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authormadmaxoft <github@xoft.cz>2014-05-29 18:25:08 +0200
committermadmaxoft <github@xoft.cz>2014-05-29 18:25:08 +0200
commitf7777e8c7559964f126a64af7673276e356dcedc (patch)
treefdd7bd8301051bb8e466e31ef4f3b35308d7b334 /src/ChunkData.cpp
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Diffstat (limited to 'src/ChunkData.cpp')
-rw-r--r--src/ChunkData.cpp391
1 files changed, 142 insertions, 249 deletions
diff --git a/src/ChunkData.cpp b/src/ChunkData.cpp
index 172858e4e..cc4793ec3 100644
--- a/src/ChunkData.cpp
+++ b/src/ChunkData.cpp
@@ -1,14 +1,39 @@
+// ChunkData.cpp
+
+// Implements the cChunkData class that represents the block's type, meta, blocklight and skylight storage for a chunk
+
#include "Globals.h"
#include "ChunkData.h"
-cChunkData::cChunkData()
+
+
+
+
+/** Returns true if all a_Array's elements between [0] and [a_NumElements - 1] are equal to a_Value. */
+template <typename T> inline bool IsAllValue(const T * a_Array, size_t a_NumElements, T a_Value)
+{
+ for (size_t i = 0; i < a_NumElements; i++)
+ {
+ if (a_Array[i] != a_Value)
+ {
+ return false;
+ }
+ }
+ return true;
+}
+
+
+
+
+
+cChunkData::cChunkData(void)
#if __cplusplus < 201103L
// auto_ptr style interface for memory management
: m_IsOwner(true)
#endif
{
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+ for (size_t i = 0; i < NumSections; i++)
{
m_Sections[i] = NULL;
}
@@ -27,7 +52,7 @@ cChunkData::~cChunkData()
return;
}
#endif
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+ for (size_t i = 0; i < NumSections; i++)
{
Free(m_Sections[i]);
}
@@ -43,7 +68,7 @@ cChunkData::~cChunkData()
m_IsOwner(true)
{
// Move contents and ownership from a_Other to this, pointer-wise:
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+ for (size_t i = 0; i < NumSections; i++)
{
m_Sections[i] = a_Other.m_Sections[i];
}
@@ -65,7 +90,7 @@ cChunkData::~cChunkData()
// Free any currently held contents:
if (m_IsOwner)
{
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+ for (size_t i = 0; i < NumSections; i++)
{
Free(m_Sections[i]);
}
@@ -73,7 +98,7 @@ cChunkData::~cChunkData()
// Move contents and ownership from a_Other to this, pointer-wise:
m_IsOwner = true;
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+ for (size_t i = 0; i < NumSections; i++)
{
m_Sections[i] = a_Other.m_Sections[i];
}
@@ -86,7 +111,7 @@ cChunkData::~cChunkData()
// unique_ptr style interface for memory management
cChunkData::cChunkData(cChunkData && other)
{
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+ for (size_t i = 0; i < NumSections; i++)
{
m_Sections[i] = other.m_Sections[i];
other.m_Sections[i] = NULL;
@@ -101,7 +126,7 @@ cChunkData::~cChunkData()
{
if (&other != this)
{
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+ for (size_t i = 0; i < NumSections; i++)
{
Free(m_Sections[i]);
m_Sections[i] = other.m_Sections[i];
@@ -121,10 +146,10 @@ BLOCKTYPE cChunkData::GetBlock(int a_X, int a_Y, int a_Z) const
ASSERT((a_X >= 0) && (a_X < cChunkDef::Width));
ASSERT((a_Y >= 0) && (a_Y < cChunkDef::Height));
ASSERT((a_Z >= 0) && (a_Z < cChunkDef::Width));
- int Section = a_Y / CHUNK_SECTION_HEIGHT;
+ int Section = a_Y / SectionHeight;
if (m_Sections[Section] != NULL)
{
- int Index = cChunkDef::MakeIndexNoCheck(a_X, a_Y - (Section * CHUNK_SECTION_HEIGHT), a_Z);
