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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-10-20 22:55:07 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-10-20 22:55:07 +0200
commit987f79afdd8945966d0dfa2d52539e005f771590 (patch)
treefa55849604121317e0a565465212032ebe4b79cb /src/Blocks/BlockHandler.h
parentUse std::recusive_mutex (diff)
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-rw-r--r--src/Blocks/BlockHandler.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h
index 83de836cb..f2298afb5 100644
--- a/src/Blocks/BlockHandler.h
+++ b/src/Blocks/BlockHandler.h
@@ -78,7 +78,7 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta);
/** Handles the dropping, but not destruction, of a block based on what ConvertTo(Verbatim)Pickups() returns, including the spawning of pickups and alertion of plugins
- @param a_Digger The entity causing the drop; it may be NULL
+ @param a_Digger The entity causing the drop; it may be nullptr
@param a_CanDrop Informs the handler whether the block should be dropped at all. One example when this is false is when stone is destroyed by hand
@param a_DropVerbatim Calls ConvertToVerbatimPickups() instead of its counterpart, meaning the block itself is dropped by default (due to a speical tool or enchantment)
*/