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authorTycho <work.tycho+git@gmail.com>2014-09-17 19:47:33 +0200
committerTycho <work.tycho+git@gmail.com>2014-09-17 19:47:33 +0200
commit045d54e0e28a9338b171c93c5bbc9ccba4c79ef1 (patch)
tree58e083f5b1f97baf6de712485d3629bdcac275a8 /src/Blocks
parentAdded first test to show the object can be created (diff)
parentBungeeCord compatibility: don't overwrite UUID / properties. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Blocks/BlockBed.cpp2
-rw-r--r--src/Blocks/BlockBigFlower.h6
-rw-r--r--src/Blocks/BlockDoor.cpp2
-rw-r--r--src/Blocks/BlockFarmland.h99
-rw-r--r--src/Blocks/BlockFenceGate.h6
-rw-r--r--src/Blocks/BlockFire.h4
-rw-r--r--src/Blocks/BlockGravel.h13
-rw-r--r--src/Blocks/BlockHandler.cpp70
-rw-r--r--src/Blocks/BlockHandler.h2
-rw-r--r--src/Blocks/BlockMobHead.h12
-rw-r--r--src/Blocks/BlockMobSpawner.h40
-rw-r--r--src/Blocks/BlockOre.h3
-rw-r--r--src/Blocks/BlockPiston.cpp2
-rw-r--r--src/Blocks/ChunkInterface.cpp4
-rw-r--r--src/Blocks/ChunkInterface.h2
-rw-r--r--src/Blocks/WorldInterface.h3
16 files changed, 167 insertions, 103 deletions
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp
index cd5783f58..cd1cc2a5f 100644
--- a/src/Blocks/BlockBed.cpp
+++ b/src/Blocks/BlockBed.cpp
@@ -15,7 +15,7 @@ void cBlockBedHandler::OnPlacedByPlayer(
if (a_BlockMeta < 8)
{
Vector3i Direction = MetaDataToDirection(a_BlockMeta);
- a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8);
+ a_ChunkInterface.SetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8);
}
}
diff --git a/src/Blocks/BlockBigFlower.h b/src/Blocks/BlockBigFlower.h
index 646980634..89ffc864d 100644
--- a/src/Blocks/BlockBigFlower.h
+++ b/src/Blocks/BlockBigFlower.h
@@ -19,16 +19,16 @@ public:
}
- virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop, bool a_DropVerbatim) override
+ virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop) override
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
if (Meta & 0x8)
{
- super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY - 1, a_BlockZ, a_CanDrop, a_DropVerbatim);
+ super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY - 1, a_BlockZ, a_CanDrop);
}
else
{
- super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_CanDrop, a_DropVerbatim);
+ super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_CanDrop);
}
}
diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp
index 1204debab..1a277f071 100644
--- a/src/Blocks/BlockDoor.cpp
+++ b/src/Blocks/BlockDoor.cpp
@@ -102,7 +102,7 @@ void cBlockDoorHandler::OnPlacedByPlayer(
{
a_TopBlockMeta = 9;
}
- a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, a_TopBlockMeta);
+ a_ChunkInterface.SetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, a_TopBlockMeta);
}
diff --git a/src/Blocks/BlockFarmland.h b/src/Blocks/BlockFarmland.h
index bb624e54f..02a48a4af 100644
--- a/src/Blocks/BlockFarmland.h
+++ b/src/Blocks/BlockFarmland.h
@@ -28,49 +28,12 @@ public:
virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
- bool Found = false;
-
- EMCSBiome Biome = a_Chunk.GetBiomeAt(a_RelX, a_RelZ);
- if (a_Chunk.GetWorld()->IsWeatherWet() && !IsBiomeNoDownfall(Biome))
- {
- // Rain hydrates farmland, too, except in Desert biomes.
