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authorSTRWarrior <niels.breuker@hotmail.nl>2013-12-15 15:11:59 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2013-12-15 15:11:59 +0100
commitffb5a69a9e1e531cb8effc72d2a2ad0a459981e3 (patch)
treef5781bbf67e56ba1bc91ec213812524addbc2e6a /src/ClientHandle.h
parentExported Set and Get functions to Lua. (diff)
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Diffstat (limited to 'src/ClientHandle.h')
-rw-r--r--src/ClientHandle.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index 51068a319..147a5b2b3 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -176,7 +176,7 @@ public:
void HandleKeepAlive (int a_KeepAliveID);
void HandleLeftClick (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status);
void HandlePing (void);
- void HandlePlayerAbilities (int Flags, float FlyingSpeed, float WalkingSpeed);
+ void HandlePlayerAbilities (bool a_CanFly, bool a_IsFlying, float FlyingSpeed, float WalkingSpeed);
void HandlePlayerLook (float a_Rotation, float a_Pitch, bool a_IsOnGround);
void HandlePlayerMoveLook (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, float a_Rotation, float a_Pitch, bool a_IsOnGround); // While m_bPositionConfirmed (normal gameplay)
void HandlePlayerPos (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, bool a_IsOnGround);