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authormadmaxoft <github@xoft.cz>2014-01-21 22:59:08 +0100
committermadmaxoft <github@xoft.cz>2014-01-21 23:00:35 +0100
commit2a018cfa49e0a85d2984f6daf6ee3c3372bdafda (patch)
treead5fd7e212a7256d3de42f101f3d74296f5b2425 /src/Bindings/PluginManager.h
parentFix a crash but somewhere... (diff)
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Diffstat (limited to 'src/Bindings/PluginManager.h')
-rw-r--r--src/Bindings/PluginManager.h56
1 files changed, 32 insertions, 24 deletions
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h
index 9936f5a35..d8b838d80 100644
--- a/src/Bindings/PluginManager.h
+++ b/src/Bindings/PluginManager.h
@@ -122,7 +122,7 @@ public: // tolua_export
} ;
// tolua_end
- /// Used as a callback for enumerating bound commands
+ /** Used as a callback for enumerating bound commands */
class cCommandEnumCallback
{
public:
@@ -132,7 +132,11 @@ public: // tolua_export
virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) = 0;
} ;
- /// Returns the instance of the Plugin Manager (there is only ever one)
+ /** The interface used for enumerating and extern-calling plugins */
+ typedef cItemCallback<cPlugin> cPluginCallback;
+
+
+ /** Returns the instance of the Plugin Manager (there is only ever one) */
static cPluginManager * Get(void); // tolua_export
typedef std::map< AString, cPlugin * > PluginMap;
@@ -143,7 +147,7 @@ public: // tolua_export
void FindPlugins(); // tolua_export
void ReloadPlugins(); // tolua_export
- /// Adds the plugin to the list of plugins called for the specified hook type. Handles multiple adds as a single add
+ /** Adds the plugin to the list of plugins called for the specified hook type. Handles multiple adds as a single add */
void AddHook(cPlugin * a_Plugin, int a_HookType);
unsigned int GetNumPlugins() const; // tolua_export
@@ -206,46 +210,46 @@ public: // tolua_export
bool DisablePlugin(const AString & a_PluginName); // tolua_export
bool LoadPlugin (const AString & a_PluginName); // tolua_export
- /// Removes all hooks the specified plugin has registered
+ /** Removes all hooks the specified plugin has registered */
void RemoveHooks(cPlugin * a_Plugin);
- /// Removes the plugin from the internal structures and deletes its object.
+ /** Removes the plugin from the internal structures and deletes its object. */
void RemovePlugin(cPlugin * a_Plugin);
- /// Removes all command bindings that the specified plugin has made
+ /** Removes all command bindings that the specified plugin has made */
void RemovePluginCommands(cPlugin * a_Plugin);
- /// Binds a command to the specified plugin. Returns true if successful, false if command already bound.
+ /** Binds a command to the specified plugin. Returns true if successful, false if command already bound. */
bool BindCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString); // Exported in ManualBindings.cpp, without the a_Plugin param
- /// Calls a_Callback for each bound command, returns true if all commands were enumerated
+ /** Calls a_Callback for each bound command, returns true if all commands were enumerated */
bool ForEachCommand(cCommandEnumCallback & a_Callback); // Exported in ManualBindings.cpp
- /// Returns true if the command is in the command map
+ /** Returns true if the command is in the command map */
bool IsCommandBound(const AString & a_Command); // tolua_export
- /// Returns the permission needed for the specified command; empty string if command not found
+ /** Returns the permission needed for the specified command; empty string if command not found */
AString GetCommandPermission(const AString & a_Command); // tolua_export
- /// Executes the command, as if it was requested by a_Player. Checks permissions first. Returns true if executed.
