summaryrefslogtreecommitdiffstats
path: root/src/Blocks
diff options
context:
space:
mode:
authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-22 11:24:28 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-22 11:24:28 +0200
commit3385ed56b86a7816892e199fdda177ebb3a33966 (patch)
treee4ebda8e1fc245e9a84c3c4b363c05bbbad3a85f /src/Blocks
parentSuggestions (diff)
parentUpdated prefabs to current Gallery content. (diff)
downloadcuberite-3385ed56b86a7816892e199fdda177ebb3a33966.tar
cuberite-3385ed56b86a7816892e199fdda177ebb3a33966.tar.gz
cuberite-3385ed56b86a7816892e199fdda177ebb3a33966.tar.bz2
cuberite-3385ed56b86a7816892e199fdda177ebb3a33966.tar.lz
cuberite-3385ed56b86a7816892e199fdda177ebb3a33966.tar.xz
cuberite-3385ed56b86a7816892e199fdda177ebb3a33966.tar.zst
cuberite-3385ed56b86a7816892e199fdda177ebb3a33966.zip
Diffstat (limited to 'src/Blocks')
-rw-r--r--src/Blocks/BlockBed.cpp6
-rw-r--r--src/Blocks/BlockBed.h2
-rw-r--r--src/Blocks/BlockHandler.cpp11
-rw-r--r--src/Blocks/BlockLadder.h2
-rw-r--r--src/Blocks/BlockLeaves.h2
-rw-r--r--src/Blocks/BlockPortal.h4
-rw-r--r--src/Blocks/BlockSignPost.h (renamed from src/Blocks/BlockSign.h)53
-rw-r--r--src/Blocks/BlockTorch.h7
-rw-r--r--src/Blocks/BlockVine.h2
-rw-r--r--src/Blocks/BlockWallSign.h89
-rw-r--r--src/Blocks/BroadcastInterface.h2
-rw-r--r--src/Blocks/CMakeLists.txt100
-rw-r--r--src/Blocks/ChunkInterface.h6
13 files changed, 232 insertions, 54 deletions
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp
index 3ff1514e7..cd5783f58 100644
--- a/src/Blocks/BlockBed.cpp
+++ b/src/Blocks/BlockBed.cpp
@@ -15,7 +15,7 @@ void cBlockBedHandler::OnPlacedByPlayer(
if (a_BlockMeta < 8)
{
Vector3i Direction = MetaDataToDirection(a_BlockMeta);
- a_ChunkInterface.SetBlock(a_WorldInterface,a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8);
+ a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8);
}
}
@@ -27,8 +27,8 @@ void cBlockBedHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInt
{
NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- Vector3i ThisPos( a_BlockX, a_BlockY, a_BlockZ );
- Vector3i Direction = MetaDataToDirection( OldMeta & 0x7 );
+ Vector3i ThisPos( a_BlockX, a_BlockY, a_BlockZ);
+ Vector3i Direction = MetaDataToDirection( OldMeta & 0x7);
if (OldMeta & 0x8)
{
// Was pillow
diff --git a/src/Blocks/BlockBed.h b/src/Blocks/BlockBed.h
index 51e79b888..bf9d9c01d 100644
--- a/src/Blocks/BlockBed.h
+++ b/src/Blocks/BlockBed.h
@@ -16,7 +16,7 @@ class cBlockBedHandler :
{
public:
cBlockBedHandler(BLOCKTYPE a_BlockType)
- : cMetaRotator<cBlockHandler, 0x3, 0x02, 0x03, 0x00, 0x01,true>(a_BlockType)
+ : cMetaRotator<cBlockHandler, 0x3, 0x02, 0x03, 0x00, 0x01, true>(a_BlockType)
{
}
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index 97762f9bd..b6ef23cb9 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -70,7 +70,7 @@
#include "BlockSand.h"
#include "BlockSapling.h"
#include "BlockSideways.h"
-#include "BlockSign.h"
+#include "BlockSignPost.h"
#include "BlockSlab.h"
#include "BlockSnow.h"
