
- void TickQueuedTasks(void);
-
- /// Ticks all clients that are in this world
- void TickClients(float a_Dt);
-
- void UpdateSkyDarkness();
-
- /// Creates a new fluid simulator, loads its settings from the inifile (a_FluidName section)
- cFluidSimulator * InitializeFluidSimulator(cIniFile & a_IniFile, const char * a_FluidName, BLOCKTYPE a_SimulateBlock, BLOCKTYPE a_StationaryBlock);
-}; // tolua_export
-
-
-
-
diff --git a/source/WorldStorage/FastNBT.cpp b/source/WorldStorage/FastNBT.cpp
deleted file mode 100644
index e55011069..000000000
--- a/source/WorldStorage/FastNBT.cpp
+++ /dev/null
@@ -1,547 +0,0 @@
-
-// FastNBT.cpp
-
-// Implements the fast NBT parser and writer
-
-#include "Globals.h"
-#include "FastNBT.h"
-
-
-
-
-
-// The number of NBT tags that are reserved when an NBT parsing is started.
-// You can override this by using a cmdline define
-#ifndef NBT_RESERVE_SIZE
- #define NBT_RESERVE_SIZE 200
-#endif // NBT_RESERVE_SIZE
-
-#define RETURN_FALSE_IF_FALSE(X) do { if (!X) return false; } while (0)
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cParsedNBT:
-
-#define NEEDBYTES(N) \
- if (m_Length - m_Pos < N) \
- { \
- return false; \
- }
-
-
-
-
-
-cParsedNBT::cParsedNBT(const char * a_Data, int a_Length) :
- m_Data(a_Data),
- m_Length(a_Length),
- m_Pos(0)
-{
- m_IsValid = Parse();
-}
-
-
-
-
-
-bool cParsedNBT::Parse(void)
-{
- if (m_Length < 3)
- {
- // Data too short
- return false;
- }
- if (m_Data[0] != TAG_Compound)
- {
- // The top-level tag must be a Compound
- return false;
- }
-
- m_Tags.reserve(NBT_RESERVE_SIZE);
-
- m_Tags.push_back(cFastNBTTag(TAG_Compound, -1));
-
- m_Pos = 1;
-
- RETURN_FALSE_IF_FALSE(ReadString(m_Tags.back().m_NameStart, m_Tags.back().m_NameLength));
- RETURN_FALSE_IF_FALSE(ReadCompound());
-
- return true;
-}
-
-
-
-
-
-bool cParsedNBT::ReadString(int & a_StringStart, int & a_StringLen)
-{
- NEEDBYTES(2);
- a_StringStart = m_Pos + 2;
- a_StringLen = ntohs(*((short *)(m_Data + m_Pos)));
- if (a_StringLen < 0)
- {
- // Invalid string length
- return false;
- }
- m_Pos += 2 + a_StringLen;
- return true;
-}
-
-
-
-
-
-bool cParsedNBT::ReadCompound(void)
-{
- // Reads the latest tag as a compound
- int ParentIdx = m_Tags.size() - 1;
- int PrevSibling = -1;
- while (true)
- {
- NEEDBYTES(1);
- eTagType TagType = (eTagType)(m_Data[m_Pos]);
- m_Pos++;
- if (TagType == TAG_End)
- {
- break;
- }
- m_Tags.push_back(cFastNBTTag(TagType, ParentIdx, PrevSibling));
- if (PrevSibling >= 0)
- {
- m_Tags[PrevSibling].m_NextSibling = m_Tags.size() - 1;
- }
- else
- {
- m_Tags[ParentIdx].m_FirstChild = m_Tags.size() - 1;
- }
- PrevSibling = m_Tags.size() - 1;
- RETURN_FALSE_IF_FALSE(ReadString(m_Tags.back().m_NameStart, m_Tags.back().m_NameLength));
- RETURN_FALSE_IF_FALSE(ReadTag());
- } // while (true)
- m_Tags[ParentIdx].m_LastChild = PrevSibling;
- return true;
-}
-
-
-
-
-
-bool cParsedNBT::ReadList(eTagType a_ChildrenType)
-{
- // Reads the latest tag as a list of items of type a_ChildrenType
-
- // Read the count:
- NEEDBYTES(4);
- int Count = ntohl(*((int *)(m_Data + m_Pos)));
- m_Pos += 4;
- if (Count < 0)
- {
- return false;
- }
-
- // Read items:
- int ParentIdx = m_Tags.size() - 1;
- int PrevSibling = -1;
- for (int i = 0; i < Count; i++)
- {
- m_Tags.push_back(cFastNBTTag(a_ChildrenType, ParentIdx, PrevSibling));
- if (PrevSibling >= 0)
- {
- m_Tags[PrevSibling].m_NextSibling = m_Tags.size() - 1;
- }
- else
- {
- m_Tags[ParentIdx].m_FirstChild = m_Tags.size() - 1;
- }
- PrevSibling = m_Tags.size() - 1;
- RETURN_FALSE_IF_FALSE(ReadTag());
- } // for (i)
- m_Tags[ParentIdx].m_LastChild = PrevSibling;
- return true;
-}
-
-
-
-
-
-#define CASE_SIMPLE_TAG(TAGTYPE, LEN) \
- case TAG_##TAGTYPE: \
- { \
- NEEDBYTES(LEN); \
- Tag.m_DataStart = m_Pos; \
- Tag.m_DataLength = LEN; \
- m_Pos += LEN; \
- return true; \
- }
-
-bool cParsedNBT::ReadTag(void)
-{
- cFastNBTTag & Tag = m_Tags.back();
- switch (Tag.m_Type)
- {
- CASE_SIMPLE_TAG(Byte, 1)
- CASE_SIMPLE_TAG(Short, 2)
- CASE_SIMPLE_TAG(Int, 4)
- CASE_SIMPLE_TAG(Long, 8)
- CASE_SIMPLE_TAG(Float, 4)
- CASE_SIMPLE_TAG(Double, 8)
-
- case TAG_String:
- {
- return ReadString(Tag.m_DataStart, Tag.m_DataLength);
- }
-
- case TAG_ByteArray:
- {
- NEEDBYTES(4);
- int len = ntohl(*((int *)(m_Data + m_Pos)));
- m_Pos += 4;
- if (len < 0)
- {
- // Invalid length
- return false;
- }
- NEEDBYTES(len);
- Tag.m_DataLength = len;
- Tag.m_DataStart = m_Pos;
- m_Pos += len;
- return true;
- }
-
- case TAG_List:
- {
- NEEDBYTES(1);
- eTagType ItemType = (eTagType)m_Data[m_Pos];
- m_Pos++;
- RETURN_FALSE_IF_FALSE(ReadList(ItemType));
- return true;
- }
-
- case TAG_Compound:
- {
- RETURN_FALSE_IF_FALSE(ReadCompound());
- return true;
- }
-
- case TAG_IntArray:
- {
- NEEDBYTES(4);
- int len = ntohl(*((int *)(m_Data + m_Pos)));
- m_Pos += 4;
- if (len < 0)
- {
- // Invalid length
- return false;
- }
- len *= 4;
- NEEDBYTES(len);
- Tag.m_DataLength = len;
- Tag.m_DataStart = m_Pos;
- m_Pos += len;
- return true;
- }
-
- default:
- {
- ASSERT(!"Unhandled NBT tag type");
- return false;
- }
- } // switch (iType)
-}
-
-#undef CASE_SIMPLE_TAG
-
-
-
-
-
-int cParsedNBT::FindChildByName(int a_Tag, const char * a_Name, size_t a_NameLength) const
-{
- if (a_Tag < 0)
- {
- return -1;
- }
- if (m_Tags[a_Tag].m_Type != TAG_Compound)
- {
- return -1;
- }
-
- if (a_NameLength == 0)
- {
- a_NameLength = strlen(a_Name);
- }
- for (int Child = m_Tags[a_Tag].m_FirstChild; Child != -1; Child = m_Tags[Child].m_NextSibling)
- {
- if (
- (m_Tags[Child].m_NameLength == a_NameLength) &&
- (memcmp(m_Data + m_Tags[Child].m_NameStart, a_Name, a_NameLength) == 0)
- )
- {
- return Child;
- }
- } // for Child - children of a_Tag
- return -1;
-}
-
-
-
-
-
-int cParsedNBT::FindTagByPath(int a_Tag, const AString & a_Path) const
-{
- if (a_Tag < 0)
- {
- return -1;
- }
- size_t Begin = 0;
- size_t Length = a_Path.length();
- int Tag = a_Tag;
- for (size_t i = 0; i < Length; i++)
- {
- if (a_Path[i] != '\\')
- {
- continue;
- }
- Tag = FindChildByName(Tag, a_Path.c_str() + Begin, i - Begin - 1);
- if (Tag < 0)
- {
- return -1;
- }
- Begin = i + 1;
- } // for i - a_Path[]
-
- if (Begin < Length)
- {
- Tag = FindChildByName(Tag, a_Path.c_str() + Begin, Length - Begin);
- }
- return Tag;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cFastNBTWriter:
-
-cFastNBTWriter::cFastNBTWriter(const AString & a_RootTagName) :
- m_CurrentStack(0)
-{
- m_Stack[0].m_Type = TAG_Compound;
- m_Result.reserve(100 * 1024);
- m_Result.push_back(TAG_Compound);
- WriteString(a_RootTagName.data(), a_RootTagName.size());
-}
-
-
-
-
-
-void cFastNBTWriter::BeginCompound(const AString & a_Name)
-{
- if (m_CurrentStack >= MAX_STACK)
- {
- ASSERT(!"Stack overflow");
- return;
- }
-
- TagCommon(a_Name, TAG_Compound);
-
- ++m_CurrentStack;
- m_Stack[m_CurrentStack].m_Type = TAG_Compound;
-}
-
-
-
-
-
-void cFastNBTWriter::EndCompound(void)
-{
- ASSERT(m_CurrentStack > 0);
- ASSERT(IsStackTopCompound());
-
- m_Result.push_back(TAG_End);
- --m_CurrentStack;
-}
-
-
-
-
-
-void cFastNBTWriter::BeginList(const AString & a_Name, eTagType a_ChildrenType)
-{
- if (m_CurrentStack >= MAX_STACK)
- {
- ASSERT(!"Stack overflow");
- return;
- }
-
- TagCommon(a_Name, TAG_List);
-
- m_Result.push_back((char)a_ChildrenType);
- m_Result.append(4, (char)0);
-
- ++m_CurrentStack;
- m_Stack[m_CurrentStack].m_Type = TAG_List;
- m_Stack[m_CurrentStack].m_Pos = m_Result.size() - 4;
- m_Stack[m_CurrentStack].m_Count = 0;
- m_Stack[m_CurrentStack].m_ItemType = a_ChildrenType;
-}
-
-
-
-
-
-void cFastNBTWriter::EndList(void)
-{
- ASSERT(m_CurrentStack > 0);
- ASSERT(m_Stack[m_CurrentStack].m_Type == TAG_List);
-
- // Update the list count:
- *((int *)(m_Result.c_str() + m_Stack[m_CurrentStack].m_Pos)) = htonl(m_Stack[m_CurrentStack].m_Count);
-
- --m_CurrentStack;
-}
-
-
-
-
-
-void cFastNBTWriter::AddByte(const AString & a_Name, unsigned char a_Value)
-{
- TagCommon(a_Name, TAG_Byte);
- m_Result.push_back(a_Value);
-}
-
-
-
-
-
-void cFastNBTWriter::AddShort(const AString & a_Name, Int16 a_Value)
-{
- TagCommon(a_Name, TAG_Short);
- Int16 Value = htons(a_Value);
- m_Result.append((const char *)&Value, 2);
-}
-
-
-
-
-
-void cFastNBTWriter::AddInt(const AString & a_Name, Int32 a_Value)
-{
- TagCommon(a_Name, TAG_Int);
- Int32 Value = htonl(a_Value);
- m_Result.append((const char *)&Value, 4);
-}
-
-
-
-
-
-void cFastNBTWriter::AddLong(const AString & a_Name, Int64 a_Value)
-{
- TagCommon(a_Name, TAG_Long);
- Int64 Value = HostToNetwork8(&a_Value);
- m_Result.append((const char *)&Value, 8);
-}
-
-
-
-
-
-void cFastNBTWriter::AddFloat(const AString & a_Name, float a_Value)
-{
- TagCommon(a_Name, TAG_Float);
- Int32 Value = HostToNetwork4(&a_Value);
- m_Result.append((const char *)&Value, 4);
-}
-
-
-
-
-
-void cFastNBTWriter::AddDouble(const AString & a_Name, double a_Value)
-{
- TagCommon(a_Name, TAG_Double);
- Int64 Value = HostToNetwork8(&a_Value);
- m_Result.append((const char *)&Value, 8);
-}
-
-
-
-
-
-void cFastNBTWriter::AddString(const AString & a_Name, const AString & a_Value)
-{
- TagCommon(a_Name, TAG_String);
- Int16 len = htons((short)(a_Value.size()));
- m_Result.append((const char *)&len, 2);
- m_Result.append(a_Value.c_str(), a_Value.size());
-}
-
-
-
-
-
-void cFastNBTWriter::AddByteArray(const AString & a_Name, const char * a_Value, size_t a_NumElements)
-{
- TagCommon(a_Name, TAG_ByteArray);
- Int32 len = htonl(a_NumElements);
- m_Result.append((const char *)&len, 4);
- m_Result.append(a_Value, a_NumElements);
-}
-
-
-
-
-
-void cFastNBTWriter::AddIntArray(const AString & a_Name, const int * a_Value, size_t a_NumElements)
-{
- TagCommon(a_Name, TAG_IntArray);
- Int32 len = htonl(a_NumElements);
- m_Result.append((const char *)&len, 4);
-#if defined(ANDROID_NDK)
- // Android has alignment issues - cannot byteswap (htonl) an int that is not 32-bit-aligned, which happens in the regular version
- for (size_t i = 0; i < a_NumElements; i++)
- {
- int Element = htonl(a_Value[i]);
- m_Result.append((const char *)&Element, 4);
- }
-#else
- int * Elements = (int *)(m_Result.data() + m_Result.size());
- m_Result.append(a_NumElements * 4, (char)0);
- for (size_t i = 0; i < a_NumElements; i++)
- {
- Elements[i] = htonl(a_Value[i]);
- }
-#endif
-}
-
-
-
-
-
-void cFastNBTWriter::Finish(void)
-{
- ASSERT(m_CurrentStack == 0);
- m_Result.push_back(TAG_End);
-}
-
-
-
-
-
-void cFastNBTWriter::WriteString(const char * a_Data, short a_Length)
-{
- Int16 Len = htons(a_Length);
- m_Result.append((const char *)&Len, 2);
- m_Result.append(a_Data, a_Length);
-}
-
-
-
-
diff --git a/source/WorldStorage/FastNBT.h b/source/WorldStorage/FastNBT.h
deleted file mode 100644
index 7323c29cb..000000000
--- a/source/WorldStorage/FastNBT.h
+++ /dev/null
@@ -1,293 +0,0 @@
-
-// FastNBT.h
-
-// Interfaces to the fast NBT parser and writer
-
-/*
-The fast parser parses the data into a vector of cFastNBTTag structures. These structures describe the NBT tree,
-but themselves are allocated in a vector, thus minimizing reallocation.
-The structures have a minimal constructor, setting all member "pointers" to "invalid".
-
-The fast writer doesn't need a NBT tree structure built beforehand, it is commanded to open, append and close tags
-(just like XML); it keeps the internal tag stack and reports errors in usage.
-It directly outputs a string containing the serialized NBT data.
-*/
-
-
-
-
-
-#pragma once
-
-#include "../Endianness.h"
-
-
-
-
-
-enum eTagType
-{
- TAG_Min = 0, // The minimum value for a tag type
- TAG_End = 0,
- TAG_Byte = 1,
- TAG_Short = 2,
- TAG_Int = 3,
- TAG_Long = 4,
- TAG_Float = 5,
- TAG_Double = 6,
- TAG_ByteArray = 7,
- TAG_String = 8,
- TAG_List = 9,
- TAG_Compound = 10,
- TAG_IntArray = 11,
- TAG_Max = 11, // The maximum value for a tag type
-} ;
-
-
-
-
-
-/** This structure is used for all NBT tags.
-It contains indices to the parent array of tags, building the NBT tree this way.
-Also contains indices into the data stream being parsed, used for values;
-NO dynamically allocated memory is used!
-Structure (all with the tree structure it describes) supports moving in memory (std::vector reallocation)
-*/
-struct cFastNBTTag
-{
-public:
-
- eTagType m_Type;
-
- // The following members are indices into the data stream. m_DataLength == 0 if no data available
- // They must not be pointers, because the datastream may be copied into another AString object in the meantime.
- int m_NameStart;
- int m_NameLength;
- int m_DataStart;
- int m_DataLength;
-
- // The following members are indices into the array returned; -1 if not valid
- // They must not be pointers, because pointers would not survive std::vector reallocation
- int m_Parent;
- int m_PrevSibling;
- int m_NextSibling;
- int m_FirstChild;
- int m_LastChild;
-
- cFastNBTTag(eTagType a_Type, int a_Parent) :
- m_Type(a_Type),
- m_NameLength(0),
- m_DataLength(0),
- m_Parent(a_Parent),
- m_PrevSibling(-1),
- m_NextSibling(-1),
- m_FirstChild(-1),
- m_LastChild(-1)
- {
- }
-
- cFastNBTTag(eTagType a_Type, int a_Parent, int a_PrevSibling) :
- m_Type(a_Type),
- m_NameLength(0),
- m_DataLength(0),
- m_Parent(a_Parent),
- m_PrevSibling(a_PrevSibling),
- m_NextSibling(-1),
- m_FirstChild(-1),
- m_LastChild(-1)
- {
- }
-} ;
-
-
-
-
-
-/** Parses and contains the parsed data
-Also implements data accessor functions for tree traversal and value getters
-The data pointer passed in the constructor is assumed to be valid throughout the object's life. Care must be taken not to initialize from a temporary.
-*/
-class cParsedNBT
-{
-public:
- cParsedNBT(const char * a_Data, int a_Length);
-
- bool IsValid(void) const {return m_IsValid; }
-
- int GetRoot(void) const {return 0; }
- int GetFirstChild (int a_Tag) const { return m_Tags[a_Tag].m_FirstChild; }
- int GetLastChild (int a_Tag) const { return m_Tags[a_Tag].m_LastChild; }
- int GetNextSibling(int a_Tag) const { return m_Tags[a_Tag].m_NextSibling; }
- int GetPrevSibling(int a_Tag) const { return m_Tags[a_Tag].m_PrevSibling; }
- int GetDataLength (int a_Tag) const { return m_Tags[a_Tag].m_DataLength; }
-
- const char * GetData(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type != TAG_List);
- ASSERT(m_Tags[a_Tag].m_Type != TAG_Compound);
- return m_Data + m_Tags[a_Tag].m_DataStart;
- }
-
- int FindChildByName(int a_Tag, const AString & a_Name) const
- {
- return FindChildByName(a_Tag, a_Name.c_str(), a_Name.length());
- }
-
- int FindChildByName(int a_Tag, const char * a_Name, size_t a_NameLength = 0) const;
- int FindTagByPath (int a_Tag, const AString & a_Path) const;
-
- eTagType GetType(int a_Tag) const { return m_Tags[a_Tag].m_Type; }
-
- /// Returns the children type for a list tag; undefined on other tags. If list empty, returns TAG_End
- eTagType GetChildrenType(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_List);
- return (m_Tags[a_Tag].m_FirstChild < 0) ? TAG_End : m_Tags[m_Tags[a_Tag].m_FirstChild].m_Type;
- }
-
- inline unsigned char GetByte(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Byte);
- return (unsigned char)(m_Data[m_Tags[a_Tag].m_DataStart]);
- }
-
- inline Int16 GetShort(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Short);
- return ntohs(*((Int16 *)(m_Data + m_Tags[a_Tag].m_DataStart)));
- }
-
- inline Int32 GetInt(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Int);
- return ntohl(*((Int32 *)(m_Data + m_Tags[a_Tag].m_DataStart)));
- }
-
- inline Int64 GetLong(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Long);
- return NetworkToHostLong8(m_Data + m_Tags[a_Tag].m_DataStart);
- }
-
- inline float GetFloat(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Float);
- Int32 tmp = ntohl(*((Int32 *)(m_Data + m_Tags[a_Tag].m_DataStart)));
- return *((float *)&tmp);
- }
-
- inline double GetDouble(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Double);
- return NetworkToHostDouble8(m_Data + m_Tags[a_Tag].m_DataStart);
- }
-
- inline AString GetString(int a_Tag) const
- {
- ASSERT(m_Tags[a_Tag].m_Type == TAG_String);
- AString res;
- res.assign(m_Data + m_Tags[a_Tag].m_DataStart, m_Tags[a_Tag].m_DataLength);
- return res;
- }
-
- inline AString GetName(int a_Tag) const
- {
- AString res;
- res.assign(m_Data + m_Tags[a_Tag].m_NameStart, m_Tags[a_Tag].m_NameLength);
- return res;
- }
-
-protected:
- const char * m_Data;
- int m_Length;
- std::vector<cFastNBTTag> m_Tags;
- bool m_IsValid; // True if parsing succeeded
-
- // Used while parsing:
- int m_Pos;
-
- bool Parse(void);
- bool ReadString(int & a_StringStart, int & a_StringLen); // Reads a simple string (2 bytes length + data), sets the string descriptors
- bool ReadCompound(void); // Reads the latest tag as a compound
- bool ReadList(eTagType a_ChildrenType); // Reads the latest tag as a list of items of type a_ChildrenType
- bool ReadTag(void); // Reads the latest tag, depending on its m_Type setting
-} ;
-
-
-
-
-
-class cFastNBTWriter
-{
-public:
- cFastNBTWriter(const AString & a_RootTagName = "");
-
- void BeginCompound(const AString & a_Name);
- void EndCompound(void);
-
- void BeginList(const AString & a_Name, eTagType a_ChildrenType);
- void EndList(void);
-
- void AddByte (const AString & a_Name, unsigned char a_Value);
- void AddShort (const AString & a_Name, Int16 a_Value);
- void AddInt (const AString & a_Name, Int32 a_Value);
- void AddLong (const AString & a_Name, Int64 a_Value);
- void AddFloat (const AString & a_Name, float a_Value);
- void AddDouble (const AString & a_Name, double a_Value);
- void AddString (const AString & a_Name, const AString & a_Value);
- void AddByteArray(const AString & a_Name, const char * a_Value, size_t a_NumElements);
- void AddIntArray (const AString & a_Name, const int * a_Value, size_t a_NumElements);
-
- void AddByteArray(const AString & a_Name, const AString & a_Value)
- {
- AddByteArray(a_Name, a_Value.data(), a_Value.size());
- }
-
- const AString & GetResult(void) const {return m_Result; }
-
- void Finish(void);
-
-protected:
-
- struct sParent
- {
- int m_Type; // TAG_Compound or TAG_List
- int m_Pos; // for TAG_List, the position of the list count
- int m_Count; // for TAG_List, the element count
- eTagType m_ItemType; // for TAG_List, the element type
- } ;
-
- static const int MAX_STACK = 50; // Highliy doubtful that an NBT would be constructed this many levels deep
-
- // These two fields emulate a stack. A raw array is used due to speed issues - no reallocations are allowed.
