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author | Tycho <work.tycho+git@gmail.com> | 2014-01-26 15:20:39 +0100 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-01-26 15:20:39 +0100 |
commit | 14e48ccb4bbad6f43121dc27f042083cda160f45 (patch) | |
tree | 96df772125eb96f79bf76226e5df91b4e2b99696 /src/Blocks/BlockHandler.h | |
parent | Added support for overide in c++11 supporting varients of gcc/clang (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockHandler.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index 6b28c60ab..83087f27e 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -5,13 +5,13 @@ #include "../Item.h" #include "../Chunk.h" #include "WorldInterface.h" +#include "ChunkInterface.h" // fwd: -class cWorld; class cPlayer; @@ -40,7 +40,7 @@ public: ); /// Called by cWorld::SetBlock() after the block has been set - virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + virtual void OnPlaced(cChunkInterface * a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); /// Called by cClientHandle::HandlePlaceBlock() after the player has placed a new block. Called after OnPlaced(). virtual void OnPlacedByPlayer( @@ -54,19 +54,19 @@ public: virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called before a block gets destroyed / replaced with air - virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ); + virtual void OnDestroyed(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called when a direct neighbor of this block has been changed (The position is the own position, not the neighbor position) - virtual void OnNeighborChanged(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ); + virtual void OnNeighborChanged(cChunkInterface * a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ); /// Notifies all neighbors of the given block about a change - static void NeighborChanged(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ); + static void NeighborChanged(cChunkInterface * a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called while the player diggs the block. virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called if the user right clicks the block and the block is useable - virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); + virtual void OnUse(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); /// <summary>Called when the item is mined to convert it into pickups. Pickups may specify multiple items. Appends items to a_Pickups, preserves its original contents</summary> virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta); |