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author | Mattes D <github@xoft.cz> | 2014-07-06 14:44:52 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-07-06 14:44:52 +0200 |
commit | 7e3b26e7ba7904f0200c15ff65102c6f26d3c3e1 (patch) | |
tree | a658f12400d2f061f60d44aadb1db005a514438f /src/Bindings/gen_LuaState_Call.lua | |
parent | Fixed crafting grid updating. (diff) | |
parent | Tolua generates LuaState_Call.inc file. (diff) | |
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Diffstat (limited to 'src/Bindings/gen_LuaState_Call.lua')
-rw-r--r-- | src/Bindings/gen_LuaState_Call.lua | 196 |
1 files changed, 196 insertions, 0 deletions
diff --git a/src/Bindings/gen_LuaState_Call.lua b/src/Bindings/gen_LuaState_Call.lua new file mode 100644 index 000000000..fb1797dc0 --- /dev/null +++ b/src/Bindings/gen_LuaState_Call.lua @@ -0,0 +1,196 @@ + +-- gen_LuaState_Call.lua + +-- Generates the cLuaState::Call() function templates that are included from LuaState.h + +--[[ +The cLuaState::Call() family of functions provides a template-based system for calling any Lua function +either by name or by reference with almost any number of parameters and return values. This is done by +providing a number of overloads of the same name with variable number of template-type parameters. To +separate the arguments from the return values, a special type of cLuaState::cRet is used. +--]] + + + + +print("Generating LuaState_Call.inc...") + + + + +-- List of combinations (# params, # returns) to generate: +local Combinations = +{ + -- no return values: + {0, 0}, + {1, 0}, + {2, 0}, + {3, 0}, + {4, 0}, + + -- 1 return value: + {0, 1}, + {1, 1}, + {2, 1}, + {3, 1}, + {4, 1}, + {5, 1}, + {6, 1}, + {7, 1}, + {8, 1}, + {9, 1}, + {10, 1}, + + -- 2 return values: + {0, 2}, + {1, 2}, + {2, 2}, + {3, 2}, + {4, 2}, + {5, 2}, + {6, 2}, + {7, 2}, + {8, 2}, + {9, 2}, + + -- Special combinations: + {7, 3}, + {8, 3}, + {9, 5}, +} + + + + +--- Writes a single overloaded function definition for the specified number of params and returns into f +--[[ +The format for the generated function is this: +/** Call the specified 3-param 2-return Lua function: +Returns true if call succeeded, false if there was an error. */ +template <typename FnT, typename ParamT1, typename ParamT2, typename ParamT3, typename RetT1, typename RetT2> +bool Call(FnT a_Function, ParamT1 a_Param1, ParamT2 a_Param2, ParamT3 a_Param3, const cLuaState::cRet & a_RetMark, RetT1 & a_Ret1, RetT2 & a_Ret2) +{ + UNUSED(a_RetMark); + if (!PushFunction(a_Function)) + { + return false; + } + Push(a_Param1); + Push(a_Param2); + Push(a_Param3); + if (!CallFunction(2)) + { + return false; + } + GetStackValue(-2, a_Ret1); + GetStackValue(-1, a_Ret2); + lua_pop(m_LuaState, 2); + return true; +} +Note especially the negative numbers in GetStackValue() calls. +--]] +local function WriteOverload(f, a_NumParams, a_NumReturns) + -- Write the function doxy-comments: + f:write("/** Call the specified ", a_NumParams, "-param ", a_NumReturns, "-return Lua function:\n") + f:write("Returns true if call succeeded, false if there was an error. */\n") + + -- Write the template <...> line: + f:write("template <typename FnT") + for i = 1, a_NumParams do + f:write(", typename ParamT", i) + end + if (a_NumReturns > 0) then + for i = 1, a_NumReturns do + f:write(", typename RetT", i) + end + end + f:write(">\n") + + -- Write the function signature: + f:write("bool Call(") + f:write("FnT a_Function") + for i = 1, a_NumParams do + f:write(", ParamT", i, " a_Param", i) + end + if (a_NumReturns > 0) then + f:write(", const cLuaState::cRet & a_RetMark") + for i = 1, a_NumReturns do + f:write(", RetT", i, " & a_Ret", i) + end + end + f:write(")\n") + + -- Common code: + f:write("{\n") + if (a_NumReturns > 0) then + f:write("\tUNUSED(a_RetMark);\n") + end + f:write("\tif (!PushFunction(a_Function))\n") + f:write("\t{\n") + f:write("\t\treturn false;\n") + f:write("\t}\n") + + -- Push the params: + for i = 1, a_NumParams do + f:write("\tPush(a_Param", i, ");\n") + end + + -- Call the function: + f:write("\tif (!CallFunction(", a_NumReturns, "))\n") + f:write("\t{\n") + f:write("\t\treturn false;\n") + f:write("\t}\n") + + -- Get the return values: + for i = 1, a_NumReturns do + f:write("\tGetStackValue(", -1 - a_NumReturns + i, ", a_Ret", i, ");\n") + end + + -- Pop the returns off the stack, if needed: + if (a_NumReturns > 0) then + f:write("\tlua_pop(m_LuaState, ", a_NumReturns, ");\n") + end + + -- Everything ok: + f:write("\treturn true;\n") + f:write("}\n") + + -- Separate from the next function: + f:write("\n\n\n\n\n") +end + + + + + +local f = assert(io.open("LuaState_Call.inc", "w")) + +-- Write file header: +f:write([[ +// LuaState_Call.inc + +// This file is auto-generated by gen_LuaState_Call.lua +// Make changes to the generator instead of to this file! + +// This file contains the various overloads for the cLuaState::Call() function +// Each overload handles a different number of parameters / return values +]]) +f:write("\n\n\n\n\n") + +-- Write out a template function for each overload: +for _, combination in ipairs(Combinations) do + WriteOverload(f, combination[1], combination[2]) +end + +-- Close the generated file +f:close() + + + + + +print("LuaState_Call.inc generated") + + + + |