- sParent m_Stack[MAX_STACK];
- int m_CurrentStack;
-
- AString m_Result;
-
- bool IsStackTopCompound(void) const { return (m_Stack[m_CurrentStack].m_Type == TAG_Compound); }
-
- void WriteString(const char * a_Data, short a_Length);
-
- inline void TagCommon(const AString & a_Name, eTagType a_Type)
- {
- // If we're directly inside a list, check that the list is of the correct type:
- ASSERT((m_Stack[m_CurrentStack].m_Type != TAG_List) || (m_Stack[m_CurrentStack].m_ItemType == a_Type));
-
- if (IsStackTopCompound())
- {
- // Compound: add the type and name:
- m_Result.push_back((char)a_Type);
- WriteString(a_Name.c_str(), (short)a_Name.length());
- }
- else
- {
- // List: add to the counter
- m_Stack[m_CurrentStack].m_Count++;
- }
- }
-} ;
-
-
-
-
diff --git a/source/WorldStorage/NBTChunkSerializer.cpp b/source/WorldStorage/NBTChunkSerializer.cpp
deleted file mode 100644
index c9013b1b3..000000000
--- a/source/WorldStorage/NBTChunkSerializer.cpp
+++ /dev/null
@@ -1,533 +0,0 @@
-
-// NBTChunkSerializer.cpp
-
-
-#include "Globals.h"
-#include "NBTChunkSerializer.h"
-#include "../BlockID.h"
-#include "../BlockEntities/ChestEntity.h"
-#include "../BlockEntities/DispenserEntity.h"
-#include "../BlockEntities/DropperEntity.h"
-#include "../BlockEntities/FurnaceEntity.h"
-#include "../BlockEntities/HopperEntity.h"
-#include "../BlockEntities/JukeboxEntity.h"
-#include "../BlockEntities/NoteEntity.h"
-#include "../BlockEntities/SignEntity.h"
-#include "../ItemGrid.h"
-#include "../StringCompression.h"
-#include "../Entities/Entity.h"
-#include "FastNBT.h"
-#include "../Entities/FallingBlock.h"
-#include "../Entities/Boat.h"
-#include "../Entities/Minecart.h"
-#include "../Mobs/Monster.h"
-#include "../Entities/Pickup.h"
-#include "../Entities/ProjectileEntity.h"
-
-
-
-
-
-cNBTChunkSerializer::cNBTChunkSerializer(cFastNBTWriter & a_Writer) :
- m_BiomesAreValid(false),
- m_Writer(a_Writer),
- m_IsTagOpen(false),
- m_HasHadEntity(false),
- m_HasHadBlockEntity(false),
- m_IsLightValid(false)
-{
-}
-
-
-
-
-
-void cNBTChunkSerializer::Finish(void)
-{
- if (m_IsTagOpen)
- {
- m_Writer.EndList();
- }
-
- // If light not valid, reset it to all zeroes:
- if (!m_IsLightValid)
- {
- memset(m_BlockLight, 0, sizeof(m_BlockLight));
- memset(m_BlockSkyLight, 0, sizeof(m_BlockSkyLight));
- }
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddItem(const cItem & a_Item, int a_Slot, const AString & a_CompoundName)
-{
- m_Writer.BeginCompound(a_CompoundName);
- m_Writer.AddShort("id", (short)(a_Item.m_ItemType));
- m_Writer.AddShort("Damage", a_Item.m_ItemDamage);
- m_Writer.AddByte ("Count", a_Item.m_ItemCount);
- if (a_Slot >= 0)
- {
- m_Writer.AddByte ("Slot", (unsigned char)a_Slot);
- }
-
- // Write the enchantments:
- if (!a_Item.m_Enchantments.IsEmpty())
- {
- const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench";
- m_Writer.BeginCompound("tag");
- a_Item.m_Enchantments.WriteToNBTCompound(m_Writer, TagName);
- m_Writer.EndCompound();
- }
-
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddItemGrid(const cItemGrid & a_Grid, int a_BeginSlotNum)
-{
- int NumSlots = a_Grid.GetNumSlots();
- for (int i = 0; i < NumSlots; i++)
- {
- const cItem & Item = a_Grid.GetSlot(i);
- if (Item.IsEmpty())
- {
- continue;
- }
- AddItem(Item, i + a_BeginSlotNum);
- } // for i - chest slots[]
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddBasicTileEntity(cBlockEntity * a_Entity, const char * a_EntityTypeID)
-{
- m_Writer.AddInt ("x", a_Entity->GetPosX());
- m_Writer.AddInt ("y", a_Entity->GetPosY());
- m_Writer.AddInt ("z", a_Entity->GetPosZ());
- m_Writer.AddString("id", a_EntityTypeID);
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddChestEntity(cChestEntity * a_Entity)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Entity, "Chest");
- m_Writer.BeginList("Items", TAG_Compound);
- AddItemGrid(a_Entity->GetContents());
- m_Writer.EndList();
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddDispenserEntity(cDispenserEntity * a_Entity)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Entity, "Trap");
- m_Writer.BeginList("Items", TAG_Compound);
- AddItemGrid(a_Entity->GetContents());
- m_Writer.EndList();
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddDropperEntity(cDropperEntity * a_Entity)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Entity, "Dropper");
- m_Writer.BeginList("Items", TAG_Compound);
- AddItemGrid(a_Entity->GetContents());
- m_Writer.EndList();
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddFurnaceEntity(cFurnaceEntity * a_Furnace)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Furnace, "Furnace");
- m_Writer.BeginList("Items", TAG_Compound);
- AddItemGrid(a_Furnace->GetContents());
- m_Writer.EndList();
- m_Writer.AddShort("BurnTime", a_Furnace->GetFuelBurnTimeLeft());
- m_Writer.AddShort("CookTime", a_Furnace->GetTimeCooked());
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddHopperEntity(cHopperEntity * a_Entity)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Entity, "Hopper");
- m_Writer.BeginList("Items", TAG_Compound);
- AddItemGrid(a_Entity->GetContents());
- m_Writer.EndList();
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddJukeboxEntity(cJukeboxEntity * a_Jukebox)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Jukebox, "RecordPlayer");
- m_Writer.AddInt("Record", a_Jukebox->GetRecord());
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddNoteEntity(cNoteEntity * a_Note)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Note, "Music");
- m_Writer.AddByte("note", a_Note->GetPitch());
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddSignEntity(cSignEntity * a_Sign)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Sign, "Sign");
- m_Writer.AddString("Text1", a_Sign->GetLine(0));
- m_Writer.AddString("Text2", a_Sign->GetLine(1));
- m_Writer.AddString("Text3", a_Sign->GetLine(2));
- m_Writer.AddString("Text4", a_Sign->GetLine(3));
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddBasicEntity(cEntity * a_Entity, const AString & a_ClassName)
-{
- m_Writer.AddString("id", a_ClassName);
- m_Writer.BeginList("Pos", TAG_Double);
- m_Writer.AddDouble("", a_Entity->GetPosX());
- m_Writer.AddDouble("", a_Entity->GetPosY());
- m_Writer.AddDouble("", a_Entity->GetPosZ());
- m_Writer.EndList();
- m_Writer.BeginList("Motion", TAG_Double);
- m_Writer.AddDouble("", a_Entity->GetSpeedX());
- m_Writer.AddDouble("", a_Entity->GetSpeedY());
- m_Writer.AddDouble("", a_Entity->GetSpeedZ());
- m_Writer.EndList();
- m_Writer.BeginList("Rotation", TAG_Double);
- m_Writer.AddDouble("", a_Entity->GetRotation());
- m_Writer.AddDouble("", a_Entity->GetPitch());
- m_Writer.EndList();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddBoatEntity(cBoat * a_Boat)
-{
- m_Writer.BeginCompound("");
- AddBasicEntity(a_Boat, "Boat");
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddFallingBlockEntity(cFallingBlock * a_FallingBlock)
-{
- m_Writer.BeginCompound("");
- AddBasicEntity(a_FallingBlock, "FallingSand");
- m_Writer.AddInt("TileID", a_FallingBlock->GetBlockType());
- m_Writer.AddByte("Data", a_FallingBlock->GetBlockMeta());
- m_Writer.AddByte("Time", 1); // Unused in MCServer, Vanilla said to need nonzero
- m_Writer.AddByte("DropItem", 1);
- m_Writer.AddByte("HurtEntities", a_FallingBlock->GetBlockType() == E_BLOCK_ANVIL);
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddMinecartEntity(cMinecart * a_Minecart)
-{
- const char * EntityClass = NULL;
- switch (a_Minecart->GetPayload())
- {
- case cMinecart::mpNone: EntityClass = "MinecartRideable"; break;
- case cMinecart::mpChest: EntityClass = "MinecartChest"; break;
- case cMinecart::mpFurnace: EntityClass = "MinecartFurnace"; break;
- case cMinecart::mpTNT: EntityClass = "MinecartTNT"; break;
- case cMinecart::mpHopper: EntityClass = "MinecartHopper"; break;
- default:
- {
- ASSERT(!"Unhandled minecart payload type");
- return;
- }
- } // switch (payload)
-
- m_Writer.BeginCompound("");
- AddBasicEntity(a_Minecart, EntityClass);
- switch (a_Minecart->GetPayload())
- {
- case cMinecart::mpChest:
- {
- // Add chest contents into the Items tag:
- AddMinecartChestContents((cMinecartWithChest *)a_Minecart);
- break;
- }
-
- case cMinecart::mpFurnace:
- {
- // TODO: Add "Push" and "Fuel" tags
- break;
- }
- } // switch (Payload)
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
-{
- // TODO
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddPickupEntity(cPickup * a_Pickup)
-{
- m_Writer.BeginCompound("");
- AddBasicEntity(a_Pickup, "Item");
- AddItem(a_Pickup->GetItem(), -1, "Item");
- m_Writer.AddShort("Health", a_Pickup->GetHealth());
- m_Writer.AddShort("Age", a_Pickup->GetAge());
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile)
-{
- m_Writer.BeginCompound("");
- AddBasicEntity(a_Projectile, a_Projectile->GetMCAClassName());
- Vector3d Pos = a_Projectile->GetPosition();
- m_Writer.AddShort("xTile", (Int16)floor(Pos.x));
- m_Writer.AddShort("yTile", (Int16)floor(Pos.y));
- m_Writer.AddShort("zTile", (Int16)floor(Pos.z));
- m_Writer.AddShort("inTile", 0); // TODO: Query the block type
- m_Writer.AddShort("shake", 0); // TODO: Any shake?
- m_Writer.AddByte ("inGround", a_Projectile->IsInGround() ? 1 : 0);
-
- switch (a_Projectile->GetProjectileKind())
- {
- case cProjectileEntity::pkArrow:
- {
- m_Writer.AddByte("inData", 0); // TODO: Query the block meta (is it needed?)
- m_Writer.AddByte("pickup", ((cArrowEntity *)a_Projectile)->GetPickupState());
- m_Writer.AddDouble("damage", ((cArrowEntity *)a_Projectile)->GetDamageCoeff());
- break;
- }
- case cProjectileEntity::pkGhastFireball:
- {
- m_Writer.AddInt("ExplosionPower", 1);
- // fall-through:
- }
- case cProjectileEntity::pkFireCharge:
- case cProjectileEntity::pkWitherSkull:
- case cProjectileEntity::pkEnderPearl:
- {
- m_Writer.BeginList("Motion", TAG_Double);
- m_Writer.AddDouble("", a_Projectile->GetSpeedX());
- m_Writer.AddDouble("", a_Projectile->GetSpeedY());
- m_Writer.AddDouble("", a_Projectile->GetSpeedZ());
- m_Writer.EndList();
- break;
- }
- default:
- {
- ASSERT(!"Unsaved projectile entity!");
- }
- } // switch (ProjectileKind)
- cEntity * Creator = a_Projectile->GetCreator();
- if (Creator != NULL)
- {
- if (Creator->GetEntityType() == cEntity::etPlayer)
- {
- m_Writer.AddString("ownerName", ((cPlayer *)Creator)->GetName());
- }
- }
- m_Writer.EndCompound();
-}
-
-
-
-
-
-void cNBTChunkSerializer::AddMinecartChestContents(cMinecartWithChest * a_Minecart)
-{
- m_Writer.BeginList("Items", TAG_Compound);
- for (int i = 0; i < cMinecartWithChest::NumSlots; i++)
- {
- const cItem & Item = a_Minecart->GetSlot(i);
- if (Item.IsEmpty())
- {
- continue;
- }
- AddItem(Item, i);
- }
- m_Writer.EndList();
-}
-
-
-
-
-
-bool cNBTChunkSerializer::LightIsValid(bool a_IsLightValid)
-{
- m_IsLightValid = a_IsLightValid;
- return a_IsLightValid; // We want lighting only if it's valid, otherwise don't bother
-}
-
-
-
-
-
-void cNBTChunkSerializer::BiomeData(const cChunkDef::BiomeMap * a_BiomeMap)
-{
- memcpy(m_Biomes, a_BiomeMap, sizeof(m_Biomes));
- for (int i = 0; i < ARRAYCOUNT(m_Biomes); i++)
- {
- if ((*a_BiomeMap)[i] < 255)
- {
- // Normal MC biome, copy as-is:
- m_VanillaBiomes[i] = (unsigned char)((*a_BiomeMap)[i]);
- }
- else
- {
- // TODO: MCS-specific biome, need to map to some basic MC biome:
- ASSERT(!"Unimplemented MCS-specific biome");
- return;
- }
- } // for i - m_BiomeMap[]
- m_BiomesAreValid = true;
-}
-
-
-
-
-
-void cNBTChunkSerializer::Entity(cEntity * a_Entity)
-{
- // Add entity into NBT:
- if (m_IsTagOpen)
- {
- if (!m_HasHadEntity)
- {
- m_Writer.EndList();
- m_Writer.BeginList("Entities", TAG_Compound);
- }
- }
- else
- {
- m_Writer.BeginList("Entities", TAG_Compound);
- }
- m_IsTagOpen = true;
- m_HasHadEntity = true;
-
- switch (a_Entity->GetEntityType())
- {
- case cEntity::etBoat: AddBoatEntity ((cBoat *) a_Entity); break;
- case cEntity::etFallingBlock: AddFallingBlockEntity((cFallingBlock *) a_Entity); break;
- case cEntity::etMinecart: AddMinecartEntity ((cMinecart *) a_Entity); break;
- case cEntity::etMonster: AddMonsterEntity ((cMonster *) a_Entity); break;
- case cEntity::etPickup: AddPickupEntity ((cPickup *) a_Entity); break;
- case cEntity::etProjectile: AddProjectileEntity ((cProjectileEntity *)a_Entity); break;
- case cEntity::etPlayer: return; // Players aren't saved into the world
- default:
- {
- ASSERT(!"Unhandled entity type is being saved");
- break;
- }
- }
-}
-
-
-
-
-
-void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity)
-{
- if (m_IsTagOpen)
- {
- if (!m_HasHadBlockEntity)
- {
- m_Writer.EndList();
- m_Writer.BeginList("TileEntities", TAG_Compound);
- }
- }
- else
- {
- m_Writer.BeginList("TileEntities", TAG_Compound);
- }
- m_IsTagOpen = true;
-
- // Add tile-entity into NBT:
- switch (a_Entity->GetBlockType())
- {
- case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity); break;
- case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break;
- case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break;
- case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break;
- case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break;
- case E_BLOCK_SIGN_POST:
- case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break;
- case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break;
- case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break;
- default:
- {
- ASSERT(!"Unhandled block entity saved into Anvil");
- }
- }
- m_HasHadBlockEntity = true;
-}
-
-
-
-
diff --git a/source/WorldStorage/NBTChunkSerializer.h b/source/WorldStorage/NBTChunkSerializer.h
deleted file mode 100644
index 9d4ac208c..000000000
--- a/source/WorldStorage/NBTChunkSerializer.h
+++ /dev/null
@@ -1,116 +0,0 @@
-
-// NBTChunkSerializer.h
-
-// Declares the cNBTChunkSerializer class that is used for saving individual chunks into NBT format used by Anvil
-
-
-
-
-
-#pragma once
-
-#include "../ChunkDef.h"
-
-
-
-
-
-// fwd:
-class cFastNBTWriter;
-class cEntity;
-class cBlockEntity;
-class cBoat;
-class cChestEntity;
-class cDispenserEntity;
-class cDropperEntity;
-class cFurnaceEntity;
-class cHopperEntity;
-class cJukeboxEntity;
-class cNoteEntity;
-class cSignEntity;
-class cFallingBlock;
-class cMinecart;
-class cMinecartWithChest;
-class cMinecartWithFurnace;
-class cMinecartWithTNT;
-class cMinecartWithHopper;
-class cMonster;
-class cPickup;
-class cItemGrid;
-class cProjectileEntity;
-
-
-
-
-
-class cNBTChunkSerializer :
- public cChunkDataSeparateCollector
-{
-public:
- cChunkDef::BiomeMap m_Biomes;
- unsigned char m_VanillaBiomes[cChunkDef::Width * cChunkDef::Width];
- bool m_BiomesAreValid;
-
-
- cNBTChunkSerializer(cFastNBTWriter & a_Writer);
-
- /// Close NBT tags that we've opened
- void Finish(void);
-
- bool IsLightValid(void) const {return m_IsLightValid; }
-
-protected:
-
- /* From cChunkDataSeparateCollector we inherit:
- - m_BlockTypes[]
- - m_BlockMetas[]
- - m_BlockLight[]
- - m_BlockSkyLight[]
- */
-
- cFastNBTWriter & m_Writer;
-
- bool m_IsTagOpen; // True if a tag has been opened in the callbacks and not yet closed.
- bool m_HasHadEntity; // True if any Entity has already been received and processed
- bool m_HasHadBlockEntity; // True if any BlockEntity has already been received and processed
- bool m_IsLightValid; // True if the chunk lighting is valid
-
-
- /// Writes an item into the writer, if slot >= 0, adds the Slot tag. The compound is named as requested.
- void AddItem(const cItem & a_Item, int a_Slot, const AString & a_CompoundName = "");
-
- /// Writes an item grid into the writer; begins the stored slot numbers with a_BeginSlotNum. Note that it doesn't begin nor end the list tag
- void AddItemGrid(const cItemGrid & a_Grid, int a_BeginSlotNum = 0);
-
- // Block entities:
- void AddBasicTileEntity(cBlockEntity * a_Entity, const char * a_EntityTypeID);
- void AddChestEntity (cChestEntity * a_Entity);
- void AddDispenserEntity(cDispenserEntity * a_Entity);
- void AddDropperEntity (cDropperEntity * a_Entity);
- void AddFurnaceEntity (cFurnaceEntity * a_Furnace);
- void AddHopperEntity (cHopperEntity * a_Entity);
- void AddJukeboxEntity (cJukeboxEntity * a_Jukebox);
- void AddNoteEntity (cNoteEntity * a_Note);
- void AddSignEntity (cSignEntity * a_Sign);
-
- // Entities:
- void AddBasicEntity (cEntity * a_Entity, const AString & a_ClassName);
- void AddBoatEntity (cBoat * a_Boat);
- void AddFallingBlockEntity(cFallingBlock * a_FallingBlock);
- void AddMinecartEntity (cMinecart * a_Minecart);
- void AddMonsterEntity (cMonster * a_Monster);
- void AddPickupEntity (cPickup * a_Pickup);
- void AddProjectileEntity (cProjectileEntity * a_Projectile);
-
- void AddMinecartChestContents(cMinecartWithChest * a_Minecart);
-
- // cChunkDataSeparateCollector overrides:
- virtual bool LightIsValid(bool a_IsLightValid) override;
- virtual void BiomeData(const cChunkDef::BiomeMap * a_BiomeMap) override;
- virtual void Entity(cEntity * a_Entity) override;
- virtual void BlockEntity(cBlockEntity * a_Entity) override;
-} ; // class cNBTChunkSerializer
-
-
-
-
diff --git a/source/WorldStorage/WSSAnvil.cpp b/source/WorldStorage/WSSAnvil.cpp
deleted file mode 100644
index b2e104a78..000000000
--- a/source/WorldStorage/WSSAnvil.cpp
+++ /dev/null
@@ -1,1555 +0,0 @@
-
-// WSSAnvil.cpp
-
-// Implements the cWSSAnvil class representing the Anvil world storage scheme
-
-#include "Globals.h"
-#include "WSSAnvil.h"
-#include "NBTChunkSerializer.h"
-#include "../World.h"
-#include "zlib.h"
-#include "../BlockID.h"
-#include "../BlockEntities/ChestEntity.h"
-#include "../BlockEntities/DispenserEntity.h"
-#include "../BlockEntities/DropperEntity.h"
-#include "../BlockEntities/FurnaceEntity.h"
-#include "../BlockEntities/HopperEntity.h"
-#include "../BlockEntities/JukeboxEntity.h"
-#include "../BlockEntities/NoteEntity.h"
-#include "../BlockEntities/SignEntity.h"
-#include "../Item.h"
-#include "../ItemGrid.h"
-#include "../StringCompression.h"
-#include "FastNBT.h"
-#include "../Mobs/Monster.h"
-#include "../Entities/Boat.h"
-#include "../Entities/FallingBlock.h"
-#include "../Entities/Minecart.h"
-#include "../Entities/Pickup.h"
-#include "../Entities/ProjectileEntity.h"
-
-
-
-
-
-/** If defined, the BlockSkyLight values will be copied over to BlockLight upon chunk saving,
-thus making skylight visible in Minutor's Lighting mode
-*/
-// #define DEBUG_SKYLIGHT
-
-/** Maximum number of MCA files that are cached in memory.
-Since only the header is actually in the memory, this number can be high, but still, each file means an OS FS handle.
-*/
-#define MAX_MCA_FILES 32
-
-/// The maximum size of an inflated chunk; raw chunk data is 192 KiB, allow 64 KiB more of entities
-#define CHUNK_INFLATE_MAX 256 KiB
-
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWSSAnvil:
-
-cWSSAnvil::cWSSAnvil(cWorld * a_World) :
- super(a_World)
-{
- // Create a level.dat file for mapping tools, if it doesn't already exist:
- AString fnam;
- Printf(fnam, "%s/level.dat", a_World->GetName().c_str());
- if (!cFile::Exists(fnam))
- {
- cFastNBTWriter Writer;
- Writer.BeginCompound("");
- Writer.AddInt("SpawnX", (int)(a_World->GetSpawnX()));
- Writer.AddInt("SpawnY", (int)(a_World->GetSpawnY()));
- Writer.AddInt("SpawnZ", (int)(a_World->GetSpawnZ()));
- Writer.EndCompound();
- Writer.Finish();
-
- #ifdef _DEBUG
- cParsedNBT TestParse(Writer.GetResult().data(), Writer.GetResult().size());
- ASSERT(TestParse.IsValid());
- #endif // _DEBUG
-
- gzFile gz = gzopen((FILE_IO_PREFIX + fnam).c_str(), "wb");
- if (gz != NULL)
- {
- gzwrite(gz, Writer.GetResult().data(), Writer.GetResult().size());
- }
- gzclose(gz);
- }
-}
-
-
-
-
-
-cWSSAnvil::~cWSSAnvil()
-{
- cCSLock Lock(m_CS);
- for (cMCAFiles::iterator itr = m_Files.begin(); itr != m_Files.end(); ++itr)
- {
- delete *itr;
- } // for itr - m_Files[]
-}
-
-
-
-
-
-bool cWSSAnvil::LoadChunk(const cChunkCoords & a_Chunk)
-{
- AString ChunkData;
- if (!GetChunkData(a_Chunk, ChunkData))
- {
- // The reason for failure is already printed in GetChunkData()
- return false;
- }
-
- return LoadChunkFromData(a_Chunk, ChunkData);
-}
-
-
-
-
-
-bool cWSSAnvil::SaveChunk(const cChunkCoords & a_Chunk)
-{
- AString ChunkData;
- if (!SaveChunkToData(a_Chunk, ChunkData))
- {
- LOGWARNING("Cannot serialize chunk [%d, %d] into data", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
- return false;
- }
- if (!SetChunkData(a_Chunk, ChunkData))
- {
- LOGWARNING("Cannot store chunk [%d, %d] data", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
- return false;
- }
-
- // Everything successful
- return true;
-}
-
-
-
-
-
-bool cWSSAnvil::GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data)
-{
- cCSLock Lock(m_CS);
- cMCAFile * File = LoadMCAFile(a_Chunk);
- if (File == NULL)
- {
- return false;
- }
- return File->GetChunkData(a_Chunk, a_Data);
-}
-
-
-
-
-
-bool cWSSAnvil::SetChunkData(const cChunkCoords & a_Chunk, const AString & a_Data)
-{
- cCSLock Lock(m_CS);
- cMCAFile * File = LoadMCAFile(a_Chunk);
- if (File == NULL)
- {
- return false;
- }
- return File->SetChunkData(a_Chunk, a_Data);
-}
-
-
-
-
-
-cWSSAnvil::cMCAFile * cWSSAnvil::LoadMCAFile(const cChunkCoords & a_Chunk)
-{
- // ASSUME m_CS is locked
- ASSERT(m_CS.IsLocked());
-
- const int RegionX = FAST_FLOOR_DIV(a_Chunk.m_ChunkX, 32);
- const int RegionZ = FAST_FLOOR_DIV(a_Chunk.m_ChunkZ, 32);
- ASSERT(a_Chunk.m_ChunkX - RegionX * 32 >= 0);
- ASSERT(a_Chunk.m_ChunkZ - RegionZ * 32 >= 0);
- ASSERT(a_Chunk.m_ChunkX - RegionX * 32 < 32);
- ASSERT(a_Chunk.m_ChunkZ - RegionZ * 32 < 32);
-
- // Is it already cached?
