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author | 12xx12 <44411062+12xx12@users.noreply.github.com> | 2020-09-05 17:13:44 +0200 |
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committer | GitHub <noreply@github.com> | 2020-09-05 17:13:44 +0200 |
commit | c2f8ceb554982a33bcd4a1e168f6c4e26d0b85dd (patch) | |
tree | d87a9a2041afd755cbe0b63bb52e079b0f36235f /src/Blocks/BlockBed.cpp | |
parent | Use pitch lookup in noteblock block entity (#4826) (diff) | |
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Diffstat (limited to 'src/Blocks/BlockBed.cpp')
-rw-r--r-- | src/Blocks/BlockBed.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp index e333c0700..79e4a0019 100644 --- a/src/Blocks/BlockBed.cpp +++ b/src/Blocks/BlockBed.cpp @@ -128,6 +128,7 @@ bool cBlockBedHandler::OnUse( SetBedPos(a_Player, a_BlockPos); SetBedOccupationState(a_ChunkInterface, a_Player.GetLastBedPos(), true); a_Player.SetIsInBed(true); + a_Player.GetStatManager().AddValue(Statistic::SleepInBed); // Fast-forward the time if all players in the world are in their beds: auto TimeFastForwardTester = [](cPlayer & a_OtherPlayer) |