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authorMattes D <github@xoft.cz>2014-10-23 22:49:17 +0200
committerMattes D <github@xoft.cz>2014-10-23 22:49:17 +0200
commit4df924cf4b774b68fc7cc6b144e82e47c9fe4444 (patch)
tree454cee2b4b47387ba19e7537de3d5d699be7f9fe /src/Chunk.cpp
parentFixed a crash in redstone simulator. (diff)
parentUse 3 priorities. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Chunk.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index 542b17255..a0224322a 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -1742,7 +1742,7 @@ void cChunk::SetAreaBiome(int a_MinRelX, int a_MaxRelX, int a_MinRelZ, int a_Max
// Re-send the chunk to all clients:
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
{
- m_World->ForceSendChunkTo(m_PosX, m_PosZ, (*itr));
+ m_World->ForceSendChunkTo(m_PosX, m_PosZ, cChunkSender::E_CHUNK_PRIORITY_MEDIUM, (*itr));
} // for itr - m_LoadedByClient[]
}