- for (cMCAFiles::iterator itr = m_Files.begin(); itr != m_Files.end(); ++itr)
- {
- if (((*itr) != NULL) && ((*itr)->GetRegionX() == RegionX) && ((*itr)->GetRegionZ() == RegionZ))
- {
- // Move the file to front and return it:
- cMCAFile * f = *itr;
- if (itr != m_Files.begin())
- {
- m_Files.erase(itr);
- m_Files.push_front(f);
- }
- return f;
- }
- }
-
- // Load it anew:
- AString FileName;
- Printf(FileName, "%s/region", m_World->GetName().c_str());
- cFile::CreateFolder(FILE_IO_PREFIX + FileName);
- AppendPrintf(FileName, "/r.%d.%d.mca", RegionX, RegionZ);
- cMCAFile * f = new cMCAFile(FileName, RegionX, RegionZ);
- if (f == NULL)
- {
- return NULL;
- }
- m_Files.push_front(f);
-
- // If there are too many MCA files cached, delete the last one used:
- if (m_Files.size() > MAX_MCA_FILES)
- {
- delete m_Files.back();
- m_Files.pop_back();
- }
- return f;
-}
-
-
-
-
-
-bool cWSSAnvil::LoadChunkFromData(const cChunkCoords & a_Chunk, const AString & a_Data)
-{
- // Decompress the data:
- char Uncompressed[CHUNK_INFLATE_MAX];
- z_stream strm;
- strm.zalloc = (alloc_func)NULL;
- strm.zfree = (free_func)NULL;
- strm.opaque = NULL;
- inflateInit(&strm);
- strm.next_out = (Bytef *)Uncompressed;
- strm.avail_out = sizeof(Uncompressed);
- strm.next_in = (Bytef *)a_Data.data();
- strm.avail_in = a_Data.size();
- int res = inflate(&strm, Z_FINISH);
- inflateEnd(&strm);
- if (res != Z_STREAM_END)
- {
- return false;
- }
-
- // Parse the NBT data:
- cParsedNBT NBT(Uncompressed, strm.total_out);
- if (!NBT.IsValid())
- {
- // NBT Parsing failed
- return false;
- }
-
- // Load the data from NBT:
- return LoadChunkFromNBT(a_Chunk, NBT);
-}
-
-
-
-
-
-bool cWSSAnvil::SaveChunkToData(const cChunkCoords & a_Chunk, AString & a_Data)
-{
- cFastNBTWriter Writer;
- if (!SaveChunkToNBT(a_Chunk, Writer))
- {
- LOGWARNING("Cannot save chunk [%d, %d] to NBT", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
- return false;
- }
- Writer.Finish();
-
- CompressString(Writer.GetResult().data(), Writer.GetResult().size(), a_Data);
- return true;
-}
-
-
-
-
-
-bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT & a_NBT)
-{
- // The data arrays, in MCA-native y/z/x ordering (will be reordered for the final chunk data)
- cChunkDef::BlockTypes BlockTypes;
- cChunkDef::BlockNibbles MetaData;
- cChunkDef::BlockNibbles BlockLight;
- cChunkDef::BlockNibbles SkyLight;
-
- memset(BlockTypes, E_BLOCK_AIR, sizeof(BlockTypes));
- memset(MetaData, 0, sizeof(MetaData));
- memset(SkyLight, 0xff, sizeof(SkyLight)); // By default, data not present in the NBT means air, which means full skylight
- memset(BlockLight, 0x00, sizeof(BlockLight));
-
- // Load the blockdata, blocklight and skylight:
- int Level = a_NBT.FindChildByName(0, "Level");
- if (Level < 0)
- {
- return false;
- }
- int Sections = a_NBT.FindChildByName(Level, "Sections");
- if ((Sections < 0) || (a_NBT.GetType(Sections) != TAG_List) || (a_NBT.GetChildrenType(Sections) != TAG_Compound))
- {
- return false;
- }
- for (int Child = a_NBT.GetFirstChild(Sections); Child >= 0; Child = a_NBT.GetNextSibling(Child))
- {
- int y = 0;
- int SectionY = a_NBT.FindChildByName(Child, "Y");
- if ((SectionY < 0) || (a_NBT.GetType(SectionY) != TAG_Byte))
- {
- continue;
- }
- y = a_NBT.GetByte(SectionY);
- if ((y < 0) || (y > 15))
- {
- continue;
- }
- CopyNBTData(a_NBT, Child, "Blocks", (char *)&(BlockTypes[y * 4096]), 4096);
- CopyNBTData(a_NBT, Child, "Data", (char *)&(MetaData[y * 2048]), 2048);
- CopyNBTData(a_NBT, Child, "SkyLight", (char *)&(SkyLight[y * 2048]), 2048);
- CopyNBTData(a_NBT, Child, "BlockLight", (char *)&(BlockLight[y * 2048]), 2048);
- } // for itr - LevelSections[]
-
- // Load the biomes from NBT, if present and valid. First try MCS-style, then Vanilla-style:
- cChunkDef::BiomeMap BiomeMap;
- cChunkDef::BiomeMap * Biomes = LoadBiomeMapFromNBT(&BiomeMap, a_NBT, a_NBT.FindChildByName(Level, "MCSBiomes"));
- if (Biomes == NULL)
- {
- // MCS-style biomes not available, load vanilla-style:
- Biomes = LoadVanillaBiomeMapFromNBT(&BiomeMap, a_NBT, a_NBT.FindChildByName(Level, "Biomes"));
- }
-
- // Load the entities from NBT:
- cEntityList Entities;
- cBlockEntityList BlockEntities;
- LoadEntitiesFromNBT (Entities, a_NBT, a_NBT.FindChildByName(Level, "Entities"));
- LoadBlockEntitiesFromNBT(BlockEntities, a_NBT, a_NBT.FindChildByName(Level, "TileEntities"), BlockTypes, MetaData);
-
- bool IsLightValid = (a_NBT.FindChildByName(Level, "MCSIsLightValid") > 0);
-
- /*
- // Uncomment this block for really cool stuff :)
- // DEBUG magic: Invert the underground, so that we can see the MC generator in action :)
- bool ShouldInvert[cChunkDef::Width * cChunkDef::Width];
- memset(ShouldInvert, 0, sizeof(ShouldInvert));
- for (int y = cChunkDef::Height - 1; y >= 0; y--)
- {
- for (int x = 0; x < cChunkDef::Width; x++) for (int z = 0; z < cChunkDef::Width; z++)
- {
- int Index = cChunkDef::MakeIndexNoCheck(x, y, z);
- if (ShouldInvert[x + cChunkDef::Width * z])
- {
- BlockTypes[Index] = (BlockTypes[Index] == E_BLOCK_AIR) ? E_BLOCK_STONE : E_BLOCK_AIR;
- }
- else
- {
- switch (BlockTypes[Index])
- {
- case E_BLOCK_AIR:
- case E_BLOCK_LEAVES:
- {
- // nothing needed
- break;
- }
- default:
- {
- ShouldInvert[x + cChunkDef::Width * z] = true;
- }
- }
- BlockTypes[Index] = E_BLOCK_AIR;
- }
- }
- } // for y
- //*/
-
- m_World->SetChunkData(
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ,
- BlockTypes, MetaData,
- IsLightValid ? BlockLight : NULL,
- IsLightValid ? SkyLight : NULL,
- NULL, Biomes,
- Entities, BlockEntities,
- false
- );
- return true;
-}
-
-
-
-
-void cWSSAnvil::CopyNBTData(const cParsedNBT & a_NBT, int a_Tag, const AString & a_ChildName, char * a_Destination, int a_Length)
-{
- int Child = a_NBT.FindChildByName(a_Tag, a_ChildName);
- if ((Child >= 0) && (a_NBT.GetType(Child) == TAG_ByteArray) && (a_NBT.GetDataLength(Child) == a_Length))
- {
- memcpy(a_Destination, a_NBT.GetData(Child), a_Length);
- }
-}
-
-
-
-
-
-bool cWSSAnvil::SaveChunkToNBT(const cChunkCoords & a_Chunk, cFastNBTWriter & a_Writer)
-{
- a_Writer.BeginCompound("Level");
- a_Writer.AddInt("xPos", a_Chunk.m_ChunkX);
- a_Writer.AddInt("zPos", a_Chunk.m_ChunkZ);
- cNBTChunkSerializer Serializer(a_Writer);
- if (!m_World->GetChunkData(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, Serializer))
- {
- LOGWARNING("Cannot get chunk [%d, %d] data for NBT saving", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
- return false;
- }
- Serializer.Finish(); // Close NBT tags
-
- // Save biomes, both MCS (IntArray) and MC-vanilla (ByteArray):
- if (Serializer.m_BiomesAreValid)
- {
- a_Writer.AddByteArray("Biomes", (const char *)(Serializer.m_VanillaBiomes), ARRAYCOUNT(Serializer.m_VanillaBiomes));
- a_Writer.AddIntArray ("MCSBiomes", (const int *)(Serializer.m_Biomes), ARRAYCOUNT(Serializer.m_Biomes));
- }
-
- // Save blockdata:
- a_Writer.BeginList("Sections", TAG_Compound);
- int SliceSizeBlock = cChunkDef::Width * cChunkDef::Width * 16;
- int SliceSizeNibble = SliceSizeBlock / 2;
- const char * BlockTypes = (const char *)(Serializer.m_BlockTypes);
- const char * BlockMetas = (const char *)(Serializer.m_BlockMetas);
- #ifdef DEBUG_SKYLIGHT
- const char * BlockLight = (const char *)(Serializer.m_BlockSkyLight);
- #else
- const char * BlockLight = (const char *)(Serializer.m_BlockLight);
- #endif
- const char * BlockSkyLight = (const char *)(Serializer.m_BlockSkyLight);
- for (int Y = 0; Y < 16; Y++)
- {
- a_Writer.BeginCompound("");
- a_Writer.AddByteArray("Blocks", BlockTypes + Y * SliceSizeBlock, SliceSizeBlock);
- a_Writer.AddByteArray("Data", BlockMetas + Y * SliceSizeNibble, SliceSizeNibble);
- a_Writer.AddByteArray("SkyLight", BlockSkyLight + Y * SliceSizeNibble, SliceSizeNibble);
- a_Writer.AddByteArray("BlockLight", BlockLight + Y * SliceSizeNibble, SliceSizeNibble);
- a_Writer.AddByte("Y", (unsigned char)Y);
- a_Writer.EndCompound();
- }
- a_Writer.EndList(); // "Sections"
-
- // Store the information that the lighting is valid.
- // For compatibility reason, the default is "invalid" (missing) - this means older data is re-lighted upon loading.
- if (Serializer.IsLightValid())
- {
- a_Writer.AddByte("MCSIsLightValid", 1);
- }
-
- a_Writer.EndCompound(); // "Level"
- return true;
-}
-
-
-
-
-
-cChunkDef::BiomeMap * cWSSAnvil::LoadVanillaBiomeMapFromNBT(cChunkDef::BiomeMap * a_BiomeMap, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_ByteArray))
- {
- return NULL;
- }
- if (a_NBT.GetDataLength(a_TagIdx) != 16 * 16)
- {
- // The biomes stored don't match in size
- return NULL;
- }
- const unsigned char * VanillaBiomeData = (const unsigned char *)(a_NBT.GetData(a_TagIdx));
- for (int i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++)
- {
- if ((VanillaBiomeData)[i] == 0xff)
- {
- // Unassigned biomes
- return NULL;
- }
- (*a_BiomeMap)[i] = (EMCSBiome)(VanillaBiomeData[i]);
- }
- return a_BiomeMap;
-}
-
-
-
-
-
-cChunkDef::BiomeMap * cWSSAnvil::LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_BiomeMap, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_IntArray))
- {
- return NULL;
- }
- if (a_NBT.GetDataLength(a_TagIdx) != sizeof(*a_BiomeMap))
- {
- // The biomes stored don't match in size
- return NULL;
- }
- const int * BiomeData = (const int *)(a_NBT.GetData(a_TagIdx));
- for (int i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++)
- {
- (*a_BiomeMap)[i] = (EMCSBiome)(ntohl(BiomeData[i]));
- if ((*a_BiomeMap)[i] == 0xff)
- {
- // Unassigned biomes
- return NULL;
- }
- }
- return a_BiomeMap;
-}
-
-
-
-
-
-void cWSSAnvil::LoadEntitiesFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_List))
- {
- return;
- }
-
- for (int Child = a_NBT.GetFirstChild(a_TagIdx); Child != -1; Child = a_NBT.GetNextSibling(Child))
- {
- if (a_NBT.GetType(Child) != TAG_Compound)
- {
- continue;
- }
- int sID = a_NBT.FindChildByName(Child, "id");
- if (sID < 0)
- {
- continue;
- }
- LoadEntityFromNBT(a_Entities, a_NBT, Child, a_NBT.GetData(sID), a_NBT.GetDataLength(sID));
- } // for Child - a_NBT[]
-}
-
-
-
-
-
-void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas)
-{
- if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_List))
- {
- return;
- }
-
- for (int Child = a_NBT.GetFirstChild(a_TagIdx); Child != -1; Child = a_NBT.GetNextSibling(Child))
- {
- if (a_NBT.GetType(Child) != TAG_Compound)
- {
- continue;
- }
- int sID = a_NBT.FindChildByName(Child, "id");
- if (sID < 0)
- {
- continue;
- }
- if (strncmp(a_NBT.GetData(sID), "Chest", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadChestFromNBT(a_BlockEntities, a_NBT, Child);
- }
- else if (strncmp(a_NBT.GetData(sID), "Dropper", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadDropperFromNBT(a_BlockEntities, a_NBT, Child);
- }
- else if (strncmp(a_NBT.GetData(sID), "Furnace", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadFurnaceFromNBT(a_BlockEntities, a_NBT, Child, a_BlockTypes, a_BlockMetas);
- }
- else if (strncmp(a_NBT.GetData(sID), "Hopper", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadHopperFromNBT(a_BlockEntities, a_NBT, Child);
- }
- else if (strncmp(a_NBT.GetData(sID), "Music", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadNoteFromNBT(a_BlockEntities, a_NBT, Child);
- }
- else if (strncmp(a_NBT.GetData(sID), "RecordPlayer", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadJukeboxFromNBT(a_BlockEntities, a_NBT, Child);
- }
- else if (strncmp(a_NBT.GetData(sID), "Sign", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadSignFromNBT(a_BlockEntities, a_NBT, Child);
- }
- else if (strncmp(a_NBT.GetData(sID), "Trap", a_NBT.GetDataLength(sID)) == 0)
- {
- LoadDispenserFromNBT(a_BlockEntities, a_NBT, Child);
- }
- // TODO: Other block entities
- } // for Child - tag children
-}
-
-
-
-
-
-bool cWSSAnvil::LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- int ID = a_NBT.FindChildByName(a_TagIdx, "id");
- if ((ID < 0) || (a_NBT.GetType(ID) != TAG_Short))
- {
- return false;
- }
- a_Item.m_ItemType = (ENUM_ITEM_ID)(a_NBT.GetShort(ID));
-
- int Damage = a_NBT.FindChildByName(a_TagIdx, "Damage");
- if ((Damage < 0) || (a_NBT.GetType(Damage) != TAG_Short))
- {
- return false;
- }
- a_Item.m_ItemDamage = a_NBT.GetShort(Damage);
-
- int Count = a_NBT.FindChildByName(a_TagIdx, "Count");
- if ((Count < 0) || (a_NBT.GetType(Count) != TAG_Byte))
- {
- return false;
- }
- a_Item.m_ItemCount = a_NBT.GetByte(Count);
-
- // Find the "tag" tag, used for enchantments and other extra data
- int TagTag = a_NBT.FindChildByName(a_TagIdx, "tag");
- if (TagTag <= 0)
- {
- // No extra data
- return true;
- }
-
- // Load enchantments:
- const char * EnchName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench";
- int EnchTag = a_NBT.FindChildByName(TagTag, EnchName);
- if (EnchTag > 0)
- {
- a_Item.m_Enchantments.ParseFromNBT(a_NBT, EnchTag);
- }
-
- return true;
-}
-
-
-
-
-
-void cWSSAnvil::LoadItemGridFromNBT(cItemGrid & a_ItemGrid, const cParsedNBT & a_NBT, int a_ItemsTagIdx, int a_SlotOffset)
-{
- int NumSlots = a_ItemGrid.GetNumSlots();
- for (int Child = a_NBT.GetFirstChild(a_ItemsTagIdx); Child != -1; Child = a_NBT.GetNextSibling(Child))
- {
- int SlotTag = a_NBT.FindChildByName(Child, "Slot");
- if ((SlotTag < 0) || (a_NBT.GetType(SlotTag) != TAG_Byte))
- {
- continue;
- }
- int SlotNum = (int)(a_NBT.GetByte(SlotTag)) - a_SlotOffset;
- if ((SlotNum < 0) || (SlotNum >= NumSlots))
- {
- // SlotNum outside of the range
- continue;
- }
- cItem Item;
- if (LoadItemFromNBT(Item, a_NBT, Child))
- {
- a_ItemGrid.SetSlot(SlotNum, Item);
- }
- } // for itr - ItemDefs[]
-}
-
-
-
-
-
-void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
- if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
- {
- return; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this
- }
- std::auto_ptr<cChestEntity> Chest(new cChestEntity(x, y, z, m_World));
- LoadItemGridFromNBT(Chest->GetContents(), a_NBT, Items);
- a_BlockEntities.push_back(Chest.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadDispenserFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
- if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
- {
- return; // Make it an empty dispenser - the chunk loader will provide an empty cDispenserEntity for this
- }
- std::auto_ptr<cDispenserEntity> Dispenser(new cDispenserEntity(x, y, z, m_World));
- LoadItemGridFromNBT(Dispenser->GetContents(), a_NBT, Items);
- a_BlockEntities.push_back(Dispenser.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadDropperFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
- if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
- {
- return; // Make it an empty dropper - the chunk loader will provide an empty cDropperEntity for this
- }
- std::auto_ptr<cDropperEntity> Dropper(new cDropperEntity(x, y, z, m_World));
- LoadItemGridFromNBT(Dropper->GetContents(), a_NBT, Items);
- a_BlockEntities.push_back(Dropper.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadFurnaceFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
- if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
- {
- return; // Make it an empty furnace - the chunk loader will provide an empty cFurnaceEntity for this
- }
-
- // Convert coords to relative:
- int RelX = x;
- int RelZ = z;
- int ChunkX, ChunkZ;
- cChunkDef::AbsoluteToRelative(RelX, y, RelZ, ChunkX, ChunkZ);
-
- // Create the furnace entity, with proper BlockType and BlockMeta info:
- BLOCKTYPE BlockType = cChunkDef::GetBlock(a_BlockTypes, RelX, y, RelZ);
- NIBBLETYPE BlockMeta = cChunkDef::GetNibble(a_BlockMetas, RelX, y, RelZ);
- std::auto_ptr<cFurnaceEntity> Furnace(new cFurnaceEntity(x, y, z, BlockType, BlockMeta, m_World));
-
- // Load slots:
- for (int Child = a_NBT.GetFirstChild(Items); Child != -1; Child = a_NBT.GetNextSibling(Child))
- {
- int Slot = a_NBT.FindChildByName(Child, "Slot");
- if ((Slot < 0) || (a_NBT.GetType(Slot) != TAG_Byte))
- {
- continue;
- }
- cItem Item;
- if (LoadItemFromNBT(Item, a_NBT, Child))
- {
- Furnace->SetSlot(a_NBT.GetByte(Slot), Item);
- }
- } // for itr - ItemDefs[]
-
- // Load burn time:
- int BurnTime = a_NBT.FindChildByName(a_TagIdx, "BurnTime");
- if (BurnTime >= 0)
- {
- Int16 bt = a_NBT.GetShort(BurnTime);
- // Anvil doesn't store the time that the fuel can burn. We simply "reset" the current value to be the 100%
- Furnace->SetBurnTimes(bt, 0);
- }
-
- // Load cook time:
- int CookTime = a_NBT.FindChildByName(a_TagIdx, "CookTime");
- if (CookTime >= 0)
- {
- Int16 ct = a_NBT.GetShort(CookTime);
- // Anvil doesn't store the time that an item takes to cook. We simply use the default - 10 seconds (200 ticks)
- Furnace->SetCookTimes(200, ct);
- }
-
- // Restart cooking:
- Furnace->ContinueCooking();
- a_BlockEntities.push_back(Furnace.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadHopperFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
- if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
- {
- return; // Make it an empty hopper - the chunk loader will provide an empty cHopperEntity for this
- }
- std::auto_ptr<cHopperEntity> Hopper(new cHopperEntity(x, y, z, m_World));
- LoadItemGridFromNBT(Hopper->GetContents(), a_NBT, Items);
- a_BlockEntities.push_back(Hopper.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadJukeboxFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- std::auto_ptr<cJukeboxEntity> Jukebox(new cJukeboxEntity(x, y, z, m_World));
- int Record = a_NBT.FindChildByName(a_TagIdx, "Record");
- if (Record >= 0)
- {
- Jukebox->SetRecord(a_NBT.GetInt(Record));
- }
- a_BlockEntities.push_back(Jukebox.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadNoteFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- std::auto_ptr<cNoteEntity> Note(new cNoteEntity(x, y, z, m_World));
- int note = a_NBT.FindChildByName(a_TagIdx, "note");
- if (note >= 0)
- {
- Note->SetPitch(a_NBT.GetByte(note));
- }
- a_BlockEntities.push_back(Note.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadSignFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- std::auto_ptr<cSignEntity> Sign(new cSignEntity(E_BLOCK_SIGN_POST, x, y, z, m_World));
-
- int currentLine = a_NBT.FindChildByName(a_TagIdx, "Text1");
- if (currentLine >= 0)
- {
- Sign->SetLine(0, a_NBT.GetString(currentLine));
- }
-
- currentLine = a_NBT.FindChildByName(a_TagIdx, "Text2");
- if (currentLine >= 0)
- {
- Sign->SetLine(1, a_NBT.GetString(currentLine));
- }
-
- currentLine = a_NBT.FindChildByName(a_TagIdx, "Text3");
- if (currentLine >= 0)
- {
- Sign->SetLine(2, a_NBT.GetString(currentLine));
- }
-
- currentLine = a_NBT.FindChildByName(a_TagIdx, "Text4");
- if (currentLine >= 0)
- {
- Sign->SetLine(3, a_NBT.GetString(currentLine));
- }
-
- a_BlockEntities.push_back(Sign.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength)
-{
- if (strncmp(a_IDTag, "Boat", a_IDTagLength) == 0)
- {
- LoadBoatFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "FallingBlock", a_IDTagLength) == 0)
- {
- LoadFallingBlockFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "Minecart", a_IDTagLength) == 0)
- {
- // It is a minecart, old style, find out the type:
- int TypeTag = a_NBT.FindChildByName(a_EntityTagIdx, "Type");
- if ((TypeTag < 0) || (a_NBT.GetType(TypeTag) != TAG_Int))
- {
- return;
- }
- switch (a_NBT.GetInt(TypeTag))
- {
- case 0: LoadMinecartRFromNBT(a_Entities, a_NBT, a_EntityTagIdx); break; // Rideable minecart
- case 1: LoadMinecartCFromNBT(a_Entities, a_NBT, a_EntityTagIdx); break; // Minecart with chest
- case 2: LoadMinecartFFromNBT(a_Entities, a_NBT, a_EntityTagIdx); break; // Minecart with furnace
- case 3: LoadMinecartTFromNBT(a_Entities, a_NBT, a_EntityTagIdx); break; // Minecart with TNT
- case 4: LoadMinecartHFromNBT(a_Entities, a_NBT, a_EntityTagIdx); break; // Minecart with Hopper
- }
- }
- else if (strncmp(a_IDTag, "MinecartRideable", a_IDTagLength) == 0)
- {
- LoadMinecartRFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "MinecartChest", a_IDTagLength) == 0)
- {
- LoadMinecartCFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "MinecartFurnace", a_IDTagLength) == 0)
- {
- LoadMinecartFFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "MinecartTNT", a_IDTagLength) == 0)
- {
- LoadMinecartTFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "MinecartHopper", a_IDTagLength) == 0)
- {
- LoadMinecartHFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "Item", a_IDTagLength) == 0)
- {
- LoadPickupFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "Arrow", a_IDTagLength) == 0)
- {
- LoadArrowFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "Snowball", a_IDTagLength) == 0)
- {
- LoadSnowballFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "Egg", a_IDTagLength) == 0)
- {
- LoadEggFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "Fireball", a_IDTagLength) == 0)
- {
- LoadFireballFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "SmallFireball", a_IDTagLength) == 0)
- {
- LoadFireChargeFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- else if (strncmp(a_IDTag, "ThrownEnderpearl", a_IDTagLength) == 0)
- {
- LoadThrownEnderpearlFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
- // TODO: other entities
-}
-
-
-
-
-
-void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cBoat> Boat(new cBoat(0, 0, 0));
- if (!LoadEntityBaseFromNBT(*Boat.get(), a_NBT, a_TagIdx))
- {
- return;
- }
- a_Entities.push_back(Boat.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- // TODO
-}
-
-
-
-
-
-void cWSSAnvil::LoadMinecartRFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cEmptyMinecart> Minecart(new cEmptyMinecart(0, 0, 0));
- if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
- {
- return;
- }
- a_Entities.push_back(Minecart.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadMinecartCFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
- if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
- {
- return; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this
- }
- std::auto_ptr<cMinecartWithChest> Minecart(new cMinecartWithChest(0, 0, 0));
- if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
- {
- return;
- }
- for (int Child = a_NBT.GetFirstChild(Items); Child != -1; Child = a_NBT.GetNextSibling(Child))
- {
- int Slot = a_NBT.FindChildByName(Child, "Slot");
- if ((Slot < 0) || (a_NBT.GetType(Slot) != TAG_Byte))
- {
- continue;
- }
- cItem Item;
- if (LoadItemFromNBT(Item, a_NBT, Child))
- {
- Minecart->SetSlot(a_NBT.GetByte(Slot), Item);
- }
- } // for itr - ItemDefs[]
- a_Entities.push_back(Minecart.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadMinecartFFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cMinecartWithFurnace> Minecart(new cMinecartWithFurnace(0, 0, 0));
- if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // TODO: Load the Push and Fuel tags
-
- a_Entities.push_back(Minecart.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadMinecartTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cMinecartWithTNT> Minecart(new cMinecartWithTNT(0, 0, 0));
- if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // TODO: Everything to do with TNT carts
-
- a_Entities.push_back(Minecart.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadMinecartHFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cMinecartWithHopper> Minecart(new cMinecartWithHopper(0, 0, 0));
- if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // TODO: Everything to do with hopper carts
-
- a_Entities.push_back(Minecart.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- int ItemTag = a_NBT.FindChildByName(a_TagIdx, "Item");
- if ((ItemTag < 0) || (a_NBT.GetType(ItemTag) != TAG_Compound))
- {
- return;
- }
- cItem Item;
- if (!LoadItemFromNBT(Item, a_NBT, ItemTag))
- {
- return;
- }
- std::auto_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false
- if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx))
- {
- return;
- }
- a_Entities.push_back(Pickup.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cArrowEntity> Arrow(new cArrowEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
- if (!LoadProjectileBaseFromNBT(*Arrow.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // Load pickup state:
- int PickupIdx = a_NBT.FindChildByName(a_TagIdx, "pickup");
- if (PickupIdx > 0)
- {
- Arrow->SetPickupState((cArrowEntity::ePickupState)a_NBT.GetByte(PickupIdx));
- }
- else
- {
- // Try the older "player" tag:
- int PlayerIdx = a_NBT.FindChildByName(a_TagIdx, "player");
- if (PlayerIdx > 0)
- {
- Arrow->SetPickupState((a_NBT.GetByte(PlayerIdx) == 0) ? cArrowEntity::psNoPickup : cArrowEntity::psInSurvivalOrCreative);
- }
- }
-
- // Load damage:
- int DamageIdx = a_NBT.FindChildByName(a_TagIdx, "damage");
- if (DamageIdx > 0)
- {
- Arrow->SetDamageCoeff(a_NBT.GetDouble(DamageIdx));
- }
-
- // Store the new arrow in the entities list:
- a_Entities.push_back(Arrow.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cThrownSnowballEntity> Snowball(new cThrownSnowballEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
- if (!LoadProjectileBaseFromNBT(*Snowball.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // Store the new snowball in the entities list:
- a_Entities.push_back(Snowball.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cThrownEggEntity> Egg(new cThrownEggEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
- if (!LoadProjectileBaseFromNBT(*Egg.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // Store the new egg in the entities list:
- a_Entities.push_back(Egg.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cGhastFireballEntity> Fireball(new cGhastFireballEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
- if (!LoadProjectileBaseFromNBT(*Fireball.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // Store the new fireball in the entities list:
- a_Entities.push_back(Fireball.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cFireChargeEntity> FireCharge(new cFireChargeEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
- if (!LoadProjectileBaseFromNBT(*FireCharge.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // Store the new FireCharge in the entities list:
- a_Entities.push_back(FireCharge.release());
-}
-
-
-
-
-
-void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cThrownEnderPearlEntity> Enderpearl(new cThrownEnderPearlEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
- if (!LoadProjectileBaseFromNBT(*Enderpearl.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // Store the new enderpearl in the entities list:
- a_Entities.push_back(Enderpearl.release());
-}
-
-
-
-
-
-bool cWSSAnvil::LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- double Pos[3];
- if (!LoadDoublesListFromNBT(Pos, 3, a_NBT, a_NBT.FindChildByName(a_TagIdx, "Pos")))
- {
- return false;
- }
- a_Entity.SetPosition(Pos[0], Pos[1], Pos[2]);
-
- double Speed[3];
- if (!LoadDoublesListFromNBT(Speed, 3, a_NBT, a_NBT.FindChildByName(a_TagIdx, "Motion")))
- {
- return false;
- }
- a_Entity.SetSpeed(Speed[0], Speed[1], Speed[2]);
-
- double Rotation[3];
- if (!LoadDoublesListFromNBT(Rotation, 2, a_NBT, a_NBT.FindChildByName(a_TagIdx, "Rotation")))
- {
- return false;
- }
- a_Entity.SetRotation(Rotation[0]);
- a_Entity.SetRoll (Rotation[1]);
-
- return true;
-}
-
-
-
-
-
-bool cWSSAnvil::LoadProjectileBaseFromNBT(cProjectileEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- if (!LoadEntityBaseFromNBT(a_Entity, a_NBT, a_TagIdx))
- {
- return false;
- }
-
- bool IsInGround = false;
- int InGroundIdx = a_NBT.FindChildByName(a_TagIdx, "inGround");
- if (InGroundIdx > 0)
- {
- IsInGround = (a_NBT.GetByte(InGroundIdx) != 0);
- }
- a_Entity.SetIsInGround(IsInGround);
-
- // TODO: Load inTile, TileCoords
-
- return true;
-}
-
-
-
-
-
-bool cWSSAnvil::LoadDoublesListFromNBT(double * a_Doubles, int a_NumDoubles, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_List) || (a_NBT.GetChildrenType(a_TagIdx) != TAG_Double))
- {
- return false;
- }
- int idx = 0;
- for (int Tag = a_NBT.GetFirstChild(a_TagIdx); (Tag > 0) && (idx < a_NumDoubles); Tag = a_NBT.GetNextSibling(Tag), ++idx)
- {
- a_Doubles[idx] = a_NBT.GetDouble(Tag);
- } // for Tag - PosTag[]
- return (idx == a_NumDoubles); // Did we read enough doubles?
