diff options
author | Mattes D <github@xoft.cz> | 2015-03-24 13:09:41 +0100 |
---|---|---|
committer | Mattes D <github@xoft.cz> | 2015-03-24 13:09:41 +0100 |
commit | e5a7a730ed4f26eae896c56391bf3d2b5fecb852 (patch) | |
tree | 0209c1567f60af60999f3aeeb513a72f9eab2743 /src/BlockEntities/DispenserEntity.cpp | |
parent | Merge pull request #1775 from tommysanterre/terrainheightfix (diff) | |
parent | Added VarInt64, normalized cPacketizer datatype names. (diff) | |
download | cuberite-e5a7a730ed4f26eae896c56391bf3d2b5fecb852.tar cuberite-e5a7a730ed4f26eae896c56391bf3d2b5fecb852.tar.gz cuberite-e5a7a730ed4f26eae896c56391bf3d2b5fecb852.tar.bz2 cuberite-e5a7a730ed4f26eae896c56391bf3d2b5fecb852.tar.lz cuberite-e5a7a730ed4f26eae896c56391bf3d2b5fecb852.tar.xz cuberite-e5a7a730ed4f26eae896c56391bf3d2b5fecb852.tar.zst cuberite-e5a7a730ed4f26eae896c56391bf3d2b5fecb852.zip |
Diffstat (limited to '')
-rw-r--r-- | src/BlockEntities/DispenserEntity.cpp | 35 |
1 files changed, 24 insertions, 11 deletions
diff --git a/src/BlockEntities/DispenserEntity.cpp b/src/BlockEntities/DispenserEntity.cpp index 42a0476b6..a847f1b65 100644 --- a/src/BlockEntities/DispenserEntity.cpp +++ b/src/BlockEntities/DispenserEntity.cpp @@ -105,7 +105,7 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) { double MobX = 0.5 + (DispX + DispChunk->GetPosX() * cChunkDef::Width); double MobZ = 0.5 + (DispZ + DispChunk->GetPosZ() * cChunkDef::Width); - if (m_World->SpawnMob(MobX, DispY, MobZ, static_cast<eMonsterType>(m_Contents.GetSlot(a_SlotNum).m_ItemDamage)) >= 0) + if (m_World->SpawnMob(MobX, DispY, MobZ, static_cast<eMonsterType>(m_Contents.GetSlot(a_SlotNum).m_ItemDamage)) != cEntity::INVALID_ID) { m_Contents.ChangeSlotCount(a_SlotNum, -1); } @@ -144,29 +144,37 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) case E_ITEM_FIRE_CHARGE: { - SpawnProjectileFromDispenser(BlockX, DispY, BlockZ, cProjectileEntity::pkFireCharge, GetShootVector(Meta) * 20); - m_Contents.ChangeSlotCount(a_SlotNum, -1); + if (SpawnProjectileFromDispenser(BlockX, DispY, BlockZ, cProjectileEntity::pkFireCharge, GetShootVector(Meta) * 20) != cEntity::INVALID_ID) + { + m_Contents.ChangeSlotCount(a_SlotNum, -1); + } break; } case E_ITEM_ARROW: { - SpawnProjectileFromDispenser(BlockX, DispY, BlockZ, cProjectileEntity::pkArrow, GetShootVector(Meta) * 20 + Vector3d(0, 1, 0)); - m_Contents.ChangeSlotCount(a_SlotNum, -1); + if (SpawnProjectileFromDispenser(BlockX, DispY, BlockZ, cProjectileEntity::pkArrow, GetShootVector(Meta) * 20 + Vector3d(0, 1, 0)) != cEntity::INVALID_ID) + { + m_Contents.ChangeSlotCount(a_SlotNum, -1); + } break; } case E_ITEM_SNOWBALL: { - SpawnProjectileFromDispenser(BlockX, DispY, BlockZ, cProjectileEntity::pkSnowball, GetShootVector(Meta) * 20 + Vector3d(0, 1, 0)); - m_Contents.ChangeSlotCount(a_SlotNum, -1); + if (SpawnProjectileFromDispenser(BlockX, DispY, BlockZ, cProjectileEntity::pkSnowball, GetShootVector(Meta) * 20 + Vector3d(0, 1, 0)) != cEntity::INVALID_ID) + { + m_Contents.ChangeSlotCount(a_SlotNum, -1); + } break; } case E_ITEM_EGG: { - SpawnProjectileFromDispenser(BlockX, DispY, BlockZ, cProjectileEntity::pkEgg, GetShootVector(Meta) * 20 + Vector3d(0, 1, 0)); - m_Contents.ChangeSlotCount(a_SlotNum, -1); + if (SpawnProjectileFromDispenser(BlockX, DispY, BlockZ, cProjectileEntity::pkEgg, GetShootVector(Meta) * 20 + Vector3d(0, 1, 0)) != cEntity::INVALID_ID) + { + m_Contents.ChangeSlotCount(a_SlotNum, -1); + } break; } @@ -188,9 +196,14 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) -void cDispenserEntity::SpawnProjectileFromDispenser(int a_BlockX, int a_BlockY, int a_BlockZ, cProjectileEntity::eKind a_Kind, const Vector3d & a_ShootVector) +UInt32 cDispenserEntity::SpawnProjectileFromDispenser(int a_BlockX, int a_BlockY, int a_BlockZ, cProjectileEntity::eKind a_Kind, const Vector3d & a_ShootVector) { - m_World->CreateProjectile(static_cast<double>(a_BlockX + 0.5), static_cast<double>(a_BlockY + 0.5), static_cast<double>(a_BlockZ + 0.5), a_Kind, nullptr, nullptr, &a_ShootVector); + return m_World->CreateProjectile( + static_cast<double>(a_BlockX + 0.5), + static_cast<double>(a_BlockY + 0.5), + static_cast<double>(a_BlockZ + 0.5), + a_Kind, nullptr, nullptr, &a_ShootVector + ); } |