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authorpeterbell10 <peterbell10@live.co.uk>2020-05-15 00:15:35 +0200
committerGitHub <noreply@github.com>2020-05-15 00:15:35 +0200
commit13144a08e496b89b34093ffd3d810d3442df3c44 (patch)
tree406d79e17b69560564fdb0972a3c50542a3a96c6 /src/Blocks/BlockBed.cpp
parentGenerate "LuaState_Typedefs.inc" before running clang-tidy (diff)
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Diffstat (limited to '')
-rw-r--r--src/Blocks/BlockBed.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp
index 6d50e8c41..dccbcde39 100644
--- a/src/Blocks/BlockBed.cpp
+++ b/src/Blocks/BlockBed.cpp
@@ -128,11 +128,7 @@ bool cBlockBedHandler::OnUse(
// Fast-forward the time if all players in the world are in their beds:
auto TimeFastForwardTester = [](cPlayer & a_OtherPlayer)
{
- if (!a_OtherPlayer.IsInBed())
- {
- return true;
- }
- return false;
+ return !a_OtherPlayer.IsInBed();
};
if (a_WorldInterface.ForEachPlayer(TimeFastForwardTester))
{