- Found = true;
- }
- else
- {
- // Search for water in a close proximity:
- // Ref.: http://www.minecraftwiki.net/wiki/Farmland#Hydrated_Farmland_Tiles
- // TODO: Rewrite this to use the chunk and its neighbors directly
- cBlockArea Area;
- int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
- int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- if (!Area.Read(a_Chunk.GetWorld(), BlockX - 4, BlockX + 4, a_RelY, a_RelY + 1, BlockZ - 4, BlockZ + 4))
- {
- // Too close to the world edge, cannot check surroundings; don't tick at all
- return;
- }
-
- size_t NumBlocks = Area.GetBlockCount();
- BLOCKTYPE * BlockTypes = Area.GetBlockTypes();
- for (size_t i = 0; i < NumBlocks; i++)
- {
- if (IsBlockWater(BlockTypes[i]))
- {
- Found = true;
- break;
- }
- } // for i - BlockTypes[]
- }
-
NIBBLETYPE BlockMeta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
-
- if (Found)
+
+ if (IsWaterInNear(a_Chunk, a_RelX, a_RelY, a_RelZ))
{
- // Water was found, hydrate the block until hydration reaches 7:
- if (BlockMeta < 7)
- {
- a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, m_BlockType, ++BlockMeta);
- }
+ // Water was found, set block meta to 7
+ a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, m_BlockType, 7);
return;
}
@@ -80,9 +43,10 @@ public:
a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_FARMLAND, --BlockMeta);
return;
}
-
+
// Farmland too dry. If nothing is growing on top, turn back to dirt:
- switch (a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ))
+ BLOCKTYPE UpperBlock = (a_RelY >= cChunkDef::Height) ? E_BLOCK_AIR : a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ);
+ switch (UpperBlock)
{
case E_BLOCK_CROPS:
case E_BLOCK_POTATOES:
@@ -95,16 +59,63 @@ public:
}
default:
{
- a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_DIRT, 0);
+ a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_DIRT, 0);
break;
}
}
}
+ virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override
+ {
+ if (a_BlockY >= cChunkDef::Height)
+ {
+ return;
+ }
+
+ BLOCKTYPE UpperBlock = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ);
+ if (cBlockInfo::FullyOccupiesVoxel(UpperBlock))
+ {
+ a_ChunkInterface.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_DIRT, 0);
+ }
+ }
+
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
a_Pickups.Add(E_BLOCK_DIRT, 1, 0); // Reset meta
}
+
+ bool IsWaterInNear(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
+ {
+ if (a_Chunk.GetWorld()->IsWeatherWetAt(a_RelX, a_RelZ))
+ {
+ // Rain hydrates farmland, too, except in Desert biomes.
+ return true;
+ }
+
+ // Search for water in a close proximity:
+ // Ref.: http://www.minecraftwiki.net/wiki/Farmland#Hydrated_Farmland_Tiles
+ // TODO: Rewrite this to use the chunk and its neighbors directly
+ cBlockArea Area;
+ int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
+ int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
+ if (!Area.Read(a_Chunk.GetWorld(), BlockX - 4, BlockX + 4, a_RelY, a_RelY + 1, BlockZ - 4, BlockZ + 4))
+ {
+ // Too close to the world edge, cannot check surroundings
+ return false;
+ }
+
+ size_t NumBlocks = Area.GetBlockCount();
+ BLOCKTYPE * BlockTypes = Area.GetBlockTypes();
+ for (size_t i = 0; i < NumBlocks; i++)
+ {
+ if (IsBlockWater(BlockTypes[i]))
+ {
+ return true;
+ }
+ } // for i - BlockTypes[]
+
+ return false;
+ }
} ;
diff --git a/src/Blocks/BlockFenceGate.h b/src/Blocks/BlockFenceGate.h
index ae99a4f94..3041dd46c 100644
--- a/src/Blocks/BlockFenceGate.h
+++ b/src/Blocks/BlockFenceGate.h
@@ -17,6 +17,12 @@ public:
}
+ virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
+ {
+ a_Pickups.Add(E_BLOCK_FENCE_GATE, 1, 0); // Reset meta to zero
+ }
+
+
virtual bool GetPlacementBlockTypeMeta(
cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
diff --git a/src/Blocks/BlockFire.h b/src/Blocks/BlockFire.h
index b6d1d95f2..07fcefe16 100644
--- a/src/Blocks/BlockFire.h
+++ b/src/Blocks/BlockFire.h
@@ -126,11 +126,11 @@ public:
{
if (Dir == 1)
{
- a_ChunkInterface.SetBlock(a_WorldInterface, Width, Height, Z, E_BLOCK_NETHER_PORTAL, Dir);
+ a_ChunkInterface.SetBlock(Width, Height, Z, E_BLOCK_NETHER_PORTAL, Dir);
}
else
{
- a_ChunkInterface.SetBlock(a_WorldInterface, X, Height, Width, E_BLOCK_NETHER_PORTAL, Dir);
+ a_ChunkInterface.SetBlock(X, Height, Width, E_BLOCK_NETHER_PORTAL, Dir);
}
}
}
diff --git a/src/Blocks/BlockGravel.h b/src/Blocks/BlockGravel.h
index 717bd5f5f..d076306fb 100644
--- a/src/Blocks/BlockGravel.h
+++ b/src/Blocks/BlockGravel.h
@@ -15,6 +15,19 @@ public:
: cBlockHandler(a_BlockType)
{
}
+
+ virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
+ {
+ cFastRandom Random;
+ if (Random.NextInt(30) == 0)
+ {
+ a_Pickups.Add(E_ITEM_FLINT, 1, 0);
+ }
+ else
+ {
+ a_Pickups.Add(E_BLOCK_GRAVEL, 1, 0);
+ }
+ }
} ;
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index 34925a252..cee2f4b99 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -47,6 +47,7 @@
#include "BlockLilypad.h"
#include "BlockLever.h"
#include "BlockMelon.h"
+#include "BlockMobSpawner.h"
#include "BlockMushroom.h"
#include "BlockMycelium.h"
#include "BlockNetherWart.h"
@@ -244,6 +245,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_LOG: return new cBlockSidewaysHandler (a_BlockType);
case E_BLOCK_MELON: return new cBlockMelonHandler (a_BlockType);
case E_BLOCK_MELON_STEM: return new cBlockStemsHandler (a_BlockType);
+ case E_BLOCK_MOB_SPAWNER: return new cBlockMobSpawnerHandler (a_BlockType);
case E_BLOCK_MYCELIUM: return new cBlockMyceliumHandler (a_BlockType);
case E_BLOCK_NETHER_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType);
case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType);
@@ -417,57 +419,45 @@ void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta)
-void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop, bool a_DropVerbatim)
+void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop)
{
cItems Pickups;
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
if (a_CanDrop)
{
- if (!a_DropVerbatim)
- {
- ConvertToPickups(Pickups, Meta);
- }
- else
- {
- // TODO: Add a proper overridable function for this
- if (a_Digger != NULL)
+ if ((a_Digger != NULL) && (a_Digger->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0))
+ {
+ switch (m_BlockType)
{
- cEnchantments Enchantments = a_Digger->GetEquippedWeapon().m_Enchantments;
- if ((Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0) && a_Digger->IsPlayer())
+ case E_BLOCK_CAKE:
+ case E_BLOCK_CARROTS:
+ case E_BLOCK_COCOA_POD:
+ case E_BLOCK_DOUBLE_STONE_SLAB:
+ case E_BLOCK_DOUBLE_WOODEN_SLAB:
+ case E_BLOCK_FIRE:
+ case E_BLOCK_FARMLAND:
+ case E_BLOCK_MELON_STEM:
+ case E_BLOCK_MOB_SPAWNER:
+ case E_BLOCK_NETHER_WART:
+ case E_BLOCK_POTATOES:
+ case E_BLOCK_PUMPKIN_STEM:
+ case E_BLOCK_SNOW:
+ case E_BLOCK_SUGARCANE:
+ case E_BLOCK_TALL_GRASS:
+ case E_BLOCK_CROPS:
{
- switch (m_BlockType)
- {
- case E_BLOCK_CAKE:
- case E_BLOCK_CARROTS:
- case E_BLOCK_COCOA_POD:
- case E_BLOCK_DOUBLE_STONE_SLAB:
- case E_BLOCK_DOUBLE_WOODEN_SLAB:
- case E_BLOCK_FIRE:
- case E_BLOCK_FARMLAND:
- case E_BLOCK_MELON_STEM:
- case E_BLOCK_MOB_SPAWNER:
- case E_BLOCK_NETHER_WART:
- case E_BLOCK_POTATOES:
- case E_BLOCK_PUMPKIN_STEM:
- case E_BLOCK_SNOW:
- case E_BLOCK_SUGARCANE:
- case E_BLOCK_TALL_GRASS:
- case E_BLOCK_CROPS:
- {
- // Silktouch can't be used for this blocks
- ConvertToPickups(Pickups, Meta);
- break;
- };
- default: Pickups.Add(m_BlockType, 1, Meta);
- }
- }
- else
- {
- Pickups.Add(m_BlockType, 1, Meta);
+ // Silktouch can't be used for these blocks
+ ConvertToPickups(Pickups, Meta);
+ break;
}
+ default: Pickups.Add(m_BlockType, 1, Meta); break;
}
}
+ else
+ {
+ ConvertToPickups(Pickups, Meta);
+ }
}
// Allow plugins to modify the pickups:
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h
index b3ada279c..3a8115da0 100644
--- a/src/Blocks/BlockHandler.h
+++ b/src/Blocks/BlockHandler.h
@@ -82,7 +82,7 @@ public:
@param a_CanDrop Informs the handler whether the block should be dropped at all. One example when this is false is when stone is destroyed by hand
@param a_DropVerbatim Calls ConvertToVerbatimPickups() instead of its counterpart, meaning the block itself is dropped by default (due to a speical tool or enchantment)
*/
- virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop = true, bool a_DropVerbatim = false);
+ virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop = true);
/// Checks if the block can stay at the specified relative coords in the chunk
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk);
diff --git a/src/Blocks/BlockMobHead.h b/src/Blocks/BlockMobHead.h
index f19c78694..e21e42334 100644
--- a/src/Blocks/BlockMobHead.h
+++ b/src/Blocks/BlockMobHead.h
@@ -146,9 +146,9 @@ public:
a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0);
// Block entities
- a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX + 1, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX - 1, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
+ a_ChunkInterface.SetBlock(a_BlockX + 1, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
+ a_ChunkInterface.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
