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authorSTRWarrior <niels.breuker@hotmail.nl>2013-12-14 18:19:56 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2013-12-14 18:19:56 +0100
commit123799a4e077298907905ab090fd01f532f7d1ef (patch)
tree45bb978732f6f65b27620a43ae02dc564f9f56d6 /src/ClientHandle.cpp
parentAdded SendEntityEffect and SendRemoveEntityEffect. Also a Player now gets the hunger effect when he has food poison. (diff)
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Diffstat (limited to 'src/ClientHandle.cpp')
-rw-r--r--src/ClientHandle.cpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index f7e18974f..8a92e1344 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1673,6 +1673,15 @@ void cClientHandle::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
+void cClientHandle::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration)
+{
+ m_Protocol->SendEntityEffect(a_Entity, a_EffectID, a_Amplifier, a_Duration);
+}
+
+
+
+
+
void cClientHandle::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
{
m_Protocol->SendEntityEquipment(a_Entity, a_SlotNum, a_Item);
@@ -1882,6 +1891,15 @@ void cClientHandle::SendPlayerSpawn(const cPlayer & a_Player)
+void cClientHandle::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
+{
+ m_Protocol->SendRemoveEntityEffect(a_Entity, a_EffectID);
+}
+
+
+
+
+
void cClientHandle::SendRespawn(void)
{
m_Protocol->SendRespawn();