-}
-
-
-
-
-
-bool cWSSAnvil::GetBlockEntityNBTPos(const cParsedNBT & a_NBT, int a_TagIdx, int & a_X, int & a_Y, int & a_Z)
-{
- int x = a_NBT.FindChildByName(a_TagIdx, "x");
- if ((x < 0) || (a_NBT.GetType(x) != TAG_Int))
- {
- return false;
- }
- int y = a_NBT.FindChildByName(a_TagIdx, "y");
- if ((y < 0) || (a_NBT.GetType(y) != TAG_Int))
- {
- return false;
- }
- int z = a_NBT.FindChildByName(a_TagIdx, "z");
- if ((z < 0) || (a_NBT.GetType(z) != TAG_Int))
- {
- return false;
- }
- a_X = a_NBT.GetInt(x);
- a_Y = a_NBT.GetInt(y);
- a_Z = a_NBT.GetInt(z);
- return true;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWSSAnvil::cMCAFile:
-
-cWSSAnvil::cMCAFile::cMCAFile(const AString & a_FileName, int a_RegionX, int a_RegionZ) :
- m_RegionX(a_RegionX),
- m_RegionZ(a_RegionZ),
- m_FileName(a_FileName)
-{
-}
-
-
-
-
-
-bool cWSSAnvil::cMCAFile::OpenFile(bool a_IsForReading)
-{
- if (m_File.IsOpen())
- {
- // Already open
- return true;
- }
-
- if (a_IsForReading)
- {
- if (!cFile::Exists(m_FileName))
- {
- // We want to read and the file doesn't exist. Fail.
- return false;
- }
- }
-
- if (!m_File.Open(m_FileName, cFile::fmReadWrite))
- {
- // The file failed to open
- return false;
- }
-
- // Load the header:
- if (m_File.Read(m_Header, sizeof(m_Header)) != sizeof(m_Header))
- {
- // Cannot read the header - perhaps the file has just been created?
- // Try writing a NULL header (both chunk offsets and timestamps):
- memset(m_Header, 0, sizeof(m_Header));
- if (
- (m_File.Write(m_Header, sizeof(m_Header)) != sizeof(m_Header)) || // Real header - chunk offsets
- (m_File.Write(m_Header, sizeof(m_Header)) != sizeof(m_Header)) // Bogus data for the chunk timestamps
- )
- {
- LOGWARNING("Cannot process MCA header in file \"%s\", chunks in that file will be lost", m_FileName.c_str());
- m_File.Close();
- return false;
- }
- }
- return true;
-}
-
-
-
-
-
-bool cWSSAnvil::cMCAFile::GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data)
-{
- if (!OpenFile(true))
- {
- return false;
- }
-
- int LocalX = a_Chunk.m_ChunkX % 32;
- if (LocalX < 0)
- {
- LocalX = 32 + LocalX;
- }
- int LocalZ = a_Chunk.m_ChunkZ % 32;
- if (LocalZ < 0)
- {
- LocalZ = 32 + LocalZ;
- }
- unsigned ChunkLocation = ntohl(m_Header[LocalX + 32 * LocalZ]);
- unsigned ChunkOffset = ChunkLocation >> 8;
-
- m_File.Seek(ChunkOffset * 4096);
-
- int ChunkSize = 0;
- if (m_File.Read(&ChunkSize, 4) != 4)
- {
- return false;
- }
- ChunkSize = ntohl(ChunkSize);
- char CompressionType = 0;
- if (m_File.Read(&CompressionType, 1) != 1)
- {
- return false;
- }
- if (CompressionType != 2)
- {
- // Chunk is in an unknown compression
- return false;
- }
- ChunkSize--;
-
- // HACK: This depends on the internal knowledge that AString's data() function returns the internal buffer directly
- a_Data.assign(ChunkSize, '\0');
- return (m_File.Read((void *)a_Data.data(), ChunkSize) == ChunkSize);
-}
-
-
-
-
-
-bool cWSSAnvil::cMCAFile::SetChunkData(const cChunkCoords & a_Chunk, const AString & a_Data)
-{
- if (!OpenFile(false))
- {
- LOGWARNING("Cannot save chunk [%d, %d], opening file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str());
- return false;
- }
-
- int LocalX = a_Chunk.m_ChunkX % 32;
- if (LocalX < 0)
- {
- LocalX = 32 + LocalX;
- }
- int LocalZ = a_Chunk.m_ChunkZ % 32;
- if (LocalZ < 0)
- {
- LocalZ = 32 + LocalZ;
- }
-
- unsigned ChunkSector = FindFreeLocation(LocalX, LocalZ, a_Data);
-
- // Store the chunk data:
- m_File.Seek(ChunkSector * 4096);
- unsigned ChunkSize = htonl(a_Data.size() + 1);
- if (m_File.Write(&ChunkSize, 4) != 4)
- {
- LOGWARNING("Cannot save chunk [%d, %d], writing(1) data to file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str());
- return false;
- }
- char CompressionType = 2;
- if (m_File.Write(&CompressionType, 1) != 1)
- {
- LOGWARNING("Cannot save chunk [%d, %d], writing(2) data to file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str());
- return false;
- }
- if (m_File.Write(a_Data.data(), a_Data.size()) != (int)(a_Data.size()))
- {
- LOGWARNING("Cannot save chunk [%d, %d], writing(3) data to file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str());
- return false;
- }
-
- // Store the header:
- ChunkSize = (a_Data.size() + MCA_CHUNK_HEADER_LENGTH + 4095) / 4096; // Round data size *up* to nearest 4KB sector, make it a sector number
- ASSERT(ChunkSize < 256);
- m_Header[LocalX + 32 * LocalZ] = htonl((ChunkSector << 8) | ChunkSize);
- if (m_File.Seek(0) < 0)
- {
- LOGWARNING("Cannot save chunk [%d, %d], seeking in file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str());
- return false;
- }
- if (m_File.Write(m_Header, sizeof(m_Header)) != sizeof(m_Header))
- {
- LOGWARNING("Cannot save chunk [%d, %d], writing header to file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str());
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-unsigned cWSSAnvil::cMCAFile::FindFreeLocation(int a_LocalX, int a_LocalZ, const AString & a_Data)
-{
- // See if it fits the current location:
- unsigned ChunkLocation = ntohl(m_Header[a_LocalX + 32 * a_LocalZ]);
- unsigned ChunkLen = ChunkLocation & 0xff;
- if (a_Data.size() + MCA_CHUNK_HEADER_LENGTH <= (ChunkLen * 4096))
- {
- return ChunkLocation >> 8;
- }
-
- // Doesn't fit, append to the end of file (we're wasting a lot of space, TODO: fix this later)
- unsigned MaxLocation = 2 << 8; // Minimum sector is #2 - after the headers
- for (int i = 0; i < ARRAYCOUNT(m_Header); i++)
- {
- ChunkLocation = ntohl(m_Header[i]);
- ChunkLocation = ChunkLocation + ((ChunkLocation & 0xff) << 8); // Add the number of sectors used; don't care about the 4th byte
- if (MaxLocation < ChunkLocation)
- {
- MaxLocation = ChunkLocation;
- }
- } // for i - m_Header[]
- return MaxLocation >> 8;
-}
-
-
-
-
diff --git a/source/WorldStorage/WSSAnvil.h b/source/WorldStorage/WSSAnvil.h
deleted file mode 100644
index 7685d2236..000000000
--- a/source/WorldStorage/WSSAnvil.h
+++ /dev/null
@@ -1,184 +0,0 @@
-
-// WSSAnvil.h
-
-// Interfaces to the cWSSAnvil class representing the Anvil world storage scheme
-
-
-
-
-#pragma once
-
-#include "WorldStorage.h"
-#include "FastNBT.h"
-
-
-
-
-
-// fwd: ItemGrid.h
-class cItemGrid;
-
-class cProjectileEntity;
-
-
-
-
-
-enum
-{
- /// Maximum number of chunks in an MCA file - also the count of the header items
- MCA_MAX_CHUNKS = 32 * 32,
-
- /// The MCA header is 8 KiB
- MCA_HEADER_SIZE = MCA_MAX_CHUNKS * 8,
-
- /// There are 5 bytes of header in front of each chunk
- MCA_CHUNK_HEADER_LENGTH = 5,
-} ;
-
-
-
-
-
-class cWSSAnvil :
- public cWSSchema
-{
- typedef cWSSchema super;
-
-public:
-
- cWSSAnvil(cWorld * a_World);
- virtual ~cWSSAnvil();
-
-protected:
-
- class cMCAFile
- {
- public:
-
- cMCAFile(const AString & a_FileName, int a_RegionX, int a_RegionZ);
-
- bool GetChunkData (const cChunkCoords & a_Chunk, AString & a_Data);
- bool SetChunkData (const cChunkCoords & a_Chunk, const AString & a_Data);
- bool EraseChunkData(const cChunkCoords & a_Chunk);
-
- int GetRegionX (void) const {return m_RegionX; }
- int GetRegionZ (void) const {return m_RegionZ; }
- const AString & GetFileName(void) const {return m_FileName; }
-
- protected:
-
- int m_RegionX;
- int m_RegionZ;
- cFile m_File;
- AString m_FileName;
-
- // The header, copied from the file so we don't have to seek to it all the time
- // First 1024 entries are chunk locations - the 3 + 1 byte sector-offset and sector-count
- unsigned m_Header[MCA_MAX_CHUNKS];
-
- // Chunk timestamps, following the chunk headers, are unused by MCS
-
- /// Finds a free location large enough to hold a_Data. Gets a hint of the chunk coords, places the data there if it fits. Returns the sector number.
- unsigned FindFreeLocation(int a_LocalX, int a_LocalZ, const AString & a_Data);
-
- /// Opens a MCA file either for a Read operation (fails if doesn't exist) or for a Write operation (creates new if not found)
- bool OpenFile(bool a_IsForReading);
- } ;
- typedef std::list<cMCAFile *> cMCAFiles;
-
- cCriticalSection m_CS;
- cMCAFiles m_Files; // a MRU cache of MCA files
-
- /// Gets chunk data from the correct file; locks file CS as needed
- bool GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data);
-
- /// Sets chunk data into the correct file; locks file CS as needed
- bool SetChunkData(const cChunkCoords & a_Chunk, const AString & a_Data);
-
- /// Loads the chunk from the data (no locking needed)
- bool LoadChunkFromData(const cChunkCoords & a_Chunk, const AString & a_Data);
-
- /// Saves the chunk into datastream (no locking needed)
- bool SaveChunkToData(const cChunkCoords & a_Chunk, AString & a_Data);
-
- /// Loads the chunk from NBT data (no locking needed)
- bool LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT & a_NBT);
-
- /// Saves the chunk into NBT data using a_Writer; returns true on success
- bool SaveChunkToNBT(const cChunkCoords & a_Chunk, cFastNBTWriter & a_Writer);
-
- /// Loads the chunk's biome map from vanilla-format; returns a_BiomeMap if biomes present and valid, NULL otherwise
- cChunkDef::BiomeMap * LoadVanillaBiomeMapFromNBT(cChunkDef::BiomeMap * a_BiomeMap, const cParsedNBT & a_NBT, int a_TagIdx);
-
- /// Loads the chunk's biome map from MCS format; returns a_BiomeMap if biomes present and valid, NULL otherwise
- cChunkDef::BiomeMap * LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_BiomeMap, const cParsedNBT & a_NBT, int a_TagIdx);
-
- /// Loads the chunk's entities from NBT data (a_Tag is the Level\\Entities list tag; may be -1)
- void LoadEntitiesFromNBT(cEntityList & a_Entitites, const cParsedNBT & a_NBT, int a_Tag);
-
- /// Loads the chunk's BlockEntities from NBT data (a_Tag is the Level\\TileEntities list tag; may be -1)
- void LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntitites, const cParsedNBT & a_NBT, int a_Tag, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas);
-
- /// Loads a cItem contents from the specified NBT tag; returns true if successful. Doesn't load the Slot tag
- bool LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_TagIdx);
-
- /** Loads contentents of an Items[] list tag into a cItemGrid
- ItemGrid begins at the specified slot offset
- Slots outside the ItemGrid range are ignored
- */
- void LoadItemGridFromNBT(cItemGrid & a_ItemGrid, const cParsedNBT & a_NBT, int a_ItemsTagIdx, int s_SlotOffset = 0);
-
- void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadDispenserFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadDropperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadFurnaceFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas);
- void LoadHopperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadJukeboxFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadNoteFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadSignFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
-
- void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength);
-
- void LoadBoatFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadFallingBlockFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadMinecartRFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadMinecartCFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadMinecartFFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadMinecartTFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadMinecartHFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadPickupFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadArrowFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadSnowballFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadEggFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadFireballFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadFireChargeFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
-
- /// Loads entity common data from the NBT compound; returns true if successful
- bool LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx);
-
- /// Loads projectile common data from the NBT compound; returns true if successful
- bool LoadProjectileBaseFromNBT(cProjectileEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIx);
-
- /// Loads an array of doubles of the specified length from the specified NBT list tag a_TagIdx; returns true if successful
- bool LoadDoublesListFromNBT(double * a_Doubles, int a_NumDoubles, const cParsedNBT & a_NBT, int a_TagIdx);
-
- /// Helper function for extracting the X, Y, and Z int subtags of a NBT compound; returns true if successful
- bool GetBlockEntityNBTPos(const cParsedNBT & a_NBT, int a_TagIdx, int & a_X, int & a_Y, int & a_Z);
-
- /// Gets the correct MCA file either from cache or from disk, manages the m_MCAFiles cache; assumes m_CS is locked
- cMCAFile * LoadMCAFile(const cChunkCoords & a_Chunk);
-
- /// Copies a_Length bytes of data from the specified NBT Tag's Child into the a_Destination buffer
- void CopyNBTData(const cParsedNBT & a_NBT, int a_Tag, const AString & a_ChildName, char * a_Destination, int a_Length);
-
- // cWSSchema overrides:
- virtual bool LoadChunk(const cChunkCoords & a_Chunk) override;
- virtual bool SaveChunk(const cChunkCoords & a_Chunk) override;
- virtual const AString GetName(void) const override {return "anvil"; }
-} ;
-
-
-
-
diff --git a/source/WorldStorage/WSSCompact.cpp b/source/WorldStorage/WSSCompact.cpp
deleted file mode 100644
index 694f3ed1d..000000000
--- a/source/WorldStorage/WSSCompact.cpp
+++ /dev/null
@@ -1,1009 +0,0 @@
-
-// WSSCompact.cpp
-
-// Interfaces to the cWSSCompact class representing the "compact" storage schema (PAK-files)
-
-#include "Globals.h"
-#include "WSSCompact.h"
-#include "../World.h"
-#include "zlib.h"
-#include <json/json.h>
-#include "../StringCompression.h"
-#include "../BlockEntities/ChestEntity.h"
-#include "../BlockEntities/DispenserEntity.h"
-#include "../BlockEntities/FurnaceEntity.h"
-#include "../BlockEntities/JukeboxEntity.h"
-#include "../BlockEntities/NoteEntity.h"
-#include "../BlockEntities/SignEntity.h"
-
-
-
-
-
-#pragma pack(push, 1)
-/// The chunk header, as stored in the file:
-struct cWSSCompact::sChunkHeader
-{
- int m_ChunkX;
- int m_ChunkZ;
- int m_CompressedSize;
- int m_UncompressedSize;
-} ;
-#pragma pack(pop)
-
-
-
-
-
-/// The maximum number of PAK files that are cached
-const int MAX_PAK_FILES = 16;
-
-/// The maximum number of unsaved chunks before the cPAKFile saves them to disk
-const int MAX_DIRTY_CHUNKS = 16;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cJsonChunkSerializer:
-
-cJsonChunkSerializer::cJsonChunkSerializer(void) :
- m_HasJsonData(false)
-{
-}
-
-
-
-
-
-void cJsonChunkSerializer::Entity(cEntity * a_Entity)
-{
- // TODO: a_Entity->SaveToJson(m_Root);
-}
-
-
-
-
-
-void cJsonChunkSerializer::BlockEntity(cBlockEntity * a_BlockEntity)
-{
- const char * SaveInto = NULL;
- switch (a_BlockEntity->GetBlockType())
- {
- case E_BLOCK_CHEST: SaveInto = "Chests"; break;
- case E_BLOCK_DISPENSER: SaveInto = "Dispensers"; break;
- case E_BLOCK_DROPPER: SaveInto = "Droppers"; break;
- case E_BLOCK_FURNACE: SaveInto = "Furnaces"; break;
- case E_BLOCK_SIGN_POST: SaveInto = "Signs"; break;
- case E_BLOCK_WALLSIGN: SaveInto = "Signs"; break;
- case E_BLOCK_NOTE_BLOCK: SaveInto = "Notes"; break;
- case E_BLOCK_JUKEBOX: SaveInto = "Jukeboxes"; break;
-
- default:
- {
- ASSERT(!"Unhandled blocktype in BlockEntities list while saving to JSON");
- break;
- }
- } // switch (BlockEntity->GetBlockType())
- if (SaveInto == NULL)
- {
- return;
- }
-
- Json::Value val;
- a_BlockEntity->SaveToJson(val);
- m_Root[SaveInto].append(val);
- m_HasJsonData = true;
-}
-
-
-
-
-
-bool cJsonChunkSerializer::LightIsValid(bool a_IsLightValid)
-{
- if (!a_IsLightValid)
- {
- return false;
- }
- m_Root["IsLightValid"] = true;
- m_HasJsonData = true;
- return true;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWSSCompact:
-
-cWSSCompact::~cWSSCompact()
-{
- for (cPAKFiles::iterator itr = m_PAKFiles.begin(); itr != m_PAKFiles.end(); ++itr)
- {
- delete *itr;
- }
-}
-
-
-
-
-
-bool cWSSCompact::LoadChunk(const cChunkCoords & a_Chunk)
-{
- AString ChunkData;
- int UncompressedSize = 0;
- if (!GetChunkData(a_Chunk, UncompressedSize, ChunkData))
- {
- // The reason for failure is already printed in GetChunkData()
- return false;
- }
-
- return LoadChunkFromData(a_Chunk, UncompressedSize, ChunkData, m_World);
-}
-
-
-
-
-
-bool cWSSCompact::SaveChunk(const cChunkCoords & a_Chunk)
-{
- cCSLock Lock(m_CS);
-
- cPAKFile * f = LoadPAKFile(a_Chunk);
- if (f == NULL)
- {
- // For some reason we couldn't locate the file
- LOG("Cannot locate a proper PAK file for chunk [%d, %d]", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
- return false;
- }
- return f->SaveChunk(a_Chunk, m_World);
-}
-
-
-
-
-
-cWSSCompact::cPAKFile * cWSSCompact::LoadPAKFile(const cChunkCoords & a_Chunk)
-{
- // ASSUMES that m_CS has been locked
-
- // We need to retain this weird conversion code, because some edge chunks are in the wrong PAK file
- const int LayerX = FAST_FLOOR_DIV(a_Chunk.m_ChunkX, 32);
- const int LayerZ = FAST_FLOOR_DIV(a_Chunk.m_ChunkZ, 32);
-
- // Is it already cached?
