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author | Julian Laubstein <julianlaubstein@yahoo.de> | 2016-02-06 11:37:34 +0100 |
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committer | Julian Laubstein <julianlaubstein@yahoo.de> | 2016-02-06 11:37:34 +0100 |
commit | 6fdd7194c81be7234a126bdc3b48f0291fce3567 (patch) | |
tree | 7d5ac74b7385ce4ebf77588d80549c884c2b993c /src/CraftingRecipes.h | |
parent | Merge pull request #2958 from LogicParrot/fence (diff) | |
parent | Bulk clearing of whitespace (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/CraftingRecipes.h | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/src/CraftingRecipes.h b/src/CraftingRecipes.h index 81e3d111c..1c4e87461 100644 --- a/src/CraftingRecipes.h +++ b/src/CraftingRecipes.h @@ -28,7 +28,7 @@ public: cCraftingGrid(int a_Width, int a_Height); // tolua_export cCraftingGrid(const cItem * a_Items, int a_Width, int a_Height); ~cCraftingGrid(); - + // tolua_begin int GetWidth (void) const {return m_Width; } int GetHeight(void) const {return m_Height; } @@ -36,20 +36,20 @@ public: void SetItem (int x, int y, ENUM_ITEM_ID a_ItemType, char a_ItemCount, short a_ItemHealth); void SetItem (int x, int y, const cItem & a_Item); void Clear (void); - + /** Removes items in a_Grid from m_Items[] (used by cCraftingRecipe::ConsumeIngredients()) */ void ConsumeGrid(const cCraftingGrid & a_Grid); /** Dumps the entire crafting grid using LOGD() */ void Dump(void); - + // tolua_end - + cItem * GetItems(void) const {return m_Items; } - + /** Copies internal contents into the item array specified. Assumes that the array has the same dimensions as self */ void CopyToItems(cItem * a_Items) const; - + protected: int m_Width; @@ -65,7 +65,7 @@ class cCraftingRecipe // tolua_export { // tolua_export public: cCraftingRecipe(const cCraftingGrid & a_CraftingGrid); - + // tolua_begin void Clear (void); int GetIngredientsWidth (void) const {return m_Ingredients.GetWidth(); } @@ -77,24 +77,24 @@ public: { m_Result = a_Item; } - + void SetIngredient (int x, int y, ENUM_ITEM_ID a_ItemType, char a_ItemCount, short a_ItemHealth) { m_Ingredients.SetItem(x, y, a_ItemType, a_ItemCount, a_ItemHealth); } - + void SetIngredient (int x, int y, const cItem & a_Item) { m_Ingredients.SetItem(x, y, a_Item); } - + /** Consumes ingredients from the crafting grid specified */ void ConsumeIngredients(cCraftingGrid & a_CraftingGrid); /** Dumps the entire recipe using LOGD() */ void Dump(void); // tolua_end - + protected: cCraftingGrid m_Ingredients; // Adjusted to correspond to the input crafting grid! @@ -110,13 +110,13 @@ class cCraftingRecipes public: static const int MAX_GRID_WIDTH = 3; static const int MAX_GRID_HEIGHT = 3; - + cCraftingRecipes(void); ~cCraftingRecipes(); - + /** Returns the recipe for current crafting grid. Doesn't modify the grid. Clears a_Recipe if no recipe found. */ void GetRecipe(cPlayer & a_Player, cCraftingGrid & a_CraftingGrid, cCraftingRecipe & a_Recipe); - + protected: struct cRecipeSlot @@ -125,43 +125,43 @@ protected: int x, y; // 1..3, or -1 for "any" } ; typedef std::vector<cRecipeSlot> cRecipeSlots; - + /** A single recipe, stored. Each recipe is normalized right after parsing (NormalizeIngredients()) A normalized recipe starts at (0, 0) */ struct cRecipe { cRecipeSlots m_Ingredients; cItem m_Result; - + // Size of the regular items in the recipe; "anywhere" items are excluded: int m_Width; int m_Height; } ; typedef std::vector<cRecipe *> cRecipes; - + cRecipes m_Recipes; - + void LoadRecipes(void); void ClearRecipes(void); - + /** Parses the recipe line and adds it into m_Recipes. a_LineNum is used for diagnostic warnings only */ void AddRecipeLine(int a_LineNum, const AString & a_RecipeLine); - + /** Parses an item string in the format "<ItemType>[^<Damage>]", returns true if successful. */ bool ParseItem(const AString & a_String, cItem & a_Item); - + /** Parses one ingredient and adds it to the specified recipe. Returns true if successful. */ bool ParseIngredient(const AString & a_String, cRecipe * a_Recipe); - + /** Moves the recipe to top-left corner, sets its MinWidth / MinHeight */ void NormalizeIngredients(cRecipe * a_Recipe); - + /** Finds a recipe matching the crafting grid. Returns a newly allocated recipe (with all its coords set) or nullptr if not found. Caller must delete return value! */ cRecipe * FindRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight); - + /** Same as FindRecipe, but the grid is guaranteed to be of minimal dimensions needed */ cRecipe * FindRecipeCropped(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride); - + /** Checks if the grid matches the specified recipe, offset by the specified offsets. Returns a matched cRecipe * if so, or nullptr if not matching. Caller must delete the return value! */ cRecipe * MatchRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride, const cRecipe * a_Recipe, int a_OffsetX, int a_OffsetY); |