#include "BlockStairs.h"
@@ -81,6 +81,7 @@
#include "BlockTorch.h"
#include "BlockTrapdoor.h"
#include "BlockVine.h"
+#include "BlockWallSign.h"
#include "BlockWorkbench.h"
@@ -174,7 +175,7 @@ public:
cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
{
- switch(a_BlockType)
+ switch (a_BlockType)
{
// Block handlers, alphabetically sorted:
case E_BLOCK_ACACIA_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
@@ -253,7 +254,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_NEW_LOG: return new cBlockSidewaysHandler (a_BlockType);
case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType);
case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType);
- case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler ( );
+ case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler;
case E_BLOCK_PLANKS: return new cBlockPlanksHandler (a_BlockType);
case E_BLOCK_POTATOES: return new cBlockCropsHandler (a_BlockType);
case E_BLOCK_POWERED_RAIL: return new cBlockRailHandler (a_BlockType);
@@ -275,7 +276,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_SAND: return new cBlockSandHandler (a_BlockType);
case E_BLOCK_SANDSTONE_STAIRS: return new cBlockStairsHandler (a_BlockType);
case E_BLOCK_SAPLING: return new cBlockSaplingHandler (a_BlockType);
- case E_BLOCK_SIGN_POST: return new cBlockSignHandler (a_BlockType);
+ case E_BLOCK_SIGN_POST: return new cBlockSignPostHandler (a_BlockType);
case E_BLOCK_SNOW: return new cBlockSnowHandler (a_BlockType);
case E_BLOCK_SPRUCE_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
case E_BLOCK_STAINED_GLASS: return new cBlockGlassHandler (a_BlockType);
@@ -297,7 +298,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_TRIPWIRE: return new cBlockTripwireHandler (a_BlockType);
case E_BLOCK_TRIPWIRE_HOOK: return new cBlockTripwireHookHandler (a_BlockType);
case E_BLOCK_VINES: return new cBlockVineHandler (a_BlockType);
- case E_BLOCK_WALLSIGN: return new cBlockSignHandler (a_BlockType); // TODO: This needs a special handler
+ case E_BLOCK_WALLSIGN: return new cBlockWallSignHandler (a_BlockType);
case E_BLOCK_WATER: return new cBlockFluidHandler (a_BlockType);
case E_BLOCK_WOODEN_BUTTON: return new cBlockButtonHandler (a_BlockType);
case E_BLOCK_WOODEN_DOOR: return new cBlockDoorHandler (a_BlockType);
diff --git a/src/Blocks/BlockLadder.h b/src/Blocks/BlockLadder.h
index 72acced41..284d1d732 100644
--- a/src/Blocks/BlockLadder.h
+++ b/src/Blocks/BlockLadder.h
@@ -103,7 +103,7 @@ public:
}
- virtual bool CanBeAt(cChunkInterface & a_ChunkInterface,int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
+ virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
// TODO: Use AdjustCoordsByMeta(), then cChunk::UnboundedRelGetBlock() and finally some comparison
eBlockFace BlockFace = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h
index d0baab013..797824506 100644
--- a/src/Blocks/BlockLeaves.h
+++ b/src/Blocks/BlockLeaves.h
@@ -11,7 +11,7 @@
// Leaves can be this many blocks that away (inclusive) from the log not to decay
