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authorpeterbell10 <peterbell10@live.co.uk>2017-07-07 16:37:53 +0200
committerLukas Pioch <lukas@zgow.de>2017-07-07 16:37:53 +0200
commitbbf5bec817c6c9824155c15d34806db152d5ed43 (patch)
tree80f9532ae5814da4c168dbf7138ea9a289fc4a8c /src/Blocks/BlockSnow.h
parentAdded bed entity (#3823) (diff)
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Diffstat (limited to 'src/Blocks/BlockSnow.h')
-rw-r--r--src/Blocks/BlockSnow.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Blocks/BlockSnow.h b/src/Blocks/BlockSnow.h
index d11c444b9..a502d82e4 100644
--- a/src/Blocks/BlockSnow.h
+++ b/src/Blocks/BlockSnow.h
@@ -41,9 +41,9 @@ public:
return true;
}
- virtual bool DoesIgnoreBuildCollision(cPlayer * a_Player, NIBBLETYPE a_Meta) override
+ virtual bool DoesIgnoreBuildCollision(cChunkInterface & a_ChunkInterface, Vector3i a_Pos, cPlayer & a_Player, NIBBLETYPE a_Meta) override
{
- if ((a_Player->GetEquippedItem().m_ItemType == E_BLOCK_SNOW) && (a_Meta < 7))
+ if ((a_Player.GetEquippedItem().m_ItemType == E_BLOCK_SNOW) && (a_Meta < 7))
{
return true; // If a player is holding a (thin) snow block and it's size can be increased, return collision ignored
}