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author | Howaner <franzi.moos@googlemail.com> | 2014-04-03 22:03:18 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-04-03 22:03:18 +0200 |
commit | 32d054e8fdad1d486fd4edbb542daa3262220e5f (patch) | |
tree | 1094c471768b71e8cac1277c2fbea5a5d9f2caf9 /src/DeadlockDetect.cpp | |
parent | Remove old function (diff) | |
parent | APIDump: Added angular specifics. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/DeadlockDetect.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/DeadlockDetect.cpp b/src/DeadlockDetect.cpp index c42d09b89..322084dc4 100644 --- a/src/DeadlockDetect.cpp +++ b/src/DeadlockDetect.cpp @@ -7,7 +7,7 @@ #include "DeadlockDetect.h" #include "Root.h" #include "World.h" -# include <cstdlib> +#include <cstdlib> @@ -16,9 +16,6 @@ /// Number of milliseconds per cycle const int CYCLE_MILLISECONDS = 100; -/// When the number of cycles for the same world age hits this value, it is considered a deadlock -const int NUM_CYCLES_LIMIT = 200; // 200 = twenty seconds - @@ -121,7 +118,6 @@ void cDeadlockDetect::CheckWorldAge(const AString & a_WorldName, Int64 a_Age) if (itr->second.m_NumCyclesSame > (1000 * m_IntervalSec) / CYCLE_MILLISECONDS) { DeadlockDetected(); - return; } } else |