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authorLane Kolbly <lane@rscheme.org>2017-07-12 12:13:27 +0200
committerLukas Pioch <lukas@zgow.de>2017-07-12 12:13:27 +0200
commit793acd267f4a5801e2aa9e9dca7cf51c5a595a02 (patch)
tree0e2740c09bfbbff7fb297f990ecca1b0090ddcc3 /src/Blocks
parentIf entity is a player, send relmove packets. (diff)
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-rw-r--r--src/Blocks/WorldInterface.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h
index c6cf070a0..bac6e2bdf 100644
--- a/src/Blocks/WorldInterface.h
+++ b/src/Blocks/WorldInterface.h
@@ -33,6 +33,8 @@ public:
/** Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified. */
virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false) = 0;
+ virtual UInt32 SpawnItemPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f, int a_LifetimeTicks = 6000, bool a_CanCombine = true) = 0;
+
/** Spawns a mob of the specified type.
Returns the mob's UniqueID if recognized and spawned, or cEntity::INVALID_ID on failure. */
virtual UInt32 SpawnMob(double a_PosX, double a_PosY, double a_PosZ, eMonsterType a_MonsterType, bool a_Baby) = 0;