#define LEAVES_CHECK_DISTANCE 6
-#define PROCESS_NEIGHBOR(x,y,z) \
+#define PROCESS_NEIGHBOR(x, y, z) \
switch (a_Area.GetBlockType(x, y, z)) \
{ \
case E_BLOCK_LEAVES: a_Area.SetBlockType(x, y, z, (BLOCKTYPE)(E_BLOCK_SPONGE + i + 1)); break; \
diff --git a/src/Blocks/BlockPortal.h b/src/Blocks/BlockPortal.h
index 7c449fdd5..6f41f96df 100644
--- a/src/Blocks/BlockPortal.h
+++ b/src/Blocks/BlockPortal.h
@@ -70,7 +70,7 @@ public:
} PortalCheck[] =
{
{ 0, 1, 0},
- { 0,-1, 0},
+ { 0, -1, 0},
{ 1, 0, 0},
{-1, 0, 0},
} ;
@@ -95,7 +95,7 @@ public:
} PortalCheck[] =
{
{ 0, 1, 0},
- { 0,-1, 0},
+ { 0, -1, 0},
{ 0, 0, -1},
{ 0, 0, 1},
} ;
diff --git a/src/Blocks/BlockSign.h b/src/Blocks/BlockSignPost.h
index 5aa8ade3d..ee65d099a 100644
--- a/src/Blocks/BlockSign.h
+++ b/src/Blocks/BlockSignPost.h
@@ -9,21 +9,23 @@
-class cBlockSignHandler :
+class cBlockSignPostHandler :
public cBlockHandler
{
+ typedef cBlockHandler super;
+
public:
- cBlockSignHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
+ cBlockSignPostHandler(BLOCKTYPE a_BlockType) :
+ super(a_BlockType)
{
}
-
+
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
a_Pickups.push_back(cItem(E_ITEM_SIGN, 1, 0));
}
-
+
virtual const char * GetStepSound(void) override
{
@@ -31,6 +33,17 @@ public:
}
+ virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
+ {
+ if (a_RelY <= 0)
+ {
+ return false;
+ }
+
+ return (cBlockInfo::IsSolid(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)));
+ }
+
+
static NIBBLETYPE RotationToMetaData(double a_Rotation)
{
a_Rotation += 180 + (180 / 16); // So it's not aligned with axis
@@ -43,23 +56,6 @@ public:
return ((char)a_Rotation) % 16;
}
-
-
- static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction)
- {
- switch (a_Direction)
- {
- case 0x2: return 0x2;
- case 0x3: return 0x3;
- case 0x4: return 0x4;
- case 0x5: return 0x5;
- default:
- {
- break;
- }
- }
- return 0x2;
- }
virtual void OnPlacedByPlayer(
@@ -84,22 +80,23 @@ public:
return (a_Meta + 12) & 0x0f;
}
+
virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
{
- // Mirrors signs over the XY plane (North-South Mirroring)
+ // Mirrors signs over the XY plane (North-South Mirroring)
- // There are 16 meta values which correspond to different directions.
- // These values are equated to angles on a circle; 0x08 = 180 degrees.
+ // There are 16 meta values which correspond to different directions.
+ // These values are equated to angles on a circle; 0x08 = 180 degrees.
return (a_Meta < 0x08) ? (0x08 + a_Meta) : (0x08 - a_Meta);
}
virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
{
- // Mirrors signs over the YZ plane (East-West Mirroring)
+ // Mirrors signs over the YZ plane (East-West Mirroring)
- // There are 16 meta values which correspond to different directions.
- // These values are equated to angles on a circle; 0x10 = 360 degrees.
+ // There are 16 meta values which correspond to different directions.
+ // These values are equated to angles on a circle; 0x10 = 360 degrees.
