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authormadmaxoft <github@xoft.cz>2014-07-20 23:10:31 +0200
committermadmaxoft <github@xoft.cz>2014-07-21 17:38:50 +0200
commit6be79575fd50e37ac275bd0cb9d16f9e51e8a225 (patch)
treeb02e68b73bf1152f9d84020ee006d5325e096691 /src/Blocks/BlockTorch.h
parentCuboid: added explicit copy assignment operator (diff)
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Diffstat (limited to 'src/Blocks/BlockTorch.h')
-rw-r--r--src/Blocks/BlockTorch.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h
index 73f2bf9a8..b62268187 100644
--- a/src/Blocks/BlockTorch.h
+++ b/src/Blocks/BlockTorch.h
@@ -99,7 +99,7 @@ public:
static bool CanBePlacedOn(BLOCKTYPE a_BlockType, eBlockFace a_BlockFace)
{
- if ( !cBlockInfo::FullyOccupiesVoxel(a_BlockType) )
+ if (!cBlockInfo::FullyOccupiesVoxel(a_BlockType) )
{
return (a_BlockFace == BLOCK_FACE_TOP); // Allow placement only when torch upright (for glass, etc.); exceptions won't even be sent by client, no need to handle
}
@@ -119,7 +119,8 @@ public:
AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, Face, true);
BLOCKTYPE BlockInQuestion = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- if ( // If on a block that can only hold a torch if torch is standing on it, return that face
+ // If on a block that can only hold a torch if torch is standing on it, return that face
+ if (
((BlockInQuestion == E_BLOCK_GLASS) ||
(BlockInQuestion == E_BLOCK_FENCE) ||
(BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) ||
@@ -167,7 +168,7 @@ public:
// No need to check for upright orientation, it was done when the torch was placed
return true;
}
- else if ( !cBlockInfo::FullyOccupiesVoxel(BlockInQuestion) )
+ else if (!cBlockInfo::FullyOccupiesVoxel(BlockInQuestion) )
{
return false;
}