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author12xx12 <12xx12100@gmail.com>2020-09-17 16:16:20 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2020-09-20 02:40:20 +0200
commitf8de67aace4e65ff4c34a1f46f6d8b258b6839aa (patch)
tree51f60dd89e5abb7bcf14e11f087ef2d49c1fa096 /src/BlockEntities
parentFixed missing case: in entity damaging crashin the server (#4899) (diff)
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Diffstat (limited to 'src/BlockEntities')
-rw-r--r--src/BlockEntities/BlockEntity.cpp44
-rw-r--r--src/BlockEntities/CMakeLists.txt4
-rw-r--r--src/BlockEntities/EnchantingTableEntity.cpp47
-rw-r--r--src/BlockEntities/EnchantingTableEntity.h32
-rw-r--r--src/BlockEntities/EndPortalEntity.cpp43
-rw-r--r--src/BlockEntities/EndPortalEntity.h27
6 files changed, 178 insertions, 19 deletions
diff --git a/src/BlockEntities/BlockEntity.cpp b/src/BlockEntities/BlockEntity.cpp
index b32785e3c..7e7f5eaab 100644
--- a/src/BlockEntities/BlockEntity.cpp
+++ b/src/BlockEntities/BlockEntity.cpp
@@ -7,12 +7,14 @@
#include "BeaconEntity.h"
#include "BedEntity.h"
#include "BlockEntity.h"
+#include "EnchantingTableEntity.h"
#include "BrewingstandEntity.h"
#include "ChestEntity.h"
#include "CommandBlockEntity.h"
#include "DispenserEntity.h"
#include "DropperEntity.h"
#include "EnderChestEntity.h"
+#include "EndPortalEntity.h"
#include "FlowerPotEntity.h"
#include "FurnaceEntity.h"
#include "HopperEntity.h"
@@ -47,7 +49,9 @@ bool cBlockEntity::IsBlockEntityBlockType(BLOCKTYPE a_BlockType)
case E_BLOCK_COMMAND_BLOCK:
case E_BLOCK_DISPENSER:
case E_BLOCK_DROPPER:
+ case E_BLOCK_ENCHANTMENT_TABLE:
case E_BLOCK_ENDER_CHEST:
+ case E_BLOCK_END_PORTAL:
case E_BLOCK_FLOWER_POT:
case E_BLOCK_FURNACE:
case E_BLOCK_HEAD:
@@ -77,25 +81,27 @@ OwnedBlockEntity cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETY
{
switch (a_BlockType)
{
- case E_BLOCK_BEACON: return std::make_unique<cBeaconEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_BED: return std::make_unique<cBedEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_BREWING_STAND: return std::make_unique<cBrewingstandEntity>(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_CHEST: return std::make_unique<cChestEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_COMMAND_BLOCK: return std::make_unique<cCommandBlockEntity>(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_DISPENSER: return std::make_unique<cDispenserEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_DROPPER: return std::make_unique<cDropperEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_ENDER_CHEST: return std::make_unique<cEnderChestEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_FLOWER_POT: return std::make_unique<cFlowerPotEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_FURNACE: return std::make_unique<cFurnaceEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_HEAD: return std::make_unique<cMobHeadEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_HOPPER: return std::make_unique<cHopperEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_JUKEBOX: return std::make_unique<cJukeboxEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_LIT_FURNACE: return std::make_unique<cFurnaceEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_MOB_SPAWNER: return std::make_unique<cMobSpawnerEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_NOTE_BLOCK: return std::make_unique<cNoteEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_SIGN_POST: return std::make_unique<cSignEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_TRAPPED_CHEST: return std::make_unique<cChestEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
- case E_BLOCK_WALLSIGN: return std::make_unique<cSignEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_BEACON: return std::make_unique<cBeaconEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_BED: return std::make_unique<cBedEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_BREWING_STAND: return std::make_unique<cBrewingstandEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_CHEST: return std::make_unique<cChestEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_COMMAND_BLOCK: return std::make_unique<cCommandBlockEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_DISPENSER: return std::make_unique<cDispenserEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_DROPPER: return std::make_unique<cDropperEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_ENCHANTMENT_TABLE: return std::make_unique<cEnchantingTableEntity>(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_ENDER_CHEST: return std::make_unique<cEnderChestEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_END_PORTAL: return std::make_unique<cEndPortalEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_FLOWER_POT: return std::make_unique<cFlowerPotEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_FURNACE: return std::make_unique<cFurnaceEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_HEAD: return std::make_unique<cMobHeadEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_HOPPER: return std::make_unique<cHopperEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_JUKEBOX: return std::make_unique<cJukeboxEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_LIT_FURNACE: return std::make_unique<cFurnaceEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_MOB_SPAWNER: return std::make_unique<cMobSpawnerEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_NOTE_BLOCK: return std::make_unique<cNoteEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_SIGN_POST: return std::make_unique<cSignEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_TRAPPED_CHEST: return std::make_unique<cChestEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