+ int Index = cChunkDef::MakeIndexNoCheck(a_X, a_Y - (Section * SectionHeight), a_Z);
return m_Sections[Section]->m_BlockTypes[Index];
}
else
@@ -149,7 +174,7 @@ void cChunkData::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block)
return;
}
- int Section = a_RelY / CHUNK_SECTION_HEIGHT;
+ int Section = a_RelY / SectionHeight;
if (m_Sections[Section] == NULL)
{
if (a_Block == 0x00)
@@ -164,7 +189,7 @@ void cChunkData::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block)
}
ZeroSection(m_Sections[Section]);
}
- int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
+ int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ);
m_Sections[Section]->m_BlockTypes[Index] = a_Block;
}
@@ -179,10 +204,10 @@ NIBBLETYPE cChunkData::GetMeta(int a_RelX, int a_RelY, int a_RelZ) const
(a_RelY < cChunkDef::Height) && (a_RelY > -1) &&
(a_RelZ < cChunkDef::Width) && (a_RelZ > -1))
{
- int Section = a_RelY / CHUNK_SECTION_HEIGHT;
+ int Section = a_RelY / SectionHeight;
if (m_Sections[Section] != NULL)
{
- int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
+ int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ);
return (m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
}
else
@@ -210,7 +235,7 @@ bool cChunkData::SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Nibble
return false;
}
- int Section = a_RelY / CHUNK_SECTION_HEIGHT;
+ int Section = a_RelY / SectionHeight;
if (m_Sections[Section] == NULL)
{
if ((a_Nibble & 0xf) == 0x00)
@@ -225,7 +250,7 @@ bool cChunkData::SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Nibble
}
ZeroSection(m_Sections[Section]);
}
- int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
+ int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ);
NIBBLETYPE oldval = m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4) & 0xf;
m_Sections[Section]->m_BlockMeta[Index / 2] = static_cast<NIBBLETYPE>(
(m_Sections[Section]->m_BlockMeta[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble
@@ -246,10 +271,10 @@ NIBBLETYPE cChunkData::GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const
(a_RelZ < cChunkDef::Width) && (a_RelZ > -1)
)
{
- int Section = a_RelY / CHUNK_SECTION_HEIGHT;
+ int Section = a_RelY / SectionHeight;
if (m_Sections[Section] != NULL)
{
- int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
+ int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ);
return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
}
else
@@ -269,10 +294,10 @@ NIBBLETYPE cChunkData::GetSkyLight(int a_RelX, int a_RelY, int a_RelZ) const
{
if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1))
{
- int Section = a_RelY / CHUNK_SECTION_HEIGHT;
+ int Section = a_RelY / SectionHeight;
if (m_Sections[Section] != NULL)
{
- int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
+ int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ);
return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
}
else
@@ -291,7 +316,7 @@ NIBBLETYPE cChunkData::GetSkyLight(int a_RelX, int a_RelY, int a_RelZ) const
cChunkData cChunkData::Copy(void) const
{
cChunkData copy;
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+ for (size_t i = 0; i < NumSections; i++)
{
if (m_Sections[i] != NULL)
{
@@ -306,11 +331,12 @@ cChunkData cChunkData::Copy(void) const
