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author | Howaner <franzi.moos@googlemail.com> | 2014-02-19 14:12:34 +0100 |
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committer | TheJumper <maximilian.springer@web.de> | 2014-02-23 19:50:50 +0100 |
commit | a71e8be4d2d58df4e3c5b4688d2ca13338cb0657 (patch) | |
tree | 60dc54d05d8a4a7cba6b2be7416eb47e30657348 /src/BlockEntities | |
parent | Add Heads completely (diff) | |
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Diffstat (limited to 'src/BlockEntities')
-rw-r--r-- | src/BlockEntities/SkullEntity.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/BlockEntities/SkullEntity.h b/src/BlockEntities/SkullEntity.h index ffd84465f..3dc355623 100644 --- a/src/BlockEntities/SkullEntity.h +++ b/src/BlockEntities/SkullEntity.h @@ -34,7 +34,7 @@ public: // tolua_end - /// Creates a new skull entity at the specified block coords. a_World may be NULL + /** Creates a new skull entity at the specified block coords. a_World may be NULL */ cSkullEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); bool LoadFromJson( const Json::Value& a_Value ); @@ -42,22 +42,22 @@ public: // tolua_begin - /// Set the Skull Type + /** Set the Skull Type */ void SetSkullType(const eSkullType & a_SkullType); - /// Set the Rotation + /** Set the Rotation */ void SetRotation(eSkullRotation a_Rotation); - // Set the Player Name for Player Skulls + /** Set the Player Name for Player Skull */ void SetOwner(const AString & a_Owner); - /// Get the Skull Type + /** Get the Skull Type */ eSkullType GetSkullType(void) const { return m_SkullType; } - /// Get the Rotation + /** Get the Rotation */ eSkullRotation GetRotation(void) const { return m_Rotation; } - /// Get the setted Player Name + /** Get the setted Player Name */ AString GetOwner(void) const { return m_Owner; } // tolua_end |