return 0x10 - a_Meta;
}
} ;
diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h
index 73f2bf9a8..c73118870 100644
--- a/src/Blocks/BlockTorch.h
+++ b/src/Blocks/BlockTorch.h
@@ -99,7 +99,7 @@ public:
static bool CanBePlacedOn(BLOCKTYPE a_BlockType, eBlockFace a_BlockFace)
{
- if ( !cBlockInfo::FullyOccupiesVoxel(a_BlockType) )
+ if (!cBlockInfo::FullyOccupiesVoxel(a_BlockType))
{
return (a_BlockFace == BLOCK_FACE_TOP); // Allow placement only when torch upright (for glass, etc.); exceptions won't even be sent by client, no need to handle
}
@@ -119,7 +119,8 @@ public:
AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, Face, true);
BLOCKTYPE BlockInQuestion = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- if ( // If on a block that can only hold a torch if torch is standing on it, return that face
+ // If on a block that can only hold a torch if torch is standing on it, return that face
+ if (
((BlockInQuestion == E_BLOCK_GLASS) ||
(BlockInQuestion == E_BLOCK_FENCE) ||
(BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) ||
@@ -167,7 +168,7 @@ public:
// No need to check for upright orientation, it was done when the torch was placed
return true;
}
- else if ( !cBlockInfo::FullyOccupiesVoxel(BlockInQuestion) )
+ else if (!cBlockInfo::FullyOccupiesVoxel(BlockInQuestion))
{
return false;
}
diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h
index c2d82eb4d..61092af3e 100644
--- a/src/Blocks/BlockVine.h
+++ b/src/Blocks/BlockVine.h
@@ -59,7 +59,7 @@ public:
static char MetaDataToDirection(NIBBLETYPE a_MetaData)
{
- switch(a_MetaData)
+ switch (a_MetaData)
{
case 0x1: return BLOCK_FACE_NORTH;
case 0x4: return BLOCK_FACE_SOUTH;
diff --git a/src/Blocks/BlockWallSign.h b/src/Blocks/BlockWallSign.h
new file mode 100644
index 000000000..e837b315e
--- /dev/null
+++ b/src/Blocks/BlockWallSign.h
@@ -0,0 +1,89 @@
+
+#pragma once
+
+#include "BlockHandler.h"
+#include "../Entities/Player.h"
+#include "Chunk.h"
+
+
+
+
+
+class cBlockWallSignHandler :
+ public cBlockHandler
+{
+ typedef cBlockHandler super;
+
+public:
+ cBlockWallSignHandler(BLOCKTYPE a_BlockType) :
+ super(a_BlockType)
+ {
+ }
+
+
+ virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
+ {
+ a_Pickups.push_back(cItem(E_ITEM_SIGN, 1, 0));
+ }
+
+
+ virtual const char * GetStepSound(void) override
+ {
+ return "step.wood";
+ }
+
+
+ virtual void OnPlacedByPlayer(
+ cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
+ ) override
+ {
+ a_Player->GetClientHandle()->SendEditSign(a_BlockX, a_BlockY, a_BlockZ);
+ }
+
+
+ virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
+ {
+ int BlockX = (a_Chunk.GetPosX() * cChunkDef::Width) + a_RelX;
+ int BlockZ = (a_Chunk.GetPosZ() * cChunkDef::Width) + a_RelZ;
+ GetBlockCoordsBehindTheSign(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ), BlockX, BlockZ);
+
+ return (cBlockInfo::IsSolid(a_ChunkInterface.GetBlock(BlockX, a_RelY, BlockZ)));
+ }
+
+
+ static void GetBlockCoordsBehindTheSign(NIBBLETYPE a_BlockMeta, int & a_BlockX, int & a_BlockZ)
+ {
+ switch (a_BlockMeta)
+ {
+ case 2: a_BlockZ++; break;
+ case 3: a_BlockZ--; break;
+ case 4: a_BlockX++; break;
+ case 5: a_BlockX--; break;
+ default: break;
+ }
+ }
+
+
+ static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction)
+ {
+ switch (a_Direction)
+ {
+ case 0x2: return 0x2;
+ case 0x3: return 0x3;
+ case 0x4: return 0x4;
+ case 0x5: return 0x5;
+ default:
+ {
+ break;
+ }
+ }
+ return 0x2;
+ }
+} ;
+
+
+