+ a_ChunkInterface.SetBlock(a_BlockX - 1, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
// Spawn the wither:
a_WorldInterface.SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, mtWither);
@@ -176,9 +176,9 @@ public:
a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0);
// Block entities
- a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ + 1, E_BLOCK_AIR, 0);
- a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ - 1, E_BLOCK_AIR, 0);
+ a_ChunkInterface.SetBlock(a_BlockX, a_BlockY, a_BlockZ + 1, E_BLOCK_AIR, 0);
+ a_ChunkInterface.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
+ a_ChunkInterface.SetBlock(a_BlockX, a_BlockY, a_BlockZ - 1, E_BLOCK_AIR, 0);
// Spawn the wither:
a_WorldInterface.SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, mtWither);
diff --git a/src/Blocks/BlockMobSpawner.h b/src/Blocks/BlockMobSpawner.h
new file mode 100644
index 000000000..a51fbaafc
--- /dev/null
+++ b/src/Blocks/BlockMobSpawner.h
@@ -0,0 +1,40 @@
+
+#pragma once
+
+#include "BlockHandler.h"
+#include "../World.h"
+#include "../Items/ItemHandler.h"
+
+
+
+
+
+class cBlockMobSpawnerHandler :
+ public cBlockHandler
+{
+public:
+ cBlockMobSpawnerHandler(BLOCKTYPE a_BlockType)
+ : cBlockHandler(a_BlockType)
+ {
+ }
+
+
+ virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
+ {
+ // No pickups
+ }
+
+
+ virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
+ {
+ cItemHandler * Handler = a_Player->GetEquippedItem().GetHandler();
+ if (a_Player->IsGameModeCreative() || !Handler->CanHarvestBlock(E_BLOCK_MOB_SPAWNER))
+ {
+ return;
+ }
+
+ cFastRandom Random;
+ int Reward = 15 + Random.NextInt(15) + Random.NextInt(15);
+ a_WorldInterface.SpawnExperienceOrb((double)a_BlockX, (double)a_BlockY + 1, (double)a_BlockZ, Reward);
+ }
+} ;
diff --git a/src/Blocks/BlockOre.h b/src/Blocks/BlockOre.h
index 0067d475f..f6ea3aa3c 100644
--- a/src/Blocks/BlockOre.h
+++ b/src/Blocks/BlockOre.h
@@ -51,7 +51,8 @@ public:
}
default:
{
- ASSERT(!"Unhandled ore!");
+ a_Pickups.push_back(cItem(m_BlockType));
+ break;
}
}
}
diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp
index 164967621..0169fb266 100644
--- a/src/Blocks/BlockPiston.cpp
+++ b/src/Blocks/BlockPiston.cpp
@@ -52,7 +52,7 @@ void cBlockPistonHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorld
if (a_ChunkInterface.GetBlock(newX, newY, newZ) == E_BLOCK_PISTON_EXTENSION)
{
- a_ChunkInterface.SetBlock(a_WorldInterface, newX, newY, newZ, E_BLOCK_AIR, 0);
+ a_ChunkInterface.SetBlock(newX, newY, newZ, E_BLOCK_AIR, 0);
}
}
diff --git a/src/Blocks/ChunkInterface.cpp b/src/Blocks/ChunkInterface.cpp
index 809c24635..a4c96a478 100644
--- a/src/Blocks/ChunkInterface.cpp
+++ b/src/Blocks/ChunkInterface.cpp
@@ -26,9 +26,9 @@ bool cChunkInterface::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ,
/** Sets the block at the specified coords to the specified value.
Full processing, incl. updating neighbors, is performed.
*/
-void cChunkInterface::SetBlock(cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+void cChunkInterface::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
- m_ChunkMap->SetBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
+ m_ChunkMap->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
}
void cChunkInterface::SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData)
diff --git a/src/Blocks/ChunkInterface.h b/src/Blocks/ChunkInterface.h
index dff30a6ee..51647dc04 100644
--- a/src/Blocks/ChunkInterface.h
+++ b/src/Blocks/ChunkInterface.h
@@ -24,7 +24,7 @@ public:
/** Sets the block at the specified coords to the specified value.
Full processing, incl. updating neighbors, is performed.
*/
- void SetBlock(cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
+ void SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
void SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData);
diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h
index 27e06fff3..106c314e7 100644
--- a/src/Blocks/WorldInterface.h
+++ b/src/Blocks/WorldInterface.h
@@ -36,6 +36,9 @@ public:
/** Spawns a mob of the specified type. Returns the mob's EntityID if recognized and spawned, <0 otherwise */
virtual int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, eMonsterType a_MonsterType) = 0;
+ /** Spawns an experience orb at the given location with the given reward. It returns the UniqueID of the spawned experience orb. */
+ virtual int SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward) = 0;
+
/** Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found */
virtual bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback) = 0;