-void cChunkData::CopyBlocks(BLOCKTYPE * a_Dest, size_t a_Idx, size_t a_Length) const
+void cChunkData::CopyBlockTypes(BLOCKTYPE * a_Dest, size_t a_Idx, size_t a_Length) const
{
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+ // TODO: This code seems wrong. It always copies into a_Dest[i * SegmentLength], even when a_Idx > 0
+ for (size_t i = 0; i < NumSections; i++)
{
- const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16;
+ const size_t SegmentLength = SectionHeight * 16 * 16;
if (a_Idx > 0)
{
a_Idx = std::max(a_Idx - a_Length, (size_t) 0);
@@ -321,19 +347,11 @@ void cChunkData::CopyBlocks(BLOCKTYPE * a_Dest, size_t a_Idx, size_t a_Length)
a_Length -= ToCopy;
if (m_Sections[i] != NULL)
{
- memcpy(
- &a_Dest[i * SegmentLength],
- &m_Sections[i]->m_BlockTypes,
- sizeof(BLOCKTYPE) * ToCopy
- );
+ memcpy(&a_Dest[i * SegmentLength], &m_Sections[i]->m_BlockTypes, sizeof(BLOCKTYPE) * ToCopy);
}
else
{
- memset(
- &a_Dest[i * SegmentLength],
- 0,
- sizeof(BLOCKTYPE) * ToCopy
- );
+ memset(&a_Dest[i * SegmentLength], 0, sizeof(BLOCKTYPE) * ToCopy);
}
}
}
@@ -343,26 +361,18 @@ void cChunkData::CopyBlocks(BLOCKTYPE * a_Dest, size_t a_Idx, size_t a_Length)
-void cChunkData::CopyMeta(NIBBLETYPE * a_Dest) const
+void cChunkData::CopyMetas(NIBBLETYPE * a_Dest) const
{
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+ for (size_t i = 0; i < NumSections; i++)
{
- const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
+ const size_t SegmentLength = SectionHeight * 16 * 16 / 2;
if (m_Sections[i] != NULL)
{
- memcpy(
- &a_Dest[i * SegmentLength],
- &m_Sections[i]->m_BlockMeta,
- sizeof(NIBBLETYPE) * SegmentLength
- );
+ memcpy(&a_Dest[i * SegmentLength], &m_Sections[i]->m_BlockMeta, sizeof(NIBBLETYPE) * SegmentLength);
}
else
{
- memset(
- &a_Dest[i * SegmentLength],
- 0,
- sizeof(BLOCKTYPE) * SegmentLength
- );
+ memset(&a_Dest[i * SegmentLength], 0, sizeof(BLOCKTYPE) * SegmentLength);
}
}
}
@@ -373,24 +383,16 @@ void cChunkData::CopyMeta(NIBBLETYPE * a_Dest) const
void cChunkData::CopyBlockLight(NIBBLETYPE * a_Dest) const
{
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+ for (size_t i = 0; i < NumSections; i++)
{
- const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
+ const size_t SegmentLength = SectionHeight * 16 * 16 / 2;
if (m_Sections[i] != NULL)
{
- memcpy(
- &a_Dest[i * SegmentLength],
- &m_Sections[i]->m_BlockLight,
- sizeof(NIBBLETYPE) * SegmentLength
- );
+ memcpy(&a_Dest[i * SegmentLength], &m_Sections[i]->m_BlockLight, sizeof(NIBBLETYPE) * SegmentLength);
}
else
{
- memset(
- &a_Dest[i * SegmentLength],
- 0,
- sizeof(BLOCKTYPE) * SegmentLength
- );
+ memset(&a_Dest[i * SegmentLength], 0, sizeof(BLOCKTYPE) * SegmentLength);
}
}
}
@@ -401,24 +403,16 @@ void cChunkData::CopyBlockLight(NIBBLETYPE * a_Dest) const
void cChunkData::CopySkyLight(NIBBLETYPE * a_Dest) const
{
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+ for (size_t i = 0; i < NumSections; i++)
{
- const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
+ const size_t SegmentLength = SectionHeight * 16 * 16 / 2;
if (m_Sections[i] != NULL)
{
- memcpy(
- &a_Dest[i * SegmentLength],
- &m_Sections[i]->m_BlockSkyLight,
- sizeof(NIBBLETYPE) * SegmentLength
- );
+ memcpy(&a_Dest[i * SegmentLength], &m_Sections[i]->m_BlockSkyLight, sizeof(NIBBLETYPE) * SegmentLength);
