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authorMattes D <github@xoft.cz>2016-06-12 18:11:40 +0200
committerMattes D <github@xoft.cz>2016-06-27 20:51:52 +0200
commit257c5a1a54396a3610f63bf469d6cf50ec76aef5 (patch)
treef4609bd58206783c9809455f5567cc4aa2ef512d /src/Bindings/PluginLua.h
parentLuaState: Implemented proper locking for cCallback. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Bindings/PluginLua.h23
1 files changed, 0 insertions, 23 deletions
diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h
index 8e40ff584..9e6b53e75 100644
--- a/src/Bindings/PluginLua.h
+++ b/src/Bindings/PluginLua.h
@@ -138,23 +138,9 @@ public:
virtual bool OnWorldStarted (cWorld & a_World) override;
virtual bool OnWorldTick (cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec) override;
- virtual bool HandleCommand(const AStringVector & a_Split, cPlayer & a_Player, const AString & a_FullCommand) override;
-
- virtual bool HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output, const AString & a_FullCommand) override;
-
- virtual void ClearCommands(void) override;
-
- virtual void ClearConsoleCommands(void) override;
-
/** Returns true if the plugin contains the function for the specified hook type, using the old-style registration (#121) */
bool CanAddOldStyleHook(int a_HookType);
- /** Binds the command to call the function specified by a Lua function reference. Simply adds to CommandMap. */
- void BindCommand(const AString & a_Command, int a_FnRef);
-
- /** Binds the console command to call the function specified by a Lua function reference. Simply adds to CommandMap. */
- void BindConsoleCommand(const AString & a_Command, int a_FnRef);
-
/** Calls the plugin-specified "cLuaWindow closing" callback. Returns true only if the callback returned true */
bool CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer & a_Player, bool a_CanRefuse);
@@ -186,9 +172,6 @@ public:
}
protected:
- /** Maps command name into Lua function reference */
- typedef std::map<AString, int> CommandMap;
-
/** Provides an array of Lua function references */
typedef std::vector<cLuaState::cCallbackPtr> cLuaCallbacks;
@@ -199,12 +182,6 @@ protected:
/** The plugin's Lua state. */
cLuaState m_LuaState;
- /** In-game commands that the plugin has registered. */
- CommandMap m_Commands;
-
- /** Console commands that the plugin has registered. */
- CommandMap m_ConsoleCommands;
-
/** Hooks that the plugin has registered. */
cHookMap m_HookMap;