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author | madmaxoft <github@xoft.cz> | 2013-12-16 10:41:35 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2013-12-16 10:41:51 +0100 |
commit | f521cbeb31e90e4c5c25edb6686544530ddbaf99 (patch) | |
tree | 23bb2c79cfa99432976685e7fcdf06068f6a47b7 /src/ClientHandle.h | |
parent | Fixed multiple player spawn broadcasts. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ClientHandle.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 147a5b2b3..18274f6ae 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -79,7 +79,11 @@ public: inline bool IsLoggedIn(void) const { return (m_State >= csAuthenticating); } + /// Called while the client is being ticked from the world via its cPlayer object void Tick(float a_Dt); + + /// Called while the client is being ticked from the cServer object + void ServerTick(float a_Dt); void Destroy(void); |