- for (cPAKFiles::iterator itr = m_PAKFiles.begin(); itr != m_PAKFiles.end(); ++itr)
- {
- if (((*itr) != NULL) && ((*itr)->GetLayerX() == LayerX) && ((*itr)->GetLayerZ() == LayerZ))
- {
- // Move the file to front and return it:
- cPAKFile * f = *itr;
- if (itr != m_PAKFiles.begin())
- {
- m_PAKFiles.erase(itr);
- m_PAKFiles.push_front(f);
- }
- return f;
- }
- }
-
- // Load it anew:
- AString FileName;
- Printf(FileName, "%s/X%i_Z%i.pak", m_World->GetName().c_str(), LayerX, LayerZ );
- cPAKFile * f = new cPAKFile(FileName, LayerX, LayerZ);
- if (f == NULL)
- {
- return NULL;
- }
- m_PAKFiles.push_front(f);
-
- // If there are too many PAK files cached, delete the last one used:
- if (m_PAKFiles.size() > MAX_PAK_FILES)
- {
- delete m_PAKFiles.back();
- m_PAKFiles.pop_back();
- }
- return f;
-}
-
-
-
-
-
-bool cWSSCompact::GetChunkData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, AString & a_Data)
-{
- cCSLock Lock(m_CS);
- cPAKFile * f = LoadPAKFile(a_Chunk);
- if (f == NULL)
- {
- return false;
- }
- return f->GetChunkData(a_Chunk, a_UncompressedSize, a_Data);
-}
-
-
-
-
-
-/*
-// TODO: Rewrite saving to use the same principles as loading
-bool cWSSCompact::SetChunkData(const cChunkCoords & a_Chunk, int a_UncompressedSize, const AString & a_Data)
-{
- cCSLock Lock(m_CS);
- cPAKFile * f = LoadPAKFile(a_Chunk);
- if (f == NULL)
- {
- return false;
- }
- return f->SetChunkData(a_Chunk, a_UncompressedSize, a_Data);
-}
-*/
-
-
-
-
-
-bool cWSSCompact::EraseChunkData(const cChunkCoords & a_Chunk)
-{
- cCSLock Lock(m_CS);
- cPAKFile * f = LoadPAKFile(a_Chunk);
- if (f == NULL)
- {
- return false;
- }
- return f->EraseChunkData(a_Chunk);
-}
-
-
-
-
-
-void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWorld * a_World)
-{
- // Load chests
- Json::Value AllChests = a_Value.get("Chests", Json::nullValue);
- if (!AllChests.empty())
- {
- for (Json::Value::iterator itr = AllChests.begin(); itr != AllChests.end(); ++itr )
- {
- Json::Value & Chest = *itr;
- cChestEntity * ChestEntity = new cChestEntity(0,0,0, a_World);
- if (!ChestEntity->LoadFromJson( Chest ) )
- {
- LOGERROR("ERROR READING CHEST FROM JSON!" );
- delete ChestEntity;
- }
- else
- {
- a_BlockEntities.push_back( ChestEntity );
- }
- } // for itr - AllChests[]
- }
-
- // Load dispensers
- Json::Value AllDispensers = a_Value.get("Dispensers", Json::nullValue);
- if( !AllDispensers.empty() )
- {
- for( Json::Value::iterator itr = AllDispensers.begin(); itr != AllDispensers.end(); ++itr )
- {
- Json::Value & Dispenser = *itr;
- cDispenserEntity * DispenserEntity = new cDispenserEntity(0,0,0, a_World);
- if( !DispenserEntity->LoadFromJson( Dispenser ) )
- {
- LOGERROR("ERROR READING DISPENSER FROM JSON!" );
- delete DispenserEntity;
- }
- else
- {
- a_BlockEntities.push_back( DispenserEntity );
- }
- } // for itr - AllDispensers[]
- }
-
- // Load furnaces
- Json::Value AllFurnaces = a_Value.get("Furnaces", Json::nullValue);
- if( !AllFurnaces.empty() )
- {
- for( Json::Value::iterator itr = AllFurnaces.begin(); itr != AllFurnaces.end(); ++itr )
- {
- Json::Value & Furnace = *itr;
- // TODO: The block type and meta aren't correct, there's no way to get them here
- cFurnaceEntity * FurnaceEntity = new cFurnaceEntity(0, 0, 0, E_BLOCK_FURNACE, 0, a_World);
- if (!FurnaceEntity->LoadFromJson(Furnace))
- {
- LOGERROR("ERROR READING FURNACE FROM JSON!" );
- delete FurnaceEntity;
- }
- else
- {
- a_BlockEntities.push_back(FurnaceEntity);
- }
- } // for itr - AllFurnaces[]
- }
-
- // Load signs
- Json::Value AllSigns = a_Value.get("Signs", Json::nullValue);
- if( !AllSigns.empty() )
- {
- for( Json::Value::iterator itr = AllSigns.begin(); itr != AllSigns.end(); ++itr )
- {
- Json::Value & Sign = *itr;
- cSignEntity * SignEntity = new cSignEntity( E_BLOCK_SIGN_POST, 0,0,0, a_World);
- if ( !SignEntity->LoadFromJson( Sign ) )
- {
- LOGERROR("ERROR READING SIGN FROM JSON!" );
- delete SignEntity;
- }
- else
- {
- a_BlockEntities.push_back( SignEntity );
- }
- } // for itr - AllSigns[]
- }
-
- // Load note blocks
- Json::Value AllNotes = a_Value.get("Notes", Json::nullValue);
- if( !AllNotes.empty() )
- {
- for( Json::Value::iterator itr = AllNotes.begin(); itr != AllNotes.end(); ++itr )
- {
- Json::Value & Note = *itr;
- cNoteEntity * NoteEntity = new cNoteEntity(0, 0, 0, a_World);
- if ( !NoteEntity->LoadFromJson( Note ) )
- {
- LOGERROR("ERROR READING NOTE BLOCK FROM JSON!" );
- delete NoteEntity;
- }
- else
- {
- a_BlockEntities.push_back( NoteEntity );
- }
- } // for itr - AllNotes[]
- }
-
- // Load jukeboxes
- Json::Value AllJukeboxes = a_Value.get("Jukeboxes", Json::nullValue);
- if( !AllJukeboxes.empty() )
- {
- for( Json::Value::iterator itr = AllJukeboxes.begin(); itr != AllJukeboxes.end(); ++itr )
- {
- Json::Value & Jukebox = *itr;
- cJukeboxEntity * JukeboxEntity = new cJukeboxEntity(0, 0, 0, a_World);
- if ( !JukeboxEntity->LoadFromJson( Jukebox ) )
- {
- LOGERROR("ERROR READING JUKEBOX FROM JSON!" );
- delete JukeboxEntity;
- }
- else
- {
- a_BlockEntities.push_back( JukeboxEntity );
- }
- } // for itr - AllJukeboxes[]
- }
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWSSCompact::cPAKFile
-
-#define READ(Var) \
- if (f.Read(&Var, sizeof(Var)) != sizeof(Var)) \
- { \
- LOGERROR("ERROR READING %s FROM FILE %s (line %d); file offset %d", #Var, m_FileName.c_str(), __LINE__, f.Tell()); \
- return; \
- }
-
-cWSSCompact::cPAKFile::cPAKFile(const AString & a_FileName, int a_LayerX, int a_LayerZ) :
- m_FileName(a_FileName),
- m_LayerX(a_LayerX),
- m_LayerZ(a_LayerZ),
- m_NumDirty(0),
- m_ChunkVersion( CHUNK_VERSION ), // Init with latest version
- m_PakVersion( PAK_VERSION )
-{
- cFile f;
- if (!f.Open(m_FileName, cFile::fmRead))
- {
- return;
- }
-
- // Read headers:
- READ(m_PakVersion);
- if (m_PakVersion != 1)
- {
- LOGERROR("File \"%s\" is in an unknown pak format (%d)", m_FileName.c_str(), m_PakVersion);
- return;
- }
-
- READ(m_ChunkVersion);
- switch( m_ChunkVersion )
- {
- case 1:
- m_ChunkSize.Set(16, 128, 16);
- break;
- case 2:
- case 3:
- m_ChunkSize.Set(16, 256, 16);
- break;
- default:
- LOGERROR("File \"%s\" is in an unknown chunk format (%d)", m_FileName.c_str(), m_ChunkVersion);
- return;
- };
-
- short NumChunks = 0;
- READ(NumChunks);
-
- // Read chunk headers:
- for (int i = 0; i < NumChunks; i++)
- {
- sChunkHeader * Header = new sChunkHeader;
- READ(*Header);
- m_ChunkHeaders.push_back(Header);
- } // for i - chunk headers
-
- // Read chunk data:
- if (f.ReadRestOfFile(m_DataContents) == -1)
- {
- LOGERROR("Cannot read file \"%s\" contents", m_FileName.c_str());
- return;
- }
-
- if( m_ChunkVersion == 1 ) // Convert chunks to version 2
- {
- UpdateChunk1To2();
- }
-#if AXIS_ORDER == AXIS_ORDER_XZY
- if( m_ChunkVersion == 2 ) // Convert chunks to version 3
- {
- UpdateChunk2To3();
- }
-#endif
-}
-
-
-
-
-
-cWSSCompact::cPAKFile::~cPAKFile()
-{
- if (m_NumDirty > 0)
- {
- SynchronizeFile();
- }
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- delete *itr;
- }
-}
-
-
-
-
-
-bool cWSSCompact::cPAKFile::GetChunkData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, AString & a_Data)
-{
- int ChunkX = a_Chunk.m_ChunkX;
- int ChunkZ = a_Chunk.m_ChunkZ;
- sChunkHeader * Header = NULL;
- int Offset = 0;
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- if (((*itr)->m_ChunkX == ChunkX) && ((*itr)->m_ChunkZ == ChunkZ))
- {
- Header = *itr;
- break;
- }
- Offset += (*itr)->m_CompressedSize;
- }
- if ((Header == NULL) || (Offset + Header->m_CompressedSize > (int)m_DataContents.size()))
- {
- // Chunk not found / data invalid
- return false;
- }
-
- a_UncompressedSize = Header->m_UncompressedSize;
- a_Data.assign(m_DataContents, Offset, Header->m_CompressedSize);
- return true;
-}
-
-
-
-
-
-bool cWSSCompact::cPAKFile::SaveChunk(const cChunkCoords & a_Chunk, cWorld * a_World)
-{
- if (!SaveChunkToData(a_Chunk, a_World))
- {
- return false;
- }
- if (m_NumDirty > MAX_DIRTY_CHUNKS)
- {
- SynchronizeFile();
- }
- return true;
-}
-
-
-
-
-
-void cWSSCompact::cPAKFile::UpdateChunk1To2()
-{
- int Offset = 0;
- AString NewDataContents;
- int ChunksConverted = 0;
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- sChunkHeader * Header = *itr;
-
- if( ChunksConverted % 32 == 0 )
- {
- LOGINFO("Updating \"%s\" version 1 to version 2: %d %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() );
- }
- ChunksConverted++;
-
- AString Data;
- int UncompressedSize = Header->m_UncompressedSize;
- Data.assign(m_DataContents, Offset, Header->m_CompressedSize);
- Offset += Header->m_CompressedSize;
-
- // Crude data integrity check:
- int ExpectedSize = (16*128*16)*2 + (16*128*16)/2; // For version 1
- if (UncompressedSize < ExpectedSize)
- {
- LOGWARNING("Chunk [%d, %d] has too short decompressed data (%d bytes out of %d needed), erasing",
- Header->m_ChunkX, Header->m_ChunkZ,
- UncompressedSize, ExpectedSize
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
-
- // Decompress the data:
- AString UncompressedData;
- {
- int errorcode = UncompressString(Data.data(), Data.size(), UncompressedData, UncompressedSize);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %d decompressing data for chunk [%d, %d]",
- errorcode,
- Header->m_ChunkX, Header->m_ChunkZ
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
- }
-
- if (UncompressedSize != (int)UncompressedData.size())
- {
- LOGWARNING("Uncompressed data size differs (exp %d bytes, got %d) for chunk [%d, %d]",
- UncompressedSize, UncompressedData.size(),
- Header->m_ChunkX, Header->m_ChunkZ
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
-
-
- // Old version is 128 blocks high with YZX axis order
- char ConvertedData[cChunkDef::BlockDataSize];
- int Index = 0;
- unsigned int InChunkOffset = 0;
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z )
- {
- for( int y = 0; y < 128; ++y )
- {
- ConvertedData[Index++] = UncompressedData[y + z * 128 + x * 128 * 16 + InChunkOffset];
- }
- // Add 128 empty blocks after an old y column
- memset(ConvertedData + Index, E_BLOCK_AIR, 128);
- Index += 128;
- }
- InChunkOffset += (16 * 128 * 16);
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z ) // Metadata
- {
- for( int y = 0; y < 64; ++y )
- {
- ConvertedData[Index++] = UncompressedData[y + z * 64 + x * 64 * 16 + InChunkOffset];
- }
- memset(ConvertedData + Index, 0, 64);
- Index += 64;
- }
- InChunkOffset += (16 * 128 * 16) / 2;
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z ) // Block light
- {
- for( int y = 0; y < 64; ++y )
- {
- ConvertedData[Index++] = UncompressedData[y + z * 64 + x * 64 * 16 + InChunkOffset];
- }
- memset(ConvertedData + Index, 0, 64);
- Index += 64;
- }
- InChunkOffset += (16*128*16)/2;
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z ) // Sky light
- {
- for( int y = 0; y < 64; ++y )
- {
- ConvertedData[Index++] = UncompressedData[y + z * 64 + x * 64 * 16 + InChunkOffset];
- }
- memset(ConvertedData + Index, 0, 64);
- Index += 64;
- }
- InChunkOffset += (16 * 128 * 16) / 2;
-
- AString Converted(ConvertedData, ARRAYCOUNT(ConvertedData));
-
- // Add JSON data afterwards
- if (UncompressedData.size() > InChunkOffset)
- {
- Converted.append( UncompressedData.begin() + InChunkOffset, UncompressedData.end() );
- }
-
- // Re-compress data
- AString CompressedData;
- {
- int errorcode = CompressString(Converted.data(), Converted.size(), CompressedData);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %d compressing data for chunk [%d, %d]",
- errorcode,
- Header->m_ChunkX, Header->m_ChunkZ
- );
- continue;
- }
- }
-
- // Save into file's cache
- Header->m_UncompressedSize = Converted.size();
- Header->m_CompressedSize = CompressedData.size();
- NewDataContents.append( CompressedData );
- }
-
- // Done converting
- m_DataContents = NewDataContents;
- m_ChunkVersion = 2;
- SynchronizeFile();
-
- LOGINFO("Updated \"%s\" version 1 to version 2", m_FileName.c_str() );
-}
-
-
-
-
-
-void cWSSCompact::cPAKFile::UpdateChunk2To3()
-{
- int Offset = 0;
- AString NewDataContents;
- int ChunksConverted = 0;
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- sChunkHeader * Header = *itr;
-
- if( ChunksConverted % 32 == 0 )
- {
- LOGINFO("Updating \"%s\" version 2 to version 3: %d %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() );
- }
- ChunksConverted++;
-
- AString Data;
- int UncompressedSize = Header->m_UncompressedSize;
- Data.assign(m_DataContents, Offset, Header->m_CompressedSize);
- Offset += Header->m_CompressedSize;
-
- // Crude data integrity check:
- const int ExpectedSize = (16*256*16)*2 + (16*256*16)/2; // For version 2
- if (UncompressedSize < ExpectedSize)
- {
- LOGWARNING("Chunk [%d, %d] has too short decompressed data (%d bytes out of %d needed), erasing",
- Header->m_ChunkX, Header->m_ChunkZ,
- UncompressedSize, ExpectedSize
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
-
- // Decompress the data:
- AString UncompressedData;
- {
- int errorcode = UncompressString(Data.data(), Data.size(), UncompressedData, UncompressedSize);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %d decompressing data for chunk [%d, %d]",
- errorcode,
- Header->m_ChunkX, Header->m_ChunkZ
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
- }
-
- if (UncompressedSize != (int)UncompressedData.size())
- {
- LOGWARNING("Uncompressed data size differs (exp %d bytes, got %d) for chunk [%d, %d]",
- UncompressedSize, UncompressedData.size(),
- Header->m_ChunkX, Header->m_ChunkZ
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
-
- char ConvertedData[ExpectedSize];
- memset(ConvertedData, 0, ExpectedSize);
-
- // Cannot use cChunk::MakeIndex because it might change again?????????
- // For compatibility, use what we know is current
- #define MAKE_2_INDEX( x, y, z ) ( y + (z * 256) + (x * 256 * 16) )
- #define MAKE_3_INDEX( x, y, z ) ( x + (z * 16) + (y * 16 * 16) )
-
- unsigned int InChunkOffset = 0;
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z ) for( int y = 0; y < 256; ++y ) // YZX Loop order is important, in 1.1 Y was first then Z then X
- {
- ConvertedData[ MAKE_3_INDEX(x, y, z) ] = UncompressedData[InChunkOffset];
- ++InChunkOffset;
- } // for y, z, x
-
-
- unsigned int index2 = 0;
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z ) for( int y = 0; y < 256; ++y )
- {
- ConvertedData[ InChunkOffset + MAKE_3_INDEX(x, y, z)/2 ] |= ( (UncompressedData[ InChunkOffset + index2/2 ] >> ((index2&1)*4) ) & 0x0f ) << ((x&1)*4);
- ++index2;
- }
- InChunkOffset += index2 / 2;
- index2 = 0;
-
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z ) for( int y = 0; y < 256; ++y )
- {
- ConvertedData[ InChunkOffset + MAKE_3_INDEX(x, y, z)/2 ] |= ( (UncompressedData[ InChunkOffset + index2/2 ] >> ((index2&1)*4) ) & 0x0f ) << ((x&1)*4);
- ++index2;
- }
- InChunkOffset += index2 / 2;
- index2 = 0;
-
- for( int x = 0; x < 16; ++x ) for( int z = 0; z < 16; ++z ) for( int y = 0; y < 256; ++y )
- {
- ConvertedData[ InChunkOffset + MAKE_3_INDEX(x, y, z)/2 ] |= ( (UncompressedData[ InChunkOffset + index2/2 ] >> ((index2&1)*4) ) & 0x0f ) << ((x&1)*4);
- ++index2;
- }
- InChunkOffset += index2 / 2;
- index2 = 0;
-
- AString Converted(ConvertedData, ExpectedSize);
-
- // Add JSON data afterwards
- if (UncompressedData.size() > InChunkOffset)
- {
- Converted.append( UncompressedData.begin() + InChunkOffset, UncompressedData.end() );
- }
-
- // Re-compress data
- AString CompressedData;
- {
- int errorcode = CompressString(Converted.data(), Converted.size(), CompressedData);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %d compressing data for chunk [%d, %d]",
- errorcode,
- Header->m_ChunkX, Header->m_ChunkZ
- );
- continue;
- }
- }
-
- // Save into file's cache
- Header->m_UncompressedSize = Converted.size();
- Header->m_CompressedSize = CompressedData.size();
- NewDataContents.append( CompressedData );
- }
-
- // Done converting
- m_DataContents = NewDataContents;
- m_ChunkVersion = 3;
- SynchronizeFile();
-
- LOGINFO("Updated \"%s\" version 2 to version 3", m_FileName.c_str() );
-}
-
-
-
-
-
-bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, const AString & a_Data, cWorld * a_World)
-{
- // Crude data integrity check:
- if (a_UncompressedSize < cChunkDef::BlockDataSize)
- {
- LOGWARNING("Chunk [%d, %d] has too short decompressed data (%d bytes out of %d needed), erasing",
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ,
- a_UncompressedSize, cChunkDef::BlockDataSize
- );
- EraseChunkData(a_Chunk);
- return false;
- }
-
- // Decompress the data:
- AString UncompressedData;
- int errorcode = UncompressString(a_Data.data(), a_Data.size(), UncompressedData, a_UncompressedSize);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %d decompressing data for chunk [%d, %d]",
- errorcode,
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ
- );
- return false;
- }
-
- if (a_UncompressedSize != (int)UncompressedData.size())
- {
- LOGWARNING("Uncompressed data size differs (exp %d bytes, got %d) for chunk [%d, %d]",
- a_UncompressedSize, UncompressedData.size(),
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ
- );
- return false;
- }
-
- cEntityList Entities;
- cBlockEntityList BlockEntities;
- bool IsLightValid = false;
-
- if (a_UncompressedSize > cChunkDef::BlockDataSize)
- {
- Json::Value root; // will contain the root value after parsing.
- Json::Reader reader;
- if ( !reader.parse( UncompressedData.data() + cChunkDef::BlockDataSize, root, false ) )
- {
- LOGERROR("Failed to parse trailing JSON in chunk [%d, %d]!",
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ
- );
- }
- else
- {
- LoadEntitiesFromJson(root, Entities, BlockEntities, a_World);
- IsLightValid = root.get("IsLightValid", false).asBool();
- }
- }
-
- BLOCKTYPE * BlockData = (BLOCKTYPE *)UncompressedData.data();
- NIBBLETYPE * MetaData = (NIBBLETYPE *)(BlockData + cChunkDef::MetaOffset);
- NIBBLETYPE * BlockLight = (NIBBLETYPE *)(BlockData + cChunkDef::LightOffset);
- NIBBLETYPE * SkyLight = (NIBBLETYPE *)(BlockData + cChunkDef::SkyLightOffset);
-
- a_World->SetChunkData(
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ,
- BlockData, MetaData,
- IsLightValid ? BlockLight : NULL,
- IsLightValid ? SkyLight : NULL,
- NULL, NULL,
- Entities, BlockEntities,
- false
- );
-
- return true;
-}
-
-
-
-
-
-bool cWSSCompact::cPAKFile::EraseChunkData(const cChunkCoords & a_Chunk)
-{
- int ChunkX = a_Chunk.m_ChunkX;
- int ChunkZ = a_Chunk.m_ChunkZ;
- int Offset = 0;
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- if (((*itr)->m_ChunkX == ChunkX) && ((*itr)->m_ChunkZ == ChunkZ))
- {
- m_DataContents.erase(Offset, (*itr)->m_CompressedSize);
- delete *itr;
- itr = m_ChunkHeaders.erase(itr);
- return true;
- }
- Offset += (*itr)->m_CompressedSize;
- }
-
- return false;
-}
-
-
-
-
-
-bool cWSSCompact::cPAKFile::SaveChunkToData(const cChunkCoords & a_Chunk, cWorld * a_World)
-{
- // Serialize the chunk:
- cJsonChunkSerializer Serializer;
- if (!a_World->GetChunkData(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, Serializer))
- {
- // Chunk not valid
- LOG("cWSSCompact: Trying to save chunk [%d, %d, %d] that has no data, ignoring request.", a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ);
- return false;
- }
-
- AString Data;
- Data.assign((const char *)Serializer.GetBlockData(), cChunkDef::BlockDataSize);
- if (Serializer.HasJsonData())
- {
- AString JsonData;
- Json::StyledWriter writer;
- JsonData = writer.write(Serializer.GetRoot());
- Data.append(JsonData);
- }
-
- // Compress the data:
- AString CompressedData;
- int errorcode = CompressString(Data.data(), Data.size(), CompressedData);
- if ( errorcode != Z_OK )
- {
- LOGERROR("Error %i compressing data for chunk [%d, %d, %d]", errorcode, a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ);
- return false;
- }
-
- // Erase any existing data for the chunk:
- EraseChunkData(a_Chunk);
-
- // Save the header:
- sChunkHeader * Header = new sChunkHeader;
- if (Header == NULL)
- {
- LOGWARNING("Cannot create a new chunk header to save chunk [%d, %d, %d]", a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ);
- return false;
- }
- Header->m_CompressedSize = (int)CompressedData.size();
- Header->m_ChunkX = a_Chunk.m_ChunkX;
- Header->m_ChunkZ = a_Chunk.m_ChunkZ;
- Header->m_UncompressedSize = (int)Data.size();
- m_ChunkHeaders.push_back(Header);
-
- m_DataContents.append(CompressedData.data(), CompressedData.size());
-
- m_NumDirty++;
- return true;
-}
-
-
-
-
-
-#define WRITE(Var) \
- if (f.Write(&Var, sizeof(Var)) != sizeof(Var)) \
- { \
- LOGERROR("cWSSCompact: ERROR writing %s to file \"%s\" (line %d); file offset %d", #Var, m_FileName.c_str(), __LINE__, f.Tell()); \
- return; \
- }
-
-void cWSSCompact::cPAKFile::SynchronizeFile(void)
-{
- cFile f;
- if (!f.Open(m_FileName, cFile::fmWrite))
- {
- LOGERROR("Cannot open PAK file \"%s\" for writing", m_FileName.c_str());
- return;
- }
-
- WRITE(m_PakVersion);
- WRITE(m_ChunkVersion);
- short NumChunks = (short)m_ChunkHeaders.size();
- WRITE(NumChunks);
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- WRITE(**itr);
- }
- if (f.Write(m_DataContents.data(), m_DataContents.size()) != (int)m_DataContents.size())
- {
- LOGERROR("cWSSCompact: ERROR writing chunk contents to file \"%s\" (line %d); file offset %d", m_FileName.c_str(), __LINE__, f.Tell());
- return;
- }
- m_NumDirty = 0;
-}
-
-
-
-
diff --git a/source/WorldStorage/WSSCompact.h b/source/WorldStorage/WSSCompact.h
deleted file mode 100644
index e6a013eaf..000000000
--- a/source/WorldStorage/WSSCompact.h
+++ /dev/null
@@ -1,144 +0,0 @@
-
-// WSSCompact.h
-
-// Interfaces to the cWSSCompact class representing the "Compact" storage schema (PAK-files)
-
-
-
-
-
-#pragma once
-#ifndef WSSCOMPACT_H_INCLUDED
-#define WSSCOMPACT_H_INCLUDED
-
-#include "WorldStorage.h"
-#include "../Vector3i.h"
-
-
-
-
-
-/// Helper class for serializing a chunk into Json
-class cJsonChunkSerializer :
- public cChunkDataCollector
-{
-public:
-
- cJsonChunkSerializer(void);
-
- Json::Value & GetRoot (void) {return m_Root; }
- BLOCKTYPE * GetBlockData(void) {return (BLOCKTYPE *)m_BlockData; }
- bool HasJsonData (void) const {return m_HasJsonData; }
-
-protected:
-
- // NOTE: block data is serialized into inherited cChunkDataCollector's m_BlockData[] array
-
- // Entities and BlockEntities are serialized to Json
- Json::Value m_Root;
- bool m_HasJsonData;
-
- // cChunkDataCollector overrides:
- virtual void Entity (cEntity * a_Entity) override;
- virtual void BlockEntity (cBlockEntity * a_Entity) override;
- virtual bool LightIsValid (bool a_IsLightValid) override;
-} ;
-
-
-
-
-
-class cWSSCompact :
- public cWSSchema
-{
-public:
- cWSSCompact(cWorld * a_World) : cWSSchema(a_World) {}
- virtual ~cWSSCompact();
-
-protected:
-
- struct sChunkHeader;
- typedef std::vector<sChunkHeader *> sChunkHeaders;
-
- /// Implements a cache for a single PAK file; implements lazy-write in order to be able to write multiple chunks fast
- class cPAKFile
- {
- public:
-
- cPAKFile(const AString & a_FileName, int a_LayerX, int a_LayerZ);
- ~cPAKFile();
-
- bool GetChunkData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, AString & a_Data);
- bool SetChunkData(const cChunkCoords & a_Chunk, int a_UncompressedSize, const AString & a_Data);
- bool EraseChunkData(const cChunkCoords & a_Chunk);
-
- bool SaveChunk(const cChunkCoords & a_Chunk, cWorld * a_World);
-
- int GetLayerX(void) const {return m_LayerX; }
- int GetLayerZ(void) const {return m_LayerZ; }
-
- static const int PAK_VERSION = 1;
-#if AXIS_ORDER == AXIS_ORDER_XZY
- static const int CHUNK_VERSION = 3;
-#elif AXIS_ORDER == AXIS_ORDER_YZX
- static const int CHUNK_VERSION = 2;
-#endif
- protected:
-
- AString m_FileName;
- int m_LayerX;
- int m_LayerZ;
-
- sChunkHeaders m_ChunkHeaders;
- AString m_DataContents; // Data contents of the file, cached
-
- int m_NumDirty; // Number of chunks that were written into m_DataContents but not into the file
-
- Vector3i m_ChunkSize; // Is related to m_ChunkVersion
- char m_ChunkVersion;
- char m_PakVersion;
-
- bool SaveChunkToData(const cChunkCoords & a_Chunk, cWorld * a_World); // Saves the chunk to m_DataContents, updates headers and m_NumDirty
- void SynchronizeFile(void); // Writes m_DataContents along with the headers to file, resets m_NumDirty
-
- void UpdateChunk1To2(void); // Height from 128 to 256
- void UpdateChunk2To3(void); // Axis order from YZX to XZY
- } ;
-
- typedef std::list<cPAKFile *> cPAKFiles;
-
- cCriticalSection m_CS;
- cPAKFiles m_PAKFiles; // A MRU cache of PAK files
-
- /// Loads the correct PAK file either from cache or from disk, manages the m_PAKFiles cache
- cPAKFile * LoadPAKFile(const cChunkCoords & a_Chunk);
-
- /// Gets chunk data from the correct file; locks CS as needed
- bool GetChunkData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, AString & a_Data);
-
- /// Sets chunk data to the correct file; locks CS as needed
- bool SetChunkData(const cChunkCoords & a_Chunk, int a_UncompressedSize, const AString & a_Data);
-
- /// Erases chunk data from the correct file; locks CS as needed
- bool EraseChunkData(const cChunkCoords & a_Chunk);
-
- /// Loads the chunk from the data (no locking needed)
- bool LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, const AString & a_Data, cWorld * a_World);
-
- void LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWorld * a_World);
-
- // cWSSchema overrides:
- virtual bool LoadChunk(const cChunkCoords & a_Chunk) override;
- virtual bool SaveChunk(const cChunkCoords & a_Chunk) override;
- virtual const AString GetName(void) const override {return "compact"; }
-} ;
-
-
-
-
-
-#endif // WSSCOMPACT_H_INCLUDED
-
-
-
-
diff --git a/source/WorldStorage/WorldStorage.cpp b/source/WorldStorage/WorldStorage.cpp
deleted file mode 100644
index f290ec128..000000000
--- a/source/WorldStorage/WorldStorage.cpp
+++ /dev/null
@@ -1,409 +0,0 @@
-
-// WorldStorage.cpp
-
-// Implements the cWorldStorage class representing the chunk loading / saving thread
-
-// To add a new storage schema, implement a cWSSchema descendant and add it to cWorldStorage::InitSchemas()
-
-#include "Globals.h"
-#include "WorldStorage.h"
-#include "WSSCompact.h"
-#include "WSSAnvil.h"
-#include "../World.h"
-#include "../Generating/ChunkGenerator.h"
-#include "../Entities/Entity.h"
-#include "../BlockEntities/BlockEntity.h"
-
-
-
-
-
-/// If a chunk with this Y coord is de-queued, it is a signal to emit the saved-all message (cWorldStorage::QueueSavedMessage())
-#define CHUNK_Y_MESSAGE 2
-
-
-
-
-
-/// Example storage schema - forgets all chunks ;)
-class cWSSForgetful :
- public cWSSchema
-{
-public:
- cWSSForgetful(cWorld * a_World) : cWSSchema(a_World) {}
-
-protected:
- // cWSSchema overrides:
- virtual bool LoadChunk(const cChunkCoords & a_Chunk) override {return false; }
- virtual bool SaveChunk(const cChunkCoords & a_Chunk) override {return true; }
- virtual const AString GetName(void) const override {return "forgetful"; }
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cWorldStorage:
-
-cWorldStorage::cWorldStorage(void) :
- super("cWorldStorage"),
- m_World(NULL),
- m_SaveSchema(NULL)
-{
-}
-
-
-
-
-
-cWorldStorage::~cWorldStorage()
-{
- for (cWSSchemaList::iterator itr = m_Schemas.begin(); itr != m_Schemas.end(); ++itr)
- {
- delete *itr;
- } // for itr - m_Schemas[]
- m_LoadQueue.clear();
- m_SaveQueue.clear();
-}
-
-
-
-
-
-bool cWorldStorage::Start(cWorld * a_World, const AString & a_StorageSchemaName)
-{
- m_World = a_World;
- m_StorageSchemaName = a_StorageSchemaName;
- InitSchemas();
-
- return super::Start();
-}
-
-
-
-
-
-void cWorldStorage::Stop(void)
-{
- WaitForFinish();
-}
-
-
-
-
-
-void cWorldStorage::WaitForFinish(void)
-{
- LOG("Waiting for the world storage to finish saving");
-
- {
- // Cancel all loading requests:
- cCSLock Lock(m_CSQueues);
- m_LoadQueue.clear();
- }
-
- // Wait for the saving to finish:
- WaitForQueuesEmpty();
-
- // Wait for the thread to finish:
- m_ShouldTerminate = true;
- m_Event.Set();
- m_evtRemoved.Set(); // Wake up anybody waiting in the WaitForQueuesEmpty() method
- super::Wait();
- LOG("World storage thread finished");
-}
-
-
-
-
-
-void cWorldStorage::WaitForQueuesEmpty(void)
-{
- cCSLock Lock(m_CSQueues);
