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authorTiger Wang <ziwei.tiger@outlook.com>2022-02-13 19:30:10 +0100
committerTiger Wang <ziwei.tiger@outlook.com>2022-02-13 19:30:10 +0100
commit3a9bd50898608e0a2f2357408df7d606046e7bbb (patch)
treee22b5b62a914c107583d5315389e93a7b17ee3d8 /src/Blocks/BlockBigFlower.h
parentClientHandle: cancel multi-block placements correcty (diff)
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Diffstat (limited to 'src/Blocks/BlockBigFlower.h')
-rw-r--r--src/Blocks/BlockBigFlower.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Blocks/BlockBigFlower.h b/src/Blocks/BlockBigFlower.h
index efbe54f6a..1b2c0d735 100644
--- a/src/Blocks/BlockBigFlower.h
+++ b/src/Blocks/BlockBigFlower.h
@@ -125,7 +125,7 @@ private:
{
// Prevent creative punches from dropping pickups.
// TODO: Simplify to SetBlock and remove the IsMetaTopPart check in DropBlockAsPickups when 1.13 blockstates arrive.
- if (a_Digger->IsPlayer() && static_cast<const cPlayer *>(a_Digger)->IsGameModeCreative())
+ if ((a_Digger != nullptr) && a_Digger->IsPlayer() && static_cast<const cPlayer *>(a_Digger)->IsGameModeCreative())
{
a_ChunkInterface.SetBlock(LowerPart, E_BLOCK_AIR, 0);
}