+ case E_BLOCK_WALLSIGN: return std::make_unique<cSignEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
default:
{
LOGD("%s: Requesting creation of an unknown block entity - block type %d (%s)",
diff --git a/src/BlockEntities/CMakeLists.txt b/src/BlockEntities/CMakeLists.txt
index b0e456da3..d8ec1e005 100644
--- a/src/BlockEntities/CMakeLists.txt
+++ b/src/BlockEntities/CMakeLists.txt
@@ -11,6 +11,8 @@ target_sources(
DispenserEntity.cpp
DropSpenserEntity.cpp
DropperEntity.cpp
+ EnchantingTableEntity.cpp
+ EndPortalEntity.cpp
EnderChestEntity.cpp
FlowerPotEntity.cpp
FurnaceEntity.cpp
@@ -31,6 +33,8 @@ target_sources(
DispenserEntity.h
DropSpenserEntity.h
DropperEntity.h
+ EnchantingTableEntity.h
+ EndPortalEntity.h
EnderChestEntity.h
FlowerPotEntity.h
FurnaceEntity.h
diff --git a/src/BlockEntities/EnchantingTableEntity.cpp b/src/BlockEntities/EnchantingTableEntity.cpp
new file mode 100644
index 000000000..55124e7d3
--- /dev/null
+++ b/src/BlockEntities/EnchantingTableEntity.cpp
@@ -0,0 +1,47 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "EnchantingTableEntity.h"
+#include "../ClientHandle.h"
+
+
+
+
+
+cEnchantingTableEntity::cEnchantingTableEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World, AString a_CustomName) :
+ Super(a_BlockType, a_BlockMeta, a_Pos, a_World),
+ m_CustomName(std::move(a_CustomName))
+{
+ ASSERT(a_BlockType == E_BLOCK_ENCHANTMENT_TABLE);
+}
+
+
+
+
+
+void cEnchantingTableEntity::CopyFrom(const cBlockEntity & a_Src)
+{
+ Super::CopyFrom(a_Src);
+
+ auto & Src = static_cast<const cEnchantingTableEntity &>(a_Src);
+ m_CustomName = Src.m_CustomName;
+}
+
+
+
+
+
+bool cEnchantingTableEntity::UsedBy(cPlayer * a_Player)
+{
+ UNUSED(a_Player);
+ return true;
+}
+
+
+
+
+
+void cEnchantingTableEntity::SendTo(cClientHandle & a_Client)
+{
+ a_Client.SendUpdateBlockEntity(*this);
+}
diff --git a/src/BlockEntities/EnchantingTableEntity.h b/src/BlockEntities/EnchantingTableEntity.h
new file mode 100644
index 000000000..f10fa3c87
--- /dev/null
+++ b/src/BlockEntities/EnchantingTableEntity.h
@@ -0,0 +1,32 @@
+
+#pragma once
+
+#include "BlockEntity.h"
+
+
+
+
+
+class cEnchantingTableEntity :
+ public cBlockEntity
+{
+ using Super = cBlockEntity;
+
+public:
+
+ BLOCKENTITY_PROTODEF(cEnchantingTableEntity)
+
+ cEnchantingTableEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World, AString a_CustomName = "");
+
+ const AString & GetCustomName() const { return m_CustomName; }
+ void SetCustomName(const AString & a_CustomName) { m_CustomName = a_CustomName; }
+
+private:
+
+ // cBlockEntity overrides:
+ virtual void CopyFrom(const cBlockEntity & a_Src) override;
+ virtual bool UsedBy(cPlayer * a_Player) override;
+ virtual void SendTo(cClientHandle & a_Client) override;
+
+ AString m_CustomName;
+};
diff --git a/src/BlockEntities/EndPortalEntity.cpp b/src/BlockEntities/EndPortalEntity.cpp
new file mode 100644
index 000000000..f40e9b20e
--- /dev/null
+++ b/src/BlockEntities/EndPortalEntity.cpp
@@ -0,0 +1,43 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "EndPortalEntity.h"
+#include "../ClientHandle.h"
+
+
+
+
+
+cEndPortalEntity::cEndPortalEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World) :
+ Super(a_BlockType, a_BlockMeta, a_Pos, a_World)
+{
+ ASSERT(a_BlockType == E_BLOCK_END_PORTAL);
+}
+
+
+
+
+
+void cEndPortalEntity::CopyFrom(const cBlockEntity & a_Src)
+{
+ Super::CopyFrom(a_Src);
+}
+
+
+
+
+
+bool cEndPortalEntity::UsedBy(cPlayer * a_Player)
+{
+ UNUSED(a_Player);
+ return true;
+}
+
+
+
+
+
+void cEndPortalEntity::SendTo(cClientHandle & a_Client)
+{
+ a_Client.SendUpdateBlockEntity(*this);
+}
diff --git a/src/BlockEntities/EndPortalEntity.h b/src/BlockEntities/EndPortalEntity.h
new file mode 100644
index 000000000..fe5ed4322
--- /dev/null
+++ b/src/BlockEntities/EndPortalEntity.h
@@ -0,0 +1,27 @@
+
+#pragma once
+
+#include "BlockEntity.h"
+
+
+
+
+
+class cEndPortalEntity :
+ public cBlockEntity
+{
+ using Super = cBlockEntity;
+
+public:
+
+ BLOCKENTITY_PROTODEF(cEndPortalEntity)
+
+ cEndPortalEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World);
+
+private:
+
+ // cBlockEntity overrides:
+ virtual void CopyFrom(const cBlockEntity & a_Src) override;
+ virtual bool UsedBy(cPlayer * a_Player) override;
+ virtual void SendTo(cClientHandle & a_Client) override;
+};