- while (!m_ShouldTerminate && (!m_LoadQueue.empty() || !m_SaveQueue.empty()))
- {
- cCSUnlock Unlock(Lock);
- m_evtRemoved.Wait();
- }
-}
-
-
-
-
-
-int cWorldStorage::GetLoadQueueLength(void)
-{
- cCSLock Lock(m_CSQueues);
- return (int)m_LoadQueue.size();
-}
-
-
-
-
-
-int cWorldStorage::GetSaveQueueLength(void)
-{
- cCSLock Lock(m_CSQueues);
- return (int)m_SaveQueue.size();
-}
-
-
-
-
-
-void cWorldStorage::QueueLoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, bool a_Generate)
-{
- // Queues the chunk for loading; if not loaded, the chunk will be generated
- {
- cCSLock Lock(m_CSQueues);
-
- // Check if already in the queue:
- for (sChunkLoadQueue::iterator itr = m_LoadQueue.begin(); itr != m_LoadQueue.end(); ++itr)
- {
- if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkY == a_ChunkY) && (itr->m_ChunkZ == a_ChunkZ) && (itr->m_Generate == a_Generate))
- {
- return;
- }
- }
- m_LoadQueue.push_back(sChunkLoad(a_ChunkX, a_ChunkY, a_ChunkZ, a_Generate));
- }
-
- m_Event.Set();
-}
-
-
-
-
-
-void cWorldStorage::QueueSaveChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- {
- cCSLock Lock(m_CSQueues);
- m_SaveQueue.remove (cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ)); // Don't add twice
- m_SaveQueue.push_back(cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ));
- }
- m_Event.Set();
-}
-
-
-
-
-
-void cWorldStorage::QueueSavedMessage(void)
-{
- // Pushes a special coord pair into the queue, signalizing a message instead:
- {
- cCSLock Lock(m_CSQueues);
- m_SaveQueue.push_back(cChunkCoords(0, CHUNK_Y_MESSAGE, 0));
- }
- m_Event.Set();
-}
-
-
-
-
-
-void cWorldStorage::UnqueueLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- cCSLock Lock(m_CSQueues);
- for (sChunkLoadQueue::iterator itr = m_LoadQueue.begin(); itr != m_LoadQueue.end(); ++itr)
- {
- if ((itr->m_ChunkX != a_ChunkX) || (itr->m_ChunkY != a_ChunkY) || (itr->m_ChunkZ != a_ChunkZ))
- {
- continue;
- }
- m_LoadQueue.erase(itr);
- Lock.Unlock();
- m_evtRemoved.Set();
- return;
- } // for itr - m_LoadQueue[]
-}
-
-
-
-
-
-void cWorldStorage::UnqueueSave(const cChunkCoords & a_Chunk)
-{
- {
- cCSLock Lock(m_CSQueues);
- m_SaveQueue.remove(a_Chunk);
- }
- m_evtRemoved.Set();
-}
-
-
-
-
-
-void cWorldStorage::InitSchemas(void)
-{
- // The first schema added is considered the default
- m_Schemas.push_back(new cWSSAnvil (m_World));
- m_Schemas.push_back(new cWSSCompact (m_World));
- m_Schemas.push_back(new cWSSForgetful(m_World));
- // Add new schemas here
-
- if (NoCaseCompare(m_StorageSchemaName, "default") == 0)
- {
- m_SaveSchema = m_Schemas.front();
- return;
- }
- for (cWSSchemaList::iterator itr = m_Schemas.begin(); itr != m_Schemas.end(); ++itr)
- {
- if (NoCaseCompare((*itr)->GetName(), m_StorageSchemaName) == 0)
- {
- m_SaveSchema = *itr;
- return;
- }
- } // for itr - m_Schemas[]
-
- // Unknown schema selected, let the admin know:
- LOGWARNING("Unknown storage schema name \"%s\". Using default (\"%s\"). Available schemas:",
- m_StorageSchemaName.c_str(), m_SaveSchema->GetName().c_str()
- );
- for (cWSSchemaList::iterator itr = m_Schemas.begin(); itr != m_Schemas.end(); ++itr)
- {
- LOGWARNING("\t\"%s\"", (*itr)->GetName().c_str());
- }
- m_SaveSchema = m_Schemas.front();
-}
-
-
-
-
-
-void cWorldStorage::Execute(void)
-{
- while (!m_ShouldTerminate)
- {
- m_Event.Wait();
-
- // Process both queues until they are empty again:
- bool HasMore;
- do
- {
- HasMore = false;
- if (m_ShouldTerminate)
- {
- return;
- }
-
- HasMore = LoadOneChunk();
- HasMore = HasMore | SaveOneChunk();
- m_evtRemoved.Set();
- } while (HasMore);
- }
-}
-
-
-
-
-
-bool cWorldStorage::LoadOneChunk(void)
-{
- sChunkLoad ToLoad(0, 0, 0, false);
- bool HasMore;
- bool ShouldLoad = false;
- {
- cCSLock Lock(m_CSQueues);
- if (!m_LoadQueue.empty())
- {
- ToLoad = m_LoadQueue.front();
- m_LoadQueue.pop_front();
- ShouldLoad = true;
- }
- HasMore = !m_LoadQueue.empty();
- }
-
- if (ShouldLoad && !LoadChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkY, ToLoad.m_ChunkZ))
- {
- if (ToLoad.m_Generate)
- {
- // The chunk couldn't be loaded, generate it:
- m_World->GetGenerator().QueueGenerateChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkY, ToLoad.m_ChunkZ);
- }
- else
- {
- // TODO: Notify the world that the load has failed:
- // m_World->ChunkLoadFailed(ToLoad.m_ChunkX, ToLoad.m_ChunkY, ToLoad.m_ChunkZ);
- }
- }
- return HasMore;
-}
-
-
-
-
-
-bool cWorldStorage::SaveOneChunk(void)
-{
- cChunkCoords Save(0, 0, 0);
- bool HasMore;
- bool ShouldSave = false;
- {
- cCSLock Lock(m_CSQueues);
- if (!m_SaveQueue.empty())
- {
- Save = m_SaveQueue.front();
- m_SaveQueue.pop_front();
- ShouldSave = true;
- }
- HasMore = !m_SaveQueue.empty();
- }
- if (Save.m_ChunkY == CHUNK_Y_MESSAGE)
- {
- LOGINFO("Saved all chunks in world %s", m_World->GetName().c_str());
- return HasMore;
- }
- if (ShouldSave && m_World->IsChunkValid(Save.m_ChunkX, Save.m_ChunkZ))
- {
- m_World->MarkChunkSaving(Save.m_ChunkX, Save.m_ChunkZ);
- if (m_SaveSchema->SaveChunk(Save))
- {
- m_World->MarkChunkSaved(Save.m_ChunkX, Save.m_ChunkZ);
- }
- }
- return HasMore;
-}
-
-
-
-
-
-bool cWorldStorage::LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
-{
- if (m_World->IsChunkValid(a_ChunkX, a_ChunkZ))
- {
- // Already loaded (can happen, since the queue is async)
- return true;
- }
-
- cChunkCoords Coords(a_ChunkX, a_ChunkY, a_ChunkZ);
-
- // First try the schema that is used for saving
- if (m_SaveSchema->LoadChunk(Coords))
- {
- return true;
- }
-
- // If it didn't have the chunk, try all the other schemas:
- for (cWSSchemaList::iterator itr = m_Schemas.begin(); itr != m_Schemas.end(); ++itr)
- {
- if (((*itr) != m_SaveSchema) && (*itr)->LoadChunk(Coords))
- {
- return true;
- }
- }
-
- // Notify the chunk owner that the chunk failed to load (sets cChunk::m_HasLoadFailed to true):
- m_World->ChunkLoadFailed(a_ChunkX, a_ChunkY, a_ChunkZ);
-
- return false;
-}
-
-
-
-
-
diff --git a/source/WorldStorage/WorldStorage.h b/source/WorldStorage/WorldStorage.h
deleted file mode 100644
index bf8dbd3d5..000000000
--- a/source/WorldStorage/WorldStorage.h
+++ /dev/null
@@ -1,135 +0,0 @@
-
-// WorldStorage.h
-
-// Interfaces to the cWorldStorage class representing the chunk loading / saving thread
-// This class decides which storage schema to use for saving; it queries all available schemas for loading
-// Also declares the base class for all storage schemas, cWSSchema
-// Helper serialization class cJsonChunkSerializer is declared as well
-
-
-
-
-
-#pragma once
-#ifndef WORLDSTORAGE_H_INCLUDED
-#define WORLDSTORAGE_H_INCLUDED
-
-#include "../ChunkDef.h"
-#include "../OSSupport/IsThread.h"
-#include <json/json.h>
-
-
-
-
-
-// fwd:
-class cWorld;
-
-
-
-
-
-/// Interface that all the world storage schemas need to implement
-class cWSSchema abstract
-{
-public:
- cWSSchema(cWorld * a_World) : m_World(a_World) {}
- virtual ~cWSSchema() {} // Force the descendants' destructors to be virtual
-
- virtual bool LoadChunk(const cChunkCoords & a_Chunk) = 0;
- virtual bool SaveChunk(const cChunkCoords & a_Chunk) = 0;
- virtual const AString GetName(void) const = 0;
-
-protected:
-
- cWorld * m_World;
-} ;
-
-typedef std::list<cWSSchema *> cWSSchemaList;
-
-
-
-
-
-/// The actual world storage class
-class cWorldStorage :
- public cIsThread
-{
- typedef cIsThread super;
-
-public:
-
- cWorldStorage(void);
- ~cWorldStorage();
-
- void QueueLoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, bool a_Generate); // Queues the chunk for loading; if not loaded, the chunk will be generated if a_Generate is true
- void QueueSaveChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- /// Signals that a message should be output to the console when all the chunks have been saved
- void QueueSavedMessage(void);
-
- /// Loads the chunk specified; returns true on success, false on failure
- bool LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
-
- void UnqueueLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
- void UnqueueSave(const cChunkCoords & a_Chunk);
-
- bool Start(cWorld * a_World, const AString & a_StorageSchemaName); // Hide the cIsThread's Start() method, we need to provide args
- void Stop(void); // Hide the cIsThread's Stop() method, we need to signal the event
- void WaitForFinish(void);
- void WaitForQueuesEmpty(void);
-
- int GetLoadQueueLength(void);
- int GetSaveQueueLength(void);
-
-protected:
-
- struct sChunkLoad
- {
- int m_ChunkX;
- int m_ChunkY;
- int m_ChunkZ;
- bool m_Generate; // If true, the chunk will be generated if it cannot be loaded
-
- sChunkLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ, bool a_Generate) : m_ChunkX(a_ChunkX), m_ChunkY(a_ChunkY), m_ChunkZ(a_ChunkZ), m_Generate(a_Generate) {}
- } ;
-
- typedef std::list<sChunkLoad> sChunkLoadQueue;
-
- cWorld * m_World;
- AString m_StorageSchemaName;
-
- // Both queues are locked by the same CS
- cCriticalSection m_CSQueues;
- sChunkLoadQueue m_LoadQueue;
- cChunkCoordsList m_SaveQueue;
-
- cEvent m_Event; // Set when there's any addition to the queues
- cEvent m_evtRemoved; // Set when an item has been removed from the queue, either by the worker thread or the Unqueue methods
-
- /// All the storage schemas (all used for loading)
- cWSSchemaList m_Schemas;
-
- /// The one storage schema used for saving
- cWSSchema * m_SaveSchema;
-
- void InitSchemas(void);
-
- virtual void Execute(void) override;
-
- /// Loads one chunk from the queue (if any queued); returns true if there are more chunks in the load queue
- bool LoadOneChunk(void);
-
- /// Saves one chunk from the queue (if any queued); returns true if there are more chunks in the save queue
- bool SaveOneChunk(void);
-} ;
-
-
-
-
-
-#endif // WORLDSTORAGE_H_INCLUDED
-
-
-
-
diff --git a/source/XMLParser.h b/source/XMLParser.h
deleted file mode 100644
index f492d1a5d..000000000
--- a/source/XMLParser.h
+++ /dev/null
@@ -1,701 +0,0 @@
-
-// XMLParser.h
-
-// Interfaces to the CXMLParser class representing the base class for XML parsing
-
-// To use, derive a class from this base and override its OnStartElement(), OnEndElement() and OnCharacters() functions
-
-
-
-
-
-#pragma once
-
-#include "expat/expat.h"
-
-
-
-
-
-class CXMLParser
-{
-public:
- CXMLParser(void);
- virtual ~CXMLParser();
-
- // The actual parsing, may be called several times; the last time needs iIsFinal == true (-> flush)
- int Parse(const char * iData, size_t iLength, bool iIsFinal = false);
-
-private:
- // LibExpat stuff:
- XML_Parser mParser;
-
- static void StartElementHandler(void * iContext, const XML_Char * iElement, const XML_Char ** iAttributes)
- {
- ((CXMLParser *)iContext)->OnStartElement(iElement, iAttributes);
- }
-
- static void EndElementHandler (void * iContext, const XML_Char * iElement)
- {
- ((CXMLParser *)iContext)->OnEndElement(iElement);
- }
-
- static void CharacterDataHandler (void * iContext, const XML_Char * iData, int iLength)
- {
- ((CXMLParser *)iContext)->OnCharacters(iData, iLength);
- }
-
-protected:
- virtual void OnStartElement(const XML_Char * iElement, const XML_Char ** iAttributes) = 0;
- virtual void OnEndElement (const XML_Char * iElement) = 0;
- virtual void OnCharacters (const XML_Char * iCharacters, int iLength) = 0;
-} ;
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// The following template has been modified from code available at
-// http://www.codeproject.com/Articles/1847/C-Wrappers-for-the-Expat-XML-Parser
-// It uses templates to remove the virtual function call penalty (both size and speed) for each callback
-
-/* Usage:
-1, Declare a subclass:
- class CMyParser : public CExpatImpl<CMyParser>
-2, Declare handlers that you want in that subclass:
- void CMyParser::OnEndElement(const XML_Char * iTagName);
-3, Create an instance of your class:
- CMyParser Parser;
-4, Call Create():
- Parser.Create(NULL, NULL);
-4, Call Parse(), repeatedly:
- Parser.Parse(Buffer, Length);
-*/
-
-template <class _T>
-class CExpatImpl
-{
-
-// @access Constructors and destructors
-public:
-
- // @cmember General constructor
-
- CExpatImpl ()
- {
- m_p = NULL;
- }
-
- // @cmember Destructor
-
- ~CExpatImpl ()
- {
- Destroy ();
- }
-
-// @access Parser creation and deletion methods
-public:
-
- // @cmember Create a parser
-
- bool Create (const XML_Char * pszEncoding = NULL, const XML_Char * pszSep = NULL)
- {
- // Destroy the old parser
- Destroy ();
-
- // If the encoding or seperator are empty, then NULL
- if (pszEncoding != NULL && pszEncoding [0] == 0)
- {
- pszEncoding = NULL;
- }
- if (pszSep != NULL && pszSep [0] == 0)
- {
- pszSep = NULL;
- }
-
- // Create the new parser
- m_p = XML_ParserCreate_MM (pszEncoding, NULL, pszSep);
- if (m_p == NULL)
- {
- return false;
- }
-
- // Invoke the post create routine
- _T * pThis = static_cast <_T *> (this);
- pThis ->OnPostCreate ();
-
- // Set the user data used in callbacks
- XML_SetUserData (m_p, (void *) this);
- return true;
- }
-
- // @cmember Destroy the parser
-
- void Destroy (void)
- {
- if (m_p != NULL)
- {
- XML_ParserFree (m_p);
- }
- m_p = NULL;
- }
-
-
- // @cmember Parse a block of data
-
- bool Parse (const char *pszBuffer, int nLength, bool fIsFinal = true)
- {
- assert (m_p != NULL);
- return XML_Parse (m_p, pszBuffer, nLength, fIsFinal) != 0;
- }
-
- // @cmember Parse internal buffer
-
- bool ParseBuffer (int nLength, bool fIsFinal = true)
- {
- assert (m_p != NULL);
- return XML_ParseBuffer (m_p, nLength, fIsFinal) != 0;
- }
-
- // @cmember Get the internal buffer
-
- void *GetBuffer (int nLength)
- {
- assert (m_p != NULL);
- return XML_GetBuffer (m_p, nLength);
- }
-
-
-protected:
- // Parser callback enable/disable methods:
-
- // @cmember Enable/Disable the start element handler
-
- void EnableStartElementHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetStartElementHandler (m_p, fEnable ? StartElementHandler : NULL);
- }
-
- // @cmember Enable/Disable the end element handler
-
- void EnableEndElementHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetEndElementHandler (m_p, fEnable ? EndElementHandler : NULL);
- }
-
- // @cmember Enable/Disable the element handlers
-
- void EnableElementHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- EnableStartElementHandler (fEnable);
- EnableEndElementHandler (fEnable);
- }
-
- // @cmember Enable/Disable the character data handler
-
- void EnableCharacterDataHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetCharacterDataHandler (m_p, fEnable ? CharacterDataHandler : NULL);
- }
-
- // @cmember Enable/Disable the processing instruction handler
-
- void EnableProcessingInstructionHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetProcessingInstructionHandler (m_p, fEnable ? ProcessingInstructionHandler : NULL);
- }
-
- // @cmember Enable/Disable the comment handler
-
- void EnableCommentHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetCommentHandler (m_p, fEnable ? CommentHandler : NULL);
- }
-
- // @cmember Enable/Disable the start CDATA section handler
-
- void EnableStartCdataSectionHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetStartCdataSectionHandler (m_p, fEnable ? StartCdataSectionHandler : NULL);
- }
-
- // @cmember Enable/Disable the end CDATA section handler
-
- void EnableEndCdataSectionHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetEndCdataSectionHandler (m_p, fEnable ? EndCdataSectionHandler : NULL);
- }
-
- // @cmember Enable/Disable the CDATA section handlers
-
- void EnableCdataSectionHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- EnableStartCdataSectionHandler (fEnable);
- EnableEndCdataSectionHandler (fEnable);
- }
-
- // @cmember Enable/Disable default handler
-
- void EnableDefaultHandler (bool fEnable = true, bool fExpand = true)
- {
- assert (m_p != NULL);
- if (fExpand)
- {
- XML_SetDefaultHandlerExpand (m_p, fEnable ? DefaultHandler : NULL);
- }
- else
- XML_SetDefaultHandler (m_p, fEnable ? DefaultHandler : NULL);
- }
-
- // @cmember Enable/Disable external entity ref handler
-
- void EnableExternalEntityRefHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetExternalEntityRefHandler (m_p, fEnable ? ExternalEntityRefHandler : NULL);
- }
-
- // @cmember Enable/Disable unknown encoding handler
-
- void EnableUnknownEncodingHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetUnknownEncodingHandler (m_p, fEnable ? UnknownEncodingHandler : NULL);
- }
-
- // @cmember Enable/Disable start namespace handler
-
- void EnableStartNamespaceDeclHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetStartNamespaceDeclHandler (m_p, fEnable ? StartNamespaceDeclHandler : NULL);
- }
-
- // @cmember Enable/Disable end namespace handler
-
- void EnableEndNamespaceDeclHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetEndNamespaceDeclHandler (m_p, fEnable ? EndNamespaceDeclHandler : NULL);
- }
-
- // @cmember Enable/Disable namespace handlers
-
- void EnableNamespaceDeclHandler (bool fEnable = true)
- {
- EnableStartNamespaceDeclHandler (fEnable);
- EnableEndNamespaceDeclHandler (fEnable);
- }
-
- // @cmember Enable/Disable the XML declaration handler
-
- void EnableXmlDeclHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetXmlDeclHandler (m_p, fEnable ? XmlDeclHandler : NULL);
- }
-
- // @cmember Enable/Disable the start DOCTYPE declaration handler
-
- void EnableStartDoctypeDeclHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetStartDoctypeDeclHandler (m_p, fEnable ? StartDoctypeDeclHandler : NULL);
- }
-
- // @cmember Enable/Disable the end DOCTYPE declaration handler
-
- void EnableEndDoctypeDeclHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- XML_SetEndDoctypeDeclHandler (m_p,
- fEnable ? EndDoctypeDeclHandler : NULL);
- }
-
- // @cmember Enable/Disable the DOCTYPE declaration handler
-
- void EnableDoctypeDeclHandler (bool fEnable = true)
- {
- assert (m_p != NULL);
- EnableStartDoctypeDeclHandler (fEnable);
- EnableEndDoctypeDeclHandler (fEnable);
- }
-
-public:
- // Parser error reporting methods
-
- // @cmember Get last error
-
- enum XML_Error GetErrorCode ()
- {
- assert (m_p != NULL);
- return XML_GetErrorCode (m_p);
- }
-
- // @cmember Get the current byte index
-
- long GetCurrentByteIndex ()
- {
- assert (m_p != NULL);
- return XML_GetCurrentByteIndex (m_p);
- }
-
- // @cmember Get the current line number
-
- int GetCurrentLineNumber ()
- {
- assert (m_p != NULL);
- return XML_GetCurrentLineNumber (m_p);
- }
-
- // @cmember Get the current column number
-
- int GetCurrentColumnNumber ()
- {
- assert (m_p != NULL);
- return XML_GetCurrentColumnNumber (m_p);
- }
-
- // @cmember Get the current byte count
-
- int GetCurrentByteCount ()
- {
- assert (m_p != NULL);
- return XML_GetCurrentByteCount (m_p);
- }
-
- // @cmember Get the input context
-
- const char *GetInputContext (int *pnOffset, int *pnSize)
- {
- assert (m_p != NULL);
- return XML_GetInputContext (m_p, pnOffset, pnSize);
- }
-
- // @cmember Get last error string
-
- const XML_LChar *GetErrorString ()
- {
- return XML_ErrorString (GetErrorCode ());
- }
-
- // @cmember Return the version string
-
- static const XML_LChar *GetExpatVersion ()
- {
- return XML_ExpatVersion ();
- }
-
- // @cmember Get the version information
-
- static void GetExpatVersion (int *pnMajor, int *pnMinor, int *pnMicro)
- {
- XML_expat_version v = XML_ExpatVersionInfo ();
- if (pnMajor)
- *pnMajor = v .major;
- if (pnMinor)
- *pnMinor = v .minor;
- if (pnMicro)
- *pnMicro = v .micro;
- }
-
- // @cmember Get last error string
-
- static const XML_LChar *GetErrorString (enum XML_Error nError)
- {
- return XML_ErrorString (nError);
- }
-
-
- // Public handler methods:
- // The template parameter should provide their own implementation for those handlers that they want
-
- // @cmember Start element handler
-
- void OnStartElement (const XML_Char *pszName, const XML_Char **papszAttrs)
- {
- return;
- }
-
- // @cmember End element handler
-
- void OnEndElement (const XML_Char *pszName)
- {
- return;
- }
-
- // @cmember Character data handler
-
- void OnCharacterData (const XML_Char *pszData, int nLength)
- {
- return;
- }
-
- // @cmember Processing instruction handler
-
- void OnProcessingInstruction (const XML_Char *pszTarget,
- const XML_Char *pszData)
- {
- return;
- }
-
- // @cmember Comment handler
-
- void OnComment (const XML_Char *pszData)
- {
- return;
- }
-
- // @cmember Start CDATA section handler
-
- void OnStartCdataSection ()
- {
- return;
- }
-
- // @cmember End CDATA section handler
-
- void OnEndCdataSection ()
- {
- return;
- }
-
- // @cmember Default handler
-
- void OnDefault (const XML_Char *pszData, int nLength)
- {
- return;
- }
-
- // @cmember External entity ref handler
-
- bool OnExternalEntityRef (const XML_Char *pszContext,
- const XML_Char *pszBase, const XML_Char *pszSystemID,
- const XML_Char *pszPublicID)
- {
- return false;
- }
-
- // @cmember Unknown encoding handler
-
- bool OnUnknownEncoding (const XML_Char *pszName, XML_Encoding *pInfo)
- {
- return false;
- }
-
- // @cmember Start namespace declaration handler
-
- void OnStartNamespaceDecl (const XML_Char *pszPrefix,
- const XML_Char *pszURI)
- {
- return;
- }
-
- // @cmember End namespace declaration handler
-
- void OnEndNamespaceDecl (const XML_Char *pszPrefix)
- {
- return;
- }
-
- // @cmember XML declaration handler
-
- void OnXmlDecl (const XML_Char *pszVersion, const XML_Char *pszEncoding,
- bool fStandalone)
- {
- return;
- }
-
- // @cmember Start DOCTYPE declaration handler
-
- void OnStartDoctypeDecl (const XML_Char *pszDoctypeName,
- const XML_Char *pszSysID, const XML_Char *pszPubID,
- bool fHasInternalSubset)
- {
- return;
- }
-
- // @cmember End DOCTYPE declaration handler
-
- void OnEndDoctypeDecl ()
- {
- return;
- }
-
-// @access Protected methods
-protected:
-
- // @cmember Handle any post creation
-
- void OnPostCreate ()
- {
- }
-
-// @access Protected static methods
-protected:
-
- // @cmember Start element handler wrapper
-
- static void __cdecl StartElementHandler (void *pUserData,
- const XML_Char *pszName, const XML_Char **papszAttrs)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnStartElement (pszName, papszAttrs);
- }
-
- // @cmember End element handler wrapper
-
- static void __cdecl EndElementHandler (void *pUserData,
- const XML_Char *pszName)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnEndElement (pszName);
- }
-
- // @cmember Character data handler wrapper
-
- static void __cdecl CharacterDataHandler (void *pUserData,
- const XML_Char *pszData, int nLength)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnCharacterData (pszData, nLength);
- }
-
- // @cmember Processing instruction handler wrapper
-
- static void __cdecl ProcessingInstructionHandler (void *pUserData,
- const XML_Char *pszTarget, const XML_Char *pszData)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnProcessingInstruction (pszTarget, pszData);
- }
-
- // @cmember Comment handler wrapper
-
- static void __cdecl CommentHandler (void *pUserData,
- const XML_Char *pszData)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnComment (pszData);
- }
-
- // @cmember Start CDATA section wrapper
-
- static void __cdecl StartCdataSectionHandler (void *pUserData)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnStartCdataSection ();
- }
-
- // @cmember End CDATA section wrapper
-
- static void __cdecl EndCdataSectionHandler (void *pUserData)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnEndCdataSection ();
- }
-
- // @cmember Default wrapper
-
- static void __cdecl DefaultHandler (void *pUserData,
- const XML_Char *pszData, int nLength)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnDefault (pszData, nLength);
- }
-
- // @cmember External entity ref wrapper
-
- static int __cdecl ExternalEntityRefHandler (void *pUserData,
- const XML_Char *pszContext, const XML_Char *pszBase,
- const XML_Char *pszSystemID, const XML_Char *pszPublicID)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- return pThis ->OnExternalEntityRef (pszContext,
- pszBase, pszSystemID, pszPublicID) ? 1 : 0;
- }
-
- // @cmember Unknown encoding wrapper
-
- static int __cdecl UnknownEncodingHandler (void * pUserData, const XML_Char * pszName, XML_Encoding * pInfo)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- return pThis ->OnUnknownEncoding (pszName, pInfo) ? 1 : 0;
- }
-
- // @cmember Start namespace decl wrapper
-
- static void __cdecl StartNamespaceDeclHandler (void * pUserData, const XML_Char * pszPrefix, const XML_Char * pszURI)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnStartNamespaceDecl (pszPrefix, pszURI);
- }
-
- // @cmember End namespace decl wrapper
-
- static void __cdecl EndNamespaceDeclHandler (void * pUserData, const XML_Char * pszPrefix)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnEndNamespaceDecl (pszPrefix);
- }
-
- // @cmember XML declaration wrapper
-
- static void __cdecl XmlDeclHandler (void *pUserData, const XML_Char *pszVersion, const XML_Char *pszEncoding, int nStandalone)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnXmlDecl (pszVersion, pszEncoding, nStandalone != 0);
- }
-
- // @cmember Start Doctype declaration wrapper
-
- static void __cdecl StartDoctypeDeclHandler (
- void *pUserData, const XML_Char *pszDoctypeName, const XML_Char *pszSysID,
- const XML_Char *pszPubID, int nHasInternalSubset
- )
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnStartDoctypeDecl (pszDoctypeName, pszSysID,
- pszPubID, nHasInternalSubset != 0);
- }
-
- // @cmember End Doctype declaration wrapper
-
- static void __cdecl EndDoctypeDeclHandler (void *pUserData)
- {
- _T *pThis = static_cast <_T *> ((CExpatImpl <_T> *) pUserData);
- pThis ->OnEndDoctypeDecl ();
- }
-
-
-protected:
-
- XML_Parser m_p;
-
- /// Returns the value of the specified attribute, if found; NULL otherwise
- static const XML_Char * FindAttr(const XML_Char ** iAttrs, const XML_Char * iAttrToFind)
- {
- for (const XML_Char ** Attr = iAttrs; *Attr != NULL; Attr += 2)
- {
- if (strcmp(*Attr, iAttrToFind) == 0)
- {
- return *(Attr + 1);
- }
- } // for Attr - iAttrs[]
- return NULL;
- }
-} ;
-
-
-
-
diff --git a/source/lua5.1.dll b/source/lua5.1.dll
deleted file mode 100644
index 515cf8b30..000000000
--- a/source/lua5.1.dll
+++ /dev/null
Binary files differ
diff --git a/source/main.cpp b/source/main.cpp
deleted file mode 100644
index 1f6aad24f..000000000
--- a/source/main.cpp
+++ /dev/null
@@ -1,197 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Root.h"
-
-#include <exception> //std::exception
-#include <csignal> //std::signal
-#include <stdlib.h> //exit()
-
-#ifdef _MSC_VER
- #include <dbghelp.h>
-#endif // _MSC_VER
-
-
-
-
-
-/// If defined, a thorough leak finder will be used (debug MSVC only); leaks will be output to the Output window
-#define ENABLE_LEAK_FINDER
-
-
-
-
-
-#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
- #pragma warning(push)
- #pragma warning(disable:4100)
- #include "LeakFinder.h"
- #pragma warning(pop)
-#endif
-
-
-
-
-
-
-void ShowCrashReport(int)
-{
- std::signal(SIGSEGV, SIG_DFL);
-
- printf("\n\nMCServer has crashed!\n");
-
- exit(-1);
-}
-
-
-
-
-
-#if defined(_WIN32) && !defined(_WIN64) && defined(_MSC_VER)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Windows 32-bit stuff: when the server crashes, create a "dump file" containing the callstack of each thread and some variables; let the user send us that crash file for analysis
-
-typedef BOOL (WINAPI *pMiniDumpWriteDump)(
- HANDLE hProcess,
- DWORD ProcessId,
- HANDLE hFile,
- MINIDUMP_TYPE DumpType,
- PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
- PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam,
- PMINIDUMP_CALLBACK_INFORMATION CallbackParam
-);
-
-pMiniDumpWriteDump g_WriteMiniDump; // The function in dbghlp DLL that creates dump files
-
-char g_DumpFileName[MAX_PATH]; // Filename of the dump file; hes to be created before the dump handler kicks in
-char g_ExceptionStack[128 * 1024]; // Substitute stack, just in case the handler kicks in because of "insufficient stack space"
-MINIDUMP_TYPE g_DumpFlags = MiniDumpNormal; // By default dump only the stack and some helpers
-
-
-
-
-
-/** This function gets called just before the "program executed an illegal instruction and will be terminated" or similar.