}
else
{
- memset(
- &a_Dest[i * SegmentLength],
- 0xFF,
- sizeof(BLOCKTYPE) * SegmentLength
- );
+ memset(&a_Dest[i * SegmentLength], 0xff, sizeof(BLOCKTYPE) * SegmentLength);
}
}
}
@@ -427,165 +421,102 @@ void cChunkData::CopySkyLight(NIBBLETYPE * a_Dest) const
-void cChunkData::SetBlocks(const BLOCKTYPE * a_Src)
+void cChunkData::SetBlockTypes(const BLOCKTYPE * a_Src)
{
ASSERT(a_Src != NULL);
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+ static const size_t SegmentLength = SectionHeight * 16 * 16;
+ for (size_t i = 0; i < NumSections; i++)
{
- const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16;
+ // If the section is already allocated, copy the data into it:
if (m_Sections[i] != NULL)
{
- memcpy(
- &m_Sections[i]->m_BlockTypes,
- &a_Src[i * SegmentLength],
- sizeof(BLOCKTYPE) * SegmentLength
- );
+ memcpy(&m_Sections[i]->m_BlockTypes, &a_Src[i * SegmentLength], sizeof(BLOCKTYPE) * SegmentLength);
+ continue;
}
- else
+
+ // The section doesn't exist, find out if it is needed:
+ if (IsAllValue(a_Src + i * SegmentLength, SegmentLength, (const BLOCKTYPE)0))
{
- // j counts how many of leading zeros the buffer has
- // if j == SegmentLength then the buffer is all zeros so there is no point
- // creating the buffer.
- size_t j = 0;
- // do nothing whilst 0
- for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j] == 0); j++);
- if (j != SegmentLength)
- {
- m_Sections[i] = Allocate();
- memcpy(
- &m_Sections[i]->m_BlockTypes,
- &a_Src[i * SegmentLength],
- sizeof(BLOCKTYPE) * SegmentLength
- );
- memset(
- m_Sections[i]->m_BlockMeta,
- 0x00,
- sizeof(m_Sections[i]->m_BlockMeta)
- );
- memset(
- m_Sections[i]->m_BlockLight,
- 0x00,
- sizeof(m_Sections[i]->m_BlockLight)
- );
- memset(
- m_Sections[i]->m_BlockSkyLight,
- 0xFF,
- sizeof(m_Sections[i]->m_BlockSkyLight)
- );
- }
+ // No need for the section, the data is all-air
+ continue;
}
- }
+
+ // Allocate the section and copy the data into it:
+ m_Sections[i] = Allocate();
+ memcpy(&m_Sections[i]->m_BlockTypes, &a_Src[i * SegmentLength], sizeof(BLOCKTYPE) * SegmentLength);
+ memset(m_Sections[i]->m_BlockMeta, 0x00, sizeof(m_Sections[i]->m_BlockMeta));
+ memset(m_Sections[i]->m_BlockLight, 0x00, sizeof(m_Sections[i]->m_BlockLight));
+ memset(m_Sections[i]->m_BlockSkyLight, 0xff, sizeof(m_Sections[i]->m_BlockSkyLight));
+ } // for i - m_Sections[]
}
-void cChunkData::SetMeta(const NIBBLETYPE * a_Src)
+void cChunkData::SetMetas(const NIBBLETYPE * a_Src)
{
ASSERT(a_Src != NULL);
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+ for (size_t i = 0; i < NumSections; i++)
{
- const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
+ // If the section is already allocated, copy the data into it:
if (m_Sections[i] != NULL)
{
- memcpy(
- &m_Sections[i]->m_BlockMeta,
- &a_Src[i * SegmentLength],
- sizeof(NIBBLETYPE) * SegmentLength
- );
+ memcpy(&m_Sections[i]->m_BlockMeta, &a_Src[i * SegmentLength], sizeof(NIBBLETYPE) * SegmentLength);
+ continue;
}
- else
+
+ // The section doesn't exist, find out if it is needed:
+ if (IsAllValue(a_Src + i * SegmentLength, SegmentLength, (NIBBLETYPE)0))
{
- // j counts how many of leading zeros the buffer has
- // if j == SegmentLength then the buffer is all zeros so there is no point
- // creating the buffer.
