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authorHowaner <franzi.moos@googlemail.com>2014-04-03 22:03:18 +0200
committerHowaner <franzi.moos@googlemail.com>2014-04-03 22:03:18 +0200
commit32d054e8fdad1d486fd4edbb542daa3262220e5f (patch)
tree1094c471768b71e8cac1277c2fbea5a5d9f2caf9 /src/DeadlockDetect.cpp
parentRemove old function (diff)
parentAPIDump: Added angular specifics. (diff)
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Diffstat (limited to '')
-rw-r--r--src/DeadlockDetect.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/DeadlockDetect.cpp b/src/DeadlockDetect.cpp
index c42d09b89..322084dc4 100644
--- a/src/DeadlockDetect.cpp
+++ b/src/DeadlockDetect.cpp
@@ -7,7 +7,7 @@
#include "DeadlockDetect.h"
#include "Root.h"
#include "World.h"
-# include <cstdlib>
+#include <cstdlib>
@@ -16,9 +16,6 @@
/// Number of milliseconds per cycle
const int CYCLE_MILLISECONDS = 100;
-/// When the number of cycles for the same world age hits this value, it is considered a deadlock
-const int NUM_CYCLES_LIMIT = 200; // 200 = twenty seconds
-
@@ -121,7 +118,6 @@ void cDeadlockDetect::CheckWorldAge(const AString & a_WorldName, Int64 a_Age)
if (itr->second.m_NumCyclesSame > (1000 * m_IntervalSec) / CYCLE_MILLISECONDS)
{
DeadlockDetected();
- return;
}
}
else