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authorTiger Wang <ziwei.tiger@outlook.com>2021-04-05 02:38:43 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2021-04-12 23:35:07 +0200
commit4cd49d7eca5f8fd53eb98577a1f218a5086704bb (patch)
tree09bf29a1d30a37445796ed70867f934435c4261f /src/Blocks/WorldInterface.h
parentFixed generator for the Mega Taiga biome (#5129) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Blocks/WorldInterface.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h
index 4ae3f33c9..b610bd9ac 100644
--- a/src/Blocks/WorldInterface.h
+++ b/src/Blocks/WorldInterface.h
@@ -21,8 +21,8 @@ class cWorldInterface
public:
virtual ~cWorldInterface() {}
- virtual int GetTimeOfDay(void) const = 0;
- virtual Int64 GetWorldAge(void) const = 0;
+ virtual cTickTime GetTimeOfDay(void) const = 0;
+ virtual cTickTimeLong GetWorldAge(void) const = 0;
virtual eDimension GetDimension(void) const = 0;
@@ -70,7 +70,7 @@ public:
If any chunk in the box is missing, ignores the entities in that chunk silently. */
virtual bool ForEachEntityInBox(const cBoundingBox & a_Box, cEntityCallback a_Callback) = 0;
- virtual void SetTimeOfDay(int a_TimeOfDay) = 0;
+ virtual void SetTimeOfDay(cTickTime a_TimeOfDay) = 0;
/** Returns true if it is raining or storming at the specified location. This takes into account biomes. */
virtual bool IsWeatherWetAt(int a_BlockX, int a_BlockZ) = 0;