+
diff --git a/src/Blocks/BroadcastInterface.h b/src/Blocks/BroadcastInterface.h
index c8593c76a..cf332b153 100644
--- a/src/Blocks/BroadcastInterface.h
+++ b/src/Blocks/BroadcastInterface.h
@@ -6,7 +6,7 @@ class cBroadcastInterface
public:
virtual ~cBroadcastInterface() {}
- virtual void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) = 0;
+ virtual void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
virtual void BroadcastSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL) = 0;
virtual void BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL) = 0;
};
diff --git a/src/Blocks/CMakeLists.txt b/src/Blocks/CMakeLists.txt
index 4b8c745ad..05b7bfab4 100644
--- a/src/Blocks/CMakeLists.txt
+++ b/src/Blocks/CMakeLists.txt
@@ -4,9 +4,99 @@ project (MCServer)
include_directories ("${PROJECT_SOURCE_DIR}/../")
-file(GLOB SOURCE
- "*.cpp"
- "*.h"
-)
+SET (SRCS
+ BlockBed.cpp
+ BlockDoor.cpp
+ BlockHandler.cpp
+ BlockPiston.cpp
+ ChunkInterface.cpp)
-add_library(Blocks ${SOURCE})
+SET (HDRS
+ BlockAnvil.h
+ BlockBed.h
+ BlockBigFlower.h
+ BlockBrewingStand.h
+ BlockButton.h
+ BlockCactus.h
+ BlockCake.h
+ BlockCarpet.h
+ BlockCauldron.h
+ BlockChest.h
+ BlockCloth.h
+ BlockCobWeb.h
+ BlockCommandBlock.h
+ BlockComparator.h
+ BlockCrops.h
+ BlockDeadBush.h
+ BlockDirt.h
+ BlockDoor.h
+ BlockDropSpenser.h
+ BlockEnchantmentTable.h
+ BlockEnderchest.h
+ BlockEntity.h
+ BlockFarmland.h
+ BlockFenceGate.h
+ BlockFire.h
+ BlockFlower.h
+ BlockFlowerPot.h
+ BlockFluid.h
+ BlockFurnace.h
+ BlockGlass.h
+ BlockGlowstone.h
+ BlockGravel.h
+ BlockHandler.h
+ BlockHayBale.h
+ BlockHopper.h
+ BlockIce.h
+ BlockLadder.h
+ BlockLeaves.h
+ BlockLever.h
+ BlockLilypad.h
+ BlockMelon.h
+ BlockMobHead.h
+ BlockMushroom.h
+ BlockMycelium.h
+ BlockNetherWart.h
+ BlockNewLeaves.h
+ BlockNote.h
+ BlockOre.h
+ BlockPiston.h
+ BlockPlanks.h
+ BlockPluginInterface.h
+ BlockPortal.h
+ BlockPressurePlate.h
+ BlockPumpkin.h
+ BlockQuartz.h
+ BlockRail.h
+ BlockRedstone.h
+ BlockRedstoneLamp.h
+ BlockRedstoneRepeater.h
+ BlockRedstoneTorch.h
+ BlockSand.h
+ BlockSapling.h
+ BlockSideways.h
+ BlockSignPost.h
+ BlockSlab.h
+ BlockSnow.h
+ BlockStairs.h
+ BlockStems.h
+ BlockStone.h
+ BlockSugarcane.h
+ BlockTNT.h
+ BlockTallGrass.h
+ BlockTorch.h
+ BlockTrapdoor.h
+ BlockTripwire.h
+ BlockTripwireHook.h
+ BlockVine.h
+ BlockWallSign.h
+ BlockWorkbench.h
+ BroadcastInterface.h
+ ChunkInterface.h
+ ClearMetaOnDrop.h
+ MetaRotator.h
+ WorldInterface.h)
+
+if(NOT MSVC)
+ add_library(Blocks ${SRCS} ${HDRS})
+endif()
diff --git a/src/Blocks/ChunkInterface.h b/src/Blocks/ChunkInterface.h
index f9cbe3a2d..dea9d7c7e 100644
--- a/src/Blocks/ChunkInterface.h
+++ b/src/Blocks/ChunkInterface.h
@@ -18,7 +18,7 @@ public:
BLOCKTYPE GetBlock(int a_BlockX, int a_BlockY, int a_BlockZ)
{
- return m_ChunkMap->GetBlock(a_BlockX,a_BlockY,a_BlockZ);
+ return m_ChunkMap->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
}
BLOCKTYPE GetBlock(const Vector3i & a_Pos)
{
@@ -61,9 +61,9 @@ public:
m_ChunkMap->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
}
- void FastSetBlock(const Vector3i & a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta )
+ void FastSetBlock(const Vector3i & a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
- FastSetBlock( a_Pos.x, a_Pos.y, a_Pos.z, a_BlockType, a_BlockMeta );
+ FastSetBlock( a_Pos.x, a_Pos.y, a_Pos.z, a_BlockType, a_BlockMeta);
}
void UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)