+ /** Executes the command, as if it was requested by a_Player. Checks permissions first. Returns true if executed. */
bool ExecuteCommand(cPlayer * a_Player, const AString & a_Command); // tolua_export
- /// Executes the command, as if it was requested by a_Player. Permisssions are not checked. Returns true if executed (false if not found)
+ /** Executes the command, as if it was requested by a_Player. Permisssions are not checked. Returns true if executed (false if not found) */
bool ForceExecuteCommand(cPlayer * a_Player, const AString & a_Command); // tolua_export
- /// Removes all console command bindings that the specified plugin has made
+ /** Removes all console command bindings that the specified plugin has made */
void RemovePluginConsoleCommands(cPlugin * a_Plugin);
- /// Binds a console command to the specified plugin. Returns true if successful, false if command already bound.
+ /** Binds a console command to the specified plugin. Returns true if successful, false if command already bound. */
bool BindConsoleCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_HelpString); // Exported in ManualBindings.cpp, without the a_Plugin param
- /// Calls a_Callback for each bound console command, returns true if all commands were enumerated
+ /** Calls a_Callback for each bound console command, returns true if all commands were enumerated */
bool ForEachConsoleCommand(cCommandEnumCallback & a_Callback); // Exported in ManualBindings.cpp
- /// Returns true if the console command is in the command map
+ /** Returns true if the console command is in the command map */
bool IsConsoleCommandBound(const AString & a_Command); // tolua_export
- /// Executes the command split into a_Split, as if it was given on the console. Returns true if executed. Output is sent to the a_Output callback
+ /** Executes the command split into a_Split, as if it was given on the console. Returns true if executed. Output is sent to the a_Output callback */
bool ExecuteConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output);
/** Appends all commands beginning with a_Text (case-insensitive) into a_Results.
@@ -253,9 +257,13 @@ public: // tolua_export
*/
void TabCompleteCommand(const AString & a_Text, AStringVector & a_Results, cPlayer * a_Player);
- /// Returns true if the specified hook type is within the allowed range
+ /** Returns true if the specified hook type is within the allowed range */
static bool IsValidHookType(int a_HookType);
+ /** Calls the specified callback with the plugin object of the specified plugin.
+ Returns false if plugin not found, and the value that the callback has returned otherwise. */
+ bool DoWithPlugin(const AString & a_PluginName, cPluginCallback & a_Callback);
+
private:
friend class cRoot;
@@ -281,22 +289,22 @@ private:
cPluginManager();
virtual ~cPluginManager();
- /// Reloads all plugins, defaulting to settings.ini for settings location
+ /** Reloads all plugins, defaulting to settings.ini for settings location */
void ReloadPluginsNow(void);
- /// Reloads all plugins with a cIniFile object expected to be initialised to settings.ini
+ /** Reloads all plugins with a cIniFile object expected to be initialised to settings.ini */
void ReloadPluginsNow(cIniFile & a_SettingsIni);
- /// Unloads all plugins
+ /** Unloads all plugins */
void UnloadPluginsNow(void);
- /// Handles writing default plugins if 'Plugins' key not found using a cIniFile object expected to be intialised to settings.ini
+ /** Handles writing default plugins if 'Plugins' key not found using a cIniFile object expected to be intialised to settings.ini */
void InsertDefaultPlugins(cIniFile & a_SettingsIni);
- /// Adds the plugin into the internal list of plugins and initializes it. If initialization fails, the plugin is removed again.
+ /** Adds the plugin into the internal list of plugins and initializes it. If initialization fails, the plugin is removed again. */
bool AddPlugin(cPlugin * a_Plugin);
- /// Tries to match a_Command to the internal table of commands, if a match is found, the corresponding plugin is called. Returns true if the command is handled.
+ /** Tries to match a_Command to the internal table of commands, if a match is found, the corresponding plugin is called. Returns true if the command is handled. */
bool HandleCommand(cPlayer * a_Player, const AString & a_Command, bool a_ShouldCheckPermissions, bool & a_WasCommandForbidden);
bool HandleCommand(cPlayer * a_Player, const AString & a_Command, bool a_ShouldCheckPermissions)
{