- size_t j = 0;
- // do nothing whilst 0
- for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j] == 0); j++);
- if (j != SegmentLength)
- {
- m_Sections[i] = Allocate();
- memcpy(
- &m_Sections[i]->m_BlockMeta,
- &a_Src[i * SegmentLength],
- sizeof(BLOCKTYPE) * SegmentLength
- );
- memset(
- m_Sections[i]->m_BlockTypes,
- 0x00,
- sizeof(m_Sections[i]->m_BlockTypes)
- );
- memset(
- m_Sections[i]->m_BlockLight,
- 0x00,
- sizeof(m_Sections[i]->m_BlockLight)
- );
- memset(
- m_Sections[i]->m_BlockSkyLight,
- 0xFF,
- sizeof(m_Sections[i]->m_BlockSkyLight)
- );
- }
+ // No need for the section, the data is all zeroes
+ continue;
}
- }
+
+ // Allocate the section and copy the data into it:
+ m_Sections[i] = Allocate();
+ memcpy(&m_Sections[i]->m_BlockMeta, &a_Src[i * SegmentLength], sizeof(BLOCKTYPE) * SegmentLength);
+ memset(m_Sections[i]->m_BlockTypes, 0x00, sizeof(m_Sections[i]->m_BlockTypes));
+ memset(m_Sections[i]->m_BlockLight, 0x00, sizeof(m_Sections[i]->m_BlockLight));
+ memset(m_Sections[i]->m_BlockSkyLight, 0xff, sizeof(m_Sections[i]->m_BlockSkyLight));
+ } // for i - m_Sections[]
}
+
void cChunkData::SetBlockLight(const NIBBLETYPE * a_Src)
{
if (a_Src == NULL)
{
return;
}
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+
+ for (size_t i = 0; i < NumSections; i++)
{
- const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
+ // If the section is already allocated, copy the data into it:
if (m_Sections[i] != NULL)
{
- memcpy(
- &m_Sections[i]->m_BlockLight,
- &a_Src[i * SegmentLength],
- sizeof(NIBBLETYPE) * SegmentLength
- );
+ memcpy(&m_Sections[i]->m_BlockLight, &a_Src[i * SegmentLength], sizeof(NIBBLETYPE) * SegmentLength);
+ continue;
}
- else
+
+ // The section doesn't exist, find out if it is needed:
+ if (IsAllValue(a_Src + i * SegmentLength, SegmentLength, (NIBBLETYPE)0))
{
- // j counts how many of leading zeros the buffer has
- // if j == SegmentLength then the buffer is all zeros so there is no point
- // creating the buffer.
- size_t j = 0;
- // do nothing whilst 0
- for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j] == 0); j++);
- if (j != SegmentLength)
- {
- m_Sections[i] = Allocate();
- memcpy(
- &m_Sections[i]->m_BlockLight,
- &a_Src[i * SegmentLength],
- sizeof(BLOCKTYPE) * SegmentLength
- );
- memset(
- m_Sections[i]->m_BlockTypes,
- 0x00,
- sizeof(m_Sections[i]->m_BlockTypes)
- );
- memset(
- m_Sections[i]->m_BlockMeta,
- 0x00,
- sizeof(m_Sections[i]->m_BlockMeta)
- );
- memset(
- m_Sections[i]->m_BlockSkyLight,
- 0xFF,
- sizeof(m_Sections[i]->m_BlockSkyLight)
- );
- }
+ // No need for the section, the data is all zeroes
+ continue;
}
- }
+
+ // Allocate the section and copy the data into it:
+ m_Sections[i] = Allocate();
+ memcpy(&m_Sections[i]->m_BlockLight, &a_Src[i * SegmentLength], sizeof(BLOCKTYPE) * SegmentLength);
+ memset(m_Sections[i]->m_BlockTypes, 0x00, sizeof(m_Sections[i]->m_BlockTypes));
+ memset(m_Sections[i]->m_BlockMeta, 0x00, sizeof(m_Sections[i]->m_BlockMeta));
