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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-01-19 14:55:22 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-01-19 14:55:22 +0100
commit82b2290b74519ab86d6abae463cbe0c1d8ac5868 (patch)
tree98855d56f18990731d88c283c6990d98b3d26245 /src/Bindings
parentMinecart collision and general improvements (diff)
parentUpdated core (diff)
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Diffstat (limited to '')
-rw-r--r--src/Bindings/AllToLua.pkg1
-rw-r--r--src/Bindings/ManualBindings.cpp22
2 files changed, 13 insertions, 10 deletions
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg
index 2d0300ebf..f65aed9bb 100644
--- a/src/Bindings/AllToLua.pkg
+++ b/src/Bindings/AllToLua.pkg
@@ -31,6 +31,7 @@ $cfile "../Defines.h"
$cfile "../ChatColor.h"
$cfile "../ClientHandle.h"
$cfile "../Entities/Entity.h"
+$cfile "../Entities/Floater.h"
$cfile "../Entities/Pawn.h"
$cfile "../Entities/Player.h"
$cfile "../Entities/Pickup.h"
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index ebee2d697..3ebe7b294 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -14,6 +14,7 @@
#include "../WebAdmin.h"
#include "../ClientHandle.h"
#include "../BlockEntities/ChestEntity.h"
+#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/DispenserEntity.h"
#include "../BlockEntities/DropperEntity.h"
#include "../BlockEntities/FurnaceEntity.h"
@@ -2265,16 +2266,17 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cWorld");
- tolua_function(tolua_S, "DoWithBlockEntityAt", tolua_DoWithXYZ<cWorld, cBlockEntity, &cWorld::DoWithBlockEntityAt>);
- tolua_function(tolua_S, "DoWithChestAt", tolua_DoWithXYZ<cWorld, cChestEntity, &cWorld::DoWithChestAt>);
- tolua_function(tolua_S, "DoWithDispenserAt", tolua_DoWithXYZ<cWorld, cDispenserEntity, &cWorld::DoWithDispenserAt>);
- tolua_function(tolua_S, "DoWithDropSpenserAt", tolua_DoWithXYZ<cWorld, cDropSpenserEntity, &cWorld::DoWithDropSpenserAt>);
- tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>);
- tolua_function(tolua_S, "DoWithEntityByID", tolua_DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>);
- tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>);
- tolua_function(tolua_S, "DoWithNoteBlockAt", tolua_DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>);
- tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>);
- tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
+ tolua_function(tolua_S, "DoWithBlockEntityAt", tolua_DoWithXYZ<cWorld, cBlockEntity, &cWorld::DoWithBlockEntityAt>);
+ tolua_function(tolua_S, "DoWithChestAt", tolua_DoWithXYZ<cWorld, cChestEntity, &cWorld::DoWithChestAt>);
+ tolua_function(tolua_S, "DoWithDispenserAt", tolua_DoWithXYZ<cWorld, cDispenserEntity, &cWorld::DoWithDispenserAt>);
+ tolua_function(tolua_S, "DoWithDropSpenserAt", tolua_DoWithXYZ<cWorld, cDropSpenserEntity, &cWorld::DoWithDropSpenserAt>);
+ tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>);
+ tolua_function(tolua_S, "DoWithEntityByID", tolua_DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>);
+ tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>);
+ tolua_function(tolua_S, "DoWithNoteBlockAt", tolua_DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>);
+ tolua_function(tolua_S, "DoWithCommandBlockAt", tolua_DoWithXYZ<cWorld, cCommandBlockEntity, &cWorld::DoWithCommandBlockAt>);
+ tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>);
+ tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
tolua_function(tolua_S, "ForEachBlockEntityInChunk", tolua_ForEachInChunk<cWorld, cBlockEntity, &cWorld::ForEachBlockEntityInChunk>);
tolua_function(tolua_S, "ForEachChestInChunk", tolua_ForEachInChunk<cWorld, cChestEntity, &cWorld::ForEachChestInChunk>);
tolua_function(tolua_S, "ForEachEntity", tolua_ForEach< cWorld, cEntity, &cWorld::ForEachEntity>);