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authorMat <mail@mathias.is>2020-04-07 23:23:54 +0200
committerGitHub <noreply@github.com>2020-04-07 23:23:54 +0200
commit6a21bf979c5ef4ad473971257f59fe9101397cd6 (patch)
treec8d2c94a59982b7a80a36542e77ae872158a6814 /src/ClientHandle.h
parentFilter blocks to add to redstone sim's wake queue (#4621) (diff)
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-rw-r--r--src/ClientHandle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index 00f318191..d39e76db8 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -197,6 +197,7 @@ public: // tolua_export
void SendPlayerSpawn (const cPlayer & a_Player);
void SendPluginMessage (const AString & a_Channel, const AString & a_Message); // Exported in ManualBindings.cpp
void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID);
+ void SendResourcePack (const AString & a_ResourcePackUrl);
void SendResetTitle (void); // tolua_export
void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks = false);
void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode);