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authormathiascode <8754153+mathiascode@users.noreply.github.com>2017-08-24 11:19:40 +0200
committerLukas Pioch <lukas@zgow.de>2017-08-24 11:19:40 +0200
commit02775e52c43dbc82e08b6af8b87d8f320c05cb73 (patch)
tree66b9fd743c4e4d04a2ec8d5ffc107585bd2f963a /src/BlockID.h
parentAdded check to deactivate existing entity effects when new entity effects are added. (diff)
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-rw-r--r--src/BlockID.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/BlockID.h b/src/BlockID.h
index 10a9b6672..6a1eefac4 100644
--- a/src/BlockID.h
+++ b/src/BlockID.h
@@ -270,7 +270,7 @@ enum ENUM_BLOCK_ID : BLOCKTYPE
E_BLOCK_STRUCTURE_BLOCK = 255,
// Keep these two as the last values. Update the last block value to the last block with an id less than 255 when adding another block
- // IsValidBlock() depends on this (255 gets checked additionally because there is a gap. See http://minecraft.gamepedia.com/Data_values#Block_IDs
+ // IsValidBlock() depends on this (255 gets checked additionally because there is a gap. See https://minecraft.gamepedia.com/Data_values#Block_IDs
E_BLOCK_NUMBER_OF_TYPES = E_BLOCK_CONCRETE_POWDER + 1, ///< Number of individual (different) blocktypes
E_BLOCK_MAX_TYPE_ID = E_BLOCK_NUMBER_OF_TYPES - 1, ///< Maximum BlockType number used