summaryrefslogtreecommitdiffstats
path: root/src/Blocks/BlockPumpkin.h
diff options
context:
space:
mode:
authorMasy98 <masy@antheruscraft.de>2014-09-26 18:32:31 +0200
committerMasy98 <masy@antheruscraft.de>2014-09-26 18:32:31 +0200
commit2feee3b316bf5cad87f9b9540c6b49f1775ada6e (patch)
tree7e508a2cc3d2c8586327e8074337da537cbbad5f /src/Blocks/BlockPumpkin.h
parentAdded slime block to slime balls recipe (diff)
parentFixed issue with casting (diff)
downloadcuberite-2feee3b316bf5cad87f9b9540c6b49f1775ada6e.tar
cuberite-2feee3b316bf5cad87f9b9540c6b49f1775ada6e.tar.gz
cuberite-2feee3b316bf5cad87f9b9540c6b49f1775ada6e.tar.bz2
cuberite-2feee3b316bf5cad87f9b9540c6b49f1775ada6e.tar.lz
cuberite-2feee3b316bf5cad87f9b9540c6b49f1775ada6e.tar.xz
cuberite-2feee3b316bf5cad87f9b9540c6b49f1775ada6e.tar.zst
cuberite-2feee3b316bf5cad87f9b9540c6b49f1775ada6e.zip
Diffstat (limited to '')
-rw-r--r--src/Blocks/BlockPumpkin.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Blocks/BlockPumpkin.h b/src/Blocks/BlockPumpkin.h
index 15ac80fd7..275d1422a 100644
--- a/src/Blocks/BlockPumpkin.h
+++ b/src/Blocks/BlockPumpkin.h
@@ -36,7 +36,7 @@ public:
a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0);
a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0);
- a_WorldInterface.SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, cMonster::mtSnowGolem);
+ a_WorldInterface.SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, mtSnowGolem);
return;
}
@@ -61,7 +61,7 @@ public:
a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0);
// Spawn the golem:
- a_WorldInterface.SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, cMonster::mtIronGolem);
+ a_WorldInterface.SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, mtIronGolem);
}
else if (
(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ + 1) == E_BLOCK_IRON_BLOCK) &&
@@ -76,7 +76,7 @@ public:
a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0);
// Spawn the golem:
- a_WorldInterface.SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, cMonster::mtIronGolem);
+ a_WorldInterface.SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, mtIronGolem);
}
}