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authorBond-009 <bond.009@outlook.com>2017-11-20 12:13:11 +0100
committerAlexander Harkness <me@bearbin.net>2017-11-20 12:13:11 +0100
commit5badb9bccae803009bde182bf69ee0d02a36b22c (patch)
tree31fabd74fcee1138d4cacd0c437892c68c6defa9 /src/Blocks/BlockHandler.h
parentcItemHandler: Update max stack size of old doors. (#4072) (diff)
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-rw-r--r--src/Blocks/BlockHandler.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h
index 1638abf8f..d027d3cdc 100644
--- a/src/Blocks/BlockHandler.h
+++ b/src/Blocks/BlockHandler.h
@@ -133,7 +133,7 @@ public:
/** Tests if a_Position is inside the block where a_Position is relative to the origin of the block
Note that this is considered from a "top-down" perspective i.e. empty spaces on the bottom of a block don't matter */
- virtual bool IsInsideBlock(const Vector3d & a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta);
+ virtual bool IsInsideBlock(Vector3d a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta);
/** Called when one of the neighbors gets set; equivalent to MC block update.
By default drops if position no more suitable (CanBeAt(), DoesDropOnUnsuitable(), Drop()),