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authormadmaxoft <github@xoft.cz>2014-01-11 22:51:10 +0100
committermadmaxoft <github@xoft.cz>2014-01-11 22:51:10 +0100
commitb2b7e457570e87c87a3c158271ae3bffd823987c (patch)
tree9841d5497213696a8974fe2aef4d31e25ff7f41f /src/Bindings/ManualBindings.cpp
parentRemoved an unused file. (diff)
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Diffstat (limited to 'src/Bindings/ManualBindings.cpp')
-rw-r--r--src/Bindings/ManualBindings.cpp98
1 files changed, 26 insertions, 72 deletions
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index f0dd00300..a9368f613 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -1980,118 +1980,72 @@ public:
virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, char a_EntryFace) override
{
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNextBlock"))
+ bool res = false;
+ if (!m_LuaState.Call(
+ cLuaState::cTableRef(m_TableRef, "OnNextBlock"),
+ a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_EntryFace,
+ cLuaState::Return, res
+ ))
{
// No such function in the table, skip the callback
return false;
}
- m_LuaState.Push(a_BlockX);
- m_LuaState.Push(a_BlockY);
- m_LuaState.Push(a_BlockZ);
- m_LuaState.Push(a_BlockType);
- m_LuaState.Push(a_BlockMeta);
- m_LuaState.Push(a_EntryFace);
- if (!m_LuaState.CallFunction(1))
- {
- return false;
- }
- bool res = false;
- if (lua_isboolean(m_LuaState, -1))
- {
- res = (lua_toboolean(m_LuaState, -1) != 0);
- }
- lua_pop(m_LuaState, 1);
return res;
}
virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ, char a_EntryFace) override
{
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNextBlockNoData"))
+ bool res = false;
+ if (!m_LuaState.Call(
+ cLuaState::cTableRef(m_TableRef, "OnNextBlockNoData"),
+ a_BlockX, a_BlockY, a_BlockZ, a_EntryFace,
+ cLuaState::Return, res
+ ))
{
// No such function in the table, skip the callback
return false;
}
- m_LuaState.Push(a_BlockX);
- m_LuaState.Push(a_BlockY);
- m_LuaState.Push(a_BlockZ);
- m_LuaState.Push(a_EntryFace);
- if (!m_LuaState.CallFunction(1))
- {
- return false;
- }
- bool res = false;
- if (lua_isboolean(m_LuaState, -1))
- {
- res = (lua_toboolean(m_LuaState, -1) != 0);
- }
- lua_pop(m_LuaState, 1);
return res;
}
virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override
{
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnOutOfWorld"))
+ bool res = false;
+ if (!m_LuaState.Call(
+ cLuaState::cTableRef(m_TableRef, "OnOutOfWorld"),
+ a_BlockX, a_BlockY, a_BlockZ,
+ cLuaState::Return, res
+ ))
{
// No such function in the table, skip the callback
return false;
}
- m_LuaState.Push(a_BlockX);
- m_LuaState.Push(a_BlockY);
- m_LuaState.Push(a_BlockZ);
- if (!m_LuaState.CallFunction(1))
- {
- return false;
- }
- bool res = false;
- if (lua_isboolean(m_LuaState, -1))
- {
- res = (lua_toboolean(m_LuaState, -1) != 0);
- }
- lua_pop(m_LuaState, 1);
return res;
}
virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override
{
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnIntoWorld"))
+ bool res = false;
+ if (!m_LuaState.Call(
+ cLuaState::cTableRef(m_TableRef, "OnIntoWorld"),
+ a_BlockX, a_BlockY, a_BlockZ,
+ cLuaState::Return, res
+ ))
{
// No such function in the table, skip the callback
return false;
}
- m_LuaState.Push(a_BlockX);
- m_LuaState.Push(a_BlockY);
- m_LuaState.Push(a_BlockZ);
- if (!m_LuaState.CallFunction(1))
- {
- return false;
- }
- bool res = false;
- if (lua_isboolean(m_LuaState, -1))
- {
- res = (lua_toboolean(m_LuaState, -1) != 0);
- }
- lua_pop(m_LuaState, 1);
return res;
}
virtual void OnNoMoreHits(void) override
{
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNoMoreHits"))
- {
- // No such function in the table, skip the callback
- return;
- }
- m_LuaState.CallFunction(0);
+ m_LuaState.Call(cLuaState::cTableRef(m_TableRef, "OnNoMoreHits"));
}
virtual void OnNoChunk(void) override
{
- if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNoChunk"))
- {
- // No such function in the table, skip the callback
- return;
- }
- m_LuaState.CallFunction(0);
+ m_LuaState.Call(cLuaState::cTableRef(m_TableRef, "OnNoChunk"));
}
protected: