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author | Mattes D <github@xoft.cz> | 2016-08-29 13:32:34 +0200 |
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committer | GitHub <noreply@github.com> | 2016-08-29 13:32:34 +0200 |
commit | c6c2c5afdf883e2a330b02425e59e5ac5ff25ae3 (patch) | |
tree | f1d9104b186d02f5da8f31ed8ce124bfbff3f6b2 /src/ClientHandle.h | |
parent | Fixed SendUnloadChunk bug (#3353) (diff) | |
parent | Proper respawn packets on dimension travel (diff) | |
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Diffstat (limited to 'src/ClientHandle.h')
-rw-r--r-- | src/ClientHandle.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index c49de647f..da59bdea8 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -369,6 +369,9 @@ public: // tolua_export bool IsPlayerChunkSent(); private: + /** The dimension that was last sent to a player in a Respawn or Login packet. + Used to avoid Respawning into the same dimension, which confuses the client. */ + eDimension m_LastSentDimension; friend class cServer; // Needs access to SetSelf() |