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author | Howaner <franzi.moos@googlemail.com> | 2014-11-18 14:56:32 +0100 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-11-18 14:56:32 +0100 |
commit | 42120e2ea5db0cdb9920ff1c5efef33e0f496d48 (patch) | |
tree | 20ba1ae0a53f757cb8814b6cd6a466fe5acf1308 /src/BlockEntities/BeaconEntity.cpp | |
parent | Fixed compile errors. (diff) | |
parent | Merge pull request #1598 from mc-server/SignEditor (diff) | |
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Diffstat (limited to 'src/BlockEntities/BeaconEntity.cpp')
-rw-r--r-- | src/BlockEntities/BeaconEntity.cpp | 72 |
1 files changed, 5 insertions, 67 deletions
diff --git a/src/BlockEntities/BeaconEntity.cpp b/src/BlockEntities/BeaconEntity.cpp index dcf659f47..85819446c 100644 --- a/src/BlockEntities/BeaconEntity.cpp +++ b/src/BlockEntities/BeaconEntity.cpp @@ -97,7 +97,7 @@ bool cBeaconEntity::SetPrimaryEffect(cEntityEffect::eType a_Effect) m_PrimaryEffect = a_Effect; // Send window update: - if (GetWindow() != NULL) + if (GetWindow() != nullptr) { GetWindow()->SetProperty(1, m_PrimaryEffect); } @@ -119,7 +119,7 @@ bool cBeaconEntity::SetSecondaryEffect(cEntityEffect::eType a_Effect) m_SecondaryEffect = a_Effect; // Send window update: - if (GetWindow() != NULL) + if (GetWindow() != nullptr) { GetWindow()->SetProperty(2, m_SecondaryEffect); } @@ -184,7 +184,7 @@ void cBeaconEntity::UpdateBeacon(void) if (m_BeaconLevel != OldBeaconLevel) { // Send window update: - if (GetWindow() != NULL) + if (GetWindow() != nullptr) { GetWindow()->SetProperty(0, m_BeaconLevel); } @@ -283,13 +283,13 @@ bool cBeaconEntity::Tick(float a_Dt, cChunk & a_Chunk) void cBeaconEntity::UsedBy(cPlayer * a_Player) { cWindow * Window = GetWindow(); - if (Window == NULL) + if (Window == nullptr) { OpenWindow(new cBeaconWindow(m_PosX, m_PosY, m_PosZ, this)); Window = GetWindow(); } - if (Window != NULL) + if (Window != nullptr) { // if (a_Player->GetWindow() != Window) // -> Because mojang doesn't send a 'close window' packet when you click the cancel button in the beacon inventory ... @@ -303,68 +303,6 @@ void cBeaconEntity::UsedBy(cPlayer * a_Player) -bool cBeaconEntity::LoadFromJson(const Json::Value & a_Value) -{ - m_PosX = a_Value.get("x", 0).asInt(); - m_PosY = a_Value.get("y", 0).asInt(); - m_PosZ = a_Value.get("z", 0).asInt(); - - Json::Value AllSlots = a_Value.get("Slots", 0); - int SlotIdx = 0; - for (Json::Value::iterator itr = AllSlots.begin(); itr != AllSlots.end(); ++itr) - { - cItem Item; - Item.FromJson(*itr); - SetSlot(SlotIdx, Item); - SlotIdx++; - } - - m_BeaconLevel = (char)a_Value.get("Level", 0).asInt(); - int PrimaryEffect = a_Value.get("PrimaryEffect", 0).asInt(); - int SecondaryEffect = a_Value.get("SecondaryEffect", 0).asInt(); - - if ((PrimaryEffect >= 0) && (PrimaryEffect <= (int)cEntityEffect::effSaturation)) - { - m_PrimaryEffect = (cEntityEffect::eType)PrimaryEffect; - } - - if ((SecondaryEffect >= 0) && (SecondaryEffect <= (int)cEntityEffect::effSaturation)) - { - m_SecondaryEffect = (cEntityEffect::eType)SecondaryEffect; - } - - return true; -} - - - - - -void cBeaconEntity::SaveToJson(Json::Value& a_Value) -{ - a_Value["x"] = m_PosX; - a_Value["y"] = m_PosY; - a_Value["z"] = m_PosZ; - - Json::Value AllSlots; - int NumSlots = m_Contents.GetNumSlots(); - for (int i = 0; i < NumSlots; i++) - { - Json::Value Slot; - m_Contents.GetSlot(i).GetJson(Slot); - AllSlots.append(Slot); - } - a_Value["Slots"] = AllSlots; - - a_Value["Level"] = m_BeaconLevel; - a_Value["PrimaryEffect"] = (int)m_PrimaryEffect; - a_Value["SecondaryEffect"] = (int)m_SecondaryEffect; -} - - - - - void cBeaconEntity::SendTo(cClientHandle & a_Client) { a_Client.SendUpdateBlockEntity(*this); |