+ memset(m_Sections[i]->m_BlockSkyLight, 0xff, sizeof(m_Sections[i]->m_BlockSkyLight));
+ } // for i - m_Sections[]
}
@@ -598,51 +529,29 @@ void cChunkData::SetSkyLight(const NIBBLETYPE * a_Src)
return;
}
- for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
+ for (size_t i = 0; i < NumSections; i++)
{
- const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
+ // If the section is already allocated, copy the data into it:
if (m_Sections[i] != NULL)
{
- memcpy(
- &m_Sections[i]->m_BlockSkyLight,
- &a_Src[i * SegmentLength],
- sizeof(NIBBLETYPE) * SegmentLength
- );
+ memcpy(&m_Sections[i]->m_BlockSkyLight, &a_Src[i * SegmentLength], sizeof(NIBBLETYPE) * SegmentLength);
+ continue;
}
- else
+
+ // The section doesn't exist, find out if it is needed:
+ if (IsAllValue(a_Src + i * SegmentLength, SegmentLength, (NIBBLETYPE)0xff))
{
- // j counts how many of leading zeros the buffer has
- // if j == SegmentLength then the buffer is all zeros so there is no point
- // creating the buffer.
- size_t j = 0;
- // do nothing whilst 0
- for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j]) == 0xFF; j++);
- if (j != SegmentLength)
- {
- m_Sections[i] = Allocate();
- memcpy(
- &m_Sections[i]->m_BlockSkyLight,
- &a_Src[i * SegmentLength],
- sizeof(BLOCKTYPE) * SegmentLength
- );
- memset(
- m_Sections[i]->m_BlockTypes,
- 0x00,
- sizeof(m_Sections[i]->m_BlockTypes)
- );
- memset(
- m_Sections[i]->m_BlockMeta,
- 0x00,
- sizeof(m_Sections[i]->m_BlockMeta)
- );
- memset(
- m_Sections[i]->m_BlockLight,
- 0x00,
- sizeof(m_Sections[i]->m_BlockLight)
- );
- }
+ // No need for the section, the data is all zeroes
+ continue;
}
- }
+
+ // Allocate the section and copy the data into it:
+ m_Sections[i] = Allocate();
+ memcpy(&m_Sections[i]->m_BlockSkyLight, &a_Src[i * SegmentLength], sizeof(BLOCKTYPE) * SegmentLength);
+ memset(m_Sections[i]->m_BlockTypes, 0x00, sizeof(m_Sections[i]->m_BlockTypes));
+ memset(m_Sections[i]->m_BlockMeta, 0x00, sizeof(m_Sections[i]->m_BlockMeta));
+ memset(m_Sections[i]->m_BlockLight, 0x00, sizeof(m_Sections[i]->m_BlockLight));
+ } // for i - m_Sections[]
}
@@ -671,26 +580,10 @@ void cChunkData::Free(cChunkData::sChunkSection * a_Section)
void cChunkData::ZeroSection(cChunkData::sChunkSection * a_Section) const
{
- memset(
- a_Section->m_BlockTypes,
- 0x00,
- sizeof(a_Section->m_BlockTypes)
- );
- memset(
- a_Section->m_BlockMeta,
- 0x00,
- sizeof(a_Section->m_BlockMeta)
- );
- memset(
- a_Section->m_BlockLight,
- 0x00,
- sizeof(a_Section->m_BlockLight)
- );
- memset(
- a_Section->m_BlockSkyLight,
- 0xFF,
- sizeof(a_Section->m_BlockSkyLight)
- );
+ memset(a_Section->m_BlockTypes, 0x00, sizeof(a_Section->m_BlockTypes));
+ memset(a_Section->m_BlockMeta, 0x00, sizeof(a_Section->m_BlockMeta));
+ memset(a_Section->m_BlockLight, 0x00, sizeof(a_Section->m_BlockLight));
+ memset(a_Section->m_BlockSkyLight, 0xff, sizeof(a_Section->m_BlockSkyLight));
}