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authorTycho <work.tycho+git@gmail.com>2014-02-01 00:17:41 +0100
committerTycho <work.tycho+git@gmail.com>2014-02-01 00:17:41 +0100
commit25ec7750aac9800bec83a844020a6eeda5cd4d74 (patch)
tree1820a0856969583238d85b2a68d299e55807f951 /src/Blocks/WorldInterface.h
parentChanged it so std was actually set to c++11 in clang not gcc on OS X (diff)
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-rw-r--r--src/Blocks/WorldInterface.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h
index a29d7a73a..c50bd1ad7 100644
--- a/src/Blocks/WorldInterface.h
+++ b/src/Blocks/WorldInterface.h
@@ -22,4 +22,6 @@ public:
/** Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified: */
virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false) = 0;
+ /** Spawns a mob of the specified type. Returns the mob's EntityID if recognized and spawned, <0 otherwise */
+ virtual int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType) = 0;
};