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authorMattes D <github@xoft.cz>2015-02-21 12:19:03 +0100
committerMattes D <github@xoft.cz>2015-02-21 12:19:03 +0100
commit9971670b4062acbae2f7fba57996f0c1e67c7601 (patch)
tree4d3de89abd8ece59ebc30b4fec48089070a76eb3 /src/Bindings/LuaState.h
parentFixed monster spawn randomness. (diff)
parentAPIDump: Added the UDP zero port policy. (diff)
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-rw-r--r--src/Bindings/LuaState.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index 7fc3197eb..159483634 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -61,6 +61,7 @@ class cBlockEntity;
class cBoundingBox;
class cLuaTCPLink;
class cLuaServerHandle;
+class cLuaUDPEndpoint;
typedef cBoundingBox * pBoundingBox;
typedef cWorld * pWorld;
@@ -212,6 +213,7 @@ public:
void Push(cItems * a_Items);
void Push(cLuaServerHandle * a_ServerHandle);
void Push(cLuaTCPLink * a_TCPLink);
+ void Push(cLuaUDPEndpoint * a_UDPEndpoint);
void Push(cMonster * a_Monster);
void Push(cPickup * a_Pickup);
void Push(cPlayer * a_Player);