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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:45:45 +0100 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:50:18 +0100 |
commit | ca6ef58b1ee8521e4b940ee4883dee714960e413 (patch) | |
tree | 8532add455224b07c07a759e3d906f50c0695888 /src/BlockEntities/DropperEntity.h | |
parent | Merge pull request #2972 from marvinkopf/PlayerAutoComplete (diff) | |
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Diffstat (limited to 'src/BlockEntities/DropperEntity.h')
-rw-r--r-- | src/BlockEntities/DropperEntity.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/BlockEntities/DropperEntity.h b/src/BlockEntities/DropperEntity.h index 1ca396eb7..e6ce34f0d 100644 --- a/src/BlockEntities/DropperEntity.h +++ b/src/BlockEntities/DropperEntity.h @@ -20,20 +20,20 @@ class cDropperEntity : public cDropSpenserEntity { typedef cDropSpenserEntity super; - + public: // tolua_end - + BLOCKENTITY_PROTODEF(cDropperEntity) - + /** Constructor used for normal operation */ cDropperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); protected: // cDropSpenserEntity overrides: virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override; - + /** Takes an item from slot a_SlotNum and puts it into the container in front of the dropper. Called when there's a container directly in front of the dropper, so the dropper should store items there, rather than dropping. */ |