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authorpeterbell10 <peterbell10@live.co.uk>2018-02-04 23:15:31 +0100
committerGitHub <noreply@github.com>2018-02-04 23:15:31 +0100
commit2df14a04962037b93352c2fc53349af54ab3b14d (patch)
tree8fe7096d0c5dd492fc98e9534f9fcd53c41f767a /src/BlockArea.cpp
parentOcelots don't take fall damage (#4171) (diff)
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Diffstat (limited to 'src/BlockArea.cpp')
-rw-r--r--src/BlockArea.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/BlockArea.cpp b/src/BlockArea.cpp
index 5e66e4aec..bd9ba3a9f 100644
--- a/src/BlockArea.cpp
+++ b/src/BlockArea.cpp
@@ -2895,7 +2895,7 @@ void cBlockArea::cChunkReader::ChunkData(const cChunkData & a_BlockBuffer)
{
int InChunkX = BaseX + x;
int AreaX = OffX + x;
- m_Area.m_BlockTypes[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetBlock(InChunkX, InChunkY, InChunkZ);
+ m_Area.m_BlockTypes[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetBlock({ InChunkX, InChunkY, InChunkZ });
} // for x
} // for z
} // for y
@@ -2916,7 +2916,7 @@ void cBlockArea::cChunkReader::ChunkData(const cChunkData & a_BlockBuffer)
{
int InChunkX = BaseX + x;
int AreaX = OffX + x;
- m_Area.m_BlockMetas[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetMeta(InChunkX, InChunkY, InChunkZ);
+ m_Area.m_BlockMetas[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetMeta({ InChunkX, InChunkY, InChunkZ });
} // for x
} // for z
} // for y
@@ -2937,7 +2937,7 @@ void cBlockArea::cChunkReader::ChunkData(const cChunkData & a_BlockBuffer)
{
int InChunkX = BaseX + x;
int AreaX = OffX + x;
- m_Area.m_BlockLight[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetBlockLight(InChunkX, InChunkY, InChunkZ);
+ m_Area.m_BlockLight[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetBlockLight({ InChunkX, InChunkY, InChunkZ });
} // for x
} // for z
} // for y
@@ -2958,7 +2958,7 @@ void cBlockArea::cChunkReader::ChunkData(const cChunkData & a_BlockBuffer)
{
int InChunkX = BaseX + x;
int AreaX = OffX + x;
- m_Area.m_BlockSkyLight[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetSkyLight(InChunkX, InChunkY, InChunkZ);
+ m_Area.m_BlockSkyLight[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetSkyLight({ InChunkX, InChunkY, InChunkZ });
} // for x
} // for z
} // for y