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author | x12xx12x <44411062+12xx12@users.noreply.github.com> | 2022-04-20 00:10:35 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2022-04-20 09:41:02 +0200 |
commit | fe983a1a45b23c67cf6c758a4f0ffe6a8ba764d6 (patch) | |
tree | a5c9f00728af0f2ca841bb5d881b8d0d785b24ae /src/Bindings/ManualBindings_World.cpp | |
parent | Updated protocol functions to Vector3x (diff) | |
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Diffstat (limited to 'src/Bindings/ManualBindings_World.cpp')
-rw-r--r-- | src/Bindings/ManualBindings_World.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/Bindings/ManualBindings_World.cpp b/src/Bindings/ManualBindings_World.cpp index 25164f958..72778e2bd 100644 --- a/src/Bindings/ManualBindings_World.cpp +++ b/src/Bindings/ManualBindings_World.cpp @@ -747,7 +747,7 @@ static int tolua_cWorld_FastSetBlock(lua_State * tolua_S) return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'"); } - if (!cChunkDef::IsValidHeight(Position.y)) + if (!cChunkDef::IsValidHeight(Position)) { return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'position'"); } @@ -903,7 +903,7 @@ static int tolua_cWorld_GetBlock(lua_State * tolua_S) return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'"); } - if (!cChunkDef::IsValidHeight(Position.y)) + if (!cChunkDef::IsValidHeight(Position)) { L.Push(E_BLOCK_AIR); return 1; @@ -959,7 +959,7 @@ static int tolua_cWorld_GetBlockBlockLight(lua_State * tolua_S) return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'"); } - if (!cChunkDef::IsValidHeight(Position.y)) + if (!cChunkDef::IsValidHeight(Position)) { return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'position'"); } @@ -1016,7 +1016,7 @@ static int tolua_cWorld_GetBlockInfo(lua_State * tolua_S) return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'"); } - if (!cChunkDef::IsValidHeight(Position.y)) + if (!cChunkDef::IsValidHeight(Position)) { return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'position'"); } @@ -1083,7 +1083,7 @@ static int tolua_cWorld_GetBlockMeta(lua_State * tolua_S) return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'"); } - if (!cChunkDef::IsValidHeight(Position.y)) + if (!cChunkDef::IsValidHeight(Position)) { L.Push(0); return 1; @@ -1139,7 +1139,7 @@ static int tolua_cWorld_GetBlockSkyLight(lua_State * tolua_S) return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'"); } - if (!cChunkDef::IsValidHeight(Position.y)) + if (!cChunkDef::IsValidHeight(Position)) { return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'position'"); } @@ -1196,7 +1196,7 @@ static int tolua_cWorld_GetBlockTypeMeta(lua_State * tolua_S) return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'"); } - if (!cChunkDef::IsValidHeight(Position.y)) + if (!cChunkDef::IsValidHeight(Position)) { L.Push(E_BLOCK_AIR, 0); return 2; @@ -1470,7 +1470,7 @@ static int tolua_cWorld_SetBlock(lua_State * tolua_S) return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'"); } - if (!cChunkDef::IsValidHeight(Position.y)) + if (!cChunkDef::IsValidHeight(Position)) { return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'position'"); } @@ -1528,7 +1528,7 @@ static int tolua_cWorld_SetBlockMeta(lua_State * tolua_S) return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'"); } - if (!cChunkDef::IsValidHeight(Position.y)) + if (!cChunkDef::IsValidHeight(Position)) { return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'position'"); } @@ -1570,7 +1570,7 @@ static int tolua_cWorld_SetSignLines(lua_State * tolua_S) } // Call the function: - bool res = Self->SetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4); + bool res = Self->SetSignLines({BlockX, BlockY, BlockZ}, Line1, Line2, Line3, Line4); // Push the returned values: L.Push(res); |