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authorandrew <xdotftw@gmail.com>2014-02-20 14:37:15 +0100
committerandrew <xdotftw@gmail.com>2014-02-20 14:37:15 +0100
commit83d3a2eedf88a3a180b9dfc4c706838d7f99382a (patch)
treed96970727615c681efe3bf76793015cead438394 /src/BlockEntities/DropSpenserEntity.cpp
parentcMapDecorator: Implemented random rotations (diff)
parentAPIDump: Fixed cBlockArea:GetRelBlockType() return types. (diff)
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Diffstat (limited to '')
-rw-r--r--src/BlockEntities/DropSpenserEntity.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/BlockEntities/DropSpenserEntity.cpp b/src/BlockEntities/DropSpenserEntity.cpp
index 7c9a40ce6..81df0fc8c 100644
--- a/src/BlockEntities/DropSpenserEntity.cpp
+++ b/src/BlockEntities/DropSpenserEntity.cpp
@@ -99,13 +99,6 @@ void cDropSpenserEntity::DropSpense(cChunk & a_Chunk)
}
m_World->BroadcastSoundParticleEffect(2000, m_PosX, m_PosY, m_PosZ, SmokeDir);
m_World->BroadcastSoundEffect("random.click", m_PosX * 8, m_PosY * 8, m_PosZ * 8, 1.0f, 1.0f);
-
- // Update the UI window, if open:
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- Window->BroadcastWholeWindow();
- }
}