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authorTycho <work.tycho+git@gmail.com>2014-02-01 00:17:41 +0100
committerTycho <work.tycho+git@gmail.com>2014-02-01 00:17:41 +0100
commit25ec7750aac9800bec83a844020a6eeda5cd4d74 (patch)
tree1820a0856969583238d85b2a68d299e55807f951 /src/Blocks/BlockDoor.h
parentChanged it so std was actually set to c++11 in clang not gcc on OS X (diff)
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Diffstat (limited to '')
-rw-r--r--src/Blocks/BlockDoor.h33
1 files changed, 16 insertions, 17 deletions
diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h
index cf0572284..3a72f7a39 100644
--- a/src/Blocks/BlockDoor.h
+++ b/src/Blocks/BlockDoor.h
@@ -2,7 +2,6 @@
#pragma once
#include "BlockHandler.h"
-#include "../World.h"
#include "../Entities/Player.h"
@@ -15,13 +14,13 @@ class cBlockDoorHandler :
public:
cBlockDoorHandler(BLOCKTYPE a_BlockType);
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
+ virtual void OnDestroyed(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void OnUse(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
virtual const char * GetStepSound(void) override;
virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
+ cChunkInterface * a_ChunkInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
@@ -34,8 +33,8 @@ public:
}
if (
- !CanReplaceBlock(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)) ||
- !CanReplaceBlock(a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))
+ !CanReplaceBlock(a_ChunkInterface->GetBlock(a_BlockX, a_BlockY, a_BlockZ)) ||
+ !CanReplaceBlock(a_ChunkInterface->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))
)
{
return false;
@@ -54,7 +53,7 @@ public:
virtual void OnPlacedByPlayer(
- cWorld * a_World, cPlayer * a_Player,
+ cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
@@ -67,7 +66,7 @@ public:
}
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
+ virtual bool CanBeAt(cChunkInterface * a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
}
@@ -137,32 +136,32 @@ public:
/// Changes the door at the specified coords from open to close or vice versa
- static void ChangeDoor(cWorld * a_World, int a_X, int a_Y, int a_Z)
+ static void ChangeDoor(cChunkInterface * a_ChunkInterface, int a_X, int a_Y, int a_Z)
{
- NIBBLETYPE OldMetaData = a_World->GetBlockMeta(a_X, a_Y, a_Z);
+ NIBBLETYPE OldMetaData = a_ChunkInterface->GetBlockMeta(a_X, a_Y, a_Z);
- a_World->SetBlockMeta(a_X, a_Y, a_Z, ChangeStateMetaData(OldMetaData));
+ a_ChunkInterface->SetBlockMeta(a_X, a_Y, a_Z, ChangeStateMetaData(OldMetaData));
if (OldMetaData & 8)
{
// Current block is top of the door
- BLOCKTYPE BottomBlock = a_World->GetBlock(a_X, a_Y - 1, a_Z);
- NIBBLETYPE BottomMeta = a_World->GetBlockMeta(a_X, a_Y - 1, a_Z);
+ BLOCKTYPE BottomBlock = a_ChunkInterface->GetBlock(a_X, a_Y - 1, a_Z);
+ NIBBLETYPE BottomMeta = a_ChunkInterface->GetBlockMeta(a_X, a_Y - 1, a_Z);
if (IsDoor(BottomBlock) && !(BottomMeta & 8))
{
- a_World->SetBlockMeta(a_X, a_Y - 1, a_Z, ChangeStateMetaData(BottomMeta));
+ a_ChunkInterface->SetBlockMeta(a_X, a_Y - 1, a_Z, ChangeStateMetaData(BottomMeta));
}
}
else
{
// Current block is bottom of the door
- BLOCKTYPE TopBlock = a_World->GetBlock(a_X, a_Y + 1, a_Z);
- NIBBLETYPE TopMeta = a_World->GetBlockMeta(a_X, a_Y + 1, a_Z);
+ BLOCKTYPE TopBlock = a_ChunkInterface->GetBlock(a_X, a_Y + 1, a_Z);
+ NIBBLETYPE TopMeta = a_ChunkInterface->GetBlockMeta(a_X, a_Y + 1, a_Z);
if (IsDoor(TopBlock) && (TopMeta & 8))
{
- a_World->SetBlockMeta(a_X, a_Y + 1, a_Z, ChangeStateMetaData(TopMeta));
+ a_ChunkInterface->SetBlockMeta(a_X, a_Y + 1, a_Z, ChangeStateMetaData(TopMeta));
}
}
}