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author | Alexander Harkness <me@bearbin.net> | 2020-04-03 22:24:49 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-03 22:24:49 +0200 |
commit | ba048e2101d42af53f2ac7a9a3ed04c194918136 (patch) | |
tree | 169c0e1f5f0cd306feadc00fd82b3079babf3088 /src/Blocks/BlockIce.h | |
parent | Quick fix to make spawn eggs work (#4611) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockIce.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Blocks/BlockIce.h b/src/Blocks/BlockIce.h index 672288ca3..a39162d79 100644 --- a/src/Blocks/BlockIce.h +++ b/src/Blocks/BlockIce.h @@ -54,6 +54,8 @@ public: auto blockTypeBelow = a_ChunkInterface.GetBlock(a_BlockPos.addedY(-1)); if (cBlockInfo::FullyOccupiesVoxel(blockTypeBelow) || IsBlockLiquid(blockTypeBelow)) { + // Setting air with FastSetBlock prevents SetBlock recursively calling OnBroken. + a_ChunkInterface.FastSetBlock(a_BlockPos, E_BLOCK_AIR, 0); a_ChunkInterface.SetBlock(a_BlockPos, E_BLOCK_WATER, 0); } } |