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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-06-30 20:21:21 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-06-30 20:21:21 +0200
commit85fae0e521d3a2ea4f083ee2bc54ac7fbb357768 (patch)
tree0ca17a95845e4a836ac231360b554a8854a41083 /src/Entities/ArrowEntity.cpp
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Diffstat (limited to '')
-rw-r--r--src/Entities/ArrowEntity.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/Entities/ArrowEntity.cpp b/src/Entities/ArrowEntity.cpp
index c76c710ef..2d6683f0a 100644
--- a/src/Entities/ArrowEntity.cpp
+++ b/src/Entities/ArrowEntity.cpp
@@ -74,8 +74,9 @@ void cArrowEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFa
Hit += SinkMovement; // Make arrow sink into block a little
super::OnHitSolidBlock(Hit, a_HitFace);
- int X = (int)floor(Hit.x), Y = (int)floor(Hit.y), Z = (int)floor(Hit.z);
-
+ Hit.Floor();
+
+ int X = Hit.x, Y = Hit.y, Z = Hit.z;
m_HitBlockPos = Vector3i(X, Y, Z);
// Broadcast arrow hit sound