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authorSTRWarrior <niels.breuker@hotmail.nl>2013-12-20 19:50:47 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2013-12-20 19:50:47 +0100
commit9c575681f88064a57fc1151c1f1f96f4a6b2fdd5 (patch)
treeded712c5732afc72427714ca40a04da87d24386a /src/ClientHandle.cpp
parentIncreased the range an Floater can shoot to. (diff)
parentFixed the rest of constructor reorders. (diff)
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Diffstat (limited to '')
-rw-r--r--src/ClientHandle.cpp41
1 files changed, 20 insertions, 21 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 837f88e61..65b376d38 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -77,27 +77,26 @@ int cClientHandle::s_ClientCount = 0;
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cClientHandle:
-cClientHandle::cClientHandle(const cSocket * a_Socket, int a_ViewDistance)
- : m_ViewDistance(a_ViewDistance)
- , m_IPString(a_Socket->GetIPString())
- , m_OutgoingData(64 KiB)
- , m_Player(NULL)
- , m_HasSentDC(false)
- , m_TimeSinceLastPacket(0)
- , m_bKeepThreadGoing(true)
- , m_Ping(1000)
- , m_PingID(1)
- , m_TicksSinceDestruction(0)
- , m_State(csConnected)
- , m_LastStreamedChunkX(0x7fffffff) // bogus chunk coords to force streaming upon login
- , m_LastStreamedChunkZ(0x7fffffff)
- , m_ShouldCheckDownloaded(false)
- , m_UniqueID(0)
- , m_BlockDigAnimStage(-1)
- , m_HasStartedDigging(false)
- , m_CurrentExplosionTick(0)
- , m_RunningSumExplosions(0)
- , m_HasSentPlayerChunk(false)
+cClientHandle::cClientHandle(const cSocket * a_Socket, int a_ViewDistance) :
+ m_ViewDistance(a_ViewDistance),
+ m_IPString(a_Socket->GetIPString()),
+ m_OutgoingData(64 KiB),
+ m_Player(NULL),
+ m_HasSentDC(false),
+ m_LastStreamedChunkX(0x7fffffff), // bogus chunk coords to force streaming upon login
+ m_LastStreamedChunkZ(0x7fffffff),
+ m_TimeSinceLastPacket(0),
+ m_Ping(1000),
+ m_PingID(1),
+ m_BlockDigAnimStage(-1),
+ m_HasStartedDigging(false),
+ m_TicksSinceDestruction(0),
+ m_State(csConnected),
+ m_ShouldCheckDownloaded(false),
+ m_CurrentExplosionTick(0),
+ m_RunningSumExplosions(0),
+ m_UniqueID(0),
+ m_HasSentPlayerChunk(false)
{
m_Protocol = new cProtocolRecognizer(this);