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authortycho <work.tycho@gmail.com>2015-05-28 13:29:26 +0200
committertycho <work.tycho@gmail.com>2015-05-28 13:54:04 +0200
commitb2fa71a32ac8bd86bda778a5d54fe2e7e471a1c0 (patch)
treeff9846d0ffa558e237ea148762f67b5ebf71a47d /src/BlockEntities/NoteEntity.cpp
parentMerge branch 'master' into PreventNewWarnings (diff)
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Diffstat (limited to 'src/BlockEntities/NoteEntity.cpp')
-rw-r--r--src/BlockEntities/NoteEntity.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/BlockEntities/NoteEntity.cpp b/src/BlockEntities/NoteEntity.cpp
index 48ca15d1f..29839bae1 100644
--- a/src/BlockEntities/NoteEntity.cpp
+++ b/src/BlockEntities/NoteEntity.cpp
@@ -92,11 +92,13 @@ void cNoteEntity::MakeSound(void)
// TODO: instead of calculating the power function over and over, make a precalculated table - there's only 24 pitches after all
float calcPitch = pow(2.0f, static_cast<float>(m_Pitch - 12.0f) / 12.0f);
m_World->BroadcastSoundEffect(
- sampleName,
- static_cast<double>(m_PosX),
- static_cast<double>(m_PosY),
- static_cast<double>(m_PosZ),
- 3.0f, calcPitch);
+ sampleName,
+ static_cast<double>(m_PosX),
+ static_cast<double>(m_PosY),
+ static_cast<double>(m_PosZ),
+ 3.0f,
+ calcPitch
+ );
}