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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-09-20 15:50:52 +0200 |
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committer | GitHub <noreply@github.com> | 2020-09-20 15:50:52 +0200 |
commit | 68cced73afe546328cf94ed07c57deee47bfadec (patch) | |
tree | 88be88e3fd4a208b9849e526f1877caa44058ab5 /src/Blocks/BlockStems.h | |
parent | Added armor and shulker box cleaning (#4875) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockStems.h | 24 |
1 files changed, 7 insertions, 17 deletions
diff --git a/src/Blocks/BlockStems.h b/src/Blocks/BlockStems.h index 0e4b01c5a..1742fe7e4 100644 --- a/src/Blocks/BlockStems.h +++ b/src/Blocks/BlockStems.h @@ -18,16 +18,11 @@ class cBlockStemsHandler: public: - cBlockStemsHandler(BLOCKTYPE a_BlockType): - Super(a_BlockType) - { - } - - - + using Super::Super; +private: - virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override + virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) const override { return cItem(StemPickupType, 1, 0); } @@ -36,7 +31,7 @@ public: - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) const override { return ((a_RelPos.y > 0) && (a_Chunk.GetBlock(a_RelPos.addedY(-1)) == E_BLOCK_FARMLAND)); } @@ -45,7 +40,7 @@ public: - virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override { UNUSED(a_Meta); return 7; @@ -55,7 +50,7 @@ public: - virtual int Grow(cChunk & a_Chunk, Vector3i a_RelPos, int a_NumStages = 1) override + virtual int Grow(cChunk & a_Chunk, Vector3i a_RelPos, int a_NumStages = 1) const override { auto oldMeta = a_Chunk.GetMeta(a_RelPos); auto meta = oldMeta + a_NumStages; @@ -74,14 +69,9 @@ public: return meta - oldMeta; } - - - -protected: - /** Grows the final produce next to the stem at the specified pos. Returns true if successful, false if not. */ - bool growProduce(cChunk & a_Chunk, Vector3i a_StemRelPos) + static bool growProduce(cChunk & a_Chunk, Vector3i a_StemRelPos) { auto & random = GetRandomProvider(); |