-Its purpose is to create the crashdump using the dbghlp DLLs
-*/
-LONG WINAPI LastChanceExceptionFilter(__in struct _EXCEPTION_POINTERS * a_ExceptionInfo)
-{
- char * newStack = &g_ExceptionStack[sizeof(g_ExceptionStack)];
- char * oldStack;
-
- // Use the substitute stack:
- // This code is the reason why we don't support 64-bit (yet)
- _asm
- {
- mov oldStack, esp
- mov esp, newStack
- }
-
- MINIDUMP_EXCEPTION_INFORMATION ExcInformation;
- ExcInformation.ThreadId = GetCurrentThreadId();
- ExcInformation.ExceptionPointers = a_ExceptionInfo;
- ExcInformation.ClientPointers = 0;
-
- // Write the dump file:
- HANDLE dumpFile = CreateFile(g_DumpFileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
- g_WriteMiniDump(GetCurrentProcess(), GetCurrentProcessId(), dumpFile, g_DumpFlags, (a_ExceptionInfo) ? &ExcInformation : NULL, NULL, NULL);
- CloseHandle(dumpFile);
-
- // Revert to old stack:
- _asm
- {
- mov esp, oldStack
- }
-
- return 0;
-}
-
-#endif // _WIN32 && !_WIN64
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// main:
-
-int main( int argc, char **argv )
-{
- (void)argc;
- (void)argv;
-
- #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
- InitLeakFinder();
- #endif
-
- // Magic code to produce dump-files on Windows if the server crashes:
- #if defined(_WIN32) && !defined(_WIN64) && defined(_MSC_VER)
- HINSTANCE hDbgHelp = LoadLibrary("DBGHELP.DLL");
- g_WriteMiniDump = (pMiniDumpWriteDump)GetProcAddress(hDbgHelp, "MiniDumpWriteDump");
- if (g_WriteMiniDump != NULL)
- {
- _snprintf_s(g_DumpFileName, ARRAYCOUNT(g_DumpFileName), _TRUNCATE, "crash_mcs_%x.dmp", GetCurrentProcessId());
- SetUnhandledExceptionFilter(LastChanceExceptionFilter);
-
- // Parse arguments for minidump flags:
- for (int i = 0; i < argc; i++)
- {
- if (_stricmp(argv[i], "/cdg") == 0)
- {
- // Add globals to the dump
- g_DumpFlags = (MINIDUMP_TYPE)(g_DumpFlags | MiniDumpWithDataSegs);
- }
- else if (_stricmp(argv[i], "/cdf") == 0)
- {
- // Add full memory to the dump (HUUUGE file)
- g_DumpFlags = (MINIDUMP_TYPE)(g_DumpFlags | MiniDumpWithFullMemory);
- }
- } // for i - argv[]
- }
- #endif // _WIN32 && !_WIN64
- // End of dump-file magic
-
- #if defined(_DEBUG) && defined(_MSC_VER)
- _CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
-
- // _X: The simple built-in CRT leak finder - simply break when allocating the Nth block ({N} is listed in the leak output)
- // Only useful when the leak is in the same sequence all the time
- // _CrtSetBreakAlloc(85950);
-
- #endif // _DEBUG && _MSC_VER
-
- #ifndef _DEBUG
- std::signal(SIGSEGV, ShowCrashReport);
- #endif
-
- // DEBUG: test the dumpfile creation:
- // *((int *)0) = 0;
-
- #if !defined(ANDROID_NDK)
- try
- #endif
- {
- cRoot Root;
- Root.Start();
- }
- #if !defined(ANDROID_NDK)
- catch( std::exception& e )
- {
- LOGERROR("Standard exception: %s", e.what() );
- }
- catch( ... )
- {
- LOGERROR("Unknown exception!");
- }
- #endif
-
-
- #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
- DeinitLeakFinder();
- #endif
-
- return 0;
-}
-
-
-
-
diff --git a/source/md5/md5.cpp b/source/md5/md5.cpp
deleted file mode 100644
index eae0fc3f2..000000000
--- a/source/md5/md5.cpp
+++ /dev/null
@@ -1,369 +0,0 @@
-/* MD5
- converted to C++ class by Frank Thilo (thilo@unix-ag.org)
- for bzflag (http://www.bzflag.org)
-
- based on:
-
- md5.h and md5.c
- reference implemantion of RFC 1321
-
- Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
-rights reserved.
-
-License to copy and use this software is granted provided that it
-is identified as the "RSA Data Security, Inc. MD5 Message-Digest
-Algorithm" in all material mentioning or referencing this software
-or this function.
-
-License is also granted to make and use derivative works provided
-that such works are identified as "derived from the RSA Data
-Security, Inc. MD5 Message-Digest Algorithm" in all material
-mentioning or referencing the derived work.
-
-RSA Data Security, Inc. makes no representations concerning either
-the merchantability of this software or the suitability of this
-software for any particular purpose. It is provided "as is"
-without express or implied warranty of any kind.
-
-These notices must be retained in any copies of any part of this
-documentation and/or software.
-
-*/
-
-/* interface header */
-#include "md5.h"
-
-/* system implementation headers */
-#include <stdio.h>
-
-#ifndef _WIN32
- #include <cstring>
-#endif
-
-
-
-
-
-// Constants for MD5Transform routine.
-#define S11 7
-#define S12 12
-#define S13 17
-#define S14 22
-#define S21 5
-#define S22 9
-#define S23 14
-#define S24 20
-#define S31 4
-#define S32 11
-#define S33 16
-#define S34 23
-#define S41 6
-#define S42 10
-#define S43 15
-#define S44 21
-
-///////////////////////////////////////////////
-
-// F, G, H and I are basic MD5 functions.
-inline MD5::uint4 MD5::F(uint4 x, uint4 y, uint4 z) {
- return x&y | ~x&z;
-}
-
-inline MD5::uint4 MD5::G(uint4 x, uint4 y, uint4 z) {
- return x&z | y&~z;
-}
-
-inline MD5::uint4 MD5::H(uint4 x, uint4 y, uint4 z) {
- return x^y^z;
-}
-
-inline MD5::uint4 MD5::I(uint4 x, uint4 y, uint4 z) {
- return y ^ (x | ~z);
-}
-
-// rotate_left rotates x left n bits.
-inline MD5::uint4 MD5::rotate_left(uint4 x, int n) {
- return (x << n) | (x >> (32-n));
-}
-
-// FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
-// Rotation is separate from addition to prevent recomputation.
-inline void MD5::FF(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
- a = rotate_left(a+ F(b,c,d) + x + ac, s) + b;
-}
-
-inline void MD5::GG(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
- a = rotate_left(a + G(b,c,d) + x + ac, s) + b;
-}
-
-inline void MD5::HH(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
- a = rotate_left(a + H(b,c,d) + x + ac, s) + b;
-}
-
-inline void MD5::II(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
- a = rotate_left(a + I(b,c,d) + x + ac, s) + b;
-}
-
-//////////////////////////////////////////////
-
-// default ctor, just initailize
-MD5::MD5()
-{
- init();
-}
-
-//////////////////////////////////////////////
-
-// nifty shortcut ctor, compute MD5 for string and finalize it right away
-MD5::MD5(const std::string &text)
-{
- init();
- update(text.c_str(), text.length());
- finalize();
-}
-
-//////////////////////////////
-
-void MD5::init()
-{
- finalized=false;
-
- count[0] = 0;
- count[1] = 0;
-
- // load magic initialization constants.
- state[0] = 0x67452301;
- state[1] = 0xefcdab89;
- state[2] = 0x98badcfe;
- state[3] = 0x10325476;
-}
-
-//////////////////////////////
-
-// decodes input (unsigned char) into output (uint4). Assumes len is a multiple of 4.
-void MD5::decode(uint4 output[], const uint1 input[], size_type len)
-{
- for (unsigned int i = 0, j = 0; j < len; i++, j += 4)
- output[i] = ((uint4)input[j]) | (((uint4)input[j+1]) << 8) |
- (((uint4)input[j+2]) << 16) | (((uint4)input[j+3]) << 24);
-}
-
-//////////////////////////////
-
-// encodes input (uint4) into output (unsigned char). Assumes len is
-// a multiple of 4.
-void MD5::encode(uint1 output[], const uint4 input[], size_type len)
-{
- for (size_type i = 0, j = 0; j < len; i++, j += 4) {
- output[j] = input[i] & 0xff;
- output[j+1] = (input[i] >> 8) & 0xff;
- output[j+2] = (input[i] >> 16) & 0xff;
- output[j+3] = (input[i] >> 24) & 0xff;
- }
-}
-
-//////////////////////////////
-
-// apply MD5 algo on a block
-void MD5::transform(const uint1 block[blocksize])
-{
- uint4 a = state[0], b = state[1], c = state[2], d = state[3], x[16];
- decode (x, block, blocksize);
-
- /* Round 1 */
- FF (a, b, c, d, x[ 0], S11, 0xd76aa478); /* 1 */
- FF (d, a, b, c, x[ 1], S12, 0xe8c7b756); /* 2 */
- FF (c, d, a, b, x[ 2], S13, 0x242070db); /* 3 */
- FF (b, c, d, a, x[ 3], S14, 0xc1bdceee); /* 4 */
- FF (a, b, c, d, x[ 4], S11, 0xf57c0faf); /* 5 */
- FF (d, a, b, c, x[ 5], S12, 0x4787c62a); /* 6 */
- FF (c, d, a, b, x[ 6], S13, 0xa8304613); /* 7 */
- FF (b, c, d, a, x[ 7], S14, 0xfd469501); /* 8 */
- FF (a, b, c, d, x[ 8], S11, 0x698098d8); /* 9 */
- FF (d, a, b, c, x[ 9], S12, 0x8b44f7af); /* 10 */
- FF (c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */
- FF (b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */
- FF (a, b, c, d, x[12], S11, 0x6b901122); /* 13 */
- FF (d, a, b, c, x[13], S12, 0xfd987193); /* 14 */
- FF (c, d, a, b, x[14], S13, 0xa679438e); /* 15 */
- FF (b, c, d, a, x[15], S14, 0x49b40821); /* 16 */
-
- /* Round 2 */
- GG (a, b, c, d, x[ 1], S21, 0xf61e2562); /* 17 */
- GG (d, a, b, c, x[ 6], S22, 0xc040b340); /* 18 */
- GG (c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */
- GG (b, c, d, a, x[ 0], S24, 0xe9b6c7aa); /* 20 */
- GG (a, b, c, d, x[ 5], S21, 0xd62f105d); /* 21 */
- GG (d, a, b, c, x[10], S22, 0x2441453); /* 22 */
- GG (c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */
- GG (b, c, d, a, x[ 4], S24, 0xe7d3fbc8); /* 24 */
- GG (a, b, c, d, x[ 9], S21, 0x21e1cde6); /* 25 */
- GG (d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */
- GG (c, d, a, b, x[ 3], S23, 0xf4d50d87); /* 27 */
- GG (b, c, d, a, x[ 8], S24, 0x455a14ed); /* 28 */
- GG (a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */
- GG (d, a, b, c, x[ 2], S22, 0xfcefa3f8); /* 30 */
- GG (c, d, a, b, x[ 7], S23, 0x676f02d9); /* 31 */
- GG (b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */
-
- /* Round 3 */
- HH (a, b, c, d, x[ 5], S31, 0xfffa3942); /* 33 */
- HH (d, a, b, c, x[ 8], S32, 0x8771f681); /* 34 */
- HH (c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */
- HH (b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */
- HH (a, b, c, d, x[ 1], S31, 0xa4beea44); /* 37 */
- HH (d, a, b, c, x[ 4], S32, 0x4bdecfa9); /* 38 */
- HH (c, d, a, b, x[ 7], S33, 0xf6bb4b60); /* 39 */
- HH (b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */
- HH (a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */
- HH (d, a, b, c, x[ 0], S32, 0xeaa127fa); /* 42 */
- HH (c, d, a, b, x[ 3], S33, 0xd4ef3085); /* 43 */
- HH (b, c, d, a, x[ 6], S34, 0x4881d05); /* 44 */
- HH (a, b, c, d, x[ 9], S31, 0xd9d4d039); /* 45 */
- HH (d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */
- HH (c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */
- HH (b, c, d, a, x[ 2], S34, 0xc4ac5665); /* 48 */
-
- /* Round 4 */
- II (a, b, c, d, x[ 0], S41, 0xf4292244); /* 49 */
- II (d, a, b, c, x[ 7], S42, 0x432aff97); /* 50 */
- II (c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */
- II (b, c, d, a, x[ 5], S44, 0xfc93a039); /* 52 */
- II (a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */
- II (d, a, b, c, x[ 3], S42, 0x8f0ccc92); /* 54 */
- II (c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */
- II (b, c, d, a, x[ 1], S44, 0x85845dd1); /* 56 */
- II (a, b, c, d, x[ 8], S41, 0x6fa87e4f); /* 57 */
- II (d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */
- II (c, d, a, b, x[ 6], S43, 0xa3014314); /* 59 */
- II (b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */
- II (a, b, c, d, x[ 4], S41, 0xf7537e82); /* 61 */
- II (d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */
- II (c, d, a, b, x[ 2], S43, 0x2ad7d2bb); /* 63 */
- II (b, c, d, a, x[ 9], S44, 0xeb86d391); /* 64 */
-
- state[0] += a;
- state[1] += b;
- state[2] += c;
- state[3] += d;
-
- // Zeroize sensitive information.
- memset(x, 0, sizeof x);
-}
-
-//////////////////////////////
-
-// MD5 block update operation. Continues an MD5 message-digest
-// operation, processing another message block
-void MD5::update(const unsigned char input[], size_type length)
-{
- // compute number of bytes mod 64
- size_type index = count[0] / 8 % blocksize;
-
- // Update number of bits
- if ((count[0] += (length << 3)) < (length << 3))
- count[1]++;
- count[1] += (length >> 29);
-
- // number of bytes we need to fill in buffer
- size_type firstpart = 64 - index;
-
- size_type i;
-
- // transform as many times as possible.
- if (length >= firstpart)
- {
- // fill buffer first, transform
- memcpy(&buffer[index], input, firstpart);
- transform(buffer);
-
- // transform chunks of blocksize (64 bytes)
- for (i = firstpart; i + blocksize <= length; i += blocksize)
- transform(&input[i]);
-
- index = 0;
- }
- else
- i = 0;
-
- // buffer remaining input
- memcpy(&buffer[index], &input[i], length-i);
-}
-
-//////////////////////////////
-
-// for convenience provide a verson with signed char
-void MD5::update(const char input[], size_type length)
-{
- update((const unsigned char*)input, length);
-}
-
-//////////////////////////////
-
-// MD5 finalization. Ends an MD5 message-digest operation, writing the
-// the message digest and zeroizing the context.
-MD5& MD5::finalize()
-{
- static unsigned char padding[64] = {
- 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
- };
-
- if (!finalized) {
- // Save number of bits
- unsigned char bits[8];
- encode(bits, count, 8);
-
- // pad out to 56 mod 64.
- size_type index = count[0] / 8 % 64;
- size_type padLen = (index < 56) ? (56 - index) : (120 - index);
- update(padding, padLen);
-
- // Append length (before padding)
- update(bits, 8);
-
- // Store state in digest
- encode(digest, state, 16);
-
- // Zeroize sensitive information.
- memset(buffer, 0, sizeof buffer);
- memset(count, 0, sizeof count);
-
- finalized=true;
- }
-
- return *this;
-}
-
-//////////////////////////////
-
-// return hex representation of digest as string
-std::string MD5::hexdigest() const
-{
- if (!finalized)
- return "";
-
- char buf[33];
- for (int i=0; i<16; i++)
- sprintf(buf+i*2, "%02x", digest[i]);
- buf[32]=0;
-
- return std::string(buf);
-}
-
-//////////////////////////////
-
-std::ostream& operator<<(std::ostream& out, MD5 md5)
-{
- return out << md5.hexdigest();
-}
-
-//////////////////////////////
-
-std::string md5(const std::string & str)
-{
- MD5 md5 = MD5(str);
-
- return md5.hexdigest();
-}
diff --git a/source/md5/md5.h b/source/md5/md5.h
deleted file mode 100644
index ad5ad5384..000000000
--- a/source/md5/md5.h
+++ /dev/null
@@ -1,93 +0,0 @@
-/* MD5
- converted to C++ class by Frank Thilo (thilo@unix-ag.org)
- for bzflag (http://www.bzflag.org)
-
- based on:
-
- md5.h and md5.c
- reference implementation of RFC 1321
-
- Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
-rights reserved.
-
-License to copy and use this software is granted provided that it
-is identified as the "RSA Data Security, Inc. MD5 Message-Digest
-Algorithm" in all material mentioning or referencing this software
-or this function.
-
-License is also granted to make and use derivative works provided
-that such works are identified as "derived from the RSA Data
-Security, Inc. MD5 Message-Digest Algorithm" in all material
-mentioning or referencing the derived work.
-
-RSA Data Security, Inc. makes no representations concerning either
-the merchantability of this software or the suitability of this
-software for any particular purpose. It is provided "as is"
-without express or implied warranty of any kind.
-
-These notices must be retained in any copies of any part of this
-documentation and/or software.
-
-*/
-
-#ifndef BZF_MD5_H
-#define BZF_MD5_H
-
-#include <string>
-#include <iostream>
-
-
-// a small class for calculating MD5 hashes of strings or byte arrays
-// it is not meant to be fast or secure
-//
-// usage: 1) feed it blocks of uchars with update()
-// 2) finalize()
-// 3) get hexdigest() string
-// or
-// MD5(std::string).hexdigest()
-//
-// assumes that char is 8 bit and int is 32 bit
-class MD5
-{
-public:
- typedef unsigned int size_type; // must be 32bit
-
- MD5();
- MD5(const std::string& text);
- void update(const unsigned char *buf, size_type length);
- void update(const char *buf, size_type length);
- MD5& finalize();
- std::string hexdigest() const;
- friend std::ostream& operator<<(std::ostream&, MD5 md5);
-
-private:
- void init();
- typedef unsigned char uint1; // 8bit
- typedef unsigned int uint4; // 32bit
- enum {blocksize = 64}; // VC6 won't eat a const static int here
-
- void transform(const uint1 block[blocksize]);
- static void decode(uint4 output[], const uint1 input[], size_type len);
- static void encode(uint1 output[], const uint4 input[], size_type len);
-
- bool finalized;
- uint1 buffer[blocksize]; // bytes that didn't fit in last 64 byte chunk
- uint4 count[2]; // 64bit counter for number of bits (lo, hi)
- uint4 state[4]; // digest so far
- uint1 digest[16]; // the result
-
- // low level logic operations
- static inline uint4 F(uint4 x, uint4 y, uint4 z);
- static inline uint4 G(uint4 x, uint4 y, uint4 z);
- static inline uint4 H(uint4 x, uint4 y, uint4 z);
- static inline uint4 I(uint4 x, uint4 y, uint4 z);
- static inline uint4 rotate_left(uint4 x, int n);
- static inline void FF(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
- static inline void GG(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
- static inline void HH(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
- static inline void II(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
-};
-
-std::string md5(const std::string & str);
-
-#endif \ No newline at end of file
diff --git a/source/tolua++.exe b/source/tolua++.exe
deleted file mode 100644
index e5cec6d78..000000000
--- a/source/tolua++.exe
+++ /dev/null
Binary files differ
diff --git a/source/tolua++.h b/source/tolua++.h
deleted file mode 100644
index ed5344926..000000000
--- a/source/tolua++.h
+++ /dev/null
@@ -1,186 +0,0 @@
-/* tolua
-** Support code for Lua bindings.
