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author | Mattes D <github@xoft.cz> | 2014-03-07 17:54:10 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-03-07 17:54:10 +0100 |
commit | f72c747b5005df8bc53a9e38e52fc47ceae8515c (patch) | |
tree | 6abf8ca1a3f2bd35c059bffe226b26a4c553e723 /src/Bindings/ManualBindings.cpp | |
parent | Fixed a typo. (diff) | |
parent | Link cItem in the documentation (diff) | |
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Diffstat (limited to 'src/Bindings/ManualBindings.cpp')
-rw-r--r-- | src/Bindings/ManualBindings.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index 0dcb336ef..05dc9717e 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -23,6 +23,7 @@ #include "../BlockEntities/HopperEntity.h" #include "../BlockEntities/NoteEntity.h" #include "../BlockEntities/MobHeadEntity.h" +#include "../BlockEntities/FlowerPotEntity.h" #include "md5/md5.h" #include "../LineBlockTracer.h" #include "../WorldStorage/SchematicFileSerializer.h" @@ -2880,7 +2881,8 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>); tolua_function(tolua_S, "DoWithNoteBlockAt", tolua_DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>); tolua_function(tolua_S, "DoWithCommandBlockAt", tolua_DoWithXYZ<cWorld, cCommandBlockEntity, &cWorld::DoWithCommandBlockAt>); - tolua_function(tolua_S, "DoWithMobHeadBlockAt", tolua_DoWithXYZ<cWorld, cMobHeadEntity, &cWorld::DoWithMobHeadBlockAt>); + tolua_function(tolua_S, "DoWithMobHeadAt", tolua_DoWithXYZ<cWorld, cMobHeadEntity, &cWorld::DoWithMobHeadAt>); + tolua_function(tolua_S, "DoWithFlowerPotAt", tolua_DoWithXYZ<cWorld, cFlowerPotEntity, &cWorld::DoWithFlowerPotAt>); tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>); tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>); tolua_function(tolua_S, "ForEachBlockEntityInChunk", tolua_ForEachInChunk<cWorld, cBlockEntity, &cWorld::ForEachBlockEntityInChunk>); |