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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-18 21:49:08 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-18 21:49:08 +0100
commitb8fe024f9de9988b8aa2fc86a1d52b8dbf5712df (patch)
tree93afcc6d60f697fe59a12b4e67a780a0c7a3907e /src/Blocks/WorldInterface.h
parentAdded levels of shrapnel (diff)
parentFixed chunkmap tree block replacing. (diff)
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Diffstat (limited to 'src/Blocks/WorldInterface.h')
-rw-r--r--src/Blocks/WorldInterface.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h
index e59b00eff..580339d32 100644
--- a/src/Blocks/WorldInterface.h
+++ b/src/Blocks/WorldInterface.h
@@ -27,7 +27,13 @@ public:
/** Spawns a mob of the specified type. Returns the mob's EntityID if recognized and spawned, <0 otherwise */
virtual int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType) = 0;
-
+
/** Sends the block on those coords to the player */
virtual void SendBlockTo(int a_BlockX, int a_BlockY, int a_BlockZ, cPlayer * a_Player) = 0;
+
+ /** Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true */
+ virtual bool ForEachPlayer(cItemCallback<cPlayer> & a_Callback) = 0;
+
+ virtual void SetTimeOfDay(Int64 a_TimeOfDay) = 0;
+
};