-** Written by Waldemar Celes
-** TeCGraf/PUC-Rio
-** Apr 2003
-** $Id: $
-*/
-
-/* This code is free software; you can redistribute it and/or modify it.
-** The software provided hereunder is on an "as is" basis, and
-** the author has no obligation to provide maintenance, support, updates,
-** enhancements, or modifications.
-*/
-
-
-#ifndef TOLUA_H
-#define TOLUA_H
-
-#ifndef TOLUA_API
-#define TOLUA_API extern
-#endif
-
-#define TOLUA_VERSION "tolua++-1.0.92"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#define tolua_pushcppstring(x,y) tolua_pushstring(x,y.c_str())
-#define tolua_iscppstring tolua_isstring
-
-#define tolua_iscppstringarray tolua_isstringarray
-#define tolua_pushfieldcppstring(L,lo,idx,s) tolua_pushfieldstring(L, lo, idx, s.c_str())
-
-#ifndef TEMPLATE_BIND
- #define TEMPLATE_BIND(p)
-#endif
-
-#define TOLUA_TEMPLATE_BIND(p)
-
-#define TOLUA_PROTECTED_DESTRUCTOR
-#define TOLUA_PROPERTY_TYPE(p)
-
-typedef int lua_Object;
-
-#include "lua.h"
-#include "lauxlib.h"
-
-struct tolua_Error
-{
- int index;
- int array;
- const char* type;
-};
-typedef struct tolua_Error tolua_Error;
-
-#define TOLUA_NOPEER LUA_REGISTRYINDEX /* for lua 5.1 */
-
-TOLUA_API const char* tolua_typename (lua_State* L, int lo);
-TOLUA_API void tolua_error (lua_State* L, const char* msg, tolua_Error* err);
-TOLUA_API int tolua_isnoobj (lua_State* L, int lo, tolua_Error* err);
-TOLUA_API int tolua_isvalue (lua_State* L, int lo, int def, tolua_Error* err);
-TOLUA_API int tolua_isvaluenil (lua_State* L, int lo, tolua_Error* err);
-TOLUA_API int tolua_isboolean (lua_State* L, int lo, int def, tolua_Error* err);
-TOLUA_API int tolua_isnumber (lua_State* L, int lo, int def, tolua_Error* err);
-TOLUA_API int tolua_isstring (lua_State* L, int lo, int def, tolua_Error* err);
-TOLUA_API int tolua_istable (lua_State* L, int lo, int def, tolua_Error* err);
-TOLUA_API int tolua_isusertable (lua_State* L, int lo, const char* type, int def, tolua_Error* err);
-TOLUA_API int tolua_isuserdata (lua_State* L, int lo, int def, tolua_Error* err);
-TOLUA_API int tolua_isusertype (lua_State* L, int lo, const char* type, int def, tolua_Error* err);
-TOLUA_API int tolua_isvaluearray
- (lua_State* L, int lo, int dim, int def, tolua_Error* err);
-TOLUA_API int tolua_isbooleanarray
- (lua_State* L, int lo, int dim, int def, tolua_Error* err);
-TOLUA_API int tolua_isnumberarray
- (lua_State* L, int lo, int dim, int def, tolua_Error* err);
-TOLUA_API int tolua_isstringarray
- (lua_State* L, int lo, int dim, int def, tolua_Error* err);
-TOLUA_API int tolua_istablearray
- (lua_State* L, int lo, int dim, int def, tolua_Error* err);
-TOLUA_API int tolua_isuserdataarray
- (lua_State* L, int lo, int dim, int def, tolua_Error* err);
-TOLUA_API int tolua_isusertypearray
- (lua_State* L, int lo, const char* type, int dim, int def, tolua_Error* err);
-
-TOLUA_API void tolua_open (lua_State* L);
-
-TOLUA_API void* tolua_copy (lua_State* L, void* value, unsigned int size);
-TOLUA_API int tolua_register_gc (lua_State* L, int lo);
-TOLUA_API int tolua_default_collect (lua_State* tolua_S);
-
-TOLUA_API void tolua_usertype (lua_State* L, const char* type);
-TOLUA_API void tolua_beginmodule (lua_State* L, const char* name);
-TOLUA_API void tolua_endmodule (lua_State* L);
-TOLUA_API void tolua_module (lua_State* L, const char* name, int hasvar);
-TOLUA_API void tolua_class (lua_State* L, const char* name, const char* base);
-TOLUA_API void tolua_cclass (lua_State* L, const char* lname, const char* name, const char* base, lua_CFunction col);
-TOLUA_API void tolua_function (lua_State* L, const char* name, lua_CFunction func);
-TOLUA_API void tolua_constant (lua_State* L, const char* name, lua_Number value);
-TOLUA_API void tolua_variable (lua_State* L, const char* name, lua_CFunction get, lua_CFunction set);
-TOLUA_API void tolua_array (lua_State* L,const char* name, lua_CFunction get, lua_CFunction set);
-
-/* TOLUA_API void tolua_set_call_event(lua_State* L, lua_CFunction func, char* type); */
-/* TOLUA_API void tolua_addbase(lua_State* L, char* name, char* base); */
-
-TOLUA_API void tolua_pushvalue (lua_State* L, int lo);
-TOLUA_API void tolua_pushboolean (lua_State* L, int value);
-TOLUA_API void tolua_pushnumber (lua_State* L, lua_Number value);
-TOLUA_API void tolua_pushstring (lua_State* L, const char* value);
-TOLUA_API void tolua_pushuserdata (lua_State* L, void* value);
-TOLUA_API void tolua_pushusertype (lua_State* L, void* value, const char* type);
-TOLUA_API void tolua_pushusertype_and_takeownership(lua_State* L, void* value, const char* type);
-TOLUA_API void tolua_pushfieldvalue (lua_State* L, int lo, int index, int v);
-TOLUA_API void tolua_pushfieldboolean (lua_State* L, int lo, int index, int v);
-TOLUA_API void tolua_pushfieldnumber (lua_State* L, int lo, int index, lua_Number v);
-TOLUA_API void tolua_pushfieldstring (lua_State* L, int lo, int index, const char* v);
-TOLUA_API void tolua_pushfielduserdata (lua_State* L, int lo, int index, void* v);
-TOLUA_API void tolua_pushfieldusertype (lua_State* L, int lo, int index, void* v, const char* type);
-TOLUA_API void tolua_pushfieldusertype_and_takeownership (lua_State* L, int lo, int index, void* v, const char* type);
-
-TOLUA_API lua_Number tolua_tonumber (lua_State* L, int narg, lua_Number def);
-TOLUA_API const char* tolua_tostring (lua_State* L, int narg, const char* def);
-TOLUA_API void* tolua_touserdata (lua_State* L, int narg, void* def);
-TOLUA_API void* tolua_tousertype (lua_State* L, int narg, void* def);
-TOLUA_API int tolua_tovalue (lua_State* L, int narg, int def);
-TOLUA_API int tolua_toboolean (lua_State* L, int narg, int def);
-TOLUA_API lua_Number tolua_tofieldnumber (lua_State* L, int lo, int index, lua_Number def);
-TOLUA_API const char* tolua_tofieldstring (lua_State* L, int lo, int index, const char* def);
-TOLUA_API void* tolua_tofielduserdata (lua_State* L, int lo, int index, void* def);
-TOLUA_API void* tolua_tofieldusertype (lua_State* L, int lo, int index, void* def);
-TOLUA_API int tolua_tofieldvalue (lua_State* L, int lo, int index, int def);
-TOLUA_API int tolua_getfieldboolean (lua_State* L, int lo, int index, int def);
-
-TOLUA_API void tolua_dobuffer(lua_State* L, char* B, unsigned int size, const char* name);
-
-TOLUA_API int class_gc_event (lua_State* L);
-
-#ifdef __cplusplus
-static inline const char* tolua_tocppstring (lua_State* L, int narg, const char* def) {
-
- const char* s = tolua_tostring(L, narg, def);
- return s?s:"";
-};
-
-static inline const char* tolua_tofieldcppstring (lua_State* L, int lo, int index, const char* def) {
-
- const char* s = tolua_tofieldstring(L, lo, index, def);
- return s?s:"";
-};
-
-#else
-#define tolua_tocppstring tolua_tostring
-#define tolua_tofieldcppstring tolua_tofieldstring
-#endif
-
-TOLUA_API int tolua_fast_isa(lua_State *L, int mt_indexa, int mt_indexb, int super_index);
-
-#ifndef Mtolua_new
-#define Mtolua_new(EXP) new EXP
-#endif
-
-#ifndef Mtolua_delete
-#define Mtolua_delete(EXP) delete EXP
-#endif
-
-#ifndef Mtolua_new_dim
-#define Mtolua_new_dim(EXP, len) new EXP[len]
-#endif
-
-#ifndef Mtolua_delete_dim
-#define Mtolua_delete_dim(EXP) delete [] EXP
-#endif
-
-#ifndef tolua_outside
-#define tolua_outside
-#endif
-
-#ifndef tolua_owned
-#define tolua_owned
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/source/tolua_base.h b/source/tolua_base.h
deleted file mode 100644
index 4f1038c09..000000000
--- a/source/tolua_base.h
+++ /dev/null
@@ -1,128 +0,0 @@
-#ifndef TOLUA_BASE_H
-#define TOLUA_BASE_H
-
-#pragma warning(disable:4800) // This file is ONLY included by Bindings.cpp and it throws lots of C4800 warnings
-
-#include "tolua++.h"
-
-
-
-
-
-class ToluaBase {
-
- int lua_instance;
-
-protected:
-
- lua_State* lua_state;
-
- void lua_stacktrace(lua_State* L) const
- {
- lua_Debug entry;
- int depth = 0;
-
- while (lua_getstack(L, depth, &entry))
- {
- lua_getinfo(L, "Sln", &entry);
-
- LOGERROR("%s(%d): %s", entry.short_src, entry.currentline, entry.name ? entry.name : "?");
- depth++;
- }
- }
-
-
- bool report_errors(int status) const
- {
- if ( status!=0 )
- {
- const char* s = lua_tostring(lua_state, -1);
- LOGERROR("-- %s", s );
- //lua_pop(lua_state, 1);
- LOGERROR("Stack:");
- lua_stacktrace( lua_state );
- return true;
- }
- return false;
- }
-
- bool push_method(const char* name, lua_CFunction f) const {
-
- if (!lua_state) return false;
-
- lua_getref(lua_state, lua_instance);
- lua_pushstring(lua_state, name);
- //LOGINFO("1. push_method() Stack size: %i", lua_gettop( lua_state ) );
- lua_gettable(lua_state, -2);
- //LOGINFO("2. push_method() Stack size: %i", lua_gettop( lua_state ) );
-
- if (lua_isnil(lua_state, -1)) {
-
- // pop the table
- lua_pop(lua_state, 2);
- return false;
-
- } else {
-
- if (f) {
- if (lua_iscfunction(lua_state, -1)) {
- lua_pop(lua_state, 2);
- return false;
- };
- /* // not for now
- lua_pushcfunction(lua_state, f);
- if (lua_rawequal(lua_state, -1, -2)) {
-
- // avoid recursion, pop both functions and the table
- lua_pop(lua_state, 3);
- return false;
- };
-
- // pop f
- lua_pop(lua_state, 1);
- */
- };
-
- // swap table with function
- lua_insert(lua_state, -2);
- };
-
- return true;
- };
-
- void dbcall(lua_State* L, int nargs, int nresults) const {
-
- // using lua_call for now
- int s = lua_pcall(L, nargs, nresults, 0);
- report_errors( s );
- };
-public:
-
- int GetInstance() { return lua_instance; }
- lua_State* GetLuaState() { return lua_state; }
-
- void tolua__set_instance(lua_State* L, lua_Object lo) {
-
- lua_state = L;
-
- lua_pushvalue(L, lo);
- lua_instance = lua_ref(lua_state, 1);
- };
-
- ToluaBase() {
-
- lua_state = NULL;
- };
-
- ~ToluaBase() {
-
- if (lua_state) {
-
- lua_unref(lua_state, lua_instance);
- };
- };
-};
-
-#endif
-
-
diff --git a/source/virtual_method_hooks.lua b/source/virtual_method_hooks.lua
deleted file mode 100644
index 15ff1d7f8..000000000
--- a/source/virtual_method_hooks.lua
+++ /dev/null
@@ -1,506 +0,0 @@
--- flags
-local disable_virtual_hooks = true
-local enable_pure_virtual = true
-local default_private_access = false
-
-local access = {public = 0, protected = 1, private = 2}
-
-function preparse_hook(p)
-
- if default_private_access then
- -- we need to make all structs 'public' by default
- p.code = string.gsub(p.code, "(struct[^;]*{)", "%1\npublic:\n")
- end
-end
-
-
-function parser_hook(s)
-
- local container = classContainer.curr -- get the current container
-
- if default_private_access then
- if not container.curr_member_access and container.classtype == 'class' then
- -- default access for classes is private
- container.curr_member_access = access.private
- end
- end
-
- -- try labels (public, private, etc)
- do
- local b,e,label = string.find(s, "^%s*(%w*)%s*:[^:]") -- we need to check for [^:], otherwise it would match 'namespace::type'
- if b then
-
- -- found a label, get the new access value from the global 'access' table
- if access[label] then
- container.curr_member_access = access[label]
- end -- else ?
-
- return strsub(s, e) -- normally we would use 'e+1', but we need to preserve the [^:]
- end
- end
-
-
- local ret = nil
-
- if disable_virtual_hooks then
-
- return ret
- end
-
- local b,e,decl,arg = string.find(s, "^%s*virtual%s+([^%({~]+)(%b())")
- local const
- if b then
- local ret = string.sub(s, e+1)
- if string.find(ret, "^%s*const") then
- const = "const"
- ret = string.gsub(ret, "^%s*const", "")
- end
- local purev = false
- if string.find(ret, "^%s*=%s*0") then
- purev = true
- ret = string.gsub(ret, "^%s*=%s*0", "")
- end
- ret = string.gsub(ret, "^%s*%b{}", "")
-
- local func = Function(decl, arg, const)
- func.pure_virtual = purev
- --func.access = access
- func.original_sig = decl
-
- local curflags = classContainer.curr.flags
- if not curflags.virtual_class then
-
- curflags.virtual_class = VirtualClass()
- end
- curflags.virtual_class:add(func)
- curflags.pure_virtual = curflags.pure_virtual or purev
-
- return ret
- end
-
- return ret
-end
-
-
--- class VirtualClass
-classVirtualClass = {
- classtype = 'class',
- name = '',
- base = '',
- type = '',
- btype = '',
- ctype = '',
-}
-classVirtualClass.__index = classVirtualClass
-setmetatable(classVirtualClass,classClass)
-
-function classVirtualClass:add(f)
-
- local parent = classContainer.curr
- pop()
-
- table.insert(self.methods, {f=f})
-
- local name,sig
-
- -- doble negative means positive
- if f.name == 'new' and ((not self.flags.parent_object.flags.pure_virtual) or (enable_pure_virtual)) then
-
- name = self.original_name
- elseif f.name == 'delete' then
- name = '~'..self.original_name
- else
- if f.access ~= 2 and (not f.pure_virtual) and f.name ~= 'new' and f.name ~= 'delete' then
- name = f.mod.." "..f.type..f.ptr.." "..self.flags.parent_object.lname.."__"..f.name
- end
- end
-
- if name then
- sig = name..self:get_arg_list(f, true)..";\n"
- push(self)
- sig = preprocess(sig)
- self:parse(sig)
- pop()
- end
-
- push(parent)
-end
-
-function preprocess(sig)
-
- sig = gsub(sig,"([^%w_])void%s*%*","%1_userdata ") -- substitute 'void*'
- sig = gsub(sig,"([^%w_])void%s*%*","%1_userdata ") -- substitute 'void*'
- sig = gsub(sig,"([^%w_])char%s*%*","%1_cstring ") -- substitute 'char*'
- sig = gsub(sig,"([^%w_])lua_State%s*%*","%1_lstate ") -- substitute 'lua_State*'
-
- return sig
-end
-
-function classVirtualClass:get_arg_list(f, decl)
-
- local ret = ""
- local sep = ""
- local i=1
- while f.args[i] do
-
- local arg = f.args[i]
- if decl then
- local ptr
- if arg.ret ~= '' then
- ptr = arg.ret
- else
- ptr = arg.ptr
- end
- local def = ""
- if arg.def and arg.def ~= "" then
-
- def = " = "..arg.def
- end
- ret = ret..sep..arg.mod.." "..arg.type..ptr.." "..arg.name..def
- else
- ret = ret..sep..arg.name
- end
-
- sep = ","
- i = i+1
- end
-
- return "("..ret..")"
-end
-
-function classVirtualClass:add_parent_virtual_methods(parent)
-
- parent = parent or _global_classes[self.flags.parent_object.btype]
-
- if not parent then return end
-
- if parent.flags.virtual_class then
-
- local vclass = parent.flags.virtual_class
- for k,v in ipairs(vclass.methods) do
- if v.f.name ~= 'new' and v.f.name ~= 'delete' and (not self:has_method(v.f)) then
- table.insert(self.methods, {f=v.f})
- end
- end
- end
-
- parent = _global_classes[parent.btype]
- if parent then
- self:add_parent_virtual_methods(parent)
- end
-end
-
-function classVirtualClass:has_method(f)
-
- for k,v in pairs(self.methods) do
- -- just match name for now
- if v.f.name == f.name then
- return true
- end
- end
-
- return false
-end
-
-function classVirtualClass:add_constructors()
-
- local i=1
- while self.flags.parent_object[i] do
-
- local v = self.flags.parent_object[i]
- if getmetatable(v) == classFunction and (v.name == 'new' or v.name == 'delete') then
-
- self:add(v)
- end
-
- i = i+1
- end
-
-end
-
---[[
-function classVirtualClass:requirecollection(t)
-
- self:add_constructors()
- local req = classClass.requirecollection(self, t)
- if req then
- output('class ',self.name,";")
- end
- return req
-end
---]]
-
-function classVirtualClass:supcode()
-
- -- pure virtual classes can have no default constructors on gcc 4
-
- if self.flags.parent_object.flags.pure_virtual and not enable_pure_virtual then
- output('#if (__GNUC__ == 4) || (__GNUC__ > 4 ) // I hope this works on Microsoft Visual studio .net server 2003 XP Compiler\n')
- end
-
- local ns
- if self.prox.classtype == 'namespace' then
- output('namespace ',self.prox.name, " {")
- ns = true
- end
-
- output("class "..self.original_name.." : public "..self.btype..", public ToluaBase {")
-
- output("public:\n")
-
- self:add_parent_virtual_methods()
-
- self:output_methods(self.btype)
- self:output_parent_methods()
-
- self:add_constructors()
-
- -- no constructor for pure virtual classes
- if (not self.flags.parent_object.flags.pure_virtual) or enable_pure_virtual then
-
- self:output_constructors()
- end
-
- output("};\n\n")
-
- if ns then
- output("};")
- end
-
- classClass.supcode(self)
-
- if self.flags.parent_object.flags.pure_virtual and not enable_pure_virtual then
- output('#endif // __GNUC__ >= 4\n')
- end
-
- -- output collector for custom class if required
- if self:requirecollection(_collect) and _collect[self.type] then
-
- output('\n')
- output('/* function to release collected object via destructor */')
- output('#ifdef __cplusplus\n')
- --for i,v in pairs(collect) do
- i,v = self.type, _collect[self.type]
- output('\nstatic int '..v..' (lua_State* tolua_S)')
- output('{')
- output(' '..i..'* self = ('..i..'*) tolua_tousertype(tolua_S,1,0);')
- output(' delete self;')
- output(' return 0;')
- output('}')
- --end
- output('#endif\n\n')
- end
-
-end
-
-function classVirtualClass:register(pre)
-
- -- pure virtual classes can have no default constructors on gcc 4
- if self.flags.parent_object.flags.pure_virtual and not enable_pure_virtual then
- output('#if (__GNUC__ == 4) || (__GNUC__ > 4 )\n')
- end
-
- classClass.register(self, pre)
-
- if self.flags.parent_object.flags.pure_virtual and not enable_pure_virtual then
- output('#endif // __GNUC__ >= 4\n')
- end
-end
-
-
---function classVirtualClass:requirecollection(_c)
--- if self.flags.parent_object.flags.pure_virtual then
--- return false
--- end
--- return classClass.requirecollection(self, _c)
---end
-
-function classVirtualClass:output_parent_methods()
-
- for k,v in ipairs(self.methods) do
-
- if v.f.access ~= 2 and (not v.f.pure_virtual) and v.f.name ~= 'new' and v.f.name ~= 'delete' then
-
- local rettype = v.f.mod.." "..v.f.type..v.f.ptr.." "
- local parent_name = rettype..self.btype.."__"..v.f.name
-
- local par_list = self:get_arg_list(v.f, true)
- local var_list = self:get_arg_list(v.f, false)
-
- -- the parent's virtual function
- output("\t"..parent_name..par_list.." {")
-
- output("\t\treturn (",rettype,")"..self.btype.."::"..v.f.name..var_list..";")
- output("\t};")
- end
- end
-end
-
-function classVirtualClass:output_methods(btype)
-
- for k,v in ipairs(self.methods) do
-
- if v.f.name ~= 'new' and v.f.name ~= 'delete' then
-
- self:output_method(v.f, btype)
- end
- end
- output("\n")
-end
-
-function classVirtualClass:output_constructors()
-
- for k,v in ipairs(self.methods) do
-
- if v.f.name == 'new' then
-
- local par_list = self:get_arg_list(v.f, true)
- local var_list = self:get_arg_list(v.f, false)
-
- output("\t",self.original_name,par_list,":",self.btype,var_list,"{};")
- end
- end
-end
-
-function classVirtualClass:output_method(f, btype)
-
- if f.access == 2 then -- private
- return
- end
-
- local ptr
- if f.ret ~= '' then
- ptr = f.ret
- else
- ptr = f.ptr
- end
-
- local rettype = f.mod.." "..f.type..f.ptr.." "
- local par_list = self:get_arg_list(f, true)
- local var_list = self:get_arg_list(f, false)
-
- if string.find(rettype, "%s*LuaQtGenericFlags%s*") then
-
- _,_,rettype = string.find(f.original_sig, "^%s*([^%s]+)%s+")
- end
-
- -- the caller of the lua method
- output("\t"..rettype.." "..f.name..par_list..f.const.." {")
- local fn = f.cname
- if f.access == 1 then
- fn = "NULL"
- end
- output('\t\tif (push_method("',f.lname,'", ',fn,')) {')
-
- --if f.type ~= 'void' then
- -- output("\t\t\tint top = lua_gettop(lua_state)-1;")
- --end
-
- -- push the parameters
- local argn = 0
- for i,arg in ipairs(f.args) do
- if arg.type ~= 'void' then
- local t,ct = isbasic(arg.type)
- if t and t ~= '' then
- if arg.ret == "*" then
- t = 'userdata'
- ct = 'void*'
- end
- output("\t\t\ttolua_push"..t.."(lua_state, ("..ct..")"..arg.name..");");
- else
- local m = arg.ptr
- if m and m~= "" then
- if m == "*" then m = "" end
- output("\t\t\ttolua_pushusertype(lua_state, (void*)"..m..arg.name..", \""..arg.type.."\");")
- else
- output("\t\t\tvoid* tolua_obj" .. argn .." = (void*)new "..arg.type.."("..arg.name..");\n")
- output('\t\t\ttolua_pushusertype_and_takeownership(lua_state, tolua_obj' .. argn .. ', "'..arg.type..'");\n')
- end
- end
- argn = argn+1
- end
- end
-
- -- call the function
- output("\t\t\tToluaBase::dbcall(lua_state, ",argn+1,", ")
-
- -- return value
- if f.type ~= 'void' then
- output("1);")
-
- local t,ct = isbasic(f.type)
- if t and t ~= '' then
- --output("\t\t\treturn ("..rettype..")tolua_to"..t.."(lua_state, top, 0);")
- output("\t\t\t",rettype,"tolua_ret = ("..rettype..")tolua_to"..t.."(lua_state, -1, 0);")
- else
-
- local mod = ""
- if f.ptr ~= "*" then
- mod = "*("..f.type.."*)"
- end
-
- --output("\t\t\treturn ("..rettype..")"..mod.."tolua_tousertype(lua_state, top, 0);")
- output("\t\t\t",rettype,"tolua_ret = ("..rettype..")"..mod.."tolua_tousertype(lua_state, -1, 0);")
- end
- output("\t\t\tlua_pop(lua_state, 1);")
- output("\t\t\treturn tolua_ret;")
- else
- output("0);")
- end
-
- -- handle non-implemeted function
- output("\t\t} else {")
-
- if f.pure_virtual then
-
- output('\t\t\tif (lua_state)')
- --output('\t\t\t\ttolua_error(lua_state, "pure-virtual method '..btype.."::"..f.name..' not implemented.", NULL);')
- output('\t\t\t\tLOG("pure-virtual method '..btype.."::"..f.name..' not implemented.");')
- output('\t\t\telse {')
- output('\t\t\t\tLOG("pure-virtual method '..btype.."::"..f.name..' called with no lua_state. Aborting");')
- output('\t\t\t\t::abort();')
- output('\t\t\t};')
- if( rettype == " std::string " ) then
- output('\t\t\treturn "";')
- else
- output('\t\t\treturn (',rettype,')0;')
- end
- else
-
- output('\t\t\treturn (',rettype,')',btype,'::',f.name,var_list,';')
- end
-
- output("\t\t};")
-
- output("\t};")
-end
-
-function VirtualClass()
-
- local parent = classContainer.curr
- pop()
-
- local name = "Lua__"..parent.original_name
-
- local c = _Class(_Container{name=name, base=parent.name, extra_bases=nil})
- setmetatable(c, classVirtualClass)
-
- local ft = getnamespace(c.parent)..c.original_name
- append_global_type(ft, c)
-
- push(parent)
-
- c.flags.parent_object = parent
- c.methods = {}
-
- push(c)
- c:parse("\nvoid tolua__set_instance(_lstate L, lua_Object lo);\n")
- pop()
-
- return c
-end
-
-
-
-
-