diff options
author | Mattes D <github@xoft.cz> | 2014-09-03 21:47:00 +0200 |
---|---|---|
committer | Mattes D <github@xoft.cz> | 2014-09-03 21:47:00 +0200 |
commit | c140ba2367bd36bbf56dfd0fdbdb2dbb0d3daa66 (patch) | |
tree | 7999d8162d8b390b7bc94831a52f36c8f9743b1f /src/Chunk.cpp | |
parent | Anvil: switched inflate to stream mode. (diff) | |
parent | commit (diff) | |
download | cuberite-c140ba2367bd36bbf56dfd0fdbdb2dbb0d3daa66.tar cuberite-c140ba2367bd36bbf56dfd0fdbdb2dbb0d3daa66.tar.gz cuberite-c140ba2367bd36bbf56dfd0fdbdb2dbb0d3daa66.tar.bz2 cuberite-c140ba2367bd36bbf56dfd0fdbdb2dbb0d3daa66.tar.lz cuberite-c140ba2367bd36bbf56dfd0fdbdb2dbb0d3daa66.tar.xz cuberite-c140ba2367bd36bbf56dfd0fdbdb2dbb0d3daa66.tar.zst cuberite-c140ba2367bd36bbf56dfd0fdbdb2dbb0d3daa66.zip |
Diffstat (limited to '')
-rw-r--r-- | src/Chunk.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 40ffff834..95b8c8e5e 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -65,7 +65,7 @@ sSetBlock::sSetBlock( int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_Bloc // cChunk: cChunk::cChunk( - int a_ChunkX, int a_ChunkY, int a_ChunkZ, + int a_ChunkX, int a_ChunkZ, cChunkMap * a_ChunkMap, cWorld * a_World, cChunk * a_NeighborXM, cChunk * a_NeighborXP, cChunk * a_NeighborZM, cChunk * a_NeighborZP, cAllocationPool<cChunkData::sChunkSection> & a_Pool @@ -77,7 +77,6 @@ cChunk::cChunk( m_HasLoadFailed(false), m_StayCount(0), m_PosX(a_ChunkX), - m_PosY(a_ChunkY), m_PosZ(a_ChunkZ), m_World(a_World), m_ChunkMap(a_ChunkMap), @@ -653,7 +652,7 @@ void cChunk::MoveEntityToNewChunk(cEntity * a_Entity) cChunk * Neighbor = GetNeighborChunk(a_Entity->GetChunkX() * cChunkDef::Width, a_Entity->GetChunkZ() * cChunkDef::Width); if (Neighbor == NULL) { - Neighbor = m_ChunkMap->GetChunkNoLoad(a_Entity->GetChunkX(), ZERO_CHUNK_Y, a_Entity->GetChunkZ()); + Neighbor = m_ChunkMap->GetChunkNoLoad(a_Entity->GetChunkX(), a_Entity->GetChunkZ()); if (Neighbor == NULL) { // TODO: What to do with this? @@ -2603,7 +2602,7 @@ cChunk * cChunk::GetRelNeighborChunk(int a_RelX, int a_RelZ) int BlockZ = m_PosZ * cChunkDef::Width + a_RelZ; int ChunkX, ChunkZ; BlockToChunk(BlockX, BlockZ, ChunkX, ChunkZ); - return m_ChunkMap->GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ); + return m_ChunkMap->GetChunkNoLoad(ChunkX, ChunkZ); } // Walk the neighbors: |